Q2j^ Player: Swiftly Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-17.16:33:21.ttyrec Time: (1781714001) Wed Jun 17 16:33:21 2026 R2j [?1051l[?1052l[?1060l[?1061hR2j V)0[?7h[?25l[?1cR2j R2j mWelcome, Swiftly. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpT2j»ZWelcome, Swiftly the Spriggan. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandT2jμWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesT2j':Space - Change species ? - HelpW2jE? W2j W2j Swiftly the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingW2jS - ######## #⌠≈≈@..# #≈≈≈...# #≈≈≈...# #≈≈.##.# #≈.. .# #... .# #⌠.. + W2j W#...W2jf W2j Welcome, Swiftly the Spriggan Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?W2j\! W2j{ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Y2jY2j5Editing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsZ2j<{[?25h[?0c[?25l[?1cCurrent macro for 1: [none] Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menu\2j\&z\2j c&a\2jj&.\2jMx-Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps\2j'y Swiftly the Vexing Spriggan Health: 9/9======================== Magic: 3/3======================== AC: 2Str: 4 EV: 16Int: 14 SH: 0Dex: 17 ########XL:  1 Next:  0% Place: Dungeon:1 #⌠≈≈@..#Noise: ---------  Time: 0.0 (0.0) #≈≈≈...#a) +1 sling #≈≈≈...#Fire: a) +1 sling #≈≈.##.# #≈.. .# #... .# #⌠.. + #...Welcome, Swiftly the Spriggan Hexslinger.The Orb of Zot is coveted for many r\2jezPeasons. Will you seize it for your own?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.\2j\\2j\2j\2jL> _Unknown command.]2jm ]2jm ]2jm ]2j  _   ######## #⌠≈≈<..# #≈≈≈...# #≈≈≈...# #≈≈.##.#  #≈..##.#  #..@...#2.4 (2.4  #⌠..?..+  #......#  #...##.#  #...# .#  #.... #  #....  #⌠..> 3.0 (3.0 _Found an escape hatch in the floor._2ju;_2j@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting 1.3   3%  +2           b + Unarmed Combat   0.0    -2   h + Hexes3.6  63%  +2      i + Fire Magic0.7   1%  -2  c + Ranged Weapons 2.0  16%   0            [3_2joA9;49m   d + Armour   0.0    -3      e + Dodging2.6  16%  +3       f + Stealth   0.0    +5                                                     [_2jC34m                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_2j Q a * Fighting   0.7  2250 i + Fire Magic   0.7   32`2jP`2j@ Swiftly the Vexing Spriggan ########Health: 9/9======================== #⌠≈≈<..#Magic: 3/3======================== #≈≈≈...#AC: 2Str: 4 #≈≈≈...#EV: 16Int: 14 #≈≈.##.#SH: 0Dex: 17 #≈..##.#XL:  1 Next:  0% Place: Dungeon:1 #..@...#Noise: ---------  Time: 3.0 (0.0) #⌠..?..+a) +1 sling #......#Fire: a) +1 sling #...##.# #[40`2jAJm...# .# #.... # #.... #⌠..>Welcome, Swiftly the Spriggan Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Unknown command. _Found an escape hatch in the floor.`2j`2juB`2jg _p - 2 scrolls of poison (gained 1)`2j3`2j`2j`2j#B`2j`2jC`2j`2j _You open the door.`2j@  There is an open door here.`2j`2j5 _`2jd`2j`2j `2j`2j  ########  #⌠≈≈<..#  #≈≈≈...#  #≈≈≈...# .  #≈≈.##.# ...  #≈..##.#########....[  #......##....@.......11.6 (8.6)  #⌠.....'..######:....  #......#### ###  #...##.#  #...##.# `2j #......#  #......#  #⌠..>..#  ########`2j;Y2.2 (9.2`2ju?H _Found a ring mail.a2jIa2j4a2j{Ba2ja2j$   You encounter a kobold and 2 bats.The kobold is quivering stones.a2j-......b## .......  #⌠≈≈<..# ?......  #≈≈≈...# .......  #≈≈≈...# ......K#≈≈.##.# ......b#≈..##.###....[..  #......##....  #⌠.....'..######:..  #......#### ####  #......# bb 2 bats (asleep)#......# K   kobold (missile, asleep) a2j1Nb.8 (0.6b.a2j<Wb1 asleep)a2j=-3.4 (1.2a2jGa2jKe _Found a scroll labelled XEALAA AMUSI.a2j ))))You shoot a sling bullet. The sling bullet hits the bat.a2j8  .b  The bat is heavily wounded...b.b. K....   batK)The kobold shouts! You hear an angry hiss. x2a2jΌ S(((((((a2j.b.a2j701K.a2jQ2 SThe kobold throws a stone. The stone closely misses you.a2j)^g....@S   ball python (constriction)K   kobold (missile)===4.7 (1.3a2jvr _You encounter a ball python.b2jv .  You shoot a sling bullet. The sling bullet hits the bat.S   ball python (constriction)K   kobold (missile)b2jO>.SK.bb   bat (wandering)S   ball python (constriction)K   kobold (missile)86.0b2j] _You kill the bat!b2jYL )You shoot a sling bullet. The sling bullet hits the kobold.))))b2j.S.S.....S   ball python (constriction)167.3 _You kill the kobold!b2jKu .  You shoot a sling bullet. The sling bullet hits the ball python.b2jQA)))b2j rYou kill the ball python!b2jw...r   quokka (wandering)b2j1258.6b2jb2jbW _You encounter a quokka.c2jy )))))))You shoot a sling bullet.c2j].rc2j;r.c2j9.....r9.9 _The sling bullet barely misses the quokka.c2j͛p .  You shoot a sling bullet. The sling bullet hits the quokka!c2jWN))))c2j"s SYou kill the quokka!c2jM$-lc2j1=....S   ball python (constriction, wandering)l   frilled lizard (wandering)c2j v24121.2c2j|c2j} _You encounter a ball python. You encounter a frilled lizard.c2j. J )))))c2j~ 8))You shoot a sling bullet.c2j^<  S.  The sling bullet closely misses the frilled lizard.l.S.....S)lc2jA (2.5c2j G c2j!I X _The frilled lizard hisses angrily. The ball python hisses angrily.c2j )You shoot a sling bullet. The sling bullet hits the ball python!c2j ))))l   frilled lizardc2j|h l.l. gYou kill the ball python!c2jq ....g   hobgoblin (wandering)l   frilled lizardc2j 1503.8c2j- c2j Z _You encounter a hobgoblin.d2j †You shoot a sling bullet.  The sling bullet hits the frilled lizard!)))d2j)6g.d2j<c...85.1d2jch _You kill the frilled lizard!d2j )))))))You shoot a sling bullet.d2j g......6.4 _The sling bullet closely misses the hobgoblin.d2jf )))))))You shoot a sling bullet.d2j .gThe sling bullet closely misses the hobgoblin.g.d2j.)...gd2j$(7.7d2jd2jv+ _The hobgoblin shouts!d2jd ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.d2jÉ;g.d2jے&..d2ji-8.9 (1.2d2j[d2jߞ] _The hobgoblin is almost dead.d2jݑ )))))))You shoot a sling bullet.d2jg o.g.).....30.2 (1.3 _The sling bullet closely misses the hobgoblin.d2jZ s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!d2ja =)d2j+ ..d2jh 1751.5d2jR d2jM _You kill the hobgoblin!e2j.4e2jO^ _No target in view!e2j3 _No target in view!e2j# Ie2jz2 {  A bat comes into view.e2jc #. # #. #⌠≈≈<..# #?......b #≈≈≈...# #...†. #≈≈≈...# #....). #≈≈.##.# #..... #≈..##.#....[. #......##......$ #⌠.....'..######:. #......#### ## #......# b   bat (wandering) 0.0---2.1 (0.6 _f2j^ )))))))You shoot a sling bullet.f2j#.b.bb.b.f2jCb)...===3.4 (1.3 _The sling bullet closely misses the bat.f2j] m .  You shoot a sling bullet. The sling bullet hits the bat!f2jT [))))))f2ji$ ~.)....f2j5) 6834.6 (1.2f2j/A f2jhP G _You kill the bat!f2j(  _No target in view!g2j 4g2ju2g2j4H _No target in view!g2jSg2jȞg2jg2jH _No target in view!g2jF3g2jg2jg2jTg2j: _g2j  #........ ######## #⌠≈≈<..?≈≈≈....†.).##....##.#########....[......##..............$⌠.....'..######.---......#### ###########.#  g2jFYou pick up a parchment of Tukima's Dance and begin reading...g2j=-5.2 (0.6g2jG---6.2 (1g2j ] _You add the spell Tukima's Dance to your library.h2j_h2j,h2jah2jw.h2j77h2j;,h2j>h2jCBh2jiGh2jW ######### #.... #.....####### #..≈≈<..# ≈≈≈...# #...†....≈≈≈..#....)...≈≈#........≈..##.#########....[...#..............$...'..######..............#### ######### #...##.#h2j_+9.8 (3h2j`,40.8 (4h2jlh2jYnb _c - a scroll labelled XEALAA AMUSIh2jyh2jh2jZh2j1 h2j h2j,h2jh2j,h2jh2jh2jv"h2j"h2jr%h2j'h2jT,h2j,h2j_.h2j6a  You see here a +0 ring mail.i2j)a _i2j;i2j-Q _You now have 15 gold pieces.i2jZni2jyL#...........##...†.......##....)......##...........#### ######....[.......... .................# ######...........# #  #########.#.#.# #..:7.8 (7.0 ###.#.##### ....#  ##.#.# #..... #.# ### #.# #.# i2jui2j-8.4 (7.6i2jp _Found a parchment of Tukima's Dance.i2jIi2jki2jXi2jIi2jsi2ji2jc,i2jEi2j i2ji2jFi2jzi2ji2ji2ji2j(i2jWi2ji2j1i2j i2ji2ji2ji2ji2ji2js,i2jJi2ji2jRi2ji2ji2j)i2j+i2jji2jRi2ji2ji2ji2ji2j i2j i2j/ i2jv i2j ni2j/$ Bi2j, w ######. ........ ### # # .......# #.# .......# #.# .......# #@###.# )......# #.....# .......###### #.###.# [...........####. .......#.#..#....# .......#.#..#.#### ####.#.#.#....####.........:......###.#.###########i2jgx 57.4 (9.08.4 (10.0) _c - a +4 ring of slayingj2jIj2jj2j&Bj2jtnj2j,j2jxj2jj2jn Bj2j #]##.## ....### .. j2jA...##.# ###. ...# #.# #..# #.# #.# #.### #......###### #.###.###..>..####.# #@.....#61.4 (3.0) ...#.#..#....# ##.##.###.#..#.#### .# .#.#.#....### ....:...... ### ##.#.########### .....# ##.#.#  #.....2.0 (3.6j2jlQ _Found a stone staircase leading down.j2jj2jj2jj2jj2jXj2j j2j i  You encounter a dart slug.j2j' ..##.# #.. .# #.# #.# ..# #.###.# ...# #.....# ...####### #.###.###..>......####.# #......##.#..#....# ##.##.#####.#..#.#### #.##.w.. #.#.#....### # .....:.......###..... #.#.###########. ####...# #. #.#.# #...... ..w   dart slug (asleep) #.####### #.# #.#j2j C w3.8 (1.8w4.4 (2.4 _j2jH k2j0 ))) You shoot a sling bullet. The sling bullet hits the dart slug.k2jXlw...===5.7 (1.3k2jrd _The dart slug is moderately wounded.k2j )) You shoot a sling bullet. The sling bullet hits the dart slug.k2j{ ..  The dart slug is severely wounded.k2j ``````The dart slug launches a dart at you.k2jQm@.....7.0k2jk2jO _The slug dart misses you.k2j[M †You shoot a sling bullet. The sling bullet hits the dart slug.k2j\C))k2j)..k2j..##.# #...Swiftly the Vexing ..##.# #.# ..Spriggan ..##.###.# ...Health: 9/9======================== ..##.....# ...#Magic: 3/3======================== ..###### #.###.###..>..AC: 2Str: 4 .......####.# #......#EV: 16Int: 14 ..#.#..#....# ##.##.####SH: 0Dex: 17 ..#.#..#.#### #.##†....XL:  1 Next: 116% Place: Dungeon:1 #.#.#....### #@...#k2jmjNoise: ===------  Time: 68.3 (1.3) ........:.......###.....a) +1 sling #.#.###########. ####Fire: a) +1 sling ....##. #.#.##. #....... #.####### #.# #.# _The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you. _The slug dart misses you.You shoot a sling bullet. The sling bullet hits the dart slug.k2j _You kill the dart slug!You have reached level 2!k2jk/  --more--m2jdE14/145/52 6% m2jim2j@k4 _m2j  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes8% 2  b - Sigil of BindingHexes16% 3  c - Tukima's DanceHexes16% 3  d - Inner FlameHexes/Fire28% 3  e - Cause FearHexes45% 4  f - Dimensional Bullseye Hexes/Translocation 75% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn2jՕ ..##.# #...Swiftly the Vexing ..##.# #.# ..Spriggan ..##.###.# ...Health: 14/14 ======================== ..##.....# ...#Magic: 5/5======================== ..###### #.###.###..>..AC: 2Str: 4 .......####.# #......#EV: 16Int: 14 ..#.#..#....# ##.##.####SH: 0Dex: 17 ..#.#..#.#### #.##†....XL:  2 Next:  6% Place: Dungeon:1 #.#.#....### #@...#Noise: ===------  Time: 68.3 (0.0) ........:.......###.....an2j 9) +1 sling #.#.###########. ####Fire: a) +1 sling ....##. #.#.##. #....... #.####### #.# #.#The dart slug is severely wounded.The dart slug launches a dart at you. _The slug dart misses you.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2!n2j Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - Noo2jo2j..##.# #...Swiftly the Vexing ..##.# #.# ..Spriggan ..##.###.# ...Health: 14/14 ======================== ..##.....# ...#Magic: 5/5o2j#======================== ..###### #.###.###..>..AC: 2Str: 4 .......####.# #......#EV: 16Int: 14 ..#.#..#....# ##.##.####SH: 0o2jDex: 17 ..#.#..#.#### #.##†....XL:  2 Next:  6% Place: Dungeon:1 #.#.#....### #@...#Noise: ===------  Time: 68.3 (0.0) ........:.......###.....o2ja) +1 sling #.#.###########. ####Fire: a) +1 sling o2j.....##. #.#.##. #....... #.#####o2jnl## #.# #.#The dart slug is severely wounded.o2jThe dart slug launches a dart at you. _The slug dart misses you.You shoot a sling bullet. The sling bullet hits the dart slug. o2jl_You kill the dart slug! _You have reached level 2!o2js<---9.3 (1 _o2jo2jo2jH---70.3 (2o2j$o2j0*o2j*+1.3 (3o2ja0o2j2 _You start memorising the spell. You continue memorising. x2o2j3o2jv8o2j:c _You finish memorising. Spell assigned to 'a'.p2j p2j 'Editing macros.  ~ - Create/edit macro from key- - Clear all macros Current macros1 - za. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsq2j,[?25h[?0c[?25l[?1cq2j+.Current macro for \{-1005} (Numpad 5): [none] Input new macro for \{-1005} (Numpad 5): q2ja.Input a key sequence. Use \{n} to enter keycode n. [esc] for menur2jLs.Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  NP5 - .1 - za. Created macro '\{-1005} (Numpad 5)' => '.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsr2jr2jr2j..##.# #...Swiftly the Vexing ..##.# #.# ..Spriggan ..##.###.# ...Health: 14/14 ======================== ..##.....# ...#Magic: 5/5======================== ..###### #.###.###..>..AC: 2Str: 4 .......####.# #......#EV: 16r2jzrInt: 14 ..#.#..#....# ##.##.####SH: 0Dex: 17 ..#.#..#.#### #.##†....XL:  2 Next:  6% Place: Dungeon:1 #.#.#....### #@...#Noise: ---------  Time: 71.3 (0.0) ........:.......###.....a) +1 sling r2jh#.#.###########. ####Fire: a) +1 sling ....##. #.#.##. #....... #.#####r2jo## #.# #.# _The slug dart misses you.r2jEYou shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2! r2j_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.r2j4r2jr2jr2jn r2j r2jp r2jK r2j r2j : _r2j r2jD r2j r2js r2j r2jt r2j r2jx r2j r2jpD r2j E r2jF r2jH r2jI r2jI r2jJ r2jK r2jK r2jL r2jd   You encounter an endoplasm.r2jn  #.# #.# ..  #.###.# #. ...  #.....# #....# # ## #.###.###..>...# ####.# #......# J# #....# ##.##.####.# #.#### #.##†.....###..#######....###......# ..:.......###... #########.###.#######  #.....#  ########.#####  .........########### J   endoplasm (asleep) r2jlz b9.7 (8.480.3 (9.0 _r2j, r2js 4r2ju r2jx a _An endoplasm is nearby!r2j&r2j&. #.# #.# .. r2j' r2j9' #. ... r2jp' r2j' r2j' # r2j ( r2j@(>...# r2jw( r2j(+ J# r2j( r2j+#.# r2j.# #.##†.....###.# r2j//#....###......# r2j/4.###...@...# r2j/.###.####### r2j0 r2jM0#.....# r2j0 r2j0.##### r2j 1 r2jH1 ..#r2j1 r2j1 r2j2 r2j/2 r2j2s2jĖ' #.# #.# ..   #. ...    #  >...#   J#  #.#  #.##†.....###.# #....###......# .###...@...# .###.#######  #.....#  . s2jWW .. s2j4s2j#w _An endoplasm is nearby!s2jӉ  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.3----------==1.3 (1Will/2 Jinx  _You feel your willpower being sapped.--2s2jn ) )))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.s2jh :*s2j3 .  The endoplasm is heavily wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.s2j> s2j? 6...s2jE 13===3.6 (1.3 _You kill the endoplasm!s2jMM s2j>S  s2jU `_Your Hexes skill increases to level 4!s2j  _No target in view!t2j _No target in view!t2j=3t2jt2j H _No target in view!t2j  _----------t2jr _The sprites lose interest in your situation.t2jQ4=====t2j/=====t2jH5===== _Magic restored.t2jKt2jK^=====t2jOn _You feel your willpower return.t2jn)### .. #.# ###.##. #.# #.. %.. .  #.# #.# ....  #.###.# #. ...  #.....# #....###  #.###.###..>...# ###.# #......# #.# ..# ##.##.####@# ---107.8 (24.2) .#### #.##†.....###.# .#######....###......# :.......###.......#### #######.###.####### #.....# #######.##### ........# #########t2j1st2j*tJ---8.4 (24.8t2jKyt2j|. _Found a lupine talisman.t2j3t2jt2j"t2jp  You encounter a kobold and a bat.t2j WM #### ...##.##. .b.%..  #.##.K...###.# #..... ....# #....##  #.###.###..>.. ###.# #......# ...# ##.##.####.#  #.##†.....### .#######....###......#....#b   bat (asleep)K   kobold (asleep).b0.0).bb9.0 (0.6 _t2jt2jt2jB  ##  ### ....  #.# ###.##.  #.# #....%.. .  #.# #.##.K....   #b....   #....###  #..>...#  #@# #.# #.##†.....###.# #......# ....#### ###### t2j  ##  ### ....  #.# ###.##.  #.# #....%.. .  #.# #.##.K....   #b....   #....###  #..>...#  #@# #.# #.##†.....###.# #.......###### t2j z _There are monsters nearby!u2j*Q@.b _You encounter a kobold and a bat. _There are monsters nearby!  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..bu2jRbj.K.bK3----------===10.0 (1.0Will/2 Jinx u2j̇< u2j2T.b _The kobold shouts!.K3----1 _The bat barely misses you. The bat hits you.u2jۧ )You shoot a sling bullet. The sling bullet misses the bat.The sling bullet hits the kobold.u2jD))u2j58*u2jS †  You kill the kobold!A giggling sprite leaps out and smacks the bat with its own wing.u2j_ .4==20==2.3 (1.3u2ji ] _You kill the bat!u2jL 3u2jY ^ _No target in view!u2j u2j+ u2j u2jm H _No target in view!u2jq8Iv2jp"H _No target in view!v2j33v2jv2jH _No target in view!v2jKv2jv2jv2jv2j! _---------- _The sprites lose interest in your situation.==4==========v2jv2j8,v2jXv2jv2jv2jHv2j,v2jrv2jv2j[v2j]v2jv2jRv2j1v2je5=====v2jav2j,v2j'v2jW,v2jv2jv2j v2jv2j _You feel your willpower return.=====v2jv2j,v2jv2jv2jӑ  You see here a bat corpse. _v2j=  You encounter a goblin. It is wielding a +0 club.v2j- .. g.# #. ..# ..#.# #.#.# #....# #.#.###....# #.... ....# #. #..####...# ... ### #@.......#---v2j# #.# ###.##....# ..# #.# #....%....# ..# #.# #.##......# ..# #.###.###..)..# ..# #.....# #....###g   goblin (asleep) ..###### #.###.###..>.†.# .......####.# #......###.##.#..#....# ##.##.####.#v2j40.9 (28.6)---1.5 (29.2 _v2jdv2jw2jm  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.3----------==2.5 (1.0)Will/2 Jinx w2jv_ .g _You feel your willpower being sapped.w2j|g--3w2jۃw2jw2j,(p )  You shoot a sling bullet. The sling bullet hits the goblin.w2jU,X)))))w2j8.....w2j>4===4.8 (1.3w2jw2j;J _You kill the goblin!w2juT w2j` w2j_ ^ _No target in view!w2j 3w2j w2jP H _No target in view!w2jX 3w2j w2j H _No target in view!w2jQ3w2jw2jLw2j: _w2jw2jK----------w2jw2j{ _The sprites lose interest in your situation.w2jhw2j& w2j ,w2j4w2jnw2jw2jw2jw2jjw2j,!;4w2j!,=====w2j=#w2j%w2jd%w2j&w2j(w2j)w2jF*w2j8-,w2j#.w2j0w2j0======w2je2w2j4,w2j5w2j7w2j8w2jI9w2j;,w2j=x2j$x2jFnx2jG,x2jHx2jrOe5=====x2jPXx2j"l===== _You feel your willpower return.x2jBx2je  You encounter a rat.x2j)..  ... ...#. ...# .. #...#  #.## #...#  ..# #...#  #.# #...#  ######@###...# --- .......^......# x2j .......###...)#  ....... #..#.# ....... ##.#.# #....# ....... #.#.###....#r   rat (asleep) ....... #..........# #######. ......r ##..##x2j##...#....... ### ##........#x2j074.4 (29.6)x2jQ---5.0 (30.2 _x2j x2j1x2jg .... ... ...#  ... ...#  .. #...#  #.## #...#  ..# #...#  #.# #...#  ######@#  .......^......#  .......###...)#  ....... #..#.#  ....... ##.#.#   ....... #.  ....... #..  ......r ##..  ### ##. x2jy(x2j .... ... ...#  ... ...#  .. #...#  #.## #...#  ..# #...#  #.# #...#  ######@#  .......^......#  .......###...)#  ....... #..#.# ....... ##.#.#  ....... #.  ....... #.. ......r ##.. ### ##.x2jx2j)x2jx2jZ _A rat is nearby!x2j! &  x2jS" Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.3----------==6.0 (1.0)Will/2 Jinx x2j<+ x2jV  _You feel your willpower being sapped.--7x2j#W x2jY y2j; †You shoot a sling bullet. The sling bullet hits the rat!))))))y2jSY^.....y2j7===8.3 (1.3 _You kill the rat!y2jGlIy2jtH _No target in view!y2jy2j1y2jy2j H _No target in view!y2jy2j{ _No target in view!y2j. _y2jb Q _---------- _The sprites lose interest in your situation.y2jy 4=====y2j{ ,y2j| y2j{ ,y2j y2jK y2j ======y2j y2j9 ,y2j9 y2j$ y2j y2j y2ja y2j y2j y2jߔ y2jJ y2jX y2j ,y2j y2j y2j y2j y2j y2jN y2jv H5=====y2jޠ y2j y2j y2j y2j >y2j y2j n _You feel your willpower return.y2jv 3y2jֲ y2j y2j  You encounter a gnoll. It is wielding a +3 spear.y2j p....... .... .j..... ..... ... #.# #.@# ---y2j| } ##.# #...# ######.###...#.......^......#.......###...)#......#.#j   gnoll (polearm, asleep)......#............ #..y2j y2j 99.9 (21.6)=====---200.5 (22.2 _y2j/ y2j; y2j8j( y2jj?....... ....... ....... .j..... ...#  ..... ...#  ... #...#  #.## #...#  #.@# #...#  ##.# #...#  ######.#  .^.  .###...)#  .......   .......    .......     z2j ....... ....... ....... .j..... ...#  ..... ...#  ... #...#  #.## #...#  #.@# #...#  ##.# #...#  ######.#  .^. .###...) .......   .......   .......   z2j _A gnoll is nearby!z2j.j _You encounter a gnoll. It is wielding a +3 spear. _A gnoll is nearby!  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.j)3----------==1.5 (1.0)z2jGWill/2 Jinx z2j .j _The gnoll shouts!--2z2j*z2jb } )))))))You shoot a sling bullet.z2js :*z2jpG .jThe sling bullet closely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.z2jH J.jz2jP ... .. , very drained)z2jQ 6===3.8 (1.3z2j v _The gnoll is moderately wounded.z2jN )You shoot a sling bullet. The sling bullet hits the gnoll.z2jJ .  The gnoll is moderately wounded.8/14 -----------5.1z2j>Y _The gnoll hits you from afar with a +3 spear.{2j$ )You shoot a sling bullet. The sling bullet hits the gnoll.{2j{:*{2j!j. _The gnoll hits you from afar with a +3 spear.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is almost dead.  The jinxing sprites lose interest in you.{2j%U----------6.4{2j{2jHR _The gnoll barely misses you.|2jد................# .. .j. # #.##.########.##.......^.....###...)... #..#..... ##.#.# #....#..... #.#.##........ #######.† ##..####.j 9==------------7.0 (0.6|2jx|2jܳ|2jy.......# .. ... # #j###..########@##.......^......#.......###...)#....... #..#.#....#.#.# #....#... #.#.##....... #######. ......† ##..#### ......... ### ##.....|2jlW---6|2jn|2j  . ....... ...# ..... ...# ... #...# #j## #...# #..# #...# ##.# #...#########.###...#.......@^......#.###...)#.# #..#.#.# ##.#.# #....#.# #.#.###....#.# #..........# ########.†# ##..####...# ...........### ##........## #.# ###.##....#j|2j  .j   gnoll (polearm, very drained)|2j '8.2|2j }2j . ...# ..... ...# ... #...# #.## #...# #.j# #...# ##.# #...##########.###...#.........^......#.###...)#.# #..#.#.# ##.#.# #....#.# #.#.###....#.# #..........# #########†# ##..####...# ..........### ##........# #########.# ###.##....# .# #.# #....%....# j.j   gnoll (polearm)}2j*T8}2j#'  # #.##.##j#########.##.........^.....###...) #..#.#.#.# #....# #.#.##..... #########†# ##..#### ..........### ##.....#########.# ###.##.# #.# #....%##..}2jV,}2j-D==9.4}2jk5}2jR7}2j.}2j9U.j~2j ~2j$\10/14==1.2~2j:1~2j;~2j_ ##.# #...###########.###...# #........j^......# #..###...)# #.# #..#.# #.# ##.#.# #.. #.# #.#.### #.# #.....###########†# ##..####  #...........### ##....  ##########.# ###.##  #.# #.# #....%  #...# #.# #.##.  #...†.......# #.###.###..)  #....)......# #.....# #..  #.....###### #.###.###..>#....[[40~2j`5m...........####.# #......#.j4=====8~2jۭ##########.###...# #.........^......# #j###...)# #..# #..#.# #.# ##.#.# #. #.# #.#.### #.# #.....###########†# ##..####~2j` #...........### ##.... ##########.# ###.## #..# #.# #....% #....# #.# #.##. #...†.......# #.###.### #....)......# #.....# #.. #....~2jI.###### #.###.### ###....[...........####.# #...... .......#.#..#....# ##.##~2jh~2j'2.4~2j~2j~2j} #.###...# #.^......# #.j###...)# #.# #..#.# #.# ##.#.# # #.# #.#.### #.# # #.†# ##.. #.### ## #.#.# ###.## #...# #.# #....% #.....# #.# #.## #...†.......# #.###.### #....)......# #.....# # #...........###### #.###~2j%~.####....[.####.# #.#.#..#....# ##.##..j~2jߗZ3.0~2j ` #.###...# #.^......# #.###...)# #.j.# #..#.# #.# ##.#.# ~2jG ; #.# #.#. #.# # #.†# ##.. #.### ## #.#.# ###. #..# #.# #.... #...# #.# #.## #...†.......# #.###.### #....)......# #.....# # #...........###### #.###.####....[...........####.# #.#.#..#....# ##.##~2jY _==6~2j. #.........^......# #.###...)# #j.# #..#.# #...# ##.#.# #.# #.#.# #.# #....###########†# ##..# #...........### ##.. ##########.# ### #.# #.# #... #.# #.# #.##~2j1$ #...†.# #.###.## #....)......# #.....# #.....###### #.###.# ######....[...........####.# #... ...........#.#..#....# ##.# ######.#.#..#.#### #.2jTb.j=====4.22jF #.###...) #.# #..#. #j..# ##.#. #.........# #.#. #.# #...###########........†# ## #...................### ##. ##########.# ### #.# #.# #. #.# #.# #.# #...†.# #.###. #....)......# #..... #.....###### #.###.# #######....[...........####.# #.. ...........#.#..#....# ## .######.#.#..#.#### #.2j #########.#.#.#....#######.j.2j%82jN2jA  #.# #..# #.....j...# ##.# #.........# #.# #.# #.2jnA###########........†# ## #...................### ## ##########.# ## #.# #.# #. #.# #.# # #...†.# #.###. #....)......# #..... #.....###### #.###. ########....[...........####.# #. #...........#.#..#....# ########.#.#..#.#### # ### #########.#.#.#....####### #.........:......2jZ S5.42jL\2j< v .jCasting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2j7 1=2----------==6.4 (1.0Jinx 2j 2j - .2jv ^j _You feel your willpower being sapped.2j D--72j 2j )You shoot a sling bullet. The sling bullet hits the gnoll.2j>n))))2j-p9....2jfv =75===8.6 (1.2 _You kill the gnoll!Your Fighting skill increases to level 1!2jA~ _Your Stealth skill increases to level 1!2j2jQ{ _No target in view!2j aI2jH _No target in view!2j(#.###...)#.# #..#.#.# ##.#.#.........# #.# #...).....# #..###########........†# ##..#........### ##.#.#########.# ####.# #.# #.#.....# #.# #.##...†.......# #.###.##....)# #.....# 2j#...........###### #.###.# #######....[....####.# #........#.#..#....# ##. .######...........#.#..#.#### #. ## #########.#.#.#....#######---9.2 (0.6 _2j2j2j' }#.^......##.###...)##.# #..#.##.# ##.#.#2j #.........# #.#.# #...).....# #..###########........†# ##..##........### ##..#.#########.# ####.# #.# #...#.....# #.# #.##...†.......# #.###.##....)# #.....# #...........###### #.###.## ######....[....####.# #.. .......#.#..#....# ##.#####...........#.#..#.#### #.#2jZ0 2j1 R-------------82j: 2j< 2j2 -##########.###...# #.^......# #.###...)# #.# #..#.# #.# ##.#.# #.........# #.#.## #...).....# #.....###########†# ##..###........### ##..#.#########.# ###.##.# #.# #....#.....# #.# #.##.#...†.......# #.###.####....)# #.....#  #...........###### #.###.### #####....[.....####.# #.... ......#.#..#....# ##.#2j5 2jG7 W2==20.42jA 2j} ##.# #...# ##########.###...# #.^......# #.###...)# #.# #..#.# #.# ##.#.# #.........# #.#.### #...).....# #......###########2j}}†# ##..####........### ##....#.#########.# ###.###.# #.# #....%#...........# #.# #.##..#...†.......# #.###.###.2j~#....)......# #.....# #.  #...........###### #.###.### ####....[....####.# #.....2j+2jC21.02j22jz 2j^_The sprites lose interest in your situation.2j #..# #...#  ##.# #...# ##########.###...# #.^......# #.###...)# #.# #..#.# #.# ##.#.# #.#.........# #.#.### #.# #.......###########†# ##..#####........### ##.....#.#########.# ###.##.#.# #.# #....%#...........# #.# #.##..#...†.......# #.###.###.#....)......# #.....# #.  #...........###### #.###.###2j2j%%62j 2jO1$  Things that are here:2j2z _a +3 spear; a gnoll corpse2jL 2jM ,2.6 (1.02jIn Z _d - a +3 spear2jB ==3=====3=======4==== _HP restored.==4==========2j C 2jF >2jvI 2jJ n _You feel your willpower return.2jJ 2ji{ ,2j} 5==========2j 2j 2j) 2jN 2j B2j  _You now have 21 gold pieces (gained 6).2j{ ,2jF 2j 2j ...) ############....# #..........# ......######..........# !......@..............# 2j 62.2 (39.6) ...########...........#  ##..........#  #..........# #..........#2j> U #..........# 2ja #..........# #..........#2j P #########.##2j; 2j< %8 (40.22j?C 2j&F % _Found a dagger.2jfR32jS2jV2j ]X2jtwX2jb-##..>#....#.... #.... #..). # #....### #.. #......######.. #!.............4.0 (1.2)...########...........##.. ##............ #.........$.. #........... #......... . #.........  #.........  ###. 6 (1.8 _Found a stone staircase leading down.2jٿI2j[z  You encounter 2 rats.2js ##..>. #....# #....# #....# #..).#  #....### # #......###### #!..@....#.##... ## ....r #r$..... #...## #rr 2 rats (asleep).##. #.. .. # #2jN$0.0rrrr1 wandering)==5.2 (0.62jy<- _The rat squeaks loudly.2jm 9r.  You encounter 2 rats. _The rat squeaks loudly.  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..r2jZr3----------====6.2 (1.0Will/2 Jinx 2jx2j$ 2j%$r _The rat squeaks loudly.r.2j2Z----72js62j82j .  You shoot a sling bullet. The sling bullet hits the rat.   rat2j 9r.2jV9.2j_9===-8.5 (1.32j.&2j)G _You kill the rat!2j )))))))You shoot a sling bullet.2j#x.rr.2j)....$.2j)'9.82jn32j 4a _The sling bullet completely misses the rat.2jEF ) You shoot a sling bullet. The sling bullet hits the rat.2j' 9r.2j 2j 2jg I----------71.0 (1.22j 2jf \ _The rat is severely wounded.2j †You shoot a sling bullet. The sling bullet hits the rat.2j S2j}m 2jq 5822.3 (1.32jx 2j{ G _You kill the rat!2jj32j~^ _No target in view!2j\<2jD>2jIE2jGH _No target in view!2j _ _The sprites lose interest in your situation.2j9 -4=====2j'=====2j*B2j-2j/,2j1,2j42jV52j52jX5=====2j===== _You feel your willpower return.2jb2jhD ##..>. #....# #....# #....# #..).#  #....### # #......###### #@...---#........†########...##...# ##.... .....# #...$.....# #......### # ...##.# # ... ..# # 93.1 (20.8)---4.1 (21 _d - 2 glowing grey potions2ja 2jb 32je 2jm B2js 2jx B2jJy 2j{ ,2j| 2j 2j! 2j #....#2jl g####. #..).#2j ####2j ..... #....### #...2jo .#.#.## #......######...2j i.......##...............2j* ..#........†########....2j .......##...# ##2jؖ |............# #2j+ ......$@....# #2js 5.9 (2j 1.8)2j #2jJ T.### #2j Q #.....##2jӘ , #2j Q #..... .2jY + #2j R #..... ##2j . ####2j( $..... 2jj  2j˚ ...... 2j!  2jl C(...... 2j  ####2j . #...2jD 2jC 2j 2jd &6.5 (2.42j0 2j  2j 2j9 _Found 4 poisoned darts.2jW332j42j72j_:2j ?,2ju@,2j_B2jGL _You now have 29 gold pieces (gained 8).2jmI2jI2jJ2jM2jN,2jO2jwQ2jS,2jIT2j W2jcY2j(Z2j[2j]2j_,2j`2j\e2jg,2j5i2jk2jm2jmn2joo2jq2jxs2js2jmz2j|2j,2jH2j2jB2jĮ #######.#   #...@...#   ###.#####   #.# ##..>.  #.# #....# #.# #....# #.# #....# #####.# #..).### #.....# #....### #.#.#.#.####......######306.5 (10.0)7.5 (112jv{ _e - a scroll labelled LEQOAH EGEINASE2j %2j%32jc&2j-,2j-B2jD2jE2jF2j(G2jH2jJ2jen2jtG  You encounter a ball python.2jۈ2.....##### #...#...# #...S#######.#.# ##...#.......#.# ...###.#####.##.# #.# ##..@.# #.# #....## #.# #....# #.# #....######.# #..).# ##########.....# #....### #........ S   ball python (constriction, asleep)#.#.#.####......######........#.......##....................#..#........†########.........2jLS.14.1 (6.6)2jNS)2jذ+7 (7.22j _The ball python hisses angrily. _There is a stone staircase leading down here.2j{) ..  ...  ##### #...  #...# #..S.  .#.# ##...  #.......#.# ...  #.##.# #.# ##..@.# #.# #....## #.# #....# #.# #....#   #..).#   #....###  #.....  #.....  †2j 9 ..  ...  ##### #...  #...# #..S.  .#.# ##...  #.......#.# ...  #.##.# #.# ##..@.# #.# #....## #.# #....# #.# #....#   #..).#   #....###  #.....  #.....  †2j! 42j.- x _A ball python is nearby!2jalQ S.  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. JYou feel your willpower being sapped.J   endoplasm (wandering)S   ball python (constriction)3----------==5.7 (1.0Will/2 Jinx  .S _You encounter an endoplasm..J.S--62jq .  You shoot a sling bullet.  The sling bullet closely misses the ball python.The sling bullet hits the endoplasm.2j5))))))S   ball python (constriction)2jw9*2j T S.  You kill the endoplasm!A giggling sprite leaps out and makes the ball python trip over its own tail.2jZ.... , very drain…)2jĎ>6===8.0 (1.32j2jNd _The ball python is severely wounded.2jt & 2j q†You shoot a sling bullet. The sling bullet hits the ball python!2j' 1)2j (2jV 2jeX .2j[ /99.32jc 2jf O _You kill the ball python!2jq 2j { _No target in view!2j`32j2jH _No target in view!2j32j2jH _No target in view!2j---------- _2j _The sprites lose interest in your situation.2j2jf!4==========5===== _You feel your willpower return.=====  You encounter a goblin. It is wielding a +0 dagger. .g . . ##### #.... #...#{".39;49m #.....#######.#.####......#.......#.##@†.#---###.#####.##.####.# ##..>.#.# #....# #.# #....# #.# #....#g   goblin (wandering)#####.# #..).# ###########.....# #....### ##.#.#.####......40.5 (21.2)2jR---1.1 (21.8 _2j .g  ...  ....  ##### #....  #...# #.....  ###......  #@†.#  #.###  #.# ##..>.# #.# #....## #.# #....# #.# #....#   #..).#   #....###  2j7p  .g  ...  ....  ##### #....  #...# #.....  ###......  #@†.#  #.###  #.# ##..>.# #.# #....## #.# #.... #.# #....#   #..).#   #....###   _A goblin is nearby!2j 2j}  .g  ...  ....  ##### #....  #...# #.....  ###......  #@†.#  #.###  #.# ##..>.# #.# #....## #.# #....# #.# #....#   #..).#   #....###  2j<8  .g  ...  ....  ##### #....  #...# #.....  ###......  #@†.#  #.###  2j29 #.# ##..>.# #.# #....## #.# #.... #.# #....#   #..).#   #....###  2jO 2jP 2j{X 2j[ ] _A goblin is nearby!2j_ .gCasting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.3----------==2.1 (1.0)Will/2 Jinx  .g _You feel your willpower being sapped.g3 _The goblin shouts!2j{ )))) You shoot a sling bullet. The sling bullet hits the goblin.2j:*2j? )The goblin is heavily wounded.A giggling sprite leaps out and doodles on the goblin's face. JYou kill the goblin!2ju...†J   endoplasm (wandering)93=4.3 (1.2 _You encounter an endoplasm.2j 2j{2)))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.2jE:*2jI .J  The endoplasm is heavily wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.)J..† (very drained)5.6 (1.3 _The endoplasm is almost dead.2js .  You shoot a sling bullet. The sling bullet hits the endoplasm.2juQ)))2j82jQ T..†2jQ 2jY\ Swiftly the VexingSpriggan..Health: 14/14 ========================...Magic: 3/5==============----------.)..AC: 2Str: 4##### #....EV: 16Int: 14#...# #.....SH: 0Dex: 17#######.#.####......XL:  2 Next: 100% Place: Dungeon:1#.......#.##@†.#Noise: ===------  Time: 346.9 (1.3)###.#####.##.###a) +1 sling#.# ##..>.#Fire: a) +1 sling#.# #....##Will/2 Jinx #.# #....##.# #....######.# #..).#] ,G########## #.....# #....### #......... #.#.#.####......######......... The endoplasm quivers.The endoplasm is heavily wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods. _The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!You have reached level 3!2j? /  --more--2jl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2j (8/183/6--63 0%  _You feel clever. x22j Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes12% 3  b - Tukima's DanceHexes12% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes38% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2jH 2j^Swiftly the VexingSpriggan..Health: 18/18 ========================...Magic: 3/6============------------.)..AC: 2Str: 4##### #....EV: 16Int: 16#...# #.....SH: 0Dex: 17#######.#.####......XL:  3 Next:  0% Place: Dungeon:1#.......#.##@†.#Noise: ===------  Time: 346.9 (0.0)###.#####.##.###a) +1 sling#.# ##..>.#Fire: a) +1 sling#.# #....##Will/2 Jinx #.# #....##.# #....######.# #..)2jz_[40m.########### #.....# #....### #......... #.#.#.####......######......... You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x22jseP  Okay, then.2je2j]l2j4s. _2j2j _The jinxing sprites lose interest in you. _The sprites lose interest in your situation.2j|4====2j2je2j"2j2je2j<====2j;2jx<2jt=2j=2jJ2jVn2j,[2j^2j{|5====2j _You feel your willpower return.====2j2j2jX2j„2j,2j2j2j6====2jڮ2j   You see here a ball python corpse. _2j,2jB====2j2jB2jX2j2jn2jO2jn2j2j&2j2j2j2jJX2j/`2jB\  You encounter 2 jackals.#...........####............. ..#...........# #.##...........# h..h#...........##... #.).............. ## ##............# .# ##.............# .####...........@.--- .##.†.############. .##.### # ..>.# ...## ...# hh 2 jackals (asleep) ...# .).# ############ ...### #....#80.9 (34.0)---1.5 (34.6 _2j~B 2jC= Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2jLD4--------==2.5 (1.0)Will/2 Jinx 2jh{2jF|Q _You feel your willpower being sapped.2j}.--32j2jx2jh 2jj.  You shoot a sling bullet. The sling bullet hits the jackal!2jY))))   jackal2jH h.  You kill the jackal!.h2j! H g  You hear a shout!2jT* .....hg   goblin2j}. >3===4.8 (1.32j7 2j; s _You encounter a goblin. It is wielding a +0 dagger.2j|z )You shoot a sling bullet. The sling bullet hits the goblin!2jܴ A)2j2 |.hh.2j; %.2j3D 456.0 (1.22jL ` _You kill the goblin!2j †You shoot a sling bullet. The sling bullet hits the jackal!2jDH))2j)..--------87.3 (1.32j(` _You kill the jackal!2jd2j22j!2jr$H _No target in view!2jP _No target in view!2jym2j{ _No target in view!2j32j52jH _No target in view!2jï 32j 2jf 2jٸ : _2j >2j4 2j { _The sprites lose interest in your situation.2jm 2j 2j 2j P5====2j 2j 2j 2j 2j 2j8 2j 2j- 2j 2j 2jd 2j <====2jk 2j# ,2j X2jC X2jA 2jCB 2jRG ,2jG 2jK 2jK G6====2jM 2jCP 2jU X2jU 2jj ====2jp 2js ,2jw B2j\z 2jz 2jG} 2j 2j 2j n _You feel your willpower return.2j 32js 2j4 2j 2jK 2j 2j 2j 2j 2jt 2j< 2j B2j 2j 2jZ 2jT 2ji 2j ,2jS 2j b  You see here a jackal corpse.2jS 5 _2j 2jH 2j^` ?######## ### ........######.########........@......>---418.7 (31.4)........####.#.##.###..........##.....##........##.................†...####..........##### .........# ..........# #########)#---9.3 (32.0 _Found a stone staircase leading down.2jYX[?25h[?0c  Search for what [? for help]? 2jJ [?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a +0 dagger (3 further duplicates)  c - [D:1] a stone staircase leading down  d - [D:1] a dagger  e - [D:1] a teleport trap  f - [D:1] a +0 club  g - [D:1] 4 poisoned darts  h - [D:1] a lupine talisman  i - [D:1] a staircase leading out of the dungeon  j - [D:1] a stone  k - [D:1] a stone staircase leading down  l - [D:1] an escape hatch in the floor2j0Level 1 of the Dungeon<>>>>(Press ? for help)  #.......##......................#  #..#........†########...........#  #.......##...# ##..........#  #............##..........#  #............##..........#    ###........####..........#  ...#  #.....##.##..........#  ...#  #........#2j #..........# #...#   #......### #########.## #...#   ........##..# #...#   .........###.# #...#   .(......## ##########.###...#  #.........^......# #.........###...)# #.........# #..#.#   #.........# ##.#.# #....# #.........# #.#.###....# #...†.....# #..........# ###########........†# ##..####...# #...................### ##........# #...........#########.# ###.##....# #########...........##.# #....%....# #⌠≈≈<..##...........##.# #.##......#2jwSwiftly the VexingSprigganHealth: 18/18 ========================Magic: 6/6========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17XL:  3 Next:  8% Place: Dungeon:1Time: _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _You see here a jackal corpse. _Found a stone staircase leading down.  Search for what [? for help]? .2j\42j } _2j2ji2j 2j ,2j n2j6   You see here a jackal corpse.2j; 6 _2j< 2jJ B2jAQ B2jR 2jS 2jj\ 2j] ,2jk_ 2jg 2jk ,2jk 2jzp 2jq 2js 2jz 2j= X2j: 2j 2j,   You see here a ball python corpse. _2j  There is a stone staircase leading down here. _2j X2j% ,2jf* X2j~+ B2j- 2j7 X2j9 2j; 2j4< 2j@ 2j|W n2jX 2j?] 2jU^ 2j a 2jtd 2j7{ 2j} ,2j 2j ,2j 2j 2j$ 2j; 2j9 2j 2jʣ ,2j 2j X2j B2j n2j > #............# #............# ###........### #.....##.# #........# #####......### #..........# #..........# #..@......##Noise: --------- 443.9 (24.6) #.........#a) +1 sling #.........#Fire: a) +1 sling #.........# #.........# #.........# #.........# #.........# #######  #...... 2j'/ j _You see here 4 poisoned darts.2jN4.9 (1.0) _e - 4 poisoned darts2jH2jK  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.0  19%  -2   i + Spellcasting 1.5  18%  +2  2jL         b + Polearms   0.0    -3   j + Hexes4.1  16%  +2   c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2  2jM~ d + Throwing   0.0     0              e + Ranged Weapons 2.6  28%   0          2jdM     f + Armour   0.0    -3       g + Dodging   2.8    +3      h + Stealth2jMB1.6  19%  +5                              2j3N        2jbN        2jN        2jNThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2jO*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jI 653 d * Throwing   0.0  19%2jJ &252jе argetarget--  --  -- --  -- -- --  --  -- -- 2j --  a-z] set[-] clear selected targettrainingtargets2jB [?25h[?0c2j10 2j, d [?25l[?1c2.0   0  current training targets, if any.=] set aall targets2jg$2jI #............#Swiftly the Vexing #............#Spriggan ###........###Health: 18/18 ======================== #.....##.#Magic: 6/6======================== #........#AC: 2Str: 4 #####......###EV: 16Int: 16 #..........#SH: 0Dex: 17 #..........#XL:  3 Next:  8% Place: Dungeon:1 #..@......##Noise: ---------  Time: 444.9 (0.0) #.........#a) +1 sling #.........##J8HFire: a) +1 sling #.........# #.........# #.........# #.........# #.........# #######  #......  _Search for what [? for help]? . _You see here a jackal corpse. _You see here a ball python corpse. _There is a stone staircase leading down here. _You see here 4 poisoned darts. _e - 4 poisoned darts2jRO42jl2jrn2j2j62j2j12j,2j ,2j ,2j,2j^2j2j2jO%X2j+2j42j>:B2j:2j:<2jA2jC2j3D2jE2jI2j$L,2jZ2jaX2jֈ   You see here a rat corpse. _2j2j,2j2jC,2jɱ2j X2j,2j'2j>2j?2j,2jo2j2j,2j2j 2jl  You see here a ball python corpse.2j2j _2j]2j 2j 2j 2jC 2jE'2jf.X2ju1B2j32j;7B2j=2j@,2jnA2jrD2jJB2jL2j~M2jM2j3O2jW_2jc,2jcf2j:m2jz,2j}}2j~2jS,2j2jL2j2j"2j,2jZ,2jĎ2j{2j22j2j2j>  You see here a +0 dagger.2j _2j2jH,2j@2j-2jФ2j2jǥ2j 2jf` You encounter a jackal.2ji #.)..........†...####....  ##............##### ...  ##.............# . ##..............# .†.############)# .###  #.# .#  #.# 2j##  #.#####.## #  #.h #  #######.# # ############ ### #..........# ..######..........# ..................# 2jh   jackal (asleep) #######...........# ##..........# 2j7#..........#2jc70.1 (25.2)7 (25.8 _2jv2j2j[ #.)†  ..##### ...  ..# . ..............# .†#)# .### #.# .# #.# #.#####.## # #.@......h # #######.## #    2j  #.)†  ..##### ...  ..# . ..............#†#)# .### #.# .# #.# #.#####.##  #.@......h  #######.##     2j s _A jackal is nearby!2j  #.)†  ..##### ...  ..# . ..............# .†#)# .### #.# .# #.# #.#####.## #2j  #.@......h # #######.## #    2jC  #.)†  ..##### ...  ..# . ..............#†#)# .### #.# .# #.# #.#####.##  #.@......h  #######.##     2j9 ] _A jackal is nearby!2jC  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2j+4--------==1.7 (1.0)Will/2 Jinx 2j2jA{ h. _You feel your willpower being sapped.2jf hThe jackal barks!2j|hh 2 jackals (1 wandering)2j%22j 2jfW _You encounter a jackal.2jJ k )))))You shoot a sling bullet.2j  :*2jO  2jL !2j )h.  2jD ;The sling bullet hits the jackal but does no damage.  2j PA giggling sprite leaps out and smacks the jackal with its own front paw.  2j 5The jackal is almost dead.2j- 2jm 2j *h.2j 2j *h.2j 2j *h.2j 2jz !...2j h2j6 very drai2jv ned)2j 2ju 2j =2j0 3.9 (1.22j 2jp  2j 2ju _The jackal barks!2j  †You shoot a sling bullet. The sling bullet hits the jackal.)))   jackal2jxZh.h†2j%!..2j)0125.12j12j3J _You kill the jackal!2jVp .  You shoot a sling bullet. The sling bullet hits the jackal!2j?))2jP<...2jTU--------66.4 (1.32jp[2j)J _You kill the jackal!2j7e _No target in view!2ju _No target in view!2jI2jH _No target in view!2jI2j 2jz: _2jQ2j(2j2jI{ _The sprites lose interest in your situation.2j2j_2j+B2jf5====2jn2jp====2j,2j2j2j ,6========2j= 2j $ 2j J_You feel your willpower return.2j 2j  2j 2j ) 2jF, 2j? 2j@ b  You see here a jackal corpse.2j_C 2juR  _2jQT 2jV 2j0X 2jX 2jY 2j_ X2j` 2jc ,2jsc 2j)e 2jf ,2jg 2jh 2jt 2j}u 2j"v 2jw ,2jx 2j{ 2j   You encounter a rat.2j .........>## .....####.#.##.###...... .....##.....##.###..#... .....##.............#........†...####.......... ......##### #........## ......##..#......# ......# ####.........r####)# #.....@...#. ---  #.# #.##..#.#.#  #.# #.#.......  #.#####.##..#.#.#  #.....†.....#.#.#  #######.##..... .r 9;49m   rat (asleep)## #.##.##.#. . ........# #....# .#.### ........# #.#.2j 506.8 (30.4)---7.4 (31.0 _2j 2j 2jkY t>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#.  #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#. .  #....# .#.###  #.#.2j>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#.  #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#.2j[40m . #....# .#.### #.#.2j2jZ _A rat is nearby!2j#t>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#.  #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#. .  #....# .#.###  #.#.2j9.>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#. 2jp-C #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#. . #....# .#.### #.#. _A rat is nearby!2jcTt>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#.  #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#. .  #....# .#.###  #.#.2j>## #.###...... ##.###..#... .......#... †#..........  #........##  #..#......#  ####.........r )# #.....@...#.  #.# #.##..#.#.#  #.# #.#.......  .##..#.#.#  #.....†.....#.#.#  ##..... .  #.##.##.#.2jt[40m . #....# .#.### #.#.2j2j 2j62jZ _A rat is nearby!2jP _A rat is nearby! _A rat is nearby! _A rat is nearby!  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.4--------==8.4 (1.0)Will/2 Jinx 2j \Q _You feel your willpower being sapped.2jF_.--92ji2j †You shoot a sling bullet. The sling bullet hits the rat.))))))2jq .......2j ?7===10.7 (1.32j 2j] G _You kill the rat!2jD 2j { _No target in view!2j _No target in view!2jDw _-------- _The sprites lose interest in your situation.5====2j;====6====2j====2j! _You feel your willpower return.2jC2jo   You see here a rat corpse. _2jIri  You encounter a hobgoblin.2jz##.###..#.... .......#.... ####.......... ### #..##  #..#......###  ####.........†.#  #.........#..#.#  #.##..#.#.#..#.#  #.#..........#@# --- ###.##..#.#.#........... ..†.....#.#.#.##.#..g... ###.##...........####### # #.##.##.#.#...# # #....##.#.###### g   hobgoblin (asleep) # #.#. #.#.# # ###.. #.#.# # .2jD041.7 (31.0)2joQ---2.3 (31.6 _2j 2j^ 2j)))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!2ja>g.g....===3.6 (1.3) _The hobgoblin is severely wounded.2j$  ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### # #.#....# # #.###### # #.#. #.#.# # ###.. #.#.# # ..2j+  ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### #.#....# #.###### #.#.  ###..  2j` _A hobgoblin is nearby!2jJ  ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### # #.#....# # #.###### # #.#. #.#.# # ###.. #.#.# # ..2j   ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... 2j *†#.##.#...... ......####### #.#....# #.###### #.#.  ###..  2j- _A hobgoblin is nearby!2jka  ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### # 2jn#.#....# # #.###### # #.#. #.#.# # ###.. #.#.# # ..2j"-   ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### #.#....# #.###### #.#.  ###..  2j9 42j|@ v _A hobgoblin is nearby!2jc W  2jd ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### # #.#....# # #.###### # #.#. #.#.# # ###.. #.#.# # ..2j   ###  .†.#  ....#..#.#  .#.#..#.#  .....#@##.....g..... †#.##.#...... ......####### #.#....# #.###### #.#.  ###..  2j 2j 2j+ 2j8 ` _A hobgoblin is nearby!2j7 g. _A hobgoblin is nearby! _A hobgoblin is nearby!  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.2j> 2j @ 4---------40Will/2 Jinx 2jF 2jP Q _You feel your willpower being sapped.2jgQ N--52jW 2jZ O _The hobgoblin misses you.2j}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.2j#;*2j †The hobgoblin is severely wounded.A giggling sprite leaps out and doodles on the hobgoblin's face.2j%21==6.9 (1.3 _You kill the hobgoblin!2j32j=,^ _No target in view!2j2j2j^ _No target in view!2jzb * _-------- _The sprites lose interest in your situation.5====2jw ====6====2j ====2jՉ 2j >2jߏ n _You feel your willpower return.2j 2j2 32jD 2j ,2j 2j= e  You see here a hobgoblin corpse.2j0 2j  _2jr v2j: <###......  .###..#....  ....#....  ..........  ........##  ..#......###  .........†.#  ......#..#.########## ..#.#.#..#.#....@...# --- .........#.#........#  2j #.#.#....†........# 2ji  ..#.#.#.##.#........#  ...........########## .##.#.#....#    .##.#.######     #.#.#    . #.#.#   2jA 076.1 (29.2)2j H---7.1 (302j 2j _f - 3 green potions2jR 2j! H _No target in view!2j& 32j( 2j\+ 2j, 2j1 P _2je4 B2j7 2j: B2j< 2j> 2j> 2jI@ 2jvA 2jD 2jE ,2jL  2j%N _ You see here a hobgoblin corpse.2jO 2jO  _2jQ 2j-R 2jS 2jTT 2jT 2jV 2jmW ,2j?] 2j _ 2jb B2jh u  You see here a rat corpse.2jr _2js 2jt 2jiw ,2j 2j 2j ,2jE 2j 2j[ 2j 2j׌ 2j 2j9 2j2 2j 2j1 2jd 2j ,2j 2jo 2jy ,2j 2j 2j ,2j= 2j 2j 2jo 2j4 2j 2j ,2j 2j 2j 2j 2ja 2jT 2j6 2jW 2j] 2jD 2jW 2j 2jn 2j 2j ,2jC 2j 2jG B2j 2j 2j ,2j 2j9 2j 2j 2j 2j 2j 2jp" 2j$ 2j}& ,2j( 2j) 2j+ 2jQ, 2j'/ ,2jp1 2j1 2j2 2jy5 2j7 ,2j9 2j: 2j< 2jY= 2jS> 2jJ  #.....†.....#.#.#.##.#..... #######.##...........###### ########### #.##.##.#.#....# # #....##.#.###### ..# #.#...#.#.# ..# ###...#.#.# .# +.....# ....# ###...##.... ........# #...@.# ... .# #...### .. ........# #...# . ........# #...#.# #...# ########.##K 7m #...# #..# #...# ##.# #...# #########.###...#2jV 0600.5 (23.42jW ,1.5 (242j\ 2jn` a _h - a scroll labelled HAOT JEXZAQ2j 2j!7 _You open the door.2j $32j~$2j(@  There is an open door here.2jX+2jjJ _  There is an open door here. _2jN,2jP2jWQ2jQ2j S2jU2jXj  You encounter an endoplasm.2jd|#.# #.#..........#.#..#.#####.##..#.#.#....†.......  #.....†.....#.#.#.##.#.......  #######.##...........######## #########.#.##.##.#.#....##.#....##.#.#######.#.#...#.#.2je?#.###...#.#.# #...'...@.# #####...##......# #.....# .....# #...### ....# #...# ... ........# #...# ..J   endoplasm (asleep) ........# #...# J ######.## #...# #..# #...#2jr17.9 (6.4)2js48.5 (7.0 _2j,{2j9|2jK #.#  #..#.#†  2j†.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##......  #.....# .....  #...### ....  #...# ...  #...# ..  #...# J 2jQC #...# #..# #...#2jj[q #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##...... 2jw\e #.....# .....  #...### .... #...# ... #...# ..  #...#  #. #..# 2jus2jdw _An endoplasm is nearby!2j( #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##......  #.....# .....  #...### ....  #...# ...  #...# ..  #...# J  #...# #..# #...#2jb' #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# 2ji.###...#.#.# 2jZk&...'...@.#####...##......  #.....# .....  #...### .... #...# ... #...# ..  #...#  #. #..# 2jt2j%u2jp~w _An endoplasm is nearby!2j  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.4--------==9.5 (1Will/2 Jinx 2j _You feel your willpower being sapped.--102jz : ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.2jGAJ..2j> .....===1.8 (1.32jl2ja _The endoplasm is heavily wounded.2j32j\2jPH _No target in view!2jx32j2jH _No target in view!2j _2j-------- _The sprites lose interest in your situation.  An endoplasm comes into view.2jn..'...---...##J.J   endoplasm4.8 (3.02j2j M---5.8 (4 _2j2j2jW #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ...  #...# ..  #...# . 2jiC #...# #..# #...#2jW m #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ... #...# ..  #...# . #.2jX C #..# 2j1` 2jwc 2j=g 2ji a _An endoplasm is nearby!2jV 4 #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ...  #...# ..  #...# .  #...# #..# #...#2jC  #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ... #...# ..  #...# . #. #..# 2jK 2jL 2jua w _An endoplasm is nearby!2j 4 #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ...  #...# ..  #...# .  #...# #..# #...#2jY #.#  #..#.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# .###...#.#.# ...'...@.#####...##J.....  #.....# .....  #...### ....  #...# ... #...# ..  #...# . #. #..# 2ja2jb2jh2jQka _An endoplasm is nearby!2j )You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.2j!$J.2je===7.1 (1.3 _The endoplasm is heavily wounded.2jFs .  You shoot a sling bullet. The sling bullet hits the endoplasm.2j(2jr#2j'g5====38.3 (1.22jI-2j 3M _You kill the endoplasm!2js?  _No target in view!2jBA : _2jyF n2jXK ====2jK 2jL ,2jM 2jN ,2jO 2jŀ 6======== _You feel your willpower return.  You encounter a rat.#.# #.#.#.#.#.#####.##..#.#.#....†.#.....†.....#.#.#.##.#.#######.##...........#.#.##.##.#.#....# #.#....##.#.###### #.#.#...#.#.# #.###...#.#.# #...'....@ .40m# ---#####...##.# #.....# ..# #...### ...# #...# ....# #...# .....r   rat (asleep)# #...# .......## #...# #r##### 36.3 (18.0)---9 (18.6 _2j 2j 2jk  #.#  #.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### .......  #...# .......  #...# ....... 2jHl #...# .......  #...# #r#####  #..# #...#2j #.#  #.#†  †.....#.# 2j- #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### ....... #...# ....... #...# .......  #...# ....... #...# #r##### 2j8 #..# 2j_2jU2jT&2j<(Z _A rat is nearby!2j̎ #.#  #.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### .......  #...# .......  #...# .......  #...# .......  #...# #r#####  #..# #...#2j2jZ #.#  #.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### ....... #...# ....... #...# .......  #...# ....... #...# #r#####  #..# 2j^p _A rat is nearby!2jz #.#  #.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### .......  #...# .......  #...# .......  #...# .......  #...# #r##### 2j)|0 #..# #...#2j 8 #.#  #.#†  †.....#.#  #.##.....#.##.##.# ....##.# #...#.#.# ###...#.#.# ..'....@####...##.......  #.....# .......  #...### ....... #...# ....... #...# .......  #...# ....... #...# #r#####  #..#  _A rat is nearby!2j*< _A rat is nearby! _A rat is nearby! _A rat is nearby!  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.4--------==7.9 (1.0)Will/2 Jinx 2jV _You feel your willpower being sapped.--82j#Z2jE[2j o .  You shoot a sling bullet. The sling bullet hits the rat.2jެ ))))))2j.5 F......2jZ9 ?5===40.2 (1.32j? 2jJ G _You kill the rat!2j 32j] 2j H _No target in view!2j2j2j2jJH _No target in view!2jܨ32j#2j2j$ _2j2j}_--------2jV2j _The sprites lose interest in your situation.2j׵2j 2j2j2j2j2j2jB2jtf5====2j\2j2j2j2j#,2j2jP2j2jK2j2jX<====2j2j\,2jM2j2j2j2j,2j)2jO,2j2j[2j2j2j2jd6====2j2j)2jt====2jR(2j2jn _You feel your willpower return.2jHg2jjt9 _You now have 39 gold pieces (gained 10).2ju2jv32j2j_B2j|2jB2j,2jL2j92j,2j2j2j,2j2j2jn2j2j`2j:2jB2j2jo2j2j2jQ2jx2j,2j12j:2jB2j2j  You open the door.  You encounter a frilled lizard.2j .#...'.....#+###### .#####...##.......# .###.......# .# #...####.......# .# #...# #.......# 2jV# #...####.......# # ##.......# ## #...#.###.###### # #...#.......---# #...#.###.###'# ###...#.# #.# ... ^.###+##.... ###...)#......#..... # #..#.###....#...... l   frilled lizard (asleep) # ##.#.# #....# #.#.###....#..l..... # #..........#2j!82.0 (41.8)---3.0 (42 _2jͷ.. . . #...# #.. .2j . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... # #...... #  #....#....... # #..l..... # 2jR/.. . . #...# #.. . . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... #......   #....#....... #..l..... 2jY42j_2jsce _A frilled lizard is nearby!2jr $.. . . #...# #.. . . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... # #...... #  #....#....... # #..l..... # 2j/c.. . . #...# #.. . . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... #......   #....#....... #..l..... 2jb2jQe _A frilled lizard is nearby!2j,L.. .2j . #...# #.. . . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... # #...... #  #....#....... # #..l..... # 2js =.. . . #...# #.. . . #...#.###.###### #...#........@# #...#.###.###'#.# #.# ... ^.###+##....)#......#..... 2ju #......   #....#....... #..l..... 2j  _A frilled lizard is nearby!2j & _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby!  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.2j] 4--------==4.0 (1.0)Will/2 Jinx 2j 2j=) Q _You feel your willpower being sapped.2jp* .--52j0 2j2 2j0 )))))l  )You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.2jF b  The frilled lizard is heavily wounded..bl..2jJOB '...2j PM..  You encounter a bat.2jQ6===6.3 (1.32jMW2jY0 _The bat leaves your sight.2ja .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.2jbgZ)))))....2j0b2j:.b2j'....b   bat (wandering)2j67.6 _You kill the frilled lizard!2j )))))b  )You shoot a sling bullet. The sling bullet hits the bat.2jRTJb.b.2jjU$b.2j[0'..2j\H--------8.92j8c2je^ _The bat is moderately wounded.2jq †  You shoot a sling bullet. The sling bullet hits the bat.2jSP)))2jP0'..2j0890.22j2jPG _You kill the bat!2j I2j5 ,2j K _The sprites lose interest in your situation.5====2jn B2j ====6====2j% ,2j 2j 2j? 2j` 2j <====2j4 2jD 2j >2j n _You feel your willpower return.2jk j  You encounter an endoplasm.2j ####...##....... #.....##.####.. #..###...##.. ####.##### ..........# .###.###---##...#.# #.##........J ^......#.###+##......... ###...)#.......†....... #..#.###........#.#.# ...J   endoplasm (asleep)2j  #.#.##........#..####708.2 (18.0)J.2j4 J---8 (18.62jl m _The endoplasm quivers.2jeu Q _There is an open door here.2j   #...#    ###.###### ........# 2jtb#@# #.##.......J. ^#......... )#.†....... # #......... #  #....#......... # #......... # #......... # 2jc   #...#    ###.###### ........# #@# #.##.......J. ^#......... )#.†....... #.........  #....#.........  #......... #......... 2j j42j_q2jra _An endoplasm is nearby!2j J.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jxWYou beckon some vexing sprites to accompany your attacks.2j#2j4--------==9.8 (1.0)Will/2 Jinx 2j2j~s J. _You feel your willpower being sapped.2j/--102j2j[2j .  You shoot a sling bullet. The sling bullet hits the endoplasm.)))2j9H ....32===2.1 (1.3 _You kill the endoplasm!2jYq 32j ^ _No target in view!2j32j2jH _No target in view!2j32jz2jH _No target in view!2j\2j2j+2j02j,: _2j 2j I--------2jC"2j#{ _The sprites lose interest in your situation.2ju$2j%2jG'2j'2j (2j)2j *2j+2j,2jc-P5====2j1.2j/2j-02jq02ji22j22j42j42j52jk62j :2j:<====2ju;2j<2j@n2j B,2jB2jC2jD2jD2jF2jF2jF2jHd6====2jEI2jJ,2jK2j'M2jM2jCN2jO2j!P2jP2jm ==== _You feel your willpower return.2jop2jsB2jtX2j8y2jz,2j2j82jjB2j2j)i  You encounter a hobgoblin.2jd1 #...####.......#  #...#.##.......#  #...#.###.######  #...#.........#  #...#.###.###'########## ##...#.# #.##...........# .....#.###+##...........# #...)#......#.†.........# #..#.###....#...@.......#--- ##.#.# #....#..#  #.#.###....#..#  #..........#....#  ##..####...####.########.......# #.. g   hobgoblin (asleep)###.##....# #.##....%....# #g##.##......#2jG)37.7 (25.6)2jQ---8.3 (26.2 _2j2j2ji5     #####  ..#  ##'##########  #.##...........# #...........# )#.†.........# #...@.......#  #....#...........#  #...........#  #...........#  ####.######## #  #.. #  #.# # #....%....# #g# # 2j     #####  ..#  ##'##########  #.##...........# #...........# )#.†.........# #...@.......#  #....#...........#  #...........#  #...........  ####.#######  #..  #.# #....%....# #g# 2j< _A hobgoblin is nearby!2j 5     #####  ..#  ##'##########  #.##...........# #...........# )#.†.........# #...@.......#  #....#...........#  #...........#  #...........#  ####.######## #  #.. #  #.# # #....%....# #g# # 2j      #####  ..#  ##'##########  #.##...........# #...........# )#.†.........# #...@.......#  #....#...........#  #...........#  #...........  ####.#######  #..  #.# #....%....# #g# 2jݦ 42j 2jH ` _A hobgoblin is nearby!2j C  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2jX 4--------==9.3 (1.0)Will/2 Jinx 2j 2juB _You feel your willpower being sapped.--402jU †You shoot a sling bullet. The sling bullet hits the hobgoblin.))))).)2jE......2j%>5===1.5 (1.22j0c _You kill the hobgoblin!2j2j2j2jH _No target in view!2j2j"!2jl&2j(H _No target in view!2je_ 32je 2j>g H _No target in view!2jKW  _2jb _--------2jm 2jt { _The sprites lose interest in your situation.2jw 2jx 2jBz ,2j | 2j| 2j} ,2j 2j ,2jD f5====2jC 2jՋ 2jˍ ,2ja 2j 2j# <====2j 2j0 ,2j 2jB 2j 2j 2jK ,2jh 2j' 2j 2j> 2j 2j^ 2j 2j d6====2j$ 2j ,2j 2jӧ ,2jʨ 2j 2jK ,2jS R====2j ,2j 2jԲ 2j 2j (2j 2j n _You feel your willpower return.2j 2jz 2j= 2j; 2jm ,2j 2j_   You see here a hobgoblin corpse. _2j 2j 2j 2j4 2j7 2j 2j 2j 2js 2j 2ji 2j" 2j% 2j' 2j( 2jq+ 2jW. 2j/ 2j1 2j4 2jW7 2jw8 2j: 2j< 2j@ 2jTD 2j8E 2j{G 2jH 2jEI 2j+J 2jhL 2jM 2j1O ,2jP 2jR 2jR 2jS 2jj 42jp 2jr ,2j &2j ,2j 2j ,2j 2jS 2j9 ,2jH 2jJ 2jԪ ,2jo 2j{ 2j$ ,2jI 2jm 2j ,2j 2j% 2j ,2jf 2jd 2j 2j ,2jM 2j 2j 2jk 2j 2j X2j 2j| ,2j 2j(  #....###### #.###.## ######....[...........####.# #... .................#.#..#....# ##.# #####2j6 ....#.#..#.#### #.# # #########.#.#.#....#######.. #.........:.......## 2j/ O###.#.###########.## #.....# #... ###@#.###########.##---90.9 (49.4) #...............# #.############### #.# #.# ### 2j $---2jn 2jf 2j E _Done exploring.2jPd32j f2jφ...0.0)...............2j72j 2j?_Done exploring.2jP32jR2jr42jt2jLvE _Done exploring.2j5[[?25h[?0c  Search for what [Enter for "."]? 2j'8 [?25l[?1c2j. ............... .............#. .......@....... 806.0 (15.1)....... ............... .............................................g   goblin (asleep)...............#...........#.. _A goblin is nearby!2j)  Casting: Jinxbite (safe; 6% risk of failure)  2jConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2j2j'14--------==7.0 (1.0)Will/2 Jinx  _You feel your willpower being sapped.2jJK--82j )You shoot a sling bullet. The sling bullet hits the goblin.)))))2jv.....7===9.3 (1.3 _You kill the goblin!2j 32jz 2j H _No target in view!2j,c 32j 2jN H _No target in view!2jk _No target in view!2jF 2j&R fPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2jSwiftly the Vexing.....Spriggan.....Health: 18/18 ========================.)...$Magic: 4/6================--------.......AC: 2Str: 4......#######>.EV: 16Int: 16...............SH: 0Dex: 17.............#.XL:  3 Next: 37% Place: Dungeon:2.......@.......Noise: ===------  Time: 809.3 (0.0)...............a) +1 sling...............Fire: a) +1 sling...............Will/2 Jinx .............................................#...........#.. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _No target in view! _No target in view! 2j}_No target in view!---8 (0.52ju2j5 _c - a +4 ring of slaying (worn)2ja 32jc 2ji f  You encounter an adder.2j} ---S   adder (wandering)S0S.2j& 2j 210.8 (1 _2j 2j$ 2j S.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.2j2j k2--------==12j2j/ S. _You feel your willpower being sapped.2jK2j7.--22j2jd2j )))))))You shoot a sling bullet.2j^?;*2jEF S.  The sling bullet closely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.  The adder hisses angrily..S.....S  very drained)===4.1 (1.32jev _The adder is moderately wounded.2jj 2jg)) You shoot a sling bullet. The sling bullet hits the adder.2j;*2j) .  The adder is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot.2j0&:..2j's 605.4 _You kill the adder!2j12j3h _Your Stealth skill increases to level 2!2js2j2j2j/H _No target in view!2j.32j4^ _No target in view!2j 32j\ 2j H _No target in view!2j۰ 3====---- _2j 2j  _The sprites lose interest in your situation.2j 2j 2j_ 2j5 ====2j9 2j> 2jI@ 2jjC 2jI 2j?N ,2jR f4====2jsU 2j[ %  2j] FYou encounter a ball python.2j:f ---S   ball python (constriction, wandering)2jg )S2jfv 26.4 (11.0)---7.4 (12 _2j 2jt| S.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2j6S.2j!2j"2--------==8.0)Jinx 2j+2j/ S. _You feel your willpower being sapped.2j72j8.--92j?2j%B2j †You shoot a sling bullet. The sling bullet hits the ball python.2j W))))))2j 5......2j ?2===30.6 (1.22j 2j) O _You kill the ball python!2j`32j2jH _No target in view!2j"d2je2jn2jnH _No target in view!2j2j2j!2jf  You encounter a quokka.2j %rr   quokka (wandering)2j&'0.02jMjn---1.6 (1 _2j k ..... ..... .)...$ ...... .  ......#######>r  ...............  .............#.  .......@.......  ...............  ...............  ..............†  ...............  ...............  ...............  #...........#.. 2j#  ..... ..... .)...$ ...... .  ......#######>r  ...............  .............#.  .......@.......  ...............  ...............  ..............†  ............... ............... 2j`  ............... #...........#.. 2j 2j 9---2js 2j( ] _A quokka is nearby!2jI r.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.0----------------==22j* >r _You feel your willpower being sapped.r.--32j(2jq ))))You shoot a sling bullet.2jJ#:*2j r.  The sling bullet barely misses the quokka.A giggling sprite leaps out and makes the quokka trip over its own feet.2j..r  very drained)2j|6===4.9 (1.32jl2j^ _The quokka is heavily wounded.2j#Gq ))))You shoot a sling bullet.2j:*2jC .  The sling bullet barely misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.2j 2...2jU g1====----66.1 (1.22j ` _You kill the quokka!2j3 32jk6 2j~8  2ja :_No target in view!2j2A 2j>B 2jH 2jK H _No target in view!2j632j-^ _No target in view!2joI2jf2j^ _ _The sprites lose interest in your situation.====2j2j2jt 2j,2j-N2====2j}====2jX2jI:3====2j'2j72j@====2j2jkn _You feel your willpower return.2j*2j@2j,2j`2j2j2j7 4====2jY ,2jN,2jR====2jW2jb,2jP5========2jR,2j!WB2j^z6====2jd} _Magic restored.2j1pn2jxs,2jaz====2j2j #.)..... ...... # #..... #. #...? ##.##.... # # )...@# ---88.5 (52.4).# .2jd.#######>..................#.<.....................................†2j`---9.1 (53.02j2j _Found a dagger.90.1 (54 _You now have 57 gold pieces (gained 18).2j32j2jyB2j,2j;,2j2j,2j2j 2j#2j%2j&2j'2j/3..........#..... ##........... #..........# ##.)........# #.....## #.........##. #...@.....###.##..........# ..######.# ..#...)....#.# ..#######>......2j1##.2j/812.5 (2.4)2j9+3.5 (32j>2j%A` _j - a scroll labelled JUCSAOCINY2j*/32j32j72j)92j=B2j>2j?2j@2jC2jD,2jE2jH2jI2jI2jNZ2j\2j k2j|  You encounter a quokka and an endoplasm.#........... #........... ##........... #..........# ##.)........# ##...........# #..#.........# #.##.........# ##@##..........# ..r....######.# .......#  ..)....# .............#. J......#######>.2jH~J   endoplasm (asleep) ...............r   quokka (asleep) .............#. <.......2j_7.1 (3.67 (4.2 _2j2jם2j{A  Your movement speed is very quick. Your attack delay is about 1.2.  Your damage rating with your +1 sling is about 13 (Base 7 x 117% (Dex) x 107% _(Skill) + 5 (Ench + Slay)).2j0 J.  Your damage rating with your +1 sling is about 13 (Base 7 x 117% (Dex) x 107% _(Skill) + 5 (Ench + Slay)).  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.J4--------==8.7 (1.0Will/2 Jinx  .J _The endoplasm quivers.--92jx †You shoot a sling bullet. The sling bullet hits the quokka!2j˿?))))2jS~@J..J2j8(....2jq@9===901.0 (1.32j>` _You kill the quokka!2j )))))))You shoot a sling bullet.2jm ;*2j J.  The sling bullet barely misses the endoplasm.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.2j. ... (very drained)..2.2 (1.22jN w _The endoplasm is heavily wounded.2j7 u .  You shoot a sling bullet. The sling bullet hits the endoplasm!2j; ?)2jT q.--------733.42jo 2jp M _You kill the endoplasm!2j@2j2j2jH _No target in view!2j|I2j}H _No target in view!2jE32j2j2jV: _2j2j(2j2j{ _The sprites lose interest in your situation.2jN2jv2jI2jP5====2j2j,2j-2j>X2j2j2j2j <====2j 2jC ,2j2jl2j2j2jY2j2ji2j2j2j`6======== _You feel your willpower return.2ja,2j#c2jf2jh2jei2jj2jl2jAo,2jp2jit,2jEv2jP{M _You now have 69 gold pieces (gained 12).2j-2j,2j2j2j2j2j2j2j2jR2j2jT2j2j2ja2j,2j2jB2jZ2j2j,2j2j~2j,2j2jM2jt2j2jj2j{2j2j*2j,2j2j2j$B2j 2jB ,2j 2j 2j 2jk2j2jF   You encounter 2 gnolls.2j(#######....#.##......# #...##.# ##### ..# .## ..#   #@# --- #.#  2j)#.#  ... ... j.... jj 2 gnolls (asleep) ..... .$.j 2jtK43.6 (40.2)---4.2 (40.8 _Found 5 gold pieces.2jW  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.4--------==5.2 (1.0)Will/2 Jinx 2jY2jhQ _You feel your willpower being sapped.2ji.--62j{2j q )  You shoot a sling bullet. The sling bullet hits the gnoll!2j ))))   gnoll2jZ jYou kill the gnoll!j2j$ ....jj 2 gnolls (wandering)2j+ ?96===7.4 (1.22j5 2jI p _You encounter a gnoll. It is wielding a +0 whip.2j>? ))2j)))j1 wandering))You shoot a sling bullet. The sling bullet hits the gnoll!2j j.  The gnoll is severely wounded.j......j8.7 (1.3 _The gnoll shouts!2j+ )))))))You shoot a sling bullet.2jej.j.j.....--------50.0 _The sling bullet closely misses the gnoll.2j1 q )  You shoot a sling bullet. The sling bullet hits the gnoll.2j7 )))   gnoll2jv8 2j 3j.2j^ 0...2j 2j #######............... Swiftly the Vexing#.##............ Spriggan#.# #........... Health: 18/18 ========================##.# #####Magic: 4/62jn ================--------#..#AC: 2Str: 4##.##EV: 16Int: 16#..#SH: 0Dex: 17#.##XL:  3 Next: 121% Place: Dungeon:2#@#Noise: ===------  Time: 951.2 (1.2)#.#a) +1 sling2j0 #.#Fire: a) +1 sling...Will/2 Jinx .j.)....j   gnoll......$.....  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is severely wounded. _The gnoll shouts!  You shoot a sling bullet. 2j~ _The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.2j9 _You kill the gnoll!You have reached level 4!2j /  --more--2jPl22/227---4% 2jeagnoll _2j6 ))) You shoot a sling bullet. The sling bullet hits the gnoll!2jC{;*2jBw j)  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 club... (very drained)2.5 (1.3 _The gnoll is almost dead.2jc )))))))2jܑ/You shoot a sling bullet.2jL;*2jl )  The sling bullet closely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand...).....2jL,d 4/8----253.7 (1.2 _You kill the gnoll! _Your Spellcasting skill increases to level 2!2jAk _No target in view!2j _No target in view!2jx$32jy&2jt)2j /l5=== _2jZ1x  The jinxing sprites lose interest in you.2j1(2j?32jT6{ _The sprites lose interest in your situation.2j62j72jd:2j:2j;2j7>2j>;===2j?2jMB,2jQE2j]G2j`L2jmPB2jBTB2jU2jLW2jWO6===2jX2jZ2jb[2j-\2j^2j^2j}_2jda2ja2jb2jdQ===2j.f2j.k,2jl2j _You feel your willpower return.7======2jM2j2j~2jM8===2jUX2j!2jq2jE,2j2ji  You see here a +0 club.=== _  You see here a +0 flail. _ _You now have 74 gold pieces (gained 5).2j 2j ,2j2jn2j2j2jbB2j2j(*#.##.#####.####...)..# #...)..# #.)....# #......### #........####......#.@.#---90.5 (36.8)#......###......)#......# ############### 2j/2j+1J---1.1 (37.42j62j$9# _Found a club.2jt32j 2j2j 2j2j,2j,2j*2j32jj  You encounter an endoplasm.2jf#.# ####.###...)..# .#...)..# J.#.)....# ...#......##....#.........#......#...##.....##......###.@....)..#......# ################## J   endoplasm (asleep)2j12.3 (1.2)2j 29 (1.8 _2j2j22jVC  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2jZX6------==30Will/2 Jinx 2ja2jha .J _You feel your willpower being sapped.2jnqQJ2jr.--42jw2jJz^ _The endoplasm quivers.2j ))))You shoot a sling bullet. The sling bullet hits the endoplasm.2jQ.J..J.2jt,..2jŊ6===6.2 (1.32j2j7 _The endoplasm is lightly wounded.2j 2j 2ju)2j )2jD 2jTYou shoot a sling bullet. The sling bullet hits the endoplasm.2j:*2jg .  The endoplasm is almost dead.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.2j4.. 2jA/77.52jc _You kill the endoplasm!2jZ 2j 2jt 2j= H _No target in view!2jVA  _No target in view!2j+k 2jq ------ _2jw T2jx 2jz { _The sprites lose interest in your situation.2j{ 2j| 2j ,2jn 2j| 2j? S7======8===2jd ===2j   _You feel your willpower return.2j I2jM n2j, ,2j 2j@ 2j ,2j 2jU 2j_2j2j,2jB2jV B2j 2jl2jq ................. .# ##...............##.##.. # #...........#.....#:. # #####.# #..#......[ # #.# #.#!.#....! # ##.#####.#.##$####.......##...................#...........@.....# ---1027.7 (30.2)#.................# 2jyt)# #...........[.....# # #................... # #................... # ##.................. ### #.................. ..####.......##......... #...##.....###2j4{2j{J---8.3 (30.82j2j>K _Found a plate armour.2ji32j+l2jHp2jt2jt2j y2j ####.##.. # ##.....#:2j #####.# #..#......[ #!.#....!##.#####.#.##$....  ###......#.......#.....2j&\............# . 2jF#2ju".[2j@.........2jʼn..2j.2jp......#########.... ###......)....2j%O  ##.....#: #####.# #..#......[ 2j#!.#....!##.#####.#.##$....  ###......#.......#..2j˚$..2jM......# 2j9#........2jw   ribbon worm (asleep)....w # ############2jk  You encounter a ribbon worm.2j9/9 (0.6)2j49.5 (1.2 _2j 2j _You see here the +0 robe "Kesid" {rPois Archmagi}.2j]U C  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2j4V 6------==300Will/2 Jinx 2jq^ 2j}i Q _You feel your willpower being sapped.2jxj .--12jt 2ju 2j- )))))w  )You shoot a sling bullet. The sling bullet hits the ribbon worm.2jp;*2jf w.  The ribbon worm is moderately wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail......(very drained)===2.8 (1.32jc _The ribbon worm is heavily wounded.2j )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.2j;*2jjR  w.  The ribbon worm is heavily wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.2j[*..2j\8.. 2j\'4.12jf2jg_ _The ribbon worm is almost dead.2jh )))))))You shoot a sling bullet.2j ....wcatching breath, very dr…)..  The sling bullet barely misses the ribbon worm.2j> ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2j q....very drained)2jh------  8  5.3 (1.2+1 slingHeld 2jD _You are caught in a web!2j 2j 02j= 2jY N _You are caught in a web!2jJ 2jxJ 2jS 2j)V N _You are caught in a web!2jZ|2j|2je2jN _You are caught in a web!2j 2j 2jU 2jx F _Unknown command.2jQ w.  You disentangle yourself.2j[ 2j\ .16 ---2jP\ X60+1 sling2jN 2jI i _The jinxing sprites lose interest in you.2j ` )))You shoot a sling bullet. The sling bullet hits the ribbon worm.2jI3...2ji6===7.5 (1.22j2jd _The ribbon worm is severely wounded.2jh )))))))You shoot a sling bullet.2j ...w.catching breath, very dr…)..  The sling bullet barely misses the ribbon worm. `````The ribbon worm expels a string of sticky webbing.2jn].@...2jR\7===8.8 (1.32j{ 2jc1 W _The stream of webbing misses you.2j= )))You shoot a sling bullet. The sling bullet hits the ribbon worm.2jbe w.  The ribbon worm is severely wounded.w.2j w R.2jw (40.12j 2j 9 _The ribbon worm seems less drained.2j* )))))))You shoot a sling bullet.2j? 9w.2jɶ h... ..2jg ,1.3 (1.22j 2j e _The sling bullet barely misses the ribbon worm.2j   You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.2j+=2.52j22jz5c _The ribbon worm is heavily wounded.2j!%  The sling bullet hits the ribbon worm but does no damage. _The ribbon worm is heavily wounded.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks  You feel your willpower being sapped.2jW&5-------30Jinx 2j.2jQ<Y _The ribbon worm bites you but does no damage.2j<~0-----42jF2jJ0 _The ribbon worm bites you.2jp e  You shoot a sling bullet. The sling bullet hits the ribbon worm.2j5 ' 2j5 o(catching breath)The ribbon worm is heavily wounded.2j= &  2j= The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2j 2j`   8  ==5.8 (1.3+1 slingHeld 2j: 2jX . _You are caught in a web!2j9:2jA:_1=--62j:===---16 --60+1 sling2j; 2j~C2jJr _You disentangle yourself. The ribbon worm barely misses you.2j.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.2j;*2j w(very drained)The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.==8.0 (1.2 _The ribbon worm closely misses you.2j  You shoot a sling bullet. The sling bullet hits the ribbon worm.2jgq;*2jy+ w catching breath, very dr…)The ribbon worm is severely wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.  The ribbon worm is almost dead. `````The ribbon worm expels a string of sticky webbing.2j@....@very drained)9.22j 2jmW _The stream of webbing misses you.2je  You shoot a sling bullet. The sling bullet hits the ribbon worm.2j3;*2jY †The ribbon worm is almost dead.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.   You kill the ribbon worm!2===3150.5 (1.32j<_ _The jinxing sprites lose interest in you.2j #####.# #..#......[  #.# #.#!.#....!. ##.#####.#.##$.....  ###......#.......##...... #.# #......# #.[.....###  #...  #..  # ## #. .####.##.##.....##########......).... .  ############ . ===---1.1 (0.62jx _You see here a ribbon worm corpse.2j?O# #...........#.....#:.. # #####.# #..#......[ # #.# #.#!.#....!. # ##.#####.#.##$..... #####... #... #.# #.......# 2j+@h# #### # #†. # . # ##. ### #..2jR@p.####.......##.......... #2ju@...##.....#########..... ###......).... ..... 2j@U# ############.....2j 2j H---7 _2j&2j0 _You see here the +0 robe "Kesid" {rPois Archmagi}.2j_32j3,2.7 (1.02j=2jw@p _f - the +0 robe "Kesid" {rPois Archmagi}2jS 2j\ Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  f - the +0 robe "Kesid" {rPois Archmagi}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j 2jG 2j # #...........#.....#:..Swiftly the Vexing # #####.# #..#......[Spriggan ##.# #.#!.#....!.Health: 22/22 ======================== # ##.#####.#.##$.....Magic: 6/8==================------###......#.......#...AC: 2Str: 4#...................EV: 16Int: 16#.................#SH: 0Dex: 17#.................#XL:  4 Next: 31% Place: Dungeon:2 # #...........@.....###Noise: ---------  Time: 1052.2j [7 (0.0) # #............†.......a) +1 sling # #....................Fire: a) +1 sling # ##...................Will/2 ### #................... ..####.......##.......... #...##.....#########..... ###......)......... # ############.....A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  You kill the ribbon worm! _The jinxing sprites lose interest in you. _You see here a ribbon worm corpse. _You see here the +0 robe "Kesid" {rPois Archmagi}. _f - the +0 robe "Kesid" {rPois Archmagi}2j 2j$ *3.7 (12j8( 2j. @4.7 (22j< 2jA 2jA *5.7 (32jJ 2jRT p7===6.7 (42j] 2jvq 2ju *7.7 (52j| 2jw~ 0 _You start removing your armour. You continue removing your +0 robe. x52j+ 2j  You finish removing your +0 robe.  You start putting on your armour.8.7 (62j 2jH @9.7 (72j 2jղ 2jQ B===60.7 (82jQ 2j @1.7 (92j 2j 2j .2.7 (10.0)2j 2j 2 _You continue putting on the +0 robe "Kesid" {rPois Archmagi}. x5  You finish putting on the +0 robe "Kesid" {rPois Archmagi}.2j 2j H _You feel powerful.2jTv 2j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spear Missiles (go to first with ()e - 4 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe Jewellery (go to first with "=) 2j J c - a +4 ring of slaying (worn)2jʤf - the +0 robe "Kesid" (worn) {rPois Archmagi}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. 2j$qBase armour rating: 2 Encumbrance rating: 0 rPois: It protects you from poison. 2jMArchmagi: It increases the power of your magical spells. It cannot be enchanted further. If you take off this armour: 2juYour AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. 2jYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.2j2j/ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spear Missiles (go to first with ()e - 4 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}  b - a +0 robe Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)2j2jR2jV# #...........#.....#:..Swiftly the Vexing # #####.# #..#......[Spriggan ##.# #.#!.#....!.Health: 22/22 ======================== # ##.#####.#.##$.....Magic: 7/8=====================---###......#.......#...AC: 2Str: 4#...................EV: 16Int: 16#.................#SH: 0Dex: 17#.................#XL:  4 Next: 31% Place: Dungeon:2 # #...........@.....###Noise: ---------  Time: 1062.2j7 (0.0) # #............†.......a) +1 sling # #....................Fire: a) +1 sling # ##...................Will/2 ### #................... ..####.......##.......... #...##.....#########..... ###......)......... # ############..... _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on the +0 robe "Kesid" {rPois Archmagi}. x5  You finish putting on the +0 robe "Kesid" {rPois Archmagi}. _You feel powerful.2j[32j2jI2jU^2j_  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes11% 3b - Tukima's DanceHexes11% 3  c - Inner FlameHexes/Fire22% 3  d - Cause FearHexes34% 4  e - Dimensional BullseyeHexes/Translocation65% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2j # #...........#.....#:..Swiftly the Vexing # #####.# #..#......[Spriggan ##.# #.#!.#....!.Health: 22/22 ======================== # ##.#####.#.##$.....Magic: 7/8=====================---###......#.......#...AC: 2Str: 4#...................EV: 16Int: 16#.................#SH: 0Dex: 17#.................#XL:  4 Next: 31% Place: Dungeon:2 # #...........@.....###Noise: ---------  Time:a Nm 1062.7 (0.0) # #............†.......a) +1 sling # #....................Fire: a) +1 sling # ##...................Will/2 ### #................... ..####.......##.......... #...##.....#########..... ###......)......... # ############..... _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on the +0 robe "Kesid" {rPois Archmagi}. x5  You finish putting on the +0 robe "Kesid" {rPois Archmagi}. _You feel powerful.  Okay, then.2j D _2j=2js Your spells (describe)Type2jwXFailure Level  a + JinxbiteHexes5% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers2jWPower Damage Range Noise 44% 2d2N/A Quiet 2j{2j2j# #...........#.....#:..Swiftly the Vexing # #####.# #..#......[Spriggan ##.# #.#!.#....!.Health: 22/22 ======================== # ##.#####.#.##$.....Magic: 7/8=====================---###......#.......#...AC: 2Str: 4#...................EV: 16Int: 16#.................#SH: 0Dex: 17#.................#XL:  4 Next: 31% Place: Dungeon:2 # #...........@.....###Noise: ---------  Time: 1062.2j7 (0.0) # #............†.......a) +1 sling # #....................Fire: a) +1 sling # ##...................Will/2 ### #................... ..####.......##.......... #...##.....#########..... ###......)......... # ############.....You finish removing your +0 robe.  You start putting on your armour. _You continue putting on the +0 robe "Kesid" {rPois Archmagi}. x5  You finish putting on the +0 robe "Kesid" {rPois Archmagi}. _You feel powerful. _Okay, then.2jP2j(E32j[O2j7SF _Unknown command.2j$2j& Your spells (describe)TypeFailure Level  a + JinxbiteHexes5% 2 2j&Select a spell to describe [?] help [!]/[I] toggle spell headers2j&$Power Damage Range Noise 44% 2d2N/A Quiet 2j1  Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2School: HexesFail: 5%  Power: 44% Damage: 2d2 (max 2d4)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination. 2j 4R Your spells (describe)Power Damage Range Noise  a + Jinxbite44% 2d2 N/A Quiet  2jl4Select a spell to describe [?] help [!]/[I] toggle spell headers 2j2 2jç}# #...........#.....#:..Swiftly the Vexing # #####.# #..#......[Spriggan ##.# #.#!.#....!.Health: 22/22 ======================== # ##.#####.#.##$.....Magic: 7/8=====================---###......#.......#...AC: 2Str: 4#...................EV: 16 2jPInt: 16#.................#SH: 0Dex: 17#.................#XL:  4 Next: 31% Place: Dungeon:2 # #...........@.....###Noise: ---------  Time: 1062.7 (0.0) # #............†.......a) +1 sling # #....................Fire: a) +1 sling # ##...................Will/2 ### #................... ..####.......##.......... #...##.....#########..... ###......)......... # ############.....You start putting on your armour. _You continue putting on the +0 robe "Kesid" {rPois Archmagi}. x5  You finish putting on the +0 robe "Kesid" {rPois Archmagi}. _You feel powerful. _Okay, then. _Unknown command.[1;38 2j{H 2jF 2ji  2j  2jt  2j  2j $ _ 2j$  2j  2j  2j  2jӯ  2jF M8=== 2j  2jG  2j  2j͹  2j  2jL  2jG 8=== _You feel your willpower return. 2j , 2j  2j  2j B 2js  2j  2j  2j  2j^  2j  2j,  2j M _You now have 90 gold pieces (gained 16). 2jD  2j  2j  2j~  2j} , 2j  2j  2j  2jR!  2jc#  2jj: & ...#. ....<....... .. ............ .#... ............ #. .#... ...........† #.# #..... ............##.# #..# ............ #.# ....... ............##.##.......  2j?; .........#.....#@....#.# ##.# #..#......[.....  #.# #.#!.#....!.....  ##.#####.#.##.......#.......#....#...............  2j; .................####### ...........# .................###  You pick up a parchment of Kiss of Death and begin reading... 2j+J 076.5 (13.8) 2jJ ,7.5 (14 2jR  2jU F _You add the spell Kiss of Death to your library. 2j I 2j  2j , 2j" , 2j%  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. 2js. < .#.......... #. .#...† #.# ##....##.###..#.. #.##........g.##.##........ #.....#.....#.# #.# #..#......[ #.# #.#!.#....@........#####.#.##..........# ......#.......#....#..# ............... .. 2j/ .......#######.......# g   goblin (launcher, asleep)......###†............... 2j9 18.1 (0.6) 2jm: 27 (1.2 _ 2jvC  2jI | _You see here a green potion. 2jK 'You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. _You see here a green potion.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2jM h6------==90 2j|M GWill/2 Jinx  2jU  2ja Q _You feel your willpower being sapped. 2jb /--80 2jIj  2jWl 2j )You shoot a sling bullet. The sling bullet hits the goblin!2j\))))))2j5?......2jy>2===2.0 (1.32j'2jJ _You kill the goblin!2j( _No target in view!2j 32j'2j)*H _No target in view!2j  _2j& 2j+ 2j7 ------ _The sprites lose interest in your situation.2j9 ,2j; 2j? ,2jA 2jqE 2jE M7===2jH 2jZL 2jL 2jP 2jS ,2jU 2ja ,2jh 2j4m 2j 2j; 2j 2j 2j 2jN M8===2j١ 2jz ,2j( 2j 2j8 2jg 2jұ 2j" 2jO 2j 2j` ;===2j B2j 2jr ,2j 2jn ,2j 2j 2j (2ji 2j n _You feel your willpower return.2ja 2j 2j m _f - 4 green potions (gained 1)2j 2j 2j` 2j{ 2j 2j 2j& 2j 2j& 2j 2j 2j 2j 2j 2ju 2j B2j# ,2j8 2j 2j 2j 2jt! 2j! 2j# 2j/ ....... #.# .#........... #.# .#............÷ #.# ##...............##.###..#.....2j0 ........ #.##........) ##.......##.##........ # #...........#.....#.....#.#.. # #####.# #..#......[....... # #.# #.#@.#............--- ##.#####.#.##..........#.  ###......#.......#....#..#  #....................  #.................#######..  #.............# 2j'1 +# #......2jW1 ...........### # #............†....... # #2j1 %.......2j@ 1110.2 (28.2)2jlA H---1.2 (292j I 2jL R _k - an inky potion2j%2j,B2j02jY32j32j42j7:2jdN,2jR2jY2j\2j\2j^2jgdX2jyX2je~i  You see here a ball python skeleton.2j5 _2jn2j2j7,2j2j2jG2j2j;2jn2j #########.##.. .. # ..... #.. )....# #...# #... # #...####..# .....#######>....... .........#..## ............#......# ......<.........@# .. ..............##.# .#.... ..............##.# .#..... .............÷##.# ## ......##.###..#..... [342j m.......##.##........) ........##.##........ ...........#.....#.....#.#.. #####.#####..#..[.......8.4 (7.2)9.4 (8 _l - a scroll labelled PULUYXZOAKHLET2j *u2j:3,2j?2j%M  You encounter a rat...######.##.. ...# #..... #..# # #...# #... ..# #...####..# ########>....... .#.......#..## ..##......# ...#.2ju<..........#.##.....r.....##.#.@..#.... ..##.###..#..... .÷##.# ##....... ..##.###..#.....##.##........)##.##........ r   rat (asleep)#.....#.....#.#.. ##.#####..#......[.......  #.# #.#..#.....21.8 (2.42.4 (3.0 _2j2 l - a scroll labelled PULUYXZOAKHLETYou encounter a rat.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 6------==3.4 (1Will/2 Jinx 2jx 2j Q _You feel your willpower being sapped.2j .--42jp 2j% 2j m .  You shoot a sling bullet. The sling bullet hits the rat.2jL))))))2j</......2j>3===5.6 (1.22jñ2jG _You kill the rat!2j} Z------ _The sprites lose interest in your situation.7======2j" [8====== _You feel your willpower return.2j3& ,2jt' 2j, 2j. ,2j0 2j2 2j4 2j 5 2j|6 2j8 2j ; 2ja; 2j ? 2jf 2jj 2jus X2jvt ,2jv 2jLz B2j  ,2j 2j n2j 2j X2jz  ............# ........... >........  ....... # #.#........ ##.. #....#.... . #..#.. #.# # #.....# #@# ---58.0 (32.4)####..#...# #.# > #...###.# #..## #...##..# ####...#..####.#.##............###.#....#.........## ..##........# .÷##.# ##....#---6 (33.0 _Found a stone staircase leading down.2j2jy32j52ji  You encounter a hobgoblin.2j-M..g...#....#(##>..# ...#........# #......... ##..#....#2j& . #..#.. #.. ...####..#...# #. >....... #...###.#.....#..g   hobgoblin (asleep)......2j^,......2j*,0.0)2j-9.2 (0.62j2j ) _Found 4 boomerangs.2j!#   You encounter a hobgoblin.Found 4 boomerangs.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j# 6------==60.2 (1.0Will/2 Jinx 2j* 2j15 Q _You feel your willpower being sapped.2j5 .--12j%; 2j< 2jes .  You shoot a sling bullet. The sling bullet hits the hobgoblin!2jb))))))2j`eE......2jj 5===2.5 (1.3 _You kill the hobgoblin!2jp2jeso _Your Ranged Weapons skill increases to level 3!2j2j2j^ _No target in view!2j92jC2j^2jH _No target in view!2j I2j n _------ _The sprites lose interest in your situation.7===2j 2j' 2js 2j ,2j 2j' 2jz %===2j 2j 2j 2j 2j 2j ,2j 2j 2j 2j^ 2j ,2j( 2j0 2jl 2j 2j]" 2j" 2j" F8===2j=$ 2j% 2j & 2j' 2j( 2jN) 2j,* 2j?, 2j, 2j- 2j/ 2j80 ;===2j\1 2jQ3 2j3 2j4 2j86 2j 7 2j/8 2j9 2j: 2j}> T2j{@ 2jE n _You feel your willpower return.2jsI 2jI 2jK 2jM 2jO 2jjP 2jQ 2jU 2j_X 2jX 2jZ 2j] 2j` 2ja 2jb 2j6f 2ji 2jdi 2j 2j 2jQ ,2jU 2j 2j ,2j 2j2 2j 2jz 2j~ 2jl 2j  ) ....... ....... ... ......... .... .......... ..... .=........ ..... ##........##. .######@.........#.---90.3 (27.2j, 8) ..................: .................# ...# .................# ..##(##>.........# ...# # .....#........#...# ###.#............# ###.##.. #....#..2j\ ..######  #..... #..#...#.##2j4 2j¯ H---9 (28.42js 2j v _Found a whip.  You pick up a parchment of Animate Dead and begin reading...2j ,1.9 (292j` 2j E _You add the spell Animate Dead to your library.2jR2jT2jgU2jX2jjan#####......)#<. #..  #..  #...  #.=2ja  ## 0.0). .######..#. # .........:# ...2jRb{..## ............## ..##(##>....2j|b# # .....#........#... ...# ###.#............# ##.##.. #....#....2jg$######2jj2jQl-2.5 (0.62jq2jlt9 _Found a stone staircase leading up.2j/u2j,2j$j  You see here a ring of see invisible.2jw'2j( _2j_+2j702j32jq32j52jR92j<2jg<2j:>2j(A2jC2j>D2jE2jH2jK2jK2jFM2jO2jVR2jR2jT2j[W2jY2jQZ2j[2j7^2jN`,2ja2jd2jSo##......).###<.........# ##...#..........# #....#..........###..........# #.=........# ##........## ######..........#2jo: ............@: 7.9 (5.4............# ..............## ##(##>.........# #  .....#.2jpm#...>..## ###.#............## #.#  #....#....###### .#  #..#...#.## #  #.....###.#2jx2jYy-8.5 (6.02j2j=; _Found a stone staircase leading down.2j2jPut on or remove which piece of jewellery? Jewellery (go to first with "=) 2j8 c - a +4 ring of slaying (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j\2jd2jm##......).##Swiftly the Vexing#<.........# ##...Spriggan#..........# #.....Health: 22/22 ========================#..........##......Magic: 8/8========================2jon#..........#.......AC: 2Str: 4#.=........#.......EV: 16Int: 16##........##.......SH: 0Dex: 17 ######..........#.......XL:  4 Next: 35% Place: Dungeon:2 ................@:......2jnNoise: ---------  Time: 1198.5 (0.0) ................#.......a) +1 sling 2jao................##......Fire: a) +1 sling .##(##>.........# #.....  .....#........#...>..## ###.#............## #.##....#....###### .##..#...#.####.....###.# _Found a whip.  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library. 2jo_Found a stone staircase leading up. _You see here a ring of see invisible. _Found a stone staircase leading down.2j9xP  Okay, then.2jy2j2jQ. _2jVo2jo2jfq2js2jv2jz: _2j0  ##......).## #<.........# ##.#..........# #.#..........##.#....#.#.=........#.##........##...........#.......@.#..##. 2j##(##>...# #.....# .....#........#...>..#.#......##.#.#  #....#....###### #.#  #..#...#.#  You pick up a parchment of Airstrike and begin reading...2j-9.1 (0.62j-200.1 (12jk2jB _You add the spell Airstrike to your library.2j 2j 2j 2jR 2jh  You encounter a kobold. It is wielding a +0 whip and quivering stones.2j #<...# ##....#..###...2j7 #.##..#.#..#.=#.##..##. 2jd ####..#. ...........#.2j 3.....#K 2j #(##>.........### ....#........#...>..##2j `# #.#............##.#2j #....#....###### .#.# 2j K   kobold (missile, asleep) #..#...#.## .# # 2j5 c.....###.# .. .#...# 2jW .#.#2j{ (0.02jq 27 (0.6 _2j" 2j 2jadd the spell Airstrike to your library. _You encounter a kobold. It is wielding a +0 whip and quivering stones.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j6------==1.7 (1.0Will/2 Jinx 2jR2jQ _You feel your willpower being sapped.2j+.--22j@2j{2jX r )))))))You shoot a sling bullet.2j ;*2j )The sling bullet completely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.2jG ;......2j >6===4.0 (1.32jA 2j J _You kill the kobold!2jGQ 32jd ^ _No target in view!2j932j2j~H _No target in view!2jBK32jL2jN2jN$ _2j$Ss------2jS2j V{ _The sprites lose interest in your situation.2j^2j.a2j-d2jd2j_j,2jjM7===2j8l2jo2j%p2jQq2jFt,2jCv2jzB2j1}2j};===2j2j?,2j߂2j2j2jp2j2jމ2jr2j{,2j@2jV2jّM8===2jB2j2j2j<2jB2jl2j 2jU;===2j!2jT,2j?2jΫ,2jB2j,2j _You feel your willpower return.2j2j2j2j42j2jRR  There is a stone staircase leading down here.2j2jm _2j|2j+2j2j2jN2j2j2j72j2jA2jY 2j 2j 2j 2j2j2j$2jL&> #....#....... .............. ...........#........... ...........##.......).. #>.........###.....##. .#........#...>..### ............##.#.# #....#######.#.# #...#.## #.#@# ---###.# #...# 2j5'..# #.# #...## 2jv'###.# #.#.# ..##..# #.#. ..#..####. ....# ..........## .2j'#....## #.2j'.......You pick up a parchment of Iskenderun's Mystic Blast and begin reading...2j(=032.8 (28.8)2j=H---3.8 (292jzD2jFR _You add the spell Iskenderun's Mystic Blast to your library.2jO/ 32j1 2j6 2jn8 2j9 2jU= ,2j= 2jH> 2j? 2j+A 2jB ,2j5D 2jG 2jH 2jI 2j]I 2jIK 2j.L 2j~L 2jL 2jN 2jN 2jN 2jTO 2j[R 2jS 2jXS 2jS 2j U 2jU ,2jU 2jW ,2jlW 2jW 2jY ,2jaY ,2jD_ 2j_ ,2j,` 2ja 2jeb ,2jb 2jd 2jd ,2j6e 2j0f 2jf 2jg ,2j0i 2ji 2j#j 2jj 2jl 2jm ,2j>n 2jo 2jq ,2jGq 2jwt 2ju ,2jyv 2j x 2j-y ,2jz 2j 2jۼ 2j 2j #.#....#.........## ##.# ##.###..#.........# #..# ##.# ##...........# #.## ##.###..#.........# #.# ##.##........)....# ### ##.##.........#..## #.....#.#........[.......#..## .#..............@.#48.8 (15.0 ##..........#..#...#..#....#..#......#............#.#...#...#######.... ...#...# ##.#. ....### ?.. #.... † # #[32jU @7m. .<... 2j D9.4 (15.62jx 2j 9 _Found a stone staircase leading up.2j8R32jT2j_[2j$_c  You encounter a rat.2j!h ##.# #.. ##.....# #.###..#........ ........)....# ##.....#..## ...#.....#.#.....# ...[.......#..###.........## #...#..#@..# ....#....#..#.............#.#...####.###.r   rat (asleep)#2jiw## ..r... .........2jq,0.0)2jv550.0 (0.6 _2jz2j|2jGFound a stone staircase leading up. _You encounter a rat.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j6------==1.0 (1.0Will/2 Jinx 2j2j Q _You feel your willpower being sapped.2j!.--22j*+2jj,2j6 .  You shoot a sling bullet. The sling bullet hits the rat!)))))...)2jg2...2j>..<.2j>7===3.3 (1.32j2jϽG _You kill the rat!2j= 2jA 2jE 2jHH H _No target in view!2j 2j 2j 2j\ H _No target in view!2j2jS  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.3  16%  -2   i + Spellcasting 2.0  12%  +2           b + Polearms   0.0    -3   j + Hexes4.3   9%  +2  2jJ c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d * Throwing   0.6  18%   0              e + Ranged Weapons 3.0  19%   0          2j(     f + Armour   0.0    -3      g + Dodging2jO2.8   4%  +3      h + Stealth2.7  22%  +5  2jpa    2j        2j_    2j        2j-!            2jV_    2j}        2j    The percentage of incoming experience used to train each skill is in brown.  2jThe species aptitude is in white.  [?] Help2jG[=] set a skill target  2j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jȧ 2j e##.###..#.........# #..#Swiftly the Vexing ##.# ##...........# #.##Spriggan ##.###..#.........# #.#Health: 22/22 ======================== 2j ##.##........)....# ###Magic: 6/8==================------ ##.##.........#..##AC: 2Str: 4 ...#.....#.#.....#EV: 162j Int: 16 ......[.......#..##SH: 0Dex: 17 .#................##XL:  4 Next: 37% Place: Dungeon:2 ##..........#..#@..#Noise: ===------  Time: 1253.3 (0.0) 2j1 ....#....#..#......#a) +1 sling ..............#.#...#Fire: a) +1 sling .....#######.... ...#Will/2 Jinx .....# ##.#. ....# .....### #?.. #..... †....... # #. .<...# ......... ## ...... .........You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat! _No target in view! _No target in view!2j 2j 2jQ 2j 2j2j`2jq2j2jP _2j3(2j2j.{ _The sprites lose interest in your situation.2j2j2j2j,2j2j2j[2j2jKy7===2j2j2j2j92jr2j2j 2j 2j] 2j`2j5;===2j,2j2j!2j$,2j&2j(2j>)2jO+2j.,2j/2j22j"3M8===2j42jR72j72j82j+;2j;2jA2j2j2j_2j2j;===2j 2jZ 2j 2j2j,2jm2j2j2j*2jV2jB2j>2j 2j7#n _You feel your willpower return.2j%32j&2j2X2j~32j@52j52jt62j92j};2j;2j1=2j;?2jD2jE2jAG2jJ2jV _p - 3 scrolls of poison (gained 1)2jaV2j Y,2jdY2j1Z2j\2jh  You encounter a gnoll. It is wielding a +0 club.2jm.....[.......#..## ................## ..........#..#...# ...#....#..#......## .............#.#...#.#######........### ##.#......###...### #...##.....# ....... ###..@.<...#---.... ####....... #...#..... ...#... ...# ##..... ....jj   gnoll (asleep)  ..... .##.  ..... .# 2jx83.1 (29.8)jj==-7 (30.42j2j' _The gnoll shouts!2j2jaS  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.3  16%  -2   i + Spellcasting 2.0  12%  +2           b + Polearms   0.0    -3   j + Hexes4.3   9%  +2  2jJ c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d * Throwing   0.6  18%   0              e + Ranged Weapons 3.0  19%   0          2j $     f + Armour   0.0    -3  2j3+    g + Dodging2.8   4%  +3  2jR}    h + Stealth2jr2.7  22%  +5      2j            2j        2j                2jB        2je    The percentage of incoming experience used to train each skill is in brown.  2jThe species aptitude is in white.  [?] Help[=] set a skill target  2j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j7  a - Fighting   1.3   311222356 2j2 a + Fighting 1.3   5%22044 2jb  a * Fighting   1.3  16 918192 2jn  2j .....[.......#..##Swiftly the Vexing #................##Spriggan #..........#..#...#Health: 22/22 ======================== ...#....#..#......##Magic: 8/8======================== .............#.#...#AC: 2Str: 4 ....#######........##EV: 16Int: 16 ....# ##.#......###SH: 0Dex: 17 ....### #...##.....#XL:  4 Next: 37% Place: Dungeon:2 ....... ###..@.<...#Noise: ==-------  Time: 1283.7 (0.0) ........ ####.......a) +1 sling ........#...# 2j ..Fire: a) +1 sling ...........# ...........# ##.........jj   gnoll......##.......# _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _p - 3 scrolls of poison (gained 1)  You encounter a gnoll. It is wielding a +0 club. _The gnoll shouts! 2j  2j  2j !2jjThe gnoll shouts!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.!2jS1j.!2j\j 2 gnolls (1 polearm, 1 wandering)!2jv:6------!2jk4.7 (1Will/2 Jinx !2j!2jo j. _You encounter a gnoll. It is wielding a +0 spear.!2jj$2j.!2jL-!2j?.--5!2jG!2jH!2j5 ))))You shoot a sling bullet. The sling bullet hits the gnoll!!2jƼ ;*!2jz : j.  The gnoll is severely wounded.A giggling sprite leaps out and insults the gnoll's ancestors.  The gnoll is almost dead.!2j h jThe gnoll shouts!!2jJ 8j.!2jy ' !2j twYou encounter a gnoll. It is wielding a +0 club.!2j "j!2jÖ .!2jX +j.!2j2 !2jR 1j.!2j ..w   ribbon worm (wandering)jjj 3 gnolls (1 polearm, 1 wandering, 1 …)!2jz 6===7.0 (1.3!2jӨ !2jЮ \ _You encounter a ribbon worm.!2j9 !2j?:k)  You shoot a sling bullet. The sling bullet hits the gnoll.!2jAx))j 2 gnolls (1 polearm, 1 wandering)"2juw..jj."2j1-.."2jn5518.2 (1.2"2j"2jI _You kill the gnoll!"2j )))You shoot a sling bullet. The sling bullet hits the gnoll!"2jZ;*"2j.% w.  The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.j."2jP/Fj."2j8?..., 1 v…)"2j%9K------9.5 (1.3"2j?"2jAY _The gnoll is almost dead.#2j )You shoot a sling bullet. The sling bullet hits the gnoll.#2jZ))j   gnoll (wandering)#2jJ.#2jJ w#2jJ.#2jU8..#2j}\y 6490.7 (1.2 _You kill the gnoll!#2j,h#2jmh _Your Stealth skill increases to level 3!$2j6j _Your Stealth skill increases to level 3!Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.$2j84w.$2j@wj   gnoll (polearm, wandering)$2jAn4-------10$2j0J$2jjP $2jP. _You encounter a gnoll. It is wielding a +0 spear.$2jc(catching breath) ````The ribbon worm expels a string of sticky webbing.$2jj@..)$2jP5===------2$2j$2jW _The stream of webbing misses you.$2jW< ))) You shoot a sling bullet. The sling bullet hits the ribbon worm.$2j ;*$2j@  jThe ribbon worm is moderately wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.w.$2j .$2jݞ .., very dr…)The ribbon worm is heavily wounded.$2jl 6===4.0 (1.3$2j $2jЧ 2 _The gnoll leaves your sight.$2j )) You shoot a sling bullet. The sling bullet hits the ribbon worm!$2jKw)$2j_.very drained)$2j'5.3$2j$2jr_ _The ribbon worm is almost dead.%2jLw .  You shoot a sling bullet. The sling bullet hits the ribbon worm.%2j PA)%2j.j%2j.j   gnoll (wandering)%2j486.5 (1.2%2je _You kill the ribbon worm!%2j[w )))))))You shoot a sling bullet.%2j&9j.%2j".<...j%2j#E===7.7%2j+%2jd.` _The sling bullet closely misses the gnoll.%2j& )))) You shoot a sling bullet. The sling bullet hits the gnoll.%2j%Jj.%2j:.S.<..%2j /%2j1 8.9%2jW:%2j7<` _The gnoll is moderately wounded.&2jj.gnoll. _The gnoll is moderately wounded.Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon more vexing sprites to accompany your attacks.&2jK&2jn3-------90&2j=&2j j. _You feel your willpower being sapped.&2jM&2jQ---300&2j&2j'2j# ) You shoot a sling bullet. The sling bullet hits the gnoll!'2j:*'2jՉ <The gnoll is almost dead.A giggling sprite leaps out and bonks the gnoll with its +0 club.j'2j+.j  (polearm, wandering)'2j 4===---81===2.1 (1.2 _You kill the gnoll!'2jD'2j۞i _Your Throwing skill increases to level 1!'2j )))))j  )  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!'2j`bKj.'2jkT....'2jk,3.4 (1.3'2jqs'2juY _The gnoll is almost dead.'2jR )You shoot a sling bullet. The sling bullet hits the gnoll.'2jXQ))))'2j^R....)'2j5944.6 (1.2'2jc6 _ _You kill the gnoll!'2jϼ '2jU '2j '2j0 H _No target in view!'2j '2jx '2j '2j1 H _No target in view!(2jxt  _(2ju (2j>u F===(2jv (2jz { _The sprites lose interest in your situation.(2jz (2j+ 5======(2j (2j (2jç ,(2j9 (2jv ,(2j (2jȹ (2j O6===(2j (2j5 ,(2j (2j (2j ,(2jO B(2j g===(2j ,(2j (2j2 (2j (2j (2j >(2j (2j n _You feel your willpower return.(2jb (2j (2j (2j M7===(2j (2j ,(2j (2j (2j (2ju X(2j Q===(2j (2jO ,(2j (2j ,(2j n(2j (2j (2j (2j0 M8===(2j (2j (2j ,(2j+ (2j* (2j ,(2j" (2j$ (2jJ* (2j* (2j:l ===(2jIm (2jm (2jn (2j|p (2jr (2j]r (2j3s (2jw (2jdy ,(2jSz (2jY (2j̃ (2j (2jӅ (2j (2j (2j (2j^ (2jl (2j- (2j (2j (2j (2jؚ ,(2j` (2js (2j (2j (2j (2j? (2j (2jJ (2j (2j* (2ja ,(2j (2j (2j ,(2j~ (2j (2j (2j (2j (2jw (2j (2jO (2j[ (2j ,(2j (2jW (2j (2j6 (2j (2j (2jM (2j (2jM (2jP (2jQ ,(2j (2j? (2j ,(2j! (2j (2jZ (2j (2jk (2jE (2jD (2j (2j (2jn (2j ,(2j (2j (2jb ,(2jd (2jW (2j (2j (2j (2j (2j (2j. (2j (2j (2jN ,(2j( (2jO* (2j- ,(2j 1 (2j5 (2j7 (2jA8 (2j9 (2j_= =  You see here a +0 spear.(2j? (2j?  _(2jA (2j`E (2jWG ,(2j$J (2j U (2jTY ,(2j,[ (2j} (2jZ (2jԃ ,(2j5 (2j (2j ,(2j (2j; (2j ,(2j (2j (2jV ,(2j (2jh (2jk ,(2j (2j (2j ,(2jD (2j (2j ,(2j (2j (2j, ,(2j (2jm (2ja ,(2j (2j1 (2j B(2j ##.#....#.........## ##.# .##.###..#.........# #..# ÷##.# ##...........# #.## .##.###..#.........# #.# .##.##........)....# ### .##.##.........#..## (2j .....#.#.....# #......[.......#..## #.............@..## ---71.6 (67.0)##..........#..#...# #....#..#......## .......#.#...#######........## ......# ##.#......### ......###### #...##.....# ...........#####....<...###### (2ju x............#######..........#(2j :---(2jt (2jm T _Key pressed, stopping explore.(2j3(2j(2j"$(2j&(2jJ+: _(2j-(2j1,(2jJ2(2j6(2j9,(2j+;(2jx>(2jA,(2jC(2j{F(2jH,(2jJ(2jM(2jO(2jP(2jgR(2jT(2jW,(2jY(2j([(2j](2ji](2j_(2j4a(2jf(2jgg(2j7i(2jk(2jam,(2jn(2jlq(2js(2js(2ju(2jZ{X(2j~(2j((2jV(2j(2j(2j,(2j(2j٣(2j:(2j(2j(2j2(2j(2j6(2j(2j](2j(2j(2j(2j(2ja(2jȾ(2j(2j(2j),(2j(2j(2j....... #.=........#... ........ ##........##... ........ . .######..........#... ......# .[ ..................... ......# ....................#... ......# ....................##....# .....##(##>.........###. ......# #......#........#...>.....# ###@#............##.83.0 (11.4 ######.##.. #....#....#######. # #..... ##..#...#.## #. # #...# ##.....###.# ##. # #...####..#...# #.# #.. (2jO#######>.......##...###.#.# ....#..####...##..# #####.# #......###...#..####......  .<..#.##............####.(2j0E (2jpB6 (12.0(2jr(2jG (2j?_Found a pair of gloves.)2jT 3)2js )2j@ )2j )2j )2j ,)2jЖ ,)2j )2jH )2jؠ )2jB )2jV )2j )2j )2j )2j )2j; )2j )2j )2jô )2j_ )2jc )2j )2j^ )2j )2j )2j )2j.6  )2jV@  You encounter a bat. #<... #......b....# #.... #...........# #....  #######...........# #  #.................# #.=..  #.................# ##....  ##................######......  #..........##..[...............  ##.)........##.@....................##................. #..#.........###.....##(##>..... #.##.........# #...#......#..... #.##..........##...####.#...... .......######.##...# #....#...b[39;4)2jA "9m   bat (asleep)# #.....## ##..#...#.##)....# ##...## ##.....###.#......# #...####..#...# #.#)2jNJ 290.2 (6.6))2jK 28 (7.2 _)2jS )2jU *2ja Found a pair of gloves. _You encounter a bat.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.*2jG 6------==1.8 (1.0Will/2 Jinx *2j *2j Q _You feel your willpower being sapped.*2j .--2*2j *2j +2jo †  You shoot a sling bullet. The sling bullet hits the bat.+2j#$^))))))+2jW>......+2j#>5===4.0 (1.2+2jJ+2jּG _You kill the bat!+2j3+2j+2jH _No target in view!+2j3+2j/+2jH _No target in view!+2j>g3+2jh+2jtk+2jpP _+2j\qG------+2js+2ju{ _The sprites lose interest in your situation.+2jv+2jw+2jOz,+2j |+2jx},+2j~+2j+2jbM7===+2jЀ+2j +2j_+2jă+2ji,+2j+2j+2jc+2ju+2jf+2jӍ;===+2jz+2jw+2jؑ+2j+2j,+2jr+2j,+2jr+2j+2j+2j+2j+2jhM8===+2j+2jo+2j+2j(+2jZ+2j+2ja+2j+2j+2j+2j+2jW;===+2j+2j,+2j +2jH,+2j+2j+2jB+2js+2j,+2j+2jq>+2j+2jn _You feel your willpower return.+2jc  You encounter a rat.+2jM#r..<+2j†######....= .....# ###................###### #..[---  ##.)#.............. #..#.........###.....##(##>.........#.......####.r   rat (asleep)...##+2jD1418.0 (24.0)+2jO---6 (24.6 _+2jS+2j+2jl #....r......# #< #......†....#  #...........#  #...........#  ............# +2j ............#  ...........####  #.@[......  ##.)#.........#.........##.....##(##> #...#...#...####.#...#  #.....## +2j6)....#   ,2ja# #....r......# #< #......†....#  #...........#  #...........#  ............#  ............#  ...........####  #.@[......  ##.)#.........#.........##.....##(##> #...#...#...####.#...#  #.....## )....#  ,2jw&,2jH',2j2,2j5Z _A rat is nearby!,2j _You encounter a rat. _A rat is nearby!  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.6------==9.6 (1.0)Will/2 Jinx ,2j,2j .r _You feel your willpower being sapped.,2jJr,2jy/--20,2j,2j^pm .  You shoot a sling bullet. The sling bullet hits the rat.,2j8wW))))),2j 8.....,2j >6===1.9 (1.3,2j ,2j G _You kill the rat!,2j˚ ,2jt ,2j ,2j. H _No target in view!,2j/ _No target in view!-2j3-2j-2j-2j: _-2j3-2jG-------2j-2j{ _The sprites lose interest in your situation.-2j-2j -2jd-2j-2jP-2j-2jֱ-2j#-2j-2j2-2jUF7===-2j -2j-2j-2ji-2j,-2jN-2jP,-2j-2j-2j;===-2j.-2j8======-2j >-2j -2jn _You feel your willpower return.-2jx3-2jK-2jf-2j-2j+-2j?-2jq&-2j(,-2ju*-2j4-2jb6,-2jl8-2jJ;-2j)=-2jk=-2j>-2jDB-2jE-2jH-2jJ,-2jWL-2jN-2jP,-2jFR-2j>T-2jU,-2jHW-2j-2jhDB-2jE-2jI-2jJ-2j6K-2jL-2jO-2jQ-2jR-2jGS-2jU-2jX,-2jY-2j\-2j _,-2ja-2jd-2jf-2j"g-2jh-2jm-2j.p,-2jp-2js-2ju,-2jw-2jNz-2ju|,-2jX~-2jA-2j-2jK-2j-2jk-2j,-2j-2j-2jt-2j-2j-2j0-2jv-2jח-2j-2j-2j-2j-2jǨ-2jҬ-2j-2jگ-2j-2jִ-2j-2j-2j-2jѺ-2j-2jl-2j-2j -2j,-2j-2j{-2jk,-2j-2jz-2jL,-2je-2j-2jz-2j-2j-2j&-2j-2jG-2jG-2j-2jT######## ##......## #... ##......).## #.... #<.........# ##...._ ..........###....... .....##......... .....#....  #.=........#...........  ##.... ---77.1 (55.2) ####..........#.. ............... .......#........... ..............##.......)-2j_p..(##>.........###.....##.#........#...>..### #.#............##.#.# #....#....#######.#.#-2j-2jH---7 (55.8-2jq-2j6 _Found a sacrificial altar of Ru.-2ja[-2j \-2j]-2jrc-2je-2jrj,-2jl-2jw,-2jz-2j~-2j",-2jr-2j-2j,-2j-2j\-2j*-2jp-2j-2j-2jД,-2j-2j  There is a sacrificial altar of Ru here. _          #### #######  ...## ##....$#  ..).## ##......#  .....# ###...._.@##  .....###............#  .....##........#  #.........#  #..........#  ....##...........   .#..........#    .............#  -2j  ..........   83.1 (5.4)4.1 (6 _m - a scroll labelled MOYGOQ JASA.2j:3.2j;.2jw=.2j?.2jQDn.2jD.2j9G.2jG.2jG.2j^ _You now have 101 gold pieces (gained 11)..2j^.2jZhX.2ji.2j)l.2j׌,.2jo ######## ## ##.....# .## ##......# ..# ###...._..#### ..###............##  ##..............##  #................#  #.............@..#  9.9 (5.8##.........#  #........#  .....#  #......#  ##.......)##  ###.....##.....##  .#...>..##########  ##.#.# .2j.2jE _Done exploring..2jka 3.2jcc .2j ]......0.0.2j\ .2j .2jʏ E _Done exploring.02jW8[[?25h[?0c  Search for what [Enter for "."]? 12jo [?25l[?1c12j[12j:18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 2 stonesb - [D:2] a +0 whip (1 further duplicate)  c - [D:2] a sacrificial altar of Ru  d - [D:2] a stone staircase leading down  e - [D:2] a whip  f - [D:2] a +0 club (3 further duplicates)  g - [D:2] a +0 sling  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] 4 boomerangs  k - [D:2] a stone staircase leading up  l - [D:2] a +0 spear (1 further duplicate)  m - [D:2] a stone staircase leading down  n - [D:2] a club  o - [D:2] a stone staircase leading up  12jIp - [D:2] a dagger  q - [D:2] a +0 dagger  r - [D:2] a +0 flail22ji22j{22j  Swiftly the Vexing ########  Spriggan ## ##.....#  Health: 22/22 ======================== .## ##......#  Magic: 8/8======================== ..# ###...._..####  AC: 2Str: 4 ..###............##   EV: 16Int: 16 ..##..............##   SH: 0Dex: 17 ..#................#   XL:  4 Next: 96% Place: Dungeon:2 ..#.............@..#   Noise: ---------  Time: 1489.9 (0.0) 22jc.##................#   a) +1 sling ..#................#   Fire: a) +1 sling ...................#  ..#................#  ..##.......)......##    ..###.....##.....##    .#...>..##########   ...##.#.#   _There is a sacrificial altar of Ru here. _m - a scroll labelled MOYGOQ JASA _You now have 101 gold pieces (gained 11). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .22jo22j22j22j. _32j232j5Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (2/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($25)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin32j6-The Shining One42j$42j11  Swiftly the Vexing ########  Spriggan ## ##.....#  Health: 22/22 ======================== .## ##......#  Magic: 8/8======================== ..# ###...._..####  AC: 2Str: 4 ..###............##   EV: 16Int: 16 ..##..............##   SH: 0Dex: 17 ..#................#   XL:  4 Next: 96% Place: Dungeon:2 ..#.............@..#   Noise: ---------  Time: 1489.9 (0.0) .##......1m..........#   a) +1 sling ..#................#   Fire: a) +1 sling ...................#  ..#................#  ..##.......)......##    ..###.....##.....##    .#...>..##########   ...##.#.#   _There is a sacrificial altar of Ru here. _m - a scroll labelled MOYGOQ JASA _You now have 101 gold pieces (gained 11). _Done exploring. _Done exploring. _Search for what [Enter for "."]? .42j742jYJ42j=52j OGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spear Missiles (go to first with ()e - 4 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)62j62jɉ62jE  Swiftly the Vexing ########  Spriggan ## ##.....#  Health: 22/22 ======================== .## ##......#  Magic: 8/8======================== ..# ###...._..####  AC: 2Str: 4 62j..###............##   EV: 16Int: 16 ..##..............##   SH: 0Dex: 17 ..#................#   XL:  4 Next: 96% Place: Dungeon:2 62j ..#.............@..#   Noise: ---------  Time: 1489.9 (0.0) .##................#   a) +1 sling ..#................#   Fire: a) +1 sling ...................#  ..#................#  ..##.......)......##    ..###.....##.....##  62j0  .#...>..########## 62jX  ...##.#.#   _There is a sacrificial altar of Ru here. 62j_m - a scroll labelled MOYGOQ JASA _You now have 101 gold pieces (gained 11). _Done exploring. _Done exploring. 62jM_Search for what [Enter for "."]? .62jg62j62j62j72j8 iWhere to? (Tab - D:2, ? - help) 72j 6 D - Dungeon 72j 72j   Swiftly the Vexing ########  Spriggan ## ##.....#  Health: 22/22 ======================== .## ##......#  Magic: 8/8======================== ..# ###...._..####  AC: 2Str: 4 ..###............##   EV: 16Int: 16 ..##..............##   SH: 0Dex: 17 ..#................#   XL:  4 Next: 96% Place: Dungeon:2 ..#.............@..#   Noise: ---------  Time: 1489.9 (0.0) 72jK .##................#   a) +1 sling ..#................#   Fire: a) +1 sling ...................#  ..#................#  ..##.......)......##    ..###.....##.....##    .#...>..##########   ...##.#.#   _There is a sacrificial altar of Ru here. _m - a scroll labelled MOYGOQ JASA _You now have 101 gold pieces (gained 11). _Done exploring. _Done exploring. _Search for what [Enter for "."]? .72jz 72j" 72jL/ 72jh1 72j6 : _72j8 72j: 72jf: 72j; 72j> 72j@ 72jA 72jB 72jE 72j G 72jG 72jH 72jhK 72jM 72jN 72j>O 72jHR $  Things that are here:72juU k  a +0 whip; 2 stones; a kobold skeleton72jpW 72jW  _72jY 72j[ 72j] 72j] 72j^ 72jYa 72jc 72jgc 72jd 72jf 72jh ,72jj 72jl 72jn 72jo 72jtp 72jfr 72jx   There is a stone staircase leading down here.72j@z 72j| 72j| $ _72j ~ 72j &372j 72jj 72j 72j # _You climb downwards.72jL  .#  #.##  ....  #...  #..#  ##..#  ##..# #.@#99.0 (9.1 72j #.## ... ##.. ... .... 72j /..... ...... 72j4 72jT 72jB a _There is a stone staircase leading up here.82j82jC82j82j82j82jIP _82jJ82j82j82j]82jX82jG82j~82j|82j82jA82j82jH82j 82jd 82j 82j: 82j82j),82j82j82j%<# .# .# .# .#.# ...#######.#######...............#.....#.@.#82jK 503.2 (4.2##..#.......##..##.......##..## .......#.<## .......#.## ###...#... ....##.. #.#...82j!82j+8 (4.882j82jM9 _Found a stone staircase leading up.92j9392j92j92j,92j 92j92j],92j92j92j,92j92j-  There is a stone staircase leading up here. _  There is a stone staircase leading up here. _92jB92j92j$92jk  You encounter a ball python.92j4Y#####..##<###.# #.#  #.# .# #.# ...#######.#######........@.......#.....#...##########..#....... ..##.......##..###.......#.<## ....S... S   ball python (constriction, wandering)#.## .###...#... # ....##.. #.#12.2 (8.48 (9.0 _:2jshS. _There is a stone staircase leading up here. _You encounter a ball python.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.6------==3.8 (1Will/2 Jinx :2jj:2jn7 S:2jnK. _You feel your willpower being sapped.:2j u:2ju.--4:2j}:2j †You shoot a sling bullet. The sling bullet hits the ball python.:2j J)):2j]: -..:2j= >7===6.0 (1.2:2jB :2j;E O _You kill the ball python!:2j :2j :2j :2j H _No target in view!;2j{;2j{;2j4;2jH _No target in view!;2jAM;2jM;2jO;2jQ;2jU: _;2jX;2jYG------;2j!Z;2j]{ _The sprites lose interest in your situation.;2j];2j^;2ja;2ja;2jb;2jd;2jf,;2jg;2jgM7===;2jh;2jPk;2jk;2jl;2jo,;2jp;2jar,;2jhs;2ju;2j===;2j`;2j;2jb,;2ją;2jKc8===;2j@;2jQ _Magic restored.;2j;2jG=== _You feel your willpower return.;2j>;2jT;2j,;2j;2jU;2j,;2j;2j;2j!;2j};2jQ;2jt;2j;2j^;2j;2j ;2j;2jU,;2j;2j  You encounter a goblin and a kobold.The kobold is quivering stones.;2j...#######.######.#................#.....#...######.####..#........##..##..†.....##..###........ #.<###......... #.###..###...#. ...#.@.## .....--- ##.....## .#.##.....##.. .#;2j ..... .... #...............K... g   goblin (asleep): .. #.....# K   kobold (missile, wandering) ... .....g# ;2jS43.2 (27.2)---;2j>%8 (27.8;2j;2jY? _Found a parchment of Leda's Liquefaction.;2jVK. _Found a parchment of Leda's Liquefaction.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.;2jY%g.;2je{gK);2je#6;2je------===4.8 (1.0)Will/2 Jinx ;2jUm;2j?u K _The goblin shouts! The kobold shouts! You hear a shout! You hear a loud squeak.;2j~ K 2 kobolds (1 missile, 1 wandering)You encounter a kobold. It is wielding a +0 short sword.;2jL((((;2j gThe kobold throws a stone. The stone completely misses you.g.;2j%{@...g   hobgobling   goblinKK 2 kobolds (1 missile, 1 wandering);2j&--5;2j-;2j2Z _You encounter a hobgoblin.<2jE )))))))You shoot a sling bullet.<2j1N;*<2j) )The sling bullet closely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.<2j+2K.<2jK,Zg.g.<2jH7%g.g.K......   kobold<2j<<8=7.1 (1.3<2jJ<2jTJ _You kill the kobold!<2jٲ )You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the goblin!<2j7))K   kobold<2jW4*<2j; _ )You kill the goblin!<2js< gA giggling sprite leaps out and bonks the kobold with its +0 short sword.<2j> 7g.<2j@ u rYou kill the kobold!<2jJ .r   rat (wandering)<2j*K <2jU ...#######.######.Swiftly the Vexing#................Spriggan#.....#...######.Health: 22/22 ========================####..#........Magic: 6/8==================------##..##..†.....AC: 2Str: 4##..###........EV: 16Int: 16#.<###.........SH: 0Dex: 17#.###..###...#.XL:  4 Next: 101% Place: Dungeon:3...#.@.## .....Noise: ===------  Time: 1548.3 (1.2)##.....## .#.##a) +1 sling.....##.).#Fire: a) +1 sling.....<2jV 8[40m ..).#Will/2 Jinx ......#g)...............g   hobgoblin: .. #.....#r   rat (wandering)... ...r..#You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the goblin!  You kill the goblin!A giggling sprite leaps out and bonks the kobold with its +0 short sword.  You kill the kobold!<2jPX _You encounter a rat.You have reached level 5!<2jb /  --more--=2j:/ r5/259--75 0% =2j7 =2j> P _You feel clever.>2jH ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.>2jkO>2jR3*>2j/ .  The hobgoblin is moderately wounded.A giggling sprite leaps out and doodles on the hobgoblin's face.>2jV3 r.  You kill the hobgoblin!>2jP<...r   rat (wandering)>2jo??19.6 (1.3>2jF>2jIi _The jinxing sprites lose interest in you.>2jJo .  You shoot a sling bullet. The sling bullet hits the rat.>2jV)))))..>2jq#.))...>2j'0250.9>2jn0>2j1G _You kill the rat!>2ja >2jb >2ji >2jk H _No target in view!>2j~ 3>2j >2j$ H _No target in view!?2jt?2jBu?2j2w?2je}?2j}$ _?2j?2jd7==?2j?2jEc  You encounter a bat.?2j7"........---bb   bat (wandering)2.9 (2.0?2j?2jM---3.9 (3 _?2jا?2jB?2j+ &b. _No target in view! _You encounter a bat.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.b.b.?2jQ Ob?2j h5-----==4.9 (1?2j> 6Jinx ?2jx ?2j! c b. _You feel your willpower being sapped.?2j$ $.b?2jk4 C-5?2j< ?2jj? I _The bat misses you.@2jA))))))@2j")@2j b.  You shoot a sling bullet. The sling bullet misses the bat..b.@2j|,H......@2j-5==7.2 (1.3@2j6@2j9u _The bat barely misses you. The bat hits you but does no damage.@2j  )))))))You shoot a sling bullet.@2jk .b  The sling bullet closely misses the bat.@2jl>b)@2jZp#b.@2jgy>.....@2jI{Z4-8.4 (1.2@2j˃@2j' _The bat hits you.@2jvq †  You shoot a sling bullet. The sling bullet hits the bat.@2jq|)@2j rYou kill the bat!@2j/r   quokka (wandering)@2jf k5=-----9.6@2jx@2j3W _You encounter a quokka.@2j )))))))You shoot a sling bullet.@2j- ;*@2j  r.  The sling bullet completely misses the quokka.A giggling sprite leaps out and makes the quokka trip over its own feet. JThe quokka is severely wounded.@2j Br.@2j G†..)J   endoplasm (wandering)r   quokka (very drained)@2j (60.8@2jd @2jQ [ _You encounter an endoplasm.@2jȆ )))))))You shoot a sling bullet.@2jt ;*@2j †The sling bullet barely misses the quokka.A giggling sprite leaps out and makes the quokka trip over its own feet.@2j| J.  You kill the quokka!@2j H g  You hear a shout!@2j. 9J.@2j †.)).g   goblin.@2ja6===32.0@2j @2jq _You encounter a goblin. It is wielding a +0 club.A2j}w )))You shoot a sling bullet.A2j;*A2jUUJ† _You encounter a goblin. It is wielding a +0 club.You shoot a sling bullet.  The sling bullet closely misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.  The goblin is heavily wounded.  The jinxing sprites lose interest in you.g.†J (very drained)3.3 (1.3A2j/tt _The endoplasm quivers.A2jS )))))))You shoot a sling bullet.A2jT jJ)g.A2j] 7....A2j{^ C=4.6A2jj A2jn a _The sling bullet closely misses the goblin.A2j )))))))You shoot a sling bullet.  The sling bullet barely misses the goblin.A2j$ J.  The sling bullet barely misses the endoplasm.A2j. >g....A2j. ,5.8 (1.2A2jA7 A2jG9 T _The goblin closely misses you.A2j'R .  You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the endoplasm!A2jiX)g   goblin (very drained)A2j gYou kill the endoplasm!The goblin seems less drained. The goblin misses you.A2j=M===47.0A2jA2j= _The goblin hits you but does no damage.B2jF )You shoot a sling bullet. The sling bullet hits the goblin!B2j)B2j-=8.2B2j+6B2jG8J _You kill the goblin!B2j _No target in view!B2jhAB2j BB2jJT^ _No target in view!B2j{ B2j$ B2j B2jk B2j : _B2jl B2j B2j B2j B2ja N7==B2jA B2j B2jL B2jU B2jF B2j B2j B2j B2jU B2jZ B2jw B2j :==B2j B2ju B2j B2j B2j. B2j B2j` B2jA B2j B2jq B2j B2jQ B2j[ B2j% B2je% M8===B2j0 B2jK B2jXL B2jGS B2jS B2jT (B2jW B2jc] _You feel your willpower return.B2j_ B2jb B2j^i ;===B2jk B2jJ} ,B2j B2jl B2j̈́ B2j B2jy B2jȋ B2j B2jd B2j B2j+ B2j B2j M9===B2jŚ B2jw B2j ,B2j B2j B2j B2jB B2j$ B2j B2j ,B2j B2j7 B2ja B2j ;===B2j@ B2j B2j: B2j} B2j B2j B2j} ,B2j; B2j? B2jT ,B2j B2j B2j, ,B2j B2j  ## .... #.<###........... ...####.###..###...##... #......#...## ....#$..##..##....)## .#.##..........##.)..... .##.............)..... ###.........#.).....#...........†...#. #...@....##.....#--- ##.###..........# #. #........... . .........# .. ..!.)... #.B2j  ....... .. ....  You pick up a parchment of Leda's Liquefaction and begin reading...B2j x94.0 (25.8)---5.0 (26B2j B2j L _You add the spell Leda's Liquefaction to your library.C2jC2jC2jeC2jC2j9C2jB,C2jC2j?... ...####.###..###...#. #... #......#...## ..... #$..##..##....)## .#.## #..........##.)..... .# #..C2jC...)..... # ##..#.)..... #...........†...#. #........##.....# ##.###@.........# 6 (0.6)#. #..C2j . .........# .. ...!.)#. ............. ...........>.......#............#.....C2jC2j-6.2 (1.2C2j C2jb ; _Found a stone staircase leading down.D2jWD2jxXD2j^D2j_D2jodD2jh,D2jrkD2j oD2j`oD2jqD2jtD2jwD2jWxD2jzD2jD2jD2jD2jt _d - 4 glowing grey potions (gained 2)D2j'#..........##.)..... .# #.............)..... # #.........#.)..... D2j=.....†...#. ........##.....# ##.###..........# ##.###..... D2jҐo..............## ........@) 9.0 (2.8#..!.....## D2j........>.. ........#...........#D2j%>.........:......D2jP#####........## ....#...D2jUA6 (3.4D2jD2j.; _Found a stone staircase leading down.F2j #.##.)..... .# #.......)..... # ##.........#.)..... #...........†...#. #........##.....# ##.###..# F2j w##.###... .......#..@.#..!.#.>..#..#......>..:.#####........##.#....#.#... .>F2j] F2j F2jC /600.2 (0.6F2j< F2j 2 _Found an escape hatch in the floor.F2j | _You see here a +0 spear of entangling.H2j3H2jH2jTH2jH2j&: _H2j8H2j1H2jH2jH2jH2jH2jH2jH2jH2j #....#  ##.###..........#  ##.###........... ..............### .........).......H2jD#..!...........##..............>......#..............#>2.0 (1.8 ...:....... #######.# #)#.....> ....#.#.#..### #.#..# ...#. ......H2j.. .. ... ...H2jWH2j+6 (2.4H2jH2jZ& _Found a trident.H2j 3H2j H2jv ,H2j H2jc H2j  #.###.....#.........###.......).......#..!...........###..............>... ........#...........>........H2j) #####........##.# #)....#.#.....>....#.#... .. ... .#. ... #.#You pick up a parchment of Death's Door and begin reading...H2j -3.2 (0.6H2jh +4.2 (1H2j H2j E _You add the spell Death's Door to your library.I2j]3I2jrI2jkI2jfI2j,I2jI2jI2j+I2jI2jI2j,I2jI2j<I2j,I2jI2jII2jI2jI2j^I2joI2j,I2j^I2jI2j+,I2jI2jSI2j~I2jI2jt _d - 6 glowing grey potions (gained 2)I2j3I2jI2jJ I2jj I2j I2jI2jI2jI2jI2jI2j&I2j!B ##.###......... ###.###......... #..............# ####### #.........)..... .......##..............# ......................>. .................#...... I2j!...........#...... )....:.........11.2 (7.0 ...#####........##....!....# #)....#.#....I2j"...........#.#.#..##..............#.#..#####.....##...#........I2jA" #.....#...#...... ...I2jd" #.....#...#....... #.I2j*I2j*+8 (7.6I2j/I2j1) _Found a long sword.J2jA3J2j J2j<#J2j&J2j&J2j,,J2j0/J2ju/J2j1J2j?;  ##.### ###.### #..####..)..##....................#....#..)....@......#####J2j;-....!....# #)....#.#.......#.#.#..........#.#....####.....##..#.. #.....#...#...... J2j< #.....#...#.......  You pick up a parchment of Grave Claw and begin reading...J2jRX3.0 (1.24.0 (2J2j[J2jf^C _You add the spell Grave Claw to your library.J2jJ2jQJ2jJ2jyJ2jJ2j,J2jJ2j?J2jJ2jGJ2jJ2joJ2j8J2jl _k - 2 inky potions (gained 1)J2j J2jVJ2j;J2jJ2jG,J2jJ2jJ2jJ2jFJ2jJ2jAJ2j1J2jJ2jJ2jOJ2jfJ2jJ2j#J2jJ2j,J2jVJ2jJ2j_J2jJ2j~J2jgJ2jJ2jJ2j'J2jOJ2j/ J2jo J2j J2jJ2jJ2jJ2jPJ2jJ2j,J2jhJ2jJ2jH  You encounter a kobold. It is wielding a +0 short sword.J2j%[...........#####........##.# ...........###)....#.#.....> J2j%.................#.#.#..###. ...................#.#..# ..####.....##...#........ J2jY&H. #.....#...##... #.....#...##.# #.......... ...........#@#...## J2j|&############...K.#  ..#...# J2j& ####...# ###J2j& K   kobold (asleep) J2j& J2jO/.22.8 (8.8J2j40+3.4 (9.4 J2jb0 _J2j5J2j9K2j2k - 2 inky potions (gained 1) _You encounter a kobold. It is wielding a +0 short sword.Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.K2jO37------==4.4 (1.0Will/2 Jinx K2j:K2jDQ _You feel your willpower being sapped.K2j/E.--5K2jKK2jLK2j" )You shoot a sling bullet. The sling bullet hits the kobold.K2j( >)) K2ji ..K2j >5===6.6 (1.2K2j K2j J _You kill the kobold!K2jhK2jiK2j]pK2jrH _No target in view!L2jDxL2jxL2j~L2jH _No target in view!L2jL2j3L2j~L2j _------ _The sprites lose interest in your situation.8======L2j 29====== _You feel your willpower return.L2jR5,L2j5L2j7L2j9,L2j:L2jFL2jH,L2jJaL2jLf$  Things that are here:L2jkf  a +0 short sword; a kobold corpseL2jnL2jo _L2jiqL2jtL2jxL2jHxL2jyL2j=~L2jfL2jL2jL2j(L2jgL2jL2jćL2jωL2j%L2j{L2jL2j`L2jўL2j&,L2jL2j L2j%L2jkL2jlL2jjL2j ,L2j/L2j$L2jή,L2jfL2jL2j{,L2jʵL2jL2jL2jL2jL2jL2jzL2jL2j"L2jL2j~,L2j.L2jL2jL2jVL2jL2j4,L2jL2jL2j,L2jL2j"L2jL2jL2joL2jaL2jfL2jL2j&L2jL2jL2j$L2jL2jL2jL2jL2jZL2jL2jL2jL2jL2jL2jO,L2jL2jfBL2jL2jL2jL2jL2j{L2jL2j|L2jL2jCL2jL2j7L2jL2j$ L2j*_You now have 113 gold pieces (gained 12).L2jL2j3L2jNL2j>BL2jEL2j,L2jL2jC L2j L2j. L2j L2jR L2j| L2j L2j L2jL2j,L2jEL2jYL2jL2joL2jL2jL2jL2j?L2jL2jL2jL2jL2jL2jL2j/L2jL2j L2j%"L2j\"L2j0%L2j&L2jg(L2j(L2j)L2j*L2j,L2j[,L2j,L2j-L2j/L2j/L2jy0L2j1L2j2L2j2L2jM3L2j5,L2j6L2j\6L2jK7L2j48L2jv8L2j8L2j:L2j;L2jT;L2j;L2j<L2j'>L2j>L2j>L2jJ@L2jB,L2jRBL2jDL2jDL2j+EL2jEL2jFL2jsIBL2jKL2jLL2jLL2j\ML2jFOL2jkPL2jPL2jeQL2jRL2jT,L2jUL2jVL2jWL2j%XL2jXL2jZL2js\L2j\L2j]L2j_L2j%`L2jh`L2jaL2jccL2j1fn  You encounter a frilled lizard.L2j{p_   ....#  l...#  . .... L2jp  .# .. ...   .# ... ..#######  # .# .... .#  L2jq4# .. .#...###  # .# .......@.....# L2j>q--- # .# #######......# L2jmq##.##......# ...#############......#L2jq #.....................# #..#########.###......#L2jq*  l   frilled lizard (asleep) #.####.# #......# L2jIr#.###..# ######## #.########..## L2jhw\.l88.8 (62.2)L2j}MlL2j~J---9.4 (62.8L2jtL2jy8 _The frilled lizard hisses angrily.L2jv j ....# ....# . l...  .# .. ...  .# ... ..####### # .# .... .......# # .. .#...##......# # .# .......@.....# # .# #######......#  #......# ..#......# #...........# #..###......# #.## ##.# #......# #.# ##..# ######## #...##L2j#  ....# ....# . l...  .# .. ...  .# ... ..#######  .# .... .......#  .. .#...##......#  .# .......@.....#  .# #######......#  #......# ..#......# ...........# ..###......# L2j .## ##.# #......# .# ##..# ######## ...##L2jL2jL2jL2je _A frilled lizard is nearby!M2j/.l _The frilled lizard hisses angrily. _A frilled lizard is nearby!  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.M2j1z JYou feel your willpower being sapped.M2j:9J   endoplasm (wandering)l   frilled lizardM2j9#7M2j9|------==90.4 (1.0)Will/2 Jinx M2j :M2j@M2jD .l _You encounter an endoplasm.M2jDG.JM2jxKM2jK.--1M2jQM2j!SM2j )))))))You shoot a sling bullet.M2j-G.lM2j.@.JM2jr0 SThe sling bullet misses the frilled lizard.M2j7-....S   ball python (constriction, wandering)l   frilled lizardM2j96===2.6 (1.2M2j?N2j[\ _You encounter a ball python.N2j > †You shoot a sling bullet.  The sling bullet hits the frilled lizard!N2j5D?)N2j}.J.S.S)3.9 (1.3 _You kill the frilled lizard!N2jW †You shoot a sling bullet. The sling bullet hits the ball python.)))N2jʓPJ..N2j.†.N2j~S------65.1 (1.2N2jN2jbO _You kill the ball python!N2jsN2jtN2jyN2j{H _No target in view!N2j N2j N2j N2j H _No target in view!N2j7 N2j8 N2j@= N2j? H _No target in view!N2jN2jcN2jN2jN2j: _N2jMN2j(N2jN2j _The sprites lose interest in your situation.8N2j*===N2jN2jN2j.N2jN2j:,N2jN2jN2jN2j2N2jN2j<;===N2jN2jN2jN2jFN2jN2jCN2jN2jN2jN2j$N2jA,N2jN2jIc9===N2jN2j;,N2jN2j,N2jIN2j,N2jbN2jN2j]N2j;===N2jN2jN2jN2jGN2jBN2jN2jN2j4N2j N2jGN2jN2jN2j.N2jN2j>N2j3N2jn _You feel your willpower return.N2jN2jN2jqN2j^N2jhN2jN2jgN2j}j  You see here a frilled lizard corpse.N2jl  An endoplasm comes into view.N2j#.##  .## #J  ##.#.  ##.#.##  .......##  ........##   ......#  . .# ......†..#  # .######## --- .## .# ........†......# ..# .. ...#...##......# #.# .# ...............# ..# .# ########......# .###.# #......# J   endoplasm (wandering) .....#############......###.....................#  2j?4m#..#########.###......#N2j 1718.3 (23.2)N2j& #---N2jI ,9 (23.8 _N2jjN2jMO2j ?.J  You see here a frilled lizard corpse. _An endoplasm comes into view.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.O2j 7------==9.9 (1.0)Will/2 Jinx O2j O2j .J _You feel your willpower being sapped.O2j( O2j) /--20O2j. O2j}0 P2j2- ))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.P2j P2jx3*P2j .  The endoplasm is almost dead.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods....†7===2.1 (1.2P2jM _You kill the endoplasm!P2jP2jTP2jP2j_H _No target in view!P2j3P2jL^ _No target in view!P2j _P2jlP2jG------P2jP2j$ P2jW_The sprites lose interest in your situation.P2j)P2jWP2jBP2j,P2j*P2jc8===P2jP2jP2jP2jpP2jxP2jP2jfP2jBP2jTP2jP2j4===P2jP2jP2jP2jP2jP2jP2jP2jP2jP2jP2j,P2jy9===P2jJ ===P2j}H A _You feel your willpower return.  You see here a ball python corpse. _P2j P2j/ P2j3 BP2j P2j P2j P2j+ nP2j P2jʮ BP2jM P2j< P2j± P2jO P2ji P2jf ,P2j5 P2j P2j P2j ,P2j& P2j P2j ......)..... ##.#.# ....#.)..... ### ###.#.### ......†...#. #.< ##.......## ...##.....#. #.###.........## ..........#.####.##...........# ...............#.##........†..# ........###.##...##...........### ...).........##..###.........†... ........###...#.@.......#...##...---55.5 (33.4)......>....#.##.####.......................##.# ##########... ..#......>...###.# #............#.....#############... .......##.#####.................. #.#.....2j -m># #..#########.###...  #.#.#..###.# #.## ##.# #...  ..#.#..###.# #.# ##..# #### P2j P2j J---6.1 (34.0P2j P2jc 9 _Found a stone staircase leading up.P2j P2ju P2j P2jP2jeP2jP2jP2j:JP2jAP2jDP2j8`P2j*bP2j};  You encounter a quokka. ##..##..†.....  ##..###.......... #.. #.<###.......... ###..##.###..###...#. ..#.#  ##...####..... #.#.# ##..##....)####..#.## #.#.##.).......# #.#.# ........).....# # #.#.# .#.)....@# ### ###.#.##P2j²....†...#.# #.< ##......##.....#.# #.###..... #.###..........#.####.##...... #.###....r..........#.##........†......###.##...##r   quokka (wandering)......).........##..###........ .............###...#.........#.............>....#.##.####.......60.9 (4.8).r1.5 (5.4 _P2jyQ2j{ †.....  ........ #..  #.<....... ###.. #...#. ..#.#  ...####..... #.#.# .)####..#.## #.#.# #.).......# #.#.# ..).....# # #.#.# #.)....@# ### ..†...#.# #.< #.....#.# ......#.#..........†.r..###.##.).........##.#...#..>Q2j  †.....  ........ #..  #.<....... ###.. #...#. ..#.#  ...####..... #.#.# .)####..#.## #.#.# #.).......# #.#.# ..).....# # #.#.# #.)....@# ### ..†...#.# #.< Q2jֽ #.....#.# ......#.#..........†.r..###.##.).........##.#...#..>Q2jF Q2j Q2j' Q2j ] _A quokka is nearby!R2j". _You encounter a quokka. _A quokka is nearby!  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.R2j}TrR2j`7------==2.5 (1.0Will/2 Jinx R2j R2j6Q _You feel your willpower being sapped.R2j.--3R2j R2j!R2joR2jp8--R2jxR2j6{H _No target in view!R2j 3R2j R2j6 H _No target in view!R2j{3R2jɕR2jH _No target in view!S2j˵S2jS2j1S2j{S2j^>S2j _The sprites lose interest in your situation.A quokka comes into view.S2jl...r........r   quokka (wandering)..S2j#&4S2jP2.S2j15.5 (2 _S2jTS2jS2jr .  You shoot a sling bullet. The sling bullet hits the quokka!S2js))))S2j~.....S2j{!]------8===6.8 (1.3S2jQ*S2j,J _You kill the quokka!S2j5l S2jl S2j S2jH H _No target in view!S2j 3S2j S2j+ H _No target in view!S2jg3S2j&jS2jBmS2j.r: _S2jrS2jHsS2juS2jw,S2j+zS2j$|S2j|M8===S2j~S2j,S2j9S2j,S2jS2jtS2j̉S2jS2jS2j;===S2jS2jS2jS2j$S2jpS2jS2jS2jњ,S2jS2j,S2jS2jS2jM9===S2jS2j5S2jS2jS2jZ,S2jجS2jBS2j˲S2j;===S2jBS2jJS2jS2jLS2jS2j^S2jμS2j,S2jS2jS2jnS2jS2j S2jTS2jS2j>S2jS2j`n _You feel your willpower return.S2j3S2jS2jDS2jzS2jS2j{S2jS2j,S2jS2jS2jS2jbS2jOS2j:S2jS2jS2jS2jJS2jS2jS2jS2j S2jjS2jS2jS2jS2j,S2jS2jKS2j S2j S2j S2jO S2jY S2j S2jSS2jS2jWS2jS2jKS2jS2j,S2jS2jS2jSS2jS2jS2jS2jBS2j& S2j ,S2j S2j!S2jP",S2j"S2j#S2jr$S2j$S2j$S2j%S2jW&S2j&S2j&S2jE(S2jW)S2j)S2jQ*S2j+S2jV,S2j,S2jl-S2j1S2j2S2j2S2j3S2j55S2jC6S2j6S2j6S2j8S2jv9,S2j:S2j;S2j<,S2jU=S2j>S2j?,S2jR@S2j BT2j>T2jT2j[T2j?T2jT2jT2jT2jwT2j###  #..# ####   #<## ##..#   #.# ##...####   #.# #......@#---806.0 (39.2) T2j #.# #.#..##.......)  #.# ##.#..#####..... #.######.....# .... ............#.# ...######.#...# ..#..#..## . ##..÷. ##....### #..T2jT2jH---6 (39.8T2jZT2jA& _Found a trident.T2jDr3T2jrT2jOuT2jvT2jL{nT2j{T2jS~T2jT2jT2jT2jقT2jT2jZT2jT2jvT2jT2j߇T2jT2jT2jT2jDT2jT2jKT2jT2jT2jT2jT2j T2j:T2jpT2jT2jT2j T2jT2j4T2j?T2jqT2jdT2jT2jiT2jT2jT2j T2j,T2jźT2jT2j,T2jT2jT2jT2jT2jT2j#T2jT2j%T2jT2jUT2jBT2jT2jq,T2jT2j4T2jxT2jT2jfT2j=nT2j"T2jcT2jHT2jwT2jdT2jT2jT2j9T2j`,T2j5T2jT2j3T2j|T2j T2jv T2j,T2jpT2jT2j,T2jT2j{T2jBT2j(XT2j)$  Things that are here:T2j,-  a +0 club; a goblin skeleton; a bat skeletonT2j/T2jn0 _T2j!2T2j4T2j6T2j*7T2j8T2j;T2j8>T2j>T2jt@T2jT2jT2jnT2j˪T2joT2jT2jT2j{T2jtT2jѾT2jT2jT2je,T2jT2jT2jT2j"T2jFT2jT2j,T2jS,T2jT2jLM _You now have 119 gold pieces (gained 6).T2jT2jdT2jgT2j_T2jT2jT2jT2jT2j T2j`T2j/T2jIT2j'T2jnT2jT2jT2jT2jq,T2jT2jT2j,T2jT2j BT2j T2jS T2jQ T2j T2j; T2jQ T2j% T2j& T2j* BT2j^. T2j/ T2j80 T2j1 T2jl4 T2j5 T2j#6 T2j7 T2j; T2j< T2j@ T2j8A T2j%E T2jWI BT2jJ T2j@L T2jL T2jlM T2jP T2j U T2jlU T2j &T2j\ XT2j T2j T2j T2j T2jK BT2j( T2j3 T2j ,T2jz T2jH T2jڛ T2jK T2j T2j T2jۡ T2jQ T2j T2j# T2j ,T2j T2j ,T2j~ T2j T2jܰ T2j T2ja T2jɸ XT2j$ T2j# T2j |#...........#############.........).#..........##................................... .....................#.. .....................#.. ....)................... .............#####...... .......@.....###)....#.#53.8 (47.2 [...........#.#.# .....................#.# ....####.....##...#..... ... #.....#...#...... T2j <.. #.....#...#......  < #................  ...........#.#...#  ############...).# T2j D4.4 (47.8T2j T2j n _Found a ring mail. Found an escape hatch in the ceiling.U2j3U2jU2j#U2j'U2j)U2j$.,U2j/U2j/U2j1U2jZ5U2j9  You encounter a goblin. It is wielding a +0 dagger.U2jA|##..........## ##............ #... #=. #.....)..... #......#####. #..............###) #[..................# #....@................U2jAe #.....####.....##...#..# #.....#...#...#...... #.....#...##..<... #.......##..... ...........#.#. g   goblin (asleep) #..... ############........g #..#. ####.U2jgK15.6 (1.2)U2jSL46.2 (1.8 _U2jVU2jXV2j=5a ring mail. Found an escape hatch in the ceiling. _You encounter a goblin. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.7------==70Will/2 Jinx  g. _You feel your willpower being sapped.V2jERgV2jF%8V2j%NV2j4P( _The goblin shouts!V2j )))))))You shoot a sling bullet.V2j8 ;*V2jZ # KThe sling bullet closely misses the goblin.A giggling sprite leaps out and insults the goblin's ancestors.  The goblin is severely wounded.V2j $g.V2j< '.... (very drained)K   kobold (wandering)..=9.4 (1.2V2jC V2jrS s _You encounter a kobold. It is wielding a +0 dagger.V2j% )You shoot a sling bullet. The sling bullet hits the goblin.V2jP ))))K   kobold (wandering)V2j] 6K.V2j' ....960.6 _You kill the goblin!V2jpp )))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!V2j;*W2js )The kobold is heavily wounded.A giggling sprite leaps out and smacks the kobold with its own hand.W2jD.....------1.9 (1.3W2jW2j8J _You kill the kobold!W2jCW2jۛW2jW2j H _No target in view!W2j!L3W2jSW2jVH _No target in view!W2j&H W2jH W2jJ W2jM W2jR : _W2jU >W2jW W2j[ { _The sprites lose interest in your situation.W2jd\ W2j^ W2ja W2ja M8===W2jd W2jmg W2jg W2ji W2jl W2jl W2jqo W2j\r W2jr W2jt W2jw W2jx ;===W2jaz W2j BW2j W2j W2j W2j W2jň W2j W2jߍ ,W2jR W2j W2j F9===W2jW W2j ,W2j6 W2jg W2jӬ W2jd W2js ,W2j W2jB W2jŸ ;===W2j W2j[ W2j W2j{ W2j1 W2j W2j W2j W2jB W2j W2j ,W2j W2j >W2j W2jO n _You feel your willpower return.W2j.  ############# #### ## # #=.... #.....)..... #.......#####.......###).. #[..@.#---83.9 (22.0) #.................. #.....####.....##...# #....... #.....#...# #....... #.....#...# #..<...># #...#....).............#.# #...).##############....... #..#W2j W2jR J---4.5 (22.6W2j W2j0 ; _Found a stone staircase leading down.X2jF3X2jOMX2jTX2jVX2jBZX2j[,X2jY]X2j]X2jY_X2jbX2jc #  ##  ###  #   #############   ####   ##.....   #....   #.   #.....)   #..............###   #..............###   ##[.............   #.......   #.....#####.   #....... #.....   #.......# #.....#..6.9 (2.4)7.9 (3X2j#X2j\3 _g - a ring of positive energyY2j} Y2j Put on or remove which piece of jewellery? Jewellery (go to first with "=) Y2j\  c - a +4 ring of slaying (worn)g - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Z2j[2jH]2jp|^2j ^2j# ^2jt Z #.. Swiftly the Vexing  ##. Spriggan  ###. Health: 25/25 ========================  #... Magic: 9/9========================  #############... AC: 2Str: 4  ##..........##... EV: 16Int: 17  ##................ SH: 0Dex: 17  ^2j /#................. XL:  5 Next:  9% Place: Dungeon:3  #@................ Noise: ---------  Time: 1887.9 (0.0)  #.....)........... a) +1 sling  #..............### Fire: a) +1 sling  #..............###  ##[...............  #................   #.....####.....##.   #....... #.....#..   #.......# #.....#..  ^2j ?_No target in view! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _Found a stone staircase leading down. _g - a ring of positive energy^2jf ^2j -8.4 (0.5^2j ^2j : _g - a ring of positive energy (worn)_2j|3_2jH_2j_2jM,_2j,_2jQ_2j_2j/_2j_2j_2j_2jO_2j_2j6,_2j_2jXa  You see here a +0 ring mail._2j_2j __2j@_2jL _2jK ,_2jS _2jX _2j2 ,_2jF _2j _2j ,_2j _2j _2ji _2j _2j! _2jN$ _2j& ,_2j~) _2j, _2j6. ,_2j0 _2j2 _2j4 _2j4 _2jg6 _2j8 _2j: ,_2ja< _2jq> _2jt@ ,_2jB _2j|I  ##.....####.....##. #.......# #.....#...# #.......# #.....#...# #..<...>###....... ##....).............# ##...).############## _2jGJ #.......# # #.......# ## #...@...#  ##.....##  ##...##  ##### _2j1P .96.8 (8.4_2jP +7.8 (9_2jU _2jW R _n - a brown potion`2jI`2jk........0.0`2j`2j`2jE _Done exploring.a2j, [[?25h[?0c  Search for what [Enter for "."]? b2j- [?25l[?1cb2j3b2j5$b2j515 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (1 further duplicate)b - [D:3] a stone staircase leading down  c - [D:3] an escape hatch in the ceiling  d - [D:3] a long sword  e - [D:3] a trident (1 further duplicate)  f - [D:3] a +0 short sword (1 further duplicate)  g - [D:3] a +0 spear of entanglingb2j6`h - [D:3] 4 stones  i - [D:3] a +0 club (2 further duplicates)  b2j>6j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading down  l - [D:3] an escape hatch in the floor  b2j6Zm - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading up  b2j6&o - [D:3] a stone staircase leading upc2j3vc2jyc2j-##.....####.....##... Swiftly the Vexing#.......# #.....#...# Spriggan#.......# #.....#...# Health: 25/25 ========================#..<...>###.......... Magic: 9/9========================##....).............# AC: 2Str: 4##...).############## EV: 16Int: 17#.......##. SH: 0Dex: 17#.......#c2jj## XL:  5 Next:  9% Place: Dungeon:3#...@...#Noise: ---------  Time: 1897.8 (0.0)##.....##a) +1 sling##...##Fire: a) +1 sling##### _g - a ring of positive energy _g - a ring of positive energy (worn) _You see here a +0 ring mail. _n - a brown potion _Done exploring.  Search for what [Enter for "."]? .c2j'c2j׊c2jc2j%. _d2jhd2jiWhere to? (Tab - D:3, ? - help)  D - Dungeon d2j'Sd2jk##.....####.....##... Swiftly the Vexing#.......# #.....#...# Spriggan#.......# #.....#...# Health: 25/25 ========================#..<...>###.......... Magic: 9/9========================##....).............# AC: 2Str: 4##...).############## EV: 16Int: 17#.......##. SH: 0Dex: 17#.......### XL:  5 Next:  9% Place: Dungeon:3#...@...#d2jlNoise: ---------  Time: 1897.8 (0.0)##.....##a) +1 sling##...##Fire: a) +1 sling##### _g - a ring of positive energy _g - a ring of positive energy (worn) _You see here a +0 ring mail. _n - a brown potion _Done exploring. _Search for what [Enter for "."]? .d2j md2jod2juxd2jyd2j>$ _d2jnd2j3d2jd2jԄd2j4  There is a stone staircase leading down here. _d2jX J 4  You climb downwards.d2j%  You encounter a hobgoblin.d2j( d2j, _The hobgoblin shouts!  Found a robe, 10 gold pieces and a long sword.  There is a stone staircase leading up here.d2j d2j #### ### ... ..##g... .# # #...#.##.##.# .....# .......@.# ===903.3 (5.5.#.........#..$..[..#.....##.#..##.# ...).. #.. .. ...# #.. ##. ..g   hobgoblin#. . .#.#d2jM d2j-d2j` _A hobgoblin is nearby!e2je J _A hobgoblin is nearby!Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.e2jT j  You encounter an endoplasm.e2j3 A 7------@@   Sigmund (polearm, wandering)J   endoplasm (wandering)e2j g   hobgoblinYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.e2j /  --more--h2jtv.gh2j, -4.3 (1.0Will/2 Jinx _h2jOh2ji2jYhv ))))You shoot a sling bullet.i2j5 .J  The sling bullet closely misses Sigmund.  Sigmund shouts!.gi2j~M.@i2j..@)Ji2joK====5.5 (1.2i2ji2j^ _The endoplasm quivers.j2j$v ))))You shoot a sling bullet.j2j hThe sling bullet closely misses Sigmund.j2j^.j2j+0.gj2jej2j ..@.h   black bear (wandering)@   Sigmund (polearm)You encounter a black bear.j2j\===-6.7j2jj2jP _Sigmund barely misses you.k2jW ) You shoot a sling bullet. The sling bullet hits Sigmund.k2jph J  Sigmund is moderately wounded..gk2jiLh.k2jatK .hJ   endoplasmg   hobgoblinThe black bear growls angrily.k2j:uN-------7.9k2j}k2jQ _Sigmund closely misses you.m2j Swiftly the VexingSprigganHealth: 25/25 ========================#### ###Magic: 7/9==================------... ..AC: 2Str: 4##...J .# #EV: 16Int: 17#...#@##.##.#SH: 0Dex: 17......*.....#XL:  5 Next:  9% Place: Dungeon:4......g@.#Noise: ===------  Time: 1907.9 (0.0).#.........#a) +1 sling#..$..[..#.....Fire: a) +1 sling##.#..##.# ...)Will/2 Jinx .. #.h .. ...# #m2jš .. ##. ..h   black bear#. . .@   Sigmund (polearm)#.#J   endoplasmg   hobgoblinThe black bear growls angrily. _Sigmund closely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  chance to call a sprite on attack: 65%, 61% to hit)n2j0Swiftly the VexingSprigganHealth: 25/25 ========================#### ###Magic: 7/9==================------.). ..AC: 2Str: 4##..)J .# #EV: 16Int: 17#...#)##.##.#SH: 0Dex: 17......).....#n2jXL:  5 Next:  9% Place: Dungeon:4......g@.#Noise: ===------  Time: 1907.9 (0.0).#.........#a) +1 sling#..$..[..#.....Fire: a) +1 sling##.#..##.# ...)Will/2 Jinx .. #.h .. ...# #.. ##. ..h   black bear#. . .n2j:y@   Sigmund (polearm)#.#J   endoplasmg   hobgoblinn2juThe black bear growls angrily. _Sigmund closely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linen2jAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  chance to call a sprite on attack: 65%, 61% to hit)n2jS:*n2jL+.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  chance to call a sprite on attack: 65%, 61% to hit)  You shoot a sling bullet. The sling bullet barely misses Sigmund.  A giggling sprite leaps out and doodles on Sigmund's face.h.n2j.& n2jgm..@., very drained)n2j_#.#  n2jHSigmund is moderately wounded.n2j{\2---9.1 (1.2n2jэn2j- _The hobgoblin hits you.o2jh_Swiftly the VexingSprigganHealth: 22/25 =====================---#### ###Magic: 7/9==================------... ..AC: 2Str: 4##.... .# #EV: 16Int: 17#...#@##.##.#SH: 0Dex: 17......*.....#XL:  5 Next:  9% Place: Dungeon:4o2jh......g@.#Noise: ===------  Time: 1909.1 (0.0).#.........#a) +1 sling#..$..[..#.....Fire: a) +1 sling##.#.h##.# ...)Will/2 Jinx .. #.. .. ...# #.. ##. ..h   black bear#. . .@   Sigmund (polearm, very drained)#.#g   hobgoblino2jhSigmund is moderately wounded. _The hobgoblin hits you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineo2j7iAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  heavily drained, chance to call a sprite on attack: 71%, 61% to hit)o2jSwiftly the VexingSprigganHealth: 22/25 =====================---#### ###Magic: 7/9==================------... ..AC: 2Str: 4##.... .# #EV: 16Int: 17#...#@##.##.#SH: 0Dex: 17......).....#XL:  5 Next:  9% Place: Dungeon:4......g@.#Noise: ===------  Time: 1909.1 (0.0).#.........#a) +1 sling#..$..[..#.....Fire: a) +1 sling##.#.h##.# ...)Will/2 Jinx .. #.. .. ...o2j# #.. ##. ..h   black bear#. . .@   Sigmund (polearm, very drained)#.#g   hobgoblin _The hobgoblin hits you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  heavily drained, chance to call a sprite on attack: 71%, 61% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.o2j:*p2j.mMJ  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  heavily drained, chance to call a sprite on attack: 71%, 61% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is heavily wounded.  A giggling sprite leaps out and insults Sigmund's ancestors.h. .  Sigmund is heavily wounded.The hobgoblin hits you but does no damage.h[p2j/ @.  Sigmund closely misses you. The hobgoblin misses you.p2j 0[3=10.3 (1.2p2jZ7p2j96 _The endoplasm leaves your sight.q2jq2jkq2jq2jJq2j$ J   endoplasmg   hobgoblinSigmund misses you. The black bear bites you. The black bear claws you.q2jq16---------10q2jwq2j( -------3.--. _The black bear completely misses you. The hobgoblin misses you.q2j\#.....)................#..............#####...#..............###)....##[..................#.##.......................####.....##...#......# #.....#...#...## #.....#...#...#..<...@###.............##....h.g...........#.#.##...).##############..........# #..#.q2ju #.......# ####........# ####.....## g   hobgoblin##...#######q2jff d8===-2.8 (2.5q2jq q2js ! _You climb upwards.q2ju c _There is a stone staircase leading down here.r2jԾr2ju7-r2jr2jF _Unknown command.s2j.).....####..###)...##[#s2j= ##...................#.....####...#....@# #...#..<...>###............##....h.g...........#.#s2j{##...).##############....####........####.....s2j8####...##s2j s2j +3.4 (0.6 s2j _s2js2js2j0 # #........... #.....)............ #..............##### #........###).. ##[.....# ##.................. #####.....##...# #.# #.....#...# #.......# #.....#...# #..<...>###... ##....h.g...........#.# ##...).##############. #.......# #..# #.......### ..##.....##g.s2j1s2j1:h)s2jQ7=4.0s2jB #........)...................#####s2jC 6#..............###)...##[..........# ##...................##....@####...#.....# #...#..<..hg###...s2jmC '##....).............#.###...).##############..#..###.......#s2j6L s2jL %6s2j T s2jU t2j9####.#.......#.....).....#.######...###)....##[#...............#t2jĤ%####.....##.......# #.....#...#.#.......# #.....#...##..<..hg###...##....).............#.###...).##############...#.......# #..#.#.# ####.t2j)6h.t2jt2jE===5.2t2j+t2jOt2j###########.####.##.......##.....).....#.######...###)....###[#.#................######.....##.......# #.....#...#.#.....h.# #.....#...##..<...g###.............##....).............#.#.. ##...).##############...) #.# #..#.. gt2j;g   hobgoblint2j08t2j}t2ji _The jinxing sprites lose interest in you.t2jI #.###########.)###.#.#.#.......#t2jw#.....).....#.#####.....#...###)....#.##[#.#.................##t2jB\####.....##.....g.# #.....#...#.#.....h.# #.....#...#t2jH#..<...g###.............##....).............#.#...##...).##############...)t2jt2j`C=6.4t2jt2j?t2j ###.### #..###########.)###.#.#.#.......##.....).....#.#####.....#...t2j###)....#.###[#.#.#................#.######.....##.....g.# #.....#...#.#.....h.# #.....#...#t2j#..<...g###.............##....).............#.#...#t2j8g.t2jDt2j'7.0t2jTt2jt2j? .###.###.### #..###########.)###.#.#.#.......##.....).....#.#####.......#...###)....#.#.##[#.#.#..................#.###....g####.....##.#.......# #.....#...#......##.....h.# #.....#...##..<...g###.......6t2j ;#........##.###.###.### #..###########.)###.#.#.#.......#t2j #.....).....#.#####.......#...###)....#.#.##[....#.#.#..................#.###....g####.....##...#.......# #.....#...#......##.....h.# #.....#...#t2j, 9g.t2j *ht2jb h   black bearg   hobgoblint2jj X18=8.2t2j, t2j u2jbq#.##.##.###.###.###.#...##..).##.##.##.>u2jc#.#.#.#.#.....).#.#####.##.###)....#.#.##[......#.#.#..###....g.......#.#..###....h####.....##...#.u2j:d#.......# #.....#...#......#.#.....h.# #.....#...#.#u2je9g.u2jf2h.u2jVnu2jn%8u2jxu2jNyu2j#.##.##.###.###.###.#..####.).##.##.###.>.#.#.#.#.u2j#.....).#.#####.##.###)....#.#.##[....g......#.#.#..###....h.......#.#..###.....####.....##...#.#.# #.....#...#......#.#.....h.# #.....#...#.u2j#.u2ju2jX'9.4u2j:u2ju2j#.##.##.###.###.###.#.####.).##.##.###.>.#.#.#.#......>u2j}#.....).#.#####.##.#.###)....#.#.##[....g......#.#.#..###....h........#.#..#g   hobgoblin##.....####.....##...#.#  #.u2j# #.....#...#......#.#.....h.# #.....#...#.#.#u2j9g.u2j*hu2jW.h   black bearg   hobgoblinu2j(20.0u2ju2ju2j K#.##.....###.###..####.###.#.####.u2jh ).##.##.###.>.#.#.#.#......>.#.....).#.#####.##.##.u2j g......###)....#.#.....>##[....h.......#.#.#..###.##...#.#..###. g   hobgoblin ##.....####.....##...#.#. u2j #.# #.....#...#......#. #.....h.# #.....#...#.#.#u2j& u2j& A=6u2j, u2j. u2j #.##.....#.##.###.#.###.###.#.###.####.).##.##.###. ##.>. #.#. #.#......>. #.....).# #.#####.##.# #.g......###)....#.#.....># ##[....h.............#.#.#..###.# ##...#.#..###.# #.....####.....##...#.#.#  .# #.....#...#......#.....#u2j   .....h.# #.....#...#.#.### u2jj 1gu2j.g   hobgoblinu2jCW9===1.2u2j=w2jR$.g _Unknown command. _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.w2j*hw2jKh   black bearg   hobgoblinw2j9=7------==2.2 (1.0Jinx w2j=w2j} .g _You feel your willpower being sapped.w2j;.hw2jsD--3w2j>w2j)w2jDs ))))You shoot a sling bullet.w2j ;*w2j X g.  w2j The sling bullet hits the hobgoblin but does no damage.  A giggling sprite leaps out and doodles on the hobgoblin's face.w2j; ;.hw2j z... (very drained)w2jD 6===4.4 (1.2w2j w2jB b _The hobgoblin is severely wounded.x2jFM )))))))You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.x2j2;*x2jk  *(drained)The sling bullet closely misses the black bear.A giggling sprite leaps out and smacks the black bear with its own front paw.x2j` .  The black bear is lightly wounded.  A giggling sprite leaps out and doodles on the hobgoblin's face.x2jZ2h.x2j׎M.....x2jޒ0105.6x2jSx2jcM _You kill the hobgoblin!x2j ))) You shoot a sling bullet. The sling bullet hits the black bear.x2j ;*x2jwaX h.  The black bear is moderately wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.  The black bear is moderately wounded.x2jb8h.x2jo...very drained)20==------6.9 (1.3x2jsx2jui _The jinxing sprites lose interest in you.z2j,\#.##.....#.###.###.#.####.###.#.###.#####.). ##.##.z2j ]|###. #.>....# .#. .h.#......>. .....).#. .#####.##.# .z2j].###)....#.#.....># [....h.......#.....#.#..###.# .....####...# #... z2jgz2jg6---7.5 (0.6z2joz2jLqz2jG,#.##.....#.# ##.###.#.####.###.#.z2jHD###.# ####.).# #.##.###. .>....#.#.h.z2jH#......>...#).#.#####.##.#z2j Iy.###)....#.#.....># [....h......#.#.# ...z2jL.#.#..###.# ####.....##...#...# #.....#...#......#.....# #h.# #.....#...#.#.### #.hz2jxSz2jTC---8.1z2j[z2j9]z2jd#.##.....#.# ##.###.#.####.###.z2j#.###.##.###.).# .##.###...#z2jF>....#.##.#h.#......>...#).#.#####.##.#..###)....#.#.....># # z2j....h......#.#.#..###.# #...#.#..###.# #####.....##...#.........#.# ## #.....#...#......#.....# #h.# #.....#...#.#.### #.z2jg=.hz2jz2jd%7z2jz2jz2j h#.##.....#.# ###.###.#.####.###.......##.###.##.z2j #.).##.##.###...#...>....#.##.#h...@..#......>...#).z2j- P#.#####.##.#####.z2jc ..###)....#.#.....># #.h...#.#.#..###.# #.z2j d.....#.#..###.# #.z2j† 5####.....##...#.........#.# #.# #.....#...#......#.....# ##. .z2jQ zh.# #.....#...#.#.### #.z2j) z2j C=9.3z2j z2j z2j$#...÷...#.# #.#........##.....#.# #.##.###....#.####.###.###.........# z2jБv#.....###.##.. ##########.).........##.##..###...#......>....#.##.....@.#.....##..h#......>...### .)................#....z2jS.#####........##.#####..###)....#.#.....># #.h...#.#.#..###.# #.#................#.#..###.# #.# .####.....##.......#.# #.# .z2j}.# #.....#...#......#.....# ##.#z2js5h.z2jz2j%9z2jGz2j@{2ji###.#.).....# ####...........÷...#.# #.<#........##.....#.# #.###.###....#.####.####.###{2j>.........#.# #.....###.##...# #########.).........##..######...#......@.....>....#.##.#h.....#...........##.# ..#......>...###.# )................#.....######........##.#####.{2j^.###)....#.#.....># #. .h...#.#.#..###.# #.# .................#.#..## ####.....#...#.# #.#{2j{2j1=8===30.5{2j>{2jq{2j $#....).....### #.###.........#.(.....# ###.#...........÷...#.# #.<.#........##.....#.# #.#.###....#.####.####.###.........#.# #.{2j ....###.##...# ########.).........##..#######...#..............>....#.##.#h.....#...........##.# .#......>...###.# ................#.....#######........##.#####.... ..###)....#.#.....># #. h#.#.#..###.# #.# ................#.#..###.# #.#{2jA.h{2j={2jL'1.1{2jI!{2ji#8 _The black bear seems less drained.{2j$L##.##.).......# #.##.............).....### #.####.........#.(.....# ###.##...........÷...#.# #.<.#........##.....#.# #.#.###....#.####.##.###.###.........#.##. #.....###.##...##. #######.....##..########...#..............>....#.##.###h....#.....##.# #......>...###.#................#.....###{2j #####........##.#####..... .###)....#.#.....># #..####.#.#..###.# #.#{2j: {2j %7{2jc {2jq | _You see here a +0 spear of entangling.{2j #...##..##....)####..#.####.# ##..##.).......# #.# #.......).....### #.# ###.........#.(.....# ###.##...........÷...#.# #.<.{2j #........##.....#.# #.#.###....#.####.##.###.###.........#.##. #.###.##...##.. ######.).........##..########...#...............>....#.##.####h....#.....##.# ##>...###.# {2jt ................#.....#########........##.#####......###)....#.#.....># #..####{2j_ A.h{2j {2j .2.3 _{2jO {2jY |2j###...##......#......##.####...##..##....)####..#.####.# ##..........##.).......# #.# #.............).....### #.# ###.........#.(.....# ###.##.....÷...#.# #.<.#........##.....#.# #.#.###....#.####.##.###.###|2j{.........#.##.  #.....###.##...##.. #####.).........##..########...#...............>....#.##.####.h...#.....##.# ###>...###.#................#.....##########........##.#####.......|2jqA.h|2j|2jST====9|2j|2j|2jC........####.###..###...#.##.##.. ##...##......#...####.....##.#####...##..##....)####..#.####.# ###...##.).......# #.# ##.......).....### #.# ###.........#.(.....# ###.#####...........÷...#.# #.<.#........##.....#.# #.#.###....#.####.##.###.###.........#.##.  #.....###.##...##.. ####.|2j).........##..########...#..............>....#.##.####..h..#...........##.# ####>...###.#........#.....######|2j|2j'3.5|2j٩|2j}2jh. _The black bear seems less drained. _You see here a +0 spear of entangling.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.}2j}2j[2=6-----==4.5 (1.0Jinx }2j}2j} .h _You feel your willpower being sapped.}2jq}2j.--5}2j}2j}2jB )))))))You shoot a sling bullet.}2j# ;*}2j  h.  The sling bullet barely misses the black bear.A giggling sprite leaps out and makes the black bear trip over its own paws.}2je 9h.}2j? {..(drained)..}2j\ 6===6.8 (1.3}2j }2j b _The black bear is heavily wounded.}2j} )))))))You shoot a sling bullet.}2j ;*}2jM h)The sling bullet completely misses the black bear.A giggling sprite leaps out and smacks the black bear with its own front paw.}2jt ... very drained)..}2j '8.1}2j }2j c _The black bear is severely wounded.~2j- )You shoot a sling bullet. The sling bullet hits the black bear.~2j;*~2jp †The black bear is severely wounded.A giggling sprite leaps out and smacks the black bear with its own front paw.~2j{{ .You kill the black bear!~2j4/26==7==---789.4~2j~2ji _The jinxing sprites lose interest in you.~2jB-## #.<###..........#....## .......####.###..###...#.##.##... #...##......#...####.....##.####. #...##..##....)####..#.####.# #. ##...##.).......# #.# #.#.............).....### #.# #.###.........#.(.....# ###.#####...÷...#.# #.<.#........##..@..#.# #.#.###....#.####.##.###.###...............#.##.  #.†...###.##...##.. ###.).........##..### .#####...#.............>.~2j.0[40m...#.##.####...#...........##.# #####>...###.#~2j7~2jq87---40.0 (0.6~2j@~2j:B2j2j2j2j2j,2j2j2j2j<2jL===2j2j2jK5=2jI2j2j2j2j,2j2j ,2j42j2j##62jKE==2ja2j^ 1 _HP restored.2j M8===2j 2j$,2j2j,2j!2j&2j'9=2j+2j/2j/;===2j|32j?8,2j;2j?2j^@2jC2jG2j]H2jK2j1P2jP2j/T2jX2j'YM9===2j\2j?bQ _Magic restored.2j~e2jj,2j7n2js2js2jhw2j|2j'}&===2jP} 2j2j0 ---62.0 (22.0) _You feel your willpower return.2jz2jcE _Done exploring.2j 2jp 2j 2j ,0.0)2j0 2j 2j E _Done exploring.2j) 2j eWhere to? (Tab - D:4, ? - help) 2j 6 D - Dungeon 2j2j2##......# #.<###..........#....## Swiftly the Vexing .......####.###..###...#.##.##... Spriggan #...##......#...####.....##.####. Health: 26/26 ======================== #...##..##....)####..#.####.# #. Magic: 9/9======================== ##..........##.).......# #.# #. AC: 2Str: 4  #.............).....### #.# #. EV: 16Int: 17  2j4###.........#.(.....# ###.####. SH: 0Dex: 17#...........÷...#.# #.<.##... XL:  5 Next: 78% Place: Dungeon:3#........##..@..#.# #.###.... Noise: ---------  Time: 1962.0 (0.0)##.###..........#.####.##..... a) +1 sling###.###...............#.##..... Fire: a) +1 sling#..........†...###.##...##..... ###.........).........##..###.... .##..............###...#......... ................>....#.##.####... ...........#...........##.# #### ...........#......>...###.# 2jr4@[m_The jinxing sprites lose interest in you. _HP restored. _Magic restored. _You feel your willpower return. _Done exploring. _Done exploring.2j52j=92jK2jP2j0Q$ _2j9===1.3 (1.22j^ 2j s _You encounter a goblin. It is wielding a +0 dagger.2j )You shoot a sling bullet. The sling bullet hits the goblin!2jK)))2jOwX..=2ja{'2.52jĂ2j^J _You kill the goblin!2j̴2j2j>2jH _No target in view!2j22j2jλ2jH _No target in view!2j[ 2j 2j 2j 2jo Y------ _2j 2j (2j8 2j _The sprites lose interest in your situation.You encounter a scorpion.2j6 ---s   scorpion (wandering)s2j -4.5 (2.02j~ 2j M---5.5 (3 _2j 2j 2j\s. _The sprites lose interest in your situation. _You encounter a scorpion.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2j| You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jFs2j(W6--==2j_D6.5 (1Jinx 2j2j˫B s2j)K. _You feel your willpower being sapped.2j2j.--72jT2j 2jP ))))You shoot a sling bullet. The sling bullet hits the scorpion.2j" Ts.@2j" 2j# :s.2j, 2...@   Sigmund (polearm, wandering)s   scorpion2j- 6===8.8 (1.32j5 2j7 6 _The scorpion is lightly wounded.2j/ ))You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.2j qk@.s.2jysw KThe scorpion is lightly wounded.2jS..K   kobold (missile, wandering)2j-80.0 (1.22jx2j _You encounter a kobold. It is wielding a +0 short sword and quivering stones.2j ) You shoot a sling bullet. The sling bullet hits the scorpion.2j ;*2j+ s.  The scorpion is heavily wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.2j2@.2j.8K.2jy(very drained)--1.2 _The scorpion is heavily wounded.2j |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.2j9;*2jK.  The sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.Sigmund shouts!2j8@.2jkrs@) 2j#'2.42j22j5 _The scorpion closely misses you. The scorpion misses you.2j#b  You shoot a sling bullet. The sling bullet hits the scorpion.2jB;*2j †The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.2jG @.  You kill the scorpion!The jinxing sprites lose interest in you.The kobold shouts!2j8K.2jh  K   kobold (missile)  Sigmund flickers, as though insubstantial.2j:*2js , invisible)Sigmund gestures wildly while chanting.2j 7K.2j 9@2j 2j ####Swiftly the Vexing#.......Spriggan...## ##...JHealth: 26/26 ========================....## #...#@## Magic: 6/10==============----------..... ........ AC: 22jl Str: 4#...# .......< EV: 16Int: 17#.?.# .#...... SH: 0Dex: 17######...##### #..$..[. XL:  5 Next: 125% Place: Dungeon:4#.....@..@.).. ##.#..## Noise: ===------  Time: 1983.6 (1.2).......†....... .. #..2j Oa) +1 sling##........=.... # #..Fire: a) +1 sling#####.K..#)### #.Will/2 #.:..# ##.#....#@   Sigmund (polearm, invisible)#....#K   kobold (missile)#....#The jinxing sprites lose interest in you.The kobold shouts!  Sigmund flickers, as though insubstantial.Sigmund gestures wildly while chanting. _Sigmund flickers and vanishes for a moment.  Training target 2.0 for Throwing reached!Sigmund flickers, as though insubstantial.Sigmund gestures wildly while chanting. _Sigmund flickers and vanishes for a moment.  Training target 2.0 for Throwing reached! 2j Your Throwing skill increases to level 2!  You have reached level 6!2j /  --more--2j*E v30/301---63% 2jeF 2j!I 4 _2j2j2j2jM 8K.2j 3@.2j=2j"<---40 _2js2jKi-3---2jw+ ###.........#.(.....# ###.####.#...........÷...#.# #.<.##...#........##.....#.# #.###....##.###..........#.####.##.....###.###...............#.###..........†...###.##...##..... ###.........).........##..### .##..............###...#........ ..............#.##.####... ...........#.....2j~##.# #### ...........#......>...###.# ....................#.....####### ...#####........##.#####......... ...###)....#.#.....># #..####### .........#.#.#..###.# #.## ...........#.#..###.# #.##  ...##...#.........#.# #.######## 2jaP ]7==6.1 (2.52jZ 2j[ ! _You climb upwards.2j] c _There is a stone staircase leading down here.2j  ###.#.(.....# ###.#### #....÷...#.# #.<.## #.##.....#.# #.### ##.###..#.####.## ###.###...............#.## #.†...###.##...###.).........##..### ..##.###...#>....#.##.####.#.##.# 2jQ c.#......>...###.#...#......#####.##.#####.###)....#.#.....># #...#.#.#..###.# #.##..#.#..###.# #.# .##...#.#.# #.2j2j#17 (0.6 _2j72j72jS32j02jX2j12jv2j˪2j':==2jϬ2jI2j2j)2jQ2j2j&2j}2jѷ2j;2jL2jN8==2jK2j2j#2j2j2j2j2j2j2ja2jV2j:==2jL2j,2j2j,2j2j2j2jZ2j=2j|2j2j)2jE9==2j2jW _You start resting.2j2j22002.7 (16.0)2j+63.7 (172j2j"_ _You feel your willpower return.2j` 32j 2j/,2jB2j2j72j:==2j2jU2j;10/11==2j<2jH== _You start resting.Magic restored.17.7 (141===8.7 (15 _2j72jL2jLevel 3 of the Dungeon <<<<>>>>(Press ? for help)#...##..##....)####..#.####.# #.#.###..........##.).......# #.# #.#.##.............).....### #.# #.#.####.........#.(.....# ###.####.#.####...........÷...#.# #.<.##.......###........##.....#.# #.###.........####.###..........#.####.##...........####.###...............#.##........†..##..........†...###.##...##...........####################.........).........##..###.........†......###..........##..............###...#.........#...##......###.........................@>....#.##.####...............##......................#...........##.# ##########......##......................#......>...###.##......##.....).........................#.....#############......##..............#####........##.#####.....................##..............###)....#.#.....># #..#########.###......###[....h.............#.#.#..###.#m #.####.# #......###.....................#.#..###.# #.###..# ##########.....####.....##...#.........#.# #.########..###.......# #.....#...#......#.....# ##.##.......###.....h.# #.....#...#........#.### #..#..########..<...g###......................# #.##.##2ji G@>2jF>>...##..##....)####..#.####.# #.#...........##.).......# #.# #.#..............)......# #.#..........#.(......####.#............÷...#.# #.<.##...............##.....#.# #.###..........###..........#.####.##............###...............#.##........†........0;10m....†...###.##...##....................).........##..###.........†................##..............###...#.........#...##...............................@>....#.##.####.....................................#...........##.............................#......>...###............).........................#.........................#####........##.#####...................................###)....#.#.....># #...###..........h.............#.#.#..###.# #..#2jD[37m #...........................#.#..###.# #........####.....##...#.........#.# #..........# #.....#...#......#.....# ##.##............h.# #.....#...#........#.### #..#....<...g###......................# #.##.2jN...##..##....)####..#.####.# #.#...........##.).......# #.# #.#..............)......# #.#..........#.(......####.#............÷...#.# #.<.##...............##.....#.# #.###..........###..........#.####.##............###...............#.##........†............†...###.##...##....................).........##..###.........†................##..............###...#.........#...##...............................@>....#.##.####.....................................#...........##.............................#......>...###............).........................#.........................#####........##.#####...................................###)....#.#.....># #...###..........h.............#.#.#..###.# #..# #...........................#.#..###.# #........####.....##...#.........#.# #..........# #.....#...#......#.....# ##.##............h.# #.....#...#........#.### #..#....<...g###.....................2jOF.# #.##.2j2j ###.........#.(.....# ###.#### Swiftly the Vexing#...........÷...#.# #.<.##.. Spriggan#........##.....#.# #.###... Health: 30/30 ========================##.###..........#.####.##.... Magic: 11/11 ========================###.###...............#.##.... AC: 2Str: 42jO#..........†...###.##...##.... EV: 16Int: 17 ####.........).........##..###... SH: 0Dex: 17 ..##..............###...#........ XL:  6 Next: 13% Place: Dungeon:3 ................@>....#.##.####.. Noise: ---------  Time: 2018.7 (0.0) ............#...........##.# ### a) +1 sling ............#......>...###.#Fire: a) +1 sling 2j.....................#.....###### ....#####........##.#####........ ....###)....#.#.....># #..######  ..........#.#.#..###.# #.## 2j&............#.#..###.# #.# ....##...#.........#.# #.#######  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _You feel your willpower return. 2jof_You start resting. _Magic restored.2jD2j2j2j2jWhere to? (Tab - D:4, ? - help)  D - Dungeon 2ja2jo ###.........#.(.....# ###.#### Swiftly the Vexing#...........÷...#.# #.<.##.. Spriggan#........##.....#.# #.###... Health: 30/30 ========================##.###..........#.####.##.... Magic: 11/11 ========================###.###...............#.##.... AC: 2Str: 4#..........†...###.##...##.... EV: 16Int: 17 ####.........).........##..###... SH: 0Dex: 17 ..##..............###...#........ XL:  6 Next: 13% Place: Dungeon:3 ................@>....#.##.###2j#.. Noise: ---------  Time: 2018.7 (0.0) ............#...........##.# ### a) +1 sling ............#......>...###.#Fire: a) +1 sling .....................#.....###### ....#####........##.#####........ ....###)....#.#.....># #..######  ..........#.#.#..###.# #.## ............#.#..###.# #.# ....##...#.........#.# #.#######  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _You feel your willpower return. _You start resting. _Magic restored.2j#2j 2jJ2j2jl2j,2jý2j2j2j2j2j!2j.2j~There is a stone staircase leading down here. _You start resting. _You feel your willpower return.2jYou start resting. _Magic restored.  There is a stone staircase leading down here.2j2j2j$ _2j2jH J 4  You climb downwards.2j 2j ,2j R _Level annotation: Sigmund2j] P ### ..# #.# #.#2j l #@#23.0 (4.3 #.# #.#  ..# ### 2j #2j 2ju 2j  2j S_There is a stone staircase leading up here.2j2j2ja2jN2jR  You encounter an orc. It is wielding a +0 hand axe.2j~M##. o##.<#.#o   orc (asleep)2jO(0.02jM26 (0.6 _2jO2jmU2jn _There is a stone staircase leading up here. _You encounter an orc. It is wielding a +0 hand axe.Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j9/11 -----==4.6 (1.0Will/2 Jinx 2j2jٺQ _You feel your willpower being sapped.2jU.--52js2jG2ju ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!2j :*2j )The orc is moderately wounded.A giggling sprite leaps out and bonks the orc with its +0 hand axe.2j o ..  You kill the orc!2j K====6.8 (1.22jt 2j * _You hear a shout! x32jE 32j&F 2jzJ H _No target in view!2j*2j+2j02jA3H _No target in view!2j2j2jN2j H _No target in view!2j 2j2jo2j{2j: _2j ----- _The sprites lose interest in your situation.2jB2j,2jE2jf10/11==2j2j,2jm2jX,2jX2j2j#2jo2jP==2jp2j?,2j2jj  You encounter an endoplasm.2j J----<J   endoplasm (wandering)37.8 (11.0)2j :2j O----8.8 (12 _2j2j2j ) You shoot a sling bullet. The sling bullet hits the endoplasm.2jaY'.J2jcQ===40.1 (1.3)2jIg2ji] _The endoplasm is almost dead.2jևs .  You shoot a sling bullet. The sling bullet hits the endoplasm.2jk(2j*2jd1===41.3 (1.22j2jS"M _You kill the endoplasm!2jm32jA2jH _No target in view!2jD32j*H2jLH _No target in view!2jh  _2j X2j2 ,2jt Q===2j" 2j 2j& 2j  2j 2jP 2j 2jW ,2jF 2j 2j X _You feel your willpower return.2j^ 2jn 32jI 2j>& 2jg+ 2j , 2j, 2j4. 2j1 2j1 2j2 2jL5 2j9 2jX: 2j; 2j>> 2j? 2j@ 2jA 2jC 2jF ,2jG 2jI 2jL ,2jwM 2jP 2jbQ 2jQ 2jbR 2jT 2j)X 2jX 2juY 2jZ 2j\ 2j,] 2j^ 2j` 2jc ,2jd 2je 2jzh 2jh 2j3i 2j\j 2jk 2jk 2jl 2jm 2jo 2jo 2j7p 2jkq 2jr ,2js 2jSt 2jw ,2jx 2jy 2j| 2j| 2jM} 2j 2j/ 2jr 2j 2j 2j 2j 2j 2j% 2j# 2j 2j 2j܌ 2j 2jJ 2j 2j9 2j[ 2j 2jh 2j 2j] 2j 2jל 2js 2j q  You encounter a bombardier beetle.2j| #.#.###.##.......# .. ..###.##### .##.###.# ......#.# #####......2j Z#.# #.. ...#.#.######.# #.# ......B#......###.##.......#.###.......@.......---#.####.###..#.## #####.# #.# #....#...2j3 U..# #.. ...## ##....### #### ....## #...##. ...... ..... B   bombardier beetle (asleep)#2j^ #...## .....#.?.# .#...######...##### #..$.2j 2j Q64.1 (22.8)g2jh g   hobgoblin (wandering)2j% H---7 (23.42jû 2j! Z _You encounter a hobgoblin.2j=$g.  You encounter a bombardier beetle. _You encounter a hobgoblin.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jE2j[F9/11 -----==5.7 (1.0)Will/2 Jinx 2jWL2jP .g _You feel your willpower being sapped.2jY2jY.--62j_2ja2j m )))))))You shoot a sling bullet.2jkM :*2j"  .gThe sling bullet completely misses the hobgoblin.A giggling sprite leaps out and smacks the hobgoblin with its own hand.  The hobgoblin shouts!2j4$ 0K2j, '...g...g  very drained)K   kobold (missile, wandering)2j- 6===7.9 (1.22j>5 2j,8 b _The hobgoblin is severely wounded.2jV .You shoot a sling bullet. The sling bullet hits the hobgoblin!2j)))K   kobold (missile, wandering)2j'K.K2j/9...2j3'9.12j<;2jw>M _You kill the hobgoblin!2j )))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!2jsu:*2jrO )The kobold is heavily wounded.A giggling sprite leaps out and bonks the kobold with its +0 short sword.2jA].........B.Bwandering)2jbN-----570.32jFj2jImJ _You kill the kobold!2jv  ))))))B  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.2j:*2j2j_jYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is moderately wounded.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.  The bombardier beetle is moderately wounded.2jU.B2joQ.j2jNc......(very drained)j   gnoll (polearm)1.5 _You encounter a gnoll. It is wielding a +0 halberd.2jt )))))))You shoot a sling bullet.2j, B.  The sling bullet barely misses the bombardier beetle.2jr. jThe jinxing sprites lose interest in you.2j0 jYou encounter a gnoll. It is wielding a +0 whip.2j1L)j2j:.B.....jj 3 gnolls (2 polearms, 2 wandering)2j;e10/11==2.72jC2jIK| _You encounter a gnoll. It is wielding a +0 halberd of venom.2j9 #.#.###.# #.......# jj .. ###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# ....... #......###.##....B.. #.###....... #.####.###..#.##  #.# #.# #....#  ..# #.. ...## ## .### #### ....## #... #. 19H ......  # #...##  #.?.# .# ######...##### #..$2jL2j6---3.3 (0.62j2j)V #.#.###.# #.# jj .. ###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# ....... #......###.##....B.. #.###. #.####.###..#.##  #.# #.# #....#  ..# #.. ...## ## .### #### ....## # #. ......  #2j) #...##  #.?.# .# ######...##### #..2j`32j]4A---92j~J2jr] #.#.###.# #.# jj .. ###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# ....... #......###.##....B.. #.###. #.####.###..#.##  #.# #.# #....#  ..# #.. ...## ## .### #### ....## # #. ......  # #...##   #.?.# 2je_.#  ######...##### #. B2jg.B   bombardier beetle (very drained)2jh'4.52juq2jƫ2jҰ  #.#.###.# #.# jj .. ###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# ....... #......###.##...B... #.###. #.####.###..#.##  #.# #.# #....# ..# #.. ...##  .### #### ....## # #.2j  ......  # #...##   #.?.# .  ######...##### # 2j Z==5.12jz 2j 2j #.#.###.# #.......# jj .. ###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# . #......###.##...B... #.###. #.####.###..#.## #.# #.# #....# ..# #.. ...##  .### #### ....## #. ...... #2j? #...## #.?.# ######...#####2j׶2j%72j=2j 2j2j lj   gnoll (polearm)2jB ,6.7 (1.02j: 2j 2juD.j  whip. _You encounter a gnoll. It is wielding a +0 halberd of venom.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2je 8/11 ----==7Jinx 2j2jz B _You feel your willpower being sapped.2jATj.B   bombardier beetlej   gnoll (polearm)--82jm )))))))You shoot a sling bullet.2j{m:*2jA j.  The sling bullet barely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.2jD2B.2jMl..j...., very drained)2jN6===9.9 (1.22jhX2jW[3 _The gnoll is lightly wounded.2j| )) You shoot a sling bullet. The sling bullet hits the gnoll.2j :*2jo j.  The gnoll is heavily wounded.A giggling sprite leaps out and doodles on the gnoll's face.2j x.9==--81.12j_ s _The gnoll is heavily wounded.2j ) You shoot a sling bullet. The sling bullet hits the gnoll.2j .BThe gnoll is almost dead.2j L.2.32j! 2j% K _The gnoll misses you.2j^ )You shoot a sling bullet. The sling bullet hits the gnoll.2j=)2jx=a .  You kill the gnoll!2j  ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.2jI.)..2jS 83.5Fire Will/2 Jinx _You are covered in liquid fire! Move or burn!2j~ _Your Stealth skill increases to level 4!2j #.#.###.# #.#.###.#  #.......# jj ..###.##### )##.## #.# j..... #.# #####...... #.# #.. ...#.#. ######.# #.# ....... #.....@###.##...B...#.###....)..B....... #.####.###..#.## #.# #.# #....# ..# #..  .### #### ....## #. ......# #...## #.?.# 2jÐ You shake off some of the fire as you move.28-----4.1 (0.6 _The liquid fire burns you!2j .#.##<#.###.# .......# jj .. ###.##### )##.## j####..... 2j? ). ...#.#######@# #.# .........###.##...B#.###....)..B.......####.###..#.#### #.... ..# #.. ...## .### #### ....###.......#..##2j P  You shake off some of the fire as you move.2j4 5----==---72j p _The liquid fire burns you!2jG1M#...#..#.##<#.###.# .......# jj .. ###.##### )##.## j####..... . ...#.#######.# #.# ....#......###.##...B#.###....)..B.......#.####.###..#.##2ju2jg35.32j[2je^ _You shake off the liquid fire.2j, M###...#..#.##<#.###.# .......# jj .. ###.##### )##.## j####..... . ...#.######.# #.# .........###.##...B#.###....)..B.......##2j=62j7%92j<2j>2j(M.....####...#.#..#.##<#..#.###.# .......# jj .. ###.##### )##.## j####..... . ...#.######.# #.# ....#......###.##...B...#..2ji=6.52j%2jk'2jiM####)##.....####.#...#...#.##<#.#.###.#.###.# #.......# jj .. ###@##### )##.## j####..... . ...#.#######.# #.# .......#.2j2jM--7.12jC2j_l _The sprites lose interest in your situation.2jb `M #.# ####)##.....###.#.#...#.#..#.##<.#.###.##.###.# #..@....# jj .. ###.##### )##.## j####.....#.# #.. ...#.#..##2jn ;72ju 2jvy 2jM #.# ####)###......#.###.#.#...#.#..#.##<#.#.###.##.#@###.# .......# jj .. ###.##### )##.## j2j#.# #####.........2jj2j</68.32j2jw 2j\2j_10/11==9.3 (1.02j2j2j(32j*2j1B2j2,2j32j62j57K7=2j72j= _You start resting.A bombardier beetle comes into view.2jpCB   bombardier beetleB2jC,92.3 (32jJ2jJN==3.3 (4 _2jN2jO2jB. _You start resting. _A bombardier beetle comes into view.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2j8/11 ----==4.3 (1Jinx 2j2jQ _You feel your willpower being sapped.2j?.--52j2j2jT ))))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.2j;*2j B.  The bombardier beetle is moderately wounded.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.2j*z....(very drained)2jO8=====6.5 (1.22j2jOi _The bombardier beetle is heavily wounded.2j|` 2ja)))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle!2j;*2j †The bombardier beetle is almost dead.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.2jE....2j =9==--327.8 (1.3 _You kill the bombardier beetle!2j|2ji _Your Fighting skill increases to level 2!2j( _No target in view!2j<'32j)-2j1H _No target in view!2j  _No target in view!2jR32jU2jY2jZ$ _2j_2jeT2jl _The sprites lose interest in your situation.9=2jy2j ==2j2i30==2j _HP restored.10/11=====2j,2j:2jh2jM1===2j2jrQ _Magic restored.2j2j2je,2j2j 2j* 2j!Q===2j2js B2js+n2jg>2jK2jL(2jR2jd 2jSfh_You feel your willpower return.2jwI2ja|2jB2jB2j2j  Things that are here:  a +0 hand axe; a +0 chain mail; an orc corpse2j2j/ _2j2j2j,2jM2j2j2j2j, 2jv82j:2jaB2je2jiB2jZuX2jIy2j2jԁ2j2j##### #####2j|...####.....[####.#.@.....#---131.4 (33.6)# #......##.##.# #.##.##.### # #.......#####.#####.######)2jb#.......##.###.#.#2j``---2.0 (34.22jC^ _Found a ring mail.2j32j2j`X2j2j2j:2j2j 2j-2j'Cn2jE2jH2jL2jM2jM2jP2j6S2jS2j%U2jcW2jrY2ja2jb2jf2j3j2jko2j p2jr2jҁ2j2j8B2j2j2j!2j֌2ji2j2j #......##.##.#.### .##.##.####.##.....#### .......# #.####......## ###.#### #.####.#.....##.# #......#.....# ###)### ######.#.....## ......# #........# ###.#.# #........# #...#.# #.#42.8 (10.8 .#.##<# ..>....#.##. #.###.# .......#.# #.# #.###.# .......#.# 44m.# ......# .......#.. . #.##### )##.##.### # #.# j...... #.# #####....... #†# #.. ...#.#.3.4 (11.4 _Found a stone staircase leading down.2jI2j2j2jB2j,2j2j 2jB 2j3,2jX2j2jo,2j2j2j2j2jr 2js!2jy$2j$2j%2j)2j*2j*2j+2jB3X2j62jX8,2j292jo;2j>g  A gnoll comes into view.2jX #......#.....# ## ####.....## # .......#........# .# .......#........# 2j0.# .......#......#.# <# ...>....#.##..# # ........#.###.# # .# ........#.###.#?# .# ........#....@..# ## #)##.##.#####.###  #j......# #.# ###.......# #.# ...#.#.## #.# .# ....... j.# j   gnoll (polearm, wandering) .##...B... ... 2j+ ..B....... ### .###..#.## #### ###9.4 (6.0)2j2j550.0 (6.6 _2j+2j2j. _Found a stone staircase leading down. _A gnoll comes into view.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jÈ9/11 -----==1.0 (1.0Will/2 Jinx 2j2jQ _You feel your willpower being sapped.2j.--22j2jܠ2j$   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.2j  You shout for attention!  The sprites lose interest in your situation.2jVQ======32j2j* _You hear a shout! x22j M### #.#### #......#.....# ## ########.#.....#......... .# .......#......#.# <# ...>..# 2je A#.###.# ##.###@#?# .# ........#....... ## #)##.##.#####.###  #j ####.......# #.####2jJ 1j2j mj   gnoll (polearm)2j K------6 (0.62jm 2j 2jv ))))) You shoot a sling bullet. The sling bullet hits the gnoll!2jf;j.2j 7....2j w-----===---4.8 (1.22j 2j Y _The gnoll is almost dead.2jW0 )))))))You shoot a sling bullet.2j BThe sling bullet barely misses the gnoll.j..2j .....  You encounter a clockroach.2jG ,6.1 (1.32j 2j 7 _The clockroach leaves your sight.2j )))))))You shoot a sling bullet.2jy3j2j7j.2j...j 2 gnolls (1 polearm)..7.3 (1.22jF2j` _The sling bullet closely misses the gnoll.2j>1 $You shoot a sling bullet. The sling bullet hits the gnoll.2j"6q))   gnoll2jkpj.j.2jG)..2jb10/11==58.52j!_ _You kill the gnoll!2jyF j.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j 2j,8/11 ----Contam: 10% ---902j2ja _You feel a surge of power! You miscast Jinxbite. Nothing appears to happen.2jev )) You shoot a sling bullet. The sling bullet hits the gnoll.2jE Lj$2j ".2j 7===60.7 (1.22j s _The gnoll is heavily wounded.2j1G ) You shoot a sling bullet. The sling bullet hits the gnoll.2jc :j.2j =1.92j 2j ^ _The gnoll is severely wounded.2j[ ))))))2j7)You shoot a sling bullet.2j@ j.$....  The sling bullet closely misses the gnoll.2j0B'3.12jGH2jJS _The gnoll closely misses you.2jb )))))))You shoot a sling bullet.2j? j.$....  The sling bullet closely misses the gnoll.2jGD----4.32j2j,}  You shoot a sling bullet.  The sling bullet closely misses the gnoll. _The gnoll closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the gnoll. _The gnoll closely misses you.2jo)))))))The sling bullet closely misses the gnoll. _The gnoll closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the gnoll. _The gnoll closely misses you.  You shoot a sling bullet.2j~j.$.... _The gnoll closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the gnoll. _The gnoll closely misses you.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.2j@Y26----5.52j2jkn _The gnoll misses you. The gnoll hits you with a +0 whip.2jBy  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.2j%m  The gnoll is severely wounded.2j]9==8% 6.72j2jV _The gnoll completely misses you.2j )))))))You shoot a sling bullet.2j j.$....  The sling bullet closely misses the gnoll.2j w20--------57.92j 2j 8 _The gnoll hits you with a +0 whip.2jr )You shoot a sling bullet. The sling bullet hits the gnoll!2j` )2ji2jvmn1----399.12jGt2jgxI _You kill the gnoll!2j32j 2j 2jm712j2jZ==2j2jw _Your magical contamination has completely faded away.2j2j$z22=2j'2jN(2jv)2j8|10/11==2je;B2j>2j?j3==2jF2jJ>2j=L2jKPn _You feel your willpower return.2jV|==2jx\4==2j)a2j5e,2jf2jjc1===2jol2jp,2js2jv2jEwa5==2jUx2j{,2j}2j2j;===2j!2ju2j2j.2jk6=2j2jB2j2jw7=2j2j8==2j2j2jc2j*2j2j2j`2jZB2j2ja9==2j52j2j2j2j2j]2j52jc,2j2j 2j i30==2j` 2j2jT2j2j2j2j2jz2jD2j,2j2j#} _c - 2 scrolls labelled XEALAA AMUSI (gained 1)2j]&2jC'9=2j(2j7)2jo+2j2,2j,2j5.2j 02j02jr12j;  You now have 128 gold pieces (gained 9).2j>h _You see here a +0 halberd of venom.2jA32j|B2jD2j:Gl  A clockroach comes into view.2jR.# .......#......#.# <# ...>....#.##..#.# .# ........#.###.#..#.###.#..#....). ## #)##.##.#####.##  #j......# #) #### #.# . ...#.#.## #@# ---..B.....# .##...B....##..... ..B....... #.##### .###..#.## #. #### ### .# #....# # ... ..B   clockroach (wandering, warded). ...## ##...J .# # ### ....## #...#@##.##.#  ............#2jTT210.7 (41.6).B2jl\2j4]Q---1.3 (42.2 _2jb2jGf2jߎ 3.B see here a +0 halberd of venom. _A clockroach comes into view.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 9/11 -----==2.3 (1.0)Will/2 Jinx 2jɟ 2j B. _You feel your willpower being sapped.2jO <.B2j 2jg .--32js 2jL 2jv B  You shoot a sling bullet. The sling bullet hits the clockroach!2jF ;*2j( †The clockroach is heavily wounded.A giggling sprite leaps out and makes the clockroach trip over its own legs.2jb()2j;-?50===4.5 (1.22j42jB7N _You kill the clockroach!2jS2j2j-2jH _No target in view!2j$<2j<2jB2jEH _No target in view!2j2j[2j2jH _No target in view!2j32j2j2j$ _2j2j72jF-----2j2jz{ _The sprites lose interest in your situation.2j2j2j,2j2j2j/P10/11==2jF2jo,2j2j ,2j@2j==2j2j2j:2j02ji 2j 2j 2j2j2j2jw,2j2jc1===2j 2j#2jF$2j+%2j(2ji(2j*2j-2jj-2j-/2jX22j2%===2j22j32j|9B2jL:,2jW;2j=2j=2jr>2jA,2j*B2j}E2jF>2jVJn _You feel your willpower return.2jNI2jEP2jR2jR2j'T2jV2jW2jGX2jX2j\2j]2jA^2jM_2j`2jHc2jc2jd2j`h2jpj2jj2jk2j\n2jp2jcq2j{r2jt2jLv2jv2jTw2jx2jz,2j{2j,}2j~2jA2jD2jÂ2jՄ2j/2js2j2j2j2jY2j<2jW2jđ2j2jۗB2jN _You now have 138 gold pieces (gained 10).2j32je2jȜ2jӝ2j2j2j2j2jݠ2jw2j2j,2j2,2j2j2j2j2j42j2j12j2jK,2j2j2j2j\2ju2jQ2j>2j2j2jռ  You now have 149 gold pieces (gained 11). _e - 2 scrolls labelled LEQOAH EGEINASE (gained 1)2j2j2jl2jM2ju2j2j,2j2j2j2jk2j2j82jf2jy2j2jP2j2j2j2j2js2jP2j2j/2jy2jU2j2j 2jD2j2j2j2jk,2j2j2j2j2jK2j2j2j2j,2j 2j2j2j,2j'2j_2jgl  An endoplasm comes into view.2j      2j     ###   2j.##.##  ## ###.#.####  ...######.....@..#  2j--- ####.##........#...#  ####.##.###....#.#.#  ......# #.#....#.#  .2j.##.#### #.#....# #  #.##.# #.#.#..#   J   endoplasm (wandering) 2j.....# #........  2j<.#### #####J###  ....# 2jF061.7 (47.2)2jQ---2.3 (47.8 _2j2j2j>J. _2j@e - 2 scrolls labelled LEQOAH EGEINASE (gained 1) _An endoplasm comes into view.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j[2j2'9/11 2j-----==3.3 (1.0)Will/2 Jinx 2j2j\ . _You feel your willpower being sapped.2jmJ 2j2j^.--42j2jq2jN--2jh 2j H _No target in view!2j00 2j1 2j4 2j6 H _No target in view!2j 2j 2jx 2j H _No target in view!2j]2jF32j2j _2j{ _The sprites lose interest in your situation.2j;-----2j2jl  An endoplasm comes into view.2j..#..........##.2j......# #J..J   endoplasm (wandering) .2j+7.3 (32jf 2j 18.3 (4 _2j2jp2j. ))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.2jpJ..J..2j6===9.6 (1.32j2jeb _The endoplasm is severely wounded.2ju .  You shoot a sling bullet. The sling bullet hits the endoplasm!2jc))2jV,..2jZ`10/11==70.8 (1.22j6`2jbM _You kill the endoplasm!2jw 2jw 2j} 2jr H _No target in view!2j 2jЬ 2j0 2j H _No target in view!2j< 2j 32j 2j+ f _2j 2j5 2j 2j*2j2j:==2j2j,2j2j<2j2j2jP2j2jZ 2j 2j M1===2j 2j 2j9 2j 2j2j2jC2j,2j2j2j;===2j&2je,2j,2j{2j2jX2jY2j2jJ2j2j12j2j 2j6!2j!2j5#2j#2j$2j%2j&2j]&2j)2j)62j,n _You feel your willpower return.2jW.2j.2jW/2j02j22j22jz32j52j62j72j|72j 92j*:,2j:2j<2j!>2j>2j>2jQ@2jA2j3B2jB2jC2j/E2jE2jAF2jI,2jJ2j2j,2j2j2j2j,2j2j2j2j2j]2j2j2j=2j2j2jT,2j2j 2j`2j2j2j2j2jE2j2je2j92j2ju2j2j2j2j2j2j,2j2j2j,2j2j2j2jF2j2jo2j2j2jW2j(2j,2jR2j2j,2j2j2j 2jw 2jb 2j 2j2j92j2j 2j42j2j2j2j~,2j2j%<  You see here a +0 robe.2j)2j* _2j,2j*/2j22j'32jw42j62j92j:2j;2jH>2jA2j B2jx2j2j,2j2j 2j2j2j2j2j,2j2j2j 2jc$,2jb&2j-B2j.2j92j9>,2jvA2jHE2jI2j.J2jL2jxP2j_d..# #.. ...## #.##.......##.### #####....## #.#...#.##.## #.#...... #............ ##...## ##.......<.###.?.# #.#.........######...#######.....[..#.#.....<....)..###.#..##.#. ...................#..##... 2jo`##.......#####..####.---331.0 (60.2) #####....#)#### #..####. #.:..#.# #....... #....#.# #.###### #....#.# #....# #....#.#####.# #>...... #.# ...####. #.# #.#2jZh2jiH---6 (60.82jq2j'J _Found a stone staircase leading down.2j,2.6 (612j2j*1 _h - a ring of magical power2jQ2jf2j@2j2jK2j,2j#2jI2jŧ2j2jw2j!2j2jo2j2jK2j2j2j2jm2j32j| _h - 2 scrolls labelled HAOT JEXZAQ (gained 1)2jj2j2j2j2j2j2j2jE2j62j2j,2j2j;2j42j2j2jR,2jG2jO2ja#†# #.. ...#.#.######.# ###.# #.##............†.####### ....###.##........##. ##....)..........)##.#####.#####.#.####.###..#.##.##. ####.#####2j #.# #.###....# .## #...........# #.......## .##.##.......# .### #####....##.##.#...#.##.## . #.....@.##.............9.0 (6.4) ##...######.......<.###..# #.#.........#######...#######.....[..#..#.....<....)..###.#..##.#.....................#..##.... ##.............#####..####..2jT #####....#)#### #..####.. #.:..#.##.......# 2j2j$6 (7.02j2jo# _Found a mace.2j2ju2j2j2j"2j2jo!2j#2j(B2j)2j,,2j-2j+42j6,2j82jW;2j>2j^?2jB2jAF2jJ2juK2jN2jKR2jT,2jV2jY2j\,2j\2jD^2j`2j`2ja2jb2jd2j:e2j.f2j h2ji2jj2jj2jl2jm,2jrX2jQs2jQu2j~k #.# #.###....##.## ..# #.......###.##. .#### #####....##.##.# #. .. #.......##. # ##. ##...# .. #...# # #. ######...####### 2j~Y###.##.....<....)..## #...@.......48.0 (8.4 #.#.##............. $.) #####....#)####  #### #.:..#.# #....#.# #....#.# #....#.#2jP #>...... ...####.2j2j܇+6 (9.02j͍2j# _Found a mace.2joI2j2j2jy2jn2j2j,2j2jaB2j2j 2jq2j2j8 _You now have 166 gold pieces (gained 17).2j9,2j;2j>2j(@2j@2jA2jC2jD2j9E2jE2jG2jOI2jJ2j}J2jK2jwM2jM2jbN2jP2jR,2jTS2jT2jV2jW2jW2jY2jZ,2jG[2jE`,2j`2j*a2jc2jGe2jy2jz2jc}2j0,2j$2j2jZ2j߃2j}2j2j*2j2j2j2j@,2j\2jp2j@2j2j2j2j2,2jŤ2j2jߨ2jz2j2jE2j2jz2j 2j2j,2jG2j2j[2j2j2j2j2j|2j2j+2j{,2j2j82j2j92j)2j2j,2j}2j2j,2jI2j&2j,2j^2j 2j?,2j n2j 2j ,2j 2j2j2j2j=2j2j2j2j92j2jf2j2j#2j2j 2je2j2jM2jR2j2j2j2j2j2j 2jz!2j",2j#2j$2j%2jP&2j&2j'2j(2jD)2j)2j*2j,,2j'-2j*>2j@B2jD2juE2jE2jF2jI2jJ,2jUK2jnN2j2O2jO2jO2jR2jS2jS2jIT2jGY2jZ2j5[2j[2j^2j8`2j`2j`2j`c2jd2jd2j=e2jZh2j,i2ji2ji2jm2jpo,2jkp2js2jt2jHu2ju2jx2jy2j>z2jz2j|2j~2j2j2j#2jх,2j2j.2j2,2j^2j 2jȐ,2j2j2jh,2jϗ2j$  Things that are here:2jg  a +0 halberd; a gnoll skeleton2jb2j՟ _2js2j,2je2jҨ2j2j2j,2j[2jò2j6,2j2j۸2j,2jW2j2j,2j,2j2ja2j2j2jZ,2j2j$  Things that are here:2jQr  a +0 short sword; 2 stones; a kobold skeleton2jY2j _2j2j2j,2j2j$  Things that are here:2jr  a +0 short sword; 2 stones; a kobold skeleton2j2jK _2j2j82j2j 2j2j2j,2j32j2j2j2j2j 2j ,2j2j2jY2j2jN2j2j2jG2j(2j(2j,,2j.2j;2js=,2j?2jC2juG,2j2j2j52j2j2j߾$  Things that are here:2jy  Things that are here: _a +0 short sword; 2 stones; a kobold skeleton 2j Things that are here: _a +0 short sword; 2 stones; a kobold skeleton  Things that are here:  a +0 dagger; a goblin skeleton2j5 _2j"2j 2jB2j2j2j$2j 2j2j,2j2j2j,2jg2j2j2j2j\2j2j2j 2j'2j2j,2j2j32j2j2j-2j2j2j2j02j2j2j52j2j2j/2j2j2j2j2j2ji2j72j2j02jz2j;2j2j2jF2j2j2jn2j2j@ 2jj/  You encounter a dart slug.#.# #....#.## ####.#..# #>......# ### ....####.# ####.####.###### #.# ...............# #.#.###.#.###..####.# #........###..#  #.....#  #@##.#......  #.##.#..##.#  .....#..#  ##.####...... ...#... .. w   dart slug (asleep)....w... 416.2 (67.6)@@ 18m  Sigmund (wand, polearm, wandering)w   dart slug (asleep)8 (68.2 _2j% .dagger; a goblin _You encounter a dart slug.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jU+ w   dart slug (asleep)2j, 9/11 -----==7.8 (1.0)Will/2 Jinx 2j 1 2j8 Q _You feel your willpower being sapped.2j9 .--82j(> 2j? 2j U )))))w)You shoot a sling bullet. The sling bullet hits the dart slug.2jF ;*2j @ _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.  A giggling sprite leaps out and makes the dart slug trip over its own  underside.  The dart slug is moderately wounded.2j 8w.2j T.....@   Sigmund (wand, polearm)w   dart slug (very drained)2jt 7===20.0 (1.22j 2j ' _You hear a shout!2jY ))) You shoot a sling bullet. The sling bullet hits Sigmund!2j ...  Sigmund is moderately wounded.2j;*2j> , invisible)Sigmund gestures wildly while chanting.2j8w.2j:@2j,1.3 (1.32j2jA _Sigmund flickers and vanishes for a moment.2jE )))2jL))))You shoot a sling bullet.2j9/;*2j @.  The sling bullet closely misses Sigmund.  A giggling sprite leaps out and doodles on Sigmund's face.2j 3w.2j ..., ve…)..  Sigmund is heavily wounded.2j N****2jL.@..2j+i-----====2.5 (1.22j2jg _Sigmund zaps a wand. The bolt of acid misses you.2j )))))))You shoot a sling bullet.2j @.  The sling bullet closely misses Sigmund.2j 2w.2j k.....2j \===-3.72js" 2j% 7 _The dart slug seems less drained.2jaA ) You shoot a sling bullet. The sling bullet hits Sigmund!2j .  Sigmund is severely wounded.10/11==-4.92j- 2j I _Sigmund misses you.2jQ4 ))You shoot a sling bullet. The sling bullet barely misses Sigmund.  The sling bullet hits the dart slug.2j#;*2j .  The dart slug is heavily wounded.A giggling sprite leaps out and makes the dart slug trip over its own  underside.2jڙI**2jar .@.  A giggling sprite leaps out and makes the dart slug trip over its own  underside.  You kill the dart slug!  A giggling sprite leaps out and smacks Sigmund with his own hand.  Sigmund is almost dead.  The jinxing sprites lose interest in you.2jxG***2jE.@.2jAt1====6.2 (1.32jJ2j g _Sigmund zaps a wand. The bolt of acid misses you.2j! )You shoot a sling bullet. The sling bullet hits Sigmund.2j%@)2j .2jƲ2j1 #.##....#.## ####.# Swiftly the Sneak..##>......##.# Spriggan###....####.##.# Health: 32/32 ========================#####.####.###### #.# Magic: 10/11 =====================---...............# #.# AC: 2Str: 4.###.#.###..####.# #.. EV: 16Int: 17.......###..#### SH: 0Dex: 17#.....#XL:  6 Next: 116% Place: Dungeon:4#@##.#......Noise: ===------  Time:k=m 2427.4 (1.2)#.##.#..##.#a) +1 sling.)...#..#Fire: a) +1 sling##.####...Will/2 ... ...#... .......... _Sigmund zaps a wand. The bolt of acid misses you.You shoot a sling bullet. The sling bullet hits Sigmund. _You kill Sigmund!Your Ranged Weapons skill increases to level 4!Your Stealth skill increases to level 5!Your Spellcasting skill increases to level 3!-You kill Sigmund!  Your Ranged Weapons skill increases to level 4!  Your Stealth skill increases to level 5!Spellcasting skill increases to level 3!Hexes have reached level 7!2j/  --more--2ju e5/352-7 8% 2j 2jޮ 4 _2jd 2j*! s Your spells (describe)Type2j! XFailure Level  a + JinxbiteHexes3% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers2jqYPower Damage Range Noise 60% 2d3N/A Quiet 2j$ 2jd  #.##....#.## ####.# Swiftly the Sneak..##>......##.# Spriggan###....####.##.# Health: 35/35 ========================#####.####.###### #.# Magic: 10/12 ====================----...............# #.# AC: 2Str: 4.###.#.###..####.# #.. EV: 16Int: 17.......###..#### SH: 0Dex: 17#.....#XL:  7 Next:  8% Place: Dungeon:4#@##.#......Noise: ===------  Time: 2422j |7.4 (0.0)#.##.#..##.#a) +1 sling.)...#..#Fire: a) +1 sling##.####...Will/2 ... ...#... .......... _You kill Sigmund!Your Ranged Weapons skill increases to level 4!Your Stealth skill increases to level 5!Your Spellcasting skill increases to level 3!Your Hexes skill increases to level 5! _You have reached level 7!2j 2j 2j<)  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.4  21%  -2   i + Spellcasting 3.2  14%  +2  2j         b + Polearms   0.0    -3   j + Hexes5.0  14%  +2   c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0              e + Ranged Weapons 4.2  31%   0              2jz f + Armour   0.0    -3       g + Dodging   2.9    +3      h + Stealth5.1  20%  +5                                                  2j    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  2j?[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j argetarget--  --  -- --  -- -- -- --  -- -- --  2j a-z] set[-] clear selected targettrainingtargets2j%<[?25h[?0c0 2jpe [?25l[?1c2jj4.0 current training targets, if any.=] set aall targets2jb2jd2j3k #.##....#.## ####.# Swiftly the Sneak..##>......##.# Spriggan###....####.#2jk#.# Health: 35/35 ========================#####.####.###### #.# Magic: 10/12 ====================----...............# #.# AC: 2Str: 4.###.#.###..####.# #.. EV: 16Int: 17.......###..#### SH: 0Dex: 17#.....#XL:  7 Next:  8% Place: Dungeon:4#@##.#......2jPlNoise: ===------  Time: 2427.4 (0.0)#.##.#..##.#a) +1 sling.)...#..#Fire: a) +1 sling##.####...Will/2 2j&m... ...#... .......... _You kill Sigmund!Your Ranged Weapons skill increases to level 4!Your Stealth skill increases to level 5!Your Spellcasting skill increases to level 3!Your Hexes skill increases to level 5! _You have reached level 7!2jMr2jr2juw2jy2j=2j>2jc?2jB2jFf _2jG2jI2jdJ2jnK2jM2j%N2jN2jP,2jR2jS2jUL1==2jnX2jZ2j2[2j\2j?^2j^2j`_2j'a,2jb2jd2je:==2je2j0h2jh2jVi2jgk2jk2jl2jn2jpoL2==2jp2jr,2js2jv2jv 2jw2jzn _You feel your willpower return.2j|2jl}2j3~2j,2j(2j:==2j2j #....####.  #####.####.###### ...............#.###.#.###..####.........###..# ## 2jĐ#.....#  #.##.#...... #.##.##.#..##.##...@...#..# ---####.####... .. ...#..... ..#.....##.....##.....########b - a wand of acid (8)  Things that are here:2jW043.6 (16.2)2jH---4.6 (172j2j? _a +0 scythe; a +0 robe; the human corpse of Sigmund2jz2jc2j2j2jm2j2j,2j92j2j2jj2j2jJ2j2j2j2j2j2j2j62j2j`2jJ2j2j2j2jh2js,2j2jz2j92j2j2j'2jo,2j2j&2j,2jy2jP2j ,2j;2j2jI2j2jt2j2j"2j2j92j2j#.....# #.....)######....#)#### ####### ##.##### #.:..#.# #.# #....#.# 2j+k#.# #....#.# #.# #....#.## ..# #### #>......#### #.. ....####.# ###.#####.####.##### #.............52.4 (7.8) #>#.###.#.###..####.2j[# #.......###..##...####.##.....##... #.##.##.#.....#... #.##.##.#..##.#.## #...)...#..##. ####.####...##.....# ...#2j2j!-3.0 (8.42ju2j; _Found a stone staircase leading down.2j 32j 2j 2j 2j n2j 2j 2j 2jD 2j 2j 2j! 2j$ 2jd% 2j% ,2j& 2jQ' 2j' 2j' 2j( 2j{) 2j) 2j* 2j+ 2j, 2j- 2j`- 2j/ 2j 2 T  You encounter an endoplasm.2jk2 2j9 H #................ #>#.###.#.###..## ##.#.......###..#2j9  #...####.##.....# #...# #.##.##.#.. #...# #.##.##.#.. #.### #...)...#.. #.# ####.####.. #@# #.....# 2j: 1 #.# #.....#  ... #.....# ##.## #.....# #.# #.....# #.# ####### J   endoplasm (asleep) #.# J.. 2jB +8.4 (52jNC +9.0 (6.0 2jC _2j{I 2j=K 2jO Found a stone staircase leading down. _You encounter an endoplasm.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j4 80----2j u==60.0 (1Will/2 Jinx 2j[ 2j Q _You feel your willpower being sapped.2j< .--12jo 2j 2j u .  You shoot a sling bullet. The sling bullet hits the endoplasm!2j))))))2j)E......2j-6===2.1 (1.12j732jp5M _You kill the endoplasm!2jg2jI2jޥ2j7H _No target in view!2jNQ2jFR2jU2jXH _No target in view!2j2j2jm2jH _No target in view!2j` 2jb 2j 2j 2jV u _----2jƚ 2jV 2jܜ { _The sprites lose interest in your situation.2jL 2j 2j 2jt 2j 2j 2j E1==2jޡ 2jۢ 2j@ 2j 2j 2jԤ 2j- 2j 2jL ,2j٦ 2j# :==2jv 2j 2jS 2j 2j! 2jk 2jީ 2jK ,2jЫ 2j& 2j L2==2j 2jp 2jį ,2ju 2j 2jٰ 2jw 2jԱ ,2jd 2jֲ :==2j 2jѳ 2j& ,2j 2jҴ 2j 2j 2j 2jg 2jy 2j 2j? 2j ,2jB 2j >2j 2j) n _You feel your willpower return.2j( 2jp 2j 2jO 2jG 2j 2j 2j 2j ,2j 2j 2j 2jf 2j 2j 2j 2j 2jA 2jH 2jb 2j 2j( 2jk 2jI 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j{ 2jq 2jd 2j 2jp 2j 2j 2j 2jR 2j 2j 2j 2j6 2j 2j 2jD 2j 2j 2j 2jx 2j 2j 2j 2j 2j9 2j 2j 2j 2j 2j 2j ,2j 2j 2j 2jt 2j 2jB 2j 2jL 2j 2j8 2j 2j ,2j 2j1 2j ,2jh 2j 2j! 2j 2j 2j B2j 2je 2j 2j 2jN 2j 2jY 2j 2j 2j 2j 2jb ,2j 2j8 2jz ,2j 2jT 2j ,2j; 2j 2jj 2j 2jJ 2j 2jK 2j 2j  2j 2j& ,2j 2j ! 2jY! ,2j" 2j" 2j" ,2j# 2j# 2jA$ 2j$ 2j[& 2j& 2j*' 2ju' 2j( 2j) 2j* 2j]* 2j+ 2j, 2j, 2jM- 2j>. 2jR/ 2j/ 2j0 2j12 2j2 2jH3 2j3 2j4 2jo5 2j5 ,2j56 2j6 2j6 2j07 2j7 2j8 2jX8 2j8 2j9 2j: 2j: 2jK; 2jI< 2j = 2jI= 2j{= 2j= 2j\> 2j> 2j> 2j? 2j@ 2j@ 2j[A 2jB 2jxC 2jJD 2jD 2j(E 2jHF 2jF 2j G 2jH 2jH 2j I ,2jTJ 2jK 2jYL 2jL 2jM 2jzN 2jN 2jhO 2jO 2jQ 2jAQ 2jQ 2jS 2jT 2jT 2jU 2jV 2jW 2jW 2jX 2jZ 2j\ ,2j0] 2j` 2j` 2ja 2jNa 2jb 2jb 2j 2j*? 2jg? 2jW@ 2j@ 2j,A ,2j[B 2jB 2j6C ,2jD 2jZE 2jE 2jE 2jG 2jH 2j[H ,2j I 2jI 2jJ ,2jJ 2j-K 2juK ,2jM 2jRO P  You encounter an adder.2jO 2j|S ]  #.....###.##.#  2jS % #.....# #.....  .# ####### ##.###  .. #.#  2jT #S #.#  #. #######.#  2jST l#. #.......#  #.#######.#######  #.@.......# #2jT ---  ########### #  2jT #   ##  #.  2j9U #. S   adder (asleep)   #.   #.  2jsU #.2j6\ 1552.1 (90.0)2j\ #---2j] %7 (90.62ja 2jc o _Found a faintly glowing quill talisman.2jh   You encounter an adder.Found a faintly glowing quill talisman.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2ji 0----==3.7 (1.0)Will/2 Jinx 2j n 2jt Q _You feel your willpower being sapped.2ju .--42jx 2jAy 2j@ )))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.2j:*2j .  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot.2jC....2jC?10===5.9 (1.22j}2j I _You kill the adder!2jʃ2j2j(2jH _No target in view!2j22jt32j772j9H _No target in view!2jڣ2j2j2jH _No target in view!2j 2j 2j 2jw 2j : _2j 2j E----2j 2j\ $ 2j t_The sprites lose interest in your situation.2j 2j 2j L1==2jm 2j ,2jV 2j7 2j 2jB 2j 2j 2j 2jT 2j :==2j 2j 2jG 2ja 2j 2j! 2j 2j 2j ,2j 2j L2==2j 2j> 2j 2j: 2j 2j 2j 2j$ 2jt 2j( 2j 2jO $==2j 2j 2j ,2jm 2j 2j\ 2jS 2j 2j 2j 2j ,2j 2j ,2j 2j 2j 2j 2j 2jo (2j) 2j6 n _You feel your willpower return.2j 2j 2j 2jI 2j ,2j 2j 2jD 2j 2jP 2j 2j" 2j 2jA 2j 2j 2jO 2j  2j 2j 2j! 2j 2j< 2j ,2j 2j 2j 2j 2jF 2j% @ ..# #.. #. .##.# ####  . .##.####### #... 2jM&  . ....#.....# #.##  .#.## #.....###.## #...###.........## .#..##.....###.## %...##.....# #... #..######## ##.--- 2j& #.#...# #. # ##.###. #.# #######. #.# #.......# 2j' ##.#######.####### #.........# ###########  2j+ [78 M#####.#.. #..# #####. .##.####### #...2jw+  ....  .#.## ####...#....###.##...##.....# #... #..#..######## #.#...##  ####.###.###2j50 083.7 (27.8)2j0 J---4.3 (28.42j4 2j< _You see here the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}.2j5.3 (1.0) _i - the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}2j2jFPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  g - a ring of positive energy (worn)2jYh - a ring of magical power Talismans (go to first with %)  i - the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2jh2jn2j u ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/12 ========================  . ....#.....# #.## AC: 22jPvStr: 4  .#.## #.....###.## EV: 16Int: 17  ##...###.........## SH: 0Dex: 17  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time: 2585.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.#  #.# #######.#  #.# #.......#  #.#######.#######  #.........# 2j2x ########### _No target in view! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _You see here the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}. _i - the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}2jx{  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a +4 ring of slaying; > or g - a ring of positive energy2j {  You remove your ring of positive energy.  You feel your magic capacity increase.2j f21-----------6.3 (12j# 2j& 8 _h - a ring of magical power (worn)2j 2j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j9 2jH> ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/21 =============-----------  . ....#.....# #.## AC: 22j=?Str: 4  .#.## #.....###.## EV: 16Int: 17  ##...###.........## SH: 0Dex: 17  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time: 2586.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.#  2j?"#.# #######.#  #.# #.......#  #.#######.#######  #.........#  ###########To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a +4 ring of slaying; > or g - a ring of positive energy  You remove your ring of positive energy.  You feel your magic capacity increase. _h - a ring of magical power (worn)2jH2jJ+7.3 (12jOm8.3 (22jR2jmS+9.3 (32jzW2j\2j],90.3 (42ja2jc 772020 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.2je?Quill 2jh2jj _You feel stronger. You feel clever. You feel agile.2j7 2j; S  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.4  19%  -2   i + Spellcasting 3.2  14%  +2           b + Polearms   0.0    -3   j + Hexes5.0  13%  +2  2j<  c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0           l + Evocations   0.0    +3  e + Ranged Weapons 4.2  35%   0   m + Shapeshifting   0.0    +2           f + Armour   0.0    -3       g + Dodging   2.9    +3 = 40m     h + Stealth5.1  19%  +5                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  2jh> d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2ja41229 m * Shapeshifting   0.0  19% g + Dodging 2.9   1%42ja2jng2jin ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/21 =============----------- 2jqo . ....#.....# #.## AC: 2Str: 7  .#.## #.....###.## EV: 17Int: 20  ##...###.........## SH: 0Dex: 20  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  2jp#.@...##.....# #... Noise: ---------  Time: 2590.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.# Quill  #.# #######.# 2jq #.# #.......#  #.#######.#######  #.........#  ###########You remove your ring of positive energy.  You feel your magic capacity increase. _h - a ring of magical power (worn) _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _You feel stronger. You feel clever. You feel agile.2jv2jaw2j{2j~2jU  Your spells (describe)TypeFailure Level  a + JinxbiteHexes2% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j2js2j ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/21 =============-----------  . ....#.....# #.## AC: 2Str: 7  .#.## #.....###.## EV: 17Int: 20  ##...###.........## SH: 0Dex: 20  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time:2j= 2590.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.# Quill  #.# #######.#  #.# #.......#  #.#######.#######  #.........#  ###########You remove your ring of positive energy.  You feel your magic capacity increase. _h - a ring of magical power (worn) _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _You feel stronger. You feel clever. You feel agile.2j2j(2jv Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes5% 3b - Tukima's DanceHexes5% 3  c - Inner FlameHexes/Fire13% 3  d - Kiss of DeathConjuration/Necromancy 14%1  e - Cause FearHexes17% 4  f - Grave ClawNecromancy22%2  g - Dimensional BullseyeHexes/Translocation43% 4  h - AirstrikeAir80% 4  i - Animate DeadNecromancy80% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 80% 4  k - Leda's LiquefactionAlchemy/Earth80% 4  l - Death's DoorNecromancy100% 9 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2jm2jJ2j( ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/21 =============-----------  . ....#.....# #.## AC: 2Str: 7  .#.## #.....###.## EV: 17Int: 20  ##...###.........## SH: 02jBDex: 20  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time: 2590.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.# Quill  #.# #######.#  #.# #.......#  #.#######.#######  #.........#  ###########You remove your ring of positive energy.  You feel your magic capacity increase. _h - a ring of magical power (worn) _You begin transforming. You continue transforming. x3  2jSharp quills grow all over your body. _You feel stronger. You feel clever. You feel agile.2j2jMemorise Tukima's Dance, consuming 3 spell levels and leaving 7? Y - Yes  N - No2j 2j-  ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 12/21 =============----------- 2j  . ....#.....# #.## AC: 2Str: 7  .#.## #.....###.## EV: 17Int: 20  ##...###.........## SH: 0Dex: 20  #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time: 2590.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.# Quill  #.# #######.#  #.# 2j9  #.......#  #.#######.#######  #.........#  ###########You remove your ring of positive energy.  You feel your magic capacity increase. _h - a ring of magical power (worn) _You begin transforming. You continue transforming. x3  2j Sharp quills grow all over your body. _You feel stronger. You feel clever. You feel agile.2jZ Z3=1.3 (12j: 2jT o _This spell is dangerous to cast!2jI *2.3 (22jc 2j 2j *3.3 (32jJ 2jV 2j0 *4.3 (42j" 2j5 _You start memorising the spell. You continue memorising. x32j 2j 2j; c _You finish memorising. Spell assigned to 'b'.2j!B   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.4  14%  -2   i + Spellcasting 3.2  11%  +2           b + Polearms   0.0    -3   j + Hexes5.0  12%  +2   c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0     C 40m      l + Evocations   0.0    +3  e + Ranged Weapons 4.2  29%   0   m * Shapeshifting   0.0  19%  +2           f + Armour   0.0    -3      g + Dodging2.9   1%  +3      h + Stealth5.1  14%  +5              E 14;22H                                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j9y 2jI 2j  ##.####.# Swiftly the Sneak  #. ....##.. Spriggan  #. .##.##### Health: 35/35 ========================  #. .##.####### #... Magic: 13/21 ==============----------  . ....#.....# #.## AC: 2Str: 7  .#.## #.....###.## EV: 17Int: 20  ##...###.........## SH: 0Dex: 20 2j J #..#..##.....###.## XL:  7 Next: 10% Place: Dungeon:4  #.@...##.....# #... Noise: ---------  Time: 2594.3 (0.0)  #..#..######## ##.# a) +1 sling  #.#...###.# Fire: a) +1 sling  ####.###.# Quill  #.# #######.#  #.# #.......#  #.#######.#######  #.........#  ########### _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _You feel stronger. You feel clever. You feel agile. 2jF 7_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.2jӋ 2j{ 2jŐ 2j 2j 2j 32j 2j | _2j 2j N4==2j 2ji ,2j 2j 2j 2j2 2j 2j 2jp 2j 2ji :==2j 2j 2jZ 2j 2j 2jN M5=2j 2j 2j7 2j 2j 2j 2j5 2jZ 2j 2j* 2j\ 2j 9=2jI 2j 2j K6=2j 2j 2j) 2j 2j 2j 2j\ 2j 2j 2ji 2j 2jU 9=2j 2j 2j 2j 2j 2jW K7=2j 2j 2j 2j 2j 2j+ 2j 2jz 2j 2j< 2j 2j 9=2j 2j 2j ,2jp 2j K8=2jV 2j ,2j 2j% ,2j 2j2j12j2jr2j9=2j2j2j-2j2j[2jK9=2jY2j< B2jV 2j 2jR 2je 2j 2j@2j"2j9=2j2j82j,2jp2jL20=2j2j=2j,2j,2jT2j2j:2j2j2j/9=2j2j2j*,2j 2jV!b1==2j #2j#,2j$2j%2j&2j'2jj'2jW(2j)2j'*,2j+2j+2j,$==2j,,2jL-2jU.2j.,2j02j:1,2jc3N _You now have 177 gold pieces (gained 11).2j32jM42j42j52j362j62j62jz82jB92j92j+:2j;2j=2jz>2j>2j @2j0A2jA2jB2jDC2jC2joD2jRE2j F2jG2j I2jpI2jJ2jK2jqL2jL2j+\2j2]2j]2j/^2jc2jtd2j7e,2jj2jsk2jk2jl2jq2jr2js2jt2j~y2jz2j4{2j{2j2j:2j,2j2js2j&,2j'2j#2j2jZ2j2j2j2jy2ju,2js,2j2j2j2jB2j׭2j2jd2jѯ2j׳2j2j;2j˷2jw2j2j,2j2js2jh2j2j?2jD2j%2j}2j2j2j2j!2j2j2j2j2j2j2j2j2j2jG2j2jC,2j'2j,2j2j2j2jL2j2jt2jy2j2j2j2j2j[2j2j2j2jA2j2jO2j,2jp2j2jL2j,2j 2j 2j 2j12jp2j&,2j2j2j2j?2j2j2jj2j2j2j!2j$2jh%2j%2j(2j*,2jZ+2jZ.2j/2j/2jV12j32j52j52j62je92j@;,2jT<2j>2j@2j!A2jA2jI2j2j)2j32j2j 2j 2j~ 2j2j2j2j%2j2j2j2j2j2jl2jY2j2j 2j\"2j"2jo#2j%2j '2jx'2j!(2j+*2j+2j+2j,2j/2j02j:12j12je32j42jc52j62j72jA:,2j;2j<2jR>,2j?2j@2jB2jC2j^C2jD2j2F2jF2jIG2jI2jaJ2jJ2jlK2j)M2jYP2jP2j)Q2jS2jT2jU2jU2j|W2jY,2j|Z2j[2j&]2j]2j*^2j_2jva,2jb2jc2j{e,2jf2jg2ji2jNj2jj2jRl2jm2j&n2jn2jCp2jsq2jq2jqr2j\u$  Things that are here:2jv  a +0 hand axe; a +0 chain mail; an orc skeleton2jx2jy _2jXz2j{2j|2j}2j}2j 2j2j2j2j˂2j2jA2j2j 2j2jp2j2j2jc2j2j2jR2j2js2j2jW2j2j2j2jc2js ######### ##### #.......####.....[ #@#####.#.......#688.5 (94.2) #.##......##.##.#. #.##.##.####.##... #.......# #.####. ####.#### #.####. #.# #......  #####)######.  #.......##.......#.  #.###.#.##.......#. 2j2j22jE _Done exploring.2jx0 2j1 32jyL 0.0).........2jM 2jUT 2j$V E _Done exploring.2j[ [[?25h[?0c  Search for what [Enter for "."]? 2jڍ [?25l[?1c2j 2j$2j̓15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 hand axeb - [D:4] a stone staircase leading up  c - [D:4] a stone staircase leading down  d - [D:4] 2 stones  e - [D:4] a +0 short sword  f - [D:4] a mace (1 further duplicate)  g - [D:4] a +0 whip  h - [D:4] a teleport trap  i - [D:4] a stone staircase leading up  j - [D:4] a +0 robe (1 further duplicate)  k - [D:4] a +0 dagger (1 further duplicate)  l - [D:4] a stone staircase leading up  m - [D:4] a long sword  n - [D:4] a stone staircase leading down  2jc(o - [D:4] a stone staircase leading down2j2j2jqG  Swiftly the Sneak  Spriggan  Health: 35/35 ========================Magic: 21/21 ========================AC: 2Str: 7EV: 17Int: 20######### ####### SH: 0Dex: 20#.......####.....[ XL:  7 Next: 10% Place: Dungeon:42jF#@#####.#.......#. Noise: ---------  Time: 2688.5 (0.0)#.##......##.##.#. a) +1 sling#.##.##.####.##... Fire: a) +1 sling#.......# #.####. Quill ####.#### #.####.#.# #...... #####)############. #.......##.......#. #.###.#.##.......#.  _You now have 177 gold pieces (gained 11).  Things that are here: _a +0 hand axe; a +0 chain mail; an orc skeleton _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2j2j&2j2j. _2j,2j.Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2jD2j2jG  Swiftly the Sneak  Spriggan  Health: 35/35 ========================Magic: 21/21 ========================AC: 2Str: 7EV: 17Int: 20######### ####### SH: 0Dex: 20#.......####.....[ XL:  7 Next: 10% Place: Dungeon:42j#@#####.#.......#. Noise: ---------  Time: 2688.5 (0.0)#.##......##.##.#. a) +1 sling#.##.##.####.##... Fire: a) +1 sling#.......# #.####. Quill ####.#### #.####.#.# #...... #####)############. #.......##.......#. #.###.#.##.......#.  _You now have 177 gold pieces (gained 11).  Things that are here: _a +0 hand axe; a +0 chain mail; an orc skeleton _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2jI'  Okay, then. _2jV , Your spells (describe)TypeFailure Level  a + JinxbiteHexes2% 2 b - Tukima's DanceHexes5%3 Select a spell to describe [?] help [!]/[I] toggle spell headers2jPower Damage Range Noise 70% 2d3N/A Quiet 35% N/A7 Quiet2j2jz2j  Swiftly the Sneak  Spriggan  Health: 35/35 ========================Magic: 21/21 ========================AC: 2Str: 7EV: 17Int: 202je######### ####### SH: 0Dex: 20#.......####.....[ XL:  7 Next: 10% Place: Dungeon:4#@#####.#.......#. Noise: ---------  Time: 2688.5 (0.0)#.##......##.##.#. a) +1 sling#.##.##.####.##... Fire: a) +1 sling#.......# #.####. Quill ####.#### #.####.#.# #...... #####)############. #.......##.......#. #.###.#.##.......#. Things that are here: _a +0 hand axe; a +0 chain mail; an orc skeleton _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.2j32j2ju2j 32j 2j F _Unknown command.2j}2j6Where to? (Tab - D:4, ? - help)  D - Dungeon 2jh:2jG  Swiftly the Sneak  Spriggan  Health: 35/35 ========================Magic: 21/21 ========================AC: 2Str: 7EV: 17Int: 20######### ####### SH: 0Dex: 20#.......####.....[ XL:  7 Next: 10% Place: Dungeon:4#@#####.#.......#. Noise: ---------  Time: 2688.5 (0.0)#.##......##.##.#. a) +1 sling#.##.##.####.##... Fire: a) +1 sling#.......# #.####. Quill ####.#### #.####.#.# #...... #####)############. #2jH6.......##.......#. #.###.#.##.......#.  _a +0 hand axe; a +0 chain mail; an orc skeleton _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Unknown command.2jQ2jR2jtV: _2jX2jY2jbZ2jZ2j^2j_2j`2jz`2jc2j)e2j~e2jf2jhi2jcj2jj2jdk2jxn2jo2j]p2jp2js2ju2ju2j9v2j F.O2j? .s.2jGF s   scorpion (wandering)2jG .--22j8M 2jcP Y _You encounter a scorpion.2j )))) You shoot a sling bullet. The sling bullet hits the ogre!2j|@:*2j .sThe ogre is moderately wounded.A giggling sprite leaps out and bonks the ogre with its +0 giant club.2j @.O2j...(very drained)s2j6===3.4 (1.22j#2j&\ _The ogre is heavily wounded.2j )))))You shoot a sling bullet.  The sling bullet closely misses the ogre.The sling bullet hits the scorpion.2jsN :*2j .sThe scorpion is lightly wounded.  A giggling sprite leaps out and doodles on the ogre's face.2j! .O.s2j' S.. 2jm( '4.62j). 2j11 ] _The ogre is severely wounded.2jt )) You shoot a sling bullet. The sling bullet hits the ogre!2j :*2j )The ogre is almost dead.A giggling sprite leaps out and makes the ogre trip over its own feet.2j O.s2j ..s   scorpion2j` d20/22---275.82j 2j# H _You kill the ogre! 2j 2j 2j 2j"F _Unknown command. 2jp )) You shoot a sling bullet. The sling bullet hits the scorpion. 2jM)s 2j+$. 2jV'7.0 2j  2jc _The scorpion is moderately wounded. 2ja^ )You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage. 2j Q.s 2j  The scorpion is moderately wounded. 2j< \1---8.1 (1.1 2j  2jK . _The scorpion stings you. 2jn )))))))You shoot a sling bullet. 2j :* 2jzm=....).s (very drained)The scorpion stings you.  The sling bullet barely misses the scorpion.  A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is heavily wounded.The jinxing sprites lose interest in you. 2jn29.2 2jt 2jwY _The scorpion completely misses you. 2j! †You shoot a sling bullet. The sling bullet hits the scorpion! 2jx&( 2j 2jӳ@ 2--- 2jl3920.4 (1.2 _You kill the scorpion! 2j& 2jn _Your Shapeshifting skill increases to level 1! 2j, 2j?. 2j33 2je6H _No target in view! 2j1= _ 2j 2j 2j 2j? 2j 2jq 2j 2jϡ 2jMK3= 2j 2j" 2j9= 2j 2j 2jN 2j 2j) 2jL2== 2j& 2j4 _Magic restored. 2j R4== 2j, 2jO 2j޹ 2j 2j˽ 2jA 2je 2j 2j:== 2j. 2j` 2jh5== 2jh 2j1 _HP restored. 2j 2j2 2j 2j" 2jZ 2j 2j 2j 2j 2j9= 2j 2j 2j( 2jW 2jn _You feel your willpower return. 2j 2jC 2jC 2j 2jN 2j 2j 2j% 2jR 2j 2j 2j 2j 2j 2j 2j 2j( 2j 2j 2j 2j\ 2j 2j6 2j 2jW  2j  2j8  2jT  2j  2j% 2jz 2j 2j8 2j 2j 2j> 2j 2j@, 2j~ 2j 2j 2jN 2ji 2j 2jU 2j 2j 2j 2j~ 2j 2jU! 2jm" 2j" 2jt# 2j$ 2j& 2je& 2j& 2j( 2j* 2j~* 2j* 2j, 2jA. 2j. 2j2/ 2j.1 2j43h  You encounter a scorpion. 2j:=.#.###.##..# .......## #..#  .)..#... #..#  2j: .#..#.#########..## .#.†.............#.#  .#.....# #######.#.##### .[..<#.###.............# 2j: <#.#.#.....#####.####### .#.#.####### #@#  ---  2j*;<...... s.......#  ##.#.## #########  #.#.#  2j;#.#..  #.####   s   scorpion (asleep)       2j8B047.6 (27.2) 2jICH---8.2 (27.8  2jC_ 2jH 2jK 2jS _You feel your willpower return. _You encounter a scorpion.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2j0---==9.2 (1.0)Will/2 Jinx  2j  2jQ _You feel your willpower being sapped. 2ja/--50 2j9 2j 2j ))))))s  You shoot a sling bullet. The sling bullet hits the scorpion. 2jJ|;* 2jD .sThe scorpion is moderately wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs. 2j]K f.....(very drained) 2jOL 6===1.4 (1.2 2jS  2jT ` _The scorpion is heavily wounded. 2j †You shoot a sling bullet. The sling bullet hits the scorpion! 2jK X))))) 2jtn ..... 2js 0512.6 2jz  2j L _You kill the scorpion! 2ji  2jk  2jo  2jr H _No target in view! 2j[ 2j] 2j c 2jgH _No target in view! 2j= 3 2j 2jyH _No target in view! 2j7 2j83 2jm?1=-- _ 2jzG _The sprites lose interest in your situation.=2==== 2jy _You feel your willpower return. 2jJ 2j3, 2j^ 2jh 2jۮ, 2je 2jA 2j 2j 2jh 2jA 2j(, 2jB 2jg 2j, 2j^d  You see here a scorpion corpse. 2j 2jZ _ 2j 2j 2j, 2j 2j  2jZ 2j 2j 2jp 2j 2j^ 2j8 2j 2jm 2j 2j6 2j[ 2j, 2j 2j 2jd, 2j+ 2j 2j 2j 2j 2j[ 2j*, 2jD 2j( 2j{, 2jK 2j 2j, 2j 2j 2j  2j  2j  2j  2j" 2j 2jd 2jm 2j 2j> 2j 2j 2j 2j, 2jm 2j2 2j, 2j 2j 2jY 2j 2j 2jh 2j 2j:  2j! 2j" 2j3# 2j# 2j/& 2j& 2j ', 2j' 2j(, 2j( 2j) 2j * 2jY* 2j* 2j+ 2j+ 2j+, 2j5- 2j+., 2j. 2jW0 2jv1 2j1 2jJ2 2jJ3 2je4 2j4, 2j;6 2jF7 2j7 2jE8 2jW9 2j: 2jE; 2j; 2j< 2j> 2j> 2j> 2j5@ 2j-A 2jA, 2jC 2jC 2jGD, 2jUE 2j@F, 2jF 2jG 2jH 2j:I 2jI 2jJ 2jaMX 2jM 2j=N 2jN 2j~P 2jRf  You encounter an adder. 2j[h ##<#.#.#.....#####.#######  #.#.#.###########.#  #..........†......#  ###.#.############# ###  #.#.###############.#  #.#.................#  2j[ #.#################.#  ################.#  S......@.........# --- ##################   S   adder (asleep)    2jd096.8 (44.2) 2jeP---7.4 (44.8 _ 2jj 2jm2j _You see here a scorpion corpse. _You encounter an adder.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jW0---==8.4 (1.0)Will/2 Jinx 2j2j{Q _You feel your willpower being sapped.2j.--92j2jU2j{ ))))))S  2jz  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.2jzwJ.S2jxC.S2j~"....2j8===800.6 (1.22jG2j̈] _The adder is heavily wounded.2j 4)))))))2je 5*2j^ , .SYou shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot....S... (very drained)1.8 _The adder is severely wounded.2jv o .  You shoot a sling bullet. The sling bullet hits the adder.2j-| U)))2j 0....2j _1=--33.02jF 2j$ I _You kill the adder!2j}I2j~2j,2jT2j{ _The sprites lose interest in your situation.2j32j2jPO=2j։2j]2j2j2jZL2==2jˌ2j2j,2jw,2j2j^,2jː2j2j:==2j!2j-,2j2j2j=,2ju2j,2jg2jp,2jy2j,2jQ2j,2jh2j2jY2j,2j32jV2j,2j&2j,2j2j'(2j2jen _You feel your willpower return.2j2j2j62j2j2j9,2j2jZ2j2j2jC2j'2jǸ2jJ2j2j2j2j2jK2jt2j2j82j2je,2j2j2j2j,2j2jP2j`2j2j52jW2j2j92j2j2j2j2j2j2j,2jn2ju2j,2j92jK2j2j 2j2j.2j*2j2jw2jF2j 2jy2jp2j2j2j2jm2j(R  There is an escape hatch in the ceiling here.2j2j _2j2j2j2j 2j2jq2jnu .#  <#  ... .. .. #..# ....#.# .# #..#2j ....#.###.# #..# .........####.# #..##..)..#.......# #..##..#..#@#########..###---35.4 (32.4)#..#.†.............#.##..#.....#########.#.####..[..<#.###............##<#.#.#.....#####.######.#.#.###########.# #..........†......#  ###.#.############# ### #.#.###############.#2jD 2j* I---6.0 (33.02j2j9 _Found a stone staircase leading up.2j32j2j^2jXe  You encounter a hound.2j.h# ..#  #<#  ... .. ... #..# ....#.# #.# #..# ....#.###.# #..# .........####.# #..# #..)..#.@.....# #..# #..#..#.#########..### 2j(#..#.†.............#.# #..#.....#########.#.#####..[..<#.###.............##<#.#.#.....#####.###### h   hound (asleep)#.#.#.###########.##..........†......####.#.# ###2j,0.0)2j16 (0.6 _2j2j2j5 .hYou encounter a hound.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j< Eh2j= 0---==7.6 (1.0Will/2 Jinx 2j#D 2jH u .h _The hound barks!2j"K K<h2jdP 2jP .--82jW 2jpY 2jŢV)))))))2j*4*2j .hYou shoot a sling bullet. The sling bullet misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.2j..<.. (very drained)2jK6===9.7 (1.12j2jQ` _The hound is moderately wounded.2j- ))You shoot a sling bullet. The sling bullet hits the hound.2j:*2jK .hThe hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.2j[O.h2j8 2j-40.9 (1.22j2jk^ _The hound is severely wounded.2j>  You shoot a sling bullet. The sling bullet hits the hound.2j[:*2jx .  The hound is almost dead.A giggling sprite leaps out and makes the hound trip over its own paws.2j«_1=--92.12j2jtI _You kill the hound!2j]32j{e2j:hH _No target in view!2j 32j 2j H _No target in view!2jD 2jE 2jG 2jJ 2jK $ _2jO 2jQ 2j=R (2jkS 2j+W { _The sprites lose interest in your situation.2jW 2j Y 2j[ 2j\ 9=2j\ 2j_ 2j_ L2==2j` 2jc 2jd 2j(e 2jg 2jg 2jh 2jm B2jyo 2jo :==2jq 2js 2jt 2jIu 2jx 2jGy 2jy 2j{ 2j*| 2j| 2j} 2j[~ 2j~ 2j ,2jf 2j 2j 2j~ 2jń 2j 2j΅ 2jC ,2j 2j 2j 2jY 2j 2j 2j 2j 2j# 2j 2j3 2j 2js 2jٜ 2j (2jE 2jw n _You feel your willpower return.2jD 2j 2j 2j 2j 2j 2j 2j 2j2 2j 2j 2jڮ 2j 2jJ 2j 2j[ 2j1 2j 2j 2j 2j 2j 2j 2j P  There is a stone staircase leading up here.2j 2j  _2j& 2j 2j e  You encounter a hound.2j .. ..h .#...# .#.#.......##...#.. ..........###  .......#....  .$.....#..# 2j)  #..#  .......@..# --- .......##<####..#  ................##. ....#.###.####.###..#  ....#.###.# #..# ..........####.# #..# h   hound (wandering)+#..)..#.......# #..# #..#..#.#########2ju ..### #..#.†.............#.2j Jh.68.3 (26.2)2j 2j F---9 (26.8 2j _2j! 2j 2j& .h _There is a stone staircase leading up here. _You encounter a hound.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jR.2j(2j0---==9.9 (1.0)Will/2 Jinx 2j2jz h _You feel your willpower being sapped.2jh   hound (wandering)2j/--702jD2j82jU ))))h  You shoot a sling bullet. The sling bullet hits the hound!2jM.h2jN.h2j*..2j6===2.1 (1.22j^2j] _The hound is heavily wounded.2j6 )))))))You shoot a sling bullet.2j:*2jG .hThe sling bullet closely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.2jN.h2j.... (very drained)2j,3.2 (1.12jo2j?^ _The hound is severely wounded.2j )))))))You shoot a sling bullet.2j:*2jM......h A giggling sprite leaps out and makes the hound trip over its own paws. _The hound is severely wounded.smacks the hound with its own front paw.  almost dead.2jGH---4.4 (1.22j2j`S _The hound closely misses you.2j )))))))You shoot a sling bullet.2j4:*2j .  The sling bullet barely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.2j i......2jJ k 1=655.5 (1.1 2j9 ;_You kill the hound!2j/$ 2j( h _Your Stealth skill increases to level 6!2j\ 2j 2j~ 2jT H _No target in view!2j 2j 2j 2jG H _No target in view!2j0y32jz2jU}2jl: _2j2j(2j҅2j { _The sprites lose interest in your situation.2jN2j2j"2j}9=2j2jܑ2jE2==2j62jɕ2jV2j2jՙ2j\2jO2j2jA2j$2jF2jɡ:==2j֢2j(2j2jv2j2j*2j"2jj2j2j2j2j2jB2jŴ2jA2jF2j2j72j*2j2j/2jO2jg2j2j2j2j2j`2j22j(2j2jn _You feel your willpower return.2j}2j2jn2jt2j^ # .. >ß .. #. #....##. # #.. ...#..#.. #..# .#.#....# #...##...#..2jN #..........### #.......#.... #.$...@.#..#---95.1 (19.6) #.......#..#  #..........#  #.......##<####..# ................##..#....#.###.####.###..#.(....#.###.# #..#............####.# #..+#..)..#2jB# #.2j2jG---7 (20.22j2jA _Found a staircase to the Ecumenical Temple.2jM ## ... ..# .. >ß .... #....##..#. ...#..#..# .#.#....#.##...#.......###...$.....#.#..........#Quill #..#.###.........2j" 2j06.3 (0.6)2j 2j2j M#. .?..  .. ## ... .# .... >ß. ...#. .#....##..##.. ....#..#...# .#.#....#.##...#.......###......$#####..........#.(....#.#2j 2j %92j 2jn g _Found a scroll labelled FOOJI NAUPSAHI.2j@q M.#..###. .?.. .... ## ...# ....... >ß. .....#....##..##..#....#..#..#..#..#.#....##...##@..#.......###2jr ......$.####.......#..##.......#.##2jy 2jz '7.52jy 2jӃ 2jE.. .#...##. ... .#.#..###..# .#.?.. .....##....# .. #.....ß>ß. ... #...#....##..# #..#....#..#.. #..#..#@#....# #...##...#.... #..........### #.......#..... #.$.....#..#2j###.#..##...####<####..#............##..#2j$2j'8.12j2jx"2j{M .) ... ... .#...##. # ... ..#.#..# ..##..# .#.?.. ........##....#.......ß>ß.....#...#....##..##...@#..#..#..#.#....#...##...#....#..........####.......#.....#.###.##.......##<#2jd2j%72jg2jX% _Found a dagger.2jz [M#.#. ##. #. ..) ... .. .. ..#...##. # ... ..#.#..# .##..# .#.?..#........##....#...#..ß>ß.....#.#..@.##..#..#..#..2j o..#..#.#....##...##...#.....#..........####.......#..#.$.....#..#..#..........#2j 2j '9.32jg 2j 2j?aM .. .##.#. ##. #.#.#..) ... ... ....#...##.. # ......#.#..# ..##..#..#.?..#........##....##.....ß@ß.....##...#....##..###..#....#..#...#..#.#....# #...##...#.....#....#......#......##....#..2jU2jU%92j92ji _There is a staircase to the Ecumenical Temple here.2j32j$2j+2j-5900.9 (1.0 _2j-32j-Temple2j $ _..##..._..##..._..##..._..## ....#......#........#......# ....#......#........#......# ....#...###+........#...#### ####+####.......####+#### #...#........+###...## ....#........#......# ....#........#......# _...##.._...##..@..## .....#......#......# .....#......#......# 2j7.....+###...#...#### #.......####+#### ####........###........##........###..._..##2j[,2.4 (2.52ja9_2j{bE _You climb downwards. Welcome to the Ecumenical Temple!2jdd _There is a staircase back to the Dungeon here.2jHD2jwGDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. 2jaIqAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($61)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:3 exclusion: staircase2j 2j _..##..._..##..._..##..._..##Swiftly the Sneak ....#......#........#......#Spriggan ....#......#........#......#Health: 35/35 ======================== ....#...###+........#...####Magic: 22/22 ======================== ####+####.......####+####AC: 2Str: 7 #...#........+###...##EV: 17Int: 20 ....#........#......#SH: 02j Dex: 20 ....#........#......#XL:  7 Next: 65% Place: Temple _...##.._...##..@..##Noise: ---------  Time: 2902.4 (0.0) .....#......#......#a) +1 sling .....#......#......#Fire: a) +1 sling .....+###...#...####Quill #.......####+#### ####........###........##........###..._..## _Found a staircase to the Ecumenical Temple. _Found a scroll labelled FOOJI NAUPSAHI. _Found a dagger. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.2jM 2j. 2j% 2j2j2jd2jSF _Unknown command.2j[[?25h[?0c  Search for what [Enter for "."]? 2j [?25l[?1c2j 2j/ 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] 2j J a - [Temple] a blossoming altar of Fedhas 2j%The Ecumenical Temple <___________________ (Press ? for help) ####...#...###+........#...####  #......#......#........#......#  #......#......#........#......#  ##.._..##..._..##..._..##..._..##  #......#........#......#........#  #......#........#......#........#  ##...###+........#...###+........##  ####+####.......####+####.......####+#  ####...#........+###...#........+###...##   2j'X#......#........#......#........#......#  #......#........#......#........#......#  ##.._...##.._...##.._...##.._...##.._...##  #........#......#........#......#........#  #........#......#........#......#........##  #........+###...#........+###...#........+###  #####.......####+####.......####+####.......#####  ####........#...###+........#...###+........#  #........#......#........#......#........#  #........#......#........#......#........#  ##..._..##..._..##..._..##..._..##..._..##  #......#........#......#........#......#  #......#........#......#........#......#  ##...###+........#...###+........#...#### 2j 2jf 2jFSwiftly the SneakSprigganHealth: 35/35 ========================Magic: 22/22 ========================AC: 2Str: 7EV: 17Int: 20SH: 0Dex: 20XL:  7 Next: 65% Place: TempleTime:Quill _Found a dagger.  2jo2_There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command.Search for what [Enter for "."]? fed 2j 2ju 2j 2j 2jZ 2j$ _ 2js 2jS 2j B 2j 2j 2jd 2j 2j7 _You open the door. 2jP3 2j 2j W _Found a shadowy altar of Dithmenos and a white marble altar of Elyvilon. 2j%@  There is an open door here. 2ji' 2j( _ 2j) 2j>0 2j1 2j2 2je3 2j5! _You open the door. 2j;G  Found a broken altar of Ashenzari. 2j?> 2j> _ 2j? 2jCF@  There is an open door here. 2jHI5 _ 2j7J 2jTX 2jW 2jYY 2jZ 2jZ 2jEaO  There is a broken altar of Ashenzari here. 2jc 2jd 2j2e 2jjN _Found a sparkling altar of Nemelex Xobeh. 2jl 2jm3 2jq 2js 2jsu, 2jx 2jz 2jJ{ 2j{ 2j 2j 2jK 2j 2j 2jć 2je 2j 2j 2j8 2j 2jq 2j 2j7 2j 2j^ 2j 2jƘ, 2j 2jy 2jX 2j 2j 2j 2jc, 2j  2jm 2j 2jd 2j 2j! _You open the door. 2j2R  Found an ornate altar of the Wu Jian Council. 2j+3 2j 2jZ _Found a hazy altar of Hepliaklqana and a shimmering blue altar of Sif Muna. 2j}@  There is an open door here. 2j 2j _ 2j 2j̿ 2j 2j/ 2j 2j 2jR 2j 2j~ 2j 2j, 2j 2j? 2jG 2j 2j 2jC 2j) 2j, 2jH _Found a blossoming altar of Fedhas. 2jI 2j 2j, 2j 2j4 2j 2je, 2je 2jj 2j  2j 2j 2j 2js 2j 2jd 2j  2j 2jG 2j##.._..##..._#......#.....#......#.....##...###+.....####+####.......#####...#........+####......#........#...#......#........#... 2j##..@...##.._...##.._ Noise: --------- 2924.6 (22.2)#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling#........+###...#....#####.......####'########........#...# #........#.... #........#.... 2jy ##..._..##..._  2j} 2j  2ji a _There is a blossoming altar of Fedhas here.!2jA M  You kneel at the altar of Fedhas.!2jG /  --more--!2jC!2jSGzFedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion"2jP*"2jh1"2j9##.._..##..._ Swiftly the Sneak#......#..... Spriggan#......#..... Health: 35/35 ========================##...###+..... Magic: 22/22 ========================####+####.......# AC: 2Str: 7####...#........+### EV: 17Int: 20#......#........#... SH: 0Dex: 20#......#........#... XL:  7 Next: 65% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 2924.6 (0.0)#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling[36"2j;m#........+###...#.... Quill #####.......####'########........#...# #........#.... #........#.... ##..._..##..._ Found an ornate altar of the Wu Jian Council. _Found a hazy altar of Hepliaklqana and a shimmering blue altar of Sif Muna. _There is an open door here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you!"2jM/  --more--"2j|"2jp  of Fedhas ......5.6 (1__ _The plants of the dungeon cease their hostilities.#2j #2ji S  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.8  15%  -2   i + Spellcasting 3.5  11%  +2           b + Polearms   0.0    -3   j + Hexes5.2  10%  +2  #2j  c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0           l + Invocations   0.0     0  e + Ranged Weapons 4.7  30%   0   m + Evocations   0.0    +3       n * Shapeshifting   1.6  19%  +2   f + Armour   0.0    -3      #2j g + Dodging2.9   1%  +3      h + Stealth6.0  14%  +5                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[[3#2j$ 3m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%2j30 9 l * Invocations   0.0  15%255 g + Dodging   2.9   3&2jC&2j<&2j##.._..##..._ Swiftly the Sneak#......#..... Spriggan of Fedhas ......#......#..... Health: 35/35 ========================##...###+..... Magic: 22/22 ========================####+####.......# AC: 2Str: 7####...#........+### EV: 17Int: 20#......#........#... SH: 0Dex: 20#......#........#... XL:  7 Next: 65% Place: Temple&2j:##..@...##.._...##.._ Noise: ---------  Time: 2925.6 (0.0)#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling#........+###...#.... Quill #####.......####'########........#...# #........#.... #........#.... ##..._..##..._  _There is an open door here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities.&2j&2j}&2j@&2j>&2j &2jr Evoke which item? Wands  b - a wand of acid (8) &2jx [!] read|quaff|evoke[?] describe selected'2j '2jy '2j' ##.._..##..._ Swiftly the Sneak#......#..... Spriggan of Fedhas ......#......#..... Health: 35/35 ========================##...###+..... Magic: 22/22 ========================####+####.......# AC: 2Str: 7####...#........+### EV: 17Int: 20#......#........#... SH: 0Dex: 20'2j( #......#........#... XL:  7 Next: 65% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 2925.6 (0.0)#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling#........+###...#.... Quill #####.......####'########........#...# #........#.... #........#.... ##..._..##..._  _There is an open door here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their '2j) "hostilities.'2j0 P  Okay, then.'2j0 '2j5 '2j!7 . _(2j(2jPS  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.8  13%  -2   i + Spellcasting 3.5  10%  +2           b + Polearms   0.0    -3   j + Hexes5.2   9%  +2  (2jl c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0           l * Invocations   0.0  15%   0  e + Ranged Weapons 4.7  25%   0   m + Evocations   0.0    +3       n * Shapeshifting   1.6  15%  +2   f + Armour   0.0    -3  [39;4(2jf9m     g + Dodging   2.9    +3      h + Stealth6.0  13%  +5                                              (2j        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)2jgi n0 8841 m * Evocations   0.0  14%4 g + Dodging 2.9   1%0*2jk 6argetarget--  4.0-- --  -- -- -- --  --  --  --  -- --  *2j --  a-z] set[-] clear selected targettrainingtargets+2j&[?25h[?0c0 +2j,2j2{ [?25l[?1c,2j~73.0  +3  current training targets, if any.=] set aall targets,2jOw ,2j| ,2j ##.._..##..._ Swiftly the Sneak#......#..... Spriggan of Fedhas ......#......#..... Health: 35/35 ========================##...###+..... Magic: 22/22 ========================####+####.......# AC: 2Str: 7####...#........+### EV: 17Int: 20#......#........#... SH: 0Dex: 20#......#........#... XL:  7 Next: 65% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 2925.6 (0.0),2j؄ %#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling#........+###...#.... Quill #####.......####'########........#...# #........#.... #........#.... ##..._..##..._  _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities. _Okay, then.,2j ,2j ,2jS ,2j5 .2jL .2jlW 3The Ecumenical Temple <___________________ (Press ? for help) ####...#...###+........#...####  #......#......#........#......#  #......#......#........#......#  ##.._..##..._..##..._..##..._..##  #......#........#......#........#  #......#........#......#........#  ##...###+........#...###+........##  ####+####.......####+####.......####+#  ####...#........+###...#........+###...##  #......#........#......#........#......#  #......#........#......#........#......#  .2j5\ ##..@...##.._...##.._...##.._...##.._...##  #........#......#........#......#........#  #........#......#........#......#........##  #........+###...#........+###...#........+###  #####.......####'####.......####+####.......#####  ####........#...###+........#...###+........#  #........#......#........#......#........#  #........#......#........#......#........#  ##..._..##..._..##..._..##..._..##..._..##  #......#........#......#........#......#  #......#........#......#........#......#  ##...###+........#...###'........#...####.2jT####...#........+###...#.+###...###......#..#......#.#......##......#..#......#.#......###..@...##.._...##.._...##.._...##.._...###........#......#.#......#.##........#......#.#......#.###........+###...#........+###...#.+########.......####'####.......####+####.......##### ####........#...###+...2j`#...###+........# #.#......#........#......#........# #.#......#........#......#........# ##..._..##..._..##..._..##..._.##..._..## #......#.#......#........#......# #......#.#......#.#......# ##...###+........#...###'.#...#### #+####.......####+####.......####+#### ##........+###...#..'###...## #.#......#........#. #.#......#........#......# ##.._...##.._...##.._...##..<..##.2j #......#.# #......#.# ####...#.+###/2jX/2jaj##.._..##..._ Swiftly the Sneak#......#..... Spriggan of Fedhas ......#......#..... Health: 35/35 ========================##...###+..... Magic: 22/22 ========================####+####.......# AC: 2Str: 7####...#........+### EV: 17Int: 20#......#........#... SH: 0Dex: 20/2jk#......#........#... XL:  7 Next: 65% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 2925.6 (0.0)#........#......#.... a) +1 sling#........#......#.... Fire: a) +1 sling#........+###...#.... Quill #####.......####'########........#...# #........#.... #........#.... ##..._..##..._  _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities. [4/2jUmR0m_Okay, then./2jn/2jz/2j|/2j]}$ _/2j/2j/2j/2j/2jY/2j/2j2/2j/2jÐ/2j}/2j/2j/2jJ/2j/2j̡/2j/2j)/2j/2j8/2j/2j/2j/2j/2jo/2j/2jܷ/2jϸ/2jy/2j,/2j/2j /2j/2j]/2j/2j/2j2/2j/2j/2j/2jj/2j/2j6/2j/2j/2j$/2jL@  There is an open door here./2j/2jI _/2j/2j/2j%/2j/2j/2j/2j_/2j,/2j/2jD/2j/2j{/2jD/2j|/2j"/2j/2j=/2j/2j/2j/2jc/2j/2j/2j/2jE/2j/2j/2j/2j/2j /2j /2jF /2j&/2j/2j9/2j/2jE/2j/2j/2j/2jA/2j/2jN/2j/2j/2j&/2j/2jO/2j /2jN"/2j"/2jF#/2j%/2j!'/2j'/2j(/2js,@  There is an open door here./2jt./2j8/ _/2j0/2j2/2j4/2jZ5/2j)6/2j9@  There is an open door here./2j:/2j; _/2j</2jL>/2j?/2js@/2j+A/2j3B/2jC/2jD,/2jM  _..##..._..##..._..##. ....#......#........ ....#......#........ ....#...###'........# /2jDNL####+####....... #...#........'# ....#........#. ....#........#......# _...##.._...##..@..## 44.8 (19.2) .....#.......# .....#......# .....+###...#...#### #.......####+# ####........##/2jrO#........##........###..._..##/2jwT/2jUd _There is a staircase back to the Dungeon here./2j: /2jc /2j( /2j /2j 75.8 (1.0) _/2j H__/2j -Dungeon:5/2jY  #. .. .#  #.#. ##. #.#  .#..) ... ...  .....#...##.. #  ......#.#..# .. ##..#..#.?..#... .....##....#...# #.....ß@ß.....# #...#....##..## #..#....#..#.. /2j #..#..#.#....# #...##...#..... #..........#### #.......#..... #.$.....#..### #.......#..#/2jFG ,7.3 (2.5/2jO /2j*Q > _You climb upwards. Welcome back to the Dungeon!/2jS i _There is a staircase to the Ecumenical Temple here.02j302j02j02jH02j@$ _02j,02j02j02j02j ..  #.. # #.#.. .. .##.#..##. #.# .#..).... ...# .....#...##...# .....#.#..# .. ##..#..#.@..#... .....##....#...# 02j#.....ß>ß.....##...#....##..##..#....#..#....#..#..#.#....#...##...#....#..........#####.#.....02j-8.5 (1.202ji*9.5 (202j02jd _o - a scroll labelled FOOJI NAUPSAHI12jT12jю12jɏ12j|12j12jÛB12jRB12jX  There is a staircase to the Ecumenical Temple here.12j}12jZ _12j12j12j,12j12jܱ12j212jԴ12j12jַ12jC12j12j˻12jt12jA12j,12j12jF12jK12j12j912j12j>12jE12j12jb12j.12j$M _You now have 183 gold pieces (gained 6).12j-12j12j,12j12j12j12j312jv12j12j12j12j12j12j12j-12j 12j+ 12j 12j 12j*12j12j%12j12j#..........#### #.......#..... #.......#..### #.......#..# #..........# ####.......##<####.. #................... 12j #.......#.###.####.# #..@....#.###.# #.............####.# ####+#..)..#.......# #..#..#.####### #..#........... #..#.....######  #..[..<#.###...  12j##<#.#.#.....##  #.#.#.######## 12j:$059.5 (10.0)12j%,60.5 (1112j,+12jE45 _e - 8 poisoned darts (gained 4)12j 2 12j.3 12jI4 12j7 12j: 12j> B12jtD #.......#..... #.......#..### #.......#..# #....# ####.......##<####..##...................##.......#.###.####.###.......#.###.# #...@.........####.#12jF O####+#..)..#.......#  #..#..#.########..#............#..#.....########..[..<#.###....##<#.#.#.....###.#.#.########..........†...12jnL ;1.1 (0.6)'#.##.##.##.#..####12j8V 12j3W K======2.1 (112jv] 12j_ = _As you open the door, it creaks loudly!22j<322j22jm22j!22j&,22j\'@  There is an open door here.22j)22j* _22j+22j7-22jd/22jD022j022jJ222j+422j522j522j@722j#922j922jJ:22j<22j=22j>22j??22j@22jD22jE22jQF22jcR22jT22jU,22jWY22jZ22j[22js\22j]22j^22jD_,22ju`22j'a22j22j]22jP22j֍22j~,22j22j22j22j 22j22jS22jҔ22jC22j22j22j22j22jܙ22j22j22j22j 22j22j,22ju22jM,22j22j&22j\22jR,22jc22jڰ,22jα22j22j22j622j̶22jM22j22j-,22j22j#22jۿ,22j22j22j,22jy22j22j.22j22j22j\22j22j22j22j22jY22jc22j22j#22j22jd22j22ju22j*22jC22jb22j22j22j;22j^22jD22j22j22j22j22ja22j22j22jY,22j22jp@  There is an open door here.22jx22j; _22j22jK 22jJ 22j 22j^22j22j,22jX22jR22j22j="22j"22jf#22jz%22jA'22j (22jN,,22j-22jE.22jS/22j]122j/4,22j<522j*722j5A.....##....#...# #.....ß>ß.....# #...#....##..## #..#....#..#.... #..#..#.#....### #...##...#..... #..........####.[. #.......#........# #.......#.@### ------86.7 (24.6)#.......#..#22jBK#..........#####.......##<####..# #...................##..##.......#.###.####.###..##.......#.###.# #..##.............####.# #..#####'#..)..#.......# #..#22jH22jIL------7.3 (25.222jRO22jRM _Found a leather armour.32jc 32j" 332jA 32j 32j 32j n32j ,32j ,32j 32j)S 32jU ,32jW 32jhY B32j2^ 32j_ ,32jm` 32jvb 32j{ 32j B32jQ 32j 32j޲ ,32jT 32j 32j 32jS ,32j 32ji 32j 32j 32jR 32j 32j 32j 32jJ 32j, 32j 32jM 32jI ,32j X32j ,32jH 32je 32jt 32j 32j 32j 32j ,32j 32jQ 32je 32j ,32ja 32j 32jN 32j? 32j    #. #.# [.   #.# #.. ..  .> ... .   ....#.#   .#.#.   ...   #.#  .# # #@#  3010.1 (22.8  .. .# #. #.####.# #. .......# #.#  ..##...#########.#  .#..#............#    ....#......######    ...#...###.#   >ß.....#32j #.#  7 (23.432j& Q _Found a stone staircase leading down.62jQAM. ..#.# ... .#.# [. ###.#.#.. .. .#..> ... . .......#.#.#.##.#.#.....##.......## .  .. . #.####. .......#62jB#.# . .........62j"H62jBI01.3 (0.6)62j$M62jjO62j ,M .# #.#.. . ..#.#. ...  #.#.#.#. [. ####.#.#.. .. .#<..>.... . .. .....#.#.##.#.....##..@....#62j ; ###.######  .. #.####.##.# ###62j 7<62j %962j4 62j2 9 _Found a stone staircase leading up.72j=M.. ... #.#. .# #.#.... . ..#.#.....  #..[. ####.#.#..... .#.<..>.... . .. ........#.#.#.##.#@#.....#....... ###.#####72j#  .. .##.# ..#72j72j6'2.572j72jN72j PM## #.# .#.#.. ... #.#.# .# ..#. ..#.#.....# #.#.#.#..[..####.#.#.......#<..>.........#.......@#.#.#....#.#.#.....## #.......# ###.#####72j .# ##.# #.#72j =3.172j 82j;  .. .#.# #  ## #.#...#.#  .. ....#.#.#  # #.#.....#  . ..#.#.....#   #.#.#.#..[..#  ###.#.##  .<..>...@.....#  82j|........#.#.#.#  ....#.#.#.....#  ## #.......#   ###.#####  .# # #.#  .. .# #.#  .####.# #.#  ....# #.#  82j82j$%782j 82j? 82ja  #.###   ..#.#.# #  ## #.#...#.#  .. ....#.#.#  # #.#.....#  . ..#.#.....#   #.#.#.#..[..#  ###.#.##  .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.......###   ###.#####  #82jcb # #.#  . .# #.#  ####.# #.#  82jh82jj'4.382jn82jtq82js + #. ..  .# #.###   ..#.#.# #  ## #.#...#.#  .. ....#.#.#  # #.#.....#  . ..#.#.....#   #.#.#.#.@[..#  ###.#.##  82jU .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.......###   ###.#####   # #.#   .# #.#  82j 82j@ %982j 82jA< #. ..  #.# #.### #  ...#.#.#.#  ## #.#...#.#  .. ....#.#.#  .# #.#.....#  . ..#.#.....#  #.#.#.#..@..#  ###.#.#.#  82j.<..>.#  .#.#.#.#  ....#.#.#.....#  ### #.......###  ###.#####  # #.#  .# #.#  82j82j'5.582jN82jmw _You see here an orb of mesmerism.:2j :2j| ,6.5 (1.0:2jp :2jq M _j - an orb of mesmerism<2jv <2j Wear or take off which item? Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  j - an orb of mesmerism[?] describe selected <2j [!] equip|wield|wear|put on[tab] equip|unequip >2jkH>2jL>2jR  Swiftly the Sneak#. ..  Spriggan of Fedhas ......#.# #.### #   Health: 35/35 ========================...#.#.#.#   Magic: 22/22 ========================## #.#...#.#   AC: 2Str: 7.. ....#.#.#   EV: 17Int: 20.# #.#.....#   SH: 0Dex: 20. ..#.#.....#   XL:  7 Next: [40>2jTm65% Place: Dungeon:5#.#.#.#..@..#   Noise: ---------  Time: 3016.5 (0.0)###.#.#.......#   a) +1 sling.<..>.........#   Fire: a) +1 sling........#.#.#.#   Quill ....#.#.#.....#  ### #.......###   ###.#####   ##.#  .##.#   _There is an open door here. _Found a leather armour. _Found a stone staircase leading down. _Found a stone staircase leading up. _You see here an orb of mesmerism>2jUH[37m. _j - an orb of mesmerism>2jY>2jZ>2j]>2jcf  You start putting on your armour.>2jd*7.5 (1>2jk>2jl>2jm*8.5 (2>2jp>2jsu>2jFv*9.5 (3>2jx>2jY{>2j{+20.5 (4>2j}>2j>2jY*1.5 (5>2j>2jf~ _You continue putting on your orb of mesmerism. x5>2j>2j>2j։b _You finish putting on your orb of mesmerism.>2jv >2j`z Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spear Missiles (go to first with ()e - 8 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}  j - an orb of mesmerism (worn)b - a +0 robe Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)g - a ring of positive energy >2j{ Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}C2jTj - an orb of mesmerism (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mesmerism': When you are struck in melee, it briefly dazes all nearby enemies, then must recharge by standing still for a while. Its C2jduration, radius, and recharge speed are improved by your Evocations skill. Mesmerism radius: 2 (max 4) You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Mesmerism} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.N2jl$ Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spear Missiles (go to first with ()  e - 8 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}  j - an orb of mesmerism (worn)  b - a +0 robe N2j nJewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}N2jM2N2j7N2jo=   Swiftly the Sneak#. ..  Spriggan of Fedhas ......#.# #.### #   Health: 35/35 ========================...#.#.#.#   Magic: 22/22 ========================## #.#...#.#   AC: 2Str: 7.. ....#.#.#   EV: 17Int: 20N2j?.# #.#.....#   SH: 0Dex: 20. ..#.#.....#   XL:  7 Next: 65% Place: Dungeon:5#.#.#.#..@..#   Noise: ---------  Time: 3021.5 (0.0)###.#.#.......#   a) +1 sling.<..>.........#   Fire: a) +1 sling........#.#.#.#   Quill ....#.#.#.....#  ### #.......###   ###.#####   N2jr@ ##.#  .##.#   _Found a stone staircase leading up. _You see here an orb of mesmerism. _j - an orb of mesmerismYou start putting on your armour. _You continue putting on your orb of mesmerism. x5 _You finish putting on your orb of mesmerism.N2jDN2jDN2jHN2jJO2j 3O2jH O2j O2j O2j | _O2jp O2j> O2j O2jc ,O2j O2j ,O2jd O2j O2j O2j< ,O2j O2jb O2j O2jw O2j O2j& O2j ,O2j O2j ,O2jI O2j O2j[ O2j ,O2jj O2jT O2j7 O2j9 BO2j: O2j; ,O2jW< O2j= O2j@  You encounter a gnoll. It is wielding a +0 spear.O2jE  ## ###  #. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  j......@.....#.#.#  #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  O2jG ###.#.#.......#  .<..>.........# j   gnoll (polearm, asleep) ........#.#.#.#   ....#.#.#.....#   ### #.......###  O2jM 031.7 (10.2)O2jM 42.3 (10.8 _O2jR O2jW P2j '.j _You encounter a gnoll. It is wielding a +0 spear.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.P2jV Fj)P2j 0---==3.3 (1.0)Will/2 Jinx P2j P2j f j _The gnoll shouts!P2j C.jP2j [j 2 gnolls (1 polearm, 1 wandering)P2j .--4P2j P2jh x _You encounter a gnoll. It is wielding a +1 whip of pain.Q2jK ))))You shoot a sling bullet. The sling bullet hits the gnoll.Q2jj`..jQ2j q`...   gnoll (polearm)Q2jr6===5.5 (1.2Q2jauQ2j=w` _The gnoll is moderately wounded.Q2j5 )You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!Q2j:U)))Q2j jFedhas appreciates your contribution to the ecosystem.Q2jp jYou hear a shout!Q2j)...jj 2 gnolls (1 polearm, 1 wandering)Q2j/76.7Q2jQ2jq _You encounter a gnoll. It is wielding a +0 spear.Q2j6 ))))You shoot a sling bullet. The sling bullet hits the gnoll.Q2jDb .Q2jc L.jQ2ji ...j   gnoll (polearm)Q2jk W1=--7.9Q2jp Q2js ] _The gnoll is heavily wounded.Q2j!{ )You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!Q2j U)))Q2jp jFedhas appreciates your contribution to the ecosystem.Q2ji=.jQ2jj ...j   gnoll (polearm, wandering)Q2j/99.1Q2jsQ2jfq _You encounter a gnoll. It is wielding a +0 spear.R2jbm )))))))You shoot a sling bullet.R2ja:*R2j )jThe sling bullet barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll shouts!R2j{...)j..j  very drained)R2j(40.3R2jR2j` _The gnoll is moderately wounded.R2j )) You shoot a sling bullet. The sling bullet hits the gnoll!R2j͙:*R2jy )The gnoll is almost dead.A giggling sprite leaps out and bonks the gnoll with its +0 spear.  You kill the gnoll!R2js{.jR2j..j  wandering)R2j;0711.5R2jMR2j`l _Fedhas appreciates your contribution to the ecosystem.R2jMm )))))))You shoot a sling bullet.R2jd .jThe sling bullet closely misses the gnoll.R2j.))..jR2j3H=2.6 (1.1R2jdR2jd' _The gnoll shouts!S2j6 ))))) You shoot a sling bullet. The sling bullet hits the gnoll!T2j+ .jThe gnoll is heavily wounded.T2jK34))..T2j4f2==3.8 (1.2T2j:T2j=i _The jinxing sprites lose interest in you.T2j ))))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.T2j8F.jT2j: OThe gnoll is heavily wounded.T2jB)..O   ogre (wandering)j   gnollT2jC'5.0T2jyIT2jP} _You encounter an ogre. It is wielding a +0 giant spiked club.T2jUf ))) You shoot a sling bullet. The sling bullet hits the gnoll.T2j )jThe gnoll is severely wounded.T2jr.O.OT2jD)jT2jf.OT2j'6.2T2jT2jM& _The ogre shouts!T2j )You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!T2j;)T2jb9.OT2j*n .T2jtt437.3 (1.1T2j}T2jl _Fedhas appreciates your contribution to the ecosystem.T2j )))You shoot a sling bullet. The sling bullet hits the ogre.T2jq <)OT2jky 0).T2jz I==8.5 (1.2T2jm T2j 2 _The ogre is lightly wounded.U2j4U  ## ###  #. ...  #.# #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...)O)..@....#.#.#  #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.#  .<..>.#  ........#.#.#.#  ....#.#.#.....#  ### #.U2jV D###  U2jX 9)OU2jN i---9.1 (0.6V2jfM ## ###  #. ...  #.# #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...))O.V2jhg#.#.#  #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ..#.#.#.#  ....#.#.#.....#  ### #.###  V2j*pV2jbqA---7V2jfxV2j{V2j/ ## ###  #. ...  #.# #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...))O.#.#.#  #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  V2jq .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.###  V2jƭ:)OV2jV2j(50.3V2j׼V2jV2j! ## ###  #. ...  V2j^#.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...)))O....@.#.#.#  #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### V2jǙT[34m#.###  V2jΠV2j%9V2j٪V2j؆ ; ## ###  #. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...)))O.....@#.#.#  V2jF #..###.###.#.....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ..#.#.#.#  ....#.#.#.....#  ### #.###  V2j >.OV2j V2jQ =1.5V2j^ V2jt.O  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is lightly wounded.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.V2jV2jš0---==2.5 (1.0Jinx V2jЧV2j{ .O _You feel your willpower being sapped.V2jWV2j.--3V2jsV2jW2j )) You shoot a sling bullet. The sling bullet hits the ogre!W2jL<.OW2jS.W2jT6===4.6 (1.1W2jYW2j\\ _The ogre is heavily wounded.W2j< )You shoot a sling bullet. The sling bullet hits the ogre.W2j@.OW2j W2j"'5.7W2j:'W2j.*\ _The ogre is heavily wounded.W2j  You shoot a sling bullet. The sling bullet hits the ogre!W2jO :*W2jh B O (very drained)The ogre is severely wounded.A giggling sprite leaps out and smacks the ogre with its own hand.  The ogre is almost dead.W2ji \1=--6.9 (1.2W2jNo W2jr U _The ogre completely misses you.W2j4 #####  #. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  W2jk6 ...))).....O.#.#.#  #..###.###.#.@...#   .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.......###   ###.#####  W2jr= W2j> 6---7.5 (0.6W2jC W2jE X2j*#. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...))).....O.#.#.#  #..###.###.#.....#   .....#.#..@..#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.......X2jE|[33m###   ###.#####  # #.#  .OX2jX2jC---8.1X2jX2jةX2j7#.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  ##.###.###.#...#.#  ...))).......#.#.#  #..###.###.#O....#   .....#.#.....#  ###.#.#.#...@.#  X2jAS###.#.#.......#  .<..>...#  ........#.#.#.#  ....#.#.#.....#  ### #.......###   ###.#####  # #.#  .# #.#  X2jX2j%7X2j X2jC X2j )You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!X2j B))X2j X2j~ !..X2j =90===9.8 (1.1 _Fedhas appreciates your contribution to the ecosystem.X2jˋ X2j@ n _Your Shapeshifting skill increases to level 2!X2jS X2jqU X2jP[ X2j] H _No target in view!Y2j4Y2jY2jYY2jsH _No target in view!Y2jF  _Y2jqM   Magic restored.2==Y2joR { _The sprites lose interest in your situation.Y2j$U Y2j`V Y2jY Y2jZ Y2j[ Y2j] Y2j^ Y2j_ Y2j.b Y2jsc :==Y2jMd Y2jf Y2j 4Y2j Y2jp Y2j Y2jF Y2j!  _You feel your willpower return.Y2j$ ,Y2j2& Y2j( Y2jn+ Y2j\, Y2ju- Y2j.0 Y2j2 Y2j3 Y2jF5 Y2j4> n ### ###  #.. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.#  .##.###.###.#...#.#  Y2j? ....)))@......#.#.# --- .#..###.###.#)....#  .....#.#.....#  ###.#.#.#.....#  ###.#.#.......#  .<..>.........#  ........#.#.#.#  ....#.#.#.....#  ### #.......### Y2j#G   ### ###  #.. ...  #.####### #.#  #.#.....# #.#  #.#.###.###.#  #.#...#.#.#.# Y2jH .##.###.###.#...#.# ...))@.......#.#.# #.#..###.###.#)....# ... .....#.#.....# . ###.#.#.#.....#  ###.#.#.#  .<..>...#  ........#.#.#.#  ....#.#.#.....#  ### #.### Y2jQ 085.2 (25.4)Y2jR G---8 (26.0Y2j9Y Y2jG` $  Things that are here:Y2jSd _a +1 whip of pain; a gnoll corpseZ2j6H _  Things that are here:  a +0 spear; a gnoll corpseZ2jY _  Things that are here:Z2j;  a +0 spear; a +0 spearZ2jZ2j _Z2j&Z2jZ2jZ2jZ2jZZ2jZ2j& Z2j Z2jm Z2jn Z2j Z2jZ2jZ2jZ2j4Z2jZ2jZ2jZ2jZ2jZ2jZ2j"Z2jR$Z2j$Z2j%Z2j'Z2j)Z2ji*Z2j+Z2jO/Z2j0,Z2jK1Z2j3Z2j4Z2j5Z2jJ6Z2j`8Z2j:Z2jI;Z2jO<Z2j=Z2j+H^ ##  ..#  #.#  #.# #### #.# .....######.# >...........### ## #.@....#.. ..93.6 (7.8) ###.####.#.####### #. ......#.#.#.....# #. ###.##.#.#.#.###.###.#.......#.#...#.#.#..##..##.###.###.#...#.........))).......#.#....#.#..###.###.#)............#.#.....Z2jOZ2j"Q,4.2 (8.4Z2jUZ2j{Y; _Found a stone staircase leading down.[2jA3[2jC[2j@H[2j?K[2jL[2j]Q,[2jR[2jS[2jT[2jW[2jMY[2jY[2jZ[2j][2j`[2j`[2joa[2jGc[2jd[2jUe[2je[2jug[2ji[2jaj[2j9k[2jxn[2j[2j[2j<[2j[2jw[2j. #.#.#.##...#......#..#.#.#.##.###.####.#.##.#.#.#.........#.#.##.#...##.###.##.#.#.##.#.......#.......#.# ##.#.####.##..##.###.#[2j { #................))).. #...........#.#..###.##...@###...........121.6 (27.4)#.......#.#......###.##.....#.#.#.#.#..###.##.....#.#...#.#...<..>#.....# .. #.#......###.... #. .......# ..... .# ###### # >..... . # #.. .# #[2jZC2.2 (28.0[2j[2j9 _Found an escape hatch in the floor.[2j I[2jQ [2j F#.#.#.##.###.####.#.###.#.#.#.........#.#.#.#.#...##.###.##.#.#.#.#.#.......#.......#.#.##.#.####.##..##.###.##................)))...#...........#.#..###.####....###..............#.....@.#.####.#0.0)#.....#.#.#.#.#..###.#.#.....#.#...#.#...<..>.#.....#... #.#........###.....#. .......# ......).# ###### #.[2jB >....... . ####.#...#.# ##.#.. .. .#[2j [2j *8 (0.6[2j [2j & _Found a war axe.\2j\2jv3\2jc\2j\2jB\2jO,\2j!\2j!\2j#\2j$\2j%\2jN*\2jb,,\2j=-\2jt/\2jd1\2j2\2j2\2j!8\2j:\2j:\2j<\2je>\2j@\2jSA\2j B\2jC\2jE\2jF\2jvG\2jI\2jK\2jK\2jDL\2j&Q\2jR\2jlS\2j{T\2j[\2j<]\2j],\2j?_\2ji`\2j`\2jb,\2jc\2jad\2j^e\2jf\2jg\2jVh\2j i\2jj\2jAl\2jl\2jm\2j5p\2jr\2jr\2js\2jzv\2jx\2jy\2j{\2j|\2j4~\2j~\2j\2jX\2j2\2j\2j\2j\2j,\2j=\2jy\2j\2jy\2j(\2jL\2j \2jڗ\2jw\2j\2jj,\2j\2j\2j@,\2j\2jZ\2j\2j|\2j\2j\2j?\2j\2j\2j$  Things that are here:\2j&;  a +0 spear; a +0 spear\2j\2j$ _\2j\2j$  Things that are here:\2jG_  a +0 spear; a gnoll corpse\2j1\2j _\2j\2j$  Things that are here:\2j@  a +1 whip of pain; a gnoll corpse\2j\2j _\2j\2j~\2j\2j\2jR\2j!\2j\2j,\2j\2j\2j,\2j\2j9\2j\2j\2jj\2j\2jd\2j1\2j\2j\2j\2j\2jm\2j\2j\2jh\2j\2jl\2j\2j\2j\2j,\2j\2j \2j ,\2jS \2j\2j\2j\2j\2j\2j\2jP\2jC\2j_$\2j%\2j ',\2j*\2j,\2j-\2j8\2jV=\2j@\2jA\2jB\2jG\2jI\2jJ,\2jM\2jDP\2jQ\2jAe\2jg$  Things that are here:\2jj  a +1 whip of pain; a gnoll corpse\2jl\2jm _\2jfn\2jfp$  Things that are here:\2j,r  Things that are here: _a +1 whip of pain; a gnoll corpse  Things that are here: _a +1 whip of pain; a gnoll corpse \2jrp Things that are here:  a +0 spear; a gnoll corpse\2js\2jyt _\2j1u\2jv$  Things that are here:\2jx;  a +0 spear; a +0 spear\2jz\2j{ _\2j$}\2j \2j\2jH\2j\2j\2j\2j\2jp\2jԉ\2jQ\2j\2j\2j\2jď\2jp\2j%\2jn\2j,\2j^\2jQ\2j,\2jÛ\2jr\2j۟,\2j\2j΢\2j\2j\2j\2jq\2j6#................)))...#...........#.#..###.####....###.............\2j #.......#.#......##.....#.#.#.#.#..#.#...#.#...<..>#...#.#.#.........###.....#.#.##..).#.#########58.8 (36.0)).>.............# ##.###.#...#.#.##.#  #.#........#.#  #.#..##.####.##.#..).........#......#...##...######## .......#.#..#.......... .##..#..#....#......#### [39\2jx;49m\2j\2j-9.4 (36.6\2j&\2j>) _Found a long sword.\2j2 \2j3 \2j4 \2jx; \2j>= \2j > \2jB ,\2jB ,\2j`D \2j0H \2jI \2jJ \2j:K \2jES \2jEU \2jCV \2j5X \2jZ \2j\ \2j{] \2j] \2j_ \2ja \2jtb \2j&c \2jd \2j2f \2jf \2jg \2jj \2jOm \2jn \2jn \2jv B  You see here a +0 long sword.\2jIy \2jz  _\2j{ \2j } \2j ,\2j \2jń \2jÆ \2j؇ \2j} \2j \2j ,\2j \2j \2jg \2j5 ,\2j \2j` \2j \2jY \2j \2j \2ju \2j# \2je \2jC \2j \2j \2j \2j \2j0 \2j \2j \2j \2j- \2jΦ \2jv \2j \2jϪ \2jV \2j \2j \2j \2jC \2j \2j \2j{ \2j@ \2jr \2j \2jP \2j9 \2jB \2jq \2j \2j \2j \2j \2ja \2j \2j# 7 _You open the door.\2j \2jj \2jx \2j @  There is an open door here.\2j \2j  _\2ju \2j \2j \2j \2j \2j! \2j \2jm \2j \2jD \2j( \2j \2j \2j \2jD \2j \2j \2jH \2j6 \2j \2ju \2jZ \2j \2j \2j% \2j \2j  #.........##  +........... . #.........# ..# ###........### \2j V.... .............# ..... #........#.# .....##........#.# ........#.# #79.0 (19........#####+#'#.## .......> #......# #........## #......# #.....#### #......# #..... #.#...## ##### #.#...#  #.#...# # .##.#...##\2j \2j +6 (20.2\2j\2j; _Found a stone staircase leading down.]2jP]2j|R3]2jAV]2j+X]2jX]2j\,]2j_]2j`]2ja]2j+d]2jk5## #.........##... +.............. #.........#..######........###................##.......##........#.##.......##..#.##]2jDmn........#.# 80.8 (1.2)#..#####+#'#.## #..>..##......# ..##.##......# ..#### ##......#[$..... #.#...## ..##### #.#...# .. #.#...#  .##.#...]2j?s]2j)t,1.4 (1.8]2j[y]2j|M _Found a leather armour.^2j<^2j=^2j ?^2jB^2j~E^2jWJB^2jL^2jM^2jN^2jQ^2jlT^2j4U^2jV^2j$Y^2j[^2j\^2j]^2jK`^2jh.................... #.......##........# #.......##........# #.................# #.........#####+#'# ###.........>..##....^2ji #...........##.##.... #........#### ##.... #?[$@....# #.#..3.8 (2.4 #...###### #.#.. #... #.#.. #..) .##.#.. #... ....... # ####### #... ###. ^2jq^2jr,4.4 (3.0^2jx^2j{' _Found a hand axe.^2jG 3^2jJ ^2jO\  _You now have 196 gold pieces (gained 13).^2jr^ 3^2j` ^2j~ f  You see here a +0 leather armour.^2j ^2j=  _^2jӅ ^2j6 ^2j ^2jڋ ^2j  _o - 2 scrolls labelled FOOJI NAUPSAHI (gained 1)^2j& ^2j ^2j ^2j՗ ^2jՙ ^2j ^2jě ^2j6 ^2j ^2j ^2jN ^2j @  You see here a +0 hand axe.^2jh ^2jĭ  _^2j ^2j ^2j ^2jT ^2je ^2j ^2j ^2j ^2j ^2j ^2jp ^2jO ^2jW ^2j2 ^2j ^2j ^2j ^2j ^2j ^2j8 ^2j ^2j ^2j ^2j ^2jE ^2j ^2j ^2jj ,^2jG ^2j ^2j ,^2j ^2jD ^2j- ,^2j ^2j ^2j ^2js ^2j ^2j ^2j ,^2j ^2jM ^2j ,^2j ^2jC ^2j ,^2j ^2j ^2j ^2j ^2j ^2j9 ,^2jD ^2j j _You encounter a clockroach.^2j ^2j  ^2j ^2jv ^2j# ^2j% ^2j' ^2j}0 ^2j'5 ^2jf6 ^2j7 ^2jw; ^2j ^2j #...# ###############...# #B..#.###.# #...#.#.# #..##.#.##+###..##.#.##....?.###.# .....##^2jS #.################ #.........@....... 201.4 (17.0)##................ #################  .....  .....# ..#..#B   clockroach (asleep, warded) ..#..# ..# ..^2j ^2j ^2j a _A clockroach is nearby!a2j?nM#...# #.#...# #B.. #.####.# #... #.##.# #..# #.#.##+###..# #.#.##....?.# #.##.# .....# ##.#.################..........##.)#########..... #.....##..#..##...#...a2jo02.0 (0.6)a2jTta2j$ _Found a sling.a2jq@#...# #.#...# #B.. #.#.###.# #... #.#.#.# #..# #.#.##+###..# #.#.##....?.# ##.##.# .....# .# #.#.#################.a2js###.).#############..... .##.....# ##..#..# # #..#..# # ...#... # # a2jya2jz%6a2ja2ja2jc#...# #...##...# #B.. o..#.#.####.# #... ...#.#.##.# #..# ..##.#.##+###..# ..##.#.##....?.# ..# #.##.#.# .....# ..# #.a2jtd+#.####################.#.#.##.).#.###########.#..... ..#.#.....# .#.#..#..# #. o   orc wizard (asleep)#..#..# #....#... #.#.a2j$va2jw'3.2a2j~a2jx _You encounter an orc wizard. It is wielding a +0 dagger.a2jE }#...# #...#. #...# #B... #o.. #.#.#. ###.# #.....#... #.#.#.#.# #..#..#..# #.#.##+###..#..#..# a2j $#.#.##....?.# ....# #.##.#.# .....# ...# #.#.####################.#.#.##.).#.###########.#..... .#.#.....# ..#.#..#..# ..#.#..#..# .#....#... a2j 2#.#.a2j a2j %8a2j* a2jm b2j...# #...#.# ...# #B... #o.. #.#.#.#.# #.....#... #.#.#.#.# #..#..#..# #.#.##+###..#..#..# #.#.##....?.#.....# #.##..##.# .....# ....# #.#.##################### #.#.#.##.)...o #..############..##..... ..... #.#.....# ....# #.#..#..# .#..# #.#..#..# #..# #.o   orc (asleep)...#... .. #.#.b2j b2jb2j'4.4b2j6 b2jJ#v _You encounter an orc. It is wielding a +0 short sword.b2jQ4# #...#.#.# #B... #o.. #.#.#.#. #.# #.....#... #.#.#..) #.# #..#..#..# #. #.##+###..#..#..# #. #.##....?.#.....# #.##..#. #.# .....#.....# #......# #.#b2j3S#############. #. #.#...# ##.)...o. #..#.#############. #..#.#..... ..... #...##.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....# .. #.#.b2jlhb2ji'5.0b2jsb2j\ub2j:# #...#.#. .# #B... #o.. #.#.#.#. .# #.....#... #.#.#..). .# #..#..#..# #.# .##+###..#..#..# #. .##....?.#.....# #.##..#. .# .....#.....# # #......# .##############.. #. .b2jA#...#. #.)...o.o #..#. #############.. #..#.#.....#..... #...##.....#.....# #.#..#..#..#..# #.oarrior (polearm, launcher, asleep)#..#..#..#..# #....#.....#... #.#.b2jCb2j%6b2jb2j  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0 _orcbow.b2jo.  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0orcbow.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.b2jûUob2j̼0---==6.6 (1.0Will/2 Jinx b2j]b2jg o. _You feel your willpower being sapped.b2jFb2j.--7b2jb2jc2j{ )) You shoot a sling bullet. The sling bullet hits the orc.c2j#:*c2j  )The orc is moderately wounded.A giggling sprite leaps out and bonks the orc with its +0 short sword.  You kill the orc!c2j' -..c2j >1===8.7 (1.1c2jC c2j l _Fedhas appreciates your contribution to the ecosystem.c2jjs  ))))))o  )You shoot a sling bullet. The sling bullet hits the orc warrior!  The orc warrior shouts!c2jH ..)...oThe orc warrior is moderately wounded.The orc warrior unwields a +0 halberd. The orc warrior wields a +0 orcbow.c2j0 B))))))c2j oThe orc warrior shoots an arrow. The arrow hits you!c2jƕ ..)...o   orc (wandering)c2j~ `2-------9.9 (1.2c2j c2j s _You encounter an orc. It is wielding a +0 hand axe.c2ji ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.c2jKa oThe orc warrior is heavily wounded.c2jb K.oc2jk  ..)...o   orc priest (wandering)o   orcYou encounter an orc priest. It is wielding a +0 hand axe.c2jjr B))))))c2j 7o.c2j5 .c2j& c2j..)..oo  The orc warrior shoots an arrow. The arrow hits you.c2j{22------------11.1c2j c2j, _The orc priest shouts!c2j ))))) You shoot a sling bullet. The sling bullet hits the orc priest.d2jG!;*d2j' o.  The orc priest is heavily wounded.A giggling sprite leaps out and doodles on the orc priest's face.d2ja o.  The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.d2j$r hBeogh smites you!d2jf..)..oh   houndo   orc priest (very drained)d2j15-------1=2.3d2jd2j# V _You encounter a hound.d2jP.# #...#.# ..# #B... #o.. #.#.#.# #.# #.....#... #.#.#..) #.# #..#..#..# #. #.##+###..#..#..# # #.##....?.#.....# #.##..# d2jR #.# .....#.....# # #...... #.##############.. # #.).o.. #...# ##.)....o. #..#  #############h. #..# #.....#..... #... #.....#.....# # #..#..#..#..# # #..#..#..#..# # ...#.....#... # #o   orc wizard (asleep)d2j-d2j\4---9 (0.6d2jd2j&d2jK .# #...#.#.# #B... #o.. #.#.#.# ##.# #.....#... #.#.#..  #.# #..#..#..# #  #.##+###..#..#..# # d2jQ  #.##....?.#.....# #.##..#  #.# .....#.....# # #......  #.##############.. #  #.).o.. #...  ##.)....o. #..# #############h. #..# #.....#..... #... #.....#.....# # #..#..#..#..# # #..#..#..#..# #o   orc wizard (asleep) ...#.....#... #... #...hd2jY &.h   houndo   orc wizard (asleep)d2j.^ >)))))))d2j ^@....).d2jU Q=--3.5d2jz d2j s _The orc warrior shoots an arrow. The arrow barely misses you.d2j #...# #...#. #...# #B... #o.. #.#.#.#.# #.....#... #.#.# #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# #.##.. #.# .....#.....# # # #.#####################.. # #.).o.. # ##.)...ho. #.. #############.. #.. #.....#..... # #.....#.....#2j! I;49m # #..#..#..#..# #o  izard (asleep) #..#..#..#..# #.. ...#.....#... #.. #d2j 3hd2j) @.od2jN.h   houndo   orc wizard-4.1d2j d2j[, _The orc wizard shouts!e2j #...# #...#  #...# #B... #.o. #.#.#  ###.# #.....#... #.#.# #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# #.## #.# .....#.....# # # #.#####################.. # #.).o.. # ##e2jx.)..h.o. # #############.. # #.....#..... # #.....#.....# # #..#..#..#..# #. o   orc wizard #..#..#..#..# #. ...#.....#... # #e2j3he2jO.h   houndo   orc wizarde2jy-----=-7e2j1e2j]e2ju #...# #... #...# #B... #.o. #.#. ###.# #.....#... #.#. #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# #.## #.# .....#.....# # # #.#####################.. # #.).o.. # ##.).h..o. # #############.. # #.....#..... #e2j  #.....#.....# # #..#..#..#..# # #..#..#..#..# # ...#.....#... #  # he2j.h   hound5.3e2j e2je2j, #...# # #...# #B... #.o. #.# ###.# #.....#... #.# #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# #.e2j #.# .....#.....# # # #.###############..  #.).o..  ##.)h...o.  #############..  #.....#.....  #.....#.....# #..#..#..#..# #..#..#..#..# ...#.....#... e2j3he2jF.h   hounde2j>A69e2je2j=e2jK w #...# # #...# #B... #.o. #. ###.# #.....#... #. #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# #. #.# .....#.....# # # #.###############.. #.).o.. ##e2j v.h....o. #############.. #.....#..... #.....#.....# #..#..#..#..#B   clockroach (asleep, warded) #..#..#..#..# ...#.....#...e2j 3he2j` ))h   houndB   clockroach (asleep, warded)e2j3 '6.5e2je e2j e2j #...# # #...# #B... #.o. # ###.# #.....#... # #.# #..#..#..# # #.##+###..#..#..# # #.##....?.#.....# # #.# .....#.....# # # #.###############.. #.).o.. ##.h)....o. ###############.. #.....#..... #.....#.....# #..#..#..#..#B   clockroe2jUach (asleep, warded) #..#..#..#..# ...#.....#...e2j$!e2j"V2==7.1e2j*e2jQ.f2j{ #...#  #...# #B... #.o.  ###.# #.....#...  #.# #..#..#..# f2j6 #.##+###..#..#..#  #.##....?.#.....#  #.# .....#.....# #  #.###############.. #.).o.. ##.h)....o. ######.. #.....#..... #.....#.....# #..#..#..#..# #..#..#..#..# ...#.....#...f2j`f2j%7f2jZf2j(f2j|P #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# # #.############# #.).o ##.h)....o ###### #.....#..... #....#.....# #..#..#..#..#f2jQ #..#..#..#..#  ...#.....#...f2jm^f2j:`'8.3f2jgf2jjf2j #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# # #.############# #.).o ##.h).... ###### #.....#..... #...f2jo..#.....# #..#..#..#..#  #..#..#..#..#  ...#.....#...f2jf2j09f2jHf2j i _The jinxing sprites lose interest in you.f2j #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....#  #.######## #.). ##.h) ##### #.....#..... #.....#..... #..#..#..#.. #..#..#..#.. ...#.....#f2jf2jD==9.5f2jf2jl _The sprites lose interest in your situation.f2j  #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# #.######## #.) ##.h) ### #.....# #.....# #..#..#..# #..#..#..# ...#.....#f2j f2j ^7=20.1f2jf f2j7 f2j6  #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# #.######## #. ##.h) ### #.....# #.....# #..#..#..# #..#..#..# ...#.....#f2j[ f2j %7f2j[ f2j f2j 5 #...#  #...# #B... #.o. ###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# #.######## # ##.h) ## #.....# #.....# #..#..#.. #..#..#.. ...#.....f2jf2j'1.3f2j;f2jZg2jW #...# ...... #...# ###### #...# #B... #.o.###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....# g2j3Yi #@################ .................h################# #.....# #.....#.  #..#..#.  #..#..#. ...#.... g2jd_g2jB`%9g2jdg2jfh2j h2j? h2jU h2j  You start resting.A hound comes into view.h2jž hh   houndh2j &0h2j h2j M=2.9 (1 _h2jX h2j i2jTh.  You start resting. _A hound comes into view.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.i2j/h.i2ji2j8=0---==3Jinx i2ji2jk h. _You feel your willpower being sapped.i2ji2j .--4i2j)i2jm _The hound pauses to sniff the ground.i2j[ s )))))))You shoot a sling bullet.i2jD ;*i2jF h.  The sling bullet barely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.i2j{/h.i2j.}.... (very drained)i2jY 6===6.0 (1.1i2jH9v _The hound is moderately wounded.j2jp ))))You shoot a sling bullet.j2jH4h.j2jdRz ..  The sling bullet closely misses the hound.j2jLT'7.1j2jYj2j\K _The hound misses you.j2j7n ))You shoot a sling bullet.j2j h.  The sling bullet barely misses the hound.j2je9==1=--8.3 (1.2j2jl _The hound completely misses you.j2ji  You shoot a sling bullet. The sling bullet hits the hound.j2j *The hound is severely wounded.The hound seems less drained. The hound bites you.j2j{d*@**j2j*..h***j2j1oj2j ....(dazed)o   orc priestj2j5---9.4 (1.1-Mesm j2j j2j@ _Your orb emits a pulse of dizzying energy.j2jԿj2jj2jj2joj2jP j2jjj2jAP_You are too injured to fight recklessly!j2j j2j j2j t _You are too injured to fight recklessly!k2j)##.#...... ######..B... #.o##...#... +###..#..##....? .....#.....# ################.h.....o.##...............h#################...#.#..#..#k2jk2j>---30.0 (0.6 _k2j k2jk2j. ..)##.#...... ######..B... #.o##...#... +###..#..##....? .....#.....# ################.h.....o.##...............h#################.k2jyA---6k2jk2jk2j######... ..)##.#....... ######..B... #.o##...#... +###..#..##....? .....#.....# ################.h.....o.##...............hk2jK#################.k2jk2jC=1.2k2jk2j/ [......######... #..)##.##........ ######..B... #.o##...#... +###..#..##....?k2j T .....#.....# ################.h.....o.##...............h#################k2j k2j ]6---8k2j k2j k2j2k2j{4k2j:k2j/=^ _You are too injured to fight recklessly!l2jl2jl2jl2j^ _You are too injured to fight recklessly!m2j ~#.[......##.#. Swiftly the Sneak#...#######.#. Spriggan of Fedhas ......#...##.#. Health: 16/35 ==========--------------#..)#.##.#. Magic: 21/22 ======================--#...#...... AC: 2Str: 7#...####### EV: 17Int: 20#...# #B... #.o. SH: 0Dex: 20m2ji N###.# #.....#... XL:  7 Next: 91% Place: Dungeon:5#@# #..#..#..# Noise: ---------  Time: 3231.8 (0.0)#*##+###..#..#..# a) +1 sling#*##....?.#.....# Fire: a) +1 sling#*# .....#.....# Quill Will/2 Jinx -Mesm #*#################.h.....o......... h   hound (dazed)##...............h##################.....#. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, dazed, chance to call a sprite on attack: 72%,  60% to hit)m2j #.[......##.#. Swiftly the Sneak#...#######.#. Spriggan of Fedhas ......#...##.#. Health: 16/35 ==========--------------#..)#.##.#. Magic: 21/22 ======================--#...#...... AC: 2m2j Str: 7#...####### EV: 17Int: 20#...# #B... #.o. SH: 0Dex: 20###.# #.....#... XL:  7 Next: 91% Place: Dungeon:5#@# #..#..#..# Noise: ---------  Time: 3231.8 (0.0)#)##+###..#..#..# a) +1 sling#)##....?.#.....# Fire: a) +1 sling#)# .....#.....# Quill Will/2 Jinx -Mesm #)#################.h.....o......... h   hound##...............h##################.....#.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: m2j a hound (severely wounded, dazed, chance to call a sprite on attack: 72%,  60% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound snaps out of its daze.m2j ;*m2jy †60% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound snaps out of its daze.  The hound is almost dead.A giggling sprite leaps out and smacks the hound with its own front paw.  You kill the hound!m2j ....Fedhas appreciates your contribution to the ecosystem.m2jg 697===2.9 (1.1 _The jinxing sprites lose interest in you.Your Fighting skill increases to level 3!m2j m2j k _Your Evocations skill increases to level 1!n2j(sM.### ##..[......#####. )##.##......#. ######n2j)m#..B... #.o##...#... +###..#..##....?#.# .....#.....##n2j?p---3.5 (0.6 _n2jDAM...##..### ##..[......#####. )##.#......n2j #######..B... #.o##...#... +###..#..##.##....?.#.....###.n2jSn2j7=2==---4.1n2jn2jn2j$ M##>....##..### ##..[......#####. )##.#...... ######n2j & ..B... #.o##...#... #.##+###..#..#..##.n2j, n2j- %7n2jO4 n2j6 n2j WM #####+#'n2j= ##...>....##..### ##..[......#####. )##.#...... ######..B... #.o##...#...#.# #..#..#..##.#n2j6 n2jE '5.3n2jn2j>o2jƽWM........ #.........#####+#'##...>........##..o2j3### ##..[......#####. ##.#...... ######..B... #.o###.# #.....#...#.#o2jo2j/%9o2jo2j|Q _You see here a +0 hand axe.o2jU|M##.............o2j  #.........#####+#'##.........>........##........#### ##..[......##### )##.#...... #######...# #B... #.o.#.#o2j*o2j ]===6.5 _o2jI'o2j)o2jڡ M##........... ....#####+#'##.........>.......##........#### ##..[......#o2j #####. )##.#......#...########.#o2jլ o2j7 '7.1o2jд o2j p2jgB.....#.##.##.####........# #.#####+#'####>..##.#...##.##.#........#### ##...#.[.@....# #.#.#...#######.#.#...#  #.#.#..)# .##.##...# .......#...# ########...# #B... #.o.###.# #.....#...#.# p2jp2jY8=7p2jkp2jTp2jd p2j_ Bp2j p2j p2j p2j _You start resting.An orc priest comes into view.p2j 9=o   orc priestop2j% .40.7 (3.0p2j p2j^ 11.7 (4 _p2j p2j q2jf......########......#.##.#.#.###.#........#. #.#####+#'####>..##.#...##.##.#....@...#### ##...#.[......# #.#.#...#######.#.#...#  #.#.#..)# .##.##...# ........#...# #########...# #B... #.o.###o# #.....#...q2j6q2jO ,2.3 (0.6q2j q2j q2jz F...... #..# ......#########......##.##.#.##.###.##........#.# #.#####+#'#.####>..##.#...##.##.#........#### ##...#.[......# #.#...##...#######.#...##...#  #.#...##..)# .##.#...##...# .........#...# ##########...# #B... #.o.q2j{$ q2jU& %9q2j, q2j. r2j +........ #..# ......######### ......# #.##.#.# #.###.# #........#.#  #.#####+#'#.#####>..##......##...##.##......##........#### ##...#.[......# #.#...##...#######...#  #.#...# #..)# .##.#...## #...# .......... #...# ##########r2jD r2jr2j'3.5r2jr2j r2jz..... +. ...... #.# ......######........### .....# #.##..#.# #.##.r2j#.# #.#.# #.#####+#'#.## ###.>..##......# #.##.##......# #.#### ##......# #.[......# #.#...## ##...# #.#...# #..)# .##.#...##...# .#...# #r2jhr2j'4.1r2j@r2jr2jI ..... +. ...... #.........# ......######........### .....# #.##..#.# #.##.#.# #......#.# #.#####+#'#.## ###.>..##......# #.##.##......# #.#### ##......# #.[......# #.#...## r2j #...#######...# #.#...# #..)# .##.#...##...# .#...# #r2j r2j %7r2jp r2j r2j@ ..... +. ...... #.........# ......######........### .....# #.##.#.# #.##........#.# #.......#.# #.#####+#'#.## ###.>..##......# #.##.##......# #.#### ##......# #.[......# #.#...## #...######...# #.#...# #..)# .##.#...##...# .#...# #r2jhJ r2jL '5.3r2jP r2jS r2j## #.## .. +.......... #...# ......######.### .............# #.##........#.# #.##........#.# #........#.# # #.#####+#'#.## ####r2j>..##......# ##...##.##......# ##........#### ##......# ##.[......# #.#...## ##...#######.#...# ##...#  #.#...# #..)# .##.#...#######...# ..............r2jr2j \20=9r2jĦr2js2jqz## #..## . +......... #..# ......######.### .............# #.......##.#.# #.##s2j|#.# #........#.# #. #.#####+#'#.## #.###>..##......# #.#...##.##......# #.#........#### ##......# #.#.[......# #.#...## #.#...#######.#...# #.#...#  #.#...# #.#..)# .##.#...######)s2js2j'6.5s2j\s2jhs2jz  #...####### ## 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Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.o.2jS ko   orc priest (wandering).0---==9.9 (1.0)Will/2 Jinx 2jZ 2jM_ o' _You feel your willpower being sapped.2j` 2o.2jh E--402jn 2jp 2j#h### Swiftly the Sneak#.. Spriggan of Fedhas ......#.# Health: 36/36 ========================#.# Magic: 20/22 =====================---#####.# AC: 2Str: 7#...#...... EV: 17Int: 20#...########.#...> SH: 0Dex: 20#.........###########.#.#.# XL:  7 Next: 97% Place: Dungeon:5 .. +.........@........##.#.#.# Noise: ---------  Time: 3340.9 (0.0) .. #........*########.##.#.#.# a) +1 sling ..######.......*### #.##.#...# Fire: a) +1 sling ..............2jVi.*..# #.##.#.... Quill Will/2 Jinx ......##.......*#.# #.##.#.### ......##.......*#.# #.#....... o   orc warrior (polearm, launcher, wande…).........o.....o#.# #.#....... o   orc priest (wandering) ........#####'#'#.## #.##....## ........>..##......# #.#....... _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, wandering, hasn't noticed you, chance to call a sprite on  attack: 64%, 69% to hit)2j### Swiftly the Sneak#.. Spriggan of Fedhas ......#.# Health: 36/36 ========================#.# Magic: 20/22 =====================---#####.# AC: 2Str: 7#...#...... EV: 17Int: 20#...########.#...> SH: 0Dex: 20#.........###########.#.#.# XL:  7 Next: 97% Place: Dungeon:5 2j{.. +.........@........##.#.#.# Noise: ---------  Time: 3340.9 (0.0) .. #........)########.##.#.#.# a) +1 sling ..######.......)### #.##.#...# Fire: a) +1 sling ...............)..# #.##.#.... Quill Will/2 Jinx ......##.......)#.# #.##.#.### ......##.......)#.# #.#....... o   orc warrior (polearm, launcher, wande…).........o.....o#.# #.#....... o   orc priest ........#####'#'#.## #.##....## ........>..##......# #.#.......Press: ? - help, Shift-Dir - straight lineAim:2j] an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, wandering, hasn't noticed you, chance to call a sprite on  attack: 64%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!2jc;*2jH8o.(moderately wounded, wandering, hasn't noticed you, chance to call a sprite on  attack: 64%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!  The orc priest is heavily wounded.  A giggling sprite leaps out and bonks the orc priest with its +0 hand axe.2j;9>.o2j'@.... (very drained)2j@6===2.0 (1.12jF2jIc _The orc priest is severely wounded.2jϝ ### Swiftly the Sneak#.. Spriggan of Fedhas ......#.# Health: 36/36 ========================#.# Magic: 20/22 =====================---#####.# AC: 2Str: 7#...#...... EV: 17Int: 20#...########.#...> SH: 0Dex: 20#.........###########.#.#.# XL:  7 Next: 97% Place: Dungeon:5 .. +.........@........##.#.#.# Noise: ===------  Time: 3342.0 (0.0) .. #........*########.##.#.#.# a) +1 sling ..######.......*### #.##.#...# Fire: a) +1 sling .........2j [39;49m......*..# #.##.#.... Quill Will/2 Jinx ......##.......*#.# #.##.#.### ......##.......o#.# #.#....... o   orc warrior (polearm, launcher, wande…)..........o.....#.# #.#....... o   orc priest (very drained) ........#####'#'#.## #.##....## ........>..##......# #.#....... _The orc priest is severely wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (severely wounded, heavily drained, chance to call a sprite on attack: 75%, 69%to hit)2j ### Swiftly the Sneak#.. Spriggan of Fedhas ......#.# Health: 36/36 ========================#.# Magic: 20/22 =====================---#####.# AC: 2Str: 7#...#...... EV: 17Int: 20#...########.#...> SH: 0Dex: 20#.........###########.#.#.# XL:  7 Next: 97% Place: Dungeon:5 .. +.........@........##.#.#.# Noise: ===------  Time: 3342.0 (0.0) .. #.........########.##.#.#.# a) +1 sling ..######........### #.##.#...# Fire: a) +1 sling ............2j ......# #.##.#.... Quill Will/2 Jinx ......##........#.# #.##.#.### ......##.......)#.# #.#....... o   orc warrior (polearm, launcher, wande…)..........o.....#.# #.#....... o   orc priest (very drained) ........#####'#'#.## #.##....## ........>..##......# #.#.......Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (severely wounded, heavily drained, chance to call a sprite on attack: 75%, 69%to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!2jޣ W))))2j2 ....o)o(severely wounded, heavily drained, chance to call a sprite on attack: 75%, 69%to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!Fedhas appreciates your contribution to the ecosystem.  The orc warrior shouts!2j; )))))The orc warrior shoots an arrow. The arrow hits you!!2jU G.....2j/ 2j ### Swiftly the Sneak#.. Spriggan of Fedhas ......#.# Health: 18/36 ============------------#.# Magic: 20/22 =====================---#####.# AC: 2Str: 7#...#...... EV: 17Int: 20#...########.#...> SH: 0Dex: 20#.........###########.#.#.# XL:  7 Next: 103% Place: Dungeon:5 .. +.........@........##.#.#.# Noise: ===------  Time: 3343.1 (1.1) .. #.........########.##.#.#.# a) +1 sling ..######........### #.##.#...# Fire: a) +1 sling ....2j? ..............# #.##.#.... Quill Will/2 Jinx ......##........#.# #.##.#.### ......##.......)#.# #.#....... o   orc warrior (polearm, launcher) ..........o.....#.# #.#....... ........#####'#'#.## #.##....## ........>..##......# #.#.......to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!Fedhas appreciates your contribution to the ecosystem.The orc warrior shouts!  The orc warrior shoots an arrow. The arrow hits you!!2j _Ouch! That really hurt!You have reached level 8!2j /  --more--2j20/40------------3-8 1% 2ju4 _2j)5$##.#.##.# #####.##... #.#...####### #.#...>.#.#.#.#.# . +..@.......##.#.#.# . #.#.##.#.#.#. .######..### #.##.#...#....# #.##.#.##........#.# #.##.#.###.......)#.# #.#.o.....#.# #.#.#####'#'#.## #.##....#2j5>..##......# #.#.#2j>2jQC[)))))))2j:e.@.....2j3--7 (0.62j2jt _The orc warrior shoots an arrow. The arrow closely misses you.2jW%##.#.##.# #####.##... #.#...####### #.#...>.#.#.#.#.##.  +...##.#.#.##.  #.#.##.#.#.#. ######........### #.##.#...##.......# #.##.#.##........#.# #.##.#.####.##.......)#.# #.#.o.....#.# #.#. #####'#'#.## #.##....###.2j >..##......# #.#.#. 2jԤ2jp1=---4.32j_2jv2jC##.#.##.# #####.##... #.#...####### #.#...>.#.##.#.#.##.+...##.#.#.##.##.#.##.#.#.#.2jD/........### #.##.#...##.#......# #.##.#.##.#.# #.##.#.####.###.)#.# #.#.o.....#.# #.#.#####'#'#.## #.##....###.>..##......# #.#.#.#2jJ2jJ?-92j P2j!R2jTK ##.#.##.# #####.##... #.#...####### #.#...>.#.##.#.#.##.+...##.#.#.##.##.#.##.#.#.#.........### #.##.#...##.## #.##.#.###.#.# #.##.#.####.###.2jL H)#.# #.#.o.....#.# #.#.#####'#'#.## #.##....###.>..##......# #.#.#.#.2jS 2jT C15.52jX 2jZ 2j 7##.#.##.# #####.##... #.##...# #.#...>.#.##.#.#.##...#+...##.#.#.##.##.#.##.#.#.#..### #.##.#...##.#2jp # #.##.#.#. .##.#.# #.##.#.####.##. .##.)#.# #.#.o.....#.# #.#.######'#'#.## #.##....###.>..##......# #.#.#.#.2j 2jE '6.12j 2j 2jJ##.#.##.# #####.###### #... #.# #...# #.#...>. #.##.#.#.##...#. +...##.#.#.##.###. #.#.##.#.#.#..### #.##.#...##.###.# #.##.#.#. ##.#.# #.##.#.####.##. ##.)#.# #.#.o.....#.# #.#.#.#####'#'#.## #.##....###.>..##......# #.#.#.#.2j2jL=72j[2jl _The sprites lose interest in your situation.2jN!/##.#.##.# #####.###### ... #.# ...# #.#...>. .##.#.#.##...#. ...##.#.#.##.###.# .#.##.#.#.#. #.### #.##.#...##.###.## #.##.#.#. #.#.# #.##.#.####.##..# #.)#.# #.#.o.....#.# #.#.#.# .#####'#'#.## #.##....###. .>..##......# #.#.#.#.2jj(2j('7.32j-2j02j" R#..........#.##########.# #####.###### ..#..........############.#...>.............###########.#.#.##...#........##.#.#.##.###.##########@##.#.#.#........### #.##.#...##.###.## ..# #.##.#.......#....#.# #.##.#.####.##..## .)#.# #.#............... ..o.....#.# #.#.#.# #####'#'#.## #.##....###....... >..##......# #.#.......#.# ##.##......# #.#.....#.#.#.#.#2j( 2jr) %92j. 2j0 2jE ######### #####.###### ............############...>..............###########.#.#.##...#.........###.##########........ ..##.###.##......#....#####.##..##)...............#.# # ##......# #.#.....#.#...#.#. 2j=8.52j 2j  #####.###### ............############...>..............###########.#.#.##...#.........###.##########........ ..##.###.##......#....#####.##..##)...............o.....#.##.##.#...## #.#.....#...#.#.#. 2j2j]2=9.12jE2j2jԘ  #####.###### ............############...>..............###########.#.#.##...#.........###.##########........ ..##.###.##......#....#2j% c####.##..##)...............o.....#.#Quill Will/2 #.##.#...# #.###.....#.#.#... 2j 2jg 2j S2=72j 2j 2jO M ............############...>..............###########.#.#.##...#.........###.##########........2j  ..##.###.##......#....#####.##..##)...............o.....2j .#.# #####'#'#.###....###...... 2j >..##.............#.##.#2j #.#...# #.........).#.#### 2j" 2jj (50.32j! 2j" 2j  ########...>..............###########.#.#.##...#.........###.##########........ ..##.###.##......#....#####.##..##)...............o.....#.# #####'#'#.##2j o#....###...... >..##.............#.# ###.#.#.#.##...##.#...######).>.............# 2j 2j, %92j] 2jV 2j J ......###########.#.#.##...#.........###.##########........ ..##.###.##......#....#####.##..##)2j ...............o.....#.# #####'#'#.###....###...... >..##.............#.# ###.#.#.#.# # .#)................###.#...#.#.##.# 2jk 2j C=1.52j 2j 2j  .........###.##########........ ..##.###.##......#....#####.##..##)2j $...............o.....#.# #####'#'#.###....###...... >..##.............#.# ###.#.#.#.# # .  #.#...#2j ..#..###############...#.#........#.# 2j{ 2jL #=2jm 2.12jH 2jF 2j5  ########........ ..##.###.##......#....#####.##..##)...............o.....#.# 2jd6#####'#'#.###....###...... >..##.............#.# ###.#.#.#.# # .  #.#...#..#2j6] ##.....#.#.#..2j6t#.. .. #.o.#.#.#.#..##.####.#2j6D 2j=2ji>%72jHC2j?E2jb  ..##.###.##......#....#####.##..##)...............o.....#.# #####'#'#.###....###...... 2j|>..##.............#.# ###.#.#.#.# # .  #.#...#..# ##.....#.#.#..........).#.####2jF_##.# ...#...2jkj#.#.#..).........# 2jt2j#32j8 3.32j#2jX2jB ......#....#####.##..##)...............o.....#.# #####'#'#.###....###...... >..##.............#.# ###.#.#.#.# # .  #.#...#..# ##.....#.#.#..........).#.####Quill Will/2 ##.# #..#..##.......#...##...# 2j?2j%92j2j2j@ D #####.##..##)...............o.....#.# #####'#'#.###....###...... >..##.............#.# ###.#.#.#.# # 2j .  #.#...#..# ##.....#.#.#..........).#.####.######).>..............#..2jP Quill Will/2 ##.. #..#..##........#.#..#... 2j) 2j) '4.52jL 2j?)#.# #.#................ .o.....#.# #.#.#.# ####'#'#.## #.##....###....... ..##......# #.#.......#.# #.##......# #.#.....#.#.#.#.#  ##......# #.#.....#.#...#.#.  #.#...## #.#.....#...#.#.#.#.#...# #.###.....#.#.#...2j?]#.#...# #.@.......).#.#####.##.#...######).>......#  ...............###.#...#.#.##.#  ##############...#.#........#.# 2j?B. #.o. #.#.#.#..##.####.##... #.#.#..).........# 2j?#..# #.......#...##...# ..#..# 2jB#...#..#.... .....# #.##..#..#....#.2jHR=5.12jX2jjZ2j 2j( 2j 2j g  You start resting. 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Y - Yes  N - No2j 2j$ ####.#  Swiftly the Sneak#.#  Spriggan of Fedhas ......#.#  Health: 33/40 ===================----- ####.#  Magic: 23/23 ======================== .....##############   AC: 2Str: 7 .....#............#   EV: 17Int: 20 ####.#.#########.##   SH: 0Dex: 20 2j ...#.#.#.....# #.#   XL:  8 Next:  1% Place: Dungeon:5 ##.#.#.#.###.###@#   Noise: ---------  Time: 3393.5 (0.0) .....#.#...#.#.#.#   a) +1 sling ##.###.###.#...#.#   Fire: a) +1 sling ...))).......#.#.#   Quill #..###.###.#)....#  .........#.#.....#    ...###.#.#.#.....#    #..###.#.#.......#    #...<..>.........#    _You feel your willpower return. _You see here a +0 war axe. 2jN" M[20d_There is a stone staircase leading up here. _You start resting. _An orc warrior comes into view. _There is a stone staircase leading down here.4.5 (12j) o _This spell is dangerous to cast!2j. X4=5.5 (22j0 2j7 2j8 *6.5 (32j= 2jD 2jE *7.5 (42j^J 2jL _You start memorising the spell. You continue memorising. x32jM 2jR 2jT c _You finish memorising. Spell assigned to 'c'.2j  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.0  13%  -2   i + Spellcasting 3.7   6%  +2           b + Polearms   0.0    -3   j + Hexes5.3   3%  +2   c + Unarmed Combat   0.0    -2   k + Fire Magic   0.7    -2   d - Throwing   2.0     0     K40m      l * Invocations   0.7  14%   0  e + Ranged Weapons 4.9  20%   0   m * Evocations   1.1  14%  +3       n * Shapeshifting   2.1  14%  +2   f + Armour   0.0    -3       g + Dodging   2.9    +3      h + Stealth6.2  16%  +5    2j                                                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jCost Cost  5.7  2.8  1.7  4.2  1.4  1.4  3.0  1.0  5.0  1.2  2.1  1.7  1.8  2.9 relative cost of raising each skill is in cyan. 2jl dtraining|cost2j, TargetTarget--  4.0 --  --  --  --  --  --  --  3.0  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets2jrain rain 13%  6%    3%       14% 20% 14% 14%     16% percentage of incoming experience used to train each skill is in brown.trainingtargets2jv074 k * Fire Magic   0.7  12%2191142jP2j^ 96 j * Hexes   5.3  111162jr2jE####.#  Swiftly the Sneak#.#  Spriggan of Fedhas ......#.#  Health: 34/40 ====================---- ####.#  Magic: 23/23 ======================== .....##############   AC: 2Str: 7 .....#............#   EV: 17Int: 20 ####.#.#########.##   SH: 0Dex: 20 ...#.#.#.....# #.#   XL:  8 Next:  1% Place: Dungeon:5 ##.#.#.#.###.###@#   Noise: ---------  Time: 3397.5 (0.0) .....#.#...#.#.#.#   a) +1 sling K0m##.###.###.#...#.#   Fire: a) +1 sling ...))).......#.#.#   Quill #..###.###.#)....#  .........#.#.....#    ...###.#.#.#.....#    #..###.#.#.......#    #...<..>.........#    _You start resting. _An orc warrior comes into view. _There is a stone staircase leading down here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.2j32jФ2j[2jY: _2j2jЫK5=2j&2jB2j(2j|G6=7=8=2jB2jB2jK9=2j2j2j2jr2j2j2j2jv2j2j2j2jHi40==2j2j1 _HP restored.2j32j2j2jx2j?2j2j X2j2j2j2=2j2j2j2j 2j 2j%2j;(2jl(2j)2j5/2j12j22j32j882j:2j;2j<2jA2jB2j;C2jD2jG2jNK2jK2jM2jP2jR2jS2jKT2j6X2jYZ2jZ2jJ[2jE_2ja2j0b2jb2j&f2jg,2jh2j`k2jZm2jm2jOn2jq2js2jOs2js2jv2j_yB2j|2jy~2j~2j2j%2j]2j2j2jن2j,2jK2j,2je2j2j%2jؐ2j2jS2jޒ2j2j2j2j2jٛ2j,2jv2js2jq,2j2j2j.2jg2j2j~2j,2j2jT2jQ2j2j2jͰ2j,2jԳ2jP2j2j2j2jr2jL2j}2ja2j2j,2j2j2j2j2j 2jc2j<2j2j2j2j2j#2jx2j2j 2jR2j2j 2jO 2j 2jN2jJ2j2j2j52j2j2jP2j2j$2j<'2j'2jD)2j,2j/2j"02j32j62j92j92j;2j?2j?B2jB2j(D2jG2j+K2jK2jM2jP2j^T2jT2jV2jjZ2j^2jh^2jc`2jc2jf2j"g2ji2jl2jo2jbo2jp2js2ju2ju2jEv2jx2j}z2jz2jB|2j}}2jB2j2j2j2jX2j2j2jV2j2je2j2jP2j2jݜ2j2j2j2j2j2j2j.2j2jf2j"2j«2j 2j2je2jӰ2j2j2j2j2jԵ2jo2j2j2jϺ2j2j2jp2j2j2j~2j,2j2j2jn2j62j_2j2j2j22j62j2j2j2j2j2j2j]2jW2j2j2jR2jS2j2j82j2j2j$2j2j[2j32j2j2jT2jy2jR  There is a stone staircase leading down here.2j2j _2j 2j 2jR2j2j2j2j2j12jK2j.2j2j!2j~2jK 2j"2jV"2jt#2jQ%2jQ(2j(2j8)2j*2j#-2jl-2ja.2j/2j22jr22j$32j62j82j92j92jR;2j<2j =2j=2j?2jA2j2B2j7C2jE2jH,2jI2jaK2jM,2jN2jP2j_S2jS2jOT2jFV2j;X2jX2jY2j_B2je2jIi?2ji ########## #...  +..@.....# #...##### 2ji########.###........ .##.........+........2ji ..........###........ ........######.......2jjq ..................... 2jWj#####.......##....... #.......##....... #................2jp1471.3 (73.8)2jq+2.3 (742jhu2j\x[ _p - 2 fuming purple potions2j 2j 32j\2jaX2j,2j2j2jS,2j2j7 _You open the door.2j2j_2j2jt#@  There is an open door here.2j%2jQ% _2j!&2j;,2j.2j/2j5/2j\3@  There is an open door here.2j42j5 _2j52j82j:2jC;2j;2jL>2j@2j A2jMA2jC2j0FB2jH2jmJ2jJ2jM2jO2jVX2jc[,2j^2j_2j2b2jb2jc2jd2jg2jg2j/i2ji2jk2j5l2jl2jXn2jt######...##...########## #...#...'........# #...########...########.###.........#######...##........@+...............#............###.........#######..........######........### #..................# 2j{t########.......##........#.##.......##.......)#.##.................#.##.........#####'#'#.#####.........>..##......#2jz#.#..###......'......82.3 (10.0.....................2jq2jL======3.3 (112jE2j= _As you open the door, it creaks loudly!2j5 2j 2j   There is an open door here. _2j X2j ,2jF 2jy 2jY 2j" 2j" 2j$ 2j& 2j( 2j<) 2j[* 2j, 2j/ 2j/ 2jf0 2j3 2jr6 2j6 2j8 2jX< 2j,a 2jn X2jo 2jp 2j&t 2j{w 2jw 2jy 2jw| 2j 2j 2j 2j 2j 2j 2jM 2j 2j| 2j 2j 2j? 2j 2j" 2j 2j´ 2j< 2j 2j̻ 2j 2jU 2j 2j @  You see here a +0 hand axe.2j 2j  _2j 2jf 2jH 2j 2j 2j 2j9 2j 2j! 2j 2j 2jh 2j 2jo 2j ,2j? 2j 2j 2j_ 2jW 2j 2j 2j 2j 2j/ 2j 2j2 2j 2jZ 2j 2j* 2j 2j{ 2j ,2j 2j c  You see here a hound skeleton.2j 2j, K _2j 2j 2j| 2j 2j m  An orc wizard comes into view.2jH #...###############...# #B... #.o.###.# #.....#... #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#..... 2j 6#.############## #.÷..@......o)------ 2j b##......h)... 2j! ##################### #.....#.....2jI T #.....#..... 2jo #..#..#..#.. o   orc wizard (wandering) #..#..#..#.. 2j =...#.....#.. 2j" 501.3 (18------9 (18.6 _2jv) 2jf/ 2jUx o. _You see here a hound skeleton. _An orc wizard comes into view.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 1---==2.9 (1.0)Will/2 Jinx 2jl 2j@ { o. _You feel your willpower being sapped.2j$ Co2j %32jʭ l _The orc wizard shouts! You hear a shout! You hear an angry hiss.2j )))) You shoot a sling bullet. The sling bullet hits the orc wizard!2j:*2j\ o.  The orc wizard is heavily wounded.A giggling sprite leaps out and smacks the orc wizard with its own hand.2j-o.2jb.. (very drained)2j4=5.1 (1.22j2j^ _The orc wizard is almost dead.2j )You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!))2j...2j5 46.2 (1.1 _Fedhas appreciates your contribution to the ecosystem.2j=D _Your Ranged Weapons skill increases to level 5!2j_G2jH2jfP2jWSH _No target in view!2jx 2jy 2j5 2j@ H _No target in view!2j> 2j 2j 2j2 f  An orc comes into view.2j *....2=--....÷..oo   orc (wandering)2j. '0.02j" :2j ;---7.2 (1 _2j 2j 2j9 o. _No target in view! _An orc comes into view.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2jA 2jB ~0--==-82jAI 2jM o. _You feel your willpower being sapped.2jS 2juT .--92j3[ 2j] 2j59)))))))2j:5*2j[  o.  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 hand axe.2j..)o...  orc (very drained)2j37===10.3 (1.12j2jW _The orc is almost dead.2j>?9)))))))2j1o.2jVz..o....1.5 (1.22j2jw _You shoot a sling bullet. The sling bullet barely misses the orc.2j5m )))))))You shoot a sling bullet.2jasEo)2jS{`.o)....2j{[1=-2.6 (1.12jӂ2j^ _The sling bullet closely misses the orc.2jƽm )))))))You shoot a sling bullet.2jD :*2j9 )You shoot a sling bullet. _The sling bullet closely misses the orc.    The sling bullet closely misses the orc. 2j  A giggling sprite leaps out and bonks the orc with its +0 hand axe.  You kill the orc!2j$ [.))....2j( '3.72j. 2jg0 l _Fedhas appreciates your contribution to the ecosystem.2j2j2jr2jH _No target in view!2jm2j2j2jZ!2j%: _2j'2jH((2j)2j*-{ _The sprites lose interest in your situation.2j-9=2j;/2jy22j2K2=2j.42j62jy72jF82j;2j;2j<2j!@2j@2jA2jhD2jD9=2j*F2jH2jH2j6J2jMb3==2jZO2jR4 _Magic restored.2jS2jZT2jX,2jY2j/\2j~\2j]2j`2ja:==2jb2jd,2jpn2jyn2jCz2j },2jz~2j2j2j72j2jD2jy2ju2j̊2j2jԏ2j((2jʑ2j;n _You feel your willpower return.2j=2j2j32jZ2j2jA2jت2j߯$  Things that are here:2j7a  a +0 hand axe; an orc corpse2j!j  You encounter a clockroach.2j=#...# ####...# #B... #.o. ###.# #.....#... #.# #..# #.##+###..# #.##....?.#.....# #.# .....#.....# ##.##############..#.÷....)@...).o.---##...h)....o2j###############..#.....#..... #.....#.....##..#.. BB 2 clockroaches (1 wandering, 1 asleep…)#..#.B...#.....#...2jX36.9 (23.2)B.2j2jSP---7.5 (23.8 _2j2j($  Things that are here:2jDv _a +0 dagger; a +0 leather armour2jz . #...#  #...# #B... #.o.  ###.# #...  #.# #..#  #.##+###..#  ..?.#  #.# .....# #  #.############## #.÷....)@...........) ##.............. ############### #.....  #.....  #..#.  #..#..   2j d #...#  #...# #B... #.o.  ###.# #...  #.# #..#  #.##+###..#  ..?.#  #.# .....# #  #.############## #.÷....)@...........) ##.............. ############### #.....  #..... #..#.  #..#..  2jK 32j 2j0 a _A clockroach is nearby!2j #...# ##...# #B... #.o. ####.# #.....#... ##.# #..#..#..# ##.##+###..#..#..# #2jE _#.##....?.#.....# ##.# .....#.....# # ##.###############..##.÷....))).o.. ##.h)....o. ######.. #.....#..... 2j l#.....##..#.B#..#..# #..#..#...#...2j 8B.2j 2jg 78.1 (0.6) _2jT 2j 2jW8#...# #.#...# #B... #.o. #.###.# #.....#... #.#.# #..#..#..# #.#.##+###..#..#..# #.#.##....?.#.....# #.#.# .....#.....# # #.#.###############..##.÷....)).).o.. ##.2j8j)....o. ###############.. #.....#..... #....B##..#..#..#..# #.....#2jQ=.2jHBB   clockroach (asleep, warded)72jR2jbV2jc`#...# #.#...# #B... #.o. #.####.# #.....#... #.##.# #..#..#..# #.#.##+###..#..#..# #.2jHao#.##....?.#.....# #.##.# .....#.....# # #.#.###############..##.÷....)).).o.. ##.)....o. #############.. #....B#..... #.....#..#..#..#..##...#.2j_j2jk'9.32jq2jgs2jϤ#...# #.#...# #B... #.o. #.#.###.# #.....#... #.#.#.# #..#..#..# #.#.##+###..#..#..# 2jJ4#.#.##....?.#.....# #.##.# .....#.....# # #.#.###############..##.÷....)).2j).o.. ###.)....o. ##############.. ##....B#..... ##.....#.....#2j ##..#..#..#..# # 2jO#..#..#..#..# # ...#.....#... # #2jD 2jb2j%92j2jn2jN U#...# #...#2j N#...# #B... #... #.#.####.# #.....#... #.#.##.# #..#..#..# #.#.##+###..#..#..# #.#.##....?.#.....# #.##.2jɬ B#.# .....#.....# # #.#.#####################..####.#.÷....)).).o.. #.##.)....o. #.#############.. #.#....B#..... #.#.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....#... #.#.2jC 2j[ (40.52j5 2j 2jR#...# #...#. #...# #B... #... #.#.#. ###.# #.....#... #.#.#.#.# #..#..#..# #.#.##+###..#..#..# #.#.##....?.#.....# 2jeSA#.##.#.# .....#.....# # #.#.#####################..####.#.÷....)).).o.. #.##.)....o. #.#############.. #.#....B#..... #.#.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....#... #.#.2j[2j\'1.12jd2je2j}Q...# #...#.# ...# #B... #... #.#.#.#.# #.....#... #.#.#.#.# #..#..#..# #.#.##+###..#..#..# #.2jQ#.##....?.#.....# #.##..##.# .....#.....# # #.#.#####################..####.#.÷....)).).... #.##.)....o. #..##2jR############.. #..##....B#..... #.#.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....#... #.#.2j\;72jc2jTe2j # #...#.#.# #B... #... #.#.#.#. #.# #.....#... #.#.#..) #.# #..#..#..# #. #.##+###..#..#..# #. #.##....?.#.....# #.##..#. #.# .....#.....# # #......# #.##############..####. #.÷....)).).... #...# ##.)...... #..#.#2j ############.. #..#.#....B#..... #...##.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....#... #.#.2j* 2j '2.32j 2j 2j=n# #...#.#. .# #B... #... #.#.#.#. .# #.....#... #.#.#..). 2j3.# #..#..#..# #.# .##+###..#..#..# #. .##....?.#.....# #.##..#. .# .....#.....# # #......# .#2jd#############..####. .÷....)).).... #...#. #.)...... #..#. #2j~############.. #..#.#....B#..... #...##.....#.....# #.#..#..#..#..# #.#..#..#..#..# #....#.....#... #.#.2j3S2jS   adder (wandering)2jh%92j%2jS(W _You encounter an adder.2j# #...#.#. # #B... #... #.#.#.#..# # #.....#... #.#.#..). # #..#..#..# #.#. 2j9##+###..#..#..# #.# ##....?.#.....# # #.##..#..# # .....#.....# .# #......##. ##########..####.....ß ÷....)).)....# #...#. .)......# #..#.2j<############..# #..#..##....B#..... # #...##.#.....#.....# #.#..#..#..#..# #.#..#..#..#..# #. ...#.....#..S #. #. 2j:2j'3.52j2j2j #...#.#.  #B... #... o.. #.#.#.#..#  #.....#... ..s #.#.#..).  #..#..#..# ..# #.#. #+###..#..#..# ..# #.#. #....?.#.....# ..# #.##..#..#.  .....#.....# ..# #......##.2jl#########..####.....ß> ....)).)....# #...#.)......# #..#.##########..# #..#..#.#....B#..... .# #...##.#.....#.....# #.#..#..#..#..# #.s   scorpion (wandering)#..#..#..#..# #.2jo   orc (asleep)...#.....#..S #.#.2j}2j7'4.12j2jd _You encounter an orc and a scorpion.2j#...#.#.#B... #.... #o.. #.#.#.#..##.#.....#.....#..s #.#.#..).#..#..#..#..#..# #.#. +###..#..#..#..#..# #.#.# ....?.#.....# ....# #.##..#..#......#.....# ...# #......##.#########..####.....ß>ß)).....# #...#.)......# #..#....###########..# #..#..#.##....B#..... .# #...##.2jͽ#.....#.....# # #.#..#..#..#..# #.##..#..#..#..# #.#...#.....#..S #.##.2j.2jo   orc (asleep)2j%72j2jd$  Things that are here:2jv _a +0 short sword; a +0 ring mail2j4#...#.#.#B... #.... #o.. #.#.#.#..##.##.....#.....#... #.#.#..).#..#..#..#..#..# #.#...# ###..#..#..#..#..# #.#.#.?.#.....#.....# #.##..#..#. .....#.....# ....# .#......##.#########..####.....ß>ß.)).)@...# #...#....#)......# #..#....#.######..# #..#..#.#.#....B#..... ..# #...##...##.....#.....# .# #.#..#..#..#..# S# #.#. S   adder (wandering)#..#..#..#..# # #.2j#. o   orc (asleep)...#.....#..S #.#.#.2j9.2jo   orc (asleep)2jJ'5.32j62j2 _The adder leaves your sight.2jY#B... #.... #o.. #.#.#.#..##.###.....#.....#...[.#.#.#..)......#..#..#..#..#..#..#.......#...## ##..#..#..#..#..#..#.#.. ..?.#.....#.....#..#.##..#..#....#.....# ....#..#......##....# #################..####.....ß>ß .))...........)....# #...#....##..)...@..# #..#....#.. #################..# #..#..#.#.  #....B#..... ..# #...##..#.....#.....#..# #..........#..#..#..#..#..# #.##..#..#..#..#S.# #.#.. S2jYf   adder (wandering)...#.....#..S..# #.#. ..# #..### ####.##<2j[.2jqkS2jk%92jw2jzC _Found a +0 robe. The adder leaves your sight.2j/ #################...#.#........ #B... #.... #o...s#.#.#.#..##.### #.....#.....#...[.#.#.#..)....... #..#..#..#..#..#..#.#...## #..#..#..#..#..#..#........#.#..# .?.#.....#.....#..#.##..#.. ...#.....#.....#..#......##....# ################..####.....ß>ß... )).)..@.# #.# ...........)......# #..#....#..# 2j0Y################..# #..#..#.#..#....B#.....#..# #...##...##.....#.....#..# #...##..#..#..#..#..# #.#.s   scorpion (wandering)#..#..#..#..#..# #.#..# S   adder (wandering)...#.....#..S..# #.#..# ..# #...#2j;2jG<'6.52jD2jF2ja<S. _The adder leaves your sight. _Found a +0 robe. The adder leaves your sight.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jE=U.s2j>:S.2jFFs2jG1---==7.5 (1.0Will/2 Jinx 2jO2jU [s _You feel your willpower being sapped.2jV:S.2j^XS2jN_.--82jf2jh/ _The adder hisses angrily.2jDJ8 )2jJr)) You shoot a sling bullet. The sling bullet hits the adder!2j';*2jC .  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot.  You kill the adder!2j­Q.s2jO.s2j =...2jZ>5===9.6 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2j& )))))))You shoot a sling bullet.2j  Q.s2j X.[...2j` (50.72j% 2j' b _The sling bullet barely misses the scorpion.2j@ ) You shoot a sling bullet. The sling bullet hits the scorpion.2j:*2jy .sThe scorpion is moderately wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.(very drained)2=--1.8 _The scorpion is heavily wounded.2j~  You shoot a sling bullet. The sling bullet hits the scorpion.2j   The scorpion is severely wounded.3.0 (1.2 _The scorpion barely misses you. x22jf  You shoot a sling bullet. The sling bullet hits the scorpion.2jG *The scorpion is almost dead.The scorpion seems less drained. The scorpion stings you.2j 1***@****2j>**s.*.@.*...**2j- 2jD. 2j1 2j5 O=2j7 k _You start resting.HP restored.2j? (---2jI ,602jI 40=3==---7.4 (22jP 2jmS l _The sprites lose interest in your situation.2jY32j=[2j^2jdB2jd2j7f2j#i2ji2jj2jhn2jnK===2jpp2jr2js2jRt2j%w2jw2jx2j{2jq{2js|2j2ja2j2jl2j2jd2j%,2j2j2j2j>2jW _You start waiting.2j2jס068.4 (11.0)2j79.4 (122jZ2j_ _You feel your willpower return.2j 32j  2jO Q You start waiting.2jz 2jd ,0.0)2j 670.4 (12j 2j j _Your orb has recharged its mesmeric power.2jI2j2j2j+B2j2j 2j2j2j,2j2j2j2j<2j62j2j2j2j2j2j2j2j2j 2j# ,2jt2j2j2j2j2j2j ,2j2j2j  You encounter a ribbon worm and a howler monkey.2j$#+###..#..#..#..#..#..#..# #....?.#.....#.....#..#.##..#..#.  .....#.....#.....#..#......## ####################†.####.....ß> ....))...........)....# #...#... ...............)......# #..#.... ####################..# #..# 2j3%#....B#.....#..# #...## #.....#..@..#..# #...... #..#..#..#..#..# #....... #..#..#..#..#..# #.... ...#.....#.....# #..... w...h#.....# #. 2j%w################....w   ribbon worm (asleep) #.# #.... h   howler monkey (asleep) #.# #.#.##.# ##.#2jc/-5.8 (5.42j;036.4 (6.0 _2jv82jy92j62Your orb has recharged its mesmeric power. _You encounter a ribbon worm and a howler monkey.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jD31---==7.4 (1Will/2 Jinx 2j.;2jF _You feel your willpower being sapped.--82jN2j]P2j^# )))h  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey howls!2j-:;*2j1  h.The howler monkey is heavily wounded.A giggling sprite leaps out and smacks the howler monkey with its own hand.2j<..ww(very drained)2j6===9.5 (1.12j2j""f _The howler monkey is severely wounded.2j=~ ))))You shoot a sling bullet.2j ..h.(catching breath)The sling bullet barely misses the howler monkey.2j ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2jU:h.2j_1......2ja  8  80.6+1 slingHeld 2ji2jl. _You are caught in a web!2j_f2jg02j n2jpN _You are caught in a web!2j- 32j7 2j: N _You are caught in a web!2jM2jUN2j8U2j[F _Unknown command.2jVe .wYou struggle to detach yourself from the web.2jx catching breath, very …)The howler monkey hoots and howls with incredible vigour!2jya---=========102jÂ2jm  You hear an angry hiss. x2; You hear a shout! You hear a bark! You hear a _shout!2j/X8h.2jY;w.2jd very drained)You struggle to detach yourself from the web.2je2==--------22j-m2jPoD _The howler monkey hits you but does no damage.2jx w.  You struggle to detach yourself from the web.2jZ2jF--------32j2j| _The howler monkey seems less drained. The howler monkey closely misses you.2j2j2j2jdN _You are caught in a web!2j u32jd _You are caught in a web!2j 2j 2j+ 2j} N _You are caught in a web!2j( 1B2jܾ 7w.2jO oB   clockroach (warded)2j' y17 4+1 sling2j4 2j u _You disentangle yourself. The howler monkey closely misses you.2jx k....?.#.....#.....#..#.##..#..#.  .....#.....#.....#..#......##.. ###################†.####.....ß>ß ...))...........)....# #...#......)......# #..#....# ###################..# #..#..#.# #....B#.....#..# #...##..#.....#.....#..# #......#..#..#wh#@.#..# #.##..#..#..#..#..# #.#...#..B..#.....# #.# .....#.....# #.################.# #.# #....#.# #.#.###.# #.#.## #.# #.... 2jgz /h2j> i .h   howler monkey #.# #...........  The howler monkey attacks as it pursues you!2j݅ ,5.2 (0.62j7 2jO ^ _The howler monkey completely misses you.2jƎ X.#.....#.....#..#......##.. ##################†.####.....ß>ß ..))...........)....# #...#....#..)......# #..#....# ##################..# #..#..#.#. #....B#.....#..# #...##..#.....#..h..#..# #......#..#..#w.#..#..# #.##..#..#..#.@#..# #.#.2j_ ...#..B..#.....# #.#. .....#.....# #..################.## #.# #.....#.# #.#.####.# #.#.##.# #.....#.# ####'#..)..#2j 2j I=-82j 2jb 2j1O#################†.####.....ß>ß .))...........)....# #...#....##..)......# #..#....#.. #################..# #..#..#.#.  #....B#.....#..# #...##..#.....#..h..#..# #..........#..#..#w.#..#..# #.##..#..#..#..#..# #.#....#..B..#..@..# #.#. .....#.....# #..################.##< #.# #......#.# #.#.####.# #.#.###.#.# #......#.# ####'#..)..##.# #.#..#..#.#2jX2w2jb .w   ribbon wormh   howler monkey (catching breath)The howler monkey hoots and howls with incredible vigour!2j~cH========6.42jk2jmV _You hear an angry hiss. You hear a bark! You hear an angry hiss.2j....#.....#.....#..#......##....# ################†.####.....ß>ß... ))....)....# #.# ...........)......# #..#....#..# ################..# #..#..#.#..#....B#.....#..# #...##...##.....#.wh..#..# #...##..#..#..#..#..# #.#.#..#..#..#..#@.# #.#..#...#..B..#.....# #.#..#.....#.....# #...###################<##.# #......#.# #.#.###.##.# #.#.###.##.# #.............# #.# ####'#..)..#... 2j82jt:H--------7.02j!B2jß.. ))..).#....##. ...........)......#..# ################..#.#.B#...##...#.....#.wh...#.#..#..#..#..#...#..B..#..# .....#.....# ...################.......##<#o2jF= o   orc2j> c3==--------62jE 2jG 2jk#..#..#..#..#.......#.# .?..#..#.##..#..#....# ...#.....#.....#o.#......##....# ################†.####.....ß>ß.. ))..).#....##. ...........)......#..# ################..#.#.B#...##...#.....#.wh...#2jlG.#..#..#..#..#...#..B..#..# .....#.....# ...##################<#.......#.###2jnN.o2jy2j5z'8.22j2j>#...##. #..#..#..#..#..#..#........#.# .?...##..#..#....# ...#.....#.....#..#......##....# ################o.####.....ß>ß.. ))..)..#....##. ...........)......#..# ################..#.#.B#...##...#.....#.wh...#.2j-#..#..#..#..#...#..B# .....#.....# ...##################<#.......2j1h2jSh   howler monkeyo   orc82j2jc@A...#.....#...[.#.#.#..)......##...##. #..#..#..#..#..#..#........#.# .?..##..#..#....# ...#.....#.....#..#......##....# ################o.####.....ß>ß.. ))....)..#....##. ...........)......#..# ################..#.#.B#...##...#.....#.wh...#.#..#..#..#..#...#..B..#..h# .....#.....# ...##################<#.......2jCD†o2jvD;h.2jN2jfO'9.42j|X2j3Z2j  #B... #.... #o....#.#.#.#..##.##  #.....#.....#...[.#.#.#..).....  #..#..#..#..#..#..#..# ##..#..#..#..#..#..#........#.#..?.#.....#.....#..#.##..#..#... ....#.....#.....#..#......##....# #################†.####.....ß>ß. .))...)..o.# #...#....# ............)...@..# #..#....# #################..# #..#..# #....B#.....#..# #...##...#. #.....#.wh..#..# #. #..#..#..#..#..# Q 0m#.#.. #..#..#..#..#h.# #.#.....#..B..#.....# ##.. .....#.....# #....##################<2jp 2j E==90.02j 2j 2j #B... #.... #o....#.#.#.#..##. #.....#.....#...[.#.#.#..) #..#..#..#..#..#..#.#...#..#..#..#..#..#..#.#.#.?.#.....#.....#..#.##..#..#.#.....#.....#..#......##....########†.####.....ß>ß ..)).)..o.# #...#.....)..@...# #..#....########..# #..#..#.# #....B#.....#..# #...##...# #.....#.wh..#..# # #..#..#..#..#..# #.# #..#..#..#..#h.# #.#. k;1mo   orc ...#..B..#.....# #.#. .....#.....# # #.##2jU.o2jd2jF%62j 2j 2jDd #B... #.... #o....#.#.#.#..##. #.....#.....#...[.#.#.#..) #..#..#..#..#..#..#.#... +###..#..#..#..#..#..#.#.#.?.#.....#.....#..#.##..#..#  .....#.....#.....#..#......############†.####.....ß>ß.)).)....# #...#.....).@.o..# #..#....#2j6e]#######..# #..#..#.# #....B#.....#..# #...##... #.....#.wh..#..# # #..#..#..#..#..# #.# #..#..#..#..#h.# #.# ...#..B..#.....# #.# .....#.....# # #.2jg/o.2jr  The orc attacks as it pursues you! The orc is struck by your quills.2j}s/=1.22jz{2jz~Q _The orc closely misses you.2jL #B... #.... #o....#.#.#.#..## #.....#.....#...[.#.#.#..) #..#..#..#..#..#..#.# #+###..#..#..#..#..#..#.#. #....?.#.....#.....#..#.##..#..# .....#.....#.....#..#......############†.####.....ß>.)).)....# #...#.)@.o...# #..#....###########..# #..#..#. #....B#.....#..# #...## #.....#..h..#..# # #..#..#..#..#..# #. #..#..#..#..#h.# #.cC37m ...#.....#.....# #. .....#.....# # #.2j2j8-82jC2ji _The jinxing sprites lose interest in you.2jf# #B... #.... #o....#.#.#.#.. # #.....#.....#...[.#.#.#..) # #..#..#..#..#..#..#.# ##+###..#..#..#..#..#..#.# ##....?.#.....#.....#..#.##..#..# # .....#.....#.....#..#......############†.####.....ß ÷....)).)....# #...#.@..o...# #..############..# #..#..# #....B#.....#..# #...##2jU #.....#.....#..# # #..#..#..#..#..# # #..#..#..#..#h.# #w   ribbon worm ...#.....#..w..# #o   orc .....#.....# # #2j1o.2j.2jBwo   orc2j,A-2.42j 2j81 _The ribbon worm leaves your sight.2j 2jo)H_You see here a +0 sling.2j2 .# #B... #.... #o....#.#.#.#.. .# #.....#.....#...[.#.#.#..) .# #..#..#..#..#..#..#.# .##+###..#..#..#..#..#..#. .##....?.#.....#.....#..#.##..#.. .# .....#.....#.....#..#......## .##########†.####..... .÷....)).)....# #...# #).o....# #..##############..# #..#.. #....B#.....#..# #...## #.....#.....#..# # #..#..#..#..#..# # #..#..#..#..2j{4 #w.# # ...#.....#.....# # .....#.....# # #2j6 3h2jo ?h   howler monkeyo   orc3.0 _2j .# #B... #.... #o....#.#.#.# #.# #.....#.....#...[.#.#.#..) #.# #..#..#..#..#..#..#. #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.##..# #.# .....#.....#.....#..#...... #.##############†.#### #.÷....)).)....# #...# ##.).o....# #..#  #############h.# #..# #....B#....B#..# #... #.....#.....#..# # #..#..#..#..#..# #2j [40m #..#..#..#..#w.# # ...#.....#.....# #B   clockroach (wandering, warded) .....#.....# #o   orc #o.2j .B62j.# #B... #.... #o....#.#.#.# ##.# #.....#.....#...[.#.#.#..  #.# #..#..#..#..#..#..#  #.##+###..#..#..#..#..#..#  #.##....?.#.....#.....#..#.##..#  #.# .....#.....#.....#..#......  #.##############†.####  #.÷....)).)....# #...  ##.)o.....# #..# #############h.# #..# #....B#.....#..# #... #.....#....B#..# #i<m #..#..#..#..#..# # #..#..#..#..#w.# #B   clockroach (warded) ...#.....#.....# #o   orc .....#.....# #... #h.B2j3o.2j.h   howler monkeyB   clockroach (warded)o   orc4.22jl#...# #B... #.... #o....#.#.#.#.# #.....#.....#...[.#.#.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.##.. #.# .....#.....#.....#..# #.#####################†.#### #.÷....))2j.)....# # ##.o...h..# #.. #############..# #.. #....B#.....#..# # #.....#.....#..# # #..#..#..#.B#..# # #..#..#..#..#w.# #o   orc ...#.....#.....# #.. .....#.....# #.. #2j0h2j#.h   howler monkeyo   orc2jE%82j2j #...# #B... #.... #o....#.#.#  ###.# #.....#.....#...[.#.#.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.## #.# .....#.....#.....#..#2j\k #.#####################†.#### #.÷....)).)....# # ##.o..h...# # #############..# # #.l..B#.....#..# # #.....#.....#..# # #..#..#..#.B#..# # #..#..#..#..#w.# #. l   iguana (wandering) ...#.....#.....# #... .....#.....# # #2j .2j Eo)2j.h2j .lh   howler monkeyYou encounter an iguana.2j'5.42j$2jd'3 _The iguana leaves your sight.2j7 #...# #B... #.... #o....#.#. ###.# #.....#.....#...[.#.#. #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.## #.# .....#.....#.....#..# #.#####################†.#### #.÷....)).)....# # ##.o).h....# # #############..# # #..l.B#.....#..# # #..s..#.....#..# # #..#..#..#.B#..#2j9W[40m # #..#..#..#..#w.# # s   scorpion (wandering) ...#.....#.....# # l   iguana ...#.....#.....# # o   orc #2jT=as.h2j=0o.2jLr.h   howler monkeyl   iguanao   orc2jM'6.02j[2j]Y _You encounter a scorpion.2jok #...# #B... #.... #o....#.# ###.# #.....#.....#...[.#.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#. #.# .....#.....#.....#..# #.###############†. #.÷....)).)....#  ##.o.)h.....#  #############..#  #..l.B#.....#..#  #.s...#.....#..#  #..#..#..#.B#..# #..#..#..#..#w.#  ...#2jl[40m.....#.....# l   iguana ...#.....#.....# o   orc 2jvn2l.2jk|2jS}%62j2j|2j  #...# #B... #.... #o....#. ###.# #.....#.....#...[.#. #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#. #.# .....#.....#.....#..# #.###############†. #.÷....)).)....# ##.o.)h.....# #############..# #.l...#.....#..# #.s...#.....#..# #..#..#..#.B#..# #..#..#..#..#w.# .M E9m..#.....#.....# ...#.....#.....# .s2j 3o.2j 2l.2j =7.22ji 2j 2jhThe iguana leaves your sight. _You encounter a scorpion.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j@0o.2jZh   howler monkeyl   iguanao   orc2j1---==8.2 (1.0Jinx 2j(2jh- s. _You feel your willpower being sapped.2j13h.2j31o.2jj6:s.2jFts--92jih2j-j2j )))))))You shoot a sling bullet.  The sling bullet closely misses the orc.2j]:*2j8, * (very drained)The sling bullet barely misses the howler monkey.A giggling sprite leaps out and doodles on the howler monkey's face.2jL  h.  The howler monkey is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.2j1o.2j1,h.2j*.o.h...  orc (very drained)2jN8===600.4 (1.22j)2j,W _The orc is almost dead.2j )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!2jʹ=)2j(9 ,h.2jXG .2jmK ,1.5 (1.12jl  _Fedhas appreciates your contribution to the ecosystem.2jF †You shoot a sling bullet.  The sling bullet hits the howler monkey!  You kill the howler monkey!2jO t))l   iguana2j H.)2j _2=--52.62j 2j* l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j 2j( R _No reachable target in view!2j32j2jR _No reachable target in view!2j2j2j& 2jxR _No reachable target in view!2j@Q #...# #B... #....  ###.# #..[ #.# #.. #.##+###.. #.##....?. #.# .....#.....# #.#####################† #.÷....))...........)....#  ##........@.)†....  #################  #ls...  #.....#  #..#..#  #..#..#  ...#....  ...#.... 2j]a #...# #B... #....  ###.# #..[ #.# #.. #.##+###.. #.##....?. #.# .....#.....# #.#####################† #.÷....))...........)....#  ##........@.)†....  #################  #ls...  #.....#  2jcb#..#..# #..#..#  ...#....  ...#....2jo32j}2j1d _There are monsters nearby!2j ?#...# #B... #.... #o....#.####.# #.....#.....#...[.#.##.# #..#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.# .....#.....#.....#..#.#.###############†.##.÷....)).)....# ##.)†....)h.....# #############..# #ls...#.....#..# #.....#.....#..# ##..#..#..#..#w.# ...#.....#.....# ...#..#2j 2j =---3.2 (0.6 _2jy 2j@:#...# #B... #.... #o....#.#.###.# #.....#.....#...[.#.#.#.# #..#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.# .....#.....#.....#..#.#.###############†.##.÷....)).B)....# ###.†....)w.....# ##############..# ##ls...#.....#..# ##.....#.....#..# ##..#..#..#.B#..# #2j#;v#..#..#..#..#w.# # w   ribbon worm...#.....#.....# # s   scorpion...#.....#.....# # l   iguana#B   clockroach (wandering, warded)2j=1w.2jNW---82jpg _You see here a +0 falchion.2jMb#...# #B... #.... #o....#.#.####.# #.....#.....#...[.#.#.##.# #..#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.2jc#.# .....#.....#.....#..#.#.#####################†.####.#.÷....)).B)....# #.##.)@....w......# #.#############..# #.#ls...#.....#..# #.#.....#.....#..# #.#..#..#..#.B#..# #.#..#..#..#..#w.# #....#.....#.....# #....#.....#.....# #.#.2j1B.2jm.2j;.l2jIsl   iguanaB   clockroach (warded)2j.4.4 _2j2jz _You see here a howler monkey corpse.2j5#...# #B... #.... #o....#.#.#. ###.# #.....#.....#...[.#.#.#.#.# #..#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.#.# .....#.....#.....#..#.#.#####################†.####.#.÷....)).B.)....# #.##.)†@...w......# #.#############..# #.#.ls..#.....#..# #.#.....#.....#..# #.#..#..#..#.B#..# #.#..#..#..#..#w.# #....#.....#.....# #.. Bt60m   clockroach (warded)...#.....#.....# #..#..B2jQ7Dw)2j?2j@J=5.0 _2jyH2jI2j  #...# #B... #.... #o....#.#.#  ###.# #.....#.....#...[.#.#.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.## #.# .....#.....#.....#..# #.#####################†.#### #.÷....)).w..)....# #2jߊ@ ##.)@...B)......# # #############..# # #.ls..#.....#..# # #.....#.....#..# # #..#..#..#.B#..# # #..#..#..#..#w.# # ...#.....#.....# #. l   iguana ...#.....#.....# #. B   clockroach (warded) #2jO2jU%62j _You see here a howler monkey corpse.2j-- #...# #B... #.... #o....#.#. ###.# #.....#.....#...[.#.#. #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#.## #.# .....#.....#.....#..# #.#####################†.#### #.÷....)).w..)....# # ##.@†...B)......# # #############..# # #.ls..#.....#..# # #.....#.....#..# # #59;49m..#..#..#.B#..# # #..#..#..#..#w.# # ...#.....#.....# # s   scorpion ...#.....#.....# # l   iguana # B   clockroach (warded)B.w.2jM6.2 _ _You see here a +0 falchion.2j9 #...# #B... #.... #o....#.# ###.# #.....#.....#...[.#.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#. #.# .....#.....#.....#..# #.###############†. #.÷....)).w...)....#  ##)†..B.)......#  #############..#  #.ls..#.....#..#  #.....#.....#..#  #..#..#..#.B#..# #..#.. m#..#..#w.#  ...#.....#.....#  ...#.....#.....#  2ĵ/B.2jˑ2j,8 _2j2jJ D #...# #B... #.... #o....#. ###.# #.....#.....#...[.#. #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..#. #.# .....#.....#.....#..# #.###############†. #.÷....)).w...)....# ##.)†.B..)......# #############..#2j  #.ls..#.....#..# #.....#.....#..# #..#..#..#.B#..# #..#..#..#..#w.# ...#.....#.....# ...#.....#.....# 2j cl.B.2j 0w.2j 2j '7.42jV 2j  #...# #B... #.... #o....# ###.# #.....#.....#...[.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..# #.# .....#.....#.....#..# #.###############†. #.÷....))......w....)....# ##.)†B...)......# ###############..# #l.s..#.....#..# #.....#.....#..# #..#..#..#.B#..# #..#..#..#..#w.# ..2jM .#.....#.....# ...#.....#.....# B   clockroach (warded) 2j 4s.2j 2j '8.02jg 2jq 2jXi #...# #B... #.... #o.... ###.# #.....#.....#...[. #.# #..#..#..#..#..#.. #.##+###..#..#..#..#..#.. #.##....?.#.....#.....#.. #.# .....#.....#.....#.. #.###############†. #.÷....))......w....).... ##.)†B...)...... ######.. #ls...#.....#..2j #.....#.....#.. #..#..#..#.B#.. #..#..#..#..#w. ...#.....#..... B   clockroach (warded) ...#.....#..... 2jo/B.2j 2jU q3==62j,0 #...# #B... #.... #o ###.# #.....#.....#...[ #.# #..#..#..#..#..# #.##+###..#..#..#..#..# #.##....?.#.....#.....# #.# .....#.....#.....# #.#############† #.÷....))......w....) ##.)B....) ###### #ls...#.....# #.....#.....# #..#..#..#.B# #..#..#..#..#w B   clockroach (warded) ...#.....#.... ...#.....# 2j.0w2j1CB†2j#:.w   ribbon wormB   clockroach (warded)2j:'9.22jDT2j#X2j>C #...# #B... #.... #o ###.# #.....#.....#... #.# #..#..#..#..#..# #.##+###..#..#..#..#..# #.##....?.#.....#.....# #.# .....#.....#.....# #.############# #.÷....)).) ##.B†w...) ###### #ls...#.....# #.....#.....# #..#..#..#.B# #..#..#..#..# B   clockroach (warded) ...#.....#... ...#.....# 2jN2jO%82jW2jY2j?t2jju #...# #B... #.... #o2ju^ ###.# #.....#.....#2jlv^ #.# #..#..#..#..#..2jw> #.##+###..#..#..#..#..2jwx #.##....?.#.....#.....2j x #.# .....#.....#.....2j~xp #.########2jy\ #.÷....))2jy.)2jy4 ##2jjzX.B†w...)2jz( ##2jJ{)###2j{5 #ls...#.....2j|5 #.....#.....2j|5 #..#..#..#.B2j|5 #..#..#..#..2jm}3 ...#.....#2j}3 ...#.....#2j4~ 2jf2j(B)2j2jD2j2j!10.42j2j2j #...# #B... #.... #o2j ###.# #.....#.....# #.# #..#..#..#..# #.##+###..#..#..#..# #.##....?.#.....# #.# .....#.....# #.######## #.÷....)).) ##.B)†w...) ### #ls...# #.....# #..#..#..#. #..#..#..# ...#.....# ...#.....# 2j/B.2j2j&D==1.02j2jg2j^' O #...# ########### #...# #B... #.... ####.# #.....#.....# #.# #..#..#..#..# #.##+###..#..#..#..# #.##....?.#.....# #.# .....#.....#... #.################## #.÷@...)).................B.)†w...).2jY) Z################### #ls...# #.....#.. #..#..#..# #..#..#..# ...#.....#...#.....2j3 2j:5 062j= 2jl? i _The jinxing sprites lose interest in you.2j% #...#  #...# #B... #....  ###.# #.....#..... #.# #..#..#..#.. #.##+###..#..#..#.. #.##....?.#.....# #.# .....#.....# #.######## #.@....)) ##.B.)†w...) ## #ls...# #.....# #..#..#..  #..#..#..  ...#.....  ...#..... 2j(1B2j1.B   clockroach (warded)2j2'2.22jH92j0<t _You see here a hound skeleton.2j#S #...# #........ #...# ######### #...# #B... ####.# #.....#.. #.# #..#..#..# #.##+###..#..#..# #.##....?.#.....# #.# .....#.....#. #@################ #.÷....))................B..)†w...################# #ls...#2ju #.....#.  #..#..#.  #..#..#.  ...#.... 2jV 1B2j.B   clockroach (warded)2j,8 _2jL2j 2B.2j 2j ,3.8 (1.02j 2j 2jXM)##.##.#........ #########2jd..B... ##...#... +###..#..##....? .....#.....#.################.÷....))......##.....B....)†w...#################2j2jޖ,4.4 (0.62jٞ2j2jnH2jJ,5.4 (1.02jO2jR2j 2j %62j} 2j6 2j2j%72j2jDfBB÷2jeB   clockroach (warded)2j%82jH2jl2j\a hound skeleton.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jVb  The clockroach sprays sand from its hourglass at you.2j32-----1---==9Jinx 2jf v _The blast of sand hits you!--202j2j#2jHM  You shoot a sling bullet. The sling bullet hits the clockroach.2jtq  The clockroach is heavily wounded.2j6===1.5 (1.12jq2j _The clockroach completely misses you. The clockroach closely misses you.2jo ))You shoot a sling bullet.2jS;*2j 1  B. very drained, warded)  The sling bullet closely misses the clockroach.A giggling sprite leaps out and makes the clockroach trip over its own legs.  The clockroach is almost dead.2j2 Y3-----2.62j : 2j)= W _The clockroach barely misses you.2jj o ))You shoot a sling bullet.2jF ;*2jg6 g†The clockroach is almost dead. _The clockroach barely misses you.  You shoot a sling bullet.  The sling bullet closely misses the clockroach.  A giggling sprite leaps out and makes the clockroach trip over its own legs.  You kill the clockroach!w.w   ribbon worm 2=--83.7 _Fedhas appreciates your contribution to the ecosystem.2j< 2j9C k _Your Fire Magic skill increases to level 1!2j| u )))You shoot a sling bullet.2jB&;*2jf ; †w. (very drained)The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and smacks the ribbon worm with its own tail.2j ,4.9 (1.22j| _The ribbon worm is moderately wounded.2j )You shoot a sling bullet. The sling bullet hits the ribbon worm.2j`;*2j7X w÷  The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.2j/B9 2jKC76.0 (1.12j8J2jLi _The jinxing sprites lose interest in you.2jL †You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!2jS2jO2jRZ4=7.2 (1.22j/Z2j[]l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j 2j.% ~=3== _Magic restored.5====6=2j' ,2jR) 2jg- a7=2j. 2j72 2j2 2j4 2j[7 2j7 2j9 2j; 2jp< 2jK= 2j@ 2j?A U8=2jB 2j9E 2jF 2jF 2jI 2jbJ 2j}K 2jdN 2jN 2jO 2jS a9=2j,U 2jY 2jY (2jZ 2j^ n _You feel your willpower return.2jd_ 2jj` 2jCd ,2je 2jh 2j.i i40==2jj 2jt 1 _HP restored.2jv 32jx 2j~ f  You see here a clockroach corpse.2j 2j6  _2j 2j  2j ] You see here a hound skeleton.2j 2j͐  _2j 2j 2j 2j@ 9=2j 2j 2jV B2j 2j! ,2j 2jȮ 2j. ,2jE 2j $  Things that are here:2j a  a +0 hand axe; an orc corpse2j| e  You encounter a hound.2j #...# #################...# #B... #.... #o###.# #.....#.....#...[.#.# #..#..#..#..#..##.##+###..#..#..#..#..##.##....?.#.....#.....#.#.# .....#.....#.....#.#†#####################†#.÷....)@...........)...---##..........)†....)......###################### #l...h#.....#2j 3 #.....#.....#..#..#..#..#.B#.. h   hound (wandering)#..#..#..#..#w. B   clockroach (asleep, warded)...#.....#........#.....#.....2j [54.4 (27.2).h2j G.B2jW DB2ju P---5.0 (27.8 _2j 2j $  Things that are here:2j v _a +0 dagger; a +0 leather armour2j(#...# ##...# #.... #.... #o....####.# #B....#.....#...[.##.# #..#..#..#..#..#..##.##+###..#..#..#..#..#..##.##....?.#.....#.....#..##.# .....#.....#.....#..#2ji:#†###############†.##.÷....)))....###.)†....)......#######..##l....#.....#..##....h#.....#..##.O#..#..#.B#..# O   ogre (wandering)#..#..#..#..#w.# l   iguana...#.....#.....# h   hound (wandering)...#.....#.....# B   clockroach (warded)2jߴ .hYou encounter an ogre. It is wielding a +0 giant club.2j64O.2j%G.B2jPO6 (0.6)2j2j> _The ogre shouts! You hear an angry hiss.2jO#...# #.#...# #.... #.... #o....#.###.# #.....#.....#...[.#.#.# #.B#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.#.# .....#.....#.....#..#.#†###############†.##.÷....)).)....# ##.)†....)......# ###############..# #l....#.....#..# #.O...##..#h.#..#.B#..# #..#..#..#..#w.# ...#.....#.....# ...#.....#.....# h2jQU.O.2jveh6.22jg2j.S#...# #.#...# #.... #.... #o....#.####.# #.....#.....#...[.#.##.# #.B#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.# .....#.....#.....#..#.#†###############2j1TS†.##.÷....)).)....# ##.)†....)......# #############..# #lO...#.....#..# #...h.#..#..#..#.B#..# #..#..#..#..#w.# ...#.....#.....# ...#.....#.....#2jkX9h.2jRi2j"j%82jv2j{2j$ q#...# #.#...# #.... #.... #o....#.#.###.# #.....#.....#...[.#.#.#.# #.B#..#..#..#..#..#.2j F#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.# .....#.....#.....#..#.#†###############†.##.÷....)).)....# ###.)†....)......# ##############..# ##lOh..#.....#..# ##.....#.....#..# ##..#..#..#.B#..# ##..#..#..#..#w.# #...#.....#.....# #...#.....#.....#2j @ #2jM =7.42j\ 2j_ 2j-#...# #...##...# #.... #.... #o....#.#.####.# #.....#.....#...[.#.#.##.# #.B#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.#.# .....#.....#.....#..#.#†#####################†.####.#.÷....)).)....# #.##.)†....)......# #.#############..# #.#lOh..#.....#..# #.#.....#.....#..# #.#..#..#..#.B#..# #.#..#..#..#..#w.# #....#.....#.....# 2j#....#.....#.....# #.2jE=8.02j2j2j#...# #...#. #...# #.... #.... #o....#.#.#. ###.# #.....#.....#...[.#.#.#.#.# #.B#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.#.# .....#.....#.....#..#.#†#####################†.####.#.÷....)).)....# #.##.)†....)......# #.#############..# #.#lOh..#.....#..# #.#.....#.....#..# #.#..#..#..#..#..# #.#..#..#..#.2jO*.#w.# #....#.....#.....# #....#.....#.....# #.62jfP&...# #...#.# ...# #.... #.... #o....#.#.#.#.# #.....#.....#...[.#.#.#.#.# #.B#..#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##..##.# .....#.....#.....#..#.#†#####################†.####.#.÷....)).)....# #.##.2j9Q;)†....)......# #..##############..# #..##lOh..#.....#..# #.#.....#.....#..# #.#..#..#..#..#..# #.l   iguana#..#..#..#..#w.# #......#.....#.....# #....#.....#.....# #.2jT.2jv^Yl2j<_'9.22jg2ji2j3> 2j^? # #...#.#.# #.... #.... #o....#.#.#.#. #.# #.....#.....#...[.#.#.#..) #.# #.B#..#..#..#..#..#. #.##+###..#..#..#..#..#..#. #.##....?.#.....#.....#..#.##..#. #.# .....#.....#.....#..#......# #†##############†.####. #.÷....)).)....# #...# ##.)†....)......# #..#.#############..# #..#.#.Oh..#.....#..# #...##.l...#.....#..# #.#..#..#..#..#..# #.#..#..#..#? *49m..#w.# #....#.....#.....# #....#.....#.....# #.2jJ 2jJ %82j S 2jT 2j <# #...#.#. .# #.... #.... #o....#.#.#.#. .# #.....#.....#...[.#.#.#..). .# #.B#..#..#..#..#..#.# .##+###..#..#..#..#..#..#. .##....?.#.....#.....#..#.##..#. .# .....#.....#.....#..#......# †##############†.####. .÷....)).)....# #...#. #.)†....)......# #..#. #############..# #..#.#.Oh..#.....#..# #...##.l...#.....#..# #.#..#..#..#..#..# #.2j ]#..#..#..#..#w.# #....#.....#.....# #....#.....#.....# #.2jr 2j| (60.42j3 2j 2j# #...#.#. # #.... #.... #o....#.#.#.#..# # #.....#.....#...[.#.#.#..). # #.B#..#..#..#..#..#.#. ##+###..#..#..#..#..#..#.# ##....?.#.....#.....#..#.##..#..# # .....#.....#.....#..#......##. #2j(S#########†.####.....ß ÷....)).)....# #...#. .)†....)......# #..#.############..# #..#..##.Oh..#.....#..# #...##.#.l...#.....#..# #.#..#..#..#..#..# #.#..#..#..#..#w.# #....#.....#.....# #....#.....#.....# #.2jI2j-'1.02j2j2j #...#.#.  #.... #.... #.....#.#.#.#..#  #.....#.....#...[.#.#.#..).  #.B#..#..#..#..#..#.#. #+###..#..#..#..#..#..#.#. #....?.#.....#.....#..#.##..#..#.  .....#.....#.....#..#......##.#########†.####.....ß> ....)).)....# #...#.)†....)......# #..#.##########..# #..#..#.#.Oh..#.....#..# #...##.2j#.l...#.....#..# #.#..#..#..#..#..# #.#..#..#..#..#w.# #....#.....#.....# #....#.....#.....# #.2j2;62j2j2jh#...#.#.#.... #.... #.....#.#.#.#..##.#.....#.....#...[.#.#.#..).#.B#..#..#..#..#..#.#. +###..#..#..#..#..#..#.#.# ....?.#.....#.....#..#.##..#..#......#.....#.....#..#......##.#########†.####.....ß>ß)).....# #...#.)†....)......# #..#....###########..# #..#..#.#2j8 K#.Oh..#.....#..# #...##.#.l...#.....#..# #.#..#..#..#..#..# #.##..#..#..#..#w.# #.#...#.....#.....# #.#...#.....#.....# #.2jF2j''2.22j2j $  Things that are here:2j"v _a +0 short sword; a +0 ring mail2j 3#...#.#.#.... #.... #.....#.#.#.#..##.##.....#.....#...[.#.#.#..).#.B#..#..#..#..#..#.#...# ###..#..#..#..#..#..#.#.#.?.#.....#.....#..#.##..#..#. .....#.....#.....#..#......##.2j #########†.####.....ß>ß.)).)@...# #...#....#)†....)......# #..#....#.######..# #..#..#.#.#.Oh..#.....#..# #...##...##.l...#.....#..# #.#..#..#..#..#..# #.#.#..#..#..#..#w.# #.#....#.....#.....# #.#....#.....#.....# #.2j 2j ,8 _2j 2j 2jY #...#.#.#.... #.... #.....#.#.#.#..##.##.....#.....#...[.#.#.#..).#.B#..#..#..#..#..#.#...#..#..#..#..#..#..#.#.#.?.#.....#.....#..#.##..#..#.#.....#.....#..#......##....########†.####.....ß>ß. .)).).@..# #...#....#)†....)......# #..#....#.######..# #..#..#.#.#.Oh..#.....#..# #...##...#.2jZ#.l...#.....#..# #.#..#..#..#..#..# #.#.#..#..#..#..#..# #.#....#.....#.....# #.#....#.....#.....# #.2je2jNf'3.42jm2jeo2j/#.................###.#...#.#.# #################...#.#........ #.... #.... #.....#.#.#.#..##.### #.....#.....#...[.#.#.#..)....... #.B#..#..#..#..#..#.#...## #..#..#..#..#..#..#........#.#..# .?.#.....#.....#..#.##..#.. ...#.....#.....#..#......##....# 2j̈################@.####.....ß>ß... ))...........)....# #.# .....)†....)......# #..#....#..# ################..# #..#..#.#..#.Oh..#.....#..# #...##...##.l...#.....#..# #...#2jxq#..#..#..#..#..# #.#.#..#..#..#..#..# #.#..#...#.....#.....# #.#..#4.02j\2ju _You see here a scorpion corpse.2j M##.##.#...######).>............................###.#.#  #################........ #.... #....#..##.###....#.....#...[.#.#.#..)......B#...##. #..#..#..#..#.......#.# .?##..#..#....# ...#.....#.....#@.#......##....# ################†.####.....ß>ß.. ))...........)..#....##. 2j r.....)†....)......# #..#....#..# Quill #####. #..#2j 2j6 ,6 _2jd 2j 2jgM  #...).#.###.##.#...######).>............................###.#.#  #################........ #.... #....#..##.###....#.....#...[.#.#.#..)......B#...##. #..#..#..#..#.......#.# .2j?##..#..#....# ...#.....#.....#..#......##....# ################†.####.....ß>ß.. ))...........)....# #...#....##. Quill .# #..#2jaS5.22jg2jM####.....#  #...).#.###.##.#...######).>............................###.#.#  #################........ #.... #....#..##.###2j~....#.....#...[.#.#.#..)......B#...##. #..#..#..#..#.......#.# .?##..#..#....# ...#.....#.....#..#......##....# ################†.####.....ß>ß... Quill ##..#2j{;82j'2j2jM#.....#.. ####.....#  #...2j N).#.###.##.#...######).>............................###.#.#  #################........ #.... #....#..##.###....#.....#...[.#.#.#..)......B#...##. #..#..#..#..#.......#.# .?##..#..#....# ...#.....#.....#..#......##....#. Quill #..#2j2j2j'6.42jY2j2j .#####.##......# #.#.....#.#... .# #.##.#...## #.#.....#...#. 2j\ :## #.##.#...# #.###.....#.#. #.##.#...# #..).# ###.##.#...######).>.......... #.................###.#...#.#  #################...#.#.......  #.... #.... #.....#.#.#.#..##.##  #.....#.....#..@[.#.#.#..).....  #.B#..#..#..#..#..#..# ##..#..#..#..#..#..#........#.#..?.#.....#.....#..#.##..#..#... ....#.....#.....#..#......##....# #################†.####.....ß>ß. .2j ))...........)....# #...#....# ......)†....)......# #..#....# #################..# #..#..#2j Z7.02j .# #.##.#...## #.#.....#...# ### #.##.#...# #.###.....#.# #.##.#...# #.........).####.##.#...######).>........ #.................###.#...#.# #################...#.#.....#.... #.... #.....#.#.#.#..##.# #.....#.....#...[.#.#.#..)..... #.B#..#..#..#.@#..#.......#...# ###..#..#..#..#..#..#..#.#. ...?.#.....#.....#..#.##..#..#....#.....#.....#..#......# ##################†.####.....ß>ß. ..))...........)....# #...#....# .......)†....)......# #. ##################..# #..#..#.# #.Oh..#.....#..# #...##...#Gm2j2j%62j 2j2j #### #.##.#...# #.###.....#. #.##.#...# #.........).###.##.#...######).>........ #.................###.#...#2j/  #################...#.#.....#.... #.... #.....#.#.#.#..## #.....#.....#...[.#.#.#..).... #.B#..#..#..#..#..#.......# +###..#..#..#..#@.#..#..# ....?.#.....#.....#..#.##..#..#.  .....#.....#.....#..#......# ###################†.####.....ß>ß ...))...........)....# #...#.........)†....)......# # ###################..# #..#..#.#2j  #.Oh..#.....#..# #...##.. #.l...#.....#..# #........2j 2jN '8.22j 2jK 2jR #.##.#...# #.........)###.##.#...######).>...... #.................###.#...# #################...#.#...#.... #.....#.....#.#.#.#..## #.....#.....#...[.#.#.#..).. #.B#..#..#..#..#..#.......# #+###..#..#..#..#..#..#..# #....?.#.....#..@..#..#.##..#..#.  .....#.....#.....#..#......# ####################†.####.....ß> ....))...........)....# #...#.........)†....)......# # ####################..# #..#..#. #.Oh..#.....#..# #...##.. #.l...#.....#..# #..2jz.. #..#..#..#..#..# #2j2j%82j}2jK2j ###### #.##.#...# #.###..... # #.##.#...# #.. # ###.##.#...######).>...... # #.................###.# # #################...#.#... # #.... #.....#.....#.#.#.#..# 2jp # #.....#.....#...[.#.#.#..) #.B#..#..#..#..#..# ##+###..#..#..#.@#..#..#........# ##....?.#.....#.....#..#.##..#..# # .....#.....#.....#..#......##. #####################†.####.....ß ÷....))...........)....# #...# ..........)†....)......# #..#.. #####################..# #..#..# #.Oh..#.....#..# #...## #.l...#.....#..# #2j 2jT '9.42j 2j 2j5 ......# #.##.#...## #.#.....# .###### #.##.#...# #.### .# #.##.#...# #.. )# ###.##.#...######).>.. .# #.................###.# .# #################...#.#.. .# #.... #.....#.....#.#.#.# .# #.....#.....#...[.#.#.#..) .# #.B#..#..#@.#..#..# .##+###..#..#..#..#..#..#........ .##....?.#.....#.....#..#.##..#. .# .....#.....#.....#..#......## †#####################†.####... .÷....))...........)....# #...# #..........)†....)......# #..#.. ######################..# #..#. #.Oh..#.....#..# 6 &40m#...##2j< 2jH= (70.02jF 2j9H 2j!%.#####.##......# #.#..... [......# #.##.#...## #.#. ..###### #.##.#...# #.### ..# #.##.#...# #.. .)# ###.##.#...######).>.. .2j$.# #.................###.# ..# #################...#.# ..# #.... #.....#.....#.#.#.# #.# #.....#..@..#...[.#.#.#..) #.# #.B#..#..#..#..#..# #.##+###..#..#..#..#..#..#..... #.##....?.#.....#.....#..#.##..#. #.# .....#.....#.....#..#......# #†#####################†.####...÷....))...........)....# #...#..........)†....)......# #..#######################..# #..#.2j0;62j72j92jY$[......# #.##.#...## #.# ...###### #.##.#...# #.###.# #.##.#...# #...)####.##.#...######).>..# #.................###.#.# #################...#.#.# #.... #.....#.....#.#.#.# ##.# #.....#.....#...[.#.#.#.  #.# #.B#..#.@#..#..#..#......  #.##+###..#..#..#..#..#..#  #.##....?.#.....#.....#..#.##..# 2jZ #.# .....#.....#.....#..#.....  #†#####################†.####...  #.÷....))...........)....# #  ##..........)†....)......# #  ######################..# #..# #.Oh..#.....#..# #..2je2jg'1.22jJ2jZ2j #...###### #.##.#...# #.### #...# #.##.#...# #... 2j #..)####.##.#...######).> #...# #.................### #...# #################...#. #...# #.... #.....#.....#.#.#. ###.# #.....#.....#...[.#.#.#.  #.# #.B#..#..#..#..#..#... #.##+###..#..#@.#..#..#..# #.##....?.#.....#.....#..#.##2j2 ` #.# .....#.....#.....#..#..... #†#####################†.#### #.÷....))...........)....# # ##..........)†....)......# # ######################..# #.. #.Oh..#.....#..# #.. #.l...#.....#..# #2j 2j %82j) 2j 2j%  #...# #.##.#...# #...  #..)####.##.#...######).>  #...# #.................###  #...# ###################...#  #...# #.....#.....#.....#.#.#  ###.# #.....#.....#...[.#.#.#  #.# #.B#..#..#..#..#..#... #.##+###..#..#..#..#..#..# #.##....?.#..@..#.....#..#.## #.# .....#.....#.....#..#..2j G #†#####################†.#### #.÷....))...........)....# # ##..........)†....)......# # ######################..# # #.Oh..#.....#..# # #.l...#.....#..# # #..#..#..#..#..# #2j 2jֽ '2.42jw 2j 2j*7 #...###### #.##.#...# #.## #...# #.##.#...# #.. #..)# ###.##.#...######).> #...# #.................# #...# ###################... #...# #.....#.....#.....#.#.###.# #.....#.....#...[.#.# #.# #.B#..#..#..#..#..#2j; #.##+###..#.@#..#..#..#..#.. #.##....?.#.....#.....#..#.## #.# .....#.....#.....#..#.. #†#####################†.#### #.÷....))...........)....# #..........)†....)......# #######################..# # #.Oh..#.....#..# # #.l...#.....#..# #2j2j'3.02ju2j52jGi #.[......# #.##.#...## #. #...###### #.##.#...# #.# #...# #.##.#...# #..2jk #..)# ###.##.#...######). #...# #.................# #...# ###################. #...# #.....#.....#.....#.####.# #.....#.....#...[.#.# #.# #.B#@.#..#..#..#..# #.##+###..#..#..#..#..#..#.. #.##....?.#.....#.....#..#.# #.# .....#.....#.....#..#.. #†#####################†.## #.÷....))...........)....#..........)†....)......#######################..# #.Oh..#.....#..#2jv;62j2j2jE #..#####.##......# #. #.[......# #.##.#...## #. #...###### #.##.#...# # #...# #.##.#...# # #..)# ###.##.#...######) #...# #............... #...# ###################. #...# #.....#.....#.....#.###.# #..@..#.....#...[.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..#. #.##....?.#.....#.....#..# #.# ....B#.....#.....#..#. #†#####################†.##37m B   clockroach (warded) #.÷....)).........)....#..........)†....)......#######################..#2j2j ###The clockroach sprays sand from its hourglass at you.2jp5...2jta34----=4.22j{2j*~1 _The blast of sand hits you.2jӮ#.[# #.##.#...## #.##...###### #.##.#...# #.##...# #.##.#...# #.#..)# ###.##.#...######)#...# #.................##...# ####################...# #.....#.....#.....#.####.# #.....#.....#...[.#.# #.# #..#@.#..#..#..#..#.#.##+###..#..#..#..#..#..#.#.##....?.#.....#.....#..#.##.# ....B#.....#.....#..#.#†#####################†.####.÷....))...........)....###..........)†....)......#####################..# #.Oh..#.....#..#2j2j--82j2j2j;2j` #.[......# #.##.#...## #.# Swiftly the Sneak#...###### #.##.#...# #.# Spriggan of Fedhas ......#...##.##.#...# #.. Health: 34/40 ====================----#..)####.##.#...######). Magic: 23/23 ========================#...##.................# AC: 2Str: 7#...# ###################.. EV: 17Int: 20#...# #.....#.....#.....#.# SH: 0Dex: 20###.# #.....#.....#...[.#.# XL:  8 Next: 18% Place: Dungeon:5#.# #..#@.#..#..#..#..#.. Noise: ---------  Time: 3674.8 (0.0)#.##+2j9b###..#..#..#..#..#..#.. a) +1 sling#.##....?.#.....#.....#..#.# Fire: a) +1 sling#.# ....B#.....#.....#..#.. Quill #†#####################†.####.÷....))...........)....###..........)†....)......#######################..##.Oh..#.....#..# _You see here a scorpion corpse.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!2j,ck _There is nobody nearby that the sprites are interested in.2jD 2j *5.8 (1 _2j2j2jji5=62j x2j) -B2j" nB   clockroach (warded)2j %72jy 2j 2j4:You feel a surge of power!re is nobody nearby that the sprites are interested in.  You beckon some vexing sprites to accompany your attacks.2jn;1---==8Will/2 Jinx 2jE2jVU _You feel your willpower being sapped. The clockroach barely misses you.2j;^ ####The clockroach sprays sand from its hourglass at you.2jJ@...2j$.--92j92jS _The blast of sand misses you.2j*  You shoot a sling bullet. The sling bullet hits the clockroach.2jk:*2jY r B very drained, warded)  The clockroach is heavily wounded.A giggling sprite leaps out and makes the clockroach trip over its own legs.  The clockroach is severely wounded.2j" o6====81.0 (1.22jL2jo[ _The clockroach completely misses you.2j †You shoot a sling bullet. The sling bullet hits the clockroach.  You kill the clockroach!2j(2j2j 202.2 _Fedhas appreciates your contribution to the ecosystem.2jǣ2jn _Your Shapeshifting skill increases to level 3!2j.  #..#####.##......# #. #.[......# #.##.#...## #. #...###### #.##.#...# # #...# #.##.#...# # #..)# ###.##.#...######) #...# #............... #...# ###################. #...# #.....#.....#.....#.###.# #..@..#.....#...[.# #.# #..#..#..#..#..#..# #.##+###..#..#..#..#..#..#. #.##....?.#.....#.....#..# #.# .....#.....#.....#..#. #†#####################†.##2j t #.÷....)).........)....#..........)†....)......#######################..#------8 (0.6 _ _You see here a clockroach corpse.2j t #.[......# #.##.#...## # #...###### #.##.#...# # #...# #.##.#...# # #..)####.##.#...###### #...# #................ #...# ################### #...# #.....#.....#.....# ###.# #..†..#.....#...[.#2juN #.# #.@#..#..#..#..#..# #.##+###..#..#..#..#..#..# #.##....?.#.....#.....#..# #.# ......#.....#.....#..# #†#####################†.# #.÷....))...........)....#  ##..........)†....)......#  ######################..#  #.Oh..#.....#..# 2j12jAf2=---3.4 _2jc2j 2jp  #...###### #.##.#...#  #...# #.##.#...#  #..)####.##.#...####2j  #...# #............... #...# ################## #...# #.....#.....#..... ###.# #..†..#.....#...[. #.# #..#..#..#..#..#.. #.##+###@.#..#..#..#..#.. #.##....?.#.....#.....#.. #.##......#.....#.....#.. #†#####################†. #.÷....))...........).... ##..........)†....)...... O   ogre ######################.. #.Oh..#.....#.. #.l...#.....#..2jB 7=4.02j\ )######................##################.....#.....#.....##†..#[ #..#..#..#..#.2j#+###....@.#.....#....†#####################†.÷....))...........)...#..........)†....).. ###################### #.Oh..#.....h   hound....#..#..#2j2O.2jP-h.2j{O6 _The sprites lose interest in your situation. _You see here a scroll labelled PULUYXZOAKHLET.2j B5.6 (1.02jh 2j` p _l - 2 scrolls labelled PULUYXZOAKHLET (gained 1)2j #...# #.##.#...# #..)# ###.##.#... #...# # #...# ####### #...# #.....#.....# ###.# #..†..#.....#...[ #.# #..#..#..#..#..# #.##+###..#..#..#..#..# #.##...@..#.....#.....# #.##......#.....#.....# #†##########† #.÷....))....)2j ##..........)†....) ############## #Oh.s.#.....#. s   scorpion (wandering) #.....#.....#. h   hound #..#..#..#..#2jI.s2j2jH=6.2 (0.62j2j 2j/  #...# #.##.#...# #..)# ###.##.#... #...# # #...# ####### #...# #.....#.....# ###.# #..†..#.....#... #.# #..#..#..#..#..# #.##+###..#..#..#..#..# #.##..@...#.....#.....# #.##......#.....#.....# #†########## #.÷....))....) ##..........)†....) ######## #Oh...#.....# h   hound #...s.#.....#U1 Km #..#..#..#..#2jA W=82jR 2jW 2j 7 #...# #.##.#...# #..)# ###.##.#... #...# # #...# ###### #...# #.....#.....# ###.# #..†..#.....# #.# #..#..#..#..#.. #.##+###..#..#..#..#.. #.##.@....#.....#..... #.##......#.....#..... #†######### #.÷....)).....) ##....)†....) #####2j h   hound #Oh...#..... #...s.#..... #..#..#..#..2j .2j h 2j '7.42j( 2jq* 2j4@###?#y#)'y   killer bee (asleep)2j8s hYou open the door.2jD h   houndy   killer bee (asleep).2jE488.4 (1.02jP2jRT _You encounter a killer bee.2jU _Found a dagger and a scroll labelled JUCSAOCINY.2j4.2j$,h2j^####y#+2j T3==92j2jz) _You close the door.2j7 #...# #.##.#...# #..)# ###.##.#... #...# # #...###  #...##? #.....#.....# ###.##y #..†..#.....# #.##) #..#..#..#..# #.##+###..#..#..#..#2j #.##@.....#.....# #.##......#.....# #†######### #.÷....)).) ##...)†....) ##  #Oh...#....  #...s.#....  #..#..#..#. 2jv2jk-90.0 (0.62j*2jW2j|2j2j*2j:2js59===2ju2jv2j_k _You start resting.HP restored.2j.2j7-5.0 (5.02j$402j/==2jz*6.0 (6 _2j2j2jH32j9K2jO2j T,2jT2j"U2jsV2jnY,2j`[2j_2jp=2jr2js2jt2jy2j{,2j~2j2j]2jфW _You start waiting.2j2j-705.0 (92j96.0 (10.0)2jܡ2j 2jQ_You feel your willpower return.2j2 #...# #.##.#...# #..)# ###.##.#...##...# #.#...### ##...##? #.....#.....#.###.##y #..†..#.....#.2j3 h#.##) #..#..#..#..#.#.##+###..#..#..#..#.#.##.@....#.....#.#.##......#.....#.#†###########.÷....)).).##...)†....).####O....#.#...s.#.#..#..#..#.2jB 3h2jV h   hound2jW .6 (0.6)2jb 2je 2jn####y#'y   killer bee (asleep)2j&q.2j%|2j>0y   killer bee (asleep)h7.6 (1.0 _You open the door.2j\ Mhopen  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2j] You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..y2j]_ .2j`` C)y2jl yThe killer bee buzzes angrily.2jm 1---====8Will/2 Jinx 2jyx 2j8~ } h _The hound leaves your sight.2j y xThe killer bee misses you.2j܎  x   unseen horror (wandering, invisible)h   hound.y   killer beeYou encounter an unseen horror.2j Z=---92j 2j P _The killer bee misses you.2js ^#...# #.##.#...# #..)# ###.##.#...##...# #.#...### ########...##x #.....#.....#.###.##. #..†..#.....#.#.##) #..#..#..#..#..##.##y###..#..#..#..#..##.##..@...#.....#.....#2j #.##......#.....#.....##†###########.÷....)).....).##....)†....).######O   ogre#Oh...#.....##...s.#.....##..#..#..#..#2j E'y2jX 2j] X----10.2 (0.62jr 2jJ 2j #...# #.##.#...# #..)# ###.##.#...##...# #.#...### #########...##x #.....#.....#.###.##. #..†..#.....#...[#.##) #..#..#..#..#..#.#.##'###..#..#..#..#..#.#.##.y.@..#.....#.....#.#.##......#.....#.....#.#†##########†2j5 #.÷....))....).##..........)†....).########.#Oh.S.#.....#.#.....#.....#.#..#..#..#..#. S   adder (wandering)2j;.y2jdo* _The killer bee misses you.  You encounter an adder.  The killer bee attacks as it pursues you!  The killer bee stings you.are poisoned.  The killer bee poisons you! 2jMj**@**** 2ji**.**y@.**...* 2jw. 2jd) ....y@.......S(dazed) #..#..#..#..#.Your orb emits a pulse of dizzying energy. 2j 38======--=8Pois Quill Will/2 Jinx -Mesm  2jæ 2j2 _The adder leaves your sight. 2jk  You shoot a sling bullet. The sling bullet hits the killer bee!  The killer bee snaps out of its daze. 2j6 :* 2j lYou shoot a sling bullet. The sling bullet hits the killer bee!snaps out of its daze.  The killer bee is heavily wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is severely wounded.  You feel very sick. 2j  yl   iguana (wandering)h   houndy   killer bee (very drained)The killer bee stings you but does no damage. 2j y5------==1.9 (1.1 2j  2jG X _The killer bee closely misses you. 2jO .  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee! 2jS[( 2j  2j WFedhas appreciates your contribution to the ecosystem.You feel sick.l. 2jGW   phantom (wandering)l   iguana (wandering)h   hound 2jq< 3---2=53.0 _You encounter a phantom. 2j.p 2j.h _Your Dodging skill increases to level 3! 2jB #...###### #.##.#...# #...#  #.##.#...# #..)# ###.##.#...######...# #...............#...### ###################...##x #.....#.....#.....###.##. #..†..#.....#...[ 2j g#.##) #..#..#..#..#..#.#.##'###@.#..#..#..#..#.#.##......#.....#.....#.#.##......#.....#.....#..#†#####################†#.÷....))...........)##..........)†....).....######################.. h   hound#Ohl..#.....#..#..W.S#.....#.. 2j  2j4 c2-----6 (0.6 2j  2j $ _You feel sick. 2j*!#.[......# #.##.#...## ##...###### #.##.#...# ##...#  #.##.#...# #..)# ###.##.#...#######...# #................#...### ####################...##x #.....#.....#.....####.##. #..†..#.....#...[.##.##) #.@#..#..#..#..#..##.##'###..#..#..#..#..#..##.##......#.....#.....#..##.##......#.....#.....#..##†#####################†.##.÷....))...........)....###..........)†....)......# ######################..# #Ohl..#.....#..#  2j"9 2j>p1----4.2 _You feel sick. 2jf#........#####.##......# #.#.[......# #.##.#...## #.#...###### #.##.#...# #.#...#  #.##.#...# #.#..)# ###.##.#...######)#...# #.................#...### ###################.#...##x #.....#.....#.....#.###.##. #..@..#.....#...[.#.#.##) #..#..#..#..#..#..#.#.##'###..#..#..#..#..#..#.#.##......#.....#.....#..#.#.##......#.....#.....#..#.#†#####################†.## 2j#.÷....))...........)....###..........)†....)......#######################..#-8 2j _You feel sick. _You see here a clockroach corpse. 2jZ#.[# #.##.#...## #.##...###### #.##.#...# #.##...# #.##.#...# #.#..)# ###.##.#...######)#...# #.................##...### ####################...##x #.....#.....#.....#.####.##. #..†..#.....#...[.#.# #.##) #..#@.#..#..#..#..#.#.##'###..#..#..#..#..#..#.#.##......#.....#.....#..#.##.##......#.....#.....#..#. 2jv#†#####################†.####.÷....))...........)....###..........)†....)......#####################..# #Ohl..#.....#..#=5.4 _The sprites lose interest in your situation.2j029- _You start resting. You feel sick. x2  Magic restored.2js'-7.4 (2.028-3==8.4 (3 _You feel sick.2jB c-2jI f  You start resting. You feel sick.2jV 2jkc &02jd 69.4 (12j} 2j4 [ _You are no longer poisoned.2jJI2j+O2j-z29===2jv{2jI~2j:k30==2j2jQ,2j2j_2j٬2j2j 2j2j2jW _You start resting.2jU1= 2j/20.0)2j730.4 (112j2jgGj _Your orb has recharged its mesmeric power.2j u2jj 2=2j} f _You start resting.4.4 (4.0)5.4 (5 _You feel your willpower return.2j32j_2j2j,2jۢ2j 2j2j2j,2jd3=2jGB2jB2j,2j2jTa4=2j2j,2j5==2j,B2j42jEn2jm2jtk6=2j7=2j)2jH _You start resting.An unseen horror comes into view.xx   unseen horror (wandering, invisible)55.4 (20.0)x†.x2jO6.4 (21 _2j †An unseen horror comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j *x8=1---==7.4 (1.0)Will/2 Jinx 2j2j x _You feel your willpower being sapped. The unseen horror closely misses you.2jhH.x   unseen horror (invisible)-8 _The unseen horror misses you.2j >  You shoot a sling bullet.2jG *The sling bullet hits the unseen horror but does no damage.  The unseen horror hits you!2ji s***@***2jK *****x.....***2j| v........, dazed)2j 0----==9.6 (1.2-Mesm 2j1  2jT3 :_Your orb emits a pulse of dizzying energy.2jl ))You shoot a sling bullet.2j.x60.7 (1.1 _The sling bullet closely misses the unseen horror.2jp )You shoot a sling bullet.  The sling bullet hits the unseen horror.  The unseen horror snaps out of its daze.2j\h x†The unseen horror is lightly wounded.2jk 0x.2j B.x2jb 2j 1----2=--1.82j@ 2j ^ _The unseen horror completely misses you.2j)m )))You shoot a sling bullet.2j0:*2j .xThe sling bullet closely misses the unseen horror.A giggling sprite leaps out and makes the unseen horror trip over its own  2jtentacles.2j}  †The unseen horror is moderately wounded.2jT.x2j403.0 (1.22j"2jQ%1 _The unseen horror hits you.2j #........#####.##......# #.#.#.[......# #.##.#...## #.#.#...###### #.##.#...# #.###...#  #.##.#...# #..#..)# ###.##.#...######).>#...# #.................###...### ###################...#...##x #.....#.....#.....#.#.###.##. #..†.@#.....#...[.#.##.##) #.x#..#..#..#..#..#.#.##'###..#..#..#..#..#..#...#.##......#.....#.....#..#.###.##......#.....#.....#..#...#†#####################†.#### x   unseen horror (invisible, drained)#.÷....))...........)....# ###..........)†....)......# #[17;62jt yH######################..# #.2j *x2j 2j 4---6 (0.62jC 2j+ 2jr ))))You shoot a sling bullet.2j;*2jܕ5x.  The unseen horror is moderately wounded. _The unseen horror hits you.  You shoot a sling bullet.  The sling bullet closely misses the unseen horror.  A giggling sprite leaps out and makes the unseen horror trip over its own  tentacles.†x . very drained)The unseen horror is moderately wounded.28--===4.7 (1.12jB2jΟ1 _The unseen horror hits you.2jμj ))))You shoot a sling bullet.2j-:*2jaGM.xYou shoot a sling bullet.barheavi  The jinxing sprites lose interest in you.2jp ..†The unseen horror misses you.=5.82jM2jё^ _The unseen horror completely misses you.2jQ<} ))))You shoot a sling bullet.2j"R .xThe sling bullet barely misses the unseen horror..x2j..7.0 (1.2 _The unseen horror barely misses you.2jy ))You shoot a sling bullet.  The sling bullet hits the unseen horror.2j!S nx.x.2jeV x.  The unseen horror is heavily wounded.2jb "..2jmd [3==8.1 (1.12jn 2jVw S _The unseen horror misses you.2j{k.x _The unseen horror misses you2j-.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..x2jU2j29=-1----90Jinx -Mesm 2j42j x. _The unseen horror completely misses you.2j#[.x2j@(O--702j<2j@Z _The unseen horror barely misses you.2jq } ))))You shoot a sling bullet.2j 2j 3*2j} J x.  The sling bullet closely misses the unseen horror.A giggling sprite leaps out and makes the unseen horror trip over its own  tentacles. .xThe unseen horror is severely wounded... ==1.2 (1.12jF Z _The unseen horror barely misses you.2j, )You shoot a sling bullet.  The sling bullet hits the unseen horror.2j,e;*2j+8( 2j9x.  The unseen horror is severely wounded.A giggling sprite leaps out and smacks the unseen horror with its own tentacle.2jw; .xThe unseen horror is severely wounded.2jH2jJz30==2.4 (1.22jV2jBY^ _The unseen horror completely misses you.2jU } ))))You shoot a sling bullet.2j3 ;*2j/  x.  The sling bullet closely misses the unseen horror.A giggling sprite leaps out and smacks the unseen horror with its own tentacle. .xThe unseen horror is almost dead..x2jN )..2jO 28--2=--3.5 (1.12jT^ 2jj 1 _The unseen horror hits you.2j  ))You shoot a sling bullet.  The sling bullet hits the unseen horror but does no damage.2jg;*2jIx.  You shoot a sling bullet.  The sling bullet hits the unseen horror but does no damage.severely wounded.  A giggling sprite leaps out and makes the unseen horror trip over its own  tentacles.  The unseen horror is almost dead.x.2jHh  The jinxing sprites lose interest in you.7--4.62jAnG _The unseen horror hits you.2j0  You shoot a sling bullet.  The sling bullet hits the unseen horror but does no damage.2ja  The unseen horror is almost dead.The unseen horror misses you.The unseen horror completely misses you.5.8 (1.22jmq _The unseen horror closely misses you.2jd %.xCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The unseen horror is struck by your quills..x2j 80---60Jinx -Mesm 2j 2j x. _The unseen horror hits you but does no damage.x.2j 2j` N--72jg 2j Z _The unseen horror barely misses you.2jK .  You shoot a sling bullet.  The sling bullet hits the unseen horror!  You kill the unseen horror!2jS2jT 2jA Fedhas accepts your kill. 1/24=-53==9.0 (1.2 _Your orb has recharged its mesmeric power.Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4! _Your Evocations skill increases to level 2! 2jf I 2j!  2j P _ 2jt Y29= 2j  2j. $  2jè t_The sprites lose interest in your situation. 2jx  2jŰ e= 2j 30==2= 2j , 2j!  2j  2j  2jJ  2j  2j  2j  2ju g1== 2j'  2j  2j2 K3= 2j , 2jY  2j  2jz , 2jT  2j% a2= 2j  2j  2j 9= 2j4  2j` 4= _Magic restored. 2j k3= 2j B 2j& = 2jl8 4= 2jt= , 2jB?  2jJC  2jgD  2j.F  2j8M , 2j)N  2jTT 5== 2jU  2jfZ n _You feel your willpower return. 2jZ  2jl\  2j_  2j`  2j! 6=7= 2jG  2j.  2j  2jX  2j  2j  2j5  2j,  2j U8= 2j  2j@  2j  2js  2j  2j"  2j  2j[  2j  2j  2j  2j| K9= 2j6  2j  2j  2jD  2j  2jA  2j  2j  2j{  2jR  2j 40== _HP restored. 2j  2j  2j^  2jL  2j f  You see here a clockroach corpse. 2j!  2jJ  _= _The iguana leaves your sight. 2jUU ~  You encounter an orc. It is wielding a +0 club. 2j.r  #...# #.##.#...#  #..)# ###.##.#...#### #...# #.............. #...### ################# #...##x #.....#.....#.... ###.##. #..†..#.....#...[ #.##) #..#..#..#..#..# #.##'###..#..#..#..#. #.##...@..#.....#....--- #.##......#.....#.....# #†#####################† #.÷....))...........)... ##..........)†....).. ######################. O    2jt I[0;10;1mogre (wandering) 2j| #..o..#.....#. l   iguana (wandering) #.lO.S#.....#. o   orc (wandering) #..#..#..#..#. 2j 1825.4 (46.4) 2j P---6.0 (47.0 _ 2j.  2j "2j #...# #.##.#...# #..)# ###.##.#... #...# # #...### ####### #...##x #.....#.....# ###.##. #..†..#.....#... #.##) #..#..#..#..#..# #.##'###..#..#..#..#..# #.##..@...#.....#.....# #.##......#.....#.....# #†########## #.÷....))....) ##..........)÷....) ######## #..o..#.....# #.lO.S#.....# #..#..#..#..#[40"2j9Sm.O."2jo   orc (wandering)"2jUUl6 (0.6)"2j "2j #2j{K #...# #.##.#...# #..)# ###.##.#... #...# # #...### ###### #...##? #.....#.....# ###.##. #..†..#.....# #.##) #..#..#..#..#.. #.##'###..#..#..#..#.. #.##.@....#.....#..... #.##......#.....#..... #†######### #.÷....)).....) ##....)÷....) ##### #.Oo..#..... #....S#..... #.l#..#..#..#2j.#2j!O #2jN'7.2#2j #2j  #...###### #.##.#...# #...# #.##.#... #..)# ###.##.#...# #...# #........... #...################### #...##?!$#.....#.....####.##.".#..†..#.....# #.##)!/#..#..#..#..# #.##@###..#..#..#..# #.##......#.....# #.##......#.....#.... #†################### #.÷....))...........)..........)÷....)..#################### #O.o..# #....S#..#2j;, #2j- %8#2j7 #2j9 _Found five items.#2js; Q _There is an open door here.$2jYm u#.[......# #.##.#...##...###### #.##.#...# #...#  #.##.#...# #..)# ###.##.#...###...# #............#...#####################...##?!$#.....#.....#.###.##.".#..†..#.....#.#.##)@/#..#..#..#..#.#.##'###..#..#..#..##.##......#.....#.#.##......#.....#.....#†#####################.÷....))...........)##..........)÷....)...######################O.o..#.8.4 _9.4 (1 _q - a red potion%2j#.[......# #.##.#...## #...###### #.##.#...# #...# #.##.#...# #..)# ###.##.#...##...# #.%2j:#...########...##?!$#.....#.....#.###.##.".#..†..#.....#.#.##).@#..#..#..#..#..##.##'###..#..#..#..#..##.##......#.....#.....##.##......#.....#.....##†#####.÷....)).).##.)÷....).##O.o..#.....#%2j%2j +30.0 (0%2j{%2j4@1.0 (1%2jN;%2j=- _a - a wand of flame (5)%2jas #..#####.##......# #.[......# #.##.#...## #...###### #.##.#...# #...# #.##.#...#  #..)# ###.##.#...## #...# #............ #...#################### #...##?!$#.....#.....####.##.@.#..†..#.....#.. #.##)..#..#..#..#..#.. #.##'###..#..#..#..#.. #.##......#.....#..... #.##......#.....#..... #†#################### #.÷....))...........)..........)÷....)...####################%2jx>6 (0%2jzV2.6 (1%2jiB _k - an amulet of faith%2j'7 #....##.##...... #..#####.##...... #.[......# #.##.#...# #...###### #.##.#...# #...# #.##.#... #..)# ###.##.#...# #...# #........... #...################### #...##@!$#.....#.....####.##...#..†..#.....# #.##)..#..#..#..#..# #.##'###..#..#..#..# #.##......#.....# #.##......#.....#.... #†################### #.÷....))...........)..........)÷....)..&2jG@3.2 (0&2j8&2j.&2j/*4.2 (1&2j|H&2jPQl _j - 2 scrolls labelled JUCSAOCINY (gained 1)&2j#.##.##......##.#####.##......##.[......# #.##.#...##...###### #.##.#...# #...# #.##.#...# #..)# ###.##.#...##...# #.#...########...##.@$#.....#.....#.###.##...#..†..#.....#.#.##)..#..#..#..#..#.#.##'###..#..#..#..#.#.##......#.....#.#.##......#.....#.#†######.÷....)).).##.&2jiZ)÷....).&2j>8 (0&2jw&2j &2j*5.8 (1&2j(t _f - 5 green potions (gained 1)&2jZ z#.##.##......# #.#####.##......# #.[......# #.##.#...## #...###### #.##.#...# #...# #.##.#...# #..)# ###.##.#...##...# #.#...########...##..@#.....#.....#.###.##...#..†..#.....#.#.##)..#..#..#..#..#..##.##'###..#..#..#..#..##.##......#.....#.....##.##......#.....#.....##†#####.÷....)).).##.)÷....).&2j4i @6.4 (0&2jz &2j @7.4 (1&2j U _You now have 213 gold pieces (gained 17).'2jH'2jEDPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)'2jvg - a ring of positive energy  k - an amulet of faith Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -2j-2j-2jx #...........##.##......# Swiftly the Sneak#........#####.##......# Spriggan of Fedhas ......#.[......# #.##.#...## Health: 40/40 ========================#...###### #.##.#...#Magic: 24/24 ========================#...##.##.#...#AC: 2Str: 7#..)####.##.#...### EV: 17Int: 20#...##............. SH: 0Dex: 20#...##################### XL:  8 Next: 53% Place: Dungeon:5#...##..@#.....#.....#... Noise: ---------  Time: 3837.4 (0.0)###.##...#..†..#.....#... a) +1 sling#.##)..#..#..#..#..#..# Fire: a) +1 sling#.##'###.-2j.#..#..#..#..# Quill #.##......#.....#.....##.##......#.....#.....# #†##################### #.÷....))...........).. ##..........)÷....)....  _q - a red potion _a - a wand of flame (5) _k - an amulet of faith _j - 2 scrolls labelled JUCSAOCINY (gained 1) _f - 5 green potions (gained 1) _You now have 213 gold pieces (gained 17).-2jH$Really equip k - an amulet of faith? Y - Yes  N - No.2jk0 .2jM #...........##.##......# Swiftly the Sneak#........#####.##......# Spriggan of Fedhas ......#.[......# #.##.#...## Health: 40/40 ========================#...###### #.##.#...#Magic: 24/24 ========================#...##.##.#...#AC: 2Str: 7#..)####.##.#...### EV: 17Int: 20#...##............. SH: 0Dex: 20#...##################### XL:  8 Next: 53% Place: Dungeon:5#...##..@#.....#.....#... Noise: ---------  Time: 3837.4 (0.0)###.##...#..†..#.....#... a) +1 sling#.##)..#..#..#..#..#..# Fire: a) +1 sling#.##'###..2jnO .#..#..#..#..# Quill #.##......#.....#.....##.##......#.....#.....# #†##################### #.÷....))...........).. ##..........)÷....)....  _q - a red potion _a - a wand of flame (5) _k - an amulet of faith _j - 2 scrolls labelled JUCSAOCINY (gained 1) _f - 5 green potions (gained 1) _You now have 213 gold pieces (gained 17)..2jX .2j;k  You start putting on your amulet.8.4 (1.2jJ ,.2jH *9.4 (2.2jP .2j .2j~ +40.4 (3.2j .2j7 @1.4 (4.2jL .2jP 2.4 (5 _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest. _k - an amulet of faith (worn)02j   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.2  10%  -2   i - Spellcasting   4.0    +2           b + Polearms   0.0    -3   j * Hexes   5.7  11%  +2   c + Unarmed Combat   0.0    -2   k * Fire Magic   1.6  12%  -2   d - Throwing   2.0    /m 0           l * Invocations   1.6  11%   0  e + Ranged Weapons 5.3  19%   0   m * Evocations   2.2  11%  +3       n * Shapeshifting   3.6  11%  +2   f + Armour   0.0    -3      g + Dodging3.0   3%  +3      h + Stealth6.7  12% z39;49m +5                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] 02j training|cost|targets42j 42j 42j/ #...........##.##......# Swiftly the Sneak#........#####.##......# Spriggan of Fedhas ......#.[......# #.##.#...## Health: 40/40 ========================#...###### #.##.#...#Magic: 24/24 ========================#...##.##.#...#AC: 2Str: 7#..)####.##.#...### EV: 17Int: 20#...##............. SH: 0Dex: 20#...##################### XL:  8 Next: 53% Place: Dungeon:5#...##..@#.....#.....#... Noise: ---------  Time: 3842.4 (0.0)###.##...#..†..#.....#... a) +1 sling#.##)..#..#..#..#..#..# Fire: a) +1 sling#.##'###.42j !.#..#..#..#..# Quill #.##......#.....#.....##.##......#.....#.....# #†##################### #.÷....))...........).. ##..........)÷....)....  _You now have 213 gold pieces (gained 17).  You start putting on your amulet. _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest. _k - an amulet of faith (worn)42jc 42j 42jְ 42j8 52j' Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes3%3  c - Inner FlameHexes/Fire9%3 Select a spell to describe [?] help [!]/[I] toggle spell headers62j 62j` 62j #...........##.##......# Swiftly the Sneak#........#####.##......# Spriggan of Fedhas ......#.[......# #.##.#...## Health: 40/40 ========================#...###### #.##.#...#Magic: 24/24 ========================#...##.##.#...#AC: 262j Str: 7#..)####.##.#...### EV: 17Int: 20#...##............. SH: 0Dex: 20#...##################### XL:  8 Next: 53% Place: Dungeon:5#...##..@#.....#.....#... Noise: ---------  Time: 3842.4 (0.0)###.##...#..†..#.....#... a) +1 sling#.##)..#..#..#..#..#..# Fire: a) +1 sling#.##'###..#..#..#..#..# Quill #.##......#.....#.....##.##......#.....#.....# #†##################### #.÷....))...........).. ##..........)÷....)....  _You now have 213 gold pieces (gained 17).  You start puttin62j )g on your amulet. _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest. _k - an amulet of faith (worn)62j# 62j8% 62j71 62j I62j 62j 62j $ _62j ,62j 62j` 62j 62j >  You see here a +0 dagger.62j  _  There is an open door here.62j~ 62je  _62j 62j 62j g  An ogre comes into view.62j' # #.##.#...# )# #...###..# #.............################...#.....#.....#...##.##...#..†..#.....#... #.##)..#..#..#..#..#..# #.##'###..#..#..#..#.. #.##..@...#.....#.....# ...#.....#.....#†####################÷....))...........)..#..........)÷....)....62jX)  ###################### O   ogre #O....#.....# #....S#.....# #.l#..#..#..#62j, N4.8 (2.4h62jD h   hound (wandering)5.4 (3.0 _62jKR 62jD[ 82j";#...# #.##.#...# #..)# ###.##.#...##...# #.#...##############...##...#.....#.....#.###.##...#..†..#.....#...[#.##)..#..#..#..#..#..#.#.##'###..#..#..#..#..#.#.##...@..#.....#.....#.#.##......#.....#.....#.#†##########†#.÷....))....).##..........)÷....).########.#O....#.....#.#..h.S#.....#.#.l#..#..#..#.h.82jj0_6.0 (0.682jpQ 82j>S ?#...###### #.##.#...# #...#  #.##.#...# #..)# ###.##.#...######...# #...............#...########################...##...#.....#.....#.....###.##...#..†..#.....#...[#.##)..#..#..#..#..#..#.#.##'###@.#..#..#..#..#.#.##......#.....#.....#.#.##......#.....#.....#..#†#####################†#.÷....))...........)##..........)÷....).....######################..#O....#.....#.#.h..S#.....#.82jg 82jk %682j8 82j 82j#.[......# #.##.#...## ##...###### #.##.#...# ##...#  #.##.#...# #..)# ###.##.#...#######...# #................#...#########################...##...#.....#.....#.....####.##...#..†..#.....#...[.#82j7^#.##)..#.@#..#..#..#..#..##.##'###..#..#..#..#..#..##.##......#.....#.....#..##.##......#.....#.....#..#82jUx#†#####################†.##.÷....))...........)....###..........)÷....)......# ######################..# #O....#.....#..# 82jS7.282j392jg#........#####.##......# #.#.[......# #.##.#...## #.#...###### #.##.#...# #.#...#  #.##.#...# #.#..)# ###.##.#...######)#...# #.................#...########################.#...##...#.....#.....#.....#.###.##...#..@..#.....#...[.#.#.##)..#..#..#..#..#..#..#.#.##'###..#..#..#..#..#..#.#.##......#.....#.....#..#.#.##......#.....#.....#..#.#†#####################†.## S   adder (wandering)#.÷....))......S....)....###..........)÷....92jk)......#######################..#92jQ892jzw _You see here a clockroach corpse.92j0 #.[# #.##.#...## #.##...###### #.##.#...# #.#92j% x#...# #.##.#...# #.#..)# ###.##.#...######)#...# #.................##...#########################...##...#.....#.....#.....#.####.##...#..†..#.....#...[.#.# #.##)..#..#@.#..#..#..#..#.#.##'###..#..#..#..#..#..#.#.##......#.....#.....#..#.#92jB V#.##......#.....#.....#..#.92j #†#####################†.###92jK #.÷....))......S....)....# ##..........)÷....)......#####################..# #O....#.....#..#92j K.S92j D8.4 _92j> 92j: #...###### #.##.#...# #.##...# #.##.#...# #...#..)# ###.##.#...######).>#...# #.................###...########################...#...##...#.....#.....#.....#.####.##...#..†..#.....#...[.#.#. #.##)..#..#..#..#..#..#..#...#.##'###..#.@#..#..#..#..#.#.##......#.....#.....#..#.###.##......#.....#.....#..#...#†#####################†.####92jn; #.÷....)).......S...)....# ##..........)÷....)......# # l   iguana (wandering)####################..# # S   adder (wandering) #O....#.l...#..# ##.h..S#.....#..# #92jk= K.S92j$H 92jmI '9.092jS 92jV :2j#...# #.##.#...# #....#..)# ###.##.#...######).>#...# #.................####...########################...#...##...#.....#.....#.....#.#.####.##...#..†..#.....#...[.#.#.# #.##)..#..#..#..#..#..#..#...#.##'###..#..#..#..#..#..#.#.##......#..@..#.....#..#.###.##......#.....#.....#..#....#†#####################†.#####.÷....))........S..)....# #.:2j##..........)÷....)......# #.####################..# #. #O....#.l...#..# #. SS 2 adders (wandering)#.h..S#..S..#..# #.#.l#..#..#..#..# #.:2j .SYou encounter an adder.:2jo.lS.:2jC.S1 wandering)o   orc (wandering)6:2j^E _The adder hisses angrily.:2j2(#...###### #.##.#...# #.### #...#  #.##.#...# #.... #..)# ###.##.#...######).>.. #...# #.................###. #...########################...#. #...##...#.....#.....#.....#.#.#. ###.##...#..†..#.....#...[.#.#.##.##)..#..#..#..#..#..#..#.#.##'###..#..#@.#..#..#..#....#.##......#.....#.....#..#.###.##......#.....#.....#..#....#†#####################†.####.#.÷....)).......S...)....# #.##..........)÷....)......# #.. 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[......# #.##.#...## #.#...###### #.##.#...# #.####  #.##.#...# #.... .)# ###.##.#...######).>....# #.................###.#.########################...#.#. ..##...#.....#.....#.....#.#.#.# #.##...#..†..#..@..#...[.#.#.#..) #.##)..#..#..#..#..#..#..#. #.##'###..#..#..#..#..#..#....... #.##......#.....#.....#..#.##..# #.##......#.....#.....#..#......# #†#####################†.####. #.÷....))......S....)....# #. ##..........)÷....)......# #..#.######################..#:2j.t #..#.S 1.4;2jZ# #.##.#...## #.#.....# .###### #.##.#...# #.### .# #.##.#...# #..... )# ###.##.#...######).># #.................###.# .########################...#.#. .##...#.....#.....#.....#.#.#.#. .##...#..†..#.....#...[.#.#.#..) .##)..#..#..#..#@.#..#..#.......# .##'###..#..#..#..#..#..#. .##......#.....#.....#..#.##..# .##......#.....#.....#..#......## †#####################†.####..... .÷....)).......S...)....# #...#.........)÷....)......# #..#..####################..# #..#. #O....#..lo.#..# #...##2.0;2j;2j4L###### #.##.#...# #.###..... # #.##.#...# #..... # ###.##.#...######).> # #.................###.# ########################...#.#. ##...#.....#.....#.....#.#.#.#..# ##...#..†..#.....#...[.#.#.#..) ##)..#..#..#..#..#..#..#.......# ##'###..#..#..#.@#..#..#. ##......#.....#.....#..#.##..#..# ##......#.....#.....#..#......## #####################†.####.....ß ÷....)).......S...)....# #...# ..........)÷....)......# #..#.. #####################..# #..#..# #O....#..lo.#..# #...###.h..S#...S.#..# #......;2j;6;2j4 ;2j0,  #.##.#...# #.........) ###.##.#...######).> #.................###.#...# #######################...#.#. #...#.....#.....#.....#.#.#.#..## #...#..†..#.....#...[.#.#.#..)... #)..#..#..#..#..#..#..#.......# #'###..#..#..#..#..#..#. #......#.....#..@..#..#.##..#..#. #......#.....#.....#..#......##..##################†.####.....ß> ....)).......S...)....# #...#... .........)÷....)......# #..#.. ####################..# #..#..# #O....#..lo.#..# #...##..#.h..S#...S.#..# #......#.l#..#..#..#..# #.;2j[? =3.2;2j I <2jr#### #.##.#...# #.###.....#. #.##.#...# #.........)###.##.#...######).>........ #.................###.#...# ######################...#.#..... ...#.....#.....#.....#.#.#.#..## ...#..†..#.....#...[.#.#.#..).. )..#..#..#..#..#..#..#.#.. '###..#..#..#..#@.#..#........#.# ......#.....#.....#..#.##..#.. ......#.....#.....#..#......##... ###################†.####.....ß>ß)).......S...)....# #. ........)÷....)......# #..#....# ###################..# #..#..#.##O....#..lo.#..# #...###.h..S#...S.#..# #.8<2j<,<2j97..# #.##.#...## #.#.....#...# ### #.##.#...# #.###.....#.# #.##.#...# #.........).####.##.#...######).>........  #.................###.#...#.# #####################...#.#.....#.....#.....#.....#.#.#.#..##.# ..#..†..#.....#...[.#.#.#..).. ..#..#..#..#..#.@#..#.#.. ###..#..#..#..#..#..#........#.##.....#.....#..#.##..#.. .....#.....#.....#..#......##.... ##################†.####.....ß>ß)).......S...)....# #. .......)÷....)......# #..#....#. ##################..# #..#..#.##O....#..lo.#..# #...##...#<2jdZ4.4<2j #####.##......# #.#.....#.#... .# #.##.#...## #.#.....#...#. <2j I## #.##.#...# #.###.....#.#. #.##.#...# #.........).####.##.#...######).>..........  #.................###.#...#.# ####################...#.#....... .#.....#.....#.....#.#.#.#..##.## .#..†..#.....#..@[.#.#.#..)...... .#..#..#..#..#..#..#.#...## ##..#..#..#..#..#..#........#.##.....#.....#..#.##..#.. ....#.....#.....#..#......##....# #################..####.....ß>ß.. .)).......S...)....# #.# ......)÷....)......# #..#....#. #################..# #..#..#.#..S<2j S   adder<2j '5.0<2jV <2jo =2j# #.##.#...## #.#.....#...#.# # #.##.#...# #.###.....#.#.#  #.##.#...# #.........).#.####.##.#...######).>...#.................###.#...#.#.# ###################...#.#....... #.....#.....#.....#.#.#.#..##.### #..†..#.....#...[.#.#.#..)....... #..#..#..#..#..#@.#.......#...## #..#..#..#..#..#..#.#.. ...#.....#.....#..#.##..#..#....##.....#.....#..#......##....# ################..####.....ß>ß... )).......S..S)....# #...#....## .....)÷....)......# #..#....#..#  ################..# #..#..#.#...   #O....#..lo.#..# #...##...#.. 6=2j=2js #.##.#...# #.###.....#.#.#.  #.##.#...# #.........).#.####.##.#...######).>.....#.................###.#...#.#.## ##################...#.#....... .....#.....#.....#.#.#.#..##.#### ..†..#.....#...[.#.#.#..)........ ..#..#..#..#..#..#.......#...## ..#..#..#..#..#.@#.#.. ..#.....#.....#..#.##..#..#....#.#.....#.....#..#......##....#.. ###############..####.....ß>ß... =2j).......S..S)....# #...#....## ....)÷....)......# #..#....#.. ###############..# #..#..#.#....  #O....#..lo.#..# #...##..#.h..S#...S.#..# #..........##=2jε=2jB'6.2=2j=2jN=2j =2jC =2j =2j/ >2j ?b ........).#.#########).>.......................###.#...#.#.## ##################........ .....#.....#.....#.###.###†#...[.)........#..#..#..#..#..#.......#...##.#.#..#...#...##..#..#.......##....#. ###############..####.....ß>ß..Quill ##..##.l#..#..#..#..# #.......#.... 8>2j #######).>.......................###.#...#.#.## >2jb##################........ .....#.....#.....#.###.###†..[.)........#..#..#..#..#..#.......#...##.#.#..#...#...##..#..#.......##....#. ###############..####.....ß>ß.. ).......S..S)S...# #...#....##..Quill ###.S   adder#..##..#..#..#..#..# #.......#..##>2j\K.S>2j*'>2j''7.4>2j?>2j@>2ji V.................###.#...#.#.## ##################........ .....#.....#.....#.###.###†..[.)........#..#..#..#..#..#.......#...##.#.#..#...#...##..#..#.......##....#. ###############.@####.....ß>ß.. >2j4j ).......S...).S..# #...#....## ....)÷....)....#....#..# ################.#...  #O....#..lo..##...#.h..S#...S.......## l   iguana (wandering)l#..#..#.#.... S   adder.l##...#.....#...#>2jBl 4S.>2j^w >2jw '8.0>2j >2j ?2jZl. _The adder hisses angrily  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.?2jot l  The iguana hisses angrily.?2jp2--==9.0 (1.0Will/2 Jinx ?2jt~?2j8Z l. _The adder misses you. *The adder is struck by your quills. The adder misses you. The adder bites you.?2jE^***@**?2jb?2j**..S*..***?2jKjT......(dazed)38---60-Mesm  _Your orb emits a pulse of dizzying energy.?2jW  ?2jY a)You shoot a sling bullet.?2j l.Sl.?2j pSS 2 adders (1 wandering, 1 dazed)9=-==1.1 (1.1 _The sling bullet barely misses the adder.@2jQ .  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!@2jS   adder (wandering)@2j.@2jt8l.@2jDS@2j/42.2@2j _Fedhas appreciates your contribution to the ecosystem.@2j$ )You shoot a sling bullet. The sling bullet hits the iguana.@2j/@2jӲ*@2j@2j l.  The iguana is lightly wounded.  A giggling sprite leaps out and makes the iguana trip over its own talons.@2jO (very drained)@2jV3=-3.3@2j@2j^ _The iguana is heavily wounded.@2j `  You shoot a sling bullet. The sling bullet hits the iguana.@2j SThe iguana is heavily wounded.@2j .S   adder (wandering)@2jZ '4.4@2j @2ju W _The iguana completely misses you.@2j+;  You shoot a sling bullet. The sling bullet hits the iguana.@2jE n  The iguana is severely wounded.@2jV s40==5.5@2j @2j S _The iguana barely misses you.A2jxc )))))))A2j/You shoot a sling bullet.A2j?;*A2j) .  The sling bullet completely misses the iguana.A giggling sprite leaps out and makes the iguana trip over its own talons.  You kill the iguana!A2jq" .  Fedhas appreciates your contribution to the ecosystem.A2j#,oA2j;1..Slo.#...o   orc (wandering)..A2j<P=76.7 (1.2A2jKA2jO/ _The adder hisses angrily.A2jb[A2j]\A2jiqA2juR _No reachable target in view!A2jA2jA2jgh _No reachable target in view!A2j%C _No reachable target in view!B2jd #####...#†.[.#)#..##..#B2j5#..##..##.@#B2je"> )...)....# B2j*)÷....)......# ######..# B2j #..# B2j B2j #..# B2j #..# B2j" B2j=#..#  B2jV  B2jrB2j5 #####...#†.[.#)#..##..##..##..##.@#> )...)....# )÷....)......# ######..#  #..#  #..#  #..#  #..#   B2jB2jB2joB2j[ _An orc is nearby!C2jղ ##################........ .....#.....#.....#.###.###†[.)........#..#..#..#..#..#.......#...##.#.#..#...#...##..#..#..........##....#. ###############..####.....ß>ß.. ).......S...)...@# #...#....## ....)÷....)..#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##...#...#.....#.....# #..........#=---7.3 (0.6 _C2j.  .....#.....#.....#.###.###†[.)........#..#..#..#..#..#.......#...##...#.#..#...#...##..#..#..........##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)..#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##...# ################.......##<## 4=---9C2j , †[.)........#..#..#..#..#..#.......#...##.#.#.#..#...#....##..#..#.......#..#......##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)..#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.#....######.# #............... C2j$ S8.5C2j D2j #..#..#..#..#..#.......#...###..#.#..#...#....##..#..#.......#..#......##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)..#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.D2jY#.....##.#.# #.......#.###.## SD2jS   adder9.1D2jHl _The sprites lose interest in your situation.D2j`.#.#..#...#.....#..#.##..#..#.......#..#......##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)...#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.#.....##...#.....#..S ... #################<## #.# #........#.###.## S.D2j-X7E2jHTS. _An orc is nearby! _The sprites lose interest in your situation. E2jT] Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.E2j_2--==70.7 (1.0Jinx -Mesm E2j[| _You feel your willpower being sapped.-1E2jz _The adder is struck by your quills. The adder completely misses you.E2j E2jN.  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!E2jjS8==2.8 (1.1E2jNrE2jtl _Fedhas appreciates your contribution to the ecosystem.E2j- 3E2jS6 E2jt8 H _No target in view!E2j IE2j H _No target in view!F2jȸ ...#...##..#..#.........##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)...#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.#.....##...#.....#... #...##.# #.............## F2jF2j=---3.4 (0.6 _F2jF2jF2j3Z 5 .....##....#. ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)...#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.#.....##...#.....#... #.. #################<###.# ####'#..)..#.... F2js F2jy L-----4.0F2j F2j# G2j  ###############..####.....ß>ß.. ).......S...)....# #...#....## ....)÷....)..#....#..# ################.#...  #O....#oSlo..##...#.h..S#...S.......##l#..#..#.#.....#..##...#.....#... . #################<## #.# #........#.##.#..#..#.### G2jG2j%6G2jݵG2jG2j*)).......S...)....# #...#....## .....)÷....)......# #..# ################..# #..#..#.#..  #O....#.....#..# #...##...# #.h..S#.....#..# #..........# #.l#..#..#..#..# ##... #..#..#..#..#..# #G2jJ,l.#..# ...#.....#.....# #.#.. ...#.....#...@.# #....# ##################<# #.# #....... #.# ##.###.# #.# #.#.###. #.# #.......# #.# ####'#..)..#... #.# #.#..#..#.## #.# #.#..#......G2j7G2j753=G2j7,5.2H2j  _The sprites lose interest in your situation.H2j} #################..####.....ß>ß. .))...........)....# #...#....# ......)÷....)......# #..#....# #################..# #..#..# #O....#.....#..# #...##...#. #.h..S#.....#..# #. #.l#..#..#..#..# #.#.. #..#..#..#..#..# #.#..H2jz~  ...#.....#..@..# ##.....#.....#.....# #....##################< #.# #....... #.# #.#.###.H2j  #.# ##.###. #.# #.......... #.# ####'#..)..#.. #.# #.#..#..#.#H2jH H2j %8H2jܵ I2jW.....#.....#.....#..#......##.. ##################..####.....ß>ß.))...........)....# #...#....# .......)÷....)......# #..#....# ##################..# #..#..# #O....#.....#..# #...##...# #.h..S#.....#..# #I2jvW). #.l#..#..#..#..# #.# #..#..#..#.@#..# #.# ...#.....#.....# ##...#.....#.....# #I2jW=...##################I2jW #.# #..... #.# #I2jWh.#.### #.# ##.###I2jX #.# #.......... #.# ####'#..)..#.I2jbI2jEc'6.4I2jkI2jmI2jm ##..#..# .....#.....#.....#..#......##... ##################..####.....ß>ß.))...........).#....# .......)÷....)..... ##################..#.#.O....#.##...#h..S#....l#..#..#..#..#..#..#I2j̪ #...#.....#.....# ..##################.....#.###...........I2j Z7.0J2j<'###..#..#..#..#..#..#........#.#J2j6.#.....#.....#..#.##..#..# ......#.....#.....#..#......##.. ###################..####.....ß>ß))...........)....# #...#... ........)÷....)......# #..#....# ###################..# #..#..# #O....#.....#..# #...## #.h..S#...@.#..# #. #.l#..#..#..#..# #.# #..#..#o.#..#..# #.# ...#.....#.....# ##...#.....#.....# #..################# o   orc (wandering) #.# #..... #.#2jm #.#.## #.# ##.##J2jW.oJ2jJ2jA=6J2jNJ2j\K2jho. _No target in view! _The sprites lose interest in your situation.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1--==8.6 (1.0Jinx -Mesm K2jK2j .o _You feel your willpower being sapped.K2jpD--9K2jK2jmL2j8 )))o  L2jq9dYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!L2jL;*L2j) )The orc is heavily wounded.A giggling sprite leaps out and bonks the orc with its +0 club.  You kill the orc!L2jy...L2jf2=-===80.7 (1.1L2jQL2jl _Fedhas appreciates your contribution to the ecosystem.L2j/L2j90L2j7L2jl:H _No target in view!L2jL2j3L2jL2jL2jH _No target in view!L2j9y 3L2jC L2j H _No target in view!M2j#'###..#..#..#..#..#..#.#. #......#.....#.....#..#.##..#..# #......#.....#.....#..#......#############..####.....ß>.))...........)....# #...#.)÷....)......# #..#....########..# #..#..#. #O....#.....#..# #...## #.h..S#..@..#..# # #.l#..#..#..#..# #. #..#..#..#..#..# #. ...#..)..#.....# #. ...#.....#.....# # ################. #.# # #.# #.#.2je;49m #.# #.#.M2jM2jK=---1.3 (0.6 _M2jM2j #......#.....#.....#..#.##..#..# ##......#.....#.....#..#......# #####################..####.....ß ÷....))...........)....# #...#........)÷....)......# # #####################..# #..#..# #O....#.....#..# #...# #.h..S#.....#..# #.... #.l#..#.@#..#..# # #..#..#..#..#..# # ...#..)..#.....# # ...#.....#.....# # ################ #.# #.. #.# ## #.# #.#. #.# #...M2j [11dhh   hound (wandering)---9M2j M2jv$ N2jKt N2j "'###..#..#..#..#..#..#........#. #......#.....#.....#..#.##..#.. #......#.....#.....#..#......##.. ####################..####.....ß>))...........)....# #. .........)÷....)......# #..#.... ####################..# #..#..#O....#.....#..# #...###.h..S#..@..#..# #.#.l#..#..#..#..# #.#..#..#..#..#..# #....#..h..#.....# #....#.....#.....# #.#################.# #..#.# #.#.##.# #.#.#N2jڃ Bh)N2j Z2.5O2jQh. _No target in view!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge O2j}of power!  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.O2jAh0--====3.5 (1.0O2j϶O2jN< O _The hound barks!sO   ogres   scorpionh   hound39-=---4O2j" _The hound is struck by your quills. The hound bites you. The hound misses you.O2j_  You shoot a sling bullet. The sling bullet hits the hound!O2jMO2j3*O2j#4 O)The hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is almost dead.O2jE.sO2jh (very drained)1=-==-5.7 (1.2O2jO2jG O2j P_The hound completely misses you.O2jP  O2j l ) You shoot a sling bullet.  The sling bullet closely misses the hound.The sling bullet hits the ogre!O2j ;*O2j  O2j "O2j4 .The ogre is moderately wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  You kill the hound!O2jk )sFedhas appreciates your contribution to the ecosystem.O.O2j )O2jd v*-616.8 (1.1O2j O2j j _Your orb has recharged its mesmeric power.O2j=  You shoot a sling bullet. The sling bullet hits the ogre!O2js ;*O2jNe )  The ogre is almost dead.A giggling sprite leaps out and doodles on the ogre's face.  You kill the ogre!s.s.O2js   scorpion40=97.9O2jO2jVl _Fedhas appreciates your contribution to the ecosystem.P2jvd......#.....#.....#..#.##..#..#. ......#.....#.....#..#......##.. ###################..####.....ß>ß ...))...........)....# #...#........)÷....)......# #..#....# ###################..# #..#..#.# #O....#.....#..# #...##..#.h..S#.....#..# #......#.l#..#.s#@.#..# #.##..#..#..#..#..# #.#...#..)..#.....# #.#...#.....#.....# #. ################.# #.# #....#.# #.#.## #.# #.#.## #.# #....P2jD P2jBb---8.5 (0.6P2jaDP2j #.....#.....#..#......##.. ##################..####.....ß>ß ..))...........)....# #...#....#....)÷....)......# #..#....# ##################..# #..#..#.#. #O....#.....#..# #...##..#.h..S#.....#..# #......#.l#..#.s#..#..# #.##..#..#..#.@#..# #.#....#..)..#.....# #.#....#.....#.....# #.. ################.## #.# #.....#.# #.#.####.# #.#.##.# #.....#.# ####'#..)..#s)s   scorpionP2j [37m=---9.1P2jirh#################..####.....ß>ß .))...........)....# #...#....##....)÷....)......# #..#....#.. #################..# #..#..#.#.  #O....#.....#..# #...##..#.h..S#..s..#..# #..........#.l#..#.)#..#..# #.##..#..#..#..#..# #.#....#..)..#..@..# #.#....#.....#.....# #.. ################.##< #.# #......#.# #.#.####.# #.#.###.#.# #......P2jzs#.# ####'#..)..##.# #.#..#..#.#P2jtM.sP2j7~P2j~%7P2jP2jQ2jc )You shoot a sling bullet. The sling bullet hits the scorpion.Q2j :*Q2j  .sThe scorpion is lightly wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer. (very drained)====90.8 (1.1Q2jw w _The scorpion is severely wounded.Q2jf  You shoot a sling bullet. The sling bullet hits the scorpion.R2jS:*R2jc .  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion! WFedhas appreciates your contribution to the ecosystem.R2j^W   phantomR2j 2=751.9 _The jinxing sprites lose interest in you.Your Stealth skill increases to level 7!R2j _Your Invocations skill increases to level 2!R2j7l ))You shoot a sling bullet.R2jC.WR2j^$.R2j'3.0R2jR2jK _The sling bullet hits the phantom but does no damage.R2j.C))))R2jF.WR2j ..You shoot a sling bullet. The sling bullet misses the phantom.R2j,4.2 (1.2R2j%R2j|(T _The phantom barely misses you.R2j v ))))You shoot a sling bullet.R2jz> ...WThe sling bullet barely misses the phantom.5.3 (1.1 _The phantom barely misses you.S2j3S2jK\ _Unknown command.S2j_ _The phantom barely misses you. _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1--60Jinx S2jA  _You feel your willpower being sapped. The phantom barely misses you.S2j N--7S2jS2j=M _The phantom misses you.S2j >  You shoot a sling bullet.S2j:*T2jM0_ W (drained)The sling bullet hits the phantom but does no damage.  A giggling sprite leaps out and makes the phantom trip over its own feet.  The phantom is moderately damaged.T2j15==8.4 (1.1T2j&;T2j>T _The phantom barely misses you.T2jsv ))))You shoot a sling bullet.T2j:*T2j ...Wvery drained)The sling bullet barely misses the phantom.A giggling sprite leaps out and smacks the phantom with its own hand.  The phantom is moderately damaged.9.5T2jT2jbM _The phantom misses you.T2j`a  You shoot a sling bullet. The sling bullet hits the phantom.T2jn  The phantom is heavily damaged.T2jH-900.7 (1.2T2jЊT2jU _The phantom closely misses you.T2jEC))))T2j: ...WYou shoot a sling bullet. The sling bullet misses the phantom.T2j52=T2jY%1.8 (1.1T2jT2jT _The phantom barely misses you.T2j{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.T2jg :*T2j7Z T2jZ[ W You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.  The phantom is heavily damaged.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged.The jinxing sprites lose interest in you.T2j\ 73.0 (1.2T2j&f T2ji z _The phantom is struck by your quills. The phantom barely misses you.T2j / .  You shoot a sling bullet. The sling bullet hits the phantom!  You destroy the phantom!T2jC6 RT2j T2j 834.2 _Fedhas accepts your kill.Your Hexes skill increases to level 6!Your Fire Magic skill increases to level 2!T2j T2j n _Your Shapeshifting skill increases to level 4!T2j T2jB 3T2jJ H _No target in view!U2jU2jZU2jP _U2je=U2jU2j3=U2jxU2jU2jv=4=U2j"U2jU2j U2j 9=U2j* U2jU2jBU2j%U2j&U2j1)U2j,U2j2XU2jc4U2j9U2jO?U2j? U2j?BV2jt _You feel your willpower return.V2j'V2j !V2j!V2j*,V2j 7V2j@V2j l[?25h[?0c  Search for what [Enter for "fed", or ? for help]? Y2j* [?25l[?1cY2jHao23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 falchionb - [D:5] a +0 dagger (1 further duplicate)  c - [D:5] a +0 hand axe (2 further duplicates)  d - [D:5] a +0 club  e - [D:5] a +0 sling  f - [D:5] a +0 short sword  g - [D:5] a +0 robe (1 further duplicate)  h - [D:5] a +0 long sword  i - [D:5] an escape hatch in the floor  j - [D:5] a stone staircase leading down  k - [D:5] a dagger  l - [D:5] a stone staircase leading up  m - [D:5] a statue of an orb of winter  n - [D:5] a +0 war axe  o - [D:5] a staircase to the Ecumenical Temple  p - [D:5] a statue of an orb of winter  q - [D:5] an escape hatch in the ceiling  r - [D:5] a stone staircase leading up  s - [D:5] a stone staircase leading down  t - [D:5] a +0 spear (2 further duplicates)  u - [D:5] a stone staircase leading up  v - [D:5] a +1 whip of pain [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\2jP\2j\2jP#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3941.2 (0.0)#...#.....#.....#... a) +1 sling####################[\2jQ40m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _There is an open door here. _p - 3 fuming purple potions (gained 1)  You pick up a parchment of Cigotuvi's Putrefaction and begin reading... _You add the spell Cigotuvi's Putrefaction to your library. _Done exploring.  Search for what [Enter for "fed", or ? for help]? .\2j\2j\2j\2j. _\2j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^2ji^2j#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3941.2 (0.0)#...#.....#.....#... a) +1 sling####################[3^2j7m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _There is an open door here. _p - 3 fuming purple potions (gained 1)  You pick up a parchment of Cigotuvi's Putrefaction and begin reading... _You add the spell Cigotuvi's Putrefaction to your library. _Done exploring. _Search for what [Enter for "fed", or ? for help]? .^2jm  Okay, then.^2j^2j. _^2j5^2jFRead which item? Scrolls  p - 3 scrolls of poison  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  h - 4 scrolls labelled HAOT JEXZAQ  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedb2j#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3941.2 (0.0)#...#.....#.....#... a) +1 sling####################2j9;49m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _p - 3 fuming purple potions (gained 1)  You pick up a parchment of Cigotuvi's Putrefaction and begin reading... _You add the spell Cigotuvi's Putrefaction to your library. _Done exploring. _Search for what [Enter for "fed", or ? for help]? . _Okay, then.b2j  As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify.b2jL/  --more--c2jNic2jxtIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  d - 6 glowing grey potions  f - 5 green potions  k - 2 inky potions  n - a brown potion  p - 3 fuming purple potions  q - a red potion[?] describe selectedd2jLd2jVd2jb#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3941.2 (0.0)#...#.....#.....#... a) +1 sling####################2jcm40m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _You add the spell Cigotuvi's Putrefaction to your library. _Done exploring. _Search for what [Enter for "fed", or ? for help]? . _Okay, then.As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify.d2jDsd2jst*2.2 (1d2j{d2j}t _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identifye2je2jRead which item? Scrolls  i - 3 scrolls of identifye2jup - 3 scrolls of poison  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE e2jz j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA e2j  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectede2j #†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3942.2 (0.0)#...#.....#.....#... a) +1 sling####################2j 9;49m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _Done exploring. _Search for what [Enter for "fed", or ? for help]? . _Okay, then.As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify. _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - 5 green potions  k - 2 inky potions  n - a brown potion  p - 3 fuming purple potions  q - a red potion[?] describe selectedg2j g2jb g2j& #†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3942.2 (0.0)#...#.....#.....#... a) +1 sling####################2j!' q40m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _Done exploring. _Search for what [Enter for "fed", or ? for help]? . _Okay, then.As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify. _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identifyg2j H  As you read the scroll of identify, it crumbles to dust.3.2 (1g2jN g2j P \ _f -> c - 5 potions of curingg2j8 g2jRead which item? Scrolls  i - 2 scrolls of identifyp - 3 scrolls of poison  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedi2ji2j#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3943.2 (0.0)#...#.....#.....#... a) +1 sling####################2je7m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _Okay, then.As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify. _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identify  i2jAs you read the scroll of identify, it crumbles to dust. _f -> c - 5 potions of curingi2j9Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  k - 2 inky potions  n - a brown potion  p - 3 fuming purple potions  q - a red potion[?] describe selectedl2j=&l2j.l2j6%#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3943.2 (0.0)l2j7S#...#.....#.....#... a) +1 sling#################### Fire: a) +1 sling#.# Quill #.##.##.##.##.# _Okay, then.As you read the scroll labelled HAOT JEXZAQ, it crumbles to dust.  It is a scroll of identify. l2j7_d -> M - 6 potions of mutation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 5 potions of curingl2jK  As you read the scroll of identify, it crumbles to dust.4.2 (1l2jQl2juSY _p -> L - 3 potions of lignificationm2j3Im2jSMRead which item? Scrolls  i - a scroll of identifyp - 3 scrolls of poison  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedm2j#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3944.2 (0.0)#...#.....#.....#... a) +1 sling####################2jd9;49m Fire: a) +1 sling#.# Quill #.##.##.##.##.#It is a scroll of identify. _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _p -> L - 3 potions of lignificationm2jm2jLQIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  k - 2 inky potions  n - a brown potion  q - a red potion[?] describe selectedn2jҕ n2j #†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3944.2 (0.0)#...#.....#.....#... a) +1 sling####################2ju 40m Fire: a) +1 sling#.# Quill #.##.##.##.##.#It is a scroll of identify. _d -> M - 6 potions of mutation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _p -> L - 3 potions of lignificationn2j  As you read the scroll of identify, it crumbles to dust.5.2 (1n2j n2j] [ _k -> g - 2 potions of magico2j² o2js o2j{ o2j C0o2jh [ _Done exploring.q2j&q2j) Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes3% 3b - Cause FearHexes11% 4  c - Kiss of DeathConjuration/Necromancy 13%1  d - Grave ClawNecromancy19%2  e - Dimensional BullseyeHexes/Translocationq2j,36% 4  f - AirstrikeAir77% 4  g - Animate DeadNecromancy77% 4  h - Cigotuvi's PutrefactionNecromancy/Air77% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 77% 4  j - Leda's LiquefactionAlchemy/Earth77% 4  k - Death's DoorNecromancy100% 9 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitt2j{\t2jet2jr#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3945.2 (0.0)#...#.....#.....#... a) +1 sling####################2jsu40m Fire: a) +1 sling#.# Quill #.##.##.##.##.# _f -> c - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _p -> L - 3 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k -> g - 2 potions of magic _Done exploring.t2j  Okay, then. _u2jWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple v2jf#†##################### Swiftly the Sneak#.÷....))...........).. Spriggan of Fedhas *.....##..........)÷....).... Health: 40/40 ========================###################### Magic: 24/24 ========================#......#.....#.....# AC: 2Str: 7#......#.....#.....# EV: 17Int: 20#'###..#..#..#.)#..# SH: 0Dex: 20#...#..#..#..#..#..# XL:  8 Next: 83% Place: Dungeon:5#.ß@#.....#..)..#... Noise: ---------  Time: 3945.2 (0.0)#...#.....#.....#... a) +1 sling####################2jm Fire: a) +1 sling#.# Quill #.##.##.##.##.#As you read the scroll of identify, it crumbles to dust. _p -> L - 3 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k -> g - 2 potions of magic _Done exploring. _Okay, then.v2j[nI _  There is an open door here. _v2j(v2jBv2jv2jmv2jBv2jCv2jh,v2j v2j: v2j; ,v2jEK ,v2jW Bv2jҔ Xv2j[ v2j v2j v2j v2jջ v2j v2j0 v2j v2j v2j v2jy v2j v2j  Things that are here:  a +0 club; a +0 ring mail _v2j v2jp Bv2jj b  You see here a +0 giant club.v2j K _v2j= v2j v2j, v2jW3 v2j5 ,v2j*7 v2j? v2jQE Bv2jJ v2jLN Bv2j4Z v2j] v2jx] v2j_ v2jk ,v2jUt v2jw v2jA v2j ,v2j^ v2jr v2jy f  Things that are here:v2j {  a +0 short sword; a +0 ring mailv2j  _v2jV v2jx v2jd v2j v2j Bv2j# v2j! v2j v2j' v2j./ v2j7 ,v2j? Bv2jn@ v2jG Bv2jR nv2jW v2j-^ P  Things that are here:v2j}b e  a +0 dagger; a +0 leather armourv2jal o _  Things that are here:v2jo c  a +0 hand axe; an orc skeletonv2jt K _v2jz v2jV{ v2j{ v2jq v2j v2j v2j1 v2j' v2j< Xv2j§ v2j{ Bv2j)  You see here a hound skeleton. _v2j! Xv2j v2jz nv2j Bv2j nv2j ,v2j v2j Bv2j v2j v2j Bv2j v2j Bv2j u  You see here a +0 hand axe. _v2j v2j̪ v2j Xv2jư v2j v2j   There is a stone staircase leading down here. v2j 4_v2j  6  You climb downwards. _You encounter a sleepcap. ######....#  ###....#..... #............ #............ #...f........ #............ #............ #..@.#87.9 (42.7).........#.........+#........# #.........#........## f   sleepcap (dormant)+.........#.....#### v2jv2j6a _There is a stone staircase leading up here.x2j _x2j4Bx2jx2jaBx2jx2jx2j`x2jx2jix2jx2jx2jx2jx2jnx2jx2jx2jtx2jx2j8x2j),x2jx2jx2j(x2jx2jx2j x2jx2jx2jx2j#.f.............#............... #............... #............... x2j###..<.#..###+##+#+##.........#..# #.........+..# ##........##.####..............@.......93.9 (6.0)  #........##.####.......  +...........# .......  #.....####### .......# .:..... ####+#. x2j7y2jY,4.5 (6.6y2j`y2jcX _Found a parchment of Animate Dead.z2j;z2jnz2jz2j,z2jĐz2jz2jBz2jn  You see here a parchment of Animate Dead.z2j͞z2j _z2jjz2jz2j,z2jz2jԳz2jz2jz2jz2j*z2ja _You open the door.z2j4@  There is an open door here.z2jz2ji _z2jbz2jfz2jz2j,z2j"z2jz2j,z2jsz2jM,z2jz2j6z2jz2jz2jTz2j" z2j z2jThere is an open door here.z2jz2j _z2jz2jz2j Bz2j"nz2j$,z2je&z2j'z2j)z2j`*z2j*z2j-z2j3/z2jw/z2j/z2jr1z2j5Xz2jR9z2j9z2j-:z2j<z2jE,z2jNFz2jIz2jUV@ .......  .......  .###+##+#+### ##  .#.... ..  .# #........# #.  .###..# #.  ............# #.  .####.......# #.#######  z2jW.# #.......#.#.#  4009.9 (15.4) #####.......#....####[#  ......:.....####.#  #########'#......#   #.########  #.........   ########## z2jKW     z2j@_z2j_.10.5 (16.0z2jez2j9hI _Found a chain mail.z2jt& z2j>2 z2j= }.. #..###+##+#+### ### #..# #......... ..# +..# #z2jD> 2.###.# ##.###..#<#.# .....#.#.# ##.####.......#.#.####### ..# #.......#.#.......# #######......####[# z2jq> 1.1 (0.6).......:.....####.# z2j> #.#########'#......#  #.########  #.........  ##########  z2j4? z2jG @7 (1.2z2jM z2jR 9 _Found a stone staircase leading up.{2j_{2j4{2j{2jY,{2j7B{2j4{2j{2j>{2jV{2j{2j7{2j{2j,{2j,{2j{2j{2j6{2jB{2j( {2jm{2j{2j4#{2j*;{2j?{2jA{2jA{2jAF7 _You open the door.{2jߖ{2ju  There is an open door here. _{2jV{2j _You open the door.{2jn3{2j{2j {2j@  There is an open door here. _{2jl X{2j9{2jg;{2j={2j4>{2j4?{2jQ{2jp _   ..   ...   ##...   ......# ######....#+###  ###....#.....@..# 26.9 (15.2)  #...............#########  #.f...................... #................######## #................##########................#........###..<.#..###+##'#'#######  .........#..# #............#  .........+..# #........###.#{2jY7.5 (15.8{2jD6 _Found an opulent altar of Gozag.|2j  You open the door.  You encounter an ogre. It is wielding a +0 giant club...................................#..'.......O   ogre (wandering)O'#'........0.0)|2j*|2j218.5 (1 _|2j:|2j?}2j YO. _You encounter an ogre. It is wielding a +0 giant club.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.}2j8mO2--==9Will/2 Jinx }2jс O. _The ogre shouts!}2j}2j/--30}2j}2jv}2j|z )))) You shoot a sling bullet. The sling bullet hits the ogre.}2j ;*}2j .OThe ogre is severely wounded.A giggling sprite leaps out and doodles on the ogre's face.}2j .... (very drained)===1.6 (1.1}2j }2jN X _The ogre is almost dead.}2j )))))You shoot a sling bullet.~2jS;*~2j + O.  The sling bullet barely misses the ogre.A giggling sprite leaps out and makes the ogre trip over its own feet.~2j/4....~2jC2.8 (1.2 _The ogre is almost dead.~2j2 )  You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!~2jL))~2jn..3=-73.9 (1.1_~2jpl _Fedhas appreciates your contribution to the ecosystem.~2jm _No target in view!~2jǝ~2j~2j|^ _No target in view!~2j%Y  _ _The sprites lose interest in your situation.~2jb e=~2j>~ a4=~2j2 Q _Magic restored.~2jΉ ~2jʕ ~2j ~2jޡ X~2jݭ ~2j 9=~2j ~2j ,~2j ~2jn ,~2je &~2j ,~2j B~2j ~2jd ~2j<  _You feel your willpower return.  There is an open door here. _~2j> ,~2j,q Q.._.... .............##............⌠.......................#+###...........# .._!.$..........# ...#.#@........#---58.3 (24.4) ........#  ####............#  .......#...#####  ######....#'### ###....#........# #...............## #.f................ #.........)########---9 (25.0~2js I__~2jʈ 5 _Found a stormy altar of Qazlal.2jI~ 32j 2j 2js z  You encounter an orc. It is wielding a +0 short sword.....#.# _..... ......##.........⌠... o#+###.....#..._!.$.##.#.#...........######............# .......#...##### ######....#'###o   orc (asleep) ###....#........# #...............######### #.f..........2j ,0.0)2jI 39.5 (0.6 _2jJ 7_2j 2jo.oFound a stormy altar of Qazlal. _You encounter an orc. It is wielding a +0 short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks._o2--==60.5 (1.0Will/2 Jinx __2j9 .o _You feel your willpower being sapped.2j2j.--12j7_2j2j[ )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!))))2jv..2ji.$===2.6 (1.12ji__ _Fedhas appreciates your contribution to the ecosystem.2j _No target in view!2jBk32j2jH _No target in view!2jv8 _2jJ P _2j_ -- _The sprites lose interest in your situation.3=2je 2jl 2j.m 2j6x 2jz 2j } 2j{ 2j ,2j 2jܠ 2j 9=2ju 2j 4=2j ,2j 2j 2jF 2=2j 2j?  You encounter a centaur. It is carrying a +0 orcbow.2j __---.c   centaur (launcher, wandering)c2j' 074.6 (12.0)2j) d---5.6 (13 _2j 2j 2j. _The sprites lose interest in your situation.You encounter a centaur. It is carrying a +0 orcbow.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j Rc2jv2--==6.0)Jinx 2j7_2j, _You feel your willpower being sapped.--7__2jeg  The sprites lose interest in your situation.A centaur comes into view.2j'--c   centaur (launcher, wandering)c02j r.8.6 (1 _2jN__2j2 3 )))))c  ))You shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!2j|G= ...2jHt...cThe centaur is moderately wounded.2j^ )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.2j@......===9.7 (1.12j"_ _The arrow barely misses you.2j ))))))You shoot a sling bullet. The sling bullet hits the centaur.2j ......  The centaur is heavily wounded.2j2j])))))))2jsc._@.....2juW3=-80.82jq_ _The centaur shoots an arrow. The arrow closely misses you.2j )))))You shoot a sling bullet. The sling bullet hits the centaur.2j1< .....  The centaur is heavily wounded.2jBc)))))))2j[q.@.....2j'1.92j9_2jG h _The centaur shoots an arrow. The arrow misses you.2j )))))))You shoot a sling bullet.2jS. .2j/....c.The sling bullet barely misses the centaur.2j}2jP\)))))))2j=2jj.@.....2j )))))))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.2jjo.@..... 2j'3.02j\7_2jS _The arrow closely misses you.2jZ ))))) You shoot a sling bullet. The sling bullet hits the centaur.2jb .....  The centaur is severely wounded.2jh c)))))))2j .@.....  The centaur shoots an arrow. The arrow barely misses you.2j}# c)))))))2j' .@.....4.1 _The centaur shoots an arrow. The arrow barely misses you.2jLbarely misses you. _The centaur shoots an arrow. The arrow barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jӲ )))))You feel your willpower being sapped. The centaur shoots an arrow.2jID.....2jR27--------1---50Jinx 2jWh7_2j|t c. _The arrow hits you!2jz_)))))))2j* ..@....2=---6_ _The centaur shoots an arrow. The arrow completely misses you.2j )))) You shoot a sling bullet. The sling bullet hits the centaur.2jŘ ;*2j\f )The centaur is almost dead.A giggling sprite leaps out and bonks the centaur with its +0 orcbow.  You kill the centaur!2j E....2jn_--------95==7.2 (1.12j7_2jʜl _Fedhas appreciates your contribution to the ecosystem.2j]2j]2jY^ _No target in view!2j? _No target in view!2je _No target in view!2jܢF......#.# ....._..... ............##.........⌠.#+###).....#.._!.$..# .....#@#.........#....#######...# .......#...###########.)..#'######....#........# #.............######### #.f...................... #.)########---8 (0.6 ___2jg  ...._...............##............⌠.... .....#+###)..............._!.$....#.#.......@.......###### .......#...##########.)..#'### ....)..... #................######### 8---8.42jF 7_2j 2j» .....##..........⌠........... .....#+###)..............._!.$.....#.#....######..........#...##########.)..#'### ###....#........#.................#................#........ 2j9=2j 9.02j2j2j ..⌠ ..........#+###)....._!.$........#.#.........######.......@..#...##########.)..#'### ###....#........#.........#########................###..<.#..###+##'#'####### 2j6_2jl _The sprites lose interest in your situation.2j1  ⌠ .....#+###...)..............2j|{...._!.$.......#.#.......######............#...####2j######.@..#'### ###....#........#2j........#########f.....2jΪG............2j ..2j .2jX#..<.#..###+##'.........#..# #............#2jD 2j >90.22je _You see here a +0 orcbow.2j@wp3=1.2 (1.02j{7_2j|% _l - a +0 orcbow2j0MTake off which piece of armour? Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}  j - an orb of mesmerism (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip2j,`2jm2jx....⌠...........Swiftly the Sneak..............#+###Spriggan of Fedhas *........)..............#Health: 28/40 ================--------...._!.$..........#Magic: 23/24 =======================-......#.#.........#AC: 2Str: 7..................#EV: 17Int: 20######............#SH: 0Dex: 20..........#...#####XL:  8 Next: 95% Place: Dungeon:6######.@..#'###Noise: ---------  Time: 4091.2 (0.0)###....#........#a) +1 sling#...............######### Fire: a) |xK0m+1 sling#.f...................... Quill Will/2 #.........)......#########................######### #................#........ ###..<.#..###+##'#'####### .........#..# #............#  _No target in view! _No target in view! _No target in view! _The sprites lose interest in your situation. _You see here a +0 orcbow. _l - a +0 orcbow2jCl_2j  You start removing your armour.29=2.2 (12j2j2j]*3.2 (22j2jQ2j]*4.2 (32j2j;2j\*5.2 (42j"2j2j2ji 30==4=6.2 (52jp 7_2j _You continue removing your orb of mesmerism. x52j 2j ` _You finish removing your orb of mesmerism.2j9?Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 spearl - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2jck 2jP 2jh +2j1 ....⌠...........Swiftly the Sneak..............#+###Spriggan of Fedhas *........)..............#Health: 30/40 ==================------...._!.$..........#Magic: 24/24 ========================......#.#.........#AC: 2Str: 7..................#EV: 17Int: 20######............#SH: 0Dex: 20..........#...#####XL:  8 Next: 95% Place: Dungeon:6######.@..#'###Noise: ---------  Time: 4096.2 (0.0)###....#........#a) +1 sling#...............######### Fire: a) +1 sling#.f.ͥ w40m..................... Quill Will/2 2j` #.........)......#########................######### #................#........ ###..<.#..###+##'#'####### .........#..# #............#  _The sprites lose interest in your situation. _You see here a +0 orcbow. _l - a +0 orcbow  You start removing your armour. _You continue removing your orb of mesmerism. x5 _You finish removing your orb of mesmerism.2j ?  You unwield your +1 sling.2j 7.2 (1l) +0 orcbowl) +0 orcbow2j 2j  2j (_l - a +0 orcbow (weapon)2j`12jΧ2j{X2jFa2=2j 2j2j,,2jm2jo2j ,2j2j2j\2j k3=2j{ 2j8n2j;2j=,2j?2jEW _You start resting.2j{NI4=2jZ^2j#_*1114.0)2j_62.2 (152jaz2j*{_ _You feel your willpower return.2jrd 2=2j6e 2jk K5=2jsu ,2j 2j 2j 6=7=2j G8=2j ,2j= 2j B2j 2j 2j 2j a9=2j 2jV 2j ,2j k _You start resting.HP restored.2j :_2j( -34.2 (222j) ~40==5.2 (23 _2j7 2jQy 32j| 2jt 2j 2j2 2j 2j9 2j: 2j =2jڛ 2j n2j X2j X2j 2j< 2j B2j& ,2j1 2j 2j* 2j) 2j" 2j^ 2j 2j ,2j 2j& ,2j 2j@ 2j 2j 2jE B2j 2j 2j 2j% ,2j$' 2j+ ,2j/ 2j3 W _You start waiting.2j` 0ss   scorpion (wandering)50.s2je A6.2 (212j| 2j~ Y _You encounter a scorpion.2j.swaiYou encounter a scorpion.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2--==7.2 (1.0)Will/2 Jinx _ .s _You feel your willpower being sapped.--82j*W)))))))2jo 3s.2j ......s===9.4 (1.22j _ _You shoot an arrow. The arrow barely misses the scorpion.2j. )))) You shoot an arrow. The arrow hits the scorpion.2j v.s.s..60.6 _The scorpion is moderately wounded.2j ))You shoot an arrow.  The arrow hits the scorpion but does no damage.2j>:*2j .sThe scorpion is moderately wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.2j.(very drained)3=-1.8_2j! 2jR_The scorpion is heavily wounded.2jY))))))2jт#*2j2j_\ .sYou shoot an arrow. The arrow barely misses the scorpion.2j"k\A giggling sprite leaps out and smacks the scorpion with its own pincer. .... The scorpion is severely wounded.39-3.02jv9_2j0U _The scorpion is struck by your quills. The scorpion stings you.2j= .  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!2jDR2j2j....⌠...........Swiftly the Sneak..............#+###Spriggan of Fedhas *........)..............#Health: 39/40 =======================-...._!.$..........#Magic: 23/24 =======================-......#.#.........#AC: 2Str: 7..................#EV: 17Int: 20######............#SH: 0Dex: 20..........#...#####XL:  8 Next: 102% Place: Dungeon:6######.@..#'###Noise: ===------  Time: 4164.2 (1.2)###....#........#l) +0 orcbow#...............######### Fire: l) 2j+0 orcbow#.f...................... Quill Will/2 Jinx #.........)......#########................######### #................#........ ###..<.#..###+##'#'####### .........#..# #............# You shoot an arrow. The arrow barely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is severely wounded. _The scorpion is struck by your quills. The scorpion stings you.  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion! _Fedhas appreciates your contribution to the ecosystem.You have reached level 9!  2j(--more--2j,  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 17, Dex 17.Increase (S)trength, (I)ntelligence, or (D)exterity? 2j n43/445-29 1% 2jL 2jQ R _You feel agile. x22jo _2jWz : _2j y  HP restored.4= _The sprites lose interest in your situation.4=2jŒ B2jo 2j( 2j ,2j 9=2jDZ 2j O=2j1 2jg a5=2j } _Magic restored.2j B2j 2j- 2j 2j =2j 2j! 2j$ 2j+ ,2j- 2ja2 ,2j93 2j!9 B2j> 2j[? 2joT T2jW 2jb n _You feel your willpower return.2j!h 32j@l 2jm 2jr 2j{r 2j6 ,2j ,2j" 2jٍ 2j 2j 2j 2j 2jǤ 2jf 2j 2jT B2j _You now have 222 gold pieces (gained 9).2j 2j 2js c.#.#...... ......_..... .................##................+#....⌠ [........#+####....)..............#......_@............#---87.8 (23.6) ........#.#.........# ....................# 2j_  ..######............#  . ..........#...##### ######....#'###  ###....#........#  #...............# #.f.........2jh ---8.4 (24.2__ _Found a runed ring mail.9.4 (25 _M - 7 potions of mutation (gained 1)2jj I2jE 2jӞ 2jȣ ,2jT 2j1 2jm 42j 2j B2jA 2j B2j 2j ,2jl. J  You encounter 2 gnolls.2j4 p .j.j. . ... #....#... #........ 2j4 #.....#.# #.....#.# ........#.#....... .@#.#....... .#.#....... .#.#....... ....#.#.#....... ...#...#.#................#.#.......jj 2 gnolls (asleep)......_.......................##...........2jW 97.2 (7.8)8 (8.4 __2j'M - 7 potions of mutation (gained 1) _You encounter 2 gnolls.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==8.8 (1.0Will/2 Jinx 2j:_2j. . _You feel your willpower being sapped..j2jڳ uThe gnoll shouts! You hear a horrible gurgling sound!2jYu   cyan ugly thingj   gnoll92j_ _You encounter a cyan ugly thing.2jX .... ...... .j. #....#....#.#........#.#.......u..#.#..............._..............##....+#....⌠.....j.u2j= q_--200.4 (0.62j ?_2j_4. ... #....#.j...#.#........#.#.......u.##............_...............##............+#....⌠....[......#+###.j2j(H--1.0_2j#....#..j#.#........#.#.......u.......#....#..........._..............##......+#....⌠....[...............#+####....).....u--62j8_2jr2jѷ..j#.....#.#.........#.#........u......##............._..........##...+#....⌠......[...............#+####....).............._j.u.j   gnoll2.22j8_2j2jq #j##.........#.#........u.........##........_..............##.....+#....⌠.......[.........#+####....)......#......_...........#.#2j5# 2j# S4=82j1 2jes.........#.#.........u.....#...#...#.#.............#.#...._.@............##.....+#....⌠...[........#+####....).........._......#.#....u2js}3.4_2j.........#.#..............u.....#.#.#....#...#.#.............#.#..._.......@..##.....+#....⌠..[......#+####....).........._......#.#...######2jS5G.u2jB=4.02j>_2j_..#......u.#.#.#.....#...#.#.........._..............##.....+#....⌠[......#+####....).........._......#.#...###### ..........#...####2j2j62jj2jl0_2j>2j:k.#....u.#.#.#...#...#.#............_.............##.....+#....⌠2j;n[......#+####....).........._......#.#...######.... ..........#...#### ######....#'###2jAG.u2j/MY=5.22jV2jU #.#.#....#u..#.#............._..............##....+#....⌠[......#+####....).........._......#.#...###### ..........#...#### ######....#'######....#........2j-W G.u2j]_ 2j` %82jl Q__2jΙ##...#.#.........u..._.............##...+#....⌠[......#+####....).........._......#.#....######..... ..........#...#### ######....#'######....#...............#########2j2jE'6.42jp7_2j2j$#........u..._.............##...+#....⌠[......#+####....).........._.@....#.#.....######....... ..........#...#### ######....#'### ###....#.....................#########f..........u2j{7.0_2j,.........#.#. ......u............ .....##...... ........ +#....⌠ [.......#+####....)...# ......_....# ........#@#.........# ....# ..######......# . ..........#...#####  ######....#'######....#........# #.........##########.f...............#...)########_u62jh7_2ji2jg )))))You shoot an arrow. The arrow hits the cyan ugly thing.2jX-G.u2jA.....5====8.8 (1.22j5Qv_ _The cyan ugly thing is lightly wounded.2jX?_..............##.........u.......+#....⌠........[.........#+####....)...................._.......#.#.......@.......###### ..........#...#### ######....#'### ###....#........#...............#########f........................)......########.#.u2j4L---9.4 (0.62jQ__2j2jNu G.....##.......+#....⌠.u.......[...............#+####....)...................._........#.#....###### ..........#...#### ######....#'### ###....#........#..............#########f........................)......########............#........2j& D---10.02j 9_2j 2j2..+#....⌠.u[...............#+####....).........._...........#.#.........###### .......@..#...#### ######....#'### ###....#........#2j9.........#########f.......................)########.......#..........##..<.#..###+##'#'#######2j G.u2j[;62j 2j=2j2_+#....⌠[........u#+####....)...................._..........#.#.......######.. ..........#...#### ######.@..#'### ###....#........#........#########f......................)########.........#..........##..<.#..###+##'#'#######.........#..# #.............u2j'`C=1.22j2jʖ[......#+####....)...u.........._.......#.#...........######... ..........#...#### ######....#'### 2j2###....#.@......#.......########.................)########.#........##..<.#..###+##'#'#######.........#..# #............+###82jT>_2jV  )))))) You shoot an arrow. The arrow hits the cyan ugly thing!!2j(:*2j+ .uThe cyan ugly thing is moderately wounded.A giggling sprite leaps out and makes the cyan ugly thing trip over its own  underside.2jE.u2j....(drained)===3.0 (1.22ji2jͦj _The cyan ugly thing is moderately wounded.2jU ))))You shoot an arrow. The arrow hits the cyan ugly thing.2j! :*2j $M.u _The cyan ugly thing is moderately wounded..heavi  heavi...4.2 _The jinxing sprites lose interest in you.2jQ #....).....# ......_.....# ........#.#.# .........u..........# ..######..# . ..........#...##### ######....#'### ###....#........# #........######### #................ #)######## #..# #.#....... ###..<.#..###+##'#'######.........#..# #............ .+..# ####. #.##.###.#<#.2j G.u2j2jn4---8 (0.62j2j2j  ......_.# ........#.#.# .....# ..######.u.# . ..........#...##### ######....#'### ###....#........# #........######## #............... #)####### #.. #.#...... ###..<.#..###+##'#'#####.........#..# #........... .+..# #### #.##.###.#<# #.......#.#--- Km5.4_2j!  ........#.#.# ....# ..######.u.# . ..........#...##### ######....#'### ###....#........# #........####### #.............. #)###### #2jr" V.. #.#..... ###..<.#..###+##'#'####.........#..# #.......... .+..# ### #.##.###.#< #.......#. #2j" ,##.####.#.2j:% G.u2jc. 2j/ '6.02j6 2j8 2j#...2j######...... .......u..#...#### ######....#'### ###....#...............######........)######......##..<.#..###+##'#'####.........#..# #............+.###.##.##<.......2jb##.####+...# 2j2j@.u2j;62j72j2j9e###### ..........#...#### ######.u..#'### ###....#...............######........)######......##..<.#..###+##'#'####.........#..# #............+..#####.##<.......##.####+...# #.....#########2jz2j{'7.22jx2j]2jd  . ..........#...##### ######.u..#'### ###....#........# #........###### #............. #)##### #.. #.#.... ###..@.#..###+##'#'###.........#..# #......... .+..# ## #.##.###. #.......# ###.####.# '....# #.# #.....##########.# # #.......:.....#2j G.u2j 2j %82j 2j7 a _There is a stone staircase leading up here.2j4.u _The jinxing sprites lose interest in you. _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j?3--==8.8 (1.0Jinx 2jc .u _You feel your willpower being sapped. The cyan ugly thing seems less drained.--92j9 ))) You shoot an arrow. The arrow hits the cyan ugly thing!2jN.u.u2jZ$...2j^7===21.0 (1.22jc2jvh _The cyan ugly thing is severely wounded.2j ))))))You shoot an arrow.2j\:*2j .uThe arrow closely misses the cyan ugly thing.A giggling sprite leaps out and smacks the cyan ugly thing with its own body.2ji....(drained)4=-2.2 _The cyan ugly thing is severely wounded.2jA ))))))You shoot an arrow.2j:*2j.....u makes the cyan ugly thing trip over its own  underside.  2j_MThe cyan ugly thing is almost dead.2jg26----------3.42j2jV _The cyan ugly thing punches you! The cyan ugly thing shocks you!2j ######....#'### ###....#...............#####..........)#####...u..........#.....####..<.#..###+##'#'###..... #.........+####.##......##.####'...# #.....#########...### #.......: #.#########'#...u    ###....#........#  #............ #............ #.........).. #.......... #........ .####..u.# .......@.#..#  .........+..#  #........# #......... #........## '...........#  #.....#### ...### :G;2HThe cyan ugly thing attacks as it pursues you!2jp   ###....#........#  #............ #............ #.........).. #.......... #........ 2jrq.####..u.# .......@.#..#  .........+..#  2jq#........# #......... #........## 2jr;'...........#  2j&r;#.....####2j@rL ...### 2j]r:2jwr"2jA  The cyan ugly thing punches you! The cyan ugly thing shocks you!10--------------------4.0 (0.62jv2jV _* * * LOW HITPOINT WARNING * * *2j ###....#........# #...............########................#..)......#######..........##..........#......####..u.#..###+##'#'####.........#..# #...........+..# #.#####.###.#<#.......#.#.##.#####.'...# #.#.#.....##########.#....### #.......:.....##. #.#########'#... #.####<u1=-----------62jX2jT.......######............)######...#......####..<.#..###+##'#'####.......u#..# #...........+#####.##<........##.####'...# #.....#########...### #.......:# #. #.#########'#... #.####....2jz=--5.22j22j #........#.........)########................##........#.......####..<.#..###+##'#'#####........u#..# #............+..# #.######.###..#<#........#.##.##.#####.#'....# #.#.##.....##########.#....### #.......:.....####. #.#########'#.... #.######......#######.u 82j}$#.#.........)......##..........##..........#..####..<.#..###+##'#'#...#..# #..u.+..# #.###.#.##.###.#<#.#.#.#.#.##.####.#.#.'.....# #.#.#.#.....##########.#....### #.:.....##. #.#'#.#.##.#.u2j=6.42j2j2j8$#. #.........)......# #................##................#..####..<.#..###+##'#'#.........#..# #.#...+..# #........###.##.u##.###.#<#.##.#.#.##.##.####.#.#.#'...........# #.#.#.#.....##########.#....### #.:.....####.#. #.#'#.#.##.#2j Y=7.02j02j32jR #. #.........)......# #................# #................#. .####..<.#..###+##'#'# .........#..# #.....# .........+..# #........###.# #.u##.###.#<#.# #.#.#.# #.##.####.#.#.#'...........# #.......#.#.#.....##########.#....#...### #.:.....####.##. #.#'#......##.##.#.u2j 2j L5=62j 2j 2jy (#. #.........)......# #..........# #....#. .####..<.#..###+##'#'# .#..# #.....# .........+..# #........###.# #.##.###.#<#.# #.u.#.#.# #.##.####.#.#.#'...........# #.......#.#.#.....##########.......#....# #. #.#'#......# .u2j Z8.22j#. #.)......# #.# #..#.. .####..<.#..###+##'#'# .#..# #...# .+..# #..###.# #.##.###.#<#.# #.u.#.#.# #.##.####.#.#.#'...# #.......#.#.#.....##########.......#....#...### #.:....#. #.#'#......# #.# 282j2jCH^#. #.)......# #.######### #..#..  .####..<.#..###+##'#'#  .#..# #.#  .+..# #.###.#  #.##.###.#<#.#  #.u.#.#.#  #.##.####.#.#.#'.# #.......#.#.#.....#.......#....#...### #.......:.....#. #.#########'#......# #.#.. .u9.42jua #.######### #......... #.)######## #..#########  #................#........ .####..<.#..###+##'#'####### .#..# #....# ..+..# #.###.# #.##.####<#.# #..u.....#.#.# #.##.####.#.#.###### '...........# #.#.#....... #.....##########.......#....####[ ...### #.......:.....####.#  #.#.#########'#......##.#########.........2jc A.u2j =30.02j% S _The cyan ugly thing seems less drained.2jj###....##  #.#########  #...............  #.)......########  #..#########  #................#........ ####..<.#..###+##'#'####### #..# #....# .+..# #.###.# .##.####<#.# ...u....#.#.# .##.####.#.#.####### ...........# #.#.#.......#..##########.......#....####[# ..### #.......:.....####.# #.#.#########'#......##.########2jo;62j 2jA2j ######....#'### ###....#........# #......######### #............... #.)......######## #....######### ................#........ ###..<.#..###+##'#'####### #..# #....# +..# #.###.# ##.####<#.# ..u....#.#.# ##.####.#.#.#######.....# #.#.#.......#..##########.......#....####[# .### #.......:.....####.# .#.#########'#......#2ju.u   cyan ugly thing1.22j&2j2ja######....#'### ....#........# .......### .......... .)......## ......######### ....#........ ..<.#..###+##'#'# #..# #.# +..# #.###.# ##.###.#<#.# .u.#.#.# # #.#.#.#  .u82j(######....#'### ....#........# ....## ..... )......# .....######### ...#........ ..<.#..###+##'#'# #..# #.# +..# #.###.# ##.###.#<#.# u.#.#.# ##.## #.#.#.# 2jA.u2j 2j%!32j^O=2.42j !....#'### ....#.# ....# .. )......# ....######### ..#........ ..<.#..###+##'#'# #..# #.# +..# #.###.# ##.###.#<#.# u.#.#.# ##.### #.#.#.# 2j H3.02jf 2jG i _The jinxing sprites lose interest in you.2j 5....#'### #.# #  )......# ### #.. <.#..###+##'#'# #..# #.# +..# #.###.# ##.###.#<#.# u.2j5 #.#.# ##.#### #.#.#.# 2j88A.u2j|]2j^%62jh2j....#'###  #.#  #    )......#  #  #.  <.#..###+##'#'#  #..# #.#  2jG}+..# #.###.#  ##.###.#<#.#  u......#.#.#  ##.####.#.#.#  # #.#.#.#  .#....####[#  #.:.....####.#  #.#'#......#  2jA!A.u2j(2ji)'4.22j02j422j= u.seems less drained. _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.=3--==5.2 (1.0Jinx 2j  u. _You feel your willpower being sapped.2j {4--62j@###....#'###  Swiftly the Sneak ..#........#  Spriggan of Fedhas *..... ...........#########  Health: 14/44 =======----------------- ....................  Magic: 23/25 ======================-- .....)......########  AC: 2Str: 7 ............#########  EV: 17Int: 20 ............#........2jA  SH: 0Dex: 22 <.#..###+##'#'#######  XL:  9 Next:  1% Place: Dungeon:6 ..#..# #......**@...#  Noise: ---------  Time: 4236.2 (0.0) ..+..# #....u*..###.#  l) +0 orcbow ..##.###........#<#.#  Fire: l) +0 orcbow ................#.#.#  Quill Will/2 Jinx ..##.####.......#.#.#######  .....# #.......#.#.......#   u   cyan ugly thing #########.......#....####[#  #.......:.....####.# #.#########'#......# Az9;49mYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (severely wounded, chance to call a sprite on attack:  50%, 66% to hit)2jZ###....#'###  Swiftly the Sneak 2j ..#........#  Spriggan of Fedhas *..... ...........#########  Health: 14/44 =======----------------- ....................  Magic: 23/25 ======================-- .....)......########  AC: 2Str: 7 ............#########  EV: 17Int: 20 ............#........  SH: 0Dex: 22 <.#..###+##'#'#######  XL:  9 Next:  1% Place: Dungeon:6 ..#..# #......))@...#  Noise: ---------  Time: 4236.2 (0.0) ..+..# #....u)..###.#  l) +0 orcbow ..##.###........#<#.#  Fire: l) +0 orcbow ......... m.......#.#.#  Quill Will/2 Jinx ..##.####.......#.#.#######  .....# #.......#.#.......#   u   cyan ugly thing #########.......#....####[#  #.......:.....####.# #.#########'#......# _You feel your willpower being sapped.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (severely wounded, chance to call a sprite on attack:  50%, 66% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!2j;*2j .u  Aim: a cyan ugly thing (severely wounded, chance to call a sprite on attack:  50%, 66% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is almost dead.  A giggling sprite leaps out and makes the cyan ugly thing trip over its own  underside...(drained)===7.4 (1.2 _The cyan ugly thing is almost dead.2j߶l....#'###  .#.#  #    )......#  #  #.  .#..###+##'#'#  .#..# #.#  .+..# #.....u..###.#  .##.###..#<#.#  ..#.#.#  .##.####.......#.#.#  # #.......#.#.#  .......#....####[#  #.:.....####.#  #.#'#......#  .u2jL---8.0 (0.62j:2j2jU ....#'###  #.#  #    )......#  #  #.  #..###+##'#'#  #..# #.#  +..# #......u.###.#  ##.###........#<#.#  ....#.#.#  ##.####.......#.#.#  # #.......#.#.......#  .......#....####[#  #.:.....####.#  #.#'#......#  ---62jMX2jj[........#  .######### ........  )########  ......# #........  ###+##'#'#######  ..# #............#  ..# #......u.###@#  #.###........#<#.#  .............#.#.#  2j \p#.####.......#.#.#######  ..# #.#.#.......#  ######.#....####[#   .......:.....####.#    .#########'#......#    #.########   2jc0u2jf.u   cyan ugly thing (drained)2jPD9.22j ########.........)########.#........###+##'#'####### #.......u........### #.##< ...... #.########## ..# ...... #####...####[# ## #.........  2j5=4=82j2j .........)########.#........###+##'#'####### #.......u.....### #.##< ...... #.########## ..# ...... #####...####[##########  2jb(2j<)(40.42j82j!:2j:  )########.#........###+##'#'#######2j: 8 #.......u.....### #.##< ...... #.########## ..# ......# #####...####[# .......:###.#   2j!D 2j3E '1.02j&M 2j*  .#........###+##'#'####### #.......u.....### #.##< ...... #.########## ..# ......# ######....####[ .......:.....####.# #########'#.....  2j 2j& )u2j u   cyan ugly thing62j1 2j N.........#########  Swiftly the Sneak .........#........  Spriggan of Fedhas *..... ..###+##'#'#######  Health: 15/44 ========---------------- ..# #.......u..u.#2j   Magic: 24/25 =======================- ..# #........###*#  AC: 2Str: 7 #.###........#<#*#  EV: 17Int: 20 .............#.#*#  SH: 0Dex: 22 2j #.####.......#.#*#######   XL:  9 Next:  1% Place: Dungeon:6 2jZ <..# #.......#.#@......#   Noise: ---------  Time: 4241.6 (0.0) ######.......#....####[#   l) +0 orcbow .......:.....####.#  Fire: l) +0 orcbow .#########'#......#2j   Quill Will/2 Jinx #.######## #.........2j  u   cyan ugly thing##########2j   2j 1 underside. 2j j_The cyan ugly thing is almost dead.Fire: l) +0 orcbow2j Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, chance to call a sprite on attack: 50%,  2j? 66% to hit)2j3.........#########  Swiftly the Sneak .........#........  Spriggan of Fedhas *..... ..###+##'#'#######  Health: 15/44 ========---------------- ..# #.......u....#  Magic: 24/25 =======================- ..# #........###.#  AC: 2Str: 7 #.###........#<#.#  EV: 17Int: 20 .............#.#.#  SH: 0Dex: 22 #.####.......#.#.#######   XL:  9 Next:  1% Place: Dungeon:6 ..# #.......#.#@......#   Noise: ---------  Time: 4241.6 (0.0) ######.......#....###2jB#[#   l) +0 orcbow .......:.....####.#  Fire: l) +0 orcbow .#########'#......#  Quill Will/2 Jinx #.######## #.........  u   cyan ugly thing##########2jO   Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, chance to call a sprite on attack: 50%,  66% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You kill the cyan ugly thing!))))2j;2....2jq'82===2.8 (1.2  66% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You kill the cyan ugly thing! _Fedhas appreciates your contribution to the ecosystem.2jTraining target 3.0 for Evocations reached!  Your Ranged Weapons skill increases to level 6!2jQ2jzk _Your Evocations skill increases to level 3!2j[I2jc6 _5= _The sprites lose interest in your situation.2jMu7=2j,2j2je=2jB2j2jٽS8=2jk2j ,2jE2jX2j=19=2j ,2j2j.B2j/2j2,2j8b20=2j ;2jLB2jRB2jXi1=2j ^2jWx2jT|(2j}2jL _You feel your willpower return.2j2jmt2==2jη2j/,2j¿2j2j2j;2j2j^2j2jK3=2jQ2j4=2j2jY2j!B2j w5=2j ,2j! 2jO( ,2j?) 2jT. ,2j4 2j,9 2j9 S6=2j: 2jX B2j^` B2jhc 2j d K7=2jMf 2jXp X2jp 2jq 2jw ,2j)y 2j=} i8=2j} 2j B2j ,2j[ 2j 9=2j B2jը B2j 30=1=2j 2j ,2j 2j 32=2j_: B2j< B2jIF B2jzN 3==2jO B2j ^ B2jxv 4=2j6 B2j 2jQ 2j 2jП w5=2j 2j> 2j7 B6=7=2jD 2j 2j 8=2j 2j 2j 2jf1 9=2j: 40=2jdT 1=2jb 2jd k2=2jf 2j+ =3=2jg 4==2jO 2j: =2j: B2jB 2jP B2j8   You see here a +0 chain mail. _2j9 B2jp ~2jT 2j 2j n2j   There is an open door here.2j K _2j 2j 2j 2j 2j 2j 2j 2j$ n  You see here a parchment of Animate Dead.2j 2j  _2jz 2j 2j0 2j3 ,2j 2jW 2jV 2j 2jP 2j 2j 2j{ ,2jd' 2jE* 2j3 ,2j8:  You encounter an orc. It is wielding a +0 hand axe.2j}  .####..<.#..###+##'#'####### .........#..# #............# .........+..# #........###.# #..##.###........#<#.# #...............#.#.# #.##.####.......#.#.# '....# #.......#.#.. ##########.......#.... ...### #.@.....:.....####.--- #. #.#########'#...... #. #.####### #. #........ #. ######### #.  o   orc (asleep) #.#o 2j> 366.0 (123.2)---68 _2j 2jm You see here a parchment of Animate Dead. _You encounter an orc. It is wielding a +0 hand axe.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 3--==7.6 (1.0)Will/2 Jinx 2jl2j o. _You feel your willpower being sapped.2j(Uo2j--%82j72jC% _The orc shouts!2jcL V))))))2jm 5*2j  o.  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.....  orc (very drained)=9.8 (1.22jh t _The orc is moderately wounded.2jO)))))2jmo.o... 71.0 _You shoot an arrow. The arrow barely misses the orc.2j )) You shoot an arrow. The arrow hits the orc.2j';*2j )The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!..4=-2.22j2jl _Fedhas appreciates your contribution to the ecosystem.2j32jB2jH _No target in view!2j_32j5s^ _No target in view!2jC 2j 2jk' 2j* H _No target in view!2j_ 32j 2jb 2j : _2jt T2jo _The sprites lose interest in your situation.2j e=2j 2j w5=2j 2j 2j ,2j8 2jU 2j 2j 2je=2jB2j,2j|2j(2j~.2j/2j02jR"2jX] _You feel your willpower return.2jg2jh2ji2j?q2jr,2jyn2j}@  You see here a +0 hand axe.2jWa _2jq,2j2j2jOX2jŞ,2j2j߭2j߮,2jg,2j2j,2j2jF ...### #.......:.... #. #.#########' #.#  #)# #.. #.# ## #.#  #.#  #..#  #..[# --- ####       2jop ...### #.......: #. #.#' #.# #. #)# # #.#  #.## #.# #.#.# #...# 2j)#2j2js402.6 (30.4)---3.2 (31.02j 2j9x _You see here a scarf of repulsion.2jW 2j< 2j{ 2j 2j f _2j 2j0 ,2j2 2jY4 2jC7 2j7 2j: 2j? 2j P 2jlS ,2jDT 2jT 2j_  .####..<.#..###+##' .........#..# #.............+..# #...#........##.###...# #..................#.##........##.####....'...........# #...#.####.....##########...#......@### #.......:.8.6 (5.4)#[.####.# #.#########.# #.##.# #)##.# #.##.# #.##.# #.##.#######.# #..[......#2jJn B9.2 (6.02jr 2ju K _Found a tower shield.2jII2jQ2jX,2jB],2j_2j_2ja2jb2jg2jQh2j?{2jF #.........)......#..... #................#>.... #................#.....####..<.#..###+##'#....#..# # ...+..# #..#.##.###.. # #................ #.##..@.....##.####...11.6 (2.4 #..'...........# #....#.####.....##########....#.......#### #.......:..#[.####.# #.##########.# #.# ##.# #)# ##.# #.# ##.# #.#2jšB2.2 (3.02j2jM; _Found a stone staircase leading down.2j O2jW2jX2j~Y2j[2jl2j^,2j;X2j2jcB2j2jC2j22j2j?2jG,2j2jWn2j2j2j2j2j2jW4L...... #..##....#.....##..........##......................##.................##...........>....##........#.........####...!....#..................#.................@#####.#'##..........# #.#.##.. ........# #.#.##... ..####### #.#..'.... .. #.####..... #.......### #[.####.# #.. #.# #.#2j?022.4 (10.2)2jA+3.4 (112jf2jBy6 _e - 14 poisoned darts (gained 6)2j9_2j e  You encounter an adder. ...... #...#...#.. # ........#.S........#### ##..........###.....##..........##............## #..................##.............>....##...#.........####!.@..#..........#...........#####.#'##.........# #.#.##.........# #.#.##........####### #.#..'.... S   adder (wandering).... #.####....... #.......###[.####.#.S4.0 (0.6)6 (1.2 _2j :.S2jp e - 14 poisoned darts (gained 6) _You encounter an adder.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jo 3--==50Will/2 Jinx 2j' 2j .S _You feel your willpower being sapped.2j 2j- .--62jZ 2j 2j)M ))))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.2j03S.2j,/S.2j1=......2jv6===7.8 (1.22j2j` _The adder is moderately wounded.2jd †You shoot an arrow. The arrow hits the adder!  You kill the adder!2jV))))2jfF9....2jL'9.02jU2jVVl _Fedhas appreciates your contribution to the ecosystem.2jYW  _No target in view!2j`!  _No target in view!2jV _No target in view!2jF4=- _2jG2jm^ _The sprites lose interest in your situation.2j`2jh2j{{=2jk5=2jR,2j2jǴ2j=2j2jJ2j12j2jB2jL,2j2j 2j 2j'2ji2j2j~2ja2jd2jd(2j f2ji 2j1jh_You feel your willpower return.2jm2jm2jo2jq2j$v2jv2jx2j,2j˂2jwi _M - 8 potions of mutation (gained 1)2jL2j+u2j2j2jt2j2ji2jq2j2jV2j 2j2j2j(B2j1B2jm<2jG2jHK,2jK2jsT2jZ2j`[2j.\2j^2j iX2ji2jj2jgk2jo2j  You encounter 2 kobolds.A kobold is quivering poisoned darts.    #.....K...K   #.........   ........   # ......   .....####+##.....   ...'.....   #.........#.......   #####@.......---   #............   #................   #.................   #.............###.   ##............###..KK 2 kobolds (1 missile, asleep)   #....#####.........   #....2j[40m# #....  #....# #...........2j~65.2 (36.2)---8 (36.8 _2j2j<2jɘ  You encounter 2 kobolds.A kobold is quivering poisoned darts.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jF3--==6.8 (1.0)Will/2 Jinx 2jġ2j _You feel your willpower being sapped.--72j02j2j )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!2j, ))))))   kobold (2j KFedhas appreciates your contribution to the ecosystem.2jw KYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.2jd B)K2j_ O......K   kobold brigand (missile, wandering)KK 2 kobolds (1 missile, 1 wandering, 1 …)2jB 6===9.0 (1.22jԞ 2j  You encounter a kobold. It is wielding a +1 dagger of holy wrath and quivering _stones.2j )))))K)You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand shouts!2j :*2jj K.  The kobold brigand is lightly wounded.  A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger.2jvA K..... , very drained)Kwandering)The kobold brigand is moderately wounded.2j|Z(((((2jK.K2j =.....2jx (70.22j2jIJ _The kobold brigand throws a dart. The dart hits you!2j= ))))) You shoot an arrow. The arrow hits the kobold brigand!2jA:*2jj .KThe kobold brigand is severely wounded.A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger.2j@M.K2j' KThe kobold brigand is almost dead.2j#/K.2jr.... K 3 kobolds (1 missile, wandering)2jHV4=-1.42jF _You encounter a kobold. It is wielding a +2 dagger of venom.2j!)  The kobold brigand is almost dead. _You encounter a kobold. It is wielding a +2 dagger of venom.You shoot an arrow.  The arrow closely misses the kobold brigand.  The arrow hits the kobold!  You kill the kobold!2j))))) 2 kobolds (2j3*2j_e, )Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  You kill the kobold brigand!2jj .KFedhas appreciates your contribution to the ecosystem.2jYK.....KK 2 kobolds (1 wandering)5/45252.6 _The kobold shouts!2jmXV)))))))2j4*2j'- )You shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.  You kill the kobold!2j KFedhas appreciates your contribution to the ecosystem.2j0K.2j.)....K missile, wandering)2j,3.7 (1.12j2j _You encounter a kobold. It is wielding a +0 short sword and quivering stones.2j )You shoot an arrow. The arrow hits the kobold!!  You kill the kobold!2j))))))   kobold (2js K.  Fedhas appreciates your contribution to the ecosystem.)K.....4.9 (1.22ji _The jinxing sprites lose interest in you.2jӹ )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!2j q)))))2jO <.....2jS r5==6.12j[ 2jn l _Fedhas appreciates your contribution to the ecosystem.2j 32j ^ _No target in view!2jt2jjv2jw^ _No target in view!2j332j^ _No target in view!2jʹ2j2jT2j2j+ 2j4_2j(2jJ2j2j2j2j2j2jV9=2j]2j2j2j2j&2j2j2j2j~2j2j2j2jnL`2jGQ,2jT2je[,2j]2jf2jpg(2ji2j=nn _You feel your willpower return.2jq2j_r2jy2j|2j2j2j`2j2j 2j2jϟ2jB2jB2jm ....## .....#######.....##....#. #.....)...... #....)) #....) #....@..# ---####+##...'...#####...#####......#..................#..........#..#............#.............###2j:M. # ##### .....#.)..... ###. .####+##.............'  #####.........#................2j2jG094.5 (18.4)2jwI---5.1 (19.02jI2j`b  e - 18 poisoned darts (gained 4)  Things that are here:2j#+6.1 (202jR2j;R _a +0 dagger; a kobold corpse2jiqM.. # ##### .....#.))....... ...####. ....####+##  #.............'............. ..................2jڞD7 (0.6)2j22j$  Things that are here:2j} _a +2 dagger of venom; a +1 dagger of holy wrath; a stone2j׍ *  ........  ......  .....##  ......#  ######.....#  #.#.# #.....). #....)@. #....). #.####.#. #.####+##. #......'. #####.........#. #####....... #...... #.#.2j D7.3 _2js 2j+ $  Things that are here:2j& P _a +0 short sword; 5 stones2jX GM........... # .##### .....#.#.))........ ###.#.  #.......####+##................2jc)2j<%9 _2jI2jki  e - 21 poisoned darts (gained 3)  Things that are here:8.9 (12jk2jl, _a +0 dagger; a +0 club2j[32ja2j n2jr,2jn2j(2jB2j2j2jU2jk2j2j˿2j2jn2jB2j 2jn  You encounter an orc. It is wielding a +0 dagger.2j #...........###..o #......... #.......... #................. #........... #................. #....... #.........@? #........##.....## #.........#.....#  ######.....#.#+###  #..........# #.....).......o   orc (asleep) 2j#....))..... #....)...... #.......####.#2jQ%/503.7 (4.82j-34.3 (5.4 _2j52j>2j   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.6  13%  -2   i - Spellcasting   4.0    +2           b + Polearms   0.0    -3   j * Hexes   6.6  13%  +2   c + Unarmed Combat   0.0    -2   k * Fire Magic   2.3  13%  -2   d - Throwing   2.0     m 0           l * Invocations   2.5  12%   0  e + Ranged Weapons 6.1  21%   0   m - Evocations   3.0    +3       n * Shapeshifting   4.4  12%  +2   f + Armour   0.0    -3       g + Dodging   3.2    +3      h + Stealth7.5  16%  +5 2j [33m                                                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost <9;49m|targets2jW 2j` 2j <Swiftly the Sneak#...........###..oSpriggan of Fedhas *.....#.................Health: 45/45 ========================#.................Magic: 25/25 ========================#.................AC: 2Str: 7#.................EV: 18Int: 20#.................SH: 0Dex: 22#.................2jÜ kXL:  9 Next: 25% Place: Dungeon:6#.........@?......Noise: ---------  Time: 4504.3 (0.0)#........##.....##l) +0 orcbow#.........#.....#Fire: l) +0 orcbow######.....#.#+###Quill #..........#.##.....).......o   orc (asleep)#....)).......#....)........2j! 8#.......####.#...........Things that are here: _a +0 short sword; 5 stones  e - 21 poisoned darts (gained 3)  Things that are here: _a +0 dagger; a +0 club _You encounter an orc. It is wielding a +0 dagger.2j 2jZ 2jo 2j! 2jY2j[Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: l) +0 orcbow (quivered)b - Throw: 21 darts (poison)  c - Zap: wand of acid (8)  d - Zap: wand of flame (5) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Tukima's Dance (2%)  g - Cast: Inner Flame (6%) [*/%] inventory [&] all spells [^] all abilities2j[z[!] focus mode: off|on2j.Swiftly the Sneak#...........###..oSpriggan of Fedhas *.....#.................Health: 45/45 ========================#.................Magic: 25/25 ========================#.................AC: 2Str: 7#.................EV: 18Int: 20#.................SH: 0Dex: 22#.................XL:  9 Next: 25% Place: Dungeon:6#.........@?......Noise: ---------  Time: 4504.3 (0.0)#........##.....##l) +0 orcbow#.........#.....#Fire: l) +0 orcbow######.....#.#+###Quill #.....2j1.....#.##.....).......o   orc (asleep)#....)).......#....)........#.......####.#...........Things that are here: _a +0 short sword; 5 stones  e - 21 poisoned darts (gained 3)  Things that are here: _a +0 dagger; a +0 club _You encounter an orc. It is wielding a +0 dagger.2j!62jY72j  _a +0 dagger; a +0 club _You encounter an orc. It is wielding a +0 dagger.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==5.3 (1Will/2 Jinx 2jT _You feel your willpower being sapped.--62j 2j )You shoot an arrow. The arrow hits the orc!!  You kill the orc!2jd))))))2j~ 2jSFedhas appreciates your contribution to the ecosystem.2j*)2jQ ......  2jKIYou encounter a water moccasin.2j^6===7.5 (1.22j2js; _The water moccasin leaves your sight.2j~2jZ2j2joH _No target in view!2j 2jP 2j9 2j H _No target in view!2j7 32jB? 2j{A H _No target in view!2jw2jTw2jQz2j2j$ _2j2j   The sprites lose interest in your situation.A water moccasin comes into view.2jnS....---....S   water moccasin (wandering)80.S2jʤw-----9.5 (2 _2j%2jǭ2jTB.S  The sprites lose interest in your situation. _A water moccasin comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j!a2ja2-==10.5 (1Jinx 2j\m2jY .S _You feel your willpower being sapped.--12j2j2j `)))))))2je .SYou shoot an arrow. The arrow misses the water moccasin.2j J.S2j )...S2j[ 6===2.7 (1.22j 2j 8 _The water moccasin hisses angrily.2jd `)))))))2jr^9*2jx. .SYou shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.2j7' 2j :X).... 2j%=(very drained)The water moccasin is lightly wounded.  The water moccasin is struck by your quills.2j>'3.92j 2j3T _The water moccasin misses you.2j )))))))You shoot an arrow.2j+:*2jq ).....2jSThe arrow closely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is heavily wounded.2j}U3=5.12jT2jE_ _The water moccasin completely misses you.2jgb`)))))))2jB7*2j ).....S You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is severely wounded.2j'6.32j2j8^ _The water moccasin barely misses you. x22j  You shoot an arrow. The arrow hits the water moccasin!2jR:*2jC)! †The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  You kill the water moccasin!2j>   Fedhas appreciates your contribution to the ecosystem.2jE;317.52jP2jSi _The jinxing sprites lose interest in you.2j32j2^ _No target in view!2jo 32j| 2j  2j :_No target in view!2j6 32j 2j H _No target in view!2jR2j2j2j 2j: _2j2j9=2j2jw4=2j;2j\EO=2jGG2jRa5=2jU2j],2jc2jl,2jq2ju,2jx2jD2j39=2j02jG2j2j2jB2j2j,2j2j _You feel your willpower return.#.###..).#.#.#.#.#.##.†......##..@.---#.##.....##.........#.....# ######.....#.#+### #..........#.##.....).......#....)).......#....)........ 2j1w38.1 (20.6)---9.1 (212j52j>. _i - a scroll of identify2j(^Read which item? Scrolls  i - a scroll of identifyp - 3 scrolls of poison  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j Swiftly the Sneak#...........###..).Spriggan of Fedhas *.....#..................Health: 45/45 ========================#..................Magic: 25/25 ========================#..................AC: 2Str: 7#..................EV: 18Int: 20#.................#SH: 0Dex: 22#..........†......#XL:  9 Next: 31% Place: Dungeon:6#..........@.......Noise: ---------  Time: 4539.1 (0.0)#........##.....###l) +0 orcbow#.........#.....#Fire: l) +0 orcbow######.....#.#+###Quill #..........#2j x[37m.##.....).......#....)).......#....)........#.......####.#........... _The jinxing sprites lose interest in you. _No target in view! _No target in view! _No target in view! _You feel your willpower return. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled XEALAA AMUSI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  n - a brown potion  q - a red potion[?] describe selected2j0? 2j\lSwiftly the Sneak#...........###..).Spriggan of Fedhas *.....#..................Health: 45/45 ========================#..................Magic: 25/25 ========================#..................AC: 2Str: 7#..................EV: 18Int: 20#.................#SH: 0Dex: 22#..........†......#XL:  9 Next: 31% Place: Dungeon:6#..........@.......Noise: ---------  Time: 4539.1 (0.0)#........##.....###l) +0 orcbow#.........#.....#Fire: l) +0 orcbow######.....#.#+###Quill #..........#.m33m##.....).......#....)).......#....)........#.......####.#........... _The jinxing sprites lose interest in you. _No target in view! _No target in view! _No target in view! _You feel your willpower return. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.40.1 (12jm2jWq^ _c -> b - 2 scrolls of blinking2j? 32j 2j 2j+ 2j B2j 2jȥ 2j B2j! ,2j _You open the door.2j V  There is an open door here.2j K _2j} ,2j 2j 2j 2j ,2jW 2jb B2j 2j   You encounter a gnoll. It is wielding a +0 club.#...................#........##.....###  #.........#.....# # ######.....#.#'### #..........#.#.## #.....)..# .j #....)).# ...# #....).##...... #.......####.#. #.......####+##.........# #.............'.........+...+...+ #####.........#.........#...#...# #####...................#........ #......................##........ j   gnoll (wandering) #................#.....##..†..... #................................ #......###.....5.2jW 9 (5.82j" 36.5 (6.4 _2j; 2jN .jYou encounter a gnoll. It is wielding a +0 club.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.jjj 2 gnolls2jO 3--===7.5 (1.0Will/2 Jinx 2jQa 2j  .j _The gnoll shouts! You hear a shout! x4j.j2j j 3 gnolls--82j 2 2j? ))You shoot an arrow. The arrow hits the gnoll!2jU.j2j53j.2j3j.2j4+a..==9.7 (1.22j=2jN^ _The gnoll is severely wounded.2jt6 )  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!2jHB2jK_) 22jJ oFedhas appreciates your contribution to the ecosystem.2jWP.j2j?.j2j o..j.o   orc50.9 _You encounter an orc. It is wielding a +0 mace.2j  ))You shoot an arrow. The arrow hits the gnoll.2jDU.j2jcU.o2j.j.j2j/l4=-2.12jI _The gnoll is lightly wounded.2jjR  You shoot an arrow. The arrow hits the gnoll.2jl:*2jY .oThe gnoll is moderately wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet. jThe gnoll is severely wounded..j2j jj 3 gnolls (1 polearm, 1 very drained)You encounter a gnoll. It is wielding a +0 spear.3.32j h _The gnoll barely misses you.2jZ )  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!2jX ^ 2 gnolls (1 polearm)2j2 U.j2jS3 U.o2j9 U.j2jV 2jb /24.52jYw 2j l _Fedhas appreciates your contribution to the ecosystem.2j8 )You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!2j s   gnoll (2jb 3j.2j U.o2j% 2j( 5.7  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll! _Fedhas appreciates your contribution to the ecosystem.  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll! _Fedhas appreciates your contribution to the ecosystem.2j  #.. #.##.....### #...#.....# #  ######.....#.#'### ..  #.#.#.## j..  #.....)...# ....  #....))..# ...##  #....)..##o.....  #.####.#.@.))......  #.####+##.#  #..'.+...+...  #####.........#.#...#...  #####........#  #.......##o   orc  #......Z 9;49m...#.....##..†  #.....  #.###2j U.o2jľ h=---6.3 (0.62j 2j+ #†#.. #............ ###.....###  #.........#.....# # ######.....#.#'### .. #..........#.#.## j.. #.....).# .... #....)).# ...## #....)........@.##.... #2j.####.#...o)...... #####+##.#  #.....'.+...+ #####...#.#...# #####............# #..............##.. #.........#.....##..† #...2j\2jL]5=---92j2j #.†......#.. #................... #........##.....### #2j...#.....# # ######.....#.#'### .. #.#.#.## j.. #.....).# .... #....)).# ...## #....).##...... #.####.#...o)...... #.####+##.# #.'.+...+ #####.#..#...# #####...# #.........## #...#.....##..† #2j6Fo)2j2j+'7.52j2jk] #.†......#.. #............. #..##.....### #..#.....# # ######.....#.#'### .. #.#.#.## j.. #.....).# ....2j m #....)).# ...## #....).##...... #.####.#..o))...... #.####+##.# #.'..+...+ #####.#...#...# #####.........# #.......## #.#.....##..† #2jNJo.2j '8.12j2j2j  #.†......#.. #............ #.##.....### #.#.....# # ######.....#.#'### .. #.#.#.## j.. #.....).# .... #....)).# ...## #....).##...... #.####.#.o.))...... #.......####+##..# #.'.........+... #####.#.........#... #####.......#! 9m #.....## #.#.....##..† #72j' 2j8  #.†......#.. #............ #.##.....### #...#.....# # ######.....#.#'### .. #.#.#.## j.. #.....).# .... #....)).# ...## #....).##...... #.####.#.o.))...... #.......####+##...# #....'.........+ #####.#.# #####.# #.## #.#.....##.. #( 9;17Ho.=9.32j) _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll! _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow. The arrow hits the orc!  You kill the orc!2jP])))2jhE0j2jχ...j   gnoll (polearm)2j7===60.5 (1.22j2j˞l _Fedhas appreciates your contribution to the ecosystem.2jQ )))))) You shoot an arrow. The arrow hits the gnoll!2j8 ;*2jS&  j)The gnoll is severely wounded.A giggling sprite leaps out and insults the gnoll's ancestors....). , very drained)1.72jB, 2j4 Y _The gnoll is almost dead.2j >)))))))2jع :*2j 6 )You shoot an arrow. The arrow barely misses the gnoll.A giggling sprite leaps out and makes the gnoll trip over its own feet.  You kill the gnoll!2j  oFedhas appreciates your contribution to the ecosystem.The jinxing sprites lose interest in you....).o   orc (wandering)2j ?32.8 (1.12jI 2j1 p _You encounter an orc. It is wielding a +0 flail.2jl ))))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!2j o)The orc is severely wounded.o)2j`K...)2j,4.0 (1.22j"2j)- _You hear an angry hiss.2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!))))2j}7G...))2jD'5.22jK _Fedhas appreciates your contribution to the ecosystem.2j _No target in view!2j32j^ _No target in view!2jqy2jNz2je|2j%2j$ _2jC2j"2jn2jK(2j2jmn _You feel your willpower return.2j+2j`$32jH2jiS,2jX2j]2jc2jt2jr,2jB2j][  Things that are here:  a +0 mace; a +0 chain mail; an orc corpse _  Things that are here:  a +0 flail; an orc corpse  You encounter an orc. It is wielding a +0 club.#.........  #........##.....###  #.........#.....# # ######.....#.#'### .. #..........#.#.## ... #.....)# .... #....)).........# ...## #....)..........##...... #.......####.#))@))...... --- #.......####+##........o# #.............'.........+...+...+ #####.........#.........#...#...# #####........2ja...........#...... #......................##......o   orc (wandering) #................#.....##..†..... #................................ #......###77.2 (12.0)---8 (12.6 _  Things that are here: _a +0 spear; a gnoll corpse2j?}u  Things that are here: _a +0 spear; a gnoll corpseCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==8.8 (1.0)Will/2 Jinx 2jX2j .o _You feel your willpower being sapped.--92j,2j  )You shoot an arrow. The arrow hits the orc!  You kill the orc!Fedhas appreciates your contribution to the ecosystem.2j j))))))2jۊ B))....2jT S*===81.0 (1.22j  _You can now encircle yourself with summoned briar patches.2j  _No target in view!2jEz2jz2j2j=H _No target in view!2j32j;^ _No target in view!2j#32j[2j'2j: _2j--- _The sprites lose interest in your situation.4==5=2jQ+=2j̩2jW2j'(2j2jy _You feel your willpower return.  Things that are here:  a +0 whip; a +0 club; a gnoll corpse _2j 2jY 2jH6 You see here a +0 club.2j2ju _2j2j2j2j)2j2j' 2jn#2j'2j(2j*2j-2j12j22jh62j+92jc?2j7@2jI2j #. .......###..). .. ...... .. ................ .. ........ .. ............... .<.. .............########..... ......†......#...... .........@'...... ...---611.0 (30.0) ....##.....###...# ... .....#.....#.....####... ... .....#.#'###............ +#. .....#.#.###........... [ ).##........... # ).##....##..... ..##......####. ..####.#)))))......2j.. ---6 (30.6 _Found a stone staircase leading up.2jD832j1:2jO2jPR2j_X,2jd  There is an open door here. _2jOf2jFi2ji2jj2jl2jo2jo2jp2js2jt2jt2j2j2j,2j#..... ..##'##### #.....# ........# #.....####..). ........# ..... ........# ..... ##........ ....... ....... ......... #..<# ......#########@..###.. ....# .†......#...#......'.... ............'......###.. ......_ #.....###...#.......... ....... #.....#.....####........ ...... #.#'###................. +#....⌠ #.#.###................. [....##................. #....)...##....##.....#..... ......_2j 5.2 (3.6)  A malevolent force fills the Dungeon... and a teleportation trap spontaneously2je(manifests!2j/  --more--2jDa- 2jb....##### .... #...# # #...# # # #### #...##'##### # ....o +....# ####..)....#..........# ...........'@.........# .. ........o####........ ... ....... ... ............. #..<## ...........########...###.. ....†......#...#......'.... ..... o   orc wizard (asleep) ........'......###.. o   orc (asleep)##.....###...#.......... .....#.....#.2jbV....###... .....2j׉  You are hurled through space towards some monsters! 2jY_You encounter an orc and an orc wizard.2j.... ##### .#...# #.#...# # #.#### #...##'##### #.....o +.# #.###..)....#.# .'.# .o####. .. ....... ... #..<### ..##...###.. ....#†......#...#......'.... .'......###.. .##.....###...#. .#.....#.....####. .2j'8 (0 _The orc leaves your sight.2jA .... .##### # ..... #...# .#....##...# .# #.#### #...##'##### #.....o +.# #.###..)....#.# .'.# .o####. ... ...... #..<###. .#§..###.. ....#.†......#...#......'.... .'......###.. ......_ ##.....###...#.......... . .#.....#.....####. .6.42jh?_2jD .. .... .##### .# ..... .#...# .. #....#.#...# .# #.#### #...##'##### #.....#....o +.# #.....####..)....#.# .'.# .o####. ... ... ##..<###.. ......###§..###.. ....#. .†......#...#......'.... .'......###.. ......_. #.....###...#.......... . #.....#.....####. .oo..oo   orc2jF [10;13H===7.0 _The orc wizard shouts! You hear a shout!2j ... .... .##### ..# ..... .#...# .. #....#.#...# .# #.#### #...##'##### #.....#j..... +.# #.....#. .###..)...o#.# .o.# .####.. ... ###..<###... ......#.##§..###... ....#. †......#...#......'......'......###.. ......_. .....###...#.......... . .....#.....####. .2j P.---62j4 :_2j) 2jMoo _The orc leaves your sight. _The orc wizard shouts! You hear a shout!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..o2jH*3--==-8.6 (1.0Will/2 Jinx _ 'o _You feel your willpower being sapped.2j,0o2jI  o 2 orcs (1 wandering)You encounter an orc. It is wielding a +0 war axe.*2j I (invisible)  The orc wizard mumbles some strange words.2j oThe orc wizard flickers and vanishes for a moment.-9_2j 2j'_You hear an angry hiss.2jP  2jQ )You shoot an arrow. The arrow hits the orc!  You kill the orc!2jW )))o   orc (2j W.o.2j mo..._..==20.8 (1.2_ _Fedhas appreciates your contribution to the ecosystem.2j )))) You shoot an arrow. The arrow hits the orc wizard.2j{ SThe orc wizard is heavily wounded.2j{ 9'o2j| <.S2j\~ :)o2j ..S   water moccasino   orc wizard (invisible)2jC '2.02j H_ 2j Y_You encounter a water moccasin.2jTi )You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!))2jav.S'S2j:..4=-43.2 _Fedhas appreciates your contribution to the ecosystem.2jg )))))))You shoot an arrow.2jC:*2j )SThe arrow barely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.2j5)S2jQ'..'))S. (very drained)2j('4.42j32j"52_2j7i _The water moccasin is moderately wounded.2j g )))))))You shoot an arrow.2j 2j+o2j@.S2j-2j±..'))o   orc (wandering)2j'5.62jB_2j7a _The arrow barely misses the water moccasin.2j 3 2j3U You shoot an arrow. The arrow hits the water moccasin.2j:*2j' 2j .  The water moccasin is moderately wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is heavily wounded.2j S  The water moccasin bites you.  The water moccasin is struck by your quills.2j U4-6.82j$ 2j8_The water moccasin closely misses you.2j 2j g )))))))You shoot an arrow.2j:. :*2j=" ..')).S The arrow barely misses the water moccasin.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is severely wounded.The jinxing sprites lose interest in you.The water moccasin completely misses you.2--5==8.0 _The water moccasin bites you.2jPx [  You shoot an arrow. The arrow hits the water moccasin.2j q  The water moccasin is almost dead.2j} Z3-9.1 (1.12j6& 8_2j3. [ _The water moccasin barely misses you.2j>0 2j5a)))))))You shoot an arrow.2j^9 ..')).SThe arrow barely misses the water moccasin.The water moccasin misses you. The water moccasin bites you.  You are poisoned.2jT2=30.3 (1.2Pois Quill Will/2 2j"2j2_2j5 _The water moccasin poisons you!2jσ# †You shoot an arrow. The arrow hits the water moccasin.  You kill the water moccasin!2j+  Fedhas appreciates your contribution to the ecosystem.You feel sick.0-401.4 (1.1_ _You are no longer poisoned.2j>32jG2jJH _No target in view!2j 2ji 2j.2jH _No target in view!2j`  An orc opens the door.  An orc comes into view.1-##o..'o   orc (wandering)0.0=---2.4 (1 _2j2j7_2jxa.oAn orc opens the door. _An orc comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==-3Jinx _2jf 'o _You feel your willpower being sapped.2jD--42j2j2jY )You shoot an arrow. The arrow hits the orc!  You kill the orc!)2j;B))2j?#...2j===5.6 (1.2_ _Fedhas appreciates your contribution to the ecosystem.2jI2j1 H _No target in view!2je 32jv ^ _No target in view!2j 32j 2j 2j h2= _2jO m4=-2j1 2j { _The sprites lose interest in your situation.2j 2j: 2jw 2jX U3=2j 2j% =2jY 2j 5=4=2j,2j2j2j2j.e=2j12jX82jB:h5==2jcI2jP,2jQ2jfYB2j^,2j= 2jah_You feel your willpower return.2j".).. .... .... ..#####...# ..... . #...##.. #....# # #...##.# #........#####.#...##'##### #.....#j#  ......')# #.....#.# ###..)....#.....@....# .#---60.6 (25.0)')).†......# .#.####.#..............#. ###..<###..........#.# 2j......########...###........#...##...#......'........#.....'......###........._###...#.... .2jƻ_---1.2 (25.62j]_ _Found a whip.2jrI2jtu2j8{%  2jŎCYou encounter a scorpion.2j2j-M$...s.).. .... .#####...# .....  #...##..# # #...##.# ...#####.#...##'####j  ......')#.....# ###..)....#......')).†# .#### ......... ....................##s   scorpion (asleep).....###....2jV0.0)8 (0.62jQ_ _Found 13 gold pieces.2j$p  You encounter a scorpion.Found 13 gold pieces.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==2.8 (1.0Will/2 Jinx 2j_ _You feel your willpower being sapped.--32j;A_2j& ))))))s  You shoot an arrow. The arrow hits the scorpion!2jD.s 5The scorpion is heavily wounded..s.2jK ....'  You encounter a shadow imp.===5.0 (1.2_ _The shadow imp leaves your sight.2j? )))) You shoot an arrow. The arrow hits the scorpion!2j: :*2jB  .  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion!2j( ...'36.22jY _ _Fedhas appreciates your contribution to the ecosystem.2j _No target in view!2jE _No target in view!2jlP  A shadow imp comes into view.2jS454=-.5   shadow imp (wandering)0.02jdQ---7.2 (1 _2jmA_2jH5. _No target in view! _A shadow imp comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2--==-8_ $ _You feel your willpower being sapped.2j--9_2jbd--2j 2j :_No target in view!2jH 32j>L 2jR : _2jq  _The sprites lose interest in your situation.3=-2jt 2ju 2j 2j e=2j 2j 2jY 2j w4=2j ,2j~ 2jv   A shadow imp comes into view.55   shadow imp (wandering)2j K_...2j .70.0)2j& k_80.2 (11 _2j% 2j' 2jNX)))))))2jm .5You shoot an arrow. The arrow barely misses the shadow imp.2j2j.....'5===1.3 (1.1)2j2j, _The shadow imp shouts!2jM ))) You shoot an arrow. The arrow hits the shadow imp!2j^aG.52j j&.'2jtH=2.5 (1.22j~:_2jhc _The shadow imp is severely wounded.2jQ )))))))You shoot an arrow.2j G.52j8.)..'2j2jdN5=3.72j%t _The arrow closely misses the shadow imp.2j  .  You shoot an arrow. The arrow hits the shadow imp!  You kill the shadow imp!2jAX)2jo'44.8 (1.1_ _Fedhas accepts your kill.2jf 2j 2jC 2jD H _No target in view!2j_ 2j 2j 2j` H _No target in view!2j6 32j\@ ,2jO $ _2jT 2jZ 2jd_ 2jc 2jn 2jp 9=2jq 2jv 2jtw 2jy 2j} 2ju~ 2j 2j ,2jً 2j} 2j 2j 2j< 2j 2j 2j 2j 2jP 2j̶ ,2jk 2ji >2j 2j B _You feel your willpower return.  There is an open door here. _2j 2j 2j 2j 2j B2j 2j B2j  ,2j@ 2j( _You now have 235 gold pieces (gained 13).2j) 2j+* 2j- ,2j/ 2j7 2j< ,2j]? ,2jI B2jJ 2jTL 2jM 2jWh o _You now have 249 gold pieces (gained 14). _You open the door.2jli @  There is an open door here.2jov  You encounter a centaur. It is carrying a +0 orcbow.2ji > #########  #...c....  #@#--- ###### ###'####  ##..... #......#  ....... #......#  .......###..#  .......#...#+####c   centaur (launcher, wandering)  ..................  ..................  ...)........c.707.2 (22.4)2j 2j N---8 (23.0 _2j 2j 2jE #########  #..c.....  #@#2j  ###'####   #......#   #......#  #......#  ..#+####  ...  ....2jM  ..) 2jW+ #########  #..c.....  #@#  ###'####   #......#   #......#  #......  ..#+####  ...  ....  ..)2jq~2j' _A centaur is nearby!2jG 1cc) _A centaur is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur wields a +0 orcbow.2j ?))2jf .@The centaur shoots an arrow. The arrow completely misses you.2j?))2j'.@3--===8.8 (1.0)Will/2 Jinx  _The centaur shoots an arrow. The arrow closely misses you.))2j E.@2je%92js2jp _The centaur shoots an arrow. The arrow closely misses you.2ja )You shoot an arrow.2jj&\ .  The arrow hits the centaur but does no damage.2j(?))2j ? .@2jThe centaur shoots an arrow. The arrow completely misses you.)2jy.29---------10.9 (1.1 _The centaur shoots an arrow. The arrow hits you!2j/ ) You shoot an arrow. The arrow hits the centaur!2jo:*2j> x .c, very drained)The centaur is moderately wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is heavily wounded.))2j? .@The centaur shoots an arrow. The arrow closely misses you.)2jJ &.2j 3------------4=-2.1 (1.22j 2j F _The centaur shoots an arrow. The arrow hits you.2j ) You shoot an arrow. The arrow hits the centaur.2j( :*2jl / .c The centaur is severely wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is almost dead.2jr ?))2jM y.@3.2 (1.12jR 2j" h _The centaur shoots an arrow. The arrow misses you.2j~ )You shoot an arrow. The arrow hits the centaur.  You kill the centaur!)2j=.2j0 Covert4---84.4 (1.2 _Fedhas appreciates your contribution to the ecosystem.Your Fighting skill increases to level 4!2j2jh _Your Stealth skill increases to level 8!2j]_ _No target in view!2j !###########.@)...... #.#######.#### ###'#### ##..... #......# . #......#.###......#.#...#+####....---5.0 (0.6 _2j##..@......##.#.####### ###'#### ##..... #......# . #......#.###......#.#...#+####... =---6  Things that are here: _a +0 orcbow; a centaur corpse2j4u _The sprites lose interest in your situation.5=5=2j6==2jԮE7=2j=8=2j2j2j~9= _You feel your willpower return.30==2je#1=2jr/n2j0A,2j B2jB2jsX32=2jYB2j[2j8\W3=2j\2jb2j|c2j+e2jf2jg2j h2j4k2j lK4=2jl2jm2jn2jYo2j q2jq2jr2js2jt2ju2jx2j8yU5=2jy2j{2j{2j^|2j2jƀ2j2j82j2jC2jZ2jmK6=2j2js2j͐2j2j2j2j2j17=2j8=2j,2j^2j"2j2j*2j2j2j{2jת2j92jN9=2jĬ2j2j2jH2jX2j&L40=2j2j2j|2j;2j-2j|2j42j,2j2j2jU1=2ji2j,2j2jAB2jY,2j=2=2j3=2j2j,2j2j,2j2j2jK4=2j,2j2j=,2j2jt.5==2jB2j,2j=2j>"n2j#2j~+X2j0R###########2j1#..)......##.#######.# ### ###'#### #@# 95.8 (80.2) ... #......# #......# ... #......# #......... ...###......# #......... ...#...#+#### ##+#...... ....... ...### ....... .... 2j;3.....) ..>.. .... .....2jh82j8-6.4 (80.82j>2jUF; _Found a stone staircase leading down.2j 2j 32jp 2j ~2j)2j~,2j!!2j"2j#2j$2jBL _You open the door.  There is an open door here. _2jM,2jRN2jO2jdQ,2jQ2j/Z2j[,2j\2j?bn2jc,2j#e,2jye2jgB2jAm  There is an open door here.2j{ _2jh2jn,2j _You open the door.2j7 _You open the door.2jܺ32j2j2jR2j2jS2j 4You open the door. _There is an open door here. _You open the door.There is an open door here. _You open the door.  There is an open door here.2j2j _2j2j2j,2j2j1,2j2jB2jU2j2j2j2jX2j2jVX2jW2j2j%2j2j,2j92j2j&2jE2j 2jC,2j2j2jl2j2jC2j2j,2j2j2j,2j2j~2j],2j2j2ja2j2j2j2j 2j- 2jd 2j! 2j 2j 2j 2j2jO,2j2j2jB2j'2j7)2j)2j*2j+2j 2j2jT0iYou open the door. _There is an open door here.   _You open the door. _There is an open door here.  2j22j9 _2jZ:2j:2j6<2jDTThere is an open door here. _You open the door.2jH32jH2j)MvThere is an open door here. _You open the door.  There is an open door here.2j=O2jNP5 _2joV2jLW2jW2jX2jbn2jd2jxd2ji,2ji,2j+l2jpX2jy~2jˀ2j2j32jg2j2jʊ2jX2jb2j^2jb2j2j2j2j,2j2j2j2jb2j2j̲2j2j,2j]2j2j2jB,2j2j2j\2j2j2j,2j2j]2j2j2jZ2j2ji2j2j32j2j2j,2j92j,2j2j2j2jq2jE2jx2j:B2j2j2j$ 2j 2j2j2jn2j2jv 2jL",2j#2jf%2j)2jw*2j,2j02j9X2j<B2jPThere is an open door here. _You open the door. _There is an open door here.   _2jYR2jY@  There is an open door here.2j\K _2ji2j`ln2jm2jYn2jp2jr2js2jx2j{2j2jg2j2j2j2jk2j2j؏2jt2j2,2j2j2j2j2j 2j7,2jq2jX2j2j,2jY2j2j 2j~2j8X2j2jK2j2j2j.You open the door. _There is an open door here. _You open the door.2jAYou open the door. _There is an open door here. _You open the door.  There is an open door here.2jK2jL _2jO2j|2j}2j 2j,2jM2ju2jɍ2jӑ,2jɕ2jX2j2j2j #.############ ###'############.....# #......##............# #......##............###......#2jK .............#...#+#### ........................ ........................ .......@.......)........884.6 (88.2 ....:..#................ .......#.#####...#...... .......#.#...##..+.....# #......#.#...##.##.....# ########.#...##'#####..#  #.......').........#..# ...###..)....#..........#... .')).÷......#... 2jC5.2 (88.82j2j _There is an open door here. _You open the door. _There is an open door here. _Found a parchment of Inner Flame.2jf.2j/2j22j1T2ji2jk ####### ### # ########.....# #.. #. #......# #.. #.##......###.. #......#...# ####>.............)8.2 (3.0)#......:..# #...........#.#####...# ##..........#.#...##..+ ....##......#.#...##.#..... ########.#...##'#.... #.......').......  #...........###..)....#.....  #.......')).÷.2jǢ8 (3.6 _Found a stone staircase leading down.2jn }2ju 2j X2j 2j 2j 2jΠ n2j n2j, ,2j 2j˨ ,2jҪ ,2j 2jI 2jڭ 2j) 2j 2j ,2j 2jԶ 2j6 2jܷ 2j 2j 2jB 2j 2j 2j3 2j 2jY 2j 2j< ,2j% 2jo 2j 2j 2j4 2j 2j` 2j 2j 2j R  There is a stone staircase leading down here.2j 2j  _2j n2j n2j B2jX" 2jF$ 2j$ 2j& 2j\ 2j:_ 2j[b ,2j#d 2jOm 2jp 2j q 2js 2j} 2j ,2j 2j 2jJ ,2jY 2j 2j ,2j© 2jl 2j2 ,2j& 2j< B2j n2j 2jP B2j 2j B2j 2j5 X2j 2j ,2j 2j 2jC 2j 2j  2j 2j" 2jg# 2j% 2j/ B2jr1 2j56 2jC7 2j7 2j89 2jd< 2jk> 2j> 2jD 2j] 2j[n B2jt 2jw 2jx 2j#{ 2j; 2j 2j ,2j 2j 2jz 2j n2j 2j< 2j/ 2j 2j 2j 2j ,2j 2j> 2j 2jk 2j= 2j ,2jM 2j. 2j 2j 2j) 2j 2je" ,2j$ 2j( 2j. 2j// 2j2E 2jJ B2jL 2ji 42jj 2jl 2jn 2jwq 2jr 2js 2jv 2j y 2jy 2jz 2j-} 2jX 2j 2j 2jK 2jD 2j 2jه 2j @  There is an open door here.2j 2j  _2j 2jz 2j} 2j 2j< 2jW 2j- 2j 2j 2j 2j B2jS 2j? 2j 2j4 2j* 2jd B2j۪ 2jt ,2j 2j 2j B2jɱ 2j ,2j4 2j 2j 2j 2j` 2j 2j$ ,2j 2jڽ 2j ,2j 2j 2j 2jm 2j6 2j 2j, 2j 2j 2j 2j 2j 2jT 2jN ,2jS 2j 2jn 2j 2j 2j 2j 2j 2j 2j; 2j 2j ,2j 2j ,2j 2j< 2ju 2j 2jY 2jP 2j 2j 2j 2j 2j5 2j 2j0 2j 2j 2jg 2j 2j 2jd 2j 2j. 2j 2j ,2j9 2js 2j 2j 2j 2j! 2j 2j 2jw 2j 2jO+ ......# ......# ......# ......# 2jO, ......# ......# .....## .....# ########  .....# #...@..#  954.8 (66.0) .....# #.##.###  2j, @.#'### #.##.#  .....# #.#...  .....# #.#.###  .....# #.#.  2j?- .....# #.#.  .....# #.#[  .##### #.#  2j9 C5.4 (66.62j; 2jzY H _Found a ring mail.2j o2j ,2j) X2j94 2jy   You see here a +0 ring mail. _  There is a shaft here. _2j X2jW X2j `2j 2j n2j ,2j 2j @  There is an open door here.2j 5 _2j< 2ju! X2j A 2jU 2jw` 2jo B2j^s 2jw 2j|w 2jz 2j| 2j ,2jO 2j; 2j ,2j 2j֑ 2j 2jC ,2j$ ,2j ,2j 2j_ 2j 2j 2j 2jF 2jm 2j5 B2j 2j B2j< 2j= 2jA B2jxC 2jDE 2jE 2jF 2j:O 2j?P 2jR 2jR 2jT 2jU ,2jW 2jYZ ,2j[ 2j_ 2j` 2ja 2j\b 2jo 2jK 2j B2j B2jK 2j 2j/ 2j 2jԯ X2j/ 2j 2ja 2j 2j 2j ,2j 2j 2j@ o  You encounter a centaur. It is carrying a +0 shortbow.2j 2j S ...... # # # # # # # #### ###### #...@......c ...... #.################### #.##................. #....################ #.##.# ######c   centaur (launcher, asleep)  5007.0 (516 (52.2 _2j 2j; _You encounter a centaur. It is carrying a +0 shortbow.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==8.6 (1.0)Will/2 Jinx 2j 2j Q _You feel your willpower being sapped.2j .--92j 2j 2jf> ))))))2jgc  )You shoot an arrow. The arrow hits the centaur!2jP ......cThe centaur is moderately wounded.2j )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.2j>@......2j )))))))The arrow completely misses you. The centaur shoots an arrow.2j@......===10.8 (1.22j-V _The arrow completely misses you.2j9 )2jYou shoot an arrow. The arrow hits the centaur!  You kill the centaur!2j]))))))2jQ$......2jU0522.02j\2j_l _Fedhas appreciates your contribution to the ecosystem.2j 2j { _No target in view!2j 32j" ^ _No target in view!2jk2jfpI2j4=- _ _The sprites lose interest in your situation.=5=2j=2jo"2j/%T2j6 _You feel your willpower return.2jF82jK[2jJ]B2jc_2ji2j.q,2js2jiu2jzB2jř  You see here a +0 shortbow. _2jn2j ,2j2j2j2jt2j22jvB2j2j2jY 2jn62jL,2jhP2jU2j[,2j]2jf2jjB2jkp2ju2j|w2j y2j 2j`B2jd  You see here a +0 tower shield.2j2j _2j2j2jީ2j2j 2j2jȰ,2j2jK2j,2j2jg2jx,2j/2jQ2jx2j2j2j2j,2j2j2j,2j2j2j$2j2j2j2jgB2j2j2j?!,2jZ#2j%2j%2j&2j(2jL+,2j{,2j/2jn02j02j12j52j92j;2j=2jU2j[B2j .............###........... #............###.............>... #....#####..............#........ #....# #..............#........ #....# #..............#........ #....# #..............#####.#' #....# #..............# #.#. #....# #..............# #.#. ###### #......@.####### #.#---59.2 (47.2)#........# #.#........# #....########## #[. #..# #..##..##..# #o30m..#---2j2jE _Done exploring.2j/ 2jQ 32jdA ...#....#.............0.0)..[.....2jkF 2jN [ _Done exploring.2jy[[?25h[?0c  Search for what [Enter for "."]? 2j [?25l[?1c2jQ2jxW26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 shortbowb - [D:6] a stone staircase leading down  c - [D:6] a +0 club (3 further duplicates)  d - [D:6] a +0 flail  e - [D:6] a +0 mace  f - [D:6] a +0 spear  g - [D:6] a +0 whip  h - [D:6] a +0 dagger (4 further duplicates)  i - [D:6] a +0 short sword (1 further duplicate)  j - [D:6] a +1 dagger of holy wrath  k - [D:6] a +2 dagger of venoml - [D:6] a stone (5 further duplicates in 1 pile)  m - [D:6] a scarf of repulsionn - [D:6] a stone staircase leading up  2jfo - [D:6] a stormy altar of Qazlal  p - [D:6] an opulent altar of Gozag  q - [D:6] a +0 hand axe  r - [D:6] a stone staircase leading up  s - [D:6] a +0 robe  t - [D:6] a +0 war axe  u - [D:6] a stone staircase leading down  v - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2j 2jU.............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ======================== #....# #..............#........ AC: 2Str: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 0Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#..X37m Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..#2jX!#..##..##..# _You feel your willpower return. _You see here a +0 shortbow. _You see here a +0 tower shield. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2j*,. _2je 2ji ^Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}2jnj c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j2j=2jչ.............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ======================== #....# #..............#........ AC: 2Str: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 02j޺ Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#.. Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..##..##..##..# _You feel your willpower return. 2jY7_You see here a +0 shortbow. _You see here a +0 tower shield. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2j}P  Okay, then.2j"2jD _2jr 2j %  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.0   9%  -2   i - Spellcasting   4.0    +2  2j          b + Polearms   0.0    -3   j * Hexes   6.8  19%  +2   c + Unarmed Combat   0.0    -2   k * Fire Magic   2.5  13%  -2   d - Throwing   2.0     0           l * Invocations   2.9  13%   0  e + Ranged Weapons 6.3  18%   0   m - Evocations   3.0   2jf [m +3       n * Shapeshifting   4.6  12%  +2   f + Armour   0.0    -3      2j +g + Dodging3.3   1%  +3      2jƵ +h + Stealth8.4  15%  +5      2j0 ,            2j         2j׶         2j         2j-         2jZ     The percentage of incoming experience used to train each skill is in brown.  2j The species aptitude is in white.  [?] Help[=] set a skill target  2j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j-argetarget--  -- -- --  -- --  -- -- 2jg --  -- --  -- --  --  a-z] set[-] clear selected targettrainingtargets2j2j`<[?25h[?0c0 2j"- [?25l[?1c2j#77.0  +2  current training targets, if any.=] set aall targets2j 2j' 2jI .............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ======================== #....# #..............#........ AC: 2Str: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 0Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#..[2jJ G37m Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..##..##..##..# _You see here a +0 shortbow. _You see here a +0 tower shield. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.2ja  2jI 2j[; 2jkb 2j8eE _Done exploring. 2j  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.0   9%  -2   i - Spellcasting   4.0    +2           b + Polearms   0.0    -3   j * Hexes   6.8  19%  +2   c + Unarmed Combat   0.0    -2   k * Fire Magic   2.5  13%  -2   d - Throwing   2.0    [37 2j:m 0           l * Invocations   2.9  13%   0  e + Ranged Weapons 6.3  18%   0   m - Evocations   3.0    +3       n * Shapeshifting   4.6  12%  +2   f + Armour   0.0    -3      g + Dodging3.3   1%  +3      h + Stealth8.4  15%  +5 2j"[40m                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost 2jB[m|targets 2js! 2jd.............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ======================== #....# #..............#........ AC: 2Str: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 0Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#..[39;4 2jhf9m Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..##..##..##..# _You see here a +0 tower shield. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Done exploring. 2j TSwiftly the Covert (Spriggan Hexslinger) Turns: 6432, Time: 00:15:47 Health: 45/45AC:  2 Str:  7 XL: 9 Next: 52% Magic: 25/25EV: 18 Int: 20 God: Fedhas [**....] Gold: 249SH:  0 Dex: 22 Spells: 8/16 levels left rFire . . . (100%) l - +0 orcbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) k - amulet of faith SInv + c - +4 ring of slaying Will +....h - ring of magical power Stlth +++i - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-}  2jU[HPRegen 0.27/turn MPRegen 0.19/turn %: faith, archmagi @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3 2jݕ 2jP.............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ========================  2jh#....# #..............#........ AC: 2 2jaStr: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 0Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#.. Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..##..##..##..# _You see here a +0 tower shield.  2j2_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Done exploring. 2j 2j  3 2jf  2jV Q 2jY E _Done exploring.2jNWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple 2j2j.............###................. Swiftly the Covert #............###.............>... Spriggan of Fedhas **.... #....#####..............#........ Health: 45/45 ======================== #....# #..............#........ Magic: 25/25 ======================== #....# #..............#........ AC: 2Str: 7 #....# #..............#####.#'# EV: 18Int: 20 #....# #..............# #.#.# SH: 0Dex: 22 #....# #..............# #.#.# XL:  9 Next: 52% Place: Dungeon:6 ###### #......@.####### #.#..[2jG37m Noise: ---------  Time: 5059.2 (0.0)#........##.### l) +0 orcbow#........##.... Fire: l) +0 orcbow###########[.## Quill #..##..##..##..##..# _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Done exploring. _Done exploring.2j2j2j2j': _2j2j2j2j ,2jn2j<2j2j,2jv2j2j2j+ 2jW 2j 2j2j $B2j%2j&2j&2j*,2jF-,2j/2j22jf32j32jl52j72ju@2jMI  There is a stone staircase leading down here. _2jKJ2jf 2jH  You climb downwards.  You hear the roar of battle.2j /  --more--2j} 7  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!2j' ]  #. #.##### ..#... ....# ## .K.# K. ..# #.#.#.#.# #.K.K.K@###?.K###   #..   .K.  ### K   kobold brigand (missile) KKKKKK 6 kobolds (1 missile)  You encounter a kobold brigand and 6 kobolds.The kobold brigand is quivering poisoned darts. A kobold is quivering poisoneddarts.2jr~ N====69.5 (10.3)2j 2jj ^ _The kobold shouts! x2; The kobold brigand shouts! The kobold shouts! x4  2j PFound a scroll labelled IPUITE TICAMU.2j a _There is a stone staircase leading up here.2jN* 4K.  Found a scroll labelled IPUITE TICAMU. _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j, DKK2j- 2j01 @.K2j2 7K.2j3 9K.2jc5 | KYou feel your willpower being sapped.2j&6 @.K2j6 G.K2jl oK 7 kobolds (1 missile)2jn 3--===-70.5 (1.0)Will/2 Jinx 2j܇  2j .K _You encounter a kobold. It is wielding a +0 whip..K2j E.K2jӏ @.K2j ].K.2j; M 62j\ O---12j& b _The kobold misses you.2jzd--2j7K.2j7K.2j 4K.2jS+2j1T3--22j42j?L ----.6. _The kobold hits you with a +0 club.2jn  #.........#...#...####..######... '........)'...'...'.............. #.........#...#...#....#######... ..........#..........####....#... .........##..........##.......... ...#.....##..÷.......##.......... .....................##.........) ###.............K....##.......... ###............K@....##.......... ...........#.........####..<.#..# ...........#.................#..# ...........#.................'..# ...........#####.#'##........##.# ...........# #.#.##............ ...........# #.#.##........##.# K   kobold .....####### #.#..'...........# .....##.####.....#######2j b4=-4.0 (2.52j 2jW ! _You climb upwards.2j! c _There is a stone staircase leading down here.2jM-2j2j|F _Unknown command.2jt?[  You shoot an arrow. The arrow hits the kobold brigand.2j:*2j K , very drained)  You shoot an arrow. The arrow hits the kobold brigand.  brigand is lightly wounded.  A giggling sprite leaps out and bonks the kobold brigand with its +0 short  sword.  The kobold brigand is moderately wounded.The kobold brigand hits you with a +0 short sword.2j$38---4====5.2 (1.22j2j^ _The kobold is struck by your quills. The kobold hits you with a +0 club.2jo  You shoot an arrow. The arrow hits the kobold brigand!2j6:*2j )You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is almost dead.A giggling sprite leaps out and doodles on the kobold brigand's face.  The kobold brigand is almost dead.  The kobold brigand misses you. The kobold is struck by your quills.  You kill the kobold!2j @K2j9 '6.42j 2j l _Fedhas appreciates your contribution to the ecosystem.2jwH ))))2jvx=)))You shoot an arrow.2j:*2j) _Fedhas appreciates your contribution to the ecosystem.  You shoot an arrow.arrow barely misses the kobold brigand.  A giggling sprite leaps out and bonks the kobold brigand with its +0 short  sword.  You kill the kobold brigand!2j`......2jd9---57.5 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2j^ M)))))......................... #.#...#...####..###### '['...'...'........... ##...#....######.##....#......##...#.....##..÷. ....). ###....)>............####..<# ...........#.................'..#..2js ,#.#..2j. 2jO 6---8.1 (0.62jm 2j b  e - 28 poisoned darts (gained 7)  Things that are here:2jg b=---9.1 (12j 2j5 W _a +0 short sword; a kobold corpse2j: ##...#...#...####..###### .'.['...'...'.......... .#..#...#...#....####### ..#..........####....###.##......#.....##..÷.##............## .###)....##. .###>....## ...#.........####..<.#...#.........#...#.'..2jx; 4.#####.#'##.##..# #.#.##......# #.#.##..######### #.#..'............# #.####.....#####2jG I7 (02jQ 2jV _The sprites lose interest in your situation.Things that are here:2jy p _a +0 club; a kobold corpse2j)V.#...#...####..######. '.['...'...'..... #.#...#...#....#.#.####....#.##.##.#.....##..÷.##.##.) ###.)....##. ###.)@....##.#.####..<.#..##.#..##.'..######.#'##.##.## #.#.##..# #.#.##........##.## #.#..'.## #.####.....#2j5s5=80.3 _2j=2jBc _There is a stone staircase leading down here.2jQ40=1.3 (1.0 _2j{/ ==You climb downwards.  You hear the roar of battle.2jb/  --more--2j,%72jh!2jc$2j%y  There is an entrance to a bailey on this level. Hurry and find it before the  2j&portal closes forever!2j8 #. #.##### ..#... 2j94....# ## ...# .. KK# #.#.#.#K# #....KK@# ###?.K### #.. ... ### KKKKKK 6 kobolds (1 missile) 2j4=2.8 (2.52jҨ2jh9 _The kobold hits you but does no damage. x22jKa _There is a stone staircase leading up here.2jQ . _The kobold hits you but does no damage. x2 _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j\ )  You feel your willpower being sapped. The kobold is struck by your quills.  You kill the kobold!2j5] 1K.2j] .K.K2jTh S 4 kobolds2jy 3--6=3.8 (1.0Jinx 2jG 2j K _Fedhas appreciates your contribution to the ecosystem..K2j K 5 kobolds (1 missile)1-42j% t _The kobold hits you but does no damage. The kobold misses you.2j )  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!2jL 42j!2K.2j1 )Fedhas appreciates your contribution to the ecosystem.The kobold is struck by your quills.  You kill the kobold!2jp5L 32j;5==6.0 (1.22j C2jEl _Fedhas appreciates your contribution to the ecosystem.2j a ))))))You shoot an arrow. The arrow misses the kobold.2jU:*2j *, 1 very drained)The arrow closely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.2j  )The kobold is severely wounded.A giggling sprite leaps out and bonks the kobold with its +0 dagger.  You kill the kobold!2jD.K2j@.K2j`.... 2 kobolds (2ja'7.22j߶2jl _Fedhas appreciates your contribution to the ecosystem.2j" )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!2jq   kobold2j  2j  2j @Fedhas appreciates your contribution to the ecosystem.2jn 2j 34---4=-8.3 (1.12j 2j C _The kobold hits you with a +0 short sword. x22j J)))))2j ....K You shoot an arrow. The arrow barely misses the kobold.9.5 (1.22j@  _The kobold is struck by your quills. The kobold barely misses you.2j7 )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!2jA & 2j 2j (90.72j? 2j^ l _Fedhas appreciates your contribution to the ecosystem. 2j 2jL 2j 2jؙH _No target in view! 2jN 2jO 2jU 2jWH _No target in view! 2ji #. #.##### ..#... ....# ###...# .....# #.#.#.#)# 2j(Q #.....@<# ###?..### #... ....# ###..#.##.#.---1.3 (0.6 _ 2j  e - 34 poisoned darts (gained 6)5---=---2.3 (1 2j> 2jJ _Items here: ))) †.!2jb #. #.###### ..#... ....# ###...##.....# #.#.#.#)# #....@)<# ###?..### #.... ....#.. ###.. .## #.# .# #. .# #. .#!2jm!2jnZ5=9 (0!2j _The sprites lose interest in your situation.!2j t #. #.###### ..#... ....# ###...# #.....# #.#.#.#)# #...@.)<# ###?..### #..... ....#.... ###..#.#### #.##.# #. .# #. .#!2j !2j!!2j_(63.5!2j)"2jG#. #.###### ..#... ....## ###...##.#.....##.#.#.#)# #.....)<# ###@..### #............#.....###..#.#### #.##.#"2j #.# .# #.. .# ###"2j="2j '4.1"2j"2j<"2j1*5.1 (1"2j"2jc _c - a scroll labelled IPUITE TICAMU#2j?WRead which item? Scrolls  b - 2 scrolls of blinkingp - 3 scrolls of poison  c - a scroll labelled IPUITE TICAMU  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA #2jX  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected$2jr$2j$2jm#.Swiftly the Covert#.######Spriggan of Fedhas **......#...Health: 35/45 ==================------....#Magic: 25/25 ========================# ###...#AC: 2Str: 7#.#.....#EV: 18Int: 20#.#.#.#)#SH: 0Dex: 22#.....)<#XL:  9 Next: 56% Place: Dungeon:7###@..###Noise: ---------  Time: 5095.1 (0.0)#........l) +0 orcbow....#.....Fire: l) +0 orcbow###..#.####Quill Will/2 #.##.##.#[3$2j9;49m .##.. .#### _No target in view! _No target in view!  e - 34 poisoned darts (gained 6) _Items here: ))) †. _The sprites lose interest in your situation. _c - a scroll labelled IPUITE TICAMU$2j $2j Okay, then. _$2j~  ###### ..#...  ....## ###...#.#.....#.#.#.#)#.....)<###...###.# #@................########..#.#### #.##.# $2jX $2jM _6=7 (0.6 _$2j $2j %2jb ..#... ....## ###...# #.#.....# #.#.#.#)# #.....)<# ###...###.##.######........#......@..#.....########..#.#### #.##.#  #.# .# #.. .# ### 6.3%2j?0  ..#... ....# # ###...# #.#.....# #.#.#.#)# #.....)<# ###...###.# #.######. #.#..... #..#.#### #.##.# #.# .# #.. .# ###9%2je< %2j=? &2j; ..#... ....# # ###...# #.#.....# #.#.#.#)# #.....)<# ###...###.# #.######. #.#..... #..#.#### #.##.#&2j #.# .#  #.. .#  ###&2jL&2j'7.5&2j+&2jx ..#... ....# # ###...# #.#.....# #.#.#.#)# #.....)<#&2jv; ###...###.# #.######. #.#..... #..#.#### #.##.# #.# .#  #.. .# &2jI ###&2j&2jC=8.1&2j&2j|&2j1 ..#... ....# # ###...# #.#.....# #.#.#.#)# #.....)<## ###...###.# #.######. #.#..... #..#.#### #.##.# #.# .#  #.. .#  ###7&2j&2jc Q ..#... ....# # ###...# #.#.....#### #.#.#.#)#.. #.....)<# #. ###...###.# #.######. #.#..... #..#.#### #.##.# #.# .#  #.. .#  ###79.3&2jg &2j '2jWo#.#######... ....# # ###...# #.#.....##### #.#.#.#)# ..# #.....)<#  #.# ###...###.# #@######........ #.........#.....########..#.#### #.##.# #.'2jX# .# #.. .####'2jPiQ9'2ji'2jwO M #.######..#... . ### #.#.....#.####### #.#.#.#)#.......# #.....)<#  ###.#######............#.....########..#.#####.##.#'2j^ ?100.5'2jb '2j!e '2jq  #. #.#######... ....# # ###...# #.#.....# #.####### #.#.#.#)##.....@.# #.....)<# #######.# ###...###.# #.######........ #.........#.....########..#.#### #.##.# #.# .# #.. .####'2j S1.1'2j (2j9 #. #.###### ..#... ....# # ###...# #.#.....# #.# #.#.#.#)# #.# #.....)<# #.# ###...###.# #.######. #..#..... ########..#.####  #.##.#  #.# .#  #.. .#  ###(2j;%7(2jy?(2j2^(2j #. #.###### ..#... ....# # ###...# #.#.....# #.# #.#.#.#)# #.# #.....)<# #.# ###...###. #.###### #.# #..#.  #.##.#  #.# .#  #.. .#  ###(2jkZ2.3(2j  #. #. ..#... ....# # ###...## #.#.....# #.# #.#.#.#)# #.# #.....)<# #.# ###...### #.###### #.# #..#.  #.##.#  #.# .#  #.. .#  ###(2j (2j L8=9(2j (2j (2jhp  #. #.## ..#.. ....#. # ###... #. #.#..... #.# #.#.#.#) #.# #.....)< #.# ###... #.###### #.# #..#. (2jfq  #.##.#  #.# .#  #.. .#  ###(2jY Z3.5)2jly5     #.   #.###   ####   ..#   #.# # ###   #.# #.#....   #@####### #.#.#.#   #.......# #.....)  #######.# ###...#   #.######..   #.........#.  ########..#.    #.##.    #.# .    #.. . )2jx=4.1)2j)2j)2jpx M#..... .. .. #.###.##..#. . ### ...####### #.#.#.#.......# #.....)#######.# #  #.######....7)2jI)2j_JFM###.. #. #...  #.... #.####..?.##..##..... . ### ...####### #.#.#.#.......# #.....)  #######.# ###...#)2jXY=5.3)2j'^)2jag _Found a scroll labelled KETAPH WOCSEJI.*2jf     #####  #....  #....   #.... #.   #.... #.##   #..?.####  #....@.#  ##.###.# # ###   #.# #.#...   #.####### #.#.#.  *2js #.......# #.....  #######.# ###   #.######..   #.........#  ########..#*2j*2jY%9*2j*2j*2jO     ######  #....#  #....#  #....# #.  #....# #.  #..?.### ..  #...@..#   ##.###.# # ### .. #.# #.# ## #.# #.#.#  #.......# #  #######.# ###  #.######  #.  #..96.5*2j} +2jQ      ######  #....#  #....#   #....# #.  #....# #  #..@.###  #......#   ##.###.# # ##  ... #.# #.#. ###. #.####### #.# #. #.......# #. ## #######.# ###  #.######  #......+2j@X=7.1+2jjc+2j>k+2jk*8.1 (1+2j{+2ji _d - a scroll labelled KETAPH WOCSEJI; b - 3 scrolls of blinking (gained 1)-2j6q   ######  #....#  #....#  #....##-2jR7  #....# #  #....###   #.@....#   ##.###.## #  .... #.# #. -2j7###.#.#.####### #.# -2j7 #.#.#.......# #. -2j7 ### #######.# ###  #.######-2j 8q  #......  ########-2j(8-2jj@-2j.A(7 (0-2jE-2jH-2j  ######....### ..##@###.## ##.....#.#.###.#.#.####### #.#.#.......# #.. # -2j=9.3-2j-2j.2j ######  #....#  #....#  #....#  #....#   #....###   #......# ##.###.## #.@...#.# #.  ###.#.#.####### #.  #.#.#.......# #.  ### #######.# ##  #.##  #......  #######  .2j.2ji%9.2j.2j/2j^?\ ######  #....#  #....#  #....# # #....# # #....###  #......#  ###.###.# # # #..@..#.# #.# ###.#.#.#/2j?K #.# /2j1@S#.#.#./2j@# #. ### #.# # #.# #.  # /2jA #  # /2jL/2jgnt40=10.5/2j+ ######  #....#  #....#  #....# #. #....# #. #....### . #......#  ###.###.# # # #...@.#.# #.#. ###.#.#.# #.#. /2j,#.#.#.# #. ###.#.# ###. .# #.######. <# #. .# #. ###. #./2j4r <Found a stone staircase leading up./2jc521.1/2j9/2j=_ _You feel your willpower return./2j W #....#  #....#  #....# #. #....# #.# #....###. #......#  ###.###.# # ### #.....#.# #.#.. ###.#@#.####### #.#.#  #.#.#.......# #... ###.#######.# ###  #.# #.######. #<# #........ #.# ######## ### #.#  #.# #./2j^ /2jc %7/2j:# /2jr% 02jS ##..### ..#...... ###.#### ####......#..02jT.###.#.#.######## ......# #....##.#######.# ### #.# #.###Quill   ### 02ja\02j^'2.302j&b02jMd02jQ M# .  #.##....##. #..... .###.## ####.....#.# .######### #.#.#.#.#.......# #..###.#######.# .######  #<# #.........02j~" 02j# A=902j) 02j- 12jT  ######  #....#  #....#   #....# #.  #....# #  #....###  #......#   ###.###.# # ##  #...@.#.# #.#. 12jT###.#.#.####### #.#  #.#.#.......# #. ###.#######.# ###  #.# #.######  #<# #......  #.# ########. ### #.  #12j 12j'3.512jN12j12j>*    ######  #....#  #....#   #....#12j*| #  #....# #  #....###  #......# 12j+  ###@###.# # #  #.....#.# #.# ###.#.#.####### #.# 12j8+ #.#.#.......# #. 12jb+###.#######.# ###  #.# #.###### 12j+ #<# #......  #.# ########12j+S ### #12j412j4/14.112j912j <12j    ######  #....#  #....# 12j[]  #....# #. #....# #. #....### 12j. #..@...# 12j  ###.###.# 12jύ# # #.....#.# #.#.12j ###.#.#.####### #.#12j  #.#.#.......# #... 12j&m###.#######.# ###. 12jF`#.# #.###### 12j#<# #........ #.# ########.12jŎ12j_12jږ%712j12jb2 *   ######  #....#  #....#  #....# #.  #....# #.# #....### . #...@..# . 12j3 ###.###.# # # #.....#.# #.#. ###.#.#.# #.#.# #.#.#.# #. ###.#.# ###. #.# #.######. #<# #. #.# #.12j; 12j{ D5.322j   ######  #....#  #....#  #....# #.  #....# #.# #....### ..# #....@.# . ###.###.# # ###. #.....#.# #.#. ###.#.#.# #.#.#. #.#.#.......# #. ###.#######.# ###. #.# #.######. #<# #.# 22jX#.# #..#22jE22j%922j22j22jm  ######   #....#  #....#  #....# #.   #....# #.###   #....###..#.   #......# .   ###.###@# # ###   #.....#.# #.#...   ###.#.#.####### #.#.#.#    #.#.#.......# #.....) ###.#######.# ###...#    #.# #.######.   #<# #.........#   #.# ########..#.   ### #.##.22j22jD6.522j:  ######....#...#.#.#....####....### ..#.#...... ..###.#### ###......#..##.#.#.########.# ......# #.....)#22jܯ Quill   #.# . 22j 22jɸ '7.122j 22jG 32j ....#.....#...###..###32jc ..#.... ..###.#### ###......#..##.#.#@########.# ......# #.....)##.#######.# ###...#Quill   #.. . 32j132j32jL2=732j32j32j #....#  #....# #. #....# #.#### #....###..#.. #......# . ###.###.# # ### #.....#.# #.#... ###.#.#.####### #.#.#.#) #.#.#.@.....# #.....)< ###.#######.# ###...## #.# #.######..... #<# #.........# #.# ########..#.# ### #.##.# #.# .# #.. .# ###8.3 _You hear the faint creaking 32j:of a very distant portcullis.32jܨ b#....# #....# #. #....# #.##....### ..#.#......# ....####.###.# # ###...##.....#.# #.#.....####.#.#.# #.#.#.#)##.#.#.# #.....)<####.#.# ###...##.# #.######.#<# #.#.#.# #..#.# 32j 32j² %932j 32jx 32j?3 #....# #....# #. #....# #.##....### ..#... #......# ....# ###.###.# # ###...# #.....#.# #.#.....# ###.#.#.# #.#.#.#)# #.#.#.# #.....)<# ###.#.# ###...###.#.# #.######.#<# #.#.#.# #..#.# 32jB =9.532jmL 32jVz 42jR#....# #....# #. #....# #.###### #....### ..#... #......# ....# ###.###.# # ###...# #.....#.# #.#.....# ###.#.#.# #.#.#.#)# #.#.#.# #.....)<# ###.#.# ###...###.##.# #.######.#<# #.#.#.# #..#.# 42jZ=20.142j/42j042j)#....# #....# #. #....# #.###### #....### ..#... #......# ....# ###.###.# # ###...# #.....#.# #.#.....# 42jS*X###.#.#.# #.#.#.#)# #.#.#.# #.....)<# ###.#.# ###...###.# #.# #.######. 42j*#<# #..#..... #.# #### 42j442js542j5742j;42j=42j?4 #....# #.#....# #.#######....###..#... #......# ..# ###.###.# # ###...# #.....#.# #.#.....# ###.#.#.####### #.#.#.#)#  #.#.#.......# #.....)<# ###.#######@# ###...###.# #.# #.######........ #<# #.........#..... #.# ########..#.#### ### #.##.# #.# .##.. .#### 31.342j^ 42ji 42jig  ######## ..#... .. ....####.#### ###......#..##.#.#.########.#) #.#.#.......# #.....)<##.#######.# ###...###.# #.# #@###.....<........#.#######..#.####Quill 952jzD#....###..#... #......# ..# ###.###.# # ###...# #.....#.# #.#.....# ###.#.#.####### #.#.#.#)#  #.#.#.......# #.....)<# ###.#######.# ###...###.# #.# #.######........ #<# #.@.......#..... #.# ########..#.#### ### #.##.#  #.# .# #.. .#### 52jZ2.552jyI#....### ..#... #......# ....#  ###.###.# # ###...#  #.....#.# #.#.....#  ###.#.#.####### #.#.#.#)# #.#.#.......# #.....)<# ###.#######.# ###...###.# #.# #.######. #<# #.#..... #.# #..#.#### ### 52jI#.##.# #.# .# 52jR52jMS'3.152jX52jZ52jd#....### ..#...  #......# ....# ###.###.# # ###...# #.....#.# #.#.....# ###.#.#.# #.#.#.#)# #.#.#.# #.....)<# ###.#.# ###...###.# #.# #.######. #<# #.#..... #.# #..#.#### ### #.##.# #.# .# 52j52j%752j52j52jc #....### ..#... #......# ....# .###.# # ###...# .....#.# #.#.....# .#.#.# #.#.#.#)#  #.#.#.# #.....)<#  ###.#.# ###...###.# #.# #.######. #<# #.#..... #.# #..#.#### ### #.##.# #.# .# 52jf =4.352jq 52jv 52jZ....### ..#... ......# ....# .###.# # ###...# #.# #.#.....# .#.#.# #.#.#.#)# #.#.#.# #.....)<# ###.#.# ###...###.# #.# #.######. #<# #.#..... #.# #..#.#### ### #.##.# #.# .# 962jh### ..#... # ....# .###.# # ###...# #.# #.#.....# .#.#.# #.#.#.#)# .#.#.# #.....)<# .#.# ###...###.#  #.# #.######.  #<# #.#.....  #.# #..#.####  ### #.##.# #.# .# #.. .####62jTq62jrU4=5.562jx62j62jnf### ..#... # ....# ###.# # ###...# #.# #.#.....# #.#.# #.#.#.#)# #.#.# #.....)<# .#.# ###...###.# #.# #.######. #<# #.#..... #.# #..#.#### ### #.##.# #.# .# #.. .####62j {S6.162j62j* # #.###### .### ..#... 62j$ ...#  ....# ##.# # ###...# .#.# #.#.....# .#.####### #.#.#.#)# .#.......# #.....)<# .#######.# ###...###.## .# #.######.@......# <# #.........#...... .# ########..#.##### ###.##.# #.# .##.. .####62j, 62j^- %762jB 62j# #.###### ### ..#... # ....# .# # ###...# #.# #.#.....# #.# #.#.#.#)# #.# #.....)<# #.# ###...###.## # #.######.# # #.#. # #..#.# #.##.# #.# .##.. .#### ##7.3&37m72jAD #.######  ..#... # ....# .# # ###...# .# #.#.....# .# #.#.#.#)# .# #.....)<# .# ###...###.##  #.######.#  #.#.# #..#.# #.##.# #.##.##....#######=972j 72jt= Z#.######  ..#... # ....# # # ###...# # #.#.....# # #.#.#.#)# # #.....)<# #.# ###...###.## #.######.# #.#.# #..#.# #.##.# #.##.##....#######8.572jN #.######  ..#....# ....#.# # ###...#.# #.#.....#.# #.#.#.#)#.## #.....)<#.# .# ###...###.## #.######.# #.#.# ##..#.# #.##.# #.##.##....#######72jY 72j[ U5=9.172jdb 72j+c 82jaJ \..#......#.# # ###...#.# #.#.....#.# ##### #.#.#.#)#.# ....# #.....)<#.# ###.# ###...###.## .#  #.######........#...##.........#.#########..#.#######  #.##.# #.##.# #....####### 82jQ 82jR %782jY 82j[ 92jj..#....# ....#.# # ###...#.# #.#.....#.# ## #.#.#.#)#.# ..# #.....)<#.# .#.# ###...###.## ..#  #.######.#...#  #.#.#  #..#.# #.##.# #.##.# 30.392jH92jb..#....# ....#.# ..## ###...#.# ...##.#.....#.# .?.##  #.#.#.#)#.# #.#.. # #.....)<#.# ...# .# ###...###.##...# #.######.#...# #.#.# #..#.# #.##.# #.##.# 992jG _Found a scroll of identify.92j ..#....# ....#.# ..# # ###...#.# ...# #.#.....#.# .?.##  #.#.#.#)#.###.#.. # #.....)<#.##...# .# ###...###.##...# .######.#...# .#.# ..#.# #.##.# #.##.# =1.5:2jq#.###### ..#....#....#  ....#.# ...## # ###...#.# ....#  #.#.....#.# ..?.## # #.#.#.#)#.###.#.. # #.....)<#.##...# # ###...###.##...# ######........#.@.# ........#.......### ######..#.########.##.# #.##.##....#######:2jӭZ2.1:2j rM #.#######..#....#....#  .....## ###..#  ....#.# ..?.###.#.#)#.###.#.......)< ###.# ######........#... ........#.......### ######..#.########.##.#:2j B7:2jHy M #.....#.#######..#....#....#  ....#.#....# ###.....#  ....#.# ..?.#####.#.#)#.###.#....#.....)< ###.# ######........#... ........#.......###Quill #####:2j* :2j '3.3:2jӗ ;2jKM #....# #.....#.######..#...  ....#.#....## ###...#.#.....#  ....#.#...?.#####.#.#)#.###@#....#.....)< ###.# ######........#... ........#.......###9;2jl;2j#s...#  #....# #. #..... #.#######....# ..#....#....#  ....#.#....## # ###...#.#.....#  #.#.....#.#...@.####  #.#.#.#)#.###.#....#  #.....)<#.##...###.#  ###...###.##...# # #####........#...# .......#.......###s   scorpion (asleep) #####..#.####### #.##.#;2j 4.5 _You encounter a scorpion. _You see here a scroll of identify.=2j5 _You encounter a scorpion. _You see here a scroll of identify.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--==5.5 (1.0Will/2 Jinx  _You feel your willpower being sapped.--6=2j=2ju ))))))sYou shoot an arrow. The arrow hits the scorpion.=2j8 Q.s=2j =2jA= ......===7.7 (1.2 _The scorpion is lightly wounded.=2jV)))))))=2j(!9*>2j .sYou shoot an arrow. The arrow closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.>2j...... (very drained)8.9>2jc _The scorpion is moderately wounded.>2jG )))) You shoot an arrow. The arrow hits the scorpion!>2j%:*>2j4N .  The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion!....>2jy4=-940.1 _Fedhas appreciates your contribution to the ecosystem.>2j 3>2j`^ _No target in view!>2j3>2j9'^ _No target in view!>2j  _No target in view!?2j ?2j $?2j Read which item? Inventory Items Scrolls  b - 3 scrolls of blinkingp - 3 scrolls of poison  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selected@2jo([,] to select) 3 scrolls of blinking          a - a scroll of identifyA2j.?A2jQGA2jOXSwiftly the Covert#....#Spriggan of Fedhas **....#....#Health: 45/45 ========================#.#.....Magic: 24/25 =======================-#.#######....#AC: 2Str: 7..#....#....#EV: 18Int: 20....#.#....##SH: 0Dex: 22# ###...#.#.....#XL:  9 Next: 59% Place: Dungeon:7#.#.....#.#...@.####Noise: ===------  Time: 5140.1 (0.0)#.#.#.#)#.###.#....#l) +0 orcbow#.....)<#.##...###.#Fire: l) +0 orcbow###...###.##...# #Quill 2jYmWill/2 Jinx #####........#...# .......#.......### #####..#.########.##.##.##.#A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _No target in view!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - 2 scrolls labelled LEQOAH EGEINASE  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  n - a brown potion  q - a red potion[?] describe selectedC2j C2j` C2j! Swiftly the Covert#....#Spriggan of Fedhas **....#....#Health: 45/45 ========================#.#.....Magic: 24/25 =======================-#.#######....#AC: 2Str: 7..#....#....#EV: 18Int: 20....#.#....##SH: 0Dex: 22# ###...#.#.....#XL:  9 Next: 59% Place: Dungeon:7#.#.....#.#...@.####Noise: ===------  Time: 5140.1 (0.0)#.#.#.#)#.###.#....#l) +0 orcbow#.....)<#.##...###.#Fire: l) +0 orcbow###...###.##...# #Quill 2jV 8mWill/2 Jinx #####........#...# .......#.......### #####..#.########.##.##.##.#A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust.---1.1 (1C2j : _e -> w - 2 scrolls of enchant weaponE2j`X:M. #....# #.....#.######..#...  .# ### ....#.#.....#####.#.#)#.###.#....#.....)<#.##...###.###...###.##...# #E2jaE2jbF---7 (0.6E2jnE2j:H2j #.....#....# #....# #.#..... #.#######....# ..#....#....# ..#.#....## ###...#.#.....#  #.#.....#.#....@#####.#.#.#)#.###.#....#  #.....)<#.##...###.#  ###...###.##...# # ####........#...# ......#.......### ####..#.#######  #.##.# 2.3 _The sprites lose interest in your situation.I2j#....# #....# #.#..... #.#######....# ..#....#....# ..#.#....# # ###...#.#.....# #.#.....#.#.....#### #.#.#.#)#.###.#.@..# #.....)<#.##...###.# ###...###.##...# # ###........#...# .....#.......### ###..#.#######  #.##.#  #....#I2jI2j%9I2jI2jI2jz5#....# #....#  #. #.....  #.#######....# ..#....#....# ....#.#....##  ###...#.#.....# .#.....#.#.....#### .#.#.#)#.###.#..@.# .....)<#.##...###.# ...###.##...# .# .#...# .##.......### ##..#.####### I2j =3.5I2j7 I2jI2j+v#....# #.#..... #.#######....#  I2jv..#....#....# ..#.#....# ###...#.#.....# #.....#.#.....#### #.#.#)#.###.#....# ...)<#.##...###@# #...###.##...# #.# ........#...# ..# ...#.###.### #..#.####### #..##.# # #...I2jNwQ.# ######I2j~I2j'4.1I2jI2j_J2jsx  #..#######....#  ..#....#. ....#.#....## ###..... #.......#####.#)#.###.#.... ....)<#.##...### #...## .....#...#^. ...#.......###.## #..#.####### #. J2j: J2j %7J2j= J2j K2j #.#######....#  ..#....#....# ....#.#....#####...#.#.....# .#.....#.#.....#### .#.#.#)#.###.#....# .....)<#.##...###.# ##...###.##...###.##........#...#^@.# ....#.......###.### ##..#.####### #.  #.##.# ##  #.##.#  #....#  ###### K2jC+5=5.3K2j5 K2j9o * ..#....#....# ....#.#....## # ###...#.#.....# #.#.....#.#.....#### #.#.#.#)#.###.#....# #.....)<#.##...###.# ###...###.##...###.##........#...#^..# .....#.......###@### ###..#.####### #.....#  #.##.# #####.# #.##.#  #....# ###### 9L2jQ..#.#....####...#.#.....# .#.....#.#.....#### .#.#.#)#.###.#....# .....)<#.##...###.# #...###.##...###.# ........#...#^..# ....#.###.###.# ##..#.####### #.@...#  #.##.# #####.#  #.##.#   #....#  ###### L2jL2j'6.5L2jL2jQL2j0G ....#.#....## ###...#.#.....# #.....#.#.....#### #.#.#)#.###.#....# )<#.##...###.# ...###.##...###.# .#...#^..# ##.###.###.# ..#.# #..@..# #.##.# #####.# #.##.# # #....# L2jsP =7.1L2jR L2jMU M2j#J....#.#....## ...#.#.....# .# .....#.#.....####.# .#.#)#.###.#....#.#)<#.##...###.#.# ...###.##...###.#.# .#...#^..#.# #.###.###.# ..#.# #...@.# .##.# #####.# .##.# ## ....#  M2jWW=7M2j[M2j]M2jS2.#....#....# ....#.#....## #.# #...#.#.....# #.# ...#.#.....####.# #.#)#.###.#....#.# )<#.##...###.#.# ###.##...###.#.# .....#...#^..#.# #.......###.###@# .####### #.....# M2jS##.# #####.# ##.# ### ...# ####M2j\M2j>]'8.3M2jcM2jpeN2jZ7M###### .#... .# # ....#.#.....### #.#)#.###.#...N2j8])<###.##...### .......#...#^........###.### .#.####### #....#####. ##.####N2jeX9N2j8M #..... ######.#... .# # ....#.#.....### #.#)#.###.#...)<###.##...### .......#...#^........###.### .#.####### #.... ##.######.#9.5N2j_ M# #..... . ######.#... .# # ....#.#.....### #.#)#.###.#...)<###.##...### .......#...#^........###.### .#.####### #.....#50.1N2jt O2jiM# .## #..... . ######.#... .# # ....#.#.....### #.#)#.###.#...)<###.##...### .......#...#^.. .#.......###.###.#O2jO2jL %7O2j=O2jO2j@\M. # .## #..... . ######.#... .O2j# # ....#.#.....### #.#)#.###.#...)<###.##...### O2j.......#...#^..#.####O2j=1.3O2j0O2jKO2jdqM. .. # .### #..... . ######.#... .# # ....#.#.....### #.#)#.###.#...)< ..###.##...###.#.##.#O2jTkO2jo%9O2jtO2jvO2j^ YM .##. ... # .### #..... ...# ######.#...O2j?_  .# # ....#.#.....### #.#)#.###.#... ..)<#.##...###.#.#O2jj_ *..#O2j g O2jg '2.5O2jl O2jo P2jB&M.#  .##.. ..... ...# #.### .... #..... ...#..... ######...>...#... .# # ....#.#.....### #.#)#.###.#....#.##.#P2jJP2jJ'3.1P2jQP2j`S; _Found a stone staircase leading down.P2j? ..# ...#  ...## #.....#... #....##... #....##.#.###  #...........#... ######....# #.@..>.... #....#....# #.##.#.### ...#.#....## #.# ##.#.....# #.# ...#.#.....####.##)#.###.#....#.#)<#.##...###.#.####.##...###.#.#.....#...#^..#.#P2jA P2jB %7P2jH P2jJ Q2j..# .... .....# .........## .....#.....#... ..#.#....##... ...#....##.#.###..#.#.....# #..@.>. ....#....# #.##.#.##.#....## #.# .# #.#.....# #.# .##.#.....####.# .# #)#.###.#....#.# .#C   cyclops (missile, asleep) )<#.##...###.#.# .# ###.##...###.#.# .C Q2j#=4.3Q2jn _You encounter a cyclops.R2jG  _Found a stone staircase leading down. _You encounter a cyclops.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.3--R2jJ e==5.3 (1.0Jinx R2jP R2jh _You feel your willpower being sapped.--6S2jR )))))C))You shoot an arrow. The arrow hits the cyclops!S2j ......C===7.5 (1.2S2j S2jN 5 _The cyclops is lightly wounded.S2jc[ V )))))S2j[ j )You shoot an arrow. The arrow hits the cyclops!S2j ......  The cyclops is moderately wounded.(((((((S2j•@......8.7 _The cyclops throws a large rock. The large rock completely misses you.T2jZ  ))))))You shoot an arrow. The arrow hits the cyclops!T2jKC.T2j)C.....T2j4=-9.9 _The cyclops is heavily wounded.T2j )))))You shoot an arrow. The arrow hits the cyclops.T2j% .....  The cyclops is heavily wounded.T2j<H((((((T2jZ@.....T2jj(61.1T2jT2jx _The cyclops throws a large rock. The large rock barely misses you.T2j ))))) You shoot an arrow. The arrow hits the cyclops.T2j;*T2j2r f ....., drained)CThe cyclops is severely wounded.A giggling sprite leaps out and makes the cyclops trip over its own feet.  The cyclops is severely wounded.T2jtw H((((((T2j @.....2.3 _The cyclops throws a large rock. The large rock completely misses you.T2j' )))))You shoot an arrow.  The arrow hits the cyclops but does no damage.T2j o.....3.4 (1.1T2j T2jR ` _The cyclops is severely wounded.T2jr ))))) You shoot an arrow. The arrow hits the cyclops.T2j . .T2j? b....  The cyclops is almost dead.T2jH((((((U2ja[J@...U2j[..U2j;]w5==4.6 (1.2U2jcU2jmy _The cyclops throws a large rock. The large rock closely misses you.V2j (You shoot an arrow. The arrow hits the cyclops!  You kill the cyclops!V2j_)))))#V2jg>.....V2j!V2j6/4675.8  You shoot an arrow. The arrow hits the cyclops!  You kill the cyclops! V2j1_Fedhas appreciates your contribution to the ecosystem.  Training target 7.0 for Hexes reached!  Your Hexes skill increases to level 7!  Your Invocations skill increases to level 3!V2jV2jn _Your Shapeshifting skill increases to level 5!V2j9V2j:V2jD^ _No target in view!V2j 3V2j V2j H _No target in view!W2j{W2jrB..# ............# .........## ...#.....#... ...#....##....##... ..#....##.#.###.#.#.#....# #...@>.....##....# #.##.#.##.#....## #.##.# ##.#.....# #.##.# #.#.....####.##.# )#.###.#....#.##.# <#.##...###.#.##(#.##...###.#.##.. W2jS---6.4 (0.6 _W2jX2j3< #...# #...........# .. ...###...........#.....#...#....#....#+#....##... ...#....##.#.###..  #...........#.@.....# ###....# #....>.....# .#....# #.##.#.##### #.#....## #.##.#.# #.#.....# #.##.#.# #.#.....####.##.#.# X2j<E#.###.#....#.##.#X2jt.#.##...###.#.##(#.# #.##...###.#.##..X2jX2j5C---7.0X2j"X2j+#..... ....### #..........# #.........# #...... ...###............  #.....#...#....#....#+##....##.......##....##.#.###...  #...........#.......#.. ##....# #....>.....# .#....# #.##.#.##### .#....## #.##.#.# .#.....# #.##.#.# .#.....####.##.#.# .###.#....#.##.#.# .##...###.#.##(#.#=6X2j9$Y2jZe..........# #..........#### #.........# #..........# #.......  ...###............. #.....#...#....#....#+# #....##.......# #....##.#.###.............#.......#... #....# #....>.....# . #....# #.##.#.##### #....## #.##.#.# #.....# #.##.#.# #.....####.##.#.# ###.#....#.##.#.#Y2jH8.2Y2j5Y2j l _The sprites lose interest in your situation.Y2j .# ..# #...#### #......# #........# #......  ...###.............. .....#...#....#.@..#+# ....##.......# ....##.#.###.. Y2j ...........#.......#... ....# #....>.....# ... ....# #.##.#.##### .. ....## #.##.#.# . .....# #.##.#.# Y2j< 3.....###Y2j* Y2j$ %8Y2jv Y2jb y _You hear the faint creaking of a very distant portcullis.Z2ji .# .# ##.#### #...# #....# #.. Z2jFv ...###.......@..........#....#....#+######.......# ##.#.###..... ......#.......#..# #....>.....#...# #.##.#.##### ...Z2j}## #.##.#.# ....# Z2jZ2j'9.4Z2j^Z2jZ2jo oM# .   ###### ...# #.  ...###...............Z2j .#...#....#....#+####......# ...##.#.###.................#....#.#.....Z2j Z2j (70.0Z2j Z2jd [2jM.# .   ###### ...# #.  ...###................#...#....#....#+#### [2j+...##...............##.#...##.#.######...[2jA [2jc%6[2j [2j [2jaM#.[2jx## .   ###### ...# #.  ...###............... ....#...#....#....#+####...#..>.....#..[2jK[2j'1.2[2jH [2j![2jw ###########!##..### ... .#  .# # #####.. #. ..# #. .  ...###.................#...#....#....#+####.##.......###.#.###...........#.......#.....[2j ;8[2j  [2j T _Found a pink potion.\2j 8###########!###...######.....#.#  #.# # #####.. #. ..# #. .. ...###............... #.....#...#....#....#+#### #....##.....# #....##.#.###.\2jy\2jD2.4]2j6o ############ #!###..... ##### #..... #]2j=5.#  #.# # #####.. #. ..# #... ... ...###...............  #.....#...#....#....#+####  #....##.....#]2j@G=3.0]2jP]2jR]2j' ############ #.#!###...... ##### #..... #.##  #.# # #####.. #.... ..# #.... .... ...###............... #.....#...#....#....#+####6]2j  . ############ ##.#!####...... ##### #..... #.##  #.# # ####]2j A#.. #..... ..# #..... ..... ...###...............]2j Z4.2]2j~S . ############  ##.#!####......######## #..... #.##  #.# # #####.. #...... ..# #...... #.]2jU^]2jH_%8]2jyd]2jsf^2jXv: . ############  ##.#!### #......######## #..... #.## #.# # #####.. #. ..# #.^2j%=5.4^2j{^2j z . # ##.#.### #. ####.#### #. #..## #..# # #..####.. #^2j .  ..# #.^2jK( ^2j:) '6.0^2j- ^2j@6 ^2j6 *7.0 (1^2j< ^2j? Q _f - a pink potion_2j. # ##.#.### #. ####.#### #. #..###.#.#. _2j >6 (0_2j _2jf_2jE. # ##.#.### #. ####.#### #. #.###.#.#. _2jfQ=8.2_2j]_2jf_2j;. # ##.#.### #. ####.#### #. #.###.# ##.####..#...... _2jX8_2j . ##############.#..........####...... ######## #.... #.## #.# ##.####..#........# #........#_2j S9.4_2j `2jc. # ##.#.### #. ####.#### #. #.# `2j d#...... `2jt>80.0`2jw`2j;z`2j. # ##.#.##.####.#### #. #.# `2j`2j %6`2j `2j`2jj. # ##.#.##.####.##.. #.#### ###..# # `2j`2j'1.2`2j;`2j`2j/ B. # ##.#.##.####.##... #.#### #.`2j #.#...# #...... `2j/ `2jӝ %8`2jD `2jH a2j. # ##.#.##.####.##.... #.#### #..#..#..  ..# #.. a2j!H2.4a2j@&a2j,)_ _You feel your willpower return.a2j . ## ##.#.##.####.##.a2j¸.... #.#### #.# ##.####..#....... ..# #....... a2js a2ja2j'3.0a2jRa2jIa2jto ). ###  ##.#.#.  #.####.#.#...... a2j+p y#...#### #....#..........#..........# #.......... a2jw a2jx %6a2j} a2j a2jA x. #### ##.#.#.# #. ####.#.##....... #..........#### #.......#......#..... 4.2a2j a2j b2jL . ##### .#.#.#. .##.#.##........ b2j(e#..........#### b2jɣb2j%8b2jb2jNb2j `  ##### .#.b2j2#.#.##.#.##..  #.#### b2jb2j3=5.4b2jb2jNb2j˿ # #.#.#.# # .#.### #. #.#### b2j b2jb2j/'6.0b2j#b2j9b2j  # .#.#.# # .#.### . .. .#### ## b2j  %6b2j b2j b2jo-.#.#.#.#.# .# #.#.# # #.###  ... #### .### # # .#####.. ##   b2jvb2jx'7.2b2j{b2j}c2j \... ..# ..# #.# #.#  #.# ######### #.# ########@#.# ..........# ########.###... .... #### #.#### # ..#####.. .## # c2jg ;8c2j& d2jIM.y.#.. ######### #@# ########.#.#...........#d2jI*########.### ............ ....y   killer bee (wandering)#d2jRG.yd2jYd2j \'8.4d2j6_d2jg[ _You encounter a killer bee.d2jM..S...#..y.d2j%N. ######### #.# ########.#........... ........########.###S   water moccasin (asleep).##yy.yyy 3 killer bees (wandering)9.0d2jh _You encounter a water moccasin. You encounter a killer bee. x2e2j"  y.Sy# ....... .y#.# ######### ........########.#.#..........########.##.... ....e2j   killer bee.## .............. #e2jJ0ye2jǻG.ye2jd/ye2jX..S.yy 3 killer bees (wandering)6e2j5i yy.... ..#y#. ######### ........########@#.#...........#########.###.... .... #### #.### # ..#    killer bee###.. .#....# e2j80ye2j8D.ye2j*?.y 2 killer bees (wandering)e2j@(90.2e2jEe2jFf2j.yYou encounter a killer bee. _You encounter a water moccasin. You encounter a killer bee. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. f2j~ You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.f2j%3y.f2jE4y.f2j[0y.f2j3--==1.2 (1.0Will/2 Jinx f2jf2j{  .y _You feel your willpower being sapped.f2jEy..y.Sy.S   water moccasin (wandering)y   killer bee2f2j=n _The killer bee buzzes angrily. You hear an angry buzzing noise. x2g2j6V)))))))g2j4*g2j`.y _You feel your willpower being sapped. _The killer bee buzzes angrily. You hear an angry buzzing noise. x2shoot an arrow. The arrow misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is lightly wounded.  The water moccasin hisses angrily. You hear an angry buzzing noise. x2g2jKdE.yg2jaf& g2jfFyYou hear an angry hiss.g2jgD.Sg2j^hy.yy.g2jh-yg2jp.Syy 3 killer bees (1 wandering, 1 very d…)g2j%r4=3.3 (1.1g2j7zg2j'|[ _You encounter a killer bee.g2j4 ))))) You shoot an arrow. The arrow misses the killer bee.The arrow hits the water moccasin!g2j5:*g2j *(very drained)The water moccasin is moderately wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.g2j9J .SThe water moccasin is heavily wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna..y.y.y.S .yg2jThe killer bee is moderately wounded..yg2js .g2jV4--4.4g2jR#g2j$0 _The killer bee stings you.g2jW  You shoot an arrow. The arrow hits the killer bee.g2js^:*g2jU3.S _The killer bee stings you.  You shoot an arrow. The arrow hits the killer bee.  The killer bee is moderately wounded.  g2j3A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.The killer bee buzzes angrily.g2j6p .yThe killer bee closely misses you.g2j6g2jG= yThe killer bee stings you but does no damage.y.Sg2jJu yyyyyyy 5 killer bees (1 wandering, 1 veryYou encounter a killer bee. x25=-4=-5.6 (1.2g2jQg2jS4 _The killer bee buzzes angrily.g2jW W  You shoot an arrow. The arrow hits the killer bee.g2j :*g2jR .y _You shoot an arrow. The arrow hits the killer bee.  The killer bee is severely wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.The killer bee buzzes angrily.g2j F.yg2j 9.yg2j D.yg2j  yyvery drained)The water moccasin seems less drained. The killer bee misses you.g2j '6.8g2j q _The killer bee closely misses you. x2g2jo ) You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the water moccasin!g2j :*g2jߙ †The arrow closely misses the killer bee.arrow hits the water moccasin!  The water moccasin is almost dead.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  You kill the water moccasin!g2jӛ **yyyyy 5 killer bees (1 very drained)g2jt .  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!g2jw .yFedhas appreciates your contribution to the ecosystem.g2jxD.yg2jy kThe jinxing sprites lose interest in you.g2jzE.yg2j{8†yg2jڏk   wyvernyyyy 4 killer bees =878.0 _You encounter a wyvern.g2jyg2jk _Your Fire Magic skill increases to level 3!g2j/ )))))))You shoot an arrow.  The arrow completely misses the killer bee.The arrow misses the killer bee.g2j#@ yThe arrow closely misses the killer bee. x2g2j AD.yg2jOA:.kg2jAh2j=.yh2jPD.yh2ju h2j.kThe killer bee barely misses you.The killer bee is struck by your quills.h2j .yyy 5 killer bees (1 wandering)h2j U6=9.2h2jsh2jP _The killer bee misses you.h2jX .yThe killer bee is struck by your quills. _The killer bee misses you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.h2jbY .h2jyi m  4 killer beesYou feel your willpower being sapped. The killer bee closely misses you.2---2000Jinx h2jn h2js y _The killer bee completely misses you.h2jOv .h2jO~ 5yh2j }3=---1h2j  _The killer bee barely misses you. x2; The killer bee leaves your sight.i2jL ))You shoot an arrow.  The arrow closely misses the killer bee.The arrow barely misses the killer bee.i2j= :*i2j  i2jƝ *(1 very drained)The arrow hits the killer bee but does no damage.  i2j, LA giggling sprite leaps out and makes the killer bee trip over its own legs.i2j K yyThe killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded.yk 2The killer bee completely misses you. The killer bee stings you.35------==2.4 (1.2 _The killer bee stings you!i2j7%  i2j<2You shoot an arrow. The arrow hits the killer bee!i2j:*j2jhS †The killer bee is almost dead.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!†yj2jom.k.y .yFedhas appreciates your contribution to the ecosystem.ykj2jtV 3j2j|g6------93.5 (1.1j2jMj2jP _The killer bee misses you.j2j}  You shoot an arrow. The arrow hits the wyvern!j2j:*j2jrC k(very drained)The wyvern is moderately wounded.A giggling sprite leaps out and makes the wyvern trip over its own feet.  The wyvern is heavily wounded.j2j~,4.7 (1.2j2jj2jz _The killer bee seems less drained. x2; The wyvern barely misses you.j2j)))  The wyvern is heavily wounded. _The killer bee seems less drained. x2; The wyvern barely misses you.You shoot an arrow. The arrow barely misses the wyvern.The arrow completely misses the killer bee.  The arrow misses the killer bee.  The arrow hits the killer bee but does no damage.j2jf{:*j2j *(1 very drained)The killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.j2jf *2The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.j2j> *The killer bee is heavily wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.j2jfyheavismacks the killer bee with its own antenna.wyvern trip over its own feet.  The wyvern is almost dead.  The jinxing sprites lose interest in you.j2j$.yyyk y 4 killer bees (1 wandering, 3 very …)j2j%4==5.8 (1.1j2jW,j2jc _The wyvern completely misses you. The wyvern closely misses you.m2jL3 ...ym2jvJ ..# ..# #y# #y# #y# ########## #k# .........########.#.#........@...#########.###..... ....#### #.###.# # ..#.####.. .##....... #  3 killer bees (very drained)..†k†y.y3---6.4 (0.6m2j&m2jQ _The wyvern attacks as it pursues you! The wyvern bites you.m2j ...y ..# ..# #y# #.# #y## #y#.#k#.#.#.#.###. .....#### #.###.# # ..#.####.. .##. #..m2jU.km2jB  The wyvern attacks as it pursues you! The wyvern is struck by your quills.4---7.0m2j`m2jL _The wyvern misses you.m2j ...y ..# ..# #y# #.# #y## #y# #.#.#.#.k...# #.#.### #. .... #.#### #.### #.# # ..# #.####.. .## #. # #. #.m2j0ym2jG3k.m2j$†y   killer bee (very drained)m2j=%--6m2j,m2j>m2jDk  ...y ..# ..# #y# #.# #y#  # #†# .#.#y#.#m2jk .k....##.#.###  #. ....  #.#### #.###  #.# # ..#  #m2j l .####.. .##  #. #  #. m2j/l H #.m2jo K.ym2jr *ym2jr 3k.m2jpy y 2 killer bees (very drained)m2jz ]=-8.2m2jH m2jy m2jp b ...y ..# ..# #y# #.# #y# . ##### #†# #.#.#y#.#.k.y...##.#.### #.. .... #m2j% .#### #.###  #.# # ..# #.####.. .## #. #  #. # #.m2j /y.m2j G.ym2jz *ym2j_ ty 3 killer beesm2j< %8m2j m2j ; _The killer bee seems less drained. x2n2j|  ...y ..# ..# #y# #.# #y#  . ##### #†# ##.#.#y#.# #.kyy...##.n2j ?#.### #........ .... #..........#### #.###  #.# # ..# #.####.. .## #n2j> . # # #. .# #.n2jk.y..yy.n2jY=9.4n2j9%n2j{qJ ...y ..# ..# #y# #.# #y# . #### #†#  ##.#.#.#.#  #.kyy.y..#  ####.#.### #....... .... #..........#### #.### #..........# # ..# #..........####.. .## #...... # .# #. ..# #.n2juk.y.y.y.n2j.>10.0n2j݁n2jrn2j ...y ..# ..# #y# #.# #y# . ### #†# ##.#.#.#.# #.kyy.y...# ####.#.### #...... .... #...#### #.### #....# # ..#n2j #..........####.. .## #................ # ..# #................ ...# #.n2j`y.k.n2jVy.y.n2ji5=6n2jGn2jo2jy. _The wyvern misses you. _The killer bee seems less drained. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.o2j1k.o2j+y.o2jIg You feel your willpower being sapped. The wyvern seems less drained.3-3-==1.6 (1.0Jinx o2jR o2j & o2j Ey. _The wyvern bites you.o2j6 +y.o2jC-2o2jo2j S _The wyvern barely misses you.o2j S  You shoot an arrow. The arrow hits the wyvern.o2j :*o2j  o2j !o2j †o2j +The wyvern is almost dead.o2jF gA giggling sprite leaps out and smacks the wyvern with its own front foot.  o2j %You kill the wyvern!o2j o2j o2j *y.o2jB o2j *y.o2j  o2j. o2jx )y.  o2j GFedhas appreciates your contribution to the ecosystem.o2j o2j o2j9 Vyyy 3 killer beeso2jo o2j o2j -o2jC 97o2j ==o2j 3.7 (1.1o2jD o2j  o2ji o2j 7_The killer bee completely misses you.o2j o2jx` †Fedhas appreciates your contribution to the ecosystem. _The killer bee completely misses you.You shoot an arrow.  The arrow closely misses the killer bee.The arrow barely misses the killer bee. The arrow hits the killer bee!  You kill the killer bee!o2jOf m)) 2o2j 0*o2j= *(1 very drained)Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the killer bee with its own antenna.p2j,yyFedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.  The killer bee completely misses you. The killer bee closely misses you.494.8p2jp2j2P _The killer bee misses you.p2jW  You shoot an arrow. The arrow hits the killer bee.p2j5:*p2j †The killer bee is almost dead.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!p2jB+y.p2ji    killer beeFedhas appreciates your contribution to the ecosystem.The killer bee is struck by your quills.p2jp2j2...ySwiftly the Covert..#Spriggan of Fedhas **......#Health: 32/46 ================--------#y#Magic: 23/25 ======================--#.#AC: 2Str: 7#y#EV: 18Int: 20. #############†#SH: 0Dex: 22##.#..........########.#.#XL:  9 Next: 101% Place: Dungeon:7#.............@y.†.......#Noise: ===------  Time: 5215.9 (1.1)####..........########.###l) +0 orcbow#.............. ....p2jO3Fire: l) +0 orcbow#..........#### #.###Quill Will/2 Jinx #..........# # ..##..........####.. .##y   killer bee (very drained)#................ # p2j3..# #................ ...# #................You shoot an arrow. The arrow hits the killer bee.  p2j4OThe killer bee is almost dead.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!Fedhas appreciates your contribution to the ecosystem.The killer bee is struck by your quills.p2j5 _The killer bee stings you.  You have reached level 10!p2j E/  --more--q2j'6/51-6-110 0% q2j1killer bee (very drained) _You feel clever.q2j g )))))))You shoot an arrow.q2jH :*q2j]f  †The arrow closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!q2j`v P.†....q2jx b4=27.1 (1.2q2j q2jǂ l _Fedhas appreciates your contribution to the ecosystem.q2j3q2jUq2jH _No target in view!r2jr2jkr2jr2jH _No target in view!r2j,Ir2jH _No target in view!r2jNL...y ..# ..# #y# #.# #y# . ### #†#  ##.#.#.#.#  #..†.#  ####.#.### #...... .... #...#### #.### #....#..........#..........# #.......... r2jYd---7 (0.6 _The jinxing sprites lose interest in you.Things that are here: _a killer bee corpse; a wyvern corpser2j ...y ..# ..# #y# #.# #y#  . #### #†# ##.#.#.#.# #.†@†.# ####.#.### #....... .... #..........#### #.### #.......#......#..... r2jc r2je J---8.3 _r2j r2j[ s2j8B...y ..# ..# #y# #.# #y# . #s2j#### #†# .#.#.#.# .†.@.# .#.### #........ .... #..........#### #.### s2js2jZ%9s2jxs2jl _You hear the creaking of a very distant portcullis.s2jw _You see here a killer bee corpse.s2j6...y ..# ..# #y# #.# #y#  ##### #†# .#.#.#.# †.†# .#.###  #.. ....  #.#### #.### s2j8s2j9T37==s2j: 9.5s2j?s2jCl _The sprites lose interest in your situation.s2j...y ..# ..# #y# #.# #y# s2jQ# #†# #.#.#.# †.†.# .#.### #. .... #.#### #.### s2j/s2j>20.1s2js2js2j ...y ..# ..# #y# #.# #y#  #†# .#.#.# †.†.# .#.### .s2j  .... .#### #.### s2jt s2j= %7s2ja s2jC t2j ...y ..# ..# #.# #.# #†#  #†# #.#.# †.†.# t2jc #.###  .... #### #.### # # ..#####.. .##   t2jt2j%U5=1.3t2jt2j&t2j7y..# .... ..# ..# #.# #.#  #†# ######### #†# ########@#.# †.†.......# t2j8########.###... .... #### #.#### # ..#####.. .## # t2jMTt=9t2jSbM..S...#....... ######### #@# ########.#.#.†.†.......#########.### ............ ....#2.5 _You see here a killer bee corpse.u2jWpM....#....... ######### #†# u2j'q########.#.†.†....... ........########.###.##u2jA{u2j|%8u2jE|3.1 _u2ju2j{ _You see here a water moccasin corpse.u2j M...........#......... ######### #†# ########.# .........†.†.......#..#u2j' {=7 _v2jM#.##.###....#.......##........#.......#....... ######### #†# ........########.#.##.#y.yy   killer bee (wandering)4.3v2j #.yYou see here a killer bee corpse. _You see here a water moccasin corpse.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..y3--==5.3 (1.0Jinx v2j v2j  y. _You feel your willpower being sapped.v2j .v2j/ (v2jA 9=4=---6v2j v2j w2jN--w2j:^ _No target in view!w2j I .. .. ># #.##.##.###.#y.# #### #......... #.##.....@.########.# #.# #†# ########## #†#########.#.#y   killer bee (wandering)..†.†.......#########.###..... .....yw2jH w2j *9 (0.6w2jQ Q _Found a stone staircase leading down.x2jr ))))))You shoot an arrow.x2j*-:*x2j .yThe arrow closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee buzzes angrily.x2jp=.yx2j ...y  very drained)x2jm 6===8.0 (1.1x2jx2jIe _The killer bee is moderately wounded.x2jNr ))))))You shoot an arrow.x2j:*x2jt .yThe arrow closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.x2j<D.yx2j 0...x2j,9.2 (1.2x2jx2jb _The killer bee is heavily wounded.x2jEC )You shoot an arrow. The arrow hits the killer bee.x2jIG.yx2j;. heaviThe arrow hits the killer bee.  The killer bee is heavily wounded.  The killer bee is struck by your quills.  The killer bee completely misses you. The killer bee stings you.  You are poisoned.8=-=30.4Pois Quill Will/2 Jinx  _The killer bee poisons you!x2j .  You shoot an arrow. The arrow hits the killer bee!  You kill the killer bee!x2j (x2j@  Fedhas appreciates your contribution to the ecosystem.You feel sick.x2jF 36--5=x2jF 31.5 (1.1 _You are no longer poisoned.x2jiL x2jEO h _Your Stealth skill increases to level 9!x2jZ x2jZ x2j,m ^ _No target in view!y2j73y2jy2j y2j?B_No target in view!y2jkvf## .. .# .. .. ># #.##.##.####.#...#  ###### #............ #.# #.......########.# #.# #†# ########### #†#########.#.#..†.†.......#########.###y2j+~y2jŏZ---2.1 (0.6 _y2je 5M .### .. .... .. > #.##.#####... #####........#####......########.##y2jg W---7y2jl y2jon y2jxqM....  ... .### ... .... .. > #.##.#####... #####........#####......#######.#y2jy2j'3.3y2jȈy2jz2j7M##.....  .... .#### ... .... .. > #.##.#####... #######........######.......##37==9z2j/ _The sprites lose interest in your situation.z2jҘ  #......##.......  ..... .#### ...##.#... ... ># #.##.##.# ###.#....# ######### #............ #.......##### #.......########.# #.# #†#z2j =4.5z2j̰ z2j1 z2jA M.. .###........  #..... .#####....##.#..........> #.##@##.# ###.... #########.............#5.1{2j{2j@3CM...#######..# .####...............  #..... .#####....##........@..>#####.##.## ###.......#...........# ####.......#####.########.#{2j={2jB%7{2jK{2j0lM.... ...######. #####.#...........# #......####...@##.#..........>####.##.##.# ###.......#...........#.......#........####.......#{2j%=6=6.3{2j\D M....o..... ....######.. ####.... #...@...#####....##...........>#####.##.##.####.......#.o   Blorkula the orcula (dormant)##.............{2jE {2jUL  You encounter Blorkula the orcula. He is wielding a +0 mace.{2jY /  --more--}2jSF 9 _}2j }2j$~2jThe sprites lose interest in your situation. _You encounter Blorkula the orcula. He is wielding a +0 mace. ~2jU[ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.~2j84--==7.9 (1.0Jinx ~2j~2jӹQ _You feel your willpower being sapped.~2j4.--8~2j2jS  ))))))o  You shoot an arrow. The arrow hits Blorkula the orcula!  Blorkula the orcula shouts!2j :*2j  .oBlorkula the orcula is moderately damaged.A giggling sprite leaps out and doodles on Blorkula the orcula's face.  Blorkula the orcula is heavily damaged. lYou hear an angry hiss.2j &..2jl ...(very drained)l   iguana===40.1 (1.22j0 n _You encounter an iguana.2j&0 ))))) You shoot an arrow. The arrow hits Blorkula the orcula!2j:*2j .  Blorkula the orcula is almost destroyed.A giggling sprite leaps out and bonks Blorkula the orcula with his +0 mace..l2jSb.b......l   iguanabb 2 vampire bats2jZ9=1.2 (1.12j2j> 2jũ  2jBlorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!2j) .  You shoot an arrow. The arrow hits the vampire bat!  You destroy the vampire bat!2jEx))))   vampire bat2jmPu bThat felt strangely unrewarding.2j(Z.b.b.b.l.b.b.l2j`[.....b 2 vampire bats (1 wandering)2jeq5=-2.4 (1.22jj\ _You encounter a vampire bat.2jM ))You shoot an arrow. The arrow hits the vampire bat.2jX:*2j b.The vampire bat is moderately damaged.A giggling sprite leaps out and makes the vampire bat trip over its own claws..b.b.b2j bThe vampire bat is severely damaged.b.2j5 .bYou encounter a vampire bat.2jڱD.l2j.b 3 vampire bats (2 wandering, 1 very …)3.5 (1.12j2j!Y _The vampire bat closely misses you.2j>s ))))You shoot an arrow.2j}H:*2ja2 .bThe arrow closely misses the vampire bat.A giggling sprite leaps out and smacks the vampire bat with its own wing.2ju3 | .bThe vampire bat is almost destroyed.2j94 ].b2j6 .b.b.b2j6 H.b2j6 E.b2jA D.l2jyQ  .  The vampire bat misses you. The vampire bat completely misses you.The vampire bat is struck by your quills.  You destroy the vampire bat!.b.. 2 vampire bats40=4.62je L _That felt strangely unrewarding.2j؂X  You shoot an arrow. The arrow hits the vampire bat!2j:*2j\ .  The vampire bat is almost destroyed.A giggling sprite leaps out and smacks the vampire bat with its own wing.  You destroy the vampire bat!2j|z .bThat felt strangely unrewarding.2j"D.b2j .lThe jinxing sprites lose interest in you.2jWV   vampire bat2j####.##.##.# ###.......# ...........#####.......##### #......2jJ8=---5.1 (0.6 _2jX2j. 0 .............. ....####### ......... #.###.......†.####..@. ####....##..........>#####.##.##.#.2j h.......#.......#####2j 2j A---72jQ 2j $  Things that are here:2j' _a +0 mace; a +0 robe; the orc corpse of Blorkula the orcula2jC,M.............. ....######.. ####...........@†.####..)...####....##.#..........>####.##.##.##......2j;D6.3 _2j`2j2j֫=M##### ....... ......######... .####..@........†.####..)...####....##...........>####......92j`2jn2j0#######..... .......#######......# #.# .####.......# ........†...#.####..)....# ####....##.# ..........>###.##.##.# ##2j #.......# ....#2jcY=7.52j2j#############..........#.........#.. #.......########......#...####.# .####.......# ........†...#.####..)....# ####....##.# ..........>###.##.##.# ###.#2jt=8.12j2j2j6 = ############## #............# #............# #...... #.....@.####### #......#....####.#....####.......#. ........†...#.####..)....# ####....##.#2j*7  .........>##.##.##.#2jwB 2j.C A972jM 2jgQ 2jd # #.# #............# #............# #.####### #......#.####.#..####.#.. ........†.#.. .####..).#. ####....##.# ..........>#  ####.##.##.#2jm=9.32js2j@w2jbK Q # #.# #............# #............# #.####### #......#.####.#..####.......#..........†..#....####..)..#... ####....#.#.... ..........>#  ####.##.##.#2jU ;92jT[ 2jO] 2j # #.# #............# #............# #.####### #......# ......####.##......####.......##.............†...##......####..)....##......####....##.#....>#  ####.##.##.#2j>60.52j~2jϵ2jV############## #............# #......# #............# #.......####### #.@...........##......####.##......####.......# #.............†...#2j3 #......####..)....# #......####....##.#............>###......####.##.##.# ###.......#2jx2j&'1.12j2jМ ############## #............# #......# #............# #.......############.............##....@.####.......# #......####.......# #.............†...# #####..)....# #......####....##.#............>########.##.##.# #......####.......#....#72j.m############## #............# #......# #............# #.......############.............# #......####.......# #...@..####.# #.............†...# #####..)....# #......####....##.#............>########.##.##.# #......####.......# #..........# ####.### 30=2.32jgi############## #............# #..# #............# #.......############.............# #......####.# #......####.# #..@..........†...# #####..)....# #......####....##.#............>########.##.##.# #......####.......# #..........# #####.## #...2jp2jq%92jw2jz2j- _ #............# #..# #..# #############.............# #......####.# #......####.# #.............†...# #####..)....# #......####....##.#............>########.##.##.# #......####.......# #..........# #####.# #+###### #.. ##2jf =3.52j 2jҳ 2jY #.# #..# ############....... #......####. #......####. #.............†... #####..).... #@.....####....##..................>....#######.##.##.## #......####....... #.......... #####. #+###### #. # #.4.12j ^ #. ##########...... #......#### #......#### #.............† #####..)####.###......####....##.................#######.##.##### #......####..... #......... ##### #+###### #2jd  # # #######2j W=72jg 2jN # #....... #####. #......#### #......#### #...†# #......####..)#.###......####.....###......####.##.## #......#### #.. #......#### #+###### # # # 2jH5.32j2j_ _You feel your willpower return.2jy #.. #... #####.#. #......#####. #......#####. #.....† #. #......####..).#####.###......####.....###......####.##.## #......#### #.... #......#### #+###### # # # 192ja0 v # ... #. ..# ##### #.# #......#### #.# #......#### #.# #..... #.# #......####..).#####.###......####.###......####.##.## #......#### #.... #......####2j0  #+###### # # # 2j7 2jX8 '6.52jA 2jF 2j=M... ##..# #####......####.......... #.# #....)..#####@###......####.................###...##.######## #......#####.............2j]#Z7.12jv M.... ##..# #####......####....... #@# )..#####.###......####................................###....##.######## #......####...2jx~ 2jL 2jK ;72jM###########+###..... ##..# #####......####....... #.# )#####.#######.....................###......####.### 2j-2j'8.32jz2j]M #############+####.............. ##..# #####......####....... #.# )..#####.###......####... Quill #2j.2j%92j 2j 2j M ##########. ###+######.##.................#.##..... ##........# #####......####.......#.# #......####..) Quill 2=9.5 _You hear the creaking of a very distant portcullis.2j  #########.. ###+#########.##..........# .............#..##.##..........##.......@.# #####........#####.# #......#### #.# ##### #.# #............ #.# #......#### ..#####.####### ................. ........###......####.#.######## #####2j 2jz (70.12jp 2jI 2jM.#########.. ###+#########.##......##.##..@.......#......#######.........#####.#####.# #.............#2j B72j2joM#########.. ###+#########.##......##.##..........#.........#######........#####.. #.# #......####..2jk/ ..2j 2j '1.32j2jS _Found a brass wand.2j3 lM#########.. ###+#########.##......##.##..........#.........#######........ Quill ...#2j= 2j@ A=92jbE 2jG 2jk####..#'32.9 (1.02j0> _You open the door.2jGE ####. ..######### .. ###'########.......###.##..........#......####.##.# .........#######. ...#####.# #......####... #.# #......####/ #.# #.......... #.# #####..#####.###......#### ..............2jG B3.5 (0.62jK 2jO 2jz... ####... ..######## .. ###'########......####.##..........#.......# ###.##2jS.#...........########....#####.# #......#####... #.# #......####/ #.# #.......... #.# #####..#####.###......#### .............. #######2j2j޿'4.12j2j2j!. .. #### ... ..####### .. ###'########.....####.##..........# ........######.##.#.......@....########....#####.# #......### #... #.# #........./ #.# #.......... #.# ####..#####.###...... .............. ###### .######## #......72j*2j / . .. ....# #### ..... ..#  ... ###'# ####.##...# .........##.##.#.#######.#....#####.# #......2jh  #...# #.# #......./. #.# #.. #.# #......#......#####.###........< ##.. .###...... .# #......2j2 _<5.32j 2j 9 _Found a stone staircase leading up.2jh'. .. ....## #### ...... ..##### ...####'########...####.##..........# .......#.######.##.#..............####### ..#...@#####.# #......# #...## #.# #.........../. #.# #.......... #.# ####......#####.###..........<.............###....#### #....######## #...... #.......92j2jc ....## #### ...... ..#### ...####'########..####.##..........# .......#..######.##..........# ..............####### ..#....#####.# #... #..@## #.# #............/..# #.# #..........# #.# ####......#####.###...... ....<............####...........### #....######## #...... #.###. #...... #2j02j]4=6.52j2ju2jR  ...... ..### ...####'########.####.##..........# .......#..######.##....## ..............########....#....#####.# #........#...## #.# #.......@..# #.# #....# #.# #####......#####.### ....<...........####...........### #....######## # #.###. # .. . # #+####2j 2j) '7.12j 2j @8.1 (12j 2j 1 _p - a wand of polymorph (8)2jI ...... ..#  ...####'# ####.##...## .........#2j\#..######.##...# #.........##....#....#####.# #.#...## #.# ##.# #.# ##.# #.# ##......#####.### ....<..... ####....### #....######## # #.###. #2j .. .# # #+2j2j(7 (02j2j͢2j  ...... ..# #. ...####'#. ####.##.. #.. ......... #..######.##. #...............P##....#....#####.# #.#...## #.# # #.# #.# # #.# #.# # #####......#####.### ....<...... ####.### #....# # #.###. # ..# .# # #+=2j 5[m9.32j 2j ....## #### .. ...... ..#  #. ...####'###### #.# ####.## #.. ....... #..######.##......... #...............#####≈P##....#....#####.# #..#...## #.# #≈P#2j_k.# #.# # #....# #.# ######......#####.### ....<...####...........### #....######## # #.###. #..# .# #..2j2jA592j2jU2js ....## #### .. ...... ..# #. ...####' #.# ####.## #..  #..######.## #.......≈P##....#....#####.# #.#...## #.# #≈P#.# #.# # #.# #.# # #####......#####.### ....< ####.### #....# # #.###. # ..# .# #2jZ2jK(80.52js2j2ja*` ....## #### .. ...... ..# #. ...####' #.## ####.## #...  #..######.##≈ #........≈P##....#....#####.# #.#...## #.# #≈P#.# #.# #≈ #.# #.# # #####......#####.### ....< ####.### #....# # #.###. # ..# .# #1.12j ....## #### ... ...... ..# #.. ...####' #.#######.## #... . #..######.##.≈≈ #....≈≈≈P##....#....#####.# 2j F.#...## #.# .≈≈≈P#.# #.# .≈≈ #.# #.# . #####......#####. ....< ####.## #....# #.###. ..# .#2j&2j'%72jf,2jA.2jM ) ....## #### ... ...... ..# #.. ...####'2j  #.#######.##P #... ≈.≈ #..######.##≈.≈≈# #.≈.≈≈≈P##....#....#####.#.#...## #.#≈.≈≈≈P#.# #.#≈.≈≈# #.# #.#2j$ ≈.≈ #####......#####.P ....< ####.2j . #....# #.###.  ..# .#2j 2j '2.32j 2j 2jP ....## #### ... ...... ..#♣ #.. ...####'.. #.#######.###P. #... #≈.≈ #..######.##≈.≈≈## #..≈.≈≈≈P##....#....#####..#...## #.≈.≈≈≈P#.# #.≈.≈≈###.# #.#≈.≈ #####......#####.#P. ....<## ####.. #....  #.###.  ..# .#2jtU2jV%92jZ2j\2jg(  ....## .. ... ...... ...♣. #.. ...####'#... #.#.## #P.P #... #≈.≈# #..######.###≈≈.≈≈####..2jC) l≈≈.≈≈≈P##....#....#####.#...## #≈.≈≈≈P#.# ##≈≈.≈≈###..# ##≈.≈# #####......##### #P.P ....< ##. ####.l   iguana (asleep). #...... #.###.  ..# .#2j2 2j3 C63.52jT9 2j; X _You encounter an iguana.2j p - a wand of polymorph (8) _You encounter an iguana.  Casting: Jinxbite (safe; 1% risk of failure) 2jm Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.4--==4.5 (1.0Will/2 Jinx 2j2j Q _You feel your willpower being sapped.2j.--52jS*2j:2j` ))))))l  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.2j]:*2jq ≈lThe iguana is lightly wounded.  A giggling sprite leaps out and smacks the iguana with its own front talon.2j |≈≈.... (very drained)2j 6===6.7 (1.22j 2j ^ _The iguana is heavily wounded.2j^* 4)))))))2jd 5*2j  .lYou shoot an arrow. The arrow closely misses the iguana.A giggling sprite leaps out and smacks the iguana with its own front talon. YThe iguana is severely wounded.2j 4..l....Y   ice beast (wandering)l   iguana (very drained)2j 37=5=-7.8 (1.12j 2j [ _You encounter an ice beast.2j7 ))))You shoot an arrow.  The arrow hits the iguana but does no damage.2j+:*2j`N†  The arrow hits the iguana but does no damage.  A giggling sprite leaps out and makes the iguana trip over its own talons.  You kill the iguana!Fedhas appreciates your contribution to the ecosystem.2j`1≈2ji;....2jC*8.92j 2jX _You can now grow a ballistomycete.2j;d2jee2jk2j}H _No target in view!2j?q2jr2jx2jzH _No target in view!2j ....## #...ß ... ...... #.♣.. #.. ...#### #.... #.#.## #P.P #...  ##≈.≈# #..######.###≈≈.≈≈####...P≈≈≈.≈≈≈P##....#....Y..†.#...## P≈≈≈.≈≈≈P#.# #≈≈.≈≈###...#  ##≈.≈# #####...... #P.P ....< ##.# ####Y   ice beast (wandering) .. #.... ..#2j #.###.  ..# .#.2j(2jP 6---9.5 (0.62j2j6 _The ice beast leaves your sight.2jFA ....##  #...ß. ... ......  #.♣... #.. ... #.... #.#.## #P.P #...  ##≈.≈## #..######.###≈≈.≈≈####...#P≈≈≈.≈≈≈P##....#....Y...†.#...###P≈≈≈.≈≈≈P#.##≈≈.≈≈###....#2jG ##≈.≈## #####...... #P.P ....< ##.# ####Y   ice beast (wandering) .. #....  ..# #.###.  ..# .#2jRUYY2jSD---90.12j>c2j )))))) You shoot an arrow. The arrow hits the ice beast!2j :*2jB .YThe ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.2jC.Y2j.†..(very drained)8=====1.3 (1.22j2jM 2jS_The ice beast is heavily wounded.2jT )))) You shoot an arrow. The arrow hits the ice beast.2j::*2j- .YThe ice beast is severely wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is almost dead.2j4†..2j72.4 (1.12jU2ji _The jinxing sprites lose interest in you.2jσ .  You shoot an arrow. The arrow hits the ice beast.  You kill the ice beast!2jI=)))2j\ 0†..2jo 6=113.6 (1.2 _Fedhas accepts your kill.2j! 2j$ o _Your Ranged Weapons skill increases to level 7!2jL 32j|R 2jX H _No target in view!2jz> ....##  #...ß.. ... ...... #.♣...♣ #.. ... #..... #.#.## #P.P# #...  ##≈.≈## #..######.## ###≈≈.≈≈####2j? .#P≈≈≈.≈≈≈P##....#.....†.#...##>#P≈≈≈.≈≈≈P#.# ###≈≈.≈≈###....# ##≈.≈## #####...... #P.P# ....< ##.## #### .. #.... 2j@..# #.###.  ..# .#2jH2jHd9=---4.2 (0.62jN2jQ; _Found a stone staircase leading down.2jz 9 ....## #...ß.. ... ...... #.♣...♣ #.. ... #..... #.#. #P.P# #...  ##≈.≈## #..######. ###≈≈.≈≈####.#P≈≈≈.≈≈≈P##....#.....†.#...##.>#P≈≈≈.≈≈≈P#2j{ .# ###≈≈.≈≈###.# ##≈.≈## #####...... #P.P# ....< ##.## ####  ... #....##  ..## #.###.  ..# .# 2j W---82j 2j 2j(S6 .... #...ß...# ...  #.♣...♣. #.. ... #..... #.#. #P.P# #...  ##≈.≈## #..######. ###≈≈.≈≈####.#P≈≈≈.≈≈≈P##....#......#....>#P≈≈≈.≈≈≈P#. ###≈≈.≈≈###. ##≈.≈## #####...... #P.P# ....< ##.## ####2jT ... #.... ..## #.###. ..# .2j\2j]'5.42jCd2j0ht _You see here an iguana corpse.2j .... #...ß...# ...  #.♣...♣. #..  #..... #.# #P.P# #...  ##≈.≈## #..######≈ ###≈≈.≈≈####~...#P≈≈≈.≈≈≈P##....#~†.#...~..>#P≈≈≈.≈≈≈P#~ ###≈≈.≈≈### ##≈.≈## ##### #P.P# ....< ##.## ####.... ... #.... ..### #.### ..#2j˷[37m2jο2jJ=6.0 _2j2j2j  #...ß...# ...  #.♣...♣.# #..  #.....# #. #P.P# #... ≈ ##≈.≈## #..≈. ###≈≈.≈≈####≈~...#P≈≈≈.≈≈≈P##....#~.†.#≈~..>#P≈≈≈.≈≈≈P#~. ###≈≈.≈≈###≈ ##≈.≈## ##### #P.P# ....< ##.## #### ... # ..### #.  ..#;17H2jW=62j 2jp  #...ß...# ... # #.♣...♣.# #.. .. #.....# #.~~≈ #P.P# #... #≈~. ##≈.≈## #..#≈≈.. ###≈≈.≈≈####+≈~...#P≈≈≈.≈≈≈P##....#+~~.†.#2jsqu+≈~..>#P≈≈≈.≈≈≈P##~~.. ###≈≈.≈≈####≈~. ##≈.≈## #####~≈~ #P.P# ....<.. ##.## ####.. . ... #..  ..### #.#2j0r  ..# 2jyZ7.22j9pP  #...ß...# ... #### #.♣...♣.# #.....## #.....# #.~≈... #P.P# #...  #≈~... ##≈.≈## #.. #≈≈...###≈≈.≈≈#### +≈~...#P≈≈≈.≈≈≈P##....# +~~.†.# +≈~..>#P≈≈≈.≈≈≈P#2ju #~~...###≈≈.≈≈### #≈~... ##≈.≈## #####~≈~... #P.P# .......#. ##.## ####..###. ... #... #. ..### #. ..2j^y2jfz.4082j&2j2j" #...ß...# ... # #.♣...♣.# #...#####.....# #. ~~~≈.... #P.P# #...  #≈~.... ##≈.≈## #.. #≈≈...###≈≈.≈≈#### +≈~...#P≈≈≈.≈≈≈P##.... +~~.†. +≈~..>#P≈≈≈.≈≈≈P# #~~...###≈≈.≈≈### #≈~.... ##≈.≈## ##### ~~≈~.... #P.P# .#... ##.## ####.###... ... #. ##9m...?..### # 2j=8.4 _Found a scroll labelled ORCHA EMIZA.2j^   #...ß...# ...  # #.♣...♣.# #..   ......#####.....# #.   ~~~≈....# #P.P# #...   #≈~.... ##≈.≈## #..   #≈≈...###≈≈.≈≈####   +≈~...#P≈≈≈.≈≈≈P##   +~~.†   +≈~..>#P≈≈≈.≈≈≈P#   #~~...###≈≈.≈≈###   #≈~.... ##≈.≈## #####   ~~≈~..... #P.P#   ......#....##.##   .###........1+40m  #.... #...?..###  9.02j%2j> #...ß...# ...####### #.♣...♣.# # ......#####.....# #.## ~~~≈....# #P.P# #... #≈~.... ##≈.≈## #..#≈...###≈≈.≈≈####...+≈~...#P≈≈≈.≈≈≈P~~.......†.......≈~.@>#P≈≈≈.≈≈≈P##~~...###≈≈.≈≈##≈~.....##≈.≈## #####~~..#P.P# ...#.#####. .....##  2jSB2jdC%62j K2jL2j_ ####### #.♣...♣.# # ......#####.....# #.## ~~~≈....# #P.P# #... #≈~.... ##≈.≈## #..#≈...###≈≈.≈≈####...+≈~...#P≈≈≈.≈≈≈P~~.......†.......≈~..>#P≈≈≈.≈≈≈P##~~.@.###≈≈.≈≈##≈~.....##≈.≈## #####~~~~.#P.P# .........#....##.## ###.2jj..#...  2j2j)300.22jy2j>2j  ......#####.....# #.### ~~~≈....# #P.P# #...  #≈~.... ##≈.≈## #..## #≈≈...###≈≈.≈≈####.... +≈~...#P≈≈≈.≈≈≈P##. +~~.......†........ +≈~..>#P≈≈≈.≈≈≈P# #~~...###≈≈.≈≈###. #≈~..@..##≈.≈## ##### ~~~~≈~.P.P# ... .......#....##.## #### .....###........  #.... #...?..#### ####. ......##2jA [37m . ...# ...#.### 2j 2j %82jc 2j 2j\d~~~≈....# #P.P# #... .#≈~.... ##≈.≈## #..####≈≈...###≈≈.≈≈####.....+≈~...#P≈≈≈.≈≈≈P##....#+~~.......†...........#+≈~..>#P≈≈≈.≈≈≈P##~~...###≈≈.≈≈###.##≈~.....##≈.≈## #####~~~~≈~.P.P# ..........#....##.## ####.....###........ #.#.... #...?..####.2j]####. ......## .. [...#....#.###.#..##.#2j g2jgU1=1.42jn2jr# _Found a robe.2j>#≈~.... ##≈.≈## #..#####≈≈...###≈≈.≈≈####......+≈~...#P≈≈≈.≈≈≈P##....#+~~.......†...........#.+≈~..>#P≈≈≈.≈≈≈P#.#~~...###≈≈.≈≈###.##≈~.....##≈.≈## #####~~~~≈~.P.P# ....<.......#..@.##.## ####.....###.......... #.2j?f#.... #...?..#####.#####. .......## ..# .[...#2jF?&#......#.#####.#..##.#..#.. ..2jsJ=2.02j2jE[#≈≈...###≈≈.≈≈####.......+≈~...#P≈≈≈.≈≈≈P##....#+~~.......†...........#.+≈~..>#P≈≈≈.≈≈≈P#.2j]#~~...###≈≈.≈≈###.##≈~.....##≈.≈## #####~~~~≈~.P.P# ....<.......#....##.##.# ####........###...@....... #.#.... #...?..#####.######.........## ..#  ..[...#...  #......#.#####.#..##.#..#.. ... ... #.#2j 2js %62j2j$2jԹe +≈~...#P≈≈≈.≈≈≈P#~~.......†.......≈~..>#P≈≈≈.≈≈≈P#......#~~...###≈≈.≈≈####≈~.....##≈.≈## #####~~~~≈~......#P.P# ....<.......#....##.##.# ####..###........... #.... ####.#####.........## ..#  ..[...#.... #......#.#####.... #..2j2j;'3.22j2j2jPF=4.2 (12j2jGa _e - a scroll labelled ORCHA EMIZA2j.-l #≈≈...###≈≈.≈≈####.... +≈~...#P≈≈≈.≈≈≈P##....# +~~.......†.....# +≈~..>#P≈≈≈.≈≈≈P# #~~...###≈≈.≈≈###... ##≈~#≈.≈## #####.. ~~~~≈~......#P.P# ....<2j- .......#....##.##.# #### .....###..@........ #.. #.... #......####. #.#####.........##..# #..[...#.... #......#.######.#..##.#...#.. ..... ... #.#... #..2jv62j6028 (02j=2jh?2j m #≈~.... ##≈.≈## #..### #≈≈...###≈≈.≈≈####.... +≈~...#P≈≈≈.≈≈≈P##....#2j'  +~~.......†.....# +≈~..>#P≈≈≈.≈≈≈P#2jP  #~~...###≈≈.≈≈###... ##≈~#≈.≈## #####..2js  ~~~~≈~......#P.P# ..2j $ .......#.@..##.##.# #### .....###........... #. #.... #......####. #.####.........##2j! .. #..[...#.... #......#.#### ##.#..##.#2jȗ  ...#.. ..... ... #.#2j =5.42j 2j 2j ~~~≈....# #P.P# #...  #≈~.... ##≈.≈## #..## #≈≈...###≈≈.≈≈####.... +≈~...#P≈≈≈.≈≈≈P##.... +~~.......†..... +≈~..>#P≈≈≈.≈≈≈P# #~~...###≈≈.≈≈###... ###≈~#≈.≈## ##### ~~~~≈~..@...#P.P# .. .......#....##.##.# #### .....###........... # #.... #......####. #####.........##. #..[...#.... #......#.2j #### ##.#..##.# ...#.. ...2j 2j` '6.02jۧ 2j 2jU\ ......#####.....# #.##  ~~~≈....# #P.P# #...   #≈~.... ##≈.≈## #..#   #≈≈...###≈≈.≈≈####   +≈~...#P≈≈≈.≈≈≈P##   +~~.......†.....   +≈~..>#P≈≈≈.≈≈≈P#   #~~...###≈≈.≈≈###...   ###≈~#≈.≈## #####   ~~~~≈~......#P.P# ..   .......#....##.##.# ##   .....###...........   #.... #......####.  ####.........## 2jXr  #..[...#....   #......#.####   ##.#..##.#2j`2jIa%62jh2jj2jh@ ####### #.♣...♣.# #..  ......#####.....# #.#  ~~~≈....# #P.P# #..   #≈~.... ##≈.≈## #   #≈≈...###≈≈.≈≈####   +≈~...#P≈≈≈.≈≈≈P##   +~~.......†.....   +≈~..>#P≈≈≈.≈≈≈P#  2j #~~@..###≈≈.≈≈###...   ###≈~2jF#≈.≈## ####  2j  ~~~~≈~......#P.P# .  2j(...#....##.##.# ##  2jȈ9......###...........  .... #......####.  ####.........##  2j #..[...#....   #......#2j#".####2jx2j'7.22jz2j72j M #...ß...# .######## #.♣...♣.# #........#####.....# #.#~~~≈....# #P.P# ~.... ##≈.≈## #≈≈...###≈≈.≈≈##≈~...#P≈≈≈.≈≈≈P##2jp~~.......†......+≈~@.>#P≈≈≈.≈≈≈P #~~...###≈≈.≈≈###... #####≈.≈## #### ~~~~≈~......#P.P# . 2j ........#....##.##.# ##.#..[...#...2j2jC82j(2jh/ 2jw2  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes7% 4  c - Kiss of DeathConjuration/Necromancy 12%2j2 1  d - Grave ClawNecromancy19%2  e - Dimensional BullseyeHexes/Translocation28% 4  f - AirstrikeAir2j'3 75% 4  g - Animate DeadNecromancy75% 4  h - Cigotuvi's PutrefactionNecromancy/Air2jq3 S75% 4  i - Iskenderun's Mystic Blast2j3 Conjuration/Translocation 75% 4  j - Leda's LiquefactionAlchemy/Earth75% 4  k - Death's DoorNecromancy100% 9 2j3 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2j 2jN 2j  #...ß...# ... Swiftly the Covert  ######## #.♣...♣.# #.. Spriggan of Fedhas ***...  ......#####.....# #.# Health: 42/51 ===================-----  ~~~≈....# #P.P# #.. Magic: 26/26 ========================  #≈~.... ##≈.≈## #.. AC: 2Str: 7  #≈≈...###≈≈.≈≈####.. EV: 18Int: 21  +≈~...#P≈≈≈.≈≈≈P##.. SH: 0Dex: 22  +~~.......†......... XL: 10 Next: 11% Place: Dungeon:7  +≈~ 0m@.>#P≈≈≈.≈≈≈P#... Noise: ---------  Time: 5307.8 (0.0)  #~~...###≈≈.≈≈###... l) +0 orcbow  ###≈~.....##≈.≈## #### Fire: l) +0 orcbow  ~~~~≈~......#P.P# . Quill Will/2  ........#....##.##.# ##  ......###...........  ##.... #......####.  ####.........##  #..[...#.... _No target in view! _Found a stone staircase leading down. _You see here an iguana corpse. _Found a scroll labelled ORCHA EMIZA. _Found a robe. _e - a scroll labelled ORCHA EMIZA  Okay, then.2j 2j . _2jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j\ 2jlq #...ß...# ... Swiftly the Covert  ######## #.♣...♣.# #.. Spriggan of Fedhas ***...  2jq......#####.....# #.# Health: 42/51 ===================-----  ~~~≈....# #P.P# #.. Magic: 26/26 ========================  2jr#≈~.... ##≈.≈## #.. AC: 2Str: 7 2jrr 2jr#≈≈...###≈≈.≈≈####.. EV: 18Int: 21  2jr+≈~...#P≈≈≈.≈≈≈P##.. SH: 0Dex: 22  2j&s +~~.......†......... XL: 10 Next: 11% Place: Dungeon:7  2j\s+≈~@.>#P≈≈≈.≈≈≈P#... Noise: ---------  Time: 5307.8 (0.0)  #~~...###≈≈.≈≈###... l) +0 orcbow 2js ###≈~.....##≈.≈## #### Fire: l) +0 orcbow  2js~~~~≈~......#P.P# . Quill Will/2  2js........#....##.##.# ## 2jt ......###...........  ##.... #......####. 2jIt ####.........##  #..[...#.... 2jt_Found a stone staircase leading down. _You see here an iguana corpse. _Found a scroll labelled ORCHA EMIZA. 2jt_Found a robe. _e - a scroll labelled ORCHA EMIZA _Okay, then.2j  Okay, then. _2j2j  Your spells (describe)TypeFailure Level  a + JinxbiteHexes2j 1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2jX 4%2j 3 2j Select a spell to describe [?] help [!]/[I] toggle spell headers2j 2js 2j<  #...ß...# ... Swiftly the Covert  ######## #.♣...♣.# #.. Spriggan of Fedhas ***...  ......#####.....# #.# Health: 42/51 ===================-----  ~~~≈....# #P.P# #.. Magic: 26/26 ========================  #≈~.... ##≈.≈## #.. AC: 2Str: 7  #≈≈...###≈≈.≈≈####.. EV: 18Int: 21  +≈~...#P≈≈≈.≈≈≈P##.. SH: 0Dex: 22  +~~.......†......... XL: 10 Next: 11% Place: Dungeon:7  +≈2jsO g~@.>#P≈≈≈.≈≈≈P#... Noise: ---------  Time: 5307.8 (0.0)  #~~...###≈≈.≈≈###... l) +0 orcbow  ###≈~.....##≈.≈## #### Fire: l) +0 orcbow  ~~~~≈~......#P.P# . Quill Will/2  ........#....##.##.# ##  ......###...........  ##.... #......####.  ####.........##  #..[...#.... _You see here an iguana corpse. _Found a scroll labelled ORCHA EMIZA. _Found a robe. _e - a scroll labelled ORCHA EMIZA _Okay, then. _Okay, then.2jZ 2j2jX  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.6  16%  -2   i - Spellcasting   4.0    +2           b + Polearms   0.0    -3   j - Hexes   7.0    +2  2jK c + Unarmed Combat   0.0    -2   k * Fire Magic   3.3  14%  -2   d - Throwing   2.0     0           l * Invocations   3.8  14%   0  e + Ranged Weapons 7.0  30%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.4  14%  +2   f + Armour   0.0    -32j`      g + Dodging3.4   4%  +3      h + Stealth9.1   8%  +5                                                      2jdFThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j.argetarget--  -- -- -- -- --  -- --  --  -- --  -- --  --  a-z] set[-] clear selected targettrainingtargets2j <[?25h[?0c0 2jB [?25l[?1c2jA 74.0  -2  current training targets, if any.=] set aall targets2jm  #...ß...# ... Swiftly the Covert  ######## #.♣...♣.# #.. Spriggan of Fedhas ***...  ......#####.....# #.# Health: 42/51 ===================-----  ~~~≈....# #P.P# #.. Magic: 26/26 ========================  #≈~.... ##≈.≈## #.. AC: 2Str: 7  #≈≈...###≈≈.≈≈####.. EV: 18Int: 21  +≈~...#P≈≈≈.≈≈≈P##.. SH: 0Dex: 22  +~~.......†......... XL: 10 Next: 11% Place: Dungeon:7  +≈S 36m~@.>#P≈≈≈.≈≈≈P#... Noise: ---------  Time: 5307.8 (0.0)  #~~...###≈≈.≈≈###... l) +0 orcbow  ###≈~.....##≈.≈## #### Fire: l) +0 orcbow  ~~~~≈~......#P.P# . Quill Will/2  ........#....##.##.# ##  ......###...........  ##.... #......####.  ####.........##  #..[...#.... _You see here an iguana corpse. _Found a scroll labelled ORCHA EMIZA. _Found a robe. _e - a scroll labelled ORCHA EMIZA _Okay, then. _Okay, then.2j z    #...ß...#  ######## #.♣...♣.# #. ......#####.....# # ~~~≈....# #P.P# #  #≈~....###≈.≈## #  #≈≈...###≈≈.≈≈####  +≈~...#P≈≈≈.≈≈≈P##  +~@.......†.....  +≈~..>#P≈≈≈.≈≈≈P#  #~~...###≈≈.≈≈###..  ###≈~.....##≈.≈## ###  ~~~~≈~......#P.P#  ........#....##.##.# #  ......###........... ##${9;49m.... #......####. ####.........##2jA  You enter the shallow water.2j^3=9.0 (1.2Water 2jώ2j? _Moving in this stuff is going to be slow.2jU    #...ß...#   ######## #.♣...♣.# #  ......#####.....# #  ~~~≈....# #P.P# #  #≈~....###≈.≈## # 2jV  #≈≈...###≈≈.≈≈####  +≈~...#P≈≈≈.≈≈≈P##  +@~.†  +≈~..>#P≈≈≈.≈≈≈P#  #~~...###≈≈.≈≈###  ###≈~.....##≈.≈##   ~~~~≈~......2jtW #P.P#  ........#....##.##.#  ......###.  ##....# #...####.   ####.##2j` 2jLa (10.22jf 2jh 2jJ####∩g#.g'#.g'#.g'#>g###gg 2 hobgoblins (polearms, asleep)ggg 3 goblins (polearms, asleep)2js^.g  You enter the shallow water. _Moving in this stuff is going to be slow.  You open the gate.  You encounter 2 hobgoblins and 3 goblins.The hobgoblin shouts! The goblin shouts! x2; The hobgoblin shouts!  The hobgoblin hits you from afar with a +0 spear.2j tz ggggggg)ggg)The goblin closely misses you. The goblin hits you but does no damage.  The hobgoblin hits you from afar with a +0 spear.2jt{38---====102j}2jń! _The goblin shouts!2jȪn _Found an escape hatch in the floor and a flagged portal.2j!  #...ß...# . ######## #.♣...♣.# #. ......#####.....# #. ~~~≈....# #P.P# #. ####≈~....###≈.≈## #. #∩g#≈≈...###≈≈.≈≈####. #..'≈~...#P≈≈≈.≈≈≈P##. #gg'~@.†. #.g'≈~..>#P≈≈≈.≈≈≈P#. #>g#~~...###≈≈.≈≈###. ####≈~.....##≈.≈## # ~~~~≈~......#P.P# ........#....##.##.# #,C37m ......###.  ##....# #..... .g .g  You feel your willpower return.The hobgoblin attacks as it pursues you!.gg.  The hobgoblin closely misses you. The goblin attacks as it pursues you!  The goblin completely misses you. The hobgoblin completely misses you.2j12jT292j3=--2j35===-2j3&2.4 (1.22j3 2j2j _The goblin closely misses you. The goblin barely misses you.2jX  #...ß...# . ######## #.♣...♣.# #. ......#####.....# #.# ~~~≈....# #P.P# #. 2j6####≈~....###≈.≈## #. #∩.#≈≈...###≈≈.≈≈####. #..g≈~...#P≈≈≈.≈≈≈P##. #.gg~†. #.gg≈~..>#P≈≈≈.≈≈≈P#. 2j#>.#~~...###≈≈.≈≈###. ####≈~.....##≈.≈## # ~~~~≈~......#P.P# . ........#....##.##.# # ......###.2j  ##....# #.####. 2jw2j^b----3.0 (0.62jç2jw2jǬ 3  #...ß...# ...  ######## #.♣...♣.# #..  ......#####.....# #.#   ~~~≈....# #P.P# #.   2j $####≈~....###≈.≈## #..#   #∩.#≈≈...###≈≈.≈≈####.   #..g≈~...#P≈≈≈.≈≈≈P##.   #.gg~~.†. #.gg≈~..>#P≈≈≈.≈≈≈P#.   #>.#~~...###≈≈.≈≈###.   ####≈~.....##≈.≈## #   2jȭ F~~~~≈~......#P.P# .   ........#....##.##.# #   2jn ......###........... 2j )'g2jݲ 'g2j .'g2j 2j t---62ja Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers2j 2j 2j  Swiftly the Covert  #...ß...# ... Spriggan of Fedhas ***...  ######## #.♣...♣.# #.. Health: 39/51 ==================------  ......#####.....# #.## Magic: 26/26 ========================  ~~~≈....# #P.P# #... AC: 22j Str: 7  ####≈~....###≈.≈## #..# EV: 18Int: 21  #∩.#≈≈...###≈≈.≈≈####... SH: 0Dex: 22  #..'≈~...#P≈≈≈.≈≈≈P##... XL: 10 Next: 11% Place: Dungeon:7  #.ggg~.@.....†.......... Noise: ---------  Time: 5313.6 (0.0)  2j< A#.g'≈~..>#P≈≈≈.≈≈≈P#.... l) +0 orcbow  #>.#g~...###≈≈.≈≈###.... Fire: l) +0 orcbow  ####≈~.....##≈.≈## ##### Quill  ~~~~≈~......#P.P# ..  ........#....##.##.# ### gg 2 hobgoblins (polearms)  ......###...........ggg 3 goblins (polearms)  ##....# #......####.  ####.........## 2j L_Found an escape hatch in the floor and a flagged portal.  You feel your willpower return.The hobgoblin attacks as it pursues you!  The hobgoblin closely misses you. The goblin attacks as it pursues you!  The goblin completely misses you. The hobgoblin completely misses you. _The goblin closely misses you. The goblin barely misses you.2j 2jI 2j 2j2j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j͇  Swiftly the Covert #...ß...# ...  Spriggan of Fedhas ***... ######## #.♣...♣.# #..  Health: 39/51 ==================------ ......#####.....# #.## Magic: 23/26 =====================--- ~~~≈....# #P.P# #... AC: 2Str: 7 ####≈~....###≈.≈## #..# EV: 18Int: 21 #∩.#≈≈...###≈≈.≈≈####... SH: 0Dex: 22 #..'≈~...#P≈≈≈.≈≈≈P##... XL: 10 Next: 11% Place: Dungeon:7 #.ggg~.@.....†.......... Noise: ---------  Time: 5313.6 (0.0) #.g'≈~..>#P≈≈≈.≈≈≈P#.... l) +0 orcbow #>.#g~...###≈≈.≈≈###.... Fire: l) +0 orcbow ####≈~.....##≈.≈## ##### Quill  2jۈ~~~~≈~......#P.P# .. ........#....##.##.# ### gg 2 hobgoblins (polearms) ......###...........  ggg 3 goblins (polearms) ##....# #......####.  ####.........## _The goblin closely misses you. The goblin barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 spear (chance to affect: 96%)2jqh Swiftly the Covert  #...ß...# ... Spriggan of Fedhas ***...  ######## #.♣...♣.# #.. Health: 39/51 ==================------  ......#####.....# #.## Magic: 23/26 =====================---  ~~~≈....# #P.P# #... AC: 2Str: 7  ####≈~....###≈.≈## #..# EV: 18Int: 21  #∩.#≈≈...###≈≈.≈≈####... SH: 0Dex: 22  #..'≈~...#P≈≈≈.≈≈≈P##... XL: 10 Next: 11% Place: Dungeon:7  2j"|#.gg*~.@.....†.......... Noise: ---------  Time: 5313.6 (0.0)  #.g'≈~..>#P≈≈≈.≈≈≈P#.... l) +0 orcbow  #>.#g~...###≈≈.≈≈###.... Fire: l) +0 orcbow  ####≈~.....##≈.≈## ##### Quill  ~~~~≈~......#P.P# ..  ........#....##.##.# ### gg 2 hobgoblins (polearms)  ......###...........ggg 3 goblins (polearms)  ##....# #......####.  ####.........## _The goblin closely misses you.*~Z37m The goblin barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 spear (chance to affect: 96%)2j Og, 1 inner flame)  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 spear (chance to affect: 96%)  You feel a surge of power!2j c.gg.2j0g2j3==4.6 (12j2jh? _The goblin is filled with an inner flame.2j1$ Swiftly the Covert  #...ß...# ... Spriggan of Fedhas ***...  ######## #.♣...♣.# #.. Health: 39/51 ==================------  ......#####.....# #.## Magic: 23/26 =====================---  ~~~≈....# #P.P# #... AC: 2Str: 7  2jx####≈~....###≈.≈## #..# EV: 18Int: 21  #∩.#≈≈...###≈≈.≈≈####... SH: 0Dex: 22  #..g≈~...#P≈≈≈.≈≈≈P##... XL: 10 Next: 11% Place: Dungeon:7  #..gg**@.....†.......... Noise: ==-------  Time: 5314.6 (0.0)  #..g≈~..>#P≈≈≈.≈≈≈P#.... l) +0 orcbow  2j-7#>.#g~...###≈≈.≈≈###.... Fire: l) +0 orcbow  ####≈~.....##≈.≈## ##### Quill  2jT~~~~≈~......#P.P# ..  2jL........#....##.##.# ### gg 2 hobgoblins (polearms)  ......###...........2jggg 3 goblins (polearms, 1 inner flame)  ##....# #......####.  2j՞####.........##Aim: a goblin, wielding a +0 spear (chance to affect: 96%)  You feel a surge of power! 2j_The goblin is filled with an inner flame.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (inner flame, 62% to hit)2j-9 Swiftly the Covert  2j:#...ß...# ... Spriggan of Fedhas ***...  ######## #.♣...♣.# #.. Health: 39/51 ==================------  ......#####.....# #.## Magic: 23/26 =====================---  ~~~≈....# #P.P# #... AC: 2Str: 7  ####≈~....###≈.≈## #..# EV: 18Int: 21  #∩.#≈≈...###≈≈.≈≈####... SH: 0Dex: 22  #..g≈~...#P≈≈≈.≈≈≈P##... XL: 10 Next: 11% Place: Dungeon:7  #..g)~.@.....2j_:.......... Noise: ==-------  Time: 5314.6 (0.0)  #..g≈~..>#P≈≈≈.≈≈≈P#.... l) +0 orcbow  #>.#g~...###≈≈.≈≈###.... Fire: l) +0 orcbow  ####≈~.....##≈.≈## ##### Quill  ~~~~≈~......#P.P# ..  2j:........#....##.##.# ### gg 2 hobgoblins (polearms)  ......###...........ggg 3 goblins (polearms, 1 inner flame)  ##....# #......####.  ####.........## _The goblin is filled with an inner flame.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (inner flame, 62% to hit)  You shoot an arrow. The arrow hits the goblin.  Fedhas appreciates your contribution to the ecosystem.2j3At))gg 2 goblins (polearms)2j)  You shoot an arrow. The arrow hits the goblin.edhas appreciates your contribution to the ecosystem.You hear a splash.  The goblin explodes!  The fiery explosion engulfs the goblin!!  You kill the goblin!2j §Fedhas appreciates your contribution to the ecosystem.The fiery explosion engulfs the hobgoblin!!!  You kill the hobgoblin!2j~ §Fedhas appreciates your contribution to the ecosystem.The fiery explosion engulfs the hobgoblin!!  You kill the hobgoblin!2j#########g   goblin (polearm)2jm- ~g  Fedhas appreciates your contribution to the ecosystem.2jF §§)§§§§§.§§§2jW2j\\40=======5.8 (1.22jcd§§§§2j f' _You hear a shout!2j ) You shoot an arrow. The arrow hits the goblin.2jb §§§§§§§.  The goblin is severely wounded.The goblin hits you from afar with a +0 spear.38-===----7.02jqkp§§§§2j5nA _The goblin splashes around in the water. x32j_G )You shoot an arrow. The arrow hits the goblin!  You kill the goblin!Fedhas appreciates your contribution to the ecosystem.)2jY§§§.2j`4=----8.22ja§§§§§2jv( _You hear a splash.2j% >§§§2jW( 2jv0 ^§§§§2j7 H _No target in view!2jK6 2j7 2j8 2j? 2jC a9=2jE W _You start resting.2jM §§≈≈≈§☼)---§§§§§2j[ ≈~§§90☼§§~)2j[ G---20.2 (22jd v☼☼§§2jg m _You hear the steady creaking of a portcullis.2jJM =2jU 2jV }40=5=2jY 2jd` ,2j9c 2jj ,2j n 2j 1==2jʸ ,2j  2j_ h_You start resting.Magic restored.2j ≈≈☼))○)○○2j| ☼7.2 (7°6=8.2 (8 _2j 9☼2j:2jY   #...ß...# ...   ######## #.♣...♣.# #..   ......#####.....# #.   ~~~≈....# #P.P# #   ####≈~....###≈.≈## #..   #∩.#≈≈...###≈≈.≈≈####   #..)≈☼...#P≈≈≈.≈≈≈P##   #..))○.†   #..)○°..>#P≈≈≈.≈≈≈P#   #>.#~)...###≈≈.≈≈###   ####≈~.....##≈.≈##   ~~~~≈~......#P.P#   ........#....N[m##.##.#   ......###...........   ##....# #......####.   ####.##2jc§○§°°8 (0.62jn2j p2js  #...ß...# ...  ######## #.♣...♣.# #..  ......#####.....# #.#   ~~~≈....# #P.P# #.   ####≈~....###≈.≈## #..#   #∩.#≈≈...###≈≈.≈≈####.   #..)§○...#P≈≈≈.≈≈≈P##.   #..)§°.†. #..)°°..>#P≈≈≈.≈≈≈P#.   #>.#~)...###≈≈.≈≈###.   ####≈~.....##≈.≈## #   ~~~~≈~......#P.P# .  tQ;49m ........#....##.##.# #   ......###........... 2j'~≈)=9.42j2j2jl    #...ß...# ...   ######## #.♣...♣.# #..   ......#####.....# #.   ~~~≈....# #P.P# #   ####≈~....###≈.≈## #..   #∩.#≈≈...###≈≈.≈≈####   #..)≈○...#P≈≈≈.≈≈≈P##   #..))°.†   #..)°°..>#P≈≈≈.≈≈≈P#  2jm  #>.#~)...###≈≈.≈≈###   ####≈~.....##≈.≈##   ~~~~≈~......#P.P#   ........#....##.##.#   ......###...........   ##....# #......####.   ####.##2jy 2~2jz 0230.02j 2jh 2jx  #...ß...# ...  ######## #.♣...♣.# #..  ......#####.....# #.#   ~~~≈....# #P.P# #.   ####≈~....###≈.≈## #..#   #∩.#≈≈...###≈≈.≈≈####.   #..)≈○...#P≈≈≈.≈≈≈P##.   #..))°.2j|yr†. #..)°~..>#P≈≈≈.≈≈≈P#.   #>.#~)...###≈≈.≈≈###.   ####≈~.....##≈.≈## #   ~~~~≈~......#P.P# .   ........#....##.##.# #   ......###........... 2j`§○~§§.2jІA=62j2j?2jV   #...ß...# ...   ######## #.♣...♣.# #..   ......#####.....# #.   ~~~≈....# #P.P# #   ####≈~....###≈.≈## #..   #∩.#≈≈...###≈≈.≈≈####   #..)§○...#P≈≈≈.≈≈≈P##   #..))~.†   #..)§§..>#P≈≈≈.≈≈≈P#   #>.#~)...###≈≈.≈≈###   ####≈~.....##≈.≈##   ~~~~≈~......#P.P#   ........#....##.##.#  2jW~ ......###...........   ##....# #......####.   ####.##2jY^≈°≈~2jZ'1.22jd2je2j    #...ß...#   ######## #.♣...♣.# #  ......#####.....# #.  ~~~≈....# #P.P# #  ####≈~....###≈.≈## # 2j r #∩.#≈≈...###≈≈.≈≈####  #..)≈°...#P≈≈≈.≈≈≈P##  #..))2j8 1.† 2j]  #..)≈~..>#P≈≈≈.≈≈≈P# 2j  #>.#~)...###≈≈.≈≈### 2jK w ####≈~.....##≈.≈##   ~~~~≈~......#P.P#  ........#....##.##.#   ......###...... 2jz  ##....# #.####.   ####2j .##2j0 §  You enter the shallow water.2.4 (1.2Water 2j7 2j,: ? _Moving in this stuff is going to be slow.2j    #...ß...#   ######## #.♣...♣.# #  ......#####.....# #  ~~~≈....# #P.P# #  ####≈~....###≈.≈## #  #∩.#≈§...###≈≈.≈≈####  #..)≈°...#P≈≈≈.≈≈≈P##  #..)@~.†  #..)≈~..>#P≈≈≈.≈≈≈P#  #>.#~)...###≈≈.≈≈###  ####≈~.....##≈.≈##   ~~~~≈~......#P.P#  ........#....##.##.#  ......###.  G ##....# #...####.   ####.##2jN H≈~2jƔ U3=3.62jΛ 2j N _You see here a +0 spear.2j4   #...ß...#   ######## #.♣...♣.#   ......#####.....#   ~~~≈....# #P.P#   ####≈~....###≈.≈##   #∩.#≈≈...###≈≈.≈≈  #..)≈~...#P≈≈≈.≈≈≈P  #..@)~.†  #..)≈~..>#P≈≈≈.≈≈≈P#  #>.#~)...###≈≈.≈≈###  ####≈~.....##≈.≈##   ~~~~≈~.#P.P#  ........#.##.##.#  ......###.  ##....# #....####. 2j5W  ####.##2j%=2j>>4.2 (0.6 _2jG2jI*  There is an open gate here.2jLN _You see here a +0 spear.2jU     #...ß...# ######## #.♣...♣.# ......#####.....#  ~~~≈....# #P.P  ####≈~....###≈.≈##   #∩.#≈≈...###≈≈.≈≈#  #.@)≈~...#P≈≈≈.≈≈≈P2j  #..))~.......†.....  #..)≈~..>#P≈≈≈.≈≈≈P  #>.#~)...###≈≈.≈≈#  ####≈~#≈.2j5≈##  ~~~~≈~......#P.P#  ........#....##.##.#   ......###...........2j  ....# #......####. 2j2j*,8 _2j12j2j>       #...ß... ######## #.♣...♣. ......#####.....#  ~~~≈....# #P.P  ####≈~....###≈.  #@.#≈≈...###≈≈.≈≈#  #..)≈~...#P≈≈≈.≈≈≈ 2j"? : #..))~.......†....  #..)≈~..>#P≈≈≈.≈≈≈  #>.#~)...###≈≈.≈≈#  ####≈~#≈.≈##  ~~~~≈~......#P.P#   ........#....##.##  ......###.........2ji? 2jtI =5.42jOP 2jR U _There is a flagged portal here.2j832jW2j2jSO=6.4 (1.0 _2jw2js a Bailey  The world spins around you as you enter the gateway.2jba         #######  .....∩.##   #⌠.....#   ###.....#   .ß.....@#   ###.....#   #⌠.....#   2j.....∩.##   #######         2j447.9 (2.52j$:∩2j&Y _You enter a bailey!  Found two gates leading back out of this place.2j)c _There is an empty arch of ancient stone here.2j; 2j; 2j5< 2j> 2jo> 2jC 5=2jD 2j@E 2jE 2jsF 2jG 2j/H 2jH 2jSJ ,2jJ 2jL 2jXL 2j~L N6=2jM 2j[N 2jN 2jFO 2jeP 2jP 2jdQ 2jR 2j!S K7=2jS 2j U ,2jU 2jTW ,2jW 2jY ,2jY 2jZ 2j8[ U8=2j[ 2j\ 2j<] 2j] 2jB_ ,2j_ 2j#a 2ja K9=2j\b 2jc ,2jOd 2je ,2jf 2jg 2jh 2jh 2jj 2jjj V50=2jj 2jl 2jl 2jl 2j [ _You start resting.HP restored.60.9 (23.0)1=1.9 (24 _2j D∩∩2j 2jS 2j V ,2jV 2j_X 2jY 9=2j-Y 2jZ ,2jt[ 2j\ 2ji] ,2j#_ 2jd_ 2j` 2jva 2ja 2jb 2jc 2jc 2jd 2j)f 2jpf 2jf 2jRh 2jh 2j=i 2jj 2jFk 2jk 2j(o 2jo 2jgp 2jq 2jDr 2jr 2jLt 2jt 2ju 2jqv 2jv 2jgw 2j+{ n2j&| 2j} 2j1~ 2j~ 2jI 2j 2j 2j 2j 2jà 2jՄ 2j. 2j 2j߆ 2j 2j 2j 2j, 2j 2j 2j4 2j 2j 2j) 2jÍ 2j 2jQ 2jߏ 2j% 2jc 2j 2j/ 2jd 2j 2jw ,2j 2j ,2jG 2j} 2jÙ 2jC 2j 2jǛ 2jB 2j{ 2j 2j= 2j 2j 2j 2jZ ,2j 2j. 2jt 2j 2j 2jT 2j 2jm 2j 2j 2j 2jp 2j 2j} 2jέ 2j 2j 2j 2j 2j 2jI 2j 2j! ,2j 2jg 2j 2j- 2j 2j 2j 2j̺ 2j 2j 2j 2jK 2j׽ 2j+ 2jh 2j 2js 2j 2j9 2j 2j 2j 2j 2j: 2j 2j 2jl 2j X2j 2j7 2j 2j 2jF 2j 2j 2jK 2j 2jl ,2j 2j ,2j( 2j 2j" 2j 2j 2jV 2j& 2j 2j 2jR 2j 2j 2j 2j 2j 2j 2j ,2j 2j* ,2j 2j 2jz 2j 2j; 2j 2j5 2j 2j 2j 2j/ ,2j 2j 2j 2jI 2j 2j] 2j 2jT 2j 2j4 2jr 2j 2j 2j ,2j 2j 2j 2j` 2j ,2j 2j 2j; 2j 2jP 2j 2j 2j 2j 2jx 2j  2jX 2jJ 2j ,2jW 2j 2jH 2j 2j* 2jw 2j 2jI 2j 2j( 2jo 2j 2j? 2j ,2j 2j 2j 2j 2j 2ja 2j 2j; 2j 2j 2jy 2j 2jY 2j ,2jk! 2j # 2jJ# 2j# 2j% ,2j% 2j& 2j.' 2j' 2j) B2j^+ ,2j, 2j- 2j. 2j]. 2j/ 2jH0 2j0 2jr6 ∩∩ _You start waiting.2j'< .460.9 (992j< /1.9 (100.0)2jA 9∩2jZF # _Done waiting.2jD 2jLF  Your spells (describe)TypeFailure Level a - JinxbiteHexes1%2  2jF b - Tukima's DanceHexes1%3  c + Inner FlameHexes/Fire4% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers2j@2jkF2jK+2jL  Swiftly the Covert  Spriggan of Fedhas ***...  Health: 51/51 ========================  Magic: 26/26 ========================#######2jBL  AC: 2Str: 72jcL.....∩.##  EV: 18Int: 212jL#⌠.....#  SH: 02jLpDex: 22###.....#2jL1  XL: 10 Next: 11% Place: a Bailey.ß.....@#2jL  Noise: ---------  Time: 5461.9 (0.0)###.....#2j|M@  l) +0 orcbow#⌠.....#  Fire: l) +0 orcbow.....∩.##  Quill #######    2jMb    2jMy Found two gates leading back out of this place. 2jMw_There is an empty arch of ancient stone here. _You start resting. 2j!Np_HP restored. _You start waiting. _Done waiting.2jS2jS2jX2jmZ2j_2jAEvoke which item? Wands  a - a wand of flame (5)2jb - a wand of acid (8)  p - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected2j 2jW2j  Swiftly the Covert  Spriggan of Fedhas ***...  Health: 51/51 ========================  Magic: 26/26 ========================#######  AC: 2Str: 7.....∩.##  EV: 18Int: 21#⌠.....#  SH: 0Dex: 22###.....#  XL: 10 Next: 11% Place: a Bailey.ß.....@#  Noise: ---------  Time: 5461.9 (0.0)###.....#  l) +0 orcbow#⌠.....#  Fire: l) +0 orcbow$0m.....∩.##  Quill #######         Found two gates leading back out of this place. _There is an empty arch of ancient stone here. _You start resting. _HP restored. _You start waiting. _Done waiting.2j?P  Okay, then.2j3 2j 2j#. _2j  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.6  16%  -2   i - Spellcasting   4.0    +2           b + Polearms   0.0    -3   j - Hexes   7.0    +2   c + Unarmed Combat   0.0    -2   k * Fire Magic   3.3  12%  -2   d - Throwing   2.0     0  iH         l * Invocations   3.8  13%   0  e + Ranged Weapons 7.0  31%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.4  13%  +2   f + Armour   0.0    -3      g + Dodging3.4   4%  +3      h + Stealth9.1  11%  +5   2jȭ[34m                                                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsǮ0m2j@a a - Fighting   4.6   -- k - Fire Magic   3.3    l + Invocations 3.8  100% e - Ranged Weapons   7.0    n - Shapeshifting   5.4   - g - Dodging   3.4    h - Stealth   9.1   2j  Swiftly the Covert  Spriggan of Fedhas ***...  Health: 51/51 ========================  Magic: 26/26 ========================#######  AC: 2Str: 7.....∩.##  EV: 18Int: 21#⌠.....#  SH: 0Dex: 22###.....#  XL: 10 Next: 11% Place: a Bailey.ß.....@#  Noise: ---------  Time: 5461.9 (0.0)###.....#  l) +0 orcbow#⌠.....#  Fire: l) +0 orcbowm;49m.....∩.##  Quill #######          _There is an empty arch of ancient stone here. _You start resting. _HP restored. _You start waiting. _Done waiting. _Okay, then.2j62jk2jH  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-32% [?] toggle between ability selection and description.2j92jB@2jNH  Swiftly the Covert  Spriggan of Fedhas ***...  Health: 51/51 ========================  Magic: 26/26 ========================#######  AC: 2Str: 7.....∩.##  EV: 18Int: 21#⌠.....#  SH: 0Dex: 22###.....#  XL: 10 Next: 11% Place: a Bailey.ß.....@#  Noise: ---------  Time: 5461.9 (0.0)###.....#  l) +0 orcbow#⌠.....#  Fire: l) +0 orcbowII0m.....∩.##  Quill #######          _There is an empty arch of ancient stone here. _You start resting. _HP restored. _You start waiting. _Done waiting. _Okay, then.2jOP  Okay, then.2jO2j(T2jV. _2j   #########  .....∩.##  #⌠.....# .###.....# ..ß.....∩#  ###...@.#  #⌠.....# ......∩.## #######     2j2j32.5 (0.6 _2jj2jv2j9 s######### .....∩.## #⌠......###.ß.....∩ ###..... #⌠......∩.########## 2j 2j '3.12j 2j 2j3n#########  .....∩.##  #⌠.....# .###.....#  ..ß.....∩#  ###.....# ...#⌠.....# ....# ######## 2j4= 2jg:2j<%72j?2jBj _There is a gate leading back out of this place here.2j ### .....∩.## #⌠.....#2j< .###.....# ..ß.....∩#o ###.....#o...#⌠.....#o∩.###o   orc warrior (asleep)oo 2 orcs (1 polearm, asleep)2j2j'4.32jU9∩2jvh _You encounter 2 orcs and an orc warrior.2j` _There is a gate leading back out of this place here. _You encounter 2 orcs and an orc warrior.  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j4--==5.3 (1.0Will/2 Jinx 2jڛ;∩2j oo _You feel your willpower being sapped.2jͦ]o.2jS8.2j oThe orc shouts! You hear a shout!2j- oowandering)oopolearms, 1 wandering)You encounter an orc. It is wielding a +0 trident.2j%62j|9∩2jI _You hear a shout! The orc shouts! You hear a shout!2j )))))))You shoot an arrow. The arrow barely misses the orc.2j.m :*2jLE $ *overy drained)The arrow misses the orc warrior.A giggling sprite leaps out and bonks the orc warrior with its +0 hand axe.  The orc warrior shouts!2j )The orc warrior is lightly wounded.  A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!2j# .oFedhas appreciates your contribution to the ecosystem.o2j$ L.o2j- ....o1 polearm)2j>2 4=7.4 (1.12j9 2j< ' _You hear a shout!2j" )You shoot an arrow. The arrow hits the orc!  You kill the orc!2j&))))   orc (2jtE.o2jC)o2j....5=-8.6 (1.22j2jl _Fedhas appreciates your contribution to the ecosystem.2j g )))))))You shoot an arrow.2j`F.o2jC)o2j@ oThe arrow barely misses the orc warrior.2j"...o...o 2 orcs (polearms, 1 wandering)2j#,9.7 (1.12jF+2jyDp _You encounter an orc. It is wielding a +0 spear.2j& )))You shoot an arrow. The arrow hits the orc warrior.2j:*2jOA6 .oThe orc warrior is lightly wounded.  A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is moderately wounded.2jPBK)o2jDn oThe orc shouts!2jDF.o2jM. oo 3 orcs (2 polearms)2jvN-70.9 (1.22jWU2j\r _You encounter an orc. It is wielding a +0 war axe.2j=q)The orc shouts! _You encounter an orc. It is wielding a +0 war axe.You shoot an arrow.  The arrow barely misses the orc warrior.arrow hits the orc!  You kill the orc!2jq))) 2 orcs (1 polearm)2jP0*2j>kN .oFedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and doodles on the orc warrior's face..o2jhmF)o2jw2j|,2.0 (1.12jo2j  2jhU_The orc warrior is heavily wounded.2j} )))))))You shoot an arrow.  The arrow barely misses the orc warrior.2j:*2j )The arrow closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!2j*)*   orc2jo  A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and bonks the orc warrior with its +0 hand axe.  The orc warrior is heavily wounded.  The jinxing sprites lose interest in you.2j oYou encounter an orc. It is wielding a +0 halberd.The orc warrior closely misses you.2jrM.o2j& 2jmkoYou encounter an orc. It is wielding a +0 halberd.2j...)o.oooo 4 orcs (3 polearms, 1 wandering)2jN=3.12j}2j)r _You encounter an orc. It is wielding a +0 trident.2jF   You shoot an arrow. The arrow hits the orc warrior.2jM)o2j .oThe orc warrior is severely wounded.The orc warrior is struck by your quills.2j F)o2j F)o2j8 2jўZ6=4.3 (1.22jx2j'Q _The orc warrior misses you.2jk )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2j 4 2jc )o.o oFedhas appreciates your contribution to the ecosystem..o)oooo 5 orcs (3 polearms, 2 wandering) 35.4 (1.1 _You encounter an orc. It is wielding a +0 war axe.∩ _Your Invocations skill increases to level 4!2j S)oYou encounter an orc. It is wielding a +0 war axe. _Your Invocations skill increases to level 4!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..2j8 )o.o2jg# oo 4 orcs (2 polearms, 12j4$ c4---602jw$ 6Jinx 2j<- 2jt? o _You feel your willpower being sapped. The orc barely misses you.The orc shouts!2j@ ?.o2jB Ko)2j S oo 5 orcs (3 polearms)-72jU 9∩2jW _The orc misses you. The orc completely misses you.2j^ )You shoot an arrow. The arrow completely misses the orc.The arrow hits the orc!  You kill the orc!2j2jg) 4 orcs (22jy,*2jj^ .oFedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and bonks the orc with its +0 war axe.  The orc is severely wounded..oo, 1 very drained)2j`4=8.5 (1.12jz9∩2j}T _The orc closely misses you. x22j )))You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc.2jm:*2jXU )The orc is almost dead.A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!.o)o ) 3 orcs (2 polearms)Fedhas appreciates your contribution to the ecosystem.2j_c5=-49.7 (1.22j&gU∩∩2jsP _The orc barely misses you.2j` )You shoot an arrow. The arrow hits the orc!  You kill the orc!2j` o) 2 orcs (1 polearm)2j + F.o2jq, B)o2j- A)o2j!/ B)o2j8 ;.2jR< (80.92jC U∩∩2jF l _Fedhas appreciates your contribution to the ecosystem.2j5 9 )2j6 You shoot an arrow. The arrow hits the orc.  You kill the orc!2j< q   orc (2j' B)o2jE 2jE '2.12jF 9∩2jY l _Fedhas appreciates your contribution to the ecosystem.2j) _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow. The arrow hits the orc.  You kill the orc! _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow. The arrow hits the orc!  You kill the orc!2jL9) 2j)3.3∩ _Fedhas appreciates your contribution to the ecosystem.2j32j2j?H _No target in view!2jR32j2jH _No target in view!2j2j2jU2j 2jB_No target in view!2jpa Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers2j{U 2jL] 2jf Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ===------  Time: 5483.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbow2j_g Quill Will/2 Jinx You shoot an arrow. The arrow hits the orc!  You kill the orc! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _No target in view!2jo 2jp 2jw 2jy 2j6[Drink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  L - 3 potions of lignification  M - 8 potions of mutation  f - a pink potion  n - a brown potion  q - a red potion [!] read|quaff|evoke[?] describe selected2j 2j 2j Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ===------  Time: 5483.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbow2j Quill Will/2 Jinx You shoot an arrow. The arrow hits the orc!  You kill the orc! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _No target in view!2jm P  Okay, then.2j 2j 2j . _2jʜ2j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-30% [?] toggle between ability selection and description.2jb 2j>Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 182j#Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ===------  Time: 5483.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbow2jHQuill Will/2 Jinx You kill the orc! _Fedhas appreciates your contribution to the ecosystem. 2jtr_No target in view! _No target in view! 2jo_No target in view! _Okay, then.2j+P  Okay, then.2j2j;2j]. _2j 2j 2j* 2j _No target in view!Okay, then.Unknown command.2j/9 2j= WDrink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  L - 3 potions of lignification  M - 8 potions of mutation  f - a pink potion  n - a brown potion  q - a red potion [!] read|quaff|evoke[?] describe selected2j2j%2j/Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#2j0XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ===------  Time: 5483.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Jinx _No target in view! _No target in view! _No target in view! _Okay, then. _Okay, then. _Unknown command.2jq=2j>kReally quaff the potion of mutation? 2jAIY - Yes  N - No2j 2jgSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 212jt. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ===------  Time: 5483.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Jinx _No target in view! 2j}_No target in view! _Okay, then. _Okay, then. _Unknown command.You feel extremely strange.2j4---4.3 (12j9∩2jOkay, then.Unknown command.  You feel extremely strange. _Your toenails lengthen and sharpen.2j] 2j& Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You are very small and have problems with some larger weapons.You are too small for most types of armour.b - You have supernaturally acute vision. (SInv)c - You move with supernatural speed. (Speed+++)d - You have sharp toenails.2j^2j!2j(Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 222j)_.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5484.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Jinx _No target in view! _Okay, then. _Okay, then. _Unknown command.You feel extremely strange. _Your toenails lengthen and sharpen.2j12j22j:2j<2j-X 2j&[ WDrink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  L - 3 potions of lignification  M - 7 potions of mutation  f - a pink potion  n - a brown potion  q - a red potion [!] read|quaff|evoke[?] describe selected2j?2jJ2jWSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5484.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Jinx 2joX-_No target in view! _Okay, then. _Okay, then. _Unknown command.You feel extremely strange. _Your toenails lengthen and sharpen.2jb2jbdReally quaff the potion of mutation? Y - Yes  N - No2jp 2j Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 25/26 =======================-.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5484.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Jinx 2j\ V_Unknown command.You feel extremely strange. _Your toenails lengthen and sharpen.You feel extremely strange.  Your talons dull and shrink into feet.Iridescent scales grow over part of your body.2j# k6=45.3 (12jt U∩∩2j   You feel extremely strange. _Your toenails lengthen and sharpen.  You feel extremely strange.  Your talons dull and shrink into feet.Iridescent scales grow over part of your body. _The sprites lose interest in your situation.2j2jInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You are very small and have problems with some larger weapons.You are too small for most types of armour.2jY b - You have supernaturally acute vision. (SInv)c - You move with supernatural speed. (Speed+++)d - You are partially covered in iridescent scales. (AC +2)2j| 2j 2j Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 4Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 222j .)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5485.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbow2j1 Quill Will/2 You feel extremely strange. _Your toenails lengthen and sharpen.You feel extremely strange.  2j^ Your talons dull and shrink into feet.Iridescent scales grow over part of your body. _The sprites lose interest in your situation.2jd 32j^ 2jo 2j[Drink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  L - 3 potions of lignification  M - 6 potions of mutation  f - a pink potion  n - a brown potion  q - a red potion [!] read|quaff|evoke[?] describe selected2j. 2j9 2jB 2jK Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 4Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#2jL IXL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5485.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 You feel extremely strange. _Your toenails lengthen and sharpen.You feel extremely strange.  Your talons dull and shrink into feet.2jM Iridescent scales grow over part of your body. _The sprites lose interest in your situation.2jY 2j[ Really quaff the potion of mutation? Y - Yes 2j[ ' N - No2j 2j Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 4Str: 7..ß.....∩#EV: 182jq ~Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5485.3 (0.0)2j ###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Iridescent scales grow over part of your body. _The sprites lose interest in your situation.You feel extremely strange.  2j Your iridescent scales disappear.You feel a hidden malignance growing inside you.Your system partially rejects the healing effects of potions.2j 226.3 (12jl 9∩2jn  _The sprites lose interest in your situation.  You feel extremely strange.  Your iridescent scales disappear. feel a hidden malignance growing inside you.r system partially rejects the healing effects of potions. _You feel resistant to cold.2j rInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You are very small and have problems with some larger weapons.You are too small for most types of armour.b - You have supernaturally acute vision. (SInv)c - You move with supernatural speed. (Speed+++)d - You are cold resistant. (rC+)  e - Potions are less effective at restoring your health.f - You have hidden genetic defects.2j2j@2jk$Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5486.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 _2j*The sprites lose interest in your situation.You feel extremely strange.  Your iridescent scales disappear.You feel a hidden malignance growing inside you.Your system partially rejects the healing effects of potions. _You feel resistant to cold.2j2jLDrink which item? Potions  c - 5 potions of curing 2j g - 2 potions of magic  L - 3 potions of lignification  M - 5 potions of mutation  f - a pink potion  n - a brown potion  q - a red potion [!] read|quaff|evoke[?] describe selected2jg2jsn2jhxSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5486.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 _2jbyThe sprites lose interest in your situation.You feel extremely strange.  Your iridescent scales disappear.You feel a hidden malignance growing inside you.Your system partially rejects the healing effects of potions. _You feel resistant to cold.2j2jReally quaff the potion of mutation? Y - Yes 2jo' N - No2jy2j7vSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 7..ß.....∩#EV: 18Int: 21. ###.....#SH: 0Dex: 22.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5486.3 (0.0)###########l) +0 orcbow2jOFire: l) +0 orcbowQuill Will/2 You feel a hidden malignance growing inside you.Your system partially rejects the healing effects of potions. _You feel resistant to cold.You feel extremely strange.  Your system completely accepts the healing effects of potions.You no longer feel a malignance within. You feel clever.2j(652j}1487.3 (12j3U∩∩2jM2j=Tr system partially rejects the healing effects of potions. 2jr_You feel resistant to cold.You feel extremely strange.  Your system completely acc2jepts the healing effects of potions.You no longer feel a malignance within. You feel clever. _Your thoughts seem clear2j#er.2js82j:Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You are very small and have problems with some larger weapons.You are too small for most types of armour.2j&;`b - You have supernaturally acute vision. (SInv)c - You move with supernatural speed. (Speed+++)d - You possess an exceptional clarity of mind.  e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are cold resistant. (rC+)2j2j2j"Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 6..ß.....∩#EV: 18Int: 25. ###.....#SH: 0Dex: 21.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5487.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Your system partially rejects2j the healing effects of potions. _You feel resistant to cold.You feel extremely strange.  Your system completely accepts the healing effects of potions.You no longer feel a malignance within. You feel clever. _Your thoughts seem clearer.2jP2ja Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire3%3 Select a spell to describe [?] help [!]/[I] toggle spell headers 2j.  2j 2j[ZSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ======================== 2j) .###.....#AC: 2Str: 6..ß.....∩#EV: 18Int: 25. ###.....#SH: 0Dex: 21.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5487.3 (0.0)###########l) +0 orcbow 2jYFire: l) +0 orcbowQuill Will/2 Your system partially rejects the healing effects of potions.  2j_You feel resistant to cold.You feel extremely strange.  Your system completely accepts the healing effects of potions. 2jYou no longer feel a malignance within. You feel clever. _Your thoughts seem clearer. 2j 2jZ$ 2j$ 2ji< 2j5G 2j  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes4% 4  c - Kiss of DeathConjuration/Necromancy 9%1  d - Grave ClawNecromancy14%2  e - Dimensional BullseyeHexes/Translocation22% 4  f - AirstrikeAir65% 4  g - Animate DeadNecromancy65% 4  h - Cigotuvi's PutrefactionNecromancy/Air65% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 65% 4  j - Leda's LiquefactionAlchemy/Earth65% 4  k - Death's DoorNecromancy100% 9 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2jaD 2j;J 2jU Swiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 6..ß.....∩#EV: 18Int: 25. ###.....#SH: 0Dex: 21.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##2j_V .Noise: ---------  Time: 5487.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 Your system partially rejects the healing effects of potions. _You feel resistant to cold.You feel extremely strange.  Your system completely accepts the healing effects of potions.You no longer feel a malignance within. You feel clever. _Your thoughts seem clearer.2jQd m  Okay, then.2j9k D _2j  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   4.6    -2   i - Spellcasting   4.0    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0        2j.  l + Invocations4.1  100%   0   e - Ranged Weapons   7.0     0   m - Evocations   3.0    +3       n - Shapeshifting   5.4    +2   f - Armour   0.0    -3       g - Dodging   3.4    +3       h - Stealth   9.1    +5               [32jh4m                                       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2juoMaces & Flailsp - Conjurations   0-3Axes q - Hexes 7.0+Polearms0-3   r - Summonings0.0-2  e - Staves0.0-3   s - Necromancy   0.0    -1f - Unarmed Combat   0-2   t - Forgecraft0-2g - Throwing2.0 0   u - Translocations   0.04    v - Alchemy0.0+1  h - Short Blades   0.01   w - Fire Magic3.3-2  i - Long Blades0.0-2   x - Ice Magic0.0-2  j - Ranged Weapons   7.0 0   y - Air Magic0.0-1 2juL z - Earth Magic0.0-1  k - Armour0.0-3  l - Dodging3.4+3   0 + Invocations 4.1  100%   0  m - Shields0.0-3   1 - Evocations3.0+3  n - Stealth9.1+5   2 - Shapeshifting   5.4+2  useful|all*2jR *2jSwiftly the Covert#########Spriggan of Fedhas ***........∩.##Health: 51/51 ========================#⌠.....#Magic: 26/26 ========================.###.....#AC: 2Str: 6..ß.....∩#EV: 18Int: 25*2j޹. ###.....#SH: 0Dex: 21.)).#).....#XL: 10 Next: 14% Place: a Bailey...))))@∩.##Noise: ---------  Time: 5487.3 (0.0)###########l) +0 orcbowFire: l) +0 orcbowQuill Will/2 _You feel resistant to cold.You feel extremely strange.  Your system completely accepts the healing effects of potions.You no longer feel a malignance within. You feel clever. _Your thoughts seem clearer. _Okay, then.*2jd*2jM*2jK*2jv2j( ######### .....∩.## #⌠.....# .###.....#. ..ß.....∩#.. ###.....#.)).#).....##...)))@.∩.###9 (0.6 _∩ _Items here: ))) ††.w2j1 ########## .....∩.###. #⌠.....##.. .###.....#+.....ß.....∩##....###.....##..)).#).....#w2jɩ #...))@).∩.## #w2jOw2jh.8.5 _w2jw2jl _Items here: )) [[ †.w2j& ## ######### ##. .....∩.## #... #⌠.....# #....###.....# +.....ß.....∩# #....###.....# #..)).#).....#w2j& #...)@)).∩.## #w2j5 D9.1 _w2j< y∩∩  Things that are here:w2jA q _a +0 trident; an orc corpsex2jkfx2j}g4 ############x2jh ##........∩.##x2jnh #.... #⌠.....#x2jh #....###.....#x2j,i +.....ß.....∩#x2ji #....###.....#x2ji #..)).#).....# #...@))).∩.##x2juu= #x2jm7 _∩∩x2jߍ$  Things that are here:x2jp _a +0 spear; a +0 ring mailx2j ########### ##........∩.## #.....#⌠.....# #....###.....# +.....ß.....∩# #....###.....#)@.#).....#...)))).∩.##############x2jVx2j%/90.3 _x2j9∩x2j2$  Things that are here:x2jcr _a +0 hand axe; an orc corpsey2j#[[?25h[?0c  Search for what [Enter for "."]? z2j0 [?25l[?1cz2j7 z2j9 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 hand axe (1 further duplicate) Results elsewhere ([,] to cycle) z2j:  b - [Bailey] a +0 spear (1 further duplicate)c - [Bailey] a +0 trident (1 further duplicate)  d - [Bailey] a +0 war axe (1 further duplicate){2j+{2j3{2j=Swiftly the CovertSpriggan of Fedhas ***...############Health: 51/51 ========================##........∩.##Magic: 26/26 ========================#.....#⌠.....#AC: 2Str: 6#....###.....#EV: 18Int: 25+.....ß.....∩#SH: 0Dex: 21#....###.....#XL: 10 Next: 14% Place: a Bailey#..)@.#).....#Noise: ---------  Time: 5490.3 (0.0){2j ?##...)))).∩.##l) +0 orcbow############Fire: l) +0 orcbowQuill Will/2 _a +0 trident; an orc corpseThings that are here: _a +0 spear; a +0 ring mailThings that are here: _a +0 hand axe; an orc corpseSearch for what [Enter for "."]? .{2j;G{2jH{2jO{2jR. _{2j;  ############ ##........∩.## #.....#⌠.....# #....###.....# +.....ß.....∩# #....###.....# #..@).#).....# ##...)))).∩.## #{2j {2jb 19 (0.6 _{2j {2jڢ 4∩{2jC $  Things that are here:{2jة o _a +0 spear; an orc corpse|2jT ########## ##........∩.## #.....#⌠.....# #....###.....# +.....ß.....∩# #.@..###.....# #..)).#).....#...)))).∩.##############1.5 _|2j|2jE l ########## ##........∩.## #.....#⌠.....# #....###.....# +@....ß.....∩# #....###.....# #..)).#).....#...)))).∩.##############|2jD" |2j# '2.1|2j+ 9∩|2j- }2jk+}2jz/% }2j60 Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   4.6    -2   i - Spellcasting   4.0    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0          }2j0h[ml + Invocations4.1  100%   0   e - Ranged Weapons   7.0     0   m - Evocations   3.0    +3  }2j1t     n - Shapeshifting   5.4    +2   f - Armour   0.0    -3       g - Dodging   3.4    +3       h - Stealth   9.1    +5                          }2jz1                    }2j1        }2j1The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  }2j1[?] Help[=] set a skill target  }2j62[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~2jo ~2jh ~2j _Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================############AC: 2Str: 6##........∩.##EV: 18Int: 25#.....#⌠.....#SH: 0Dex: 21#....###.....#XL: 10 Next: 14% Place: a Bailey+@....ß.....∩#Noise: ---------  Time: 5492.1 (0.0)~2j #....###.....#l) +0 orcbow#..)).#).....#Fire: l) +0 orcbow##...)))).∩.##Quill Will/2 ############ _a +0 spear; a +0 ring mailThings that are here: _a +0 hand axe; an orc corpse _Search for what [Enter for "."]? .  Things that are here: _a +0 spear; an orc corpse~2j P2j@eD#####.$$.+.$$.'#.$$.####2jp2j@3.1 (12jC! _You open the door.2j K _Found 86 gold pieces.2j!J Q ## ##.∩.## ######.....#⌠.....# #.$$.#....###.....# +.$$.@.....ß.....∩# #.$$.#....###.....# ######..)).#).....# ##...)))).∩.## ######7 (0.6 _2jR\ g _There is an open door here.2j߃ g #### ##..∩.## ######.....#⌠.....# #.$$.#....###.....# +.$$@'.....ß.....∩# #.$$.#....###.....# ######..)).#).....# ##...)))).∩.##2j| L #########2j 2j .4.3 _2j 2j 2j[bE############........∩.########.....#⌠.....# #.$$.#....###.....# +.$$.'.....ß.....∩# #.$@.#....###.....# ######..)).#).....# ##...)))).∩.## ########## 2jk;92jq2jy2jy*5.9 (12j;∩2jJ? _You now have 269 gold pieces (gained 20).2j/kI ##### ##........∩.## ######.....#⌠.....# #.$$.#....###.....# +.$$.'.....ß.....∩# #.@..#....###.....#2jk  ######..)).#).....# ##...)))).∩.## #2j~6.5 (0∩∩2j2j*7.5 (12j<∩2jA> _You now have 273 gold pieces (gained 4).2j^  ############  ##........∩.######.....#⌠#.$$.#....###.....+.@$.'.....ß.....∩....#....#########..)).#).....##...)))).∩.##############2j f 2jf *8.1 (02jm :∩2jv 2jw *9.1 (12j 2jт ? _You now have 292 gold pieces (gained 19).2j@# ##........∩.## ######.....#⌠.....# #.$$.#....###.....# +..@.'.....ß.....∩# #....#....###.....# ######..)).#).....# ##...)))).∩.## 2j2j(7 (02jÎ<∩2jB500.7 (12j7:∩2jm? _You now have 311 gold pieces (gained 19).2jicM ############  ##........∩.######.....#⌠2jc#.$@.#....###.....+....'.....ß.....∩....#....#########..)).#).....##...)))).∩.##2jd##2jo@1.3 (02ju2j[2j*2.3 (12j2j? _You now have 321 gold pieces (gained 10).2j  # ##.∩.## ######.....#⌠.....# #.@..#....###.....# +....'.....ß.....∩# #....#....###.....# ######..)).#).....# ##...)))).∩.## #####2jď 2jf (9 (02j 9∩2j N  You now have 335 gold pieces (gained 14).2j 53.9 (12j 9∩2j _ _You feel your willpower return.2j 2j  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes2j 4% 4  c - Kiss of DeathConjuration/Necromancy 9%1  d - Grave ClawNecromancy14%2  e - Dimensional BullseyeHexes/Translocation22% 4  f - AirstrikeAir65% 4  g - Animate DeadNecromancy65% 4  h - Cigotuvi's PutrefactionNecromancy/Air65% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 65% 4  j - Leda's LiquefactionAlchemy/Earth65% 4  k - Death's Door2j oNecromancy100% 9 9 spell levels left 2j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2j 2j Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================AC: 2Str: 6############ EV: 18Int: 25##........∩.## SH: 0Dex: 21######.....#⌠.....# XL: 10 Next: 14% Place: a Bailey#.@..#....###.....# Noise: ---------  Time: 5503.9 (0.0)+....'.....ß.....∩# l) +0 orcbow#....#....###.....# Fire: l) +0 orcbow######..)).#).....# Quill ##...)))).∩.############## _You now have 273 gold pieces (gained 4). _2jE You now have 292 gold pieces (gained 19). _You now have 311 gold pieces (gained 19). _You now have 321 gold pieces (gained 10).  You now have 335 gold pieces (gained 14). _You feel your willpower return.  Okay, then. _2jeQ############........∩.#######.....#⌠..... #....#....###..... +@...'.....ß.....∩ #....#....###..... ######..)).#)..... ##...)))).∩ ########## 2j2jP4.5 (0.6 _2j0 ###........o.##..o..ß..'o.##......o...###o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep)2j c  You open the door.5.5 (1.02j :∩2j h _You encounter an orc warrior and 3 orcs.2jc ]### # .... ##.∩.#.... ######.....#⌠.....#o.##..#....#....###.....#2j7d o..ß..'.@..'.....ß.....∩#o.##..#....#....###.....#.... ######..)).#).....#o... ##...)))).∩.#### 2jo B6.1 (0.62j\v :∩2jw 2j2j?2j2j2j B2jy 2j 2j 2j 2j/2j2j2j2j2j2j2ja,2j2j'2jt2j2j,2jy2j 2j!2j7"2jq#2j&,2j'2j)2j)2j562j8,2j0;2j=,2j>2jZB2jsC,2j@F,2jG2jI,2jJ2j3L2jyL2jM2jP2jRP2jS2jU,2jV2jXY2jY2jT[2jX],2jx^2j`2j,a2j9b2jd2jgd2jUe2jg,2j&i2jj2js2j[u2jx2jXy2jf2jG,2j"2j~2j2j2jؚ2j2jI2j2j52jx2j,2j2jW2j2j2j2j۩2j2jv2jέ2j2j2jذ2j2j2j2j2j2j2jm2j,2jٽ2j2j 2j2jw,2j2j=2j2j2jc,2j2j2j2j2j],2jK2j,2j2j2j$2j2j,2jY2j2j72jB2j2j2j2j{,2jq2j*2jk2j12j,2j2j2j2j2jR,2jt2j2j2j2j:2j]2jR2jo,2j2j,2j32j2j%2j2j,2j2j,2j 2j 2j 2j 2j2j2j)2j,2j2j2j2j2j,2j2j ,2j{2jt#2j$2jD%2jN'2j'2j)2jb+2j+2j,2j.2j/2j#02jH22j22j32j52j62j72jV92j92j:2j<2j<2j=2jJ,2jL2j8N2jN2jP2jsS2jS2jU2jW,2jX2j,\2j\2jj]2jm_2j_2j`2jb2jIc2j)d2je2jpf2j g2jii,2jk2j=v,2j({X2j8}2j}2jw~2j,2jT2j,2jA2jv2jLJ2j 2j}2j2jϋ2j(2j2j}B2jř2j ∩ _You start waiting.605.1 (99.0)6.1 (100.0)2jj# _Done waiting.2j ### # .... ##2ji.∩. .... ######.....#⌠..... o.##..#....#....###..... o..ß..'@...'.....ß.....∩2jT o.##..#....#....###..... .... ######..)).#)..... o... ##...)))).∩. ### #o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep)2j02j7.7 (0.6)2j59∩2jw2jr32jUw2jyz _Your line of fire to the orc warrior is blocked by a granite statue.2jN Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================############### AC: 2Str: 6....##........∩.# EV: 18Int: 25.... ######.....#⌠..... SH: 0Dex: 21o.##..#....#....###..... XL: 10 Next: 14% Place: a Baileyo..ß..'@...'.....ß.....∩ Noise: ---------  Time: 5606.7 (0.0)2jO Qo.##..#....#....###..... l) +0 orcbow.... ######..)).#)..... Fire: l) +0 orcbowo...##...)))).∩.# Quill ###############o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep) _Done waiting. _Your line of fire to the orc warrior is blocked by a granite statue.  2jO TFire: l) +0 orcbowPress: ? - help, Shift-Dir - straight line2jO Aim: an orc warrior, wielding a +0 war axe (asleep, fire blocked by a granite  statue, 98% to hit)2jf.Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================############### AC: 2Str: 6....##........∩.# EV: 18Int: 25.... ######.....#⌠..... SH: 0Dex: 212j7/o.##..#....#....###..... XL: 10 Next: 14% Place: a Baileyo..ß..'@...'.....ß.....∩ Noise: ---------  Time: 5606.7 (0.0)o.##..#....#....###..... l) +0 orcbow.... ######..)).#)..... Fire: l) +0 orcbowo...##...)))).∩.# Quill ###############o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep) _Done waiting. 2j/=_Your line of fire to the orc warrior is blocked by a granite statue.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe (asleep, fire blocked by a granite  statue, 98% to hit)2j02jF:2j<. _2jzSwiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================############### AC: 2Str: 6....##........∩.# EV: 18Int: 25.... ######.....#⌠..... SH: 0Dex: 21o.##..#....#....###..... XL: 10 Next: 14% Place: a Baileyo..ß..'@...'.....ß.....∩ Noise: ---------  Time: 5606.7 (0.0)o.##..#....#....###..... l) +0 orcbow....]9;49m ######..)).#)..... Fire: l) +0 orcbowo...##...)))).∩.# Quill ###############o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep)Aim: an orc warrior, wielding a +0 war axe (asleep, fire blocked by a granite _statue, 98% to hit)  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe (asleep, fire blocked by a granite  statue, 98% to hit)2j?2 oo, wielding a +0 hand axe (asleep, fire blocked by a granite statue, 2j< o You can't see that place.2j̃*** .**o*Aim: an orc, wielding a +0 war axe (asleep, 98% to hit)2j8 Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 26/26 ========================############### AC: 2Str: 6....##........∩.# EV: 18Int: 25.... ######.....#⌠..... SH: 0Dex: 21o.##..#....#....###..... XL: 10 Next: 14% Place: a Baileyo..ß..'@...'.....ß.....∩ Noise: ---------  Time: 5606.7 (0.0)o.##..#....#....###..... l) +0 orcbow.....: 9;49m ######..)).#)..... Fire: l) +0 orcbow)...##...)))).∩.# Quill ###############o   orc warrior (asleep)ooo 3 orcs (1 polearm, asleep) _statue, 98% to hit)  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!2jA )))))) 22j  oPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!Fedhas appreciates your contribution to the ecosystem.You hear a shout!2jW oYou encounter an orc. It is wielding a +0 spear.2j 2j Ho)2jQ Y oo..ß..'o.##.....oo 2 orc warriors (1 polearm, 1 wandering)oowandering)You encounter an orc warrior. It is wielding a +0 trident.2jl 6===7.9 (1.22j 9∩2j 0 _The orc leaves your sight.2jN### # .... ##.∩.#.... ######.....#⌠.....#o.##..#....#....###.....#o..ß..'.@..'.....ß.....∩#o.##..#....#....###.....#o... ######..)).#).....#)... ##...)))).∩.####o   orc warrior (polearm2j*) 2j2j6---8.5 (0.62j ;∩2jD2j >### # .... ##........∩.## .... ######.....#⌠.....# o.##..#....#....###.....# o..ß..'..@.'.....ß.....∩# o.##..#....#....###.....# o... ######..)).#).....# )... ##...)))).∩.## 2j 2j C---9.12j 2j$ 2jn ### ###### .... ##........∩.## 2jn.... ######.....#⌠.....# o.##..#....#....###.....# o..ß..'...@'.....ß.....∩# o.##..#....#....###.....# o... ######..)).#).....# )... 2jn##...)))).∩.## ### ######2jqv2j1w%72j~9∩2jT2jT### #### .... ##..∩.## .... ######.....#⌠.....# o.##..#....#....###.....# o..ß..'....@.....ß.....∩# 2jo.##..#....#....###.....# o... ######..)).#).....# )... ##...)))).∩.## ### ############2j>10.32jn9∩2jQ _There is an open door here.2j3o2jo   orc warrior (polearm)2j31.3 (1.0 _2j9∩2j2j32j2j).o _The orc leaves your sight. _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j94--==2Will/2 Jinx 2jP<∩2jR o. _You feel your willpower being sapped.2j^2jv^.--32j!h:∩2jvj2j )))) You shoot an arrow. The arrow hits the orc warrior!2j#W:*2j}" 'oThe orc warrior is moderately wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.2jB4..., very drained)===4.5 (1.2∩ _The orc warrior is heavily wounded.2j ))) You shoot an arrow. The arrow hits the orc warrior!2jtF.o2j:..2jS,5.6 (1.12j∩ _The orc warrior is severely wounded.2jY )) You shoot an arrow. The arrow hits the orc warrior.2j|1F.o2j`.5=-6.8 (1.2 _The orc warrior is almost dead.2j g )))))))You shoot an arrow.2j9 ..'..o.)The arrow barely misses the orc warrior.2jThe orc warrior seems less drained. The orc warrior misses you.43----8.02jR;∩2jvK _The orc warrior hits you from afar with a +0 trident!2js] )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2jc 9) 2j 4.2j `4----69.22j= 2j8 l _Fedhas appreciates your contribution to the ecosystem.2jf2jg2ji2jo2jo2j5t2jwn _You start resting.Magic restored.2jWD∩---2j>-2002j6==---1.2 (22jS9∩2jl _The sprites lose interest in your situation.2j; 5==6=2j B2jJ w7=2j B2j]# 2j# 2j& 2j/, ,2j. 2jo4 2j4 2j85 N8=2j7 2j(< 2j< 2j@ 2jD 2jD 2jH 2jK 2jiL 59=2jL 2jRV ,2j\ ,2j^ W _You start resting.2jht l∩38.2 (17.0)2jw 69.2 (182j~ 9∩2j _ _You feel your willpower return.2jI2j:2j 2j2jC2jV50=2j2jP,2j_2j% _You start resting.An orc warrior comes into view.2j ∩oo   orc warrior (wandering)42.2 (3.0)2jG2j2j)*3.2 (4 _2j$9∩2j/2jo. _You start resting.An orc warrior comes into view. 2j/G Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j+1=4--==4.2 (1Will/2 Jinx 2j/V∩∩2j6 'o _You feel your willpower being sapped.2j#>2j>.--52jVA∩2j"o )))))))You shoot an arrow.2j68;*2jo. _You feel your willpower being sapped.  You shoot an arrow.  The arrow closely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior shouts!  The orc warrior is moderately wounded.2j0L..)..o  very drained)===6.3 (1.1 _You hear a shout!2j@g )))))))You shoot an arrow.2j:*2jm 'oThe arrow closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.2j..'o.).7.5 (1.22jZ2j=c _The orc warrior is heavily wounded.2jg )))))))You shoot an arrow.2j:*2jr .oThe arrow closely misses the orc warrior.A giggling sprite leaps out and doodles on the orc warrior's face.2j<2j%7..'.o). =5=-8.72j2j 2jޥV_The orc warrior is severely wounded.2j$g )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2j`n :)) 2j  |).99.8 (1.12jER 2jS l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j$ 2j 2j 2j 2j( W _You start resting.2j (---2j -5002j G---1.8 (22j 2j 2j2 l _The sprites lose interest in your situation.2jp  You start resting. Magic restored.06==2.8 (1 _2j 2jIj ### #### .... ##..∩.## .... ######.....#⌠.....# o.##..#....#....###.....# o..ß..'.))@'.....ß.....∩# o.##..#....#....###.....#2j o... ######..)).#).....# )... ##...)))).∩.## ### #########2jx2j%,3.4 (0.62j2j&2jk  ### ###### .... ##........∩.## .... ######.....#⌠.....# o.##..#....#....###.....# o..ß..'.)@.'.....ß.....∩# o.##..#....#....###.....# o... ######..)).#).....# )... ##...)))).∩.## ### ######2j( w4.0  Things that are here:2j _a +0 trident; a +0 ring mail; an orc corpse2jV`U ### # .... ##........∩.## .... ######.....#⌠.....# oo##..#....#....###.....# o..ß..'.@).'.....ß.....∩# o.##..#....#....###.....# .... ######..)).#).....# )... ##...)))).∩.##  ### #o   orc (polearm, wandering)2jooo)==62jQw2jn _The orc shouts! _You see here a +0 war axe.2j! o.The orc shouts! _You see here a +0 war axe.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j# oYou feel your willpower being sapped.2j, oo 2 orcs (1 polearm, 1 wandering)2j- 2jF. 4--5.6 (1.0Jinx 2j8 2j9C o _You encounter an orc. It is wielding a +3 hand axe.2jC ?.o2jE 9.2jQ .oopolearms--62j#Z 2j[ 2j9 2j:z))))You shoot an arrow. The arrow hits the orc.2j5:*2j .oThe orc is moderately wounded.A giggling sprite leaps out and makes the orc trip over its own feet.2juo.o2j/ .'.o 3 orcs (2 polearms, 2 wandering, 1 v…)===7.8 (1.22jܫ;∩2j\ _The orc is severely wounded.2jO )You shoot an arrow. The arrow hits the orc!  You kill the orc!)))oo 2 orcs (1 polearm, wandering)2j6G..o.o2j=Q.'.   orc (9.0∩∩ _Fedhas appreciates your contribution to the ecosystem.2j ### # .... ##.∩. .... ######.....#⌠..... ..##).#....#....###..... ..oß..'@)).'.....ß.....∩ ..##..#....#....###..... .... ######..)).#)..... )... ##...)))).∩. ### #2j2jc5=----6 (0.62j:∩2ju2jc$### #.....# ##.∩. .....######.....#⌠.##).#....#....###.oß..@.)).'.....ß.....o..##..#....#....### .....######..)).#)#)....# ##...)))).∩.### o 2 orcs (1 polearm, wandering)2j%;.2jx&/o2jh_<2jb`D---60.22jvs2ju) _The orc leaves your sight.2jJxQ _There is an open door here.2j|32j2jƣr _Your line of fire to the orc is blocked by a granite statue.2jP C ##### ############o....## ##........∩#.......######.....#⌠ ...##)@#....#....###'...oß..'.)).'.....ß'...##..#....#....###o......######..)).#)..#)....##...)))).∩2j ################o 3 orcs (1 polearm, wandering)2jw 2j ,8 _2j <∩2jO 2j2jX2j2jr _Your line of fire to the orc is blocked by a granite statue.2j532jC2jFr _Your line of fire to the orc is blocked by a granite statue.2jp& 32j@0 2j]3 r _Your line of fire to the orc is blocked by a granite statue.2jMN Swiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 25/26 =======================-AC: 2Str: 6################ EV: 18Int: 25##o....## ##........∩ SH: 0Dex: 21#.......######.....#⌠... XL: 10 Next: 19% Place: a Bailey...##)@#....#....###... Noise: ---------  Time: 5660.8 (0.0)'...oß..'.)).'.....ß.... l) +0 orcbow'...##..#....#....###... Fire: l) +0 orcbow#2jO so......######..)).#)... Quill Will/2 Jinx ##)....## ##...)))).∩################ ooo 3 orcs (1 polearm, wandering) _Your line of fire to the orc is blocked by a granite statue. _Your line of fire to the orc is blocked by a granite statue.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  call a sprite on attack: 84%, fire blocked by a granite statue, 67% to hit)2j.oYou can't see that place.  [the floor.]2j] .**.##*2jS .*..**)2j=5o*.**.*Aim: an orc, wielding a +3 hand axe (wandering, hasn't noticed you, chance to  call a sprite on attack: 84%, 67% to hit)2jSwiftly the CovertSpriggan of Fedhas ***...Health: 51/51 ========================Magic: 25/26 =======================-AC: 2Str: 6################ EV: 18Int: 25##)....## ##........∩ SH: 0Dex: 21#.......######.....#⌠... XL: 10 Next: 19% Place: a Bailey...##)@#....#....###... Noise: ---------  Time: 5660.8 (0.0)'...oß..'.)).'.....ß.... l) +0 orcbow'...##..#....#....###... Fire: l) +0 orcbow#2jAo......######..)).#)... Quill Will/2 Jinx ##)....## ##...)))).∩################ ooo 3 orcs (1 polearm, wandering)Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 hand axe (wandering, hasn't noticed you, chance to  call a sprite on attack: 84%, 67% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!2jgj)))) 22je( o.Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 hand axe (wandering, hasn't noticed you, chance to  call a sprite on attack: 84%, 67% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!Fedhas appreciates your contribution to the ecosystem..2jfGo.2jg2o2js..)o 1 wandering)2jwz6===2.0 (1.22jV∩∩2j7 _The orc shouts! You hear a shout!2jb <)))))2j 8*2jTX / )You shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!2j\ .oFedhas appreciates your contribution to the ecosystem.2ji )..)   orc (polearm)2jm ,3.1 (1.12ju 9∩2jty % _The orc shouts!2jr2j92j2jYr _Your line of fire to the orc is blocked by a granite statue.2j2j2j2jr _Your line of fire to the orc is blocked by a granite statue.2j) ##### ######### ##)....## ##.....#...).@.######.....#⌠o'...##).#....#....###.'...oß..'.)).'.....ß.'...##..#....#....### #.......######..)).#)..)....##...))))., wandering)################2jJ---7 (0.62ji2jr _You encounter an orc. It is wielding a +0 trident.2j@))))))))))2j-:*2jD o2js You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is severely wounded.2jD.o2jz%.)....o 2 orcs (polearms, 1 very drained)2j&o6====4.8 (1.12j82j;i _The jinxing sprites lose interest in you.2jH)))))))2jx;o.o'.o2jA ....'  You shoot an arrow. The arrow barely misses the orc.2jB'5.92jI2jJQ _The orc closely misses you.2jW5 y )You shoot an arrow. The arrow hits the orc!2j  .oThe orc is almost dead..48--7.02j 2j A _The orc hits you from afar with a +0 spear.2jT o.The orc hits you from afar with a +0 spear.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc seems less drained.2jH_ ;)2jM` 4---80Jinx 2jri 2juy g _The orc closely misses you.2jcz N--92j 2j _The orc misses you. The orc completely misses you.2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!2j)   orc (polearm)2j .Fedhas appreciates your contribution to the ecosystem.2jp5---==70.1 (1.12j2j`C _The orc hits you from afar with a +0 trident.2j9 )2j=You shoot an arrow. The arrow hits the orc.  You kill the orc!2j";)2j4.2j,1.3 (1.22j2jql _Fedhas appreciates your contribution to the ecosystem.2j2je2jp2j[H _No target in view!2jv 2jWw 2j 2j H _No target in view!2jn 32jp 2j s H _No target in view!2j$2j2j=2j952jF=- _2j2j*V6-2jR2j{ _The sprites lose interest in your situation.2j2j2j2j2jp2j  You encounter an orc. It is wielding a +0 spear.2jc7=---oo   orc (polearm, wandering)2j-5.3 (4.02j2ja=---6.3 (5 2jD_2j 2j 2jSIo' _The sprites lose interest in your situation. _You encounter an orc. It is wielding a +0 spear.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j6V oYou feel your willpower being sapped.2jazo 2 orcs (1 polearm, wandering)2jb4-==7.3 (1Jinx 2jPm2j^x .o _You encounter an orc. It is wielding a +0 war axe.2jjyG.o2jD--82j2j 2jy2)))))2j4*2j .oYou shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.2jwK'o2j..o).o1 wandering, 1 ver…)2jNR====9.4 (1.12j+2j4[ _The orc is heavily wounded.2j )You shoot an arrow. The arrow hits the orc.  You kill the orc!2jz ))o   orc (wandering)2jZ o.Fedhas appreciates your contribution to the ecosystem.2jX oThe orc shouts! You hear a shout!2j ).oo 2 orcs (1 polearm)2j$ 0880.52jh- 2j@ r _You encounter an orc. It is wielding a +0 trident.2j_  )You shoot an arrow. The arrow hits the orc!  You kill the orc!Fedhas appreciates your contribution to the ecosystem.2j )))   orc (2j Mo.2j? ])..2j ]*-1.62jA 2jX v _You can now transform dungeon walls and trees into plant allies.2j )You shoot an arrow. The arrow hits the orc!  2j'9You kill the orc!2jۭI))2j?W).2jU5=2.72j 2jl _Fedhas appreciates your contribution to the ecosystem.2j2jd2j^2jH _No target in view!2j92j:2j?2jwAH _No target in view!2j32jm42j72jD2jD#92jH/= _2j'J2jP2jP(2jIS2jX{ _The sprites lose interest in your situation.2jX2j#[2j^2jc_h6==2ja2jd2j6e@50=2je2jg2jk2jNl2jun2js,2jnt2jqy2jze1==2j|2j1 _HP restored.2jn2j2jۇ2j<2jɊ2j2j)2j2j 2js9=2jQ2j,2j}2j,2j2jk2j2j2j2jU2j2j2j:2j2jm2j2jX2j3,2jn2j ,2j2j2jM2j2j>2j}2jn _You feel your willpower return.2j 2j 2j2j2j,2jl2j:$  Things that are here:2j@b  a +0 trident; a +0 chain mail2jI5 _2jJ2jv\; ####### ###### ##)@)..## ##...--- #..))...######.....# !!.'.).##).#....#....##!!!.'....ß..'.)).'.....ß2j]!!!.'...##).#....#....##....#.......######..)).#######)....## ##...))#############2jhV #  ##@.)..## ## #..))...######..... !!.'.).##).#....#.... !!!.'....ß..'.)).'......!!!.'...##).#....#.....#.......######..)).#)....## ##... ####### 2jCw1706.5 (23.8)2j xI---7.1 (24.42j2jÇq _You see here a +3 hand axe.2j| 2j ,Swiftly the CovertSpriggan of Fedhas ****..Health: 51/51 ========================Magic: 26/26 ========================AC: 2Str: 6EV: 18Int: 25SH: 0Dex: 21############ XL: 10 Next: 19% Place: a Bailey2j= ##@.)..## ##.... Noise: ---------  Time: 5707.1 (0.0)#..))...######..... l) +0 orcbow!!.'.).##).#....#....# Fire: l) +0 orcbow!!!.'....ß..'.)).'..... Quill .!!!.'...##).#....#....#2j &.....#.......######..)).#######)....## ##...)############Things that are here: _a +0 trident; a +0 chain mail _You see here a +3 hand axe.  2j܈ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!2j A _a +0 trident; a +0 chain mail _You see here a +3 hand axe.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is nobody nearby that the sprites are interested in.2j ##############).)..## ##....#.@))...######..!!!.'.).##).#....#....#.!!!.'....ß..'.)).'......#.Quill .#..##2j2j*7 (0.62j+2j'-U _Found a brown potion.2jQ]################ ##).)..##...#.....#..))...####'.!!!.'@).##).#....#'.!!!.'....ß..'.)).'....'.!!!.'...##).#....##.....#.......######..))########)....## ##.. ####### #### 8.32jo2jq2jfE > #######  ########).)..## ##.#.....#..))...######.'.!!!.@.).##).#....#.'.!!!.'....ß..'.)).'.'.!!!.'...##).#....#.#.....#.......######..) ##)....## ## ####### 2jR 2joR %92j`] 2j_ Q _There is an open gate here.2jI  #######  ########).)..## ##.#.....#..))...######.'.!!!@'.).##).#....#.'.!!!.'....ß..'.)).'.'.!!!.'...##).#....#.#.....#.......######... ########)....## ## ####### 2j W 2jX .9.5 _2j2j2j}*1.1 (12jp&2j (Z _M - 5 potions of mutation (gained 1)2j4b1 ########. ########).)..## #...#.....#..))...######.2jbm#..'.!!..'.).##).#.......'.!!@.'....ß..'.)).'#..'.!!!.'...##).#....#...#.....#.......#####.#Quill ##2j}n2jn(7 (02jqz2j@2.7 (12jJ2jaZ _M - 6 potions of mutation (gained 1)2jn ##### . ########).)..## #....#.....#..))...###### #..'.!@..'.).##).#....#....'.!!..'....ß..'.)).'#..'.!!!.'...##).#....#...#.....#.......####... ########)....###########2j^@3.3 (02j2j2jH@4.3 (12jTP _E - a potion of experience2jj 2jh Drink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  E - a potion of experience  L - 3 potions of lignification  M - 6 potions of mutation  f - a pink potion  n - a brown potion 2j q - a red potion [!] read|quaff|evoke[?] describe selected2jiP 2jX 2jc OSwiftly the CovertSpriggan of Fedhas ****..Health: 51/51 ========================Magic: 26/26 ========================AC: 2Str: 6#######EV: 18Int: 25.. ########).)..## # SH: 0Dex: 212jd W....#.....#..))...###### XL: 10 Next: 19% Place: a Bailey#..'.!@..'.).##).#....# Noise: ---------  Time: 5714.3 (0.0)....'.!!..'....ß..'.)).' l) +0 orcbow2j-d M.#..'.!!!.'...##).#....# Fire: l) +0 orcbow....#.....#.......###### Quill 2jNd ... ########)....## ###2jpd ####### _There is nobody nearby that the sprites are interested in. 2jd _Found a brown potion. _There is an open gate here. _M - 5 potions of mutation (gained 1) _M - 6 potions of mutation (gained 1) 2jd ;_E - a potion of experience2jVf F  You feel more experienced!2jGp /  --more--2jQ You have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt  a - Fighting   4.6    -2   i - Spellcasting   4.0    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0   0 40m       l + Invocations4.6  > 10.9  0   e - Ranged Weapons   7.0     0   m - Evocations   3.0    +3       n - Shapeshifting   5.4    +2   f - Armour   0.0    -3       g - Dodging   3.4    +3       h - Stealth   9.1    +5           2j 8[34m                                           Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful|all skills 2j a + Fighting 4.6  > 7.4 8.42jo6.67.3 e + Ranged Weapons 7.0  > 9.02j-2 k + Fire Magic 3.3  > 5.36.88.62j5.9 k * Fire Magic   3.3  > 6.2432j6.6 k - Fire Magic   3.3   7.39.02j2 i + Spellcasting 4.0  > 7.16.88.62j 5.96.543 g + Dodging 3.4  > 6.62joSwiftly the CovertSpriggan of Fedhas ****..Health: 51/51 ========================Magic: 26/26 ========================AC: 2Str: 6#######EV: 18Int: 25.. ########).)..## # SH: 0Dex: 21....#.....#..))...###### XL: 10 Next: 138% Place: a Bailey#..'.!@..'.).##).#....# Noise: ---------  Time: 5714.3 (0.0)....'.!!..'....ß..'.)).' l) +0 orcbow2j.#..'.!!!.'...##).#....# Fire: l) +0 orcbow....#.....#.......###### Quill ... ########)....## ########## _Found a brown potion. _There is an open gate here. 2j_M - 5 potions of mutation (gained 1) _M - 6 potions of mutation (gained 1) _E - a potion of experienceYou feel more experienced!2j2j/ 2j+Swiftly the CovertSpriggan of Fedhas ****..Health: 53/53 ========================Magic: 26/29 =====================---AC: 2Str: 6#######EV: 21Int: 25.. ########).)..## # SH: 02jZDex: 21....#.....#..))...###### XL: 10 Next: 138% Place: a Bailey#..'.!@..'.).##).#....# Noise: ---------  Time: 5714.3 (0.0)....'.!!..'....ß..'.)).' l) +0 orcbow.#..'.!!!.'...##).#....# Fire: l) +0 orcbow....#.....#.......###### Quill 2j... ########)....## ###2j####### _E - a potion of experienceYou feel more experienced!  2jpYour Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 8!2jYour Dodging skill gained 3 levels and is now at level 6!Your Spellcasting skill gained 2 levels and is now at level 6!2j~  Your Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 8!Dodging skill gained 3 levels and is now at level 6!Spellcasting skill gained 2 levels and is now at level 6!Invocations skill gained 2 levels and is now at level 6! have reached level 11!2j(/  --more--2jR2jSl 6/5630-19% 2jS5.3 (1 _2jj2jl2j52j7Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You are very small and have problems with some larger weapons.You are too small for most types of armour.2j@9`b - You have supernaturally acute vision. (SInv)c - You move with supernatural speed. (Speed+++)d - You possess an exceptional clarity of mind.  e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are cold resistant. (rC+)2j62jGA2jO zSwiftly the CovertSpriggan of Fedhas ****..Health: 56/56 ========================Magic: 26/30 ====================----AC: 2Str: 6#######EV: 21Int: 25.. ########).)..## # SH: 0Dex: 21....#.....#..))...###### XL: 11 Next: 19% Place: a Bailey#..'.!@..'.).##).#....# Noise: ---------  Time: 5715.3 (0.0)2j z....'.!!..'....ß..'.)).' l) +0 orcbow.#..'.!!!.'...##).#....# Fire: l) +0 orcbow....#.....#.......###### Quill ... ########)....## ##########Your Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 8!Your Dodging skill gained 3 levels and is now at level 6!Your Spellcasting skill gained 2 levels and is now at level 6!2j Your Invocations skill gained 2 levels and is now at level 6! _You have reached level 11!2jP2j2j2j{ 2jA2j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone2j'0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-13%  c - Overgrow8 MP, Piety---16% [?] toggle between ability selection and description.2j  2jSwiftly the CovertSpriggan of Fedhas ****..Health: 56/56 ========================Magic: 26/30 ====================----AC: 2Str: 6#######EV: 21Int: 25.. ########).)..## # SH: 0Dex: 21....#.....#..))...###### XL: 11 Next: 19% Place: a Bailey#..'.!@..'.).##).#....# Noise: ---------  Time: 5715.3 (0.0)....'.!!..'....ß..'.)).' l) +0 orcbow.#..\;49m'.!!!.'...##).#....# Fire: l) +0 orcbow....#.....#.......###### Quill ... ########)....## ##########Your Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 8!Your Dodging skill gained 3 levels and is now at level 6!Your Spellcasting skill gained 2 levels and is now at level 6!Your Invocations skill gained 2 levels and is now at level 6! _You have reached level 11!2j2#P  Okay, then.2j&$2jA-2jA/. _2jr@2jsB Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-13%  c - Overgrow8 MP, Piety---2jBp16% [?] toggle between ability selection and description.2j. 2j7 2jB Swiftly the CovertSpriggan of Fedhas ****..Health: 56/56 ========================Magic: 26/30 ====================----AC: 2Str: 6#######EV: 21Int: 25.. ########).)..## # SH: 0Dex: 21....#.....#..))...###### XL: 11 Next: 19% Place: a Bailey2j/C r#..'.!@..'.).##).#....# Noise: ---------  Time: 5715.3 (0.0)....'.!!..'....ß..'.)).' l) +0 orcbow.#..'.!!!.'...##).#....# Fire: l) +0 orcbow2jeC ....#.....#.......###### Quill ... ########)....## ###2jC #######Your Ranged Weapons skill increases to level 8!Your Dodging skill gained 3 levels and is now at level 6!2jC Your Spellcasting skill gained 2 levels and is now at level 6!Your Invocations skill gained 2 levels and is now at level 6! _You have reached level 11! _Okay, then.2jC 2jO P  Okay, then.2jU 2jo 2j3q . _2j  ########... ########).)..## #...#.....#..))...######..'.!...'.).##).#.........ß..'.)).'#..'.!!!.'...##).#....#...#.....#.......#####Quill ##2ja 2j% 19 (0.6 _2j 2j+ 2j$ *6.9 (12jM q _k - 2 bubbling inky potions2j)H##########... ########).)..##....#.....#..))...######..#..'.!...'.).##).#....#.....'.!...'....ß..'.)).'..#..'.!!@.'...##).#....#.....#.....#.......######.... ########)....## ## ####### 2j/J2jJ*7.5 (02jOT2j_2j:`*8.5 (12jj2jplQ _p - a grey potion2jQ  ## #######  ... #).)..##  ....#.....#..))...###### .#..'.!...'.).##).#....# ....'.!...'....ß..'.)).' .#..'.!@..'...##).#....# ....#.....#.###### ... ##)....##  ## ####### 7=9.1 (02j 2j^ A20.1 (12j 2j6 a _g - 3 potions of magic (gained 1)2j## #######.##).)..## .#.....#..))....#..'.!...'.).##).#.....'.!...'....ß..'.)). .#..'.@...'...##).#.....#.....#2j.... ##)....## ### #2j2jN (7 (02j)2j52jH>@1.7 (12jIAa _g - 4 potions of magic (gained 1)2jV#### ####### #########).)..## ...#.....#..))...######).##).#.......ß..'.))2jYh#..'.....'...##).#......#.....#.......#####.... ########)....############2j?b2jbF=2.3 (02jFq2jfx2jDz*3.3 (12j2jH[ _s - a bubbling green potion2j t#### ####### .#########).)..## ...#.....#..))...#####..#).##).#.....ß..'.))#..'.....'...##).#....2jP .#.....#.......#####....#########)....#############2j 2j# V8=9 (02jG 2j 2jd *4.9 (12j 2j  2j P_n - 2 brown potions (gained 1)2jT   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.9    -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0        2jiU   l + Invocations6.4  100%   0   e - Ranged Weapons   8.3     0   m - Evocations   3.0    +3       n - Shapeshifting   5.4    +2   f - Armour   0.0    -3       g - Dodging   6.6    +3       h - Stealth   9.1    +5               U 4m                                       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jB! 2j'ASwiftly the CovertSpriggan of Fedhas ****..Health: 56/56 ========================Magic: 28/30 ======================--AC: 2Str: 6###########EV: 21Int: 252j'0....#########).)..##SH: 0Dex: 21.....#.....#..))...##### XL: 11 Next: 19% Place: a Bailey..#..'.@...'.).##).#.... Noise: ---------  Time: 5724.9 (0.0).....'.....'....ß..'.)). l) +0 orcbow2j'..#..'.....'...##).#.... Fire: l) +0 orcbow.....#.....#.......##### Quill ....#########)....##2j"(Y########### 2jD(_k - 2 bubbling inky potions _p - a grey potion 2jj(_g - 3 potions of magic (gained 1) _g - 4 potions of magic (gained 1) _s - a bubbling green potion 2j(__n - 2 brown potions (gained 1)2jc02j02j72j=92jշ #### #..###).)..##.#.....#..))... ..#..'@....'.).##).#.'.....'....ß..'.)).#..'.....'...##).#.....#.....#..##)....### #######5.5 (0.62jӊ#############.....#########).)..##......#.....#..))...###o...#..'.....'.).##).#.........@.....'....ß..'.)o...#..'.....'...##).#........#.....#.......####.....#########) ###### ##### o   orc warrior (polearm, asleep)o   orc (polearm, asleep)2jU2jՙ'6.12j2j:a _You encounter an orc and an orc warrior.2jФQ _There is an open gate here.2jJ #############.....#########).)..##.......#.....#..))...###o...#..'.....'.).##).#..........ß..'.)o...###).#.........#.....#.......####.....#########)....## ##### ####### 2j2j,7 _2j2jQ _There is an open gate here.2jۯM##### ####### #.....#########).)..## .......#.....#..))...###o...#).##).#........ß..'.)o...#..'.....'...##).#.........#.....#.......###.....#########)....########2j&#######o   orc warrior (polearm, asleep)2jvG.o2jrGo)2jr.7.3 _2j2j Q _There is an open gate here.2ja###### # #.....#########).)..## .......#.....#..))...#o...#..'.....'.).##).#..'@....'....ß..'.)).o..#..'.....'...##).#........#.....#.##.....#########)....## # 2jMbG.o2jio2jp,9 _2jy2jAz2j###### # #.....#2j1 #).)..## .#.....#..))...#2jU)o...#..'.....'.).##).#..2j'.@...'....ß..'.)).2jЖ..o.#..'.....'...##).#..#.....#.#2j#.....##)....## ######2j2j{U9=8.52j2jh ###### ####### #.....###).)..## #.#.....#..))...#o...#..'.....'.).##).#....#.'..@..'....ß..'.)).'..o.#..'.....'...##).#....#.#.....#.##.....###)....## #2j ###### ####### 2jʥ 0o2j, .o   orc warrior (polearm)2j¯ '9.12jo 2j 2j~ a###### ####### ##.....###).)..## #.#.....#..))...######.o...#..'.....'.).##).#....#.2j ...o...'...@.'....ß..'.)).'.....#..'.....'...##).#....#..#.....#.######.#.....##2j #)....## ####### #### # 2j 2j 2j %72j$ 2j 2jm2j)xSwiftly the CovertSpriggan of Fedhas ****..Health: 56/56 ========================Magic: 29/30 =======================-############## AC: 2Str: 6#.....#########).)..## ## EV: 21Int: 25.......#.....#..))...######. SH: 0Dex: 21o...#..'.....'.).##).#....#. XL: 11 Next: 19% Place: a Bailey...o...'...@.'....ß..'.)).'. Noise: ---------  xYmTime: 5729.7 (0.0)....#..'.....'...##).#....#. l) +0 orcbow.......#.....#.......######. Fire: l) +0 orcbow#.....#########)....## ## Quill ############## _There is an open gate here. _There is an open gate here. _There is an open gate here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!2jl2j2j 2j:o  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is nobody nearby that the sprites are interested in.2j{0o2jw.o   orc warrior (polearm)2j230.7 (1 _2j2j-2j3.o  You feel a surge of power!nobody nearby that the sprites are interested in.  You beckon some vexing sprites to accompany your attacks.2j?2j@^7--==12jD@GWill/2 Jinx 2j+I2jL .o _You feel your willpower being sapped.2j2c2jc]8=---22jr2jr2jµ ))))You shoot an arrow. The arrow hits the orc warrior.2j7F.o2j.A<...2jA6===3.8 (1.12jiI2jK9 _The orc warrior is lightly wounded.2j_g )))))))You shoot an arrow.2j:*2j 'oThe arrow barely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.2jQ...'o.., very drained)2j'4.92j2jn9 _The orc warrior is lightly wounded.2j )) You shoot an arrow. The arrow hits the orc warrior!2j% :*2j* .oThe orc warrior is severely wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 glaive.2j . The orc warrior is almost dead.2jj '6.02j: 2ji Y _The orc warrior closely misses you.2jU= )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2jD 9) 2jF .9==207.12jO 2j l _Fedhas appreciates your contribution to the ecosystem.2jM###### ####### ##.....##).)..## ##..#.....#..))...######.o...#..'.....'.).##).#....#..2j5'.)..@'....ß..'.)).'.....#..'.....'...##).#....#..#.....#.######.#.....##)....## ##.###### 2j u####### #2jx2j4---7 (0.62j%2j+2jC"  ###### #######  #.....##).)..## ## .#.....#..))...###### o...#..'.....'.).##).#....# .'.).@.'....ß..'.)).' ....#..'.....'...##).#....# .#.....#.###### #.....##)....## ## ###### ####### 2j0 2jF1 C---8.32j8 2j: 2jW ###### #######  #.....###).)..##  .#.....#..))...###### o...#..'.....'.).##).#....# 2jCX..'.)@..'....ß..'.)).' ....#..'.....'...##).#....# .#.....#.###### #.....#2jkX##)....##  ######2jXJ ####2jb2jc%92jFj2jvk2j  ###### ####### #.....###).)..##  .#.....#..))... o...#..'.....'.).##).#.... .'.@...'....ß..'.)). ....#..'.....'...##).#.... .#.....#. #.....###)....##  ###### #######2j% 2j N=9.52j 2j _The sprites lose interest in your situation.Things that are here:2jQ r _a +0 glaive; a +0 chain mail2j ###### # #.....##).)..## .#.....#..))... o...#..'.....'.).##).# .'@)...'....ß..'.))2j ....#..'.....'...##).# .#.....#. #.....##)....## ###### #2j2j/40.1 _2j2j2j  ###### # #.....#########).)..## .......#.....#..))... o...#..'.....'.).##).# .@.)...'....ß..'.) ....#..'.....'...##).# .......#.....#. #.....#########)....## 2j< ###### #o   orc (polearm, asleep)2j oo)==72j 2j 0 _The orc shouts! You hear a shout!2j Q _There is an open gate here.2j" .oThe orc shouts! You hear a shout! _There is an open gate here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2jz 8-1.7 (1.0Jinx 2j 2j<" .o _You feel your willpower being sapped.2j) 2ju* .--22j_1 2j2 2jLT )You shoot an arrow. The arrow hits the orc!  You kill the orc!2jfZ<)))) 2j>:....2jQ6===3.8 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2jǞ32j^ _No target in view!2j 32j ^ _No target in view!2j0###### # #.....#########).)..## .......#.....#..))...#....#..'.....'.).##).#...)....'@)...'....ß..'.))....#..'.....'...##).#........#.....#.##.....#########)....## #2j2j=---4.4 (0.6 _2jd2j2j 2jq 2j 2jc-2jW _You start resting.2jV9=---2j'-5.4 (1.02jR(56.4 (22j02j2l _The sprites lose interest in your situation.2jZq 2jq 2jv 2jz} X2j4 ,2j 2j 9=2jN 2jZ 2j݉ 2j 2j n _You start resting.Magic restored.2jR 2j ,50.4 (42jՠ `30=1.4 (5 _2j 2j 2j32j2jD2j=,2j,2j2j2j2j2jW _You start waiting.2jhoo   orc (polearm, wandering)4.4 (32jb;)2j1F=5.4 (42j2jr _You encounter an orc. It is wielding a +0 halberd.2j .owaiYou encounter an orc. It is wielding a +0 halberd.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2jF 28--==6.4 (1Jinx 2js 2j3 & 2jm q.o _You feel your willpower being sapped.2j^ 2j .--72j 2j 2j :)))))))2jl9*2jc .oYou shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.2jo....' , very drained)2jp6===8.5 (1.12jLy2j{\ _The orc is severely wounded.2j5 )You shoot an arrow. The arrow hits the orc!!  You kill the orc!2j\;))) 2j8..'2jV9=-9.62j2jjl _Fedhas appreciates your contribution to the ecosystem.2j 32j ^ _No target in view!2j 2j1 2j׼ 2j H _No target in view!2j% 2j 2ji 2j2j,2jW _You start resting.2jn(---2j*~600---1.6 (22j12ji4l _The sprites lose interest in your situation.2j2jR2j2j2jJ,2j2j99=2j( _You start resting.Magic restored.330=4.6 (3 _2j[2jb  ###### # #.....#########).)..## .......#.....#..))...2j z ....#..'.....'.).##).# ..).)..@.)...'....ß..'.) ....#..'.....'...##).#2j  .......#.....#. #.....#########)....## ###### 2j (#2j 2j ,5.2 (0.62jھ 2j Q _There is an open gate here.2j' ###### ##.....###).)..##'.......#.....#..))...'....#..'.....'.).##).#'..).).@'.)...'....ß..'.'....#..'.....'...##).#'.......#.....#.#.....###)....##  ###### #8 _2j r ####### ###.....#########).)..##.'.......#.....#..))....'....#..'.....'.).##).#.'..).)@.'.)...'....ß..'.'....#..'.....'...##).#.'.......#.....#.##.....#########)....## ######2j 4# #2j 2jK '6.42jj 2j 2j ####### #.###.....#########).)...'.......#.....#..))....'....#..'.....'.).##)..'..).@..'.)...'....ß..2jo.'....#..'.....'...##)..'.......#.....#..###.....#########).... ####### #o   orc warrior (polearm, wandering)2j;.2j  You encounter an orc warrior. It is wielding a +0 glaive.2jaC=7.02j2j1 _The orc warrior leaves your sight.2j p _You see here a +0 halberd.2j# ####### .###.....#########).)...'.......#.....#..)).'....#..'.....'.).##)2jx.'..)@)..'.)...'....ßo..'....#..'.....'...##).'.......#.....#.###.....#########)....# ####### o   orc warrior (polearm, wandering)2jx2jT,6 _2j 2jV"2j!.The orc warrior leaves your sight. _You see here a +0 halberd. 2j݅J Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j' 2j728--2je==8.6 (1.0Jinx 2j2jjQ _You feel your willpower being sapped.2j.--92j2jǯ2j2jL--702j52jl _The sprites lose interest in your situation.2j0j9=-12j2j2jK# # .###.....#########).).'.......#.....#..))2j o...'....#..'.....'.).##.'..@.)..'.)...'....ß.'....#..'.....'...##.'.......#.....#.###.....#########)# # o   orc warrior (polearm, wandering)2j(:.2j)  You encounter an orc warrior. It is wielding a +0 glaive.2j,2.2 (0.62j2jN _The orc warrior leaves your sight.  Things that are here:2jH _a +0 spear; a +0 chain mail; an orc corpse2jR# # .###.....###).).'.......#.....#..))o....'....#..'.....'.)..'.@).)..'.)...'.....'....#..'.....'....'.......#.....#.###.....###)# # o   orc warrior (polearm, wandering)2jZ2j \,8 _2j*c2jd2jk )))))))You shoot an arrow.2jj+:.2j4~....'. 2j46===3.8 (1.02j;2jH>^ _The arrow barely misses the orc warrior.2jt>~=---42j 9## ####### .###.....###)..'.#.....#...'....#..'.....'.)..'@.).)..'.)...'.'....#..'.....'....'2jR ,.#.....#.###.....###)## ####### 2jr .o2j o   orc warrior (polearm, wandering)2j H---5.4 (0.62j 2j z _You encounter an orc warrior. It is wielding a +0 trident.2jtg )))))))You shoot an arrow.2jI .oThe arrow closely misses the orc warrior.2jl oThe orc warrior shouts!2j@ ....'oo 2 orc warriors (polearms, 1 wandering)You encounter an orc warrior. It is wielding a +0 trident.2je30====6.5 (1.12j)2j4' _You hear a shout!2ji##### ####### #.....###.....###).)......'.#.....#..)......'....#..'.....'.).#oo....'.@).)..'.)...'.......'....#..'.....'...#......'.#.....#......###.....###).##### ####### #   orc warrior (polearm)2jmD.o2ju2jv6---7.1 (0.62jC2jO2jà _##### # #.....###.....###).).......'.......#.....#..)).......'....#..'.....'.).#o.o...'..@.)..'.)...'....ß......'....#..'.....'...#......'.......#.....#......###.....###).2j} q##### # #2jW 2jh A---72j :  Things that are here:2jy _a +0 spear; a +0 chain mail; an orc corpse2jr##### # #2j[.....###.....#########).).......'.......#.....#..)).......'....#..'.....'.).##)o.o...'..)@)..'.)...'....ß.......'....#..'.....'...##)2j......'.......#.....#......###.....#########).2jŭz##### # # 2j20o2jи.o   orc warrior (polearm)2jԹ.8.3 _2j2j*2j+ .oThings that are here: _a +0 spear; a +0 chain mail; an orc corpseCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 12j1$282j2x--==9.3 (1.0Jinx 2j<2jjA .o _You feel your willpower being sapped.2jK2jL/--802jU2jW2j2 ))))You shoot an arrow. The arrow hits the orc warrior.2jͺ :*2j .oThe orc warrior is lightly wounded.  A giggling sprite leaps out and smacks the orc warrior with its own hand.2j..) , very drained)2j46===1.4 (1.12jA2j¡f _The orc warrior is moderately wounded.2jg )))))))You shoot an arrow.2j!:*2j 'oThe arrow closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.2j ...'o.)2j V9=-2.52j2jc _The orc warrior is heavily wounded.2jTg )))))))You shoot an arrow.2jT=:*2j .oThe arrow closely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand....'.o) 3.62j3!2j$_ _The orc warrior is almost dead.2j6g )))))))You shoot an arrow.2j7:*2jX )The arrow barely misses the orc warrior.A giggling sprite leaps out and doodles on the orc warrior's face.  You kill the orc warrior!2j...'.)) 2j/24.72j2jol _Fedhas appreciates your contribution to the ecosystem.2j 32jO 2jS H _No target in view!2j2j2j2jln  An orc warrior comes into view.2joo   orc warrior (polearm, wandering)2j'0.02j2j;---5.7 (1 _2j<2jV2j .o _No target in view! _An orc warrior comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge 2j5 Pof power!  You beckon more vexing sprites to accompany your attacks.2j[ 2j 67--2j5 H==-62je 2j I .2j \o _You feel your willpower being sapped.2j 2j 68=-2jP '--72jP 2j  2jp ))))))o  )You shoot an arrow. The arrow hits the orc warrior!  The orc warrior shouts! 2j:* 2j5 .oThe orc warrior is moderately wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is moderately wounded. 2j,o 2j..'.))o 2 orc warriors (polearms, 1 very drai…) 2jq6===8.8 (1.1 2j 2jv' _You hear a shout! 2jr )))))You shoot an arrow. The arrow hits the orc warrior. 2jF.o 2j=D.o 2j l'.)) 2j +90 2jd  2jK c _The orc warrior is heavily wounded. 2js! ))))You shoot an arrow. The arrow hits the orc warrior. 2j :* 2j 8 .oThe orc warrior is severely wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet..o 2j U.)) 2j) &90 2j  2j _ _The orc warrior is almost dead. 2j )))You shoot an arrow. The arrow hits the orc warrior. 2jY:* 2j39 ) 2j3The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 glaive.  You kill the orc warrior! 2j5A.o 2jq61o 2j7F)o 2j))owandering)9==31.9 (1.1 2jH  2jl _Fedhas appreciates your contribution to the ecosystem. 2j`g )))))))You shoot an arrow. 2j:* 2jV_o .oThe arrow barely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is lightly wounded..o 2jg...).o)overy drai…)3.0 2jp 2jt- _The orc warrior shouts! 2j@0m##### ####### #.....###.....#########).)..#......'.......#.....#..)). 2j0......'....#..'.....'.).##).o.....).o).@..'.)...'....ß.....o.'....#..'.....'...##).......'.......#.....#. 2j0O.....###.....#########)....###### ####### # 2j1 2jK 2jL?---6 (0.6 2j[ 2j]b _The jinxing sprites lose interest in you. 2j6`p _You see here a +0 halberd. 2j^##### ####### # .....###.....#########).)..#......'.......#.....#..))...#......'....#..'.....'.).##).# 2j_o.....).o).)@.'.)...'....ß..'....o.'....#..'.....'...##).#......'.......#.....#.#.....###.....#########)....###### ##   orc warrior (polearm, very drained) 2ja0o 2j-cD)o 2jn.o 2 orc warriors (polearms, 1 very drai…) 2joJ---4.2 _ 2jHy 2j,{ 2j J##### ####### # .....###.....#########).)..## ......'.......#.....#..))...# 2j ......'....#..'.....'.).##).#.o....o).)o.).@'.)...'....ß..'.......'....#..'.....'...##).#.......'.......#.....#.#.....###.....#########)....## ##### ####### 2j\ z   orc warrior (polearm, very drained) 2j1  2j A=8 2j  2jc  2j7 S##### ####### # .....###.....###).)..## ......'.......#.....#..))...#......'....#..'.....'.).##).#. 2j o....o).)o.)..@.)...'....ß..'.)......'....#..'.....'...##).#.......'.......#.....#.#.....###.....###)....##  2jC D)o 2jO  2j '5.4 2j  2j Q _There is an open gate here. 2jIg )))))))You shoot an arrow. 2jM .oThe arrow closely misses the orc warrior. 2j 2j/o 2j)).o..o 2 orc warriors (polearms) 2jCe30====6.5 (1.1 2j% 2j-(9 _The orc warrior seems less drained. 2j##### ####### #  .....###.....#########).)..##  ......'.......#.....#..))...#......'....#..'.....'.).##).#.o....o)o)).o..'@)...'....ß..'.))......'....#..'.....'...##).#.......'.......#.....#.#.....###.....#########)....##  ##### # 2jʽl   orc warrior (polearm) 2jC)o 2j,/o 2j.o 2 orc warriors (polearms) 2j6---7.1 (0.6 2jt 2j 2js9 )) 2jptIYou shoot an arrow. The arrow hits the orc warrior. 2jF.o 2jD)o 2j!' 2jQ 2js/===8.2 (1.1 2jS 2jhP _The orc warrior is moderately wounded. 2j 2j+  ##### ####### # .....###.....##).)..## ......'.#.....#..))...#  2jE,"......'....#..'.....'.).##).#. o....o).)o.).o'.@...'....ß..'.)). ......'....#..'.....'...##).#. ......'.#.....#.#  2j-.....###.....##)....## ##### ###### 2j-B.o 2j6 2jR74---8 (0.6 2jU= 2j>$  Things that are here: 2jwAr _a +0 glaive; a +0 chain mail 2j )You shoot an arrow. The arrow hits the orc warrior. 2j(F)o 2j= .The orc warrior is heavily wounded. 2j 2jTK====9.9 (1.1 2j 2jnQ _The orc warrior misses you. 2jW1 ####### ####### ###.....###).)..## #'.#.....#..))...# 2juX'....#..'.....'.).##).#....# ....o).))o)..o.)@..'....ß..'.)).''....#..'.....'...##).#....#'.#.....#. 2jX####.....###)....## # 2j=Y ####### ####### 2j|ZD.o 2jje 2jf8---800.5 (0.6 2jo 2jsq 2j> ))You shoot an arrow.  The arrow hits the orc warrior but does no damage. 2j9J'o 2jG>C)o 2jK3) 2joL6===1.6 (1.1 2j$X 2jZc _The orc warrior is heavily wounded. 2jv ####### ####### ####.....###).)..## #'.#.....#..))...######.'....#..'.....'.).##).#....#. 2j?o).)).)o.'o).@.'....ß..'.)).'.'....#..'.....'...##).#....#.'.#.....#.######.###.....###)....## # #######  2jqW#### # 2jB.o 2j .oThe orc warrior attacks as it pursues you! 2j<' 2j'5--2.2 (0.6 2jA0 2j2\ _The orc warrior completely misses you. 2j n # ####### ####.....##).)..## ##.'. 2j #.....#..))...######.'....#..'.....'.).##).#....#.o).)).).o'.o..@'....ß..'.)).'.'....#..'.....'...##).#....#.'.#.....#.######.###.....## 2j )....## ##. # ####### # 2j/  2j5B)o 2j 2j1--- 2jG8 2j/' 2j( 2j\ # ####### # .###.....#########).)..## ##.'.#.....#..))...######.'....#..'.....'.).##).#....#. . 2j4o).)).).o'.)o..@....ß..'.)).'.'....#..'.....'...##).#....#.'.#.....#. 2j^######..)###.....#########)....## ##. # 2j # ####### # 2jD.o 2j  2joA-3.4 2jO 2j Q _There is an open gate here. 2j *  # ####### # ###.....###).)..## ##. .'.#.....#..))...######. .'....#..'.....'.).##).#....#.  2j) o).)).)..o.)o..'@...ß..'.)).'. .'....#..'.....'...##).#....#. .'.#.....#.......######..)) ###.....###)....## ##.  2j^  # ####### # 2j C.o 2j  2j .4.0 _ 2j|  2j  2jJ# ####### #.....#########).)..## ##. '.#.....#..))...######.  2j׹g'....#..'.....'.).##).#....#....# ).)).)..o.).o.'.@..ß..'.)).'. '....#..'.....'...##).#....#....# '.#.....#.......######..)). 2j{.....#########)....## ##...)# ####### #   orc warrior (polearm) 2j0o 2j'o 2 orc warriors (polearms) 2jP%6 2j2 2j2j  #################### #.....#########).)..## ##..... .......#..))...######.....# ....#..'.....'.).##).#....#....## .)).)..'o).o.'....ß..'.)).'.....ß ....#..'.....'..@##).#....#....## .......#.....#.......######..)) 2ju #.....#########)....## ##...))##### ####### ####    orc warrior (polearm)2j M.o2j .o2j& .o 2 orc warriors (polearms)2j '5.22j( 2j* 2j{ #################### .....#########).)..##...... ......#..))...######.....#⌠#..'.....'.).##).#....#....## )).)..'.o...'....ß..'.)).'.....ß. ...#..'....o'...##).#....#....###..#.....#...@...######..)).#)2jr#########)....## ##...)))##### ####### #####   orc warrior (polearm)2j2j%82jY2j2j"X ####### ##########).)..## ##.#.....#..))...######.....#⌠.#..'.....'.).##).#....#....###..)..'.o...'....ß..'.)).'.....ß.#..'....o'...##).#....#....###.#.....#.######..)).#).2j###)....## ##...)))) # #2jF.o2j2jZ'6.42j2j62j  ####### ##########).)..## ##.#.....#..))...######.....#⌠. .#..'.....'.).##).#....#....###. .)..'.o...'....ß..'.)).'.....ß. .#..'.....o...##).#....#....###.#.....#.######..)).#).###)....## ##...)))). # #'o2j =7.02j 2j$ 2j0:.o _The orc warrior completely misses you. _There is an open gate here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j1;2o2jGo 2 orc warriors (polearms)2jeH$282jHx--==8.0 (1.0Jinx 2jT2j X .o _You feel your willpower being sapped.2jXF.o2jvf2jg.--92jt2jv2j˺e )))))You shoot an arrow.2jF? .o'o2jH ^...o.2jvI 7===10.1 (1.12jT 2jX _ _The arrow closely misses the orc warrior.2je e )))))You shoot an arrow.2j-: :*2j W .oThe arrow closely misses the orc warrior.A giggling sprite leaps out and bonks the orc warrior with its +0 glaive.  The orc warrior is severely wounded.2j9 ...o., 1 very drai…)2j3 45-----9=-102jw. ` _The orc warrior hits you from afar with a +0 glaive!2jH )You shoot an arrow. The arrow hits the orc warrior.2jA<:*2j!9 .oThe orc warrior is almost dead.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is almost dead.2jfKo.2jv34----------2.2 (1.12jk2jXJ _The orc warrior hits you from afar with a +0 glaive!2j )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2j)   orc warrior (polearm)2jA.o2jg.43.32j _Fedhas appreciates your contribution to the ecosystem.2jKG  ### ####### #################).)..## #...∩..#.....#..))...######.....#⌠. #..'.....'.).##).#....#....### )..'.o...'....ß..'.)).'.....ß.. 2jG !#..'.....'...##)@#....#....###......#...o...######..)).#).. ..#########)....##...)))).∩ ####################2j b 2jb 4---9 (0.62jq 9∩2js 2jo ## ####### ######### .#########).)..## ##........∩ ..#.....#..))...######.....#⌠. ..'.....'.).##).#....#....### ..'.o...'....ß..@.)).'.....ß..'.....'...##).#....#....###......#...o...######..)).#).... .#########)....2j:p##...)))).∩. ####################2jqG)o2ju}2j4~_=---4.52jO<∩2jɋQ _There is an open door here.2jΕ ####### # #).)..## ##.∩.# .#.....#..))...######.....#⌠. .'.....'.).##).#....#....###. .'.o...'....ß..'@)).'.....ß.....∩'.....'...##).#....#....###. .#.....#...)o..######..)).#). #)....## ##...)))).∩.# # ####### #2jG.o2j52jL-----5.1 _2j :∩2j\2j ####### # ).)..## ##.∩.# #.....#..))...######.....#⌠.....# '.....'.).##).#....#....###.....# 2j'.o...'....ß..'.@).'.....ß.....∩# '.....'...##).#....#....###.....# #.....#...).o.######..)).#).....#)....## ##...)))).∩.# #### 2j2j 5=30=72j2j)P _You see here a +0 war axe.2j{, # # ).)..## ##........∩.## .....#..))...######.....#⌠.....# .....'.).##).#....#....###.....# .o...'....ß..'.)@.'.....ß.....∩# .....'...##).#....#....###.....# .....#...).o.######..)).#).....# )....## ##...)))).∩.## 2j. 3o2jT .o   orc warrior (polearm)6.3 _∩  Things that are here: _a +0 trident; a +0 ring mail; an orc corpse2j7 # ###### ).)..## ##........∩.## #..))...######.....#⌠.....# '.).##).#....#....###.....# o...'....ß..'.))@'.....ß.....∩# '...##)o#....#....###.....# 2j68 '#...)...######..)).#).....# )....## ##...)))).∩.## # ######2jD 2jzE ,9 _2jQ :∩2jS 2j!@# #### ).)..## ##..∩.## #..))...######.....#⌠.....# '.).##).#....#....###.....# ...'....ß..'.)).@.....ß.....∩# 2j"!'...##)o#....#....###.....# #...)...######..)).#).....# )....## ##...)))).∩.## # ############2j%$Jo.2jG0=7.52jo:2jM=g _There is an open door, spattered with blood here.2jp# ## ).)..## ##.∩.## #..))...######.....#⌠.....# '.).##).#....#....###.....# '....ß..o.)).'@....ß.....∩# '...##).#....#....###.....# #...)...######..)).#).....# )....## ##...)))).∩.## # ######'o2jy2jBz\==8.1 _2j;∩2j2j_# ###### ).)..## ##........∩.## #..))...######.....#⌠.....# '.).##).#....#....###.....# '....ß..'o)).'.@...ß.....∩# '...##).#....#....###.....# #...)...######..)).#).....# )....## ##...)))).∩.## # #2jd2jHA672j9∩2j^2j   ####### ########## ##).)..## #...∩.## #..))...######.....#⌠.....# '.).##).#....#..@.###.....# 2j7 '....ß..'o)).'.....ß.....∩# '...##).#....#....###.....# ...)...######..)).#).....# ##)....##...)))).∩.2jj U###################2j G.o2j 2jL '9.32j 2j 2j##### ########## ).)..## #...∩.## ..))...######...@.#⌠.....# .).##).#....#....###.....# 2ji....ß..'.o).'.....ß.....∩# ...##).#....#....###.....# ...)...######..)).#).....# #)....##...)))).∩. ###################2j$2j%92js2jR 2jA##### ########## ).)..## ...∩.## ))...######.....#⌠.....# ).##).#....#....###.....# ß..'.o).'.....ß.....∩# 2j##).#....#....###.....# ..)...######..)).#)..... )....##...)))).∩.# ##################2j2j(20.52j32j2jP # .)..## ##.∩.## ))...######.....#⌠.....# .##).#....#....###.....# ß..'.o).'.....ß.....∩# ##).#....#....###.....#)...######..)).#).....# ....## ##...)))).∩.## ############o2j<o   orc warrior (polearm)2j'1.12j 2j 2jT/.oa +0 trident; a +0 ring mail; an orc corpse, spattered with blood here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j^2j_728--==2.1 (1.02j[hB∩∩2jl o' _You feel your willpower being sapped.2jv2jw.--32jV∩∩2jk2jc )))) You shoot an arrow. The arrow hits the orc warrior!2jE ;*2jZ .oThe orc warrior is moderately wounded.A giggling sprite leaps out and doodles on the orc warrior's face.2j[ m..., very drained)2j /===42j <∩2j c _The orc warrior is heavily wounded.2jy )))))))You shoot an arrow.2j;*2j o.The arrow closely misses the orc warrior.A giggling sprite leaps out and insults the orc warrior's ancestors.2j...'.. 2j,5.2 (1.12j:∩2jd _The orc warrior is severely wounded.2j ))You shoot an arrow. The arrow hits the orc warrior.2jrdLo.2jtB..2ju=8=2jvO9=-6.32j9∩2jd _The orc warrior is severely wounded.2jTN # )..## ##..o..@..∩.## ...######.....#⌠.....# ##).#....#....###.....# ß..'.o).'.....ß.....∩# ##).#....#....###.....# 2jT)...######..)).#).....# ## ##...)))).∩.## ############2jz`J---9 (0.62jk<∩2jl2jf ############### ..##..o.....∩. ...######.....#⌠@....# #).#....#....###.....# ß..'.o).'.....ß.....∩# 2j#).#....#....###.....# ...######..)).#) ..## ##...)))).∩.## ### ############ 2jF.o2j2jC---7.52j^L∩∩2j2jR! ############## .##...o....∩.####.....#⌠.....# ).#....#....###.@...# ..'.o).'.....ß.....∩# ).#....#....###.....# 2jhS..######..)).#).....# ## ##...)))).∩.## ## ########## 2jEUF.o2j^2ji_'8.12j8h9∩2j1j2j~ ###############....o...∩.####.....#⌠.....# #....#....###.....# .'.o).'.....ß...@.∩# 2j@#....#....###.....# .######..)).#).....# ## ##...)))).∩.## # ##########2j2jUS==72j2j2j@ m )))))You shoot an arrow.2j :*2jo .oThe arrow barely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.2j'... 9===9.8 (1.1 _The orc warrior is almost dead.2j;] ))You shoot an arrow. The arrow hits the orc warrior.2j|:*2j} )The orc warrior is almost dead.A giggling sprite leaps out and doodles on the orc warrior's face.  You kill the orc warrior!2jH.. 2jT30=52jO 30.92j<∩2j!l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j'2jH _No target in view!2jB2j2j 2jB_No target in view!2jɘ 2j\ 2jm 2jR 2jȞ 2j 2j W _You start resting.2j׬ 40=---∩2j8 ,102j Q---2.9 (22jx 2j l _The sprites lose interest in your situation.2j2j*2jl2j ,2j2j2j9=2jf2j2jPW1=2j@X2j2j2j{ 2j<2j2jT2j2jn#22j(=2j*2j2j2j2j%!2j!2j5$2j-(2j(?3=2j(2jL+2j.2j.2j12j62j}62j82j<2jp<2j?2jC2j(D42jF2jDK2jK2jN2j1R2jR2jT2jYW _You start resting.2jaL5=2jn048.9 (16.0)2j p69.9 (172jN2j _ _You feel your willpower return.2jK 2j 2j 2jT 2j 2j 2j 2j 2j 2jk 2j 2j 2=2jx 2j 2j( %62j 2jX 2j 2j! 2j: 2j 2j 2j 2j 2j D7=2j~ 2j 2ja 2j 2j* ,2j 2j\ 2j 2j 2j! 2j! U8=2j?$ 2j#' 2jz' 2jx( 2j* 2j* 2j+ 2j- a9=2j/ 2j2 2j3 2j5 2j,D ,2jF 2jXK ,2jM 2jvP 2jP V50=2jQS 2jV 2j=W 2jZ 2jA] 2j] 2j,` 2jc 2j>d %12jf 2jj 2jj 2jm 2j3q 2jq 2j&t 2jv 2jw #22jJw (=2j ####### .###.....##).)..## ##.'.#.....#..))...######.'....#..'.....'.).##).#....#&2jsd.o).)).)..'.).@.'....ß..'.)).'&2jt.'....#..'.....'...##).#....#.'.#.....#...)...######&2j-t.###.....##)....## ##&2jTt# # ####### &2j&2jv%9&2j &2j&2j# ####### ####### .###.....###).)..## .'.#.....#..))...######.'....#..'.....'.).##).#....#&2j.o).)).)..'.)@..'....ß..'.)).'.'....#..'.....'...##).#....#.'.#.....#...)...######.###.....###)....## # ####### ####&2j=3.5&2j:.&2j50'2j# ####### #######.###.....###).)..## .'.#.....#..))...'2j..'....#..'.....'.).##).#.... o....o).)).)..'.@...'....ß..'.))..'....#..'.....'...##).#.....'.#.....#...)...'2j.###.....###)....## # #######'2j3E #######'2j'2j'4.1'2j'2j@$  Things that are here:'2jr _a +0 glaive; a +0 chain mail'2j_ '  ##### ####### #  .....###.....##).)..##  ......'.#.....#..))... '2jޥ  ......'....#..'.....'.).##).#  o....o).)).)..'@)...'....ß..'.))  ......'....#..'.....'...##).#  ......'.#.....#...)...  .....###.....##)....##  ##### ####### #'2j '2jw ,7 _'2j '2jѻ (2j ##### ####### # .....###.....#########).)..## ......'.......#.....#..))... ......'....#..'.....'.).##).#(2j  o....o).)).)..@.)...'....ß..'.) ......'....#..'.....'...##).# ......'.......#.....#...)... .....###.....#########)....## ##### ####### #(2j)(2jj*'5.3(2j2(2j4Q _There is an open gate here.(2jW ##### ####### # .....###.....###).)..## ......'.......#.....#..))...(2j ......'....#..'.....'.).##).# o....o).)).).@'.)...'....ß..'. ......'....#..'.....'...##).# ......'.......#.....#...)... .....###.....###)....##  ##### #######(2jGD #(2j̉(2jي,9 _(2j](2j<(2j  ##### ####### # .....###.....#########).)..## ......'.......#.....#..))... ......'....#..'.....'.).##).#(2jJ  o.....).)).)@.'.)...'....ß..' ......'....#..'.....'...##).# ......'.......#.....#...)... .....###.....#########)....## ##### ####### #(2j (2j '6.5(2jc (2j )2jr ##### ####### # .....###.....#########).).. ......'.......#.....#..))... ......'....#..'.....'.).##).)2js" o.....).)).@..'.)...'....ß.. ......'....#..'.....'...##). ......'.......#.....#...)... .....###.....#########).... ##### ####### #)2jh})2j}'7.1)2j)2jp _You see here a +0 halberd.)2j w ##### ####### )2j/ w .....###.....#########).).. ......'.......#.....#..)) ......'....#..'.....'.).##) o.....).))@)..'.)...'....ß)2jd  ......'....#..'.....'...##))2j  ......'.......#.....#...))2j  .....###.....#########)....)2j r ##### ####### )2j& )2jQ ,7 _)2jE )2j! )2jX ##### #  .....###.....#########).) ......'.......#.....#..)) ......'....#..'.....'.).## o.....).)@.)..'.)...'....ß ......'....#..'.....'...## ......'.......#.....#...) .....###.....#########))2juq ##### # )2jP)2j'8.3)2jW)2j$  Things that are here:)2j _a +0 spear; a +0 chain mail; an orc corpse*2j% ##### #  .....###.....###).) ......'.......#.....#..))*2j( ......'....#..'.....'.). o.....).@).)..'.)...'.... ......'....#..'.....'... ......'.......#.....#...) .....###.....###) ##### # *2j/*2j0,9 _*2j:8*2j;$  Things that are here:*2jO= _a +0 trident; a +0 scale mail; an orc corpse*2j L ##### #######  .....###.....###). ......'*2j .#.....#.. ......'....#..'.....'.). ......)@)).)..'.)...' ......'....#..'.....'... ......'.#.....#... .....###.....###) ##### #######*2j  *2j *2jK .9.5 _*2j *2jl +2j# ####### .###.....#).'.#.....#......'....#..'.....'.)...@.)).)..'.)...'.'....#..'.....'.'.#.....#.###.....#)# ####### +2j+2ju(10.1+2j+2jK  There is a huge open gate here.  Things that are here:+2j _a +0 glaive; a +0 ring mail; an orc corpse+2j  # ####### .###.....#.'.#.....#?.......'....#..'.....'.?......@).)).)..'.)...'?.'....#..'.....'+2j .'.#.....#.###.....## #######  You learned that your scroll labelled ORCHA EMIZA is actually a scroll of  enchant armour.+2j  +2j  e -> a - a scroll of enchant armour7 _Found three items.,2j ## ####### .###......'.#.....#?.......'....#..'.....'?.....@.).)).)..'.)...'?.'....#..'.....'.'.#.....#.###.....## ###,2jA,2jr'1.3,2jQ,2j 8 _Found 3 scrolls of enchant weapon.,2j t# #######.###......'.#.....?.......'....#..'.....?.).)).)..'.)...?.'....#..'......'.#......###.....# #####9,2j) ,2jƙ R _Found 2 scrolls of enchant weapon and a scroll of summoning.-2jw&# #######.###......'.#.???.......'....#..'.???...@...).)).)..'.).???.'....#..'.'.#.###.....# #######-2jj3-2j4'2.5-2j>-2j?-2jg+ # ########.###......'.#.???.......'....#..'-2jV, ∩.???..@....).)).)..'.).???.'....#..'.'.##.###.....# #######-2j'7 -2jA8 '3.1-2jeA -2j0D B _Found a gate leading back out of this place./2je3/2jBl/2jmF _Unknown command./2jq ############ #######..........###.....####..'.......#..#..???.......'....#..'#∩.???.......).)).)..'.)#..???.@.....'....#..'.#.....'.......#########/2j ^ ############ ####### /2jX /2j ,7 _/2j /2j /2j # # ##.###..... #.'.# #..???.......'....#..'/2j #∩.???.......).)).)..'. #..???.'....#..' #.'.# ##.###..... # #/2jU/2j'4.3/2j;∩/2j02jo! # # ##.###..... #.'.# #..???.......'....#..' #∩.???.......).)).)..' #...'....#..' #.'.# ##.###..... # #02jw02jI%902jc 9∩02jo02j*5.9 (102j02j#@ _w - 3 scrolls of enchant weapon (gained 1)02jq" # # ##.###..... #.'. #..???.......'....#.. #∩.???.......).)).).. #...'....#.. #.'. ##.###..... # #02j+02jo,*6.5 (002j9302joM02jBN*7.5 (102jY02jZ@ _w - 4 scrolls of enchant weapon (gained 1)02j,M $ #  ##.###..... #.' #..???.......'....# #∩.???.......).)).) #...'....# #.' ##.###..... # 02jV 02jW *8.1 (002j^ 02jg 02jh *9.1 (102jo 02jq @ _w - 5 scrolls of enchant weapon (gained 1)02j ############ ##########.............'....#∩.@??).)).)#..'.##..........###.....############ ######02j02jK(7 (002j02j|02j+20.7 (102j5;∩02jq@ _w - 6 scrolls of enchant weapon (gained 1)12j# ###.###.....##.'.#..???.......'....#.#∩..@?.......).)).).#.'....#.#.'.##.###.....## #12j~*1.3 (012jt12jݤ12j*2.3 (112j12j4@ _w - 7 scrolls of enchant weapon (gained 1)12j# # ##.###.....##.'.##..???.......'....#..'#∩...@.......).)).)..'#.'....#..'#.'.###.###.....#12j*#12jK; 9 (0∩3.9 (1 _a - 2 scrolls of enchant armour (gained 1)12jI5 'M ############ ####### ####.....#...........#..??@.......'....#∩..).)).)#..'.12j6 .'.......##..........###.....##12jX> 12j> *4.5 (012jNG 12jO 12j(P *5.5 (112j>V 12jX / _s - a scroll of summoning22jz # # ##.###..... #.'. #......'....#.. #∩...).)).).. #.'....#.. #.'. ##.###..... # #22j22j*6.1 (022jK22j^ 22j< *7.1 (122jc<∩22j@ _w - 8 scrolls of enchant weapon (gained 1)22j } #  ##.###..... #.' #......'....# #∩...).)).) #.'....# #.'22j} ##.###..... # 22j22jÃ(7 (022jl:∩22j$22j*8.7 (122j22j^; _s - 2 scrolls of summoning (gained 1)32j<8     ############ #####  ..........###....  32j8 ..'   #.'....#   #∩....).)).)   #.'....#   #.'....  32j 9 #####   ############ #####  32j796   32j@32j@*9.3 (032jE;∩32jnG32j      ##   ##.###   #.'   #.'....   #.).)).   #.'....   #.'   ##.###   ##     32j32j%932j?32jj _There is a gate leading back out of this place here.42j42jM42j~42j42j430.9 (1.0 _42j}42j& -Dungeon:742j ! #...ß... ######## #.♣...♣.  ......#####.....#  ~~~≈....# #P.P#  ###≈~....###≈.≈## .#≈≈...###≈≈.≈≈# ..)≈~...#P≈≈≈.≈≈≈ ..))~.......† ..)≈~..>#P≈≈≈.≈≈≈ #>.#~)...###≈≈.≈≈ ####≈~.....##≈.≈##  ~~~~≈~......#P.P#  ........#....##.##.  ......###.......... 42j N ,2.4 (2.542jV 42jW + _Welcome back to the Dungeon!42jZ c _There is an empty arch of ancient stone here.62j_&62j)Read which item? Scrolls  b - 3 scrolls of blinkinga - 2 scrolls of enchant armour  p - 3 scrolls of poison  s - 2 scrolls of summoning  62j1*w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected82j282j:82jB Swiftly the Covert Spriggan of Fedhas ****.. Health: 56/56 ======================== #...ß... Magic: 30/30 ======================== 82jPC######## #.♣...♣. AC: 2Str: 6 ......#####.....# EV: 21Int: 25 ~~~≈....# #P.P# SH: 0Dex: 21 82jC####≈~....###≈.≈## XL: 11 Next: 25% Place: Dungeon:7 82jC#@.#≈≈...###≈≈.≈≈# Noise: ---------  Time: 5932.4 (0.0) #..)≈~...#P≈≈≈.≈≈≈ l) +0 orcbow82jD #..))~.......†.... Fire: l) +0 orcbow #..)≈~..>#P≈≈≈.≈≈≈ Quill  #>.#~)...###≈≈.≈≈# ####≈~.....##≈.≈##  ~~~~≈~......#P.P#  ........#....##.##.  ......###..........  _s - a scroll of summoning _w - 8 scrolls of enchant weapon (gained 1) _s - 2 scrolls of summoning (gained 1) _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.82jLJP  Okay, then.82jJ82jP82jR. _92jg92j$'Read which item? Scrolls  b - 3 scrolls of blinkinga - 2 scrolls of enchant armour  p - 3 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA 92j  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected:2j:2j-:2jK  Swiftly the Covert Spriggan of Fedhas ****.. Health: 56/56 ======================== #...ß... Magic: 30/30 ======================== ######## #.♣...♣. AC: 2Str: 6 ......#####.....# EV: 21Int: 25 ~~~≈....# #P.P# SH: 0Dex: 21:2j ####≈~....###≈.≈## XL: 11 Next: 25% Place: Dungeon:7 #@.#≈≈...###≈≈.≈≈# Noise: ---------  Time: 5932.4 (0.0) #..)≈~...#P≈≈≈.≈≈≈ l) +0 orcbow #..))~.......†.... Fire: l) +0 orcbow #..)≈~..>#P≈≈≈.≈≈≈ Quill  #>.#~)...###≈≈.≈≈# ####≈~.....##≈.≈##  ~~~~≈~......#P.P#  ........#....##.##.  ......###..........  _w - 8 scrolls of enchant weapon (gained 1) _s - 2 scrolls of summoning (gained 1) _There is a gate leading back out of this place here. _Welcome back to the Dungeon! [:2jE40m_There is an empty arch of ancient stone here. _Okay, then.:2jP  Okay, then.:2jy:2j:2j". _:2j+L :2jN Drink which item? Potions  c - 5 potions of curing  g - 4 potions of magic  L - 3 potions of lignification  M - 6 potions of mutation  f - a pink potion  k - 2 bubbling inky potions  n - 2 brown potions  p - a grey potion  q - a red potion  s - a bubbling green potion [!] read|quaff|evoke[?] describe selected;2j ;2j% ;2j ` Swiftly the Covert Spriggan of Fedhas ****.. Health: 56/56 ======================== ;2jV #...ß... Magic: 30/30 ======================== ######## #.♣...♣. AC: 2Str: 6 ......#####.....# EV: 21Int: 25 ;2j ~~~≈....# #P.P# SH: 0Dex: 21 ;2j> ####≈~....###≈.≈## XL: 11 Next: 25% Place: Dungeon:7 #@.#≈≈...###≈≈.≈≈# Noise: ---------  Time: 5932.4 (0.0) #..)≈~...#P≈≈≈.≈≈≈ l) +0 orcbow #..))~.......†.... Fire: l) +0 orcbow;2j / #..)≈~..>#P≈≈≈.≈≈≈ Quill  #>.#~)...###≈≈.≈≈# ####≈~.....##≈.≈## ;2j۟  ~~~~≈~......#P.P#  ;2j ........#....##.##.  ......###..........;2j2   _s - 2 scrolls of summoning (gained 1) _There is a gate leading back out of this place here. ;2jd _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Okay, then. _Okay, then.;2j P  Okay, then.;2j ;2j ;2jL . _<2jW <2j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn) <2j&  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =2j˸ =2jN =2j ` Swiftly the Covert Spriggan of Fedhas ****.. Health: 56/56 ======================== =2j #...ß... Magic: 30/30 ======================== ######## #.♣...♣. AC: 2Str: 6 ......#####.....# EV: 21Int: 25 ~~~≈....# #P.P# SH: 0Dex: 21 =2jO ####≈~....###≈.≈## XL: 11 Next: 25% Place: Dungeon:7 #@.#≈≈...###≈≈.≈≈# Noise: ---------  Time: 5932.4 (0.0) #..)≈~...#P≈≈≈.≈≈≈ l) +0 orcbow #..))~.......†.... Fire: l) +0 orcbow=2j  #..)≈~..>#P≈≈≈.≈≈≈ Quill  #>.#~)...###≈≈.≈≈#=2j  ####≈~.....##≈.≈##  =2j ~~~~~≈~......#P.P#  =2j) ........#....##.##.  =2j[ ......###..........  _There is a gate leading back out of this place here. _Welcome back to the Dungeon! =2j _There is an empty arch of ancient stone here. _Okay, then. _Okay, then. _Okay, then.=2j =2j9 P  Okay, then.=2j =2j =2j . _>2j _>2j >2jr : _>2j3 >2j >2j@ >2j >2j *  There is an open gate here.>2j =  You see here a +0 spear.>2jo >2j  _>2j* >2ji G  There is an open gate here.  Things that are here:>2j e  a +0 spear; a hobgoblin skeleton>2j8A  You enter the shallow water.>2j?Water >2jy >2j N _Moving in this stuff is going to be slow.>2j>2jU>2j>2jH>2j>2je(>2jR>2j4!>2j%>2j&>2jI(>2j.+>2j.>2jf.>2j0>2jZ3>2j6>2j,7>2j.D>2jG>2jJ>2jK>2jM>2jO>2jT>2j U>2jV>2j[>2jA_>2j_>2j`>2j1c>2je>2jue>2jf>2jh>2jl>2j}l>2j}m>2jo>2jjq>2jq>2jr>2jt>2jAx>2jx>2jy>2j~>2j~>2j>2j>2j>2jw>2jʈ>2jH>2j?>2j>2j>2jo>2j?>2jl>2j>2jߕ>2jc>2jt>2j؜>2j>2j>>2j9>2j>2jY>2j>2j8>2j>2je>2j>2j  You encounter an orc. It is wielding a +0 war axe.>2j #.........#.# #.........#.. #.........# #.........#  >2j1#.........# #.........# #.........#  #.........##  #.......@..#  ########...#  #......  >2j7#...#....  #.... ... #..... .. o   orc (wandering) #######....#. . #....#####.#o>2jh6 #....#>2jb47.4 (15.0)o.>2j#Uo>2j48.0 (15.6 _>2j_>2j?2j ?2j@ 9  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.9    -2   i - Spellcasting   6.5    +2      ?2j      b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0          l + Invocations6.9  100%   0   e - Ranged Weapons   8.3     0   m - Evocations   3.0    +3       n - Shapeshifting   5.4  [40?2j- m  +2   f - Armour   0.0    -3       g - Dodging   6.6    +3       h - Stealth   9.1    +5                                                  ?2j     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB2j 50%  n + Shapeshifting 5.4  50%C2jW a + Fighting 5.9  100% l + Invocations   6.9    n + Shapeshifting   5.4   E2j 20%  e + Ranged Weapons 8.3  80%H2je15 l * Invocations   6.9  27%58L2jf{2147 n * Shapeshifting   5.4  20%P2j004 g + Dodging 6.6   6%Q2j` 917017 g * Dodging   6.6  17R2j R2jI#.........#.#Swiftly the Covert#.........#..Spriggan of Fedhas ****..#.........#Health: 56/56 ========================#.........#Magic: 30/30 ========================#.........#AC: 2Str: 6#.........#EV: 21Int: 25#.........#SH: 0Dex: 21R2j#.........##XL: 11 Next: 25% Place: Dungeon:7#.......@..#Noise: ---------  Time: 5948.0 (0.0)########...#l) +0 orcbow#......Fire: l) +0 orcbow#...#....Quill #.... ...#..... ..o   orc#######....#o .#....#####.#.##....#There is an open gate here.  Things that are here:  a +0 spear; a hobgoblin skeletonYou enter the shallow water. _Moving in this stuff is going to be slow. _You encounter an orc. It is wielding a +0 war axe.R2j4R2jR2jR2jR2j^ | #....  #.........#..  #.........# #.........# #.........# #.........# #.........# #.........##  #.......@..#  ########...#  #......  #...#....  #.... ...  #..... ..  #....#o .  ####.#.#  R2jx  #....  #.........#..  #.........# #.........# #.........# #.........# #.........# #.........##  #.......@..#  ########...#  #......  #...#....  #.... ... #..... ..  #....#o . ####.#.# R2j R2j R2jR2j[ _An orc is nearby!S2j . _You encounter an orc. It is wielding a +0 war axe. _An orc is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.S2j )S2j. 28--==9.0 (1Will/2 Jinx S2j S2j Q _You feel your willpower being sapped.S2j /--50S2j S2jZ T2jT2j8--T2jVT2j{H _No target in view!T2j;T2jZ3T2j  The sprites lose interest in your situation.An orc comes into view.T2j'........oo   orcT2j(&0T2j/T2j0<1.0 (1 _T2j8T2j:T2j R)))))))T2jh oYou shoot an arrow. The arrow closely misses the orc.o.T2jUn ....o 2 orcs (1 wandering)T2jbo e9=-===2.1 (1.1T2ju T2j s _You encounter an orc. It is wielding a +0 hand axe.U2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!U2j;))o   orc (U2j8S.oU2j(..U2jM'3.2U2jU2jl _Fedhas appreciates your contribution to the ecosystem.U2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!U2jS)))))).U2jqT oFedhas appreciates your contribution to the ecosystem.U2jY JYou encounter an orc. It is wielding a +0 dagger.U2j_O..)...J   jelly (wandering)o   orc (wandering)U2jWf'4.3U2jnU2j҄V _You encounter a jelly.U2jv( ))))))J    You shoot an arrow. The arrow hits the jelly!  The jelly quivers.U2j.U2j/)U2jNo..)....U2j'5.4U2j} U2j] _The jelly is heavily wounded.U2jU2j2U2jU2jH _No target in view!U2j  _No target in view!V2j3V2jV2j}  Magic restored.  An orc comes into view.V2jŐ30==oo   orc (wandering)V2js(0.0V2j3oV2joo 2 orcs (wandering)V2j[4---6.4 (1V2jV2jgq _You encounter an orc. It is wielding a +0 dagger.V2j.o.  An orc comes into view. _You encounter an orc. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.V2j/1)V2jp   orcV2j 28--==-7Jinx V2jV2j[  o. _You feel your willpower being sapped.V2j 2JV2jJ   jellyo   orc (wandering)V2j.--8V2jV2jW2j;MM)))))))W2jZ:*W2j& o)You shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and doodles on the orc's face.  The orc shouts!W2j8J.W2j*.....o  very draiW2jmned)====9.5 (1.1W2jW2jkW _The orc is almost dead.W2j )You shoot an arrow. The arrow hits the orc!!  You kill the orc!W2jң>)W2j5) 8J.W2j0 $..W2jq5 a===-600W2j< W2j> l _Fedhas appreciates your contribution to the ecosystem.W2j]I | )You shoot an arrow. The arrow hits the jelly.W2jD ;*W2j  J.  The jelly is heavily wounded.A giggling sprite leaps out and makes the jelly trip over its own pseudopods.W2j _. (very drained)W2j c9=--1.6 (1.1W2jǴ W2j Y _The jelly is almost dead.W2j .  You shoot an arrow. The arrow hits the jelly!  You kill the jelly!W2j )W2jɈW2jF/62.7W2jW2jO _Fedhas accepts your kill.X2jF3X2jMX2jOH _No target in view!X2jX2jX2jX2jH _No target in view!X2jVX2j9X2jX2jH _No target in view!X2jaIX2jf  An orc comes into view.X2joo   orc (wandering)0.0X2j;X2j7;---3.7 (1 _X2j#X2j$Y2jFo. _No target in view! _An orc comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Y2jGy You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.Y2j*OY2jO~7--==-4Y2jYWY2j[ o) _You feel your willpower being sapped.Y2jdY2je]8=---5Y2jlY2jnY2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!Y2j,>)Y2j3.Y2j86===6.8 (1.1Y2j?Y2jBl _Fedhas appreciates your contribution to the ecosystem.Y2j]n Y2jeo Y2jv Y2jy H _No target in view!Y2j$; Y2j< Y2jB Y2j3E H _No target in view!Z2jwiZ2jLjZ2jpZ2jrH _No target in view!Z2j _Z2jkjZ2j{ _The sprites lose interest in your situation.Z2j=9=Z2jZ2j4Z2jK9=Z2jZ2jZ2jZ2jZ2jZ2jgZ2j/Z2jZ2jPZ2j#30==Z2j,Z2jkZ2j6Z2jZ2jeZ2jhZ2jZ2jZ2jI Z2j 9=Z2jK"Z2j%Z2j&Z2j'Z2j*Z2j +Z2jr-Z2jw0Z2j1Z2j2Z2j4Z2j[5Z2j;Z2j@,Z2j5CZ2jM,Z2j^OZ2jR,Z2jWUZ2j(X,Z2jYZ2j],Z2j^Z2jbZ2j/cZ2jQgZ2jhZ2j jZ2jkZ2jnZ2joZ2j uZ2juZ2jzv(Z2jSxZ2jn _You feel your willpower return.Z2jIZ2jZ2j`  Things that are here:Z2j  a +0 war axe; a +0 ring mail; an orc corpseZ2j.Z2jE _Z2jZ2jfZ2jZ2jZ2jZ2jZ2jܱZ2jnZ2jҳZ2jQZ2j,Z2jZ2jnZ2jZ2jZ2jaZ2jXZ2jZ2j,Z2jXZ2jZ2jZ2jsZ2jZ2jpZ2jZ2jUZ2jZ2j7 _You open the door.Z2jGZ2jZ2jZ2jY@  There is an open door here.Z2j'5 _Z2jZ2jZ2jZ2j1 Z2jE Z2j{ Z2jZ2jZ2j Z2j8"Z2j$,Z2j$Z2j%Z2j'Z2j(Z2j(Z2j+Z2j,Z2jv,Z2j,Z2j//Z2j60Z2j 1Z2j>2Z2jZ3Z2jc5,Z2j6Z2j9Z2j4<i  You encounter a rock fish.Z2jL##......####..#####.###.# .......## #.......# .## [...#.... #.......## ....#.#### #.......# #..##.# #.......#### #...... #........... ....#.#######.#..##### ....#.........##.## ....####...#####@.# . ###--- ....#..'....# ##.# ##.#.. ....#.##....# ... #..... ....#.......# .##.. ####.. ....###.###.# .# ..F#.. ....###.....# .# #.. F   rock fish (asleep) .....##..#### .# .#.. ##..)##..# .# #..#..2jMxm.)...# #..Z2j;T26007.2 (40.4)Z2jXUN---8 (41.0 _Z2j\Z2j_[2jF. _There is an open door here. _You encounter a rock fish.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.[2j2F28--==8.8 (1.0)Will/2 Jinx [2j[2j} F. _You feel your willpower being sapped.[2jD--9[2j[2jh[2j )))) You shoot an arrow. The arrow hits the rock fish.[2j* 7F.[2jf2 -... .[2ja3 7===10.9 (1.1[2j29 [2j; d _The rock fish is moderately wounded.[2jhY .  You shoot an arrow. The arrow hits the rock fish!  You kill the rock fish![2j=_c)))[2jz FFedhas accepts your kill.[2jo...F   rock fish (wandering)[2jV9=-2.0[2jd[2jZ _You encounter a rock fish.\2j )))F    You shoot an arrow. The arrow hits the rock fish!\2j .;*\2j F.  The rock fish is heavily wounded.A giggling sprite leaps out and makes the rock fish trip over its own tail.\2j4m... (very drained)\2j9+30\2j \2j* b _The rock fish is severely wounded.\2j ))You shoot an arrow.  The arrow hits the rock fish but does no damage.\2j;*\2jw #The rock fish is severely wounded.A giggling sprite leaps out and smacks the rock fish with its own tail.  You kill the rock fish!\2j1p..\2jۃ474.1 (1.1\2j\2j_O _Fedhas accepts your kill.\2j.\2j\2jn\2jH _No target in view!\2j4 \2j5 \2j< \2j? H _No target in view!\2j \2j \2j \2j H _No target in view!\2j \2j 3\2j\2jX$ _\2j,\2jD=\2jd\2j _The sprites lose interest in your situation.\2jE30=\2j \2j\2jv\2j\2j,\2jy\2j",\2j\2j\2jH9=\2j \2j \2j!\2j}!\2j",\2ju#\2jd$,\2j%\2j%\2jR&\2j&\2j'\2j'\2jg(\2j),\2j'*\2j*\2j0+\2j+\2j,\2j-\2j-\2j.\2j.\2jJ/\2jM0\2j0\2j:1\2j;2\2j2\2j3\2j3\2jI4\2j4\2j5\2j 6\2jh6\2j8\2j$9(\2j}9\2j><n _You feel your willpower return.\2j=\2js=\2j=\2j?\2jAB]2jd]2jT]2j]2jH]2j]2j]2j]2j]2jV ]2jG ]2j ]2j? ]2j]2j ]2jq]2j]2j$,]2j]2j]2j]2j]2j5]2j]2j\]2j,]2j]2jx#]2ja$]2j$]2j%]2j']2j)]2j*]2j*]2j,]2jc.]2j.]2j/]2jE4]2j6]2jp7]2j8]2j;]2j<]2j!=]2j[>]2jg@]2jZB]2jB]2jC]2j:K]2jM]2jM]2jN]2jQ]2jR]2j0S]2j`T]2jQV]2jEX,]2jY]2j[]2j7]]2j]]2j^]2j`]2jmb]2jb]2jc]2j#f]2jMh]2jh]2j/j]2j:m]2jm]2jn]2jqo]2ju]2j]v]2jv]2jw]2j6z]2jq|,]2j~]2j݂]2j]2j]2j]2j]2j@]2j]2j]2jϑ]2j,]2jq]2jו]2j]2j]2j']2j]2j՚]2jZ]2j]2j]2j]2js]2jٟ]2j+]2j]2j ]2j]2j ]2j,]2j]2j]2j]2jn]2j]2j]2j,]2j(]2jQ]2j]2j/]2j]2j]2j]2jq]2j]2j/]2jp]2jC]2j]2j~]2j]2j]2j]2jq]2j,]2j=]2j]2j]2j ]2j_]2jd]2jt]2j=]2jC]2j ]2j ]2j ]2jk]2j]2j]2j]2j]2j]2j]2j/]2j;]2j]2j,]2jD]2j ]2j?#,]2jb$]2j&]2j?(]2j(]2j)]2j+]2j\,]2j,]2j-]2j2]2jy4]2j5]2j5]2j9]2j;]2j;]2j`<]2j=]2j#?]2j?]2j`@]2jA]2jB]2j-C]2jC]2jD]2jE]2j0F]2jF]2jG]2jH]2jLI]2jI]2jqN]2jUO]2jO]2j/P]2j R]2jS]2jS]2jS]2jRU]2jCV]2jV]2jfW]2j&Y]2jrZ]2jZ]2j[]2ji^]2j`]2jda]2jb]2je]2j1g]2jg]2jh]2jk]2jgl]2jl]2jm]2jo]2jq]2j$r]2jSs]2jpt]2ju]2j_v]2jv]2jOx]2jry]2jy]2jz]2jт]2j˃]2jX]2j҄]2j1]2jk]2j]2j]2j[]2j]2j]2jύ]2j]2j]2jZ]2j]2j+]2jp]2j]2j]2je]2j%,]2j]2jv]2j]2j%]2j]2j]2j]2j]2j]2j]2j-]2j]2j,]2j]2j]2jq]2j]2j]2jS]2j]2jy]2j7]2j]2j]2j]2j]2j]2j]2j]]2j]2j,]2j]2j]2j,]2j]2j$]2ja]2j]2j]2jf]2j]2j]2j}]2j]2jf]2j]2j]2j!]2j]2j]2j]2j]2j]2jD]2j]2j]2j]2j.]2j]2j']2j,,]2j]2j]2j]2jV]2j]2j$]2j<]2j]2j]2j9]2j,]2j1]2j]2j;]2j]2j]2j]2j]2j[]2j]2ji]2j\]2j]2j7]2j]2j]2j]2jH]2j=]2jB]2j]2j4]2j ]2j ]2jr ]2j, ]2j]2j]2j]2jj]2j]2j]2j)]2jM]2j6]2j;]2j]2j&]2j]2j]2j]2j]2j]2j]2j1]2j]2j3"]2j#]2jE$]2j!%]2jh']2j(]2j.)]2j)]2j/.P  There is a stone staircase leading up here.]2j/]2j0 _]2j1]2j3]2jr5,]2j`6]2j8]2j0:]2j:]2j;]2j=]2j?]2j?]2j`A]2jfC]2jD]2jaE]2jF]2jH]2jI]2jQJ]2jK]2j'M]2jN,]2jO]2jrT,]2j=U]2jU]2j*X]2jY]2j?Z]2jZ]2j\]2j]]2j^]2j^]2jsa]2jOb]2jb]2j\c]2jsf]2jcg]2jg]2jMh]2j2j]2j>k]2jk]2j(l]2jn]2jyy #  .# ###.#  .)..#  ....# #######....#######  #...ß...#.....@....... ..# ---104.1 (90.0) ]2jz #.♣...♣.###.........####'###### ####.....# #.#######.##....# #P.P# #..................###≈.≈## #..######.##....... .###≈≈.≈≈####...............##### .#P≈≈≈.≈≈≈P##....#....#####.# .....÷...........#...## #.# >#P≈≈≈.≈≈≈P#..........# #.#]2j---7 (90.6 _Found a dagger.]2j 3]2j ]2jE ]2j3 ]2j ]2j ,]2j ]2jW ]2j8 ]2j ]2j ]2jw ]2j ]2j ]2j ]2jW ]2jO ]2j ]2j8 ]2j ]2j ]2j ]2jG ]2j ]2ja ]2j0 ]2j_ ]2j ]2j ]2j ]2j" ]2j ]2j ]2j  ]2j ]2jf ]2j ]2j ]2jf ]2j ]2j ]2j! ]2j" ]2jb# ]2ji$ ]2jK' ]2j3 ]2jS4 ]2j4 ]2j48 ]2jg9 ]2j9 ]2j; ]2j> ]2j@ ]2jq@ ]2jGA ]2jC ]2j[F ]2jF ]2jG ]2jI ]2jK ]2jwK ]2jL ]2jeO ]2jP ]2j>Q ]2j,R ]2jmT ]2jU ]2jU ]2jV ]2jX ]2jLZ ]2jZ ]2j[ ]2j)^ ]2j` ]2jb ,]2jd ]2jf ,]2jg ]2j/j ]2jk ]2jCl ]2jrm ]2jo ]2jq ]2j:r ]2js ]2ju ]2jw ]2jAx ]2jWy ]2j{ ]2j} ]2j;~ ]2j` ]2j ]2jA ]2j ]2j ]2jA ]2j ]2j ]2j ]2j ]2jǐ ,]2jW ]2j= ]2jD ,]2j ]2jw K _You walk carefully through the plants.]2ju ]2j ]2j ]2j ]2jQ ]2j ]2j ]2j ]2jn ]2j ]2jɨ ]2jg ]2j^ ]2j ]2j ]2jd ]2j ]2j` ]2ji ]2j K _You walk carefully through the plants.]2j= ]2jĿ ]2j ]2j\ ]2j ]2j ]2j ]2jh ]2j( ]2j ]2j ]2j ]2j\ ]2j ]2j ]2j e  You see here an iguana skeleton.]2j ]2j  _]2j ]2jH ]2j ]2j ]2j ]2j ]2j ,]2j ]2j ]2j ]2j B]2j# ]2j.& ]2j) ]2j) ]2j\. ]2j7/ ]2j1 ]2j14 ,]2j26 ]2j!8 ]2j8 ]2jn: ]2j> ]2j=@ ]2j@ ]2jXB ]2j J B]2jN ,]2jO ]2jLP ]2jJR ]2jX B]2jY ]2jz\ ]2j8_ ]2j_ ]2ja ]2je ]2js ,]2jw ]2j<~ ]2j ]2j8 ]2j' ]2j ]2j ]2j ]2jÈ ]2j͛ ]2jg ]2j2 ]2j ]2jm ]2j} ]2j, ]2j ]2jm ]2j˼ ]2j= ]2j ]2j ]2j ]2j[ ]2j ]2jZ ]2j B]2jg ]2jC ]2j ]2ji ]2j ]2j ]2j ]2j ]2j) ]2j ]2j ]2j) ]2j{]2jI ,]2j ]2j]2j]2jt]2j]2j(]2j]2jw ]2j!]2j?)]2j+]2j+]2j:-]2j3]2jk4]2j4]2j|5]2j8]2j:]2j:]2j <]2jbA]2jB]2jC,]2jH]2jJ]2jyJ]2jK]2jdP]2jQ]2j'R]2jR]2jV]2jpX,]2jY]2j\]2j ^]2j_^]2jA_]2jVb]2jc]2jqc]2jd]2jf]2jg,]2j;h]2jj]2jk]2jl]2jbl]2jn]2jo]2j p]2jp]2jr]2js]2j't]2jt]2jv]2jx,]2jqx]2j*z]2jn{,]2j{]2j}]2j~]2j~]2jZ]2j]2j]2j]2j͂]2j]2j]2j=]2jDž]2j]2jɈB]2jW]2jr]2j]2j]2j]2j]2j ]2j]2jڐ]2j=,]2jݒ]2j]2jҔ]2j(]2jѕ]2j]2jڗ]2j+]2j]2j ]2j]2j]2j]2jʞ]2jΟ]2j ]2jt]2j]2j|]2j̣]2jݤ]2jZ7 _You open the door.]2jG]2j]2j]2j:@  There is an open door here.]2j]2j* _]2j]2j>]2j]2j]2j]2j]2jR,]2jٹ]2j]2j]2jo]2jԼ]2j]2j]2jQ]2j]2jo]2jk]2j]2jO]2jB]2j]2j]2jS]2j]2j]2j_]2jB]2j0n]2j]2jD]2j]2j]2j3]2j]2j]2jL ]2j ]2j ]2j`]2j.]2j]2j]2j]2j-]2j]2j]2j]2jv]2j]2jg]2j6 $  Things that are here:]2j#  6 large rocks; a cyclops skeleton]2j$]2j% _]2j']2j)]2j+]2j,]2j-]2j/]2j1,]2j+3^2j ....#....# #.##.#.######.... ..#.#....## #.##.#.# .... ..#.#.....# #.##.#.# ..#.#.....####.##.#.# ^2j]#)#.###.#....#.##.#.# )<#.##...###.#.##(#.# ###.##...###.#.##.. .....#...#^..#.#.....# .......###.###.#@##..# .####### #.....#.# #.# .# #####.#.. .# # ###### # # ## ^2jd You pick up a parchment of Passage of Golubria and begin reading...^2j/76.9 (72.2^2j +7.9 (73^2j^2j4L _You add the spell Passage of Golubria to your library.^2jd 3^2jR ^2j ^2jr ^2j B^2jt ^2j ^2j ^2jK ^2j ^2j] ^2j ^2jR ^2jC ^2j ^2j ^2j ^2jh ^2j ^2j( ^2j ^2jB ^2j ^2j ^2j# ^2j ^2j7 ^2j/ ^2j ^2j ,^2jR ^2j ^2j: X^2j ^2j+ ^2jA ^2j ^2j ^2j, ^2j, ^2j ^2j ^2jc ^2j ^2jN ^2j ^2jL ^2ju ^2jy ^2j[# B^2j2& ^2ji( ,^2j7* ^2j+ ^2j- ^2j&. ^2j. ^2jf1 ^2jH3 ^2j!4 ^2j"5 ^2js7 ^2j9 ,^2j: ^2jl< ^2j> ^2j> ^2j? ^2jC ^2j3E ^2jE ^2jUG ^2jI ^2jOK ^2jK ^2jL ^2jN ^2j P ^2jP ^2jQ ^2j>S ^2jT ^2j3U ^2jU ^2jRW ^2j\Z B^2j\ ^2j^ ^2j^ ^2jq_ ^2j8a ^2j+b ^2jb ^2jQh n^2j*j ^2jCk ^2jk ^2j5l ^2jm ^2jn ^2j9o ^2jo ^2jp ^2jq ^2jkr ^2jr ^2jt ^2jsu ^2ju ^2jNv ^2jx ^2jsy ^2jy ^2jz ^2j| ^2j| ^2j~ ,^2jn ^2j ^2j/ ,^2j ^2j ^2j. ^2j ^2jņ ^2j7 ^2j ^2j# ^2j ^2j2 ^2j ^2jT ^2j{ ^2j ^2j ^2jِ ^2j ^2j ^2j ^2j ^2jy ^2j ^2jB ^2j ^2jO ^2j^ ^2j؜ ^2jf ^2jĞ ^2j ^2j~ ^2j ^2j< ^2j[ ^2j٤ ^2j_ ^2j ^2j ^2jh ^2j˨ ^2j ^2j ^2j] ^2j ^2jn ^2j ^2j ^2j ^2j ^2je ^2j ^2jM ^2jֺ ^2j ,^2j ^2jͽ ^2j ^2jr ^2jۿ ^2j ^2j ^2jn ,^2j ^2j ^2j ,^2j ^2j  #####.########  . .........#  # #.######.#   # ..# #.#  #.. .#######.#######  ^2j+ ... # #...........#  ... #.###.###.###  #####.# #.# #.#  #.....# #.# #@#  208.5 (30.6 ####.##### #..:..#  ####.## #######  ......#  ......# ......#^2j %   ......#   ......#   ......#  ^2j ^2j -9.1 (31.2^2j ^2j V _Found a parchment of Cause Fear._2jm3_2j_2ja_2ju_2j_2j_2j_2j_2jM_2j_2j_2j_2j?_2j_2j}_2j{_2j_2jm_2j_2j_2j*_2j_2j_2j_2j_2j_2jR_2jH_2j_2jB_2j_2j_2j_2j_2jV_2jn_2j_2jT_2j_2j_2j_2j_2j_2j_2j5_2j_2jB_2jR_2jQ_2j_2jU_2j_2j-_2j_2jZ_2j_2j]_2jX_2j_2j _2j_2j_2j _2j_2j,_2j,_2j_2j_2j&_2j_2jD_2j_2j_2j_2j_2j_2j,_2jDX_2j{_2jb _2j _2j/ _2jB_2j _2jk_2j _2j_2j\_2j_2j[_2j`_2je_2j_2jl_2j{_2j_2j_2jd_2j_2j_2jt_2j_2jJ_2j4 _2j _2j!_2j:"_2j"_2jR#,_2j$_2j|$_2j$,_2j%_2j,&,_2j&_2j[(_2j(_2jR),_2j*_2j*_2j*,_2j+_2jN,,_2j,_2j.-_2j-_2j-,_2j._2j /_2jn/_2j/_2j0_2j|1_2j1,_2j|2_2jW3_2j3_2j!4_2jc5_2j6_2j6_2j6_2jK@_2jZA_2jA,_2jlE_2jFF_2jG_2jbG_2jVJ_2jK_2jK_2jL_2jN_2jO_2j,P_2jP_2j{S_2jT_2jU_2jU_2jcY_2j[_2j[_2j\_2j__2ja_2ja_2jb_2jOf_2jg_2j{h_2ji_2jl_2jn_2j o_2jp_2jr_2jt_2j`u_2jv_2j`y_2jz_2j2{_2j|_2j~_2j_2j_2j?_2j_2j_2j_2j_2jQ_2j_2jy_2jY_2j _2j_2j:_2jœ_2jb_2j$_2j_2j!_2jg_2jћ_2jL_2j_2jz_2j_2j_2j_2jä_2jg_2j_2jͧ_2jG_2j_2j,_2jy_2j_2jBB_2jذ_2j_2jm_2j_2j_2j_2j_2j_2j6_2j_2jk_2j_2j7 _You open the door._2j3_2j._2jH_2j_2jr_2jJ_2j@  There is an open door here._2j_2jO5 __2j_2j,_2j~_2jhu  There is an open door here. __2jh_2j_2j _2j _2j _2ja _2j; _2j _2j _2jf _2j" B_2jt _2js _2j _2jM! _2j' _2jM) _2j * _2j + _2j0 _2j2 _2jR3 _2jN4 _2j?: _2j; _2jd< _2j`= _2jB _2j?O ,_2j;Q _2jYW _2j-[ ,_2j\ _2j`b _2jf _2jxg _2jh _2jm _2jto ,_2jp _2jEu _2jx B_2j X_2j _2j _2j _2j4 _2j _2j B_2j _2jL B_2j _2jH _2j _2j _2j  You see here a water moccasin skeleton. __2j' _2j _2j _2jٲ ,_2jɳ _2j9 _2j _2jo _2jW _2jع _2j _2jh _2j _2j& _2jĿ _2j; _2j _2j# _2j _2jq _2jm _2j _2j _2j _2j _2j5 _2j _2j/ _2j_ _2j _2j _2j[ d  You see here a wyvern skeleton._2j _2j  __2j _2j\ _2j _2j5 _2j2 _2j _2jC _2j _2j _2j _2jc _2j _2j _2jC _2j _2j _2j6 _2j _2j( _2j _2j _2j " ~_2ja0 _2j4 _2j5 _2j6 _2j]7 _2j; ,_2j? B_2jB _2jYD _2jD _2j,F _2j,I _2jK _2jEL _2j'M _2jR B_2jS _2j|V _2jX _2j$Y _2jfZ _2j\ _2j^ _2jc_ _2j9` _2jjb _2j.....#........#  #.##.#.######.......# # #.##.#.# #.......# # #.##.#.# #.......# ####.##.#.# #......_2ja s.##.##.#.# #.......# ##.#.##(#.## ######### ##.#.##....#_2j _2j E _Done exploring.`2j`2j[3`2jq...........`2jC....0.0)`2jڵ`2jE _Done exploring.a2j a2j n Spells (Memorise)Typea2j iFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes4% 4  c - Kiss of DeathConjuration/Necromancy 7%1  d - Grave ClawNecromancy11%2  e - Dimensional BullseyeHexes/Translocation17% 4  f - AirstrikeAir56% 4  g - Animate DeadNecromancy56% 4  h - Cigotuvi's PutrefactionNecromancy/Air56% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 56% 4  j - Leda's LiquefactionAlchemy/Earth56% 4  k - Passage of GolubriaTranslocation56% 4  l - Death's DoorNecromancya2j 100% 9 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc2ja c2j{ c2jh  #..........####....#######.### Swiftly the Covert # #................### #........ Spriggan of Fedhas ****.. ## #................# #.###.### Health: 56/56 ======================== .###................#####.# #.# # Magic: 30/30 ======================== ..###...............#.....# #.### AC: 2Str: 6 #...#....#....#+#####.##### #..:. EV: 21Int: 25 #...............#####.## ##### SH: 0Dex: 21 #.#.###................#XL: 11 Next: 27% Place: Dungeon:7 ......#.......#.@......#Noise: ---------  2j 0mTime: 6280.9 (0.0) ####....>.....#........#l) +0 orcbow#.##.#.######.......#Fire: l) +0 orcbow # #.##.#.# #.......#Quill # #.##.#.# #.......# ####.##.#.# #.......# ...#.##.#.# #.......# ##.#.##(#.## ######### ##.#.##....# _There is an open door here. _There is an open door here. _You see here a water moccasin skeleton. _You see here a wyvern skeleton. _Done exploring. _Done exploring.  Okay, then. _e2j[[[?25h[?0c  Search for what [Enter for "."]? e2j  [?25l[?1ce2je2j> 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downe2j&Tb - [D:7] a teleport trap  c - [D:7] a +0 short sword (1 further duplicate)  d - [D:7] a +0 whip (2 further duplicates)  e - [D:7] a stone staircase leading up  f - [D:7] a +0 dagger (2 further duplicates)  g - [D:7] a stone staircase leading down  h - [D:7] a stone staircase leading up  i - [D:7] a +0 mace  j - [D:7] a +0 robe  k - [D:7] a +0 hand axe  l - [D:7] a +0 war axe  m - [D:7] a dagger  n - [D:7] a stone staircase leading down  o - [D:7] a robe  p - [D:7] a +0 spear (4 further duplicates)  e2jSq - [D:7] a stone staircase leading up  r - [D:7] an escape hatch in the floorg2jg2jg2j) #..........####....#######.### Swiftly the Covert # #................### #........ Spriggan of Fedhas ****.. ## #................# #.###.### Health: 56/56 ======================== .###................#####.# #.# # Magic: 30/30 ======================== g2jF..###...............#.....# #.### AC: 2Str: 6 #...#....#....#+#####.##### #..:. EV: 21Int: 25 #...............#####.## ##### SH: 0Dex: 21 #.#.###................#XL: 11 Next: 27% Place: Dungeon:7 ......#.......#.@......#Noise: ---------  Time: 6280.9 (0.0) ####....>.....#........#l) +0 orcbowg2j#.##.#.######.......#Fire: l) +0 orcbow # #.##.#.# #.......#Quill # #.##.#.# #.......# ####.##.#.# #.......# ...#.##.#.# #.......# ##.#.##(#.## ######### ##.#.##....# _You see here a water moccasin skeleton. _You see here a wyvern skeleton. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "."]? .g2j'3g2jD _g2j^0g2j:5VGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +0 orcbow (weapon)  a - a +1 sling  d - a +3 spear g2j5Missiles (go to first with ()e - 34 poisoned darts Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  j - an orb of mesmerism Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy g2jD6Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}j2jޠ j2j #..........####....#######.### Swiftly the Covert # #................### #........ Spriggan of Fedhas ****.. ## #................# #.###.### Health: 56/56 ======================== j2j.###................#####.# #.# # Magic: 30/30 ======================== ..###...............#.....# #.### AC: 2Str: 6 #...#....#....#+#####.##### #..:. EV: 21Int: 25 #...............#####.## ##### SH: 0Dex: 21 #.#.###................#XL: 11 Next: 27% Place: Dungeon:7 ......#.......#.@......#Noise: ---------  Time: 6280.9 (0.0) ####....>.....#........#l) +0 orcbow#.##.#.######.......#Fire: l) +0 orcbow # #.##.#.# #.......#Quill # #.##.#.# #j2j.......# ####.##.#.# #.......# ...#.##.#.# #.......# ##.#.##(#.## ######### ##.#.##....# _You see here a water moccasin skeleton. _You see here a wyvern skeleton. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "."]? .j2jj2jj2j3j2joj2j 4Read which item? Scrolls  b - 3 scrolls of blinkinga - 2 scrolls of enchant armour  p - 3 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  j - 2 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedl2j l2jO #..........####....#######.### Swiftly the Covert # #................### #........ Spriggan of Fedhas ****.. ## #................# #.###.### Health: 56/56 ======================== .###................#####.# #.# # Magic: 30/30 ======================== l2j..###...............#.....# #.### AC: 2Str: 6 #...#....#....#+#####.##### #..:. EV: 21Int: 25 #...............#####.## ##### SH: 0Dex: 21 #.#.###................#XL: 11 Next: 27% Place: Dungeon:7 ......#.......#.@......#Noise: ---------  Time: 6280.9 (0.0) ####....>.....#........#l2jkhl) +0 orcbow#.##.#.######.......#Fire: l) +0 orcbow # #.##.#.# #.......#Quill l2j`# #.##.#.# #.......# ####.##.#.# #.......# ...#.##.#.# #.......# l2j"##.#.##(#.## ######### ##.#.##....# _You see here a water moccasin skeleton. _You see here a wyvern skeleton. l2j_Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "."]? .l2jEP  Okay, then.l2jl2jl2j. _m2j+m2je5Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple m2j m2j  #..........####....#######.### Swiftly the Covert # #................### #........ Spriggan of Fedhas ****.. ## #................# #.###.### Health: 56/56 ======================== .###................#####.# #.# # Magic: 30/30 ======================== ..###...............#.....# #.### AC: 2Str: 6 #...#....#....#+#####.##### #..:. EV: 21Int: 25 #...............#####.## ##### SH: 0Dex: 21 m2j #.#.###................#XL: 11 Next: 27% Place: Dungeon:7 ......#.......#.@......#Noise: ---------  Time: 6280.9 (0.0) ####....>.....#........#l) +0 orcbow#.##.#.######.......#Fire: l) +0 orcbow # #.##.#.# #.......#Quill # #.##.#.# #.......# ####.##.#.# #.......# ...#.##.#.# #.......# ##.#.##(#.## ######### ##.#.##....# _You see here a wyvern skeleton. m2j _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "."]? . _Okay, then.m2je m2j m2j F ,m2jbK P _m2jN ,m2jOY nm2jȆ w  There is a stone staircase leading down here. _m2j+ %8m2j, m2j- m2jX0 m2j2 # _You climb downwards.m2j9 ;       #  #.#   #...   ##..####   ###   .......@#  m2j9 8.2 (7.3 ##...#..#   ## ....#   ###.##   #.   #.    #.    #.     m2jt: E m2j: m2j? m2jA a _There is a stone staircase leading up here.n2jh3n2jҕn2j$n2jn2jP _n2jn2jn2jn2j%n2jn2jcn2jĢn2jn2j,n2jn2jn2jn2jQn2j׭n2jn2jñn2j8n2j&n2j7n2jKn2j׷n2jn2jn2jan2jn2jn2j0n2jn2jn2j#n2jjn2jn2jrn2jn2jn2jn2jTn2jn2jn2jn2jn2jn2jW    ###  ..#  ##.###  ....#  ##.#.#  # ##.@..#  #. #.....# #.##.....# #........# ###..##### n2jk####......# +........<# ####...#..# ##.....# n2j.95.4 (7.2n2jE *6.4 (8n2jI n2jL V _t - 2 sapphire potionso2j9o2jo2jo2jo2j}h  You encounter a bullfrog.o2jeM## ..# ######.###..F.... ##@#.# ##o2j #...##..#........# ##..F   bullfrog (asleep)....<##...#.o2j2(0.0o2j37.0 (0.6 _o2jo2jo2jWt - 2 sapphire potionsYou encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.o2j{28--==8.0 (1.0Will/2 Jinx o2jo2jIQ _You feel your willpower being sapped.o2ju.--9o2jMo2jp2j& ))F    p2j]You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!p2j K<.Fp2j)L9.Fp2j,Qp2j RM====300.1 (1.1p2j Vp2j Y` _The bullfrog is heavily wounded.p2j U  You shoot an arrow. The arrow hits the bullfrog.p2jz :*p2jU ` F (very drained)  The bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.p2jV 9=-===-1.2p2jZ p2je] N _The bullfrog misses you.p2jj U  You shoot an arrow. The arrow hits the bullfrog.p2jK :*p2j&  †The bullfrog is almost dead.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  You kill the bullfrog!p2jM/ Rp2j4 W8-2.3p2j; p2j< l _Fedhas appreciates your contribution to the ecosystem.p2jTp2j Up2jPYp2j[H _No target in view!q2jMq2jq2jJq2jH _No target in view!q2j3q2j4q2j8q2jA;H _No target in view!q2jzIq2jq2j: _q2j{Tq2j{ _The sprites lose interest in your situation.q2j9=q2jpq2jҤq2jIq2jE30=q2jq2j4 _Magic restored.q2jZq2j\q2jeq2jˬq2juq2j,q2jUq2jO=q2jcq2jq2jq2jq2j9q2j+,q2jq2jCq2jq2jq2jq2jNq2j,q2jq2j,q2j0q2jq2j$q2jq2jq2jYq2jEq2jq2jq2jYq2j"Bq2j_q2jq2jLq2jRq2j(q2j7q2jn _You feel your willpower return.q2j9q2jq2j7q2jd  You see here a bullfrog corpse.q2j\q2j@ _q2jq2juq2j0q2jq2j9q2j9q2j3q2jq2jnq2jd  You see here a bullfrog corpse.q2jiq2j6 _q2jq2j2q2jq2j&q2jC(q2j)q2j*q2j+q2jC/,q2j/q2j0,q2j37 _You open the door.q2j>63q2j6q2j:@  There is an open door here.q2j=q2j= q2j=_q2j>q2jAq2jFBq2jHq2j3Jq2jJq2jpKq2jMq2j3Oq2jOq2j5Pq2jRq2jTq2jFUq2jUq2j Xq2jZq2j~Zq2j1[q2j5]7 _You open the door.q2j^q2j_q2j_q2j:c@  There is an open door here.q2jVeq2j f _q2jfq2jChq2jEiq2jiq2j jq2jkq2jhm,q2jmq2jQoq2j,qq2jqq2jrq2jwsq2jtq2jtq2jfuq2jwq2jxq2j.yq2jyq2j\|q2jo}q2j}q2j9~q2jq2j]q2j q2jq2jq2jNq2jq2jQq2jkq2j,q2jމq2jq2j,q2jǎq2j_q2jq2jqq2jq2j[q2jq2jq2j8q2j q2j3,q2jq2jKq2j,q2jq2jq2j,,q2jq2jq2jTq2jq2jMq2jq2j,q2jZq2jq2jq2jlq2jq2jq2jq2jq2j....# #.#Swiftly the Covert# #..####.####Spriggan of Fedhas ****..#.####..#.......#Health: 56/56 ========================#.#.......#...#.#### Magic: 30/30 ========================#.......##.......... AC: 2Str: 6#.#.###.###...###### EV: 21Int: 25#.......# ##.## # SH: 0Dex: 21###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8#@##.# # Noise: ---------  Time:q2jd[39;49m 6351.3 (49.0)#.# ##'## # l) +0 orcbow... ##...## # Fire: l) +0 orcbow@#.#. ##.....## # Quill ....##. #.......## ### $.# ##.........### @   Joseph (launcher, asleep)... +.........'.....# #.........#####.......## _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a+1 leather armour of willpower and carrying a +0 sling.q2j/  --more--u2ju2j:---u2jF u2ju ; 9 (49.6 _u2ju2j&x2jx2jXWEvoke which item? Wands  a - a wand of flame (5)b - a wand of acid (8)  p - a wand of polymorph (8) [!] read|quaff|evokex2jf][?] describe selectedz2jA z2jz2j....# #.#Swiftly the Covert# #..####.####Spriggan of Fedhas ****..#.####..#.......#Health: 56/56 ========================#.#.......#...#.#### Magic: 30/30 ========================#.......##.......... AC: 2Str: 6#.#.###.###...###### EV: 21Int: 25z2j#.......# ##.## # SH: 0Dex: 21###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8#@##.# # Noise: ---------  Time: 6351.9 (0.0)#.# ##'## # l) +0 orcbow... ##...## # Fire: l) +0 orcbow@#.#. ##.....## # Quill ....##. #.......## ### $.# ##.........### @   Joseph (launcher, asleep)... +.........'..2j40m...# #.........#####.......## _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a _+1 leather armour of willpower and carrying a +0 sling.z2j"P  Okay, then.z2j#z2jo(z2j*. _}2ja Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers2j2j2jȱ....# #.#Swiftly the Covert# #..####.####Spriggan of Fedhas ****..#.####..#.......#Health: 56/56 ========================#.#.......#...#.#### Magic: 30/30 ========================#.......##.......... AC: 2Str: 6#.#.###.###...###### EV: 21Int: 25#.......# ##.## # SH: 0Dex: 21###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8#@##.# # Noise: ---------  Time: 63512j.9 (0.0)#.# ##'## # l) +0 orcbow... ##...## # Fire: l) +0 orcbow@#.#. ##.....## # Quill ....##. #.......## ### $.# ##.........### @   Joseph (launcher, asleep)... +.........'.....# #.........#####.......## _There is an open door here. _You open the door. _There is an open door here.  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a _+1 leather armour of willpower and carrying a +0 sling. _Okay, then.2j2j2j)2j2jߌ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jS ....# #.#  Swiftly the Covert # #..####.####  Spriggan of Fedhas ****.. #.####..#.......#  Health: 56/56 ======================== #.#.......#...#.#### Magic: 27/30 =====================--- #.......##.......... AC: 2Str: 6 #.#.###.###...###### EV: 21Int: 25 #.......# ##.## # SH: 0Dex: 21 ###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8 #@# #.# # Noise: ---------  Time: 6351.9 (0.0) #*# ##'## # l) +0 orcbow *.. ##...2j## # Fire: l) +0 orcbow @#.#. ##.....## # Quill  ....##. #.......## # ## $.# ##.........### @   Joseph (launcher, asleep) ... +.........'.. ...# #.........### ##.......## Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff, wearing a +1 leather armour of  willpower and carrying a +0 sling (asleep, chance to affect: 25%)2jjk....# #.#Swiftly the Covert# #..####.####Spriggan of Fedhas ****..#.####..#.......#Health: 56/56 ========================#.#.......#...#.#### Magic: 27/30 =====================---#.......##.......... AC: 2Str: 6#.#.###.###...###### EV:[40m 21Int: 25#.......# ##.## # SH: 0Dex: 21###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8#@##.# # Noise: ---------  Time:2jl? 6351.9 (0.0)#.# ##'## # l) +0 orcbow... ##...## # Fire: l) +0 orcbow*#.#. ##.....## # Quill ....##. #.......## ### $.# ##.........### @   Joseph (launcher, asleep)... +.........'.....# #.........#####.......##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff, wearing a +1 leather armour of  willpower and carrying a +0 sling (asleep, chance to affect: 25%)2js@Y@)2j.@Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Joseph, wielding a +0 quarterstaff, wearing a +1 leather armour of  willpower and carrying a +0 sling (asleep, chance to affect: 25%)  You feel a surge of power! Joseph resists with almost no effort.  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.2jΎG)))2jG@..2j13==2.9 (12j=!2jq#{ _Joseph shoots a sling bullet. The sling bullet completely misses you.2jXz  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jS ....# #.#  Swiftly the Covert # #..####.####  Spriggan of Fedhas ****.. #.####..#.......#  Health: 56/56 ======================== #.#.......#...#.#### Magic: 24/30 ===================----- #.......##.......... AC: 2Str: 6 #.#.###.###...###### EV: 21Int: 25 #.......# ##.## # SH: 0Dex: 21 ###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8 #@# #.# # Noise: ==-------  Time: 6352.9 (0.0) #*# ##'## # l) +0 orcbow *m.. ##...## # Fire: l) +0 orcbow @#.#. ##.....## # Quill  ....##. #.......## # ## $.# ##.........### @   Joseph (launcher) ... +.........'.. ...# #.........### ##.......## Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%)2j ....# #.#Swiftly the Covert# #..####.####Spriggan of Fedhas ****..#.####..#.......#Health: 56/56 ========================#.#.......#...#.#### Magic: 24/30 ===================-----#.......##.......... AC: 2Str: 6#.#.###.###...###### EV: 212jc Int: 25#.......# ##.## # SH: 0Dex: 21###.##### #.# # XL: 11 Next: 28% Place: Dungeon:8#@##.# # Noise: ==-------  Time: 6352.9 (0.0)#.# ##'## # l) +0 orcbow2j: ... ##...## # Fire: l) +0 orcbow*#.#. ##.....## # Quill ....##. #.......## ### $.# ##.........### @   Joseph (launcher)... +.........'.....# #.........#####.......##Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2jx Aim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%)2j 2j (@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%)  You feel a surge of power! Joseph resists with almost no effort.2j) A))2j$ ..0---3.9 (12j& 2j) N _Joseph shoots a sling bullet. The sling bullet hits you.2jp....# ....# #.#  #..####.####.####..#.......# .#.......#...#.#####.......##..........#.#.###.###...######.......# ##.#####@##### #. #.# #.# ##'##  ... ##...##  @#.#. ##.....##  ....##. #.## ## $.# ##.###  ... +'.. ...# #..### 2jU/@2j.@   Joseph (launcher)2j5--4.5 (0.62j2j2jh ##### #.# ....## #.#  ....# #.# # #..####.#### #.####..#.......# 2j` e#.#.......#...#.######.......##...........#.#.###.###...#######...@...# ##.## #.###.##### #.# #.#.# .# #.#.# '## #.@.. ## #.#.#. ### #.....##. ## ## $.# ##.2j Y#### +.'...2j2jB--5.12j 2j 2j  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j= ##### #.#  Swiftly the Covert ....## #.#  Spriggan of Fedhas ****.. ....# #.#  Health: 50/56 =====================--- 2j# #..####.####  Magic: 21/30 ================-------- #.####..#.......#  AC: 2Str: 6 #.#.......#...#.##### EV: 21Int: 25 #.......##........... SH: 0Dex: 21 #.#.###.###...####### XL: 11 Next: 28% Place: Dungeon:8 #...@...# ##.## #. Noise: ---------  Time: 6355.1 (0.0) ###*##### #.# #. l) +0 orcbow #*# #.# #. Fire: l) +0 orcbow #*# ##'## #. Quill  @.. ##...## #. .#.#. ##.....##2j #. @   Joseph (launcher) ....##. #.......## ## ## $.# ##.........#### ... +.........'...Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%)2jl ##### #.#Swiftly the Covert....## #.#Spriggan of Fedhas ****......# #.#Health: 50/56 =====================---# #..####.####Magic: 21/30 ================--------#.####..#.......#AC: 2Str: 6#.#.......#...#.##### EV: 21Int: 25#.......##........... SH: 0Dex: 21#.#.###.###...####### XL: 11 Next: 28% Place: Dungeon:8#...@...# ##.## #. Noise: ---------  Time: 6355.1 (0.0)###.##### #.# #. l) +0 orcbow#2jn v[39;49m.##.# #. Fire: l) +0 orcbow#.# ##'## #. Quill *.. ##...## #..#.#. ##.....## #. @   Joseph (launcher)....##. #.......## #### $.# ##.........####... +.........'...Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%)2j I ally target)(   dancing +0 sling (minion)2jb 9@.2j *(2j1 c2===6.1 (12j %Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +1 leather armour of willpower and  carrying a +0 quarterstaff (chance to affect: 25%) _You feel a surge of power! The +0 sling dances into the air!2j^ #.###### #.## #.# ....# #.#  # #..####.#### #.####..#.......#  #.#.......#...#.#### #.......##.......... #.#@###.###...###### #.......# ##.## ####.##### #.# # #.# #.# # #@# ##'## #2j`s .(. ## # .#.#. ##  ....##. # ## $.# ##.###@.2ja1(.2jFg2jh3--7 (0.62j~m2jo2jٻ#.#  #.# ##### #.# ....## #.#  ....# #.# # #..####.#### #.####..#.......# 2j+#.#.#...#.######...@...##...........#.#.###.###...#######.......# ##.## #.###.##### #.# #.#@# .# #.#(# '## #.... ## #.#.#. ### #.....##. ## 2j2jgQ  Your dancing +0 sling shoots a sling bullet.2jTn1=-7.32jX2j[3 _The sling bullet hits Joseph!2jK@.  Your dancing +0 sling shoots a sling bullet. _The sling bullet hits Joseph!  2jL|Casting: Tukima's Dance (safe; 1% risk of failure  Confirm with . or Enter, or press ? or * to list all spells. feel a surge of power!  You beckon some vexing sprites to accompany your attacks.(.2jgS2jTU0-=2jqTW8.3 (1.0Will/2 Jinx 2jY2j2jz )Your dancing +0 sling shoots a sling bullet.2j\<.@2jS.2=2j7 5.22j2j3 _The sling bullet hits Joseph!2jj#.# #.# ###### #.# ....## #.# ....# #.# # #..####.#### #.####..#.......# #.#..(..@.#...#.# #.##.# #.#(###.###...#2j.### #.# ##.## #....†...# ###.##### #.# #.####.#.# #(# #.##.# ##'## #.##.....# ... ##...## #.##.....#.#.#. ##.... 2j0(2jԦ<.@2j.(ally target)(   dancing +0 sling (minion)2j%82j2j2jf)Your dancing +0 sling shoots a sling bullet. _The sling bullet hits Joseph! shoot an arrow. The arrow hits Joseph!  You kill Joseph!2j)))(   dancing +0 sling (minion)2jV=.(2jRX5.(2jd'...2jRq 32===6.8 (1.0 _Fedhas appreciates your contribution to the ecosystem.2j?v2jv}l _Your Invocations skill increases to level 7!2jdI2jH _No target in view!2j 2j] { _No target in view!2jr)4= _Your dancing +0 sling falls from the air.= _The sprites lose interest in your situation.3=2jz5=2j¨B2jڪ2jqw4==2jұ2jU2j+62j[=2j 2j(2j 2j2jU _HP restored.2j2jw2j2jS2j2j 2j02j/2j%=2j2j=2j2j2jg=2j52j=2jm2j2jm2j2j02jZ2jL2j/2jY2j2j2jy2jk 2jJ 62j$ 2=2j^2j2j2jc2j 2js"2j%2j+2j-(2j02j+6 2j+72j74_You feel your willpower return.2j82j:2j:2j'=2jA2jaB2jC72jC=2j6D2jF2jJ2jHK2jL2jEP2j~Q2j0S2jV2j:W2j,Y2j\2j4^2j^=2jy_2jia2jd2jCf2j%g82jg=2jh2jj2jio2jq2j~s2jsw2jy2jF{2j2jo2j2jχ2j]2j%92jъ/==2jm2jd2ji2j42j2j2j)2jQ2j2j2j2jĭ2jV2j=2j2j2j2jt2j%302j=2j)2jd2j`2jg2j2j2jo2jv2j2j2j2ji2j2j2jm2j2j^2j=2j|2jJ2j 2j  2j*Things that are here:2j 2jl 2j=a +0 quarterstaff; a +1 leather armour of willpower2jk2j2j 2j7_2j2j+ 2j 2j}You see here a +0 sling.2j2j 2jP_2j2j2j2j< 2j"2j$2j)2j[*2j+2j.2j812jX22j342j62j92jj;2j=2j?2jC2j+E2j1G2jDJ2jM2jN2jP2jS2jV2jX2jY2j\2j0`2jpa2jc2j%f2jh2j j2jk2jn2jq2js2jt2jw2j/z2j{2j|2j2jb2j2j 2j2jx*_You now have 345 gold pieces (gained 10).2j2j52j2j2jm2jŖ2j,2j8n2jB2jX2jҵ2jB2jB2jUB2jb,2jS2j2j2j=n2j%X2j,2j2j2jy2j2j2j2j2j2j2j'2j22j2j_2j2jB2j2j,2j42j2j,2jO _a - 3 scrolls of enchant armour (gained 1)2j=32j2j 2j2jW2j2jx2j2jG,2j2jn,2j2j;2j2j2j2j<2jl2j2jl2j2jM 2j 2jl 2j 2j 2j,2j2jvB2jF,2j2j{ _j - 3 scrolls labelled JUCSAOCINY (gained 1)2j2j2j2j2jB2j^ 2j!,2j!2jb"2j#2jf$,2j%2j&2j-',2j=(2j)2j)2j*2j+2jW/~  You encounter an orc. It is wielding a +0 club.2j8y#.# ##+##.##.# #.##.# #.##.# #.##.####.# #.# ..#.# #.# .# #.############.###.#  #...........# --- ##############.#####  o.  ##   o   orc (asleep)2j>?1434.8 (68.0)2j Ff---5.4 (68.6 _2jN2j!j - 3 scrolls labelled JUCSAOCINY (gained 1) _You encounter an orc. It is wielding a +0 club.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j"28--==6.4 (1.0)Will/2 Jinx 2j9 _You feel your willpower being sapped.--72jC2j ))o  You shoot an arrow. The arrow hits the orc!  The orc shouts!2j6;*2j )The orc is almost dead.A giggling sprite leaps out and doodles on the orc's face.  You kill the orc!2j)a ..2jj+VFedhas appreciates your contribution to the ecosystem.2j.K====8.5 (1.12j:@ _You hear a shout! x32jqr32jmw2j{H _No target in view!2jqs _No target in view!2jN2jw2j2jTH _No target in view!2jM 2j 2j\ 2jD &  2j3 You hear a shout! x3  You encounter a gnoll. It is wielding a +1 vampiric spear.2j z....9=-....2j j...........j   gnoll (polearm, wandering)2j '0.02j8 1o2j  o   orc wizardj   gnoll (polearm)You encounter an orc wizard. It is wielding a +0 dagger and wearing a +0 robeof positive energy.2j _===-9.5 (12j 2j ' _You hear a shout!2jV.j  of positive energy. _  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2jY2o.2jd2j'f~7----402j\m2jEu j. _You feel your willpower being sapped.2j.wAo)2je---12j2j<2jx #.# ##+# #. #.# #. #.# #. #.# #. #.# ## #. #.# .. #. #.# .# #.#.###.# #2j .j..# #o##### ). ##2jn2jrG--2.1 (0.62j2ju2jqL:)))2jwco.j.2jg/j.2jt.o.2jY$b===3.2 (1.12j0q _You shoot an arrow. The arrow barely misses the orc wizard.2j@9 #.# ##+# # #.# # #.# # #.# # #.# ## # #.# .. # #.# .# #.#.###.# #.o.j....# #.##### ). ##2jC2jIh8=----8 (0.62j  #.# ##+#  #.#  #.#  #.#  #.# ##  #.# ..  #.# .# #.#.###.# #.o.j....# #.##### ). ##2j 1j.2j .o.2jG 2j C---4.42j 2j 2j ) _You feel your willpower being sapped. _You shoot an arrow. The arrow barely misses the orc wizard.shoot an arrow.  The arrow closely misses the orc wizard.  The arrow hits the gnoll!  You kill the gnoll!2jc! A)))2j 3*2jG o.  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the orc wizard with its own hand.2j g. (very drained)2jT 6===5.5 (1.12j 2jD e _The orc wizard is moderately wounded.2jYJ  #.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#.###.# #.o..).....# #.##### ). ##2j|S 2jT 6---6.1 (0.62jsY 2j[ 2jC )You shoot an arrow. The arrow hits the orc wizard!!  You kill the orc wizard!2j U)2j jFedhas appreciates your contribution to the ecosystem.2jZ E.j2j# .j   gnoll sergeant (polearm, wandering)2j) Z=3===7.2 (1.12j3. 2j5 z _You encounter a gnoll sergeant. It is wielding a +0 spear.2jX #.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#.###.# #.)..j.....# #.##### ). ##2j`---8 (0.62jc2jz )))))j  )  You shoot an arrow. The arrow hits the gnoll sergeant!2j@:*2j j)The gnoll sergeant is moderately wounded.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 spear.2j]..)., very drained)2jd9====8.8 (1.02jn2jf _The gnoll sergeant is heavily wounded.2jl #.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#.###.# #.).j).....# #.##### ). ##2jo/j.2jx2jy6---9.4 (0.62j2j2jAJ )))) You shoot an arrow. The arrow hits the gnoll sergeant!2j:*2j  )The gnoll sergeant is almost dead.A giggling sprite leaps out and insults the gnoll sergeant's ancestors.  You kill the gnoll sergeant!2j߸s...)2jv7===50.5 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2jr #.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#.###.# #.)).).....# #.##### ). ##2jj2j6---1.1 (0.62j2js2j42j9---2j^ _No target in view!2j2j]2j!2jZ  #.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#.###.# #.)).).....# #.##### ). ## _No target in view!2jU^=7 _2j 2j/2j 2j 2j 2j  2jg B_No target in view!2jo 2j=t   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.9   7%  -2   i - Spellcasting   6.5    +2          2j*u  b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0           l * Invocations   7.0  17%   0  e + Ranged Weapons 8.5  44%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.6u J0m  17%  +2   f - Armour   0.0    -3       g * Dodging   6.8  15%  +3       h - Stealth   9.1    +5                          2jsv                             2j#w cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  2j~ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jD 2jO 2j!W #.###+#Swiftly the Covert#.#Spriggan of Fedhas ****..#.#Health: 56/56 ========================#.#Magic: 29/30 =======================-#.###AC: 2Str: 6#.#..EV: 21Int: 25#.#.#SH: 0Dex: 21#.############.###.# XL: 11 Next: 33% Place: Dungeon:8#...@.....)).).....# Noise: ---------  Time: 6451.7 (0.0)##############.##### l) +0 orcbow).Fire: l) +0 orcbow##Quill Will/2 Jinx         A giggling sprite leaps out and insults the gnoll sergeant's ancestors.  You kill the gnoll sergeant! 0X d_Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _No target in view!2j^ 32jf 2jh 2j(K30= _The sprites lose interest in your situation.  You encounter an orc wizard. It is wielding a +0 dagger.oo   orc wizard (wandering)3.7 (24.7 (3 _2jT2j2j3 2jѤ 6o)The sprites lose interest in your situation. _You encounter an orc wizard. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j] 2j 28--==5.7 (1Jinx 2j˸ 2j o) _You feel your willpower being sapped.2j 2j .--62jp 2j[g )))))))You shoot an arrow.2ju:*2jB o.  The arrow closely misses the orc wizard.A giggling sprite leaps out and makes the orc wizard trip over its own feet.2jhS...o.)) (very drained)===7.8 (1.12jV2jFZe _The orc wizard is moderately wounded.2jG ))) You shoot an arrow. The arrow hits the orc wizard.2j7:*2j] o.  The orc wizard is severely wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.2jOas.. 8.92jh2jsk^ _The orc wizard is almost dead.2jӱ )You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!2jQW))2j&> oFedhas appreciates your contribution to the ecosystem.2jQ 9..o   orc (wandering)9=-460.02j\ r _You encounter an orc. It is wielding a +0 war axe.2j(  )You shoot an arrow. The arrow hits the orc!  You kill the orc!))))))2j? d..)..)2jJ +102j~ 2j l _Fedhas appreciates your contribution to the ecosystem.2j 32jA ^ _No target in view!2j 32jZ^ _No target in view!2j2jվ2jl^ _No target in view!2jݑI2j 2j|$ _2j2jם2jb(2j"2j _The sprites lose interest in your situation.30==2j[2j2j2j/,2j2j=2jq2j>,2js2jB2jB2jB2jS,2j5J2j]82j]?n2jXHX2jI,2jiJ2jN2jsQ>2jSn _You feel your willpower return.2j[2jw]2j>_2ja2je2jf2jt2j;y2j{2j|2j~2j$  Things that are here:2jj  a +0 dagger; a +0 robe; an orc corpse2ja _2j/,2jz2jt#.# ##+# #.# #.# #.# #.# ## #.# .. #.# .# #.#####.###.# 2j#......).@)).).....# ---#####.##### ). ## 2jk#.# ##+# ##.# ##.# ##.# ##.# ## ##.# .. ##.# .# #.#.###.# 2j߷{#......)..@).).....# #.##### ). ## 2jw86.0 (25.0)---6 (25.62jq2j$  Things that are here:2j _a +0 dagger; a +0 robe of positive energy; an orc corpse2j32j 2j27f _2jB^  Items here: )) [[ ††.2jH2jLI _2jJ2j : _2j8@ 2j!F ,2j G 2jVR 2jU 2jV 2jW 2j [ 2j2^ 2j^ 2je` 2jb 2jmg ,2ji 2jOp 2jey 2j{z 2jj| 2j~ 2ji 2j% 2j 2j 2j; 2j 2j 2j 2jk 2j 2jK 2j 2j= 2jI 2j 2j6 2j; 2jۡ 2j 2jS 2j ,2jx 2jj 2j ,2j 2jɭ ,2j ,2j 2j2 2j ,2jV ,2j 2jͻ N _You now have 355 gold pieces (gained 10).2jf 2j> I2jf 2j ,2j 2jb ,2j 2j 2j* 2j 2j' 2j 2jj 2j ,2j 2jm ,2j ,2j 2j 2jV 2j 2j ,2jv 2j 2j ,2j 2j 2j 2j) 2j 2jL 2j  2j ,2j 2j X2j ,2j) 2j+ 2j0  You encounter a gnoll. It is wielding a +0 spear.2j%= #####...#.##.........####..... ...........+....j....'........< ###.....####.........####...#.#....## ##.......## ##....#.#### ##.....## ####.##.# ##...## #.# #.# ##'# #.##.# #.# #.##.# #@# #.##.# ##.## #.##.###...####### #.##.##..........#####.##.###...##..........#  #.############.###.##.####### j   gnoll (polearm, wandering) 2j>  #......)..)).).....##.#  ##############.######.# #.)......#2j:A 8.508.0 (19.6)2jfL jj6 (20.22jDR 2jY\ 2 _The gnoll leaves your sight.2jJ I2j2j]  You encounter an orc. It is wielding a +0 dagger.2jM #....##.##.......## ###..##### #####...#.##.o..j....####...... ...........'.........'........< ###.....####.........####...#...## ##.......## ##.....### ##.....## ####.####...####' #.#  ##.## #...####### #.##..........#####.###...##.........2j uj   gnoll (polearm, wandering)..o   orc (wandering))..#.######.2j#.o0.0).j2j2/I9.2 (0.6 _2j62jK2jpo. _The gnoll leaves your sight. _You encounter an orc. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jG.j2jK2j^28--==10.2 (1.0Will/2 Jinx 2jH .o _You feel your willpower being sapped..jj)2j -=12jk= _The gnoll shouts!2jZ )You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!2jv)))o   orc (wandering2j35 Q.o2j< 0..'2jC ,2.3 (1.12jJ 2jxM l _Fedhas appreciates your contribution to the ecosystem.2jƓ ))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!2j :*2jh  )The orc is moderately wounded.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!2j ?...'2j '3.42j 2j l _Fedhas appreciates your contribution to the ecosystem.2j)32jy2jZH _No target in view!2j:2j 2jw2jIH _No target in view!2j2j22j2jH _No target in view!2je 32jg 2jk 2jl S9=- _2jm  _The sprites lose interest in your situation.30==2j5 n2jد =2jϺ n2j 2jd ,2j 2jr 2j 2j 2j 2j 2j 2jH 2j 2j 2ja ,2jF 2j* 2j2;  _You feel your willpower return.2j  There is an open door here. _2jM 2j 2j 2j 2j 2j ,2jø ^  There is an open door here.2jԼ K _2j 2j 2jT 2jB 2jx 2j ,2j ,2j X2j} B2j 2j 2j) 2j 2jX2j#2j2j 2jv 2j6 2jo,2jH2j2j/ #.#  ######## #.#  #......## #.#  #.< ....# #.#  #.# #..####.### #.####..#....... #.#.....))#...#.## #.......##........ #@#.###.###...####---46.0 (32.6) #.......# ##.##  ###.##### #.#  #.# #.#  ##.## ##'## ##...## ##...## ##.#.#.####.....##  #....##.##.......## =1637m ..#.##.........# ---6 (33.2 _Found an escape hatch in the ceiling.2jM 2j z  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.9   8%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0  2j          l * Invocations   7.0  17%   0  e + Ranged Weapons 8.5  44%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.6  16%  +2   f - Armour   0.0    -3       g * Dodging   6.8  15%  +3       h - Stealth   9.1    +5 2j                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost =39;49m|targets2j2j 2j5#.#Swiftly the Covert######## #.#Spriggan of Fedhas ****..#......## #.#Health: 56/56 ========================2j*#.< ....# #.#Magic: 30/30 ========================#.# #..####.#### AC: 2Str: 6#.####..#.......# EV: 21Int: 25#.#.....))#...#.## SH: 0Dex: 21#.......##........ XL: 11 Next: 34% Place: Dungeon:8#@#.###.###...#### Noise: ---------  Time: 6546.6 (0.0)#.......# ##.##l) +0 orcbow###.##### #.#Fire: l) +0 orcbow2jh#.##.#Quill ##.## ##'####...## ##...####.#.#.####.....## #....##.##.......## #########...#.##.........#  _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _There is an open door here. _There is an open door here. _Found an escape hatch in the ceiling.2j2j2j#2j2j7 2j 9 2j[: 2j> 2jyL 2jT 2jwZ B2j-^ 2ja 2ja 2jb 2jg R  There is an escape hatch in the ceiling here.2j!i 2jsj  _2j`k 2jl 2jo 2jp ,2jr 2jt 2j'u 2jv 2jw 2j1| B2jX~ 2js 2j 2jʦ d  You see here a +0 sling. _2j" ,2j 2j 2j ,2jβ 2j״ 2j 2j 2j n2j ,2j^ 2j 2j X2j X2j Q  You encounter an orc and an orc priest.# #.# o #.# #.##.#### o#..... ..... ...#.# 2j z.# #.#  #.######### #.# o   orc priest (asleep)#......## #.#o   orc (asleep)#.<.....# #.##.####..####.####2j d60.4 (13.8)1.0 (14.4 _2j 2j 2j You see here a +0 sling. _You encounter an orc and an orc priest.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 28--==2.0 (1.0)Will/2 Jinx 2jJ 2j Q _You feel your willpower being sapped.2j .--32j 2jR 2j6 )You shoot an arrow. The arrow hits the orc!  You kill the orc!2j-I)))2jyIb...===4.1 (1.12jP2jTl _Fedhas appreciates your contribution to the ecosystem.2j} )))))o    You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!2j:*2j .oThe orc priest is severely wounded.A giggling sprite leaps out and doodles on the orc priest's face.2j"B o2jc;The orc priest is almost dead.2jGoo2j32jF..2j| oYou encounter an orc. It is wielding a +0 short sword.2j2j)...oo 2 orcs (1 wandering)2j%V9=-5.22j2j8r _You encounter an orc. It is wielding a +0 war axe.2j~M ))))You shoot an arrow. The arrow hits the orc.2j:*2j   )The orc is moderately wounded.A giggling sprite leaps out and bonks the orc with its +0 short sword.  You kill the orc!2jK.o2jm)...o   orc (2j'6.32j2jl _Fedhas appreciates your contribution to the ecosystem.2jS )You shoot an arrow. The arrow hits the orc!  You kill the orc!2jɨ O))))2j:0 *o2j%7 )...o   orc priest2j< '7.42j7C 2jG l _Fedhas appreciates your contribution to the ecosystem.2j?K O))))))2j 9*2j 8 )You shoot an arrow. The arrow barely misses the orc priest.A giggling sprite leaps out and doodles on the orc priest's face.  You kill the orc priest!2j޶ ^.)...2jv '8.52j 2j2 l _Fedhas appreciates your contribution to the ecosystem.2j`2j2j2j"H _No target in view!2j2j;2j2jҬH _No target in view!2j52j,72jU`2jbH _No target in view!2jk >= _30= 2jgn _The sprites lose interest in your situation.2jn =2jV ~2jD 2j >2jϹ 2j5 n _You feel your willpower return.2j 32j 2j 2j 2j 2j 2j 2jr 2j9 2j) 2js 2j/ 2jN 2j 2j 2j 2j 2j N _You now have 367 gold pieces (gained 12).2j; 2j 2j 2jO 2j+ ,2j 2j 2j #+# #####.# ..##.#######)##.######.....)#........##.##......##.........##..##.##.##...#.#---92.1 (23.6).>......##.#####.##.##.#.. #.##.#... ..##.# ############.# #......## #.# #.<.....# #.# #.####..####.####2j> ---7 (24.2 _Found a stone staircase leading down.2jl2jnB2j(u,2jv,2j(|B2j}2j~2j~2j 2j2j2j,2j2j2j2jؓ,2jhX2j42jɹB2j,2j2jC2jþ2j2j,2j2j*X2jX2jT2j 2j2j2j52j,2jY2jV2j2j2j2j,2j2j2j#......>.#....... .......  #.....  #.... .. ... .. #.# .# #@# #.##+#604.1 (11.4 #.# ##.#########.# 2jCM#.###...... ..##.# #......######)##.# ###..........)#... #.#..###.##.....  #.#.f##.........  #.#..##..##.##.#  #.#......##.##.# 2j2j+7 (12.02jQQ _Found a stone staircase leading down.2j I2j 2j 2j 2j ,2j 2jz 2j 2j 2j* 2j 2jb 2j 2j? 2j 2jg 2j? 2j1 ,2j 2j 2j 2j 2j! 2j# 2j$ 2j* n2jx, 2j- 2j0 2j 1 2j1 2j3 2j5 2jw6 2jX7 2j 9 2j'; 2j; 2j%< 2j= 2jA B2jE 2jG B2jH 2j?K B2jL 2jG~ 2ja ,2j 2j 2j 2jDŽ 2j 2j d  You encounter 2 yaks.2j  # .Y# ## .# .##Y# #.#... #...# 2j   ####.##### #........##.##.###.#YY 2 yaks (asleep)#......>.#..#.####........##...................2j/ e14.3 (9.6)9 (10.2) _2j 2j 2jybFound a stone staircase leading down. _You encounter 2 yaks.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2j{t You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j28--==5.9 (1.0)Will/2 Jinx 2j2j* _You feel your willpower being sapped.--62j2j?2jG )))Y1 asleep)You shoot an arrow.  The arrow hits the yak but does no damage.2j:*2j Y.  The yak bellows!  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded.2jc YThe yak bellows!.Y2j: ..YY 3 yaks (1 wandering, 1 drained)You encounter a yak.2jb /===72j 2j + _You hear a bellow! x22jQq ))You shoot an arrow. The arrow hits the yak!!2j :*2j1  .YThe yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.Y.. very drained)9=-9.0 (1.12j 2j ( _You hear a bellow!2j )You shoot an arrow.  The arrow hits the yak but does no damage.2jn:*2j .  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!2jx.YY.2j.Y 2 yaks (1 wandering)2jF462002j!2j%l _Fedhas appreciates your contribution to the ecosystem.2j: #Y.## ## .# . .##Y# #... #...#  #.# .####.#####........##.###............#.####........###2jOg---6 (0.62j+- #Y.## ## .# . .##Y# #.#... #...#  #.# ####.#####........##.###.....#........#2jC---1.22j2j^  Y.## ## .# #. .##Y# #.#... ..#  #.# ####@######........##.##.###.##......>............#........#=82j  ## ## .# #. .##Y# #... ..#  #.# ####.######...@....###.####......>.#..#.####........##.......#........#.##........###.#....##2j0Y2jJY   yak2.42jo. .##Y# #... .Y#  #.# ####.#####........2j@sr#.##@###.#.....>..#.####........##.................#.####.### # #.#....# #.####.# #+#2jTy=3.02j~|2j&2j+z .YYou kill the yak! _Fedhas appreciates your contribution to the ecosystem.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j 2j c8-==4.0 (1.02j 2j .Y _You feel your willpower being sapped.2j 2j .--52jp 2j 2jO#... ..#  #.# Y.####.######........###.####...@..>.#..#.###..##.........#.####### ##.#....# #.####.# #+# ##.#########.2jD.Y2jA2jE--6 (0.62j2j2j ))) You shoot an arrow. The arrow hits the yak!2jB:*2jf .YThe yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof...(drained)===6.7 (1.1 _The yak is moderately wounded.2jp..#  #.# .####Y######........##.##.###.#.....>..#.###..##.........#.#######  #.#....# #.####.# #+## ##.#########.##...... ...Y----7.3 (0.62jp )) You shoot an arrow. The arrow hits the yak!2j|:*2jV .YThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.2juar. very drained)2jbd9====8.4 (1.12jh2jkW _The yak is almost dead.2jw #.# .####.######........#.##Y###......>..#.###..###.........#.#######  #.#....# #.####.# #+## ##.#########.##...... .......######)###2jL---9.0 (0.62j2j2jO .  You shoot an arrow. The arrow hits the yak!  You kill the yak!))2j:...2jc 8===30.1 (1.1 _Fedhas appreciates your contribution to the ecosystem.2j2ji _Your Fighting skill increases to level 6!2j< .####.#####........###.###......>..#.###..###.........#.#######  #.#....#.###..#####..........)#..... 2j`H2jM;---7 (0.6 _2jFZ2j[2j` O---2j 2j H _No target in view!2j / ####.#####........##.###.....>..#.###..###.........#.####2j ###  #.#....# #.####.# #+#.###.#..###.##......# 2jؽ 2j J=1.3 _2j 2j 2j2 2j2 2j> 2jA H _No target in view!2j&  ####.#####........##.###.....>..#.###..###.........#.#######  #.#....#2j  #.####.# #+##.# ##.#########..##.#.f##.........#2jɱ 2j ,9 _2jq 2j 2js2j2j^ _No target in view!2j% 2j 2j 2j 2j m30=2jO  2jr u_The sprites lose interest in your situation.2j< 2j" 2j 2j 2jH 2j 2j 2j 2j 2j 9=2j 2j 2j^ 2j 2j 2j 2j 2jd B2j= 2j ,2j ,2j 2j 2jc 2j 2jq B2j 2j 2j 2j 2j 2j6 2j 2j 2j 2j 2j 2j 2j 2jG 2j^ 2j- 2jb 2j; 2j 2j 2j 2jg 2j (2j#  _You feel your willpower return.2ju# 2jF$ 2j$ 2j& 2j) ,2jW+ 2j1 2j3 2j3 2j4 2jb6 2j}9 ,2j: 2j; 2j? ,2j? 2j@ 2jB 2jB 2jC 2jVF 2jBK 2jK 2jN 2jzR 7 _You open the door.2jT 32j[V 2j[Z @  There is an open door here.2j[ 2j^ 2j_  _2j` 2jc 2je 2je 2juh 2jNk 2jm 2j!o 2j]o 2j.p 2jr 2ju 2jw ,2jx 2jz 2jE| 2j| 2jF} 2j 2jp 2j 2jW 2j 2j܈ 7 _You open the door.2jl 2jp 2j 2j 2j @  There is an open door here.2j 2j  _2j 2j 2j 2jb ,2jȜ 2j2 2j ,2j 2jС 2jt 2j ,2jT 2jl 2jڨ 2j% 2j 2jB 2j, 2j5 2j_ 2j? 2j* 2jF 2j 2jݲ 2j 2jk 2j 2j( 2jg 2j ,2jһ 2j$ 2jQ 2j, 2js   You encounter a yak.2j  ##### ########...#######.Y......@.#.........## ## .#######....#######.#. .##Y# ##...##  #.#........#  #...###...###.# ##.##Y   yak (wandering)#.# #.##.##.# ###.##### ##'#2j 7.70.7 (38.8)2jY1.3 (39.4 _The yak leaves your sight.2jPy2jy2jy2j|2j]c  You encounter a yak.2j)I #####.#...#######.Y.#.. ## ## Y#....#######. #. .##Y# ##...### #.#... #.....# #...# ##...## #.# ##.##YY 2 yaks (wandering) #.# #.# #.# #.##.##### ##'##2jh,0.0)2jړ19 (0.6 _2j2j?2j.Y yak leaves your sight. _You encounter a yak.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j.2jz   yak2j28--==2.9 (1.0Will/2 Jinx 2j˖2j6{ Y. _You feel your willpower being sapped.2j&2j.--32jr2jX2j,4)))))))2j5*2jK: .YYou shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak bellows!Y2jM.....YY 2 yaks (1 wandering, 1 drained)2j^}===5.0 (1.1 _The yak is lightly wounded.2jQ9 ))))))YYou shoot an arrow. The arrow completely misses the yak.The arrow hits the yak.2j:*2j .YThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves..Y2j̋ YThe yak is moderately wounded.2jܒ....Y 3 yaks (1 wandering, 1 very drained)2jV9=-6.12j`2jT _You encounter a yak.2j3 ))))))YYou shoot an arrow. The arrow closely misses the yak.The arrow barely misses the yak. The arrow hits the yak!  The yak bellows!2jD%:*2j *1 drained, 1 very drained)The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2j *2The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.2j] .YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.2j{;.Y2jAY2j...Y1 wandering, 1 drained, 1 ve…)2j+702j2j[ _The yak is heavily wounded.2jU{ )))You shoot an arrow. The arrow hits the yak.2je^:*2jq3 [ .YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded..Y2j4 BY2j4 6.Y2j5 *Y2jF6 2j6 2j6 =.Y2j> ..YY 4 yaks (1 wandering, 2 drained, 1 v2jb? 78.2 (1.12j[G 2jH i _The jinxing sprites lose interest in you.2j z ))You shoot an arrow. The arrow hits the yak!2j0N .YThe yak is heavily wounded.The yak bellows!2jN 2jCO 5.Y2jOW v.Yvery drained)2jW '9.32jR] 2jT^ 4 _The yak seems less drained. x22jq2 )))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.2jZ q.Y2j >.Y2jܻ 2j D=80.42ji 2j [ _The yak is heavily wounded.2j'CP  You shoot an arrow. The arrow hits the yak!2j`.Y.Y  The yak is almost dead.30=1.5 _The yak closely misses you.2jO##### .#...#######. .Y.Y.YY.@.#.  ## ## .#....#######.  #. .##Y# ##...###  #.#... #.....#  #...# ##...###.# 2jI##.## #.# #.##.# #.# 2j2j6---2.1 (0.62j^$2j&2j2##### .#...#######. .Y.Y.YY..@#. ## ## .#....#######. #. .##Y# ##...### #.#... #.....# #...# ##...##  #.# ##.##  3 yaks#.# #.#  #.# #.# 2jҝx.Y.Y2jlY.Y2jP.Y 4 yaks (1 very drained)2jA---72j?2jۭ2jggy#####.########...#######...Y.Y.YY..#......... 2jhq# ## .#######..@.#######. . .##Y# ##...### .#... #.....# ...# ##...## # .## #.# .#  3 yaks 2jvh#.##### ##'# ......# ##...2ji0Y2jkE.Y2jk9.Y2jq.Y 4 yaks (1 very drained)2jLt'3.32jw2jgz2j<  ##### .########...#######. 2js=  ...Y.YY...#@........  ## .#######Y...#######.  .##Y# ##...### #...#.....# .##...# 2j= q.# ##.#   yak .# #.# .# .#2j%> X##### '##2jhE 2j=F A=92jM 2jiM 2j †You shoot an arrow. The arrow hits the yak!  You kill the yak!2j =))2j..2jb?40===4.9 (1.02j#2j l _Fedhas appreciates your contribution to the ecosystem.2j2j2jA2jfH _No target in view!2jlod##### .##...#. ...Y.YY...#. ## .#######†...#. .##Y# ##...### ... #.....# # ##...## # ##.## # #.# YY   yak2jp2jZ---5.5 (0.6 _2jp ))) You shoot an arrow. The arrow hits the yak!2j5†Y2j*Y2j..Y 2 yaks2jL===6.6 (1.12j*\ _The yak is severely wounded.2jD##### .##...#2jZ....Y.YY...#.2jH .#######YY..#2j]. ##Y# ##...### 2j #.....# # ##...## 2jD##.##   2j2jA.Y2jH2j 6---7.2 (0.62j2ju2j †You shoot an arrow. The arrow hits the yak!  You kill the yak!Fedhas appreciates your contribution to the ecosystem.))   yak2j;Z†YY2jA..Y 2 yaks (1 very drained)2jJ *2===8.3 (1.1 _You can now grow an oklob plant.2jzJ2jQ2jXSh _Your Dodging skill increases to level 7!2jj6 V##### .#2j6 #...#....Y.YY...#.  .#######YY†.#.Y# ##...###  #.....# 2j7 b ##...####.## 2j(7 2jt9 A.Y2j? 2j@ '---2j)A 9 (0.6 _2jF 2jAH 2j )))You shoot an arrow. The arrow hits the yak!2j 7 5†Y2j7 0†Y2j> &..2j3? 6===9.9 (1.02jD 2j(F 1 _The yak is lightly wounded.2ju z ))You shoot an arrow. The arrow hits the yak.2j .YThe yak is moderately wounded.2j38Y.2jZ.2j/&902j!2j`$1 _The yak seems less drained.2je   ##### # .##...#...# ...Y.YY...#.Y.#2j{4 .#†.Y.#...# Y# ##...### . 2j #.....#  ##...## 2jˮH ##.##  2jh#.#  #.#  2jq ##'##  2j47Y†2jW?.Y2j2jy6---1.5 (0.62j2j2jy )You shoot an arrow. The arrow hits the yak!2jn{@.Y2j)|<.Y2j΅2jA'===2jj2.6 (1.12j2j[ _The yak is heavily wounded.2jqP  You shoot an arrow. The arrow hits the yak.2j.@.Y2j3k  The yak is severely wounded.2j42j4N5-3.72j:2j`=J _The yak is struck by your quills. The yak gores you.2jFN   ##### ##  2jN.#...#...#  ...Y.YY...#..YY.#  .#2jN†.†.#...#  2j?O# ##...### o. #.....# . ##...##  2jiO##.##  #.#   o   orc (asleep)#.# 2jO # ##'##  2j_2j`6---4.3 (0.62jLg2jiz _You encounter an orc. It is wielding a +1 whip of flaming.2j.Y _The yak is struck by your quills. The yak gores you. _You encounter an orc. It is wielding a +1 whip of flaming.2j=Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2jfD You beckon some vexing sprites to accompany your attacks.2j%.Y2j2j2j6=28--==-5.3 (1.0Jinx 2jT2jWQ _You feel your willpower being sapped.2j*--62j#2jx&P _The yak barely misses you.2j" )You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!2jJ:*2jH *(1 drained)The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.2ji  oA giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.The orc shouts! You hear a shout! x3  The yak completely misses you.. oYou encounter an orc priest. It is wielding a +0 club.2jj!  YYo   orc priest (wandering)o   orcYou encounter an orc. It is wielding a +0 whip.2j" #42j" @-==7.4 (1.12j( 2j&2 ( _The yak gores you.2jl .  You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j0 y   yak2j' .YFedhas appreciates your contribution to the ecosystem.2j( 2o.2j+ u oThe orc priest shouts!2j+ o2j- 5.2jM: oYou encounter an orc priest. It is wielding a +0 dagger.2jv> oo 2 orc priestso 2 orcs2jC 5-9=-4802jJ 2jT o _You encounter an orc. It is wielding a +0 club.2jG .You shoot an arrow. The arrow hits the yak!  You kill the yak!2j oo 2 orc priestsoo 2 orcs2jݔ 7o.2jF +o.2j? 8o.2jJ 1o.2j 2j 469.5 (1.12j^ 2j l _Fedhas appreciates your contribution to the ecosystem.2jEy )You shoot an arrow. The arrow hits the orc.2je:*2jd )  The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.  You kill the orc!o.o.o..   orc2j)700.62j{2jl _Fedhas appreciates your contribution to the ecosystem.2j )  You shoot an arrow. The arrow hits the orc!!  You kill the orc!2j?))2jdoo.2j0o.2j7!.)o   orc2j%+102j>-2j2l _Fedhas appreciates your contribution to the ecosystem.2jig2jg2jn2jqF _Unknown command.2j& ))You shoot an arrow. The arrow hits the orc priest!2jy :*2jU R o.  The orc priest is severely wounded.A giggling sprite leaps out and smacks the orc priest with its own hand.  The orc priest is almost dead.2j +o.2jr |.oo(1 very drained)2jَ 2j z6=30==2j )22j 2j( i _The jinxing sprites lose interest in you.2j )You shoot an arrow. The arrow hits the orc!!  You kill the orc!2j =)2j_ 0o.2jLm .  Fedhas appreciates your contribution to the ecosystem.The orc priest calls down the wrath of Beogh upon you.2jq `44------3.7 (1.12jfx 2jG{ ' _Beogh smites you!2j#A )))))You shoot an arrow.  The arrow closely misses the orc priest.2j;o)2j+o)2jw..2jN'4.82j2js] _The arrow barely misses the orc priest.2j? )The arrow closely misses the orc priest. _The arrow barely misses the orc priest.  The arrow hits the orc priest!  You kill the orc priest!2jj)   orc priest2j2 oFedhas appreciates your contribution to the ecosystem.2j2jYh5=-----502j2jzb _The orc priest miscasts a cantrip.2j<W  You shoot an arrow. The arrow hits the orc priest.2jK  The orc priest is lightly wounded.  The orc priest is struck by your quills.=6.9 (1.12jP2j.S[ _The orc priest completely misses you.2j/e )))))You shoot an arrow.2jv o))..  The arrow closely misses the orc priest.2jw+702j2j0P _The orc priest misses you.2j e )))))You shoot an arrow.2j* o))..  The arrow closely misses the orc priest.2j1  The orc priest calls down the wrath of Beogh upon you.2j 2jĻ d6=9.0 (1.12j 2jo 9 _You resist with significant effort.2jJ 5)))))2j o))..  You shoot an arrow. The arrow barely misses the orc priest.The orc priest is struck by your quills.2j ,1002jک 2jU X _The orc priest closely misses you.2j  You shoot an arrow. The arrow hits the orc priest.2j   The orc priest is severely wounded.The orc priest calls down the wrath of Beogh upon you.36----1.1 (1.12j8= _Beogh smites you!2j )You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!2jrR2jZ\2j`H----202jLg2jekl _Fedhas appreciates your contribution to the ecosystem.2j92jh:2j?2jBH _No target in view!2j2j2j2jH _No target in view!2jn7 _2jQ2jL2jӎS8=2j2j,2j2j}2j}2j@2j]992jΝ(=2j2j,2jW2j2j4(2jX2jEn _You feel your willpower return.2j2j2j 2jrN40=2j2j,2j^2jw2j2j02jÿ;12j2=2j2j^,2j}2j2j|2j2j;2j2j2jra2=2j2j3,2j2j2jg2j2j2j}U3=2j2j2j2j2j 2jg 2j 2jX 2j 2j2j2j%42j2j,2j2j,2j[2j$2j$K5=2j&2j(2jF)2j*2j-2j-2j.2j96=2j>2jUK7=2jLL2jL2jcN2jmQ2jQN8=2jzS2jU2j2j>2j?2j 2jq2j2j,2j|,2j 2j 2j 2j6 2j 2j2j2j2jN2j,2j,2j`2j2jP2j2jp"2j$2jR%2j#&2j+2jR.,2j>/2j22j3,2j7,2jU2j^2jpc,2je2j*h2ji,2jj2jQn,2jsn2j9t2ju2j%w2jyw2jx2jz2j_}2j}2j2j-2j2jZ2jم2jZ2j2j2j02jÓ2j,2j  Things that are here:2j]  a +0 club; an orc skeleton _2j]  Items here: ))) [[ ÷÷.2j2j _2j'2j$  Things that are here:2j_  a +0 club; an orc skeleton2j_2j' _2j2jq2j02j2j2j2j2jx2j2j12j_2j2j2j2j2j2j2j2jG 2j 2j" 2j7 _You open the door.2j{2j2jY2j2j@  There is an open door here.2j2j!2j" _2j@$2j.2j12j12j32j62j82j:2j;2j<2j?2jHn2jI2jJ2jK2jM2jN2jP2jQ2j7R2jV@  There is an open door here.2j#X2jX _2jY2j[2j7]2j^2j^2j_2j5b2jc2j=d2jd2jg2jQi2ji2jhj2jgl2jn2jo2jp2j=tR  There is a stone staircase leading down here.2jv2jv _2jw2jy2j#|2jy|2jB2je2j2j2jӅ,2j+2j2jS2j2jK2jߋ2jό2j02jK2j2j2j2j2jk2j2jړ2jp2j2j2j{2j2j2j2,2jĥ2j&2j2j2j©2jc2j2j 2j2j2jŰ2j12j[2j2jt2jɴ2j(2j2j ,2j2j2j2jY2j2j/2j,2j2j2j2j@2j2j2j$2j,2j2j2j"2j2j72jU,2j2j2j2j 2j2j&2jk,2j2j2j,2j2j2j2jb2j2j2j82j2j2jj2j32j2j2j2j2j2j2j\B2j2jR2j 2jl2jN2jw2je  You encounter a drude.2j F ##.##  #.#  #.# ## ####.##### .. #........# #5 #.##.###.# #2j A #. #. #......>.# ## ##...#.####........####. .......@..............'. ##...#.####........####. ... ... #........# ## # #### #........# # ##.#....##2j  #.####.# 5   drude (asleep) 2je #.# ##.###### #.###........ 2j 8#......######2j.832.5 (532j43.1 (53.8 _2j2j2j There is a stone staircase leading down here. _You encounter a drude.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j. 28--==4.1 (1.0)Will/2 Jinx 2j, 2j Q _You feel your willpower being sapped.2j .--52j 2j 2j/ ))5  You shoot an arrow. The arrow hits the drude!  The drude shouts!2jQ.52j .2jֻD====62j2j^ _The drude is severely wounded.2j"8))2jO.52jt  You shoot an arrow. The arrow misses the drude.2jZ===-72jb2j _The drude completely misses you. The drude barely misses you.2j|##.## #.# #.# ## ####.##### .. #........# ##. #.##.###.# ##. #. #......>.# ##.2j##...#5####........####........'..##...#.####.####.... ... #........# ##.# #### #........# ###.#....## ##.####.# #.# ##.##.###.#......######)2j2j9=-----7 (0.62j22j2jƐ .  You shoot an arrow. The arrow hits the drude!!  You kill the drude!2j?)2jk.2j!>7===8.7 (1.02j'2j)O _Fedhas accepts your kill.2j 2jE 2j 2j H _No target in view!2j[ ##.## ##.# #.# ## ####.##### #.. #........# ##. #.##.###.# ##.#. #. #......>.# ##.##...#.####.####..'.##...#.####.####.... ... #........# ##.f# #### #........# ##.##.#....## ##.####.# # #.# ##.# #.###.# #......######)# 2jFa 2jTb =---9.3 (0.6 _2jg 2jj 2jIn 2jn 9---2ju  2jFv B_No target in view!2jA##.## ##.# ##.# ### ####.##### #.. #........# ##.#. #.##.###.# ##.#. #. #......>.# ##.##...#.####.####..'.##...#.####.####.... ... #..2jB# ##.f.# #### #........# ##.##.#....## ##.#.####.# ##.# ##.##.###.##......######)#2jH2jI,9 _2jN2jP2jS2j2jh2jH _No target in view!2j2j2jݷ2j2j˼Z=2j h _The sprites lose interest in your situation.30=2jB2j2j2j2j^2j9=2j2jL,2j2jB2j2j?2j2j[2j2j2j,2jj,2j2j52j2j2j2j 2jo2j2jM2j2j2j,2j92j2jE2j2j2j2jt2j,2jy2j2j(2jd2j_ _You feel your willpower return.2j2j2j2j,2j{2jq2j[2j-2j2jV2jX2j2j! #...####  ##.## # #.#  #. #.# ##. ### ####.#####  ... ..# #........#  #.# #.# #.##.###.#  2j ##..##.# #......>.#  .###..@#.####........##64.5 (24.6) .................... ..###...#.####........## .........# #........# ####.##### #........##. ##.#....## #> #.####.# #. #.# ##.# #.###.....2j (2js(-5.1 (25.22j,2j/9 _Found an escape hatch in the floor.2j # 2j# 32jt& 2jc( 2j) 2j. n2jm/ 2j0 2j1 2j1 2jX3 2j5  You encounter a centaur. It is carrying a +0 shortbow.2j;  #...##. #.#.... ## # #...### .. ##.# ##.## #. .#. #.#  #.#.. #.# ####...#### ####.#####.......c.# #........ #@###.# #.##.###. 2j8< #..##.# #> .###...#.####..................###...#.####... .........# #........ c   centaur (launcher, wandering)####.##### #........ #.# ##.#....##># #.####.#2jC 16.9 (1.8)2jD 37.5 (2.4 _2jKI 2j Q 2jCp >c. _Found an escape hatch in the floor. _You encounter a centaur. It is carrying a +0 shortbow.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.c.2jv 2jw 28--==8.5 (1.0Will/2 Jinx 2j~} 2j"  c. _You feel your willpower being sapped.2jf 2j .--92j 2ju 2jn )c)  2jIYou shoot an arrow. The arrow hits the centaur.  The centaur shouts!2j::*2j c. , very drained)  The centaur is lightly wounded.  A giggling sprite leaps out and doodles on the centaur's face.  The centaur is heavily wounded. )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.2j0o.@.....2j7 2jT7S))))))2j7X)The arrow closely misses you. The centaur shoots an arrow.2jL .@.....  The arrow misses you.2j&L====70.6 (1.12j2j' _You hear a shout!2jL ) You shoot an arrow. The arrow hits the centaur!2jr:*2j )The centaur is almost dead.A giggling sprite leaps out and doodles on the centaur's face.  You kill the centaur!2jp 5Fedhas appreciates your contribution to the ecosystem.2j.5   drude2jںs9=-8===-2j 10 _You encounter a drude.2j5)))2j`.5.52jXy\-2.7 (1.12j߈2jl _You shoot an arrow. The arrow barely misses the drude.2jn1)2j  5 You shoot an arrow. The arrow misses the drude.The drude is struck by your quills. The drude hits you. Your doom draws closer.2jo5-Doom: 10%3.82j2jS _The drude closely misses you.2j .  You shoot an arrow. The arrow hits the drude!  You kill the drude!2j R2j_z 2j~ A-4.92j< 2j O _Fedhas accepts your kill.2jZ[2j\2ja2jcH _No target in view!2j[32jX\2j`2jbe30== _2jMf2jf(2j:h2jk{ _The sprites lose interest in your situation.2jlK6=2jm2jo,2jp2jr2jr9=2jJt2jv,2j$x2jt|e=2jL~,2jb2j,2j˂2ją,2j2jZ2j2jΎ2j{,2j͒2j2j2j2j,2j2j,2jK2j2j2j2jI,2jڥ2jy,2j2jg2j2jۭ2j>2j2jn _You feel your willpower return.2j2j_2j=2j#2j2jf,2j_2j2jT2j2j2jK2j,2j2jq2jS2j2j2j2j2j82j2j\2j2j2j2j2j\2j2j2j 2j2jp2j2j2j2j02jR2j2j2j2j2j2j;2j2j2j7 2j 2j 2jn2j 2jx2j2j2j@  There is an open door here.2jz2j _2j2jv2j2jI2j2j2j 2j9!2j!2j"2j$2j'%2j&2j.)2j*2je+2j+2jL-2j8/2j/2jO02j$42j52j52j62j82j92j3:2j:2j=2jo?2j?2jG@2jyC2j:E2jE2jE2jG2jI,2j# #.####.#. #.##.# ##. #.# #.###.....#####.# #.......@.# ###...---2j*935.1 (60.2)>..####### #.#. #.#.f #.# #.# #.# #.#.# #.... ###..2jq]---7 (60.82j٢2j^; _Found a stone staircase leading down.2j3o2j8B2j\92j92jf:2j<2jw?2j?2j@2j2jN,2j2j2j&2jr2jA2j 2jf 2j 2j 2jB2j2j2j2j2j2jh2jq2j2j2j"n2jg%h  You encounter a bullfrog.2j,s #.####.##.#  #.........#  ...####.####  #.#   #.#   #.#  #.#   #.#   #@#  #.............. 2j-#.#####.#...### ......... ... ............... F   bullfrog (wandering)...#. .###....#..F# 2j/W45.9 (10.2F.2j52j;746.5 (10.8 _2j=2j@ _You see here a scroll labelled GOASOACSID.2jn NF. _You encounter a bullfrog. _You see here a scroll labelled GOASOACSID.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2ju 2ju 28--==7.5 (1.0)Will/2 Jinx 2j{ 2j } .F _You feel your willpower being sapped.2jr 9.F2j 2j .--82j 2jx 2j ))))))F    You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!2jIp;*2jGBJ F.2jBThe bullfrog is severely wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.2jC7F.2jJJ....(very drained)2jK6===9.6 (1.12jR2jUa _The bullfrog is severely wounded.2jw †You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!2j; L))))2j /....2j0950.72jض2jwl _Fedhas appreciates your contribution to the ecosystem.2j 2j2j2jH _No target in view!2jLU 2jV 2j[ 2jE` H _No target in view!2j˼32j{2j!2j9=- _2j9(2j12j _The sprites lose interest in your situation.2jQ2j,2j2jP30==2j 2jB,2jT2j2j2j2jO,2j2jO=2j2j,2j2jX,2j2j2j!2j2j2j2j 2j{2j2j,2j2j,2j_2ja,2j-2jx12j1(2j32jp  ..........--- _You feel your willpower return.71.7 (21.0)---2.7 (222j,` _e - a scroll labelled GOASOACSID2jw  You encounter a bullfrog.2j..# #.#  #.# ###########.#...#####...............#.#####@#...####F†..#.##..........##....##...#...####....#...# F   bullfrog (asleep).........######+####2j 13.9 (1.2)2j 34.5 (1.8 _2j,2j2j? _e - a scroll labelled GOASOACSIDYou encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j@V28--==2jJAV50Will/2 Jinx 2j7G2jzOQ _You feel your willpower being sapped.2jP.--62jU2jV2j3 )))))F  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog croaks.2j;*2j .FThe bullfrog is lightly wounded.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.2j .FThe bullfrog is moderately wounded.2jc... (very drained)2j6===7.6 (1.12j2jk _The bullfrog releases a deep croak.2j ))) You shoot an arrow. The arrow hits the bullfrog!2jg =.F2jhn ..2jn +802jZu 2j,x a _The bullfrog is severely wounded.2j: .  You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!2j =))2jt ..2j 9=-2509 _Fedhas appreciates your contribution to the ecosystem.2j 2jO o _Your Ranged Weapons skill increases to level 9!2jQ72j72j92j;2j?: _2jA2jB(2j2j{ _The sprites lose interest in your situation.2j 2jZ2j2j&2jJb30==2j 2j| 2j 2j 2j7,2j2j,2j2jU2j9=2j2j2j22j<2j2j2j2jj2j2jI 2j"2j"2j#2j%,2j&2jK)2j-n2j/2j'02j02j22j22j32j62jP62j272ji9,2j}:2j0>2jo>(2j?2jCn _You feel your willpower return.2jE2jE2j,F2jCH2jI2jVI2jJ2jK2jfM2jM2jN2j[Q,2jQ2jR2jS2jU2j3V2jW2j}X2jY2j&Z2jZ2j\2j^2j[^2j^2j;`2ja,2jb2jd2je2je2jf2j;h2ji2ji2jfj2jl2jm2j%n2jn2jSp2jRq2jq2jAr2js2jGu2ju2j/v2jx2j[z2jz2j{2jR ###...#####...............#.#####.#...#####...........†..##..##..........##..##..........#2j######..##...#...###.............#...# ######......@....# ---7008.4 (28.8)######'#####  ...  ..... ................ ###...<+....#.........## _You open the door. _Found a stone staircase leading up.2jI2j,2j: _2j@  There is an open door here.2j2jN _2j[2j2j52j2j2j2j 2jd2jǴ2j2j(2ji2j2j2j,,2j32j2j2jW2j2j #..##..........# ######..##...#...#### .............#...# ######...........# #######'##### 2jv#...##  ##.....##  #.......##  ..........@# #######---13.0 (4.6)2jA....<......'...... .........#.........####[.. ######.###.......## #2j##.....## ###...##  2j .....  # ##... 2j0K  #  2j\1_You open the door.2jh _Found a ring mail.2j  _2jX B2j 2jح @  There is an open door here.2j 2j'  _2jj 2jl 2jX 2j 2j 2jǸ 2jw 2jݺ 2j 2j 2j 2j 2j 2j 2jU 2j 2j 2jp 2j 2j< 2j& 2j 2j 2j 2j 2jQ 2j 2jY 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j+ 2j; 2j 2j 2j 2j2 2jW 2j 2j3 2j 2j[ 2j 2j) 2j` 2j 2j+ 2je 2j 2j 2jg 2j 2jX 2j 2j' 2j 2j\ 2j 2jZ 2j 2j 2j4 2j 2jf 2j 2j 2jQ 2j 2j 2j 2j 2j 2j% ,2j 2j1 2j@ n2j 2j 2j[ 2j 2j 2j{ 2j 2j> 2j2 2jg 2j 2ja 2j 2j  2jG 2j 2j 2j 2j 2j=! 2jl# 2j9$ 2j$ 2j% 2j' 2j) 2jD) 2jb* 2j, 2j- 2j- 2j. 2jI0 2j1 2j#2 2j2 2j6 2je7 2j7 2jy8 2j0: 2j; 2j2< 2j6= 2jp> 2j? 2j? 2j@ 2jB 2jdC 2jC 2jYD 2jE 2jF 2jF 2j2G 2jG 2jH 2jH 2jH 2jJ 2j K 2jXK 2jK 2jM 2jN 2jN 2jpO 2j2Q 2jR 2jIR 2jR 2jT 2j`U 2jU 2j,V 2jX 2jlY 2jY 2j>Z 2jZ 2j4\ 2jf\ 2j ] 2j_ 2j` 2j` 2ja 2jc 2jd 2jtd 2je 2jx ,2jy 2j;z 2j{ 2jK{ 2j{ 2jS| 2j} 2jP} 2j} 2j~ 2jB 2jr 2j 2j 2jm i  You encounter a white imp.2j  ..#.........####[. .###.......## ##. ..###.....## #.. #.####...#### #.# #.#.........# #.#2j # #.#.##....#.# #.# 5... #.#.##..#.#.# #.# .....##.#.##..#.#.####.# #.....@#.##........... ###............#.###### #.####.##....#.#  .. #.##....#.#  ## #.........# ########### 5   white imp (asleep) 2j 047.8 (34.8)2j 48.4 (35.4 _2j 2j 2j:7 There is an open door here. _You encounter a white imp.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.28--==9.4 (1.0)Will/2 Jinx 2j7 2jI< .5 _You feel your willpower being sapped.2jD _52jsD /--502jK 2jL 2jo :)))))))2j\N9*2j&/ .5You shoot an arrow. The arrow closely misses the white imp.A giggling sprite leaps out and makes the white imp trip over its own feet........ (very drained)===12j02j3a _The white imp is heavily wounded.2j .  You shoot an arrow. The arrow hits the white imp!  You kill the white imp!))))2ja....2jg,2.5 (1.12jk2jnO _Fedhas accepts your kill.2jH32j2jݭH _No target in view!2j 2j2j2jH _No target in view!2j\< 32j< 2j> 2jB i9=- _2jC 2jC (2jD 2jF { _The sprites lose interest in your situation.2jTG 2j+L 30==2jL 2j4N ,2jN 2jP ,2jQ 2jR 2j,S 2jS 2jlU 2jU 9=2jZV 2jW 2jW 2jQX 2jY 2jZ 2jZ 2j[ 2j3\ 2j\ 2j@^ ,2j_ 2j&` 2jk` 2j` 2jib 2jb 2j{c 2j+e 2je 2j5f 2jg 2j:h 2jh 2jKj 2jj 2jVk 2jm 2j%n (2jn 2jr n _You feel your willpower return.2jSt 32ju 2jv 2jw 2j~x 2jx 2jyz 2j{ 2j| 2j| 2j} 2j~ 2jX 2j 2j 2js 2j 2jN 2j 2jԆ ,2jx 2j 2j 2j3 2jŋ 2jR 2jz 2j 2j 2j^ 2j\ ,2j5 2jD 2jy ,2j 2j 2j 2j 2j 2j 2jȞ ,2j 2j 2jW 2j 2j 2j\ 2j 2j 2j 2j 2j< 2jy 2j 2jȩ 2j̪ 2j 2j 2j1 2j 2jӵ 2jȶ 2j" 2j3 n2jm 2j 2j 2j 2j 2jr 2j 2jT 2j 2j 2j= 2j 2j8 2j0 2j 2j& 2j 2j^ 2j 2jn 2ji 2j ,2j 2jO 2j 2j; 2j 2je 2j 2jJ 2j 2j 2j} 2j 2j 2j3 2j| 2j 2j 2jF ,2j 2j> 2jS 2j 2jX 2j 2j 2j 2j 2j 2j 2j 2j 2j 2jI 2j 2j% 2j\ 2j 2j\ 2j 2jK 2j< 2j 2j 2j# 2j 2ji 2j 2j 2j 2jJ 2j 2j 2j ,2j 2j 2j 2j3 2jN 2j 2j 2j ,2jA 2j Q _a - a wand of flame (16) (gained 11 charges)2j 2j! 2j 2j 2j ,2j 2j! 2j# 2j# 2j' 2j!- 2jQ. 2j. 2j. 2j3 2j4 2j+5 2jO5 2j7 2j8 ,2j?9 2j&> 2j? 2jl? 2j? 2jiD 2jE 2jE 2jaF 2jJ 2jK 2jL 2jL 2jb 42jb 2jJc 2jg ,2jh 2j.i 2j'm 2jn ,2j9o 2jr 2jt 2ju 2ju 2jx 2jz 2j{ 2j{ 2j~ 2j> 2jx 2jQ 2jD 2j 2j 2j 2j 2jI 2j 2j 2j 2j 2jV 2j< 2j @  There is an open door here.2j 2jx  _2jy 2j 2j 2j 2j2 2j 2j 2jO 2jc 2j 2jC 2j 2j 2jf 2j| ,2j 2j 2jԱ ,2jٲ 2j 2j 2jI 2j 2j9 2jz ,2jr 2jt 2jf ,2j# 2j 2j ,2js 2j 2j` 2j 2j 2j 2j9 2jg 2j 2j7 2j 2j 2j) 2j 2j 2j 2jk 2j4 2j ,2j 2j 2jz ,2j| 2j 2jU 2j 2j5 2j9 2j4 2jr 2j 2j 2j' ,2j 2j 2jr ,2jE 2jp 2j 2j 2jj 2j 2jl ,2j! 2jk 2ji 2j 2jJ 2j; 2j 2j 2j 2j 2j 2j* 2j 2jn 2j0 2jx 2j 2jB 2j' ,2j 2j+ 2j& 2jh 2j 2j 2j 2j 2j 2j 2jB 2jz 2j. 2j 2j 2jj 2j 2j 2j 2j< 2j 2j2 2j_ 2j 2jN 2j 2j 2j 2j 2j` 2j 2j 2j 2j 2j? 2j 2j2 2j 2j 2j: 2j 2j=" 2j0# 2j^# 2j# 2j(% 2j & 2jH& 2j& 2j( 2jz) ,2j* 2j+ 2j, 2j, 2j- 2j. 2j0 2jl0 2jG1 2j4 2je4 2j4 2jk5 2j6 2j7 2j98 2j8 2j9; 2jb< 2j< 2j;= 2j> 2j? 2j(@ 2j@ 2jB 2jC 2jC 2jE ,2jH B2jI 2jfJ 2jJ 2j(K 2j6L 2jM ,2jN 2jx\ 2j/] 2jj] 2j] 2jd_ 2j` 2j a 2ja 2jb 2jc 2j;d 2jd 2je 2jf 2j+g 2jg 2jh 2joj 2jj 2j8k 2jl 2jm ,2jn 2jo 2jp 2j)q 2jq 2jr 2jGu B2j~v 2j2w 2jpw 2jy ,2jz ,2jg{ 2j| 2jW} 2j} 2j} 2j 2j 2j+ 2j 2jJ 2jw 2j 2j< 2j 2j ,2j. 2jv 2j ,2j 2j 2jn ,2j 2jI 2j 2jݙ 2j 2j 2j 2j 2j 2jj 2j 2jС 2jV 2j 2j 2j ,2j 2j 2jB 2j 2j 2j ,2jm 2jw  #.# ##....###.# #.#######...##.# #.# #.#.#.# ##'## ####.).#.# ##...###.......#.##### ##.....##.###.##.....####.......#.# #..##......#..........###...#.......@................---154.7 (102.2)#.^...#.#..........###...#.#.###.##.......#.......2j0 #.#.###.###.....######.###.#.....# ##...## #.##.######## ##'## #>##........# #.##.##.######.####.#### #.##.# #.........#####.#There is an open door here.2j 9---2j~ 2j E _Done exploring.2ju>32j?2jHeK...............0.0).^..#..#..#......2j#k2jlE _Done exploring.2j4 2j 2j 2j9 ;2j: 2joE E _Done exploring.2j'[[?25h[?0c  Search for what [Enter for "."]? 2jG [?25l[?1c2jV 2j##........# #.##.##.######.####.#### #.##.# #.........#####.# _There is an open door here.  There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2j2j~2j2j$. _2jF 2jkI ] Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers2jM 2jR#.###..........## Swiftly the Covert#.##.#######...# Spriggan of Fedhas *****.#.##.# #.#.. Health: 56/56 ========================#.###'## ####.).# Magic: 30/30 ========================#.###...###....... AC: 2Str: 6Doom: 10%#.##### ##.....##.###.## EV: 22Int: 25#.....####.......#.# #..# SH: 0Dex: 212jS##......#..........###... XL: 11 Next: 50% Place: Dungeon:8#.......@................ Noise: ---------  Time: 7154.7 (0.0)#.^...#.#..........###... l) +0 orcbow#.#.###.##.......#....... Fire: l) +0 orcbow#.#.###.###.....######.## Quill #.#.....# ##...## #.##.######## ##'## #>##........# #.##.##.######.####.#### #.##.# #.........#####.# _There is an open door here.  2jSThere is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2j{f2jf2jn2jo2j?2j>  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.0  11%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0        2j0[m   l * Invocations   7.2  15%   0  e + Ranged Weapons 9.0  46%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.9  15%  +2   f - Armour   0.0    -3       g * Dodging   7.2  13%  +3       h - Stealth   9.1    +5      m                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  2j<[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j-%argetarget--  -- -- -- -- 4.0 -- --  --  -- 2jX&U--  -- --  -- a-z] set[-] clear selected targettrainingtargets2jx}<[?25h[?0c0 2j [?25l[?1c2jʻ710.0   0  current training targets, if any.=] set aall targets2j~1 2j8 2j@ #.###..........## Swiftly the Covert#.##.#######...# Spriggan of Fedhas *****.#.##.# #.#.. Health: 56/56 ========================#.###'## ####.).# Magic: 30/30 ========================#.###...###....... AC: 2Str: 6Doom: 10%#.##### ##.....##.###.## EV: 22Int: 25#.....####.......#.# #..# SH: 0Dex: 21##......#..........###... XL: 11 Next: 50% Place: Dungeon:82jA #.......@................ Noise: ---------  Time: 7154.7 (0.0)#.^...#.#..........###... l) +0 orcbow#.#.###.##.......#....... Fire: l) +0 orcbow#.#.###.###.....######.## Quill #.#.....# ##...## #.##.######## ##'## #>##........# #.##.##.######.####.#### #.##.# #.........#####.# _There is an open door here.  There is an open door here. _Done exploring. _Done exploring. 2juB _Done exploring. _Search for what [Enter for "."]? .2jG 2jH 2jN 2j`P 2j2 2j % 2jj  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.0  11%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2   c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0          2j   l * Invocations   7.2  15%   0  e + Ranged Weapons 9.0  46%   0   m - Evocations   3.0    +3       n * Shapeshifting   5.9  15%  +2   f - Armour   0.0    -3       g * Dodging   7.2  13%  +3      2j^  h - Stealth   9.1    +5              2j                             2j&             2jY The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2j G[=] set a skill target  2j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jG_argetarget--  -- -- -- -- 4.0 -- 10.0 --  -- --  -- --  -- a-z] set[-] clear selected targettrainingtargets2j) <[?25h[?0c0 2jy [?25l[?1c2j~ 77.0  +2  current training targets, if any.=] set aall targets2j 2j2jD#.###..........## Swiftly the Covert#.##.#######...# Spriggan of Fedhas *****.#.##.# #.#.. Health: 56/56 ========================#.###'## ####.).# Magic: 30/30 ========================#.###...###....... AC: 2Str: 6Doom: 10%#.##### ##.....##.###.## EV: 22Int: 25#.....####.......#.# #..# SH: 0Dex: 21##......#..........###... XL: 11 Next: 50% Place: Dungeon:8#.......@................ Noise: ---------  Time:2j 7154.7 (0.0)#.^...#.#..........###... l) +0 orcbow#.#.###.##.......#....... Fire: l) +0 orcbow#.#.###.###.....######.## Quill #.#.....# ##...## #.##.######## ##'## #>##........# #.##.##.######.####.#### #.##.# #.........#####.# _There is an open door here.  There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2j)2P2je 2j|f 2jmg 2j ;2jB 2j E _Done exploring.2j Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple 2jS2j.k#.###..........## Swiftly the Covert2jk}#.##.#######...# Spriggan of Fedhas *****.#.##.# #.#.. Health: 56/56 ========================#.###'## ####.).# Magic: 30/30 ========================#.#2j##........# #.##.##.######.####.#### #.#2j\m#.# #.........#####.#There is an open door here. _Done exploring. 2jm_Done exploring. _Done exploring. _Search for what [Enter for "."]? . 2jm0_Done exploring.2j4n2jJo2j2j\2jP _2j2j2j=2jP2j2jn2j2j•2j˖2jK2j2j2j2j2j2j@  There is an open door here.2jޡ5 _2jʢ2j}2jͥ,2j2ja2j2j2j2jT2j,2j(2j02jB2j   There is a stone staircase leading down here. _2jj %92j 2j| ,2j ? _You climb downwards.  Found 9 gold pieces.2jS  #. #. #. 2j ##. # .. ## ####.#.#. ..# .$#63.2 (8.5 #####.### 2j c# 2j| 2ju 2j a _There is a stone staircase leading up here.2j s32jt2j v2j x2j%~P _2j~2j~2j2jJ2j2jp2j52j܅2j<2j2j։2j%2j2jm2j82jn2jG2j2j|2j2j!,2jiM _You now have 376 gold pieces (gained 9).2j|2j2j42j2jf,2j2j 2j2jS2j2jX2jl2jé2j2j2jm2jͭ2j2j2j2j2j2j`2j+2j2j2jN2j2j2j2jp2j_W=.#$.##. ##.....#....#.....>#.##.......#.#...^.. ##.## ...###...## 2j3#.########.#.#.# #@............#72.6 (9.4 ##...........<# #.########.####.#####.##.##.#...#.#2jL2jE.3.2 (10.0)2jL2jiO; _Found a stone staircase leading down.2jɠ 32jq 2j 2jj M...#..# [ =.#$.## .. ##..........#.....>#.......# #.# #....^.. ##.## #....# ##...#########.#.#.#0.0).............2j ##...........<#######.####.####..2jS 2j~ *8 (0.62j c _Found a leather armour.2j 2j 2j 2jc 2j% 2j 2jb 2j 2j 2j 2js 2j 2j 2j 2j 2j 2j ,2j: 2jy 2j< 2j 2j 2jr 2j 2j7 2j 2j 2j" 2j 2j N _You now have 390 gold pieces (gained 14).2j j  You encounter a killer bee.2j"  #.#.##y ....?.   #.#.#  # #.:.  #. #..# #.###$.# #...#@.# # [ #=.#..###.# .. ##........# #.. 2j# ...#.....>...# #.# #.......##### .##....^.##.##y   killer bee (asleep)###....###...####.#.########.#.#.##.#.............#2j1 ^8.4 (49.0 (5.2 _2j4 2jq6 2jl{@You now have 390 gold pieces (gained 14). _You encounter a killer bee.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.28--==80.0 (1.0Will/2 Jinx  _You feel your willpower being sapped.--12j- ))))))y    You shoot an arrow. The arrow hits the killer bee!  The killer bee buzzes angrily.2jjK.y2jn yThe killer bee is heavily wounded.2j`.y.y2j_ ...$y 2 killer bees (1 wandering)  You encounter a killer bee. x22j6===2.1 (1.12jR2j[7 _The killer bee leaves your sight.2j6 V))))))2jI K.y2j .2jͼ G.y2jD h?..   killer bee2j +302jE 2js q _You shoot an arrow. The arrow barely misses the killer bee.2jE ))))))You shoot an arrow.2j :*2jq †The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  You kill the killer bee!2ju yFedhas appreciates your contribution to the ecosystem.2jv.2jǀ ?....  You encounter a killer bee.2j݆ 9=-9%4.2 (1.1 _The killer bee leaves your sight.2j2jn _Your Shapeshifting skill increases to level 6!2j #.#.##.....?. . #.#.## #.:† . #..####$..#..# #[ #=.#@.###... ##........# #...#.....>...# #.# #.......######....^.###....2j.#.#..#.##...........<#2j32j;---8 (0.6 _2j2j>2js ....? .... #.#.## #.:† #. #..# #.###$.# #...#..# #2j[ #=.#..###.# .. ##.@......# #.. ...>...# #.# #.......##### #.#2j #....^..# ##.## ###....##...##2j ##.#.########.#.#.#2j #.#............ #.##.2j:w<# #. #.########.###2j]2j2jQC---5.42j2j2jRi ....?. .....# #.#.# #. #.:† #. #..# #.###$.# #...#..# # [ #=.#..###.# .. ##.# #..2j_jc ...#.....>...# #.# #.##### #.# #....^..# ##.##  ###....## ##...##  ##.#.##.#.#.# #.#...# #.##...<#  #. #.#.###2jt2j_u'6.02j~2j #.#.##.#. ....?. .. ..... #. #.#.# #. #.:† #. #..# #.###$.#  #...#..# # [ #@.#..###.#  .. ##........# #.....#.....>...# #.# #.......##### #. #....^..# #####....## ##...# ##.#.########.#.#.  #...#  #.##...........<# 2j 2jKL=62jp2j{ _The sprites lose interest in your situation.2jz*7.6 (12j2j4 _m - a ring of resist corrosion2j 2jp Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy  m - a ring of resist corrosion Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j-2j#.#.##.Swiftly the Covert#. ....?.Spriggan of Fedhas *****... .....Health: 56/56 ========================#. #.#.#2jnMagic: 29/30 =======================-#. #.:†AC: 2Str: 6Doom: 9%#. #..#EV: 22Int: 25#.###$.#SH: 0Dex: 21#...#..# #XL: 11 Next: 50% Place: Dungeon:9[ #@.#..###.#Noise: ---------  Time: 7187.6 (0.0).. ##........# #.. l) +0 orcbow...#.....>...# #.# Fire: l) +0 orcbow#.......##### #.# Quill Will/2 #....^..###.#####....## ##...# ##2j[m.#.########.#.#. #.#.............# #.##...........<# Fedhas appreciates your contribution to the ecosystem.You encounter a killer bee. _The killer bee leaves your sight. _Your Shapeshifting skill increases to level 6! _The sprites lose interest in your situation. _m - a ring of resist corrosion2j 2j J Okay, then.2jt2j2j 2j(_2j(30= _Magic restored.2jB2j2j2jM2jgO=2j2j2jA2j2jb,2j2j,2j]2j 2j 2jp 2jG 2j B2j 2j^! 2j& 2j' 2j( 2jv) 2j/ >2j0 2j2 n _You feel your willpower return.2j6 2j7 2j8 2j; 2j> ,2jC@ 2jyB 2jF 2jF 2j8H 2jJ 2j3M 2jM 2jGO 2j"Q 2j)V 2j[ 2jg] 2jb ,2jd 2j'k N _You now have 408 gold pieces (gained 18).2jq 2jeq 2jr 2jBw 2j .# .. )... ..## ....# ..##.###.#.##..##.......?..... ....... #. #.#.# #. #.@†# 208.2 (20.6)#. #..## #.###..##...#..# # [ #..#..###.#.. ##........# #.....#.....>...# #.##.......##### #.##....^..# ##.##2jK 2jډ +8 (21.22j 2j z _Found a long sword.  You pick up a parchment of Magic Dart and begin reading...2jD +9.8 (222j 2j C _You add the spell Magic Dart to your library.2j _2jC 2j 2j 2j 2jX 2j 2j 2jv 2j 2j 2j 2j! .... .####.#.# ........# .##......#... )...2jm  ..## .....# ..##.###.#.##..##.......@...#2j ............##.###.#.##..#2jӲ ?#. #..†# .## #. #..## #2j #.###..##...#..# 2j #[ #..#..##2j3 ##.#2jQ .. ##........# #..2j \11.6 (1.8)2.6 (22j 2jT . _i - a scroll of identify2jظ 3Read which item? Scrolls  b - 3 scrolls of blinkinga - 3 scrolls of enchant armour  i - a scroll of identify  p - 3 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  j - 3 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke2j/ G[?] describe selected2jX} 2j'Swiftly the Covert....Spriggan of Fedhas *****..####.#.#Health: 56/56 ========================........# .##.Magic: 30/30 ========================.....#... )..AC: 2Str: 6Doom: 9%2j....... ..#EV: 22Int: 25# .....# ..#SH: 0Dex: 21#.###.#.##..#XL: 11 Next: 50% Place: Dungeon:9#.......@...#Noise: ---------  Time: 7212.6 (0.0)............#l) +0 orcbow#.###.#.##..#2j*sFire: l) +0 orcbow#. #..†# .##Quill #. #..## #2jh #.###..##...#..# #[ #..#..###.#2j .. ##........# #.. _You feel your willpower return. _You now have 408 gold pieces (gained 18). _Found a long sword.  2j΅You pick up a parchment of Magic Dart and begin reading... _You add the spell Magic Dart to your library. _i - a scroll of identify2j2jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  j - 3 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET 2jv m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - a pink potion  k - 2 bubbling inky potions  n - 2 brown potions  p - a grey potion  q - a red potion  s - a bubbling green potion 2j| t - 2 sapphire potions[?] describe selected2j2jdSwiftly the Covert....Spriggan of Fedhas *****..####.#.#Health: 56/56 ========================........# .##.Magic: 30/30 ========================.....#... )..AC: 2Str: 6Doom: 9%....... ..#EV: 22Int: 25# .....# ..#SH: 0Dex: 21#.###.#.##..#XL: 11 Next: 50% Place: Dungeon:9#.......@...#Noise: ---------  Time: 7212.6 (0.0)............#l) +0 orcbow#.2js###.#.##..#Fire: l) +0 orcbow#. #..†# .##Quill #. #..## ##.###..##...#..# #[ #..#..###.#.. ##........# #.. _You feel your willpower return. _You now have 408 gold pieces (gained 18). _Found a long sword.  You pick up a parchment of Magic Dart and begin reading... _You add the spell Magic Dart to your library. _i - a scroll of identify2jY]  As you read the scroll of identify, it crumbles to dust.2j*3.6 (12j"2j-%8 _k -> C - 2 potions of cancellation2j, 32j 2j 2jc 2j 2j ,2ja 2j 2j 2j 2j l  A killer bee comes into view.2j y #...# .... #...#.####.#.##...# # ........##...##. .....#......).. ...........# 2jg # .....##..# #.###.#.##@.# #.....# ............# #.###.#.##..# #. #..†##.#2j ##. #..###.#y   killer bee (wandering)2j #.###..# #.#2j #...#..# #.#[ #..#..###.#2j 4.4.8 (1.22j{ (2jt ,5.4 (1.82jO! 2jq$ 7 _The killer bee leaves your sight.2j2j2jr2j2j. >...#  #...#  .... #...# .####.#.##...# #2j,........##...##.#.....#......).. .........# .....##.@# 0.0#.###.#.##..# 2jϿ #...........# ............# #.###.#.##..2jV##. #..†##.##. #..###.##.###..# #.# #...#..# #.#2jAB6.0 (0.62j2j; _Found a stone staircase leading down.2j2j]2j2j2j2jB2j*,2j2j}2jt.).#  ###..#  >...#  . #...#  .... #...# .####.#.##...# #2jD........##...##.#.....#......@...#7.2 (1.2 ...........##### .....##..#2jn#.###.#.##..# #...........#2j............##.###.#.##.2j#. #..†##.##. #..##2j$#.#2jO2j*8 (1.82j2j  _Found a war axe.2jS _You see here a +0 long sword.2jNi2ji2jk2jn2jr2jwP _2jz,2jj{2j#}2ju2j2jr2j>2jM2j2jˈ2j2jC2j2j2jT2jϒ,2j2j2j2j72j42j2jڝ2j)2j}2jE2jĮ,2jܯ2jW2j2j2jf2j^2j;2j2jپ2jkY ########2j ..?..#... .$......###### .............# .2j#  ...).##.#  2j ###..##. >...##.#2j; . #...##.# .... #...##.#2je.####.#.##...##.#........##...##.#.....#......).2ji..#You pick up a parchment of Arcjolt and begin reading...2jU.24.4 (6.62j*5.4 (72jN2j@ _You add the spell Arcjolt to your library.2j132j32j62jh:2j:2j3@,2j"H########[...?..#.......$...@..######6.0 (0............#..........####.......).##.# ..###..#2jH#.# . >...##.# . ##...##.# .... #...##.# .####.#.##...#2jI!#.#2jR@6 (1.22jKY2j[M _Found a leather armour.2jHI32jTK2jN2j...##.# #.. ##...##.# .... #...##.#2jb2jgX7.2 (0.6.y2jLp2j{18 (1.2 _2jB2j=2j).ya leather armour. _You encounter a killer bee.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j+>.y2j42j528--==80Will/2 Jinx 2j62j#=2j}@ y. _You feel your willpower being sapped.2jB9y.2jzC1y2jMKTy 2 killer bees (wandering)2jK.--92jR2jT2j} L))))2j= z.yy.2j?? .y2j1@ /y2j@ G.y2jA 9y.2j{A A.y2j]I ..yyyy 4 killer bees (3 wandering)2jI 0===302jE.y2j>.y2j?.y2jE8y.2jDyy2j412.9 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2jOiW  You shoot an arrow. The arrow hits the killer bee.2j@:*2jP y.  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.2j1| y.  The killer bee buzzes angrily.2j6y.2j2y.2j;9y.2j?y.y2jMyvery drained)2j+302j{2j4[ _The killer bee completely misses you.2jؠ e##.##############..[...y..#....... .....$yy@...#######................# ....y####.. #......).##.# #...###..##.#.... >...##.# #.. ##...##.#.... #.####.#.#2jա !2j> 9y.2j q  The killer bee is struck by your quills.2j 4y.2jź 2j 5--4.5 (0.62j 2j$ [ _The killer bee completely misses you.2j ##.############## ..[...yy.#. .....$.y.@..###### #....y.# .####.. #......).##.# #...###..##.#.... >...##.# #.. ##...##.#.... #...##.# 2j 4y.2j[ p†y.y2j 1S2jb NS   water moccasin (wandering)yyyy 4 killer bees (1 very drained)=---5.12jl2j _ _You encounter a water moccasin.2j;##.###############..[...y.y#@....... .....$y†y...###### #...S# ......####..#......).##.##...###..##.# yy 2 killer bees.... >...##.#2j#.. ##...##.# .... 2jA.y2j<.y2j yThe killer bee attacks as it pursues you!2j7†y2j V.y 3 killer bees2j[ -=72jf _The killer bee misses you.2j ##.#######..[...y..#......$.†yy..##.y.......S# .####.. #...#...###..##.# .... >...##.##.. ##...##2j L.# 2j5 y.y..2j Oyy2j Yy 4 killer bees (1 very drained)2j V30=6.32jV 2jY! W _The killer bee barely misses you.2j ##.#######..[...y..#y......$.†yy..##.y......S# .####.. #......).##.##...###..##.# .... >...##.##.. ##...##.# 2j 8y.2j" 2jx 2j 2jB 2j| <.y2j.% 2j% --92j+ 2j- 2j"J##.#######..[...y..#.y......$.†yyy.##......S# ...####.. #......).##.##...###..##.# .... >...##.##.. ##...##.# 2j$.2j%<.y2jX&z.y.y2j0 y 3 killer bees  The killer bee seems less drained.  The killer bee attacks as it pursues you!  The killer bee is struck by your quills.2jm1/=7.52jb82j:W _The killer bee barely misses you.2ja##.#######...[...y.y#..y......$.†..yy#.#.......S# .....####.. #......).##.##...###..##.# .... >. y..y.y.y-8.12jf2jpi2jg ##.#######.#..[...y..#.y.y.  .....$.†.y..#.##....y...S#  .2jh....####..  #...###..##.# 2ji=.y2j j3y.2jj,y2jk).y2jl2jl;.y2j]tX.y 4 killer bees2ju#=2j4u8-72j{2jE}2j+ ##.#######.# ..[...y..#y..yy.# .....$.†...y#.# #..S# .2j+}####.. #...###..##.# 2j"-5y.2j->.y2j-(.y2j.2jU/v.y.y2j/1S2jr0@.y2j8S   water moccasin (wandering)yyyy 4 killer bees2jo9'9.32j!H2j iS.  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.water moccasin hisses angrily.  The killer bee stings you but does no damage.2jprXS2jqsf28--==40.3 (1.02jz2j & 2jǁqS. _The killer bee barely misses you.2j.s1----12jS2jk _The killer bee misses you. The killer bee stings you.2jMSwiftly the CovertSpriggan of Fedhas *****.Health: 51/56 =====================---Magic: 28/30 ======================--AC: 22jN Str: 6Doom: 9%EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@..S...#Noise: =--------  Time: 7241.3 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#2jNFire: l) +0 orcbow ............####..Quill Will/2 Jinx 2jN#......).##.# #...###..##.#S   water moccasin 2j4O\.... >...##.#yyyy 4 killer bees #.. ##...##.# .... #...##.# _The killer bee barely misses you. 2j~O_The killer bee misses you. The killer bee stings you.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight line2jOAim: a killer bee (almost dead, chance to call a sprite on attack: 78%, 45% to  hit)2jQ yychance to call a sprite on attack: 78%, 45% to hit)2j"K 5yy2j9 yymoderately wounded, chance to call a sprite on attack: 78%,  45% to hit)2j)I y@2j +@.2j5*.2jS*SAim: a water moccasin (chance to call a sprite on attack: 71%, 54% to hit)2jSwiftly the CovertSpriggan of Fedhas *****.Health: 51/56 =====================---Magic: 28/30 ======================--AC: 2Str: 6Doom: 9%2j_EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@))))))#Noise: =--------  Time: 7241.3 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#Fire: l) +0 orcbow ............####..Quill Will/2 Jinx #......).##.# #...###..##.#S   water moccasin .... >...##.#yyyy 4 killer bees #.. ##...##.# 2j.... #...##.# _The killer bee barely misses you. _The killer bee misses you. The killer bee stings you.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to call a sprite on attack: 71%, 54% to hit)  You shoot an arrow.2jE :*2j4 # S.  The arrow closely misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is lightly wounded.2j -S.2j c...(very drained)2jD! 3==2.3 (12j?' 2j) _The killer bee misses you. The killer bee closely misses you.2jSwiftly the CovertSpriggan of Fedhas *****.Health: 51/56 =====================---Magic: 28/30 ======================--AC: 2Str: 6Doom: 9%EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@S.....#Noise: ===------  Time: 7242.3 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#Fire: l) +0 orcbow ............####..Quill Will/2 Jinx #......).##.# #...###..##.#S   water moccasin (very drained) .... >...##.#yyyy 4 killer bees #.. ##...##.#2j .... #...##.#The water moccasin is lightly wounded. _The killer bee misses you. The killer bee closely misses you.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, heavily drained, chance to call a  sprite on attack: 77%, 54% to hit)2j8Swiftly the CovertSpriggan of Fedhas *****.Health: 51/56 =====================---Magic: 28/30 ======================--AC: 2Str: 6Doom: 9%EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@S.....#Noise: ===------  Time: 7242.3 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#Fire: l) +0 orcbow ............####..Quill Will/2 Jinx #......).##.# #...###..##.#S   water moccasin (very drained) .... >...##.#yyyy 4 killer bees #.. ##...##.#2j( .... #...##.# _The killer bee misses you. The killer bee closely misses you.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, heavily drained, chance to call a  sprite on attack: 77%, 54% to hit)  You shoot an arrow. The arrow hits the water moccasin.2jl:*2j^N=S  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is moderately wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  The water moccasin is heavily wounded.The killer bee stings you! The killer bee misses you.44---3.4 (1.12j&O2jR _The water moccasin closely misses you. The killer bee completely misses you.2ji Swiftly the CovertSpriggan of Fedhas *****.Health: 44/56 ==================------Magic: 28/30 ======================--AC: 2Str: 6Doom: 9%EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@S.....#Noise: ===------  Time: 7243.4 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#Fire: l) +0 orcbow ............####..Quill Will/2 Jinx #......).##.# #...###..##.#S   water moccasin (very drained) .... >...##.#yyyy 4 killer bees #.. ##...##.#2j 6 .... #...##.#The killer bee stings you! The killer bee misses you. _The water moccasin closely misses you. The killer bee completely misses you.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, heavily drained, chance to call a  sprite on attack: 82%, 54% to hit)2jS Swiftly the CovertSpriggan of Fedhas *****.Health: 44/56 ==================------Magic: 28/30 ======================--AC: 2Str: 6Doom: 9%EV: 22Int: 25SH: 0Dex: 21 ##.##################.##XL: 11 Next: 51% Place: Dungeon:9 ..[...y..#..yyyy@......#Noise: ===------  Time: 7243.4 (0.0) .....$.†....#########.##l) +0 orcbow #...............S#Fire: l) +0 orcbow ............####..Quill Will/2 Jinx #......).##.# #...###..##.#S   water moccasin (very drained) 2j .... >...##.#yyyy 4 killer bees #.. ##...##.# .... #...##.#Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, heavily drained, chance to call a  sprite on attack: 82%, 54% to hit)  You shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!2j Xyyyy 4 killer bees2j$e .sprite on attack: 82%, 54% to hit)  You shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!  Fedhas appreciates your contribution to the ecosystem.The killer bee misses you.  The killer bee is struck by your quills.2jj b9=24.5 (1.12jq 2js X _The killer bee closely misses you. 2j3. _The killer bee closely misses you.  You shoot an arrow.  The arrow closely misses the killer bee.arrow misses the killer bee. The arrow barely misses the killer bee.arrow hits the killer bee!  You kill the killer bee! 2jy:A))) 3 2j,* 2j *(1 very drained)  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the killer bee with its own antenna. 2jh yyThe killer bee is lightly wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs. 2jPr y2  The killer bee is almost dead. 2jw3350 2j} 2j[ _The killer bee completely misses you. 2j_" ))))))You shoot an arrow. The arrow barely misses the killer bee. 2j:* 2j)|% *The arrow misses the killer bee. The arrow barely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna. 2jW\   2j` †The killer bee is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  You kill the killer bee! 2je R** 2 killer bees (1 2j6 .yA giggling sprite leaps out and makes the killer bee trip over its own legs.  You kill the killer bee!  Fedhas appreciates your contribution to the ecosystem.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is lightly wounded.  The jinxing sprites lose interest in you. 2j{9 FThe killer bee stings you. The killer bee misses you. 2jKA ....yyF   bullfrog (wandering)yy 2 killer bees (very drained) 2jE @246 2jL  2jN Y _You encounter a bullfrog. 2je †You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee! 2j"k V   killer bee 2j #†yF.  Fedhas appreciates your contribution to the ecosystem.The killer bee is struck by your quills. 2j %7 2j%  2j6 [ _The killer bee completely misses you. 2ju W  You shoot an arrow. The arrow hits the killer bee. 2j# .FThe killer bee is severely wounded.The bullfrog gives a loud, deep croak! 2j} 9.F 2j] CF 2j q30==8 2j  2j _The killer bee completely misses you. The killer bee barely misses you. 2j> )))))) 2j{You shoot an arrow.  The arrow completely misses the killer bee. 2j .FThe arrow barely misses the bullfrog.The killer bee is struck by your quills. 2j  †The killer bee misses you.The killer bee is struck by your quills.  You kill the killer bee! 2jk)0... 2j.-59 2j9 2jW=l _Fedhas appreciates your contribution to the ecosystem. 2j@3)))))) 2j[L9†F 2jR ....  You shoot an arrow. The arrow barely misses the bullfrog. 2jRf36---50.6 (1.1 2j Y 2j\S _The bullfrog is struck by your quills. The bullfrog hits you! 2jz _The bullfrog is struck by your quills. The bullfrog hits you!  Casting: Jinxbite (safe; 1% risk of failure)  2jConfirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped 2jb29------28---10Jinx  2j 2j% _The bullfrog is struck by your quills. The bullfrog completely misses you. 2j&N--2 2jD, 2j. _The bullfrog is struck by your quills. The bullfrog completely misses you. 2j2 †You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! 2je( 2j  2j%o30---6==3 2j * 2j],l _Fedhas appreciates your contribution to the ecosystem. 2j^n 2jo 2j6t 2jvH _No target in view! 2j  2j  2j&  2jq) H _No target in view! 2jï  2j  2jH  2j= H _No target in view! 2j 2jj 2j 2jb 2j": _ 2jm9=- 2j8 2j{ _The sprites lose interest in your situation. 2j_ 2j 2j 2jS1= 2j 2j 2j 2jD 2js 2j 2jb30== 2j` 2jF 2jK2= 2j+ 2j5 2j 2j 2j, 2j  2j  2jA 9= 2j  2jf  2j S3= 2j& 2j[ 2j 2j  2j, 2j` 2j 2jK4= 2jY 2j 2j 2j5= 2jE, 2j 2j6  2j{  2j  2j" 2j"K6= 2j# 2j$ 2j$ 2jk% 2j& 2j& 2j' 2jB( 2jx(97 2j( 2j* 2j*( 2j2+ 2j,n _You feel your willpower return. 2j, 2j- 2j"/ 2jV/ 2j/ 2j0 2j$1S8= 2j1 2j2 2j2 2j63 2j\4 2j4 2j5 2jT7 2j7K9= 2j8 2j;n 2jU< 2j=, 2jc= 2jU> 2j>N40= 2j? 2j? 2j? 2jE@ 2jA 2jB 2jB 2jC 2jCW1= 2jtD 2jE 2j>F 2jF 2jG 2jH 2jH 2jJ 2j:J 2jJ 2jK 2j L#2 2j2L(= 2jL 2jN 2j\N 2jN 2jO 2jP 2jP 2jQ 2j)R#3 2jQR2= 2jR 2jT 2j-T 2jT 2jjV, 2jV 2jW, 2jW 2jYn  You encounter a water moccasin. 2j_4S---S   water moccasin (wandering) 2jd`0301.6 (48.0) 2jf 2jgN---2.6 (49 _ 2jl 2jm2ji .S _You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j'WS2j=(28--==3.6 (1.0)Will/2 Jinx 2j~.2j1x S. _The water moccasin hisses angrily.2j1-S.2jt9D--42jG?2jA2jy a )You shoot an arrow.2j :*2j S.  The arrow hits the water moccasin but does no damage.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.2j G(very drained)2j d5====5.7 (1.12j 2j < _The water moccasin is lightly wounded.2j'  You shoot an arrow. The arrow hits the water moccasin!2jl:*2jZGS _The water moccasin is lightly wounded.  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is severely wounded.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is almost dead.  The water moccasin is struck by your quills.2jHY4-602j\O2j!R3 _The water moccasin bites you.2jY †You shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!2j_(2j<2j>~-9=-8772j2jsl _Fedhas appreciates your contribution to the ecosystem.2j2j2j^ _No target in view!2jVI2jWH _No target in view!2j9? 2j? 2jT@ 2j C 2jG 5= _2jN 2jN b30==2jDO 2jQ 2jfQ U6=2j R 2jS ,2jJT 2jFV 2jV 2jW 2j6X 2jX #72jX D==2jY 2j[ 2j[ 2jm\ 2j] 2j] 2jv^ 2jh` 2ja 2j.a 2jb 2j]c U8=2jc 2jTf ,2jf 2jch ,2ji 2j k 2jkk K9=2j l 2jm ,2j^n 2jnp B2jq 2jq 2jdr 2j(t 2jyt V50=2ju 2j,v 2jsv 2jZw 2j^y 2jy 2j9z 2jJ{ 2j{ %12j| 2j  2jv  _You feel your willpower return.2j4 2jX a2=2jV 2j 2j ,2j B2jJ ,2jb 2j# 2j U3=2j* 2j ,2j< 2je 2j 2jP 2j 2j #42j7 (=2j 2j ,2j 2j B2j ,2j` 2j 2j #52j+ 2=2j 2j 2jg ,2j 2j0 2j! 2j 2j K6=2j 2j$ 1 _HP restored.2j 2j 2j 2j $  Things that are here:2j  a bullfrog corpse; a killer bee corpse; a killer bee corpse2jn 2j  _2j 2jQ  You see here a killer bee corpse. _2j 2j 2j% 2j 9=2j 2j 2j ,2j 2j 2j 2j= 2j 2j3 2j8 J2j&? B2jD _b - 4 scrolls of blinking (gained 1)2jxG 2jJ 2jJ 2jL 2jFR N _You now have 430 gold pieces (gained 22).2jHV 32jW 2j[ 2j] ,2j_ 2ja 2jd 2jd 2jf 2j%r f  You see here a +0 leather armour.2jt 2j)u  _2j[v 2jz 2j~ ,2j[ ,2jp 2jݟ 2j 2j 2j X2j _#.##.##.##.##.##.#2j( n###########.############ [..........[......#....† ##..@........†....###---59.5 (51.8) #......###.............. 2jӵ #....#...............### #... ..###......).##.# ##. ... #...###..##.# .. ..#. ......>...##.# . .#...###...##...##.# ####.. ....##...##.# .####.#.##...##.#2j$ 2jG 2j J---60.1 (52.42j 2j # _Found a robe.2j2jX2jy2j2j,2j2j2j2j8&2j_12jn5,2j82j<2j>2j?2jA2j/C2jhE2jUF2jfG2jI2jT2jU2j&Y,2jY2jA`X2jk( #.############.####[..........[....#####...........#......###......#....#.......... 2jlt#......###...... ####.#...###...### #@.....#........>. #........#...###...## #.###.#####... 2jDl#.# #.####.#.##. ... .........##. .### ##.....#.....2jll  .. #...........  .. ##.......##.  #.###.#.##.2jlE 2j-v[7.9 (7.8)8.9 (82jz _h - a scroll labelled LIEMEQ QOUFEAC2jHX2jX2jY2jB\2j]2j&cX2jEd,2j!g2j[h2jh2jzi2jk2jr###########.##. [..........[... #####....#. #......####. #....#.#. #......####. ####.#...####.###......#.......#.@......#...###..70.7 (1 #.###.#####....... #. #.# #.####... ... .........#> .###. ##.2js.##... .# #...#. #.. # ### #. #.###. #......2jz2jz,1.3 (2.42j72jS; _Found a stone staircase leading down.2j& 2j>' 2j>( 2j+ 2j- 2j2 B2j2 ,2j3 2j5 2jC7 2j7 2j8 2j; 2jK= 2j= 2jj> 2jD #.# #......###...# #....#......#.# #......#### ####.####..........### #.###.#####.....2jCE 4#...#..##.#####.####.##...@.............#...#>..###.###.##...# .# #.......#. #...# # ### #..#. #.###.# #..### # #... .2jE  #... #..†2jL (3.72j M *4.7 (32jQ 2j\ / _c - a wand of warping (3)2j2jy2jٕ2j2j2jOn2j2jٝ2jĞ2j2j2jJ2j2j2jG2j2j2j2jS2j 2j~2j2j2j2jd2j2jƧ2j2j,2ji2j2j82j2j%2jr2jUR  There is a stone staircase leading down here.2j2jO _2j2j~2j2j(2jo2j2j*2j`2j2j2j72jj2j2j˵2j2j2j'2j2j2j 2j2j2jTm  You encounter a howler monkey.2j#........#...###...#####.###.#####........###...#..##.#####.####.#.2jL#.#....................#...#>..###.###)##.##...# #.# #..........#.##...###.# ##.......##..#2jR#.##..#....# #.###.#.##..##.##..####@# #...##.##.........h............##.##........###.###.#.##..#2j#.########..# #. #..†##.###.# #?.# #. #. #..# #.###..# #.# h   howler monkey (asleep) #..# #...#..# #.#2jS #..[ #..#... ##........#2j7.83.7 (9.02j34.3 (9.6 _2j2j02jp\ There is a stone staircase leading down here. _You encounter a howler monkey.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jvm B28--==5.3 (1.0Will/2 Jinx  _You feel your willpower being sapped.--62js 2j"t 2j ))h    You shoot an arrow. The arrow hits the howler monkey!  The howler monkey howls!2jr;*2ja .  The howler monkey is severely wounded.A giggling sprite leaps out and insults the howler monkey's ancestors.  You kill the howler monkey!2j>kO...2jo\Skirmisher====7.4 (1.12jtw2jyl _Fedhas appreciates your contribution to the ecosystem.2j32j2jH _No target in view!2jI 2j_J 2jQ 2jPT H _No target in view!2jTa 2ja 2j]i 2jl H _No target in view!2j 32jH 2j 2j : _2jd 2j՗ W9=-2j? 2j { _The sprites lose interest in your situation.2j. 2j 2j 2j 2j^ 2jQ 2j 2j3 2j 2ji 2j b30==2jͩ 2j 2j 2j 2j 2j_ 2jϰ 2jS 2j 2j 2jݵ 2jD 9=2j 2j ,2j 2jx 2j 2j# 2j 2j( 2jA 2j7 2j 2j) 2j 2j- 2jS 2j 2jT 2jg 2j 2j7 2jQ 2j ,2j 2jr 2j 2j 2j 2j 2j 2j, ,2jp 2j 2jN 2j~ 2j 2ji 2jh 2j 2jQ 2j 2j] >2j 2j n _You feel your willpower return.2jf 2j 2j 2j 2j 2j 2j 2j 2j 2j4 2j 2jz 2j 2j8 2j7 2j2j^2j2j{ _j - 4 scrolls labelled JUCSAOCINY (gained 1)2j'2jx2jo2j 2j ,2j 2jB2j2j2j2jq2j2jH2j#2j,f  You see here a +0 leather armour.2j2.2j. _2j 02ja22j32j242j52jh62j582j82jh92j<2j=2j5>2j?2j@2j8B2jB2jjC2jD2jF2jeF2jVG2jH2jJ2j_J2jcK2jiL2jEM2jM2jM2j O2jO2j#P2jP2jQ2jpR2jR2jS2jU2jU2jU2jV2jX2jY2jXY2jY2jN\2j\2jU]2j]2j^2jw_2j_2j$`2jZa2ja2jb2jvb2jZc2jc2j)d2jd2je2jf2jf2jg2jyh2jh2j$i2ji2jj2jzk2jk2jl2jAm2j n2jKn2jn2j6q2jq2j"r2jr2jvX2jw2jx2jx2j|y2j{2j{2j{2jd|2j}2j',2j2j2j2j2j^2j2j,2jB2ji2j02jk2j2j2jZ,2j2j2j2j݋2jg2jy2jה#.########....###........# ##..............#.....>...# ####.##########.......##### ##.# #....^..# ###.# ###....## ##..#.# ##.#.########.#2jȕ>#.#############......#............##.##...........#########. #.########----436.2 (48.8) #.# #.# ## #.# #.#  #.# #.#  #.# #.## ...# #.#<# #.# 2jt----8 (49.42j?H _Found a stone staircase leading up.2j,+7.8 (502j2j> _You now have 438 gold pieces (gained 8).2j 2j 2j 2j:2j2j2j2j2j2jX2j72jT2j2j2j-2j)2jh2j2j2j< ,2j 2j!2jn"2j"2j$#2j'f  There is a stone staircase leading up here.2j( _2j(2j)2j*2jK+2j+2j-2j-2j.2j.2j/2j0,2j12j22j32j32j-42jx62j82jB2jcH#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#2jHbHealth: 56/56 ========================#.# ...Magic: 30/30 ========================#.# #.#AC: 2Str: 6Doom: 8%#<# #.#EV: 22Int: 25#.# x##SH: 0Dex: 212j,I#.####...#XL: 11 Next: 57% Place: Dungeon:9#...@..#Noise: ---------  Time: 7445.0 (7.2)######...#2jhIl) +0 orcbow###Fire: l) +0 orcbowQuill x   Erica (constriction, asleep) 2jI_You see here a +0 leather armour. _Found a stone staircase leading up. _You now have 438 gold pieces (gained 8). _There is a stone staircase leading up here.  2jIYou encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar offlaming and wearing a +4 ring of slaying.2jY/  --more--2j2j2j2jϕ: 6 (7.8 _2jC2jj2jsu2jwEvoke which item? Wands  a - a wand of flame (16)b - a wand of acid (8)  c - a wand of warping (3)  2jxp - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected2jd2jf2j7j#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 30/30 ========================#.# #.#AC: 2Str: 6Doom: 8%#<# #.#EV: 22Int: 25#.# x##SH: 0Dex: 21#.####...#XL: 11 Next: 57% Place: Dungeon:9#...@..#Noise: ---------  Time: 7445.6 (0.0)######...#l) +0 orcbow###2jjtFire: l) +0 orcbowQuill x   Erica (constriction, asleep) _You see here a +0 leather armour. _Found a stone staircase leading up. _You now have 438 gold pieces (gained 8). _There is a stone staircase leading up here.  You encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar of _flaming and wearing a +4 ring of slaying.2joP  Okay, then.2jo2jt2ju. _2j 2j2j2jF _Unknown command.2j* 2jA  Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3 2j Select a spell to describe [?] help [!]/[I] toggle spell headers2j 2jd 2jќ #.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 30/30 ========================#.# #.#AC: 2Str: 6Doom: 8%#<# #.#EV: 222j HInt: 25#.# x##SH: 0Dex: 21#.####...#XL: 11 Next: 57% Place: Dungeon:9#...@..#Noise: ---------  Time: 7445.6 (0.0)######...#l) +0 orcbow###Fire: l) +0 orcbowQuill x   Erica (constriction, asleep) _You now have 438 gold pieces (gained 8). _There is a stone staircase leading up here.  You encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar of _flaming and wearing a +4 ring of slaying. _Okay, then. _Unknown command.2j" 2j 2jr 2j  2jh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!2j #.# #.#  Swiftly the Skirmisher #.# #.#  Spriggan of Fedhas *****. #.# #.#  Health: 56/56 ======================== #.# ...  Magic: 27/30 =====================--- #.# #.#  AC: 2Str: 6Doom: 8% #<# #.#  EV: 22Int: 25 #.# x##  SH: 0Dex: 21 #.####*..#  XL: 11 Next: 57% Place: Dungeon:9 #...@*.#  Noise: ---------  Time: 7445.6 (0.0) !2j######...#  l) +0 orcbow ###  Fire: l) +0 orcbow  Quill   x   Erica (constriction, asleep)Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +4 ring of slaying  (asleep, chance to affect: 59%)"2jj ]#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 27/30 =====================---#.# #.#AC: 2Str: 6"2j Doom: 8%#<# #.#EV: 22Int: 25#.# *##SH: 0Dex: 21#.####...#XL: 11 Next: 57% Place: Dungeon:9#...@..#Noise: ---------  Time: 7445.6 (0.0)######...#l) +0 orcbow###"2j Fire: l) +0 orcbowQuill x   Erica (constriction, asleep)Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +4 ring of slaying  (asleep, chance to affect: 59%)"2j x)Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Erica, wielding a +0 scimitar of flaming and wearing a +4 ring of slaying  (asleep, chance to affect: 59%)  You feel a surge of power!  The +0 scimitar of flaming dances into the air!"2jz U.x"2j "2j6 I====6.6 (1"2j "2j # _Erica shouts!$2j(7 #.# #.# #.# #.# #.# #.# #.# ... #.# #.# #<# #.# #.# .## #.####x..# #..@...# ######...# ###$2j7$2j8U.x$2j=$2jo>K----7.2 (0.6$2jB$2j\D$2jn  #.# #.# #.# #.# #.# #.# #.# ... #.# #.# #<# #.# #.# .## #.####...# #.@..x.# ######...# ###$2jo $2jv $2j|w B----8$2j| $2j~~ %2j #.# #.#### #.# #.# #.# #.# #.# #.# #.# ... #.# #.# #<# #.# #.# .## #@####...# #....x.# ######...####%2j %2j ****Erica stares at you and mumbles some strange words.%2j@@...%2j 1===8.4%2jj _The bolt of poison misses you.'2j= (Erica stares at you and mumbles some strange words. _The bolt of poison misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.'2j x.  You feel your willpower being sapped.'2j> , ally target)(   dancing +0 scimitar of flaming (minion)'2j c5--9.4 (1.0'2j GWill/2 Jinx '2j" '2j$ (. _Your dancing +0 scimitar of flaming barely misses Erica.'2j( ]x.(.'2jI. '2j / ~6----50'2j3 '2j5 _Erica boasts, "Reason would be justified, if not for me!"(2j*m8))(2jP9*)2j x.  You shoot an arrow. The arrow barely misses Erica.  A giggling sprite leaps out and smacks Erica with her own tentacle.  Erica is lightly wounded.)2jNdrained, ally ta…))2j/===1)2jQ)2jjR _Your dancing +0 scimitar of flaming completely misses Erica.)2j=XN  You shoot an arrow. The arrow hits Erica.)2jf;*)2j[ (.  )2j5pErica is lightly wounded.  A giggling sprite leaps out and makes Erica trip over her own tentacles.)2jx very drained, alErica is lightly wounded)2j\m.  A giggling sprite leaps out and makes Erica trip over her own tentacles.  Erica is moderately wounded.r dancing +0 scimitar of flaming hits Erica!  Your dancing +0 scimitar of flaming burns Erica.  Erica writhes her tentacles angrily.)2j],2.5 (1.1)2j)2jr _Erica is struck by your quills. Erica completely misses you.)2j6))2jL8*)2j#%x Erica writhes her tentacles angrily. _Erica is struck by your quills. Erica completely misses you.You shoot an arrow. The arrow closely misses Erica.  Erica is severely wounded.barely misses Erica.)2j%+30)2j+)2j[-g _Erica is struck by your quills. Erica misses you.)2j;N  You shoot an arrow. The arrow hits Erica.)2jq;*)2j a=Erica is almost dead.  Your dancing +0 scimitar of flaming hits Erica!  Your dancing +0 scimitar of flaming burns Erica.hits Erica!  Your dancing +0 scimitar of flaming burns Erica.  Erica dies!)2j5 )2jc7=4654)2j?)2jl _Fedhas appreciates your contribution to the ecosystem.*2jL #.# #.#  #.# #.# #.# #.# #.# ... #.# #.# #<# #.# #.# .##*2jL F#.####...# #.@(...# ######...# *2j M A### *2jR *2jIS 6---5.1 (0.6*2jV *2j\  n - a +4 ring of slaying  You see here the octopode corpse of Erica.*2js\ Q---6.1 (1*2j _ *2ja i _The jinxing sprites lose interest in you.+2jI +2jd BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  h - a ring of magical power (worn)  k - an amulet of faith (worn)g - a ring of positive energy  m - a ring of resist corrosion  n - a +4 ring of slaying Talismans (go to first with %) +2jȜ  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 02jQ 02jW#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 27/30 =====================---#.# #.#AC: 2Str: 6Doom: 4%#<# #.#EV: 22Int: 25#.# .##SH: 002jWDex: 21#.####...#XL: 11 Next: 65% Place: Dungeon:9#.@(...#Noise: ---------  Time: 7456.1 (0.0)######...#l) +0 orcbow###Fire: l) +0 orcbowQuill Will/2 (   dancing +0 scimitar of flaming (minion)Your dancing +0 scimitar of flaming burns Erica.  Erica dies! _Fedhas appreciates your contribution to the ecosystem.n - a +4 ring of slaying  You see here the octopode corpse of Erica. _The jinxing sprites lose interest in you.02jcX  To do this, you must remove one of the following items:02j[c!(? for menu, Esc to cancel)< or c - a +4 ring of slaying; > or h - a ring of magical power22jw0 )You remove your ring of magical power. You feel your magic capacity decrease.  n - a +4 ring of slaying (worn)  The sprites lose interest in your situation.22j& 22jq\18/21-7.1 (122ju22jm _Your dancing +0 scimitar of flaming falls from the air.42jM42jN# Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  42jN:c - Inner FlameHexes/Fire2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers52j#52j52jX#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 18/21 ====================----#.# #.#AC: 252jAStr: 6Doom: 4%#<# #.#EV: 22Int: 25#.# .##SH: 0Dex: 21#.####...#52jeXL: 11 Next: 65% Place: Dungeon:9#.@)...#52jNoise: ---------  Time: 7457.1 (0.0)######...#l) +0 orcbow###52jYFire: l) +0 orcbowQuill Will/2 52j(? for menu, Esc to cancel)52j$< or c - a +4 ring of slaying; > or h - a ring of magical power  You remove your ring of magical power. You feel your magic capacity decrease.  n - a +4 ring of slaying (worn)  52jThe sprites lose interest in your situation. _Your dancing +0 scimitar of flaming falls from the air.52j52jG52j52j662j~Z9=62j,n62j',62j62jD62j9=62j62j62j62j62jW62j$2062j (=62j62j62j$62j362jf62j62j62j62j62j62j62jk9=62jI62j`62j62j62jI _You start resting.62jO%Magic restored.62j+62j071.1 (14.0)62ja1==2.1 (15 _62jK62j62j]62j޾62jH62j62jX62j62j62j:62j62jW _You start waiting.62j62j15.1 (3.0)62j$==62j.6.1 (462jt62j^_ _You feel your willpower return.72jA72jEl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting72jE'6.1  11%  -2   i - Spellcasting   6.5    +2          72jF b - Polearms   0.0    -3   j - Hexes   7.0    +2  72j1F c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2  72jRF8 d - Throwing   2.0     0      72jpFR    72jF  l * Invocations   7.4  16%   0  72jGe + Ranged Weapons 9.3  43%   0   m - Evocations   3.0    +3       n * Shapeshifting   6.2  16%  +2  72j%G. f - Armour   0.0    -3      72jIGn g * Dodging   7.4  14%  +3      72jhG1 h - Stealth   9.1    +5      72jG_    72jGa    72jH_    72j(H        72jHHa    72jfH        72jHl    72jHa    72jH_    72jHT    72jHThe percentage of incoming experience used to train each skill is in brown.  72j IThe species aptitude is in white.  [?] Help72jBIG[=] set a skill target  72jxI[/] auto|manual mode [*] useful|all skills [!] training|cost|targets82jm82jC82j #.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 21/21 ========================#.# #.#AC: 2Str: 6Doom: 4%#<# #.#EV: 22Int: 25#.# .##SH: 0Dex: 21#.####...#XL: 11 Next: 65% Place: Dungeon:9#.@)...#Noise: ---------  Time: 7476.1 (0.0)######...#l) +0 orcbow###Fire: l) +0 orcbow82jQuill The sprites lose interest in your situation. _Your dancing +0 scimitar of flaming falls from the air. _You start resting. _Magic restored. _You start waiting. _You feel your willpower return.82j82jR82j82j692j 92j ' Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes4% 4  c - Kiss of DeathConjuration/Necromancy 7%1  d - Magic DartConjuration7%1  e - Grave ClawNecromancy11%2  f - Dimensional BullseyeHexes/Translocation92j C17% 4  g - AirstrikeAir56% 4  h - Animate DeadNecromancy56% 4  i - Cigotuvi's PutrefactionNecromancy/Air56% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 56% 4  k - Leda's LiquefactionAlchemy/Earth56% 4  l - Passage of GolubriaTranslocation56% 4  m - ArcjoltConjuration/Air89% 5  n - Death's DoorNecromancy92j 100% 9 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC2jU C2j#.# #.#Swiftly the Skirmisher#.# #.#Spriggan of Fedhas *****.#.# #.#Health: 56/56 ========================#.# ...Magic: 21/21 ========================C2j#.# #.#AC: 2Str: 6Doom: 4%#<# #.#EV: 22Int: 25#.# .##SH: 0C2juDex: 21#.####...#XL: 11 Next: 65% Place: Dungeon:9#.@)...#C2jN9Noise: ---------  Time: 7476.1 (0.0)######...#l) +0 orcbow###Fire: l) +0 orcbowC2jwIQuill The sprites lose interest in your situation. C2j_Your dancing +0 scimitar of flaming falls from the air. _You start resting. _Magic restored. _You start waiting. C2j`_You feel your willpower return.C2jaP  Okay, then.C2jC2jC2js. _E2j33E2j5E2jv?E2jA^#.# #.# #.# #.# #.# #.# #.# ... #.# #.# #<# #.# #.# .## #.####...# #.†@...# E2jB######...# ### E2je]E2jb17 (0.6 _E2jkE2jt| _You see here a +0 scimitar of flaming.E2jE2j3E2jvE2jlE2jCE2jf _E2j,E2jE2j9E2j~E2jGE2jE2j,E2jnE2jUE2jNXE2jE2jҫE2jE2jE2j~E2j5E2jtE2j0E2jE2jE2jE2jE2jE2jE2jE2j E2jjE2ji##.#.########.#.#.# ###########.#.............# .........##.##...........<# ########.##. #.########.####.# ####.# #.# #.## #.##.# #.##.....@.# 82.1 (5.4E2j9#.#####.##.# #<# #.# ∩# #.# ##.##.##.####...#$##.†)...#.#.#######...#..#######E2jE2j5E2j*7 (6.0E2jE2j: _Found Ricvugag's Jewellery Emporium.F2j.F2jU03F2j2F2j8BF2j9F2j(;F2j;F2j<F2j>F2jF@F2j@F2jAF2jLF2jQWelcome to Ricvugag's Jewellery Emporium! What would you like to do?  a -  450 gold an amulet of guardian spirit (unknown)b -  450 gold a granite talisman  c -  262 gold a ring of flight (unknown)  d -  540 gold a +6 ring of intelligence (unknown)  e -  300 gold a ring of magical power  f -  375 gold a ring of protection from cold (unknown)  g -  600 gold a storm talisman You have 438 gold pieces. F2j6R*[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listM2jaa $  You are short 12 gold pieces for the purchase.[Enter] buy shopping listN2jN2j%N2j+g........##.##...........<#Swiftly the Skirmisher #######.##. #.########.###Spriggan of Fedhas *****.#.# #.####N2jz+Health: 56/56 ========================#.# #.#Magic: 21/21 ========================#.## #.#AC: 2Str: 6Doom: 4%#.##.##.####EV: 22N2j+Int: 25#.##.......#SH: 0Dex: 21#.#####.##.#N2j+XL: 11 Next: 65% Place: Dungeon:9#<# #.##@#N2j, Noise: ---------  Time: 7484.5 (1.8)#.# ##.##.#l) +0 orcbowN2j#,#.####...#$#Fire: l) +0 orcbow#.†)...#.#.#N2j,CQuill ######...#..####### _You start waiting. _You feel your willpower return. _Okay, then. N2j,_You see here a +0 scimitar of flaming. _Found Ricvugag's Jewellery Emporium.  There is an entrance to Ricvugag's Jewellery Emporium here.N2jZ1N2j}3N2j5 _N2j5You feel your willpower return.Okay, then. _You see here a +0 scimitar of flamiN2j5ng. _Found Ricvugag's Jewellery Emporium.  There is an entrance to Ricvugag's Jewellery Emporium here. _You can access your shopping list by pressing '$'.N2j3N2j=N2j%N2jN2jٞ: _N2jN2j۠N2j(N2jN2j-N2jԧO #.# #.# ###  #.# #.# # #.##.####N2j[f.......####.##.<# #.##∩ .####...†)...#.#.. N2jK######## N2j 5.7 (1.2  You now have enough gold to buy an amulet of guardian spirit on this level.  You can access your shopping list by pressing '$'.N2jz*6.7 (2N2jN2j)? _You now have 451 gold pieces (gained 13).O2j>O2jH?O2j?O2jAO2jmCO2jGXO2j.HO2jHO2jIO2jJO2jKO2jOKO2jDMO2jMO2j2NO2jNO2jPO2jPO2jPO2jdQO2jRO2jTSO2jSO2j TO2jUO2jVO2jWO2jfWO2jFXO2jXO2jYO2jfYO2jBZO2j}[O2j\O2j\O2jl^O2j`BO2j cO2jfcO2jcO2judO2jeO2jfO2j5O2j6O2j7O2j7O2jW8O2j9O2jz:O2j:O2j>;O2ju<O2j==O2j=O2j=O2j?O2j?O2jN@O2j@P2j(XP2jP2jP2jP2jKXP2j P2j P2j P2j P2j5P2jYP2jP2jOP2jP2jP2j2P2jP2jP2jP2j?P2jP2jP2jP2jP2jP2jP2j#l #.#  #.#  #.#   #.####  #....#  #.##.#  P2j$c#.##.#  #.##.#  #@##.# 38.9 (38.2 #....##.#   ..<...:.##.##   ####...###..#   P2j$##.# ##.#   .. #.#  P2j(%### #.#   ##.#   ##.# P2jp%E P2j,+P2j+-9.5 (38.8P2jl0P2j29 _Found a stone staircase leading up.P2j P2j XP2j*   #.# #.#.#### #.#....# #.#.##.# #$#.##.# #.#.##.# ##.#.##.# #####....##.# ...<...@.##.## .####...###..#  ##.## ##.#  .. #.# # ### #.# ## #.# .# #.#  #.#  #.#P2j2 i  You pick up a parchment of Summon Small Mammal and begin reading...P2jљ 240.7 (1.2)P2j\ *1.7 (2P2j P2j L _You add the spell Summon Small Mammal to your library.Q2jFQ2jG3Q2jIQ2jYKQ2jOBQ2jOQ2jOQ2jPQ2jQQ2j)T,Q2jTQ2j+UQ2jV2jV2jbn _You feel your willpower return.V2jIV2j,V2j[,V2jCV2jV2j-,V2jV2jV2jV2j`V2j #..#  #..# V2jN...!#####.## #...# ..††.†.....# #...# ########.## #...# .....# .).# V2j"###... ...#--- #......V2js ....##.#####...##.......... V2j#V2j#######.### ##.# V2j;##.###.# V2j% gM..## ##..# ...! #########.# ..††.†.....# #.. V2j #########.## #... .....# . #.@.# ###... ...###...####.........######...#. ##...#.# # #.V2jQy84.8 (25.4)---5.4 (26.0V2jV2j;$  Things that are here:V2jH^ _a +2 dagger of pain; a +0 robeW2j3W2jW2jHW2jW2j: _W2jZW2j>W2jW2jW2jW2jW2jW2j W2jW2jgW2jW2jW2jPW2jW2j]W2jvi _M - 7 potions of mutation (gained 1)W2jW2jwW2jW2jW2j"W2jW2jW2j!W2jW2j W2j!W2jJW2jW2jSW2jW2jW2jW2jW2jrW2jW2jW2jnW2jW2jF W2j W2j. W2j W2j W2ju W2j W2j%W2jTW2j_W2jW2jRW2jzW2jlW2jW2j\W2jW2j,W2jLW2jW2jW2jlW2jW2jW2j,W2jW2jL W2j!W2j|!W2j#W2j$W2j%W2j%W2j&W2j'W2j(W2j6)W2j)W2j+W2j,W2jh,W2jS-W2j.W2j/W2j&0W2j0W2j2W2j4W2jN4W2j5W2jM6W2jL7W2j7W2jM8W2j:W2j:W2j~;W2j=N _You now have 476 gold pieces (gained 11).W2j>W2jP?W2j@W2jvAW2jYBW2jBW2jSCW2jFDW2j"EW2jqEW2j FW2juGW2j`HW2jHW2j,IW2j$JW2jJW2j6KW2jKW2jLW2jcMW2jMW2jNW2j/OW2jOW2j5PW2jPW2jfTW2jUW2jgUW2jUW2j_WW2jWW2j%XW2jXW2jYW2j{ZW2jZW2j*[W2jO\W2j]W2j[]W2j]W2j^W2j_W2j_W2jM`W2jaW2jbW2j(cW2jcW2j eW2jeW2jVfW2jfW2jhW2j iW2jyiW2j jW2jmW2jmW2jmW2j|nW2j pW2jqW2jSqW2jqW2jtW2jtW2jtW2jGuW2jvW2jwW2jwW2jxW2jW2jW2jQW2jW2jW2j,W2j$W2jW2jW2jW2jW2jOW2jW2j!W2jW2j:W2j,W2jW2jr<  You see here a +0 robe.W2jW2j _W2jW2jTW2jW2jW2jW2jW2jW2j:W2jMW2j W2j@ W2j W2j W2jeW2jsW2jW2jW2jW2jW2jDW2jW2jW2jW2jW2j^W2jW2jW2jcW2jJW2j W2j!W2j!W2j"W2j$W2jv%W2j%W2j[&W2j/W2j0W2j0W2j1W2j56W2j7W2j48W2j8W2j=W2jY>W2j>W2j?W2jCW2j$EW2jmEW2jOW2jMSW2jTW2jUW2jzWW2j_[W2j\W2j']W2j^W2jbW2j[dW2jdW2jseW2jgW2jBiW2j{iW2j/jW2jmW2j)nW2jznW2j_oW2j7rW2j:sW2jsW2jtW2jvW2juwW2jwW2jUxW2j7zW2j {W2j{W2j|W2j~W2jW2jW2jW2juW2j@W2jW2j W2jW2jG,W2jW2jvW2jbW2jW2jdW2jW2j$W2jcW2jȐW2jW2j,W2jW2j]W2jW2jW2jW2j W2j`W2jW2jW2j.,W2jO,W2jW2jW2jKW2j:W2jnW2jW2jW2jW2jӲW2j\,W2j9W2jQW2jøW2j W2jĹW2j W2jW2jnW2jW2jW2j~W2jXW2j~W2j-W2j,W2j0W2jl,W2jW2j W2j W2j1!W2jR"W2j"W2jW$W2j$W2j%W2j&W2j&W2j''W2j'W2j(W2j)W2j)W2j*W2j+W2j,W2jg,W2j,W2j.W2j.W2j/W2j/W2j 1W2j1W2j1W2jb2W2j=3W2j 4W2j}4W2j4W2jY6W2j7,W2j8W2jl9W2j":W2jY:W2j:W2j<W2j<W2j<W2j#=W2j>W2j?,W2j>@W2jAW2j6BW2jyBW2jBW2j"DW2jDW2jEEW2jEW2jeGW2j HW2jaHW2jHW2jJW2jKW2jKW2jTLW2jMW2jqNW2jNW2jOW2jiPW2jPW2jQW2jQW2jRW2jpSW2jSW2j TW2jIUW2jyV,W2jWW2jqXW2jYBW2jZW2j[W2j[W2jc\W2j^W2j^W2j._W2j_W2j aW2jaW2jbW2jcW2j?fP  There is a stone staircase leading up here.W2jgW2jg _W2jmiW2jIkBW2jkW2jmW2jmW2jrnW2jnW2jpW2jqW2jrW2jrW2j+uW2j!vW2jpvW2j@wW2jxW2jyW2jszW2j{W2j|W2j}W2j}W2jf~W2jW2jW2jxW2j#W2joW2j|W2jׄW2jW2j=W2j,W2jiW2jYW2j`W2jW2jrW2j,W2jW2jcq _c - 6 potions of curing (gained 1)W2jW2jW2jW2jAW2j W2jpW2j;W2jW2jW2jW2jsW2jXW2jW2j9W2jW2jWN _You now have 487 gold pieces (gained 11).W2j3W2jW2j=W2jW2jW2j_W2jW2jW2jMW2jW2jW2jȰ,W2j<W2jW2jW2jLW2jW2jPW2jCW2jW2jW2jHW2jW2j;W2jW2jW2jBW2jW2jW2j W2jW2jW2jW2j W2jW2jNW2j^W2jW2j3W2jjW2jFW2jW2jW2jXW2jPW2jSW2jW2j'W2jW2jDW2jW2jW2jW2jW2j8W2jW2jW2jIW2jW2jW2jW2jW2jW2jEW2jW2jW2jKW2jW2jW2jW2jW2j/W2j2W2jW2jW2jW2jW2jW2jDW2juW2jW2jW2jW2j0W2j_W2jW2j W2jNW2jW2j+W2j_W2jW2jW2jW2jW2jWW2jW2jO,W2jW2jW2jW2j!W2jW2j_W2jW2jW2jwW2j8W2j/W2jW2jW2jiW2jW2jW2jkW2j;W2jb W2j W2jp W2jN W2j BW2j3 W2jh W2j W2j? W2j W2j W2j2 W2j W2jr W2j W2j W2j W2ju W2j W2j W2j W2j!! W2j2" W2j" W2j0# W2j& W2j' W2j' W2j( W2j(, W2jp- W2j- W2ja. W2j1 W2j2 W2j$3 W2j3 W2j7 W2j69 W2j~9 W2j; W2j"= W2jn> W2j> W2j? W2jB W2j9D W2j~D W2jE W2jlH W2j J W2jyJ W2j3K W2jiN W2jO W2jP W2j2R W2jGU W2j^V W2jV W2j W2jݐ W2j4 W2j] W2jґ W2j( W2jÒ W2j W2ja W2ji W2j W2jT W2j W2j W2jR W2j W2j W2j W2j W2jЙ W2j/ W2j W2jʛ W2j W2jh W2jI W2j W2j W2j W2j W2ju W2jŠ W2j W2j W2jƢ W2j3 W2jģ W2j W2jF W2j W2j W2j W2jH W2j W2j W2jʨ W2ji W2j W2j W2j W2j W2jګ W2j" W2j W2j W2j W2jd W2j/ W2j W2j W2j^ W2j W2j W2j W2jM W2j) W2jг W2j W2jw W2j< W2jյ W2j( W2j W2j: W2j W2jM W2j W2j W2jk W2j W2j5 W2jT W2j W2jO W2j< W2jG ,W2j ,W2j W2jK W2jz W2j W2jx W2j W2jX W2j W2j W2j W2je W2j W2j W2j ,W2ja W2j W2j W2j W2j0 W2j W2j Z #.################.## ##.#  #.# #...........# #.# ##.## #.########### #.# #...## #.# #.# .#.#.## #.# #.# ....#.# #.# #.# W2j| r.<### #.######## #.# .##...)..# #.# ######_### #@# #.# 740.6 (155.2)  #.....# #.# #.#  #♣...♣# #.# #.#  #.....# #.# #.# W2j _ #♣...♣# #.# #.#  #####'## #.# #.#  #.# #.# #.# #.#  #.# #.#W2j6 ##.# #.#  #.###...........########.#W2j W2j@ -1.28W2j W2j $ _Found a spear.Y2j%Y2jݧDrink which item? Potions  c - 6 potions of curing  g - 4 potions of magic  C - 2 potions of cancellation  L - 3 potions of lignification  M - 7 potions of mutation  f - a pink potion  n - 2 brown potions  p - a grey potion  q - a red potion  s - 2 bubbling green potions  t - 2 sapphire potions [!] read|quaff|evoke[?] describe selectedZ2j@Z2jZ2j #.################.## ##.#Swiftly the Skirmisher#.# #...........# #.#Spriggan of Fedhas *****. ##.## #.########### #.#Health: 56/56 ======================== Z2j#...## #.##.#Magic: 21/21 ======================== .#.#.## #.##.#AC: 2Str: 6Z2j5Doom: 3% ....#.# #.##.#EV: 22Z2jX,Int: 25 Z2j{...<### #.#########.#SH: 0Z2jDex: 21 #.#########...)..##.#Z2jXL: 11 Next: 66% Place: Dungeon:9 Z2j######_### #@##.#Z2jNoise: ---------  Time: 7741.2 (0.0)#.....# #.#Z2jd"#.#l) +0 orcbow#♣...♣# #.##.#Fire: l) +0 orcbowZ2j#.....# #.##.#Quill Z2j#♣...♣# #.##.#Z2j3#####'###.#Z2jT#.##.# #.#Z2j#.##.##.# #.#########.#Z2jEp#.##.###...........########.# Z2jgd_You now have 476 gold pieces (gained 11). _You see here a +0 robe. Z2j_There is a stone staircase leading up here. _c - 6 potions of curing (gained 1) Z2j?_You now have 487 gold pieces (gained 11). _Found a spear.Z2jrP  Okay, then.Z2jZ2jZ2j. _Z2j Z2jE Z2j{ Z2j Z2j| Z2j : _Z2j M............####...###...################.## ##.  #.# #...........# #. ##.## #.########### #. #...## . .#.#.#..#.# #.# . ...<### #.#######. #.#########...)..8 (0.6 ######_########........♣...♣..#.....# #.##.#......#.#.Z2j Z2j [ _Done exploring.[2jf0.[2jj[2j!nE _Done exploring.\2j*I [[?25h[?0c  Search for what [Enter for "."]? ]2jN` [?25l[?1c]2j.h]2j^k22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a spearb - [D:9] a stone staircase leading up  c - [D:9] a glowing golden altar of the Shining One  d - [D:9] a stone staircase leading up  ]2jlbe - [D:9] a +0 long sword  f - [D:9] Ricvugag's Jewellery Emporium  g - [D:9] a +6 ring of intelligence (unknown) (540 gold)  h - [D:9] a granite talisman (450 gold)  i - [D:9] a ring of flight (unknown) (262 gold)  j - [D:9] a ring of magical power (300 gold)  k - [D:9] a ring of protection from cold (unknown) (375 gold)  l - [D:9] a storm talisman (600 gold)  m - [D:9] an amulet of guardian spirit (unknown) (450 gold)  n - [D:9] a stone staircase leading down  o - [D:9] a stone staircase leading down  p - [D:9] a shaft  q - [D:9] a war axe ]2jBl r - [D:9] a +0 scimitar of flamings - [D:9] a +0 robe (1 further duplicate)  t - [D:9] a +2 dagger of painu - [D:9] a stone staircase leading up  v - [D:9] a stone staircase leading down^2j(^2j.^2j5 #............####...###..#Swiftly the Skirmisher#.################.## ##.#Spriggan of Fedhas *****.#.# #...........# #.#Health: 56/56 ======================== ##.## #.########### #.#Magic: 21/21 ======================== #...## #.##.#AC: 2Str: 6Doom: 3% .#.#.## #.##.#^2j#6EV: 22Int: 25 ....#.# #.##.#SH: 0Dex: 21 ...<### #.#########.#XL: 11 Next: 66% Place: Dungeon:9 ^2jK6#.#########...).@##.#Noise: ---------  Time: 7741.8 (0.0) ^2jn6######_#########.##.#^2j6l) +0 orcbow#.....# #.##.#^2j6Fire: l) +0 orcbow#♣...♣# #.##.#^2j6Quill #.....# #.#^2j6l#.##♣...♣# #.#^2jP7#.######'###.##.##.# #.##.##.#^2js7#.# #.#########.##.# _You now have 487 gold pieces (gained 11). ^2j7g_Found a spear. _Okay, then. _Done exploring. ^2j7y_Done exploring.  Search for what [Enter for "."]? .^2j<^2jN=^2jA_2j. __2j_2jWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple `2jx`2jL #............####...###..#Swiftly the Skirmisher#.################.## ##.#`2j}Spriggan of Fedhas *****.#.# #...........# #.#Health: 56/56 ======================== ##.## #.########### #.#`2jrMagic: 21/21 ======================== #...## #.##.#AC: 2Str: 6Doom: 3% .#.#.## #.#`2jc#.#EV: 22Int: 25 `2jj....#.# #.##.#SH: 0Dex: 21 ...<### #.#########.#XL: 11 Next: 66% Place: Dungeon:9 `2jx#.#########...).@##.#Noise: ---------  Time: 7741.8 (0.0) ######_#########.#`2j̍#.#l) +0 orcbow#.....# #.##.#`2j)VFire: l) +0 orcbow#♣...♣# #.##.#Quill #.....# #.##.#`2j:#♣...♣# #.##.######'###.##.##.# #.##.##.##.# #.#########.##.# _You now have 487 gold pieces (gained 11). _Found a spear. _Okay, then. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .`2j`2j`2jŞ`2jq`2j<: _`2j`2j``2jǩ`2j"`2j_`2j`2jp`2jx`2j`2j`2jV`2j`2j`2jI`2j`2j`2j`2j,`2jO`2j`2j<`2jw`2j[`2jZ`2j`2j`2j`2j`2j`2j9`2j`2j`2j`2ji`2j`2j`2j `2je`2j`2j`2j`2j`2j`2j`2j`2j`2jp`2jL`2j5`2j`2jL`2j`2j/`2j`2j[`2js `2j `2jt`2j`2jw`2j,`2j`2jP,`2jU`2j`2j `2j!`2j#"`2j"`2j'`2jO(`2j(`2jY)`2j=.`2j/`2jG/`2j/`2jL3`2j 4`2j]4`2j4`2j 9`2jQ9`2j:`2j@:`2j>`2j>`2j`?,`2jA`2jB`2j=C`2jC`2jE`2jF`2j$G`2jeG`2jJ`2j L`2jYL`2j%M`2jO`2jP`2j+Q`2j R`2jT`2jWB`2j Z`2j\B`2j*_`  There is an entrance to Ricvugag's Jewellery Emporium here.`2j``2ja _`2j6b`2jZd`2je`2jf`2jg`2jh`2jj,`2j(k`2jm`2jvn`2jn`2jo`2j r`2jjs,`2jZt`2jZv`2j;w`2jw`2jw`2jy`2jz`2jz`2j|{`2j}`2j~`2jN~`2j9`2ja`2jY`2j`2j?`2j<`2j,`2j`2j`2jB`2j`2jˋ`2j`2j`2j5`2j7`2j`2jВ`2j`2j`2jf`2j,`2j×`2j`2j(`2jo`2jZ`2jY  There is a stone staircase leading down here.`2j`2j`2j$ _`2jT`2jn&10`2j< _You climb downwards.  Found a scroll of identify and a ring mail.`2jb #####  ......  #########...... `2j .........^.....  .......@.?# 72.5 (30.7) ..........#  .....##...#  .... #.....  `2j... [...... ## ######## `2jh`2jÎ`2j`2jka _There is a stone staircase leading up here.a2jɽ 3a2j a2jM a2j| a2j P _a2jY a2j a2j. a2j #####..##......# ..^.....# .......<.@# ..# a2j .....##...# .... #..... ... [......## #########a2j 13.7 (1.2)a2j' *4.7 (2a2j(- a2j. . _i - a scroll of identifyb2jmZ b2j_ Read which item? Scrolls  b - 4 scrolls of blinkinga - 3 scrolls of enchant armour  i - a scroll of identify  p - 3 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - 4 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA b2j_  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedc2jc2jc2jmSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================#########AC: 2Str: 6Doom: 3%#........EV: 22Int: 25#########......#SH: 0Dex: 21c2j5.........^.....#XL: 11 Next: 66% Place: Dungeon:10.......<.@#Noise: ---------  Time: 7774.7 (0.0)..........#l) +0 orcbow.....##...#Fire: l) +0 orcbow.... #.....c2jQuill ... [......## ######### _There is an entrance to Ricvugag's Jewellery Emporium here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify and a ring mail. _There is a stone staircase leading up here. _i - a scroll of identifyc2jJc2j=AIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - 4 scrolls labelled JUCSAOCINY  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI c2j~Potions (select first with !)  f - a pink potion  n - 2 brown potions  p - a grey potion  q - a red potion  s - 2 bubbling green potions  t - 2 sapphire potions[?] describe selectede2jl> e2jyD e2jSK Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================#########AC: 2Str: 6Doom: 3%#........EV: 22Int: 25#########......#SH: 0Dex: 21.........^.....#XL: 11 Next: 66% Place: Dungeon:10.......<.@#Noise: ---------  Time: 7774.7 (0.0)..........#l) +0 orcbow.....##...#e2jL Fire: l) +0 orcbow.... #.....Quill ... [......## ######### _There is an entrance to Ricvugag's Jewellery Emporium here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify and a ring mail. _There is a stone staircase leading up here. _i - a scroll of identifye2j%m ]  As you read the scroll of identify, it crumbles to dust.e2jm *5.7 (1e2js e2j?v [ _n -> h - 2 potions of hastef2jʋ f2jw f2jK f2j9 f2jy f2jΒ f2jҖ ,f2ju f2j f2j f2j f2j; ###########  #....#########......# ...^..@..#6.9 (1.2.......<..###..#f2j@ "..........# >.#.....##...# ..#.... #..... .)#... [.........## ############f2j[ f2j ,7.5 (1.8f2jq f2jK J _Found a flail. Found a stone staircase leading down.g2jg2j0g2jqg2jg2jg2j,g2jIg2jg2jg2jtg2jJg2jg2jg2jrg2jbg2jJg2jg2jog2j ng2j` g2j g2j g2jg2j,g2j`g2jg2jQ,g2jg2jg2j,g2jg2j g2jrg2jg2jg2j!g2j#,g2j $g2j%g2jw'g2j'g2ju(g2j)g2j:+g2js+g2j,g2j-g2j/,g2j0g2jL2g2j4g2j4g2j4g2j7g2j8g2jd9g2j4:g2j#<g2j=g2j+>g2jw?g2j@g2jUB,g2jCg2jDg2jFg2jFg2jGg2jIg2j'Pg2jPg2j4Qg2jRg2jTg2jBTg2jTg2jVg2j[g2j \g2j\g2j]^g2j`g2j`g2jjag2jfdg2jfg2jfg2j gg2j"ig2jXjg2jjg2jVkg2jlg2j-ng2jgng2j!og2jpg2jqg2jrg2jsg2jtg2jug2j vg2jvg2jxg2j( #.. +.. #.######. #........ #### #........g2jpG ...# #.. ##.#############........ #.....@.......g2j: 94.3 (16.8)  g2jJ#.....##.........####.> #........## g2jE#.................... ##.................... ....................... g2j/  #######################   g2jWu   g2jcg2j+9 (17.4g2jg2j; _Found a stone staircase leading down.h2jh3h2j$ih2j lh2jnh2j[rXh2jrh2jsh2j&uh2jvh2j1wh2jwh2jxh2jzh2jOzh2jzh2jo}h2j(h2jlh2j h2jh2js,h2juh2jh2jLh2jh2jRh2j h2j4h2j{h2j}h2jh2jh2jh2j`h2jh2jy,h2j1h2jh2j%h2jh2jh2jvh2jh2jh2jrh2jh2j%h2j|h2jh2j~h2jҢh2j'h2jh2jh2jh2j1h2j̨h2jh2jh2jh2jh2j7h2jHh2jh2jGh2j:h2j/h2jh2jh2jh2jh2jͶh2jvh2jh2jh2jh2jh2j&h2jh2jEh2jh2jh2jfh2jh2j`h2jh2jh2j h2jh2jh2jh2jh2jh2jrh2jh2j(h2jh2j?h2jh2j,h2jz7 _You open the door.h2j3h2jh2j@  There is an open door here.h2jbh2j _h2jh2jh2jh2j7h2jh2jh2jh2jh2jxh2jh2j,h2jxh2j h2juh2jh2jh2jh2jh2jh2jh2jh2jh2j4h2jh2j+h2jh2jh2jh2jh2jh2j5h2jh2jh2jh2j,h2jph2jh2jh2jh2jMh2jh2jh2j( h2j~ h2j h2jL h2j= h2j h2j6 h2jh2jh2j?h2jh2j h2jh2jNh2jh2jh2jh2jkh2jh2jh2j,h2jlh2jh2j^!h2j!h2j"h2j$h2j&h2j&h2j(h2j)h2j+h2j+h2j,h2jL/h2j0h2j1h2j2h2j[4h2j6h2j 7h2j'8h2j :h2j <,h2j<h2j>h2j@h2j Ah2jBh2jH ...... # ...... #.#######....... #.......  #.......  #.......#  #......).#  #.#  #....##...#  #....##...#  #....##...#  ####....##...# h2jI.............# ..#####.......##.......##.#####.#h2jO%M  ####### .#......#..####..........##....#....##...#.....h2jT0825.9 (31.0h2j=U-6.5 (31.6h2jLYh2jcy _You see here a +1 mace of draining.h2j h2jl h2j) h2jX h2jY h2j : _h2jj h2jC ,h2jl h2j h2j h2j h2j< h2j| h2jp h2j h2j h2j h2jT h2j h2j h2j6 h2j, ,h2j ,h2j< h2j h2j h2j h2jI h2j h2jK h2j h2j5 h2j h2j2 h2j h2j{! h2j! h2j" h2j$ h2j%& h2jN& h2j' h2js) 7 _You open the door.h2j* h2j0+ h2j+ h2jX0 @  There is an open door here.h2j2 h2j3  _h2j3 h2j5 h2j6 h2j&7 h2j7 h2j9 h2j: h2j ; h2j; h2j2= h2j? h2jV? h2j@ h2jPA h2jRB h2jB h2jHC h2jF h2jH h2jKH h2jI h2j{L h2jNM h2jM h2jN h2jP h2jQ h2j R h2jR h2jT h2jT h2jU h2jvU h2j.V h2j;W h2jW h2jW h2jX h2jY h2jY h2jZ h2j~\ h2j] h2j] h2jp^ h2j ` h2jqa h2ja h2jRb h2jc h2j~e ,h2j5f h2jg h2jh h2ji h2ji h2jk h2jl h2jl h2jm h2jp h2j's  You encounter an orc. It is wielding a +0 short sword.h2jw          h2jHx #############  ...#  o# #.#   #@.# #.#  h2jzx  .#####..###.#  ............#  ............#  h2jx ,#######.....#   #..##.#   o   orc (asleep) #.....#  h2jy  #.....#  #.....#  h2j~ /43.7 (17.2h2j0 44.3 (17.8 _h2jÄ h2jv i2jk There is an open door here. _You encounter an orc. It is wielding a +0 short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.i2j" 19---==5.3 (1.0)Will/2 Jinx i2jV i2j3 Q _You feel your willpower being sapped.i2j% .--6i2j^ i2j j2j ))))))oYou shoot an arrow. The arrow hits the orc.  The orc shouts!j2jQ:*j2j* )The orc is lightly wounded.  A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!j2j39 ......Fedhas appreciates your contribution to the ecosystem.j2j>/===7j2jDj2jG' _You hear a shout!j2jj2jlj2jzj2jH _No target in view!j2j]#3j2j(j2ji+H _No target in view!j2j3 j2j 3j2j] j2j $ _j2j# j2jw o20=--j2jS j2j _The sprites lose interest in your situation.You encounter an orc priest. It is wielding a +0 whip.j2j oo---......o   orc priest (wandering). . . j2j= *9.3 (2j2jR (j2jx N---50.3 (3 _j2jR j2j' k2j?g )))))))You shoot an arrow.k2j9<)ok2jA#.....k2jA4===1.3 (1k2j*Gk2jI^ _The arrow closely misses the orc priest.k2j>)))))))k2jz @.ok2jʁ ,.....k2j %2k2jˈ k2j q _You shoot an arrow. The arrow barely misses the orc priest.k2j( )))) You shoot an arrow. The arrow hits the orc priest!k2jp ....  The orc priest is almost dead.You hear a shout!k2j\u k2j k2j9 H=3.4 (1.1k2j k2j l _The orc priest looks satisfied for a moment.k2ja )You shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!k2j%V))))l2j" oFedhas appreciates your contribution to the ecosystem.l2j....o   orcl2j$ 3740l2jl2jos _You encounter an orc. It is wielding a +0 hand axe.l2jD )You shoot an arrow. The arrow hits the orc!!  You kill the orc!l2jHV))))l2j....l2jT1==5l2jl2jl _Fedhas appreciates your contribution to the ecosystem.l2jT-l2j.l2j2l2jz5H _No target in view!l2j l2jF l2j3 l2jO l2j : _l2j l2j} l2jl l2j l2jk l2j: l2j P==l2jB l2j l2jS l2j l2j l2j l2j l2j l2jX l2j$ l2jB l2j l2j l2j ,l2j l2j l2je ,l2jt  You encounter an orc wizard. It is wielding a +0 dagger.l2j= ---oo   orc wizard (wandering)l2j /60.0)l2j/ d---6.4 (11 _l2j l2j n2j  )oYou shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!n2j .oThe orc wizard is lightly wounded.  You hear a shout!n2jޝ9*n2jJq (invisible)The orc wizard casts a spell.n2j9on2jO====7.4 (1.0)n2jn2jH _The orc wizard flickers and vanishes for a moment.n2j ) You shoot an arrow. The arrow hits the orc wizard!n2jqtCo.n2jzn2j{Z===-8n2jJn2j^ _The orc wizard is almost dead.n2j!A)))n2jԫ o..  You shoot an arrow. The arrow barely misses the orc wizard.You hear a shout!n2j#  The orc wizard points at you and mumbles some strange words.n2j9 4------9n2jc@ n2jB . _The magic dart hits you!n2j )You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!n2j Sn2j9 oFedhas appreciates your contribution to the ecosystem.You feel your willpower return.n2j> o   orc wizardn2jIC V-----70.5 (1.1n2jI n2jYT x _You encounter an orc wizard. It is wielding a +0 dagger.n2j? q )))You shoot an arrow.n2jO Co.n2j> .n2j Y7=10n2j n2j ^ _The arrow closely misses the orc wizard.o2j8 ##############  .............# o2j9h ).)......# #.#  #@.# #.#  .#####o.###.#  ............#  ............#  #######.....#  #..##.#  #.....#  #.....#   o2j^! ##############  .............#  ).)......# #.#  #@.# #.#  .#####o.###.#  ............#  ............#  #######.....#  #..##.#  #.....#  #.....#   o2jo2jo2j$o2jgb _An orc wizard is nearby!o2j.H p )))You shoot an arrow.o2j o..  The arrow closely misses the orc wizard.The orc wizard is struck by your quills.o2j S6-2o2j o2j; ? _The orc wizard hits you with a +0 dagger.o2j&  You shoot an arrow. The arrow hits the orc wizard.o2jǯ t  The orc wizard is moderately wounded.o2j} %3o2j3 o2j X _The orc wizard closely misses you.o2jp )))You shoot an arrow.p2je o..  The arrow closely misses the orc wizard.p2j&}  The orc wizard gestures at you while chanting.p2j3--4.6 (1.1 _The magic dart hits you.p2j#  You shoot an arrow. The arrow hits the orc wizard!p2jr  The orc wizard is severely wounded.p2j9*p2j^ (invisible)The orc wizard mumbles some strange words.p2j8o====5.7p2jH _The orc wizard flickers and vanishes for a moment.p2jbA)))p2j ! o..  You shoot an arrow. The arrow barely misses the orc wizard.p2j& ***The orc wizard gestures at you while chanting.p2jOR..@p2j٭`===-60p2j:p2jS _The puff of flame misses you.p2jqF )You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!p2j KSp2jjp2j?-7p2jp2jml _Fedhas appreciates your contribution to the ecosystem.p2jp 3p2jV p2j H _No target in view!p2j p2jD p2jŧ p2j H _No target in view!q2j?b3q2jcq2jWfq2jFjh4- _q2jk,q2jmq2jo,q2j?qq2j8tq2jxtK5=q2jvq2j>xq2jxq2jyq2j|,q2j~q2jπq2jU6=q2jq2jdq2jq2jq2jTq2jq2jq2j؋q2jq2jq2ja7=q2j)q2jj,q2j0q2jn,q2j8q2jҕq2jU8=q2jΖq2jq2j6q2j7q2j,q2jq2j,q2j|q2ja9=q2jq2j,q2jq2jVq2jq2jq2jq2j@V50=q2jq2jV,q2j˲q2j,q2jq2j,q2jeq2jƹq2j%1q2j׺q2jƼq2jq2jgq2jq2j'q2jUq2jq2jK2=q2jq2j ,q2jq2j,q2jpq2jq2jq2j3q2jq2jJU3=q2jq2jq2jq2jq2j,q2jNq2jq2jD4=q2jq2j,q2jq2j,q2jq2j(q2jiU5=q2j@q2j,q2jq2jq2jJq2jq2j,q2jq2jq2jBK6=q2jq2jY1 _HP restored.q2jq2jq2jq2jKq2j,q2j q2jYq2jy,q2j9q2j;q2jq2j9=q2jq2jq2j_,q2j)q2j$q2j q2j6q2j*q2j q2jq2jAq2jq2jq2j#,q2jG3q2j8[  Items here: )) [[ †.q2j=5 _q2j>q2jBq2jEq2jQFq2jGq2jJq2j M,q2jNq2jQq2jTq2jTq2jaVq2jjXq2j[q2jO[q2jY]q2j`q2jbq2jbq2jdq2jgq2jiq2jiq2jkq2jlq2j.nq2jnq2joq2jGqq2jrq2j?sq2j*tq2jwq2jyq2jzyq2jOzq2j{q2j}q2jG}q2j}q2jKq2j`q2jЎq2joq2jq2j,q2jOq2j?q2jq2jWq2jq2jטq2j,q2jq2jq2jq2j.q2jq2jkq2jq2jq2jq2jq2jW,q2j^q2jq2j^q2jq2jq2j+q2jq2jq2jq2j̴q2jl,q2j`q2j/q2jq2j?q2j1q2jq2j,q2jq2jq2jq2jq2jq2jq2jq2jq2jq2jq2j),q2jRq2jq2j8q2j{q2j"q2jFXq2jq2jq2j$q2jq2jq2jq2jCq2jq2jIq2jq2jq2jq2jq2jJq2jq2j7 _You open the door.q2jKq2jq2j>q2j@  There is an open door here.q2jq2j65 _q2jq2jq2j)q2jiq2jq2jxq2jq2jq2jlq2jcq2jq2jq2j7q2j,q2jq2jeq2joq2jq2jVq2j]q2jE q2j q2j q2jXq2jq2jq2jpq2jq2j]q2j,q2jq2j4q2j,q2jq2jq2jq2j+q2jq2jq2j`q2jq2jq2jq2j q2jSq2jq2j2#q2j $q2jP$q2j$q2j&q2j(q2j(q2j(q2j)q2j*q2j@+q2j+q2j|.,q2j.q2j9N _You now have 499 gold pieces (gained 12).q2j^:q2j:3q2j<q2j=q2j5=q2jn=q2j ?q2j?q2j?q2j?q2jbAq2jA,q2jLBq2jCq2j Dq2j>Dq2jsDq2jFq2jGBq2jIq2j8Kq2jKq2jKq2jKPq2jQq2jQq2jRq2jVq2jPXq2jXq2jyYq2j]q2j^,q2j_q2jbq2j3dq2jdq2jeq2jfq2jgq2jgq2jphq2jiq2j|jq2jjq2jkq2jmq2jnoq2joq2jpq2jsq2jt,q2juq2jvq2jw,q2jxq2j zq2jzq2j0{q2j{q2j|q2j}q2j}q2j}~q2jq2jtq2jƀq2jq2juq2jq2jq2jq2j̉q2jMq2jq2jdq2jq2jq2jېq2j"q2jq2j,q2jJq2jq2jq2jOq2jq2jq2jCq2jq2jq2j^q2jBq2jҩq2j,q2jάq2jvq2jӯq2j"q2jðq2j9q2jq2jԻq2jq2jq2jq2jq2jq2jq2jq2jq2jlq2j q2jMq2jq2jq2jq2jJq2jzq2jBq2jq2jq2jq2jq2jpq2jq2jq2j.q2jq2jq2j}q2jVq2jq2jq2jq2jwq2jq2jq2jq2j5,q2jq2j2q2jvq2jq2jq2jq2jq2jq2jO q2jq2jaq2jq2jq2j-q2jq2j)q2j< q2j%q2j'  You encounter a centaur. It is carrying a +0 orcbow.q2j5##########################.....................................##).)......###....#...#......#####..# #. ##...##.....#####).###.##..ß..##...............+.......#...............#..#+#.@#...#######.....---#.# ##.###.# #..##.#. #.# #.# #.....# #.###.# #..... #.#...# #.....q2j6..#...## #..... c   centaur (launcher, asleep)c##....######......#.....#....#...#.##.....#....#...#.q2jF>298407.0)q2j ?P---5.36 _q2jDq2jnOr2j)You now have 499 gold pieces (gained 12). _You encounter a centaur. It is carrying a +0 orcbow.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.r2jB19---==6.3 (1.0)Will/2 Jinx r2j?r2jQ _You feel your willpower being sapped.r2jv.--7r2j}r2jr2j¸ )))))c  r2jMk)  You shoot an arrow. The arrow hits the centaur!!  The centaur shouts!r2jsA;*s2j  )The centaur is almost dead.A giggling sprite leaps out and insults the centaur's ancestors.  You kill the centaur!s2jj..... s2j>8===8.4 (1.1s2js2jl _Fedhas appreciates your contribution to the ecosystem.s2j#s2j$s2j+s2jD.H _No target in view!s2j's2js2js2j)H _No target in view!s2j(&s2j&s2j-s2j/H _No target in view!s2ja/3s2j0s2j3s2j7: _s2jK9s2j9D---s2jm;s2jE?{ _The sprites lose interest in your situation.s2j?@L20=s2jrAt2jt2j+t2jt2j,t2jqt2jt2j t2jG t2j t2jgt2j9=t2j t2jt2jHt2jjt2jOt2jL1==t2j+t2j4 _Magic restored.t2jPt2jt2j8!t2j!t2j"t2j%t2j%t2j#'t2jm)t2j):==t2j*t2j -t2j[-t2jR.t2j0,t2j1t2j?e  You encounter a troll.t2jIp.........#......#####..##.....##.....#.....---.....T   troll (wandering).T#........t2jlJS8003.4 (15.0)t2jPt2jYQ#---t2jQ+4.4 (16 _t2jWt2jYt2j* T. _Magic restored. _You encounter a troll.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.t2j XTt2j $19t2j }---==5.0)Jinx t2j t2j} T) _You feel your willpower being sapped.t2j t2j .--6t2j t2j u2j|? )))) You shoot an arrow. The arrow hits the troll!u2jBT.u2jl0...u2j/===7u2ju2j,` _The troll is moderately wounded.u2j )))You shoot an arrow. The arrow hits the troll.u2j;*u2j e T.  The troll is heavily wounded.A giggling sprite leaps out and insults the troll's ancestors.u2jkg..(drained)u2jl%8u2jsu2jv] _The troll is heavily wounded.u2jϟO)))))u2j., 5*u2jp  T.  You shoot an arrow. The arrow closely misses the troll.A giggling sprite leaps out and smacks the troll with its own claw.u2j ... very drained)u2jc A---9u2jB t _The troll is severely wounded.u2jG .  You shoot an arrow. The arrow hits the troll!  You kill the troll!u2j X)u2jWa .u2j)b f20=27110u2jh u2jj l _Fedhas appreciates your contribution to the ecosystem.u2jg= u2j= u2j.D u2jF H _No target in view!v2jHPv2jPv2jYXv2j[H _No target in view!v2j!v2jv2jv2jH _No target in view!v2j v2j}v2j#v2jsv2jԱ: _v2jv2j(v2jpv2j{ _The sprites lose interest in your situation.v2jv2jv2jO=v2jv2jNv2jv2jv2jv2jv2j1E1==v2jv2j,v2jv2j,v2jv2j^,v2jv2jv2jr$==v2jv2jnv2jav2jv2jv2jGv2jv2jv2j,v2jv2j,v2j;v2jYv2jv2jwv2jh,v2j.v2jXv2jv2jv2jp Bv2jl ,v2jQ v2j,v2jLv2jv2jv2jv2j=v2j(v2jv2j n _You feel your willpower return.v2jy#v2j#v2j%v2j'v2j*v2jk*v2jJ+v2j2v2j3?  You open the door.  v2j4RYou encounter an orc and an orc warrior.v2jKA ######################## ................. ...........##).)......##...#...#......#####..#  ##...##.....#####).## ##..ß..##v2jA +....@..#........--- #..#'#..#...#######.. #.##.##.###.# #..# #. )o #.# #.# ## #o? #.###.# ###. #.#...# #o   orc warrior (polearm, asleep)#' ..#...## #v2j2Bo   orc (asleep).. )##....######... .#.....#....#...v2jM033.6 (23.2)v2jNN---4.6 (24 _v2jSXv2jRc_ _Found an orcbow and a scroll of identify.w2jieo  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc warrior shouts! You hear a shout!o..ow2jm ooo 2 orc warriors (1 polearm)oYou encounter an orc warrior. It is wielding a +0 short sword.19---===5.6 (1.0)Will/2 Jinx w2jyw2jw o? _The orc shouts!w2jE.ow2jJo)w2jz w2j %6w2j'w2jy2j########################....................##).)......##...#...#...#  ##...##.....#####).####..ß@.##+.......#............#'#..#...#######...#.##o##.####. )o #.# # #.o #.###y2je##. #.#...# #' ..#...## .. )##....#####y2jy2j6---7.2 (0.6y2jy2jy2j########################.......................##).)......##...#...#...#  ##..@##.....#####).####..ß..##+.............#'#..#...#######....##o##.###y2jq+#. )o #.# # #.o #.#####. #.#...# #' ..#...## y2j.y2j8o.y2jM8o?y2j!   orc warrior (y2jA---8y2jy2jy2jT########################......................##).)......##...#..@#...#  ##...##.....#####).####..ß..##+.......#...........#o#..#...#######...##.##.###. )o #.# # #.? #.#####. # y2jy2jC---8.4y2jwy2jsy2jSn O#########################................@..##).)......###...#...#......#####..# .##.....#####).#####..ß..##.....+.......#...........#..#o#..#...#######....#.##.##.###.# #..##y2j(o k#. )o #.# #.# #.# #.? #.###.# #.y2jp 3oy2j]q .y2jAr 8o'y2jz o 2 orc warriors (1 polearm)y2j{ '9.0y2jC y2j z2jT )))You shoot an arrow. The arrow hits the orc warrior.z2j;*z2jjl o.  The orc warrior is lightly wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 glaive.z2jl,oz2jm7o.z2j:v.., 1 very dra…)o   orcz2jwf20====40.0 (1.0z2j~z2jf _The orc warrior is moderately wounded.z2jB ))))You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc warrior.z2j;*z2j *very drainThe orc warrior is lightly wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.z2j*r  o'  The orc warrior is moderately wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.z2js3o.z2js7o.z2j1}".z2j}%1z2jz2jc _The orc warrior is heavily wounded.z2je##########################....................##).)......###....#...#......#####..# #.o##.....#####).#####..ß..##.+...o...#...........#..#o#..#...#######.....#.##.##.###.# #..###. ). #.# #.# #.z2jg.z2jg,oz2jq0o   orc warrior (polearm, very drained)'o   orcz2jq4---6 (0.6z2j,yz2j {z2jC' #.#.##).)......###.#...#...#......#####..# #.###..o##.....#####).###.###..ßo.##.......#+...o...#.......#z2j( #..#'#..#...#######.....##.##.##.###.# #..##.# #. ). #.# #.# #.....# z2j) 3oz2j1 .o   orc warrior (polearm, very drained)z2jO2 C---2.2z2j9 z2j< {2j# .# .##).)......###.# ...#..o#......#####..# #.# {2j##...##.....#####).###.# ##..ßo.##...+...o...#.....# #..#'#..#...###.##.##.###.# {2jQ;o.{2j{2jA=8{2j!{2jc#{2j\# .# .o..##).)......###.# ...#...#......#####..# #.# ##...##.....#####).###.# ##..ßo.##.....+...o...#......# #..#'#..#...#####.##.##.###.# 3.4{2j)z# .# .o..##).)......###.# ...#...#......#####..# #.# ##...##.....#####).###.# ##..ßo.##..+...o...#.......# #..#'#..#...#####.##.##.### {2jo|3o{2jk}:o.{2jo 2 orc warriors (1 polearm, 1 very dra…)4.0{2j{2jk{2jj# .o.# .##).)......###.# ...#..o#......#####..# #.# ##...##.....#####).###.# ##..ßo.#{2j'kf+...o...#.......# #..#'#..#...####.##.##.###.# {2jcm;o.{2jn,o{2jUxo   orc{2jy%6{2jg{2j|{2j ! #  .o.#  .o..##).)......###.# ...#..o#......#####..# #.# {2jw ##...##.....#####).###.# ##..ßo.##.....+...o...#......# #..#'#..#...#######.....# {2j H.o{2jv# {2j# '5.2{2j* {2j, {2jB  # .o.# .o..##).)......###.#  ...#..o#......#####..# #.# ##...##.....#####).###.# ##..ßo.##....+...o...#.....#    orc warrior (polearm, very drained{2j )#..#'#..#...##.##.##.###. {2j^ 0o{2jX .o 2 orc warriors (1 polearm, 1 very dra…){2j T1==8{2j {2j {2j  oo.# ##).)......###.# ...#..o#......#####..# #.# ##...##.....#####).###.#  ##..ßo.##........#  +...o...#.......#    orc warrior (polearm, very drained)#..#'#..#...#.....#  #.##.##.### {2j% H.o{2j$ {2j '6.4{2j {2jx |2j5 )))))You shoot an arrow. The arrow hits the orc warrior.|2jO :*|2j ( oThe orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is severely wounded.|2j C.o|2jš .o.o....o 2 orc warriors (1 polearm, 1 very dra…)|2j A===7.4 (1.0|2jԣ |2j i _The jinxing sprites lose interest in you.|2j )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!|2j ))))   orc warrior|2j F.o|2j $....|2j 5128|2j |2jt l _Fedhas appreciates your contribution to the ecosystem.}2j4 ))))) You shoot an arrow. The arrow hits the orc warrior!!}2js.oo}2j-....o   orc==9}2j}2j_ _The orc warrior is almost dead.}2jZm )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!))))o   orc}2j/F.o}2j8$....}2jC 450 _Fedhas appreciates your contribution to the ecosystem.}2j0H}2j*Kq _You feel the doom around you dissipate.}2jz4)))))))}2j<.o)o}2jEb..)o...}2jAG,1.5 (1.1}2jnM}2j Qk _You shoot an arrow. The arrow closely misses the orc.~2j_         .)o.#  ##).)......###.#  ~2j`#..o#......#####..# #.#  ##...##.....#####).###.#  ##..ßo.##........#  +...o...#.......#  #..#'#..#...#.....#  #.##.##.###.# #..##.#  #. ). #.# #.# #.....#  ~2jfj~2j(k6---2.1 (0.6~2jr~2j/u~2j  )  You shoot an arrow. The arrow hits the orc!  You kill the orc!))))~2jqT....===3.1 (1.0~2je~2j~ ~2jr~2jVH_Fedhas appreciates your contribution to the ecosystem.~2j~2j _No target in view!~2j* 3~2j ~2j H _No target in view!~2j?~2j~2jI~2j ~2jc: _~2jj~2j-~2j~2j~2j~2j~2j,~2j~2j#~2j~2jC~2jo~2j~2jK~2j~2jR~2j~2j*~2j~2j~2j~2j)(~2j~2jvn _You feel your willpower return.~2jg~2j~2j~2jb~2jY ,~2j7 ~2j~2j~2j`~2j~2j~2j~2j}~2j~2j ~2j#~2j$~2j0&~2j*=  You see here a +0 flail.~2j.~2je/ _~2j1~2jq8[  Items here: )) [[ †.~2j;;~2j< _~2j=~2j@2j2j2j2j2j 2j 2j 2j2jo2j2j2j2j$,2j(2j+2j/2jp/2j$12j<32j$62j62jL92j9=  You learned that your 4 scrolls labelled JUCSAOCINY are actually 4 scrolls of  teleportation.2jCA2jA2jC2jUOH _j -> t - 4 scrolls of teleportation2jQ2jR2j3U2j`Y@  There is an open door here.2j^5 _2jQ`2j:c2je2j;f2j=h2ji2jl2jm2jo2jzE...........##).)......#...#...#......#####..###...##.....#####).###..ß..##............+.......#............#..#'#..#...#######..#.##.##.###.# #.. #.#).?#.# #.#.. 2j{# #.@.#.###.#..--- ##.##.#...#.. #'#..#...## #.. ...)##....######.. .ß..#.....#....#.. ....##.....#....#.. ..!##......#....#.. 2j |..####......####'#.. ###............2j072.9 (19.8)2jG---3.9 (202j|2j. _i - a scroll of identify2j@d 2j e 2jf 2ji 2jm 2j-q ,2jt ,2j\v 2jE x _t - 5 scrolls of teleportation (gained 1)2j׋ 32j 2jm 2j͓ 2jO 2j2 2j* ,2j 2j 2j @  There is an open door here.2j 2j  _2j 2j` 2j 2jv 2j߯ 2j] 2jִ 2j, 2j 2j 2j 2jo 2j 2j 2j 2j 2j8 l _f - 2 pink potions (gained 1)2j  You encounter a kobold. It is wielding a +0 whip.2jR  #.##.##.###.# #. #.#)..#.# #.# #.#.#...#.###.# #. #.##.##.#...# # #..#'#..#...## # #.....)##....###### ##..ß..#.....#....# ##....##.....#....#2j d #..@.##......#....#K......####......####'#....### ###.........>### #.#######. #.# #. #.# #.K   kobold (asleep) #.#######... #........... #2jl 80.7 (6.8)KKFound a staircase to the Orcish Mines.2j7 5==1.3 (7.42j 2j ( _The kobold shouts!2j0 .K  Found a staircase to the Orcish Mines. kobold shouts!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2js3 ' 2j4 UKYou feel your willpower being sapped.2j]< K   kobold brigand (missile, wandering)K   kobold2j"= 19---2.3 (1.0Will/2 Jinx 2jVE 2j6Q .KYou encounter a kobold brigand. It is wielding a +0 club and quivering _curare-tipped darts.2jR 2jUS 2j] KK 2 kobolds (1 wandering)2j d .--32jj 2j u x _You encounter a kobold. It is wielding a +0 short sword.2jH)))))))2jr:*2j~9 )You shoot an arrow. The arrow barely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.  You kill the kobold!2j.2j2j)K2jx,.....K   kobold brigand (missile, wandering)===42jc3l _Fedhas appreciates your contribution to the ecosystem.2j ))))))K  )You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand shouts!2j(v;*2j: KThe kobold brigand is moderately wounded.A giggling sprite leaps out and smacks the kobold brigand with its own hand.K.2j`..)..., very drained)K   kobold (wandering)5 _The kobold brigand is heavily wounded.2jGw )))))))You shoot an arrow.2j.2j ..K)...  The arrow closely misses the kobold brigand.2j P(((((((2j֥ T..@.)..2j H---6.4 (1.12j 2j w _The kobold brigand throws a dart. The dart completely misses you.2j : )2j You shoot an arrow. The arrow hits the kobold brigand!!  You kill the kobold brigand!2j3 g)))))2j M..)..2jY 20=570 _Fedhas appreciates your contribution to the ecosystem.2j1 2j 2j 2jj H _No target in view!2jQJ32jm^ _No target in view!2j|2j<}2j~2j22j: _2jF2jҋ(2j2j@{ _The sprites lose interest in your situation.2jƒ2jTe=2jr2jz2j2jğ2j2jzL1==2jZ2jը2jN2j2jխ2j;2j2j&2j2j2j2ji:==2j>2j2j2j2jd2j2j52jw2j2jX2jZ2j2j2j,2j2j.2jF2j2jh2j2j-2j 2j2j>2j2jC,2j2j,2jM2j 2jX (2j 2j n _You feel your willpower return.2j3 2j 2j[ 2j( 2j 2j 2j 2j( 2j 2jK 2j 2j ! 2j$ 2j3% 2j' 2j[) 2j+ 2j0, 2j- 2j0 $  Things that are here:2jI= % #.#)..#.# #.# #. .#.#...#.###.# #.# ##.#.##.##.#...# #..#+#..#..#'#..#...## #.......#.....)##....###.ß.ß.###..ß..#.....##.....###....##..#.......#....##..2j*> ......)@....####......##---##.......#### ###..... ####>#### #.##### ## #.#  #.# #.##### #... # #2jE   #.#)..#.# #.# #. .#.#...#.###.# #.# ##.#.##.##.#...# #..#+#..#..#'#..#...## #.#.....)##.... #.ß.ß.###..ß..#.....# ##.....###....##.....#2jF .#.#....##......#.@)....####......#.#### ### ####>#### #. ## #.#  #.# #. # #2jF y #a +0 whip; a kobold corpse2jZO 1111.4 (24.0)2jP P---2.0 (24.6 _2jW 2jY $  Things that are here:2j\ _a +0 club; a curare-tipped dart; a kobold corpse2jt 2jzv Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - a curare-tipped dart Carrion 2jXw a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]2j\  b + a curare-tipped dart[Enter] accept (1 chosen)2j$w2jr{2jI#.#)..#.# #.# Swiftly the Skirmisher#. .#.#...#.###.# Spriggan of Fedhas *****.#.# ##.#.##.##.#...# Health: 56/56 ========================#..#+#..#..#'#..#...## Magic: 21/21 ========================#.......#.....)##....# AC: 2Str: 6#.ß.ß.###..ß..#.....# EV: 22Int: 25##.....###....##.....# SH: 0Dex: 21..#.......#....##......# XL: 11 Next: 75% Place: Dungeon:10.......@)....####......# Noise: ---------  Time:2j 8112.0 (0.0)###.......#### ###..... l) +0 orcbow####>#####.#### Fire: l) +0 orcbow###.#Quill 2j5#.##.#### #..... #..... #.....2jf  _The sprites lose interest in your situation. 2jXP_You feel your willpower return.Things that are here: _a +0 whip; a kobold corpseThings that are here: _a +0 club; a curare-tipped dart; a kobold corpse2j32j*3.0 (12j[2j. _o - a curare-tipped dart2j(2j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  12%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Hexes   7.0    +2  2j c - Unarmed Combat   0.0    -2   k - Fire Magic   3.3    -2   d - Throwing   2.0     0           l * Invocations   7.5  15%   0  e + Ranged Weapons 9.6  43%   0   m - Evocations   3.0    +3       n * Shapeshifting   6.4  15%  +2   f - Armour   0.0    -3  9m     g * Dodging   7.6  15%  +3       h - Stealth   9.1    +5                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in 2j:[0;10;1mwhite.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j(,7+2j  9 d * Throwing   2.0  14%436432jPoargetarget--  -- -- -- -- 4.0 --  10.0 --  2jr-- 7.0 -- --  -- a-z] set[-] clear selected targettrainingtargets2j\<[?25h[?0c0 2jh !32j# 2j  [?25l[?1c2j-- current training targets, if any.=] set aall targets2j!2j2jҔ#.#)..#.# #.# Swiftly the Skirmisher#. .#.#...#.###.# Spriggan of Fedhas *****.#.# ##.#.##.##.#...# Health: 56/56 ========================#..#+#..#..#'#..#...## Magic: 21/21 ========================#.......#.....)##....# AC: 2Str: 6#.ß.ß.###..ß..#.....# EV: 22Int: 25##.....###....##.....# SH: 0Dex: 21..#.......#....##......# XL: 11 Next: 75% Place: Dungeon:10.......@)....####......# Noise: ---------  Time:2jU5 8113.0 (0.0)###.......#### ###..... l) +0 orcbow####>#####.#### Fire: l) +0 orcbow###.#Quill #.##.#### #..... #..... #.....  _You feel your willpower return.Things that are here: _a +0 whip; a kobold corpseThings that are here: _a +0 club; a curare-tipped dart; a kobold corpse _o - a curare-tipped dart2j^2j2j2jפ2j2j2j82j-2jb&  There is a staircase to the Orcish Mines here.2j+h  A kobold comes into view.2js1#. .#.#...#.###. #.# ##K#.##.##.#... #..#+#..#..#'#..#... #.......#.....)##.... #.ß.ß.###..ß..#....... ##.....###....##........#.......#....##..... #.))....####..... ###..@....#### ###... ####>#### #.## ###  #.#  #.# #.## #... K   kobold (wandering) #... #...2j2] #...4.2 (1.22j92jo;18 (1.8 _2j;2jM2j=.K  There is a staircase to the Orcish Mines here. _A kobold comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2jY f19---==502j GWill/2 Jinx 2j2jl .K _You feel your willpower being sapped.2j|72jA8.--62jZ?2jA2j>O)))))2j9*2jo4 )You shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.  You kill the kobold!2jz....2j/===72jT2jl _Fedhas appreciates your contribution to the ecosystem.2j>K32jM2jOH _No target in view!2j 32j.# 2j% H _No target in view!2jj  _No target in view!2jI2js2j,$ _2j2jS2jD---2jd2j$ _The sprites lose interest in your situation.20==2j^/,2j-32j;1====2j*@B2jO2j$Q,2jCa _You feel your willpower return.2jd2je2j>g2jUj2jm2jm2jo2jr2jv~  You encounter an orc. It is wielding a +0 club.2j~ #.#)..#.#o #. .#.#...#.#. #. #.## ##.#.##.##.#..#.# #..#+#..#..#'#..##.... #....)..#.....)###..... #.ß.ß.###..ß..# #....###.....###....##2j  #....#.......#....## #..@....))....####---.......#### ##>#### #### #  # o   orc (asleep) # # #2j043.0 (25.2)2jN---6 (25.8 _2j=2jj2j;  _You feel your willpower return. _You encounter an orc. It is wielding a +0 club.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j:< _19---==4.6 (1.02j< S)Will/2 Jinx 2jF 2j>R Q _You feel your willpower being sapped.2j S .--52jTZ 2j\ 2jK )You shoot an arrow. The arrow hits the orc!  You kill the orc!2jtQr))))))2jC o2j}Fedhas appreciates your contribution to the ecosystem.You hear a shout!2jt......o   orc2j+2j===6.7 (1.1  You encounter an orc. It is wielding a +0 mace and wearing a +0 leather armour _of cold resistance.2j 2jj)You shoot an arrow. The arrow hits the orc!!  You kill the orc!2j!r))))))2jի=......2j+702jʷ2jl _Fedhas appreciates your contribution to the ecosystem.2j32jg2jH _No target in view!2j[v 2j6w 2jU ^ _No target in view!2j 32jZ 2j H _No target in view!2j2j2j520=-- _2jP _The sprites lose interest in your situation.2jq2j2j#2j5)O=2j*2j.,2j02j5b1==2jF82j;2j;2jM2jC),2j^*2j*1B2j42j5:==2j772j:2j:2jb<2j@,2jBC2j)F2jF2jI2jAL,2jN2jyQ2jR2jWV2jY2jeZ2jk\2jW_2j_2ja2jCe2je2jh2j l2jPm2j*n2js>2ju2jzn _You feel your willpower return.2j[}2j}2jI2jW2j #.##.## #.. .# #.#). #. )[ .#. .#.#.. #.##.##.#.## ##.#.##.# #..#.#..#..#+#..#..#'#. #......#....)..#.....) #.....# #.ß.ß.###..ß. #....###.....###....##.......#....##---69.3 (21.6).......))....#####.......########>#### ### 2j2j2G---9 (22.22jw2jfW _Found a blackened leather armour.2jc2jd2jf2jk2jn2j12j,2j2j2j2ja2j?42j4........ #.. ...#... #... ##... [... ##..ß. .....+ +.... #.#..# #..#'# ##.##.# #.##.## #..?#.# #.#)..#.#)[@#.#. .#.#...74.7 (4.8)#.##.##.#.## ##.#.##.#..#.#..#..#+#..#..#'#......#....)..#.....#.....###.ß.ß.###..ß.##....###.....###....##....#.......#....####.......))....#######.......####5.3 (5.42jz7K _Found a plate armour.2j<2j=2j?2jB2jkG2jL,2jM2jNN2jyT2j]VO _a - 4 scrolls of enchant armour (gained 1)2jY2j_I2jxb,2jze2jhkB2jl2j_u2jy,2jz2j~2jd,2j2jD2j,2j2jұ,2j,2j2j2jK2j2j2j,2j\2j2j2jh2j2j2 #########################........@?.....)......83.5 (8.2.............................#...##..#### ...#..... ##...##.## ##...###[....### ##..ß.#.......+ +...... #..#.#..# #..#'#. #.##.##.# #.##.## #.#...#.# #.#)..# 4.1 (8.8 _Found a dagger.2jL432j62j:2jW@2jE,2jF,2j2I2jX _p - 4 scrolls of poison (gained 1)2jX2j2j;2j2j2j,2j2j(2j2j2j2j2jV2j2j 2jO2j,2j2j|2jڤ,2j2j2j72j2jg2jj,2j2jg2j˹2jw2j2j2jo2j 2jo2j2j2j.2j2j2j2j>2j2ju2jz2j2j'2j2j2j2j2jE2j82jJ,2jh2j2j2jA2j|2j2j|2jX2ju2j2j',2j2j2j2jp2j2j 2j2jp2j2jB2j2j2j2j72j!2j}#2j#2j%2jk'2j+)2j)2j*2j,2j.2jR/2jg02j\22jR42j42j52j72j92jZ:2j};2j=2j$K,2jL2joO2jS2jT2jT2jb ##################### #.................... #........#........... #........#........... #........#.....##.... #..##....#........... 2jfdU#. #....#..........#  #..##................  #...@...#############  #.......#   #.......#   #.......   #.......#  #.......#  #.......#  #.......# 2j(j1205.5 (21.4)2jj+6.5 (222j:o2j|1 _f - a wand of mindburst (6)2ji[[?25h[?0c  Search for what [Enter for "."]? 2j2< [?25l[?1c2jC m  Okay, then.2j;H 2jJ . _2j2j6 _2jS X2jln2j#2j%,2j&2j|.n2jG1B2j32jI42j7,2j 82j&:,2j;2j=B2j->2j@2jFG2j H2jR2jY` #.......# #.......# #.......# #.......# #..####.# #.......# #.......#2j [ #.......# #.....@.#14.3 (7.8) #..###..#  #... ...#  #.......#  #..>#...# #...#...# .. #...# #. .>..#2j^2j_*9 (8.42jh2j_ _Found an escape hatch in the floor. Found a stone staircase leading down.2j F  There is a stone staircase leading down here. _2j 2jT ,2j1 2j  You encounter a kobold geomancer. It is wielding a +0 dagger.2jO   #.......#  #..###..#  #.......#  #.......#  #..>#...#  #...#...#  #...#...#  #....>..#2j-   #.@.....#  #.......#  #..####.#  #... .+  #... #  #....K   kobold geomancer (wandering)  #..#.  #.K#.. 2j -9.1 (4.22jy 2j^ 17 (4.8 _2j 2j# 2jLK. _You encounter a kobold geomancer. It is wielding a +0 dagger.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jTXK2jU19---==20.7 (1.0Will/2 Jinx 2jZ2juaz K. _The kobold geomancer shouts!2jd2je.--12jFl2j n2j~ )))))))You shoot an arrow.2jO;*2j K.  The arrow closely misses the kobold geomancer.A giggling sprite leaps out and insults the kobold geomancer's ancestors.2j... (very drained)..2j6===2.8 (1.12j:2j]U _The kobold geomancer is moderately wounded.2j2j )))You shoot an arrow. The arrow hits the kobold geomancer.2j,8K.2j2)..2ju3+302j682j:k _The kobold geomancer is moderately wounded.2jJv )))))))You shoot an arrow.2j ;*2j  K.  The arrow barely misses the kobold geomancer.A giggling sprite leaps out and smacks the kobold geomancer with its own hand.2jF >.....2jL A---42j< 2j h _The kobold geomancer is heavily wounded.2jd )You shoot an arrow. The arrow hits the kobold geomancer!  You kill the kobold geomancer!2j @)2j, ..20=65.9 (1.12jĝ 2jT l _Fedhas appreciates your contribution to the ecosystem.2jl42j52jy82jM:H _No target in view!2j2jn2jf2jlH _No target in view!2j6J2jJ2jK2jM2jhQ: _2jPS>2jT2jU{ _The sprites lose interest in your situation.2j^V2jW2jY2jZ9=2j)[2j\2j\2j]2jb1==2jc2jf2j{f2j[g2ji2jOi2jij2jm2jm:==2jsn2juo2jo2jCp2jq2jr2j&s2jt2j"u2ju2jSx2jx2jy2jD|2j|2j}2jˁ,2jQ2jU2j2jW2j2jc2jX2j2j2jy2j]2j2j2j&>2j2j¡ _You feel your willpower return.2j2j2j2j2j2jg  2jɮThings that are here:2jT%  2jGa +0 dagger; a +0 robe; a kobold corpse2j2jʴ _2jf2j2j2j2jԽ2j2j 2j^2j}2jt2j2j2j2j2j2jO2jW2j2jz2j2j2j2j`2j^2j$ 2jH_p - 3 grey potions (gained 2)2jI2jZ2j2j2jI2j2j2j2jJ2j2jo2j2j2jw2j2jK2j2j2j2j@2j2j^2j2j2jn2j2j2jS2j2jt2j 2j 2j 2j7 2ja  #.......#  #.......#  #.#####.#  #. #.#  #.#####.# 2jd #.......#  #.......#  #..###..#  #.# ---58.7 (32.8) ......<# ..##..# # # ....# .....# #....# #....#2j 2j2jo#---2jS&9.3 (33.42j!2j$; _Found an escape hatch in the ceiling.2j2j32j>2j2j2j,2j,2j 2jL2j2j2j2j2jS #.......#  #.#####.#  #. #.#  #.#####.#  #.......#  #.......#  #..###..#  #. #..###### #....@.<#61.1 (1.8) #...##..#  #...# ..# # .....# .... . .......# ...#.. ..##....# ...# ...  . #....# ...# ..  #..... [....  . 2j2j"*7 (2.42j2j H _Found a ring mail.2jS 2jT 2j-W 2j [ 2j^ 2jsc 2jh ,2ji ,2jj 2jm 2jo 2jp 2jt ,2j | B2j~ 2j7 2j 2j 2j X2j 2jÊ 2jL 2j 2j 2jL 2jÐ 2j 2jœ 2j 2jp 2jC 2j 2jr 2j 2j `2j 2j 2j 2jQ 2j 2j 2j 2jy 2j ,2j3 2j 2j 2j 2j 2j 2jJ 2j 2j6 ,2j 2jW 2j ,2j+ 2jR 2j ,2j= 2j\ 2j ,2j ,2j 2j) 2j 2j 2j 2jx 2jt 2jn 2jf 2j 2j 2j 2j ,2j 2j 2jR 2j 2j 2j 2j$ ,2j) 2j 2j 2jF 2j$ 2j2 2ja 2j 2j6 2j= 2jO 2j 2jm 2j 2j 2j] 2j 2j 2j! ,2j" 2j$ 2j' ,2jh( 2j^* 2j, ,2j- 2j/ 2j1 2j1 2j2 2j4 2j*6 2j6 2jK7 2jc@ L   #. #.#  #.#####.#  #.......# 2jFA L #.......#  #..###..#  #..# #..######  #..# #......<#  #..# #...##..#  #@.###...##..#####  #........##.......  #........##...#...  #..##....##...#..  #..##....##...#...  #..##......[......  #................. ################## 2jA f  You pick up a parchment of Mephitic Cloud and begin reading...2jG 085.7 (24.0)2j6H +6.7 (252jRM 2jT G _You add the spell Mephitic Cloud to your library.2j 2j32j2j2j\,2j2j)2j2j2j52j;2j2j 2j!2j"2j6#2j#2j%2j&2j,'2j|'2jl)2j;*2j*2j+2j,2j-2j-2jG.2j02j12jU12j12j{32j42j52j52j62j72jS82j82jF:2jI;2j;2jQ<2jo?2j[A,2jlB2jnD2jE2jiF2jAG2jI2jJ,2jK2jM2jO2jSP2jDQ2jR2j8T2jT2jxU2j.W2jX2j6Y2jZ2j[2j],2j]^2j`2jc,2jd2jh7 _You open the door.2ji2j;j2jdk2jp@  There is an open door here.2jr2js _2jt2jDyB2jy2jz2js|2j|2j^}2j2jـ2j>2j2j7 _You open the door.2j 2jk2j2j@  There is an open door here.2j2jL _2j2j2j,2j2j2jє2j32j2j2j2j͘2j&2j#2j2j2j$2j2j,2j2j,2j2jQ2jџ2j2j3,2j/2j2j2j\2j2j>2j,2j2jȬ2j2j2j2j2j-,2j2jL2jB2j2j2j2jƸ2j82j2jU2j2j2ju2jݾ2jd2j=7 _You open the door.2j32jr2jopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.2j2j  _2jw2j@2j2j2jI2js2j.2j2j2jpThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.2jZ2j2j2jkYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.2jr2j _2j^2j2j2j2j2jT2j2j62j2jJ2j-,2j#2j2j,2ji2j2jx2jH2jThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _i - 2 scrolls of identify (gained 1)2j2jE2js2j2jl,2j2j2j2jB2j2j2j 2j/ 2j 2j .#..........#.....# .#..........#.....# .#..........#.....# .###'########.....+ .#...##.... #.....# .#.........##.....# .#................# .'................# .#..............@.# .#...............:# .#...##...##+###### .##### ...# .# ...# .# .# .# .#You pick up a book of the Hunter and begin reading...2j0322.3 (35.62j+3.3 (362j2j@M _You add the spell Call Canine Familiar to your library.2j52j62jf:,2j;2jR<2j>2jD #..........#.....# #....#.....# ###'########.....+ 2j>E0#...##.... #.....# #.........##.....# #.........# '....# #...# #.# 2jEa#...##...##+###### ##### ...# # ...# ##2jE###You pick up a parchment of Petrify and begin reading...2jJ/9 (0.6)2jK*4.9 (12jO2jZR@ _You add the spell Petrify to your library.2jDE 2jBF 32jcH 2jI 2jM 2jQO 2jP 2jP 2j`Q 2jR 2jS 2jS 2jT 2jX 2jZ ~  You open the door.  You encounter 2 orcs.2ja #....#.....##....#.....# .>..###'########.....+ ....#...##.... #.....# ....#.........##.....###.#2jb ....# ....'....# ....#......# ....#....# ....#...##...##'###### ....######...#:. ....# ...#o. ....##o. 2j}b ....##..oo 2 orcs (asleep) ....##..##.##.. 2jb - #.#2ji -7.3 (2.42jj 18.3 (3 _2jp 2jz _ _Found a parchment of Permafrost Eruption.2jT #...#..........#>..###'#######+##.... ...## 2j###.#'....................##...##'###########...#:....o ... ###..2j G9 (0.6 _2j2j2j`.#####'##'#### #...#..........#>..###'#######+##.... ...## ###.#'.............2jd...##...##'###########...#:..... #o ...2jF2j'9.52j2jA2je ........# .#####'##'#### #...#..........#>..###'#######+##.... ...## ###.#'................##...##'###########...#:...#.. #o2jK2jp(30.12j2j2j ##..#........# .#####'##'#### #...#..........#>..###'#######+##.... ........## ###.#'2j< ................##...##'######   orc#####...#:..#.. #o2j 2j %72j 2j 2j M..+ ##..#........# .#####'##'#### #...#..........#>..###'#######+##.... ........## ###.#..........'......... ....#................#...#.#....#o.2j Z1.32j ### ..#####'##'##### #.......#..... .>..###'#######+...#...##.... #......# ###....... ....'..........#............#.o   orc (asleep)#....#o. ....# .. #o.2jԶ2jD%92j2j2j8 You encounter 2 orcs. _Found a parchment of Permafrost Eruption.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2js9 19---==2.9 (1.0Will/2 Jinx 2j@ 2jI Q _You feel your willpower being sapped.2j J .--32j.P 2j}Q 2j^ )))))o  )You shoot an arrow. The arrow hits the orc!  The orc shouts!2jƒ;*2j\ )The orc is almost dead.A giggling sprite leaps out and bonks the orc with its +0 mace.  You kill the orc!2j_,o2ja oFedhas appreciates your contribution to the ecosystem.2jgH....'o   orc priest (wandering):o   orc (wandering).2jk/===42jr2j|v _You encounter an orc priest. It is wielding a +0 whip.2j )  You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!2j=)))))2jo   orc (wandering))2jҚ oFedhas appreciates your contribution to the ecosystem.The orc shouts! You hear a shout!2j<Io)2jB....'oo 2 orcs.2j@,6.0 (1.12j2js _You encounter an orc. It is wielding a +0 hand axe.2j )You shoot an arrow. The arrow hits the orc!  You kill the orc!2j )))))   orc2j 2o)2j# >....'2j G---702j˳ 2jF l _Fedhas appreciates your contribution to the ecosystem.2j ])))))))2j5*2j9( 2jo.  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.2j'....  orc (very drained))2jc)T20=82j02j3\ _The orc is severely wounded.2jza)))))))2jh35*2j0 )You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!2j&2j+z....))2j-%92jX82j;l _Fedhas appreciates your contribution to the ecosystem.2jS;2j;2jB2jREH _No target in view!2jH2jI2jO2jRH _No target in view!2jU 2j 2jU 2j H _No target in view!2j<_2jB: _2jG2jI(2jL2jO{ _The sprites lose interest in your situation.2jQP#=2jtP2j"S2jjV2jV#12jV)==2jbn2jib2j;d2j==2jo2j#,2jD2jŤ2j<2j2jU2jc _You feel your willpower return.2je2j,2jX2j2j2j:2j2j2jl  There is an open door here.2j@  You see here a +0 hand axe.2j2j _2j2j ...>..###'########.....+..#...##.... #.....#..#.........##.....# )####.#........# ......'........# ......#2j+........# ......#................# .#....#...##...##)###### .#....######....#2jV{--- ......# .....#))....#2jz>..# .... #...##.#..# ... #...# #2j..# #...# #####.# #.... 2j# #.# ###### #####.#2jw..#  You pick up a parchment of Permafrost Eruption and begin reading...  2j ZYou add the spell Permafrost Eruption to your library.  Things that are here:2j763.6 (24.6)---4.6 (25 _a +0 dagger; an orc corpse2j 32j) 2j 2j 2j ,2j <  You see here a +0 whip.2jV 2j  _2j 2j 2jn 2j 2j 2j 2j 2j~ 2j 2j3 2j= 2j 2j 2jB 2js 2j 2j 2j 2j 2jJ 2j 2j 2jK 2j 2j6 2j 2j1 2j 2j 2j *  There is an open door here.2j  You see here a +0 hand axe. _2j 2jr 2j 2jz 2j(% 2j8( 2j( 2j* 2j- 2jG0 2j0 2j2 2j5 2j7 2j7 2j: 2j< 2j> 2j%? 2j@ 2jC 2jE 2j>F 2jG 2jaJ 2jSL 2jL 2jN 2jO 2jSQ 2jQ 2jR 2j9T 2jU 2jU 2jV 2jcY 2jY 2jZ 2ja I _i - 3 scrolls of identify (gained 1)2jb 2j c 2jc 2j0g 2jh 2j3i 2jj 2jm 2jo 2jo 2jPq 2js 2ju 2j=v 2jw 2j{z 2j} 2jQ} 2j) 2j 2j 2j^ 2j 2jo 2jp 2j 2j9 2j 2j̒ 2j 2j 2j× 2je ,2j0 2j̟ 2j% 2jh 2j7 2j 2j ,2j 2j 2j 2j@ 2j 2j 2jV 2j 2j6 2j0 2j 2jH 2j˺ 2j 2j| 2j 2j. 2j 2j ` #.....#......#.# ####>## #......+ ### #......# #...###........# #...#####'##'##### #..........#.....# 2jC -#..........#.....# #..........#.....# ###'########....@+ #...##....##.....# #.........##.....# 2j[ #................# '................#2jn ................#................#2j b...##...##)###### #####2j f#...#).....#2j* ##..................'......86.0 (21.4.####...2jY #+2jc 2j L======7.0 (222j 2j" O _As you open the door, it creaks loudly! You hear a shout!2j}32j\~2j12j2jJ,2j@  There is an open door here.2j$e  You encounter a drude.2jݔ2....#......#.# ####....... ....#......#.# ####>#### ....#........+ ### ....#........#  ..###........# ######### ..#####'##'#####.... .#.....#... .#.....#.. .........#.....#@.------'########.....'.......5 2j7..##....##.....#.####... .##.....#... . ......####+ .......# 2jf5   drude (wandering) ........# ...............# ..##...##)######2jx[6 (0.6)5.2j;2jR------8.2 (1.2 _2j2j2j< 5. _You encounter a drude. 2jy  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! 2j B You beckon some vexing sprites to accompany your attacks.2j2 25.2j 2j ]19---==92j P0Will/2 Jinx 2jN 2jb & 2j _5. _You feel your willpower being sapped.2j 2j /--902jt 2jp 2j )) You shoot an arrow. The arrow hits the drude!2jm":*2jv 5.  The drude is heavily wounded.A giggling sprite leaps out and doodles on the drude's face.2jW.(very drained)2j/===12j2js] _The drude is heavily wounded.2j* .  You shoot an arrow. The arrow hits the drude!  You kill the drude!2j=)2jkC..2jsH-722jO2jRO _Fedhas accepts your kill.2jg 2jY 2j:$ 2j& H _No target in view!2jz 2j- 2jZ 2j` H _No target in view!2j2j2j^ _No target in view!2jKn2jn2jo2jq2juV--- _2j v2jwW20=2jw2jFz$ 2j~zW_The sprites lose interest in your situation.2jz2j|2j}2j}2j~2j2j2j2j12jƒ#=2j2j2jd2j2jr2j2j#12j)==2j-2jЌ2j2j2jc2j2j#2j*2js2jV2jڔ2jA:==2jZ2j2j52j%2jr2jۚ2j2jk2j2j2j02j2jT2j2j(2j2j2jߥ2jЦ2j`2j2j2j,2j2jP2j2jl2jگ2j2j 2j2j(2j)2jn _You feel your willpower return.2j2j 2j2j2j2j=2j2jo2jy2j2j2j2j#2jc2j#2j&2j22jx2j 2j2j2j2j2j7 _You open the door.2jE2j2jP2j@  There is an open door here.2j2j _2jv2j2jI2j2j{N _You now have 515 gold pieces (gained 16).2j2j>2j2j@  There is an open door here.2jC2j _2j2j62ja....#  ....# ############## ##'##'#####............. #...............#...........2jz..#.....#..... #####.....'.....##.....#.#####.....#.....---422.6 (30.4) ..........####'#####...<2j........##.......# ..##.......# ####.##.......#2jD#...##)################.##2j T#).....# #.#2jD#))....# #.#...##.# 2jh+#.#2j2jI---3.2 (31.02jq2jU9 _Found a stone staircase leading up.2j?2jd@2jA2jE2jcG2j.KB2jK2jVL2jLM2jO2jP2jQ2jQ2jfS2jT2jU2jU2jW2jX2jX2jY2jZ2j[,2j1\2j2]2j]2j^2j^2j_2j`2ja2j"b2jbc2jd2jd2je2jFk2jl2jAl2jl2jn2j#.....#.......@'##43.4 (20.22jNa#.....#........#......#...###........# ###############...#####'##'#####.............#....#.....#....................#.....#...........##2j ..........#.....#............. ##'########.....'............. ...##.....#.####........  _You open the door.2jgY _Found a stone staircase leading up.2jI2j2j2j"2j$2j(: _2j)%  2j7)There is an open door here.2j-+2j+ _2jk,2j3/2j02j12j12j$52j;2j=2j?2j@2jUA2jE2j(G2jhG2jH2jJ2j:NB2jRP2jQ2jR2jR2jnT2jU2j7V2jV2jX2jY2j2Z2jZ2j[2j]2j^2j^2j`2j_b2jb2jc2jgg2jh2jji2jj2jl2jbn2jn2jo2jq2js2j`s2jt2jQv2jw2jx2jy2jO{2j|2j}2jA~2j܀2j2j2j2j2j2j!2j2j2j|2j2j2jώ2jl2j2j2jn2jB2j2jg2j2j)2j7There is an open door here2j'. _You open the door. _2j`Found a stone staircase leading up. _There is an open door here. _You open the door2j;.2j2j2j2j̾@  There is an open door here.2j2jj _2jW2j2j\2j2j2j2jf2j2j,2j2j2j2j2jj2j2jw2j2j2j2j2j2j2j2j2j 2j 2jB2j2js 2j 2j5 2j2jP2j2j~2j 2j2j(2j2j2jq2j2j 2j!2j"2j"2j#2j0$2j$2j%2jn%2j&2j-2j/2j42j(52j52j72j82jU92j92j{;2j<2j =2j=2j?2j@2j&A2jA2j3EB2jE2j$I@  There is an open door here.2jJ2j@K _2jL2jM2j O2j>O2j.P2j&R2jWS2jS2jT2jV2jW2jOW2j X2jyY2jpZ2jZ2jL[2j\2j]2j]2j^2jg_2j(`2ja`2j`2j7b2jc,2jc2jf7 _You open the door.2jg2jh2jh2jk2jl2jm2jVn2jqThere is an open door here. _You open the door. _There is an open door here. _You open the door. 2j6r There is an open door here.2js2jt _2jt2j'w2jx,2jy2j{2j8}2j}2j 2j2j 2jE2j,2j2j2j32jO2jy2j2j\2jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 526 gold pieces (gained 11).2j2jߑ2j2jB2j`N _You now have 538 gold pieces (gained 12).2j2j72j2j2j,2j2jT2j 2jV2j2jҷ2j2j2j2j2jV2j2j2j@  There is an open door here.2j32j _2j 2j2j2j2j62j92j2j%2jx2jk2j72jk2j2j2j}2j2j2j,2j2j2j2j2j@  There is an open door here.2j2jJ _2j2j 2j,2jT2j2j2j2j{2j2jk2j 2jG2j2j2j%@  There is an open door here.2j2jj _2j2jA2j2jW2j32j=2j%2j^2j12jS"2jg#2j#2j$2j(@  There is an open door here.2j+2jE+ _2j3,2j/2j02j12j$22j+62j72j82j82j<2jO>,2j?2jC2jEB2jO2j6R,2jBS2jX2j]B2jv2jB2j,2j.2jɋ2j 2jB2jg2j2jU2j2jB2j2jx,2j2j2j,2j2j2jS2j2jŢ2j2jا,2j2jY2j,2j'2j 2j[2j2j@2jM2j),2j~2jq2j2j]2j2j2j 2j[2jH2jb2jl2j2j[2j2jz,2j*2jp2j"2j[2j2j(2j,2j2j2jK2j2j2jE2j,2j2j 2j5 ,2j 2j$2j,2j2j2j$,2j2j2jj2j2j2j2j2jU2j 2j',2jr0,2j 12j27 _You open the door.2j42j42jo62j:@  There is an open door here.2jU;2j< _2j<2j<>2j?,2jB@2jXA2j8B2joB2jC2j3F2j]H  You open the door.  You encounter an orc priest and a warg.2jgQ #################################................)............)) ..............................##).....#...##..#####...#...#....##...##.##...## ##.....###[....###.ß.ß.###..ß..##... #....#.......'..@....+.......#......#..#.#..#..#'#..#..#'#..#... 2j2R]######.##.##.#.##.# #.##.##.###.#.#...#.#.# $o #.#)..#.# ##.#)[.#.#.# ?h#.#.#...#.####.##.##.#.##.##.#.##.##.#... h   warg (asleep)#..#.#..#..#+#..#..#'#..#o   orc priest (asleep)..##......#....)..#.....)##...##.#.ß.ß.###..ß..#....2jX.530.6 (872jtY21.6 (88 _2jP`2ji _Found 20 gold pieces and a scroll of fear.2j$4h. _Found 20 gold pieces and a scroll of fear.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jKh$2j +o.2jp oThe warg howls! The orc priest shouts! You hear a shout! x22j oYou encounter an orc warrior. It is wielding a +0 war axe.2j&2j?hoo 2 orc warriors (1 missile)2j$192j---====2.6 (1.0)Will/2 Jinx 2j2jG! h.  You encounter an orc warrior. It is wielding a +0 long sword and quivering _boomerangs.2j8o?2jgo$o2jo   orc priest----32j2j 2j^8  You shoot an arrow.2jT;*2j' o?The arrow hits the warg but does no damage.  A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is lightly wounded.2j(Boo2j(2j 5ah(very drained)2j548----===-42j?2jrAi _The warg bites you! The warg completely misses you.2jW6)2j;8*2joK $You shoot an arrow. The arrow misses the warg.A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is heavily wounded.2j| h    orc warrior (The warg is struck by your quills. The warg bites you but does no damage.  The orc priest calls down the wrath of Beogh upon you.2j}m39--------52j2jȉ' _Beogh smites you!2j6)2j[ 8*2j. K o.  You shoot an arrow. The arrow closely misses the warg.A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is severely wounded.2j/ Co2j-: h o 2 orc warriors (1 missile)2j; o8-------6.7 (1.12j E 2jF f _The warg closely misses you. The warg bites you.2j5 6)2j oYou shoot an arrow. The arrow closely misses the warg.2j) h   orc warrior (o   orc priest2j Z20=702j 2j5 U _The warg completely misses you.2j[ †You shoot an arrow. The arrow hits the warg!  You kill the warg!2j o   orc warrior (missile)o   orc priest2jw3o.2jd} oFedhas appreciates your contribution to the ecosystem.The orc priest mumbles some strange prayers to Beogh against you.2jo 2 orc warriors (1 missile)2jh27-----882j22j' _Beogh smites you!2j@ ".).) .........##.#...##..#####...#...#.##...##.##...## ##...##.###[....###.ß.ß.###..ß..## ##....#.......'.@.....+.#.#..#.#..#..#o#..#..#'#..#2j- #.##.##.#.##o# #.##.##.###.#..#.#...#.#.# o. #.#)..#.# #.#..#.#)[.#.#.# ?.#.#.#...#.###.#..#.##.##.#.##.##.#.##.##.#   orc warrior (.#..#..#.#..#..#+#..#..#'#..#...#..##......#....)..#.....)##.#..##.....###.ß.ß.###..ß..#2jQ 2j 6---9.3 (0.62jy% 2j& 2j+.)...#...##..#####...#...#.##...##.##...## ##...##.###[....###.ß.ß.###..ß..## 2jh.##....#.'.+.#.#..#.#..#..#o#..#..#'#..##.##.##.#.##o# #.##.##..#..#.#...#.#.# o. #.#)..#.# .#..#.#)[.#.#.# ?.#.#.#...#..#..#.##.##.#.##.##.#.##.##.#.#..#..#.#..#..#+#..#..#'#..#.#..##......#....)..#.....)##.#..##.....###.ß.ß.###..ß..#2jJo†2jw,o2j.o 2 orc warriors (1 missile)2js8=-------92j2ja2j#...).....#...##..#####...#...#.##...##.##...## ##...##.###[....###.ß.ß.###..ß..## ..##....#.@..o....+.#.#..#.#..#..#o#..#..#'#..##.##.##.#.##.# #.##.##..#..#.#...#.#.# o. #.#)..#.#2ji.#..#.#)[.#.#.# ?.#.#.#...#..#..#.##.##.#.##.##.#.##.##.#.#..#..#.#..#..#+#..#..#'#..#.#..##......#....)..#.....)##.#..##.....###.ß.ß.###..ß..#2jKo†2jR2jD=40.52j2jQ _There is an open door here.2jp>]###....)2j>......#...##..#####...#...#.##...##.##...## ##...##.###[....###.ß.ß.###..ß...##....#2j@|'..oo...+..#..#.#..#..#†#..#..#'#..#.##.##.#.##.# #.##.##..#..#.#...#.#.# o. #.#)..#..#..#.#)[.#.#.# ?.#.#.#...#..#..#.##.##.#.##.##.#.##.##..#..#..#.#..#..#+#..#..#'#...#..##......#....)..#.....).#..##.....###.ß.ß.###..ß..#2juA1o.2jM2j]N.1.1 _2jY2jY2j׈###........).......#...##..#####...#...# #.##...##.##...## ##....###[....###.ß.ß.###..ß...##....#.'.o.o...+.#..#.#..#..#†#..#..#'##.##.##.#.##.# #.##.##.#..#.#...#.#.# o. #.#)..#.#..#.#)[.#.#.# ?.#.#.#...#.#..#.##.##.#.##.##.#.##.##.#..#..#.#..#..#+#..#..#'#2j.#..##......#....)..#.....).#..##.....###.ß.ß.###..ß..2j1o.2j/o2jދ3o.2jeo   orc priest2jD%72j2jd2j] v #################################..)..................... ...#...##..#####...#... ##...##...##.##...## ##.......###[..@.###.ß.ß.###..ß##....#.......'o.o....+.... ...........#..#.#..#..#o#..#..#' ############.##.##.#.##.# #.##2j,_ s.#..#.#...#.#.# o. #.#)...#..#.#)[.#.#.# ?.#.#.#....#..#.##.##.#.##.##.#.##.#.#..#..#.#..#..#+#..#..#'#.#..##......#....)..#...2jWi 2ji C=2.32jq 2jTs 2j #################################........)................. ....#...##..#####...# .##...##.@.##.##...## ##.......###[....###.ß.ß.###..ß##....#.......'o.o....+.... ............#..#.#..#..#o#..#..#' #############.##.##.#.##.# #.##.#..#.#...#.#.# o. #.#)   orc warrior (.#..#.#)[.#.#.# ?.#.#.#...#..#.##.##.#.##.##.#.##..#..#..#.#..#..#+#..#..#'2j4o.2jz2j&%92j 2jK 2j- #################################..........)...................... .....#@..##..#####...###...##...##.##...## ##.......###[....###.ß.ß.#####....#.......o..o....+... .............#..#.#..#..#o#..#..# ##############.##.##.#.##.# #.##.#..#.#...#.#.# o. #.#).#..#.#)[.#.#.# ?.#.#..#..#.##.##.#.##.##.#.##2j^72j=C(((((2j,C@....2j2jx91===3.52j2j)~ _The orc warrior throws a boomerang. The boomerang completely misses you.2j~ #################################).......@.............................#...##..#####...###..........##...##.##...## ##......###[....###.ß.ß.###2j~%##....#.......o..o....+.. ..............#..#.#..#..#o#..#.. ###############.##.##.#.##.# #.#.#..#.#...#.#.# o. #.#.#..#.#)[.#.#.# ?.#.#.2j2j/-4.12ji2jڏ2jf.).#...##..#####....##.##...##.##...## .###[....###.ß.ß.###.##....#.......o..o....+....#..#.#..#..#o#..#######.##.##.#.##.# #..#..#.#...#.#.# o. #.2jG.#..#.#)[.#.#.# ?.#.#.2jj4o'2j,o2jK o 2 orc warriors (1 missile)-72jP .).#...##..#####.##.##...##.##...## .###[....###.ß.ß..##....#......oo..o....+.......#..#.#..#..#o#..######.##.##.#.##.# # .#..#.#...#.#.# o. # .#..#.#)[.#.#.# ?.#.# 2j W 2jW '5.32j^ 2jR_ 2j n.) ##.#...##..##### #.....##.##...##.##...## #.###[....###.ß.ß. 2j& #.##....#......oo..o............#..#.#..#..#o#..#########.##.##.#.##.# .#..#.#...#.#.# o. .#..#.#)[.#.#.# ?.#.2j; 2jލ B==92ju 2j 2j{UR.) .# .#.#...##..##### .#.....##.##...##.##... .#.###[....###.ß.ß. 2jV.#.##....#......oo..o........#..#.#..#..#o###########.##.##.#.##.# #.#..#.#...#.#.# o. #.#..#.#)[.#.#.# ?.#2j2`=6.52j6f2jg2j[.).#.#.#...##.. ..#.....##.##...##.##... ..#.###[....###.ß.ß .2j.#.##....#......oo..o........#..#.#..#..#o# .##########.##.##.#.##.# .#.#..#.#...#.#.# o. .#.#..#.#)[.#.#.# ?.2j2jO307.12j2ji _The jinxing sprites lose interest in you.2j..#.#.#...##...#.....##.##...##.##.#.###[....###.ß..#.##....#......oo..o.......#..#.#..#..#o.#########.##.##.#.##..#.#..#.#...#.#.# o.#.#..#.#)[.#.#.# ?2j2j%72j2jl _The sprites lose interest in your situation.2jJ.#.#.#...##...#.....##.##...##.##.#2j%Km.###[....###.ß.#.##....#......oo..o.......#..#.#..#..#.#########.##.##.#.##.#.#..#.#...#.#.#.#.#..#.#)[.#.#.#2jT2jBU'8.32j[2j>^2jY_ w.#.#.#...##...#.....##.##...##.## #....#......###[....###. #....#.##....#......oo.. #.......#..#.#..#.. .########.##.##.#.#2jP`  .#.#..#.#...#.#.# .#.#..#.#)[.#.#.# 2jni 2jj %92jq 2jss 2j .#.#.#...##...#.....##.##...##. ##....#.....2j .###[....### ##....#..........##....#......oo ##.......#..#.#..#.########.##.##.#..#.#..#.#...#.#..#.#..#.#)[.#.#.2j 2j| '9.52j0 2jT 2j6 .#.#.#...##.#.....##.##...##. .##....#.......###[.... 2j T.##....#..........##....#......oo .##.........#..#.#..#.############.##.##.#.#.#..#.#...#.#2j d.#.#..#.#)[.#.#2j >50.12j 2j 2j .#.#.#...##.#.....##.##...## ..##....#.......###[.... ..##....#..........##....#...... ..##.....................#..#.#...###################.##.##..#.#..#.#...#..#.#..#.#)[.#.2j{2j[1=72j2j2jB ##.# #.#.#... #.#.....##2jB.##... #..##....#........###[.... #..##....#..........##....#...... #..##...............#..#.# #.###################.##.## #.#.#..#.#...# #.#2j4CX.#..#.#)[.#2j~J2j,K'1.32jQ2jR2jV3   #  #.#  #.#.#...  #.#.....##.##... 2jbW #..##....#........###[  #..##....#..........##....#  #..##.............#..#.#  #.###################.##. 2jW #.#.#..#.#...  #.#.#..#.#)[.2jhnX92jjy  # #.# #.#.# #.#.....##.## #..##....#.........###[ #..##....#..........##....# #..##...2j0kn............#..#. #.#############.##. #.#.#..#.#2jk} #.#.#..#.#)[2jr2jis'2.52jx2jqz2j   # #.# #.#.# #.#.....##.## #..##....#.........###[2jK  #..##....#..........##....# #..##..............#..# #.......###########.## #.#.#..#.#. #.#.#..#.#)2j# 2j C=3.12j 2j 2j* s  # #.# #.#.# #.#.....##.## #..##....#...............###[ #..##....#....##....# #..##....2j+ .........#..  #.###.#  #.#.#..#.#  #.#.#..#.# 2j42 2j2 A272jB7 2j8 2j`  ############################ #........ #........#. #........#........ #........#.....##....# #..##....#.......### #..##....#..##....# #..##.....................#. #.###################. #.#.#..#.2je2j.f'4.32jj2jm2jT  # #.# #........# #........#.....##. #..##....#... #..##....#...##....# #..##.....# #.## #.#.#..#92jJU2jW2j            # 2jn H  #.#   #..#   #........#.....##   #..##....#..   #..##....#.##....   #..##......   #.......##   #2j +.#.#..2j3 2j '5.52jy 2jm 2jt       #########################  2jr   #........................   ##......   #.#......   #.#.....##   #..##....#......  2jy  #..##....#..........##...   #..##................   #.......#################  2jf  #.#..............#.  2jV  #.#.#2j' 2j '6.12jQ%2jV'2jE      ########################  #.......................  ##.....  #2j~.#  #.#.....##  #..##....#......  #..##....###  #..##.......  #.......################2jn  #.#..............2jj  #.#.#2j@  #.#.#2j!2j2j%72j2j\2jB     #######################  #......................  ##  #.#  #.#.....##  #..##....#......  #..##....###  #..##........  #.......###############  #.#..............  #.......#.  #.......#.  #.#.2j2j]3=7.32j2j2j{      #  #.  #.#  #.#  #.#.....##2j79  #..##....#  #..##....#.##  #..##......  #.......####  #.......#  #.......#  #.......#  #.#2j 2jB %92j2j2j /      #  #..  #.#  #.#  #.#.....##  #..##....#  #..##....#.  #..##.......  #.......####  #.......#  #.......#  #.......#  #.#2jp 2j '8.52j 2j 2jd         #2j͈   #.#  #.#  #.#.....##  #..##....#2j   #..##....#.  #..##..2j  #.......  #.......#2j3  #.......#  #.......#2jS L  #.#2jޒ H9.12j 2j _ _You feel your willpower return.2j     ###################  #..................  ##  #.#  #.#.....##  #.@##....#......  #..##....#  #..##....  #.......###########  #.......#..........  #.......#  #.......#  #.......#  #.#2j2jA=72j&2jf2jw45=2j"6=78=9=40=2jr1=2=3=42jE5=2jG6=2jIB2jhJ2jJ2j0K2jMw7=2jtO,2jO2jR,2jUS2jT2j0U2jU2jW2jX2jXd8=2j[,2j[2j]2j_]2j]2j^2jpK9=2jr2j$t2jt2j*u2jw,2jPx2j׬p50=  An orc warrior comes into view.oo   orc warrior (missile, wandering)617.7 (58.0)2je8.7 (59 _2j 6.o2j You feel your willpower return.An orc warrior comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j)119---==9.7 (1.0)Will/2 Jinx 2j&2jT o. 2jb-_You feel your willpower being sapped.2j%2j&/--202j+2j-2jA ))))))o)You shoot an arrow. The arrow hits the orc warrior.2j:*2jX .oThe orc warrior is lightly wounded.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.2jʝ..... , very drained)2jX/===12j2jf _The orc warrior is moderately wounded.2jO* ))))) You shoot an arrow. The arrow hits the orc warrior!2jM:*2j o.The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 long sword.2jk G.....2j0 S2=22j 2j _ _The orc warrior is almost dead.2j9 )You shoot an arrow. The arrow hits the orc warrior.  You kill the orc warrior!2j d))))2ji /....2jWn d=---8032jes 2ju l _Fedhas appreciates your contribution to the ecosystem.2j߅ 32j 2j% H _No target in view!2jiI2jRH _No target in view!2j,I2jH _No target in view!2jq2j)r2jr2j2jh{ _The sprites lose interest in your situation.2ji2j k2jl2jl9---2jn2jq:202j6r(=2jut2jD  An orc warrior comes into view.......o   orc warrior (wandering)o6.3 (42jk_.7.3 (5 _2jZ2jڠ2j#) )))))))You shoot an arrow.2jP .  The arrow closely misses the orc warrior.2jj......o 2jF4===8.3 (12j2j- _The orc warrior shouts!2j2j2jt 2jJH _No target in view!2jE2jF2jM2j3QH _No target in view!2jU 2jV 2jK_ 2ja H _No target in view!2j 2j 2jV 2j 2j6 : _2j 2j 9=2j 2jS ,2je 2jM 2j E1==2j 2jj n  An orc warrior comes into view.2j ---oo   orc warrior2jZ ,62.3 (42j$ ---3.3 (5 _2j ) You shoot an arrow. The arrow hits the orc warrior!2j4Jo.2j2j74===4.3 (12j#2ji&c _The orc warrior is heavily wounded.2jXg )))))))You shoot an arrow.2j o......  The arrow closely misses the orc warrior.2j;52j(Q _The orc warrior misses you.2jlg )))))))You shoot an arrow.2j p o......  The arrow barely misses the orc warrior.48----==6 _The orc warrior hits you with a +0 war axe!2j  You shoot an arrow. The arrow hits the orc warrior.2jEj s  The orc warrior is severely wounded.2jj t38--------7.4 (1.12jr 2jEv A _The orc warrior hits you with a +0 war axe!2j g )))))))You shoot an arrow.2j o......  The arrow barely misses the orc warrior.2jq$802j&r _The orc warrior completely misses you.2j| )You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!2j!R2jQ2jQ----19.5 (1.12j2jl _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j 2j2j2j2j12j992j!2j:'2j'2j(2j2+2j+2jF-2j12j2Y40=2j52jC 2jD2jUE4_You feel your willpower return.2jF32j%WX2j\,2j^2j,c2jcW1=2jre2j#p2jsa2=2j;v2jSz2jP2j3=2j2j42j2jK5=2j2jѳ2j2j÷2j2jT2jz2jm2j k6=2j,2j2jQ7=2j,2j(2j,2j2j2jS2j2j2jU8=2j2j2jn2j2j.2j2j2js2j#92j- (=2j 2j.2j2j2jG,2j/2j 2j]2j2jt2jV50=2jC!2jN%2j%2j'2jk+,2j.2j+1;12jg<2j@,2j2j2j2j2j,2jy2j2jIK2=2j2j&,2j)2j.,2j12j42j5U3=2j62jA2jbE,2jF2jI2j3JK4=2jK2jO,2j Q2j#U2jU2jW2jF]k5=2j ^2jb,2jb2j'g,2jHi2j}l2j mK6=2jn2j{2j},2j(2j$  Things that are here:2jb  a +0 war axe; a +0 chain mail2jЋ2jˌ _2j 2jʔ2jG2j2j.2jޜ2jÞ2j9=2j12j2jӧ2j*2jY2j2j^2j2jz2jB2j2j¾2j]2j2j2j:2j ,2j2j2jB2j*2j2j2j 2j2j,2j2j}2j_2j2j2j2j2j!2j`2jh2jh2j2j2j 52jLC2jLX2jO2j|U,2j9W2jY2j\,2jQ`2jd2jg2j8h2jk2jn2jr,2jt2jkw2j:z2jz2j|2jW@  There is an open door here.2j5 _2j2je2j,,2j2j32j]2j2jP2j2j%2j2jV2jH*  There is an open door here.2j6b  You see here a warg skeleton.2j2j _2j2j]2jt2j>2j2j2jS2js2jN _You now have 558 gold pieces (gained 20).2j32jQ2j .............................##). ......#...##..#####...#...#...... .....##...##.##...## ##...##..... ...###[....###.ß.ß.###..ß..##.... ....#.......'.......+.......#.... ....#..#.#..#..#÷#..#..#'#..#...# #####.##.##.#.##.## #.##.##.###.# 2jT.#..#.#...#.#.#...# #.#)..#.# #. .#..#.#)[.#.#.#.@.#.#.#...#.###.#--- .#..#.##.##.#.##.##.#.##.##.#...# .#..#..#.#..#..#+#..#..#'#..#...# .#..##......#....)..#.....)## .#..##.....###.ß.ß.###..ß..# ###..##....###.....###....##.. .##...##....#.......#....## .#.....###.......))....####...... .#.......####.......#########...2j1750.3 (80.8)2jG---1.3 (812j2jT _f - a scroll of fear2j32j2jU2j#*  There is an open door here.2j'b  You see here a warg skeleton.2j*2j* _2j,2j72jp9,2j;2j4>2j\M,2jP2j U2j1Y,2j^2jxc7 _You open the door.2jPh32jk2jo@  There is an open door here.2jJr2jr _2ju2jx2jzm  An orc priest comes into view.2jL #################################.......)............))......................##).)..... #...##..#####...#...#......#####. #...##.##...## ##...##.....#####) [....###.ß.ß.###@.ß..##.......... ......'.......'.......#..........2jX#..#..#÷#..#..#'#..#...###### ##.##.#.##.##.#.##.##.###.# # #...#.#.#...#.#.#).o#.# #.# # #)[.#.#.#...#.#.#...#.###.# # o   orc priest (wandering) ##.##.#.##.##.#.##.##.#...# ##..#..#+#..#..#'#..#...## #.....#....)..#.....)##....######2j17.1 (5.8)2j]17 (6.4 _2j2j2jv= . _There is an open door here. _An orc priest comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jG o 2j5H 19---==8.7 (1.0Will/2 Jinx 2jQ 2jQ] Q _You feel your willpower being sapped.2jN^ .--92jg 2jv 2jN--2j 2j#H _No target in view!2jV32j^ _No target in view!2j)2j832j T2j{ _The sprites lose interest in your situation.2j2j2jz20=--2j m  An orc priest comes into view.2j ...'.÷...oo   orc priest (wandering)2j6 ,62.7 (32j^' ..2j!* 13.7 (4 _2jM 2jN 2j 8 )2j )))o  You shoot an arrow. The arrow hits the orc priest.  The orc priest shouts!2jK} o..'.===4.7 (1 _The orc priest is lightly wounded.2jG )))2j4Z You shoot an arrow. The arrow hits the orc priest.2j?7o.2jc.'.5 _The orc priest is moderately wounded.2jQ )  You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!2jdea))2jo).'2jA=62j2jl _Fedhas appreciates your contribution to the ecosystem.2jI2jH _No target in view!2j9a32j?o^ _No target in view!2jv 2jw 2j{ ,2j : _2jx x1==2j 2j_ 2jƋ 2j/ 2j 2jɒ 2j ,2j- 2jo P==2j 2j 2jg 2j{ 2j 2j ,2ju 2j ,2j 2j 2j 2j 2j 2j 2j~ 2j B2j ,2j 2j" 2j4A n _You feel your willpower return.2j\D 32jF 2jO 2j 2j################################ ...........)............))....... ................@......##).)---87.5 (20.8) #...##..#####...#...#......##### #...##.##...##.##...##.....#####) [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...####### ##.#.##)## #.#)..#.# #.#...#--- _Done exploring.2j 32j*2j0.0)...2j2j(E _Done exploring.2j[[?25h[?0c  Search for what [Enter for "."]? 2j5 [?25l[?1c2j26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a daggerb - [D:10] a +0 club (2 further duplicates)  c - [D:10] an orcbow  d - [D:10] a +0 short sword (2 further duplicates)  e - [D:10] a +0 flail  f - [D:10] a +0 hand axe (1 further duplicate)  g - [D:10] a +0 orcbow  h - [D:10] a +0 whip (2 further duplicates)  i - [D:10] a +0 mace (1 further duplicate)  j - [D:10] a +0 dagger (3 further duplicates)  k - [D:10] a +0 robe (2 further duplicates)  l - [D:10] a staircase to the Orcish Mines  m - [D:10] a stone staircase leading up  n - [D:10] a +1 mace of drainingo - [D:10] a stone staircase leading up  p - [D:10] a +0 war axe  q - [D:10] 3 boomerangs  r - [D:10] a +0 long sword  s - [D:10] an escape hatch in the floor  t - [D:10] a stone staircase leading down  u - [D:10] an escape hatch in the ceiling  v - [D:10] an alarm trap [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2jV2j^2jxiSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 2j-j................@......##).)..... Noise: ---------  Time: 8787.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #2jj  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _No target in view! _No target in view! _You feel your willpower return. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2j?2jp2j2j. _2jn [[?25h[?0c  Search for what [Enter for "."]? 2jG [?25l[?1c2j2j~V26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a daggerb - [D:10] a +0 club (2 further duplicates)  c - [D:10] an orcbow  2jF@d - [D:10] a +0 short sword (2 further duplicates)  e - [D:10] a +0 flail  f - [D:10] a +0 hand axe (1 further duplicate)  g - [D:10] a +0 orcbow  h - [D:10] a +0 whip (2 further duplicates)  i - [D:10] a +0 mace (1 further duplicate)  j - [D:10] a +0 dagger (3 further duplicates)  k - [D:10] a +0 robe (2 further duplicates)  l - [D:10] a staircase to the Orcish Mines  m - [D:10] a stone staircase leading up  n - [D:10] a +1 mace of drainingo - [D:10] a stone staircase leading up  2jp - [D:10] a +0 war axe  q - [D:10] 3 boomerangs  r - [D:10] a +0 long sword  s - [D:10] an escape hatch in the floor  2j~t - [D:10] a stone staircase leading down  u - [D:10] an escape hatch in the ceiling  v - [D:10] an alarm trap 2j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2j^ Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8787.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ..2j` ....'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _No target in view! _You feel your willpower return. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? 2jbd 2j~ a _2j42j4Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j-8Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8787.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ..2j:....'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _No target in view! _You feel your willpower return. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? 2jV^Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - 2 pink potions  p - 3 grey potions  q - a red potion  s - 2 bubbling green potions  t - 2 sapphire potions[?] describe selected2jrP 2jZ 2jo Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 222j Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8787.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..ڋ 34m#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _No target in view! _You feel your willpower return. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? 2j  2jU  As you read the scroll of identify, it crumbles to dust.8.5 (12jn 2j a _p -> w - 3 potions of heal wounds2jh2jIRead which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  2j{p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2jO2jTY2jsSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8788.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow 2jtt#...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _Done exploring. _Done exploring. 2ju0_Search for what [Enter for "."]? . _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _p -> w - 3 potions of heal wounds2j{2j~Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI 2jMPotions (select first with !)  f - 2 pink potions  q - a red potion  s - 2 bubbling green potions  t - 2 sapphire potions[?] describe selected2j\2j j2jwSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8788.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......2jFx'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _p -> w - 3 potions of heal wounds2j]  As you read the scroll of identify, it crumbles to dust.2j*9.5 (12js2jNV _f -> A - 2 potions of attraction2j7 2j\ Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2jA2jQ2joSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8789.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......2jp'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _Search for what [Enter for "."]? . _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _p -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction2jrIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI 2jdr4Potions (select first with !)  q - a red potion  s - 2 bubbling green potions  t - 2 sapphire potions[?] describe selected2j 2jSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8789.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill 2j.......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  _Search for what [Enter for "."]? . _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _p -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction2j]  As you read the scroll of identify, it crumbles to dust.2j+90.5 (12j2j1 _s -> m - 2 potions of might2j 2j 32j4( &02j- 2j2 2j4 E _Done exploring.2j[[?25h[?0c  Search for what [Enter for "."]? 2j_b [?25l[?1c2jq2jt26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a daggerb - [D:10] a +0 club (2 further duplicates)  c - [D:10] an orcbow  d - [D:10] a +0 short sword (2 further duplicates)  e - [D:10] a +0 flail  2juf - [D:10] a +0 hand axe (1 further duplicate)  g - [D:10] a +0 orcbow  h - [D:10] a +0 whip (2 further duplicates)  i - [D:10] a +0 mace (1 further duplicate)  j - [D:10] a +0 dagger (3 further duplicates)  k - [D:10] a +0 robe (2 further duplicates)  l - [D:10] a staircase to the Orcish Mines  m - [D:10] a stone staircase leading up  n - [D:10] a +1 mace of drainingo - [D:10] a stone staircase leading up  p - [D:10] a +0 war axe  q - [D:10] 3 boomerangs  r - [D:10] a +0 long sword  s - [D:10] an escape hatch in the floor  t - [D:10] a stone staircase leading down  u - [D:10] an escape hatch in the ceiling  v - [D:10] an alarm trap 2jpv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2jZ 2j+2j8Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8790.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......2j9'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# # As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust. _s -> m - 2 potions of might _Done exploring.  Search for what [Enter for "."]? .2jK32jVSD _2jI 2jN  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes4% 4  c - Kiss of DeathConjuration/Necromancy 7%1  d - Magic DartConjuration7%1  e - Summon Small MammalSummoning7%2juO 1  f - Grave ClawNecromancy11%2  g - Dimensional BullseyeHexes/Translocation17% 4  h - Call Canine FamiliarSummoning22% 3  i - Mephitic CloudConjuration/Alchemy/Air 22% 3  j - AirstrikeAir56% 4  k - Animate DeadNecromancy2jO 56% 4  l - Cigotuvi's PutrefactionNecromancy/Air56% 4  m - Iskenderun's Mystic Blast2jQ 7Conjuration/Translocation 56% 4  n - Leda's LiquefactionAlchemy/Earth56% 4  o - Passage of GolubriaTranslocation56% 4  p - PetrifyAlchemy/Earth56% 4  q - ArcjoltConjuration/Air89% 5  r - Permafrost EruptionIce/Earth100% 6  s - Death's DoorNecromancy100% 9 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2j2j2jSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 2j...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8790.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #2j8l  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #2je As you read the scroll of identify, it crumbles to dust. 2j_f -> A - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust. 2j_s -> m - 2 potions of might _Done exploring. _Search for what [Enter for "."]? .2j2jMemorise Mephitic Cloud, consuming 3 spell levels and leaving 12? 2jIY - Yes  N - No2j 2j Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 ...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 2j ................@......##).)..... Noise: ---------  Time: 8790.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# # As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust.2j: _s -> m - 2 potions of might _Done exploring. _Search for what [Enter for "."]? .2jI *1.5 (12j 2jd o _This spell is dangerous to cast!2j9 *2.5 (22j; 2j 2j *3.5 (32j? 2j 2j_ *4.5 (42j 2j" _You start memorising the spell. You continue memorising. x32j 2j4' 2j* c _You finish memorising. Spell assigned to 'd'.2jW2j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  13%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j - Conjurations   0.0    -3   c - Unarmed Combat   0.0    -2   k - Hexes   7.0    +2  2j d * Throwing   2.1  13%   0   l - Alchemy   0.0    +1       m - Fire Magic   3.3    -2  e + Ranged Weapons 9.7  36%   0   n - Air Magic   0.0    -1           f - Armour   0.0    -3   o * Invocations   7.5  13%   0   g * Dodging   7.7  12%  +3 2j  p - Evocations   3.0    +3   h - Stealth   9.1    +5   q * Shapeshifting   6.5  13%  +2                                                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in whitems7m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j8+2jN 0 j * Conjurations   0.0  12%232 922jargetarget--  -- -- --  -- -- --  -- 4.0 --  -- -- 2j[10.0 --  -- -- 7.0 a-z] set[-] clear selected targettrainingtargets2jv<[?25h[?0c0 2j:- [?25l[?1c2jk?74.0  -3  current training targets, if any.=] set aall targets2j 7rain rain 10%     12%     12%     33%     12%   9%     12%2j: percentage of incoming experience used to train each skill is in brown. trainingtargets2jP Cost Cost  9.9  4.9  1.7  1.7  1.4  5.7  3.0  0.82jaQ  5.7 10.5  1.2  1.7  8.0  4.8  2.4  4.4  4.9 2jQ relative cost of raising each skill is in cyan.] training|cost2j(TargetTarget--  --  --  4.0  --  --  --  --  4.0 2j --  --  --  10.0 --  --  --  7.0  2j)current training targets, if any.[-] clear all targetscost|targets2jvrain rain 10%     12%     2jw12%     33%     12%  2jy] 9%     12% percentage of incoming experience used to train each skill is in brown.trainingtargets2jw8+2je  911 l * Alchemy   0.0  11%281812j 8+2j7@ 80007 n * Air Magic   0.0  10% 97 92j o 2jzSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 2jL|...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8794.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  #...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...2jD#.#.#...#.###.# #  _s -> m - 2 potions of might _Done exploring. _Search for what [Enter for "."]? . _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.2j32j2j2jz2j|2j32jKF _Unknown command.2jD32j2jV2j8 2jO2jY!E _Done exploring.2j2jWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleO - Orcish Mines 2jp 2j4s Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 56/56 ========================Magic: 21/21 ========================AC: 2Str: 6EV: 22Int: 25 ################################# SH: 0Dex: 21 2js @...........)............))....... XL: 11 Next: 81% Place: Dungeon:10 ................@......##).)..... Noise: ---------  Time: 8794.5 (0.0) #...##..#####...#...#......#####. l) +0 orcbow #...##.##...##.##...##.....#####) Fire: l) +0 orcbow 2jQt [....###.ß.ß.###..ß..##.......... Quill ......'.......'.......#.......... .#.#..#..#÷#..#..#'#..#...#######  ##.##.#.##.##.#.##)##.###.# #  2jt l#...#.#.#...#.#.#)..#.# #.# #  #)[.#.#.#...#.#.#...#.###.# #  2ju _Search for what [Enter for "."]? . _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _Unknown command. _Done exploring.2juv 2jHx 2j^ 2jN 2j : _2jX 2jy ,2jС 2j 2j 2j 2j 2j| 2j 2j 2jB 2jw 2j# 2j 2js 2j' ,2j 2jU 2j( 2j 2jK 2j^ 2j 2jy 2j 2j 2j 2j 2j+ 2jx 2j 2jf 2j 2j+ 2jI X2jq" X2j!% 2j& 2jF' 2j( 2jh0 2j12 2j2 2j3 2jR; 2j/= 2j&_ 2j!` 2jf 2jh 2ji 2j ,2j׀ ,2j݆ 2j 2jҐ 2jF 2j 2j* 2j B2jN 2j 2j 2j9 2jl 2jo 2jԪ 2j} 2j 2j 2jL 2j 2j 2j 2jo 2jø 2j 2j 2j 2j 2j, 2j? ,2j 2j8 2j ,2jG 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j| 2j 2j 2j 2j 2j 2j ,2j1 2j 2j 2j 2j 2j~ 2je 2j 2j4 2jD 2je ,2j 2j 2j^ 2j 2j 2jq 2j 2jO 2j 2jv 2j 2j 2j! 2j?$ 2jf% 2j% 2j1& 2j( 2j) 2j* ,2j, 2jY. ,2jW3 2j5 2j7 2j|7 2jM8 2j}: 2j; 2j< 2j< 2jG? 2jQ@ 2j@ 2jzA 2jVD 2jD ,2jE 2jfG 2jH 2jH 2jI 2jK 2jL ,2jM 2jO 2jP 2jP 2jQ 2jFS 2jT ,2jU 2jW 2jY 2j9Z 2jl[ 2j\ 2jc^ 2j^ 2j_ 2jHb Y  There is a stone staircase leading down here.2jc 2j5e 2je $ _2jf 2j %12jZ 2j 2j 2j # _You climb downwards.2j        #  #.###   #..@#  828.8 (34.3)2jJ  #####                2j 2j 2j a _There is a stone staircase leading up here.2j2ja _2j,2jB2j2j",2jG,2j,2jJ2j2jq2j2j2j92j4(2j/n     ####  #..  #.  #  #. #.# #.# #.# #.# #.# #.### #..<# 2j.8234.8 (6.0)2j/ @5.8 (72j d _j - a scroll labelled FIG ZALAOCIAZO2j 2j2jʖB2j2j¡,2j=2jn2j,2jb2j2j,2j2jس2j$2j2j2j2j,2j2j˼2j4,2j2j2j_,2j2j2j+<2j,2j,2j2j2j2j,2j2jB2j?2jJ2jK2j0L2jL2jPB2jQ2jFS2j|V2jW,2j:Y2j],2ja..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# 2jAb...#.# #.# #.# ..#.# #.# #.# .#.# #.###.# #.#####.#.#### #..<#.# #............# #####.# ######@#.##.#######.# 2jb........#.##.........# #########.############  #.#  #.# #.# ... #.. 2jd 56.8 (21.0)  A malevolent force fills the Dungeon...2jr/  --more--2j[{:*2j 2ji<==========Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear two shouts! You hear a shout! x4; You hear two shouts!2jˆ7@2j* _You hear a shout! x32j #.# #.# ..#.# #.# #.#  #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.#  #.#.# #.###.# #.#####.#.#### #..<#.# #.......@....# #####.# ######.#.##.#######.# ........#.##.........# #########.#############.##.##m.#...#..2j2j g--------- 7.4 (0.6)2j2jұ2j%V#.# #.# ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #.# #####.# ######.#.##.#######.# ........#.##.# #########.## #.##2j.##.#... 2j2jI---------8.02j2j2j$#.# #.# ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.# 2j4#.#.# #.###.# #.#####.#.#### #..<#.# #.# #####.# ######.#.##.#######.# ........#.##...# #########.###### #.##.##.#2j7... 2j2jW%62je2j52j #.# #.# ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #.2j # #####.# ######.#.##.#######.# .#.##.........# #.############ #.##.##.#... 2jI 2j^ '9.22jR 2j 2jlg #.# #.# ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.# #.#.# #.###.#2jh6 #.#####.#.#### #..<#.# #.# #####.# ######.#.##.#######.# .#.##.........# #.############ #.# #.# #.# ...  #..2j u2ju%82jz2ji}2ja _You start waiting.O   two-headed ogreO64.8 (5.02jV5.8 (62j _You encounter a two-headed ogre. It is wielding two +0 giant clubs.2jO. _You start waiting. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.19---==6.8 (1Will/2 Mark Jinx 2j^ O. _You feel your willpower being sapped.--72j )))You shoot an arrow. The arrow hits the two-headed ogre!2j ;*2jn O.The two-headed ogre is lightly wounded.  A giggling sprite leaps out and doodles on the two-headed ogre's face.2jv z.. (drained)2jw /===82j 2j j _The two-headed ogre is moderately wounded.2j>3 ))You shoot an arrow. The arrow hits the two-headed ogre!2jP;*2jq O.  The two-headed ogre is heavily wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.2jyG.92j2jxg _The two-headed ogre is heavily wounded.2j#.# #.# ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# 2j...#.# #.# #.# ..#.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #.# #####.# ######.#.##.#######.# .#O##.........# #.############ #.##.##.#... 2ji------70.4 (0.62j)2jX2j ..#.# #.# #.# #.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# #.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #............# #####.# #####.#.##@#######.# ........#O##.........# #########.############  #.# ...#.. 2j~ 2j C---1.02j 2j2#.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# #.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #............# #####.# #####.#.##.#######.# ........#O##.@.......# #########.############  #.# #.# ...#.. 20=62j/2j[ O#.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #.# ..#.# #.# #.# #.#.# #.###.# #.#####.#.#### #..<#.# #....# #####.# ######.#.##.#.# .#O##.# #.## #.# #.# O2j O   two-headed ogre (drained)2.22j' V#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #.#  ..#.# #.# #.#  #.#.# #.###.#  #.#####.#.#### #..<#.#  #.O..# #####.#  ######.#.##.#.#  .#O##.#  #2ja.##  #.#  #.#  #.#  ...  #..       2jM2j%82j@32j22j8#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #.#  ..#.# #.# #.#  #.#.# #.###.#  #.#####.#.#### #..<#.#  #.O..# #####.#  ######.#.##.#.#  .#O##.#  #.##  #.#  #.#  #.#  ...  #..    2j2j'3.42j2jZ2j$#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #.#  ..#.# #.# #.#  #.#.# #.###.#  .#####.#.#### #..<#.#  .O..# #####.#  ######.#.##.#.#  #O##.#  .##  #.#  #.#  #.#  ...  #..    2j+2O2jED2jEO   two-headed ogre (drained)2jHC=4.02jT2jW2ji )))))You shoot an arrow.2j&:*2jH .O2jThe arrow closely misses the two-headed ogre.A giggling sprite leaps out and insults the two-headed ogre's ancestors.2j&(;... 2j(>very drained)2j+6===5.1 (1.12j|22jy5 2j5Z_The two-headed ogre is severely wounded.2j[e )))))You shoot an arrow.2j 2j 3*2j x  You shoot an arrow.  The arrow barely misses the two-headed ogre.2je A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.  The jinxing sprites lose interest in you.2jF 2jS .x.O2jb _..x   unseen horror (invisible)60 _You encounter an unseen horror.2j8 )) You shoot an arrow. The arrow hits the two-headed ogre!2j @.x.O.7 _The two-headed ogre is almost dead.2jB )))))You shoot an arrow.  The arrow barely misses the two-headed ogre.2j.x.O.1==82j2` _The arrow barely misses the unseen horror.2jm#.#.# #.# #.#  ###.#.# #.# #.#  2jq...#.# #.# #.#  ..#.# #.# #.#  #.#.# #.###.#  #####.#.#### #..<#.#  O..# #####.#  .#.##.#.#  #O##..x.O.@..#  .##  #.#  #.#  #.#  ...  #..    2jKt=.x2j{2j|'---2j9~ 7 (0.62jځ2jP2jr+#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #.#  ..#.# #.# #.#  #.#.# #.###.#  .#.#### #..<#.#  O..# #####.#  .#.##.#.#  #O##...xO..@.#  .#  #.#  #.#  #.#  ... 2jVj #..    2j F.O2j ;.x2j:2jC---9.32j2j2j}J (..#.# #.# #.#   #.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #.#  ..#.# #.# #.#   #.#.# #.###.#  ###.#.#### #..<#.#  ......O..# #####.#  ###.#.##.#######@#  ....#O##....xO...#  #####.############ #.#  #.#  #.#  ...  #..  2jtW K.O2j\ 2j] %92j#c 2j%e 2j M.  ###..  #.#.# #.## ###.#.#### #..< ......O..# ###.#.##.####### ....#O##....x.O.. 2j #####.#############.# 2j 2j E==80.52j 2j 2j_M.  ###..  #.#.# #.## ###.#.#### #..< ......O..# ###.#.##.####### ....#O##....x.O.. #####.############ 2j*1O2j.O   two-headed ogre (very drained)2j;'1.12j2j2j%#.  ###..  #.#.# #.## ###.#.#### #..< ......O..# ###.#.##.####### ....#O##....x..O. #####.#############.#2j2jW%72j^2jUS...#.  ###..  #.#.# #.## ###.#.#### #..< ......O..# ###.#.##.####### ....#O##....x..O. #####.############O.2j٭2jծ'2.32j2j!#####...#.  ###..  #.#.# #.## 2ja###.#.#### #..< ......O..# #####. ###.#.##.#######O ....#O##....x.... #####.############2j/x2jM:.x2j7O.2j:%x   unseen horror (invisible)2j&%92j-2j/= _The two-headed ogre seems less drained.2j@ #####...#.  ###..  #.#.# #.## ###.#.#### #..<#. 2j! "......O..# #####O ###.#.##.#######. ....#O##....x...x #####.############2j 5x.2j 2j '3.52j˸ 2j 2je1 #####...#.  ###..  #.#.# #.## ###.#.#### #..<#. ......O..# #####O ###.#.##.#######x ....#O##....x....2j4 7O.2j? =4.12jD 2jZG 2j& (2j  #####2j...#.  ###..  #.#.# #.###. ###.#.#### #..<#O2j ......O..# #####. ###.#.##.#######x2j.x2j8O.2j/x   unseen horror (invisible).2j0%72j;2jH2j #####...#.  ###..2j  #.  #.#.# #.###O ###.#.#### #..<#. ......O..# #####x2jl .x2jv!x   unseen horror (invisible).2jw"'5.32jy'2j)2j:O. _The arrow barely misses the unseen horror. _The two-headed ogre seems less drained.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.x.2j2j$19---==6.3 (1.0Jinx 2j#2j O. _You feel your willpower being sapped.2j.1x.2j D--72j 2j 2j )You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!2jM)))x   unseen horror (invisible)2j>Z1x.2j[@x)2j[6x.2jl".2jr79===82jVw2jyl _Fedhas appreciates your contribution to the ecosystem.2j ) You shoot an arrow. The arrow hits the unseen horror!2j`;*2j? x.  The unseen horror is moderately wounded.A giggling sprite leaps out and makes the unseen horror trip over its own  tentacles. .xThe unseen horror is heavily wounded.2jKD, drained)2jL%92j:Q2jT[ _The unseen horror closely misses you.2j )You shoot an arrow. The arrow hits the unseen horror.2j ;*2jZ x.  The unseen horror is heavily wounded.A giggling sprite leaps out and smacks the unseen horror with its own tentacle.The unseen horror is heavily wounded.2j .xThe sentinel's mark upon you fades away.2jvGvery drained)2j---90.4 (1.1Jinx 2je2j^ _The unseen horror completely misses you.2j3 )))))))You shoot an arrow.2jo;*2j  x.  The arrow barely misses the unseen horror.A giggling sprite leaps out and makes the unseen horror trip over its own  tentacles. .xThe unseen horror is severely wounded..). ..20=102j 2j ^ _The unseen horror completely misses you.2j )You shoot an arrow. The arrow hits the unseen horror.2j= ;*2jm^ W x.  The unseen horror is severely wounded.A giggling sprite leaps out and smacks the unseen horror with its own tentacle.The unseen horror is almost dead.2jjy r  The jinxing sprites lose interest in you.2 _The unseen horror closely misses you. The unseen horror barely misses you.2jo )))))))You shoot an arrow.2jC x..)...  The arrow closely misses the unseen horror.The unseen horror completely misses you.2jD%32jDJ2jM[ _The unseen horror closely misses you.2j] )))))))You shoot an arrow.2j! .xThe arrow barely misses the unseen horror.2jH^.)...2j\%42j92jjD _The unseen horror hits you but does no damage.2j .  You shoot an arrow. The arrow hits the unseen horror!!  You kill the unseen horror!2jәX)2j% .2j8+J=9252j02j4O _Fedhas accepts your kill.2j2j2j2jH _No target in view!2jB I2j4F H _No target in view!2jI2jAJ2jlL2jR2jV,2jzWI _You start resting.2jW%Magic restored.2j](---2j(h&62jKij1==---7.4 (2 _2j^n2jq2j82j.:32j.o   orc (wandering)o2j>&02jH2jQQ---1.0 (1 _2j4Z2j?&o. _No target in view! _You encounter an orc. It is wielding a +0 war axe.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j2j19--==-22jS2j  o. _You feel your willpower being sapped.2jD--32j2jj2j $You shoot an arrow. The arrow hits the orc!  You kill the orc!2jc o))))2jV HFedhas appreciates your contribution to the ecosystem.2jǥ ..).H   manticore (wandering)2j /===42jҰ 2j Z _You encounter a manticore.2j )))))H)You shoot an arrow. The arrow hits the manticore!2ji ;*2j> H.  The manticore is lightly wounded.  A giggling sprite leaps out and makes the manticore trip over its own paws.2jF ..).$ (drained)2j/G %52jM 2jO d _The manticore is moderately wounded.2j_)))))))2jA5*2j  H.You shoot an arrow. The arrow barely misses the manticore.A giggling sprite leaps out and smacks the manticore with its own front paw.2j..).very drained).2jU20=-62j82ja _The manticore is heavily wounded.2jA )))) You shoot an arrow. The arrow hits the manticore!2jD;*2j'` ..).H The manticore is severely wounded.A giggling sprite leaps out and smacks the manticore with its own front paw.  The manticore is almost dead.2j( 2j(`````  The manticore flicks its tail.2j-@..).72jXV _The volley of spikes misses you.2jO ))))You shoot an arrow.  2jO0The arrow hits the manticore but does no damage.2jf;*2jHG ..).HThe manticore is almost dead.A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is almost dead.2j˸ ````  The manticore flicks its tail.The volley of spikes skewers you.2jBG..).58--8 Barbs Jinx 2jN2jP? _Barbed spikes become lodged in your body.2j $You shoot an arrow. The arrow hits the manticore.  You kill the manticore!2jo))))2j%a..).2j& 9--39.1 (1.1 _Fedhas appreciates your contribution to the ecosystem.2j-2j7h _Your Alchemy skill increases to level 1!2jJL 32jQ 2j/` H _No target in view!2j9 2jo: 2j9@ 2jC H _No target in view!2j2j2j2jϕ2jV= _2jE1= _The sprites lose interest in your situation.2j2j2jVL60=2j>2j" _You carefully extract the barbed spikes from your body.=1=2==2jhg _Magic restored.2j=w2=2j1 _HP restored.2jY2j2jP==2j2j,2j=2jO=2j2jN  You encounter an orc. It is wielding a +0 mace.---o   orc (wandering)o63.1 (14.0)2jd---4.1 (15 _2j&2j72j o. _HP restored. _You encounter an orc. It is wielding a +0 mace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 0---==5.0)Jinx 2jg 2jr o. _You feel your willpower being sapped.2j? 2j .--62j_ 2j 2jr_)))))))2j5*2j8 o$You shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.  The orc shouts!..)o  very drained)..===72j\W _The orc is almost dead.2j 2ja}$You shoot an arrow. The arrow hits the orc!!  2jv9You kill the orc!2jh)))2jcu..)82jwo _Fedhas appreciates your contribution to the ecosystem.2jL 2jL 2jS 2jU H _No target in view!2jt 32j) 2j H _No target in view!2jN2j2j#2jH _No target in view!2j12j2j.2j2jt%j1=-- _2j&2j&(2j5(2j'.{ _The sprites lose interest in your situation.2jL32j S,2jCT2jLZO=2jA[2jb2jb,2jj2jkL2==2jl2jFs2js2ju2j8z2jz2j{2jq2j2j2j2j:==2j2j2jR2j92j2j2jǗ2j2j2j52j2j2jR2j,2j>2jճ2j(2j2j2j2j2j,2j*2j2j 2j2j$2j2j2j2j(2j2jun _You feel your willpower return.2j32j2j2jwX2jB2jZ  Items here: )))) †.2j>2jO _2j 2jk  You now have 573 gold pieces (gained 15).  Things that are here:2j2j42j#.....##.###.##.# #.#.# #...#.## #.#.#.# #. ###.#.#2jD<....#.#)---##$### #..<#. ......O..# #####. 2jly###.#.##.#######. ....#O##....x....2ju########  #.# 2j>: #.# 2j% ### ..#.#.# ##  ..)2jg&v ## ###.#.#### #..<#. ......O..# #####.Quill #.#   2j&P_a +0 mace; a +0 ring mail2j0093.5 (25.4)2j1I---4.1 (26.02j72jV  You now have 590 gold pieces (gained 17).5.1 (27 _Items here: ))) [ ††.2jnM32joXB2jPY2j\,2jJjX2jk2j l2j*m2jx2j},2j2jh2j.2j2j2jd2j2j2ju2j72jؘ  You encounter a centaur. It is carrying a +0 orcbow.2j=;#.#.# #.# #.# ###.#.# #.# #.# ...#.# #.# #)#  ..#.# #.# #)#  #.#.# #.###)# .#####.#.#### #..<#.# 2jɤ#.........O..# #####.#  ######.#.##c#######.# 2j........#O##....@....# ######.############  2j#t#.#   #.# 2jQR  #.#   2jp;...  2jc   centaur (launcher, wandering) #.. 2j     2j08.7 (3.6)2jI9.3 (4.2 _2j&2j2j{ .c _Items here: ))) [ ††2j . _You encounter a centaur. It is carrying a +0 orcbow.  Casting: Jinxbite (safe; 1% risk of failure)  2j Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2j A You beckon some vexing sprites to accompany your attacks.2j 2jt! 70---2j! y==9000.3 (1.0Will/2 Jinx 2j' 2j- { .c _You feel your willpower being sapped.2j6 2j6 .--12j*= 2jm? 2j ))c  )  You shoot an arrow. The arrow hits the centaur!  The centaur shouts!2j:*2jf .cThe centaur is heavily wounded.A giggling sprite leaps out and doodles on the centaur's face.  The centaur is severely wounded..c , very drained)====22jx@ _You hear a shout! x22j^~  You shoot an arrow. The arrow hits the centaur.2j;):*2j )The centaur is almost dead.A giggling sprite leaps out and insults the centaur's ancestors.  You kill the centaur!2j  cFedhas appreciates your contribution to the ecosystem.2jD )2j-$b4===-32j,2j9:t _You encounter a centaur. It is carrying a +0 orcbow.2j; )) You shoot an arrow. The arrow hits the centaur!2j:*2j )The centaur is severely wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  You kill the centaur!2jШ cFedhas appreciates your contribution to the ecosystem.2j..c  , wandering)2jX 1=--5-4 2jf_You encounter a centaur. It is carrying a +0 orcbow.2j2jp _Your Ranged Weapons skill increases to level 10!2j/ ))c  )  You shoot an arrow. The arrow hits the centaur!!  The centaur shouts!2j!8 :*2j  )The centaur is almost dead.A giggling sprite leaps out and insults the centaur's ancestors.  You kill the centaur!2j ..Fedhas appreciates your contribution to the ecosystem.2j% 052j - 2j0 i _The jinxing sprites lose interest in you.2j[ 32jc 2jWg H _No target in view!2jۧ2j`2j2jH _No target in view!2j^% _2j*,2j+2j12jQI#.#.# #.# #.#  Swiftly the Skirmisher###.#.# #.# #.#  Spriggan of Fedhas *****....#.# #.# #)#  Health: 62/62 ========================..#.# #.# #)#  Magic: 21/22 ======================--#.#.# #.###)#  AC: 2Str: 6 #.#####.#.#### #..<#.#  EV: 22Int: 25 #.........O..# #####.#  SH: 0Dex: 21  ######.#.##o#######.#  XL: 12 Next:  5% Place: Dungeon:11 ........#O##...)@....#  Noise: 2jbJ---------  Time: 9007.3 (2.0) #########.############  l) +0 orcbow#.#  Fire: l) +0 orcbow#.#  Quill Will/2 #.# ...  o   Nergalle (wandering)#..   You kill the centaur!Fedhas appreciates your contribution to the ecosystem. _The jinxing sprites lose interest in you. _No target in view! _No target in view!  You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 dagger.2jR/  --more--2j& 2jF- :---2j- 2j5 <2j; : 8.3 (3 _2jb> 2jIH 2j=52j6Evoke which item? Wands  a - a wand of flame (16)2j6b - a wand of acid (8)  c - a wand of warping (3)  f - a wand of mindburst (6)  p - a wand of polymorph (12) 2j47[!] read|quaff|evoke[?] describe selected 2jT 2j! 2j)#.#.# #.# #.#  Swiftly the Skirmisher###.#.# #.# #.#  Spriggan of Fedhas *****....#.# #.# #)# 2jC*N  Health: 62/62 ========================..#.# #.# #)#  Magic: 21/22 ======================--#.#.# #.###)#  AC: 2Str: 6  2jf*#.#####.#.#### #..<#.#  EV: 22 2j*Int: 25 #.........O..# #####.#  SH: 0 2j*Dex: 21  ######.#.##o#######.# 2j*  XL: 12 Next:  5% Place: Dungeon:11  2j*q........#O##...)@....#  Noise: ---------  Time: 9008.3 (0.0) #########.############ 2j+  l) +0 orcbow#.#  Fire: l) +0 orcbow 2j?+#.#  Quill Will/2 #.#  2j^+...  o   Nergalle 2j+/#..   2j+u You kill the centaur!Fedhas appreciates your contribution to the ecosystem.  2j+_The jinxing sprites lose interest in you. _No target in view! _No target in view!  2j+y_You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 dagger. 2jH #.#.# #.# #.#  Swiftly the Skirmisher  ###.#.# #.# #.#  Spriggan of Fedhas *****. ...#.# #.# #)#  Health: 62/62 ======================== 2j6I) ..#.# #.# #)#  Magic: 21/22 ======================-- #.#.# #.###)#  AC: 2 2jIgStr: 6 #.#####.#.#### #..<#.#  EV: 22Int: 25 #.........O..# #####.#  SH: 0Dex: 21  2jIH ######.#.##o#######.#  XL: 12 Next:  5% Place: Dungeon:11 ........#O##.***@....#  Noise: ---------  Time: 9008.3 (0.0)  2jI#########.############  l) +0 orcbow #.# 2jJ} Fire: l) +0 orcbow #.# 2j>Jc Quill Will/2  2jbJ$#.# ... 2jJ o   Nergalle #..  2jJ_No target in view! _No target in view! _You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 dagger. 2jJAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line 2j!KcAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (71% to hit) 2j% #.#.# #.# #.#  Swiftly the Skirmisher###.#.# #.# #.#  Spriggan of Fedhas *****....#.# #.# #)#  Health: 62/62 ========================..#.# #.# #)# 2jl%   Magic: 21/22 ======================--#.#.# #.###)#  AC: 2Str: 6 #.#####.#.#### #..<#.#  EV: 22Int: 25 #.........O..# #####.#  SH: 0 2j% Dex: 21  ######.#.##*#######.# 2j&   XL: 12 Next:  5% Place: Dungeon:11 ........#O##.***@....#  Noise: ---------  Time: 9008.3 (0.0) #########.############  l) +0 orcbow#.#  Fire: l) +0 orcbow 2jK& #.#  Quill Will/2 #.# ... 2jl&  o   Nergalle (corroded)#..  2j&    2j& _No target in view! _You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 dagger. 2j& Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line 2j& Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (71% to hit)  The bolt of acid hits Nergalle! The acid corrodes Nergalle! 2jK U)o 2j E.) 2j I====9.3 (1 2j  2j  _You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 dagger.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (71% to hit)  The bolt of acid hits Nergalle! The acid corrodes Nergalle!  2j, '_Nergalle is lightly wounded.!2jd #.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #)#  ..#.# #.# #)#  #.#.# #.###)#  .#####.#.#### #..<#.#  .O..# #####.#  ######.#.##)#.#  #O##.o.).@...#  .##  #.#  #.#  #.#  ...  #..    .o!2jv !2jw x2==----9 (0.6!2j3 !2jc "2j(#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #)#  ..#.# #.# #)#  #.#.# #.###)# "2j@) #####.#.#### #..<#.#  O..# #####.#  .#.##)#.#  #O##..o)..@..#  .##  #.# "2j{) #.#  #.#  ... "2j)T #..    "2j)"2j5"2j5E----10.5"2j(>"2j@"2j/X#.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #)#  ..#.# #.# #)#  #.#.# #.###)#  .#.#### #..<#.#  "2jO..# #####.#  .#.##)#.#  #O##..o)...@.#  .#  #.#  #.#  #.#  ...  #..    "2jk"2jP.o"2j$"2jw$'1.1"2jV+"2j%.y _Nergalle consults an enormous parchment and nods."2j..#.# #.# #.#   #.#.# #.# #.#  ###.#.# #.# #.#  ...#.# #.# #)#  ..#.# #.# #)#   #.#.# #.###)#  "2j{###.#.#### #..<#.#  ......O..# #####.#  ###.#.##)#######@#  ....#O##...o.....#  #####.############ #.# "2jz #.#  #.#  "2j3N...  #..  "2j]"2j"2j %7"2j"2j/#2jiK )o _Nergalle is lightly wounded. _Nergalle consults an enormous parchment and nods.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.#2jS#2jT0---==2.7 (1.0Jinx #2j[#2j{b .o _You feel your willpower being sapped.#2jj#2jHk.--3#2j&s#2ju#2jb6)))$2jN:*$2jH# .oYou shoot an arrow. The arrow barely misses Nergalle.  A giggling sprite leaps out and makes Nergalle trip over her own feet.$2j)s. ed, drained)$2j +/===4$2j0$2j3_ _Nergalle is moderately wounded.$2j { )You shoot an arrow. The arrow hits Nergalle.$2j S.o$2j) $2j %5$2j $2j7 _ _Nergalle is moderately wounded.%2jk  You shoot an arrow.  The arrow hits Nergalle but does no damage.%2jl;*%2jJ! oNergalle is moderately wounded.A giggling sprite leaps out and bonks Nergalle with her +0 dagger.  Nergalle is heavily wounded.%2j LA---6%2jU%2jUm _Nergalle is struck by your quills. Nergalle misses you.%2js{  You shoot an arrow. The arrow hits Nergalle!%2j;*%2j= o very drained)Nergalle is severely wounded.A giggling sprite leaps out and doodles on Nergalle's face.  Nergalle is severely wounded.1=7%2jR _Nergalle closely misses you.%2jH )You shoot an arrow. The arrow hits Nergalle!!  You kill Nergalle!%2j=S%2j-y%2jʀ 108 _Fedhas appreciates your contribution to the ecosystem.Your Dodging skill increases to level 8!%2jf%2jj _Your Air Magic skill increases to level 1!%2j3%2jZ%2jH _No target in view!%2j& 3%2j, %2jI0 H _No target in view!&2j 3&2j &2j &2j : _&2jR >&2j &2j { _The sprites lose interest in your situation.&2j* 9=&2j &2j2 &2j L2==&2j &2jN &2j &2j &2jt X&2jhu `==&2j B&2j &2j &2jB &2j; ,&2j &2j &2j &2jB X&2j׿ >&2j &2jk n _You feel your willpower return.&2j &2jV &2j &2j= $  Things that are here:&2j w  a +0 dagger; a +0 robe; the orc corpse of Nergalle&2j &2j6  _&2j &2j &2j &2j] &2j &2jT &2j &2j &2j &2jU &2j &2jR &2jZ &2j >  You see here a +0 orcbow.&2j &2j  _&2j &2j &2j &2j &2j4 &2j &2j &2j &2j &2j" $  Things that are here:&2j*$ o  a +0 orcbow; a +0 orcbow; a centaur corpse&2jl, K _&2j7- &2ji0 &2j0 &2j1 &2j3 &2j]8 ,&2j: &2j: &2jj   You encounter a gargoyle. It is wielding a +0 mace. #######  #.....#  ## #.###.#  9. #.# #.#  .###.# #.#  &2jt ..#.# #.# #.#  #.#.# #.# #.#  #..# #.# #.# --- #.......#.# #.# #)#  #.......#.# #.# #)#  #.#####.#.# #.###)#  #.#####.#.#### #..<#.# #............# #####.# 9   gargoyle (wandering) #######.#.##)#######.# ........#.##...)...).##########.############49.3 (30.6)---9 (31.2 _&2j &2j] (2j< & #######.....##### 9.  .### ..#.###.#####......).#####.##)#.#####.#.#### #..<#............# #####...)...####.#(2j (2j_ 150.5 (0.6)(2j (2j (2j  .....##### 9.  .### ..#.###.####.....)#######)#.#####.#.#### #..<#.Quill #.#(2jq (2j '1.1(2j. (2j; )2j? ##### 9.  .### ..#.###.####.....)#.#######)#.#####.#.#### #..<#............# ######.#.Quill )2jK@[.###.#)2j6J)2jJ%7)2j1R)2jT)2j  9.  .### ..#.###.#####......)#.....#.#######)### #..<#.#............# ###########.#.##)##Quill ...)2j.9)2jJ9   gargoyle (wandering))2j'2.3)2j)2j#)2j̋ .####.# #.# 9.#.# #.# #.# #.#.# #.# #.# #.#####.#.# #.# #.# #.......#.# #.# #)# #.#.# #.# #)# #.#####.#.# #.###)# #.#####.#.#### #..<#.# #.......@....# #####.# #######.#.##)#######.# ........#.##...)...).# #########.############[)2j{ M37m  #.##.# #.#...#..)2j G.9)2j> ;9)2jG )2j$ *2j$9. _a +0 orcbow; a +0 orcbow; a centaur corpseYou encounter a gargoyle. It is wielding a +0 mace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.*2jy*2j *2j-0---==3.9 (1.0Will/2 Jinx *2j%*2jƨ` .9 _You feel your willpower being sapped.*2j:[9*2j.--4*2j*2jR+2j^Cy )))))You shoot an arrow.+2j:*+2jm .9  The arrow hits the gargoyle but does no damage.  A giggling sprite leaps out and bonks the gargoyle with its +0 mace.+2j.... (drained)+2j/===5+2j+2jc _The gargoyle is moderately damaged.+2jxN ))))You shoot an arrow.  The arrow hits the gargoyle but does no damage.+2j:*+2jè' +2jL.9  The gargoyle is moderately damaged.+2jaA giggling sprite leaps out and bonks the gargoyle with its +0 mace.+2j n...very drained)+2jO%6+2j+2j` _The gargoyle is heavily damaged.+2j ))) You shoot an arrow. The arrow hits the gargoyle!+2jl ...  The gargoyle is almost destroyed.+2j#w ```  The gargoyle hurls a stone arrow at you.+2j2...+2jm49---------7+2j+2j/ _The stone arrow hits you!+2ju )))You shoot an arrow. The arrow hits the gargoyle.+2j :*+2ja  )  The gargoyle is almost destroyed.A giggling sprite leaps out and makes the gargoyle trip over its own feet.  You destroy the gargoyle!+2jD :...+2j  z------1=38+2jH +2j O _Fedhas accepts your kill.+2j 3+2jA +2j3 H _No target in view!+2j|2+2j2+2j9+2j;H _No target in view!,2jCI,2jH _No target in view!,2j_ 50= _,2j~c >,2j3g ,2jj { _The sprites lose interest in your situation.,2j-k ,2jml ,2jq ,2jNr #1,2jrr D==,2j-t ,2jS{ ,,2j| ,2j ,2j] L2==,2j ,2j w2=,2j ,2j ,2ji ,2j͖ ,,2j ,2j ,2j; :==,2j ,2jҢ ,2j U3=,2j ,2j> ,2j ,2jB ,2j) ,2js ,2j ,2j ,2j %4,2jR ,2j ,,2j/ ,2jH ,,2j ,2j ,2j K5=,2jU ,2j ,,2j ,2j  You feel your willpower return.You encounter a kobold demonologist. It is wielding a +0 dagger.,2j K---K   kobold demonologist (wandering)768.0),2j ,2j Y---7.9 (19 _,2j\ ,2j$-2j R.K  You feel your willpower return. _You encounter a kobold demonologist. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.-2jX -2j j0---==8.0)-2j GWill/2 Jinx -2jk -2j Q _You feel your willpower being sapped.-2j% 6=--9.2j` )))))))You shoot an arrow..2j?G.K.2j8.)....2je 0===80.2j.2jf _The arrow barely misses the kobold demonologist..2jE# )))))K  You shoot an arrow.  The arrow hits the kobold demonologist!!  The kobold demonologist shouts!.2jG K.)...  The kobold demonologist is heavily wounded..2j.2jHi.2ji%1.2jq.2j{k _The kobold demonologist miscasts a cantrip..2j )))))))You shoot an arrow..2j\ :*.2j:& .KThe arrow barely misses the kobold demonologist.A giggling sprite leaps out and doodles on the kobold demonologist's face..2j1 .)... (drained).2j+4 7=1=--2.2jt> .2j7B l _The kobold demonologist is severely wounded./2j`, )))) You shoot an arrow. The arrow hits the kobold demonologist!/2j%:*/2jh .KThe kobold demonologist is almost dead.A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet./2jӓn...very drained)/2j%3/2j/2jlg _The kobold demonologist is almost dead./2j s ))))You shoot an arrow./2j:*02j) _The kobold demonologist is almost dead.  You shoot an arrow.  The arrow misses the kobold demonologist.  A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  You kill the kobold demonologist!02j:...02j& =54 _Fedhas appreciates your contribution to the ecosystem.02j ,02j:m _Your Conjurations skill increases to level 1!02j& 02jZ' 02j) 02ja/ 02jl0 ,8 _02j4 02j7 02j7 D=02j9 02j@ { _The sprites lose interest in your situation.02jYA 02jB 02jF 02jGG L2==02jH 02j-N 02jN %902jO 02jGT ,02jCV 02j[ 02j[ 02j] 02jKb 02jVc g60===02jhd 02jr ,02jt 02jz ,02jT} 02jς 02j4 U1=02j 02j 02j 02j 02jh ,02j+ 02jT ,02j 02j 02jӝ K2=02j 02j ,02j- 02jũ ,02j 02j ,02j 02j Z=02jɷ 02j n _You feel your willpower return.02j 02j 02j 02jw 02j 02j 02j 02j 02j 02j 02j; 02j+ 02ja 02j 02j2 02j 02j 02j 02j 02j 02j 02jQ 02ja 02j 02jT ,02j 02j 02j$ 02jq 02j7 02jc 02j ,02j 02j 02j" 02j[ 02j 02jC 02ja 02j 02j 02j5 02j X02j@ 02j{ 02j% 02j 02j ,02j, 02jv 02jz ,02j{ 02jI 02j " 02j9" 02j" 02j$ 02j' ,02jC( 02j2* 02j2, ,02j7- 02j. 02j[3 ,02j3 02jX6 02jv9 ,02j: 02j> ,02jH@ 02jC n _L - 4 potions of lignification (gained 1)02jjF 02jF 02jG 02j{I 02j$ ... #...#.#.# # . .... #.#####.#.# #02jP l #.### #......)#.# #  #.......#.# #02jQ E 02jY 02j-Z I---8.1 (33.202jR` 02jb ; _Found a stone staircase leading down.12j 12j12j12j)12ju12jpB12ju# .#$ #.#$####..#$#.##....12jNh$#.#.#####...#### ###............# #..###.#####.#  #...@..#####.##### 7 (0.6) #...#..#.........#  #..<...#.###.###.#  #....### #.....#.#  >$.... #...#.#.12ju# #...... #.#####.#.#12j #.#.### #......)#.#. #.......#.#12jX8 #.#####.#.#12j12jQ,9.3 (1.212j 12j9 _Found a stone staircase leading up.12j; 12j 12j 12j 12j 12jӠ B12j 12j 12j 12ju 12j ,12j 12j 12j ,12j 12jл 12j ,12jQ 12j 12j 12j 12j4 N _You now have 614 gold pieces (gained 24).12jy 12j 12j 12j 12j% 12j 12j4 12j 12j 12j 12j 12jo 12j 12j 12j 12j 12j 12j 12jP 12j 12j 12j 12j 12j 12j 12j7 12j 12j 12j5 ,12j 12j' 12j 12j 12jw 12jF 12j,12j12j~12jl p##...  .#.. ##§#○#.# ... ##§#○#.# .. ##$#○#.#P #. ##$#○#.# #>PP #.## ##$#.+.# ###PPP..#..####$#.#.#####...######........20.0)#............#..###.##≈...#..#####...#......######... ###.#...#..#. #### #.#..<...#. #.#....###  #>.......#  #......#.#. 12j s #.#.####.#. 12j12jo+9 (10.612j%12j+4 _Found a staircase to the Lair.22ja322j22jl22j}22jB22j22j22j22j~22j22j22j22j@22jZ..... .# #☼>...##.#### ...#..... ....... #####......≈...#...# ##§#○#.#  #.....# ##§#○#.#  #..@.# ##$#○#.# 31.7 (1.8)PPP...#..# ##$#○#.# P>PP. #.## ##$#.+.# 22j PPPP..#..####$#.#.####P.. #......######........ #............#..###.#.≈...#..#####...#......#####...# ###.#...#..###### #.#..<...#22j <○22j ,2.3 (2.422jC 22j 9 _Found an escape hatch in the floor.32j׭32j432jb32j232j 32jm,32j32j32jd32j32j32j_32j32j32j32j4,32j32j32j32j32j32j32jb,32j 32j 32jg32j32j32j]32j,32j632j32jM32j~32j*32jU32j32js32jd32j!32j 32j ,32j32j32jQ32j32jx32j32j:32j<32j32jK ,32j 32j"32j$32j$32j%32j'32j*32jC+32j+32j-32js0,32j032j^232j26,32j632j732j4932j932j3:32j<32j?,32j@32j B32jD32jD32jXE32jG32jJ,32jNK32jL32juP32jP32jV,32jW32jW32jY32j[32j`32jj`32ja32jd32jh,32j_j32jk32jn32jGn32jn32j`r32j,w32jxw32jy32j{32j32ji32j32j32j32ja32j32j32j=32j32j˓32jE32j 32jD32j32jq32j32jF32jѢ32jz32je,32jb32j32jB32j+32jw32j32jkN _You now have 625 gold pieces (gained 11).32j/32j32j32j$32jb,32j32j32jB32j32j32j32js32jv32j,32j32j32jf  You encounter a wraith.32j #..#...≈...   #....#...#.   #...##P..##   #.#...PPP..  32j #.#≈..P>PP.   ## #.#..PPPPP.   .W #...##P..##  ###.########....#...#.  #....@........#...≈...   #.#.########...#######   # #####   32j.   W   wraith (dormant)     32jF- 32jn<.W57.3 (25.0)32jg[W32j29 (25.6 _32j32j42jH  #..#...≈...#   #....#...#..   #...##P..##.   #.#...PPP.   #.#≈..P>PP.≈   ## #.#..PPPPP.   .. #...##P..##.   ###W#....#...#.   #.....@.......#...≈...#   #.#.#...#.   # ##### #        42j; 42j 08.5 (0.6)42j\ 42j 42jK #..#...≈...#. #....#...#. #...##P..##. #.#...PPP...# #.#≈..P>PP.≈# ## 42j@#.#..PPPPP..# .. #...##P..##. ###W#....#...#. #.42j#...≈...#. #.#.#...#.42jW # ##### #  42jK'.W42jE 42j '9.142j&42j(52jSBU#..#...≈...#.#....#...#.#...##P..##.#.#...PPP...#.#.#≈..P>PP.≈#.## #.#..PPPPP..#... #...##P..##.###.#....#...#.#...W.#...≈...#.#.#.#...#52jB.# ##### #52jBJ52jJ%752j3Q52jS52jH#..#...≈...#.#....#...#.#...##P..##.#.#...PPP...#.#.#≈..P>PP.≈#.### #.#..PPPPP..#... #...##P..##.###.#....#...#.#...W.#...≈...#..#52j#.#.#...#######...## ##### #52j .W52j52j(60.352j52j(52j9#..#...≈...#...##....#...#.....##...##P..##....##.#...PPP...#..##.#≈..P>PP.≈#.### #.#..PPPPP..#..#.. #...##P..##.###.#....#...#.#....W.#...≈...#..##.#.#...#######...# # ##### ##### P   oklob plant (unaware)52j.W52j˝52j%952j52jɦ52j(#..#...≈...#...##....#...#.....# #...##P..##....# #.#...PPP...#..# #.#≈..P>PP.≈#.## ## #.#..PPPPP..#..#.. 52j#...##P..##.###.#....#...#.#.....W.#...≈...#..##.#.#...#######...# # ##### ##### 52j=1.552j52j52jfP #..#...≈...#...##....#...#.....# ##...##P..##....# ##.#...PPP...#..# ##.#≈..P>PP.≈#.## ### #.#..PPPPP..#..#.. #...##P..##......####.#52jQ d....#...#.#.....W.#...≈...#..##.#.#...#######...# # ##### ##### 52jV .W52j_ 52js` '2.152j5g 52jn 62jj.W _You now have 625 gold pieces (gained 11). _You encounter a wraith.  Casting: Jinxbite (safe; 1% risk of failure) 62jj Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.62jr0---==3.1 (1.0Will/2 Jinx 62j y62jc[ .W _You feel your willpower being sapped.62j62j5.--462jБ62jɗ62j~b ))You shoot an arrow.62j` .W62j .62j/===562jM62jC _The arrow hits the wraith but does no damage.62jvp#...#######.......#..#...≈...#...####....#...#.....# ##...##P..##....# ##.#...PPP...#..# # #.#≈..P>PP.≈#.## ## #.#..PPPPP..#..###.. #...##P..######.########.@..#...#.........#.........W...#...≈...#..######.#.########...#######...# ####### #####62j62j4---7 (0.662j62j62jn )) You shoot an arrow. The arrow hits the wraith!62j? ;*62j .W  The wraith is moderately damaged.A giggling sprite leaps out and smacks the wraith with its own hand.62jm `.(drained)62j/ R---===6.6 (0.962j 62j ^ _The wraith is heavily damaged.62j 62j D#.... #.....62j 1# #...#######.......#.#..#...≈...#...####.62j7 A#....#...#.....# ##$#...##P..##....# ##$#.#...PPP...#..# ##$ #.#≈..P>PP.≈#.## ##$## 62jM #.#..PPPPP..#..####$.. #..@##P..#######.########....#...#..........#..........W..#...≈...#..#####.#.#.########...#######...# ######## #####62j 62jm W62j .62j 62jG! 62j-" ]1=---7.2 (0.662j2 62jy8 62j } )You shoot an arrow. The arrow hits the wraith.62jc &W.62jIj .62jk 6===8.2 (1.062j)q 62jZt ^ _The wraith is heavily damaged.62j ...... #.....#.....#○#.... #.....# #...#######.......#. #..#...≈...#...####.##....#...#.....# ##$#62j, n#...##P..##....# ##$##.#...PPP...#..# ##$# #.#≈..P>PP.≈#.## ##$### #.#.@PPPPP..#..####$.. #.W.##P..##......#######.########....#...#..........62jv #.............#...≈...#..#####..#.#.########...#######...# ####62j v##### ##### ##62jڷ %##62j% 62j 4---8 (0.662j 62j 72j ) You shoot an arrow. The arrow hits the wraith.72j W.  The wraith is severely damaged.72jT.72j6===9.8 (1.072j72j+4 _The wraith seems less drained.72jQY....... #.>...##.####○ ...... #.....#.....#○#.... #.....# #...#######.......#. #..#...≈...#...####.#○#....#...#.....# ##$#○72jE#...##P..##....# ##$#○#.#...PPP...#..# ##$#○ #.#≈.@P>PP.≈#.## ##$#. ## #.#W.PPPPP..#..####$#... #...##P..##......##### ###.########....#...#.......... #.............#...≈...#..#####... 72j23#.#.########...#######...# ###.###### ##### #.#.72ja;#>72j W.72j72jdS=---70.4 (0.672j72j72j{,))72j,*72j  ≈W (drained)You shoot an arrow. The arrow completely misses the wraith.A giggling sprite leaps out and doodles on the wraith's face.  The wraith is almost destroyed.72j_===1.4 (1.0 _The wraith misses you.72j,))72j< ≈W  You shoot an arrow. The arrow completely misses the wraith.72j=T2==272jD72jGA _The wraith completely misses you.72jG72jt,))72jT. ≈W  You shoot an arrow. The arrow barely misses the wraith.72j,/%372j772j:W _The wraith completely misses you.72j .  You shoot an arrow. The arrow hits the wraith!  You destroy the wraith!72j} P   oklob plant (unaware)72j:" 72jP' -6472j+ 72j- O _Fedhas accepts your kill.72j7 372j 72ji H _No target in view!82j82jd82j882j82j_: _82j [==82jԭ82j{ _The sprites lose interest in your situation.82j 82j82j,82j82j,82j82j,82j82jy,82j82j,82j582j,82j 82j,82j82j0,82j82jZ,82j82jX82j82j82jV82j(82je82j8n _You feel your willpower return.82jc 82j 82js82jb82j82j82j82j 82jtB82j82j ,82j"82j3#82jD?82jA82jB82jGB82jF82jKB82jHS,82jS,82jW82jZ,82jb82j[d82j0i82ji82j2j82jNl82j^ #>.  #.# #######  #.# #.....#  #.# #.....#  #.# #.....#  #.# #.....#  #.# #...~.# ####@######.....# ---95.0 (20.6) #..........#.....#  #..........#.  #..........##  #..........#.>...##.## #..........#.....#... #####....###.......... ##...#######...... #..#...≈...#...##82j  ---6 (21.2 _Found a stone staircase leading down.92jo292j@392jM492j692j;92jk<92j@,92jEDB92jD92jVG92jG,92j#I92j2MB92ji  You encounter a troll. .. . ### #. T) ... . >. ##### #@#  #.# # #.# #  #.# #.....#  #.# #...~.######.###### T   troll (asleep)#..........#.....##..........#.....#####..........#........#92j5m18.0 (2.4)92j{*6 (3.092jB92j# _Found a whip.:2j  You encounter a troll.Found a whip.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.:2j0---==9.6 (1Will/2 Jinx :2j:2jt& .T _You feel your willpower being sapped.:2j~/WT:2jJ0/=200:2j6:2j9' _The troll shouts!:2jz )))You shoot an arrow. The arrow hits the troll.:2jY :*:2j .TThe troll is lightly wounded.  A giggling sprite leaps out and doodles on the troll's face.:2j w.. (drained):2j %1:2j :2j ` _The troll is moderately wounded.:2jz )) You shoot an arrow. The arrow hits the troll!:2jO- K.T:2j`4 N. :2j4 %2:2j; :2j> ^ _The troll is severely wounded.;2jC.. #####. .) .... #. >T .# #######.......;2jD.~#####.######..............###...>...##.##;2jk.T------3.2 (0.6;2jW9 #####. .) .... #. >. T# #######......~#####.######..............###...........#.>...##.##....#.....T---8;2jY;2j;2j ) You shoot an arrow. The arrow hits the troll!!;2jlt:*;2jJQ .  The troll is almost dead.A giggling sprite leaps out and makes the troll trip over its own feet.  You kill the troll!;2jIVz..;2j[l1=8===4.8 (1.0;2j*b;2jdl _Fedhas appreciates your contribution to the ecosystem.;2j ##. .) .... #. >. .# #######.......~#####.######..........................#####....###.......... ;2j#;2j6---5.4 (0.6;2jҭ;2jŰ;2j;2j9---;2j];2jH _No target in view!;2j%G K .... #. >. .# #######.......~#####.######...................###.......;2jG .........#...#####....#####...#######...... ;2jQ ;2jeR .6.0 _;2jW ;2j ;2j ;2j ;2ju ;2jS H _No target in view!;2j  #. >. .# #######.......~#####@######....#..........##..........#####..........#........#.####...##..#...≈...#...##;2jJ D ;2ja ;2j ,6 _;2j ;2j ;2j 3;2j ;2j! H _No target in view!;2j l >. .# #######.......~#####.######....#....@.....####...>...##.##..#.;2j 7#....#...#.....#;2j ;2jr N=7.2;2jO ;2jx l _The sprites lose interest in your situation.<2jL <2jL <2jM <2jFg (2==<2jZi X<2ji <2jDj <2jl <2jn <2jn :==<2jo <2j;s <2js <2jt <2j_w <2jw <2jy <2j(| ,<2jC} <2j| ,<2jr X<2j٤ ,<2j% <2j+ <2j ,<2j5 <2je B<2j{ <2jο (<2j% <2jA n _You feel your willpower return.<2j <2jP <2j <2j <2j <2j <2j <2j <2j X<2j ,<2j <2j <2j ,<2jW <2j? <2j <2j* <2j <2j <2j <2j <2jx <2j <2j [ #####  ....  ...  ..#### #...).# .....#  #.#....#  # 29.4 (22.2) #.#....#######  #.# .?[# <2jm  #.# ..#.....#  #.#  #.# #.# #...~.######.######.....<2j A##.....<2j "<2j D30.0 (22.8<2jb <2j B _Found a scale mail.<2j( c _There is a stone staircase leading down here.=2j3=2j=2j =2j$=2jx(: _=2ji)=2j.,=2j1=2j4=2jE9,=2j;=2j >=2jyB,=2jC=2jY#....#... #..#### ##...).# #......# #.#....# #>.....# #.#....########.#..@[#.....##.##...#.....# #.##...#.....# #.######.....# #.# #...~.######.#######..........#.....##..........#.....#####..........#........# #○2.4 (2.4)3.4 (3=2j`=2jc. _i - a scroll of identify>2j 8 Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected>2j. >2j)# @#....Swiftly the Skirmisher#...Spriggan of Fedhas *****.#..####Health: 62/62 ========================##...).#Magic: 22/22 ========================#......#AC: 2Str: 6#.#....#EV: 22>2j# Int: 25#>.....#SH: 0Dex: 21#.#....#######XL: 12 Next: 18% Place: Dungeon:11#.#..@[#.....#Noise: ---------  Time: 9233.4 (0.0)#.##...#.....#l) +0 orcbow#.##...#.....#Fire: l) +0 orcbow>2j?$ #.######.....#Quill #.# #...~.######.######.....##..........#.....##..........#.....#####..........#........# #○ _No target in view! _The sprites lose interest in your situation. >2j$ _You feel your willpower return. _Found a scale mail. _There is a stone staircase leading down here. _i - a scroll of identify>2j[N >2j-R Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - a scroll labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC >2jkR  j - a scroll labelled FIG ZALAOCIAZO  l - 2 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !) >2jR J q - a red potion  t - 2 sapphire potions>2jR ][?] describe selected@2jg @2j_#....Swiftly the Skirmisher#...Spriggan of Fedhas *****.#..####Health: 62/62 ========================##...).#Magic: 22/22 ========================#......#AC: 2Str: 6#.#....#EV: 22Int: 25#>.....#SH: 0Dex: 21#.#....#######@2jjXL: 12 Next: 18% Place: Dungeon:11#.#..@[#.....#Noise: ---------  Time: 9233.4 (0.0)#.##...#.....#l) +0 orcbow#.##...#.....#@2j7Fire: l) +0 orcbow#.######.....#Quill #.# #...~.######.######.....##..........#.....##..........#.....#####..........#........# #○ _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. @2j _Found a scale mail. _There is a stone staircase leading down here. _i - a scroll of identify@2jٲ]  As you read the scroll of identify, it crumbles to dust.@2j*4.4 (1@2jĹ@2ja9 _t -> e - 2 potions of enlightenmentA2j'A2j'A2j:)A2jD4A2j8,A2j=,A2j,@,A2jBA2jCA2jG,A2jHA2jAJA2j/NA2jNA2jOA2jQA2jSA2jSA2jTA2jtVA2jpYA2jYA2jZA2j\A2j^,A2jP`A2jUbA2j2eA2jleA2jeA2jgA2jiA2j@jA2jjA2jkA2jmnA2jnA2j]oA2jpA2js,A2jJtA2juA2jw,A2jxA2jyA2j|A2j6}A2j}A2j A2j?BA2jDA2jA2jA2jA2jވA2j,A2jA2jZA2jA2j.A2jЏA2jA2jBA2jjA2j*A2j,A2jA2jޘA2j4A2jA2jPA2j?,A2jƝA2jA2j=,A2j̡A2jA2jA2jҤA2jA2j A2jM,A2jA2jA2jt,A2jA2jA2jGA2jvA2jA2j:A2j,A2jA2j˵A2j,A2jA2jA2jgA2j,A2jA2jJA2jyA2j]A2jlA2jA2jA2j*A2jA2jBA2j A2j,A2jWA2j?A2jA2jA2j+A2jA2jnA2jA2jbA2jA2j,A2juA2jnA2jA2j0A2jA2jyA2j,A2jA2jqA2jA2jA2jA2jA2jL,A2jA2j@A2jKg  You encounter a vampire.A2jw#.#########.##.#..##.#..# #.# #....# #.# #....# #.# #....# ###.A2j#.# #....# ....V ######.######....#...... ................@....... .......######...##.##### ######## #... ... .).#A2jX #### ### ...# ...#V   vampire (dormant) ...# ...####### A2je..[#.....#A2jb058.4 (24.0)A2jo49.0 (24.6 _A2jA2j C2j It -> e - 2 potions of enlightenment _You encounter a vampire.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.C2jI0---==60.0 (1.0)Will/2 Jinx C2jIC2j0PC2j]Q _You feel your willpower being sapped.C2jD^.--1C2jdC2jfC2jM ))))))V  You shoot an arrow. The arrow hits the vampire!C2jq 1V.C2jЏ 0.....C2jI /===2C2j C2jә b _The vampire is moderately damaged.D2jG)))))))D2j36D2jGV.......3D2j2LD2jNn _You shoot an arrow. The arrow barely misses the vampire.D2j}[ ))))You shoot an arrow. The arrow hits the vampire.D2j.V....1=--4D2j>_ _The vampire is heavily damaged.D2jի )))You shoot an arrow. The arrow hits the vampire.D2j2:*D2j V.The vampire is heavily damaged.A giggling sprite leaps out and smacks the vampire with its own hand.D2jKt.. (drained)D2j%5D2jD2j9` _The vampire is severely damaged.D2j~(  #.#.# #.# #....# #.# #....# #.# #....# #.# #....# #.# #....# ###. #.# #....# .....#.######....#.V.... ........ .D2j*.######...##.##### .# #...# ... ..).# ##### ### ....#.# ....# ....# ...[#.....#D2j0D2jC24---6 (0.6D2jm7D2j9D2j6 ))) You shoot an arrow. The arrow hits the vampire!D2jͤ:*D2j;  .  The vampire is almost destroyed.A giggling sprite leaps out and smacks the vampire with its own hand.  You destroy the vampire!D2j U....D2j6 c*320===6.6 (1.0D2j D2jd O _Fedhas accepts your kill.D2j D2j D2j D2j} H _No target in view!D2j  #.#.# #.# #....# #.# #....# #.# #....# #.# #....# #.# #....# ###. #.# #....# .....#.######....#........######...##.##### ..# #...# ....).# ##### ### .....# #....# .....# #....# #...[#.....#=---7.2 (0.6 _--- _No target in view!E2jP)E2j)E2j?^ _No target in view!E2jKM 3E2jM E2jS E2jX : _E2jZ E2j_[ (E2j\ E2jJa { _The sprites lose interest in your situation.E2jb L2==E2jb E2jf E2jf E2j h E2jvk ,E2j#l E2j|w ==E2jNy ,E2j5z E2j} E2j} E2j~ E2j؁ E2j] E2j' E2j3 E2jq E2j E2j ,E2jw E2j ,E2j E2j ,E2j E2j E2j1 E2j E2jN BE2j E2j (E2j E2j n _You feel your willpower return.E2j E2j E2jg E2j E2j E2j E2j E2jv E2j E2j E2j E2j E2j E2j E2j E2j E2jĽ E2j E2jӾ E2j E2ja E2j XE2jm E2j E2j E2j E2j E2jU E2j{ E2j( E2j E2j E2j E2j E2j E2je E2j E2j ,E2j E2j\ E2j E2jE E2j! E2jD E2j E2j E2j= E2j[ E2j E2j. E2j E2j E2j E2j E2j E2j E2j E2j E2j; E2j E2j E2j8 E2j E2j E2j E2j E2j E2j E2j XE2j E2jE E2j E2j E2jg E2j E2jP $ E2j [_l - 3 scrolls labelled PULUYXZOAKHLET (gained 1)E2j E2j E2j E2j E2j ,E2j E2j! E2j$ E2j% E2j% E2j& E2jY( ,E2j) E2j* E2j, E2j, ,E2jz- E2j. E2j;/ E2jz/ E2jx1 E2j65 v  You encounter 2 orcs and an orc wizard.E2j=  ##  .#  .#  ###.#  #.......@.#  E2j= e#.#######.# #### #.# ..# # #.# .... ##.# #.#...## ...# #.#.o.#o   orc wizard (asleep)######.#o.o#oo 2 orcs (asleep) ...#......# .#.. ...#.######.E2jK 300.8 (33.6)ooo.oE2jBK Doowandering)E2j8L 6==1.4 (34.2E2jR E2jb` > _The orc wizard shouts! You hear a shout!F2jo.  You encounter 2 orcs and an orc wizard.The orc wizard shouts! You hear a shout!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.F2j 6o.F2j| oYou feel your willpower being sapped.F2jho 2 orc wizardsF2j70---F2jq2.4 (1.0)Will/2 Jinx F2jmF2j3 o. _You encounter an orc wizard. It is wielding a +0 dagger.F2jf7o.F2jEooF2jOF2jJ.oF2jl$ao1 wandering)F2j%%3F2j,F2j/% _The orc shouts!F2j_ )))You shoot an arrow. The arrow hits the orc wizard!F2j ;*F2j' o.  The orc wizard is severely wounded.A giggling sprite leaps out and doodles on the orc wizard's face.F2j=9 DF2jjPThe orc wizard is almost dead.F2j@o.F2j1o.F2jMoF2jq.F2jC@...D   acid dragonoo wizards (1 very drained)oo 2 orcs (1 wandering)F2jy-=4F2jF2j] _You encounter an acid dragon.G2j ) You shoot an arrow. The arrow hits the acid dragon!G2jj;*G2jV#o. _You encounter an acid dragon.  You shoot an arrow. The arrow hits the acid dragon!  The acid dragon is heavily wounded.  G2jVA giggling sprite leaps out and smacks the acid dragon with its own front  talon.  The acid dragon is heavily wounded.G2j*a .Do(catching breath, very dr…)oThe orc shouts!G2jg *The acid dragon spits acid at you.G2j,io.o.G2joG2j.G2jHL .  The splash of acid hits you!!G2j37----------======5G2jG2jK( _You hear a bellow!G2j? )You shoot an arrow. The arrow hits the orc wizard!!  You kill the orc wizard!G2jަ)   orc wizardG2j*1o.G2jo+AD.G2j,2o.G2j-oG2j:-.G2j"66very drained)G2j:8----------1=--===---6G2jAG2jCl _Fedhas appreciates your contribution to the ecosystem.G2j )You kill the orc wizard! _Fedhas appreciates your contribution to the ecosystem.  You shoot an arrow.  The arrow closely misses the acid dragon.  The arrow hits the orc wizard!  You kill the orc wizard!G2j)oo 2 orcsG2j8*G2jgi o.  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.G2jl o.  The acid dragon is severely wounded.G2jvsKD G2jMxH---7.3 (0.9G2j~G2j _The acid dragon closely misses you. The acid dragon completely misses you.G2j[ )))You shoot an arrow.  The arrow closely misses the acid dragon.G2j;*G2jG 8 DG2j o.catching breath, very dr…)(1 very drained)The arrow barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  G2j; FThe orc is severely wounded.G2j 4  ## .# .# #########.# #.......@.# #.#######D# #.# oo#  #.# ....  #.# ...##  #.# ...# .# ...# ......# .#.. .The acid dragon spits acid at you.G2j  ## .# .#G2j  #########.# #.......@.# #.#######D# #.# oo#  #.# ....  #.# ...## #.# ...# .# ...# G2j ......# .#...G2jѠ  The splash of acid hits you!!  * * * LOW HITPOINT WARNING * * *G2j&# 1)G2j-    orc (The acid corrodes you!G2j. 18---------2 ======8.3 (1.0G2jD/ ^-4 orcbow Corr (-4) Jinx G2jt; A _You hear a bellow! x2G2jG G2jLH G2jM G2jP ^ _You are too injured to fight recklessly!I2jG I2jK Evoke which item? Wands  a - a wand of flame (16)b - a wand of acid (7)  c - a wand of warping (3)  f - a wand of mindburst (6)  p - a wand of polymorph (12) [!] read|quaff|evoke[?] describe selectedL2jhL2jApL2jy  Swiftly the Skirmisher  Spriggan of Fedhas ******Health: 18/62 ======------------------Magic: 21/22 ======================--##AC: -2  Str: 6.#EV: 23Int: 25.#SH: 0Dex: 21#########.#XL: 12 Next: 20% Place: Dungeon:11#.......@.#Noise: ======---  Time: 9308.3 (0.0)#.#######D#l) -4 orcbow #### #.#)o#Fire: l) +0 orcbow ...# #.#....Quill Will/2 Corr (-4) Jinx ##.# #.#...## ...# #.#...#DL2jz   acid dragon (catching breath, very dr…)...######.#...#o   orc (very drained) ...#......#.#.. ...#.######.The acid dragon spits acid at you.The splash of acid hits you!!  * * * LOW HITPOINT WARNING * * *The acid corrodes you! _You hear a bellow! x2 _You are too injured to fight recklessly!L2j  Swiftly the Skirmisher  Spriggan of Fedhas ******  Health: 18/62 ======------------------  Magic: 21/22 ======================-- ## AC: -2  Str: 6 .# EV: 23Int: 25 .# SH: 0Dex: 21 #########.# XL: 12 Next: 20% Place: Dungeon:11 #.......@.# Noise: ======---  Time: 9308.3 (0.0) #.#######D# l) -4 orcbow #### #.# )o#  Fire: l) +0 orcbow ...# #.# 2j3m....  Quill Will/2 Corr (-4) Jinx ##.# #.# ...## ...# #.# ...#  D   acid dragon (catching breath, very dr…)...######.# ...#  o   orc (very drained) ...#......# .#.. ...#.######. _You hear a bellow! x2 _You are too injured to fight recklessly!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, heavily drained,  chance to call a sprite on attack: 82%, chance to affect: 85%)N2j]  Swiftly the Skirmisher  Spriggan of Fedhas ******Health: 18/62 ======------------------Magic: 21/22 ======================--##AC: -2  Str: 6.#EV: 23Int: 25.#SH: 0Dex: 21#########.#XL: 12 Next: 20% Place: Dungeon:11#.......@.#Noise: ======---  Time: 9308.3 (0.0)#.#######*#l) -4 orcbow #### #.#)o#Fire: l) +0 orcbow ...# #.#....Quill Will/2 Corr (-4) Jinx ##.# #.#...## ...# #.#...#N2j%_D   acid dragon (catching breath, very dr…)...######.#...#o   orc (very drained) ...#......#.#.. ...#.######. _You hear a bellow! x2 _You are too injured to fight recklessly!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, heavily drained,  chance to call a sprite on attack: 82%, chance to affect: 85%)N2j0.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: an acid dragon (severely wounded, catching its breath, heavily drained,  chance to call a sprite on attack: 82%, chance to affect: 85%)  The acid dragon's mind is blasted!  You blow up the acid dragon!N2j;*o   orc (very drained)N2jDo)N2j2-oN2jto 2 orcs (1 very drained)N2j 9=1--9.3 (1N2jN2jl _Fedhas appreciates your contribution to the ecosystem.O2j ## .# .# #.# #......@..# #.#o## #.# o)#.# #.# ....#.# #.# ...##.# #.# ...#   orc (O2j.######.# ...#.#......# .#...#.######.O2j04o.O2j,oO2j)o 2 orcs (1 very drained)O2jY]------9 (0.6O2jiO2jO2jR ## .# .# #.# #.o.# #.#o## #.# ))#.# #.# ....#.# #.# ...## #....# #.# ...# #....######.# ...# #....#......# .#.. #....#.######.O2j1O2j#P----10.5O2jO2ji _The jinxing sprites lose interest in you.O2j  ## .# .# #.# #.o.# #.#o#O2j # #.# ))#.# #.# .... #####.# #.# ...##  #....# #.# ...#  #....######.# ...#  #....#......# .#..  #....#.######.O2j? 1o.O2j< 2o.O2j O2jg '1.1O2j O2j O2jmC  ## .# .# #.# #...@..oo.# #.#.## #.# ))#.# #.# .... ######.# #.# ...## #....# #.# ...# O2j)D  #....######.# ...#  #....#......# .#..  #....#.######.O2jF 1o.O2jJ O2jK A=7O2j&Q O2jR O2ju ## .# .# #.# #..@..o.o.# #.#.## #.# ))#.# #.# .... #.# #.# ...## #....# #.# ...#  #....######.# ...#  #....#......# .#..  #....#.######.O2j|:O2jK}V2==2.3O2jO2j_1 _The orc seems less drained.P2jL ## .# .# #.# #.@...o.o.# #.#.## #.# ))#.# #.# ....#.# #.# ...## #....# #.# ...# #....######.# ...# #....#......# .#..  #....#.######.P2j1o.P2j0o.P2jg P2j\ @209P2jP2jP2jX## .# .##########.# #....o.o..# #@#######.# ########### #.# ))# ..........# #.# .... #########.# #.# ...## # #....# #.# ... # #....######.# ...# # #....#......# .#.. # #....#.######. # #....#.####...P2jP2j}'3.5P2jP2jQ2jEQ2jTFQ2jLQ2jO^ _You are too injured to fight recklessly!Q2jd|  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.***o.o..#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ---------  Time: 9313.5 (0.0) ########### #.#))#Q2jl) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#oo 2 orcs # #....#......#.#.. # #....#.######. # #....#.####... _The jinxing sprites lose interest in you. _The orc seems less drained. _You are too injured to fight recklessly!  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 73% to hit)R2jO  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#....).o..#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ---------  Time: 9313.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow R2j#########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#oo 2 orcs # #....#......#.#.. # #....#.######. R2j# #....#.####... _You are too injured to fight recklessly!  Fire: l) +0 orcbowR2j Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 73% to hit)  You shoot an arrow. The arrow hits the orc!  R2j18You kill the orc!R2j)))   orcR2j,o.R2jQ#...R2j4===4.5 (1R2jR2j~  Fire: l) +0 orcbow  Press: ? - help, Shift-Dir - straight lineR2jVAim: an orc, wielding a +0 hand axe (severely wounded, 73% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc! _Fedhas appreciates your contribution to the ecosystem.R2j0  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.****o...#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9314.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#2j}34m...#o   orc # #....#......#.#.. # #....#.######. # #....#.####...You shoot an arrow. The arrow hits the orc!  You kill the orc! _Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (75% to hit)R2j:  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.))))o...#R2jzXL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9314.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....R2jnFire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#o   orc R2jD# #....#......#.#.. # #....#.######. R2je[# #....#.####...You kill the orc! R2j_Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineR2jAim: an orc, wielding a +0 club and wearing a +0 scale mail (75% to hit)  You shoot an arrow. The arrow hits the orc.R2jV 3o.R2j] #...R2j^ *5.5 (1R2jc R2je M_Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (75% to hit)  You shoot an arrow. The arrow hits the orc. _The orc is moderately wounded.S2jh  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.***o....#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9315.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#2jc34m...#o   orc # #....#......#.#.. # #....#.######. # #....#.####...You shoot an arrow. The arrow hits the orc. _The orc is moderately wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 75% to hit)S2j-^  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 20/62 =======-----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.))))....#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9315.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#..S2j_.#o   orc # #....#......#.#.. # #....#.######. # #....#.####...You shoot an arrow. The arrow hits the orc. _The orc is moderately wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 75% to hit)S2jNEo)S2jH!..S2jFV1=6.5 (1S2jS2j _The orc is moderately wounded.  Fire: l) +0 orcbow  S2j BPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 75% to hit) _You shoot an arrow. The arrow barely misses the orc.S2jn  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 21/62 ========----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.**o)....#S2jNXL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9316.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#o   orc S2j6# #....#......#.#.. # #....#.######. # #....#.####...wounded, 75% to hit) S2jˈC_You shoot an arrow. The arrow barely misses the orc.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 75% to hit)S2jh   Swiftly the SkirmisherSpriggan of Fedhas ******Health: 21/62 ========----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.))o)....#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9316.5 (0.0) ########### #.#))#S2ji l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#o   orc # #....#......#.#.. # #....#.######. # #....#.####... _You shoot an arrow. The arrow barely misses the orc.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 75% to hit)  You shoot an arrow. The arrow hits the orc.S2j Eo.S2j .S2j *7.5 (1S2jo S2j [ _The orc is heavily wounded.T2j M  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 21/62 ========----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.*o.)....#XL: 12 Next: 21% Place: Dungeon:11#@#######.#Noise: ===------  Time: 9317.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######2jNm.#...#o   orc # #....#......#.#.. # #....#.######. # #....#.####...You shoot an arrow. The arrow hits the orc. _The orc is heavily wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  75% to hit)T2j^  Swiftly the SkirmisherSpriggan of Fedhas ******Health: 21/62 ========----------------##Magic: 22/22 ========================.#AC: -2  Str: 6.#EV: 23Int: 25#########.#SH: 0Dex: 21#.)).)....#XL: 12 Next: 21% Place: Dungeon:11#@#######.#T2j Noise: ===------  Time: 9317.5 (0.0) ########### #.#))#l) -4 orcbow ..........# #.#....Fire: l) +0 orcbow #########.# #.#...##Quill Will/2 Corr (-4) # #....# #.#...# # #....######.#...#T2j o   orc # #....#......#.#.. # #....#.######. # #....#.####...You shoot an arrow. The arrow hits the orc. _The orc is heavily wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  75% to hit)T2j3o.T2jT2j&,8.4 (0.9T2jT2jM_The orc is heavily wounded.Fire: l) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  75% to hit) _You shoot an arrow. The arrow barely misses the orc.T2j. u##.#########.o..)...####### ########### ))# .............. ########### # #... ####.....#..######.#.......#T2j6 U.oT2jr T2j  6---9.0 (0.6T2j T2jR" T2j ##.#########....)...o####### ########### #.# ))# .............. ########### # #... ####.....#..######. #.......# #####.T2j8 T2jT2jS2---6T2j T2j U2j##.#########....)...o####### ########### #.# ))# .............. ########### # #... ####.....#..######.#.......# #####. ...........U2jaN.oU2jU2jГ(20.2U2jtU2jU2j:.#########....)...####### ########### #o# ))# ............... ########### # #... ####.....#..######. #.......# #####. ........... ######...##.#######U2j'=N.oU2jVDU2jD%8U2j6JU2jLU2j wp#########....)...####### ########### ))# ..........o.... #########.## # #... #####.....#..#.######. ##.......# #####. ........... ######...##.####### # ..1.4U2ja* ]#########.# #....)....# #.#######.# ############ #.# ))# ...........# #o# .... .#########.# #.# ...## .# #....# #.# ... .# #....######.# ...# .# #....#....@.# .#.. U2j'+ .# #....#.######. .# #....#.####... .# #....#......#. .######....#........ ............ .######...##.####### #...##... ##########U2j- Q.oU2j 6 U2j6 '2.0U2j: U2j4< V2jk#########.#Swiftly the Skirmisher#....)....#Spriggan of Fedhas ******#.#######.#Health: 22/62 ========---------------- ############ #.#))#Magic: 22/22 ======================== ...........# #.#....AC: -2  Str: 6 .#########.# #o#...##EV: 23Int: 25 .# #....# #*#...#V2jΖSH: 0Dex: 21 .# #....######*#...#XL: 12 Next: 21% Place: Dungeon:11 .# #....#....@.#.#..Noise: ---------  Time: 9322.0 (0.0) .# #....#.######.l) -4 orcbow .# #....#.####...Fire: l) +0 orcbow .# #....#......#.Quill Will/2 Corr (-4) .######....#........ ....................o   orc V2jH.######...##.####### ## #...##...##########75% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  75% to hit)V2ji#########.#Swiftly the Skirmisher#....)....#Spriggan of Fedhas ******#.#######.#Health: 22/62 ========---------------- ############ #.#))#Magic: 22/22 ======================== ...........# #.#....AC: -2  Str: 6 .#########.# #)#...##EV: 23Int: 25 .# #....# #.#V2jj...#SH: 0Dex: 21 .# #....######.#...#XL: 12 Next: 21% Place: Dungeon:11 .# #....#....@.#.#..Noise: ---------  Time: 9322.0 (0.0) .# #....#.######.l) -4 orcbow .# #....#.####...Fire: l) +0 orcbow .# #....#......#.Quill Will/2 Corr (-4) .######....#........ ....................o   orc V2jj.######...##.####### ## #...##...##########Fire: l) +0 orcbowV2jkPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  V2j*k|75% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!V2jpF))V2j..  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (heavily wounded,  75% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!Fedhas appreciates your contribution to the ecosystem.V2j]3 2 ===3.0 (1+0 orcbowV2juV2j[ _You are no longer corroded.W2jdW2j3W2je,W2j_W2jQW2jW2jW2jW2j/I4=W2jW2jW2jW2jW2j,W2jW2j>W2jW2jf _You feel your willpower return.5=W2j?W2j,W2jW2j,W2jW2jW2j T26=W2j;W2j>W2jW2j-W2jQW2jW2j,W2jK7=W2j\W2jzW2jW2j W2j W2j W2j W2j,W2jW2jDW2j98W2jW2jH,W2jW2j,W2jW2jci9=W2jW2j'",W2j#W2jl&W2j&W2j'W2j*W2j*L30=W2j ,W2j/W2j/W2j0W2jF4W2j4W2j,5W2j8,W2j9W2j.=i1=W2j >W2j?,W2j@W2jmB,W2jCW2jHW2jHK2=W2jJW2jNW2jOW2j PW2jT,W2jUW2jpZW2jZ93W2j:\W2j_W2j_W2j`W2jdW2jCeW2jWfW2j&jW2jgjW2jkW2jmW2j:nS4=W2jpnW2jpW2jpW2joqW2jVtW2jtW2juW2jyW2j zK5=W2j{W2jW2jFW2jW2jW2jW2jW2j[O6W2j W2jW2j3W2jW2jW2j8W2jW2jW2j[W2j_W2jW2jeS7=W2jKW2j@,W2j6W2j¸W2jW2j/W2jnW2jK8=W2jW2jW2j1W2j8W2jW2jW2jW2jW2j&S9=W2jW2j-,W2jW2j,W2jW2jx,W2jW2jW2jZL40=W2jXW2jW2jW2jW2j,W2j,W2j{1W2jAW2j ,W2jW2jW2jS2=W2jW2jW2j_W2j*W2j.W2jpW2jYW2j1,W2j4W2j W2j K3=W2jH W2jkW2jW2jW2j,W2j<W2jLW2jS4=W2jW2jPW2jW2jW2j W2j W2j!W2jw%W2j%X45=W2j&W2jg),W2j)W2j+W2j4,W2j@-W2j0,W2j1W2j4W2j5%6W2j16W2jD:W2j:W2j;W2jn?W2j?W2j@W2jDW2jDK7=W2jEW2jIW2jIW2jJW2jNW2jANW2j:OW2jRW2j[RU8=W2jHSW2jWW2jWWW2jOXW2j[W2jc\W2j]W2jb,W2jcW2jTgW2jg%9W2jhW2jmW2jLnW2j]oW2jsW2jsW2jeuW2jfyb50=W2jWzW2j4~W2j~W2jW2j,W2j҅W2jKW2jU1=W2jW2j,W2jJW2j̖,W2j!W2jÜW2jW2jW2jRW2jK2=W2jW2jy,W2jzW2j٭W2j&W2j W2jW2jE#3W2jl2=W2jW2jW2jW2j"W2j,W2jW2j%W2jg%4W2jsW2jW2j?W2jW2j,W2jW2j5=6=W2jW2jW2j W2jy ,W2j W2ji =7=W2j! 8=W2jz( 9W2j-) W2j+ W2j!, L60=W2jl- W2j3 ,W2j4 W2j6 ,W2ja7 W2jN: BW2jT< k1=W2j< W2j? W2jY? W2j? W2jB W2jB W2jC W2jE W2j#F K2=W2jF W2j3J W2jwL W2jL W2j)N W2jFP W2j-S ,W2jT W2jU W2jSY W2jY W2jZ W2j\ W2j] W2j"^ 9=W2j_ W2j` W2j.d W2jd W2je W2jf W2jh W2j i W2jlj W2jl W2j2p ,W2j+q W2jWr W2jw ,W2jw W2jy W2jR{ W2j{ W2j+| W2j} W2jp ,W2j8 W2jƅ W2jZ W2jv ,W2j W2j( W2jÕ W2j W2j W2j( W2j` W2jĚ W2j W2j W2ji ,W2j W2j W2j W2j W2j W2j` ,W2jϢ W2jݣ W2j W2jӦ W2jU W2j W2jK W2j W2j W2jx W2j W2j W2jƹ W2j W2j W2j$ W2j W2j W2j W2j W2j; W2j W2j; W2j W2j W2j ,W2ja W2j W2j ,W2j W2j%  #.# #....#......#. ## #.######....#........ .. ..................... .. .....##.########.# ### #...##........#.#  #############.#.# #  W2jv 6#.#.#..#  ######......#  #.@...##.##.# --- W2j ##### ######............ .W2j ...# ##°°§#.....##.##.# .W2j ...# ##°#§#.....# .# # ....# ##°#§#.....# .#W2j # ##°#§#.....# .. .W2jN .~.# ##°#§#.....# .. W2j ....# ##°#§###.### ....#W2jM w46845.0)...#§W2j .#§...#§W2j G---96W2j S§§§W2j a _k - a scroll labelled VUHANU KOIVY2j(Y2j)Y2jH*Y2j0Y2ji3Y2jk7BY2j:Y2jE;Y2j;Y2j<Y2j?,Y2j@Y2jBY2jCY2j DY2jDY2j*FY2jH,Y2j2IY2joJY2jL,Y2jLY2jMY2jyO,Y2jPY2jQY2jwR,Y2jSY2jSY2jT,Y2jQUY2jVY2jX,Y2jeYY2jBZY2j[,Y2j4\Y2j1]Y2j_,Y2js_Y2j2cY2j~cY2jcY2jvgF _m - 3 potions of might (gained 1)Y2jn #####.....##.##.##  ######..............#  ##..☼#.....##.##.##.#  ##.#☼#.....##.# .# Y2jMn ##.#☼#.....##.##.## ##.#☼#.....#......# ##.#☼#.....#....### Y2jn##.#☼###.###....#<# #.#☼# #.# #.@....# 77.2 (8.2Y2jn.) #...##.# # #○ #......# Y2jboC####○ #...##.# ○ #...# .. #...# ##..#. #^..#####.#○#.# #...# # .# ##$#○#.#.#Y2jvY2jv*8 (8.8Y2j6{Y2j5~9 _Found a stone staircase leading up.Z2jZ2jaZ2jZ2j]Z2jZ2jBZ2j,Z2j[Z2jZ2jͪZ2jZ2j׫Z2jZ2jZ2jZ2jZ2jZ2jkZ2jZ2jZ2jZ2jZ2j˵Z2j Z2jֶZ2j`Z2jZ2jZ2j׹Z2jZ2jԺZ2j Z2jZ2j%Z2jRZ2jZ2jZ2jfBZ2jZ2jZ2j,Z2jZ2j}Z2jZ2j&Z2j~Z2jZ2jZ2jEZ2jZ2jvZ2jtZ2j7,Z2jZ2jZ2jcZ2jZ2jZ2j"Z2jZ2jZ2jZ2jZ2j+BZ2jHZ2jZ2j Z2jZ2jZ2jTZ2jZ2j&Z2jKZ2j,Z2jZ2j>Z2jZ2jZ2jd Z2j Z2jZ2jDZ2jZ2jZ2jZ2j,Z2jZ2j-Z2jZ2jZ2j)Z2jZ2jg Z2j Z2j Z2j"Z2jk#Z2j#Z2j$Z2j$Z2j&Z2j&Z2jE'Z2j7(Z2j*,Z2j*+Z2j,Z2j.Z2jS.Z2j.Z2j/Z2j3,Z2j3Z2j 5Z2ja6Z2j7Z2j7Z2jp8Z2j;,Z2j><Z2jq=Z2jK@Z2j@Z2j@Z2j2BZ2jCZ2jCZ2jYDZ2jJEZ2j H,Z2jHZ2jIZ2jKZ2j LZ2jiLZ2jbMZ2j/PZ2j{PZ2jPZ2jQZ2jxTZ2jTZ2jUZ2j?VZ2jWZ2jWZ2j1XZ2j^ZZ2j]d  You encounter 5 yaks.Z2jvc##... ...#. ## ### .# #### Z2jc..... .. .. YY ..#.. ........ ..Y> #.#.# ######.######Y#. #.#.# .....#.#..#...Y. #.#.# Z2jcS####.#.#..# ... #.#.#.#.#..#.###.####.#.# ####......#.....@......# Z2j\do....##.##.#####.####.###............##.# #....##.##.##.##.# #.##.##.##.##.# #.##.##.##.##.# #.# YYYYY 5 yaks (wandering)Z2jd......#.##.# #.# .Z2jd-...#....###.##.# #. #.###....#<#.##.####.Z2j3k .Y505.4 (27.6)  Found a stone staircase leading down.Z2j=lH.YZ2jlE.YZ2j"mE.YZ2jm1.YZ2jmZ2j1tcYYYY1 wandering)Z2juL====6.0 (28.2Z2j\Z2j) _The yak bellows! x2\2joA ....#. ## ### .# #####... .. ...... ..#...... .Y.Y# #.#.# #######.######.#Y## #.#.# \2jA `......#.#..#..Y... #.#.# #####.#.#..# ..Y. #.#.#  #.#.#..#.###.####.#.# #####......#............# .....##.##.#####@####.###..........##.# #.# ##.##.##.##.# #.#.##.##.##.##.# #.#\2j?B .##.##.##.##.# #.#.#......#.##.# #.#Y 4.#....###.##.# #.# ##.###....#<#.##.####.# \2jB t #.# #......#.......#.#\2jJ \2jJ M----6 (0.6)\2jO \2juQ ]2jZ-.. .. ...... ..#..... .Y.Y# #.#.# #######.######.#Y## ......#.#..#..Y... ##### ..Y  .###.### #####......#............ .....##.##.#####.####.##.........##@# #.# ]2jk##.##.##......## 3 yaks ##.##<##  #.# #......#....... #...##]2jD.Y]2jE.Y]2j5+Y]2jR>Y]2j|.Y 4 yaks]2jsD----7.2]2jh]2jc... .Y.># #.#.# #######.######.#Y## ......#.#..#....Y. ##### .Y.  .###Y### #####......#........... .....##.##.#####.####.##.........##.# #.# ##.##.##......## ##.##<##  #.# #......#....... #...##..]2jD.Y]2jX]2j]2j/Y]2jKxY 5 yaks (1 wandering)]2j %8]2j]2j ]2j$@#######.######.#.## ......#.#..#...YYY ##### .Y..  .###Y### #####......#........... ]2jݚ.....##.##.#####.####.##.........##.# #.# ##.##.##......## ##.##<##  #.# #......#....... #...##..##.#.##.###]2jD.Y]2jk]2jؤ'8.4]2jr]2j¬]2jE ......#.#..#...Y.Y ##### .YY.  .###Y### #####......#........... .....##.##.#####.####.##.........##.# #.# ##.##.##......## ##.##<##  #.# #......#....... #...## 3 yaks..##.#.##.###.........]2j .YY.Y]2j {.Y 4 yaks]2j9 '9.0]2j ]2j ^2j1^2j3 Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic Cloud^2j+4.Conjuration/Alchemy/Air 12%3 Select a spell to describe [?] help [!]/[I] toggle spell headers`2jj `2jY `2j ......#.#..#...Y.. #.#.#Swiftly the Skirmisher #####.#.#..# ..YY #.#.#Spriggan of Fedhas ******#.#.#..#.###Y####.#.#Health: 62/62 ======================== #####......#....Y.......#Magic: 22/22 ======================== `2j .....##.##.#####.####.###AC: 2Str: 6 ..............##.# #.#EV: 23Int: 25 .....##.##.##.##.# #.#`2jG SH: 0Dex: 21 .....##.##.##.##.# #.#XL: 12 Next: 21% Place: Dungeon:11 .....##.##.##.##@# #.#`2ja ~Noise: ---------  Time: 9509.0 (0.0) `2jy .....#......#.##.# #.#l) +0 orcbow `2j {.....#....###.##.# #.#`2jħ Fire: l) +0 orcbow ##.###....#<#.##.####.#`2j Quill #.# #......#.......#.#`2j #...##.#.......#.#YYYY 4 yaks`2j/ #......#.......#.##...##.#.##.####.#`2jR j#...##...........# _k - a scroll labelled VUHANU KOIV `2ju i_m - 3 potions of might (gained 1) _Found a stone staircase leading up.  `2j 0You encounter 5 yaks.`2j UFound a stone staircase leading down. _The yak bellows! x2`2j> `2j `2j8 `2j a2j?  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b2jy 3......#.#..#...Y.. #.#.#  Swiftly the Skirmisher #####.#.#..# ..YY #.#.#  Spriggan of Fedhas ******  #.#.#..#.###Y####.#.#  Health: 62/62 ======================== #####......#....Y.......#  Magic: 19/22 ====================---- .....##.##.#####.####.###  AC: 2Str: 6 ..............##.# #.#  EV: 23Int: 25 .....##.##.##.##.# #.#  SH: 0Dex: 21 .....##.##.##.##.# #.#  XL: 12 Next: 21% Place: Dungeon:11 .....##.##.##.##@# #.#  Noise: ---------  Time: 9509.0 (0.0) b2j .....#......#.##.# #.#  l) +0 orcbow .....#....###.##.# #.#  Fire: l) +0 orcbow ##.###....#<#.##.####.#  Quill  #.# #......#.......#.#  #...##.#.......#.#  YYYY 4 yaks #......#.......#.#  #...##.#.##.####.#  #...##...........# _The yak bellows! x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 93%)e2j]......#.#..#...Y.. #.#.#Swiftly the Skirmisher #####.#.#..# ..YY #.#.#Spriggan of Fedhas ******#.#.#..#.###Y####.#.#Health: 62/62 ======================== #####......#....*.......#e2ju^Magic: 19/22 ====================---- .....##.##.#####.####.###AC: 2Str: 6 ..............##.# #.#EV: 23Int: 25 .....##.##.##.##.# #.#SH: 0Dex: 21 e2j_.....##.##.##.##.# #.#XL: 12 Next: 21% Place: Dungeon:11 .....##.##.##.##@# #.#Noise: ---------  Time: 9509.0 (0.0) .....#......#.##.# #.#l) +0 orcbow .....#....###.##.# #.#Fire: l) +0 orcbow ##.###....#<#.##.####.#e2jA_Quill #.# #......#.......#.##...##.#.......#.#e2jj_YYYY 4 yaks#......#.......#.##...##.#.##.####.#e2j_#...##...........# _The yak bellows! x2  Casting: Jinxbite (safe; 1% risk of failure)  e2j_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  e2j_kPress: ? - help, Dir - move targetAim: a yak (chance to affect: 93%)e2j4\Y(1 inner flame)e2jͷ.Y.Ye2j8Ye2j}4==10.0 (1e2jBYYe2j!=  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 93%) e2joI_You feel a surge of power! The yak is filled with an inner flame.e2j ##### ..YY  .###.### #####......#....Y...... .....##.##.#####Y####.##.........##.# #.# ##.##.##......e2j ## ##.##<##  #.# #......#....... #...##...#...... 2##.#.##.###.........#########e2j e2jK 3--6 (0.6e2j e2j" f2j|J .###.### #####......#....Y...... .....##.##.#####Y####.##f2jJ.........##.# #.# ##.##.##......## ##.##<##  #.# #......#....... #...##.#.........#.......##.#.##.####...........#########f2jK:^f2jONN.Yf2jND.Yf2jTf2j"UB--1.2f2jZ@YYf2j]f2jz6#####......#........... .....##.##.#####Y####.##.........##Y# #.# ##.##.##.##.......## ##.##<##  #.# #......#.......# #...##.#.......#...#.......###.#.##.####...........#########^..## .# #...##.#f2jf2j[%8f2jJf2jg2jf.YAim: a yak (chance to affect: 93%) _You feel a surge of power! The yak is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.g2jn.YYg2j YYY 3 yaks (1 inner flame)g2j#7g2j--==2.8 (1.0Will/2 Jinx g2jBYYg2j .Y _You feel your willpower being sapped.g2jo .g2j$Yg2jXD.Yg2jн*Yg2jPYYYY 4 yaks (1 wandering, 1 inner flame)g2j.--3g2jVBYYg2jLg2j6c )))You shoot an arrow. The arrow hits the yak! Flame seeps out of the yak.g2j ○YThe yak is moderately wounded.g2j h○..Yg2j 68=-g2j (===4g2j BYYg2j X _The yak is engulfed in blazing flames. Flame seeps out of the yak.h2j@K .....##.##.#####Y####.##.........##Y# #.# ##.##.##○Y......#.##.## ##.##<#.##.####  #.# #......#...@...# #...##..##.#.##.###..........#YYY 3 yaks (1 inner flame).#. .#.#h2jMD.Yh2j!>°Yh2j6---5.4 (0.6h2jBYYh2jh2j0 ))You shoot an arrow. The arrow hits the yak. Flame seeps out of the yak.h2j ○The yak is severely wounded.The yak is engulfed in blazing flames.h2j ###YY 2 yaksFedhas appreciates your contribution to the ecosystem.i2j#§#§##§##.#.2=======6.4 (1.0i2j3Y§§§ i2ji2j#_The yak explodes!i2ji2jY§§i2jϹA§§i2jȼF _Unknown command.j2jB )))j2jO))You shoot an arrow. The arrow hits the yak!j2jR,}.§§§.j2j*/S===----7j2j_5R§§§j2j8^ _The yak is moderately wounded.k2j H ))))k2j},J)You shoot an arrow. The arrow hits the yak!!k2j:*k2j  †The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!k2jƉ .YFedhas appreciates your contribution to the ecosystem.k2j*Yk2jG..§§§.k2j`t=3----8k2jlS§§k2j( _You hear a bellow!k2j )))))You shoot an arrow. The arrow hits the yak!k2jv†Y.Yk2j§§§.9k2j:§k2jN^ _The yak is moderately wounded.k2j ))))You shoot an arrow. The arrow hits the yak!k2jC :*k2j YThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.k2j §§§.(1 drained)k2j! [9=20.3 (0.9k2j& S§§k2j) W _The yak is almost dead.k2je †You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!  You kill the yak!k2jԺ )))))   yakk2jAB 3*k2j .YFedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the yak with its own front hoof.k2j| §§.(drained)k2j" 451.3 (1.0k2j6) k2j}+ 1 _The yak is lightly wounded.k2j )))You shoot an arrow. The arrow hits the yak.k2j1":*l2jpZ§Y _The yak is lightly wounded.  You shoot an arrow. The arrow hits the yak.  The yak is lightly wounded.  The yak is moderately wounded.The jinxing sprites lose interest in you.l2j§. very drained)l2j02l2j8§l2j< _The yak is engulfed in blazing flames.l2jP  ))You shoot an arrow. The arrow hits the yak.l2j §YThe yak is heavily wounded.l2j x☼§. l2j %3l2j l2j < _The yak is engulfed in blazing flames.l2j:V)))))))l2j-Yl2j) §You shoot an arrow. The arrow barely misses the yak.The yak is engulfed in blazing flames.  You kill the yak!l2jW†.☼§☼.Y  wandering)l2jAK =64 _Fedhas appreciates your contribution to the ecosystem.Training target 7.0 for Shapeshifting reached!  Your Throwing skill increases to level 3!l2jT☼§l2jn _Your Shapeshifting skill increases to level 7!m2j ))))))YYou shoot an arrow. The arrow hits the yak.  The yak bellows!m2jkC.Ym2ju.○☼☼.20=5m2jy;☼m2j|1 _The yak is lightly wounded.n2jzd†Yhe yak bellows! _The yak is lightly wounded.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.n2j@kH☼○n2j(l18---6Jinx n2jr;☼n2jGx .Y _You feel your willpower being sapped.n2jX6○n2j1O---7n2jІn2jڈn2jbV)))))))n2j4*n2jj + °YYou shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded.n2j_ .†.°.  yak (drained)n2j /===8n2j` n2j < _The yak is engulfed in blazing flames.n2jn )) You shoot an arrow. The arrow hits the yak!n2j :*n2j ○The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  You kill the yak!n2jZ S.°°.n2jO 79 _Fedhas appreciates your contribution to the ecosystem.n2j n2j0 h _Your Alchemy skill increases to level 2!n2j:n2j ;n2j7An2jDH _No target in view!o2jo2jo2jo2j H _No target in view!o2jTo2jUo2jZo2j^H _No target in view!p2jSp2jp2j5p2j0p2jRU-- _p2jp2jV9=p2jp2j{ _The sprites lose interest in your situation.p2jp2jp2jV,p2jp2jp2jp2jp2jO=p2jKp2j,p2jUp2jp2jeL20=p2jp2jp2j)p2jp2j,p2jp2jBp2jp2j9=p2jp2jp2j(D1=p2jh,p2jL,p2j,p2jzp2jp2j,p2jO=p2jDp2jw,p2jp2jp2jEL2==p2j]p2j,p2jp2j,p2j p2j;p2jp2j,p2jp2je:==p2jp2j>p2j _You feel your willpower return.p2j ,p2jp2jp2jp2jp2jmp2jp2jp2jp2jp2jp2jVp2jp2j"p2jdp2j!p2j!p2j!p2j&#p2jh$p2j$p2j2%p2j&p2jF(,p2j(p2j)p2j+,p2jX,p2j.p2j2jJmp2jùp2jp2j߻p2j&p2jp2j,p2jYp2jp2j_p2jp2j<p2jp2jp2jLp2jp2j+p2jB,p2jp2jlp2jp2jp2jgp2jp2jp2jRp2jp2j.p2jp2jp2j,p2jO,p2j,p2jpp2jp2jp2jp2j.p2jp2jOp2jp2jqp2jp2jp2jp2jp2j^p2jhp2jp2jp2jp2j p2jp2j"p2jC#p2j3$p2j&p2j)p2j+p2j0,p2j-p2j~0p2j1p2j2p2j 4p2j6p2j7p2j8p2j:p2j=p2j=p2j>p2jAp2jH p2j#I6##p2jsI .p2jI##p2jI .p2jJ##p2jZJ p2jJ"p2jJ p2jK p2j^K p2jK p2jK p2j4L# .# ###########  p2jL..... ..#...<...#  p2jM.Y.># #.#.# #@#  p2jSM ---p2jM 91.7 (62.p2jM4) p2jN#.#.## #.#.# #.#  p2jnN..Y.. #.#.# #.#  p2jN..YY #.#.# #.#  p2jHO{###.####.#.# #.#  p2j.Pu...........# #.#  p2jP-  p2j Q5###.####.#######.#p2jHQ p2jQ. p2jQS#.# #.#.......#p2jR p2jXR. p2jR_#†# #.##.######p2jR p2jS/ p2jASp2j\p2j0^p2j^---p2jb_&2.3 (63.0p2jkgp2jk p2j(lp2jtl-_Found an escape hatch in the ceiling.p2j# p2ji U  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.5   9%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j * Conjurations   1.3  11%  -3  p2j  c - Unarmed Combat   0.0    -2   k - Hexes   7.0    +2   d * Throwing   3.0  11%   0   l * Alchemy   2.0  11%  +1       m - Fire Magic   3.3    -2  p2j e + Ranged Weapons 10.3  28%   0   n * Air Magic   1.5  11%  -1          p2jn  f - Armour   0.0    -3   o * Invocations   7.8  10%   0   g * Dodging   8.1   9%  +3   p - Evocations   3.0    +3   h - Stealth   9.1    +5   q - Shapeshifting   7.0    +2      p2j                 p2jz 3                        p2j     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  p2j^ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetss2j8+s2jj 10 9 9 9 m * Fire Magic   3.3  10%5 9 910t2j 7argetarget--  -- -- 4.0 -- -- --  --  4.0 --  t2jj --  --t2j  10.0 --  -- -- -- a-z] set[-] clear selected targettrainingtargetsu2j|<[?25h[?0c4.0 u2jB [?25l[?1cu2jI 4.0 current training targets, if any.=] set aall targetsv2j?v2jFv2jL,.##  Swiftly the Skirmisher .#  Spriggan of Fedhas ****** .#  Health: 62/62 ======================== ..  Magic: 22/22 ========================  AC: 2Str: 6  EV: 23Int: 25 # .# ###########  SH: 0Dex: 21 ..... ..#...<...#  XL: 12 Next: 27% Place: Dungeon:11 .Y.># #.#.# #@#v2j)M  Noise: ---------  Time: 9592.3 (0.0) #.#.## #.#.# #.#  l) +0 orcbow ..Y.. #.#.# #.#  Fire: l) +0 orcbow..YY #.#.# #.#  Quill ###.####.#.# #.# ...........# #.# v2jmM   ###.####.#######.#   .##.# #.#.......# v2jN  .##†# #.##.######   _No target in view! _No target in view! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _Found an escape hatch in the ceiling.v2jSv2j Tv2jXv2jZv2jv2jv2jv2jqv2jOv2jBv2jՑv2j:v2jv2jev2jv2j v2jv2j3v2jv2jRv2jěv2jݞR  There is an escape hatch in the ceiling here.v2jzv2j _v2jv2jv2jæ,v2jv2jv2jܱv2j v2jv2jv2j޵v2jv2jv2jv2jv2j޹v2jTv2jv2jv2jܽv2jnv2j'v2j6,v2jwv2jv2j5v2jrv2jv2j?v2jv2j8v2jv2j&v2j_,v2jv2jv2jav2jv2j$v2jv2j>v2jsv2jv2jv2jW,v2j8v2jv2jv2jv2jnv2jv2j!v2jzv2jv2jXv2j1v2jlv2jv2jv2jRv2jv2jlv2jv2jv2jiv2jv2j;v2jv2jv2jv2jv2j!v2jkv2jv2jv2j4,v2j(v2jjv2j,v2jv2jv2j$,v2jv2j/v2jv2jv2jsv2j!v2j$,v2jh&v2j+v2j-v2jJ.v2j/v2jB2v2j4v2j5v2jE6v2jL8v2j:v2j#;v2jV<v2j?v2jC,v2jDv2j~Hv2j]K,v2j9Mv2jSv2jV,v2jw2jtw2jw2jw2jw2jJw2jw2jw2jw2jQw2j$  Things that are here:w2jk;  a +0 dagger; a +0 robew2jw2j _w2jww2j8w2jw2j|w2jw2jx w2j$,w2j%w2j(w2j,w2j/w2jE0w2j 4w2j18,w2jC:w2j=w2jB,w2jrCw2jFw2jJw2jPKw2jLw2jPw2jSw2jSw2j\w2j]  d - 2 scrolls labelled KETAPH WOCSEJI (gained 1)w2jB^w2j`w2jei _You see here a parchment of Arcjolt.w2jyiw2jiw2jkw2jKnw2jr,w2jtw2jvw2jz,w2j|w2jڀw2jτw2j<w2jw2jw2jDw2jw2jN _You now have 637 gold pieces (gained 12).w2j23w2jXw2jw2j,w2jw2jڷ,w2j;w2j|N _e - 3 potions of enlightenment (gained 1)w2j`3w2jw2jw2jw2j$w2jw2jw2jw2jw2jw2jw2jlw2jw2jrw2jUw2jww2jw2jw2jw2j\w2jw2jew2jw2jk w2j w2j\w2jw2j w2jw2jw2jC,w2j7w2jw2j"Bw2j#w2j%,w2jI&w2j'w2j<),w2j *w2j+w2j,.w2jm.w2j/w2jM1w2j4w2jL4w2j%5w2j6w2j9,w2j:w2j;w2j>,w2j>w2j?w2jAw2jAw2jBw2j4Cw2jD,w2jEw2jVFw2jEH,w2jHw2jLw2j/Ow2jpOw2jPw2jnQw2jR,w2jCSw2jhTw2j3Vw2jVw2jVw2jWw2jYw2j Z,w2j[w2j\,w2j5]w2j^w2j_w2j7`w2jo`w2jaw2j0c,w2jcw2j ew2jfw2jgw2jzgw2jhw2jjjw2jjw2jjw2j~lw2jmw2j1nw2jnw2jow2jpqw2jqw2jqw2jrw2jtw2jtw2juw2j(vw2jw,w2jxw2jAyw2jzw2j{w2jQ{w2j|w2jiBw2jw2jrw2jŁw2jw2jRw2jw2j8w2j[w2j:w2jw2j݇w2j[w2j}w2jۊw2jw2jw2j,w2j,w2jw2j w2jlw2jw2jw2jw2jTw2jw2jw2j$w2jnw2jҗw2jw2jgw2jw2jΚw2jw2j,w2jߝw2jب  ### ####.# #.# #.#####.# #####.#.....# ############  .)....#.###.###.@........#  #####.#.......#.########.#   #.))####.#.#. #.#   #........#.#. #.#   #....#####.#. #.#   #....#.....#. #.#    ####....#.#####.# #.#    .:....#.........# #.#    #########.##############.#  w2jiF[39;49m  w2j61.7 (42.6  A malevolent force fills the Dungeon...w2j/  --more--y2jE9:*y2jI ==========Mark With a horrendous wail, an alarm goes off!y2j%7@y2j'a _A sentinel's mark forms upon you.z2jsz2jXtz2jtz2jwz2j}z2jnz2j[z2jv,z2jԄz2jz2jz2j/z2jz2jz2jqz2jLz2jz2jߋz2jz2jȍz2j3z2j),z2jz2jCz2jz2j z2j6z2j,z2jz2jϕz2jz2jܖz2jGz2jz2jz2jz2jz2jAz2jz2jؚz2jz2jAz2j|z2jz2jBz2jz2j z2j7z2jhz2jCz2jwz2jz2jz2j£z2jz2j\z2jz2jz2jz2jئz2jz2j,z2jSz2j z2jaz2jz2jzz2jέz2j8z2jz2jbz2jz2jz2jPz2jz2jz2j̵z2jYz2j$z2j|z2jԸz2jZz2j(z2jz2jQw _The sentinel's mark upon you fades away.z2jz2jz2j z2jz2j,z2jz2jhz2jz2j&z2jmz2j}z2j,z2jEz2jz2jz2jGz2jz2jBz2jz2jz2j,z2j;z2jz2jz2jaz2jz2jz2jz2jz2jz2jz2jM,z2jz2jz2jC,z2j@ z2jK z2jz2jQz2jz2j z2j,z2jz2jz2jw,z2jz2jz2j",z2j#z2j&z2j)z2j*z2j*+z2j.z2j0z2j1z2jC2z2j4z2j7,z2j8z2j);z2j=z2jR>z2j)?z2jXA{2j9{2j{2ju{2j{2j{2j{2j& {2j {2j8 {2j {2jL{2j{2j{2j{2j:{2jR{2j{2jn{2jy{2j{2j{2jB{2jd{2j{2jZ {2j {2j!{2j"{2j2$,{2j${2j%{2j(,{2j){2j*{2jI-{2j-{2jM.{2j0{2j+2{2jm2{2j3{2j_9{2j;{2j*<{2j={2jD{2jF{2jF{2jI{2jM{2jcP{2jP{2jR{2jBT{2jSW{2jW{2jbY{2jZ{2j^{2j[^{2jr_{2j`{2jc{2jd{2jd{2jk{2j9n{2jn{2jNo{2jHw{2jy,{2jz{2jE}{2j"{2j{2j9{2jo{2j],{2j{2j{2j|,{2j{2j{2j'{2j{2j-{2jW{2j {2j|{2j{2jU{2jn{2j{2j{2j{2jͱ{2jc{2jx{2j{2j۹{2jA{2j{2j{2j{2j{2j{2j{2j {2ja{2jx{2j({2jj{2j{2j{2j{2jT{2j{2ja{2j{2j{2j ,{2j${2jk{2j{2j8{2j;{2j4{2j{2j{2j{2jO{2j{2j{2j{2jR{2j{2j{2j{2jd{2j{2j{2jJ {2jm {2j {2j {2j{2j,{2jp{2jY{2jB{2j{2j!,{2j"{2j&{2jj.{2j.{2j/{2j0{2jo3{2j3{2jJ4{2j5{2j7{2j7{2j9{2jg={2jT,{2jU{2jV{2j.Z{2jZ{2j[{2jo]{2jz,{2j|{2j~{2j{2jU{2j{2j{2jf{2j{2j{2j${2jR,{2j-{2jo{2jK{2j{2j{2j^{2jE{2j{2j{2j@{2jV{2jr,{2jb{2ji{2j{2j{2j,{2j{2j,{2jd{2j${2j{2j2{2j}{2j"{2j,{2j{2j{2j?{2j {2j{2j {2j{2j^{2j{2j{2j{2j?,{2j{2j {2j{2j{2j{2j{2j{2j {2j ,{2j {2j{2j,{2j${2j_{2j{2j{2j9{2j{2jD,{2j{2jQ{2jf$,{2j2{2j@4{2j6{2j(7{2j7{2jB>,{2j?{2jY?{2j{A{2jC,{2jE{2jUF{2j-H{2jH{2jI{2jJ{2jL{2jL{2jM{2jN{2jP{2jP{2jdQ{2jDR{2j4UB{2jU{2j;W{2jW{2jWX{2jX{2jZ{2j [{2j[{2j\{2j _,{2j`{2j`{2jb{2j@c{2jc{2jce{2jf{2jf{2jg{2jh{2j k{2j{k{2jk{2jQm{2jn{2j%o{2jo{2jw{2jz{2jfz{2jz{2j{|{2j~{2jm{2j {2j{2j,{2j{2j{2j܊{2jQ{2jڋ{2jp{2j{2jˏ{2j{2j{2j ,{2jZ{2jř{2jߛ{2j'{2j.{2jDY  Items here: )) [ ÷.{2je{2j _{2j{2j8{2j{2jh{2j{2jn{2j{2jw{2jQ{2j"{2j{2j2{2je{2j {2j{2jV{2jl{2ju{2jZB{2j{2j{2j{2j{2j|{2jW{2j{2j{2jo{2j{2j{2j{2j{2j{2j5{2jM{2j,{2j]{2j{2j{2jb{2j{2j{2j{2jG{2j{2j{2j {2j{2j{2j{2j{2jL{2j{2j{2j{2j{2jB{2j{2j {2j {2jU {2j {2j{2j {2jF{2j{2j{2j*{2j{2jx{2j{2j{2jO!{2j!{2j$#{2j${2j'{2j(({2j){2j+{2j.,{2j0{2j2{2ja6{2j6{2jk8{2jm={2j@{2jA{2jB{2jHE{2jOH{2jH{2jJJ{2jL{2jeO{2jO{2jP{2jS{2jEa{2ja{2jZe{2jh{2jr{2js{2jx,{2j|{2j}{2j{2j{2j{2j{2j{2j{2j{2j {2jF{2j{2j{2j{2j{2jr{2jY,{2j{2jF{2jD{2j{2jb{2j{2j{2j{2j{2jm{2jӫ{2j/{2j{2jMX{2j{2j߳{2jv,{2jھ{2j0{2jw{2j{2j{2j{2j{2j{2j`{2j$,{2j{2j{2j{2j{2j{2j{2jg{2j{2j{2j{2j{2jn{2j{2jz{2j{2j{2jl{2j{2j,{2jX{2j{2j{2j{2j{2j{2j{2j?,{2j{2j4{2j{2j{2j{2j{2j{2jH{2j]{2j%X{2j{2j?,{2jv{2jH,{2j{2j{2jP{2j{2j{2jb{2j?,{2j:{2j{2j),{2j{2j{2j^{2j{2j/ {2jl {2j[{2j{2j5{2j{2j{2j{2j{2j{2j{2j{2jC{2j{2j,{2j{2j{2jo,{2j{2j {2j<",{2j"{2j#{2j%{2j%{2jH&{2j'{2j),{2j *{2j+{2j,{2j1-{2j-{2j*/{2j0{2j0{2j1{2j3{2j5{2j5{2j36{2j7{2j9,{2j:{2j<{2j>,{2jR>{2jV@{2jFB,{2jOC{2jD{2jF,{2jfG{2jH{2jK{2jQK{2j|K{2j M{2jO,{2jO{2jQ{2jT,{2jT{2jNV{2j,X,{2jX{2jZ{2j \,{2j\{2j]{2j_{2j!`{2j`{2jBb{2j_d,{2jd{2jFf{2jAh,{2ji,{2jl{2jm{2j{m{2jn{2jp{2jp{2j`q{2j2s{2jQu{2ju{2ju{2jw{2jy{2jy{2jGz{2j{{2j9~,{2j~{2jM{2j{2j]{2j{2jg{2jdB{2j:{2j{2jO{2j{2j{2j,{2j{2j;{2j {2jn{2j{2j{2j,{2jE{2jҙ{2j{2jI{2jL{2jW{2j{2j}{2j{2j{2j{2j{2j{2jӥ{2jէ{2j{2j{2jʩ{2j{2j٫{2j_{2j{2j{2j{2jd{2jȱ{2jɳ{2j{2ju{2j{2jJ{2j{2j{2j}{2j{2jF{2j{2j{2jܾ,{2j{2j{2j{2j{2j {2j{2j7{2j{2j4{2jl{2j{2j]{2j]{2jE{2j\{2j{2j{2j{2j{2j{2j{2jx{2j{2j{2j{2j #...##... #.#... ... #.#≈.. {2j # ### ## ... #.#..P  #.. ..... #...##  #.# ###.########....#  #.# #.............#..{2jL  #.####.#.########...## {2jp #....@.#.# ######--------- {2j {2j #........# # {2j5` #.####################  #.....................  ######################   {2jb   You pick up a parchment of Forge Phalanx Beetle and begin reading...{2j2823.1 (161.4){2jM---------42{2j+{2j M _You add the spell Forge Phalanx Beetle to your library.|2j[ |2j |2j|2j~|2jz|2j,|2j|2j|2j|2j|2j |2j#,|2j$|2j&|2jj(|2j(|2jt)|2j-0|2j}2|2j2|2j^3|2j!5|2j7|2j@8|2j8|2j<;|2j==|2j=|2j=|2j?|2j@|2jU@|2jKN _You now have 656 gold pieces (gained 19).|2j%L|2j[L|2jL|2jCQ|2jR|2jBR|2jR|2jX|2jY|2j#Z|2jZ|2jw_|2ja|2ja|2jsb|2jei|2jj|2jj|2jk|2jo|2jq|2jDq|2jjq|2jpu|2jow,|2jx|2j|2j|2j|2j|2j|2j|2j |2j<|2j:|2j,|2j|2j|2jb|2j|2j|2jy|2j=|2j|2j|2jִ|2jo|2jٷ|2jT|2jE|2j|2j"|2j|2j|2j|2jc|2j|2j,|2j|2j7|2j.|2jv|2j,|2jk|2j|2j|2jx|2j|2j|2j|2j1|2j|2j|2j ,|2jz |2jB|2ju|2j|2j:|2j|2j ,|2j |2j'|2ju)|2j)|2j*|2j12|2j55|2j5|2j6|2j=|2j@|2jA|2jB|2jK|2j)N|2jrN|2jMP|2jW|2jtY,|2jOZ|2j^|2jVa|2ja|2jYc|2jh|2jzj|2jj|2jk|2j)o|2jEr|2j s|2js|2j(w|2jYy|2jy|2jz|2jE|2jԁ|2j*|2j3|2j||2ju|2jڋ|2j|2j|2j|2jl|2j|2j|2j|2j |2j|2j|2jR|2jģ|2j|2jЧ|2jZ|2j|2js|2jx|2j|2j:|2j|2j%|2j|2j|2j|2j|2j|2j.|2jB|2j|2j&|2jj|2j|2j|2j|2j.|2j|2j |2jU|2j|2jw|2jZ|2jG|2j|2j |2j^|2jA|2j|2j|2j|2j*|2jx|2j|2j|2jY|2j|2j|2j|2j>|2j|2j,|2j|2j|2j/|2j|2j|2j|2j|2jy|2j|2j|2jU|2j|2j|2jS|2j|2jw|2j|2jQ|2j|2j||2j'|2jZ|2j|2j|2j|2jn |2j |2j9 |2j |2j|2j|2j|2j$|2j,|2j|2j#|2j#&|2j&|2j'|2j(|2j*|2j*|2j+|2jY-|2j.,|2j/|2j0|2jm1|2j1|2jo2|2j4|2j5|2j76|2j6|2jx8|2j:|2j:|2jc;|2j>|2j@|2jA|2jA|2jB|2j)D,|2jD|2jF|2j8H|2jH|2jH|2jJ|2jL|2jaL|2jL|2j5N|2jO|2jAP|2jP|2jR|2jgS|2jS|2j3T|2jU|2jW|2jW|2jNX|2j~Y|2jh[|2j[|2j[|2je]|2j^|2j^|2j_|2j`|2jXb|2jb|2jc|2jd|2je|2je|2jHf|2jg|2ji|2ji|2j j|2jk|2j m,|2jm|2jn|2jp|2jq,|2j'r|2js,|2j^t|2j2u|2jv|2jv|2jDw|2jx|2j}{|2j{|2jS||2j(~|2jĀ|2j|2jb|2j)|2j=|2j |2j|2j|2j|2j|2jQ|2j|2j|2jA|2j|2j,|2j|2j|2j|2jM|2j|2j3B|2j|2j|2jD|2j|2j(|2j\"* #######.#.#   #.....#.#.#  # #.###.#.#.#  # #.# #.#.#.#  # #.# #.#.#.#  # #.# #.#.#.#  # #.# #.#.#.###  # #.# #.#.#...#  # #.# #)#.###@##  88.7 (64.6) # #.# #)#......#  # #.###)##  |2jo#S#### #..<#.#  ...# #####.#  ##)#######.#   ##...)...).#   ############   #.......#  |2j#|2j*|2j-^ _Partly explored, can't reach some items.|2j% |2jK& |2j(( |2jvQ .........0.0).....|2jYR |2jX |2j1[ ^ _Partly explored, can't reach some items.~2j|[[?25h[?0c  Search for what [Enter for "."]? 2j[?25l[?1c2j $2jp24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a +0 club (1 further duplicate)  b - [D:11] a +0 dagger of protectionc - [D:11] a +0 mace (1 further duplicate)  d - [D:11] a +0 robe (4 further duplicates)  e - [D:11] a +0 war axe  2jf - [D:11] a +0 dagger (3 further duplicates)  g - [D:11] a stone staircase leading up  h - [D:11] a +0 orcbow (2 further duplicates)  i - [D:11] a stone staircase leading up  j - [D:11] an alarm trap  2j/+k - [D:11] a stone staircase leading up  l - [D:11] a stone staircase leading down  m - [D:11] a stone staircase leading down  n - [D:11] 14 gold pieces  o - [D:11] 14 gold pieces  p - [D:11] 8 gold pieces  q - [D:11] 9 gold pieces  r - [D:11] 9 gold pieces  2jTOs - [D:11] an escape hatch in the ceiling  t - [D:11] a +0 hand axe  2jwVu - [D:11] an escape hatch in the floor  v - [D:11] a staircase to the Lair 2j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ju2j2j{#######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== # #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 # #.# #.#.#...#   XL: 12 Next: 27% Place: a37mDungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   #.......#  You pick up a parchment of Forge Phalanx Beetle and begin reading... _You add the spell Forge Phalanx Beetle to your library. _You now have 656 gold pieces (gained 19). _Partly explored, can't reach some items. _Partly explored, can't reach some items.  Search for what [Enter for "."]? .2j$2j2j2j. _2j 2j dPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)2j6 g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %) 2jY  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected 2j [!] equip|wield|wear|put on[tab] equip|unequip 2j#######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== # #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 # #.# #.#.#...#   XL: 12 Next: 27% Place: mDungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   #.......#  You pick up a parchment of Forge Phalanx Beetle and begin reading... _You add the spell Forge Phalanx Beetle to your library. _You now have 656 gold pieces (gained 19). _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter for "."]? .  Okay, then. 2j(_2jj 2jKn Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  2jn =p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j 2j 2j #######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== # #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 # #.# #.#.#...#   XL: 12 Next: 27% Place: ͢ \37mDungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   #.......#   _You add the spell Forge Phalanx Beetle to your library. _You now have 656 gold pieces (gained 19). _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter for "."]? . _Okay, then.2j P  Okay, then.2j 2j@ 2j . _2j2jWear or take off which item? Armour (go to first with [) 2j  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  j - an orb of mesmerism[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2jR2j2j#######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== # #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 2j!# #.# #.#.#...#   XL: 12 Next: 27% Place: Dungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   #.......#   _You now have 656 gold pieces (gained 19). _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter2jB" for "."]? . _Okay, then. _Okay, then.2jE(P  Okay, then.2j(2j.2j0. _2j [[?25h[?0c  Search for what [Enter for "."]? 2jή [?25l[?1c2j̸2jRc24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a +0 club (1 further duplicate)  b - [D:11] a +0 dagger of protectionc - [D:11] a +0 mace (1 further duplicate)  d - [D:11] a +0 robe (4 further duplicates)  e - [D:11] a +0 war axe  f - [D:11] a +0 dagger (3 further duplicates)  g - [D:11] a stone staircase leading up  h - [D:11] a +0 orcbow (2 further duplicates)  i - [D:11] a stone staircase leading up  j - [D:11] an alarm trap  k - [D:11] a stone staircase leading up  l - [D:11] a stone staircase leading down  m - [D:11] a stone staircase leading down  n - [D:11] 14 gold pieces  2j˺o - [D:11] 14 gold pieces  p - [D:11] 8 gold pieces  q - [D:11] 9 gold pieces  r - [D:11] 9 gold pieces  s - [D:11] an escape hatch in the ceiling  t - [D:11] a +0 hand axe  u - [D:11] an escape hatch in the floor  v - [D:11] a staircase to the Lair [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2jL2j2jLW#######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== 2j8# #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 # #.# #.#.#...#   XL: 12 Next: 27% Place: Dungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow20X #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   2jp#.......#   _Partly explored, can't reach some items. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then.Search for what [Enter for "."]? .2j 2j 2j2j. _2jJ_2j`2jcf2jck Search for what [Enter for "."]? .Okay, then.Search for what [Enter for "."]? .Unknown command.2jC2jbWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 2j2j#######.#.#   Swiftly the Skirmisher#.....#.#.#   Spriggan of Fedhas ****** # #.###.#.#.#   Health: 62/62 ======================== # #.# #.#.#.#   Magic: 22/22 ======================== # #.# #.#.#.#   AC: 2Str: 6 # #.# #.#.#.#   EV: 23Int: 25 # #.# #.#.#.###   SH: 0Dex: 21 # #.# #.#.#...#   XL: 12 Next: 27% Place:  37mDungeon:11 # #.# #)#.###@##   Noise: ---------  Time: 9888.7 (0.0) # #.# #)#......#   l) +0 orcbow # #.###)########   Fire: l) +0 orcbow #### #..<#.#  Quill ...# #####.# ##)#######.#   ##...)...).#   ############   #.......#   _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then. _Search for what [Enter for "."]? . _Unknown command.2jh2j$2j2j: _2j2j,2jm2j2j72j2j2j2j:2j2j2j2j2j2jY2j2j<2j2j2j2jW2j2j2j2jn,2j2j 2j,2j)2j2j2j1,2j2j2ja2j2js 2j"2j"2jQ#2j3)2j *2j[*2j*2j802j2jc2j2j+2j2j ,2j 2j-2j1,2j2juX2j2jX2j2j2j!2j$,2j:%2j:'2j),2j*2jb+2j,,2j -2j.2jI02j02j02j22jc42j42j<52j/72jj92j92j$:2jO<2j>2j>2jI?2jA2jC,2j;D2jnF2jdH,2jH2jrJ2j*M2joM2jN2jO2j'R2jnR2jR2jT2jV2jCW2jW2jbX2jY2j#Z2j\Z2j\2j^2j^2jj_2j]a2jc2jc2jd2j?f2jh2jh2ji2jk2jm2j[m2j n2jco2jq2jr2j`s2jt2jw2jw2jPx2jy2jl|2j|2jt}2jY  There is a stone staircase leading down here.2j2j2j$ _2jf2jI 2  You climb downwards.2j2jg  You encounter a cyclops.2j .. #####.########  #............#  ##............#  ..............#  #............#  #............#  #....)@....?..  ###.#####..#..  ≈~~  C  C   cyclops (missile, asleep) 2j9 915.8 (27.1)  2j"YA malevolent force fills the Dungeon...2jK/  --more--2jS:*2j"' ==========Mark  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  You hear an angry buzzing noise. The cyclops shouts!hear an angry buzzing noise. x2; You hear a screech! x2; You hear a shout!  You hear a horrible gurgling sound! You hear a shout! You hear two shouts!  You hear a bellow! You hear a shout! x4; You hear a bellow! You hear a shout!2jk%i@CC)2j(f _You hear a bellow! x2; You hear a shout!  Found a flail and a scroll of identify.2j(*a _There is a stone staircase leading up here.2j;4Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  You hear a shout! You hear a howl!2joG4   red devil (polearm)2jH0---==------- 6.8 (1.0)Will/2 Mark Jinx 2j|O2j] y _You encounter a red devil. It is wielding a +2 antimagic demon trident.2j^!.y2j_y2jaMC≈2jJf.2j:ogyy 2 vampire mosquitoes2joU---------72jw2jyd _You encounter a vampire mosquito. x22j ))))You shoot an arrow. The arrow hits the vampire mosquito!2j9#:*2j .y  The vampire mosquito is heavily damaged.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna..y2jI.y.y2j1 y  The vampire mosquito is severely damaged.2j ..y 3 vampire mosquitoes (1 very drained)You encounter a vampire mosquito.2j :(((((((2j042jwN.@....≈4   red devil (polearm)yyy 3 vampire mosquitoes (1 very drained)2jP/===82jr2j| _The cyclops throws a large rock. The large rock completely misses you.2j[ ))You shoot an arrow. The arrow hits the vampire mosquito.2j|:*2j\† _The cyclops throws a large rock. The large rock completely misses you.  You shoot an arrow. The arrow hits the vampire mosquito.almost destroyA giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  You destroy the vampire mosquito!.y. FFedhas accepts your kill.2j^&†y2jdF.42jso.   vampire mosquitoF   marrowcuda2jt-892j{2j~[ _You encounter a marrowcuda.2jw )You shoot an arrow. The arrow hits the vampire mosquito.2jo '.y2j y2j dC~.2j b .y  The vampire mosquito is lightly damaged.2j E.42j oy 2 vampire mosquitoes 2j V1=--202j 2j ^ _The vampire mosquito closely misses you.2jC2j=D2jL2jN'.y2jiO0F2jR .y  The vampire mosquito closely misses you.The vampire mosquito bites you.2jY_y42jcgF   marrowcuda2jh^59----12jFl2j  --=.1-- _The vampire mosquito draws vitality from your injuries!2jH .P>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# #...#............#..###.#####.# ..≈...#..#####...#......#####.### ######...# ###.#...#..#........ #.##.###########.#..<...#.###.### 2jǏ#..............#y#....###.#.....# ####.#########.#@.......#.#...#.# .....# #.#......#.#.#####.# #######.#.#.####.#......)##.#.#.# #.#.......##.#.#.# #.#.#####.#2j a#.#.#.# #.#.#####.# y   vampire mosquito#.#.#.# #.#........#.#.#.# #.#######.##.#.#.# #.........#2jc60=-3.3 (2.52j 2jR"! _You climb upwards.2j$c _There is a stone staircase leading down here.2j - _Unknown command.2jƶ y )))))You shoot an arrow.2j;= :*2j ....y (very drained)A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.  The vampire mosquito is moderately damaged.   The vampire mosquito is struck by your quills.2j9 e59-===4.3 (1.02j$ 2jS' ^ _The vampire mosquito closely misses you.2j  You shoot an arrow. The arrow hits the vampire mosquito!2j:*2jy The vampire mosquito is severely damaged.  A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.  The vampire mosquito is almost destroyed.  The jinxing sprites lose interest in you.The vampire mosquito closely misses you.2j<75.2 (0.92j)2jCV _The vampire mosquito misses you.2j0 .  You shoot an arrow. The arrow hits the vampire mosquito.  You destroy the vampire mosquito!2j6R2jB2j60=2==96.2 (1.02jy2j 2jA_Fedhas accepts your kill.2jԽ2jܾ2jS2jH _No target in view!2jZj2jj2jp2j2sH _No target in view!2jQ2jQ2jR2j(V2jV2j[X2j]2jE^?1=2j~^2jO_2ja2j)b:==2j?c2jg2jeg2jh2jk2jhk2j+l2j>ok _You start resting.HP restored.2jw(---2j,},32.2 (62jb~I2=---2j~*3.2 (7 _2jN2j2j]I2jĢ2j֧n2jt2j2j2j>2j9=2jW2jB2j2j2j,2j2j _You start waiting.41.2 (82.2 (9Mark  _You feel your willpower return.2j- 2j̪ 2j 2j| 2jԮ 2j= m _You start waiting.2jA 2j +3.2 (12j9 54.2 (22j 2j h _The sentinel's mark upon you fades away.2jO2jB2j( 2jy 2jP 2j ,2j 2j,2jO2j,2j2j,2j2j,2j2j,2j#2j\,2je 2j}",2j#2jO&,2j'2j)2j)2j*2j&-2j-2j.2j*12jt12j222j4,2j52j7,2j82j:2j;2j<2jE>2j>2j?2jB,2j2j,2j2j2j2j2j 2j 2j 2j2jB2j'2j{,2j}2j2j2j2j2j<2j#2j2jT2jO2jb2j2jE 2j="2j"2j#2j%,2j&2j(2j(2j)2j+2j+2j,2j.2jI/2j02j12j22j32j(62jw62jg72j;92j92jP:2jT<2j<2j=2j?2j?2j@2jB2jB2j|C2jE2jE2j^F2jH2jH2jI2jhK2jK2jL2jxN2jN2jYO2jQ2jQ2jR2j~T2jT2jvU2jW2jW2jX2j[2jc[2jB\2j.^2j^2jg_2jbB2jd,2je2jg2j"h2ji2j,k2jk2jTl2j|n2jn2jdo2jEq2jq2j:r2jt2ju2j!v2jw2jw2jx2j|B2jG~2j~2j2j 2j}2j2jy2j˅2j2j2j2j݉2j2jL2j2j2jb2j2j2jВ2j1,2jy2j2jT2j2j*2j2j2j2j2j$2jө2j2jN2j?2ji2j2j2jz2jdz2j2j#2jq2j2j"2jr2jt2jz2jƾ2j2j82j2j2j2j2j2j2jL2j|2j2j2j02j62j2jd2j2j2j2j/,2jC2jQ2j2j2j[2j2j2j2j2j2jL2j2jz2j,2j2j2j!2j2j6,2j$2j72j2j`2j2j@2j2je2j,2j2j2jp2j02j2jx2j2jh2j2j2j+ 2j 2j ,2j2j W _You start waiting.2j&%310043.2 (99.0)2j%/4.2 (100.0)2jf-2j/# _Done waiting.2jMPP...#..°#.# ###..### .P>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..########........... #...#.........###. ..≈...#..#####...#......#####.### ######...# ..#..#........##.###########.#..<...#.###.## #..............#@#....##. ####.#########.#>.......#.#... ..........#.#.#####. #########)#.#.#.# #.#.......#. ##.#2j2jp.8 (0.6)2jW2j2jiMM#P..##..2jiD ##.# 2j*jPP...#..# ##$#°#.# ###..### 2jj .P>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..########........... #...#............#..###2jj ..≈...#..#####...#......#####.### ######...# 2jk~.#..#........##.###########@#..<...#.###.## #2j,k..............#.#....##. ####.#########.#>.......#.#... 2jQk.....##.#......#.#.#####.# Quill ###2juk@#.#2jk2jt2jt'5.42j|2jM}2jrIM...#.§#○#### #P..##...# ##.# PP...#..°#.# ###..### .P>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######........... #...#............#..### ..≈...#..#####...#......#####.### ######...# .#..#........##.###########.#..<...#.###.## #..............#.#....##. ####.#########.#>.......#.#... .....##.#......#.#.#####.## ##.#.#2j^2j'6.02j2jv2ji ...≈...#...####§#☼#.# #...##.## .#...#.....# ##☼#°#.# ######.# ##P..##....# ##$#°#.# ##.# .PPP...#..# ##$#°#.# ###..## ..P>PP.≈#.## ##$#.+.# ###...... .PPPPP..#..####$#.#.#####...##### ##P..##......######............# .#...#............#..###.#####.# ...≈...#..#####.@.#......#####.## #######...# ###.#...#..#....... ##.##.###########.#..<...#.###.#  #..............#.#....###.#..... #####.#########.#>.......#.#...#. ......# 2j 7[40m#.#......#.#.#####. ####### #.#.#.####.#) #.#.#.# #.#....... #.#.#.# #.#.#####.○#...2j %62j 2j 2j1S#...≈...#...####§#☼#.# #...##. ..#...#.....# ##○#.#.# ######.# .##P..##....# ##$#.#.# ##.#.PPP...#..# ##$#.#.# ###.. ≈..P>PP.≈#.## ##$#.+.# ### ..PPPPP..#..####$#.#.#####... .##P..##......######...# ..#...#.#..###.#####.# 2j1#...≈...#..#####@..#......#####. .#...# ###.#...#..##.##.#.#..<...#.###. #.#.#....###.##.#.#>.#.#...#.# #.#......#.#.#####2j1# #.#.#.####.#...... #.#.#.# #.# #.#.#.# #.#.#####2j!22j:2j;'7.22jA2j>C2jxd..#######.......#.#.#.# #^..##. .#...≈...#...####○#.#.# #...##. ...#...#.....# ##○#.#.# ######.##P..##....# ##$#.#.# ##. #...PPP...#..# ##$#.#.# ### 2jd#≈..P>PP.≈#.## ##$#.+.# ###.... #..PPPPP..#..####$#.#.#####...###P..########............ ...#...#........@...#..###.#####.2je...≈...#..#####...#......##### ..#######...# ###.#...#..#..... ####.##.###########.#..<...#.###  #..............#.#....###.#... #######.#########.#>.......#.#... ........# #.#......#.#.#### ######### #.#.#.####.# #.#.#.# #.#.....2jo2jo%82jv2jSw2j42jVisible Items (select to target/travel, [!] to examine) Items 2jnr a - ($) 8 gold piecesb - ($) 9 gold pieces  c - ($) 9 gold pieces  d - ($) 14 gold pieces  e - ($) 14 gold pieces2j#..#######.......#.#.#.# #^..##. Swiftly the Skirmisher .#...≈...#...####○#.#.# #...##. Spriggan of Fedhas ****** ...#...#.....# ##○#.#.# ######. Health: 62/62 ======================== ..##P..##....# ##$#.#.###. Magic: 22/22 ======================== #...PPP...#..# ##$#.#.# ###.. AC: 2Str: 6 #≈..P>PP.≈#.## ##$#.+.# ###.... EV: 23Int: 25 #..PPPPP..#..###$40m#$#.#.#####...### SH: 0Dex: 21 ..##P..##......######............ XL: 12 Next: 29% Place: Dungeon:11 ...#...#........@...#..###.#####. Noise: ---------  Time: 10047.8 (0.0) .#...≈...#..#####...#......#####. l) +0 orcbow ..#######...# ###.#...#..#..... Fire: l) +0 orcbow ####.##.###########.#..<...#.###. Quill #..............#.#....###.#... #######.#########.#>.......#.#...  ........##.#......#.#.####  ##########.#.#.####.#..... #.#.#.# #.#.....2j$  _You start waiting. _You feel your willpower return. _You start waiting. 2j%_The sentinel's mark upon you fades away. _You start waiting. _Done waiting.2j,2j7-2ju32j52j&<?°°2j=*8.8 (12j2j2j5Q92j2j.$502j=2j 2j %12jV 2j> 2j6"Shopping list: 1 item, total cost 450 gold pieces  a - [D:9] 450 gold an amulet of guardian spirit (unknown) You have 656 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit2j~02j..#######.......#.#.#.# #^..##. Swiftly the Skirmisher .#...≈...#...####.#.#.# #...##. Spriggan of Fedhas ****** ...#...#.....# ##$#.#.# ######. Health: 62/62 ======================== ..##P..##....# ##$#.#.###. Magic: 22/22 ======================== #...PPP...#..# ##$#.#.# ###.. AC: 2Str: 6 #≈..P>PP.≈#.## ##$#.+.# ###.... EV: 23Int: 25 #..PPPPP..#..####$#.b;10;1m#.#####...### SH: 0Dex: 21 ..##P..##......######............ XL: 12 Next: 29% Place: Dungeon:11 ...#...#........@...#..###.#####. Noise: ---------  Time: 10051.8 (0.0) .#...≈...#..#####...#......#####. l) +0 orcbow ..#######...# ###.#...#..#..... Fire: l) +0 orcbow ####.##.###########.#..<...#.###. Quill #..............#.#....###.#... 2j#######.#########.#>.......#.#...  ........##.#......#.#.####  ##########.#.#.####.#..... #.#.#.# #.#.....  _You start waiting. 2jC?_You feel your willpower return. _You start waiting. _The sentinel's mark upon you fades away. _You start waiting. _Done waiting.2j2jo2jM2j12j`<2j@Swiftly the Skirmisher (Spriggan Hexslinger) Turns: 12994, Time: 00:34:23 Health: 62/62AC:  2 Str:  6 XL: 12 Next: 29% Magic: 22/22EV: 23 Int: 25 God: Fedhas [******] Gold: 656SH:  0 Dex: 21 Spells: 13/24 levels left rFire . . . (100%) l - +0 orcbow 2jcArCold + . . (50%)[offhand occupied] rNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) k - amulet of faith SInv + c - +4 ring of slaying Will ++...n - +4 ring of slaying 2jJBBStlth +++i - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-} HPRegen 0.30/turn MPRegen 0.18/turn %: clarity, faith, archmagi @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3, clarity, clever 1, cold resistance 12jd2jQ..#######.......#.#.#.# #^..##. Swiftly the Skirmisher .#...≈...#...####.#.#.# #...##. Spriggan of Fedhas ****** ...#...#.....# ##$#.#.# ######. Health: 62/62 ======================== ..##P..##....# ##$#.#.###. Magic: 22/22 ======================== #...PPP...#..# ##$#.#.# ###.. AC: 2Str: 6 2jإ#≈..P>PP.≈#.## ##$#.+.# ###.... EV: 23Int: 25 #..PPPPP..#..####$#.#.#####...### SH: 0Dex: 21 ..##P..##......######............ XL: 12 Next: 29% Place: Dungeon:11 2jS...#...#........@...#..###.#####. Noise: ---------  Time: 10051.8 (0.0) .#...≈...#..#####...#......#####. l) +0 orcbow ..#######...# ###.#...#..#..... Fire: l) +0 orcbow ####.##.###########.#..<...#.###. Quill #..............#.#....###.#... #######.#########.#>.......#.#...  ........##.#......#.#.####  ##########.#.#.####.#.....2jH" #.#.#.# #.#.....  _You start waiting. _You feel your willpower return. _You start waiting. _The sentinel's mark upon you fades away. _You start waiting. _Done waiting.2jG2j<2j #.#.#.#.# #^..##. #...≈...#...####.#.#.# #...##.##...#.....# ##$#.#.# ######.# .##P..##....# ##$#.#.# ##.# ...PPP...#..# ##$#.#.# ###..# ≈..P>PP.≈#.## ##$#.+.# ###. ..PPPPP..#..####$#.#.#####...# .##P..##......######.##...#.#..###.#####.# #...≈...#..#####...#......#####.# .#...# ###.#...#..#..##.#.#..<...#.###.##.#.#....###.#..#.#>.#.#...## #.#......#.#.# 9H #.#.#.####.#.#.#.#.# #.#.2.4 (0.62j..≈...#...####.#.#.# #...##.## .#...#.....# ##$#.#.# ######.# ##P..##....# ##$#.#.# ##.# .PPP...#..# ##$#.#.# ###..#P>PP.≈#.## ##$#.+.# ###...... .PPPPP..#..####$#.#.#####...##### ##P..##......######............# ...#......#..###.#####.# .≈...#..#####.@.#......#####.# #######...# ###.#...#..#....... ##.##.###########.#..<...#.###.##  #..............#.#....###.#..... #####.#########.#>2j .......#.#...# ......# #.#......#.#.#####. ####### #.#.#.####.#......) #.#.#.# #.#.#.#.#.# #.#.#####2j=3.02j F2j~2j#...#.....# ##$#.#.# ######.# #P..##....# ##$#.#.# ##.# .PPP...#..# ##$#.#.# ###..### .P>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# ...#............#..###.#####.# .≈...#..#####...#......#####.### ######...# ###@#...#..#........ #.##.###########.#..<...#.###.### #..............#.#....###.#..... ####.#########.#>.......#.#...#.# .....# #.#......#.#.#####.# ###### #.#.#.4m####.#......)# #.#.#.# #.#.##.#.#.# #.#.#####.##.#.#.# #.#.#####.#62j\2j J P..## .PPP...#.# ###..###>PP.≈#.#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# ...#............#..###.##### ..≈...#..#####...#.....## ######...# ###.#...#..#........ #.##.########<...#.###.###.............#.#....###.#..... ####.#########.#>.......#.Quill ###.#.##.#.#.# #.#........ ☼4.2☼2j  .PPP...#☼###..###>PP.≈#.## ##$#.+.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# ...#......#..###.##### ..≈...#..#####...#.....## ######...# ###.#...#..#........ #.##.########<...#.###.###.............#@#....###.#..... ####.#########.#>.......# .....# #.#......#.#.#######Quill #.##.#.#.# #.#######.# 2jw 2j %82j 2j 2jyZP>PP.≈#.## ##$#.+.# ###........ PPPP..#..####$#.#.#####...####### P..##......######............# ...#......#..###.#####.# .≈...#..#####...#......#####.#### #####...# ###.#...#..#......... .##.###########.#..<...#.###.### ..............#.#....###.#.....#. ###.#########.#>@......#.#...#.#. ....# #.#......#.#.#####.#. ##### #.#.#.####.#......)#. #.#.#.# #.#.#.#.#.#.# #.#.#####.#.#.#2jg[.#.# #.#.#####.#.#.#.#.# #.#.........#.#.#.# #.#######.##.#.#.# #.........#.2ja2jUb'5.42jj2j n2jWP...#..# ##$#☼#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############............# .#............#..###.#####.# ≈...#..#####...#......#####.##### ####...# ###.#...#..#.........# ##.###########.#..<...#.###.###.# .............#.#@...###.#.....#.# ##.#########.#>.#.#...#.#.# ...# #.#......#.#.#####.#.# #####.#.#.####.#......)#.##.#.#.# #.#.......#.##.#.#.# #.#.#####.#.##.#.#.3m# #.#.#####.#.##.#.#.# #.#.........#.#.#.# #.#######.#.#2j =6.02j2ja xM..##... ##.# PP...#..☼#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############........... ..#.........### ≈...#..#####...#......#####.######...# .#..#........ ##.###########.#@.<...#.###.## .............#.#....##. ##.#########.#>.......#.#... ...##.#......#.#.#####.#.# Quill ##.#2jP ;62jE 2j8 2jyM.#### ..##..#○ ##.# PP...#..○#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############........... ..#.........###.# ≈...#..#####...#......#####.######...# .#..#........ ##.###########.#..<...#.###.## .............#.#....##. ##.#########.#>.......#.#... ...##.#......#.#.#####.#.## ##.#.#°°7.22jh M≈...#...####....##.##.##$#.#### ..##....# ##$# ##.# PP...#..# ##$#°#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############........... ..#.........### ≈...#..#####...#@.....#####.######...# .#..#........ ##.###########.#..<...#.###.## .............#.#....###.#.....#.# Quill ...##.#.#2j;82j!2j#2jM####.......#.^..##.. ≈...#...####.#°...##.##.##$#.#### ..##....# ## ##.# PP...#..# ##$#°#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############........... ..#.........###.#2jBo ≈...#..#####...#......#####.######...# .#..#........ ##.###########.#..<...#.###.###.# Quill #. ##.# #.#2j3=8.42jU2jZ"2jWM.....### ####.......#.^..##.. ≈...#...####.#°...##.##.#### ..##.. ##.# PP...#..°#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#.#####...###############@.......... ..#............#..###.#####.# ≈...#..#####...#......#####.#### ####...# ###.#...#..#.........# Quill .## #.####.#2jr....9.02j2j>2jp M#..... .....### ####.......#.#^..##.. ≈...#...####....##.##..#### ..##..# ##.# PP...#...#.# ###..##### >PP.≈#.## ##$#.+.# ###......... PPP..#..####$#.#@#####...#########......######........... ..#............#..###.#####.# ≈...#..#####...#......#####.##### Quill #...# #.....#.62j 2jDB...##'60.6 (1.0 _You open the door.2j2jY Really walk into a travel-excluded area? Y - Yes  N - No2j2jh .....#.....#.#.#.# #...##...... Swiftly the Skirmisher ...........#.#.#.# #...##..#### Spriggan of Fedhas ****** ####.......#.#.#.# #^..##..#Health: 62/62 ======================== ≈...#...####.#.#.# #...##.##Magic: 22/22 ======================== ..#.....# ##$#.#.# ######.#AC: 2Str: 6 ..##....# ##$#.#.###.#EV: 23Int: 25 2j PP...#..# ##$#.#.# ###..##### SH: 0Dex: 21 >PP.≈#.## ##$#.'.# ###......... XL: 12 Next: 29% Place: Dungeon:11 PPP..#..####$#.#@#####...######## Noise: ---------  Time: 10060.6 (0.0) ..##......######............#l) +0 orcbow ..#............#..###.#####.#Fire: l) +0 orcbow ≈...#..#####...#......#####.##### Quill ####...# ###.#...#..#.........# ##.###########.#..<...#.###.###.#  .............#.#....###.#.....#.#  ##.#########.#2j >.......#.#...#.#.#  ...##.#......#.#.#####.#.#  _You start waiting. _The sentinel's mark upon you fades away. _You start waiting. _Done waiting. _You open the door.  Okay, then.2j> 2j( 2j* . _2jI2jJ11.6 (1 _2jCb2jD i§§§§2j۸ %22j 2j 2j[M>...##.######.###§.... ....§.### ####.......^..##.. ≈...#...####§...##.##.§#### ..##.. ##.# PP...#...#.# ###..##### >PP.≈#.## ##$#.'@# ###......... PPP..#..####$#.#.#####...#########......######........... ..#............#..###.#####.#Quill . #......§§§3.2 (0.62j?§2jWI 2jl M.......# .....#... .>...##.######.###§.... ....§.### ####.......^..##.. ≈...#...##...##.##.§#### ..##.. ##.# PP...#...#@# ###..##### >PP.≈#.## ##$#.'.# ###......... PPP..#..####$#.#.#####...######## ..##......######............#Quill ##.#....#§§§§§8§§§§§2j WM####### ........# ##§#§#......#... .>...##.######.###§.... .....### ####.......#§^..##.. ≈...#...####§...##.##.§#### ..##.. ##.# PP...#...#.# ###..##### 2j @>PP.≈#.## ##$#.'.# ###......... PPP..#..####$#.#.#####...######## Quill .#.#..<.2j2 A§§2j '4.42jG u§§§§2j 2jX ☼#☼☼☼☼☼☼☼5.4 (1.02jͣa☼☼☼☼2j 2☼2j2j '☼#☼☼#☼☼#☼☼☼#☼☼#☼☼#☼☼☼6☼☼☼☼2j: 2j /○#○○#○○#○○#○○#○○#○○#○○○2jr %72j2j2j=6q○○○○○○○○2jE7%82j ?2j@2jm °#°°#°°#°°#°°#°°#°°#°°°92jc........2j@&702j2jd2jO.#......$2jP%12jmW2jY2j2j%22jF2j72jY2jGZ%32j,b2jc2jP 2j %42jG2j2j ;52j2j2j 2jZ %62j֍ 2j 2j2jb%72j՟2j2j$;☼☼☼☼2jG%@☼☼☼☼☼2jX&%82j ,2j0.2j)v○○○○○○○○○92j|2j~2jGy○○○○○○○○○2j:&802j2j2jup°°°°°°°°°2ja%12j2j5M  ..#### ##°#.##### ........# .....#... .>...##.######.###.... .....### ####.......^..##.. ≈...#...####....##.##.#### ..##..2jB ##.# PP...#..°#.# ###..##### >PP.≈#.## ##$#.'.# ###......... Quill ###.#...2jK§#§§§§§§§§2j,2.0 (0.62j§#§§§§2j2jAnM##.###....#<#.## ##°#§# #..###§##### .2jB.......# .....#... .>...##.######.###.... ....§.### ####.......^..##.. ≈...#...##...##.##.§#### ..##.. ##.# 2jDvPP...#..# ##$#°#.# ###..##### Quill .###...#..2jJ.#§§#§§#.....§#....2jK%62j4Q§§#§§§2jpQo§§§2jS2j# cM~.....#§###.###....#<#.## ##.#§# #..#### ##§#§##### ........# ##§#.#......#... .>...##.####§#.#.####.###.... .....### ####.......#§^..##.. ≈...#...####§2j$ ...##.##.§#### ..##....# ##$#.#.###.#Quill .....#..2j, §§§§§§2jd- '3.22j3 §§§§§§2jg5 2jM...~.....###.###....#<#.## ##.#§# #..#### ##§#§##### ........# ##§#.#......#... .>...##.######.###§.... ....§.### ####.......#§^..##.. 2jz≈...#...####§...##.##.§#### ..##....# ##$#.#.###.#######..2j§§#§§§2j^%82j2§§§§§2jr2jHM°#.##.#.§..~.....#§###.###....#<#.## ##.#§# #.# #.....#### ##§#§###.## ........# ##§#.#......#... .>...##.######.###2jI .... ....§.### ####.......#§^..##.. ≈...#...####§...##.## ..#.....# ##§#.#.# ######.#2j^I##$#.#.# 2jR§§§§§§2jVS'4.42jY=§§§§#§§§§§§§2jZ\2j"} O☼☼☼☼☼#☼☼☼☼☼☼☼☼2j7~ ,5.4 (1.02j@ ☼☼☼☼☼#☼☼☼☼☼☼2jK 2j☼☼☼☼☼☼☼☼☼☼2jW%62jU2j2j|^p .#☼......~##.##.##< #.# #......#...### ##☼#☼###.# #...##....#..... .>...##.######.#.## .....#..... .....#### ####^ ≈...#...###...##.#Quill ##$#.#.# ..##......######............#2jc○○○○#○○○○○○○○2j=d2j[e,7.0 (0.62jak2jEw2j ~○##.##.##< #.# #......#...### ##○#○#####....#.... .>...##.######.#.## .....#..... .....#### ####^ ≈...#...###...##.# ..#.....# #####.# Quill ######.. ..#............#..###.#####.#2j2j>%62jr2jh2jX32j!]2j]`_The sentinel's mark upon you fades away.You start waiting.Done waiting. _You open the door. _Unknown command.2jj 2jŘ Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - Lair2jW O - Orcish Mines 2j62j3...~.# ##.#○#.....#....###.##. Swiftly the Skirmisher .....# ##.#○###.###....#<#.##. Spriggan of Fedhas ****** .....# ##.#○# #.# #......#.... Health: 62/62 ======================== .....#### ##○#○###.# #...##.#.... Magic: 22/22 ======================== ........# ##○#.#...# #......#.... AC: 2Str: 6 .>...##.####○#.#.### #...##.#.##. EV: 23Int: 25 .....#.....#○#.#.# #...##...... SH:2jC 0Dex: 21 ...........#○#.#.# #...##..#### XL: 12 Next: 29% Place: Dungeon:11 ####.......#○#.#@# #^..##..#Noise: ---------  Time: 10087.6 (0.0) ≈...#...####○#.#.# #...##.##l) +0 orcbow ..#.....# ##○#.#.# ######.#Fire: l) +0 orcbow ..##....# ##$#.#.###.#Quill PP...#..# ##$#.#.# ###..##### >PP.≈#.## ##$#.'.# ###......... PPP..#..####$#.#2j[m.#####...######## ..##......######............# ..#............#..###.#####.# _The sentinel's mark upon you fades away. _You start waiting. _Done waiting. _You open the door. _Okay, then. _Unknown command.2j{2j2j _2j9,2j2j2j2j2j2j2jm2j2jK2j2j2j@2j,2j/2j2j,2j2jy2j2j2j2j2jn,2j2jP 2j 2j 2j 2j2j2j2j2jA2j2j 2j 2j!2jP$Y  There is a stone staircase leading down here.2j9%2j]'2j'$ _2j(2jI 2  You climb downwards.2jt  You encounter a soul eater, an ice devil, a rust devil, an orange demon, a redugly thing and a troll.The vampire mosquito misses you. The marrowcuda bites you.2j  .. #####T########  #............#  ##............#  .....3.†..C4..#  #...4..4.....#  #....u.y.....#  #..4.)@F...?..  2j=###.#####..#..  ≈~~  ≈  u   red ugly thing 3   soul eater 4   orange demon (reaching)2j{ C   cyclops (missile)(…)2j .C97.0 (9.4  Another marrowcuda is drawn to the feast!2jC  Another marrowcuda is drawn to the feast!  The vampire mosquito completely misses you.The marrowcuda is struck by your quills.  The marrowcuda closely misses you. The red devil barely misses you.The vampire mosquito is struck by your quills.  The vampire mosquito completely misses you.2j;*FC 2 cyclopes (missiles)2j_d1-=8.5 (10.9)2j]2j~Q _You encounter a cyclops.2j6a _There is a stone staircase leading up here.2jj2jk2jZv2j.4. _There is a stone staircase leading up here.  HP restored.  The red devil hits you from afar with a +2 antimagic demon trident!  Barbed spikes become lodged in your body.2j FCYou feel your power leaking away.2j .TThe orange demon closely misses you.The vampire mosquito is struck by your quills.  The vampire mosquito closely misses you.2j.3.42jP2j49------0---=9.5 (1.0)Barbs 2jY2jڼN § _The red ugly thing closely misses you. The marrowcuda barely misses you.The barbed spikes dig painfully into your body as you move.You climb upwards.2jm44---------...1.2j% .P>PP.≈#.## ##$#.'.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# #...#............#..###.#####.# ..≈...#..#####...#......#####.### ######...# ###.#...#..#........ #.##.###########.#..<...#.###.### #..............#u#....###.#.....# ####.#########.#@.......#.#...#.# .....# #.#Fy....#.#.#####.# #######.#.#.####.#......)##.#.#.# #.#.......##.#.#.# #.#.#####.##.#.#.# #.#.#####.##.#.#.# #.#........ y   2jwvampire mosquito#.#.#.# #.#######.# F   marrowcuda#.#.#.# #.........#2j@7--101.0 (2.52j5I2jrJ\ _The marrowcuda disappears in a puff of smoke!2jMc _There is a stone staircase leading down here.2jN 2jhO 8--2jW 2jEZ F _Unknown command.2jk(2j lThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No2j_@  Y - Yes  N - No2j$8 2jR .P>PP.≈#.## ##$#.'.# ###....... Swiftly the Skirmisher PPPPP..#..####$#.#.#####...###### Spriggan of Fedhas ****** #P..##......######............#Health: 44/62 =================------- #...#............#..###.#####.#Magic: 20/22 =====================--- ..≈...#..#####...#......#####.### AC: 2Str: 6 ######...# ###.#...#..#........ EV: 23Int: 25 2jtS #.##.###########.#..<...#.###.### SH: 0Dex: 21 #..............#u#....###.#.....# XL: 12 Next: 29% Place: Dungeon:11 ####.#########.#@.......#.#...#.# Noise: ---------  Time: 10101.0 (0.0) .....##.#Fy....#.#.#####.# l) +0 orcbow #######.#.#.####.#......)# Fire: l) +0 orcbow#.#.#.# #.#.......# Quill Barbs 2j6T #.#.#.# #.#.#####.##.#.#.# #.#.#####.# u   red ugly thing#.#.#.# #.#........ y   vampire mosquito#.#.#.# #.#######.# F   marrowcuda#.#.#.# #.........#The barbed spikes dig painfully into your body as you move.You climb upwards. _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading down here. _Unknown command.Okay, then.2j U 2jZ 2j{\ . _2jA2jBCThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No2jw2jP>PP.≈#.## ##$#.'.# ###........ Swiftly the Skirmisher PPPP..#..####$#.#.#####...####### Spriggan of Fedhas ****** P..##......######............#Health: 44/62 =================------- ...#............#..###.#####.#Magic: 20/22 =====================--- .≈...#..#####...#......#####.#### AC: 2Str: 6 #####...# ###.#...#..#......... EV: 23Int: 25 .##.###########.#..<...#.###.###. SH: 0Dex: 21 ..............#u#....###.#.....#. mXL: 12 Next: 29% Place: Dungeon:11 ###.#########.#>@......#.#...#.#. Noise: ---------  Time: 10101.0 (0.0) ....##.#Fy....#.#.#####.#. l) +0 orcbow ######.#.#.####.#......)#. Fire: l) +0 orcbow#.#.#.# #.#.......#. Quill Barbs #.#.#.# #.#.#####.#.#.#.#.# #.#.#####.#. u   red ugly thing#.#.#.# #.#......... y   vampire mosquito#.#.#.# #.#######.#. F   marrowcuda#.#.#.#W39;49m #.........#.The barbed spikes dig painfully into your body as you move.You climb upwards. _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading down here. _Unknown command. _Okay, then.  You climb upwards. _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading down here.Unknown command. _Okay, then.The barbed spikes dig painfully into your body as you move.2-=6 (0.62jv^ _The vampire mosquito bites you but does no damage.2jPP...#..# ##$#°#.# ###..##### >PP.≈#.## ##$#.'.# ###......... P2j=PP..#..####$#.#.#####...###############............# .#............#..###.#####.# ≈...#..#####...#......#####.##### ####...# ###.#...#..#.........# ##.###########.#..<...#.###.###.# 2j.............#u#@...###.#.....#.# ##.#########.#>.......#.#...#.#.# ...# #.#Fy....#.#.#####.#.# #####.#.#.####.#......)#.#2jr#.#.#.# #.#.......#.##.#.#.# #.#.#####.#.# y   vampire mosquito2js#.#.#.# #.#.#####.#.# F   marrowcuda#.#.#.# #.#..........#.#.#.# #.#######.#.#F.uy.2j: F2jeu   red ugly thingy   vampire mosquitoThe barbed spikes dig painfully into your body as you move.The vampire mosquito attacks as it pursues you!  The vampire mosquito is struck by your quills.2jBi39--2.22j2jv^ _The vampire mosquito closely misses you.2j- .##....# ##$#°#.# ##.# P...#..# ##$#○#.# ###..######.≈#.## ##$#.'.# ###.......... PP..#..####$#.#.#####...######### .#######............# .#............#..###.#####.# ...#..#####...#......#####.##### #...# ###.#...#..#.........# #.###########.#.@<...#.###.###.# ............#F#....###.#.....#.# #.#########.#>uy.....#.#...#.#.# ..# #.#......#.#.#####.#.# ###2jՀ #.#.#.####.#......)#.##.#.#.# #.#.......#.# #.#.#.# #.#.#####.#.# #.#.#.# #.#.#####.#.###.#.#.# #.#...........2j 3F2jl 'y.2j$ 5u.2jˎ < °.F   marrowcuda  The barbed spikes dig painfully into your body as you move.The red ugly thing attacks as it pursues you!2j f7--82j 2j T _The red ugly thing misses you.2j]P##....# ##$#°#.# ##.# ...#..# ##$#°#.# ###..# P.≈#.## ##$#.'.# ###.. P..#..####$#.#.#####...# ##......######............# #.#..###.#####.# #..#####...#......#####.##### 2jR...# ###.#...#..#.# .#.#..@...#.###.###.# #.#uy..###.#.....#.# .#.#F.#.#...#.#.# # #.#......#.#.#####.#.#  #.#.#.####.#.#.#.# #.#.#.# 2j:Y#.#.#.# #.#.#####.#.# #.#.#.# #.#.#####.#.##.#.#.# #.#.2j\ >FThe barbed spikes dig painfully into your body as you move.The vampire mosquito is struck by your quills.2jg9 2ji3---3.42j2j3V _The vampire mosquito barely misses you.2ja _There is a stone staircase leading up here.2j2jC2j92jI8u.2j 4F.2j  The vampire mosquito barely misses you. The vampire mosquito bites you.2j˸o29---4.4 (1.02j2j 25---0. _The vampire mosquito draws vitality from your injuries!  The barbed spikes dig painfully into your body as you move.2jE  #......#........#   #......'........#   #......#.######.#   #......#........#   ........#   ##........#  #########........#  .................#  ##.........####.@#  ###.y#  .2j................#  .................#  .................#  ##################   y   vampire mosquito      2j׀26=-1=-5.9 (2.52jY7 _You climb upwards.2jc _There is a stone staircase leading down here.2j[  You shoot an arrow. The arrow hits the vampire mosquito.2j\  The vampire mosquito is severely damaged.The vampire mosquito is struck by your quills.2j] 6===6.9 (1.02jb 2je Y _The vampire mosquito misses you. x22juH))))2j;E y...  2j`;You shoot an arrow. The arrow misses the vampire mosquito.The vampire mosquito misses you.The vampire mosquito is struck by your quills.2j<%72j[2jV _The vampire mosquito misses you.2jl  You shoot an arrow. The arrow hits the vampire mosquito.2j:    ..#  .######.#  ........#  2j+;........#  ........# ........# ........# #.@# #.y# ....# ......# ........# ######### 2j;^The vampire mosquito is almost destroyed.2j[ p   ..#  .######.#  ........#  ........#  ........# ........# ........# #.@# #.y# ....# ......# ........# ######### 2j 2j  The vampire mosquito bites you!  * * * LOW HITPOINT WARNING * * *The vampire mosquito draws vitality from your injuries!2jH16----82j2jV _The vampire mosquito misses you.2juk †  You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito!2joS2j]2jy7----=3192j2j O _Fedhas accepts your kill.2j 2jd 2j 2j g  You start resting. Magic restored.2jS 2j &02j  k2==---10.9 (1 _2j0 2j 2j8 I2jG W  You start resting.2j :---2jl &02j 51.9 (12jc 2j w _You carefully extract the barbed spikes from your body.2j2j\2j.2j2j82j2j:==2j2j2jI9=2j2j2j32jU2j\2j2j22j2j2jr2j82j~T20=2j2j2j2j2jl,2j2j2jYI1=2j32jv2j2j2j2j2j$2j2jS2=2j2j42j_2j2j2j2j2j2j2j 2j2ja732j-2j@2j2j& 2j 2j 2ju 2j 2j I4=2j 2jZ2j2j2jp2j2j2j2jS5=2j2j2j2jc2j2j2jr2jy2j2j2j 2jIT26=2j/2j,2j2j`2j2j2jh2jK7=2j42j 2j+ 2j 2j2j>2j ?S4=2jo?2j@2j#@2jy@2j_A2jA2jA2j4,2j2j2jK5=2j2j2jv2j+2j2j2j2j 2j 962jU 2j= 2jl 2j 2jp ,2j 2j<2ji7=2j,2j2jH,2jq2j2j2j2j2jK8=2j<2j2j>2j2jE2jr2j2jm9=2jQ2j2j2j,2j 2j2jL40=2jn2j2j 2j} 2j2!2jV!2j!2j/#2j$,2j$&O12j&2j(2jm(2j)2j*2j*2j ,2j,2j-S2=2j-2jJ/2j/2jc02j1,2j22j032j3K3=2j842j"52jw?q4=2j@2jbA2jA2jC2jBCX45=2jC2jE2j`E2j.F2jZG2jH2jH2jJ;62jJ2jK2jL2jL2jQN2jN2j6O2j`P2jP2j,Q2jRa7=2jSB2jS2jT,2j U2jU2jUU8=2j(V2jrW,2jW2jX,2jY2jY2j Z%92jdZ2j[,2js[2j7\2j~\2j\2jf]2j]2j]2j^2j^L50=2j@_2jQ`2j`2j3a2jb2jc2jc2jd2j e#12j7e2=2je2jg,2jh2ji2jj2jk2jrl2jlK2=2jm2jn2j o2jp2j3q2juq2j.r2jms2js2j^t2ju2j'vU3=2j\w2jx2jx2jy2j/{,2j|2j}2j~%42j~2j 2jF2j2j2j[2j2j32jK5=2jP2j,2j2j2j2jD2j͈2j2jA2jI2jU6=2j2j2jT2jU2jm2j2jl2j2j|K7=2jߑ2jӒ2j 2jL2jԓ2j2jS2j 2j:U8=2jҕ2je2j2j2jٗ,2j02j2j2j22j2j%92j2j 2jB2j2jm2j2jߜ2jk2jL60=2j"2j,2jX2j,2j2j2jz2jN1=2j2j 2jI2j&2ja2jի2jά2jU2j2j 2j~k _You start resting.HP restored.2j%2j225847.0)2j#22j&.=92jH8 _2jX2j2j# 32j 2j2j 2j2jc9=2j#2jG2j2jZ2jf2j2jp2j2jT ,2jo",2j(%X2j&,2ji'2jA(2j(2jD)2j2+,2jE,2j-,2j3.2j/2jz02j02jA22j22j32j52jh52j$62j?72j72j82j:,2j:2j<2jG<2j<2jw>2j>2jX?2j8A,2jA2jjC2jC2jlD2juE2jE2jPF2jG2jH2jH2jI2jJ2jJ2jL2jL2jlM2jN2jN2jO2jR,2jR2j~S,2jS2jT2j&U2jkU2jV2j4V2jfV2jX,2jX2jZ2jZZ2j [2j\2j]2j]2j_2jS_2j_2ja2ja2job2jc2j"d2jd2jf2jf2jg2j)i2jti2jrj2jl2jWl2j!m2jn2jo2jp2jq2jBr2jBs2j\t2jt2ju2jw2jw2jx2jdz,2jg{2j}2j~2jy~2j?2j2j32js,2jԄ2jυ2j02jA2jV2j׉2j2j2jG2j+2jR2j2j2jn,2j2j2j2j2jӗ2jD2j/2jm2j2jP2jĝ2j2jҞ2j2j 2jǡ2jT2j2j2j52j2jA2j{,2jn2j2jޫ2j~2jH2j2jB2j2j,2j2jd2j2j2j2j2j2jp,2jX2j=,2jֿ2jL,2j2jJ2j,2j2j2j,2j*2j<2j2jj2j2j2j2jv2j2j2j2jd2j2j?2j2jh2j2j2j2j2j,2j2j5,2j2j2j2j2j2j32j2jW,2j<2j2j2j2j2jG2jW2j2j\2j2j2jf2j2j2jy2j 2j a . _You start waiting.2jj4358.9 (99.0)2j/9.9 (100.0)2j>9 _Done waiting.2j:2j~;32jy=2j0An2jA2jA2jLC,2jD,2jD2j'E2j/F2jF,2jG2jH,2jI2j9J2j_J2jK2jVL,2jL2jM2jfN2jN2jO,2jJP2j@Q2jQ,2jW2j^2jT`B2jVbB2j?c2j{c2jd2je2jGe2je2jf2jg2jyg2jh,2jKi2j)j2juj2j2k2jk2j5l2jm2jm2jm2jn2jeo2jo2j0p2j0q2jkq2jq2jr2jr2js2jzt2jt2jXu2jy2jiz2j9{2j{2j2|2jF}2j}2j}2j~2j2j2jt2j2jV2j<2j{2j 2jW2j2j2j2jp2j2j$,2j2j2j2j]2jI2j2j2j2jb2j2j2jG2j2j2jʐ2jg2jP2j2j2j2j]2j2j2jF2j2jϗ2j2j2jl2j2jO2j,2j.2j2jH2j2j2jޞ2jc2jO2j2j2j2j52j¢2j2j2je2jB2j}2j 2j,2jL2jB2j2jC2j 2j2j<2j׭2j2j2jj2j`2j2j&2j2jE2jŲ2j2j2jZ2j@2j2jR2j 2jR2j2j˸2j2j2jg2j2jj2j32jn2j2jͽ2j 2j2jf2j2j32j2jK2j2j2j 2j~2jK2j2j2j32jx2j2j2j2j2j2j,2j2jM,2j2j2j2j2j2j2jl2jb2j2j2j2j>2j2j2j2j2jH2j2j2jC2j2j;2jw2j2jv2j`2j2j&2j)2jf2j2j2j2j2j}2j2jB2jZ2j2jA2jj2j2j2jc2j2j2ja2j2j2jS2j|2j2j6W _You start waiting.2jV4458.9 (99.0)2j/9.9 (100.0)2j'2j# _Done waiting.2j)I2j{+2j`/n2j%02js02j12j%22j[22j22j42jQ42j42j52jJ62j 72j8,2j82j9,2j,:2j:2j;2jo;2j<2j<2j@=2j?n2j@2j1A2j{A2jA2jB2jB2jWB2jlX,2jXY2j6Z,2jZ2j[2j],2j%^2j^2j_2jHaB2jmb,2jb2jc2j5d2jd2je2j8f2jCg2jg2jh2jh2ji2ji2jhk2jlB2jm2j8n2jo2jo2j!p2jp2jq2jq2jwr2jUs2js2j1t2ju,2jv2jxB2jx2j4y2jyz2jz2j"{2j{2j|2j}2jB2jf2jP2j2j32j,2j2j2j12j؄2jŅ2j2j2jiX2j,2j2jq2j2j2j'2j̍2jX2j,2jS2j2j02j2j,2jB2j2j<2j͘2jڙ2j 2jʚ2jB2jB2j2j2jB2j,2jJ2j(2jf2j2jX2jͧ,2j2jب2j2j,2j@2j2jO2j߬2j2j2j9X2jB2jղ2j'2jB2jV2j2jD,2jZ,2j,2j۹2j52j2j,2j2j˼2jR2j,2jvX2j2jy2j2j2j2j2j22jn2jN2jB2j2j^,2j2j42jO,2j2j2j2j2j2j2j2j2j 2j2j2j2j\2j W _You start waiting.2j 4558.9 (99.0)2jO /9.9 (100.0)2j 2j _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.2j̛2jLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #..#....#...##...##)################.#######.'...#.......#  #..#....######...#).....##.# #.#...#.#####.#  #.......#........#))....##.# #.#...#.# #.#  #.......#........#...##.##.# #.#...#.# #.#  #.......#........#...##.##.# #.#...#.# #.# 2j #.......#........#...##.##.#######.#...#.# #.#  #.#####.#...######......##.........#...#.#####.#  #.# #.#...# #########.........#####.......#  #.#####.#...############..#........#  #.......#...##......#........#  #.......#...##......'........#  #..###..#...##......#.######.#  #..# #..#######......#........#  #..# #......<############# #......#........#  #..# #...##..#2j|#..........# #......#........#  #..###...##..######################......###.#############........#  #........##........................^.....# #......................#  #........##...#....###...#.......<..###..# #.....##.........####.@#  #..##....##...#....# #...#..........# #>.# #................####..#  #..##....##...#....# #...#.....##...###..# #......................#  #..##......[.......###...#.....##.......)###......................#  #...............................[.................................#  ###################################################################2j>>..#....#...##.....'...#.........#.......#).......#...#.#####........#........#)).....2j.#...#.# #........#........#...##...#...#.# #........#........#...##...#...#.# #........#........#...##.2jܻ..#...#.# #..#####.#..................#...#.#####.2j.# #.#............#####.......2jDE.#####.#.....#...............#.........#...............#...2j[......'..........###..#.........#....# #..2js......#..........# #............#..........# #...##..................#..........###...##........###.........2jR........##........................^.....# #......................2j|........##...#....###...#.......<..###..# #.....##.........####.2j..##....##...#....# #...#..........# #>.# #................####..2j..##....##...#....# #...#.....##...###..# #........................##......[.......###...#.....##.......)###......................2j...............................[.................................2jY ..#....#...##.....'...#.........#.......#).......#...#.#####........#........#))......#...#.# #........#........#...##...#...#.# #........#........#...##...#...#.# #........#........#...##...#...#.# #..#####.#..................#...#.#####..# #.#............#####........#####.#.....#...............#.........#...............#.........'..........###..#.........#....# #........#........2j 5..# #............#..........# #...##..................#..........###...##........###.................##........................^.....# #..............................##...#....###...#.......<..###..# #.....##.........####...##....##...#....# #...#..........# #>.# #................####....##....##...#....# #...#.....##...###..# #........................##......[.......###...#.....##.......)###.....................................................[.................................2jD2j[ #......#........#  Swiftly the Skirmisher#......'........#  Spriggan of Fedhas ******#......#.######.#  Health: 62/62 ========================#......#........#  Magic: 22/22 ========================#......#........#2joQ  AC: 2Str: 6  #......#........#  EV: 23Int: 25 #########........#  SH: 0Dex: 21 .................#2j  XL: 12 Next: 31% Place: Dungeon:10 ##.........####.@#  Noise: ---------  Time: 10559.9 (0.0) ...........####..#  l) +0 orcbow .................#2j  Fire: l) +0 orcbow .................#  Quill 2jX.................# ##################  2j       2j_You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. 2jb+_Done waiting.2j2j 2j2j+ 2j Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 2jX22j^Y #......#........#  Swiftly the Skirmisher#......'........#  Spriggan of Fedhas ******#......#.######.#  Health: 62/62 ========================#......#........#  Magic: 22/22 ========================#......#........#  AC: 2Str: 6  #......#........#  EV: 23Int: 25 #########........#  SH: 0Dex: 21 .................#  XL: 12 Next: 31% Place: Dungeon:10 ##.........####.@#  Noise: ---------  Time: 10559.9 (0.0) ...........####..#  l) +0 orcbo2jTZw .................#  Fire: l) +0 orcbow .................#  Quill .................# ##################         _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.2j;[2jN\2jq,2j8r2jv,2jOx2jx2jey2j|2j ~2j~2j~2jt2je2jʄ2j;2j2j2jI2j2jҌ2j2j[2j2jΑ2jN,2jQ2j2j2j2j2jh2j)2j2j62j2j2j2joB2j2j_2j2jȴ2j#2jȸ2j!2j?2j2j2jM2j2j 2j,2j2j2jc2j2jF2j2j2j62j;2j2j2j*2jB2j)2j2j2j62j2j 2ji2j~2j2j32j"2ju2j2j2j2j42jz2j2jR2jW,2jg2jDone waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.  You see here a +0 flail.2jk2j$ _2j2j 2j7 2j 2j 2j-Y  There is a stone staircase leading down here.2j2j#2j$ _2j2j-%12j2jq,2j'# _You climb downwards.2jР) #######............# #####.....##.##.#####.####.###### #####..............##.# #.#..... #○○.#.....##.##.##.##†# #.##.### #°#.#.....##.##.##.##.# #.##.# #°#.#.....##.##.##.##.# #.##.# .#☼#.....#......#.##.# #.##.# #.#○#.....#....###.##.# #.##.# .#○###.###....#@#.##.####.##.# 78.6 (18.2j=O7) #.#○# #.# #......#.......#.##.# #°#°###.# #...##.#.......#.##.# #°#.#...# #......#.......#.##.# #°#☼#.### #...##.#.##.####.##.#.#○#.# #...##...........##.# #.#○#.# #...##..###########.# #.#○#.# #^..##..# #.# #.#○#.# #...##.## #.#2j(2j2ja _There is a stone staircase leading up here.2j2jh32j5○○°°2jW☼○○0.0)○°#°°°#☼○○○○2jk2j2j^ _Partly explored, can't reach some items.2jz62j8Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 2j 2j?9 Q ######......#............#2j9 Swiftly the Skirmisher #####.....##.##.#####.####.###### Spriggan of Fedhas ****** #####..............##.# #.#..... Health: 62/62 ======================== #○○.#.....##.##.##.##†# #.##.### Magic: 22/22 ======================== #°#.#.....##.##.##.##.# #.##.#AC: 2Str: 6 #°#.#.....##.##.##.##.# #.##.#2jv: ,EV: 23Int: 25 #.#☼#.....#......#.##.# #.##.#SH: 0Dex: 21 #.#○#.....#....###.##.# #.##.#XL: 12 Next: 31% Place: Dungeon:11 #.#○###.###....#@#.##.####.##.#Noise: ---------  Time: 10578.6 (0.0) #.#○# #.# #......#.......#.##.#l) +0 orcbow 2j: #°#°###.# #...##.#.......#.##.#Fire: l) +0 orcbow #°#.#...# #......#.......#.##.#Quill 2j: O#°#☼#.### #...##.#.##.####.##.# #.#○#.# #...##...........##.# 2jK; W#.#○#.# #...##..###########.# #.#○#.# #^..##..##.# #.#○#.# #...##.###.# _Done waiting. _You see here a +0 flail. _There is a stone staircase leading down here. _You climb downwards. 2j; _There is a stone staircase leading up here. _Partly explored, can't reach some items.2jF 32j.J2jF.J2jk2jc_54-----62j2jw= ----1.- _The slime creature hits you!2jAN#)# #....#####.#.##.##.# #....#.....#.##.# ###.######....#.#####.##.# ....#..:....#.........##.# #####.#########.##############.# ###............................# ....#.#########.################ .................J....#...<...# ................@####.#.#####.# #######.######.#.####.#.# #.# ......#.#..#........#.#.# #.# #####.#.#..#.#......#.#.# #.##.#.#..#.###.####.#.# #.# #####......#............# #.#   slime creature .....##.##.#####.####.#######.# ..............##.# #.#.......# .....##.##.##.##÷# #.##.######2j5--8.4 (2.52j_2j! _You climb upwards.2jgc _There is a stone staircase leading down here.2j2j8--2j2j_F _Unknown command.2j  #)# #....#####.#.# #.# #.# #....#.....#.# #.##.######....#.#####.# #.#.#..:....#.........# #.##.###.##.##.....#.#.#.##.J....#...<...#2j J>####.#.#####.##.######.#.####.#.# #.#.#.#..#........#.#.# #.##.#.#..#.#......#.#.# #.# #.#.#..#.###.####.#.# #.##......#............# #.# #.....##.##.#####.####.#.# #.##.# #.#.# #.....##.##.##.##÷# #.##.######2ju K.J2j' 2j( 39.0 (0.6 _2j. 2j1 2j4  #)# #....#####.#.# #. #.# #....#.....#.# #.#.######....#.#####.# #..#..:....#.........# #. .######.##.###. .####......#.#..#...<...#.J####.#.#####.# .#.######.#.####.#.# #.#.#.#..#........#.#.# #.#2j =#.#.#..#.#......#.#.# #.# #.#.#..#.###.###.#.# #.#  ######......#............# #.# ##.....##.##.#####.####.#.# ##.##.# #.#.# .#.....##.##.##.##÷# #.##.######2jG 2j S5=62jZ 2j5 # #)# #....#####.#.# # # #.# #....#.....#.# ##.######....#.#####.# # #......#..:....#.........# # #.######.#.#### #.####.... #......#.#. #.#...<....J####.#.#####. #.2jJ#.######.#.####.#.# #. #.#.#..#........#.#.# #.#.#.#..#.#......#.#.# #. #.#.#..#.###.####.#.# #. ######......#............# #.#.....##.##.#####.####.#.#.##.# #.#. ○.#.....##.##.##.##÷# #.##.2jU9J>2jx2jQ)600.22jD2j2jD.# #)# #....#####.#.# .# #.# #....#.....#.# .######.######....#.#####.# .#......#..:....#.# .#.######.#.### .#.####.... .#......#.#. .#.#...<.J>####.#.##### ##.#.######.#.####.#.# # ##.#.#..#........#.#.# ##.#.#..#.#......#.#.# # #.#.#..#.###.####.#.# # ######......#......# ##.....##.##.#####.####.##.##.# #.#○.#.....##.##.##.##÷# #.##.J.2j B82jc#.# #)# #....#####.#.# ..# #.# #....#.....#.# ..######.######....#.#####.# ..#......#..:....#.# ..#.######.#.###.#.####....#......#.#..#.#...<.J.>####.#. .##.#.######.#.####.#.# .##2j.#.#..#........#.#.# #.#.#..#.#......#.#.#  #.#.#..#.###.####.#.# ######......#.# #.....##.##.#####.####.#.##.# #.# #○○.#.....##.##.##.##÷# #.##.2j2j'1.42jC2j2j#.# #)# #....#####.#.#.# #.# #....#.....#.#.######.######....#.#####.#.#......#..:....#.#.#.######.#.##.#.####...#......#.#..#.#...<.J.>####.#. ..##.#.######.#.####.#.# ..##.#.#..#.#.#.##.#.#..#.#......#.#.#  #.#.#..#.###.####.#.# ######......#.#  #####.....##.##.#####.####.#.##.# #.# ##○○.#.....##.##.##.##÷# #.##.J.=2.02jO #.# #)# #....#####.#.#.# #.# #....#.....#.#.######.######....#.#####.#.#......#..:....#.#.#.######.#.2j .#.####...#......#.#..#.#....J..>####.#..##.#.######.#.####.#.#.##.#.#..#.#.#.##.#.#..#.#......#.#.#  #.#.#..#.###.####.#.# ######......#.# #####.....##.##.#####.####.  ######.##.# #.#  ##○○.#.....##.##.##.##÷# #.##.2j /J.2j C662j 2j #.# #)# #....#####.#.# #....# #.# #....#.....#.# #....######.######....#.#####.# #....#......#..:....#.# #....#.######.#. #....#.####.. #....#......#.#. #....#.#.J...>####.#. #...##.2j v#.######.#.####.#.# #...##.#.#..#.#.#.##.#.#..#.#......#.#.# #.#.#..#.###.####.#.# ######......#.# #####.....##.##.#####.####. ######........##.# #.# ##○○.#.....##.##.##.##÷# #.##.2j% 2j& '3.22j- 2j / 2jhR P#.# #)# #....#####.#.#  #....# #.# #....#.....#.#  #....######.######....#.#####.#  #....#......#..:....#.#  #....#.######.#.  #....#.####...  #....#......#.#. ##....#....#.J...>####.#. ##...##.#.######.#.####.#.  #...##.#.#..#.#.#.  #.#.#..#.#......#.#. #.#.#..#.###.####.#. ######......#. #####.....##.##.#####.####. ######..............##.# #.# ##○○.#.....##.##.##.##÷# #.##2jLU /J.2j] 2j^ %82je 2jg 2j_#.# #)# #....#####.#.# #....# #.# #....#.....#.# #....######.######....#.#####.# #....#......#..:....#.# #....#.######.#. #....#.####...  #....#......#.#.#....#....#.J....>####.##...##.#.######.#.####.# #...##.#.#..#.#.# #.#.#..#.#......#.# #.#.#..#.###.####.# ######......# #####.....##.##.#####.####. ######..............##.# #.# ##○○.#.....##.##.##.##÷# #.2j22j'4.42j2j2j-#.# #)# #....#####.#. #....# #.# #....#.....#. #....######.######....#.#####. #....#......#..:....#. #....#.######.##. #....#.####.... #....#......#.#.#....#.....J....>####.#...##.2j#.######.#.####. #...##.#.#..#.#. #.#.#..#.#......#. #.#.#..#.###.####. ######......# #####.....##.##.#####.####. # ######........##.# #. # ##○○.#.....##.##.##.##÷# #.2j/J.2jM2j"'5.02ji2j`2j#.# #)# #....#####.# #....# #.# #....#.....# #....######.######....#.##### #....#......#..:....# #....#.######.###. #....#.####.... #....#......#.#.#....#...2jI/.J.....>#####...##.#.######.#.#### #...##.#.#..#.# #.#.#..#.#......# #.#.#..#.###.#### ######......# #####.....##.##.#####.#### ## ######.##.# # .# ##○○.#.....##.##.##.##÷# #2j/J.2j 2j %62j82j2jE#.# #)# #....#####. # #....# #.# #....#..... # #....######.######....#. # #....#......#..:....# # #....#.######.#########. # #....#.####..... # #....#......#.#.2jR#....#....J......>#...##.#.######.#. # #...##.#.#..#. #.#.#..#.#...... #.#.#..#.###. ######......# #####.....##.##.#####.# ######.##.#.# ##○○.#.....##.##.##.##÷#2j2jU7=6.22j2j{2j .#.# #)# #....##### .# #....# #.# #....# .# #....######.######....#. .# #....#......#..:....# .# #....#.######.#########. .# #....#.####..... .# #....#......#.#. .######....#....J......> .######...##.#.######.#. ## #...##.#.#..# #.#.#..#.# #.#.#..#.###. ######......# #####.....##.##.#####. #### ######.##.# ...# ##○○.#.....##.##.##.##÷#2j /J.2j* 2jƕ %82jr 2ji 2jN5 J. _There is a stone staircase leading down here. _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jh>2jg?0---==7.8 (1.0Will/2 Jinx 2j{F2jK{ J. _You feel your willpower being sapped.2jS2jgT.--82j[2jm]2jq ))) You shoot an arrow. The arrow hits the slime creature!!2jEG1J.2jP!..2jQn8====9.7 (0.92jY2j\i _The slime creature is moderately wounded.2jp ))You shoot an arrow.  The arrow hits the slime creature but does no damage.2jT 1J.2jr\ .2j&] -10.7 (1.02jd 2jf i _The slime creature is moderately wounded.2j! )You shoot an arrow. The arrow hits the slime creature!2j :*2j?{  J.  The slime creature is heavily wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.2j ] (drained)2j6 A---12j 2j d #.#.# #)# #.... #.# #....# #.# #....# #.# #....######.######....#. #.# #....#......#..:....# #.# #....#.######.#########. #.# #....#.####..... #.# #....#......#.#. #.######....#....J.>.######...##.#.######.#.# #...##.#.#..# #.#.#..#.# #.#.#..#.###. ######......# #####.....##.##.#####. ##### ######.##.# ....# ##○○.#.....##.##.##.##÷# _The slime creature is severely wounded.2jI -J.2j R  The slime creature attacks as it pursues you!2j c1=--2.3 (0.62j 2j T _The slime creature misses you.2j [  You shoot an arrow. The arrow hits the slime creature!2j[  The slime creature is severely wounded.The slime creature is struck by your quills.2j\=9==3.3 (1.02jCc2jf_ _The slime creature completely misses you.2jw #.#.# #)# #....  #.# #....# #.# #....#  #.# #....######.######....#.  #.# #....#......#..:....#  #.# #....#.######.###.  #.# #....#.####....  #.# #....#......#.#. ##.######....#....J.>.######...##.#.######.#.# #...##.#.#..# #.#.#..#.# #.#.#..#.###. ######......# #####.....##.##.#####.# ######.##..# ##○○.#.....##.##.##.##÷2jJ---9 (0.62j2jNj2jz .  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!2j=)2jV..2j\>2===4.9 (1.02j?d2jjgO _Fedhas accepts your kill.2j,z #.#.# #)# #.... #.# #....# #.# #....# #.# #....######.######....#. #.# #....#......#..:....# #.# #....#.######.##. #.# #....#.####....  #.# #....#......#.#.#.######....#.....######...##.#.######.## #...##..#.#..# # #############.#.#..#.# # #.#.#..#.### # ######......#....2j<{  # #####.....##.##.##### # ######.##  #.....# ##○○.#.....##.##.##.## 2jك2jR=---5.5 (0.62j2jN2j2jL9---2j2jkH _No target in view!2jI #.#.# #)# #.... #.# #....# #.# #....# #.# #....######.######....#2j٬ #.# #....#......#..:....# #.# #....#.######.# #.# #....#.#### #.# #....#......#.##.######....#....######...##.2j#.######.# #...##........#.#..# .#2jI #############.#.#..#.# .# #.#.#..#. .# ######......# .# #####.....##.##. .# ######. 2j[#.....# ##○○.#.....##.##.##.2j2j÷660=2j'6.1 _2j2jn2j2j&2j H _No target in view!2j = #.#.# #)# #.... #.# #....# #.# #.... #.# #....######.######.... #.# #....#......#..:....# #.# #....#.######. #.# #....#.#### #.# #....#......#.#.######....#....######...##.#.####### #...##........#.#..# ).# #############.#.#..#.# ..#2j= #.#.#..#. ..# ######......# ..# #####.....##.##. ..# ######. .[#.....# ##○○.#.....##.##.##.2jH2jJ,7 _2jbQ2j.W2j( 2jP Level 11 of the Dungeon <<<<>>>>>(Press ? for help)#.#######.#.......#.########.# ############# #.# #.))####.#.#.##.# #...........# #.# #........#.#.##.# #.#########.# #)# #....#####.#.##.# #.# #....# #.# #....#.....#.##.# #.# #....######.######....#.#####.##.# #.# #....#......#..:....#.........##.# #.# #....#.######.#########.##############.# #.# #....#.####............................# #.# #....#......#.#########.################ #########.######....#........................#...<...##...................@..................>####.#.#####.##.........######...##.########.######.#.####.#.# #.#2jQ #..######## #...##........#.#..#........#.#.# #.###...).##############.#.#..#.#......#.#.# #.##......##.#.#..#.###.####.#.# #.##.#....#######......#............# #.##>.....######.....##.##.#####.####.#######.##.#....####### ######..............##.# #.#.......##.#...[#.....# ##○○.#.....##.##.##.##÷# #.##.#######.##...#.....# ##°#.#.....##.##.##.##.# #.##.##.##...#.....# ##°#.#.....##.##.##.##.# #.##.##.######.....# ##.#☼#.....#......#.##.# #.##.#2j\G@.2j5..2jtY5..2j#5..2jH5..2j5..2jm5..2j~5..2js_5..2j5..2j.5..2j05..2jGl5..2j5..2j V5..2j5..2j35..2j5..2j} 5.>2j>>.............#...#####.2j@..................................................>.#..........#.......###.........2j@.............#...#####............................................2jS........#..........#.......###.......2jY&..2j2j #.#########.# #)# #.... Swiftly the Skirmisher2jB#.# #....# #.# #.... Spriggan of Fedhas ******#.# #....######.######.... Health: 60/62 =======================-#.# #....#......#..:....#. Magic: 21/22 ======================--2j#.# #....#.######.######## AC: 2Str: 6#.# #....#.####........... EV: 232jInt: 25#.# #....#......#.######## SH: 02jcDex: 21 #####.######....#................ XL: 12 Next: 32% Place: Dungeon:11 2j................@................ Noise: ---------  Time: 10616.7 (0.0) ......######...##.########.###### l) +0 orcbow ####### #...##........#.#..#.. Fire: l) +0 orcbow ).#2jZ#############.#.#..#.# Quill Will/2 Jinx ..##.#.#..#.# ..#######......#..  ..######.....##.##.###  ..####### ######..............  .[#.....# ##○○.#.....##.##.##.  2j_The slime creature completely misses you.You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature! 2j_Fedhas accepts your kill. _No target in view! _No target in view!2j2j$ 2j 2j 2j 2j 2j F _Unknown command.2j 2j? 2jd 2j g  You start resting. Magic restored.2j} 2j 2j% d2==7.7 (12jY2  _The sprites lose interest in your situation.2jҶ 32j 2jY 2j 2j+ ,2j %12j 2j 2jo 2jP 2j3 2j= P==2j % 2jk F_You start resting.HP restored.2j 2j_ ,21.7 (42jr _2=2.7 (5 _2j 2j 2j Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 2j$2j #.#########.# #)# #.... Swiftly the Skirmisher#.# #....# #.# #.... Spriggan of Fedhas ******#.# #....######.######.... Health: 62/62 ========================#.# #....#......#..:....#. Magic: 22/22 ========================#.# #....#.######.######## AC: 2Str: 6#.# #....#.####........... EV: 23Int: 25#.# #....#......#.######## SH: 0Dex: 21 #####.######....#................9m XL: 12 Next: 32% Place: Dungeon:11 ................@................ Noise: ---------  Time: 10622.7 (0.0) ......######...##.########.###### l) +0 orcbow ####### #...##........#.#..#.. Fire: l) +0 orcbow ).##############.#.#..#.# Quill Will/2 ..##.#.#..#.# ..#######......#..  ..######.....##.##.###  ..####### ######..............  .[#.....# ##○○.#.....##.##.##.2j1_  _No target in view! _Unknown command.You start resting. Magic restored. _The sprites lose interest in your situation. _You start resting. _HP restored.2j2j2j2jB2j2j,2j2jB2jW2j2j+2j2j^2j2j2j2j2j 2j,2j2jI2jJ2j2jM2j2j2j 2jd2j2j2j2j2j2j2j B2j 2jy2j2j/2j 2j4!2j!2j"2j%2j;+2j5,(2j"-2j30n _You feel your willpower return.2jo32j32j42j;B2j^<2j>2jB2jB2j@E2jVP2jT2jT2jGV2j=[2jv`2j`2jb2je2jGj2jj2jtl2je  There is a stone staircase leading down here.2j2jC2j$ _2j2jC%22jT[2j#],2j^# _You climb downwards.2jif ### #@#38.4 (15.7) #.# ... ##### 2jg2jxl2jra _There is a stone staircase leading up here.2jN2jN32jP2j\2jQ]$ _2jb,2j-c2jc2jWd2j`e2j s,2js2ju2jy2jz2jz2j{2j2jF,2j2jH,2j 2jv2jʝ2j42j2j+2jǬ,2j2j2j2js,2j2j`,2j(2j7 _You open the door.2j_2jP,2j,2j2j(,2j2jB2j2jA2j2j2j2j2j,2jv2jV,2j2j2j,2j2jn2jz&,2j'2jf)2j`-2j-2j.2j12j9-###..##.##.##########'###### #.....#.......##.+.#.#.###.###.##...#.#.....#<#.#2j9#PPP.@#######.#.#50.8 (12.4#..P≈§P.#.........#..#.§≈..############)$P.## #####2j 2jR-1.4 (13.02jPPPP≈§PP2j% _Found a rapier.2j2j|2j,2jz,2j=2jK _You walk carefully through the plants.2j c 2j P _You walk carefully through the plants. _You now have 668 gold pieces (gained 12).2j̸ 2j X2j ,2jS 2j 2j  You open the door.  You encounter a manticore.2j  #.# #.###########'###..###.....#......... #.+.#.#.###.###.... #...#.#.....#<#$..H. ###PPP..#######.#......##..P≈≈P.#.........>....'@.#.≈≈..#########......####).P.## #####   2jU H   manticore (wandering)2j 8.8.2 (6.8)2jd P 9.2 (72j fPPPP≈≈P2j / _The manticore leaves your sight.2j q _Found 17 gold pieces. Found a stone staircase leading down.2j ~2j~2j2j2jNJk  A manticore comes into view.2j{ #.# #.#####+# #########'.:... ###.....#.... #.+.#.#.###..H. #...#.#.....#<.$..... ###PPP..#..##..P≈≈P.#.>....@..#.≈≈...####).P.#### ######H   manticore (wandering)2js(0.02ja*8 (0.62j֥PPPP≈≈P2j̧. _Found a parchment of Starburst.2jQ _There is an open door here.2jGB.H _Found a parchment of Starburst. _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jT2jV0---==60.8 (1.0Will/2 Jinx 2j?_PPPP≈≈P2j[i .H _You feel your willpower being sapped.2jz2j:{.--12j9PPPP≈≈P2j>2jr H)))))2j 3*2jh ....HHdrained)You shoot an arrow. The arrow closely misses the manticore.A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is lightly wounded.2jd46-------===22jPPPP≈≈P2jcs _The manticore closely misses you. The manticore claws you! x22j$H)))))2j 3*2jy....Hvery drained)The manticore is lightly wounded. _The manticore closely misses you. The manticore claws you! x2bar  ompletely misses you. The manticore misses you.2jtz%32jPPP≈≈P2jW _The manticore closely misses you.2j  You shoot an arrow. The arrow hits the manticore!2j6O  The manticore is moderately wounded.The manticore closely misses you.The manticore claws you but does no damage.2j)PA---42jcXPPPP≈≈P2j\V _The manticore barely misses you.2ju@  You shoot an arrow. The arrow hits the manticore!2j:*2jH _The manticore barely misses you.  You shoot an arrow. The arrow hits the manticore!  The manticore is severely wounded.A giggling sprite leaps out and smacks the manticore with its own front paw.  The manticore is almost dead.  The manticore bites you. The manticore claws you.2j39---------1=52jPPPP≈≈P2jüW _The manticore closely misses you.2jV  You shoot an arrow. The arrow hits the manticore.2jZ :*2j;  .  The manticore is almost dead.A giggling sprite leaps out and makes the manticore trip over its own paws.  You kill the manticore!2jR & 2jpX H--562j` PPPP≈≈P2jLe l _Fedhas appreciates your contribution to the ecosystem.2j 32j 2jr H _No target in view!2jÍ2jw2j2jH _No target in view!2j32j2jeH _No target in view!2j.32j22jC2jH(2j N2jWx _The jinxing sprites lose interest in you.2jW2j_2j$q{ _The sprites lose interest in your situation.2jqL40=2j/t2jb2==2j/2j}g _Magic restored.2je12jRB2j===2=2j( ,2j.2j02j*Bw3=2j ,2j2j02j2jG"2j44=2jA2jB2jB2jP>2jSR2jo _You feel your willpower return.45=2j-,2j2j2j2j2j2jϻ2jy2jn;62j2j,2jj2j(,2ju2j2jS 2j D7=2j 2jH,2j2j -,2j-2j@8=2jZM,2jN2jF^,2ja2j1p2j4q2j72jQ92j,2j2j,2je2jb50=2jv2jB2jB2j1=2jN,2j2jB2jF5X2j 6K2=2j72j,N,2jP2j!`,2jb2jqk3=2jr2jՁ2j:2jM2j42j@2j'2j2j@2j.2jn2j2jd2j2j42j;a5=2j",2jm%2jTB2jUk6=2jX2jc2jd2j@f2j!s,2j u2j2j/D7=2j2j2j2ji2jQ2j2jr2j,2j2j k8=2j2jB2jS92j2j2j60=2j6%,2jl&2j5,2j<2jD2jE2j(L2jW1=2je2jf2jVl2jk{2j{2jԀ2jya2=2jg2jA1 _HP restored.2j #.# #.##+## #'.:...# ###.....#.# #.+.#.#.###..# #...#.#.....#>.$.....####PPP..#.##..P≈≈P.#.>...@'..#.≈≈..---742.8 (76.0).####).P.#### ######2jk?.§2jI---3.4 (76.62jiPPPP2j; _Found a stone staircase leading down.2ja2jb2j2jo = ........ ..??..#.. ###### #$....#############+## ########$......@...# ###.....#.....# #.+.#.#.##...........# #...#.#......>.$.....####PPP..####...........##..P≈§P.#.........>....'..#.≈≈..####...........####).P.##2j"############ ######You pick up a parchment of Starburst and begin reading...2j916.4 (3.0)2j:*7.4 (42jB2jEB _You add the spell Starburst to your library.2jӟ 32jZ 2j 2j ,2j 2jD 2j; 2jr 2j 2jJ 2j6 2j  _You now have 685 gold pieces (gained 17).2jb ,2j 2jM 2jQ X2j 2j^V 2jqa 2je 2jq 2jLu ,2j 2j 2j! d _You now have 700 gold pieces (gained 15).2j 32j| 2j 2jj 2j1 2j 2ju 2jD c _You open the door.  There is an open door here. _2jf X2j(t 2j:u 2jX} 2jƀ 2jӗ 2j  _You open the door.2jh @  There is an open door here.2j 2j 5 _2j 2j 2j% B2j 2j 2jm 2j ,2j 2j 2j 2j 2j X2j ,2j 2jW# 2j9 y _You open the door.2jH open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.2jX 2jZ  _2j \ 2j^ 2jk ,2jl 2jo 2ju 2j2v 2jSx 2j. 2jl 2j% 2j 2j 2j 2j 2j 2j 2j. There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open 2j \door here.  A slime creature comes into view.2j   #.#####  #...... .....J.##  #....J ...J.J.<#  #..... .....J..# 2j s ./.: ......... ... ...??..#.. #.# ####### #$.  #.### ...  #@..## ###  ###..##   ##..#   ########'#######   #..............###...  #..............'.#... J   slime creature (wandering)  #..............#.#...  #..............#.#... #..............#.#...2j] 7.72.8 (25.4)2jp 3.4 (26.0 _Found a parchment of Disjunction. The slime creature leaves your sight.2j2j  Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's Dance2jHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 10%2j3 Select a spell to describe [?] help [!]/[I] toggle spell headers2j˂2jƊ2j #.#####Swiftly the Skirmisher #...... .....J.##Spriggan of Fedhas ****** #..... ...J.J.<#Health: 62/62 ======================== #..... .....J..#Magic: 22/22 ======================== ./.: .........AC: 2Str: 6 ... ...??..#..EV: 23Int: 25 #.# ####### #$. SH: 0Dex: 21 #.###... XL: 12 Next: 35% Place: Dungeon:12 #@..##### Noise: ---------  Time: 10773.4 (0.0) ###..##l) +0 orcbow 8H##..#Fire: l) +0 orcbow ########'####### #### Quill  #..............###... #..............'.#...  #..............#.#...  #..............#.#...  #..............#.#...  _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A slime creature comes into view. _Found a parchment of Disjunction. The slime creature leaves your sight.2jE2j{T 2j1U 2jV 2jY 2jw\ p  A slime creature comes into view.2jd M ########.##### #......J.....J.##.....J$...J.J.<#......J..#2jae ./.:. ......... ... ...??..#..  ####### #$. ### ......## ######..## ##..#Quill #'2jWf a... JJ 2 slime creatures (wandering)........'.#........#.#....#...2j.~ JJ1 wandering)Found 18 gold pieces.2j2 ,4.0 (0.62jf 2j  2jj U_The slime creature quivers.2jSH.JThe slime creature quivers.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..JJ0---==5.0 (1.0Will/2 Jinx  $ _The slime creature quivers..J2j   slime creature2jǝ&--2j 62j2j 2j )) You shoot an arrow. The arrow hits the slime creature!2jS` :*2jX .JThe slime creature is moderately wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.2jWi`.(drained)2j7j/===72jQq2j #......#.#. #.#.'.2j 2j( M------8.22j 2jG 2ji  #......$...J.J.<#  #...... .....J..#  ./.:. .........  .. ...??..# #J# ####### #$ #.### .. #...#### ###   ##@.#  ########'####### ####### #..............###...... #........'.#. #........#.#. #........#.#....> #........#.#...... #........#.'. #.###.2jl G.J2j 2j" B82j_) #...... .....J..#  ./.:. .........  .. ...??..#   #.# ####### #$ #J### ..   #...####   ###   ##..#  2j*########@####### ########   #..............###.......   #..............'.#.   #..............#.#.   #........#.#....> #........#.#......   #........#.'.  2j* #........###.   ################ ########2j6G.J2jB@2jA'9.42j2j Q _There is an open door here.2jK ./.:. .........  ... ...??..# #.# ####### #$ #.### .. #.J.2j.#### ###.  ##..#  ########'####### ######### #........@.....###........ #.'.#.2j #.#.#. #.2j@#.#....> #.#.#......2jn #.#.'.> 2jN#.###. 2jt################ ######### 2j2jT]1=80.0 _2jM2jr.. ...??..##.# ####### #$#.### ..#.J.#######..#  ##..# ########'####### ###########..............###.........#.'.#.#.2jO#.#.#.#.#....>#.#.#......#.#.'.>#.###..################ ########## 2jo0J2jD.J2jrJ 2 slime creatures62jV2j;< _The slime creature seems less drained.2j  )))You shoot an arrow. The arrow hits the slime creature!!2j(G.J2j)G.J2j32*'.2j26===1.6 (1.02j92j=f _The slime creature is heavily wounded.2jd#.# ####### #$#J### ..#...########..#  ##J.# ########'####### ############..............###..........#.'.#.#.#.#.#.#.#....>#.2jG#.#......#.#.'.>#.###..################ ########### 2jG.J2j 2j 6---2.2 (0.62j 2j 2j )))You shoot an arrow. The arrow hits the slime creature!2j< :*2j  .JThe slime creature is severely wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.2j G.J2j g..(1 drained)2j R====3.2 (1.02j 2j g _The slime creature is severely wounded.2j* #.### ..#...########J  ##..# ########J####### ###########+#..............###...........#.'.#.#.#.#.#.#.#....>#.2j+ #.#......#.#.'.>#.###..################ ############2j#. G'J2j<9 2j : 4---8 (0.62j@ 2jB 2jx .  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!2jw ))   slime creature2jiG.J2j*..2j>7===4.8 (1.02j2j O _Fedhas accepts your kill.2j X#...#######  ##J.# ########'####### ###########+##..............###............#.'.#.#.#.#.#.#.#....>#.#.#......#.#.'.>#.###..################ ############# 2jDG.J2j2j]e2==---5.4 (0.62j\2j2j ))))You shoot an arrow. The arrow hits the slime creature.2jo(:*2jm'J _Fedhas accepts your kill.  You shoot an arrow. The arrow hits the slime creature.  The slime creature is lightly wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is lightly wounded.2jj...(drained)2j A===6.3 (0.92j&2jAi _The jinxing sprites lose interest in you.2j.JThe slime creature is lightly wounded. _The jinxing sprites lose interest in you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jz2j\0----7.3 (1.0Jinx 2j 2jf+ .2j(TJ _You feel your willpower being sapped.2j2jO---82ja%2jy'2j & 2j} q) You shoot an arrow. The arrow hits the slime creature!2j>} w.JJ2j ;J 2 slime creatures (1 wandering, 1 dra…)===9 _The slime creature is moderately wounded.2j݃[  You shoot an arrow. The arrow hits the slime creature!2j .JThe slime creature is heavily wounded.The slime creature seems less drained.2j=)2jZ&902j2j!_ _The slime creature completely misses you.2j[  You shoot an arrow. The arrow hits the slime creature!2jš0J2j"= .J2jSThe slime creature is almost dead.2jk.J 3 slime creatures (2 wandering)47---------12jW2jϵ 2j$_The slime creature hits you!2j.[  You shoot an arrow. The arrow hits the slime creature!2j:*2j . _hits you!  A giggling sprite leaps out and smacks the slime creature with its own  2jWpseudopod.  You kill the slime creature!2j+ .JFedhas accepts your kill.'J2j i 2 slime creatures (12jݯz------1=822j·2jc _The slime creature quivers.2jn[_)))))JFedhas accepts your kill. _The slime creature quivers.  You shoot an arrow.  The arrow barely misses the slime creature.2j[HThe arrow hits the slime creature!!  2j:*2j .JThe slime creature is moderately wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.2j׿G.J2jg..(1 drained)2j-832j2j8< _The slime creature is lightly wounded.2j #.### ... #...## ####2j q###..##  ##..#########J####### ###########+###.....###.##.J....'.#.2j9 ##.#.#......##.#.#....>##.2j; c#.#.....##....#.'.>....'#..............###............################ ##############2j2j!4---9 (0.62j%2j(2j'q ####### #$. ### ... ...## #######..# ##..########J####### ###########+#.....###J....'.#..>...#.#.....#...#.'2jx(>....'..............###............################ ##############2j+G'J2j,@.J2j52j|6C---4.52j#<2j>2j6' ... ...??..#.. #.# ####### #$. #.### ... #...## #######..## 2j'  ##..#  ########'####### ###########+##  #.J.....###.#  #.J...@.#.2j' u#  #.#.#......2j' 3#  #.2j' .#.#....>#2j( =#.#.#.2j,( ....###.2jL( ...#.'.>....'.2jk( #..............###............################ ##############2j( 2jj1 @.J2j8 2jb9 C=5.12jL 2jO Q _There is an open door here.2j 9.J _The slime creature is lightly wounded. _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  2j5 Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j E.J2j 2jO e919--==6.1 (1.02j< 2j { .J _You feel your willpower being sapped.2j% ;.J2j> <2j .--72j% R _The slime creature seems less drained.2j7o#.# ####### #$#.### ..#...#######  ##..# ########'####### ###########+## #..............###............# #.JJ.'.#.# 2jģ#.......#@#.# #.......#.#....>### #.......#.#......##. #.......#.'.2j>....'.. #.......###.....### ################ ############## 2j6J.2j2jCc20=---7 (0.62j 2jT2ji. ## .....########..##  ##.. ########'####### ###########+## #.............J###...............J..'.......#>##..'>....'.##......### ################ ############## J   slime creature.J2j4 2j4 '8.32j9 2jf< 2jB ..########..##  ##.. ########'####### ###########+## #..............###............J..J....#>##..'.......>....'.##............### ################ ############## 2jC 2jD %92jI 2jcL 2jQ###  ##..# #######'####### ###########+## ..............###............# # .2jJ..J.#............# # ...#.#............# # .#.#....>.......#### .2jj#.#............##.. .2j6#.@.......>....'..# .###.2jT....#### ############### ############## 2jq 2jF'J2j{2jV50=9.52j2j,Q _There is an open door here.2j* ))You shoot an arrow. The arrow hits the slime creature.2j#:*2j JThe slime creature is lightly wounded.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.2jD.J2j.J 2 slime creatures (1 drained)2jT====800.5 (1.02j42ji _The slime creature is moderately wounded.2j'R ###..## ##..# '# ##+## ###.# #J..J.#.# #.#.#.2jR # #.#J#....>.####P#.#.##..P#.'>....'..#.###.####) ##2jDS I # 2jn] .J2jc .J   slime creature (drained)2jd 6---1.1 (0.62jRj 2jo  2j###..## ##..# '# #+## ####.# #J..J.#.# #.+#.#.# #.#.#....>.####P#J#.##..P≈#.'.>....'..#.≈###.####). # # 2j 2jA---7 2j 2j 2j..##  ##..# '# #+## ####.# ###.J..J.#.# #.+.#.#.# #.#.#....>.####P#J#.##..P≈§#.'.>....'..#.≈###.####).P # # 2j".J=2.3 2j 2jG 2jŘ\..## ##..# '# #+## ####.# ###.J..J.#.# #.+.##.#.# #...##.#....>.####PPP.#.#.##..P≈§P#.J.>....'..#.≈≈.###.####).P. # # 2j 2j&Y11=9 2j 2jS 2jb<  2j<  2j-=))) 2jd=LYou shoot an arrow. The arrow hits the slime creature! 2jmJ'J 2j"..J 2 slime creatures (1 drained) 2j&6===3.9 (1.0 2j%  2j' f _The slime creature is heavily wounded. 2j {..## ..# '# #+## ####.# ###.J..J.#.# #.+.#.#.#.# #...#.#.#....>.####PPP.#J#.##..P≈§P.#.'J...@..>....'..#.≈≈.###.####).P.# # # 2j G.J 2j$ @.J 2j < 2j, 6---4.5 (0.6 2jP  2jf < _The slime creature seems less drained. 2j ## ..# '# #+## ####.# ###.J..J.#.# #.+.#.##.#.# #...#.##.#....>.####PPP..##.#.##..P≈§P.##.J.J...@.>....'..#.≈≈..####.####).P.# # ######  2jk >'J 2jv---5.1 2j4 )))You shoot an arrow.  The arrow hits the slime creature but does no damage. 2j@.J 2j;.J 2jt'!.. 2j'#2 2jG(]=====6.1 (1.0 2js/ 2j3f _The slime creature is heavily wounded. 2j `## # '# #+## ####.# ###.J..J.#.# #.+.#.#.#.#.# #...#.#.#.#....>.####PPP..##.#.##..P≈§P.#.#.'.JJ...@>....'..#.≈≈..####.####).P.##  # ######  2j֞=.J 2j 2j4---7 (0.6 2j 2j 2j1 # # #+## ####.# ###.....#J..J.#.# #.+.#.#.##.#.# #...#.#.#.#....>.####PPP..##.#.##..P≈§P.#.#.'.J.J...@....'..#.≈≈..####.####).P.##  # ######  2jz.J.J 2j 2j"C---7.3 2j4 2jc _There is a stone staircase leading down here. 2j 6 #+## ####.# ###.....#.J..J.#.# #.+.#.#.##.#.# #...#.#.#.#....>.####PPP..##.#.##..P≈§P.#.#.'..J.J..>@...'..#.≈≈..####.####).P.##  # ######  2j E 2jF,9 _ 2jRL 2j4N 2j )))You shoot an arrow. The arrow hits the slime creature! 2j8 |.J.J 2jb M.>=2=====8.9 (1.0 _The slime creature is heavily wounded. 2j ))You shoot an arrow. The arrow hits the slime creature! 2jg |.J.J 2jF 8> 2j -39 2j  2j" b _The slime creature is almost dead. 2jE4 ## #+## ####.# ###.....#. .J..J.#.# #.+.#.#.##.#.# #...#.#.#.#....>.####PPP..##.#.##..P≈§P.#.#.'....J.J>.@..'..#.≈≈..####.####).P.##  # ######  2j7 >.J 2jh8 <.J 2j@ 8§ 2jA 7---10.5 (0.6 2jE 9P 2jKG  2j >You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature! 2j)   slime creature 2jt<.J 2j).. 2j<?40===1.5 (1.0 2j-7P 2j9 _Fedhas accepts your kill. 2j 2j'#.#. #+## #'###.# ###.....#. J..J.#.# #.+.#.#.###.#.#.# #...#.#.#.#....>.####PPP..##.#.##..P≈§P.#.#.'......J>..@.'..#.≈≈..####.####).P.##  # ######  2j6 2jS==---2.1 (0.6 2jHPP 2j 2j@g )))))))You shoot an arrow. 2j2@.J 2jb§....J.. 2jQ>4===3.0 (0.9 2j>PP 2j+a _The arrow barely misses the slime creature. 2jS#.##.# #+## #'####.# ###.....#. ..J.#.# #.+.#.#.###.##.#.# #...#.#.....##.#....>.####PPP..##.#. 2jj##..P§§P.#.#.'.J...@'..#.≈≈..####.####).P.##  # ######  2jK>J 2jN.≈ 2j 4---6 (0.6 2j&WPPP 2j 2j ))You shoot an arrow. The arrow hits the slime creature!! 2j9:* 2j .JThe slime creature is heavily wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod. 2j"o. (drained) 2j#6===4.6 (1.0 2j+TPPP 2ji/g _The slime creature is severely wounded. 2jѮ ) You shoot an arrow. The arrow hits the slime creature!! 2j6 :* 2j M. _The slime creature is severely wounded.The slime creature is almost dead.  You kill the slime creature! 2j$ §≈.  Fedhas accepts your kill. 2j* ?15.5 (0.9 2j1 _PPPP 2j3 i _The jinxing sprites lose interest in you. 2jF +#.# #.#  #+## #'# .###.# ###.....#. .J.#.# #.+.#.#.###.# .#.#.# #...#.#.....#<#.#....>. 2jXG ####PPP§.#. .#.#.##..P§≈P.#. .#.'.>....@..#.≈≈..# .###.####).P.##  # 2jG G# ######  2jY [.≈§ 2jaZ 55= 2jZ /---6.1 (0.6 2jb PPPP≈§P 2jf g _There is an open door, spattered with blood here. 2j̙  2j 9--- 2jP  2j H _No target in view!2j32j, 2jH _No target in view!2j32j#2jH _No target in view!2j3 2j4 2j4 2jO@ 2j@ $ _2jD 2jzN 2jN 2jP 2j[[ 2j[ U6=2j] 2jm B2jx ,2jm 2j҅ 2j 2j 2j 7=2jv  2j h_You feel your willpower return.2j$ 2j~ 2j ,2j 2j 2j> U8=2j 2j2j&2j%92j2j",2j,%2j7B2j?,2j@2jrUb60=2j,W2jXc,2jk2js,2j\v2jf1=2j,2jʛ2jZ2jbK2=2j@2j2j2j2j92j2j,2j2jC2j,2j{2j2j!2ji9=2ji,2jr,2jg2j&2j,2j2j7 _You open the door.2jC32j 2j @  There is an open door here.2jE2j"2j,.J.J.<#Swiftly the Skirmisher ...J..#.O....Spriggan of Fedhas ****** ............#Health: 62/62 ======================== .??..#......#Magic: 22/22 ======================== ##### #$. ....AC: 2Str: 62jI-... ...# EV: 23Int: 25#### #.#. SH: 0Dex: 21#.### XL: 12 Next: 41% Place: Dungeon:12#@.#2j-Y# Noise: ---------  Time: 10843.7 (27.6) ##### ###########'## ######### l) +0 orcbow ....###............# ###.....#.. Fire: l) +0 orcbow 2j.U.J..J.#............# #.+.#.#.### Quill ....#.#............# #...#.#.... ....#.#....>.......####PPP..##### O   Erolcha (wandering) 2j.....#.#............##..P≈§P.#.... ....#.'.......>....'..#.≈≈..##### ....###............####).P.## _No target in view! _You feel your willpower return. _You open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearinga +1 robe of positive energy.2j?/  --more--2j\R2jX;2jg2jh= 4.3 (28.2 _2jo2jKzX _You see here a wand of flame (10).2jۂ 2jA vSwiftly the Skirmisher (Spriggan Hexslinger) Turns: 13878, Time: 00:36:07 Health: 62/62AC:  2 Str:  6 XL: 12 Next: 41% 2je Magic: 22/22EV: 23 Int: 25 God: Fedhas [******] Gold: 700SH:  0 Dex: 21 Spells: 13/24 levels left rFire . . . (100%) l - +0 orcbow rCold + . . (50%)[offhand occupied] rNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) k - amulet of faith SInv + c - +4 ring of slaying Will ++...n - +4 ring of slaying Stlth +++i - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-} HPRegen 0.30/turn MPRegen 0.18/turn %: clarity, faith, archmagi @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 2j '3, clarity, clever 1, cold resistance 12j}w2jʡ.J.J.<#Swiftly the Skirmisher ...J..#.O....Spriggan of Fedhas ****** ............#Health: 62/62 ======================== .??..#......#Magic: 22/22 ======================== ##### #$. ....AC: 2Str: 6... ...# EV: 23Int: 25#### #.#. SH: 0Dex: 21#.### XL: 12 Next: 41% Place: Dungeon:12#@.## Noise: ---------  Time: 10844.3 (0.0) ##### ###########'## ######### l) +0 orcbow ....###..........2jE..# ###.....#.. Fire: l) +0 orcbow .J..J.#............# #.+.#.#.### Quill ....#.#............# #...#.#.... ....#.#....>.......####PPP..##### O   Erolcha (wandering) ....#.#............##..P≈§P.#.... ....#.'.......>....'..#.≈≈..##### ....###............####).P.## _You feel your willpower return. _You open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearing _a +1 robe of positive energy. _You see here a wand of flame (10).2j 2j Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (O) Erolcha (wandering), wielding a +0 giant club and wearing a +1 robe ofpositive energy Itemsb - (/) a wand of flame (10) (here)2j]wrexamine, [!] to target/travel2j:YErolcha the Cunning An especially cunning ogre-mage. Max HP: ~54Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: . rNeg: +..rElec: . Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) (normally travels slower than you) You have about 80% to hit with your +0 orcbow. She has about 18% to hit you. AttackMax Damage Hit: +0 giant club 49 She has a 20% chance to notice you each turn. She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Fireball(3d14) (5) b - Invisibility  c - Banishment(10%) (7) d - Blink 2j.J.J.<#Swiftly the Skirmisher ...J..#.O....Spriggan of Fedhas ****** ............#Health: 62/62 ======================== .??..#......#Magic: 22/22 ======================== ##### #$. ....AC: 2Str: 6... ...# EV: 23Int: 25#### #.#. SH: 0Dex: 21#.### XL: 12 Next: 41% Place: Dungeon:12#@.## Noise: ---------  Time: 10844.3 (0.0) ##### ###########'## ######### l) +0 orcbow ....###..........2j[47m..# ###.....#.. Fire: l) +0 orcbow .J..J.#............# #.+.#.#.### Quill ....#.#............# #...#.#.... ....#.#....>.......####PPP..##### O   Erolcha (wandering) ....#.#............##..P≈§P.#.... ....#.'.......>....'..#.≈≈..##### ....###............####).P.## _You feel your willpower return. _You open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearing _a +1 robe of positive energy. _You see here a wand of flame (10). Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (O) Erolcha (wandering), wielding a +0 giant club and wearing a +1 robe of positive energy Items  b - (/) a wand of flame (10) (here)2jk2jG2j.J.J.<#Swiftly the Skirmisher ...J..#.O....Spriggan of Fedhas ****** ............#Health: 62/62 ======================== .??..#......#Magic: 22/22 ======================== ##### #$. ....AC: 2Str: 6... ...# EV: 23Int: 25#### #.#. SH: 0Dex: 21#.### XL: 12 Next: 41% Place: Dungeon:12#@.## Noise: ---------  Time: 10844.3 (0.0) ##### ###########'## ######### l) +0 orcbow 2j....###............# ###.....#.. Fire: l) +0 orcbow .J..J.#............# #.+.#.#.### Quill ....#.#............# #...#.#.... ....#.#....>.......####PPP..##### O   Erolcha (wandering) ....#.#............##..P≈§P.#.... ....#.'.......>....'..#.≈≈..##### ....###............####).P.## _You feel your willpower return. _You open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearing _a +1 robe of positive energy. _You see here a wand of flame (10).2jt2j]2jh2j2jL72jh9,Drink which item? Potions  c - 6 potions of curing  g - 4 potions of magic  h - 2 potions of haste  w - 3 potions of heal woundse - 3 potions of enlightenment  m - 3 potions of might  C - 2 potions of cancellation  A - 2 potions of attraction  L - 4 potions of lignification  M - 7 potions of mutation 2j: q - a red potion [!] read|quaff|evoke[?] describe selected2jq~2j2j.J.J.<#Swiftly the Skirmisher ...J..#.O....Spriggan of Fedhas ****** ............#Health: 62/62 ======================== .??..#......#Magic: 22/22 ======================== ##### #$. ....AC: 2Str: 6... ...# EV: 23Int: 25#### #.#. SH: 0Dex: 21#.### XL: 12 Next: 41% Place: Dungeon:12#@.## Noise: ---------  Time: 10844.3 (0.0) 2j##### ###########'## ######### l) +0 orcbow ....###............# ###.....#.. Fire: l) +0 orcbow .J..J.#............# #.+.#.#.### Quill ....#.#............# #...#.#.... ....#.#....>.......####PPP..##### O   Erolcha (wandering) ....#.#............##..P≈§P.#.... ....#.'.......>....'..#.≈≈..##### ....###............####).P.## _You feel your willpower return. _You open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearing _a +1 robe of positive energy. _You see here a wand of flame (10).2j՚.OYou open the door.  There is an open door here.  You encounter Erolcha the Cunning. She is wielding a +0 giant club and wearing _a +1 robe of positive energy. _You see here a wand of flame (10).  You feel very buoyant.2ja2jep5.3 (1Will+ Fly 2jK2j. _You fly up into the air.2jb7 .OYou feel very buoyant. _You fly up into the air.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jC 2jFD 0---==6Will/2 Will+ Jinx Fly 2jJ 2jS .O _You feel your willpower being sapped.2j^ OO2j_ .--72jf 2j h 2joA )))2j?\) You shoot an arrow. The arrow hits Erolcha!2j!Q.O2j,,...2j-/===82j32j@6^ _Erolcha is moderately wounded.2j_; ))2j`I)You shoot an arrow. The arrow hits Erolcha.2j:Q.O2jr,...2jY%92j2j1^ _Erolcha is moderately wounded.2j+  ))You shoot an arrow. The arrow hits Erolcha.2jx :*2j .OErolcha is moderately wounded..  A giggling sprite leaps out and makes Erolcha trip over her own feet.2j؝ ^.(drained)2j% ]1=--50.2 (0.92j] 2jé [ _Erolcha is heavily wounded.2j ) You shoot an arrow. The arrow hits Erolcha!2j~C :*2jh .OErolcha is severely wounded.A giggling sprite leaps out and bonks Erolcha with her +0 giant club.2j )Fvery drained)2jE*,1.2 (1.02j02j4\ _Erolcha is severely wounded.2jZ z  You shoot an arrow. The arrow hits Erolcha!2j:*2jBv )Erolcha is almost dead.A giggling sprite leaps out and bonks Erolcha with her +0 giant club.  You kill Erolcha!2j(2j 72 _Fedhas appreciates your contribution to the ecosystem.2j2jEl _Your Invocations skill increases to level 8!2j2j2j#2jIH _No target in view!2jTH32j+O2jQH _No target in view!2jY2j2j2joH _No target in view!2j2j2j2j}2jC: _2j2jH=Fly 2j2j{ _The sprites lose interest in your situation.2j 2j"2j.2jG/L2==2j02j<,2j@2jO,2jlQ2j_,2jb2js2jat:==2jv2j܂2ji2j2jƔ2jA2j2jz,2j2j,2j=2j:,2jr2jW,2j2jD,2jw2j,2j2j0,2j 2j2j2j2j ,2j8 2jk 2j )2j 2j\ u _You feel your willpower return.2j 2j] 2j&1 Y---'.....'2j<  M..J.# .J.J.<# ........#J..# .............. .. .??..#.. .....# ##### #$. ....# ... ...#2jt= #### #.# .## #..# ##### ###########'## ######### ....### ###.....#.. .J..J.#............# #.+.#.#.###..'2j=   _No target in view! _a - a wand of flame (26) (gained 10 charges)2jI 073.2 (21.0)2jI G---8 (21.62jR 2jV $  Things that are here:2jZ _a +0 giant club; a +1 robe of positive energy; the ogre corpse of Erolcha2j2j2j]2jQ2j2jP _2j2jq2j2jq2j"2jr2j2j2jp'2j'2jA)2j+2jl02j02j22j]42j:B,2j3D2jF2jQ2j'R2jR2jU2j Z2jZ2j[2j^2j!i,2jj2jm2jcr2jr2j!t2jv2j,2jʂ2j.,2j2j N _You now have 716 gold pieces (gained 16).2j&32j2j{2j m  You encounter a howler monkey.2jñ ## #..2jA #.. #########h##### #.#..............####.######### 2j##......$.......<#...........### #...... ........#..............  ./.:. ........@...........# ... ...??..#............# 2jٲ> #.# #########...........#  #.### #...........# 2j #...## ##########.##  ###..##2j1#)## h   howler monkey (wandering)  ##..#2jY-#..# 2j#######'####### ###########'##...###............# 2jѴ182.0 (8.2)2j2j16 (8.8 _2j2j2j1. _You now have 716 gold pieces (gained 16). _You encounter a howler monkey.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jxR2j0---==3.6 (1.0Will/2 Will+ Jinx Fly 2j2j^ _You feel your willpower being sapped.--42j2j2jN--2j2jH _No target in view!2j 2jڱ 2j: 2jػ H _No target in view!2j 2j 2j{ 2j 2j @Fly 2jD 2j { _The sprites lose interest in your situation.2j 2j9 2j) O---2j[ 2j- m  You encounter a howler monkey.2jV $1=h............h   howler monkey (wandering)2j *7.6 (32j 2j 18.6 (4 _2j 2j 2jN ))))))h  You shoot an arrow. The arrow hits the howler monkey.  The howler monkey howls!2jf%e hThe howler monkey is lightly wounded.  You hear a shout! h......h 2 howler monkeys (1 wandering, 1 catc…)2j^,The howler monkey hoots and howls with incredible vigour!========9.6 (12j.2ju1> _You hear a shout! x2; You hear a bellow!2js )))))))You shoot an arrow.2jQ:Q.h2j+?N.h2j4HG.h2j(J5.....2jRNU===-----902jS2jVa _The arrow closely misses the howler monkey.2j]; )))2j`]S)You shoot an arrow. The arrow hits the howler monkey.2j3.2jM.h2jih.......   howler monkey (catching breath)2jx_=-----12j 2j; _The howler monkey is lightly wounded.2jP †You shoot an arrow. The arrow hits the howler monkey!!  You kill the howler monkey!2j Y)))2jk hFedhas appreciates your contribution to the ecosystem.2js ....h   howler monkey2jvy L 2.5 (0.9 _You hear a howl!2j 2j j _Your Air Magic skill increases to level 2!2j )))))) You shoot an arrow. The arrow hits the howler monkey!2j?7  ..†...(catching breath)  The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour!2j7 t2==========3.5 (1.02j7@ 2jB ( _You hear a bellow!2j3 .You shoot an arrow. The arrow hits the howler monkey!  You kill the howler monkey!2j9`)))))) 2jۋW..†... 2j[===-----4.4 (0.9 2j 2jl _Fedhas appreciates your contribution to the ecosystem. 2j? 2j;----- 2j 2jH _No target in view! 2j* 2j* 2j2 2j5H _No target in view! 2j< _No target in view! 2j%  2j&  2jl*  2j 3  2jB7 : _ 2jB QFly  2jD  2jQ v _You are starting to lose your buoyancy. 2jQ :== 2jS  2js^  2j_  2jK`  2j#l , 2jm  2jt  You encounter an orc. It is wielding a +0 hand axe. 2j } o---o   orc (wandering)9.4 (5.0 2jZ : 2j͞ e---900.4 (6 _ 2jL !2jwa;.oYou are starting to lose your buoyancy. _You encounter an orc. It is wielding a +0 hand axe.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.!2jc!2jt0---==1.4 (1Jinx Fly !2j!2j .o _You feel your willpower being sapped.!2j-!2j.--2!2j!2jܩ!2j7 B)))))))!2ji9*!2jC>  .oYou shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand."2jx......  orc (very drained)"2j/===3"2jz"2jW _The orc is almost dead."2jڃ )You shoot an arrow. The arrow hits the orc.  You kill the orc!"2j Y)))"2j|#..."2jc%4"2j3$"2j&l _Fedhas appreciates your contribution to the ecosystem."2jo"2j)p"2jw"2jyzH _No target in view!"2jL3"2j"2jK H _No target in view!"2jT 3"2j[ "2j^ H _No target in view!"2j' "2j( "2jH* "2j}4 "2j9 o0  You float gracefully downwards."2jI o   orc warrior"2jK [------5.4 (1"2jT "2j^ } _You encounter an orc warrior. It is wielding a +0 dire flail.#2j.oYou encounter an orc warrior. It is wielding a +0 dire flail.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.#2j#2jd19-==-6Jinx #2j#2j$ .o _Your enlightenment fades.#2j.D--7#2jz9#2j9#2j s )))))))You shoot an arrow.#2jÔ :*#2jh .oThe arrow closely misses the orc warrior.#2j,i fA giggling sprite leaps out and smacks the orc warrior with its own hand.#2js I.....(very drained)#2jt /===8#2j| #2j~ 9 _The orc warrior is lightly wounded.#2jb s )))))))You shoot an arrow.#2j :*#2jS\ .oThe arrow closely misses the orc warrior.A giggling sprite leaps out and bonks the orc warrior with its +0 dire flail.#2jh`....... #2j5i,9.3 (0.9#2j#2j:f _The orc warrior is moderately wounded.$2jm ))You shoot an arrow. The arrow hits the orc warrior!$2jW:*$2j .oThe orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.$2jL.. $2jB-10.2$2j$2jjd _The orc warrior is severely wounded.$2j ) You shoot an arrow. The arrow hits the orc warrior!$2je:*$2jC $The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 dire flail.  You kill the orc warrior!$2jG oFedhas appreciates your contribution to the ecosystem.$2jW.o   orc (wandering)$2j\481.2 (1.0$2jf$2jxsr _You encounter an orc. It is wielding a +0 war axe.$2j[$2j8)$2j))$2j@))$2ju))$2j$2j$2j..$2j$2j0o...$2j..$2jP ..$2j$2jں$2jQ$2j $2j$2j$2j20$2jG=$2jy2$2j$2j  $2jP$2jJ_You shoot an arrow. The arrow completely misses the orc.$2j$2j$2j$2j^ _No target in view!$2j $2j $2j $2jƕ H _No target in view!$2j? $2jv@ $2j[g ^ _No target in view!%2jO _%2j=~ _The sprites lose interest in your situation.%2j%2jO%2jO=%2j %2j a1=%2jB%2j,%2js%2jN%2j%2j%2jc=2==%2jt,%2jy%2jۮ==%2j%2jn%2j%2j n%2j %2j%2j %2j#%2j9>%2j:%2jG _You feel your willpower return.%2jI%2jM%2j],%2jb^%2jmok  You now have 741 gold pieces (gained 25).  Things that are here:%2jp%2jr%2jw _a +0 dire flail; a +0 plate armour; an orc corpse%2j^3%2jv%2j͇%2j%2jx%2j%2jԞ###. #..#. #..#########.###### #.#  #..............####.#########  #......$.......<#...........#  #...........)...#..... ./.:.........)...#%2j7 ...?@..#............#--- #.#############...........# #.### #...........# #...## ##########.## ###..## #)## ##..# #..#########'####### ###########'#  #..............###............  #.J..J.#....%2j037.6 (25.4)%2jq%2j@---8.6 (26%2j%2j". _i - a scroll of identify&2j3&2j5&2j &2j"f  An orc comes into view.&2j, ## #. #.. #. #.. #.###### #.# #.####. #......$.......<#...&2j- #.)...# ./.o.).. .@...#. #.##. #.###&2j-2 #.&2j%.^ #...## #.&2jN. ###..## #) ##..#&2j. #.. o   orc (wandering)&2j. &2j3/#'# #' #.### #.J..J.#&2j0+0.0)&2j#?&2jD39.2 (0.6 _&2jJ&2jN~ _You see here a scroll of fear.'2jX ))))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!'2j`,F:o'2jC>).....'2j>7===40.2 (1.0'2j$I'2jL[ _The orc is heavily wounded.'2jEK )You shoot an arrow. The arrow hits the orc!!  You kill the orc!'2j&S[)))))'2j&.....'2j %1'2j+$ _Fedhas appreciates your contribution to the ecosystem.'2jX '2j '2j$ ^ _No target in view!'2j '2jҽ '2j ^ _No target in view!(2jҥI(2jZ(2j ,(2jѸo _f - 2 scrolls of fear (gained 1)(2j_(2j,(2j@(2j(2jy* _You now have 759 gold pieces (gained 18).(2j 3(2j (2j=(2jI,(2j9(2jK$  Things that are here:(2j&  a +0 war axe; a +0 leather armour; an orc corpse(2j$(2j% _(2j@&(2j-  ###   #..   #.# #.  #.# #..   #########.###### #.   #..............####.#   #..............<#   #...........)...#   #./.@)........)---   #..............#   ###.#############   #.### #....   #...###### (2j.  ###..##   ##..#   ########'####### #####   #..............###You pick up a parchment of Disjunction and begin reading...(2ju=-7.4 (6.2(2j NF---8.4 (7(2jU(2j5XD _You add the spell Disjunction to your library.(2j 3(2jh (2jΆ (2j X(2jϗ (2jT (2j (2jA ,(2j (2jU Q _c - a wand of warping (7) (gained 4 charges)(2jIJ 3(2jm (2jR (2j ,(2j (2jz (2j B(2j (2j ,(2jp (2jf (2j (2j (2j (2j (2jQ ,(2j (2jR (2jj B(2jO (2jX (2j (2jp (2j (2j ,(2j (2j (2j" (2je# (2jA$ (2j( (2jd1 (2j1 (2j'3 (2j7 (2j0< (2j= (2j> (2jkE (2jJ (2j~K (2jM (2jzN (2jW ,(2jY (2j\ (2j8` (2j` (2ja (2j_c (2jm ,(2jfn (2jys (2jv (2jLw (2jw (2j'| (2jl ,(2j% (2j (2jď ,(2j (2j (2jd ,(2jp (2j (2j ,(2j (2jB (2jv o  You encounter an orc and 2 yaks.(2j  ..  .#   .#   .# #  ############'####..  .........##.......♣  ..................♣  .........#.@......Y  .........##Y  (2j5 #######.###....!..o  ####..# #........  #....## ######### #.#### #..YY 2 yaks (wandering) #.# #.. o   orc (wandering) ########.###### #.# ..............####.#########(2j 63.2 (14.8)oo(2j" 28 (15.4 _(2j U♣♣(2j *2j*2j*2j#*2j&F _Unknown command.+2j% o. _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+2j 0Y.+2j e YThe yak bellows!+2j .+2j aY1 wandering)+2jX 0---==4.8 (1.0)Will/2 Jinx +2j K♣♣+2jn o. _You encounter a yak.+2j /Y.+2j, .+2jԳ /Y+2j+ -Y+2jƾ xY 3 yaks (2 wandering)+2j .--5+2j{ U♣♣+2j T _You encounter a yak.,2jr9 .. .# .#  .# # ############'####.. ..##.♣ ..........@.......♣ ..........Y.Y .........##.....o.Y#######.###....!... ####..# #........ #....## #########   yak #.#### #.. #.# #.. #########.###### #.#,2j9o.,2jZYo,2j ,2j G--6.4 (0.6,2j ,2j[ ,2jz  .. .# .# .# # #####'####.. .##.♣ .♣ ,2jk| .#.....Yo.Y ..##.Y #.###....!... ####..# #... #....## ### #.#### #..  #.# #..  #.###### #.#,2j\ 2Y.,2j4 5o.,2j ,2j '7.0,2jߘ ,2jI ,2jO ))))You shoot an arrow. The arrow hits the yak.,2j1%o.Y......---===8.0 (1.0 _The yak is lightly wounded.-2j{ )))You shoot an arrow. The arrow hits the yak.-2j :*-2j o.  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.-2j7Y.-2j..  yak (drained)-2jES1=9-2j-2j^ _The yak is moderately wounded..2j.2je Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%.2j1c3  d - Mephitic CloudConjuration/Alchemy/Air 9%3 Select a spell to describe [?] help [!]/[I] toggle spell headers02jp02j02j`(Swiftly the SkirmisherSpriggan of Fedhas ******..Health: 62/62 ========================.#Magic: 21/22 ======================--.#AC: 2Str: 6.# #EV: 23Int: 25############'####..SH: 0Dex: 21.........##..o....♣XL: 12 Next: 48% Place: Dungeon:12.........@..Y.....♣Noise: ===------  Time: 10969.0 (0.0).........#........Yl) +0 orcbow02jd5.........##.......YFire: l) +0 orcbow#######.###....!...Quill Will/2 Jinx ####..# #........#....## #########Y   yak (drained)#.#### #..o   orc#.##..#########.###### #.#You shoot an arrow. The arrow hits the yak. _The yak is lightly wounded.  You shoot an arrow. The arrow hits the yak.  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves. 02jI_The yak is moderately wounded.02j02j 02j/02j12ja.. .# .# .# #############'####.. .........##..o....♣ ....Y.....♣ #........Y .##.......Y #######.###....!... ####..# #........ #....## ######### #.#### #..  #.# #########.###### #.# #..............####.#########12j12j4---6 (0.612j?12j12j y.. .# .# .# #############'####.. .........##..o....♣ ....Y.....♣ #........Y .##.Y #######.###....!... ####..# #........ #....## ######### #.#### #.. #.# #########.###### #.# #..............####.#########  #.<#...........##12j` D 12jC 2o12j .o   orc12j D---70.212j 12j 12j 12jR 12j$ 12j 22jqX ##############'####...........##.o.....♣...Y#........Y########@###....!... ####..# #.........## ##########.#### #.. #.# #...........)...#............. 822ja .# .# #############'####.. .........##.o.....♣ ............Y.....♣ .........#........Y .........##.Y #######.###....!... ####@.# #........ #....## #########22j #.#### #..  #.# #########.###### #.# #..............####.######### #.<#...........#22jى #)...#.. #....)........).22j#22jq22j''1.422j22j22j .# #############'####.. .........##.o.....♣ ......Y.....♣ ...#........Y 22j...##.Y #######.###....!... ####..# #........ #..@.## ######### #.#### #..  #.# 22j #########.###### #.# #..............####.########22j5S #.<#...........22j  #)...#. #....)........). #......#.22j0Y22jY   yak (drained)22j'2.022j22j22j ))))You shoot an arrow. The arrow hits the yak!22jP $*22jw 22j  .YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.... very drained)===3.0 (1.0 _The yak is severely wounded.22j7 .  You shoot an arrow. The arrow hits the yak!  You kill the yak!22jV=>)))22j=(22j.o22j...o   orc22jN\2==9422j22jzl _Fedhas appreciates your contribution to the ecosystem.32j# )  You shoot an arrow. The arrow hits the orc!!  You kill the orc!32j)m))))32j8....32j%532j32j1l _Fedhas appreciates your contribution to the ecosystem.32j32j:32jZ32j^H _No target in view!32j=>32jU?32jFF32jIH _No target in view!42j0342j~142jQ<42jA: _42jH42j)I 42jJ42j^V{ _The sprites lose interest in your situation.42jV:==42j[Y42je42je42jog42jo,42jq42j]{,42jL}42jL42jۆ42j42jݐ42j42j42jw,42jH42j,42j42jM,42j 42j,42j˵42jZ42j 42j42jln _You feel your willpower return.42jT42j42j42j;42jx,42j42jM42j642jf42j742j42jc  You encounter a yak.42jaA ..  .#  .#  .# # ############'####.. .........##...Y...♣ 42j:.........)....Y...♣ ........@#........Y ---.........##.......Y#######.###....!... ####..# #........42j #....## # 42j#.#### #.. YY 2 yaks (wandering) 42jW#.# #..42jA#########.###### #.##...####.#########42j}IY89.8 (14.8)42j.42j/Y.42jz2Y42jJ---90.4 (15.442j42j0 _The yak leaves your sight.52j+ 52j  Your spells (describe)TypeFailure Level  a + JinxbiteHexes52j5 _1% 2 b - Tukima's DanceHexes1%3  52jW Bc - Inner FlameHexes/Fire2%52j 63  d - Mephitic Cloud52j 5Conjuration/Alchemy/Air 9%52j 3 Select a spell to describe [?] help [!]/[I] toggle spell headers82j$82j-82jN6@Swiftly the Skirmisher..Spriggan of Fedhas ******.#Health: 62/62 ========================.#Magic: 22/22 ========================.# #AC: 2Str: 6############'####..EV: 23Int: 25.........##..Y....♣SH: 0Dex: 21.........)..Y.....♣XL: 12 Next: 49% Place: Dungeon:12........@#....Y...Y82j6jNoise: ---------  Time: 10990.4 (0.0).........##.......Yl) +0 orcbow#######.###....!...Fire: l) +0 orcbow####..# #........Quill #....## ##########.#### #..YY 2 yaks (wandering)82j7#.##..#########.###### #.##..............####.######### _No target in view! 82j.7_No target in view! _The sprites lose interest in your situation. _You feel your willpower return.You encounter a yak. 82jQ71_The yak leaves your sight.82j?82j?82j(T82jU92jf  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.92jG   Swiftly the Skirmisher ..  Spriggan of Fedhas ****** .#  Health: 62/62 ======================== .#  Magic: 19/22 ====================---- .# #  AC: 2Str: 6 ############'####..  EV: 23Int: 25 .........##..Y....♣  SH: 0Dex: 21 .........)..Y.....♣  XL: 12 Next: 49% Place: Dungeon:12 ........@#....Y...Y  Noise: ---------  Time: 10990.4 (0.0) .........##.......Y  l) +0 orcbow #######.###....!...  Fire: l) +0 orcbow ####..# #........  Quill  #....## #########  #.#### #..  YY 2 yaks (wandering)H 0;10m #.# #..  #########.###### #.#  #..............####.######### _The yak leaves your sight.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 93%):2j|Swiftly the Skirmisher..Spriggan of Fedhas ******.#Health: 62/62 ========================.#Magic: 19/22 ====================----.# #AC: 2Str: 6############'####..EV: 23Int: 25.........##..Y....♣SH: 0Dex: 21.........)..*.....♣XL: 12 Next: 49% Place: Dungeon:12........@#....Y...YNoise: ---------  Time: 10990.4 (0.0).........##.......Yl) +0 orcbow#######.###....!...Fire: l) +0 orcbow####..# #........:2j %Quill #....## ##########.#### #..YY 2 yaks (wandering)#.##..#########.###### #.##..............####.######### _The yak leaves your sight.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 93%):2jmmY1 wandering)  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 93%)  You feel a surge of power! The yak barely resists.:2j 0Y:2jx/Y.:2j1Y.:2j.YY 3 yaks:2j/4===1.4 (1:2j. :2j @ _The yak bellows! x2; You hear a bellow! x2;2jfWI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;2jn 5  Swiftly the Skirmisher ..  Spriggan of Fedhas ****** .#  Health: 62/62 ======================== .#  Magic: 16/22 =================------- .# #  AC: 2Str: 6 ############'####..  EV: 23Int: 25 .........##.Y.....♣  SH: 0Dex: 21 .........).Y.Y....♣  XL: 12 Next: 49% Place: Dungeon:12 ;2j ........@#........Y  Noise: ===------  Time: 10991.4 (0.0) .........##.......Y  l) +0 orcbow #######.###....!...  Fire: l) +0 orcbow ####..# #........  Quill  #....## #########  #.#### #..  YYY 3 yaks;2jN  #.# #..  #########.###### #.#  #..............####.######### ;2jy %_The yak bellows! x2; You hear a bellow! x2  Casting: Inner Flame (dangerous; 2% risk of failure)  ;2j MConfirm with . or Enter, or press ? or * to list all spells.;2j DAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 93%)<2j4Swiftly the Skirmisher..Spriggan of Fedhas ******.#Health: 62/62 ========================.#Magic: 16/22 =================-------.# #AC: 2Str: 6############'####..EV: 23Int: 25.........##.Y.....♣SH: 0Dex: 21.........).*.Y....♣XL: 12 Next: 49% Place: Dungeon:12........@#........YNoise: ===------  Time: 10991.4 (0.0).........##.......Yl) +0 orcbow#######.###....!...Fire: l) +0 orcbow####..# #........Quill <2j5-#....## ##########.#### #..YYY 3 yaks#.#<2j.7#..#########.###### #.##..............####.######### _The yak bellows! x2; You hear a bellow! x2  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 93%)<2j dY(1 inner flame)<2j;Y.<2jB0Y.<2j .Y.<2jV:Y<2j2-2.4 (1<2j<2j  Casting: Inner Flame (dangerous; 2% risk of failure)<2j0monfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  <2jAim: a yak (chance to affect: 93%) _You feel a surge of power! The yak is filled with an inner flame.=2jN.. .# .# .# #############'####.. .........##Y......♣ .)Y.Y.....♣ .#........Y .##.Y #######.###....!... ####..# #........ #....## #########=2j #.#### #.. #.#  2#########.###### #.# #..............####.######### #=2jPA.<#...........##=2j>.=2jv3Y.=2jYY   yak (=2jpV---3.0 (0.6=2j@YY=2j=2jX##############'####...........##.......♣Y.YY#........Y########@###....!... ####..# #.....=2j2Y....## ##########.#### #.. #.# #########.###### #.#..............####.#########<#...........##=2jXY?).....=2j%c=2jc"--=2jc6=2jiBYY=2jk=2jx5 .# .# #############'####.. .........##.......♣ .........Y.YY.....♣ .........#........Y .........##.Y #######.###....!...=2j 6l ####@.# #........ #....## ######### #.#### #..  #.# #########.###### #.# #..............####.######### #.<#...........# #)...#.. #....)........).#=2jC6=2j8U)Y=2j J=2j#K'4.2=2jTBYY=2jU>2j;< .# #############'####.. .........##.......♣ ...).YY.....♣ ..Y#........Y ...##>2j<.Y #######.###....!... ####..# #........ #..@.## ######### #.#### #..  #.# #########.###### #.# #..............####.########>2j< #.<#........... #)...#.>2j.= #....)........). #......#.>2jrAG.Y>2j9I8Y>2jI%8>2jP>2jR>2je \YAim: a yak (chance to affect: 93%) _You feel a surge of power! The yak is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.>2j T.Y>2j: YY 2 yaks (1 inner flame)>2j  4--==5.8 (1.0Will/2 Jinx >2j$ >2j' - )>2j( TY _You feel your willpower being sapped.>2j!* *Y>2j=+ U.Y>2j1 YYY 3 yaks (1 inner flame)>2ju2 _5=---6>2j8 >2j: ?2j  .# # #'####.. ?2j .##.♣ ..Y.YY.....♣ .Y#.Y ?2j ...##.Y #######.###....!...?2jH  ####Y.# #. #.@..## ?2jr # #.#### #.. #.#?2j  #.. #.###### #.#?2j  #.......####. #?2j .......<#   yak (?2j w #.....)...#?2j'  #....)........) #.#?2j ?2j G--7.4 (0.6?2je( ?2jU* ?2jr############'####.. .........##.......♣ .Y.YY.....♣?2j3s #........Y ..##.Y #######.###....!...?2js ####Y.# #........ #....## ######### #@#### #..  #.# #########.###### #.# #..............####.######?2js #........<#......... #?2jt....)...# [34m#....)........).?2j2t #..............# ###.#############?2jw$.?2j2w1Y?2jy,Y?2jYY 2 yaks (1 inner flame)?2jǃ'8.0?2j"@YY?2j@2j[T .........##.......♣Y.YYY#........Y.#########Y###....!... ####..# #.......Y.## ############# #..  #.. @2jT#########.###### #.#..............####.######........<#...............)........... .... .############ #.####......... @2j^@2j_%6@2j&f@2jKh@2jMI Y.YY@2jY#........Y.#########Y#!... ####..# #.......Y.## #########@2jJ#### #..  #.. #########@###### #.#..............####.######@2js.............<#...................)...#.......#.##.#...############ @2j2Y@2j).@2j)Y   yak (inner flame)@2j) @2j*C=9.2@2j1BYY@2j3@2jP.CY#........Y.#########Y#@2jx.!... ####..# #......Y..## #########@2j.#### #..  #.. @2j.#########.###### #.#........@.....####.######@2j.......<#............)...)@2j/..)....###.#############@2j@/ #.### #...#############..##@2jb/& @2j3U.Y@2j;:Y@2j<%8A2jBYYA2jA2jz.#########Y#!... ####..# #.........## #########Y#### #.. .# #.. #########.###### #.#..............####.######....<#............)...)..)....###.############# #.### #...#############..##  ##..A2jA2j&*1000.4A2jIYYB2jF#######Y#!... ####..# #.........## #########Y#### #.. .# #.. #########.###### #.#..............####.######......<#.........B2j.)...)..)....###.############# #.### #...#############..## B2j߾n ##..########'####### #########B2jN.YB2j,YB2jYY 2 yaks (1 inner flame)B2j'1.0B2j>B2jB2jnm )))You shoot an arrow.B2j :*B2j~_ S○Y _You feel your willpower being sapped.  You shoot an arrow.  The arrow hits the yak but does no damage.  A giggling sprite leaps out and smacks the yak with its own front hoof.  Flame seeps out of the yak.  The yak is lightly wounded.B2j` 2.YB2j` B2jl ○..Y, 1 drained)B2j.m W6====B2jZm 2.0 (1.0B2jv BYYB2j+y X _The yak is engulfed in blazing flames. Flame seeps out of the yak.B2jd ))))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!B2j :*B2j .YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.B2j -YB2j Y°.Y 3 yaks (1 inner flame, 2 drained)B2j *9 (0.9B2j B2jW [ _The yak is heavily wounded.C2jX/J ))))C2j/You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!C2j:*C2j○Y  You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!  The yak is almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.  Flame seeps out of the yak.  The jinxing sprites lose interest in you.C2jԙ|°.1, 1 …)C2j23.8C2jBYYC2jX _The yak is engulfed in blazing flames. Flame seeps out of the yak.C2j{ # ####..# #......Y..## #########Y#### #.. °# #.. #########.###### #.#........○.....####.######Y.....<#............)...)..)....###.############# #.### #...#############..##  ##..########'####### #########..............###.........C2j .Y.C2j K.°C2j 6---4.4 (0.6C2j BYYC2j D2jB Y...## ############# #.. D2jdC.# #.. #########.###### #.#........°.....####.######Y.....<#............)...)..)....#.##.#############D2jC #.### ..#############..##D2jC' D2jCYY 2 yaks (1 inner flame, 1 drained, 1 v…)#...........J..J.#.........D2jE4.YD2jED2j]IA.YD2jeSD2jT_=---5.0D2j[@YYD2jK]E2j )You shoot an arrow. The arrow hits the yak! Flame seeps out of the yak.E2jD ○The yak is almost dead.The yak seems less drained. The yak is engulfed in blazing flames.E2j$ #########Y   yakFedhas appreciates your contribution to the ecosystem.E2jkuY.YE2jx2..§§.§○§§§§Y 2 yaksE2j}c51=======6.0 (1.0E2j_§§§E2jG _The yak explodes!F2j *.Y  Fedhas appreciates your contribution to the ecosystem. _The yak explodes!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.F2j /.YF2j F2j e§°§§§F2jx 5-==-----7F2j 6Jinx F2jM §§§°§§§F2j@ .Y _You feel your willpower being sapped.F2j E.YF2jM .YF2jg §§.§§Y 3 yaksF2j S-------8F2j c§.§F2j G2j/ .  G2jLjYou shoot an arrow. The arrow hits the yak!  You kill the yak!G2j]y)) 2 yaksG2jBF.YG2j@C.G2j`C$YG2jOl§§§§G2jU<2===9 (0.9G2j\q§§§§§G2j_l _Fedhas appreciates your contribution to the ecosystem.G2j}6 )G2j))))G2jYou shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!G2j:*G2j?^ .YThe yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.G2j_ E.YG2jk §§.☼§§§(1 drained)G2jl ,9.9 (1.0G2js Z§§§§§G2jAu 1 _The yak is lightly wounded.G2j ))You shoot an arrow. The arrow hits the yak!G2ju :*G2jK 8 .G2jK YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.G2jN F.YG2jW §§Y☼§§ very drained)G2jY @-10G2jg §§§§ _The yak is heavily wounded.G2j4^ y )You shoot an arrow. The arrow hits the yak.G2jP :*G2jp .YThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.G2jX§§☼Y○§§G2j%1G2j§§☼§§§G2jW _The yak is almost dead.H2jdy )You shoot an arrow. The arrow hits the yak.H2jVx:*H2jM .The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!H2jT .YFedhas appreciates your contribution to the ecosystem.H2j]§§§§   yakH2jbh6=32H2jiS§§H2jAki _The jinxing sprites lose interest in you.H2j y )You shoot an arrow. The arrow hits the yak!H2jL§§○Y°§3H2ja§§§§H2jV[ _The yak is heavily wounded.H2j .You shoot an arrow. The arrow hits the yak!!  You kill the yak!H2jX)H2jc~^§§§§H2j-44H2j"}§§§§H2j(l _Fedhas appreciates your contribution to the ecosystem.H2jwt r§§§§H2jt H2jo >§§§H2j H _No target in view!H2jQ {§§§H2jEU >§§§H2jW H _No target in view!I2jL I2jL I2jpN I2jW I2j[ : _I2ja I2j~b 9=I2jd I2jl ,I2jn I2jDv I2jv K7=I2jx I2j~ I2j~ I2j I2j؃ ,I2j I2j ,I2j I2jt I2jԕ 9=I2j I2jҟ I2j@ K8=I2j I2j I2j I2jի I2jr I2j I2j I2jĻ ,I2j I2j! I2j 9=I2j I2j I2j\ I2j I2j I2j K9=I2j I2jx BI2j ,I2jp I2j> I2jy I2j I2j I2j 9=I2j I2jb I2j W20=I2jP I2j n _You feel your willpower return.I2j I2j? I2j8 I2j I2j) I2j I2jX I2j  I2j" I2j# 9=I2j$ I2j+ ,I2je- I2j3 I2j4 K1=I2j[5 I2jB: I2jz: I2j; I2j@ ,I2jhA I2jG ,I2j|I I2jM I2jM 9=I2jN I2jX b2==I2jZ I2j ` I2jd ,I2je I2jg I2jk ,I2jl I2j>n I2jGp I2jp I2jLq I2jHs I2j3x I2jx :==I2j)z I2jD| I2j% I2jh I2j I2j. I2js I2j I2jY I2jV I2jğ I2j I2j I2jQ I2jߦ I2j@ I2j@ I2j I2j I2j I2j$ I2jU I2j۸ I2j$ I2jC I2j' I2jZ I2j I2jn I2jq I2j I2jO I2j= I2ja I2j I2j I2j I2j# I2j$ I2jg I2j I2j <  You see here a +0 club.I2j I2j  _I2j I2jU I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j I2j| I2j I2j I2j I2jH I2j ,I2j I2j i _M - 8 potions of mutation (gained 1)I2j I2j. I2j I2j I2j I2j I2j I2j I2j I2j I2jq I2jk! I2j& ,I2jj& I2jW' I2jp+ I2j+ I2j, I2j- I2j/1 ,I2j1 I2j6 ,I2jw7 I2j: N _You now have 777 gold pieces (gained 18).I2j @ I2jK@ I2j+A I2j\B I2j!D I2jRD I2jD I2jE I2j^I ,I2jI I2jjK I2jQ ,I2jNR I2jU I2jHX I2jX I2jOY I2j^Z I2j^ ,I2jK_ I2j_ I2jLa I2ja I2ja I2j{c I2j~h ,I2jWi I2j6k I2jp ,I2j\q I2j)s I2jv I2jv I2jw I2j{ I2j I2ja I2j. I2j I2j I2j I2jD I2j I2j o  An orange demon comes into view.I2j5 = ..  4...  ....  ###### #####.####### ##....# #.....# ...♣§.♣### ###............# ...♣§§§..# #..............# I2j 3....§§§#.####.#............# ......♣'......#.....# --- .......########....)<....?.. .......# ###.#####..#.. #####'## .# ≈~~ I2j . ..# .#≈#### .. 4   orange demon (reaching, wandering) #. I2j. ######## .~ .......###I2j> g.470.7 (55.8)I2j_ I2j P---1.3 (56.4 _I2j I2j K2j K2j6  Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%K2j 3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 9%3 K2j8 Select a spell to describe [?] help [!]/[I] toggle spell headersL2jI*L2jr2L2j:..Swiftly the Skirmisher....Spriggan of Fedhas ******.4..Health: 62/62 ========================###########.########Magic: 22/22 ======================== ##....##............#AC: 2L2jH;Str: 6 ...♣§.♣### ###............#EV: 23Int: 25 ...♣§§§..# #..............#SH: 0L2jq;Dex: 21 ....§§§#.####.#............#L2j;XL: 12 Next: 54% Place: Dungeon:12 ......♣'......#.@..........#Noise: ---------  Time: 11071.3 (0.0) L2j;.......########....)<....?..l) +0 orcbow L2j <.......####.#####..#..L2j-<Fire: l) +0 orcbow #####'##.#≈~~Quill . ..#L2j`<j.#≈####..L2j<4   orange demon (reaching, wandering)#. ########.~ .......### L2j<_No target in view! _You feel your willpower return. _You see here a +0 club. _M - 8 potions of mutation (gained 1) L2j!={_You now have 777 gold pieces (gained 18). _An orange demon comes into view.M2jM2j4M2j M2j9 M2j-  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N2jo ..  Swiftly the Skirmisher ....  Spriggan of Fedhas ****** .4..  Health: 62/62 ========================  ###### #####.########  Magic: 19/22 ====================---- ##....# #............#  AC: 2Str: 6 ...♣§.♣### ###............#  EV: 23Int: 25 ...♣§§§..# #..............#  SH: 0Dex: 21 ....§§§#.####.#............#  XL: 12 Next: 54% Place: Dungeon:12 ......♣'......#.@..........#  Noise: ---------  Time: 11071.3 (0.0) .......########....)<....?..  l) +0 orcbow .......# ###.#####..#..  Fire: l) +0 orcbow #####'## .# ≈~~  Quill . ..# .# ≈  #### .. 42jŒe9m   orange demon (reaching, wandering) #. ######## .~ .......### _An orange demon comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orange demon (wandering, hasn't noticed you, chance to affect: 71%)N2j ..Swiftly the Skirmisher....Spriggan of Fedhas ******.*..Health: 62/62 ========================###########.########Magic: 19/22 ====================---- ##....##............#N2j "AC: 2Str: 6 ...♣§.♣### ###............#EV: 23Int: 25 ...♣§§§..# #..............#SH: 0Dex: 21 N2j ....§§§#.####.#............#XL: 12 Next: 54% Place: Dungeon:12 ......♣'......#.@..........#Noise: ---------  Time: 11071.3 (0.0) .......########....)<....?..l) +0 orcbow .......####.#####..#..N2j@ Fire: l) +0 orcbow #####'##.#≈~~N2jo Quill . ..#.#≈####..N2j 4   orange demon (reaching, wandering)#. ########N2j B.~ .......### N2j R_An orange demon comes into view.N2j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N2j fAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orange demon (wandering, hasn't noticed you, chance to affect: 71%)N2j ~4inner flame)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an orange demon (wandering, hasn't noticed you, chance to affect: 71%)  You feel a surge of power!  The orange demon is filled with an inner flame.N2jU! 1CN2jN$ G.4N2jy- 4C   cyclops (missile, wandering)N2j. 3==2.3 (1N2j5 B44N2j7 C _The orange demon screeches! You hear a shout!P2j? .. .... ....  ###### #####4######## ###....# #.#.♣§.♣### ###.#..♣§§§..# #...# .....§§§#.####.#.# .P2j♣'......#............#.########....)<....?.. ........####.#####C.#.. ######'## .#≈~~ .. ..# .#≈ . #### .. #. ######### .~P2j I--9 (0.6P2j P2j1 P2jq  . .. # .... #  ....  ###### #####4######## P2jAr >####....# #.#.♣§.♣### ###.#♣§§§..# #..#§§§#.####.#.#P2jjr _♣'......#............#P2jr .########....)<....?.. .........####.#####C.#.. P2jr :#######'## .#P2jr {≈~~ #.. ..# .#P2js ≈ .. #### .. .# #.P2jJs P2ju K.4P2jg 84P2jS B--3.5P2j B44P2j Q2jp ))) You shoot an arrow. The arrow hits the orange demon!!  Flame seeps out of the orange demon.Q2j~ 4○The orange demon is heavily wounded.You hear a shout!  The orange demon is engulfed in blazing flames.Q2je○.. Q2jq6===4.5 (1.0Q2jr z44 _Flame seeps out of the orange demon.R2jR .... .#.... .# .# ###########.######## '####....# #..4○........# ......♣§.♣### ###...R2jDSp.#.♣§§§..# #..#..§§§#.####@#............#...♣'......#............#..########....)<....?...# ###.#####C.#.. ########'## .# ≈~~  #.. .. .# ≈#### .. #.#  R2joSf#. #.######### .~R2j)\34.R2je°4---5.1 (0.6R2j lC♣R2j i .  You shoot an arrow. The arrow hits the orange demon!R2jv H))R2jmu } ######Fedhas accepts your kill.R2jJ §§§.§§.  The orange demon explodes!R2j b7=======6.1 (1.0R2j c§§♣R2j[ ) _You hear a screech!S2js  .. # S2jt#  .... # ###### #####.######## S2j7t####....# #§§§°# S2j]t♣§.♣### ###.§§# S2jt♣§§§..# #.@............# §§§#.####.#............# ♣'......#............# S2jtf########....)<....?.. .........# ###.#####C.#.. #######'#S2j u.# ≈~~..# .# ≈ .. ####.. .# #.S2jK|§§§.§S2jJ-------7 (0.6S2j͂L§§§S2jT2jR3CT2jZ§§§C   cyclops (missile)T2j[i20=-------7.7 (1.0T2jaP§§§T2jKcV2jdI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V2j  Swiftly the Skirmisher  Spriggan of Fedhas ****** ...  Health: 62/62 ======================== #V2j D....  Magic: 17/22 ==================------ #....  AC: 2Str: 6 # ###### #####.########  EV: 23Int: 25 ####....# #§§§.........#  SH: 0V2jDex: 21 .....♣§.♣### ###.§§.........#  XL: 12 Next: 57% Place: Dungeon:12 .....♣§§§..# #.@............#  Noise: ---------  Time: 11077.7 (0.0) ......§§§#.####.#............#  l) +0 orcbow ........♣'......#............#  Fire: l) +0 orcbow V2j.........########....)<C...?..  Quill .........# ###.#####C.#.. V2j#######'## .# ≈~~  C   cyclops (missile) V2jg#.. ..# .# ≈ .. #### .. .##. _You hear a screech!  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V2j`Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (chance to affect: 84%)W2j^Swiftly the SkirmisherSpriggan of Fedhas ****** ...Health: 62/62 ======================== #....Magic: 17/22 ==================------ #....AC: 2Str: 6 # ###########.########EV: 23Int: 25 ####....##§§§.........#SH: 0Dex: 21 W2j#.....♣§.♣### ###.§§.........#XL: 12 Next: 57% Place: Dungeon:12 .....♣§§§..# #.@............#Noise: ---------  Time: 11077.7 (0.0) ......§§§#.####.#............#l) +0 orcbow ........♣'......#............#Fire: l) +0 orcbow .........########....)<*...?..Quill .........####.#####C.#.. #######'##.#≈~~C   cyclops (missile) #.. ..#.#≈ .. ####W2jZK.. .##. _You hear a screech!  W2jCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (chance to affect: 84%)W2jm1e, inner flame) W2jm Casting: Inner Flame (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (chance to affect: 84%)  You feel a surge of power!W2j4C.W2ji§§§§§CW2j$3==8.7 (1W2j s§§§§CCW2j H _The cyclops is filled with an intense inner flame!X2j` ))))) You shoot an arrow. The arrow hits the cyclops! Flame seeps out of the cyclops.X2jIC○The cyclops is moderately wounded.The cyclops is engulfed in blazing flames.X2j§§§....)○CX2j-=9X2jr ]§§CCX2j5 _Flame seeps out of the cyclops.X2j9 ))))You shoot an arrow. The arrow hits the cyclops. Flame seeps out of the cyclops.X2j: §§☼§§....)° X2j -80.6 (0.9X2j k☼§§X2j b _The cyclops is moderately wounded.Y2jE ))))Y2j̩lYou shoot an arrow. The arrow hits the cyclops! Flame seeps out of the cyclops.Y2j\1C○The cyclops is heavily wounded.The cyclops is engulfed in blazing flames.Y2j=9§☼...○ Y2j9,1.6 (1.0Y2j @q☼§CCY2jQ5 _Flame seeps out of the cyclops.Y2j )))You shoot an arrow.  The arrow hits the cyclops but does no damage.Y2j §☼☼§...  The cyclops is almost dead.Y2j .((((Y2j §☼○☼@...°<Y2j S8=2Y2j §☼§CCY2j | _The cyclops throws a large rock. The large rock completely misses you.Z2jd~ )))You shoot an arrow. The arrow hits the cyclops. Flame seeps out of the cyclops.Z2jt ○...C. Z2j %3Z2j^§☼CCZ2j[ _The cyclops is almost dead.Z2jG )))You shoot an arrow. The arrow hits the cyclops. Flame seeps out of the cyclops.Z2j& ○The cyclops is almost dead.The cyclops is engulfed in blazing flames.Z2j #####################  Fedhas appreciates your contribution to the ecosystem.Z2jA°○.......§§§..§○...§.§<.60=======4.5 (0.9§§§§§§.§ [2j=_The cyclops explodes!\2j \2j[ \2jk \2j( \2j \2j \2j# \2j #=\2j \2j/ \2j' \2j \2j \2j \2jD K9=\2j \2j \2j \2j \2j \2jE \2j \2j| ,\2j \2jr g  A troll comes into view.\2jB T°..°.-------§○(☼.○T   troll (wandering)\2j C91.5 (7.0\2j .§○.°\2j m=-------2.5 (8 _\2jF @§^2j.T _The cyclops explodes! _A troll comes into view.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks...§§☼°8-==3.5 (1Will/2 Jinx §§☼^2j{ T. _You feel your willpower being sapped.^2jm§§☼°.)^2jV.--4^2j]G§§^2j_^2j{ I)))))^2jDCK.T^2jK{....☼§○.^2jL/===5^2jSH☼§^2jAWm _You shoot an arrow. The arrow closely misses the troll._2j< .... .#.... .# .# ###########.######## '####....# #............# ......♣§.♣### ###.T.#.♣§§§..# #....#..§§§#.####@#..☼§○.......#...♣'......#...(........#..########..°.)<....?...# ###.#####C.#.. ########'## .# ≈~~  #.. .._2j; .# ≈#### .. #.#  #. #.######### .~_2j @...._2j- 6---6.1 (0.6_2j:♣_2j_2jD&....  .#.... #.# #.# ###########.######## #'####....# #............# .......♣§.♣### ###.T....#.♣§§§..# #........#..§.§#.####.#......#...♣'....@.#...(.#..########....)<....?.._2j@'N..# ###.#####C.#.. #########'## .# ≈~~  #.. .. .# ≈#### ..  #.#  #. ##.######### .~ ...........###_2j/1T._2jn6_2j7I----7_2jH<'♣_2j:>_2jf  .. .. .# ....  #.# ....  #.# ###### #####.# ##'####....# #..# #.♣§.♣### ###T...#.♣§§§..# #....#.§.§#.####.#.# #.♣'...@..#...(.# #.#....)<....?.. #.# ###.#####C.#..#'## .# ≈~~  #.. ..# .# ≈ #.. #### ..  #.# #. ###.# .~ #.###_2j D§§_2j '7.3_2j C♣_2jL _2jh .. .. .# .... #.# .... #.# ###### #####.#'####....# #.... ##.♣..♣### ###T.. ).♣§§§..# #... #.§§§#.####.#_2jo. ##.♣'..@...#...(. ##.#....)<....?  #....# ###.#####C.#  #'## .# ≈ #.. ..# .# #.. ####_2j .. # #.# #. ####.# .~ <#_2j!.###_2jwP#...§_2j_%9_2jK♣♣_2jq`2jn .. .. .# .... #.# .... #.# ###### #####.#'####....# # .##`2jO#.♣.§♣### ###T .).♣§§§..# # .#.§§§#.####.# .##.♣'.@....#...(#.#....)<....? # #....# ###.#####C.# # `2j###'## .# ≈  #.. ..# .#  #.. #### .. ## #.# #. .####.#`2ji .~ .<#.###`2j0T`2j%##....§§.§§.T   troll`2j'8.5`2jf;♣`2j+`2jB* .. .. .# .... #.# .... #.# ###### #####.#'####....#`2j* # ..##.♣.§♣### ###T ..).♣§§...# # ..#.§§.#.####T#.##`2j*.♣'@.....#...( .###.#....)<.... `2j=+.# #...# ###.#####C. ## ###'##`2jc+ .# # #.. ..# .#`2j+6 #.. #### .. ### #.# #. ..####.# .~ ..<#`2j+!.###`2j6`2j8U9=9.1`2j=i♣.§♣♣`2j?`2jÉ )))) You shoot an arrow. The arrow hits the troll!`2j#G.T`2j]##..♣§...`2jE8===100.0 (0.9`2jU♣♣`2j!] _The troll is heavily wounded.`2j[ } )))You shoot an arrow. The arrow hits the troll.`2j 1T.`2j& [§§§§§..`2j' ,1.0 (1.0`2j, U♣♣`2j/ ] _The troll is heavily wounded.b2j .. .. .# .... #.# .... #.# ###### #####.#'####....# #.##b2ja.♣§§♣### ###T.).♣§§§..# #.#.§§§#.####.#.##.♣@...T..#...( #.###.b2j3#....)<.# #..# ###.#####C .## #'##b2j .# ## #.. ..#b2j .# #.. ####b2j2 .. #### #.# #. b2j^c...####.# .~ ...<#b2j!.###b2j/T.b2jb2j4---6 (0.6b2j9♣b2jQ _There is an open door here.b2j ))You shoot an arrow.  The arrow hits the troll but does no damage.b2jN:*b2j- ♣♣.§...T(drained)The troll is moderately wounded.A giggling sprite leaps out and insults the troll's ancestors.====2.5 (0.9b2j6♣♣♣ _The troll is heavily wounded.b2j )) You shoot an arrow. The arrow hits the troll.b2je:*b2jZ T.  The troll is severely wounded.A giggling sprite leaps out and doodles on the troll's face.b2j`h /###..♣§.♣♣.§.§§.very drained)b2ji ,3.5 (1.0b2jDq U♣♣b2js ^ _The troll is severely wounded.b2jt  .#....#.# #.# ###########.### #######'####....# #........ ....##.......♣§.♣### ###Tb2j .)........♣.§...# #...#.........§§§#.####.#.##..........♣'.T....#...( ##.###..........@########....)<.# #.# ###.#####b2j/ y# ##########'## .# ### #.. .. .# #### .. b2j] ##### #.#  #. ....####.######### .~b2j q.<#...........###)...#....b2j b2j 1T.b2j b2j^ 6---4.1 (0.6b2j Z♣..♣b2j b2j †You shoot an arrow. The arrow hits the troll!!  You kill the troll!b2j =)b2j, I§§.'b2j2 m20=2===5.0 (0.9b2j9 i♣♣♣b2j= l _Fedhas appreciates your contribution to the ecosystem.d2jW#.# #.# ###########.## ########'####....# #....... .....##.......♣§§♣### ###T.)........♣§§...# #..d2j^.#..§..#.####.#.##...♣'†.....#...( ###.###..########....)<.# #d2j.# ###.#### ...## ##########'## .# #### #.. .. .# # d2j#### .. ###### #.#  #. .....####.#########d2jp .~.<#...........###d2jM)...#.... ....).d2j<!#d2j'd2j4---6 (0.6d2jXs♣♣♣d2jd2j~o ###########.## ########'####........... .....##.......♣§§♣### ###T)........♣§§...# #...#.........§..#.####.#d2j~#..♣'†.....#...( ###.#.########....)<..#  ###.#### ...## ##########@## .# d2j^#### #.......#  #..######. ###### #.# # .....#............#d2jQ...§d2j C---6.2d2j#k♣♣♣d2j՗Q _There is an open door here.d2j\ g ########'####........... .....##.......♣.§♣### ###T)........♣§§...# #...#.........§.§#.####.##..........♣'†.....#...( ###.###...........########....)<..# #...........# ###.#### ...## ##########'## .# #### #......@#  #..######. ###### #.# # .....####.######### .~ #######...........#♣.8 _♣.§♣♣♣e2j e2j e2j e2j e2j Z=e2jj { _The sprites lose interest in your situation.e2j e2jc e2j] e2j e2j e2j e2j K1=e2j e2j ,e2j[ e2jR,e2je2j e2jw e2j e2je2jr9=e2j&e2je2jNe2je2je2jL2==e2j e2j;%e2j~%e2j%e2j*e2j*e2ji+e2j50e2j|0e2j0e2j=8e2j8E==e2j9e2j>n _You feel your willpower return.e2jCe2jECe2jDe2j2Ee2jIe2jIe2jIe2j\Ke2jMe2jNe2jUNe2j Pe2j[Te2jTe2jKUe2jWe2jZ,e2j[e2j*]e2jbe2j ce2jce2jgee2j j,e2jke2j_qe2jte2j ue2jve2jSxe2j~e2j~e2jIe2je2jhe2j׆e2je2je2jďe2je2j.e2j1e2je2j>e2jHe2j)e2j+,e2j,e2je2je2jݥe2jre2jxe2j,e2je2j٭e2jW,e2jӱe2je2je2je2j$e2je2je2jże2j̽e2je2je2je2je2j~e2je2jUe2j.e2je2j,e2je2jme2je2je2j2e2je2j,e2je2j+e2j,e2je2je2je2je2jTe2je2j ,e2je2je2j,e2je2je2ju,e2jde2j[e2j e2j= e2je2j-e2je2je2je2jNe2j3,e2j]e2jW e2j&,e2j'e2j.Be2j/e2j12e2je:Be2j&<e2jT?  You encounter a vampire. It is wielding a +0 morningstar.f2jpM #####.######## #....# #......V.....# ♣§.♣### ###............# ♣.§§..# #..............# §§#.####.#............# .....♣'†.....#...(........# ......########....)<....?.. ...# ###.#####C.#.. '## #@#≈≈≈ ≈~~ .....# #.#≈#≈  #..≈# #  #####.~#≈≈≈~ ####### #.....~≈≈≈≈≈~....#######.###.#######f2jV   vampire (wandering) ............#.# #....#####...# ###.# ......# ###.......#f2jv041.2 (34.4)f2j28 (35.0 _f2jXf2j 1g2jV. _You feel your willpower return.You encounter a vampire. It is wielding a +0 morningstar.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.g2j^0---==2.8 (1.0)Will/2 Jinx  .V _You feel your willpower being sapped.g2jWV--3g2jrg2jh2j[)))))))h2j9*h2j .V..(.. (drained)You shoot an arrow. The arrow barely misses the vampire.A giggling sprite leaps out and smacks the vampire with its own hand.  The vampire is moderately damaged.h2jŽ:*h2jo invisible, drained)The vampire casts a spell.h2jh2jVh2jh2jGh2j ===h2j4h2jih2jK h2jh2j7_The vampire flickers and vanishes for a moment.h2j  )))))You shoot an arrow. The arrow hits the vampire!h2jm:*h2j;} .VThe vampire is heavily damaged.A giggling sprite leaps out and bonks the vampire with its +0 morningstar.h2jb..(..  very drained)h2j҅,5.7 (0.9h2jvh2jT` _The vampire is severely damaged.h2j` )  You shoot an arrow. The arrow hits the vampire!!  You destroy the vampire!h2j'T))))h2j*6.(...)h2jw1d1=--36.7 (1.0h2j9h2j/JO _Fedhas accepts your kill.h2j#h2j8$h2j+h2j.H _No target in view!h2j_u h2ju h2j} h2jT H _No target in view!h2jx h2j h2j8 h2j H _No target in view!i2jeT i2jT i2jV i2j^ i2jb : _i2jh i2jh (i2jj i2jyr { _The sprites lose interest in your situation.i2jr i2jt i2jn{ i  A cyclops comes into view.i2jd QC--- .............C   cyclops (missile, wandering) ............#...i2ĵ i2j *9.7 (3i2j i2j> !=i2jh G---50.7 (4 _i2jߔ i2j k2j The sprites lose interest in your situation. _A cyclops comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.k2j 19--==1.7 (1Jinx k2j k2j CC) _You feel your willpower being sapped.k2j" 9(((((k2jF 04k2j ....@4   rust devil (wandering)k2j ]20=--2k2j; k2j. | _The cyclops throws a large rock. The large rock completely misses you.l2jk )))) You shoot an arrow. The arrow hits the cyclops!!l2j G.4l2j ....  The cyclops is heavily wounded.l2j @(((((l2jW ....@l2jN .==3l2jP l2jV q _The cyclops throws a large rock. The large rock misses you.m2j: )))) You shoot an arrow. The arrow hits the cyclops!m2jyK.4m2j?K.Cm2jXX....m2j%4m2jm2jS` _The cyclops is severely wounded.m2j )))You shoot an arrow. The arrow hits the cyclops.m2jm:*m2jG- )4The cyclops is severely wounded.A giggling sprite leaps out and smacks the cyclops with its own hand.  The cyclops is severely wounded.m2jFRC..., drained)4m2jR%5m2jZm2j]/ _The rust devil screeches!m2jP ))) You shoot an arrow. The arrow hits the cyclops!m2j:*m2j" (  The cyclops is almost dead.A giggling sprite leaps out and doodles on the cyclops's face.  You kill the cyclops!m2jB.4m2jk..4   rust devilm2jq =76.6 (0.9 _Fedhas appreciates your contribution to the ecosystem.m2jcm2j m _Your Conjurations skill increases to level 2!m2j  )) You shoot an arrow. The arrow hits the rust devil!m2jn G.4m2j z.1=7.5m2j m2j e _The rust devil is moderately wounded.m2j{ \)))))))m2jCs K.4m2j| <..).(m2j| '8.4m2jT m2j% q _You shoot an arrow. The arrow barely misses the rust devil.n2j P................ ..♣§.♣### ###..........§§..# #......).....§§#.####.#.....(..♣'†.....#...(...########....)<....?.. ###4#####C.# ####'# #.#≈≈≈ ≈~~ .....# # ≈ #####n2j .≈# #  #####.~#≈≈≈~ #######.....~≈≈≈≈≈~ ......#######.###.#######......#.# #... #####...# ###.# ###...... ###.####n2j n2j5 6---9.0 (0.6n2j n2j n2j% ..♣§.♣### ##.§§..# #......)...§§#.####.#.....(.♣'†.....#...(...########....)<....?.. ###4#####C.# ####'# #.#≈≈≈ ≈~~ .....# # ≈ #####.≈# #  #####.~#≈≈≈~ #######.....~≈≈≈≈≈~ ......#######.###.#######......#.# #...#####...# ###.# ###...... ###.#### .# ###n2j& D.4n2j0 W---6n2j8 n2jT: o2j(♣.§§..# #......)# .§§#.####.#.....(# ♣'†.....#...(........# ########....)<....?.. # ###.#####C.#.. ###'##  #4#≈≈≈ ≈~~ ....# #.#≈# ≈ ##### #..≈# #  #####@~#≈≈≈~ o2j0###### #.....~≈≈≈≈≈~ .....#######.###.####### .....#.# #... #####...# ###.## ###.......# # ###.###### .# ### ###.##  ..#o2jo2j^D=60.2o2j&o2j(o2j ..§§#.####.#.....(.♣'†.....#...(...########....)<....?.. ###.#####C.# ###'# #4#≈≈≈ ≈~~ ....# .#≈# ≈ #####..≈# ##≈  #####.~#≈≈≈~≈ ###### #....@~≈≈≈≈≈~ .....#######.###.#######......#.# #... #####...# ###.# ###.......# ###.##### .# ### ###.# . ..  #)## #o2jE.4o2j,o2j%8o2j!o2jV#p2j.♣'†.....#...(...########....)<....?.. ###.#####C.# ###'# #.#≈≈≈ ≈~~ ....# #4#≈# ≈ #####..≈# ###≈  #####.~#≈≈≈~ ######.....~≈≈≈≈≈~ p2j.....#######.###@#######......#.# #........#####...# ###.##### ###.......# ###.#### .# ### ###.# . ..  #)## #.. p2jE.4p2jp2j'1.4p2jp2j1p2ja ########....)<....?.. # ###.#####C.#.. ##'##  #.#≈≈≈ ≈~~ ...# #.#≈# ≈ #### #4.≈# ###≈  #####.~#≈≈≈~≈ ##### #.....~≈≈≈≈≈~ p2jb#....#######.###.#######......#.# #.@.......#####...# ###.###### ###.......# # ###.##### # .# ### ##.##  ..#  #)## ## #.#  #..#  #.# ###'## #########'#####p2j np2jo'2.0p2j|tp2jxq2j $# ###.#####C.#.. #'##  #.#≈≈≈ ≈~~ ..# #.#≈# ≈ ### #4.≈# ###≈  #####.~#≈≈≈~≈ #### #.....~≈≈≈≈≈~ ...#######.###.#######.#.....#.# #.........######...# ###@#####. q2jX 3# ###.......# # ###.##### # .# ### #.##  ..#)## ## #.# #..#  #.# ##'## #########'##### ....# ###.....#.......#q2j< q2j %6q2j q2jE r2jK##'## #.#≈≈≈ ≈~~ ... #.#≈# ≈ #### #4.≈# ###≈  #####.~#≈≈≈~≈ ##### #.....~≈≈≈≈≈~ ....#######.###.#######.#.......#.# #.........######...#.###.#####..# ###.....@.# .# ###.#####.# .# ### ##.## . ..#  #)## ## #.#  #..# #.# ###'## #########r2jL'##### .....# ###.....#.......#.# #.+.#.#.###.###.#r2j_Z2==3.2r2j]r2j/ 0#'## #.#≈≈≈ ≈~~.# #.#≈# ≈# #4.≈# ###≈ #####.~#≈≈≈~≈# #.....~≈≈≈≈≈~.#.###.#######.#..#.# #.........#.#####...#.###.#####..# ###r2j/ .#.# ###.#####.##.# ####.## . ..#  #)## ## #.#  #..# #.# ####'## #'##### ......# ###.....#r2j/ _.# ......# #.+.#.#.###.###.#r2j[7 r2j7 %8r2j< r2j> r2jw#'## #.#≈≈≈ ≈~~.# #.#≈# ≈# #4.≈# ###≈ #####.~#≈≈≈~≈# #.....~≈≈≈≈≈~r2j0x.#######.###.#######.#..#.#.#.........#.#####...#.###.#####..# ###.#r2jZx.# ###.#####.# #.# ####.##r2jx#.. ..# #)###### #.# r2jx #..# #.# #####'## #'##### r2jxB.# ###.....#.# r2jxR.# #.+.#.#.###.###.#r2j׃=4.4r2jrr2j-s2j$#'## #.#≈≈≈ ≈~~.# #.#≈# ≈# #4.≈# ###≈ # #####.~#≈≈≈~≈# #.....~≈≈≈≈≈~.#######.###.#.#.#.#.#.#.#####...#.###.#####..# ###.#.# ###.#####.# #.# ####.## #.. ..# #)## #### #.#  #..# #.# ######'## s2j#'##### .# ###.....#.# .# #.+.#.#.###.###.#s2j@ s2j 25.0s2js2jl _The sprites lose interest in your situation.s2j E#'## #.#≈≈≈ ≈~~.# #.#≈# ≈ .# #4.≈# ###≈ ##s2j #####.~#≈≈≈~≈# #.....~≈≈≈≈≈~.#######.###.#.#.#.#.#.#.#####...#.###.#####..# ###.#.# ###.#####s2j0.# #.# ####.## #.. ..# #)## #### #.#  #..# #.# #'## s2jx#'##### .# ###.....#.# .# #.+.#.#.###.###.#s2js2jmB==6s2jw!s2j#s2j#'## #.#≈≈≈ ≈~~ #.# #.#≈# ≈ ..# #4.≈# ###≈ .## #####.~#≈≈≈~≈ .# #.....~≈≈≈≈≈~.#######.###.#.#......#.#.#.#.#####...#.###.#####..# ###.#.# ###.#####.# #.# ####.## #.. ..# #)## #### #.#  #..# #.# s2j#'## #'##### .# ###.....#.# .# #.+.#.#.###.###.#s2j% s2j '6.2s2js2js2jB o..........####.#####C.#.. ########'## #.#≈≈≈ ≈~~ ##.......# #.#≈# ≈ #..####### #4.≈# ###≈ s2jB #.## #####.~#≈≈≈~≈ #.######### #.....~≈≈≈≈≈~ .#######.###.#######.#.......#.#.#.........#.#####.@.#.###.#####..# ###.......#.# ###.##### ..........# #.# ### ########.## #.. ..#s2j#C  #)###### #.# #..# #.s2jWC # #########'## #########'#####.# ###.....#.......#s2j0M ;8s2jsR s2jET t2jU.# ###.#####C.#..#'## #.#≈≈≈ ≈~~  ##.# #.#≈# ≈  #..# #4.≈# ###≈  #.## #####.~#≈≈≈~≈ ##.# #.....~≈≈≈≈≈~.#######.###.#.#.#.#.#.#.#####@..#.###.#####..# ###.#.# ###.#####.# #.# ### #.## #.. ..#  #)## #### #.#  #..# #.# #'## #'##### .# ###.....#.#t2j t2j '7.4t2jt2j.u2jquu2ju2jtI _You start waiting.u2jπGA rust devil comes into view.u2jr44   rust devil (wandering)8.4 (1.0u2j m9.4 (2 _u2ju2j #.########....)<....?.. #...........####.#####C.#.. ##########'## #.#≈≈≈ ≈~~ ##.......# #.#≈# ≈ #..####### #4.≈# ###≈  #.## #####.~#≈≈≈~≈ ###.######### #.....~≈≈≈≈≈~ ########.###.#######.# #.......@.#4#.#.........#...#####...#.###.#####.u2j *.# ###.......# #.# ###.##### ...........# #.# ### ##########.## #.. ..# #)###### #.# #..# #.# ###########'## #########'##### u2j u2jC -70.0 (0.6u2jk u2j v2j@#.#....)<....?  #.# ###.#####C.#  #'## #.#≈≈≈ ≈ ##.# #.#≈#  #..# #4.≈# ###≈ # #.## #####.~#≈≈≈~≈#.######### #.....~≈≈≈≈≈~ <#.#.###.#. .#.#4#.#..#####...#.###.#####. #....# ###.# ##.# ###.#####  #.# #.# ###  #.## #.. ..# #)## #### #.# #..# #.#  #'## #'4v2j".4   rust devilv2j%6v2jv2j;4#.#....)<....? # #.# ###.#####C.# # #'## #.#≈≈≈ ≈ ##.# #.#≈# #..# #4.≈# ###≈ ## #.##v2j4> #####.~#≈≈≈~≈ .####.######### #.....~≈≈≈≈≈~ .<#.#.###.# ..#.#.#.# v2j35/).#####.4.#.###.##### .#....# ###.##.....# ###.##### #.# #.# ### #.##v2jo5 #.. ..#  #)## #### #.# v2j6 #..# #.# # #'## #'v2jnF=1.2v2jLv2jOv2j'.###.#....)<.... .# #.# ###.#####C. ## #'## #.#≈≈≈ # ##.# #.#≈# #..# #4.≈# #### #.## #####.~#≈≈≈~ ..####.######### #.....~≈≈≈≈≈ ..<#.#.###..#.#.#.# .).#####.4.#.###. ..#...# ###.......##.....# ###.##### #...........# #.# ### ####.## #.. ..#  #)## #### #.#  #..# #.# ## #'## #'v2j44.v2jv2jŞ%8v2jv2jYv2j? #.###.#....)<.# #.# ###.#####C .## #'## #.#≈≈≈ ## ##.# #.#≈# #..# #4.≈# # #.## #####.~#≈≈≈.####.### #.....~v2j .<#.#.###. )...#.4#.#.# ..).#####...#.###..#..# ###.......##...# ###.##### #....# #.# ### ###.## #.. ..# #)## #### #.# #..# #.## #'## #'v2jn /4.v2j v2j '2.4v2j v2j v2j *#.###.v2j n#....)< #..# #.# ###.##### ..## #'## #.#≈≈≈# ##.# #.#≈# #..# #4.≈# # #.## #####.~#.####.## #.....~.<#.#.###. .)...#.4.#.#.#.).#####...#.###..#.# ###.##.# ###.##### #...# #.#  #.##v2j  #.. .. #)## #### #. #..# #.# #'## v2jG )#'v2j v2j '3.0v2j v2j- v2j{q#.###.#....)<#..# #.# ###..## #'## #.#≈≈≈# ##.# #.#≈# # #..# #4.≈# # #.## #####.~#.####.# #.....~.<#.#.###. ..)...#.4.#.#.#.).#####...#.###..#.# ###.##.# ###.##### #...# #.#  #.## #..  #)## #### # #..# ## #'## #4.6v2j+sv2jtw2j##.###.#....)<#..# #.# ###..## #'## #.# .#### ##.# #.#≈# .#w2j #..# #4.≈# .###### #.## #####.~#.####.# #.....~.<#.#.###..)...#.4..#.#.#.).#####...#.###..#.# ###.w2j-#.# ###. #...# #.w2jw# #.## #..  #)##w2j # #..## w2j/#'## w2j w2j'4.2w2j w2j^#.###.#....)#..# #.# ###. #....## #'## #.# #.#### ##.# #.#≈ #.# #..# #4.≈ #.###### #.##w2j6 #####.~.####.# #.....~.<#.#.###..)...#.4..#.#.#.).#####...#.###.#.# ####.# ###. #...#w2jy #.# #.## #.. # #)##w2j #### # #..## w2j/#'## w2j/4.w2jw2jl%8w2jw2j)w2js#.###.#....  ####..# #.# ###.  #....## #'## #.#  #.#### ##.# #.#  #.# #..# #4. ##.###### #.## #####..####.# #.....w2jtb.<#.#.###..)...#.4...#.#.#.).#####...#..#.# ####.# ###. #...# #.# w2jt# #.## #.. ## #)## #### .# #..# '# #'## w2jy/4.w2j+w2j'5.4w2jw2jXw2j1*#.###.# ####..# #.# ###. #....## #'## #. #.#### ##.# #. #.# #..# #4#.###### #.## #####.####.# #.<#w2j%t.#.###.)...#.4....#.#.#.).#####...#..#.# ####.# ###. # #...# #.# ## #.## #.. .## #)## .# #w2ji~..# #'# #'## w2j\w2j'6.0w2jJw2jEw2jp A #.###.#w2j  ####..# #.# ### #....## #'## # #.#### ##.# # #.# #..# ##.###### #.## .####.# #.<#.#..)...#.4....#.#. ).).#####...#..#.# ######.# ###. ## #...# #. w2jR b.## #.## # ..## #)##   #..# #..# #w2j #'# #'##  w2j .4w2j .4   rust devilw2j[ %6w2j w2j$ x2j 4. _You start waiting. _A rust devil comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.x2jl|0---==7.6 (1.0x2j,6Jinx x2jx2j*{ 4. _You feel your willpower being sapped.x2jx2j.--8x2jx2jlx2j )))) You shoot an arrow. The arrow hits the rust devil!x2j+ :*x2j 4.  The rust devil is moderately wounded.A giggling sprite leaps out and insults the rust devil's ancestors.x2j ...(drained)===9x2jR x2j b _The rust devil is heavily wounded.x2j )))You shoot an arrow. The arrow hits the rust devil.x2j" 14.x2j! !..x2jm" &80x2j4* x2j9- b _The rust devil is heavily wounded.x2jf! )) You shoot an arrow. The arrow hits the rust devil!x2j;4..---1.5 (0.9 _The rust devil is severely wounded.y2ja )You shoot an arrow.  The arrow hits the rust devil but does no damage.y2jo14.y2jy2jU1=2.4y2jy2jHc _The rust devil is severely wounded.y2jt  You shoot an arrow. The arrow hits the rust devil!y2j L:*y2j, .  The rust devil is almost dead.A giggling sprite leaps out and insults the rust devil's ancestors.  You kill the rust devil!y2j8Ry2j@~ 703.4 (1.0 _Fedhas accepts your kill.y2jGy2jJh _Your Alchemy skill increases to level 3!y2jUNy2ji{ _No target in view!y2j3y2jy2jy2j1H _No target in view!z2jX z2j z2j z2j z2j : _z2j >z2ju z2jD { _The sprites lose interest in your situation.z2j̵ 9=z2jR z2j 2==z2j Q _Magic restored.z2j, ==z2jbR z2jyT z2jb\ z2j\ z2jj^ z2jae z2jf z2j g z2jn ,z2j~s z2jw ,z2j@ z2j z2jLj ,z2jُ ,z2jb z2j1 Bz2j ,z2j z2j ,z2jA z2j z2j >z2j5 n _You feel your willpower return.z2jq z2j z2j z2jK nz2j ,z2jY Xz2j z2j] z2j z2j z2j\ ,z2j z2j~ z2j ,z2j z2j z2jA z2j ,z2jO z2j$ z2ji% ,z2j& z2j* z2j, z2jp, z2j- z2j65 z2j5 z2j6 z2jt7 z2j_< ,z2j< z2j C z2j8F z2jF z2jdG z2jH z2jL z2jDM z2jP z2jR z2jX ,z2joY z2j[ z2jt] z2j] z2jyd z2jg z2jk z2j^l ,z2jo z2jp z2j3q z2jr z2jMt z2jy z2jy z2jy z2j} z2j i  You encounter a manticore.z2j4 ....♣'†.....#...(..# .....########....)<....?.. .....# ###.#####C.#.. ###'## #.#≈≈≈ ≈~~ ....#  #.#≈# ≈ # #..≈# ###≈  #####.~#≈≈≈~≈ ###### ~≈≈H≈≈~ #######.###@#######.# --- ...........#.#.#.........# #####...#.###.#####. .....# ###.......# .....# ###.#####....# z2jo # #.#######  H   manticore (wandering) ###.###.......#  #)#########.#  #..# #.#H≈220.4 (37.0)z2j, f---1.0 (37.6 _z2jW z2jֳ {2jH≈ _You feel your willpower return.You encounter a manticore.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.{2jg {2jS ^0---==2.0 (1.0{2j S)Will/2 Jinx {2jq{2jC H≈ _You feel your willpower being sapped.{2j&{2j'.--3{2j.{2j\0|2jJ H  You shoot an arrow. The arrow hits the manticore!!|2jS:*|2j;8 H(drained) _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the manticore!!  |2j19 ?The manticore is moderately wounded.|2j: hA giggling sprite leaps out and smacks the manticore with its own front paw. |2j!= The manticore is heavily wounded.  The manticore barely misses you. The manticore claws you.|2j= 56|2j= ---|2j> ===|2jR> 4|2jH |2jM  |2jN |2jCO +_The manticore misses you.|2jO |2j2 V  You shoot an arrow. The arrow hits the manticore.|2j\" :*|2j( H very drained) _The manticore misses you.  You shoot an arrow. The arrow hits the manticore.  A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is severely wounded.The manticore closely misses you. The manticore barely misses you.|2j %5|2j |2j? Z _The manticore completely misses you.|2j  You shoot an arrow. The arrow hits the manticore!|2j :*|2j†You shoot an arrow. The arrow hits the manticore!  The manticore is almost dead.  A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is almost dead.  The manticore is struck by your quills.  You kill the manticore!|2jh(|2j-7=--1=--39 (0.9|2j|2jl _Fedhas appreciates your contribution to the ecosystem.}2j}2j}2j7 }2j#H _No target in view!}2j}2jΧ}2j#}2jH _No target in view!}2j3}2j}2jgH _No target in view!~2jI~2jEJ3~2jR~2jV: _~2j_>~2ja~2jj _The sprites lose interest in your situation.~2jk~2jWt{8==~2ju~2j3{,~2j|~2j;b2==~2j_~2jL~2j%9~2jΌ~2jQ~2j~2j~2j&~2jw~2j~2j~2jg60===~2j~2j~2j~2j~2j~2jq~2j~2jRB~2j~2j>U1=~2j!~2j,~2j~2j,~2j,~2j~2j~2jOD2=~2j'~2j1 _HP restored.~2j~2jj~2j,~2j]~2j ~2j~2j~2j~2j,9=~2j~2j!~2jR"~2j#~2j/>~2jE2~2j@ _You feel your willpower return.~2jA~2jG~2jP,~2jR~2j,T~2jW~2j(X~2jZ~2j_~2jPk~2jk~2jq,~2jPy,~2jV{~2j^~2j,~2j~2jO~2j~2j~2j~2j(~2j#B~2j~=  You see here a +0 flail.~2j~2jׯ _~2j ~2jf  There is a stone staircase leading up, spattered with blood here.~2jl  An ice devil comes into view.~2jTC ....  .... ## #####4######## .# #............# ♣### ###............# §§..# #......).......# §§#.####.#.....(......# ~2je.♣'†.....#...(........##########....)<@...?..# --- ..# ###.#####..#... '## #.#≈≈≈ ≈≈~~ # #.#≈# ≈#≈. ## ..≈# ###≈# . #####.~#≈≈≈~≈ 4   ice devil (wandering) #.....†≈≈≈≈≈~ ..#######.###.#.# ........#.#.#.........#~2j8/54.3 (28.4)~2j~2jRN---9 (29.0 _~2j~2j+2jz4.4  There is a stone staircase leading up, spattered with blood here. _An ice devil comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2j%0---==5.9 (1.0)Will/2 Jinx 2jO2j .4 _You feel your willpower being sapped.2j2j:.--62j]2j+2j )))4You shoot an arrow.2j) Y.42j96 ,)(.2j6 /===72j"G \ _The arrow hits the ice devil but does no damage.2jL f ))You shoot an arrow.2j :*2j5 .4The arrow hits the ice devil but does no damage.  A giggling sprite leaps out and doodles on the ice devil's face.2j `.(drained)2jt %82jԿ 2j~ 7 _The ice devil is lightly wounded.2j )You shoot an arrow.  The arrow hits the ice devil but does no damage.2jCY.42j2jU1=--92jP2jn7 _The ice devil is lightly wounded.2jH)))))2ju3*2jrU....4very drained)You shoot an arrow.  The arrow hits the ice devil but does no damage.The arrow closely misses the ice devil.A giggling sprite leaps out and doodles on the ice devil's face.  2jEV&602jw_2jaO _The ice devil misses you.2j_p  You shoot an arrow.  The arrow hits the ice devil but does no damage.2j5:*2je 4 The ice devil is lightly wounded.  A giggling sprite leaps out and doodles on the ice devil's face.  The ice devil is moderately wounded.1.8 (0.92j^2j@ _The ice devil hits you but does no damage.2j" .... ....  #####.# # #.# ♣### ###......2j͊ # ..# #......).......# #.####.#.....(......# ♣'†.....#...(.4......## #....)<.@..?..# # ###.#####..#...# ## #.#≈≈≈ ~≈≈~~ # # 2j 9#.#≈# ≈~≈#≈.# #..≈# ###≈# .######.~#≈≈≈~≈# # #.....†≈≈≈≈≈~~#.###.#.# 2j 2jO 6---2.4 (0.62j 2jt.... ....  #####.#  #.# ### ###......# ..# #......).......# #.####.#.....(......# '†.....#...(.4......## #....)<..@.?..# # ###.#####..#...#  #.#≈≈≈~~≈≈~~.#  #.#≈#≈≈≈~≈#≈.#  #..≈#≈######.~#≈≈≈~≈# #  #.....†≈≈≈≈≈~~ #.###.#######.# 2jX.42j2j_=---3.02jl2jB2jW .... .... #####.# #.#  ###......# # #......).......# 2jX .####.#.....(......# †.....#...(..## ....)<4..@?..#  ###.#####..#...#  #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈# .######.~#≈≈≈~≈# #  .###.#######.# 2jc 2jYd %62j)l 2jOn 2j .... .... #####.# #.#  ###......# # #......).......# ####.#.....(......# .....#...(..## ....)<4...@..# ###.#####..#...# #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.######.~#≈≈≈~≈#≈## #.....†≈≈≈≈≈~~ #.###.#######.# 2j O.42j 2j '4.22jV 2j X _You see here a scroll of identify.2jR_.... .... #####.# #.#  ###......#  #......).......# .#.....(......# #...(..## ....)<.4..?@.# ###.#####..#...# #.#≈≈≈~~≈≈~~.# 2jf!#.#≈#≈≈≈~≈#≈.# #..≈#≈######.~#≈≈≈~≈#≈## #.....†≈≈≈≈≈~~≈#.###.#######.## 2jO.42j*2j,8 _2j2j2j ))You shoot an arrow. The arrow hits the ice devil!2jP}.?2=====2jR5.8 (1.02j@Y2j\a _The ice devil is heavily wounded.2j )) You shoot an arrow. The arrow hits the ice devil!2jW:*2j{/5 .4The ice devil is severely wounded.A giggling sprite leaps out and makes the ice devil trip over its own feet.  The ice devil is almost dead.2j/8J? 2j8062jA2jCi _The jinxing sprites lose interest in you.2jd` 4)))))))2j M.42j7 A)<....2j %72js 2j q _You shoot an arrow. The arrow closely misses the ice devil.2jk 4)))))))2j?  )<....4You shoot an arrow. The arrow closely misses the ice devil.8.7 (0.92jF 2jI W _The ice devil closely misses you.2j|% ?  You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil!2j+(2jr2jQ==59.7 (1.02j2j)O _Fedhas accepts your kill.2j$ d .... .... #####.# #.# # ###.....2j K.# # #......).......##.#.....(......#.#...(..###....)<....@..# ###.#####..#...#2j P #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.# #####.~#≈≈≈~≈#≈## #.....†≈≈≈≈≈2jf {~~≈##.###.#######.## ....#.#.#.#2j 2jp 7---70.3 (0.62j 2j 2j F---1.3 (12j 2j] : _i - 2 scrolls of identify (gained 1)2jjK 2jQ Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - 2 scrolls labelled KETAPH WOCSEJI 2jAR  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j 2j....Swiftly the Skirmisher....Spriggan of Fedhas ******#####.########Health: 62/62 ========================#............#Magic: 22/22 ======================== # ###............#AC: 2Str: 6 # #......).......#EV: 23Int: 25 ####.#.....(......#SH: 0Dex: 21 .....#...(........##XL: 12 Next: 75% Place: Dungeon:12 ######....)<....@..#Noise: ---------  Time: 11271.3 (0.0)###.#####..#...#l) +0 orcbow#.#≈≈≈~~≈≈~~.#Fire: l) +0 orcbow#.#≈#≈≈≈~≈#≈27m.#Quill Will/2 #..≈#≈###≈#≈.######.~#≈≈≈~≈#≈###.....†≈≈≈≈≈~~≈# #####.###.#######.## ....#.#.#.........#You shoot an arrow. The arrow closely misses the ice devil. _The ice devil closely misses you.You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil! _Fedhas accepts your kill. _i - 2 scrolls of identify (gained 1)2j2jaIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - 2 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  q - a red potion[?] describe selected2j 2j....Swiftly the Skirmisher....2j+~Spriggan of Fedhas ******#####.########Health: 62/62 ========================#............#Magic: 22/22 ======================== 2j# ###............#AC: 2Str: 6 # #......).......#EV: 23Int: 25 ####.#.....(......#SH: 0Dex: 21 .....#...(........##XL: 12 Next: 75% Place: Dungeon:12 ######....)<....@..#Noise: ---------  Time: 11271.3 (0.0)###.#####..#...#2j0l) +0 orcbow#.#≈≈≈~~≈≈~~.#Fire: l) +0 orcbow2jY#.#≈#≈≈≈~≈#≈.#Quill Will/2 2j)#..≈#≈###≈#≈.######.~#≈≈≈~≈#≈###.....†≈≈≈≈≈~~≈# #####.###.#######.## 2j....#.#.#.........#You shoot an arrow. The arrow closely misses the ice devil. _The ice devil closely misses you.You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil! _Fedhas accepts your kill. _i - 2 scrolls of identify (gained 1)2j@  As you read the scroll of identify, it crumbles to dust.2.3 (12j2j5 _q -> b - a potion of brilliance2jX2jeB2j"u2jBB2j) _You feel your willpower return.2j2ja2j2j@2j}2j2j,2j,2j2j2j2j2jn2j2jB2j2j2j2jO,2j2j2j2j2j2j2j+ ..[....♣ ^.~.~.. #.~~~~♣####' #~~~~$.#... #.~~≈....# #.......# #......# #####@########84.5 (12.2) 2j...# #............# ♣§.♣### ###............# ♣.§§..# #......).......# ..§§#.####.#.....(......# ...♣'†.....#...(........## ....########....)<.......## ....# ###.#####..#...# ##'## #.#≈≈≈~~≈≈~~.#2j 2j -5.1 (12.82j♣♣ _Found a helmet.2j _2j* 2j ,2jx 2j ,2j 2j? 2j 2jD 2j 2ju 2jw 2j 2jR 2j  You now have 802 gold pieces (gained 25).  A soul eater comes into view.2jG .......... ............ ...3........ .. ........... ...[....♣. ..^.~.~.. .#.~~~~♣####'# #~~~~@.#....#  #.~~≈....#  2jE #.......##  ##......# ### #####.######### #............# 3   soul eater (wandering) §.♣### ###............#§§..# #......).......# .§§#.####.#.....(......#2j 07.5 (2.4)2j 2ju 18.5 (3 _2j) \♣♣2j.#Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j2j2jʻ;Swiftly the Skirmisher.......... ...Spriggan of Fedhas ******......... ...Health: 62/62 ========================3........ ..Magic: 22/22 ========================...........AC: 2Str: 6...[....♣.EV: 23Int: 25..^.~.~.. .SH: 0Dex: 21#.~~~~♣####'#XL: 12 Next: 75% Place: Dungeon:12#~~~~@.#....#Noise: ---------  Time: 11288.5 (0.0)#.~~≈....#l) +0 orcbow#.......##Fire: l) +0 orcbow2ji##......#Quill ########.######## ..##............#3   soul eater (wandering) §.♣### ###............# .§§..# #......).......# .§§#.####.#.....(......#As you read the scroll of identify, it crumbles to dust. 2j_q -> b - a potion of brilliance _You feel your willpower return. _Found a helmet.  You now have 802 gold pieces (gained 25). 2jļH_A soul eater comes into view.2j} .3You remove your +4 ring of slaying.2jW32j*9.5 (12j♣♣ _g - a ring of positive energy (worn)2j .......... ... ... .. 3.. ..[....♣. ^.~.~.. . #.~~~~♣####'#~~~~..#....#.~~≈@...# .......##......# ########.######## .............. §.♣### ###..... .§§..# #......)#.####.#.....(.♣'†.....#...(..##2j, 2j -90.1 (0.62j U♣♣2j 2je ...  3.. ..[....♣. ..^.~.~.. . #.~~~~♣####'#~~~~..#.....~~≈....# ....@..###. 2jO########.######## .............. §.♣### ###..... .§§..# #......)#.####.#.....(.♣'†.....#...(..##.########....)<.##2j`G.32j2j)%72j^U♣♣2jk2j4J .. 3[....♣. ..^.~.~.. . #.~~~~♣####'#~~~~..#....#.~~≈....# .......####. ###2j#####.######## .............. §.♣### ###..... .§§..# #......)#.####.#.....(.♣'†.....#...(..##.########....)<.## ###.#####..#...2jA'2j''1.32jn/U♣♣2jh12jMB y . ..3[....♣ ..^.~.~.. . #.~~~~♣####'# #~~~~..#....# #.~~≈....#  #.......##2jB x ##......# ########@######## ...# #............# ♣§.♣### ###............# ♣.§§..# #......).......# ..§§#.####.#.....(......# .2jC ..♣'†.....#...(........##..########....)<.......##2j.C .# ###.#####..#...# ##'## #.#≈≈≈~~≈≈~~.#2j!L w *The soul eater pulls the alarm!2jK.  .3The alarm trap emits a blaring wail!2jD 7@2jhF ==========9Mark 2jM M♣♣2jFP  2jP S_A sentinel's mark forms upon you.2jE[....♣. .3.~.~.. . #.~~~~♣####'#~~~~..#....#.~~≈....# #.......####......# #########.######## ...#....@....... ♣§.♣### ###......§§..# #......). ..§§#.####.#.....(.♣'†.....#...(..##2jN.########....)<.## ###.#####..#... ##'# #.#≈≈≈~~≈≈~~ ...# #≈≈≈~≈#≈2jG.32j2j^--------- 2.52jC♣2j2j .~.~.. . #3~~~~♣####'##~~~~..#....#.~~≈....# .......##......# #########.######## ............... ♣§.♣### ##.§§..# #......). ..§§#.####.#.....(.♣'†.....#...(..#.########....)<.## ###.#####..#... ##'# #.#≈≈≈~~≈≈~~ ...# #≈≈≈~≈#≈ ###.≈#≈###2j<2jI---------3.12j;♣2jp2jo(  #3~~~~♣####'#~~~~..#.....~~≈....# ......## #########.######## ............... 2jg)#♣§.♣### ###......§§..# #......@. ..§§#.####.#.....(.♣'†.....#...(..#.########....)<.## ###.#####..#...#.######.~#≈≈≈~≈#≈##2j42j5%72jz<2jP@T _You see here a +0 morningstar.2j  ~~~~..#.....~~≈....# ......## #########.######## ............... 2j5 ♣§.♣### ###......§§..# #......). ..§§#.####.#....@(.♣'†.....#...(..#2j .########....)<.##Quill Mark ~~. ##### #.....†≈≈≈≈≈~~≈#2jt 2j .4.3 _2j 2j 2j#.~~≈....# #.......## ##......# ########.######## ..# #............# §.♣### ###.....# .§§..# #......)2j3n# .§§#.####.#.....(......# ♣'†.....#...(.@......#########....)<2j`# ###.#####..#...# #'## 2jv^ #.#≈≈≈~~≈≈~~.# 2j`..# #.#≈#≈≈≈~≈#≈2j.# ### #..≈#≈###≈#≈.# #####.~#≈≈≈~≈#≈## #### #.....†≈≈≈≈≈~~≈# ...#######.###.#######.##2j)2jƽ%92j2j2j O ......## ########.######## .............. §.♣### ###..... .§§..# #......).#.####.#.....(.♣'†.....#...(..#.########....).## ###.#####..#... #'# #.#≈≈≈~~≈≈~~ ..# #.#≈#≈≈≈~≈#≈# .........#.#.#.........#2j& 2j '5.52j 2jR w _There is a stone staircase leading up, spattered with blood here.2jC2j?E36.5 (1.0 _2jM2jP2jB 032jJ 3   soul eater2jK %72j1S 2jT 2j$.3You see here a +0 morningstar. _There is a stone staircase leading up, spattered with blood here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2jwD You beckon some vexing sprites to accompany your attacks.2j2j:0---==8Will/2 Mark Jinx 2jr2j$ 2jT    ##......#  #####3######## 2j #............#  ###............#  #......).......# #.....(......# †.....#...(........## #....)@.......## 2jW ###.#####..#...#  ~~.#  2j  2j  2j+   2j  2jC_You feel your willpower being sapped.2j    ##......#  #####3########  #............#  ###............#  #......).......# #.....(......# 2jJ t†.....#...(........## #....)@.......##  ###.#####..#...#  ~~.#       2j 2j 2jo $552j ;-----92j- 2jJ K _The soul eater draws from the surrounding life force!2j2j8--2j2jF _Unknown command.2jvx )))))You shoot an arrow.2jbG.32jX...(.2j1===3002jG2jG _The arrow hits the soul eater but does no damage.2jmo ))))You shoot an arrow. The arrow hits the soul eater.2jG.32jc.(.12j=2j 8 _The soul eater is lightly wounded.2j )))You shoot an arrow.  The arrow hits the soul eater but does no damage.2jjG.32j4&(.2jf6------2.4 (0.92j2j>8 _The soul eater is lightly wounded.2jf )) You shoot an arrow. The arrow hits the soul eater!2jQ     ##......#  #####.########  #............#  ###............#  #......)3......# #.....)......# †.....#...(.)......## #....)@.......## 2jR ###.#####..#...#  ~~.#          2jMR _ The soul eater is moderately wounded.2j    ##......#  #####.########  #............#  ###............#  #......)3......# #.....)......# †.....#...(.)......## #....)@.......##  ###.#####..#...#  ~~.#       2ji (.  The soul eater draws from the surrounding life force!2jc3-1=2j%3.4 (1.02j 2j/ _The soul eater is healed.2jpq2js2j{2j}0x2jR~A.x2jD.x2jH@.32jhx   unseen horror (invisible)2j/---42jb2j  -=1--- _You encounter an unseen horror.You climb upwards. .P>PP.≈#.## ##$#.'.# ###....... PPPPP..#..####$#.#.#####...###### #P..##......######............# #...#............#..###u#####.# ..≈...#..#####...#......#####.### ######...# ###.#...#..#........ #.########.#..<F..#.###.### #..............#.#....###.#.....# ####.#########.#.#...#.#..# #.#......#.#.#####.# ###### #.#.#.####.#......)# #.#.#.# #.#.......# #.#2j3 ~.#.# #.#.#####.# #.#.#.# #.#.#####.# u   red ugly thing #.#.#.# #.#........ F   marrowcuda #.#.#.# #.#######.# #.#.#.# #.........#2j/ 445.9 (2.52jM2  _Level annotation: exclusion: staircase _There is a stone staircase leading down here.2j2j2jE2jF _Unknown command.2j| .u _There is a stone staircase leading down here. _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2j { You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j 3F.2j1 2j 2j ^19--==6.9 (1.02j$ 2j F< _You feel your willpower being sapped.2j .u.2j 2j .--72jP 2j 2jMPP...#..°#.# ###..### .P>PP.≈#.## ##$#.'.# ###....... PPPPP..#..####$#.#.#####...###### #2jP..########........... #...#.........###. ..≈...#..#####...#...u..#####.### #2jE#####...# ..#..#........2jl##.###########.#.F<...#.###.## #2j1K..............#@#....##. 2jFe####.#########.#>.......#.#... .....2j[c.....#.#.#####. ######2jn(###)2j#.#.#.# #.#.......#2jK. #2j2jߘO#.# 2j2je20=---8.5 (0.62j 2j,2ja M#P..##.. ##.# PP...#..# ##$#°#.# ###..### .P>PP.≈#.## ##$#.'.# ###....... PPPPP..#..####$#.#.#####...###### #P..########........... #...#............#..### ..≈...#..#####...#...u..#####.### #2jRb ;#####...# ..#..#........##.###########@#.F<...#.###.## #..............#.#....##. ####.#########.#>.......#.#... ..........#.#.#####. #######.#.#.####.#......)##.#2jb 2je 3F2jm F   marrowcuda2jn U5=9.12j7v 2j?x 2j1 ...#.#### #P..##..# ##.# PP...#..°#.# ###..### .P>PP.≈#.## ##$#.'.# ###....... 2j2 PPPPP..#..####$#.#.#####...###### #P..##......######........... #...#............#..### ..≈...#..#####...#...u..#####.### ######...# 2j)2 ..#..#........2jL2 ##.###########.#.F<...#.###.## #..............#.#....##2jo2 e. ####.#########.#>F......#.#... 2j2 P..........#.#.#####. ######2j2 ###)2j2 #.....2j2 7.#####.#2j2 2jo> :..2jI? %72j2H 2jI 2j#...≈...#...####.#○#.# #...##.## .#...#.....# ##○#.#.# ######.# ##P..##....# ##$#.#.# ##.# .PPP...#..# ##$#.#.# ###..## ..P>PP.≈#.## ##$#.'.# ###...... .PPPPP..#..####$#.#.#####...##### ##P..##......######............# .#...#............#..###.#####.# ...≈...#..#####.@.#...u..#####.## #######...# ###.#...#..#....... ##.##.###########.#.F<...#.###.#  #..............#.#....###.#..... #####.#########.#>F......#.#...#. ......# #.#2j ......#.#.#####. ####### #.#.#.####.#) #.#.#.# #.#....... #.#.#.# #.#.#####.F.2j2j (10.32j%2j&2jF.#######.......#.#○#.# #^..##.. #...≈...#...####○#.#.# #...##.# ..#...#.....# ##○#.#.# ######.# .##P..##....# ##$#.#.# ##..PPP...#..# ##$#.#.# ###..# 2j.≈..P>PP.≈#.## ##$#.'.# ###..... ..PPPPP..#..####$#.#.#####...#####P..########............##...#.........@..#..###.#####. #...≈...#..#####...#...u..#####.# .#######...# ###.#...#..#...... 2j/###.##.###########.#.F<...#.###.#  #..............#F#....###.#... ######.#########.#>.......#.#...#  .......# #.#......#.#.#####  ######## #.#.#.####.#  #.#.#.# #.#...... 2j23F2j~;.F   marrowcuda2jQ<A=92jC2jE2jY .#.#.#○#.# #^..## .#...≈...#...####○#.#.# #...##..#...#.....# ##○#.#.# ######. ..##P..##....# ##$#.#.# ##. 2j #...PPP...#..# ##$#.#.# ###.. #≈..P>PP.≈#.## ##$#.'.# ### #..PPPPP..#..####$#.#.#####... ..##P..##......######..#...#.#..###.#####. .#...≈...#..#####...#...u..#####. ..2j &#...# ###.#...#..##.##.#F#.F<...#.###. #.#.#....###.##.#.#>.#.#...2j  .# #.#......#.#.#### # #.#.#.####.#2j   #.#.#.# #.# 2jz 3F2jb °°.F   marrowcuda2jy C=1.52j/ 2j 2jO.#.#.#○#.# #^..## .2j'P/.#...≈...#...####°#.#.# #...##.#...#.....# ##°#.#.# ######.##P..##....# ##$#.#.# ## .#...PPP...#..# ##$#.#.# ### .#≈..P>PP.≈#.## ##$#.'.# ### 2jQP.#..PPPPP..#..####$#.#.#####....##P..##......######.#...#.#..###.##### .2jyPX.#...≈...#..#####...#...u..#####.#...# ###F#...#..##.##.#.#.F<...#.###2jP #.#.#....###.##.#.#>.#.#.# #.#......#.#.#2jP #.#.#.####.# #.#.#.# #.#2j)S9F.2jX2jAY'2.12j^2jN`2j< #...#.#.#○#.# #^.. #..#...≈...#...####°#.#.# #... #....#...#.....# ##°#.#.# #...##P..##....# ##$#.#.# 2j< #.#...PPP...#..# ##$#.#.# ### #.#≈..P>PP.≈#.## ##$#.'.# ### #.#..PPPPP..#..####$#.#.#####... #...##P..##......###### #....#...#.#..###..#...≈...#..#####.F.#...u.. #...#...# ###.#...#..##.##.#.#.F<...#. #.#.#....###.##.#.#>.#.#.# #.#......#.#.# #.#.#.####.# #.#.#.# #.#2j? 4F.2jwE 2j F -672jL 2j*O 2jj#...#.#.#○#.# #^..  #..#...≈...#...####°#.#.# #...  #....#...#.....# ##°#.#.# #...##P..##....# ##$#.#.# #.#...PPP...#..# ##$#.#.# #.#≈..P>PP.≈#.## ##$#.'.# ### ##.#..PPPPP..#..####$#.#.#####... ##...##P..##......#######....#...#.#..###..#...≈...#..#####F..#...u.. ##...#######...# ###.#...#..# j40m ######.##.###.#.F<...#. #.#.#....###.##.#.#>.#.#.# #.#......#.#.# #.#.#.####.# #.#.#.# #.#2jk6F.2j&t2jt'3.32jw|2ja~2j@ ##...#.#.#○#.# #^ #..#...≈...#...####°#.#.# # #....#...#.....# ##°#.#.# #...##P..##....# ##$#.#.# .##.#...PPP...#..# ##$#.#.# .##.#≈..P>PP.≈#.## ##$#.'.# ### .##.#..PPPPP..#..####$#.#.##### .##...##P..##......#######....#...#.F...#..###..#...≈...#..#####...#...u..#...#######...# ###.#...#..# ######.##.m#####.#.F<...#. #.#.#....###.#.#.#>.#..# #.#......#.#.# #.#.#.####.# #.#.#.# #.#2j2jK2jmL1=92jB2j2jC,  ##...#.#.#○#.# #^ #..#...≈...#...####°#.#.# # #....#...#.....# ##°#.#.# #...##P..##....# ##$#.#.# ..##.#...PPP...#..# ##$#.#.# .##.#≈..P>PP.≈#.## ##$#.'.# .##.#..PPPPP..#..####$#.#.##### ..##...##P..##......#######....#...#.F...#..###..#...≈...#..#####...#...u..#...#######...# 2j, n###.#...#..# ######.##.###########.#.F<...# #.#.#....####.#.#>.#.# #.#......#.# P   oklob plant (unaware)# #.#.#.####.# #.#.#.# #.#2j^. 1F.2j. 1u2j+8 hu   red ugly thingF   marrowcudaP   oklob plant (unaware)2j8 '4.52jA 2j!C 2jTB+####....###....#.#○#.# ##...#######.......#.#○#.# # #..#...≈...#...####°#.#.#  #....#...#.....# ##°#.#.# # 2jC#####...##P..##....# ##$#.#.#.##.#...PPP...#..# ##$#.#.# .##.#≈..P>PP.≈#.## ##$#.'.# #.##.#..PPPPP..#..####$#.#.##### ...##...##P..##.@....######...... #####....#...#.......F....#..###. .......#...≈...#..#####.u.#...u.. #####...#######...# ###.#...#..2jC######.##.###########.#.F<... #..............#.#....## F   marrowcuda #############.#########.#>....... P   oklob plant (unaware) ..............# #.#......#. ############### #.#.#.####.2jJG6F.2jO2jxP'5.12jW2jY2j{ ..........#.....#.....#.#○#.# #####....###....#.#○#.# #...#######.......#.#○#.#  #..#...≈...#...####°#.#.#  #....#...#.....# ##°#.#.# ######...##P..##....# ##$#.#.#.##.#...PPP...#..# ##$#.#.# .##.#≈..P>PP.≈#.## ##$#.'.# .##.#..PPPPP.@#..####$#.#.#### 2j #....##...##P..##.....F######.... ######....#...#............#..### ........#...≈...#..#####.u.#...u ######...#######...# ###.#...#######.##.###########.#.F<.. #..............#.#....# ##############.#########.#>..... ...............# #.#......#2j1 4F.2j] 2j %72j 2j۬ 2j #.#.....#.....#.#○#.#  #####....###...........#.#○#.# ##...#######.......#.#○#.# #..#...≈...#...####°#.#.# #....#...#.....# ##°#.#.##...##P..##....# ##$#.#.#.##.#...PPP...#..# ##$#.#.#.##.#≈..P>PP.≈#.## ##$#.'.#.##.#..PPPPP@.#..####$#.#.2j.##...##P..##....F.#######....#...#..#...#...≈...#..#####.u.#...u#...#######...# ###.#...# ######.##.###########.#.F< #.#.#....#.#.#>.# #.#......2j!2j o7==6.32jh2j!2j[x #.#.....#.....#.#○#.# #####....###...........#.#○#.# ##...#######.......#.#○#.# #..#...≈...#...####°#.#.#2jo\V #....#...#.....# ##°#.#.##...##P..##....# ##$#.#.#.##.#...PPP...#..# ##$#.#.#.##.#≈..P>PP.≈#.## ##$#.'.#.##.#...#..####$#.#..##...##P..##....F.#######....#...#...#..2j].#...≈...#..#####.u.#...#...#######...# ###.#... # ######.##.#####.#.F< # #.#.##.#.#>.# #.#2ja4F.2ja/F.2jBj2jk,7.4 (1.12jr2ju< _You walk carefully through the plants.2j  #.#.....#.....#.#○#.# #####....###...........#.#○#.# ##...#######.......#.#○#.# #..#...≈...#...####°#.#.# #....#...#.....# ##°#.#.##...##P..##....# ##$#.#.#2j.##.#...PPP...#..# ##$#.#.#.##.#≈..P>PP.≈#.## ##$#.'.#.##.#..PPP@P..#..####$#.#..##...##P..##..F...###### .#....#...#....#..2j.#...≈...#..#####.u.# .#...#######...# ###.# .# ######.##.#.#.F .# #.#.##.#.#>.# #.#2j72jy4F.2j2j'8.52jR2j>2j { #.#.....#.....#.#○#. #####....###...........#.#○#. ##...#######.......#.#○#. #..#...≈...#...####°#.#. #....#...#.....# ##°#.#.#...##P..##....# ##$#.#. #2j 0.##.#...PPP...#..# ##$#.#. #.##.#≈..P>PP.≈#.## ##$#.'. #.##.#..PP@PP..#..####$#.#..##...##P..##.F....###### #.#....#...#.....#.#...≈...#..#####.u.# #.2j #...#######...# ###.# #.# ######.##.#.#. ..# #2j\ ~.#.##.#.#>.# #.#2j 4F.2j 2j [8=22j 3==9.62j 2j 2j7 #.#.....#.....#.#○# #####....###.#.#○# ##...#######.......#.#○# #..#...≈...#...####°#.# #....#...#.....# ##°#.#  ##...##P..##....# ##$#.#  #.##.#...PPP...#..# ##$#.#  #2j.##.#≈..P>PP.≈#.## ##$#.' ##.##.#..P@PPP..#..####$#.#.##...##P..##F.....###### ##.##....#...#.....#.#...≈...#..#####.u.# .#.#...#######...# ###.# .#.# ######.##.####.#2j)q.# #.#.##.#.#>.#2j\A #.#2jLF2jC.2j >20.72j2jN _The marrowcuda bites the plant. The plant begins to die.2j= #.#.....#.....#.#○ #####....###.#.#○ ##...#######.#.#○ #..#...≈...#...####°#. #....#...#.....# ##°#. #...##P..##....# ##$#. #.##.#...PPP...#..# ##$#. #.##.#≈..P>PP.≈#.## ##$#.#.##.#..@PPPPF.#..####$#..##...##P..##......#.##....#2j>u...#. #....#...≈...#..#####.u. #.#.########...#######...# ###. ..#.# ######.##.####..# #.#.#.#.#>.# #.#u2jFu   red ugly thingF   marrowcudaP   oklob plant (unaware)1.82jWL2jN5 _The marrowcuda bites the plant.2j! #.#.....#.....#.# #####....###.#.# ##...#######.......#.# #..#...≈...#...####°# #....#...#.....# ##°# #...##P..##....# ##$# #.##.#...PPP...#..# ##$# #2jS.##.#≈..P>PP.≈#.## ##$##.##.#PF.#..####$#.##...##P..##.u....#.##....#...#  #.....#...≈...#..#####.u ##.#.########...#######...# ###.#.# ######.##.### F   marrowcuda.# #.# P   oklob plant (unaware)#.#.#.# #.#2jg2j492.4 (0.62jT"2jK%5 _The marrowcuda bites the plant.2j; ))))) You shoot an arrow.  Fedhas protects your plant from harm. x5  The arrow hits the marrowcuda!2j; uThe marrowcuda is heavily damaged.2jDPPPPP.u   red ugly thingF   marrowcudaP   oklob plant (unaware)2jES=====3.3 (0.92jlM2jxP5 _The marrowcuda bites the plant.2j ))))) The arrow hits the marrowcuda!  The marrowcuda is heavily damaged.2j&:*2jE uFThe marrowcuda is almost destroyed.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is almost destroyed.2j32j.2jPPPPPFP   oklob plant (unaware)2j'4.22j 2j5 _The marrowcuda bites the plant.2j )))))))You shoot an arrow.  Fedhas protects your plant from harm. x52j, :*2j FYou shoot an arrow.  Fedhas protects your plant from harm. x5  The arrow closely misses the red ugly thing.  A giggling sprite leaps out and makes the red ugly thing trip over its own  underside.  The red ugly thing is lightly wounded.2jb uPPPPPu..(drained)F   marrowcuda (very drained)P   oklob plant (unaware)2j! '5.12jn 2j \ _The red ugly thing punches the plant! The plant is engulfed in flames!2j y.  The red ugly thing is lightly wounded. _The red ugly thing punches the plant! The plant is engulfed in flames!  You shoot an arrow.  Fedhas protects your plant from harm. x2arrow hits the marrowcuda!  You destroy the marrowcuda!2ji ))))P   oklob plant (unaware)2j% .  Fedhas accepts your kill.The jinxing sprites lose interest in you.2j /u.2j BPP..2jb 660=2j +6.02jv 2jҞ  2j H_A nearby plant withers and dies.2j  _A nearby plant withers and dies.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The red ugly thing punches the plant!2ji 0----7.0 (1.0Jinx 2j 2j 2j _The plant begins to die. The plant is engulfed in flames!  The red ugly thing punches the plant! The plant begins to die.2j O---82j- 2j 6 _The plant is engulfed in flames!2j  ))))You shoot an arrow.  Fedhas protects your plant from harm. x3  The arrow hits the red ugly thing.2j:*2joI>PuPP  The arrow hits the red ugly thing.is lightly wounded.  A giggling sprite leaps out and makes the red ugly thing trip over its own  underside.  The red ugly thing is lightly wounded.2j:red ugly thing punches the plant! The plant begins to die.2j4===9 (0.92j_2j6 _The plant is engulfed in flames!2j@ )))))))You shoot an arrow.  Fedhas protects your plant from harm. x32j:*2j^ ..>PuPP very drained)The arrow closely misses the red ugly thing.A giggling sprite leaps out and smacks the red ugly thing with its own body.  The red ugly thing is moderately wounded.2j#12jA=9.9 (1.02j2j_\ _The red ugly thing punches the plant. The plant is engulfed in flames.2j]))))A giggling sprite leaps out and smacks the red ugly thing with its own body.  The red ugly thing is moderately wounded. _The red ugly thing punches the plant. The plant is engulfed in flames.  You shoot an arrow.  2jwFedhas protects your plant from harm. x3  The arrow hits the red ugly thing.2j:*2j`z .  Fedhas protects your plant from harm. x3  The arrow hits the red ugly thing.  The red ugly thing is moderately wounded.  A giggling sprite leaps out and makes the red ugly thing trip over its own  underside.  The red ugly thing is moderately wounded.2j9{ 6.u2ju Q>PPP2j= I---30.8 (0.92j 2j V _A nearby plant withers and dies.2j ))))You shoot an arrow.  Fedhas protects your plant from harm. x4  The arrow hits the red ugly thing.2jUl .  The red ugly thing is heavily wounded.2jl I.u2jv 4PPPP2jv #12jv 2=1.72j~ 2j7 V _A nearby plant withers and dies.2j )))The arrow hits the red ugly thing.  The red ugly thing is heavily wounded.2!2jT;*2j^&u.Fedhas protects your plant from harm. x2  The arrow hits the red ugly thing!  The red ugly thing is heavily wounded.A giggling sprite leaps out and makes the red ugly thing trip over its own  underside.  The red ugly thing is severely wounded.2j/LPP 2jZ0#22j08=2.7 (1.02j09Jinx 2j^82jy: 2j:Z_The sentinel's mark upon you fades away.2jd ))))You shoot an arrow.  Fedhas protects your plant from harm. x22j;*2j:.  Fedhas protects your plant from harm. x2  The arrow barely misses the red ugly thing.  The jinxing sprites lose interest in you.2j PPu.  A nearby plant withers and dies.The red ugly thing punches the plant. The plant begins to die.2jL73.6 (0.92ju2j6 _The plant is engulfed in flames.2je )) You shoot an arrow.  Fedhas protects your plant from harm. x2  The arrow hits the red ugly thing!2j PPThe red ugly thing is almost dead.The red ugly thing punches the plant. The plant begins to die.2ja,4.6 (1.02j 2j6 _The plant is engulfed in flames.2jNT †The red ugly thing punches the plant. The plant begins to die. _The plant is engulfed in flames.  You kill the red ugly thing!2j[ ))P   oklob plant (unaware)2j$ 8PP2j [==952j 2j l _Fedhas appreciates your contribution to the ecosystem.2j!62j62j8>2j%BH _No target in view!2j2j2j 2jH _No target in view!2j _2jD .  Magic restored.2j2j~L2==2jT2je _A nearby plant withers and dies.2j2j 2j,.2j/2j02j12j7e _A nearby plant withers and dies.2j72j92j=2j@>:==2j?2jB2jC2jP2j..≈#.## ##$# XL: 12 Next: 79% Place: Dungeon:11 ####.......##.#.@PP.....#..####$# Noise: ---------  Time: 11354.6 (0.0) ...........##...##.†.##......#### l) +0 orcbow ####.########....#...#........... Fire: l) +0 orcbow#.............#...≈...#..#####.u Quill ##.#.########...#######...# ### ...#.#######.##.########### P   oklob plant (unaware) .....##..............# #####################.#########.# ......................##.# _No target in view!  Magic restored. _A nearby plant withers and dies. _A nearby plant withers and dies. _You feel your willpower return. _2j_[40mPartly explored, can't reach some items.2j2j2j32j 8l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2j}86.8   6%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j * Conjurations   2.1   9%  -3  2j8 c - Unarmed Combat   0.0    -2   k - Hexes   7.0    +2  2j8t d * Throwing   3.8  10%   0   l * Alchemy   3.1   9%  +1      2jk9 m * Fire Magic   3.9   9%  -2  e + Ranged Weapons 10.9  29%   0   n * Air Magic   2.7   9%  -1  2j9        2j9 f - Armour   0.0    -3   o * Invocations   8.2   9%   0  2j : g * Dodging   8.7  10%  +3   p - Evocations   3.0    +3  2j0: h - Stealth   9.1    +5   q - Shapeshifting   7.0    +2      2ja:        2j:n    2j:        2j:l    2j:a    2j;_    2j*;a    2j@;_    2jm;T    2j;The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2j;G[=] set a skill target  2j<[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j}2j72ji#..........#.....#.....#.# Swiftly the Skirmisher#####....###...........#.# Spriggan of Fedhas ******##...#######.......#.# Health: 62/62 ========================#..#...≈...#...####°# Magic: 22/22 ========================2jE#....#...#.....# ##°# AC: 2Str: 6##########...##P..##....# ##$# EV: 23Int: 25#.......##.#...PP....#..# ##$# SH: 0Dex: 21#.......##.#≈..P>P..≈#.## ##$# XL: 12 Next: 79% Place: Dungeon:11 2jJ>####.......##.#.@PP.....#..####$# Noise: ---------  Time: 11354.6 (0.0) 2j...........##...##.†.##......#### l) +0 orcbow ####.########....#...#........... Fire: l) +0 orcbow2j*#.............#...≈...#..#####.u Quill ##.#.########...#######...# ### ...#.#######.##.########### P   oklob plant (unaware) .....##..............# #####################.#########.# ......................##.# _No target in view!  2ji.Magic restored. _A nearby plant withers and dies. _A nearby plant withers and dies. _You feel your willpower return. _Partly explored, can't reach some items.2j}2j 2j#2j2jD2j2j2j2j2j2j^ _Partly explored, can't reach some items.2j.2jX/2j42j7F _Unknown command.2j 2j fWhere to? (Tab - D:12, ? - help) 2j5 n D - Dungeon  T - TempleL - LairO - Orcish Mines 2j2j\#..........#.....#.....#.# Swiftly the Skirmisher#####....###...........#.# Spriggan of Fedhas ******##...#######.......#.# Health: 62/62 ========================#..#...≈...#...####°# Magic: 22/22 ========================#....#...#.....# ##°# AC: 22jFStr: 6##########...##P..##....# ##$# EV: 23Int: 25#.......##.#...PP....#..# ##$# SH: 0Dex: 21#.......##.#≈..P>P..≈#.## ##$# XL: 12 Next: 79% Place: Dungeon:11 2jV ####.......##.#.@PP.....#..####$# Noise: ---------  Time: 11354.6 (0.0) ...........##...##.†.##......#### l) +0 orcbow ####.########....#...#........... Fire: l) +0 orcbow2je#.............#...≈...#..#####.u Quill ##.#.########...#######...# ### 2j...#.#######.##.########### P   oklob plant (unaware) 2jU.....##..............# #####################.#########.# 2j%......................##.# 2j_A nearby plant withers and dies. _A nearby plant withers and dies. _You feel your willpower return. 2jO_Partly explored, can't reach some items. _Partly explored, can't reach some items. _Unknown command.2j2jK2j2j2jQ$ _2j,2j2j 2j 2j 2j2js2j2j2j2j2j2j2jj2j2j!2j#2j'2j'2j(2j+2j*.2j.2j/2j12j42jr42j52j62j92j :2j:2j=2j)?2j?2jX@2jB2jE,2j=F2jxG2juJ,2jjK2jfM2j1P2jP2jMQ2joS2jsU2jU2jV2j%W2jX2j Y2jY2j[2j]2j]2j^2j~_2ja,2jb2jmc2jGe2je2jf2jg2jh2j5i2ji2jj2jPl2jl2jm2jnY  There is a stone staircase leading down here.2jNo2jp2j}q$ _2jr2jq%22ju2j~v2jv2jx# _You climb downwards.2jQ###.#####.########.......########.# #.# # #'##### # ###.......# # #.+.#.#.###.###.# 2jGk #...#.#.....#@#.# 69.1 (14.5) ####PPP..#######.#.# ..P≈§P.#.........# '..#.≈≈..########### ##).P.## # ###### 2j{ 2j?2j2jMa _There is a stone staircase leading up here.2j 2j 32ju 2j 2j : _2j 2j8 2j 2j 2j 2j/ 2ji 2j 2j 2j 2ji 2j 2j$ 2j 2j+ 2jf 2ja 2j 2j 2j) 2jW 2j B2j# 2j k  A red devil comes into view.2j #####...#.###.#####. # ###.......# # ###.##### # #.####### ##......4# #.#  #.# # #########'##### .# ###.....#...@...# .# #.+.#.#.###.###.# .# #...#.#.....#<#.# .####PPP..#######.#.# .##..P≈§P.#.........# .'..#.≈≈..###########4   red devil (polearm, wandering) .####).P.## ## ######2j_ 273.3 (4.2)2j 19 (4.8 _2j 2j".4 _There is a stone staircase leading up here. _A red devil comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j*X4)2j*0---==4.9 (1.0Will/2 Jinx 2j/2j!4, .2jY4T4 _You feel your willpower being sapped.2j:2j:.--52jZ?2jA2jɷP...#.###.#####.  ###.#  ###.#####  #.#######  #.......#  #.#  2jH#4#  #########'##### # ###.....#....@..# # #.+.#.#.###.###.# # #...#.#.....#<#.# ####PPP..#######.#.# 2j1##..P≈§P.#..# '..#.≈≈..# 2j.42j.4   red devil (polearm)2jG--6.5 (0.62j2jw2j4 ...#.###.#####. ###.# ###.##### #.# #.# #.# #.#  #########4#####  ###.....#.# 2j  #.+.#.#.###.###.#  #...#.#.....#<#.# PPP..#######.#.# ..P≈§P.#..# ..#.≈≈..### 2jR F'42j! 2j! '7.12j7' 2ja( 2j? ###.......#  ###.#####  #.########.......# #######.#  #.# #########'########.....#...4...#  #.+.#.#.###.###@#  #...#.#.....#<#.# ##PPP..#######.#.# ..P≈§P.#.........# .#.≈≈..########### ##).P.##  ###### 2jW---72j2jt2j{$ $  ###.#### ##......###############'########.....#...4....+.#.#.###.###..#.#.....#< ##PPP..#######. ..P≈§P.#........#.≈≈..########## ##).P.##2jU+ 2j+ '8.32j1 2j2 2j   ##......###############'########.....#...4....+.#.#.###.###..#.#.....#< ##PPP..#######. ..P≈§P.#........#.≈≈..########## 2jّ L##).P.## 2j* 2j 51=2j 92jj 2jG 2j1fZ #.......# #######.# #.##########'########.....#...4...# #.+.#.#.###.###.# #...#.#.....#<#.# ###PPP..#######.#.#..P≈§P.#.......@.##.≈≈..########### ###).P.##  #### 2j-n=9.52jr2j`t2jÓ2j>880.5 (1.02j2j>l _The sprites lose interest in your situation.2j 2jq %12j 2j 2j 2jb 2j) 2j 2j% O=2j& 2j) ,2jx+ 2j+ L2==2j}, 2j~1 4 _Magic restored.2j1 2ja2 2j\6 2j6 2j87 2jh; 2j; 2jc< 2jN@ 2j@ :==2jA 2j(E ,2jE 2j/J 2j]J 2jJ 2jVN ,2jN 2j!Q B2jUS ,2j/T 2jU 2j@V 2jV 2jZ ,2j[ 2jB] 2jv] 2j^ 2ja ,2jb 2jf ,2jf 2jwj 2jj 2j k 2jso 2jo 2j0p 2j/u >2ju 2j{ n _You feel your willpower return.2j} 32j} 2j 2j 2jـ 2j 2j 2j ,2j& 2j̅ 2jv ,2j݈ 2j 2j ,2j; 2j^ 2jf 2jҐ 2j8 2j 2j 2j• 2j 2j @  There is an open door here.2j 2jW  _2j 2j\ 2j 2jU 2j 2j7 2j1 2jh 2jե 2j% 2j 2j; 2j 2j 2j} 2j̮ 2jo 2j\ 2jj 2j 2j 2j6 2jö 2j 2j| 2j 2j 2j1 2j 2jּ 2j 2jP ,2j 2j" ,2j 2j 2jV 2j 2j 2j+ 2jc 2j 2j 2j 2j( 2jV 2j 2j 2jr ,2j 2jT 2j ,2j 2j- 2j 2j 2j2 2j 2j 2jN 2j 2j 2j 2j# 2j 2js 2jw l  A soul eater comes into view.2j1 ;#####....)<.......#####.#####..#...##.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## #.....†≈≈≈≈≈~~≈##.###.#.## ...#.#.#........@# ##...#.###.#####.#  ###.......# ..#2j  ###.##### #####.########.......#3   soul eater (wandering)#######.##.##########'#####2j 3416.5 (35.0)32jv 47.1 (35.6 _2j 2j 2j#....)<.## ###.#####..#...# #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## #.....†≈≈≈≈≈~~≈##.###.#.##.#.#.#.......@.##...#.###.#####.#2j ###.......# ..# ###.##### #### #.# #.......# #.# #.# #2j#'#####2j2j!.7 (0.6)2j2jb2j#....)<.## ###.#####..#...# #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## #.....†≈≈≈≈≈~~≈##.###.#.##.#.#.#.##...#.###.#####.# ###.# ..# ###.##### ####  #.#  #.#  #.#  #.# # #'#####2j2j'8.32jJ2j2jG #....)<.## # ###.#####..#...# # #.#≈≈≈~~≈≈~~.# #.#≈#≈≈≈~≈#≈.# #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## # #.....†≈≈≈≈≈~~≈##.###.#.##.#.#.#.##...#.###.#####.# # ###.# ..# # ###.##### #### # #.# # #.# # #.# # #.# ## #'#####32jL 3   soul eater92j8P 2jUQ 2j .#....)<.## .# ###.#####..#...# ## #.#≈≈≈~~≈≈~~.# # #.#≈#≈≈≈~≈#≈.# # #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## ## #.....†≈≈≈≈≈~~≈# .#.###.#3##.#.#.#.# 2jK .#####...#.###.#####.# .# ###.......# ..# .# ###.##### #### .# #.# ## #.# ##2j  #.# .# #.# '## #'#####2j K.32jx 2j '9.52j 2j 2j .#....)<.## ..# ###.#####..#...# '## #.#≈≈≈~~≈≈~~.# .# #.#≈#≈≈≈~≈#≈.# ## #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈### #.....†≈≈≈≈≈~~≈# ..2j. .#.###.#.##.#.#.#.3.#.#####...#.###.#####.#2jG '.# ###.......# ..# ..# ###.##### #### ..# #.2j^ 6# .## #2jt @.# )## 2j #.# ..# #.# #'## #'#####2j 2j" 2j (20.12jD 2j 2jb.# ###.#####..#...# #'## #.#≈≈≈~~≈≈~~.# .. #.#≈#≈≈≈~≈#≈.# ### #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## #### #.....†≈≈≈≈≈~~≈ ...#######.###.#######.##.......#.#.#.......3.######...#.###@#####.#.# ###.......# ..#2jb*.# ###.##### ####.# #.####### #.## #.......# #)## #######.# #..# #.# ##'## #########'##### ....# ###.....#.......#2jDe13.2j m2jm%72jq2js2jѣ w##'## #.#≈≈≈~~≈≈~~.# ... #.#≈#≈≈≈~≈#≈.# #### #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈## ##### #.....†≈≈≈≈≈~~≈ ....#######.###.#######.##.......#.#.#......3..#####...#.###.#####.#2jФ u.# ###.....@.# ..#.# ###.##### ####.# #.####### ##.## #.......#  #)## #######.#  #..# #.###'## #########'##### .....# ###.....#.......#.# #.+.#.#.###.###.#2j֬ 2ji '1.32jR 2j#'## #.#≈≈≈~~≈≈~~.#.# #.#≈#≈≈≈~≈#≈.## #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈### #.....†≈≈≈≈≈~~≈#.#.###.#######.##..#.#.#......3..#.#####...#.###.#####.#.# ###.# ..#.# ###.##### ####.# #.##.##2j #.#  #)## #.#  #..# #.# ####'## #'##### ......# ###.....#.# ......# #.+.#.#.###.###.#2j2j*%92j2jm2j|9#'## #.#≈≈≈~~≈≈~~.#.# #.#≈#≈≈≈~≈#≈.## #..≈#≈###≈#≈.# #####.~#≈≈≈3≈#≈### #.....†≈≈≈≈≈~~≈#.#######.###.#######.##..#.#.#......3..#.#####...#.###.#####.#.# ###.# ..#2j}.# ###.##### ####.# #.##.## #.......# #)## #######.#  #..# #.# #####'## #'##### .# ###.....#.# .# #.+.#.#.###.###.#2jφ=2.52j'2jY2j #'## #.#≈≈≈~~≈≈~~.#.# #.#≈#≈≈≈~≈#≈.##2j)  #..≈#≈###≈#≈.# # #####.~#≈≈≈3≈#≈### #.....†≈≈≈≈≈~~≈#.#######.###.#.##2j .#.#.#......3..#.#####...#.###.#####.#.# ###.# ..#.# ###.##### ####2j k.# #.########.##2j  #.......# #)## ##2j q#####.#  #..# #.# 2j F######'## #'##### 2j6 z.# ###.....#.# .# #.+.#.#.###.###.#2jZ 2j 2j} '3.12j8 2j1 2jf#'## #.#≈≈≈~~≈≈~~.#.# #.#≈#≈≈≈~≈#≈.# .# #..≈#≈###≈#≈.# ## #####.~#≈≈≈3≈#≈### #.....†≈≈≈≈≈~~≈#.#######.###.#.##.#.#.#......3..#2j V.#####...#.###.#####.#.# ###.# ..#.# ###.##### ####.# #.########.## #.......# #)## #######.#  #..# #.# #'## 2j5_#'##### .# ###.....#.# 2jhR.# #.+.#.#.###.###.#2j2jJ%72j2ju2j#'## #.#≈≈≈~~≈≈~~.# #.# #.#≈#≈≈≈~≈#≈.# ..# #..≈#≈###≈#≈.# .## #####.~#≈≈≈3≈#≈## .# #.....†≈≈≈≈≈~~≈#.#######.###.#.##......#.#.#......3..#.#####...#.###.#####.#.# ###.# ..#.# ###.##### ####.# #.########.## #.......# #)## ###2jE####.#  #..# #.# #'## #'##### .# ###.....#.# .# #.+.#.#.###.###.#2j2j'4.32j2j2j'f W..........####.#####..#...# ########'## #.#≈≈≈~~≈≈~~.# ##.......# #.#≈#≈≈≈~≈#≈.# #..####### #..≈#≈###≈#≈.# #.## #####.~#≈≈≈3≈#≈## #.######### #.....†≈≈≈≈≈~~≈#.#######.###.#######.##.......#.#.#......3..#.#####.@.#.###.#####.#.# ###.......# ..#.# ###.##### #### ..........# #.####### ########.## #.......# #)#########.# #..# #.# #########'## #########'#####.# ###.....#.......#2jo ;92ju 2jv 2j)=.# ###.#####..#...#'## #.#≈≈≈~~≈≈~~.  ##.# #.#≈#≈≈≈~≈#≈.  #..# #..≈#≈###≈#≈.  #.## #####.~#≈≈≈3≈#≈ ##.# #.....†≈≈≈≈≈~~≈#.#######.###.#.##.#.#.#......3..#.#####@..#.###.#####.#.# ###.# ..#.# ###.##### ####.# #.####### #.## #.#  #)## #.#  #..# #.# #'## #'##### .# ###.....#.#2jf12j2'5.52jP52j62j<#.########....)<.... #...........####.#####..#. ##########'## #.#≈≈≈~~≈≈~~ ##.......# #.#≈#≈≈≈~≈#≈ #..####### #..≈#≈###≈#≈  #.## #####.~#≈≈≈3≈#≈ ###.######### #.....†≈≈≈≈≈~~≈ ########.###.#######.# 2j=#.......@.#.#.#......3..#...#####...#.###.#####.#.# ###.......# ..# #.# ###.##### #### #...........# #.####### ##########.## #.......# #)#########.# #..# #.# ###########'## #########'##### 2j=6.12j2j2j2#.#....)<  #.# ###.#####..#  #'## #.#≈≈≈~~≈≈ ##.# #.#≈#≈≈≈~≈# #..# #..≈#≈###≈# # #.## #####.~#≈≈≈3≈##.######### #.....†≈≈≈≈≈~~ <#.#.###.2j44#. .#.#.#.#......3...#####...#.###.#####. #....# ###.# .. ##.# ###.#####  #.# #.#######  #.## #.# #)## #.# #..# #.#  #'## #'2j=2j>%72jD2jF2j! #.#....)< # #.# ###.#####..# # #'## #.#≈≈≈~~≈≈ ##.# #.#≈#≈≈≈~≈ #..# #..≈#≈###≈ ## #.## #####.~#≈≈≈3≈ .####.######### #.....†≈≈≈≈≈ .<#.#.###.# ..#.#.#.#......3 ).#####...#.###.##### .#....# ###.# #.....# ###.#####  #.# #.# #.## #.# #)##2jl"  #.# #..# #.# # #'## #'2j( 2j) '7.32jg, 2jn- 2jؐ ,.###.#....)< .# #.# ###.#####.. ## #'## #.#≈≈≈~~ # ##.# #.#≈#≈≈≈~ #..# #..≈#≈#### #.## #####.~#≈≈≈3 ..####.######### #.....†≈≈≈≈≈ ..<#.#.###..#.#.#.#......3 .).#####...#.###. ..#...# ###.......# #.....# ###.#####  #...........# #.# ####.## #.# #)## 2j #.# #..# #.# ## #'## #'2j 2j %92jw 2j8 2j#.###.#....)<.# #.# ###.##### .## #'## #.#≈≈≈~~ ## ##.# #.#≈#≈≈≈ #..#2jxD #..≈#≈# #.## #####.~#≈≈≈.####.### #.....†.<#.#.###. )...#.#.#.#...... ..).#####...#.###..#..# ###.......##...# ###.#####  #....#2j #.# ###.##2jؤo #.# #[##2j #.# #..# #.## 2j1Y#'## #'2j2j¯'8.52j2j&2j?#.###.#....)< #..# #.# ###.##### ..## #'## #.#≈≈≈# ##.# #.#≈# #..# #..≈#≈# #.## #####.~#.####.## #.....†.<#.#.###. .)...#.#.#.#.).#####...#.###..#.# ###.##.# ###.##### #...# #. #.## #. #[## #. #..# #.# #'## #'2j2j'9.12j2j2jC#.###.#....)<#..# #.# ###..## #'##2jE #.#≈≈≈# ##.# #.#≈# # #..# #..≈#≈# #.## #####.~#.####.# #.....†.<#.#.###. ..)...#.#.#.#.).#####...#.###..#.# ###.##.# ###.##### #...# #. #.## #2j Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Magic DartConjuration3%1  c - Kiss of DeathConjuration/Necromancy 4%1  d - Cause FearHexes4% 4  e - Summon Small MammalSummoning7%1  f - Grave ClawNecromancy11%2  g - Dimensional BullseyeHexes/Translocation17% 4  h - Call Canine FamiliarSummoning22% 3  i - AirstrikeAir22% 4  j - Leda's LiquefactionAlchemy/Earth2j;?36% 4  k - PetrifyAlchemy/Earth36% 4  l - Cigotuvi's PutrefactionNecromancy/Air38% 4  m - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  n - Animate DeadNecromancy56% 4  o - Passage of GolubriaTranslocation56% 4  p - ArcjoltConjuration/Air58% 5  q - StarburstConjuration/Fire97% 6  r - Forge Phalanx BeetleForgecraft100% 6  s - Permafrost EruptionIce/Earth100% 6  t - DisjunctionTranslocation2j?100% 8  u - Death's DoorNecromancy100% 9 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2j2j\2jCf ####..# #...........### Swiftly the Skirmisher#....## ##########'##Spriggan of Fedhas ******#.#### ##.......#Health: 62/62 ========================#.##..#######Magic: 22/22 ======================== #####.###### #.##### AC: 22j)Str: 6 ...........####.######### #.. EV: 23Int: 25 ...........<#...........#######.# SH: 0Dex: 21 ........)...#.................#.# XL: 12 Next: 79% Place: Dungeon:12 .)........[.....@.......#####...# Noise: ---------  Time: 11433.3 (0.0) ...........#............# ###.. l) +0 orcbow #############...........# ### Fire: l) +0 orcbow 2jh ####...........## Quill ..############.##2j# #..###[###  ##..##..# 2j>###'####### ###########'## ###  ..........###............# ###..  _You feel your willpower being sapped. 2jL-_The sprites lose interest in your situation. _Magic restored. _You feel your willpower return. _There is an open door here. _A soul eater comes into view.2j92jO Memorise Airstrike, consuming 4 spell levels and leaving 9? Y - Yes  N - No2j&2j<U ####..# #...........### Swiftly the Skirmisher#....## ##########'##Spriggan of Fedhas ******#.#### ##.......#Health: 62/62 ========================#.##..#######Magic: 22/22 ======================== #####.###### #.##### AC: 2Str: 6 ...........####.######### #.. EV: 23Int: 25 ...........<#...........#######.# SH: 0Dex: 21 2j<........)...#.................#.# XL: 12 Next: 79% Place: Dungeon:12 .)........[.....@.......#####...# Noise: ---------  Time: 11433.3 (0.0) ...........#............# ###.. l) +0 orcbow #############...........# ### Fire: l) +0 orcbow ####...........## Quill ..############.### #..###[###  ##..##..# ###'####### ###########'## ###  ..........###............# ###..  _You feel your willpower being sapped. _The sprites lose interest in your situation. _Magic restored. _You feel your willpower return. _There is an open door here. 2j8=H_A soul eater comes into view.2j=*4.3 (12j8D2jQu _This spell is quite dangerous to cast!2jQ*5.3 (22jFX2j'b2jb*6.3 (32ji2jYu2jPv*7.3 (42j}2j‡2j#8.3 (52jK2j _You start memorising the spell. You continue memorising. x42j2j2jCc _You finish memorising. Spell assigned to 'e'.2jx2j{  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.8   6%  -2   i - Spellcasting   6.5    +2          2jW|p b - Polearms   0.0    -3   j * Conjurations   2.1   9%  -3   c - Unarmed Combat   0.0    -2   k - Hexes   7.0    +2   d * Throwing   3.8  10%   0   l * Alchemy   3.1   9%  +1  2j|[     m * Fire Magic   3.9   9%  -2  2j|e + Ranged Weapons 10.9  29%   0   n * Air Magic   2.7   9%  -1          2j)} f - Armour   0.0    -3   o * Invocations   8.2   9%   0   g * Dodging   8.7  10%  +3   p - Evocations   3.0    +3  2j} h - Stealth   9.1    +5   q - Shapeshifting   7.0    +2                          2j~        2j-~        2jO~l    2js~    The percentage of incoming experience used to train each skill is in brown.  2j~The species aptitude is in white.  [?] Help2j~G[=] set a skill target  2j~[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jܜ710101032 n - Air Magic   2.7   1012j?8+2j 6 9 9 929 n * Air Magic   2.7   9% 902j 2j 2j   ####..# #...........### Swiftly the Skirmisher#....## ##########'##Spriggan of Fedhas ******#.#### ##.......#Health: 62/62 ========================#.##..#######Magic: 22/22 ======================== #####.###### #.##### AC: 2Str: 6 2j E...........####.######### #.. EV: 23Int: 25 ...........<#...........#######.# SH: 0Dex: 21 ........)...#.................#.# XL: 12 Next: 79% Place: Dungeon:12 .)........[.....@.......#####...# Noise: ---------  Time: 11438.3 (0.0) ...........#............# ###.. l) +0 orcbow #############...........# ### Fire: l) +0 orcbow ####...........## Quill ..############.### #..###[###  ##..##..#2j.  ###'####### ###########'## ###  2jY ..........###............# ###..  _You feel your willpower return. 2j __There is an open door here. _A soul eater comes into view. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 2j N_You finish memorising. Spell assigned to 'e'.2j 2j 2j 2j 2j32j)2j2j2jP _2j2j2j2jz2j2j2jU2j2j> 2j} 2j7 2j 2j{2j2j[2j2j2jK2j2jB2j,2j2j(2j2j,2j2j,2j2jn2j 2j 2j !2j"2j#2j $2jl$2ji'%  2j'There is an open door here.2jm*2j* _2jh+2j{,2jJ/2jy/2j/2j02j32jY32j32j52jC72j72j82j]92j;,2jU<2jV=2jC?2jr?2j@2j"A2jC2j D2jD2jE2jG2jG2jH2j{J@  There is an open door here.2jzL2jL _2jpM2j@O2jPn  You encounter a slime creature.2j\ . J. . .. . .# . .#  ##.# #.. #.# #@#2j]< #.# ######  #####'####....#  .........##.......♣§§♣### #  .........)........♣.§...# #.  .........#..........§§#.####. J   slime creature (wandering) 2j+^ .........##..........♣'÷.....  .###...........####### ####..# #...#2ja].J50.3 (12.0)2jfWJ2j h29 (12.6 _2j0n2jp2jSVJYou encounter a slime creature.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j9♣2jgA< _The slime creature seems less drained.2j .# ##.# #.. #.# #J# #.# ###### ######'####....#2jb .##.♣§§♣###  .)@.......♣.§...#  .#.§§#. ...##.♣'÷ #######.###.2j ####..# #....# #....## ##'## 2jq #.#### ##.#  #.#2j #..# #.###### #.##2j0J2jj.J   slime creature2j)%72j"2j$2j^z  .# ##.# #.. #.# #.# #J# ###### #####'####....# 2jl{ .##.♣§§♣### .@........♣.§...# .#.§§#. ..##.♣'÷ #.###. ####..# #......# #....## ###'## #.#### ##.#  #.# #..2j{ {#  #.###### #.##2j߄ 2j '8.32j: 2je M _You see here a +0 club.2j{##.# #.. #.# #.# #J# ##################'####....# .........##.......♣§§♣### .)........♣.§...# #..........§§#.# .##..........♣'÷. #######.###...........### ####..# #...........#  #....## ##########'## #.#### ##....... #.# #..################.###### #.2jg##  #..............####.#########2jc0J2jw.J   slime creature2j H=9 _2j}2jk2j{  #.. #.# #.# #.# ##################J####....# .........##.......♣§§♣## .)........♣.§...2j| r .#..........§§#. .##..♣'÷ #######.###..## ####..# #2jC| .#  #....## ##########'## #.#### ##.......2jr|  #.# #..################.###### #.##2j| Y #..............####.######### #2j| A.<#...........##2j K'J2jΈ 2jJ '9.52j 2jĐ 2j.J _The slime creature seems less drained. _You see here a +0 club.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing2jm* sprites to accompany your attacks.2j 2j(f19--==60.5 (1.02j2j{ J. _You feel your willpower being sapped.2j&2j.--12j2j2jt###################'####.............##.......♣§§♣##2j?J....§...#...§§##.♣'÷#######@##.## ####..# 2jn ....## ##########'#2j#.#### ##.......# #.# #..######2j#########.###### #.## ..............####.#########2j7+<#...........##2jO?).....2j"2je20=---2.1 (0.62j2j,2jc #.# #.# ##################'####....# .........##.......♣§§♣# .........J.♣.§.. .........#...§§# .........##..♣' #######.###..# ####@.# #. #....## ##########'## #.#### ##....... #.# #..################.###### #.## #..............####.######### #.<#...........# #)...#.. #....)........[.#2j K)J2jg2j%72j2j2jp #.# ##################'####....# .........##.......♣§§♣ ...).♣.§. ..J#2jH...§§ ...##..♣ #######.###.. ####..# #. #..@.## ##########'2j #.#### ##....... #.# #..################.###### #.##  #..............####.######## #.<#........... #2jύ))...#.2j #....)........[. #......#.2jx2j'3.32j2j2jM 2j 2j;% 2jl' 2j < )))You shoot an arrow. The arrow hits the slime creature!!2j:*2j .JThe slime creature is heavily wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.2jM... (drained)2j6===4.2 (0.92jĶ2jLg _The slime creature is severely wounded.2jJ ))You shoot an arrow. The arrow hits the slime creature.2jK.J2j$...2jC=5.12j2jg _The slime creature is severely wounded.2jPo )))You shoot an arrow.2j?:*2j" .JThe arrow barely misses the slime creature.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.2j:J. 2j'6.02j@%2jw'b _The slime creature is almost dead.2j  2j# U You shoot an arrow. The arrow hits the slime creature!2j :*2jk fM. _The slime creature is almost dead.You shoot an arrow. The arrow hits the slime creature!  The slime creature is almost dead.  You kill the slime creature!2j2t R2juz ~ 807.0 (1.0 _Fedhas accepts your kill.2j 2j p _Your Ranged Weapons skill increases to level 11!2j 1= _ _The sprites lose interest in your situation.2j B2j 2jP 2j =2j֦ 2j 2j: 2j 2j 22j ==2j5 2j1 2jm 2jU 2j 2j 2j 2j 2j 2jT 2jK 2jv 2j 2j ==2j 2jF 2j ,2j 2j} 2j= 2j 2j ,2j 2j ,2jh2j,2j2j6,2j2j,2j2j,2jD2j#,2j/2j6,2j82j>2j.?(2j<@2jEn _You feel your willpower return.2jJ2jK2jL2j{M2j^Q2jQ2j]R2jS2jX2jX2jY2j[2j_2j_2ja2jf2jj2jk2jn2jp2jNu,2jx,2j{2jJ|2j|2jj~2jy2j2j~2j2j2j2j2j 2j:2j2jI2j2j~2j2j2j֖2ja2j2j)2j~2jp2j2j 2jM2j2j2j2js2jV2j2j 2j2j 2j>2j!2j[2jy2j2j2j 2jq,2j2j2jV2j2j2jk2j2j>2j62j2j"2j2jS2j2j2j2j2jY2jP2j2jO2jQ2j- ### >.##########.#### #............# 2jy#............#### .. #........@....... JJ ---501.8 (34.8)2jB#............#### .# #............# .# 2jw ######.####### ##.# #.# #.. ###.# #.#  2j#...# #.#  #.### #.# ####2j<k ##.#############'####2ja2jI---2.4 (35.42j42j; _Found a stone staircase leading down.2j;T _2jNX 2jX 2j\ ,2j>a 2j}a 2j@b 2jd 2jf 2j=g 2jg 2j+i 2jm B2jTr R  There is a stone staircase leading down here.2js 2jbt  _2j!u 2j%v 2jy 2jz 2jz 2j| 2j 2j 2jc   ....  .....  .....  .....## 2j   .....   ...  2j˅  #'##   #.@#  2j ~ ##.###  2j t #.>.#  2j0  #########.####  2jR j#............#  2jt #............#### ..  2j #................ JJ  2j _#............#### .#2j҆ f  ............# .#2j !2j< / 6.6 (4.22jk )  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!2j 2j3 /  --more--2j  ######....#### #.............. '.............. #.............. #..............2jC  #...[....♣..... #....~.~........ #.~~@T♣####'# 2j #~~~~..#....# #.~~≈x...# #.......##  ##......# #### #####.######## T   troll (wandering) 2j ...# #............# x   unseen horror (wandering, invisible) ♣§§♣### ###...........2jE .# ♣.§...#).......#2j {  A malevolent force fills the Dungeon... and a teleportation trap spontaneously  manifests!  You are hurled through space towards some monsters!  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.2j֢ ?Water 2j U♣♣2j V _You encounter a troll.2j A #.####  ######....######.....'..... #...... #.............. #...[....♣#....~@~........####.~~~T♣####'# #~~~~..#....# #.~~≈x...# #...## ##......# #####2j $ #####.######## ....# #............# .♣§§♣### ###.....#2jQ 7x.2j ?T~2j Tx2j V====7.2 (0.62j L♣♣2j ' _The troll shouts!2jiS ..  #.####  ######....#######...'. #.... #.............. #...[@...♣... #....~.T........####.~~~~♣####'#2jj #~~~x..#....# #.~~≈....# #.......## ##......# ###### #####.######## #....# #.#2jlAx~2ju2jtvD----82j|V♣♣2j~2jz  o.. ..  #.####  ######....########....'. #. #...@.......... #...[....♣ #....~.T........####.~x~~♣####'#2j  #~~~~..#....# #.~~≈....# #.......## ##......# o   orc priest (wandering)  ###### #####.########2j Ax~2j ?T~2jZ OYou encounter an orc priest. It is wielding a +0 falchion.2j .2j6 Ax~2j $ O   two-headed ogre (wandering)T   trollx   unseen horror (invisible)You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.2j D----8.42j C♣♣2j 7 _The orc priest leaves your sight.2jZ .. ... .O  #.####  ######....#########.....'. #. . #.............. J #...x.T..♣ # #....~.~........ #####.~~~~♣####'# # #~~~~..#....# #.~~≈....# #.......## ##......#x[2j-  The unseen horror attacks as it pursues you!=9.0♣♣ _The unseen horror completely misses you.2j .. ... .O  #.####  ######....##########......'2jcH. ######... .. #..x........... JJ #...[.T..♣ .# #....~.~........ 2j.#####.~~~~♣####'#T   troll 2j.# #~~~~..#....#x   unseen horror (invisible) . #.~~≈....# # .##2j4x.2j7 T2jX\.The unseen horror attacks as it pursues you!2j.2j$512j<-----=62jW♣♣2jw _The unseen horror closely misses you. The unseen horror hits you!2j+ B .. ... .O #.#### ######....#####.2j+ .'@...######.x.  .. #....T.  JJ #...[....♣.....  .# #....~.~.  .# ####.~~~~♣####'# #.# #~~~~..#....# .2j&, . #.~~≈...# .# #2jT, .##2j- I.x2jf/ 1.x2j/ 2jp0 -T.2jU1 /O2j> O   two-headed ogre (wandering)T   trollx   unseen horror (invisible)--10.22j? 2jA 2j|w  .. ... .O #.#### ######O...#####.#......@....######.2jrx  .. #...T. JJ #..x[....♣..... .# #....~.~. .# ####.~~~~♣####'# ##.# #~~~~..#....# #.. #.~~≈....# #.# #.##2j+{ 7x.2j~} 7x.2j 2j҅ @--82j 2jސ Q _There is an open door here.2jA .. ... .O #.#### ######O...#### #. #'..2jg..######x. # .. #...T. . JJ #...[....♣..... # .# #....~.~. .#2j  ####.~~~~♣####'#  ##.# #~~~~..#....#  #..2j[ #.~~≈....#  #.# #.##2j)2x.2j2?.O2ju2j7T.2jHFO2j.1.4 _2j2j2jr2 .. ... .O #.#### ######....#### 2j:3#....O. #....@.x....######..T. ## .. > #... .. JJ #...[....♣..... ## .# #....~.~2j3 .# ####.~~~~♣####' ##.# #~~~~..#.... #.. #.~~≈....#  #.# #.##2jv6-x'2j#A2jAM-----=2.02jH2jK _Found an escape hatch in the floor. The unseen horror closely misses you.2j4F.x _There is an open door here. _Found an escape hatch in the floor. The unseen horror closely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jG4T.2jH0O.2jI#'2jI%x2jQ2jRQ2=02jR---=3.0 (1.0Will/2 Jinx 2jX2jC\S x. 2j\l_You feel your willpower being sapped. The unseen horror misses you.2j\0x'2j]4T.2j-^T.O2juf2j7g--42jl2jwS _The unseen horror misses you.2j  You shoot an arrow. The arrow hits the unseen horror!2j)e:*2j<T. _The unseen horror misses you.shoot an arrow. The arrow hits the unseen horror!  The unseen horror is heavily wounded.  A giggling sprite leaps out and smacks the unseen horror with its own tentacle. The unseen horror is severely wounded.The unseen horror is struck by your quills.O.2jEnx , drained)2jEc49--==9 (0.92j}N2jwPo _The unseen horror hits you. The unseen horror misses you.2j.q  You shoot an arrow. The arrow hits the unseen horror.2j:*2jP O.The unseen horror is almost dead.A giggling sprite leaps out and smacks the unseen horror with its own tentacle.The unseen horror is almost dead.2j$ xvery drained)The unseen horror completely misses you.2ja50=-5.82j)2jGZ _The unseen horror barely misses you.2jHBt  You shoot an arrow.  The arrow hits the unseen horror but does no damage.2j:*2jĢ .  The unseen horror is almost dead.A giggling sprite leaps out and smacks the unseen horror with its own tentacle.You kill the unseen horror!2j+T'2j-O.2jٰ(2j϶g=---36.72jz2j*O _Fedhas accepts your kill.2jG .. ... .O #.#### ######....#### # #...@.TO..#....####### .. #># #.... JJ #...[....♣# .# #....~.~ .# ####.~~~~♣#### ##.# #~~~~..#  #..2j #.~~≈....#  #.# #.##2j-T.2jb---7.3 (0.62j2j .. ... .O #.#### ######.... # # #..@.T.O.. # #....####### .. #>## #.... JJ #...[....♣# .# #....~.~ # .# ####.~~~~♣ 2j7# ##.# #~~~~..#  #.. #.~~≈....#  #.# #.##2j2j]1=---92jM2j2j. F .. ... .O #.#### ######.... ## #.@..T.O.. .# #....###### 2j. .#### .. #>### #. JJ .. #...[....♣ .#### .## #....~.~ .# .# ####.~~~~♣ ## ##.# #~~~~..# #.. #.~~≈.... #.#2j. E #.2j1 1O'2jH3 8T.2j; 2j< '8.52jC 2jF 2j... .O#.##########....#########.......... #######...T.O' ..##...@######. .2j+.#### .. #>#### #. ...... JJ .. #...[....♣#### .##  #....~.~. ..# .# ####.~~~~♣# ### ##.# #~~~~.. #.. #.~~≈.. #.# #... #.#2j`F ##......2j;3O.2jS.T.2j@2j[/19.12j2j2j  .. ... .O #. # ######.... # ### ####..T.O.'.# #..@.######.#### .. #>#### #. JJ .. #...[....♣.#### .### #....~.~.# .# ####.~~~~♣# ##.# #~~~~.. #.. #.~~≈ #.# # #.# ##2j ;72jX 2j' 2j;D:  ... .O #. ## ###### .# ######## .#### ####..T.O.'.# #.@..######2jE7.#### .. #>#### #. JJ ... #...[.....#### .##### #....~.~.# .# ####.~~~~# ##.# #~~~~ #.. #.~~≈ #.# # #.# ##2jGEO.2j`H.T.2jO2jAPD=20.32j V2jcX2jM4. # .O ##.# #########.. >.#########.... #.####2j4 ####.T.O..' .....# #....######.#### .. #@#### #.............# #...[######.###### #....~.~.# .#  ####.~~~ ###### ##.# # #.. #.~~≈ #.# #... #.#2j4 ## #.# #########2jB=2j=%92j@2jBa _There is an escape hatch in the floor here.2j #h. ## .##. .#########. .>.#########.... ##.########.T.O..' ......# # #....######.######..###>#### #...........@.# #...[######.###### #....~.# .#  ####.~ ####### ##.# # # #.. #. # #.#2j# #... T   troll # #.# ##.. # #.# ######### ###########'####....# #...2j%1T.2j,2j-.1.5 _2je22j32jb=F. '## .# # #.### ###### #.>.# #########.#### ####T..O..'.# ## #....######.######..###>#### #.# #...[.######.###### #....~.# .# ####. .# ##.# # .#2j=m #.. #. .# #.# # .# #.# ## ## #.# ######2j>x #'####....# #2jSB2O2jB0.T2jC2jJO   two-headed ogre2jJT   troll2jK'2.12jJQ2j#S2j . #'## #..# #.#####  #.>.##. #########.#### #. ####.O.O..'.# ##. #..T.######2j ~.######..###>#### #.# #...[.######.###### #.....# #.#2j.  ####. #.# ##.# # #.# #..2jR ` #. #.# #.#2j g # ..# #.#2j 9 ### #.# ######  #'####....# #.. 2j 2j S2=72j 2j 2j .  #'##  #..#  ##.### ###  2j W #.>.# #.. ##.#### #.# ####.O.O..'.# ##.# #..T.######.######..###>#### #.# #...2j' .######.###### #.# #.#2jX  #### ##.# ##.# # 2j z #.# #.. # ##.# #.# #.# #.# .### #.# ###### .#'####....# #2ju 2j #22j+ >==3.32jL 2j i _The jinxing sprites lose interest in you.2jf ... #'## #..# ##.###2jf ####  #.>.# #.. ##.#### #.# ####.O.O..'.# ##.# #..T.######2jgM.######..###>#### #.# #.######.###### #.# #.# #.# ##.#  2j^g #.# #..##.# #.## #...# #.# #.###2jg #.# ###### #.#'####....# #2j$p2jq%92jJt2jv2j2PH ... #'## #..# ##.### ####  #.>.#2jP4 #.. ##.#### #.# ####.O.O..'.# ##.# #..T.######.######..###>#### #.# #2jP.######.###### #.# #.#2jP/ #.2jP# ##.# #.# #..# 2jQ ###.# #.##  #...#2jAQ[ #.#  #.###2jbQ #.# #######.#'####....#2jS0T2j[T   troll4.52j_2jia2j  ... #'## #..#2j`  ##.### ####  #.>.# #.. #2j #.#### #.# ####.O.O..'.# ##.# #..T.######2j .######..###T#### #.# #2j .######.###### #.# #.#2j / #.2j_ # ##.# #.# #..# ###.# #.##  #...#2j  #.#  #.### #.# ######  ##.#'####....#2j9 ;>T>2jO 2j C=5.12j 2j+ 2j ... #'## #..# ##.### ####  #.>.# #.. #.#### #.# ####.O.O.. 2jY#....# ##.# #..T. #.######..###>#### #.T.# #.######.###### #2j;....# #.# #.# ##.#  #.# #..# ###.#2j #.##  #...# #.#  #.###2j #.# ######  ##.#'####....#2j2jB==72j 2j2j T. _There is an escape hatch in the floor here. _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 30---==6.7 (1.0Jinx 2j 2j O _You feel your willpower being sapped.2j -T.2j O   two-headed ogreT   troll2j .--72j 2j6 2j"> )))) You shoot an arrow. The arrow hits the troll!2jckO.T.2j##...2j/===82jB2j] _The troll is heavily wounded.2jYf} )))You shoot an arrow. The arrow hits the troll.2j3O.2j.T.2j!..2j9449.6 (0.92j2j] _The troll is heavily wounded.2jX ... #'## #..# ##.### #### #.>.# #..  #.#### #.# ####.O.O  #....# ##.# #..T.  #.######..###>####  #2jT.T.O...#  #.######.######  #....# #.#  ######.####### ##.#  #.# #..# ###.# #.## #...# #.#  #.### #.# ######  ##.2jz(#'####....#2jqO.T.2jR2jlS------30.2 (0.62j2jJ!2ja )) You shoot an arrow. The arrow hits the troll!2j :*2j O.  The troll is severely wounded.A giggling sprite leaps out and makes the troll trip over its own feet.2j 8T.2j \.(drained)2j! 2jE ]1====1.2 (1.02j 2j ^ _The troll is severely wounded.2j * ... #'## #..# ##.### #### #.>.# #..  #.#### #.# ####.O.O #...# ##.# #..T. #.######..###>#### #.T.O.....#2jI  #.######.###### #...# #.# ######.####### ##.#  #.# #..# ###.# #.## #...# #.#  #.###2j  #.# ######  ##.#'####....#2j% J---8 (0.62j+ 2j, 2j )) You shoot an arrow. The arrow hits the troll!2j :*2j c .  The troll is almost dead.2jW A giggling sprite leaps out and insults the troll's ancestors.  You kill the troll!2j ,O.2jX /..2j& l5=5===2.7 (0.92j 2j l _Fedhas appreciates your contribution to the ecosystem.2j9  ... #'## #..# ##.### #### #.>.#2j*  #..  #.#### #.# ####.O. #..# ##.# #..T. #.######..###>#### #.O......# #.######.###### #..# #.# ######.####### ##.#  #.# #..# ###.# #.##  #...#2j  #.#  #.### #.# ######  ##.#'####....#2j CO.2jl 2jD 6---3.3 (0.62j 2jF 2jO )))You shoot an arrow. The arrow hits the two-headed ogre!2jg:*2j\ O.  The two-headed ogre is lightly wounded.  A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.2jbq.. (drained)2jhcR====4.3 (1.02jSh2jkj _The two-headed ogre is moderately wounded.2jkzh ... #'## #..# ##.### #### #.>.# #..  #.#### #.# ####.O #.# ##.# #..T. #2j@{.######..###>#### #.O........# #.######.###### #.# #.# ######.####### ##.# #.# #..# ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2j'2jȁ4---9 (0.62ju2j2jJ ... #'## #..# ##.### #### #.>.# #..  #.#### #.# ####. #.# ##.# #..T. #.######..###> #.O........# #2j9.######.###### #.# #.# ######.# ##.#  #.# #..# ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2j1O.2j2j_=---5.52jH2j2jl  ... #'## #..# ##.### #### #.>.# #..  #.#### #.# #### #.# ##.# #..T #.######..###> #.O..2j^m L.# #.######.###### #.# #.# ######.# ##.#  #.# #..# ###.# #.##  #...# #.# #.### #.#  ##.#'####....2jfq 1O.2jw 2jx /66.12j| 2j~ 2j ^ ... #'##2j  #..# ##.### #### #.>.# #..  #.#### #.#  #2jU @.# ##.# #.. #.######..###> #.O2jy E.# #2j .######.###### #.# #.#2j B ######.# ##.# #.# #..# ###.#2j  #.##  #...# #.# #.###2j) | #.#  ##.#'####2j 2j 62==2j 72jT 2j! 2j: ... #'## #..# ##.### #### #.>.# #.. 2j&;#.#### #.#  #.# ##.# # #.######..###> #.O. #.######. #.# #.# ######.# ##.#  #.# #..#2jb; ###.# #.## #...# #.# #.### #.#  ##.#'####2j;2j=1O.2jC2j#D'7.32jrG2jH2jG  ...   #'##   #..#   ##.### ####   #.>.# #..   #.#### #.#   #.# ##.# #   #.######..###   #2jH%.O   #.######.   #.# #.#   ######.# ##.#   #.# #..#   ###.# #.##   #...# #.#   #.### #.#   ##.#'####2j)P2jP%92jS2jU2jc )))))You shoot an arrow. The arrow hits the two-headed ogre.2j3y O.  The two-headed ogre is moderately wounded.The jinxing sprites lose interest in you.2j [....2j A===8.8 (0.92jɅ 2j = _The two-headed ogre seems less drained.2j3< ))))You shoot an arrow. The arrow hits the two-headed ogre!2j3O.2j4#...2jt7===9.8 (1.02ja2jj _The two-headed ogre is moderately wounded.2jK ))) You shoot an arrow. The arrow hits the two-headed ogre!!2jEO.2j!..2j-40.7 (0.92jg2jh _The two-headed ogre is severely wounded.2j  )) You shoot an arrow. The arrow hits the two-headed ogre!2jz3O.2j .2jƃ,1.7 (1.02j2j`c _The two-headed ogre is almost dead.2j )You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!2j U)2j~ .2jz f8=9022jH 2jy l _Fedhas appreciates your contribution to the ecosystem.2jԶ 2j 2j< 2j H _No target in view!2jo   ...   #'##   #..#   ##.### ####   #.>.# #..   #.#### #.#   #.# ##.#   #.######..   #.)..  #.######.   #.# #.#   ######.# ##.#   #.#2j ! #..#   ###.# #.##   #...# #.#   #.### #.#   ##.#'####2j2j=---3.3 (0.6 _2jM2jd2j+@2j@2jA2jG2jJ,2jL2jL2jM2jQ2jR%92jR2jV,2jW2jb\2j\2j]2jRa2jaL60=2jb2jyg2jg2jh2jl2jl2jm2jq2j&r2j s2jv2jwU1=2jx2jS}2j}(2j~2jHn _You feel your willpower return.2jփ2j02jو2j2K2=2jA2jߎ1 _HP restored.2j~32j^2j2j,2jٙ2j2j,2j2jY2j̥2j"9=2j82jR  There is a stone staircase leading down here.2j2jz _2j2j?2j#,2j 2j2j2j2j)2jֽ@  There is an open door here.2j;2j _2j2j2jN2j2jG2j2j2j2j2j2j2j2j2j2jj2j2j#2j}2j2j 2j2j2jP2j2j2j2jg2j2j`2j2j2j2jb2j2j2j2j2j7 _You open the door.2j2j~2j2jR@  There is an open door here.2j 2j _2j92j$2j2j42jf2j2j X2j% 2jw 2j 2j 2j2j2jS2j2j2j2jH2j2j2jw2j2jS2j\2j2j\2jj2jI"2j"2jc#2j+              2j+ ##########   #..'.....#  ####.######.#  #.....#.@...# ---   2j},Y#.....#.#####  #.....#. #.....#########  #.............. #.............. #######'#######  #..#   ##.### ####You pick up a parchment of Blink and begin reading...2jL2072.9 (29.6)2j2+3.9 (302j62j8> _You add the spell Blink to your library.2j / 32j/ 2j0 2j74 2jP8 B2j9 2j: 2j: 2j{< 2j^@ 2j@ 2j?A 2jB 2jdD 2jD 2jNE 2jF 2jI 2jSI 2jI 2jJ 2jL 2jZM 2jM 2j9R ,2jR 2jT O _a - 5 scrolls of enchant armour (gained 1)2jW 2jEX 2jX 2jY 2j$] 2j] 2j^ 2j3_ 2ja 2jHb 2jb 2jc 2jf 2jwf 2jf 2jCh 2jj 2j1k 2jbk 2jl 2jdo 2jo ,2jp 2j^t ,2j_u 2jv 2jsx 2jx 2jx 2j%z 2j| 2j| 2j4} 2jL~ 2j 2jB 2j 2j 2ju 2j 2j 2jz 2j 2jh 2j 2j 2j 2j% 2j 2j̍ 2j 2jɐ 2j0 2j= 2j ,2j 2jٕ 2jj 2j 2j 2jr 2j` ,2j 2j 2jr ,2j= 2j 2j 2j 2ji 2j 2jB ,2j 2j 2j­ 2j ,2jG 2jF 2j 2jײ 2jó 2jn 2j 2jԵ 2j" 2jo 2j 2j 2j; 2j ,2j! 2j 2j8 2jv 2j# 2j 2j 2j 2j( 2j 2jJ 2j 2j 2j< 2j 2jz 2j 2jf 2j 2jo 2j 2jQ 2j& 2jo 2j 2j# 2j 2jK 2j 2j= 2j 2j7 2j 2j 2jA ,2j 2j 2j ,2j 2j 2j" 2jp 2j 2j 2j 2j3 2j 2j 2jN 2j 2j 2jm 2j 2j] 2j 2j 2jU2j2j32j2j72j2jI2j}2j5 2j| 2j 2jA  ################ ..#...........#. #.#.#########.#.#### ..#.....#... #######.#.#########. 2jM........#...........# ##################### ..... . ........  #####.O  #.##  ###### ######... 2j#cYou pick up a parchment of Vhi's Electric Charge and begin reading...2j0603.7 (29.82j+4.7 (302j32j N _You add the spell Vhi's Electric Charge to your library.2jH 2jH 2j]I 2jK 2j(N 2j4R B2j]T ,2jU 2jW 2jY ,2jZ 2j[ 2j_ 2j_ 2j!` 2j`a 2jd 2je 2je 2jf 2jnh 2jh 2jQi 2jj 2jm 2jn 2jn 2j7p 2jr 2jmr 2jr 2ju 2jx ,2jIy 2jz 2j~ 2j 2jF 2j 2j ,2j 2jk 2jЇ 2j 2j 2jЉ 2j 2jь 2j 2j4 2j" 2j 2j/ 2j: 2ja 2j 2j8 2j 2j: 2j 2j 2j 2j 2jp 2jע 2j 2jm 2jƧ 2j 2jΪ 2j 2j% 2j 2j 2jk 2j޴ 2j 2jط 2jѹ 2jC 2jT 2j 2jk ,2j 2j 2j 2j+ 2j 2j @  There is an open door here.2j 2j  _2j 2j 2j 2j: 2j 2j 2jp 2j 2jt x _t - 6 scrolls of teleportation (gained 1)2j 2j 2j 2j^ 2j  2jj 2j 2j X2jF 2j= 2j 2j 2j  2j 2j 2j 2j& ,2j' 2j. N _You now have 824 gold pieces (gained 22).2j82 2j2 2j3 2jJ7 2j< ,2j1> 2jkA 2jF B2jJ 2jN 2jO 2jP 2jS 2jEZ ,2j] ,2j` 2ja 2jb 2j"e 2j2j 2jj 2jl 2jo 2jet 2jt 2jpv 2jy 2j 2j: 2jЄ 2j 2j, m  An orc priest comes into view.2j' f.....#.....#......P...# ####.#.#####..........# .....#.....'..........# ############.........###.........# #.........# #.........# ####.###### ######.@..#### 2j x ########.............. ###.O.O..'.............. ..T.######.o............ >#### #..............# #...[....♣..... o   orc priest (wandering) #....~.~........2j> ####.~~~~♣####'# #~~~~..#....#2j\ Z30.1 (25.4.o2jG 2jR 27 (26.0 _2j1 W♣♣2jj 2j o. _An orc priest comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j\ o0---===1.7 (1.0)Will/2 Jinx 2j _♣♣2jՠ u o. _The orc priest shouts!2jz 2jĥ /---22jW W♣♣2j^ 2j$ ) You shoot an arrow. The arrow hits the orc priest.2jɫ;*2j1  .o (very drained)The orc priest is moderately wounded.A giggling sprite leaps out and doodles on the orc priest's face.2j؋6===3.6 (0.92js:♣2j'^ _The orc priest is almost dead.2j~ )You shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!)2jX .2j 4.6 (1.0 _Fedhas appreciates your contribution to the ecosystem.Training target 4.0 for Throwing reached!2j> W♣♣2jZi _Your Throwing skill increases to level 4!2jw2jx2jH2jځH _No target in view!2jc' 2jL( 2j'. 2j^0 H _No target in view!2j 32jȿ 2j6 H _No target in view!2j 2j !2j"2j'2jA,V--- _2j222j2V1=2jS42j9{ _The sprites lose interest in your situation.2j3:2j;2jA2jA2jB2jZE2jE2jpF2j0L2jL9=2jM2j%Q2j~QL2==2j4R2j]U2jU2jMV2jZY2jY2j\Z2j<^,2j _2ja2ja:==2jb2je2jOf2jNg2jj2j####...... ...[....♣ ##....~.~........####.~~~~♣####'###~~~~..#....#.~~≈....#####.......## ##......# ########@####### ...# #.....§§♣### ###...... ♣.§...# #......). ..§§#.####.#.....(......##.#≈≈≈~~2jI2jKJ%62jNU♣♣2jP2j|M..T.##### >#### #......... ...[....♣ ##....~.~........####.~~~~♣####'##~~~~..#.....~~≈....#####..# ##..@...# ########.####### ...# #............2j_§§♣### ###............ ♣.§...# #......).......##.#.......###.#####..#.2j 2j'4.22jU♣♣2jL2j [[?25h[?0c  Search for what [Enter for "."]? 2jS* [?25l[?1c2j2 2j3 $2j4 715 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a +0 morningstarb - [D:12] a +0 flail  c - [D:12] a stone staircase leading up  2j54 d - [D:12] a +0 falchion  e - [D:12] an escape hatch in the floor  f - [D:12] a +1 robe of positive energyg - [D:12] a +0 club  2jh4 h - [D:12] a stone staircase leading up  i - [D:12] a stone staircase leading up  j - [D:12] a stone staircase leading down  k - [D:12] a +0 hand axe  l - [D:12] a stone staircase leading down  m - [D:12] a rapier  2j4 Gn - [D:12] a stone staircase leading down  o - [D:12] a +0 war axe2j u..T.######...............#Swiftly the Skirmisher >#### #...............#Spriggan of Fedhas ****** .##...[....♣......#Health: 62/62 ======================== ###....~.~........#Magic: 22/22 ========================####.~~~~♣####'##AC: 2Str: 6#~~~~..#....#EV: 23Int: 25#.~~≈....####2jֵ SH: 0Dex: 21#.......##XL: 12 Next: 90% Place: Dungeon:12##..@...#Noise: ---------  Time: 11674.2 (0.0) #########.########l) +0 orcbow ...##............#Fire: l) +0 orcbow ♣§§♣### ###............#Quill ♣.§...# #......).......# ..§§#.####.#.....(......# 2j ...♣'÷.....#...(........## ....########....)<.......## ....####.#####..#...# 2jH _The sprites lose interest in your situation. _You feel your willpower return. _There is an open door here. 2jq _A soul eater comes into view. _You see here a +0 morningstar.  Search for what [Enter for "."]? .2jM 2jվ 2jb 2j) . _2jl#Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of positive energy (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)c - a +4 ring of slaying  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j} 2jo 2j2..T.######...............#Swiftly the Skirmisher >#### #...............#Spriggan of Fedhas ******  2j.##...[....♣......#Health: 62/62 ======================== ###....~.~........# 2j0Magic: 22/22 ========================####.~~~~♣####'##AC: 2 2j.Str: 6#~~~~..#....#EV: 23 2jRInt: 25#.~~≈....####SH: 0 2jzDex: 21#.......##XL: 12 Next: 90% Place: Dungeon:12 2j##..@...#Noise: ---------  Time: 11674.2 (0.0) #### 2jđ#####.########l) +0 orcbow  2j...##............#Fire: l) +0 orcbow  2j♣§§♣### ###............#Quill  2jW♣.§...# #......).......# ..§§#.####.#.....(......# ...♣'÷.....#...(........## ....########....)<.......## ....# 2j###.#####..#...# _The sprites lose interest in your situation. _You feel your willpower return. _There is an open door here.  2j'_A soul eater comes into view. _You see here a +0 morningstar. _Search for what [Enter for "."]? . 2j{  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of slaying; > or g - a ring of positive energy 2jN<M  You remove your ring of positive energy. 2j<*5.2 (1 2jBIU♣♣ 2jK5 _c - a +4 ring of slaying (worn)2jR2j'Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - Lair2juO - Orcish Mines 2j@2j[..T.######...............#Swiftly the Skirmisher >#### #...............#Spriggan of Fedhas ****** .##...[....♣......#Health: 62/62 ======================== ###....~.~........#Magic: 22/22 ========================####.~~~~♣####'##AC: 2Str: 6#~~~~..#....#EV: 23Int: 25#.~~≈....####SH: 0Dex: 21#.......##XL: 12 Next: 90% Place: Dungeon:12##..@...#Noise: ---------  Time: 11675.2 (0.0) #########.########l) +0 orcbow[32j\a0X ...##............#Fire: l) +0 orcbow ♣§§♣### ###............#Quill ♣.§...# #......).......# ..§§#.####.#.....(......# ...♣'÷.....#...(........## ....########....)<.......## ....####.#####..#...# _Search for what [Enter for "."]? .  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a +4 ring of slaying; > or g - a ring of positive energy  You remove your ring of positive energy. _c - a +4 ring of slaying (worn)2jj2j{2j~2jA2j2j2jB2jD2j$,2j2j2jA  You enter the shallow water.2jUWater 2jN _Moving in this stuff is going to be slow.2j2j(2jR2j2j2j2j2j2j=2j2j2j2j2j2jO2j2j2jk2j2jB2j2ji2j2jP @  There is an open door here.2j2jr _2j2jq2j2j2j2j 2jb$2j$2jj%2j'2j*B2jE-2j502j02jQ12j\32j52jC62j62j92j'=2jt=2j=2j?2jB2jiC2jC2jE2jG2jLH2jH2jOMP  There is an escape hatch in the floor here.2j}O2j,P _2jP2jS2jU2jYU2jY,2j[2j\\2j\2j_2j0b2jb2jc2j e2j`h2jh2jPi2jj2jm2j0n2jn2j{p2j.s2j~s2js2ju2jz2jz2j |2j}2j2j2j2j2j2j52jQ2j2j2jr2j2ja2j2jT2j`2j|2j2jZ2j2jc2j2j̡2j12jN2j2j{2j2jT2j2jt2j;2jY  There is a stone staircase leading down here.2j2jݸ2j$ _2jպ2jL%32j,2jm2j# _You climb downwards.2j ..  . #######.#  ..#...#...## ...........## ............# ............# #...........###2j#......#99.3 (24.1) ##.......###..  ####.####  2j"e#.  #.2j<7 #. 2jT2#. 2jk+#. 2j 2j42j?2j a _There is a stone staircase leading up here.2jM2jN2jXSB2jV: _2jX2j3[2j[2j\2j_2j{b%  2jb`You encounter a tengu conjurer and a green ugly thing.2jg@.Qu. .#... ..#...#######.##...#...##2jSh..##...#....# #.### ##.....<......#2jhX ##.......###..###.#### #.# #.#2jhu   green ugly thing (asleep) #.#2jhQ   tengu conjurer (asleep) #.#2jh!#.#2j:o3700.5 (1.2)2j31.1 (1.8 _2j02j2j0.uYou encounter a tengu conjurer and a green ugly thing. 2jP1 Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2js2;.Q2j3 DThe green ugly thing gurgles horribly! You hear a roar!2j5G.u2j;D   eight-headed hydrau   green ugly thingQ   tengu conjurer (wandering)2j =V0---==2jT=V20Will/2 Jinx 2jB2jG& 2jlG.Q _You encounter an eight-headed hydra.2j;H;.D2jH2jH#.2j"I$u2jN2jP.--32jT2jV2jCC .... .# .Q.. ..# .....#.# ...u.#...#...## .## .# .D.2jC # #.### ##.....<......# ##.......###.. ####.#### #.# #.# #.# 2juF 9D.2jfG !.2jG $Q2j,O 2jP E--7 (0.62jU 2jW 2j#>.....#.... ..# .Q...#######.# ...u.#...#...#.............D ....2j6#  #####<......# ..###.. ##.####  #.# #.##.# 2j#.# #.####2j@.u2jh!.2j/D2j2j'4.32jG2j2j:.... .# .... ..# .Q...#######.# ....u#...#...## .## 2j;.# ...D.# #.### ##.....@......# ##.###.. ####.#### #.# #.##.# #.# #.# 2j`>G.u2jD2jE!---2jdF92j0K2j Oa _There is a stone staircase leading up here.2j71.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 20/22 =====================---.....u........##AC: 2Str: 6......*........#EV: 23Int: 25...D...**......#SH: 0Dex: 21#.....*.....###2jx>XL: 12 Next: 90% Place: Dungeon:13##.....@......#Noise: ---------  Time: 11704.9 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#D   eight-headed hydra#.#u   green ugly thing#.####The green ugly thing gurgles horribly! You hear a roar! _You encounter an eight-headed hydra. _There is a stone staircase leading up here.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a green ugly thing (chance to call a sprite on attack: 54%, 73% to hit)2j u.*.**.*2j  ..D*...***..**Aim: an eight-headed hydra (chance to call a sprite on attack: 37%, 85% to hit)2j .....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 20/22 =====================---.....u........##AC: 2Str: 6...............#EV: 232jO Int: 25...D)..........#SH: 0Dex: 21#.))).......###XL: 12 Next: 90% Place: Dungeon:13##...))@......#Noise: ---------  Time: 11704.9 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#2j yD   eight-headed hydra#.#u   green ugly thing#.#### _You encounter an eight-headed hydra. _There is a stone staircase leading up here.  Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight line2j Aim: an eight-headed hydra (chance to call a sprite on attack: 37%, 85% to hit)You shoot an arrow. The arrow hits the eight-headed hydra!2jh F.D2jh @.u2jp A#......2jq 6===5.8 (0.92jx 2j{  _There is a stone staircase leading up here.  Fire: l) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to call a sprite on attack: 37%, 85% to hit)You shoot an arrow. The arrow hits the eight-headed hydra! _The eight-headed hydra is moderately wounded.2jX......#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 20/22 =====================---......u.......##AC: 22jStr: 6...............#EV: 23Int: 25....D**........#SH: 0Dex: 21#...***.....###XL: 12 Next: 90% Place: Dungeon:13##.....@......#2jgNoise: ===------  Time: 11705.8 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#2jD   eight-headed hydra#.#2jYu   green ugly thing#.####You shoot an arrow. The arrow hits the eight-headed hydra! _The eight-headed hydra is moderately wounded.2j\Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight line2jMAim: an eight-headed hydra (moderately wounded, chance to call a sprite on  attack: 37%, 85% to hit)2j.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================2j.....#...#...##Magic: 20/22 =====================---......u.......##AC: 2Str: 6...)...........#EV: 23Int: 25....)))........#SH: 0Dex: 212j-#...))).....###XL: 12 Next: 90% Place: Dungeon:13##.....@......#Noise: ===------  Time: 11705.8 (0.0)##.......###..2j%l) +0 orcbow####.####Fire: l) +0 orcbow#.#2jQuill Will/2 Jinx #.##.#D   eight-headed hydra#.#u   green ugly thing#.#### _The eight-headed hydra is moderately wounded.2j\Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight line2jAim: an eight-headed hydra (moderately wounded, chance to call a sprite on  attack: 37%, 85% to hit)  You shoot an arrow.2j}:*2jNQ.D  Aim: an eight-headed hydra (moderately wounded, chance to call a sprite on  attack: 37%, 85% to hit)  You shoot an arrow.  The arrow barely misses the eight-headed hydra.  A giggling sprite leaps out and makes the eight-headed hydra trip over its own  talons.2jQ/Q2jUSE.u2jCZ.....(drained)Q   tengu conjurer (wandering)2j_\Z1=6.7 (0.92ja2jem _The eight-headed hydra is moderately wounded.2jl .....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 21/22 ======================--...Q..........##AC: 2Str: 6.......u.......#EV: 23Int: 25.....D*........#SH: 0Dex: 21#...**......###XL: 12 Next: 90% Place: Dungeon:13##....*@......#Noise: ===------  Time: 11706.7 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill [2j :31mWill/2 Jinx #.##.#D   eight-headed hydra (drained)#.#u   green ugly thing#.#Q   tengu conjurer (wandering)###talons. _The eight-headed hydra is moderately wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, chance to calla sprite on attack: 46%, 85% to hit)2jB.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 21/22 ======================--...Q..........##AC: 2Str: 6...))..u.......#EV: 23Int: 25.....))........#SH: 0Dex: 21#...))......###XL: 12 Next: 90% Place: Dungeon:13##....)@......#2j0Noise: ===------  Time: 11706.7 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#D   eight-headed hydra (drained)#.#u   green ugly thing#.#Q   tengu conjurer (wandering)### _The eight-headed hydra is moderately wounded.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, chance to calla sprite on attack: 46%, 85% to hit)  You shoot an arrow.2jB.D.Q2jZCG.u2jK0.......2jK*7.7 (12jR2jsUFire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, chance to call a sprite on attack: 46%, 85% to hit)  You shoot an arrow. _The arrow barely misses the eight-headed hydra.2jh.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 21/22 ======================--....Q.........##AC: 2Str: 6...............#EV: 232jInt: 25......D*u......#SH: 0Dex: 21#....**.....###XL: 12 Next: 90% Place: Dungeon:13##.....@......#Noise: ===------  Time: 11707.7 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#D   eight-headed hydra (drained)#.#u   green ugly thing#.#Q   tengu conjurer (wandering)###You shoot an arrow. 2j̎V_The arrow barely misses the eight-headed hydra.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, chance to calla sprite on attack: 46%, 85% to hit)2j.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 62/62 ========================.....#...#...##Magic: 21/22 ======================--....Q.........##AC: 2Str: 6...............#EV: 23Int: 25......D)u......#SH: 0Dex: 21#....)).....###XL: 12 Next: 90% Place: Dungeon:13##.....@......#2j GNoise: ===------  Time: 11707.7 (0.0)##.......###..l) +0 orcbow####.####Fire: l) +0 orcbow#.#Quill Will/2 Jinx #.##.#D   eight-headed hydra (drained)#.#u   green ugly thing#.#Q   tengu conjurer (wandering)### _The arrow barely misses the eight-headed hydra.Fire: l) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, lightly drained, chance to calla sprite on attack: 46%, 85% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!2j+:*2j".D  Aim: an eight-headed hydra (moderately wounded, lightly drained, chance to calla sprite on attack: 46%, 85% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!  The eight-headed hydra is moderately wounded.  2jfA giggling sprite leaps out and makes the eight-headed hydra trip over its own  talons.2jbK.Q2j]G.u2j!..2j] *8.7 (12j2jj _The eight-headed hydra is heavily wounded.2jA2jB2jH2jJQ.D2j[K.2jdSAQ2j.X^57----92jA[2jz --.2-- _The green ugly thing gores you.2jd #.....#.#########.#.###### #.....#...........#....... #.....#################### #.............. #.............. #######'####### #..#  ##.### #### #.@.# #..#########u#### #.# ###............# ##.# #.#............######..###>#........)...............#............######.##### u   green ugly thing#............# #.#######.####### ##.##.# #..#2j5-11.2 (2.52j2jt ! _You climb upwards.2j c _There is a stone staircase leading down here.2jWS 2jT 7-2j[ 2j\] F _Unknown command.2jG   #.....#.....#.....#.....   #.....#.#########.#.#####   #.....#...........#......   #.....###################   #..   #..............  #######'#######   #..#   ##@### ####   #.>.# #..   #########u#### #.# #   #.....# ##.# #   #.....######..###   #.)..............   #.....######.####   #............# #.#  ######.####### ##.#u.2j 2jo 18 (0.6 _2j 2jE 2j*  ####.######.#.#########.   #.....#.....#.....#.....   #.....#.#########.#.####   #.....#...........#.....   #.....##################   #........   #..............  #######'#######   #@.#   #.###2j  ####   #.u.# #..   #########.#### #.#   #.# ##.#  #.....######..##   #).............   #...######.###  2jXy  #............# #.#2j2jw\82==2.42j2jf2jm #..'.....#..........####.######.#.##########.....#.....#.....#.....#.....#.#########.#.#####.....#...........#.....#.....###################..............#..............#######@#######..#  2j1n,##.##### #.u.# .########.#### 2jn....# ##.# ....######..##).............#####.###2jpAu>2j(x2jx'3.02jo~2jQ _There is an open door here. 2j>  ####################  #..'.....#.........  ####.######.#.#########  #.....#.....#.....#....  #.....#.#########.#.###  #.....#...........#....  #.....#################  #.  #.....@........ #######'#######  #..#   #u### ###  #.>.# #..  #########.#### #.#  #.# ##.  #.....######..#  #)............u. 2jìB6 _ 2jp 2j 2j)|!   ###################  #..'.....#.........  ####.######.#.########  #.....#.....#.....#...  #.....#.#########.#.##  #.....#...........#...  #.....################  2jo} #.  #.............. #######'#######  #u.#   #.### ##  #.>.# #.  #########.#### #.  #.# ##.  #.....###### 2j 2j'4.2 2j- 2j 2j0################## #..'.....#.........###.######.#.########....#.....#...#########.#.##...........#...################.............. 2jc1#######'#######u.###.### #.>.# ########.####  ## 2j38u. 2j; 2j;B==8 2jH!2jeO################## #..'.....#.........###.######.#.########....#.....#...#########.#.##...........#...################....................#######u#######..#  ##.###!2jP #.>.# ########.#### !2jQ8u'!2jW!2jW'5.4!2j[!2jo]!2j      ##################  #..'.....#........  ####.######.#.#######  #.....#.....#.....#..  #...@.#.#########.#.#  #.....#...........#..  #.....###############  #.......  #......u....... #######'#######  #..# #.###!2j} #  #.>.# #!2j!2j/96.0!2jS !2j !2j r################# #..'.....#........###.######.#.#######....#.....#..#########.#.#...........#..###############.!2j ......u.......#######'#######..###.##!2j 7u.!2j !2j !2jm 6!2j !2j] !2j  !2j [_The jinxing sprites lose interest in you."2jX################# #..'.....#........####@######.#.#######....#.....#..#########.#.#...........#..###############u...............#######'#######..#"2j [7u."2ja"2jnb'7.2"2jSg"2jHi"2j; u.re is an open door here. _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks."2jA "2jzB 70---"2jB e==8.2 (1.0Jinx "2jG "2jL T u. "2j.u$2ju $2jev )11$2jv 0=8$2j[| $2jR~ %2j##########################..u.....#...........#...####.######@#.#########.#.###.....#.....#.....#.....#...#.....#.#########.#.#########.....#...........#.........#.....#######################.............. #######'####### #..#%2j @'u%2jw%2jo'3.4%2j%2j>%2j d ))))You shoot an arrow.%2j5i:*%2j/> .uThe arrow barely misses the green ugly thing.A giggling sprite leaps out and makes the green ugly thing trip over its own  underside.%2j!D]..(drained)%2jD6===4.3 (0.9%2j#J%2jL> _The green ugly thing is lightly wounded.%2j ))You shoot an arrow. The arrow hits the green ugly thing.%2j :*%2jg .uThe green ugly thing is lightly wounded.  A giggling sprite leaps out and makes the green ugly thing trip over its own  underside.%2jl J. %2jm '5.2%2jTr %2jt k _The green ugly thing is moderately wounded.%2jL )You shoot an arrow. The arrow hits the green ugly thing!%2jE :*%2j .uThe green ugly thing is heavily wounded.A giggling sprite leaps out and smacks the green ugly thing with its own body.%2jFvery drained)%2jF Q2==%2j  6.1%2j%%2j(h _The green ugly thing is heavily wounded.&2j  You shoot an arrow. The arrow hits the green ugly thing!&2j:*&2jw;uheavi&2jx   The green ugly thing is severely wounded.  The green ugly thing is severely wounded.The jinxing sprites lose interest in you.&2jx77.1 (1.0&2jD~&2j݂a _The green ugly thing completely misses you.&2jP^"######################## #..'...u.#...........#..####.######.#.#########.#.# #.....#...@.#.....#.....#.. #.....#.#########.#.####### #.....#...........#........ #.....##################### #.............. #.&2j_ #######'####### #..# ##.#######&2jg&2jg4---7 (0.6&2jtl&2jn&2j@b J ## #..'...u.#.# ####.######.#.#.#. #.....#..@..#.....#.....# #.....#.#########.#. #.....#.#&2jEc x #.....  #.  #.  #'#  #..#  ##.### ####&2jd 0u&2j~l .u   green ugly thing (very drained)&2jzm `2==---8.3&2j{s &2jt '2j+         #..'.....#.#   ####.######u#.#.#   #.....#.@...#.....#.....#   #.....#.#########.#.   #.....#..#   #.....##   #.   #.   #'#   #..#   ##.### ####'2j1K.u'2j{8'2j'9A=9'2j>'2jA'2jt     #####################   #..'.....#...........  ####.######.#.#########.   #.....#...u.#.....#.....   #.....#@#########.#.###   #.....#...........#.....   #.....##################   #..............   #.   #######'#######   #..#  ##.#######   #.>.# #..'2j'2j'9.5'2j'2ji(2ju.  The jinxing sprites lose interest in you. _The green ugly thing completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! (2j*A You beckon some vexing sprites to accompany your attacks.(2j(2j70---(2jf==30.5 (1.0Jinx (2j(2jI{ u. _You feel your willpower being sapped.(2jM(2j.--1(2j(2jW(2ja )You shoot an arrow.(2j::*(2ju You shoot an arrow.  The arrow closely misses the green ugly thing.  A giggling sprite leaps out and makes the green ugly thing trip over its own  underside.  The green ugly thing is almost dead.  The green ugly thing is struck by your quills.(2j/===2(2j(2j^ _The green ugly thing closely misses you.(2jR †You shoot an arrow. The arrow hits the green ugly thing!  You kill the green ugly thing!(2jW ((2j (2j 43.4 (0.9 _Fedhas appreciates your contribution to the ecosystem.Training target 4.0 for Fire Magic reached!(2jn (2j k _Your Fire Magic skill increases to level 4!(2j (2jU (2j% ^ _No target in view!)2j%u)2ju)2j})2jPH _No target in view!*2j--- _*2jr*2jSAP1= _The sprites lose interest in your situation.=2== _Magic restored.==*2jD*2jE,*2j4J*2jJ,*2jP,*2jQ*2jWB*2j9],*2j^*2j`*2joa,*2j8g,*2jqh*2jm,*2jn*2j}t,*2j/u*2jBy,*2jy*2j,*2j*2j>*2jP*2jn _You feel your willpower return.*2jg3*2j@*2jg  You see here an ugly thing corpse.*2j*2j _*2j*2j*2jE*2j,*2j]*2j,*2jI*2j*2j*,*2j*2j*2jW*2j*2j*2j$*2j*2j*2j8*2jg*2j},*2j*2j*2j,*2j,*2j@  There is an open door here.*2j*2j _*2j*2jp*2j*2jS*2j *2j*2j,*2j*2j*2j*2jb*2j*2jp*2j*2j,*2j*2jc*2j,*2j*2j5*2j *2jw *2j *2j *2j,*2j*2j*2j   ######################   #..'.....#...........#   ####.######.#.#########.#   #.....#.†...#.....#.....   #.....#.#########.#.#####   #.....#...........#.....   #.....###################   *2jg#.......@......< ---68.6 (35.2) #.......  #######'   #..#   ##.### ####  *2jD  #.>.# #..   #########.#### #.# #    *2j#............# ##.#     #............######..### *2j{$*2jA%I---9.2 (35.8*2j)*2j!,; _Found an escape hatch in the ceiling.+2jU+2jW,+2jXZ+2j]@  There is an open door here.+2ja+2j[b _+2jc+2joe+2jPkB+2jl+2jx,+2ju+2jR  There is a stone staircase leading down here.+2j+2j _+2jy+2j++2ju+2jf+2j!+2jL+2js+2j޵+2j+2jy+2jU+2j+2j0+2j-+2j+2j^+2j+2j+2j ,+2j+2j+2j+2j+2j6+2j7+2jH B+2j0 +2j +2j ,+2js+2j|X+2jv+2j+2j +2j+2j?+2j,+2j&!+2j&X+2j>)+2j)+2j6*+2j,+2j6+2j7+2j:+2jLB+2jjE+2jsI,+2jdJ+2jJ+2jM+2jN+2j6O+2jR+2jU+2jY+2jZ+2j]7 _You open the door.+2jb+2jrc+2jd+2jPj@  There is an open door here.+2j%qK _+2jt+2jwB+2jx+2jX+2j+2j!B+2jHB+2j+2j+2j+2j[,+2jQK _b - 2 potions of brilliance (gained 1)+2j3+2jH+2j+2j,+2jc+2jc+2j,+2j+2j[+2j+2j8+2j;+2j+2j-+2j,+2j+2jcB+2j @  There is an open door here.+2j5 _+2j+2jX+2j+2j(B+2j)+2jR:,+2j;+2jD+2j F,+2jF+2jL+2jV,+2jW+2j_+2j+b+2j"c,+2ji+2jn+2juw+2jx+2j+2jLn+2jB+2j+2jaB+2jٺX+2jd+2j+2j+2j+2j+2j+2j+2jZ+2j+2j+2j}+2jf+2j@  There is an open door here.+2jp  A slime creature comes into view.+2j..........######.#######.. ..........# #.# ###.####### ##.#  #.# #..# ###.# #.## #...# #.# #.### #.# ###### # #.#############'####..J.# ............##..@....♣§§♣### ### ............)♣.§...# #.. ............#.........§§§#.####.# ............##..........♣'÷.....# ##########.###...........######## ####..# #...........# # J   slime creature (wandering) +2jF#....## ##########'## #.#### ##.......# #.# #..#######+2j X.J805.4 (36.2+2js+2jm46.0 (36.8 _+2j9♣+2j<',2jPJ  There is an open door here. _A slime creature comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! ,2jA You beckon some vexing sprites to accompany your attacks.,2j.,2jX1J,2j[JJ 2 slime creatures (wandering),2j0---==7.0 (1.0)Will/2 Jinx ,2jV♣♣,2j;{ J. _You feel your willpower being sapped.,2jG.J,2j s.J1 wandering),2j.--8,2jV♣♣,2jc _The slime creature quivers.-2j@ .######.###### #.# #.# #.# ##.# #.# #..#  ###.# #.##  #...# #.#  #.### #.# ###### #.###'####J...# #.##.♣§J♣### #.).♣.§...# # #.#.§.§#.####. #...##.J..♣'÷.....##.###. ####..# #.#  #....## #'##  #.#### ##.#  #.# #..#-2j. K.J-2j .J-2js §J 3 slime creatures (2 wandering)-2j: E--6 (0.6-2j B♣♣-2j -2jmg.# #.#  # #####.####### ##.#  #.# #..####.# #.## #...#-2j1h #.# #.### #.# #######.#############'####....#  #............##.....J.♣§J♣### #  #.....).@......♣§§...#  #.#.J§.§#.####  #..##.J..♣'÷... -2jic ###########.###.....###### ####..# #.# #....## ##########'## #.#### ##....... #.# #..####### ########.###### #.##-2jm.-2juJ 2 slime creatures (1-2jx'9.2-2j~U♣♣-2jZ.2j #.# #.# #.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.######'####....# #.##.....J.♣§J♣###  #.).♣§§...#  #.#.JJ.§#. #...##.♣'÷  ###.###. ####..# #....# #....## ##'##   slime creature  #.#### ##.#  #.# #..# #.###### #.##.JJ.[14.2j ;39HJ 2 slime creatures (1 wandering)---8.2j.2j.2jq" #.# #.#  ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.#####'####....# #.##.2j7#.♣§J♣### #.@.....J..♣§§...# #.#.J.§#. #..##......J...♣'÷ #.###. ####..# #......# #....## ###'##   slime creature #.#### ##.#  #.# #..#  #.###### #.##10.4.2j9M _You see here a +0 club..2jЀ h #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##..2j ####'####....# #.##.♣§J♣### #).....J..♣§§...# #.#.J.§#. #.##......J...♣'÷ #.###.. ####..# #...2j ......# #....## ##########'## #.#### ##.#  #.# #..#  .2j U#.###### #.##.2jυ /J..2j .2j .1.0 _.2jЕ .2j .2jdB g )))))))You shoot an arrow..2j :*.2jG JThe arrow barely misses the slime creature.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.J.)...J..J 2 slime creatures (1 wandering, 1 dra…)1====2.0 (1.0.2j˳.2jE< _The slime creature is lightly wounded..2j* #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.###'####....# #.##.♣§J♣ #.)...J....♣§§....2j> #.#.J.§#. #.##......J...♣'÷ #.###.... ####..# #....J......# #....## ##########'##   slime creature (drained) #.#### ##.#  #.# #..#  #.###### #.##.2j!J---6 (0.6.2j).2j{./2j2 ))))) You shoot an arrow. The arrow hits the slime creature!!/2j1J./2jZ.)..===3.6 (1.0/2j/2jf _The slime creature is heavily wounded./2j #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.###'####....# #.##.♣§J♣ #.)..J.....♣§§ #.#.J.§#/2j=  #.##......J...♣' #.###.... ####..# #....J......# #....## #'## #.#### ##.#  #.# #..#  #.###### #.##/2j/J./2j/2j6---4.2 (0.6/2j/2j/2j ))))You shoot an arrow. The arrow hits the slime creature!/2j r:*/2j7G J.  The slime creature is heavily wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod./2jRQu..)====5.1 (0.9/2jY/2j`f _The slime creature is heavily wounded./2ju #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.###'####....# #.##.♣§J♣ #.)J.♣§§ #.#.J.§ #/2jTw.##......J...♣ #.###. ####..# #....J...... #....## #'  #.#### ##.#  #.# #..#  #.###### #.##/2jz/J./2j/2jN4---7 (0.6/2jc/2j/2ja ))) You shoot an arrow. The arrow hits the slime creature!!/2jb:*/2j5 JThe slime creature is almost dead.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod./2j...JJ 2 slime creatures (1 very drained)/2jt6===6.6 (0.9/2j/2jb _The slime creature is almost dead./2js #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'####.... #.##.♣§J #.J..J.....♣§§ #.#.J. #.##......J... #.### ####..# #....J #....## #' J   slime creature ( #.#### ##. #.#/2j2 #..  #.###### #.##/2j /J)/2j/2jp2==---7.2 (0.6/2j/2j|i _The jinxing sprites lose interest in you./2j j #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'#### #.##.♣§ #.J)..J.....♣ #.#.J #.##......J #.### ####..# #....J #....## # #.#### ## #.# #..  #.###### #.##/2jʍ /J./2j /2j͕ A---8/2j /2j /2jO #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'#### #.##.♣ #.J.)..J.....♣ #.#. #.##......J #.### ####..# #....J #....##  #.#### ## #.# #..  #.###### #.##/2j/2j'8.4/2j#/2je'02j4 .  You shoot an arrow. The arrow hits the slime creature.  You kill the slime creature!02jC))))02j .....02j>5===9.4 (1.002j[e _Fedhas accepts your kill.02j02j02j^ _No target in view!02jI  #.# #.#   ######.# ##.#  02j #.# #..#   ###.# #.##   #...# #.#   #.### #.#   ##.#'####   #.##.   #.)..J.....   #.#   #.##......J   #.###   ####..# #....J   #....##   #.#### ##   #.# #..   #.###### #.##02jl02j [==---20.0 (0.6 _02j 02j02j=G02jH9---02jM02j4PH _No target in view!02j9 02j 02j[ 02jp  A slime creature comes into view.02jVJJ   slime creature02j'%002j02jk"11.0 (1 _02j$02j]&12jǣ J. _No target in view! _A slime creature comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.12jp12je0---==2Jinx 12j´12j#{ J. _You feel your willpower being sapped.12j&12j.--312j12j12j: )))) You shoot an arrow. The arrow hits the slime creature!12j:*22jnQ J.  The slime creature is moderately wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.22jog`...(drained)22jwh4===9 (0.922jKp22jti _The slime creature is moderately wounded.22j )))You shoot an arrow. The arrow hits the slime creature.22jn:*22j"E J.  The slime creature is heavily wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.22jMH..4.822je22j9hf _The slime creature is heavily wounded.22j )) You shoot an arrow. The arrow hits the slime creature!22j81J.22j?.22jAC---5.722jG22j?Jg _The slime creature is severely wounded.22jc ) You shoot an arrow. The arrow hits the slime creature!22js:*22j JThe slime creature is almost dead.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.22j|1J.22jJ 2 slime creatures (1 wandering, 1 ver…)22jû#122j22=6.622jF22jb _The slime creature is almost dead.22j .  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!22j J   slime creature (wandering)22jC M.J22jIJ 22j&N 467.6 (1.022jR 22jU O _Fedhas accepts your kill.22j 7 )))))J  You shoot an arrow. The arrow hits the slime creature!  The slime creature quivers.22jN ;*22jL#J.  You shoot an arrow. The arrow hits the slime creature!  The slime creature quivers.  The slime creature is moderately wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is moderately wounded.22j,k.....(drained)22j8.0822j;522j7i _The jinxing sprites lose interest in you.32j? ))))You shoot an arrow. The arrow hits the slime creature!32j2J.32j*...32j_,9.5 (0.932jϨ| _The slime creature is heavily wounded.32j J.  You shoot an arrow. The arrow hits the slime creature! _The slime creature is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.32j 32j 19---30.5 (1.0Jinx 32j 32j { J. _You feel your willpower being sapped.32j 32j O---132j 32jc 32j.Y ) You shoot an arrow. The arrow hits the slime creature!!32j\:*42j. _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the slime creature!!  The slime creature is almost dead.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  You kill the slime creature!42jO+.42jr20=-8===2 _Fedhas accepts your kill.42jp"42jZ#42j(42j'+H _No target in view!42j"  #.# #.#   ######.# ##.#   #.# #..#   ###.# #.##   #...# #.#   #.### #.#   ##.#'####   #.##   #.)..J   #.#   #42jLd.##......   #.###   ####..# #....J   #....##   #.#### ##   #.# #..   #.###### #.##42j42j=---3.1 (0.6 _42j 42j 42j--- _No target in view!42j_342jc42j8fH _No target in view!42j42j342j42j4: _42j/42j(42j42j< { _The sprites lose interest in your situation.42j 9=42j!42j$42j>)42j)42j,42j-K1=42j.42jO042j042j^142j342j4442j442j742jG842j842j:42j;9=42j<42j>42j>L2==42j?42jA42jA42jA52j,52j52j*52j52j52j^ 52j :==52j_ 52j 52j$ 52j52j52j52jk52j52jj52j52j52js52j52j,52jV52jr52j52jQ52j#,52j7$52j2&52j&52j'52j),52ja*52j,52j-52j-52j052j1(52j152jCn _You feel your willpower return.52jE52jF52jqF52j7M52jO,52jP52j?X52j]Z52jZ52j[52j=a52jc52jAd52jd52jZj52jdm52jm52j|n52js52ju52jv52jjw52j\52j„52jJ52j]52j 52j52j52j52j52j52j[52j52j<  You see here a +0 club.52j852j _52j52jz52j!52j52jr52jʲ52jڵ52ji52j152j52jN52j52j52j52j52jR52jM52jX52j52jR52j*52j52jQ52j52j52j52jd52j52j52j;52j52ju52j52j,52jK52j52j52j52j52j52jr52j52jY52j52jU52j52j^52jC,52j@  There is an open door here.52j52j:  _52j 52j c  You see here a troll skeleton.52j52j _52j52j052j%52j52j52j52j52j52j52jS52jC52j52j52jo"52j%,52j&52jv)52jD,52j,52j.52j052j4,52j652j952j[<52j<52jg>52j A52jND52jD52jFF52j4I52jL52j[M52jO52jcpv52jpu,52jv52j x52jz,52j|52jo}52jG,52j52j52jc52j҃52j52j&52jچ52js,52j 52j,52j752j52j52j,52jߎ52j,52j 52j52j,52j852jT52j52j3,52j  ###.#####..#...#  #.#≈≈≈~~≈≈~~.#  #.#≈#≈≈≈~≈#≈.#  #..≈#≈###≈#≈.#  #####.~#≈≈≈~≈#≈##  #.....÷≈≈≈≈≈~~≈# ####.###.#######.## ...#.#.#.........# ##...#.###.#####@#86.3 (53.2)  ###.......#.....#  ###.########### 52jl#.####### #.......# #######.# #.#  #########'#####  ###.....#.......#52j52jE _Done exploring.52j I52j` q..............0.0)52jo 52j 52j E _Done exploring.62j[[?25h[?0c  Search for what [Enter for "."]? 72j[?25l[?1c72j16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 72jc a - [D:12] a +0 flailb - [D:12] a stone staircase leading up  c - [D:12] a stone staircase leading up  d - [D:12] a +0 morningstar  e - [D:12] a rapier  f - [D:12] a +1 robe of positive energyg - [D:12] a stone staircase leading down  h - [D:12] an escape hatch in the floor  i - [D:12] a +0 falchion  j - [D:12] a stone staircase leading down  k - [D:12] a +0 club  l - [D:12] a stone staircase leading up  m - [D:12] an escape hatch in the ceiling  n - [D:12] a +0 hand axe  o - [D:12] a stone staircase leading down  72jp - [D:12] a +0 war axe92jZ  92j ###.#####..#...#Swiftly the Skirmisher#.#≈≈≈~~≈≈~~.#Spriggan of Fedhas ******#.#≈#≈≈≈~≈#≈.#Health: 62/62 ========================#..≈#≈###≈#≈.#Magic: 22/22 ========================#####.~#≈≈≈~≈#≈##AC: 2Str: 6#.....÷≈≈≈≈≈~~≈#EV: 23Int: 25 92j####.###.#######.##SH: 0Dex: 21 ...#.#.#.........#XL: 12 Next: 98% Place: Dungeon:12 ##...#.###.#####@#Noise: ---------  Time: 11886.3 (0.0)  ###.......#.....#l) +0 orcbow###.###########Fire: l) +0 orcbow#.#######Quill #.......########.##.##########'########.....#.......# _You see here a +0 club. _There is an open door here. _You see here a troll skeleton. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .92j92j92jR92j . _:2jWhere to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines ;2jzg;2j# ###.#####..#...#Swiftly the Skirmisher#.#≈≈≈~~≈≈~~.#Spriggan of Fedhas ******#.#≈#≈≈≈~≈#≈.#Health: 62/62 ========================#..≈#≈###≈#≈.#Magic: 22/22 ========================#####.~#≈≈≈~≈#≈##AC: 2Str: 6#.....÷≈≈≈≈≈~~≈#EV: 23Int: 25 ;2j5 ####.###.#######.##SH: 0Dex: 21 ...#.#.#.........#XL: 12 Next: 98% Place: Dungeon:12 ##...#.###.#####@#Noise: ---------  Time: 11886.3 (0.0)  ###.......#.....#l) +0 orcbow###.###########Fire: l) +0 orcbow#.#######Quill #.......########.##.##########'########.....#.......# _You see here a +0 club. _There is an open door here. ;2jك_You see here a troll skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .;2jD;2j4;2j;2j;2j$ _;2j;2jV;2j`;2j,;2j;2j;2j,;2jp;2jc;2j,;2j?;2j;2j;2j;2jI;2j2;2j,;2j6;2jQ;2jO;2j;2j4;2j;2j;2j6;2j;2j;2j;2j;2jf;2jz;2j;2jA;2j~;2j;2j&;2j,;2jK;2j;2j_;2j;2j;2j;2j`;2j;2j>;2j;2j;2jJ;2j;2j;2jO;2j;2j;2j;2j:;2jn;2j;2jb;2j;2jZ;2j;2jK k  A red devil comes into view.;2j{.###...........########....)<.... .# #...........# ###.#####.. ## ##########'## #.#≈≈≈~~≈ # ##.......# #.#≈#≈≈≈~ #..####### #..≈#≈### ### #.## #####.~#≈≈≈~ ;2ji..####.######### #.....÷≈≈≈≈≈<#....#######.###.###### ...#............@....#.#.#....... .[.............#####...#.###.#### ..#............# ###.......#... ####...........# ###.#########.....4....##.#################.###.......# 4   red devil (polearm, wandering) #[#########.# #..# #.# ## ###########'## #########'##;2j096.5 (10.2);2j);2j47.1 (10.8 _;2j%;2j'<2j.~.4Search for what [Enter for "."]? . _A red devil comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.<2j͆<2j؇0---==8.1 (1.0)Will/2 Jinx <2j<2jœ 4. _You feel your willpower being sapped.<2jp<2j.--9<2jנ<2j=2j  ))))4)You shoot an arrow.=2jPA.4=2jǚ7....=2j̛1===900=2j=2jF _The arrow hits the red devil but does no damage.=2j6 )))You shoot an arrow. The arrow hits the red devil.=2j 94.=2j' -..=2jX %1=2j =2jr 7 _The red devil is lightly wounded.=2jҊ V)))))))=2j  :*=2j%  4.  You shoot an arrow. The arrow closely misses the red devil.A giggling sprite leaps out and makes the red devil trip over its own feet.=2j 7...=2j Y.. , drained)=2j( A---2=2j =2j, d _The red devil is moderately wounded.=2j  )You shoot an arrow. The arrow hits the red devil.=2j;*>2jb6; .4 very drained)The red devil is heavily wounded.A giggling sprite leaps out and doodles on the red devil's face.  The red devil is heavily wounded.>2jz7S1=3>2j?>2j'BZ _The red devil completely misses you.>2j) ) You shoot an arrow. The arrow hits the red devil.>2j;*>2j!@ .4 The red devil is severely wounded.A giggling sprite leaps out and makes the red devil trip over its own feet.  The red devil is almost dead.>2jۍ%4>2j>2jW _The red devil closely misses you.>2jb )You shoot an arrow. The arrow hits the red devil!  You kill the red devil!>2jiW)>2jo .>2jS>2jt.###...........########....)<.... Swiftly the Skirmisher .# #...........####.#####.. Spriggan of Fedhas ****** ## ##########'###.#≈≈≈~~≈ Health: 62/62 ======================== # ##.......##.#≈#≈≈≈~ Magic: 21/22 ======================--#..########..≈#≈### AC: 2Str: 6 ### #.#######.~#≈≈≈~ EV: 23Int: 25 ..####.######### #.....÷≈≈≈≈≈ SH: 0Dex: 21 ..<#...........#######.###.###### XL: 12 Next: 100% Place: Dungeon:12 ...#............@....#.#.#....... Noise: ===------  Time: 11905.0 (0.9) >2jW.[............)#####...#.###.#### l) +0 orcbow ..#............# ###.......#... Fire: l) +0 orcbow ####...........# ###.######## Quill Will/2 Jinx #...........##.#################.###.......# #[#########.# #..##.#  ## ###########'## #########'## The red devil is severely wounded.A giggling sprite leaps out and makes the red devil trip over its own feet.  The red devil is almost dead. _The red devil closely misses you.You shoot an arrow. The arrow hits the red devil!  You kill the red devil!>2j$ _Fedhas accepts your kill.You have reached level 13!>2jT /  --more--A2je6/663-3 0% A2jA2j4 _A2j' #.###.#....)<.# #.# ###.##### .## #'## #.#≈≈≈~~ ## ##.# #.#≈#≈≈≈ #..A2j( # #..≈#≈# #.## #####.~#≈≈≈.####.### #.....÷.<#.#.###. )...#.....#.#.#...... ..[.)#####...#.###..#..# ###.......##...# ###. #....# #.# A2j') ###.## #.# #[## #.# #..#A2j_)  #.## #'## #'A2jo3 A2j4 ;---6 (0.6 _A2j; A2j= B2j֔l.# #.# ###.###### ##########'## #.#≈≈≈~ ### ##....... #.#≈#≈≈ #..####### #..≈#≈# ##### #.## #####.~#≈≈ ....####.######### #.....÷B2j.<#...........#######.###.#### .)...#.......#.#.#..... ...[.#####...#.###.##..#..# ###.......#. ######.# ###.###### #..# #. ##########.## #....... B2j#[## #######. #..# #. #### ###########'## #########' ...###............# ###.....#...B2jNB2jVB2jC---6.2B2jXB2j _You see here a +2 antimagic demon trident.D2j@hID2jzmD2jhn(D2jCs D2jsu_The sprites lose interest in your situation.D2j:tK2=D2javD2j]zD2j|D2jk|D2jJD2jǀD2jD2jqD2jD2jYD2jGD2j9=D2jFD2j]D2jD2jD2jD2jL3==D2j]D2j,D2jȝD2j̡BD2jKD2jD2jD2jfD2j:==D2j5D2j8D2jİD2jϱD2jD2jWD2jFD2jjD2j˺D2j"D2jMD2jٿD2jD2jD2j>D2jD2jD2j(D2jD2j 24.2 (18.0) _You feel your willpower return.D2jD2jD2j E _Done exploring.E2jW E2j"] &Visible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 giant club  b - ([) a +1 robe of positive energy  c - ()) a +2 antimagic demon trident (here)  d - (÷) the ogre skeleton of ErolchaE2j] F2j F2jy#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2F2jStr: 6 ....####.######### #.....÷≈≈≈ EV: 23Int: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11924.2 (0.0) ....#............# ###.......#. l) +0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..#F2jg1#.  #### ###########'## #########'  ...###............# ###.....#...  _Fedhas accepts your kill. _You have reached level 13! _You see here a +2 antimagic demon trident. F2j_The sprites lose interest in your situation. _You feel your willpower return. _Done exploring.F2jF2jF2jF2jG2jRN [[?25h[?0c  Search for what [Enter for "."]? H2j= [?25l[?1cH2jDH2jG17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +2 antimagic demon trident H2jGResults elsewhere ([,] to cycle)  b - [D:12] a +1 robe of positive energyc - [D:12] a stone staircase leading down  d - [D:12] a +0 club  e - [D:12] a stone staircase leading up  f - [D:12] a +0 flail  g - [D:12] a +0 morningstar  h - [D:12] a stone staircase leading down  i - [D:12] a rapier  j - [D:12] a stone staircase leading up  k - [D:12] a +0 hand axe  l - [D:12] a stone staircase leading up  m - [D:12] a +0 war axe  n - [D:12] an escape hatch in the floor  H2j4Hxo - [D:12] a +0 falchion  p - [D:12] a stone staircase leading down  q - [D:12] an escape hatch in the ceilingI2j$I2jLI2jK#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2Str: 6 I2j....####.######### #.....÷≈≈≈ EV: 23Int: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11924.2 (0.0) ....#............# ###.......#. l) +0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..##.  #### ###########'## #########'  ...###............# ###.....#...2j ;49m  _You have reached level 13! _You see here a +2 antimagic demon trident. _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring.  Search for what [Enter for "."]? .I2jI2jiI2j"I2j$. _J2j\ J2jF ;Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  t - 6 scrolls of teleportationa - 5 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - a scroll labelled IPUITE TICAMU  d - 2 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI J2j [!] read|quaff|evoke[?] describe selectedL2jgd L2jf L2jo y#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2L2jp Str: 6 ....####.######### #.....÷≈≈≈ EV: 23Int: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11924.2 (0.0) ....#............# ###.......#. l) +0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..##.  #### ###########'## #########'  ...###............#2jJq m ###.....#...  _You have reached level 13! _You see here a +2 antimagic demon trident. _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring. L2jq M_Search for what [Enter for "."]? .L2j L2j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IPUITE TICAMU  d - 2 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  m - a scroll labelled MOYGOQ JASA  o - 2 scrolls labelled FOOJI NAUPSAHI[?] describe selectedP2jZ^P2j8#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2Str: 6 ....####.######### #.....÷≈≈≈ EV: 23Int: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11924.2 (0.0) ....#............# ###.......#. l) 2j(10;1m+0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..##.  #### ###########'## #########'  ...###............# ###.....#...  _You have reached level 13! _You see here a +2 antimagic demon trident. _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust.5.2 (1P2j6M _m -> W - a scroll of brand weaponS2j[S2jP$Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  t - 6 scrolls of teleportationS2j%a - 5 scrolls of enchant armour  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  W - a scroll of brand weapon  c - a scroll labelled IPUITE TICAMU  d - 2 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET S2jT%  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selectedU2j$U2j8U2j'Gs#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2Str: 6 ....####.######### #.....÷≈≈≈ EV: 23Int: 25 U2jQH....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11925.2 (0.0) ....#............# ###.......#. l) +0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..##.  #### ###########'## #########'  ...###............# ###.....#...  _The sprites lose interest in your situation. U2j-IB_You feel your willpower return. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _m -> W - a scroll of brand weaponU2jSU2jUBrand which weapon? Inventory Items Hand Weapons U2j.V l - a +0 orcbow (weapon)  a - a +1 sling  d - a +3 spear Floor Items ([,] to select) Hand Weapons a +2 antimagic demon trident[?] describe selectedV2jE V2j V2jc G#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2Str: 6 ....####.######### #.....÷≈≈≈ EV: 23V2j Int: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11925.2 (0.0) ....#............# ###.......#. l) +0 orcbow ######...........# ###.###### Fire: l) +0 orcbow#...........##.###### Quill ##########.###.......#[#########. #..##.  #### ###########'## #########'  ...###............# ###.....#...  _The sprites lose interest in your situation. V2jA B_You feel your willpower return. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _m -> W - a scroll of brand weaponV2j G          #.##  <#...........)..............[....................# ........#  #...........#  .##  #[##  #..#   V2j As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow becomes incredibly heavy!W2jqo         #.##  <#...........)..............[....................# ........#  #...........#  .##  #[##  #..#    W2j3{W2j|p6.2 (1(heavy)(heavy)W2jW2j4 _l - a +0 heavy orcbow (weapon)Y2j3Y2j=Y2j,C0Y2jY2jE _Done exploring.Z2j: Z2j Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines [2jn%[2jF&[2jcCG#..# #...........####.##### Swiftly the Skirmisher ..## ##########'###.#≈≈≈~ Spriggan of Fedhas ****** ### ##.......##.#≈#≈≈ Health: 66/66 ========================#..########..≈#≈# Magic: 23/23 ======================== ##### #.#######.~#≈≈ AC: 2Str: 6 ....####.######### #.....÷≈≈≈ EV: 23[2jDZInt: 25 ....<#...........#######.###.#### SH: 0Dex: 21 .)...#.................#.#.#..... XL: 13 Next:  0% Place: Dungeon:12 ...[............@#####...#.###.## Noise: ---------  Time: 11926.2 (0.0) ....#............# ###.......#. l) +0 orcbow (heavy) ######...........# ###.###### Fire: l) +0 orcbow (heavy) #...........##.###### Quill ##########.###.......#[#########. #..#[2jKE#.  #### ###########'## #########'  ...###............# ###.....#... As you read the scroll of identify, it crumbles to dust. _m -> W - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow becomes incredibly heavy! _l - a +0 heavy orcbow (weapon) _Done exploring.[2j]F[2j!I[2jG[[2jI_[2j,eP _[2jFi[2ji[2jk[2jn[2jR _The bolt of fire misses you.`2j@ Swiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.........SH: 0Dex: 21...###.....**R.XL: 13 Next:  0% Place: Dungeon:13#.....@***....Noise: ====-----  Time: 11938.5 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) ##........Quill Will/2 Jinx ##.....#...####T   troll (asleep).##R   [0`2j ;10;1mefreethTh   hog (asleep)  The efreet gestures at you. _The bolt of fire misses you.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (chance to call a sprite on  attack: 71%, 85% to hit)a2j&Swiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.........SH: 0Dex: 21...###.....))R.XL: 13 Next:  0% Place: Dungeon:13a2j1#.....@)))....Noise: ====-----  Time: 11938.5 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) ##........Quill Will/2 Jinx ##.....#...####T   troll (asleep).##R   efreethTh   hog (asleep) _The bolt of fire misses you.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (chance to call a sprite on  attack: 71%, 85% to hit)  You shoot an arrow. The arrow hits the efreet.a2j:*a2j[  attack: 71%, 85% to hit)  You shoot an arrow. The arrow hits the efreet.  The efreet is lightly wounded.  A giggling sprite leaps out and smacks the efreet with its own hand.  The efreet is lightly wounded.  The troll shouts! You hear an angry squeal. You hear an angry buzzing noise.a2jA  ..R...@   Kirke (wandering)(drained)h@hwandering)  You encounter Kirke, Weaver of Myths.a2jv /  --more--b2jqP.TR☼h ○T   trollYou encounter a hog.===-9.8 (1.3b2j7D _Kirke leaves your sight.c2j@Swiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.........SH: 0Dex: 21...###....**R○.XL: 13 Next:  0% Place: Dungeon:13#.....@**.....Noise: ===------  Time: 11939.8 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) ##........Quill Will/2 Jinx ##.....#...####T   troll.##R   2jeB;1mefreet (drained)Thh   hog (wandering)  You encounter a hog. _Kirke leaves your sight.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (lightly wounded, lightly  drained, chance to call a sprite on attack: 76%, 85% to hit)c2jBaSwiftly the Skirmisherc2j/}Spriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.......))SH: 0Dex: 21...###....)))○.XL: 13 Next:  0% Place: Dungeon:13#.....@)).....Noise: ===------  Time: 11939.8 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) ##........Quill Will/2 Jinx ##.....#...####T   troll.##R   efreet (drained)Thh2j9;49m   hog (wandering)  You encounter a hog. _Kirke leaves your sight.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (lightly wounded, lightly  drained, chance to call a sprite on attack: 76%, 85% to hit)c2j6:*c2j8hPress: ? - help, Shift-Dir - straight line  Aim: an efreet, wielding a +2 scimitar of flaming (lightly wounded, lightly  drained, chance to call a sprite on attack: 76%, 85% to hit)  You shoot an arrow. The arrow barely misses the efreet.A giggling sprite leaps out and makes the efreet trip over its own feet.  The efreet is moderately wounded.c2jޠ.c2ja ....R..R   efreet (very drained)hh 2 hogs (wandering)  You encounter a hog.c2jչ ******The efreet gestures at you.c2jF h..Tc2j3I S○Rc2jpb ..°@...hT   trollc2jay R   efreet (very drained)h   hog  The bolt of fire misses you.====41.3 (1.5 _The hog squeals angrily.d2jpSwiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.........SH: 0Dex: 21...###......°○.XL: 13 Next:  0% Place: Dungeon:13#.....@***R...Noise: ====-----  Time: 11941.3 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) ##........Quill Will/2 Jinx ##.....#.Th####T   troll.##Rd2jVi[40m   efreet (very drained)..h   hog  The bolt of fire misses you. _The hog squeals angrily.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (moderately wounded, heavily  drained, chance to call a sprite on attack: 80%, 85% to hit)d2j5Swiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================######Magic: 21/23 =====================---##.....#.AC: 2Str: 6##.......?EV: 23Int: 25#.........SH: 0Dex: 21...###......°○.XL: 13 Next:  0% Place: Dungeon:13#.....@)))R...Noise: ====-----  Time: 11941.3 (0.0)..####.........l) +0 orcbow (heavy)#.........Fire: l) +0 orcbow (heavy) d2j ##........Quill Will/2 Jinx ##.....#.Th####T   troll.##R   efreet (very drained)..h   hog _The hog squeals angrily.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +2 scimitar of flaming (moderately wounded, heavily  drained, chance to call a sprite on attack: 80%, 85% to hit)  You shoot an arrow. The arrow hits the efreet!!d2jkD:*d2j)  drained, chance to call a sprite on attack: 80%, 85% to hit)  You shoot an arrow. The arrow hits the efreet!!  The efreet is almost dead.  A giggling sprite leaps out and bonks the efreet with its +2 scimitar of  flaming.  You kill the efreet!d2j$ h.  Fedhas accepts your kill.d2j%1hd2jf&-@d2j@'8h.d2j'1T.d2jl(7h.d2j) hYou hear a shout! You hear an angry squeal. You hear a roar!d2j6+A@hd2j+d2j6o°...@   KirkeT   trollhh 3 hogs (1 wandering)d2j@= 2=1===-2.6 (1.3 _You encounter a hog.d2jDd2jGj _Your Air Magic skill increases to level 3!f2j`A ))You shoot an arrow. The arrow hits the hog!!f2j4 ;*f2j 4h. _Your Air Magic skill increases to level 3!You shoot an arrow. The arrow hits the hog!!  The hog is heavily wounded.  A giggling sprite leaps out and makes the hog trip over its own trotters.  The hog is severely wounded.  The jinxing sprites lose interest in you..f2j -h.f2jĥ 7T.f2ja q@.h.f2jԩ hhh.f2jE m..hdrained)f2j> Q-4.0 (1.4f2j f2j . _The hog squeals angrily.i2ji2j#i2j%i2j(1yi2jk* yYou encounter a meliai. It is wielding a +0 hand axe.i2j+`T..i2j6,;.yi2jO\ h.  You encounter a meliai. It is wielding a +0 war axe.h. hThe hog misses you.@hD D   seven-headed hydraT   trollhhh 3 hogs (1 drained)(…)You encounter a hog. You encounter a seven-headed hydra.--50i2jד =2--. _The meliai leaves your sight. The hog leaves your sight.i2j ###...........##. .############.###. ..###[#### #..# #..# ##'####### ###########'## #### .........###....i2j4.# ###... ......J..J.#...# #.+.#. .........#.#....h# #...#. .........#.#....####PPP.. .........#.#...##..P≈§P. .........#.'.......>....'..#.≈≈.. .........###.....####).P.# ########## ############## ###### h   hog (drained) i2jM>4-6.5 (2.5i2jDi2jE! _You climb upwards.i2jGc _There is a stone staircase leading down here.i2j$r M-i2js i2j F _Unknown command.k2jSPz  You shoot an arrow. The arrow hits the hog!k2j   The hog is almost dead.The hog seems less drained. The hog completely misses you.k2je3=====7.8 (1.3k2jk2jnQ _The hog closely misses you.k2j#b .You shoot an arrow. The arrow hits the hog!!!  You kill the hog!k2jh & k2ji k2j 429.2 (1.4k2j  _Fedhas appreciates your contribution to the ecosystem.k2jeJ k2jK k2jzQ k2jS H _No target in view!k2j3k2j$k2j%H _No target in view!l2jj l2j Swiftly the Skirmisher (Spriggan Hexslinger) Turns: 15312, Time: 00:41:54 Health: 66/66AC:  2 Str:  6 XL: 13 Next: 2% Magic: 23/23EV: 23 Int: 25 God: Fedhas [******] Gold: 824SH:  0 Dex: 21 Spells: 10/25 levels left rFire . . . (100%) l - +0 orcbow (heavy) rCold + . . (50%)[offhand occupied] l2js rNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) k - amulet of faith SInv + n - +4 ring of slaying Will +....c - +4 ring of slaying Stlth +++i - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-} HPRegen 0.31/turn MPRegen 0.18/turn %: clarity, faith, archmagi @: quill-form, weak-willed, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3, clarity, clever 1, cold resistance 1n2j/n2jBY###...........##. Swiftly the Skirmisher .############.###. Spriggan of Fedhas ****** ..###[#### Health: 66/66 ======================== #..##..#Magic: 23/23 ======================== n2jD##'####### ###########'## #### AC: 2Str: 6 .........###............# ###... EV: 23Int: 25 ......J..J.#............# #.+.#. SH: 0Dex: 21 n2jI.........#.#............# #...#. XL: 13 Next:  2% Place: Dungeon:12 .........#.#....@.......####PPP.. Noise: ===------  Time: 11949.2 (0.0) .........#.#............##..P≈§P. l) +0 orcbow (heavy) .........#.'.......>....'..#.≈≈.. Fire: l) +0 orcbow (heavy) .........###............####).P.# Quill Will/2 ########## ############## ###### _The hog closely misses you.You shoot an arrow. The arrow hits the hog!!!  You kill the hog! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view!n2jVo2j/o2jEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight o2j0#Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p2jH ###...........##. Swiftly the Skirmisher .############.###. Spriggan of Fedhas ****** ..###[#### Health: 66/66 ======================== #..##..#Magic: 23/23 ======================== ##'####### ###########'## #### AC: 2Str: 6 .........###............# ###... EV: 23Int: 25 ......J..J.#............# #.+.#. SH: 0Dex: 21 .........#.#............# #...#. XL: 13 Next:  2% Place: Dungeon:12 .........#.#....@.......####PPP.. Noise: ===------  Time: 11949.2 (0.0) .........#.#............##..P≈§P.2j 49m l) +0 orcbow (heavy) .........#.'.......>....'..#.≈≈.. Fire: l) +0 orcbow (heavy) .........###............####).P.# Quill Will/2 ########## ############## ###### _The hog closely misses you.You shoot an arrow. The arrow hits the hog!!!  You kill the hog! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view!  Okay, then. _q2j*q2j!Drink which item? Potions  c - 6 potions of curing  g - 4 potions of magic  h - 2 potions of haste  w - 3 potions of heal woundsb - 2 potions of brilliance  e - 2 potions of enlightenment  m - 3 potions of might  C - 2 potions of cancellation  A - 2 potions of attraction  L - 4 potions of lignification  M - 8 potions of mutation [!] read|quaff|evoke[?] describe selectedr2j r2j###...........##. Swiftly the Skirmisher .############.###. Spriggan of Fedhas ****** ..###[#### Health: 66/66 ======================== #..##..#Magic: 23/23 ======================== ##'####### ###########'## #### AC: 2Str: 6 .........###............# ###... EV: 23Int: 25 ......J..J.#............# #.+.#. SH: 0Dex: 21 .........#.#............# #...#. XL: 13 Next:  2% Place: Dungeon:12 .........#.#....@.......####PPP.. Noise: ===------  Time: 11949.2 (0.0) .........#.#............##..P≈§P.2j@m l) +0 orcbow (heavy) .........#.'.......>....'..#.≈≈.. Fire: l) +0 orcbow (heavy) .........###............####).P.# Quill Will/2 ########## ############## ######You shoot an arrow. The arrow hits the hog!!!  You kill the hog! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _Okay, then.  Okay, then. _s2j.s2jCLevel 12 of the Dungeon <<<<>>>>(Press ? for help) #....## ##########'###.#≈≈≈~~≈≈~~.# #.#### ##.......##.#≈#≈≈≈~≈#≈.# #.##..########..≈#≈###≈#≈.# #########.###### #.#######.~#≈≈≈~≈#≈## #..............####.######### #.....÷≈≈≈≈≈~~≈# #..............<#...........#######.###.#######.## #...........)...#.................#.#.#.........# #....)........[............)#####...#.###.#####.# #..............#............# ###.......#.....# ###.#############...........# ###.########### #.####...........##.####### #...############.###.......# ###..###[#########.# ##..##..##.# ########'####### ###########'## #########'##### #..............###............#2jEm ###.....#.......# #...........J..J.#............# #.+.#.#.###.###.# #..............#.#............# #...#.#.....#<#.# #..............#.#....@.......####PPP..#######.#.# #..............#.#............##..P≈§P.#.........# #..............#.'.......>....'..#.≈≈..########### #..............###............####).P.## ################ ############## ######t2j>>.....#≈≈≈~~≈≈~~..........~≈#≈..........~#≈≈≈~..............####......~~..............<#............###.............)...#.................#.#.#.............)........[...............#.###.#####...............#...................#................................................................###.................#..................J..J.#............# #.+.#.#.###.###.t2jհ..............#.#............# #...#.#.....#<#...............#.#....@..........#...............#.#............##..P≈§P.#.......................#.'.......>....'..#.≈≈................###............####).P.t2ja.....#≈≈≈~~≈≈~~..........~≈#≈..........~#≈≈≈~..............####......~~..............<#............###.............)...#.................#.#.#.............)........[...............#.###.#####...............#...................#................................................................###.................#..................J..J.#............# #.+.#.#.###.###...............#.#............# #...#.#.....#<#...............#.#....@..........#...............#.#............##..P≈§P.#.......................#.'.......>....'..#.≈≈................###............####).P.t2jT t2jc O###...........##. Swiftly the Skirmisher .############.###. Spriggan of Fedhas ****** ..###[##t2jd ## Health: 66/66 ======================== #..##..#Magic: 23/23 ======================== ##'####### ###########'## #### AC: 2Str: 6 .........###............# ###... EV: 23Int: 25 ......J..J.#............# #.+.#. SH: 0Dex: 21 .........#.#............# #...#. XL: 13 Next:  2% Place: Dungeon:12 t2jse .........#.#....@.......####PPP.. Noise: ===------  Time: 11949.2 (0.0) .........#.#............##..P≈§P. l) +0 orcbow (heavy) .........#.'.......>....'..#.≈≈.. Fire: l) +0 orcbow (heavy) .........###............####).P.# Quill Will/2 ########## ############## ######t2jf SYou kill the hog! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _Okay, then. _Okay, then.t2jf t2jzm t2jNo t2j ? _Fedhas appreciates your contribution to the ecosystem. _No target in view!Okay, then.Unknown command.u2j:u2jWhere to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines u2j t u2jQ ###...........##. Swiftly the Skirmisher .############.##u2j #. Spriggan of Fedhas ****** ..###[#### Health: 66/66 ======================== #..##..#Magic: 23/23 ======================== ##'####### ###########'## #### AC: 2Str: 6 .........###............# ###... EV: 23Int: 25 ......J..J.#............# #.+.#. SH: 0Dex: 21 .........#.#............# #...#. XL: 13 Next:  2% Place: Dungeon:12 .........#.#....@.......####PPP.. Noise: ===------  Time: 11949.2 (0.0) .........#.#............##..P≈§P. l) +0 orcbow (heavy) .........#.'.......>....2j m'..#.≈≈.. Fire: l) +0 orcbow (heavy) .........###............####).P.# Quill Will/2 ########## ############## ###### _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _Okay, then. _Okay, then. _Unknown command.u2j u2j u2j u2j $ _u2j ,u2jM u2j ,u2j u2j1   There is a stone staircase leading down here. _u2jCG 3  You climb downwards.  Level annotation: Kirkeu2jQHu2j`_u2j0fu2jplu2jhp  You encounter 2 hogs and a meliai. You encounter a howler monkey.u2jN| ############   ##.....#.....##   ##.......?.....##  #...............#  ...###.....#  #.....<T..)##  ..####...h......  #.Th.@.y# --- ##.y.h#  ##..y..#....##  .h####....+  .## #....#u2j}Dy #.....@   Kirke#.....#T   trollh......hhhh 4 hogs (1 wandering)yy 3 meliai (2 wandering)(…)52.0 (2.8u2j`~@.Tu2j~G.hu2j!T y.  u2j6EKirke casts a spell.u2j(8y.u2j̋4h.u2jKK.hu2j .h.Tu2jǞ5 k.hk   lindwurm (summoned).h.....T   troll hhhh 4 hogs(…)Kirke summons a lindwurm!v2jV==-3.5 (4.3v2jWv2jW' _The hog squeals angrily.v2ja _There is a stone staircase leading up here.|2jY|2jZ|2jwd|2j}kA.y|2jqR .yThe meliai buzzes angrily. You hear a shout! The howler monkey howls!  The meliai calls down the wrath of its god upon you..h|2j.h.hy@.y.yy..hh.D.T.h.h.k.h yD   seven-headed hydrak   lindwurm (summoned)T   trollSomething smites you!57----=4.5 (1.0|2j< ----|2jvX2 _The meliai buzzes angrily.  You climb upwards.|2j ##[####### # #.. ####### ###########'|2j"####### ......###. ###.....# ...J..J.## #.+.#.#.# ......#.#.....# #...#.#.. ......#.#....>####PPP..### ......#.#....##..P≈§P.#.. ......#.'.......@....'..#.≈≈..### ......###......####).P.## ####### ############## ######|2jWJ |2j~6---6.0 (2.5|2j[|2j_ _Level annotation: exclusion: staircase|2jc _There is a stone staircase leading down here.|2j& |2j 9---|2j, |2jO F _Unknown command.~2jh~2jLLevel 12 of the Dungeon <<<<>>>>(Press ? for help) #....## ##########'###.#≈≈≈~~≈≈~~.# #.#### ##.......##.#≈#≈≈≈~≈#≈.# #.##..########..≈#≈###≈#≈.# #########.###### #.#######.~#≈≈≈~≈#≈## #..............####.######### #.....÷≈≈≈≈≈~~≈#~2j #..............<#...........#######.###.#######.## #...........)...#.................#.#.#.........# #....)........[............)#####...#.###.#####.# #..............#............# ###.......#.....# ###.#############...........# ###.########### #.####...........##.####### #...############.###.......# ###..###[#########.# ##..##..##.# ~2j5########'####### ###########'## #########'##### #..............###............# ###.....#.......# #...........J..J.#............# #.+.#.#.###.###.# #..............#.#............# #...#.#.....#<#.# #..............#.#....>.......####PPP..#######.#.# #..............#.#............##..P≈§P.#.........# #..............#.'.......@....'..#.≈≈..########### #..............###............####).P.##~2jo ################ ############## ######~2j >>.....#≈≈≈~~≈≈~~..~2jk ........~≈#≈..........~#≈≈≈~..............####......~~..............<#............###.............)...#.................#.#.#.........~2j ....)........[...............#.###.#####...............#...................#...................~2j .............................................###.................#..................J..J.#............# #.+.#.#.###.###...............#.#............# #...#.#.....#<#.~2j! h..............#.#....>..........#...............#.#............##..P≈§P.#.......................#.'.......@....'..#.≈≈................###............####).P.~2jL? Y.....#≈≈≈~~≈≈~~..........~≈#≈..........~#≈≈≈~..............####......~~..............<#............###.............)...#.................#.#.#.............)........[...............#.###.#####...............#...................#................................................................###.................#..................J..J.#............# #.+.#.#.###.###...............#.#............# #...#.#.....#<#...............#.#....>..........#...............#.#............##..P≈§P.#.......................#.'.......@....'..#.≈≈................###............####).P.2jNN2j]'##[####### Swiftly the Skirmisher ##..#Spriggan of Fedhas ****** ####### ###########'## ####### Health: 57/66 ====================---- ......###............# ###.....# Magic: 23/23 ======================== 2j@_...J..J.#............# #.+.#.#.# AC: 2Str: 6 ......#.#............# #...#.#.. EV: 23Int: 25 ......#.#....>.......####PPP..### SH: 0Dex: 21 ......#.#............##..P≈§P.#.. XL: 13 Next:  2% Place: Dungeon:12 ......#.'.......@....'..#.≈≈..### Noise: ---------  Time: 11956.0 (0.0) ......###............####).P.##l) +0 orcbow (heavy) ####### ############## ######Fire: l) +0 orcbow (heavy) Quill Will/2 Something smites you! _The meliai buzzes angrily.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command.2jx`2jf2jh2j2jLevel 12 of the Dungeon <<<<>>>>(Press ? for help) #....## ##########'###.#≈≈≈~~≈≈~~.# #.#### ##.......##.#≈#≈≈≈~≈#≈.# #.##..#######2j^#..≈#≈###≈#≈.# #########.###### #.#######.~#≈≈≈~≈#≈## #..............####.######### #.....÷≈≈≈≈≈~~≈# #..............<#...........#######.###.#######.## #...........)...#.................#.#.#.........# #....)........[............)#####...#.###.#####.# #..............#............# ###.......#.....# 2jT###.#############...........# ###.########### #.####...........##.####### #...############.###.......# ###..###[#########.# ##..##..##.# 2j*########'####### ###########'## #########'##### #..............###............# ###.....#.......# #...........J..J.#............# #.+.#.#.###.###.# #..............#.#............# #...#.#.....#<#.# #..............#.#....>.......####PPP..#######.#.# #..............#.#............##..P≈§P.#.........# #..............#.'.......@....'..#.≈≈..########### #..............###............####).P.## ################ ############## ######2jT S.@2jA..2jyA..2jA..2jA..2joA#.2jA #2jK 7  2jh7# 2jjA.#2j 2j>..2jU- 2j. .2j/ .2j0 2jܭ A..2jr @..2jE @..2j  @#.2j @ #2j6  ####..# #...........####.#####..#...##2j7  2j  ###########.###...........########....)<.......##.#2j&  #............##..........♣'÷.....#...(........###.2j*  #............#.........§§§#.####.#.....(......#.#2j  #............)........♣§§§..# #......).......#..2j*7..2j  2j  #............##.......♣§§♣### ###............#..2j 2j ##.#############'####....##............#..2j  #.####.# ###########.########..2ju  #...##.###......#..2j  ###.##.###.......##'.2j\S  #.##..##.~~≈....#####'2j  ######.####### ##.##~~~~..#....# #2j&  #............# #.#####.~~~~♣####'##  2jY2  #............######.#######....~.~........#  2jޅ  #........)...............##...[....♣......## 2j  #............######..###>#### #...............#.#2j  #............# ##.# #....######...............#..2j  #########.#### #.######......'....)..........#..2j\z  #.>.##....# ########...............#..2jKc  ##.#######.#######....#######..2js  #..##.#####.#######.2jɎ  #######'##########.##.........#>#2j3 <<<             ....   .#   ....   ..#   .Q...#######.#    .....#...#...##   ..............##   ...............#   ..Q............#   #...........###  ##...D.<......#   ##.......###..   ####.####    #.# #.# #.#7m #.# #.# ###2jC22<<<<>>>> #..'.....#...........#...........# ##.§P§.# ####.######.#.#########.#.#########.#####..§§§♣# #.....#.†...#.....#.....#.....#.....#......P...# #.....#.#########.#.#########.#.#####..........# #.....#...........#...........#.....'..........# 2j3#.....###############################.........## #..............<# #.............# #.........# #...............# ######'######## #.........# #######'######### #.# #.........# #..# #.# ####.###### ##.#######.# ######....####### #.>.##....# ########...............# #########.#### #.######'....)..........#2j4m #............# ##.# #....######...............# #............######..###>#### #...............# #........)...............# #...[....♣......# #............######.###### #....~.~........# #............# #.# ####.~~~~♣####'## ######.####### ##.# #~~~~..#....# #.##..# #.~~≈....####2j5 ###.##.## #.......## #...##.# ##......# #.####.# ###### #####.########2j2j$=##[####### Swiftly the Skirmisher ##..#Spriggan of Fedhas ****** ####### ###########'## ####### Health: 57/66 ====================---- ......###............# ###.....# Magic: 23/23 ======================== ...J..J.#............# #.+.#.#.# AC: 2Str: 6 ......#.#............# #...#.#.. EV: 23Int: 25 ......#.#....>.......####PPP..### SH: 0Dex: 21 ......#.#............##..P≈§P.#.. XL: 13 Next:  2% Place: Dungeon:12 ......#.'.......@....'..#.≈≈..### Noise: ---------  Time: 11956.0 (0.0) ......###............####).P.##2j!?xl) +0 orcbow (heavy) ####### ############## ######Fire: l) +0 orcbow (heavy) Quill Will/2 Something smites you! _The meliai buzzes angrily.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command.2j?2j@2j!Y2j\2jL^$ _2jc2jp8=2jx2j^{2j|2j}2j2j,2jp2j"2jB2j;,2jTD=2j2jX _You feel your willpower return.2j@  There is an open door here.2j|2j _2j2j2j 2j%92jp2j$  Things that are here:2j{  a +1 robe of positive energy; a +0 giant club; the ogre skeleton of Erolcha _2j2j2j2j2j2ji2jS2j|$2j,2j02j12jn72j92ji=2j(>&602jD2jlK2jN2jO2jP2jV2jO[2j0\2jb2ji2j'1=2jRn2j,2j2j2jY2j2j2jf2j2j9=2jL2j2j,2jں2j2ju2j(Q22j @  There is an open door here.2j22j. _2j2j2j2jG2j2j2jb2j2j2jX2jg32j2jL2j2jO2jj2j0,2j2j2jB2j @  There is an open door here.2jt2j _4=2j2j,2j2j$2j&2j'2j(2j*2ji0B2j12j32j4O=2jE;n2jT>;52j'?2j:A2jB2jBC2jC2jF2j=H,2jYI2jL2j)N2jN2jP,2jES2jS2jrT2jV2jZa6=2j[[2j]1 _HP restored.2j_32j`2jRb2j+d,2jbe2j\g2jei,2j#j2j l2jn2jo9=2j/p2jpr2ju2j}u2jPv2j #.....#.#########.#.# #.....#...........#....... #.....############# #........<# #....... #.........# ######' #######'######### #.# #..# #. ##.### ####.# #.@.# #....830.0) #########.#### #.#### #............# ##.# #.#............######..###>#........)...............#............######.######............# #.#######.####### ##.##.##..#(m2j2jWc _There is a stone staircase leading down here.2j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j>{2j|2j-2j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2j) I2j- F _Unknown command.2j]2j2j2jD2j77.0 (1.0) _2j2jW I 3  You climb downwards.2j 2j J.... .# .... ..# .Q...#######.# .....#...#...## ..............## ...............#  ..Q............# #...........### ##.....@....D.#  ##.......###..  ####.####  #.# #.# #.#D   eight-headed hydra (wandering) #.# #.# ##2j0 !#2j| ,8.5 (2.52jD  _Level annotation: Kirke _There is a stone staircase leading up here.2jY2j[ Evoke which item? Wands  a - a wand of flame (26)b - a wand of acid (7)  c - a wand of warping (7)  f - a wand of mindburst (5)  2j[p - a wand of polymorph (12) [!] read|quaff|evoke[?] describe selected2j8 2jD? .....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 66/66 ========================.....#...#...##Magic: 23/23 ========================..............##AC: 2Str: 6...............#EV: 23Int: 25..Q............#SH: 0Dex: 21#...........###2j@ FXL: 13 Next:  2% Place: Dungeon:13##.....@....D.#Noise: ---------  Time: 11988.5 (0.0)##.......###..l) +0 orcbow (heavy)####.####Fire: l) +0 orcbow (heavy) #.#Quill #.##.#D   eight-headed hydra (wandering)#.##.####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.You climb downwards. _Level annotation: Kirke _There is a stone staircase leading up here.2j;G P  Okay, then.2jG 2j-M 2jP . _2jJjD.There is a stone staircase leading up here. _Okay, then.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j s2jLt1---==9.5 (1Will/2 Jinx 2jz2j} .D _You feel your willpower being sapped.2jOOD2jj.=902jB2j3 _The eight-headed hydra roars!2j 2j rLevel 13 of the Dungeon<<<(Press ? for help)   ....  .# ....   ..# .Q...#######.#  .....#...#...## ..............## ...............# ..Q............# #...........#####.....@..D...# 2j ##.......###.. ####.####  #.##.##.##.##.####2j2jw!.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******.Q...#######.#Health: 66/66 ========================.....#...#...##Magic: 21/23 =====================---..............##AC: 22j"Str: 6...............#EV: 23Int: 25..Q............#SH: 0Dex: 21#...........###XL: 13 Next:  2% Place: Dungeon:13##.....@..D...#Noise: ===------  Time: 11990.5 (0.0)##.......###..l) +0 orcbow (heavy)####.####Fire: l) +0 orcbow (heavy) #.#Quill Will/2 Jinx #.##.#D   eight-headed hydra#.##.####Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2j#Q_You feel your willpower being sapped. _The eight-headed hydra roars!2jM$2j]+2j-2jD2jnCLevel 13 of the Dungeon<<<(Press ? for help)   ....  .# ....   ..# .Q...#######.#  .....#...#...## ..............## ...............# ..Q............# #...........#####.....@..D...# ##.......###.. ####.####  #.##.##.##.##.####2j2<<<<>>>> #..'.....#...........#...........# ##.§P§.# ####.######.#.#########.#.#########.#####..§§§♣# #.....#.†...#.....#.....#.....#.....#......P...# #.....#.#########.#.#########.#.#####..........# #.....#...........#...........#.....'..........# #.....###############################.........## #..............<# #.............# #.........# #...............# ######'######## #.........# #######'######### #.# #.........# #..# #.# ####.###### ##.#######.# ######....####### #.>.##....# ########...............# #########.#### #.######'....)..........# #............# ##.# #....######...............#`m #............######..###>#### #...............# #........)...............# #...[....♣......# #............######.###### #....~.~........# #............# #.# ####.~~~~♣####'## ######.####### ##.# #~~~~..#....# #.##..# #.~~≈....#### ###.##.## #.......## #...##.# ##......# #.####.# ###### #####.########2j2jh.....#Swiftly the Skirmisher......#Spriggan of Fedhas ******2j|jq.Q...#######.#2jrkHealth: 66/66 ========================.....#...#...##2jBl3Magic: 21/23 =====================---..............##AC: 2Str: 6...............#2jlPEV: 23Int: 252jm..Q............#SH: 0Dex: 212j9o7#...........###XL: 13 Next:  2% Place: Dungeon:13##.....@..D...#Noise: ===------  Time: 11990.5 (0.0)##.......###..2jpl) +0 orcbow (heavy)####.####Fire: l) +0 orcbow (heavy) #.#2jpEQuill Will/2 Jinx #.##.#D   eight-headed hydra2jq#.##.####Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. _The eight-headed hydra roars!2js2j/z2j~2j)2j2j@2j.Yonfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. _The eight-headed hydra roars! _Unknown command.2j> )) You shoot an arrow. The arrow hits the eight-headed hydra!!2jED.2jp/D.2jHB2.0 (1.52j2jm _The eight-headed hydra is moderately wounded.2j 2j 2j 2jN  _The eight-headed hydra is moderately wounded.  The eight-headed hydra is struck by your quills.  The eight-headed hydra misses you. x3  The eight-headed hydra completely misses you.The eight-headed hydra closely misses you.  The eight-headed hydra bites you! The eight-headed hydra misses you.2j f53------302j 2jɹ -----2.- _The eight-headed hydra barely misses you.You climb upwards.2j  #.....#.#########.#.###### #.....#...........#....... #.....#################### #..............<# #....... #...............# ######'# #######'##########.#2j  #..# #.# ##D### ####.# #.@.# #....##########.#### #.#####............# ##.# #.#............######..###>#........)...............#............######.######............# #.#######.####### ##.##.# #..#2j+/ c2=--4.5 (2.52j5 2js6  2j6 T_Level annotation: exclusion: 2 staircases2j8 c _There is a stone staircase leading down here.2j #.....#...........#........#.....######################..............<# #........#..# ######'#########'######### #.#  2j #..# #.# ##D#######.# #.>.# #....# #########@#### #.#####............# ##.# #..#............######..###>##........)...............##............######.#######............# #.# 2j d######.####### ##.# #.# #..####.# #.##2j 2j] N--5.1 (0.6 _2j 2j 2j)#.....#######################..............<# #.........#.......# ######'##########'######### #.#  #..# #.# ##D#######.# .>.# #....# ##########.#### #.#######.........@..# ##.# #...#.######..###>###.)...............# #....######.###### #.# #.2j #######.####### ##.#  #.# #..####.# #.###...# #.#2j`.D72j2jv2jǍ#..............<# #..........#.......# ######'###########'######### #.#  #..# #.# ##.#######.# .D.# #....# ###########.#### #.######.#............# ##.# #....#.######..###>####.)...............# #....######.###### #.# #.# ######.####### ##.# #.# #..# ###.# #.###...# #.##.### #.# ######>Db<49m46.32jUl&#.# ######'############'######### #.#  #..# #.# ##.#######.# .>.# #....# ############D#### #.######..#............# ##.# #....##.######..###>#####.)..@............# #....######.###### #.# #.# ######.####### ##.#  #.# #..#2jvmY###.# #.## #...# #.##.### #.# ########.#############'####....#2j]v2jwA=92j2j 2j 1#.# ######'##'# #.# #..# #.# ##.### ####.# #.>.# #....# ##D#### #.######.#.# ##.# #....##.######..###>#### #.)...@...........# #.######.###### #.# #.# ######.####### ##.# ####.# #.## 2jp Q.D2jy=7.52j2jS2jJ_#.# ######'##'#2jK| #.# #..# #.# ##.### ####.# #.>.# #....# ##.#### #.######.#.D..# ##.# #....##.######..###>#### #.)....@..........# #.######.###### #.2jL8.# #.# ######.####### ##.# ###.# #.## 2j\Z8.12j #.# ######'# #'# #.# #..# #.# ##.### ####.# #.>.# #....# ##.#### #.######.#.D..# ##.# #....##.######..###>####  #.).....@.........#  #.######.######  #...# #.#  ######.####### ##.# ###.# #.## .D2j;72j 2j\"2j .# ######'# '# #.# #..# #.# ##.### ####.# #.>.# #....# # #2j2 .#### #.######. #....# ##.# #....# #.D.######..###>#### #.)......@........# #.######.###### #....# #.# ######.####### ##.# ###.# #.## 2jg 2jF 5=3==9.32jt 2j 2j # ######'# '# #.# #..# #.# ##.### ####.# ##.>.# #....# #.#### #.######......' ....# ##.# #....# .D.######..###>#### # .).......@.......# # .######.###### # ....# #.# #.# ##.#  ###.# #.## .D92j\# ######'# '# #.# #..# #.# ##.### ####.# 2j##.>.# #....# #..#### #.######......'.# ##.# #....######.D######..###>#### #.).........# #.######.###### #.# #.# #.# ##.# #.# #..#  ###.# #.## 2jZQ.D2j@2000.52j2j2j'3# ######'# #'# #.# ##..# #.# ###.### ####.# ##.>.# #....# #..#### #.######......'.# ##.# #....######.######..###>#### #.)...D.....@.....# #.######.###### #.# #.# #.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# # # #.#'####....#2j5C[m #2j92j:'1.12jv@2jF2j /# ######'# #.'# #.# #.#..# #.# ###.### ####.# ##.>.# #....# #.2j .#### #.######......'.# ##.# #....######.######..###>#### #.)...D......@....# #.######.###### #.# #.# #.# ##.# ##.# #..# #.# #.## # ...# #.# 2jü # .### #.# ###### # .#'####....# #.2jؽ H.D2je 2j3 T===72j 2jK 2j # ######'# #. #'# #.# #. #..# #.# # ##.### ####.# ##.>.# #....# #..#### #.######......'.# ##.# #....######.######..###>#### #.)....D......@...# #...[######.###### #.# #.# ####. #.# ##.# #~ #.# #..# #. #.# #.## #.# #.# # ### #.# ###### # #'####....# #.2je2j/62.32j 2j2jM# ######'# #. '# #.# #. ..# #.# # #.### ####.# # #.>.# 2jO#....# ########..#### #.######......'....)# ##.# #....######.######..###>#### #.)....D.......@..# #...[.######.###### #....~# #.# ####.~ .# ##.# #~ .# #..# #.~ .# #.## #. .# #.# ##.  #.# ###### #### '####....# 2jOR#... 2j+Q0D2jX.D   eight-headed hydra2jY%92j|`2jb2jk@.D _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.1---==3.9 (1.0 .D _You feel your willpower being sapped.2jr2jev2j9w--2jx42jۂ2j2j ))))You shoot an arrow. The arrow hits the eight-headed hydra!!2jD.D...7===6.4 (1.5 _The eight-headed hydra is heavily wounded.2jg ))) You shoot an arrow. The arrow hits the eight-headed hydra!!2jF.D2jC.D2jTF#.#2j,7.8 (1.42j2jf _The eight-headed hydra is almost dead.2j] †You shoot an arrow. The arrow hits the eight-headed hydra.  You kill the eight-headed hydra!2j`S)2jp*.2j\w 8=2=--59.1 (1.3 _Fedhas appreciates your contribution to the ecosystem.2j}2jh _Your Dodging skill increases to level 9!2j32j,2jH _No target in view!2jƝ # ######'# #. # #.# #. .# #.# ####. .### ####.# ######. .>.# #....# ########..#### #.######......'....).# ##.# #....######.######..###>#### #.)....†..@.# #...[.2jܞ ######.###### #....~.# #.# ####.~ # ##.# #~ # #..# #.~ # #.## #. # #.# ##. # #.# ###### #'####....# #.2j 2j ;---7 (0.6 _2jL 2j 2j.# ######'# # '# #.# # ..# #.# #### #.### ####.# ###### #.>.# #....# #########.#### #.######......'....).# ##.# #....######.######..###>#### #.)....†.@..# #...[.######.###### #....~.# #.# ####. .# ##.# # .# #..# #. .# #.## # .# #.# ## ## #.# ###### #'####....# #---12j 0.32j!2j8& .# ######'# # #'# #.# # #..# #.# #.### ####.#  #.>.# #....# #########.#### #.######......'.....# ##.# #....######.######..###>#### #.)....†@...# #...[.######.###### #.....# #.# ####. #.# ##.# # #.# #..# #. #.# #.## # ..# #.# ### #.# ###### #'####....# #92j .# ######'# # ##'# #.# #  #..# #.#  ##.### ####.#  #.>.# #....# ##.#### #.######......'.# ##.# #....######.######..###>#### #.)....@....# #....######.###### #.# #.# #### ##.# ##.# #  #.# #..# # ##.# #.## #.# #.# .### #.# #2j ##### .#'####....# #2j 2j ]==1.52j 2j e _The sprites lose interest in your situation.2j r _You see here a hydra corpse.2jC.# ######'# ##'# #.# # #..# #.#  ##.### ####.#  #.>.# #....# ##.#### #.######......'.# ##.# #....######.######..###>#### #.)...@†....# #.######.###### #.# #.# #.# ##.#  #.# #..##.# #.## #...# #.# #.### #.#m ###### #.#'####....# #2j692.1 _2j2j2j(H.# ######'2j)# #'# #.#  #..# #.#  ##.### ####.#  #.>.# #....# ##.#### #.######......'.# ##.# #....######2j*.######..###>#### #.)........@.†....# #.######.###### #.# #.# #.# ##.# #.#2j, #..#  ###.# #.##  #...# #.#  #.### #.# #######.#'####....#2jF8;72j;2j=2jz<.# ######'##'# #.# #..# #.# ##.### ####.#  #.>.# #....# ##.#### #.######......'.# ##.# #....######.######..###>#### #2j{.).......@..†....# #.######.###### #.# #.# #.# ##.# #.# #..# ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2jă2j'3.32j2jb*X.# ######'##'2j+D# #.# #..# #.# ##.### ####.#  #.>.# #....# #.#### #.######...... #....# ##.# #.... #.######..###>#### #.)....†....# #.######.###### #2j,....# #.# #.# ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2jR52jA6T3==92j<2j>2j #.# ######'##'# #.# #..# #.# ##.### ####.# #.>.# #....#  #.#### #.######  #....# ##.# #....  #.######..###>####  #2jH `.).....@....†....#  #.######.######  #....# #.#  ######.####### ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2jF 2j '4.52j 2j" 2j; #.# ######'  #'# #.# #..# #.# ##.### ####.# #.>.# #....#  #.#### #.###### #2jԉ...# ##.# #.... #.######..###>#### #.)....@.....†....# #.######.###### #...# #.# ######.####### ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2j2j0605.12j֘2j2j$22j32jF42j82j9,2j>f==2jIA2jA2jB2j|D2jDK1=2jE2j#I2jI2jrJ2jL2j-M2jN2j+Q2jQU2=2jR2j^2j_2j`2jd,2je2jj2jj%32jk2jho2jp2jp2jt2jdu2jw2jZ|a4=2j}2jN2j2jm2j2j2j2jcW _You start resting.2jV5=2jQ030.1 (15.0)2jl61.1 (162j2jQ_ _You feel your willpower return.2jV  #.# ######' #'# #.# #..# #.# ##.###2j?  ####.# #.>.# #....#  #.#### #.###### #..# ##.# #.... #.######..###>#### #.)...@......†....# #.######.###### #..# #.# ######.####### ##.# 2j  #.# #..#  ###.# #.##  #...# #.#  #.### #.# ######  ##.#'####....#2j D7 (0.6)2j 2jO 2jf2jg2j>2jr2jQ2jX,2j2j2jk _You start resting.HP restored.2j2j-3.7 (2.02j_6=4.7 (3 _2jl 2j4 2jj #<# #........... #...............# ######'############'######### #.# #..#  #.##.### ####.#  #.>.# #....# ###2jk #########.#### #.######.. #.# ##.# #....# #....@######..###>#### #)..........†....# #.######.###### #............# #.#######.####### ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ######2jt2ju,5.3 (0.62jz2j{|2j9q  #.....####################### #<# #.......... #...............# ######'###########'######### #.# #..#  #.##.### ####.#  #.>.# #....# ## #########.#### #.######. #2jr Q.# ##.# #.... #.....######..###>### #)..........†....# #.######.###### #............# #.#######.####### ##.# #.# #..# ###.# #.## #...# #.#2jox 2jdy %92j} 2j~ 2jC32jǟ2jY2j]!' #..... #.......<# # #.......# ######' #######'# #.# #..# #.# ##.### ####.# #.>.# #....#  #.#### #.###### #.# ##.# # #.######..###> #.)..........†....# #.######.######2j"j #...# #.# ######.# ##.#  #.# #..#  ###.# #.##  #...# #.#2jY*2je+'6.52j52jL #.....#...........#........ #.....##################### #......<# #........ #...............# ######'#########'######### #.# #..#  #.#2jM#.### ####.#  #.>.# #....#  #########@#### #.##### #.# ##.# #.. #.....######..###># #)..........†....# #.######.###### #............# #.#######.####### ##.# #.# #..# ###.# #.##2jV2jWC=7.12j=]2j^2j  #.....#.#########.#.###### #.....#...........#....... #.....#################### #.<# #....... #...............# ######'########'######### #.# #..#  #.###.### ####.# #.@.# #....2jk  #########.#### #.#### #............# ##.# #. #............######..###> #........)..........†.... #............######.##### #............# #.#######.####### ##.# #.# #..#2j 2jb %72jI 2js c _There is a stone staircase leading down here.2jM 2j 2j} 2jx 2j 38.7 (1.0 _2j 2j' I 3  You climb downwards.2j*4 .... .# .... ..# .Q...#######.# .....#...#...## ..............## ...............#  ..Q............# #...........### ##.....@......#  ##.......###..  ####.####  #.# #.# #.# #.# #.# ###2j߫ -40.2 (2.52jW 2j P _Level annotation: Kirke2j= w _There is a stone staircase leading up, spattered with blood here.2j^2j}`32jcf2jj,2jl2j~2j2j,2j2j,2j,2j~2j"B2j2j,2j2j_,2jì,2j2j,2j2j,2j+2j:,2jd2j2j)2j$2j(,2j&2j2j2j 2j2j2,2jk2j,2j2j,,2j B2jGB2jn,2j,2j^-n2jp0,2j12j6,2j72j=,2j>2joC,2jaD2jXI,2j`J2j,QB2jU,2j&W2j^2j_2j`2jDe2j*f2jg2jv2j|B2jh2j,2j)n2j)2j~2jZ2j2jӝ2j2j2j#2jѣ2j2jUB2j%2j/,2j,2j2j 2jT,2j2j,2j2jk2j2j,2j2jP,2jD2j,2j2j2j2j2jA2j2j$2j.2j2j2j2j42j2j2j2jI2j52j2j2j 2jJ 2j 2jY2jL2j2j=2j(,2j *2jm+2j=,2j2,2j32j62jUBn2jE,2jF2jK2jL,2jlS2jsT2jV2j\2j&],2j!e2jDf2jg2j@m,2j.n2jt2ju,2j{,2j}2jB2j82j/,2j,2j2j,2j2j ,2j_2j,2j[2j;2j"2j2j2jT2j2jվB2j8B2j2jp2jl2j2j,2j 2j2j2j,2j2j2j],2jT2jd2j 2jB,2j?2j2j2j2j,2j2j 2j2ja2j[,2j=2j2je2j2j2ju 2j!2jv%2j&2jE'2j+2j,2j-2j 32j 4,2j^;W _You start waiting.2jPE1139.2 (99.0)2jF040.2 (100.0)2jK2jN# _Done waiting.2j  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2jRg g======1.0)2jo 2j*r H _You shout for attention! You hear an angry squeal.2j2jcB2jV2j,2j _You start waiting.A hog comes into view.2jh------h   hog (wandering)6.2 (52jB K.h2j42j 7P------7.2 (6 _2j{>2j+D2j<.h _You start waiting. _A hog comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jw#"h2jf1---==8.2 (1Will/2 Jinx 2jk2jq .h _You feel your willpower being sapped.2ja--92j ))))You shoot an arrow. The arrow hits the hog.2j,:*2jWX .hThe hog is lightly wounded.  A giggling sprite leaps out and smacks the hog with its own front trotter.2jY.h2j\J.h2jb^Q.h2jf...h 2 hogs (1 wandering, 1 drained)2jog7===50.6 (1.42jm2jq^ _The hog is moderately wounded.2j\ ~ ))You shoot an arrow. The arrow hits the hog!2j :*2j .hThe hog is heavily wounded.A giggling sprite leaps out and smacks the hog with its own front trotter.  2j MThe hog is severely wounded.2j@ .h.hh2j' G.h2jv hh 3 hogs (1 wandering, 1 very drained)2.1 (1.5 _The hog squeals angrily. You hear a shout!2jP  You shoot an arrow. The arrow hits the hog!2jR:*2jM;M.h _The hog squeals angrily. You hear a shout!  The hog is almost dead.almost dead.  2jOJ.h2jS] .  The hog completely misses you. The hog is struck by your quills.  You kill the hog!2j^Q.h2j}_4.h2jf2jkh0 2 hogs2jn_2=--63.62jHu2j3xl _Fedhas appreciates your contribution to the ecosystem.2j~ ))You shoot an arrow. The arrow hits the hog!2j:*2j .hThe hog is moderately wounded.A giggling sprite leaps out and makes the hog trip over its own trotters..h.hh.h 3 hogs (1 wandering, 1 drained)5.0 (1.4 _The hog is heavily wounded.2jA .  You shoot an arrow. The arrow hits the hog!!  You kill the hog!2jܨ j)h 2 hogs (1 wandering)2j)- K.h2j. .2j0 M.h2j6 gh   hog2j+; 476.5 (1.52j@ 2j3C l _Fedhas appreciates your contribution to the ecosystem.2jC))))2jum3*2jA( hYou shoot an arrow. The arrow closely misses the hog.A giggling sprite leaps out and smacks the hog with its own front trotter.  The hog is lightly wounded.2jE .hThe jinxing sprites lose interest in you.2jQ....hh 2 hogs (1 wandering, 1 drained)2jCR77.8 (1.32jW2jpZP _The hog barely misses you.2jHA.h  The jinxing sprites lose interest in you. _The hog barely misses you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j.T2jq @You feel your willpower being sapped. The hog barely misses you.2j>@   KirkeT   trollhh 2 hogs (1 wandering, 1 drained)2j4-1--80Jinx 2j2j  .h _The hog is struck by your quills. The hog bites you.2j.2jN.h2j10h2j.M.@2j&Thhh 3 hogs (2 wandering, 1 drained)2jN--92j\2jok _The hog is struck by your quills. The hog misses you.2j~ Q  You shoot an arrow. The arrow hits the hog!!2j †The hog is almost dead.The hog seems less drained. The hog is struck by your quills.  You kill the hog!2j y.hT2j I.h2j+% v .T   trollhh 2 hogs (1 wandering)  Fedhas appreciates your contribution to the ecosystem.You feel troubled.2j+ :*2jm  Kirke gestures at you while chanting.Your quills recede back into your body.You turn into a filthy swine.2jۑ 8h2ja 5-019==61.1 (1.3-) Teeth2j[ sNothing quiveredPig2jb 2j  Your +4 ring of slaying, +0 robe "Kesid" {rPois Archmagi}, +0 heavy orcbow and _+4 ring of slaying meld into your body.2j 2j 2j 2j Q.h2jg 7h.2jR D.T2j G.@2j4 Q.h2j .2j fh   hog2j 5---202j 2j) -3 2182--- _Kirke says, "Odis was a nice man; you're awful."You climb upwards.2j #.....#.#########.#.###### #.....#...........#....... #.....#################### #..............<# #....... #...............# ######'# #######'##########.# 2j#..# #.# ##.### ####.# #.h.# #....##########.#### #.#####............# ##.# #.#............######..###>#........)..........†....#............######.######............# #.#######.####### ##.##.# #..#2j6=2=3.6 (2.52j2jb _Level annotation: exclusion: 2 staircases2jc _There is a stone staircase leading down here.2j:2jP<2jB2jEF _Unknown command.2j u2jރm _You start resting.2j)4.6 (1.05.6 (2 _The sprites lose interest in your situation.2j2j-2j2jL2j2j w==2j2j,2j2jYn _You start resting.Magic restored.2j2j+8.6 (32j63==2jd*9.6 (4 _2jf2j2jؓ 2j 2j 2j. 2j 2j/ B2j1 2jܟ 2j 2j 2j 2ji :==2j 2j 2j0 2j 2j 2j^ ,2jb 2j 2j 2jI 2j 2jϳ 2j 2j< 2j 2j 2j 2jY 2j2 2j 2j 2ji 2j ,2j/ ,2j 2j 2jM ,2j W _You start waiting.2j5 ;Pig 2j 2j 2j 2jk 2j r _Your transformation is almost over.2j 2j\ 085.6 (16.0)2j 66.6 (172j- 2jb _ _You feel your willpower return.2j32j2jY2jP2j`2j2j2j‘2j2jƘ2j _You start waiting. @92.6 (6.0)  You feel less porcine.Your +4 ring of slaying, +0 robe "Kesid" {rPois Archmagi}, +0 heavy orcbow and  +4 ring of slaying unmeld from your body.2233.6 (7l) +0 orcbow (heavy)Fire: l) +0 orcbow (heavy) Quill  _Sharp quills grow all over your body.2jP32j R2jT2jY2jZ2j^2j_2j`2jc,2j*e2j6h2jh2ji2jm2j`2j2jB2j2j²,2j;2j,2jB2jf2j+2j2jb2j2j(2j2j;,2jK2j2jh2jF2jB2j2jl2j2j,2j2j2j02j2j2j/2j2j,2j2j2j2j2j2j,2jB2j2j2jg2j#2j- 2j 2j 2ja,2j2j,2j2j,2j2j2j~2j2j!B2j"2j<#2j#2jk&,2j'2j#*2j*2j+2j-2j.2j/2jg2,2j32j5,2jG62js8,2j92jX>2j>2j@2jtC2jD2jD2jG2jG2jH2jJ2jNK2jL2jyN2jO2jO2j?R2jR2jWX2jY2j~Y2j}Z2jZ\2j\2j]2j_2j`2ja2jb2jJc2jsd2jg2jg2j h2jj2j k2jk2jm2jn2j.o2jOq2jq2j^r2jpu2j>v2jv2jx2jny2jz2j#|2j|2j+}2j$2j2j_2j2j2jO2jӆ,2j2j2j2j!2jq2j02jώ2j2j+2j2jŔ,2jٕ2jӘ2j2j82jΜ2j2j12j2jR2j2j2jn2j2j,2jU2j߮2j\,2j2jk2j2j2j2ja2j2j2jA2jv2j*2j¿2j,2j\2j,2j2j,2j$2jd2j2jk2j2j2j2jr2j2j2j&2j2j2jM2j,2j2j2jR2j2j,2j2jqW _You start waiting.2jO%1292.6 (99.0)2j3&/3.6 (100.0)2jK+2j-# _Done waiting.2j92jLevel 12 of the Dungeon <<<<>>>>(Press ? for help) #..'.....#...........#...........# ##.§P§.# ####.######.#.#########.#.#########.#####..§§§♣# #.....#.†...#.....#.....#.....#.....#......P...# #.....#.#########.#.#########.#.#####..........# #.....#...........#...........#.....'..........# 2j #.....###############################.........## #..............<# #.............# #.........# #...............# ######'######## #.........# #######'##########.##.........# #..##.#####.###### ##.#######.#######....####### #.@.##....# ########...............# #########.#### #.######......'....)..........# #............# ##.# #....######...............# #............######..###>#### #...............# #........)..........†....##...[....♣......# #............######.#######....~.~........# #............# #.#####.~~~~♣####'## ######.####### ##.##~~~~..#....# 2j؄##.##..##.~~≈....#### ###.##.###.......## #...##.###......# #.####.# ###########.########2jQD>>>2j>>..'.....#...........#............§P§...#..#..#####.......#.†...#.....#.....#.....#.....#......P........#..#..#.#####...............#...........#...........#.....'........................2j:V..............<# #.............# #......................................................@............................'....).......................# #........................................................)..........†.......[....♣.......................~.~......................~~~~..~~~~..#........~~≈..........................2j ..'.....#...........#............§P§...#..#..#####.......#.†...#.....#.....#.....#.....#......P........#..#..#.#####...............#...........#...........#.....'......................................<# #.............# #........................2j ..............................@............................'....).......................# #........................................................)..........†.......[....♣.......................~.~......................~~~~..~~~~..#........~~≈....2j t......................2jqG@.2j5.#2jt5# 2jF9  2j9  2jc9  2j"9  2jv9  2ju9  2jv9  2jF9 #2jj#...2j5..2j)5..2jS :.#2j:#.2jf:.#2j:# 2j@>  2jmr>  2js>  2jSl>  2j    ##.#############'####....##............#2j    #............##.......♣§.♣### ###............#2jN    #............)........♣§§...# #......).......#2jt  # #............#.........§§§#.####.#.....(......#2j ## #............##..........♣'÷.....#...(........##2j 7 #2jƖ . ###########.###...........########....)<.......##2j4& .# ####..# #...........####.#####..#...#2j( ## #....## ##########'###.#≈≈≈~~≈≈~~.#2j7 $ ## #.#### ##.......##.#≈#≈≈≈~≈#≈.#2j< ## #.##..########..≈#≈###[40m≈#≈.#2j%  #  #########.###### #.#######.~#≈≈≈~≈#≈##2jZ    #..............####.######### #.....÷≈≈≈≈≈~~≈#2j    #..............<#...........#######.###.#######.##2j  # #...........)...#.................#.#.#.........#2j?  #. #....)........[............)#####...#.###.#####.#2jC .. #..............#............# ###.......#.....#2j .. ###.#############...........# ###.###########2jo .. #.####...........##.#######2j .. #...############.###.......#2jn .# ###..###[#########.#2j #  ##..##..##.#2jQ    ########'####### ###########'## #########'#####2j    #..............###............# ###.....#.......#2jv    #...........J..J.#............# #.+.#.#.###.###.#2j    #..............#.#............# #...#.#.....#<#.#2j36  # #..............#.#....>.......####PPP..#######.#.#2j #  #..............#.#............##..P≈§P.#.........#2j~    #..............#.'.......>....'..#.≈≈..###########2j  # #..............###............####).P.##2j #. ################ ############## ######2j<<..2j9=<..2j B..2jd 7>.2jc3 <<<   #####  ##.....#.....## ##.......?.....##   #...............#  ...###...............#  #.....<...).........##    ..####..D..T     #.T..h@hy.<...#   ##..yy.h......# ##.k..h#....##  ..####....+    .## #....#    Dy  #.....      #.h...#    .......  (4m             ....   .2j ]2<<<<>>>> #....## ###'## #.#≈≈≈~~≈≈~~.# #.#### ##.......# #.#≈#≈≈≈~≈#≈.# #.# #..####### #..≈#≈###≈#≈.# 2j T#########.###### #.## #####.~#≈≈≈~≈#≈## #..............####.######### #.....÷≈≈≈≈≈~~≈# #..............<#...........#######.###.#######.## #...........)...#......#.#.#.........# #....)........[............)#####...#.###.#####.# #..............#............# ###.......#.....# ###.#############...........# ###.########### #.####...........# #.####### #...############.## #.......# ###..## #[## #######.# ##..# #..# #.# ########'####### ###########'## #########'##### 2j ,#..............###............# ###.....#.......# #...........J..J.#............# #.+.#.#.###.###.# #..............#.#............# #...#.#.....#<#.# #..............#.#....>.......####PPP..#######.#.# #..............#.#............##..P≈§P.#.........# #..............#.'.......>....'..#.≈≈..########### #..............###............####).P.## ################ ############## ######2j1<<<<>>>>> #>.....# #####.....##.##.#####.####.#######.# #.#....####### ######..............##.# #.#.......# #.#...[#.....# ##○○.#.....##.##.##.##÷# #.##.###### 2jY#.##...#.....# ##°#.#.....##.##.##.##.# #.##.# #.##...#.....# ##°#.#.....##.##.##.##.# #.##.# #.######.....# ##.#☼#.....#......#.##.# #.##.# #.# #...~.# ##.#○#.....#....###.##.# #.##.# #####.######.....# ##.#○###..#<#.##.####.##.# #.#.....# ##.#○# #.# #......#.......#.##.# #..........#.....#### ##°#°###.# #...##.#.......#.##.# #..........#........# ##°#.#...# #......#.......#.##.# #..........#.>...##.####1m°#☼#.### #...##.#.##.####.##.# #..........#.....#.....#.#○#.# #...##...........##.# #####....###...........#.#○#.# #...##..###########.# ##..........#.#○#.# #^..##..# #.# #..#...≈...#...####°#.#.# #...##.## #.# #....#...#.....# ##°#.#.# ######.# #.#######  ##########...##P..##....# ##$#.#.# ##.# #.......#  #.......##.#...PP....#..# ##$#.#.# ###..############.#  #.......##.#≈..2jeP>P..≈#.## ##$#.'.# ###..............#   ########.......##.#..PP.....#..####$#.#.#####...########.#.#   #..............##...##.†.##......######............########.#.#   #.######.##....#...#............#..###.#####.##.....#.#.# 2ju2j@m#.....#.#########.#.###### Swiftly the Skirmisher#.....#...........#....... Spriggan of Fedhas ******#.....#################### Health: 66/66 ========================#..............<# #....... Magic: 23/23 ========================#...............# ######'# AC: 2Str: 6#######'##########.# EV: 23Int: 25#..##.# SH: 0Dex: 21##.#######.# XL: 13 Next:  7% Place: Dungeon:12#.@.##....# Noise: ---------  Time: 12293.6 (0.0)#########.#### #.#### l) 2jVo+0 orcbow (heavy)#............# ##.# #. Fire: l) +0 orcbow (heavy) #............######..###> Quill #........)..........†....#............######.######............# #.#######.####### ##.##.##..#You feel less porcine.Your +4 ring of slaying, +0 robe "Kesid" {rPois Archmagi}, +0 heavy orcbow and  +4 ring of slaying unmeld from your body. _Sharp quills grow all over your body. _You start waiting. _Done waiting.2j8v2jbw2jW 2jd 8Level 12 of the Dungeon <<<<>>>>(Press ? for help) #..'.....#...........#...........# ##.§P§.# ####.######.#.#########.#.#########.#####..§§§♣# #.....#.†...#.....#.....#.....#.....#......P...# 2je #.....#.#########.#.#########.#.#####..........# #.....#...........#...........#.....'..........# #.....###############################.........## #..............<# #.............# #.........# #...............# ######'######## #.........# #######'##########.##.........# #..##.#####.###### ##.#######.#######....####### #.@.##....# ########...............# #########.#### #.######......'....)..........# #............# ##.# #....######...............# #............######..###>#### #...............# #........)..........†....##...[....♣......# 2jg )#............######.#######....~.~........# #............# #.#####.~~~~♣####'## ######.####### ##.##~~~~..#....# #.##..##.~~≈....#### ###.##.###.......## #...##.###......# #.####.# ###########.########2jL@.2jL :..2j5 :..2j- :..2j :.#2j/ :# 2jS >  2jM >  2j  # ##.#############'####....##............#2jK #. #............##.......♣§.♣### ###............#2jʿ .# #............)........♣§§...# #......).......#2j< ## #............#.........§§§#.####.#.....(......#2j #. #............##..........♣'÷.....#...(........##2j  .. ###########.###...........########....)<.......##2j> .. ####..# #...........####.#####..#...#2j .. #....## ##########'###.#≈≈≈~~≈≈~~.#2j# .. #.#### ##.......##.#≈#≈≈≈~≈#≈.#2j .. #.##..########..≈#≈###≈#≈.#2j/ .# #########.###### #.#######.~#≈≈≈~≈#≈##2jL #  #..............####.######### #.....÷≈≈≈≈≈~~≈#2j    #..............<#...........#######.###.#######.##2j    #...........)...#.................#.#.#.........#2j    #....)........[............)#####...#.###.#####.#2j  # #..............#............# ###.......#.....#2j"r #. ###.#############...........# ###.###########2j .# #.####...........##.#######2j| #  #...############.###.......#2jf    ###..##2jy!D#[#########.#2jM    ##..##..##.#2j7  # ########'####### ###########'## #########'#####2j ## #..............###............# ###.....#.......#2j #. #...........J..J.#............# #.+.#.#.###.###.#2j6h .# #..............#.#............# #...#.#.....#<#.#2ja& 2j#. #..............#.#....>.......####PPP..#######.#.#2j - .. #..............#.#............##..P≈§P.#.........#2j .. #..............#.'.......>....'..#.≈≈..###########2jW .> #..............###............####).P.##2j >>........................................>....................'.......>................2j|........................................>....................'.......>................2j >. ################ ############## ######2j# :..2j :..2jUbA>.2j\>>.........................................>...................##........>....'..............2j .........................................>...................##........>....'..............2jk#.....#.#########.#.###### Swiftly the Skirmisher#.....#...........#....... Spriggan of Fedhas ******#.....#################### Health: 66/66 ========================#..............<# #....... Magic: 23/23 ========================#...............# ######'# AC: 2Str: 6#######'##########.# EV: 23Int: 25#..##.# SH: 0Dex: 21##.#######.# XL: 13 Next:  7% Place: Dungeon:12#.@.##....# Noise: ---------  Time: 12293.6 (0.0)#########.#### #.#### l) m1m+0 orcbow (heavy)#............# ##.# #. Fire: l) +0 orcbow (heavy) #............######..###> Quill #........)..........†....#............######.######............# #.#######.####### ##.##.##..#You feel less porcine.Your +4 ring of slaying, +0 robe "Kesid" {rPois Archmagi}, +0 heavy orcbow and  +4 ring of slaying unmeld from your body. _Sharp quills grow all over your body. _You start waiting. _Done waiting.2jȇ2jy#2j*32j5>  Your +4 ring of slaying, +0 robe "Kesid" {rPois Archmagi}, +0 heavy orcbow and  +4 ring of slaying unmeld from your body. _Sharp quills grow all over _You start waiting. _Done waiting. _Unknown command.2jc 2j Where to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 2j2j:[?25h[?0c#.....#.#########.#.###### Swiftly the Skirmisher#.....#...........#....... Spriggan of Fedhas ******#.....#################### Health: 66/66 ========================#..............<# #....... Magic: 23/23 ========================#...............# ######'# AC: 2Str: 6#######'##########.# EV: 23Int: 25#..##.# SH: 0Dex: 21##.#######.# XL: 13 Next:  7% Place: Dungeon:12#.@.##....# Noise: ---------  Time: 12293.6 (0.0)#########.#### #.#### l) 2j+=[40m+0 orcbow (heavy)#............# ##.# #. Fire: l) +0 orcbow (heavy) #............######..###> Quill #........)..........†....#............######.######............# #.#######.####### ##.##.##..#+4 ring of slaying unmeld from your body. _Sharp quills grow all over your body. _You start waiting. _Done waiting. _Unknown command.What level of the Lair of Beasts? (default 1, ? - help) 2j8Q [?25l[?1c2j=b 32j׃  _2jv B2j 2j> ,2j 2j 2jΘ ,2j 2ju 2j| ,2j\ 2j* 2jr B2j 2jDz B2j 2j 2j 2j X2j 2j ,2j 2j ,2j 2jQ 2j X2j ,2j 2j 2jV5 _Sharp quills grow all over your body. _You start waiting. _Done waiting. _Unknown command.There is an open door here. _2jp `2jv X2jy B2jM 2jS X2j̊ 2j 2j 2jŽ 2j ,2j 2j2 @  There is an open door here.2j* 2jޚ 5 _2jѥ  You see here a troll skeleton. _2jQ 2jv B2jֿ 2jw ,2j 2jd   A soul eater comes into view..# ####.~~~~♣####'## .##~~~~..#....# .##.~~≈....#### ###.......## # ##......# # ###### #####.######## ####....# #............# .....♣.§♣### ###............# .....♣.§§..#...).......# ......§§§#.####.#.....(......# ........♣'÷.....#...(3.......## .........########....)<.......## .........# ###.2j [40m#####..#...# #######'## #.#≈≈≈~~≈≈~~.# 3   soul eater (wandering) #.......# #.#≈#≈≈≈~≈#≈.# ..####### #..≈#≈###≈#≈.# .## #####.~#≈≈≈~≈#≈##314.0 (20.4)3.2j H6 (21.0 _2j 2j 2j 2j D Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 6%3  e - AirstrikeAir21%4 2jSelect a spell to describe [?] help [!]/[I] toggle spell headers2j 2j` 2jѓ %.#####.~~~~♣####'##Swiftly the Skirmisher .##~~~~..#....#Spriggan of Fedhas ****** .##.~~≈....####2jF wHealth: 66/66 ======================== ###.......##Magic: 23/23 ======================== ###......#AC: 2Str: 6 # ###########.########EV: 23Int: 25 ####....##............#SH: 0Dex: 21 .....♣.§♣### ###............#XL: 13 Next:  7% Place: Dungeon:12 .....♣.§§..# #.@....).......#Noise: ---------  Time: 12314.6 (0.0) ......§§§#.####.#....3(......#l) +0 orcbow (heavy) 2j ........♣'÷.....#...(........##Fire: l) +0 orcbow (heavy) .........########....)<.......## Quill .........####.#####..#...# #######'###.#≈≈≈~~≈≈~~.# 3   soul eater (wandering) #.......##.#≈#≈≈≈~≈#≈.# ..#######2j~ #..≈#≈###≈#≈.# .#######.~#≈≈≈~≈#≈## _Unknown command. _What level of the Lair of Beasts? (default 1, ? - help) _There is an open door here. _There is an open door here. _You see here a troll skeleton. _A soul eater comes into view.2j 2j 2j1 2jŨ 2j;#.# #~~~~..#.... ..# #.~~≈....##### #... . ##...... .# #########.######## '####....#2j #............# ......♣.§♣### ###......# ......♣.§§..# #......).......# .......§§§#.####@#....3(......#.......♣'÷.....#...(........##.......########....)<.......##......# ###.#####..#...# ########'## #.#≈≈≈~~≈≈~~.#....... #.#≈#≈≈≈~≈#≈.######## #..≈#≈###≈#≈.# #.## #####.~#≈≈≈~≈#≈## #.######### #.....÷≈≈≈≈≈~~≈2jB5.2 (0.62jt<♣2j2ji.# #.~~≈....#### #.## #... #. ##...... #.# #########.######## #'####....# #............# .......♣.§♣### ###......#.♣.§§..# #......).#..§§§#.####.#....3(......#...♣'÷...@.#...(..##..########....)<.......#..# ###.#####..#... #########'## #.#≈≈≈~~≈≈~~.  ##....... #.#≈#≈≈≈~≈#≈.  #..####### #..≈#≈###≈#≈.   #.## #####.~#≈≈≈~≈#≈#  ##.######### #.....÷≈≈≈≈≈~~≈#  ...........#######.###.#######.## 2j%.2j%82j;♣2j2j\h  #..# #.~~≈....####  #.## #.##  #.# ##......#  #.# ###### #####.# #2jj #'####....# #..# #.♣.§♣### ###....#.♣.§§..# #......).#.§.§#.####.#....3(......# #.♣'÷..@..#...(. #.#....)<. #.# ###.#####..##'## #.#≈≈≈~~≈≈~~ ##.# #.#≈#≈≈≈~≈#≈ #..# #..≈#≈###≈#≈ #.##2jok  #####.~#≈≈≈~≈#≈#.# #.....÷≈≈≈≈≈~~≈ #.#.###.#.2ju 2jd2jw #..# #.~~≈.... #.## #.## #.# ##......# #.# ###### #####.#'####....#2j # .##.♣§.♣### ### .).♣§§...# #......) .#.§.§#.####.#....3( .##.♣'÷@....#...(#.#....)< # #....# ###.#####..# # ###'## #.#≈≈≈~~≈≈ ##.# #.#≈#≈≈≈~≈ #..# #..≈#≈###≈ ## #.## #####.~#≈≈≈~≈ .####.# #.....÷≈≈≈≈≈ .<#.2j)#.###.#2j4K§§§2jy%62je;♣2jp 2j7 #..# #.~~≈.... #.## #.## #.# ##......# #.# ###### #####.#'####....# # ..##.♣§.♣### ### .2jO0.).♣§§...# #......).#.§§§#.####.#....3(.##.♣'@.....#...( .###.#....)< .# #...# ###.#####.. ## ###'## #.#≈≈≈~~ # ##.# #.#≈#≈≈≈~ #..# #..≈#≈#### #.## #####.~#≈≈≈~ ..####.# #.....÷≈≈≈≈≈ ..<#.#.###.2jf2j~'8.22jU♣♣2jt _You see here a troll skeleton.2j* #..# #.~~≈.... #.## #. #.# ##......# #.# ###### #####.#'####....# #.##.♣§.♣### ###.).♣§§§..# #......).#2j.§§§#.####.#....3(.##.♣@÷.....#...( #.###.#....)<.# #..# ###.##### .## #'## #.#≈≈≈~~ ## ##.......# #.#≈#≈≈≈ #..####### #..≈#≈# #.## #####.~#≈≈≈.####.# #.....÷.<#.#.###.2j2j,8 _2j9♣2jVQ _There is an open door here.2j‡ _ #.## #... #. ##...... #.# #########.## #######'####....# #........ ....##.......♣§.♣### ###.)........♣§§§..# #......).#.........§§§#.####.#....3(.##..........♣'÷.....#...(. ##.###..........@########....)<2j C.# #.# ###.###### ##########'## #.#≈≈≈~ ### ##....... #.#≈#≈≈ #..####### #..≈#≈# ##### #.## #####.~#≈≈ ....####.######### #.....÷.<#...........#######.###.#### .)...#.......#.#.#.....2jĒ "..2j .9.4 _2j _♣♣♣2j 2jo? #.## # #.# ## #.# ###### #####.#'####....# #.##.......♣§.♣### ###.).♣§§§..# #......).#.§§#.####.#....3(.##.♣'÷.....#...(#.###.##....)<#..# #.# ###..## #'## #.#≈≈≈# ##.......# #.#≈# # #..####### #..≈#≈# #.## #####.~#.####.# #.....÷.<#.2jrAR#.###. ..)...#.#.#.#2jH2jJ(20.02j QW♣♣2j3S2js #.## # #.# ## #.# ###### #####.#'####....# #.##.♣§§♣### ###.).♣§§§..# #......).#.§§#.####.#....3(.##.♣'÷.....#...(#.###.##....)<#..# #.# ###..## #'## #.# .#### ##.......# #.#≈# .# #..####### #..≈# .###### #.##2j^y #####.~#.####.# #.....÷.<#.#.###..)...#.#.#.#2jL§§§§.2j%62j1C♣2j2j7 #..# #.~~≈ #.##  #.#  ##... #.# ###### ##### ##########'####....# #.##.♣§§♣### ###.....)♣§§§..# #......).§§.#.####.#....3 .......##♣'÷.....#...(.##.###.########....) ####..# #...........####.## #....## ##########'## #.#≈ #.#### ##.......# #.#≈ 2jJ9j#.# #..####### #..≈ #.###### #.## #####.~.####.######### #.....÷....<########.###.#2j#CU##..#§2jD'1.22jTL9♣2jM2jd r####### ##.# #~~~ # #..# #.~~ # #.## # #.#  ##. # #.# ###### ##### ###########'####....# #.##.♣§§♣### ###.....)2jf ♣§§§..# #.......§§§#.####.#... ........##♣'÷.....#...(##.###.########....  ####..# #...........####.#  #....## ##########'## #.#  #.#### ##.......# #.#  #.# #..####### #.. ##.###### #.## #####..####.######### #.....2jo #♣.§§2jq %82jv ♣§§♣♣♣2j y 2j׍[.......# #.#####. .####### ##.# # .# #..# #.~ .# #.## .# #.#  ##. #.# ###### #### ############'####....# #.##.♣§§♣### ###.)♣.§§..# #..§§§#.####.#... .........##♣'÷.....# #######.###.########... ####..# #...........####.2jȏW #....## ##########'## #. #.#### ##.......# #  #.# #..####### ###.###### #.## #####2jǗ2je'2.42j*`♣♣♣2jΠ2j).# #.# ####. #.# ##.# # #.# #..# #. #.# #.## # ..# #.# ### #.# ###### ###'####....# #.##.♣§§♣### ###.).♣.§§..# #.#.§§§#.####.#.##.♣'÷.....##.###.## ####..# #.# ### #....## #'## # #.#### ##.......# # #.# #..####### ##.###### #.## 2jm2H.§2j3'3.02js>g♣♣♣2jߖ.# #.# #### ##.# ##.# #  #.# #..# # ##.# #.## #.# #.# .### #.# ###### .###'####....# #.##.♣§§♣### ###.).♣.§§..# #.#.§.§#.####.#.##.♣'÷.....##.###.# ####..# #.#  #....## #'##  #.#### ##.......#  #.# #..####### #.###### #.## 2j~2jߠ%62jy♣♣♣2jM` .# #.# #.# ##.#  #.# #..# #.# #.## #...# #.# #.### #.# ###### #.###'####....# #.##2jBb .♣§§♣### ###.).♣.§§..# #.#.§.§#.####.#.##.♣'÷.....##.###.# ####..# #.#  #....## #'## #.#### ##.# #.# #..##.###### #.## 2jh 9§2ji '4.22jQp K♣♣2jr 2j 2j Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines 2j2jo[?25h[?0c..........# #.#### Swiftly the Skirmisher ###.####### ##.#Spriggan of Fedhas ******#.##..#Health: 66/66 ======================== ###.##.##Magic: 23/23 ======================== #...##.#AC: 2Str: 6 #.####.# ####### EV: 23Int: 25 #.#############'####....## SH: 0Dex: 21 ............##.......♣§§♣### ### XL: 13 Next:  7% Place: Dungeon:12 ............)...@....♣.§§..# #.. Noise: ---------  Time: 12324.2 (0.0) ............#.........2j< §§§#.####.# l) +0 orcbow (heavy) ............##..........♣'÷.....# Fire: l) +0 orcbow (heavy) ##########.###...........######## Quill ####..# #...........###....## ##########'###.#### ##.......##.##..####### ######.###### #.####  _There is an open door here. _You see here a troll skeleton. _A soul eater comes into view. _You see here a troll skeleton. _There is an open door here.  What level of the Lair of Beasts? (default 1, ? - help) 2j_1 [?25l[?1c2jH 2jJ 2jK 2j^ 2ja 2jc $ _2jg 2jh 2jm ,2jn 2jr 2j u 2jmw ,2jz 2j} 2j} 2j? 2jg 2j4 2j 2j 2j 2j0 2jM ,2j 2j 2j @  There is an open door here.2j3 2jA  _2j 2jJ  You see here a troll skeleton. _2j X2j$ ,2jN 2j/ 2j[1 l  A soul eater comes into view.2ja # ####.~~~~♣####'## .##~~~~..#....# .#  #.~~≈....####  #.......## #  ##......# # ###### #####.######## ###....# #............# ♣§§♣### ###............# .....♣§§§..# #).......# .....§.§#.####.#.....(......# ......♣'÷.....#...(........## .........########....3<.......## .........# ###.#####..#...# #######'## #.#≈≈≈~~≈≈~~.# 3   gc -0msoul eater (wandering) #.......# #.#≈#≈≈≈~≈#≈.# ..####### #..≈#≈###≈#≈.# .## #####.~#≈≈≈~≈#≈##33.2 (9)38 (9.6 _2j 2j~ )))))3  You shoot an arrow. The arrow hits the soul eater!2jn <3<2j- ...(===5.1 (1.3 _The soul eater is moderately wounded.2jBg#.# #~~~~..#.... ..# #.~~≈....##### #... . ##...... .# #########.######## '####....# #............# ......♣§§♣### ###......#.♣§§§..# #......).......# .......§.§#.####@#.....(......# .........♣'÷.....#...(........##........########....3<.......##.......# ###.#####..#...# ########'## #.#≈≈≈~~≈≈~~.#....... #.#≈#≈≈≈~≈#≈.######## #..≈#≈###≈#≈.# #.## #####.~#≈≈≈~≈#≈## #.######### #.....÷≈≈≈≈≈~~≈2j2j4---7 (0.62j^)A♣2jA'.# #.~~≈....#### #.## #... #. ##...... #.# #########.######## #'####....# #............# .......♣§§♣### ###.....2jm.#.♣§§§..# #......).#..§§§#.####.#.....(......#...♣'÷...@.#...(..##..########....3<.......#..# ###.#####..#... #########'## #.#≈≈≈~~≈≈~~.  ##....... #.#≈#≈≈≈~≈#≈.  #..####### #..≈#≈###≈#≈.   #.## #####.~#≈≈≈~≈#≈#  ##.######### #.....÷≈≈≈≈≈~~≈#  ...........#######.###.#######.## 2j%.2jC---6.32jJ @♣2j+ #..# #.~~≈....####  #.## #.##  #.# ##......#  #.# ###### #####.# ##'####....# #..# #.♣§§♣### ###....#.♣§§§..# #......).#.§§.#.####.#.....(......# #.♣'÷..@..#...(. #.#....3<. #.# ###.#####..##'##2j- #.#≈≈≈~~≈≈~~ ##.# #.#≈#≈≈≈~≈#≈ #..# #..≈#≈###≈#≈ #.## #####.~#≈≈≈~≈#≈#.# #.....÷≈≈≈≈≈~~≈ #.#.###.#.2j4&..2j6%92j<C♣2jX>2j #..# #.~~≈.... #.## #.## #.# ##......#2j #.# ###### #####.#'####....# #.... ##.♣§§♣### ###... ).♣§§...# #......). #.#.####.#.....(...... ##.♣'÷.@...#...(. ##.#....3<  #....# ###.#####..#  #'## #.#≈≈≈~~≈≈ ##.# #.#≈#≈≈≈~≈# #..# #..≈#≈###≈# # #.## #####.~#≈≈≈~≈##.# #.....÷≈≈≈≈≈~~ <#.#.###.#.2jX#..§§2j !'7.52jr&[♣♣♣2j`(2j h #..# #.~~≈.... #.## #.## #.# ##......# #.# ###### #####.#'####....# # .##.♣§§♣### ### .).♣.§§..# #......) .#.#.####.#.....( .##.♣'÷@....#...(#.#....3< # #2ji....# ###.#####..# # ###'## #.#≈≈≈~~≈≈ ##.# #.#≈#≈≈≈~≈ #..# #..≈#≈###≈ ## #.## #####.~#≈≈≈~≈ .####.# #.....÷≈≈≈≈≈ .<#.#.###.#2j)r##..§.§2js'8.12jyk♣♣♣2j{2j7  #..# #.~~≈.... #.## #.## #.# ##......# #.# ###### #####.#'####....# # ..##.♣§.♣### ### ..).♣.§§..# #......).#2jj9 l.§#.####.#.....(.##.♣'@.....#...( .###.#....3< .# #...# ###.#####.. ## ###'## #.#≈≈≈~~ # ##.# #.#≈#≈≈≈~ #..# #..≈#≈#### #.## #####.~#≈≈≈~ ..####.# #.....÷≈≈≈≈≈ ..<#.#.###.2jA 2jC %72jI ♣§.♣♣♣2j!\ t _You see here a troll skeleton.2j #..# #.~~≈.... #.## #.2j| #.# ##......# #.# ###### #####.#'####....# #.##.♣§.♣### ###.).♣.§§..# #......).#.§#.####.#.....(.##2j?.♣@÷.....#...( #.###.#....3<.# #..# ###.##### .## #'## #.#≈≈≈~~ ## ##.......# #.#≈#≈≈≈ #..####### #..≈#≈# #.## #####.~#≈≈≈.####.# #.....÷.<#.#.###.2jP.......§2j9.9.3 _2j^♣♣..♣2j Q _There is an open door here.2j ' #.## #... #. ##...... #.# #########.## #######'####....# #........ ....##.......♣..♣### ###.)........♣.§§..# #......).#.........§.§#.####.#.....(.##..........♣'÷.....#...(. ##.###..........@########....3<.# #.# ###.###### ##########'## #.#≈≈≈~ ### ##....... #.#≈#≈≈ #..####### #..≈#≈# ##### #.## 2j4 #####.~#≈≈ ....####.######### #.....÷.<#...........#######.###.#### .)...#.......#.#.#.....2j 2j ,9 _2j l♣♣..♣2js 2j(032j##..§3   soul eater2jz-40.9 (1.02jW♣♣2j2jD{ .3There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j ##..§1---==1Will/2 Jinx 2j W♣♣♣2jڑ { 3. _You feel your willpower being sapped.2j 2j[ .--22j m♣♣♣2j 2j` Z #.## # #.# ## #.# ###### #####.#'####....# #.##.......♣§.♣### ###.).♣.§...# #......).#.§§.#.####.#.....(.##.♣'÷..3..#...(#.###.##....3<#..# #.# ###..## #'##2jb F #.#≈≈≈# ##.......# #.#≈# # #..####### #..≈#≈# #.## #####.~#.####.# #.....÷.<#.#.###. ..)...#.#.#.#2jd 13.2jm 8§2j o G--3.5 (0.62jv ♣§.♣♣2jMx 2jFnJ #.## # #.# ## #.# ###### #####.#'####....# #.##.♣§§♣### ###.)2jo9.♣.§...# #......).#.§§§#.####.#.....(.##.♣'÷.3...#...(#.###.##....3<#..# #.# ###..## #'## #.# .#### ##.......# #.#≈# .# #..####### #..≈# .###### #.## #####.~#.####.# #.....÷.<#.#.###..)...#2jq#.#.#.#2j{;§..2j.}'4.12j♣§§♣♣2j2jn #.## # #.# ## #.# ###### #####.#'####....# #.##.♣§§♣### ###.).♣§§...# #......).#.§#.####.#......##.♣'÷.3...#...(#.###.##....3#..# #.# ###. #....## #'## #.# #.#### ##.......# #.#≈ #.# #..####### #..≈ #.###### #.## #####.~.####.# #.....÷.<#.#.###..)...#.#.#.#3.2jg2j|2j---2jo72j~2jB♣2j♣2j♣2jj2j2jO# #.## # # #.# ## # #.# ###### ######'####....# #.##.♣§§♣### ###.).♣§§...# #.......#.§#.####.#.##2jQY.♣'÷3....#...(#.###.##....  ####..# #.# ###.  #....## #'## #.#  #.#### ##.......# #.#  #.# #..####### #.. ##.###### #.## #####..####.# #......<#.#.###..)...#.#.#.#2j+T13.2j^H#§2jW_'5.32jbf♣§§♣♣♣2jh2j0.# #.## # .# #.# ## ## #.# ###### ###'####....# #.##.♣§§♣### ###.).♣§§...# #.#.§§#.####.#.##.♣'3.....#...#.###.## ####..# #.# ###. #....## #'## #. #.#### ##.# #. #.# #..# ##.###### #.## #####.####.# #.<#.#.###.)...#.#.#.#2j2jE%92jh♣§§♣♣2j2j, #.# #.## # ..# #.# ### #.# ###### ###'####....# #.##.♣§§♣### ###.).♣§§...# #.#.§§#.####.#.##.♣'3.....##.###.##2j-  ####..# #.# ### #....## #'## # #.#### ##.# # #.# #..# ##.###### #.## .####.# #... .<#.#.## .)...#.#.#. 2j/ 032j69 #§.÷3   soul eater2jH: U2=6.52j@ r♣§§♣♣♣2jB 2je )))))) You shoot an arrow. The arrow hits the soul eater!!2jM K'32jV ^♣§§.....2jgX 6===8.0 (1.52j_ q♣♣♣2jb b _The soul eater is heavily wounded.2j{#.# #.## #.# #.# .### #.# ###### .#####'####....# #.##.♣§§♣### ###.).♣§§§..# #.#.§§§#.####.#.##2j.♣'÷.....##.###.3# ####..# #2j.#  #....## #'##  #.#### ##.#  #.# #..#2j#.###### #.## .####.# #.<#.#..)...#.#.#2jq/3.2j2j4---6 (0.62jW♣♣♣2jT2j ?#.# #.## #...# #.# #.### #.# ###### #.#####'####....# #.##.♣§§♣### ###...).♣§§§..# #.#.§§§#.####.#.##.♣'÷.....#2j #.###.3.# ####..# #.#  #....## #'## #.#### ##.#  #.# #..##.###### #.## .####.# #.<#.#..)...#.#.2j /3.2j .---9.2♣♣2j  ###.# #.##  #...# #.#  #.### #.# ###### #.#######'####....# #....##.♣§.♣### #..).♣§§§..# # #.#.§§§#.####. #.##.♣'÷.....#.###.3.. ####..# #2j" C.#  #....## #'## #.#### ##.#  #.# #..##.###### #.## .####.# #.<#.#.)...#.#2j 2jK A=82j `♣♣2jz$g )))))))You shoot an arrow.2j:13.2j-3.2j]+.....2jp7===51.3 (1.52j6C♣♣2jy^ _The arrow closely misses the soul eater.2j #.# #..# ###.# #.## #...# #.#  #.### #.# ######  ##.#############'####....#  #...##.♣§.♣### #  #.)♣.§§..# #  #.§§§#.####  #............##@.........♣'÷....###########.###3....###### ####..# #...........# #....## ##########'## #.#### ##.......# #.# #..####### ########.###### #.##.####.##....<######2jq2jc3==---9 (0.62j0U♣♣2jd2jWv######.####### ##.# #.# #..# ###.# #.## #...# #.#  #.### #.# ###### ##.#############'####....#  #......##.♣§.♣###  2j #......)♣.§§..#  #.§§§#.### #............##..........♣'÷...###########.###3....##### ####..# #...........# #....## ##########'## #.#### ##.......# #.# #..####### #########.###### #.## #.####.###2js73.2jij2jδC---2.52j2jw2j #............# #.#######.####### ##.# #.# #..# ###.# #.## #...# #.#  #.### #.# ###### ##.#############'####....#  #.##.♣§.♣### #............♣.§§..#  #............2j....§§§#.## #............##.....3....♣'÷..###########.###.#### ####..# #...........# #....## ##########'## #.#### ##.......# #.# #..#######  #########.###### #.##2jt  #.#   ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.#   ##########'####....#  .......##......  .......@.......  2j.......#.......  .......##.....÷  #####.###...... ####..# #......  #....## #######  #.####   #.#    #.## 2j?   #.#   ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.#   ##########'####....#  .......##......  .......@.......  .......#.......  .......##.....÷  2jJ )#####.###...... ####..# #...... #....## #######  #.####  #.#    2jӶ  The soul eater draws from the surrounding life force!2j} [50------3.12j 2j u _The soul eater is healed. _You see here a +0 club.2jh )))))) You shoot an arrow. The arrow hits the soul eater!2j<}   #.#   ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.#   ##########'####....#  .......##......  .......@)).....  .......#..)))..  .......##....÷  #####.###...... ####..# #......  #....## #######  #.####   #.#    #.## The soul eater is moderately wounded.2j =  #.#   ##.#  #.# #..#  ###.# #.##  #...# #.#  #.### #.#   ##########'####....#  .......##......  .......@)).....2j   .......#..)))..  .......##....÷  #####.###...... ####..# #...... #....## #######  #.####  #.#    2jc( ...... The soul eater draws from the surrounding life force!2j) 37-----------===4.5 (1.42j/ 2j2 / _The soul eater is healed.2jJ #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.####'####....#2jL #.##.♣§.♣### #).♣.§§..# #.#.§§§#. #.##.....3....♣'÷ #.###.. ####..# #........# #....## ##########'## #.#### ##.#  #.# #..#  #.###### #.##2jO132jX.3   soul eater2jZS==---5.1 (0.62j`2jWd2j #.# #.# ######.# ##.# #.# #..# ###.# #.## #...#2jz #.# #.### #.# ###### ##.###'####....# #.##.♣§.♣ #.).♣.§§.. #.#.....3...§§§#. #.##..♣'÷ #.###.... ####..# #.....# #....## ##########'## #.#### ##.#  #.# #..#  #.###### #.##2jF2jkA---72j[2j%2j   #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.###'####....# #.##.♣§.♣ #.).♣.§§ #.#.....3...§§§# #.##...♣' #.###.... ####..# #.# #....## #'## #.#### ##.#  #.# #..#  #.###### #.##2jA 2j '6.32j 2j 2ji #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.# ###### ##.###'####....# #.##.♣§.♣ #.).♣.§§ #.#.....3...§§§ #.##...♣ #.###. ####..# #. #....## #'  #.#### ##.#  #.# #..#  #.###### #.##2j>2j_8-----92jI2j 2j #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'####.... #.##.♣§. #.).♣. #.#.....3... #.##. #.### ####..# # #....## #' #.#### ##. #.# #..  #.###### #.##2j2j='7.52jԐ2j62j-k #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'#### #.##.♣§ #.).♣. #2jC/.#.....3... #.## #.### ####..# # #....## # #.#### ## #.# #..  #.###### #.##2jZ7H8.12jY>2j@l _The sprites lose interest in your situation.2jp #.# #.# ######.# ##.# #.# #..# ###.# #.## #...# #.# #.### #.#  ##.###'#### #.##.♣ #.).♣ #.#.....3... #.## #.### ####..# # #....##  #.#### ## #.# #..  #.###### #.##2jn2j%72j] 2jn 2j:   #.# #.#   ######.# ##.#   #.# #..#   ###.# #.##   #...# #.#   #.### #.#   ##.#'####   #.##.   #.).   #.#.....3   #.##   #.###   ####..# #  2j  #....##   #.#### ##   #.# #..   #.###### #.##2j =9.32ja 2jY 2jX j  #.# #.#   ######.# ##.#   #.# #..#   ###.#2j F #.##   #...# #.#   #.### #.#   ##.#'####   #.##   #.)  #.#.....3   #.##   #.###   ####..# #   #....##   #.#### ##  2j  #.# #..   #.###### #.##2j" 2jC$ [9=92j* 2j, 2j"U'  #.######.##  #............# #.# ######.####### ##.#  #.# #..#  ###.# #.##  #...# #.#   #.### #.#   ##.#############'###  #.##  #.).....2jW  #.3  #............## ###########.###  ####..# #.....   #....## ######   #.#### ##..   #.# #..# 2jVa2jb(60.52jl2jq2j  #)..........÷  #.######.#  #............# #.# ######.####### ##.#  #.# #..#  ###.# #.## 2j{H #...# #.#  #.### #.#   ##@#############'##  #.##  #.).....  #.  #............## ###########.###  ####..# #....  #....## #####  #.#### ##.2jq2j'1.12j2j2j<M....######..)..........÷####............# ######.####### ## #.#.##.##..# #@### #.# ##.#############'###............##2j@........)  #............#........ ##2jE2jOF%72jK2jzN2j% #.# ##.# #............######..# #........)..........÷. #............######.# #............# #.#  ######.####### ##.#   #.# #..#  ###.# #.# #.@.# #.#  #.### #.#  ##.#############'### #.....## #......). #............#.....3 #............##. ###########.###. ####..# #.....2j'2j(C=2.32jl>2j  #########.#### #.# #......# ##.#  #............######..## #........)..........÷.. #............######.### #............# #.#  ######.####### ##.#   #.# #..#  ###@# #.# #...# #.#  #.### #.#  ##.#############'#### #...## #...)....... #...#.....3 #............##. ###########.###.2j %92j 2j& 2jVM #.>.# ..#########.#### #.##............# ##.# ...........######..##......)..........÷...........######.###............# ######.####### ## .#####...  #.####.# # Quill Will/2 2jX2jyYD403.52j`2jaa2j|(M##.##### #.>.# ..#########.#### #.###...# ##.# #......######..###........)..........÷..#............######.####............# ######@####### ## .###...  #.####.# ##. .#.#2jZ4.12j.sM..#  ##.##### #.>.# ..########.#### #.## ##.# ....######..##)..........÷..#####.####.....@......# ######.####### ## .###  #...##.#72j02j12jp  #######'##########.   #..#  #.   ##.### ####    #.>.# #....   #########.#### #.###   #.# ##.#  #....######..###   #.)..........÷...   #.######.####   #............# #.#  ######.####### ##.#   #.# #..#  ###.# #.#   #...# #.#  .### #.#  ##.#############'####   #.##2j w 2jy '5.32j~ 2j 2j  #...............# ######'# #######'##########.# #..#  #.# ##.### ####.# #.>.# #.... #########.#### #.### #.# ##.# #. #....######..###> #.)..........÷.... #.######.##### #............# #.#  ######.####### ##.#  #.# #..# ###.# #.# #...# #.#  #.### #.# [42jx 0m### ##.#############'####92jhh#.<# #........#...............# ######'########'##########.# #..#  #.# ##.### ####.#  #.>.# #....# #########.#### #.######.# ##.# #..#.2jKj...######..###>##.)..........÷....#.######.#######............# #.# ######.####### ##.# #.# #..# ###.# #.##...# #.# .### #.# ####2ju2jx2jz<16.52je2j2j FI _You start resting.2jzM[8.5 (2.09.5 (32j8T2jd__ _You feel your willpower return.2jt 32j 2j 2jx S2=2j* B2j7 2j>/ 2jD1 2jv2 2j<5 2jR6 K3=2j<7 2jv: 2ja; 2j!< 2j> ,2j=@ 2j+C 2j4D S4=2jD 2jG ,2jH 2j$K ,2j{L 2jN 2jO K5=2jP 2j ,2j 2jX ,2j 2jc 2jb 962jC 2jŒ 2j 2j 2j ,2j 2j ,2j 2j 2j] d47=2jb ,2jب 2j 2j 2j 2j 2j W8=2j 2j 2j$ 2j 2j= 2j 2j 2j0 2j %92j۽ 2ji 2j b50=2jm ,2j 2j X2j 2j 2jo 2j k1=2j ,2j 2j 2j@ 2j 2j 2j %22jz 2j 2j 2j 2jK 2j 2j 2j 2j K3=2j 2j 2j 2jQ 2j 2j 2j 2j 2j U4=2j2j2jB"a5=2jz&2j)2j+,2j.2j/2jl02jO4,2jB52j&>2j@k6=2jC2jD2jG2jL2jM2jP2j-U2jW2jX72j[2j _2j`2jc2jg2ji2jrl2jMp2j&r2jas82jIt=2ju2j.},2jx~2jo2jÆB2j9=2j,2j2j2j2j2jh,2j@2j2j&&602j2j̢2j2j¥2j2j"2jA2jٰ2ja1=2j,2j2j2jo2jX2jϽ2jU2=2jȿ2jf2jD2j92j2j2jx2j2jy%32j2j4,2j2j2j,2jr2jr2j!2jw4=2j2j2j~2j,2j2jG2jk5=2j,2j2j2j2j32jk _You start resting.HP restored.2j2jf 1446.5 (77.0)2j `6=7.5 (78 _2j\2j2j%32j5Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines 2jx2jY3V[?25h[?0c#..............<# #........ Swiftly the Skirmisher#...............# ######'## Spriggan of Fedhas ******#######'##########.# Health: 66/66 ========================#..##.# Magic: 23/23 ========================##.#######.# AC: 2Str: 6#.>.##....# EV: 23Int: 25#########.#### #.##### SH: 0Dex: 21#............# ##.# #.. XL: 13 Next:  7% Place: Dungeon:12#........@...######..###># Noise: ---------  Time: 12447.5 (0.0)2j5Z#........)..........÷....# l) +0 orcbow (heavy)#............######.###### Fire: l) +0 orcbow (heavy) #............# #.#Quill ######.####### ##.##.##..####.##.###...##.##.####.# ####  _The sprites lose interest in your situation. _You start resting. _You feel your willpower return. _You start resting. _HP restored.  What level of the Lair of Beasts? (default 1, ? - help) 2jA [?25l[?1c2jQX 2jg 32jv 2j P _2j7 2jB 2jе B2jȷ 2j: X2j| 2j ,2j 2j 2jM X2j n2j@ ,2j 2j ,2j 2j" n2j=' B2j* 2j4 X2j= 2j? 2jA 2j/C 2jD 2jus  There is an open door here. _2jcv B2j z 2j!} B2jb 2j B2jϣ 2jj X2jv   There is an open door here. _  You see here a troll skeleton.2je K _2jR ,2j! 2j ,2j 2j 2j ,2j 2ju 2j ,2jF 2j 2j 2jk 2j 2j =  You see here a +0 flail.2j& 2j'  _2j) 2j- m  There is a stone staircase leading up, spattered with blood here.2jv1 2j{= P _2jG 1  You climb upwards.2jp 2j ,2j_ _Level annotation: exclusion: staircase2j+R  There is a stone staircase leading down here.2jz; _2jX>2j?2js@2jF `2jF2jI2jJ2jK2jL2jMO2j\R2jJS2j:T2jU2j-Y2j Z2jb[2j:^2j-a2ja2jb2jfK _You walk carefully through the plants.2jj2jTl2jm2j{oR  There is a staircase to the Lair here.2jp2j t2jJu$ _2jv2j-Generating dungeon...o\\/o/ building the Dungeon \o\2j< /o/2jtbuilding the Lair of Beasts \o\2jt 2j Swiftly the SkirmisherSpriggan of Fedhas ******Health: 66/66 ========================Magic: 23/23 ========================AC: 2Str: 6EV: 23Int: 25SH: 0Dex: 21XL: 13 Next:  7% Place: Lair:1Time:Quill You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _You walk carefully through the plants. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!2j 2j ,2j;  _You walk carefully through the plants. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! _You encounter a yak.  Found a scroll labelled IPUITE TICAMUThere is a staircase back to the Dungeon here.2jQ 2j 5.~. ###~~~ ..~≈~.#.# ###≈≈~....##..####~~~~...........~≈~....@.?.....Noise: --------- 12487.2 (39.7)~~~..P###.#####l) +0 orcbow (heavy)~~~.. #Fire: l) +0 orcbow (heavy) ~.Y#...Y   yak (asleep)2j 2j 2j Z _A yak is nearby!2j6  back to the Dungeon here. _A yak is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j1---==8.2 (1.0)Will/2 Jinx 2j2jQ _You feel your willpower being sapped.2j(.--92j2j2j ))))Y    You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the yak!!  The yak bellows!2j ;*2jZY/ Y.The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.2js[i YYou hear a bellow!2jc.P.Y 2 yaks (1 wandering, 1 drained)2jd7===90.7 (1.52jj2jlT _You encounter a yak. 2j )))))))You shoot an arrow.  Fedhas protects your plant from harm. 2j m=.Y 2jn1. 2jqBY. 2jx.P~~.   yak ( 2jz'2.2 2j, 2j7V _The arrow barely misses the yak. 2j †Fedhas protects your plant from harm.The arrow barely misses the yak.  The arrow hits the yak!  You kill the yak! 2jJ)) 2jM YFedhas appreciates your contribution to the ecosystem. 2j+X.PY   yak 2j__2=--83.7 2jg 2jDkT _You encounter a yak. 2j_G))))))You kill the yak!Fedhas appreciates your contribution to the ecosystem. _You encounter a yak.You shoot an arrow.protects your plant from harm.  The arrow hits the yak. 2jS;* 2j)E ~Y 2jjThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves. 2j5.Y 2jq.†P~.(drained)5.2 2j# 2j1 _The yak is lightly wounded. 2j)))) The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves. _The yak is lightly wounded.  You shoot an arrow.  Fedhas protects your plant from harm.  The arrow hits the yak!! 2j ;* 2j (  2j Y.The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded. 2j l YYou hear a bellow! x2 2j .P.Y 2 yaks (1 very drained)6.7 2jr  2j T _You encounter a yak. 2jK2 )))You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the yak. 2j9uz.Y~Y 2j{X.†P 2jc}x3===8.1 (1.4 2j 2jW _The yak is almost dead. 2j2†The arrow hits the yak. _The yak is almost dead.!!  You kill the yak! 2j$q))   yak 2j}1Y 2j5.Y 2j۪yY.~Y 2je!. 2jDPY 2 yaks 2j499.6 (1.5 2jA 2jl _Fedhas appreciates your contribution to the ecosystem. 2j M†You kill the yak!Fedhas appreciates your contribution to the ecosystem.! 2j;s)))   yak 2jD 2jѣw.Y.†P 2j  2jk210501.1 2j 2j,l _Fedhas appreciates your contribution to the ecosystem. 2j~)))) The arrow hits the yak!!!  You kill the yak! 2jG Y.The yak is moderately wounded.Y† 2jL W.P† 2jP 72.4 (1.3 2jW  2jkZ i _The jinxing sprites lose interest in you. 2j )) The yak is moderately wounded. _The jinxing sprites lose interest in you.You shoot an arrow.  Fedhas protects your plant from harm.  The arrow hits the yak!! 2jW :Y† 2j_ [..†P 2ja D==3.7 2jj{  2j} W _The yak is almost dead. 2j. .YThe arrow hits the yak!! _The yak is almost dead.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2jr  2j 1----40Jinx  2jC  2j Q _You feel your willpower being sapped. 2j N--5 2j  2jo I _The yak misses you. 2je- .You shoot an arrow. The arrow hits the yak!!  You kill the yak! 2j3( 2j  2j 7/674==7.2 (1.5 _Fedhas appreciates your contribution to the ecosystem. 2j 2ji _Your Fighting skill increases to level 7! 2j 2j 2jM 2jH _No target in view! 2j3 2j 2jH _No target in view!2jf2j2j2j2j: _2j2jyX2=--2j2jZ{ _The sprites lose interest in your situation.2jG2j2j~2j2j2j2jԺ2jl2j^2j9=2jX2j932j)==2j2j 4 _Magic restored.2j2j2j2jo2j@2j%2j2j2jl ==2j 2jU#2jj$2j$2j*)2j**2j+2j3/2j*02j/12j\8B2j:2j<2j<2jlEB2jF,2jH2jK,2jM2jJQ>2jyS2jKjQ _You feel your willpower return.2j'l~ _c - 2 scrolls labelled IPUITE TICAMU (gained 1)2jn2jo32jqq2j!u,2j[v2j(x2jy2jz,2j|2j;.## .. ~~.~#### ~~...# ≈~.#.###### .~≈≈~..@.##..######---36.2 (29.0)>~~~~~.............≈~....<.........~~~~.†P###.#######≈~~~~††## ###2j~≈~..##~...#.....#2j2jG---8 (29.62j^2jj; _Found a stone staircase leading down.2j2jPU  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0   9%  -2   i - Spellcasting   6.5    +2           b - Polearms   0.0    -3   j * Conjurations   2.4  11%  -3  2j& c - Unarmed Combat   0.0    -2   k - Hexes   7.0    +2   d - Throwing   4.0     0   l * Alchemy   3.7  11%  +1       m - Fire Magic   4.0    -2  e + Ranged Weapons 11.4  36%   0   n * Air Magic   3.1  11%  -1           f - Armour   0.0    -3   o * Invocations 2jX[39;49m  8.4  11%   0   g * Dodging   9.1  11%  +3   p - Evocations   3.0    +3   h - Stealth   9.1    +5   q - Shapeshifting   7.0    +2                                          [2jM 18;22H        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j2j2jSwiftly the SkirmisherSpriggan of Fedhas ******Health: 67/67 ========================.##Magic: 23/23 ========================~~..AC: 2Str: 6~~~.~####EV: 24Int: 25≈≈~~~...#SH: 0Dex: 21~~~≈~.#.######XL: 13 Next: 10% Place: Lair:1.~≈≈~..@.##..######Noise: ---------  Time: 12536.8 (0.0)>~~~~~.............l) +0 orcbow (heavy)~~~≈~....<.........Fire: l) +0 orcbow (heavy) ~~~~~.†P###.#######Quill ≈~~~~††## ###~≈~..##~...#2j[32m.....# _No target in view! _The sprites lose interest in your situation. _Magic restored. _You feel your willpower return. _c - 2 scrolls labelled IPUITE TICAMU (gained 1) _Found a stone staircase leading down.2j62jA2jB2jD2j. 2j0 ,2j+4 2j7 2jm8 2j= ,2j@ 2jjA 2jB 2jD 2j~G 2jMH 2jEI 2j N _  You see here a yak corpse.2jhQ 2j"R  _2j}S 2jX _  You see here a yak corpse.2j ` A  You enter the shallow water.2j9a ?Water 2jWb 2jf N _Moving in this stuff is going to be slow.2j#j 2jk (2jl 2jp 2jt 2ju 2jXw 2jSz 2j~ 2j 2j^ 2j 2j f..~≈≈~.~≈≈~....##..####..~~≈≈~>~~~~~..............~≈≈.~~~≈~....<........~~≈≈~~~~~~.†P###.#####...~≈~≈≈~~~~††## ###.....~~~≈~..###.....~.~...##...........# .....!@.### 2jg 42.2 (5.4.........# ........... )........)... #.#######.#.### #### 2jq 2j *8 (6.02j¥ 2jS % _Found a rapier.2jHP 2jQ 2jS 2j\Y 2j\ ,2jWa 2jc 2jh ,2jj p _h - 3 potions of haste (gained 1)2j)z 2j2 A....~≈≈.~~~≈~....<...........~~≈≈~~~~~~.†P###.######....~≈~≈≈~~~~††## ### ......~~~≈~..### ......~.~...## ............# ..........### ..2j ..#######...@........))......##.#######.#.##.## #### 2j j...~~≈≈~~~~~~.†P###.#######....~≈~≈≈~~~~††## ### ......~~~≈~..### 2jɈ g......~.~...## ......# ....### ..#######..........)##.#######.#.##.# ##### 2j Y5.6 (2.86.2 (3.42j 2j _You see here the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}.2je!2j=#,7.2 (1.02j'2j* _q - the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}2jd2jioDrink which item? Potions  c - 6 potions of curing  g - 4 potions of magic  h - 3 potions of haste  w - 3 potions of heal woundsb - 2 potions of brilliance  2jje - 2 potions of enlightenment  m - 3 potions of might  C - 2 potions of cancellation  A - 2 potions of attraction  L - 4 potions of lignification  M - 8 potions of mutation [!] read|quaff|evoke[?] describe selected2jY 2jk2j...~~≈≈~~~~~~.†P###.####### Swiftly the Skirmisher....~≈~≈≈~~~~††## ###Spriggan of Fedhas ******......~~~≈~..###Health: 67/67 ========================......~.~...##Magic: 23/23 ========================............#AC: 2Str: 6..........###EV: 242jiInt: 25..........#######.SH: 0Dex: 21..................XL: 13 Next: 10% Place: Lair:1.)........@.......Noise: ---------  Time: 12547.2 (0.0)##.#######.#.##.#.l) +0 orcbow (heavy)######Fire: l) +0 orcbow (heavy) Quill You enter the shallow water. _Moving in this stuff is going to be slow. _Found a rapier. _h - 3 potions of haste (gained 1) _You see here the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}. _q - the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}2j!P  Okay, then.2j#2j'2j.. _2j 2j I2j, P _2jf 2j 2j 2j 2j ,2j)" 2j# 2j$ ,2j' 2j( ,2j\) 2jo+ 2j- 2j- 2j=. 2j32 B2j#3 2jc ,2jg ,2jc 2j ,2j 2jU 2j^ 2jژ 2jٚ 2j 2j ,2j 2j̧ 2je 2j ,2j 2j[ ,2j' 2j 2j 2j1 2j ,2j" B2j 2j. 2j9 2j ,2j 2j 2js 2jM5  _You now have 841 gold pieces (gained 17).2j7 ,2j}8 2j9 2j[; 2j< 2j< 2jF@ 2jB 2jC 2j$G ,2jJ i  You encounter a cane toad.2j9P    .......F..#   ..........#   $.........#  ...# 2jQ  ..........#  ..........##   .....#   #   ..........#   .......... #########.# #.# #.#  F   cane toad (asleep) ###.#2jQ  ..###.##  ~.~#####..P#  2jY 072.8 (25.6)2j<[ 43.4 (26.2 _2j5a 2jde R _You see here 17 gold pieces.2jp  _You encounter a cane toad. _You see here 17 gold pieces.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j, 1---==4.4 (1.0)Will/2 Jinx 2jX 2jm  _You feel your willpower being sapped.--52j 2j 2j* ))))))F  You shoot an arrow. The arrow hits the cane toad!  The cane toad gives a loud, deep croak!2jN:*2j#" .FThe cane toad is moderately wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is heavily wounded.2jP%2jz&K.F2j.l....(drained)2j2/6===6.9 (1.52j42j:7' _You hear a croak.2j; )))) You shoot an arrow. The arrow hits the cane toad!2j{ :*2j  †The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.  You kill the cane toad!2jS t....2jա 428.3 (1.42jҦ 2j l _Fedhas appreciates your contribution to the ecosystem.2j< 2j 2j 2j) H _No target in view!2jgs2ju2jz2jw}H _No target in view! 2j 2j  2j% 2j'H _No target in view! 2jҪ 2j3 2jٰ 2jӵj2=-- _ 2j 2j( 2jv 2j _The sprites lose interest in your situation.You encounter a cane toad. 2jjF---..... 2jY.F   cane toad (wandering)...80.3 (2.0 2jG.F 2j< 2j#M---1.3 (3 _ 2j 2jN!2ji9.F!2jThe sprites lose interest in your situation. _You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.!2jɘ!2j0--==2.3 (1Jinx !2j .F _You feel your willpower being sapped.!2j!2j.--3!2j!2j!2j ))) You shoot an arrow. The arrow hits the cane toad!!!2j8u:*!2jG .FThe cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.!2jIJ.F!2jc[... (drained)1=-===4.7 (1.4 _The cane toad is almost dead.!2jD .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!!2j X)!2j 1.!2j= 436.0 (1.3!2j1  _Fedhas appreciates your contribution to the ecosystem.!2jQ 3!2j` ^ _No target in view!!2jR!2jRT!2j Y!2j[H _No target in view!"2j[I"2j`"2j[b$ _"2j? _The sprites lose interest in your situation.=2="2jMk  You encounter a black mamba."2jS---S   black mamba (wandering)"2j̆-91.0 (5.0"2j"2jM---2.0 (6 _"2ja"2j"2jxC .S _The sprites lose interest in your situation.You encounter a black mamba.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks."2j1M "2jN 0--==3.0 (1Jinx "2j{T "2j8X .S _You feel your willpower being sapped."2jKY )."2j_ R"2j` .--4"2je "2jgg #2j#2j8--#2j#2jH _No target in view!#2j#2jX#2j^ _No target in view!#2jzy  A black mamba comes into view.SS   black mamba (wandering)#2jXO0.#2jR#2j*5.0 (1#2j#2j8 _The black mamba leaves your sight.#2j'#2j#2j#2jH _No target in view!$2j!$2jt#3$2j+1=- _The sprites lose interest in your situation.$2jE,3$2j[.,$2jC/$2j2$2j3$2j^4$2j7$2jp89=$2j9$2jY=a2=$2j9>$2j@$2jA$2jWB$2j$E$2jE$2jF$2jI$2jI$2j~J$2jMn  You encounter a water moccasin.$2jSSS   water moccasin (wandering)$2jT,604.0 (9$2j^U=.S$2j\$2j]Q=5.0 (10.0) _$2jb$2jid%2j,S _The sprites lose interest in your situation. _You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.%2j@.S%2jA.S%2jS   black mamba (wandering)S   water moccasin (wandering)0--==6.0)Jinx %2j%2j †S _You feel your willpower being sapped.%2jF.S%2j1G.S%2j'C.S%2j_%2j]1=---7%2j%2j%2j ))S  You shoot an arrow. The arrow hits the water moccasin.%2j":*%2j .SThe water moccasin is lightly wounded.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.%2jq'.S.S%2jf9O.S (very drained)===8.3 (1.3 _The water moccasin is moderately wounded.&2jb †You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!)&2jv>.S&2j0{  Fedhas appreciates your contribution to the ecosystem.&2j|449.8 (1.5&2j&2j\ _The black mamba closely misses you. x2&2jr  You shoot an arrow. The arrow hits the black mamba!!&2j:*&2j}S (drained)  You shoot an arrow. The arrow hits the black mamba!!  The black mamba is severely wounded.  A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is almost dead.  The black mamba is struck by your quills.  The black mamba bites you but does no damage.&2jL====11.2 (1.4&2jZ&2jQ _The black mamba misses you.&2jL .You shoot an arrow. The arrow hits the black mamba!  You kill the black mamba!&2j"R&2j6&2j;2==6===-2.6&2jG _Fedhas appreciates your contribution to the ecosystem.&2j3 &2ja5 7-&2j9 &2ji< H _No target in view!&2j! &2j# &2jM) &2j* H _No target in view!&2jo&2j]q3&2j8t&2jax: _&2j{&2j|(&2jQ}&2j{ _The sprites lose interest in your situation.&2j΁&2j&2jۆ&2jЇ9=&2jg&2jЊ&2jL3==&2jnj&2j&2j7&2jĐ&2j,&2j&2j3B&2j&2jB:==&2jΜ&2jD,&2j4&2jq&2j2&2jy&2j &2jǧ&2j&2j;&2j&2ju&2j{&2jx,&2j&2j³,&2j,&2jr&2j&2j*,&2j&2j,&2j&2jc&2j&2j1&2j&2j&2j&2j|(&2jp&2jn _You feel your willpower return.&2j&2jt&2jN _You now have 858 gold pieces (gained 17).&2j1&2j&2j&2j&2j&2j&2jg&2jh&2j ......# ...# .............# .......# ......# $......†..# ......# ...# ---&2j,35.8 (23.2)..†..## >.....# .............## .............# .............#  ############.#  #.# ..  #.# &2j&2jI---6.4 (23.8&2jT&2j; _Found a stone staircase leading down.'2jT'2jV'2jW'2jT['2j^'2j`'2jfB'2jg'2jh'2jk'2j7m'2jm'2jo'2jr'2js,'2ju'2j{{'2jV|'2j|'2j$ '2jǂ*_You now have 871 gold pieces (gained 13).'2j>....... .... ....P '2jb,.......# ....# ..............# ........# .......# 9.8 (3.4).......†..# .........# .......# .†..##>.....#.................##.................# .................#'2j+'2j-40.4 (4.0'2j O _Found an escape hatch in the floor.)2j= )2j Swiftly the Skirmisher (Spriggan Hexslinger) Turns: 16110, Time: 00:45:02 Health: 67/67AC:  2 Str:  6 XL: 13 Next: 16% Magic: 23/23EV: 24 Int: 25 God: Fedhas [******] Gold: 871SH:  0 Dex: 21 Spells: 10/25 levels left rFire . . . (100%) l - +0 orcbow (heavy) rCold + . . (50%)[offhand occupied] rNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) k - amulet of faith SInv + n - +4 ring of slaying Will ++...c - +4 ring of slaying Stlth +++i - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-} HPRegen 0.31/turn M)2jO hPRegen 0.18/turn %: clarity, faith, archmagi @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3, clarity, clever 1, cold resistance 1*2ju Swiftly the Skirmisher.......>.......Spriggan of Fedhas ******.................Health: 67/67 ========================.................PMagic: 23/23 ========================.................#AC: 2Str: 6.................#EV: 24Int: 25.................#SH: 0Dex: 21.................#XL: 13 Next: 16% Place: Lair:1.......@.........#Noise: ---------  Time: 12640.4 (0.0)..............†..#l) +0 orcbow (heavy).................#Fire: l) +0 orcbow (heavy) .................#Quill ..............†..##....>.............#.................##.................#[17*2jY ;10H.................# _The sprites lose interest in your situation. _You feel your willpower return. _You now have 858 gold pieces (gained 17). _Found a stone staircase leading down. _You now have 871 gold pieces (gained 13). _Found an escape hatch in the floor.+2jáI+2js+2j¬B+2j+2j+2j+2jܲ+2j+2j+2j+2jл+2j+2j,+2j+2j+2j+2j+2j+2j+2j+2j+2jZ+2jPB+2j|+2jP  There is an escape hatch in the floor here.+2j@+2j _+2j +2jV,+2jO+2je+2jF+2j+2j+2j+2j+2j,+2j+2j+2j+2j+2j+2j^+2j,B+2j,+2j +2j ,+2j,+2j+2jM _You now have 880 gold pieces (gained 9).+2jII+2jX+2jW+2j; +2jf!+2j<"+2j$+2jo%+2jR&,+2j(+2j .j  You encounter a rime drake.+2j2v      #### #   ###.PP#.   #   k...##   #...#   #.@#   +2j2#..#  ### #..#  ###..#########..#  .................#  .................#   k   rime drake (asleep) .................#  .................#  ...........#  +2j9052.2 (11.8)+2jT;28 (12.4 _+2j A+2jK,2j [[?25h[?0c  Search for what [Enter for "."]? .2j [?25l[?1c.2jX .2j 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] L - 4 potions of lignification  b - [carried] f - the +0 robe "Kesid" (worn) {rPois Archmagi}/2jW/2j _/2jEf  Swiftly the Skirmisher  Spriggan of Fedhas ******  Health: 67/67 ========================#### #  Magic: 23/23 ========================###.PP#.  AC: 2Str: 6......#  EV: 24Int: 25k...##   SH: 0Dex: 21/2j?g#...#   XL: 13 Next: 16% Place: Lair:1#.@#  Noise: ---------  Time: 12652.8 (0.0)#..#  l) +0 orcbow (heavy)####..#  Fire: l) +0 orcbow (heavy) ###..#########..#  Quill .................# .................#  k   rime drake (asleep) .................# .................# .................# /2jgV_You now have 871 gold pieces (gained 13). _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _You now have 880 gold pieces (gained 9). _You encounter a rime drake.Search for what [Enter for "."]? rpois/2jn/2jo/2j~u/2jw. _/2jOm3/2jq/2j3tF _Unknown command.02ju.k _Search for what [Enter for "."]? rpois _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.02jWk02jD1---==3.8 (1Will/2 Jinx 02j02j (catching breath) _You feel your willpower being sapped.02jW **The rime drake breathes ice at you.02jAlG.@02janD====402jz02j~V _The icy flash freeze misses you.02jǠ ) You shoot an arrow. The arrow hits the rime drake.02j"C.k02j-+t  The rime drake is moderately wounded.02jz-a===-6.2 (1.402j102j75X _The rime drake closely misses you.02j/ k )))You shoot an arrow.02j+ :*02j ..kdrained)The arrow closely misses the rime drake.02j A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is heavily wounded.-7.5 (1.302j 02j B _The rime drake bites you but does no damage.02j?  You shoot an arrow. The arrow hits the rime drake!02jY :*02j Mk catching breath, very dra…)_The rime drake bites you but does no damage.The arrow hits the rime drake!  The rime drake is severely wounded.  The rime drake is almost dead.  The rime drake misses you.  The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.02j:02j;53------2=--====8.8 Frozen Jinx 02jB12jW _You are encased in ice.12jq  You shoot an arrow.  The arrow hits the rime drake but does no damage.12j .The rime drake is almost dead.The rime drake is struck by your quills.  You kill the rime drake!12jR12jD"4=-----7===-60.112j'12j>*l _Fedhas appreciates your contribution to the ecosystem.12j- _No target in view!12jҋ12j12j12jZH _No target in view!32jQg32jjWear or take off which item? Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  j - an orb of mesmerism[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 52jHI 52j/M  Swiftly the Skirmisher  Spriggan of Fedhas ******  Health: 54/67 ===================-----#### #  Magic: 22/23 ======================--###.PP#.  AC: 2Str: 6......#  EV: 24Int: 25....##   SH: 0Dex: 21#...#   XL: 13 Next: 17% Place: Lair:1#.@#  Noise: ===------  Time: 12660.1 (0.0)#..#  l) +0 orcbow (heavy)####..#  Fire: l) +0 orcbow (heavy) 52jfN- ###..#########..#  Quill Will/2 Frozen Jinx .................# .................#   .................#   52jOF.................#   .................#  The rime drake is almost dead.The rime drake is struck by your quills.  You kill the rime drake! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view!52j TP  Okay, then.52jeU52j`Y52j[. _52jU52j^y _Unknown command.62j 62j^ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 82j-82jA582j<  Swiftly the Skirmisher  Spriggan of Fedhas ******  Health: 54/67 ===================-----#### #  Magic: 22/23 ======================--###.PP#.  AC: 2Str: 6......#  EV: 24Int: 25....##   SH: 0Dex: 21#...#   XL: 13 Next: 17% Place: Lair:1#.@#  Noise: ===------  Time: 12660.1 (0.0)82jk=#..#  l) +0 orcbow (heavy)82j9? ####..#  Fire: l) +0 orcbow (heavy) ###..#########..#  Quill Will/2 Frozen Jinx .................# .................#   .................#   .................#   .................#  You kill the rime drake! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _Okay, then. _Unknown command.82jFDP  Okay, then.82jXE82j J82jK. _82j/382j{ _No target in view!Okay, then.Unknown command. _Okay, then.Unknown command.92j 92jç 92j 92j 92j3 $ _92ja T92j) 92j Okay, then.Unknown command. _Okay, then. 92j _Unknown command.The sprites lose interest in your situation.592j 92jm>  _The ice encasing you melts away.3==6===7=89= _You feel your willpower return.60=1O 40m2=3=45=6=7= _HP restored.=h Ym92j X92j B92j B92j_ ,92j 92j 92j 92jҬ 92j 92j 92j[ ,92j 92j 92j m  You encounter a komodo dragon.92j ~########.#############......................##P##................. ##...#####.######## #P..## ###  ##..# ##.. ### ######...#########..####........@................---92j+ ...........(............. ......................... ............$............ ......................... ......................... l   komodo dragon (asleep) ......................... ....l................>.. ..........92jS 724.9 (64.8)SThe komodo dragon hisses angrily.92j& Ll.92j lS   water moccasin (wandering)92j I---5.5 (65.492j 92j _ _You encounter a water moccasin.;2j~S.You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.l.S.S1---==6.5 (1.0)Will/2 Jinx ;2j S. _The water moccasin hisses angrily.l.;2j;2j.--7;2j;2j;2j ))) You shoot an arrow. The arrow hits the komodo dragon!;2j9 ;*;2jtk S.The komodo dragon is moderately wounded.;2jl A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.l.;2jkm BS.;2ju e..(drained);2jv 6===8.8 (1.3;2j ;2j h _The komodo dragon is moderately wounded.<2j( ### ########.#############......................##P##.................#...#####.########P..## #####.  ##..# ###  ######.@.#########..####......(S......l....$................><2j&l.S.<2j@<2j6---9.4 (0.6<2j<2j6<2jV  ### ########.#############..........##P##.................##...#####.########P..## ####  ##@.# ###  ######...#########..####.....................S...(....l.....$..<2j\ @S.<2jc <2jkd N------30.0<2jj <2j2l <2ju )You shoot an arrow. The arrow hits the water moccasin.<2j5 l.The water moccasin is lightly wounded.<2j7 S.l.<2j@ =<2j#B d2====1.3 (1.3<2jJ <2jL ; _The komodo dragon seems less drained.<2j.  ### ########.#############...........##P##.................##...#####.#########P..## ###  ##..# ###  ######.S.#########..####.....l.........(.............$.....<2jE ?S.<2j <2j 4---9 (0.6<2j <2j <2j! ( †You shoot an arrow. The arrow misses the water moccasin.The arrow hits the komodo dragon!!!  You kill the komodo dragon!<2jb ))S   water moccasin<2jP6*<2j17S. (very drained)  You kill the komodo dragon!  Fedhas appreciates your contribution to the ecosystem.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is moderately wounded.  The water moccasin barely misses you.The water moccasin is struck by your quills.<2j6i8====3.2 (1.3<2j#=<2j?\ _The water moccasin closely misses you.=2jŏ ### ########.##############............##P##..................##...#####.##########P.@## ######..#   ##S.# ### ######...#########..#####.=2j+†.....(........$....S.=2j=2j1I----8 (0.6=2jQ=2j=2j ###########.###############...............##P##...................##..@#####.#########.#P..## #######.S#   ##..# ### ######...#########..######.†......(......$S.=2j=R  The water moccasin attacks as it pursues you!=2j4--==---4.4=2jl=2j3 _The water moccasin bites you.=2j ###########.################......##P##...@...............##...#####.#########.#P.S## ########..#   ##..# #########...#########..#######.†........(..=2j( =2jJ /-5.0=2j =2j =2jL r )))You shoot an arrow.=2jl ;*=2j7 S.The arrow closely misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.=2jo  . The water moccasin is heavily wounded.The water moccasin bites you but does no damage.  The water moccasin is struck by your quills.=2j e3=====6.5 (1.5=2jl =2j T _The water moccasin misses you.=2j^r )))You shoot an arrow.=2j!;*>2j% †The arrow barely misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.  You kill the water moccasin!>2j ..Fedhas appreciates your contribution to the ecosystem.>2jx5=-97.9 (1.4>2j>2ji _The jinxing sprites lose interest in you.>2j### ##.#..##P##.##..†#####.#.##P..## ### ### ##..# ##.>2j######...#..#..†............(..>2j>2j6---8.5 (0.6>2jc>2j>2j>2j;9--->2j >2j H _No target in view!>2j>2jT>2j>2j,H _No target in view!>2j\3>2j+>2jFH _No target in view!>2jD3>2j.>2jP _>2j6===>2j%,>2jE>2j,>2j\>2j>2j>2j>2j>2j-K7=>2jt>2j>2j>2j>2j>2j>2j>2jj>2j/>2j>2jX>2jI9=>2j>2j,>2jr>2j>2jy>2jC>2j>2j>2j>2jK>>2j- _You feel your willpower return.  You see here a water moccasin corpse. _>2j$n>2j/&,>2j(>2j*>2j(,>2j->2j.>2j1>2j2>2j3>2j16>2j9>2j:>2j;?2j .........................##P##....................##..†#####.#########.##P..## ########..###..# ### ######...#..#..†.....................................?2jc............$................................................................................................... .....................> ...............?2j 057.3 (18.8)?2j/+8.3 (19?2j?2j6 _e - 39 poisoned darts (gained 5)?2j?2j3?2j ?2j]"?2j'B?2j +?2j+?2j,?2j1  You now have 895 gold pieces (gained 15).  You encounter a cane toad.?2j9- ##..†#####.#########.## #P..## ### ### ##..###..# ### ######...#########..########?2j :z........†...........................................................> F   cane toad (wandering) .F.?2j:19.5 (1.2)?2jhB?2jC260.5 (2 _?2j:J?2jK@2jE3F. @2jG You now have 895 gold pieces (gained 15). _You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.@2jO@2jP1---==1.5 (1.0Will/2 Jinx @2jW@2j] F. _You feel your willpower being sapped.@2j_MF.@2jekF2@2jXm@2jo= _The cane toad gives a loud, deep croak!@2jz@ ))) You shoot an arrow. The arrow hits the cane toad!!@2j ;*@2j(  F.The cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.@2j8 ... (drained)@2j 4=3.9 (1.4@2j @2jE b _The cane toad is severely wounded.@2jQ .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!@2jQV d))@2je K...@2jV 5215.2 (1.3@2j @2j l _Fedhas appreciates your contribution to the ecosystem.@2jz@2j@2j4@2jH _No target in view!A2j _No target in view!A2j?2=-- _ _The sprites lose interest in your situation.=3====A2jSXA2jrBA2j,A2jA2j,A2jA2j\A2jLA2jJBA2jA2jA2j(A2jA2j5n _You feel your willpower return.A2jA2j|3A2js BA2j A2jh,A2jBA2jwA2j^A2j@,A2j,A2j:,A2j,A2j4#,A2j&,A2jQ)A2j2XA2j,5A2jѐA2jζ ...............................................>................................................... ........................ .......... ... --- ..? ..... ..... >  You pick up a parchment of Frozen Ramparts and begin reading...95.8 (30.6)---6.8 (31 _You add the spell Frozen Ramparts to your library.B2jz3B2j,  You encounter a cane toad. .> ...........$..?B2jn.>.F   cane toad (asleep)F #######B2jީ,0.0)B2j~,7.4 (0.6B2j>B2j+ _Found 11 gold pieces.C2j.  You encounter a cane toad. _Found 11 gold pieces.are covered in sharp quills. Your movement speed is very quick.  Your attack delay is about 1.3.  Your damage rating with your +0 heavy orcbow is about 41 (Base [11 + 8 (Hvy)] x 127% (Dex) x 137% (Skill) + 8 (Slay)). _Your base attributes are Str 4, Int 18, Dex 19.D2jLD2jD2jD2j!F _Unknown command.D2jZ  _Your base attributes are Str 4, Int 18, Dex 19. _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.D2jj\ 1---==8.4 (1.0Will/2 Jinx D2je D2jnp Q _You feel your willpower being sapped.D2jq .--9D2jV E2j E )))))F  )You shoot an arrow. The arrow hits the cane toad!  The cane toad gives a loud, deep croak!E2j 1F.F.....===800.8 (1.4E2jd _The cane toad is moderately wounded.E2j' ))))You shoot an arrow.  The arrow hits the cane toad but does no damage.E2jU#;*E2j] F.E2jLThe cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.E2ja JF.E2j...(drained)2.3 (1.5E2jE2j)"d _The cane toad is moderately wounded.E2jP )) You shoot an arrow. The arrow hits the cane toad!!E2jT;*E2j(  †The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.  You kill the cane toad!E2j E2j e..E2j7 2=--23.7 (1.4 _Fedhas appreciates your contribution to the ecosystem.E2j ~ _Your Alchemy skill increases to level 4!E2j^ E2j6 E2jB E2j H _No target in view!E2j E2j E2jA E2j H _No target in view!G2jy 3G2j{ G2j E _ _The sprites lose interest in your situation.=3====G2j G2j, G2j G2j G2j BG2j_ ,G2j G2j G2j G2jm G2j ,G2j G2j G2j G2j G2j ,G2j G2j G2j G2j$ G2j' ,G2ja) G2j;0 TG2j^4 n _You feel your willpower return.G2jx: IG2j}K G2j{M G2j]Q ,G2jl BG2jo G2jw x _t - 7 scrolls of teleportation (gained 1)G2j{ 3G2j&~ G2jg G2j G2j'  _You now have 906 gold pieces (gained 11).G2j BG2j@ G2j BG2j G2j G2jV G2je G2j G2j, G2j G2jh G2j G2j G2j ,G2j G2j~ G2j{ G2j G2j G2j G2j G2j~ G2j G2j" G2j G2j G2j G2j G2j G2j G2j G2j ,G2j6 ,G2j G2j G2jk G2j G2j G2j G2j. ,G2j ,G2j G2j G2j+ BG2j3 G2j_ G2j) G2j G2j G2j ,G2j G2jq G2jt ,G2j ,G2j G2jB ,G2j>$ G2j% G2j>' ,G2j`( G2j+ ,G2jx, G2jM- G2j. ,G2jC 4G2jۿ   You encounter a bullfrog. ##########)####### ##......$. !...@.# ##---##.F###..# #..# #..# ######..#########.........#.##P##.####### F   bullfrog (asleep)................................######.#####P#..........50.1 (46.4)2jL 45H---7 (47.0 _Found 13 gold pieces.H2j) 'F.Found 13 gold pieces.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. H2j  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..FH2j< CFH2j 1---===1.7 (1.0)Will/2 Jinx H2j H2j j .F _The bullfrog croaks.H2j4 H2jr /---2H2j H2j I2j.  You shoot an arrow. The arrow hits the bullfrog!I2jo:*I2j[_F (very drained) _The bullfrog croaks.shoot an arrow. The arrow hits the bullfrog!  The bullfrog is severely wounded.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.The bullfrog barely misses you. The bullfrog completely misses you.I2ja6===4.2 (1.5I2jkI2jz _The bullfrog is struck by your quills. The bullfrog completely misses you.I2j6;4)))))))I2j,*I2jB †You shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  You kill the bullfrog!I2jq{...!..I2j'5.7I2jI2j I2j^_Fedhas appreciates your contribution to the ecosystem.I2j  _No target in view!I2j I2j I2j I2j H _No target in view!J2j7J2j%J2jhJ2j]/H _No target in view!K2j^kK2jmM ###  #######)#########....@.....$......!..†..##########..###.## #.#..#...................K2j2=-----6.3 (0.6 _K2jK2jeLM ###  #######@#########..........$...K2j|...!..†..##########..#### #..#....K2jbW---9K2jGK2j _You see here the +6 rapier of Bloody Death {vamp, Int+2}.M2jݮ  r - the +6 rapier of Bloody Death {vamp, Int+2}M2j 77.9 (1.0M2j! M2j l _The sprites lose interest in your situation.N2j4xN2j=z3N2j{N2j9,N2jO=N2jN2jB,N2j N2jx3==N2jN2jN2jN2jm,N2jrN2j N2j,N2j̖N2j:==N2jN2jN2jfN2j7N2j,N2jN2jN2j~N2jN2jN2jԥN2jN2j3N2j*N2jN2jaN2j4N2jN2j,N2jN2j,N2jON2jN2jN2jmN2j¼,N2jN2j-N2j>N2jn _You feel your willpower return.N2j3N2j8N2jN2jvN2jN2jS,N2jN2jN2j,N2j k _A - 3 potions of attraction (gained 1)N2j3N2jN2jN2jR,N2j5N2j$N2jN2j,N2jN2jeN2j,N2j<N2jN2j,N2jN2jN2j,N2j N2jN2j,N2jrN2jr,N2jYN2jN2jN2j,N2jN2j4 N2j" ,N2jBN2jN _You now have 919 gold pieces (gained 13).N2j[3N2j,N2j<pN2j@BN2jGXN2j;IN2j K,N2jLN2jVBN2jWN2j[N2j8\N2j^,N2j`N2ja,N2jbN2j3fN2jH{BN2jN2jlN2jN2jN2jN2j0N2jjN2jN2jN2jDN2jFN2jVN2j΢N2jeBN2jˮN2jN2jN2jN2jAN2jζ,N2jطN2jN2j0N2jN2jN2jֿN2jN2j N2j N2jN2je,N2jN2jSN2jiN2j,N2jdN2j,N2j_N2jN2j,N2j,N2j,N2jN2jPN2jN2jN2jN2jN2j,N2jhN2j N2jN2jN2jpN2jN2jN2jN2jmN2j N2jN2jN2j3N2jBN2j!N2j%N2j3(N2j)N2j+N2j/N2j2N2j3N2j4N2jC7N2j9N2j:N2j;N2j>N2jA,N2j:DN2jFN2j]IN2j K,N2jON2jQN2jRN2jSN2jVN2jYN2j[,N2j^N2jb,N2jdN2jjmN2joN2jcq,N2jtN2jwN2jyN2j{N2jBvN2jBN2jN2joN2jzN2jgN2jNN2jN2j)N2jN2j͸N2jN2jN2jμN2joN2jXN2jN2juN2jN2j5N2jN2j',N2jN2jA  You enter the shallow water.N2j?Water N2jN2jN _Moving in this stuff is going to be slow.N2jaN2j{(N2jN2jN2jN2joN2jqN2jN2jBN2jN2j;N2j+,N2j}N2jEN2jk,N2jDN2jN2jN2jkN2jN2jN2jN2jN2jN2jN2jN2jN2j N2jK N2j/ N2j N2jFN2jN2jN2jBN2jN2jN2j0N2j,N2j\ N2j"N2j#N2j%N2j'N2j+h  You encounter a bullfrog.N2jK4  #..#####  ####..#  #.##..#### ##...~~..###.~~~~~~.~###..~~≈≈≈~~~..### ##.~~~≈~~~≈~.########.###..~≈≈~.~≈≈~.........@....~~≈≈~>~~~~~.F~≈≈.~~~≈~.........~~≈≈~~~~~~.÷.............~≈~≈≈~~~~††...............~~~≈~..##N2j 6$..............~.~...## F   bullfrog (asleep).....................#...................### #####N2j}K^930.5 (72.6)1.1 (73.2N2jPN2jR+ _Found 14 gold pieces.O2jO(  You encounter a bullfrog. _Found 14 gold pieces.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.O2jp*1---==2.1 (1.0)Will/2 Jinx O2j0O2j;Q _You feel your willpower being sapped.O2j4=.--3O2jlCO2j?EO2ji †You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!O2j h))))))O2jon @......O2ju >3===4.5 (1.4O2j%| O2j~ l _Fedhas appreciates your contribution to the ecosystem.O2j O2j O2j* ^ _No target in view!P2jP2jP2j%P2jH _No target in view!P2jԡ _P2jsP2jP2jQ2=--P2jȩP2j{ _The sprites lose interest in your situation.P2jP2jxP2jͱP2jP2jkP2jP2jȷP2jP2jAP2j9=P2jP2jP2jKP2j&P2jfb3==P2jBP2jn P2j ,P2jP2jQ,P2jhP2jP2j|:==P2jQP2jP2jP2jP2j,P2jFP2j]!P2j9"P2j^#P2j%P2j&P2jF'P2j(P2j)P2jW*P2j-,P2jk.P2j-0P2j0P2j1P2j8P2j-:P2j;P2ja<P2jl=P2jz>P2jA,P2jBP2j E>P2jFP2j>In _You feel your willpower return.P2jJP2jKP2jVp  You encounter a basilisk.#.##..#### ##...~~..# ##.~~~~~~.~ #..~~≈≈≈~~~### ##.~~~≈~~~≈~.########.###..~≈≈~.~≈≈~..............~~≈≈~>~~~~..†............~≈≈.~~~≈~......~~≈≈~~~~~~---...~≈~≈≈~~~~.....~~~≈~..$....~.~...#...............### l   basilisk (asleep)##l^..... .).....58.1 (23.6)---7 (24.2 _Q2j,You feel your willpower return. _You encounter a basilisk.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==9.7 (1.0)Will/2 Jinx  _You feel your willpower being sapped.--60Q2jQQ2j  )))))l  )You shoot an arrow. The arrow hits the basilisk!Q2j ;*Q2jϏ  l.The basilisk is heavily wounded.A giggling sprite leaps out and smacks the basilisk with its own front talon...... (drained)===2.1 (1.4 _The basilisk is severely wounded.Q2jci †You shoot an arrow. The arrow hits the basilisk!!!  You kill the basilisk!))))) Q2jW.....Q2j443.6 (1.5Q2jsQ2j$l _Fedhas appreciates your contribution to the ecosystem.R2j _No target in view!R2j\> _No target in view!R2j2=-- _R2j _The sprites lose interest in your situation.R2jI R2jO R2jU 9=R2j 3==R2j ,R2j; |==R2j BR2j4 R2j ,R2jM ,R2jk R2j BR2j] BR2jG R2j! R2jx& BR2j"+ BR2j/ BR2jy3 >R2j4 R2jNT _You feel your willpower return.R2jt BR2j nR2j  _You now have 933 gold pieces (gained 14).R2j BR2j R2j R2jN ,R2j R2j R2j R2j R2j XR2j ,R2j ,R2j R2j ,R2j R2j R2j R2j 4R2j R2j+ ,R2jCA R2jܢ  _You walk carefully through the fungus.  You encounter a bullfrog. #...... #...... #...... #......######### #...... #........ ........ ##................. #.......F.......... ##@.# #######.#--- #P..##  ##...#  #..##  ##..# #..^# # F   bullfrog (asleep) ##..#  #..### ### ####..#.########.###.2j D7m3001.9 (38.3)R2jY P---2.5 (38.9 _R2j S2j]You walk carefully through the fungus. _You encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==3.5 (1.0)Will/2 Jinx S2jw _You feel your willpower being sapped.--4S2j0e )))))F    You shoot an arrow. The arrow hits the bullfrog!S2j :*S2j- F.The bullfrog is heavily wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.S2j F.The bullfrog is severely wounded.S2jf... (very drained)S2j6===5.9 (1.4S2j _The bullfrog snags a nearby small bird with its tongue.T2j~ .You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!T2jt _)))T2j;......T2j9'7.3T2jT2jl _Fedhas appreciates your contribution to the ecosystem.T2j2=--T2j-{ _The sprites lose interest in your situation.T2j3T2jT2jmT2jT2jT2jT2jH=T2jQT2job3==T2jT2jT2j?T2jgT2jT2jT2j T2j T2jT2jT2jT2j==T2j,T2jT2jT2j] _You feel your willpower return.T2j`XT2jnbT2jgBT2jhT2jjT2jmT2jm,T2j(pT2jqT2jvrT2j8sT2jtT2jwBT2j5yT2jzT2j{T2jY|T2j}T2jT2jT2jT2jQT2jT2jT2jT2jT2jw,T2jT2jT2j ,T2jT2jNT2j*T2jHT2jT2jFT2jØT2j,T2jT2jT2j,T2jnT2j,T2jT2j ,T2jeT2jT2jA  You enter the shallow water.T2j?Water T2j!T2jV _Moving in this stuff is going to be slow.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.T2jx T2jL There is a stone staircase leading down here.T2j75 _T2jVT2jjT2j  You enter the shallow water.Water T2jgT2jwN _Moving in this stuff is going to be slow.T2jb_T2jTT2j2T2jT2j T2jBT2jT2jT2j,T2j`T2j T2jT2jT2jqT2jzT2j ,T2jg T2j T2j T2j T2j T2j T2j T2j: T2j6 T2j9 d  You see here a basilisk corpse.T2jZ; T2jA w _T2joB T2jC T2jE T2jF T2jG T2jH T2jI T2jJ T2jK T2j@M T2jN T2jO ,T2jTS K _You walk carefully through the fungus.T2jiV T2jW T2jYX T2jY T2jZ T2j[ T2j\ T2j_^ T2j_ T2j` ,T2jr T2jt ,T2j{ T2j} BT2jo ,T2j* ,T2j\ T2j# T2j2 ,T2jI XT2j' XT2jl T2j ,T2j T2j T2j T2j3 T2j T2j T2j BT2j T2j) ,T2jI T2j1 K _You walk carefully through the plants.T2j IT2j` T2j T2j ,T2jĪ T2jz BT2j# T2jG T2j ,T2j T2j0 T2jI ,T2j T2j BT2jڹ T2j ,T2j˼ T2j) BT2j ,T2j T2jf ,T2j T2j\ ,T2j T2j: ,T2j nT2jW T2j BT2j RT2j BT2j XT2j  BT2j T2j T2jl ,T2j2 T2j T2j ,T2j   You encounter a blink frog.T2j 6   F..#  #..#  ##..#  ...## #..P# ... # #.@####### --- ......... ......... #......... #.######## #.##  F   blink frog (asleep) #.P# #.## .#T2jA! 093.7 (86.4)T2j" P---4.3 (87.0 _T2j' T2jD) U2j4= _You walk carefully through the plants. _You encounter a blink frog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==5.3 (1.0)Will/2 Jinx  _You feel your willpower being sapped.--6U2j< + ))))))F  You shoot an arrow. The arrow hits the blink frog!  The blink frog gives a loud, deep croak!U2j1:*U2j"FYou shoot an arrow. The arrow hits the blink frog!  The blink frog gives a loud, deep croak!  The blink frog is moderately wounded.  A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is moderately wounded.  You hear.FU2jH [FFU2j3!z .....FF 3 blink frogs (1 wandering, 1 drained)You encounter a blink frog. x2===7.7 (1.4 _You hear a croak.V2j` )))))))You shoot an arrow. The arrow misses the blink frog.V2j~:*V2jZ *very d…The arrow barely misses the blink frog.A giggling sprite leaps out and makes the blink frog trip over its own feet.V2j+ .FThe blink frog is moderately wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.V2j-  The blink frog is lightly wounded..FV2jn1 .F.FF.FV2j9....FFF 4 blink frogs (2 wandering, 1 drainV2j{='9.1V2jFq _You encounter a blink frog.V2jH )))You shoot an arrow. The arrow hits the blink frog!!V2jh:*V2j=7 .V2jJFThe blink frog is severely wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is almost dead.F.F.F.F.FF..FV2j.F12 very 2=--100.4 (1.3V2jV2j5, _The blink frog croaks.V2j )))You shoot an arrow. The arrow misses the blink frog.The arrow hits the blink frog!V2j\ :*V2j1 E .FThe blink frog is moderately wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is heavily wounded.V2j4 .F.F.FV2j5 J.FV2j8 F.The jinxing sprites lose interest in you.The blink frog is struck by your quills.V2j9 L.FV2jA @1 drainV2jD] 6-1.7 _The blink frog hits you.W2jJ ^†Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  You kill the blink frog!W2jM .F..FW2jU v 2 blink frogs (1 drained, 1 very draiW2j _ 7=0--5W2jx` M-20Jinx W2je W2j*q  §F _Fedhas appreciates your contribution to the ecosystem.The blink frog seems less drained. The blink frog hits you.W2jz )The blink frog blinks!  The blink frog is struck by your quills.W2j| |6---3W2j] W2jk X _The blink frog closely misses you.X2jpV)))))))X2j3*X2j # F.You shoot an arrow. The arrow misses the blink frog.A giggling sprite leaps out and smacks the blink frog with its own front foot.X2j †The blink frog is almost dead.The blink frog is struck by your quills.  You kill the blink frog!X2jKF.X2j.......   blink frogX2jW-6==5.1 (1.4X2jX2jl _Fedhas appreciates your contribution to the ecosystem.X2js< .You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!X2j A@))X2j!D.....X2j7=1=-76.5X2jo _Fedhas appreciates your contribution to the ecosystem.X2jX2jX2j X2jH _No target in view!X2j} 3X2j X2j H _No target in view!X2j|$ 3X2j* X2j, H _No target in view!Y2j  A blink frog comes into view.Y2j{*F......F   blink frog (wandering)...Y2j'0.0Y2jQ---7.5 (1 _Y2jGY2j,Y2jFC ))))))F  You shoot an arrow. The arrow hits the blink frog!!  The blink frog croaks.Y2j §FThe blink frog is severely wounded.Y2jU§FY2jn......†Y2j6===8.9 (1.4Y2jE _The blink frog blinks! x2Z2j  ))) You shoot an arrow. The arrow hits the blink frog!Z2jF.F....10.3Z2jkZ2j.^ _The blink frog is almost dead.Z2j .You shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!Z2j>)Z2jN...Z2j=2==81.6 (1.3Z2j Z2jl _Fedhas appreciates your contribution to the ecosystem.Z2jךIZ2jH _No target in view!Z2jw 3Z2jz Z2j} H _No target in view!Z2jLk Z2jvm 3Z2jp Z2jq $ _Z2jw TZ2j  _The sprites lose interest in your situation.=3==Z2jJ ==Z2j8 Z2j BZ2j ,Z2j Z2j- ,Z2j! Z2j Z2j (Z2j Z2jЯ n _You feel your willpower return.Z2j Z2jm Z2jJ Z2j $  Things that are here:Z2j1  a blink frog corpse; a blink frog corpseZ2j3 Z2jj  _Z2j9 Z2j4 Z2jE Z2j Z2j Z2j Z2j ,Z2j Z2j Z2j ,Z2j, Z2j Z2j ,Z2j ,Z2j Z2j Z2j Z2jx Z2j> ,Z2j5 ,Z2j BZ2j Z2j Z2j Z2jd Z2j Z2jU Z2j7 ,Z2jv ,Z2j ,Z2j Z2j BZ2j Z2j Z2j ,Z2j* Z2j*Z2j,Z2jZ2jZ2j,Z2jWZ2jZ2j ,Z2jB Z2j ,Z2j Z2jZ2j|Z2jw,Z2jZ2jZ2j,Z2jZ2j,Z2j}Z2j Z2jBZ2j,Z2j,Z2j ,Z2j*!Z2j#BZ2j%%Z2j&,Z2je9vZ2jIXZ2j2fZ2jkXZ2jpBZ2jMqZ2j+sZ2j#tZ2juZ2jvZ2jOy,Z2jIzZ2j{Z2jZ2jZ2j,,Z2j$Z2jZ2jl,Z2jZ2j$Z2jZ2jԐZ2j!Z2jZ2jє,Z2jZ2jZ2jZ2jZ2jfZ2jZ2jZ2jZ2j!Z2jZ2jZ2jZ2jtZ2j,Z2jZ2jZ2j3,Z2jZ2j@Z2j1Z2jZ2jSZ2jZ2jZ2jzZ2jQZ2j.Z2jT,Z2jοZ2jZ2jZ2jZ2jZ2j?Z2jZ2jZ2jf  You see here a bullfrog skeleton.Z2jZ2j _Z2jZ2jZ2jZ2j,Z2jDZ2jrZ2jcZ2jLZ2j(Z2jZ2jZ2jZ2jZ2jZ2j>,Z2j Z2jB,Z2jZ2jZ2jZ2jZ2jaZ2jKZ2jZ2j Z2j%Z2j Z2j!Z2j"Z2j#Z2j$',Z2j(,Z2j*Z2j7,Z2jD-Z2j.Z2j1Z2js3Z2jP4Z2j5Z2j6Z2j8Z2j8Z2j9Z2j;Z2jr=Z2j>,Z2j2@[2j[2j B[2j [2j1 [2jN[2jL[2jG[2j|[2jr[2ji[2jt[2jk[2j`,[2j[2j[2j[2jZ[2jQ[2jA,[2j[2j+[2jt?[2jdBB[2jU,[2j\[2j^B[2j`,[2jb,[2jc,[2j}d[2jye[2jhX[2j tn[2jv[2j; .######.# .....#..#########..... ## .♣.♣.♣.♣###.... # ♣♣ ♣.♣.♣.##.... # ♣.♣ ♣.♣.♣##.... # #.♣.♣.♣##.... # ♣.♣♣♣.##.... ## ♣.♣.♣.♣#[2jЀ#.... P# #♣ ♣.♣#.... .# ♣♣@# #....---81.6 (70.0) ## ♣...♣# #.... ####### #♣.♣ ############.... ....... #.> #............... ....... #♣ ##............... ....... #................ ####### ##..#####.####### #  P..## ### # #  ##...#[2j[2jZI---2.2 (70.6[2j[2j; _Found a stone staircase leading down.\2jq\2jsI\2jUv,\2j9}\2j,,\2jB\2j,\2j,\2jX\2jX\2j,\2j\,\2j$B\2jH\2j,\2j{,\2jw\2j,\2js\2jB\2j;B\2jX\2jy\2jɜB\2j\2jB\2j\2jB\2j\2j{,\2j\2j\2j,\2j\2j\2j\2j,\2j\2jB\2j,\2j,\2j\2j`B\2j$\2j,\2j\2jF\2jqB\2j\2j,\2j\2j\2jB\2j+\2j1\2j,\2jO\2j(\2j ,\2j \2j0\2j-,\2j\2j,\2j0\2jD\2j9\2j(,\2j\2j,\2j)\2j.\2jB\2j0\2jjB\2jd\2j^,\2j,\2jB\2j,\2j\2j,\2j$  Things that are here:\2j  a blink frog corpse; a blink frog corpse\2j{5 _\2jN\2j{\2j\2j,\2j\2j\2j,\2j\2j,\2j$ \2j \2j ,\2j \2j \2j,\2j\2j\2j\2j,\2j#\2j3,\2jU\2j\2j,\2j\2j/\2jJ,\2jk\2j,\2j,\2j"\2j%B\2j&\2j',\2jD(\2j)\2j*\2j+,\2j&-\2j-\2j.,\2j*1\2jy2\2jZ3,\2j6\2j8B\2j;\2j=B\2jE?\2jd@\2jA,\2j C\2j D\2j"F,\2jyH\2jfKB\2jjL\2jM,\2jN\2jO\2j2Q\2j'R,\2jT\2jUB\2jV\2jW,\2jZ,\2j[,\2j]\2j`^,\2j_,\2jWa\2jtb\2jpc,\2jm\2jw\2jxB\2jz\2jb\2j,\2j=\2jj\2j~\2j\2j^,\2j\2jύ\2j\2j\2jҐ\2ja\2j-\2j+\2j\2jB\2j$\2jӟ\2j١\2j\2j\2j\2j\2jg\2jT\2jũ\2j'\2j\2j۬\2j\2j\2j\2jF _m - 4 potions of might (gained 1)\2j+\2j'\2j\2j  #.P###...#  #.## #..##  #.# ##..#  #.# #..^#  #.# ##..#  #.# #..###  #.### #### ##..#.#######  #..P###########..###........  #..............@..........†.233.6 (51.4 \2jT #...........................  #..########..####P.#........  #..# #### #####..  #..##  #..#  ##   #..# ##########...........   #..#########.#.##P##P....†...... #..............................^ \2j\2j0E _Done exploring.\2j 3\2j \2j* .....\2j ...........0.0).....\2jp \2j E _Done exploring.]2jj n[?25h[?0c  Search for what [Enter for "rpois", or ? for help]? ^2j [?25l[?1c^2j^2jo8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] ^2j~l a - [Lair:1] a teleport trapb - [Lair:1] a stone staircase leading down  c - [Lair:1] an alarm trap  d - [Lair:1] a rapier  e - [Lair:1] a stone staircase leading down  f - [Lair:1] a stone staircase leading down  g - [Lair:1] a staircase back to the Dungeon  h - [Lair:1] an escape hatch in the floor_2jV_2j,"_2jB+ #.P###...#Swiftly the Skirmisher#.###..##Spriggan of Fedhas ******#.###..#Health: 67/67 ========================#.##..^#Magic: 23/23 ========================#.###..#AC: 2Str: 6  #.##..###EV: 24_2j-Int: 25  #.####### ##..#.####### SH: 0Dex: 21  #..P###########..###............ XL: 13 Next: 28% Place: Lair:1  #..............@..........†..... Noise: ---------  Time: 13233.6 (0.0)  #............................... l) +0 orcbow (heavy)#..########..####P.#............ Fire: l) +0 orcbow (heavy) #..##### #####........... Quill #..##............#..###........... #..###########........... #..#########.#.##P##P....†......  ##..............................^_2j$/ Things that are here: _a blink frog corpse; a blink frog corpse _m - 4 potions of might (gained 1) _Done exploring. _Done exploring.  Search for what [Enter for "rpois", or ? for help]? ._2jP4_2j6_2j';_2jE=. _`2j;`2j=Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines `2j`2j( #.P###...#Swiftly the Skirmisher#.###..##Spriggan of Fedhas ******#.###..#Health: 67/67 ========================#.##..^#Magic: 23/23 ========================#.###..#AC: 2Str: 6  #.##..###EV: 24Int: 25  #.###`2jK#### ##..#.####### SH: 0Dex: 21  #..P###########..###............ XL: 13 Next: 28% Place: Lair:1  #..............@..........†..... Noise: ---------  Time: 13233.6 (0.0)  #............................... l) +0 orcbow (heavy)#..########..####P.#............ Fire: l) +0 orcbow (heavy) #..##### #####........... Quill #..##............#..###........... #..###########........... #..#########.#.##P##P....†......  ##..............................^ Things that are here: _a blink frog corpse; a blink frog corpse _m - 4 potions of might (gained 1) _Done exploring. _Done e`2jxploring. _Search for what [Enter for "rpois", or ? for help]? .`2j`2j: _`2jF`2j`2jA`2j `2j`2j`2jh `2j ,`2j`2j`2j`2j`2j`2j$X`2j&,`2j'`2j-`2j/`2j0`2j1`2jE7`2j9`2j:`2ja;`2jDA`2jlC`2jDD`2jxF`2jrK`2jM`2jN`2jO`2jT`2jV`2jW`2jX`2j]`2j'``2j``2jb`2j3g`2j?i`2j6j`2j/k`2jEp`2jr`2j4u,`2jmy`2jA|`2j'}`2jN~`2j`2j`2j`2j`2j/`2j`2jz`2j`2jT`2j`2j`2jX`2jC`2j`2j`2j `2jæ`2jf,`2j`2j`2jD`2j`2j`2j`2j`2j}`2jo`2j`2jl`2jp`2j`2j`2j`2j`2j`2jG`2jJ`2j^`2jb`2j%`2j  You enter the shallow water.Water `2jo`2jq _Moving in this stuff is going to be slow.`2j  There is a stone staircase leading down here.`2j`2j`2j$ _`2j`2j I 2  You climb downwards.`2j `2j& `2j `2j  _You encounter a water moccasin and 5 yaks.Found a great mace. Found a stone staircase leading down.  There is a stone staircase leading up here.`2j `2j1  ## # `2j-  .##########.#.#  ...Y...........  ...Y..Y........  ........)..#.#  # 54.7 (21.1) .Y.S.Y.....##  .#.#####...#  ...#  ...# ...#YYYYY 5 yaks (asleep) >..#S   water moccasin (asleep) .... `2j `2j `2j d _There are monsters nearby!b2j^T.Y _There are monsters nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b2jaYou feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Y.b2j%nYYY.SYYYYYSb2j1---====5.7 (1.0)Will/2 Jinx b2jb2j  S. _The yak bellows! x2; The water moccasin hisses angrily. The yak bellows! x2b2j s.S.Yb2jU y.Y.Yb2jb2j52------===-6b2jb2j5 d _The yak closely misses you. The yak gores you!c2jąM-c2jc2jD.Sc2j >Y.c2j-.Yc2jW.Yc2j36------------7c2jc2jښ ---------.1. _The yak gores you! The yak misses you.c2j9 ### #######..#########..##.##..######...~~..##  ##.~~~~~~.~#### #..~~≈≈≈~~~...#### ##.~~~≈~~~≈~.#.###### c2j1######.###..~≈≈Y.~≈≈~....##..#### ...........~~≈≈~@~~~~~........... ............~≈≈Y~~~≈~....<....... ...........~~≈≈~~~~~~.÷P###.##### ............~≈~≈≈~~~~÷÷## ### ..............~~~≈~.### ..............~.~...## 2 yaks .................. ..................### ### ### ..................#######.###.###c2j8%6---9.2 (2.5c2jJ/c2j0! _You climb upwards.c2j2c _There is a stone staircase leading down here.e2j9_ #..##### ####..# #.##..#### ##...~~..## ##.~~~~~~.~#### #..~~≈≈≈~~~...# ### ##.~~~≈~~~≈~.#.###### .###..~≈≈Y.~≈≈~....##..#~~≈≈~>@~~~~.~≈≈Y~~~≈~....<.~~≈≈~~~~~~.÷P###.#e2jd5~≈~≈≈~~~~÷÷## ### ~.~...## ##.###.# ~YYou enter the shallow water..Ye2jle2jn7=2=---60.4 (1.2Water e2jHwe2jz? _Moving in this stuff is going to be slow.e2jǐV #..##### e2jJ####..# #.##..#### ##...~~..## ###.~~~~~~.~#### ##..~~≈≈≈~~~...# #### ##.~~~≈~~~≈~.#.###### .###..~≈≈~.~≈≈~....##..#~~≈≈~Y~@~~~.~≈≈.Y~~≈~....<.~~≈≈~~~~~~.÷P###.#~≈~≈≈~~~~÷÷## ### #~~~≈~..### #~.~...## ## #### ### ### ##.###.#Y~>Y e2jZF[m The yak attacks as it pursues you! The yak completely misses you.2--=1.6 _The yak attacks as it pursues you! The yak gores you.e2j B #..##### #####..# ##.##..#### ###...~~..## ###.~~~~~~.~#### #.#..~~≈≈≈~~~...# #### ##.~~~≈~~~≈~.#.###### #.###..~≈≈~.~≈≈~....##..#~~≈≈~>Y~@~~.e2j ~≈≈.~Y~≈~....<.~~≈≈~~~~~~.÷P###.#~≈~≈≈~~~~÷÷## ### #.~~~≈~..### #~.~...## ## #.### ### ### ##.###.#####Pe2j r~Y~Ye2jh e2j? /-2.8e2j e2j j _The yak snorts and paws the water.e2j #..##### #.####..# #.#.##..#### #.##...~~..## ##.##.~~~~~~.~#### #.#..~~≈≈≈~~~...# ##.### ##.~~~≈~~~≈~.#.###### #..###..~≈≈~.~≈≈~....##..#e2j 4.~~≈≈~>~Y~@~.~≈≈.~~Y≈~....<.~~≈≈~~~~~~.÷P###.#.~≈~≈≈~~~~÷÷## ### #.~~~≈~..### ##.~.~...## ##.# #.### ### ### ##.#.###.#####P.Y~e2j \3---e2j 4.0e2j e2j' e2j6#..##### #.#####..# #.##.##..#### #.###...~~..## ##.###.~~~~~~.~#### #..P#..~~≈≈≈~~~...# ##.# ### ##.~~~≈~~~≈~.#.###### #.# #.###..~≈≈~.~≈≈~....##..#.#~~≈≈~>~YY~@.#~≈≈.~~~≈~....<.#~~≈≈~~~~~~.÷P###.#.#~≈~≈≈~~~~÷÷## ### #..#~~~≈~..### ##.#~.~...## ##.# #..#### ### ### ##.##.###.#####P.P~Ye2j7v~Y~Y3====5.2 _The yak closely misses you.f2jl3#..##### #.# ####..# #.# #.##..#### #.# ##...~~..## ##.###.~~~~~~.~#### #..P##..~~≈≈≈~~~...# ##.# ##.~~~≈~~~≈~.#.###### #.# .###..~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~Y~# ~≈≈.~~~≈Y....<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~~~≈~..### ##.#~.~...## ##..## #..####f2j4M ### ### ##.##.###.#####P.P#-8 (0.6f2je#..##### #.# ####..# #.# #.##..#### #.# ##...~~..## ##.## ##.~~~~~~.~#### #..P# #..~~≈≈≈~~~...# ##.##  ##.~~~≈~~~≈~.#.###### #.# ###..~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~Y~.# ~≈≈.~~~≈Y....<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~~~≈~..###~.~...## ##..# ## 2jhd~Y~Y-6.4f2j~#..##### #.# ####..# #.# #.##..#### #.# ##...~~..## ##.## ##.~~~~~~.~#### #..P# #..~~≈≈≈~~~...# ##.##  ##.~~~≈~~~≈~.#.###### #.# ..~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~~Y.# ~≈≈.~~~≈~Y...<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~~~~.~...## ##..#  f2j:s4=7.0f2j_f2jf2j ..##### #.# ####..# #.# #.##..#### #.# ##...~~..## ##.##  ##.~~~~~~.~#### #..P#  #..~~≈≈≈~~~...# ##.## ##.~~~≈~~~≈~.#.###### #.# ..~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~~Y.# ~≈≈.~~~≈~Y...<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~.~...## ##..# .# .Y~Yf2j W[4;78H==6f2j f2j @..##### #.#  ####..# #.#  #.##..#### #.#  ##...~~..## ##.## ##.~~~~~~.~#### #..P# #..~~≈≈≈~~~...# ##.## .~~~≈~~~≈~.#.###### #.# f2j+ ..~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~~~Y.# ~≈≈.~~~≈~.Y..<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~~~≈~..##~.~...## ##..#  f2j `.Y.Yf2j f2j f2js '8.2f2j f2j f2j<..##### #.# ####..# #.# #.##..#### #.# ##...~~..## ##.## .~~~~~~.~#### #..P# ..~~≈≈≈~~~...# ##.## .~~~≈~~~≈~.#.###### #.# ~≈≈~.~≈≈~....##..#.# ~~≈≈~>~~~~~.Y.# ~≈≈.~~~≈~..Y.<.# ~~≈≈~~~~~~.÷P###.#.# ~≈~≈≈~~~~÷÷## ### #..# ~~~≈~..#~.~...## ##..# g2j;8g2j9g2j)..##### #.#  ..# #.#  .##..#### #.#  #...~~..## ##.##  .~~~~~~.~#### #..P#  .~~≈≈≈~~~...# ##.##  ~~~≈~~~≈~.#.###### #.#  ~≈≈~.~≈≈~....##..#.#  ~≈≈~>~~~~~.Y.g2jn,#  ~≈≈.~~~≈~..Y.<.#  ~≈≈~~~~~~.÷P###.#.#  ~≈~≈≈~~~~÷÷## ### #..#  ~~~≈~..### ##.##  ~.~...## ##..#  # #..##  ### ### ### ##.##  #.###.#####P.P#  .Yg2j=.;.Yg2j7Y=9.4g2j@g2jAg2j#4)))))))g2jT4*g2j .YYou shoot an arrow. The arrow closely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.g2j7g2jl~...Y..(1 drained)g2jYS5===70.7 (1.3g2j.g2j1 _The yak is lightly wounded.g2j..##### #.#  ..# #.#  ##..#### #.#  ...~~..## ##.##  ~~~~~~.~#### #..P#  ~~≈≈≈~~~...# ##.##  ≈~~~≈~.#.###### #.#  ≈≈~.~≈≈~....##..#.#  ≈≈~>~~~~~...Y.#  ≈≈.~~~≈~...Y<.#  ≈≈~~~~~~.÷P###.#.#  ≈~≈≈~~~~÷÷## ### #..#  .~~~≈~..### ##.##  .~.~...## ##..#  # #..##  g2j### ### ### ##.##  #.###.#####P.P#  g2jwu.Y.Yg2jog2j6---1.3 (0.6g2jg2jg2j~..##### #.#  #..# #.#  #..#### #.#  ~~..## ##.##  .~#### #..P#  ~≈≈≈~~~...# ##.##  ~≈~~~≈~.#.###### #.#  ~.~≈≈~....##..#.#  ~>~~~~~....Y.#  .~~~≈~....Y.#  ~~~~~~.÷P###.#g2j.#  ~≈≈~~~~÷÷## ### #..#  ~~~≈~..### ##.##  ~.~...## ##..#  # #..##  ### ### ### ##.##  #.###.#####P.P#  g2jt---9g2j| )))You shoot an arrow. The arrow hits the yak!!g2j2:*g2j YThe yak is lightly wounded.  You shoot an arrow. The arrow hits the yak!!  The yak is heavily wounded.smacks the yak with its own front hoof  The yak is heavily wounded.The jinxing sprites lose interest in you.g2j\! <Y.Y.Yg2j( I#..g2j6* ]6===3.3 (1.4g2j0 g2j3 1 _The yak seems less drained.g2jH ..##### #.#  ..# #.#  ..#### #.#  .~~..## ##.##  .~#### #..P#  ≈≈≈~~~...# ##.##  ≈~~~≈~.#.###### #.#  ~.~≈≈~....##..#.#  ~>~~~~~.....Y.#  g2j3V .~~~≈~....<.Y.#  ~~~~~~.÷P###.#.#  ≈≈~~~~÷÷## ### #..#  ≈~..### g2jNX ##.##  .~...## ##..#  # #..##  ### ### ### ##.##  #.###.#####P.P#  g2j` g2ja 4---9 (0.6g2jCh g2ji g2jz )))You shoot an arrow. The arrow hits the yak.g2j w.Y.Yg2jp s.Y.Yg2j9 6.g2j= 6===5.2 (1.3g2j g2j= [ _The yak is heavily wounded.g2jQ ##### #.#  .# #.#  .#### #.#  ~~..## ##.##  .~#### #..P#  ~~~...# ##.##  ~~~≈~.#.###### #.#  .~≈≈~....##..#.#  >~~~~~.......Y.#  ~~~≈~....<...Y.#  .÷P###.#.#  ~~~~÷÷## ### #..#  ~≈~..### ##.##  ~...## ##..#  # #..##  ### ### ### ##.##  #.###.#####P.P#  ---8 (0.62j 9;17Hg2j ##### #.#  # #.#  #### #.#  ~..## ##.##  .~#### #..P#  ~~~...# ##.##  ≈~.#.###### #.#  ~≈≈~....##..#.#  ~~~~~.......Y.#  ≈~....<...Y.#  .÷P###.#.#  ~~~~÷÷## ### #..#  ≈~..### ##.##  ...## ##..#  g2j| # #..##  .### ### ### ##.##  .#.###.#####P.P#  .Yg2j 5.Yg2j )g2j9 q7=---6.4g2j g2jE 1 _The yak seems less drained.h2jw ))You shoot an arrow. The arrow hits the yak!h2jw.Y.Yh2j 6.h2jy6===7.7 (1.3h2jZr _The yak is severely wounded.h2j #.#   #.#   #.#  ..## ##.##  ~.~#### #..P#  ~~~...# h2j##.##  ~≈~.#.###### #.#  ≈≈~....##..#.#  .........Y..@..#  ~≈~....<.....Y.....#  .÷P###.#.#  ÷÷## ### #..#  ~..### ##.##  ## ##..#  # #..##  ### ### ### ##.##  #.###.#####P.P#  .Yh2j_5.Yh2jh2j6---8.3 (0.6h2j!h2jV h2j~ 9---h2j  h2j i2j6 #.#  #.#   #.#  .## ##.##  .~#### #..P#  ...# ##.##  ≈~.#.###### #.#  ~....##..#.#  .Y..@.#  ≈~....<......Y....#  .÷P###.#.#  ÷÷## ### #..#  ..### ##.##  .## ##..#  .# #..##   ### ### ##.##  .###.#####P.P#  i2j?i2jA%9i2jmEi2jFi2jZP###############.#  ###.#   #.#  # #.#  ## ##.##  ~#### #..P#  ~...# ##.##  ~.#.###### #.#  ~....##..#######@#  ~~..........Y....#  ~....<......Y....#  ~.÷P###.########.#  ~÷÷## ### #..#  ###.##  ###..#  # #..##  # ### ### ##.##  i2j[40m.Y.Y8=9.5i2ji2ji2jaM................ P############## ##  #.# ## ##.#####..P..# ##.###.###### ....##..#######~...........Y....<.......Y.. ~.÷P###.########.# ..# i2jbi2j (80.1i2j5Fi2jZNi2j M................ P############## ##  #.# ## ##.######..P#..# ##@###.###### i2j ....##..#######~..... ~....<.......Y...# # #..i2j& i2j %7i2j i2j i2j M# ................ P############## ##i2j E  #.# ## #.#####.@P#..# ##.###.###### ....##..####### ~~...........Y...# ##.#i2j XYYi2j `YY 2 yaksi2j '1.3i2jB2 i2j^>.# ................ P############## ##  #.# ## ##@## ~###..P..# ##.###.###### ....##..#######~.......<.......Y.Yi2j`.÷P###.######## ~÷÷## ###..# i2jgi2ji09i2jJni2jp_ _You feel your willpower return.j2j[.L.÷..#>....# ................ P############## ##  #@# ## ##.## ~####..P#..# ##.###.###### ....##..#######~.......<.......Y.Y.÷P###.########j2j1{Y.Y.j2j7j2j9'2.5j2j??j2j@j2jM...# ..÷..#j2j>.......## ................ P############## ##  #.# ## #.#####..P# ~...###.##  YY 2 yaks..#j2jC?Y.j2jVv93.1j2jbM.......# ....÷..#>..........##. ................ P############## ##j2jS  #.# ## #.# ~#####..P#  Y   yakY.#Yj2jxhY 2 yaks.j2jֻ%7j2jj2jj2jj/Y. _The yak is severely wounded. _You feel your willpower return.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.j2j`;Y.j2jj2j1---==4.7 (1.0Will/2 Jinx j2jUj2ju' j2jY. _You feel your willpower being sapped.Y.j2jj2j.--5j2jj2jj2jb÷..............# ..........÷..#>.....................##...... ................ P############## ##  #.# ## #.####.YP..# ##Y###.###### ....##..#######j2je?Y.j2jnj2jQpv40=--6.3 (0.6j2jvj2joxj2j .÷......# ..÷..#>....# ................ P############## ##  #.# j2j 3## #Y####..P..# ##Y###.###### Y.j2jW( ;9j2j, j2jg. j2jIp ))))You shoot an arrow. The arrow hits the yak!!j2j ;*j2j  Y.The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.Y.j2j @Y.j2j Q..(1 drained)j2j R---===8.3 (1.4j2j j2j W _The yak is almost dead.j2j% ..÷......# ..÷..##>....# ................ P############## ##. #Y  #.# ## #Y####..P..# ##.##j2jX' ?Y.j2j- j2j/ b2=---9 (0.6j2j4 j2j5 j2j .You shoot an arrow. The arrow hits the yak!  You kill the yak!j2jtv)))   yakj2j\ ;Y.j2jyB...j2jm1=9===90.2 (1.3j2jj2j!l _Fedhas appreciates your contribution to the ecosystem.k2jl...÷......# ..÷..##>....## ................ P############## ##. #Y  #.# ## #.####..Pk2ji?Y.k2jm,g---8 (0.6k2jV+ .You shoot an arrow. The arrow hits the yak!!  You kill the yak!k2j2h)))k2jN....k2j.6===2.1 (1.3k2j5k2jl _Fedhas appreciates your contribution to the ecosystem.k2j2M....÷......# ..÷..#>..@.## ................ P###############.# k2j #.#k2jk2j2==---7 (0.6k2jk2jk2jM#....÷......# ..÷.@##>....# .................# k2j+#.#k2jY---3.3k2jk2jk2jk2jk2j&k2j,H _No target in view!k2jd*MP#....÷.....@# .k2j-..÷..##>....## .................# #.#k2j2k2ja4,9 _k2j9k2jo;k2j5k2j@k2jk2jH _No target in view!k2j} PM#P#....÷......# ..÷..#>....# .................##  #.#k2j{ k2jv a3==4.5k2j7 k2j l _The sprites lose interest in your situation.k2jד k2j k2jК k2jZ H _No target in view!l2jP 3l2jR l2jIT l2j3Y =3l2j~Z l2j[ l2j\ l2j] l2j_ l2j ` :==l2j a l2j b l2j!c 94l2j/d l2je l2jf ,l2jhh l2jyi l2jTj l2j}k l2jpl S5=l2jrm l2jn l2jo l2jp l2jq l2jr l2jt l2j'u l2jEv K6=l2jiw l2jx l2jy l2jz l2jX} W _You start resting.l2j l2j 1306.5 (12.0)l2j 67.5 (13l2j l2jΒ _ _You feel your willpower return.l2j'@ l2jB 3l2juC l2jD 97l2jJ nl2jjL ,l2jM l2jN ,l2j-Q d48=l2j5R l2jIS l2j6T l2j)U l2j1V ,l2j?W l2jX m9=l2jl )501=l2jo Bl2j>x 2=l2j{ Bl2j0} ;3l2j~ l2j l2j ,l2jʉ 4=l2j ,l2jΌ l2jԍ l2j Bl2jK l2jW U5=l2jN l2je ,l2j l2j= l2j ,l2j› w6=l2j Bl2j ,l2j l2j ,l2j l2jl l2j{ U7=l2j l2j ,l2j< l2j Bl2j l2j ;8l2j Bl2j l2j} l2j l2j{ l2ji K9=l2j߻ l2j ,l2j` l2j~ ,l2j l2j l2j V60=l2j l2jy ,l2j l2j 1l2j Bl2j l2j a2=l2j# l2j( l2j l2j l2j ,l2j l2j l2j U3=l2jd l2jJ l2j l2j l2j l2j l2jR l2jt l2jV %4l2j l2j l2j l2jr l2j l2j l2j l2j 5=6=l2jW l2j Bl2j ,l2jl2jk _You start resting.HP restored.l2jl2je-72.5 (65l2j`7=3.5 (66 _l2jm2j m2j Where to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines n2j5n2jNh.................##   Swiftly the Skirmisher .................P#   Spriggan of Fedhas ****** .................##   Health: 67/67 ======================== n2jSP.................#  Magic: 23/23 ======================== .................#  AC: 2Str: 6 .................#  EV: 24Int: 25 .................#  SH: 0Dex: 21 ..............÷..#  XL: 13 Next: 29% Place: Lair:1 ................@#  Noise: ---------  Time: 13373.5 (0.0) .................#  l) +0 orcbow (heavy) ..............÷..##   Fire: l) +0 orcbow (heavy) ....>.............#   Quill .................#2jRim#  .................#   .................#   P###############.#   ###.#   _The sprites lose interest in your situation. _No target in view! _You start resting. _You feel your willpower return. _You start resting. _HP restored.n2jin2jkn2jNmn2j:sBn2jt,n2jzl  You see here a water moccasin skeleton.n2j|n2j} _n2j~n2jn2j#n2jn2jn2jIn2jn2j̊,n2j n2jn2j,n2j(n2jՔn2jɕn2jn2jژn2jbn2jGn2jZn2j}n2jjn2jn2jѢn2jӧn2jn2jn2j)n2jTn2j,n2j`n2jn2jѸn2jn2jn2jsY  There is a stone staircase leading down here.n2jn2jn2j$ _n2jn2jSQu 2  You climb downwards.n2jITn2jLV _You encounter a bullfrog, a water moccasin and a cane toad.There is a stone staircase leading up here.n2jn2j  ......#.  #.....P ##  #........#  ..... ..#  . # .....SP#  ...#.#..#...#  ............#  ....F..@...P# 83.2 (9.7n2j%#d ...........P#  ...............  ###.###.#F.#.P.  # ###### ## F   cane toad (asleep) S   water moccasin (asleep) F   bullfrog (asleep) n2jj+n2j.d _There are monsters nearby!o2j .F _There are monsters nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.o2j¥ .SF.o2j .F.So2ja FSFwandering)o2jT 1---====4.2 (1.0Will/2 Jinx o2j^ o2jb F. _The cane toad gives a loud, deep croak! The water moccasin hisses angrily.o2jed 8F.o2jro n  The water moccasin completely misses you.o2j0q Z=---5o2jx o2j{ V _The cane toad barely misses you.q2jq2j9---q2j!q2jX#<F.q2jT(7.Fq2j5  The water moccasin barely misses you. The cane toad closely misses you.q2j7%6q2j<q2j S ---.1. _The water moccasin closely misses you.q2j`A .............................# .......................# .............................# .....................# ..........................÷..# .......................# .............................# .....÷...S.........÷..## ...................# .........F............## ....................# .............................# #.##.##....#P#########.# #######..######.#####..##.##.##..#####.###...~~..####.##q2jE4-7.7 (2.5q2j|q2j! _You climb upwards.q2jc _There is a stone staircase leading down here.q2j M-q2jdq2jF _Unknown command.r2j#.##r2j.#.#.#....#÷..#.#......÷S÷..##.>..#F.##.# ..............................#.##.##....#P###############.########..##### #.# ####..#  #.# #.##..## #.r2j7r2j38.3 (0.6 _r2j)&r2jz'r2jQ.P#.##.#.#.#....#÷..#.#......÷.S÷..##.>..#F.##.# ...............................# ###.##.##....#P###############.########..##### #.# ####..#  #.#S.F.r2jVi2=9r2jF[r2j\r2jJ z..P.#.#.#.#....#÷..#..#.S....÷..÷F>...#.# ................................# ####.##.##....#P###############.########..##### #.#r2j F.S.r2j& r2j '9.5r2j r2jT r2jv a>... #. #. #. #. #.... #.÷.. #S. #...... #÷F.÷ #>... ................................. #####.##.##....#P###############.r2j <S.r2j F.The water moccasin attacks as it pursues you!r2j( r2j ^5-=90.1r2jZ r2j 3 _The water moccasin bites you.r2j0..>#  #  #  #  #..  #S÷  #.  #.Fr2j.  #÷.÷ ##> ................................r2j1r2j--7r2js2jg.....> .## # # # #.. #S÷  #. #.F.  #÷.÷ ###>s2jRS.F.s2js2jɩ]=-1.3s2j\s2js2jPd.......> .. ## # # #. #S. #. #F #..  #÷. ####>s2jgAS.s2jns2jp%9s2jSws2j:ys2jM)))))))s2j*9*s2j" F.You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.s2jS.F.s2jR  ....... (very drained)  The water moccasin is moderately wounded.s2j d6-===3.2 (1.3s2jTs2jt_ _The water moccasin completely misses you.s2j[N###.......> ... ### #. #S #. #F # # #.  #÷. #####>F.S.s2jR  The water moccasin attacks as it pursues you!s2j3--8 (0.6s2j)u _The water moccasin completely misses you.s2j  You shoot an arrow. The arrow hits the water moccasin!s2js::*s2j"† s2j_The water moccasin completely misses you.  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is almost dead.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  You kill the water moccasin!s2j)JF.s2jT!)s2j'm3==30==5.2 (1.4s2j30s2j2l _Fedhas appreciates your contribution to the ecosystem.s2jF)#  # ##.. #.... #.> .... ####. #s2j I..† #F # # # # #. #÷.F.s2j Qs2jtRb7=---8 (0.6s2jXs2jZs2j~  You shoot an arrow. The arrow hits the cane toad!!s2j ;*s2js 5F(drained)s2j KYou shoot an arrow. The arrow hits the cane toad!!  The cane toad is severely wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded.  The jinxing sprites lose interest in you.  The cane toad misses you. The cane toad is struck by your quills.===7.1 (1.3s2j s2j Z _The cane toad completely misses you.s2j t.P###  #  ##..  #.... ##.> ..... #####... #s2j" NF.† # # # # # #.s2ji s2jF 4---7 (0.6s2j8 s2jI s2j` 4† ..P #### # ##..  #.... ###.> s2j ...... ######... #F.† # # # # #F.s2j ==---8.3s2j1 †You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!s2j.8 X)s2j= 2.s2j Z=2===9.8 (1.5s2j7 s2j2 l _Fedhas appreciates your contribution to the ecosystem.u2jPu2jWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines u2jAu2j................†................ Swiftly the Skirmisher ................................. Spriggan of Fedhas ****** #P#.............................. Health: 67/67 ======================== ####............................. Magic: 23/23 ========================#............................. AC: 2Str: 6##............................. EV: 24u2jInt: 25#.............................. SH: 0Dex: 21 ###...........................>.. XL: 13 Next: 32% Place: Lair:1 ................@................ Noise: ===------  Time: 13399.8 (0.0) #######.......................... l) +0 orcbow (heavy)##.........†............... Fire: l) +0 orcbow (heavy) #............†............ Quill Will/2 #.........................#......................... #......................... #......................... #......................... The jinxing sprites lose interest in you.The cane toad misses you. The cane toad is struck by your quills. _The cane toad completely misses you.You shoot an arrow. The arrow hits the cane toad!!  You killu2j  the cane toad! _Fedhas appreciates your contribution to the ecosystem.u2ju2j>u2ju2ju2j,u2ju2ju2ju2j("u2j $u2j$u2j&u2jc(u2j+u2j-u2j-u2j%0u2j(2u2j3u2j3u2j06u2j 9,u2j9u2j<u2j>u2j>u2j?u2jfBu2jDu2jE,u2jFu2jGu2jH,u2jIu2jJu2jK,u2jLu2jMu2jaN,u2jLPY  There is a stone staircase leading down here.u2j~Qu2jRu2jvS$ _u2joTu2j| %2u2j u2j ,u2j u2j3  u2j _You climb downwards. The bullfrog barely misses you.There is a stone staircase leading up here.u2ji_ u2j5f w #.  u2jg #.....P ##  ##  ..... ..#  . # P#  ...#.#..#...#  .....#  P# --408.9 (9.1 F..P#  .  ###.###.#..#.P.  # ###### ## u2jh pF   bullfrog u2ji 8--u2jdo u2jr I _A bullfrog is nearby!u2js v2jI ' Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bullfrog is struck by your quills.  The bullfrog completely misses you. The bullfrog is struck by your quills.v2jZ 2--1---=9.9 (1.0Jinx v2j c v2jer B _The bullfrog hits you.v2jt .-10v2j.y v2j| V _The bullfrog closely misses you.w2jð  You shoot an arrow. The arrow hits the bullfrog.w2j6;*w2j~ .The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog!w2j' w2jA d3--==2.4 (1.5w2jV&w2j*l _Fedhas appreciates your contribution to the ecosystem.w2jtw2jvw2jzw2j}H _No target in view!w2j$w2j&w2j*w2j-H _No target in view!w2j 3w2jX w2j( H _No target in view!w2j & w2j' w2j5) w2j/ i  You encounter a cane toad.w2jd7 2=--FF   cane toad (wandering)w2j@9 '0.0w2j]@ w2jA ;---3.4 (1 _w2j[H w2jJ y2jϏ ))))))FYou shoot an arrow. The arrow hits the cane toad.  The cane toad croaks.y2j:*y2j 7 .FThe cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is moderately wounded.y2j {..... (drained)y2jr6===4.8 (1.4y2j y2j- _You hear an angry hiss.y2jW ))))) You shoot an arrow. The arrow hits the cane toad!!y2j:*y2j` .FThe cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.y2j J.Fy2j.... very drained)46.2y2jy2jr] _The cane toad is almost dead.y2j@ )))You shoot an arrow. The arrow hits the cane toad.y2j+kF.Fy2jt?.Fy2jvv.=7.5 (1.3y2j|y2j] _The cane toad is almost dead.y2j-] .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!y2ja 9) y2j *.y2j ]5=38.8y2jW  _Fedhas appreciates your contribution to the ecosystem.y2j,  _No target in view!z2jLz2j3z2jEz2jyL3==z2jz2jҤ _Magic restored.  The sprites lose interest in your situation.You encounter a basilisk.z2jl---l   basilisk (wandering)z2j5+90z2jz2jAY---20.8 (2 _z2jTz2j͹{2jw.l _You encounter a basilisk.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  {2jylYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.{2jCl{2ju6=1---==1.8 (1Jinx {2jÇ{2j| .l _The basilisk hisses angrily.{2j{2j.--2{2j<{2jJ >))))))){2j C.l{2j] 9.l{2jg X....{2j 6===4.2 (1.4{2j3 {2j h _You shoot an arrow. The arrow misses the basilisk.|2jI )) You shoot an arrow. The arrow hits the basilisk!!|2jC.l|2j3..|2j7=2=--5.5 (1.3|2j|2jl` _The basilisk is heavily wounded.|2jo4)))))))|2jL0*|2j! .lYou shoot an arrow. The arrow misses the basilisk.A giggling sprite leaps out and smacks the basilisk with its own front talon.|2j, .....(drained)  The basilisk is severely wounded.|2j1i  The basilisk gazes at you.|2jH|2jL,6.9 (1.4|2j|2j( _You easily resist.|2j:  You shoot an arrow. The arrow hits the basilisk!|2j:*|2jK lvery drained)  The basilisk is almost dead.A giggling sprite leaps out and smacks the basilisk with its own front talon.  The basilisk is almost dead.|2ji  The basilisk gazes at you.|2j]+|2j/,8.4 (1.5|2j1|2j57 _You resist with almost no effort.|2j .You shoot an arrow. The arrow hits the basilisk!!!  You kill the basilisk!|2jI& |2j\|2jNcP=49.7 (1.3|2ji|2jall _Fedhas appreciates your contribution to the ecosystem.|2jU |2jW |2j@\ |2j^ H _No target in view!|2jU |2j |2j\ |2j H _No target in view!|2j|2j=|2j|2j#!|2j7&V= _|2jn,|2j-W3==|2j/|2j6{ _The sprites lose interest in your situation.|2jA8|2jt9|2j>|2j?|2j@}2j}2j}2j}2j) }2j :==}2jn}2j}2j}2j}2jY}2jv}2j}2j!}2j#}2j/$}2jI)}2j*}2j,}2j1}2js3}2j4}2j9}2j;}2j0<}2j"B}2jC}2jF}2jJ}2j?L}2jM}2jR}2j:T}2j9U}2j/[}2j\}2j]}2j b}2j=c}2j}2jd  You encounter 2 yaks.}2j .###.###.. .....YY.... .. ...#.##.#.... ..+.....+... ..P.....#.. .......#.# #.....P@## ---#..# #........# . #.......P# ...#.#..#...#............#YY 2 yaks (asleep)}2jk.......<...P#...........P#...............}2j052.7 (23.0)}2jI---3.3 (23.6}2j}2jW _Found a coppery potion.~2ja/  You encounter 2 yaks.Found a coppery potion.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==4.3 (1.0)Will/2 Jinx  _You feel your willpower being sapped.--5~2jj~2j\l~2jE )))~2j))Y1 asleep)  You shoot an arrow. The arrow hits the yak.  The yak bellows!~2jU .YThe yak is lightly wounded.~2jY?Y!~2jed....Ywandering)===6.7 (1.4~2jv> _You hear a bellow!~2jB ))))You shoot an arrow. The arrow hits the yak!!~2j $ .YThe yak is almost dead.~2jv& C.Y~2j ( F.Y~2j) YYou hear a bellow! x3.~2j5 ....Y  You encounter a yak.~2j7 ,8.0 (1.3~2j2= ~2j? ( _You hear a bellow!~2jYM .You shoot an arrow. The arrow hits the yak!!!  You kill the yak!~2jR n))   yak~2j G.Y~2j YFedhas appreciates your contribution to the ecosystem.~2j Y..Y 2 yaks~2j _2=--59.3~2jE ~2j T _You encounter a yak.2j )))You shoot an arrow. The arrow hits the yak!2j:*2j .YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.2j3C.Y2jQ..(1 drained)2j-60.7 (1.42j#2j*'^ _The yak is moderately wounded.2j ))You shoot an arrow. The arrow hits the yak.2j< .YThe yak is heavily wounded..Y.Y.Y 2jDJYThe yak seems less drained.2j'OYY 3 yaks (2 wandering)2jk'2.12j2jmT _You encounter a yak.2j\ †You shoot an arrow. The arrow hits the yak!!  You kill the yak!2jOdGYY 2 yaks (2j .YFedhas appreciates your contribution to the ecosystem.2j/e YThe yak bellows!2jC.Y2j YYYY 3 yaks  You encounter a yak.2j463.4 (1.32jB2j & _The yak bellows!2jAY.You encounter a yak. _The yak bellows!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2jUD.Y.YY2jNY 4 yaks1-====402jT2jcX7 . 2jRY_You feel your willpower being sapped..Y2j"c0 3 yaks2jd52------==--52j8j2jkl( _The yak gores you!2juP  You shoot an arrow. The arrow hits the yak!2j:*2jw" YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.2jSYY 4 yaks (1 drained)2j742---------=-6.7 (1.32j2j:J _The yak is struck by your quills. The yak gores you!2j[P  You shoot an arrow. The arrow hits the yak!2j3{:*2j~J Y.The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2j4[ Y very drained)  The yak is severely wounded.The yak is struck by your quills. The yak gores you!2j>] r34------8.1 (1.42jc 2jYg J _The yak is struck by your quills. The yak gores you.2j0 †You shoot an arrow. The arrow hits the yak!!  You kill the yak! 3 yaks2j C.Y2j A.Y2j 2j v---2=9.4 (1.32j# 2jd& l _Fedhas appreciates your contribution to the ecosystem.2j P  You shoot an arrow. The arrow hits the yak!2jq :*2j8E% YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.2jqGM2jP0(1 drained)2jQD570.72jY2j[P _The yak barely misses you.2jP  You shoot an arrow. The arrow hits the yak!2j m  The yak is moderately wounded.2jsb2-2.1 (1.42j2j: 2j^_The yak gores you. The yak closely misses you.2jf2j2j 2j2^ _You are too injured to fight recklessly!2j.###.###.. ......! .... ........ ...#.##.#.... 2jU+.....+... P.....#YY  .......#Y# #.....P.##.@.#....P..#.#..#.............<...P.....P....###.###.#..#.P.#2jQ---7 (0.6 _2j2j2jb7 ].. ......! .... ........ ...#.##.#.... +.....+... P.....#YY  ..# #.....P.##....P..#.#..#.........2j: T...<...P......P...........###.###.#..#.P.# ## #########2j = †Y.Y2j9D 2jE 3-=---3.32jFM 2j#P 2jw B.... .. ...#.##.#.... +.....+... P.....#.Y  ..Y# #.....PY##....P..#.#..#............<...P.....P2j ..........###.###.#..#.P.# ## ######### 2j @.Y2jQ 9Y.2j 2j .==92ja 2j I _The yak gores the fungus! The fungus begins to die.2j#.##.# ..+.....+.. ..P.....#Y. .......#Y# #.....P.## #......Y.# #........#. #P# ...#.#..#@..# ............# .......<...P# ...........P# 2jUG..... ###.###.#..#.P.# ## ########## 2jN(2j:0--4.52j52j<1 _The yak seems less drained.2j' ..+.....+ ..P.....#Y. .......#Y# #.....P.## #......Y.# #........#. #.......P# ...#.#..#...# ........@...# .......<...P# ...........P# ..... ###.###.#..#.P.# ## ########## 2j@ 2jE†Y2jA.Y2jFA.Y2jmu3==--5.12j2j~2jz$ ..P.....# .......#Y# #.....PY## #........# #......Y.#. #.......P# ...#.#..#...# ............# .......@...P# ...........P# ..... ###.###.#..#.P.# ## ########## YY 2 yaks2j#}0Y2j]O.Y 3 yaks2j%72j2jna _There is a stone staircase leading up here.2ji 32jp 2jzs ^ _You are too injured to fight recklessly!2jNH 2jrJ 2jdO 2jR ^ _You are too injured to fight recklessly!2jw2j(z2j~2j1^ _You are too injured to fight recklessly!2jm=..P.....#..Swiftly the Skirmisher.......#Y#Spriggan of Fedhas ******#.....P.##2jGHealth: 33/67 ===========-------------#......Y.#Magic: 23/23 ========================#......Y.#AC: 2Str: 6. #.....*.P#EV: 24Int: 25...#.#..#*..#SH: 0Dex: 21........*...#XL: 13 Next: 36% Place: Lair:2.......@...P#Noise: ---------  Time: 13475.7 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 Jinx ## ##########YYY 3 yaks _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fi2jre: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to call a sprite on attack: 71%, 80% to  hit)2j'+2j(..P.....#..2jE*6Swiftly the Skirmisher2j,A.......#Y#2j-4Spriggan of Fedhas ******2j.K#.....P.##2j0Health: 33/67 ===========-------------#......Y.#Magic: 23/23 ========================#......Y.#AC: 2Str: 6. #.....).P#EV: 24Int: 25...#.#..#)..#SH: 0Dex: 21........)...#XL: 13 Next: 36% Place: Lair:2.......@...P#Noise: ---------  Time: 13475.7 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 Jinx 2jQ4## ##########YYY 3 yaks _You are too injured to fight recklessly!  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to call a sprite on attack: 71%, 80% to  hit)  You shoot an arrow. The arrow hits the yak!2j9:*2j̓ . 2j hit)  You shoot an arrow. The arrow hits the yak!  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.The jinxing sprites lose interest in you.†Y2j+E.Y2jT].Y.2jHeY.Y2j I.(1 drained)2jw4====7.1 (1.42j2jBW _A nearby fungus withers and dies.2j" <..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 34/67 ============------------#.....Y..#Magic: 23/23 ========================#......Y.#AC: 2Str: 6. #.......P#EV: 24Int: 25...#.#..#Y..#2j;% SH: 0Dex: 21........*...#XL: 13 Next: 36% Place: Lair:2.......@...P#Noise: ===------  Time: 13477.1 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 ## ##########YYY 3 yaks (1 drained)  The yak is almost dead.The jinxing sprites lose interest in you. _A nearby fungus withers and dies.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 80% to hit)2jm ..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 34/67 ============------------#.....Y..#Magic: 23/23 ========================#......Y.#AC: 2Str: 62j . #.......P#EV: 24Int: 25...#.#..#†..#SH: 0Dex: 21............#XL: 13 Next: 36% Place: Lair:2.......@...P#Noise: ===------  Time: 13477.1 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 ## ##########YYY 3 yaks (1 drained) _A nearby fungus withers and dies.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 80% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!2jή I) 2 yaks2j,4 D.Y2j6 E.Y2j@ 4..2jD 478.4 (1.32jK 2jSO 8  Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 80% to hit)  You shoot an arrow. The arrow hits the yak!!  2jaP You kill the yak! _Fedhas appreciates your contribution to the ecosystem.2j ..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 34/67 ============------------#........#Magic: 23/23 ========================#....Y...#AC: 2Str: 6. #.....Y.P#EV: 24Int: 25...#.#..#*..#SH: 0Dex: 21........*...#XL: 13 Next: 37% Place: Lair:2.......@...P#Noise: ===------  Time: 13478.4 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 2j ## ##########YY 2 yaks  You shoot an arrow. The arrow hits the yak!!  You kill the yak! _Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)2j ..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 34/67 ============------------#........#Magic: 23/23 ========================#....Y...#AC: 2Str: 6. #.....Y.P#EV: 24Int: 25...#.#..#)..#SH: 0Dex: 21........)...#2j XL: 13 Next: 37% Place: Lair:2.......@...P#Noise: ===------  Time: 13478.4 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 ## ##########YY 2 yaks  You kill the yak! _Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (80% to hit)  You shoot an arrow. The arrow hits the yak!!!2jtC.Y2jG.Y†Y2j 2j,"S5====9.8 (1.42j.)2j,M_Fedhas appreciates your contribution to the ecosystem.Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (80% to hit)  You shoot an arrow. The arrow hits the yak!!! _The yak is almost dead.2j' ..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 35/67 ============------------#........#Magic: 23/23 ========================#........#AC: 2Str: 6. #...Y...P#EV: 24Int: 25...#.#..#†..#SH: 0Dex: 212jI a........Y...#XL: 13 Next: 37% Place: Lair:2.......@...P#Noise: ====-----  Time: 13479.8 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 ## ##########YY 2 yaks  Aim: a yak (80% to hit)  You shoot an arrow. The arrow hits the yak!!! _The yak is almost dead.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 80% to hit)2jLe ..P.....#..Swiftly the Skirmisher.......#†#Spriggan of Fedhas ******#.......##Health: 35/67 ============------------#........#2j?g Magic: 23/23 ========================#.......)#AC: 2Str: 6. #...Y..)P#EV: 24Int: 25...#.#..#)..#SH: 0Dex: 21........)...#XL: 13 Next: 37% Place: Lair:2.......@...P#Noise: ====-----  Time: 13479.8 (0.0)...........P#l) +0 orcbow (heavy)...............Fire: l) +0 orcbow (heavy) ###.###.#..#.P.#Quill Will/2 ## ##########YY 2 yaks  Aim: a yak (80% to hit)  You shoot an arrow. The arrow hits the yak!!! _The yak is almost dead.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead,2jh 80% to hit)2j _.Y.Y..†Y27---===-81.2 (1.4MYou shoot an arrow. The arrow hits the yak!!! _The yak is almost dead.Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 80% to hit) _You shoot an arrow. The arrow completely misses the yak. The yak gores you!2j{2j7-2j 2j †The yak is struck by your quills.  You kill the yak!2j     yak  Fedhas appreciates your contribution to the ecosystem.2jqX---8--202j2jհ .1-- _The yak closely misses you.2j .........†...................# .......................# .......................# .....................# ..........................÷..# .............................# .............................# .....÷....................÷..## ..........@.............# .........Y.............## ..............# .............................# 2j #.##.##....#P#########.# #######..######.#####..##.##.##..#####.###...~~..####.##2j{Fk28=-3.7 (2.52jR2jT! _You climb upwards.2j?Vc _There is a stone staircase leading down here.2jr2jpu7-2jz2jk}F _Unknown command.2j0,†....#†# # # ..# ÷..# # ...# ÷÷..## > Y## 2jV............................# .##.##....#P###############.# ######..#########..# #.##..#### .#2j2jN34.3 (0.6 _2j2j_2j# 2.P# †....#†# # # ..# 2j& .÷..# ....# ...# ÷..÷..## > Y##..........................# .##....#P###############.# #####..#####  ####..# Y.2j. ;92j5 2jd7 2j T## .P# †....#†# # ...# ...# .÷..# ....# ...# ÷..÷..## Y....# ## .........................2j. .#.##....#P###############.# ####..#####Y>2j 2jR '5.52jy 2j 2j.>  ##  .P#  †....# †#  ..#  ...#  ...#  .÷..#  ....#  ....#  .÷Y.÷..##  >....#  # 2j#  .........................#  .##....#P###############.#  2j2j(R9=6.12j}2j2jx=.##  >  ##  .P#  .†....# †#  ..#  ...#  ...#  .÷..#  ....#  .....#  ÷Y.÷..##  >....#  # #  ........................#  Y.2j;72j2j 2j6#  .##  >  ##  ..P#  †....# †#  ..#  ...#  ...#  .÷..#  ..........#  .Y..#  ..÷..##  >....#  # #  Y.2j>=7.32j+F2jG2j- Z .#>.# .P †...#†.....÷Y...........# ..÷..#>....#2j7 2j: %92jA 2j C 2j  .#>.# .P †...#2j †.....÷Y...........# ..÷..#>.Y.2j¯ 2j '8.52j 2j 2jR .#>.# .P †...#†.........Y.....÷......# .÷..#2j,[2j\D309.12jb2j=d2je .#>.# .P †...#†.........Y.....÷2j.....# Y.2j;72jC2j2jQ .#>.# .P †...#†.......Y.....÷2jj@Y.2j>90.32j2j2j0 Y.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j{2j1---Contam: 10% 1.3 (1.02j2ja _You feel a surge of power! You miscast Jinxbite. Nothing appears to happen.2jD=2j?2jt _You are too injured to fight recklessly!2j32j2jx^ _You are too injured to fight recklessly!2j2j2jj 2jZ^ _You are too injured to fight recklessly!2j).......................#  Swiftly the Skirmisher .......................#  Spriggan of Fedhas ****** .......................#  Health: 30/67 ==========-------------- .......................#  Magic: 21/23 =====================--- .......................#2j  AC: 2Str: 6 .......................#  EV: 24Int: 25 Contam: 10% .......................##   SH: 0Dex: 21 .............>..........#   XL: 13 Next: 38% Place: Lair:1 ................@......##   Noise: ---------  Time: 13491.3 (0.0) ................*......P#   l) +0 orcbow (heavy) †...............*......##   Fire: l) +0 orcbow (heavy) ...†...........*.......#  Quill Will/2 ...............Y.......# .......................#  Y   y2jak .......................# ....................÷..# .......................# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)2j@8.......................#  Swiftly the Skirmisher .......................#  Spriggan of Fedhas ****** 2jB.......................#  Health: 30/67 ==========-------------- .......................#  Magic: 21/23 =====================--- .......................#  AC: 2Str: 6 .......................#  EV: 24Int: 25 Contam: 10% .......................##   SH: 0Dex: 21 .............>..........#   XL: 13 Next: 38% Place: Lair:1 ................@......##   Noise: ---------  Time: 13491.3 (0.0) ................)......P#   l) +0 orcbow (heavy) †...............)......##   Fire: l) +0 orcbow (heavy) 2jD ...†...........).......#  Quill Will/2 ...............).......# ...............).......#  Y   yak ..............)........# ..............).....÷..# .......................# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)2jN"Y2ju.  Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot an arrow. The arrow barely misses the yak.2jC.......2j1====2.7 (1.42j2j_ _You feel your willpower return.2j 0 ).......................#  Swiftly the Skirmisher .......................#  Spriggan of Fedhas ****** .......................#  Health: 31/67 ===========------------- .......................#  Magic: 21/23 =====================--- .......................#2ju2   AC: 2Str: 6 .......................#  EV: 24Int: 25 Contam: 10% .......................##   SH: 0Dex: 21 .............>..........#   XL: 13 Next: 38% Place: Lair:1 ................@......##   Noise: ===------  Time: 13492.7 (0.0) ................*......P#   l) +0 orcbow (heavy) †...............*......##   Fire: l) +0 orcbow (heavy) ...†............Y......#  Quill .......................# .......................#  Y   yak 5 40m.......................# ....................÷..# .......................# Aim: a yak (moderately wounded, 80% to hit)  You shoot an arrow. The arrow barely misses the yak. _You feel your willpower return.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)2j {.......................#  Swiftly the Skirmisher .......................#  Spriggan of Fedhas ****** .......................#2j   Health: 31/67 ===========------------- .......................#  Magic: 21/23 =====================--- .......................#  AC: 2Str: 6 .......................#  EV: 24Int: 25 Contam: 10% .......................##   SH: 0Dex: 21 .............>..........#   XL: 13 Next: 38% Place: Lair:1 ................@......##   Noise: ===------  Time: 13492.7 (0.0) ................)......P#   l) +0 orcbow (heavy) †...............)......##   Fire: l) +0 orcbow (heavy) ...a 740m†............Y......#  Quill .......................# .......................#  Y   yak .......................# ....................÷..# .......................# You shoot an arrow. The arrow barely misses the yak. _You feel your willpower return.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot an arrow. The arrow hits the yak.2j, BY.2j4 4.2j6 ,4.0 (1.32j0= 2jlC  _You feel your willpower return.  Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 80% to hit)  You shoot an arrow. The arrow hits the yak. _The yak is moderately wounded.2j';#########..#########..#  #  #  #  #  #  #  .##  >  2j##  .......P#  .Y......# †.#  ..#  ...#  ...#  ÷..#  Y.2j2j!4---6 (0.62j-'2j(2j  #### #..#  ########..#########..#  #  #  #  #  #  #  .##  2jN >  .....##  Y.....P#  .......# .†.#  ..#  ...#  ..#  Y.2j\ 2j C---5.22j 2jrF 2jX  #..#   #### #..#  #######..#########..#  #  #  #  #  #  #  .##  >..........#  Y....##  P#  ........# †.#  ..#  #  22=82j` 2jb 2jW###### #..## #### # #######..######### .##>..........Y....#P# ..# †.2jC\@Y.2jO`2ja'6.42jWg2j i2j(I###.#########.###...#  ###### #..##   #..#   #### #..#  ######..#########..#  #  #  #  #  #  #  .........##  >....Y.....#  ##  P#  .......# #  2j=7.02j2j2j ..................##  ##.#########.###...#  ###### #..##   #..#   #### #..#  #####..#########..#  #  #  #  #  #  #  .........##  >....Y.....#  ##  2j P#  # Y.2j 2j A9% 62j  2j 2j6 2j97..................# ##.#########.###...###### #..##  #### #####..#########.....# .....Y....#>.#P2jp>2j?]=78.22jD2jG2j#Y.  You shoot an arrow. The arrow hits the yak. _The yak is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j+2jt-30--5==9.2 (1.0Will/2 Jinx 2j@ Y. _You feel your willpower being sapped.3--5002j%G2jK2j"..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 33/67 ===========-------------###### #..##   Magic: 20/23 ====================----#..#2j  AC: 2Str: 6#####..#  EV: 24Int: 25 Contam: 3% #####..#########..#  SH: 0Dex: 21 ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#  Noise: ---------  Time: 13500.2 (0.0) ................*.#  l) +0 orcbow (heavy) ...............*..#  Fire: l) +0 orcbow (heavy) ...............Y..#  Quill Will/2 Jinx ..................# ..................##   Y   yak ........>..........#  ..................#2j[40m#  ..................P#  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to call a sprite on attack: 71%, 80% to  hit)2jՑ ..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 33/67 ===========-------------###### #..##   Magic: 20/23 ====================----#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 Contam: 3% #####..#########..#  SH: 0Dex: 21 2jA ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#  Noise: ---------  Time: 13500.2 (0.0) ................).#  l) +0 orcbow (heavy) ...............)..#  Fire: l) +0 orcbow (heavy) ...............)..#  Quill Will/2 Jinx ..............)...# ..............)...##   Y   yak ........>....).....#  .............)....##  ..................P#  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to call a spr2j %ite on attack: 71%, 80% to  hit)2jj :*2j Y.Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to call a sprite on attack: 71%, 80% to  hit)  You shoot an arrow. The arrow closely misses the yak.  A giggling sprite leaps out and makes the yak trip over its own hooves.2jL ?Y.2j ...(drained)..2j* k1=1===1.6 (1.42j 2j [ _The yak is heavily wounded.2j..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 33/67 ===========-------------###2j### #..##   Magic: 21/23 =====================---#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 Contam: 1% #####..#########..#  SH: 0Dex: 21 ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#  Noise: ===------  Time: 13501.6 (0.0) ................Y.#  l) +0 orcbow (heavy) ..................#  Fire: l) +0 orcbow (heavy) ..................#  Quill Will/2 Jinx ..................# ..................##2jxQ   Y   yak (drained) ........>..........#  ..................##  ..................P#  A giggling sprite leaps out and makes the yak trip over its own hooves. _The yak is heavily wounded.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, chance to call a sprite on  attack: 76%, 80% to hit)2ji)..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 33/67 ===========-------------###### #..##   Magic: 21/23 =====================---#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 Contam: 1% #####..#########..#  SH: 0Dex: 21 ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#2j   Noise: ===------  Time: 13501.6 (0.0) ................Y.#  l) +0 orcbow (heavy) ..................#  Fire: l) +0 orcbow (heavy) ..................#  Quill Will/2 Jinx ..................# ..................##   Y   yak (drained) ........>..........#  ..................##  ..................P#  _The yak is heavily wounded.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, chance to call a sprite on  attack: 76%, 80% to hit)  You shoot an arrow. The arrow hits the yak!2j ;*2jdY very drained)  attack: 76%, 80% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is heavily wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.The yak is struck by your quills. The yak completely misses you.2jfh4=2.9 (1.32jyl2j]oK _Your magical contamination has completely faded away.2j? ..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 34/67 ============------------###### #..##   Magic: 21/23 =====================---#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 #####..#########..#  SH: 0Dex: 21 ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#2j   Noise: ===------  Time: 13502.9 (0.0) ................Y.#  l) +0 orcbow (heavy) ..................#  Fire: l) +0 orcbow (heavy) ..................#  Quill Will/2 Jinx ..................# ..................##   Y   yak (very drained) ........>..........#  ..................##  ..................P#  The yak is struck by your quills. The yak completely misses you. _Your magical contamination has completely faded away.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, heavily drained, chance to call a sprite on attack:  80%, 80% to hit)2j ..................##   Swiftly the Skirmisher ..................##   Spriggan of Fedhas ****** ##.#########.###...#   Health: 34/67 ============------------###### #..##   Magic: 21/23 =====================---#..#  AC: 2Str: 6#####..#2j^   EV: 24Int: 25 #####..#########..#  SH: 0Dex: 21 ..................#  XL: 13 Next: 38% Place: Lair:1 ................@.#  Noise: ===------  Time: 13502.9 (0.0) ..................#  l) +0 orcbow (heavy) ..................#  Fire: l) +0 orcbow (heavy) ..................#  Quill Will/2 Jinx ..................# ..................##   Y   yak (very drained) ........>..........#  ..................##  ..................P#  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: G V37ma yak (almost dead, heavily drained, chance to call a sprite on attack:  80%, 80% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j 2j  494.3 (1.42jh 2j \  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, heavily drained, chance to call a sprite on attack:  80%, 80% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak! 2j." ^_Fedhas appreciates your contribution to the ecosystem.2j/ 5 _You start resting.2j5 (---2j=8 O50---2jF9 .6.3 (22j= 2jd? l _The sprites lose interest in your situation.2jԷ.## ....## #.#.###...#  ### ### #..##  #..#  #### #..# #..#..# 2j<^.# .# .# .# .# .# .## .>.# .## .P# 2j2jѿX2=9 (0.62j2j|2jb .## ...## #.#.###...#  ### ### #..##  #..#  #### #..# #..#..# .# .# .# .# .# .# .## .>.# .## .P# 2ji 2jKl '7.52jo 2jq 2j(6= _You start resting.Magic restored.72j_=11.5 (4.02j`3==2.5 (5 _2j2j3 8===2j@7 92jI9 2jb: ,2j[; 2j< 2j= ,2jP? 2jF@ T40=2jRA 2jpB ,2jC 2j)E ,2jTF 2j#H W _You start resting.2jqN L1=2jX f23.5 (11.0)4.5 (122j\ 2jE_ _ _You feel your willpower return.2j32j,2jY,2j:n2j,2j@i2=2j]n2jr2j2j&2jZ3=2j2jS2j@2j2j2j=2j.2j/42jD5=2j2j,2jS2j-,2jo2jX,2jd2j2j$ a6=2j 2j ,2jK 2j?2j*2j]2jYO72j`,2jx2j2j,2jGd48=2j2j2ju,2j,2j 2jl#m9=2j$2j%2j&2j'2j(,2j)2j?3502j5B2j6a1=2jA82j92j;,2j<2j=,2j?2j#Ak2=2jB2jD,2jE,2jLG2jmH;32jI2jJ,2jL2jM,2jO,2j)Qa4=2jNR2j}S2jV2jX2j5Y,2jZ2j&\,2jr]2j^k5=2j)`2jLa,2jb,2jg6=2j'i2jj,2jk2jl,2jn2jpU7=2jqs2jBu2jv,2jw2j5y,2jz;82j{2j|2j},2j,2j2ja9=2j32jV2jw,2j2j,2j߈2j,2j82jFV60=2j_2jn,2j2jĐ,2jՑ2j;12j2j,2j12j7,2jd2j2jZ2=2j2jɜ,2j#2jٟ,2j 932j&H=2jͣ,2j2j$2jL2jXB2j2jU;42j&2j5,2jC2jg,2j2j7a5=2jq2j2j,2j,2j+2jbk6=2jܽ2j,2j&2j>,2ju2jk _You start resting.HP restored.2j2j.607.5 (832j`7=8.5 (84 _2jF2j2jz%2j7_=2jun2j2jB2j2jB2jB2j,2j2j4,2j'2jG,2jT2jB2j2j,2j,2j2j,2j2j,2j2jB2j,2j52ju,2j,2jB2j,2j*,2jZ2ja,2j@2j",2j2j+,2j2j+B2j2jk,2j ,2j ,2je ,2j B2j,2j2jBB2j,2j2jB2j,2j52jB2j2j ,2jZ,2ju2jB2j! ,2jr!,2j",2j$B2j%,2j!',2j^(,2jK,2j-,2j.2j0B2j62jY8B2j9,2j ;2jC<B2j=,2j>2j@B2j$A,2jwB,2jC,2jD2jF,2jBGB2jH2jI,2jFK,2jfL2jM,2jN2jPB2j#RB2jaS2joT,2jU,2jV2jW2jX,2jY2jZ,2j[2j\,2j]2j^,2j_2j`,2jb,2jd2je2jg,2j8h,2ji2jkB2jl,2j n2j$o,2j6p2jq,2jr2js,2j!u,2jv,2j..........#    ....................##    ....................P#    _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start waiting. _Done waiting.2jMemorise Blink, consuming 2 spell levels and leaving 8? Y - Yes  N - No2jV 2jx ....................##   Swiftly the Skirmisher ....................##   Spriggan of Fedhas ****** ####.#########.###...#   Health: 67/67 ========================###### #..##   Magic: 23/23 ========================#..#  AC: 2Str: 6#####..#  EV: 242j Int: 25 #######..#########..#  SH: 0Dex: 21 ....................#  XL: 13 Next: 39% Place: Lair:1 ................@...#  Noise: ---------  Time: 13708.5 (0.0) ....................#  l) +0 orcbow (heavy) ....................#  Fire: l) +0 orcbow (heavy) ....................#  Quill ....................# ....................##    ..........>..........#    ....................##    ....................P#    _You start resting. _You feel your willpower return. _You start resting. _HP restored. _ m4mYou start waiting. _Done waiting.9.5 (12j 2j 2jv +10.5 (22j 2j 2j *1.5 (32j 2j _You start memorising the spell. You continue memorising. x22j- 2j5 2j c _You finish memorising. Spell assigned to 'f'.2j 2j#  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.1   9%  -2   j - Spellcasting   6.5    +2  2j'         b - Polearms   0.0    -3   k * Conjurations   2.9  12%  -3   c - Unarmed Combat   0.0    -2   l - Hexes   7.0    +2   d - Throwing   4.0     0   m - Translocations   0.0    +4       n * Alchemy   4.3  12%  +1   e - Short Blades   0.0    +1   o - Fire Magic   42j*.0    -2  f + Ranged Weapons 11.9  30%   0   p * Air Magic   3.6  12%  -1           g - Armour   0.0    -3   q * Invocations   8.6  11%   0   h * Dodging   9.4  14%  +3   r - Evocations   3.0    +3   i - Stealth   9.1    +5   s - Shapeshifting   7.0    -K9;49m+2                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j 8+2j81 m * Translocations   0.0  10%027002jZz 2j# 2jއ ....................##   Swiftly the Skirmisher ....................##   Spriggan of Fedhas ****** ####.#########.###...#   Health: 67/67 ========================###### #..##   Magic: 23/23 ========================#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 2j' #######..#########..#  SH: 0Dex: 21 ....................#  XL: 13 Next: 39% Place: Lair:1 ................@...#  Noise: ---------  Time: 13711.5 (0.0) ....................#  l) +0 orcbow (heavy) ....................#  Fire: l) +0 orcbow (heavy) ....................#  Quill ....................# ....................##    ..........>..........#    ....................##    ....................P#    _You start resting. _HP restored. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising.s d49m x2 _You finish memorising. Spell assigned to 'f'.2j 2j: 2j 2j\ 2j 2jG % Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Magic DartConjuration2%1  c - Kiss of DeathConjuration/Necromancy 3%1  d - Cause FearHexes4% 4  e - Summon Small MammalSummoning7%1  f - Grave ClawNecromancy11%2j 2  g - Dimensional BullseyeHexes/Translocation17% 4  h - Call Canine FamiliarSummoning22% 3  i - Frozen RampartsIce22% 3  j - Leda's LiquefactionAlchemy/Earth28% 4  k - PetrifyAlchemy/Earth28% 4  l - Cigotuvi's PutrefactionNecromancy/Air32% 4  m - Vhi's Electric ChargeTranslocation/Air32% 4  n - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  o - ArcjoltConjuration/Air45% 5  p - Animate DeadNecromancy56% 4  q - Passage of GolubriaTranslocation56% 4  r - StarburstConjuration/Fire95% 6  s - Forge Phalanx BeetleForgecraft100% 6  t - Permafrost EruptionIce/Earth100% 6  u - DisjunctionTranslocation100% 8 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2jv2jL}2j....................##   Swiftly the Skirmisher ....................##   Spriggan of Fedhas ****** ####.#########.###...#   Health: 67/67 ========================###### #..##   Magic: 23/23 ========================#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 #######..#########..#  SH: 0Dex: 21 ....................#2jTg  XL: 13 Next: 39% Place: Lair:1 ................@...#  Noise: ---------  Time: 13711.5 (0.0) ....................#  l) +0 orcbow (heavy) ....................#  Fire: l) +0 orcbow (heavy) ....................#  Quill ....................# ....................##    ..........>..........#    ....................##    ....................P#    _You start resting. _HP restored. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'.2jӌP  Okay, then.2jJ2j̒2j. _2j0R2j"UWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines 2j|2jq....................##   Swiftly the Skirmisher ....................##   Spriggan of Fedhas ****** ####.#########.###...#   Health: 67/67 ========================###### #..##   Magic: 23/23 ========================#..#  AC: 2Str: 6#####..#  EV: 24Int: 25 #######..#########..#  SH: 0Dex: 21 ....................#  XL: 13 Next: 39% Place: Lair:1 ................@...#  Noise: ---------  Time: 13711.5 (0.0) ....................#  l) +0 orcbow (heavy) Um....................#  Fire: l) +0 orcbow (heavy) ....................#  Quill ....................# ....................##    ..........>..........#    ....................##    ....................P#    _HP restored. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'. _Okay, then.2j2j2j$ _2jv2jm,2j2j2j2j,2j2j  There is an escape hatch in the floor here. _2j\2j2jj2j2j1!2ja#2jf$2jf%2j/(2j*2j+2j,2jj/2j312j022j132j962j<X2j+>2jZ?2jA2j42j1,2j2j2j 2j 2j 2j\ 2jf2ja2jq2j2j2j2j]2j[2j2j2j 2jNY  There is a stone staircase leading down here.2j2j 2j!$ _2j #2jUC%22jX _You climb downwards. ..P.....#..  .......#÷#  #.......##  #........# #........#  . #.......P#  ...#.#..#÷..#  ........÷...#  .@...P# 24.8 (13.3) P#  ....  ###.###.#..#.P.#  ## ########## 2jb _There is a stone staircase leading up, spattered with blood here.2jq 2j 32j 2j! 2j" $ _2j4' 2jO) a  You see here a yak skeleton.2j/. 2jf/  _2j\0 2j|4 a  You see here a yak skeleton.2j!6 2j7  _2j7 2j9 2jr= 2ju> 2ja? 2jA 2jD 2jE 2jF 2jI 2jN 2jLO 2jAP 2jdR 2jU 2jW 2jb 2jd $  Things that are here:2jYg  a yak skeleton; a yak skeleton2jj 2jk  _2jJn 2jp 2jt 2ju 2jv 2j2j`Da _You walk carefully through the plants.2jE32j H2jqK,2jL2jM2jN2jvO,2jTP2jS2jT,2jU2jY2jZ,2jS\2jM^2j#_2j_2ja2jwc2j3d,2jYe2jf,2j6h2ji2jYlm  You encounter a komodo dragon.2jq............#.## #### ...#..##...# .P......... .......... ##........ #.......2jr #. #..##..#l #..# .#  #.## ... #..# ### ..... #.###.... l   komodo dragon (asleep) ...P. #........  ..P. ### ##.....##. +##..###.#####P...#.#2jwkl41.9 (8.3.2j~Pl2j,2.5 (8.92jM _The komodo dragon hisses angrily.2j;Wl.You encounter a komodo dragon.The komodo dragon hisses angrily.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j|]2jp_1---==3.5 (1.0Will/2 Jinx 2jc2ji l. _You feel your willpower being sapped.2jzn2jo.--42js2jcu2j g )))))))You shoot an arrow.2jC0S2j=S.2jEl.2j&.l.....S   water moccasin (wandering)2j6===5.9 (1.42j2j` _The arrow barely misses the komodo dragon.2j; g )))))))You shoot an arrow.2j AS.2j ul..2j# H .....  The arrow closely misses the komodo dragon.7.2 (1.3 _The komodo dragon completely misses you.2jc  You shoot an arrow. The arrow hits the komodo dragon!!2jmS.S2jZ .S   water moccasin (wandering)  The komodo dragon is heavily wounded.2jW2=--8.52j"2j&[ _The komodo dragon closely misses you.2jӺ  You shoot an arrow. The arrow hits the komodo dragon!2j? .SThe komodo dragon is almost dead.2jC .SThe water moccasin hisses angrily.2jKCS2jtM'9.82jdR2jHU^ _The komodo dragon completely misses you.2jP †You shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!S   water moccasin2ji.S.S2jm64051.2 (1.42ju2j0wl _Fedhas appreciates your contribution to the ecosystem.2jt .You shoot an arrow. The arrow hits the water moccasin!!!  You kill the water moccasin!2j|@)2j'=..2j 412.5 (1.32j2jl _Fedhas appreciates your contribution to the ecosystem.2j!32jA2j2j9=2juJ  Magic restored.2jדW3==2j2j{ _The sprites lose interest in your situation.2j2jқ2j2j2j2j2j,2j*2jxP==2j2jh,2jB2j,2j2j\2jG2j>2j,2j2j;2j3,2j2j,2j2j(2j2j'n _You feel your willpower return.2jT2j2j2j2j2j2j 2j12jW2jy2j2jI2j2j"2j*2j2jK2j]2j2j2jQ2j,2j$2jy2j,2j 2jM 2jt ,2j2j82jP2jG2j12ji  You encounter a cane toad.2j#.P.#...#.......P.# .........# #........# #......#.## #.........# +......#.## #### .#......#..##...#.F.....P.P...@.---..................#2j #.######..........##...........# ##..†.......# #..##..#..##F   cane toad (asleep) #..# ##.#.# #.## #..# . #..# ##2j&071.9 (19.4)2j(P---2.5 (20.0 _2j+2j.2jf  .......P.# .........# #........# #......#.## ....# +......#.## ####  .#......#..##...#.F  .....P.P...@.......  2j|6..................#  #.######..........#  #...........#  ##..†.......#  #..##..#..##  #..# ##.#.#  #.## #..# . #..# ### 2j6   .......P.# .........# #........# #......#.## ....# +......#.## ####  .#......#..##...#.F  2jՊ a.....P.P...@.......  ..................#  #.######..........#  #...........#  ##..†.......# #..##..#..##  #..# ##.#.# #.## #..# #..# 2j 2jϑ 2j 2ju ` _A cane toad is nearby!2j*You encounter a cane toad. _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j1---==3.5 (1.0)Will/2 Jinx 2j3"2j.Q _You feel your willpower being sapped.2j80.--42jH52j72jY ))))))FYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!2jPF..F2jV:....2jX6===5.9 (1.42j]2j`7 _The cane toad is lightly wounded.2jl9)))))))2j<5*2j" F.You shoot an arrow. The arrow closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.2jAF.2j..F....(drained)2jW2=--7.32j"2jX%7 _The cane toad is lightly wounded.2j .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!2jg ?))2j 8...2jޠ 2====8.7 _Fedhas appreciates your contribution to the ecosystem.2jf 2jg p _Your Ranged Weapons skill increases to level 12!2j(W 2jRY 2jd] 2j` H _No target in view!2j@ 2j 2j 2jG H _No target in view!2j]2j!_2j%c2jafH _No target in view!2j32j2jY2j$ _2j,2j(2j2j{ _The sprites lose interest in your situation.2j9=2j2jJ2j{2j2j32jL3==2j2j2j%2j2j2j2j2j/2j\2j2j2jc:==2jq2j2jZ,2j2j2jX2j2j,2j2j;,2j<2jr 2j 2j,2j2j#2j*2j02j62j:2j<2jbB2j_D2jG2jN2jdQ(2jgS2jVn _You feel your willpower return.2j/__2jDa2jb,2j 2j? ,2j)A 2jB 2jC ,2jF 2j*I 2j"J ,2j}K 2jO B2jP 2jR B2jbU 2jX 2jY ,2j[ 2jq^ 2j_ ,2ja 2jc n  You encounter a water moccasin.2jDj ....####.## ###..........# #.##  #...........# ##..#  ##..†.......# #..## 2jk S #..##..#..## ##.##  #..####.#.# ##..#  #.## #..# #..####♣  #..# ### ##.....♣  #.###.... #@....♣♣  #........ #..♣  ##.....##.S........♣♣ P...#.###.........♣ .......## #..###.#..♣ .......# #..# ##..♣♣S   water moccasin (asleep) ......## #.. #.. .......# ## .♣♣ .........2jt 210.9 (9.0)2jv 31.5 (9.6 _2j={ 2jt} 2j  _Found a rapier. _You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==2.5 (1.0Will/2 Jinx 2jc .S _You feel your willpower being sapped.2j hThe water moccasin hisses angrily..S2j 2j Sh   black bear (wandering)2j .--32jY 2jȺ [ _You encounter a black bear.2j K)))))2j :*2j^ S.You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.2jb,h.2jdS.S2j9zW..(very drained)2j|6===4.8 (1.32j2j< _The water moccasin is lightly wounded.2j ))))))You shoot an arrow.2j#Bh.2j h.The arrow barely misses the water moccasin.The water moccasin is struck by your quills.2j S.... .The water moccasin completely misses you.The water moccasin is struck by your quills.2j%W2=--6.12jr _The water moccasin closely misses you.2j †You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!2jh   black bear (wandering)2jki h.Fedhas appreciates your contribution to the ecosystem.h37.5 (1.4 _The black bear growls angrily.2jM% †You shoot an arrow. The arrow hits the black bear!!  You kill the black bear!2j+I))2j;..2jr 8.9 _Fedhas appreciates your contribution to the ecosystem.2j _Your Conjurations skill increases to level 3!2j(I2jȾH _No target in view!2j 32jB 2jf H _No target in view!2jL/ 32j\; ^ _No target in view!2j,2jg32j^2j$ _2j2j׬2j2D=2j 2j{ _The sprites lose interest in your situation.2jiL3==2j2j,2j2j-2jX,2jC2j,2j)2jBP==2j2j9,2jU2jV,2jd2j[X2j5,2j2jy,2j2j,2jJ>2jO2jn _You feel your willpower return.2j2j2j2j2j2j,2j j  You see here a water moccasin corpse.2j 2j  _2j 2j2jr2jj,2j2j2j2jR2j2j2j,2j!2j$2j%,2jg'2jV)2j@*2je+2j;-2jb02j1,2jE32j42j62j72j92jU<2jo=,2jr>2jq@2jA,2j2j2j&,2j2juX2j\B2j`2jbB2jke2jg2j"i,2jj2jn2jp,2jkq2j9v2jw,2j y2j{2jH},2j2j2j,2j,2jP,2j2j,2jL2jЕ2j2j%,2jk2j32jf,2j*2j2j3,2jT2j̨2j,2j2jP2j,2j2j?2jX,2jo2j,2j2j2jƾ2j,2j2j,2jX2j2jb,2j'2j;2j<2j,2j,2j2j,2j2j2j,2jT2j6,2ji,2j2jB,2j2j 2j8,2j2j2j,2j2j2j,2j2j2j,2j%2j"2jY,2jx2j2j,2j!2j2j ,2j 2j` 2j ,2j2j}2j,2j2j2j(,2j2j,2j2j2jK"2j#,2j%2j(2jB*,2jf+2jQ.2j/,2jh12ja7B2j92j3<2j=,2j?2jA2jB,2j3D2jG2jI,2j;J2jK2jM,2jTN2jR2jT,2j.U2jX2jhY,2jHg2ji2jk,2j1m2jo2jq2jXr2jw2j y,2jzz2j_|2j2jD,2j2j2j,2j܏2j,2j2j2j=2j,2j2j2j,2j2j2jc,2j2jo2j2j2j;2j2j2j2j?2jT2jm2j2jC2j2j,2j2j2jF,2j2js2j,2j2j2j"2j2j2j2j2j2j2j B2j 2jj  You encounter a catoblepas.2j #..##..#. #..####.# Y#.######. .... #..##.### ...... #.###.... ....P. #........ ...P. ### ##.....##.2j P+##..###.#####P...#.### ........@............####--- ......................# #. ...#.##.#.............####. ..+.....+..............#.## ..P.....#.................. .......#÷######.#P........ Y   catoblepas (asleep) #.......## ####........ #........# #..#.####. #........# ##..## ##2j +091.1 (72.2)2jq.N---7 (72.8 _2j32j52j'P . Y. ....  ...... ... ....P. . ...P. ### . P+##..###.##### ........@........ ......................# #. ...#.##.#............ ..+.....+............. ..P.....#.............. .......#÷######.#P..... #.......## ####...... ...# #..#.  ##..## 2jcC% . Y. ....  ...... ... ....P. . ...P. ### . P+##..###.##### ........@........ ......................# #. ...#.##.#............ ..+.....+............. 2j8F..P.....#.............. .......#÷######.#P..... #.......## ####...... ...# #..#.  ##..## 2jK2j N2jVT2jvWa _A catoblepas is nearby!2j You encounter a catoblepas. _A catoblepas is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 1---==2.7 (1.0)Will/2 Jinx 2j2jQ _You feel your willpower being sapped.2j9.--32j*2j 2jj))))))Y    You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the catoblepas!!  The catoblepas bellows!2jZ Y...P..The catoblepas is moderately wounded.2j861 *******The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the plant.2jҦY............P○○@2j h58----===5.0 (1.32j  _The plant begins to die. The blast of calcifying dust hits you!2j~ ##.#Y######.....2j .##.###......###........P....... ...P. ### ###P+##.○###.#####P...#.###.......○☼............#..@............# #....#.##.#.......####.+.....+...#.##P.....#......................... #.......P# #P.##2jc2j4---6 (0.62j2j~2j&  Y######..Y...##.###.☼...###.......☼P... ...P. ### ###P+##.○###.#####P...#.###.......○☼............#..... #....#.##.#.@..###+.....+.#.##P.....#.... ..÷######.#P.Y   catoblepas.......#.#..#÷..# ##.#☼Y°9=---------6.2 _The plant is engulfed in calcifying dust.2j6 M )))))2j{ IYou shoot an arrow. The arrow hits the catoblepas!!2j2 ☼YThe catoblepas is heavily wounded.2j:○○○...°○.2j<d2====7.5 (1.32j1C2jE? _The plant is engulfed in calcifying dust.2j )))) You shoot an arrow. The arrow hits the catoblepas!!2j  °The catoblepas is almost dead.The plant is engulfed in calcifying dust.2j, .....A nearby plant withers and dies.2j@3 *******  The catoblepas breathes a plume of calcifying dust at you.2jF.○..#..°...Y°P.......☼.°☼@☼○#2j[4--8.9 (1.42j2jf _The blast of calcifying dust hits you.2jaY #.######..○..# #..##.###...°... #.###...Y°P. #...☼.. ### ##.....##.P+##☼.###.#####P...#.###.......☼.°..2jw####..☼....# #....#.##.#.☼####...+.....+..☼.#.##...P.....#...○..#÷######.#P.#.......## ####.#........# #..#.####.# Y   catoblepas#........# ##..## #. #....... 2j<.Y2jM2jDe5-----9.5 (0.62j2j2j' 2j°You shoot an arrow. The arrow hits the catoblepas!!  You kill the catoblepas!2jɶN))))2jzF A..†○.○.○..○.○2jF '○°2jR 6===900.9 (1.4 _Fedhas appreciates your contribution to the ecosystem.2jY 2j/] o _Your Translocations skill increases to level 1!2jH 2j 2j 2j 2jS V= _2jݢ 2j 56=2jD P3==2j 2j { _The sprites lose interest in your situation.2j. 2j 2j 2jw 2jO 2j} 2j U7=2jص 2j 2j :==2j 2j, 2je 2j` 2j 2j %82j 2jy 2j 2j 2j 2j 2j 2je 2j 2j* 2j a9=2j 2j_ 2j 2j* 2j >2j_ 2j) n _You feel your willpower return.2jj V60=2j 2j^ 2j 2j 2jE 2jr 2j ,2j %12j 2j 2j 2j 2j 2j 2j@ 2j 2j{ K2=2j 2j 2j 2j 2j/ 2j 2j 2j 2jg #32j 2=2j 2j 2j 2j 2j3 2jg 2jx 2j 2j 2j 2j'! 2jw! %42j" 2j& 2jK& 2jb' 2j+ 2j, 2j(- 2j60 2j0 55=2j0 2j.2 2j6 2j6 2j8 2jD 2jD 2jE 2jJ 962jJ 2=2jK 2jQP 2jP 2jQ 2jX B2j\ 2j?] K7=2jk^ 2jb 1 _HP restored.2jWf 2jf 2jg 2j!j 2j o 2jJo 2jp 2j+s 2jVv 2jv 2jw 2jy 2j%} 2j} 9=2j 2j 2j  #..... P...< P.. ##..†.. ......#.# #..## #.....#.P #..####+.......# #.##### ......#.## #..##.# #........ #.###.2j0  .....†P.## #.... #......@.#### ##.....#---40.3 (39.4) .PP+##..###.#####P...#.# ...............## ...............# 2ju  ...#.##.#.......### ..+.....+..............#.  ..P.....#................2jӋ x  .......#÷######.#P......  #.......## ####...... 2j 2j G---9 (40.02j 2j ; _Found an escape hatch in the ceiling.2j32j2jU2j2jB2ju2j2j2j>2jh2j2j2j2j2j2j2j2jb2j2j2jw2j2jH2j2j* K _You walk carefully through the fungus.2j 2jx 2j2j2j2j2jG2j2jB2j2j2j#X2jR&2j(2j82jA.......P.#Swiftly the Skirmisher...6..4 .#..........#Spriggan of Fedhas ******#...... ...#........#Health: 67/67 ========================#P..#.P#...#......#.##Magic: 23/23 ========================...........#.........#AC: 2Str: 6...........+......#.#### EV: 24Int: 25...........#......#..##. SH: 0Dex: 21...............P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ---------  Time: 13947.4 (6.5)2jeB".........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill ......#.###..##..#.....#.P##..#### 6   Amaemon (asleep)+.......###.##### 4   orange demon (reaching, asleep)......#.###..##.##........##.###.. 2jBs_You feel your willpower return. _HP restored. _Found an escape hatch in the ceiling. _You walk carefully through the fungus.  You encounter Amaemon the Diabolical Poisoner and an orange demon.Amaemon is wielding a +1 demon whip of venom.2j S/  --more--2j2j2j2je< 8.0 (7.1 _2jg2jc2j"  You encounter Amaemon the Diabolical Poisoner and an orange demon.Amaemon is wielding a +1 demon whip of venom.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jX$1---==9.0 (1.0Will/2 Jinx 2jF,2jE8Q _You feel your willpower being sapped.2j8/--502j@2jB2jj P.......P.#Swiftly the Skirmisher...6..4 .#..........#Spriggan of Fedhas ******#...*.. ...#........#Health: 67/67 ========================#P..#*P#...#......#.##Magic: 21/23 =====================---.....*.....#.........#AC: 2Str: 6......*....+......#.#### EV: 24Int: 25......*....#......#..##. SH: 0Dex: 21.......*.......P.P...... XL: 13 Next: 46% Place: Lair:22j/k ]#.PP.##@................ Noise: ---------  Time: 13950.0 (0.0).........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) 2jbk gP...<.P..###..†... Quill Will/2 Jinx ......#.###..##..2j l ##.....#.P##..#### 6   Amaemon (asleep)+.......###.##### 4   orange demon (reaching, asleep)......#.###..##.##........##.###..You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: l) +0 orcbow (heavy)2j>l Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (asleep, chance to call a  sprite on attack: 37%, 98% to hit)2jp.......P.#Swiftly the Skirmisher...6..4 .#..........#Spriggan of Fedhas ******#...).. ...#........#Health: 67/67 ========================#P..#)P#...#......#.##Magic: 21/23 =====================---.....).....#.........#AC: 2Str: 6......)....+......#.#### EV: 24Int: 25......)....#......#..##. SH: 0Dex: 212j%.......).......P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ---------  Time: 13950.0 (0.0).........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..#2jWK##..†... Quill Will/2 Jinx ......#.###..##..#.....#.P#2j#..#### 6   Amaemon+.......##2j&#.##### 4   orange demon (reaching, asleep)......#.###..##.##........##.###.. _You feel your willpower being sapped.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (asleep, chance to call a  sprite on attack: 37%, 98% to hit)  You shoot an arrow. The arrow hits Amaemon!2j8:*2jc.4  You shoot an arrow. The arrow hits Amaemon!  Amaemon is lightly wounded.  A giggling sprite leaps out and smacks Amaemon with his own hand.  Amaemon is lightly wounded.  The orange demon screeches!  Amaemon sighs, "Demons are the only companions you can really rely on."2j!6.s.#.....(drained)4)s   scorpion (summoned)2jP6===1.4 (1.42j2j7V _Amaemon casts a spell.2j .......P.#Swiftly the Skirmisher...6... .#..........#Spriggan of Fedhas ******#...*.4 ...#........#Health: 67/67 ========================#Ps.#*P#...#......#.##Magic: 21/23 =====================---.....*.....#.........#AC: 2Str: 6......*....+......#.#### EV: 24Int: 25......*....#......#..##. SH: 0Dex: 21.......*.......P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13951.4 (0.0).........##.######...... l) 2j +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P##..#### 6   Amaemon (drained)+.......###.##### 4   orange demon (reaching)......#.###..##.# s   scorpion (summoned)#........##.###..Amaemon sighs, "Demons are the only companions you can really rely on." _Amaemon casts a spell.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (lightly wounded, lightly  drained, chance to call a sprite on attack: 52%, 68% to hit)2j=Fx.......P.#Swiftly the Skirmisher...6... .#..........#Spriggan of Fedhas ******#...).4 ...#........#Health: 67/67 ========================#Ps.#)P#...#......#.##Magic: 21/23 =====================---.....).....#.........#AC: 2Str: 6......)....+......#.#### EV: 24Int: 25......)....#......#..##. SH: 0Dex: 212jF.......).......P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13951.4 (0.0).........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P#2jG(#..#### 6   Amaemon (drained)+.......###.##### 4   orange demon (reaching)......#.###..##.# s   scorpion (summoned)#........##.###.. _Amaemon casts a spell.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (lightly wounded, lightly  drained, chance to call a sprite on attack: 52%, 68% to hit)  You shoot an arrow. The arrow hits Amaemon.2jF  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (lightly wounded, lightly  drained, chance to call a sprite on attack: 52%, 68% to hit)  You shoot an arrow. The arrow hits Amaemon.  Amaemon is moderately wounded.  Amaemon seems less drained.2je-.2j)C.62jL.s2jy;F.2jB......F   cane toad (wandering)2j,2.8 (1.42j52jhZ _You encounter a cane toad.2j .......P.#Swiftly the Skirmisher....F.. .#..........#Spriggan of Fedhas ******#..6... ...#........#Health: 67/67 ========================#P.*#.P#...#......#.##Magic: 21/23 =====================---...s*......#.........#AC: 2Str: 6.....*.....+......#.#### EV: 24Int: 25.....*.....#......#..##. SH: 0Dex: 21......*........P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13952.8 (0.0).........##.######...... l) 2j +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P##..#### 6   Amaemon+.......###.##### F   cane toad (wandering)......#.###..##.# s   scorpion (summoned)#........##.###..Amaemon seems less drained. _You encounter a cane toad.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, chance to  call a sprite on attack: 37%, 68% to hit)2j,+.......P.#Swiftly the Skirmisher..).F.. .#..........#Spriggan of Fedhas ******#..)... ...#........#Health: 67/67 ========================#P.)#.P#...#......#.##Magic: 21/23 =====================---2j-F...s)......#.........#AC: 2Str: 6.....).....+......#.#### EV: 24Int: 25.....).....#......#..##. SH: 0Dex: 21......)........P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13952.8 (0.0)2jB-x.........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) 2j-P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P##..#### 6   Amaemon+.......###.##### F   cane toad (wandering)......#.##2j-#..##.# s   scorpion (summoned)#........##.###..Amaemon seems less drained. 2j._You encounter a cane toad.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight line2jB.Aim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, chance to  call a sprite on attack: 37%, 68% to hit)2j:*2jsPress: ? - help, Shift-Dir - straight line  Aim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, chance to  call a sprite on attack: 37%, 68% to hit)  You shoot an arrow. The arrow closely misses Amaemon.  A giggling sprite leaps out and doodles on Amaemon's face.  Amaemon is moderately wounded.2jԓK.s2j.242jĖ9.62jtI.F2jŗK.s2jL.s2j.6.42jM.F2j;c.....(drained)4   orange demon (reaching)F   cane toadss 2 scorpions (summoned)2j2=4.2 (1.4 _The cane toad croaks.2j .......P.#Swiftly the Skirmisher....... .#..........#Spriggan of Fedhas ******#...s.. ...#........#Health: 67/67 ========================#P..#FP#...#......#.##Magic: 22/23 ======================--....6..4...#.........#AC: 2Str: 6.....*.....+......#.#### EV: 24Int: 25.....s*....#......#..##. SH: 0Dex: 21......*........P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13954.2 (0.0).........##.######......2j[39;49m l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P##..#### 6   Amaemon (drained)+.......###.##### 4   orange demon (reaching)......#.###..##.# F   cane toad#........##.###.. ss 2 scorpions (summoned)  Amaemon is moderately wounded. _The cane toad croaks.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, lightly  drained, chance to call a sprite on attack: 52%, 68% to hit)2jJ.......P.#Swiftly the Skirmisher....... .#..........#Spriggan of Fedhas ******#...s.. ...#........#Health: 67/67 ========================#P..#FP#...#......#.##Magic: 22/23 ======================--....)..4...#.........#AC: 2Str: 6.....).....+......#.#### EV: 24Int: 25.....s)....#......#..##. SH: 0Dex: 21......)........P.P...... XL: 13 Next: 46% Place: Lair:2#.PP.##@................ Noise: ===------  Time: 13954.2 (0.0)2jG.........##.######...... l) +0 orcbow (heavy)#........##....... Fire: l) +0 orcbow (heavy) P...<.P..###..†... Quill Will/2 Jinx ......#.###..##..#.....#.P##..#### 6   Amaemon (drained)+.......###.##### 4   orange demon (reaching)......#.###..##.# F   cane toad#........##.###.. ss 2 scorpions (summoned)  Amaemon is moderately wounded. _The cane toad croaks.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, lightly  2j<drained, chance to call a sprite on attack: 52%, 68% to hit)2j*.s.s2j+.F.42j-6.62j0l _The cane toad croaks.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, lightly  drained, chance to call a sprite on attack: 52%, 68% to hit)  You shoot an arrow. The arrow misses Amaemon. Amaemon seems less drained.2jv1J.s2j= ..l   komodo dragon (wandering)F   cane toad(…)You encounter a komodo dragon.2j>,5.6 (1.42j]H2jK} _The scorpion is struck by your quills. The scorpion closely misses you.2ja ....l.. .#..#...... ...##P..#sP##.##.....F.............6..4...+......#.####..........#..2j .##....s........P.P.....#.PP.##..........@.##.#######..# #.P...<.P.#..†......#.# #..###.P###+.......##......#..##.#........###.. F   cane toad.....†P.#...ss 2 scorpions (summoned)2j L.F2j] M.42j ss 3 scorpions (summoned)--6.2 (0.62j' 2j_* V _Amaemon casts a spell.2jW h #...... ...#P..#sP##.##......s............6F.....+......#.####..s....4...#..##......s........P.P.....#.PP.##....................##.#######2j  #.P...<.P#..†......#.# #..###P###+.......##.2j6 .....†P.#s 4 scorpions (summoned, 1 wandering)#........#### ##.....#2j M.s2jH J.s2j L.F2j ))2j O---82j 2j 2j;P..#.P##.##.....ss.......6......+......#.####ss..F4...#......#..##..............P.P.....#.PP.##s...................##.####### #.P...<.P2j<j#..†......#.#2j7< #..###.....#.P#2jT<##+.......###2j<......#.##.#........###.......†P.#...#........#### ##s 5 scorpions (summoned, 1 wandering).PP+##..###.#####P...#2jT?M.s2j\@M.s2j|AK.42j6K.s..s2j9MZs 4 scorpions (summoned)2jNA-7.42jHX2joY2jEif............6ss....+#.####...F....#.##.ss..4.......P.P.....#.PP.##..................s.##.#######..# #.P...<.P#..†......#@## #..###.....#.P##+.......###......#.##.##.#........2ji###.......†P.#...#........#### ##.PP+##..###.#####P...#.....................#2jskK.F2jlM.s2j4nK.42jnL.s2j&y2jy'8.02j,2jO _The scorpion stings the fungus. The fungus begins to die.2j6s.....+#.####......s....#.##.....s.F........P.P.....#.PPs##4.................s.##.#######........# #.P...<.P..##..†......#.# #..###P###+.......##......#.##.##.#........###.......†P.#...#........#### ##.PP+##..###.#####P...#......................# .s.F2ju2jz%62j2j2j )))) You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the orange demon!2jS :*2j ( 1 sThe orange demon is moderately wounded.A giggling sprite leaps out and makes the orange demon trip over its own feet.  The orange demon is heavily wounded.2jd( C.s2j) R .s2j) PThe jinxing sprites lose interest in you.2jd* M.s2j* K.42j, .62jp- 2j. F.F2j. J.s2j"/ 2s2j0 6 .2j 1 XsThe scorpion stings the fungus!2j}1 M.s2j1 I.42j< 6   Amaemon4   orange demon (reaching, drained)F   cane toadsssss 5 scorpions (summoned)2j= q3=====60.0 (1.42jE 2j0H ` _The scorpion completely misses the fungus.2j^ &.......#.##....s.6s.......P.P.....#.PPs##F............##.#######.....s4.# #.P...<.P..##..†......#s## #..###.....#.P##+......@###......#.##.##.#........###.......†P.##...#........#### ##.PP+##..###.#####P...#.....................#... ...#.##.#### 32j_ J.F2j` 2s2ja M.s2ja L.s2jYb J.s2jk l.s 4 scorpions (summoned)2jk 4---6 (0.62jr 2jwt 2j| s.6........P.P.....#.PP.##s........s.F.##.#######......4.# #.P...<.Ps#..†......#.## #..###.....#sP###+.......###2j......#.##.#........####.......†P.##...#........#### ##.PP+##..###.#####P...#..##.#. 3..+.....+..............#.2j 0.2j M.42j .ss2jSj.s 4 scorpions (summoned)2jfC---1.22j2j! 2jy"I_A nearby fungus withers and dies.2joE#.P..##.........sF.##.#######.....s..# #.P...<.Ps4#..†......#.# #..##2j>#.....#sP###+.......##......#.##.##.2jn#......@.####..2jd.....†P.#...2jq#........#### ##2jR-.PP+##..###.#####P...#.....................#.... ...#.##.#2j###+.....+...#.P.....#.2j[J.s2jK.F2jK.s2j?4.2j2jQ%82j2j(2j ......s..##.#######F.# #.P...<.P4#..†......#s# #..###.....#.P##+......s##......#.##.##.#........###.......†P@##...2j #........#### ##.PP+##..###.#####P...#.....................#.....#...#.##.#..###+.....+..2j .#.P.....#.... 32jO N ..÷######.#P2j O.s2j\ F.F2j K.s2j 2jc B==2.42j 2j M _The scorpion stings the plant. The plant begins to die.2j# #.P...<.P4F#..†......#.# #..###.....#sP##+.......##......#s##.##.#........####.......†P.#...#......@.#### ##.PP+##..###.#####P...#......................#.......... ...#.##.#...###.+.....+.....#..P.....#...... .......#÷######.#P 2 #.......## ####.4.ss2jj.s 3 scorpions (summoned)2j'3.02js2jS 1 _Something stings the plant.2j0IP...<.PsF#..†......#4# #..###.....#sP##+.......##......#.##.#......s.####.......†P.##...#........#### ##.PP+##.@###.#####P...#.....................#............... 2jI{...#.##.#.......###+.....+........#.P.....#........ .......#÷######.#Pss 2 scorpions (summoned) #.......## ####2jIw.# #..#.###2jMJ.s2j{OJ.42jCX=)2jX%62j-`2jwc: _The orange demon seems less drained.2j......#.## ..##..##.....#4P# #..####+......s## #.##......#.## #..##.#......s.# #.###........†P.## #.....2jQ%#........#### ##.....##.PP+##..###.#####P...#.#........@.............##.# ...#.##.#.....####..+.....+.2j}...P.....#.......#÷######.#P2j#.......## ####.#........# #..#.####2jÐR#.# ##..## 2jK.s2jK.s2j =4.22j2j_2j #......#.## #..##..#.#.....#4P# #..####.#+.......## #.######.......#s## 2j #..##.##........# #.###......†Ps## #.2j #........#### ##.....##..PP+##..###.#####P...#.#...2j n#...# #.2j3 ...#.##.#.####...+.....+.2jL M#.#..P.....#.2jd .......#÷######.#P.2j~ #.......## ####. 2j {#........# #..#.####. 2j #.# ##..## ## 2jo 2j %82j 2j2 2j$......#.## #..##..#.#.....#4P# #..####.#.+.......## #.######.......#s## #..##.###.#........# #.###......†Ps## 2jC%X#.#........#### ##.....##..PP+##..###.#####P...#.###...####....2j\%y# #....#.##.#.2jr%\####...+.....+.2j%#.##.2j%..P.....#........#÷######.#P.2j%k#.......## ####.2j%\#........# #..#.####.##.2j%l# ##..## #2j[,1s2j 5s   scorpion (summoned)2j5'5.42j<2j=2j......#.## #..##..#..##.....#4P# #..####.#.#+.## #.######..#......#s## #..##.###.##.# #.###.....#.....†Ps## #.#2jZ#........#### ##.....##..PP+##.s###.#####P...#.###...####....# #..#...#.##.#.2j####...+.....+.#.##.#..P.....#..2jZ#÷######.#P.2jв#.......## ####.#........# #..#.####.##.2jl# ##..## #2j2j'6.02jE2j2jt! ......#.## #..##..#..##.....#4P# #..####.#.# +.## #.######..# ......#s## #..##.###.# #.# #.###.....#.....†Ps## #.2j!#.#.#### ##.....##..PP+##.s###.#####P...#.###....####..#...# #..#...#.##.#.####...#2j"o..+.....+.#.##.#...P.....#.2j:"j.#÷######.#P.2j_"#.......## ####.#........# #..#.####.##.2j~"l# ##..## #2j %M.s2j,2j-%62j`32j52j.......#.## #..##..#..## #.....#4P# #..####.#.# +.## #.######..# ......#s## #..##.###.# #.# #.###.....#.....†Ps## #.2jA#.#.#### ##.....##..PP+##..###.#####P...#.###..s...####..#.2jm..# #..## 2j]...#.##.#.####...#..+.....+.#.##.#...P.....#.2jj.#÷######.#P.2ju#.......## ####.2jζ#........# #..#.####.###.#.# ##..## #####.2j2jD.s2jS2j'7.22j2j@2j% § _The orange demon seems less drained.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j֝ ^.2j/ f1---==8.2 (1.02jt 6Jinx 2j 2j+ w _The scorpion disappears in a puff of smoke!2j .--92j 2j 2j= ......#.## #..##..#..## ##.....#4P# #..####.#.# #+.## #.######..# #......#s## #..##.###.# #2j #.# #.###.....#.....†Ps## #.........#..†#.#### ##.....##..PP+##..###.#####P...#.###.2j d...####..#...2j # #..## #...#.##.#.####...#..+.....+.2j/ O#.##.#..#..P.....#..2jY #÷######.#P.#.......## ####.2j #........# #..#.####.###.#.2j q# ##..## #####.2jv 242jW 4   orange demon (reaching)2j E--8 (0.62j 2jY 2jg ......#.## #..##..#..## ##.....#4P# #..####.#.# #+.## #.######..# #.......#s## #..##.###.# ##.# #.###.....####......†Ps## #.........#..†.#.2jȭ ~#### ##.....##..PP+##.4###.#####P...#.###....####..###....# #..## # ...#.##.#.####...# ..+.....+.#.##.#..# ..P.....#..#÷######.#P.2j^ #.......## ####. #.# #..#.####.###..# #.# ##..## #####..# 2j 2j (70.42j{ 2j 2jE2j$2j2j©H _No target in view!2j:......#.## #..##..#..## ##. #.....#4P# #..####.#.# ##. +.## #.######..# #. ......#s## #..##.###.# ##. 2j:G#.# #.###.....####. .....†Ps## #..#..†. #.#### ##.....##. 2j%;.PP+##.4###.#####P...#.###......† ...2jK;####..###.# ...# #..## ##.2jv;B#.##.#.####...# .+.....+.2j;7#.##.#..# .P.....#. .2j;a#÷######.#P.#.2j;`## ####.#.2j<# #..#.####.###..##.# ##..## #####..#2j%<2jQI2jJJ---1.0 _2jR2jVV2j2jq2j2j9H _No target in view!2j|#.## #..##..#..## ##.# .....#4P# #..####.#.# ##. .## #.######..# #..##s## #..##.###.# ##. .# #.###.....####.†Ps## #.#..†. .2jW#### ##.....##. PP+##.4###.#####P...#.###......†...####..###.#...# #..## ##. .#.##.#.####...#####. +.....+.#.##.#..###. P.....#..#÷######.#P. #.## ####. #.# #..#.####.###..##. #.# ##..## #####..#2jGp2=6 _2j2j?2j\>2j>2j'G2jJH _No target in view!2jD8#.## #..##..#..## ##.##4P# #..####.#.# ##..### #.######..# #..##s## #..##.###.# ##.# #.###.....####.†Ps## #.#..†.#### ##.....##. P+##.4###.#####P...#.###......†..####..###.#...# #..## ##..♣ #.##.#.####...#####. .....+.2jk9#.##.#..###.♣ .....#..#÷######.#P.. .## ####. .# #..#.####.###..##.♣ .# ##..## #####..###♣2jF2jG.2.2 _2j@O2jQ2j+ 2j , 2je3 2j5 H _No target in view!2jG2j73.2 (1.02j2j5l _The sprites lose interest in your situation.2jg=042j%F4   orange demon (reaching)2jF%42j9O2jQ2j )))))) You shoot an arrow. The arrow hits the orange demon!!2j F.42j 5.....2j}!R====5.6 (1.42jQ62j9` _The orange demon is almost dead.2j >g )))))))You shoot an arrow.2jF.42j?.42j%r...4... 2j,6.9 (1.32jN2j_ _The arrow barely misses the orange demon.2j .You shoot an arrow. The arrow hits the orange demon!  You kill the orange demon!2jZU)))2j....2j)^3==88.22j*2jϒO _Fedhas accepts your kill.2j|2j}2j2jH _No target in view!2jJ 2j5K 2jR 2jU H _No target in view!2j2j2jr2j2j: _2j2j2j]2j 2jU 2j 2jk  A cane toad comes into view.2jF---F   cane toad (wandering)81.2 (3.02jO%2j&j==---2.2 (4 _2j.2j02j]Y .F _A cane toad comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jlcEF2j"d1---==3.2 (1Jinx 2j2m2jq .F _The cane toad gives a loud, deep croak!2j5t+62jn~6   Amaemon (wandering)F   cane toad2j.--42jC2j2jЫ & 2j \))))You shoot an arrow. The arrow hits the cane toad.2j6 :*2j  b .FThe cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet..6.F2jY l.. (drained)2j 6===5.6 (1.42j" 2j& d _The cane toad is moderately wounded.2jH 4)))))))2j@ 3*2j/ .FYou shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.2j.6.F.62j)c....very drained)2j +W2=--7.02j=z _The cane toad is moderately wounded.2j&V  You shoot an arrow. The arrow hits the cane toad.2j .6The cane toad is heavily wounded.Amaemon shouts!2j"X62jM]5----8.3 (1.32jB2j/ _The cane toad stings you!2j  You shoot an arrow. The arrow hits the cane toad!2jE:*2jc3 6.The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.2j5F8----9.7 (1.42ju<2j$@ _The cane toad misses you. The cane toad closely misses you.2jh †You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!2jp(2j626.2j}   Fedhas appreciates your contribution to the ecosystem.Amaemon is struck by your quills. Amaemon completely misses you.2j15091.12jM2jT _Amaemon closely misses you. x22j'V :<.PsF# ##..†.......# #..## #.## #..##..#..## ##.## #4P# #..####.#.# ##..# .## #.######..# #..####s## #..##.###.# ...# #.###.....####.†Ps## #.........#..† ......#### ##.....##....♣ +##.4###.#####P.@.#.###......†..♣.....6....####..###. ...... #..## ##..♣♣ .##.#.####...#####.+.#.##.#..###.♣♣#..................♣#÷######.#P.........## ####................# #..#.####.###..##.♣2jY 2jZ P=---7 (0.62jb 2j e 2j u....# #.....# ##..# <.PsF# ##..†.......# #..## #.## #..##..#..## ##.## #4P# #..####.#.# ##..# .## #.######..# #..#####s## #..##.###.# ...# #.###.....####.....♣ .†Ps## #.........#..† 2j .....#### ##..@..##....♣ ##.4###.#####P...#.###......†..♣ 6....####..###.#..♣ .... #..## ##..♣♣ ##.#.####...#####..♣+.#.##.#..###.♣♣ #................♣♣#÷######.#P.......## ####................2j& N6†2js 2j @3==---2jA 2.32j 2j 2jGs..##.###### #.## ....# #.....# ##..# PsF# ##..†.......# #..## #.## #..##..#..## ##.## #4P# #..####.#.# ##..# .## #.######..# #..####♣ .#s## #..##.###.# ...# #.###.....####.....♣ †Ps## #...@.....#..† ....#### ##.....##..........♣ #.4###.#####P6..#.###......†..♣ †....####..###.#..♣ .....# #..## ##..♣♣ #.#.####...#####..♣ +..#.##.#..###.♣♣#...............♣♣#÷)H<4m######.#P.♣2jT2jLUS9=92jd2j #............####.## s..##.###### #.## ..# #.....# ##..# PsF# ##..†.......# #..## #.## #..##..#..## ##.## #4P# #..####.#.# ##..# .## #.######..# #..####♣ #s## #..##.###.# 2j ...# #.###@....####.....♣ Ps## #.........#..† ...#### ##.....##..........♣ .4###.#####P6..#.###......†..♣ †....####..###.#..♣ ... #..## ##..♣♣ #..####...#####..2j♣+...#.##.#..###.♣♣#...........♣♣2j96.2j)2j*'3.52j12jR42jC.####.## ..##.######.# #.## # #.# ##..# sF# ##..†.# #..## .## #..##..#..## ##.## 4P# #..####.#.# ##..# ## #.######..# #..####♣ s## #..##.###.# ##.....♣ # #.###.@...####.....♣♣ s## #.#..†.....♣ #### ##.6...##.♣♣ 4###.#####P...#.###......†..♣ †....####..###.#..♣# #..## ##..♣♣ #.. +.2js[m .62j'4.12j2j2j ####.## ##.######.# #.## # #.# ##..# F# ##..†.# #..## ## #..##..#..## ##.## P# #..####.#.# ##..# ## 2j| #.######..# #..####♣ ## #..##.###.# ##.....♣ # #.###..@..####.....♣♣ ## #.#..†.....♣ #### ##..6..##..........♣♣ ###.#####P...#.###......†..♣ †....####..###.#..♣...# #..## ##..♣♣ ....####... ......#.##.# 2j u==72jw ####.## ##.######...# #.## # #...# ##..# # ##..†.......# #..##  #..##..#..## ##.## # #..####.#.# ##..#  #.######..# #..####♣  #..##.###.# ##.....♣ # #.###...@.####.....♣♣  #.#..†.....♣ #### ##..6..##..........♣♣ .#####P...#.###......†..♣ †....####..###.#..♣2jy ,...# #..## ##..♣♣ ...####.....#.##. 2j z 96.2j 2j C=5.32j 2j 2j"* )))You shoot an arrow. The arrow hits Amaemon!2jp 6.Amaemon is heavily wounded.2jw{:...2j|J60===6.6 (1.32jM2ji _The jinxing sprites lose interest in you.2jP.P.....#### ..................####.## .######..........# #.##  #...........# ##..#  ##..†.......# #..##  #..##..#..## ##.##  #..####.#.# ##..#  #.######..# #..####♣  #..##.###@#   #.###6....####.....♣ #.........#..† # ##.....##..........♣ #.#####P...#.###......†..♣†....####..###.#..♣  #..## ##..♣♣####...#####..♣#.##.#..###.♣♣ss39;49m   scorpion (summoned)--7.2 (0.6 _Amaemon mumbles some strange words.2j[]#......#..##...#......P.P................#### ..................### #.######..........# #.#........#..##..÷.......# #...#..## ##.#.####.#.# ##..# ######.@# #..####.##.###.# ##.....###6....####♣ #.....s...#..†..... ### ##.....##....♣♣ #.#####P...#.###......††....####..###.#..2j+^.# #..## ##..♣####...#####..2jj2jkO---82jq2jv5 _The scorpion leaves your sight.2j& lM+######### .#......#..##...#......P.P................#### ............## #.######..........# #.#...........# ##..##..÷.......# #...#..## ##.#.####.#@# ##..# ######..# #..####.##.###.# ##.....###6....####♣#.....s...#..†.....♣##..##2j. 2jW/ A-8.42j5 2jx8 2j xM#...# +#########.#......#..##...#......P.P..........#### ..........2jt ## #.######.... #.#...........# ##..##..÷.......# #...#.@## ##.#.####.#.# ##..# ######..# #..####.##.###.# ##.....#.###6....####.....♣♣2j &##..2ju 2j\! '9.02j) 2j+ 2j4M#.#)#...# #..+#########.#......#..##...#.............P.P..........#### ..........2j## #.######.... #.#.....#..##..÷.....@.# #..##..#..## ##.#.####.#.# ##..# ######..# #..#####..##.###.# ##.....♣##..2j2j`-162j 2j2j.M..# .#.#....)#...# #...+#########..#......#..##...#.............P.P2j..........#### ..........## #.######.... #.#.....#..##..÷.......# #..##..#..## ##.#.####.#.# ##..# #.######..# #..####♣...2jd1s2jLs   scorpion (summoned)4000.22j.##.####..# .......#.#......)#...# #.....+#########.....#......#..##...#.............P.P..........#### ..........## #.######.... #.#.....#..##..÷.......# #..##..#..## ##.#.####.#.# ##..#######..# #..####.##.###.# ##.....###6..s.####♣♣ s...#..†.....s.62j6   Amaemons   scorpion (summoned)82j+2j2j" _)))))))2j' Is.2j 26.2jN K.....2j 6===2.2 (1.42j 2j p _You shoot an arrow. The arrow closely misses the scorpion.2j2 §  You shoot an arrow. The arrow hits the scorpion!!  You kill the scorpion!2jn9W))))2j .....The scorpion's corpse disappears in a puff of smoke!2jRU2=3.62j$2jV _Amaemon casts a spell.2jCP.# #.... ... .# #...##.####. #..# #........... 2jC#......#.## #......).... #...# #. +......#.#########........... #......#..##...#.............P.P..........#### 2jD..........####.## .######..........# #.## 2j-Dx#.....# ##..# 2jHD##..÷.......# #..## 2jaD#..##..#..## ##.##2j|D#..####.#.# ##..# #.######..# #..####2jD#♣2jD}#..##.###6# ♣2jD=#.###6....####.....♣2jG66.2jRL---4.2 (0.62jX2j[2j#' 2jb))2j))2jI)You shoot an arrow. The arrow hits Amaemon.2jd%86.2j&/s2jm0....s   scorpion (summoned, wandering)2j16===5.5 (1.32j82j;[ _Amaemon is heavily wounded.2jZ))))))2j lYou shoot an arrow. The arrow closely misses Amaemon.2j$06.2j)..ss.s.l   komodo dragon (wandering)2j*Yssss 4 scorpions (summoned, 1 wandering)2j+_3=6.82j52j:c _Amaemon mumbles some strange words.2jL#.P.#...# ...#.. .. P.# #.... ... 2j[M.# #...##.####. ..# #..... 2jM'......#.## #......).... ...# #. ......#.#########2jMW ..#..##...#2jM'.....P.P2jNQ....@.....#### .2j*NZ.........####.## 2j[Ns######..l.......# #.## 2jxNy#...........# ##..# 2jN##..÷...ss.s# #.2jN#.##2jN#..##..#.6## ##.## 2jN#..####.#.# ##..# sss 3 scorpions (summoned)2jO#.######..# #..####♣2j9O_#..##.###s# ♣2jQ1s2jS3l2jt](.l   komodo dragon (wandering)ssss 4 scorpions (summoned, 1 wandering).2j6^6---7.4 (0.62j=f2jh2jIOs.You shoot an arrow. The arrow closely misses Amaemon.mumbles some strange words.Casting: Jinxbite (safe; 1% risk of failure) 2j Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j>Ls.2jݟJs.2jX?s.2jX*s2j 66.2jO.l2j~^s 5 scorpions (summoned, 2 wandering)2j1---==-8.4 (1.0Jinx 2jl2j7 s. _You feel your willpower being sapped.2jJs.2j?A.s2jz!s2j).2j;s.2jts..s2jM2jG.l2jIs.2jfsssss 6 scorpions (summoned)2j54-92j.y _Amaemon mumbles some strange words.2jƜ........ ....... P.#...# ...#.. .. P.# #.... ... # #...##.####. .# #..... #.## #......).... ..# #. #.######### ..#..##...#.....P.P..........#### .......s####.## 2jlN#####.......s.s# #.## #..........s# ##..###..÷..l..s6# #..## l   komodo dragon (wandering)#..##..#..## ##.## ssss 4 scorpions (summoned)#..####.#s# ##..##.######..# #..####♣2j162jG@.6   Amaemonl   komodo dragon (wandering)ssss 4 scorpions (summoned)2jV--10.0 (0.62j2jY2j )You shoot an arrow. The arrow hits the scorpion!2jm[Ks.2j[Js.2j\0.2jL]F.s2j].s2jZ^2s2jn_C.l2j;g s.The scorpion is severely wounded.Amaemon casts a spell.2jgDs.2jhIs.2j{iJs.2jxH ss.l..slss 7 scorpions (summoned)  The scorpion completely misses you.2jx6===1.3 (1.32j2jÏ7 _The komodo dragon hisses angrily.2j# O  ...... ....... P.#...# ...#..P.# #.... ... 2j # #...##.####. .# #..... #.## #......).... ..# #.2j a #.######### 2jڅ O..#..##...#............. .P.P2j X...ss.....#### 2j ..........ssss####.## ###..# #.#2jC ##........s6.# ##..# 2j~ ##..÷...l..s# #..## 2j #..##..#..## ##.## #..####.#s# ##..#2j 2jK 2jE& Qs. 2j' "2j' s2j' .2j`( Amaemon points at something and mumbles some strange words.The scorpion attacks as it pursues you!2j) 2j)9 s.s.-----9 (0.62jC 2jG A _The scorpion stings you but does no damage.2ji §You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!2j,v '62j Ms.2jd Ks.2j Jl.2jx Ms.2j6 Ls.2ju Fs.2j Ks.2j Ls.2j8 16.2jU .sl.s.2j=# 2j# 5=2===3.2 (1.32jJ, 2j/ j _The scorpion's corpse disappears in a puff of smoke!2j| U  You shoot an arrow. The arrow hits the scorpion!2j .sThe scorpion is moderately wounded.2jDs..s2j<u6..s2j%F.l2jhMs.2j3s2j N .s2j kThe scorpion barely misses you. The scorpion stings you. x22j Fs.2j:7, 1 curare)2j$572j9---4.6 (1.42j}!2j$u _The scorpion is struck by your quills. The scorpion misses you.2jE&....... .. .#...# ...#...... ...P.# #.... ... .# #...##.####.# #........... #.##......).... ..# #..... #.#########s #..##...#.ss P.P..........ss....##### ....6.####.## ###sl# #.##  #.....# ##..#  ##..÷......s# #..## ..##..#..## ##.## sssssss 7 scorpions (summoned, 1 curare)#..####.#s# ##..#.######..# #..####♣'Q1m§6.l.s .l   komodo dragonssssss 6 scorpions (summoned)  The scorpion disappears in a puff of smoke!--5.2 (0.62j(U _The scorpion barely misses you.2jA#...# ...#...... .P.# #.... ... .# #...##.####.# #........... #.##......).... ..# #..... #.#########.s #..##...#.sss. P.........6ss..@.##### .....l####.## ##.§.# #.## .....# ##..# ##..÷......s# #..##..##..#..## ##.##  #..####.#s# ##..#  #.######..# #..####♣#..##.###.# ##.....♣.m1mss.2jJ.s2j16.2j8------82juo *..P#.... ... .##.####........#.##)....#.#########.s...##...#.6s.... .P..........sss...##### ...l####@## ##.§.# #.## #...# ##..#..÷s# #..##  #..##..#..## ####.#s# ##..######..# #..####♣ssssss 6 scorpions (summoned).##.###.# ##.....###6....####.....♣.s2jw }.sl2j{ Ks.2j{ J.s2j .l   komodo dragonssssss 6 scorpions (summoned)2j{ ]=-6.42j0 2j 2j}  .##.####.........#.##)............#.#########.....##...#.6.ss...... .P.........lssss..##### ....####.## ##§.# ...# ##..##..÷s# #..##  #..##..#..## ##.####.#s# ##..sss 3 scorpions (summoned)...#.....s...#..†.....♣2j' K.s2j K.s2jA 2j /=7.02jp 2jv _The scorpion attacks as it pursues you! The scorpion completely misses you.2j  .......#.###)......#.........#.#########.........##...#.6.s..... .P.........lsss.s.##### ..####s## ##§.# #.##...# ##@.#2j7 8#..÷s# #..#  #..##..#..## ##.####.#s# ##..######..# #..####♣ss 2 scorpions (summoned)... ##.....##..........♣♣2j8_ss2jn..ss 4 scorpions (summoned)2j@--62j"2j8$2jW#.##)..........#.#########.......##...#.6..s... .P.........lss.ss.##### ..####s## ##§.# #.##...# ##..#..÷s# #.@##  #..##..#..## ##.####.#s# ##..######..# #..####♣2jVX>.##.###.# ##.....###6....####.....♣....s...#..†♣ ###..........♣ #P...#.###†..♣2jZJ.s2jd[K.s2j[J.s2jQ\,s2j,fRs 5 scorpions (summoned)2jfA-8.22j9n2jOp2jT2k ....#.#########.......##...#.6..sP.........lss.ss.##### ..####s## ##§.# #s##...# ##..# ##..÷s# #..##  #..##..#..## ####.#s# ##..#######..# #..####♣.##.###.# ##.....###6....####.....♣.ssssss 6 scorpions (summoned, 1 wandering)..s..♣ .†....####..###.#..♣2j:§2j;J.s2jQ=?†s2jjH@s 52jI9=3==82jtR2j@[a _The scorpion disappears in a puff of smoke!2jK #.########.##...#.6..sP.........lss.§s.##### ..####s## ##§.# #....# ##s.# ##..÷s# #..#  #..##..#..## ##.####.#s# ##@.#######..# #..####♣.##.###.# ##.....###6....####.....♣....s...#..†.....♣ ###..........♣♣ssP...#.###......†s.♣ .†....####..###.#......# #..## ##..♣.s.ss.s.ss 6 scorpions (summoned, 1 wandering)*5;49m9.42j  .##...#.6..s .P.........lss.s..##### ..####s## ##§.# ...# ##..#..÷s# #.s#  #..##..#..## ##.####.#s# ##..######..# #.@####♣.##.###.# ##.....♣###6....####.....♣♣....s...#..†.....♣ ###..........♣♣..sssss 5 scorpions (summoned, 1 wandering).#.## ##..♣♣ .....####...#####..♣2j Hs.2j K§s2jx J.s2j 1s2j .÷÷ssss 6 scorpions (summoned)2j (20.02j{ 2j 2j(0 P.........lss.ss.##### ..####s## ##§.# #....# ##s.#..÷s# #.s#  #..##..#..## ##.####.#s# ##..#######..# #..####♣.##.###.# ##@....♣###6....####.....♣....s...#..÷ ###.......s..♣P...#.###......÷♣#.ssss 4 scorpions (summoned)..... ......#.##.#..###.♣♣2jE3J.s2j8§ss..ss2jU?i.s 5 scorpions (summoned)2j'@%62jH2jJ2juk...####s## ###§.# #s##  ...# ##..#  ##..÷s# #.s##  #..##..#..## ##s## #..####.#s# ##..# #.######..# #..####♣ #..##.###.# ##.....♣ #.###6....##2jk♣ #.....s...#..÷.s...#.....##..........♣♣P...#.###÷.. ..†....####..###.2jk#..♣......# #..## ##..♣♣ 42jl 2j&l###...#####..♣..#.##.#..###.♣♣..............♣♣2jepM.s2jpK.s2j?|2j|^====1.22j2jYY _The scorpion completely misses you.2jD2####§.# #.##  ...# ##s.# ##..÷s# #.s## #..##..#..## ##.## #..####.#s# ##s.# #.######..# #..####♣ #..##.###.# ##.....♣ #.###6....##♣2j #.....s...#..@.s...♣#.....##..........♣♣ ###P...#.###÷.. 2j...†....####..###.#..♣......# #..## #♣♣###...#####..♣   scorpion..#.##.#..###.♣♣..............♣♣ #.#P.2jC!.♣2j2j660-82j 2jI } _You see here a water moccasin skeleton.2j! f ...# ##s.# ##..÷s# #.s## #..##..#..## ##.## #..####.#s# ##s.# #.######..# #..####♣ #..##.###.# ##.....♣ #.###.....###♣ #.........#..÷.s...♣#.....##....@.....♣♣ ####P...#.###÷.. ....†....####..###.#..♣......# #..## ##..♣♣###...#####..♣..#.##.#..###.♣♣..............♣♣ ##.#P...♣  ####♣♣.s2j H-2.4 _2j^ 2j 2j;O ##..÷s# #.s## #..##..#..## ##.## #..####.#s# ##s.# #.######..# #..####♣ #..##.###.# ##.....♣ #.###.....###♣ #.........#..÷..... # ##.....##......s...♣♣ #####P...#.###..@...÷..♣ .....†....####..###.#..♣......# #..## ##..♣♣###...#####..♣..#.##.#..###.♣♣..............♣♣ ###.#P...♣  ####.♣♣ #..#.####.###..##2j1§2js3.0 _The scorpion disappears in a puff of smoke!2j #..##..#..## ##.## #..####.#.# ##s.# #.######..# #..####♣ #..##.###.# ##s....♣ #.###.....####.....♣♣ #.........#..÷..... ## ##.....##......§...♣♣ .#####P...#.###......÷.. ......†....####.@###.#..♣......# #..## ##..♣♣###...#####..♣..#.##.#..###.♣♣..............♣♣ ####.#P....♣  ####...♣♣ #..#.####.###..## ##..## #####..###.s.§§§.§6 40m2j #..####.#.# ##s.# #.######..# #..####♣ #..##.###.# ##.....♣ #.###.....####s....♣♣ #.........#..§§.... ### ##.....##.....§....♣♣ #.#####P...#.###....§.÷.. .......†....####..###.#..♣......# #.@## ##..♣♣###...#####..♣..#.##.#..###.♣♣..............♣♣ #####.#P............♣ # ####.........♣♣ # #..#.####.###..##. # ##..## #####..### # #P.## 2jN÷..2j5'4.22j2jn######..# #..####♣.##.###.# ##.....###.....####s....♣........#..÷.....♣ ### #2jp ##..........♣ #.#####P...#.###....§.÷..♣ .......†....####..###.#.....# #..## ##..♣####.@.#####...#.##.#..###.♣.............♣♣ #####.#P............ # ####.................♣ #..#.####.###..##.♣♣ #..## #####..###2j|p♣P.## #..###.# #..2jrQ.s2j~2j%82jq2j2jM .##.###.# ##.....###.....####.....♣.....s.....♣ ### ###..........♣ #.#####P...#.###....§.÷..♣ .......†....####..###.#.....# #..## ##..♣####...#####...#.##@#..###.♣................♣♣ #####.#P.................. # ####.................♣ #..#.####.###..##♣♣. ##.##.##2j>E15.42j#2j&2j[# #.###.....##♣ # #.........#..s..... #### ##.....##.....♣.#####P...#.###....§.÷.. ........†....####..###.#..♣......# #..## ##..♣♣...####...#####..♣....#.##.#..###.♣♣.......@.........♣♣ ######.#P..♣ ####♣ .# #..#.####.###..## .# ##..## #####..### P# #P.## #..## .# ##. ##..# .# #.# #.## P# ######.# ########.######..2j2jS'6.02j%&2j(2jX G.# #.###.....####.....♣♣ ## #..#..s.....♣ .#### ##.....##....♣♣#.#####P...#.###....§.÷..♣.†....####..###.#..♣.....# #..## ##..♣♣...####...#####..♣.#.##.#..###.♣♣.♣♣ ÷######.#P.♣ .## ####2jY .♣♣ ..# #..#.####.###..##.♣♣ ..# ##..## #####..###♣ .P# #2j7Y P.## #..##.# #.# ##..# ..# #.#2jTY  #.## .P# ######.# #.######..2jmY 2jd 2jDe %62jpl 2jn 2jO .# #.###.....####.....♣♣ s## #.#..s.....♣ ..#### ##.....##.♣♣ 4###.#####P...#.###....§.÷..♣.†....####..###.#..♣.....# #..## ##..♣♣ #..####...#####..♣ +.#.##.#..###.♣♣ #.♣♣ #÷######.#P.♣ ..## ####.♣♣2j .# #..#.####.###..##.♣♣.# ##..## #####..###♣ ..P# #P.## #..## ÷..# ##.# ##..#.# #.# #.## 2j z..P# ######.# #.######..2jK2j '7.22j2j"2j.# #.###.....####.....♣♣ Ps## #..#..s.....♣.#### ##.....##.♣♣ .4###.#####P...#.###....§.÷..♣.†....####..###.#..♣...# #..## ##..♣♣ .#.####...#####..♣ .+.#.##.#..###.♣♣ .#.♣♣ .#÷######.#P.♣.## ####.♣♣.# #..#.####.###..##.♣♣.# ##..## #####..###♣.P# #P.## #..## #÷..# ##.# ##..# ÷...# #.# #.## 2j+{...P# ######.# #.######..2j2jS082j2jl _The sprites lose interest in your situation.2j]lP.# #.###.....####.....♣♣ †Ps## #.........#..s.....♣.#### ##.....##.♣♣ #.4###.#####P...#.###....§.÷..♣.†....####..###.#..♣..# #..## ##..♣♣ #.#.####...#####..♣ ..+.#.##.#..###.♣♣ ..#.♣♣ ..#÷######.#P.♣.## ####.♣♣.# #..#.####.###..##.♣♣.# ##..## #####..###♣.P# #P.## #..## .#÷..# ##.# ##..# 2jZmF.÷...# #.# #.## <...P# ######.# #.######.. 2j2jSU2=8.42jh2jY.# #.###.....####..... .†Ps## #.........#..s.....♣.#### ##.....##.♣♣ ##.4###.#####P...#.###....§.÷..♣.†....####..###.#..♣..# #..## ##..♣♣ ##.#.####...#####..♣.+.#.##.#..###.♣♣.#.♣♣.#÷######.#P.♣.## ####.♣♣2jۙ.# #..#.####.###..##.♣♣.# ##..## #####..###♣.P# #P.## #..## ..#÷..# ##.# ##..# ..÷...# #.#2j #.## .<...P# ######.# #.######2jk2j'9.02j-2j%2j .# #.###.....####..... ..†Ps## #.........#..s......#### ##.....##. +##.4###.#####P...#.###....§.÷..♣.†....####..###.#..♣.# #..## ##..♣♣ .##.#.####...#####..♣.+.#.##.#..###.♣♣.#..#÷######.#P..## ####..# #..#.####.###..##.♣♣.# ##2j .## #####..###♣.P# #P.## #..## #..#÷..# ##.# ##..#.÷...# #.# #.## ..<...P# ######.# #.######2j 2j %62j 2j 2j .# #.###.....####.†Ps## #.........#..s.#### ##.....##. P+##.4###.#####P...#.###....§.÷...†....####..###.#....# #..## ##.. #.##.#.####...#####...+.#.##.#..###..#..#÷######.#P.## ####..# #..#.####.###..##..# ##..## #####..###♣.P# #P.## #..## .#..#÷..# ##.# ##..#2j\ .÷...# #.# #.##.<...P# ######.# #.2jҠ 2j7 (30.22j 2j 2j}#s## #..##.###.# ##.....# #.###.....####†Ps## #.........#..s ........#### ##.....##....... PP+##.4###.#####P...#.###....§.÷†....####..###.#. .............# #..## #.##.####...#####. +.....+#.##.#..### P.....#.........#÷######.#P ## ####................ #.# #..#.####.###..##. #..# ##..## #####..### #.......P# #P.## #..## #.#..#÷..# ##.##..#..÷...# #.# #.##2j2jnA=82jő2j2jj+.......## #.######..# #s## #..##.###.# ## #........# #.###.....####†Ps## #.........#..s #........#### ##.....##....... .PP+##.4###.#####P...#.###....§.÷2jjj†....####..###.# ..............# #..## ..#.##.####...##### .+.....+#.##.#..### .P.....#......... .2j]k#÷######.#P  ## ####..............  #.# #..#.####.###..  #..# ##..## #####..##  #.......P# #P.## 2jko## .#.#..#÷..##.##..#2j(x2j?y/31.42jS2je2jKY~ #.....#4P# #..####.#.# ##  +.......## #.######..#  #s## #..##.###.# ##  #........# #.###.....####  .....†Ps## #.........#..s  #........#### ##........  .PP+##.4###.#####P...#.###....§.  †....####..#  ............2jJZ&..# #..## ..#.##.####...# ..+.....+#.##.#..##P.....#..........#÷######.#P ## ####..............  #.# #..#.####.###..#  #..# ##..## #####..#   #.......P# #P.## #..## 2je2je'2.02jl2jNo2j'w  #.....#4P# #..####.#.#  +.## #.######..# # ......#s## #..##.###.#  #.# #.###.....#### .....†Ps##2jw ? #.........#..s #.#### ##.....## .PP+##..###.#####P...#.###....§ ........†....####..### ..2jx .# #..##  ...#.##.#.####...  ..+.....+2j+x y.#.##.#..  ..P.....# 2jx '.#÷######.#P #.......## #### #.# #..#.####.###.. #.# ##..## #####.. . #2jy s.P# #P.## #..2j ;62jL 2j?  #.....#4P# #..####.#.#  +.## #.######..#  ......#s## #..##.###.#  #.# #.###..... .....†Ps## #.........#.. #.#### ##.....## .PP+##..###.#####P...#.###.... ........†....####.. ...# #..##  ...#.##.#.####... ..+.....+.#.##.#.. ..P.....# .#÷######.#P #.......## #### #........# #..#.####.### #.# ##..## #####  . #.P# #P.## #..I@ ;17H2jR 2jqS +3.22jb u _You feel your willpower return.2j #.....#4P# #..####.#.# +.## #.######..# ......#s## #..##.###.# #.# #.###.....2jlS .....†Ps## #...# #........#### ##.....## .PP+##..###.#####P...#.### ........†....####.. 2j...# #..## ...#.##.#.####... ..+.....+.#.##.# ..P.....# .#÷######.#P2j #.......## #### #........# #..#.####.###2jeS #........# ##..## ##### . #.P# #P.## #2jt2j%82j2j52ja 2jb 2jEd 2ji 2jm ;42jr 2js 2jKt 2jx 2j8y 2j+z 2jA 2j #52j (=2jI 2j 2j 2j 2jF 2j 2j 2jʒ 2j 2jR 2j 2j 2j N6=2jk 2j 2jܟ 2jԠ 2j 2jR 2j 2j 2j8 2jY D7=2j 2j 2j 2jH 2j_ 2j= 2j0 2j 2j 2j 2j 2j 2j2 2j 2j> 2j 9=2j 2j $  Things that are here:2j  a yak skeleton; a yak skeleton2j 2j8  _2j 2jJ 2jo 2j 2j5 2j 2j 2j0 2j 2j 2j 2jZ 2j 2j< 2j 2j 2j 2j 2j 2j 2j/ 2j~ 2j 2jy 2j 2j  2j 2j@ 2j 2jw 2j! 2j! 2j# 2jB& 2j* 2j+ 2j- 2j/ 2jF8  ....#........### ... ....PP+##..###.## .###P.##................ .......P................2j8 ( ............#.##.#..... ...........+.....+... .......#...P.....#... .................#÷#### .@...#.......## 53.2 (19.4) .......#...#........# 2j+9  [..........#........#  .......#...#.......P#  2jh9 ...........#.#..#÷..# .......#........÷...#  ....##.........<...P# 2j9 .... ..............P###. ...............2jZ 8 (20.0 _Found a chain mail.2j 2jM ....#........#### Swiftly the Skirmisher... ....PP+##..###.## Spriggan of Fedhas ******.###P.##................ Health: 67/67 ========================.......P................ Magic: 23/23 ========================............#.##.#...... AC: 2Str: 6...........+.....+...... EV: 24Int: 252j h.......#...P.....#...... SH: 0Dex: 21.................#÷##### XL: 13 Next: 50% Place: Lair:2.......@...#.......##Noise: ---------  Time: 14053.8 (0.0).......#...#........#l) +0 orcbow (heavy)[..........#........#Fire: l) +0 orcbow (heavy) .......#...#.......P#Quill 2j. ...........#.#..#÷..#.......#........÷...#2jQ ....##.........<...P# ## .... ..............P###.2j m ................ 2j Things that are here: _a yak skeleton; a yak skeleton _Found a chain mail.  2j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j 0You feel a surge of power!2je 2j 2j2 2jx v _a yak skeleton; a yak skeletonFound a chain mail.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.2j You feel a surge of power! _There is nobody nearby that the sprites are interested in.2jl32jn2jt2jy2jp~: _2j2j^2j‡2j62j:2j2jG2j2j2jԝ2j#2jc2j2j<2jΨ2j2jխ2j2jg2j2jw2j2j2j2jP2jZ2jp2j/2j2j2j\2j,2j2j 2j2j2jB2j2j2jY2j2j2j2jm2jr2j,2jR2j2j2j2j2j 2j&2jx2j2j2j 2j2j 2j+X2j/2jQ32j32j52j92j@2jo@2jB2j/F2jJ2jK2jzM2jPQ2jkUm  You encounter a komodo dragon.2j+^l.##.P#..# #...[37m .......$.#..... # ..#.#.. ..+......#.....l.. .#....#........#...... ...#2j^4.:.P.#P..#.P#...#.#............#...P.......6s.....+....P......#............#.......#P........s.6..................#.P..##........................s..##.#....#.##....#.....2jM_Jl   komodo dragon (asleep)... ###P....P...<.PsF#. #.....#.##... ##....#.....#4P#2jk065.8 (12.0)2jFl46.4 (12.6 _2ju2jQx2j.lYou encounter a komodo dragon.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jOl2j#12jG---==7.4 (1.0)2jGWill/2 Jinx 2j2j .l _The komodo dragon hisses angrily.2j2j .--82jf2j2jt p ))))You shoot an arrow.2j~ .l...2j~ 6===9.7 (1.32j 2jz J _The arrow hits the komodo dragon but does no damage.2j )))You shoot an arrow. The arrow hits the komodo dragon.2jc M.l2j J.l2j- 6.2j (71.02j 2j ; _The komodo dragon is lightly wounded.2j+e ) You shoot an arrow. The arrow hits the komodo dragon!!2j:*2jL .lThe komodo dragon is heavily wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j\B(drained)2j&2jMU2=--2.4 (1.42j2je _The komodo dragon is heavily wounded.2jD}  You shoot an arrow. The arrow hits the komodo dragon!2j4 :*2j#0lvery drained) _The komodo dragon is heavily wounded.  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is almost dead.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon is almost dead.3.8 _The komodo dragon completely misses you. x22j )))))))You shoot an arrow.2ji ......lThe arrow completely misses the komodo dragon.2j)kY58----5.22jt2jWw2 _The komodo dragon bites you!2j!. )))))))You shoot an arrow.2j :*2jBp. _The komodo dragon bites you!  You shoot an arrow.  The arrow closely misses the komodo dragon.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  You kill the komodo dragon!2jSe......2jj9=---16.62j2jl _Fedhas appreciates your contribution to the ecosystem.2ji 2ji 2jq 2jt H _No target in view!2jrU 2jV 2j[^ 2jBb H _No target in view!2j2j 2j 2j3===2j "x _The jinxing sprites lose interest in you.2j"2j%2jn-{ _The sprites lose interest in your situation.2j-2j02j292j9V60=2jG2jVK2jK:==2jN2jT2jU2jX2j^2j1_%12ja2j9kB2j^o2jo2jq2jw2jx#22jGx(=2jIz2j2j,2jɁ2j2jg2j2j2j`3=2j2jڞu _You feel your willpower return.2j>2j2jz2j2j2jq2jŰ%42j2j2j`2jټ2j2jN2j2jw2j2j 2j!2j55=2j2j2j2j 2j2j}2j2ja2j2j U6=2j2j,2j2ju2j2j2j2jIK7=2j 2jZ 2j2jo2j!,2j"2j4#2j &2j^0(  ........  . ....... ..  ..##.P#..# #... ......$.#..... # ...#.#... . ..+......#.....l.. .#..#........#...... ......@.P.#P..#.P#...#---2j1.....P.....6s.....+P......#............#..#P..s.6...............#.P..##......................s..##.#....#.##....#.........###P....P...<.PsFYou pick up a parchment of Searing Ray and begin reading...2jsB1103.8 (27.2)2j"CG---4.8 (282jK2jMD _You add the spell Searing Ray to your library.2j2jy2j2jo2jZ2jO=2j%2j2j2j2j`2j-,2j2jO2j2j2j2j2j2j 2j M _You now have 942 gold pieces (gained 9).2j S ......# ....... ......  #### ..... .##.PP###......[ .......#+# ..... 2j P.##.P#.@# #... .8.2 (3.4)..#..... .......#.#... ..+......#.....l.. .#......#........#...... ...#..........P.#P..#.P#...#.. ..........#............#..2j  ..P.............6s.....+.. ...P......#............#.. 2j " @8 (4.02j-( 2j+ U _Found a pair of glowing gloves.2j2j2jg2j 2jWM.#.##># #### 2j .##.PP###......[#+# .......@....... 0##.P#..#.#..........#...... #.........#.#...... Quill 2j9.+......#......... .#P........2j2j_",9.4 (0.62j#2j&; _Found a stone staircase leading down.2jv32jϐ2j2jܚ2jY2j-2jd2j2j2j2j2j2j2j)2j2ji2jз2j2jd2jD2j2jv2jL2j 2jz2j2j2j+2j2jL2jK _You walk carefully through the plants.2j2j/2j2j2jQ2j2j2jJ2j2je2jP2j2j2j12jN2je2j2j"2jB2j2j2j?2j^2j2j2j-2j2j,2j ,2jm 2j 2j 2jp 2j 2j~ 2j{ 2j 2jG 2jj 2j 2j 2ja 2jk 2j ,2j 2j 2j m  You encounter a komodo dragon.2j#     #####  ###.#..# #. #......l 2j$  #.  #..  #........ .......P  #@## .......  ##..# #>.....#  #..## #......#  ##.# #....  #.### ##...  #...######......l   komodo dragon (asleep) 2j+%  ###..##.PP###......[  #................#+#  ##..........2j3, 021.3 (11.9)2j, 29 (12.5 _2j/1 2j1 2j/walk carefully through the plants. _You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jk1---==2.9 (1.0)Will/2 Jinx 2j2jfQ _You feel your willpower being sapped.2j.--32jv2jd2jB )))))))You shoot an arrow.2jj :*2j }.l _You feel your willpower being sapped.  You shoot an arrow.  The arrow completely misses the komodo dragon.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon hisses angrily.2jU .....ldrained)2j 6===5.3 (1.42j] 2j ; _The komodo dragon is lightly wounded.2j|| )))))))You shoot an arrow.2j:*2j7 l.The arrow closely misses the komodo dragon.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.2j|L.l2jl..... very drained)2j ,6.6 (1.32j2jh _The komodo dragon is moderately wounded.2jr ))You shoot an arrow. The arrow hits the komodo dragon.2j:*2jX .lThe komodo dragon is heavily wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  2jY talon.2j_7.2j`W2=--7.92ji2jmje _The komodo dragon is heavily wounded.2jf2 .You shoot an arrow. The arrow hits the komodo dragon!!!  You kill the komodo dragon!2j)9U)2j ,..2j429.3 (1.42j2jl _Fedhas appreciates your contribution to the ecosystem.2jں2j2jD2jQH _No target in view!2j _No target in view!2j} 2j~ 2j 2j H _No target in view!2j 2jP 32jP 2j@ $ _2j) 2j x  The jinxing sprites lose interest in you.2j (2j 2j\ { _The sprites lose interest in your situation.2j 9=2j 2j 2j L3==2j 2j` 2j 2j_ 2j 2j 2j 2j 2jJ 2j 2j 2j :==2j 2j% 2j 2jD 2j ,2j 2j 2j$ 2j 2jw 2j 2j 2j 2j 2j 2j ,2j 2j4 2j 2j9 2j[ ,2j 2jC 2ju 2j! 2j ,2j 2jc 2j (2j 2j n _You feel your willpower return.2j 2j 2j 2j+ 2j ,2j 2j 2j 3 f    ###### ##  ###.#..##.## #... #... #..........< #....  #...@............P# ---49.5 (20.2) #.##.####P........#  ##..### #>.....#  #..## #......##  ##.# #. #.### ##.. #...######......... ###..##.PP###......[. #......#+#.---50.1 (20.82j5 2j8 9 _Found a stone staircase leading up.2j\y2jy2jz2j~2j2jυB2j_2j2j2j2j%2j2j2jr2jD2j2j.2j2j 2jH2j2j̢2jU2j2jP2j2j2j.2jv2jP  There is a stone staircase leading up here.2j}2jJ _2j2jU2j2jܼ2jܽ2j 2j2j'2j?2j2ji2j2j2je2jn2j2j2j/,2j2j)N _You now have 956 gold pieces (gained 14).2j&2j2j-2j+2jB2j2j2j2j2j2j2j2j2j2je2j2j=2jt2j^,2j2j2j>2j~2j2j 2j@> ##### ### ###### # .##.######.####..##########.#.# ............................... ...........#.#.#....... .....<.....####..)..#.# 2jn............# #......# ...........P# ##....## ###P........# #.@#.#####...# 62.5 (12.4 2j ###>.....## #..### ...#  #......## ##.# ...#  #........ ... ...# 2jB ##........ ... >..# ####......... ...P. .... 2j!PP###......[. ..... 2jE.........#+#.•#..... ............. .2j2jk-3.1 (13.02ju,2j/+ _Found 2 flux baubles.2jX2jYY2jo`2j?e2j;j2jIn,2jo2ju2j{u2j0w2jz2j}e  A yak comes into view.2j|............................... ...........#.#.#............... .2j>z....<.....####.........)..#.# .....# #........<....# .....P# ##...........## 2ja###P........# #..#.#####...# 2jb ###>.....## #..### ...#  #......#####.## ...# 2jCC #...........@.#  ##.............# > ####.............P... PP###......[.......... .........#+#.•#......... ..........#.......... Y   yak (wandering) .P#..#.#......$. ...........#.......... ..#.Y.#...##.#.......P.#2j14.3 (1.2)2j19 (1.8 _2j2jF2j#Y.Found 2 flux baubles. _A yak comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.Y2j?MY 2 yaks (wandering)2j1---==50Will/2 Jinx 2j2j .Y _You feel your willpower being sapped.2j6<Y.2j72jR.--62j%2j2jw )))))Y1 wandering)  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the yak!!!  The yak bellows!2jz ;*2jy ) Y.The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.2j BY.2j fYY.2jf BY.2j .P..Y 3 yaks (2 wandering, 1 drained).2j 6===8.2 (1.32jg 2j6 ( _You hear a bellow!2j L.The yak is almost dead. _You hear a bellow!  You shoot an arrow.  Fedhas protects your plant from harm.  The arrow hits the yak!  You kill the yak!2jq q)))YY 2 yaks (wandering)2ji/ 92j50 9Y.2j: Z.P.2j? 439.6 (1.42j+H 2jJ l _Fedhas appreciates your contribution to the ecosystem.2j)))))Y1 wandering)  You kill the yak! _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow.  protects your plant from harm.  The arrow hits the yak!!!2j Y.The yak is almost dead.Y..P...Y2=--70.9 (1.3 _The yak bellows!2j?M.  The yak is almost dead. _The yak bellows!  You kill the yak!2j?F~))))   yak2j:Y.2j@Y.2jl.P...2j/42.22j2jl _Fedhas appreciates your contribution to the ecosystem.2jI ))) You shoot an arrow. The arrow hits the yak!!2j;*2j Y.The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2j`..  yak (drained)2jղ,3.6 (1.42j2jؽ\ _The yak is severely wounded.2j! .You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j'J))2j9?..2j454.9 (1.32j2jl _Fedhas appreciates your contribution to the ecosystem.2j٦ 2ji 2j 2j H _No target in view!2j 32j̞  2j: B_No target in view!2jƒ2j% 2j&0 Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.2  11%  -2   j - Spellcasting   6.5    +2           b - Polearms   0.0    -3   k * Conjurations   3.1  11%  -3  2jm c - Unarmed Combat   0.0    -2   l - Hexes   7.0    +2  2j d - Throwing   4.0     0   m * Translocations   1.6  11%  +4       n * Alchemy   4.6  11%  +1   e - Short Blades   0.0    +1   o - Fire Magic   4.0    -2  2jCBf + Ranged Weapons 12.1  26%   0   p * Air Magic   3.8  11%  -1      2j     g - Armour   0.0    -3   q * Invocations   8.7  10%   0   h * Dodging   9.7   9%  +3   r - Evocations   3.0    +3   i - Stealth   9.1    +5   s - Shapeshifting   7.0    +2                          2j                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2j֚*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j2jH2j'j...............................Swiftly the Skirmisher ...........#.#.#...............Spriggan of Fedhas ****** .....<.....####.........)..#.#Health: 67/67 ======================== ............# #........<....#2j)Magic: 22/23 ======================-- ...........P# ##...........##AC: 2Str: 6 ###P........# #..#.#####...#EV: 24Int: 25###>.....## #..### ...#SH: 0Dex: 21#......#####.## ...#XL: 13 Next: 55% Place: Lair:2#...........@.# ...#Noise: ===------  Time: 14174.9 (0.0)##.............# >..#l) +0 orcbow (heavy) ####.............P.. ....Fire: l) +0 orcbow (heavy) PP###......[..........2j])]Quill Will/2 Jinx .........#+#.•#......... ................#.......... 2j)Z.P#..#.#......$. ........... .....#.......... ..#...#...# .....#.#..... .......P.# 2j)_The yak is severely wounded.You shoot an arrow. The arrow hits the yak!!  2j)You kill the yak! _Fedhas appreciates your contribution to the ecosystem. _No target in view! 2j)3_No target in view!2j32j32j<2j>2j' 2j ) { Ability - do what?CostFailure 2j)  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-2%  c - Overgrow8 MP, Piety---2%  d - Grow Oklob6 MP, Piety--24% [?] toggle between ability selection and description.2j{ 2j6j...............................Swiftly the Skirmisher ...........#.#.#...............Spriggan of Fedhas ****** .....<.....####.........)..#.#Health: 67/67 ======================== ............# #........<....#2jMagic: 22/23 ======================-- ...........P# ##...........##AC: 2Str: 6 ###P........# #..#.#####...#EV: 24Int: 252j###>.....## #..### ...#SH: 0Dex: 21#......#####.## ...#2jXL: 13 Next: 55% Place: Lair:2#...........@.# ...#2j>Noise: ===------  Time: 14174.9 (0.0)##.............# >..#2jkl) +0 orcbow (heavy) ####.............P.. ....Fire: l) +0 orcbow (heavy) 2jPP###......[..........Quill Will/2 Jinx 2j .........#+#.•#......... ................#.......... 2jZ.P#..#.#......$. ........... .....#.......... ..#...#...# .....#.#..... .......P.# 2j _The yak is severely wounded.You shoot an arrow. The arrow hits the yak!!  2j*You kill the yak! _Fedhas appreciates your contribution to the ecosystem. _No target in view! 2jJ3_No target in view!2jP  Okay, then.2j-2j2j#. _2j\3== _ _The sprites lose interest in your situation.==2j2j2j<2j12j>2ja2j2j2j2jy2j 2j@ 2j 2j2ja2j2jn2jP2j"2jx#2j%2j)2j*(2j+2j0$ 2j _You feel your willpower return.2jx2j2jB2j2ja 2jC!2jP$2jf&2jr+2j+2j.2j22j452j52j82j ?2j?2j]B2jKN _You now have 970 gold pieces (gained 14).2jN32j-Q2jT2jX2j,Y2jX[2j^2j^c,2je2jmh2jk2j'l2j4n2jp2j"t2jt2jNw2jx2j|,2j~2j2ja2j2jɆ2j2j2j2j֐2j2j3,2j\2j'2j2j2j2j2jk2jJ2j2j2j,2j2jT2j2j2j8,2jظ2jX2jQ2j2jF2j2j2j2j2j 2j2jN2j2je2j2j### ....# #.## #...#..#### #...# ...##.###>..## 2jC..P..#.##....# . ............##### ..> ............###.####...P .#................ .#............ ..---204.3 (29.2j4) 2jm....#...#...#.##.##....#...... ..........P.###### #.... ... .#..........# #...##.####.#........# #...........##.## #......).... ...#.........# #...........+......#.#########...........#......#..##...#.6...........2j_2jG---9 (30.02j2j+; _Found a stone staircase leading down.2j;2jT@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.2  11%  -2   j - Spellcasting   6.5    +2          2jA b - Polearms   0.0    -3   k * Conjurations   3.1  11%  -3   c - Unarmed Combat   0.0    -2   l - Hexes   7.0    +2   d - Throwing   4.0     0   m * Translocations   1.6  11%  +4       n * Alchemy   4.6  11%  +1   e - Short Blades   0.0    +1   o - Fire Magic   4.0    -22jA[40m  f + Ranged Weapons 12.1  26%   0   p * Air Magic   3.8  11%  -1          2jB g - Armour   0.0    -3   q * Invocations   8.7  10%   0  2jB1 h * Dodging   9.7   9%  +3   r - Evocations   3.0    +3   i - Stealth   9.1    +5   s - Shapeshifting   7.0    +2          2jB            2jB!            2jC        2jjCThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2jCG[=] set a skill target  2jC[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j2jǥ2jE?..### ....#Swiftly the Skirmisher #.## #...#Spriggan of Fedhas ****** ...#### #...#Health: 67/67 ======================== ...##.###>..##Magic: 23/23 ======================== ..P..#.##....#.AC: 2Str: 6 ............##### ..>EV: 24Int: 25 ............###.####...PSH: 0Dex: 21 .#......................XL: 13 Next: 55% Place: Lair:2 2jZ.#..............@.......... ..Noise: ---------  Time: 14204.9 (0.0) ....#...#...#.##.##....#......l) +0 orcbow (heavy) ..........P.###### #.... ...Fire: l) +0 orcbow (heavy) .#..........##...##.####. Quill ...#........##........... ...#......#.###......).... ...#.........##........... ...+......#.#########........... ...#......#..##...#.6........... _No target in view! _Okay, then. _The sprites lose interest in your situation. _You feel your willpower return. _You now have 970 gold pieces (gained 14). _Found a stone staircase leading down.2j2jܵ2jD2jԾ2ji2jkj2j[k2jo2j/r2jr2jw,2jx2jy2jz2j|2j~m  You encounter a komodo dragon.2j]## ....#  #...# ....... #### #...# .#....l ##.###>..## ..#...P ..#.##....# ...... .........##### ...>... ..###.####...P... ........... .. #...#...#.##.##....#...... P.###........ .# #...##.####. #........# #..... #......#.## #......).... l   komodo dragon (asleep) #...# #........... +......#.###........... 2j -6.1 (1.22j17 (1.8 _2j2jR2jqFound a stone staircase leading down. _You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jr1---==70Will/2 Jinx 2jYz2jQ _You feel your willpower being sapped.2jU.--82j2jʑ2jS?* ))))))l  You shoot an arrow. The arrow hits the komodo dragon!!  The komodo dragon hisses angrily.2j% .lThe komodo dragon is moderately wounded.2jEl.2j...>..2j7===10.1 (1.42j]2jl _The komodo dragon hisses menacingly.2j]l )))) You shoot an arrow. The arrow hits the komodo dragon!!2j Q.l2jo E...2j< W2=--1.52j. 2j+ a _The komodo dragon is almost dead.2jW )))))))You shoot an arrow.2jQ Q.l2j r.....2j ,2.8 (1.32j 2j d _The arrow completely misses the komodo dragon.2j0 )))))))You shoot an arrow.2j,Q.l2jR-.2j.1l2j\5}.... 2jh6'4.12j<2j\Aa _The arrow closely misses the komodo dragon.2j[ .You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!2ja(2j*.2jB465.5 (1.42j2jl _Fedhas appreciates your contribution to the ecosystem.2jdh2jh2jl2joH _No target in view!2j 2j 2j: 2j 2j V= _2j2 2jҬ W3==2j 2j { _The sprites lose interest in your situation.2j 2j 2j ,2j 2j! 2j 2jK 2j 2j= :==2jD 2j` 2j 2j 2jr ,2j 2j 2j 2j 2j 2jU 2j 2jN 2j 2j^ 2j 2jF 2j 2j 2jG 2j 2j 2jd 2j1 2j ,2j/ 2j 2jB 2j= 2j 2j 2j 2jd 2j 2j 2ji ,2j 2j& 2j (2j 2j n _You feel your willpower return.2j~ 2j 2jY 2j 2j 2jB 2j* 2j 2j 2j 2j 2jy 2jQ ,2j 2j 2j 2j 2j> 2j 2j" 2j# 2j# 2jR& 2j( 2j( 2j/* 2j7, 2j. 2j. 2j/ 2j3 2j7 2j8 2j39 2j; 2j0> 2jx> 2j? 2jA 2jD 2jE 2j6F 2jH 2jTK 2jK 2jL 2jM 2jP 2j Q 2jQ 2jIU 2jX 2jZX 2jY 2jn\ 2j}_ 2j_ 2j9a 2jc 2jf ,2jRh 2jik 2j*n 2jn 2jBp 2jAs 2jv 2jv 2jx 2j{ 2j 2j 2j 2j 2j n  You encounter a water moccasin.2j Q.#.#P#######.#.#.####. ................. ......................#..###.##.#....#.#......#2j # #.#............# ## #.#............# # #..............## # #.......... # #........@? --- 2j # #.#......#....#P# ## ##..#...P.....## # #.............# #### #....>........###.####...P....#'#.# S   water moccasin (asleep) ...........#.# .2jӒ ............S###.##....#2j 046.9 (31.4)2j P---7.5 (32.0 _2ju 2j` 2j;6 _You feel your willpower return.You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jE6   Amaemon (wandering)S   water moccasin (asleep)2jiF1---==8.5 (1.0)Will/2 Jinx 2jN2jPS .6 _You feel your willpower being sapped.2jc]2j^.--92jWf2jh2j#qU))))))2jBS.2j}.6.S.2ja;.6.2jo...6S2j-7===50.8 (1.32j 2j J _You shoot an arrow. The arrow barely misses Amaemon.2j )))You shoot an arrow. The arrow hits Amaemon.2j R)))))2jM ^S..2jN ]6.S.2jX D...2jnY \2=--3.5 (1.32ja 2jd C _You shoot an arrow. The arrow misses Amaemon.2j/Y  You shoot an arrow. The arrow hits the water moccasin!!2jQ ;*2j6! .The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  You kill the water moccasin!2jh8.6.2j .  Fedhas appreciates your contribution to the ecosystem.Amaemon hisses.2j2--7====4.82j@2j] _Amaemon misses you. Amaemon barely misses you. Amaemon tail-slaps you.2jE {  You shoot an arrow. The arrow hits Amaemon!!2jm  Amaemon is moderately wounded.2jUi55-----6.2 (1.42jv2jG _Amaemon completely misses you. Amaemon claws you! Amaemon barely misses you.2j{  You shoot an arrow. The arrow hits Amaemon!!2jbk  Amaemon is severely wounded.2jc6=--===-7.5 (1.32jHj2jl _Amaemon closely misses you. x2; Amaemon misses you.2jh.........................#. .#.###.##.#....#.#......# ..# #.#......# #.#..# . #.....## .# #.........6...... .# #.........?...... .# #.#.....@#....#P# .## ##..#...P.....## ..# #.............#### #....>........# .###.####...P....#'#.# ...................#.#......##.##.##....#......#. .#########..2jG.62j2js=----8.1 (0.62j2j2jwm#.#.###.##.#....#.#......# ...# #.#......# #.#.# .. #..## ..# #....... ..# #..6?...... ..# #.#......#....#P# ..## ##..#...@.....## ..# #.............##### #....>.#.###.####...P....#'#.#...................#.#....##.##.##....##. P.#########...#...# #...##.####.2jpG.62jty2jPze3==---9.2 (1.12j2jք< _You walk carefully through the fungus.2j)..#.###.##.#....#.#......#..# #.#......# #.#.#. #..##.# #........# #...?.......# #.#.....6#....#P# 2j1>..## ##..#...P.....## ..# #......##### #....>.#.###.####...P....#'#.#...................#.#....##.##.##....##..P.#########...#.. ...# #...##.####..# #...........2j16.2jq2j<*8 (0.62j2j2jDW <....# #.#......# #.#.# #... #..##.# #....... #...# #.........?...... #...# #.#....6.#....#P# #>..## ##..#...P.....## #....# #.............#### #....>.#.###.####...P....#'#.#...................#.#....# #...#.##.##....##..P.#########...#.. ....# #...##.####..# #...........#.## #)....2js_ 2j` `7=60.42j@h 2jj 2j8G Z.....## #.#.# ##... #..##  ....# #.........  #...# #.........?......  #...# #.#....6.#....#P# ##>..## ##..#...P.....## #....# #............. .....##### #....>.#.###.####...@....#'#.#...................#.#....# .#...#.##.##....##.. ...P.#########.........#.....# #...##.####.# #...........#.## #......)........# #...........2jJ G.62j>L :.6.2jU 2jdV ,1.5 (1.12jm^ 2jJa < _You walk carefully through the fungus.2jCh###... #..##  ....# #.......... #...# #.........?...... # #...# #.#......#....#P# ###>..## ##..#...P.....## .##....# #.....6....... ......##### #....>.#.###.####...P....#'#.#.............#.#....##...#.##.##....##.. ....P.#########...#.....# #...##.####.# #...........#.## #......)........# #...........#.#########.2jF_==2.1 (0.62jO2j@Q2jc ....# #... #...# #.........?...... ## #...# #.#......#....#P# .###>..## ##..#...P.....## .##....# #.....6....... .......##### #....>2jQU.#.###.####...P....#'#.#...................#.#....##...#.##.##....##.....P.#########.........#.....# #...##.####.# #.........2j..#.## #......)........# #...........#.#########............#..##...#.62j֢.2j9.62j2j*%72j2j2j )))))))You shoot an arrow.  Fedhas protects your plant from harm.The arrow closely misses Amaemon.2j16.2j$..P.P.6.2jH%>8===4.0 (1.32j5-2j/[ _Fedhas protects your plant from harm.2jg ))You shoot an arrow. The arrow hits Amaemon!2j> >6Amaemon is severely wounded.2jK6.2j'5.32j֘2j|` _Amaemon's eyes glow red.2jU )You shoot an arrow. The arrow hits Amaemon!!  You kill Amaemon!2j[ @)2jQ q .Fedhas accepts your kill.2j h9=96.62j 2jf i _The jinxing sprites lose interest in you.2j| 2j- 2jD 2j H _No target in view!2jII2j> 2j: _2j2jG2j2j<2j(2j 2j4"n _You feel your willpower return.2j"V60=2j$2jO)2j)2j,2j0,2j22j62j47%12js92jg>,2jv?2jD2jD2jF2jK2jKLK2=2jN2jS2jS2jU2jqZ,2j\2jGa2jaU3=2jc2ji2jti2jk2jBq,2j;s2jv2jew2jNy2j)~2j~%42j2j,2j2jӕ2j–2jk2j2jK5=2j²2j&q  You encounter a four-headed hydra.2jSC6=---D   four-headed hydra (wandering)D88.6 (22.0)2j42jpN---9.6 (23 _2j22jN2jş D. _You feel your willpower return. _You encounter a four-headed hydra. 2j1 ` Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jt 2j 1---==90.6 (1.0)Will/2 Jinx 2j 2j D. _You feel your willpower being sapped.2j; 2j .--12jK 2jo 2j )))))DYou shoot an arrow. The arrow hits the four-headed hydra!2jLD.2jQ......2j57=2jӤ/===3.0 (1.42j2j'? _The four-headed hydra is lightly wounded.2jL )))) You shoot an arrow. The arrow hits the four-headed hydra!2jP;*2j$ .The four-headed hydra is moderately wounded.A giggling sprite leaps out and makes the four-headed hydra trip over its own  talons.2jL(0D2j00...2j21;(drained)2j2\2=--4.2 (1.22j<2j=i _The four-headed hydra is heavily wounded.2jq )))You shoot an arrow. The arrow hits the four-headed hydra!2j KD.2jz @..2j ,5.5 (1.32j  _The four-headed hydra is heavily wounded.2j5 8 )2j j) You shoot an arrow. The arrow hits the four-headed hydra!2jP ;*2j( D.You shoot an arrow. The arrow hits the four-headed hydra! _The four-headed hydra is heavily wounded. 2j)  You shoot an arrow. The arrow hits the four-headed hydra!  The four-headed hydra is severely wounded.  A giggling sprite leaps out and makes the four-headed hydra trip over its own  talons.2j3 8.2j4 '6.82j> 2jyA j _The four-headed hydra is severely wounded. 2jt######.....  ..?...... ## #...# #.#......#....#P# .###>..##..#...P# #.##....# #.....### #....>.......###.####..)P....#'.#..................##...#.##.##....#..P.#########.D.......#...##.####..# .....#.#..)....# .######### 2jcuHD. 2j~ 2j R=---7.4 (0.6 2j 2j 2j$Y.......### ######........  ..?...... ## #...# #.#......#....#P# .###>..# 2jY#..#...P# #.##....# .### #....>.......###.####.@)P....#'.#..................# 2jZ#...#.##.##..D.#.P.#########.........#...##.####..# ....#.#..)....#  2jd9= 2je<---8.0 2j|l 2jn 2jt <.... .......### ####..##.....  ........?...... ## #...# #.#......#....#P# .###>..##..#...P# #.##....# .## #..@.>.......###.####..)P....#'.......#..................##...#.##.##..D.#P.#########.........#...##.####..# .....#.#) 2j ID. 2j  2j %6 2j"  2j$  2j. '  2j {)) You shoot an arrow. The arrow hits the four-headed hydra! 2jW ;* 2j*e hD.talons. _You shoot an arrow. The arrow hits the four-headed hydra!  The four-headed hydra is almost dead.  A giggling sprite leaps out and makes the four-headed hydra trip over its own  talons. 2j6p `.very drained) 2jp 63== 2jp /===9.9 (1.3 2jy  2jk| e _The four-headed hydra is almost dead. 2j3: F.)..#.###.##.#......#<..... .......###...... ####.##........   2jD; ........?...... ## #...# #.#......#....#P# .###>..##..#...P# #.##....# .## #....>.......###.####..)P....#'.....D#..................##...#.##.##....#P.#########.........# 2j; ...##.####..# . 2j> ID. 2jG N---300.5 (0.6 2jO  2jS  2j .You shoot an arrow. The arrow hits the four-headed hydra!!  You kill the four-headed hydra! 2j @) 2j:y .Fedhas appreciates your contribution to the ecosystem. 2j 63===1.8 (1.3 _The jinxing sprites lose interest in you. 2j 2jÈo _Your Translocations skill increases to level 2! 2jM.........................#..)..#.###.##.#......#<..... .......###..... ####.##.......   2jK........?...... ## #...# #.#......#....#P# .###>..## ##.@#...P.....## #.##....# .## #....>.......###.####..)P....#' .........................#.###...##.## 2j 2jH 2j'--- 2j2.4 (0.6 _ 2j9 2j 2j`% 2j_&9--- 2j- 2j/  2j0:_No target in view! 2ju == _ 2jq B 2jL B 2jS  2j  2j  2j֪  2j2  2j  2j  2j,  2jS  2j)  2jp  2j  2j , 2j{  2j  2j  2j&  2j  2jC  2j  2j  2j ( 2jg  2j[ n _You feel your willpower return. 2j  2j  2j>  2j  2j  2j'  2j<  2j <....# #.## ..## #.#............# ###...# #...#  ....# #..........  #...# #.........?...... # #...# #.#......#....#P# ###>..## ##..#...P.....## .##.#.............# .....##### #...@>........# ......###.####..)P....#'#.# .................#.# ...................# #...#.##.##....##..P.#########..#.. 2j m...# #...##.####..# #...........#.##......).... 2jG G ....#  2j ###...# #..#  .........#...? ## 2j "#....#P# # 2j ##>..## ##..#...P.....## .##.... 2jH ........ .....#####>.####..@P....#'# 2j ..........................Quill #......).  2j A.......##........... 2jp ]14.6 (12.2)5.2 (12.8 2j 2j<| _You see here a +1 demon whip of venom. 2j43 2j 2j 2j 2j: _ 2jR  There is a stone staircase leading down here. 2jH 2j _ 2j 2j 2j 2j 2jw 2j 2j 2j1 2j4 2j@ 2j 2j 2j 2jY 2j=, 2jw 2j 2j 2j4 2j) 2j, 2j 2jo _f - 3 scrolls of fear (gained 1) 2jf  2j  2j  2j8$4 2j$ 2j% 2j)K _You walk carefully through the plants. 2j,3 2j}. 2j1 2j4 2jD4 2j@5 2jD7 2j8 2j9 2j9 2j(; 2jd= 2j= 2j> 2j? 2jB 2j^B 2j4C 2jHX 2jI 2jK 2jK 2jeL 2jN 2j$Q 2jbQ 2jQ 2juS 2jU 2jU 2jDV 2j4X 2jY 2jZ 2jZ 2j\ 2j^ 2jE_ 2j_ 2jUa 2jc 2jd 2jd 2jLg 2jh 2jDi 2ji 2jk 2jwn 2jn 2j_o 2jp 2jr 2j>s 2jމ 2j 2j 2j< 2jn 2j 2j 2j 2j 2j- 2jF 2j 2j{ 2j 2j 2j 2jߢ 2j 2j 2jާ 2j 2j 2j֯ 2jw 2j 2j 2j 2j\ 2j 2j 2j, 2jл 2jB 2j@ 2jQ 2j, 2jq 2j> 2j 2j 2j3 2j 2jf 2j 2j| 2j 2jbB 2jT 2j_ 2jC 2j 2j 2j, 2j 2j 2jW 2j 2j 2j 2j< 2j 2j1 2j8 2j 2j" 2j 2j 2j 2j  2j 2j# 2j 2j 2j# 2j 2jC 2j 2j  2j4 2jd 2j 2j 2j 2j  2j^ 2jF 2jm 2j 2j 2j 2j, 2j5 2j 2j, 2j% 2jG 2j 2j+ 2jO 2j| 2jx 2j 2j. 2j 2j! 2jh" 2j" 2jX% 2jx(o  A komodo dragon comes into view. 2j/..............#  ....#....#P#.###.#  ..P.....########.#  ........# #..#  ........# ##.#  ....#'#.# #.#  ......#.# #.##  ..# #..#   2j/.. #@##  #....#  ##.####. ..##  ...... ........#   2j0).... ........#   2j70x.. ........#   l   komodo dragon (wandering).. .........   2jZ0.... !.l.....#  #####  2jy0;   2j1/50.9 (35.7 2j>9 2j9:41.5 (36.3 _ 2j@ 2j|B 2jgW..............# .P#.###.# ..#.# . #..#  ##.#  #.#  #.##  #..#  #@## .........#  ........##  ........# ).... ........#  ........#  .........  !.l.....#  2j y..............# .P#.###.# .#.# . #..#  ##.#  #.#  #.##  #..#  #@## .........#  ........##  ........# ).... ........#  ........#  .........  !.l.....#  2j  2j  2j,  2j d _A komodo dragon is nearby! 2j`l.A komodo dragon comes into view. _A komodo dragon is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  2j| You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2j 2jH1---==2.5 (1.0)Will/2 Jinx  2j 2jP 2jg l. _You feel your willpower being sapped. 2jn  2js.--3 2j6 2j 2jQ )))))l  ) 2j sYou shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon hisses angrily. 2j W ;* 2j_5  l!The komodo dragon is moderately wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon. 2jb= h.....(drained) 2j>  2jt> 6===4.8 (1.3 2jD  2jG e _The komodo dragon is heavily wounded. 2j †You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon! 2j K))))) 2j  2j  2j=uW..... 2j z446.2 (1.4 2j 2jl _Fedhas appreciates your contribution to the ecosystem. 2jV% 2j% 2j?- 2j/H _No target in view! 2jH 2jе 2j 2j6H _No target in view! 2jj 2j 2j  2j@H _No target in view! 2jx 2jqy 2jr{ 2j~ 2jj2=-- _ 2jq 2j( 2jՇ 2j{ _The sprites lose interest in your situation. 2j3 2j: 2ju 2jʑ 2j  2j 2j89= 2jk 2j 2j3 2j8 2j 2j63== 2j$ 2j6 2j 2j3 2jR 2j 2j 2j 2j 2j 2jt 2j 2j':== 2jk 2j 2j 2j 2j 2j% 2j# 2jV 2j 2j 2j 2j 2j 2j$ 2j_ 2jx 2j 2j& 2j 2j 2jT 2j 2j% 2j[ 2jy 2jS 2j 2j| 2jP 2j 2j 2j 2j> 2jU 2j  2j:( 2jN 2j'n _You feel your willpower return. 2j 2j 2j 2jF 2j 2j 2j 2js  2j  2j'  2j 2j 2j 2jy 2j  2j 2j 2jy 2j|  2j;# 2j&h  You encounter a bullfrog. 2jJ3........#.## #.## ...........#P######..# ...#......#...#P..##.## ##...#...........#  #...##.####..........##  #....................#  #......).............#  #..............##  2j3##.............†@......# ---6.....!.......## lss.s..######.#.......# ####s## # .........# # #.## ##.P..#..P# # ##s.# #.....#..# F   bullfrog (asleep)  2j3s# #.s## #.........    2j4'## ##.## ......F.#.   # ##s.# 2j.4-  2j@082.2 (26.0) 2jAN---8 (26.6 _ 2j7J 2j7L 2j ? #.## ..#P######..# #...#P..##.## #...........#  ###..........##  .............#  ).............#  .............## ......†@......#  2jc &.....!.......## ####.#.......#  # .........#  #.## ##.P..#..P#  ##s.# #.....#..#  #.s## #.........  ##.## ......F.#. # ##s.# 2jf #.## ..#P######..# #...#P..##.## #...........#  ###..........##  .............#  ).............#  .............## ......†@......# .....!.......## ####.#.......#  # .........#  #.## ##.P..#..P#  ##s.# #.....#..#  #.s## #.........  ##.## ......F.#.  ##s.# 2j 2jЏ_ _A bullfrog is nearby!2j _You encounter a bullfrog. _A bullfrog is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==3.8 (1.0)Will/2 Jinx 2j2j _You feel your willpower being sapped.--42jx2j2j 0 )))))F  )You shoot an arrow. The arrow hits the bullfrog.  The bullfrog gives a loud, deep croak!2j0" ;*2j) F.The bullfrog is moderately wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.2j 6F.2j! ....(very drained)..2j 6===6.1 (1.32jT 2j ` _The bullfrog is heavily wounded.2j ))))You shoot an arrow. The arrow hits the bullfrog.2j&;*2j F.The bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.2j7F.2jX... 2jA ,7.5 (1.42jZ2jD\ _The bullfrog is almost dead.2j †You shoot an arrow. The arrow hits the bullfrog!!!  You kill the bullfrog!2j2j5a))2jc;..2jiW2=--8.92jr2jtl _Fedhas appreciates your contribution to the ecosystem.2j2jQ2j 2jH _No target in view!2j2j2jL2jH _No target in view!2j(2j2j72j2jW: _2j2jc(2j2j"{ _The sprites lose interest in your situation.2j2j2j2j9=2j(2j<2j#32j)==2j2jQ2j2j^2j 2jA 2j4 2jG 2j 2j 2j 2j :==2jJ 2j| ,2j 2j ,2j 2j 2j 2j 2jg( n2j) 2j. 2j$/ 2j0 2j4 2jX4 2j>6 2jp; 2j; 2j= 2jA 2jB 2j/D 2j I 2jdI 2j9K 2jN 2j O 2jP 2jU 2jU 2jW 2j.\ 2jm\ (2j]^ 2ja n _You feel your willpower return.2jid 2jd 2jg 2jRi 2jn 2jRn 2j-p 2jny ....#P######..# ##....#......#...#P..##.## ####...#...........#  #...##.####...##  2jy #............#  #).....#  #.....2jy S......## ####2jz †.......# .#.6.@.......## ---2j?z w.lss.s..######.#.......# 2jrz L...####s## ##...†.....# §.# #.## ##.P..#..P# 2jz ..# ##s.# #.....#..#2jz .s# #.s## #......... 2jz A..## ##.## ........#..# ##s.# ......... 2jz Z..# #..####♣2j 1412.1 (23.2)2j7 G---3.1 (242j 2j) V _n - a smoky red potion2j2j+2jT2j2j2j ",2j$2j)2j0*2j+2jT22j22j32jC52j82j:2j+;2j<2jo>2juA2jA2jB2j:E2jH2jH2jI2j-M2jtP,2jS2jT2jV2jV2jX2j[2j _2jL_2jQ`2j'b2j[f2jf2jg2ji2jk2jLl2j?m2jr|  You encounter a wyvern.2jy@........##  ..######.#.......##  s## ##...†.....#  .## ##.P..#..P#  s.# #.....#..##  s## ##.#  .## #........#.#  s.# ♣.........#  ###♣ ♣♣♣♣...#@##  2j,zo...♣ ♣♣♣♣#.#  .♣♣ ..#  ....♣ ...P  ♣♣ ♣...#  ÷..♣ ♣♣..#   k   wyvern (asleep) #..♣ ...#  ..♣♣ ♣.k.  #..♣ 2j_z/ 2j19.7 (6.6)2j420.3 (7.2 _2j2j2j-  _n - a smoky red potionYou encounter a wyvern.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==1.3 (1.0Will/2 Jinx 2j: Q _You feel your willpower being sapped.2j; .--22jB 2jD 2j )))))k  )You shoot an arrow. The arrow hits the wyvern!2j;*2j<O k.The wyvern is moderately wounded.A giggling sprite leaps out and makes the wyvern trip over its own feet.k.2j='...2j?P.(very drained)2j%@ ===2jo@3.6 (1.32j!H2jLL 2jL2j"M:_The wyvern is heavily wounded.2jWM2j †You shoot an arrow. The arrow hits the wyvern!!  You kill the wyvern!2j o))))2jeI....2j9 54.9 _Fedhas appreciates your contribution to the ecosystem.2jѧ2jȪj _Your Air Magic skill increases to level 4!2jÎ2j2jأ^ _No target in view!2j2j52jG2jH _No target in view!2j . 2j. 2j0 2j06 2j: j2=-- _2jF 2jMG (2jH 2j8N { _The sprites lose interest in your situation.2jN 2jCP 2jS 2jT 2jT 2j8X 2jX 9=2jY 2j\ 2j)] 2jP] E3==2j^ 2j b 2jPb 2jEc 2jYf 2jf 2jg 2jk 2j=l 2jjm 2jxq j  You encounter a swamp worm.2jB} F......2j} ......---w   swamp worm (wandering)w2j .33.9 (9.02j 2j7 n==---4.9 (10.0) _2ja 2jy 2j  #.......##  ##...†.....#  ##.P..#..P#  #.....#..##  ##.........#  #........#.#  ♣.........#  2jY #@##  ♣♣♣♣#.#  ..#  ...P  ♣...# ÷..♣ ♣♣.†#  ...# 2j U ♣w.. 2j #.......##  ##...†.....#  ##.P..#..P#  #.....#..##  ##.........#  #........#.# 2j-P ♣.........#  #@##  ♣♣♣♣#.#  ..# 2j ...P  ♣...# ÷..♣ ♣♣.†#  ...#  ♣w.. 2j 2j32j+2jD/a _A swamp worm is nearby!2j ~w. _You encounter a swamp worm.A swamp worm is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2jd~| You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jg2jI71---2ji==5.0)Jinx 2j2j9 w2j1U. _You feel your willpower being sapped.2jw2j .--62j2jM2j ))))w    You shoot an arrow. The arrow hits the swamp worm!2jy;*2j_  2jk w.The swamp worm is heavily wounded.A giggling sprite leaps out and ties the swamp worm's tail in a knot.2j#m .... (drained)===8.1 (1.22js 2jv c _The swamp worm is severely wounded.2jg )))You shoot an arrow. The arrow hits the swamp worm.2j ;*2jt @ ..2j5u .w The swamp worm is severely wounded.A giggling sprite leaps out and ties the swamp worm's tail in a knot.  The swamp worm is almost dead.2j } J ````2j} d``The swamp worm fires a harpoon shot at you.2jA ..@...The harpoon shot misses you.2jT Q `````2j ]`The swamp worm fires a harpoon shot at you.2j֝ %..2jR H@...2j ,9.5 (1.42j, 2j R _The harpoon shot misses you.2j[ .You shoot an arrow. The arrow hits the swamp worm!!  You kill the swamp worm!2jp 7)))2j 12jUB...2j[U2=--62j`\40.7 (1.22ja2jdl _Fedhas appreciates your contribution to the ecosystem.2j2j{2j2jH _No target in view!2j2j2j#2j%H _No target in view!2jD2j˽2j2jl: _2jH2j$2jz(2j2j{ _The sprites lose interest in your situation.2jC2j2jJ2jO=2j2j2j2jMx3==2j2j:2j02j,2j)2jM2j2jB2j.2j:==2j2j2j2j2j2j2j2j[2j2j2j,2jh 2j 2j 2j_ 2j 2jp2j2j2,2j2jy,2j2j,2j2j,2j=2jb ,2j!2j$2j%2j%2jz)>2j*2j-n _You feel your willpower return.2j/2j/2j02j(22j52ji52j62j82j92j%:2j:2j<2jv>2j>2jY?2j@2jH s## ##...# #.## #........#.# #s.# ♣.........# .####♣ ♣♣♣♣...#.## 2jIQ#.....♣ ♣♣♣♣#.#  .....♣♣ ♣♣..# ....♣ ♣...P ....♣♣ ♣...## 2jI÷..♣ ♣♣@†# ---66.1 (25.4)#..♣ ♣...# #..♣♣ ♣♣...# ##2jI ♣..## ## ♣..# 2jI....♣♣ ♣... .....♣ ...#2jJ ..♣♣ .>.# 2jPJ9#.♣♣ 2jQ2j[RG---7 (26.02jW2jDZ9 _Found an escape hatch in the floor.2j 2j; X2j 2jS 2j/ 2j 2j 2ja 2j 2j 2j= 2j B2j 2j 2j= 2j 2j 2jh 2j 2j 2j2 2j 2jp 2j 2j 2jP 2j< 2j 2j~ 2j 2j 2j 2jm" 2j% ,2j& 2j' 2j) 2j]* 2j* 2j', 2j[. 2j. 2j)/ 2js0 2j 2 2jU2 2j33 2j5 2j8 }  You encounter a tyrant leech and a swamp worm.2j? V.###.♣♣ ♣..## .......♣♣ §.w♣ ♣♣♣...# 2j@ $........♣♣♣♣.w. ♣....## .....♣♣≈.~... ♣♣.>.## ##.♣♣ ~..~.~♣♣.....# #..###♣ ≈..~.~≈♣♣...## ## ~~~.. ♣♣..# #..# ♣..♣♣...# #.## #..@....# #.######.. ##.......# .......... ..........## ......................# 2j@ b#####P####.#..#....## # ########### w   tyrant leech (asleep) w   swamp worm (wandering)    2jD Z.w75.1 (8.4)2jK h.w2jL 17 (9.0 _2jR 2jlT 2j.w _Found an escape hatch in the floor. _You encounter a tyrant leech and a swamp worm.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j@.w2jЈ2j1---==6.7 (1Will/2 Jinx 2j2jc w. _You feel your willpower being sapped.2j@~w2j2j.--72j}2je2j6 ))You shoot an arrow. The arrow hits the tyrant leech.2jA:*2jd2w .wThe tyrant leech is lightly wounded.  A giggling sprite leaps out and makes the tyrant leech trip over its own tail.  The tyrant leech is lightly wounded.~w FYou hear a loud, deep croak!.w.(drained)wF   bullfrog===9.0 (1.3 _You encounter a bullfrog.2jA@ u###.♣♣ ♣..##  ♣♣ ...♣ ♣♣♣...#  ♣♣♣♣... ♣....##  ♣♣≈.~..w ♣♣.>.##  ..##.♣♣ ~..~.~♣♣.....#  ..###♣ ≈..~.~≈♣♣...## 2jOA  .## ~~~.w ♣♣..#  ..# ♣..♣♣...#  .## #...@...#  .######.. ##.#   ..F.##  ..#  2jA P####.#..#....##   ###########  F   bullfrog   2jC 3.F2j0D 0w2jK .w   tyrant leech (drained)F   bullfrog2jL 4---6 (0.62j7R 2j+T 2j3x###..♣ ♣..##  2j)###.♣♣ ♣..##  ♣♣ ...♣ ♣♣♣...#  ♣♣... ♣....##  ...♣♣≈.~..w ♣♣.>.##  .##.♣♣ ~..~.~♣♣.....#  #♣ ≈..~.~≈♣♣...## ## 2jP~~~.. ♣♣..#   ♣.w♣♣@..#  ## #.......#  ######.. ##.   ...F##  ....................# 2j #####P####.#..#.... F   bullfrog########### 2jP  2j9F.2j'd------80.22j,2j.2jjH..♣♣ ♣♣...#  ..♣ ♣..##  ##.♣♣ ♣..##  ♣♣ ...♣ ♣♣♣...#  ♣♣... ♣....##  ....♣♣≈.~..w ♣♣.>.##  2j ##.♣♣ ~..~.~♣♣.....#  #♣ ≈..~.~≈♣♣...## # ~~~.. ♣♣@.#  # ♣.w♣♣...#  # #.......#  #####.. ##F2j=#   ..##  2jm...................#  ####P####.#..#....## ###########2j/  2j3.F2j,w2jֱ.w   tyrant leech (drained)F   bullfrog2jS2=82jL2j2j L.#.....# #..♣♣♣.... ##.♣♣ ♣..##♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣.....###♣ ≈..~.~≈♣♣.@.##~~~.. ♣♣2jJ B♣..♣♣ # #..w....# #####.. ##.F.....# ....##F   bullfrog ................... ####P####.#..#....#############2j 8F.2j 2j '1.42j] 2jF 2j5 UM÷♣.†# .#.....#..♣♣♣....# ##.♣♣ ♣..##2j96 ♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣..@..###♣ ≈..~.~≈♣♣...##~~~.. ♣♣♣..♣♣ ##..wF...# . ......## .. #..#....# 2j7 /F2j:< .F   bullfrog2j< '2.02j@ 2j-B 2jrf...♣♣...## .÷♣.†# .#.....#..♣♣♣....# ##.♣♣ ♣..##♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.@.##.♣♣ ~..~.~♣♣.....##♣ ≈..~.~≈♣♣...##~~~.. ♣♣♣..♣♣F #..w....# #####.. ##....... ..........# ...................2jg6F.2j2ja%62j]2ja _There is an escape hatch in the floor here.2j[.P ....♣♣...## .÷♣.†# .#.....##..♣♣♣....# ##.♣♣ ♣..#♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣. 2ja\....♣♣≈.~..w ♣♣.>.##.♣♣ ~..~.~♣♣.....##♣ ≈..~.~≈♣♣...##~~~.. ♣♣F♣..♣♣ # #..w....# #####.. ##....... #2j@^/w2j^5F.2jfw   tyrant leechF   bullfrog2j0hJ=3.2 _2jn2jp2j 6♣♣..#.2j sP...♣♣...## .÷2jC ♣.†# .#.....##2jc A..♣♣♣....2j O# ##.♣♣ ♣..#2j ♣♣ ...♣ ♣♣♣@..#2j .♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.##.♣♣ ~..~.~♣♣.....# ###♣ ≈..~.~≈♣♣.F.##~~~.. ♣♣2j ♣..♣♣w #..w....# 2j Y#####.. ##.2j5F.2j2j%82j2j2jB#.....♣♣♣♣#.# ♣♣..#.P...♣♣...## .÷♣.†# .#.....##..♣♣♣...#.# ##.♣♣ ♣@.##♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣..F..# ###♣ ≈..~.~≈♣♣...##~~~.. ♣♣♣..♣♣w #..w....# w.4.42jڷ2j8F. _You encounter a bullfrog. _There is an escape hatch in the floor here.  2j/FCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j@F>2j@w.2j[2jd0--==5.4 (1.02j52j F. _You feel your willpower being sapped.2j0w2jw   swamp wormF   bullfrog2j]1=---62j2j5 4..####♣ ♣♣♣♣...#.## #.....♣♣♣♣#.# ♣♣..#.P...♣♣...## .÷♣♣.†# .#.....#..♣♣♣...#. ##.♣♣ ♣..##♣♣ ...♣ ♣♣♣F..2j .♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣.....# ###♣ ≈..~.~≈♣♣.w.##F   bullfrog~~~.. ♣♣♣..♣♣w2j uF.w.2jg /w2j w   swamp wormF   bullfrog.2j G--7.0 (0.62j 2j" 2jg: #s.# ♣......... ..####♣ ♣♣♣♣...#.## #.....♣♣♣♣#.# ♣♣♣..##.P...♣♣♣...## .÷♣♣.†# .#..♣...#..♣♣♣@..#...## 2j: ##.♣♣ ♣F.##♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣..w..F   bullfrog##♣ ≈..~.~≈♣♣...##2j; T~~~.. ♣♣w2jP= 5F.2j> @w.2jE 2jF %62jQM 2jrN 2j<.###.# #s.# ♣......... ..####♣ ♣♣♣♣...#.## #.....♣♣♣♣#.# ♣♣♣..##.♣...P...♣♣♣...## .÷♣♣.†# .#..♣.@.## #..♣♣♣....2juF.## ##.♣♣ ♣..#♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.w.#.♣♣ ~..~.~♣♣.....##♣ ≈..~.~≈♣♣...##2j5F.2j2j/'8.22j2jc2j  ))))) You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the tyrant leech!2j&;*2j% *(drained)The tyrant leech is moderately wounded.A giggling sprite leaps out and makes the tyrant leech trip over its own tail.2jF8 wThe tyrant leech is moderately wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is moderately wounded.2j w>The bullfrog is struck by your quills. The bullfrog hits you.2j)F...w   swamp wormF   bullfrog (very drained)2j5-====9.6 (1.42j2jsY _The bullfrog completely misses you.2j.s#. #.###.# #s.# ♣......... ..####♣ ♣♣♣♣...#.## #.....♣♣♣♣#.# ♣♣♣..##.2jA♣...P#...♣♣♣...## .÷♣♣@†# .#.....## #..♣♣♣F...2j# ##.♣♣ ♣..#♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣..wF   bullfrog (very drained) ....♣♣≈.~..w ♣♣.>.#.♣♣ ~..~.~♣♣..w..2j5F.2jn/w2j@w.2j1 w   swamp wormF   bullfrog (very drained).2j7---90.2 (0.62jG2j2jcK#s. #..# .s#..###.# #s.# ♣......... 2jK#..####♣ ♣♣♣♣...#.## #.....♣♣♣♣#.# ♣♣♣..#.2jKM♣...P#...♣♣♣.@.## .÷♣♣.†# .#..2jL:♣.F.## #..♣2jOL♣♣...#.# ##.♣♣ ♣..#♣♣ ...♣ ♣♣♣w..2jwLF   bullfrog (very drained).♣♣♣♣... ♣...2jL ....♣♣≈.~..w ♣♣.w.#2j TF. wThe bullfrog snags a nearby mosquito with its tongue.2j|\w   swamp wormF   bullfrog (very drained)>2j]O=--82je2ji _The bullfrog attacks as it pursues you! The bullfrog completely misses you.2jM †You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!2j9T)2jq@w.2j;w.2jI4.2j}}-2===2.2 (1.42j2jfl _Fedhas appreciates your contribution to the ecosystem.2j4.###.P..#..P# #s. #..## 2j.s#...###.# #s.# ♣......... ..####♣ ♣♣♣♣...#.## 2jȻ#.....♣♣♣♣#.# ♣♣♣..#.2jx♣.@.P#...♣♣2jC♣...##÷2j7♣♣††# .#..2j_C♣...#..♣2jf♣♣...#...## ##.♣♣ ♣w.#♣♣ ...♣ ♣♣♣w...♣♣♣♣... ♣...2j??w.2j߾;w.2ju2jA<6---8 (0.62j2j2j )))) You shoot an arrow. The arrow hits the tyrant leech!!2jyC ;*2j  †The tyrant leech is almost dead.A giggling sprite leaps out and ties the tyrant leech's tail in a knot.  You kill the tyrant leech!2j7  .†..w   swamp worm  Fedhas appreciates your contribution to the ecosystem.2jF M s. #.....#..## .s##....# #..#. #s.♣.# ..####♣ ♣♣♣♣...#.# #.....♣ ♣♣♣♣#.# .....♣ ♣♣..## ♣...P♣♣.@.## .÷..♣ ♣♣††# #♣...## #..♣♣♣...#.. ♣†.##♣w.## ....♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....#♣♣≈.~..w ♣♣.>The swamp worm fires a harpoon shot at you.2jF ! .s##.... #..#s.♣.# ..####♣ ♣♣♣♣...#.# 2jF ]#.....♣ ♣♣♣♣#.# .....♣ ♣♣..## ♣...P♣2jG q♣...## .÷..♣ 2j9G ♣♣@†# #♣...## #..♣2jUG :♣♣...##..2j~G  ♣†.##♣w.##w   swamp worm2jG .>.# ##.♣♣ ~..~.~♣♣.....# 2jM #..# #s.♣.# ..####♣ ♣♣♣♣...#.# #.....♣ ♣♣♣♣#.# .....♣2jM  ♣♣..## ♣...P#♣♣...## .÷..♣ ♣♣††# #2jN ♣.@.## #..♣♣...##..2jN c ♣†.#♣2jN w.## ....♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....##♣♣≈.~..w ♣♣.> ##.♣♣ ~..~.~♣♣.....#♣ ≈..~.~≈♣♣...#2jT s.♣.# ..####♣ ♣♣♣♣...#.# #.....♣ ♣♣♣♣#.# .....♣ ♣♣..## ♣...P#♣2jT 0♣...#÷..♣ ♣♣††# #♣...## #..♣2jU ♣♣@..##.. ♣†.#♣2j!U 2w.## 2j@U ....♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....##2j_U ♣♣≈.~..w ♣♣.>.## ##.♣♣ ~..~.~♣♣.....2jU #♣ ≈..~.~≈♣♣...# ~~~.. ♣♣w.# 2jg`  ..####♣ ♣♣♣♣...#.# #.....♣ ♣♣♣♣#.# .....♣ ♣♣..## ♣...P#♣#÷..♣ ♣♣††# #♣...## #..♣♣♣...#.. ♣@.##♣w.## ....♣♣ ...♣ ♣♣♣...#.♣♣♣♣... ♣....##♣♣≈.~..w ♣♣.>.##.w   swamp worm♣♣..# #♣..♣♣...# 2jb ?  The harpoon shot hits you!2j 2j o58---7===4.2 (1.42j 2j A _You are yanked forward by the harpoon shot.2jK s.# ♣.........#  .####♣ ♣♣♣♣...#.##  ♣♣♣♣#.#  ♣♣♣..##   ♣...P#  ...♣♣...## ÷..♣ ♣♣††#   ♣...##  ..♣♣ ♣♣.@.#  #..♣ ♣†.##  2j #.♣♣ ♣w.##  ♣♣ ...♣ ♣♣♣...#  ♣♣... ♣....##  ...♣♣≈.~..w ♣♣.>.##  #.♣♣ ~..~.~♣♣.....#  ##♣ ≈..~.~≈♣♣...##  ~~~.. ♣♣..#  2j 2j* J .####♣ ♣♣♣♣...#.# .....♣ ♣♣♣♣#.# ♣ ♣♣..## ♣...P♣♣...# ÷..♣ ♣♣††# #♣...## ..♣♣♣... #..2js o ♣†@##♣w.## ...♣♣ ...♣ ♣♣♣....♣♣♣♣... ♣....##♣♣≈.~..w ♣♣.>w   swamp worm♣♣..#♣..♣♣...#2j c The swamp worm fires a harpoon shot at you.2j ?  The harpoon shot hits you!2j245-------8 (0.62j72j9n  The swamp worm fires a harpoon shot at you.  The harpoon shot hits you! _You are yanked forward by the harpoon shot.  The swamp worm fires a harpoon shot at you.The harpoon shot hits you! _You are yanked forward by the harpoon shot.2j` r The harpoon shot hits you! _You are yanked forward by the harpoon shot.  The swamp worm fires a harpoon shot at you.The harpoon shot hits you! _You are yanked forward by the harpoon shot.  You shoot an arrow. The arrow hits the swamp worm!2j ;*2j; w(drained) _You are yanked forward by the harpoon shot.  You shoot an arrow. The arrow hits the swamp worm!  The swamp worm is moderately wounded.  A giggling sprite leaps out and smacks the swamp worm with its own tail.  The swamp worm is heavily wounded.  The swamp worm is struck by your quills.2j 6----=6.1 (1.32j 2j E _The swamp worm bites you but does no damage. x22j12)2j|4*2j\w _The swamp worm bites you but does no damage. x2  You shoot an arrow. The arrow barely misses the swamp worm.ties the swamp worm's tail in a knot.  The swamp worm is severely wounded.The jinxing sprites lose interest in you.  You hear a roar!2j\f3==7.5 (1.42jod2j0gX _The swamp worm closely misses you.2jn2)2j wYou shoot an arrow. The arrow misses the swamp worm.The swamp worm is struck by your quills.2j,8.7 (1.22j 2j _The swamp worm barely misses you. The swamp worm misses you.2j †You shoot an arrow. The arrow hits the swamp worm!!  You kill the swamp worm!2j>S2ji2jnR78500.1 (1.42jv2j~l _Fedhas appreciates your contribution to the ecosystem.2jb2j2j 2j H _No target in view!2jh 2j# 2j` ^ _No target in view!2j0R2jR2j=T2jW2j[: _2j\2j#]:==2j]2j`2j`N48=2j_a2je,2jf2jLh2jh2ji2jmm9=2jn2jp2jq2j4r2j!u2jXu2j@v2jdx2jx&502jy2j}2j3}2j~2jӀ,2j2j2jlK1=2jc2jh2j(2jz2jn _You feel your willpower return.2jY2j42j;,2j+2j2jU2=2j2j2j2j͚2jߝ,2j2jC2j%32jq2j2jܥ2j2j,2j2j 2jIK4=2jW2jvv5=6=7=89=60=12j* ,2j%2=3=42j'2j(2j)2j)2j+2j+K5=2j,2j 02jG02j 5X2j7,2j82j!;2j;U6=2jS<2j{?2j?2j@2jB2jB2jC2jCG2jvGK7=2jsH2jK2jM,2j N2jP2jQ,2jR2jT2jYW,2jX2jU[b  You see here a wyvern corpse.2j^2jF_@= _2j*`2ja2jc,2jd2jf2jDm2jn2jo2j+s2js2jzt2ju2jw2jw2jx2j#z2jB2jQ2j2j2j2j2jD2j|2j2j2jɕ2j2jB2j22jN,2j2j2j,2jl2jM2j2j̪2jS2j2jL2j2j2j2jظ2j2j72j2j2jD2j2j2j!2ja2j2jh2j;2j2jW2j2j2j2je2j82j,2j|2jf2j2j~2j 2j2jP2j2j2jM2jY2j2jw2j 2j2j#2j_2j2j2j82ji2j2j 2j!2j5#2j%2j'2j'(2j)2j_,2j/2j`/2jL12jn32j62jC62j72jm:2j{=,2jM>2j@2jB2jPC2j.D2jE2jG2j7H2jH2jJ2jK2j5L2jL2jN2jP,2jQ2j1S2jU,2jU2jZW2jX2jMY2j Z2jB[2j\2j!]2j]2j^2ja2j]a2ja2je2jTjB2jl2jn2jo2jap2jr2jft2jt2ju2jw2j3z2jhz2jt{2j2j2jN2jo2j#2jh2j2j2j2j2jG2jԤ2j2j2jj2j2j:2jɷ2j 2j2j2j2j2j2jJ2j?2j2j2jX2jx   There is a stone staircase leading down here. _2j& ,2j2j2jP,2j2jR!2j%2jU%2jr'2jb*2jW.,2j/2j22j 52j62j72j1:2j<2j<=2jl>2jDX2jF2jI2j1J2j^K2jN2jP2jQ2jS2j`b2je,2jDg2jl2j~o2jp2jq2jv2jy2jy2jW{2j2j2js2jσ2j2jZ2j52j 2jP2j2j2j(2j2j<2j2j2jy2j2jT2jq2j2j2j2j2jǵ2j,2jS2j82j8,2j2j2jJ,2j|2j2j{2j2j2j2j}X2j2jB2j2j2jc2j2j2jh2j[2j2j2j2j52jx2j2j<2jW2j2jD2j2j,2jz2j2j^ ,2j 2ju 2j,2ja2j2j2jy2j2j;2j!,2jJ#2j %2j'2j'2j_)2j+2j-2j.2j;/2j72j~:,2j <2jGn2jJ,2j?L2jN2jQ2jR2jS2jWX2j[2j\2j@]2j_2jHc2jjd2jf2jeg2jWj2jj2jl2jy2j{,2j}2j|2j ,2j2jӉ2jɌ2j 2jM2j^2j2j 2j=,2j2j42jo2j2j2j-2j,2j2j,2jI2jz2jk2j2j2jy2j2j2j2j2j~2j2jл2j2j2j'2jl2j2j2j2j2j2j,2j2j/2j9,2j2j2j/2jc2j2j2j,2j2j2j2j2j<2j22j2j2j2j2j2j2j52j?;  There is a shaft here.2j2j _2j)2j2j2jC2j2j#2j@2j|2jP2j2j2j]2j)2j2j] 2j 2jX 2j2jz2j2j2j2j;2jb2j2j 2j!2j"2j#2jA(2j3.B2j.2j02jl12jv22jd42jt62j62j72jc;2jH>,2jT?2j}A2jM,2jiO2jQ2jRU,2j?V2j;X2jY2jY2jsZ2jb2je2je2jg2jk2jn2jn2jp2js2jv2j%w2jPy2j|2j2jO2jÁ2jv2j2j|2j},2jئ2j2j2j$2j2j2j2jJ2j2j_2j#2j2j,2j2j2j2j2j2j2j2j]2jt2j|2j2jT2j2jp2j2jm2j2j2jQ 2j 2j 2j 2j ,2j% 2jk 2j 2jc 2jt 2j 2j 2j 2j7 2j 2j 2j ! 2j! 2j% 2j( 2j) 2j) 2j, 2j. 2j3/ 2jW0 2j2 2j4 2j(5 2j+6 2j8 2j9; 2j}; 2jW< 2jk? 2jKA 2jA 2jB 2j9E 2jXG 2jG 2jPH 2j K 2jL 2jM 2jM 2jP 2jR 2jR 2j~S 2jW 2jjW 2jW 2j Y 2j6[ 2j] 2jG] 2j^ 2j7` 2ja 2jub 2jRc 2je 2j.g 2jbg 2jg 2ji 2j;k 2jk 2j;l 2jwn 2jqp 2jp 2jFq 2js 2j'u 2j^u 2jv 2jx 2jy 2jMz 2jz 2j| 2j  2jP 2j 2j 2j 2j̄ 2j 2ji 2j5 2j 2jm 2jދ 2jg 2j 2jK 2j 2jÒ 2j 2j 2j 2j 2j> 2j9 2j 2j 2j+ 2jt 2j 2j 2j 2jݢ 2jN 2j 2j 2jl 2j 2jή 2jz 2j 2jk 2jݴ 2j% 2j2 2j 2j 2j/ 2j 2j8 2j ,2j 2j7 2j@ 2j 2j8 2j 2j l  You encounter a tyrant leech.2j b.........♣♣♣♣... ♣....## ....♣♣≈.~..w ♣♣.>.## ###..##.♣♣ ~..~.~♣♣.....# ###..###♣ ≈..~.~≈♣♣...##  #..##2jT E~~~...♣♣..#  ##..# ♣♣♣♣♣ ♣..♣♣...#  #.## #...♣♣#.w.....# ###.######....###.......# .............@......## --- ........................# 2j :#.#######P####.#..#....## ### ### ########### 2j    w   tyrant leech (wandering) 2j 0  2j 0  2j& , 2j [w.675.7 (175.6)2j 2j Q---6.3 (176.2 _2j3 2jF 2jи ew.There is a shaft here. _2j& You encounter a tyrant leech.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j< 2j 2j W1---==7.3 (1.02j S)Will/2 Jinx 2j 2j Q _You feel your willpower being sapped.2j= .--82j 2j 2jPK.♣♣♣♣... ♣....## .♣♣≈.~..w ♣♣.>.## .###..##.♣♣ ~..~.~♣♣.....# #..###♣ ≈..~.~≈♣♣...##  #..## ~~~..w♣♣..#  ##..# ♣♣♣♣♣ ♣..♣♣...#  #.## #...♣♣#.......# #.######....###.# .#.......## ...........# #.#P####.#..#....##  ### ### ########### 2j2jE--9 (0.62j2j2j♣♣♣♣... ♣....##  ♣♣≈.~..w ♣♣.>.##  ###..##.♣♣ ~..~.~♣♣.....#  ..###♣ ≈..~.~≈♣♣...##  #..## ~~~..w♣♣..#  ##..# ♣♣♣♣♣ ♣..♣♣...#  2jS#.## #...♣♣#.......#  .######....###.#  #.##  #  #.#P####.#..#....##  ### ### ###########     w   tyrant leech (wandering)2j>   2jG.w2jG2j'9.52jB2jh2jH ))wYou shoot an arrow. The arrow hits the tyrant leech!2j C.w2jS 8..2j~ S---===80.9 (1.42j 2j : _The tyrant leech is lightly wounded. 2j2:.♣♣♣♣... ♣....## .♣♣≈.~..w ♣♣.>.## .###..##.♣♣ ~..~.~♣♣.....# #..###♣ ≈..~.~≈♣♣...##  #..## ~~~...♣♣..#  ##..# ♣♣♣♣♣ ♣..♣♣...#  #.## #...♣♣#..w....# #.######....###.# 2j; .#.## .# #.#P####.#..#....##  ### ### ###########   2jUDG.w 2jJ 2jxKd2=---1.5 (0.6 2j{Q 2jS 2j.♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.## #.###..##.♣♣ ~..~.~♣♣.....##..###♣ ≈..~.~≈♣♣...## #..## ~~~...♣♣..# ##..# ♣♣♣♣♣ ♣..♣♣...# #.## #...♣♣#.......##.######....###w......# ..#.##.##.#P####.#..#....## ### ### ########### 2j 2jC---2.1 2j" 2j 2jj.♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.## ##.###..##.♣♣ ~..~.~♣♣.....#  #####..###♣ ≈..~.~≈♣♣...## #..## ~~~...♣♣..# ##..# ♣♣♣♣♣ ♣..♣♣...# #.## #...♣♣#.......##.######....###w......#.# 2jT.##.##.#P####.#..#....## ### ### ########### 2j! 2j%7 2j 2j 2j .♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.###.###..##.♣♣ ~..~.~♣♣.....# #####..###♣ ≈..~.~≈♣♣...## #..## ~~~...♣♣..# ##..# ♣♣♣♣♣ ♣..♣♣...# #.## #...♣♣#.......##.######....###w......#.#.##.##.#P####.#..#....## # ### ### ########### 2j G.w 2j  2j '3.3 2j>  2j  2jW= .♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.###.###..##.♣♣ ~..~.~♣♣.....# # #####..###♣ ≈..~.~≈♣♣...## #..## ~~~...♣♣..# ##..# ♣♣♣♣♣ ♣..♣♣...# #.## #...♣♣#.##.######....###.# #....#.w......##.# .#####.#P####.#..#....## ## ### ### ########### 2jUE  2jAF A=9 2jL  2jO !2jJ.♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.## .####.###..##.♣♣ ~..~.~♣♣.....# ## #####..###♣ ≈..~.~≈♣♣...## # #..## ~~~...♣♣..# ##..# ♣♣♣♣♣ ♣..♣♣...# #.## #...♣♣#.#  #.######....###.# ##....#.w......##.# #.#####.!2jK#P####.#..#....### ### ### ###########!2jUM9w.!2jS!2j{T'4.5!2jZ!2j[!2j|2.♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.## #.####.###..##.♣♣ ~..~.~♣♣.....# .## #####..###♣ ≈..~.~≈♣♣...## ## #..## ~~~...♣♣..# # ##..# ♣♣♣♣♣ ♣..♣♣...# # #.## #...♣♣#.# # !2j:#.######....###.##....#.w.##.# .#.#####.#P####.#..#....### ### ### ###!2jǣ!2j'5.1!2jB!2j0!2jg )))))))You shoot an arrow.!2j ;w.!2jI....w..!2jz6===6.5 (1.4!2jŭ!2j_ _The arrow barely misses the tyrant leech.!2j.♣♣♣♣... ♣....##.♣♣≈.~..w ♣♣.>.## .#.####.###..##.♣♣ ~..~.~♣♣.....# ..## #####..###♣ ≈..~.~≈♣♣...## .## #..## ~~~...♣♣..# .# ##..# ♣♣♣♣♣ ♣..♣♣...# .# #.## #...♣♣#.# .# #.######....###.# .###....#.w!2j*.##.# #.#.#####.#P####.#..#....### ### ### #!2jF9w.!2j!2je3==---7.1 (0.6!2j !2j"!2j P.♣♣♣♣... ♣.... #.♣♣≈.~..w ♣♣.>. .!2j -.#.####.###..##.♣♣ ~..~.~♣♣..... #..## #####..###♣ ≈..~.~≈♣♣... P.## #..## ~~~...♣♣..# #.#!2j! ##..# ♣♣♣♣♣ ♣..♣♣...# #.#!2jC! #.## #...♣♣#.# !2jk!o#.# #.######....###!2j!>. #.###....#.w!2j!.. !2j!l.#.#.#####.#P####.#..#....!2j!# ### ### #!2j>0W---7!2j1!2j4!2j )))))You shoot an arrow. The arrow hits the tyrant leech.!2j_" :*!2j w.The tyrant leech is lightly wounded.  A giggling sprite leaps out and makes the tyrant leech trip over its own tail.!2j p.... (drained)!2j 6===8.9 (1.2!2jA !2j g _The tyrant leech is moderately wounded.!2j1 #P.♣♣♣♣... ♣.... ##.♣♣≈.~..w ♣♣.>. #..#.####.###..##.♣♣ ~..~.~♣♣ ##..## #####..###♣ ≈..~.~≈♣♣... #P.## #..## ~~~...♣♣.. ##.# ##..# ♣♣♣♣♣ ♣..♣♣...  #.# #.## #...♣♣#. ##.# ########.######....### ##.###....#.w. #.#.#.#####.#P####.#..#....# ### ### w.!2j !2jA 6---9.5 (0.6!2j !2j !2j` ))))You shoot an arrow. The arrow hits the tyrant leech!!!2j :*!2j w.The tyrant leech is heavily wounded.A giggling sprite leaps out and ties the tyrant leech's tail in a knot.!2j J... !2j T=====90.8 (1.3!2j !2j e _The tyrant leech is severely wounded.!2j .#P.♣♣♣♣... ♣#.♣♣≈.~..w ♣♣.>  #..#.####.###..##.♣♣ ~..~.~♣♣  ##..## #####..###♣ ≈..~.~≈♣♣  #P.## #..##!2j{  ~~~...♣♣  ##.# ##..# ♣♣♣♣♣ ♣..♣♣ #.# #.## #...♣♣##.# ########.######....### P##.###....#.w .#.#.#.#####.#P####.#..#!2j # ### ### !2j !2j 6---1.4 (0.6!2j$ !2j& !2j#.#P.♣♣♣♣... ♣#.......♣♣≈.~..w ♣♣. #..#.####.###..##.♣♣ ~..~.~♣♣ ##..## #####..###♣ ≈..~.~≈♣♣ #P.## #..## ~~~...♣♣ ##.# ##..# ♣♣♣♣♣ ♣..♣♣ #.#!2jd #.## #...♣♣##.# ########.######....### #P##.###....#.w #.#.#.#.#####.#P####.#..## ### ### !2j9w.!2j!2j6C---2.0!2j#!2j%!2jbWg )))))))You shoot an arrow.!2j:*"2j"w8 w.The arrow barely misses the tyrant leech.A giggling sprite leaps out and ties the tyrant leech's tail in a knot.  The tyrant leech is severely wounded."2j&~x...w...very drained)"2j~A===3.3 (1.3"2j"2ji _The jinxing sprites lose interest in you."2j%)#.#P.♣♣♣♣... ♣  ####........♣♣≈.~..w ♣♣ #..#.####.###..##.♣♣ ~..~.~♣♣ ##..## #####..###♣ ≈..~.~≈♣♣ #P.## #..## ~~~... ##.# ##..# ♣♣♣♣♣ ♣..♣♣ #.# #.## #...♣♣#"2j&#.# ########.######....### .#P##.###....#.w#.#.#.#.#####.#P####.#..## ### ### "2j~-"2j8.4---9 (0.6"2j7"2jxg )))))))You shoot an arrow."2j'H;w."2jZPJ...w..."2jQ6===5.2 (1.3"2jW"2j[` _The arrow closely misses the tyrant leech."2jxk#.#P.♣♣♣♣... ♣ ####........♣♣≈.~..w  #..#.####.###..##.♣♣ ~..~.~♣♣ ##..## #####..###♣ ≈..~.~≈ #P.## #..## ~~~... ##.# ##..# ♣♣♣♣♣ ♣.. #.# #.## #...♣♣##.# ########.######....### #.#P##.###....#.@....w .##.#.#.#.#####.#P####.#..## ### ### "2j}9w."2j"2jɁ4---8 (0.6"2j"2jP"2jt )))You shoot an arrow. The arrow hits the tyrant leech."2j;w."2j3.."2j6===7.2 (1.4"2j"2j e _The tyrant leech is severely wounded."2jrb †You shoot an arrow. The arrow hits the tyrant leech!!  You kill the tyrant leech!"2jg=)) "2jl0.."2j/98.6"2j;"2jl _Fedhas appreciates your contribution to the ecosystem."2j̘ : ####≈.~..w  #..#.####.###..##.♣♣ ~..~.~ ##..## #####..###♣ ≈..~.~≈ #P.## #..## ~~~.. ##. ##..# ♣♣♣♣♣ ♣ #.# #.## #...♣♣#..######.# ########.######....###.#P##.###....#....†.......... ................@... "2jr P.##.#.#.#.#####.#######P####.# ############ ### ### ####"2jĠ "2jq 6---9.2 (0.6"2j "2j $2jP I$2jT $2jT $2jX $2j(Y $2jY $2jDZ $2j9\ $2j\ $2j\ $2j1` ,$2j` $2jc $2jJd ($2jd $2j5l n _You feel your willpower return.$2jl $2j*m $2j0n $2j@p $2j|z $2j{ $2j} $2j} $2jT~ $2j h  You see here a tyrant leech corpse.$2jS $2j  _$2j̄ $2j $2jՉ $2jB $2j $2jŒ $2j $2j $2j $2j8 $2jߒ $2jF $2j $2j $2j $2jp $2j2 $2j $2j" ,$2jٝ $2j^ $2jR $2j $2jt $2jF $2j $2j7 $2j $2j $2j $2j۩ $2j $2jث $2j $2j $2j $2j $2jv $2jұ $2j² $2j3 $2jC $2j $2jv $2j $2j $2jb $2j $2j $2jG $2j $2jM $2j $2ju $2j $2jg $2j $2jp A  You enter the shallow water.$2j ?Water $2j $2j N _Moving in this stuff is going to be slow.$2j\ $2j ($2j= $2j $2j $2jK $2j $2j $2j} $2j $2jf $2j $2j: ,$2j $2j $2j $2j $2jw $2jN $2j $2j $2ja $2j $2j{ $2j $2j? $2j $2j $2jq $2j $2ja $2j q  You encounter a four-headed hydra.$2jP W###.#.# ##s.# ♣.........## ####..# #..####♣ ♣♣♣♣...#.## #.###.# ##.....♣♣♣.. ♣♣♣♣#.# #.....####.....♣♣§.. §.♣♣..## ......#..s.....♣§§§♣♣§§.♣...P# ..##..........♣♣§§§§§§§♣♣...## #.###....§.÷..♣§§§§§≈§§D♣♣††# .####..###.#..♣§§§~§§§§.♣...## # #..## ##..♣♣.@♣♣ ♣♣...# --- $2j `####...#####..♣♣§.♣ ♣†.## .#.##.#..###.♣♣♣.§♣♣♣♣ ♣†.## ..............♣♣§§§§.♣♣♣♣♣...# ...............♣♣♣♣§..♣♣....## ..............♣♣≈.~....♣♣.>.##D   four-headed hydra (wandering) ####.###..##.♣♣≈~..~.~♣♣.....# # #####..###♣♣≈≈..~.~≈♣♣...###..## ♣≈≈~~~~...♣♣..#$2j § ..♣♣§§§§§≈≈§721.6 (22.4)..$2j 42.2 (23.0 _$2j §.♣♣§§§§§§§§§§§§§$2j7 ##s.#    ♣♣♣  ♣♣.. ♣♣♣♣#.# ♣♣§.§ .. ♣§§.♣♣§§ ♣♣§§§§§§§♣ ÷..♣§§§§§§§§D♣♣††# ♣§§§§≈≈§§.  #..## ##..♣♣§@♣♣  ♣♣..♣ ♣†.## ♣.§♣♣♣♣ ♣†.## ♣.§§ ♣♣♣♣§ ....♣♣.>.## .~ # .~  #..## ~. %2j ##s.#    ♣♣♣  ♣♣.. ♣♣♣♣#.# ♣♣§.§ .. ♣§§.♣♣§§ ♣♣§§§§§§§♣ ÷..♣§§§§§§§§D♣♣††# %2jɔ♣§§§§≈≈§§.  #..## ##..♣♣§@♣♣  ♣♣..♣ ♣†.## ♣.§♣♣♣♣ ♣†.## ♣.§§ ♣♣♣♣§....♣♣.>.## .~ .~ #..## %2j1~.%2j%2jp%2j%2jh _A four-headed hydra is nearby!&2j&2j&2jg &2j F _Unknown command.&2j& "§D _A four-headed hydra is nearby! _Unknown command.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.&2jS/ .§. §.§§♣♣.§.&2j/ U~≈≈≈~§&2j0 \1---==3.2 (1&2j&1 U.0)Will/2 Jinx &2j= §§§§§≈≈§§§§&2j> D§ _You feel your willpower being sapped.&2jG §§§§ .§§§♣♣§§~§§~≈§&2jG ≈≈..§§§§D&2jH %4&2jP 6§§§§&2jP §~≈≈.D§§§§§&2jS 2 _The four-headed hydra roars!'2jq2 ))))) You shoot an arrow. The arrow hits the four-headed hydra!!'2j ED.'2jA ~~~§§≈.§~≈≈D§.'2j Y=5.5 (1.3§§§§§~≈≈D§§§ _The four-headed hydra is moderately wounded.*2j| )))) You shoot an arrow. The arrow hits the four-headed hydra!!!*2j{:**2j D§The four-headed hydra is severely wounded.A giggling sprite leaps out and smacks the four-headed hydra with its own fronttalon.D≈D≈.≈~§§.§§§§..~D≈§§ (drained)6.9 (1.4§§§§§§§ _The four-headed hydra is almost dead.*2jϼp.# #..####♣ ♣♣♣♣...#.## .###.# ##.....♣♣♣§. ♣♣♣♣#.# .....####.....♣♣§§§ ..♣♣..# .....#..s.....♣§§§♣♣§..♣...P# ##..........♣♣~§≈~§§.♣♣...## #§.÷..♣~§~§§§§§§♣♣††# ###..###.#..♣..~D≈§§§§♣...# *2j# #..## ##..♣♣§§♣♣ ♣♣...# ###...### †.## .##.#..###.♣♣♣§§♣♣♣♣ ♣†.## ............♣♣§§§§.♣♣♣♣♣...# ♣♣♣♣...♣♣....## ♣♣≈.~....♣♣.>*2jE.## ###.###..##.♣♣≈~..~.~♣♣.....#  #####..###♣♣≈≈..~.~≈♣♣...## #..## ♣≈≈~~~~...###..# ♣♣♣♣♣♣♣..♣♣...#*2jC§.*2j:R------7.5 (0.6*2jK§§§*2j8+2j&{+2j{9---+2j݃+2j^ _You cannot walk through the dense trees.,2jp .###.# ##.....♣♣♣§. ♣♣♣♣#.# ,2jC....####.....♣♣§§§ ..♣♣..##..s§§§♣♣§..♣...P .##..........♣♣§§≈~§§.♣♣...##....§.÷..♣~§~§§§§§§♣♣††# ####..###.#..♣..~D≈§§§§♣...## # #..## ##..♣♣§.♣♣ ♣♣... ###...#####..♣♣§§♣ ♣†.# #.##.#..###.♣♣♣§@♣♣♣♣ ♣† .............♣♣§§§..♣♣♣♣♣....♣♣♣♣...♣♣....#♣♣≈.~....♣♣.>♣♣♣♣..♣♣#.## #...♣♣#.......##,2j0D,2j~§§§D   four-headed hydra (drained),2j\2=8.1 _,2jP§§§,2j,2jU...####.....♣♣§§§ ..♣♣..##..s.....♣§§§♣♣§..♣...P# ##..........♣♣§§≈~§§.♣♣...## #§.÷..♣~~~§§§§§§♣♣††# ###..###.#..♣§§§D≈§§§§♣...#  #..## ##..♣♣§D♣♣ ♣♣...# #...###§♣ †.## .##.#..###.♣♣♣§§♣♣♣♣ ♣†.## ,2jl............♣♣§§@..♣♣♣♣♣...# ♣♣♣♣...♣♣....## ♣♣≈.~.>.## ##.###..##.♣♣≈~..~.~♣♣.....#  #####..###♣♣≈≈..~.~≈♣♣...## #..## ♣≈≈~~~~...♣♣..# ##..# ♣♣♣♣♣♣♣..♣♣...#.## #...♣♣#.......# ######.######....###,2j_2.,2j%7,2jd§§§§,2j,-2j+#..s.....♣§§§♣♣§..♣...P# #..........♣♣§§≈~§§.♣♣...## §.÷..♣~~~§§§§§§♣♣††# ..###.#..♣§§§D≈§§§§♣...# #..## ##..♣♣§D♣♣ ♣♣...# #...###§.♣ †.## #..###.♣♣♣§§♣♣♣♣ ♣†.## ..........♣♣§§...♣♣♣♣♣...# ♣♣♣@..♣♣....## ♣♣≈.~.>.## #.###..##.♣♣≈~..~.~♣♣.....# ###..###♣♣≈≈..~.~≈♣♣...##  #..## ♣≈≈~~~~...###..# ♣♣♣♣[0;10;-2ja,1m♣♣♣..♣♣...# .## #...♣♣#.......# #####.######....#### ..#....†.................##§-2j,/D-2j5O§...-2j^6'9.3-2j=Y§§§-2jp@.2jHP )) .2jOYou shoot an arrow. The arrow hits the four-headed hydra!.2jD:*.2j/ .DThe four-headed hydra is almost dead.A giggling sprite leaps out and smacks the four-headed hydra with its own fronttalon..2j'k~.§§§§§.2j(7===30.5 (1.2.2j/8§.2j1e _The four-headed hydra is almost dead..2j h.......♣♣§§≈~§§.♣♣...## §.÷..♣~~~§§§§§§♣♣††# ..###.#..♣..§D≈§§§§♣...# ..## ##..♣♣§§♣♣ ♣♣...# ...### †.## .2j~ #..###.♣♣♣§D♣♣♣♣ ♣†.## ..........♣♣§§§..♣♣♣♣♣...# ♣♣♣♣...♣♣....## ♣♣≈.~.>.## ###..##.♣♣≈~..~.~♣♣.....# ###..###♣♣≈≈..~.~≈♣♣...##  #..## ♣≈≈~~~~...♣♣..# ##..# ♣♣♣♣♣♣♣..♣♣...#.## #...♣♣#.......# .2j ####.######....#### .#....†.................##......#.2ju N§D.2jT .2j R=---1.1 (0.6.2j 8§.2jڱ /2jP#....§.÷..♣~~~§§§§§§♣♣††# ###.#..♣.§§D≈§§§§♣...## ..## ##..♣♣§§♣♣ ♣♣....#####..♣♣§§ ♣†.# #.#..###.♣♣♣§§♣♣♣♣ ♣† ..........♣♣§§D..♣♣♣♣♣....♣♣♣♣...♣♣....#♣♣≈.~....♣♣.>###..##.♣♣≈~..~@~♣♣..... ##♣♣≈≈..~.~≈♣♣...# /2jaQ #..## ♣≈≈~~~~...♣♣..# #..# ♣♣♣♣♣♣♣..♣♣. #.## #...♣♣#.......## ####.######....###....... .#....†.................# .......... ##.#######P####.#..#....#/2j\/2j+]A---7/2jg8§/2jh/2j/ ###.#..♣.§§D≈§§§§♣...## ..## ##..♣♣§§♣♣ ♣♣....#####..♣♣§§ ♣†.# #.#..###.♣♣♣§§♣♣♣♣ ♣† ..........♣♣§§D..♣♣♣♣♣....♣♣♣♣...♣♣....#♣♣≈.~....♣♣.>###..##.♣♣≈~..~.~♣♣..... ##♣♣≈≈..~@~≈♣♣...#  #..## ♣≈≈~~~~...♣♣..# #..# ♣♣♣♣♣♣♣..♣♣./2j  #.## #...♣♣#.......## ####.######....###....... .#....†.................# .......... ##.#######P####.#..#....#  ### ### ###########/2j M§D/2j /2j'2.3/2j8§/2j202j] .You shoot an arrow. The arrow hits the four-headed hydra!!  You kill the four-headed hydra!02jhE))02j8..02jn3==72===3.5 (1.202j8§02jr l _Fedhas appreciates your contribution to the ecosystem.12j312j&^ _No target in view!32j32j32jQ32jE32jux _32j32j{ _The sprites lose interest in your situation.32jM32jD 32jP 32j :==32j> 32ji ,32j 32jd 32j 32j 32j 32jk 32jH 32j ,32j 32j 32j. 32jA 32j 32j 32j 32j 32j (32j 32j## n _You feel your willpower return.32j*% 32j% 32j& 32j( 32j~* ,32j`+ 32j- 32jf/ 32j/ 32j0 32j,2 32j3 32j4 32j4 32jd6 32j7 32j58 32j 9 32j: 32jn< 32j< 32jN= 32j? 32jA 32jB 32j5C 32jD 32j0Q  ..#..## ##.## #........#.# ##.#.# ##s.# ♣.........## ###..# #..####♣ ♣♣♣♣...#.## .###.# ##.....♣♣♣.§ ♣♣♣♣#.#####.....♣♣§§§ ..♣♣..##32jQ #..s.....♣§..♣♣...♣...P# .##...♣♣§~§~≈..♣♣...##32jQ o..§.÷..♣§~§~≈§§§§♣♣††#.#..♣..@~≈≈§§§♣...##---32jQ 48.7 (15.2) #32jR y##..♣♣..♣♣♣...♣♣♣...# 32jAR P###...#####..♣♣§.♣ ≈~♣♣†.## #.##.#..###.♣♣♣§.♣♣♣♣ >♣†.## 32jR L.............♣♣§§...♣♣♣♣♣...# .......♣♣♣♣...♣♣....##♣♣≈.~....♣♣.>.###.###..##.♣♣≈~..~.~♣♣..32jR a...# #####..###♣♣≈≈..~.~≈♣32jR ♣...##32jS jYou enter the shallow water.  Moving in this stuff is going to be slow.32j\ §~~≈§~~~~≈≈.§.§.32j] ---9.9 (16.4Water 32j f y§§§§§§32ji 5 _Found a staircase to the Swamp.42j742jE842j942j;42jiBn42j.C42jC42juE42j|G42jH>42jfI42j?K42jK42jIL42jN42jO42j*P42jP42j%S42jS42jT42jT42jp §.# #.## ##.P..#..P#  ..# ##s.# #.....#..##  .s# #.s## ##.........#   ##.## #........#.#  .# ##s.# ♣.........##  .42j0# #..####♣ ♣♣♣♣♣...#.##   ##.....♣♣♣§§§♣♣♣♣#.#  #.....♣♣§.§§§§§♣♣..##  42j.#..s.....♣§§§♣♣@§§♣...P#  54.7 (4.8) 42j3.........♣♣~~§§§§§♣♣...##  42je....§.÷..♣~§§§§§§§§♣♣††#  ..###.#..♣§.~~§§§§.♣...##  .42j## ##..♣♣§§♣♣♣§..♣♣♣...#  #####..♣♣§.♣♣♣~≈~♣♣†.##    .#..###.♣♣♣§.♣♣♣♣~~>♣†.##    .........♣♣§§...♣♣♣♣♣...#    ..........♣♣♣♣...♣♣....##   42jE42jي42jE _Done exploring.52jI52j§§§0.0§§~52jl52j52j E _Done exploring.62j[[?25h[?0c  Search for what [Enter for "."]? 72j˵ [?25l[?1c72jx72j 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a staircase to the Swampb - [Lair:2] an escape hatch in the floor  c - [Lair:2] a rapier  d - [Lair:2] a +1 demon whip of venom72j]+e - [Lair:2] a stone staircase leading down  f - [Lair:2] a stone staircase leading down  g - [Lair:2] a stone staircase leading up  h - [Lair:2] 2 flux baubles  i - [Lair:2] a stone staircase leading up  j - [Lair:2] an escape hatch in the ceiling  72jvk - [Lair:2] a stone staircase leading down  l - [Lair:2] a stone staircase leading up  m - [Lair:2] a shaft82jt82j|82j§.# #.## ##.P..#..P#  Swiftly the Skirmisher ..# ##s.##.....#..##  Spriggan of Fedhas ****** .s# #.s## ##.........#  Health: 67/67 ======================== .## ##.## #........#.#  Magic: 23/23 ======================== .# ##s.# ♣.........##  AC: 2Str: 6 .# #..####♣ ♣♣♣♣♣...#.##  EV: 2482jKInt: 25 .# ##.....♣♣♣§§§♣♣♣♣#.#  SH: 0Dex: 21 .####.....♣♣§.§§§§§♣♣..##  XL: 13 Next: 72% Place: Lair:2 .#..s.....♣§§§♣♣@§§♣...P#  Noise: ---------  Time: 14754.7 (0.0) .........♣♣~~§§§§§♣♣...##  l) +0 orcbow (heavy) ....§.÷..♣~§§§§§§§§♣♣††#  Fire: l) +0 orcbow (heavy) ..###.#..♣§.~~§§§§.♣...##82j;  Quill 82j݇.## ##..♣♣§§♣♣♣§..♣♣♣...# 82j..#####..♣♣§.♣♣♣~≈~♣♣†.##   82j3(.#..###.♣♣♣§.♣♣♣♣~~>♣†.##   .........♣♣§§...♣♣♣♣♣...# 82jUX  ..........♣♣♣♣...♣♣....## 82jwg You enter the shallow water.  82jMoving in this stuff is going to be slow. _Found a staircase to the Swamp. _Done exploring. 82jy_Done exploring.  Search for what [Enter for "."]? .82j82j82j82j*. _92j92jqPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight 92jԒaTalismans (go to first with %) 92j  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <2jd<2j<2j=§.# #.## ##.P..#..P#  Swiftly the Skirmisher ..# ##s.##.....#..##  Spriggan of Fedhas ****** .s# #.s## ##.........#  Health: 67/67 ======================== .## ##.## #........#.#  Magic: 23/23 ======================== .# ##s.# ♣.........##  AC: 2Str: 6 <2jF.# #..####♣ ♣♣♣♣♣...#.##  EV: 24Int: 25 .# ##.....♣♣♣§§§♣♣♣♣#.#  SH: 0Dex: 21 .####.....♣♣§.§§§§§♣♣..##  XL: 13 Next: 72% Place: Lair:2 .#..s.....♣§§§♣♣@§§♣...P#<2jv   Noise: ---------  Time: 14754.7 (0.0) .........♣♣~~§§§§§♣♣...##<2j<  l) +0 orcbow (heavy) ....§.÷..♣~§§§§§§§§♣♣††#<2jF[  Fire: l) +0 orcbow (heavy) ..###.#..♣§.~~§§§§.♣...##  Quill .## ##..♣♣§§♣♣♣§..♣♣♣...# ..#####..♣♣§.♣♣♣~≈~♣♣†.##   .#..###.♣♣♣§.♣♣♣♣~~>♣†.##<2jo   .........♣♣§§...♣♣♣♣♣...#<2jX   ..........♣♣♣♣...♣♣....##<2jh  You enter the shallow water.  <2jUMoving in this stuff is going to be slow. _Found a staircase to the Swamp. <2j_Done exploring. _Done exploring. _Search for what [Enter for "."]? .<2jG%P  Okay, then.<2j%<2j,<2j.. _=2jU=2jLWvShopping list: 1 item, total cost 450 gold pieces =2jW a - [D:9] 450 gold an amulet of guardian spirit (unknown) You have 970 gold pieces =2jW"[!] travel|examine|delete items [a] choose item[Esc] exit?2j* ?2j1 ?2j9 §.# #.## ##.P..#..P#  Swiftly the Skirmisher ..# ##s.##.....#..##  Spriggan of Fedhas ****** .s# #.s## ##.........#?2j: (  Health: 67/67 ======================== .## ##.## #........#.#  Magic: 23/23 ======================== .# ##s.# ♣.........##  AC: 2?2j>: Str: 6 .# #..####♣ ♣♣♣♣♣...#.##?2jY: t  EV: 24Int: 25 ?2jw: .# ##.....♣♣♣§§§♣♣♣♣#.#?2j:   SH: 0Dex: 21 .####.....♣♣§.§§§§§♣♣..##  XL: 13 Next: 72% Place: Lair:2 ?2j: .#..s.....♣§§§♣♣@§§♣...P#  Noise: ---------  Time: 14754.7 (0.0) ?2j ; q.........♣♣~~§§§§§♣♣...##?2j$; X  l) +0 orcbow (heavy) ?2jG; ....§.÷..♣~§§§§§§§§♣♣††#?2jZ; e  Fire: l) +0 orcbow (heavy) ?2js; ..###.#..♣§.~~§§§§.♣...##  Quill ?2j; .## ##..♣♣§§♣♣♣§..♣♣♣...# ?2j; ..#####..♣♣§.♣♣♣~≈~♣♣†.##   ?2j; .#..###.♣♣♣§.♣♣♣♣~~>♣†.##   ?2j; .........♣♣§§...♣♣♣♣♣...#   ?2j; Y..........♣♣♣♣...♣♣....##  ?2j; Moving in this stuff is going to be slow. _Found a staircase to the Swamp. _Done exploring. ?2j< _Done exploring. _Search for what [Enter for "."]? . ?2j < 6_Okay, then.?2jyA ?2jA ?2j~F ?2jH @2j, @2j@ ]Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %) @2j  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B2j B2j §.# #.## ##.P..#..P#  Swiftly the Skirmisher ..# ##s.##.....#..##  Spriggan of Fedhas ****** .s# #.s## ##.........#  Health: 67/67 ======================== .## ##.## #........#.#  Magic: 23/23 ======================== .# ##s.# ♣.........##  AC: 2Str: 6 .# #..####♣ ♣♣♣♣♣...#.##  EV: 24Int: 25 .# ##.....♣♣♣§§§♣♣♣♣#.#  SH: 0Dex: 21 .####.....♣♣§.§§§§§♣♣..##  XL: 13 Next: 72% Place: Lair:2 .#..s.....♣§§§♣♣@§§♣2j ;10m...P#  Noise: ---------  Time: 14754.7 (0.0) .........♣♣~~§§§§§♣♣...##  l) +0 orcbow (heavy) ....§.÷..♣~§§§§§§§§♣♣††#  Fire: l) +0 orcbow (heavy) ..###.#..♣§.~~§§§§.♣...##  Quill .## ##..♣♣§§♣♣♣§..♣♣♣...# ..#####..♣♣§.♣♣♣~≈~♣♣†.##   .#..###.♣♣♣§.♣♣♣♣~~>♣†.##   .........♣♣§§...♣♣♣♣♣...#   ..........♣♣♣♣...♣♣....##  Moving in this stuff is going to be slow. _Found a staircase to the Swamp. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . 2j 0m_Okay, then.  Okay, then. _D2j`X [[?25h[?0c  Search for what [Enter for "."]? E2j2 [?25l[?1cE2jWP  Okay, then.E2jE2jE2j. _G2j[[?25h[?0c  Search for what [Enter for "."]? G2j  [?25l[?1cG2jG2j=13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a staircase to the Swampb - [Lair:2] an escape hatch in the floor  c - [Lair:2] a rapier  d - [Lair:2] a +1 demon whip of venome - [Lair:2] a stone staircase leading down  f - [Lair:2] a stone staircase leading down  g - [Lair:2] a stone staircase leading up  h - [Lair:2] 2 flux baubles  i - [Lair:2] a stone staircase leading up  j - [Lair:2] an escape hatch in the ceiling  k - [Lair:2] a stone staircase leading down  l - [Lair:2] a stone staircase leading up  m - [Lair:2] a shaftH2j H2j H2j /§.# #.## ##.P..#..P#  Swiftly the Skirmisher ..# ##s.##.....#..##  Spriggan of Fedhas ****** .s# #.s## ##.........#  Health: 67/67 ======================== .## ##.## #........#.#  Magic: 23/23 ======================== .# ##s.# ♣.........##  AC: 2Str: 6 .# #..####♣ ♣♣♣♣♣...#.##  EV: 24Int: 25 H2jI .# ##.....♣♣♣§§§♣♣♣♣#.#  SH: 0Dex: 21 .####.....♣♣§.§§§§§♣♣..##  XL: 13 Next: 72% Place: Lair:2 .#..s.....♣§§§♣♣@§§♣...P#  Noise: ---------  Time: 14754.7 (0.0) .........♣♣~~§§§§§♣♣...##  l) +0 orcbow (heavy) ....§.÷..♣~§§§§§§§§♣♣††#  Fire: l) +0 orcbow (heavy) ..###.#..♣§.~~§§§§.♣...##  Quill .## ##..♣♣§§♣♣♣§..♣♣♣...# ..#####..♣♣§.♣♣♣~≈~♣♣†.##   .#..###.♣♣H2j §.♣♣♣♣~~>♣†.##   .........♣♣§§...♣♣♣♣♣...#   ..........♣♣♣♣...♣♣....##   _Search for what [Enter for "."]? . _Okay, then. _Okay, then.Search for what [Enter for "."]? _Okay, then.Search for what [Enter for "."]? H2j' w _I2jG"Shopping list: 1 item, total cost 450 gold pieces  a - [D:9] 450 gold an amulet of guardian spirit (unknown) You have 970 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitJ2j  J2jtsSwiftly the SkirmisherSpriggan of Fedhas ******Health: 67/67 ========================Magic: 23/23 ========================AC: 2Str: 6EV: 24Int: 25SH: 0Dex: 21J2j߿XL: 13 Next: 72% Place: Lair:2Time:Quill _Search for what [Enter for "."]? . _Okay, then. _Okay, then.Search for what [Enter for "."]? _Okay, then. J2jL_Search for what [Enter for "."]? J2jyJ2jJ2j{J2jJ2jJ2j: _J2jJ2jJ2j$J2jJ2j,J2jJ2jHJ2jJ2jJ2jA  You enter the shallow water.J2jB?Water J2j J2j_N _Moving in this stuff is going to be slow.J2jJ2j.J2jJ2j!J2jw#J2j#(J2j^$J2jM/J2j0J2j[1J2j1J2j)<J2j =J2j=J2j=J2jGJ2jkIJ2jIJ2jJJ2jUJ2j VBJ2jY_J2j`J2jaJ2j#bJ2jkJ2jlJ2jmJ2jnJ2jvJ2jTxJ2jxJ2jryJ2jJ2j<J2jJ2jGJ2jJ2jeJ2jJ2jJ2jJ2j@J2jJ2jȚJ2joJ2jJ2jJ2jJ2jJ2jJ2j3J2j۰J2jJ2jnJ2jJ2j9J2jJ2jyJ2jSJ2j!J2j4J2jZBJ2jJ2jJ2j5J2joJ2j J2jJ2jJ2j2J2jJ2j(,J2j'XJ2j+J2jq/J2j/J2j|0J2j6J2j}8J2j8J2j9J2jg>J2j?J2jZ@J2jAJ2j!FJ2jgGJ2jGJ2jHJ2j6KJ2jMJ2j\NJ2jNJ2jTJ2jTJ2jTJ2jwUJ2jYJ2jF[J2j[J2j0\J2j`J2jaJ2jbJ2jbJ2ji,J2jj,J2j-nJ2joJ2jp,J2j`tJ2j{XJ2j}J2j}J2j?~J2jJ2jJ2jǃJ2jJ2jJ2jƉJ2jJ2jJ2j4XJ2j]J2jJ2j)J2jJ2jxJ2jTJ2jJ2jyJ2jJ2jKJ2jʟJ2jJ2j J2jJ2jAJ2jJ2jJJ2jJ2jCJ2jJ2jJ2jJ2jCJ2j-J2jJ2jJ2jJ2jJ2j J2jJ2jJ2jJ2joK _You walk carefully through the fungus.J2j~J2jJ2jJ2j@J2jJ2jJJ2jJ2jJ2jJ2jYJ2j,J2j,J2jJ2j\m  There is a stone staircase leading up, spattered with blood here.J2jJ2jJ2j$ _J2jJ2j%1J2j(J2jJ2jJ2j ! _You climb upwards.J2jD(R  There is a stone staircase leading down here.J2ju*J2j@+ _J2j|,J2j0J2j2J2jk3J2j4J2j19J2j:J2j2;J2jZ<J2j|?J2jbAJ2jAJ2jBJ2jFJ2jHJ2jjHJ2jIJ2jLJ2jMJ2jNJ2j OJ2jRJ2jhSJ2jSJ2jTJ2j VJ2jVJ2jWJ2jWJ2jXJ2jYJ2jYJ2j*ZJ2j\J2j~]J2j]J2j^J2jaJ2j'fA  You enter the shallow water.J2jf?Water J2jOhJ2jkN _Moving in this stuff is going to be slow.J2jDsjJ2jftJ2jtJ2juJ2jxJ2j{A  You enter the shallow water.J2j}?Water J2j}J2jN _Moving in this stuff is going to be slow.J2jJ2j(J2jJ2j^J2j1J2jJ2j߉J2jJ2j,J2jJ2jJ2j#J2jJ2jHJ2jJ2jJ2j֖J2jJ2j_Z  There is a staircase back to the Dungeon here.J2jpJ2jןP _J2j"G m Dungeon:11  You climb upwards. Welcome back to the Dungeon!J2j*M BJ2jEN  J2joN Q_Level annotation: exclusion: staircaseJ2j_ K  There is a staircase to the Lair here.J2jb J2j#d  _J2j&e J2j7k J2jm J2jn J2jo J2jYu J2j^x J2jx J2jz J2j J2jW J2jĄ J2j J2jk J2j J2j J2j> J2j J2jF ,J2j J2j{ J2j J2j. J2jM J2j J2j J2jR J2jة J2jA J2jx J2j J2jȱ J2j? J2j J2j J2j J2j J2j J2j5 J2j@ J2j_ J2j J2jm J2jk J2jQ J2j J2j7 J2j J2j J2j J2j5 J2j J2jp J2j J2j J2j J2j} J2ji J2j J2j] J2jY J2jv J2j J2j J2j~ J2jQ ,J2je J2j J2j ,J2j J2j J2j J2j J2jN J2j= J2j J2jK J2jQ J2jv J2j ! J2j! J2j$ J2j& J2j& J2jR' J2j) J2j7, ,J2j, J2j. J2jm0 J2j0 J2j?1 J2jm3 J2j5 J2jo5 J2j5 J2j 8 J2j9 ,J2j: J2jg< J2j> ,J2j> J2j@ J2jB J2jWB J2jB J2jiD J2jwF J2jF J2jG J2j"I J2jJ J2jEK J2jK J2jzM J2j_O ,J2jdP J2jQ J2jS J2jS J2joT J2jU J2j X ,J2jX J2j@Z J2j[ J2j5\ J2j\ J2j^ J2j_ J2j` J2j` J2ja J2jBd J2jt A  There is a stone staircase leading up here. _J2j G 0  You climb upwards.J2jU J2jB J2j J2j _ _Level annotation: exclusion: staircaseJ2j. _ #.....#.....#.....############ #.....#..........# #..... ############......###.########### J2j d............^.....# #............ ..#.......<..###..# #.....##..... ..#..........# #@.# #............ Noise: --------- 14833.5 (78.8) ..#.....##...###..# #............ l) +0 orcbow (heavy) ..#.....##.......)###............ Fire: l) +0 orcbow (heavy) .........[....................... #################################J2j   There is a stone staircase leading down here.J2j2 J2j J2j S _Key pressed, stopping travel.J2j~K J2j,L J2jQ J2jS F _Unknown command.M2jUY M2jZ vShopping list: 1 item, total cost 450 gold pieces M2j[  a - [D:9] 450 gold an amulet of guardian spirit (unknown) You have 970 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitN2j N2j_ Swiftly the SkirmisherSpriggan of Fedhas ******Health: 67/67 ========================Magic: 23/23 ========================AC: 2Str: 6EV: 24Int: 25SH: 0Dex: 21XL: 13 Next: 72% Place: Dungeon:10Time:Quill _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircaseThere is a stone staircase leading down here. _Key pressed, stopping travel. _Unknown command.N2j1 N2j N2j N2j͕ N2j9 N2j- P _N2j[ N2j N2j N2jҠ N2jI N2j N2j N2jS N2jħ N2j N2j@ N2jg N2j N2ji N2jj N2jD N2jƱ N2j N2j2 N2j\ N2j N2jB N2jN N2jӺ W  There is a stone staircase leading up here.N2j. N2j P _N2j (9N2j ,N2j N2jz ! _You climb upwards.N2j R  There is a stone staircase leading down here.N2jM N2j  _N2j N2jM N2j N2j N2jg N2j N2jq RN2j N2j N2j( N2j N2j[ N2j ,N2j N2j0 N2jH N2j N2jH N2j N2j N2j N2j N2j N2j^ N2j N2jT N2jl! N2j`" N2j" N2ja# N2j*  ........##.##...........<### #.## #######.##.##.########.#########.#.##.##.#######_######.##.##.##.....##.##.##.##♣...♣##.##.##.#####.....#N2j+ #.##.......##♣...♣##.#####.##.# #####'###<# #.##@# #.# #.#Noise: --------- 14849.2 (15.7)N2jH+ #.# ##.##.# #.# #.##### l) +0 orcbow (heavy)#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) N2j+ ##.†)...#.#.######..........######...#..............#######################N2jg, N2jZ1 N2j3 q _There is an entrance to Ricvugag's Jewellery Emporium here.P2jP2jZWelcome to Ricvugag's Jewellery Emporium! What would you like to do?  a $  450 gold an amulet of guardian spirit (unknown)b -  450 gold a granite talisman  c -  262 gold a ring of flight  d -  540 gold a +6 ring of intelligence (unknown)  e -  300 gold a ring of magical power  P2jf -  375 gold a ring of protection from cold (unknown)  g -  600 gold a storm talisman You have 970 gold pieces. After the purchase, you will have 520 gold pieces. [Esc] exit[!] buy|examine itemsP2j[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listQ2jla + d - g - marked items Q2j^Y Purchase items for 450 gold? (y/N)R2j - granite talisman262ring of flight  c -  540+6 ring of intelligence (unknown)  d -  30ring of magical power75protection from cold (unknown)  f -  600storm talisman fR2jT8FS2j9S2j<S2jD........##.##...........<### #.## Swiftly the Skirmisher #######.##.##.########.#########. Spriggan of Fedhas ******#.##.##.#######_##### Health: 67/67 ========================#.##.##.##.....#Magic: 23/23 ========================#.##.##.##♣...♣#AC: 2Str: 6#.##.##.#####.....#EV: 24Int: 25#.##.......##♣...♣#SH: 0Dex: 21#.#####.##.# #####'##XL: 13 Next: 72% Place: Dungeon:9#<# #.##@# #.# #.#Noise: ---------  Time: 14849.2 (0.0)#.# ##.##.# #.# #.##### l)S2jE +0 orcbow (heavy)#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) #.†)...#.#.######.......... Quill ######...#..............####################### _Key pressed, stopping travel. _Unknown command. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Ricvugag's Jewellery Emporium here.S2j8VE  s - an amulet of guardian spiritS2jVS2jD\S2j^n _Thank you for shopping at Ricvugag's Jewellery Emporium!T2jJPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  k - an amulet of faith (worn)  n - a +4 ring of slaying (worn)g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight  s - an amulet of guardian spirit Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W2jHW2j%W2jӼ........##.##...........<### #.## Swiftly the Skirmisher #######.##.##.########.#########. Spriggan of Fedhas ******#.##.##.#######_##### Health: 67/67 ========================#.##.##.##.....#Magic: 23/23 ========================W2jM>#.##.##.##♣...♣#AC: 2Str: 6#.##.##.#####.....#EV: 24Int: 25W2jz#.##.......##♣...♣#SH: 0Dex: 21W2j#.#####.##.# #####'##XL: 13 Next: 72% Place: Dungeon:9W2jԽ#<# #.##@# #.# #.#W2jNoise: ---------  Time: 14849.2 (0.0)W2j+#.# ##.##.# #.# #.##### l) +0 orcbow (heavy)W2j_#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) W2j##.†)...#.#.######.......... Quill ######...#..............###W2j.#################### W2jľ_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. W2jc_There is an entrance to Ricvugag's Jewellery Emporium here.  W2jms - an amulet of guardian spirit _Thank you for shopping at Ricvugag's Jewellery Emporium!W2j#W2jReally remove k - an amulet of faith? Y - Yes  N - NoY2jNvY2j........##.##...........<### #.## Swiftly the Skirmisher #######.##.##.########.#########. Spriggan of Fedhas ******#.##.##.#######_##### Health: 67/67 ========================#.##.##.##.....#Y2jR Magic: 23/23 ========================#.##.##.##♣...♣#AC: 2Str: 6#.##.##.#####.....#EV: 24Int: 25#.##.......##♣...♣#Y2jӏSH: 0Dex: 21#.#####.##.# #####'##XL: 13 Next: 72% Place: Dungeon:9#<# #.##@# #.# #.#Noise: ---------  Time: 14849.2 (0.0)Y2ji#.# ##.##.# #.# #.##### l) +0 orcbow (heavy)#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) #.†)...#.#.######.......... Quill ######...#..............####################### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. Y2j_There is an entrance to Ricvugag's Jewellery Emporium here.  s - an amulet of guardian spirit _Thank you for shopping at Ricvugag's Jewellery Emporium!Y2jY _Y2jY2jod  You start removing your amulet.Y2j +50.2 (1Y2jGY2jҬ@1.2 (2Y2jY2jY2j*2.2 (3Y2j0Y2jY2jN*3.2 (4Y2jY2jGY2j*4.2 (5Y2jmY2j9 . _You continue removing your amulet of faith. x5  You finish removing your amulet of faith.Y2jDY2j:  Fedhas seems less interested in you. You feel less pious.You start putting on your amulet.Y2j*5.2 (6Y2jY2jY2j{*6.2 (7Y2jY2jY2j*7.2 (8Y2jpY2jY2jQ*8.2 (9Y2jY2j7Y2j.9.2 (10.0)Y2jY2jQ _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.Y2jY2jrY2j] _s - an amulet of guardian spirit (worn)\2je : Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-3%  c - Overgrow8 MP, Piety---3%  d - Grow Oklob6 MP, Piety--28% [?] toggle between ability selection and description.]2jm]2j]2jC9........##.##...........<### #.## Swiftly the Skirmisher #######.##.##.########.#########. Spriggan of Fedhas *****.#.##.##.#######_##### Health: 67/67 ========================#.##.##.##.....#Magic: 23/23 ========================#.##.##.#]2j#♣...♣#AC: 2Str: 6#.##.##.#####.....#EV: 24Int: 25]2j#.##.......##♣...♣#SH: 0]2jDex: 21#.#####.##.# #####'##]2jBXL: 13 Next: 72% Place: Dungeon:9#<# #.##@# #.# #.#]2jNoise: ---------  Time: 14859.2 (0.0)#.# ##.##.# #.# #.##### l) +0 orcbow (heavy)#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) #.†)...#.#.######.......... Quill ######...#..............###]2j####################Fedhas seems less interested in you. You feel less pious.]2jYou start putting on your amulet. _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  ]2jYou feel your power drawn to a protective spirit. _s - an amulet of guardian spirit (worn)]2jnP  Okay, then.]2j]2jD _]2jT]2j]2j]2jF _Unknown command.^2jk^2jumWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  O - Orcish Mines ^2jRa ^2jr [?25h[?0c^2jLs ........##.##...........<### #.## Swiftly the Skirmisher #######.##.##.########.#########. Spriggan of Fedhas *****.#.##.##.#######_##### Health: 67/67 ========================#.##.##.#^2js #.....#Magic: 23/23 ========================#.##.##.##♣...♣#AC: 2Str: 6^2js 5#.##.##.#####.....#EV: 24Int: 25#.##.......##♣...♣#SH: 0^2jt Dex: 21#.#####.##.# #####'##XL: 13 Next: 72% Place: Dungeon:9^2jFt :#<# #.##@# #.# #.#Noise: ---------  Time: 14859.2 (0.0)^2jt #.# ##.##.# #.# #.##### l) +0 orcbow (heavy)#.####...#.# #.###...... Fire: l) +0 orcbow (heavy) #.†)...#.#.######.......... Quill ######...#..............#######################You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _s - an amulet of guardian spirit (worn) _Okay, then. _Unknown command.What level of the Lair of Beasts? (default 1, ? - help) _2jg [?25l[?1c_2jo 42_2jf _2jV [ __2j ,_2jZ B_2jz _2j _2j _2j _2j _2j ,_2j _2jC" _2j# ,_2j$ _2j% _2j& _2j& _2jp' _2j( _2j]) _2j) _2j* _2j)+ _2j, _2j`, _2j, _2j(. _2j!/ _2jk/ _2j/ _2j2 _2jQ3 _2j3 _2j{4 _2jZ6 _2j7 _2j7 _2j8 _2j}: _2j; _2j; _2j< _2j= _2jk> _2j> _2j> _2j? _2jE@ _2j@ _2jsA _2j%B _2jB _2jB _2jTC _2jE F You feel your power drawn to a protective spirit.s - an amulet of guardian spirit (worn)Okay, then. _Unknown command.There is a stone staircase leading down here._2jF _2jG _2j~H $ __2jH _2j> J 10  You climb downwards._2j@ _2joA _2j&B _2jC _ _Level annotation: exclusion: staircase_2jV P  There is a stone staircase leading up here._2jW _2j/X  __2jY _2j[ _2jR] _2j] _2jF_ _2ja _2jh _2jq _2js _2ju _2jy _2jcz _2jX| _2j~ _2j _2jI _2j܂ _2jF _2j* ,_2j҈ _2j? _2j _2j/ _2j _2jD Y  There is a stone staircase leading down here._2jm _2j, _2jɟ $ __2j _2jL I 1  You climb downwards._2j _2j@ _2j _2j _ _Level annotation: exclusion: staircase_2j P  There is a stone staircase leading up here._2j<# _2j#  __2j\$ _2j( _2j+ _2j}+ _2j, _2j0 _2j2 _2j3 _2j3 _2jm8 _2jN: _2j: _2j; _2j}? _2jA _2j|B _2jC _2j1G _2jI _2jgI _2jJ _2jM _2jO _2jP ,_2jdT _2j2V _2jV _2j,W _2jZ _2j\ _2j\ _2jm] _2j@a _2jb _2jc _2jc _2j'g _2jh _2jh _2jvi _2j/m _2jo ,_2jo _2js _2jt _2j#u _2ju _2jy _2jz _2jz _2j{ _2j~ _2j _2j _2jz _2j _2j _2j _2j _2jŊ _2j _2jӌ _2jn _2j _2j _2j _2jf _2j _2jښ _2j. _2j _2j _2j¡ ,_2j _2j _2j _2j _2jܨ _2j _2j0 _2j| _2j _2j _2j _2jT _2j _2j _2jP _2j _2j _2jW _2jM _2j _2j _2j? _2j" _2j] _2j@ _2j _2j _2jP _2j6 _2j _2j _2j/ _2j _2j _2ja _2j _2j _2j _2j _2j _2jt _2j _2j@ _2jx _2j _2j _2j _2j/ _2j, _2j _2j _2jN _2j _2j _2j _2j _2j; _2j _2j#_2j_2j,_2j%_2j _2j _2j _2j _2jK _You walk carefully through the plants._2ju_2j_2j_2jR  There is a staircase to the Lair here._2j_2j_2jO$ __2j`2j-Lair:1`2j,`2j `2j G _You climb downwards. Welcome back to the Lair of Beasts!`2ju$S  There is a staircase back to the Dungeon here.`2j(5 _`2j*`2j.`2j/`2j/`2j51`2j5K _You walk carefully through the fungus.`2j6`2j27`2j8`2j=a  You see here a yak skeleton.`2j?`2j@ _`2jA`2jEa  You see here a yak skeleton.`2jrH`2jH _`2j'K`2j{M`2j+QA  You enter the shallow water.`2jQ?Water `2jR`2jVN _Moving in this stuff is going to be slow.`2jW`2juX`2jZ`2j-\`2j^`2j^`2j``2jab`2jod`2je(`2jf`2jhY  There is a stone staircase leading down here.`2jj`2j l`2jm$ _`2jun`2j%2`2j`2j`2j`2j# _You climb downwards.`2j'### #### ####### ## ###.####..##########.#.#P#######. ................................. ....#.#.#........................ ....####.........)..#.###.##.#... .....# #........@....## ####.#...914.0 (54.8) ....P# ##...........## #.#... .....# #..#.#####...# # ....## #..### #....# # ....#####.## ##...# #..... ...........#### #...# #.#...  ...........##.###>..## ##..#..  ..........P..#.##....# #......  ....[...............##### #....>. [`2j39;49m _There is a stone staircase leading up, spattered with blood here.d2jld2jm  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.4  11%  -2   j - Spellcasting   6.5    +2  d2jY        d2jN b - Polearms   0.0    -3   k * Conjurations   3.3  11%  -3   c - Unarmed Combat   0.0    -2   l - Hexes   7.0    +2  d2j d - Throwing   4.0     0   m * Translocations   2.6  10%  +4  d2jR    d2j{x n * Alchemy   4.9  10%  +1   e - Short Blades   0.0    +1   o - Fire Magic   4.0    -2  f + Ranged Weapons 12.4  28%   0   p * Air Magic   4.0  10%  -1  d2j߬v         g - Armour   0.0    -3   q * Invocations   8.9  10%   0  d2j h * Dodging   9.8  10%  +3   r - Evocations   3.0    +3   i - Stealth   9.1    +5   s - Shapeshifting   7.0    +2                  d2j                    d2jP    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  d2j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm2j3m2jm2j/Swiftly the SkirmisherSpriggan of Fedhas *****.Health: 67/67 ========================### ####m2j####### ## Magic: 23/23 ======================== ###.####..##########.#.#P#######. AC: 2Str: 6 ................................. EV: 24Int: 25 ....#.#.#........................ SH: 0Dex: 21 ....####.........)..#.###.##.#... XL: 13 Next: 72% Place: Lair:2 .....# #........@....## ####.#... Noise: ---------  Time: 14914.0 (0.0) ....P# ##...........## #.#... l) +0 orcbow (heavy) .....# #..#.#####...##..... Fire: l) +0 orcbow (heavy) ....## #..### #....##..... 2j1mQuill ....#####.## ##...##..... ...........#### #...##.#...  ...........##.###>..## ##..#..  ..........P..#.##....# #......  ....[...............##### #....>.  _You see here a yak skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.m2j o2jźo2j Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - Sigil of BindingHexes1%3  c - Searing RayConjuration2%2  d - Kiss of DeathConjuration/Necromancy 3%1  e - Cause FearHexes4% 4  f - Summon Small MammalSummoning7%1  g - Dimensional BullseyeHexes/Translocation10% 4  h - Grave ClawNecromancy11%2  o2jdi - Vhi's Electric ChargeTranslocation/Air17% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 21% 4  k - Call Canine FamiliarSummoning22% 3  l - Frozen RampartsIce22% 3  m - Passage of GolubriaTranslocation24% 4  n - Leda's LiquefactionAlchemy/Earth26% 4  o - PetrifyAlchemy/Earth26% 4  p - Cigotuvi's PutrefactionNecromancy/Air30% 4  q - ArcjoltConjuration/Air38% 5  r - Animate DeadNecromancy56% 4  s - StarburstConjuration/Fire94% 6  t - Forge Phalanx BeetleForgecraft100% 6  u - Permafrost EruptionIce/Earth100% 6 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitp2j p2j p2jq vSwiftly the SkirmisherSpriggan of Fedhas *****.Health: 67/67 ========================### ########### ## Magic: 23/23 ======================== ###.####..##########.#.#P#######. AC: 2Str: 6 ................................. EV: 24Int: 25 ....#.#.#........................ SH: 0Dex: 21 ....####.........)..#.###.##.#... XL: 13 Next: 72% Place: Lair:2 p2jћ .....# #........@....## ####.#... Noise: ---------  Time: 14914.0 (0.0) ....P# ##...........## #.#... l) +0 orcbow (heavy) .....# #..#.#####...##..... Fire: l) +0 orcbow (heavy) ....## #..### #....##..... Quill ....#####.## ##...##..... ...........#### #...##.#...  ...........##.###>..## ##..#..  ..........P..#.##....# #......  ....[...............##### #....>.  _You see here a yak skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase lep2jA $ading up, spattered with blood here.p2j P  Okay, then.p2jm p2j p2jO . _q2jWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  O - Orcish Mines r2jjr2jSwiftly the SkirmisherSpriggan of Fedhas *****.r2jHealth: 67/67 ========================### ########### ## Magic: 23/23 ======================== ###.####..##########.#.#P#######. AC: 2Str: 6 ................................. EV: 24Int: 25 ....#.#.#........................ SH: 0Dex: 21 ....####.........)..#.###.##.#... XL: 13 Next: 72% Place: Lair:2 .....# #........@....## ####.#... Noise: ---------  Time: 14914.0 (0.0) ....P# ##...........## #.#... l) +0 orcbow (heavy) .....# #..#.#####...##..... Fire: l) +0 orcbow (heavy) 2jҗt;10m....## #..### #....##..... Quill ....#####.## ##...##..... ...........#### #...##.#...  ...........##.###>..## ##..#..  ..........P..#.##....# #......  ....[...............##### #....>. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards. r2jn_There is a stone staircase leading up, spattered with blood here. _Okay, then.r2j8r2j _r2jr2j,r2jr2j,r2jr2j^Y  There is a stone staircase leading down here.r2jr2j: _r2jr2jwm%3r2jw _You climb downwards.  Found an escape hatch in the ceiling.r2j~= #  ##########..###  ... 20.1 (6.1 ....  ..............<  ..####.#.##.#..  r2j. ## .# # . ## r2jr2j8r2jWa _There is a stone staircase leading up here.s2j֊s2j-3s2jώs2js2j'P _s2j˙s2jCs2js2j s2j#### ###..###........<..1.3 (1.2......<.....####.#.##.#.... ###.# ##....### ....)##.Ps2jԮs2j;*9 (1.8s2jCs2jYH' _Found a falchion.t2jpt2jqt2jrt2jut2j,t2j,t2jt2jMt2jet2jt2jBt2jt2jt2jt2jWt2j8t2jt2jt2jHt2jt2jxt2jŦt2jt2jt2jt2j t2jlt2jt2j%t2jt2jMt2jt2jJt2jt2jt2j|t2jt2j#t2jt2j.t2jn  You encounter a water moccasin.t2jv ...................................<........####.#.##.#......... ###.####........### ##........#P..)###+###...P.... ##...P.... #. t2jR`#..#...P ........... .....S.......P ..............P...........S   water moccasin (asleep)....................#.##.....t2j-7.9 (6.0t2j38.5 (6.6 _t2jt2jt2j FYou encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.t2jF   cane toad (wandering)S   water moccasin (asleep)1---==9.5 (1.0Will/2 Jinx t2jat2j" .F _You encounter a cane toad.t2j?[--30u2ju2jj ))S    You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin hisses angrily.u2j>;*u2jޥ# †The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  You kill the water moccasin!u2j:.Fu2j5.Fu2j^...u2j>3===1.9 (1.4u2j _Fedhas appreciates your contribution to the ecosystem.u2j. )))FYou shoot an arrow.  The arrow hits the cane toad but does no damage.u2j;*u2j F.The cane toad croaks.  A giggling sprite leaps out and makes the cane toad trip over its own feet.u2jI MF.u2jʡ ].(drained)u2jv '3.3u2jة u2j 7 _The cane toad is lightly wounded.u2jT O)))))))u2jLi 8*u2j= ( F.You shoot an arrow. The arrow closely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.u2jG ..... very drained)u2jH \2=--4.5 (1.2u2j'N u2jKP d _The cane toad is moderately wounded.u2j]. †You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!u2j3 (u2j 2#u2j i5====5.8 (1.3u2j u2jc l _Fedhas appreciates your contribution to the ecosystem.v2j3v2jv2jbH _No target in view!v2jv2jv2jv2jH _No target in view!v2j;nv2jnv2jqv2jLyv2j~: _v2j+>v2j_v2j { _The sprites lose interest in your situation.v2j9=v2j\v2j]93v2j)==v2jv2j74 _Magic restored.v2jv2jhv2jWv2jv2jѰv2j v2jv2jv2jLv2j:==v2jv2jn  You encounter a water moccasin.v2j\....#......----S   water moccasin (wandering)S43.8 (8.0v2jv2jN----4.8 (9 _v2j7v2jv2j9 z   ..<......  #........  . #........  ### ##........  #P..)###+#  ##...P....  ##...P....  #†@.......  #..#...P....  ..............  .....†.......P.  ..............P  ...............  ...............  .....#.##....S v2j    ..<......  #........  . #........  ### ##........  #P..)###+#  ##...P....  ##...P....  #†@.......  #..#...P....  ..............  .....†.......P.  ..............P ...............  ............... v2j k.....#.##.... v2j v2j. v2j v2j e _A water moccasin is nearby!v2j    ..<......  #........  . #........  ### ##........  #P..)###+#  ##...P....  ##...P....  #†@.......  #..#...P....  ..............  v2jQ .....†.......P.  ..............P  ...............  ...............  .....#.##....S v2jg}   ..<......  #........  . #........  ### ##........  #P..)###+#  ##...P....  ##...P....  #†@.......  #..#...P....  ..............  .....†.......P.  ..............P ...............  ............... .....#.##.... v2jo3v2jy{ _A water moccasin is nearby!w2j . _A water moccasin is nearby! _A water moccasin is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.w2j *Sw2jw2j1---==5.8 (1Jinx w2jQ w2j? S. _You feel your willpower being sapped.w2jDSw2jt.--6w2j&w2j)8 _The water moccasin hisses angrily.w2j )))))You shoot an arrow. The arrow hits the water moccasin.w2j;*w2jl S.The water moccasin is lightly wounded.  A giggling sprite leaps out and smacks the water moccasin with its own tail. kw2j2DThe water moccasin is lightly wounded.w2j+S.w2jw2j...k   rime drake (wandering)S   water moccasin (very drained)w2j6===8.0 (1.2w2j[ _You encounter a rime drake.w2jGw2j 6 )))))k)You shoot an arrow.  The arrow closely misses the water moccasin.The arrow hits the rime drake.w2jo k.S.k.w2j ?..w2j ,9.3 (1.3w2jZ& w2j7* 8 _The rime drake is lightly wounded.w2j3 )))))))You shoot an arrow.  The arrow barely misses the water moccasin.w2jټ ;*w2j  S.The arrow barely misses the rime drake.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.k.S.k.. .2=--50.7 (1.4 _The water moccasin is moderately wounded.w2j  You shoot an arrow. The arrow hits the water moccasin!w2j=;*x2jBc k.The water moccasin is severely wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is almost dead. S The water moccasin completely misses you.1.9 (1.2 _The water moccasin bites you but does no damage.x2ju )))))))You shoot an arrow.  The arrow closely misses the water moccasin.x2jK †The arrow closely misses the rime drake.The water moccasin is struck by your quills.  You kill the water moccasin!x2j3:k.x2j; ...(catching breath)...Fedhas appreciates your contribution to the ecosystem.x2jX *The rime drake breathes ice at you.x2j8@x2j&K====3.3 (1.4x2jx2j V _The icy flash freeze misses you.x2j )))))))You shoot an arrow.x2j';*x2jkKk.... , drained).. _The icy flash freeze misses you.  You shoot an arrow.  The arrow closely misses the rime drake.  A giggling sprite leaps out and smacks the rime drake with its own front foot.  The rime drake is moderately wounded.The jinxing sprites lose interest in you.x2jll===-4.6 (1.3x2j7tx2j\w[ _The rime drake completely misses you.x2jXu †You shoot an arrow. The arrow hits the rime drake!!  You kill the rime drake!x2jz)x2j@x2j 3===6-6.0 (1.4x2jx2jl _Fedhas appreciates your contribution to the ecosystem.x2j7" x2j2# x2j* x2j=. H _No target in view!x2jq  _No target in view!y2j!03y2j1y2j7y2jO9$ _y2j=y2j@y2jFAy2jzCy2jyL,y2jMy2jSP==y2jUy2j9`y2j`y2j2cy2jiy2jiy2jky2jr,y2j uy2jY{y2j{y2j}y2jE,y2j]y2j,y2j-y2j,y2j,By2jy2jxy2jy2j7y2jʰy2j,y2jy2j-,y2jiy2joy2jy2jy2jy2j (y2j)y2jrn _You feel your willpower return.y2jgy2j!y2jcy2jXe  You see here a cane toad corpse.y2jiy2j  _y2jby2jsy2j8y2jOy2j4y2jy2j[ y2j2 y2jay2jy2jy2jy2j1y2j&y2j,y2j!y2j"y2j&@`y2jEy2j]G,y2jaIy2jQBy2jSy2jYBy2jZy2je,y2j/gy2j(jy2jly2j_my2jny2j*ry2j7zBy2jn{y2j<,y2jՁy2jy2jj( ...†.P. .####..............P #............... ##...............P......#.##.....#P......#......#...###.#..# ##.####....# #.# #@.#..# ---83.2 (27.2)#.##.###..#  #.#.ß ...  .#... .#.. .#ß.> #... #... .. .#..y2j=E .##.+y2jy2jmG---8 (27.8y2j!y2jr; _Found a stone staircase leading down.y2j3y2jA4y2j4y2j7y2jM?By2j?y2jB,y2jCy2jGEy2jKIy2jIy2j.Jy2jKy2jPy2jPy2j^Qy2j Uy2j] #P......#.##.....  #P......#...... #...###.#..# . ##.####....# .. #.###..#..# .P# #.##.###..#...# #.#.ß.##.......#........#...#ß.>.ß@..#...6.2 (2.4)#.....#..........#...###......#..##.+## #..#.#.#.#.. ....).#.#. .#.#..#. y2jg^ . . ß.y2j_ey2je*8 (3.0y2jky2jn( _Found a broad axe.y2j`y2jNay2jKby2j4fy2jiy2jynBy2j q%  y2jWqCYou encounter a bullfrog.y2jnw#P......#...... #...###.#..# .#. ##.####....# ... #.###..#..#..P# #.##.###..#...# #.#.ß.##......# .#........#...# .#ß.>.ß...#...####.....#.@..........#...###.#..##.+## .#..#.##y2jXx2.#.#.. ## ....)# .#.#. ..#.#..#. ...... F   bullfrog (asleep) ..ß...#.....F+y2j-7.4 (0.6y2j38.0 (1.2 _y2jy2j0z2j4Found a broad axe. _You encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.z2jh51---==90Will/2 Jinx z2j:z2jFQ _You feel your willpower being sapped.z2jG/--90z2jVMz2jvOz2j / )))))F  )You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!z2j3 ;*z2j F.The bullfrog is severely wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.z2j 6F.z2jV ..... (very drained)..#z2j 6===1.3 (1.3z2j z2j/ \ _The bullfrog is almost dead.{2jZ †You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!{2jV)))){2j1>K....{2jD 72.7 (1.4 _Fedhas appreciates your contribution to the ecosystem.{2jDJ{2j Nh _Your Alchemy skill increases to level 5!{2jD{2jD{2jI{2jFMH _No target in view!{2j{2j{2j{2j "H _No target in view!{2j{2jz{2j{2jH _No target in view!{2j]{2j՟{2jk{2j\{2jrj2=-- _{2jh>{2j{2jݻ% {2j;_The sprites lose interest in your situation.You encounter a water moccasin.{2j..---S   water moccasin (wandering)S{2j2-4.7 (2.0{2j{2jM---5.7 (3 _{2jD{2j{2jW    #..# .#.  ...# ...  #.###..#..#..P#  #.##.###..#...#  {2jd #.#.ß.##......#  .#........#...#  .#ß.>.ß...#...###  #.@.......  ##........   .#..#.##.   ## ....)#  .#.#. ..#.#  ..#. ....†.  ..ß...#  .....S+ {2jC;   #..# .#.  ...# ...  #.###..#..#..P#  #.##.###..#...#  #.#.ß.##......#  .#........#...#  .#ß.>.ß...#...###  #.@.......  ##........   .#..#.##.  {2jD ## ....)#  .#.#. ..#.# ..#. ....†.  ..ß...# .....S+ {2jgL{2jL{2jS{2jUe _A water moccasin is nearby!}2jS. _You encounter a water moccasin.A water moccasin is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.S.0--==6.7 (1Jinx }2jO8 . }2j D_You feel your willpower being sapped.}2j}2jK!}2j.--7}2j}2j&&}2j-Z }2jZ 8--}2jha }2j i H _No target in view!}2j8g 3}2jn }2jCq H _No target in view!~2j3~2j~2j1=- _~2j~2j"{ _The sprites lose interest in your situation.~2j~2jW~2j~2j,~2jre=~2j~2jt ~2j ~2ja2=~2j ~2j~2j~2j~2j!~2jQ"~2j&$~2j),~2jy+~2jG1~2j19=~2jD3~2j8b3==~2j:~2jr@~2j@~2jA~2jG,~2jH~2jP,~2j7R~2jfX~2jX:==~2jZ~2ja~2jua~2jb~2jmlp  A water moccasin comes into view.~2js~SS   water moccasin (wandering)~2js150147.0)~2jH5.7 (18 _~2jц~2j~2j3~2j ~2jj } _Your line of fire to the water moccasin is blocked by a granite statue.~2j3~2j~2j} _Your line of fire to the water moccasin is blocked by a granite statue.~2jx ~2jh ~2j ~2jJ } _Your line of fire to the water moccasin is blocked by a granite statue.~2j ~2j ~2j ~2jU } _Your line of fire to the water moccasin is blocked by a granite statue.~2jO3~2jq~2j} _Your line of fire to the water moccasin is blocked by a granite statue.2j   #..# .#.  ...# ...  #.###..#..#..P#  #.##.###..#...#  #.#.ß.##......#  2jS.#........#...#  .#ßS>.ß...#...###  #.@.......  ##........   .#..#.##.  2jN ## ....)#  .#.#. ..#.#  2jG..#. ....†.  ..ß...#  2j7......+ 2jŲ   #..# .#.  ...# ...  #.###..#..#..P#  #.##.###..#...#  #.#.ß.##......#  2j.#........#...#  .#ßS>.ß...#...###  #.@.......  ##........   .#..#.##.   ## ....)#  .#.#. ..#.# ..#. ....†.  2jU..ß...# ......+ 2j2j2j2j _Your line of fire to the water moccasin is blocked by a granite statue.A water moccasin is nearby!2jFl2jl2j[t2jw} _Your line of fire to the water moccasin is blocked by a granite statue.2j)d32ju _Your line of fire to the water moccasin is blocked by a granite statue.2j #P......#.##..... #P......#........ #...###.#..# .#.##.####....# ...# #.###..#..#..P# #.##.###..#...# #.#.ß.##......# .#........#...# .#ßS>.ß.@.#...### #...... ...#...###........ #..##.+## .#..#.##.#.. ## ....)##.#. ..#.#...#. ....†. ..ß...#......+2jAS.2jϹ2j76.3 (0.6) _2j2j2jYy ##............... #P......#.##..... #P......#........ #...###.#..# .#.##.####....# ...# #.###..#..#..P# #.##.###..#...# #.#.ß.##......# .#..S..@..#...# .#ß.>.ß...#...### #......... ...#...###........ #..##.+## .#..#.##..#.. ## ....)#2j#y#.#. ..#.#...#. ....†. ..ß...#S.2j2j%92j2j2j )S    You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin hisses angrily.2jS.S  The water moccasin is almost dead.===8.3 (1.42ja[ _The water moccasin barely misses you.2j .You shoot an arrow. The arrow hits the water moccasin!!!  You kill the water moccasin!2jb (2jv6 2j9 ,9.5 (1.22j-B  _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j 2j H _No target in view!2j32j2j 2jT:_No target in view!2j82jp92j ;2j@2j F: _2jI2jKJ2jL2jJ2j2j2j0,2j2j3>2jI2j _You feel your willpower return.2j2jH2jˬ2j2j2j2jY2j2jZ2jB2j2jh  You encounter a bullfrog.2j#.###..#..#..P# #.##.###..#...# #.#.ß.##......# .#........#...# .#ß.>.ß...#...#### #.....#.............#...###.........#..##.+###.#..#.##...#.#.. ###@...)# ---.#.#. #...#.#.# ..#. .......†.  .......ß...#  ...#.........+ .F #...###.#.# F   bullfrog (asleep) . .##. ..## .# .. .# 2j.26.9 (7.42jl---7.5 (8.0 _2jOn   #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .......†.  .......ß...#  ...#.........+  .F #...###.#.#  . .##. ..##  2j!P=.# .. .#. 2jI    #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .......†.  .......ß...#  ...#.........+ .F #...###.#.#  2jL 8. .##. ..## .# .. .#. 2jD 2j, 2j 2jV _ _A bullfrog is nearby!2j7    #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .......†.  .......ß...#  ...#.........+  .F #...###.#.#  . .##. ..##  .# .. .#. 2j-    #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  2j .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .......†.  .......ß...#  ...#.........+ .F #...###.#.#  . .##. ..## .# .. .#. 2j 2j 2jo 2j _ _A bullfrog is nearby!2j'A bullfrog is nearby! _A bullfrog is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j(1---==8.5 (1Will/2 Jinx 2jQ82jA 2jBy_You feel your willpower being sapped.--92jI2jR2j )))))F    You shoot an arrow. The arrow hits the bullfrog.  The bullfrog croaks.2j0;*2jp9 F.The bullfrog is moderately wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is heavily wounded.2jp9F.2j{Y...(very drained)2j|7===30.8 (1.32j 2jV' _You hear a croak.2j \)))))))2jo 9F.2jq ..F2j| J....2je} ,2.0 (1.22j 2jՒ o _You shoot an arrow. The arrow barely misses the bullfrog.2jfw †You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!2j,} ?)2j 2.2j 2=--83.3 (1.3 _Fedhas appreciates your contribution to the ecosystem.2j 2j l _Your Invocations skill increases to level 9!2j _ _The sprites lose interest in your situation.You encounter a bullfrog......---FF   bullfrog (wandering)5.3 (2.0.F2j9M---6.3 (3 _2j 2j2js   #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .†.....†.  .......ß...#  .F.#.........+  .. #...###.#.#  . .##. ..##  .# .. .#. 2j&   #.##.###..#...#  #.#.ß.##......#  ....#...#  .#ß.>.ß...#...####  ..........  .........  #..#.##..   ###@...)#  .#.#. #...#.#.#  ..#. .†.....†.  .......ß...#  .F.#.........+ .. #...###.#.#  . .##. ..## .# .. .#. 2j/2j02j92j:>_ _A bullfrog is nearby!2j G. _You encounter a bullfrog. _A bullfrog is nearby!  Casting: Jinxbite (safe; 1% risk of failure) 2j Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j" )2j 0--==7.3 (1Jinx 2ja 2j Q _You feel your willpower being sapped.2j| .--82jE 2jb2jZc8--2jvj2joH _No target in view!2jp32j2j1H _No target in view!2jxI2j+2jÈm1=-2jL _The sprites lose interest in your situation.2jǗ2jӘ2j2j2j42jġ2j{=2j=K2=2j2j*,2j2jf2j2j2j|2j 2jz2j$2j9=2j2j 2j 2j 2jb3==2jV2j: ,2jIC,2jCE2j3h==2ji2jp2jqq2jEs2jLB2jW,2j2j2j2j2j2j2j2j2j[2j{2jB2j,2jV2jj>2j2j"n _You feel your willpower return.2jb32j2j2j,2j2j2j 2jz2j2j d  You see here a bullfrog corpse.2j 2j  _2j2j2j2 .#........#...# .#ß.>.ß...#...#### #.....#.......... ...#...###......... #..##.+###.#..#.##..2ju  .#.#.....###....)# .#.#.....#...#.#.# ...#.....†.....†.+ +...ß.@.....ß...#66.7 (28.4) #.#...#.........+ #...#...###.#.##.....##... ..##2j$!/ ###..# ..##..#.+ ... ... # .. .... .... ß)>. ...2j|12jf3-7.3 (29.02j;2j@FN _Found a short sword. Found an escape hatch in the floor.2j-2j2j2jzH _No target in view!2jS'2j'2j *2j22j82jW9$ _2ji=2jO2j W2jW2j[2j\2jSb2jb2j d2ji2jm2jn2jo2js2jx2jx2jz2j~2j́2jI2j2j2j#.#.#.....#...#.#.#..#.....†.....†.++...ß.......ß...# #.#...#.........+ #.#...#...###.#.# #.....##......## ###..##..##..#.+2jX ##...#.....<#... #...@.#.... 70.9 (3.6) #ß)>.ß# ... ..# ..#  ##.ß.##  ###.# ### 2jҚB1.5 (4.22j2jۣ9 _Found a stone staircase leading up.2j 2j 2jR 2jY H _No target in view!2j I2j H _No target in view!2j^2jB2j+ 2j H _No target in view!2j2j2j2jE2jV2jD: _2j2j2j2j32j2j2jv2j2j  You encounter a komodo dragon.+...ß.......ß...# #.#...#.........+ #.#...#...###.#.# #.....##......## ###..##..##..#.+# ##...#.....<#...#. #.....#.........P. #ß)>.ß#........... #.....#..####.ß.##...........###.#...#......#. ###...#..##..##...#... ...#...#.... ..l   komodo dragon (asleep).......#.. #.#dm. l.....2jS-4.5 (3.02j35.1 (3.6 _2j2j: You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j; f1---==6.1 (1.02j!< GWill/2 Jinx 2jB 2jhQ Q _You feel your willpower being sapped.2j$R .--72jgY 2jZ 2j4FB )))))l  )You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon hisses angrily.2j;*2jК l.The komodo dragon is moderately wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.2j@.....(drained).===8.4 (1.3 _The komodo dragon is heavily wounded.2j : ))))) You shoot an arrow. The arrow hits the komodo dragon!!2j\Ll.2jJl.2jPB...2j,9.8 (1.42j2jTa _The komodo dragon is almost dead.2j †You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!2j P)))2j, bFedhas appreciates your contribution to the ecosystem.2j >b.2j Cb.2j ...b   raven (wandering)2j e2=--981.1 (1.32j 2jt  2jr P_You encounter a raven.2j O)))))2j  ....bbYou shoot an arrow. The arrow closely misses the raven.The raven caws.2j' 8*2jq o  The raven stares into your soul.2j Ab.2j 7@2j qDoom: 34%  2.42j-! D _You feel an ill-omen....2j †You shoot an arrow. The arrow hits the raven!!  2jҝ ;You kill the raven!2j P)))2j9 FFedhas appreciates your contribution to the ecosystem.You hear a loud, deep croak!2j]E...F   cane toad2joL0803.72j]mp _You encounter a cane toad.2jJ   .........+  ..###.#.#  ##......##  ###..##..##..#.+#  ##...#.....<#...#.  #.....#.........P.  #ß)>.ß#...........  #@.#...#  #...........  ###.#...#......#.  ###...#..##..#  #...#†.. ...  #...#.... .F  .......#.. #  .#. ...... 2j/1   .........+  ..###.#.#  ##......##  ###..##..##..#.+#  ##...#.....<#...#.  #.....#.........P.  #ß)>.ß#...........  #@.#...#  2jڳ#...........  ###.#...#......#.  ###...#..##..#  #...#†.. ... #...#.... .F  .......#.. # .#. ...... 2j2j{'2j2j` _A cane toad is nearby!2j   .........+  ..###.#.#  ##......##  ###..##..##..#.+#  ##...#.....<#...#.  #.....#.........P.  #ß)>.ß#...........  #@.#...#  #...........  ###.#...#......#.  ###...#..##..#  2j#...#†.. ...  #...#.... .F  .......#.. #  .#. ...... 2ju   .........+  ..###.#.#  ##......##  2j^v}###..##..##..#.+#  ##...#.....<#...#.  #.....#.........P.  #ß)>.ß#...........  #@.#...#  #...........  ###.#...#......#.  2jv###...#..##..#  #...#†.. ... #...#.... .F  2jv.......#.. # .#. ...... 2j32j2j` _A cane toad is nearby!2jVM F. _A cane toad is nearby! _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2jP +.2jU )2jV b0---402jW] 2j1m Q _You feel your willpower being sapped.2j%n ~1=----52j8u 2j8 2j]N--2j^ _No target in view!2jF2jF2j2j&H _No target in view!2j32jʻ2j  The sprites lose interest in your situation.A cane toad comes into view.2j,...#...FF   cane toad2jM&02j92j<6.7 (1 _2j2j12jIR)))))))2jQ KF.2j6T KF.2ji ....===8.0 (1.3 _You shoot an arrow. The arrow barely misses the cane toad.2jcx b )You shoot an arrow.2j JF.2j ,..2j ,9.4 (1.42j 2j( F _The arrow hits the cane toad but does no damage.2jo*  You shoot an arrow. The arrow hits the cane toad!!2jp  The cane toad is heavily wounded.2jI=90.7 (1.32jX2jY _The cane toad barely misses you. x22jaT  You shoot an arrow. The arrow hits the cane toad!!2j&  The cane toad is almost dead.55-----19--====2.02jE _The cane toad stings you!2j †You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!2j@(2j 2j 6=----3 1===-3.3 _Fedhas appreciates your contribution to the ecosystem. _Your Translocations skill increases to level 3!2je-2jG2j+H _No target in view!2jXd 2jf 2jl 2jn H _No target in view!2j{ _2j : _2j' B2jђ 2jÓ n7=--2j 2j x20=2j 2j1 ,2ja 2j %82jd 2j0 2j 2j 2j 2j 9=2j 2jY 2j K9=2j 2j 2jJ K1=2j 2jk 2j 2j 2j ,2j 2j l60=2j0 2j O=2j 2j& 2j K2=2j 2j 2j %12j 2j ,2js B2j 2jM% 2==2j/ _You feel your willpower return.2j9? 2j? L3==2jA 2jTR 3=2j[ B2j~ Q==42j a5=2j͌ B2j ,2jڏ 2j 2jR U6=2j 2j 2j 2j 2j֦ ,2j 2j 2j K7=2j 2j 1 _HP restored.2j 2j׹ 2j 2j& 2j #.#...#...###.#.# #.....##......## ..###..##..##..#.+#...##...#.....<#...#...#.....#.........P...#ß)>.ß#............2j =#.....#..#.†#...#..>##.ß.##.....###.#...#..@...#..---128.9 (35.6) ###...#..##..#  #...#†.. .... ...#.... ...........#.. #2j .#. ....... :..........2j 2j I---9.5 (36.22j 2jJ ; _Found a stone staircase leading down.2j32j ,2j.2jB2j#2jh9=2j2jdi  You see here a komodo dragon corpse.2j2jp _2jA2j2j!B2j$2j/,2j1,2j57,2j92jqH<  #.....#..#.†#...#..> ##.ß.##............. ###.#...#......#.. ###...#..##..#. #...#†........ ##...#.......... #.......#..#.#.. ##.#....... .......... ..................................................###...##PP#..### #### ######  You pick up a parchment of Swiftness and begin reading...2j/S233.1 (3.6)2jT*4.1 (42j.`2jcB _You add the spell Swiftness to your library.2j{ 2j~ 2j! 2jr v2jP ,2j 2j.&B2j'2j,,2j^.2j#12j&4h  You encounter a bullfrog.2j:D ###...#..##..#. .. #...#†........ ..P ##...#.............. ##.......#..#.#.....!####.#....................................F.......................................2j;r..............##.######...##PP#..### ############  F   bullfrog (asleep)2jS-8.9 (4.82jU39.5 (5.4 _2jc_2ja2jYou add the spell Swiftness to your library. _You encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  2jConfirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==40.5 (1.0Will/2 Jinx 2jQ _You feel your willpower being sapped.2j.--12j:F 2jQ ))))))F    You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!2j:*2j&;H .FThe bullfrog is moderately wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet..F.F......(very drained)===2.9 (1.4 _The bullfrog is heavily wounded.2j( .You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!2j$ ;))) 2j:....2j[ 24.1 (1.22jթ2j"l _Fedhas appreciates your contribution to the ecosystem.2j=2jь2jH _No target in view!2j32jz2j"H _No target in view!2jh 32j*j 2j@o H _No target in view!2j 2jk 2j 2j 2j j2=-- _2j T2j { _The sprites lose interest in your situation.2j 2j& 2j 2j_ 2j$ 2jI( 2j( 9=2j`* 2j/ 2jS0 L3==2j1 2j8 2j8 2j9 2j? 2j@ 2jaA 2jK X2j` ==2jga 2jc 2jl B2jr 2js 2j0t 2jRy 2jy 2jz 2jn 2j 2jA 2j. ,2j 2jz 2j 2j 2jQ 2j 2j, 2j 2jo 2j6 2j 2j# 2j 2jƯ 2jH (2j 2jj n _You feel your willpower return.2j9 32jE 2j 2j 2j 2j{ 2j 2j) 2j 2j 2ja 2j= 2j 2j? 2j 2j4 2j 2j1 2j ,2jz 2j v _w - 5 potions of heal wounds (gained 2)2j` u #.....#........ .... #ß)>.ß#. #... #.....#..#.†# #... ##.ß.##...... #... ###.#...# ##... ###...#..##. #....## #...#†.... #...P## ##...#..... #...@.# ##.#..---71.1 (27.0) ###.....####.#.........................................................>................................................##.###.######...##PP#..2j ## #.# #############2j 2j G---7 (27.62j 2j} ; _Found a stone staircase leading down.2j2j2j:2jO2j2j<2ja2jX2j2ji,2j2j2j*2j2j 2j2 2jb2j2j2j2j[2j,2j2j2jG2j 2j"2j',2ju(2j*2jm92j(:2j;2j?2j>@2j@2jA2jE2jI2jhJ2j)L2jN2jR2jS2jT2jX2jڡ2jծ2j2j2jD2j2j,2j2j2j2jr2j$2j<2j2j42j]2j_2j2j 2jB2jK _You walk carefully through the fungus.2j32jX2jN2jw,2j!2j$2j12j32j42jN62j72j192j>,2j!@2jA2jReX2jhX2j!l,2jl2ju  You encounter a naga and a seven-headed hydra.2j<{> ....  #...# ## ### ##....##### ##.## ........... ##...###....... ##...........#### #..@#........## #.N......###........###D.#...# ##......###P ##.# #.#..#..##P ## #####...##...# #P.####.## D   seven-headed hydra (asleep) ####.# #.## N   naga (polearm, constriction, asleep) ##.#..# #. #.#.#.####.#.2j/94.4 (22.72j45.0 (23.3 _2j2j2j.XD.You encounter a naga and a seven-headed hydra.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.⌠N2j4wDN)2jc5V1---==2j5[6.0 (1.0)Will/2 Jinx 2j'<2jC .D _The seven-headed hydra roars! The naga shouts! You hear a shout!2jD+N2jE0N.2j&UN 2 nagas (1 polearm, constriction)--72jfo _You encounter a naga. It is wielding a +0 mace.2jRsB###....  #...# #### ##....#####.### .....###.........##..@........####. #...#........## #.NND....###........###...#...# ##......###P.##.# #.#..#..##P....## #####...##.. #P.####.#   naga (##.# #.###.#..# #.#2jwG.D2j2jFE--6 (0.62j2j2jf? )))) You shoot an arrow. The arrow hits the seven-headed hydra!!2jg .NThe seven-headed hydra is heavily wounded.2jFB.D2jB...2j6===8.8 (1.22j52j' _You hear a shout!2j]### .... #...# #### ##....#####.#.##.## .....##...###.##.####.#...#.## #.N.N.D..###.###...#...# ##......###P.##.# #.#..#..##P.## #####...##...##P.####.#####.# #.###.##.#..# #.##.#2j*MD.2j2jnR------9.4 (0.62j@2jx2jJ/### ###.... ##...# #### ##....#####.#.##.## .....##...###.†##.####.#D..#.## #.N.N....###.###...#...# ##......###P.##.# #.#..#..##P.## #####...##...###.#P.####.####.####.# #.###.##.#..# #.##.#2j'N1N2j,^.N   naga (polearm, constriction)---200.02j`2j1 ### ##P##.... ##...# #####†### ##....#####.#..###.## ....##...###.†.##.####.#D..#.## #.N..N...###.###...#...# ##......###P......###.# #.#..#..##P......### #####...##...###.##P.####.####..####.# #.###..###.#..# #.##.#.D2=62jz )))) You shoot an arrow. The arrow hits the seven-headed hydra!!2jx ;*2jX† You shoot an arrow. The arrow hits the seven-headed hydra!!  The seven-headed hydra is almost dead.  A giggling sprite leaps out and smacks the seven-headed hydra with its own  front talon.  You kill the seven-headed hydra!2jV[1N2ji......N   naga (polearm, constriction)2jmm1 5===2.0 (1.42j2u2jcxl _Fedhas appreciates your contribution to the ecosystem.2jF### ##....#P...###.....###.#...# #####†.### ##....#####.#..#.##.## ...##...###.†.##...####.#.†.#.## #.N...N..###.###...#...# ##......###P......#.##.# #.#..#..##P......#.## #####...##...###.#. #P.####.####... ####.# #.###..#. ##.#..# #.##.###. N2j.N   naga (polearm, constriction)---6 (0.62j2jt2j/8### ##..... #P....## ##.....# ##.#...# #####†.### ###....#####.#..#.†##.## ..##...###.†.##...####.2j9##N†.#.## #.N......###.###...#...# ##......###P......#.###.# #.#..#..##P......#.## #####...##...###.#.. #P.####.####.... ####.# #.###..#.. 2jx9w##.#..# #.##.###.. 2joE2jBFC---3.22jM2jP2j0### ##..... #P..)...## ##.....# ##.##...# #####†.### ###....#####.#..#.†.##.###.##...###.†.##...####.#N†.#.## #.N......###.###...#...# ##......###P......#.###.# #.#..#..##P......#.## #####...##...###.#..##P.####.####....#####.# #.###..#..###.#..# #.##.###..#2jp82j'9A=82j?2jA2j B4.8 (1.02j 2j).N2jN   naga (polearm, constriction)2j_3==52j _The sprites lose interest in your situation.2jNgN _Fedhas appreciates your contribution to the ecosystem. _The sprites lose interest in your situation.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..NN 2 nagas (1 polearm, constriction)1---==6Jinx 2j2j _You feel your willpower being sapped.--72j  )))))You shoot an arrow. The arrow hits the naga!!2jV:*2jy6 )The naga is almost dead.A giggling sprite leaps out and smacks the naga with its own hand.  You kill the naga!2j:2N.2j>q.....   naga (2je 6===9.1 (1.32j2jl _Fedhas appreciates your contribution to the ecosystem.2jJx ))))) You shoot an arrow. The arrow hits the naga!!2j':*2j)You kill the naga! _Fedhas appreciates your contribution to the ecosystem.doodles on the naga's face.2j a.....2j.10.4 _Fedhas appreciates your contribution to the ecosystem.2j=2j2jeH _No target in view!2jԗ32j2jH _No target in view!2j1E 32jM 2j[P H _No target in view!2jF I2j 2j T2=-- _2jW 2j >2jQ 2j { _The sprites lose interest in your situation.2j[ 2j 2j4 2j 2j 2j~ 2j$ 9=2jj 2j 2j 2j 2j 2jA L3==2j 2j 2j> 2jw 2j ,2j 2j ,2j\ 2j 2j :==2j 2j 2jS! 2j" 2j(* 2j)+ 2j- 2j44 B2ja< ,2j> 2jAD 2jD 2j,F 2jR B2jXV 2jW 2jX 2j4_ 2j_ 2ja 2je j  A bullfrog comes into view.2jn F---F   bullfrog (wandering)2jIo /29.4 (19.0)2j} 2j~ O---30.4 (20 _2jK 2j 2j F.The sprites lose interest in your situation. _A bullfrog comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2js2j/71---2jyi==1.4 (1.0)Jinx 2jy2j F. _You feel your willpower being sapped.2j7F.2j2j.--22jl2j2jF_ .You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!2jg \))2j O...2j/ e 7===3.7 (1.32j 2j l _Fedhas appreciates your contribution to the ecosystem.2j _No target in view!2jw32j|2j3H _No target in view!2jժ32jA^ _No target in view!2j2j2jn2j>2j: _2j!2jX2=--2j2j'{ _The sprites lose interest in your situation.2j2jZ2j2j2j2j2j[2j2j2jp9=2j52jL2j2j 2j2jL3==2j2jy ,2j2jq2j2j2j(2jS*2j,2j32ju4:==2j52j;,2j=2jC2jC2jE2j2J,2jK2jQ,2jCS2jY,2jZ2j*d2jte2j|g2jl2jjm2jgo2jqu2jv2jew2j}2jA~2j2j2j/2j߆2jU2jό2jݍ2j2j2j2jʜ>2j֞2jn _You feel your willpower return.2j\2jΩ2jG2j2j2j2j2j2j2j%2jl2jH2j  You encounter a rime drake........<..............................................<.# .......####.#.##.#k.. #...###.#####...#.. ### ##. .....# #P ##..........## ## .......# ##--- .##..####...## #####† ### ###....#####.#..#.† ##.###............ ##...###.............† ##..)........####......... k   rime drake (asleep)#N†.#........##m #.........N......###........###...........#...# ##......###P......#.#61.7 (28.0)---2.3 (28.6 _2jP _You feel your willpower return. _You encounter a rime drake.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jQ1---==3.3 (1.0)Will/2 Jinx 2jY2j2hQ _You feel your willpower being sapped.2jAi.--42jo2jq2j; ))))))k  You shoot an arrow. The arrow hits the rime drake!!  The rime drake hisses angrily.2j':*2j# †The rime drake is almost dead.A giggling sprite leaps out and smacks the rime drake with its own front foot.  You kill the rime drake!2j" FFedhas appreciates your contribution to the ecosystem.You hear a croak.2j.......F   cane toad2j  05 8===5.7 (1.4 _You encounter a cane toad.2jU2jBi _Your Dodging skill increases to level 10!2jC )))))) You shoot an arrow. The arrow hits the cane toad!2j O†F2j .....2=--7.12j d _The cane toad is moderately wounded.2j )))))You shoot an arrow.  The arrow hits the cane toad but does no damage.2jA M.F2jB J.F2jRQ @.....2jKR ,8.4 (1.32jZ 2j] d _The cane toad is moderately wounded.2j> ))) You shoot an arrow. The arrow hits the cane toad!!2j:M.F2jH....2j,9.8 (1.42jE2j] _The cane toad is almost dead.2j"U .You shoot an arrow. The arrow hits the cane toad.  You kill the cane toad!))2j,..2j4f29 9071.0 (1.22j2jl _Fedhas appreciates your contribution to the ecosystem.2j=2j2j՞H _No target in view!2jq32jr2jv 2jwB_No target in view!2j 32j 2j 2j| V= _2j 2j' W3==2j 2j { _The sprites lose interest in your situation.2j3 32j 2j2 2j 2j ,2j; 2j f==2j 2j 2j 2j 2jD 2j 2jk 2j 2j 2jn ,2j 2j 2j 2j 2j ,2j X2j4 2j? B2jB 2jC 2jxD 2jY  _You feel your willpower return.2jl 2jn 2jp 2jt B2jy 2jz} ,2j~ 2jK 2ju 2jb 2j 2j6 2j} X2j: 2j 2j 2j 2jZ 2j 2j 2j 2jЯ X2jN 2j̱ 2j 2j 2j ,2j 2je n2j ,2j 2j 2j 2j 2j 2j ,2jS 2j@ ,2j 2j 2j 2j 2jp! 2j: ,2jB< 2jRO 2j0c 2je 2j\j 2jr B2j8x ,2jy 2j{ 2j 2ji 2j 2j 2j& ,2jV 2j– 2j B2ju 2j ,2j 2j 2j 2j] B2j 2j 2jr 2jf 2j ,2jĽ 2j/ 2j 2j ,2jU 2j X2j B2j,   You encounter a cane toad. ### ### ###############.#####.###.##P#......................#..............---#.............................#######.#....#.+#.......# ###...† ........# #...# #......#. #.F   cane toad (asleep) #.$.... # #...##.. ......F #....... #....##.2jh 1312.8 (41.8)2jl P---3.4 (42.4 _2j 2j 2j" F.You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F1---==4.4 (1.0)Will/2 Jinx 2j% F. _The cane toad croaks.2j' JF.2jW/ 2j'0 .--52j6 2j69 2j ))) You shoot an arrow. The arrow hits the cane toad!2jT;*2j< 2jC"2jxQF.The cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.2jbic..(drained)2jx===6.7 (1.3 _The cane toad is heavily wounded.2j# )) You shoot an arrow. The arrow hits the cane toad!2j[;*2j+: F.The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.2j>JF.2j0Fb very drained)2jG,7.9 (1.22jc2jh] _The cane toad is almost dead.2jb †You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!2j)iS2j'#2=-- 19.2 (1.3 _Fedhas appreciates your contribution to the ecosystem.2j2j'2j2j[H _No target in view!2j" 32j( 2j+ H _No target in view!2j 2j 2j  2jf 2j $ _2j 2j 2jO! (2j" 2j( { _The sprites lose interest in your situation.2j)) 2j) 2j&/ O=2j1 2j5 2j6 b3==2j> B2jB 2jhC 2j[ ==2j B2j 2j# 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j (2j  _You feel your willpower return.2j 2j- 2j. 2jU/ 2j11 2j3 2j~: 2j; 2j< 2j> 2jQD 2jD 2jG 2jN X2jW 2jY ,2j\ N _You now have 534 gold pieces (gained 14).2j` 32jya 2jf 2jTh 2jh 2ji 2j}l 2jq 2j[r 2j{ ,2jQ B2j B2j, 2j 2j 9 _You now have 551 gold pieces (gained 17).2jn 2j 2jT 2j ,2j ,2j 2jh 2j2jX2j2jW2j2j#2j\%,2j'2j,@2jTG2j+Qj  You encounter a blink frog.2jSX #.....####.#  #......###  #.....##  #.....##  ##......#  #......##   ##......#   ##.....##   #P....@#2jS---   #......  #.#............  ###............   #......PP#...  2jT4 #.....P.## F. F   blink frog (asleep)   #.......# .   .......## 2jdT- 2jTd059.4 (40.2)2jeQ---60.0 (40.8 _2j2j You now have 551 gold pieces (gained 17). _You encounter a blink frog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1---==1.0 (1.0)Will/2 Jinx 2jO Q _You feel your willpower being sapped.2jF .--22j 2j> 2j/ )))))F  You shoot an arrow. The arrow hits the blink frog!!  2j.0(The blink frog gives a loud, deep croak!2j"KF.2j{KF.2j .2jY2...2j}6===3.4 (1.42joy _The blink frog is severely wounded.2j5R)))))))2j:*2j2# F.You shoot an arrow. The arrow barely misses the blink frog.A giggling sprite leaps out and makes the blink frog trip over its own feet.2jz §The blink frog is almost dead.2jV.......2j,4.7 (1.32j2j, _The blink frog blinks!2j32j#2jH _No target in view!2j  _No target in view!2jk0 _No target in view!2j32j$2jH _No target in view!2j  A blink frog comes into view.2je}....2=--.2j*...FF   blink frog (drained)2j(0.02jK2F2j0F2ji..2j\KF.2jM>F.2jL .FF 2 blink frogs (1 wandering, 1 drained)You encounter a blink frog. x22jj4---5.7 (12j 2j7 _The blink frog leaves your sight.2jF.  You encounter a blink frog. x2 _The blink frog leaves your sight.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.F.0--==-6 F. _You feel your willpower being sapped..2jOF   blink frog2jD--72j8 _The blink frog seems less drained.2jt .You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!2jK)))2j1.`F...F   blink frog (wandering)8 2===9.0 (1.32jF _Fedhas appreciates your contribution to the ecosystem.2j  ))))F  You shoot an arrow. The arrow hits the blink frog!!  The blink frog croaks.2j# §The blink frog is severely wounded.You hear a croak.2j~2.....# ..2j4670.4 (1.42j@B _The blink frog blinks!2j]" 2j# 2j) 2jNX H _No target in view!2jx 32j 2jU  2j B_No target in view!2jK?2jA2j^ _No target in view!2js/2j02j22jA1=- _2jHT2jxO{ _The sprites lose interest in your situation.2jbZu2jiO=2jj2j^q2jFr2jt2jRy2jzK2=2jG{2j"2j2jц2j؍,2j~2j,2j^2jq=3==2jη2j2jٹ2jd2j2j&==2j[2jn2j2j2j&B2j,2j2j,2j2j 2j2j2j2j ,2j #l  A blink frog comes into view.2ja*---FF   blink frog (wandering)92.4 (22.0)2j62j8N---3.4 (23 _2jC2j F.The sprites lose interest in your situation. _A blink frog comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.F.F2j 1---==4.4 (1.0)Jinx 2j# 2j% F. _You feel your willpower being sapped.2j 2j .--52j 2j* 2j ))) You shoot an arrow. The arrow hits the blink frog!2jT;*2j F.The blink frog is moderately wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.2jAF.2jY.(drained)2j6===6.7 (1.32j"2j&b _The blink frog is heavily wounded.2j ) You shoot an arrow. The arrow hits the blink frog.2j>2jB*2jC2j$ F.The blink frog is severely wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot. 2j&!2j'F2j8(5The blink frog is severely wounded.2j(2j32j-5rF 2 blink frogs (1 wandering, 1 very dr…)2j52j72jp842j9--2jh9 8.02j5C2jH 2jI2jJ _The blink frog hits you.2j aW  You shoot an arrow. The arrow hits the blink frog.2jS.F2jM F.The blink frog is almost dead.2j .The blink frog completely misses you.The blink frog is struck by your quills.  You kill the blink frog!2j% F   blink frog (wandering)2jb 5=-2=-- 39.32j 2j) l _Fedhas appreciates your contribution to the ecosystem.2j;  ))))F  You shoot an arrow. The arrow hits the blink frog!  The blink frog croaks.2jz ;*2j9N  .The blink frog is almost dead.A giggling sprite leaps out and makes the blink frog trip over its own feet.  You kill the blink frog!2j ] L....2jc M=4400.62j~k 2jr l _Fedhas appreciates your contribution to the ecosystem.2j2 2j3 '2j= 2jB H _No target in view!2j$2jc2j*2jH _No target in view!2j+2j-2jJ;^ _No target in view!2j`I2j2j$ _2j2j2j062j 2j _The sprites lose interest in your situation.=2j2jm  You encounter a komodo dragon.2j&3==---l   komodo dragon (wandering)l2j-3.6 (3.02j))2j*M---4.6 (4 _2j02j22j6l.The sprites lose interest in your situation. _You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j7=1---==5.6 (1Jinx 2j82j 2jBl. _You feel your willpower being sapped.2j*Pl2jW.--62j2j7 _The komodo dragon hisses angrily.2j] )))) You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the komodo dragon!!2j ;*2j  l.The komodo dragon is severely wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j Kl.2j s..P(drained)2j 6===8.0 (1.42j 2j f _The komodo dragon is severely wounded.2jr )) You shoot an arrow. The arrow hits the komodo dragon!2j ;*2jM. _The komodo dragon is severely wounded.You shoot an arrow. The arrow hits the komodo dragon!almost dead.  You kill the komodo dragon!..=7 59.4 _Fedhas appreciates your contribution to the ecosystem.2j"2j#'2j)2jp0H _No target in view!2jn2j9p2j$w2j|}H _No target in view!2j:2 _No target in view!2jZ2j[2j\2ja2jhT2=-- _2jDq,2jq(2jr2j[} _The sprites lose interest in your situation.2jM2j2j62ju2j39=2jӈ2j2jL3==2jg2j2j2j2j2j:2j2jا2jN2j2j2j:==2j2j02j͸2jѹ2j2j@2j2j2j2j2j2j=2j2j-2j2j>2jX,2jf2jB2jX2j2ju2j 2j!2j"2jO2j9Q2jNX2jE\2jR^,2jMd2j'e2jt _You feel your willpower return.2j~_2j2j2j;2j2j2j2j #.....##   ##......# .... # #......## ....# ##......# ..... #### ##.....### #..... #P.# #P.....#.###...... .... #..............:.. .... #.#................ .... ###........@.....###..---35.8 (26.4) #......PP#.....# ##. #.....P.##......## #.......# #....##.. #.......## 2j8....# #.. #.^.....# ....# ##.  #...... ...# #.#  ...... .(.P#..P  .... ---6.4 (27.02jH _Found 5 atropa-tipped darts.2j`12j32j52jAn2j7H2jI2jJ2jL2jsu2jB2j?2jB  #......# ## #####..#.....## #...... #P.#.....## #$....# ####.##......# #.....# ##.#..#......## ##.....# #.#.#.##......# #......# ####.##.....### ##......#.###P.#.#P.....#.###.......#...................... #.#....................!........# ###..............#..#..###..##...#......PP#.....###.# # ##.#...##.....P.##......# # # +..#.......###....## ..#...ß#.......## .....# #.......#.^.....# ......# ##.#..##2j#...... ....##.#.You pick up a parchment of Nazja's Percussive Tempering and begin reading...2j\9.4 (3.0)40.4 (42j:2jU _You add the spell Nazja's Percussive Tempering to your library.2jn 32jp 2jt 2j{ X2j ,2j; 2j 2j ,2j' 2jƌ 2j 2j 2j 2j 2jF 2jՙ 2jך 2j 2j' 2jɟ 2je 2j} ,2j 2j N _You now have 562 gold pieces (gained 11).2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2jX 2j B2j 2jZ 2j 2jG 2j 2j7 ,2j 2j 2j; 2j 2j 2j! 2j ,2j v _w - 6 potions of heal wounds (gained 1)2j+$ 32j% 2j' 2j) 2j* 2jH+ 2j/ 2j3 2jd4 2j&5 2j*7 2jO: ,2j: 2j< 2j> 2j> 2jg? 2jN n2jR X2jW B2jX 2j[ 2j[\ 2j] 2j^ 2j` 2ja 2j;b 2jpc 2jf 2j^g 2jg 2j k 2jl 2jem 2jn 2jo 2j;u 2ju 2jv 2j| 2jE ,2jv 2jz 2j 2ji 2jև 2j 2jY 2jώ 2j 2j 2j ,2jZ 2jj 2j ,2j 2j 2jY 2j 2j 2j 2j 2j( 2j 2jK 2j9 2j 2jɻ 2jy 2jB 2j 2jp 2j 2j 2j^ 2j 2j 2j i  You encounter a cane toad.2jH :.... ..(.P.#.#..#..P..#..#.#.# .......................## ........##............### ........###.P###.......## ####.....##.## ####....## 2jf e#####..#.# #....##2j  #.....# #...##  ##.###.# ##...#  #..@##..# #....## 2jV  #.# ##...P# #..#......## #.....# 2j ...#.......# ###.. .##.#......... ...... 2j K. ..................... F   cane toad (wandering) . ............F..2j q .................2jJ ; #.##.###.##2jO n64.6 (24.2)F>2j 2j 45.2 (24.8 _2j 2jB 2jXU ..(.. ...... .2jn . .##.##  #####..#.#  #.....#   ##.###.#   #..@##..#   #.........#  #..#......##  ...#.......#  .##.#.........  . ........... . ...........F> ..............2jm ; ..(.. ...... . . .##.##  #####..#.#  #.....#   ##.###.#   #..@##..#   #.........#  #..#......##  ...#.......#  .##.#.........  . ........... . ...........F> ..............2jHo !2jv 2jw 2j~ 2j ` _A cane toad is nearby!2j+F. _You encounter a cane toad. _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jw2j1---==6.2 (1.0)Will/2 Jinx 2jS 2j F. _You feel your willpower being sapped.2jFF2j1%72j2j-= _The cane toad gives a loud, deep croak!2j )))) You shoot an arrow. The arrow hits the cane toad!2j2 F.The cane toad is moderately wounded.2jIF.....=8.6 (1.42jN2jO- _You hear an angry hiss.2j ))You shoot an arrow. The arrow hits the cane toad!2jAKF.2jB8 l2j~CRThe cane toad is heavily wounded.2jMv.l   basilisk2jM,9.8 (1.22jyV2jVYY _You encounter a basilisk.2jt .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!2j )l   basilisk2j C.l2j J...2j>$ 2=--6 771.02j* 2j6- l _Fedhas appreciates your contribution to the ecosystem.2j 1)2j lYou shoot an arrow. The arrow closely misses the basilisk.2j| i  The basilisk gazes at you.2j8A  You resist with some effort.2j#?i  The basilisk gazes at you.2j2j42.3 (1.32jy2jE2 _You resist with some effort.2j2~  You shoot an arrow. The arrow hits the basilisk!!2jp:*2j 2j8Yl (drained)  The basilisk is heavily wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is severely wounded.2jw*2j2jq 12  The basilisk gazes at you.You are slowing down.2j/  --more--2j.2j(8@2j 3.6Petr Quill Will/2 Jinx _2j2j:2je  You shoot an arrow. The arrow hits the basilisk.2jfq  The basilisk is almost dead.The basilisk is struck by your quills. The basilisk closely misses you. x22jr,5.4 (1.82jHy2j|0 _Your limbs are stiffening.2jum1)2ja3*2j B †You shoot an arrow. The arrow barely misses the basilisk.A giggling sprite leaps out and smacks the basilisk with its own front talon.  You kill the basilisk!2j Q  ..(.. ...... . . .##.##  #####..#.#  #.....#   ##†###.#  2j  #..@##..#   #.........#  #..#......##  ...#.......#  .##.#.........  . ...........  . ............>  ..............   Fedhas appreciates your contribution to the ecosystem.2j) o 3=== 42j I You have turned to stone.2j /  --more--2jX   87.2+0 orcbow (heavy) Stone Quill Will/2 Jinx _2j 2j*$ 2j% >---8.2 (22jc+ 2jZ8  The jinxing sprites lose interest in you. ---2j9 ]The sprites lose interest in your situation.2jD /  --more--2j@@ 9.2 (3 _2jǗ2j^==80.2 (42j\2jٷ@1.2 (52j*2j2j*2.2 (62j2j2j*3.2 (72jH2jY2j*4.2 (82j2j2jq*5.2 (92j2j2jD.6.2 (10.8)2j 2jA  ..(.. ...... . . .##.##  #####..#.#  #.....#   2jC##†###.#   #..@##..#   #.........#  #..#......##  ...#.......#  .##.#.........  . ........... . ............> 2jA..............2jh25 4 (11.0+0 orcbow (heavy) 2jR2j+d _You turn to flesh and can act again.2jC2jD2juF2j/K2jO,2jS,2jZB2j[2j0a>2jb2jfn _You feel your willpower return.2js32jy,2j}2j%,2j2j2jd,2jP2jZ2jB2j@2j/2jø2j2jϺ2j ,2j2j2j,2j2j2jF,2j"2j2jQ2j2j&d ##†###.#  ###...##..#  . ##....  .< ###..#......##  ... ##...#.......# ....####.##.#..........................................................>.......@................97.6 (11.2#####.#.P######...#####. ##.### #.##  ## ## 2j62j D8.7 (12.3 _You walk carefully through the plants. Found a stone staircase leading up.2jt2j32ju2j2jTB2j.2j2j-2j 2j2jM2j2j2jc  You encounter a yak.2ju: ##†###.##..Y.. ###...##..#..... ##.........#...<. ###..#......##.....# ##...#.......#...####.##.#2jB ..#..#P.#####.#.P######...### ##.### #.## ### ##Y   yak (asleep)2j[.Y500.5 (1.8)2j_@Y2jE5==1.1 (2.42j2jPU _The yak bellows! You hear a bellow! x2; You hear an angry hiss.2j6 ##† #.....  #...Y.  #...<. ###. #.....# ##.. .......####.##. ............... #.............. #......@..P.... ##.#####.#.P### ##.### #.##  ### ## 2jX ##† #.....  #...Y.  #...<. ###. #.....# ##.. .......####.##. ............... #.............. #......@..P.... ##.#####.#.P### ##.### #.##  ### ##  2jy#2j($2j02j4Z _A yak is nearby!2j%.YThe yak bellows! You hear a bellow! x2; You hear an angry hiss. _A yak is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jsz YYou feel your willpower being sapped.2j@Y 2 yaks2j1---2.1 (1.0Will/2 Jinx 2j?2j .Y _You encounter a yak..Y2j2j.--32j2jg2jϧ )))You shoot an arrow. The arrow hits the yak!!!2j 5 :*2jeD  †The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak! YFedhas appreciates your contribution to the ecosystem.You hear a bellow! x2; You hear an angry hiss. You hear a bellow! x2  You hear an angry hiss.2jG +Y2jG A.Y2jY y....YY 3 yaks (2 wandering)2j=\ f5 ====4.4 (1.32jc 2jh W _You encounter a yak. x22j ))))You shoot an arrow. The arrow hits the yak!2ja .YThe yak is moderately wounded.2j cB<Y2j.Y...Y12j1|===-5.72ji& _The yak bellows!2jS" )))))Y  You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!!  The yak bellows!2j,:*2j_l  You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!!  The yak bellows!  The yak is severely wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.  You hear a bellow! x2YY.YY.Y†Y.l2jўX...l   komodo dragon (wandering)YYYYYY 6 yaks (1 drained)2=---7.02j}2j _You encounter a komodo dragon. You encounter a yak. x32jS~ ))You shoot an arrow. The arrow hits the yak.2j-:*2j .YThe yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2jg.Y.Y2j5C.Y2jC.Y2j YThe yak is heavily wounded.2jHA<Y2j=/Y2jzGl.2j&<.Y2j2.Y.Y2jC.Y2jx;†Y2jE>.Y2jB.Y2jC.Y2j f.Y 8 yaks (1 wandering, 2 drained)2j '8.32j2jW _You encounter a yak. x22j " .You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j'OYY 712j4 .lFedhas appreciates your contribution to the ecosystem.The komodo dragon hisses angrily.2jp YThe yak seems less drained.2j@.Y2jA.Y2j]C.Y2jз>.Y2j9B.Y2j?.Y2jV0Y2j8@.Y2j.lYY 9)2jA24%99.5 (1.22j2jW _You encounter a yak. x22jj##†###.# #...YY ###...##..##....l 2jk ##.##.Y.<Y ###..#......##..YYY# ##...#.# .......####.##.#.......YY.#........#.P.##.#####.#.P######...###.### #.## ### ## YYYYYYYY 8 yaks (1 wandering) 2jo2l2j[q.Y†Y.Y2jarB.Y2jwsO.Y.2j6ts.YY2jt2j0.Yl   komodo dragonYYYYYYY 8 yaks---10.1 (0.62j;.....#  ##†###.# #..... #...##..# #...YY ##... #..YlY ###..###....†# ##...#.# ....YYY####.##.#..........#......YY@..#.........P...............##.#####.#.P######...#######.### #.##### 6 yaks=---72j# #####..#.# .....#  ##†###.# #..... #...##..# #...YY ##... #..YlY ###..##....†# ##...#.......# ....YYY####.##.#..........#......YY...>#.........P................##.#####.#.P######...#####.##.### #.#####YYYYY 5 yaks 2jO.2jqcY.Y2j;Y.2j)2jo;Y.2jl.2j%Y2j2j^'1.32jU 2jE 2j  9#####..#.# #.....# ##†###.# #..... ###...##..# #...YY ##.........# #..YlY ###..#......## #....†# ##...#.# #......Y####.##.#......Y.YYY.#........>.#.P.##.#####.#.P######...#####.# 2j ### ## 2jz) 2j* T3==92jD3 2j5 2j&#####..#.# #.....# ##†###.# ##..... ###...##..# ##...YY ##.# ##..YlY ###..#......## #....†# ##...#.......# #......Y####.##.#......Y.YYY.#........>.#.P.##.#####.#.P######...#####.###.### #.## #### ## Y2j/.Y.Y.YY.2j4@Y 6 yaks2j522.52j=2jAi _The jinxing sprites lose interest in you.2j7#####..#.# ##.....# ###†###.# ##..... ###...##..# #.#...YY ##..# ##..YlY ###..#......## ##....†# ##...#.......# #.....YY####.##.#.......Y.Y.Y.2j@#.......Y.>.#.P.##.#####.#.P######...#####.##.##.### #.## #### ##  5 yaks2jM:.Y2j=.Y2j/Y2j8.Y2jn.Y 6 yaks3.12j #####..#.# #.#.....# #.##†###.# ##.#..... ###...##..# #.#...YY ##.........# ##.#..YlY ###..#......## #.#....†# ##...#.......# ###.......Y####.##.#.......YY.YY.#........Y.>.#.P.##.#####.#.P######...#####.##.###.### #.##### ##  4 yaks2j9.Y2jd2jy%72j2jӦ2jz #####..#.# #.#.....# #.##†###.# ##.#..... ###...##..# #.#...YY ##.........# ##.#..YlY ###..#......## #.2j D#....†# ##...#.......# ###.......Y####.##.#.......YY.Y.Y.#..Y.>.#.P.##.#####.#.P######...#####.##.###.### #### ##  3 yaks2j .Y2j :.Y2j[9.Y2j8.Y2jO.Y 4 yaks2jD==4.32j 2j"2jD#####..#.# #.#.....# #.##†###.# ##. #..... ###...##..# #. #...YY ##.........# ##. #..YlY ###..#......## #. #....†# ##...#.# ###. ......Y####.##.#. ......Y.Y.Y.Y.. #.Y.>. #.P. ##.#####.#.P######...#####.##.###.### #.## ## #### ## # 3 yaksY2jlM.Y 4 yaks2j%92jט2j-2jtI#####..#.# #.#.....# #...###†###.## ##...# ..... ###...##..# #....# ...YY ##.........# ##...P ..YlY ###..#......## #. ....†# ##...#.#. ###.Y####.##.#.Y..YY.Y... .Y.>. .P..#####.#.P######...#####.##.###.##.### #.## ## #.### ## # 3 yaks.Y.Y.Y5.52j2j92j0 Y _You encounter a yak. x2 _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j1 :.Y2jE2 8.Y2j3 ;.Y2j< R.Y 4 yaks2j= 1---==6.5 (1.0Jinx 2jE 2jI .Y _You feel your willpower being sapped..Y2jJ s.Y.Y2jL /Y2jZ nY 5 yaks--72j\ 2j^ 2j߉ #####..#.# #....##.....# #...###†###.## ##...#  ###...##..# #....#YY ##.........# ##...P# .YlY ###..#......## #.†# ##...#.#.# ###.Y####.##.#.Y...YY.Y.Y...Y.>.P. 2j .#####.#.P######...#####.##.###.###.### ##.## ## #.#### ## ##  4 yaks2j :.Y2jB w.YY.2j /Y2j 2j 2j0 O.Y 5 yaks2j G--8.1 (0.62jk 2j4 2j >#####..#.# #....##.....# #...## ##†###.## ##...#  ###...##..# #....## YY ##.........# ##...P# YlY ###..#......## #.....#†# ##...#.#.#####.....#Y####.##.#.Y....YYYY.Y..@......>.P. #####.#.P######...#####.##.###.# 2jC ### ### ##  4 yaks2j 2j %72j4 2j 2jg#####..#.# #....##.....# #...## ###†###.## ##...#  ###...##..# #....## YY ##.........# ##...P## lY ###..#......### #.....# †# ##...#.#.#####.....#Y####.##.#.Y....YYYY.Y...@.....>.P..#.P######...#####.##.###.###.### ##.## #2j<### ### ##  3 yaksY2j.Y.Y.Y2jO.Y 4 yaks2jC---9.32j<'2j,2jʃz ))You shoot an arrow. The arrow hits the yak.2j:*2j( .The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  2j'8You kill the yak!2j=.Y2j@.Y2j+Y2j8.Y2j3..2j&2jh #####..#.# #....### Swiftly the Skirmisher#.....# #...## # Spriggan of Fedhas *****.##†###.## ##...#Health: 67/67 ======================== ..###...##..# #....##Magic: 21/23 =====================--- YY##.........# ##...P## AC: 2Str: 6Doom: 24% lY ###..#......### #.....# EV: 25Int: 25 .†# ##...#.......#.#####.....## SH: 0Dex: 21 2jg ..Y####.##.#..................... XL: 13 Next: 100% Place: Lair:3 ..Y....Y.Y..Y...@................ Noise: ===------  Time: 15520.5 (1.2) ..........YY..........>.......... l) +0 orcbow (heavy) ......P.......................... Fire: l) +0 orcbow (heavy) ####.#.P######...#####.##.###.### Quill Will/2 Jinx ##.### ##.## ### #.#########YYYY 4 yaks  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the yak.  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  You kill the yak!2j _Fedhas appreciates your contribution to the ecosystem.You have reached level 14!2j/  --more--2jj72/7244 0%  _2j2j_#####..#.# #....###.#.....# #...## ###†###.## ##...#  ###...##..# #....##  ##.........# ##...P## Y ###..#......### #.....# †# ##...#.#.#####.....# .Y####.##.#.Y....Y.Y..Y....@...YY.>.P..#.P######...#####.##.###.###.### ##.##### ### ##  3 yaks2j؝@Y.2j5.Y2j~2jwk2=---1.1 (0.6 _2jB2j2j& 2jD)))))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!2j6s:*2j%C *(1 drained)  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.2j" % YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof..Y.YY.YY..Y2j, ..YYYY..YY 5 yaks (2 drained)2jL- 6===2.4 (1.32j6 2j: 1 _The yak is lightly wounded.2j 6#####..#.# #....###.ß#.....# #...## ###†###.## ##...# # ###...##..# #....##  ##.........# ##...P##  ###..#......### #.....# # # ##...#.#.#####.....# Y####.##.#. Y....Y...YYYY...@..Y.>.P..#.P######...#####.##.###.#  ### ### ##  4Y.2j 2j* 6---3.0 (0.62j 2jn 2j | )))You shoot an arrow. The arrow hits the yak!!2ji YThe yak is almost dead..Y.Y2jAk 7.Y2j;l 9.Y2jl =.Y2jp u.Y.Y2jq 8.Y2j]} e..Y 5 yaks2j~ 6===4.2 (1.22jŠ J _The yak seems less drained. x22j #####..#.# #....###.ß.#.....# #...## ###.##†###.## ##...# #2j; ###...##..# #....## ##.........# ##...P## ####..#......### #.....# #  ##...#.#.#####.....####. ####.##.#..Y. ....Y.....Y.YY..@.2j Y.>.P. #.#.P######...#####.##.###.# ##.### ##.## ####. #.# #### 2j `### ## 2j+ .Y=---8 (0.62j- 2j< †You shoot an arrow. The arrow hits the yak.  You kill the yak!2jٕ D)) 4 yaks2j! =.Y2js p.Y.Y2jN! SY.Y2j! 2js" =.Y2jDB Y†Y.Y.YY 6 yaks (1 wandering)2js d3====6.2 (1.42jg  _Fedhas appreciates your contribution to the ecosystem.2jm#####..#.# #....###.ß.##.....# #...## ###.###†###.## ##...# ####...##..# #....## ###.........# ##...P## ####..#......### #.....# ##.##...#.#.#####.....####.#.##.#Y...Y.Y....Y..Y†Y..Y.>.P. .#.P######...#####.##.###.######. #.### ##.## ####.##.# # ### ### ###  4 yaks2jjY.Y2jQ.Y 5 yaks2j)4---8 (0.62j2j& 2jX))You shoot an arrow. The arrow hits the yak!2jG:*2jI/.You kill the yak! _Fedhas appreciates your contribution to the ecosystem.You shoot an arrow. The arrow hits the yak!  The yak is almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak! .YFedhas appreciates your contribution to the ecosystem..Y.Y2jC9.Y.YYY...Y 6 yaks (1 wandering)2jEI1===8.1 (1.32jb _The jinxing sprites lose interest in you.2j<#####..#.# #....###.ß.##.....# #...## ###.#.##†###.## ##...# ###.###...##..# #....## #.##.........# ##...P## ##.###..#......### #.....# ##.##...#.2jv#.#####.....####.#..##.#YY......Y.....YY.Y.Y..Y.....>.P. #.P######...#####.##.###.######. .### ##.## ####.##.# # ### ###  4 yaks2jM2†Y2j8.Y2j;:.Y2jw`---7 (0.62j2jz )You shoot an arrow. The arrow hits the yak!!2j.YY.Y.Y.Y2j.Y 5 yaks====9.9 (1.22jN2j[ _The yak is heavily wounded.2jB †You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!!!  You kill the yak!)) 4 yaks2jF0Y2j%~Y..Y2j)D †YFedhas appreciates your contribution to the ecosystem..Y†Y.Y2jC?YY 5 yaks (1 wandering)64---2-3====31.3 (1.42jH _The yak gores you! The yak is struck by your quills. The yak barely misses you.2jo]I#####..#.# #....###.ß.##.#.....# #...## ###.#.##†###.## ##...# ###.###...##..# #....## #.##.........# ##....## ##.###..#......### #.....# ##. ##...#.#.#####.....####.#. #.##.#YY......Y.YYY†YY.>. P. .P######...#####.##.###.######. 2j^H### ##.## #####.##.# # # ### #### 2j_:.Y2ji2jWkI----9 (0.62jq2js2jX #####..#.# #....###.ß.##.#.....# #...## ###.#.##†###.## ##...# ###.###...##..# #....## #.##.........# ##....## ##. ###..#......### #.....# ##. #...#.#.#####.....####.#. .##.#YY...... Y.YY.YYY.>. .. P######...#####.##.###.######...# ##.## #####.##.# # ### ####  4 yaks2j- †YY.Y.Y†Y.YY 5 yaks (1 wandering)----2.52j| #####..#.# #....###.ß.##.#.....# #...## ###.#...###†###.## ##...# ###...####...##..# #....## #...###.# ##....## ##...#..#......### #.....# ##. ...#.#.#####.....####.#. ##.#YY......Y. .YY†Y.Y.>... ######...#####.##.###.######...# # ##.## #####.##.# #### #### Y 4 yaks.YY†Y 5 yaks (1 wandering)3.12j 2jD#####..#.# #....###.ß.##.#.....# #...## ###.#...#.##†###.## ##...# ###...#.###...##..# #....## #...#† ##.# ##....## ##...#. #2jh..#......### #.....# ##.#.#.#####.....####.#. #.#YY.......Y.†Y†Y.Y.Y....>......#####.##.###.######...##P  ##.## #####.##.# #### ####  3 yaks2jcY.Y2j8.Y2jdN.Y 4 yaks2j!H----72jx2j2j#####..#.# #....###.ß.##.#.....# #...## ###.#...#.##†###.## ##...# ###...#. ###...##..# #....## #...#†. #.# ##....## ##...#. ..#......### #.....# ##. .#.#.#####.....####.#. .#YY.......Y.†.Y.Y.Y.Y....>......#####.##.###.######...##P##.## #####.##.# #### ##### 3 yaks.YY.Y†Y 4 yaks54.32jƧ2j..#.# #....###.ß.##.#.....# #...## ###.#...#.2j)A##†###.## ##...# ###...#..#...##..# #....## #...#†. .2j# ##....## ##...#. .#......### #.....# ##.# #.#.#####.....####.#. #YY.Y.†.†Y.YY.2jtY....>......#####.##.###.######...##PP###.## #####.##.# #### #####  3 yaks.Y92j2jRV..#.# #....###.ß.##.#.....# #...## ###.#...#. ##†###.## ##...# ###...#..# #...##..# #....## #...#†.# ##....## ##...#. #......### #.....# ##.#. .#.#####.....####.#. YY.Y.†.†Y.Y.Y.Y....>......#####.##.###.######...##PP#.##.## #####.##.# #### ##### .Y.Y.Y2j]{2j}'5.52j2j/ g..#.# #....###.ß.##. #.....# #...## ###.#...#. #†###.## ##...# ###...#..##. ...##..# #....## #...#†.# ##....## ##...#. ......### #.....# ##.#.#.#####.....####.#. Y.Y.2j 1†.†Y..Y.Y.Y....>......#####.##.###.######...##PP#. ##.## #####.##.# #### ##### 2j <.Y2j3 2jk '6.12j 2j! s..#.# #....###.ß.##. .....# #...## ###.#...#. †###.## ##...# ###...#..##.##..# #....## #...#†.# ##....## ##...#.### #.....# ##.#..##.#####.....####.#. .Y.2j{ O†.†Y..Y.Y.Y....>... ...#####.##.###.######...##PP#..# #.## #####.##.# ### ### #####  2 yaks2j: .Y2j 5.Y2j! 2j= .Y 3 yaks3=72j(.YFedhas appreciates your contribution to the ecosystem.The yak gores you! The yak is struck by your quills. The yak barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..Y SYou feel your willpower being sapped..Y2jP >S   water moccasin (wandering)6=1--==7.7 (1.0Jinx 2j2j" .Y _You encounter a water moccasin..SY.Y.Y2j)@Y 4 yaks2j+.--82j/52j72j]T..#.# #....###.ß.##.# #...## ###.#...#......# ###.## ##S..# ###...#..##..# .##..# #....## #...#†.# ##....## ##...#.### #.....# ##.......#..#.#.#####.....####.#.Y.†.†Y...Y.Y.Y.2jUY....>...#####.##.###.######...##PP#..# .## #####.##.# #### #####  3 yaks2jWC.S2jX:.Y2j+Z;.Y2jZ+Y2jcn.Y 4 yaks--9.3 (0.62jp2jB`#.# #....###.ß.##.# #...## ###.#...#......#..## ##...# ###...#..##..#. ##..# #.S..## #...#†.# ##....## ##...#.### #.....# ##.......#..#.#2jB#.#####.....####.#.Y. †.†Y....Y.YY.Y....>...#####.##.###.######...##PP#..# ## #####.##.# ##### #####  3 yaks2jCFC.S2jH9.Y2j@J9.Y2jqQ92jJt2ji .You shoot an arrow. The arrow hits the yak!!!  You kill the yak!2jqE))) 2 yaks2jB.S2j[Y.Y.Y.S.Y.Y2jm...Y.YY..Y 3 yaksS7=--2===41.3 (1.4 _Fedhas appreciates your contribution to the ecosystem.#.# #....###.ß.##.# #...## ###.#...#......#. #.## ##...# ###...#..##..#. ..# #....## #...#†.# ##....## ##...#.### #.....# ##.......#..#.#.#.#####...S.####.#...... .†Y......Y.YY. Y....>... #####.##.###.######...##PP#..###  #####.##.# ## ##### n 7H.S.Y2=---9 (0.62j'q2j.# #....###.ß.##. .# #...## ###.#...#......#.. .## ##...# ###...#..##..#. ..# #....## #...#†. # ##....## ##...#.### #.....# ##.......#..#.#. .#.#####.....####.#......S. †Y......Y.Y.Y. ....>. .. .##.###.######...##PP#..### #####  2 yaksY2j$p.Y.S2jQ.Y 3 yaks2jC---2.52jԻ2jK2j"DB)))))))2j8*2jT .YYou shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.2j?.S2j t.Y.Y2juB.Y2jr....... (very drained)2j8===3.8 (1.3 _The water moccasin is moderately wounded.2j -# #....###.ß.##. # #...## ###.#...#......#.. ## ##...# ###...#..##..#. # #....## #...#†. # ##....## ##...#. ### #.....# ##.......#..#.#.. #.#####.....####.#..... .. Y.Y.Y.S. >.Y. .. .##.###.######...##PP#..### #####.##.# ################# 2j 8.S2jCp.Y.Y2j6b---4.4 (0.62j?2j, †You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!2jS 9) 2jj <Y.2jF r.Y.Y2j 3.2j R====5.6 (1.22j 2j{ l _Fedhas appreciates your contribution to the ecosystem.2j*  #....###.ß.##.  #...## ###.#...#......#..  ##...# ###...#..##..#. # #....## #...#†. # ##....## ##...#.  #.....# ##.......#..#.#.. .#####.....####.#..... .. ..Y.YY. >. .. .##.###.######...##PP#..###  #####.##.# ################# †Y.Y2j{0 2j1 6---6.2 (0.62j!; 2jNE 2jx #....###.ß.##. #...## ###.#...#......#..  ##...# ###...#..##..#.  #....## #...#÷.  ##....## ##...#.  #.....# ##.......#..#.#.. #####.....####.#..... . Y..YY. >. .. .##.###.######...##PP#..### ##### 2j%{ :.Y2j 9=3=---2j 82j 2jБ 2j*#....###.ß.##. #...## ###.#...#......#.. ##...# ###...#..##..#. #....## #...#÷. ##....## ##...#.  #.....# ##.......#..#.#.. .....####.#.....  Y.YY. >. . .##.###.######...##PP#..### .##.# ################# 2jph.Y†Y2j8.Y2jh2j_'7.42j$2jhz ))You shoot an arrow. The arrow hits the yak.2j,/.Y.Y.Y2j81.2j96===8.7 (1.32jB2jE1 _The yak is lightly wounded.2j#....###.ß.##. #...## ###.#...#......#..  ##...# ###...#..##..#.  #....## #...#÷.2j  ##....## ##...#. 2jT#.....# ##.......#..#.#.. .....####.#.....  Y.YY. .  ##.###.######...##PP#..### .##.# ################# 2j8.Y2j 1†Y2j8.Y2jn2j\6---9.3 (0.62j*2jX2j^y )You shoot an arrow. The arrow hits the yak!2j-k<.Y2jlq.Y.Y2jx2jy70=====50.6 (1.32jK2j{^ _The yak is moderately wounded.2jc#....###.ß.##.  #...## ###.#...#......#.. ##...# ###...#..##..#. #....## #...#÷........ ##....## ##...#....  #.....# ##.......#..#.#.. .....####.#.....  †.Y.YY.   .###.######...##PP#..###  ##### 2j7.Y2jVo.Y.Y2j2js6---1.2 (0.62jp2j2jr"P  You shoot an arrow. The arrow hits the yak.2jG .YThe yak is moderately wounded.2j8.Y2j2jd4====2.4 (1.22j2jT _The yak completely misses you.2j\#....###.ß.##. #...## ###.#...#......#.. ...# ###...#..##..#. ....## #...#÷........ ....## ##...#.......... #.....# ##.......#..#.#.. .....####.#.....  †...Y.Y. Y.2jK  .###.######...##PP#..### .##.# ############  ##### 2j#7.Y2j2jS=1--3.0 (0.62jm2j l _The yak attacks as it pursues you! The yak misses you.2j....###.ß.##. ...## ###.#...#......#.. ...# ###...#..##..#.## #...#÷. ....## ##...#. .....# ##.......#..#.#.. .....####.#..... †...Y..Y. Y. ###.######...##PP#..# .##.# #### ##### 2j:.Y2j=.Y2jl2jO---62j 2j 2j _###.ß.##. ## ###.#...#......#.. # ###...#..##..#..## #...#÷.......## ##...#.......... # ##.......#..#.#.. ####.#..... †....Y.Y.Y..######...##PP#..# ##.# ############ 2jͤ 8.Y2j 2j* A-4.22j 2j 2j̯ ###.ß.##. ## ###.#...#......#....# ###...#..##..#...## #...#÷.........#2jְ ## ##...#........# ##.......#..#.#.####.#.....†....Y..Y.Y..######...##PP#..#.# ############ 2j :.Y2j =.Y2jy 8.Y2j 2j 2jǽ :=82jG 2j`##.....#..#.†#...#..> #.ß.##............ ## ###.#...#......#.. # ###...#..##..#..... ## #...#÷.........# .## #.........# ##.......#..#.#####.#..............†.....YY ........................ .######...##2j PP#..####### .# ############ ##2jZ@Y.2jx2j'5.42j?2j2j/##ß)>.ß#............. ##.....#..#.†#...#..>##.ß.##............###.#...#......#.....#  ###...#..##..#..... # #...#÷.........#.# ## #............## ##.......#..#.#2j####.#...........Y...†Y....................... ######...##PP#..######## ############ #2j!=.Y2j"8.Y2j-2j-U2=6.02j62j:82jo.....#.P... ß)>.ß#...............##.....#..#.÷#...#..>#..##.ß.##...........###.#...#......#.....#  ###...#..##..#.....  #...#÷.........#.# # #............# # ##.......#..#@#..... 2j qf####.#...........Y....†Y ........................####...##PP#..#########  ############2jq=.Y2jr=.Y2jz2j {%62j2j2j F#.....<#...#... .....#...P.....# ß)>.ß#...............## .....#..#.÷#...#..>#..# #.ß.##........... ###.#...#......#.....####...#..##..#.....#  #...#÷#.#  #.......@....#  ##.......#..#.#.....# ###.#.............Y....... .†Y.....2j Y..... ........................ ####...##PP#..#########.############2j CY.2j 2je '7.22jD 2j 2jZ Y. _The yak completely misses you. _The yak attacks as it pursues you! The yak misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.Y..Y2--==8.2 (1.02jf 2jTr .Y _You feel your willpower being sapped.2j`s =.Y2jt CY.2j. }=--92jb##..##..##..#.+#... ##<#...#.....# #.....#...P.....# #ß)>.ß#...............##....#..#.÷#...#..>#..#.ß.##................####.#...#......#.....####...#..##..#.....# #...#÷#.# # ##...#....... #..#..#.#.....# ####.#......Y..Y.. ..............†Y............... ......................... #####...##PP#..#########.2jh.YY.Y.2jn2joE--8 (0.62ju~2j7.....##......## .. .###..##..##..#.+#.....##<#...#.....# ##.....#.P.....# ##ß)>.ß#...............##....#..#.÷#...#..>#..# ###.ß.##................# # ###.#...#......#.....####...#..##.@#.....# #...#÷#.# ## ##...#....... .# ##.......#..#Y#.....# .####.#..Y....Y............Y.Y(1 wandering)†................. ...........................Y2j8CY.2jA2jB(60.42jI2jK2j.#.#...#...###.#.# ###.....##......## ..###..##..##..#.+#..... .###<#...#.....##.....#P..... .##ß)>.ß#...............## .##.....#..#.÷#...#..>#..# .###.ß.##..........# ## ###.#...#....@.#.....####...#..##..#.....# #...#÷.........#.## ##...#............ ..# ##.......#.Y#Y#.....#####.#...Y......Y..............Y.........†.........Y.Y.--1.02j .You shoot an arrow. The arrow hits the yak!!  You kill the yak!2jR)) 2 yaks2jg Y.Fedhas appreciates your contribution to the ecosystem.2jxikY.Y2jsk...Y 3 yaks2jyF23===2.2 (1.22j2j( _You hear a bellow!2jM .#.#...#.........+ ..#.#...#...###.#.# #. .###.....##......## ....###..##..##..#.+#..... ..###<#...#.....##.....#P..... ..##ß)>.ß#...............## ..##.....#..#.÷#...#..>#..# ..###.ß.##..........# .## ###.#...#......#.....# .# ###...#..##..#.....# #...#÷.........#.## ##...#....Y.......# ##......Y#.Y#.#.....# 2 yaks####.#............2jO l..........†.2jP BY.2jR ;Y.2j\ 2j^ b3=---8 (0.62jnh 2jj 2j ))You shoot an arrow. The arrow hits the yak!2j 2 ;*2j Y.The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2j@ :Y.2j3 L.(1 drained)2j 6===4.2 (1.42j 2j` \ _The yak is severely wounded.2j? .You shoot an arrow. The arrow hits the yak!!  You kill the yak!2jC f)   yak2j> eY.Y2j 2jP L.Y 2 yaks2j ,5.4 (1.22j  _Fedhas appreciates your contribution to the ecosystem.2jvM+...ß.......ß...#......+ .#.#...#...###.#.# ###.....##......## .... #.###..##..##..#.+#..... .###...#.....<#...####.....#.........P.....# ß)>.ß#...............#.....#..#.÷#@..#..># ..###.ß.##..........## ###.#...#......#... ###...#..##Y.#.... .## #...#÷...Y.....#.#.2jw.YY 2 yaks....#................2jx>Y.2j‚2jك6---6.0 (0.62j2j2jz..#.....†.....†.++...ß.......ß...#......+ .#.#...#...###.#.# #.##.....##......## .... #.###..##..##..#.+#..... .###...#.....<#...####.....P ß)>.ß#......@........#.....#..#.÷#...#..>#.###.ß.##................## ###.#...#...Y..#. ###...#..##..#....## #...#÷...Y.....### ##...#............# ##......Y#..#.#.....#####.#0}#39;49mY.Y.=---62j$##.#.#.....#...#.#.#...#.....†.....†.+.+...ß.......ß...#.#.#...#.........+ #..#.#...#...###.#.# #. ..###.....##......## ... 2je&v#.#.###..##..##..#.+#..... ...###<#...#.....##.....#P......##ß)>.ß#...............##.##.....#..#.÷#...#..>#..# ...###.ß.##......Y.........# ..## ###.#...#......#..# ..# ###...#..##Y.#.....# #...#÷.....#.## ##...#........# #Y#..#.#.....#2j(BY.2j@Z7.22jή ))You shoot an arrow. The arrow hits the yak!2jN;*2jsY Y.The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.2jZ:Y.2jcL.(1 drained)2jdd4====8.4 (1.22jl2jo\ _The yak is severely wounded.2jܑz )You shoot an arrow. The arrow hits the yak.2j AY.2j6 :Y.2j#  .The yak is severely wounded.2j;% ,9.7 (1.32jJ- 2j40 I _The yak misses you.2jAE ..##....) ###.#.#.....#...#.#.#...#.....†.....÷.+ ß...+...ß.ß...# ....#.#...#.........+ ##..#.#...#...###.#.# #. ...###.....##......## #.#.###..##..##..#.+#.......####...#.....##.....#.........P......##ß)>.ß#.....Y.........##.##.....#..#.÷#Y..#..>#..#..###.ß.##................#2jF E.## ###.#...#......#.....#.# ###...#..##..#.....# #...#÷.....#.## ##...#.......2jG 82jQ 2jR 7---70.3 (0.62jkZ 2j] a _There is a stone staircase leading up here.2j2! z )You shoot an arrow. The arrow hits the yak!2jj ;*2j A YThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.2j {Y.Y.2jԛ 2.2jF 6===1.5 (1.22j 2jc 1 _The yak seems less drained.2j .You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j R   yak (2j Y.Fedhas appreciates your contribution to the ecosystem.2j7.2j`c=142.8 (1.32jr2jFi _The jinxing sprites lose interest in you.2j!{  You shoot an arrow. The arrow hits the yak!!2j   The yak is almost dead.The yak seems less drained. The yak completely misses you.4.2 (1.42j2j?v ###..##.+###.#..#.##.. ...#.#.....###....)# ###.#.#.....#...#.#.# ......#.....†.....÷.+ ß...+...ß.......ß...# ..#.........+ ##..#.#...#...###.#.# # ...###.....##......## .... #.#.###..##..##@.#.+ .###...#.....<#...#..###.....#.....Y...P2j ß)>.ß#...............#.....#..#.÷#...#..>#.###.ß.##................## ###.#...#......#.. ###...#..##..#....## #...#÷# _The yak barely misses you.2j2j[4---8 (0.62jI2j|2jG )You shoot an arrow.  The arrow hits the yak but does no damage.2j[AY.2j2  The yak is almost dead.===6.1 (1.32jלT _The yak completely misses you.2j,0M......#...###....... ###..##.+###.#..#.##.. ...#.#.....###....)# ###.#.#.....#...#.#.# ......#.....†.....÷.+ ß...+...ß.......ß...# ..........+ ##..#.#...#...###.#.# # ...###.....##...@..## .... #.#.###..##..##..#.+#..... .###...#.....Y#...#..###.....#.........P.....# ....##ß)>.ß#...............###.Y   yak....#...#..##..#2j 2jI4---7 (0.62j22j2jH <You shoot an arrow. The arrow hits the yak!!  You kill the yak!2j@)2jS2.2jEY>5===8.1 (1.42ja2jdl _Fedhas appreciates your contribution to the ecosystem.2j  _No target in view!2j8 2j: 2j'A 2jC H _No target in view!2jV2j4X32j\2j|^$ _2jd,2jd2jdg2jj2jrk2jl2jp,2jr2jzB2j{,2j}2j,2j?2j22j (2j2jn _You feel your willpower return.2jƑ2j}2jѓ2j2j!,2jx2j2j2j+2j2jw2j2j2j2j$7 _You open the door.2j2j2j 2jŶV  There is an open door, spattered with blood here.2j2jX _2j2j72jQ2jt2j22j2j2j&2j2j2j2j ,2jX2j=2ji2j 2jN2j92j>2j2j2j2j2js2ji2j2je2j2jA,2j2j2j2j2jT2j 2jB2j5 2j&2j2j2j2j,2j2j2jX2j-2j90,2jS12j4o _f - 4 scrolls of fear (gained 1)2j632j>82j:2j,=2j=2j{>2j@2jC,2jD2jH2jtK2jcOB2jQ2j@R2jS2jU2jW2jX2jY2j[2j_2j_2j`2jzc2j$f2jf2jMg2jo2jGr2js2js2jGu2jw2jx2jNy2j.|2jX~2j2j2jӁ2j2jn2j2jņ2j2jg2j2jr2j܍2jx2j2j2j,2j~2j2j2jU2j2j2j2j>2jŠ2j<2j2j22j2jק2j˩2jd2j2j~2jZ2j2ju2j2jh  You encounter a bullfrog.2j             ## ## #### ###  #2j(.###.# P.#.#.###.#  .... .......@..###  ---...... F...........#  <...... ..........###  .... ..........#  ... ..........##  ... ...........#   F   bullfrog (asleep))###+# #..2js..#  P.... ..#.......##  P.... #.......##  2j,1612.1 (34.0)2j:N---7 (34.6 _2j2j2j  ## ## #### ###  P.#.#.###.#  .......@..###  F...........# < ..........###  ..........#  ..........##  ...........# .)###+# #..........#  ..#.......##  .## 2j`1  ## ## #### ###  P.#.#.###.#  .......@..###  F...........# < ..........###  ..........#  ..........##  ...........# )###+# #..........#  ..#.......##  .## 2jh2j k2j2j1_ _A bullfrog is nearby!2jd#  ## ## #### ###  P.#.#.###.#  .......@..###  F...........# < ..........###  ..........# 2j ..........##  ...........# .)###+# #..........#  ..#.......##  .## 2ji   ## ## #### ###  P.#.#.###.#  .......@..###  F...........# < ..........###  ..........#  ..........##  ...........# )###+# #..........#  ..#.......##  .##  _A bullfrog is nearby!2ju.F _A bullfrog is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2j2v+.F2jZ}DF2j~2--==3.7 (1.0)Will/2 Jinx 2j2j~ .F _The bullfrog gives a loud, deep croak!2j2j̐.--42jƗ2jʙ2jH)))))))2je:*2jk .FYou shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.2jw7F.2j:s.... (very drained)2jʕ6===5.9 (1.22j2jc _The bullfrog is moderately wounded.2j .You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!2j}S)2j...3=-7.2 (1.32j2jl _Fedhas appreciates your contribution to the ecosystem.2jʉ 2j 2jm 2j% H _No target in view!2j{ 2j/} 2j ^ _No target in view!2j/ 32jQ0 2jX  _ _The sprites lose interest in your situation.=2jP 4==2j X2j> 2j ,2jc ,2j6 2jn 2j 2j 2jy B2j >2j 2jz n _You feel your willpower return.2j 2j 2j 2j 2j 2j8 2js 2jX 2j 2j 2jܺ 2jŽ 2j 2j 2j/ 2j 2j 2j 2js 2j` 2j B2j 2jc 2j3 2j 2jK K _You walk carefully through the plants.2j 2j 2j 2j 2j ,2jv2j2j 2j 2j2j2j2j,2j2j2jY2j 2j!2j$2j'2j6(2j)2j{02j23,2j,52j82j&;2j;2j=2j@2jK### #### ### ####P####### ### ######..###.###.#P.P.#.#.###.# ...<.........................### 2jLG...............................# ..........<..................### ##.#.##.#.......@............# ---48.7 (31.5)  ###.####...........## # ### ##............# # #P..)###+#.P#..........# # ##...P........#.......## # ##...P........#.......## # #####÷.....................# 2jM####.#..#.†.P.......>.........#............... #.......##2j`V2jNWI---9.3 (32.12jJ^2j,a9 _Found an escape hatch in the floor.2jϰ32j2j62jH2j,2js2j2jd2j2j2j+B2jy2j82j2j<2j2jN2j2js2j2j,2j52j2j2jk2j2j2j2jI2j2jT2j2jU2jp2jG X2j12jB2j2j2j 2j"2j&2j)2j,*2j+2j22jt6,2j82j0<2j?2j'@2jnA2jsC2jqF2jG2jH2jdY,2jZ2j[2js`2jc2jd2jRg2jk2jn,2j p2jt2jv2jw2jx2j}2j;2j2jg2j2j̆2jx2jd2j2j2j,2j$2j2jk2jf2jg2j62j2j2j82j2j2j|2jë2j2j2j2jr2j,2j2jù2jJ2j2jS2j 2jZ2j2j2j2j2j2j2j.2jR2jn2jJ2j2jI2j2j2j2j52j2j32j2jZ2j2j2jc2j2j42j}2jD2j42j\,2j2j2j2j2jL2j2j52j2j.2jz 2j 2j? 2j 2j2j2j82j2jY2j2j2j2j2j2jc2j2j2j0 2j 2j1!2ji"2jw$2jM%,2j'2j)2jb*2j*2jG,2j.2j /2j/2j12j22j3,2j42j62j772j72j:2j;2jW<2j<2j>2j@2jXA2jA2jC2jVE2jE2jlF2jH2jJ2jiK2jK2j7P2jR2j?S2jS2jW2j Y2jY2jZ2j\2j_2jS`2j`2jb2j`d2jd2je2jh2jj2j2jB2j2j2j2jc2jS2j#2jD2j2j2j2j2j,2j2ji 2j 2j$2jh2jw2j2j42j<2jP2j 2jV!2j<"2j%2j(2jA)2j*2j.2j12j@22j32j72j{:2j.;2j <2j*A2jC2j;D2jE2jHI2jL2jL2jM2jP2jS2jT2jU2jY2j^2j_2ja`2jf2jh2j^i2jpj2jl2jo2jCp2jq2js2ju2jv2j)w2j#{2j}2jC~2j=2j2jX2j2j2j2j2j,2j2j2jN,2j2jǚ2jv2j+2jў2jt2jآ2j,2j\2j>2j2j2j12j2j2j72jڱ2j2js2j/2j2jo  A komodo dragon comes into view.2j=###...##..# #....## #...#÷ ##.........# ##....## ##...#. #..#......### #.....# ##...... ..#......l#.#####.....####.#......#YY................................†.†..............†........2jY....>............................###...#####.##@###.######...##P ##.## #####.##.# ####### ### ######   l   komodo dragon (wandering) 2jb/708.7 (59.42j2j\49.3 (60.0 _2ju2jm2j(b   #...#÷ ##....## ### #.....# #.#####.....##.................†.†..............†......2jCc....>....................................#@#  ##.## #####.##.#  ### ###### 2j$   #...#÷ ##....## ### #.....# #.#####.....##.................†.†..............†..........>....................................#@# 2jcU ##.## #####.##.#  ### ######   2j! 2j<2j9)z _A komodo dragon is nearby!2j$.lA komodo dragon comes into view. _A komodo dragon is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jO2j[2--==10.3 (1.0)Will/2 Jinx 2jo 2j .l _You feel your willpower being sapped.2j2j.--12j!2j0#2j>s ))))lYou shoot an arrow. The arrow hits the komodo dragon!2j F.l2ji.>..2j6===2.6 (1.32j2j2#; _The komodo dragon is lightly wounded.2j ))) You shoot an arrow. The arrow hits the komodo dragon!2j$:*2j .lThe komodo dragon is heavily wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j={>..(drained)2j[3=-3.8 (1.22j? 2jf _The komodo dragon is severely wounded.2j/ †You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!2j76B)) 2j8..2j/65.02jo2j*l _Fedhas appreciates your contribution to the ecosystem.2jt2j2j2j=H _No target in view!2j 2jU 2jx( ^ _No target in view!2j I2j P _2j 2j (2j 2j { _The sprites lose interest in your situation.2j 9=2j 2jF a4=2j 2jV 2j 2j 2j 2jo ,2j' ,2j 2j 2j =2j 2j2 ,2jO 2j  2j 2j 2jS 2j 2j 2j ,2j 2j\ 2j 2j 2j5 ,2j 2j; ,2j-V 2jUv 2j n _You feel your willpower return.2j# 2j 2jV 2jԖ 2j 2jx 2jd 2j 2j ,2jҡ 2j i  You see here a komodo dragon corpse.2j 2jz 5 _2jӯ 2j 2j ,2j 2j 2jQ 2j 2jʽ 2j߿ 2j 2j1 2jo 2j 2j 2jn 2j 2j ,2j 2j 2j 2jp ,2j# 2jL 2j 2jp 2j$ f  You see here a basilisk skeleton.2jT 2j2  _2j 2j 2jE 2j 2j 2j 2j 2j 2j: 2j> 2j %  2jfHYou encounter a komodo dragon.2j .....P.##......#### ##.+....... .......###....## #..#...ß.. ......## .....# #.... ^.....# ......# ####.#..###.. ...... .....#######.#.#.# l..(.P.#.#..#..P..#..#.# ...............2j 8 .##............# .......@.###.P###.......--- #####.....##.## ####.... #####..#.# #....#.....# #...###÷###.## ##...# .....###...##..# #....# l   komodo dragon (wandering) ...YY##.........# ##.... ..YlY ###..#......### #.... ....†# ##...#.......#.#####....2j c.l45.4 (30.4)2j2jP---6.0 (31.0 _2j2j!2j&E #....##  .....# ^ ......# ### .....#######.# ...(.P.#.#..# l.......... .........# .......@.# #####.....##.##  #####..#.# 2jF( #.....#  ##÷###.##  ###...##..#  ....#  ..### †# .2jJ #....##  .....# ^ ......# ### .....#######.# ...(.P.#.#..# l.......... .........# .......@.# #####.....##.##  #####..#.#  #.....#  ##÷###.##  ###...##..#  ....#  ..### †# .2j)2j_2j2jd _A komodo dragon is nearby!2j2 .l _A komodo dragon is nearby!  Casting: Jinxbite (safe; 1% risk of failure) 2j3 Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jdA Ol2jB 62--2jC z==7.0 (1.0)Will/2 Jinx 2jWR 2jW .l _The komodo dragon hisses angrily.2j` D--82j{x 2jg )))))))You shoot an arrow.2j2:*2jI   .lThe arrow completely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j%...l...(drained)2jT6===9.2 (1.22j!2j$; _The komodo dragon is lightly wounded.2jh .You shoot an arrow. The arrow hits the komodo dragon!!!  You kill the komodo dragon!2jAsU)))2jG.......2j<=0750.5 (1.32j 2j.l _Fedhas appreciates your contribution to the ecosystem.2j832j;2j)>H _No target in view!2jڣ 2jO 2jl 2j H _No target in view!2jJ 2j 2j 2j 2jK i3=- _2jV 2j (2jj 2j" { _The sprites lose interest in your situation.2j% 2j 2j+ 2j 2j 2j 2ja 9=2j 2j9 2j 2jҭ 2j 2jV K4=2jB 2j@ 2j ,2j 2j 2j 2jP 2j 2j 2j 2j| 9=2j 2j 2j 2j 2jY 2j 2j 2j= ,2jj 2j 2j 2jw 2j( 2j 2j 2jM 2j 2j 2jv 2j# 2j6 2jB ,2j 2j; 2j (2jq 2j n _You feel your willpower return.2j 2j 2jD 2j 2j 2jl 2jH 2j 2j,2j2j2j 2j 2j 2j-2j2jv2j%2j2j2jw2jD2jN2j2jP2ji 2j#2j&2j'2j(2j*2jQ-,2j.2jg32j52j62j82j:2j2=2j=2jv>2jgB2jD2jE2jF2jHI2jL2jL2jM2jR2jT,2jU2jW2jY2jZ2j[2j6]2j `2j`2ja2jf2ji,2jj2jZl2jn2jo2jOp2jr2ju2ju2jw2jy2jb{2j'|2j|2j2jǀ2jy2ja2j2j$  You encounter a cane toad, a death yak and a komodo dragon.2j˗] #.......###...(.P.#.#..#..P #........##............. ###..................## #P...................###.P## ##......#...#####.....##.##  ##......#...# #####..#.# 2j{h#.......#...# #F$#.....# ##.....#..###..Yl##÷###.## #.....#.#@....###...##..# ---#.....#...#####.........# #...<.#...####..#......####....÷###.##...#.......##.......####.##.#.......... #......Y....Y........÷.÷... Y   death yak (asleep) #.....................l   komodo dragon (asleep) #.........P...........F   cane toad (asleep) ##.#####.#.P######...#####2jq083.1 (32.6)2juG---7 (33.22j֬2j+ _Found 18 gold pieces.2j   You encounter a cane toad, a death yak and a komodo dragon.Found 18 gold pieces.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j i2--==4.7 (1.0)2j GWill/2 Jinx 2j}& 2j2 FF _You feel your willpower being sapped.2j3 .--52j: 2jT< 2j ))))Y  You shoot an arrow. The arrow hits the death yak!!  2jThe death yak bellows!2j3:*2jl] .YThe death yak is heavily wounded.A giggling sprite leaps out and makes the death yak trip over its own hooves.2j^l..F2j]g....(drained)lwandering)2jlh6===7.0 (1.32jp2jra _The death yak is heavily wounded.2jd ))) You shoot an arrow. The arrow hits the death yak!2j Y.The death yak is severely wounded.2j.lF.2jEY.2j?l.2jff.l2jV3=-8.32j2j 7 _The komodo dragon hisses angrily.2j ) You shoot an arrow. The arrow hits the death yak!2jqEF.2jY.F.2jQEl.2jڟ2jS,9.5 (1.22jM2j] _The death yak is almost dead.2jk ##.......##.....#######.#. #.......###...(.P.#.#..# #........##.... ###..................##.... #P..............#.P#..#...#####.....##.## ##......#...# #####..#.#2j~ #.......#...# #.$#.....#.....#.@###F...##÷###.## #.....#.#.Yl..###...##..# #.....#...#####... #...<.#...####..#......# #....÷###.##...## #.......####.##.#......Y....Y÷.÷ #. #.........P..............2j3F2jBY.2j0.F   cane toad2j(7---90.1 (0.62jj2j2j6F.^.....##. #####.......##.....#######.#......###...(.P.#.#..# #........##.....##...............P...................###.P##......#...#####.....##.###......####..#2j:.......#@..# #.$#.....# #.###....##÷###.##Y.lF.###...##.#...<.#...####..## #....÷###.##..#.####.##.#.........#......Y....Y÷.÷.2j<2j A---72jU2j7 _The death yak seems less drained.2jX .# #..^.....##......# #####.......##.....#######.#......###...(.P.#.#..# #........##...........##.................P...................###.P##......#...#####.....##.#######..#2jnZ .......#...# #.$#.....# ##..###....##÷###.##Y.lF.###...##..#...#####...<.#...####..## #....÷###.##..#.####.##.#.......#......Y....Y÷.÷2j\ HY.2j\ ,l2jQe l   komodo dragon2jlf C=1.32j_n 2jp 2j~ J#.###....##.#. #..^.....##......# #####.##.....#######.####...(.P.#.#..# #........##...........##...........##....2j P...................###.P##......#.@.#####.....##.###......####..#.......#...# #.$#.....# ##.....#.Y###....##÷###.#.....#.#l.lF.###...##.....#...#####......<.#...####..## #....÷###.##..#.####.##.#.......2j 2j݊ %92jђ 2jĔ 2jC% #...#### # ##.......###....## # #.......###.....#  #.^.....##......# ### ##.......##.....#######.# ##...(.P.#.#..# ##..........2jrD ###........##... #P.......@.......#.P####.....##.# ##......#...# #####..#.# ..#...# #.$#.....#.....#.Y###....##÷### #.....#.#l.lF.###...##.. #.....#...#####... #...<.#...####..#......# #....÷###.##...##2jELY.2jFDl.2jG,F2jOF   cane toad2jP'2.52j*Y2j [2j  #..#.###   #.........####   ##.......###....##   #.......###.....#   #.^.....##......# # 2j6  ##.......##.....######   ##...(.P.#.#..#   ##..........   ###........##..   #P..............#.  .####.....##.   ##......#...# #####..#.   #.......#Y..# #.$#.....  #.....#.l###....##÷###  2jk #.....#.#F.lF.###...##   #.....#...#####..   #...<.#...####..#......2jLY.2j2j՝'3.12j'2j<2j Z##...#..##..###.### .##......#####.###....##.# .^.....##. ###.##.....#######.###...(.P.#.#..#2j[  #.##...........##..P.............###......#...#####.....###Y####..#.......#...# #.$#....#l###....##÷#..#.#F.lF.###...##.#..2j]Ml.2j_DF.2jW|4=72jW' .........##....#..##..###.### .##......#####.###....##2j( :.## .^.....##. ###.##.....#######.###...(.P.#.#..# #.##...........##.....P.............###......#...#####.....###Y..# #####..#.......#.l.# #.$#....#F###....##÷##..lF.###...##2j+ KY.2jT, Dl.2j5 2j6 '4.32jO 2jR 2j& F. _The death yak is almost dead. _The death yak seems less drained.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.Y.l.2j z2--==5.3 (1.02jߗ 2j " F. _You feel your willpower being sapped.F.Y.l.--6 #................##....#..##..###.### .##......#####.###....##.## .^.....##. ####.##.....#######.###...(.P.#.#..# #........##..##.....Y......P.l...........###......#F..#####.....###...# #####..##.......#...# #.$#....#.###....##÷#2j 2jq E--9 (0.62j 2jd 2jcP.....#.### #..................##...#..##..###.### .##......#####.###....##.## #.^....@##. ###.##.....#######.###...(.P.#.#..# #........##..##.....Y....2jdP.l...........###......#F..#####.....####...# #####..#.......#...# #.$#....2jeHF.2j2f5Y.2jfZl.2jo2jo'7.52jYw2j y2jY †You shoot an arrow. The arrow hits the death yak!!  You kill the death yak!2jM`"))l   komodo dragonF   cane toad2jlPF.2jl.F.2j^;..2jb--199===8.7 (1.22j!2jl _Fedhas appreciates your contribution to the ecosystem.2jw### ###.####P.....#.###.. #..................##...#..##..###.### .##......#####.###....##.# .^.....##. ###.##.....#######...###...(.P.#.#..# #.....Fl.##..##..P.............###......#...#####.....######..#2j+Cl†2j 2jk!d3=---9.3 (0.62j(2j*2j5C )) You shoot an arrow. The arrow hits the komodo dragon!!2j;*2j F.The komodo dragon is almost dead.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.2jF.l.2j\.(drained)2jM====800.7 (1.42j 2j .# ## #.....### ##......#.###P.....#.###... #......2j^..............##......#..#..##..#.....###.### .##......######.###....##.## .^.....##. ###....lF.##.....#######..###...(.P.#.#..# #......†.##..##.2jP.............###......#...#####.....# _The komodo dragon is almost dead.F.2jD2j7 K----1.3 (0.62j2j 2jI......## ## #.# ### #.....### ###.###P.....#.### #...................##2ja......#..#..##..#.....###.### .##......######.###....##......### .^....F##. ###....l..##.....#######..###...(.P.#.#..# #......†.##..##.P.............#2j14l.2j2j2jB----92j2j †You shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!2j ))F   cane toad2je {F.F.2j 2jʕ ,..2j =810===3.1 (1.2 _Fedhas appreciates your contribution to the ecosystem.2jۥ 2ju o _Your Translocations skill increases to level 4!2j>   ##......# #.....#   #......## ##.....#   ##......# #......###   ##.....### ###.##   #P.....#.### 2j3@  .  #.#...........  ###.......#..#..#   #....@...#.###   #.......##......####   ##.....F.###....##   #.......###.....#   #.^...†.#.# #   ##.......##.....######   #.......###...(.P.#.#   †.##2j@ X..   ###.2jH 2jJ ;---7 (0.6 _2jP 2jR 2j5 ) You shoot an arrow. The arrow hits the cane toad!!2j~( ;*2j  F.The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.2j, . (drained)The cane toad is almost dead.2j d4====5.1 (1.42j 2j Z _The cane toad completely misses you.2j .You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!2jS2j2j<716.4 (1.32j2j^l _Fedhas appreciates your contribution to the ecosystem.2jdn  ## #.....#  ##......# #.....#  ### ##.....#   ##......# #......#  ##.....### ##2jSf#.#  #P.....#.###  .  #.#....... ###.......#..#..  #........#...##  #.##......####  ##.......###....##  #.......###.....#  #.^...†.#.#   ##.......##.....######  #.......###...(.P.#.#  2jfS†.##..2jn2jo6---7.0 (0.62jwv2jx2j2j9---2j!2j$H _No target in view!2j32j2jH _No target in view!2jo32j2j>2jN$ _2jp=2jA2j{ _The sprites lose interest in your situation.2j[2js2j2jS2j2j,2j2j2js2j2j,2j 2j) ,2j3 2j2j=2j22jL,2j:2j,2j2j?,2jn2j"#,2jG$2j[&2j'2jZ(2jI+,2j,2j0>2jA22j7n _You feel your willpower return.2jE92jp:2j;2jp<2j@2jA2j 2j2j=2j2j|2j2j:,2j2jt2j2j2j2j*X2j312j3,2j42j?X2j%@2jjB2jC2j$D2j\H2jK2jL2j;N2jP2jgS,2jgW2jZ2j8^,2j1`2j'c2je2jg2jg2jk2jn2jSo2jp2js2jy2jz,2jn2j'2j2jX2jD2jy2j-2j2j2j22j2jl2j\2jM,2j2jI2j[2j%2j2j2j2jk2j{2jԬ2j2jʯ2jq2j2j2jN2j2jc2j2j,2j2j32j82jӾ2j$2j2j2j2j 2j2j,2j`2j2j}2j]2j2j/2j2j2jB,2j2j~N _You now have 580 gold pieces (gained 18).2jQ32j2j2j2j,2j2j2j2j72j^2j2j,2j<2j`,2j2j2j 2jI 2j 2j2j=2j2je2j2j2jg2jH2j12j+2j2j2jO!2j#2jf$2j%2j)2j*2j+2jF,2j=.2j0,2j12jo32j@5,2jJ62j82j:2j<,2jd=2j@,2j@2jB2jC2jBD2jD2jXP2juR2jT,2jZ2j+\2j\2j^2jb2jd,2j8f2jal2jApB2jyt2jv2jqw2j)x2j}2j2jj2j2jL2j2j2jz2j2j2j2j2j,2j 2j2j2j& 2j 2j8 2j 2j 2j%2j2j>,2j/2jB2j2j;2j ,2j,2j#2ji$2j!%2jj'2j*2j>+2j*,2j-2j02j02jT12jD2jJH,2jJ2jO2jQ2jZR2j7S2jUX2jY2jZ2jB`,2jb2jc,2jDi2j j2jj2jJk2jCo2jq2jr2jIs2jv2jx,2jy2j2jk2j,2j2j9B2j 2j,2j/2j2jB2jj2jܝ2j2j2j2j^2j 2j2j,2jʪ2jw2j2j2j[2j2j2j.2j2j2j2jV2j 2j2j92j2j,2jg2j2j2j2jLK _You walk carefully through the fungus.2j32jE2jT2j82j$2j2j2j;2j2j2j2j2jC2j2j2jz2jS2jC2jC2j2jw2j2jj2jh2j2jo2jI2j>  Items here: )) [[ ÷. _  You see here a hydra skeleton.2j5 _2j~ 2j&  You encounter a naga. It is wielding a +0 scimitar.2j&L.....## #...##..........# ....#### #........... ....##.# #....##..####...# .......# ############....# .......# ### ##.###.... .......# #.N. ##...### .......# ..⌠.. ##..)........#### ....#.## >.....#.÷.#........## # ....### ..⌠....@.###........### ...## #...#...## ##......###P. ...## ## ##.## #.#..#..##P. ....# ######## #####...##.. ...## #......# #P.####. ...## #.....## ####.# #. N  tMUm naga (constriction, wandering) ....# #.....# ##.#..# #. ...## ##.....# #.#.#.####. ....# #......### ####.......#.#.N86.9 (79.9)7.5 (80.5 _Found a staircase to the Snake Pit.2j'.N  You encounter a naga. It is wielding a +0 scimitar.Found a staircase to the Snake Pit.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2--==8.5 (1.0)Will/2 Jinx 2j2jQ _You feel your willpower being sapped.2j .--92jg2j<2j )You shoot an arrow. The arrow hits the naga!!!  You kill the naga!2j \))2j3 ...===90.9 (1.42jB 2j#F l _Fedhas appreciates your contribution to the ecosystem.2j$ _No target in view!2je2jj2j2j¹H _No target in view!2jo2jsp2jWq2jt2ju$ _2j{2j|2j.3=- _The sprites lose interest in your situation.2j2j·2jX2j2j`9=2jh2jz2j4=2j(2jEB2jڟ2jh2jz2j2jy9=2jG2j>2jܨ2jة2jB2j&,2jڲ2jUB2jF,2j _You feel your willpower return.2j2j2j2jJ2jU2j<$L #........## #...#...#......# ##......#.# #... ##.......## #...##.......... #.#### #............... #.##.#....##..#### #....# ############ ##.........# ##### ##.###..... #..........###...## ##...###.... 2j%N##.........#...⌠@)###..)........#---917.3 (26.4) #.......#.##.>.....#.÷.#........# ##......####...⌠......###.......  #.....## ###...#...## ##......#  #.....## ######.## #.#..#.  #......# ######## #####..  #.....## #......# #P.#  #.....## #.....## ####.# ##......# #.....# ##.#.2j&9---2jD6[ _Done exploring.2j5 I2j w0.0)....2j| 2j E _Done exploring.2j[[?25h[?0c  Search for what [Enter for "."]? 2j% [?25l[?1c2j<- 2j_/ 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a +0 scimitarb - [Lair:3] a staircase to the Snake Pit  c - [Lair:3] a +0 mace  d - [Lair:3] a +0 robe (1 further duplicate)  e - [Lair:3] a shaft  f - [Lair:3] a stone staircase leading up  2jX0 g - [Lair:3] 5 atropa-tipped darts  h - [Lair:3] a stone staircase leading down  i - [Lair:3] a short sword  j - [Lair:3] an escape hatch in the floor  k - [Lair:3] an escape hatch in the ceiling  l - [Lair:3] a falchion  m - [Lair:3] a stone staircase leading up  n - [Lair:3] a stone staircase leading up  o - [Lair:3] a broad axe  p - [Lair:3] a stone staircase leading down  q - [Lair:3] an escape hatch in the floor  r - [Lair:3] a stone staircase leading down2j 2j) 2j /#........###...#...#......# Swiftly the Skirmisher ##......#.##............... Spriggan of Fedhas *****. ##.......###...##.......... Health: 72/72 ======================== #.......#### #............... Magic: 24/24 ======================== #.......##.# #....##..####... AC: 2Str: 6Doom: 17% #..........# ############.... EV: 25Int: 25 ##.........# ##### ##.###...... SH: 0Dex: 21 #..........###...## ##...###..... XL: 14 Next: 11% Place: Lair:3 2jh ##.........#...⌠@)###..)........# Noise: ---------  Time: 15917.3 (0.0) #.......#.##.>.....#.÷.#........# l) +0 orcbow (heavy) ##......####...⌠......###........ Fire: l) +0 orcbow (heavy) #.....## ###...#...## ##......# Quill #.....## ######.## #.#..#..#......# ######## #####... #.....## #......##P.# #.....## #.....######.#  ##......# #.....###.#..#  _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2j 32j^ D _2j¸ 2j FPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  n - a +4 ring of slaying (worn)  s - an amulet of guardian spirit (worn)g - a ring of positive energy  h - a ring of magical power  k - an amulet of faith  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j} 2j2j "#........###...#...#......# Swiftly the Skirmisher ##......#.##............... Spriggan of Fedhas *****. ##.......###...##.......... Health: 72/72 ======================== #.......#### #............... Magic: 24/24 ======================== #.......##.# #....##..####... AC: 2Str: 6Doom: 17% #..........# ############.... EV: 25Int: 25 ##.........# ##### ##.###...... SH: 0Dex: 21 #..........###...## ##...###..... XL: 14 Next: 11% Place: Lair:3 ##.........#...⌠@)###..)........# Noise: ---------  Time: 15917.3 (0.0) #.......#.##.>.....#.÷.#........#2jY#[39;49m l) +0 orcbow (heavy) ##......####...⌠......###........ Fire: l) +0 orcbow (heavy) #.....## ###...#...## ##......# Quill #.....## ######.## #.#..#..#......# ######## #####... #.....## #......##P.# #.....## #.....######.#  ##......# #.....###.#..#  _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2j)m  Okay, then.2j02j2. _2j0 2j'8 Drop what? (Left/Right/Tab to switch category) 19/52 gear slots (_ for help) Hand Weapons (select all with )) 2j':  l - a +0 heavy orcbow (weapon)  a - a +1 sling  d - a +3 spear  q - the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}  r - the +6 rapier of Bloody Death {vamp, Int+2} Missiles (select all with ()e - 39 poisoned darts  o - a curare-tipped dart Armour (select all with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  j - an orb of mesmerism Jewellery (select all with "=)  c - a +4 ring of slaying (worn)  n - a +4 ring of slaying (worn)  s - an amulet of guardian spirit (worn)g - a ring of positive energy  h - a ring of magical power  k - an amulet of faith  m - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]2j> 1 i l - a +0 heavy orcbow (weapon)  k + an amulet of faith[Enter] accept (1 chosen)2jy 2  d + a +3 spear  k + an amulet of faith22jU'3  a + a +1 sling  d + a +3 spear32jv2jx#........###...#...#......# Swiftly the Skirmisher ##......#.##............... Spriggan of Fedhas *****. ##.......###...##.......... Health: 72/72 ======================== #.......#### #............... Magic: 24/24 ======================== #.......##.# #....##..####... AC: 2Str: 6Doom: 17% #..........# ############.... EV: 252jInt: 25 ##.........# ##### ##.###...... SH: 0Dex: 21 #..........###...## ##...###..... XL: 14 Next: 11% Place: Lair:3 ##.........#...⌠@)###..)........# Noise: ---------  Time: 15917.3 (0.0) #.......#.##.>.....#.÷.#........# l) +0 orcbow (heavy) ##......####...⌠......###........ Fire: l) +0 orcbow (heavy) #.....## ###...#...## ##......# Quill #.....## ######.## #.#..#..#......# ######## #####... #.....## #......##P.# #.....## #.....######.#  ##......#<7m #.....###.#..#  _The sprites lose interest in your situation. _You feel your willpower return. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.2j2jN  Autopickup disabled for amulets of faith.2j*8.3 (12j2j9 _You drop a +1 sling.2j:*9.3 (22j02j 9 _You drop a +3 spear.2jO!+20.3 (32j)'2j(2j[/2j22 _You drop an amulet of faith.2j[[?25h[?0c  Search for what [Enter for "."]? 2j [?25l[?1c2j[ 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] l - a +0 heavy orcbow (weapon) Results elsewhere ([,] to cycle)  b - [D:11] a +0 orcbow (4 further duplicates)c - [D:10] an orcbow  d - [D:8] a +0 shortbow (1 further duplicate)2jF 2j6O 2jW J#........###...#...#......# Swiftly the Skirmisher ##......#.##............... Spriggan of Fedhas *****. ##.......###...##.......... Health: 72/72 ======================== #.......#### #............... Magic: 24/24 ======================== #.......##.# #....##..####... AC: 2Str: 6Doom: 17% #..........# ############.... EV: 25Int: 25 2jX ##.........# ##### ##.###...... SH: 0Dex: 21 #..........###...## ##...###..... XL: 14 Next: 11% Place: Lair:3 ##.........#...⌠@)###..)........# Noise: ---------  Time: 15920.3 (0.0) #.......#.##.>.....#.÷.#........# l) +0 orcbow (heavy) ##......####...⌠......###........ Fire: l) +0 orcbow (heavy) #.....## ###...#...## ##......# Quill #.....## ######.## #.#..#..#......# ######## #####... #.....## #......##P.# #.....## #.....######.#2jyY   ##......# #.....###.#..#  _Okay, then.Autopickup disabled for amulets of faith. _You drop a +1 sling. _You drop a +3 spear. _You drop an amulet of faith.  Search for what [Enter for "."]? bow2j d 32j`h 2jZj . _2j5x 32j8z 2jŤ ;2j 2j= E _Done exploring.2j7 2j Where to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitO - Orcish Mines 2j2j8#........###...#...#......# Swiftly the Skirmisher ##......#.#2jW#............... Spriggan of Fedhas *****. ##.......###...##.......... Health: 72/72 ======================== #.......#### #............... Magic: 24/24 ======================== #.......##.# #....##..####... AC: 2Str: 6Doom: 17% #..........# ############.... EV: 25Int: 25 ##.........# ##### ##.###...... SH: 0Dex: 21 #..........###...## ##...###..... XL: 14 Next: 11% Place: Lair:3 ##.........#...⌠@)###..)........# Noise: ---------  Time: 15920.3 (0.0) #.......#.##.>.....#.÷.#........# l) +0 orcbow (heavy) ##......####...⌠......2jY[40m###........ Fire: l) +0 orcbow (heavy) #.....## ###...#...## ##......# Quill #.....## ######.## #.#..#..#......# ######## #####... #.....## #......##P.# #.....## #.....######.#  ##......# #.....###.#..# Autopickup disabled for amulets of faith. _You drop a +1 sling. _You drop a +3 spear. _You drop an amulet of faith. _Search for what [Enter for "."]? bow _Done exploring.2jv2j.=2ju?2jD: _2j7M2jO2jP2j[Q2j d2jh,2ji2jq2jwB2jI}2j2j2jB2j2jՉ2jɊ2j{2j2jƖ2j2j12j9Z  Items here: )) [[ ÷.2j=2j _2j2jP2j2j2jf2j2j,2j2jU2jݹ2j2j2j2j%2j2j`2j2j_2j 2j2j2j2j;2j2j2j2j,2jb2jq2jU,2j2j,2j72j2j*B2j|2j,2j2j2j,2j2j2j,2jn2jJ,2j2j2j,2j0,2j,2j32jV Y  There is a stone staircase leading down here.2jM 2jw 2j, $ _2j 2j+ %42j" 2j# 2j0% 2j( t _You climb downwards.  Found a parchment of Permafrost Eruption.2j2 3 #............##  ..............#  #P............  #.............  #............  #............  ##...........#  #.....@......# 38.4 (18.1) ##............  #......:....#  ..............#  ............#.# .............## ..............# ..............# 2j3 2j: 2jn= a _There is a stone staircase leading up here.2j  _2jP B2jd 2j #P............ #..... #.... #... ##..# #.....<......#### ##............2jd +.....#......:....#[....#9.6 (1.2)...#.#.(........##...#.....#....#..#.2j9 2jX -40.2 (1.82jy 2jZ M _Found a leather armour.2j_32jݺ2jl2ji  You encounter a cane toad.2j} #. #. #.######.....<......#.###.##............#......:....#2j[..........#.#.#(..##...#.#.#F   cane toad (asleep).####F2j l0.0F.2jFF2j\3==8 (0.62j2j= _The cane toad gives a loud, deep croak!2jBF.  You encounter a cane toad. _The cane toad gives a loud, deep croak!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jxYou feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2j>2--1.8 (1.0Will/2 Jinx 2j2jA F2jm]. _You feel your willpower being sapped.2j-KF.2jO2j.--22j-2j-2j?j ))You shoot an arrow. The arrow hits the cane toad.2j ;*2j( H JThe cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded.F.2j .(drained)J   jelly (wandering)2j 6===4.1 (1.32jh 2j V _You encounter a jelly.2j ) You shoot an arrow. The arrow hits the cane toad!2jp8;*2j@ 2 JThe cane toad is heavily wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is severely wounded.2j ).2jKF.2j1J2j? very drained)J   endoplasm (wandering)2j,5.3 (1.22j#2j:' _You encounter a jelly. You encounter an endoplasm.2j!e  You shoot an arrow. The arrow hits the cane toad!2jr;*2j.The cane toad is severely wounded. _You encounter a jelly. You encounter an endoplasm.You shoot an arrow. The arrow hits the cane toad!almost dead.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  You kill the cane toad!2j J.Fedhas appreciates your contribution to the ecosystem.2j JThe jelly quivers.2jM).2jX,J2j,J2j6J.2j@2j>J.2jJ   jellyJJJ 3 endoplasms (wandering)2j\3=-622jN 6.52j2j)^ _You encounter an endoplasm. x22j5f .You shoot an arrow. The arrow hits the jelly!!!  You kill the jelly!))))JJJ 3 endoplasms (wandering)2j J.Fedhas accepts your kill.2jJ.J.2j....J2 wandering)7.72jt _The endoplasm quivers.2j* .You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!2j1))))) 2 endoplasms (12j:wJ.J.2jf.....2j,9.1 (1.42j2j|O _Fedhas accepts your kill.2j .You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm!2js))))J   endoplasm (2jQh ;J.2jpl @J.2j{t X.....2j-z (50.52j 2jN O _Fedhas accepts your kill.2jK . _Fedhas accepts your kill.  You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm! _Fedhas accepts your kill.  You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm!2jO P)))2j W....2j r4==1.92j 2j {  You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm! _Fedhas accepts your kill.  You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm! _Fedhas accepts your kill.2jB:32j=2jGh  You kill the endoplasm! _Fedhas accepts your kill.  You shoot an arrow. The arrow hits the endoplasm!!  You kill the endoplasm! _Fedhas accepts your kill. _No target in view!2jq32j2j~H _No target in view!2j6_2j;>2j Bx _The jinxing sprites lose interest in you.2jC2j=E2jXJ{ _The sprites lose interest in your situation.2jFK2jM2jR2jS9=2jQ2jĐ2j͑2j2jq2j2je2j2j?2jp2jĠ2jf2jߢ2j02j2jE2j2j^2jۮ2j;2j2j2ju2j(2jѺ2j[n _You feel your willpower return.2jG2j-2j^2ja2j2jf2j2j2j2je2j2j2j2j2j2j2jv #.....P.... #............#....# ##...........##..... ###.....<......#......###.##......................#:....#?.[..........#..............#.#>..............##---70.3 (18.4)..........#.2j9.....#.....#...............#..........###.........##.# .......2j?2jKG---9 (19.02jV2jJ _Found a stone staircase leading down.2j+1.9 (202j 2j6 _e - 45 poisoned darts (gained 6)2j 2j 2j 2j 2j 2j 2j ,2j 2j 2j 2j 2j 2j 2j 2j 2j2j2jn  _d - 3 scrolls labelled KETAPH WOCSEJI (gained 1)2j 2j2ja2j&2j2j2j-2j[2j%B2j](2j+2j+2j4-2j;02j!42j42j862j5;2j>2j>2jL@2jC2jF2jG2jdI2j.L2j P2jP2jR2jU2jX2jvY2jWZ2j]2jb2jc2j0e2j]h2jj2jk2j|l2jo2j2jT2j2j,2j2jN _You now have 605 gold pieces (gained 25).2j'32j2j2j2jŧ2j2jܬ2j2j2jP2j)2j+2j2j2j #### #P#.## ###  ##....### ###.#### #.#....@..# #......### #..####......#.#..!........#......##P........####........## # 2j...P.....# # .....##....## ## ...........##.....# ###. 2j/85.3 (13.42j+6.3 (142j)2j. _i - a scroll of identify2j_2j2j72j,2j2j2j2jG2j*2j62jk2jU 2j 2j 2j 2jR 2j 2jW0  _C - 3 potions of cancellation (gained 1)2joV B2j 2j B2j 2j6 X2jϗ X2j* 2jL 2j 2jǞ 2j 2j 2j 2j 2j 2j3 2j 2j 2j 2j 2jް 2j 2js 2j 2j 2j 2j 2j 2jQ ,2jL 2j 2j 2j\ 2j 2j 2jt 2j 2j 2j 2j 2jC 2jE 2j ,2j 2j 2j ,2jT 2jO 2j 2j 2j 2j 2jE ,2j 2j 2j 2jC 2j 2j7 2j 2j 2jP 2j6 2j 2j 2jx 2j 2j: 2j 2j9 2j 2j 2j 2j 2j 2j ,2j a _You walk carefully through the plants.2jG 2j 2j 2j, 2j 2j 2jy 2j  2jM 2j 2jU 2j: 2j " 2j" 2j# 2j?% 2j' 2jU( 2j) 2jz+ 2j;/ 2j 0 2j0 2j2 2j3 2j4 2j/5 2j6 2j.9 2j9 2jt: 2j< 2j> 2j? ,2jA 2j$D 2jD 2jmE 2jG 2jJ 2jJK 2jK 2jM 2jO 2jEP 2jP 2jHS 2j.V 2j0W 2jX 2jZ 2j[ 2j\ 2j] 2j` 2jc 2jPd 2jd 2jf 2j h2j- B2j 2ja X2j՝ 2j 2j 2j0 2j֤ 2j 2jy 2jڨ 2j> 2j 2j 2j 2j8 2j1 2jE s _b - 5 scrolls of blinking (gained 1)2j 2j 2j 2j[ 2jt 2j 2jA  .....# #.....# ..... ....## ###.....# ...>. ....#####..#....## #.... 2j .................##..... ......##.###......#..... .....#####........#..... ....## ###.....## #P... ..........#####.. P.. ..... ..... .. ..... .......... 2j ...... ................ ..P..#..#.. ............. 2j 9 6030.2 (43.9  2j `A malevolent force fills the Lair of Beasts...2j /  --more--2jY S  You fall into a shaft and drop 1 floor!2j /  --more--2j  The shaft crumbles and collapses.  You hear a distant snort.2jG/  --more--2j 5  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!2j .≈..≈  ≈..≈  ≈..≈   ##++##  ##....## ≈#.  #≈#......#.≈..  2j.#≈#...D..#≈.  .≈≈#.$.@$.#≈#   ≈≈≈#$}![$$#≈≈#  ##$$$!##  ######  2jD   fire dragon (trample, asleep) 2jU _You encounter a fire dragon.2jG _Found five items.2jq Read which item? Scrolls  b - 5 scrolls of blinking  f - 4 scrolls of fear  t - 7 scrolls of teleportationa - 5 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - 2 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j 2j Swiftly the Skirmisher.≈..≈Spriggan of Fedhas *****.≈..≈Health: 72/72 ========================≈..≈Magic: 24/24 ========================##++##AC: 2Str: 6Doom: 16%##....## ≈#.EV: 25Int: 25#≈#......#.≈..SH: 0Dex: 21.#≈#...D..#≈...XL: 14 Next: 12% Place: Lair:5.≈≈#.$.@$.#≈#Noise: ---------  Time: 16030.2 (0.0)2j ≈≈≈#$}![$$#≈≈#l) +0 orcbow (heavy)##$$$!##Fire: l) +0 orcbow (heavy) ######Quill D   fire dragon (trample, asleep)The shaft crumbles and collapses.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed! _You encounter a fire dragon. _Found five items.2j b  As you read the scroll of teleportation, it crumbles to dust.2j q1.2 (1Tele Quill 2j 2j\ _You feel strangely unstable.2jU DD)The fire dragon roars deafeningly! You hear a roar!  The fire dragon completely misses you. The fire dragon closely misses you. x2======22jF^2j_0 _You hear an angry hiss. x42j2j1 ## .. #. .###.## ......#### ..P...@..# ...Pb..$.........P...........#.........###.#.....##.#.##.#...# .###k   rime drake (asleep). .... #.b   raven (asleep)P##k. ..2jL(  Your surroundings suddenly seem different.  You encounter a rime drake and a raven.2j82jQ:R------32jA2jRF+ _Found 22 gold pieces. 2jIk## .. #. .###.## .#### ...P....@.# ...Pb..$.....# ....P..#.###.F#.....##.#.# .#.#...# .### l   komodo dragon (asleep).l.... #. F   blink frog (asleep)P##k. .. k   rime drake (asleep)b   raven (asleep)------8 (0.6 _You encounter a komodo dragon and a blink frog. 2jC ## .. #. .###.## .#### ...P...@..# ...Pb..$.....# ....P. .#.###.F #.....##.#.# . 2j29 #.#...# .###k   rime drake .l.... #.b   raven P##k. ..  2j 2jA'4.4 2j% 2j 2j{  _Found 22 gold pieces. _You encounter a komodo dragon and a blink frog.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. 2j"} e2--==5.4 (1.0 2j~ GWill/2 Jinx  2jg  2jF b. _You feel your willpower being sapped. 2jL 3l 2j <.b 2jd  l   komodo dragon (wandering).k   rime drake (catching breath)kb   raven  The raven caws. The rime drake hisses angrily. 2j Q ** 2j~ i*****The rime drake breathes ice at you. 2jrI F @$...l#...l.The icy flash freeze misses you. 2jK D====6 2jR  2jU 7 _The komodo dragon hisses angrily. 2j}  You shoot an arrow. The arrow hits the raven!! 2ji l.The raven is severely wounded. 2jnCk. 2jrLl. 2j} 2j~60----18------===-7.8 (1.4 2j 2j0u _The raven pecks you! The raven misses you. The raven pecks you. 2j )))))))You shoot an arrow. The arrow closely misses the raven. 2ju :* 2j`  ...P..b(drained)  Fedhas protects your plant from harm.A giggling sprite leaps out and smacks the raven with its own wing.  The raven is severely wounded.* 2j!m o  The raven stares into your soul. 2j .k. k.You feel an ill-omen.... The raven is struck by your quills..l 2j@ 9=---48%  -9.1 (1.3 2ja _The raven misses you. 2j*" .You shoot an arrow. The arrow hits the raven!!  You kill the raven! 2j}'( 2jk.l. 2j = 2jf1----340.3 (1.2 2jU 2jl _Fedhas appreciates your contribution to the ecosystem.2j  ) You shoot an arrow. The arrow hits the komodo dragon!2jХ;*2j<3.l(drained)(catching breath) _Fedhas appreciates your contribution to the ecosystem.  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is moderately wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  The komodo dragon is heavily wounded.2j **The rime drake breathes ice at you.The icy flash freeze hits you!! You partially resist.2jdMl.2j>k.2j_)q$.2j+ 45-----4-----====1.6 (1.3 Frozen Jinx 2j,2j32j7W _You are encased in ice.2j  †You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!2jNk   rime drake2jcE:k.2jy .Fedhas appreciates your contribution to the ecosystem.----- 43.0 (1.4 _The rime drake completely misses you.2j  You shoot an arrow. The arrow hits the rime drake!!2jD;*2j"  $The rime drake is almost dead.A giggling sprite leaps out and makes the rime drake trip over its own feet.  You kill the rime drake!2j8 )2j> 65=----754.2 (1.22jE 2jI l _Fedhas appreciates your contribution to the ecosystem.2j 2jB '2j6 2j H _No target in view!2jg 2j 2jf 2jr H _No target in view!2jU)2j*2j.2j2H _No target in view!2j32j2j02j?2j  _The ice encasing you melts away.2jF 2j{ _The sprites lose interest in your situation.2j1972j 2j&j  You encounter a blink frog.2j,----FF   blink frog (wandering)7.2 (3.02jE:2j;j=----8.2 (4 _2jA2j2jr F. _The sprites lose interest in your situation. _You encounter a blink frog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks..F2j 4-==9.2 (1Jinx 2j{ 2j | . _You feel your willpower being sapped.2jM 8=--502j 2jP 2j N--2j'2j5H _No target in view!2j 2j2j2j2j7$ _2jc2j)2j+(2j,2jh>{ _The sprites lose interest in your situation.2j@d9=-2jB2jQ,2j:S2jc2jqeM5=2jg2js2j2u:502jTv2j,2jQ2jp2jM2jߟ2j<2jK1==2j2jec6=2jY,2j2jn52=2j12j#2j ,2j-2j9=2j037=2j<2j=2j>2j P2jQ2jS2jc2jUe2jcf2j~2jf4==2jH2jk2jԑK8=2j2j?,2jĤ2j˯2jU5=2jU2j,2j2je=2jo;62jF2j2jUV9=2j2j n _You feel your willpower return.2j, 2j% 2jp2ja7=2j),2j+2j72j89=2j92jI8=20=2jL2jY{ _You hear the beating of a very distant drum.2jZ2j[2jAl,2jm2jL|;92j~2jK2j؍9=2j"2jia1=2j2jUb60=2jr2jB2j,2j 2j1==2j2j,2j 2j K2=2j 2j 2j! 2j7# 2j/ 2j1 %22j1 2jB 2jJ ,2jU 2jV 9=2jW 2jo 2jNq 3=3=2j^ B2jͯ _2jU N4=2jm 2j 2j 9=2j 2j w4=2j Y _Magic restored.52j 2j B2j" 2jP$ 2j% 2j6 2j9 g6==2j): 2jI 2j K ,2j~Z ,2j;\ 2ji k7=2jk 2jfv ,2jw 2j~ h  You encounter a skyshark.2jT FF   skyshark (wandering)2jK Z110.2 (60.0).2j (2j +1.2 (612j 2j 5 _The skyshark leaves your sight.2jP  A skyshark comes into view.8FF   skyshark (wandering)0.0)2ji12.2 (1 _2j2j2jګ .FThe skyshark leaves your sight. _A skyshark comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j]2j\2--==3Will/2 Jinx 2jA2j .F _You feel your willpower being sapped.2jK.F2j2j.--42j,2jJ2j  ))))FYou shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the skyshark!2jZ ;*2jGB ; .FThe skyshark is lightly wounded.  A giggling sprite leaps out and makes the skyshark trip over its own tail.F.2jHG ..P (drained)2jH d9====5.4 (1.22jN 2jS c _The skyshark is moderately wounded.2j ))You shoot an arrow. The arrow hits the skyshark!2j~- +F2jv. ).2j: 8..2j; '6.62jFC 2jH c _The skyshark is moderately wounded.2j )))))))You shoot an arrow. The arrow barely misses the skyshark.2j4:*2jL .FFedhas protects your plant from harm.A giggling sprite leaps out and smacks the skyshark with its own tail.2j6* ...P.The skyshark is heavily wounded.The skyshark misses you.The skyshark tail-slaps you but does no damage.2j+7-3=-7.82j22j72 _The skyshark tail-slaps you.2j  You shoot an arrow. The arrow hits the skyshark!!2jY:*2jŠ.Fvery drained) _The skyshark tail-slaps you.  You shoot an arrow. The arrow hits the skyshark!!  The skyshark is severely wounded.The skyshark is severely wounded.The skyshark bites you but does no damage.2jU8-9.02j2j _The skyshark completely misses you. The skyshark misses you.2j .You shoot an arrow. The arrow hits the skyshark!!!  You kill the skyshark!2j(2j2jd5 720.4 (1.42j2jMl _Fedhas appreciates your contribution to the ecosystem.2j#S2jRH _No target in view!2j32j2jH _No target in view!2j I2j2j$ _2j 2jN  The sprites lose interest in your situation.You encounter a cane toad.2jYv9=4==---F   cane toad (wandering)F102jϊ---2.4 (2 _2jhF.The sprites lose interest in your situation.You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2--==3.4 (1Jinx 2jo F. _You feel your willpower being sapped.2jD--42j2j| )))F  You shoot an arrow. The arrow hits the cane toad!!2j;*2jc F.The cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.2jKF.2jj... (drained)70====5.6 (1.22jT2j:b _The cane toad is severely wounded.2j )You shoot an arrow.  The arrow hits the cane toad but does no damage.2j6WLF.2ji2jk,7.0 (1.42js2jvb _The cane toad is severely wounded.2j%Zp )))You shoot an arrow.2j;*2jF..very drained)The arrow hits the cane toad but does no damage.  The arrow completely misses the cane toad.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded.2ja13=-8.3 (1.32j2j _The cane toad misses you. The cane toad completely misses you.2j $You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!2j)2jr2jxc4 89.7 (1.42j2jъl _Fedhas appreciates your contribution to the ecosystem.2j[2j'2j2jTH _No target in view!2j 2j2j~2j2ja$ _2j2j  You hear the beating of a very distant drum.HP restored.2jl2=2j{ _The sprites lose interest in your situation.2juO=2j2jdK4=2jD2jj  You encounter a blink frog.2j---FF   blink frog (wandering)33.7 (4.02jw2jM---4.7 (5 _2j2j 2ju §  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The blink frog croaks.2j1 )2j* =2--==5.7 (1Jinx 2jl7 2jE w F _The blink frog blinks!2jO tF   blink frog (wandering)2jrQ 2j --6 _You encounter a blink frog.2jqO ))))))F    You shoot an arrow. The arrow hits the blink frog!!  The blink frog gives a loud, deep croak!2jQ;*2jʰ .The blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.  You kill the blink frog!2jb FFedhas appreciates your contribution to the ecosystem.You hear a croak. You hear a loud, deep croak!2jyi.......# 2j] ===7.9 (1.22j/2jd 2jM_You encounter a blink frog.2jr= )))))) You shoot an arrow. The arrow hits the blink frog!!2j §The blink frog is severely wounded.2jZN......2jE^3=-9.12jD2j, _The blink frog blinks!2j$2j2jQ2juH _No target in view!2jU _No target in view!2jt 2j 2j 2jt H _No target in view!2jh2jj2jk2jPtl  A blink frog comes into view.2j&|F   blink frogF0.02jJ3F2j KF.2jJF 2 blink frogs2jK5---40.1 (12j2j[ _You encounter a blink frog.2ja 6F§  A blink frog comes into view. _You encounter a blink frog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2jd /F2j NF§2j .F 3 blink frogs1--==-12j F. _You feel your willpower being sapped. The blink frog blinks!F.2jb HF.2j F.F.2j g.--22j 2j 2j )You shoot an arrow. The arrow hits the blink frog!2jY;*2j F.The blink frog is moderately wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet.2j7>F.2jBF.2j3 F.The blink frog is heavily wounded.2jBF.2j$1(1 drained)2j<6===3.5 (1.42jB2j[ _The blink frog completely misses you.2j%X  You shoot an arrow. The arrow hits the blink frog!!2j;*2jD .The blink frog is almost dead.A giggling sprite leaps out and makes the blink frog trip over its own feet.  You kill the blink frog!2jtGF.2jFGF.2j .FFedhas appreciates your contribution to the ecosystem.The blink frog is struck by your quills.2j_7 2 blink frogs2j2=- 94.8 (1.32jG2jJ[ _The blink frog completely misses you.2j?t ))))You shoot an arrow.2j);*2j§F _The blink frog completely misses you.  You shoot an arrow.  The arrow completely misses the blink frog.  A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is almost dead.  The blink frog is struck by your quills.2j_...(1 drained)2j58-----17-----6.12j"2j$F _The blink frog hits you!! The blink frog blinks!2j\b ))You shoot an arrow.2jq:*2jF§The blink frog is struck by your quills. _The blink frog hits you!! The blink frog blinks!  You shoot an arrow.  The arrow completely misses the blink frog.  A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is severely wounded.F..FF.2jM...2jPY9-----7.42j/2j, _The blink frog blinks!2jZ  †You shoot an arrow. The arrow misses the blink frog.The arrow hits the blink frog!  You kill the blink frog!2j` j))   blink frog2j ,*2j .You shoot an arrow. The arrow misses the blink frog.  The arrow hits the blink frog!  You kill the blink frog!Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and smacks the blink frog with its own front foot.2j  .  Fedhas appreciates your contribution to the ecosystem. 3 218.8 (1.4 _The jinxing sprites lose interest in you.2j  2j p _Your Ranged Weapons skill increases to level 13!2j 2jB '2j 2j H _No target in view!2jzh _No target in view!2jpg32jo2jhuH _No target in view!2jG _No target in view!2jç2j2j2jY2j-60=8=---- _2jc2j2j2j2jD,2j2j U1=2j* 2j&e=2j#22j3K9=2j>2jVM,2jcO2j_2jc;22j}2j~2j2j͗2j9=2j2j2j.Z3=2j;20=4=2j ,2j32jBO=2jrD2j{Xg51=2j]2j{2j[~,2j62j2ju2j/2jO6=2jo2jn _You feel your willpower return.2j^9=2jE2j/2j a2=2j.2jxU7=2j2j2j2j2j,2j2jl  A blink frog comes into view.2j8---FF   blink frog (wandering)2j073.8 (25.0)2j)2j*j=---4.8 (26 _2j~12j]42j . _You feel your willpower return. _A blink frog comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.1-==5.8 (1.0)Will/2 Jinx 2j F _You feel your willpower being sapped.2j*.2j2j.--62j2j7 _The blink frog leaves your sight.2j LN--2jt2j&|H _No target in view!2j)  _No target in view!2j^ 2j& 2j 2jZ 2jޮ l9=2jc _The sprites lose interest in your situation.2jz 2j?I -70=2= _You hear the loud beating of a very distant drum.You encounter a blink frog.2jO FF   blink frog (wandering)81.8 (52jsZ 2j[ 12.8 (6 _2jEc 2jnf 2j" ))))))F  You shoot an arrow. The arrow hits the blink frog.  The blink frog gives a loud, deep croak!2j FF.2j z §The blink frog is lightly wounded.2jm 1......2j _1===4.2 (1.42j5 2j\ , _The blink frog blinks!2j?2j2j2jH _No target in view!2jQ _No target in view!2j2j32jrH _No target in view!2jw32jj2jj  You encounter a blink frog.2jX}FF   blink frog (wandering)2jn(0.02jR1F2jVF 2 blink frogs (wandering)2j{4---5.2 (12ji%2jO[ _You encounter a blink frog.2j;F.You encounter a blink frog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jFEF.2jXGFF2jQZ0--==-6Jinx 2j!a2ji F. _The blink frog gives a loud, deep croak! x22jmF...F.§2jq,F2jҁJF 3 blink frogs2j2=1=---72j!2j, _The blink frog blinks!2j L))))2j= 9*2j n F.You shoot an arrow. The arrow misses the blink frog.A giggling sprite leaps out and smacks the blink frog with its own front foot.F.2j 3F2j CF.2jy FF.2j~ F.The blink frog is lightly wounded.  The blink frog is struck by your quills.2jm DF.2j; ...###...F 4 blink frogs (1 wandering, 1 drain…)2j 6===8.4 (1.22j 2j [ _The blink frog completely misses you.2j*:W  You shoot an arrow. The arrow hits the blink frog!2j;*2jiW F.The blink frog is heavily wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.2j[ F.The blink frog is heavily wounded.The blink frog is struck by your quills.2j^JF.2jcEF.2jTh F.The blink frog barely misses you.The blink frog is struck by your quills.2ji0F2jtrFF 5 blink frogs (2 wandering, 1 very2jv,9.7 (1.32j|2j[ _The blink frog completely misses you.2jCjA)))2j §FYou shoot an arrow. The arrow barely misses the blink frog.2j F.The blink frog blinks! The blink frog closely misses you.The blink frog is struck by your quills.2j9CF.2jMF.2j00§2j F§The blink frog completely misses you. The blink frog blinks!2jd FThe blink frog misses you.2j KF.2j6I..)2j-91.1 (1.42j"2j#[ _You encounter a blink frog.2j †You shoot an arrow. The arrow hits the blink frog!!!  You kill the blink frog!2jCFF 42jEv FFedhas appreciates your contribution to the ecosystem.The blink frog croaks.2jF} FYou encounter a blink frog.2jKF.2jJF.2jF..F2jśY $FFFFFF 6 blink frogs (1 very drained)  The blink frog misses you. The blink frog completely misses you.The blink frog blinks!  The blink frog croaks.2js=2==2 ====2.4 (1.32j2jK> _The blink frog gives a loud, deep croak!2j.Y  You shoot an arrow. The arrow hits the blink frog!!!2jU:*2jh .The blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.  You kill the blink frog!2jKF.2jF.F.2j! §Fedhas appreciates your contribution to the ecosystem.2jͤOF§2jFF.2jU§F2jCF.2ji- 42j@12=3.6 (1.22jX2j/ _The blink frog blinks! x32jߛ )You shoot an arrow. The arrow hits the blink frog!2jV% :*2j .FThe blink frog is moderately wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet.2j F.F.2j EF.2j MF.2j9 F.The blink frog is severely wounded.2j< drained, 1 very dr…)The blink frog blinks!  The blink frog is struck by your quills.2j g===--4.82j7 2jz" P _The blink frog misses you.2j §You shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!2jf H 3 blink frogs (1 very drained)2j= FFedhas appreciates your contribution to the ecosystem.The jinxing sprites lose interest in you.2j OF§2j JF.2jf IF.2ja IF§2jí x§.P..F2j F.The blink frog seems less drained. The blink frog blinks! x2  The blink frog is struck by your quills.2j ...F 4 blink frogs2j 65---1- 3--6.02jw 2j . _The blink frog hits you!2j @ z ))))You shoot an arrow.2jF FF.2j F.@§The arrow closely misses the blink frog.2jq F.The blink frog hits you. The blink frog blinks!2j .F§..2j g4----7.22jm 2j _The blink frog completely misses you. The blink frog closely misses you. 2j †You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog! 2j- 3 2j6% .FFedhas appreciates your contribution to the ecosystem.The blink frog is struck by your quills. 2jW-KF. 2jA .The blink frog barely misses you. The blink frog hits you.  The blink frog is struck by your quills. 2jGl3 8.4 2ja 2j~f[ _The blink frog completely misses you. 2j!W  You shoot an arrow. The arrow hits the blink frog! 2jFtJF. 2jz §FThe blink frog is severely wounded. 2j/ 2jKF§@.§ 2j 2j'  2jPF 2jy. 2jigThe blink frog completely misses you. The blink frog blinks! x2 2jb". 2j% 2j 2j 2j 9.6 2j  2jP _The blink frog misses you. 2jRW  You shoot an arrow. The arrow hits the blink frog! 2jB §FThe blink frog is moderately wounded. 2jKF§ 2jKF. 2j .The blink frog blinks! The blink frog misses you. The blink frog blinks!  The blink frog is struck by your quills. 2jO64200.9 (1.3 2j' 2j[ _The blink frog completely misses you. 2j $You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog! 2j - 2 2j §Fedhas appreciates your contribution to the ecosystem. 2jRG.F 2jV   blink frog 2j [ 42.1 (1.2 2j 2j, _The blink frog blinks!!2jH .FFedhas appreciates your contribution to the ecosystem.The blink frog blinks!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.!2jL.F!2jPKF§!2j\m..F 2 blink frogs!2j_50--30Jinx !2je!2jk .F _You feel your willpower being sapped.!2jrF.F.!2j}7.!2jO---4!2jk!2j!2jl )You shoot an arrow. The arrow hits the blink frog!!2jF.F!2j JF.!2jt  The blink frog is moderately wounded.!2j06===5.3 (1.2!2j"!2jt%[ _The blink frog completely misses you.!2j/A  .You shoot an arrow. The arrow hits the blink frog!!!  You kill the blink frog!   blink frog!2j M.F!2jj 3†F!2j !2j 6= 56.5!2j !2j~ l _Fedhas appreciates your contribution to the ecosystem.!2j ) You shoot an arrow. The arrow hits the blink frog.!2jM :*!2jG% .FThe blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.!2j?_ .The blink frog is almost dead.The blink frog is struck by your quills.  You kill the blink frog!!2j$*=1=7.7!2j$ _Fedhas appreciates your contribution to the ecosystem.!2jJ!2j'!2j!2jH _No target in view!"2jn _No target in view!"2j"2j"2j^ _No target in view!"2j"2j#"2j"2j|H _No target in view!#2jI#2jd#2jĪ$ _#2jp#2jG#2j07#2j#2j' _The sprites lose interest in your situation.#2j!#2j#2j9=#2j#2j#2jQ82=#2j#2j#2jB,#2jQ#2j #2j)#2j#2jMK9=#2j/#2jU'O=#2j_)#2jq8,#2j:#2j0E#2j@F70=3=#2jKG#2j&R#2jzS#2j:T#2jc,#2je#2jr#2jt%1#2ju#2j#2j9=#2jB#2j#2jؖK4=#2j#2j#2jK2=#2jߦ#2j#2jճ#2j#2j#2j#2j#2j#2jC9=#2j\#2j#2j%9=#2j#2j#2jd#2j!#2jp#2jr(#2j#2jI n _You feel your willpower return.#2jF#2j#2j#2j ,  You now have 627 gold pieces (gained 22).  You see here a cane toad corpse.#2j-#2j.#2j1 _You hear the loud beating of a very distant drum.#2j9#2j;#2j<#2j?#2jK#2ji,#2jk#2j t#2jFu,#2jw#2jy#2jp,#2j#2jr  You encounter a yak and a basilisk.#2j.......l.... .#### ....@.###2j---......#.## #......###.### ##.........#### #......P†.....#### ........P..††.....#Y   yak (wandering)Y.........P...........l   basilisk (asleep).......#.........###..#.###.....##.#.# .#2jc35.9 (28.2)Y.#2j AY#2jP---6.5 (28.8 _#2j+#2j~$2jlYou encounter a yak and a basilisk.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$2j=.Y$2jgEl   komodo dragon (wandering)Y   yakl   basilisk (asleep)$2j2--==7.5 (1.0)Will/2 Jinx $2j$2jq!5 .$2j"l _You encounter a komodo dragon.$2j%1Y$2j6CY.$2j=lY 2 yaks (1 wandering)$2j(?.--8$2j+F$2j/JT _You encounter a yak.&2jE )))l    You shoot an arrow. The arrow hits the basilisk!  The basilisk hisses angrily.&2jXM.l&2j YThe basilisk is moderately wounded.&2jCY.&2j=.Y&2jC.l&2je..Y 3 yaks (2 wandering)&2j6===9.7 (1.2&2j&2jT _You encounter a yak.&2j . .. ..l .... ....l ......#### .## .#.## #......###.### .###Y........#### &2j= ;#......P†...........P..††.....# YY 2 yaks (1 wandering)Y.........P......Y.....#.........###.. &2j) 1.&2jc 0l&2j2 AY.&2j* .   yakl   basilisk&2j 7---40.3 (0.6&2j # '2jO....l.............l####.................##....Y.###.###.###.........#### #......P†.....####........P..††.....#Y.........P...........l   basilisk.......#.........###.. #.###.....##.#.# '2j.#. #.#...## .###'2j'2jJ-----9'2j'2j0'2jG B)))))))'2j 9*'2j  .lYou shoot an arrow. The arrow barely misses the basilisk.A giggling sprite leaps out and makes the basilisk trip over its own talons.'2jŮ ,l'2j~ t .....l   komodo dragonl   basilisk (drained)  The basilisk is moderately wounded.'2jw i  The basilisk gazes at you.'2jR'2jSd3====2.2 (1.3'2jY'2j]( _You easily resist.(2j ))) You shoot an arrow. The arrow barely misses the basilisk.The arrow hits the komodo dragon!(2jB:*(2j. YThe komodo dragon is moderately wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.(2jgll(2j$+.(2j/ ..Y(drained)The komodo dragon is heavily wounded.(2j1,3.4 (1.2(2j8(2j<0 _The yak leaves your sight.(2jh )) You shoot an arrow. The arrow hits the komodo dragon!!(2j` .lThe komodo dragon is almost dead.(2j (2j0 <.l(2j[ .Y(2j ..Y   yakl   basilisk (drained)(2j ,4.7 (1.3(2jG (2j I _You hear a bellow! x2; You hear a loud, deep croak!)2jI ....l...........####.....Yll.........##....Y.###@###)2jK ?.###.........#### #......P†.....####...Y....P..††.....# Y.........P..................#.........###..  #.###.....##.#.# . (wandering)#. #.#...## .### ........ #.)2j5S ~ .lYou encounter a yak.)2jeV CY.)2jc H)2jxe 5--5.3 (0.6)2jk )2jjp ; _The komodo dragon seems less drained.*2j...l...........####.....Yl.l........#.#......###.###.###.......@.#### #..Y...P†.....####........P..††.....# Y..P..................#.........###.. #.###.....##.#.# . #. #.#...## .###  ........ #.#P##.. ..l*2j =---9*2j *2jz ..l...........####.....Yl..........#l#......###.###.###.........#### #..Y...P†.@...####........P..††.....# *2j\ Y..P..................#.........###..  #.###.....##.#.# .#. #.#...## .###  ........ #. .#P##.. .## ### #*2j 0l*2jh <.Y*2j:" 0Y*2j- Y 2 yaksl   basilisk*2j/ A-6.5*2jw6 *2jr9 *2j=~ ...........####.....YlYl........#l#......###.###*2j &.###.........#### #...Y..P†.....####........P..†@.....# Y..P..................#.........###..  #.###.....##.#.# . #. #.#...## .### ........ #. *2j .#P##.. .## ### # *2j M.l*2j A.l*2jߐ *2j U4=7.1*2j *2j v _You see here a cane toad corpse.+2jd.......####.....YlY.........#l####l###.###.........#### #...Y..P†.....####........P..††.....##.Y..P...@..............#.........###..  #.###.....##.#.# . +2jNg#. #.#...## .###  ........ #.#P##.. .## ### #..   yak ## +2jyl0Y+2jm:.Y+2jfxQ.Y 2 yaks+2jy,7 _+2j+2j)+2j>......####.....Yl.Y........#l####l###.###.........#### #....Y.P†.....####........P..††.....##..Y..P...........+2j>@f.......#.......@.###..  #.###.....##.#.# . #. #.#...###.###  ........ ##. .#P##.. ..## ### #.. ##    yak+2jxCM.l+2jD0Y+2j H@.l+2jBJA.Y+2j Vx.Y 2 yaks8.3+2jC_+2ja,2j.l _The komodo dragon seems less drained. _You see here a cane toad corpse.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.,2jHC.Y,2jxC.l,2jmA.Y,2j,2jd2--==9.3 (1.0,2j+,2j; .l _You feel your willpower being sapped.,2j_C.Y,2jC.l,2jA.Y,2j,2j:/--50,2j,2j,2j%6|.  You beckon more vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  The arrow closely misses the komodo dragon.The arrow hits the basilisk!!  You kill the basilisk!,2j?=B)) ,2jr3*,2j†The arrow hits the basilisk!!  You kill the basilisk!  Fedhas appreciates your contribution to the ecosystem.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.komodo dragon!,2j-<.Y,2jx@.Y,2ja.YY 2 yaks,2jk0 7===1.5 (1.2,2j[,2jl _Fedhas appreciates your contribution to the ecosystem.,2j+ R))))))),2j/ .Y.Y.....2.7 _You shoot an arrow. The arrow barely misses the yak.,2jЪ y )You shoot an arrow. The arrow hits the yak!,2j5 p YThe yak is lightly wounded.,2j7 .Y,2jk8 <.Y,2j9 B†Y,2jF YYY 4 yaks (1 wandering),2j-H [3=-4.0 (1.3,2jO ,2j#T T _You encounter a yak.,2jo .You shoot an arrow. The arrow hits the yak!!!  You kill the yak!Y 3,2j YFedhas appreciates your contribution to the ecosystem.,2j:.Y,2j" .YThe yak bellows! You hear a bellow! You hear a loud, deep croak!,2j'C.Y,2j)B.Y,2jC*A.Y,2jA6T.YY 4 yaks,2jZ<g39 ====5.4 (1.4-2j9-2j9< _The yak gores the fungus. The fungus begins to die. The yak barely misses you.-2jkQ  You shoot an arrow. The arrow hits the yak!!-2j;:*-2jb †YThe yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded..Y.YY(1 drained)2-===-6.6 (1.2 _The yak gores you.-2jP  You shoot an arrow. The arrow hits the yak!-2j|:*-2jZ .YThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.-2j[.Y.Y-2jm Y very drained)  The yak is almost dead.-2joF-7.9 (1.3-2jz-2j~I _The yak misses you.-2j5 †You shoot an arrow. The arrow hits the yak!  You kill the yak!-2jX?0 3 yaks-2j-2jR.Y†Y.Y3= 89.1 (1.2-2jw-2j l _Fedhas appreciates your contribution to the ecosystem.-2jd .You shoot an arrow. The arrow hits the yak!!!  You kill the yak!-2jkC) 2 yaks-2j .Fedhas appreciates your contribution to the ecosystem.-2j s.Y.Y-2j o.Y.Y-2j 3..-2j O8====60.3-2j}& -2j"* W _A nearby fungus withers and dies..2j]Yl..##...#.######.###.###.........#### #......P†.....####...........††.....##..Y..P.............#.....YY..###..  #.###.....##@#.#  #.#...###.###  ........ ##. #P##.. .. ## ### #.. ### .2jf.2jchi----9 (0.6.2jo.2jt.2j...#.######.###.###.........#### #......P†.....####...........††.....##..Y..P...........#.....YY..###..  #.###.....##.#.#  #.#...###@###  ........ ##..##P##.. ..... ## ### #.......2j܅ ####.. .   yak.2j.Y.2jz9†Y.2j.Y 2 yaks----1.5.2jfV .YFedhas appreciates your contribution to the ecosystem.A nearby fungus withers and dies.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon more vexing sprites to accompany your attacks..2jDj  FYou feel your willpower being sapped. The yak is struck by your quills.  The yak misses you.F   cane toad (wandering)1--==2.5 (1.0.2jo .2j F. _You encounter a cane toad..2jZ FThe cane toad croaks. You hear an angry growl..2jD @--3.2j .2j; ( _The yak gores you./2j-J)))))/2j3*/2j\ F./2jYou shoot an arrow. The arrow closely misses the yak. x2  A giggling sprite leaps out and makes the yak trip over its own hooves./2j YYThe yak is lightly wounded./2jF....(1 drained)/2j+4=4.9 (1.4/2j/2jT _The yak completely misses you./2jXP  You shoot an arrow. The arrow hits the yak!/2jӊ F.The yak is moderately wounded./2j`/2jw50-/2jS0-6.1 (1.2/2j/2j( _The yak gores you./2jzm .You shoot an arrow. The arrow hits the yak!!  You kill the yak!/2juQ   yak (/2j  .YFedhas appreciates your contribution to the ecosystem.F./2jt F.You hear a loud, deep croak!/2j6#/2ju- 97.4 (1.3/2j/2j/T _The yak completely misses you./2jz  You shoot an arrow. The arrow hits the yak!/2jh :*/2jB  FThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded./2jF 3t/2jG H†F/2jZ < Yt   mountainshell (warded)Y   yak (very drained)FF 2 cane toadsYou encounter a cane toad. You encounter a mountainshell.18.6 (1.2/2jA` /2jc _The yak misses you. The cane toad barely misses you./2jP †You shoot an arrow. The arrow hits the yak!!  You kill the yak!/2jBW FF 2 cane toads /2j4 J.F/2j t.Fedhas appreciates your contribution to the ecosystem./2j 8#/2j b1=7 /2j %9.9 (1.3/2j /2jP  /2j1 O_The cane toad completely misses you. x2/2j J)))))/2jyh3*02jt.Fedhas appreciates your contribution to the ecosystem.cane toad completely misses you. x2The arrow closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is lightly wounded.  The cane toad barely misses you.02j%....F(1 drained)59----17----71.1 (1.202jg02jV/ _The cane toad stings you!02jNV  You shoot an arrow. The arrow hits the cane toad!02j:*02j{Et.The arrow hits the cane toad!  The cane toad is moderately wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is heavily wounded.  The jinxing sprites lose interest in you.The cane toad barely misses you. The cane toad misses you.02jƅPF very drained)02j`i60=---2.4 (1.302j 02j02jZ _The cane toad completely misses you.02j<V  You shoot an arrow. The arrow hits the cane toad!02jE FThe cane toad is severely wounded.The cane toad stings you. M.F   skyshark  You encounter a skyshark.58-6-----3.6 (1.202jnL _The cane toad misses you. The cane toad closely misses you.02jr J)))))02jO5 "FF †FYou shoot an arrow. The arrow barely misses the cane toad.t. ...The cane toad completely misses you. The skyshark closely misses you.The skyshark misses you.The skyshark tail-slaps you but does no damage.9-7=4.802jO e _The cane toad misses you.32j] Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - AirstrikeAir10%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers42jT42j42j  ........#.##Swiftly the Skirmisher#......###.###Spriggan of Fedhas ******.###.........####Health: 59/72 ===================-----#......P†.....####Magic: 17/24 =================-------...........††.....##..AC: 2Str: 6Doom: 37% Y.........P............EV: 25Int: 25  .......#......†F.###..SH: 0Dex: 21#.###.....##F#.# .XL: 14 Next: 29% Place: Lair:5#. #.#...###@###Noise: ===------  Time: 16274.8 (0.0)........ ##F.#l) +0 orcbow (heavy).#P##.. ..t..42j NFire: l) +0 orcbow (heavy) ## ### #......Quill Will/2 ####...F   skysharkt   mountainshell (warded)FF 2 cane toads (1 very drained) _The cane toad misses you. The cane toad closely misses you.You shoot an arrow. The arrow barely misses the cane toad.The cane toad completely misses you. The skyshark closely misses you.The skyshark misses you.The skyshark tail-slaps you but does no damage. _The cane toad misses you.42jo=42j42jy52j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.62j v ......###.# ###.........#####......P†.....#### .....††.....##.. ..P............ ......#......†F.###..  #.###.....##F#.# . #. #.#...###§### ........ ##F@# .#P##........t...<..## ###P..##........ ### .####...## ..#.#t   mountainshell (warded)#F   cane toad  FYou feel a surge of power! You blink. Found a stone staircase leading up. †F   skysharkt   mountainshell (warded)F   cane toad g40mThe mountainshell headbutts you but does no damage.5---5.8 (1-Blink Quill Will/2  _The cane toad barely misses you.=2j c###.........####  P†.....####.....††.....##.. YP............#......†F.### =2j  #.###.....##†#.# . # #. #.#...###F### ... ........###F.#$...F .#P##......@.t...<.. ## ###P..##........ ### .####...# # ..# .# #F 2 cane toads (1 very drained)F   blink frog (wandering)=2j .FYou encounter a blink frog.=2j; EF.=2j =2j6 V---6.4 (0.6=2j =2j + _Found 15 gold pieces.>2j9  .###.#### #......P†.....#### .††.....##..  Y.P.....  .#......†..###..>2j ;  #.###.....##F#.# . # #. #.#...###F### ... .###F.#$..F. .#P##.t...<.. ## ###P..##. #### .####...# # ..#  .# #t   mountainshell (warded)F   cane toadF   blink frog (wandering) >2jC F.The blink frog croaks.>2jE Et.>2j[O EF>2jP 0==7.0>2jV >2jIZ O _The cane toad misses you.?2j .###.#### #......P†.....#### .....††.....##.. Y...P. .#......†..###..?2jK #.###.....##F#.# . # #. #.#...###F### ... .###F.#$.F.. .#P##.t....<.. ## ###P..##. #####.####...# # ..#  .# #?2jQ.F?2j F.The cane toad attacks as it pursues you!?2jW8F?2j]M§#F   skyshark?2jԝ48---3----6?2jE _The cane toad stings you!?2j  .###.#### #......P†.....#### .....††.....##.. Y..P. .#......†..###.. #.###.....##F#.# . # #. #.#...###§### ... .###F.#$F...?2j .#P##...@.F.t....<.. ## ###P..##. #####.####...# # ..#  .# #?2jCt.?2jF..F?2jq.?2j9F?2j?2j|h9-----8.2?2jb?2j@2j_ #......###.### .###.........####  #......P†.....####  ....††.....##.. Y.........P...................#......†..###.. @2j+5 #.###.....##F#.# . ##..#.#...###§### ... .......@###..#$...#P##....FFt..F..<..## ###P..##........#####.####...##..#.##@2jĒFF.@2jc/§@2jKF.@2j' @2j@--8@2j=@2j%, _The blink frog blinks!@2j  ..#.##  #......###.### .###.........####  #......P†.....####  ...........††.....##.. Y.........P...................#......†..###..  #.###.....##F#.# . ##..#.#§### ...@2jc s........###..#$....#P##...FF.t..§..<..## ###P..##........#####.####...##.#.#F   cane toad#@2jE @2j0 X4=-9.4@2j} @2j A2j* Y.....Yl..## ........#.## #......###.### .##...#### #P†.....#### ...........††.....##.. Y.........P.................#......†..###.. A2j, #.###....@##F#.# . # #..#.#...###§### ... .........###..#$.... ..#P##...FF.t..§..<.. ## ###P..##........#####.####...## ..#.##A2j; A2j< 480.0A2jB A2jE ^ _You feel ready to blink again.B2j}......#### .....Yl..## ........#.## #......###.### .##...#### #P†.....#### .....††.....##.. Y.........P.................#.....@†..###.. B2j|w#.###.....##†#.# . # #..#.#...###§### ... .........###..#$.... ..#P##...FF.t..§..<..B2j*## ###P..##........#####.####...## ..#.#B2j2FB2jF   cane toadB2jq%6B2j@B2jB2j ......#### .....Yl..## .#.## #......###.### .###...#### #......P†.....#### .....††.....##.. Y.P...... .#...###.. #.###.....##†#.# . # #..#.#..F###.### ... ...###F.#$.... ..#P##...FF.t.## ###P..##.. t   mountainshell (warded)B2j #####.####...# FF 2 cane toads (1 wandering) B2j KF.B2j  Et.B2jh MF.B2j& =B2jH( D501.2B2jA4 B2jH7 p _You see here a yak corpse.C2jFaT......####  .....Yl..##  .#.##  #......###.###  .###...#### #......P†.....#### .....††.....##..  Y.P......  .#......†@.###.. #.###....F##†#.# . # C2jGc#..#.#...###F### ... .........###t.#$.... ..#P##...FF...## ###P..##........ #####.####...# C2jUgIF.C2jpC2jgrG=8 _C2jyC2j|C2jT M..... ......#### .....Yl..## ...## #......###.### .##...#### #P†.....####  ...††.....## Y..P.....@....... .......#......†..###.... #.###....F##F#.# . # C2j^ $#..#.#..F###.### ... .........###t.#$......#P##...FF....§..<.. F   skyshark (wandering)## ###P..##........ #####.####...## ..#C2jH F.F.C2j" =C2jV '2.4C2j7  _You hear the loud beating of a very distant drum.D2j3 #### Yl..## #.## ......###.### ###...####  #......P†.....#### . ...††.....##. .P......#.....F†..###..#.###....F##F#.# .##.#..#.#...###.### ... .........###..#P##...FF....§..<.. D2jd5l## ###P..##. D2j7MF†D2j81tD2jP9G.FD2j9NF.D2jF.t   mountainshell (warded)FF 2 cane toadsD2jG'3.0D2jPD2jTD2j+! D2j_#### Yl..## #.## ###.### ...#### # #......P†.....#### ...††.....##.P......#.....FF.F###..#.###.....##†#.# .##.#..#.#...###t### ... .###..#$.......#P##...FF....§..<...## ###P..##..FF 2 cane toads#####.####...# D2jFF.D2jSM  The cane toad attacks as it pursues you!D2j -=6D2jSD2jZ _The cane toad completely misses you.D2j| K #### Yl..## #.## ###.### ..#### ##. ......P†.....#### #.††.....##.P......F.#.....FF..###.. #.###.....##†#.# #.##. #..#.#...###t### ... ..###..#$.....  ..#P##...FF....§..<..## ###P..##.........#####.####...### D2j I†FD2j̓ I.FD2jؒ {1=-4.2D2j D2ja E2jg#### .Yl....####.###......#######.. .....P†.....#### ##......††.....##...P......F....#......FF.######.....##†#.###.## ..#.#...###t### ... . ........#$...... ..#P##...FF....§..<..... ## ###P..##.......F   cane toad #####.####...#### # ...# .#E2jQJF.E2j6FE2j+FE2jӻ†.F   skysharkFF 2 cane toadsE2j]5=-8E2jYE2jE2jyYl.. ...######.####.......#######..P†.....#######.....#..††....F##...P....FF.....#......†..###. ###.....##†#.###@##.... E2j.#...###t####........?.....#$........#P##...FF.......<......  ## ###P..##....... #####.####...#####F   cane toad #.# #...### .#..##E2jFM.FE2jE2j'5.4E2jFE2jk[ _Found a scroll of blinking.E2jE 5..### .###.####.. .....#######... P†.....#######.....##..††.....##.........P....FF..F...... .#......†..###..... ##.....##†#.###.##.#...###t####..@.....?......#$.. #P##...FF.......< ## ###P..##............# #####.####...###### #.# #...# ## .E2j1k..# ##### E2jM.FE2jE2j'6.0E2jE2jF2j:|L###.####.. .......#######...P†.....#######.....##...††.....##.........P....FF..........#......†..###F..... ###†#.###.##..#...###t####........? .......###..#$. #P##...FF.......<# ###P..##......# #####.####...##### #.# ## .# #### F2jGF2jA=6F2jF2j՘F2jD......#######.P†.....#######.....##...††.....##.........P....FF........#......†..###F.... ###†#.###.##.#...###t####........? .......###..#$. #P##...FF.....F2jF# ###P..##......# #####.####...##### #.# #...# # .# ##### F2jIL.FF2jM8FF2jXF   skysharkF   cane toadF2jYb52=7.2F2j&bF2jfa _There is a stone staircase leading up here.G2jKG2jG2jG2jbM.FG2jlU.FG2j"G2j7$38.2 (1.0 _G2j/G2jA L 4G2j'Q  ............... .......... ........ G2j:S ....... ##..... #..........P# ...#.#  #  ..#  .............#  .............# .............#.............#..............................You climb upwards.G2j ?9.7 (2.5G2j G2j X _You feel your willpower return.G2j! c _There is a stone staircase leading down here.I2j4I2jI2jSI2jI2jS36=I2j} I2j ,I2j2I2jI2jI2jI2jI2jK4=I2jI2jI2j9=I2j I2j7= _You start resting.I2jJ5=J   jelly (wandering)95.7 (6.06.7 (7 _You encounter a jelly.I2j4  ..............J  ...............  ..............  .............  ##...........  #..........P#  ...#.........#  .......@.....#  .............#  .............#  .............#  .............#  .............#  ...............  ............... I2j  ..............J  ...............  ..............  .............  ##...........  #..........P#  ...#.........#  .......@.....#  .............#  .............#  .............#  .............# .............#  ............... ............... I2j| I2j? I2j I2j \ _A jelly is nearby!I2j< ..............J  ...............  ..............  .............  ##...........  #..........P#  ...#.........#  .......@.....#  .............#  .............#  .............#  .............#  .............#  ...............  ............... J2j` ..............J  ...............  ..............  .............  ##...........  #..........P#  ...#.........#  .......@.....#  .............#  .............#  .............#  .............# J2jX.............#  ............... ............... J2j3J2jqJ2j\ _A jelly is nearby!K2j J. _A jelly is nearby!A jelly is nearby!  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.5--==7.7 (1Will/2 Jinx K2j} K2j. .J _You feel your willpower being sapped.K2j J--8L2jb .You shoot an arrow. The arrow hits the jelly!!  You kill the jelly!L2j])))))L2j+Y .....Fedhas accepts your kill.L2j_6 30===300.1 (1.4L2jfL2ji& _You hear a roar!L2j1L2j('L2juL2j~H _No target in view!L2jC L2j_ L2jբ L2jǦ H _No target in view!L2j L2j L2j, L2j H _No target in view!M2j} ] Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - AirstrikeAir10%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headersO2j vPower Damage Range Noise 100% 2d4N/A Quiet 59% N/A7 Quiet52% N/A7 Quiet48% N/A 4 Very loud23%2d(4-20) 7 A bit loud94% N/AN/A QuietP2jqP2jP2jg cSwiftly the Skirmisher...............Spriggan of Fedhas ******...............Health: 56/72 ==================------..............Magic: 15/24 ===============---------.............AC: 2Str: 6Doom: 37% ##...........EV: 25Int: 25  #..........P#SH: 0Dex: 21...#.........#XL: 14 Next: 30% Place: Lair:4.......@.....#Noise: ===------  Time: 16300.1 (0.0).............#l) +0 orcbow (heavy).............#Fire: l) +0 orcbow (heavy) .............#P2j Quill Will/2 Jinx .............#.............#..............................You kill the jelly!Fedhas accepts your kill. _You hear a roar! _No target in view! _No target in view! _No target in view!P2jP2j'P2jP2jP2j 3P2j P2jB F _Unknown command.Q2jQ2jQ2jWQ2jQ2j3j6= _Q2j  The sprites lose interest in your situation.You encounter a lindwurm.Q2jk---k   lindwurm (wandering)Q2j*1.1 (1Q2j<Q2j7X---2.1 (2 _Q2jbQ2jYR2j k.  The sprites lose interest in your situation. _You encounter a lindwurm.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R2j zYou feel a surge of power!  You beckon some vexing sprites to accompany your attacks.R2jR2j57=R2jD?4--==3.1 (1Jinx  .k _You feel your willpower being sapped.R2jm$R2jr%.--4R2j,R2j/R2j )))) You shoot an arrow. The arrow hits the lindwurm!!R2jK :*R2j 8 .R2j kThe lindwurm is severely wounded.A giggling sprite leaps out and makes the lindwurm trip over its own feet.R2jD' ...(catching breath, drained)The lindwurm is severely wounded.R2j+ E ***R2jD, ^**The lindwurm breathes flames at you.R2j i...@.R2jR 44-----11-----R2j /===5.5 (1.4R2j R2j 2 _The blast of flame hits you!R2j< .)))R2j 2))))R2j7 ;.kR2j R2jC R.....R2j R2j 5=----2=--6.9R2j ! R2j$ o _You shoot an arrow. The arrow barely misses the lindwurm.R2j )) You shoot an arrow. The arrow hits the lindwurm!R2j:*S2jD .The lindwurm is almost dead.A giggling sprite leaps out and smacks the lindwurm with its own front foot.  You kill the lindwurm!S2jKT...S2jgT =6 18.3 S2jV_Fedhas appreciates your contribution to the ecosystem.Training target 4.0 for Conjurations reached!S2jm _Your Conjurations skill increases to level 4!S2j=S2j&S2jZH _No target in view!S2jS2jZS2juS2j$H _No target in view!S2jnS2j(qS2jDvS2jzH _No target in view!S2j 3S2j S2jA S2j_ O6 _S2j S2j >S2j{ _The sprites lose interest in your situation.13==S2j S2j S2j e7S2j7 S2j S2jE S2j S2ju S2j S2j S2j 9=S2j S2j_ 8=4=S2j  S2j ,S2jf S2jR S2j S2j S2j, K9=S2j%0 S2j3 S2j>5 9=S2j6 S2j; S2j< S2j<> S2j0B S2jC h505=S2jD S2j`I S2j[J S2jK S2jP S2jP S2jvR S2jNW S2juX S1=S2jZ S2ju] S2jW^ 9=S2jC_ S2jb c6=S2jc S2jf S2j 4 _Magic restored.S2j> S2j? S2jB S2jlC S2jSE S2jJ a6=S2j&j =7=S2jNm ;8S2j~ nS2j S2jq S2jp K9=S2j S2j S2j- S2j S2j S2jۑ S2jH S2j/  S2j c You encounter a cane toad.S2j F70=---F   cane toad (wandering)S2j /83.3 (75.0)S2j4 S2j N---4.3 (76 _S2jV S2j T2j.F _You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. T2j} You feel your willpower being sapped..FT2jEFT2je2--==5.3 (1.0)Will/2 Jinx T2jT2j .F _The cane toad croaks.--6T2jD ))) You shoot an arrow. The arrow hits the cane toad!T2j Q.FT2j+ .....1===7.5 (1.2 _The cane toad is heavily wounded.T2j ))You shoot an arrow. The arrow hits the cane toad.U2jr]:*U2j{1 .FThe cane toad is heavily wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.U2j4P.FU2jd;] (drained)U2jz<'8.7U2jax _The cane toad is severely wounded.U2j`)))))))U2j 7*U2j= ......F very drained)You shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.3=-90.0 (1.3U2jU2jO _The cane toad misses you.U2jY .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!U2j(U2j*.U2j2=5 21.3U2jfU2jƟl _Fedhas appreciates your contribution to the ecosystem.U2jf U2jg 'U2jEi U2jul U2jem U2jq U2js U2jt (U2jiv U2jS{ { _The sprites lose interest in your situation.U2js| h4==U2j} U2j% U2jB 9=U2j2 U2j U2j U2jU U2jd U2j U2j U2jK O=U2j_ U2jg U2j; U2j U2j> U2j U2j U2j U2jͿ U2jy U2j ,U2j U2j> XU2j U2j U2j9 U2j U2j U2j_ ,U2jq U2j ,U2jM U2j$ U2j U2j U2j] U2j U2j= U2j~ U2jo U2j U2j3 U2jb n _You feel your willpower return.U2j! U2j5 U2jF ....##......... ................ ................... ................... ................##. ...............P<P ##...........#.P...##..........P##.........#---412.7 (21.4)>.....#.....#.....#.....#.....#...#....................---3.3 (22.0U2jX U2j \ 9 _Found a stone staircase leading up.V2j=V2jW?V2jO@V2jEV2jJM ....##.#..............>.... .............V2j_N. ... ........##.. ....#..P<P# ##.#.P...##...P##.#...#0.0).>.....#P.#.#....#....#....#.  .V2j(VV2jaW*9 (0.6V2j ]V2jH`; _Found a stone staircase leading down.W2j*3W2jW2jJW2jW2jW2j^,W2jD,W2jٸW2jW2j W2jW2jW2jW2jW2jW2jW2j9K _You walk carefully through the plants.W2jW2j8W2jW2jW2jW2jW2jW2jW2j@,W2jsW2jW2j ....... .[ .......#..... #.. P.........#... ...###........##........#..P..#........ #.......>....#...........................W2j##...#..........8.6 (4.7#..#.#..P<P####........ # # ##.P...##......... #........#........ #..>.... #P......  #P.......  ....... ..... W2j)W2j,9.2 (5.3W2jW2jDP _Found a glowing ring mail.X2j&.3X2j00X2j4X2j8X2j @BX2jCAX2jBX2j2DX2jHX2jVXX2jX,X2jYX2j`X2jdX2jOeX2j`fX2jpX2jOm  You encounter a komodo dragon.X2j ............[.........#.....X2j.... .#... P.........#........###........##..... #..P..#...... #.......>......##.. #...@......##...# #....#..#.#..P<P#### #.#.^#######.P...####... #........#..... #.............. #P..l   komodo dragon (asleep)......l #P.......... ..... X2jr.22.2 (3.0X2jϱ18 (3.6 _X2jkX2jY2jMnl.You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Y2jʀl2--==3.8 (1.0Will/2 Jinx Y2j l. _The komodo dragon hisses angrily.--4Y2j _The komodo dragon hisses menacingly.Y2j" )))))))You shoot an arrow.Y2j6l..^....===6.0 (1.2Y2jY2j½a _The arrow closely misses the komodo dragon.Z2j i ))You shoot an arrow.Z2jv §lThe arrow hits the komodo dragon but does no damage.  The komodo dragon enters a dispersal trap!Z2jS .......[#..  ......#... P........  $...........###......  .....#..P..#.....  ......#.>  ....##....  ..  ##...§......##...#   #@...#..#.#..P<P##   #.#.§#######.P...#   ##....# #....   .....## #......   ...... #P   l....... #P   .......$.     ......    Z2j/ Z2jݧZ2j'7.2Z2jZ2jP _The komodo dragon blinks! You blink. Found 45 gold pieces.Z2j}Z2jHZ2j`Z2jH _No target in view!Z2j#Z2j%Z2jG-Z2j0H _No target in view!Z2j Z2j Z2j Z2j H _No target in view!Z2jt 3Z2jR Z2j H _No target in view!Z2j Z2jZ2jyZ2jQZ2j"i3=- _Z2jZ2jR(Z2jBZ2j _No target in view! _No target in view! __The sprites lose interest in your situation. Z2ja A komodo dragon comes into view.Z2je........#.---^ll   komodo dragonZ2j-9.2 (2.0Z2jZ2j{N---30.2 (3 _Z2jMZ2j[2j ) You shoot an arrow. The arrow hits the komodo dragon![2j: kThe komodo dragon is moderately wounded.[2j=Kl.[2jG^k   rime drake===1.4 (1.2[2jN[2jsR[ _You encounter a rime drake.[2j= Z  You shoot an arrow. The arrow hits the komodo dragon.[2j <.k[2j! k.The komodo dragon is heavily wounded.[2j'+ [2j, C=2.6[2j3 [2j#7 [ _The komodo dragon closely misses you.[2j) †You shoot an arrow. The arrow hits the komodo dragon!!!  You kill the komodo dragon![2j0 k   rime drake[2j .(catching breath)Fedhas appreciates your contribution to the ecosystem.[2jh **The rime drake breathes ice at you.[2jXG.@[2j(_4=4 3====4.0 (1.4[2jj[2jۅV _The icy flash freeze misses you.]2j*..k  The rime drake breathes ice at you. _The icy flash freeze misses you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.]2jV2--==--50Jinx ]2jW{ _You feel your willpower being sapped.  The rime drake bites you.69-1------6 _The rime drake bites you but does no damage.]2ju †You shoot an arrow. The arrow hits the rime drake!!!  You kill the rime drake!]2jAH.70- 4====7.3 (1.3]2jC`]2jZbl _Fedhas appreciates your contribution to the ecosystem.]2j"y=]2j|]2jH _No target in view!]2j 3]2ju ]2j H _No target in view!^2j I^2j[ ^2j $ _^2jT ,^2j l2=^2j _The sprites lose interest in your situation.^2j ^2j ^2j %1^2j ^2j- ^2j ^2j ^2ja O=^2j ^2j ^2jc y2=3=^2jx ^2j+ _HP restored.^2j ^2j ,^2j v==^2j_ ^2j ^2j K4=^2jS ^2j"+ ^2j, ^2j. ^2j12 ^2j|3 ^2jU4 ^2jJ7 ^2jM8 ^2jg9 ^2j\@ ^2j8E 9=^2jtG ^2j_ ^2jc ^2je ^2je ^2juh ^2jCi ^2j j ^2j=n ^2jCo ^2jp ^2j2r ^2js ^2js ^2jwx ^2jy ,^2jS} ^2jf~ (^2jT ^2jB X _You feel your willpower return.^2j ^2jj ^2jU ^2j6 l  You see here a komodo dragon corpse. _^2j  _You now have 645 gold pieces (gained 18).^2j4 ^2j ,^2j X^2j. ^2jD ^2j ^2j ^2j i  You see here a komodo dragon corpse.^2j6 ^2j  _^2jA ^2j ^2j ^2j ^2j ^2jS f  You see here a rime drake corpse.^2j ^2jt  _^2ju ^2j ^2j ^2j ^2j ^2j ^2j8 ^2j ^2j: ^2jP" ^2j% ^2j& ^2j( ^2j* ^2j- ^2jr. ^2j/ ^2j87 ^2jx8 ^2jp9 ^2j? N _You now have 672 gold pieces (gained 27).^2j_B ^2jkC ^2j,D ^2jF ^2jH ^2jI ^2jdJ ^2jwL ^2jN ^2jO ^2j]P ^2jT ^2j R^2j ^2j ^2jF ^2j. ^2jB ^2j ^2j ^2j4 ^2j_ ^2j ^2j ^2j ^2j ^2j ^2j ^2j ^2j ^2j ^2j ^2jh ^2j= ^2jl ^2j ^2jp ^2j ^2j N _You now have 692 gold pieces (gained 20).^2j ^2j ^2j ^2j/ ^2j ^2jw ^2j ^2j ^2jC ^2j ^2j ^2je ^2jI ^2j ^2j N _You now have 713 gold pieces (gained 21).^2jK ^2j. ^2j ^2j ^2jV ^2j, ^2j ^2j4 ^2j ^2j ^2jz! ^2j% ^2j' ^2j) ^2j* ^2j. ^2j3 ^2j3 ^2jf5 ^2j8 ^2jN; ^2j < ^2j= ^2j A ^2jC ^2jD ^2jF ^2jQ ^2jLW ,^2j6Z ^2j ` ^2jc ^2jd ^2jf ^2jk ^2jgp ^2jgq ^2jt ^2jgx ^2j_| ^2jh} ^2j ^2j ^2jT ^2jE ,^2j ^2j~ ^2j ^2j+ ^2j ^2j ^2j ^2j ^2j ^2j ^2j ^2j8 ^2j0 ^2j] ^2j ^2j ^2jb ^2j ^2jٽ ^2j ^2j ^2j( ^2j# ^2js ^2jn ^2j ^2j ^2j* ^2j ^2jh ^2j  _You now have 729 gold pieces (gained 16).^2j ^2j) ^2j B^2j^2j1^2j^2j?^2j_^2j ^2j ^2j ^2jl^2j^2j^2j^2j^2je^2j^2j^2j!"^2jO#^2j$^2j%^2j((^2j[+^2j,^2j-^2j23^2jU5^2j.6^2j7^2j9^2j=^2j=^2j>^2jJ^2jL,^2jM^2jpP^2j'UB^2jX^2jY]B^2j`^2jb^2jc^2jd^2j h^2j[j^2jNk^2j l^2j$o^2jr^2jr^2js^2jv^2jz,^2j{^2j~^2j^2jڂ^2j^2j^2jɈ^2j^2j^2jݏ,^2j^2j^2j^2j^2j^2j[N _You now have 747 gold pieces (gained 18).^2jP^2j&^2j^2j^2j^2j~^2j|^2j.^2j^2j2^2j%^2jp^2j-^2j,^2j'K _You walk carefully through the plants.^2j^2j^2j2^2j{^2jW^2j^2j^2j;^2j^2j^2j^2j^2j-^2j>^2j^2j^2jG^2j]^2jn^2jg^2jI ^2j ^2j ^2j8^2jR^2j9^2j^2j^2jw^2j8^2j*^2j!^2j",^2j#^2j$)^2jh.^2j/^2j0^2j]4^2jZ6^2j7^2j[8^2j';^2j=^2jv>^2j?_2j_2j _2j _2j_ _2jX_2jA ####.............#...... .................. #.##.....................## ####...................##  #.............P.....#  #............##....##  P......##.....# #  #.............#......##  #............@................----527.0 (89.7)  ##..........#..............[..  #.....######....##.....  ###.....# #...###...> ##..#....## ##.#####.... ..........## #.......... #.###......# #......... ###........# #P........ .####.....## ##...##P#P.----_2jL%_2j8)T _Key pressed, stopping explore._2jUI_2jZ_2j]_2j^$ __2jMcX_2j@d_2jg_2j`_2jlB_2jߢn_2js,_2jiB_2jڱ_2j3_2jB_2j0_2j_2jQ_2j_2j_2j~_2j|_2j@_2js_2j_2jB_2j[,_2j#_2j_2j_2j_2j_2j_2j_2j_2j_2jJ_2j}_2js_2j_2j_2j_2j_2j_2jfj  You encounter an endoplasm._2j .....###.....#####...#####P##.##.### ......##..#....... .......... ....P..#..#...#####.#..... .......######..... ..........# #P.... ...........####..... ....#.# .................#... _2j4.........^................#.....# ..........................#.....# ..........................##..................#...## J   endoplasm (wandering) ............................P.## .......[.........#.....J...P...#.....#... P.........#..37.8 (10.8_2j_2j48.4 (11.4 __2j_2j!`2j4.Key pressed, stopping explore. _You encounter an endoplasm.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.`2j0J `2j2--==9.4 (1.0)Will/2 Jinx `2j`2j| J _You feel your willpower being sapped.`2jJ   endoplasm (wandering).`2j/--40`2j`2j6 )))))))You shoot an arrow.`2jG;*`2j9J. _You feel your willpower being sapped.  You shoot an arrow.  The arrow completely misses the endoplasm.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.  The endoplasm quivers.`2j(.....J  very drained)..`2j)6===1.6 (1.2`2j0`2j|3a _The endoplasm is heavily wounded.`2j .You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!`2ju)))))`2j^ P......`2jg N 2.8`2jm `2j^v O _Fedhas accepts your kill.`2js `2ju '`2jC| `2j H _No target in view!`2j!3`2j*`2j.H _No target in view!a2ja2j*3a2j$3=- _a2jTa2j 8 _The sprites lose interest in your situation.=4=a2jU=a2jwX,a2jYa2jycna2jda2j]oa2js,a2jua2j#ya2jza2j{a2ja2j(a2j[a2jn _You feel your willpower return.a2jVa2ja2jua2ja2j>a2jya2ja2j'a2j a2ja2ja2ja2jSa2jaa2ja2ja2ja2ja2jxa2ja2j a2ja2ja2ja2j2a2jEa2ja2ja2jPa2ja2jBa2ja2j+a2jHa2jca2j|a2ja2ja2ja2j a2ja2ja2ja2j a2j8a2j4a2ja2ja2j!a2ja2ja2j a2j"a2j#a2j$a2j$'a2j)a2j*a2js+a2j.a2j0a2j1a2j2a2j4a2jF7a2j 8a2j8a2j ?a2j@a2jAa2jBa2jbEa2jMGa2jHa2j2Ia2jKa2jNa2jTOa2jOa2jtRa2jBUa2jVa2jVa2jUXa2jYa2jZa2jY[a2j `a2jba2jba2jca2jhBa2jia2jmla2jna2joa2jpa2j[sa2jFa2j ##......##.# ....... #.......#.####... P.#...#. #.#..... ###............#..  #P....#..#.#..... ###.....### #........#. #.#.....# #......$... #.....# #. ---78.6 (35.8)#.....#######..[ #.....##.P.##. ##...... #...##...P.####....#P...#......### ..............#.....####........# ....#a2j=---9.2 (36.4 _Found a robe.b2j]Ib2jUab2jm  P...###.##.# ....#.###.. . ...P.##.. .#...... ##............#..>P....#..#.#..........._#.....### #..##.....# #...@..$...#0.0) #... #.....#######..[ #.....##.P.##.. ##......... .#...##.......####....#... .P...#......###.........#.....####b2jwb2jm~*8 (0.6b2j+7_b2jRZ _Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.b2jh b2jj b2jk b2jo b2jz b2j} b2j^ ,b2j. ,b2j] b2j b2j[ b2jD b2jj b2j. b2j ,b2j N _You now have 759 gold pieces (gained 12).b2j b2je b2j b2jߧ b2jA b2jF b2j b2j3 b2jI Bb2j" <  You see here a +0 robe.b2j b2j  _b2j b2jW b2jM b2jw b2j b2j b2j b2j b2j b2jY b2j+ b2j- b2j/ b2j5 b2j79 b2j8: b2j; b2j> b2jIA b2j5C b2j"E b2j~H b2jL b2jBM b2jN b2jQ b2jS b2jT b2jU b2jX b2jRZ b2j[ b2j[ b2jRa b2jMd b2je b2ji ,b2j1p ,b2jq b2jT} nb2j ,b2j4 b2j b2jه b2jL b2jd b2jˏ b2j Xb2j Xb2j Bb2j b2jŦ b2j b2jj b2ja b2j~ b2j b2j nb2j b2j, b2jX b2jK b2j Bb2j b2j b2j( b2j ,b2j b2j$ b2j b2j b2j b2j b2j b2j b2jl b2j b2j b2j b2j b2jj b2jN b2j" b2jI b2j ,b2j b2j b2j b2j b2j b2j b2j b2j b2j b2j b2jb2j,b2jb2jb2jb2jkb2jy b2j b2j b2jb2jb2jb2jb2jb2jOb2jLb2j,b2jb2j b2jb2jIb2j b2j4"b2j?$b2j$b2j%b2j>)b2j$+b2jB,,b2j-b2j/b2j1,b2j5b2j"8b2jH9b2jZ:b2j<b2j>b2j@b2j Ab2jLCb2jEb2j Gb2jGb2jKb2jmMb2jTNb2jOb2jrSb2jdVb2jOWb2j Xb2j[b2j^b2j`,b2jbb2jdb2jeb2jfb2jhb2jjb2jkb2jLlb2jPnb2j4pb2j8qb2j rb2jsb2jub2jvb2juwb2jyb2j|b2j}b2j}b2jtb2jb2jЄb2j:b2j(b2jb2jmb2jb2jˎb2jvb2j\b2jtb2jsb2jDb2jHb2jb2jbb2jɝb2jb2jqb2jBb2j,b2jb2jb2j-b2jb2jݮb2jb2jɳb2jb2jеb2jdb2j b2jb2j$b2jb2jb2j~b2jzb2j b2j"b2jb2jb2jXb2jb2jb2jrb2jb2jqb2jFb2jb2j"b2jib2j,b2j@b2jb2jq,b2jb2jb2jb2jb2jb2j3b2j*b2j&b2jnb2jWb2jxb2jxb2jb2jb2jb2jb2j8 b2j ,b2jW b2jb2jb2jb2jb2jBb2jb2jb2jH b2j#!b2jv"b2j$b2j~&b2jm'b2j(b2j"+b2j-b2j.b2j/b2j1b2j$7,b2j8b2j8;b2j<b2j=b2j>b2j>@c2j0c2jIc2j c2jc2jc2jx,c2j c2j c2j ,c2jc2jc2jhc2jRc2jc2jc2jQc2j-c2jc2jPc2j1c2jg c2j$c2j!'c2jV(c2j)c2j@+c2j`-c2jA.c2j>/c2j7c2j9c2j:c2j <c2j>c2jAc2jFBc2j}Cc2j^`c2jaK _You walk carefully through the plants.c2j&gIc2jhc2jWjc2j-kc2jlc2js~ _You walk carefully through the plants.c2jUw,c2jx,c2jzc2j,Xc2jQc2jlc2jc2jc2jc2jnc2jc2jޔc2jYc2jc2j c2j4c2jwc2jc2j c2j}c2jc2jc2jc2jʱc2jδc2jc2jmc2jnc2j1c2j c2jc2jEc2jc2jS? ..............#. ...................P....... ##...#.................P###......c2j>P<.####..............### ####.#. .P...##.P##.## #### .......#.........##### # ...........>.....# # .................# # ................@# 647.2 (67.4)................# .................# .................# ..... ....... # .........< c2jW8 (68.0c2j9 _Found a stone staircase leading up.d2j'Id2j.Bd2j}0d2jY5d2j8M  You encounter a yak.d2jh:d2j#D##...#P###...... .P<.####......### ####.#. .P...##P##.## #### .......#.........##### # ...........>.....#  ..........# .  .. . .. #.. <..Y   yak (asleep)#PPd2jHFPPP#..... #Y.)$! ......d2j3Y 8.4 (0.6)YYFound a potion of might, 14 gold pieces and a runed mace.d2jJ[5==9.0 (1.2d2jbd2je? _The yak bellows! You hear an angry growl.e2jThe yak bellows! You hear an angry growl.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks  You feel your willpower being sapped. The yak gores the plant!e2j %e2j2--500Will/2 Jinx e2je2j S _The plant begins to die.  The yak gores the plant!e2j@ S   water moccasinSYou encounter a water moccasin.e2j.--1e2jhe2j8 _The water moccasin hisses angrily.e2j  ))))) )You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the yak!!e2jmL ;*e2jF# SFedhas protects your plant from harm.The arrow hits the yak!!  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.  You hear a roar!e2j12 [ .....S   black mamba (corroded)PY   yak (drained)Ye2jh4 You encounter a black mamba.The yak gores the plant! The plant begins to die.===2.2 (1.2e2j; e2jP? 6 _The black mamba bites the plant!e2jy  )))))) You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the yak.e2jz;*e2j   .The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  You kill the yak!e2jU`.SSe2j<)Se2jC De2j|Fedhas appreciates your contribution to the ecosystem.e2j)Se2jS.....D   five-headed hydraPS   black mamba (corroded)e2jbS   water moccasine2j[ 53.6 (1.4e2j2 e2j- b _You encounter a five-headed hydra.f2jWE$Fedhas appreciates your contribution to the ecosystem. _You encounter a five-headed hydra.You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the black mamba!!  You kill the black mamba!f2jL))))))S   water moccasinf2j  .Fedhas appreciates your contribution to the ecosystem.f2jWS.DSf2j}<.Sf2jID.f2jOb.....Pf2j[3=-4.9 (1.3f2j6f2jV _A nearby plant withers and dies.f2j_ ))))))f2j91)You shoot an arrow.f2je .The arrow barely misses the five-headed hydra. kA nearby plant withers and dies.S.$kD.lS.f2ja...l   komodo dragon (wandering).S   water moccasink   wyvern (wandering)6.1 (1.2 _You encounter a wyvern. You encounter a komodo dragon.f2j )))You shoot an arrow. The arrow hits the five-headed hydra!f2joz8 Sf2j{.The five-headed hydra is lightly wounded.D.f2j|Dl$f2j ..kk  The wyvern bites the plant! The plant begins to die.7.3f2j` _The wyvern bites the plant! The plant begins to die.g2j( .........P .##...#...........P###.... ..P<.####........### ####. #.P...##..........P##.#####.........##### >.....# ..#..#.#.##......... #. ..........D ###..S..... #..........<S   water moccasin###..PPP##..l$k ......S.g2j* ED.g2j93 g2j4 4---9 (0.6g2j]< g2j? 3 _Something bites the plant! x2g2j M. ..................P##...#...........P###.....P<.####........### ####. ##.P...##..........P##.#### ##.........#####>.....# P.#.#.#.#...# ........D... ##. .........S .###........ ## ..........< .###..PPP#S.g2j; g2j _=---8.5g2j g2jw g2j>.............................P ...##...#...........P###.. .#..P<.####........### ## ###.P...##..........P##.###  ##.........##### #>.....# #P.# P.#.#.#....#.....SD...#. ......... ..#..##........## ..........<S.D.g2j.g2j'9.1g2j#g2jܺh2j#...#>...............P. ...##...#...........P###... .#..P<.####........### ### ###.P...##..........P##.###  ##.........##### #.> #P P.. .SD..# #....... .##. ............##..h2j?S.h2jȖh2jbS4=7h2jܟh2jJh2j${#.### .#...#>...............P. ...##...#....P###... .#..P<.####........### ### ###.P...##..........P##.###  #.#.....@...##### #.> #P P.S. .D..# #....... .##. .....D.S.60.3h2j'h2jhP.. #.### .#...#h2j&>...............P. ...##...#....P###... .#..P<.####........### ### ###.P...##......@...P##.###  ##.........##### #.> #P P.S.D .# #......h2j?S.h2j0h2j%9h2jh2j*h2j e......#.........P...#### P.. #.### .#...#>...............P. ...##...#....P###... .#..P<.####........### ### ###.P...##..........P##.###  #h2j #.........##### #.> #P. PS.D .#h2j LD.h2j9( h2j]* '1.5h2j3 h2jy6 h2jR +..P.####....#.. ......#.........P...#### P.. #.### .#...#>...............P. ...##...#....P###... .#..P<.####........### ### ###.P...##..........P##.###  ##.........##### #.> #P. PS.DS.D.h2jZ Y=2.1h2jc h2j\f h2j#...##...........P.####....#.. ......#.........P...#### P.. #.### .#...#>...............P. ...##...#....P###... h2jF.#..P<.####........### ### ###.P...##..........P##.###  ##.........##### #.>.. #PS PDh2j?S.h2jX7i2j#....#...##........P.####....#. .#...P...### #P..#. ###.###..#>.....................P ....##...#....P###.. #.#..P<.####........### ## ####.P...##..........P##.##  ##.........#####S   water moccasin  #.....>.S...# ##P......# #PD...#i2jʇsDS.i2jD   five-headed hydraS   water moccasin.i2jF'3.3i2ji2jdi2jd5.##.P.###....#...##........P.####....#. ..#...P...### .#P...#. ####.## P..#..#>.....................P .....##...#....P###. .#.#..P<.####.......### ## #####.P...##..........P##.##S   water moccasin  #........#....S....#####  #>.....###PD...#DD   five-headed hydraS   water moccasin.9i2j ^.#.....#######.#.....##.P.###.....#...##........P.####....#. ...#...P...### ..#P.........#. .####.## .P..#..#>.....................P ......##...#....P# ..#.#..P<.####........### # S   water moccasin ######.P...##..........P##.## # #........#....S....##### # #>D....#S.i2j i2jĬ '4.5i2j i2j i2j S.The wyvern bites the plant! The plant begins to die. _Something bites the plant! x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.i2j~ qDS.i2j  D   five-headed hydraS   water moccasin.i2j{ d2--==5.5 (1.0i2je' i2j+ S. _You feel your willpower being sapped.i2j, JD.i2j}6 i2j8 .--6i2j@ i2j8C j2jR*\)))))))j2j9*j2j S.You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.j2j)D.S.j2jLD.j2jܑ... (very drained).j2j@6===7.9 (1.4j2jj2jĞi _The water moccasin is moderately wounded.j2j..#.....# ^...#####.....##.P.####.......#...##..........P.####....#.........#.........P...#### .j2j.#P.......... .###........### .P..#....#>S.................P.....##...#......D...P## ..#.#..P<.####........### # ######.P...##..........P.## ##....#####j2j?S.j2j+j2j6---8.5 (0.6j2jj2jrj2jf †You shoot an arrow. The arrow hits the water moccasin!!!  You kill the water moccasin!j2jn )j2j LD.j2jB j2j 3=- 6===9.7 (1.2j2j)  _Fedhas appreciates your contribution to the ecosystem.j2j)4 # ...#.....# ^...#####.....##.P.####.....#...##.........P.####....#.........#.........P...#j2j5 s### ..#P.. .###........##...# .P..#...........†#>............D......P.....##...#....P## ..#.#..P<.####........### # ######.P...##.P##.##j2j!7 KD.j2j? j2jAA A---70.3 (0.6j2j6H j2jGK j2j ))) You shoot an arrow. The arrow hits the five-headed hydra!j2j4 ;*j2j[s  D.The five-headed hydra is moderately wounded.A giggling sprite leaps out and makes the five-headed hydra trip over its own  talons.j2j"~ .†.(drained)j2j 6===1.6 (1.3j2j j2jЊ l _The five-headed hydra is moderately wounded.j2j ######..#.....# ^..#####j2jF .....##.P.####.....#...##........P.####....#.........#......@..P...#### ..#P.......... .###........##...# .P..#...........†.#>...D....................P.....##...#....P## ..#.#..P<.####.....### #D.j2j j2j 6---2.2 (0.6j2ji j2jF k2j4@ #P....#..#.#.#######..#.....# ^.#####.....##.P.####.....#...##........P.####....#.........#.........P...#### ..#P.... .###........##...# .P..#...........D#>................................P.....##...#...P##k2j<k2j>]=---8k2jDk2jFFk2j######..........# #P....#..#.#.#######.#..#.....# ^###.....##.P.####.....#...##........P.####....#.........#.........P...#### ..#P.. .###........##...# .P..#...........D#>..........................P.k2jKD†k2jk2jT'3.4k2jk2jk2jG ))) You shoot an arrow. The arrow hits the five-headed hydra!!k2js;*k2j| D.The five-headed hydra is severely wounded.A giggling sprite leaps out and makes the five-headed hydra trip over its own  talons.k2jK;..k2jBd4====4.6 (1.2k2jk2j7j _The five-headed hydra is severely wounded.l2jP..#..#.#######..........# #P....#..#.###.....### ##.#.....# # ....#.....# #^.#.....#######.##.P.###....#.......P.####....#. [...#.........P...## ...#P..#..D. ..##..##....#P..#...........†# #>......... #.l2jLD.l2jl2j?6---5.2 (0.6l2jb"l2jc$l2jR7 )l2jR))))))You shoot an arrow.l2j D.The arrow completely misses the five-headed hydra.l2jޢ.... ..l2jS6===6.6 (1.4l2jl2jL? _The five-headed hydra seems less drained.l2jD .................P.#P..#..#...#####.#######..........# #P....#..#.###.....### ##.#.....# #...#.....# #^.#.....#######.#.....##.P.###.........#.... ..D....P.####.... .[...#...P...# #...#P..#....##.##....P..#...........† .#>l2jEF HD.l2jq i---7.2 (0.6l2jH ) You shoot an arrow. The arrow hits the five-headed hydra.l2jL ;*l2j# D. _The five-headed hydra seems less drained.  You shoot an arrow. The arrow hits the five-headed hydra.  The five-headed hydra is severely wounded.A giggling sprite leaps out and makes the five-headed hydra trip over its own  talons.  The five-headed hydra is severely wounded.l2j0 C(drained)l2j2 ]====8.6 (1.4l2jB l2j)I i _The jinxing sprites lose interest in you.l2j; )))))))You shoot an arrow.l2j5C D......The five-headed hydra is struck by your quills.  The five-headed hydra bites you. x2  The five-headed hydra completely misses you.The five-headed hydra misses you. The five-headed hydra bites you.  The five-headed hydra misses you. x2  The five-headed hydra barely misses you.l2j>E \67--9.9 (1.3l2jQ l2jS Z _The five-headed hydra misses you. x2l2j ##..##.###.................P.#P..#..#...#####.#######..........# #P....#..#.###.....### #.#.....# .l2j^ ..#.....# ^.#.....####.....#.....##.P.#D...##....#.... .....P.####.... ..[...#...P...# .#...#P..#.. ....##.##...P..#..†l2j s---80.5 (0.6l2j l2jj ? _The five-headed hydra seems less drained.m2j(######.# ##..##.##.................P.#P..#..#...#####.######.......... #P....#..#.########..#.....# ^.....#####m2j$....#.....##.P.#D...##.....#...##....P.#### ..[.........#.........P...# .#...#P.#......###.##...D.m2jܶm2jʸ`8-----1.1m2j m2jm2juB h######...#####P...## .##.####.# ......##..##.##.................P.#P..#..#...#####.######.......... #P....#..#.########.#..#.....# ^.....#.....#####D....#.....##.P.###.....#...##....P.#### ..[.........#.........P...# .#...#P.D.m2j]G m2jI %7m2jP m2j~R m2j ) P#P... ######...#####P...## .##.####.# .....##..##.##.................P.#P..#..#...#####.######.......... #P....#..#.#######.#.......#.....# ^D....#.....#####.....##.P.###.....#...##....P.#### ..[.........#.........P...#2.3n2j3........# #P........# #P#P... ######...#####P...## .######.# ##..##.##.................P.#P..#..#...#####.######.......... #P....#..#.#######.#.......#.....# n2j5^D....#.###.....##.P.###.....#...##....P.####n2j3An2jEn2j.D.9n2jn2j&n2jO.###......# #........# #P.......#.....## ##...##P..#.....#####...#####P.........###.##.###......##........##..##.#.................PP..#..#...#####.#######..........# #P....#..#.###.....###.....#.#.....#.D.....#.....#^.#.....####.#.....##.P##....#...n2jn2j'3.5n2jn2j(n2jUa )))))))n2j)You shoot an arrow.n2jFLD.n2jP.....n2jXn2jJD.n2jn2jd9====4.8 (1.3n2jn2j!d _The arrow barely misses the five-headed hydra.n2j...# ## #.###......# #.............# #P.......#.....## ##...##P.#.....#####...#####P.........##.##.###......##...##..#.#.#.................PP..#..#.#######............# #P....#..#D...####.....####.#.....#...#.....# ^.#.....####.#.....##.P#....n2jn2j6---5.4 (0.6n2jn2j_n2j ))You shoot an arrow. The arrow hits the five-headed hydra!n2j KD.n2jo ;..n2j"" 6===6.6 (1.2n2j) n2j, j _The five-headed hydra is severely wounded.n2j A##..#....## ##.##### ..........## ##......###. ###........# #P........ .#.## #P#P.######...#####P..###.####.##..##.#........@........PP..#..#...#####........######..............D....# #P....#..#######...#.....#^##.....##.Pn2j ID.n2j70=---7.2 (0.6n2j!n2jo2jj ###.....# #...###...> ##..#....## ##.##### ..........## ##......####...... ###........# #P........ .#.## #P#P.######...#####P..###.####.##..#.#.#.................PP..#..#...#####.......D..######..........# #P....#...#####.#......#.....#^##o2jo2jA---8o2jo2jo2jeH #####....##....  ###.....# #...###...> ##..#....## ##.##### ..........## ##.......####...... ###........# #P........ .#.## #P#P.######...#####P..######.##..#.#.#.................PP..#..#...#####.....D..######..........# #P....#......######o2j..#..#.....#D.o2jAo2j'8.4o2jo2j}o2j #..........#.....[ #####.J..##....  ###.....# #...###...> ##..#....## ##.#####.. ..........## ##..........####........ ###........# #P........ .#.## #P#P.#.#####.@.#####P..######.##..##.#.................PP..#..#.D.#####.######.................# #P....#..# J   endoplasm (wandering).#######D.o2jg=9.0o2jDo2j [ _You encounter an endoplasm.o2jr P...#..........#.....[ #####.J..##....  ###.....# #...###...> ##..#....## ##.##### ..........## ##...###.......... o2j ###........# #P.........# P#P.#.#####...#####P..##........####..........##..##.#........D........PP..#..#...#####..........######...........# #P....#..######o2j @.Jo2j o2j? %6o2jO o2j4 o2jPh S####......#..........#.....[ #####....##....  ###.....# #..J###...> ##..#....## ##.##### ..........## ##.###. o2jCj ###........# #P.@.......# ##...##P#P.######...#####P..##...####..........##..##.#........D........PP..#..#...#####..######........ #P....#..o2jk ID.o2ju o2j=w (90.2o2jp~ o2j p2jɞrP# ..........####.......#..........#.....[ #####....##....  ###.....# #..J###...> ##..#....## ##.##### ..........## ##.###. ###........# #P........# ##...##P#P.######...#####P..##.....##.####.....D.##..##.#.................PP..#..#...#####.######.........Jp2jC18p2jp2jp2jD.You encounter an endoplasm.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.p2j$9.Jp2j QJp2jK2--==1.8 (1.0Jinx p2j_p2jE D. _The endoplasm quivers.p2j .The endoplasm is struck by your quills.  You kill the endoplasm!p2j(p2jU --2p2j p2jO _Fedhas accepts your kill.p2j, )))))))You shoot an arrow.p2j̿ ;*p2j5 D.The arrow barely misses the five-headed hydra.A giggling sprite leaps out and smacks the five-headed hydra with its own fronttalon.p2j{JD.p2jҟ..(drained)..p2jn2====4.2 (1.4p2j _The five-headed hydra is severely wounded.q2jW .You shoot an arrow. The arrow hits the five-headed hydra!!  You kill the five-headed hydra!q2jSq2jK@*.q2jG =2 85.5 (1.3 _Fedhas appreciates your contribution to the ecosystem.q2jNq2jSo _Your Translocations skill increases to level 5!q2jYq2j['q2jSaq2jeH _No target in view!q2j0M### P...........## ..........####..........#..........#.....[ #####....##....  ###.....# #...###...> ##..#....## ##.##### ..........## ##.###... ###........# #P........# ##...##P#P. ..###.....#####...#####P............#...#q2j9q2j'<l3=----6.1 (0.6 _q2jSBq2jDr2j 6O---r2j@r2j=HH _No target in view!s2jbIs2jP _s2js2jf(s2js2j { _The sprites lose interest in your situation.s2jC s2j!s2j$s2j%9=s2j&s2j4+s2j,s2jr-s2jgDs2jFK4=s2j7Hs2jQLs2jO,s2jSs2jTs2jUs2j}Ys2jZs2j[s2j.`O=s2j;cs2jges2jfs2j`hs2jks2jls2jms2jps2jqs2j%ss2j`vs2jows2jxxs2jb{s2j|s2j}s2je,s2js2j#s2js2js2js2js2js2js2js2js2js2js2js2js2j(s2js2jVn _You feel your willpower return.s2js2j63s2j}s2jָs2js2js2jJs2jYs2j]s2j7s2jcs2j)s2j*,s2jcs2jqs2j,s2js2jms2js2js2js2js2jLs2jSs2js2j,s2js2js2js2j-s2jCs2j> s2j, s2jc,s2js2js2js2js2js2jm ,s2j!s2j8$s2j7's2j(s2j(s2j+s2j .s2j/s2jm0s2j2s2jD5s2j]6s2jO7s2j9s2j=Bs2j@s2jBs2jsCs2jDs2jFs2jHs2jHs2jIs2juLs2jNs2jOs2jPs2jGRs2jTs2jVs2jWs2jXs2jZs2j[s2j(]s2j_s2jas2j-c,s2j fs2j_hs2js2jCs2jIBs2jPs2jSs2jW,s2jGaBs2jmcs2jks2jps2j rs2jXss2jkzs2j~s2j<s2jՂs2jds2jcs2jvs2js2j˕s2j,s2j"s2j֢s2jRs2jѧs2js2jIs2jBs2j޵s2js2jϻs2jAs2js2j)s2js2j!s2js2j=s2js2js2js2js2js2js2jSs2js2j6ns2js2j,s2j.s2j|o  A komodo dragon comes into view.s2jRr............#.. ................P. ..........[.........#...P.. .........#...#P.........# ............###........##...... .........#..P..#...........† s2jP!..........#.......>...... .........##................. .....†#..........##...# ....##....#..#.#..P<.####.###†#.^#######.P...## ##.####....# #........#  ### #.............>.... l   komodo dragon (wandering) #####P.....l.... ##P......... #.................749.5 (53.4)s2js2j550.1 (54.0 _s2j;s2j@t2jl. _A komodo dragon comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.t2jPlt2j!2--==1.1 (1.0)Will/2 Jinx t2jy*t2jQ . _The komodo dragon hisses angrily.lt2j[t--2t2jMt -- _No target in view!t2jVj t2jl t2jv $ t2jx :_No target in view!u2jIt..#.........P.[.........#.P.#...#P..#.###..##.#..P..#.†.#.......>.##..... #.....†#.##...# u2j#....##....#..#.#..P<.#### #.#.###†#.^#######.P...###.####....# #....l...# #.##.....## #.............>l   komodo dragon  #.####P.......  #.#P........  #u2j u2j"17 (0.6 _u2j/u2jS5u2jK ))))You shoot an arrow.  Fedhas protects your plant from harm.The arrow hits the komodo dragon.u2jk ;*u2jZI l.The komodo dragon is lightly wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.u2jK Il.u2jV ..P (drained)u2jW 6===4.0 (1.3u2jVa u2jd h _The komodo dragon is moderately wounded.u2j5 .#...... #..[.........#.P.#...#P.#.....###.##.#..P..#.†.#.>.## ##.....†#.##...#  #....##....#..#.#..P<.####  #.#.###†#.^#######.Pl..##  ###.####....# #..# #.##.....## #....> #.####P... #.#P.... #3=----6 (0.6u2jO u2jU . #...............#...[.........#....#...#P.#.....###.##.#..P..#.†.#.>.###  ##.....†#.##...# #....##....#..#.#..P<.#### #.#.###÷#.^#######.Pl..## ###.####....# #........# #.##.....## #.....> #.####P.... #.#P...... #u2j{^ S.lu2j'f u2jg C---5.2u2jbo u2j q u2jQ ))))You shoot an arrow. The arrow hits the komodo dragon.u2j ;*u2j  l.The komodo dragon is moderately wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.u2jz i...very drained)u2j6===6.5 (1.3u2jdu2j# h _The komodo dragon is moderately wounded.u2j##...............#.....[.........#...#...#P.........# #.....###........## #.#..P..#.† #.....#.> #.### ##.....÷#u2jǦ.##...# #....##....#..#.#..P<.#### #.#.###÷#.^#######lP...## ###.####....# #........# #.##.....## #......> #..........####P.... #.#P #u2jKl.u2ju2j6---7.1 (0.6u2ju2ju2j ))) You shoot an arrow. The arrow hits the komodo dragon!!v2jR*;*v2jv'hM† _The komodo dragon is moderately wounded.!!  The komodo dragon is almost dead.  You kill the komodo dragon!v2j5l...v2j:=1 9===8.5 (1.4v2jDv2jGl _Fedhas appreciates your contribution to the ecosystem.v2j-[ #  ##..............#....[.........# #v2j]..#...#P...# ##....###..##  #.....#..P..#.†  #.....#.>  #.##  ### ##.....÷#.##...# #....##....#..#.#†.P<.#### #.#.###÷#.^#######.P...## ###.####....# #........# #.##.....## #. #..........####P #............#P #v2jfv2jSh@---9.1 (0.6v2jov2jrv2j.v2jJ09---v2jl8v2j;H _No target in view!v2jK # ##..........  ####...........[.........#  #......#...#P..#  ##.........###.## #.....#..P..#. #....#.> #.## ### ##.....÷#.##...# #....##....#..#.#†.P<.#### #.#.###÷#.^#######.P...## ###.####....# #.# #.##.....## # #..........####P #............#P #v2jav2j,7 _v2j.v2j'v2jv2jfv2jv2jHH _No target in view!v2j _v2j͚ 4= _The sprites lose interest in your situation.v2j v2jڡ v2j v2j v2j v2j v2jl v2j v2j O=v2j v2j& v2j v2j v2j v2jY v2j v2j- v2j v2j ,v2j v2j v2j v2jS v2j ,v2j? v2j: ,v2j7 v2j v2j3 v2j v2j v2j v2j v2ja' _You feel your willpower return.v2j( v2j , v2je/ v2je0 v2js1 v2j4 v2j8 v2j9 v2j : v2jf= v2jA ,v2j^D v2jF v2jI v2jJ v2jK v2jN v2jP v2jQ v2jR v2jV i  You see here a komodo dragon corpse.v2jxY v2jMZ  _v2j \ v2j] v2j` ,v2jb v2jc v2je v2jf v2jxg v2jwp v2j s v2jt v2ju v2jOy v2j{ v2j| v2j}} v2j߀ v2ji v2j v2ją v2js v2jc v2j\ v2jJ v2j@ v2j v2j v2j v2j v2j v2j v2j v2j v2j v2jئ v2j v2j v2j v2j v2j( v2j v2j< g  A jelly comes into view.v2jB ..####P..# ....#P.............# ...................# ................# v2j ................# .##..#.............. .##...##............. ..#....##.##.....J.... .. ...####<.. . .........^.####.....#.....  ......##. #..)$! ......  ........ .. .  #.#.... .. ###.. ..J   jelly (wandering) v2j /86.9 (27.2)v2j v2j 47.5 (27.8 _v2j v2jr w2ji8;. ....... .........# ..........# ................# .................. .................. .......##.....J....  #......@.........<.. . .........^.####.....  ......##. #..)$!   ........ .. .  #.#.... .. ###.. ..w2j. ....... .........# ..........# ................# .................. .................. w2j.......##.....J....  #......@.........<..  .........^.####.....  ......##. #..)$!   ........ .. .  #.#....  ###.. .. w2jBw2jw2jPw2j0\ _A jelly is nearby!w2jT_. ....... .........# ..........# ................# .................. .................. .......##.....J....  #......@.........<.. . .........^.####..... w2jUa ......##. #..)$!   ........ .. .  #.#.... .. ###.. ..w2j. ....... .........# ..........# ................# .................. .................. .......##.....J....  #......@.........<.. w2jz .........^.####.....  ......##. #..)$!   ........ .. .  #.#....  ###.. .. w2j3w2j w2j\ _A jelly is nearby!w2j J. _A jelly is nearby! _A jelly is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.w2jر w2j 2--==8.5 (1.0)Will/2 Jinx w2j w2j J. _You feel your willpower being sapped.w2j w2j< .--9w2jV w2j w2j(" ))))J  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.w2jEJ.w2j3<...w2j7===90.7 (1.2w2jdw2j^ _The jelly is severely wounded.x2j .You shoot an arrow. The arrow hits the jelly!!  You kill the jelly!x2jYF)))x2je9.....x2jLl3=- 2.1 (1.4x2jtx2jxO _Fedhas accepts your kill.x2jax2jd'x2jkx2jnH _No target in view!x2j.x2j0x2jx2jH _No target in view!x2j 3x2jn x2j6 H _No target in view!x2jC 3x2j x2jM : _x2j< x2jv x2jr (x2jT x2jx { _The sprites lose interest in your situation.x2jt x2jV x2j x2j 9=x2j x2j Bx2j x2j& x2j D4=x2j x2j x2j x2j x2j) x2j x2ju x2j x2j x2jc x2jf O=x2j x2j ,x2jy x2jp% x2j& x2j( x2jd* x2ju+ x2jp, x2j0 ,x2j2 x2jo5 x2j6 x2j7 x2j0> ,x2jbJ x2j]M x2jN x2jP x2j8U x2jdV x2jX x2j[ x2j\ x2j] x2jc x2jHd x2j[e x2jk Bx2jn x2jp x2j&r x2jMy Bx2jz x2j| (x2j} x2j n _You feel your willpower return.x2jW x2j 3x2jB x2jM F ####P....# #P.............# ..............# ..............# ..............# #..#..................... #...##............. #....##.......##..  ...####........<.. ---816.7 (24.6)  ..^.####.....#..... ......##. #..)$!#...... ........ .. .[...# #.#.... .. ..$.[####.. .. ..=.$#P   oklob plant (unaware)..P$$#######x2jӱ x2j I---7.3 (25.2x2jV x2j: # _Found a robe.y2j 3y2j y2j y2j By2j y2j y2jo y2j y2j B .....# ..###P#.##. ...##.......## ..####.........< y2j9 .........^.####.....#... ......##. #.@)$!#..... .. #.[...# #.#.... .. #..$.[# ###.. .. #..=.$#  #..P$$# ####### y2jn C# .### ..#P# #...###...##.......##.y2j ####..........<.. ^.####.....#..... ......##. #..@$!#......  . .. #.[...#  #.#.... .. #..$.[# ###.. .. #..=.$# # y2jo 18.5 (1.2)y2jv ,9.1 (1.8y2j* y2j m _You see here a +4 mace.z2j3z2jz2jz2jz2j$ _z2j z2jfN  You now have 773 gold pieces (gained 14).z2jz2jPz2jg _You see here a black mamba corpse.z2jz2j!z2j#z2j'z2jS(z2j)z2j-F _m - 5 potions of might (gained 1)z2j:3z2j%4z2j.6z2jA###P## ..#. ....# ##.##.... ###.........<.. .....^.####.....#..... ##. #..)†.#...... ....... .. #.[..@# .#.... .. #..$.[# ##.. .. #..=.$#  #..P$$# #######z2jKP##...#. #....# ####.... #..< ......^.####.....#.....##. #..)†... .. #.[...# #.... .$  ###=.$ #..P$##### z2jM,z2jV,22.9 (3z2jaX,3.5 (4.4z2j.`z2jll _You see here a +2 robe of cold resistance.{2jr{2j*u{2jv{2jy{2j}{2j0~$ _{2jA{2ją{2jφ{2j {2jN _You now have 790 gold pieces (gained 17).{2j{2j{2jѝ{2j,{2j{2j N _You now have 800 gold pieces (gained 10).{2j{2jʸ{2js{2j[,{2j9{2jN _You now have 819 gold pieces (gained 19).{2j {2j{2jv{2j0 #.....#. .##........# ..##.......##........... .####................<.. ........^.####.....#..... {2j, ......##. #..)†.#......  ........ .. #.[...#  #.#.... .. #..$.[#  ###.. .. #..@..# #..P..# #######{2juU8.9 (59.9 (6{2j{2jUy _a - the ring "Tonogge" {rCorr Slay+2 SInv Stlth-}{2j{2j${2j{2j{2j>{2j,{2j(,{2j{2j N _You now have 836 gold pieces (gained 17).{2j{2j{2j{2j{2js{2j{2jD{2jj{2j%#{2j-${2j%{2j){2j-{2j".{2jd0{2j3{2j;7{2j?8{2j,:{2j:A{2jgD{2jpE{2j1G{2jJ{2j Y{2j[{2j~]{2jg{2jTj{2j$l{2jm{2j9p{2j=s{2j{2j{2j{2jQ{2j{2j"{2j#{2j${2j'{2j*,{2j_,{2j.{2j1{2j2{2j~3{2j6{2j^9{2j%:{2j4G{2jN{2j7R{2j]S{2jT{2jz]{2j`{2ja{2jc{2jj{2jGm{2j+n{2j.o{2jRr{2ju,{2jv{2j}y{2jA|,{2j}{2j{2jU{2j5{2j{2jH{2j{2j{2j{2jލ{2j{2jh{2j*{2jU{2j'{2j{2j{2j{2jc{2j0{2j{2j{2j{2j${2j{2jt{2j{2j{2jL{2j{2j{2jk{2j8{2j {2j{2jD,{2j({2j7,{2j1{2j{2j{2j{2j{2j2{2j{2j{2j{2j{2j{2jS{2j {2j{2j{2j{2j{2j"{2jw,{2j e _You now have 851 gold pieces (gained 15).{2j {2j X{2j@' {2j1 {2j=7 X{2jAu {2jń {2j. ,{2j {2j: ,{2j X{2j {2j {2ji ,{2j {2j {2jO ,{2j {2jg {2jt {2j {2j8 X{2jZ {2j {2j7 ,{2jH {2j {2j ,{2j X{2jw! {2j_$ {2j% {2j& {2j4 {2j79 ,{2j: {2jH {2jL {2jM {2j%O {2j&^ B{2jG` {2ji {2jin ,{2jKp {2j| {2j {2jv {2ju {2j {2j {2jB {2jU {2jߟ {2jѢ ,{2j {2j {2j! {2j~ {2j {2j {2jX {2j {2j {2j {2jR {2j {2j {2j {2j {2j {2j {2j {2j {2j3 {2j {2j {2j {2j {2j {2j {2jF {2jb {2jb {2j {2j {2j {2j {2j {2j {2j {2j {2j {2j/# {2ja$ {2j% {2j) {2jG, {2j`- {2jb. {2j1 {2j4 {2j5 {2j46 {2j9 {2jJ; {2j%< {2j= {2j @ {2j^B {2jpC {2jqD {2j8G {2jH {2jI {2jJ {2jM {2jO {2jP {2jQ {2jT {2jeV {2jW {2jX {2j [ {2j\ {2j] {2j^ {2ja {2jWd {2jxe {2jzf {2j+i {2jek {2jl {2jm {2jco {2jq {2jr {2js {2ju {2jLx {2j>y {2j9z {2j{ {2jw~ j  You encounter a polar bear.{2j? ......... .............#..........P#P............#......... ..#####P.........###........ ..##.###......##.# .............. ..##..#.......#.####............. ........P.#.........#...# ..#####.#........................ {2j ...######.......@..........#..>.. .....# #P....#..#.#....h......_.. .....####.....######........#...# ......#.#.....# #..........#.. ........#.....# #............. .......#.....#######.........[... h   polar bear (wandering) .......#.....##.P.##............. .......##........................ ........#...##...................{2jU 095.5 (65.6){2j 46.1 (66.2 _{2jh 8_{2j |2j h.515 _You encounter a polar bear.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.|2j |2j5 2--==7.1 (1.0)Will/2 Jinx |2jK 8_|2j"" h. _You feel your willpower being sapped.|2jz, |2j. .--8|2j5 :_|2j7 }2j! ))))))h  You shoot an arrow. The arrow hits the polar bear!!  The polar bear growls angrily.}2j:*}2j .hThe polar bear is heavily wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.}2jx...... (drained)}2jΒ6===9.3 (1.2}2j8_}2jc _The polar bear is severely wounded.}2j .You shoot an arrow. The arrow hits the polar bear!  You kill the polar bear!}2jɘ\)))))}2j'I........}2j\.3=-0 40900.5}2j+6:_}2jC9l _Fedhas appreciates your contribution to the ecosystem.}2j}2j'}2j}2jl"H _No target in view!}2j3}2j"}2jH _No target in view!}2j }2j }2j }2jb H _No target in view!}2j- }2j. 3}2jy1 }2j2 $ _}2jc8 j}2j; { _The sprites lose interest in your situation.}2j= 3}2j~> }2jx? 9=}2jI@ }2jA ,}2j^C }2j?F w4=}2j H }2jH }2jI }2jK }2jL }2jON ,}2j4O ,}2j/P }2jQ 9=}2jQ }2jS }2jT }2jQU }2jV }2jW }2joX }2jAZ }2j[ ,}2j1] }2j^ }2j^ }2j` }2j` }2ja }2jc }2jvd }2ji X}2jj ,}2jk }2jvm }2jTn }2j)o }2j r }2jr (}2js }2j9| n _You feel your willpower return.}2j} }2j~ }2j }2jw }2j }2j }2j }2jՈ }2jd }2j| ,}2j }2jK }2j_ }2j^ }2j: }2j. }2j٠ ,}2jӣ }2j }2jЦ }2jܧ }2j1 }2j; ,}2j }2jf }2j }2j }2jܵ }2jַ }2j }2j. }2jH }2js }2j }2j }2j }2j }2j }2jt }2j }2jn }2j B}2j }2j }2j }2j\ }2j }2ju }2j4 }2jM }2j }2j{ }2j }2j }2j }2j ,}2j }2jV }2j ,}2j- }2j }2jC }2j' }2j }2j }2jX }2jD }2jY }2j }2j2 }2j@ }2j7 }2j ,}2j }2j }2j }2jT ,}2j }2j }2j\ }2jK }2j7! }2j" }2j$ }2j% }2j7' }2j) }2j+ }2j, }2j- }2ja0 }2j2 }2jV3 }2j54 }2jC6 }2j)7 }2j8 ,}2j9 }2j: }2j; ,}2j< }2j= ,}2j> }2j|@ }2jyA ,}2jDB }2jD }2jWE }2jF ,}2jH K _You walk carefully through the plants.}2j/J }2j K }2j!L }2j)M }2jO B}2jTQ }2jIR }2j S ,}2jU }2jX }2jY }2jZ }2j_ K _You walk carefully through the plants.}2jh _}2jn B}2jt X}2j% _You walk carefully through the plants.}2j X}2j X}2jw _You walk carefully through the plants.}2j$ X}2j ~ _You walk carefully through the plants.}2jޮ ,}2jn B}2j B}2jc ,}2j( B}2j B}2j }2j }2j }2j ,}2jD HYou walk carefully through the plants.}2j| }2jC }2j }2j B}2j }2j }2j B}2j 4}2jS }2j }2j= }2j ,}2jb ,}2jB}2jB}2j ,}2jB}2j}2j3}2j}2jF}2jO,}2j4#}2je&B}2j)}2jo-B}2jq.}2j3}2j98I}2j?n}2jBB}2jwJX}2jO}2jQ}2jT,}2j._,}2j`}2jCb}2jFh}2j_j}2jk}2jl}2j^t}2jy,}2jQz}2j4}2jF,}2jW}2j}2j ,}2jC}2j}2jN}2jb}2jk}2j-}2jD}2jJ}2j&}2j}2j!}2j+B}2j4-~2j~2j1J~2jJ~2j[~2j.....P♣PP.♣.PP.##  .###..♣PP.♣.P##  ....# ♣..P♣♣..P.##  ....# #♣..♣♣P.P♣.##  .....####.♣P..♣P.P..#  .....###..♣♣..♣♣.P..##  ....###.P.♣♣..♣...P#  :....## #♣..♣♣PP♣....#  ..# #.♣♣♣...@P..##  ---87.6 (87.1)#.# ##..♣...#...##  ## #.....###~2j}..##  # #....## ####  .....# ##.#.#  .....###...##  ##...P#  ........#  ........P#  --- _Done exploring.~2j0 ~2j2 3~2j>{ B.....P♣PP.♣.PP..###..♣PP.♣.P.# ♣..P♣♣..P.# #♣..♣♣P. ..............♣♣..0.0)......#............~2j} ~2j̄ ~2jl @ _Done exploring.2j [?25h[?0c _Done exploring.  Search for what [Enter for "bow", or ? for help]? 2j@ [?25l[?1c2ju2j^14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] a staircase to the Slime Pitsb - [Lair:4] a viscous altar of Jiyva  c - [Lair:4] a +0 robe  d - [Lair:4] a stone staircase leading up  e - [Lair:4] a stone staircase leading down  f - [Lair:4] a stone staircase leading down  g - [Lair:4] a stone staircase leading up  h - [Lair:4] a dispersal trap (1 further duplicate)  i - [Lair:4] a +4 macej - [Lair:4] a stone staircase leading up  k - [Lair:4] a robe  l - [Lair:4] a stone staircase leading down  m - [Lair:4] a +2 robe of cold resistancen - [Lair:4] an alarm trap2j7wLevel 4 of the Lair of Beasts <<<>>>>_(Press ? for help) #....##....#..#.#†.P<.####..............### ####.#......# #.#.###÷#.^#######.P...##..........P##.#######...P# ###.####....# ##........#.........#######...## ##.##.....## #.............>.....##....# #..........####P..................# ##...##### #............#P...................# #.......# #.................................####....## ##..#.#............................### #.....## #...#####..........................#P#####......##### ##...# #..##..#......................#.####....###..##2jOl #...## ##.##...##.....................####.#.....#....###  ##..P######..#....##.......##.............####.....#......P###  ##................####................<.....##.............#.#  ##........................^.####.....#.......###..............## #.........................##...#..)†.#........###..............# #..............................#.[...#......####...............# ##............##.###.#.........#....[#.....###.#.P##.......#P# ##..........##### #.###.......#.....#....###.#.####......### ##.........## ### #.......#..P..#...####### #.....###.#........####.#P..#######.##.#####P######.#....######.## ###############..########2jY 2j<Swiftly the SkirmisherSpriggan of Fedhas ******Health: 72/72 ========================Magic: 24/24 ========================AC: 2Str: 6Doom: 30% EV: 25Int: 25  SH: 0Dex: 21XL: 14 Next: 40% Place: Lair:4Time:Quill _You walk carefully through the plants. _You walk carefully through the plants. _You walk carefully through the plants. _Done exploring. _Done exploring.  Search for what [Enter for "bow", or ? for help]? .2j2j#'2j32j2jL2j: _2jG,2j,2jn2j,2j*2jK'2j=*,2jl+2jg82j8:2jX;2j<2joKB2jKM2jX2jJ[2j{\2j]2jj2jm2jo2jp2j|2j~2j_2jd2jG2j2j42j2j2j2j#2j 2j߬2j,2j.2j32ju2j2je2j,2j,2j2j,2j2j72jj2j2j2j/2j2j?2jW2j( 2j1 2jz 2jq 2j 2je 2j 2j 2ju 2j# ,2j$ 2j, 2j*/ 2jB0 2j1 2j9 2jP; 2j< ,2jlD 2j%F 2j3G 2j}H 2jEQ 2jS 2jU 2jV 2j/\ 2j0_ 2j` ,2jf 2jl B2jq 2j=s 2jt 2ju 2jqz 2j#~ ,2j 2j܄ 2j+ 2j 2j@ 2j 2je 2ja 2j 2j 2j 2ja 2jr 2j6 2j 2jQ 2j ,2jr ,2j 2jW 2j 2j 2j 2j &2j B2jP 2j ,2j! 2j% 2j' 2jI) 2j>+ 2j/ 2j>2 2j,3 2j4 2j9 2j> ,2jt@ 2jD 2jH 2jtI 2jJ 2jJN 2jcQ 2jWR 2jT 2jPX 2j` B2j9b 2je 2j9f 2jUh 2jPl 2jn 2jo 2j}u ,2jz ,2j| 2j 2j ,2j 2j { ..................#P#### .....................#.# #.....................### ##.......##.............## ###................<.....# 2jp ......^.####.....#.......## ......##...#..)÷.#........# ...........#.[...#......### .#.........#....@#.....##Noise: --------- 17019.4 (31.8) .###.......#.....#....##l) +0 orcbow (heavy) ## #.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#####.## #########P   oklob plant (unaware)2j 2j= 2jL _You see here a +2 robe of cold resistance.2jO 20.4 (1.0) _d - a +2 robe of cold resistance2jwPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  n - a +4 ring of slaying (worn)  s - an amulet of guardian spirit (worn)  a - the ring "Tonogge" {rCorr Slay+2 SInv Stlth-}g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j 2jBz..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** #.....................###2j~VHealth: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 2Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) 2j## #.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill ####.## #########P   oklob plant (unaware) _You walk carefully through the plants. _Done exploring. _Done exploring. _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance2jHP  Okay, then.2j '2ji2jU . _2j. 2j0 2j6 2j9 N _There are no items here.2jC2jG4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.8  13%  -2   i - Spellcasting   6.5    +2      2jI     b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3   c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   5.0  13%  +4   d - Short Blades   0.0    +1   m * Alchemy   5.9  12%  +1  e + Ranged Weapons 13.2  29%   0   n - Fire Magic   4.0    2jK-2       o * Air Magic   4.8  12%  -1   f - Armour   0.0    -3       g * Dodging  10.4  10%  +3   p * Invocations   9.4  11%   0   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2      kLG                                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j 2j[ 2j ..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** #.....................###Health: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 2Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) ## 2jt #.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill ####.## #########P   oklob plant (unaware) _Done exploring. _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance _Okay, then. _There are no items here.2j$ 2j"% '2jy* 2j+ 2j@2j}  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.8  13%  -2   i - Spellcasting   6.5    +2           b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3  2j c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   5.0  13%  +4   d - Short Blades   0.0    +1   m * Alchemy   5.9  12%  +1  e + Ranged Weapons 13.2  29%   0   n - Fire Magic   4.0    -2       o * Air Magic   4.8  12%  -1   f - Armour  2j 0.0    -3       g * Dodging  10.4  10%  +3   p * Invocations   9.4  11%   0   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2                          6H                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j 2j 2j A..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** #.....................###Health: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 22j Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) ## #.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill ####.## #########P   oklob plant (unaware) _Done exploring. _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance _2jP N[40mOkay, then. _There are no items here.2jx =2j{( 2jh* 2j!L2jN Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 2j?Pb - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir10%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2jp2jn2j^ ..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** 2j#.....................###Health: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 2Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) ## #.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill 9o;10m####.## #########P   oklob plant (unaware) _Done exploring. _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance _Okay, then. _There are no items here.2j=2j 2j2ju2jw  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.8  13%  -2   i - Spellcasting   6.5    +2           b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3   c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   5.0  13%  +4 2j  d - Short Blades   0.0    +1   m * Alchemy   5.9  12%  +1  e + Ranged Weapons 13.2  29%   0   n - Fire Magic   4.0    -2       o * Air Magic   4.8  12%  -1   f - Armour   0.0    -3       g * Dodging  10.4  10%  +3   p * Invocations   9.4  11%   00m   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [;1m/] auto|manual mode [*] useful|all skills [!] training|cost|targets2j" argetarget--  -- -- -- -- -- --  -- --  --  -- 2j$ --  -- --  10.0 -- -- -- a-z] set[-] clear selected targettrainingtargets2jە<[?25h[?0c0 2j [?25l[?1c2j !77.0  +4  current training targets, if any.=] set aall targets2j2jx2j..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** #.....................###Health: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 2Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) ## 2jb#.......#..P..#...##Fire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill ####.## #########P   oklob plant (unaware) _Done exploring. _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance _Okay, then. _There are no items here.2jv2j]2jձI2jR........2j2jWE _Done exploring.2jH 2jEK a Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir10%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2jvPower Damage Range Noise 100% 2d4N/A Quiet 59% N/A7 Quiet52% N/A7 Quiet49% N/A 4 Very loud24%2d(4-20) 7 A bit loud100% N/AN/A Quiet2j'..................#P####Swiftly the Skirmisher .....................#.#Spriggan of Fedhas ****** #.....................###Health: 72/72 ======================== ##.......##.............##Magic: 24/24 ======================== ###................<.....#AC: 2Str: 6Doom: 30% ......^.####.....#.......##EV: 25Int: 25  ......##...#..)÷.#........#SH: 0Dex: 21 ...........#.[...#......###XL: 14 Next: 40% Place: Lair:4 .#.........#....@#.....##Noise: ---------  Time: 17020.4 (0.0) .###.......#.....#....##l) +0 orcbow (heavy) ## #.......#..P..#...##C38HFire: l) +0 orcbow (heavy) ###.#P..#######.##.#Quill ####.## #########P   oklob plant (unaware) _Search for what [Enter for "bow", or ? for help]? . _You see here a +2 robe of cold resistance. _d - a +2 robe of cold resistance _Okay, then. _There are no items here. _Done exploring.2j#2j'2jd!2j#2j$ 2j9 2j 2jB ,2j2E 2j6G 2jI 2jJ 2jK 2j:O 2j?R 2jS 2jT 2jW 2jZ 2j[ 2j\ 2j_ 2jb 2jc 2jd 2jh Y  There is a stone staircase leading down here.2ji 2jl 2jn $ _2jo 2j     You climb downwards.  You hear a distant snort.2j1V /  --more--2j   5  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!  The walls and floor vibrate strangely for a moment.2j #### ###... P†.....#######.....## ......††.....##......... ....P....FF............. .#......†..###.......... ##.....##†#.###.##...... #.#...###t####........?. ###..#$...F...... #P##...FF.......@F...... ## ###P..##......F.....# #####.####...###### #.# #...#  ## .#..# ######F   skyshark (strong)FF 2 cane toads  The cane toad barely misses you. The skyshark bites you.  The skyshark tastes blood and grows stronger!  The sk2jt yshark completely misses you. The skyshark barely misses you.The cane toad is struck by your quills. The cane toad barely misses you.  The cane toad completely misses you. The skyshark is struck by your quills.  The skyshark closely misses you. The skyshark tail-slaps you.2j# 64---1---=30.7 (10.3)2j 2j} G _The skyshark misses you.2j a _There is a stone staircase leading up here.2j72j" 2jr2jo,   The cane toad barely misses you. The cane toad stings you!  The skyshark completely misses you. The skyshark closely misses you.2j/5------17-------=1.7 (1.0)2jH2j7W ------- .4.. _The skyshark completely misses you. The cane toad misses you.2jh P..#...........÷..............#.....>...............................................................................P.. .....##...#...........P###. .#.#†.P<.####..............### ## #####.P...##..P##.##  ##........#....F....#####  #......F....# #P............F.....# .#P...................# ......................# ......................### ......................#P#### ..#......................#.# ...##.....................### ....##.......##.............##2j ?--3.2 (2.52j^2jؤ! _You climb upwards.2j8c _There is a stone staircase leading down here.2jD].####...## .P..#..÷#>.........................P ......##...#....P# ..#.#†.P<.####........### # ######.P...##..........P##.## 2j# ##........#..@.F....##### # #.>F....# ####PF.....##P.#.#.### .#P#### #..#.. #..#2jF.F.2jv 2jb5--8 (0.6 _2j{2j402j =..#P..#. ..####....#P..#..÷# #>. #.........................P.....##...#....P# #..#.#†.P<.####........### #######.P...##..@.......P##.## .# ###...F.....##### #.....F>F....# .####P......##P.#.# .### ....#P#### ##..#..F.F.F.4.42j*[...#...P...# #...#P..#....####....P..#..÷ .#>. ##............2j[,r...... ........##...#....P# .#..#.#†.P<.####@.............### ^#######.P...##...F......P##.## ..# ##........#.F.......##### #....F.....#####P..##P.#..# .### .....#P####2j-KF>2j|82jM:'5.02jz|2j=....P.####.... ..[...#.........P...# .#...#P..#.. ....####...P..#..÷ ..#>.##.............. .........##...#....P ..#..#.#†.P<.####..............## .^#######.P...##...F......P##.## ...# ##........#.FF......##### #.............>..#####P..........##P...........#.........#.###F.F.F.2j2j>2jL8=62j2j2jl #................P.#### ...[...2j #.........P...##...#P..#......####...P..#..÷..#>.##.................##...#.......... ...#..#.#÷.P<.####.F......# #.^#######.P...##.FF.......P##.##..# ##........#......##### #.......>.....#####P.....##P......#.#2j> F.F.F.2j 2j 2j 6.22j7 2jK 2j{#............#................P.####..[...#.........P...##...#P..#......####...P..#..÷..#>.##.............. #..........##...#... ....#..#.#÷.P<.####FF...... ÷#.^#######.P...##..........P##.# #....# ##........#.........##### #.......>.....#####P.........##P.#F.F.82j{t.##.....##...........#................P.####..[...#.........P...##...#P..#......##2j$##...P..#..÷..#>.##. .........F ÷#..........##...#.F. #....#..#.#÷.P<.####.F..... #÷#.^#######.P...##..........P##. ##....# ##........#.........#### #.............>.....#####P.#2jKF.2j SF.2j2jT/67.42j!2j! ^.#.....##...##.........##..............#................P.####..[...#.........P...##...#P..#.......####...P..#..÷..#>.##.. .........F 2j$ .÷#..........##...#..F#....#..#.#÷.P<.####...÷#.^#######.P...#.P ###....# ##........#....### # #>.....#F.2j' 2j) F.F.2j4 2j6 C=8.02j> 2j@ 2j1B...#.....^..#...............#.#.......#................P.###..[...#.........P...##...#P..#......####..P..#..÷..#>....##FF.......... ..÷#..........##...#.F .##....#..#.#÷.P<.####...÷#.^#######.P...#.P ####....# ###....##F.F.62jS#.#...#....^..#.......#..........#..........P.##..[...#.........P...##...#P..#....####..P..#...........÷..#>...F##..F.........F..÷#..........##...#. ..##....#..#.#÷.P<.####.. .###÷#.^#######.P...#.PF.F.9.22jC####.#...#^.#..#....#.......P..[...#...P#...#P..#....##...##....P..#.....F.....÷..#>..F##.............F..÷#..........##...#...##....#..#.#÷.P<.####.F.F.82j3$!.# #P####.#...#^.#.###...............P..[...#...P#...#P..#....###........##..#..P..#....FF.....÷..#.......>...##.F....................÷#..........##...#.F.F.F.7=40.42j)2j+2ji ######.# #P####.#...#^.#.###....P..[...#...P#...#P.........#2jD ....###....FF..##...#..P..#.....÷..#.......>..F.##.............F.F.2j_ K9=2j 1.02j 2j 2jP..#..#...#####.###### #P####..#^.##....P.[.........#.........P#...#P....F.......###....F...##...#..P..#....F÷..#>##F.F.2j2j%62j2jVA1.................P..#..#...#####.###### #P####..#^.2jzo]##....P.[.........#.........P#...#P...FF.......###....F...##....#..P..#...÷.>F.F.2.22j-##..#.................P..#..#...#####.###### #P####..#^.##......P.[.......FF#.........P#...#P.............###....F...##...#..P..#...÷2jKF.2jF.F.2j W=82j2j*2jt #####..##..#.................P..#..#...#####.###### #P####..#^.#...2jx #..F.F..P.[.........#.........P.#...#P...F........###.##...2j F.F.F.2j w8=3.42j 2j @######...#####P##..##.###......##..#.................P..#..#...#####.###### #P####..#^....#F.F#.......P.[......F..#.........P#...#P.2jn SF.2j 2j '4.02j 2j 2j###.# P#P.#######...#####P##..#####..#.................2jP..#..#...#####.###### #P####..#^..F...#F#. F   cane toad......P.[......F..#.........PF.2jFF.2jF 2 cane toads.2j%62jV2j2j2j*.#####........# #P........###.## ##...##P#P.#######...#####P##.###.....##..#.................P..#..#...#####.###### #P####..#^....F....F#   cane toad.#..F....PF.2j}FF.2j2j<UF 2 cane toads2jV.5.22j 2jI 2j;.##.###..#####........# #P........###.## ##...##P#P.#######...#####P##.###......##..#.................P..#..#...#####.###### #P####.....#^..F....F.   cane toad.#F#.F.F.20=82j*2j2j ...........## ##.##.###..#####........# #P........###.## ##...##P#P.#######...#####P##...##.###.....##..#2j .................P@.#..#...#####.###### #P###.#...F....#^.....F..#2jѭ 2j /96.42j 2jѹ 2j' W#####..#....## ##.#####2jU ...........## ##.##.###..#####........# #P........###.## ##...##P#P.#######...#####P#######..#.@...............P..#..#...#####.......######. #P###.#...F....#^.....F.2j[ F.F.2j 2jB '7.02j2j2jY ###.....# #...###...>#####..#....## ##.#####...........## ##.##.###..#####........# #P........###.## ##...##P#P.#######...#####P##2j"#####..#.................P..#..#...#####........######. #P......###F......#.....F......#^2jF.F.2jF2j%62j2j2j{DH.# #####....##.... ###.....# #...###...>#####..#....## ##.#####...........## ##.##.###..#####........# #P........###.#2jsG# ##...##P#P.#######...#####P.#######..#.................P..#..#...#####.......######...... #PF...........###F..........#..#F.2j7U2j[XC=8.22jc2jQ##..........#......# #####....##.... ###.....# #...###...>#####..#....## ##.#####...........## ##.##.#### #..#####........# #P........###.## ##...##P#P.2j^T######...#####P.#######..#.................P..#..#...#####..######F.... #P..###F#2jbXFF.2jJ`F   cane toad.2ja%82ji2jlD _The skyshark no longer looks unusually strong.2j@ ###.# #..##..........#......# ######....##.... ###.....# #...###...>#####..#....## ##.#####...........## ##.##.#### #..#####........# #P........###.# P#P.#2j #####...#####P.##.......##.###......##..#.................P..#..#...#####.F.........######...........# #PF###2jG 3F2jH F   cane toad.2j '9.42j 2j 2jZ"n.# ### ### .###.# #...........# ##..........#......# #.....######....##....## ###.....# #...>#####..# ##.#####2jd$5......# ## #......##.###......# # P.....#####.....@..# #P....... #....###.####.....## ##...##P##.....#####...#####P..##.##.###..##..#.......................P..#..#.#F..######F.# #P2jS&TF.2jI'+F2j0F   cane toad.2j1W60=50.02ju:2j=2j]  #P# ### ### .###.# #..##..........#......# #####....##.... ###.....# #...###...>#####..#....## ##.##### ............## ## #......##.###. P.....#####........# #P........ #....###.#### 2jT P#P.######...#####P##.###........##..#.........................PF.#..#...#####.F######2j TF.2j% 2j %62jN 2j4 G## #P.# ### ### .###.# #..##..........#......# #####....##.... ###.....# #...###...>#####..#....## ##.##### ..........@.## ## #......##.###. P.....#####........# #P........ #....###.#### P#P.######...#####P##.###.........##..#.......F...............P..#..#...#####.2jÜ fF.2jX U1=1.22jæ 2jm 2jw6.##### .P###. #P.# ### ##.# .###.# #..##..........#......# #####....##.... ###.....# #...###...>#####..#...@## ##.##### 2j@z,............## ## #......##.###. P.....#####........# #P........ #....###.#### P#P.######...#####P##....###.....F...##..#.................2j1|QF.2jG2jK%82j2j02j ##.#.#####. ..##### ....P###... #P..# ### #..# .###.# #............##..........#......# #####....##.... ###....@# #...###...>#####..#....## ##.##### ............## ## #......##.#### #. P.....#####........# #P........ #....###.#### P#P.###.....#####...#####P##...F#####..#2j< QF.2j! 2jm# C=2.42j* 2j, 2jt~....#..#. .##.#.#####.. ..##### ...P##... #P....# ### #.....# .###.# #............##..........#......# #####....##....2jcvK ###.....# #...###...>#####..#....## ##.##### ............## ## #......##.###......# #. P.....#####........# #P........ #....###.####.....## P#P.###...F.#####...#####P#####2jwQF.2jc2j/13.02j92jZ2j F. _There is a stone staircase leading down here. _The skyshark no longer looks unusually strong.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 19--==4.0 (1.0Will/2 Jinx 2j 2jH F _You feel your willpower being sapped.2j RF.2j RF.2j: F   cane toad2j .--52j 2js 2jk ))You shoot an arrow. The arrow hits the skyshark.2j] F.F.2j `F.2j 4.2j. m220=-===6.2 (1.22j 2jl 6 _The skyshark is lightly wounded.2j$....... ....#..#.##. ##.#.######..2j&Y### #.P. ###.##. # #P.# # ### ##.# ###.# #...## #.....#...... #.....######....##.....## ###.....# #...###...>#####..#...F## ##.##### ...........## # ..###......# #.. .##.....F..# #P.........###.####.....## ##...##P#P..###.....#####...#####P.2j\(F.F.2j'*2j612j 34---8 (0.62j:2jd=2j#..#.##..#.######. ##### #.P. # ##.##. #P.##.  ### ##.#..# #.## ##.#.# #.....######....##.## ###....F# #...###...>.2j#####..#....## ##.#####.....## ##.##.###...F..# #.#####........# #P.###.####.....## ##...##P#P.... ###.....#####...#####P... 2j:F2j.F   skyshark---7.42j72j2j e #..#.##. .#.######. #.P. ##.##.#P.##. ### ##.#. #.# #.## ##.2jg #.# #....F######....##.## ###.....# #...###...>.#####..#....## ##.#####.......## ##.##.###...F..# #.#####.# #P.###.####.....## ##...##P#P.###.....#####...#####P.2jj OF.2jp 2jq '8.02jw 2jz 2jE #..#.##. #.######. #.P.##.##.#P.##. ##.#. .# #. .## ##....F..@..#.# #.....######....##. .## ###.....# #...###...>. .#####..#....## ##.#####.## ##.##.###...F..# #.#####.# #P. .###.####.....## ##...##P#P.###.....#####...#####P.2j .F=62j$ 2jfP #..#.##. .######. #.P.##.##....##P.##. # ##.#. # #. ## ##.....F..@.#. .# #.....######....##. ## ###.....# #...###...>. #####..#....## ##.#####.## ##.##.###...F..# #. .#####.# #P. ###.####.....## ##...##P#P.###.....#####...#####P.2jZ2j]U3=9.22jb2je2j1p ..#.##. ######.# # #.P.....###.##....##P.##.....#  ##.#......# #. # ##.....F...@#.[ # #.....######....##. # ###.....# #...###...>...#....## ##.#####.## ##...2j85##.###...F..# #..... #####.# #P......####.....## ##...##P#P.###.....#####...#####P..F2ju@;82j6I2jL2j ######.... .#.##. #####......#.P.....# ##.##....## #P.## ##.###  #.....@........  #.F...#.......[  #.....######....##.....  ###.....# #...###...> ###..#....## ##.##### ...........## ##......###...F..# #.......##... #P......... #.####.....## ##...##P#P..2jU F.F2j0 F   cane toad2j (60.42jE 2j 2jv #####......# ##### ...... #.##. ####......#.P.....# ##.##....## #P.## ##.#####.......##.......F..#......[ #....F######....##..... 2j q ###.....# #...###...> ##..#....## ##.#####.. ..........## ##.....###...F..# #..... ###... #P.........F2jvL.F2j .F   cane toad2jg '1.02jG2j"2js##.# #......###  2j:#####......#.# #### ..... .##.# ###......#.P.....#  ##.##....##  #P.##.....#  ##.#......####..............##....F...F.#......[ #.....######....##.....#.....# #...###...> #..#....## ##.#####... .........## ##.......... .###...F..# #..2j2jo=1=62j2j-2j######....### ###.#### ##.## #......###  #####......#.# ###. .....## ##......## #.P.....# ##.##....## #P.##.....# ### ##.#......###.##..............##....F...F.#......[  #.....######....##.....#.....# #...###...>#....## ##.#####.........## #F.2j/42.22j2j@2j ##....# #P#.## ### #######....### ###.#### ##.## #......##########......#.# ##.. ...##P #.##. #......## ## #.P.....# .2j ##....## P.##.....# ###. #..#......###.## #..........F............# ##....F.....#..............[.....######....##..... #.....# #...###...>#....## ##.#####2j UF.2j8 2jܘ %82j 2j0 2j7w 3#.##### #####  ##....# #P#.## ### #######....### ###.#### #.##.## #......#######2j%y ####......#.##... ..##P .##.. ......## ##. .P.....# #. .##....## ..##.....# ###.. .F#......###.##. ........................#F.....#..............[ .....######....##....... .....# #...###...>2jz UF.2j 2j '3.42j- 2jQ 2jKd# .##### #####  #....# #P#.## ### #########....### ###.#### #.##.#.# #......###########......#.##....##P##.......## ##.P.....# #.......##....## F##.....# ###..#......###.##. .......................#F.....#..............[######....##.....2j~NUF.2j_V2jXC=4.02j_2jb2j \)))))))2j .FF2j ......F   cane toad2j >5===5.3 (1.32j 2j( p _You shoot an arrow. The arrow closely misses the skyshark.2ja ##### ##### # ....# #P#.## ### ###P #...######....### ###.#### #.#. .....##.#.......# #......######.#.2jڴ####......#.#.#.##P.####.## ##.P.....# #.F....##....## ##.##.....# ###.#......###.##.F......#...F.....#.......[.######....##.2j.FF2j.F   cane toad---9 (0.62j2j2j ##### ## #P#.## ### ###P. ...######....### ###.#### #.#.##.#.......# #......######.#.####......#.#.#.##P.####.## ##.P.....# #.F...##....## ##.##.....# ###.F.#......###.##......#....F.....#........[.######....##.F.2j}v---6.52j  ##### ## #P#.## ### ###P.#######....### ###.#### #.#.##.#.......# #......######.#.####......#.#.#.##P.####.2j3 \## ##.F...P.....# #.##....## ##.##.....# ###.....<F.#......###.##......#. .F.....#..............[.######....##.2j UF.2j 2ju U2=7.12j 2jA 2j  ##### # .# #P#.## ### ###P.#. .######....### ###.#### #.#.##.#.......# #......######.#.####......#.#.#.##P.####.F.## ##.P.....# #.##....## ##.##.....# ###.....<.F.......#......###.##...............#. F.....#..............[.. ######....##.2jPF.2j2j%72jr2j2j ##### # # #P#.## ### ###P.#.# ######....### ###.#### #.#. .##.#.......# #......######.#.####......#.#.#.##P.F.####.2j]## ##.P.....# #.##....## ##..##.....# ###.....<.F.......#......###.##..........#......: .....#..............[......##.2jK.F2j $2j(&U6=8.32jO.2j02jB"  ##### ######  #P#.## ### ###P.#.#....### ###.#### #.#. ##.#.......# #......######. .#.####......#.#.#.##P.F.####.## ##.P.....# #.##....## ##..##.....# ###.....<.F.......#......###.##..........#......:.#........[......##.2jEK.F2jN2jQ%92j6\2j^2j> ##### ###### #P#.## ### ###P.#.#....### ###.#### #.#......# #.#.# #......######. #.####......#.#.#.##P.F...@..####.## ##.P.....# #.##....## ##..##.....# ###.....<.F.......#......###.##.......#......:.#.......[......##.2jڌ a.F2j 2jޔ C=9.52j 2j 2j+: ))2jX You shoot an arrow. The arrow hits the skyshark!2jSN.F2jF.F2jl*F   cane toad===70.9 (1.42j$52j7 2j:]_The skyshark is moderately wounded.2jq #####  ######  #P#.## ### ###P.#.### ##....### ###.#### #.## .## #......###########......#.##...2jSt ...@...##P.....F...####..F........## ##.P.....# #.##....## ..##.....# ###.....<F#......###.##...........#: ..#......[2ju 3F2j .F   cane toad2jɁ n7=---1.5 (0.62j 2jo 2j   #####  ######  #P#.## ### ###P.#.### ##....### ###.#### #.### # #......############......#.##.#...........##P..2jJ r....F...####..F.......## ##.P.....# #.##....## ..##.....# ###.....<F#......###.##.......#:2j TF.2j 9 2j _3=---2.12j 2j 2j* ##### ###### #P#.## ### ###P.#.### ....### ###.#### #.#......## .# #......######.## ####......#.#.#2j,#.#F....##P.......####....F.## ##.P.....# #.##....## ##.###.....# ###.....<......# F.#......###.##.#......:....#F.2j452jk8%72j=2j?2j ###### P#.## ### ###P.#.### ....### ###.#### #.#......## # #......######.## ####......#.#.## #....F.###P.......####....#F.## ##....#P.....# #.###....## ##.2jUA###.....# ###.....<......# .#......###.##.##......:....#.F2j2ju'3.32j_2j_2j  ###### #.## ### ###P.#.### ### ###.#### #.#......## 2j # #......######.## ####......#.#.## #.....F.###P......####...#F.## ##....# P.....# #.....##....## ##.....###.....# ###.....<......##......###.##.# 2j! J.F2ji* 2j, %92jD3 2j5 2j ###### .## ### ###P.#.### ### ###.#### #.#......## # #......######.## ####......#.#.## #......F.###P.####..#F.2j## ##..# ♣P.....# #...# ###....## ##....###.....# ###.....<......###.#......###.##......##......:....## #.F2jN2j4C=4.52jw2jژ2j ###### ## ### ###P.#.### ### ###.#### #.#......## # #......######.## ####......#.#.## #.F.####♣##P.P####.2jkq###.F.......## ##.# ♣.P.....# #.# #♣##....## ##.####.##.....# ###.....<......###.#......###.##..###.#......:....## #♣2jrJ.F2j$2j'/85.12jz.2j/2jf  ######  ### ###P.#.### 2jli ### ###.#### #.#......## # #......######.## ####......#.#.## #.F.####♣##P.P♣.####.###.F.......## ##.# ♣.P.....# #.# #♣.##....## ##.####.♣##.....# ###.....<......###..♣#......###.##.###.P#......:....## #♣.2jk J.F2js 2jy %72j| 2j 2j ######  ### ###P.#.###  ###.#### #.#......## # #......######.## ####......#.#.## ##.F.####♣♣###P.P♣P.####.###..♣ .F.## ##.# ♣..PP.....# #.# #♣.##....## ##.2j .####.♣P##.....# ###.....<......###..♣#......###.##.###.P.#......:....## #♣.2jۜ J.F2j{ 2j '6.32j" 2j# 2jM###### ### ###P.#.###  ###.#### #.#......## # #......######.## ......#.#.## ##.F.####♣♣#.##P.P♣P####.###..♣P F.## ##.# ♣..P♣P.....# #.# #♣..♣ .##....## ##.####.♣P. .##.....# ###.....<......###..♣♣. .#......###.##.###.P.♣#......:....## #♣..♣2jKJ.F2j;92j2j ) You shoot an arrow. The arrow hits the skyshark!2j:*2jYA .FThe skyshark is moderately wounded.A giggling sprite leaps out and smacks the skyshark with its own tail.  The skyshark is moderately wounded.2jZbB(drained)2jVd9=4====8.1 (1.22jj2jmi _The jinxing sprites lose interest in you.2jlg n############P.#.######.#### #.#......  #......######..#......#.#....### .#......F##♣♣#....##P......P♣PP####..###..## ## ♣..P♣♣ .P.....# #.# #♣..♣ ##....## ##.####.♣P.. ##.....# ###.....<###..♣♣. #......###.##......P.♣♣ ......#......:....## #♣..♣[..........# #.♣♣♣.2j(j S.F2j{   The skyshark attacks as it pursues you! The skyshark is struck by your quills.  The skyshark misses you. The skyshark barely misses you.4--2----7 (0.62jT 2j 2 _The skyshark tail-slaps you!2jU############P.#.### ###.#### #.#...... #......######.. #......#.#....#### #......##♣♣#..P ..##P..F...P♣PP.♣####.....###..## ## ♣..P♣♣. P.....# #.# #♣..♣♣P #....## ##.####.♣P.. #.....# ###.....<###..♣♣..♣ ......###.##......P.♣♣ .....#......:....## #♣..♣♣P[..........# #.♣♣♣...#.# ##..♣..2jS.F2j!r---9.32j&2j)_ _You feel your willpower return.2j$;############P.#.### ##.#### #.#...... ......######..# ......#.#....##### ......##♣♣#..PP .##P.....P♣PP.♣.####....F###..## .# ♣..P♣♣.# #.2jo>i# #♣..♣♣P ....## ##.####.♣P.. .....# ###.....<###..♣♣..♣ .....###.#.P.♣♣......#......:....## #♣..♣♣PP[..........# #.♣♣♣........#.# ##..♣...## #.....###.F2jO2jR?-92jJZ2j\a2jKk######P.#.### #.#### #.#...... .....######..###.#....#####......##♣♣#..PP♣##P.....P♣PP.♣.####..###..## F# ♣..P♣♣..P# #......# #♣..♣♣P.P## ##.####.♣P.. ###.....<###..♣♣..♣♣.###..P.♣♣......#......:....## #♣..♣♣PP♣[..........# #.♣♣♣.....#.# ##..♣...## #.....###. #....## .F2j̀d80.52j2j6 _The skyshark seems less drained.2j.#### #.#...... ....######..####.#....#####......##♣♣#..PP♣###P.....P♣PP.♣.PP####..###..## # ♣..P♣♣..P# #.....F# #♣..♣♣P.P♣## ##.......@...####.♣P.. ###.....<###..♣♣..♣♣.P###..P.♣♣......#......:....## #♣..♣♣PP♣.[..........# #.♣♣♣....P.#.# ##..♣...## #.....###..# #....## #### ##.#.#2j z.F  The skyshark attacks as it pursues you! The skyshark completely misses you.The skyshark tail-slaps you but does no damage.5----=1.12j9 2j Y _The skyshark completely misses you.2j ..######..####.#....#####....##♣♣#..PP♣###P.....P♣PP.♣.PP.####..###..### # ♣..P♣♣..P.## #.# #♣..♣♣P.P♣ .## ##......F....####.♣P..♣P.P. ###.....<...@..###..♣♣..♣♣.P.###..P.♣♣..♣......#......:....## #♣..♣♣PP♣.[..........# #.♣♣♣....P.#.# ##..♣...#...# #.....###..#.# #....## ####.# ##.#.####...##-72jE8#.#....#####.###...##♣♣#..PP♣##.##P...P♣PP.♣.PP.####..###..## .## # ♣..P♣♣..P.# .2j=Hg# #.# #♣..♣♣P.P♣ 2jI ## ##......F....####.♣P..♣P.P. ###.....<......###..♣♣..♣♣.P. .###..P.♣♣..♣......#......:....## #♣..♣♣PP♣. .[..........# #.♣♣♣....P.#.# ##..♣...#...#.## #.....###..##..# #....## #### ..# ##.#.#..###...#####...P#2jOU.F2j)W2jMYA-2.32j~h2jm2jp0d...##♣♣#..PP♣##.##P...P♣PP.♣.PP.## .####..###..## ## # ♣..P♣♣..P.## # #.2j3# #♣..♣♣P.P♣ # ##.####.♣P..♣P.P. # ###.....<..F...###..♣♣..♣♣.P..# ###........###.P.♣♣..♣...P .....#......:...@## #♣..♣♣PP♣. 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.###...###.##...P.#.......####....P###......#.#.####..........#...P...#...#...##.............P#.F2j02j%92jr2j2j..# #<......###..♣♣..♣♣..###.##......###.P.♣♣..♣......#:....## #♣..♣♣PP♣[..........# #.♣♣♣....#.# ##..♣...#..F## #.....###...# # ##.# ##.#.# .###...###.##...P.#.......####....P###...#.#.####..........#...P...#...#..##......................P##..>..#....#.F=6.52j2j ^.###.##......###.P.♣♣.......#:....## #♣..♣♣PP[..........# #.♣♣♣....#.# ##..♣...#..## #.....###F..# # #....# ##.#.# .###...##.#.##...P.#.......####P###...#.#.####..........#...P...#...#....##......................P#..#..>..#....##..#.#...._.......##.F2j% 2jP /77.12j :_2j 2jK C......#: #♣..♣♣P[..........# #.♣♣♣...#.# ##.. >..## #.....#..# # F...# ##.#.# .....###...##..#.##...P.#.......####2jN P###...#.#.####..........#...P...#...#....## #2jO ......................P# #..#..>..#....# P....#..#.#....._.......## #.....#######...#.#2j[ 2ju] %72ji 8_2jgl 2jb>[..........# #.♣♣♣..#.# ##.. .>..## #.....# ...# #F...# 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#P....#..#.#..........._...####.....######........#...#..#.#.....# #.F........#....#.....# #..######[.#.....##.P.##2j..##............#...##..P.####....#..#......####..# #...........#.....###### #..##....# ##.P÷..#....### #P..#..........## ##.##........#.####.P..........#.#2jF2jpC=6.12j]7_2jI2j^t/...# #P....#..#.#...._...####.....######..#...#..#.#.....# #.F........#....#.....# #.....#######[.#.....##.P.##..##............#...##2j{v'..P.####..@.#.......#......###...# .#...........#.....###### ##.##....# ##.P ....÷.#....### #P...........## ##......#.####.# .P..........#.# P###...# 2j2jK.7072j5_2jo2jIAX.####.....#######...#..#.#.....# #.F........#....#.....# #.....#######[.#.....##.P.##..##............#...##....P.####....#......#...@..#####...........#.....#######.##....# ##. .....÷2jC.#....### #P..........## ##......#.####....P..........#. #.P###..... ###### ####.#......F2jMF   skyshark2j0Q'7.32jW2jY2j6 ..#.#.....# #.F........#....#.....# #.......#######F[.#.....##.P.##..##............#...##....P.####....#.P...#......#####...........#.....#######.##....# ## ......÷.#....### #P.........## ##.....#.####...P..........# .#...P###. ####.### ####.# .P##.## #####2jL U.F2j ;92j) 2j%, 2j{ M...#.....# #..######[.#.....##.P.##F..##.............#...##....P.####....# #P...#......####...........#.....#####.##....# .....÷.#....### .2j 0........## #.#.....P..........#...P###.###.### ####.# ......P##.## ##### ....#.### ##2j$ Y.F2j 2jF '8.52jZ 2j 2j ######[.#.....##.P.##..##..........F..#...##.......P.####....##..#......### .....#...........#.....#####.##....# .....÷2jt.#....### .........## ..#.....P.........#..........P### <.####.### ####.# .......P##.## #####...#.........### ##.....>.....#  2j4Y.F2j`2j'9.12j2jb2j.#.....##.P.##...##............#...##....F..P.####....##..#......### ......#...........2jM####....##....# .....÷.## >.........##..#.......P........ #...#..........P### P<.####.### ####.# P.......P##.## #####...#.........### ##.....>.....#  .......# ##2jC172j[2j2jJ9.##............#...##....F..P.####....##..#......###.....#...........###....##....# .....÷.## .>.2j6P........# ..........P....... ##...#..........P### .P<.####.### ####.# .P.......P##.## #### .......#.........### .....>.....#  .......# #.#F.F2jDZF   cane toad (wandering)2j[)100.32jEb2j e2jFF...#...##......P.####..F.##..#......###.....#...........##....##.........÷.#>......... ........@.P..... .##...#..........P### ÷.P<.####.2j2### ####.# #.P.......P##.## ### ........#.........####.....>.....#  .......#.# .#2j!.FF2jd5.F   cane toad (wandering)92j72j92j .F...P.####....##.........P...#...F..###.....#.................#....##.... #.....÷.>.2jr ................P.....##...#........@.P### #÷.P<.####.### #### ##.P.......P##.## #.......#.........##### .....>.....# P.......#.#.#.###2j Y.F2j} 2jD '1.52j 2j 2j #.........P...#......### P.........#............F.... ##.........## .#.....÷. ....>................P##...#..........P### .#÷.P<.####.### #### ###.P.......P##.## #.......#.........#### .....>.....# #P.......#.#.#.###.#P####.F2.12jc #P.........#........... ##.##...F.....## ..#.....÷....... .....>...........P##...#..........P### #.#÷.P<.####.### ### ####.P.......P##.##  ##........#.........###  .....>.....# #P.......#.# ..#.###.#P#### .#....#.#2jg Y.F2j2jS2=72j"2j%2jm###.## P..#.....÷F......2j....>............P##...#..........P### .#.#÷.P<.####.### ## #####.P...#....P##.##  ##........#...@.....### .....>.....# ###P.......# ..# ...#.###2je.#P#####....#.# ...##..###.F2j 8 2j'3.32jN2jX2j؅.P..#.....÷. .......>........F..........................P##...#..........P####.#÷.P<.####2j~A.### # ######.P...#....P##.##  ##........#.........### # .......@>.....# ####P.......# ...#...#.###.#P#### #..#....#.# #...##....### #....####...##.2jM9F2j*2j%92j2j2js#.......>.. #................F.............P##...#..........P## #..#.#÷.P<.####.### 2ju#######.P...##....P##.## .# ##........#.........### ## .....>.....# .####P.......# ....#...#.###.#P#### ##..#....#.# ##...##..### .#....####...## .##.......<.....#2jswY.F2j,2j'4.52j2j2j( *#. ...............F##...#..........P# .#..#.#÷.P<.####.# ^#######.P.......P##.## ..# ##........#.........#### .....>.....# ..####P.......# ....2j+ G.#...#.###.#P#### .##..#....#.# .##...##..### ..#....####...## ..##........<.....#........^.####.....#.......#2jr- Y.F2j6 2j; C=5.12jsD 2jF 2j ..##...#........FP#..#.#÷.P<.####.......# .^#######.P...##..........P##.## ...# ##........#.........#### .....>.....# ..####P.......#....#...#2j .###.#P######..#....#.# #.##...##..### #..#....####...#.##........<.............^.####.....#........##...#..)÷.#..F2j 2jw %72j2j}2j##...##..#.#÷.P<.####.....F# #.^#######.P...##..........P## ....# ##........#.........#### .....>.....# ..####P.......#....#...#.### #.#P#### #..##..#....#.# ##.##...##2j(..## ##..#....####... ........####........<............^.####.....#..##...#..)÷.#......#.[...#2j<2j~'6.32jJ2j 2jf#..#.#÷.P<.####.....F ÷#.^#######.P...#.....P##2j(...# ##........#.........#### .....>.....# ..####P.......#....#...#.### ##.#P###  #..##..#....#.  ##.##...##.#..#....####.. .........####.........<........^.####.....#..##...#..)÷.# ......#.[...# ##.###.#.#.....# F2j6.F   skyshark92j2j=V#÷#.^#######.P...F....P## ##....# ##........#.........### .....## .....>.....# ..####P.......#....#...# #.### ###.#P##  #..##..#.... ##.##...##. ####..#....####. ..........####..........<........^.####.....#..##...#..)÷.#......#.[...#.... ##.###.#.........#.....#.... ### #.###.#.....#.... 2j@:F2j\M.F   skyshark7.52jtb2j .F   but does no damage. _The skyshark completely misses you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j72j 2--==8.5 (1.0Will/2 Jinx 2j92jc .F _You feel your willpower being sapped.2jX.F2jG2jG!.--92jk(2jK*2j*& 2j-y))) You shoot an arrow. The arrow hits the skyshark!2jY.F2jX.F2j6...2j7===10.7 (1.22j 2j7c _The skyshark is moderately wounded.2j )You shoot an arrow. The arrow hits the skyshark!!2j:*2jy .FThe skyshark is heavily wounded.A giggling sprite leaps out and makes the skyshark trip over its own tail.2j}  (strong, drained)The skyshark is severely wounded.The skyshark bites you.  2j The skyshark tastes blood and grows stronger!68--0----2.1 (1.42j\ 2js Q _The skyshark misses you. x22j U  You shoot an arrow. The arrow hits the skyshark.2j:q :*2jpb FFberserk, drained) _The skyshark misses you. x2  You shoot an arrow. The arrow hits the skyshark.  The skyshark is severely wounded.A giggling sprite leaps out and smacks the skyshark with its own tail.  The skyshark is severely wounded.The skyshark bites you. The skyshark enters a blood-rage!2jd _6----3.52jo 2jr _The skyshark closely misses you. The skyshark barely misses you.2j] U  You shoot an arrow. The arrow hits the skyshark!2j  _The skyshark closely misses you. The skyshark barely misses you.You shoot an arrow. The arrow hits the skyshark!  The skyshark completely misses you. The skyshark tail-slaps you.  barely misses you. The skyshark  The skyshark tail-slaps you but does no damage.2j 4-19-4.92j2jzY _The skyshark completely misses you.2j`)))))))2j7*2j .2j.2j .2j...F  very drained) _The skyshark completely misses you.  You shoot an arrow. The arrow closely misses the skyshark.A giggling sprite leaps out and smacks the skyshark with its own tail.  The skyshark is almost dead.bites you. The skyshark closely misses you.  barely misses you. The skyshark misses you.2jm1--8--6.2 (1.32j2j \ _The skyshark completely misses you. x22j9 .2jYou shoot an arrow. The arrow hits the skyshark!!  You kill the skyshark!2j*2j(2jp*.2jv}-29 27.4 (1.22j2jl _Fedhas appreciates your contribution to the ecosystem.2ju2jx=2j|2j~Q29=2jj2j{ _The sprites lose interest in your situation.2jz2j 2j˔a3=2j{2j2j9=2j%2jb20=2jh2j2j2jA2jɩ2jU4=2jY2j(2jt2j2j2jM9=2jz2jg2j%52j2j5a1=2j2j`,2j2j\2jK6=2j2j2j2j~2j2j9=2j2j2j{7=2=2j*2jt  _You feel your willpower return.8=3=9=2jw! 70==4=2jU 2jk_Magic restored.12j=2=2jV ---50.4 (33.0) _HP restored.2j9---2j2jE _Done exploring.2j32j2jn,0.0)2j2j2jE _Done exploring.2j2jLevel 4 of the Lair of Beasts <<<>>>>_(Press ? for help)###...........................................P..........#.###.....÷#..........##...#.................P###...........##....##....#..#.#÷.P<.####..............### ####.#......##.#.###÷#.^#######.P...##..........P##.#######...P####.####....# ##........#.........#######...####.##.....## #.............>.....##....##..........####P..................###...######............#P...................##.......##.................................####....####..#.#............................####.....###...#####..........................#P#####......#######...# #..##..#......@...............#.####....###..###...## ##.##...##.....................####.#.....#....### ##..P######..#....##.......##.............####.....#......P### ##................####................<.....##.............#.# ##........................^.####.....#.......###..............## #.........................##...#..)÷.#........#2j1[59G##..............# #..............................#.[...#......####...............# ##............##.###.#.........#.....#.....###.#.P##.......#P# ##..........##### #.###.......#.....#....###.#.####......### ##.........## ### #.......#..P..#...####### #.....###.#........####.#P..#######.##.#####P######.#....######.## #########2jf 2jA[2j,j#÷#.^#######.P...##..........P##. Swiftly the Skirmisher ##....# ##........#.........#### Spriggan of Fedhas ****** .....## #.............>.....#Health: 72/72 ======================== ......####P..................#Magic: 24/24 ======================== ........#P...................#AC: 2Str: 6Doom: 29% .............................#EV: 25Int: 25  #............................### SH: 0Dex: 21 ###..........................#P## XL: 14 Next: 42% Place: Lair:4#..##..#......@...............# Noise: ---------  Time: 17150.4 (0.0)##.##...##..................... l) >>>_(Press ? for help)###...........................................P..........#.###.....÷#..........##...#.................P###...........##....##....#..#.#÷.P<.####..............### ####.#......##.#.###÷#.^#######.P...##..........P##.#######...P####.####....# ##........#.........#######...####.##.....## #.............>.....##....##..........####P..................###...######............#P...................##.......##.................................####....####..#.#............................####.....###...#####..........................#P#####......#######...# #..##..#......@...............#.####....###..###...## ##.##...##.....................####.#.....#....### ##..P######..#....##.......##.............####.....#......P### ##................####................<.....##.............#.# ##........................^.####.....#.......###..............## #.........................##...#..)÷.#........#2jN1[59G##..............# #..............................#.[...#......####...............# ##............##.###.#.........#.....#.....###.#.P##.......#P# ##..........##### #.###.......#.....#....###.#.####......### ##.........## ### #.......#..P..#...####### #.....###.#........####.#P..#######.##.#####P######.#....######.## #########2jf***,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,P,,,,,,,,,,*,***,,,,,÷*,,,,,,,,,,**,,,*,,,,,,,,,,,,,,,,,P***,,,,,,,,,,,**,,,,**,,,,*,,*,*÷,P<,****,,,,,,,,,,,,,,*** ****,*,,,,,,**,*,***÷*,^*******,P,,,**,,,,,,,,,,P**,*******,,,P****,****,,,,*,,,,,*******,,,****,**,,,,,**,,,,,**,,,,**,,,,,,,,,,***,,,,,***,,,******,,,,,,,,,,,,*,,,,,**,,,,,,,**,,,,,,,,,,,,,,,,,,****,,,,****,,*,*,,,,,,,,,,,,,****,,,,,***,,,*****,,,,,,,,,,,*P*****,,,,,,*******,,,* *,,**,,,,,,,,,,*,****,,,,***,,***,,,** **,**,,,,,,,,,,,****,*,,,,,*,,,,*****,,P******,,*,,,,,,,,,,,,,,,****,,,,,*,,,,,,P*****,,,,,,,,,,,,,,,,**,,,,,,,,<,,,,,**,,,,,,,,,,,,,*,***,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,***,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,*,,)÷,*,,,,,,,,***,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,2j+R,..,*,[,,,*,,,,,,****,,,,,,,,,,,,,,,***,,,,,,,,,,,,**,**,...*,,,,,*,,,,,***,*,P**,,,,,,,*P***,,,,,,,,,,***** *,***,,,,,,,*,,,,,*,,,,***,*,****,,,,,,*****,,,,,,,,,** *** *,,,,,,,*,,P,,*,,,******* *,,,,,***,*,,,,,,,,****,*P,,*******,**,*****P******,*,,,,******,** *********2j 2j *÷*,^*******,P,,,**,,,,,,,,,,P**, Swiftly the Skirmisher **,,,,* ##........#....,,,,,**** Spriggan of Fedhas ****** ,,,,,** #.............>,,,,,*Health: 72/72 ======================== ,,,,,,***#P.............,,,,,*Magic: 24/24 ======================== ,,,,,,,,*P..............,,,,,*AC: 2Str: 6Doom: 29% ,,,,,,,,,...............,,,,,*EV: 25Int: 25  *,,,,,,,,...............,,,,,*** SH: 0Dex: 21 ***,,,,,,...............,,,,,*P** XL: 14 Next: 42% Place: Lair:4*,,**,,#......@.......,,,,,,,,* Noise: ---------  Time: 17150.4 (0.0)**,**,,.##............,,,,,,,,, l) G ;1m+0 orcbow (heavy) ****,,*,,,,##.......##..,,,,,,,,, Fire: l) +0 orcbow (heavy) ,,,,,,,,,,**##........,,,,,,,,<,, Quill ,,,,,,,,,,,,,....^.####,,,,,*,,,, ,,,,,,,,,,,,.....##.,,*,,)÷,*,,,,  ,,,,,,,,,,,.......,..,*,[,,,*,,,,  ,,,,,**,**#.#.....,...*,,,,,*,,,,  ,,,,***** *,***,,,,,,,*,,,,,*,,,,  _The sprites lose interest in your situation. _You feel your willpower return. _Magic restored. _HP restored. _Done exploring. _Done exploring.2jP 2j _You feel your willpower return. _Magic restored. _HP _Done exploring.Level map cleared.2joI2jP _2j,2j2j2j2j$!B2j3B2j:2jgIX2jqSX2jY~ _You walk carefully through the fungus.2j_2j#iB2jo2jB2jpX2j,2jX2jȽX2jX2jI,2jC,2jX2jX2jB2jKX2j= B2jX2j,2j X2j*,n2jz2B2jT8B2jEn2j_LX2jdRX2j\2jbX2jei,2jMoB2juB2j{2jMB2j؊B2j,2jݓB2j2j\2jX2jB2jB2j,2jeX2jB2jgX2jX2jU2j,2j]B2jX2j B2j,2j)B2jw2n2j @2jFn2jhMn2jU2j[B2jfX2j*u2j܄B2jrX2j _You walk carefully through the fungus.2jX2jB2j2jB2jV2j2j2jL2jJ02j?X2jh2jp2jn2j|n2jX2j2jX2j,2j 2j.  A cane toad comes into view.2j@B ***,,,,,** ###.....# #...#  *,*,,,,,****#..#....## ##.##  **,,,,,,,,,,.........## ##....  ***,,,,,,**.###......# #..... *P,,.,,*##*#........# #P.... **,,..###.####.....## ##...#  ***###.....#####...#  *##.............# *,,,,,................# *,,,,,............  *,,,,,......P..#..#...#  **,,,,................  **,,,F....................... *,,,........................ F   cane toad (wandering)  **,,,................. zItd *,,,,........................  *,,,,,,,,,,,,,,,^,,,.........210.7 (60.3)1.3 (60.9 _2jS2j[.F _You walk carefully through the fungus. _A cane toad comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2--==2.3 (1.0)Will/2 Jinx 2j F. _You feel your willpower being sapped.--32jD  ))))F  You shoot an arrow. The arrow hits the cane toad!  The cane toad croaks.2j7 %*2j 2j?  .FThe cane toad is heavily wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet..F2jt ....(drained)===4.6 (1.32j` w _The cane toad is heavily wounded.2j9 )) You shoot an arrow. The arrow hits the cane toad!2jr;*2j F.The cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.2ju. very drained)2j,5.8 (1.22js _The cane toad is almost dead.2j# †You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!2j&W)2j2.2jG3=-8 37.02j2j]V _Fedhas appreciates your contribution to the ecosystem.2j\2j.2j!1'2j72j:H _No target in view!2j2j2jE^ _No target in view!2j0b 2jd 32jg 2j*j $ _2j_o 2jr 2j8s (2j2jM 2j n _You feel your willpower return.2j 32j& 2jq 2j 2j 2j 2jP 2j@ 2j 2j 2j6 2j~ 2j 2j# 2j6 2j B2jG 2j 2j 2j 2j 2j! 2j  2j 2j! 2j($ 2jR% 2j]& 2j( 2j6+ 2jn, 2jn- 2j. 2j]1 2j2 ,2j7 2j=: 2j; ,2j> 2jA 2jB 2jC 2jE 2jF 2jH 2jOI 2jsJ 2j7L 2jcM 2jN 2jQ 2jT 2jU 2jW 2j+X 2jY 2j([ ,2jG] 2j_ 2ja ,2jvf 2jg ,2ji 2jDk 2jm 2jo ,2jnr 2jt 2ju 2jv 2jx 2jmz 2j{ 2j| 2j} 2j ,2j 2j 2jE B2j K _You walk carefully through the plants.2j* 2j 32j> 2j 2jD ,2jI 2j 2j ,2jI 2jE 2j ,2j 2j 2jС ,2jB 2j 2jڦ 2j ,2j^ ,2j 2j̮ 2jj 2j ,2j 2jѵ ,2jC 2js 2jM 2j ,2j 2j ,2j ,2j 2j< ,2jd 2j 2j ,2j B2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2j 2jU ,2j 2j ,2j 2j 2j< 2j{ ,2j 2j~ 2ji ,2j 2j ,2j 2j 2j 2j ,2jg 2j 2j ,2jX 2j 2j ,2j) 2j 2j8 ,2j" 2j$ 2j& 2jv' 2j) 2j, ,2jH. 2j/ 2jz2 ,2j3 2j'= X2j? 2jA 2j\C ,2jE 2jG 2j(J ,2j~O 2j=Q 2jR ,2jX 2j[ ,2j\ 2jia ,2jb 2jd 2je 2j%h 2ji ,2j:l 2jPn 2jo 2jp 2jvu 2jx 2jy 2j{ 2j1} 2j ,2j 2j 2jT 2jъ 2j 2j 2je 2j 2j 2j; 2jΚ 2j 2j[ 2j& 2j; 2jr ,2je 2j 2j ,2jM 2j B2j5 2j 2j 2j 2j 2jH 2jz ,2j~ 2j 2j B2j B2j 2j 2j$ ,2j X2j 2j 2j ,2j 2j 2j^ ,2j, 2j 2j 2j 2j 2jS 2jj 2jo 2j 2je 2j 2j  2j) 2j8 ,2j 2j 2j# ,2j9% 2j+ 2jP/ 2j@1 ,2jp3 2j6 2jo7 ,2j9 2j; 2j8= 2jh> 2j@ 2jG B2jh 2jl 2jVo ,2jv 2jz 2jt 2jL 2jH 2j 2j 2j, 2j 2jw 2j 2j 2jƕ 2jK 2j 2jd ,2jU 2j 2j| ,2j] 2j 2j ,2jG 2j 2j, ,2j= 2j̼ 2j 2je 2j 2j 2j 2j 2j) 2j 2j ,2j 2js 2j 2j 2j K _You walk carefully through the plants.2j 2j 2j 2j( 2j9 ,2j 2j 2j ,2jd 2j 2j ,2j 2j 2j 2j 2j 2jq 2j2jq,2j2j,2j5 2j2jCX2jB2j'2j!X2j$,2j$&2j),2jX*,2j1,2j5B2j7,2j92jf<2j>,2j@2jB2jD2j*F,2j}K2jN,2jP2jBgX2j=s2jv2jx,2j82jB2jċ2jV2j2j 2jݑ2jۓ2j2jU2jD2j2jG,2j2j2je2j2j̣2jЦ2jG,2j߬2j߮2j*,2jS2j2jz,2j_2j2j2j2jN2j2j2j/2j2j 2j&,2jg2j2j2j 2ji2jN2j~2j2j82jc2j2j"2j2j~,2j2jX2jz2jz2j{2j 2j$2j,2j2j2j ,2j2j2j,2j2j2j,2jC2jo2j ,2j"2j%B2j'2jB),2j*2jp,2j-,2jN/2j2B2j<2jB2j2j,2jR2j 2jC ,2j2j2j2,2ja2j,2j2j 2jL%2j,',2ju*2jC-2j/,2j12j42j6,2j:2j >2jnA,2jB2jF2jG2jI2jJ2jOQB2jR2jU,2j_W2j[2j^2j_2ja2jd2jtf2jg,2jXk2jm2jo,2jq2jLs2ju2jFv2jw2j{,2jY|2j42j/2jj2j2j/2j-B2j2j72j,2jo2j},2jF2jB2j2jJ2j2jB2j2j2j X2j{ ,2j2j,2j,2j2j2j2j|2j 2j 2j1",2j$2j(-X2j 12j22jN52jw;X2j =2j?2jA2j B2jKn2j}s2j{X2j},2j~2j2j,2jF2j2jvX2jz2j¾2jS2j-,2j2j,2j22jB2jb,2j2jv2j.B2j'2jwn2j3,2j>2j2jn,2j2jM B2j2j2j,2j ,2j#2jX&,2j)2j*2jE-,2j.2j22j5,2jG82j^;2j<2j >2j?2jC2j"HB2jO,2jQ,2juUK _You walk carefully through the plants.2jW2j=X32jys2j!w2jz,2jq}2j2jd`2jܙB2j2j,2j,2jB2j2j2j(,2jQ2j,2j2jS2jE,2j2j2jK,2j}2j!X2j%B2j'2j*2jd-2j.2j02j22j5,2jS62jH;2j=2jv?2j@2jD2jSG2jZ  A wyvern comes into view.2jh..............,,,*******,,PP***,* ...##........k.....,,P*PP,*,PP,** .####.............***,,*PP,*,P** ## ##............* *,,P**,,P,** # #............* **,,**P,P*,** # ##...........#***,*P,,*P,P,,* # ###.....<......##*,,**,,**,P,,* ###.##....#**,P,**,,*,,,P .....#......:...@#* **,,**PP*,,,,--- [.........# *,**♣.,,,P,,* ...............#.# **..♣..,*,,,** ................## *,....***,,** .................# *....#* **** ...........# ##.#.# k   wyvern (wandering) .........j32m........###...#* .....#....##....# .....#.................#.k384.7 (167.7)2j>l2jZpQ---5.3 (168.3 _2j2j.kYou walk carefully through the plants. _A wyvern comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jj2j 2--==6.3 (1.0)Will/2 Jinx 2j" .k _You feel your willpower being sapped..k2jp'D--72j12j;42j% Z)))))))2j .kYou shoot an arrow. The arrow closely misses the wyvern.2j. L.k2j w......k2j' 6===8.5 (1.22j? 2j 0 _The wyvern hisses angrily.2j,V)))))))2jN+4*2jQ .kYou shoot an arrow. The arrow barely misses the wyvern.A giggling sprite leaps out and smacks the wyvern with its own front foot.2js K.k2j]....(very drained)2j,9.9 (1.42j%2jr(4 _The wyvern is lightly wounded.2j= )) You shoot an arrow. The arrow hits the wyvern!!2jW:*2j †The wyvern is almost dead.A giggling sprite leaps out and makes the wyvern trip over its own feet.  You kill the wyvern!2j{S..3=-7 91.2 (1.3 _Fedhas appreciates your contribution to the ecosystem.2j _No target in view!2j}2j2j2j*H _No target in view!2j6 2j 2j 2j H _No target in view!2jz8 2j[; 32j> : _2jWD 2jO >2jQ 2jnT { _The sprites lose interest in your situation.2jU 2jV 2jL e=2j 4=2j =2j B2j| n2jG k _You feel your willpower return.2j m ]  You see here a wyvern corpse. _2j/x 2j} X2jE 2j| 2jR X2j ,2jq ,2jG 2j ,2j! X2j K _You walk carefully through the plants.2j 2j 32jw ,2j ,2j~ 2j6 2jS 2jy 2jְ 2j, 2j= 2jf 2j 2j 2jع 2j 2jS 2je 2j{ 2j 2j 2j% ,2j 2j* 2j 2j 2j 2j! 2j ,2j 2jw 2j k  A cane toad comes into view.2jx      ##* ..#* ...#* ###  ## #####@#***  --- .....####♣♣#....♣##.#  ....P♣...♣....#*  .###..♣...♣.P##  .# ♣..F♣♣..P.#*  2jr ..# #♣..♣♣..P♣.#*   F   cane toad (wandering)†##*#.♣P..♣.....#  .###..♣♣..♣♣....#*  ..###.P,♣♣..♣...P#  425.7 (34.5)2j{ 2jh P---6.3 (35.1 _2jV 2jt 2jW  ##*** ###  #####@#*** #....♣##.# 2j ....P♣...♣....#* .###..♣...♣.P## .# ♣..F♣♣..P.#* ..# #♣..♣♣. †##*#.♣P.. .. . 2j̛ c ###  #####@#*** #....♣##.# ....P♣...♣....#* .###..♣...♣.P## .# ♣..F♣♣..P.#* ..# #♣..♣♣. †##*#.♣P.. .. . 2j 2j˫ A 2jS R_A cane toad is nearby!2j F. _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F2--===7.3 (1.0)Will/2 Jinx  F. _The cane toad croaks.---82j )) You shoot an arrow. The arrow hits the cane toad!!2jF;*2j6 F.The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot..(drained)====9.5 (1.2 _The cane toad is almost dead.2jIm ))))You shoot an arrow.2j4;*2j! .The arrow completely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  You kill the cane toad!...  4===-30.7 _Fedhas appreciates your contribution to the ecosystem.2j6h _Your Alchemy skill increases to level 6!2j3- _No target in view!2j^  _No target in view!2j  _No target in view!2jh3=- _2j#k _The sprites lose interest in your situation.2jZmX2jnO=2joa4=2ju2jvO=2jw,2j3y,2j|X2jL~2j7T2j _You feel your willpower return.2j2j2j*,2jn2ja _You walk carefully through the plants.2j 32jݫ2jO,2js2jΰ2j,2j2jgB2j2j%2jB2j2j2j12ja2jd2j2j2j 2jK _You walk carefully through the plants.2j?I2jB2jn2jV 2j!%X2j&/B2jlM2jP2jmS2j,U,2jW2jX2je[B2j]2jaB2j*2jfX2jN2jB2j[X2j2jڮB2jm2j2j,2jT _You walk carefully through the plants.2jB2j,2jB2j2j,2j2j02j2j,2jfn2j~X2j<2jYE,2jJ,2jV2jZB2jmX2jP2j2jq,2j2j2jB2j߮2jd,2j2jD2jl2j4,2jX2js2j2j2j2j2jfB2j2jK2j2ju2j2j,2j.2jt2j2j2jE2j)2jV,,2j .2j42j62j82j=2jV_2j4m2j2j,2j2je42j2j2j2j2jB2j2j2j2j2j,2j 2j2jT2j\2j?2j,2j2jN#2j)B2j-2j/2j02j22jL=2j?2jA2jKE2jF2jJ,2jK2jN2j@R2jT2jU2j[B2j ^2j_2ja2jb,2j]i2j\q,2js2jUv2jy,2j{2j2j2j,2j,2j>2j  You see here a rime drake skeleton. _2j̳2j,2jn2jB2j/X2j2j2j,2j,2j,2j2j2jB,2j2j2j,2j2j,2j2j 2j&B2j2ju2j,2j2j,2j 2j 2jr,2j2jHX2j 2j2j,2j9 2j!2j#,2j^*2j,2j6.2j/2j4,2jp8,2j@2j3C2jE2jh2jek,2jm2j p,2jw2jz2j2j2jψ2j2j2j2j#2jO2j,2j*2j2j2j2jZ2j2j2jִ2jg2jȸ2j\2jػ2j$2j2j}2j2j%2j2j,2j2j2j2j,2jX2j2j2j2j*2je2jE2j,2j2j>2j,2j2j!,2j2j%,2jB2j,2jw2j2jB2jz 2j ,2jf2j[2j52j|2j2jX2j2j",2ji2j 2j~",2j$2jo'2jK),2j+2j-,2j.2j12j2,2j32j52j\7,2j92j:2j<,2j >2jhBX2jD2jF2jH,2jJ2jDT2jVB2j_o2jn2jB2j(X2je2jǼB2jjX2j2jw,2j2jX2j2jC,2j12jt2j 2jm ,2j%2j(2j02j36,2jS82jC2jGB2jO2jR,2jT2j]2jj_2jYa,2ji2jl,2j"n2ju2jv2jz,2j%2j2j2j؅2jG2j B2j2j2jt2jԛ2j`2j2j,2j2jI2j%,2jȷ2jv2j?2j2j2j2j,2j2j2jH2j2j2jO2j2j2jK _You walk carefully through the fungus.2j2j32j"2jgB2j2j1B2j 2j,2j2j2j2j2jt2j 2j#,2j'2jx.2j222j32jY52j92j;2jM=2jp>2jD2j%G2jbH2jyI2jL2jO,2jP2jU2j[W2jX,2jB\2j_,2ja2j0d2je2jg2j[h2ji2jk2jl2jm2jq2js2ju2jWv2j y2j_|2jB~2j2j2j2j\2j2j2j2jT2j~2j2jx2j2jq2jm2j2jw,2jشB2j2j2j2j2jR,2j2jH2j2j;,2jf2j 2j=& 2j) 2j+ 2j- ,2j@ 2jP n2j]U B2jr 2jzz 2jf} 2j% 2j 2j 2jj ,2j 2jߔ 2jؗ 2j۝ ,2j 2j ,2j 2jު 2j 2j 2j; 2j 2jٹ ,2j( 2j 2j? 2j 2j 2j 2j B2j! 2j 2j 2jV 2j; 2jM 2jb 2j> B2jJ n2j] ,2j! 2j% 2j+ 2j. 2j0 2j5 2j= 2j? 2jA 2jD 2j!F 2jG 2jI 2j3K 2jL ,2j>N 2jk_ 2jc X2jus 2jw 2jY{ ,2jx n2jۓ X2jϘ 2j֛ X2jd 2jB X2j B2j 2j B2j ,2j) ,2jɻ B2j2 2j B2j B2jr X2j ,2j 2j 2j ,2j 2j ,2j 2j 2j 2j ,2j 2j B2j&' 2j, B2ja/ ,2j1 2jQ3 ,2j.G 2jK 2jP 2j4U 2j>W B2j$\ 2j^ B2j` 2jb 2jc 2jce 2jf 2j+j B2jk 2jkm 2jq ,2js 2j| X2jR B2j B2jL ,2j; ,2j[ 2j  2j #....##....#..#.#÷.P<.#### #.#.###÷#.^#######.P...##.###.####....# ##........###.##.....## #.......... #..........####P......... #............#P.......... #........................ ##..#.#................... #...................---626.1 (195.4) ##...# #..##..#.......... #...## ##.##...##........ ##..P######..#....##.......2j  ##................####......  ##........................^.#  #.........................##.  #............................  ##............##.###.#.......---2j 2j< E _Done exploring.2j I2j r........#.#...0.0)...................................2j] 2j 2jg E _Done exploring.2j` [?25h[?0c  2j ASearch for what [Enter for "."]? 2j0 [?25l[?1c2jK2j13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] a dispersal trap (1 further duplicate)b - [Lair:4] a stone staircase leading up  c - [Lair:4] a stone staircase leading down  2jd - [Lair:4] a stone staircase leading down  e - [Lair:4] a robe  f - [Lair:4] an alarm trap  g - [Lair:4] a +4 maceh - [Lair:4] a stone staircase leading up  i - [Lair:4] a stone staircase leading down  j - [Lair:4] a stone staircase leading up  k - [Lair:4] a +0 robe  l - [Lair:4] a staircase to the Slime Pits  m - [Lair:4] a viscous altar of Jiyva2jIH2ja#....##....#..#.#÷.P<.#### Swiftly the Skirmisher#.#.###÷#.^#######.P...##. Spriggan of Fedhas ******###.####....# ##........# Health: 72/72 ========================##.##.....## #.......... Magic: 24/24 ========================#..........####P......... AC: 2Str: 6Doom: 27% #............#P.......... EV: 25Int: 25  #........................ SH: 0Dex: 21##..#.#................... XL: 14 Next: 44% Place: Lair:4#...#####@................ Noise: ---------  Time: 17626.1 (0.0)j40m##...# #..##..#.......... l) +0 orcbow (heavy)#...## ##.##...##........ Fire: l) +0 orcbow (heavy) ##..P######..#....##....... Quill ##................####......##........................^.# #.........................##. #............................ ##............##.###.#.......  _You walk carefully through the plants. _You see here a rime drake skeleton. _You walk carefully through the fungus. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2jToD _2j 2jL Where to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines 2j 2j#....##....#..#.#÷.P<.#### Swiftly the Skirmisher#.#.###÷#.^#######.P...##. Spriggan of Fedhas ******###.####....# ##........# Health: 72/72 ========================##.##.....## #.......... Magic: 24/24 ========================#..........####P......... AC: 2Str: 6Doom: 27% #............#P.......... EV: 25Int: 25  #........................ SH: 0Dex: 21##..#.#................... XL: 14 Next: 44% Place: Lair:4#...#####@................ Noise: ---------  Time: 17626.1 (0.0)#2j#...# #..##..#.......... l) +0 orcbow (heavy)#...## ##.##...##........ Fire: l) +0 orcbow (heavy) ##..P######..#....##....... Quill ##................####......##........................^.# #.........................##. #............................ ##............##.###.#.......  _You walk carefully through the plants. _You see here a rime drake skeleton. _You walk carefully through the fungus. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2j2j=mf _2j2j2j2j2js2jֱ2j2jNB2j 2jE_You walk carefully through the plants.2j2j2j2j!2jL _You walk carefully through the fungus.2jTP  There is a stone staircase leading up here.2j#k _2jq2j  There is a stone staircase leading down here. _2jȑ2j%  5  You climb downwards.  Level annotation: 2 runed translucent doors2j 2j#2j)  You encounter a skyshark. You encounter a wyvern.2j0B   . .k  .#.. .   #..# ..   ####..## ...   #.#.... ....   #....#.....   ##..../?F..l   #..@...P.....  2j[A^ #..#..^...F...   ### ...........####   ..........Yl..##  .............#.#  .....#......###. F   skyshark (wandering)  ......###....... F   blink frog (wandering)  ##P† k   wyvern (wandering) ...37.6 (11.5)2jE1.2j '2jJ 2j[M 2jε  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j :  Swiftly the Skirmisher . .. Spriggan of Fedhas ****** .#.. .  Health: 72/72 ======================== #..# ..  Magic: 19/24 ===================----- ####..## ...  AC: 2Str: 6Doom: 27%  #.#.... ....  EV: 25Int: 25   #....#.....  SH: 0Dex: 21 2j? ##..../?...l  XL: 14 Next: 44% Place: Lair:5 #..@***P.....  Noise: ---------  Time: 17641.1 (0.0) #..#*F*.......  l) +0 orcbow (heavy) ### ***....F...####  Fire: l) +0 orcbow (heavy)  ..........Yl..## Quill Will/2 Jinx  .............#.# .....#......###. F   skyshark (wandering) ......###....... ......##......P† ..........Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (wandering, hasn't noticed you, chance to call a sprite on  attack: 54%, chance to affect: 2jdz 53%)2j  Swiftly the Skirmisher . ..Spriggan of Fedhas ****** .#.. .Health: 72/72 ======================== #..# ..Magic: 19/24 ===================-----  ####..## ...AC: 2Str: 6Doom: 27%   #.#.... ....EV: 25Int: 25   #....#.....SH: 0Dex: 21 ##..../?...l2j" XL: 14 Next: 44% Place: Lair:5 #..@###P.....Noise: ---------  Time: 17641.1 (0.0) #..####.......l) +0 orcbow (heavy) ### ###....F...#### Fire: l) +0 orcbow (heavy)  ..........Yl..## Quill Will/2 Jinx  .............#.# .....#......###. F   skyshark ......###....... ......##......P† ..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (wandering, hasn't noticed you, chance to call a sprite on  attack: 54%, chance to affect: 53%)  You feel a surge of power!2jց 2j {kAiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (wandering, hasn't noticed you, chance to call a sprite on  attack: 54%, chance to affect: 53%)  You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!2j 5 F§You hear a loud, deep croak! You hear an angry hiss..kF2j  F§§§§§☼§......F(strong, confused)F   blink frogk   wyvern  The skyshark is engulfed in noxious fumes. x2  The skyshark appears confused. The skyshark bites you!!  The skyshark tastes blood and grows stronger!2j! 58-----5----=======2.1 (12j' 2j+ _The skyshark misses you. The skyshark closely misses you.2jh.2jkF.§F2j☼9------------32j3 ---- 4------- _The skyshark is engulfed in noxious fumes. ...........................#..... ...........................##.... ............................#...# .............................P.## ........[.........#.........P...# .......#...#P.........#.......... 2j!..........###........##.......... .......#..P..#...........÷....... ........#.......@................ .......##................. ........................ ...÷#..........##...#...... ..##....#..#.#÷.P<.####... .###÷#.^#######.P...##..........P .####....# ##........#...#  .##.....## #.............>.....#  .........####P.........# 2j,d6=4.6 (2.52j2jB! _You climb upwards.2jc _There is a stone staircase leading down here.2jYi2j<Level 4 of the Lair of Beasts <<<>>>>_(Press ? for help)##..............................#.#.....# #..........#.......###.................................#.....# #..................##...............^................#.....#######.........[......#.##................................#.....##.P.##..................###................................##...........................P..##.................................#...##.......................#####.................................P.####....#................######...........[.........#.........P...#......###.........#..##.##.............#...#P.........#.................#.....######.#######...............###........##.................##....# ##.P##............#..P..#...........÷..............#....### #P..##.............#.......@..............................## ##.###............##.....................................#.####.####...........................................P..........#.###.....÷#..........##...#.................P###...........##....##....#..#.#÷.P<.####..............### ####.#......##.#.###÷#.^#######.P...##..........P##.#######...P####.##2j##....# ##........#.........#######...####.##.....## #.............>.....##....##..........####P..................###...######............#P...................##.......##.................................####....####..#.#............................####.....##2ji >..............................#.#...............#........................................#......................................^................#..............[......#.2jl ................................#.....##.P.##..................................................##...........................P...................................#...##........................................................P.####....#...........................[.........#.........P...#......###.........#..##..............#...#P.........#.................#.....................###........##.................##.................#..P..#...........÷..............#...................#.......@..............................## ##.............##.....2j^o ................................#.####............................................P..........#......÷#..........##...#.................P###...............##....#..#.#÷.P<.####...............#.......#.###÷#..P...##..........P##.....####....# ##........#.............##.....## #.............>...................####P.................................#P.................................................................#.#.................................2j_%A..............................#.#...............#........................................#......................................^................#..............[......#.................................#.....##.P.##..................................................##...........................P...................................#...##........................................................P.####....#...........................[.........#.........P...#......###.........#..##..............#...#P.........#.................#.....................###........##.................##.................#..P..#...........÷..............#...................#.......@..............................## ##.............##.....................................#.####............................................P..........#......÷#..........##...#.................P###...............##....#..#.#÷.P<.####...............#.......#.###÷#..P...##..........P##.....####....# ##........#.............##.....## #.............>...................####P.................................#P.................................................................#.#.................................2j2j?@...........................#..... Swiftly the Skirmisher ...........................##.... Spriggan of Fedhas ****** ............................#...# Health: 59/72 ===================----- .............................P.## Magic: 16/24 ================-------- ........[.........#.........P...# AC: 2Str: 6Doom: 27% .......#...#P.........#.......... EV: 25Int: 25  ..........###........##.......... SH: 0Dex: 21 .......#..P..#...........÷....... XL: 14 Next: 44% Place: Lair:4 ........#.......@................ Noise: ---------  Time: 17644.6 (0.0) .......##D40m........................ l) +0 orcbow (heavy) ................................. Fire: l) +0 orcbow (heavy) ...÷#..........##...#............ Quill Will/2 Jinx ..##....#..#.#÷.P<.####.......... .###÷#.^#######.P...##..........P  .####....# ##........#.........#  .##.....## #.............>.....#  .........####P..................# The skyshark appears confused. The skyshark bites you!!  The skyshark tastes blood and grows stronger! _The skyshark misses you. The skyshark closely misses you. _The skyshark is engulfed in noxious fumes. _You climb upwards. _There is a stone staircase leading down here.2jO2jR2j2 32j0F tastes blood and grows stronger! _The skyshark misses you. The skyshark closely misses you.The skyshark is engulfed in noxious fumes. _You climb upwards. _There is a stone staircase leading down here.Unknown command.2j6g2jj2jl2jo2j)u,2j{W _You start resting.2jƅJ60=2j+5.6 (12j56.6 (22j _The sprites lose interest in your situation.2jdP2jR2jT2jW2jIY2j_X2jAb2jc1=7=2jd2jg,2j2i2jqtB2jWw2j/2=2j42jҍa8=2jՏ2jƯ2j4a3=2j,2j.2j,2j24==2jB2jX2jA2jK9=2j2j2j;2j2j2j52j2jE2jc2jv2jN2ji9=2jq2j2jcz6=20=2j2jR2j2j2jW _You start resting.2jD2j~/60.0)2j267.6 (212j2j<_ _You feel your willpower return.2j Where to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines 2j\2j$2j...........................#..... Swiftly the Skirmisher ...........................##.... Spriggan of Fedhas ****** ............................#...# Health: 66/72 ======================-- .............................P.## Magic: 20/24 ====================---- ........[.........#.........P...# AC: 2Str: 6Doom: 27% .......#...#P.........#.......... EV: 25Int: 25  ..........###........##.......... SH: 0Dex: 21 .......#..P..#...........÷....... XL: 14 Next: 44% Place: Lair:4 ........#.......@................ Noise: ---------  Time: 17667.6 (0.0) .......##.......................2jF. l) +0 orcbow (heavy) ................................. Fire: l) +0 orcbow (heavy) ...÷#..........##...#............ Quill ..##....#..#.#÷.P<.####.......... .###÷#.^#######.P...##..........P  .####....# ##........#.........#  .##.....## #.............>.....#  .........####P..................#  _There is a stone staircase leading down here. _Unknown command. _You start resting. _The sprites lose interest in your situation. _You start resting. _You feel your willpower return.72j2j2j>2jr2j,2j2jx1=82jaB2j2j O=2jC 2jy2j 2jq2j2jiY  There is a stone staircase leading down here.2j2j-.~9= _2jH = 5  You climb downwards.2j'2jn/2j2k2=2jjB _Level annotation: 2 runed translucent doorsThere is a stone staircase leading up, spattered with blood here.2j{2j#### ###... P†.....#######.....## ††.....##......... P....FF....... #†..###.......... ###†#.###.##...... #.#...###t####.?. ##..#$.....t.... #P##...FF 76.1 (8.5 ## ###P..###  #####.####...######  #.# #...# ## .#..# ######t   mountainshell (wandering, warded) 2jN2j;'2j+d _A mountainshell is nearby!2jt.  There is a stone staircase leading up, spattered with blood here. _A mountainshell is nearby!  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2jb0--==7.1 (1.0Will/2 Jinx 2jdj2jTt t. _You feel your willpower being sapped.2j:~2jG770--82jF2j02j###.###  #....#### ###... P†.....#######.....##..††.....##.... ....P....FF........ ..†..###.... #2j#.....##†#.###.##..... #.#...###t####...t....? .......###..#$P##...FF.......<. ## ###P..##............#####.####...######.# #.## .#..######2jNtt2j I====7 (0.62j""M _The mountainshell growls angrily.2j]  You shoot an arrow. The arrow hits the mountainshell!!2jp t  The mountainshell is heavily wounded.2jx ,9.9 (1.22j5 2jԄ ^ _The mountainshell completely misses you.2jF  You shoot an arrow. The arrow hits the mountainshell!2j :*2jfx t drained, warded)The mountainshell is severely wounded.A giggling sprite leaps out and makes the mountainshell trip over its own feet.The mountainshell is almost dead.2j811=-===-81.12j2j;S _The mountainshell misses you.2jƏ .You shoot an arrow. The arrow hits the mountainshell!!  You kill the mountainshell!2jǗ(2j42j<5 7-2.5 (1.42jE2jIl _Fedhas appreciates your contribution to the ecosystem.2j>=2jyY2j]H _No target in view!2jc32jw2jH _No target in view!2j 2j? 32j 2j~ K2=2j 2jQ 1 _HP restored.2j (2j 2j_$ _The sprites lose interest in your situation.=2j' 2j3 a2=2j17 2j> 2j@ O=2j#K 2j^M ,2jsU 2jW ,2j\b 2jgd 9=2jXf 2j4o 2j#2jb&32j12jM8i3=- _2jB2j_E>2jS{ _The sprites lose interest in your situation.2jV2jW2jXa2jc,2jul2jvn9=2j@p2j y2jz,2j|2ja4=2j2jM,2j>2j,2j2j{,2j2jO=2j<2j,2jR2j,2j2j,2j-2j,2j2j8,2j 2j ,2j2jP,2jC"2j$2jN%2j4B2j>2j0A,2j.QB2j4Z2j\,2jXk2jn,2jx2j'{>2jn _You feel your willpower return.2j2j32j֊2j2j͕,2jy2j[2j2j#2jY2j.,2jlN _You now have 866 gold pieces (gained 15).2jѹ2j32jx2j2j,2js2j2j>2j2j2j"2j,2j2j2j2j{2j2j2j 2j12j2j 2j 2jJ 2jJ2j # ## ### ##... #### ####... #######.....###### 2jh††.....##............##...FF............ ...†..###......... ..##†#.###.##..........###t####.......@?.....[---34.8 (32.0) ..###..#.........†....$ ...........<##... #P..##............## . #####.####...######.# #...### #.#..#######2jwG---5.4 (32.6 _Found a leather armour.2j9*_2j.2jf4,2j)<2j=2jjI2jMs _b - 6 scrolls of blinking (gained 1)2jU32j~X2jY2j`2jPb,2je2jl2j_n2j%p2jq2jSx2jy2j9{2j~2jE2j2j2j2j,2j˚N _You now have 876 gold pieces (gained 10).2já2j32j2j2jB2j-2j{2j,2j@2jp2j,2ju2j2j2,2jG2j2jH,2jK2jI2j,2j2j ,2jf2j2j2j2j[2j2j,2j!2jm#2j(2j*,2j+2j22jP4,2j52j<,2j>2jb@2jE2jQG,2jH2jO2j1Q,2jR2jpX2j Z,2j=\2je2jg,2j9kK _You walk carefully through the plants.2jq2jbs32ju2jqz2j)|,2jk}2j2jB2j2jw2j$,2j2jЫ,2j72j>2j2j,2jZ2j22j,2j2jB2j2jo2j,2j2j 2j,2jM2j2je,2j2ji2j,2j2ji  You encounter a cane toad.2j{ F.  ... 2j #.##  ##..#  ...#  ##..  ###..##  #....@#  #....##  ##.....#  ####.....##  #.#..#...# . #......♣♣#F   cane toad (asleep) ####....♣♣♣### ######.......♣.♣♣P♣## ....##......♣..♣♣♣.P♣2j/61.9 (26.52jx42.5 (27.1 _2j2j!2jŪ walk carefully through the plants. _You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j[ 2--==3.5 (1.0)Will/2 Jinx 2j 2j Q _You feel your willpower being sapped.2jy .--42j 2j 2jh< ))2jk))))FYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!2j:*2jiSYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!  The cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded.  You hear an angry hiss.2jH.F2j5S.2jL.F2jo)....S   black mamba (wandering)F   cane toad (drained)2j6===5.9 (1.42j2j!\ _You encounter a black mamba.2juW )))) You shoot an arrow. The arrow hits the cane toad!2j(:*2jsI .SThe cane toad is heavily wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet..F.S... very drained)3=-7.1 (1.2 _The cane toad is severely wounded.2j" ))) You shoot an arrow. The arrow hits the cane toad!2j:*2jތ FSThe cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.2jC-.2j!A.S2jǪ FThe cane toad is almost dead.F..SF  wandering)8.32jp _You encounter a cane toad.2j )) You shoot an arrow. The arrow hits the black mamba!2jB C.S2jF A.S2jJ /F2js - FF 2 cane toads (1 wandering, 1 very dra…)The black mamba is heavily wounded.The cane toad stings something!! The cane toad poisons something!2j_w ,9.6 (1.32j 2jP X _The black mamba barely misses you.2j 2j 2j 2j F _Unknown command.2jX  You shoot an arrow. The arrow hits the black mamba.2jW' :*2jX, w.F.  A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is severely wounded.  The jinxing sprites lose interest in you.The black mamba is struck by your quills...FS (drained)67--2-70.8 (1.2 _The black mamba bites you. The black mamba misses you.2j{?a )You shoot an arrow.2j]F _The black mamba bites you. The black mamba misses you.  You shoot an arrow.  The arrow closely misses the black mamba.    You are poisoned.2jJ kThe black mamba poisons you! The black mamba misses you.2jjt .SF   cane toad (very drained)k   rime drakeYou encounter a rime drake.2j4====---1--2.0Pois Quill Will/2 2j2j- _You hear an angry hiss.2j*@  †You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!F   cane toad (very drained)k   rime drake2j  .FFedhas appreciates your contribution to the ecosystem.You feel very sick..k  You hear a roar!  The cane toad completely misses you.2j0--2=383.2 _You hear an angry hiss.2j.. k.. #.####..# ...###..###.F## #.....# #...@####.....#####.....## # #.#..#...# .. #......♣♣#####....♣♣♣### #######.......♣.♣♣P♣## .....##......♣..♣♣♣.P♣........♣♣♣♣...#♣♣.k2j2jg59-----8 (0.62jy2j-%$ _You feel sick.2j!  ... #k####..# ...###..###.F## #.....# #....####..@..#### ## #.#..#... 2j % ... #......♣♣#####....♣♣♣### .#######.......♣.♣♣P♣## ......##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣2j' S†F2j* A.k2j$4 2j7 K----4.42j< 2j? $ _You feel sick.2j #.###.k# ...###..###.†## #..F..# #....###.....######2j= #.#..#...... #......♣♣#####....♣♣♣##########.......♣.♣♣P♣## .......##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣♣♣.♣♣♣♣♣#2jS .2j1F2j\#2j9E85.02j=$ _You feel sick.2j2j2j2jm2j^ ##.k ...##.. ###.†##.....#F..###.....####.....####.#..#@..# #...#......♣♣ ... ####....♣♣♣##########.......♣.♣♣P♣##.....##......♣..♣♣♣.P♣.......♣♣♣♣...#♣.....♣♣..♣♣♣..♣♣.♣♣♣♣♣#[.♣.♣♣.k.k   rime drake7=6 _You feel sick.2j 8 .k.###..###.†## #.....# #.F..###.....#####.....#### #.#..#...# ##... #....@.♣♣#####....♣♣♣##########.......♣.♣♣P♣##......##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣ ♣♣.♣♣♣♣♣#[.♣.♣♣.†........♣..♣♣2j M.F2j 0k2j .k   rime drake2j U6-6.22j 2j7 $ _You feel sick. 2j-##k.###.†## #.....# #....####.F...# 2ju(####.....#### #.#..#...###... #......♣♣#####..@.♣♣♣### ....#######.......♣.♣♣P♣##......##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣♣♣.♣♣♣♣♣#[.♣.♣♣.†........♣..♣♣...##........ 2j%0k 2j2F 2jn*..F   cane toadk   rime drake 2jS5-8 2j  2j feel sick. 2jCY###k†## #.....# #....###.....#####.F...#### #.#..#...##... #......♣♣# #####....♣♣♣### .....#######....@..♣.♣♣P♣##......##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣ #♣♣.♣♣♣♣♣#[.♣.♣♣.♣  2j\†........♣..♣♣...##........#....♣♣♣..♣ 2j_0k 2j0j.k   rime drake 2jl/67.4 2jWw 2jz 2jJC #.k...# #....###.....#####.F...#### #.#..#...##... #......♣♣# ######....♣♣♣### #.....#######.......♣.♣♣P♣##......##♣..♣♣♣.P♣...♣♣♣...#♣♣..♣♣..♣♣♣ ## 2j F>♣♣.♣♣♣♣♣# .[.♣.♣♣.†........♣..♣♣ <.......##........#....♣♣♣..♣###### ##......♣.... 2j4HQ.F 2jn53=8.0 2jm #....###.....###### #.#.F#...##... #......♣♣#######....♣♣♣### 2jR.....#######.......♣.♣♣P♣## ............##♣..♣♣♣.P♣....♣♣♣...#♣♣..♣♣..♣♣♣ ##♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ †........♣..♣♣<.......##........♣ .##....♣♣♣..♣###### ##......♣.....# ##......♣... 2jQ.F 2j< ;6 2jn  2j  2j (#.....###### #.#..#...##... #..F...♣♣#######....♣♣♣### ###.....#######.......♣.♣♣P♣## #............##♣..♣♣♣.P♣..♣♣♣...#♣♣..♣♣..♣♣♣ #.##♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ †........♣..♣♣<.......##........♣ ..###....♣♣♣..♣ #...###### ##......♣.... #...# ##......♣... .#..# .###..# #P#.♣ 2j  2j /49.2 2j-  2j  2je##### #.#..#...##... #..F...♣♣#######....♣♣♣### ####.....#######.......♣.♣♣P♣##............##♣..♣♣♣.P♣ ...♣♣♣...#♣♣ #..♣♣..♣♣♣ ##.##♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ †........♣..♣♣<.......##........♣.###....♣♣♣..♣ ##...###### ##......♣....  #...# ##......♣...#..# .###..# #P#.♣ ######## #.# ## #.F3-8 2j{ 2j]## #.#..#...##... #......♣♣#######.F..♣♣♣### #####.....#######.......♣.♣♣P♣## .##............##♣..♣♣♣.P♣ ....♣♣♣...#♣♣ ##..♣♣..♣♣♣ ##.##♣♣.♣♣♣♣♣# ...♣♣.♣ †........♣..♣♣<.......##..........###....♣♣♣..♣ ###...###### ##......♣....  2j` #...# ##......♣...#..# .###..# #P#.♣  ######## #.# ## # ### 2j|Q.F 2j 2jߏr4==80.4 2j 2j̚o _You see here a +0 leather armour. 2j :.F _You see here a +0 leather armour.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.3-1--==1.4 (1.0Quill Will/2 Jinx  k _You are no longer poisoned..F 2jƎ k   rime drake 2j .--2 2j  2j  2jeIz †You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!))k   rime drake 2jG.k 2jF.k 2j >.. 2jS4=2=-9===3.8 (1.4 2j 2jl _Fedhas appreciates your contribution to the ecosystem. 2jG#  2jJ'u)))))You shoot an arrow. 2j^C.k 2jH...... 2j;,5.0 (1.2 2jJt _The arrow closely misses the rime drake. 2jf^))))))) 2jq9* 2j .kYou shoot an arrow. The arrow barely misses the rime drake.A giggling sprite leaps out and smacks the rime drake with its own front foot. 2j'Q†k 2j08~......(drained) 2j+;,6.3 (1.3 2jEM 2jE`8 _The rime drake is lightly wounded. 2jMO .You shoot an arrow. The arrow hits the rime drake!!!  You kill the rime drake! 2jPSA) 2jA.. 2j5=50====7.5 (1.2 2j 2j l _Fedhas appreciates your contribution to the ecosystem. 2jM  2j+P  2jYV  2j,Z H _No target in view! 2j 2j^ 2j| 2j`H _No target in view! 2j{  2jn~ 3 2j  2j/ o3== _ 2j  2j  2jG ( 2j  2j { _The sprites lose interest in your situation. 2jL ;6 2j , 2jG  2j  2jk O= 2j  2j 7=4= 2j , 2j  2j , 2j=  2j: k8= 2jT  2j  2j O= 2jC  2j , 2j!+  2jA. ;9 2j9  2j; , 2jmB  2j D , 2j]P  2jR b60= 2jl[  2j] , 2jg  2ji , 2j v  2jx k1= 2j5  2j , 2j , 2j  2jԪ F2 2j  2j _You feel your willpower return. 2j8  2j  2j , 2j  2j , 2j  2jf a3= 2j 2j, 2j, 2j 2j# 2j&k4= 2jn3 2j5, 2jB 2jvE, 2jU;5 2jUZ 2ja6= 2jB 2j, 2j# 2jW7= 2j 2j, 2jB 2j 2j;8 2j 2j*, 2j+, 2j 2j a9= 2j 2j 2j, 2j$ 2j&, 2j0 2j2l70= 2jE@, 2j 2j , 2j 2j, 2jx" 2j*. 2j0;1 2j<, 2j? 2jI 2jK, 2j;Z 2j]a2= 2jb 2jo 2jr, 2j(u 2jt~, 2j  2j 2j 2js 2jw 2j 2j 2jO= 2jq 2j 2j, 2jO 2jO 2jy, 2j 2j 2jf, 2j9 2jB 2jR 2j 2jlB 2j 2j, 2j 2j, 2jD, 2j, 2j", 2j& 2j(, 2jy* 2j7, 2j:, 2jA, 2jTD, 2jP, 2jzS, 2j_ 2jb, 2jd 2jfS  You walk carefully through the plants.  2jhKYou encounter a six-headed hydra. 2jnp......♣..♣♣♣.P♣ ..†..♣♣♣♣...#♣♣ ......♣♣..♣♣♣ ..♣♣.♣♣♣♣♣# .♣.♣♣.♣ ..♣..♣♣♣ .....♣.♣♣ ##+#  .♣♣♣..♣.♣♣♣# #PP#   2jBpa....♣......♣♣♣♣#@P#  ---- .....♣...♣♣.....♣DP#  ##..#.#P#.♣.♣.♣♣.###   ##.########♣♣♣ ♣#   ###    D   six-headed hydra (asleep)     2jD1850.7 (63.2) 2jƅQ----1.8 (64.3 _ 2jω 2jnj2ji 2jen 2ju 2j F _Unknown command.2j#}†..♣♣♣♣...#♣♣ .....♣♣..♣♣♣  ♣♣.♣♣♣♣♣#  [.♣.♣♣.♣  ..♣..♣♣♣ 2jM&9......♣.♣♣##+# .♣♣♣..♣.♣♣♣# #PP# ....♣......♣♣♣♣#PP# ..♣...♣♣....@♣DP# ###..#.#P#.♣.♣.♣♣.###  ##.########♣♣♣ ♣#   ###        2j02j 372.4 (0.6) _2j92jG<2j Z.†..♣♣♣♣...#♣♣ .♣♣..♣♣♣ .♣♣.♣♣♣♣♣# .[.♣.♣♣.♣ .♣..♣♣♣ .♣.♣♣ ##+# .♣♣♣..♣.♣♣♣# #PP# .♣......♣♣♣♣#PP# #......♣...♣♣...@.♣DP# .###..#.#P#.♣.♣.♣♣.### # ##.#♣♣♣ ♣#  ###    2j8 =3.02j 2jس 2jla Q.†..♣♣♣♣...#♣♣ .♣♣..♣♣♣ .♣♣.♣♣♣♣♣# .[.♣.♣♣.♣ .♣..♣♣♣ .♣.♣♣ ##+# .♣♣♣..♣.♣♣♣# #PP# #......♣......♣♣♣♣#PP# #......♣...♣♣..@..♣DP# #.###..#.#P#.♣.♣.♣♣.### # ##.##♣♣♣ ♣#  ### 2j6q 2j}t %62jw 2j|{ 2j3.†..♣♣♣♣...#♣♣.♣♣..♣♣♣.♣♣.♣♣♣♣♣#.[.♣.♣♣.♣.♣..♣♣♣ #.♣.♣♣ ##+# #....♣♣♣..♣.♣♣♣# #PP# ##......♣......♣♣♣♣#PP# 2jv6 ##......♣...♣♣.@...♣DP#  #.###..#.#P#.♣.♣.♣♣.###  ## ##.########♣♣♣ ♣# ###2jL2jmO'4.22jS2j X2j,.†..♣♣♣♣...#♣♣.♣♣..♣♣♣.♣♣.♣♣♣♣♣#.[.♣.♣♣.♣.♣..♣♣♣ ##.♣.♣♣ ##+# ##....♣♣♣..♣.♣♣♣# #PP#  ##......♣......♣♣♣♣#PP# ##......♣...♣♣@....♣DP# #.###..#.#P#.♣.♣.♣♣.### ## ##.########♣♣♣ ♣# ###2j2j%82j2j2j{   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2jf3D2ju.D   six-headed hydra 2jwM======5.8 (1.02j}2j? _You shout for attention! You hear a roar!2jC-D.Anything else - Cancel. _You shout for attention! You hear a roar!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jS<2j>2--==----6Will/2 Jinx 2jB2jI D. _You feel your willpower being sapped.2jsV2jYR------72jG\2j^2j[ ##......♣..♣♣♣.P♣†..♣♣♣♣...#♣♣.....♣♣..♣♣♣....♣♣.♣♣♣♣♣#[.♣.♣♣. ..♣..♣ .##........♣.♣♣ ##+# #♣♣♣..♣.♣♣♣# #PP# #♣.....@♣♣♣♣#P ##......♣...♣♣...D.♣.P#2j _  #.###..#.#P#.♣.♣.♣♣.##### ##.########♣♣♣ ♣#### 2ja FD.2ji 2jk G--8.4 (0.62jq 2ju 2j>&.##......♣..♣♣♣.P♣.†..♣♣♣♣...#♣♣.♣♣..♣♣♣.♣♣.♣♣♣♣♣#.[.♣.♣♣.♣ †.♣..♣♣♣ ..##.♣.♣♣ ##+# .###....♣♣♣..♣.♣♣♣# #PP# ## ##......♣....@.♣♣♣♣#PP# ##......♣...♣♣..D..♣.P#2j8A #.###..#.#P#.♣.♣.♣♣.### ## ##.########♣♣♣ ♣#  ###2jP2j S'9.02jW2jZ2j9.##......♣..♣♣♣.P♣.†..♣♣♣♣...#♣♣.♣♣..♣♣♣.♣♣.♣♣♣♣♣#.[.♣.♣♣.♣ .†.♣..♣♣♣.##........♣.♣♣ ##+# ..###....♣♣♣..♣.♣♣♣# #PP## ##......♣...@..♣♣♣♣#PP# ##......♣...♣♣..D..♣.P# #.###..#.#P#.♣.♣.♣♣.### ## ##.########♣♣♣ ♣#  ###2jbFD.2jX2j@--62j2j2j~.##......♣..♣♣♣.P♣.†..♣♣♣♣...#♣♣......♣♣..♣♣♣..♣♣.♣♣♣♣♣#.[.♣.♣♣.♣ ..†.♣..♣♣♣.##........♣.♣♣ ##+#.###....♣♣♣..♣.♣♣♣# #PP## ##......♣..@...♣♣♣♣#PP#2jY ##......♣...♣♣.D...♣.P# #.###..#.#P#.♣.♣.♣♣.### ## ##.########♣♣♣ ♣#  ###2jFD.2j2jΎ(60.22j2j2j .##......♣..♣♣♣.P♣...†..♣♣♣♣...#♣♣......♣♣..♣♣♣.♣♣.♣♣♣♣♣#.[.♣.♣♣.♣.†.♣..♣♣♣.##........♣.♣♣ ##+#.###....♣♣♣..♣.♣♣♣# #PP## ##......♣.@....♣♣♣♣#PP# ##......♣...♣♣D....♣.P# #.###..#.#P#.♣.♣.♣♣.### ## ##.########♣♣♣ ♣#  ###2jX% 2j) S3=82j- 2j1 2j* v.##......♣..♣♣♣.P♣....†..♣♣♣♣...#♣♣.......♣♣..♣♣♣..♣♣.♣♣♣♣♣#.[.♣.♣♣.♣.†........♣..♣♣♣.##........♣.♣♣ ##+#.###....♣♣♣..♣.♣♣♣# #PP## ##......♣@.....♣♣♣♣#PP# # ##......♣...♣♣D....♣.P# # #.###..#.#P#.♣.♣.♣♣.### # ## ##.########♣♣♣ ♣# ###2jH HD.2jz 2j޷ '1.42je 2j 2j? )))) You shoot an arrow. The arrow hits the six-headed hydra!!2j~:*2jB D.The six-headed hydra is heavily wounded.A giggling sprite leaps out and makes the six-headed hydra trip over its own  talons.2jP\...(drained)2j6===2.6 (1.22j.2jh _The six-headed hydra is heavily wounded.2j ))) You shoot an arrow. The arrow hits the six-headed hydra.2j?:*2j D.The six-headed hydra is severely wounded.A giggling sprite leaps out and smacks the six-headed hydra with its own front  talon.2j\(3..2j+,3.9 (1.32j12j4i _The six-headed hydra is severely wounded.2jc )) You shoot an arrow. The arrow hits the six-headed hydra!2j0ED.2jy.=5.1 (1.22j}2jd _The six-headed hydra is almost dead.2j > #######.......♣.♣♣P♣####......♣..♣♣♣.P♣..†..♣♣♣♣...#♣♣.....♣♣..♣♣♣ #....♣♣.♣♣♣♣♣#.......[.♣.♣♣.♣†........♣..♣ ..##........♣.♣♣ ##+# ......#♣♣♣@.♣.♣♣♣# #PP# .######D...♣♣♣♣#P .# ##......♣...♣♣.....♣.P# .# #.###..#.#P#.♣.♣.♣♣.### #### ##.########♣♣♣ ♣#### 2j@ FD.2jO 2jR 4---7 (0.62jX 2j[ 2jV####... ####....♣♣♣### #.....#######.......♣.♣♣P♣####......♣..♣♣♣.P♣..†..♣♣♣♣...#♣♣ 2j ......♣♣..♣♣♣ ##....♣♣.♣♣♣♣♣#.[.♣.♣♣.♣†..♣..♣♣ <.......##...... ##+# .......#♣♣♣..♣.♣♣♣# #PP# .2j2.###### ##......♣.D....♣♣♣♣#P ..# ##......♣...♣♣.....♣.P# ..# #.###..#.#P#.♣.♣.♣.### ##### ##.########♣♣♣ ♣####2jsKD.2j2j_4=---6.32jw2jo2j4 .You shoot an arrow. The arrow hits the six-headed hydra!!  You kill the six-headed hydra!2jYa >)2j 6..2j5 22===7.5 (1.2 _Fedhas appreciates your contribution to the ecosystem.2j" 2jA1 j _Your Air Magic skill increases to level 5!2jV 2j2j2j H _No target in view!2j˛2j32j̩2j6$ _2j2jx  The jinxing sprites lose interest in you.2j:(2jx2j _The sprites lose interest in your situation.=2jO2jd,2j2j,2j2jE,2j2j2j2j82j,2j!,2j%2j/2j\2,2j?2jB>2jHn _You feel your willpower return.2jP2jR32jU2j{_2jRa,2je2jk2jHm2jMn2jo2j|y2j){,2j|}2j)2j{2j}2jt2j62jb,2j 2j2j,2j2j2jy,2jr2j2j:,2j 2j2j(,2j2j2j,2j2j2jR,2j2j2j2j.2j!2jj l  A blink frog comes into view.2j T ##.... ####..... ### #.#..#... ## ##... #......♣♣ .2jq #### ####... ####....♣♣♣ ....#######.....#######.......♣.♣ ††.....##............##......♣..♣FF............†..♣♣♣♣. ..†..###.............♣♣..---##†#.###F##.............♣♣.♣♣♣♣♣ ###t####..............[.♣.♣♣.♣ ###..#.........†........♣..♣♣♣ ........<.......##........♣.♣♣ P..##............###....♣♣♣..♣.♣♣ F   blink frog (wandering) ####.####...###### ##......♣.....#.# #...###......♣...♣## #.#..##.###..#.#P#.86.3 (18.8)2j$ d---9 (19.4 _2j6- 2j0 2j ,F. _You feel your willpower return. _A blink frog comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jJ C.F2jO 2j˴ 2--==7.9 (1.0)Will/2 Jinx 2j@ 2j .F _You feel your willpower being sapped.2j 2jk .--82jk 2j 2jl4)))))))2j  .FYou shoot an arrow. The arrow misses the blink frog.2j8?.F2j ....F..F2j7===90.1 (1.22j"2j%> _The blink frog gives a loud, deep croak!2j9 )) You shoot an arrow. The arrow hits the blink frog!!2jF:*2j .FThe blink frog is severely wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.2j;..F. (drained)1.4 (1.32jt _The blink frog is almost dead.2jt †You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!2jS)2j'*.2jܢk3=-132.6 (1.22jժ2jl _Fedhas appreciates your contribution to the ecosystem.2j 2j 2j 2jD H _No target in view!2j_D 2jG 2j*N 2jR H _No target in view!2j2j32j2jd: _2j*12j3>2j >{ _The sprites lose interest in your situation.2jM@32j2jiO=2j!2j=$K4=2j&2j22j5,2jGA2jC2jrF2jkQ2jT,2ja2j/eO=2jn2jCq,2jR|2j~,2jD,2jݍ2j2j,2jݧ,2jc2j2jC,2j2j,2jR2j,2j2j,2j2j,2jB2jT2jn _You feel your willpower return.2j!I2jH#2j02j3,2j42j;2j=,2j@2jK2jM,2jP2jzZ2jJ\,2jI_2jf2jh,2ji2jrB2jt2jw2jx,2j|2j2jB2jK2jW,2j2j2j ,2jϢ2j2j,2j2j2j׽,2j2j,2j$2j32j,2j}2jw2j2j,2jZ2je2jw,2j%2j2j!,2jX 2jK2j,2jA2jw!,2j$,2j*2j,,2j.2jP2j:T2jZ2jr\,2j]2jb2jAfB2j\n2jp,2jr2jGw,2j;y2jz2j,2jφ2j2jь2j,2j2j2j,2j'2jM,2j2jћ2j,2jI,2j2j4B2j,2j2j2j2j,2j2j2j,2jN2j2j,2j\2j,2jX2jr2j2j,2j2j2j,2j$2j,2j2j2j2j,2j2j2j,2j2ju2jZ,2j"2jr(2jX*,2j-2jD7,2j992j;2jY@2jA2jgC2jF2jHh  A wyvern comes into view.2jP:# ...........#### ..............## .............#.##  .....#......###.### #  ......###.........#### #### 2jR ......##......P÷.....#######... .k.........÷÷.....##..... YP............... .......#÷..###.....--- #.###.....##÷#.###.##.. #..#.#...###.####...... .........###..#....... ..#P##............<... ...### ###P..##......... k   wyvern (wandering) ... #####.####...## ..  #.## ##...# ### #.#..#2jTek.942.4 (49.8)2j`2jcP---3.0 (50.4 _2jg2jj2j!k.You feel your willpower return. _A wyvern comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j Gk.2j2j2--==4.0 (1.0)Will/2 Jinx 2jt2jn$ k. _You feel your willpower being sapped.2ju22j5.--52j3=2j:@2j : ))))))k    You shoot an arrow. The arrow hits the wyvern!  The wyvern hisses angrily.2jv M.k2jF C.k2j D.....2j 6===6.2 (1.22j 2j ^ _The wyvern is heavily wounded.2j R)))))))2jP 9*2j' .kYou shoot an arrow. The arrow barely misses the wyvern.A giggling sprite leaps out and smacks the wyvern with its own front foot.2j . lThe wyvern is severely wounded.2j31M.k2j;....l   basilisk (wandering)k   wyvern (very drained)2j='7.42joE2jIY _You encounter a basilisk.2jP .You shoot an arrow. The arrow hits the wyvern!!  You kill the wyvern!2jWD))2j0.2j?Wl..2j 3/733=-048.6 _Fedhas appreciates your contribution to the ecosystem.2j 2ji _Your Fighting skill increases to level 8!2j32jY^ _No target in view!2jG2j32j2j$ _2j2j!T2j^{ _The sprites lose interest in your situation.2j32j2jO=2j2ja4=2jB2j2j,2j!2j$,2j.-2jf/O=2j:<,2j?2jB2j,2j|2j#,2j2j7,2j2j,2j2j?2j,2j2jr,2j72jx,2jc,2jE2jm2j,2j2j,2j -2j/>2j4n _You feel your willpower return.2jd<2j>32jA2j N2j>P,2j9T2jY2j[2ju]2j`2j_sB2jw2j2j܈,2j:2j2jʗ,2j2j2j,2j2jj  A basilisk comes into view.2j .#.. . #..#.....l...# ####..##........# ##........  #....#2j..#  ##..../?......# #..<...P......## #..#..^........# ###.......@....#### ---...............## ..............#.## #.....#......###.### .......###.........####....##......P÷.....## l   basilisk (wandering)!.#...............÷÷....##.............P..................#......÷..#2j074.8 (26.2)2jI---5.4 (26.82j2jS _Found a potion of attraction.2j2j` Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir9%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers 2j6  2jL  2jZ .#.. .Swiftly the Skirmisher#..#.....l...#Spriggan of Fedhas ******####..##........#Health: 73/73 ========================#.#....#........Magic: 24/24 ========================#....#........#AC: 2Str: 6Doom: 20%##..../?......#EV: 25Int: 25#..<...P......##SH: 0Dex: 21#..#..^........#XL: 14 Next: 54% Place: Lair:5###.......@....#### 2j9^ xNoise: ---------  Time: 17975.4 (0.0)...............##l) +0 orcbow (heavy)..............#.##Fire: l) +0 orcbow (heavy) #.....#......###.###Quill .......###.........####.......##......P÷.....## l   basilisk (wandering)!.#...............÷÷.....##.............P..................#......÷..# _Your Fighting skill increases to level 8! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return.A basilisk comes into view. _Found a potion of attraction. 2j2f  2jh  2j4o  2jq "2j.l  A basilisk comes into view. _Found a potion of attraction.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2--==6.4 (1Will/2 Jinx "2j{"2j .l _You feel your willpower being sapped.--7"2j6"2jd ))))l    You shoot an arrow. The arrow hits the basilisk!!  The basilisk hisses angrily."2j:*"2j9 .l.... (drained)  The basilisk is heavily wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is severely wounded."2jюi  The basilisk gazes at you."2jA- 7  You easily resist."2j94 i  The basilisk gazes at you."2j "2jC 6===8.6 (1.2"2j "2jZ ( _You easily resist."2j .You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk!"2jL k))))"2j H...."2j -80.0 (1.4"2j/ "2j l _Fedhas appreciates your contribution to the ecosystem."2jΦ 3"2js "2jv H _No target in view!"2jK"2jJ"2j1#"2j4'H _No target in view!#2jd#2jg#2jo#2jrH _No target in view!#2jL.#2jn13#2jdB#2jES3=- _#2jM#2jFV#2jOY>#2jh{ _The sprites lose interest in your situation.#2jl3#2j{,#2j#2j7e=#2j̠#2jK4=#2j#2jb#2jy#2j#2j,#2jW#2j,#2j#2je=#2jp5B#2jTFB#2jY,#2j\#2j}f#2ji,#2j[u,#2jx#2j#2j|,#2j#2jI,#2jj  A skyshark comes into view.#2jJF---.....F   skyshark (wandering)...#2j3/97.0 (17.0)#2j{G.F#2j#2jcN---8.0 (18 _#2j[#2j"&2j4&2j7~ Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir9%4  f - BlinkTranslocation1%&2j6;2 Select a spell to describe [?] help [!]/[I] toggle spell headers&2j &2j&2j J.#.. .Swiftly the Skirmisher#..#.........#Spriggan of Fedhas ******####..##......F.#Health: 73/73 ========================#.#....#........Magic: 24/24 ========================#....#........#AC: 2Str: 6&2jG$Doom: 20%##..../?......#EV: 25Int: 25#..<...P......##SH: 0Dex: 21#..#..^........#XL: 14 Next: 54% Place: Lair:5###.......@....####Noise: ---------  Time: 17998.0 (0.0)...............##l) +0 orcbow (heavy)..............#.##Fire: l) +0 orcbow (heavy) #.....#......###.###Quill Will/2 .......###.........####.......##......P÷.....## F   skyshark (wandering)!.#...............÷÷.....##.............P..................#......÷..# _Fedhas appreciates your contribution to the ecosystem. _No targe&2j5't in view! _No target in view! _No target in view! _The sprites lose interest in your situation. _A skyshark comes into view.&2j+&2j.&2j5&2j8'2jr  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(2jPI(2jP _You can't see any susceptible monsters within range! (Use Z to cast anyway.))2j )2j)2j)2jF _Unknown command.)2j .F _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.)2j )2j 2--==9.0 (1Jinx )2j )2jں Y .F )2j C_You feel your willpower being sapped.)2jj WF)2j 1--8000)2j~ )2jc *2jJ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+2jL .#.. .+2j Swiftly the Skirmisher #..#.........#  Spriggan of Fedhas ****** ####..##........#  Health: 73/73 ======================== #.#....#.....***  Magic: 19/24 ===================----- #....#......*F#  AC: 2Str: 6Doom: 20% ##..../?....**#  EV: 25Int: 25 #..<...P...*..##  SH: 0Dex: 21 #..#..^....*...#  XL: 14 Next: 54% Place: Lair:5 ###.......@....####  Noise: ---------  Time: 18000.0 (0.0) ...............##  l) +0 orcbow (heavy) +2j ..............#.##  Fire: l) +0 orcbow (heavy)  #.....#......###.###  Quill Will/2 Jinx  .......###.........####  .......##......P÷.....## F   skyshark !.#...............÷÷.... .##.............P....... ...........#......÷..# _You feel your willpower being sapped.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to call a sprite on attack: 54%, chance to affect: 53%)+2jA ...**F*****,2j .#.. .Swiftly the Skirmisher#..#.........#Spriggan of Fedhas ******####..##........#Health: 73/73 ========================#.#....#........Magic: 19/24 ===================-----#....#.....####AC: 2Str: 6Doom: 20%##..../?...####EV: 25Int: 25#..<...P...#####SH: 0Dex: 21#..#..^....*...#,2jXL: 14 Next: 54% Place: Lair:5###.......@....####Noise: ---------  Time: 18000.0 (0.0)...............##l) +0 orcbow (heavy)..............#.##Fire: l) +0 orcbow (heavy) #.....#......###.###Quill Will/2 Jinx .......###.........####.......##......P÷.....## F   skyshark!.#...............÷÷.....##.............P..................#......÷..# _You feel your willpower being sapped.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of ,2j power!,2jc,2jS  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!,2jm §FYou encounter a black mamba.,2jdX§F,2jBS.,2j; §§§§.F☼.S   black mamba (wandering),2jJ=======1.0 (1,2j,2jC _The skyshark is engulfed in noxious fumes. x212j  #..#.........#   ####..##.#   #.#....#........   ..§§§#   ##..../?...§§§#   #..<...P....F☼## 12jw  #..#..^........#   ###....####   #.....##  #...#.##  ##.....###.###  ..###.........####  .##......P÷.....#  !.#........S......÷÷...  ..##.............P......  #. ...#......÷   ....##.###.....##÷12j{ §FThe skyshark is engulfed in noxious fumes.12j$1S12j 0.F(confused)S   black mamba (wandering)-------6 (0.6 _The skyshark appears confused.42jr  #..#.........#Swiftly the Skirmisher   ####..##........#Spriggan of Fedhas ******   #.#....#........Health: 73/73 ========================  #....#.....§§§#Magic: 19/24 ===================-----  ##..../?...§§§#AC: 2Str: 6Doom: 20%  #..<...P....§F##EV: 25Int: 25  #..#..^.....*..#SH: 0Dex: 21  ###.......**...####XL: 14 Next: 54% Place: Lair:5  #......@........##Noise: ---------  Time: 18001.6 (0.0)  #..............#.##l) +0 orcbow (heavy)  42jj K##.....#......###.###Fire: l) +0 orcbow (heavy)  #.......###.........#### Quill Will/2 Jinx  ........##..S...P÷.....#  .!.#...............÷÷... F   skyshark (confused)  ..##.............P...... S   black mamba (wandering)  #. ...........#......÷..  ....##.###.....##÷#The skyshark is engulfed in noxious fumes. _The skyshark appears confused.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (noxious fumes, confused, chance to call a sprite on attack:  54%, 89% to hit)52jq\ #..#.........#Swiftly the Skirmisher   ####..##........#Spriggan of Fedhas ******   #.#....#........Health: 73/73 ========================  #....#.....§§§#Magic: 19/24 ===================-----  ##..../?...§§§#AC: 2Str: 652j`Doom: 20%  #..<...P....§F##EV: 25Int: 25  #..#..^.....)..#SH: 0Dex: 21  ###.......))...####XL: 14 Next: 54% Place: Lair:5  #......@........##Noise: ---------  Time: 18001.6 (0.0)  #..............#.##l) +0 orcbow (heavy)  ##.....#......###.###Fire: l) +0 orcbow (heavy)  #.......###.........#### Quill Will/2 Jinx  ........##..S...P÷.....#  .!.#...............÷÷... F   skyshark (confused)  ..##.............P...... Skc9m   black mamba (wandering)  #. ...........#......÷..  ....##.###.....##÷# _The skyshark appears confused.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (noxious fumes, confused, chance to call a sprite on attack:  54%, 89% to hit)  You shoot an arrow. The arrow hits the skyshark!52j:*52jS.  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (noxious fumes, confused, chance to call a sprite on attack:  54%, 89% to hit)  You shoot an arrow. The arrow hits the skyshark!  The skyshark is lightly wounded.  A giggling sprite leaps out and makes the skyshark trip over its own tail.52j F☼The skyshark is moderately wounded.The skyshark is engulfed in noxious fumes.52j@S.52jy☼○... ed, drained)52jS20====2.8 (1.252j52j_4 _The skyshark appears confused.72jT]   ####..##.#   #.#....#........  ..§§§#  ##..../?...☼§§#  #..<...P....F○##  #..#..^........#  ###....####   #.....##   #...#.##   ##.....#..S...###.###   ..###.........###  ..##......P÷.....  #.!.#...............÷÷..  #..##.............P..  ##. ...........#......÷  # .......##.###.....##÷  .... #..#.#...###.72jRa F§The skyshark is engulfed in noxious fumes.72j#d ;S.72jo 5☼72jr 6---3.4 (0.672jcy 72j} 4 _The skyshark appears confused.82jqh  #.#....#.  #..§§§#  ##..../?...F§☼#  #..<...P....§○##  #..#..^........#  ###....####  #.....##  #82j2...#.##  ##...@.#.S....###.###  ..###.........## .##......P÷....  #.!.#...............÷÷  #..##.......P..  ##. .....#......÷  # .##.###.....##  ..#..#.#...###  .$. ..........##82jH☼F82jc/S82j+.S   black mamba82j.C---4.082j*582j9@ _The skyshark is engulfed in noxious fumes.82j &  #....#.....§§§###..../?...☼F☼..<...P....§○###..#..^........##.....#### .....##S......#.###.....#......###.####....@..###.........###.......P÷....!.#...............÷÷.#.......P...82j-, y#. ....#......÷ # .##.#### ..#..#.#...#..#..$............. .#..#P##.....S.§F82j{A Q...○°82jG %682j1K 82j_O  The skyshark is engulfed in noxious fumes. _appears confused.  is engulfed in noxious fumes. _appears confused.is engulfed in noxious fumes.92j#..../?...○§☼#..<...P....F°###..#..^........##............#### .......##S.......#.###.....#......###.#####.......###.........##92jåj#.......P÷....!.#...............÷÷.#......P...##. .#......÷ # .##.#### ..#..#.#...#...#..$.................##.....#..#P##.........### ###P.S92j)§ _is engulfed in noxious fumes.  seems less drained.  92j.F.S   black mamba92j_C=5.292jL92j}4 _The skyshark appears confused.92j!  ##..../?....F.#Swiftly the Skirmisher  #..<...P....§°##Spriggan of Fedhas ******  #..#..^........#Health: 73/73 ========================  ###............####Magic: 20/24 ====================----  #...............##AC: 292j% Str: 6Doom: 20%  #..............#.##EV: 25Int: 25  ##....S#......###.### SH: 0Dex: 21  ##.....*.###.........## XL: 14 Next: 54% Place: Lair:5  #.....@..##......P÷.... Noise: ---------  Time: 18005.2 (0.0)  #.!.#...............÷÷. l) +0 orcbow (heavy)  #..##.............P.... Fire: l) +0 orcbow (heavy)  ##. ...........#......÷ Quill Will/2 Jinx  # .......##.###.....##  .........#..#.#...### S   black mamba  92jq+ ^...#..$.............##  ....##.....#..#P##.....  ....### ###P..The skyshark seems less drained.  The skyshark is engulfed in noxious fumes. _The skyshark appears confused.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 71%, 62% to hit):2j  ##..../?....F.#Swiftly the Skirmisher  #..<...P....§°##:2jSpriggan of Fedhas ******  #..#..^........#Health: 73/73 ========================  ###............####Magic: 20/24 ====================----  #...............##AC: 2Str: 6Doom: 20%  #..............#.##EV: 25Int: 25  ##....S#......###.### SH: 0Dex: 21  ##.....).###.........## XL: 14 Next: 54% Place: Lair:5  #.....@..##......P÷.... Noise: ---------  Time: 18005.2 (0.0)  #.!.#...............÷÷. l) +0 orcbow (heavy)  #..##.............P.... [3:2jZ3mFire: l) +0 orcbow (heavy)  ##. ...........#......÷ Quill Will/2 Jinx  # .......##.###.....##  .........#..#.#...### S   black mamba  ...#..$.............##  ....##.....#..#P##.....  ....### ###P..The skyshark is engulfed in noxious fumes. _The skyshark appears confused.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 71%, 62% to hit)  You shoot an arrow. The arrow hits the black mamba!!:2jgG.S:2j}.#. _appears confused.  Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 71%, 62% to hit)  You shoot an arrow. The arrow hits the black mamba!!  The black mamba is heavily wounded.:2j@/===6.4 (1.2:2j:2jGY _The black mamba closely misses you.:2j  ##..../?....F.#Swiftly the Skirmisher  #..<...P....§.##Spriggan of Fedhas ******  #..#..^........#Health: 73/73 ========================  ###............####Magic: 20/24 ====================----  #...............##AC: 2Str: 6Doom: 20%  #..............#.##EV: 25Int: 25  ##.....#......###.### SH: 0Dex: 21  ##....S..###.........## XL: 14 Next: 54% Place: Lair:5  #.....@..##......P÷.... Noise: ===------  Time: 18006.4 (0.0)  #.!:2j =.#...............÷÷. l) +0 orcbow (heavy)  #..##.............P.... Fire: l) +0 orcbow (heavy)  ##. ...........#......÷ Quill Will/2 Jinx  # .......##.###.....##  .........#..#.#...### S   black mamba  ...#..$.............##  ....##.....#..#P##.....  ....### ###P..The black mamba is heavily wounded. _The black mamba closely misses you.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, chance to call a sprite on attack: 71%,  62% to hit):2j z ##..../?....F.#Swiftly the Skirmisher  #..<...P....§.##Spriggan of Fedhas ******  #..#..^........#Health: 73/73 ========================  ###............####Magic: 20/24 ====================----  #...............##:2j^ AC: 2Str: 6Doom: 20%  #..............#.##EV: 25Int: 25  ##.....#......###.### SH: 0Dex: 21  ##....S..###.........## XL: 14 Next: 54% Place: Lair:5  #.....@..##......P÷.... Noise: ===------  Time: 18006.4 (0.0)  #.!.#...............÷÷. l) +0 orcbow (heavy)  #..##.............P.... Fire: l) +0 orcbow (heavy)  ##. ...........#......÷ Quill Will/2 Jinx  # .......##.###.....##  .........#..#.#...### S   bl:2j ack mamba  ...#..$.............##  ....##.....#..#P##.....  ....### ###P.. _The black mamba closely misses you.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, chance to call a sprite on attack: 71%,  62% to hit)  You shoot an arrow. The arrow hits the black mamba!:2j :*:2j †  Aim: a black mamba (heavily wounded, chance to call a sprite on attack: 71%,  62% to hit)  You shoot an arrow. The arrow hits the black mamba!  The black mamba is almost dead.  A giggling sprite leaps out and smacks the black mamba with its own tail.  You kill the black mamba!:2j 1957.7 (1.3:2j :2j l _Fedhas appreciates your contribution to the ecosystem.;2jM /M....#.......##..../?......# #..<...P....§.#..#..^........# ##....#### ........## ..............#.##  ##.....#......###.### ##....@..###.........##.......##......P÷...!.........÷÷#..##...P....  ##. ...........#......÷......##.....#.;2j] ;2jHa d1=---8.3 (0.6;2jOg ;2jk x _You see here a black mamba corpse.<2jM#.#....#.#....#..#..../?......# #..<...P....§.#..#..^.# <2j##..#### .......## ........#.##  ##...@.#......###.### ##....†..###.........##.......##......P÷...!..........÷÷  #..##.............P..... # ....#..$....<2j,2F<2jF   skyshark (confused)<2j:H---9 _<2j<2j=2jW&  #.#....#........Swiftly the Skirmisher  #....#....F...#Spriggan of Fedhas ******  ##..../?..*...#Health: 73/73 ========================  #..<...P.*..§.##Magic: 21/24 =====================---  #..#..^..*.....#AC: 2Str: 6=2jDoom: 19%  ###.....*......####EV: 25Int: 25  #.....*.........##SH: 0Dex: 21  #....*.........#.##XL: 14 Next: 55% Place: Lair:5  ##...@.#......###.### Noise: ---------  Time: 18008.9 (0.0)  ##....†..###.........## l) +0 orcbow (heavy)  #........##......P÷.... Fire: l) +0 orcbow (heavy)  #.!.#...............÷÷. Quill Will/2 Jinx  #..##.............P....  ##. ...........#......÷ F   skyshark (confused)  # .......##.#[4=2jG0m##.....##  .........#..#.#...###  ...#..$.............## _Fedhas appreciates your contribution to the ecosystem. _You see here a black mamba corpse.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded, confused, chance to call a sprite on attack:  54%, 89% to hit)=2j  #.#....#........Swiftly the Skirmisher  #....#....F...#Spriggan of Fedhas ******  ##..../?..)...#Health: 73/73 ========================  #..<...P.)..§.##Magic: 21/24 =====================---  #..#..^..).....#AC: 2Str: 6Doom: 19%  ###.....)......####EV: 25Int: 25  #.....).........##SH: 0Dex: 21  #....).........#.##XL: 14 Next: 55% Place: Lair:5  ##...@.#......###.### Noise: ---------  Time: 18008.9 (0.0)  ##....†.=2jT[40m.###.........## l) +0 orcbow (heavy)  #........##......P÷.... Fire: l) +0 orcbow (heavy)  #.!.#...............÷÷. Quill Will/2 Jinx  #..##.............P....  ##. ...........#......÷ F   skyshark (confused)  # .......##.###.....##  .........#..#.#...###  ...#..$.............## _You see here a black mamba corpse.  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded, confused, chance to call a sprite on attack:  54%, 89% to hit)  You shoot an arrow. The arrow hits the skyshark!!!=2jZWo.F.=2j ^=2jhkF......===10.1 (1.2=2jr=2jz =2j׃ Fire: l) +0 orcbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded, confused, chance to call a sprite on attack:  54%, 89% to hit)  You shoot an arrow. The arrow hits the skyshark!!! _The skyshark is severely wounded.>2j+M###..#...##.#....#.....F......#.....#..../?......# #..<...P....§.##..#..^.# ##.#### .## #....@.........#.##  ##.....#......###.### ##....†..###.........##.......##P÷...  #.!.#...............÷÷..F   skyshark (confused)..#........#..>2jM.F>2j >2j4---7 (0.6>2j>2j[?2j2  ####..##........#Swiftly the Skirmisher   #.#....#........Spriggan of Fedhas ******  #....#......F.#Health: 73/73 ========================  ##..../?...*..#Magic: 21/24 =====================---  #..<...P..*.§.##AC: 2Str: 6Doom: 19%  #..#..^..*.....#EV: 25Int: 25  ###......*.....####SH: 0Dex: 21  #.....*.........##XL: 14 Next: 55% Place: Lair:5  #....@.........#.##Noise: ---------  Time: 18010.7 (0.0)  ##.....#[?2j940m......###.### l) +0 orcbow (heavy)  ##....†..###.........## Fire: l) +0 orcbow (heavy)  #........##......P÷.... Quill Will/2 Jinx  #.!.#...............÷÷.  #..##.............P.... F   skyshark (confused)  ##. ...........#......÷  # .......##.###.....##  .........#..#.#...###You shoot an arrow. The arrow hits the skyshark!!! _The skyshark is severely wounded.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, confused, chance to call a sprite on attack:54%, 89% to hit)?2j  ####..##........#Swiftly the Skirmisher   #.#....#........Spriggan of Fedhas ******  #....#......†.#Health: 73/73 ========================  ##..../?......#Magic: 21/24 =====================---  #..<...P....§.##AC: 2Str: 6Doom: 19%  #..#..^........#EV: 25Int: 25  ###............####SH: 0Dex: 21  #...............##XL: 14 Next: 55% Place: Lair:5  #....@.........#.##Noise: ---------  Time: 18010.7 (0.0)  ##.....#......###.### l) [0;10?2j5;1m+0 orcbow (heavy)  ##....†..###.........## Fire: l) +0 orcbow (heavy)  #........##......P÷.... Quill Will/2 Jinx  #.!.#...............÷÷.  #..##.............P.... F   skyshark (confused)  ##. ...........#......÷  # .......##.###.....##  .........#..#.#...###Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, confused, chance to call a sprite on attack:54%, 89% to hit)  You shoot an arrow. The arrow hits the skyshark!!  You kill the skyshark!)))))?2jt......77===2.0 (1.3?2jڄ$ ?2jH_Fedhas appreciates your contribution to the ecosystem.?2j/@2j@2j#3@2j@2jo,@2j@2jl2=@2j{ _The sprites lose interest in your situation.@2j93@2j @2j(,@2j@2jG ,@2j)h  You encounter a skyshark.@2j2F○---F   skyshark (wandering)@2jn5,7.0 (5.0@2jD3°@2j]Gi=---8.0 (6 _@2jN@2jfQC2ja .F _The sprites lose interest in your situation. _You encounter a skyshark.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.C2j% Q†FC2j> 2.C2jkB 1-==9.0 (1Jinx C2jJ C2j^W .F _You feel your willpower being sapped.C2jfa C2jd /--20C2ji C2jl E2jm Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudE2jpConjuration/Alchemy/Air 2%3  e - AirstrikeAir9%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headersF2jNF2j VF2j<\_  ####..##........#Swiftly the Skirmisher   #.#....#........Spriggan of Fedhas ******  #....#......†.#Health: 73/73 ========================  ##..../?......#Magic: 21/24 =====================---  F2j _#..<...P..F...##AC: 2Str: 6Doom: 17%  #..#..^........#EV: 25Int: 25  ###............####SH: 0Dex: 21  #...............##XL: 14 Next: 57% Place: Lair:5  #....@.........#.##Noise: ---------  Time: 18020.0 (0.0)  ##.....#......###.### l) +0 orcbow (heavy)  ##....†..###.........## Fire: l) +0 orcbow (heavy)  #........##......P÷.... Quill Will/2 Jinx  #.!.#...............÷÷.  #..##.............P.... F F2ja  skyshark (wandering)  ##. ...........#......÷  # .......##.###.....##  .........#..#.#...### _You encounter a skyshark.Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.F2jfF2j iF2joF2jrF2jz*  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G2ja h ####..##........#  Swiftly the Skirmisher #.#....#........  Spriggan of Fedhas ****** #....#......†.#  Health: 73/73 ======================== ##..../?.***..#  Magic: 18/24 ==================------ #..<...P.*F*..##  AC: 2Str: 6Doom: 17% #..#..^..***...#  EV: 25G2jInt: 25 ###.....*......####  SH: 0Dex: 21 #.....*.........##  XL: 14 Next: 57% Place: Lair:5 #....@.........#.##  Noise: ---------  Time: 18020.0 (0.0) ##.....#......###.###  l) +0 orcbow (heavy) ##....†..###.........## Fire: l) +0 orcbow (heavy)  #........##......P÷.... Quill Will/2 Jinx  #.!.#...............÷÷. #..##.............P.... F   skyshark (wandering) ##. ...........#......÷ # .......##.###.....## .........#..#.#...###Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (G2j7I[37mmildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (wandering, hasn't noticed you, chance to call a sprite on  attack: 54%, chance to affect: 53%)G2jwW ...**F.***.***H2jB  ####..##........#Swiftly the Skirmisher   #.#....#........Spriggan of Fedhas ******  #....#......†.#Health: 73/73 ========================  ##..../?......#Magic: 18/24 ==================------  #..<...P###...##AC: 2Str: 6Doom: 17% H2j( #..#..^.###....#EV: 25Int: 25  ###.....###....####SH: 0Dex: 21  #.....*.........##XL: 14 Next: 57% Place: Lair:5  #....@.........#.##Noise: ---------  Time: 18020.0 (0.0)  ##.....#......###.### l) +0 orcbow (heavy)  ##....†..###.........## Fire: l) +0 orcbow (heavy)  #........##......P÷.... [0;10;1mQuill Will/2 Jinx  #.!.#...............÷÷.  #..##.............P.... F   skyshark  ##. ...........#......÷  #2j40m .......##.###.....##  .........#..#.#...###Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!H2j>H2jU.FH2jQ○..§.§§...H2jJ=======1.0 (1H2jH2jJK _The flask of dizzying concoctions shatters into a vile cloud!I2jy  #.#....#.  #....†.#  ##..../?......#  #..<...P○.....##  #..#..^..§F....#  ###......§§....####  #...............##  #.##  ##..@..#......###.### ##....†..###.........#  #........##......P÷...  #.!.#...............÷÷  #..##.............P..  ##. .....#..  # .##.###.....#  .........#..#.# #..$.............I2j.}Y.FI2j7°I2jʑJ-------6 (0.6I2jI2j/J2j #....#......†.###..../?.....#..<...P°.....###..#..^..§.....##......F§....####J2jU .........##.....#.###.....####.#####...@†..###.........#........##......P÷...!.#...............÷÷.#.......P...#. .#... # .##.### ..#..#.#...#...#..$.................##.....#..#P##....J2jZ§FJ2jJ2jG-------2.2J2jJ2jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! _The flask of dizzying conJ2j[coctions shatters into a vile cloud!skyshark is engulfed in noxious fumes.K2j8c  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K2j v #....#......†.#  Swiftly the Skirmisher ##..../?......#  Spriggan of Fedhas ****** #..<...P°.....##  Health: 73/73 ======================== #..#..^..§.....#  Magic: 15/24 ===============--------- ###....***§....####  AC: 2Str: 6Doom: 17% #....*F*........##  EV: 25Int: 25 K2j #....***.......#.##  SH: 0Dex: 21 ##...*.#......###.### XL: 14 Next: 57% Place: Lair:5 ##...@†..###.........# Noise: ---------  Time: 18022.2 (0.0) #........##......P÷... l) +0 orcbow (heavy) #.!.#...............÷÷ Fire: l) +0 orcbow (heavy)  #..##.............P... Quill Will/2 Jinx  ##. ...........#...... # .......##.###.....# F   skyshark .........#..#.#...## ...#..$.............# ....##.....#..#P##.... _The skyshark is engulfed in noxious fumes.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter,K2j  or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to call a sprite on attack: 54%, chance to affect: 53%)L2j ..§**F.***.***L2j  #....#......†.#Swiftly the Skirmisher  ##..../?......#Spriggan of Fedhas ******  #..<...P°.....##L2j Health: 73/73 ========================  #..#..^..§.....#Magic: 15/24 ===============---------  ###......§§....####AC: 2Str: 6Doom: 17%  #...###.........##EV: 25Int: 25  #...###........#.##SH: 0Dex: 21  ##..####......###.### XL: 14 Next: 57% Place: Lair:5  ##...@†..###.........# Noise: ---------  Time: 18022.2 (0.0)  #........##......P÷... l) +0 orcbow (heavy)  #.!.#...............÷÷ Fire: l) +0 orcbow (heavy)  #..##.............P... Quill Will/2 JL2j" Pinx  ##. ...........#......  # .......##.###.....# F   skyshark  .........#..#.#...##  ...#..$.............#  ....##.....#..#P##.... _The skyshark is engulfed in noxious fumes.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!M2jM2jzi§F  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!M2j"Y§FM2jS.○§§§☼.§M2j J=======3.2 (1M2j~M2jQC _The skyshark is engulfed in noxious fumes. x2N2j~ #..../?.....#..<...P......##..#..^..§.....##......§§....#### #...○§§.........##§§☼#.###..F.§#......###.#####....†..###.........#....@...##......P÷...!.#...............÷÷.#P...#. .#... # .##.### ...#..#.#...#...#..$.................##.....#..#P##.... ....### ###PN2j S§FN2j  ☼(strong)The skyshark is engulfed in noxious fumes.  The skyshark attacks as it pursues you! The skyshark bites you!  The skyshark tastes blood and grows stronger!N2j 64---4-==-----8 (0.6N2j˩ N2j _The skyshark completely misses you. The skyshark misses you.O2jVz #..<...P......# #..#..^..§.....#  ###......§§....#### O2j]Ze #...○§§......... #...§§☼........# ##..§.☼#......###.### ##...F†..###......... #........##......P÷.... #.!.#.@.............÷÷ #..##.P.... ##....#......÷ ........##.###.....## .......#.#...## ##...#..$.......... #....##.....#..#P##..... #P.## .### ###P  ####O2jfK☼°○O2j[k5----------4.4O2jpO2jtO2jf #..#..^..§  ###......☼§....####  #...°§§......... #...§§○........# ##..§.☼#......###.### ##...F†..###.........### #........##......P÷..... #.!.#.......O2jgj|..÷÷ #..##.P.... ##....#......÷ #..##.###.....## .....#.#...###. ##...#..$.......... #....##.....#..#P##...... #P.## .### ###P..# . .......# ##### ..  #.O2joT.FO2j}7.O2jЀB--5.0O2jO2jڈO2j r ###......☼§....####    #...°§§.........   #...§§○........#   ##..§.☼#......###.###   ##....†..###.........####   #.....F..##......P÷.....   #.!.#.........÷÷ #..##.P....   ##....#......÷ #.##.###.....##÷#   .....#.#...###.#  O2j  ##...#..$..........   #....##.....#..#P##.......   #P.## .### ###P..##   . .......# #####.    . #.    ###O2j[ T.FO2js J..○O2j %6O2j O2j P2j #...°§§.. #...§§○........# ##..§.○#......###.### ##....†..###.........#### P2j=#........##......P÷..... #.!.#..F............÷÷.... #..##....P.... ##....#......÷..# #.##.###.....##÷# .....#.#...###.# ##...#..$........... #....##.....#..#P##....... #P.## .### ###P..## #. .......# #####. #.. #.## .. ### P2j:T.FP2j6...P2jA-6.2P2jP2jP2j #...§§○###..§.○#......###.#####....†..###.........#####........##......P÷.....####.!.#...............÷÷.....P2j 9#..##...F.........P....##.............#......÷..##.##.###.....##÷#.....#.#...###.#####...#..$...........#....##.....#..#P##.......#P.## .### ###P..##. #.......# #####.## #.. #.## ... #####.....###P2j ^...8P2j P2j Q2j&nr##..§.○####.#####....†..###.........#####........##......P÷.....#####.!.#...............÷÷.....#..##...F.........P....##.............#......÷..###.Q2jqw##.###.....##÷#.....#.#...###.#####...#..$...@........#.#....##.....#..#P##..........#P.## ..### ###P..##. #.......# #####.### #........ #.## #......... ### ###.....#### ##Q2jtN.FQ2j}9...Q2jv/67.4Q2jQ2jωQ2j##.....#......###.### ##....†..###.........#### #........##......P÷.....##.!.#...............÷÷.....##..##.............P.##......F......#......÷..###.#.##.###.....##÷#.#.Q2jR#..#.#...###.####.##...#..$.###..#.#....##.....#..#P##.#P.## ##......### ###P..##.#. #.......# #####.##........ #.## ##......... ### #.##.....#### ###...#.FQ2jՙQ2j'8.0Q2jQ2jyQ2ji ##.....#......###.### ##....†..###.........#### #........##......P÷.....##.!.#...............÷÷.....##.#..##.............P..Q2jl +##.............#......÷..###.#.F##.###.....##÷#.###..#..#.#...###.####.##...#..$.###..#.#....##.....#..#P##.#P.## ##......#######P..##.#. #.......# #####.####.#........ #.## ##.#......... ### #.###.....#### # FQ2j~ .F   skyshark (strong)Q2j݁ %6Q2j Q2j R2j##.....#......###.### ##....†..###.........#### ##........##......P÷.....##.!.#...............÷÷.....##.#..##.............P.##.............#......÷..###.R2j#........##.###.....##÷#.###.#.F#..#.#...###.####.##...#..$.###..#.#....##.....#..#P##.<#P.## ##......#######P..##.#. #.......# #####.####.#........ #.## ##.#... ### #.#.##.....#### ###...#.FR2jJR2jGW5=9.2R2jR2jR2j Q>##.....#......###.###  ##....†..###.........#### ##.##......P÷.....#.#.!.#...............÷÷.....##.#..##.............P.##......#......÷..###.#........##.###.....##÷#.###.#.R2jnU!#..#.#...###.####. ##...#..$...F.###..#. #....##.....#..#P##.<. #P.## ##......#######P..##.#. #.......# #####.####.#........ #.## ##.#......... ### #.#.##.....#### ###...#.FR2jeR2j4i%8R2jmR2jpS2jsc  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S2j& i ##.....#......###.###  Swiftly the Skirmisher  ##....†..###.........#### ## Spriggan of Fedhas ******  #........##......P÷.....#######. Health: 66/73 =====================---  #.!.#...............÷÷.....##... Magic: 12/24 ============------------  #..##.............P............. AC: 2Str: 6Doom: 17%  ##.............#......÷..###.... EV: 25Int: 25  #........##.###.....##÷#.###.## SH: 0Dex: 21  ...........#**#.#...###.####.... XL: 14 Next: 57% Place: Lair:5 S2jެ ##...#..$...*F**@.....###..#..... Noise: ---------  Time: 18029.8 (0.0) #....##.....#**#P##............<. l) +0 orcbow (heavy) #P.## ##......#######P..##....... Fire: l) +0 orcbow (heavy)  #. #.......# #####.####... Quill Will/2 Jinx  #........ #.## ##... #......... ### #.#.. F   skyshark (strong) ##.....#### ##### ##...#Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (strong, chance to call a sprite on attack: 54%, chance to  affect: 53%)T2jj .F**T2j"  ##.....#......###.###Swiftly the Skirmisher##....†..###.........#### ## Spriggan of Fedhas ******#........##......P÷.....#######. Health: 66/73 =====================---#.!.#...............÷÷.....##... Magic: 12/24 ============------------#..##.............P............. AC: 2Str: 6Doom: 17%  ##.............#......÷..###.... EV: 25Int: 25T2j #........##.###.....##÷#.###.## SH: 0Dex: 21  ...........####.#...###.####.... XL: 14 Next: 57% Place: Lair:5 ##...#..$....###@.....###..#..... Noise: ---------  Time: 18029.8 (0.0) #....##.....####P##............<. l) +0 orcbow (heavy) #P.## ##......#######P..##....... Fire: l) +0 orcbow (heavy) #. #.......# #####.####... Quill Will/2 Jinx #........#.## ##...#.........### #.#.. F   skyshark (strong)##.....###########...#Casting: 2j| {9;49mMephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!T2jRU2jDA§FThe flask of dizzying concoctions shatters into a vile cloud!U2jUMH§FU2jW?§§§§U2jD[q7========30.8 (1U2jaU2jxeC _The skyshark is engulfed in noxious fumes. x2U2j##.....#......###.### ##....†..###...#### # #.##......P÷.....#. #.!.#.........÷÷.....##. #..##.......P.. ##.....#......÷..###.#.##.###.....##÷#.###.##. .#§§#.#...###.####. #U2jg...#..$....§§F.@....###..#. ....##.....#§§#P##.<. P.## ##......#######P..##. #. #.......# #####.####...##........ #.## ##...##......... ### #.#..###.....#### # U2jU2j8L-------1.4 (0.6U2j.U2j%V2j;,##.....#......###.### # #....†..###.........#### # .##......P÷.....#. .!.#.......÷÷.....##. ..##....P.......#......÷..###. #.##.###.....##÷#.###.##.#§§#.#...###.####. ...#..$....§§F..@...###..#.##.....#§§#P##.<. .## ##......#######P..##. . #.......# #####.####...# #.V2j/ ### #.#..# V2j2 F§The skyshark is engulfed in noxious fumes.V2j:IF, confused)-------2.0V2j*PV2j{S4 _The skyshark appears confused.W2j) )))You shoot an arrow. The arrow hits the skyshark!W2ju:*W2j_  ☼FThe skyshark is lightly wounded.  A giggling sprite leaps out and makes the skyshark trip over its own tail.  The skyshark is lightly wounded.W2jK §FThe skyshark is engulfed in noxious fumes. x2W2j [.ed, drained)W2jž n8====3.4 (1.4W2j` W2j2 4 _The skyshark appears confused.X2jE.....#......###.### # ....†..###.........#### ####.##......P÷.....#. !.#.......÷÷.....##. .##....P....... .#......÷..###......† .##.###.....##÷#.###.##.#§☼#.#...###.####.#..$....§§§F..@..###..#.##.....#§§#P##.<. ## ##......#######P..##.  #.# #####.####...# X2ji #. ### #.#..# X2j1 ○ The skyshark bites the fungus!! The fungus begins to die.  The skyshark tail-slaps the fungus. x2; The skyshark bites itself!X2jX4-4.0 (0.6X2jSX2jK _The skyshark tail-slaps itself but does no damage. x2Y2jH*4)))))))Y2jҳ3*Y2j .§§☼F..☼You shoot an arrow. The arrow barely misses the skyshark.A giggling sprite leaps out and smacks the skyshark with its own tail.  The skyshark is heavily wounded.Y2jjp13==5.2 (1.2Y2jY2jQi _The jinxing sprites lose interest in you.Y2j- ))You shoot an arrow.  The arrow hits the skyshark but does no damage.Y2jhF.FY2jT?.FY2jD☼°☼Y2j1496.6 (1.4Y2jY2jO` _The skyshark is heavily wounded.Y2j 4)))))))Y2j5 .You shoot an arrow. The arrow barely misses the skyshark.Y2jH ..§§○..F○A nearby fungus withers and dies.Y2j ,7.8 (1.2Y2j Y2jN _The skyshark completely misses you. x2; The skyshark misses you.Z2jGZ  You shoot an arrow. The arrow hits the skyshark!Z2j# F.The skyshark is severely wounded.The skyshark completely misses you. The skyshark misses you.Z2j:O○°°○Z2j,9.1 (1.3Z2j%Z2j'U _The skyshark barely misses you.[2ju  You shoot an arrow. The arrow hits the skyshark!![2jo °☼°)The skyshark is almost dead.The skyshark seems less drained. The skyshark completely misses you.[2jPg7=40.3 (1.2[2j"[2j&k _The skyshark tail-slaps you. The skyshark misses you.[2j@i †You shoot an arrow. The arrow hits the skyshark!  You kill the skyshark![2jto([2j@..[2jC7591.5[2j[2jl _Fedhas appreciates your contribution to the ecosystem.[2j[2j[2j[2j/H _No target in view!\2j2\2j6\2j9\2jE\2jI: _\2j+Z\2j];8\2jcl,\2jo\2j~\2j1c4=\2j֏\2jF9\2j _You feel your willpower return.\2j\2j~,\2jR\2j&\2j*~70==\2j:\2j9c5=\2j%,\2j\2j\2j0k1=\2j\2j=,\2j \2j&O=\2jKi26=\2j!\2j-,\2je2\2j>\2jA,\2jN\2jQa3=\2j]\2j`O=\2jdq\2jtc7=\2j\2jń,\2j\2jO=\2j,\2jɩ\2jO=\2j\2jt,\2j\2ja8=\2j\2j5,\2j\2j,\2j\2j,\2j \2j\2jO=\2j*\2jr-a9=\2j}<,\2j?\2jJ\2jM,\2j[,\2j^\2jfm\2j'p9=\2j#s\2jy\2j|b20=\2jɇ\2j,\2jܙ,\2j!\2jݨ\2j,\2j\2jAO=\2j&\2jaa1=\2j\2j,\2j\2jG,\2j\2jf,\2j\2jrO=\2j\2j ,\2j/\2jh3a2=\2j ?\2jgB,\2jN\2jgR,\2j[\2j+_,\2jAk\2jnO=\2j|\2jYa3=\2jS\2j5,\2jj,\2j\2j,\2j9\2j\2j}O=\2j~a4=\2jp\2jy\2j\2j7,\2j2\2j\2j,\2j\2j,\2j \2jq \2j \2j e=\2j \2ji B\2j" \2jo% ,\2j' \2jA0 \2j2 ,\2j4 \2j: \2jN= ,\2j? \2jH \2jGK ,\2jIN \2jR \2jT ,\2jc2jn _You feel your willpower return.c2jc2jh"3c2jE%c2jc1c2j4,c2j7c2j<c2j?,c2joBc2j~Uc2jX,c2j]K _You walk carefully through the fungus.c2jdlc2jo3c2jyc2j,c2j I _i - 3 scrolls of identify (gained 2)c2jkc2jL3c2jc2j,c2jR _c - a wand of warping (13) (gained 6 charges)c2jc2j3c2j-c2jJj  You encounter a hell hound.c2j   ...   # h.. ....##  #. .........##c2j  #............##  #.#..........#  #..#.........#   ####..##........#   #.#...@#........  ....#......†.#   ##............#   #..<...P......##   #..#..^........#  ###............#### h   hell hound (wandering)  #...............##  #..............#.##  ##.....#......###.##c2jH.46.3 (19.7c2jRc2j+9 (20.3c2jc2j7 _The hell hound leaves your sight.d2j&?d2jEB3d2jEd2jG%  d2j-JGA hell hound comes into view.d2joN)  ##.P......  # ........   #P.......d2jQ  #. ..... h....# #..  #...#  ####.@##.#  #.#....#........  #....#......†.#  ##............  #..<...P...##  #..#..^........# h   hell hound (wandering) ###.....####  #......##  ...#.##0.0)d2jEZd2jd]37.5 (0.6 _d2jgdd2j`gf2j< ##.P......f2jn # ........  #P.........## #. ....... #.h...... #....  .#. ####..##  #.#...@#.  #....#......†.#  ##............#  #..<...P......# #..#..^.....# ###............####  #........ #...# ####f2jD<.hf2jf2jU'8.1f2jf2jf2jcQL # ........  #P.........## #. .........## #..h.........# #..........#  .#........ ####..##........#  #.#....#........  f2jU ...#@.....†.#  ##............#  #..<...P......# #..#..^........#  ###............####  #......## #....#.## ##.....####.###  ##....†..###.........# f2jbf2jYf%7f2j4jf2jFmg2j #P.## #. .....g2jD~ #..h.... #....  .#.. ####..##.#  #.#....#........  #....#......†.#  ##.....@......#  #..<...P......# #..#..^........#  ###............####  #... #.# ##.....####.### ##....†..###......... #........##......P÷....g2jSg2j~'9.3g2j g2jg2j7i #P.##  #. ...##  #..h...##  #.#.h.g2j# #..#.#  ####..##.#  #.#....#........# #....#......†.#  ##.#  #..<...P......##  #..#..^........#  ###..####  #....## #.#.## h   hell hound (wandering) ##.....#......###.### ##....†..###.### #.##......P÷.....g2j<.hg2jg2j<%9g2jg2jh2jM p #.  #..h.h2jP  #..h .#..  ####..###  #.#....#........#  ...#......†.#  ##............#  #..<...P.@....##   #..#..^........#  ###............####    #...   #..#   ##.....####.###   ##....†..###.........####   #........##......P÷.....   #...#.........÷÷h2jT C.hh2j] h2j` (50.5h2jd h2jph i2jEJF.hThe hell hound leaves your sight. _A hell hound comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  i2j MConfirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.i2jYi2j?\2--==1.5 (1.0Will/2 Jinx i2jebi2jh .h _You feel your willpower being sapped.i2jsA.hi2j7}i2j.--2i2jGi2jۇi2j7 )h  You shoot an arrow.  The arrow hits the hell hound but does no damage.i2jٟ C.hi2jҳ T (catching breath)  The hell hound barks!i2j̺ H ****i2j X*The hell hound breathes flames at you.i2jH Z@....i2jK K====3.7 (1.2i2jP i2j8T T _The blast of flame misses you.i2j=  You shoot an arrow. The arrow hits the hell hound.j2j:*j2jm\ hvery drained)  The hell hound is moderately wounded.A giggling sprite leaps out and makes the hell hound trip over its own paws.  The hell hound is heavily wounded.j2j%q\===-4.9j2jmj2j[ _The hell hound completely misses you.j2j .You shoot an arrow. The arrow hits the hell hound!!  You kill the hell hound!j2jHRj2j91j2j63=-4-6.3 (1.4j2j6Bj2j^EO _Fedhas accepts your kill.j2j:j2j=j2jADj2jGH _No target in view!j2j j2jj2jj2j!H _No target in view!k2j'~Ik2j: _k2j=k2jk2jW>k2j _The sprites lose interest in your situation.k2jk2j-k2jO=k2j 94k2j>=k2j@k2j,k2jk2jg,k2jlk2jU,k2j O=k2j k2jk2j,k2j ',k2j*k2j6k2jM:,k2jEk2jH,k2j Vk2jYY,k2jgk2j>k,k2jwk2jz,k2j{k2jۊ,k2jWk2j,k2jlk2jĬ,k2jӹ,k2jk2jk2j>k2jyn _You feel your willpower return.k2jXk2j3k2jk2jIk2jD,k2jk2j|k2j,k2jk2jk2j,k2jk2jJ k2j,k2jk2jV+k2j2k2j6,k2j9k2j&Ek2jH,k2jLk2jOk2j S,k2j9Vk2jxbk2je,k2jhk2jnk2jLq,k2josk2j~k2j>Bk2j`k2jʓBk2j~k2je,k2jk2j֬k2j,k2jGk2jk2j5,k2jk2jk2j,k2jk2jk2jx,k2j(k2j\,k2j q _c - 7 potions of curing (gained 1)k2jIk2j k2jk2jY ,k2j k2jk2jS,k2jk2jJ),k2j,k2j/k2j;k2j?,k2jBk2jhFk2jRI,k2j Lk2jTXk2j[,k2j^k2jbk2j~e,k2jRhk2jvk2j{,k2jӃk2jBk2jk2j`k2jG,k2j k2j,k2jt,k2jڮk2j,k2jk2j,k2j,k2jik2jk2j,k2jk2jBk2jk2j,k2jk2jk2j= ,k2jy ,k2jI k2j ,k2j k2j# k2j& ,k2jz) k2jK1 Xk2j= ,k2j=A ,k2jF k2jI ,k2jL k2jX k2j4\ Bk2ji k2jnm ,k2jq k2jx k2j/{ ,k2jU~ k2jً k2jȏ ,k2j k2j k2j ,k2j# k2j k2ji ,k2j k2j k2j ,k2j k2jN k2jV ,k2j k2j= nk2j ,k2j5 k2j k2jH Bk2jo j  You encounter a hell hound.k2j  n ##.##....... ##..........##  ##...........# # k2j #......#....## ## ##....#.....# #≈#. ##.......### .#≈#. ##......#.####..h .≈≈#. #........#....... ≈≈≈#$ ##.P.....@#......##--- ##........####....# #P.........## ##.  #...........##  #............## ##.#..........## h   hell hound (asleep) ##..#.........# ####..##........# #.k2j G[40m#....#k2j [.h210.1 (53.8)k2j Chk2jH U==-7 (54.4k2j( k2j+ + _The hell hound barks!l2jz {h.  You encounter a hell hound.The hell hound barks!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l2jP You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. SYou feel your willpower being sapped.l2jL :h.l2jP /Dl2j ).Sl2jV l2j S   black mamba (wandering)l2j hD   steam dragon (wandering)h   hell hound2--1.7 (1.0)Will/2 Jinx l2j l2jb . _You encounter a black mamba. You encounter a steam dragon.l2je 7h.l2j G.Dl2jv SD   steam dragonh   hell houndl2j1 .--2l2jL l2j V _The black mamba hisses angrily. The steam dragon hisses angrily.m2ju ))You shoot an arrow. The arrow hits the hell hound.m2j :*m2jy SThe hell hound is lightly wounded.  A giggling sprite leaps out and smacks the hell hound with its own front paw.m2j LS.m2j% 7D.m2jG 9S.m2jy hS   black mambaD   steam dragonm2jL 6===4.0 (1.3m2j@ m2j e _The hell hound is moderately wounded.n2j .........##  ...........   #......#....##   ##....#.....#≈   ##.......###.#≈#   ##......#.####... .≈≈#   #........#S...D.. ≈≈≈#   ##.P......#..h... #  .......@####....   #P.........## ##.   #...........##   #............##   ##.#..........##   ##..#.........#   ####..##........#   #.#....#........#   ##..†##n2jJb[36mh.Sn2jth   hell hound (very drained)n2jQ---6 (0.6n2j&*##. ......#....###....#.....# #≈ ##.......##.#.####... .≈..#.h..Dn2j-≈#.P.....S#..h. ##........####. P.## ##..## .###.#.## ##..#.#####..##.#....#......#....#......†.# ##......#n2j0s.Shn2j=.h   hell hound (very drained)n2jt@`3=----5.2n2jFn2jOn2jRt ......#....###....#.....# #≈ ##.......##.#.####... .≈..#h...D≈#.P......#..h. n2jw ##.......S####. P..## ##..## .###.#.## ##..#.#####..##.#....#......#....#......†.## ##............#..<...P##n2jz .S hThe black mamba attacks as it pursues you!n2j .h   hell hound (very drained)=8n2jħ r _The black mamba completely misses you.n2j #....#.....# #≈ ##.......##.#.####... .≈..#....D≈#.P.....h#..h.n2j  ##........####. PS.## ##....## .###.#.## ##..#.#####..##.#....#......#....#......†.# ##............# ..<...P......###..^..n2jo .S.hn2j n2j| /-6.4n2j n2j n2j<  You shoot an arrow. The arrow hits the black mamba!!o2j .hThe black mamba is severely wounded.o2j̑ .hThe hell hound seems less drained. The black mamba closely misses you.The black mamba is struck by your quills.o2jC o2j59-----19----====7.7 (1.3o2jo2j1 _The black mamba bites you!!o2j ##.......##.#.####... .≈..#....D≈#.P......#..h.o2j` ##........####. P.## ##.Sh.## ....###.#.## ##..#.#####..##.#....#......#....#......†.# ##............# ..<...P......###..^........##....####.So2j<.ho2j  The black mamba barely misses you.The hell hound attacks as it pursues you!o2j60-----=---8.3 (0.6o2jo2jP _The hell hound misses you.o2j2#.####... .≈..#....D≈#.P......#..h. ##........####. P.## ##....## Sh..###.#..........## ##..#o2jZ.#####..##.#....#......#....#......†.# ##............#..<...P......##.#..^........##............#### ...##o2jg0Do2j˹B.So2jB  D   steam dragonh   hell hound  The black mamba attacks as it pursues you!  The black mamba is struck by your quills.o2jA---9o2jo2jY _The black mamba closely misses you.o2j+ .You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!o2j2D   steam dragonh   hell houndo2jC.ho2j2 (catching breath)  Fedhas appreciates your contribution to the ecosystem.The hell hound completely misses you.o2j ******h   hell hound  o2jThe steam dragon breathes steam at you.The ball of steam misses the hell hound.o2jj.#....§h@.o2jp54--8-----31====o2jt&20.3 (1.4o2j xo2j'|w _The ball of steam hits you! The hell hound completely misses you.o2j..#....D≈#.P.....D#..h. ##........####. Po2j/.## ##..## §...###.#.....h....## ##..#...§.....####..##.#....#......#....#........# ##............# ..<...P......##.#..^........###............#### #....###.##o2jM##§§§o2jw9=----9 (0.6o2j8o2j* )You shoot an arrow.  The arrow hits the hell hound but does no damage.o2j:*o2j §hThe hell hound is moderately wounded.A giggling sprite leaps out and smacks the hell hound with its own front paw.o2j  ...##D.§....§§§§D   steam dragon (wandering)h   hell hound (very drained)  The hell hound is heavily wounded.o2j! 5=-===-2.1 (1.2o2jo2j!X _The hell hound closely misses you.o2j& #.P......#..h. ##........####. P.D.## ##.§...## .....##o2j3#.#....§§§...## ##..#...h.....####..##..§§.#....#..@...#....#........# ##............# ..<...P......###..^........#.#..............  ##.....#......###.###.ho2j8 ..##.D.#...§.§§  o2j8)The hell hound attacks as it pursues you!o2j93--7 (0.6o2j?o2jA _The hell hound completely misses you. The steam dragon leaves your sight.o2j(D))))o2j99 Do2jnYou shoot an arrow. The arrow misses the hell hound.You are engulfed in a cloud of scalding steam.o2j...§.....h.#§o2jD   steam dragonh   hell hound (very drained)o2jkc8-==3.9 (1.2o2jo2j _The hell hound completely misses you. The hell hound closely misses you.o2jl##........####. P.## ##....## .D...###.#...§......##o2j0c ##..#...####..##..h.#....#§§....#....#...@....##o2jP ##............# ..<...P......##o2jq#..^........###............####o2jn ....##..#.##o2jL#.....####.###o2j8##....†..###.........####o2jE§ho2jC......o2jn6=---4.5 (0.6o2j o2j p2j >P.## ##.....## .......D...###.#..........## ##..#.####..##.#....#..h...#....#........## ##.......@....# ..<...P......##p2j #..^........###............#### ....##..#.###.....####.#####....÷..###.........####p2j& U........##......P÷.....p2j, @.Dp2j A.hp2j (p2j} C---5.1p2j p2j 8 _The hell hound seems less drained.q2j..## ..###.#.....D....## ##..#.........####..##.#....#......#....#...h....## ##............# ..<...P.@....###..^........###............#### ....##..#.###.....####.#####....÷..###.........####........##......P÷.....#.........÷÷...q2jҾ@.Dq2jq2j%7q2jq2jq2j}( .###.#..........## ##..#...D.....####..##....#....#......#....#...h....## ##............# ..<...P......##q2jd).#..^..@.....###............#### ....##..#.###.....####.###D   steam dragonh   hell hound...#...........  #..##.............P......q2j,@.hq2j6q2jF7U9=6.3q2jy?q2j\Bq2j}|#.#.## ##..#...D.....####..##....#....#......#....#........## ##.......h....# ..<...P......###..^........##......@.....#### ....##..#.###.....####.#####....÷..###.........####........##......P÷.....#...............÷÷...#.....P...#...#......÷q2j@.hq2jA.Dq2jq2j09q2jq2ji _The jinxing sprites lose interest in you.q2jc ##..#.####..##..D.#....#........##....#........## ##............# ..<...P.h....###..^........##............#### ....##..#.###.....####.#####....÷..###.........####........##......P÷.....q2jl#...............÷÷...#.....P...#....#......÷#.##.####÷#q2j@.hq2jq2j/77.5q2jq2jq2j_ R ####..##..D.#....#........##....#........# ##............# ..<...P......###..^..h.....##............#### ....##..#.###.....####.#####....÷..###.........####........##......P÷.....#...............÷÷...#.......   #............#..#.#.†.###.#q2j JD.q2j $hq2j .D   steam dragonh   hell houndq2j '8.1q2jE q2jY r2j  #.#....#..D.....#   #......##   ##............#  #..<...P......##  #..#..^........#  ###......h.....####   #...............##   #...#.##  r2j!v ##....@#......###.###  ##....÷..###.........###   #........##......P÷.....   #...#...............÷÷..   #..##.............P..  r2jE  ##.............#......÷. h   hell houndr2jfq .#........##.###.....##÷r2j .r2j....#..#.#.†.###.   ###...#................##r2jG.hr2j=.Dr2j.D   steam dragonh   hell houndr2jTA=7r2jr2jr2j #....#...D....# ##............# r2j9..<...P......###..^........##............####r2j. r2jFh.........##.........#.##r2j^*#.....#r2ju###.###r2js##....÷@.###.........###r2j#........##......P÷.....#.........÷÷#........P...r2jH#.......#......÷r2j###r2jEv...#..........  #....##.....#..#.##......r2jr2j/@.hr2jAr2j}'9.3r2j-r2j^r2j^  ##............# ..<...P......##.#..^........##............#### ........##h........#.###.....#......###.#####....÷..###.........####......@.##......P÷.....#...............÷÷..#.......P...##.....#......÷#.#..##.####÷...h   hell hound#.....##.....#.  #P.#####......#######P..#r2j@.hr2jr2j%9r2jr2jCr2jt ..<...P#..#..^........###............#### .....##.......#.###....h#......###.###r2j9u ##....÷..###.........###........##......P÷.....#...#..@............÷÷#..#P...##...#......÷r2j]u O#.#.##.##r2j~u K##÷#...r2ju .#..#.#.†.###.##...#r2ju ..........### #....##.....#..#.##......r2ju P.#####......#######P..##. #. ####r2jv r2jc{ @.hr2j r2j~ V8=30.5r2j r2j r2jng| #..^..##............#### ........##.....#.###.....#......###.#####....÷h.###.........####........##......P÷.....#...#.........÷÷#P...#...#......÷#.###.####÷#....#..#.#.†.###.##...#..........###.h   hell hound##. #.......#  ## #........##.r2j{r2j|V20=1.1r2j*r2j0s2j/~ ##....### ......###......#.###.....#......###.#####....÷h.###.........###........##......P÷.......#.........÷÷#..#s2j,0mP...#...#......÷#.##.####÷#....#..#.#.†.###.##...#s2jX0..........### #....##.....#..#.##......#.s2jz0h   hell hound.#........ s2j0C #.........###s2j3@.hs2jIs2jN%7s2jRs2j\Vs2j@  ...###......#.###.....#......###.#####....÷..###.........###......h.##......P÷.....#...#.........÷÷#..#P...##...#......÷#.##.####÷#....#..#.#.†.###.##...#..........### #....##.....#..#.##........##h   hell hound#........#  ##.....####s2jC@.hs2j]s2j^'2.3s2jtks2jns2j#.###.....#......###.#####....÷..###.........####........##......P÷.....#...#..h......÷÷..##...P...##.....#......÷#.##.####÷s2j#....#..#.#.†.###.##...#..........### #....##.....#..#.##......P.#####......#######P..##. #.s2j0 #### ##.# #.s2jd_ #.##.....####s2jS ##...##s2j@.hs2j W=9s2jy s2j s2j~ #.....####.#####....÷..###.........####........##......P÷........#.........÷÷.##..h..........P...##.............#......÷#.##.####÷#....#..#.#.†.###.##...#..........### #....##.....#..#.##......P.#####......#######P..##. #.# #### ##.# #. #.##.....#### ####s2jה @.hs2j w9=3.5s2j s2jҪ t2j9,##....÷..###.........####........##......P÷........#...............÷÷.#......P...##.....h.......#......÷#....##.####÷#....#..#.#.†.###.##...#..........###t2j.: #....##.@...#..#.##......P.#####......#######P..##. #. #### ## #.# #. #.t2jW:u###.....###  ##t2j{:S## #####t2j@C@.ht2jLt2jM'4.1t2j9Ut2juWt2jet.hThe hell hound seems less drained. _The jinxing sprites lose interest in you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.t2j^t2jڀ$18t2jb--==5.1 (1.0Jinx t2j<t2jt2j .h _You feel your willpower being sapped.t2jw  The hell hound is struck by your quills.t2jc--6t2jX _The hell hound bites you but does no damage.t2jS/; †t2j/You shoot an arrow. The arrow hits the hell hound!  You kill the hell hound!t2j6(t2jt2jWx609=-22==7.3 (1.2t2jt2jO _Fedhas accepts your kill.t2j;W 3t2jb t2je H _No target in view!t2jpt2jt2j t2jH _No target in view!u2jj 3u2j(k u2jhy u2j} : _u2j >u2j u2j { _The sprites lose interest in your situation.u2jL K1=u2jr u2jӫ u2j( 9=u2j u2j u2j L20=u2jʸ u2jy u2j U2=u2j u2jn n  A steam dragon comes into view.u2j D---D   steam dragon (wandering)u2j -43.3 (6.0u2j u2j/ M---4.3 (7 _u2j u2jw x2jS . _The sprites lose interest in your situation.A steam dragon comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.x2ja>Dx2jI18--==5.3 (1Jinx x2j~x2jbx2j#Q _You feel your willpower being sapped.x2j63--6x2jx2jx2j& N--x2j, x2jH0 H _No target in view!x2j(S x2jS x2j[ x2jd H _No target in view!y2jӇ3y2j@y2j9=-y2j _The sprites lose interest in your situation.4==y2j]y2j#5y2jBK=20=y2jgy2jy2jy2jy2jy2j1y2jy2jy2j'y2j'y2j(y2j6;6y2jT72=y2j8y2j Iy2jIK1=y2jhKy2jXy2jPn7=y2jڂ,y2jy2jPy2j֕9=y2jy2jy2j!U8=y2jy2j=y2jK2=y2jy2j#y2jy2jy2jqy2jO%9y2jy2j3y2jy2jy2j y2j9=y2jRy2j3$70=3=y2j$y2j4,y2jp6y2jyBy2jk1=y2jy2jZ=y2jǠy2jn _You feel your willpower return.y2jK4=y2jMy2j;2y2juy2jmBy2jUy2jy2jy2j/93y2jB==y2j:y2jy2j',y2j)y2ju*y2j~/,y2j0y2j\2y2j=,y2j>y2jS@y2jLO=y2jMy2jQy2j Vy2jqVy2jIWy2j[y2j?g,y2jKhy2jQjy2jcuy2juy2jwy2jyy2j(,y2jby2jy2j,y2jy2jy2jdy2jy2jy2jXy2j,y2jy2j۷y2jBy2jٿy2jy2j2y2jy2jy2j$,y2j5y2jy2jy2jy2jy2jy2jCy2j$y2j<y2jy2j y2j y2jy2j)y2jn  A steam dragon comes into view.y2jH& ..#..^........#  ###............####   #........##   #..#.##   ##.....#......###.###   ##....÷..###.........##  #........##..D...P÷...  #...#..÷÷.  #........P  ###....y2j3'...#......÷ #........##.###.....  #......#..#.#.†.###  ###...#..†............. #....##.....#..#.##..... D   steam dragon (wandering) #P.#####......#######P.. ##.# #.......## #### ### ##........##y2j'/87.5 (41.2)y2j4y2j548.1 (41.8 _y2j=y2j@z2jzu )))))))You shoot an arrow.z2j:!d.D......===9.4 (1.3) _The arrow barely misses the steam dragon.z2jFz2jz2j2z2jH _No target in view!z2jv 3z2j_} z2jɁ H _No target in view!z2jFz2jaGz2jOz2j_H _No target in view!{2jp{2jq{2j{2j{2jc )D    You shoot an arrow. The arrow hits the steam dragon!!  The steam dragon hisses angrily.{2j ;D.{2j *.{2j 6===2.4 (1.2{2j {2j ` _The steam dragon is almost dead.{2jL } )))))You shoot an arrow.{2j ....DThe arrow closely misses the steam dragon.{2j U2-3.6{2j {2j y _The steam dragon bites you. The steam dragon completely misses you.|2j} )))))You shoot an arrow.|2j ....DThe arrow completely misses the steam dragon.The steam dragon misses you. The steam dragon claws you.|2j&66---2--5.0 (1.4|2j\|2j u _The steam dragon bites you. The steam dragon barely misses you.|2j' .You shoot an arrow. The arrow hits the steam dragon!  You kill the steam dragon!|2j{R|2j .|2j2`7=-6.4|2jr;|2je?l _Fedhas appreciates your contribution to the ecosystem.|2j8|2j|9|2jA|2jDH _No target in view!|2j8 3|2j |2j |2j : _|2j ,|2j |2jK+ |2j+ m8=--|2jM- |2j< |2jr= K3=|2j> |2jL ,|2jM |2jM] ;9|2j^ |2ji |2jYj |2jk |2jX| |2j| 9=|2j~ |2j 70=4=|2j |2j) |2j |2j |2j6 |2j |2j: |2j B|2j |2ji d1==|2jp |2j] ,|2j |2j f  You encounter a wyvern.|2jQ k---...k   wyvern (wandering)310.4 (14.0)|2j |2j N---1.4 (15 _|2j |2jn }2j.kNo target in view! _You encounter a wyvern.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.}2ja §You feel your willpower being sapped. The teleport trap disappears.}2j ].}2j22--==2.0)Will/2 Jinx }2j}2jyk . _The wyvern disappears!}2j@.--3}2j}2j}2j }2j 8--}2j }2j H _No target in view!~2jɍ~2jX~2jڏ~2jc~2j>~2j{ _The sprites lose interest in your situation.~2jCK3=~2j~2j~2j8--~2j~2jj  You encounter a hell hound.~2joh3=h   hell hound (wandering)~2j*6.4 (3~2j~2j17.4 (4 _~2j6~2j~2jr .You shoot an arrow. The arrow hits the hell hound!!  You kill the hell hound!~2jc))))))~2j~2jJ`......~2jUZ=3===8.6 (1.2~2j~2jO _Fedhas accepts your kill.~2jH 3~2jM ~2jQ H _No target in view!~2j 3~2j ~2j. H _No target in view!~2j3~2j>~2j5H _No target in view!2jU2jV2jiX2jh2jl: _2jI2j9=2j2j,2j2ja4=2j2j,2jo2j,2j2jX,2j2jFO=2jB2j,2j@2j2j!2j2j2j2j2jM%,2j4'2j32ji42j52jE2jI2jOK2juX,2j"Z2jKlB2jw,2j&y2j2j@2jn2j]>2jԙ2jGn _You feel your willpower return.2j32jI2j2j(,2jg2j2j2j12j2j,2j] 2j+$2j~0,2jc22j52j:2j:2j;2j>2j&J2jJ2jL2j=P2jPZ,2j[2j^2jep  You encounter a six-headed hydra.2jl ##......#.####... .≈≈# #...D....#....D.. ≈≈≈# ##........#..h...##........####....P...## ##. #.....## #..2jZm ....## ##.#..........## #..#...@.....# ---####..##........# #.#....#........# ##....#........## ......# #..<...P......##D   six-headed hydra (wandering)2j#nf #..#........... ###............#### #...............##2j\n/43.6 (25.0)2jv2j:xP---4.2 (25.6 _2j-~2j2j.DYou encounter a six-headed hydra.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jOD2j2--==5.2 (1.0)Will/2 Jinx 2j-2j .D _The six-headed hydra roars!2jD--62j2j$2jK [ )))) 2j OYou shoot an arrow. The arrow hits the six-headed hydra!!2jmM.D2jZZ......2j6===7.4 (1.22jB2jh _The six-headed hydra is heavily wounded.2j ))) You shoot an arrow. The arrow hits the six-headed hydra!!2j"]M.D2jl>...2jm'8.62jBu2jOyi _The six-headed hydra is severely wounded.2jF .You shoot an arrow. The arrow hits the six-headed hydra!!  You kill the six-headed hydra!2jLD))2j ,...3=-059.8 _Fedhas appreciates your contribution to the ecosystem.2jG2j2j)2jG2j,2j2j/(2jH2j{ _The sprites lose interest in your situation.2j2ju2jO=2j2j2j,K4=2j2j 2jD 2j 2j ,2j 2jC' 2j' 2j( 2j6 O=2jI8 2jJF ,2jG 2jV 2j W 2j8X 2jf ,2joh 2jzv ,2j#x 2jʆ 2jP 2jw 2jƑ 2j 2j 2j 2j 2jģ 2j ,2j 2j ,2j 2j 2jW 2j 2j= 2j 2jg 2j ,2j 2j ,2jx 2j T2j8 n _You feel your willpower return.2ja 2j 2j%! 2jw$ 2j0 2j'1 2jg2 2j4 2jB ,2jC 2jF 2j5K 2jK 2jL 2jO 2j'^ ,2j_ 2ja 2jg 2jh 2ji 2jj 2jEx 2jy 2jny 2j| 2jR 2jƉ 2jB 2j 2j ,2j 2j 2jd ,2j" 2j 2j 2j 2j 2j 2jJ 2j 2j 2j 2j 2j 2j/ 2j 2j 2j ,2j 2j B2j 2j 2ja 2jf 2j 2j8( ,2j( 2ji* 2j0 2jO1 2j12 2j55 j  You encounter a lava snake.2j>  #ß  # #§   ≈# ###≈  ### ≈#≈≈≈  ######.### S≈§≈# ###..#.....# #§§≈# .≈..≈ #.##.......#####.≈§# ≈..≈ ..........###ß#ß@## ≈..≈--- ..........# ##....## ##++## ....#....## #ß.....## ##....## ≈# ...#.....# ##......#≈#......#.≈. .......### ##.......#≈#...D..#≈.. ......#.####........≈≈#.$..$.#≈# S   lava snake (wandering) .......#........##§≈≈≈#$C? ;10m}![$$#≈≈# ........#.........#§§≈#$$$!## .......####.........≈≈≈######85.4 (35.6)2jB . _2jr #ß# #§ ≈# ###≈ ### ≈#≈≈≈ ######.### S≈§≈# ###..#.....# #§§≈# .≈..≈ #.##..####.≈§# ....###ß#ß.##  ##..@.## ##++###....## #ß.....## ##....## ≈##.....# ##......#≈#......#.≈.....### ##..D..#≈.#.####........≈≈#.$..$.#≈#2jC Z.#........##§≈≈≈#$}![$$#≈≈#.#.........#§§≈##$$$!######.........§≈≈######..#######2j] <≈S2j e§≈§§2j S---6.0 (0.6) _2j 2j 2ji %# #§ ≈# ###≈ ### ≈#≈§≈ ######.### ≈S≈≈# ###..#.....# #§§§# .≈..≈ #.##..####.≈§# ....###ß#ß.##  ##....## ##++###....## #ß..@..## ##....## ≈##.....# ##......#≈#......#.≈.....### ##.D..#≈.#.####.2j Z≈≈#.$..$.#≈# .#........##§≈≈≈#$}![$$≈≈#.#...#§§≈##$$$!## ####..§§≈######.######......#≈≈§.## ##......2j CS≈2j #≈§≈≈§§§§#≈2jG %62j 2j 2jF≈# ###≈ ### ≈#S≈≈ ######.### §≈≈≈# ###..#.....# #≈≈§# .≈..≈ #.##..####.§§# ....###ß#ß.##  ##....## ##++###....## #ß.....## ##....## ≈##.....# ##..@...#≈#......#.≈.....### ##.D..#≈.#.####.≈≈#.$..$.#≈# 2j.#........##§§≈≈#$}![$$#≈≈#.#...#§§§##$$$!######..§§§###### .#######≈≈§.## ##.......## #ß..#2jz≈§≈≈§§2j'7.22jt2jn2j ### ≈#S≈≈ ######.### ≈≈≈≈# ###..#.....# #≈≈§# .≈..≈ #.##..####.§§# ....###ß#ß.##  ##....## ##++###....## #ß.....## ##....## ≈##.....# ##......#≈#......#.≈.....### ##.D..#≈.#.####.§≈#.$..$.#≈# 2jFT.#........##§≈≈≈#$}![$$#≈≈#.#..#§≈§##$$$!## ####..§§§######.# #..........## ##ß#2j≈≈≈≈§≈§≈.§§§##2j,%82j2j/2jbpM ≈# ###≈ ### ≈#≈S≈  ######.### ≈≈≈≈# ##..# #≈. #.##.#####.≈§###ß#ß.## ≈..≈ ......# ##....## ##++## 2jN.#....## #ß.....## ##....## ≈##.....# ##...#.≈.### ###≈#...D..#≈..#.####........§≈#.$..$.#≈# .......#........##≈≈≈§#$}![$$#≈≈# Quill 2jvS   lava snake (wandering).#2j@S§#.§≈§#S2ji'8.42ji2j)2j§S _You feel your willpower return. _You encounter a lava snake.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2j^{ You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j≈§#.≈≈≈#§≈§#2je2--==9.4 (1.02j1GWill/2 Jinx 2j2j  ≈S _You feel your willpower being sapped.2ju§≈≈§§≈2j|/--902jB2j 2j ≈You shoot an arrow. The arrow hits the lava snake!!  You kill the lava snake!2j( S))))2j ≈...§≈≈2jw 6===1.7 (1.32j 2j l _Fedhas appreciates your contribution to the ecosystem.2j2jg2j2juH _No target in view!2jj2jk2jY^ _No target in view!2j?2j՚2j2jSH _No target in view!2jt2ju2jyx2j܆P _2jZ  The sprites lose interest in your situation.You encounter a steam dragon.2jƜU§§3=-§---D§≈D   steam dragon (wandering)≈≈≈≈2j-,202j≈#≈≈#≈≈§§§§#.≈§§2jX---3.7 (2 _2jj2j"2jà >D.  The sprites lose interest in your situation. _You encounter a steam dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j §≈≈#.≈≈2j, U1--==2jR D4.7 (1Jinx 2j 2j׻ .D _You feel your willpower being sapped.2j R§≈§.2jS '§2jF .--52j 2j 2jL ))D    You shoot an arrow. The arrow hits the steam dragon!!2j;*2jZ† _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the steam dragon!!  The steam dragon is almost dead.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  You kill the steam dragon!2jx4§#≈≈≈§≈#§≈......≈§§#§≈2j6===6.9 (1.22j?2jl _Fedhas appreciates your contribution to the ecosystem.2jC2j2j2jH _No target in view!2j/2j2j2jH _No target in view!2ji 32j! 2ji% H _No target in view!2j 32j 2j 2jՠ : _2j 2j W2=-2j2 2jr { _The sprites lose interest in your situation.2j 2j{ 2jW 2j{ ,2j 2j~ 2j ,2j 2j 2j2j9=2jn2j!G _The fire dragon roars deafeningly!2j!K3=2jG#2jA0,2j712j>,2j @2jP,2jQ2j`2ja9=2jb2j9=4=2jf2j/9=2j2j ,2j. 2j ,2jU2j',2j(2j7,2j"92jk2j2j 2j,2j2j',2j+2j(82j82j92jI2j?J(2jiK2jbPn _You feel your willpower return.2jU2jU2jV2jY2jh2j$i2jZj2j=m2jb|2j|2jJ~2j2jۅ2jb2jM2jÉ2j2jH2ju2jš2j2j<2j2jۦ2jB2j2j,2jI2j2j2j2j2jU2j,2j2jl2jd2j2j2j2j   You encounter a komodo dragon and a black mamba.2jj..#....## #ß.....## ##....## ≈#. .#.....# ##......#≈#......#.≈.. .....### ##.......#≈#...D..#≈... ....#.####......§§≈≈#.$..$.#≈# .....#.....†..##§§§§#$}![$$#≈≈##.........#§§§##$$$!######.........§§≈###### 2jq..######.....§#≈§≈≈≈ ....## ##...@.§≈≈≈≈≈ ---.## #.#ß..#§§###§ ...#######ß##.. #...# ### ≈.# ##..# ..#........# .S l   komodo dragon (wandering) 2jr+#.## lS   black mamba (asleep)P##2j R428.5 (31.6).2j}D.#.§#≈§§≈≈≈§≈≈≈≈###D   fire dragon (trample)2jI---9.1 (32.22j!2j$: _The komodo dragon leaves your sight.2j(.D  You encounter a komodo dragon and a black mamba.The komodo dragon leaves your sight.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jC#§≈..§§..##2j. 2--==30.1 (1.0)Will/2 Jinx 2j*2j;z . _You feel your willpower being sapped.2j?2k2j K≈#≈≈#D§#≈≈≈##≈§S   black mamba (asleep)k   wyvern (wandering)2jcL.--12jkV2jX2jٟ ≈You shoot an arrow. The arrow hits the wyvern!!!  You kill the wyvern!2j٧T))))2jqD.#§..§§≈.≈.2jJJ9%6===2.3 (1.22jb2jDgl _Fedhas appreciates your contribution to the ecosystem.2j@p  ))))))S  You shoot an arrow. The arrow hits the black mamba!!  The black mamba hisses angrily.2j S.The black mamba is severely wounded.2j:S.2j({ lYou hear an angry hiss. x22jL /.2j  1.2jm 6 #≈§≈≈###≈≈≈≈§....  You encounter a komodo dragon.2j ,3.7 (1.42j{8 P _The komodo dragon leaves your sight.2j9 2j 2jm 2j H _No target in view!2j 2jj 2j2 2jӘ H _No target in view!2j}2j)2jG2jwH _No target in view!2j{   A black mamba comes into view....3=-........SS   black mamba0.0S.S .#§#.#§≈##§§S§§You encounter a lava snake.---4.7 (12j\ 7 _The lava snake leaves your sight.2jS.  You encounter a lava snake. _The lava snake leaves your sight.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j0S2j>@S.2jG#≈§§2j§≈≈##≈S§S   lava snake (wandering)2j~1--==-52j2j  l _You feel your willpower being sapped.2j1§2jX.#§#.#.§≈≈§S##§§l   komodo dragonS   black mamba61----18-----62jE 2j 0 _The black mamba bites you!2jq .You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!2j> (2j l.Fedhas appreciates your contribution to the ecosystem.S2j1 /≈≈≈≈≈S   lava snake----87=7.9 (1.22jM] C _You hear an angry hiss.2jw, ))) You shoot an arrow. The arrow hits the lava snake!2j_:*2j f§You hear an angry hiss.lava snake!  The lava snake is heavily wounded.A giggling sprite leaps out and ties the lava snake's tail in a knot.  You kill the lava snake!Fedhas appreciates your contribution to the ecosystem..2jWh0l2jv4≈§2j§≈§..§≈§#2j'9.12j2j1 _You hear a sizzling splash.2j )))))))You shoot an arrow.2j*A;*2j% .The arrow closely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2jGI#≈..≈≈≈§..###.....29=--40.4 (1.32jJ; _The komodo dragon is lightly wounded.2j)2j*2j52j<H _No target in view!2j2jD2j2j1H _No target in view!2j'f 2jf 2jo 2j&s H _No target in view!2jA.#....## #ß.....## ##....## ≈#. ..#.....# ##......#≈#......#.≈...### ##.......#≈#...D..#≈...2jp.#.####........≈§#.$..$.#≈#.#.....†..##§§§≈#$}![$$#≈≈#.#.#≈≈≈##$$$!##.####.≈≈≈######2jWt.######......#§≈§§§.## ##..@...≈≈≈§§.## #.#ß..#..###§.#######ß##..# .#.# ### ≈.# .##.# .. ..#2jm.# .. .#.## . 2jѨ9.# ...P......##2jf..#≈#..#≈§.≈§§2j=---1.0 (0.6 _2j2j2j.M.......# ## ##++## ..#....## #ß.....## ##....## ≈##.....# ##......#≈#......#.≈..### ##.......#≈#...D..#≈..####......§.≈§#.$..$.#†..##§§§§#$}![$$#≈≈#..#.#§≈≈##$$$!###...≈≈≈##########..@...#§≈§§§ ##......≈≈≈§§ #.#ß..#..###§ #.######ß##..#..# ### ≈.##.# ...#..#..#.##...2jt2jZuA---62j2j2jP #.###ß#ß ≈..≈.......# ##....## ##++## ..#....## #ß.....## ##....## ≈2j b#.....# ##......#≈#......#.≈ #.......### ##.......#≈#...D..#≈. #####......§.§§#.$..$.#†..##§§§§#$}![$$#≈≈ #..#.#§≈≈##$$$!###...≈≈≈##########......#§≈§§§2j  ##......≈≈≈§§ . #.#ß..#..###§ .2j\ #.######ß##..# #...# ### ≈l#2j l   komodo dragon (wandering, drained) #..##.#..#2j C..#..#.##.2js Kl.2j #§≈≈§§#§#§≈§§§≈≈§§≈2j '2.22j 2jR 2j' ##.##.......#####.≈§# ≈..≈ ##.###ß#ß.## ≈..≈ #...........# ##....## ##++## ..#....## #ß.....## ##....## #.....# ##......#≈#......# ##.......### ##.......#≈#...D..#≈ 2jW(######.....§§§§§#.$..$.#†..##≈≈§§#$}![$$#≈ ##..#.§#§≈§##$$$!## ####...§§≈###### P2j(<####......#≈≈§§§ ##.....§§≈≈§§ .. #.#ß..#..###§#.2j)######ß##l.# ##...# ### ≈.# ##..##.# #....#..#..2j:z#§.§.)2j;_3=82jB2jF; _The komodo dragon seems less drained.2j0X . _No target in view!seems less drain  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon more vexing sprites to accompany your attacks.2j_a #...§§§≈≈≈≈l#7--==3.8 (1.02jf 2jr B l 2jer D_You feel your willpower being sapped.2j ≈§§≈≈§§≈.≈.l   komodo dragon (wandering)2j@ ]8=---42jJ 2j 2j& ))))))lYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon hisses angrily.2j;*2j l.The komodo dragon is lightly wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j9..§.§≈≈.§§#≈..(drained)4====6.0 (1.22j2jʩ; _The komodo dragon is lightly wounded.2j ))))) You shoot an arrow. The arrow hits the komodo dragon!2jΚ;*2jw l.The komodo dragon is moderately wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.2j.....§§...#.l§§very drained)2j'7.22j2je _The komodo dragon is heavily wounded.2j( †You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!))))2jFi SFedhas appreciates your contribution to the ecosystem.2j8r>S.2j§§.....#§≈S   black mamba2jK=88.42j2j\ _You encounter a black mamba.2jg ))))) You shoot an arrow. The arrow hits the black mamba!!2jn AS.2j FS†2j 9The black mamba is almost dead.2j 8#§.§.....§..§.§9   molten gargoyle2j) a5=9.62j 2j z _You encounter a molten gargoyle. It is wielding a +0 mace.2jh †You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!2j )))9   molten gargoyle2jr K9.2j §..#.§.§.§§§≈≈≈≈§....2jD h9=7950.9 (1.32j  _Fedhas appreciates your contribution to the ecosystem.2jrs )  You shoot an arrow. The arrow hits the molten gargoyle!!  You destroy the molten gargoyle!2jzR)))))2j§.§...§§......††.§§2jE66702.3 (1.42j,!2j$O _Fedhas accepts your kill.2j2j2j>2j"H _No target in view!2j5 _No target in view!2j 32jW 2j 2jz $ _2jH 2j >2jC 2j  { _The sprites lose interest in your situation.2j 7=20==2j 2j' ,2j) 2jA8 ,2j9 2jF 2jWG U8=2jH 2jW O=2jY 2jd ,2je 2jq 2j_r D1=2jZs 2j~ ;92j2 2jZ 2j 2j̏ 2j9 ,2jƜ 2j+ 2j h70==2j2 2jm 2j K2=2j 2j q  You encounter a five-headed hydra.2j< ...§§§§≈≈≈≈---§§§≈.#≈§≈.DD   five-headed hydra (wandering)2j 066.3 (14.0)2j ≈§§..§§§.2j N---7.3 (15 _2j` 2j 2j, D. _The sprites lose interest in your situation.You encounter a five-headed hydra.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2jϯ B You beckon some vexing sprites to accompany your attacks.2j X§§≈≈2jt ?1=2j 0--==8.0)Jinx 2j 2j D) _You feel your willpower being sapped.2j \≈≈≈§2jy .--92j 2j 2j~@ ))))2j5)D  You shoot an arrow. The arrow hits the five-headed hydra!!  The five-headed hydra roars!2j;*2j D.The five-headed hydra is moderately wounded.A giggling sprite leaps out and smacks the five-headed hydra with its own fronttalon.2j§§.....§§..D#≈†§(drained)2j7===70.5 (1.22j2j8i _The five-headed hydra is heavily wounded.2j X )))) 2jYOYou shoot an arrow. The arrow hits the five-headed hydra!2j`;*2jqv D.The five-headed hydra is severely wounded.A giggling sprite leaps out and makes the five-headed hydra trip over its own  talons.2j݌§....§#§.2j\21=-1.72ja2jj _The five-headed hydra is severely wounded.2j ))) You shoot an arrow. The arrow hits the five-headed hydra!2j$JD.2jI§.....≈.#≈2.9 _The five-headed hydra is almost dead.2j .You shoot an arrow. The arrow hits the five-headed hydra!  You kill the five-headed hydra!2j?))2jo..§§≈§2j2, 32j=534.1 _Fedhas appreciates your contribution to the ecosystem.2j2jo _Your Translocations skill increases to level 6!2j[ 2j 2jي 2j H _No target in view!2j 2jA 2j| 2j H _No target in view!2jSI2j2j0: _2j2jD=2j2j{ _The sprites lose interest in your situation.2jyK2=2j2j2j9=2j2jW ,2j 2j,2j2j(e=2jX62j7K3=2j@82j?2j?2jA2jkJ,2j}K2jR2jS2j"T2j]2j[^9=2j4_2jj2jbkK4=2jm2j{2j{2jO}2jk  You encounter a black mamba.2jX4≈≈§≈---≈≈.§.SS   black mamba (wandering)2j088.1 (14.0)2jm§≈§≈§§≈≈≈2jN---9.1 (15 _2j2j2jU S.The sprites lose interest in your situation. _You encounter a black mamba.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2jV | You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jY 7S)2jo S§≈§§§#2jVq 2--==90.0)Jinx 2jNz 2j S† _You feel your willpower being sapped.2j C§S2jr o≈§.§§#2jϓ .--12j 2j 2j  ))))S  You shoot an arrow. The arrow hits the black mamba!!  The black mamba hisses angrily.2j;*2jg S†The black mamba is severely wounded.A giggling sprite leaps out and smacks the black mamba with its own tail.2j!n1S§2jx .§§§≈§≈≈§......≈≈..#≈(drained)2jy6===2.3 (1.22j2jمd _The black mamba is severely wounded.2j M)))))))2j2|AS.2j*@S.2jC §≈≈≈≈.....≈§.†..You shoot an arrow. The arrow misses the black mamba.2jʓ,3.7 (1.42j72j&Q _The black mamba misses you.2j †You shoot an arrow. The arrow hits the black mamba!!!  You kill the black mamba!2jF (2jG :≈2jY T3=-42j 44.9 (1.22jf 2j l _Fedhas appreciates your contribution to the ecosystem.2jT 2jT 2j\ 2j_ H _No target in view!2jdA2j#B2j2j H _No target in view!2j'I2j!/2j/$ _2j42jA?2j?(2jkA2jMP{ _The sprites lose interest in your situation.2jP2jR2j^2jQ_9=2j`2jl2jzmD4=2jSn2j|2j}2jr}2jI,2j2jn2j2j2j2j\9=2j2jN  You encounter a molten gargoyle. It is wielding a +0 flail.2jO§≈§≈---§§§§§#§2j9§9   molten gargoyle (wandering)2j/503.9 (9.02je≈≈≈2jyQ---4.9 (10.0) _2j2j2j889≈ 2j9 _The sprites lose interest in your situation.You encounter a molten gargoyle. It is wielding a +0 flail.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jEf≈≈≈≈≈..2jG2--==5.0)Jinx 2jP2j] 9. _You feel your willpower being sapped.2jk§≈§§≈§.§≈§9#≈§≈.2jl.--62jv2jsy2ju ))))))You shoot an arrow.2j)F9.2j.≈≈≈≈†....≈≈≈.§2j/!6===8.1 (1.22j.y _The arrow closely misses the molten gargoyle.2j;A )))2jh=_ You shoot an arrow. The arrow hits the molten gargoyle!2jF9.2jb§§....§2jg'9.32j2jg _The molten gargoyle is heavily damaged.2j ))You shoot an arrow. The arrow hits the molten gargoyle.2jQ ;*2j- 9.The molten gargoyle is heavily damaged.2j. jA giggling sprite leaps out and bonks the molten gargoyle with its +0 flail.2jD< ≈§≈§≈.9... (drained)2j= W3=-10.52jF 2jJ h _The molten gargoyle is severely damaged.2j@ )  You shoot an arrow. The arrow hits the molten gargoyle!!  You destroy the molten gargoyle!2jaI >)2j s.§.≈2j 7351.72j 2jS O _Fedhas accepts your kill.2j2j2j72jH _No target in view!2j2j2jC2jH _No target in view!2j52js62jS82jE2jgF$ _2j K2j+X2jX(2jZ2jj{ _The sprites lose interest in your situation.2jk9=2jm2j~2jK4=2j}2jj2jV2j2jY2j"2jɥ2j?B2j*2j9=2j2js2j2j2jz2j%2j2jy2j 2j2j 2jJ 2jB2jV2j2jt2j/,2j_12j ?,2jA2jN,2jP2j_2j~_2j`2jvr2js2jt2j ,2j2jԘ2jW2j2jB2j 2j(2jw2j n _You feel your willpower return.2j2j2jf2j2jr2j2j2jv2jG2j2j"2j2j2j2jN 2jg  You see here a black mamba corpse.2j2j}  _2j#2j\*i  You see here a komodo dragon corpse.2j22j@4 _2j72j=<  You see here a +0 mace.2jJ2jL _2jO2jS2j\2j]2j:`2jCe2j v2jv2jy2j|2j22jԍ2j2j2j(2j2jܮ2j2j12j2jH2j2jB2j2j2j02j2j2j2jv2j2j2j 2jq 2j 2j 2j3 2j 2j? 2j[ 2j" 2j4# 2j$ 2j' 2jWW 2j.{ 2jG X2j, 2jэ ,2j# 2jޛ 2j{ 2j 2j 2j} 2j% 2jH 2jP 2jѷ 2jZ 2jR 2j 2jF ,2j 2j 2j j  You encounter a lava snake.2j( 0....#≈#.≈.. ....#≈#...D..#§... ... ....§§#.$..$.#≈# ... ##≈≈§§#$}![$$#≈§# .. ..#≈≈≈##$$$!## ≈##.# 2j D)...≈≈≈######≈§§§§§ ....#§§§§≈§§≈#§§..§ ..††.§§§§§§≈≈##§.§§ ß..#).###≈≈≈..##@§§ ---#ß##..#........##≈≈S  ###≈§.#.........###≈§  §§#...........ß# § # ##.........###2j K #ß..........# ≈≈ # S   lava snake (asleep) 2jd ##........###§≈≈# ### #.#ß#.......≈≈# #.k ######....≈≈≈ß#2j E #..2j k#§... ...≈# ...≈§# ..≈##.#§§§§§≈§51.7 (40.0)§≈S#≈2j I---2.3 (40.62j 2j 7 _The lava snake leaves your sight.2j2j....#≈#......#.≈..Swiftly the Skirmisher ....#≈#...D..#§... ...2j :Spriggan of Fedhas ****** ....§§#.$..$.#≈# ...Health: 73/73 ======================== ##≈≈§§#$}![$$#≈§# ..Magic: 24/24 ======================== 2jz?..#≈≈≈##$$$!## ≈##.#AC: 2Str: 6Doom: 3% )...≈≈≈######≈§§§§§EV: 25Int: 25 ....#§§§§≈§§≈#§§.§§§SH: 0Dex: 21 2j..††.§§§§§§≈≈##§§§≈§XL: 14 Next: 75% Place: Lair:5 2jß..#).###≈≈≈..##@§§Noise: ---------  Time: 18552.3 (0.0) 2jW##ß##..#........##§≈Sl) +0 orcbow (heavy)###≈§.#.........###≈§Fire: l) +0 orcbow (heavy) 2j§§#...........ß# §# Quill 2jK##.........####ß..........# ≈≈#2j ##........###§≈≈#### #.#ß#.......≈≈##.k ######....≈≈≈ß##..  2j_You see here a +0 mace.  You encounter a lava snake. _The lava snake leaves your sight.  2jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!2j2jD2j2jz  You encounter a lava snake. _The lava snake leaves your sight. 2ji Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is nobody nearby that the sprites are interested in.2j 2j 2j% 2j) H _No target in view!2j 2j 2jK2jH _No target in view!2jش2j2j2jH _No target in view!2j ##≈#≈##§§#≈≈≈§§§#2j7 #§≈..≈≈§§≈§##≈≈≈≈≈≈≈#≈S≈≈#≈##S   lava snake (asleep)2j 02j= )3.3 (1 2j{ _2j2 2j6 2jZ ≈You shoot an arrow. The arrow hits the lava snake!!  You kill the lava snake!2jdfb)))2j9##≈#≈##§§§§§§#≈≈.§§.§§§##≈≈≈§§≈≈≈#§≈≈≈##≈≈##2j6===4.5 (1.22j 2j>l _Fedhas appreciates your contribution to the ecosystem.2j{`2j$a2jj2j(nH _No target in view!2jr2j2j2jH _No target in view!2j 2j! 2j 2jի H _No target in view!2j2j2jy2j2j2j8: _2j,j  You encounter a hell hound.2j## ##....## ≈#. 2jª#≈#......#.≈...... #≈#...D..#§...... ...§§#.$..$.#≈# ... 2j#≈≈§§#$}![$$#≈§# h. 2j.#≈≈≈##$$$!##§§##§# 2jn...≈≈≈######§§≈§§.# 2j"i..#§§§§≈§§≈#§§§.§§# 2j.††.§§§§§§≈≈##≈§@§≈##≈≈ --- ..#).###≈≈≈..##.≈§§§≈≈# . #ß##..#........##§§≈≈≈# . 2j###≈§.#.........###≈≈##§§#...........ß# §2j####..2jѫ&.### 2j. h   hell hound (wandering)#ß..........# ≈≈ 2j  ##........###§≈≈####.#.#ß#.......≈≈# 2j]/#.k.2jӬ5.1 (0.62jۯ. _2j<.h _No target in view! _You encounter a hell hound.  Casting: Jinxbite (safe; 1% risk of failure) 2j Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2jb..##§§§§###§§§§≈.@≈§§§##2j2--==-6.1 (1.02jGWill/2 Jinx 2j2j7 .2jKTh _You feel your willpower being sapped.2jG§h2j{..##..##≈§h§§§≈2j.--72j 2j2jTlk )))You shoot an arrow.2j^ §§§≈..###≈§h.≈#§§#≈≈#≈≈##§#h  2j The arrow closely misses the hell hound.The hell hound barks!  The hell hound is struck by your quills.2j K====8.3 (1.22j2jP _The hell hound misses you.2j  You shoot an arrow. The arrow hits the hell hound!2j R ..#..#≈#≈#≈≈≈≈≈≈≈≈≈#≈≈≈≈≈###≈≈##≈#≈2j'SY≈The hell hound is moderately wounded.2jpS\===-9.52j\2jH` _The hell hound completely misses you. The hell hound barely misses you.2jh  You shoot an arrow. The arrow hits the hell hound!2j .#§§#(catching breath)  The hell hound is almost dead.The hell hound stops to sniff the ground.2jP *****2jPThe hell hound breathes flames at you.2j#≈#≈≈h.≈≈@≈≈§§§≈#≈≈2j86----2jc1----60.72j˽2j;m _The blast of flame hits you! The hell hound misses you.2j §You shoot an arrow. The arrow hits the hell hound.  You kill the hell hound!2jR2ju kFedhas accepts your kill.2j2jiJl####≈#†#≈.#≈≈#k   lindwurm (wandering)§l   komodo dragon (wandering)2jj4=---61.92jy2jY _You encounter a lindwurm.2j{C & ))))))l  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon hisses angrily.2ja 0.2jv n #l≈.k#≈≈#≈§§†≈≈≈≈ The komodo dragon is moderately wounded.2j '3.12j 2jP : _The komodo dragon leaves your sight.2jvp 2j+q 2jy 2j H _No target in view!2jX5...#≈#......#l≈.k.....#≈#...D..#≈........§§#.$..$.#≈# ... ##≈≈§§#$}![$$#≈≈# ..#≈≈≈##$$$!##≈§##.# )...≈≈≈######§≈§§..##.#§§§§≈§§≈#≈≈†.≈≈#††.§§§§§§≈≈##≈..§§##≈≈ 2j5 ß..#).###≈≈≈..##@≈≈≈≈≈≈# ##ß##..#........##≈≈≈≈≈#  ###≈§.#.........###≈≈##  §§#...........ß# #≈ ##.........### ≈# #ß...# ≈≈≈# ##2j!6..###§≈≈# ≈# #.#ß#.......≈≈# 2ja6 #.k ######....≈≈≈ß# #.2j*H|.#≈≈§§§2j2J;---7 (0.6 _2jR2jVU2jڌ ###≈#≈§§§§§≈§2j V5=-2j$ /---4.7 (1.02j 2jٚ 2j###§#≈≈§≈≈≈#§≈§≈##2jF#22j;=52j2jFl _The sprites lose interest in your situation.2j§#≈†.§§#§§≈≈≈#≈#2jx%62j2j2j*#≈....≈##§##§≈#≈§≈§§§##2j≈†.§§§§≈#§.2j-672j2jA2j"#≈≈§§#≈§†.≈.2j1%82j 2j2j*.§§..##.§≈≈≈≈≈#≈≈##≈#2jA=92j!2j"$2j{#≈≈###§≈##≈§§#§§§.≈§≈≈≈#≈≈##≈#2j=~7=3=702j2jX2j32jw2j2j2j̽2j,2j2j8,2jH2jQ2jd8==2j}2j2jWK4=2j_2j ,2j!2jj  A lindwurm comes into view.2j#9##§§##k#≈2jP$#≈§†.§≈..§§##≈§≈≈§§§§≈≈≈##2jz$k   lindwurm (wandering)2j7%[6.7 (62j1.#≈#≈##≈≈≈≈#≈2j2§≈§≈..≈≈##≈≈≈≈#2jG717.7 (7 _2j<2j>2j{ F.k _The sprites lose interest in your situation. _A lindwurm comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j#≈≈≈†§§##≈≈§§≈≈≈≈≈##≈≈##2jjc2--==8.7 (12j6Jinx 2j2j(Q .k 2j(C_You feel your willpower being sapped.2j4H#§#§2j5.--92jx>2j@2j )kYou shoot an arrow. The arrow hits the lindwurm.2j& :*2j .kThe lindwurm is lightly wounded.  A giggling sprite leaps out and makes the lindwurm trip over its own feet.2j ##§§≈§..###§k.≈§##≈≈≈§§§.≈§≈§≈##§≈##(drained)2j> f70====80.9 (1.22j 2jM 6 _The lindwurm is lightly wounded.2jJ>)))2j3*2j)w§2jw†k§≈≈≈# very drained)§A giggling sprite leaps out and makes the lindwurm trip over its own feet. _The lindwurm is lightly wounded.The arrow barely misses the lindwurm.A giggling sprite leaps out and2jx smacks the lindwurm with its own front foot.  The lindwurm is moderately wounded.  The lindwurm completely misses you. The lindwurm claws you.2jx$682jxl-1---2.12j2jN _The lindwurm misses you.2jU  You shoot an arrow. The arrow hits the lindwurm!2j lThe lindwurm is heavily wounded.2jӕ §§catching breath, very drain…)l   komodo dragonYou hear an angry hiss.2j *The lindwurm breathes flames at you.2j&Q.l2j33≈≈@≈≈§§≈#§§##.2j4g6---3.32j>2jA2 _The blast of flame hits you.2j1l †You shoot an arrow. The arrow hits the lindwurm!!  You kill the lindwurm!2j tl   komodo dragon2jN.l2j"m§##≈§§≈2j≈†.≈§##§≈..≈§§§#§#2jQ-274.52j2j"l _Fedhas appreciates your contribution to the ecosystem.2j# ) You shoot an arrow. The arrow hits the komodo dragon!!2jeO†l2j`ua§≈§≈..##§§§≈##§§≈≈§#.≈§##≈#§2jUv'5.72jP2jf _The komodo dragon is severely wounded.2j, Z  You shoot an arrow. The arrow hits the komodo dragon.2j .##≈#§§§≈≈§§§§§##.The komodo dragon is severely wounded.2j U7=6.92j 2j S _The komodo dragon misses you.2j.}.#≈#...D..#§........§§#.$..$.#≈# ##≈≈§§#$}![$$#§§# †..#≈≈≈##$$$!##§≈##.#)...≈≈≈######≈≈§§..## .....#§§§§≈§§≈#≈≈†.§§#††.§§§§§§§≈##§l.§≈##§≈ #ß..#).###≈§≈.§##.≈§§≈§§# ###ß##..#.......@##≈≈≈§§#  ###≈§.#..###≈§## §§#.....ß# #≈ ##.........### ≈#  #ß....# ≈≈≈ #####§≈≈# ≈#2jK~ #.#ß#.......≈≈#  #. ######.§§§≈≈≈ß# #. # ##.§≈§§### ####2j=†l2j.###≈≈≈§##≈.##l≈≈≈≈---7.5 (0.62j2ji2jC.§§#.$..$.#≈# ##≈≈§§#$}![$$#§§# †..#≈≈≈##$$$!##§≈##.# ..)...≈≈≈######≈≈§§..##.....#§§§§§§≈§#≈≈†.≈≈# #...††.§§§§§§§≈##§†.§§##≈≈ .2j3w#ß..#).###≈§≈..##l≈≈≈≈§§# ####ß##..#........##≈≈≈§§#  ###≈§.#..###≈§##2jA §§#....ß# #≈ ##...### ≈# #ß....# ≈≈≈ #####§≈≈# ≈# #.#ß#.......≈≈#   ######.§§§§≈≈ß# # ## ##§§≈§§### #### .##§§≈≈§§### ###.# ##2j89####2j ≈#≈≈†.§≈≈≈≈##§†§≈≈§§§.≈2j_2=---8.12j2jH2jJ[†..##≈≈§§#$}![$$#§§# †..#≈≈≈##$$$!##§≈##.#..)...≈≈≈######≈≈§§..## 2j[#......#§§§§§§≈≈#≈≈†.§≈# ##...††.§§§§≈≈≈≈##§†§≈≈##≈≈#ß..#).###§§≈..##l≈≈≈≈§§# #####ß##..#........##≈≈≈§§#  ###≈§.#..###≈§## §§#...2j&\.ß# #≈ ##...### ≈# #ß..2jN\..# ≈≈≈ #####§≈≈# ≈2jw\> #.#ß#...§§..≈# ######.§§.≈§≈ß# 2j\### ##§§≈§§### ### ..##2j\§§≈≈§§### ###.# ##.## #≈≈#≈§#######..## #.2j`Q.l2jhs5.#≈§§§≈≈§#≈≈†.≈≈§.≈§§§≈≈≈###2jt%72j|2jk2j p...†..#≈≈≈##$$$!##§≈##.#..)...≈≈≈######≈≈§§..## ##......#§≈§§§≈≈§#≈≈†.≈≈#  ##...††.§§≈§≈≈≈≈##§§.≈≈##≈≈  #.#ß..#).###≈§≈..##§≈≈≈≈§§# ######ß##..#.......l##≈≈≈§§# #2j`  ###≈§.#...###≈§## # §§#....ß# #≈ # ##...### ≈# # #ß....# ≈≈≈ #####§≈≈# ≈ #2j  #.#ß#...§§§§≈≈# # ######.§§§≈≈≈ß# #### ##§§≈§§### ### ...##2j q§§≈≈§§### ###.# ##.## #≈≈#≈§#######..## #.##.### ## #### ##.. #.2jy 2jկ Q.l2jN ###§§§§§........§§≈2j k§§≈≈###§§###2jӻ C=9.32j= 2jr 2j| !..)...≈≈≈######≈≈§§..## ###......#§≈§§§≈≈§#≈≈†.§≈#  ##...††.§§≈§§≈≈≈##§§.≈≈##≈≈ # #.#ß..#).###≈§≈..##§≈≈≈≈§§# #######ß##§.#........##≈≈≈§§# .# ###≈§§#l..###≈§## .# §§#§..........ß# #≈ .# ##...### ≈# ## #ß....# ≈≈≈ ##2j~ R###§≈≈# ≈ ## #.#ß#.§.....≈≈# .# ######...§≈≈≈ß# .#### ##.§§≈§### ### ....##§§§§≈≈### ###.# ##.## #≈≈#§§#######..## #.##.### ## #### ##.. #. ........#### ####...### ####2jI ≈...§§§≈#2jۑ -892j 2j^ 2j .You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!2jѻ `))2jY k§≈§≈≈†§§.§........§.§.≈≈.≈##2j` c=18===91.1 (1.22ji 2jm l _Fedhas appreciates your contribution to the ecosystem.2jh####......#§≈§≈§≈≈§#≈≈†§≈≈# # ##...††.§§≈§≈≈≈≈##§†§§≈##≈≈ ## #.#ß..#).###≈§≈..##.≈≈≈≈§§# .#######ß##§.#........##≈≈≈§§# ..# ###§≈§#..###≈§## ..# §§#§§..ß# #≈ ..# ##...### ≈## #ß....# ≈≈≈ . ##§###§≈≈# ≈ .## #.#ß#.....§.≈≈# ..# ######..§.≈≈≈ß# ..#### ##.§§≈≈### ### .....##§§§≈≈≈### ###.# #.## #≈≈#§§#######..##2ji[40m ##.### ## #### ##.. #.......#### ####...### ###P÷.....#######..####..2jv.§§≈§≈§§≈##§†.#§§###≈≈§.§#.§§§.....§≈2jw4---7 (0.62j~2j!2j2jY9---2j2jïH _No target in view!2jU2j2j2jH _No target in view!2jg2jh2jt2jBwH _No target in view!2ju2jzv2j>x2j2jbB9 _2jr2jV3=2j2j{ _The sprites lose interest in your situation.2jߦ2j2jCb70=2j2jZ2j2j2jO=2j~2j2jXK4=2j2j12jN1=2j2j,2j|2j2jO2j2j)m2=2j2j(2j2j2jC',2j~(2j12jP2O3=2jJ32jc8n _You feel your willpower return.2je<2j<2jC=2j?2jG2jyG2jH2jK2jO2jO2jnQ2jT2j"a2ja9=2jc2jPf2jq2jsr2jIt2jw2j}2j~2j2j32j,2j2j\2jP2jݜ2j2jZ2j 2j2jr,2j[2j2j2j2j2j2jQ2j>2jm  You encounter a komodo dragon.2jx .≈..≈ ≈..§≈ .....l....  ≈..§≈≈≈#§....... # ##++##.§≈#...... ## ##....##.§# #≈#......#§§§.....# #≈#...D..#≈§§.....# §§#.$..$.#≈##ß# 2jb≈§§#$}![$$#≈≈#..@...# ≈≈≈##$$$!##§≈##.##ß#ß# ≈≈§######§§≈≈..## # #§≈§≈§§§≈#§≈†.≈≈# †§§§≈≈§§≈§##≈§.§≈##≈≈ #).###≈§§§.##.§≈≈§≈≈# .. l   komodo dragon (wandering) ##..#.....§..##§≈§≈≈# ... #≈≈.#.........###§≈## #.# §§#...........ß# #≈# 2j0612.3 (20.6)2j\.#.#≈§§§†§≈≈##≈##2j29 (21.2 _2j2jY2j9.l _You feel your willpower return. _You encounter a komodo dragon.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j&("≈≈≈#.#.#.≈.§§≈§≈≈#≈##2j\)2--==3.9 (1.0)Will/2 Jinx 2j42jA l. _You feel your willpower being sapped.2j3≈§§#§≈§§≈.≈..§.≈.≈≈≈##≈##2j.--42jr2j%2j  )))))))You shoot an arrow.2jd/:*2j w.l _You feel your willpower being sapped.  You shoot an arrow.  The arrow barely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  The komodo dragon hisses angrily.2jT§.≈≈≈#.≈§#....≈#....#.≈.§...#≈...§....ldrained)2j66===6.3 (1.42j "2j)&; _The komodo dragon is lightly wounded.2j ))))) You shoot an arrow. The arrow hits the komodo dragon!!2j2:*2jQ .lThe komodo dragon is heavily wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.2jI .≈≈§§#...§≈.......≈ very drained)2j ,7.5 (1.22j& 2jD) f _The komodo dragon is severely wounded.2jE ))))You shoot an arrow. The arrow hits the komodo dragon.2j2 M.l2j K.l2j 8..2j V3=-8.72jp 2j f _The komodo dragon is severely wounded.2j\ ))You shoot an arrow. The arrow hits the komodo dragon.2jo* :*2jN.lYou shoot an arrow. The arrow hits the komodo dragon. _The komodo dragon is severely wounded.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is severely wounded.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.2j§§≈.§.§ 2j-20.1 (1.42j2j&!a _The komodo dragon is almost dead.2j, .You shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!2j04X)2j݈f§§§.#§.#§§.2j 91.3 (1.2 _Fedhas appreciates your contribution to the ecosystem.2j2j_q _You feel the doom around you dissipate.2jy2j2j2j:"H _No target in view!2jSM32j`^ _No target in view!2j֎I2jR2j $ _2j2jʪ2jQs4==2j62j{ _The sprites lose interest in your situation.2j52j2j2j2j2j2j@2j2jd2j9=2j2j2j82j2j{,2jq2j2jl2j2j!2j"2j#2je02j12j822jn=2j=2j>2jO2jO2jv\,2j]2j^2jnB2jz2j{2j}2j2j<2j2j2j@2jN2j°2j(2j2j _You feel your willpower return.2j2jw2j2jO2j2jx2j2jQ2j/2jB2j(B2jW2j2j72j2j]2jr,2j2j&2j2j9 2j 2j| 2jw ,2jP 2j 2j 2j 2jE 2j 2j ,2je 2je 2j" 2j## 2j# 2j& 2j* 2j+ 2j+ 2j - 2j3 2jl3 2j3 2j(5 2j: 2j#; 2jk; 2j< 2j? 2j? 2j\@ 2jA 2jH 2jH 2jI 2j}L 2jP 2jJQ 2jQ 2j T 2jZ ,2jZ 2j\ 2j+e 2je 2je 2j)g 2jj 2jj 2jl 2jgn 2jo j  You encounter a lava snake.2ju  ## ##### ≈≈# ####ß#ß###≈≈# ##ß#≈≈§§§§§≈# # #≈≈≈≈§§.§≈§### ≈# ###≈≈§§§....≈≈§≈### # ≈#≈≈≈≈...§@...§.§§≈≈##--- ### ≈§§S##.§§............#### .2jv .# #≈§§###..§..≈...........### ..#####.≈§# ##≈≈..≈≈............. .###ß#ß.## §≈≈§..≈≈§§#§........# .# ##....## §≈##++##§§§#......### S   lava snake (wandering) #ß.....##§##....##§≈#.....## ##§#......#.§......# # ##.#§#......#§.§.....2jnw R52.3 (31.0)§2jŁ ##### ≈≈#ß###≈§§≈≈§≈##≈≈≈≈≈§§≈§≈≈§§§...≈≈≈§..≈≈S§##...§.§##§§.§§≈≈#.≈§.§§#2jN ≈#.§#.2j G---9 (31.62j 2j$ 7 _The lava snake leaves your sight.2j% 2j!' 2jk( 2j8 2jmB B2j{H 2jS ,2j]U 2jh] 2jg 2jh 2ji 2jUr 2jw 2j3x 2jTz 2j 2j 2j 2j 2j? 2j8 2j֯ 2j 2j 2j 2j 2jD 2j 2j 2j9 2j 2j 2j~ 2j 2j. 2j 2j 2jj 2jT 2j 2j 2j$ 2j^* 2j* 2j, 2j6 2jB 2jpB 2jG 2jmK 2jT 2jX 2jPY 2jE[ 2jc 2jg 2jh 2j/i 2j'p 2j{ 2jC| 2j~ 2j 2j 2jV 2j 2jܕ f  You see here a hell hound corpse.2jП 2j* 2ju 2jl 1 _The fire dragon leaves your sight.2j d  You see here a lindwurm corpse.2j3 2j  _2j 2j 2j 2j 2j 2jl 2j 2jf 2jY 2jd 2j 2jG 2j 2j 2j= 2j 2j 2j  2ji 2j 2j 2j 2j 2j+ 2j 2j! 2jG+ 2j+ 2j/- 2j[3 2j7 2j,8 2j9 2j@ 2jI 2jnI 2jIK 2juS 2j3^ 2j^ 2j` 2jg 2jk 2jWl 2jn 2jt 2j 2j 2j 2j <  You see here a +0 mace.2j 2j  _2j٠ 2j k  You see here a komodo dragon skeleton.2j 2jz  _2j 2j 2j 2j 2j 2j 2jS 2j 2jh 2j? 2j 2j 2j 2j_ 2j3 2j 2j8 2jI 2j 2j! 2j 2jE j  You see here a steam dragon skeleton.2j 2j  _2j 2j$ 2jw* 2j+ 2jQ, 2j1 2j; 2j; 2j< 2jnA 2jQF 2jF 2jG 2j6L 2jU 2jU 2jVV 2jG[ 2jb ,2jc 2jh 2jul 2jl 2j n 2j&r 2jz 2jF{ 2j{ 2jc 2j2 2j 2j 2jt 2j 2j 2j6 2j 2jl 2j 2j 2jM 2j) 2j 2jۯ 2jF 2jB 2j 2j׽ 2j! 2jU 2j 2jo 2j3 2j n  You encounter a water moccasin.2j Q##........####.....)...≈≈§#####P.........######......#≈§§§≈≈#...........## ##...÷÷.≈§§§§§#............## #.#ß..#)§###§§2j: _##.#..........#######ß##..#...##..#.........# ###§≈.#...####..##........# #§§#.....#.#....#........# #≈≈ ##....  ##....#.......@## §§ #ß....  ##............# ##.... 2j  #..<...P......## #.#ß#.  #..#...........# ######  ###............####  #...............## §§ S   water moccasin (wandering) 2j >#..............#.## ≈≈# ##.....#...S..###.### ## # 2jU  ##....÷..###.........####2j _83.5 (30S.2j 2j 44.1 (31.2 _2j 2j 2j  /S.You see here a steam dragon skeleton. _You encounter a water moccasin.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j- 2j. 2--==5.1 (1.0)Will/2 Jinx 2j.7 2j6< S. _You feel your willpower being sapped.2j[D @S.2jnM 2j/N .--62jV 2jX 2j9 ))S    You shoot an arrow. The arrow hits the water moccasin!  The water moccasin hisses angrily.2j;*2jߘ S.The water moccasin is heavily wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.2j%N.(very drained)2j6===7.3 (1.22jU2jf _The water moccasin is heavily wounded.2j GM ))))2jG?)))You shoot an arrow.2j;*2j S.The arrow closely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.2j0 ... ..The water moccasin is almost dead.The water moccasin is struck by your quills.2j'8.52j72jX_ _The water moccasin completely misses you.2j .You shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!2jw)2j2j.V3=-9.72jۡ2jl _Fedhas appreciates your contribution to the ecosystem.2jC 2j* 2jE' 2j* H _No target in view!2jգ2jǤ2j2j,2j,$ _2j2j:2j(2j2j{ _The sprites lose interest in your situation.2j2j2jO=2j2jE2jK4=2j*2j,2j<2j,2j2j/ 2j 2ju2j2j=9=2jq2j(,2j!*2j<4,2j52j?2j?2j:A2j ,2j 2j2j2j\2j'2j(2j()2j|4,2jy62jA2jB2jC2j2jNT2j5n _You feel your willpower return.2jI2j2j2j2j2j2jd,2j2j2j<,2j2jg2j,2j ,2jC2j2j2j2jC,2jE 2jw$2j(2j*2j+2j/2j:B2jJ=2jF2jVG2jH2j.L2jN2jjO2jP2j#R2jW2jW2jX2jZ$  Things that are here:2j^  a cane toad skeleton; a komodo dragon skeleton2jb2jb _2j3d2jg2jr2js2j;t2jx2j2jF2jN2j2jˆ2jJ2jU2j΍2j2j[2jߗ2jj2j2j_2j+2j.2j2j2jK2j2jn,2j2j2jw,2j2j2jk  A cane toad comes into view.2j ######...§§§§ß# ### ##§§§§§### ### # ..## §§§§§§### ###.# #### .#.## #≈≈#§≈#######..## #.#. ###.### ## #### ##....## ......#### ####...### #### ..P÷.....#######.....#######..... .....÷÷.....##............##. ...P............@.............†--- #......÷..###......÷......... 2j#.....##÷#.###.##.............♣♣ .#...###.####..........F...[.♣.♣♣ ......###..#.........÷........♣.. .##............<.......##........ F   cane toad (wandering) #####P..##............###....♣♣♣.#####.####...###### ##......♣ #.## ##...# ##......2j;1724.3 (34.6)2j2jN---9 (35.2 _2j2jL2j*    ### ..##  ###.# .## ###..## .### ## #### ##....## ..#### ####...### ÷..###.....###÷÷.....##...................@.......†÷..###......÷....÷#.###.##.......#..........F...[#.........÷.......<.......##............##  #####.####...######  #.##  2j A    ### ..##  ###.# .## ###..## .### ## #### ##....## ..#### ####...### ÷..###.....###÷÷.....##...................@.......2j&B†÷..###......÷....÷#.###.##.......#..........F...[#.........÷.......<.......##............##  #####.####...######  #.##  2jL2jL2jaU2jX` _A cane toad is nearby!2j& F.A cane toad comes into view. _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 2--==5.9 (1.0)Will/2 Jinx 2j 2jb F. _You feel your willpower being sapped.2j 2jb .--62j 2j 2jV ))))FYou shoot an arrow. The arrow hits the cane toad.  The cane toad croaks.2jFF.2j@IF.2jAH..2j6===8.1 (1.22j%2j7 _The cane toad is lightly wounded.2jH)))))))2j:*2j F÷  You shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.2jb......(drained)2j'9.32jW2j'7 _The cane toad is lightly wounded.2j)/ ) You shoot an arrow. The arrow hits the cane toad!2jT :*2jb F.The cane toad is moderately wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.2j very drained)The cane toad is heavily wounded.2jȦ W3=-30.52j 2j B _The cane toad stings you but does no damage.2ju  You shoot an arrow. The arrow hits the cane toad.2jQI :*2j5 L F The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.2j-7 '1.72j? 2jB O _The cane toad misses you.2jNg )))))))You shoot an arrow.2j 2jw3*2jw .The arrow completely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.  You kill the cane toad!2jb......2jG0812.92j{2jl _Fedhas appreciates your contribution to the ecosystem.2jqz2j{2jG2jH _No target in view!2j2j@2j2jH _No target in view!2jT2jU2jOV2jmhT2j _The jinxing sprites lose interest in you.= _The sprites lose interest in your situation.4==2j,2jX2j2j2jM2j,2j2j12j,2jM2j2j2j!2j"2j"2j.B2jc62j62j72j?B2jF2j?G2jH2j&R2jR(2jS2j[n _You feel your willpower return.2j^2j_2j`2jTc2jl,2jm2jp2j|B2j(2j„2j2j]2j2jP2j2j2j#2j,2j2ju2j2jg2j2j2j2j2j(2j2j,2j[2jغ2j,2jD2j2j2j2jO2j2j,2jW2j2j,2j2j 2j2j,2j2j2jv2j2j2jb2j2j2j2j 2jB 2j 2j2j2j82j2j2j2j;2j&2j2jM  You see here a black mamba skeleton. _2jV,2jW2jX2j[i  You encounter an elephant.2jb....#ß# .....# ........#.Y..#. .##ß#ß# ........#∩..#.. §###### #.............. ≈§# #............ §§##≈≈ #........... §§§≈≈# ..........# §§≈§≈# .........# ##§≈## #@##--- #≈# ##..# ≈# #...#  ≈≈≈ ##..# 2jcC§≈≈# ≈ ###.÷## ≈# #.....#Y   elephant (trample, wandering) ß# #....## ## ### ##.....#  ###.# ####.....##2jm066.9 (34.0)2joP---7.5 (34.6 _2j2j 2j Q ........#.Y..#.  ........#∩..#..  #..............  #............  #...........  ..........#  .........# #@## # #≈# ##..# # ≈# #...#  ≈≈≈ ##..# ≈ ###.÷## #.....# #....## ### ##.....#  ###.# ####.....##2j̡  ........#.Y..#.  ........#∩..#..  #..............  #............  #...........  ..........#  .........#2jע  #@## #≈# ##..# ≈# #...#  ≈≈≈ ##..# ≈ ###.÷## #.....# #....# ### ##.....  ###.# ####..2j 2j 2jj 2jɸ ` _An elephant is nearby!2jA ........#.Y..#.  ........#∩..#..  #..............  #............  #...........  ..........#  .........# #@## # #≈# ##..# # ≈# #...#  ≈≈≈ ##..# ≈ ###.÷##2j #.....# #....## ### ##.....#  ###.# ####.....##2j@& ........#.Y..#.  ........#∩..#..  #..............  #............  #...........  ..........#  .........# #@## #≈# ##..# ≈# #...#  ≈≈≈ ##..# ≈ ###.÷## #.....# #....# ### ##..... 2jBg ###.# ####..2jI2jAJ2jQ2jT` _An elephant is nearby!2jo.Y _An elephant is nearby! _An elephant is nearby! 2jF Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j`& 2jTYYou feel your willpower being sapped.2j0Y2jYY 3 elephants (trample, wandering)2j)2--==8.5 (1.0)Will/2 Jinx 2js2j  . _You encounter an elephant. x22jB 0.2jC.Y2j0~   elephant2j/.--92j&2j72jMY _You encounter an elephant. x2mor2j<,Y2jC.Y2j 0Y2jYYY 4 elephants (trample, wandering)2jj0----==702jj 2j\!G .Y 2j!b_You encounter an elephant.2j",.2j>%B.Y2j)&9Y.2jS1V 32j1.--12j82jB;2j8  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jmP  Okay, then.2j%8--2j2j=. _2j2j` Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir8%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j 2j 2j; ....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#.YHealth: 73/73 ======================== §###### #..........Y...Magic: 20/24 ====================---- ≈§#2j $#..........Y.AC: 2Str: 6 §§##≈≈ #...........EV: 25Int: 25 §§§≈≈# ..........#SH: 0Dex: 21 §§≈§≈# .........#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ---------  Time: 18771.5 (0.0) # #≈###..#l) +0 orcbow (heavy) 2j N# ≈##...#Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYY 3 elephants (trample, wandering) ß##....## ## ### ##.....####.# ####.....##You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. _You encounter an elephant.2j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.2j# 2j 2j 2j 2j6  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jsi....#ß# Swiftly the Skirmisher .....# ........#....#.  Spriggan of Fedhas ****** .##ß#ß# ........#∩..#.Y  Health: 73/73 ======================== §###### #.........*Y*..  Magic: 17/24 =================------- ≈§# #.........*Y*  AC: 22jStr: 6 §§##≈≈ #.........**  EV: 25Int: 25 §§§≈≈# .........*#  SH: 0Dex: 21 §§≈§≈# ........*# XL: 14 Next: 81% Place: Lair:5 ##§≈## #@## Noise: ---------  Time: 18771.5 (0.0) # #≈# ##..# l) +0 orcbow (heavy) # ≈# #...# Fire: l) +0 orcbow (heavy)  ≈≈≈ ##..# Quill Will/2 Jinx §≈≈# ≈ ###.÷## ≈# #.....# YYY 3 elephants (trample, wandering) ß# #....## ## ### ##.....#  ###.# ####.....##Casting: Jinxbite (safe; 1% risk of failure)  9d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to call a sprite on  attack: 37%, chance to affect: 58%)2j; .Y.**Y.***2j....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#.YHealth: 73/73 ======================== §###### #..........Y...Magic: 17/24 =================------- ≈§##........###.AC: 2Str: 6 §§##≈≈ #........###EV: 25Int: 25 §§§≈≈# .........##SH: 0Dex: 21 §§≈§≈# ........*#XL: 14 Next: 81% Place: Lair:5 ##§≈##2j_#@##Noise: ---------  Time: 18771.5 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYY 3 elephants (trample, 2 wandering) ß##....## ## ### ##.....####.# ####.....##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!2j 2j1 0Y2j YConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!elephant trumpets! You hear a trumpeting! x22j VYThe elephant is engulfed in noxious fumes.  The elephant appears confused. The elephant tramples the elephant!  The elephant stumbles backwards!  The elephant trumpets!elephant trunk-slaps the elephant but does no damage.amples itself!2j 7Y.2j& §§☼§§...YY 5 elephants (trample, 2 wandering,…)2j p8========2.5 (12j5 2j I _The elephant trunk-slaps itself but does no damage.2j2j Your spells (describe)TypeFailure Level a - JinxbiteHexes1%2  b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d + Mephitic CloudConjuration/Alchemy/Air 2% 3 e - AirstrikeAir2j(E8%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j 2j....#ß#Swiftly the Skirmisher .....# ........#..YY#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#Y.Health: 73/73 ======================== §###### #.........YY...Magic: 18/24 ==================------ ≈§#2j#........§§☼.AC: 2Str: 6 §§##≈≈ #........§§.EV: 25Int: 25 §§§≈≈# ..........#SH: 0Dex: 21 §§≈§≈# .........#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: =======--  Time: 18772.5 (0.0) 2jU# #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYY 5 elephants (trample, 2 wandering,…)ß##....## ## ### ##.....####.# ####.....##The elephant appears confused. The elephant tramples the elephant!  The elephant stumbles backwards!  2jThe elephant trumpets!  The elephant trunk-slaps the elephant but does no damage.  The elephant tramples itself! _The elephant trunk-slaps itself but does no damage.2jt2j2j2j*2jS c  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j....#ß# Swiftly the Skirmisher .....# ........#..YY#.  Spriggan of Fedhas ****** .##ß#ß# ........#∩..#Y.  Health: 73/73 ======================== §###### #.........YY...  Magic: 15/24 ===============--------- ≈§# #........§§☼.  AC: 2Str: 6 §§##≈≈ #........§§.  EV: 25Int: 25 §§§≈≈# ..........#  SH: 0Dex: 21 §§≈§≈# .........# XL: 14 Next: 81% Place: Lair:5 ##§≈## #@## Noise: =======--  Time: 18772.5 (0.0) # #≈# ##..# l) +0 orcbow (heavy) # ≈# #...# Fire: l) +0 orcbow (heavy)  ≈≈≈ ##..# Quill Will/2j2 Jinx §≈≈# ≈ ###.÷## ≈# #.....# YYYYY 5 elephants (trample, 2 wandering,…)ß# #....## ## ### ##.....#  ###.# ####.....##Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused, chance to call a sprite on  attack: 37%, chance to affect: 72%)2j....#ß#Swiftly the Skirmisher .....# ........#..YY#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#Y.Health: 73/73 ======================== §###### #.........Y*...Magic: 15/24 ===============--------- ≈§##........§§☼.AC: 2Str: 6 §§##≈≈ #........§§.EV: 25Int: 25 §§§≈≈# ..........#SH: 02j}Dex: 21 §§≈§≈# .........#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: =======--  Time: 18772.5 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYY 5 elephants (trample, 2 wandering,…)ß##....## ## ### ##.....####.# ####.....##Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerousA9m; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused, chance to call a sprite on  attack: 37%, chance to affect: 72%)2jMYonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (moderately wounded, confused, chance to call a sprite on  attack: 37%, chance to affect: 72%)  You feel a surge of power!2j/? .Y2jThe elephant is filled with an intense inner flame!.Y.2j4.Y.2j9.Y2jpmYYYY1 inner flam2jX==-----3.5 (12j2j/ _The elephant trumpets! x22j ....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩YY#..Health: 73/73 ======================== §###### #..........YY..Magic: 15/24 ===============--------- ≈§##........§Y☼.AC: 2Str: 6 §§##≈≈ #........*§.EV: 25Int: 25 §§§≈≈# .........*#SH: 0Dex: 21 §§≈§≈# ........*#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ==-------  Time: 18773.5 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 or2j3 cbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYY 5 elephants (trample, 1 inner flam…)ß##....## ## ### ##.....####.# ####.....##The elephant is filled with an intense inner flame! _The elephant trumpets! x2  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)2j+W....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩YY#..Health: 73/73 ======================== §###### #..........YY..Magic: 15/24 ===============--------- ≈§##........§Y☼.AC: 2Str: 6 §§##≈≈ #........)§.EV: 25Int: 25 §§§≈≈# .........)#SH: 0Dex: 21 §§≈§≈# ........)#2j|,aXL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ==-------  Time: 18773.5 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYY 5 elephants (trample, 1 inner flam…)ß##....## ## ### ##.....#2j.-###.# ####.....## _The elephant trumpets! x2  Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant!!2jY  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant!!  The elephant is severely wounded.hear a trumpeting!.Y..Y..Y.Y§The elephant is severely wounded.  You hear a trumpeting!  You encounter an elephant.  The elephant tramples the elephant but does no damage.  The elephant trunk-slaps the elephant but does no damage.  The elephant is engulfed in noxious fumes..Y.Y.Y.2j §YThe elephant appears confused.  The elephant is engulfed in noxious fumes.2jr| ☼YThe elephant appears confused.2j:.Y.2jG○§..YYYYYY 6 elephants (trample, 1 inner fla=4.7 (1.22jYY _The elephant is engulfed in noxious fumes.2jF 2j 2j 2j F _Unknown command.2j....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩.Y#..Health: 73/73 ======================== §###### #...........Y..Magic: 15/24 ===============--------- ≈§##.......Y§Y*.AC: 2Str: 6 §§##≈≈ #.......Y§Y.EV: 25Int: 25 §§§≈≈# .........*#SH: 0Dex: 21 §§≈§≈# ........*#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ===------  Time: 18774.7 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: 2jl) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYYY 6 elephants (trample, 1 inner fla…)ß##....## ## ### ##.....####.# ####.....## _The elephant is engulfed in noxious fumes. _Unknown command.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)2jy d....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩.Y#..Health: 73/73 ======================== §###### #...........Y..Magic: 15/24 ===============--------- ≈§##.......Y§Y○.AC: 22je pStr: 6 §§##≈≈ #.......Y§Y.EV: 25Int: 25 §§§≈≈# .........)#SH: 0Dex: 21 §§≈§≈# ........)#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ===------  Time: 18774.7 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#2j Fire: l) +0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#2j PYYYYYY 6 elephants (trample, 1 inner fla…)ß##....## ## ### ##.....#2j ###.# ####.....## _Unknown command.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight line2jS Aim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant!2jaX :*2j2.Y  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, inner flame, confused, chance to call a  sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant!  The elephant is lightly wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.2j}3 YThe elephant is moderately wounded.2j32ja4C.Y2j59.Y2j8 §YThe elephant is engulfed in noxious fumes. x22j\:F.Y2jDg..YYY2jE,6.1 (1.42jM2j*Q4 _The elephant appears confused.2j-2j.2jw72j;F _Unknown command.2j ....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#..Health: 73/73 ======================== §###### #..........Y...Magic: 15/24 ===============--------- ≈§##........§§Y.AC: 2Str: 6 §§##≈≈ #......Y.YY.EV: 25Int: 25 §§§≈≈# .......Y.*#SH: 0Dex: 21 §§≈§≈# ........*#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ===------  Time: 18776.1 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) ȓ 40m+0 orcbow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYYY 6 elephants (trample, 1 inner fla…)ß##....## ## ### ##.....####.# ####.....## _The elephant appears confused. _Unknown command.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an elephant (noxious fumes, moderately wounded, inner flame, confused,  chance to call a sprite on attack: 37%, 96% to hit)2j....#ß#Swiftly the Skirmisher .....# ........#....#.Spriggan of Fedhas ****** .##ß#ß# ........#∩..#..Health: 73/73 ======================== §###### #..........Y...Magic: 15/24 ===============--------- ≈§##........§§Y.AC: 2Str: 6 §§##≈≈ #......Y.YY.EV: 25Int: 25 §§§≈≈# .......Y.)#SH: 0Dex: 21 §§≈§≈# ........)#XL: 14 Next: 81% Place: Lair:5 ##§≈###@##Noise: ===------  Time: 18776.1 (0.0) # #≈###..#l) +0 orcbow (heavy) # ≈##...#Fire: l) +0 orcb2jow (heavy) ≈≈≈##..#Quill Will/2 Jinx §≈≈# ≈###.÷## ≈##.....#YYYYYY 6 elephants (trample, 1 inner fla…)ß##....## ## ### ##.....####.# ####.....## _Unknown command.Fire: l) +0 orcbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an elephant (noxious fumes, moderately wounded, inner flame, confused,  chance to call a sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant.2j,:*2j§Ychance to call a sprite on attack: 37%, 96% to hit)  You shoot an arrow. The arrow hits the elephant.  The elephant is lightly wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.  The elephant is lightly wounded.  The elephant is engulfed in noxious fumes..Y.2j8{ §YThe elephant appears confused.2j Y°The elephant is engulfed in noxious fumes. x22j%C.Y2j G.Y2jdk☼.YYYYY2j-,7.3 (1.22j @YY2j4 _The elephant appears confused.2jE 2jF 2jL 2jP F _Unknown command.2jG.# ........#....#. .##ß#ß# .∩..#.. §###### #.....Y.. ≈§# #..§Y°. §§##≈≈ #...2jH☼. §≈≈# ......Y.YY# ≈§≈# .......Y.# ##§≈## #.# #≈# ##@.# #..  ≈≈≈##. §≈≈# ≈###.÷# ≈# .....# ß...# 2jDI4## ### ##.....  ###.# ####.....# ##..## #.#..#...#2j5Pp.Y.Y.2jPV§Y.2jP$Y2jRC.Y2j-T?Y.2ja5.2jbd6=---9 (0.62jjBYY2jn@ _The elephant is engulfed in noxious fumes.2j  ##ß#ß#∩.Y#. §###### #............. ≈§# #........§§.. §§##≈≈......§Y. §≈≈# ..........# ≈§.YYY# ##§≈## #Y## #≈# ##.. #.  ≈≈≈# §≈≈# ≈###.÷# ≈# .....# ß....##.YYYY 4 elephants (trample, 2 confused, 2…)...#...# ...## #......♣♣#2jr 7.2j C---8.52j 2j 2jI§###### #..... ≈§# .....§... §§##≈≈....§Y. §≈≈# ..........# ≈§YYY# ##§≈## #Y## #≈# ##.. .  ≈≈≈## §≈≈# ≈2j###.÷# ≈# .....# ß#....## ## ### ##.....  ###.# ####.....# ##..## #.#..# ...## #......♣♣### ####....♣###2j .YThe elephant seems less drained. The elephant tramples the elephant!  The elephant holds its ground!2jv7.Y.2jl.YY12j'9.12je2jO _The elephant trunk-slaps the elephant but does no damage.2j\St †You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!)YYY 3 elephants (trample, 1 confused, 1 2j YFedhas appreciates your contribution to the ecosystem.The elephant tramples the elephant! The elephant stumbles backwards!2j0Y2jB.Y2jY..YYY 4 elephants (trample, 1 confused, 12j*?2===80.3 (1.22jb _The elephant trunk-slaps something but does no damage.2j≈§# §... §§##≈≈.....Y. §≈≈# ......Y...# ≈§Y.Y# ##§≈## #.## #≈# ##Y† #...  ≈≈≈# §≈≈# ≈2jh###.@## ≈# #..... ß#....## ## ### ##.....#  ###.# ####.....# ##..## #.#..#...# ...## #......♣♣### ####....♣♣♣### 2j;#######.......♣.♣♣P♣##2j YThe elephant seems less drained. The elephant tramples the elephant!2j 6.Y2j8.Y.2jC.Y.YY)2jMP=---9 (0.62j2j _The elephant stumbles backwards! The elephant trunk-slaps the elephant. _You see here a black mamba skeleton.2jA§§§##≈≈ #Y ≈§§§≈≈# ......YY..# #§§≈§≈# ......... ###§≈## #Y## ß# #≈##.†## ≈# #.Y.#≈≈ ##..# #§≈≈# ≈###.÷###  #..@..# §ß# #....## 2jB### ### ##.....# ###.# #### ###..## #.#..#...# .. #......♣♣# 3 elephants (trample)2jB### ####....♣♣♣#######.......♣.♣♣P♣## ......##.♣♣♣.P♣2j4G9.Y2j#H7.Y2j:S2jSJ---1.5 _2j\2j^2j ≈§§§≈≈# Y...# ##§§≈§≈# .......Y .###§≈## #Y## .ß# #≈#.†# ### ≈# #...# .# ≈≈≈2j:  ##Y.##§≈≈# ≈###.÷## §§≈#  #.....#§ß# #.@..##### ### ##.....# ###.# ######..## #.#..#...2ji w.. #......♣♣#2j ### ####....♣♣♣###   elephant2j g####.......♣.♣♣P♣## .2j͈ ......##2j ♣..♣♣♣.P♣.....÷..♣♣♣♣...#♣♣2jЌ 0Y2j .Y 2 elephants (trample)2j '2.12j 2jʥ 2jr 2.##§§≈§≈# .......Y ..###§≈## #.##.ß# #≈#Y†#### ≈#2j=s  #...# ..# ≈≈≈ ##Y.# 2jas ?###§≈≈# ≈2js s###.÷## §§§≈# 2jt B #.....#§ß#2j;.Y.2jC;.Y.2jF-Y2jO.Y 3 elephants (trample)2jvP%72jX2j[2jF ))You shoot an arrow. The arrow hits the elephant.2jZ:*2j\/ .YThe elephant is lightly wounded.  A giggling sprite leaps out and makes the elephant trip over its own feet.2j/9.Y2j58.Y.2j?_., 1 drained)2j;@f6====8.9 (1.22jH2j'Lc _The elephant is moderately wounded.2jb§§§§§≈#  #.....# #...§§§§ß# #Y...## ##§§§§§### ####.....# §§§§§### ###.# ####.Y...## 2j c#§≈#######..## #.#..#... #### ##.. #.Y....♣♣#  ####...### ####....♣♣♣### ###..2jHc####.......♣.♣♣P♣## #............##♣..♣♣♣.P♣2jpc3........÷..♣♣♣♣...#♣♣÷..............♣♣..♣♣♣ #.##..2jc{..♣♣.♣♣♣♣♣# ..2jc[.♣.♣♣.♣÷........♣..♣♣♣2jcg<.......##........♣.♣♣##+ .2jcp.###....♣♣♣..♣.♣♣♣# #PP 2jdh#...###### ##......♣......♣♣♣♣#PP2jfgt.Y.Y.2jrr2jCs6---9.5 (0.62j>|2j~2j8 )2j>GYou shoot an arrow. The arrow hits the elephant!!2j9.Y2j,G.Y2j;.Y.2j`6.Y2jB2j17===90.7 (1.22jD2jآa _The elephant is severely wounded.2jݺ##...§§§§ß# #....##  ##§§§§§### ####.....# §§§§§§### ###.# ####.Y...## ≈#§≈#######..## #.#..#...  #### ##.. #..Y...♣♣#  ####...### ####....♣♣♣### 2j^####.....#######..Y....♣.♣♣P♣##............##......♣..♣♣♣.P♣ ........@.÷..♣♣♣♣...#♣♣ #÷.....♣♣..♣♣♣ ##.##..2j..♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ ÷........♣..♣♣♣<.......##........♣.♣♣##.###....♣♣♣..♣.♣♣♣# #P ##...###### ##......♣......♣♣♣♣# ##...# ##......♣...♣♣.....♣2j12j;.Y.2j  The elephant attacks as it pursues you! The elephant completely misses you.2j5--1.3 (0.62ju2j;F _The elephant trunk-slaps you but does no damage.2jɮ  ##§§§§§### ####.....#§§§§§§### ###.# ####.Y...## ≈≈#§≈#######..## #.#..#... # #### ##.. #..Y...♣♣# ####...### ####....♣♣♣### #####.....#######.......♣.♣♣P♣## .##............##.Y....♣..♣♣♣.P♣ .......÷..♣♣♣♣...#♣♣ ##2j; D÷.....♣♣..♣♣♣ ##.##....♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ ÷........♣..♣♣♣<.......##........♣.♣♣2jd #.###....♣♣♣..♣.♣♣♣# 2j ###...###### ##......♣......♣♣♣♣#  ##...# ##......♣...♣♣..... 2j  #.#..# #.###..#.#P#.♣.♣.♣2j ;.Y.2j ;.Y.2j =)2j #=2j H---92j 2j 6 _The elephant seems less drained.2j †You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!2j o) 22jN G.Y2j ;.Y.2j 7.2j >3===3.1 (1.22j 2j l _Fedhas appreciates your contribution to the ecosystem.2j=] §§§§§§### ###.# ### #≈≈#§≈#######..## #.#..#... ## #### ##.. #..Y...♣♣# ####...### ####....♣♣♣### ######.....#######..Y....♣.♣♣P♣## ..##............##.†.♣♣♣.P♣ ........÷..♣♣♣♣...#♣♣ ###÷.....♣♣..♣♣♣ .###.##....♣♣.♣♣♣♣♣# ..[.♣.♣♣.♣ .÷........♣..♣♣♣ .....<.......##........♣.♣♣.###....♣♣♣..♣.♣♣♣2j] _# ####...###### ##......♣......♣♣♣♣ # ##...# ##......♣...♣♣.... #.#..# #.###..#.#P#.♣.♣.♣ ###### ### ##.########♣2j*` ;.Y.2j g ;.Y.2jr 2js d7=---7 (0.62j| 2jq 2j?  2j ))You shoot an arrow. The arrow hits the elephant!2j} ?†Y2j G.Y2j 7.2j 6===4.9 (1.22j1 2j  2j 0_The elephant is lightly wounded.2j §§§§§§### ###.# ####.....##  #≈≈#§≈#..## #.#..#...#  ## #### ##....## #......♣♣# # ####...### ####....♣♣♣####.....#######..Y....♣.♣♣P♣.##.##.†....♣..♣♣♣.P.Y.÷..♣♣♣♣...# .###......÷......♣♣..♣♣♣ #.###.##.♣♣.♣♣♣♣♣##.[.♣.♣♣.♣ ..#.÷.♣..♣♣♣.<.##..♣.♣♣ #.###....♣♣♣..♣.♣♣♣# .####...###### ##......♣...... ## ##...# ##......♣...♣♣ # #.#..#2j #.###..#.#P#.♣.♣. ###### ### ##.#2j;.Y.2j2j6---5.5 (0.62j2j2j )You shoot an arrow. The arrow hits the elephant!!2jV1Y.2jG.Y2jԢ;.Y.2jC...2jD6===6.7 (1.22j2jr` _The elephant is heavily wounded.2jRo §§§§§§### ###.# ####.....## #≈≈#§≈#..## #.#..#...# ## #### ##....## #......♣♣# ## ####...### ####....♣♣♣### .#.....#######.......♣.♣♣P♣.##.##Y†....♣..♣♣♣..÷..♣♣♣♣...# ..###......÷........♣♣..♣♣♣ ÷#.###.##.Y...♣♣.♣♣♣♣♣# .####.[.♣.♣♣.♣ #..#.÷.♣..♣♣♣.<2jZp.##.♣.♣♣ ##.###....♣♣♣..♣.♣♣♣# #.####...###### ##......♣...... .## ##...# ##......♣...♣♣ ## #.#..# #.###..#.#P#.♣.♣ ###### ### ##.#2j{2jg|R=---7.3 (0.62j†2j2j~ )You shoot an arrow. The arrow hits the elephant!2j;Y.2j+;.Y.2jp&  2j{The elephant is heavily wounded.The elephant misses you.2jd8====8.5 (1.22j\ _The elephant trunk-slaps you but does no damage.2j5 §§§§§§### ###.# ####.....## #≈≈#§≈#..## #.#..#...# ## #### ##....## #......♣♣## ####...### ####....♣♣♣ ..#.....#######.......♣.♣♣P.##.##.†....♣..♣♣♣.Y..÷..♣♣♣♣... ÷..###......÷........♣♣.. #÷#.###.##.Y....♣♣.♣♣♣♣♣# #.####.....[.♣.♣♣.♣ ##..#.÷.♣..♣♣♣2j6.<.##.♣.♣♣ .##.###....♣..♣.♣♣♣# ##.####...###### ##......♣...... #.## ##...# ##......♣...♣♣# #.#..# #.###..#.#P#.♣. ###### ### ##.#2jR;;.Y.2jF2j!G6---9.1 (0.62jmQ2j"T2j  )You shoot an arrow. The arrow hits the elephant!!2jU ;Y.2jW 7.Y.2ji 2jgj 8===800.3 (1.22jv 2j9{ \ _The elephant is almost dead.2jt M §§§§§§### ###.# ####..... #≈≈#§≈#######..## #.#..#...# # ## #### ##....## #......♣♣## ####...### ####....♣♣♣.2jh #.....#######.......♣.♣♣ ÷.....##.##.†....♣...÷..♣♣♣♣ .÷..###......÷........♣♣.. ##÷#.###.##.YY....♣♣.♣♣♣♣♣# ##.####.....[.♣.♣♣.♣#..#2j× .÷.♣..♣♣♣.<.##.♣.♣♣ ..##2j .###....♣♣♣..♣.♣♣♣#.####...###### ##......♣......  #.## ##...# ##......♣...♣♣  ### #.#..# #.###..#.#P#.♣ ###### ### ##.2j -Y.2j;   §§§§§§### ###.# ####..... #≈≈#§≈#######..## #.#..#... #2jĩ $# ## #### ##....## #......♣♣ .#### ####...### ####....♣♣♣.#.....#######.......♣.÷.....##.##.†....♣...÷..♣♣♣♣ .2j .÷..###......÷..♣♣.. 2j .##÷#.###.##....@.Y.Y....♣♣.♣♣♣♣♣#.####.....[.♣.♣♣.♣ 2j i.###..#.÷.♣..♣♣♣.<2j -.##.♣.♣♣ 2j2 ]P..##.###....♣♣♣..♣.2jS j#.####...###### ##......♣2ju e #.## ##...#2j  ##......♣... ### #.#..#2j  #.###..#.#P#. ###### ### ##.2j XThe elephant attacks as it pursues you! The elephant tramples you.2jܮ ;Y.2j 3Y.2j 2j Z1---9 (0.62j} 2jt m _You stumble backwards! The elephant closely misses you.2j  §§§§§§### ###.# #### # #≈≈#§≈#######..## #.#..## ## #### ##....## #...... ..#### ####...### ####.....#.....#######.♣. .÷÷.....##.##.†....♣...÷..♣♣♣♣.÷..###......÷..♣♣ ..##÷#.###.##...@.Y.Y.....♣♣. .###.####.....[.♣.♣♣.♣ ..###..#.÷.♣..♣♣♣.<.##.♣.♣♣ #P..##.###....♣♣♣..♣.#.####...###### ##......♣ #.## ##...# ##......♣... ### #.#..# #.###..#.#P# ###### ### ##.2j- -Y.2j *Y.2j\ 2j# m=---1.52j 2j 2j ))You shoot an arrow. The arrow barely misses the elephant.The arrow hits the elephant!2j)w;Y.2jۂ YThe elephant is heavily wounded.2jEP-===2.9 (1.42j2jw _The elephant completely misses you. The elephant trunk-slaps you.2jD!4# §§§§§§### ###.# #### ## #≈≈#§≈#######..## #.#..# .### ## #### ##....## #.......#### ####...### ####.... ÷.....#######.....#######.♣ ..÷÷.....##.##.†....♣ 2j!P.÷...÷..###......÷..♣♣.##÷#.###.##..@.YY.......♣♣. ..###.####.....[.♣.♣♣.♣.###..#.÷2j".♣..♣♣♣.<.##.♣. ##P..##.###....♣♣♣..♣.  #####.####...###### ##......♣ #.## ##...# ##......♣ ### #.#..# #.###..#.#P ###### ### ##.2j%:.Y.2j%-Y.2j3  The elephant attacks as it pursues you! The elephant completely misses you.2jA45--3.5 (0.62jZB2jEN _The elephant misses you.2jl †You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!2jt~   elephant2j0Y.2j 2jm 9=64==2jl4.7 (1.2 _Fedhas appreciates your contribution to the ecosystem.2j2j i _Your Dodging skill increases to level 11!2j># §§§§§§### ###.# #### .## #≈≈#§≈#######..## #.#..# #.### ## #### ##....## #.#### ####...### ####.... P÷.....#######.....#..÷÷.....##.##.†....♣ .P.÷...÷..###......÷..##÷#.###.##.@.Y.........♣♣..###.####.....[.♣.♣♣.♣.###..#.÷.♣.. #.<.##.♣.#P..##.###....♣♣♣..♣ #####.####...###### ##......♣ #.## ##...# ##......♣ ### #.#..# #.###..#.# ###### ###M27m ##.2j2jE2---5.3 (0.6 _2j2j2j~ )You shoot an arrow. The arrow hits the elephant!2jv:*2jK2 Y†The elephant is heavily wounded.A giggling sprite leaps out and smacks the elephant with its own front foot.  The elephant is severely wounded.2jU[ .## §§§§§§### ###.# #### #.## #≈≈#§≈#######..## #.#.. ##.### ## #### ##....## #.#### ####...### #### .P÷.....#######.....#.÷÷.....##.##.†.... ..P.÷...÷..###......÷..##÷#.###.##@.Y†.........♣♣. #...###.####....2j[.[.♣.♣♣..###..#.÷.♣.. ##.<.##.♣#P..##.###....♣♣♣.. #####.####...###### ##......♣2j\ , drained) #.## ##...# ##......♣ ### #.#..# #.###..#. ######2j\ ### ##.The jinxing sprites lose interest in you.2jj Y.The elephant tramples you. You stumble backwards!2jkd68-8-2jzl:===6.5 (1.22jv2jzY _The elephant completely misses you.2jWa2ja2jZk2jLn2jP †You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!2jR2jr2j!tI-57.72j{2j}l _Fedhas appreciates your contribution to the ecosystem.2j8n 2jn 2j6w 2jz H _No target in view!2j[ 2j\ 2jb 2je H _No target in view!2jJ # ##§§§§§### ### # . §§§§§§### ###.# #### .#.## #≈≈#§≈#######..## #.# ###.### ## #### ##....## .....#### ####...### ####P÷.....#######.....#######....÷÷.....####.†...P...............÷ #......÷..###...@..÷...2j% q......##÷#.###.##.†.†........ .#####........[.♣.♣ ......###..#.........÷..♣.. .##............<.......##...... #####P..##............###....♣♣#####.####...###### #.## ##...# ##.....### #.#..# #.###..2j 2j E9---8.3 (0.6 _2j 2jE 2jr2j2jJ2j+2ja9=2j!,2jF"2jO,2j,P70=2j-2j29n _You feel your willpower return.2j92j2:2jHB2j#C9=2jC2jM2jNL20=2jN2jTk1=2jT2jY,2jiZ2j^2j%_2j_2jZf2j gW2=2jh2jn2jao2j[p2jz2j{K1=2jI|2j22j53=2j 2j2j ,2j2jh2jޙ2j2jO=2j2j[2jܬg=2=2j׭2j2j2jD2j,2j2j2jw2j]2j;2j9=2j2ja3=2jr2j22j2jL2j2jm2j2jlB2jY 2j 9=2j2j2jK4=2j2j%2j-2j..2j/2jl12j5,2j72jd92j>,2j?2jB2jI2j{I9=2jJ2jM2jQ2jQ2jS2jW2j.b,2jc2jf2jXj2jj2jHk2j-m2jFqk  An elephant comes into view.2jx:###...§§§§ß# #....##  ##§§§§§### ### ##.....#  §§§§§§### ###.# ####.....##  #≈≈#§≈#######..## #.#..#...#  ## #### ##....## #......♣♣# ## ####...### ####....♣♣♣### .2jVy>#######.....#######.......♣.♣♣P♣.####Y†....♣..♣♣♣ ..........@.....÷..♣♣♣♣...#--- ..###......÷..............♣♣..♣♣♣ ÷#.###.##.†.†.........♣♣.♣♣♣♣♣# ####..............[.♣.♣♣.♣ #..#.........÷........♣..♣♣♣ .......<.......##........♣.♣♣ Y   elephant (trample, wandering) ##............###....♣♣♣..♣.♣♣♣# #.####...###### ##......♣......♣♣ .## ##...# ##......♣...♣♣..2jy/39.5 (31.2)2j2j)540.1 (31.8 _2j2js    ###    ###.#      ## ####   2js ####...### ....#######.............##Y†.........@.....÷....÷............ ÷.†.†.........♣♣2j^{ ..........[.♣.♣♣.♣ ....÷........♣..♣♣♣ <.......##........♣.♣♣ .....###....♣♣♣ ###### ##....  2j ?   2jA  ###    ###.#      ## ####    ####...### ....#######....2jn .........##Y†.........@.....÷....÷............ 2j ÷.†.†.........♣♣ 2j I..........[.♣.♣♣.♣ ....÷........♣.<.......##........♣.♣♣ .....###....♣♣♣###### ##....  2j! 2j:" 2jf* 2j- ` _An elephant is nearby!2j.Y _An elephant is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jXY)2jʏ2--===1.1 (1.0)Will/2 Jinx 2j:2j<l Y. _The elephant trumpets!2j2j\/---22j+2j2j ) You shoot an arrow. The arrow hits the elephant!!2j;Y.2j1#2jβK====3.3 (1.22ju2j6` _The elephant is heavily wounded.2j2 .You shoot an arrow. The arrow hits the elephant!!!  You kill the elephant!2j R2jI 2j /74.52j  _Fedhas appreciates your contribution to the ecosystem.2jպ 32j^ ^ _No target in view!2j*2j+2jp32jU6H _No target in view!2jZh3=- _2j=p2jp(2jFq2j|{ _The sprites lose interest in your situation.2j|2jj~2j2j2jM2j2j9=2j2j2jh2jĠ2j=k  An elephant comes into view.2j4=Y.......----.Y   elephant (trample, wandering)2jc12jͲ-50.5 (6.02jX2j_N----1.5 (7 _2jG2j2ji@    ###    ###.#      ## ####    ####...### ....#######.............##.†........@.....÷...÷............ ÷.†.†.........♣♣ ..........[.♣.♣♣.♣ ....÷........♣..♣♣♣ <.......##........♣.♣♣ .....###....♣♣♣ ###### ##....  2j_{    ###    ###.#      ## ####    ####...### ....#######.............##.†........@.....÷...÷............ ÷.†.†.........♣♣ ..........[.♣.♣♣.♣ ....÷........♣.<.......##........♣.♣♣ .....###....♣♣♣###### ##....  2j/2j2j12j` _An elephant is nearby!2jP .Y _An elephant is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! 2j0Q m You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2ji_ XY)2j` 2--==2.5 (1Jinx 2j!k 2j9s & 2js GY÷ _The elephant trumpets!2j( 2j? .--32j 2j* 2j )))) You shoot an arrow. The arrow hits the elephant!!2j̅;Y.2j-Y.2jh3..2j܏6===4.7 (1.22j-2jc _The elephant is moderately wounded.2j' ))You shoot an arrow. The arrow hits the elephant!2j]1Y.2j4k1.2jlV3=-5.92j t2jw` _The elephant is heavily wounded.2j ) You shoot an arrow. The arrow hits the elephant!!2j :*2jD Y.2jVThe elephant is almost dead.A giggling sprite leaps out and makes the elephant trip over its own feet.2jrC, drained)2jg'7.12j2j\ _The elephant is almost dead.2jG U  You shoot an arrow. The arrow hits the elephant!2j k  The elephant is almost dead.2jܯ '8.32j׸ 2j _The elephant closely misses you. The elephant misses you.2jf .You shoot an arrow. The arrow hits the elephant.  You kill the elephant!2jn R2j} 2jV 489.7 (1.42j# 2j4' l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2jE 2jH _No target in view!2jR'2j'2j)2jP52j9V= _2jf@2jAV4=2j2jR { _The sprites lose interest in your situation.2j 2jk 2j2jM2j 2j%,2j&2jG12j19=2j 32j&;2jv;2j<2jvF,2jG2jP2jQ2jhR2jvZ2j[2jA\2ji,2jj2jr,2j[t2j2j2j]2j32j$2j2j+2jR,2jƵ2j2jq2jl2j,2jd2j(2j 2j2jmn _You feel your willpower return.2j2j$2j2j2jT2j2j2j2jF2j2jd2j 2jB2j2j2jX2j~2j!2j>'2j'2j(2j+2j32j 42jA52j=82j;,2j?,2jCB2jE2jIN2jN2jjO2jdQ2jJT2jT2jGU2jW2j]2j]2j^2j0`2jtc2jc2jd2j0f2j|o,2jp2jri  You see here a black mamba skeleton.2jw2jOx _2jx2jy2j|2j`|2jx}2jN~2j2j2j+2j2j2j2jۇ2jJ2j,2jY2j2j,2j2jD2j2j2j2j2j,2jP2j 2j,2j2j٬2j2j2j2j 2jAh  You encounter a lindwurm.2jZ.##  .# .... #.#.....# .# #.#...#..#...#.. .#ß# #........#......## 2j=..# #........#....#..## ß#ß# #........#∩..#....# #### #...............##  #.......# #≈≈ ##.@.....# 2j--- ≈≈# #..........#.....# §≈# ..........##......# ≈## .....###.## #....## ≈# .#.. ##.†# .....# ≈# # #...# .....# 2jk   lindwurm (wandering) ≈≈ ##..# k..^. ≈ ###.÷## ..#.#2j6K #.....#2js94.1 (34.4)k.2joPk2jU==-7 (35.02j2j) _The lindwurm roars!2jA .... #.#.....#  #.#...#..#...#..  #........#......##  #........#....#..##  #........#∩..#....#  #...............##  2j=#................#  ##.........@.....#  #..........#.....#  ..........##......#  .....###.## #....##  .#.. ##.†# .....#  # #...# k....# 2jU ##..# ...^. # ≈ ###.÷## ..#.#  2j)#.....#2j .... #.#.....#  #.#...#..#...#..  #........#......##  #........#....#..##  #........#∩..#....#  #...............##  #................# 2j( ##.........@.....#  #..........#.....#  ..........##......#  .....###.## #....##  .#.. ##.†# .....# # #...# k....#  ##..# ...^. ≈ ###.÷## ..#.# 2j>#....2j2j$2jv2jп_ _A lindwurm is nearby!2jo~ ](catching breath) _A lindwurm is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j~ You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2jj *****The lindwurm breathes flames at you.2j {@....2j' 50--------1----------=5.7 (1.0)Will/2 Jinx 2j" 2j# k. _The blast of flame hits you!!2jY, 2j- /---62j4 2j8 2j&x ))) You shoot an arrow. The arrow hits the lindwurm!!2j;*2j k.The lindwurm is heavily wounded.A giggling sprite leaps out and smacks the lindwurm with its own front foot.2jd..(drained)2j6===7.9 (1.22j52j` _The lindwurm is heavily wounded.2j^ )) You shoot an arrow. The arrow hits the lindwurm.2jɮ ..catching breath, drained)The lindwurm is severely wounded.2j  *****The lindwurm breathes flames at you.2j@n..@..2jVAd1--------9.12j@H2jKT _The blast of flame misses you.2j .You shoot an arrow. The arrow hits the lindwurm!!  You kill the lindwurm!2j)))2jf!2jG...2jmk5=---------90900.32j2jl _Fedhas appreciates your contribution to the ecosystem.2j2j2j2j|H _No target in view!2jQ( 2j) 2j/ 2j2 H _No target in view!2j4 2jf 2j 2jB H _No target in view!2j*2j2jK2j2j: _2j2jF952=2jk 2j2j{ _The sprites lose interest in your situation.2jW2j~2jA 2j 9=2j 2jG2jq3=6=2j2j2j]2j2j2jJ$2j$2j%2j+2j+%42j,2j42j 59=2j62j >2jV>M7=2j{?2j2j*K5=2j 2j 2jN 2jx2j2j2j2j2jA9=2jt2j'2j'6=8=2j(2j,2jI-2jG.2j62jk62jR72j@2j@072j7B2jHn _You feel your willpower return.2jH9=2jI2jO,2jP2jW2jWy8=9=2jX2j],2j^2jie2je2jf2j;o2joN9=2jp2jx2jx9=2jqz2j2j@L20=2j2jފ2jQ&602j2jM2j2j~2j2j2j2j2jx#12jB==2j2j2js#12j(=2j2j2j=2j|2j[2j2jN2=2j2j2j)2j2j!2jP9=2j2j2j}Q32=2j42jB2j2j2jP2j2j2jp2j2jJ24=2jp2=2jF2j#,2j2jrw3=2j2jN5=2jW2j=2jq2j92j2jE2j2j"2j2jP6=2j2j[2jD4=2j2j,2jM2j$$2jh$K7=2j$2j8*2jk*2j6+2j/2jL0O=2jl42j4U8=2j052j;,2j0<2jX92j^x70=2j_2j#`2j`2je,2je2ji2jiN1=2jbj2jo,2jo2jVt,2jt2jx2j"y2jy2j}2j}%22j~2j2j2jU2j2j2jy2j2jK3=2j2j2ja,2j2j2jr2j2j2j2jq2j2j.2j2j2j9=2j2j~2j'2j{2j2jV2j2jE2j2jd<2j,2j2jX2j2j2j2j2j2j2j.2ja2j2j2ju2jU2j2j2j2j`2j,2jB2j@2j,2js2j=2jt2j2j2j2j2j2j=2j2j 2j 2ji 2j+ 2j2j2jk2j%2j2j 2jn2j2j2jO2jz2jP2j-2jq2j2j 2jU%,2j%2j '2jy+,2j-,2j -2j.2j.2j/2j12j09,2j0:2jl;2j=2jg=2j=2j>2jC2jC2jD2jE2jIj  You encounter a catoblepas.2jRP   ...Y..##   ......  2jP .....   #....   ...##   ##..:#   ##....#  2jP #...@#  --- ##...#   ######...#   .... ##.#.....##  #.#...#..#...#..#  2jTQ]........#......##   Y   catoblepas (wandering) ........#....#..##  ........#∩..#....#  #...............## 2jQ/88.1 (87.8)2jY2jsZN---7 (88.4 _2jS^2j\`2j +.Y _You feel your willpower return. _You encounter a catoblepas.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2j[#22jF--==9.7 (1.0)2jGWill/2 Jinx 2j2j $ .Y _You feel your willpower being sapped.2j2.2j./--902jT42j62j%H2jIs Your spells (describe)Type2jIFailure Level  a + JinxbiteHexes1% 2 b - Tukima's Dance2j JHexes1%3  2jDJJc - Inner FlameHexes/Fire2%2jhJs3  d - Mephitic CloudConjuration/Alchemy/Air 2%2jJV3  e - AirstrikeAir8%2jJH4  f - BlinkTranslocation1%2jJ2 2jKSelect a spell to describe [?] help [!]/[I] toggle spell headers2jw 2j+2jf  Swiftly the Skirmisher......##  Spriggan of Fedhas ******......  Health: 73/73 ========================.Y...  Magic: 22/24 ======================--2j["#....  AC: 2Str: 6...##  EV: 26Int: 25##..:#  SH: 0Dex: 21##....#2j  XL: 14 Next: 90% Place: Lair:5#...@#  Noise: ---------  Time: 18990.7 (0.0)##...#2jʒ  l) +0 orcbow (heavy)######...#2j  Fire: l) +0 orcbow (heavy) .... ##.#.....##2j&{  Quill Will/2 Jinx 2j}#.#...#..#...#..# ........#......##  Y   catoblepas (wandering) ........#....#..## ........#∩..#....#2jD #...............## 2j_You encounter a catoblepas.Casting: Jinxbite (safe; 1% risk of failure)  2jpMConfirm with . or Enter, or press ? or * to list all spells.2j8You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.2jל2j2j;2jW{ Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir8%4  f - BlinkTranslocation2jX1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2jy 2jK   Swiftly the Skirmisher......##  Spriggan of Fedhas ******......  Health: 73/73 ========================.Y...  Magic: 22/24 ======================--#....  AC: 2Str: 6...##  EV: 26Int: 25##..:#  SH: 0Dex: 21##....#  XL: 14 Next: 90% Place: Lair:5#...@#  Noise: ---------  Time: 18990.7 (0.0)##...#  l) +0 orcbow (heavy)######...#  Fire: l) +0 orcbow (heavy) .... ##.#.....2j ##  Quill Will/2 Jinx #.#...#..#...#..# ........#......##  Y   catoblepas (wandering) ........#....#..## ........#∩..#....# #...............## _You encounter a catoblepas.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.2j 32j 2j 2jĉ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2jQ   Swiftly the Skirmisher 2jR ......## Spriggan of Fedhas ****** ...... Health: 73/73 ======================== *Y*.. Magic: 19/24 ===================----- #**.. AC: 22j R <Str: 6 2jNR **.## EV: 26Int: 25 2jdR ##*.:# SH: 0Dex: 212jzR  2jR a##.*..#2jR  XL: 14 Next: 90% Place: Lair:52jR S #...@#2jR  Noise: ---------  Time: 18990.7 (0.0)2jS  ##...# l) +0 orcbow (heavy)2j0S  2jGS S######...#2j[S d Fire: l) +0 orcbow (heavy) 2jsS Y .... ##.#.....##2jS { Quill Will/2 Jinx #.#...#..#...#..# ........#......## Y   catoblepas (wandering) 2jiT ........#....#..## ........#∩..#....# #...............##You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2j .Y******.*.*2j  Swiftly the Skirmisher......##  Spriggan of Fedhas ******......  Health: 73/73 ========================.###.  Magic: 19/24 ===================-----####.  AC: 2Str: 6#####  EV: 26Int: 25##.*:#  SH: 0Dex: 21##..*.#  XL: 14 Next: 90% Place: Lair:5#...@#  Noise: ---------  Time: 18990.7 (0.0)##...#  l) +0 orcbow (heavy)######...#  Fire: l) +0 orcbow (heavy) .... ##.#.....##m  Quill Will/2 Jinx #.#...#..#...#..# ........#......##  Y   catoblepas ........#....#..## ........#∩..#....# #...............## Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!2j{u 2j Y§..§§§§§..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!  The catoblepas bellows!2jf( *****The catoblepas breathes a plume of calcifying dust at you.2j j.....§§§§@69--8-======1.7 (12j 2j f _The blast of calcifying dust hits you.2jL t......##  ......#  .Y§..  #§§§.  §§§## ###§.:# #..§.# # #...○  ##.@.# ######...# .... ##.#.....##  #.#...#..#...#.. .......#......## #.#....#..## #2jM *.#∩..#....#  #.........##  #...# 2jV N☼☼☼2jHX M------2.3 (0.62j/^ 2j` 2j2jEO=2jG2jNa3=2jN2jTO=2jkT2jY,2jJZ2j^,2ji_2jMe2je9=2jDf2jnm2jm2jmD4=2jn2jp2jw,2jx2j~&  #  ........  .......##  ........#  ......# #.... 2jW #...##  .@#  ----##....#  #..†.# 2j ##...#   ######...# 2j  .... ##.#.....# .2jK#...##..# 2jY #......## 2j; #....#..## 2jm You pick up a parchment of Death Channel and begin reading...2j057.7 (44.6)2j H----8.7 (452j#2jF _You add the spell Death Channel to your library.2jq/32jY02j22j76,2j<,2jB$ #.[$.###.....#.#......# #........ #.......##.........##......###...@.#9.3 (0.6) #...### ##...###....##..†.## ##...#  .#..2j$P2jPF=9 (1.22j,X2j"\M _Found a leather armour.2j`2j2j2j2j[2jB2j2j$2j2j2j 2j&2j2j<2jL2j2j2j2j!2j!2j#2j%2ji(2j(2j *2j+2j22j22j32j<2j<2j=2joAN _You now have 905 gold pieces (gained 22).2jT32j 2j2jw2j2j2j2jz%2j'2j )2j;,2jJ5B2jp72j?2j}?2jn@2j3B2jCH2jH2j I2jJ2jN2jN2jO2jQ2jX2j"Y2jZ2j\2jN_2j_2ji2jk2jt2ju2j~w2jyz2j,2jqn2j 2j 2j2j2j2j2j2jE2j[2jW2j2j52j2j[,2j2jB2jܵ2j2j{2j:2j2j2j{2j42j_X2jt2j2ju2j2j2j2j2j"2j2j2jq2j2jI2j ##### ###  #....##.# 2j5#....@.## ##### 78.3 (18.4)2jU##.......# #...### 2jx##.......## ##....# ........#.## ##...# 2j#...#......## #.[..##2j## ..#.###.....####.....#  2j.≈≈# [ . #.##...#.#......## 2j3#≈≈# . ..# #....#........# ≈≈# .... #.#..##.......##2j2j+9 (19.02j2jI _Found a chain mail.2jD32j,2j,2j,2j 2jY 2jY 2jv2j2j2j2j{2jz 2j!2j"2j^$2j,2j3-2jY.2j02j42j42j52j72j?k  You encounter a black mamba.2jG#..#########.#S #....##.#.... #......## ####..... ##.......# #.......$.##.......## ##..........#.## ##.#.#...#...#......## #.[###......#.###.....####.. ##### ≈≈###...[....#.##...#.#... #ß#ß###≈≈# ##........# #....#.... 2j.H§§§§§§≈≈# #.........#.#..##.... S   black mamba (wandering) ≈≈.§≈§§### ##.#......##.#....... .....≈≈≈≈### ####.##...#.....##.. .......≈≈§≈## #######.##2jH182.5 (3.6)2jnQ2jR33.1 (4.2 _2jGY2j\2j.S _Found a chain mail. _You encounter a black mamba.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j2j2--==4.1 (1.0Will/2 Jinx 2jA2j' .S _You feel your willpower being sapped.2jB@.S2j#2j.--52jJ2jB2j;A )S  You shoot an arrow. The arrow hits the black mamba!  The black mamba hisses angrily.2j:*2jW .SThe black mamba is moderately wounded.A giggling sprite leaps out and smacks the black mamba with its own tail.2jd (drained)The black mamba is moderately wounded.  A giggling sprite leaps out and smacks the black mamba with its own tail.  The black mamba is heavily wounded.is struck by your quills.  The black mamba bites you!  You are poisoned.2jR ;65====---0----===6.3 (1.2Pois Quill Will/2 Jinx 2jb 2j 2 _The black mamba poisons you!2jcu .You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!2j{ R2j .#Fedhas appreciates your contribution to the ecosystem.2j j1----57.52j 2jk S _You feel very sick.2j2j7-2j62jtH _No target in view!2j!2jH"2j)2j,H _No target in view!2j02j2j2j2j(59-1=-2j. _You feel sick.  The sprites lose interest in your situation.2jB-2j2j _You feel sick.  You feel sick.  You encounter a dream sheep.2j8.Y......---Y   dream sheep (wandering)2jt,9.5 (2.02j 2jN---90.5 (3 _2jG 2j 2jS.Y _You encounter a dream sheep.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.2jXCY2j7-19--==2jOD1.5 (1Jinx 2j2j .Y _The dream sheep bleats! You hear a bleat!2j22j\6---22j!2j$$ _You feel sick.2ji )))) You shoot an arrow. The arrow hits the dream sheep!2jI :*2j!6 .2j3"YThe dream sheep is heavily wounded.A giggling sprite leaps out and smacks the dream sheep with its own front foot.The dream sheep is severely wounded.2j#@.Y2jE%8 Y2jp%+You feel sick.2j0.$..Y 2 dream sheep (1 drained)2j*2m520=-===3.7 (1.22jHr _You encounter a dream sheep.2j<g )))))))You shoot an arrow.2j:*2j †The arrow barely misses the dream sheep.A giggling sprite leaps out and makes the dream sheep trip over its own feet.  You kill the dream sheep!2jb .YFedhas appreciates your contribution to the ecosystem.You feel sick.2jd YYou are no longer poisoned.2j7.Y2j...†..YYY 3 dream sheep (2 wandering)2j^ i4-64.92j 2j_ _You encounter a dream sheep. x22j<^ .You shoot an arrow. The arrow hits the dream sheep!!!  You kill the dream sheep!2jXe]))))) 2 dream sheep (2jn Y.Fedhas appreciates your contribution to the ecosystem.2j2j:Y.2j}...$..2jDU5=6.12j 2jW' _You hear a bleat!2j  )))))Y1 wandering)  You shoot an arrow. The arrow hits the dream sheep.  The dream sheep bleats!2jm:*2jlZY.  The dream sheep bleats!  The dream sheep is lightly wounded.  A giggling sprite leaps out and makes the dream sheep trip over its own feet.  The dream sheep is moderately wounded.  You hear a bleat!2jm<.Y2jn:Y.2j.$..YYY 3 dream sheep (2 wandering, 1 drained)7.32j-2j\ _You encounter a dream sheep.2j .You shoot an arrow. The arrow hits the dream sheep!!!  You kill the dream sheep!2j i))))YY 2 dream sheep (wandering)2jO ~.Y.Y2j× n.$..2j ]==78.52jȧ 2ji l _Fedhas appreciates your contribution to the ecosystem.2j o )))))))You shoot an arrow.2j :*2j .Y _Fedhas appreciates your contribution to the ecosystem.  You shoot an arrow.  2j 0The arrow barely misses the dream sheep.  A giggling sprite leaps out and smacks the dream sheep with its own front foot. The dream sheep is lightly wounded.  The jinxing sprites lose interest in you.2j l YThe dream sheep bleats!2j\ ?.Y2j 8.Y2j s.Y.Y2j ...$..YYY 3 dream sheep (1 drained)2j f61=9.72j 2ji \ _You encounter a dream sheep.2j} †You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep!2jK)) 2 dream sheep2jr.Y.Y2jB..2j2!18100.92j*2j1l _Fedhas appreciates your contribution to the ecosystem.2jg )))))))You shoot an arrow.2jN4†Y2jEO;.Y2j/]S....†Y.2jx/72.12jy2j~_ _The arrow closely misses the dream sheep.2jv .You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep!2j ~^)  2jB.Y2jZ 7..2j'3.32j2jo l _Fedhas appreciates your contribution to the ecosystem.2j+g )))))))You shoot an arrow.2jE4†Y2jL....†Y.2jYr2==4.52j2j^ _The arrow barely misses the dream sheep.2j g )))))))You shoot an arrow.2j8Z <.Y2jf ....†The arrow barely misses the dream sheep.2jg U8=5.72jn 2jq X _The dream sheep barely misses you.2j' g )))))))You shoot an arrow.2j , ....†.YThe arrow closely misses the dream sheep.3--0--6.92j 2j 4 _The dream sheep headbutts you!2j_ †You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep!2jR2j*1#2j0J--98.12jo92j?=l _Fedhas appreciates your contribution to the ecosystem.2j2j2jS%2j*'H _No target in view!2jT2j/2j2jH _No target in view!2jX2j?Swiftly the Skirmisher (Spriggan Hexslinger) Turns: 24199, Time: 01:01:28 Health: 53/73AC:  2 Str:  6 XL: 14 Next: 99% Magic: 20/24EV: 26 Int: 25 God: Fedhas [******] Gold: 905SH:  0 Dex: 21 Spells: 9/26 levels left rFire . . . (100%) l - +0 orcbow (heavy) rCold + . . (50%)[offhand occupied] 2jʜrNeg . . . (100%) f - +0 robe "Kesid" {rPois Archmagi} rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) s - amulet of guardian spirit SInv + n - +4 ring of slaying Will +....c - +4 ring of slaying Stlth +++2ji - quill talisman "Avichos" {Str+3 Int+3 Dex+3 Stlth-} HPRegen 0.32/turn MPRegen 0.19/turn 2j%%: clarity, guardian spirit, archmagi @: quill-form, weak-willed, very quick 2jPA: quills, very small, no large weapons, unfitting armour, see invisible, speed 3, clarity, clever 1, cold resistance 12jJU 2jc Swiftly the SkirmisherSpriggan of Fedhas ******#Health: 53/73 =================-------..#########Magic: 20/24 ====================----.#. #....##.#AC: 2Str: 6.... #......## #### EV: 26Int: 25..... ##.......# #... SH: 0Dex: 21....$.##.......## ##.. XL: 14 Next: 99% Place: Lair:52je ....†.†@......#.## ##. Noise: ===------  Time: 19108.1 (0.0)#.#...#...#......## #.[ l) +0 orcbow (heavy)###......#.###.....####.. Fire: l) +0 orcbow (heavy) ##### ≈≈###...[....#.##...#.#... Quill Will/2 #ß#ß###≈≈# ##........# #....#.... §§§§§§≈≈# #.........#.#..##....  ≈≈.§≈§§### ##.#......##.#.......  .....≈≈≈≈### ####.##...#.....##..  .......≈≈§≈#########.##  _The dream sheep headbutts you!  You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep! _Fedhas appreciates your contributi2jfe on to the ecosystem. _No target in view! _No target in view!2jf 2jl 2jn 2jc32je2j m2jMqn41= _2jwu2ju2j6w2j~,2j[,2jЃK5=2j;2j 2jg9=2j2jˑ2j,2jD2j2j]#62j`=2=2j:2j,2j2ji2j2j2ji2j%72j2jb2jȲD=2j,2jɹn _You feel your willpower return.2jK3=2j;2j2jmK8=2j2jB2j"2j2j2j2j2j`9==2j\2j2jD4=2j2j,2j 2j2j&602j2j,2j2j@2j9=2j2jk1=2jw2j,2j2j "2j"2j9$2j*i  You encounter a cane toad.2jl6#2=F---F   cane toad (wandering)2jB7/33.1 (25.0)2jC@2jBN---4.1 (26 _2jwJ2j@M2jV.F _You encounter a cane toad.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2ju`EF2j7a2--==5.1 (1.0)Will/2 Jinx 2jIh2jm .F _The cane toad croaks.2jr2j s.--62j42jyO4)))))))2j 5*2j .FYou shoot an arrow. The arrow closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.2j....F†.†(drained)2jP/3===2j7.3 (1.22j2ja7 _The cane toad is lightly wounded.2jR4)))))))2j4*2jxz  .FYou shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.2j{ A†F2j ....†F†very drained)2j '8.52j 2jˑ 7 _The cane toad is lightly wounded.2jM .You shoot an arrow. The arrow hits the cane toad!!!  You kill the cane toad!2j S)2j̎ ,†2j 2j Swiftly the SkirmisherSpriggan of Fedhas ******#Health: 64/73 =====================---..#########Magic: 23/24 =======================-.#. #....##.#AC: 2Str: 6.... #......## #### EV: 26Int: 252j p..... ##.......# #... SH: 0Dex: 21....$.##.......## ##.. XL: 14 Next: 100% Place: Lair:5....†.†@......#.## ##. Noise: ====-----  Time: 19139.7 (1.2)#.#...#...#......## #.[ l) +0 orcbow (heavy)2j 2###......#.###.....####.. Fire: l) +0 orcbow (heavy) ##### ≈≈###...[....#.##...#.#... Quill Will/2 Jinx #ß#ß###≈≈# ##........# #....#.... §§§§§§≈≈# #.........#.#..##....2j   ≈≈.§≈§§### ##.#......##.#.......  .....≈≈≈≈### ####.##...#.....##..  .......≈≈§≈#########.##  2j` _The cane toad is lightly wounded.  You shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot. _The cane toad is lightly wounded.  You shoot an arrow. The arrow hits the cane toad!!!  You kill the cane toad!2jw % 2j֜ _Fedhas appreciates your contribution to the ecosystem.You have reached level 15!2j /  --more-- 2j  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 18, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity?  2jE 7/77-5-745 0%  _You feel agile. x32j"2j#2jF%2j)2j*$ _2jC/2j532j3V8=2j42j9{ _The sprites lose interest in your situation.2jz:2j;2j@2j\A7-2jB2j]F2j%G9=4=2jH2jM2jHN2jO2jS2jS2jBU2jZ2jZ&702j4\2j_2jB`9=2ja2jf2jfK5=2j h2jk2jk2jlD1=2jm2jq2jOr2jls2jv2jv2jw2j{2jy{#22j{D==2jo}2j2j2j2j2jy2j32jύ2j.%32j2j2jL2j2j2j12jN2j2j62j2j2jpV4=2j+2jqn _You feel your willpower return.2j2j{2ja2j2jE2j2j U5=2jԲ2j2jƵ2js2j,2jӺ2j2j\%62jJ2jH2j2j2j2j2j2j2j2jD7=2j2jL2jP2j2j52jrg  You see here a dream sheep corpse.2j2j^ _2j2j)2j{2j2j2j^2j9=2j2jN _You now have 923 gold pieces (gained 18).2j2jS2j+2j2j' 2jq 2j 2j" 2j2j2j2jR  #####..####### .......#. ..........## ...#.......# #.........########## .#..#...@.##....##.# ----.........###.... ##2j(..........##.......# # .........##.......## ## .......†.†.......#.## # ####.#...#...#......## # ###......#.###.....####  ##### ≈≈###...[....#.##...#.# ###ß#ß###≈≈# ##........# #....#..You pick up a parchment of Gloom and begin reading...2jX074.3 (34.6)2jH----5.3 (352j7$2jC&> _You add the spell Gloom to your library.2j( 2j*  Your spells (describe)TypeFailure Level  a + JinxbiteHexes2j* 1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2j:+ 2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir7%2j+ O4  f - BlinkTranslocation1%2 2j+ Select a spell to describe [?] help [!]/[I] toggle spell headers2jݦ LPower Damage Range Noise 100% 2d4N/A Quiet 59% N/A7 Quiet52% N/A7 Quiet52% N/A 4 Very loud26%2d(4-20) 7 A bit loud2ja *100% N/AN/A Quiet2j] 2jH Swiftly the SkirmisherSpriggan of Fedhas ******###Health: 77/77 ========================##..#######Magic: 25/25 ========================........#.AC: 2Str: 6..........##EV: 27Int: 25...#.......#SH: 0Dex: 24#.........##########XL: 15 Next:  0% Place: Lair:5.#..#...@.##....##.#Noise: ---------  Time: 19175.3 (0.0).........###......## ## l) +0 orcbow (heavy)..........##.......# #. Fire: l) +0 orcbow (heavy) .........##.......## ## Quill .......†.†.......#.## #####2j [32m.#...#...#......## # ###......#.###.....#### ##### ≈≈###...[....#.##...#.#.  ###ß#ß###≈≈# ##........# #....#..  _The sprites lose interest in your situation. _You feel your willpower return. _You see here a dream sheep corpse. _You now have 923 gold pieces (gained 18).  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.2j 2jy 2j& 2jg) 2j 2j n Spells (Memorise)Type2jƴ Failure Level  a - Magic DartConjuration1% 1b - Searing RayConjuration2j )1%2  c - Sigil of Binding2j Hexes1%3  2j. %d - SwiftnessAir1%2jR @3  e - Kiss of DeathConjuration/Necromancy 3%2jt h1  f - GloomHexes/Necromancy4% 3  2j [g - Cause FearHexes4% 4  2j 7h - Dimensional BullseyeHexes/Translocation2jص o4% 4  i - Passage of GolubriaTranslocation2j} 4% 4  j - Vhi's Electric ChargeTranslocation/Air5% 4  k - Summon Small MammalSummoning7%1  l - Iskenderun's Mystic BlastConjuration/Translocation 8% 4  m - Grave ClawNecromancy11%2  n - Leda's LiquefactionAlchemy/Earth2j c17% 4  o - PetrifyAlchemy/Earth2jȶ l17% 4  p - Call Canine FamiliarSummoning2j 22% 3  q - Frozen RampartsIce22% 3  2j% tr - Cigotuvi's PutrefactionNecromancy/Air22% 4  2jM es - ArcjoltConjuration/Air26% 5  2jy t - Animate DeadNecromancy56% 4  u - Nazja's Percussive Tempering Forgecraft2j ^89% 5 10 spell levels left 2jշ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#2jDescribMemorise|Describe#2j$ 7 Disjunction Destabilises the space in a sphere around the caster for a while, causing anyonenearby to blink away from the caster. The chance of blinking depends on the distance from the caster, being nearly certain when directly adjacent. #2j+% MLevel: 8 School: Translocation Fail: 100% Power: 29% Range: 4 Noise: Loud Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.,2j  Spells (Describe)TypeFailure Levelf - GloomHexes/Necromancy4% 3  g - Cause FearHexes4% 4  h - Dimensional Bullseye Hexes/Translocation 4% 4  i - Passage of Golubria Translocation 4% 4  j - Vhi's Electric ChargeTranslocation/Air,2jd 5% 4  k - Summon Small Mammal Summoning 7%1  l - Iskenderun's Mystic BlastConjuration/Translocation 8% 4  m - Grave ClawNecromancy11%2  n - Leda's LiquefactionAlchemy/Earth17% 4  o - PetrifyAlchemy/Earth17% 4 ,2j p - Call Canine Familiar Summoning22% 3  q - Frozen RampartsIce22% 3 ,2jĻ  r - Cigotuvi's Putrefaction Necromancy/Air 22% 4  s - ArcjoltConjuration/Air26% 5  t - Animate DeadNecromancy,2jC 56% 4  u - Nazja's Percussive Tempering Forgecraft89% 5  v - StarburstConjuration/Fire91% 6  w - Death ChannelNecromancy100% 6  x - Forge Phalanx BeetleForgecraft100% 6  y - Permafrost EruptionIce/Earth100% 6 ,2jr  z - DisjunctionTranslocation 100% 8 10 spell levels left ,2j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-2jb -2jSwiftly the SkirmisherSpriggan of Fedhas ******###Health: 77/77 ========================##..#######Magic: 25/25 ========================........#.AC: 2Str: 6..........##EV: 27Int: 25...#.......#SH: 0Dex: 24#.........##########XL: 15 Next:  0% Place: Lair:5.#..#...@.##....##.#Noise: ---------  Time: 19175.3 (0.0).........###......## ## l) +0 orcbow (heavy)..........##.......# #. Fire: l) +0 orcbow (heavy) .........##.......## ## Quill .......†.†.......#.## #####-2j[32m.#...#...#......## # ###......#.###.....#### ##### ≈≈###...[....#.##...#.#.  ###ß#ß###≈≈# ##........# #....#..  _The sprites lose interest in your situation. _You feel your willpower return. _You see here a dream sheep corpse. _You now have 923 gold pieces (gained 18).  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.You feel your willpower return. _You see here a dream sheep corpse.now have 923 gold pieces (gained 18).  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.  Okay, then. _.2jO  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.3  14%  -2   i - Spellcasting   6.5    +2          .2j? b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3   c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   6.6  12%  +4   d - Short Blades   0.0    +1   m * Alchemy   6.7  11%  +1  e + Ranged Weapons 13.9  31%   0   n - Fire Magic   4.0    -2  .2j     o * Air Magic   5.6  12%  -1   f - Armour   0.0    -3       g * Dodging  11.1   9%  +3   p * Invocations   9.9  11%   0   h - Stealth   9.1    +5   q - Evocations   3.0    +3      .2jv r - Shapeshifting   7.0    +2                              .2jhw            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  .2jύ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets22jN Bargetarget--  22j;O K-- -- -- -- --22jaO - 7.022jO > -- --  22jO --  --22jO % --  --22jP A --  10.022jP [ -- -- -- a-z] set[-] clear selected targettrainingtargets32jX=] set aall targets32j"E 32jH 32jQ 1Swiftly the SkirmisherSpriggan of Fedhas ******###Health: 77/77 ========================##..#######Magic: 25/25 ========================........#.AC: 2Str: 6..........##EV: 27Int: 25...#.......#SH: 0Dex: 2432j-R .#.........##########XL: 15 Next:  0% Place: Lair:5.#..#...@.##....##.#Noise: ---------  Time: 19175.3 (0.0).........###......## ## l) +0 orcbow (heavy)..........##.......# #. Fire: l) +0 orcbow (heavy) .........##.......## ## Quill 32jS '.......†.†.......#.## #####.#...#...#......## # ###......#.###.....#### ##### ≈≈###...[....#.##...#.#.  ###ß#ß###≈≈# ##........# #....#..  _You feel your willpower return. 32jGS 0_You see here a dream sheep corpse. _You now have 923 gold pieces (gained 18).  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then.32jZ 32j] 32jc 32je 52j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.3  14%  -2   i - Spellcasting   6.5    +2           b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3   c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   6.6  12%  +4@40m   d - Short Blades   0.0    +1   m * Alchemy   6.7  11%  +1  e + Ranged Weapons 13.9  31%   0   n - Fire Magic   4.0    -2       o * Air Magic   5.6  12%  -1   f - Armour   0.0    -3       g * Dodging  11.1   9%  +3   p * Invocations   9.9  11%   0m   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [,0;10;1m/] auto|manual mode [*] useful|all skills [!] training|cost|targets62j62j&62j&(_Swiftly the SkirmisherSpriggan of Fedhas ******###Health: 77/77 ========================##..#######Magic: 25/25 ========================........#.AC: 2Str: 6..........##EV: 27Int: 25...#.......#SH: 0Dex: 24#.........##########XL: 15 Next:  0% Place: Lair:5.#..#...@.##....##.#Noise: ---------  Time: 19175.3 (0.0).........###......## ## l) +0 orcbow (heavy)..........##.......# #. Fire: l) +0 orcbow (heavy) .........##.......## ## Quill 62jf)W.......†.†.......#.## #####.#...#...#......## # ###......#.###.....#### ##### ≈≈###...[....#.##...#.#.  ###ß#ß###≈≈# ##........# #....#..  _You feel your willpower return. _You see here a dream sheep corpse. _You now have 923 gold pieces (gained 18).  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then.62j/62j0062j562j782jN82j˅82j82j82jы82jP _82j82jב82jW82jד82j182jl82j482jך82jĝ82j82j}82jw82j82j&82jڣ82j82j82j=82j82j82j^82jϬ82ji82jd82jk82j82j82j82j82j"82j82j82j,82j82jt82j82j-82j82j82jr82j82j82j82j82j82jK82jQ82jf ###### #### #....###..####### #.............#.# 82j~#..@#..........##83.1 (7.8 #....#...#.......#  ..#..##### ..........#..#.....##... ............###... .....#......................##.... 82j.......<........†.†.... ####.#...#...#82j82j>*7 (8.482j82j9 _Found a stone staircase leading up.82jW 82j 82jՀ 82jɄ 82jˇ 82j B82j 82j 82j׎ 82j 82j$ 82j 82jl 82j) 82j 82j 82jK 82j 82jQ 82j 82j~ 82j 82j ###### #####....###..###########.............###....#...#..........##....#....#...#......#...........#.........##...........#..#.....#...@...............#6.7 (3.0#$......#............. #.....#.............. #82j ..<........†.† .?.$#######.#...#..##### ###..[...### ##### ≈≈###...[## ####ß#ß###≈≈# ####ß#§§§§§§≈≈# #..82jһ 82jt ,7.3 (3.682jE 82j & _Found a buckler.:2j3:2j:2j;:2j]:2j~,:2j:2j˜:2j%:2j:2j:2j:2j:2jb:2jݥ:2j:2jO:2j:2j:2je:2jճ:2jN _You now have 940 gold pieces (gained 17).:2j}:2j :2jz:2j>:2j-:2j:2jZ:2j:2j:2jB:2j:2jP:2j:2j%:2j:2j!:2j>~ _c - 3 scrolls labelled IPUITE TICAMU (gained 1):2j:2j:2j:2j~:2j:2j3:2j:2jj:2jI:2j:2jn:2j :2j :2jo :2j :2js:2j:2jO:2j*:2j:2jP:2j:2j:2jp:2j!:2j:":2j#:2jB&:2j.:2jP/:2jL0:2j5,:2jK7:2jM<N _You now have 962 gold pieces (gained 22).:2j @:2jw@:2jA:2jC:2jwG:2jG:2jtH:2jK:2jO:2jO:2jQ:2j :2jA :2j D ,:2jD :2jF :2j1H ,:2jH :2jcJ :2jL :2jdL :2jL :2j&O :2j(R :2jtR :2jqS :2j.V :2jZX :2jX :2jHY :2jo[ :2j] :2j"^ :2j^ :2j` :2jb :2j,c :2jc :2je :2jah :2jh :2j!i :2j'k :2jn :2jn :2jjo :2j4 :2j1 :2j ,:2j® :2jԳ ,:2j8 :2j :2j: :2ju :2j0 :2j :2j ,:2j6 :2j :2j :2j :2ja :2j :2j :2jI :2j :2jI :2jp :2jz :2jY :2j :2j :2j{ :2j :2j :2j :2j3 :2j~ :2j :2j :2j :2jU :2j :2jd :2jj :2j :2j@ :2j :2j :2j :2j :2j :2j :2j :2jP :2j :2j :2jJ :2j :2jL :2j< :2j! :2j :2j :2j :2j :2j :2j :2j :2j :2j ,:2j :2j~" :2j" :2j# :2j% :2j1) :2j) :2j"* :2ja, :2ju/ :2j/ :2j0 :2jR2 K _You walk carefully through the plants.:2j5 :2j96 :2j6 :2j 8 :2j; :2j; :2jq< :2j= :2jC X:2jF :2jF :2jF :2jH :2j[K :2jK :2j`L :2jTN K _You walk carefully through the plants.:2j}Q :2jQ :2jDR :2jS :2jV B:2jW :2j[ ,:2j~[ :2j\ :2ju` ,:2jCa :2jGb :2jg X:2j7k ,:2jk :2j m :2jp :2jq :2jr :2jds :2jw :2jjw :2jx :2jey :2jd| :2j| :2j} :2j :2j˂  You open the door.  You encounter a black mamba.:2j ......♣.♣♣P♣## ÷....♣..♣♣♣.P♣ .÷..♣♣♣♣...#♣♣ .....♣♣..♣♣♣ .♣♣.♣♣♣♣♣# #########  ♣.♣♣.♣ ...S##P#  :2j .♣..♣♣♣ ...#P##  ....♣.♣♣ ##'###P##  ♣♣♣..♣.♣♣♣# #P@##P#.#  ...♣......♣♣♣♣#PP#P♣###  ....♣...♣♣.....♣.P#.#  #..#.#P#.♣.♣.♣♣.#####  ##.########♣♣♣♣♣#  ###  S   black mamba (asleep)      :2jʖ 2297.9 (110.6):2jϗ 281 _:2j :2jo <2j%T.SYou encounter a black mamba.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..SS3--==9.9 (1.0)Will/2 Jinx <2jz _The black mamba hisses angrily.-300<2jr _The black mamba closely misses you. x2<2j  You shoot an arrow. The arrow hits the black mamba!!<2j( :*<2j S (drained)The black mamba is heavily wounded.A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is heavily wounded.  is struck by your quills.  ompletely misses you.The black mamba is struck by your quills.<2j 5==2.1 (1.2<2j <2jx \ _The black mamba completely misses you.<2jڥ '  You shoot an arrow. The arrow hits the black mamba!  You kill the black mamba!<2ji R<2j>8 <2j=> 13.3 _Fedhas appreciates your contribution to the ecosystem.<2jD <2jG p _Your Ranged Weapons skill increases to level 14!<2j;<2j<<2jC<2jGH _No target in view!=2j=2jB=2j=2jH _No target in view!=2j 3=2j/ =2j' =2j! i4=- _=2j$ =2jI% (=2j% =2j* { _The sprites lose interest in your situation.=2jI* =2j* =2j:- =2j- =2j. =2j1 =2jU2 9==2j 3 =2j6 =2j]6 =2jc7 =2j9 =2j: K5==2j: =2j< ,=2j= =2j@ =2jA =2jA =2jD ,=2jzE =2jH =2jH 9==2jJ =2jYL =2jL =2jgM =2jxP ,=2jUQ =2jJT =2jT =2jWU =2jW =2j5X =2jX =2j[ =2j[ =2j\ =2j@` =2j` =2jRa =2jBe ,=2j f =2jh ,=2ji =2jm =2j n =2jn =2jr =2j s =2js =2jw ,=2jx =2j| >=2jr} =2j n _You feel your willpower return.=2j< =2j =2j =2jV V  There is an open door, spattered with blood here.=2j4 =2j  _=2j =2jD =2j' =2j =2j =2j =2j  You open the door.  You encounter a rime drake and a spriggan.=2jQ  #.#..#...##...#  #......♣♣#♣.♣## ####....♣♣♣#### #.......♣.♣♣P♣## #.÷....♣..♣♣♣.P♣  =2j ...÷..♣♣♣♣...#♣♣  ......♣♣..♣♣♣  ♣♣.♣♣♣♣♣############# [.♣.♣♣.♣ #).k'@...##P# ---=2j n.♣♣♣ #[.i#....#P## ..♣.♣♣ ### ###'###P## ..♣♣♣..♣.♣♣♣# #PP##P#.# .....♣......♣♣♣♣#PP#P♣### =2j 0......♣...♣♣.....♣.P#.# k   rime drake (asleep) ###..#.#P#.♣.♣.♣♣.##### i   spriggan (asleep) # ##.########♣♣♣♣♣#  ### =2j̟ - =2j 028.1 (24.8)=2jߪ N---9.1 (25 _=2ju =2j۾ w _Found a scimitar and a ring mail.?2jIy   #÷÷?2j############# [ #).k'@...##P#  #[.i#....#P##  ### ###'###P##  #PP##P#.# #P♣###   #?2jC   ###?2jx `   ÷?2jJy ÷############# [ #).k'@...##P#  #[.i#....#P##  ### ###'###P##  #PP##P#.# #P♣### ?2jy l     ###?2j ?2j ?2j ?2ju d _There are monsters nearby!A2j#......♣♣#♣.♣##  ###....♣♣♣####  .......♣.♣♣P♣ .÷....♣..♣♣♣.P♣  ..÷..♣♣♣♣...#♣♣  A2j8...♣♣..♣♣♣  ♣♣.♣♣♣♣♣############# .♣.♣♣.♣ #).k'....##P#  ..♣..♣♣♣ #[.i#.@..#P##  ..♣.♣♣ ### ###'### .♣♣♣A2j}♣# #PP##P#.#  ..♣......♣♣♣♣#PP#P♣###  ♣♣.....♣.P#.#  ##..#.#P#.♣.♣.♣♣.##### A2j  ##.########♣♣♣♣♣#    ###A2j߳U   A2jA2j57 (0.6) _A2jSA2jaA2j##....♣♣♣####  ......♣.♣♣P♣ ÷....♣..♣♣♣.P♣  ♣♣♣♣...#♣♣  ...♣♣..♣♣♣  .♣♣.♣♣♣♣♣############# ♣.♣♣.♣ #).k'....##P#  .♣♣♣ #[.i#....#P##  ..♣.♣♣ ### ###@### ♣♣♣♣# #PP##P#.#  ...♣......♣♣♣♣#PP#P♣###  ♣♣.....♣.P#.#  #..#.#P#.♣.♣.♣♣.#####  ########♣♣♣♣♣#  #    A2j. A2j(30.3A2jGA2jg _There is an open door, spattered with blood here.C2jC2j` Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir7%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headersE2jtUE2j YE2j_bH##....♣♣♣####E2jb  Swiftly the Skirmisher ......♣.♣♣P♣##  Spriggan of Fedhas ****** ÷....♣..♣♣♣.P♣E2jb  Health: 77/77 ======================== E2jbT.÷..♣♣♣♣...#♣♣E2jb  Magic: 25/25 ======================== .....♣♣..♣♣♣E2jcK  AC: 2E2j6cStr: 6 .♣♣.♣♣♣♣♣#############  EV: 27E2jc(Int: 25 ♣.♣♣.♣ #).k'....##P#  SH: 0E2jcDex: 24 .♣..♣♣♣ #[.i#....#P##  XL: 15 Next:  1% Place: Lair:5 ....♣.♣♣ ### ###@###P##E2jd  Noise: ---------  Time: 19330.3 (0.0) ♣♣♣..♣.♣♣♣# #PP##P#.#E2j0d[  l) +0 orcbow (heavy) E2jFdb...♣......♣♣♣♣#PP#P♣###E2jqd  Fire: l) +0 orcbow (heavy) ....♣...♣♣.....♣.P#.#  Quill E2jd#..#.#P#.♣.♣.♣♣.##### ##.########♣♣♣♣♣#E2jd  k   rime drake (asleep)###E2jd E2jd  E2jeO_There is an open door, spattered with blood here.  E2j2eYou open the door. _You encounter a rime drake and a spriggan. _Found a scimitar and a ring mail. E2jIe5_There are monsters nearby! E2j_eZ_There is an open door, spattered with blood here.E2jxmE2j nE2jT|E2jc  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F2j- 5##....♣♣♣#### Swiftly the Skirmisher ......♣.♣♣P♣## Spriggan of Fedhas ****** ÷....♣..♣♣♣.P♣ Health: 77/77 ======================== .÷..♣♣♣♣...#♣♣ Magic: 22/25 =====================--- .....♣♣..♣♣♣ AC: 2Str: 6 F2je. .♣♣.♣♣♣♣♣#############  EV: 27Int: 25 ♣.♣♣.♣ #)*k*....##P#  SH: 0Dex: 24 .♣..♣♣♣ #[.i#**..#P##  XL: 15 Next:  1% Place: Lair:5 F2j. ....♣.♣♣ ### ###@###P##  Noise: ---------  Time: 19330.3 (0.0) ♣♣♣..♣.♣♣♣# #PP##P#.#  l) +0 orcbow (heavy) ...♣......♣♣♣♣#PP#P♣###  Fire: l) +0 orcbow (heavy) ....♣...♣♣.....♣.P#.#  Quill #..#.#P#.♣.♣.♣♣.##### ##.########♣♣♣♣♣#F2j/  k   rime drake (asleep)  ###F2jT/  _There is an open door, spattered with blood here.  Casting: Jinxbite (safe; 1% risk of failure)  F2j~/ MConfirm with . or Enter, or press ? or * to list all spells.F2j/ uAiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (asleep, chance to affect: 72%)G2j##....♣♣♣####  Swiftly the Skirmisher ......♣.♣♣P♣##  Spriggan of Fedhas ****** ÷....♣..♣♣♣.P♣  Health: 77/77 ======================== .÷..♣♣♣♣...#♣♣  Magic: 22/25 =====================--- .....♣♣..♣♣♣G2j  AC: 2Str: 6 .♣♣.♣♣♣♣♣#############  EV: 27Int: 25 ♣.♣♣.♣ #)###....##P#  SH: 0Dex: 24 .♣..♣♣♣ #[.i#**..#P##G2j  XL: 15 Next:  1% Place: Lair:5 ....♣.♣♣ ### ###@###P##  Noise: ---------  Time: 19330.3 (0.0) G2jg♣♣♣..♣.♣♣♣# #PP##P#.#  l) +0 orcbow (heavy) ...♣......♣♣♣♣#PP#P♣###  Fire: l) +0 orcbow (heavy) ....♣...♣♣.....♣.P#.#G2j  Quill #..#.#P#.♣.♣.♣♣.##### ##.########♣♣♣♣♣#G2j  k   rime drake###   G2j"9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  G2jGPress: ? - help, Shift-Dir - straight lineAim: a rime drake (asleep, chance to affect: 72%)  G2jk^You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!G2jw>G2j0iG2jVk§Press: ? - help, Shift-Dir - straight line: a rime drake (asleep, chance to affect: 72%)  You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!  The rime drake hisses angG2jPrily. You hear a shout!rime drake is engulfed in noxious fumes.G2j §iThe rime drake appears confused.  The spriggan is engulfed in noxious fumes.G2jl.#i.k(confused)i   spriggan (confused)G2jK======1.3 (1G2jVG2j4 _The spriggan appears confused.H2j&§ _The spriggan appears confused.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompH2j8'Dany your attacks.  You feel your willpower being sapped.H2j(%i.H2j(H2j72ki   spriggan (confused)H2j*3m0--==----H2j3f2Will/2 Jinx H2j*;H2j>' H2j'?§i _The rime drake is engulfed in noxious fumes.  The spriggan is engulfed in noxious fumes.H2jV@9.iH2j@.kH2j6H.k   rime drake (confused)i   spriggan (confused)H2jHR------3H2jMH2j0U4 _The spriggan appears confused.I2j8))I2j'3*I2jo i.You shoot an arrow. The arrow closely misses the spriggan.I2jgA giggling sprite leaps out and makes the spriggan trip over its own feet.I2jG §kThe spriggan is moderately wounded.The rime drake is engulfed in noxious fumes.I2j7i.I2jd☼☼§. ed, drained)I2j6===4.5 (1.2I2jI2j6 _The rime drake appears confused.I2jG )You shoot an arrow. The arrow hits the spriggan!!  You kill the spriggan!I2jW@)I2j,.{.kk.I2j09○I2j5V1=-5.7I2j0=I2j?l _Fedhas appreciates your contribution to the ecosystem.I2jz ) You shoot an arrow. The arrow hits the rime drake!I2j :*I2j[W .kThe rime drake is heavily wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.I2ja r○ ed, drained)I2jd '6.9I2jg I2jyj c _The rime drake is severely wounded.I2jjg  You shoot an arrow. The arrow hits the rime drake!I2j :*I2j  †The rime drake is almost dead.A giggling sprite leaps out and makes the rime drake trip over its own feet.  You kill the rime drake!I2j^ h°☼I2j /28.1I2j= I2jT l _Fedhas appreciates your contribution to the ecosystem.I2j _No target in view!J2j+J2j,J2j3J2jR6H _No target in view!J2jqJ2jJ2jJ2jH _No target in view!K2jԃ K2j] K2j5 K2jl K2j` : _K2j 2==K2jՔ K2j™ { _The sprites lose interest in your situation.K2jC K2j$ K2jl K2j K2j_ K2jr ,K2j K2j K2j 9=K2j. K2j K2j; K2j K2j K2j_ K3=K2j) K2j K2jO K2j K2j K2j1 K2j% K2j K2j K2j K2jw K2j #=K2j K2ja K2j? K2j K4=K2jY K2j K2j K2j K2j K2j K2j K2js K2j K2j K2j4 K2j* 9=K2j- K2j K2j K5=K2j K2j K2j8 K2j K2jB K2j K2j K2j/ K2j K2j7 K2j K2j D=K2j K2j| n _You feel your willpower return.K2j K2j K2j K2jd! K2j# K2j7$ K2j% K2jI' K2j* K2jy* K2j+ K2jD @  There is an open door here.K2jH K2jI  _K2jJ K2jT K2jY K2j9Z K2j[ K2ja K2je K2jf K2jf K2jn %  K2jn 1There is an open door, spattered with blood here.K2jt K2j u K2jvv K2j~ K _You walk carefully through the plants.K2j K2j> K2j* K2jȇ K2jw K2j K2jr K2j| K2j8 K2j K2jޙ K2j K2j ,K2jr K2j K2j K2jS K2jͶ K2j K2j K2j K2j6 K2j K2jO K2j K2j K2j K2jM K2j K2j K2j; K2j; K2j K2j K2j K2j K2j K2j& K2jN XK2j K2j,K2jXK2j K2jK2j K2jK2jK2jK2jK2jvK2jK2j{ K2j K2j!K2jY&K2j),K2j*K2jt/K2jC2K2j2K2jO4K2jV:K2j=K2j=K2j@?K2jEK2jHK2j'IK2jJK2jQK2j^U,K2jhK2j-pK2j=uK2jvK2jJwK2jeK2jK2jK2j;K2j)K2jǎK2jK2jK2jK2jmK2jK2jfK2jK2j?K2jK2jK2jK2jK2jK2jK2jK2jK2j[K2jnK2jyK2jK2jK2jK2jK2jK2jK2jK2jK2jz K2j K2j K2jIK2j?K2jK2jK2j!K2j!K2j!K2jZ"K2j'K2jd,BK2jK2K2j"6K2jv6K2j57K2jB;K2jf=K2j=K2j!>K2joAL2jL2j:L2jL2jaL2jfL2jL2jL L2j" L2jL2j7L2jL2jL2j,L2jL2jL2j"L2j#L2j#L2j (L2jH*L2j*L2j+L2j'0L2j2L2j73L2j4L2j}8L2j;L2j0<L2j<L2j@L2jBL2jpCL2jJDL2jFL2jHL2jHL2jIL2jML2jPL2jPL2jQL2j8VL2jXL2jYYL2jZL2j]L2j_L2j`L2j`L2jdL2j0hL2jyhL2jiL2jmL2jpL2jqL2j4rL2j>uL2j'wL2jjwL2jwL2j@{L2j_~L2j~L2jL2jL2j4L2jL2jL2jьL2jCL2jʑL2jnL2jL2jL2j,L2jL2jgL2jL2jL2jL2j֥L2jL2jݨL2jL2jL2j.L2j{L2jeL2j`L2jL2jٵL2jzL2jL2j}L2jŻL2jL2j L2jL2jL2jL2jZ&L2j,L2jAL2jL2jL2jL2jhL2jL2j,L2j7L2j'L2jL2jL2jYL2jl L2jL2jL2jYL2j"L2jL2j(L2jL2jL2jl!,L2j2"L2j8$%  L2j`$GA lava snake comes into view.L2j, ≈≈# ##≈≈§≈≈.§≈§§# L2j-≈§# ###≈≈≈≈.....≈≈≈ L2j0- ### ≈≈#§§S§..........≈  ######.### §≈§§##........... L2jb- ###..#.....# #§≈≈###..≈..≈.§.. ##.##.......#####.≈≈# ##≈≈..≈≈§§. L2j-}#..........###ß#ß.####≈≈≈≈..≈≈§§# .L2j-,..........# ##....##≈≈≈##++##.§≈.#....## #ß.@...##≈##...D##.≈L2j=.--- ....#.....# ##......#§#......#.≈ #.......### ##.......#§#......#≈. #......#.####......§.§§#.$..$.#≈# ........#.....÷..##≈§§§#$}![$$#≈§ #L2ji.m........#......÷..#≈§≈##$$$!##≈§ S   lava snake (wandering) L2j.........####.....)...≈§§######≈≈§ L2j.V.........######......#≈≈§§≈≈§§#≈§ ..........## ##...÷÷.≈§§§§§§§##≈L2js/409.7 (71.6)L2j1. _M2jx S≈You walk carefully through the plants. _A lava snake comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.M2j [#≈#§S≈≈§§§M2jn .≈§ M2jr 63--M2j ==-10.7 (1.0)Will/2 Jinx M2j M2j A #§M2j ≈§#≈§≈#§ _You feel your willpower being sapped. The lava snake leaves your sight.M2jU .--1M2jw M2j N2jĿN2j8--N2jeN2jnH _No target in view!N2jsN2jtN2jXN2jUH _No target in view!N2j# N2j# N2j- N2jY0 H _No target in view!O2j;\ §§≈S#≈≈≈≈≈S   lava snake (wandering)O2j] 02O2jvp  _The sprites lose interest in your situation.P2j §You shoot an arrow. The arrow hits the lava snake!!  You kill the lava snake!P2jv4))))P2j8P2jc/###≈P2j#≈≈§≈≈≈§≈.≈..§≈P2j)≈≈P2j6===3.9 (1.2P2jtP2jtl _Fedhas appreciates your contribution to the ecosystem.P2jjP2jP2jP2jH _No target in view!P2j P2jP2jP2j` P2j:_No target in view!P2j6 P2jo7 P2j> P2j@ H _No target in view!Q2jQ2jQ2jQ2jQ2ji4=- _Q2jQ2jۤQ2jlQ2j_Q2jƩQ2jQ2jQ2jyQ2jLQ2jQ2jO9=Q2jQ2jQ2j7#5Q2jb(=Q2j$Q2j,Q2jUQ2j޾Q2j2Q2jQ2jQ2jQ2jQ2jQ2jB9=Q2jPQ2jQ2j1Q2jQ2jQ2jWQ2jQ2j%,Q2jYQ2jnQ2jQ2jQ2jb,Q2jKQ2j,Q2jQ2jQ2jQ2jQ2jQ2jbQ2jQ2jQ2jQ2jQ2j%Q2jx(Q2jQ2jgn _You feel your willpower return.Q2j!3Q2jZ#Q2j'Q2j+Q2jh,Q2j-Q2j1Q2j5Q2jt6Q2j8Q2j6;Q2jU>Q2j?Q2jAR2jR2jR2jW R2j R2j R2jR2jy,R2jR2j R2jy&R2j*R2j+R2jt-R2j3G _The fire dragon roars deafeningly!R2j6R2j:R2j8;R2jj=R2jBk  You see here a komodo dragon skeleton.R2jGR2jJH _R2jJR2jO<  You see here a +0 mace.R2jTUR2jV _R2j{XR2j qR2jv,R2j yR2j|R2jpR2jR2j)R2j&R2jRR2jR2jR2jnR2jR2jR2jR2jGR2j,R2jR2jR2jR2jR2jhR2jeR2j^R2jR2jXR2jR2jR2jR2jR2jR R2jR2j5R2jR2jYR2jR2jQR2jR2jR2jR2jAR2je R2j!R2j%R2j&R2j&R2jc=R2jxAR2jAR2jBR2jER2jJR2jmJR2jKR2jcR2jQh,R2jiR2jR2jAJR2jgXR2jR2jvBR2j/R2jR2j BR2j3R2jH8R2j8R2j:R2jY?R2j ER2jeER2j{GR2jKR2jbPR2jPR2jRR2jQVR2jYR2jZR2j[R2j_R2jcR2jldR2j1fR2jiR2j}mR2jmR2joR2jrR2jvR2jwR2jxR2j|R2jR2j8R2j΂R2jR2jɋR2jR2jR2jR2jbR2jR2j˜R2jR2jR2jR2jֳR2j0R2j,R2jR2jR2j*R2jR2jlR2jRR2jR2j{R2j]R2jR2j,R2j=R2jR2j(R2jR2jCR2j=R2jR2jR2jR2jR2jR2jBR2j R2j+ R2j R2juR2jR2jR2jR2jxR2jR2jm$R2jQ%R2j~'R2j-R2jg3R2j8R2jY9R2j]<R2jqR2j-zw##..#######ß#ß###§§# ##......### #### ##ß#≈§≈§≈§§≈# #......≈≈# ##§≈≈≈≈§§≈§§### ##.#...≈§# ###§≈§≈...§§§§§§### ####.#R2j{ ≈≈#≈§§≈§§.....§§§§≈≈≈## ### §≈≈§##.....§.§§......#### # .# #≈≈≈###..≈..≈.§.........### .#####.§≈####≈≈.§§≈§§...........# ###ß#ß.####≈≈≈≈.@§§≈≈#.........##---68.1 (54.2) # ##....##≈≈≈##++##§§≈#......###  #ß.....##§##....##.≈#§....## R2j\{ ##......#§#......#.≈......# #  ##.......#§#......#§.......# #. #R2j{y#......§.§§#D$..$.#≈#......#ß### D   fire dragon (trample)R2j{2÷..##§≈§§#$}![$$#§§#......# #R2j{÷..#§§§##$$$!##≈§##.##ß#ß# # #.....)...≈≈≈######§§≈§§.###### #R2j}9---R2jR2jR2jR2j R2j6R2j{R2j1.R2jR2j3R2j.R2jR2jR2jR2jR2jR2j"R2jR2jMR2jR2j,R2jR2j-#R2j,(R2j2-,R2jE0R2j\6R2j;R2j,?R2j?R2jAR2jXMu##ß#≈§§§≈§§§##≈§§§§§§§§§##≈§≈§.....§§§§#≈≈.......§§.§≈§.....§§§......≈≈.....§≈.@≈≈≈§#.71.7 (3.6).≈§#.....##≈##.D..##.≈#§...≈.....§#...$≈§#...#§≈≈##...R2jNR2jTR2jVT2jy T2j} qVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (D) a fire dragon Itemsb - ($) 9 gold pieces  c - ($) 11 gold pieces  d - ($) 11 gold pieces  e - ($) 16 gold pieces  T2j~ 6f - ($) 22 gold pieces  g - ($) 22 gold pieces  h - ($) 23 gold pieces  i - ($) 26 gold pieces  j - ([) a pair of runed gloves  k - (}) a phantom mirror  l - (!) a golden potion  m - (!) a potion of mutationU2jBU2jYU2je ##..#######ß#ß###§§# ##...... Swiftly the Skirmisher### #### ##ß#≈§§§≈§§§# #...... Spriggan of Fedhas ******≈≈# ##≈§§§§§§§§§### ##.#... Health: 77/77 ========================≈§# ###≈§≈§.....§§§§### ####.# Magic: 25/25 ========================≈≈#≈§≈≈.......§§.§≈§≈## ### AC: 2Str: 6 ## §≈≈§##..........§§§..#### # EV: 27Int: 25 .# #≈≈≈###..≈..≈...........#### SH: 0Dex: 24 .#####.§≈####≈≈..2jf0m≈≈.............# XL: 15 Next:  2% Place: Lair:5 ###ß#ß.####≈≈§≈.@≈≈≈§#.........## Noise: ---------  Time: 19471.7 (0.0) # ##....##≈≈≈##++##.≈§#......### l) +0 orcbow (heavy) # #ß.....##≈##.D..##.≈#§....##Fire: l) +0 orcbow (heavy) ##......#§#......#.≈......# ## Quill ##.......#§#......#≈.......# #. ##......§.§§#.$..$.#§#......#ß### D   fire dragon (trample) ...÷..##§≈§§#$}![$$#≈§#......#2jBg;49m # .....÷..#§≈≈##$$$!##≈§##.##ß#ß# # #.....)...≈≈≈######§§≈§§.###### # _No target in view! _No target in view! _You feel your willpower return. _The fire dragon roars deafeningly! _You see here a komodo dragon skeleton. _You see here a +0 mace.U2j qU2jrU2j|U2j#Y2j}.[...######### §§###...[ ##..#######ß#ß###§§# #### #### ##ß#≈§§§≈§§§# #...≈≈# ##≈§§§§§§§§§### ##.#...≈§# ###≈§≈§.....§§§§### ####.  ≈≈#≈§≈≈.§§.§≈§≈## ## ## §≈≈§##..........§§§..####  #≈≈≈###..≈..≈.### .#####.§≈####≈≈.@≈≈...... ###ß#ß.####≈≈§≈..≈≈≈§#.........###....##≈≈≈##++##.≈§#......### # #ß.....##≈##.D..##.≈#§....##  ###......#.≈..# Y2j ##.......#§#......#≈.......# #. ##......§.§§#.$..$.#§#......#ß##÷..##§≈§§#$}![$$#≈§#......# .....÷..#§≈≈##$$$!##≈§##.##ß#ßY2jR#####≈#§§≈§§.≈Y2j׶,2.3 (0.6Y2jY2jY2j= 8.......##### ###......#.[...######### §§###...[ ##..#######ß#ß###§§# #Y2jׅ ### #### ##ß#≈§§§≈§§§# #...≈≈# ##≈§§§§§§§§§### ##.#...≈§# ###≈§≈§§§...§§§§### ####.  ≈≈#≈§≈≈§§.≈§§≈## ## ## §≈≈§##.........§.§§..####  #≈≈≈###..≈.@≈.### Y2j .#####.§≈####≈≈..≈≈.... ###ß#ß.####≈≈§≈..≈≈≈§#.........###....##≈≈≈##++##.≈§#......### # #ß.....##≈##.D..##.≈#§....##  ###§#......#.≈#  ##.......#§#......#≈.. #. Y2jƆ ##......§.§§#.$..$.#§#§.....#ß##÷..##§≈≈§#$}![$$#≈§#......# Y2j̊ E.DY2jR h#≈##§###≈§§§§§..§≈§≈§§§..§....§§≈#.Y2j %9Y2j Y2jV Z2j9###...#######.#...#...##........##### ###......#.##.[...### §§###...[ ##..#######ß#ß###§§# ##. ### #### ##ß#≈§§§≈≈§§# #....≈≈# ##§§§§§§§§§§### ##.#....Z2j:≈§# ###≈§§§§§..§≈§≈§### ####.  ≈≈#≈§≈§§§.....§..§§§§## ###. # §≈≈§##......@......§.#### #. # #≈≈≈###..≈..≈..####.##.§≈####≈≈..§≈..... ##ß#ß.####≈≈§≈..≈≈≈§#.........###  ##....##≈§≈##++##.≈≈#..## #Z2j;#ß.....##≈##..D.##.≈#§....## #§#......#.≈......# ###.#§#......#≈.......# #. #......§.§§#.$..$.#§#......#ß###.Z2jE#####ß#ß####ß#≈§≈§≈≈≈≈§§§§≈≈.§..§≈≈§...#§§§§≈§§#≈#Z2jF'3.5Z2j9NZ2jPZ2j #.##### ###......#. #.[...######### §§###...[... ##..#######ß#ß###§§# ##..### #### ##ß#≈§≈§≈≈§§# #  ≈≈# ##§≈≈§§§§≈§§### ##.# ≈§# ###≈§§≈.§..§≈≈≈§### ####.# ≈≈#≈§≈§§§..§.....§§§§## # ## §≈≈§##.............§.#### # .# #≈≈≈###..≈.@≈...........#### .#####.§≈####≈≈..§≈....#ß#ß.####§§§§..≈≈≈§## # ##....##≈§§##++##.≈≈#......### # #ßZ2j L.....##≈##..D.##.≈#§#  ##......#§#......#.≈......# #.#§#......#≈.......# #.§.§§#.$..$.#§#......#ß## ...÷..##§≈≈§#$}![$$#≈§#......# #Z2jJ#§§≈§§§#.§≈§≈.....§§§≈§§§........≈≈≈§§§§§#Z2j'4.1Z2jZ2j [2j" [...######### §§###...[..#..#######ß#ß###§§# ##...### #### ##ß#§§≈§§§§§#  ≈≈# ##§≈≈§§§.≈§§### ##.# ≈§# ###§≈§≈.....§§§§### ####.# ≈≈#≈§≈§§§........≈≈≈§## ## ## §≈≈§##§....§.#### .# #≈≈≈###..≈..≈.....#######.§≈####§§§@§≈... ###ß#ß.####§§§§§.≈≈≈§## # ##....##≈§§##++##.≈≈#......### ß.....##≈##..D.##.≈#§....##  ##......#§#......#.≈..# ####.#[2jx X......#≈.. ##......§.§§#.$..$.#§#.ß### ...÷..##§≈§§#$}![$$#≈§#......# ..÷..#§≈≈##$$$!##≈§##.##ß#ß#[2j @≈≈≈§≈#§≈≈§§..§§§###§§§≈≈§§§§§≈#§≈#≈.....≈[2j %7[2j| [2jI \2j#..#######ß#ß###≈§# ##...### #### ##ß#§§≈≈≈§≈§#  ≈≈# ##§≈≈§§..§§§### ##.# ≈§# ###§§§≈.....§§§§### ####.# ≈≈#≈§≈§§§.≈≈§§## ## ## §≈≈§##§......§.#### .# #≈≈≈###§.≈..≈.....#######.§≈####§§§.§≈... ###ß#ß.####§§§§§@≈≈§§#..# # ##....##≈§§##++##§§≈#......### \2j]ß.....##≈##..D.##§≈#§....##  ##......#§#......#.≈......# ####.#......#≈.. ##......§.§§#.$..$.#≈#ß### ...÷..##§§≈§#$}![$$#≈≈#......# ..÷..#§≈§##$$$!##§≈##.##ß#ß# #.....)...≈≈≈######§§≈§§.#####\2j§.≈.≈#§≈≈≈≈≈≈≈5.3\2j\2jx]2j]2j?Read which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 6 scrolls of teleportationa - 5 scrolls of enchant armour  i - 3 scrolls of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID ]2j] h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected_2j _2jG$ _2j/  ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher### #### ##ß#§§≈≈≈§§§# #...... Spriggan of Fedhas ******≈≈# ##§≈≈§§..§§§### ##.#... Health: 77/77 ========================≈§# ###§§§≈.....§§§§### ####.# Magic: 25/25 ========================≈≈#≈§≈§§.......§§≈≈≈§## ### AC: 2Str: 6 ## §≈≈§##.............§.#### # EV: 27Int: 25 .# #≈≈≈###§.≈..≈...........#### SH: 0Dex: 24 .#####.§≈####§§§.§≈.............# XL: 15 Next: [39;_2j1 49m 2% Place: Lair:5 ###ß#ß.####§§§§§@≈≈§≈#.........## Noise: ---------  Time: 19475.3 (0.0) # ##....##≈§§##++##§§§#......### l) +0 orcbow (heavy) # #ß.....##≈##..D.##§≈#§....##Fire: l) +0 orcbow (heavy) ##......#§#......#.≈......# ## Quill ##.......#≈#......#≈.......# #. ##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) ...÷..##§≈≈≈#$}![$$#≈≈#......# # .....÷..#§≈≈##$$$!##§≈##.##ß#ß#[3_2j1 9;49m # #.....)...≈≈≈######§§≈§§.###### # _No target in view! _No target in view! _You feel your willpower return. _The fire dragon roars deafeningly! _You see here a komodo dragon skeleton. _You see here a +0 mace._2jA S ##ß#§≈≈≈≈≈##≈≈≈≈§..§≈§####≈§§..§§§##..≈§#§≈.≈#§≈As you read the scroll of teleportation, it crumbles to dust._2jrB q6.3 (1Tele Quill _2jL _2jN \ _You feel strangely unstable.a2j: 4''a2j< ID.a2j:J ~§§§§..≈≈≈≈.≈≈.@≈≈≈≈##§D##.≈≈#≈§§a2jDK %7a2jP a2jR . _You open the large door.e2j0e2jEvoke which item? Wands  a - a wand of flame (26)b - a wand of acid (7)  c - a wand of warping (13)  f - a wand of mindburst (5)  p - a wand of polymorph (12) [!] read|quaff|evoke[?] describe selectedh2j#{ h2j ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisherh2j### #### ##ß#§§≈≈≈≈§§# #...... Spriggan of Fedhas ******≈≈# ##≈≈§§§..≈≈≈### ##.#... Health: 77/77 ========================≈§# ###≈§§≈.....≈§§§### ####.# Magic: 25/25 ========================≈≈#≈§§§.........§§§≈§## ### AC: 2Str: 6 h2j## §≈≈§##.............§.#### # EV: 27Int: 25 h2j.# #≈≈≈###..≈..≈...........#### SH: 0Dex: 24 h2j .#####.§≈####≈≈..§≈.............# XL: 15 Next:  2% Place: Lair:5 h2j2###ß#ß.####§§§≈.@≈≈≈≈#.........## Noise: ---------  Time: 19477.3 (0.0) h2jZ# ##....##≈§≈##§D##.≈≈#......### l) +0 orcbow (heavy) # #ß.....##≈##....##§≈#§....##h2jKFire: l) +0 orcbow (heavy) h2jˇz##......#§#......#.≈......# ## Tele Quill ##.......#≈#......#≈.......# #. h2j>##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) ...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈§##$$$!##§≈##.##ß#ß# # h2j#.....)...≈≈≈######§§≈§§.###### # _The fire dragon roars deafeningly! _You see here a komodo dragon skeleton. _You see here a +0 mace.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _You open the large door.h2jԪ ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher  ### #### ##ß#§§≈≈≈≈§§# #...... Spriggan of Fedhas ******  ≈≈# ##≈≈§§§..≈≈≈### ##.#... Health: 77/77 ========================  ≈§# ###≈§§≈.....≈§§§### ####.# Magic: 25/25 ========================  ≈≈#≈§§§.........§§§≈§## ### AC: 2Str: 6 ## §≈≈§##.............§.#### # EV: 27Int: 25 .# #≈≈≈###..≈..≈...........#### SH: 0Dex: 24 .#####.§≈####≈≈..§≈.............# XL: 15 Next:  2% Place: Lair:5 ###ß#ß.####§§§≈.@≈≈≈≈#.........## Noise: ---------  Time: 19477.3 (0.0) # ##....##≈§≈##*D##.h2ji≈#......###  l) +0 orcbow (heavy) # #ß.....##≈##***.##§≈#§....##  Fire: l) +0 orcbow (heavy)  ##......#§#.***..#.≈......# ## Tele Quill  ##.......#≈#......#≈.......# #. ##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) ...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈§##$$$!##§≈##.##ß#ß# # #.....)...≈≈≈######§§≈§§.###### # _You see here a +0 mace.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _You open the large door.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineh2jq. ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher  ### #### ##ß#§§≈≈≈≈§§# #...... Spriggan of Fedhas ****** h2j~r ≈≈# ##≈≈§§§..≈≈≈### ##.#... Health: 77/77 ========================  ≈§# ###≈§§≈.....≈§§§### ####.# Magic: 25/25 ========================  ≈≈#≈§§§.........§§§≈§## ### AC: 2Str: 6 ## §≈≈§##.............§.#### # EV: 27Int: 25 .# #≈≈≈###..≈..≈...........#### SH: 0h2jrEDex: 24 .#####.§≈####≈≈..§≈.............# XL: 15 Next:  2% Place: Lair:5 h2jņ###ß#ß.####§§§D.@≈≈≈≈#.........## Noise: ---------  Time: 19477.3 (0.0) # ##....##≈§≈##§§##.≈≈#......###  l) +0 orcbow (heavy) # #ß.....##≈##....##§≈#§....##  Fire: l) +0 orcbow (heavy)  ##......#§#......#.≈......# ## Tele Quill  ##.......#≈#......#≈.......# #. ##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) ...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈§##$$$!##§≈##.##ß#ß# # #.....)...≈≈≈######§§≈§§.###### #As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _You open the large door.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the fire dragon!!   #h2jˇ## #### ##ß#§§≈≈≈≈§§#  ≈≈# ##≈≈§§§..≈≈≈###  ≈§# ###≈###  ≈§##  §≈≈§##..  .... ####.≈≈#  ###.##§≈#  ###  ≈ ≈≈≈ ÷..##§≈≈≈#$}![$$#≈ ÷..#≈≈§##$$$!##§≈# ) _You feel strangely unstable. _You open the large door.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the fire dragon!!  The fire dragon blinks!i2j i2j]"H≈Di2j8/y§≈≈≈§≈≈..≈§§###≈§≈.§...≈§≈≈§§§§§§§###≈≈..≈#≈§≈#≈§§##'§......§≈≈≈#i2j,0J=======8.3 (1i2j9i2j=f _The fire dragon is moderately wounded.j2jNEvoke which item? Wands  a - a wand of flame (26)b - a wand of acid (7)  c - a wand of warping (12)  f - a wand of mindburst (5)  p - a wand of polymorph (12) [!] read|quaff|evoke[?] describe selectedk2juk2jwk2jd l ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher### #### ##ß#§§§≈≈≈§≈# #...... Spriggan of Fedhas ******≈≈# ##≈≈§§≈..≈§§### ##.#... Health: 77/77 ========================≈§# ###≈≈§≈.§...≈§≈≈### ####.# Magic: 25/25 ========================≈≈#≈§§§§.......§§§§§§## ### AC: 2k2j1Str: 6 ## §≈≈§##..........§..§.#### # EV: 27Int: 25 .# #≈≈≈###..≈..≈...........#### SH: 0Dex: 24 .#####.§≈####≈≈..≈≈.............# XL: 15 Next:  2% Place: Lair:5 ###ß#ß.####≈§≈≈D@≈≈≈≈#.........## Noise: =======--  Time: 19478.3 (0.0) k2j# ##....##≈§§##'§##.≈≈#......### l) +0 orcbow (heavy) # #ß.....##≈##....##§≈#§....##Fire: l) +0 orcbow (heavy) ##......#§#......#.≈......# ## Tele Quill ##.......#§#......#≈.......# #. k2jo##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) k2jY...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈≈##$$$!##≈≈##.##ß#ß# # k2j#.....)...≈≈≈######§§≈§§.###### # _You open the large door.  Aiming: Warp Spacek2jPress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the fire dragon!!  The fire dragon blinks! k2jQ_The fire dragon is moderately wounded.k2j9 ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher  ### #### ##ß#§§§≈≈≈§≈# #...... Spriggan of Fedhas ******  ≈≈# ##≈≈§§≈..≈§§### ##.#... Health: 77/77 ========================  ≈§# ###≈≈§≈.§...≈§≈≈### ####.# Magic: 25/25 ========================  ≈≈#≈§§§§.......§§§§§§## ### AC: 2Str: 6 k2j:/## §≈≈§##..........§..§.#### # EV: 27Int: 25 .# #≈≈≈###.***.≈...........#### SH: 0Dex: 24 .#####.§≈####***.≈≈.............# XL: 15 Next:  2% Place: Lair:5 ###ß#ß.####≈§**D@≈≈≈≈#.........## Noise: =======--  Time: 19478.3 (0.0) # ##....##≈§§##'§##.≈≈#......###  l) +0 orcbow (heavy) # #ß.....##≈##....##§≈#§....##  Fire: l) +0 orcbow (heavy)  ##......#§#......#.≈......# ## Tele Quill  ##.......#§#......#≈.......# #. k2j];[##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) k2j;x...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈≈##$$$!##≈≈##.##ß#ß# # k2j;o#.....)...≈≈≈######§§≈§§.###### #Press: ? - help, Shift-Dir - straight linek2j<Space twists violently! The rupture engulfs the fire dragon!!  The fire dragon blinks! _The fire dragon is moderately wounded.k2jQ<Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linek2j ##..#######ß#ß###≈§# ##...... Swiftly the Skirmisher  ### #### ##ß#§§§≈≈≈§≈# #...... Spriggan of Fedhas ******  ≈≈# ##≈≈§§≈..≈§§### ##.#... Health: 77/77 ======================== k2j ≈§# ###≈≈§≈.§...≈§≈≈### ####.# Magic: 25/25 ========================  ≈≈#≈§§§§.......§§§§§§## ### AC: 2Str: 6 ## §≈≈§##..........§..§.#### # EV: 27Int: 25 .# #≈≈≈###..≈..≈...........#### SH: 0Dex: 24 .#####.§≈####≈≈..≈≈.............# XL: 15 Next:  2% Place: Lair:5 ###ß#ß.####≈§≈≈§@≈≈≈≈#.........## Noise: =======--  Time: 19478.3 (0.0) # ##....##≈§§##'§##D≈≈#......###  l) +0 orcbow (heavy) # #ß.....##≈##....##§≈#§....##  Fire: l) +0 orcbow (heavy)  ##......#§#......#.k2j ]≈......# ## Tele Quill  ##.......#§#......#≈.......# #. ##......§.≈≈#.$..$.#≈#......#ß### D   fire dragon (trample) ...÷..##§≈≈≈#$}![$$#≈§#......# # .....÷..#≈≈≈##$$$!##≈≈##.##ß#ß# # #.....)...≈≈≈######§§≈§§.###### #Space twists violently! The rupture engulfs the fire dragon!!  The fire dragon blinks! k2j:%_The fire dragon is moderately wounded.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the fire dragon!k2jWM   ### #### ##ß#§§§≈≈≈§≈#  ≈≈# ##≈≈§§≈..≈§§###  ≈§# ###≈≈### k2j   §≈≈§##..  ###..######..#≈§### #≈#  #     ≈≈k2j[≈÷..##§≈≈≈#$}![$$#≈ ÷..#≈≈≈##$$$!##≈≈ )  The fire dragon blinks! k2ja_The fire dragon is moderately wounded.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the fire dragon!  The fire dragon blinks!l2j-l2j.≈.###§≈.#≈§≈≈§#≈l2jM §l2jt2  ###### ####  #....###..####### l2j ######.............#.#  ##....#...#.##  ##....#....#...#.......#  #..........@#.........####l2j  ##...........#..#.....##.... l2jL##...................###.... #.......#.............##.... #.....#.l2jv;.......##.... l2j ###.........<........†.†......  ###..........#######.#...#...#..l2jˍ   #........##### ###......#.###l2j   #.[...######### §§###...[....#. l2jkPThe fire dragon is moderately wounded.l2jl2jLl2jV-------9.3 (1l2j`l2j@ _Your surroundings suddenly seem different.m2jx 3m2jX m2jt m2j? m2j m2j m2j^ m2j m2j m2jF m2j m2j4 m2j m2jX m2j m2j, m2j m2j m2j m2j4 m2j m2j m2jj m2jf m2j m2j* m2j4 m2j m2jq m2j m2j" m2j% m2j% m2j& m2jp+ m2j- m2j- m2je. m2jB7 m2j1; ,m2j~< m2jE m2jI m2jJ m2jK m2jdT m2jfW m2jW m2jY m2ja m2je m2je m2jf m2jwo m2j0s m2js m2jt m2j} m2j m2jz m2jB m2j m2j ,m2j m2j m2j m2jt m2j m2j^ m2jʻ m2j/ m2j m2j m2j m2j m2j m2j m2j ,m2j m2j! m2j m2j' m2j m2j m2j{ ,m2jS m2j m2j m2j m2j m2j? m2j m2jd m2j m2j% m2j+ m2j- m2j- m2j-/ m2j}7 m2j< Bm2jbD m2jG m2jhH m2jlI m2jGR m2jS m2j m2jk? m2j? m2j1@ m2j_C m2jE m2jF m2jTF m2jI m2jDK ,m2jK m2j O m2jP m2jQ m2jjQ m2jT m2jV m2jV m2jrW m2jZ m2jV\ m2j\ m2j] m2j,` m2jb m2j"c m2jc m2jg m2ji m2ji m2j[j m2jhm m2jo m2jp m2jp m2jks m2ju m2jv m2j{v m2jy m2jS{ m2j{ m2j;| m2j+ m2j: m2jq m2j m2j m2j m2j m2j m2j> m2j m2jI m2j m2j+ m2j& m2jb m2jǑ m2jv m2j m2j) m2jv m2j m2jɚ m2j! m2j_ m2j m2j m2jr ,m2jE m2j m2jG m2j m2jT m2j< m2j m2j# m2j̭ m2j m2jƯ m2j/ m2j! m2j m2jߵ m2jk m2j m2j] m2j m2j4 m2j m2jƿ m2j m2j m2j m2j m2j m2j m2j m2j3 m2jp m2jO m2j6 m2j! m2jc m2j m2j m2j m2jA m2j m2j m2jU m2j ,m2j5 m2j m2j, m2j m2j m2j m2jh m2j m2j m2jT m2j m2j m2j m2j ,m2j m2j] m2j@ m2j m2j m2j m2j m2jM m2j m2j m2j m2j m2j m2j m2j m2j m2j m2j m2jm2j@m2jm2jm2j,m2jm2j m2j ,m2j m2j0m2jm2jhm2jm2jVm2jm2j m2jHm2ji  You see here a black mamba skeleton.m2jm2jG _m2j m2j$k  You see here a komodo dragon skeleton.m2j['m2j' _m2j')m2jh,<  You see here a +0 mace.m2j4/m2j/ _m2j0m2jc3m2j5m2j-6m2j^7m2jc9m2j;,m2j<m2jd?m2jYAm2jAm2j~Im2jNLm2juPm2jPm2jQm2jMTm2jVm2j0Wm2j_Xm2jZm2jb]m2j]m2j^m2jam2jcm2jcm2j"em2jqgm2jim2jjm2jkm2j_mm2jp,m2jGqm2jsm2ju,m2j4wm2jMym2jl{m2j{m2js|m2j~m2j,m2jm2jm2jEm2jͅm2j<m2j m2jm2jom2jm2jVm2jwm2jm2j\m2j,m2jm2j$m2jm2jm2j%  m2jOHA fire dragon comes into view.m2j≈§##..........§..§.#### #.....# ≈≈###..≈.D≈...........####.....# §≈####§≈..≈≈§§...........#.....# ####≈§≈≈§.≈≈§≈#.........###....# m2j.##≈§§##'§##.§§#......### #....# ..##≈##....##.≈#.....## ##..### ...#≈#......#.≈......# ####....# ..§#§#......#≈.......# #.#.#...# ...§§#.$..$.#≈#.@....#ß###.......------- #§≈§≈#$}![$$#≈≈#......# #... m2jJ2.#≈≈≈##$$$!##≈≈##.##ß#ß# #... ...≈≈≈######§≈§≈§.###### ##.. ...#≈§≈§≈§≈≈#≈≈÷§≈≈# #. m2jz%.÷÷.§≈≈§≈§≈§##≈§§§§##≈≈ ##D   fire dragon (trample, wandering) ..#).###§≈§§.##§§≈§≈§≈# ##....... m2jM#ß##§§#........##§§≈≈≈# #........ ###§≈§#.........###≈≈## #.....###m2jOc.D551.3 (72.0)m2j&E.....≈≈m2jm=≈§§m2j*29 (72.6 _m2jrm2jr2j P###..≈..≈...........####.....# ####§≈..D≈......#.....# ###≈§≈≈§.≈≈≈≈#.........###....# ≈§§##'§##.§≈#......### #....# r2jy ##....##.≈#.....## ##..##≈#......#.≈......# ####.... .§#§#......#≈.......# #.#.#...#.§#.$..$.#≈##ß###........ §≈§≈#$}![$$#≈ #.. #r2j ≈≈≈##$$$!##≈≈##.##ß#ß# #. ..≈≈≈######≈≈§≈..###### ##≈§≈§≈§≈≈#≈≈÷§≈≈# #. r2j ÷÷.§≈≈§≈§§§##≈§§§§##≈≈ ##. r2jd .#).###§§§§.##§§≈§≈§≈# ##.. ß##§§#........##§§≈≈≈# #.. ##§≈§#.........###≈≈## #.....### #§§#....ß# #§# #.#...###.r2jO) MD§§§§§÷##.§≈§≈D).##§§≈...###≈≈r2j* O====2.5 (0.6)r2j2 r2j5 8 _The fire dragon roars deafeningly!s2j_ ≈DA fire dragon comes into view. _The fire dragon roars deafeningly!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.s2j §§.≈§#§§§≈.##§≈...###§s2j 3--==--3.5 (1.0Will/2 Jinx s2j s2j ≈D _You feel your willpower being sapped.s2j Q§≈≈#s2jM P----4s2j* s2j t2j )))) You shoot an arrow. The arrow hits the fire dragon!!!t2jg :*t2jOq .DThe fire dragon is heavily wounded.A giggling sprite leaps out and makes the fire dragon trip over its own talons.t2jr F.Dt2j({ 9§...÷§≈.≈≈##§§≈≈§, drained)#§§§###t2jr| 6===5.7 (1.2t2jo t2j c _The fire dragon is heavily wounded.u2j#§≈..≈≈... ###≈§≈≈§.≈≈≈≈#.........###≈§§##'§##.§§#### .##≈##....##.≈#.....## ##..### ..#≈#......#.D. ####....## .§#§#......#§..#.#...#. ..§§#.$..$.#≈#ß###....... §≈§≈#$}![$$#≈≈#......# u2j#≈≈≈##$$$!##≈≈##@##ß#ß# ..≈≈≈######≈≈§§..###### ###≈§≈§≈§≈≈#≈§÷§≈§# ÷÷.§≈≈§≈§§§##§§.≈≈##≈≈ # .#).###§§§§.##§§≈≈§§≈# ##. ß##§§#........##§§§≈≈# #. ##§≈.###§≈#### #§§#..ß# #§# #.# ≈≈§##u2jp### #§## #.######.u2j"≈÷§≈§..##≈.....u2j6---6.3 (0.6u2jOu2jv2j####≈§≈≈§.≈≈≈≈###....# .##≈§§##'§##.§§#......### #....# ..##≈##....##.≈#.....## ##..### ...#≈#......#.D......# ####....#§#§#......#§.......# #.#.#... ...§§#.$..$.#≈#......#ß###...... #§≈§≈#$}![$$#≈≈#......# # .#≈≈≈##$$$!##≈§##.##ß#ß# # v2jn...≈≈≈######≈≈§§@.###### ##.#≈§≈§≈§≈≈#≈§÷§≈≈# # .÷÷.§≈≈§≈§§§##§÷§≈§##≈≈ ## ..#).###§§§§.##.§≈≈§§≈# #ß##§§#........##≈§§≈≈# ###§≈§#..###§§## #.....###  #§§#.....ß# #§# #.#...###  #≈≈§##.........### #§## #.######.v2j ß..# ≈≈≈≈# ### ## v2j'§§≈≈§.§§≈§.#.......v2j)J-----9v2ji1v2j3v2jf C .##≈§§##'§##.§§#### .##≈##....##.≈#.....## ##..###.#≈#......#.D. ####....§#§§.# #.#.#.§§#.$..$.#≈#......#ß###....... #§≈§≈#$}![$$#≈≈#......# .#≈≈≈##$$$!##§§##.##ß#ß# ...≈≈≈######§§≈§..###### ###≈§≈§≈§≈≈#≈§÷@≈≈# ÷÷.§≈≈§≈§§§##≈§.≈§##≈≈ # ..#).###§§§§.##§§≈§§§≈# ##. #ß##§§#........##≈§§≈≈# #........... ≈#§ ##......§.###§§≈# ≈###. v2j #§§#§≈§§.§§§§§v2j Q.##≈...###........v2j '7.5v2j v2j w2jU .##≈##....##.≈## ##..###.#≈#......#.D......# ####....§#§§.......# #.#.#.§§#.$..$.#≈#......#ß###....... #§≈§≈#$}![$$#§§#......# .#≈≈≈##$$$!##§≈##.##ß#ß# ...≈≈≈######§§§§.§###### ###≈§≈§≈§≈≈#≈§÷.§≈# ÷÷.§≈≈§≈§§§##≈§@§§##≈≈ # ..#).###§§§§.##§§§§§§≈# ##. #ß##§§#........##≈§§≈≈# #. ###§≈.....###§§####..................#.#ß#....§..≈≈##... w2jw.#.#≈≈##§≈#≈#§§§§..≈÷.≈§≈§#w2jU4=8.1w2jyw2jw2j..#≈#......#.D......# ####....§#§#......#≈.......# #.#.#...w2j..§§#.$..$.#≈#......#ß###...... ##§≈§≈#$}![$$#§≈#......# # ..#≈≈≈##$$$!##≈≈##.##ß#ß# # )...≈≈≈######§§§§..###### ##w2j-E.#≈§≈§≈§≈≈#≈≈÷.≈§# #÷÷.§≈≈§≈§§§##≈§§≈§##≈≈ ## w2jlß..#).###§§§§.##@§§§§§≈# ##ß##§§#........##≈§§≈≈# w2j ###§≈§#.........###§§## #.....##  #§§#...........ß# #§# #.#...w2j≈≈§##.........### #§## #.###ßw2jTI...# ≈≈≈≈# ### # #≈#§ ##..###§§≈# ≈ # #.#ß#...§§..≈≈#  #. ######...§§≈≈ß# #w2jD2Dw2jo.##≈≈§≈§..##≈#≈§##≈≈D   fire dragon (trample)..7w2jw2jyx2j§#§#......#≈.# #.#.#..§§#.$..$.#≈#......#ß###.. .##§≈§≈#$}![$$#≈≈#.D....# # ÷..#≈≈≈##$$$!##≈≈##.##ß#ß# # .)...≈≈≈######≈§≈§..###### ## .....#≈§≈§≈§§≈#≈≈÷.≈≈# #÷÷.§≈≈§≈§§≈##≈§§≈§##≈≈ ## #ß..#).###≈§§§.##§§≈§§§≈# ###ß##§§#.......@##≈≈§≈≈#  ###§≈§#...###§§## #.....# #§§#.....ß# #§# #.#...≈≈§##.........### #§## #.###ß....# ≈≈≈≈# ###  #≈#§ #####§§≈# ≈ # ≈≈ #.#ß#.......≈≈#x2j]  #.  # ######....§≈≈ß# #.  # ##§≈≈≈§### ####. x2j ...D.#.#..##.≈≈#≈§#.≈≈D   fire dragon (trample)x2js  x2j[!'9.3x2jS+x2j-x2j6 m..§§#.$..$.#≈#......#ß###..##§≈§≈#$}![$$#≈≈#.D....# # .÷..#≈≈≈##$$$!##≈≈##.##ß#ß# # ..)...≈≈≈######≈§≈§..###### ## ......#≈§≈§≈§§§#≈≈÷.≈≈# # x2j37 #...÷÷.§≈≈≈≈§§≈##≈§§≈§##≈≈ ## .#ß..#).###≈§§§.##.≈≈§§§≈# ####ß##§§#........##≈≈§≈≈#  ###§≈§#..###§§## # #§§#....ß# #§# #.#...x2j7 [≈≈§##...### #§## #.###ß....# ≈≈≈≈# ###  #≈#§ #####§§≈# ≈ #≈≈ #.#ß#.......≈≈#  x2j7 # ######....≈≈≈ß#x2j7  # ## ##.≈≈≈§### ###x2j!8 # .##§≈§≈≈§≈§### ###.# ##x2j: M.Dx2jI }###≈§§≈#≈≈÷.§§#§≈§≈##≈÷.§≈≈..##.§x2jJ %9x2jc y2jc~÷..##§≈§≈#$}![$$#≈≈#......# #÷..#≈≈≈##$$$!##≈≈##D##ß#ß# # ...)...≈≈≈######≈§≈§..###### ## #......#≈≈≈§≈§§≈#≈≈÷.§§# # ##...÷÷.§≈≈≈§≈§≈##≈÷.§§##≈≈ ###ß..#).###≈≈≈..##.§≈§§§≈# #####ß##§§#........##≈≈§≈≈#  ###§≈.#..###§§## # #§§#....ß# #§# #.#≈≈§##...### #§## #.###ß....# ≈≈≈≈# ###  #≈#§ #####§§≈# ≈y2j~ ≈≈ #.#ß#.......≈≈#  # ######....≈§≈ß# ### ##.≈≈≈≈### ### ..##§≈§≈≈≈≈≈### ###.# ##.## #§§#≈≈#######..## #.y2jwk§≈≈§y2jFD=60.5y2jy2jz2j" )))))) You shoot an arrow. The arrow hits the fire dragon!!!z2jL{M.Dz2jN|K.Dz2je≈######≈§.D§#§≈§§≈≈##≈§§≈§...z2j16===1.7 (1.2z2jhz2jf_ _The fire dragon is almost dead.{2jn...÷..#≈≈≈##$$$!##≈≈##.##ß#ß# #..)...≈≈≈######≈§≈§..###### ## ##......#≈≈§§≈§§≈#≈≈÷.D§# #  ##...÷÷.§≈§≈§§≈≈##≈§§≈§##≈≈ ##  #.#ß..#).###§≈≈..##.≈≈§§§≈# #{2jol#####ß##§§#........##≈≈§≈≈#  ###§≈.#..###§§## # # #§§#....ß# #§# #.# # #≈≈§##...### #§## #.## #ß....# ≈≈≈≈# ###  #≈#§ #####§§≈# ≈ # ≈≈ #.#ß#.......≈≈# {2joQ# # ######....≈≈≈ß# #### ##.≈≈≈≈### ### ...##{2j-p§≈§≈≈≈≈§### ###.# ##.## #§§#§≈#######..## #.##.### ## #### ##..{2jWp@ #.{2j{$#§#≈≈÷§D≈§≈≈≈≈##≈÷§§§{2j|6---2.3 (0.6{2jڃ{2j{2j( ..)...≈≈≈######≈§≈§..###### ## ###......#≈≈§§≈§§§#≈≈÷§D≈# #  ##...÷÷.§≈§§≈≈≈≈##≈÷§§§##≈≈ ## # #.#ß..#).###§§≈..##.≈≈§§§≈# #######ß##.§#........##≈≈§≈≈# .# ###≈≈.#..###§§## # .# #§§#....ß# #§# #.# .# #≈≈§##...### #§## #.# ##ß....# ≈≈≈≈# # #≈#§ #####§§≈# ≈ ## ≈≈ #.#ß#.......≈§# .# # ###{2j^) u###....≈≈≈ß# .#### ##.≈≈≈≈### ### ....##§≈§≈≈≈≈§### ###.# ##.## #§§#§≈#######..## #.##.### ## #### ##.. #. ........#### ####...### ####≈D{2j91 ≈§#≈≈÷.§≈≈§§§§§§§§##{2j;2 A---9{2j7 {2jY9 |2jok####......#≈≈§§≈§≈§#≈≈÷.§≈#  ##...÷÷.§≈§§≈≈≈≈##≈÷D≈§##≈≈ ## #.#ß..#).###§≈§..##.≈≈§§§≈# .#######ß##..#.§......##≈≈§≈≈# ..# ###≈≈.#...###§§## # ..# #§§#....ß# #§# # ..# #≈≈§##...### #§## #.###ß....# ≈≈≈≈# # .# #≈#§ #####§§≈# ≈ .## ≈≈ #.#ß#.......§§# ..# # ######....≈≈§ß# ..#### ##.[40|2jlm§§§≈### ### .....##§≈§≈≈≈§§### ###.# #.## #§§#§≈#######..## ##.### ## #### ##.. #.......#### ####...### ###P÷.....#######..####..|2jt§§≈##..#..§§§§§#|2j,u(#§|2j v55=|2j>v 3.5|2j؁|2j+ .You shoot an arrow. The arrow hits the fire dragon!!  You kill the fire dragon!|2j2|))))))|2jͼ-≈≈.§§.....§§§.§§≈≈§§≈####|2j>|2j>4===4.7 (1.2|2j|2jl _Fedhas appreciates your contribution to the ecosystem.~2jٟ~2j̠~2j~2j_~2j=,~2j~2j-(~2j~2j#{ _The sprites lose interest in your situation.~2j9=~2j~2j~2jm~2j~2j8~2j{~2j~2j~2j~2j(~2jV~2j~2jQ~2j^~2j~2jz~2j~2j?~2j ~2jw~2j~2jm~2jJ,~2ju~2j~2j/~2jG~2j>~2j~2j|~2j~2j(~2jL~2jn _You feel your willpower return.~2j~2jV~2j.~2j~2j%~2j~2j~2j ~2j~2j&~2j~~2j~2j$ ,~2j ~2j~2jU~2j~2j~2j&~2jd+~2j+~2j^.~2j2~2j+6~2j6~2j8~2j;~2j^?~2j?~2jGA~2jvD~2jG~2jK,~2jL~2j;P,~2jQ~2jT~2j1X~2jpX~2j2Y~2j\~2jg`~2j`~2jVb~2je~2jIi~2ji~2jTk~2jn~2jzr~2jr~2jMt~2jdw~2jz~2j {~2j|~2j~2j~2jx~2j~2jd~2j~2jF~2j~2j~2j-,~2j~2j!~2j~2j~2j~2j~2j~2jV~2j^~2j~2je,~2jp~2jI~2j ,~2j~2j~2j ,~2j~2j~2j-~2jr~2jm~2j~2j#~2jZ~2j ~2j~2ju~2j~2j~2jQ  There is a large open translucent door here.~2j<~2j _~2j~2jY~2j,~2jj~2j~2j~2j~2j~2j~2j,~2j8~2jj~2j~2j~2jM _You now have 994 gold pieces (gained 9).~2j~2j~2j~2j,~2j ~2j7O _You now have 1020 gold pieces (gained 26).~2j~2j~2j~2j,~2j~2j$O _You now have 1042 gold pieces (gained 22).~2j0'~2jt'~2j{)~2j4#.§≈####§≈.§≈§§§...........#. ##ß#ß.####§§≈≈.§≈§§§#.........##  ##....##≈≈≈##''##§≈≈#......###  #ß.....##≈##....##.≈#.....## #  ##......#≈#......#.§......# ### ##......§#≈#......#§.......# #.# #.......§≈≈#.$....#≈#......#ß## ..÷..##§§§§#$}![..#≈≈#......# #. ....÷..#§§§##$$$@##§§##.##ß#ß# #.---....)..§≈≈≈######≈≈≈≈..######[~2ja5>m ## ###......#≈§§≈≈§≈≈#≈≈÷.≈§#  ##...÷÷.§≈≈§§≈≈≈##≈÷.§§##≈≈ ## # #.#ß..#).###§§≈..##.≈§§§≈≈# ##. #######ß##..#..§§§...##≈≈§§≈# #.. .# ###≈≈.#.........###§§## #.. .# #§§#...........ß# #≈# #. .# #≈≈§##.........### #≈## #.#~2j<q.#≈601.5 (36.8)~2j<G---2.5 (37~2jUB~2jDS _p - a golden potion2j/32j*2jE2j/B2j2jW2jM2j,O _You now have 1053 gold pieces (gained 11).2j2jb2jT2j>2j2jm2jO _You now have 1075 gold pieces (gained 22).2j2j2j2j2j*2j2ji _M - 9 potions of mutation (gained 1)2j32jH2j \ ...# #≈≈≈###..≈.§§§§§# ...#####.§≈####§≈..§§§§... ..###ß#ß.####§§≈≈..§§§§#......... ..# ##....##§≈≈##''##§≈≈#......# .## #ß.....##§##....##.≈#.....## .# ##......#≈#......#§≈......# # ##.......#≈#......#≈§......# ####........≈≈#.$....#§#......#ß#.÷..##§§§§#$@.[..#≈≈#......# #......÷..#§§§##$...##§§##.##ß#ß)..§≈≈≈######≈≈≈≈..##### ######......#≈§§≈≈§≈≈#≈≈÷.≈§# 2j .## ##...÷÷.§≈≈§§≈≈≈##≈÷.§§##≈≈ ..## #.#ß..#).###§§≈..##.≈§§§≈≈#..#######ß##..#..§§§...##≈≈§§≈#...# ###≈≈.#.........###§§##...# #§§#...........ß# #≈#2jE≈#≈≈≈≈##'§≈§.§..§.≈§7.9 (5.4)2j,*8.9 (62j.2j0W _g - a +0 phantom mirror2j0 2j 2j 2j+ 2j 2j ,2j ,2j7 2jB O _You now have 1086 gold pieces (gained 11).2j' 2j| 2j 2j[ 2j 2j^ 2j# O _You now have 1109 gold pieces (gained 23).2j& 32j' 2j+ 2j+ 2j'- 2jH O _You now have 1125 gold pieces (gained 16).2jfK 32jL 2jO 2j}S 2jS 2jkU 2jW 2jn[ 2j[ 2j] 2j_ 2jb ,2jc 2j}~ 2j ,2jC 2j 2jm ,2j 2jӲ Q  There is a large open translucent door here.2j 2j  _2j 2j 2jh 2j 2j 2jU 2j. 2j 2j 2j 2j ,2j 2j  ###..........#######.#...#. #........##### ### #.[...######### ≈≈###...[ ##..#######ß#ß###≈≈# ##....  ### #### ##ß#≈§≈§§≈§§# #....  ≈≈# ##≈§≈≈§.§§§§### ##.#. ≈§# ###§§§§.§§§.§§≈≈### #### ≈≈#≈§§≈...§......§≈≈≈## ### §≈≈§##...@...........###19.7 (10.8) 2jD ...# #≈≈≈###..≈..≈..§........# ...#####.§≈####≈≈..§≈............ ..###ß#ß.####≈≈≈≈.§≈≈≈§#......... ..# ##....##≈≈≈##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......#2j 3 ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß# 2j 2j 2j _ _Partly explored, can't reach some places.2j[[?25h[?0c  Search for what [Enter for "."]? 2j [?25l[?1c2j 2j o11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a bucklerb - [Lair:5] a stone staircase leading up  c - [Lair:5] a +0 flail  d - [Lair:5] a +0 mace  e - [Lair:5] a stone staircase leading up  f - [Lair:5] a +0 buckler  g - [Lair:5] a +0 robe  h - [Lair:5] a +0 short sword  i - [Lair:5] a scimitar  j - [Lair:5] a dispersal trap  k - [Lair:5] a stone staircase leading up2jq 2j ]###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2j9 x##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈§≈§§≈§§# #.... AC: 2Str: 6≈≈# ##≈§≈≈§.§§§§### ##.#. EV: 27Int: 25≈§# ###§§§§.§§§.§§≈≈### #### SH: 02j \Dex: 24 ## ≈≈#≈§§≈...§......§≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##...@...........#### Noise: ---------  Time: 19619.7 (0.0) ...# #≈≈≈###..≈..≈..§........## l) +0 orcbow (heavy) ...#####.§≈####≈≈..§≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈.§≈≈≈§#......... Quill 2jG ..# ##....##≈≈≈##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  2j| 9.# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......#2j  ####.......§≈≈#......#≈#......#ß#  _You now have 1086 gold pieces (gained 11). 2j _You now have 1109 gold pieces (gained 23). _You now have 1125 gold pieces (gained 16). _There is a large open translucent door here. 2j _Partly explored, can't reach some places.  Search for what [Enter for "."]? .2j 2je 2j 2j^ . _2jü 2jٿ sPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  n - a +4 ring of slaying (worn)  s - an amulet of guardian spirit (worn)  a - the ring "Tonogge" {rCorr Slay+2 SInv Stlth-}g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %)  i - the quill talisman "Avichos" (worn) {Str+3 Int+3 Dex+3 Stlth-}[?] describe selected 2j [!] equip|wield|wear|put on[tab] equip|unequip 2j 2j 2j' ]###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2j) ##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈§≈§§≈§§# #.... AC: 2Str: 6≈≈# ##≈§≈≈§.§§§§### ##.#. EV: 27Int: 25≈§# ###§§§§.§§§.§§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§≈...§......§≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##...@...........#### Noise: ---------  Time: 19619.7 (0.0) ...# #≈≈≈###..≈..≈..§........## l) ^) 0m+0 orcbow (heavy) ...#####.§≈####≈≈..§≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈.§≈≈≈§#......... Quill ..# ##....##≈≈≈##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _You now have 1086 gold pieces (gained 11). _You now have 1109 gold pieces (gained 23). _You now have 1125 gold pieces (gained 16). _There is a large open translucent door here. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .2j'0 P  Okay, then.2j0 2j 6 2j8 . _2jՅ2j gRead which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 5 scrolls of teleportationa - 5 scrolls of enchant armour  i - 3 scrolls of identify  p - 4 scrolls of poison  2js - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2jB2j2j]###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2jk##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈§≈§§≈§§# #.... AC: 2Str: 6≈≈# ##≈§≈≈§.§§§§### ##.#. EV: 27Int: 252ja≈§# ###§§§§.§§§.§§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§≈...§......§≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##...@...........#### Noise: ---------  Time: 19619.7 (0.0) 2j...# #≈≈≈###..≈..≈..§........## l) +0 orcbow (heavy) 2j...#####.§≈####≈≈..§≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈.§≈≈≈§#......... Quill 2j..# ##....##≈≈≈##''##.§≈#......## 2j .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......#2j9 ## ##.......#≈#......#≈.......#2jk ####.......§≈≈#......#≈#......#ß#  _You now have 1109 gold pieces (gained 23). 2jd_You now have 1125 gold pieces (gained 16). _There is a large open translucent door here. 2j_Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Okay, then.2j2jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO 2j k - a scroll labelled VUHANU KOIV  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - a coppery potion  n - a smoky red potion  p - a golden potion[?] describe selected2j2j2jG###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈§≈§§≈§§# #.... AC: 2Str: 6≈≈# ##≈§≈≈§.§§§§### ##.#. EV: 27Int: 25≈§# ###§§§§.§§§.§§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§≈...§......§≈≈≈## # XL: 15 Next:2j  4% Place: Lair:5 .### §≈≈§##...@...........#### Noise: ---------  Time: 19619.7 (0.0) ...# #≈≈≈###..≈..≈..§........## l) +0 orcbow (heavy) ...#####.§≈####≈≈..§≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈.§≈≈≈§#......... Quill ..# ##....##≈≈≈##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _You now have 1109 gold pieces (gained 23). _You now have 1125 gold p2jK$ieces (gained 16). _There is a large open translucent door here. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Okay, then.2j. ####≈§≈##≈≈≈≈§§§§§§#≈≈..§§.≈≈.§§§@§§≈§.≈...§≈§.≈.≈≈≈≈§#2j(c≈#≈As you read the scroll of identify, it crumbles to dust.2j+20.7 (12jI2jx2 _k -> x - a scroll of amnesia2j 2j1 Read which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 5 scrolls of teleportationa - 5 scrolls of enchant armour  i - 2 scrolls of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  x - a scroll of amnesia 2j  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j] 2jd###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈§≈§≈§§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈§§§§§§### ##.#. EV: 27Int: 25≈§# ###§§≈≈..§§.≈≈≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§≈....§§....§≈≈≈## # XL: 15 e0mNext:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19620.7 (0.0) ...# #≈≈≈###.§≈§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§≈§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈≈#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _There is a large open translucent door here. _Partly explored, can't reach som2j#fe places. _Search for what [Enter for "."]? . _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesia2j2jՋMIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID  h - a scroll labelled LIEMEQ QOUFEAC  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - a coppery potion  n - a smoky red potion  p - a golden potion[?] describe selected2j: 2j 2jI ###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###≈≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈§≈§≈§§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈§§§§§§### ##.#. EV: 27Int: 252j g≈§# ###§§≈≈..§§.≈≈≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§≈....§§....§≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19620.7 (0.0) ...# #≈≈≈###.§≈§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§≈§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈≈#......... Quill 2j[ =..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......#2j  ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _There is a large open translucent door here. _Partly explored, can't reach some places. 2j _Search for what [Enter for "."]? . _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesia2j : ####§≈≈≈≈≈..≈≈≈#...§......§As you read the scroll of identify, it crumbles to dust.2j *1.7 (12j 2j( V _h -> A - a scroll of acquirement2j2jiRead which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  x - a scroll of amnesia  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI 2jn e - a scroll labelled GOASOACSID  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2jR2j2j U###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================2j i### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈§..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§§≈≈.....≈≈≈≈### #### SH: 02j= YDex: 24 ## ≈≈#≈§§§..........§≈≈≈## # XL: 15 Next:  4% Place: Lair:5 2j :.### §≈≈§##..§@§..........#### Noise: ---------  Time: 19621.7 (0.0) ...# #≈≈≈###.§≈§.≈...........## l) +0 orcbow (heavy) 2j ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈≈#......... Quill 2j ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  2j= .# ##......#≈#......#.≈......# 2j` ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#2j -  2j _Search for what [Enter for "."]? . _Okay, then.As you read the scroll of identify, it crumbles to dust. 2j $_k -> x - a scroll of amnesia  2j As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirement2j$B2jEsIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  e - a scroll labelled GOASOACSID 2jFR j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - a coppery potion  n - a smoky red potion  p - a golden potion2j>F][?] describe selected2jA2jH2jM###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈§..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§§≈≈.....≈≈≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§§..........§≈≈≈## # XL: 15 Next:  4% Place: 'O9mLair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19621.7 (0.0) ...# #≈≈≈###.§≈§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈≈#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _Search for what [Enter for "."]? . _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> x - a scr2jhOoll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirement2j[ ##≈≈≈≈≈≈§§≈§≈≈≈..≈≈≈§≈§##''##.§≈#≈##....#≈#..........#As you read the scroll of identify, it crumbles to dust.2jS\*2.7 (12j`2jbR _e -> T - a scroll of torment2j>; 2jJ= sRead which item? Scrolls 2j=  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  2j= p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  x - a scroll of amnesia  T - a scroll of torment 2j=  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  j - a scroll labelled FIG ZALAOCIAZO 2j!> X l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI 2jS> [!] read|quaff|evoke[?] describe selected2jy 2jt{ 2j4 ###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% E mPlace: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß# As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2j 2jȿ RChoose an item to acquire.  a - a manual of Shapeshiftingb - a ring of wizardry  c - +2 golden dragon scales2j* d - 473 gold pieces (you have 1125 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit2jl 2j ###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 62jU ≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) 2j ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  2jY .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß# As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2jd 2j 2jw 2j2jJ Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2j] 2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir7%4  2j+f - BlinkTranslocation1%2j2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j# 2j+ 2j3 I###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2j3 ##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 2j4 ## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß# As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesi2j5 a  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2j: 2j; 2jA 2jC 2jW2j=  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.3  13%  -2   i - Spellcasting   6.5    +2           b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3   c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   6.7  11%  +4 2jP  d - Short Blades   0.0    +1   m * Alchemy   6.7  12%  +1  e + Ranged Weapons 14.0  30%   0   n - Fire Magic   4.0    -2       o * Air Magic   5.7  13%  -1   f - Armour   0.0    -3       g * Dodging  11.1  10%  +3   p * Invocations   9.9  11%   0 0m   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [ҿ;1m/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jP62jj=2jDI###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2jEh##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 252jZE:≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 2jEY## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) 2j&F..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  2j_F.# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#2jF As you read the scroll of identify, it crumbles to dust. 2jF_k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirement2jFAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2jtK2jL2jSR2j1T2j>d Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir7%4  f - BlinkTranslocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j{t2j|2jI###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2j##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 6≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 2j2.### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) 2j...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) 2j^..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill 2ju..# ##....##≈≈§##''##.§≈#......## 2j.## #ß.....##≈##....##.≈#.....##  2j.# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......#2jv ####.......§≈≈#......#≈#......#ß# 2jTAs you read the scroll of identify, it crumbles to dust. 2jb_k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. 2jT_h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2jP2j؎2jד2j2jH 2j# l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2j$ '8.3  13%  -2   i - Spellcasting   6.5    +2          2jE$  b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3  2j$  c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   6.7  11%  +4   d - Short Blades   0.0    +1   m * Alchemy   6.7  12%  +1  2j$ e + Ranged Weapons 14.0  30%   0   n - Fire Magic   4.0    -2      2j:%  o * Air Magic   5.7  13%  -1   f - Armour   0.0    -3  2jw% T    2j%  g * Dodging  11.1  10%  +3   p * Invocations   9.9  11%   0  2j&  h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2  2j>&             2j& !            2j&         2j&         2j' The percentage of incoming experience used to train each skill is in brown.  2j@' The species aptitude is in white.  [?] Help[=] set a skill target  2j' [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jM2jc 2j,###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 62j≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 25≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 ## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 .### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## Fd14d.## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß# As you read the scroll of identify, it crumbles to dust. _k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2j2j2j12j22jr2jWhere to? (Tab - Lair:5, ? - help) D - DungeonT - Temple2jqz L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines 2jh 2jK [?25h[?0c2j =###..........#######.#...#. Swiftly the Skirmisher#........##### ###...... Spriggan of Fedhas ******#.[...######### ≈≈###...[. Health: 77/77 ========================2j G##..#######ß#ß###§≈# ##.... Magic: 25/25 ========================### #### ##ß#≈≈≈≈≈≈≈§# #.... AC: 2Str: 62jJ !≈≈# ##≈≈≈≈≈..≈≈≈### ##.#. EV: 27Int: 252j :≈§# ###§≈≈≈.....≈§≈≈### #### SH: 0Dex: 24 2j C## ≈≈#≈§§§.........§≈≈≈≈## # XL: 15 Next:  4% Place: Lair:5 2j x.### §≈≈§##..§@§..........#### Noise: ---------  Time: 19622.7 (0.0) ...# #≈≈≈###.§§§.≈...........## l) +0 orcbow (heavy) ...#####.§≈####§§§.≈≈............ Fire: l) +0 orcbow (heavy) ..###ß#ß.####≈≈≈≈..≈≈≈§#......... Quill ..# ##....##≈≈§##''##.§≈#......## .## #ß.....##≈##....##.≈#.....##  .# ##......#≈#......#.≈......# ## ##.......#≈#......#≈.......# ####.......§≈≈#......#≈#......#ß#  _k -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _h -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment2j# VWhat level of the Orcish Mines? (default 1, ? - help) 2jZ [?25l[?1c2jOb2jb2jc2j2j2j: _2j92jZ2j2j2j2j2j2j2jF2j2j,2j92j2j2j2j 2j,2j2jL2j2j2j2jX2jO2j2j2j2j 2j2j92j12jx2jX2j2j2j5'2j*2j(+,2j02j32j32j42j=2j@2ja@2jBA2jG2jJ2jJ2jK2ja2j{iB2jr2jev2jv2jx2jh  You see here a hell hound skeleton.2jD2j" _2j-2jf  You see here a lindwurm skeleton.2jKK _2j2j 2jt2j2j22j2j(2j2jN2jBB2j2j2j+2j2j'2jm2j2j|2j52jc2j2j2j2j}2j2j,2j 2j2j2j2j2j72j2j 2j(2j-2j .2j/2j72jt<2j=2j>2j+G2jL2jM2jN2j8Y<  You see here a +0 mace.2jC^2j_ _2j`2jjk  You see here a komodo dragon skeleton.2jo2jp _2jt2j{2j ,2j2j2j2j 2j2jQ2j.2jМ2j2j:2jK2jT2j2j2j2j2jں2jj  You see here a steam dragon skeleton.2j2j\ _2j2j2j2ji2jJ2j2j2j2j2j2j2jl2jH2j2j2jw2j2j2j-,2j2j(2j)2j*2j.02j22j62j62j/82j>=2j@2jNA2jB2jG2jK2jpL2jM2jR2j6V2jV2jX2j\2j _2j_2j`2j"e2jh2jQi2jj2jn2j~q2jq2j s2jv2jy2jz2j{2j~2j2jK2j}2j32jӉ2j,2jL2jp2j2jr2j:2jޖ2jə2j>2j2jv2jm  Things that are here:  a cane toad skeleton; a komodo dragon skeleton _2j@2j/B2j2j2j2j2j2j2j:,2j92j12j2j2j?2j2j2j2j2jn2j2j2j2j 2j 2j 2j 2j2jU2jK2j 2j2j2j2j@m  There is a stone staircase leading up, spattered with blood here.2ja2jN2j_ $ _2j 2jxyG 4  You climb upwards.2j}2j"~2j2j_ _Level annotation: exclusion: staircase2j(R  There is a stone staircase leading down here.2j#2jK _2j2j2j2j2j2jٴ2jڶ2jR2jƸ2j2j2jm2j2j2j2js2j2j2j2j2j2j_2j2jR2j2j2j2j2jT2j2j2j2j%2jW  There is a stone staircase leading up here.2j2j 2j$ _2j2j3 _You climb upwards.2jϘR  There is a stone staircase leading down here.2j̟5 _2j,2j2ja2j2j%2j2j2j2jK _You walk carefully through the fungus.2j2j2jҵ2j52j2jܺ2j2j2j2jP2j2j2jB,2j2j2j2jd2j`2jm  There is a stone staircase leading up, spattered with blood here.2j;2jR2j$ _2j2j>G %22jJ 2jJ 2jWL 2jM ! _You climb upwards.2ja R  There is a stone staircase leading down here.2jd 2je  _2jg 2jj 2jk 2jk 2jl 2jn 2jo 2j p 2jp 2jr 2jPt 2jt 2ju 2jpw 2j-x 2jZx 2jx 2jz 2j{ 2j{ 2j| 2j} 2jp~ 2j~ 2j 2j݀ 2j ,2j 2j 2j 2j\ 2j 2j 2j 2j, 2j 2j 2j ,2jJ 2jZ 2j“ 2j 2j 2j 2jD 2j 2jU 2j 2ja 2j 2j 2j 2j 2j 2jx 2j 2j? 2j 2j 2j̰ 2j 2jH 2j3 2jn 2jc 2j 2jҸ 2j m  There is a stone staircase leading up, spattered with blood here.2jB 2j 2jO $ _2j 2jP 1 _You climb upwards.  There is a stone staircase leading down here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You see here a yak skeleton. _  You see here a yak skeleton. _2j   There is a staircase back to the Dungeon here. _2j m Dungeon:11  You climb upwards. Welcome back to the Dungeon!2jŻ 2j 2j8 2jj _ _Level annotation: exclusion: staircase2jw\  There is a staircase to the Lair here. _2j&2j)2j*2j12j 52j72jh72j82j~>2j1A2jA2jB2jdH2jK,2jK2jQ2jBT2jT2jU2jQ[2j?^2j^2j_2jd2jzg2jg2jh2j$n2jp2jp2jq2jv2j1y2jy2j+z2j~2j2jR2j2j2j2ju2jn2j2jÏ2j2j2j2j2j'2j2j2j@2j2j2j,2j,2jL2j2j#2jp2jN2j 2jM2jѴ2jY2jC2j:2j2j2j۽2jU2j2j2j2j2j\2j2j32j2j2j2j=2j?2j2j2j2j2j=2jf2j_2jG2j2j2j2jQ2j2j2j2j2jG2j 2jN2j2j32j2j72j2j2j2j_2j2jc2j2j~2j 2j~2j2jb2j2j@2j2j<2j2j#2j2j2j72ju2j2j+2j2j2j2jW  There is a stone staircase leading up here.2jf2jM2j$ _2jH2j$G 0  You climb upwards.2j&,2j'2j)_ _Level annotation: exclusion: staircase2j;WR  There is a stone staircase leading down here.2jX2jTY _2jIZ2je2jMg2jg2jh2jt=  You see here a +0 flail.2j3v2jw _2jw2j2jB2j2j12j2j/2j*2jٝ2ju2j2jϩ2j2jX2jt2jӵ2jp2jϷ2j2jQ2j+,2j;2j2j2j2j2j2j2j2j2j2j2j2j&2j2jz,2j2jq2j2j"2j2j#2j,2j<2j2j2j2j2jC2j`NX2jt`2j~X2j2j2j+2j2j@2j2j0,2ji2j,2jz2j2j,2j?2jǥ2j,2j2jH2j,2j2j7B2j2j2j2j.2j2j2j"2j2j~2j}2j;2j2j#2j2j2j2jg2j2j,2j2j2jL2j2j2j2j,2j22j2jZ2j2j2ja 2j2j2j`2j2j|,2jn2j"2j#2j1$2j^%2jX*2jk,,2j-2j22j42j42j52j;2j=2j>2j>2jC2jZE2jE2jFF2jqK2jcM,2jN2jS2jU,2jW2j\2j^2jy^2jZ_2jc2j_e2je2jf2jj2jl,2jMm2jqq2ju,2ju2jy2j{2j'|2jl}2j2j",2j2j2j2j2ju2j̐2jȒ2j2jX2jc2j2j2j,2j2j2jp2jU2j2j2j 2jx2j2j2j2jZ2j&2j2jR2j2j2j2jL2j2j2j2j2j2j2j62j2ju2j2j2j#2jM2jt2jl2j2j2j 2j? ,2j2j2j2jm2jo2js2je,2j!2j>%2j'2j<(2j**2j-2j=2j=2jE2jJ@  There is an open door here.2j6Q5 _2jQS2j1V2jX2jKY2jZ2j^2jAj2j=o2jp,2jx,2j{2j/|2j}2j׀2jp2jу2j2jC  You see here a +0 short sword.2js2j2 _2j2jU2j4,2j92j2j,2jO2j֠2j2jp2j!2j\2j2jB2jΫ2j_2j2j2j߲2jkZ  There is a staircase to the Orcish Mines here.2j2jM2j$ _2j2j s Orcish Mines:1  You climb downwards. Welcome to the Orcish Mines!2j B2jZ Eaircase to the Orcish Mines here. 2j - You climb downwards. Welcome to the Orcish Mines!  You encounter an ogre, an orc warrior, 2 orcs and a two-headed ogre.The orc warrior is carrying a +0 orcbow.  Found 84 gold pieces.  There is a staircase back to the Dungeon here.2j 2j( ...#. . ....#####  .. .......##  .#. ......$  #...#.....#  ....oO.$$.#  ...$.....##  .......@..# 790.1 (167.4) ...o.o##.##  ....O ## ##.. ## O   two-headed ogre (asleep) o   orc warrior (launcher, asleep) O   ogre (asleep) oo 2 orcs (asleep) _There are monsters nearby!2j Ooo)O  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. ogre shouts! The orc warrior shouts!  The orc warrior unwields a +0 long sword.2jB )))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.2j}P 9.O2j] ' o..@oOOoo1 wandering)The arrow closely misses you.2j 3--====1.1 (1.0)Will/2 Jinx 2jO 2j Oo _The two-headed ogre shouts in stereo! The orc shouts!2j@ 2j B.o2j N.o2j& 2j %22j 2j x _The ogre is struck by your quills. The ogre completely misses you.2j2|  You shoot an arrow. The arrow hits the ogre!!2j # :*2j .The ogre is severely wounded.A giggling sprite leaps out and bonks the ogre with its +0 giant club.2j LO.2jX Io.2j D$o2j 3o2j O (very drained)o2j a===-3.3 (1.22jU 2j X _The ogre is almost dead.2j2j7-2j62j% o.The ogre closely misses you.The two-headed ogre completely misses you.oo2j:J--402j2j& 4 --.Dungeon:10.-- _The two-headed ogre barely misses you.You climb upwards. Welcome back to the Dungeon!2jp .#..#.##.##.#.##.##.#.##.##.#...# .#..#..#.#..#..#+#..#..#'#..#...# .#..##......#....)..#.....)##.... .#..##.....###.ß.ß.###..ß..#..... ###..##....###.....###....##..... 2j.##...##....#.......#....##...... .#.....###.......))....####...... .#.......####..OO...#########.... .#.<........####@####.'.....#.### .'.............###....#.....#.# .#....................#.....#.# .############################.### ####..................# #.... ...#..................# #.... ...#...........###....# #.... O   ogre (very drained) ...#..................# #.... ...'..................# #..##2j؈b4=-5.8 (2.52j2jR_ _Level annotation: exclusion: staircase2j d _There is a staircase to the Orcish Mines here.2j  #..#.#)[.#.#.#...#.#.#...#.###.# #..#.##.##.#.##.##.#.##.##.#...# #..#..#.#..#..#+#..#..#'#..#...## #..##.....)..#.....)##....# #..##.....###.ß.ß.###..ß..#.....# ##..##....###### ##...##....#.......#....##......# #.....###.......))....####......# 2jZ#.......####..OO@..#########..... #.<####>####.'.....#.#### '.###....#.....#.# #....................#.....#.# ########################.#### ###.# #.#.......# #.#.###....# #.#.# #.....2j(2jAF-6.4 (0.62j!2j#2 _The ogre seems less drained.2j} ..#.#...#.#.#...#.#.#)..#.# #.# ..#.#)[.#.#.#...#.#.#...#.###.# ..#.##.##.#.##.##.#.##.##.#...# ..#..#.#..#..#+#..#..#'#..#...## ..##......#....)..#.....)##....# 2j~ ..##.....###.ß.ß.###..ß..#.....#. #..##....#####.#.##....#.......#....##......#. .....###.......)@....####......## .......####..OO...#########...... .<####>####.'.....#.##### .###....#.....#.# ....................#.....#.#########################.##### ##.# #. .#.......# #. .#.###....# #.2jʆ 2O.2jW 2j1 '7.02j& 2j $  Things that are here:2j r _a +0 whip; a kobold skeleton2j#.#...#.#.#...#.#.#)..#.# #.# #.#)[.#.#.#...#.#.#...#.###.# #.##.##.#.##.##.#.##.##.#...# #..#.#..#..#+#..#..#'#..#...## ##......#....)..#.....)##....# .##.....###.ß.ß.###..ß..#.....#. ..##....###.....###....##.....#. ...##....#.#....##......#.2j\m###.O)@...####......#####..O....#########. <.####>####.'.....#.####....#.....#.# .# #.# #. #.# #. #.###....# #.2j6O.2j2j,6 _2j 2j2jd#.#...#.#.#...#.#.#)..#.# #.# #.#)[.#.#.#...#.#.#...#.###.# #.##.##.#.##.##.#.##.##.#...# #..#.#..#..#+#..#..#'#..#...## ##......#....)..#.....)##....# ##.....###.ß.ß.###..ß..#.....#. .2jVf##....###.....###....##.....#.##....#.#....##......#.###......OO).@..####......#####.#########. .####>####.'.....#.####....#.....#.# ##.....#.# #.# .# #. .# #. .###....# #.2jGh8)O2jhE.O2jq2jFrC=8.22jy2j[{2jo5.#...#.#.#...#.#.#)..#.# #.# .#)[.#.#.#...#.#.#...#.###.# .##.##.#.##.##.#.##.##.#...# ..#.#..#..#+#..#..#'#..#...## ......#....)..#.....)##....# #2jp.....###.ß.ß.###..ß..#.....#. ##....###.....###....##.....#. .##....#.#....##......#.###.OO..@.####......####'####.#########.####>####.'.....#.#.###....#.....#.# #.#.....#.# #..#.# #.# #.###....# #.2j}r8)O2jrz2j){%82jʂ2j-2j )  You shoot an arrow. The arrow hits the ogre!!  You kill the ogre!2j ;)2j{: a)O.2j< 8===800.0 (1.22jD 2jE  2j-F ^_Fedhas appreciates your contribution to the ecosystem.2jx ##.##.#.##.##.#.##)##.###.# # #...#.#.#...#.#.#)..#.# #.# # #)[.#.#.#...#.#.#...#.###.# # ##.##.#.##.##.#.##.##.#...# # .#.#..#..#+#..#..#'#..#...## .....)..#.....)##....###### .....###.ß.ß.###..ß..#.....#....# #....###.....###....# ##....#.......#.@..##......#....# .###.......)O)...####......####'#2jy ####.......#########.........####>####.'.....#.#######.###....#.....#.# #. ................#.....#.# #. #######################.######## #.......# #.2j{ G)O2j 2j b5=---6 (0.62jw 2j 2j_.#..#..#÷#..#..#'#..#...#######.##.#.##.##.#.##)##.###.# #. ...#.#.#...#.#.#)..#.# #.# #. )[.#.#.#...#.#.#...#.###.# #. #.##.#.##.##.#.##.##.#...# #. #.#..#..#+#..#..#'#..#...## #.....)..#.....)##....######. ....###.ß.ß.###..ß..#.....#....#. 2j`w....#####....#. #....#.......#....##......#....#. ###.......))O...####......####'#####.......#########.........####>####.'.....#.#######.###....#.....#.# #. ...............#.....#.# #. ######################.######## #.2jBbK)O2jl2j'mC---1.22ju2jw2jg2j2j,2j02j{ ^.#..#..#÷#..#..#'#..#...#. .##.#.##.##.#.##)##.###.# #.#.#.#...#.#.#)..#.# #.# #. [.#.#.#...#.#.#...#.###.# #. 2jI| =.##.#.##.##.#.##.##.#...# #. .#..#..#+#..#..#'#..#...## #.#....)..#.....)##....######.###.ß.ß.###..ß..#.....#....#.###.....###..@.##.....#....#. ....#.#....##......#....#..)))O..####......####'#. .####.#########.####>####.'.....#.#.2j| ###....#.....#.# #.#.....#.# #..#.# #.2j 2jS %82j 2j 2j$S..'.......'.......#........... #..#..#÷#..#..#'#..#...#######. ##.#.##.##.#.##)##.###.# #..# .#.#.#...#.#.#)..#.# #.# #..#.#...#.#.#...#.###.# #. ##.#.##.##.#.##.##.#...# #. 2j%#..#..#+#..#..#'#..#...## #.....)..#.....)##....######.###.ß.ß.###..ß@.#.....#....#.#####....#. ...#.......#....##......#....#. #.......)))O..####......####'# ####.......#########.........####>####.'.....#.#######.###....#.....#.# #. 2j&|.............#.....#.# #. ####################.#######2j&K.O2j.2j.'2.42j52j72jq*###.ß.ß.###..ß..##. ..'.......'.......#........... ..#..#÷#..#..#'#..#...#######.... #.#.##.##.#.##)##.###.# #..## #.#.#...#.#.#)..#.# #.# #. #.#.#...#.#.#...#.###.# #.#.##.##.#.##.##.#...# #.#..#+#..#..#'#..#...## #.....)..#.....@##....######. .###.ß.ß.###..ß..#.....#....#...# .#####....#...# ..#.......#....##......#....#...# 2j.......))).O.####......####'# ###.......#########.........####>####.'.....#.#######.###....#.....#.# #. ............#.....#.# #.2jK.O2jY=3.02j2jO _You see here a +0 orcbow.2j ))) You shoot an arrow. The arrow hits the two-headed ogre!!2j2;*2j O.The two-headed ogre is moderately wounded.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.2j j..(drained)2jf 6===4.2 (1.22j} _The two-headed ogre is heavily wounded.2j6C )) You shoot an arrow. The arrow hits the two-headed ogre!!2j5MO.2jH..2jyF====5.42j2j c _The two-headed ogre is almost dead.2j##.##...##.##...##.....#####).### .###.ß.ß.###..ß..#'.......'............ ..#..#÷#..#..#'#..#...#######....#.##.#.##)##.####)..#.# ...#.#.#...#.### #.#.##.##.#.##.##.#...# #+#..#..#'#@.#...## 2jz.#....)..#.....)##....######....ß.ß.###..ß..####.....###..O.###.......#....#....#...# .......)))...####......####'# ###.......#########........####>####.'########2j2jK----6.0 (0.62j2j 2je ..#####...#...#......#####..# #. #.##...##.##...##.....#####).### ###.ß.ß.###..ß..##. .'.......'.......#........... .#..#÷#..#..#'#..#...#######..... 2j% :.#.##.##.#.##)##.###.# #..## .#.#...#.#.#)..#.# #.# #. .#.#...#.#.#...#.###.# #. .#.##.##.#.##.##@#...# #. .#..#+#..#..#'#..#...## #.....)..#.....)##....######..... ###.ß.ß.###..ß..#.....#....#...#. #####..O.#....#...#. .#.......#....##......#....#...# 2ji ......)))...####......####'# ##.......#########......... .####>####.'.....#.#######.2jؔ :O.2j 2j M----62j 2j9 i _The jinxing sprites lose interest in you.2j..................##[.[......##.#####...#...#...# .##...##.##...##.....#####).### ###.ß.ß.###..ß..#'.......'.............#÷#..#..#'#..#...#######....#.##.#.##)##.####)..#.# ...#.#.#...#@#####.##.#.##.##.#...# #+#..#..#'#..#...## .#....)..#.....)##....######....ß.ß.###..ßO. 2j\\###.....###....## .#.......#....#....#...# ......)))...####......####'# ##.......#########........2jw9O.2j2jN'7.22j2j2jl' )You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!2j.a))2jظ)..2jʾ>6===8.4 (1.22j2jl _Fedhas appreciates your contribution to the ecosystem.2jM).[)..... ..................##[.[......##.#####...#...#...# .##...##.##...##.....#####).### ###.ß.ß.###..ß..#'.......'.............#÷#..#..#'#..#...#######....2j(#.##.#.##)##.####)..#@# ...#.#.#...#.#####.##.#.##.##.#...# #+#..#..#'#..#...## .#....)..#.....)##....######.....ß ......##2j2jJ6---9.0 (0.62j2j%2j 2ji 9---2jq+ 2j- H _No target in view!2j M#################################).....[)..... ..................##[.[......##.#####...#...#...# .##...##.##...##.....#####).### ###.ß.ß.###..ß..#'.......'.............#÷#..#..#'#..#...#######....#.##.#.##)##@####)..#.# ...#.#.#...#.#####.##.#.##.##.#...# 2j .#..#+#..#..#'#..#...## #.......#2j: B6 _2jߢ 2jU 2j22j2jg2j2jgg2jh2jp2jusF _Unknown command.2j32j2j2jR2j 2j2j72j.2j2j/2j52j2js2j2j(,2j)2j-,2j/2j?22j22jq42j8W _You start waiting.2jN16.6 (7.07.6 (82j}V2jRX_ _You feel your willpower return.2j> 2j@ hWhere to? (Tab - Orc:1, ? - help) 2jV@ D - DungeonT - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines 2jH2jZl################################# Swiftly the Skirmisher ......)............[)............ Spriggan of Fedhas ****** ..................##[.[......###. Health: 77/77 ======================== #..#####...#...#......#####..# #. Magic: 25/25 ======================== 2j#.##...##.##...##.....#####).###. AC: 2Str: 6 ###.ß.ß.###..ß..##............... EV: 27Int: 25 .'.......'.......#............... SH: 0Dex: 24 .#..#÷#..#..#'#..#...#######..... XL: 15 Next:  6% Place: Dungeon:10 2j .#.##.##.#.##)##@###.# #..##. Noise: ---------  Time: 19817.6 (0.0) .#.#...#.#.#)..#.# #.# #..... l) +0 orcbow (heavy) 2jU .#.#...#.#.#...#.###.# #..... Fire: l) +0 orcbow (heavy) 2j .#.##.##.#.##.##.#...# #..... Quill .#..#+#..#..#'#..#...## #..... .#....)..#.....)##....######.....  ###.ß.ß.###..ß..#.....#....#...#.  ###.....###....##.....#....#...#.  .#.......#....##......#....#...#. 2j You kill the two-headed ogre! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _Unknown command. _You start waiting. 2j9 `_You feel your willpower return.2j32jy2j=2j",2jM.2j.,2j02j62jJ82j82j:2jA2jC2jC2jE2jJ2j_OB2jU2j_2j&`2ja2ji2jEk2jk2jl2js@  There is an open door here.2jt2ju _2j@v2jq|2j}2j~2j2j2jJ,2j'2j2j2j2jВ2j2j2jܛ2j2j>2jy2jΦ2j2j>2j{2j̭2j2j2jH2j2j2jD@  There is an open door here.2j2j _2j{2j2j`2j2j<2j72j2j2j2jM2j2j2j2j2j2j2j2jX2j92j2j2j2j2jS2j 2j2j*2jr2j2j 2j2j2j2j2j2jV2j2j 2j*2j+2j--2j42j52j 62j62j;2jJ=,2j5>2j8A2jAB2jB2jpC2jI2jK2jK2jL2jO2j]P2jP2jP2jHT2jT2j+U2jU2jX2j[B2j]2j^2j^2jP_2j b2jb2j$c2jc2jg2jii2ji2jj2j o2jp2jQp2jq2js2ju2jhu2j v2jy2jr{2j{2j4}2jS2jF2j2j2j2j2j12j2j^2jV2j2j62j`2j`,2jՕ2j֘2j$2j2j&2j-2jF2j2jy2j 2j[2j2j2j2jQ2j2jd2jҬ2j2j22j2j42jg2j2j2j2j;2j2jh2jl2j2j2j2j2j2j22jS2j2j2jU2j2ju2j|2j2jy2j12jT2j2jb2j82j2j 2j2j2jf2j2j2jU2j2j2j2j-Y  There is a stone staircase leading down here.2j2jV2j$ _2j2j&I 1  You climb downwards.2j2j2j7 2j!_ _Level annotation: exclusion: staircase2j-,........# #.# #.#.#.#  ###.###.# #.# #.#.#.#  #.....#.# #.# #.#.#.#  .#.#.# #.# #.#.#.###  #2jf.3####.#.# #.# #.#.#...#  .....)#.# #.# #)#.###.##  ......#.# #.# #)##  #####.#.# #.###)##  #####.#.#### #..@#.#  54.9 (37.3)2j.0..........# #####.#  #####.#.##)#######.#  ......#.##...)...).#  2j.#######.############   #.#.......#   2j/#.#.#####.#  ####.#.# #.#  ..2j-/V.#####.#  2j/2j62jS9a _There is a stone staircase leading up here.2j#2jwWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines 2j[?25h[?0c........# #.# #.#.#.#   Swiftly the Skirmisher ###.###.# #.# #.#.#.#   Spriggan of Fedhas ****** #.....#.# #.# #.#.#.#   Health: 77/77 ======================== #...#.#.# #.# #.#.#.###   Magic: 25/25 ======================== #####.#.# #.# #.#.#...#   AC: 2Str: 6 .....)#.# #.# #)#.###.##   EV: 27Int: 25 ......#.# #.# #)#......#   SH: 0Dex: 24 #####.#.# #.###)########   2j[e XL: 15 Next:  6% Place: Dungeon:11 #####.#.#### #..@#.#  Noise: ---------  Time: 19854.9 (0.0) ...........# #####.#  l) +0 orcbow (heavy) #####.#.##)#######.#  Fire: l) +0 orcbow (heavy) ......#.##...)...).#  Quill #######.############ #.#.......#  #.#.#####.#   #######.#.# #.#   ..........#####.#   _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.  What level of the Orcish Mines? (default 1, ? - help) 2j@ [?25l[?1c2j32jM!2jA,2jD2j\E$ _2jXG2j`0 _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.  You climb upwards.2jf2jP2jj2jRI _Level annotation: exclusion: staircase2j2jR  There is a stone staircase leading down here.2jC2j _2jw2j2j2j2j2j2j2jV2j%2j2jF2j2j#2j2jV2j2jR2ju,2j,2j2j2jp2j2j2j;2j2jY2j62j]2j2jc2j22jK2j2jU2j-2jj2j2j2j2j2j 2j 2j62jk2j2j2j#2j2j2j2j2j;2j2j2j-2j6/2j/2j12j42j52j52j72j;2j<2j<2j=2j@2j_A2jA2jeB2jD2jE2jE2j1G2j%K2j L2j4L2jL2j~P2j/R2jlR2jwS2jW2j?Y2jY2jWZ2j]2j_2jh_2j`2jAd2je2j.f2j,g2jEj2jok2jk2jl2jp2jAr,2jr2ju2jXx2jx2jvy2j|2j}2j~2j%2j2j2jj2j΅2j2j2j2j2j2jj2j2j/2j2j2j"2j2j2jQ2j2j2jО2j2j2jƠ2jأ2j 2j]2j2j2j{2j2j=2j2j2jd2jг2jy2j2j2jٹ2j2j2jR2jE2j2j2j*2j,2j}2j2j2j2j2j62j 2j*@  There is an open door here.2jv2j _2j2jF2j 2jy2j2j 2j2j2jb2j2j2j2j2j2jj,2ju2jp2j2j2j 2jU 2j2j92jJ2j2j2j!2j2j$2j,2j2jD2jv2j2j2j!2j#2jo#2j$2j&2j-'2jr'2j(2j)2j*2j+2j+2j=-Z  There is a staircase to the Orcish Mines here.2j/.2jZ/2j/$ _2j12jH%2Orcish Mines:12j*  You climb downwards. Welcome back to the Orcish Mines!  The orc is struck by your quills.  2j+1You kill the orc!2j1 ...#. . ....#####  .. .......##  .#. ......$  2j#2M#...#.....#  ....o..$$.#  ...$...o.##  .......@..#  ......##.##  ..... ## 2jk2  ##..   ## o   orc warrior (launcher)2j2 o   orc 2j9I)92.0 (37.1)2jA  Fedhas appreciates your contribution to the ecosystem.The orc is struck by your quills. The orc misses you.2jE?))))2jG.)@.2jq2j*h6==3.5 (38.62jHo2jx _The orc warrior shoots an arrow. The arrow barely misses you. _There is a staircase back to the Dungeon here.2jZk _There is a staircase back to the Dungeon here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! 2j You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc closely misses you.2j?))))2jk].)@.2jB63--2j}q4.5 (1.0)Will/2 Jinx 2j2j _The orc warrior shoots an arrow. The arrow closely misses you.2j` ))))The orc completely misses you. The orc warrior shoots an arrow.2j=].)@.2j=%52j4E2jHS _The arrow closely misses you.2j[ J)))))2j 3*2j , )You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 hand axe.  You kill the orc!2j0 ...$  Fedhas appreciates your contribution to the ecosystem.2jN ?))))2j^N ].)@.2jS 4=6.7 (1.22jGZ 2j^ t _The orc warrior shoots an arrow. The arrow closely misses you.2j3 s )))))))You shoot an arrow.2jnz ....o.)The arrow barely misses the orc warrior.2jL?))))2jZ ].)@.2j7 '7.92j.&2j.)s _The orc warrior shoots an arrow. The arrow barely misses you.2jbs )))))))You shoot an arrow.2jM.o2j ....)The arrow closely misses the orc warrior.2j8)2j_.64-----0-----9.12j? 2j 2j<_The orc warrior shoots an arrow. The arrow hits you!2j )You shoot an arrow. The arrow hits the orc warrior!!!  You kill the orc warrior!2j9) 2jc*)2ji5=----====900.32j p2jsl _Fedhas appreciates your contribution to the ecosystem.2j?2j2j0 2jH _No target in view!2j$2j,2j2jH _No target in view!2j 2jw 2j 2j H _No target in view!2j 2j+  Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%2j G3  c - Inner FlameHexes/Fire2%3  d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - AirstrikeAir7%4  f - Blink2j Translocation1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers2j Swiftly the Skirmisher...#.Spriggan of Fedhas ******. ....#####Health: 65/77 ====================----.. .......##Magic: 20/25 ===================-----.#. ......$AC: 2Str: 6#...#.....#EV: 27Int: 25.......$$.#SH: 0Dex: 24...$.))).##XL: 15 Next:  6% Place: Orcish Mines:1.......@..#Noise: ====-----  Time: 19900.3 (0.0)......##.##l) +0 orcbow (heavy)..... ##Fire: l) +0 orcbow (heavy) ##..Quill Will/2 Jinx ##You shoot an arrow. The arrow hits the orc warrior!!!  You kill the orc warrior! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _a _mNo target in view! _No target in view!2jʐ 2jU 2jI 2j 2jT2jU2jV2jeZ2j}_: _2jsc2jc(2je2ji{ _The sprites lose interest in your situation.2ji2jk2jHp2j?qQ61=2jr2j8u2ju2jv2ji{2jf|2jK}2j2j%72jX2jA2jB9=2jk2j2j]#22j(=2jx2j2j2j)D8=2j2j2j2j2ji2j2jy2j(2j#92jǡB==2jh2j2jWK3=2j72j2j2j2jw2jȮ&702jư2j52j2j2j2jD=2j2jn _You feel your willpower return.2j51=2jD4=2j2j92j2jX2j2j2j2j'2j#22j2=2j2j2j:9=2j2j2jF2j2j2j)352j-(=2j2j}4 _Magic restored.2j2j22j2j2j2j2j2j2j2j]#42jA==2j2j;2j2jc2j 2j 2j 2j@ 2j #52j 2=2j2jq2j2j2j2j2j2j82j%62je2j2j2j2jA2j2j2jK!2j!K7=2j"2j$1 _HP restored.2jS&2j&2j'2jk)$  Things that are here:2j(+a  a +0 hand axe; an orc corpse2j,2jr- _2j/2j42j 52j62j\8O _You now have 1146 gold pieces (gained 21).2j:2j(;9=2j)=2j_@2j@2jwB2jEO _You now have 1167 gold pieces (gained 21).2jI2jI2jJ2jM2jO2jP2jQ2jS2jU2j(V2jW2jm\,2j ^2j8bO _You now have 1183 gold pieces (gained 16).2jOd2jd2jf2jyh2j k2jsk2jl2j o2jq2jq2jss2ju$  Things that are here:2j\xK  a +0 hand axe; an orc corpse2jx2j|2j} _2j2j>  You see here a +0 dagger.2jX2j _2j2jZ  Items here: )) [ †.2j2j _2jU2j2jy2jЦ2j2j2j>2j2j%O _You now have 1209 gold pieces (gained 26).2j2j=2j2j2j2j2j2j2j2j\2j2jj2jA2j2j2j2j2j)2j2jN2j52j2j2j[2jC  You encounter an orc sorcerer. It is wielding a +0 dagger.2jt#..... ##o.2jU ...≈≈ ........ ...≈∩ ..^..... #...≈ #...... .... #....#### ..##.....#.# #.........#####2j #@............##---- ##...#.........#2jO #..##...#.....## ##............# #........))).###..........<..#o   orc sorcerer (asleep)2j/###.......##.####......#######...##2j053.7 (53.4)2jJ----4.3 (54.02j62j 3 _Found Diydin's General Store.2j ... #.#..... ..##o.. #...≈≈ ........ #...≈∩ ..^#...≈ #....... #.... #....#### #....##.....#.# #.##### #......## ##...#.........# #..##...#.....###............##........))).## #..........<..####.......##.##......####2jK2j#9 (0.62j  )2j2j2jP  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j\2jz]2jg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2j .∩...  ..... #.#.....#...##o#...≈≈ ....#...≈∩ ..^.....##...≈ #........ #.... #....#### #....##@....#.# 2j #.##### #......## ##...#.... #..##...#.....###............# #........))).###..........<..####.......##.2jM 2j '5.52j2 2jR 1 _Found Down's Book Emporium.2j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j  Swiftly the Skirmisher .∩... #..  Spriggan of Fedhas ****** ..... #...  Health: 77/77 ======================== #.....#...##o*..  Magic: 22/25 =====================--- #...≈≈ ....***..  AC: 2Str: 6 #...≈∩ ..^.***.#  EV: 27Int: 25 #...≈ #..*.....  SH: 02jDex: 24 #.... #.*..####  XL: 15 Next:  6% Place: Orcish Mines:1 #....##@....#.#  Noise: ---------  Time: 19955.5 (0.0) #.........#####  l) +0 orcbow (heavy) #.............##  Fire: l) +0 orcbow (heavy)  ##...#.........#  Quill 2j4 #..##...#.....##  ##............#  o   orc sorcerer (asleep) #........))).##  2j#..........<..#  ###.......##.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found Down's Book Emporium.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j=Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2j Swiftly the Skirmisher.∩... #..Spriggan of Fedhas ******2j ..... #...Health: 77/77 ========================#.....#...####..Magic: 22/25 =====================---#...≈≈ ....###..AC: 2Str: 6#...≈∩ ..^.###.#EV: 27Int: 25#...≈ #..*.....SH: 0Dex: 24#.... #.*..####XL: 15 Next:  6% Place: Orcish Mines:1#....##@....#.#Noise: ---------  Time: 19955.5 (0.0)#.........#####l) +0 orcbow (heavy)2jV )#.............##Fire: l) +0 orcbow (heavy) ##...#.........#Quill #..##...#.....####............#o   orc sorcerer#........))).###..........<..####.......##.##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!2jZO 2j k§oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power!  The flask of dizzying concoctions shatters into a vile cloud!orc sorcerer shouts! You hear a shout! x32j? ..o.§§§..2jE K======6.5 (12j7 2j D _The orc sorcerer is engulfed in noxious fumes.2j Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  2j%   The orc sorcerer gestures at you while chanting.2jT2j0--==----7Will/2 Jinx 2j2j`) §o _You easily resist.------82j.2j1D _The orc sorcerer is engulfed in noxious fumes.2j )) You shoot an arrow. The arrow hits the orc sorcerer!!2j0 §oThe orc sorcerer is severely wounded.The orc sorcerer is engulfed in noxious fumes.2j:☼☼§☼.o(confused)2jk;6===9.7 (1.22jLB2jFE8 _The orc sorcerer appears confused.2jV )You shoot an arrow. The arrow hits the orc sorcerer.2jl:*2jW o.The orc sorcerer is severely wounded.A giggling sprite leaps out and makes the orc sorcerer trip over its own feet.  The orc sorcerer is almost dead.2j J.o2j ○. ed, drained)2j W1=-60.92j 2j k _The orc sorcerer laughs at nothing.2j- )You shoot an arrow. The arrow hits the orc sorcerer!!  You kill the orc sorcerer!2j1 A)2jι K○§○.2j̾ /72.12jO 2j l _Fedhas appreciates your contribution to the ecosystem.2j 2jר 2j3 2j H _No target in view!2jD2j}E2j%J2jMH _No target in view!2jX 2j~Y 2j\ 2j7` 2jc : _2jUj 2jj (2jbl 2j{p $ 2jp W_The sprites lose interest in your situation.2j.q 9=2js 2jw 2jx 52=2jQx 2jy 2j} 2j~ 2j 2jׄ 2j- 2j 2j ,2jN 2j? 2j #=2jב 2jT 2j7 2j #32j (=2j 2jC 2j 2jƠ 2j 2jR 2j 2j 2jO 2jǬ 2j 2jq 9=2j 2j 2jg 54=2j 2j 2j 2j޾ 2j 2j 2jh 2j 2j 2j/ 2j 2jg 2j 9=2j w5=2j 2j 2j 2j 2j 2jb ,2j 2j 2j6 2j 2j $ 2j J_You feel your willpower return.2j% 2j 9=2j 2j 2j 2jR 2j> 2j) 2jc 2j 2j 2j 2jc 2j 2j 2j 2ja 2j 2j  2jD 2j 2j, 2jQ 2j! 2j#' Welcome to Diydin's General Store! What would you like to do?  a -  81 gold a parchment of Blinkb -  56 gold a parchment of Freeze 2ju' N c -  252 gold a +0 plate armour  d -  294 gold a +2 scale mail of willpower  e -  56 gold a scroll of fog (unknown)f -  56 gold a scroll of poison 2j'  g -  560 gold a tin of tremorstones (2/2) You have 1209 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase 2j' [/] sort (type)[A-G] put item on shopping list2j 2j Swiftly the Skirmisher##.###.Spriggan of Fedhas ******##.......Health: 77/77 ========================#####........Magic: 25/25 ========================2j ##.#....∩...# #..AC: 2Str: 6#...........##...EV: 27Int: 25#.....#...##....SH: 0Dex: 24#...≈≈≈.........XL: 15 Next:  7% Place: Orcish Mines:1#...≈@≈..^.....#Noise: ---------  Time: 19987.7 (25.6)##...≈≈#..).....l) +0 orcbow (heavy)#.....#....####Fire: l) +0 orcbow (heavy) #....##.....#.#Quill 2jw D##.##.........####### #.............####...#.........##..##...#.....####............# _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return.2j JThere is an entrance to Diydin's General Store here.2j5 2jB 2j . _2ju-ZEvoke which item? 2jE.Wands  a - a wand of flame (26)b - a wand of acid (7)  c - a wand of warping (11)  f - a wand of mindburst (5)  p - a wand of polymorph (12) Miscellaneous  g - a +0 phantom mirror [!] read|quaff|evoke[?] describe selected2j 2j 2jԟ Swiftly the Skirmisher##.###.Spriggan of Fedhas ******##.......Health: 77/77 ========================#####........2jJ 4Magic: 25/25 ========================##.#....∩...# #..AC: 2Str: 6#...........##...EV: 27Int: 25#.....#...##....SH: 0Dex: 242j #...≈≈≈.........XL: 15 Next:  7% Place: Orcish Mines:1#...≈@≈..^.....#Noise: ---------  Time: 19987.7 (0.0)2jb {##...≈≈#..).....l) +0 orcbow (heavy)#.....#....####Fire: l) +0 orcbow (heavy) #....##.....#.#Quill ##.##.........####### #.............####...#.........##..##...#.....####............# _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! 2j _The sprites lose interest in your situation. _You feel your willpower return. _There is an entrance to Diydin's General Store here.2j> _No target in view! _2j The sprites lose interest in your situation. _You feel your willpower return.Okay, then.2j 2j 2j . _2j-2jB5  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.3  14%  -2   i - Spellcasting   6.5    +2           b - Unarmed Combat   0.0    -2   j - Conjurations   4.0    -3  2j5 c - Throwing   4.0     0   k - Hexes   7.0    +2       l * Translocations   6.8  11%  +4   d - Short Blades   0.0    +1   m * Alchemy   6.8  12%  +1  e + Ranged Weapons 14.0  29%   0   n - Fire Magic   4.0    -2       o * Air Magic   5.7  13%  -1  2j%6g f - Armour   0.0    -3       g * Dodging  11.1  10%  +3   p * Invocations   9.9  11%   0   h - Stealth   9.1    +5   q - Evocations   3.0    +3       r - Shapeshifting   7.0    +2      2jG6            2jq6        2j6            2j66    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  2j6[?] Help[=] set a skill target  2j7[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2jo9 2j<Swiftly the Skirmisher##.###.Spriggan of Fedhas ******##.......Health: 77/77 ========================#####........2j<4Magic: 25/25 ========================##.#....∩...# #..AC: 2Str: 6#...........##...EV: 27Int: 25#.....#...##....SH: 0Dex: 242j&=Z#...≈≈≈.........XL: 15 Next:  7% Place: Orcish Mines:1#...≈@≈..^.....#2jU>Noise: ---------  Time: 19987.7 (0.0)##...≈≈#..).....l) +0 orcbow (heavy)#.....#....####Fire: l) +0 orcbow (heavy) #....##.....#.#Quill ##.##.........####### #.............####...#.........##..##...#.....####............# _No target in view! _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _There is an entrance to Diydin's General Store here. _Okay, then.2jD2jD2jtM2jtN2jo2j3p2jq2jVs2ju2j1zP _2jz2j{2j{2j=}2jˁD .#∩ ##.###. ##....... #####........ 2j'( ##.#....∩...# #.. #...........##... #.....#...##.... #..@≈≈≈.........8.9 (1.2 #...≈∩≈..^.....# ##...≈≈#..)..... #.....#....#### #....##.2jV&# ##.##.##### ####....#  ##...#.........2j  #..##...#.....# 2jn2jˇ,9.5 (1.82j2j; _Found Syokke's Magic Scroll Boutique.2j`2ja2j[b2je2j,k2jk2joB2j p2jTp2jq2j+u,2jv2jpw2j:Welcome to Down's Book Emporium! What would you like to do?  a -  331 gold a parchment of Alistair's Walking Alembic  b -  936 gold a parchment of Death's Doorc -  936 gold a parchment of Dragon's Call  d -  590 gold a parchment of Enfeeble  e -  104 gold a parchment of Ensorcelled Hibernation  f -  158 gold a parchment of Frozen Rampartsg -  331 gold a parchment of Metabolic Englaciation  h -  450 gold a parchment of Sculpt Simulacrum  i -  72 gold a parchment of Soul Splinter  j -  331 gold a parchment of Summon Forest You have 1209 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list2j62j<2j[CISwiftly the Skirmisher.. ##Spriggan of Fedhas ******.. . .Health: 77/77 ========================.#'# .#Magic: 25/25 ========================2jCy.#∩#...AC: 2Str: 6###.###...EV: 27Int: 25##.........SH: 0Dex: 24#####..........XL: 15 Next:  7% Place: Orcish Mines:1##.#....@...# #..Noise: ---------  Time: 19991.9 (2.4)#...........##...2j]Dl) +0 orcbow (heavy)##.....#...##....Fire: l) +0 orcbow (heavy) #...≈≈≈.........Quill #...≈∩≈..^.....###...≈≈#..).....#.....#....####2jDh#....##.....#.###.##.........##### _The sprites lose interest in your situation. _You feel your willpower return. _There is an entrance to Diydin's General Store here. 2jeE_Okay, then. _Found Syokke's Magic Scroll Boutique.  There is an entrance to Down's Book Emporium here.2jDK2jK2jM. _2j}2j2j2j2j!2j&P _2jY+,2j,2jc.2j.02j02je12j32j52jO62j62jw82j:2j4;2j <2j]=2j>2j>2j?2j!A2jpE?2jEt_You feel your willpower return. _There is an entrance to Diydin's General Store here. _Okay, then. _Found Syokke's Magic Scroll Boutique.  You encounter an orc priest. It is wielding a +0 hand axe.2jHK...#....#. #..... #.... ..2jKY###...### ##.......## ...o#.........###..........##.#@#..### 2jK; #.#∩#...#  ###.###....  ##.......... 2jL6#####...........##.#....∩...###.. o   orc priest (wandering)2j=L#...........##...##.....#...##.....#...≈≈≈..2jL,5.5 (3.62j-R2jS36.1 (4.2 _2jDX2j]qQ _There is an open door here.2j0 F. _You encounter an orc priest. It is wielding a +0 hand axe. _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j1 3--==7.1 (1.0Will/2 Jinx 2j 2j( Q _You feel your willpower being sapped.2j) .--82j, 2j/ 2j'+2j,8--2j02j_4H _No target in view!2jnLI2jP2jT>2jW _The sprites lose interest in your situation.You encounter an orc. It is wielding a +0 dagger.2j]lo.....2j9^.∩o   orc (wandering)2j^%92jd:2j f520000.1 (2 _2jj2j:v2j9 )2jYou shoot an arrow. The arrow hits the orc!!!  You kill the orc!2j0[))))))2j P......2j e4=-===1.3 (1.22j 2j l _Fedhas appreciates your contribution to the ecosystem.2jB 2jC 2jJ 2j&N H _No target in view!2j2j2j 2jvH _No target in view!2jw2jk2jU2jm  An orc priest comes into view.2jYoo   orc priest (wandering)2j'0.02j2j ;---2.3 (1 _2j+2j2j $You shoot an arrow. The arrow hits the orc priest!!!  You kill the orc priest!2j< U))))))2j#; oFedhas appreciates your contribution to the ecosystem.2jD ......o   orc (polearm, wandering)2jhJ 6===3.5 (1.22jQ 2j^ r _You encounter an orc. It is wielding a +0 trident.2js )You shoot an arrow. The arrow hits the orc!!!  You kill the orc!2jؙ_))))))2j#T......2jf('4.72j6.2j6l _Fedhas appreciates your contribution to the ecosystem.2j2jo2j2jPH _No target in view!2j2j2j,2jƶH _No target in view!2j32j<2j2j:V= _2j  You encounter an orc priest. It is wielding a +0 short sword.2jo5=---o   orc priest (wandering)2j+502j2jĮM---6.7 (2 _2j2j>2jV o) _No target in view! _You encounter an orc priest. It is wielding a +0 short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.2j 2j 3--==7.7 (1Jinx 2j& 2jp .o _You feel your willpower being sapped.2j" 2j># .--82jR) 2j+ 2j, ))))))o  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!2j}o).o2j{ O......2j 6===9.9 (1.22j2j4b _The orc priest is heavily wounded.2j- )))))))You shoot an arrow.2jl:*2j= .oThe arrow closely misses the orc priest.A giggling sprite leaps out and doodles on the orc priest's face.2jE).... (very drained)2jE(11.12jL2j:P^ _The orc priest is almost dead.2j- )You shoot an arrow. The arrow hits the orc priest!!  You kill the orc priest!2jˡJ)))2jm, ?...2jq V4=-2.32j~z 2jD} l _Fedhas appreciates your contribution to the ecosystem.2j 2j 2jf 2j H _No target in view!2jS2jT2jZ2j]H _No target in view!2j;2j;2jA=2j@2jD: _2jH  The sprites lose interest in your situation.You encounter an orc warrior. It is wielding a +0 short sword.2joOo---o   orc warrior (wandering)302jX2jsYX---4.3 (2 _2j_2ji2j )))o  You shoot an arrow. The arrow hits the orc warrior.2jzl Q)o2jt 8..2ju 6===5.5 (1.22j{ 2j#~ 9 _The orc warrior is lightly wounded.2jj | )))))))You shoot an arrow.2j7Q.o2jAX$....#.2jAC=6.72jH2jKb _The arrow completely misses the orc warrior.2j ) You shoot an arrow. The arrow hits the orc warrior!2jEo.2j%u  The orc warrior is moderately wounded.2jAU4-7.92j2jE _The orc warrior hits you with a +0 short sword.2j $You shoot an arrow. The arrow hits the orc warrior!!  You kill the orc warrior!2jv(2j!2j']5-89.12j-2j1l _Fedhas appreciates your contribution to the ecosystem.2jYW2jYX2ja2jdH _No target in view!2jg2jx2j2jIH _No target in view!2j| 2j} 2j 2jB 2j : _2j 2jŒ 2j 2j/ -65=2jx 2jJ 2j D7=2j2 2j 2j 9=2j| 2j0 2jŷ 2jW 2j 2jm 2j 2j 2jl 9=2j 2j ,2j X2js ,2jn 2j 2j 2j 2j 2ju (2j 2j3 n _You feel your willpower return.2jz 2j 2jA 2jp 2j Welcome to Syokke's Magic Scroll Boutique! What would you like to do?  a -  221 gold a parchment of Cigotuvi's Putrefactionb -  149 gold a parchment of Stone Arrow  c -  72 gold a scroll of fear2j d -  36 gold a scroll of identify  e -  36 gold a scroll of identify  f -  72 gold a scroll of immolation (unknown)  g -  54 gold a scroll of teleportation  h -  171 gold a scroll of torment  i -  72 gold a scroll of vulnerability (unknown)  j -  72 gold a scroll of vulnerability (unknown) You have 1209 gold pieces. [Esc] exit2j [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list2jb)~  a -  221 gold a parchment of Cigotuvi's Putrefaction  g +  54 gold a scroll of teleportation After the purchase, you will have 1155 gold pieces.[Enter] buy marked items2jbX Purchase items for 54 gold? (y/N)2jf  g -  171 gold a scroll of torment 72vulnerability (unknown) iI2jӼx  d +  36 gold a scroll of identify  g -  171 gold a scroll of torment After the purchase, you will have 1119 gold pieces.[Enter] buy marked items2j   d +  36 gold a scroll of identify  e +  36 gold a scroll of identify0832j< X Purchase items for 72 gold? (y/N)2jkVR  d -  72 gold a scroll of immolation (unknown)  e -  171 gold a scroll of tormentvulnerability (unknown) 72vulnerability (unknown) 2jTWgG2jL 2jT 2j] ....#.Swiftly the Skirmisher#.....)Spriggan of Fedhas ******#.....)Health: 77/77 ========================###...### ..$Magic: 25/25 ========================##.......## )...AC: 2Str: 6#.........##.....EV: 27Int: 25#........$......SH: 0Dex: 24#...##.#'#..###XL: 15 Next:  8% Place: Orcish Mines:1# #.#@#...#Noise: ---------  Time: 20035.7 (16.6)###.###....#l) +0 orcbow (heavy)##..........#Fire: l) +0 orcbow (heavy) #####............#Quill ##.#....∩...###..###...........##....###..2jK_ ...#...##......#...≈≈≈.........###...≈∩≈..^.....# _Fedhas appreciates your contribution to the ecosystem. _No target in view! _No target in view! _You feel your willpower return.There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)2jd  _No target in view! _You feel your willpower return.  There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1)2j~k 2j3o o _Thank you for shopping at Syokke's Magic Scroll Boutique!2jBu2jzRead which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 6 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - 2 scrolls of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  x - a scroll of amnesia 2jz T - a scroll of torment  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j 2j& 2jq ....#.Swiftly the Skirmisher#.....)Spriggan of Fedhas ******#.....)Health: 77/77 ========================###...### ..$Magic: 25/25 ========================##.......## )...AC: 2Str: 6#.........##.....EV: 27Int: 25#........$......SH: 0Dex: 24#...##.#'#..###XL: 15 Next:  8% Place: Orcish Mines:1# #.#@#...#Noise: ---------  Time: 20035.7 (0.0)###.###....#l) +0 orcbow (heavy)##..........#Fire: l) +0 orcbow (heavy) #####............#Quill ##.#....∩...###..##2j #...........##....###.....#...##......#...≈≈≈.........###...≈∩≈..^.....# _No target in view! _You feel your willpower return.There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Syokke's Magic Scroll Boutique!2j3 2j6 Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI Potions (select first with !)  f - a coppery potion  n - a smoky red potion  p - a golden potion[?] describe selected2j˱2j2j....#.Swiftly the Skirmisher#.....)Spriggan of Fedhas ******#.....)Health: 77/77 ========================###...### ..$Magic: 25/25 ========================##.......## )...AC: 2Str: 6#.........##.....EV: 27Int: 25#........$......SH: 0Dex: 24#...##.#'#..###XL: 15 Next:  8% Place: Orcish Mines:1# #.#@#...#Noise: ---------  Time: 20035.7 (0.0)###.###....#l) +0 orcbow (heavy)##..........#Fire: l) +0 orcbow (heavy) #####............#Quill ##.#....∩...###..###...........##....###..2j[40m...#...##......#...≈≈≈.........###...≈∩≈..^.....# _No target in view! _You feel your willpower return.There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Syokke's Magic Scroll Boutique!2j]  As you read the scroll of identify, it crumbles to dust.2j*6.7 (12j@2j`7 _f -> B - a potion of berserk rage2j; 2j@ Read which item? Scrolls  b - 6 scrolls of blinking  f - 4 scrolls of fear  t - 6 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  s - 2 scrolls of summoning  w - 8 scrolls of enchant weapon  x - a scroll of amnesia  T - a scroll of torment  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI 2jA ` j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI [!] read|quaff|evoke[?] describe selected2j 2j8 2j +....#.Swiftly the Skirmisher#.....)Spriggan of Fedhas ******#.....)Health: 77/77 ========================###...### ..$Magic: 25/25 ========================##.......## )...AC: 2Str: 6#.........##.....EV: 27Int: 25#........$......SH: 0Dex: 24#...##.#'#..###XL: 15 Next:  8% Place: Orcish Mines:1# #.#@#...#Noise: ---------  Time: 20036.7 (0.0)###.###....#l) +0 orcbow (heavy)##..........#Fire: l) +0 orcbow (heavy) #####............#2j1 Quill ##.#....∩...###..###...........##....###.....#...##......#...≈≈≈.........###...≈∩≈..^.....#There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Syokke's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _f -> B - a potion of berserk rage2j 2jC Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled IPUITE TICAMU  d - 3 scrolls labelled KETAPH WOCSEJI  j - a scroll labelled FIG ZALAOCIAZO  l - 3 scrolls labelled PULUYXZOAKHLET  o - 2 scrolls labelled FOOJI NAUPSAHI 2j Potions (select first with !)  n - a smoky red potion  p - a golden potion[?] describe selected2jvj2jq2j<{....#.Swiftly the Skirmisher#.....)Spriggan of Fedhas ******#.....)Health: 77/77 ========================###...### ..$Magic: 25/25 ========================##.......## )...2j#|4AC: 2Str: 6#.........##.....EV: 27Int: 25#........$......SH: 0Dex: 24#...##.#'#..###XL: 15 Next:  8% Place: Orcish Mines:1# #.#@#...#Noise: ---------  Time: 20036.7 (0.0)###.###....#l) +0 orcbow (heavy)##..........#Fire: l) +0 orcbow (heavy) 2jb|#####............#Quill ##.#....∩...###..###...........##....#2j|##.....#...##......#...≈≈≈.........###...≈∩≈..^.....#2j|There is an entrance to Syokke's Magic Scroll Boutique here.  t - 6 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1) 2j4}_Thank you for shopping at Syokke's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _f -> B - a potion of berserk rage2jV  As you read the scroll of identify, it crumbles to dust.7.7 (12j2j_ _n -> r - a potion of resistance2j 2j 2j 2j 2j 2jU ,2j @  There is an open door here.2j 2j  _2j2 2j l  You now have 1111 gold pieces (gained 28).  Things that are here:2j 2jC 2jg _a +0 short sword; a +0 plate armour; an orc corpse2j- 2j 2j] 2j 2jK 2j 2j 2j 2jL  .... #.##....# ..##.........#. >..#....##..... ....)...##.... #...)...#2j .###...### #...$..####.......####)......##.........##.@.......41.1 (3.4#........)..........#...##.#'#..####....# #.#∩#...# ...2j$  ###.###....# . ##..........######............#  ##.#....∩...###..##  #...........##2jr &....#2j 2j *7 (4.02jR 2j ; _Found a stone staircase leading down.2j2jA2j2j|n2j+.. ## ## ## #.###. #. ..# ....... #.##......# ......##...... ....#. >...>..#....# #..... ......)...# .... #...)...# ###...### #..@$..## 2.3 (0.6  ##.......####)#  #.........##.......#........).........#...##.#'#..####.....# #.#∩#...# ...... ###.###....# .#...# ##..........# ###.## #####....# .#2jP2j*9 (1.22j2j[; _Found a stone staircase leading down.2jv2jIWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +0 heavy orcbow (weapon)  q - the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}  r - the +6 rapier of Bloody Death {vamp, Int+2}[?] describe selected [!] equip|wield|wear|put on2j@y[tab] equip|unequip 2jS 2j` 2j Swiftly the Skirmisher.. ## ## ##Spriggan of Fedhas ******#.###. #. ..#Health: 77/77 ========================....... #.##...Magic: 25/25 ========================...# ......##......AC: 2Str: 6....#. >...>..#....#EV: 27Int: 25#..... ......)...#SH: 0Dex: 24#.... #...)...#XL: 15 Next:  8% Place: Orcish Mines:1###...### #..@$..##Noise: ---------  Time: 20042.9 (0.0)  ##.......####)......#l) +0 orcbow (heavy)#.........##...........Fire: l) +0 orcbow (heavy) #........)............2j 'Quill #...##.#'#..####......# #.#∩#...# ......###.###....# .#...###..........# ###.## #####............# .# _There is an open door here.  You now have 1111 gold pieces (gained 28).  Things that are here: _a +0 short sword; a +0 plate armour; an orc corpse _Found a stone staircase leading down. _Found a stone staircase leading down.  Okay, then. _2j32j2j_2j!2ju"$ _2j$(2j-/l  You now have 1133 gold pieces (gained 22).  Things that are here:2j/2j?2jCa _a +0 hand axe; an orc corpse2j H2jH2jtL2j$P2jCS2jS2j#V2jY2jb\2j\2j^2j)b2jg,2ji2jgl2jo2jo2jwq2jEt2jw2jw2j`y2j{2jm~2j2j2jЅ2j2j2j5O _You now have 1165 gold pieces (gained 32).2jƏ2jX2j$2j2jw2jv2j2jW2j2jZ2j2jB2j82j2j72j2jB2j2j2jV2j2j2j_2j2jF2j2j=2jg2j&2j 2jF 2j2j2ji2j2je2j2j 2j 2j"2j$2j{'2j'2j)2j(,2j /2j/2j$22j42j72j"82j):2jy<2jI2jJ2jN2jQ2jT2jU2jW2jwa2j`d2je2j g2jij2jtm2j n2jp2jw2j{2js|2j~2jw2jX2j2j$2jl2jϒ2j2j2j2jI2j,2j{2j22j2j¥2j2jǩ2jA2j׬2j$2j2j<2j2jJ2jv2j2j~2j{2j82j?2jÿ2j/2j@2j2j2j2jY2j2j72j2j2j,2j2j<2j2j2j2j2jB2j*f _You encounter a kraken.2jY$###### #...#### ######....## ##.###.####.##.......# ##.......##.#######...###.......##....2j& #....#..>...>..#.... ##..............)... ##.....##.##...)... ###...######...)..# ##.@.....####)......75.5 (32.6) >.#X#.........##........ ÷.#≈##)......... .## #...##.#'#..####... ÷ #..###.#∩#...##.... .#####.###....##.#. X   kraken (asleep) #. ##..........##### #####............# #. ##.#....∩...###..##...2jz'3≈2jH0S2j/1-6.1 (33.22jC2jKT _Found two orc skeletons. Found a stone staircase leading down.2jJ32jE2j+2jѱH≈X2j2j I2jO2jл2jR2j)2j2j2j2j2jy2j&2j2jA2jN2j2j|2j2jm2jH,2j2j2j,2j2j2jE2j2j2j2j2jg2j82j2j~2jc 2jm 2j2j7`2j8:,2jG;2jr2jtB2jx2jz2j{2j|2j~##..###.#∩#...##........#### #.#####.###....##.#...### #.###..........#####.## #####............###..#  ##.#....∩...###..##....#  2j#...........##....#.#.##  ##.....#...##......#### #...≈≈≈.........### #...≈∩≈..^....@##93.5 (17.4##...≈≈#..).....##.....#....######....##.....#.###.##.........#########.............####...#.........##..##...#.....####............#2jG2jH2jnE _Done exploring.2j5) 2j* 2j+ 2jn ..###..#####........##....#....0.0) _Done exploring.2jI2j#QLevel 1 of the Orcish Mines <>>>∩∩∩(Press ? for help) $>.#≈#.........##.............#.## .÷.#≈##........).................# ..## #...##.#'#..####.......##.## .÷  ##..###.#∩#...##........####  #.#####.###....##.#...###2jR#.###..........#####.#######............###..###.#....∩...###..##....##...........##....#.#.####.....#...##......#####...≈≈≈.........####...≈∩≈..^....@####...≈≈#..).....##.....#....######....##.....#.###.##.........#########.............####...#.........#2j[R#..##...#.....####............##........))).###..........<..####.......##.## 2jT.@ 2jX 7.. 2j"F 7.. 2j٭B#. 2jn A.# 2j3 A.. 2j5~@.. 2jϻ+.. 2j 2jxA.. 2j~n @.. 2j  ...#≈##.......####)......#.#...##.. 2jf7#. 2j"7## 2jtu 7.# 2jL 7.. 2j7.. 2j  ..## ###...######...)..#####..##. 2j  ..# ##.....##.##...)...#.#..####2jH2jOz ##..###.#∩#...##........####Swiftly the Skirmisher#.#####.###....##.#...###Spriggan of Fedhas ******#.###..........#####.##Health: 77/77 ========================#####............###..#Magic: 25/25 ========================##.#....∩...###..##....#AC: 2Str: 6  2jP8#...........##....#.#.##EV: 27Int: 25  ##.....#...##......####SH: 0Dex: 24#...≈≈≈.........###XL: 15 Next:  8% Place: Orcish Mines:1#...≈∩≈..^....@##Noise: ---------  Time: 20093.5 (0.0)##...≈≈#..).....#l) +0 orcbow (heavy)#.....#....#####Fire: l) +0 orcbow (heavy) #....##.....#.#Quill ##.##.........#########.............####...#.........##..##...#.....##2jgPb##............# _a +0 hand axe; an orc corpse _You now have 1165 gold pieces (gained 32). _You encounter a kraken. _Found two orc skeletons. Found a stone staircase leading down. _Done exploring. 2jP7_Done exploring.2jQ2jS2j/\2j$a2jf: _2jf2jh2ji2jj2jl2j=o2jo2jp2jqs2ju2j v2jqw2jz2j~2j2j2j2j=2j2jK2j2jJ2j2jd2jĐ2jP,2j2j2j2jt2j2j/2jh2j۰2j2j2j2jn2j2j}2j2j 2jp2jP2j 2j2j2j2j2j2jp2jJ2j=2j 2j2j12j2jR2j2jC2j2j22j2j2j2j2j2j!2jO ###....## ##.###.#### #.......# ##.......##. # #####...###.......##.. PP #....#..>...>..#.. ... ##..............). ...# ##.....##.##...). 2j...## ###...######...). ....#≈##.......####).... #$>.#X#@........##......104.3 (10.8) #.÷.#≈##........)....... ...## #...##.#'#..####. ..÷# ##..###.#∩#...##.. P.. #.#####.###....##. PP #.###..........### X   kraken # #####............## 2j##.#....∩...###..##. #....##....#.2j2j` 2j 2jO2jP05.3 (1.0)2j=X2jZ2jdv2jbw%62j~2j#2j,2jL2j2j2j ###....## ##.###.####.#.# ##.......##.## #####...###.......##.PP #....#..>...>..#.... ##.....)....# ##.....##.##...)....## ###...######...).....#≈##.####).#$>.#X#.@.......##.#.÷.#≈##........).2j ...## #...##.#'#..####...÷# ##..###.#∩#...##.P.. #.#####.###....##.#PP #.###....## #####.....###.#....∩...###..##.#...##....#.#2j2j*9 (0.62j2j2j  ###### #...#### ######....## ##.###.## #.......# ### #####...###.......##.PP #....#..>...>..#..... ##..............)....# ##.....##.##...)....## ###...######...)..#....#≈######)2jM #$>.#X#..###.÷.#≈##........)..........## #...##.#'#..##..÷# ##..###.#∩#...##....P.. #.#####.###....##.#.PP #.#### #####............#####.#....∩...###..##...2j 3≈2jo XX2j '7.52j5 2j! 2j ##.##  ###### #...#### ######....## ##.###.####.#. #.......# #### #####...###.......##.2jPP #....#..>...>..#....#... ##..............)...#...# ##.....##.##...)....## ###@..######...)..##....#X######)##$>.#≈#..###.÷.#≈##........)..........## #...##.#'#..##..÷# ##..###.#∩#...##....P.. #.#####.###....##.#..2jPP #.###..........######............###2j2j'8.12jB2j2jJ2j rEvoke which item? Wands 2j a - a wand of flame (26)b - a wand of acid (7)  c - a wand of warping (11)  f - a wand of mindburst (5)  p - a wand of polymorph (12) Miscellaneous  g - a +0 phantom mirror [!] read|quaff|evoke[?] describe selected2jR\2jb2jj##.##Swiftly the Skirmisher###### #...#### #### Spriggan of Fedhas ******###....## ##.###.####.#. Health: 77/77 ========================#.......# ##.......##.##. Magic: 25/25 ========================# #####...###.......##..... AC: 2Str: 6PP #....#..>...>..#....# EV: 272jkInt: 25... ##..............)...# SH: 0Dex: 24...# ##.....##.##...)...# XL: 15 Next:  8% Place: Orcish Mines:1...## ###@..######...)..## Noise: ---------  Time: 20108.1 (0.0)....#X##.......####)......# l) +0 orcbow (heavy)#$>.#≈#.........##......... Fire: l) +0 orcbow (heavy) #.÷.#≈##........).......... Quill ...## #...##.#'#..####......÷# ##..###.#∩#...##..... P.. #.#####.###....##.#..2j`lz PP #.###..........#####. # #####............###..  _a +0 hand axe; an orc corpse _You now have 1165 gold pieces (gained 32). _You encounter a kraken. _Found two orc skeletons. Found a stone staircase leading down. _Done exploring. _Done exploring.2j...>..#....# EV: 27Int: 25... ##..............)...# SH: 0Dex: 242jx ...# ##.....##.##...)...# XL: 15 Next:  8% Place: Orcish Mines:1...## ###@..######...)..## Noise: ---------  Time: 20108.1 (0.0)....#X##.......####)......# l) +0 orcbow (heavy)#$>.#≈#.........##......... Fire: l) +0 orcbow (heavy) #.÷.#≈##........).......... Quill ...## #...##.#'#..####......÷# ##..###.#∩#...##..... P.. #.#####.###....##.#.. PP #.###..........#####. # #####............###..2jy   _You now have 1165 gold pieces (gained 32). _You encounter a kraken. _Found two orc skeletons. Found a stone staircase leading down. _Done exploring. _Done exploring. _Okay, then.2j5z 2j{ 2j 2j 2j P _2j 2j 2j 2j 2j 2j 2jX 2jH 2jb 2j 2j 2jͯ Y  There is a stone staircase leading down here.2jW 2j 2j $ _2j: 2jd8 I 2  You climb downwards.2j,M   You encounter 2 orcs, a troll and an orc sorcerer.An orc is wielding a +1 flail of protection and quivering boomerangs.The troll shouts! The orc shouts! x2; You hear a shout!2j9O 2jP 2jd _The orc sorcerer shouts! You hear a shout! x2  Found 80 gold pieces. Found Eredouck's Book Boutique.  There is a stone staircase leading up here.2j2j% #....  ##.....  ##.#.....  ##........  #.......$.  $  2j&##.......o  #T@....... ====13.0 (4.9 #..∩.......  #.#  #.$..  ##.##....... ## ....... T   troll ..o.... o   orc sorcerer ..o.... oo 2 orcs (1 missile) 2j'2j/2j5d _There are monsters nearby!2jQ 2j 2j 2j Eo.2j o.You hear a shout!2j7 Jo.2j oThe troll closely misses you. The troll claws you. The troll misses you.2jo   orc warrioroo 2 orcs (1 missile)2j4-4-==--4.0 (1.02j 2j --1.-- _You encounter an orc warrior. It is wielding a +1 long sword of protection.2j### ##.## ###### #...#### #########....## ##.###.####.#..###.......# ##2j##.##...## #####...###.T.....##......###PP #....#..@...>..#....#..#.... ##.......)...##......# ##.....##.##...)...#.#.....## ###...######...)..#####.....#X##.......####)......#.#..2jA##$>.#≈#.........##.............#.÷.#≈##........).................## #...##.#'#..####.......#..÷# ##..###.#∩#...##........#2j5--5.5 (2.52j`"2j#! _You climb upwards.2j&c _There is a stone staircase leading down here.2j2j8--2j`2jF _Unknown command.2jj ####.######## #...#### #########....## ##.###.####.#..## #.......# ##.......##.##...## #####...###.T.....## PP #....#..>...>..#....#.. ... ##........)...##. ...# ##.....##.##...)...#.# ...## ###...######...)..##### ....#X##.......####)......#. #$>.#≈#.........##.... #.÷.#≈##........)2j ...## #...##.#'#..#### ..÷# ##..###.#∩#.... P.. #.#####.###....##.#...#2j 2jf;56.1 (0.6 _2j"2j$2jٻ####.######## #...#### #########....## ##.###.####.#..# #.......# ##.......##.##...# #####...###.T.. PP #....#..>...>..#....#.. ... ##..............)...##. ...# ##...@.##.##...)...#.# ...## ###...######...)..#### ....#X##.......####)......#. #$>.#≈#.........##.... #.÷.#≈##........)2jM ...## #...##.#'#..#### ..÷# ##..###.#∩#... P.. #.#####.###....##.#...# PP #.###..........#####2j;.T.2jE2j%72jj2j2j[ .######## #...#### ########....## ##.###.####.#.. #.......# ##.......##.##..# #####...#.. PP #....#.T>...>..#....#. ... ##..............)...## ...# ##.....##.##...)...2j.  ...## ###.@.######...)..## ....#X##.......####)......#. #$>.#≈#...##.... #.÷.#≈##..[.. ...## #...##.#'#..#### ..÷# ##..###.#∩#... P.. #.#####.###....##.# PP #.###..........##### # ##..###..2j9 =7.32j 2jP 2j  ###### #...#### ########....## ##.###.####.#.........# ##.......##.## #####...###.##....PP #....#.T>...>..#....#... ##..............)...### ##.....##.##...)...#.# ###...######...)..###.#X##...@...####)......#.2j #$>.#≈#..##....÷.#≈##[..#Quill #T   troll.....#...##.#....∩...###..##....#2jP 9.T2j+2j%92jA2j?2jr###....## ##.###.####.#..#.......# ##.......##.##.# #####...###.......##......#PP #....#..>...>..#....#... ##.....T........)...#...###.##...)...#....## ###...######...)..####....#X##.......####)......#.#$>.#≈#......#.÷.#≈##[...2js!...## #...##.#'#..####..÷# ##..###.#∩#...##..P.. #.#####.###....##.#...#PP #.###..........#####.## X   kraken# #####.........# T   troll ##.#....∩...###..##....##...........##....#.#.##2juO≈X2jzv;.T.2j2j '8.52jr2jI2j O#.......# ##.......##.##.# #####...###.......##......##PP #....#..>...>..#....#... ##..............)...#...#T.##.##...)...#....## ###...######...)..####2j ....#≈##.......####)......#.#.#$>.#X#........#.÷.#≈##[.......## #...##.#'#..####2j( %..÷# ##..###.#∩#...##..P.. #.#####.###....##.#...##2jO PP #.###..........#####.### #####.......2jt ..# T   troll ##.#....∩...###..##....##...........##....#.#.#2j a###...##......####2j 2jQ [65=9.12j/ 2j 2j;  # #####...###.##......#PP #....#..>...>..#....#..... ##..............)...##..# ##...T.##.##...)...#.## ###...######...)..#####.#≈##.......####)......#.#.#$>.#X#.2j :.##............÷.#≈##[....## #...##@#'#..####÷# ##..###.#∩#...##.P.. #.#####.###....##.#...##.Quill .2j .∩...##T   troll.#...###...≈≈≈.........###2j_ 7.T2j ;72j 2j 2jZI PP #....#..>...>..#....#..... ##..............)...##..# ##.....##.##...)...#.## ###..T######...)..#####.#≈##.......####)......#.#.2j#$>.#X#.........##......÷.#≈##........[.......## #...##.#'#..####÷# ##..###@#∩#...##.2j,P.. #.#####.###....##.#...##P ..........#####.## ..........Quill 2j^.#.....2jFT   troll....≈≈≈....2jq#...≈∩≈..^.....##2j2jW(20.32j2j2jμe ... ##..............)...##..# ##.....##.##...)...#.## ###..T######...)..#####2j'.#≈##.......####)......#.#.#$>.#X#.........##......÷.#≈##........[.2jBy...## #...##.#'#..####2j[!÷# ##..###.#∩#...##.P.. #.#####@###....##.#...##2j}3P #......2j###.## # #####...###..# 2jt..Quill ...2j޽l..T   troll.2j...≈∩≈..^.##...≈≈#..).....#2j(2j 7.T2j2j%92j2j2j,Jj # ##.....##.##...)...#.## ###...######...)..#####.#≈##....T..####)......#.#.#$>.#X#.........##......÷.#≈##[....## #...##.#'#..####÷# ##..###.#∩#...##.P.. #.#####.###....##.#...##P #..@...###.## # #####.2jJ.###..#  ##.#....∩...###..##...Quill T   troll#...≈≈#..[.#.....#....#####2j[L7.T2jCU2jiVC=1.52j]2j`2j+9 N# ###...######...)..#####.#≈##.......####)......#.#.#$>.#X#......T..##...........2j}9 .÷.#≈##........[.......## #...##.#'#..####÷# ##..###.#∩#...##.P.. #.#####.###....##.#...##2j9 4P ##......2j9 ###.## # #####..###..# 2j9 ##.#....∩...###..##.............##....#.#.#2j: #.....#...##......####  #...≈≈≈.........2j!: ###∩≈..^.....## 2jA: #...≈≈#..[..... #.....#....####2j_: *##.....#.#2jC 2j2D '2.12j J 2jL 2j 3 2jV (.#≈##.......####)......#.#.#$>.#X#......T..##............÷.#≈##........[...2jw {...## #...##.#'#..####2j ÷# ##..###.#∩#...##.P.. #.#####.###....##.#...##2j 4P ##......2j -###.## 2j t# #####..###..# 2j ##.#....∩@..###..##.............##....#.#.#2j# H#.....#...##......#### 2jA #...≈≈≈.........### ∩≈..^..2j^ Q##...2j{ mT   troll.#2j M....##.....##.##.........#####2jc 6.T2ji 2j #72j9 0=72j/ 2jl 2jz? 2jSB  Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire2%3  d - Mephitic Cloud2jB Conjuration/Alchemy/Air 2%3  e - AirstrikeAir7%4  f - BlinkTranslocation1%2j"C 2 2jWC Select a spell to describe [?] help [!]/[I] toggle spell headers2j2j)2j ....#≈##.......####)......#.#. Swiftly the Skirmisher#$>.#X#.........##............ Spriggan of Fedhas ******#.÷.#≈##.....T..[............. Health: 77/77 ========================...## #...##.#'#..####....... Magic: 25/25 ========================..÷# ##..###.#∩#...##........ AC: 2Str: 6P.. #.#####.###....##.#...## EV: 27Int: 25PP #.###..........#####.## SH: 0Dex: 24# #####............###..#XL: 15 Next:  8% Place: Orcish Mines:1##.#....∩@..###..##....#2jNoise: ---------  Time: 20122.7 (0.0)#...........##....#.#.##l) +0 orcbow (heavy)##.....#...##......####Fire: l) +0 orcbow (heavy) #...≈≈≈.........###Quill #...≈∩≈..^.....####...≈≈#..[.....#T   troll#.....#....######....##.....#.###.##.........#####You hear a shout!  The troll closely misses you. The troll claws you. The troll misses you. _You encounter an orc warrior. It is wielding a +1 long sword of protection. _You climb upwards. _There is a stone staircase leading down here. _Unknown command.2j2j2j 2j|2j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2j 2j 2j  2j_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!2j$  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."2j ....#≈##.......####)......#.#. Swiftly the Skirmisher  #$>.#X#.........##............ Spriggan of Fedhas ****** "2jO= #.÷.#≈##.....T..[............. Health: 77/77 ========================  ...## #...##.#'#..####....... Magic: 22/25 =====================---  ..÷# ##..###.#∩#...##........ AC: 2Str: 6 "2j P.. #.#####.###....##.#...## EV: 27Int: 25  PP #.###..........#####.##  SH: 0Dex: 24 "2j # #####..***.......###..#  XL: 15 Next:  8% Place: Orcish Mines:1 ##.#....*@*.###..##....#  Noise: ---------  Time: 20122.7 (0.0) "2j)u#.......***.##....#.#.##  l) +0 orcbow (heavy) ##.....#...##......####  Fire: l) +0 orcbow (heavy)  #...≈≈≈.........###  Quill  #...≈∩≈..^.....##  "2jV##...≈≈#..[.....#  T   troll #.....#....#####  #....##.....#.# "2j# ##.##.........##### "2j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Jinxbite (safe; 1% risk of failure)  "2jלpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line"2jx k****@..."2jmF ***∩@.#2jR***.*.#2j? ***.*.$2j ....#≈##.......####)......#.#. Swiftly the Skirmisher#$>.#X#.........##............ Spriggan of Fedhas ******#.÷.#≈##.....T..[............. Health: 77/77 ========================...## #...####'#..####....... Magic: 22/25 =====================---$2j"..÷# ##..#####∩#...##........ AC: 2Str: 6P.. #.#########....##.#...## EV: 27Int: 25$2j|PP #.###..*.......#####.## SH: 0Dex: 24# #####...*........###..#XL: 15 Next:  8% Place: Orcish Mines:1##.#....∩@..###..##....#Noise: ---------  Time: 20122.7 (0.0)#...........##....#.#.##l) +0 orcbow (heavy)##.....#...##......####$2jFire: l) +0 orcbow (heavy) #...≈≈≈.........###Quill $2jԝl#...≈∩≈..^.....####...≈≈#..[.....#T   troll$2j #.....#....######....##.....#.###.##.........##### $2j._You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Jinxbite (safe; 1% risk of failure)  $2j[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  $2jkPress: ? - help, Shift-Dir - straight lineYou feel a surge of power!$2j $2j 9.T$2j ☼☼..======3.7 (1$2j $2j  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.$2j3 cAiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! _The flask of dizzying con$2jT +coctions shatters into a vile cloud!%2j!` T○T(confused) _The flask of dizzying concoctions shatters into a vile cloud!asting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power!beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The troll is engulfed in noxious fumes.0--==----4Will/2 Jinx  T§ _The troll appears confused.○------5 _The troll is engulfed in noxious fumes. The troll appears confused.&2jS ))))) You shoot an arrow. The arrow hits the troll!&2j':*&2j .TThe troll is moderately wounded.A giggling sprite leaps out and makes the troll trip over its own feet.&2jf°°..ed, drained)&2j!6===6.9 (1.2&2jrv _The troll is moderately wounded.&2j| )))) You shoot an arrow. The arrow hits the troll!!&2j :*&2jt ☼The troll is almost dead.A giggling sprite leaps out and insults the troll's ancestors.  You kill the troll!&2j]°...&2jbV1=-8.1&2j&2jl _Fedhas appreciates your contribution to the ecosystem.&2jTM&2jM&2jV&2j.#X#.........##............ Spriggan of Fedhas ******#.÷.#≈##........[............. Health: 77/77 ========================...## #...##☼#'#..####....... Magic: 21/25 ====================----..÷# ##..###°#∩#...##........ AC: 2Str: 6P.. #.#####.###....##.#...## EV: 27Int: 25'2jsPP #.###..........#####.## SH: 0Dex: 24# #####............###..#XL: 15 Next:  8% Place: Orcish Mines:1##.#....∩@..###..##....#Noise: ===------  Time: 20128.1 (0.0)#...........##....#.#.##l) +0 orcbow (heavy)##.....#...##......####Fire: l) +0 orcbow (heavy) #...≈≈≈.........###Quill Will/2 Jinx '2j#...≈∩≈..^.....####...≈≈#..[.....##.....#....######....##.....#.#'2j##.##.........#####A giggling sprite leaps out and insults the troll's ancestors.  You kill the troll! _Fedhas appreciates your contribution to the ecosystem. '2j;_No target in view! _No target in view! _No target in view!'2j!'2j'2j'2j~'2j : _'2j'"'2j$'2j&%'2j&'2j)'2j+'2j ,'2jI-'2j/'2j_2'2j2('2j4'2j28{ _The sprites lose interest in your situation.'2j{:'2j:'2j;'2j>'2jb@(2j(2j(2jY(2jdB _The kraken leaves your sight.(2jA(2j} (2j (2jx (2j}(2j(2jC(2jK2=(2j{(2j(2j(2j(2j (2j#(2jo&(2j&(2j9)(2j*(2jy-(2j-(2jB/(2j1(2j]3(2j39=(2jI5(2j:7Y  There is a stone staircase leading down here.(2j8(2j:(2j;$ _(2j>(2j2I 2  You climb downwards.(2j@d  You encounter 2 orcs.(2j7  The orc sorcerer points at you and mumbles some strange words.(2j #....  ##.....  ##.#.....  ##........  #...o...$.  (2jJ$  ##  #.@o...... --- #.o∩.......  #o...o.....#  #.$...o.....  ##.##.......(2j== ## ....... o   orc sorcerer ....... o   orc warrior .......oooo 4 orcs (1 missile, 2 wandering) (2j*36.3 (8.2***(2jZr KThe bolt of fire hits you!!(2jjd )  You encounter a kobold blastminer. It is carrying a +3 arbalest of freezing.The orc is struck by your quills.  You kill the orc!(2j|q o.Fedhas appreciates your contribution to the ecosystem.(2j~ @∩..o...oK   kobold blastminer (launcher, wandering)o   orc sorcerero   orc warriorooo 3 orcs (1 missile)The orc warrior completely misses you.(2j56-------15-------====7.8 (9.7(2j(2j ! _The orc shouts! x2(2ja _There is a stone staircase leading up here.*2ja*2j*2j*2jA9  You hear a shout! x2*2j:**2jK  #....  ##.....  ##.#.....  ##........  #...o...$.  $........  ##........  #.*o......  *2jz#o)∩.......  #....o.....#  #.$...o.....  ##.##.......  ## .......  .......  .K..... *2jYhThe orc sorcerer points at you and mumbles some strange words.*2jLLK.*2j^MDo.*2j[ o.You suddenly lose the ability to move! You stop ascending the stairs.o.*2ji@ 43-----------12----------  4  The orc warrior hits you with a +1 long sword of protection!!*2js/  --more--*2j 8.8 (1.0+0 orcbow (heavy) Para Quill Will/2 _*2jj"*2j3*2j9n #....##.....##.#.....##........#...o...$.$.*......##.*......#o@o......#.)o.......#.....o....##.$.........##.##.......## ........K............The orc sorcerer gestures at you while chanting.*2j V#....##.....##.#.....##........*2j$#...o...$.$.*......##.*......#o@o......#.)o.......#.....o....##.$.........##.##.......## .......*2jYZ.K............*2j ∩The bolt of fire hits you!!!  * * * LOW HITPOINT WARNING * * *The bolt of fire hits the orc!!*2j z**** 2+2jaG.K+2jien OThe orc dies!+2jAs o.You encounter an ogre. It is wielding a +0 giant club.The orc is struck by your quills. The orc barely misses you.+2jC..@∩..K)KO   ogre(…)+2j. 13-------------4/25 +2je-----------The orc warrior barely misses you.+2j/  --more--,2jB5 9.8 (2 _,2jL,2jQI.o,2jX\  The kobold blastminer wields a +3 arbalest of freezing.,2j^G#....##.....##.#.....##........#.......$.$.o......##........#o@o......#.))o......#....).....##.$..)......##.##.).....## .)......K...........,2j/#....##.....##.#.....##........#.......$.$.o......##........#o@o......#.))o......#....).....##.$..)......##.##.).....## .)......K...........,2jP7  It is covered in frost. The kobold blastminer shoots a bolt. The bolt hits you.* * * LOW HITPOINT WARNING * * *,2j{FO.,2j, #....##.....##.#.....##........#.......$.$.o......##........#o@o......#.))o......#....).....##.$..)......##.##.).....## .)...O...K...........The bolt freezes you.,2j #....##.....##.#.....##........#.......$.$.o......##........#o@o......#.))o......#....).....##.$..)......##.##.).....## .)...O...K...........,2j p ∩....bolt freezes you.  The orc hits you with a +1 flail of protection!orc warrior hits you with a +1 long sword of protection!  You die...  Fedhas appreciates your contribution to the ecosystem.,2j -5-------------0-----------,2j* /  --more---2jN -2jq Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +0 heavy orcbow (weapon)  q - the +8 rapier "Buplam" {protect, rElec Will++ Int-3 Dex+3}  r - the +6 rapier of Bloody Death {vamp, Int+2} Missiles (go to first with ()-2j e - 45 poisoned darts  o - a curare-tipped dart Armour (go to first with [)  f - the +0 robe "Kesid" (worn) {rPois Archmagi}b - a +0 robe  d - a +2 robe of cold resistance  j - an orb of mesmerism Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  n - a +4 ring of slaying (worn)  s - an amulet of guardian spirit (worn)  a - the ring "Tonogge" {rCorr Slay+2 SInv Stlth-}g - a ring of positive energy  h - a ring of magical power  m - a ring of resist corrosion  p - a ring of flight Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].2jr!Goodbye, Swiftly.75078 Swiftly the Skirmisher (level 15, -5/77 HPs)Began as a Spriggan Hexslinger on June 17, 2026.Was the Champion of Fedhas.Slain by an orc warrior... wielding a +1 long sword of protection(8 damage)... while paralysed by an orc sorcerer... on level 2 of the Orcish Mines.The game lasted 01:06:24 (25640 turns). 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