B/i" Player: Tagu270 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.15:31:14.ttyrec Time: (1764689474) Tue Dec 2 15:31:14 2025 D/i0 [?1051l[?1052l[?1060l[?1061hD/iV)0[?7h[?25l[?1cD/i׿_Health: 32/50 ===============---------Magic: 13/13 ========================1316915414XL:  7 Next: 97%Cast: Construct Spike Launcher You hear the solemn chanting of funerary rites.D/iW/  --more--G/izG/iɅTagu270 the TinkererHuman of Ashenzari ......Health: 32/50 ===============---------Magic: 13/13 ========================AC: 13Str: 16EV: 9Int: 15SH: 4Dex: 14XL:  7 Next: 97% Place: Dungeon:5Noise: ---------  Time: 6312.6 (0.0)i) +2 flailCast: Construct Spike LauncherG/i\.....########### .....<.).>.....# ......†.....##. .....######.# ..... #.# #.#+# #.# #.G/i#.###### ##......#######@##.##.##.#..####G/iYou hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!G/iWelcome back, Tagu270 the Human Forgewright.Ashenzari says: Partake of my vision. Partake of my curse.G/i/G/i1G/iuG/i _Press ? for a list of commands and other information.J/i _J/i  _J/i4=J/iSJ/iK5=J/i/J/iJ/i BJ/i@ . #.# ##.#+# #.#  #. #.######  # #......# ######.# #.# #.# ########.#.......@.#7.6 (5##########J/i-; J/iJ/i1J/iK/i K/i K/i6 K/i K/i K/i z36=K/i4 ,K/i K/i. K/i" ;8K/iM" E==K/im" K/iU# K/i`% ,K/i% K/i' K/i, K/i- b40==K/i- K/id/ l _Found a fuming orange potion.K/i1 3K/i1 K/i3 K/i6 ,K/i6 K/i<  #...... #.# ###.#+# #.# K/i<< #. #.###### # #......# K/if< c######.# #.# K/i< #.# #!############.# #K/i< Q.......#24.6 (7 K/i< 9#######K/i= K/iA K/iC L/i]q1=L/i{!3=4==L/i|L/i| #...... #.# ###.#+# #.# #.#.# #.###### # #.# #......##.# ######.##.# #.##.# #.# #!#####.# #........#9.6 (5 #####N/i   C - a fuming orange potion _You hear the lone wailing of a very distant funeral chant.N/i >.†.....##.......######...... ###.#+# #..#######.....#####.# # #32.6 (3.############.#..............#################P/iN5=P/iڢ6=P/ig,P/iGP/iE7 _You open the door.P/i3P/iP/i-..#.... #....#### #.......###########P/is##.......<.).>.....# ..>.......†.....##. #......######.# #......# #.# P/iO###.#.# 8.6 (6#.#.# #.###### #.# #.# .#.##.##.##.##.############.##..............#################P/iRP/iP/iQ _There is an open door here.Q/iQ/iyQ/i0Q/iqQ/iKQ/i8== _Q/iQ/iNQ/ib50==Q/iQ/i=1 _HP restored.Q/i3Q/i\Q/iQ/i,Q/iQ/i ###   #....# Q/i #....#  #....####  #.......###########.#.##..@....<.).>.....#42.6 (4Q/i|.....>.......†.....##.##.###......######.# Construct Spike Launcher Q/i#......# #.####.#'##Q/iR #.#.# #.#####  #.#.# #...... Q/is #.#.# ######.  #.#.# #.Q/iE Q/iQ/iQ/iR/iR/iqR/iR/i#R/im'R/i+BR/i0R/i|09=R/i1R/i4R/iH8R/i8R/i9R/i;R/ia?,R/i@R/ilCR/iNF,R/i~GR/iO#....##....####.......###########.#.##.......<.).>.....#.....>.......†.....##.##.###......######.##......# #.####.#'## #.#  #@#.# #.######R/iO7.6 (5 #.#.# #......# #.#.# ######.#Construct Spike Launcher #.#.# #.#R/iP #.#.# #.##.#.############.#R/iZP..#..............############# R/iP R/iQR/iIWR/iYT/iJT/iJT/iLT/i4OT/i0RT/i=VBT/iWT/iXT/iXT/i{ZT/i)],T/i]T/i^T/ia,T/iaT/ihcT/iUg,T/ihT/ij7 _Found a ring mail.T/i6m3T/imT/ioT/iq,T/irT/izx #......# #.# ###.#'## #.# #.#.# #.##### #.#.# #...... #.#.# ######. #.#.# #.T/ix #.# #.#.#####.#.############.#..[..@.#..............54.6 (7######################T/iy@ T/i3y T/i0zT/i~T/iU/iwU/i.. #.....>.......†.....#######@###.......9.6 (8\/iG #######.###......# ########.#####.#'## #.#######.#####.#.# #.#######.#####.#.# #.#######.#####.#.# #########.#####.#.########.#####.#.# \/i j#######.#####.#.########\/i \/i ^/i{3^/i"^/i^/i^/iB^/iD,^/i^/iu^/i,^/i^/i^/iF^/it^/i5,^/iC,^/i^/i+^/i=^/ia^/i2^/i^/i,^/iO^/i^/i^/i^/i^/i^/i,^/i^/io _Found a scroll of teleportation.^/i,,,,,,***********,*,*,**********, ,,,,,,+,,,,,,,,,,h.,,,,* *, ^/ix,,,,,,***********?#,*,** ****, ******* *,..,,,,* *,,,, ##.*,*,** *,,,,^/i? #..***** *,,,, #.#* *,,,,^/ie #.# *,,,, #@# ****+^/i #.# ****+ ^/i #### *,,,, #.#.......# *,,,, #.#.##....# *,,<, ^/iG#.#.##....# *,,,, h   hound (asleep) #.#.##....####,,,, #.#..#.......#####^/im ^/i#.#.##.......<.).>^/i",78.6 (9^/i3^/ij.hh^/i'-9.6 (10.0) ^/i^/i X _A hound comes into view._/i4_/iY_/i*_/i  *,,,,,,,*,,,,,,,,***********.#,#,*********+,,,,,,,,,,...,,,* ,,,,,,***********?#.*,**** ********,h.,,,,#.#,*,**.******,,,,..# ****+.########.#...,.<. *.#.##....####,,,,.#..#####_/i _/iN T.h_/i 180.0) _/i _/i `/i`<*,*,*,*,,**** *,..,,..*,,,,,,,,***********.#,#.*********+,,,,,,,,,,....,,* ,,,,,,***********?#.*,**** ********,..,,,,#h#,*,**.#*****,,,, ****+#######..,< *##....####,,,,`/ieb`/in.h=1`/iy`/iH `/i`/i9%_You block the hound's attack.`/iAF  You closely miss the hound.You hear the lone wailing of a funeral chant nearby.`/iF -2.8 (1.2`/iL `/iO { _The hound closely misses you. The hound bites you but does no damage.`/i"y1  You hit the hound.  The hound is lightly wounded.47--4.0 _The hound barely misses you. The hound bites you.a/ir\  You hit the hound.  The hound is lightly wounded.a/in-5.3 (1.3a/ia/iŹ a/i/_The hound bites you but does no damage.a/iS  You closely miss the hound.The hound is lightly wounded.a/iT@8=-a/iT!6.6a/iYa/i\[ _You block the hound's attack. The hound bites you but does no damage.a/i  You thump the hound!  The hound is severely wounded.a/i5=7.8 (1.2a/i8 a/i U _The hound barely misses you. x2a/i6  You miss the hound.The hound is severely wounded.a/i 5-8.9 (1.1a/i a/i ~ _The hound completely misses you. The hound bites you but does no damage.a/ilC 8  You sock the hound!a/iL i.a/i7O a/iY 8,,<,,,***,*,*,*,,****,,,, Tagu270 the Tinkerer ,,,,,,**,..,,..*,,,,,,,,, Human of Ashenzari ...... ,,,,,,***********.#,#.**********, Health: 49/50 =======================- ,,,,,,+,,,,,,,,,,....,,**, Magic: 13/13 ======================== ,,,,,,***********?#.*,** ****, AC: 13a/ia Str: 16 ********,..,,,,* *,,,, EV: 9Int: 15##.#,*,** *,,,, SH: 4Dex: 14#..#**** *,,,, XL:  7 Next: 104% Place: Dungeon:5#@#**,,,, Noise: =--------  Time: 6390.1 (1.2)#.#*,,,, i) +2 flail#.#****+ Cast: Construct Spike Launcher#.#****+#.######### *,,,,#.#.......# *,,,, #.#.##....# *,,<, #.#.##....# *,,,, #.#.##....####,,,,  a/ib _The hound barely misses you. x2  You miss the hound.The hound is severely wounded. _The hound completely misses you. The hound bites you but does no damage.  You sock the hound! _You kill the hound!  The hound is severely wounded. _The hound completely misses you. The hound bites you but does no damage.  You sock the hound! _You kill the hound!Your Armour skill increases to level 3!You have reached level 8!a/ij /  --more--c/iU54/564/147108 2% c/imc/i6R _You feel stronger.d/i>,,,* *,,,,,,,,**** ,<,,,* *#.#,*,#.,****,,,,** *...,,..*,,,,,,,,,***********#.#,#.**********,*+,,,,,,,,,)....,,* *,* ,,,,,*********##?#.*,** ****,* *******...,,,,* *,##.#,*,*,d/i#.@#**** *,#.#*,#.# *,,,,,#.# ****+*#.# ****+*#.######### *,#.#.......# *,,,,#.#.##....# *,,<#.#.##....# *,d/i>d/ib6=-10d/iwd/i# _Found a whip.d/i Id/i d/i d/if d/i d/iI d/i *  *****h* ****,,*.#*****,,* ,d/i R<,,,* #..****,,,* *.......#,,,,,,,,.#.#.#***** ,,,,,+,,,,,,,,,)..... *,* ,,,,,*********##?#.#.## ****,* ******.....#-#.#.#.###..#*#**#.##*,,,,,#.#*,,,,,d/i[ h   hound (asleep)#.d/i &2d/i j.hhd/i +3.1 (2d/i d/iIJ X _A hound comes into view.e/i _*,*,*,*** *∩, * ...,,,,.# *****#.#,*,#.# ,.h.,,...#*****,,* ,<#.#,#.#..**** *.......#,,,,,,,,****#######.#.#.##*******+,,,......)......# ,,,,,*********##@#.#.## ****,* ******.......##.#.#.###..###**#.##,,,,, ****+*#######e/ihZ*** *********,,,,,,,* *,,,*#.#,*,##* *∩, * ...,,... *****#.#,#.#.# ,.h......#*****,,* ,<##.#.#.#..**** *.......#,,,,,,,,****#######.#.#.##*******+,,,......)@.....# ,,,,,****#######?#.#.#***,* ******#.......###.#.#.##..###*##.###,,,,, ****+*e/iie/ije/ioP.he/ip+4.1 (1e/i2ue/iw4 _You rampage towards the hound!e/i ,,,* *,,,,,,,,*,*,*,** **,,,* *** *********...,,,,* *,,,*e/ip #.#,*,### *∩, * ...,,...# *****#.#,#.#.# ,*........#*****,,* ,<##.#.#.#..**** #.h.....#,,,,,,,,****#######@#.#.##*******+,,,......)......# ,,,,,****#######?#.#.## ****,* ******#.......e/i #.#.#.##..#####.###,,,,,e/i˕  You rampage towards the hound! You hit the hound.  The hound is moderately wounded.e/iĖ Q==5.3 (1.2e/i e/i S _The hound closely misses you.f/i   You sock the hound!  The hound is severely wounded.f/i!62--f/i"!6.5f/i#)f/i_+g _The hound barely misses you. The hound bites you.f/i; f/i1 You hit the hound.f/iq†f/if/i=X3--57.7f/if/i| f/i;_You kill the hound!f/it M,,,,,,,* *,,,∩* ,,,* *,,,,,,,,#.#,*,## **,,,* *** *********...,,..* *,,,*#.#,#.### *∩, * ........ *****##.#.#.#.# ,*........#*****,,* ,<#.#.#.#..**** #.@.....#,,,,,,,,****#######.#.#.##*******+,,,......)......# ,,,,,****#######?#.#.## ****,*..### ./ik 7mf/i f/i b5=-80f/i f/iʻ r _You see here a hound corpse.g/i?g/iʤg/ifg/ig/ig/iR: _g/i'g/iH.6==g/i"* *#.#,#.### *∩,,,** * *........# ****,,*** ##.#.#.#.# ****,, ,,,,,*........#***** ,<,,,*##.#.#.#..****,,,, ,,,,,#.†.....#,,,,,,,,,***#######.#.#.##********, ,,,,,+,,,......)......# ****#######@#.#.## ****-402.7 (4 ****** #.......# *,,,,, ##.#.#.## *,,,,,#####.#.#****+* #.#****+* #.#########g/iv[37m *,,,,, g/ig/ii _r - 3 scrolls of teleportation (gained 1)h/i#h/i.h/ih/ih/iX** *********...,,..* *,,,***, *#.#S#.### *∩,,,**, *........# ****,,**, ***** ##.#.#.#.# ****,,**, ,,,,* *........#***, <,,,* ##.#.#.#..****,,,,** #.†.....#,,,,,,,,,*,****#######.#.#.##********,*,+,,,......).@....# *,*, ,,,,****#######.#.#.## ****,* *****#.......# *,##.#.#.## *,#h/i'R..##### *,#.#*,S   adder (asleep)#.# *,,,,,,#.# ****+*,#.# ****+*,h/i q 0  An adder comes into view.h/i +3.7 (1h/iWh/iY- _Found 5 poisoned darts.i/iqi/i^ri/iQyi/i{j/i,* *,,,,,,,,#.#,*,## **,,,* *** ** *********.......* *,,,***,*#.#S#.### *∩,,,**, *........# ****,,**, **** ##.#.#.#.# ****,,**, ,,,* #........##**,,* ##.#.#.#..#***,,,,**** #.†.....#,,,,,,,,,*,****#######.#@#.##********,*,*+,,,......)......# *,*,* ,,,****#######.#.#.## ****,*,* ****#.......# *,##.#.#.*,#..##### *,#.#*,#.# *,,,,,,#.# ***j/i*+*,*(SS4j/i j/ix/ _The adder hisses angrily.j/i:j/iF* *,,,,,,,* *,,,∩*  *,,,,,,,,#.#.*.## **,,,* **** * *********.......* *,,,***,##.#(#.### *∩,,,**, #........# ****,,**, *** ##.#S#.#.# ****,,**,j/iCG* #........##****,,**,,,j/iJM* ##.#.#.#..#***,,,,***** #.†..@..#,,,,,,,,,*,,,****#######.#.#.##********,*,*+,,,......)......# *,*,*, ,,****#######.#.#.## ****,*,* ***#.......# *,j/iN[##.#.#.## *,#..##### *,#.#*,#.# *,,,,,,,,j/irPj/iReHh.h   howler monkey (wandering)=5j/if` _A howler monkey comes into view.j/ie j/i: j/i/ j/i k/ik  *,*,*,*,** *,,***  *,,,,,,..,,,,...* *,,,∩*  *,,,,,,..#.#.#.## **,,,* *************#..h....* *,,,***,##.#(#.### *∩,,,**, #........# ****,,**, ** k/i##.#.#.#.# ****,,**, ,* #....S...##****,,**,,,, ,* ##.#.#@#..#***,,,,***** ,k/i8* #.†.....#,,,,,,,,,*,,,, ,****#######.#.#.##********,*,*** ,k/ie+,,,......)......# *,*,*, k/i>:,****#######.#.#.## ****,*,*,* **#.......# *,k/iHS   adder##.#.#.## *,#..##### *,#.#*,k/i)k/i.=6k/iZk/iS _The adder closely misses you.l/iGyM>,,,,,,****,.#,*,#.#****...,,...* *,,,∩* ,,,,,,..#.#.#.## **,,,* *****l/iy********#.......* *,,,*#.#h#.### *∩, #........ *#.#.#.#.# #....S@..##****,,**,,,,#.#.#.#..#***,,,,*****l/i z #.†.....#....,,,,,*,,,, ,****#######.#.#.##*####***,*,***.).l/i0z###h   howler monkey (wandering)#l/i]z ###l/i<l/iL(hl/iP&7l/il/i= _The adder bites you but does no damage.n/i|7 *,,,,,,,,>,,,,,,* *,,******** Tagu270 the Tinkerer*,,,,,,,.#,*,#.#* *,,****Human of Ashenzari ......n/i7*,,,,,,....,,...* *,,,∩*Health: 56/56 ========================*,,,,,,..#.#.#.## **,,,* ***** Magic: 12/14 ====================----n/is8********#.......* *,,,***,,,, AC: 13Str: 17##.#(#.### *∩,,,**,,,, EV: 10Int: 15#....h...# ****,,**,,,, SH: 4Dex: 14 **n/i8u##.#.*.*.# ****,,**,,,, XL:  8 Next:  5% Place: Dungeon:5 ,*n/i87#....S@..##****,,**,,,, Noise: =--------  Time: 6407.7 (0.0) ,*n/i9##.#.*.*..#***,,,,***** i) +2 flail ,*n/i^9#.†.....#....,,,,,*,,,, Cast: Construct Spike Launcher ,****#######.#.#.##*####***,*,*** n/i9,+,,,......)......#*,*,*,, ,****#######.#.#.## ****,*,*,* h   howler monkey (wandering) **n/i1:#.......# *,,,,,,,,, S   adder##.#.#.## *,,,,,,,,,#..##### *,,,,,,,,, _A howler monkey comes into view. n/i_:_The adder closely misses you. _The adder bites you but does no damage.  n/i:Casting: Construct Spike Launcher (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaten/i x*@The adder closely misses you. _The adder bites you but does no damage.  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.o/i *,,,,,,,,>,,,,,,* *,,******** Tagu270 the Tinkerer*,,,,,,,.#,*,#.#* *,,****Human of Ashenzari ......*,,,,,,....,,...* *,,,∩*Health: 56/56 ========================*,,,,,,..#.#.#.## **,,,* ***** Magic: 12/14 ====================----********#.......* *,,,***,,,, AC: 13Str: 17##.#(#.### *∩,,,**,,,, EV: 10Int: 15#....h...# ****,,**,,,, SH: 4Dex: 14 **/i1H##.#.#.#.# ****,,**,,,, XL:  8 Next:  5% Place: Dungeon:5 ,*#....*@..##****,,**,,,, Noise: =--------  Time: 6407.7 (0.0) ,*##.#.#.#..#***,,,,***** i) +2 flail ,*#.†.....#....,,,,,*,,,, Cast: Construct Spike Launcher ,****#######.#.#.##*####***,*,*** ,+,,,......)......#*,*,*,, ,****#######.#.#.## ****,*,*,* h   howler monkey **#.......# *,,,,,,,,, S  /im adder##.#.#.## *,,,,,,,,,#..##### *,,,,,,,,,Casting: Construct Spike Launcher (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.  The howler monkey howls!o/iY  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A rock wall.  You shape a spike launcher from a nearby wall.  The howler monkey howls!  The rocky spike skewers the adder.o/igl  The adder is heavily wounded.o/ip .hS#You block the adder's attack. The adder bites you but does no damage.o/iqU2--====o/iq$8.7 (1o/iyo/i+}1 _The howler monkey hits you.p/i6.#,*,#.# ....,,...,∩* .#.#.#.## **,,,* ************#.......* *,,,***,,,, ##.#(#.### *∩,,,........# **** **##.#.#h#. ,....S...####.#.#@#..#***,,,,*****.†.....#....,,,,,*,,,,p/ih***#######.#.#.##*####***,*,*** ,+,,,......)......# *,*,*,, ,****#######.#.#.## **** ** #.......,,,,,,,,, ##.#.#.##..##### ## p/i1*p/i&q  The rocky spike skewers the adder.p/i.}. S(catching breath)The adder is severely wounded.The adder closely misses you.The howler monkey hoots and howls with incredible vigour!p/i-~H=========9p/iSp/i~T _You hear an angry hiss. You hear a shout! x2; You hear a bark!q/i4s *You closely miss the adder.q/i  The adder is severely wounded.The rocky spike skewers the adder.q/i)q/iқq/iZ.†hq/iүf7==-------10.9 (1.2q/i(q/iI _You kill the adder!q/iƤ | * You sock the howler monkey!q/i{  The howler monkey is heavily wounded.The rocky spike skewers the howler monkey.q/i  hThe howler monkey is severely wounded.q/i e3---------2.1q/i q/i _The howler monkey closely misses you. The howler monkey barely misses you.r/iCz *You barely miss the howler monkey.r/iv  The howler monkey is severely wounded.The rocky spike skewers the howler monkey.r/i@ h(catching breath)The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!=========3.4 (1.3r/ir/i* _You hear a shout! x2r/iڥA  You thump the howler monkey!r/iԳq†r/ih4/573==11=--------4.6 (1.2r/ijr/i0Q _You kill the howler monkey!r/iV+M,>,,,,,,****,r#,*,#.#****...,,...* *,,,∩* ,,,,,,..#.#.#.## **,,,* *************#.......* *,,,*#.#(#.### *∩, r/i#........ *#.#.#.#.# #....†@..##****,,**,,,,#.#.#.#..#***,,,,***** #.†.....#....,,,,,*,,,, ,****#######.#.#.##*####***,*,***.).###r/i>r   quokka (wandering)####r/ir/izr/i|.rr/i5=---------50r/ir/i _A quokka comes into view. _You see here a howler monkey corpse.r/i **,*,*,****,,..>,,,...****.#,*,#.#****....,,...* *,,,∩* ,,,,,,..#r#.#.## **,,,* *************#.......* *,,,*##.#(#.### *∩, #....... *##.#.#@#.# ....††..##****,,**,,,,##.#.#.#..#***,,,,***** #.†.....#....,,,,,*,,,, ,****#######.#.#.#######***,*,*** ,+,,,......)......# , ,****#######.#.#.#***,*,*,* **#..../i Nm...#.#.#.##r/iF r/i \.rr/i 4====-6 _r/i= r/i s/ix ,******,,,,,** *,,,,** *,.#,*,#.#***,,.>.,,...****..#.#,#.#****........* *,,,∩* ,,,,,,..#.#.#.## **,,,* *************#..r....* *,,,*#.#(#.### *∩,s/ii  #.....@..# *#.#.#.#.# #....††..##****,,**,,,,#.#.#.#..#***,,,,***** #.†.....#....,,,,,*,,,, ,****#######.#.#.#######***,*,*** ,+,,,......)......# , ,****#######.#.#.#***,*,*,* **.......s/i s/i \.rs/i &7s/i s/i ; _Found a stone staircase leading down.s/i= )M*****,,,,,,,* *,,,*** ,,..,***###,,,,,** *,,,,** *.#,*,#.#***,,..>.,,...****.#.#,#.#****.......* *,,,∩* ,,,,,,..#.#.#.## **,,,* *************#.......# *,,,*##.#r#@### *∩, s/i_> #....... *##.#.#.#.# ,*#....††..##****,,**,,,,#.#.#.......#.. #.#.#.#####. ##.#.#.#s/i> D s/i&N (r#r   quokkas/iO q7==8s/iW s/i'Z t/iA  You closely miss the quokka. You block the quokka's attack.t/i 5=9.9 (1.3t/i[ t/i٠ > _The quokka bites you but does no damage.u/i#9  You sock the quokka!u/i j.u/iS==221.1 (1.2u/iu/iJ _You kill the quokka!u/ifk|,* *,,,,,,..,***###,,,,,** *,,,,* *u/io2* *.#,#.#.#****,,*****,, *.>......* *,,******** * *,,,,,,..#.#.#.#* *,,**** * *,,,,,,.........* *,,,∩ * *,,,,,,..#.#.#.## **,,,* **** u/ip* ********#.......# *,,,***,,, ##.#(#.### *∩,,,** #....@...# ****,,** *** ##.#.#.#.# ****,,** ,,* #....††..##****,,** ,,* ##.#.#.#..#***,,,,**** ,,* #.†.....#....,,,,,*,,, ,,****#######.#.#.#######***,*,** ,,+,,,......)......# *,*,*, ,u/iCq,****#######.#.#.## ****,*,* *** #.......# *,,,,,,,,u/i}u/i~4-20u/iWu/isu/i6Iu/i?@v/iv/i 9=v/i** **,,,,,,***,,,* *,,,,,, * ******,,..,,,* *,,,*** *,,,,,,*,..#**###,,,,,** *,,,,*,,,,,...#.#.#.#****,,*****,,*  *,,,,,...>......* *,,********  *,,,,,,..#.#.#.## *,,****  *,,,,,,.........* *,,,∩* *,,,,,,..#.#.#.## **,,,* *****v/iY!S********#.# *,,,***,-4.1 (2 ##.#(#.### *∩,,,**, #........# ****,,**, ** ##.#.#.#.# ****,,**,,,, ,* #....††..##****,,**, ,* ##.#.#.#..#***,,,,*** ,* #.†.....#....,,,,,*,,, ,****#######.#.#.#######***,*,*** ,+,,,......)# *,*,*v/ix"v/i+v/i/v/i.3v/i»v/iv/i,v/i,v/iv/i5,+,,,,,,,+,,*,*,* ,**,,,,,,*,,,,,* ** ** **..,,,,***,,,* ,,*****,...,,,* *,,,*** *,,,,,, *,...######,,,,,** *,,,,** *.***,,*...>********,,**** ,,,,,,..*,,,∩* v/iq3*,,,,,,..#.#.#.## **,,,* *************#.......# *,,,*##.#(#.### *∩,,,**,,,,#........# ****,,**,,,,##.#.#.#.w   dart slug (wandering)#....w†..##.#.#.#...†.....#..v/i|V5.1 (1v/i+6.1 (2v/i^v/iU\ _A dart slug comes into view.v/i4 q***,,,,**,,,*** +,,,,,,,+*,*,*, ,********,,,,,,*,,** ** **..,,,,***,,,* *****,...,,,* *,,,*** ,,,...######,,,,,** *,,,,** *..#.#.#.##**,,...>......****..#.#.#@## *,,****.......# *,,,∩* ,,,,,,..#.#.#.## **,,,* *************#.......# *,,,*##.#(#.### *∩, #....... *##.#.#.#.# #....w†..##****,,**,,,,#.#.#.#..#***,,,,*****v/i28 v/i? Pw†v/i@ +7.1 (1v/ipH v/i*J w/i',*,,>,,,+,,,,,,*,,,* *+*,* ,,***,,,,*,,,,,,*,,,*** *,*,* ,,+,,,,,,,+,,,,,* **,*, ,,********,,,,,,*,,,,,* *,,,,* ,** **..,,,,***,,,* * ,* ******,...,,,* *,,,*** *,,,,, w/i,* *,,,,,,...######,,,,,** *,,,,* ** *,,,,,...#.#.#.##***,,*****,,* * *,,,,,...>...@..# *,,******** * *#.#.#.## *,,**** * *,,,,,,.........# *,,,∩* w/iU* *,,,,,,..#.#.#.## **,,,* **** * ********#.......# *,,,*** ##.#(#.### *∩,,,** w/i#........# ****,,** *** ##.#.#w#.# ****,,** ,,* #....††..##****,,**,,,w/isw/i%&8w/i x/i'q,*,,>,,,+,,,,,,*,,,* **+*,,***,,,,*,,,,,,*,,,*** *,*,,+,+,,,,,* **,*,,#,,,,,,*,,,,,* *,,,, ,,** ##..,,,,***,,,* * ,,* ******....,,,* *,,,*** * ,x/iL,* *,,,,.,...######,,,,,** *,,,,* *.#.#.#.##***,,*****,, ** *.>..@...# *,, ,* *.#.#.#.## *,,**** x/i ,* *,,,,.,.........# *,,,∩* ,* *,,,,,...#.#.#.## **,,,* x/i* *****####.......# *,,,*** ##.#(#.### *∩,,,** #........# ****,,**,,x/iD * ##.#.#w#.# ****,,**,,x/i ,* #....††..##****,,**,, x/iIx/i&9x/ix/ix/i8 gx/i ****,*,,,**+** *,*,,,* ,,,*,*,..,######.#,,,* ,,,*,,>,..+......#,,,* **,,,***,,,.#......#,,,*** *,,,,+,,,,,,.......+,,,,,* **,,,,*******#......#,,,,,* *,,,** ##.....?#**,,,* * ,,,,,* **####.......# *,,,*** * ,,,,,* *,.......@######,,,,,** *,32.1 (3 +***** *,.......#.#.#.##***,,******* *,.......>......# *,,**** ,,,,* *,.......#.#.#.## *,,* ,,,,* *,..............# *,,,x/ig∩* ,,,,* *,.......#.#.#.## **,,,* w   dart slug ,**** **#######.....w.# *,,,***  ##.#(#.### *∩,,,* ,* #........# ****,,* _Found a scroll of blinking.x/ix/iZ` _A dart slug is nearby!y/iQy/iy/iy/iξz/i}* *,*,,,*,,,*** *,*,*** *, ****,*,,,**+** *.#,,,* *,*,*,..,######.#,,,* *,,*,,>...+......#,,,* **+***,...##,,,*** *,+,,,,,........+,,,,,* ******#......#,,,,,* *,** z/i"T?#**,,,* *,* **####....@..# *,,,*** *, ,,,,* *,.#####,,,,,** *,, ***** *,.#.#.#.##***,,* **** *,.>......# *,,** *,.......#.#.#.## *,,**** *,..............# *,,,∩*  ,,,* *,.......#.#.#.## **,,,*   **** **#######.....w.# *,,,***  * z/i##.#(#.### *∩,,,** z/iA3.1 (1z/iz/iZ y _You hear the lone wailing of a funeral chant very nearby.z/iҐJz/iz/i693z/i9{/i{/i{/iB{/i5 *,*,,,*,,,*,* *,*,* *,,  *,*,,,*,,,*** #.#,*** *,, {/iW U**,*,,,**+** #.#,,,* *,,*,*,..,######.#,,,* *,,,,*,,>...+......#,,,* **+***,...##,,,*** *,+,,,,.........+,,,,,* **,*{/ip!*******#......#,,,,,* *,,** ##.....@#**,,,* *,,6.1 (3* **####.......# *,,,*** *,, ,,* *,..######,,,,,** *,,,, *,.......#.#.#.##***,,*****,, ** *,.......>......# *,,******* ,* *,.......#.#.#.## *,,**** * *,..............# *,,,∩* ,* *,.......#.#.#.## **,,,* {/i!* **#######.....w.# *,,,***,,{/i"{/i/z _l - 4 scrolls of blinking (gained 1){/i4 3{/i {/i {/i X{/iP ,{/i {/iJ {/i ,{/iZ {/iy 7 _You open the door.{/i ***** *,,,*,* *,*,,,,,,,,,,,, *,,,***,_,*,* #.#.#**********+*,* *,*,,,*,,,*,* #.#.# *,,,,* *,*,,,*,,,*** #.#.### *,,,,* *,*,,,**+** #.#?..# *,,,,**,*,..,######.#l..# *,,,,*{/i[ *,,>...+#...# **+*,****,...#......#...### *,*+,,,,.........# **,*,******{/i  >..#.....# *,,,,* ,** ##......###...# *, ,* **####.......# *,..#** *,,, ,* *,..######,,...** *,,,, ** *,.......#.#.#.##**#.,*****,,* l   iguana (wandering) * *,.......>{/it # *,,******** * *,.......#.#.#.## *,,**** *,..............# *,,,∩*{/i# r 9  An iguana comes into view.{/i% {/i-- l.ww   dart slug{/i(. ,40.1 (4{/i4 {/i;8 _Found a scroll of teleportation. _There is an open door here.|/iQ,,,***,_,*,* #.#.#**********+*,* ,*,,,*,,,*,* #.#.# *,,,,*, ,*,,,*,,,*** #.#.###*,,,,*, ,*,,,**+** #.#l..# *,,,,*, ,*,*,..,######.#...# *,,,,*, ,*,,>...+......#...# **+*,*, ,***,...#......#...###,*,*, ,+,,,,.........'.....# **,*,*, ,******##......#@....# *,,,,* ** ##......###...# *,,,,,, * **####.......# *,..#** *, * *,.......w######,,...** *,,,,** * *,.......#.#.#.##**#..*****,,*  *,.......>......# *,.********  *,.......#.#.#.## *,,****  *,..............#|/i[40m *,,,∩*  *,.#.#.#.## **,,,* *****|/i|/iL?l|/iR21.1 (1 _|/i|/i|/i ****,_,*,* #.#.#*+*,*,* *,,,*,,,*,* #.#.# *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,* *,,,**+** #.#?..# *,,,,*,* *,*,..,######.#.l.# *,,,,*,* *,,>...+......#...# **+*,*,* ***,...#......#...### *,*,*,* +,,,,.'.....# **,*,*, ******##......#.@...# *,,,,* * ##......###...# *,  **####.# *...#** *,  *,.w######.....** *,,,,*  *,.#.#.#.#####..#  *,.|/i >......# *,.#  *,.#.#.#.## *,,♣***  *,.#.#.#.## **,,,* *|/i |/iJ F.l|/i &2|/iv |/i/ }/i,*,,,*,* #.#.# *,,,,*,*, ,,,*,,,*** #.#.###*,,,,*,*, ,,,**+** #.#?..# *,,,,*,*, ,*,..,######.#...# *,,,,*,*, ,,>...+......#.l.# **+*,*,*, **,...#......#...###,*,*,*, ,,,,.........'.....# **,*,*,,, *****##......#.....# *,,,,**** ##......###@..# *,,,,,,,, **####.......# #...#** *, *,.......w######.....#* *,,,,**** *,.}/i#.#.#.#####..#****,,* *,.>......# *,.##****** *,.#.#.#.## *,,♣♣** *,.......# *,,,∩* *,.#.#.#.## **,,,* ******* **#######.....w.# *,,,***,,,,,}/i}/iI&F.l}/i'&3}/iB2}/i4}/i&*,,,*** #.#.###*,,,,*,*,***+** #.#?..# *,,,,*,*,* *,..,######.#...# *,,,,*,*,* ,>...+......#...# **+*,*,*,* }/i/*,...#......#.l.###,*,*,*,* ,,,.........'.....# **,*,*,,,* ****##......#.....# *,,,,*****  ##......###...# *,,,,,,,,, *####.......# #.@.#** *, }/it,.......w######.....#* *,,,,***** ,.#.#.#.#####..#****,,* ,.>......# *,.###*****}/i * ,.#.#.#.## *,,♣♣♣* ,.}/i B......# *,,,∩* ,.#.#.#.## **,,,* ******* *#######.....w.# *,,,***,,,,,* }/i##.#(#.### *∩}/i}/i].ll}/in=4Construct Spike Launcher }/iXF _The iguana hisses angrily.}/i }/i< }/i }/i }/iDq}/iq}/i;w}/iKy~/i4~/i~/i~/i&6**+** #.#?..# *,,,,*,*,*, ,..,######.#...# *,,,,*,*,*, >...+......#...# **+*,*,*,*, ,...#......#...###,*,*,*,*, ,,.........'..l..# **,*,*,,,*, ***###.....# *,,,,*****,  ##......###...# *,,,,,,,,,, ####.......# #...### *, .......w######..@..#* *,,,,***** .#.#.#.#####..#****,,* *, .~/i (p>......# *,.###***** * .#.#.#.## *,,♣♣♣# .......# *,,,∩* .#.#.#.## **,,,* ******* #######.....w.# *,,,***,,,,,* ##.#(#.### *∩#........# ****~/i*~/iRC.l-5Construct Spike Launcher~/iI~/iMN~/i<$ **+** #.#?..# *,,,,*,*,*,* ..,######.#...# *,,,,*,*,*,* ...+......#...# **+*,*,*,*,* ...#......#...### *,*,*,*,*,* ,..'.....# **,*,*,,,*,*##......#...l.# *,,,,*****,*~/i$ ##......###...# *,*.# #...### *,*w######...@.#* *,,,,*****,*#.#.#.#####..#****,,* *,>......# *..###***** *~/i% #.#.#.## *..♣♣♣## *...∩*#.#.#.## *♣...* *~/i% y .....w.# *...♣##.#(#.### *∩... ~/i7 2w.lw   dart slug-6~/i9 ~/i< ~/i ~/iH ~/i* ~/i /i.,######.#...# *,,,,*,*,*,* +......#...# **+*,*,*,*,* #......#...###,*,*,*,*,* ......w.....# **,*,*,,,*,* *###.....# *,,,,*****,*  ##......###..l# *,,,,,,,,,,* ##.......# #...### *,* .....w######.....## *,,,,*****,*#.#.#.#####@.#****,,* *,,,>......# #..####**** ****#.#.#.## #..♣♣♣# ......# #...∩* *#.#.#.## #♣...* ******* #####.....w.# *...♣**,,,,,*  ##.#(#.#/iY## *∩...**,,,,,* #........# **♣♣..###.#.#w#.# ****,,**,,,,,*****/i'w.l/i9&7/i /i/ii+......#...# **+*,*,*,*,* #......#...###,*,*,*,*,* ......'.....# **,*,*,,,*,* ###w....# *,,,,*****,* ##......###...# *,,,,,,,,,,* #.......# #...### *,* ....w######...l.## *,,,,*****,***#.#.#.#####..####*,,* *,,,,>......# #.@####**** ****#.#.#.## #..♣♣♣# *,......# #...∩* *#.#.#.## #♣...* ******* ####.....w.# ♣...♣**,,,,,* /i8Y ##.#(#.### ♣∩...**,,,,,* #........# *♣♣♣..#*,,,,,* ##.#.#w#.# ****..#*,,,,,******#....††..##****,,**,,,,,,,,,,,/i/iF.l/ia48----==8/i/iQ _The iguana attacks as it pursues you! The iguana bites you!/i/iO} .wYou hit the iguana but do no damage./i1V9-----/im9.3 (1.2/iM/i|> _The iguana bites you but does no damage./i  You sock the iguana!  The iguana is heavily wounded./iI.w =50.4 (1.1/i^/i> _The iguana bites you but does no damage./izbites you but does no damage.  You sock the iguana!  The iguana is heavily wounded. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is heavily wounded./i K.w/i 0-1.5/i /i L _The iguana misses you./iN   You hit the iguana.  The iguana is severely wounded.50=-2.7 (1.2 _The iguana misses you./i=  You hit the iguana.  The iguana is almost dead.The iguana bites you!/if^.w /i0^43---4.0 (1.3/i /i u _The dart slug briefly extends its eye-stalks./i  You barely miss the iguana.The iguana is almost dead./i  You block the iguana's attack. The iguana closely misses you.Ashenzari invites you to partake of a vision and a curse of introspection andsorcery./i/  --more--/iSK.w/i U8 5.2 (1.2 _/i\/i^/iw8  You hit the iguana./i} .wThe iguana is almost dead./i]4---6.5 (1.3/im/i> _The iguana bites you but does no damage./i,8  You hit the iguana./i/i.†ww   dart slug/i 057.8/i/iұJ _You kill the iguana!/ig  You completely miss the dart slug./ih(9.1/i!/iA _The dart slug bites you but does no damage./i&  You hit the dart slug.  The dart slug is moderately wounded.5/i60.2 (1.1/i/iTA _The dart slug bites you but does no damage./iM  You hit the dart slug.  The dart slug is heavily wounded.1.4 (1.2/iR /iU V _The dart slug barely misses you./iC`;  You hit the dart slug./iii./iaoo 2.6 _You kill the dart slug!/i3u/i%xh _Your Shields skill increases to level 1!/iA)M,######,,, .+...# **+ .##...### * ..'....*,*,*,,,/i(.....***** ####...# #.......# #...### ,,,,,,* w######.....## *,,,,*****,***#.#.#.#####†@####*,,* *,,,/i >......# #..####**** ***#.#.#.#♣♣♣#/i0, ...........# #...∩***.♣/iW<.#..#/i /i!i6=-30 _/iS'/i]*/i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Self/Sorc)0% [?] toggle between ability selection and description./i6 /ip ,######.#...#*,,,,*,*,*,*Tagu270 the Tinkerer .+......#...#**+*,*,*,*,*Human of Ashenzari ...... .#......#...### *,*,*,*,*,*Health: 46/57 ===================----- ........'.....# **,*,*,,,*,*Magic: 14/14 ======================== ##......#.....# *,,,,*****,*AC: 13Str: 17 ##......###...# *,,,,,,,,,,*EV: 10Int: 15 #.......# #...### *,,,,,,,,,,*SH: 4Dex: 14 ....w######.....## *,,,,*****,*** XL:  8 Next: 15% Place: Dungeon:5 ....#.#.#.#####†@####*,,* *,,,, Noise: ---------  Time: 6463.6 (0.0) ....>......# #..####*/i %*** ****, i) +2 flail ....#.#.#.## #..♣♣♣#*, Cast: Construct Spike Launcher ...........# #...∩*** ....#.#.#.## #♣...* ******* ####.....w.# ♣...♣**,,,,,*##.#(#.### ♣∩...**,,,,,*#........# *♣♣♣..#*,,,,,*##.#.#w#.# ****..#*,,,,,****** You hit the dart slug.  The dart slug is heavily wounded. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _Your Shields skill increases to level 1!/i Curse which item? (Esc to abort) Hand Weapons (go to first with ))  i - a +2 flail (weapon) Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn) /i p - the +5 ring mail of a Hundred Gods (worn) {Rampage} Jewellery (go to first with "=)  n - a +6 ring of strength (worn)/i /i#- Z,######.#...#*,,,,*,*,*,*Tagu270 the Tinkerer .+......#...#**+*,*,*,*,*Human of Ashenzari ...... .#......#...### *,*,*,*,*,*Health: 46/57 ===================----- ........'.....# **,*,*,,,*,*Magic: 14/14 ======================== ##......#.....# *,,,,*****,*AC: 13Str: 17 ##......###...# *,,,,,,,,,,*EV: 10Int: 15 #.......# #...### *,,,,,,,,,,*SH: 4Dex: 14 ....w######.....## *,,,,*****,*** XL:  8 Next: 15% Place: Dungeon:5 ....#.#.#.#####†@####*,,* *,,,, Noise: ---------  Time: 6463.6 (0.0) /i- T....>......# #..####**** ****, i) +2 flail ....#.#.#.## #..♣♣♣#*, Cast: Construct Spike Launcher ...........# #...∩*** ....#.#.#.## #♣...* ******* ####.....w.# ♣...♣**,,,,,*##.#(#.### ♣∩...**,,,,,*#........# *♣♣♣..#*,,,,,*##.#.#w#.# ****..#*,,,,,****** /i{6 You hit the dart slug.  The dart slug is heavily wounded. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _Your Shields skill increases to level 1!5/154.6 (1+2 flail "Mantic Seer" {Self, Sorc} (cu/iD7 /ioF = _Your +2 flail glows black for a moment./iX/i_Inventory: 28/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  v - a +0 heavy spear  B - a +4 hand axe Missiles (go to first with ()j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn) /i{` p - the +5 ring mail of a Hundred Gods (worn) {Rampage}b - a +0 robe  g - a +0 leather armour  s - a +0 ring mail Jewellery (go to first with "=)  n - a +6 ring of strength (worn) Scrolls (go to first with ?)d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/i84i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. /ij Your skill: 4.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.8 XLs.  At current training (25%) you reach 14.0 in about 7.5 XLs.  Current attack delay: 1.2. Damage rating: 15 (Base 10 x 117% (Str) x 114% (Skill) + 2 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. /iThis ancient artefact cannot be changed by magic or mundane means. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Maces & Flails} /i?,{one-handed} {melee weapon} /ii_(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./i$3Inventory: 28/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer /i% c - a +0 scythe  h - a +3 dagger of electrocution  v - a +0 heavy spear  B - a +4 hand axe Missiles (go to first with ()  j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage} /i%j b - a +0 robe  g - a +0 leather armour  s - a +0 ring mail /i%8Jewellery (go to first with "=)  n - a +6 ring of strength (worn) Scrolls (go to first with ?) /i&& d - 2 scrolls of enchant weapon /i)& l - 4 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/i/  d - 2 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll /i0 _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./iEnchant which weapon? Hand Weapons  a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  v - a +0 heavy spear  B - a +4 hand axe /i[R[?] describe selected/i/i `,######.#...#*,,,,*,*,*,*Tagu270 the Tinkerer .+......#...#**+*,*,*,*,*Human of Ashenzari ...... .#......#...### *,*,*,*,*,*/iHealth: 46/57 ===================----- ........'.....# **,*,*,,,*,*Magic: 15/15 ======================== ##......#.....# *,,,,*****,*AC: 13Str: 17 ##......###...# *,,,,,,,,,,*EV: 10Int: 15 /iD#.......# #...### *,,,,,,,,,,*SH: 4Dex: 14 ....w######.....## *,,,,*****,*** XL:  8 Next: 15% Place: Dungeon:5 ....#.#.#.#####†@####*,,* *,,,, Noise: ---------  Time: 6464.6 (0.0) ....>......# #..####**** ****, i) +2 flail "Mantic Seer" {Self, Sorc} (cu ....#.#.#.## #..♣♣♣#*, Cast: Construct Spike Launcher ...........# #...∩*** ....#.#.#.## #♣...* ******* ####.....w.# ♣...♣**,,,,,*##.#(#.### ♣∩...**,,,,,*#........# *♣♣♣/i}..#*,,,,,*##.#.#w#.# ****..#*,,,,,****** The dart slug is heavily wounded. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _Your Shields skill increases to level 1! _Your +2 flail glows black for a moment./i/i/i,######.#...#*,,,,*,*,*,*Tagu270 the Tinkerer .+......#...#**+*,*,*,*,*Human of Ashenzari ...... .#......#...### *,*,*,*,*,*Health: 46/57 ===================----- ........'.....# **,*,*,,,*,*Magic: 15/15 ======================== ##......#.....# *,,,,*****,*AC: 13Str: 17 ##......###...# *,,,,,,,,,,*EV: 10Int: 15 #.......# #...### *,,,,,,,,,,*SH: 4Dex: 14 ....w######.....## *,,,,*****,*** XL:  8 Next: 15% Place: Dungeon:5 ....#.#.#.#####†@####*,,* *,,,, Noise: ---------  Time: 6464.6 (0.0) ....>......# #..####****/i[m ****, i) +2 flail "Mantic Seer" {Self, Sorc} (cu ....#.#.#.## #..♣♣♣#*, Cast: Construct Spike Launcher ...........# #...∩*** ....#.#.#.## #♣...* ******* ####.....w.# ♣...♣**,,,,,*##.#(#.### ♣∩...**,,,,,*#........# *♣♣♣..#*,,,,,*##.#.#w#.# ****..#*,,,,,******  _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _Your Shields skill increases to level 1! _Your +2 flail glows black for a moment.  Okay, then. _/i=3/i/i /io/i$ _/it/i,/i;7/i/i /i#,/i"%/i'/i+,/i4,/i4,/i5/i;/i?/i+@K8=/iFA/iC/iHG,/i\H/iJ/iO,/i{P/iT7 w######.....## *,,,,*****,*** XL:  8 Next: 15% Place: Dungeon:5/iT#.#.#.#####†@####*,,* *,,,, Noise: ---------  Time: 6464.6 (0.0)>......# #..####**** ***i) +2 flail "Mantic Seer" {Self, Sorc} (cu#.#.#.#♣♣♣#, Cast: Construct Spike Launcher.......# #...∩* ** /icX....#.#.#.## #♣...* ******* ####.....w.# ♣...♣#.#(#.### ♣∩...*........# *♣♣♣..  ##.#.#w#.# ****..#*,,,,,****** There is an open door here./iZ/i[\9= _/i\/i^/iIc,/iqd/i[f/ipj,/ik/iv *,*,,,*,,,*** #.#.### *,,, ***,*,,,**+** #.#?..# *,,, ,,,,*,*,..,######.#...# *,,, ,,,,*,,>...+......#...# **+* ,,,,***,...#......#...### *,* ,,,,+,,,,.........'.....# **,* /iws,,,,******##......#.....# *,,, ,,,** ##......###...# *,,, ,,,* **####.....@.# #...### *75.6 (11.0) ,,,* *,........######.....## *,, **** *,.......#.#.#.#####†.#### *** *,.......>......# #..#### ,,* *,.......#.#.#.## #..♣♣♣# ,,* *,..............# #...∩* /i"x,,* *,.......#.#.#.## #♣...* ** *** **#######.....w.# ♣...♣**, ##.#(#.### ♣∩...**,/i:y/iր/i/i* /i /i /i /ix/i/i/im/i\B/i/i/i0L50=/iC/i/i;,/iM/i@  There is an open door here./i/i _/iy/i/ik/iU1=/iM/i/i,/i!/i/i,/i/i/i,/i/i| _You hear the lone wailing of a funeral chant./iq /i %2/i /i /i,/i/ic  You see here an iguana corpse./i/i _/iU/i/i7/i! .#......#...### *,*,*,*,*,* ........'.....# **,*,*,,,*,* ##......#.....# *,,,,*****,* 3= ##......###...# *,,,,,,,,,,* #.......# #...### *,,,,,,,,,,* .....######.....## *,,,,*****,** /it!....#.#.#.#####†.####*,,* *, ....>......# #..####**** **** ....#.#.#.## #.@♣♣♣# * ...........# #...∩♣ ** ....#.#.#.## #♣...♣ ******* ####.....w.# ♣...♣**,,,,,* /i! ##.#(#.### ♣∩...**,,,,,*  #........# *♣♣♣..#*,,,,,* h   hound (wandering)  ##.#.#w#.# ****..#*,,,,,******#....††..##****.h#*,,,,,,,,,,,  ##.#.#.#..#***,,,,************  /i"#Found a phantasmal passage./i('86/ip),7.6 (12/i//iG1X _A hound comes into view./i9 .'.....# *, ###...,,,,****.###...,,,,, #.......# #...### .....######.....##*****,***#.#.#.#####†.####*,,* *,,,,>......# #..####**** ****#.#.#.## #..♣♣♣# /i:........∩♣ *#.#.#.## #♣...♣ ******* ####.....w.# ♣...♣**,,,,,  ##.#(#.### ♣∩...#........# *♣♣♣..##.#.#w#.# *********....††..##****.h#,,,,,,#.#.#.#..#***,...************.†.....#....,,,,,*,,,,,,,,,*/i>/iH?h./iJq8.0)Construct Spike Launcher /i/Q/iS/i##.....# *,,,,*****,* ......###...# *,,,,,,,,,,* .......# #...### *,* ....######.....## *,,,,*****,****#.#.#.#####†.####*,,* *,,,,>......# #..####**** ****,*#.#.#.## #..♣♣♣# *,*......# #...∩♣ ***#.#.#.## #♣.@.♣ ******* ###.....w.# ♣...♣**,,,,,*  ##.#(#.### ♣∩...#*,,,,,* #........# *♣♣♣##.#.#w#.# ****.h#*,,,,,*******#....††..##****../i5 [40m#*,,,,,,,,,,,,##.#.#.#..#***,...*************#.†.....#....,,...#,,,,,,,,,* ####.#.#.#######***,*,*******,* *h.9/il ......###...# *,,,,,,,,,,* ......# #...### *,* ######.....## *,,,,*****,****#.#.#.#####†.####*,,* *,,,,* >......# #..####**** ****,* #.#.#.## #..♣♣♣# *,* ......# #...∩♣ *** #.#.#.## #♣...♣ ******* ##.....w.# ♣..@♣**,,,,,*  ##.#(#.### ♣∩h..#*,,,,,*  #........# *♣♣♣..#*,,,,,*  ##.#.#w#.# ***#..#*,,,,,********#....††..##***#..#/i *,,,,,,,,,,,,,##.#.#.#..#***....*************#.†.....#....,....#,,,,,,,,,* *, ###.#.#.##########.#,*******,* *, ..)......# *,*,*,,,,**,* *,/i5} hhThe hound barks!/iUt4=====90/i!/i$R _The hound barely misses you./i!  You barely miss the hound. The hound closely misses you./ib=---1.8 (1.2/iY /iy 3 _You block the hound's attack./i/if749--/i5---3.0/i/i _You closely miss the hound. The hound bites you. The hound closely misses you./i:]  You hit the hound but do no damage. You block the hound's attack./i^ H--4.3 (1.3/ig /ij * _The hound bites you./ir/i;\5--5.5 (1.2/iU/i /iv_You closely miss the hound. You block the hound's attack. The hound bites you./i!  You closely miss the hound. The hound closely misses you.6.7 _The hound bites you but does no damage./i  You hit the hound.  The hound is moderately wounded./il w6=-7.9/i = _The hound bites you but does no damage./i  You sock the hound!  The hound is almost dead./i 53-/i' &9.2 (1.3/i /i h _The hound closely misses you. The hound bites you./i|8  You sock the hound!/ir†/iNJ 4/58-9500.5 _You kill the hound!/iE/i _Your Fire Magic skill increases to level 2!/i64/i/i}v#......###...# *,*.# #...### *,*.######.....## *,,,,*****,****.#.#.#.#####†.####*,,* *,,,,*.>......# #..####**** ****,*.#.#.#.## #..♣♣♣# *,*.# #...∩♣ ***.#.#.#.## #♣...♣ *#.....w.# ♣.@.♣**,,,,,* ##.#(#.### ♣∩†..#*,,,,,* #.# *♣♣♣..#*,,,,,* ##.#.#w#.# ***#..#*,,,,, #....††..##***#..#* ##.#.#.#..#***....* #.†.....#....,.[39;4/iKwi9m...#,* *#.#.#.####.#,*,* *.)......# *,*,*,,,,**,* */iJ/in;-10 _/iۇ/i/iN-/iI/i/i/i!A hound corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location./i_M/iSt#......###...# *,,,,,,,,,,*Tagu270 the Tinkerer .......# #...### *,,,,,,,,,,*Human of Ashenzari ...... ....######.....## *,,,,*****,**** Health: 44/58 ==================------ ...#.#.#.#####†.####*,,* *,,,,* Magic: 15/15 ======================== /iTM...>......# #..####**** ****,* AC: 13Str: 17 ...#.#.#.## #..♣♣♣#*,* EV: 10Int: 15 ..........# #...∩♣*** SH: 4Dex: 14 ...#.#.#.## #♣...♣ *******XL:  8 Next: 19% Place: Dungeon:5 ###.....w.# ♣.@.♣**,,,,,*Noise: ---------  Time: 6501.5 (0.0)/iU##.#(#.### ♣∩†..#*,,,,,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu#........# *♣♣♣..#*,,,,,*Cast: Construct Spike Launcher ##.#.#w#.# ***#..#*,,,,,*******#....††..##***#..#*,,,,,,,,,,,,##.#.#.#..#***....************* #.†.....#....,....#,,,,,,,,,* *  ####.#.#.##########.#,*******,* *  ...)......#*,*,*,,,,**,* */imV You sock the hound!  The hound is almost dead. _The hound closely misses you. The hound bites you.  You sock the hound! _You kill the hound! _Your Fire Magic skill increases to level 2!/iW/ib/itc/i 0A tree of woe. A half-alive tree burdened with fruits of crystallised sorrow. It is susceptible to bolts of lightning and to sufficiently intense sources of fire. The resulting blaze can flare up, spreading to areas nearby and igniting other trees./i-/i]#......###...# *,,,,,,,,,,*Tagu270 the Tinkerer .......# #...### *,,,,,,,,,,*Human of Ashenzari ...... ....######.....## *,,,,*****,**** Health: 44/58 ==================------ ...#.#.#.#####†.####*,,* *,,,,* Magic: 15/15 ======================== ...>......# #..####**** ****,* AC: 13Str: 17 ...#.#.#.## #..♣♣♣#*,* EV: 10Int: 15 ..........# #...∩♣*** SH: 4Dex: 14 /i...#.#.#.## #♣...♣ *******XL:  8 Next: 19% Place: Dungeon:5 ###.....w.# ♣.@.♣**,,,,,*Noise: ---------  Time: 6501.5 (0.0)##.#(#.### ♣∩†..#*,,,,,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu#........# *♣♣♣..#*,,,,,*Cast: Construct Spike Launcher ##.#.#w#.# ***#..#*,,,,,*******#....††..##***#..#*,,,,,,,,,,,,##.#.#.#..#***....************* #.†.....#....,....#,,,,,,,,,* *  ####.#.#.##########.#,*******,* */iP  ...)......#*,*,*,,,,**,* * You sock the hound!  The hound is almost dead. _The hound closely misses you. The hound bites you.  /iYou sock the hound! _You kill the hound! _Your Fire Magic skill increases to level 2!/i0/i$/i\/i/iu3/i}/i>;5/i\,/iz/i/iK/i;......'.....# **,*,*,,,*,* #.....# *,,,,*****,* ..###...# *,,,,,,,,,,* ...# #...### *,,,,,,,,,,* ######.....## *,,,,*****,**** #.#.#.#####†.####*,,* *,,,,* ># #..####**** ****,* /im#.#.#.## #..♣♣♣# *,* .........# #...@♣ ***3.5 (2 ..#.#.#.## #♣...♣ ******* ##.....w.# ♣...♣**,,,,,*  ##.#(#.### ♣∩†..#*,,,,,*  #........# *♣♣♣..#*,,,,,*  /i[##.#.#w#.# ***#..#*,,,,,#....††..##***#..#*,,,,  ##.#.#.#..#***....***/i***,  #.†.....#....,....#,,,,,,,,,* *,/i+/iX/iY _There is a phantasmal passage here./iz/ijA phantasmal passage. A portal leading to one of many Necropolis repositories, where the freshly slainand deeply resentful are sealed away. This wandering rift will eventually move elsewhere to receive further dead. While many locales across the Dungeon are dedicated to the long-interred restless dead, those whose remains are fresh or lost are collected in the /ifloating ceremonial chambers of the Necropolis. Each soul is enshrined and tended to by the maintenance staff recreating both their lives and their momentsof death, helping visitors bid farewell to the departed. With the advent of adventurers seeking the Orb of Zot, these realms have been repurposed: such ghosts are blinded by rage and impossible to control, so both they and their stolen possessions are sealed away in these realms of reconciliation. While standing here, you can enter the phantasmal passage with the > key; it will vanish after you do so. You are here. (>)enter./iJ/iY[......'.....# **,*,*,,,*,*Tagu270 the Tinkerer ......#.....# *,,,,*****,*Human of Ashenzari ...... ......###...# *,,,,,,,,,,*Health: 45/58 ==================------ ......# #...### *,,,,,,,,,,*/ipZ7Magic: 15/15 ======================== ...######.....## *,,,,*****,**** AC: 13Str: 17 ..#.#.#.#####†.####*,,* *,,,,* EV: 10Int: 15 ..>......# #..####**** ****,* SH: 4Dex: 14 ..#.#.#.## #..♣♣♣#*,* XL:  8 Next: 19% Place: Dungeon:5 .........# #...@♣*** Noise: ---------  Time: 6503.5 (2.0) /iZ..#.#.#.## #♣...♣ *******i) +2 flail "Mantic Seer" {Self, Sorc} (cu /iZ##.....w.# ♣...♣**,,,,,*Cast: Construct Spike Launcher ##.#(#.### ♣∩†..#*,,,,,*/i[#........# *♣♣♣..#*,,,,,*##.#.#w#.# ***#..#*,,,,,********/i*[ #....††..##***#..#*,,,,,,,,,,,,, /iR[##.#.#.#..#***....*************, #.†.....#....,....#,,,,,,,,,* *,/i[ The hound is almost dead. _The hound closely misses you. The hound bites you.  You sock the hound! _You kill the hound! _Your Fire Magic skill increases to level 2! _There is a phantasmal passage here./i>]/ig/io/i.t24.5 (1 _/iv/i}/i  .#....♣♣.....♣♣....#...#...#..#....♣.......♣....#...#... ~≈≈≈#..#.................#.......#..#.....P..P..P.....#.....##/i =....#.....ß..ß..ß.....#......#.....#.................#....... ##.....#...♣♣............#....... f#.....#...♣.............##......a Necropolis#.....#...♣....@........###..... .#.....#....♣.......♣.....####### ./iצ #....♣.......♣.....####### .#.....#........∩....♣...###..... .#.............♣...##...... /i z.#.....#............♣♣...#....... ##.....#.................#....... /i/ .......#.....ß..ß..ß.....#...#..# /im ....#..#.....P..P..P.....#..#....The world spins around you as you enter the gateway.  You enter an ornate necropolis!/iӨ /i~ /i [6=5.2 (1.7/i WP..P/i _Found a gate leading back out of this place. _There is an empty arch of ancient stone here./i /i KDrink which item? Potions  f - 3 potions of curing  o - a potion of resistance  q - a potion of heal wounds  u - a green potion  w - a fuming golden potion  A - an emerald potion  C - a fuming orange potion [!] read|quaff|evoke[?] describe selected/iV /iZb /in .......#....♣♣.....♣♣....#...#... Tagu270 the Tinkerer ....#..#....♣.......♣....#...#... Human of Ashenzari ...... ~≈≈≈#..#.................#....... Health: 46/58 ===================----- ....#..#.....P..P..P.....#.....## Magic: 15/15 ======================== .......#.....ß..ß..ß.....#......# AC: 13Str: 17 .......#.................#....... EV: 10/iep <Int: 15 ##.....#...♣♣............#....... SH: 4Dex: 14 f#.....#...♣.............##...... XL:  8 Next: 19% Place: a Necropolis .#.....#...♣....@........###..... Noise: ---------  Time: 6505.2 (0.0) .#.....#....♣.......♣.....####### i) +2 flail "Mantic Seer" {Self, Sorc} (cu .#.....#....♣.......♣.....####### Cast: Construct Spike Launcher .#.....#........∩....♣...###..... .#.....#.............♣...##...... .#.....#............♣♣...#.......  ##.....#.................#.......  .......#.....ß..ß..ß.....#...#..#  ....#..#.....P..P..P.....#..#....  _Your Fire Magic skill increases to level 2! _There is a phantasmal passage here.  /ip The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here./i1} P..P  Okay, then./i~ /iW BP/id . _/i_3/ia/id/i!n/iEo$ _/ir/i~s/i {/i{/i|/i.#.................#.....#....#...........#... ........#....♣♣.....♣♣....#...#.#..#....♣.......♣....#...#.. .~≈≈≈#..#.................#......#..#.....P..P..P.....#.....# ........#.....ß..ß..ß.....# ........#.../iF. ###.....#...♣♣.#.7.2 (2f#.....#...♣............. ..#.....#∩........###.... #.#.....#....♣.......♣.....###### #.#.....#....♣....###### /i$#.#.....#........∩....♣...### $.#.....#....♣...###.....#............♣♣...#...... /iц;###.....#.................#../iq/i9zP..P..P/i/i</iD>A gravestone. A nameless grave. It can be dug through. A suitable weapon or spell can reach past it./i3/iA........#.................#.....# Tagu270 the Tinkerer ........#.................#...... Human of Ashenzari ...... ........#....♣♣.....♣♣....#...#.. Health: 46/58 ===================----- .....#..#....♣.......♣....#...#.. Magic: 15/15 ======================== .~≈≈≈#..#.................#...... AC: 13Str: 17 .....#..#.....P..P..P.....#.....# EV: 10Int: 15 /iB........#.....ß..ß..ß.....#...... SH: 4Dex: 14 ........#.................#...... XL:  8 Next: 19% Place: a Necropolis ###.....#...♣♣..@.........#...... Noise: ---------  Time: 6507.2 (2.0) .f#.....#...♣.............##..... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ..#.....#...♣....∩........###.... Cast: Construct Spike Launcher #.#.....#....♣.......♣.....###### #.#.....#....♣.......♣.....###### #.#.....#........∩....♣...###....  $.#.....#.............♣...##.....  ..#.....#............♣♣...#......  ###.....#.................#......  _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  /iCYou enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Okay, then./iED/i^J/iL/ic I/iz /i` ,/i /i /i ;7/i /iC /i ,/i /i< /iƵ ,/iU /im /im /i %8/iY /i /iK ,/ip /iv /iv ,/i /iU /iR ,/ig /i6 /i a9=/ik /i #.#..................#.....##.................+.........................+...#. #++###...###++####++###..#...##⌠##............##⌠#.##.........###.....###.##.....# ...##..#......#.....#⌠16.2 (9......#.....#.....##.....#..........#......# .......#....♣♣.....♣♣....#...#... ....#..#....♣.......♣....#...#... ~≈≈≈#..#.................#... ....#..#.....P..P..P.....#.....##.....#.....ß..ß..ß.....#......# .......#..#./it /i6 'P/it /i/iX/iEl50=/i/i+≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.... ≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..... ▓▓########################## ▓##..#.. ##.........................#.. /iW#..........................+..... #..........................+...#. ###++###...###++####++###..#....##⌠####⌠#.....9.2 (3.#####.......#/i8...##.....Construct Spike Launcher##..#.................#../ic.....#.................#.. .........#.................#/i.....#....♣♣.....♣♣....#...#.#..#....♣.......♣....#...#.~≈≈≈#..#./i!..#/i/ic/i/i%▓▓#######..........................''/iQ1/iG2,20.2 (1/iz8/i};. _You open the large door./i 3/i /i /i B/i< E  There is a large open door here./i# /i  _/i /i /i a1=/i /i /i ,/iK /i C≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓## ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# ≈≈▓▓##########################.. ≈▓▓##........................#.. /i ≈▓##.............#4.2 (4 ≈▓#............+ ▓▓#......+Construct Spike Launcher /iX g#####++###...###''####++###..##⌠##............##⌠#.###..............###..#................##../i F.##..#...........#...........#/i !..#/i /i /i /iu/i8/i/i&/i9/i/i,/iK/iU2=/i/i/ia/i/i/i Y≈≈≈≈≈≈≈▓≈≈≈▓/in≈≈≈▓#≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#z≈≈▓▓#####################≈≈▓▓##...#≈≈≈▓##......#/i7.2 (3≈≈≈▓#....+▓▓▓#....+###++###...###''####++###..#/iY`...##⌠##............##⌠#...###..............###...#................##...##..#.................#...#...#/i/i/iP /iQ 3/iS /iX /iBY /i^ ,/ia ,/ib /id /i^i /ij %3/ij /iq ≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈z≈≈▓▓##############/iXq #≈≈▓▓##.≈≈≈▓##.30≈≈≈▓#.▓▓▓#.###++###...###''####++##...##⌠##...............###......../iq k...#........ ##...##..#..........#./i:r /iPv /iw /ic<3/i=/ih?/iC/iHD/iLH,/iK,/iL/i{N/iR/iKR54=/izR/iS/iT/iX,/iX/i_ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓z≈≈▓▓####################≈≈#≈≈#≈≈▓▓##..................≈≈≈≈≈≈≈≈≈≈▓##.≈≈≈≈▓#4.2 (4/i)`X▓▓▓▓▓▓▓▓▓▓# ≈▓▓############++###...###''####+ ▓▓##...............##⌠##......... ▓##.....###.. ##.....# #...##/iW`9#..# #.........# #....#/i`/i+a/i)f/ih/itd *▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓z≈≈▓▓###################≈≈#≈≈#.................≈≈≈≈≈≈≈≈≈≈▓≈▓#.▓▓▓▓▓▓▓▓▓▓#..@.../ie ############++###...###''####...............##⌠##..........###.. ▓#...####..# ▓#.........# ▓#.# ▓#.#....♣♣/ip /iq K5.2 (1Construct Spike Launcher/iuw /iy /iLPk''............#.........#......##..#...........#............#/iX/iyZ^5=6/ib/iFd. _You open the large door./i:]| ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓###################≈≈#≈≈#≈≈▓▓##................./i]z≈≈≈≈≈≈≈≈≈▓##.#.▓▓▓▓▓▓▓▓▓▓▓############@'###...###''####▓▓##...............##⌠##........ ▓▓##.................###........................# /i]s▓#..#..............#..#....♣..... /irR7/iNwV _There is a large open door here./iNl p▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓##################≈≈#≈≈#≈≈▓▓##................≈≈≈≈≈≈≈≈≈≈▓##.≈▓#..▓▓▓▓▓▓▓▓▓▓#.........############''###...###''###..........@....##⌠##.........# ≈..# ≈▓#...####..# ≈▓#.........# ≈▓#....# ≈▓#....#....♣♣ ≈▓#..##..#.... ≈▓#..#≈≈≈~~≈≈≈#..#..../it /iv -8 _/i| /i3 /i5▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#################≈≈#≈≈#≈≈▓▓##...............≈≈≈≈≈≈≈≈≈≈▓##..≈▓#...▓▓▓▓▓▓▓▓▓▓#........############''###...###''##...............##⌠##........#≈/i A..≈▓#...####..#≈▓#.........#≈▓#....#≈▓#...#....♣♣≈▓#..##..#..../i≈▓#..#≈≈≈~~≈≈≈#..#....≈▓#..#........#..#.....P/i/if9Construct Spike Launcher /in/i"/i3################≈≈#≈≈#..............≈≈≈≈≈≈≈≈≈≈▓##...≈▓#...▓▓▓▓▓▓▓▓▓▓#.############''###...###''#...............##⌠##.......#≈..≈▓#...##/i##..#≈▓#.........#≈▓#...#≈▓#.#....♣♣≈▓#..##..#....≈▓#..#≈≈≈~/i~≈≈≈#..#....≈▓#..#........#..#.....P≈▓#../i)....#.....ß/iB/iU6=40/i!/i3$/ib#≈≈#≈≈#.............≈≈≈≈≈≈≈≈≈≈▓##...≈▓▓▓▓▓▓▓▓▓▓▓#############''###...###''...............##⌠##..../ic..#≈..≈▓#...####..#≈▓#.........#≈▓#.#≈▓#.#....♣♣≈▓#..##..#....≈▓#..#≈≈≈~~≈≈≈#..#....≈▓#..#........#..#.....P≈▓#......#.....ß/ic3≈▓#.#...../i3p/i-r&1/iw/iz/i ≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#############''###...###'...............##⌠##.....#≈..≈▓#...####..#≈▓#.........#≈▓#.#≈▓#.#....♣≈▓#..##..#....≈▓#..#≈≈≈~~≈≈≈#..#....≈▓#..#........#..#≈▓#......#.....≈▓#.#.....≈▓#.....###++++###.....#...♣♣2/i. ≈▓▓▓▓▓▓▓▓▓▓▓#############''###...###...............##⌠##....#≈▓##....≈▓#...####..#≈▓#.........#≈▓#.#≈▓#.#≈▓#..##..#....≈▓#..#≈≈≈~/i/{~≈≈≈#..#....≈▓#..#........#..#≈▓#......#≈▓#.#≈▓#.....###++++###.....#...♣≈▓#.....#.......f#.....#.../i8/i9#7/i:;=3/i@/iB: _Found a huge runed translucent gate./i(xt▓▓▓▓▓▓▓▓▓▓#############''###...####...............##⌠##.#...#≈▓##.....≈▓#...####..#≈▓#..../ix.....#≈▓#.#≈▓#.#≈▓#..##..#≈▓#..#≈≈≈~/ix~≈≈≈#..#≈▓#..#........#..#≈▓#../ix....#≈▓#.#f   sleepcap (dormant)/iy}≈▓#.....###++++###.....#.../i*y≈▓#.....#.......f#.....#.../iIyI≈▓#.....#..w.....#.....#.../i|/ixwff./i&4/iD/i/i#############''###...# ###...............##⌠ ###....# #≈▓##..... #≈▓#...####..# #≈▓#.........# #≈▓#.# #≈▓#.# #≈▓#..##..# #≈▓#..#≈≈≈~~≈≈≈#..# #≈▓#..#........#..# #≈▓#......# #≈▓#.# #≈▓#.....###++++###.....# #≈▓#.....#......f.#.....#w   ribbon worm (asleep) #≈▓#.....#..w.....#.....# #≈▓#.....#.##..##.#.....#w...f.w.5/iK/i7/i: y▓▓##...............##⌠#▓▓##...###./i ##...#....####....#..##≈≈≈/i O~≈≈≈......../i ?#..../i ~#.###++++###/i p#.w...f../i8 ...../iT #.....#.##..##W/i A  You enter the shallow water./i Df./i ]6Water /i /i ? _Moving in this stuff is going to be slow./ir M▓▓##..###.##...#....####....#.#..##≈≈≈~~≈≈≈.../i <....#....####++++####.w..f......./i J#.....#.##..##.#.##W.##./iX W   tward6767's ghost (dormant)./i ,/i= /i w..f.W.W/i e8=7.8 (1.6/i /i4 /i$&##..#....####....##..##≈≈≈~~≈≈≈#..#........#.../i&o.####++++####w..f.....#....#.....#.##W.##..#.##..##./i&#....$$[)$$/i5+/iy+/i5f.W./i6,80/i</i>/i ...#####.......#....###..#≈≈≈~~≈≈≈#..#..........####++++####.....#w.f.......#...W#.....#.##..##....#.##..##.#....#.....#.$$[)$$..Z.../i /i" Cf./iL# F9Construct Spike Launcher/i- /i4 { _Found 26 gold pieces and an iridescent short sword./i#≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 58/58 ======================== #≈≈≈≈≈≈≈▓#....................#.. Magic: 13/15 ====================---- #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 13Str: 17 #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14 /i=#≈≈≈≈≈≈≈▓#....................#.. XL:  8 Next: 19% Place: a Necropolis #≈≈≈≈≈≈≈▓#......@.............#.. Noise: ---------  Time: 6549.8 (0.0) #≈≈≈≈≈≈≈▓#.....***++++###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#wf......#.....#.. Cast: Construct Spike Launcher #≈≈≈≈≈≈≈▓#.....#...W....#.....#.. /ib#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap /iQ#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm /iE#≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost /i}#≈≈≈≈≈≈≈▓#.....#...Z....#.....#..You enter the shallow water. _Moving in this stuff is going to be slow. _Found 26 gold pieces and an iridescent short sword.  Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle/i%<Dir - look around, f - activate/i@* _Moving in this stuff is going to be slow. _Found 26 gold pieces and an iridescent short sword.  Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A translucent stone wall./i #≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 58/58 ======================== #≈≈≈≈≈≈≈▓#....................#.. Magic: 13/15 ====================---- /i5 #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 13Str: 17 #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14 #≈≈≈≈≈≈≈▓#....................#.. XL:  8 Next: 19% Place: a Necropolis /is 7#≈≈≈≈≈≈≈▓#......@.............#.. Noise: ---------  Time: 6549.8 (0.0) #≈≈≈≈≈≈≈▓#.....###++++###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#wf......#.....#.. Cast: Construct Spike Launcher /iK #≈≈≈≈≈≈≈▓#.....#...W....#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#...Z....#.....#.. /iw _Found 26 gold pieces and an iridescent short sword.  Casting: Construct Spike Launcher (safe; 7% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/i dA translucent stone wall.  You shape a spike launcher from a nearby wall./i ##wfW#....#.#.##.#/i W   tward6767's ghost.#./i <==50.8 (1 _/i /id /i&≈▓#...##.##..#. ≈▓#.#. ≈▓#..#. ≈▓#...#. ≈▓#..#.#..#. ≈▓#..#≈≈≈~......~≈≈≈#..#. ≈▓#..#./i'#..#. ≈▓#.#. ≈▓#.#. ≈▓#.....###++++###.....#. ≈▓#.....#wfW.....#.....#. ≈▓#.....#..#.....#. ≈▓#.....#.##..##.#.....#. ≈▓#.....#.##..##.#.....#. ≈▓#.....#.##..##.#.....#.w   ribbon worm ≈/iM(i▓#.....#.$$[)$$.#.....#.W   tward6767's ghost ≈▓#.....#...Z....#.....#./iS--1 Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone wall. _Found a robe./i+/iK,9--/i6/i{8/i{ <2/i@ /i /ip /i &3/i/i/i/ii&4/iȢ/iۤ/i#≈▓#...##.##..# #≈▓#.# #≈▓#..# #≈▓#...# #≈▓#..#/i}.#..# #≈▓#..#≈≈≈~......~≈≈≈#..# #≈▓#..#.#..# #/i\≈▓#.# #≈▓#/i׼.# #/i≈▓#.....###++++###.....# #/iJ≈▓#.....#wfW.....#.....# #≈▓#.....#..#.....# /im#≈▓#.....#.##..##.#.....# /i#≈▓#.....#.##..##.#.....# /ip#≈▓#.....#.##..##.#.....#/i@lW   tward6767's ghost #≈▓#.....#.$$[)$$.#.....#.. #≈▓#.....#...Z....#.....#/i/i 64==/iO5/i/i/ia ≈▓#...##.##..#. ≈▓#.#. ≈▓#..#. ≈▓#...#. ≈▓#..#.#..#. /i 2≈▓#..#≈≈≈~......~≈≈≈#..#. ≈▓#..#.#..#. ≈▓#.#. ≈▓#.#. ≈/i2 ▓#.....###++++###.....#. ≈/ii "▓#.....#wfW.....#.....#. ≈▓#.....#..#.....#. /i ≈▓#.....#.##..##.#.....#. ≈/i ▓#.....#.##..##.#.....#. ≈/i̺ ▓#.....#.##..##.#.....#./i sw   ribbon worm ≈/i4 i▓#.....#.$$[)$$.#.....#.W   tward6767's ghost ≈▓#.....#...Z....#.....#./i /iC &6/i /i /i#≈▓#...##.##..# #≈▓#.# #≈▓#..# #≈▓#../iM-.# #≈▓#..#.#..# #≈▓#..#≈≈≈~......~≈≈≈#..# #≈▓#..#/i.#..# #≈▓#.# #≈▓#.# /i#≈▓#.....###++++###.....# /i#≈▓#.....#wfW.....#.....# /iB#≈▓#.....#./i '.#.....# #/iL≈▓#.....#.##..##.#.....# #≈▓#.....#.##..##.#.....# /ie#≈▓#.....#.##..##.#.....#W   tward6767's ghost #≈▓#.....#.$$[)$$.#.....#.. #≈▓#.....#...Z....#.....#/iO/i&7/i/i=/i֎≈▓#...##.##..#. ≈▓#.#. ≈▓#..#. ≈▓#...#. ≈▓#..#.#..#. ≈/iS+▓#..#≈≈≈~......~≈≈≈#..#. ≈▓#..#.#..#. ≈▓#.#. ≈▓#.#. ≈/i▓#.....###++++###.....#. ≈/i▓#.....#wfW.....#.....#. ≈▓#.....#../iُ5#.....#. ≈/i(d▓#.....#.##..##.#.....#. ≈▓#.....#.##..##.#.....#. ≈/i▓#.....#.##..##.#.....#.w   ribbon worm ≈▓#.....#.$$[)$$.#.....#./iW   tward6767's ghost ≈▓#.....#...Z....#.....#./i/i&8/i/i/i /i /i /i /iE/iF?Tward6767's ghost. The apparition of tward6767 the Chopper, a novice Minotaur Fighter of Okawaru. Max HP: 61Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . /iGThreat: Lethal Class: Undead Size: Medium Int: Human You have about 66% to hit with the cursed +2 flail "Mantic Seer". It has about 67% to hit you. Attack Max Damage Hit 21 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. /iT  /i`i ≈≈≈≈≈≈≈▓#...##...........##..#... Tagu270 the Tinkerer ≈≈≈≈≈≈≈▓#....................#... Human of Ashenzari ...... ≈≈≈≈≈≈≈▓#....................#... Health: 58/58 ======================== ≈≈≈≈≈≈≈▓#....................#... Magic: 14/15 ======================-- ≈≈≈≈≈≈≈▓#..#..............#..#... AC: 13Str: 17 ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#... EV: 10Int: 15 ≈≈≈≈≈≈≈▓#..#..............#..#... SH: 4Dex: 14  /ij ≈≈≈≈≈≈≈▓#....................#... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈≈▓#.......@............#... Noise: ---------  Time: 6558.8 (0.0) ≈≈≈≈≈≈≈▓#.....###++++###.....#... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈≈▓#.....#wfW.....#.....#... Cast: Construct Spike Launcher ≈≈≈≈≈≈≈▓#.....#........#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... w   ribbon worm ≈≈≈≈≈≈≈▓#.....# /ij G.$$[)$$.#.....#... W   tward6767's ghost ≈≈≈≈≈≈≈▓#.....#...Z....#.....#...Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone wall. _You shape a spike launcher from a nearby wall. _Found a robe. /i`m  /i7w  /i?|  /iSA huge runed translucent gate. A door, covered in runic writing, made from magically translucent wood. It has been created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. While adjacent to it, you can open it by pressing the O key. /i /iz$≈≈≈≈≈≈≈▓#...##...........##..#... Tagu270 the Tinkerer ≈≈≈≈≈≈≈▓#....................#... Human of Ashenzari ...... ≈≈≈≈≈≈≈▓#....................#... Health: 58/58 ======================== ≈≈≈≈≈≈≈▓#....................#... Magic: 14/15 ======================-- ≈≈≈≈≈≈≈▓#..#..............#..#... AC: 13Str: 17 ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#... EV: 10Int: 15 ≈≈≈≈≈≈≈▓#..#..............#..#... SH: 4Dex: 14 ≈≈≈≈≈≈≈▓#....................#... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈≈▓#.......@............#... Noise: ---------  Time: 6558.8 (0.0) ≈≈≈≈≈≈≈▓#.....# /i%##++++###.....#... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈≈▓#.....#wfW.....#.....#... Cast: Construct Spike Launcher ≈≈≈≈≈≈≈▓#.....#........#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... w   ribbon worm ≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#... W   tward6767's ghost ≈≈≈≈≈≈≈▓#.....#...Z....#.....#...Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, [39 /i,';49m( or ) - cycleDir - look around, f - activateA translucent stone wall. _You shape a spike launcher from a nearby wall. _Found a robe. /i1 /i4+ /i + /i MQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins Spells ([,] to cycle)  b - Cast: Kinetic Grapnelc - Cast: Construct Spike Launcher  d - Cast: Launch Clockwork Bee (14%) + /i Abilities ([,] to cycle)  e - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on- /i - /i ≈≈≈≈≈≈≈▓#...##...........##..#... Tagu270 the Tinkerer ≈≈≈≈≈≈≈▓#....................#... Human of Ashenzari ...... ≈≈≈≈≈≈≈▓#....................#... Health: 58/58 ======================== ≈≈≈≈≈≈≈▓#....................#... Magic: 14/15 ======================-- ≈≈≈≈≈≈≈▓#..#..............#..#... AC: 13Str: 17 ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#... EV: 10Int: 15 ≈≈≈≈≈≈≈▓#..#..............#..#... SH: 4Dex: 14 ≈≈≈≈≈≈≈▓#....................#... XL:  8 Next: 19% Place: a Necropolis - /i ≈≈≈≈≈≈≈▓#.......@............#... Noise: ---------  Time: 6558.8 (0.0) ≈≈≈≈≈≈≈▓#.....###++++###.....#... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈≈▓#.....#wfW.....#.....#... Cast: Launch Clockwork Bee (14%) ≈≈≈≈≈≈≈▓#.....#........#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... w   ribbon worm ≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#... W   tward6767's ghost - /i` F≈≈≈≈≈≈≈▓#.....#...Z....#.....#...Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone wall. _You shape a spike launcher from a nearby wall. _Found a robe.- /i& - /i 2 /i ≈≈≈≈≈≈≈▓#...##...........##..#... Tagu270 the Tinkerer ≈≈≈≈≈≈≈▓#....................#... Human of Ashenzari ...... ≈≈≈≈≈≈≈▓#....................#... Health: 58/58 ======================== ≈≈≈≈≈≈≈▓#....................#... Magic: 11/15 =================------- ≈≈≈≈≈≈≈▓#..#..............#..#... AC: 13Str: 17 ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#... EV: 10Int: 15 ≈≈≈≈≈≈≈▓#..#..............#..#... SH: 4Dex: 14 ≈≈≈≈≈≈≈▓#....................#... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈≈▓#.......@............#... Noise: ---------  Time: 6558.8 (0.0) ≈≈≈≈≈≈≈▓#.....[372 /iN m###++++###.....#... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈≈▓#.....#wfW.....#.....#... Cast: Launch Clockwork Bee (14%) ≈≈≈≈≈≈≈▓#.....#........#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... w   ribbon worm ≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#... W   tward6767's ghost ≈≈≈≈≈≈≈▓#.....#...Z....#.....#... _You shape a spike launcher from a nearby wall. _Found a robe.  Aiming: Launch Clockwork Bee (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target3 /iB=@+3 /i A++3 /i%+WAim: tward6767's ghost (fire blocked by a runed translucent door)4 /ieEo +W4 /i 4 /i H.+4 /i\ 4 /ih ≈≈≈≈≈≈≈▓#...##...........##..#... Tagu270 the Tinkerer ≈≈≈≈≈≈≈▓#....................#... Human of Ashenzari ...... ≈≈≈≈≈≈≈▓#....................#... Health: 58/58 ======================== ≈≈≈≈≈≈≈▓#....................#... Magic: 14/15 ======================-- ≈≈≈≈≈≈≈▓#..#..............#..#... AC: 13Str: 17 ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#... EV: 10Int: 15 ≈≈≈≈≈≈≈▓#..#..............#..#... SH: 4Dex: 14 4 /ih ≈≈≈≈≈≈≈▓#....................#... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈≈▓#.......@............#... Noise: ---------  Time: 6558.8 (0.0) ≈≈≈≈≈≈≈▓#.....###++++###.....#... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈≈▓#.....#wfW.....#.....#... Cast: Launch Clockwork Bee (14%) 4 /ii ≈≈≈≈≈≈≈▓#.....#........#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#... w   ribbon worm ≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#... 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B /i(#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#...Z....#.....#..B /i*B /i4B /i6C /iC /iC /i!C /ip#F /i@ k≈▓#...##.##..#. ≈▓#.#. ≈▓#..#. ≈▓#...#. ≈▓#..#.#..#. ≈▓#..#≈≈≈~......~≈≈≈#..#. ≈▓#..#.#..#. ≈▓#.#. ≈▓#.......#. ≈▓#.....###++++###.....#. ≈▓#.....#wW......#.....#. ≈F /iA G▓#.....#f.#.....#. ≈▓#.....#.##..##.#.....#. ≈▓#.....#.##..##.#.....#. ≈▓#.....#.##..##.#.....#. ≈▓#.....#.$$[)$$.#.....#. ≈▓#.....#...Z....#.....#.F /iG F /iW F.fF /iX $8.8 (1F /i;b F /ie G /iD▓#...##.##..#.▓#.#.▓#.#.▓#..#.▓#..#.#..#.G /id▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.▓#.#.▓#.#.▓#.....###++++###.....#...♣▓#.....#wW......#.....#...♣▓#.....#.f......#.....#...♣▓#.....#.##..##.#.....#.▓#.....#.##..##.#.....#.▓#.....#.##..##.#.....#.▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#.G /i\G /iG /i jfW.G /i &9G /i"H /i>>H /in@uAn iridescent short sword. A personal stabbing weapon with a short grip. H /iB;Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 1.8 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 5 x 110% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee artefact weapon _________________ “Who was the first that forged the deadly blade? (g)o to location.K /i≈≈≈≈≈≈▓#...##...........##..#.... Tagu270 the Tinkerer ≈≈≈≈≈≈▓#....................#.... Human of Ashenzari ...... ≈≈≈≈≈≈▓#....................#.... Health: 58/58 ======================== ≈≈≈≈≈≈▓#....................#.... Magic: 15/15 ======================== ≈≈≈≈≈≈▓#..#..............#..#.... AC: 13Str: 17 ≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.... EV: 10Int: 15 ≈≈≈≈≈≈▓#..#..............#..#.... SH: 4Dex: 14 ≈≈≈≈≈≈▓#....................#.... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈▓#........@...........#.... Noise: ---------  Time: 6569.8 (1.0) ≈≈≈≈≈≈▓#.....###++++##K /i_#.....#...♣ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈▓#.....#wfW.....#.....#...♣ Cast: Launch Clockwork Bee (14%) ≈≈≈≈≈≈▓#.....#........#.....#...♣ ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... f   sleepcap ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... w   ribbon worm ≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.... W   tward6767's ghost ≈≈≈≈≈≈▓#.....#...Z....#.....#.... _You shape a spike launcher from a nearby wall. _Found a robe.  Aiming: Launch Clockwork Bee (dangerous;  /i|3m14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target.K /i`$A spectral jackal. A hideous glowing apparition. Max HP: ~6Will: ∞AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: Small Int: Mindless Speed: 140% (normally travels faster than you) You have about 98% to hit with the cursed +2 flail "Mantic Seer" (while incapacitated). It has about 49% to hit you. Attack Max Damage After Damaging Hits Bite 2Drain life (max 1 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. [!]: Description|QuoteN /iN /iO≈≈≈≈≈≈▓#...##...........##..#.... Tagu270 the Tinkerer ≈≈≈≈≈≈▓#....................#.... Human of Ashenzari ...... ≈≈≈≈≈≈▓#....................#.... Health: 58/58 ======================== ≈≈≈≈≈≈▓#....................#.... Magic: 15/15 ======================== ≈≈≈≈≈≈▓#..#..............#..#.... AC: 13Str: 17 ≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.... EV: 10Int: 15 ≈≈≈≈≈≈▓#..#..............#..#.... SH: 4Dex: 14 ≈≈≈≈≈≈▓#....................#.... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈▓#........@...........#.... Noise: ---------  Time: 6569.8 (0.0) ≈≈≈≈≈≈▓#.....###++++## /i9;49m#.....#...♣ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈▓#.....#wfW.....#.....#...♣ Cast: Launch Clockwork Bee (14%) ≈≈≈≈≈≈▓#.....#........#.....#...♣ ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... f   sleepcap ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... w   ribbon worm ≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.... W   tward6767's ghost ≈≈≈≈≈≈▓#.....#...Z....#.....#.... _You shape a spike launcher from a nearby wall. _Found a robe.  Aiming: Launch Clockwork Bee (dangerous; 1N /ii4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target.N /iN /i%Q /iQ /i%Tward6767's ghost. The apparition of tward6767 the Chopper, a novice Minotaur Fighter of Okawaru. Max HP: 61Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞Q /irElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 66% to hit with the cursed +2 flail "Mantic Seer". It has about 67% to hit you. Attack Max Damage Hit 21 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. /i u /i≈≈≈≈≈≈▓#...##...........##..#.... Tagu270 the Tinkerer ≈≈≈≈≈≈▓#....................#.... Human of Ashenzari ...... ≈≈≈≈≈≈▓#....................#.... Health: 58/58 ======================== ≈≈≈≈≈≈▓#....................#.... Magic: 15/15 ======================== ≈≈≈≈≈≈▓#..#..............#..#.... AC: 13Str: 17  /iH≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.... EV: 10Int: 15 ≈≈≈≈≈≈▓#..#..............#..#.... SH: 4Dex: 14 ≈≈≈≈≈≈▓#....................#.... XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈≈≈▓#........@...........#.... Noise: ---------  Time: 6569.8 (0.0) ≈≈≈≈≈≈▓#.....###++++###.....#...♣ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈▓#.....#wfW.....#.....#...♣ Cast: Launch Clockwork Bee (14%) ≈≈≈≈≈≈▓#.....#........#.....#...♣ ≈≈≈≈≈≈▓#.....#.##..##.#.....#....  /iІf≈≈≈≈≈≈▓#.....#.##..##.#.....#.... f   sleepcap ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... w   ribbon worm  /i≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.... W   tward6767's ghost ≈≈≈≈≈≈▓#.....#...Z....#.....#.... _You shape a spike launcher from a nearby wall.  /i)_Found a robe.  Aiming: Launch Clockwork Bee (dangerous; 14% risk of failure)  /iPress: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. /i /i /i /i{▓#...##.##..#.▓#.#.▓#.#.▓#.#....♣▓#..#.#..#....♣▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.▓#.#.▓#.#.▓#.....###++++###.....#...♣▓#.....#wfW.....#.....#...♣. /iP|▓#.....#.#.....#...♣.▓#.....#.##..##.#.....#....♣▓#.....#.##..##.#.....#....♣▓#.....#.##..##.#.....#.▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#. /i /i /i /i{.wfW /iF,70.8 (1 /ia /i+ _Found 10 gold pieces. /i▓#...##.##..#.▓#.#.▓#.#.▓#.#....♣▓#..#.#..#....♣.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.....P▓#.#.....ß▓#.#.▓#.....###++++###.....#...♣♣.▓#.....#.wfW....#.....#...♣.▓#.....#.#.....#...♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#. /i /i /iK /il{.wfW /i&1 /i /if /i? ▓#...##.##..#.▓#.#.▓#.#.▓#.#....♣♣.▓#..#. /i #..#....♣.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.....P.▓#.#.....ß.▓#. /i #. /i ▓#.....###++++###.....#...♣♣. /i) 4▓#.....#..wfW...#.....#...♣.▓#.....#.#.....#...♣. /ib z▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣. /i ▓#.....#.##..##.#.....#. /i ▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#. /i , /iQ  /i {.wfW /i &2 /i"  /i$  /iv▓#...##.##..#.▓#.#.▓#.#.▓#..#....♣♣.▓#..#.#..#....♣.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.....P.▓#.#.....ß.▓#.#. /iy▓#.....###++++###.....#...♣♣.▓#.....#...wfW..#.....#...♣.▓#.....#.#.....#...♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#. /i0, /i.fW3 /i /i(▓#...##.##..#.▓#.#.▓#..#.▓#...#....♣♣.▓#..#.#..#....♣.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.#..#.....P..P▓#.#.....ß..ß▓#.#. /i'▓#.....###++++###.....#...♣♣.▓#.....#...w.fW.#.....#...♣.▓#.....#.#.....#...♣....∩▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.∩▓#.....#.$$[)$$.#.....#.▓#.....#...Z....#.....#. /ih, /i} /i.w.fW /i&4 /i+ /iA+ _Found 14 gold pieces. /iF▓#...##.##..#. ▓#.#. ▓#..#. ▓#...#....♣♣. ▓#..#.#..#....♣. ▓#..#≈≈≈~......~≈≈≈#..#. ▓#..#.#..#.....P..P. ▓#.#.....ß..ß. ▓#.#. ▓#.....###++++###.....#...♣♣. ▓#.....#....w.fW#.....#...♣. ▓#.....#.#.....#...♣....∩. ▓#.....#.##..##.#.....#....♣. ▓#.....#.##..##.#.....#....♣. ▓#.....#.##..##.#.....#.∩. ▓#.....#.$$[)$$.#.....#. ▓#.....#...Z....#.....#. /ixN /iaM.w /iAd&5 /ip /is /i~ #.........#. #...#. #...#....♣♣ #..##..#....♣.. #..#≈≈≈~~≈≈≈#..#...... #..#........#..#.....P..P #......#.....ß..ß. #.#.......... #.....###++++###@....#...♣♣ #.....#.....wfW#.....#...♣.. #.....#........#.....#...♣....∩ #.....#.##..##.#.....#.. #.....#.##..##.#.....#....♣. #.....#.##..##.#.....#........∩  #.....#.$$[)$$.#.....#.. #.....#...Z....#.....#. #.....##########.....#.  /i  /i &6 /iV  /i  /i /i" /i /i /i, /i /i: /i, /i /i /i /i, /iC /i /i  /i /i /i /i /i /i:$ /iq( /i+, /i5 /iH.##..#.....P..P..P ....#.....ß..ß..ß ....#........ ....###++++###.....#...♣♣.. ....#.......W#.....#...♣ ....##.....#...♣....∩.. ....#.##..##f#.....#....♣.......♣ ....#.##..##.#.....#....♣♣ ....#.##..##w#..@..#........∩81.8 (5 ....#.$$[)$$.#.....#...... ....#...Z....#.....#............♣ ....##########.....#....... ...................#.....ß..ß..ß .#..............#..#.....P..P..P. f   sleepcap .#≈≈≈~......~≈≈≈#..#..w   /iI ribbon worm .#..............#..#....♣♣ ...................#....♣♣.....♣♣ /iT /iVX /i7$p...#.....ß..ß..ß.#.............###++++###.....#...♣♣#.......W#.....#...♣..#.#.....#...♣....∩#.##..##f#.....#....♣ /iN&#.##..##.#.....#....♣.♣.#.##..##w#.....#........∩#.$$[)$$.#...@.#.....♣#...Z....#.....#.♣♣##########.....#................#.....ß..ß..ß #......#..#.....P..P..P. #≈≈≈~......~≈≈≈#..#............. #..............#..#....♣♣ .....#....♣♣♣.#.............. /i1, /i35b.f. /in6+2.8 (1 /i;? /iA /i]X.#...........###++++###.....#...♣♣.#.......W#.....#....#........#.....#...♣....∩.#.##..##.#.....#....♣.......♣.#.##..##f#.....#....♣.♣.#.##..##.#.....#........∩....#.$$[)$$.#.....#.......#...Z....#..@..#.##########.....#..................#.....ß..ß..ß . /i_#.......#..#.....P..P..P .#≈≈≈~~≈≈≈#..#........... .#........#..#....♣♣ .....#....♣♣♣ W   tward6767's ghost...#.............# /ic /iBd /io.W.f /ip&3 /io~ /i###++++###.....#...♣♣.#........#.....#....#.......W#.....#...♣....∩.#.##..##.#.....#....♣....#.##..##.#.....#....♣..#.##..##f#.....#........∩... /i.#.$$[)$$.#.....#..#...Z....#.....#.##########.@...#.................#.....ß..ß..ß#..#..#.....P..P..P ..#≈≈≈~~≈≈≈#..#........... ..#........#..#....♣ ......#....♣♣W   tward6767's ghost....#................#####..# /i /iY.W /i &4 /i /i /i #.....#........#.....#... #.....#........#.....#...♣....∩ #.....#.##..##W#.....#....♣... #.....#.##..##.#.....#....♣ #.....#.##..##f#.....#........∩ #.....#.$$[)$$.#.....#. #.....#...Z....#.....# #.....##########.....# #...............@....#.....ß..ß #..##..#.....P..P.. #..#≈≈≈~~≈≈≈#..#........... #..#........#..#....♣ #......#....♣♣ #...#........... #...#  #...####..#  ##........# /iz D  /i  /i &5 /i  /iB  /i^{3 /iW} /i /i, /i /i; /i= /i /i /i, /i /i≈≈≈▓#.....#........#.....#...♣ ≈≈≈▓#.....#........#.....#...♣. ≈≈≈▓#.....#.##..##.#.....#....♣ ≈≈≈▓#.....#.##..##f#.....#....♣ ≈≈≈▓#.....#.##..##W#.....#..... ≈≈≈▓#.....#.$$[)$$.#.....# ≈≈≈▓#.....#...Z..w.#.....# ≈≈≈▓#.....##########.....# ≈≈≈▓# /i ........#.....ß9.8 (4 ≈≈≈▓#..#....#..#.....P ≈≈≈▓#..#≈≈≈~......~≈≈≈#..# ≈≈≈▓#..#....#..#....♣ ≈≈≈▓#......#....♣♣ ≈≈≈▓#.....# /i1SZ   spectral jackal (dormant) ≈≈≈▓#.....#f   sleepcap ≈≈≈▓#...##....##..# /ib(w   ribbon worm ≈≈≈▓##....#W   tward6767's ghost /i /i /i /io≈▓#.....#.#.....#...♣≈▓#.....#.##..##.#.....#....♣≈▓#.....#.##..##f#.....#....♣≈▓#.....#.##..##W#.....#....≈▓#.....#.$$[)$$.#.....#≈▓#.....#...Z..w.#.....#≈▓#.....##########.....#≈▓#....................#.....ß≈▓#..#......#..#.....P≈▓#..#≈≈≈~~≈≈≈#..#.....≈▓#..#........#..#....♣≈▓#......#....♣♣≈▓#.#.....≈▓#.#≈▓#...####..#≈▓##........#≈▓▓#### /iv /ixw.90.8 (1 /i /i716 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /il  /i ≈≈≈≈▓#.....#........#.....#...♣.. Tagu270 the Tinkerer ≈≈≈≈▓#.....#.##..##.#.....#....♣. Human of Ashenzari ...... ≈≈≈≈▓#.....#.##..##f#.....#....♣. Health: 58/58 ======================== ≈≈≈≈▓#.....#.##..##W#.....#...... Magic: 15/15 ======================== ≈≈≈≈▓#.....#.$$[)$$.#.....#...... AC: 13Str: 17 ≈≈≈≈▓#.....#...Z.w..#.....#...... EV: 10Int: 15 ≈≈≈≈▓#.....##########.....#...... SH: 4Dex: 14 ≈≈≈≈▓#............ /i] ........#.....ß XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈▓#..#.......@......#..#.....P Noise: ---------  Time: 6590.8 (1.0) ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#..#..............#..#....♣. Cast: Launch Clockwork Bee (14%) ≈≈≈≈▓#....................#....♣♣ ≈≈≈≈▓#....................#...... ≈≈≈≈▓#....................#...... Z   spectral jackal (dormant) ≈≈≈≈▓#...##...........##..#...... f   sleepcap ≈≈≈≈▓##...................#...... w   ribbon worm ≈≈≈≈▓▓##.................###..... W   tward6767's ghostAiming: Launch Clockwork Bee (dangerous; 14% risk of failure) [19 /i Ud Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. _Found 10 gold pieces. _Found 14 gold pieces. /iH  /i  /iq  /iK /iL16 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /i /i)≈≈≈≈▓#.....#........#.....#...♣.. Tagu270 the Tinkerer ≈≈≈≈▓#.....#.##..##.#.....#....♣. Human of Ashenzari ...... ≈≈≈≈▓#.....#.##..##f#.....#....♣. Health: 58/58 ======================== ≈≈≈≈▓#.....#.##..##W#.....#...... Magic: 15/15 ======================== ≈≈≈≈▓#.....#.$$[)$$.#.....#...... AC: 13Str: 17 ≈≈≈≈▓#.....#...Z.w..#.....#...... EV: 10Int: 15 ≈≈≈≈▓#.....##########.....#...... SH: 4Dex: 14 ≈≈≈≈▓#............ /i,........#.....ß XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈▓#..#.......@......#..#.....P Noise: ---------  Time: 6590.8 (0.0) ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#..#..............#..#....♣. Cast: Launch Clockwork Bee (14%) ≈≈≈≈▓#....................#....♣♣ ≈≈≈≈▓#....................#...... ≈≈≈≈▓#....................#...... Z   spectral jackal (dormant) ≈≈≈≈▓#...##...........##..#...... f   sleepcap ≈≈≈≈▓##...................#...... w   ribbon worm ≈≈≈≈▓▓##.................###..... W   tward6767's ghostAiming: Launch Clockwork Bee (dangerous; 14% risk of failure) [19 /i,sd Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. _Found 10 gold pieces. _Found 14 gold pieces. /i+4 /i:5 /ih /iXj#10 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  /ij in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /iK  /i ≈≈≈≈▓#.....#........#.....#...♣.. Tagu270 the Tinkerer ≈≈≈≈▓#.....#.##..##.#.....#....♣. Human of Ashenzari ...... ≈≈≈≈▓#.....#.##..##f#.....#....♣. Health: 58/58 ======================== ≈≈≈≈▓#.....#.##..##W#.....#...... Magic: 15/15 ======================== ≈≈≈≈▓#.....#.$$[)$$.#.....#...... AC: 13Str: 17 ≈≈≈≈▓#.....#...Z.w..#.....#...... EV: 10 /i Int: 15 ≈≈≈≈▓#.....##########.....#...... SH: 4Dex: 14 ≈≈≈≈▓#....................#.....ß XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈▓#..#.......@......#..#.....P Noise: ---------  Time: 6590.8 (0.0) ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#..#..............#..#....♣. Cast: Launch Clockwork Bee (14%) ≈≈≈≈▓#....................#....♣♣ ≈≈≈≈▓#....................#...... ≈≈≈≈▓#....................#...... Z   spectral jackal (dormant) ≈≈≈≈▓#...##...........##..#...... f   sleepcap ≈≈≈≈▓##...................#...... w   ribbon worm ≈≈≈≈▓▓##.................###.....[3 /io 7m W   tward6767's ghostAiming: Launch Clockwork Bee (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. _Found 10 gold pieces. _Found 14 gold pieces. /iH  /i  /ik  /i  /i  /i9 /i /i-10 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /iW{ /in≈≈≈≈▓#.....#........#.....#...♣.. Tagu270 the Tinkerer ≈≈≈≈▓#.....#.##..##.#.....#....♣. Human of Ashenzari ...... ≈≈≈≈▓#.....#.##..##f#.....#....♣. Health: 58/58 ======================== ≈≈≈≈▓#.....#.##..##W#.....#...... Magic: 15/15 ======================== ≈≈≈≈▓#.....#.$$[)$$.#.....#...... AC: 13Str: 17 ≈≈≈≈▓#.....#...Z.w..#.....#...... EV: 10Int: 15 ≈≈≈≈▓#.....##########.....#...... SH: 4Dex: 14 ≈≈≈≈▓#............ /i........#.....ß XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈▓#..#.......@......#..#.....P Noise: ---------  Time: 6590.8 (0.0) ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#..#..............#..#....♣. Cast: Launch Clockwork Bee (14%) ≈≈≈≈▓#....................#....♣♣ ≈≈≈≈▓#....................#...... ≈≈≈≈▓#....................#...... Z   spectral jackal (dormant) ≈≈≈≈▓#...##...........##..#...... f   sleepcap ≈≈≈≈▓##...................#...... w   ribbon worm ≈≈≈≈▓▓##.................###..... W   tward6767's ghostAiming: Launch Clockwork Bee (dangerous; 14% risk of failure) [19 /i]sd Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. _Found 10 gold pieces. _Found 14 gold pieces. /i| /iТ /i  /iq 14 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold}  /i Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  /i the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /iHG /iZ≈≈≈≈▓#.....#........#.....#...♣.. Tagu270 the Tinkerer ≈≈≈≈▓#.....#.##..##.#.....#....♣. Human of Ashenzari ...... ≈≈≈≈▓#.....#.##..##f#.....#....♣. Health: 58/58 ======================== ≈≈≈≈▓#.....#.##..##W#.....#...... Magic: 15/15 ======================== ≈≈≈≈▓#.....#.$$[)$$.#.....#...... AC: 13Str: 17 ≈≈≈≈▓#.....#...Z.w..#.....#...... EV: 10Int: 15 ≈≈≈≈▓#.....##########.....#...... SH: 4Dex: 14 ≈≈≈≈▓#............ /i\........#.....ß XL:  8 Next: 19% Place: a Necropolis ≈≈≈≈▓#..#.......@......#..#.....P Noise: ---------  Time: 6590.8 (0.0) ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#..#..............#..#....♣. Cast: Launch Clockwork Bee (14%) ≈≈≈≈▓#....................#....♣♣ ≈≈≈≈▓#....................#...... ≈≈≈≈▓#....................#...... Z   spectral jackal (dormant) ≈≈≈≈▓#...##...........##..#...... f   sleepcap ≈≈≈≈▓##...................#...... w   ribbon worm ≈≈≈≈▓▓##.................###..... W   tward6767's ghostAiming: Launch Clockwork Bee (dangerous; 14% risk of failure) [19 /iY\Ud Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You see nothing there to target. _Found 10 gold pieces. _Found 14 gold pieces. /i\ /if /ij /i▓#.....#.##..##.#.....#.▓#.....#.##..##f#.....#....♣.▓#.....#.##..##W#.....#......▓#.....#.$$[)$$.#.....#.▓#.....#...Z.w..#.....#.▓#.....##########.....#.▓#....................#.....ß▓#..##..#.....P.▓#..#≈≈≈~~≈≈≈#..#.......▓#..#..... /i#...#..#....♣▓#......#....♣▓#.#.......▓#.#.▓#...####..#.▓##........#.w   ribbon worm▓▓##...##*##⌠ /i^ /i .WW   tward6767's ghost /il +1.8 (1 /i  /i  /i▓#.....#.##..##f#.....#....♣.▓#.....#.##..##.#.....#......▓#.....#.$$[)$W.#.....#.▓#.....#...Z.w..#.....#.▓#.....##########.....#.▓#....................#.....ß▓#..##..#.....P.▓#..#≈≈≈~~≈≈≈#..#.......▓#..#........#..#....♣▓#......#....♣▓#.#.......▓#.#.▓#...####..#.▓##........#. /i▓##*##⌠≈▓▓############++###...###++## /i /i&2 /i /i /i V#..............#....♣♣ #..........#......... #.......#.......... #...####..#.... ##..........#.... ▓##.................###... ▓▓##...............##⌠##..▓▓############''###...###++####+▓▓▓▓▓▓▓▓▓▓#.....604.8 (5≈≈≈≈≈≈▓#.................... /i> 6≈≈≈≈≈▓##..........#≈≈#≈≈#≈≈▓▓##.........▓▓###################≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z /i?  /i;H  /iH  /i /i  /i% /i /i, /i, /i, /ig /i.#....♣♣.....♣♣ ...........#.. ..........#.. ..##...........##..#.. .........#.. #.. /iH.........###.. ##.........##⌠##.. ▓##''###...###++####++# ▓▓#..... /i6.8 (2▓#..▓##.. #≈≈#≈≈#≈≈▓▓##..▓▓###########▓▓▓▓▓▓▓▓▓▓▓▓▓z≈≈ /i͵ /i /i+ /iC /iC /i D /iH /i\J /iQ /iQ /iuV, /ihY /in\, /i] /iq` /igh /icj, /il /im /ir, /is /iZ|#.................#......##..#.................#....#.....###...## .....##⌠##...##⌠#######''###...###++####++###▓▓▓▓▓#..........................  /i}S≈≈≈≈≈▓#.......10.8 (4▓##...#≈≈▓▓##... ≈≈≈≈≈≈▓▓#########################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈zz≈≈≈≈≈* /i~ /i /i׈ /i /i{  /i1! /i# /i), /i%/, /ih2, /i3 /i95 /i<, /i= /iB /iC /iH, /i/I /iK /iO /iQ /iKR /iS /ig##.....#..#)#.....#..####..#.....#...##.....#####.....###....##⌠##.....##⌠#....''###...###++####++###..#..#...........+ ▓#...........+5.8 (5 ▓##.....#..# ▓▓##.....#▓▓##########################....▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#....▓##...z≈≈≈≈≈▓##..z≈≈≈≈≈≈≈≈≈≈▓▓###*≈≈▓▓▓▓) /i  /i*  /i:  /i{  /iْ  /i˖  /i3  /i , /i  /i3 , /i  /ip  /i  /is , /iM  /iĬ  /i  /iz , /i  /i  /iݷ  /i׻ , /ic  /i #.....#..#)Wh..##.....#..##$...+##..#.....#...#$...+#.....## /ik ++###.....###....#..+##⌠##.....##⌠#....##++  /i '###...###++####++###..#.....#+ ..+.....## ..+..... /i b20 ...#..#.....  /i :....#......#  /i l##################.....  /i) z▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.....▓##..... /iR mz≈≈≈≈≈▓##.....≈≈≈≈≈≈▓▓#####*≈≈▓▓▓▓▓ /it  /ia  /i &) /ie  /i~Z  /i[  /i[  /i]  /ib  /i^c  /ig , /ik , /ik  /i+s B /it  /ieu  /i"wM............ .ß..ß..ß.#..# /i"f#.... .P..P..P## .........................############## ♣♣.....♣♣!)(h)??#)Wh..#++#..bb) /i%#>#+++...$##.#..@#$...+..+.b.$.##...##..++..++.h##.###....#....  /i^#..........##⌠#....##++....++##......#......#. /i2<7 /i:&) /i< /iS /i The +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.0 XLs. Damage rating: 23 (Base 13 x 110% (Dex) x 105% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time itstrikes a living foe. Harm:It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: /i It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. (g)o to location. /ix~ /i.............#................... Tagu270 the Tinkerer .ß..ß..ß.....#...#..#......#..... Human of Ashenzari ...... .P..P..P.....#..#..............#. Health: 58/58 ======================== .............#................... Magic: 15/15 ======================== ♣.......♣....#..################. AC: 13Str: 17 ♣♣.....♣♣....#..#!)(h.#++#..)??#. EV: 10Int: 15 .............#..#)Wh..#++#..bb)#. SH: 4Dex: 14 .............#..##$...++++...$##. XL:  8 Next: 19% Place: a Necropolis .............#[4 /iН0m..@#$...+..+.b.$#.. Noise: ---------  Time: 6637.8 (1.0) ............##...##..++..++.h##.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........###....#..+....+..#... Cast: Launch Clockwork Bee (14%) ..........##⌠#....##++....++##... ++####++###..#.....#+......+#.... .............'.....##......##....  .............'...................  .............#..#..............#.  .............#......#......#..#..  _Found 10 gold pieces. _Found 14 gold pieces. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. /i /i /i  /ir Inventory: 28/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  /i  v - a +0 heavy spear  B - a +4 hand axe Missiles (go to first with ()j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}b - a +0 robe  /i9 g - a +0 leather armour  s - a +0 ring mail Jewellery (go to first with "=)  n - a +6 ring of strength (worn)  /il Scrolls (go to first with ?)d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  /i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] /iYg i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.8 XLs.  At current training (25%) you reach 14.0 in about 7.5 XLs.  Current attack delay: 1.2. Damage rating: 15 (Base 10 x 117% (Str) x 114% (Skill) + 2 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. This ancient artefact cannot be changed by magic or mundane means. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Maces & Flails} {one-handed} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. /iqInventory: 28/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  v - a +0 heavy spear  B - a +4 hand axe Missiles (go to first with ()  j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  b - a +0 robe  g - a +0 leather armour  s - a +0 ring mail Jewellery (go to first with "=)  n - a +6 ring of strength (worn) Scrolls (go to first with ?)  d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] /io_ /iEi /itE.............#................... Tagu270 the Tinkerer .ß..ß..ß.....#...#..#......#..... Human of Ashenzari ...... .P..P..P.....#..#..............#. Health: 58/58 ======================== .............#................... Magic: 15/15 ======================== ♣.......♣....#..################. AC: 13Str: 17 ♣♣.....♣♣....#..#!)(h.#++#..)??#. EV: 10Int: 15  /iLv.............#..#)Wh..#++#..bb)#. SH: 4Dex: 14 .............#..##$...++++...$##. XL:  8 Next: 19% Place: a Necropolis .............#..@#$...+..+.b.$#.. Noise: ---------  Time: 6637.8 (0.0) ............##...##..++..++.h##.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........###....#..+....+..#... Cast: Launch Clockwork Bee (14%) ..........##⌠#....##++....++##...  /iw++####++###..#.....#+......+#.... .............'.....##......##....  .............'...................  .............#..#..............#.  .............#......#......#..#..  _Found 10 gold pieces. _Found 14 gold pieces. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. /iD) /iʏ?) /ipO /iFP /i0R /idU /i!] /i] /ia /ib /iAr, /is /i w /i~, /i- /i∩....♣...### ..........♣...##............ .........♣♣...#.........#...... ..ß..ß..ß.....#...#..#......#... ..P..P..P.....#..#..............#.#................. .♣♣....#..################ .♣♣.....♣♣....#.@#!)(h.#++#..)??#40.8 (3..#..#)Wh..#++#..bb)#...#..##$...++++...$##....#...#$...+..+.b.$# .............##...##..++..++.h#####....#..+....+..###⌠#....##[0;1 /is0;1m++....++## #++####++###..#.....#++#...'#......##. /i /iͤ.) /iDI /i /iMB /i /i /i /i /iԼ /i, /i /i  /i∩........###...##♣.....####################▓♣.....####################▓∩....♣...###..........###.....♣...##..................##....♣♣...#............#............# ..ß..ß.....#...#..#......#...... ..P..P.....#..#.@............#..4.8 (4#....................♣....#..################..♣♣....#..#!)(h.#++#..)??#..##..#)Wh..#++#..bb)#..##..##$...++++...$##..#...#$...+..+.b.$#...# ..........##...##..++..++.h##...####....#..+....+. /inQ.#....# /i /iJ  /iJ  /iY n /ig X /i>m  /is , /ihu  /ip{  /i , /i  /i  /i" , /iɗ  /i 8....###.....##▓≈≈≈≈ .♣.....#####▓▓≈≈≈≈ .♣.....######▓▓≈≈≈≈♣...###.....###▓≈≈≈≈♣...##.....##▓≈≈≈≈ .♣♣...#............#▓≈≈≈≈#..............#▓≈≈≈≈ ß.....#...#..#......#......#▓≈≈≈≈ P.....#..#.....#..#▓≈≈≈≈9.8 (5#........#▓≈≈≈≈ .♣....#..#####..#▓≈≈≈≈ ♣♣....#..#!)(h.#++#..)??#..#▓≈≈≈≈#..#)Wh..#++#..bb)#..#▓≈≈≈≈#..##$...++++...$##..#▓≈≈≈≈#...#$...+..+.b.$#...#▓≈≈≈≈##++..++.h##...#▓≈≈≈≈###....#..+....+..#....#▓≈≈≈≈ /i  /ia  /i3 /i /im /i, /i1 /i /i, /i /i  /i_, /i /iQ /i, /i,  /i' /i,, /i/ /i;K###.....##▓≈≈≈≈≈≈≈≈# ..#####▓▓≈≈≈≈≈≈≈z# ..##########▓▓≈≈≈≈≈≈≈≈# .###........###▓≈≈≈≈≈≈≈≈# .##..........##▓≈≈≈≈≈≈≈≈# .#......#▓≈≈≈≈≈≈≈≈# .#.............#▓≈≈≈≈≈≈≈≈# .#...#..#......#......#▓≈≈≈≈≈≈≈≈# .#..#.....#..#▓≈≈≈≈≈≈≈≈# /i;.54#.....#▓≈≈≈≈≈≈≈≈# .#..#####..#▓≈≈≈≈≈≈≈≈# .#..#!)(h.#++#..)??#..#▓≈≈≈≈≈≈≈≈# .#..#)Wh..#++#..bb)#..#▓≈≈≈≈≈≈≈≈# .#..##$...++++...$##..#▓≈≈≈≈≈≈≈≈# . /i<#...#$...+..+.b.$#...#▓≈≈≈≈≈≈≈≈# ##++..++.h##...#▓≈≈≈≈≈≈≈≈# ##....#..+....+..#....#▓≈≈≈≈≈≈≈≈# /i= /iG8) /iK /i#  /i$ :A morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 4.6At 100% training you would reach 16.0 in about 3.5 XLs.At current training (25%) you reach 16.0 in about 9.5 XLs.Current attack delay: 1.3. Damage rating: 17 (Base 13 x 117% (Str) x 114% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. /i% IIt can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold. (g)o to location. /iN%  /iK /iv.###.................##▓≈≈≈≈≈≈≈≈# Tagu270 the Tinkerer ..####################▓▓≈≈≈≈≈≈≈z# Human of Ashenzari ...... ..####################▓▓≈≈≈≈≈≈≈≈# Health: 58/58 ======================== .###................###▓≈≈≈≈≈≈≈≈# Magic: 15/15 ======================== .##..................##▓≈≈≈≈≈≈≈≈# AC: 13Str: 17 .#....................#▓≈≈≈≈≈≈≈≈# EV: 10Int: 15 .#....................#▓≈≈≈≈≈≈≈≈# SH: 4 /iDDex: 14 .#...#..#......#......#▓≈≈≈≈≈≈≈≈# XL:  8 Next: 19% Place: a Necropolis .#..#...........@..#..#▓≈≈≈≈≈≈≈≈# Noise: ---------  Time: 6654.8 (5.0) .#....................#▓≈≈≈≈≈≈≈≈# i) +2 flail "Mantic Seer" {Self, Sorc} (cu .#..################..#▓≈≈≈≈≈≈≈≈# Cast: Launch Clockwork Bee (14%) .#..#!)(h.#++#..)??#..#▓≈≈≈≈≈≈≈≈# .#..#)Wh..#++#..bb)#..#▓≈≈≈≈≈≈≈≈# .#..##$...++++...$##..#▓≈≈≈≈≈≈≈≈#   /i$.#...#$...+..+.b.$#...#▓≈≈≈≈≈≈≈≈#  ##...##..++..++.h##...#▓≈≈≈≈≈≈≈≈#  ##....#..+....+..#....#▓≈≈≈≈≈≈≈≈#  _Found 10 gold pieces. _Found 14 gold pieces. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. /iJ /i /i /iT@ A scroll of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (g)o to location. /i  /i .###.................##▓≈≈≈≈≈≈≈≈# Tagu270 the Tinkerer ..####################▓▓≈≈≈≈≈≈≈z# Human of Ashenzari ...... ..####################▓▓≈≈≈≈≈≈≈≈# Health: 58/58 ======================== .###................###▓≈≈≈≈≈≈≈≈# Magic: 15/15 ======================== .##..................##▓≈≈≈≈≈≈≈≈# AC: 13Str: 17 .#....................#▓≈≈≈≈≈≈≈≈# EV: 10Int: 15 .#....................#▓≈≈≈≈≈≈≈≈# SH: 4Dex: 14 .#...#..#......#......#▓≈≈≈≈≈≈≈≈# XL:  8 Next: 19% Place: a Necropolis .#..#...........@..#..#▓≈≈≈≈≈≈≈≈# Noise: ------- /i A--  Time: 6654.8 (0.0) .#....................#▓≈≈≈≈≈≈≈≈# i) +2 flail "Mantic Seer" {Self, Sorc} (cu .#..################..#▓≈≈≈≈≈≈≈≈# Cast: Launch Clockwork Bee (14%) .#..#!)(h.#++#..)??#..#▓≈≈≈≈≈≈≈≈# .#..#)Wh..#++#..bb)#..#▓≈≈≈≈≈≈≈≈# .#..##$...++++...$##..#▓≈≈≈≈≈≈≈≈#  .#...#$...+..+.b.$#...#▓≈≈≈≈≈≈≈≈#  ##...##..++..++.h##...#▓≈≈≈≈≈≈≈≈#  ##....#..+....+..#....#▓≈≈≈≈≈≈≈≈#  _Found 10 gold pieces. _Found 14 gold pieces. _You open the large door.  /ir g_There is a large open door here. _You open the large door. _There is a large open door here. /iM  /iY 8) /i/  /iP1 /iD /i'KB /i`P /iW, /iZ /ilfB /ij /iyw5♣.....####################▓▓≈≈≈≈≈ ♣.....####################▓▓≈≈≈≈≈ .♣...###................###▓≈≈≈≈≈ .♣...##..........##▓≈≈≈≈≈ ♣♣...#......#▓≈≈≈≈≈ .....#............#▓≈≈≈≈≈ .....#...#..#......#......#▓≈≈≈≈≈ ..........#..#▓≈≈≈≈≈ .....#..........@.........#▓≈≈≈≈≈8.8 (4 ♣....#..################..#▓≈≈≈≈≈ ♣....#..#!)(h.#++#..)??#..#▓≈≈≈≈≈ .....#..#)Wh..#++#..bb)#..#▓≈≈≈≈≈ .....#..##$...++++...$##..#▓≈≈≈≈≈ .....#...#$...+..+.b.$#...#▓≈≈≈≈≈ ....##...##..++..++.h##...#▓≈≈≈≈≈  /iw...###....#..+....+..#....#▓≈≈≈≈≈ ..##⌠#....##++....++##....#▓≈≈≈≈≈ /izy /iL9) /i /ic/ /id0ThunderHyde's ghost. The apparition of ThunderHyde the Tinkerer, a novice Mountain Dwarf Forgewright. /i0Max HP: 56Will: ++AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞ /i0qrElec: . Threat: Lethal Class: Undead Size: Medium Int: Human  /i0You have about 98% to hit with the cursed +2 flail "Mantic Seer" (while incapacitated). It has about 67% to hit you.  /i&1lAttack Max Damage Hit 10 It is immune to torment; and resistant to miasma and drowning.  /iM1`It can see invisible. It is insubstantial and immune to ensnarement. It can fly.  /iw1oIt can open doors. It has mastered the following spells, which are affected by silence and antimagic: /i /i♣.....####################▓▓≈≈≈≈≈ Tagu270 the Tinkerer ♣.....####################▓▓≈≈≈≈≈ Human of Ashenzari ...... .♣...###................###▓≈≈≈≈≈ Health: 58/58 ======================== .♣...##..................##▓≈≈≈≈≈ Magic: 15/15 ======================== ♣♣...#....................#▓≈≈≈≈≈ AC: 13 /iStr: 17 .....#....................#▓≈≈≈≈≈ EV: 10Int: 15 .....#...#..#......#......#▓≈≈≈≈≈ SH: 4Dex: 14 .....#..#..............#..#▓≈≈≈≈≈ XL:  8 Next: 19% Place: a Necropolis .....#..........@.........#▓≈≈≈≈≈ Noise: ---------  Time: 6658.8 (4.0) ♣....#..################..#▓≈≈≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /i-_♣....#..#!)(h.#++#..)??#..#▓≈≈≈≈≈ Cast: Launch Clockwork Bee (14%) .....#..#)Wh..#++#..bb)#..#▓≈≈≈≈≈ .....#..##$...++++...$##..#▓≈≈≈≈≈  /iqk.....#...#$...+..+.b.$#...#▓≈≈≈≈≈  ....##...##..++..++.h##...#▓≈≈≈≈≈ /i  ...###....#..+....+..#....#▓≈≈≈≈≈  ..##⌠#....##++....++##....#▓≈≈≈≈≈  _Found 10 gold pieces. _Found 14 gold pieces. _You open the large door.  /i g_There is a large open door here. _You open the large door. _There is a large open door here. /iR  /i#') /i|% /i< 3 /i|  /i  /iw  /i4 , /i  /i , /i  /i  /i , /i\  /i  /i , /i  /i.  /i , /ih  /i  /i9  /i  /ie  /i  /i! , /iF  /i  /i! , /i#  /iR(  /i- , /i/  /i3  /i U  /iW  /i\ , /i^  /iTj  /iMl  /il  /i o  /ir  /ily , /i{  /i~  /i  /im  /i  /i  /i`  /i  /i*  /i  /iF  /i  /i  /i  /ix , /i  /i  /i , /i  /i 94 _You open the large d /i oor. _There is a large open door here. _You open the large door. _There is a large open door here. _Found 22 gold pieces and a morningstar. /i  Found six items.  ThunderHyde's ghost turns its malevolent gaze towards you. /i  /i  /i  /i}  /i  /i  /ik  /i  /i 3 /iY  /i 5 _The hound barks! /i  /im  /ih  /i  /i#!  /ig$  /i)  /i-  /i4 3 /ik=  /iF "#.. /iUG B..##..#h)(..#++#..)??#..# .....#..#)....#++#....)#.. .....#..##$...++++...$##.. ..#$.Wh+..+.b.$#. /iG ##...##..++..++h.##.###....#..+....+bb#..##⌠#....##++....++##.. ###..#+...@..+#...80.8 (2 /iDH 2.0) .....'.....##......##... .....'................................#....#......#..#. ######.................. /iH hhh 3 hounds (1 wandering) ▓▓▓▓▓#..................bbb 3 vampire bats ≈≈≈≈▓##..................#W   ThunderHyde's ghost  /iI a≈≈≈≈≈▓##................##▓ /iI  /i{Y &) /i\Z & _Found two items. /i♣....#..#h)(..#++#..)??#..#▓ ......#..#)....#++#....)#..#▓.#..##$...++++...$##..#▓.#...#$.Wh+..+.b.$#...#▓#...##..++..++h.##...#▓ /id#....#..+....+bb#....#▓⌠#....##++....++##....#▓ +###..#.....#+......+#.....#▓ ......'.....##..@...##.....#▓.'....................#▓ /i^.#..#........#..#▓.#......##..#...#▓ #######..............#▓ ▓▓▓▓▓▓#.#▓ 2 hounds ≈≈≈≈≈▓###▓≈≈▓## /iF▓≈▓▓################z /i# /i /i /i /i@ /iQ.W+..+.. /iJhb /iw 11.8 (1.0) /ik" /i'E /iFA vampire bat. A large black bat with vicious fangs that feeds on blood. It is the preferred form for vampires in disguise.  /iwHMax HP: ~14Will: +AC: +EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 48% to hit with the cursed +2 flail "Mantic Seer". It has about 55% to hit you. Attack Max Damage After Damaging Hits Bite 6Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can fly. [!]: Description|Quote /i ♣♣....#..#h)(..#++#..)??#..#▓≈≈≈≈ Tagu270 the Tinkerer ......#..#)....#++#....)#..#▓≈≈≈≈ Human of Ashenzari ...... ......#..##$...++++...$##..#▓≈≈≈≈ Health: 58/58 ======================== ......#...#$..W+..+...$#...#▓≈≈≈≈ Magic: 15/15 ======================== .....##...##.h++..++hb##...#▓≈≈≈≈ AC: 13Str: 17 ....###....#..+....+bb#....#▓≈≈≈≈ EV: 10Int: 15 ...##⌠#....##++....++[39;49 /ih m##....#▓≈≈≈≈ SH: 4Dex: 14 +###..#.....#+......+#.....#▓≈≈≈≈ XL:  8 Next: 19% Place: a Necropolis ......'.....##..@...##.....#▓≈≈≈≈ Noise: ---------  Time: 6681.8 (1.0) ......'....................#▓≈≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ......#..#..............#..#▓≈≈≈≈ Cast: Launch Clockwork Bee (14%) ......#......#......#..#...#▓≈≈≈≈ #######....................#▓≈≈≈≈ ▓▓▓▓▓▓#....................#▓≈≈≈≈ hh 2 hounds ≈≈≈≈≈▓##..................##▓≈≈≈≈ bbb 3 vampire bats ≈≈≈≈≈≈▓##................##▓▓≈≈≈≈ W /i"    ThunderHyde's ghost ≈≈≈≈≈≈▓▓##################▓▓≈≈z≈≈ _There is a large open door here. _Found 22 gold pieces and a morningstar.  Found six items.  ThunderHyde's ghost turns its malevolent gaze towards you. _The hound barks! _Found two items. /iT .......#..#)....#++#....)#..#▓.#..##$...++++...$##..#▓.#...#$..W+..+...$#...#▓#...##.h++..++hb##...#▓#....#..+....+bb#....#▓⌠#....##++....++##....#▓ ++###..#.....#+......+#.....#▓ .......'.....##......##.....#▓.'........@...........#▓.#..#........#..#▓.#......##..#...#▓ ########..............#▓ ▓▓▓▓▓▓▓#.#▓ ≈≈≈≈≈≈▓###▓≈≈▓##▓≈▓▓################z*≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ /iW ≈≈.+..+.bW.h2 /i`  /ib  /iI%.#..#)....#++#....)#..#▓.#..##$...++++...$##..#▓.#...#$...+..+.b.$#...#▓.##...##.W++..++h.##...#▓.###....#.h+....+bb#....#▓.##⌠#....##++....++##....#▓  /i &#++###..#.....#+......+#.....#▓.'.....##......##.....#▓.'.......@............#▓.#..#.#..#▓.#......#......#..#...#▓#......#▓▓#.......#▓≈▓##...##▓≈▓##....##▓▓≈▓▓##################▓▓≈≈z≈*≈≈▓ /i-) /i8. /i9y)b..W /i:&3 /iD8) /iGd _ThunderHyde's ghost ripples. /i ~.#..#)....#++#....)#..#▓ /ii .#..##$...++++...$##..#▓.#...#$...+..+b..$#...#▓.##...##..++..++h.##...#▓.###....#Wh+....+bb#....#▓ /i .##⌠#....##++....++##....#▓ ##++###..#.....#+......+#.....#▓.'.....##......##.....#▓ /i/ &.'.......#▓.#..#.#..#▓.#......#......#..#...#▓ /i #..#▓▓#........#▓≈▓##.......##▓   hound≈▓##......##▓▓ 2 /in ≈▓▓##################▓▓≈≈≈*≈≈▓ /i{ <4 /i_ &) /i5  /ip .#..#)....#++#....)#..#▓.#..##$...++++...$##..#▓.#...#$...+..+b..$#...#▓.##...##..++..++h.##...#▓.###....#Wh+....+bb#....#▓.##⌠#....##++....++##....#▓#++###..#.....#+......+#.....#▓.'.....##......##.....#▓.'.....@....... /iMq v.#▓.#..#.#..#▓.#......#......#..#...#▓##.......#▓▓#.........#▓≈▓##......##▓ b   vampire bat≈▓##........##▓▓≈▓▓##################▓▓≈*≈≈▓ /i~ %) /i &5 /i 8) /iŊ ! /i ♣♣....#..#h)(..#++#..)??#..#.#..#)....#++#....)#..#.#..##$...++++...$##..#..#...#$...+..+b..$#...#..##...##..++..++h.##...#..###....#Wh+....+bb#....# ........##⌠#....##++....++##....# ####++###..#.....#+......+#.....#! /im .'....@##......##.....#.'...........#..#..#........#..# ...........#......##..#...# ############........# ▓▓▓▓▓▓▓▓▓▓▓#..#....## ≈▓##................##▓ ≈≈≈▓▓##################▓▓ ! /i+ ! /i+ &6! /i4 &)! /i7 " /i _" /i) B" /i " /i B" /i " /i X" /i " /i3 " /i " /i  " /i ," /i " /iG$ E  There is a large open door here." /it) " /i)  _" /i* " /i. " /iK2 ," /i#3 " /i6: #.................#..#)....#++#.. #.......#..##$...++++.. #" /i: c.......#...#$...+..+b. #......##...##..++..++h ##......###....#Wh+....+b ⌠##......##⌠#....##++....++###++####++###..#.....#+......+ ..................'.....##......@.'..............93.8 (7" /i: p.......#..#........#......#.... ###################.............. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#....." /i; . ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.....z≈≈≈≈≈≈≈≈▓##....." /i; ≈≈≈≈≈≈≈▓▓#############≈≈≈≈≈*≈≈▓▓▓▓▓▓▓▓▓▓▓▓" /iN@ " /iB " /iD # /i^3# /i`# /ia# /icf# /im# /i5p# /iwB# /iy# /i~B# /i# /i߃,# /is# /i# /iB# /i # /i,# /i# /i1.#.......#..#). .#.......#..##$ ...##..#.......#...#$. .#.......##...##.. ......###.......###....#Wh .....##⌠##............##⌠#....## #''###...###++####++###..#.....#.......'.....#.......'700.......#..# #...# /ia#################▓▓▓▓▓▓▓▓▓▓▓#≈≈≈≈≈≈≈▓##≈z≈≈≈≈≈≈≈▓##≈≈≈≈≈≈≈▓▓≈≈≈≈≈≈≈*≈≈# /ic# /i# /i# /iI 3# /iJ # /i9L # /i{Q # /iU B# /ip` # /id # /iGf ,# /iWg # /i i # /iHo ,# /io # /iup # /ir # /iw ,# /iTx # /iy # /i ,# /iY # /i߁ # /i, ,# /iׇ # /i j.#.......#.#.......#.......##..#.......#.#.......##.......###.......###.......##⌠##............##⌠# ########''###...###++####++###..# ▓▓▓▓▓#.......' ≈≈≈≈▓#.'7 ≈≈≈≈▓##.......# ≈#≈≈▓▓##. ≈≈≈≈≈▓▓# /i #################### ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈≈≈≈≈▓#≈z≈≈≈≈≈≈≈▓≈≈≈≈≈≈≈▓≈≈≈≈≈≈≈*≈≈# /i # /i # /i % /inp% /i?q% /iq% /it% /iy% /i(z% /io,% /i% /i% /i^% /i)% /ia,% /i% /i...#....#. ##...##..#....#.........###...% /iw......##⌠##...###''###...###++####++##▓▓▓#.≈≈≈▓#.....10.8 (3≈≈≈▓##.#≈≈▓▓##.% /iҕ≈≈≈▓▓##############≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈% /i,≈≈% /i % /i% /iT% /iI% /i.% /i˩X% /iJB% /iS% /iӸB% /i:% /iB% /iiE  There is a large open door here.% /i% /i _% /i% /i▓#..#≈≈≈~~≈≈≈#..# ▓#..#..............#..#....♣ ▓.............#....♣♣ ▓#.............# ▓#............# ▓#...##...........##..#. ▓##...................#..........##.....### *▓▓##.......##⌠##5.8 (5▓▓############''###...###++####≈≈▓▓▓▓▓▓▓▓▓▓#..........≈≈≈≈▓#...................≈≈≈▓##..................#≈≈#≈≈#≈≈▓▓##.................▓▓##################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓% /i8% /i& /iB & /i & /i & /ic n& /i B& /i & /i ,& /i X& /i- _Tward6767's ghost turns its malevolent gaze towards you.& /iN7 & /i; 3& /i= & /iUB & /iQF & /iG ,& /iL & /iO & /iU & /iX & /i[_ ,& /id & /iXf & /iCn & /ihp ,& /ir & /i&v & /i | & /i & /i & /i & /ǐ & /iҔ #.....#..#.....#...♣....∩ #.....#.##..##.#.....#....♣. #.....#.##..##f#.....#....♣.. #.....#.##..##.#.....#.∩ #.....#.$$[)$$.#.....#. #.....Wf.#.....#. #.....##########.....#. #........ß..ß #..#...@.#..#.....P..P26.8 (11.0) #..#≈≈≈~......~≈≈≈#..#........... #..#..............#..#....♣ #....................#....♣♣ #....................#.. #....................#.. #...##...........##..#........... ##...................#........... ▓##.................###..........& /i ' /i' /iD' /iR' /i' /i,' /i' /i' /i,' /ik ' /i&' /i,' /i*' /i' /i!,' /i#' /i'&' /i,' /i>-' /iY.' /i4' /iS7' /iE9' /i9' /iX:' /i<' /iE,' /i{HB' /iK' /iP' /iQ' /iU' /iX,' /iY' /i`,' /ie' /iHj,' /ip,' /is' /iu' /iw' /iz' /iB' /i...........#........... ...................#....... ...................#....♣♣.....♣♣ .#..............#..#....♣.......♣ .#≈≈≈~......~≈≈≈#..#.. .#..............#..#.....P..P..P ...................#.....ß..ß..ß .#........... ....###++++###..@..#...♣♣......30 ....#........#.....#...♣ ....#........#.....#...♣....∩ ....#.##..##Z#.....#....♣.......♣ ....#.##..##.#.....#....♣♣ ....#.##..##W#.....#..∩Z   spectral jackal ....#.$$[)$$.#.....#..W [' /iA30m  tward6767's ghost ....#........#.....#..♣ ....##########.....#...' /i* /iWr####..#......#......#.............. ......#....♣♣♣. #........#..#....♣♣ #≈≈≈~~≈≈≈#..#............. ##..#.....P..P..P.#.....ß..ß..ß............@.#......###++++###.....#...♣#.#.....#...♣......* /is*#........#.....#...♣....∩.....#.##..##Z#.....#....♣.♣.#.##..##.#.....#....♣.......♣#.##..##W#.....#.∩....♣#.$$[)$$.#.....#.#........#.....#.♣♣* /iTw* /i)[W.* /iv17.0)* /i* /iЌ* /iC .....#. ##....##..#.........#.........#.............. .........#....♣♣♣. ..............#..#....♣♣ ≈≈≈~~≈≈≈#..#.............#..#.....P..P..P.#.....ß..ß..ß..............#......###++++###.....#...♣#.#.....#...♣......#........#.....#...♣....∩.....#.##..##Z#.....#....♣.♣.#.##..##W#.....#....♣.......♣..#.##..##.#.....#.∩....♣.#.$$[)$$.#.....#..* /iG * /iI * /ii\ WW   tward6767's ghost.8* /i}] * /iZ_ + /iJ'## ........###.##..#.....#....#.....................#....♣♣♣ #..............#..#....♣♣ #≈≈≈~......~≈≈≈#..#........... #......#@.#.....P..P..P.#.....ß..ß..ß................#.....###++++###.....#...♣♣.#........#.....#...♣....+ /iL/.#........#.....#∩....#.##..##W#.....#....♣.♣. .#.##..##.#.....#....♣... .#.##..##.#.....#∩....♣ + /i[<9+ /i`+ /ib+ /i\+ /ioB+ /ix+ /ihX+ /i+ /i.+ /ij+ /iC+ /i3+ /iK≈≈≈≈≈≈≈≈≈≈▓#........ ≈▓▓▓▓▓▓▓▓▓▓#....... ▓▓############''###...###''####++ ▓##.........##⌠## ##..........### #...........#........... ...##...........##..#.... ....................# ........@...#..........+ /iv43.8 (4...#....♣♣.....♣+ /ip #+ /i\#..#....♣+ /i[#≈≈≈~......~≈≈≈#..#...+ /i#.+ /i#q......#..#.....P..P..P+ /if.................#.....ß..ß..ß+ /i\N.................#...+ /i.+ /isf..###++++###.....#...♣♣......+ /iT..#.......W#.....#...♣........+ /i`+ /i+ /i8p + /i7q + /i,v + /i| + /i + /i + /iL ,+ /i< + /iE + /i + /i + /i + /i ,+ /i + /i ,+ /i + /iR + /i' ,+ /i + /iE ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓################# ≈≈≈≈#≈≈#≈≈#≈≈▓▓##....... ≈≈≈≈≈≈≈≈≈≈≈≈≈▓##........ ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#......... ≈≈≈≈▓▓▓▓▓▓▓▓▓▓#....... ≈≈≈▓▓############''###...###''### ≈≈▓▓##.##⌠##8.8 (5 ≈▓▓##......###........ ≈▓##.......#.. ≈▓#...##...........##..# ≈▓......#......... ≈▓#.....#......... ≈▓#+ /i[ .....#....♣♣ ≈▓#..#..............#..#....♣ ≈▓#..#≈≈≈~......~≈≈≈#..#.+ /ip 3, /i}, /i~, /iIn, /iE  There is a large open door here., /i7K _, /ih, /iB, /i7, /iٮ!≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈▓▓##################### #≈≈#≈≈#≈≈▓▓##....................≈≈≈≈≈≈≈▓##.....52.8 (4≈≈≈≈≈≈≈≈▓#.............. ▓▓▓▓▓▓▓▓▓▓#....... ▓############''###...###''####++# ##.........##⌠##.. #...........###... ........#.......... ..##...##..#......... .............#...., /iĵ, /i϶, /i, /i3, /i, /iկ,, /id,, /iѹ,, /i, /i", /i,, /i, /i, /iI,, /i, /iC, /i, /i , /iQ, /i^, /i,, /i}, /i4j▓▓▓▓#▓##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.▓▓#################.▓▓##......#, /i}▓##..........#8.8 (6▓#...........+#..........+ #''###...###''####++###..#. ..##⌠##......##⌠# ...###........###....#..........##.......##..#..........##......, /i#, /iv, /i-, /is- /iϛ- /i- /i,- /i,- /i,- /iۯ,- /iK- /i- /iE,- /i.- /iۻ- /iF- /i- /ig- /ix- /i,- /iL- /i2- /i,- /iB- /i- /iO,- /i- /i▓▓▓▓▓▓▓▓▓▓#######▓##......▓##....... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#........ #########################....... ........................#......## ..........#.....# ......+.65.8 (7 .....+...#... ''###...###''####++###..#...#...# ....##⌠##............##⌠#......#####..............###.....##................##.....#.##..#...........#⌠#.................#.....##.##- /i"- /ii- /i- /iW- /i - /i - /iX,- /i,- /i#,- /i- /i- /i,- /i- /i- /i3,- /i- /i#▓▓##############▓##.............▓##........ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#........ ##################....... .................#......##....###.....#+..............+...#....####72###''####++###..#...#...##⌠.## ##............##⌠#......##....##. #..............###.....##...$!.....##.....#...?♣$.⌠#.#⌠.$♣W...#.....#.....##.!$...##.##♣♣.....♣♣....#...#...##..##..- /i%. /i%q.............................#'......'...#...#........#..#.##. /i. /iL======3.8 (1. /i܇. /iC _As you open the large door, it creaks loudly!/ /iI/ /i,/ /i,/ /i/ /i  There is a large open door here. _/ /i2▓##...............▓##... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.... ################... ...............#......##....###.....##......##./ /i6'.................'...#....####....# ##''####++###..#@..#...##⌠.##...#------5.8 (2...........##⌠#......##....##. ..###.....##...$!.##. .##.....#...?♣$.⌠#../ /iC~#.....#⌠.$♣W...#..#.....##.!$...##..#......##....##...♣♣.....♣♣....#...#...##..##...#♣.......♣....#...#....#++#....#/ /i=------/ /i/ /i/ /i/ /ia/ /i%,/ /i,/ /iʿ/ /i:x _Found 13 gold pieces and a yellow potion./ /iR  Found a scroll of identify and 9 gold pieces./ /i"/ /iB/ /iX▓##... ▓▓▓▓▓▓▓▓▓▓▓▓▓#.......... ##############......... .............#......##....###.....##......##.'.....................'...#....####....# ''####++###..#...#...##⌠.##...#.. ..........##⌠#..@...##....##.....7###.....##...$!.##.##.....#...?♣$.⌠#..#.....#⌠.$♣W...#..#.....##.!$...##..#......##....##... ♣♣.....♣♣....#...#...##..##...# / /i ♣.......♣....#...#....#++#....#......#.................../ /i/ /i/ /iq; _Found a large runed translucent door./ /i^ / /i+d / /ixe : _Found 15 gold pieces./ /ijn / /iht 3/ /iv / /i{ ▓▓▓▓▓▓▓▓▓▓▓#...# ############............# ...........#......##....####.....##......##.....#'..............#'...#....####....#...# ####++###..#...#...##⌠.##...#...# ........##⌠#......##....##......####....@##.W.$!.##.....#9##.....#...?♣$.⌠#.....##.....#⌠.$♣÷...#.....##.....##.!$...##.....##......##....##......#♣♣....#...#...##/ /i Z..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ....#....................#P..P.....#.....####.....#/ /i / /i h _Found 2 inky potions and 18 gold pieces. /i  /i 13 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  /i T trans. John Dryden, 1683. (g)o to location. /i  /i ▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15  /iw ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (2.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......# .....♣♣....#...#...##..#[3 /i ,4m#...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /i  /iV  /i  /i9 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /i,  /i@ ▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15 ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% P /iA lace: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......# .....♣♣....#...#...##..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow poti /iB on.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /iC  /iRM  /ihN  /iT  /i#15 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /iC=▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15 ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% [3 /i>3mPlace: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......# .....♣♣....#...#...##..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yel /i?1low potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /i  /i  /i\  /i  /iW /iu18 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  /iAe with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location. /id /i*w▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ......  /iw@...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15  /ix ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /iTy...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......# .....♣♣....#...#...##..##...#...# W   Bungabat's ghost  /iy......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door.  /izo_Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /iH{ /iۄ /ip /i`|2 inky potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location. /i /i5▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ========================  /i\...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15 ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0)  /iy..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......#  /i`2.....♣♣....#...#...##..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces.  /i_Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /i /i, /i< /iT /iVA yellow potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion  /i&W_________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location. /i-r /i z▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15  /iz_####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......#  /iY{@.....♣♣....#...#...##..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................#  /i{:..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces.  /iE|S_Found 2 inky potions and 18 gold pieces. /i} /i /i /i2The floor. /i /iQ▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ======================== ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17  /i...........'...#....####....#...# EV: 10Int: 15 ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14 ........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# .......... /ic:.#......##....##......# .....♣♣....#...#...##..##...#...# W   Bungabat's ghost ......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here. _Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /iw /ie /i /i& /iBungabat's ghost. The apparition of Bungabat the Thaumaturge, a novice Deep Elf Conjurer of Gozag.Max HP: 36Will: ++AC: ++ /i#EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 55% to hit with the cursed +2 flail "Mantic Seer". It has about 67% to hit you. Attack Max Damage Hit 8 It is immune to torment; and resistant to miasma and drowning.  /iIt is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Searing Ray(2d14) (4)  /i /iB▓▓▓▓▓▓▓▓▓▓▓#....................# Tagu270 the Tinkerer ############....................# Human of Ashenzari ...... ...........#......##....##......# Health: 58/58 ========================  /iJ...........#.....##......##.....# Magic: 15/15 ======================== ...........'....................# AC: 13Str: 17 ...........'...#....####....#...# EV: 10Int: 15 ####++###..#...#...##⌠.##...#...# SH: 4Dex: 14  /iw........##⌠#......##....##......# XL:  8 Next: 19% Place: a Necropolis .........###....@##.W.$!.##.....# Noise: ---------  Time: 6779.8 (0.0) ..........##.....#...?♣$.⌠#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu ...........#.....#⌠.$♣÷...#.....# Cast: Launch Clockwork Bee (14%) ...........#.....##.!$...##.....# ...........#......##....##......# .....♣♣....#...#...##..##...#...# W   Bungabat's ghost  /iV......♣....#...#....#++#....#...# ...........#....................# ..P..P.....#.....##......##.....# _There is a large open door here.  /i)_Found 13 gold pieces and a yellow potion.  Found a scroll of identify and 9 gold pieces. _Found a large runed translucent door. _Found 15 gold pieces. _Found 2 inky potions and 18 gold pieces. /i /i" /iD /i}B########### ...........#......##....##.#.....##......##'...........'...#....####....# ####++###..###⌠.## ........##⌠#......##....##....###.....##.W.$!.##.##....@#...?♣$.⌠.⌠.$♣÷...#.!$...#.##....##.♣♣#...##..##...#..#++#................P..P####ß..ß.##....##..W80.8 (1 /i. ...........##....##...##......##'...........'...#....####....# ####++###..###⌠.## ........##⌠#......##....##....####...$!.##..W.?♣$.⌠.⌠.$♣÷...#.!$...#.##....##.♣♣#...##..##...#..#++#................P..P...## /i ##ß..ß....##....##............. /iQ  /i V.W /i| &1 /i  /im  /i##......##..'...........'...#....####....# ####++###..###⌠.## ........##⌠#......##....##... /i=8.####...$!.##....?♣$.⌠.W.$♣÷...#.!$...#.##....##.♣♣#...##..##...#..#++#.................P..P...####ß..ß.....##....##.................. /i' /if&2 /iZ /i /i'..............#▓'...#....####....#...#▓ ###++###..#...#...##⌠.##...#...#▓ .......##⌠#......##... /iH...#▓#.....##...$!.#▓#.....#...?♣$.⌠#.....#▓#.....#W.$♣÷...#.....#▓#.....##.!$...##.....#▓#....##......#▓♣♣....#...###...#...#▓....#...#....#++#....#...#▓....#....................#▓ .P..P.....#.....####.....#▓ .ß..ß.....#......##....##......#▓........#....................#▓#.........#▓##▓ /i| /i@Z⌠W /i&3 /iޱ /i '...#....####....#...#▓≈ ##++###..#...#...##⌠.##...#...#▓≈ ......##⌠#......##....##......#▓≈#.....##...$!#▓≈#.....#...?♣$.⌠#.....#▓≈#.....#⌠.$♣÷...#.....#▓≈ /i6 #.....##W!$...##.....#▓≈#.....##......#▓≈♣♣....#...###...#...#▓≈....#...#....#++#....#...#▓≈....#....................#▓≈ P..P.....#.....####.....#▓≈ ß..ß.....#......##....##......#▓≈ .........#....................#▓≈#.........#▓z##........#▓≈ ∩# /i %##▓≈ /i  /i .W4 /iiL#++###..#...#...##⌠.##...#...#▓≈ .....##⌠#......##....##......#▓≈#.....##...$!.##▓≈.....#...?♣$.⌠#.....#▓≈.....#⌠.$♣÷...#.....#▓≈#.....##.!$...##.....#▓≈#.W...##......#▓≈ /i/kv♣♣....#...#...##..##...#...#▓≈....#...#...@#++#....#...#▓≈....#....................#▓≈P.....#.....####.....#▓≈ ..ß.....#......##......#▓≈ ........#....................#▓≈#.........#▓z##........#▓≈≈###.......##▓≈ ...♣#################▓▓≈ /io /i|X.W /i~&5 /i /iI /ig;....##⌠#......##......#▓≈#.....##...$!.#▓≈.....#...?♣$.⌠#.....#▓≈.....#⌠.$♣÷...#.....#▓≈#.....##.!$...##.....#▓≈#....##......#▓≈ .♣♣....#...#...##W.##...#...#▓≈ /i....#...#....#++#....#...#▓≈....#........@...........#▓≈ .P.....#.....####.....#▓≈ .ß.....#......##......#▓≈.....#....................#▓≈#..............#▓z##........#▓≈≈###.......##▓≈♣#################▓▓≈♣.....#▓▓≈ /i <6 /i /i#.....##...$!#▓≈.....#...?♣$.⌠#.....#▓≈.....#⌠.$♣÷...#.....#▓≈#.....##.!$...##.....#▓≈#....##......#▓≈ ♣♣....#...#...##W.##...#...#▓≈....#...#....#++#....#...#▓≈....#....................#▓≈ P.....#.....####.....#▓≈ ß.....#......##......#▓≈ ......#....................#▓≈ /iR#.............#▓z≈≈*##.......#▓≈≈###.....##▓≈ .♣##################▓▓≈ .♣.....####################▓▓≈###................###▓≈ /i٘ /i &7 /i /i /iv A##⌠.##....##.##...$!.##...?♣$.⌠ /i! ⌠.$♣÷...##.!$...## ......##....##... ♣.#...##W.##♣#....#++#....# .......... P /if ...##......##.. ß##....##..........#▓≈≈≈≈...........#▓z≈≈*.... /i . ......###.................################♣.....####################▓ /iL  /i4 &8 /i  /iV  /i I'' /i4 .W9Launch Clockwork Bee (14%)  /iT D _You open the large door. /i?.####...$!.##....?♣$.⌠.⌠.$♣÷...#.!$...#.##....##. ♣♣ /i@`.#...##..##...# ..#....#W'#................ P...####.. ß....##....##... ...................#▓z≈≈*#..........#▓≈≈≈≈#...# .♣.....####################▓############## ..♣...###................### /i /i7T'W /id'90 /if /i /ik :   /il You sock Bungabat's ghost!  Bungabat's ghost is moderately damaged.Bungabat's ghost says, "I guess you can't buy your way into a good afterlife." /im 6==1.9 (1.1 /i^~ P _You block Bungabat's ghost's attack. /i' ****You thump Bungabat's ghost!  Bungabat's ghost is heavily damaged.Bungabat's ghost gestures at you while chanting. /i /iEW@... /iG^0----3.2 (1.3 /iVS /iOX2 _The searing ray hits you. x2 /iG"⌠#......##....#▓#.....##...$!.##.....#▓#.....#...?♣$.⌠#.....#▓.#.....#⌠.$♣÷...#.....#▓.#!$...##.....#▓ .......#.....##......#▓♣....#...#...##..##...#...#▓♣....#...#....#''#....#...#▓ .......#........@W..........#▓ .P.....#.......##.....#▓ .ß.....#......##....##......#▓.#.............#▓≈≈≈.#........#▓z.##.......#▓ ..#.................##▓ ..♣.....####################▓▓..####################▓▓ /i:**** /i:Q /irl...@--40 /iG /i=Q _The searing ray misses you. /im&Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins Spells ([,] to cycle)  b - Cast: Kinetic Grapnel  c - Cast: Construct Spike Launcher  d - Cast: Launch Clockwork Bee (14%) Abilities ([,] to cycle)  e - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on /iH  /i ....##⌠#......##....##......#▓≈≈≈ Tagu270 the Tinkerer .....###.....##...$!.##.....#▓≈≈≈ Human of Ashenzari ...... ......##.....#...?♣$.⌠#.....#▓≈≈≈ Health: 50/58 ====================---- .......#.....#⌠.$♣÷...#.....#▓≈≈≈ Magic: 15/15 ======================== .......#.....##.!$...##.....#▓≈≈≈ AC: 13Str: 17 .......#......##....##......#▓≈≈≈ EV: 10Int: 15 .♣♣....#...#...##..##...#...#▓≈≈≈ SH: 4Dex: 14  /iz [34m..♣....#...#....#''#....#...#▓≈≈≈ XL:  8 Next: 19% Place: a Necropolis .......#........@W..........#▓≈≈≈ Noise: ---------  Time: 6794.2 (0.0) .P.....#.....##......##.....#▓≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu .ß.....#......##....##......#▓≈≈≈ Cast: Construct Spike Launcher .......#....................#▓≈≈≈ .......#....................#▓z≈≈ .......##...................#▓≈≈≈ W   Bungabat's ghost .......###.................##▓≈≈≈ ..♣.....####################▓▓≈≈≈ ..♣.....####################▓▓≈≈≈ _You block Bungabat's ghost's attack.  You thump Bungabat's ghost!  Bungabat's ghost is heavily damaged.Bungabat's ghost gestures at you while chanting. _The searing ray hits you. x2  /iB <_The searing ray misses you. /i  /i  /i̒4 /iq /i /i4....##⌠#......##....##......#▓≈≈≈ Tagu270 the Tinkerer .....###.....##...$!.##.....#▓≈≈≈ Human of Ashenzari ...... ......##.....#...?♣$.⌠#.....#▓≈≈≈ Health: 50/58 ====================---- .......#.....#⌠.$♣÷...#.....#▓≈≈≈ Magic: 13/15 ====================---- .......#.....##.!$...##.....#▓≈≈≈ AC: 13Str: 17 .......#......##....##......#▓≈≈≈ EV: 10Int: 15 .♣♣....#...#...##..##...#...#▓≈≈≈ SH: 4 /i7yDex: 14 ..♣....#...#....*''#....#...#▓≈≈≈ XL:  8 Next: 19% Place: a Necropolis .......#........@W..........#▓≈≈≈ Noise: ---------  Time: 6794.2 (0.0) .P.....#.....##......##.....#▓≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu .ß.....#......##....##......#▓≈≈≈ Cast: Construct Spike Launcher .......#....................#▓≈≈≈ .......#....................#▓z≈≈ .......##...................#▓≈≈≈ W   Bungabat's ghost .......###.................##▓≈≈≈ ..♣.....####################▓▓≈≈≈ ..♣.....####################▓▓≈≈≈Bungabat's ghost gestures at you while chanting. _The searing ray hits you. x2 _The searing ray misses you. /iCasting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /il*@ _The searing ray hits you. x2 _The searing ray misses you.  Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A translucent stone wall. /i ....##⌠#......##....##......#▓≈≈≈ Tagu270 the Tinkerer .....###.....##...$!.##.....#▓≈≈≈ Human of Ashenzari ...... ......##.....#...?♣$.⌠#.....#▓≈≈≈ Health: 50/58 ====================---- .......#.....#⌠.$♣÷...#.....#▓≈≈≈ Magic: 13/15 ====================---- .......#.....##.!$...##.....#▓≈≈≈ AC: 13Str: 17 .......#......##....##......#▓≈≈≈ EV: 10Int: 15 .♣♣....#...#...##..##...#...#▓≈≈≈ SH: 4Dex: 14  /ir ..♣....#...#....#''#....#...#▓≈≈≈ XL:  8 Next: 19% Place: a Necropolis .......#........@*..........#▓≈≈≈ Noise: ---------  Time: 6794.2 (0.0) .P.....#.....##......##.....#▓≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu .ß.....#......##....##......#▓≈≈≈ Cast: Construct Spike Launcher .......#....................#▓≈≈≈ .......#....................#▓z≈≈ .......##...................#▓≈≈≈ W   Bungabat's ghost .......###.................##▓≈≈≈ ..♣.....####################▓▓≈≈≈ ..♣.....####################▓▓≈≈≈ _The searing ray misses you.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or )[ /i 36m - cycleDir - look around, f - activateA translucent stone wall.  You shape a spike launcher from a nearby wall. /i\8  Casting: Construct Spike Launcher (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone  You shape a spike launcher from a nearby wall.  The stone spike skewers Bungabat's ghost. /iA3 ****Bungabat's ghost is heavily damaged. /ix....##...@W /izc48-==5.2 (1 /i /i./ _The searing ray hits you. /iB m#++###..#...#...##⌠#...#▓⌠#......##.....#▓#.....##...$!.##.....#▓#.....#...?♣$.⌠#.....#▓.#.....#⌠.$♣÷...#.....#▓.#.!$...##.....#▓ ........#......##....##......#▓♣....#...#...##..##...#...#▓♣....#...#...@#''#....#...#▓ ........#.........W..........#▓ ..P.....#.......##.....#▓ß.....#......##....##......#▓.#..............#▓.#.........#▓z.##.........#▓..................##▓.♣.....#▓▓* /iC x  The stone spike skewers Bungabat's ghost. /i ****Bungabat's ghost is severely damaged. /iB A ..@.WThe searing ray hits you but does no damage.6 _Bungabat's ghost finishes channelling their searing ray. /i..........'...#....####....#...#▓ ##++###..#...#...##⌠.##...#...#▓⌠#......##....#.#▓#.....##...$!.##.....#▓#.....#...?♣$.⌠#.....#▓.#.....#⌠.$♣÷...#.....#▓.#!$...##.....#▓.......#.....##......#▓♣....#...#..@##..##...#...#▓♣....#...#....#''#....#...#▓.......#.........W..........#▓ P..P.....#.......##.....#▓ ß..ß.....#......##....##......#▓.#.........#▓.#.........#▓z. /i/[39;49m##.........#▓ ∩....................##▓ /i58* /iWN  The stone spike skewers Bungabat's ghost. /iɫ WBungabat's ghost is severely damaged. /i **Bungabat's ghost points at you and mumbles some strange words. /inM?.. /iNr41-----7 /iYX /i[  /io\ _The magic dart hits you! /i#++###..#...#...##⌠.##...#...#▓≈ .....##⌠#......##....##......#▓≈#.....##...$!.##▓≈.....#...?♣$.⌠#.....#▓≈.....#⌠.$♣÷...#.....#▓≈#.....##.!$...##.....#▓≈#....##......#▓≈♣♣....#...#...##..##...#...#▓≈....#...#...@#''#....#...#▓≈....#.........W..........#▓≈P.....#.....##......##.....#▓≈ ..ß.....#......##......#▓≈ ........#....................#▓≈#.........#▓z##........#▓≈≈###.......##▓≈  /iOE...♣#################▓▓≈ /i7* /ia  The stone spike skewers Bungabat's ghost but does no damage. /i /i0VW. /i2@-8 /iA /iTFe _Bungabat's ghost is severely damaged. /iYp *You barely miss Bungabat's ghost. /i6  Bungabat's ghost is severely damaged.The stone spike skewers Bungabat's ghost. /i /i2  Bungabat's ghost is almost destroyed.The stone spike skewers Bungabat's ghost but does no damage. /i7 WBungabat's ghost is almost destroyed.  Bungabat's ghost gestures at you while chanting. /i' /i:n39---=9.5 (1.3 /i /i. _The magic dart hits you. /i-9 * /ix.8You closely miss Bungabat's ghost. /i  Bungabat's ghost is almost destroyed.The stone spike skewers Bungabat's ghost but does no damage. /i WBungabat's ghost is almost destroyed.4==800.8 /i2 /iY _Bungabat's ghost barely misses you. /i&h *You hit Bungabat's ghost. /ib  Bungabat's ghost is almost destroyed.The stone spike skewers Bungabat's ghost. /iS /i΋9. /i  40==4642.0 (1.2 _You destroy Bungabat's ghost!Your Fighting skill increases to level 3! /i /io _Your Maces & Flails skill increases to level 5! /i]....##⌠#......##......#▓≈#.....##...$!.#▓≈.....#...?♣$.⌠#.....#▓≈.....#⌠.$♣÷...#.....#▓≈#.....##.!$...##.....#▓≈#.....##......#▓≈ .♣♣....#...#...##..##...#...#▓≈....#...#....#''#....#...#▓≈....#........@...........#▓≈ .P.....#.....####.....#▓≈ .ß.....#......##......#▓≈.....#....................#▓≈#..............#▓z##........#▓≈≈###.......##▓≈♣#################▓▓≈♣.....#▓▓≈ /i# /ij&<--30 _ /i. /ip2 /i 3 /i  /if  /iL"   There is a large open translucent door here. /i0  /i1  _ /i4  /iB .'...###....#...#▓≈≈ ###..#...#...##⌠.##...#...#▓≈≈##⌠#......##....##......#▓≈≈###.....##...$!.##.....#▓≈≈##.....#...?♣$.⌠#.....#▓≈≈#.....#⌠.$♣÷...#.....#▓≈≈ .....#.....##.!$...#▓≈≈...#......##....##......#▓≈≈ ♣....#...#...##.@##...#...#▓≈≈--5.0 (2 ♣....#...#....#''#....#...#▓≈≈ .....#....................#▓≈≈#.....##......##.....#▓≈≈ /iC #......##....##......#▓≈≈≈#....................#▓≈≈#....................#▓z≈≈*...##...................#▓≈≈...###.................##▓≈≈ /iD  /iN  /iR  /i&3 /is /i /iK /iH1 /i; /i, /i /i#.....##......##.. .....'....................#▓Z...'...#....####....#. ###..#...#...##⌠.##...###⌠.##....##. /i###...$!.##...?♣$.⌠#⌠.$♣÷...# ...##.!$@..##...7 ....##....##.... ♣#...##..##...# /iConstruct Spike Launcher ♣....#...#....#''#....#...#▓≈≈≈≈≈ .....#....................#▓≈≈≈≈≈. ........ /i# /iO /i /i /iA cache of baked goods. A hoard of breadstuffs, baked and fried from minor divine gifts of flour and  /iGgrowth cultures, granted extended shelflife through sacred succour. You already carry as much food as you will ever need for this journey, but a light snack shouldn't hurt. /i[h /i-x.....#.....##......##.....#▓≈≈≈≈≈ Tagu270 the Tinkerer .....'....................#▓Z≈≈≈≈ Human of Ashenzari ...... .....'...#....####....#...#▓≈≈≈≈≈ Health: 41/58 ================--------  /iy###..#...#...##⌠.##...#...#▓≈≈≈≈≈ Magic: 14/15 ======================-- ..##⌠#......##....##......#▓≈≈≈≈≈ AC: 14Str: 17 ...###.....##...$!.##.....#▓≈≈≈≈≈ EV: 10Int: 15 ....##.....#...?♣$.⌠#.....#▓≈≈≈≈≈ SH: 4Dex: 14 .....#.....#⌠.$♣÷...#.....#▓≈≈≈≈≈ XL:  8 Next: 64% Place: a Necropolis .....#.....##.!$@..##.....#▓≈≈≈≈≈ Noise: ---------   /izbTime: 6807.0 (2.0) .....#......##....##......#▓≈≈≈≈≈ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ♣....#...#...##..##...#...#▓≈≈≈≈≈ Cast: Construct Spike Launcher ♣....#...#....#''#....#...#▓≈≈≈≈≈ .....#....................#▓≈≈≈≈≈ .....#.....##......##.....#▓≈≈≈≈≈  .....#......##....##......#▓≈≈≈≈≈  .....#....................#▓≈≈≈≈≈  .....#....................#▓z≈≈*≈ Bungabat's ghost is almost destroyed.The stone spike skewers Bungabat's ghost. _You destroy Bungabat's ghost!Your Fighting skill increases to level 3! _Your Maces & Flails skill increases to level 5! _There is a large open translucent door here. /i{ /i /i  /i~M.##....##.#.....####.....#▓≈.................#▓Z .....'...#....####....#. ###..#...#...##⌠.##...###⌠.##....##.# /ib~#...$!.##...?♣$.⌠..#⌠.$♣@...##.!$...## ....##....##... ♣....#...#...##..##...#...#▓≈≈≈≈≈............ /i  /iZ5==8.0 (1 /iY /iŔ[ _There is a cache of baked goods here. /id.#..##.....#▓.'....................#▓Z.'...#....####....#...#▓ +###..#...#...##⌠.##...#...#▓ ...##⌠#......##....##......#▓..###$!.##.....#▓ /id..##.....#...?♣$.⌠#.....#▓..#.....#⌠.$♣÷...#.....#▓.#.....##.!@...##.....#▓.#......##..#▓ ♣♣....#...#...###...#▓ .♣....#...#....#''#....#...#▓ ......#....................#▓ P.....#.....####.....#▓ ß.....#......##......#▓ /ie}.#....................#▓.#.#▓z≈≈* /iuu /iw^42=9 _ /i /i[ /i),10.0 (2 /içT _You now have 259 gold pieces (gained 9). /i/.#.....##......##.....#▓.'....................#▓Z.'...#....####....#...#▓ + /i+###..#...#...##⌠.##...#...#▓.##⌠#......##....##......#▓.###.....##...$!.##.....#▓.##.....#...?♣$.⌠#.....#▓.#.....#⌠.$♣÷...#.....#▓.#.....##.@....##.....#▓.#......##....##......#▓  /i.♣♣....#...#...##..##...#...#▓ ..♣....#...#....#''#....#...#▓.#...#▓ .P.....#.....##......##.....#▓ .ß.....#......##....##......#▓.#..............#▓.#.#▓z≈≈ /i, /i.K1.0 (1Construct Spike Launcher /i6 /iNF /iOHx3===2.0 (2 /ieP /i SS _x - a yellow potion /iM.##....##.#.....####.≈...................#▓Z .......'...#....####.. ++###..#...#...##⌠.##...###⌠.##....##..##...$!.##.#...?♣$.⌠#.⌠.@♣÷...#.##......##.....##....##... .♣♣....#...#...##..##...#...#▓≈≈≈............. /iϩ3.0 (1Construct Spike Launcher  /i /i6 /ij$4.0 (2 /i /i  /i  /i1_You now have 272 gold pieces (gained 13). /iQ#######..............#▓≈#......##......#▓≈#.....####.....#▓≈≈'....................#▓Z ......'...#....####....#...#▓≈ +###..#...#...##⌠.##...#...#▓≈##⌠#..##......#▓≈###.....##...$!.##.....#▓≈##.....#...@♣$.⌠#.....#▓≈#.....#⌠..♣÷...#.....#▓≈#.....##...#▓≈ ......#......##.....#▓≈ ♣♣....#...#...##..##...#...#▓≈ .♣....#...#....#''#....#...#▓≈ ......#....................#▓≈ P.....#.....##......##[40 /ij\m.....#▓≈ ß.....#......##....###▓≈ /i* /i,+5.0 (1 /iշ /i /i54= /i`$6.0 (2 /i /i: _z - 3 scrolls of identify (gained 1) /i /▓▓▓▓▓#.#▓≈ ######....................#▓≈#......##......#▓≈#.....####.....#▓≈≈'....................#▓Z .....'...#....####....#...#▓≈ ###..#...#...##⌠.##...#...#▓≈##⌠#..##......#▓≈ /i ###.....##...@!.##.....#▓≈##.....#....♣$.⌠#.....#▓≈#.....#⌠..♣÷...#.....#▓≈#.....##...#▓≈ .....#......##.....#▓≈ ♣....#...#...##..##...#...#▓≈ ♣....#...#....#''#....#...#▓≈ .....#....................#▓≈ .....#.....##..#▓≈ /i  /iY +7.0 (1 /i  /i  /i +8.0 (2 /ic  /i ? _You now have 287 gold pieces (gained 15). /i-$#.#▓≈..............#▓≈#......##....##......#▓≈#.....##......##.....#▓≈'...#▓Z≈'...#....####....#...#▓≈..#...#...##⌠.##...#...#▓≈ .##⌠#......##....##......#▓≈ /i.%###.....##....@.##.....#▓≈##.....#....♣$.⌠#.....#▓≈#.....#⌠..♣÷...#.....#▓≈#.....##......##.....#▓≈#......##....##......#▓≈ ....#...#...##..##...#...#▓≈ ....#...#....#''#....#...#▓≈#....................#▓≈#.....##......##.....#▓≈ /i < /i=5=9.0 (1Construct Spike Launcher /imG /iU /iV,20.0 (2 /i] /i`R _D - 2 inky potions /ii ; #### ....##....##...##......##'..............#▓Z#....####....#...#▓≈ ##..###⌠.##...#.. .##⌠#......##....##....####......##..#....♣@.⌠.#.....#⌠..♣÷....##......#..##....##......##... ....#......##....##......#▓≈≈≈≈≈≈  /i4y 1.0 (1Construct Spike Launcher  /i=  /i 2.0 (2 _You now have 305 gold pieces (gained 18). /i3 /i] /i /i /i{a6= /i#  There is a cache of baked goods here.  You reach down and sample some choko cake. 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/iM.ff   sleepcap (wandering)8.0 (1Construct Spike Launcher /iS /ir #≈▓#.....###++++###..... #≈▓#.....#.......W#..... #≈▓#.....#........#..... /i #≈▓#.....#.##..##W#..... #≈▓#.....#.##..##.#..... #≈▓#.....#.##..##.#..... #≈▓#.....#.$f[)$$.#..... #≈▓#.....#.f...f..#..... # /i≈▓#...@.##########..... #≈▓#.. /i.... # /iR≈▓#..#... /iQ.....#.. #≈▓#..#≈≈≈~~≈≈≈#.. #≈▓#..##.. #≈▓#... /i  #≈▓#...  /i$ #≈▓#.... /i9=.....  /i^ #≈▓#...####.. /iD  /i|9Construct Spike Launcher  /i /i /i3 /i /iB /i, /i /ir /i^ /i /i /i /i< /i /iB /i /in /im /i /in /i /i< /i /i, /i /i /ij /i /i /i /i$, /iI /i!  /i /iY /i /i /i  /i /i1, /ib  /i# /i,' /iZ* /i . /i/ /i!1 /i]1 /i2 /i3 /i>8 /i: /i1< /i< /i= /i@ /i /i>B /i  /ir*≈≈≈≈≈≈≈▓##...................# ≈≈≈≈≈≈≈▓#...##...........##..# ≈≈≈≈≈≈≈▓#....................# ≈≈≈≈≈≈≈▓#....................# ≈≈≈≈≈≈≈▓#....................# ≈≈≈≈≈≈≈▓#..#..............#..# ≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..# ≈≈≈≈≈≈≈▓#..#..............#..# ≈≈≈≈≈≈≈▓#.......@............# /i@7000.0 (11.0) ≈≈≈≈≈≈≈▓#......# ≈≈≈≈≈≈≈▓#.....###++++###.....#. ≈≈≈≈≈≈≈▓#.....#.f......#.....#. ≈≈≈≈≈≈≈▓#.....#.#.....#.  /iG≈≈≈≈≈≈≈▓#.....#.##..##.#.....#Z   spectral jackal (wandering) ≈≈≈≈≈≈≈▓#.....#.##..##.#.....#f   sleepcap ≈≈≈≈≈≈≈▓#.....#.##Z.##.#.....#... /io ≈≈≈≈≈≈≈▓#.....#.$WZ)$$.#... /i{ /i /i[ /i2 3▓##▓##........#.▓#...####..#.▓#.#.▓#..#.▓#......#.▓#..#........#..#.▓#..#≈≈≈~~≈≈≈#..#.▓#..#.....#..#.▓#.......#. /i ▓#....................#.▓#.....###++++###.....#...♣▓#.....#.f#.....#...♣▓#.....#........#.....#...♣ f   sleepcap▓#.....#.##..##.#.....#....▓#.....#.##..##.#.....#.▓#.....#.##Z.##.#.....#. /i'  /i  /i ?.f /i 11.0 (1.0) /i  /iH##⌠▓▓##...##▓##........#.▓#...####..#.▓#.#.▓#.#.▓#......#....♣▓#..#..... /i}\...#..#....♣▓#..#≈≈≈~~≈≈≈#..#.▓#..##..#.▓#.#.▓#....................#.....▓#.....###++++###.....#...♣▓#.....#..f.....#.....#...♣.▓#.....#........#.....#...♣▓#.....#.##..##.#.....#....♣ /i"=▓#.....#.##..##.#.....#....♣ /i1 /i?.f /i@&2 /i` /i /i▓▓##..#..▓##.....#..▓#...####..#.▓#.........#.▓#. /iQ#.▓#.#....♣♣▓#..##..#....♣.▓#..#≈≈≈~~≈≈≈#..#......▓#..#..... /iN...#..#.....P▓#.... /i1..#.....ß▓#.#. /i^▓#.....###++++###.....#...♣♣▓#.....#...f....#.....#...♣..▓#.....#........#.....#...♣. /iu▓#.....#.##..##.#.....#.W   tward6767's ghost (wandering)▓#.....#.##.W##.#.....#....♣.▓#.....#.##Z.##.#.....#...... /i /id /i .fWW.3 /i /i _Tward6767's ghost turns its malevolent gaze towards you. /i~ ##..#....####....♣♣##.≈≈≈~~≈≈≈.........P..ß.###++++###♣♣..#....f...#........#....#.##.W##.#....♣. 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W   tward6767's ghost$WZ)$$ /i , /i W.ZZ.4 /i  /i  /iK...####....♣♣##.≈≈≈~~≈≈≈.........P..ß.###++++###♣♣..#....f...#....W..#.##..##.#..♣..#.##.Z##.#...##..##.#....#.$$[)w$.#... /i#w   ribbon worm (wandering)W.....W   tward6767's ghost /i /i /i|W.Z. /i&5 /i /i /iJ2≈▓#...##.##..#≈▓#.#≈▓#.#≈▓#.#....≈▓#..#.#..#....♣≈▓#..#≈≈≈~......~≈≈≈#..#≈▓#..#.#..#.....≈▓#.#.....≈▓#.#≈▓#.....###++++###.....#...♣♣≈▓#.....#....fW..#.....#...♣≈▓#.....#.#.....#...♣≈▓#.....#.##.Z##.#.....#....♣≈▓#.....#.##..##.#.....#....♣≈▓#.....#.##..##.#.....#≈▓#.....#.$$[)w$.#.....#≈▓#.....#.W......#.....# /i3 /i4 /i 7, /i8 /i9 /iDZWf.w$ /ilC6 /ij I≈▓#...##.##..#≈▓#.#≈▓#.#≈▓#.#....≈▓#..#.#..#....≈▓#..#≈≈≈~......~≈≈≈#..#≈▓#..#.#..#≈▓#.#≈▓#.#≈▓#.....###++++###.....#...≈▓#.....#...ZWf..#.....#...♣≈▓#.....#.#.....#...♣≈▓#.....#.##..##.#.....#....≈▓#.....#.##..##.#.....#....≈▓#.....#.##.w##.#.....#≈▓#.....#.$$[)$$.#.....#≈▓#.....#.W......#.....# /io  /iNp  /iw  /i Z.W.fw.w /i_ F7Construct Spike Launcher /ix  /iI  /i ≈≈≈≈≈≈▓#...##...........##..#.... Tagu270 the Tinkerer ≈≈≈≈≈≈▓#....................#.... Human of Ashenzari ...... ≈≈≈≈≈≈▓#....................#.... Health: 58/58 ======================== ≈≈≈≈≈≈▓#....................#.... Magic: 13/15 ====================---- ≈≈≈≈≈≈▓#..#..............#..#.... AC: 14Str: 17 ≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.... EV: 10Int: 15 ≈≈≈≈≈≈▓#..#..............#..#.... SH: 4Dex: 14 ≈≈≈≈≈≈▓#....................#.... XL:  8 Next: 64% Place: a Necropolis ≈≈≈≈≈≈▓#........@...........#.... Noise: ---------  Time: 7007.0 (0.0) ≈≈≈≈≈≈▓#.....#[36 /iV m#*++++###.....#...♣ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈▓#.....#..Z.W...#.....#...♣ Cast: Construct Spike Launcher ≈≈≈≈≈≈▓#.....#....f...#.....#...♣ ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... ≈≈≈≈≈≈▓#.....#.##.w##.#.....#.... Z   spectral jackal ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... f   sleepcap ≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.... w   ribbon worm  /i /≈≈≈≈≈≈▓#.....#.W......#.....#.... W   tward6767's ghost _There is a large open door here. _There is a large open door here. _Tward6767's ghost turns its malevolent gaze towards you.Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /i -@+Tward6767's ghost turns its malevolent gaze towards you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)   /i XPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A huge runed translucent gate. /iGh*+translucent stone wall. /ic ≈≈≈≈≈≈▓#...##...........##..#.... Tagu270 the Tinkerer ≈≈≈≈≈≈▓#....................#.... Human of Ashenzari ...... ≈≈≈≈≈≈▓#....................#.... Health: 58/58 ======================== ≈≈≈≈≈≈▓#....................#.... Magic: 13/15 ====================---- ≈≈≈≈≈≈▓#..#..............#..#.... AC: 14 /id Str: 17 ≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.... EV: 10Int: 15 ≈≈≈≈≈≈▓#..#..............#..#.... SH: 4Dex: 14 ≈≈≈≈≈≈▓#....................#.... XL:  8 Next: 64% Place: a Necropolis ≈≈≈≈≈≈▓#........@...........#.... Noise: ---------  Time: 7007.0 (0.0) ≈≈≈≈≈≈▓#.....###++++###.....#...♣ i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈≈▓#.....#..Z.W...#.....#...♣ Cast: Construct Spike Launcher ≈≈≈≈≈≈▓#.....#....f...#.....#...♣  /id "≈≈≈≈≈≈▓#.....#.##..##.#.....#.... ≈≈≈≈≈≈▓#.....#.##.w##.#.....#.... Z   spectral jackal  /id ≈≈≈≈≈≈▓#.....#.##..##.#.....#.... f   sleepcap  /ie 5≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.... w   ribbon worm  /iCe ?≈≈≈≈≈≈▓#.....#.W......#.....#.... W   tward6767's ghost _Tward6767's ghost turns its malevolent gaze towards you. /ie Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /ie dA translucent stone wall.  You shape a spike launcher from a nearby wall. /if  /i=i  /iJr #..ZWf#.....w.. /is ;==8.0 (1 _ /i[z  /i6|  /i8'''' /io3* /i  You open the huge gate.  The stone spike skewers the spectral jackal. /i'cB /i+mWfZ..w. /im.-9 /iu /ivwj _The spectral jackal is moderately damaged. /i-2* /i G  You barely miss tward6767's ghost. /i9* /iT  The stone spike skewers tward6767's ghost but does no damage.  The stone spike skewers the spectral jackal. /iiJ W /idjlZThe spectral jackal is severely damaged. /ick%= /ik10.1 (1.1 /i u /ixx{ _You block tward6767's ghost's attack. The sleepcap barely misses you. /iW k *You thump tward6767's ghost! /i ~  Tward6767's ghost is lightly damaged.  The stone spike skewers the spectral jackal. /i5  .#...#.##..##.#....#.$$[)$$ ≈≈≈≈≈≈▓#.....#.W......#.....#.... /i  /ir  You destroy the spectral jackal!Tward6767's ghost hits you. /iD w.The sleepcap releases spores at you but does no damage.  Tward6767's ghost whispers, "Everlasting silence awaits you..."Tward6767's ghost hits you! /i^0----1.3 (1.2 /ic _The sleepcap releases spores at you but does no damage. /i r≈▓#...##.##..#≈▓#.#≈▓#.#≈▓#. /iU.#≈▓#..#.#..#≈▓#..#≈≈≈~......~≈≈≈#..#≈▓#..# /iB.#..#≈▓#.#≈▓#.# /i≈▓#.....###Wf''###.....#... /i≈▓#.....#..w.....#.....#... /iG≈▓#.....#........#.....#...≈▓#.....#.##..##.#.....# /i≈▓#.....#.##..##.#.....# /iC≈▓#.....#.##..##.#.....# /id≈▓#.....#.$$[)$$.#.....#≈▓#.....#.W......#.....# /i 6* /i $` /i`  /ib N  The stone spike misses tward6767's ghost. /ip j fW'.W   tward6767's ghost  Tward6767's ghost hits you! The sleepcap attacks as it pursues you! /iMq u37---------20 /iz  /i} M _The sleepcap releases spores at you but does no damage. /ic *You hit the sleepcap. /ir  The sleepcap is lightly damaged.  The stone spike skewers the sleepcap. /i\ /id fww   ribbon worm /ieW   tward6767's ghostThe sleepcap is lightly damaged. /if-3.5 (1.2 /i r /iv{ _Tward6767's ghost barely misses you. You block the sleepcap's attack. /iEw * You hit the sleepcap. /i-  The sleepcap is moderately damaged.The stone spike skewers tward6767's ghost. /ik /ijf W.W   tward6767's ghost  Tward6767's ghost is lightly damaged.  Tward6767's ghost hits you but does no damage. /i\4==4.6 (1.1 /i /i(M _The sleepcap releases spores at you but does no damage. /is #≈▓#...##.##..# #≈▓#.# #≈▓#..# #≈▓#...# #≈▓#..#.#..# # /iCt ≈▓#..#≈≈≈~......~≈≈≈#..# #≈▓#..#.#..# #≈▓#.# #≈▓#.f.# # /it ≈▓#.....###W'''###.....# # /it ≈▓#.....#.w......#.....# # /it ≈▓#.....#........#.....# # /it ≈▓#.....#.##..##.#.....# # /iu ≈▓#.....#.##..##.#.....# # /i0u ≈▓#.....#.##..##.#.....# /iIu qw   ribbon worm # /isu ≈▓#.....#.$$[)$$.#.....# /iu W   tward6767's ghost #≈▓#.....#.W......#.....# /iu  /iP~ 7* /iHV y  The stone spike skewers tward6767's ghost. /ie  /i  Tward6767's ghost is moderately damaged.Tward6767's ghost attacks as it pursues you! /i  /i" fW.w.8------50 /i  /i D _Tward6767's ghost hits you but does no damage. /i½ *You hit tward6767's ghost but do no damage. /il  Tward6767's ghost is moderately damaged.The stone spike skewers the ribbon worm. /i  The ribbon worm is lightly wounded.  The sleepcap misses you. /i=& fw'  /i' G-6.9 (1.3 /i0  /i6 D _Tward6767's ghost hits you but does no damage. /iE#...#  The sleepcap misses you. _Tward6767's ghost hits you but does no damage.  You barely miss tward6767's ghost.ward6767's ghost is lightly damaged.  You block the sleepcap's attack.  Tward6767's ghost says, "Ah, a second chance to prove myself in battle!" /iU-8.1 (1.2 /i' /ix)D _Tward6767's ghost hits you but does no damage. /i MTward6767's ghost says, "Ah, a second chance to prove myself in battle!"The sleepcap barely misses you.   /i W7==9.3 /i  /i R _You block the sleepcap's attack. Tward6767's ghost hits you. /i #≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer  /iL {#≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 37/58 ===============--------- #≈≈≈≈≈≈≈▓#....................#.. Magic: 12/15 ===================-----  /iu #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 14Str: 17  /i "#≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15  /iڷ #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14  /i #≈≈≈≈≈≈≈▓#.......f............#.. XL:  8 Next: 64% Place: a Necropolis  /i1 g#≈≈≈≈≈≈≈▓#......@Ww...........#.. Noise: =--------  Time: 7019.3 (0.0)  /i Z#≈≈≈≈≈≈≈▓#.....***''''###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#........#.....#.. Cast: Construct Spike Launcher #≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#..  /iƸ =#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap  /i Q#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm  /i #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#.W......#.....#.. /i? pThe sleepcap barely misses you.Tward6767's ghost hits you but does no damage.  /i[ _You block the sleepcap's attack. Tward6767's ghost hits you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /i:q @WTward6767's ghost hits you but does no damage. _You block the sleepcap's attack. Tward6767's ghost hits you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: tward6767's ghost (lightly damaged) /i wW*A translucent stone wall. /i7#≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 37/58 ===============--------- #≈≈≈≈≈≈≈▓#....................#.. Magic: 12/15 ===================----- #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 14Str: 17  /i#≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14 #≈≈≈≈≈≈≈▓#.......f............#.. XL:  8 Next: 64% Place: a Necropolis #≈≈≈≈≈≈≈▓#......@*w...........#.. Noise: =--------  Time: 7019.3 (0.0) #≈≈≈≈≈≈≈▓#.....###''''###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#........#.....#.. Cast: Construct Spike Launcher  /i@l#≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#..  /ir#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm  /i#≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#.W......#.....#..  /i_You block the sleepcap's attack. Tward6767's ghost hits you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /i8dA translucent stone wall.  You shape a spike launcher from a nearby wall. /iR  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone  You shape a spike launcher from a nearby wall.  The stone spike skewers tward6767's ghost. /iD*  W#...#Tward6767's ghost is moderately damaged.The sleepcap misses you. /i*4=20.3 (1 /i4 /i7D _Tward6767's ghost hits you but does no damage. /ih *You hit tward6767's ghost. /i  Tward6767's ghost is moderately damaged.The stone spike skewers the ribbon worm! /iR?8* /i$  The ribbon worm is heavily wounded.The stone spike skewers tward6767's ghost but does no damage. /i6 WwTward6767's ghost is moderately damaged. /i޻3--3=1.4 (1.1 /i /i _The sleepcap releases spores at you. Tward6767's ghost barely misses you. /iri *You sock tward6767's ghost! /i  Tward6767's ghost is heavily damaged.The stone spike skewers tward6767's ghost. /i WTward6767's ghost is heavily damaged.The sleepcap releases spores at you but does no damage. /ir d2--2.7 (1.3 /i0* /i=-1 _Tward6767's ghost hits you. /i *You hit tward6767's ghost but do no damage. /ir  Tward6767's ghost is heavily damaged.The stone spike skewers tward6767's ghost. /i& WTward6767's ghost is heavily damaged.The sleepcap releases spores at you but does no damage. /iP(T20-----3.9 (1.2 /i1 /i31 _Tward6767's ghost hits you! /iv /izDrink which item? Potions  f - 3 potions of curing  o - a potion of resistance  q - a potion of heal wounds  u - a green potion  w - a fuming golden potion  x - a yellow potion  A - an emerald potion  C - a fuming orange potion  /iz D - 2 inky potions [!] read|quaff|evoke[?] describe selected /i /i /i#≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 20/58 ========---------------- #≈≈≈≈≈≈≈▓#....................#.. Magic: 13/15 ====================----  /i#≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 14Str: 17 #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10 /i9Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4 /iX,Dex: 14  /it#≈≈≈≈≈≈≈▓#.......f............#.. XL:  8 Next: 64% Place: a Necropolis  /iՔ[#≈≈≈≈≈≈≈▓#......@Ww...........#.. Noise: ==-------  Time: 7023.9 (0.0)  /i5#≈≈≈≈≈≈≈▓#.....###''''###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /i #≈≈≈≈≈≈≈▓#.....#........#.....#.. Cast: Construct Spike Launcher  /i#≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm  /i##≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#.W......#.....#..You hit tward6767's ghost but do no damage.Tward6767's ghost is heavily damaged.The stone spike skewers tward6767's ghost.  Tward6767's ghost is heavily damaged. /iVoThe sleepcap releases spores at you but does no damage. _Tward6767's ghost hits you! /i8* /i2j  You feel much better.  The stone spike skewers the ribbon worm. /i wThe ribbon worm is heavily wounded.The sleepcap releases spores at you but does no damage. /in47===========-4.9 (1 /i~ /i1 _Tward6767's ghost hits you. /iq> h *You hit tward6767's ghost. /i  Tward6767's ghost is heavily damaged.The stone spike skewers the ribbon worm. /iר w The ribbon worm is severely wounded.The sleepcap releases spores at you but does no damage. /i 8===========-6.1 (1.2 /i  /ia Z _Tward6767's ghost barely misses you. /iq *You closely miss tward6767's ghost. /il:   /i~Tward6767's ghost is heavily damaged.The stone spike skewers the ribbon worm. /i3 wThe ribbon worm is severely wounded.The sleepcap releases spores at you but does no damage.  Tward6767's ghost hits you! The sleepcap closely misses you. /iU5o25---------=7.3 /i0? /ioA1 _Tward6767's ghost hits you! /i #...#  You closely miss tward6767's ghost.  Tward6767's ghost is heavily damaged.4==-8.4 (1.1 _You block the sleepcap's attack. Tward6767's ghost barely misses you. /i   You sock tward6767's ghost!  Tward6767's ghost is almost destroyed. /ihn6---------=9.5 /i /i  /i] /iv_The sleepcap barely misses you. Tward6767's ghost barely misses you. /iC /i  You barely miss tward6767's ghost.  Tward6767's ghost is almost destroyed. /iU21---30.6 /i /icq _The sleepcap barely misses you. Tward6767's ghost hits you. /iA#≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 21/58 ========---------------- #≈≈≈≈≈≈≈▓#....................#.. Magic: 12/15 ===================----- #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 14Str: 17  /iuA#≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14  /iA#≈≈≈≈≈≈≈▓#.......f............#.. XL:  8 Next: 64% Place: a Necropolis #≈≈≈≈≈≈≈▓#......@Ww...........#.. Noise: =--------  Time: 7030.6 (0.0)  /i5BZ#≈≈≈≈≈≈≈▓#.....***''''###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#........#.....#.. Cast: Construct Spike Launcher #≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#..  /ifB=#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap  /iBQ#≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm  /iB#≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#.....#.W......#.....#.. /iBYou barely miss tward6767's ghost.  Tward6767's ghost is almost destroyed.  /i Cy_The sleepcap barely misses you. Tward6767's ghost hits you.   /i*CCasting: Construct Spike Launcher (safe; 6% risk of failure)   /iJCPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /ihC /i: [@WTward6767's ghost is almost destroyed.  /ib _The sleepcap barely misses you. Tward6767's ghost hits you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)   /i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activat /i e  Look: tward6767's ghost (almost destroyed) /iwW*A translucent stone wall. /i+#≈≈≈≈≈≈≈▓#...##...........##..#.. Tagu270 the Tinkerer #≈≈≈≈≈≈≈▓#....................#.. Human of Ashenzari ...... #≈≈≈≈≈≈≈▓#....................#.. Health: 21/58 ========---------------- #≈≈≈≈≈≈≈▓#....................#.. Magic: 12/15 ===================----- #≈≈≈≈≈≈≈▓#..#..............#..#.. AC: 14Str: 17 #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. EV: 10Int: 15 #≈≈≈≈≈≈≈▓#..#..............#..#.. SH: 4Dex: 14 #≈≈≈≈≈≈≈▓#.......f............#.. XL:  8 Next: 64% Place: a Necropolis #≈≈≈≈≈≈≈▓#......@W*...........#.. Noise:  /i =--------  Time: 7030.6 (0.0) #≈≈≈≈≈≈≈▓#.....###''''###.....#.. i) +2 flail "Mantic Seer" {Self, Sorc} (cu #≈≈≈≈≈≈≈▓#.....#........#.....#.. Cast: Construct Spike Launcher #≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. f   sleepcap #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. w   ribbon worm #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. W   tward6767's ghost #≈≈≈≈≈≈≈▓#... /i{..#.W......#.....#.. _The sleepcap barely misses you. Tward6767's ghost hits you.  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone wall.  You shape a spike launcher from a nearby wall. /iP  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA translucent stone  You shape a spike launcher from a nearby wall.  The stone spike skewers the ribbon worm. /iqoL w#...# The ribbon worm is almost dead.The sleepcap releases spores at you but does no damage.  Tward6767's ghost ripples. /itp /ip3=1.6 (1 /ibz /i|; _You block tward6767's ghost's attack. /il_ i #≈▓#...##.##..#  #≈▓#.#  #≈▓#. /i_ .#  #≈▓#...#  #≈▓#..#.#..#  #≈▓#..#≈≈≈~......~≈≈≈#..#  /i\` #≈▓#..#.#..#  #≈▓#.f.#  #≈▓# /i` b.Ww.#  # /i` ≈▓#.....###''''###.....#  # /i a ≈▓#.....#........#.....#  #≈▓#.....#........#.....#  # /i8a ≈▓#.....#.##..##.#.....#  /iga #≈▓#.....#.##..##.#.....#  # /ia ≈▓#.....#.##..##.#.....#  # /ia ≈▓#.....#.$$[)$$.#.....#  #≈▓#.....#.W......#.....# /ia  /ik 1* /iSHO  The stone spike skewers tward6767's ghost. /it /i( /iC /i}KW.fw. -2 _Tward6767's ghost is almost destroyed. /ik ~ *You hit the sleepcap but do no damage. /ii u  The sleepcap is lightly damaged.  The stone spike skewers the ribbon worm! /iKr W   tward6767's ghost /i& 8* /iV  You kill the ribbon worm!The stone spike skewers the sleepcap. /iQd f.The sleepcap is moderately damaged.Tward6767's ghost hits you but does no damage. /i3i a2==3.9 (1.3 /i6r  /iEu M _The sleepcap releases spores at you but does no damage. /i4 /i /i /ia 1 #≈▓#.... /i j.....#  #≈▓#...#  #≈▓#...#   /i s #≈▓#..##..#  # /i N≈▓#..#≈≈≈~~≈≈≈#..#  #≈▓#..#........#..#  #≈▓#......W....#  #≈▓#......f..#  #≈▓#....@###''''###.....#  #≈▓#.....#........#.....#  #≈▓#.....#........#.....#  # /i ≈▓#.....#.##..##.#.....#  #≈▓#.....#.##..##.#.....#  #≈▓#.....#.##..##.#.....#  #≈▓#.....#.$$[)$$.#.....#  #≈▓#.....#........#.....#  #≈▓#.....##########.....# /i[  /iq  Your spike launcher falls apart as you grow too distant to maintain it.  Tward6767's ghost attacks as it pursues you! /i ! yf.W. /i" V0--40 /i+  /i. 1 _Tward6767's ghost hits you. /i  You hit tward6767's ghost.  Tward6767's ghost is almost destroyed. /iB  ..........#............#..#.........#..#≈≈≈~.....#..#.........≈▓#............≈▓#....fW......≈▓#....@#≈▓#.....##.....#≈▓#.....#≈▓#.....#≈▓#.....#. /iۛ ≈▓#.....#.$$[)$$#.....#..Tward6767's ghost barely misses you.The sleepcap releases spores at you but does no damage. /i- %..........#............#..#.........#..#≈≈≈~.....#..#.........≈▓#............≈▓#....fW......≈▓#....@#≈▓#.....##.....#≈▓#.....#≈▓#.....#≈▓#.....#.≈▓#.....#.$$[)$$#.....#.. .Tward6767's ghost hits you! /i 13----3==6.2 (1.3 /i  /i V _* * * LOW HITPOINT WARNING * * * /i /i\Drink which item? Potions  f - 3 potions of curing  o - a potion of resistance  u - a green potion  w - a fuming golden potion  x - a yellow potion  A - an emerald potion  C - a fuming orange potion  D - 2 inky potions [!] read|quaff|evoke[?] describe selected! /iD! /io! /i+ #≈≈≈≈≈≈≈▓#....................# Tagu270 the Tinkerer  #≈≈≈≈≈≈≈▓#....................# Human of Ashenzari ......  #≈≈≈≈≈≈≈▓#....................# Health: 13/58 =====-------------------  #≈≈≈≈≈≈≈▓#..#..............#..# Magic: 13/15 ====================----  #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..# AC: 14Str: 17  #≈≈≈≈≈≈≈▓#..#..............#..# EV: 10Int: 15  #≈≈≈≈≈≈≈▓#....................# SH: 4Dex: 14  #≈≈≈≈≈≈≈▓#....fW..............# XL:  8 Next: 64% Place: a Necropolis  #≈≈≈≈≈≈≈▓#[40! /i>,m....@###''''###.....# Noise: ==-------  Time: 7036.2 (0.0)  #≈≈≈≈≈≈≈▓#.....#........#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu  #≈≈≈≈≈≈≈▓#.....#........#.....# Cast: Construct Spike Launcher  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....# f   sleepcap  #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....# W   tward6767's ghost  #≈≈≈≈≈≈≈▓#.....#........#.....#  #≈≈≈≈≈≈≈▓#.....##########.....#You hit tward6767's ghost.  Tward6767's ghost is almost destroyed.Tward6767's ghost barely misses you.The sleepcap releases spores at you but ! /i,xdoes no damage.  Tward6767's ghost hits you! _* * * LOW HITPOINT WARNING * * *! /iGv  You feel better. The sleepcap closely misses you.! /i]Hb2====-7.2 (1! /iU! /iYD _Tward6767's ghost hits you but does no damage." /i ..........#............#..#.........#..#≈≈≈~.....#..#.........≈▓#............≈▓#....fW......≈▓#....@#≈▓#.....##.....#≈▓#.....#≈▓#.....#≈▓#.....#. ≈▓#.....#.$$[)$$#.....#..You sock the sleepcap!  The sleepcap is severely damaged." /iy ..........#............#..#.........#..#≈≈≈~.....#..#.........≈▓#............" /i2 ≈▓#....fW......≈▓#....@#≈▓#.....##.....#≈▓#.....#≈▓#.....#≈▓#.....#.≈▓#.....#.$$[)$$#.....#.." /i 9 #" /id xTward6767's ghost hits you!  * * * LOW HITPOINT WARNING * * *" /i p8/58 ------=" /i/ 8.5 (1.3" /i " /i N _The sleepcap misses you.# /i#....#.......#.#≈≈≈~......~≈≈≈..............▓#..................#....fW.......###''''###▓#....@#........▓▓#.....#.##..##.#.#▓#.$$[)$$#......▓########..........# /i# /i*# /i # /icc..fW# /iTward6767's ghost says, "Ah, a second chance to prove myself in battle!"The sleepcap attacks as it pursues you!# /i# /iX--90# /if# /iM _The sleepcap releases spores at you but does no damage.$ /ic@  You sock tward6767's ghost!$ /i} .  You destroy tward6767's ghost!$ /i$ /i #≈≈≈≈≈≈≈▓#....................# Tagu270 the Cudgeller  #≈≈≈≈≈≈≈▓#....................# Human of Ashenzari ......  #≈≈≈≈≈≈≈▓#..#..............#..# Health: 9/60===---------------------  #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..# Magic: 13/16 ===================-----  #≈≈≈≈≈≈≈▓#..#..............#..# AC: 14Str: 17  #≈≈≈≈≈≈≈▓#....................# EV: 10Int: 15  #≈≈≈≈≈≈≈▓#....................# SH: 4Dex: 14  #≈≈≈≈≈≈≈▓#...f.###''''###.....# XL:  8 Next: 109% Place: a Necropolis  #≈≈≈≈≈≈≈▓#...$ /i.@#........#.....# Noise: ==-------  Time: 7040.7 (1.2)  #≈≈≈≈≈≈≈▓#.....#........#.....# i) +2 flail "Mantic Seer" {Self, Sorc} (cu  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....# Cast: Construct Spike Launcher  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#  #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#  #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....# f   sleepcap  #≈≈≈≈≈≈≈▓#.....#........#.....#  #≈≈≈≈≈≈≈▓#.....##########.....#  #≈≈≈≈≈≈≈▓#....................# _The sleepcap releases spores at you but does no damage.  You sock tward6767's ghost!  You destroy tward6767's ghost! _The sleepcap closely misses you.Your Armour skill increases to level 4!Your Spellcasting skill increases to level 5! [$ /iy39;49m You destroy tward6767's ghost! _The sleepcap closely misses you.Your Armour skill increases to level 4!  Your Spellcasting skill increases to level 5!Fire Magic skill increases to level 3! have reached level 9!$ /i/  --more--& /i`  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 15, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity? ) /iD10/657--99 4% ) /iN) /i*RU _You feel stronger. x2* /iA~  You hit the sleepcap.  The sleepcap is severely damaged.* /i 5-1.8 (1.1* /iX * /i V _The sleepcap closely misses you., /ii  You sock the sleepcap!  The sleepcap is almost destroyed., /i1=4==3.0 (1.2, /iJ, /i]M _The sleepcap releases spores at you but does no damage.- /i3  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.- /i45-4.3 (1.3- /in<- /i>P _The sleepcap releases spores at you but does no damage. x2- /i ;  You sock the sleepcap!- /i e.- /i ==6-5.4 (1.1- /i - /iX O _You destroy the sleepcap!. /i 3. /i . /i . /i . /i M2. /i . /i ,. /i  . /i . /i  ,. /i . /i |#≈≈≈≈≈≈≈▓#...####..#.. #≈≈≈≈≈≈≈▓#...... /i #.. #≈≈≈≈≈≈≈▓#.............#.. #≈≈≈≈≈≈≈▓#....................#.. #≈≈≈≈≈≈≈▓#..#..............#..#.. #≈≈≈≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#.. #≈≈≈≈≈≈≈▓#..#..............#..#.. #≈≈≈≈≈≈≈▓#....................#.. . /ir #≈≈≈≈≈≈≈▓#......@.............#..-8.4 (3.0 #≈≈≈≈≈≈≈▓#.....###''''###.....#.. #≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#........#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. #≈≈≈≈≈≈≈▓#.....#.##..##.#.....#.. . /i #≈≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. #≈≈≈≈≈≈≈▓#.....##.....#... /i, 8-. /i$ . /i& / /ix/ /i|y/ /iB|/ /i/ /i/ /iz35==/ /i/ /i,/ /iɖ/ /i'P  There is a huge open translucent gate here./ /i[/ /iڧ _/ /i</ /i≈≈≈≈≈≈▓#.........#.. ≈≈≈≈≈≈▓#..#.. ≈≈≈≈≈≈▓#..##..#.. ≈≈≈≈≈≈▓#..#≈≈≈~~≈≈≈#..#.. ≈≈≈≈≈≈▓#..#..#..#.. ≈≈≈≈≈≈▓#..............#.. ≈≈≈≈≈≈▓#.........#.. / /i≈≈≈≈≈≈▓#.....###''''###.....#...♣ ≈≈≈≈≈≈▓#.....#..@.....#.....#...♣51 ≈≈≈≈≈≈▓#.....#........#.....#...♣ / /i~≈≈≈≈≈≈▓#.....#.##..##.#.....#.. ≈≈≈≈≈≈▓#.....#.##..##.#.....#.. / /iܴ≈≈≈≈≈≈▓#.....#.##..##.#.....#.. / /i≈≈≈≈≈≈▓#.....#.$$[)$$.#.....#.. ≈≈≈≈≈≈▓#.....#........#.....#.. / /i=≈≈≈≈≈≈▓#.....##########.....#.. ≈≈≈≈≈≈▓#............#../ /iͶ/ /iѿ/ /i/ /i 3/ /iD ,/ /iX B/ /ir / /i I4=/ /i 3==/ /i / /i; ▓#..##..#....♣▓#..#≈≈≈~~≈≈≈#..#.▓#..#.#..#.▓#..............#.▓#............#.▓#.....###''''###.....#...♣♣▓#.....#........#.....#...♣▓#.....#........#.....#...♣./ /i ▓#.....#.##@.##.#.....#.3.4 (2▓#.....#.##..##.#.....#.▓#.....#.##..##.#.....#.▓#.....#.$$[)$$.#.....#.▓#.....#........#.....#.▓#.....##########.....#.▓#....................#./ /iv x▓#..#..............#..#.▓#..#≈≈≈~~≈≈≈#..#./ /in / /i* / /i7 0 /i>30 /i0 /i0 /i0 /i,0 /i0 /i,0 /i0 /i#0 /iH0 /i5=6=0 /i0 /iV▓#......#.....ß▓#....................#.▓#.....###''''###.....#...♣♣▓#.....#........#.....#...♣▓#.....#........#.....#...♣▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.0 /i[▓#.....#.##..##.#.....#.....▓#.....#.$$[@$$.#.....#......6.4 (3▓#.....#........#.....#......▓#.....##########.....#.0 /it▓#....................#.....ß▓#..#........#..#.....P0 /ip▓#..#≈≈≈~......~≈≈≈#..#.▓#..#.....0 /i:...#..#....♣▓#........0 /i2.....#....♣♣▓#........0 /i&......#.0 /i0 /i"0 /i% _You see here the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}.0 /i0b)▓#.#.....ß.▓#..............#.▓#.....###''''###.....#...♣♣.▓#.....#........#.....#...♣.▓#.....#........#.....#...♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.0 /iAc▓#.....#.$$[)@$.#.....#.▓#.....#.#.....#.▓#.....##########.....#.▓#........#.....ß.▓#..#.......#..#.....P.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#....#..#....♣.▓#......#....♣♣.▓#.#.0 /ijq0 /iTr27.4 (1 _0 /iy0 /i]0 /i+8.4 (20 /ij0 /ig? _You now have 315 gold pieces (gained 10).1 /i.▓#.#.....ß.▓#....................#.▓#.....###''''###.....#...♣♣.▓#.....#........#.....#...♣.▓#.....#........#.....#...♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.▓#.....#.$$[).@.#.....#.▓#.....#.#.....#.▓#.....##########.....#.▓#..............#.....ß.▓#..#......#..#.....P.▓#..#≈≈≈~......~≈≈≈#..#.▓#..#......#..#....♣.▓#.........#....♣♣.▓#.#.1 /i/=1 /iZ>E69.4 (11 /iIH1 /iVV1 /iBWH=60.4 (21 /ibU _You now have 329 gold pieces (gained 14).2 /i2 /i2 /i12 /iź2 /i2 /i2 /i2 /i2 /i~2 /i?E7==2 /i2 /i _Magic restored.  You see here the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}.2 /iq2 /i!72 /i'/= _2 /i2 /i<  You see here a +0 robe.2 /iC2 /i _2 /i22 /iw,2 /i2 /iE≈≈≈≈▓#....#..≈≈≈≈▓#.........#≈≈≈≈▓#.....###''''###.....#...♣≈≈≈≈▓#.....#........#.....#...♣2 /i≈≈≈≈▓#.....#........#.....#...♣≈≈≈≈▓#.....#.##..##.#.....#.≈≈≈≈▓#.....#.##..##.#.....#.≈≈≈≈▓#.....#.##..##.#.....#≈≈≈≈▓#.....#.$@[)...#.....#5.4 (5≈≈≈≈▓#.....#........#.....#≈≈≈≈▓#.....##########.....#2 /i≈≈≈≈▓#....................#..≈≈≈≈▓#..#..............#..#..≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#≈≈≈≈▓#..#..............#..#.≈≈≈≈▓#....................#..≈≈≈≈▓#....#2 /i2 /i,%U _You now have 339 gold pieces (gained 10).2 /i ≈▓#.#≈▓#....................#≈▓#.....###''''###.....#...≈▓#.....#........#.....#...≈▓#.....#........#.....#...≈▓#.....#.##..##.#.....#≈▓#.....#.##..##.#.....#2 /iʣ ≈▓#.....#.##..##.#.....#≈▓#.....#.@.[)...#.....#≈▓#.....#.#.....#≈▓#.....##########.....#≈▓#..............#≈▓#..#......#..#≈▓#..#≈≈≈~......~≈≈≈#..#≈▓#..#......#..#≈▓#........2 /i 7.#≈▓#.#2 /iұ 2 /iIJ =8=2 /i 7==6.4 (12 /i 2 /i 2 /iz +7.4 (22 /iQ 2 /i ? _You now have 355 gold pieces (gained 16).3 /i> 3 /i 3 /i 3 /iB 3 /ih ,3 /i ,3 /i 3 /ia I9=3 /i 3 /i ▓#..#..▓#..............#..▓#.....###''''###.....#...♣♣▓#.....#........#.....#...♣▓#.....#........#.....#...♣▓#.....#.##..##.#.....#....♣▓#.....#.##..##.#.....#....♣▓#.....#.##..##.#.....#..▓#.....#...@)...#.....#..9▓#.....#..#.....#..▓#.....##########.....#..▓#....................#..▓#..#..............#..#..▓#..#≈≈≈~......~≈≈≈#..#..▓#..#.......#..#....♣▓#..........#....♣▓#..#..3 /i 3 /ix M _You see here a +0 robe.4 /i-I▓#.#.....ß▓#....................#.▓#.....###''''###.....#...♣♣.▓#.....#........#.....#...♣.▓#.....#........#.....#...♣.▓#.....#.##..##.#.....#....♣.4 /icJ▓#.....#.##..##.#.....#....♣.▓#.....#.##..##.#.....#.▓#.....#...[@...#.....#.▓#.....#.#.....#.▓#.....##########.....#.▓#....................#.....ß▓#..#.......#..#.....P▓#..#≈≈≈~......~≈≈≈#..#.▓#..#...#..#....♣.▓#.......#....♣▓#.#.4 /i%S4 /ioT370.4 (1 _4 /i\4 /i8a _You see here the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}.6 /ip36 /i6 /iB6 /i,6 /i/6 /i 6 /i T20=6 /i 6 /i6 /ie6 /i6 /i$,6 /i&6 /i/M16 /i16 /iDn6 /iE6 /i@h2=6 /iuB6 /i|i3=6 /i6 /i,6 /i܇6 /i,6 /iÑ6 /iM46 /iE6 /i,6 /i6 /i,6 /i6 /i_5=6 /i.6 /il,6 /ig6 /i,6 /i#6 /i_,6 /i6 /i 6 /iS6=6 /i{X6 /i,6 /i6 /iP276 /i6 /iD8=6 /iIA9=30=6 /iaN,6 /iRP6 /iV,6 /iWX6 /i_a1=6 /iDe6 /ik,6 /il6 /ipr,6 /is6 /iz,6 /i|6 /i!O26 /i6 /i{,6 /i86 /i,6 /i6 /iS3=6 /iY6 /i@6 /i,6 /iY6 /i|,6 /is6 /ia4=6 /i6 /i,6 /id6 /i2,6 /i6 /ia,6 /i6 /iqO56 /iP6 /i,6 /iZ6 /i,6 /i%6 /ii6=6 /i6 /i,6 /i6 /i,6 /i6 /i$ a7=6 /i 6 /i ,6 /i 6 /if ,6 /i) 6 /i ,6 /i) 6 /i$ i8=6 /i& 6 /i, ,6 /i-. 6 /i4 ,6 /i6 6 /i.< a9=6 /iC@ 6 /ipG 6 /iG 6 /iI 6 /iO ,6 /iQ 6 /i\W P406 /iX 6 /i= @1=2=6 /i B6 /iL B6 /iļ 34=6 /i 6 /ib B6 /i 6 /i K5=6 /i 6 /i ,6 /i, 6 /i ,6 /i 6 /i" 6 /iW 966 /iN 6 /i ,6 /i 6 /i ,6 /io 6 /i ,6 /i; 6 /iw d47=6 /i 6 /i ,6 /i 6 /iw ,6 /i 6 /i m8=6 /i8 S9=6 /i5A B6 /iE ,6 /i9G 6 /iIO l50=6 /iP 6 /iV ,6 /izX 6 /i] ,6 /i`_ 6 /iXe ;16 /ig 6 /im ,6 /ip 6 /i;u ,6 /iEw 6 /i 2=6 /i% G3=6 /i 6 /i 6 /i 6 /iC ;46 /i 6 /i@ ,6 /i 6 /i ,6 /iv 6 /i 5=6=6 /iV ,6 /i 6 /i ,6 /i 6 /i a7=6 /i 6 /i ,6 /i< 6 /i ,6 /i> 6 /i! k8=6 /i# 6 /i* ,6 /iS, 6 /i2 ,6 /i4 6 /i9 ,6 /i: 6 /i4A 6 /itA %96 /i"C 6 /i 10.3). Your SH would increase by 0.2 (4.4 -> 4.6). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. (g)et.] /iu] /i|≈≈≈≈▓#....................#.....ß Tagu270 the Cudgeller ≈≈≈≈▓#....................#...... Human of Ashenzari ...... ≈≈≈≈▓#.....###''''###.....#...♣♣. Health: 65/65 ======================== ≈≈≈≈▓#.....#........#.....#...♣.. Magic: 17/17 ======================== ≈≈≈≈▓#.....#........#.....#...♣.. AC: 14Str: 19 ≈≈≈≈▓#.....#.##..##.#.....#....♣. EV: 10Int: 15 ≈≈≈≈▓#.....#.##..##.#.....#....♣. SH: 4] /im}Dex: 14 ≈≈≈≈▓#.....#.##..##.#.....#...... XL:  9 Next:  6% Place: a Necropolis ≈≈≈≈▓#.....#...[@...#.....#...... Noise: ---------  Time: 7223.4 (153.0) ≈≈≈≈▓#.....#........#.....#...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈▓#.....##########.....#...... Cast: Construct Spike Launcher ] /i#~≈≈≈≈▓#....................#.....ß ≈≈≈≈▓#..#..............#..#.....P ≈≈≈≈▓#..#≈≈≈~......~≈≈≈#..#......  ≈≈≈≈▓#..#..............#..#....♣.  ≈≈≈≈▓#....................#....♣♣  ≈≈≈≈▓#....................#......  _You now have 339 gold pieces (gained 10). _You now have 355 gold pieces (gained 16). _You see here a +0 robe. _You see here the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}. ] /iX~F_You start resting. _HP restored.] /i=04.0) ] /iS] /i} _q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}d /it d /i3u d /ixv d /ix d /i Xd /iV d /i d /i d /i d /i{ ,d /iӓ d /i d /i d /i d /iߞ d /i d /i ,d /i d /i< d /ir ,d /i@ d /iF P  There is a huge open translucent gate here.d /i K _d /i} ####.................................................♣♣#..............#.♣#≈≈≈~......~≈≈≈#.#..............#.P..........ß.......@.......31.4 (7..###''''###...♣♣........♣Construct Spike Launcher #........#♣.....#.##..##.#...♣....#.##..##.#...♣...#.##..##.#....#...[....#.....##e /i3e /ie /ie /i,e /iy,e /i`,e /ie /ie /i3,e /ile /ie /iG,e /ie /iֵ▓############''###...###''##▓▓####⌠#▓▓#.###.▓##....#........▓#...###..#.......▓#..............#..▓#......#........▓#..#....♣♣..▓#..#.......e /io#..#....♣5.4 (4▓#..#≈≈≈~......~≈≈≈#..#.......▓#..#......#..#.....P▓#....................#.....ß▓#....................#.......▓#.....###''''###.....#...♣♣..▓#.....#........#.....#...♣e /i▓#.....#........#.....#...♣▓#.....#.##..##.#.....#....♣e /ie /if /i_f /i Xf /iХXf /ii,f /if /if /iH,f /if /i≈≈≈≈≈≈▓#.....................▓▓▓▓▓▓▓▓▓▓#............... f /iU▓▓############''###...###''####'' ▓##....##⌠##.. ##..........###... #.......#.... f /izN...####..#.... f /i....#.......... .........@...#.........f /i9 ....................#....♣♣.....♣ f /i..#..............#..#....♣..... ..#≈≈≈~f /iC~≈≈≈#..#.......... ..#........#..#.....P..P..P f /iq....................#.....ß..ß..ß ..........f /i..#........ .....###''''###.....#...♣♣... f /i>.....#........#.....#...♣.....f /if /if /i.g /iK3g /iLg /i4Og /iSUBg /il`ng /ird,g /i&eg /igg /iuk,g /i1lg /is≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈▓▓##################### g /is#≈≈#≈≈#≈≈▓▓##.................... ≈≈≈≈≈≈≈≈≈▓##........... g /is≈≈≈≈≈≈≈≈≈▓#........... ▓▓▓▓▓▓▓▓▓▓#.......... g /i t▓############''###...###''####''# ####⌠## #..@.###g /i4t43......#.............#...##..#......g /i^tLConstruct Spike Launcher.....g /it......#.......#.............g /it.....#....♣♣.....♣♣ .#...#..#....♣g /it♣ .#≈≈≈~......~≈≈≈#..#...... .#....g /i-u0..#..#.....P..P..Pg /ivg /i{g /ih /i^3h /i_h /iah /igh /i hh /ilq,h /iJr,h /irh /i7wE  There is a large open door here.h /i|5 _h /iz}h /ifh /i,h /iȅh /i#h /iЌh /ih /ih /ih /iޕ,h /ish /ib≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈▓▓####################### ≈#≈≈#≈≈▓▓##...................... ≈≈≈≈≈≈≈▓##....... h /i≈≈≈≈≈≈≈▓#.......@.......9.4 (6 ▓▓▓▓▓▓▓▓#............... ###########''###...###''####''###Construct Spike Launcher ...##⌠##......###.........#............... #....##..#........ .................#.. .h /i/7..#..............h /i)h /ih /ih /i h /iJ h /i) h /i h /i Xh /ie ,h /i h /i h /i ,h /i h /i h /i h /i ,h /i h /i  h /i! h /i# ,h /i% h /i' h /i, ,h /i- h /ie5 ▓▓▓▓#▓##▓##.▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..h /i5 ▓▓#################..≈▓▓##.....#▓##.....#▓#..........'54.4 (5#..........'h /iR6 ''###...###''####''###..#...##⌠##......##⌠#....###........####................## ..##..#...........##...........h /i}6 @##.....#h /i7 h /i0> h /i@@ i /i9]i /iQ^i /i^i /i`i /ifi /iagi /ioXi /idqi /itE  There is a large open door here.i /i zi /iz _i /i{i /i}i /i,i /iki /ig▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#...▓▓##########################...▓▓##........................#...▓##.........................#..▓#..........................'. ▓▓#..........................'. #####''###...###''####''###..#. .........##⌠##...##⌠#. ..........###...###.8.4 (4 ...........###. .......##..#.................#..#.................#..................#.#....♣♣.....♣♣....#...#....♣.i /i♣....#.~≈≈≈#..#......#.#..#.....P..P..P.....#.i /i0i /i$i /i i /i i /i i /i i /i8 ,i /i ,i /i` ,i /i i /i i /i ,i /i i /i i /i ,i /i i /i  ▓#..........................'. ▓#..........................'...# ####''###...###''####''###..#...# ........##⌠##.i /i` h....##⌠#. ...###..............###. ...#................##. ......##..#.................#..#...i /i+ /..#.#...#.62#....♣♣.....♣♣....#...#..#....♣.♣....#...#~≈≈≈#..#......#.#..#.....P..P..P.....#.#.....ß..ß..ß.....#...#...........#. ''###.....#...♣♣..#.#.....#...♣.............#i /i| i /i i /i j /i5j /iV6j /i7j /i;j /iROj /iPj /iRj /i;e,j /i fj /i!o......##⌠####⌠#.. .......###..............###.. ........#................##..##..#.....#.....##............##.................#....#....♣♣.....♣♣....#...##..#....♣♣....#...# .~≈≈≈#..#..#..5.4 (3#..#.....P..P..P.....#...#.....ß..ß..ß.....#...........#........#.. ###.....#...♣♣............#..#.....#...♣.............##.#.....#...♣....∩## j /io#.#.....#....♣.......♣.....###### #.#.....#....♣.♣.....######j /ipj /iwP..P..Pj /iyj /i 3j /i j /i\ j /i5 Xj /iR j /i j /iZ j /i j /i ,j /i j /i j /iH ,j /i j /i\ k.#.....#.....##..........#.#....♣♣.....♣♣....#...#.....#....♣♣....#...#... ~≈≈≈#..#........#.......j /i #..#.....P..P..P.....#.....###.....ß..ß..ß.....#......#..#..........#..... ##.....#...♣♣#.9.4 (4#.....#...♣.............#. .#.....#...♣....∩........### .#.....#....♣♣###### .#.....#....♣.♣.....####### .#.....#........∩....♣...# .#.....#.............♣...##.. .#.....#......♣♣...#....... ##.....#......j /i *....#.......j /i j /i' BPj /i k /i;3k /i{<k /it?k /ieE,k /iL,k /iQ,k /i$Sk /i#XR  There is an empty arch of ancient stone here.k /i^k /i_ _k /i`k /ii#♣♣#... ~≈≈≈#.....#.P..P..P...##...#.....ß..ß..ß....# .......#........ ##.....#...♣♣......... .#..♣........#...... .k /iQl#..♣....∩## ..♣.....#######72.4 (3.♣♣.....#######.......∩....♣................. .......#.....ß..ß..ß.....#...#..#  ....#..#.....P..P..P.....#..#....  ~≈≈≈#..#.................#....... k /iuk /i|{P..Pk /i6 k /i7 k /iA9 k /ia< k /iB k /i?C k /iMK ,k /ie[ ,k /i\ k /iRa Y  There is a gate leading back out of this place here.k /ih k /iti  _k /i m k /iy 2..ß..ß..ß....# .......#.... ##.....#...♣♣......... .#.♣.............##...... .#♣....∩........### ....♣.....#######...♣♣.....#######.......∩....♣.......♣...##......5....♣...#....... #.........#....P..P..P................... ....#..#....♣.......♣....#..#####  .......#....♣♣.....♣♣....#..#h)(.  .......#.................#..#)... P..P..P)m /iLQm /ip#.....#...♣.............##....#.....#...♣....∩........####.....#....♣♣.....##### ##.#.....#....♣♣.....##### ##.#.....#........∩....♣...### ...#.....#.............♣...##.... ...#.....#............♣♣...#..... ####.....#........... .........#.....ß@.ß..ß.....#...#8.....#..#.....P..P..P.....#..# ..~≈≈≈#..#..##..#....♣.......♣....#..##.....#....♣♣.....♣♣....#..#h) .........#.........#..#).....#.................#..##$##..#.................#...#$..#.##...##m /iq 3m /iGr m /iu m /iz m /i Bm /i| m /i m /iF m /iK m /i ,m /i m /iR h##.#.....#....♣♣.....#### .##.#.....#........∩....♣...### ....#.....#......♣...##... ....#.....#.....♣♣...#....###.....#..........#........#.....ß..ß..ß.....#...#....#..#.....P..P..P.....#..# ...~≈≈≈#..#.##..#....♣@......♣....#..##81....#....♣♣.....♣♣....#..#h........#.......#..#)....#.................#..##..#.................#...#.#..........##...####.....###.......##⌠##....##⌠#.... ####''###...###''####''###..#....m /i P..P..Pn /i3n /in /in /in /i,n /ibBn /i^Xn /is ####......#.... .......ß..ß..ß.....#...#...#..P..P..P.....#..#~≈≈≈#.... .......#♣.♣##♣♣.....♣♣#h........).....####..#.......5.4 (4#................##...####.....###....##⌠##....##⌠#.... ####''###...###''####''###. ▓#..................'.... ▓#...................' ▓##.........................#..# ▓▓##......................Pn /i3n /in /in /i,n /i,n /i,n /iyn /in /inn /i,n /i,n /i.......#♣♣##.♣♣.....♣♣#h..........).......###................##...#######....##⌠####⌠#.... ####''###...###'@####''###.9 ▓#...'.... ▓#.....'Construct Spike Launcher ▓##.............#..# ▓▓##...................... ≈▓▓##########################*   lost soul (wandering) ≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.... ≈≈≈≈≈≈≈≈≈*≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..n /ic5l _There is a large open door here.o /iʋ.♣.....♣h.........)..###.................####..............###....##⌠##............##⌠ ####''###...###''####''###.. ▓#..............@...........'##..#▓##. ≈▓▓#########################≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈*≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##≈≈≈≈▓##▓###o /io /iv)≈ o /i=390.4 (1 _o /io /ip /iK=p /iVp /i-ew##..#.................#....#......##...###....###......##⌠##..#⌠#. #######''###...###''####''###..#. ▓▓▓▓#...................' ≈≈≈▓#..........................' ≈≈≈▓##.........................# #≈≈▓▓##...#3.4 (3 ≈≈≈≈▓▓########################## ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓≈≈≈*≈≈▓≈≈≈≈≈≈≈≈≈≈p /iRhp /ijp /i]Ip /id&0p /igF...p /ilq /i9A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28Will: +AC: ++EV: +  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Human You have about 87% to hit with the cursed +2 flail "Mantic Seer". It has about 57% to hit you. Attack Max Damage After Damaging Hits Touch 10Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Quotez /iKaI Mourning Wail Exhales a stream of forgotten grief, leaving clouds of excruciating misery in its wake but skipping past creatures that would be vulnerable to it. These clouds of negative energy will rapidly drain the living of small fractions of their maximum health. z /imeRange : 7 /i2A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28Will: +AC: ++EV: +  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Human  /iYou have about 87% to hit with the cursed +2 flail "Mantic Seer". It has about 57% to hit you. Attack Max Damage After Damaging Hits Touch 10Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Quote /iˁ /iCI.........##..#.................#. Tagu270 the Cudgeller .............#................##. Human of Ashenzari ...... ............###..............###. Health: 65/65 ======================== ...........##⌠##............##⌠#. Magic: 17/17 ======================== #######''###...###''####''###..#. AC: 14Str: 19 ▓▓▓▓#..........................'. EV: 10Int: 15 ≈≈≈▓#..........................'. SH: 4 /iDex: 14 ≈≈≈▓##.........................#. XL:  9 Next:  6% Place: a Necropolis #≈≈▓▓##.........@..............#. Noise: ---------  Time: 7293.4 (0.0) ≈≈≈≈▓▓##########################. i) +2 flail "Mantic Seer" {Self, Sorc} (cu ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#. Cast: Construct Spike Launcher ≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##  /i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*≈≈▓  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is a huge open translucent gate here. _There is a large open door here. _There is a large open door here. _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here. _There is a large open door here. /i /i /i /ibI /iXd /if /inX /is /iu /i /i F, /iF /iG /iG /iI /i O, /iO /iQ /iV, /i /i /iÐ%) /i[&5 /i͚8) /i /i .#..#)....#++#....)#..#▓.#..##$...++++...$##..#▓.#...#$...+..+bh.$#...#▓.##...##.h++..++b.##...#▓ /ik.###....#Wh+....+b.#....#▓.##⌠#....##++....++##....#▓#''###..#.....#+......+#.....#▓.'.....##......##.....#▓.'.....@........#▓.#..#.#..#▓.#......#......#..#...#▓##.......#▓▓#........ /im .#▓≈▓##......##▓ b   vampire bat≈▓##........##▓▓≈▓▓##################▓▓≈*≈≈▓ /iN,7) /i,&6 /i5 /iU8 /i]4♣♣....#..#!)(..#++#..)??#..#.#..#)....#++#....)#..#.#..##$...++++...$##..#..#...#$...+..+bh.$#...#..##...##.h++..++b.##...# /ip5|..###....#Wh+....+b.#....# ........##⌠#....##++....++##....# ####''###..#.....#+......+#.....#.'....@##......##.....#.'...........#..#..#........#..# ...........#......##..#...# ############........# ▓▓▓▓▓▓▓▓▓▓▓#..#....## ≈▓##................##▓ ≈≈≈▓▓##################▓▓  /iIH)7 /iQ8) /iS /i  /i  /iB  /i  /i , /i, /iL , /i /i(n /i- /i~- /iHX /i+, /ia /i /i /i /i /i[  /i" /i& /in /i|, /i /i'Wß..ß.....#......##....##......#▓#....................#▓#....................#▓##...................#▓ .∩##.................##▓♣.....####################▓▓♣.....####################▓▓ .∩....♣...###................###▓♣...##....@.............##▓72 /i(5.0)♣♣...#........#▓.#........#▓Construct Spike Launcher .ß..ß.....#...#..#......#......#▓ .P..P.....#..#.#..#▓ ..........#...#▓ .....♣....#..################..#▓  /i*....♣♣....#..#!)(..#++#..)??#.. ..........#..#)....#++#....)#..# /iP /iI /i  /i, /i /if /i, /iH /iZ /i3, /i /i /i, /i /iw /i, /i /i /i, /i /i$ /iX+, /i- /i9 /i? /i? /iA /iM /iS, /i9V /i a /irf /ig /ii /is /iz, /i| /i /iB, /i /ib /i) /iХ /i /i2 /iD /iŸ /iݺ /i /i, /i /iE  There is a large open door here. /i /iz _ /i /i /i /i  /ia /i /iT, /i /iV /i /i /i/ /i /i_, /i9 /i' /i,, /i . /i8E  There is a large open door here. /i= /i= _ /i> /iF /iL /iFM /iIO /iV /i6] /i] /i^ /i-f /il, /im /iy /i|, /i}} /i /iȋ, /if /i /iҚ, /i /i( /i\, /i /i, /i /isX /i /i/, /i /i /i, /i /i /i , /i. /id /iT, /i8 /i$ /i5*, /i+ /i}1 /i7, /i'9 /i ? /i.] /ib /ilB /iv /i}w, /iBy /i%J /i, /ifB /i /i /i8 /i, /iT /ia /i /i /i /i, /iL /i /ii /i /i /i E  There is a large open door here. /i  /i  _ /i6  /i  /i , /i{  /i  /i , /iT  /i  /i># , /i#  /i`'  /iP+ , /i-,  /i_/  /i3  /i?4  /i4  /i9 E  There is a large open door here. /i>  /in?  _ /i@  /iAD  /iH , /iI  /iL  /iR , /iS  /iV  /i\ , /i)]  /iR`  /i5e , /iBf  /ii  /im , /i o  /i{r  /iuw , /ix  /i{  /i , /iρ  /ij  /i , /i  /iw  /i= , /iS  /i  /ir , /i@  /i  /i , /i̢  /iͤ  /i , /i  /i^ ......#.....#⌠..♣÷...#.....#▓≈≈≈≈ ......#.....##......##.....#▓≈≈≈≈ ......#......##....##......#▓≈≈≈≈ ♣♣....#...#...##..##...#...#▓≈≈≈≈ . /i -♣....#...#....#''#....#...#▓≈≈≈≈.#....................#▓≈≈≈≈ P.....#.....##......##.....#▓≈≈≈≈ ß.....#......##....###▓≈≈≈≈#.....#▓≈≈≈≈445.4 (73.#..........#▓z≈≈*##.........#▓≈≈≈≈ ......###......... /iV &..##▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈♣...###................###▓≈≈≈≈♣...##..................##▓≈≈≈≈ . /iʳ `♣♣...#....................#▓≈≈≈≈ /i|  /i  /i+  /is I /iv  /iz , /i , /i , /i  /ir  /iJ , /iz  /i  /i , /i  /i Q  There is a large open translucent door here. /i  /i"  _ /i  /i  /i , /iL  /i  /iȯ , /i  /i( ..##......# ......'...............Z ......'...#....####....#  /i '###..#...#...##⌠.# ...##⌠#......##....##...###.....##......##.. .....##.....#....♣..⌠#..  /iڷ .#⌠..♣÷...###..@...##52.0) /i E##....##≈≈≈≈ ♣♣....#...#...##..##...# /iN ♣....#...#....#''#....#... ......#....................# P.....#.....##......##.....#  /i ß.....#......##....##..........#.............. .... /iϸ &z≈≈* /i  /iӿ  /i  /i+ /i /i /i! /i0 /i /i, /iF, /i /i /i9 /i /i  /i Q  There is a large open translucent door here. /i /iZ _ /i /iZ /i /i; /i /i /i, /i /i ##.....#....♣..⌠#.....#▓≈#.....#⌠..♣÷...#.....#▓≈≈#.....##......##.....#▓≈  /ipj.....#......##....##......#▓≈ ♣....#...#...##..##...#...#▓≈ ♣....#...#....#''#....#...#▓≈....................#▓≈ /iO#.....##......##.....#▓≈#......##..@.##......#▓≈8.4 (6#..............#▓≈  /i.....#....................#▓z≈≈* .....##...................#▓≈###. /i##▓≈ ♣###################▓▓≈ ♣###################▓▓≈ . /iIj♣...###................###▓≈ .♣...###▓≈≈≈≈≈ /i /i /i /iwI /i /i, /i, /iS, /i /i  /i? /i /it /i /i, /i: /i  /iP:, /i=; /iOk......#.....##......##.....#▓.....#......##....##......#▓♣♣....#...#...##..##...#...#▓♣....#...#....#''#....#...#▓ ..........#....................#▓ .P..P.....#.....##......##.....#▓ .ß..ß.....#......##....##......#▓.....#....................#▓.....#.....@..............#▓63.4 (5.....##.....#▓ .∩........###....##▓♣.....####################▓▓♣.....####################▓▓ .∩....♣...###................###▓ ......♣...##..................##▓ .....♣♣...#.......#▓ ..........#......#▓ /i /iS /i /iN /iM /iAN /iN /i#W /i{\ /i\ /iia /ie /i{j, /iTk /iYs /iy, /iy /i /i[, /i /i. /i, /i /i /iaB /i /iW, /iG /ib /i:, /i /i /i, /ip /io /i, /i /iG /i, /i /ip /i, /i /i /iu, /i /i /i, /iQ /iQ translucent door here.   /ik /i _ /i /i /i, /i /i  /io /i /iR /i /i], /i /i /i! /i+" /i" /is& /i,,, /i4- /iv2Q translucent door here.   /im5 /i5 _ /i[6 /iu8 /i<, /i= /i@ /iD, /iE /iH /iDN, /ivO /i+R /i:W, /iW /i=Y /ia\, /i\ /i:^ /ib, /ic /ie /iui, /ij /irm /iCs, /is /iXu /izX /i", /i /i /i, /i /i /i /iN /i  /i#........#..# #.........#......##....## #....♣♣.....♣♣....#...#...##..##. #....♣....#...#....#''#.. # /i՘.........#....... #.....P..P..P.....#......# #.....ß..ß..ß.....#......##....## #.........#....... #...♣♣......#........96.4 (3 /i>3.0) #...♣.......##...... #...♣....∩........###...... # /i....♣.....####### #....♣.....### #........∩....♣...###.... #.............♣...## /i5... #............♣♣...#.. #.#.. /i /iWP..P /i /iN  /iO  /iUS  /iS  /iZ , /i_ , /iMf , /ig  /ik  /i^r , /imt  /iw  /i  /i-  /i  /ij  /i , /i-  /iѓ  /i , /im  /i> _......#........#......# ......#....♣♣.....♣♣....#...#... ...#..#....♣.......♣....#...#... ≈≈≈#..#...........#...... ...#..#.....P..P..P.....#.....## ......#.....ß..ß..ß.....#......# ......#.................#........#...♣♣............#..#...♣.......##502.4 (6.0) /ị P..#...♣....∩........###..#....♣.♣.....########.#....♣.......♣......#........∩....♣...###......#.............♣...###............♣♣...##.................# ......#.....ß..ß..ß.....#...#..# /i  /i;  /iˬ  /i /i! /i /i /i /iX /i  /i t translucent door here.  n empty arch of ancient stone here. /i1  /i  _ /i  /iD  /i , /i  /i ~≈≈≈#..#.#.......#..#.....P..P..P.....#.....#....#.....ß..ß..ß.....#......# .......#.....#  /i y##.....#...♣♣............#...... .#.....#...♣.............##...... .#.....#...♣....∩.### .#.....#....♣.......♣.....####### .#.....#....♣...@...♣.....#######5.4 (3 .#.....#........∩....♣...### .#.....#......♣...##...... .#.....#.....♣♣...#....... # /i #.....#.................#. .......#.....ß..ß..ß.....#...#..# ....#..#.....P..P..P.....#..# ~≈≈≈#..#.....##..#....♣.......♣....#..##### /i  /iW$  /i& + /i 3+ /i + /i+ /i,+ /ig+ /i+ /i!,+ /i#+ /is+..~≈≈≈#..#..#..#..#.....P..P..P.....#.......#.....ß..ß..ß.....#.......#......# '###.....#...♣♣..# ...#.....#...♣......## ...#.....#...♣....∩..### ##.#.....#....♣.......♣..... ##.#.....#....♣.@.....♣.....7.4 (2 + /i,##.#.....#..∩....♣...### ...#.....#..♣...## ...#.....#..♣♣...###.....#.....#..#.....ß..ß..ß.....#...#.+ /i=-[..#..#.....P..P..P.....#..# ..~≈≈≈#..#..#..#..#....♣.......♣....#..+ /i4P..PP..P..P+ /i6+ /ie.....#..#.....P..P..P.....#....#.....ß..ß..ß.....#.#.................# ''###.....#...♣♣.# ....#.....#....##.#.....#...♣....∩.### .##.#.....#....♣.......♣.....#### .##.#.....#....♣.♣..... .##.#.....#.....@..∩....♣.. ....#.....#......♣....#.....#♣... #####.....#......# ..........#.....ß..ß..ß.....#...##..#.....P..P..P.....#~≈≈≈#..#.................#.......#..#....♣♣....#..##....#....♣♣♣....#..#!+ /iho+ /i>p+8.4 (1+ /iJwCP+ /i1y, /i| 3, /i֤ , /i , /i̭ ,, /i ,, /iE ,, /i , /i9 , /i ,, /i #..#.....P...#.....###.....ß....#......##.......#... ##.....#...♣♣...#... .#.....#...♣...##... .#.....#...♣....∩........###........#....♣.......♣.....###.....#....♣.......♣.....###.....#........@....♣...###...11.4 (3#.....#...♣...##... .#.....#...♣♣...#........#......#...#.....ß...#...##..#.....P..P..P.....#..#... ~≈≈≈#..#...#...#..#....♣.......♣....#..####....♣♣.....♣♣....#..#!)(., /i 'P, /i j _There is a gate leading back out of this place here.- /i - /i UA gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afteryou do so. You are here. (<)exit.5 /i5 /iu....#..#.....P..P..P.....#.....## Tagu270 the Cudgeller .......#.....ß..ß..ß.....#......# Human of Ashenzari ...... .......#.................#....... Health: 65/65 ======================== ##.....#...♣♣............#....... Magic: 17/17 ======================== .#.....#...♣.............##...... AC: 14Str: 19 .#.....#...♣....∩........###..... EV: 10Int: 15 .#.....#....♣.......♣.....####### SH: 4Dex: 14 .#.....#....♣.......♣.....####### XL:  9 Next:  6% Place: a Necropolis 5 /iP.#.....#........@....♣...###..... Noise: ---------  Time: 7511.4 (3.0) .#.....#.............♣...##...... i) +2 flail "Mantic Seer" {Self, Sorc} (cu .#.....#............♣♣...#....... Cast: Construct Spike Launcher ##.....#.................#....... .......#.....ß..ß..ß.....#...#..# ....#..#.....P..P..P.....#..#....  ~≈≈≈#..#.................#.......  ....#..#....♣.......♣....#..#####  .......#....♣♣.....♣♣....#..#!)(.  _There is a large open translucent door here. _There is a large open translucent door here. _There is a large open door here. _There is a large open door here. _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here.5 /i5 /i|fP..P5 /i CP5 /i 22.4 (1 _5 /i/'P5 /iH..'.....# **,*,*,,,*,* #.....# *,,,,*****,* ###...# *,,,,,,,,,,* ......# #...### *,,,,,,,,,,* ..######.....## *,,,,*****,**** .#.#.#.#####†.####*,,* *,,,,* 5 /ie.>......# #..####**** ****,* .#.#.#.## #..♣♣♣# *,* Dungeon:5........# #...@♣ *** .#.#.#.## #♣...♣ ******* #w.# ♣...♣**,,,,,*  ##.#(#.### ♣∩÷..#*,,,,,* 5 /i #........# *♣♣♣..#*,,,,,*  ##.#.#w#.# ***#..#*,,,,,********  #....††..##***#..#*,,,,,,,,,,,,,  ##.#.#.#..#***....*************,  #.†.....#....,....#,,,,,,,,,* *,5 /i5 /i5 /iM-3.2 (1.85 /i|V5 /iY} _Welcome back to the Dungeon! _There is a collapsed entrance here.7 /ik 37 /ir 7 /i 7 /i, 7 /i $ _7 /i' ,7 /iQ 7 /i 7 /i  7 /i 7 /is ,7 /i 7 /i 7 /ir ,7 /i 7 /i 7 /i 7 /i  7 /iw 7 /i  7 /i! 7 /iY! 7 /i" 7 /ix$ 7 /i/' ,7 /i' 7 /i+ 7 /i/ ,7 /i0 7 /i2 7 /i5 ,7 /i6 7 /i8 7 /i; ,7 /iT< 7 /i? 7 /iED ,7 /iiE 7 /iI A _Found 2 scrolls of identify.7 /iL 7 /iMM 7 /i;N 7 /iQ 7 /i[ #.#w#.# ####..#*,,,,,*********††..######..##,,,,,,,,,,,,,* .#.#.#..####....###**********,* †.........#..* *,* .#.#.##########.#.#**##**,* *,* 7 /i[ ....# #.#.#,.@,**,* *,* #.#.## ####.#.#.##,**,* *,* ....# #.........#.#*,* *,* #.#.## #....@.......*,* *,* ##### #............*,* *,* #........?..#*,* *,* 7 /i[ # #............,,* *,* # ####'#.######*****,* 7 /i[ # ***#'#..,,,,,,,,,,,* @   Edmund (wandering) ######### *,,...###**,******** 7 /i \ #.......# *,,..,* *,* 7 /i_\ #.##....# *,,<,,* *,*7 /ib 25.2 (12.0)  Edmund the Younger comes into view. He is wielding a +1 flail of protection andwearing a +0 chain mail of willpower.7 /ik @.@7 /ivl 6===6.2 (137 /iu 7 /i $ _Edmund shouts!9 /i2.....# #♣♣♣..#*,,,,,* #.#w#.# ####..#*,,,,,********* .††..####,,,,,,,,,,,,,* #.#.#..####....###**********,* ....#.........#..,,,,,,,* *,* #.#.##########.#.#**##**,* *,* ....# #.#.#,@.,**,* *,* #.#.## ####.#.#.##,**,* *,* ....# #.#.#*,* *,* #.#.#.#,* *,* 9 /i63k### #....#,* *,* #.?..## #.............,* *,* ####'#.#######****,*  ***#'#..,,,,,,,,,,,*####### *,,...###**,******** .......# *,,..9 /i>:9 /iC.@---7.0)Construct Spike Launcher9 /iIK9 /i&Nx _Edmund asks, "Have you met my wondrous brother?"< /i_......# #♣♣♣..#*,,,,,*Tagu270 the Cudgeller #.#w#.# ####..#*,,,,,*********Human of Ashenzari ...... ..††..######..##,,,,,,,,,,,,,*Health: 65/65 ======================== < /i#.#.#..####....###**********,*Magic: 15/17 =====================--- .....#.........#..,,,,,,,* *,*AC: 14Str: 19 #.#.##########.#.#**##**,* *,*EV: 10Int: 15 .....##.#.#,..,**,* *,*SH: 4Dex: 14 #.#.## ####.*.*@##,**,* *,*XL:  9 Next:  6% Place: Dungeon:5 .....# #.....@...#.#*,* *,*Noise: ---------  Time: 7527.2 (0.0) #.#.## #............#,* *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu ##### #............#,* *,*Cast: Construct Spike Launcher #< /iN#........?..##,* *,*#.............,* *,*####'#.#######****,*@   Edmund***#'#..,,,,,,,,,,,* ######## *,,...###**,******** .......# *,,..,* *,*wearing a +0 chain mail of willpower. _Edmund shouts! _Edmund asks, "Have you met my wondrous brother?"Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate< /i L@..< /iF @. _Edmund asks, "Have you met my wondrous brother?" < /i < Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail of  willpower< /iXo *@A rock wall.= /iD......# #♣♣♣..#*,,,,,*Tagu270 the Cudgeller #.#w#.# ####..#*,,,,,*********Human of Ashenzari ...... ..††..######..##,,,,,,,,,,,,,*Health: 65/65 ======================== #.#.#..####....###**********,*Magic: 15/17 =====================--- .....#.........#..,,,,,,,* *,*= /iEqAC: 14Str: 19 #.#.##########.#.#**##**,* *,*EV: 10Int: 15 .....##.#.#,..,**,* *,*SH: 4Dex: 14 #.#.## ####.#.#@##,**,* *,*XL:  9 Next:  6% Place: Dungeon:5 .....# #.....@...#.#*,* *,*Noise: ---------  Time: 7527.2 (0.0) #.#.## #............#,* *,*= /iFFi) +2 flail "Mantic Seer" {Self, Sorc} (cu ##### #............#,* *,*Cast: Construct Spike Launcher ##........?..##,* *,*#.............,* *,*####'#.#######****,*@   Edmund***#'#..,,,,,,,,,,,* ######## *,,...###**,******** = /iF`.......# *,,..,* *,* _Edmund asks, "Have you met my wondrous brother?"Casting: Construct Spike Launcher (safe; 5% risk of failure)  = /i>GJPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.= /iP#.#.@= /isR;==8.2 (1 _= /iPZ= /i?\> /iu> /i^v> /i}> /i> /iF@.# #♣♣♣..#*,,,,,* .#.#w#.# ####..#*,,,,,*.††..######..##,* .#.#.#..####....###*,* †.....#..#..,* *,* .#.#.#.#.#**##**,* *,*.# #.#.#,..,**,* *,* .#.#.## ####.#.#.##,**,* *,*> /i.# #....@.@..#.#*,* *,* .#.#.## #.#,* *,* .##### #.#,* *,* ## #.?..#,* *,* # #.,* *,* # ####'#.#****,* # ***#'#..,*# *,,.###**,* #.# *,,..,* *,*> /i> /i90@.> /i/--9> /iU> /iD? /i .# #♣♣♣..#*,,,,,* #.#.#w#.# ####..#*,,,,,*.††..######..##,* #.#.#.#..####....###*,* .†.....#...#..,* *,* #.#.#.##.#.#**##**,* *,* )......# #.#.#,..,**,* *,* #.#.#.## ####.#.#.##,**,* *,*? /i .# #...@.@...#.#*,* *,* #.#.#.## #.#,* *,* ..##### #.#,* *,* .## #.?..##,* *,* .# #..,* *,* .# ####'#.#****,* .# ***#'#..,* .# *,,...###**,* .#.# *,,..,* *,*? /i1*? /ir? /i"1@? /i$P=-30? /i/? /iK3H _The rocky spike skewers Edmund but does no damage.? /i0 R#.#(#.### ♣∩÷ ........# #♣♣♣ #.#.#w#.# ####..#*,,,,,******** ....††..######..##,,,,,,,,,,,, #.#.#.#..####....###********* .†.....#.........#..,,,,,, #.#.#.##########.#.#**## )......# #.#.#,.. #.#.#.## ####@#.#.##,* .......@...#.#* #.#.#.## ..#####....#?..##.............,* ####'#.#######**** ***#'#..,,,,,,,,,,,#######.###**,********? /i09 7*? /i;? /i? /i"8@.? /i&1? /in? /iH _The rocky spike skewers Edmund but does no damage.@ /i ^ *You hit Edmund.@ /is] y  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.@ /i @ /i y  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.@ /iP @  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.  Edmund is lightly wounded.hits you but does no damage.  @ /iLQ ]Edmund grinds his teeth, and then sighs.@ /iCR 5=2.3 (1.1@ /ig] @ /i_ P _Edmund closely misses you.A /iBf *You barely miss Edmund.A /iy  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.A /iRi @Edmund is lightly wounded.A /iT-3.5 (1.2A /i\A /i_9 _Edmund hits you but does no damage.A /i_ f *You barely miss Edmund.A /iJ6 y  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.A /i  @Edmund is lightly wounded.6=4.7 _Edmund hits you but does no damage.B /iof *You barely miss Edmund.B /i y  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.B /ir @Edmund is lightly wounded.2--5.8 (1.1 _Edmund hits you with a +1 flail of protection.B /i' B /iJ* You hit Edmund.B /i  Edmund is moderately wounded.The rocky spike skewers Edmund.B /i.= @Edmund is moderately wounded.57---6.9 _Edmund hits you with a +1 flail of protection.B /i #You hit Edmund but do no damage.Edmund is moderately wounded.B /i( 5-8.1 (1.2B /i' B /i P _Edmund closely misses you.C /i #.#(#.### ♣∩÷..#*,,,,,*C /i Tagu270 the Cudgeller ........# #♣♣♣..#*,,,,,*Human of Ashenzari ...... #.#.#w#.# ####..#*,,,,,********* Health: 57/65 =====================--- ....††..######..##,,,,,,,,,,,,,* Magic: 14/17 ===================----- #.#.#.#..####....###**********,* AC: 14Str: 19 .†.....#.........#..,,,,,,,* *,* EV: 10Int: 15 #.#.#.##########.#.#**##**,* *,* SH: 4C /i) JDex: 14 )......#*.*.#,..,**,* *,* XL:  9 Next:  6% Place: Dungeon:5 C /iQ M#.#.#.## ###*@*.#.##,**,* *,* Noise: =--------  Time: 7538.1 (0.0) C /iq .......# #....@....#.#*,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu C /i #.#.#.## #............#,* *,* Cast: Construct Spike Launcher ..##### #............#,* *,* .##C /i #........?..##,* *,* .##.............,* *,* @   Edmund .#####'#.#######****,* .#C /i ***#'#..,,,,,,,,,,,* .######### *,,...###**,********C /i5 ^You hit Edmund but do no damage.Edmund is moderately wounded. C /iS B_Edmund closely misses you.C /iu Casting: Construct Spike Launcher (safe; 5% risk of failure)  C /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD /ic@@ _Edmund closely misses you.  Casting: Construct Spike Launcher (safe; 5% risk of failure) D /i{e Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail of  willpower (moderately wounded)D /i(u *@A rock wall.D /i1:H#.#(#.### ♣∩÷..#*,,,,,*Tagu270 the Cudgeller ........# #♣♣♣..#*,,,,,*Human of Ashenzari ...... #.#.#w#.# ####..#*,,,,,********* Health: 57/65 =====================--- ....††..######..##,,,,,,,,,,,,,* Magic: 14/17 ===================----- #.#.#.#..####....###**********,* AC: 14D /i;Str: 19 .†.....#.........#..,,,,,,,* *,* EV: 10Int: 15 #.#.#.##########.#.#**##**,* *,* SH: 4Dex: 14 )......##.#.#,..,**,* *,* XL:  9 Next:  6% Place: Dungeon:5 #.#.#.## ####@#.#.##,**,* *,* Noise: =--------  Time: 7538.1 (0.0) .......# #....@....#.#*,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu #.#.#.## #............#,* *,* Cast: Construct Spike Launcher ..##### #............#,* *,* .###........?..##,* *,* .#D /i;#.............,* *,* @   Edmund .#####'#.#######****,* .#***#'#..,,,,,,,,,,,* .######### *,,...###**,******** _Edmund closely misses you.Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD /i;WA rock wall.  You shape a spike launcher from a nearby wall.D /i=3=9.1 (1D /ikGD /iIS _Edmund completely misses you.E /iWf#.....w.# ♣...♣ #.#(#.### ♣∩÷ ........# #♣♣♣E /iMgp #.#.#w#.# ####..#*,,,,,******** ....††..######..##,,,,,,,,,,,, #.#.#.#..####....###********* .†.....#.........#..,,,,,, #.#.#.##########.#.#**## )......# #@#.#,.. #.#.#.## ####.#.#.##,* .......# #....@....#.#* #.#.#.## #........... ..##### #.....#?..##E /ih.............,* ####'#.#######**** ***#'#..,,,,,,,,,,,E /ijE /i|ud@. E /ibv88--40E /if|E /ir~E /iSK#.#.#.## #♣...♣ ****** .....w.# ♣...♣ #.#(#.### ♣∩÷ ........# #♣♣♣ #.#.#w#.# ####..#*,,,,,******** ....††..######..##,,,,,,,,,,,, #.#.#.#..####....###********* E /i0m.†.....#.........#..,,,,,, #.#.#.##########@#.#**## )......# #.#.#,.. #.#.#.####@#.#.##,* ...............#.#* #.#.#.## #....... ..##### #............##........?..###.............,* ####'#.#######****E /i3*E /iq!`E /iE /i:@.E /iQ#5E /i[===-1E /i{E /i 4 _The rocky spike misses Edmund.F /iy *You hit Edmund but do no damage.F /iy  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.F /i)(F /i f  Edmund is lightly wounded.  The rocky spike skewers Edmund.F /ii @Edmund is lightly wounded.F /i?5=2.2 (1.1F /idF /irH _Edmund misses you.F /i]y *You hit Edmund but do no damage.F /i+y  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.F /i- @Edmund is lightly wounded.  Edmund hits you with a +1 flail of protection.  Edmund gestures with his flail.F /i9/[6-3.4 (1.2F /i}7F /i99 _Edmund hits you but does no damage.F /iy *You hit Edmund but do no damage.F /iry  Edmund is lightly wounded.  The rocky spike skewers Edmund but does no damage.F /i:i @Edmund is lightly wounded.F /i[(4.6F /ip F /i 0 _You block Edmund's attack.F /is s * You thump Edmund!F /iK  Edmund is moderately wounded.The rocky spike skewers Edmund.F /i } @Edmund is heavily wounded.F /i ~0---==5.8F /id F /i D _Edmund hits you with a +1 flail of protection.F /i'+ y *You hit Edmund but do no damage.F /i  Edmund is heavily wounded.The rocky spike skewers Edmund.F /i;  @Edmund is heavily wounded.1--6=7.0F /i F /i 9 _Edmund hits you but does no damage.F /ir * You sock Edmund!G /i(Z  Edmund is almost dead.The rocky spike skewers Edmund but does no damage.G /iy @Edmund is almost dead.G /iQ-8.1 (1.1G /iFG /iO _Edmund barely misses you.G /i`R  #You hit Edmund but do no damage.Edmund is almost dead.Edmund says, "I might not be good at magic, but I can still kill you!"G /iS80-9.2G /i[G /iJ^D _Edmund hits you with a +1 flail of protection.G /iN  You hit Edmund.  Edmund is almost dead.Edmund hits you with a +1 flail of protection.G /i[Ox45---50.4 (1.2G /iYG /i&\9 _Edmund hits you but does no damage.H /i}x#.#.#.## #♣...♣ *******Tagu270 the Cudgeller .....w.# ♣...♣#*,,,,,*Human of Ashenzari ...... #.#(#.### ♣∩÷..#*,,,,,*Health: 45/65 ================-------- ........# #♣♣♣..#*,,,,,*Magic: 14/17 ===================----- #.#.#w#.# ####..#*,,,,,********* AC: 14Str: 19 ....††..######..##,,,,,,,,,,,,,* EV: 10Int: 15 #.#.#.#..####....###**********,* SH: 4Dex: 14 .†.....#.........*..,,,,,,,* *,* XL:  9 Next:  6% Place: Dungeon:5 H /iy#.#.#.#########*@*.#**##**,* *,* Noise: =--------  Time: 7550.4 (0.0) )......#*@*.#,..,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu #.#.#.## ####.#.#.##,**,* *,* Cast: Construct Spike Launcher .......# #.........#.#*,* *,* #.#.#.## #............#,* *,* ..##### #............#,* *,* @   Edmund .###........?..##,* *,* .##.............,* *,* .#####'#.#######****,*Edmund is almost dead.Edmund hits you with a +1 flail of protection. _Edmund hits you but does no damage.  Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, (H /iz or ) - cycleDir - look around, f - activateH /i@@ _Edmund hits you but does no damage.  Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail of  willpower (almost dead)H /i q *@A rock wall.H /i- #.#.#.## #♣...♣ *******Tagu270 the Cudgeller .....w.# ♣...♣#*,,,,,*Human of Ashenzari ...... #.#(#.### ♣∩÷..#*,,,,,*Health: 45/65 ================-------- ........# #♣♣♣..#*,,,,,*Magic: 14/17 ===================----- #.#.#w#.# ####..#*,,,,,********* AC: 14Str: 19 ....††..######..##,,,,,,,,,,,,,* EV: 10Int: 15 H /iֿ #.#.#.#..####....###**********,* SH: 4Dex: 14 .†.....#.........#..,,,,,,,* *,* XL:  9 Next:  6% Place: Dungeon:5 #.#.#.##########@#.#**##**,* *,* Noise: =--------  Time: 7550.4 (0.0) )......##*#.#,..,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu #.#.#.## ####.#.#.##,**,* *,* Cast: Construct Spike Launcher .......# #.........#.#*,* *,* #.#.#.## #............#,* *,* ..##### #............#,* *,* @   Edmund .###........?..##,* *,* .##.............,* /i b;49m *,* .#####'#.#######****,* _Edmund hits you but does no damage.  Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.H /i{D  The rocky spike skewers Edmund.H /i^)H /i6N#)H /i<<13=1.4 (1I /i\ _You kill Edmund!J /i!VJ /i\What do you want to examine? Items  a - ([) a +0 chain mail of willpower  b - ()) a +1 flail of protection  c - (†) the human corpse of EdmundL /i L /i L /i<#.#.#.## #♣...♣ *******Tagu270 the Cudgeller .....w.# ♣...♣#*,,,,,*Human of Ashenzari ...... #.#(#.### ♣∩÷..#*,,,,,*Health: 45/65 ================-------- ........# #♣♣♣..#*,,,,,*Magic: 14/17 ===================----- #.#.#w#.# ####..#*,,,,,********* AC: 14Str: 19 ....††..######..##,,,,,,,,,,,,,* EV: 10Int: 15 #.#.#.#..####....###**********,* SH: 4L /iDex: 14 .†.....#.........#..,,,,,,,* *,* XL:  9 Next: 13% Place: Dungeon:5 #.#.#.##########@#.#**##**,* *,* Noise: ==-------  Time: 7551.4 (1.0) )......##)#.#,..,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu #.#.#.## ####.#.#.##,**,* *,* Cast: Construct Spike Launcher .......# #.........#.#*,* *,* #.#.#.## #............#,* *,* ..##### #............#,* *,* .###........?..##,* *,* .##.............,* *,* .#####'#.#######****,*Press: ? - help, Q - select action, ( or ) - cycleDir - look aroL /iund, f - activateA rock wall.  You shape a spike launcher from a nearby wall.  The rocky spike skewers Edmund. _You kill Edmund!L /i7 4L /iJL /iM /i( .....w.# ♣...♣#*,,,,, #.#(#.### ♣∩÷.. ........# #♣♣♣ #.#.#w#.# ####******** ....††..######..##,,,,,,,,,,,,, #.#.#.#..####....###********** .†.....#.........#..,,,,,,,* #.#.#.##########.#.#**##** )......# #@#.#,.., #.#.#.## ####.#.#.## ................#.#............#........#..####'#.#### .#***#'#..,,,,,,,,,,,*M /id&M /i&/--2M /i~.M /i4  Things that are here:  a +1 flail of protection; a +0 chain mail of willpower; the human corpse of _EdmundM /iM /iXWhat do you want to examine? Items  a - ([) a +0 chain mail of willpower M /i b - ()) a +1 flail of protection  c - (†) the human corpse of EdmundM /iO /iSA +1 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 5.9At 100% training you would reach 14.0 in about 2.1 XLs.At current training (23%) you reach 14.0 in about 6.9 XLs.Current attack delay: 1.1. Damage rating: 15 (Base 10 x 122% (Str) x 118% (Skill) + 1 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 5 of the Dungeon. O /iSStash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.P /i P /i P /i .....w.# ♣...♣#*,,,,,*Tagu270 the Cudgeller #.#(#.### ♣∩÷..#*,,,,,*Human of Ashenzari ...... ........# #♣♣♣..#*,,,,,*Health: 45/65 ================-------- #.#.#w#.# ####..#*,,,,,********* Magic: 14/17 ===================----- P /iO ....††..######..##,,,,,,,,,,,,,* AC: 14Str: 19 #.#.#.#..####....###**********,* EV: 10Int: 15 .†.....#.........#..,,,,,,,* *,* SH: 4P /ix LDex: 14 #.#.#.##########.#.#**##**,* *,* XL:  9 Next: 13% Place: Dungeon:5 P /i )......##@#.#,..,**,* *,* Noise: ---------  Time: 7552.4 (1.0) P /i #.#.#.## ####.#.#.##,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu .......# #.........#.#*,* *,* Cast: Construct Spike Launcher P /i #.#.#.## #............#,* *,* ..##### #............#,* *,* .###........?..##,* *,* .##.............,* *,* .#####'#.#######****,* .#***#'#..,,,,,,,,,,,*You shape a spike launcher from a nearby wall.  The rocky spike skewers Edmund. _You kill Edmund!Things that are here:  a +1 flail of protection; a +0 chain mail of willpower; the human corpse of _EdmundP /i` P /i4 B63P /i7 P /i R _E - a +1 flail of protectionQ /i Q /i <What do you want to examine? Items  a - ([) a +0 chain mail of willpower  b - (†) the human corpse of EdmundR /iɣ A +0 chain mail of willpower. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would decrease by 1.4 (14.4 -> 13.0). Your EV would decrease by 2.7 (10.1 -> 7.4). R /ie Your spell failure would worsen by up to 45% (press '!' for details). You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified ego armour _________________ (g)et.T /i T /iq T /i .....w.# ♣...♣#*,,,,,*Tagu270 the Cudgeller #.#(#.### ♣∩÷..#*,,,,,*Human of Ashenzari ...... ........# #♣♣♣..#*,,,,,*Health: 46/65 ================-------- #.#.#w#.# ####..#*,,,,,********* Magic: 14/17 ===================----- ....††..######..##,,,,,,,,,,,,,* AC: 14Str: 19 #.#.#.#..####....###**********,* EV: 10Int: 15 .†.....#.........#..,,,,,,,* *,* SH: 4Dex: 14 #.#.#.##########.#.#**##**,* *,* XL:  9 Next: 13% Place: Dungeon:5 )......##@#.#,..,**,* *,* /iB m Noise: ---------  Time: 7553.4 (1.0) #.#.#.## ####.#.#.##,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu .......# #.........#.#*,* *,* Cast: Construct Spike Launcher #.#.#.## #............#,* *,* ..##### #............#,* *,* .###........?..##,* *,* .##.............,* *,* .#####'#.#######****,* .#***#'#..,,,,,,,,,,,*The rocky spike skewers Edmund. _You kill Edmund!Things that are here:  a +1 flail of protection; a +0 chain mail of willpower; the human corpse of _Edmund _E - a +1 flail of protectionT /i T /i U5==4T /i] l _F - a +0 chain mail of willpowerU /i<Inventory: 32/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  v - a +0 heavy spear  B - a +4 hand axe  E - a +1 flail of protection Missiles (go to first with ()j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}b - a +0 robe  g - a +0 leather armour  s - a +0 ring mail  F - a +0 chain mail of willpower Jewellery (go to first with "=)  n - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z /iF Z /iZ /i\.....w.# ♣...♣#*,,,,,*Tagu270 the Cudgeller #.#(#.### ♣∩÷..#*,,,,,*Human of Ashenzari ...... ........# #♣♣♣..#*,,,,,*Health: 46/65 ================-------- #.#.#w#.# ####..#*,,,,,********* Magic: 15/17 =====================--- ....††..######..##,,,,,,,,,,,,,* AC: 14Str: 19 #.#.#.#..####....###**********,* EV: 10Int: 15 .†.....#.........#..,,,,,,,* *,* SH: 4Dex: 14 Z /iB#.#.#.##########.#.#**##**,* *,* XL:  9 Next: 13% Place: Dungeon:5 )......##@#.#,..,**,* *,* Noise: ---------  Time: 7554.4 (0.0) #.#.#.## ####.#.#.##,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu Z /imf.......# #.........#.#*,* *,* Cast: Construct Spike Launcher #.#.#.## #............#,* *,* ..##### #............#,* *,* .###........?..##,* *,* .##.............,* *,* .#####'#.#######****,* .#Z /i***#'#..,,,,,,,,,,,* _You kill Edmund!Things that are here:  Z /ia +1 flail of protection; a +0 chain mail of willpower; the human corpse of _Edmund Z /i_E - a +1 flail of protection _F - a +0 chain mail of willpowerZ /i)Z /i+Z /i0Z /iO2Z /i Z /i Drop what?32/52 slots (_ for help) Hand Weapons (select all with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}a - a +0 hammer  c - a +0 scythe  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  v - a +0 heavy spear  B - a +4 hand axe  E - a +1 flail of protection Missiles (select all with ()j - 3 javelins Armour (select all with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}b - a +0 robe  g - a +0 leather armour  s - a +0 ring mail  F - a +0 chain mail of willpower Jewellery (select all with "=) Z /if [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]] /i(1 turn)  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}  a + a +0 hammer[Enter] accept (1 chosen)] /iu 2 turns)  a + a +0 hammer  c + a +0 scythe2a /i3  c + a +0 scythe  B + a +4 hand axe3b /i|4  v + a +0 heavy spear  B + a +4 hand axe4g /iݵ v + a +0 heavy spear  m - a +0 buckler (worn)  n - a +6 ring of strength (worn) Scrolls (select all with ?)d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 3 scrolls of teleportation27%g /i}C m - a +0 buckler (worn)  n - a +6 ring of strength (worn)  y - a scroll labelled LIRPHI TEMOLEz - 3 scrolls of identify Potions (select all with !)  f - 2 potions of curing  o - a potion of resistance  u - a green potion  w - a fuming golden potion  x - a yellow potion72g /i   A - an emerald potion7h /id5  b + a +0 robe  n - a +6 ring of strength (worn)5h /i 6  b + a +0 robe  g + a +0 leather armour6i /iw5  g - a +0 leather armour5i /i o6  g + a +0 leather armour6j /i(7  g + a +0 leather armour  s + a +0 ring mail7r /iM!r /i/1X.....w.# ♣...♣#*,,,,,*Tagu270 the Cudgeller #.#(#.### ♣∩÷..#*,,,,,*Human of Ashenzari ...... ........# #♣♣♣..#*,,,,,*Health: 46/65 ================-------- #.#.#w#.# ####..#*,,,,,********* Magic: 15/17 =====================--- ....††..######..##,,,,,,,,,,,,,* AC: 14r /iY2Str: 19 #.#.#.#..####....###**********,* EV: 10Int: 15 .†.....#.........#..,,,,,,,* *,* SH: 4Dex: 14 #.#.#.##########.#.#**##**,* *,* XL:  9 Next: 13% Place: Dungeon:5 )......##@#.#,..,**,* *,* Noise: ---------  Time: 7554.4 (0.0) #.#.#.## ####.#.#.##,**,* *,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu .......# #.........#.#*,* *,* Cast: Construct Spike Launcher #.#.#.## #............#,* *,* ..##### #............#,* *,* .###........?..##,* *,* .##.............,*r /i2 *,* .#####'#.#######****,* .#***#'#..,,,,,,,,,,,* r /i2j_You kill Edmund!Things that are here:  r /i2a +1 flail of protection; a +0 chain mail of willpower; the human corpse of r /i2P_Edmund _E - a +1 flail of protection r /i2W_F - a +0 chain mail of willpowerr /if4r /i<r /iEr /iJ+5.4 (1r /iNr /iY: _You drop a +0 hammer.r /iZ847=r /i[$6.4 (2r /i br /iPl8 _You drop a +0 robe.r /iEq+7.4 (3r /i3tr /i: _You drop a +0 scythe.r /i'8.4 (4 # _You drop a +0 leather armour.8=9.4 (5r /i _You drop a +0 ring mail.6=60.4 (6r /iرr /i? _You drop a +0 heavy spear.r /i+1.4 (7r /ir /i.r /igr /i6- _You drop a +4 hand axe.t /i#.#(#.### ♣∩÷.. ........# #♣♣♣ #.#.#w#.# ####******** ....††..######..##,,,,,,,,,,,,, #.#.#.#..####....###********** .†.....#.........#..,,,,,,,* #.#.#.##########.#.#**##** )......# #)#.#,.., #.#.#.## ####@#.#.## .......# #.........#.# #.#.#.## #............# ..##### #...........## #.?..# .....###'#.#######******#'#..,,,,,,,,,,######## *,,...###**,*******t /it /iz+2.4 (1t /ii#t /i%u /i&! u /i! u /i" u /iN& u /i& K9=u /i<* u /i- u /i- 2=u /i. u /i%3 ,u /i3 u /i7 :50u /i7 2=u /i8 u /iA _ _You start resting.u /iJ +6.4 (4u /i:K Z7==7.4 (5u /isR u /iU % _Magic restored.w /iP3w /iQw /iUw /i@Vw /i{Yw /id1w /iefw /ig:==w /ihw /inBw /iIpw /izpK2=w /iNrw /iu,w /ilww /iz,w /i|w /i3=w /iw /iw /i<w /iw /iw /iNw /iw /iM4w /i-w /iw /i>w /ibw /i,w /i w /iw /i o   orc (wandering)o _You start resting.w /iI081.4 (14.0)w /i,2.4 (15w /i _An orc comes into view. It is wielding a +0 whip.w /i K(#.### ♣∩÷  #♣♣♣..  ####.. ††..## ..# .†..# *,* #.# *,* ) #)# *,*  ####@# *,*  #.........#.#*,* *,*  #............#,* *,*  #............#,* *,*  #........?..##,* *,*  #.............,* *,*  ####'#.#####  ***#'#.   x /i(#.### ♣∩÷  #♣♣♣.. x /i ####.. ††..##x /i ..# †..#x /i *,* #.# *,* )x /iB #)# *,*  ####@#x /if *,*  #.........#.#*,* *,* x /iD #............#,* *,*  #............#,*  #........?..##,* x /i #.............,* *,*  ####'#.##### ***#'#. x /ix /ix /i)x /i?,[ _An orc is nearby!y /i9' .......# #♣♣♣..#*,,,,,* #.#w#.# ####..#*,,,,,********* ...††..######..##,,,,,,,,,,,,,* #.#.#....###**********,* †.....#.........#..,,,,,,,* *,* #.#.##########.#.#**##**,* *,* ......# #)#.#,..,**,* *,* .#.#.## ####.#.#.##,**,* *,* ......# #....@....#.#*,* *,* #.#.## #...#,* *,* .##### #.#,* *,* ## #.?..# # #...y /i( .. # ####'#.#######****,* # ***#'#.o,,,,,,,,,,,* ######### *,,...###**,******** #.......# *,,..,* *,*y /io0 foo.y /i2 f5=3.0) _y /i 9 y /i~; z /iMY#.#w#.# ####..#*,,,,,********* .z /iN.††..######..##,,,,,,,,,,,,,* #.#.#....###**********,* ....#.........#..,,,,,,,* *,* #.#.##########.#.#*###**,* *,* ....# #)#.#...,**,* *,* #.#.## ####.#.#.[40m##,**,* *,* ....# #.........#.##,* *,* #.#.## #...#,* *,* ##### #.z /iN#,* *,* # #.?..##,* *,*  #..... ####'#o#######****,* z /iO>***#'#..,,,,,,,,,,,* ####### *,,...###**,******** .......# *,....* *,* .##....# *,,<,z /ikSz /i[<o.z /i]6=4Construct Spike Launcher z /ibz /i8fz /i..††..###,,,,,,,,,,,,, #.#.#..####....###********** .....#.........#..,,,,,,,* #.#.##########.#.#####** .....# #)#.#..., #.#.## ####.#.#.## .....z /iij.........#.## #.#.#...####  ?..# o.......###'#.#######******#'#..,,,,,,,,,, ######## *,,...###**,******* z /i;.......# *,....* *##..<,,z /iG#.#.#..####....###********** .....#.........#..,,,,,,,* #.#.##########.#.#####** .....# #)#.#..., #.#.## ####.#.#.##,# ..............#.## #.#.#...####  ?..## o.......z /i###'#.#######******#'#..,,,,,,,,,, ######## *,,...###**,******* .......# *,....* *,* ##..<,#..,.z /i*###z /i  You rampage towards the orc! Found a stone staircase leading up.5=5z /iy6 _The orc hits you with a +0 whip.{ /iH7  You thump the orc!{ /i"2){ /i566.6 (1.2{ /i{ /iG _You kill the orc!{ /izA .....#.........#..,,,,,,,* #.#.##########.#.#####** .....# #)#.#..., #.#.## ####.#.#.##,# .....{ /i.........#.## #.#.#...####  ?..# .....###'#.#######******#'#..,,,,,,,,,,...###....<.#..... ..#.......###########,*{ /i7=-70Construct Spike Launcher{ /i${ /i(M _You see here a +0 whip.| /i83| /i| /i&| /iY*| /i*$ _| /i.| /iW0| /i 498| /iJ42=| /i5| /i+9| /iz<,| /iW>| /iC,| /i E| /i L6#..####....###**********,* ..#.........#..,,,,,,,* *,* ##########.#.######*,* *,* ..# #)#.#....#*,* *,* ## ####.#.#.##.#*,* *,* ..# #...#.##,* *,* | /i]LX.## #...#,* *,* # #....#,* *,* | /iL#........@..##,* *,* -91.6 (4| /iLb#.....)........# *,* ####'#.#########**,* Construct Spike Launcher | /iLl ***#'#..,,,,,,,,,,,* | /iLL##### *,,...###**,******** .| /iMM...# *,....| /i;M...# *..<...# #.....| /iM~..####,,...* *,*| /iN| /i>WP _z - 5 scrolls of identify (gained 2)} /ih960=1=} /iuB} /iw} /ix} /ix2} /iz} /i} /i} /i} /i}B} /i} /i܅} /iv} /i} /iDD3=} /i} /iB} /ip4=} /iB} /i} /i,} /i ..) _You start resting.611.6 (20.0)5=2.6 (21} /i8 _HP restored.~ /ir ~ /io <Inventory: 25/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  E - a +1 flail of protection Missiles (go to first with ()~ /i j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn) ~ /iޒ p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower Jewellery (go to first with "=) ~ /i  n - a +6 ring of strength (worn) Scrolls (go to first with ?)d - 2 scrolls of enchant weapon ~ /i5  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLE~ /i z - 5 scrolls of identify Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] /iF y Missiles (  j - 3 javelins  /i ;Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  /i  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower  /i bJewellery (go to first with "=)  /i  n - a +6 ring of strength (worn) Scrolls (go to first with ?)  d - 2 scrolls of enchant weapon  /i<  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  /iq  y - a scroll labelled LIRPHI TEMOLE  z - 5 scrolls of identify Potions (go to first with !) /i f - 2 potions of curingo - a potion of resistance /i zu - a green potion  w - a fuming golden potion  /i m x - a yellow potion50% /iZ   n - a +6 ring of strength (worn)  d - 2 scrolls of enchant weapon  A - an emerald potion6 /ia z - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  /i9b -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. /ipMGIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled LIRPHI TEMOLE Potions (select first with !)  u - a green potion  w - a fuming golden potion  x - a yellow potion  A - an emerald potion  C - a fuming orange potion  D - 2 inky potions [?] describe selected /i1 /i59.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ========================  /iG6p.## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15  /ir6.## #............#,* *,*SH: 4Dex: 14  /i6## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,* /i64Noise: ---------  Time: 7612.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu /i17####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,*  /iS7##### *,,...###**,******** ....# *,....* *,*  /iy7n....# *..<..* *,*  /i7....# #.....* *,* ....####,,...* *,* /iD8You thump the orc! _You kill the orc! _You see here a +0 whip. _z - 5 scrolls of identify (gained 2) _You start resting. _HP restored. /i: /iB /ijKn.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14 /iK*Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14  /iL## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,* /i+LNoise: ---------  Time: 7612.6 (0.0)#.....)........# *,* /i]Li) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,* /iLCast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,********  /iL"....# *,....* *,* ....# *..<..* *,* ....# #.....* *,*  /iL....####,,...* *,* _You kill the orc! _You see here a +0 whip.  /iMx_z - 5 scrolls of identify (gained 2) _You start resting. _HP restored.  /iJM8As you read the scroll of identify, it crumbles to dust. /i^A3.6 (1 /iLh /ik& _You see here a +0 whip. _z - 5 scrolls of identify (gained 2) _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction /iʣ /i.QEquip which item?  - - Unarmed Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  E - a +1 flail of protection Armour (go to first with [)  /isD e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower Jewellery (go to first with "=)  /i n - a +6 ring of strength (worn)[?] describe selected  /i[!] equip|wield|wear|put on /iy[tab] equip|unequip /i4  /ie /i /iKA.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,* /iuAC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5 /it#........@..##,* *,*Noise: ---------  Time: 7613.6 (0.0)#.....)........# *,* /iri) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,******** ....# *,....* *,* ....# *..<..* *,* ....# #.....* *,* ....####,,...* *,*  /i_You see here a +0 whip. _z - 5 scrolls of identify (gained 2) _You start resting.  /ih_HP restored.  As you read the scroll of identify, it crumbles to dust.  /i<_D - 2 potions of attraction /iP  Okay, then. /i /ig  /i". _ /i /i<Inventory: 25/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  E - a +1 flail of protection Missiles (go to first with () /iTj - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower Jewellery (go to first with "=)  /i9 n - a +6 ring of strength (worn) Scrolls (go to first with ?)d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  /i– y - a scroll labelled LIRPHI TEMOLEz - 4 scrolls of identify Potions (go to first with !)  /i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] /ix Missiles (  j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower Jewellery (go to first with "=)n6 ring of strength (worn) Scrolls (go to first with ?)  d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLE  z - 4 scrolls of identify  /iUyPotions (go to first with !)f - 2 potions of curingo - a potion of resistanceu - a green potion  w - a fuming golden potion  x - a yellow potion50% /il   r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLE  A - an emerald potion6 /iz z - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  /i9 things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. /i}Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled LIRPHI TEMOLE  /iw~)Potions (select first with !)  u - a green potion  w - a fuming golden potion  x - a yellow potion  A - an emerald potion  C - a fuming orange potion [?] describe selected /i9 /iY .#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ......  /i .##########.#.######*,* *,*Health: 65/65 ======================== ..# /ig#)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10 /i%Int: 15 .## #............#,* *,*SH: 4 /iDDex: 14 ## #............#,* *,* /imXL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,* /iNoise: ---------  Time: 7613.6 (0.0)#.....)........# *,* /ii) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,* /ioCast: Construct Spike Launcher ***#'#..,,,,,,,,,,,*  /i##### *,,...###**,******** ....# *,....* *,*  /in....# *..<..* *,*  /iK....# #.....* *,* ....####,,...* *,*  /ild_z - 5 scrolls of identify (gained 2) _You start resting.  /i_HP restored.  As you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction  /i6_Okay, then. /i /i$ /i+.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,* /i+=Health: 65/65 ======================== ..##)#.#....#*,* *,* /i+cMagic: 17/17 ========================  /i),p.## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15  /iJ,.## #............#,* *,*SH: 4 /ij,Dex: 14 ## #............#,* *,* /i,XL:  9 Next: 13% Place: Dungeon:5 /i,#........@..##,* *,*Noise: ---------  Time: 7613.6 (0.0) /i,#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu /i,####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,*  /i(-##### *,,...###**,******** ....# *,....* *,*  /iJ-....# *..<..* *,* ....# #.....* *,* ....####,,...* *,*  /ij-c_You start resting. _HP restored.  /i-As you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction _Okay, then. /i-NAs you read the scroll of identify, it crumbles to dust. /i= /i>+4.6 (1 /iD /iF _HP restored.  As you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction _Okay, then.  /iFg As you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment /i0d /ig-Read which item? Scrolls  d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLE /iXgz - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected /iT  /i..#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,* /iBXL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,*Noise: ---------  Time: 7614.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,******** ....# *,....* *,* ....# *..<..* *,* ....# #.....* *,* ....####,,...* *,* _HP restored.  As you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction _Okay, then.As you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment /i /iVIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled LIRPHI TEMOLE Potions (select first with !)  w - a fuming golden potion  x - a yellow potion  A - an emerald potion  C - a fuming orange potion[?] describe selected /i /i /i9.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ========================  /ic.## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,*Noise: ---------  Time: 7614.6 (0.0)#.....)........# *,* /i@i) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,*  /i##### *,,...###**,******** ....# *,....* *,*  /iM,....# *..<..* *,* ....# #.....* *,* ....####,,...* *,* _HP restored.  /iAs you read the scroll of identify, it crumbles to dust. _D - 2 potions of attraction _Okay, then. /irAs you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment /i]  As you read the scroll of identify, it crumbles to dust. /i+5.6 (1 /i; /i+ _C - a potion of might /ig /i^Read which item? Scrolls  d - 2 scrolls of enchant weapon  /i l - 4 scrolls of blinking  r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLEz - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected /ixx /i /i.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,* /iMagic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15  /iĉ.## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,* /iXL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,* /i%Noise: ---------  Time: 7615.6 (0.0)#.....)........# *,* /iNi) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,* /ioACast: Construct Spike Launcher  /io***#'#..,,,,,,,,,,,* ##### *,,...###**,********  /iZ....# *,....* *,*  /iԊ....# *..<..* *,* ....# #.....* *,*  /i|....####,,...* *,* _D - 2 potions of attraction  /i|{_Okay, then.As you read the scroll of identify, it crumbles to dust.  /iy_u - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _C - a potion of might /iG /iɑ6Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled LIRPHI TEMOLE Potions (select first with !)  w - a fuming golden potion  x - a yellow potion  A - an emerald potion[?] describe selected /iL /iR /iA\.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@ /i\=..##,* *,*Noise: ---------  Time: 7615.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,******** ....# *,....* *,* ....# *..<..* *,* ....# #.....* *,* ....####,,...* *,* _D - 2 potions of attraction _Okay, then.As you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _C - a potion of might /i,o]  As you read the scroll of identify, it crumbles to dust. /iPp+6.6 (1 /iP} /i00 _x - a potion of brilliance /i\ /ia(Read which item? Scrolls  d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 3 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLEz - a scroll of identify [!] read|quaff|evoke[?] describe selected /i  /i- /i.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@ /i<5..##,* *,*Noise: ---------  Time: 7616.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,******** ....# *,....* *,* ....# *..<..* *,* ....# #.....* *,* ....####,,...* *,*As you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _C - a potion of might  As you read the scroll of identify, it crumbles to dust. _x - a potion of brilliance /i= /ir%Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled LIRPHI TEMOLE Potions (select first with !)  w - a fuming golden potion  A - an emerald potion[?] describe selected /iBc  /ii}.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,*Magic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10 /ikjInt: 15 .## #............#,* *,*SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,*Noise: ---------  Time: 7616.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu /i\k####'#.#########**,*Cast: Construct Spike Launcher ***#'#..,,,,,,,,,,,* ##### *,,...###**,******** ....# *,....* *,* ....# *..<..* *,* ....# #.....* *,* ....####,,...* *,*As you read the scroll of identify, it crumbles to dust. _u - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _C - a potion of might  As you read the scroll of identify, it crumbles to dust. _x - a potion of brilliance /iz]  As you read the scroll of identify, it crumbles to dust. /iV{+7.6 (1 /i /iU _A - a potion of haste /iG /iKDrink which item? Potions  f - 2 potions of curing  o - a potion of resistanceu - a potion of enlightenment  w - a fuming golden potionx - a potion of brilliance  A - a potion of hasteC - a potion of might  D - 2 potions of attraction [!] read|quaff|evoke[?] describe selected /il /i,q /iy.#..####....###**********,*Tagu270 the Cudgeller ..#.........#..,,,,,,,* *,*Human of Ashenzari ...... .##########.#.######*,* *,*Health: 65/65 ======================== ..##)#.#....#*,* *,* /i ziMagic: 17/17 ======================== .## ####.#.#.##.#*,* *,*AC: 14Str: 19 ..# #.........#.##,* *,*EV: 10Int: 15 .## #............#,* *,* /iz:SH: 4Dex: 14 ## #............#,* *,*XL:  9 Next: 13% Place: Dungeon:5#........@..##,* *,*Noise: ---------  Time: 7617.6 (0.0)#.....)........# *,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu /iz####'#.#########**,*Cast: Construct Spike Launcher  /izo***#'#..,,,,,,,,,,,* ##### *,,...###**,********  /i {....# *,....* *,* ....# *..<..* *,*  /i:{....# #.....* *,* ....####,,...* *,*As you read the scroll of identify, it crumbles to dust.  /iy{_C - a potion of might  As you read the scroll of identify, it crumbles to dust. _x - a potion of brilliance  As you read the scroll of identify, it crumbles to dust.  /i{@_A - a potion of haste /iʄP  Okay, then. /iy /i@ /i. _ /io  /i  /i  /i˲  /i  /i P _ /i+ , /iK  /i}  /i , /i  /i  /i , /ih  /i9  /i% , /i  /i  /iB B /i ####..##,,,,,,,,,,,,,*  ###....###*****###**,*  . /i 1......#..,,,,,..# *,*  ######.#.#######.# *,*   /iV b#)#.#....##.# *,*   ####.#.#.##.##.# *,*   #.........#.##.# *,*   #............#.# *,*  #............#@# *,*  23.6 (6 /i ]#...........##.# *,*  #.....)........# *,*   /i Construct Spike Launcher####'#.#########**,*   /i  ***#'#..,,,,,,,,,,,*   *,,...###**,********    *,....* *,*     *..<..* *,*  /i(     #.....* *,*  /iP E  /ij  /i  /i  /i /i3 /i /i /ir /i  /inX /i, /i\ /i /iI /i| /i /i /iv, /i  /i /i, /i /iJ #....♣ **  #♣...♣ *******  /i  ♣...♣#*,,,,,*   ♣∩÷..#*,,,,,*  # #♣♣♣..#*,,,,,*  #.#*,,,,,********* ######..##,,,,,,,,,,,,,*  /i.####....###########**,* ...#......@..# *,* 30.6 (7 ########.#.#######.# *,* /i5  #)#.#....##.# *,* /ic  ####.#.#.##.##.# *,* /it #.........#.##.# *,* /iH #............#.# *,* #............#.# *,* #...........##.# *,* /i #.....)........# *,* /i3 /i /ix /iVp /ip3 /iWu /i]w, /i{n /i| /i}, /i~ /i[ /i, /i+ /iE /i, /iS /i /iˈ /i /i /in /iڍ, /i /i /iy, /i /iJ /i, /i) /i /i, /i^ /i /i, /iǡ /i /im, /i /i /i, /io /ig<  You see here a +0 whip. /i{5 _ /i. /i /im, /i /i /i, /i /i /iW, /i /i /i, /i /i /i, /iZ /i  /iV, /i /in /i, /i0 /i /i, /i /i /i9, /i /iQ /iP, /i /i /iz, /i /iP /i /i /i /in /i /i /it /i /i, /i /i /i /i, /i /i, /i /i /iC, /i /i. /ir, /i /i' /i , /i  /i  /i  /i  /i% /i$ /i5♣♣# *,*  .♣  .♣ *******  .♣#*,,,,,*  ..#*,,,,,*  ..#*,,,,,* ..#*,,,,,#########  ..##,,,,,...M....#  ###########*#@#  ...#.........# #.#   /i##.#.#######.# #.#  #)#.#....##.# #.#  ##.#.#.##.##.# #.#  ........#.##.# #.#   M   Menkaure (wandering) .....#.# #.#  .....#.# #.#  ..........##.# #.#   /i$+ M66.6 (36.0)MMenkaure, Prince of Dust comes into view.Menkaure calls on the powers of darkness! /i,w34------------==7.6 (37 /i62 /i45 _Your body is wracked with pain! /iP|####**** ****,* ♣♣♣# *,* .♣ *** .♣ ******* ♣#*,,,,,* ÷..#*,,,,,* ♣..#*,,,,,*  #..#*,,,,.######### /idQ #..##,,,,....M..@.# .#############.# ....#.........# #.# ###.#.#######.# #.#  #)#.#....##.# #.# ###.#.#.##.##.# #.# .....#.##.# #.# /iQ ..#.# #.# ........#.# #.#  /iU /i[>.M /iI]z5--------------8.6 (1.0) /ib /id /iP ####**** ****,*  Tagu270 the Cudgeller ♣♣♣#*,*  Human of Ashenzari ...... ..♣***  Health: 35/65 ============------------ ..♣ *******  Magic: 15/17 =====================--- ..♣#*,,,,,*  AC: 14Str: 19 ÷..#*,,,,,*  EV: 10Int: 15 ♣..#*,,,,,*  SH: 4Dex: 14  /i #..#*,,,,.#####***#  XL:  9 Next: 13% Place: Dungeon:5 #..##,,,,.....M.@.#  Noise: ---------  Time: 7668.6 (0.0) ....###########**.#  i) +2 flail "Mantic Seer" {Self, Sorc} (cu ....#.........# #.#  Cast: Construct Spike Launcher ###.#.#######.# #.# #)#.#....##.# #.# ###.#.#.##.##.# #.#  M   Menkaure .........#.##.# #.# ............#.# #.# ............#.# #.# Menkaure, Prince of Dust comes into view.Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Casting: Construct Spike Launcher  /iH 4(safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /iM.@Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: Menkaure /i{[ XM#A rock wall. /i5#* /iw####**** ****,*  Tagu270 the Cudgeller ♣♣♣#*,*  Human of Ashenzari ...... ..♣***  Health: 35/65 ============------------ ..♣ *******  Magic: 15/17 =====================--- ..♣#*,,,,,*  AC: 14Str: 19 ÷..#*,,,,,* /iɓ  EV: 10Int: 15 ♣..#*,,,,,*  SH: 4Dex: 14 #..#*,,,,.#########  XL:  9 Next: 13% Place: Dungeon:5 #..##,,,,.....M.@.#  Noise: ---------  Time: 7668.6 (0.0) ....#############.#  i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /iU....#.........# #.#  Cast: Construct Spike Launcher ###.#.#######.# #.#  /i\#)#.#....##.# #.# ###.#.#.##.##.# #.#  M   Menkaure .........#.##.# #.# /i ............#.# #.# ............#.# #.# /iƔH _Your body is wracked with pain!  /iCasting: Construct Spike Launcher (safe; 5% risk of failure)  /iMJPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall. /ic#.M /iq6===9.6 (1 _ /iC /i /i♣♣# *,*  .♣ ***  .♣ *******  .♣#*,,,,,*  #*,,,,,*  ..#*,,,,,*  ..#*,,,,.######### ..##,,,,......M..#  ...#############@#  /i2 #.........# #.#  ##.#.#######.# #.#   #)#.#....##.# #.#  ##.#.#.##.##.# #.#  ........#.##.# #.#  ..#.# #.#  #.# #.#  ##.# #.#   /i /iA.M /if0---70 /iG* Casting: Construct Spike Launcher (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall. _Menkaure attacks as he pursues you! Menkaure hits you. /i6F8.♣ ******** #*,,,,, ...##########,,,,.......M..#############.........# ##.#.#######  #)#.#.... ##.#.#.## ...........#)....... /ijK2* /ib F  The rocky spike skewers Menkaure. /i8M /iΨ@-1 /i /i2 _Menkaure is lightly damaged. /il ♣♣#, *** ****** .♣,* *,,,,.##########,,,,.......M########### ...#........ ##.#.#####  #)#.#... ##.#.#.##.#.......## /ir 1* /iEp  The rocky spike skewers Menkaure. /i MMenkaure is moderately damaged.Menkaure grins.1--=2 /i /i; _Menkaure hits you but does no damage. /iOg *You barely miss Menkaure. /i#  Menkaure is moderately damaged.The rocky spike skewers Menkaure but does no damage. /iC /ik{ &  /i/| qMenkaure is moderately damaged.The rocky spike skewers Menkaure. /i MMenkaure is moderately damaged.Menkaure murmurs, "Let me perform the rites..." /iy -3.7 (1.1 /i  /i} R _Menkaure closely misses you. /i z *You hit Menkaure but do no damage. /i6w  Menkaure is moderately damaged.The rocky spike skewers Menkaure. /i*~ MMenkaure is heavily damaged. /i':* /iѐ (fast)Menkaure gestures wildly while chanting. /i 8M /iG====4.8 /i\ /i1 _Menkaure seems to speed up. /i:z *You hit Menkaure but do no damage. /i  Menkaure is heavily damaged.The rocky spike skewers Menkaure. /i# MMenkaure is heavily damaged.26===--5.9 /i /ivJ _Menkaure misses you. /ia g *You barely miss Menkaure. /i3  Menkaure is heavily damaged.The rocky spike skewers Menkaure. /iĽ  MMenkaure is severely damaged. /i d25----7.1 (1.2 /i  /i N _Menkaure hits you but does no damage. Menkaure hits you! /i'8  You thump Menkaure! /i[#i. /i) --=218.3 _You destroy Menkaure! /i. /i0o _Your Maces & Flails skill increases to level 6! /i####**** ****,* ♣♣♣# *,* .♣ *** .♣ ******* ♣#*,,,,,* ÷..#*,,,,,* ♣..#*,,,,,*  #..#*,,,,.######### #..##,,,,.......@.# .#############.# ....#.........# #.# ###.#.#######.# #.#  #)#.#....##.# #.# ###.#.#.##.##.# #.# #.##.# #.# .#.# #.# ..#.# #.#  /i5# /iV6--90 _ /i /ie /i^ .####**** ****,* .♣♣♣# *,* .♣ *** .♣ * .♣#*,,,,,* ∩÷..#*,,,,,* ♣..#*,,,,,* #..#*,,,..# #..##.# #....#.# .#.# #.# #.#.#.# #.#  #)#.#....##.# #.# #.#.#.##.##.# #.# #.#.##.# #.# #.#.# #.# #.#.# #.#  /iyf  /i@g B--80 /ik  /im  /ilK.####**** ****,* .♣♣♣# *,* .♣ *** ♣...♣ * ♣...♣#*,,,,,* ♣∩÷..#*,,,,,* ♣..#*,,,,,* #..#*,,...# #..##.# #....#.# .#.# #.# #.#.#.# #.#  #)#.#....##.# #.#  ####.#.#.##.##.# #.#  #.#.##.# #.#  #.#.# #.#  #.#.# #.#  /i /i}&1 /ik /iğ /iV#..####**** ****,* #..♣♣♣# *,* #....♣ /i *** #♣...♣ *  ♣...♣#*,,,,,*  ♣∩÷..#*,,,,,* #♣♣♣..#*,.,,,* /i;& #..#*,....# #..##.# #....#.# /i .#.# #.# #.#.#.# #.#  /i #)#.#....##.# #.#  ####.#.#.##.##.# #.# /i  #.#.##.# #.#  /ib #.#.# #.#  /ib #.#.# #.#  /i  /iU7==2 /i /i /iu #..####**** ****,*  #..♣♣♣# *,*  #....♣ /iX ***  #♣...♣ *  ♣...♣#*,,,,,*  ♣∩÷..#*.,,,,*  #♣♣♣..#*...,,*  ####..#*.....# #..##.#  /i#....#.# .#.# #.# /i` #.#.#.# #.# /i  #)#.#....##.# #.#  /i ####.#.#.##.##.# #.#  #.#.##.# #.# /ib  #.#.# #.# /i>  #.#.# #.#  /i /i!C273 /iU /i3  /i- H #..####**** ****,*  #..♣♣♣# *,*  #....♣ ***  /i*.  #♣...♣ ##*****  ♣...♣##..,,,* # ♣∩÷..##...,,* # #♣♣♣..##....,* # ####..##.....# #..## /i. '.# .####....#.# .#.# #.# #.#. /i. #.# #.# #)#.#....##.# #.# /i. _ ####.#.#.##.##.# #.# /i. s #.#.##.# #.# # /i. .#.# #.# #.#.# #.# /i7  /i8 &4 /i4>  /i?  /i9I# #..####**** ****,* # #..♣♣♣# *,* # #....♣ *** # #♣...♣ ######* # ♣...♣##.....* ## ♣∩÷..##.....* .# #♣♣♣..##.....* .# ####..##.....# .######..##.# ..####....#.# #.#.# #.# #.#.#.# #.# # #)#.#....##.# #.# # ####.#.#.##.##.# #.# # #.#.##.# #.# # #.#.# #.#  #.#.# #.# /i@ /iA;9= /iA5 /iKG /i4I /iO9K.# #..####**** ****,* ## #..♣♣♣# *,* .# #....♣ *** ## #♣...♣ ####### .# ♣...♣##.....## ♣∩÷..##.....#.# #♣♣♣..##.....# #.# ####..##.....# ..######..##.# #..####....#.# .#.#.# #.# #.#.#.# #.# .# #)#.#....##.# #.# ## ####.#.#.##.##.# #.# .# #.#.##.# #.# ## #.#.# #.# # #.#.# #.# /itD /iRE$30 /iEa====6 /iyK /iM /i).# #..####**** ****,* .## #..♣♣♣# *,* ..# #....♣ *** .## #♣...♣ #  /iL*w.# ♣...♣##.....# .### ♣∩÷..##.....#.# #♣♣♣..##.....# w#.# ####..##.....# †..######..##.# .#..####....#.# ..#.#.# #.# .#.#. /i*#.# #.# ..# #)#.#....##.# #.# .## ####.#.#.##.##.# #.#  /i*..# #.#.##.# #.# .## # /i*.#.# #.# ## #.#.# #.# /i* /i3 /i4&7 /i|; /i~= /iN 3 /i4  /i*  /iظ B /i  /i a1= /iݽ  /i`  /i B /it  /i , /i}  /i  /iD , /i  /iS  /i  /ig 92 /i  /i  /i , /iv  /i  /i , /iD  /is  /i% i3= /i  /i  /iv  /i  /i  /i<  /i  /i%  /i  /iL w4= /i@  /iq  /i  /i9  /i  /i!  /i6$  /ih$  /i$  /i*  /i+ , /i|,  /i1  /i3  /iF4 95 /i~4  /i9  /iT< , /i<  /iJD B /i&E  /ifI  /iK  /iL S6= /iM  /ipS  /isU  /iU  /iV  /it[  /iBe X /i^f  /if K7= /ig  /il  /ian , /in  /i~u  /ix , /iy  /iM  /i , /i  /i  /i  /i S8= /iU  /i  /i , /i  /i~  /i , /iӡ  /iڦ  /i a9= /iO  /i  /i , /iԴ  /i  /i , /i  /i  /i P40 /i  /i  /i , /ia  /i;  /i B /i  /i , /i  /iJ  /i i1= /i  /i  /i , /i  /i  /i" , /iT$  /i2  Items here: )))) [[[ †. /i~8  /iS9 R2= _ /i:  /is@  /iD , /iE  /iK  /iO , /igP  /i*V  /iZ O3 /i[[  /iCa  /ie , /isf  /iKm  /ip B /iw  /iz , /i|  /i c  You see here a hound skeleton. /i؇  /iC Z4= _ /iT  /iҍ  /iK , /i>  /iX  /ii , /i  /iV  /i 95 /iL (= /i  /i;  /i4  /iw  /i  /i]  /iz z,######.#...# *,,,,*,*,*,* ..+......#h..#**+*,*,*,*,*......#...### *,*,*,*,*,* .........'.....# **,*,*,,,*,* *##......#.....# *,,,,*****,*  ##......###...# *,,,,,,,,,,*  /i ##.......# #...### *,,,,,,,,,,* ......######.....## *,,,,*****,** .....#.#.#.#####@.####*,,* *,,, .....>......# #..####**** ****...#.#.#.## #..♣♣♣# * . /iv L...........# #....♣ *...#.#.#.## #♣...♣ #######  /i #####.....w.# ♣...♣##.....#h   hound (wandering)  /iҼ ##.#(#.### ♣∩÷..##.....#  /i  #........# #♣♣♣..##.....#  /i8  ##.#.#w#.# ####..##.....##### /ic 1737.3 (50.0) /iN  /i( L.h /i ,8.3 (51 /i  /it _A hound comes into view. _You see here an iguana skeleton. /i\**+** #.#?..# *,,,,*,*,*,*,######.#...# *,,,,*,*,*,*.+......#...# *+*,*,*,*,*#......#...### *,*,*,*,*,* ,...'h....# **,*,*,,,*,* **##......#.....# *,,,,*****,*  ##......###...# *,* ###.......# #...### *,,,,,,,,,,..######...@.## *,,,,*****,*.#.#.#.#####÷.####*,,* *,,.>......# #..####**** **#.#.#.## #..♣♣♣#........# #....♣ ......#.#.#.## #♣...♣ ####### ######.....w.# ♣ /i\[0;10;1m...♣##.....# ##.#(#.### ♣∩÷..##.....# #........# #♣♣♣..##.....# /iN] /ijed.hh /igT69.3 (1.0) _ /in /io /i,*,,,*** #.#.### *,,,,*,*,*, ,**+** #.#?..# *,,,,*,*,*, ,..,######.#...# *,,,,*,*,*,  /i>...+......#...# *+*,*,*,*,#......#...### *,*,*,*,*, ,,.........'.h...# **,*,*,,,*, ***##......#.....# *,,,,*****,  ##......###...# *,  /i####.......# #..@### *,,,,,,,,,,..######.....## *,,,,***** /i%Y.#.#.#.#####÷.####*,,* *,.>......# #..####**** **#.#.#.## #..♣♣♣#........# #....♣  /iO.......#.#.#.## #♣...♣ #######  /ir#######.....w.# ♣...♣##.....# /i ##.#(#.### ♣∩÷..##.....# /ig,*,,,*,* #.#.#  *,,,,*,*,* ,,*,,,*** #.#.### *,,,,*,*,* ,,**+** #.#?..# *,,,,*,*,* *,..,######.#...# *,,,,*,*,* ,>...+......#...# *+*,*,*,* *,...#......#...### *,*,*,*,*  /iR=,,,.........'.h...# **,*,*,,,* ****##......#.....# *,,,,*****  ##......###.@.# * *####.......# #...### *,,,,,,,, , /iwo..######.....## *,,,,***** , /iy.#.#.#.#####÷.####*,,* , /i.>......# #..####**** * , /i~#.#.#.## #..♣♣♣# , /i ........# #....♣ ,.......#.#.#.## #♣...♣ ##### /i#i## *#######.....w.# ♣...♣##.....# /i /iG&P.h /i'/=40 /il'@Construct Spike Launcher  /i- /i/r _You rampage towards the hound! The hound closely misses you. /imF /iF-1.5 (1.2 /iP _You closely miss the hound. The hound bites you but does no damage. /i>  You barely miss the hound. The hound bites you but does no damage. /i?^47=2.6 (1.1 /iGF /iSI3 _You block the hound's attack. /i/  You barely miss the hound. The hound barely misses you. /i-3.8 (1.2 /ir /if= _The hound bites you but does no damage. /io   You hit the hound.  The hound is moderately wounded. hh 2 hounds (1 wandering)  The hound bites you but does no damage.  A hound comes into view.4.9 (1.1 _The hound bites you but does no damage. /io X  You miss the hound. /iR o  The hound is moderately wounded. /i Y.   hound /i\ >45- /i !6.0 /i  /i * _The hound bites you. /il  You closely miss the hound.The hound is moderately wounded. /ic(7.1 /i /iǘ@ _The hound bites you but does no damage. x2 /i"9  You thump the hound! /i,G† /i083=8.2 /ia7 /iS:I _You kill the hound! /i***,_,*,* #.#.#**********+*,*,*,,*,,,*,* #.#.#  *,,,,*,*,,*,,,*** #.#.### *,,,,*,*, ,,,**+** #.#?..# *,,,,*,*, ,*,..,######.#...# *,,,,*,*, ,,>...+......#...# *+*,*,*, **,...#......#...### *,*,*,*, ,,,,.........'.....# **,*,*,,, *****##......#..@..# *,,,,**** ##......###...# * **####.......# #...### *,,,,,,,, *,..######.....## *,,,,*** *,.#.#.#.#####÷.####*,,* *,.>......# #..####**** *,#.#.#.## #..♣♣♣# *,[9 /iQG........# #....♣ *,.......#.#.#.## #♣...♣ #######  /i /i /iXhh   hound (wandering) /ib6---9 /i)0Construct Spike Launcher /ik /ir _You see here a hound corpse. /i*** *,,,*,* *,*,,,,,,,,,,,,,,,,,***,_,*,* #.#.#**********+*,*,* *,,,*,,,*,* #.#.#  *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,* *,,,**+** #.#?..# *,,,,*,*  /i*,*,..,######.#...# *,,,,*,* *,,>...+......#...# *+*,*,* ***,...#...h..#...### *,*,*,* +,,,,.........'.@...# **,*,*,, ******##......#..†..# *,,,,*** * ##......###...# *  /iJ **####.......# #...### *,,,,,,,  *,..######.....## *,,,,***  *,.#.#.#.#####÷.####*,,*  *,.>......# #..####****  /iv *,#.#.#.## #..♣♣♣#  *, /iS........# #....♣ /iy /i9d.hh /iq===50Construct Spike Launcher  /iT /iX 8 _The hound barks! You hear a shout! /i<~  *,,,*** *,*************,**** **** *,,,*,* *,#..,,,,,,,,,,,,,,, ,,,***,_,*,* #.#.#**********+*,*, ,*,,,*,,,*,* #.#.#  *,,,,*, ,*,,,*,,,*** #.#.### *,,,,*,  /i~ ,*,,,**+** #.#?..# *,,,,*, ,*,*,..,######.#...# *,,,,*, ,*,,>...+......#...# *+*,*, ,***,...#....h.#@..### *,*,* ,+,,,,...'.....# **,*,*, ,******##......#..†..# *,,,,** ** ##......###...# *  /i * **####.......# #...### *,,,,,, * *,........######.....## *,,,,**  /is * *,.......#.#.#.#####÷.####*,,* *,.......>......# #..####**** *,#.#.#.## #..♣♣♣# /i*  /iZ  /i h@@   Eustachio (wand, wandering)h   hound /i P---1Construct Spike Launcher /iz  /i  Eustachio the Magnificent comes into view. He is wielding a +0 rapier and _carrying a wand of polymorph. /i?X t  Eustachio shouts!  You hit the hound.  The hound is lightly wounded. /iWu R@.@)===2.4 (1.2 _The hound closely misses you. The hound bites you but does no damage. /iv  You sock the hound!  The hound is severely wounded.The hound bites you but does no damage. /i A b5 /in 5   Grinderh   houndb   bat (summoned, wandering)Eustachio casts a spell.Grinder comes into view.You block the hound's attack. /i a47=-3.6 /is  /iN % _Grinder shouts! /i_`  You closely miss the hound. /i/` /ibm  The hound is severely wounded. /id /iRd /inb@.5..) /i p5=4.7 (1.1 /i|I _You block the hound's attack. /i*,,,*** *,*************,**** Tagu270 the Cudgeller **** *,,,*,* *,#..,,,,,,,,,,,,,,, Human of Ashenzari ...... ,,,***,_,*,* #.#.#**********+*,*, Health: 47/65 =================------- ,*,,,*,,,*,* #.#.# /iG*,,,,*, Magic: 15/17 =====================--- ,*,,,*,,,*** #.#.###*,,,,*, AC: 14Str: 19 ,*,,,**+** #.#?..#*,,,,*, EV: 10Int: 15 ,*,*,..,######.#...#*,,,,*, SH: 4Dex: 14 ,*,,>...+......*...# /iz**+*,*, XL:  9 Next: 23% Place: Dungeon:5 ,***,...#....h.*@..### *,*,*, Noise: ===------  Time: 7754.7 (0.0)  /i,+,,,,.........h.....# **,*,*, i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /i۴,******##....b.#..†..# *,,,,** Cast: Construct Spike Launcher ** ##....@.###...# *,,,,,,  /i'* **####...5...# #...### *,,,,,, * *,........######.....## *,,,,** @   Eustachio (wand)  /i=+* *,.......#.#.#.#####÷.####*,,* 5   Grinder /im*,.......>......# #..####**** h   hound*,.......#.#.#.## #..♣♣♣#b   bat (summoned) /iYou closely miss the hound.The hound is severely wounded. _You block the hound's attack.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle /i<Dir - look around, f - activate /i% @h _You block the hound's attack.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (severely wounded)  An open door, spattered with blood. /iJ  *hA rock wall. /iW }*,,,*** *,*************,**** Tagu270 the Cudgeller **** *,,,*,* *,#..,,,,,,,,,,,,,,, Human of Ashenzari ...... ,,,***,_,*,* #.#.#**********+*,*, Health: 47/65 =================------- ,*,,,*,,,*,* #.#.#*,,,,*, Magic: 15/17 =====================--- ,*,,,*,,,*** #.#.###*,,,,*, AC: 14Str: 19 ,*,,,**+** #.#?..#*,,,,*, EV: 10 /i DInt: 15 ,*,*,..,######.#...#*,,,,*, SH: 4Dex: 14 ,*,,>...+......#...#**+*,*, XL:  9 Next: 23% Place: Dungeon:5 ,***,...#....h.#@..### *,*,*, Noise: ===------  Time: 7754.7 (0.0) ,+,,,,.........h.....# **,*,*, i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /i @,******##....b.#..†..# *,,,,** Cast: Construct Spike Launcher ** ##....@.###...# *,,,,,, * **####...5...# #...### *,,,,,, * *,........######.....## *,,,,** @   Eustachio (wand) * *,.......#.#.#.#####÷.####*,,* 5   Grinder /i *,.......>......# #..####**** h   hound*,.......#.#.#.## #..♣♣♣#b   bat (summoned) _You block the hound's attack.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  /i6 Press: ? - help, Q - select action, ( or ) - cycle /ie }Dir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall. /i  /i]  /i3 , /i #b.@..5 /i 3-5.7 (1 /i /i _The hound barely misses you. The hound closely misses you. /ih/**** *,,,,,,* *,,,,, *,,,*** *,###**********,**** **** *,,,*,* *,#..,,,,,,,,,,,,,, ,,,***,_**********+*, ,,,*** #.#.## /iu,,**+** #.#?*,..,######.#,,,,,>...+......#@..# **+ ,***,...#....h.#...### +,,,,........bh...*,*,*, ,******##.....@#..†** ** ##......###...# *####....5..# #...### ,,...######.....## *,,,,** *..#.#.#.#####÷.####*,,>......####**** /i h@..h   hound /iX8---6 /i  /i$% _Grinder blinks! /i-  *,************* *,,,,,,* *,,,,, *,,,*** *,###**********,**** **** *,,,*,* *,#..,,,,,,,,,,,,,, ,,,***,_**********+*,  /iS. ,,,*** #.#.##,,**+** #.#?*,..,######.#,,,,,>...+......#...# **+ ,***,...#....h.#h..###  /i. +,,,,........b@.....# **,*,*, ,****** /i. _..#..†** * /i. * ##......###...# *####.......# #...### ,, /i%/ ..######.....## *,,,,** *#.#.#.#####÷,, /i/  /i&D 3* /i[ q  The rocky spike skewers the hound. /i   The hound is almost dead.h@.bb   bat (summoned)=-7 _The hound barely misses you. /i$b}** **  *,************* *,,,,,,* *,,,,, *,,,*** *,###**********,**** **** *,,,*,* *,#..,,,,,,,,,,,,,, ,,,***,_**********+*, ,,,*** #.#.##,,**+** *,..,######.#.,,,,,>...+......#h..# **+ ,***,...#....h.#@..### +,,,,...b.....# **,*,*, ,******..†..#** ** #####...# *####.......# #...### ,,.######.....## *,,,,** /iXe3* /ik?G  The rocky spike skewers Eustachio. /iB /i, /i?ch@b' /i.-8 /i /i| _Eustachio is lightly wounded. _You see here a scroll of teleportation. /ibt *You closely miss the hound. /iO;  The hound is almost dead.The rocky spike skewers the bat.  You kill the bat! /iZA) /iX9* /i  The bat's corpse disappears in a puff of smoke!The rocky spike skewers Eustachio. /i8 5@§5555 2 iron imps (summoned)5   shadow imp (summoned)  Eustachio is moderately wounded.The hound bites you but does no damage.  Eustachio mumbles some strange words. /i9c9==9.9 (1.2 /i C /iF3 _You block the hound's attack. /i 8  You sock the hound! /i^ .*55 2 iron imps (summoned)5   shadow imp /iO  You kill the hound!The rocky spike skewers Eustachio. /iN .@Eustachio is moderately wounded.Eustachio screams, "Hey, you killed my favourite bat!" /i:!  /i: , /ie h5.5. /iDZ _6=461.1 /iW  /i ? _Eustachio zaps a wand. You easily resist. /i ** **  *,************* *,,,,,,* *,,,,, *,,,*** *,###**********,**** **** *,,,*,* *,#..,,,,,,,,,,,,,, ,,,***,_**********+*, ,,,*** #.#@###,,**+** #.#?5*,..,######.#.,,,,,>...+......#@..# **+ ,***,...#....h.#§5.### +,,,,...'5....*,*,*, ,******..†..#** ** ## /i ###...# *####.......# #...### ,, /iD 3* /iv G  The rocky spike skewers Eustachio. /i  Eustachio is moderately wounded.Eustachio gestures wildly while chanting. /i Q@5. /i d44--20 /i  /i @ _Eustachio blinks! The shadow imp hits you. /i<}** **  *,************* *,,,,,,* *,,,,, *,,,*** *,####*********,**** **** *,,,*,* *,#..,,,,,,,,,,,,,, ,,,***,_**********+*, ,,,*** #.#.###,,**+** #.#?5.#*,..,######.#...# /iV-,,,,,>...+......#@..# **+ ,***,...#....h.#55.### +,,,,...'.....*,*,*, ,******..†..#** ** ####...#  /i  Your spike launcher falls apart as you grow too distant to maintain it.  Eustachio gestures wildly while chanting. /i /i /i$ /i'5.#55..55 2 iron imps (summoned)5   shadow imp /ide5---3 /i5 /is' _Eustachio blinks! /i Tagu270 the CudgellerHuman of Ashenzari ......******Health: 45/65 ================--------*,*******,**** Magic: 14/17 ===================-----***** *,,,,,,**,,,,, AC: 14Str: 19*,,,*** *,####*********,**** EV: 10Int: 15 **** *,,,*,* *,#..,,,,,,,,,,,,,,, SH: 4Dex: 14 ,,,***,_,*,* #.*.***********+*,*, XL:  9 Next: 24% Place: Dungeon:5 ,*,,,*,,,*,* #.*@* /i+ *,,,,*, Noise: ---------  Time: 7763.1 (0.0) ,*,,,*,,,*** #.*5*##*,,,,*, i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,*,,,**+** #.#?..#*,,,,*, Cast: Construct Spike Launcher ,*,*,..,######.#...#*,,,,*, ,*,,>...+......#55.#**+*,*, ,***,...#....h.#...### *,*,*, 55 2 iron imps (summoned)  /i c,+,,,,.........'.....# **,*,*, 5   shadow imp (summoned) ,******##......#..†..# *,,,,** ** ##......###...# *,,,,,,Your spike launcher falls apart as you grow too distant to maintain it.  Eustachio gestures wildly while chanting. _Eustachio blinks!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /iV y@*Eustachio gestures wildly while chanting. _Eustachio blinks!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall. /iG]ZTagu270 the CudgellerHuman of Ashenzari ......******Health: 45/65 ================--------*,*******,**** Magic: 14/17 ===================-----***** *,,,,,,**,,,,, AC: 14Str: 19*,,,*** *,####*********,**** EV: 10Int: 15 **** *,,,*,* *,#..,,,,,,,,,,,,,,, SH: 4Dex: 14 ,,,***,_,*,* #.#.#**********+*,*, XL:  9 Next: 24% Place: Dungeon:5 ,*,,,*,,,*,* #.#@#*,,,,*, Noise: ---------  Time: 7763.1 (0.0) ,*,,,*,,,*** #.#5###*,,,,*, i) +2 flail "Mantic Seer" {Self, Sorc} (cu  /i_,*,,,**+** #.#?..#*,,,,*, Cast: Construct Spike Launcher ,*,*,..,######.#...#*,,,,*, ,*,,>...+......#55.#**+*,*, ,***,...#....h.#...### *,*,*, 55 2 iron imps (summoned) ,+,,,,.........'.....# **,*,*, 5   shadow imp (summoned) ,******##......#..†..# *,,,,** ** ##......###...# *,,,,,, _Eustachio blinks!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall. /i` /i/jh#55.. /i}4==4.1 (1 /iv /i5  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock  You shape a spike launcher from a nearby wall. _The shadow imp closely misses you. /im** **  *,************* *,,,,,,* *,,,,, *,,,*** *,#########****,****  /i**** *,,,*,* *,#........,,,,,,,, ,,,***,_#**********+*,* #.#.# ,,,*** #.#5## /i M,,**+** #.#?..*,..,######.#55.#,,,,,>...+......#...# **+ ,***,...#....h.#...### +,,,,...'.....*,*,*, ,******..†** /ir /i, /il5.55.. /i^48=5==--5 /i /i /i 5** **  *,************* *,,,,,,* *,,,,, *,,,*** *,#########****,**** **** *,,,*,* *,#@.......,,,,,,,, ,,,***,_.#######****+* /i5,* #.#5# ,,,*** #.#.##,,**+** #.#55*,..,######.#...,,,,,>...+......#...# **+ ,***,...#....h.#...### +,,,,...'...*,*,*, /i=3* /iGL  The rocky spike skewers the shadow imp. /iq 5The shadow imp is lightly wounded. /i8* /in  The shadow imp gestures at you. /i  /i d@5? /i 37----=-6 /i  /it 4 _Pain shoots through your body! /i *** *** *,****** *,****** *,,,,,,* *,*,,,*** *,#,* *,,,*,* *,#.***,_,*,* #.#.##+*,*,* *,,,*,,,*,* #.#5#  /i `*,,,,*,* *,,,*,,,*** #.#5### *,,,,*,* *,,,**+** #.#?5.# *,,,,*,* *,*,..,######.#...# *,,,,*,* 5   iron imp *,,>...+......#...# **+*,*,* ***,...#....h.#...### *,*,*,* +,,,,.'.....# **,*,*, /id 3* /i?v  The rocky spike skewers the shadow imp. /i /i, /i 5.5.@   Eustachio (wand)55 2 iron imps (summoned)@5   shadow imp (summoned) /ii8=---7 /i /ie _The shadow imp is moderately wounded. /i }  You sock the shadow imp!  You kill the shadow imp! /il  The shadow imp disappears in a puff of smoke!Eustachio casts a spell. /iD /i /i /ip /iD"§5?5   Grinder5. /i#6====8.3 (1.2 /i5+ /i.' _Eustachio blinks! /i@\*** *** *,****** *,****** *,,,,,,* *,*,,,*** *,#,* *,,,*,* *,#.***,_,*,* #.#§##+*,*,*, ,,,*,,,*,* #.#5# *,,,,*,*, ,,,*,,,*** #.#5### *,,,,*,*, ,,,**+** #.#?..# *,,,,*,*, ,*,..,######.#...# *,,,,*,*, ,,>...+......#5..# **+*,*,*, ,...#....h.#...### *,*,*,*,  ,,,,.'.....# **,*,*,,, 5.5   iron imp (summoned)9=--90 /iL@ *** *** *,****** *, ***** *,,,,,,* * *,,,*** *,#**,* *,,,*,* *,#. ,,***,_,*,* #.#5##**+*,*,* *,,,*,,,*,* #.#5# *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,* *,,,**+** #.#?..# *,,,,*,* *,*,..,######.#5..# *,,,,*,* 5   Grinder *,,>...+......#...# **+*,*,* 55 2 iron imps (summoned)*,...#....h.#...### *,*,*,* +,,,,.'.....# **,*,** /i%J  The rocky spike skewers the iron imp. /iY /i/ /iE  The iron imp is lightly wounded. /i5.5.=-70 /i /iel _Grinder says, "Don't move a muscle." /i c *You hit the iron imp. /iN `  The iron imp is lightly wounded. /iV /i) 55?The rocky spike misses the iron imp. The iron imp hits you. /i*Q8=1.4 (1.1 /iX2 /i|5? _The iron imp hits you but does no damage. /i  You hit the iron imp.  The iron imp is heavily wounded. /i  /i  /i  §#5.@@   Eustachio (wand)5   Grinder5   iron imp (summoned)  /i: KThe iron imp disappears in a puff of smoke! /i c9=-2.6 (1.2 /ip  /iL 6 _You block the iron imp's attack. /i  /i6 You thump the iron imp! /i .@? The iron imp is almost dead. /i5=3.7 (1.1 /iß /i_ _Grinder rolls her eyes. /i  You hit the iron imp but do no damage.The iron imp is almost dead. /iߧ67== /i)-4.8 /iQ /iR? _The iron imp hits you but does no damage. /i  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 39/65 ==============----------Magic: 15/17 =====================---******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4 /i6*Dex: 14*,,,*** *,#***#######**,***** XL:  9 Next: 24% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: =--------  Time: 7774.8 (0.0) ,,***,_,*,* #.#5**#######**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#5#*,,,,*,* Cast: Construct Spike Launcher  /i)*,,,*,,,*** #.#@###*,,,,*,* *,,,**+** #.#?..#*,,,,*,* *,*,..,######.#...#*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* 5   Grinder ***,...#....h.#...### *,*,*,* 5   iron imp (summoned) +,,,,.........'.....# **,*,*,,You hit the iron imp but do no damage.The iron imp is almost dead. _The iron imp hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /i/k@*The iron imp is almost dead. _The iron imp hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall. /i@  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 39/65 ==============----------Magic: 15/17 =====================---******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4Dex: 14*,,,*** *,###########**,***** XL:  9 Next: 24% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: =--------  Time: 7774.8 (0.0)  /iB:,,***,_,*,* #.#5#########**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#5#*,,,,*,* Cast: Construct Spike Launcher *,,,*,,,*** #.#@###*,,,,*,* *,,,**+** #.#?..#*,,,,*,* *,*,..,######.#...#*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* 5   Grinder ***,...#....h.#...### *,*,*,* 5   iron imp (summoned) +,,,,.........'.....# **,*,*,,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.  Nothing appears to happen. /iU55rr   river rat (summoned)  Dir - look around, f - activate  A rock wall.  You miscast Construct Spike Launcher.are very lightly contaminated with residual magic.  Nothing appears to happen.  Eustachio says, "Summoning is fun!" /iUa-5.8 (1Contam  /i\ /iU`i _Eustachio gestures wildly while chanting. /i  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 39/65 ==============----------Magic: 13/17 ==================------******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4Dex: 14*,,,*** *,#***#######**,***** XL:  9 Next: 24% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: ---------  Time: 7775.8 (0.0) ,,***,_,*,* #.#5**#######**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#5#*,,,,*,* Cast: Construct Spike Launcher *,,,*,,,*** #.#@[34 /im###*,,,,*,* Contam *,,,**+** #.#r..#*,,,,*,* *,*,..,######.#...#*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* 5   Grinder ***,...#....h.#...### *,*,*,* 5   iron imp (summoned) +,,,,.........'.....# **,*,*,, r   river rat (summoned)  Nothing appears to happen.  Eustachio says, "Summoning is fun!" _Eustachio gestures wildly while chanting.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /ir@*Eustachio says, "Summoning is fun!" _Eustachio gestures wildly while chanting.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall. /i  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 39/65 ==============----------Magic: 13/17 ==================------******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4Dex: 14 /i*,,,*** *,###########**,***** XL:  9 Next: 24% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: ---------  Time: 7775.8 (0.0) ,,***,_,*,* #.#5#########**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#5#*,,,,*,* Cast: Construct Spike Launcher *,,,*,,,*** #.#@###*,,,,*,* Contam *,,,**+** #.#r..#*,,,,*,* *,*,..,######.#...#*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* 5   Grinder  /iq***,...#....h.#...### *,*,*,* 5   iron imp (summoned) +,,,,.........'.....# **,*,*,, r   river rat (summoned) _Eustachio gestures wildly while chanting.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall. /i= /i#?bb   bat (summoned, wandering) /iW40==6.8 (1 _ /id /i  /ij?e*** ***  /i?k*,****** *,****** *,,,,,,* *,*,,,*** *,###**,* *,,,*,* *,#., ,***,_,*,* #.#5#**+*,*,*, ,,,*,,,*,* #.#5#  /i7@ *,,,,*,*, ,,,*,,,*** #.#@### *,,,,*,*, ,,,**+** #.#?..# *,,,,*,*,  /i@,*,..,######.#b..# *,,,,*,*, 5   Grinder ,,>...+......#...# **+*,*,*,,...#....h.#...### *,*,*,*, ,,,,.'.....# **,*,*,,, /ioG /iG /iT55.5   iron imp (summoned)--7 /iW /i![( Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall. _Grinder says, "Wait up." /is}** /iR^  You barely miss Grinder. The rocky spike skewers Grinder. /i /i  Grinder is lightly wounded.  The rocky spike skewers Grinder. /i4m  Grinder is moderately wounded. /iL<K55. /i@5==8.9 (1.1 /iqC /iFP _Grinder barely misses you. /ivd^ *You hit Grinder. /i:  Grinder is moderately wounded.The rocky spike skewers Grinder. /i /in 5@@   Eustachio (wand)5   Grinder5   iron imp (summoned)  Grinder is heavily wounded.Grinder says, "Mostly I couldn't keep them alive." /i+c1=80.1 (1.2 /ia /i: _Grinder hits you but does no damage. /i2P g *You closely miss Grinder. /i$  Grinder is heavily wounded.The rocky spike skewers Grinder! /i'  /i!5Grinder is severely wounded.Grinder hits you but does no damage.  Eustachio casts a spell. /ig54= /i%1.2 (1.1 /i /iQ _Grinder closely misses you. /iq * You hit Grinder. /iT  Grinder is almost dead.The rocky spike skewers Grinder. /i 5Grinder is almost dead.Grinder hits you but does no damage. /i22.3 /i /iK _Your magical contamination has completely faded away. /iy *You hit Grinder but do no damage. /ij  Grinder is almost dead.The rocky spike skewers the iron imp.  You kill the iron imp! /im) /i /i+ @.  The iron imp disappears in a puff of smoke! /i^2=-3.4 /iD  /i: _Grinder hits you but does no damage. /iy *You hit Grinder but do no damage. /i  Grinder is almost dead.The rocky spike skewers Grinder but does no damage. /i  /i 5rr   river rat (summoned)  Grinder is almost dead. /iF g  Grinder gestures at you. /i]  /i8 0=4.5 /iH  /i> - _You struggle to resist. /iX g *You closely miss Grinder. /iɚ  Grinder is almost dead.The rocky spike skewers Grinder. /i') y 5Grinder is almost dead. /i) D=5.6 /iZ1  /iL4 P _Grinder barely misses you. /i) 6  You sock Grinder! /i  /i #r.r   river rat (summoned) /in 336-6.7 _You kill Grinder! /i  /i g _Your Armour skill increases to level 5! /ib b   bat (summoned) _You kill Grinder! _Your Armour skill increases to level 5!  You thump the river rat!  The river rat is severely wounded.  /i The river rat bites you but does no damage.  Eustachio gestures wildly while chanting. /iN_5==-7.8 /i /i^7 _You block the river rat's attack. /iz  You hit the river rat.  You kill the river rat! /i /iJ  The river rat's corpse disappears in a puff of smoke!The bat hits you but does no damage.  Eustachio casts a spell. /i /i!##§§b   bat (summoned)8.9 _Eustachio blinks! /iz *** *** *,****** *, ***** *,,,,,,* * *,,,*** *,#**,* *,,,*,* *,#§. ,,***,_,*,* #.#b#**+*,*,*  /it*,,,*,,,*,* #.#§# *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,* *,,,**+** #.#?..# *,,,,*,* *,*,..,######.#...# *,,,,*,* *,,>...+......#...# **+*,*,**,...#....h.#...### *,*,*,* +,,,,.'.....# **,*,* /iF /i /i /i:u..@@   Eustachio (wand)b   bat (summoned)4=90 /i /iJ: _The bat hits you but does no damage. /im  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 44/65 ================--------Magic: 13/17 ==================------******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4Dex: 14*,,,*** *,#***#######**,***** XL:  9 Next: 36% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: =--------  Time: 7789.9 (0.0) ,,***,_,*,* #.#b**#######**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#.#*,,,,*,* Cast: Construct Spike Launcher *,,,*,,,***[3 /i77m #.#@###*,,,,*,* *,,,**+** #.#?..#*,,,,*,* *,*,..,######.#...#*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* b   bat (summoned) ***,...#....h.#...### *,*,*,* +,,,,.........'.....# **,*,*,,Eustachio casts a spell. _Eustachio blinks! _The bat hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate /iRY ^@* _Eustachio blinks! _The bat hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall. /i  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 44/65 ================-------- /iGMagic: 13/17 ==================------******AC: 14Str: 19*,*******,***** EV: 10Int: 15***** *,,,,,,**,,,,,, SH: 4Dex: 14*,,,*** *,###########**,***** XL:  9 Next: 36% Place: Dungeon:5 *** *,,,*,* *,#.@........,,,,,,,, Noise: =--------  Time: 7789.9 (0.0) ,,***,_,*,* #.#*#########**+*,*,* i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,,*,,,*,* #.#.#*,,,,*,* Cast: Construct Spike Launcher  /i"&*,,,*,,,*** #.#@###*,,,,*,* *,,,**+** #.#?..#*,,,,*,* *,*,..,######.#...# /i*,,,,*,* @   Eustachio (wand) *,,>...+......#...#**+*,*,* b   bat (summoned) ***,...#....h.#...### *,*,*,* +,,,,.........'.....# **,*,*,, _The bat hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  /iJPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall. /iH  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat.  You kill the bat! /iV) /ie §#The bat's corpse disappears in a puff of smoke! /ik /i< /i4=90.9 (1 /i-U _Eustachio zaps a wand. You easily resist. /i   *** *** *,****** *, ***** *,,,,,,* * *,,,*** *,#**,* *,,,*,* *,#.,***,_,*,* #.#§##**+*,*, ,*,,,*,,,*,* #.#.# *,,,,*, ,*,,,*,,,*** #.#@### *,,,,*, ,*,,,**+** #.#?..# *,,,,*, ,*,*,..,######.#...# *,,,,*, ,*,,>...+......#...# **+*,*, ,***,...#....h.#...### *,*,*, ,+,,,,.'.....# **,*,* /iӚ /i^~.@.--1 /iO /i /i *** *** *,****** *,****** *,,,,,,* *,*,,,*** *,#**,* *,,,*,* *,#.,***,_,*,* #.#.##**+*,*,* *,,,*,,,*,* #.#@# *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,*  /iu O*,,,**+** #.#?..# *,,,,*,* *,*,..,######.#...# *,,,,*,* *,,>...+......#...# **+*,*,* ***,...#....h.#...### *,*,*,* +,,,,.'.....# **,*,*, /i 3* /imG  The rocky spike skewers Eustachio. /i @Eustachio is heavily wounded. /i /i 5=-2 /i? _Eustachio zaps a wand. You easily resist. /i{ ****** *,****** *,********* *,,,,,,* *,,,,, *,,,*** *,###########**,**** **** *,,,*,* *,#..........,,,,,,, ,,,***,_,*,* #.#@#########**+*,* ,*,,,*,,,*,* #.#@# *,,,,*, ,*,,,*,,,*** #.#.### *,,,,*, ,*,,,**+** #.#?..# *,,,,*, ,*,*,..,######.#...# *,,,,*, ,*,,>...+......#...# **+*,*, ,***,...#....h.#...### *,*,*, ,+,,,,.........'.....# **,*,*, ,******##......#..†..# *,,,,** /iX 2* /i } q  The rocky spike skewers Eustachio. /i,  @Eustachio is severely wounded.=3 /i /i K _Eustachio misses you. /iٮu * You sock Eustachio! /i  Eustachio is almost dead.The rocky spike skewers Eustachio. /ia  /iY  Eustachio is almost dead.The rocky spike skewers Eustachio. /i S /i]t 9) /i@z >4/18455.0 (1.1 /i  /i I _You kill Eustachio!L /iF3L /iUL /iL /iL /iF96L /iL /i{  a - a wand of polymorph (5)  Things that are here:L /iL /i _a +0 rapier; a +0 leather armour; the human corpse of EustachioL /i#L /iL /i,L /i/L /i{47=L /i x _r - 4 scrolls of teleportation (gained 1)L /i"L /iF#M5==L /i#L /i&L /i),L /i*L /i-L /i0n8=L /i2L /i4L /i7,L /i 9L /i5=V  There is an open door, spattered with blood here.L /i?L /ip@B== _L /iEL /iFL /iIb9=L /iKL /i+ML /iWPL /iP\51=6L /iP)=L /iRL /iUL /iWL /i;XL /iYL /i[L /i^L /iL^L3=L /i_L /iaL /i!dL /id@4=L /ieL /ieL /igL /iiL /i*j:=L /im,L /iWnL /inL /ihoL /iuEL /iv ###  ***  #.##**** *,** ***** #..,,,,* *,,, *,,,*** #.###########**,**  ***** *,,,*,* #@#..........,,,,--812.0 (17.L /iw^0)  *,,,***,_,*,* #.#.#########**+  *,*,,,*,,,*,* #.#) *,,,  *,*,,,*,,,*** #.#.### *,,, **,*,,,**+** #.#...# *,,, ,L /i_w,,*,*,...######.#...# *,,, ,,,*,,>...'......#... **+ ,,,***,...#......#...### L /iw{,,+,,,,...'.....# **,*,L /ix9--L /i}L /ieM /iuuM /i5=7=M /izM /ik6=M /ihUM /i ### ***  #.###### *,*** ***** #...@..# *,6.0 (4.0)  M /i- *,,,*** #.###########**,***** *** *,,,*,* #.#..........,,,, ,,***,_,*,* #.#.#########**+*,*,* *M /iI,,,*,,,*,* #.#)# *,,,,*,* *,,,*,,,*** #.#.### *,,,,*,* M /iq*,,,**+** #.#...# *,,,,*,* *,*,...######.#...# *,,,,*,* M /i!*,,>...'M /iQ#...# **+*,*,*M /iM /iNM /iN /iĚ3N /iTN /i,N /iO=N /i,N /i,N /iN /i#N /i,N /i N /iRN /ig7=8N /iF)==N /iaN /il4 _Magic restored.N /i3N /iN /iN /i,N /iN /iN /ik8=N /iN /i#N /iNN /iLN /i==N /iN /iN /i,N /iN /iN /i2N /iN /iX%9N /ihN /i3N /i,N /imN /iqN /it ,N /i; N /iwV  There is an open door, spattered with blood here.N /iWN /i _N /iN /iN /i(N /iL60=N /iN /i}N /iN /iN /i N /i"N /i$N /i2%N /i&N /i(N /iw+N /i+U1=N /i,N /iR/N /i1,N /i2N /ix9  Things that are here:  a +0 rapier; a +0 leather armour; the human corpse of EustachioN /i:N /i_; _N /i;N /i/>N /i@N /iS@%2N /idAN /iCN /iE,N /iFN /iHN /iJN /iKK3=N /iKN /iMN /iP,N /iPN /i)SN /itUN /iU#4N /i(V2=N /iWN /ijYN /iq[,N /iq\N /i^N /i`N /iaD5=N /i6cN /idN /ig,N /i~hN /i.o/###***#.######*,********* ** #......# *,,,,,,,,,* ,*** #.#######N /io.###****,* ,*,* #.#........@.......,,,*,* 43.0 (27.0) ,*,* #.#.#####+#.#,*,*,* ,*,* #.#)# *,,,,*,*,*,* N /iop*** #.#.### *,,,,*,*,*,** #.#...# *,,,,*,*,*,* ######.#...# *,,,,*,*,*,* '......#...# **+*,*,*,*,* #......#...### *,*,*,*,*,* .......'.....# **,*,*,,,*,*N /iqN /iwN /ixO /i&QO /i O /i 3O /i O /i ### *** #.###### *,*  #......# *,* *** #.#.#,* *,* #.#........O /i4 j,,*,* *,* #.#.#+#.#.*,*,* *,* #.#)# *,,,,*,*,*,* *** #.#. #.#..#...# *,,,,*,*,*,* O /i j   gnoll (polearm, asleep) ......#. ......#.'O /id# ,0.0)O /i8$ +4.0 (1O /ia* O /i2 s _A gnoll comes into view. It is wielding a +0 spear.Q /i.#### *** #.###### *,*##  #......# *,j.*  #.#.#,* ,* #.#..Q /i$j.,*,* ,* #.#.#+#.#.#,*,* ,* #.#)# *,,,,*,*,*,* .#...# *,,,,*,*,*,* j 2 gnolls (polearms, 1 wandering, 1 as…)Q /i.  ### *## Q /i/#.###### *.###****** #......# *.j.,,,,,,*  #.#.#,* * #.#...@....j.j*,* * #.#.#+#.#.#j*,* * #.#)# Q /i/*,,,,*,*,*,* .#...# *,,,,*,*,*,* Q /i/|jjj 4 gnolls (2 polearms, 1 wandering, Q /i0( You rampage towards the gnoll!Q /i?  A gnoll comes into view. It is wielding a +0 spear.2 gnolls come into view.Q /iQ] j.jjjjjjj)  The gnoll shouts! x34-====5 _The gnoll hits you from afar with a +0 spear.S /iw  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 64/65 =======================-Magic: 16/18 =====================---###*##AC: 14Str: 19#.######*.###******EV: 10Int: 15#......#*.j.,,,,,,*SH: 4Dex: 14 * #.###########**.######*,*XL:  9 Next: 45% Place: Dungeon:5 * #.#...........@.....jj*,*S /iNoise: ====-----  Time: 7845.0 (0.0) * #.#.#########**+#.#.#j*,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu * #.#)#*,,,,*,*,*,*Cast: Construct Spike Launcher * #.#.###*,,,,*,*,*,*#.#...#*,,,,*,*,*,* ###.#...#*,,,,*,*,*,*jjjj 4 gnolls (2 polearms, 1 wandering) ....#...#**+*,*,*,*,* S /i....#...### *,*,*,*,*,* ....'.....# **,*,*,,,*,*2 gnolls come into view.The gnoll shouts! x3 S /i_The gnoll hits you from afar with a +0 spear.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  S /i/ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateS /i Y#@The gnoll shouts! x3 _hits you from afar with a +0 spear.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  S /iѥ A rock wall.S /i] T .#S /iE*.  A rock wall.T /iiQ  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 64/65 =======================-Magic: 16/18 =====================---###*##AC: 14Str: 19T /i#.######*.###******EV: 10Int: 15#......#*.j.,,,,,,*SH: 4Dex: 14 * #.#############.######*,*XL:  9 Next: 45% Place: Dungeon:5 * #.#...........@.....jj*,*Noise: ====-----  Time: 7845.0 (0.0) * #.#.###########+#.#.#j*,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu * #.#)#*,,,,*,*,*,*Cast: Construct Spike Launcher * #.#.###*,,,,*,*,*,*#.#...#*,,,,*,*,*,* ###.#...#T /im*,,,,*,*,*,*jjjj 4 gnolls (2 polearms, 1 wandering) ....#...#**+*,*,*,*,* ....#...### *,*,*,*,*,* ....'.....# **,*,*,,,*,* _The gnoll hits you from afar with a +0 spear.  T /i+Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT /iTWA rock wall.  You shape a spike launcher from a nearby wall.T /iT /ijj#.j)T /i5===--6.0 (1T /i"T /i/  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock  You shape a spike launcher from a nearby wall. _The gnoll barely misses you.T /iDG ### *## #.###### *.###****** #......# *.j.,,,,,,* ** #.#.######*,* ,* #.#.jjj*,* ,* #.#.##+#.#.#.*,* ,* #.#)# *,,,,*,*,*,* ** #.#.### *,,,,*,*,*,*  #.#...# *,,,,*,*,*,*#.#...# *,,,,*,*,*,*T /i3H  3 .....#...# **+*,*,*,*,* .....#...### *,*,*,*,*,* .....'.....# **,*,*,,,*,*T /iJT /iZKT /iKT /iKT /iS.jjjj.j 4 gnolls (2 polearms)T /iTQ----7T /i[T /i]V /i>V /i9--V /iV /iT V /i>  ### *## #.###### *.###****** * #......# *...,,,,,,** #.#j######*,* *,* #.#.jjj.*,* *,* #.#.##+#.#.#.*,* *,* #.#)# *,,,,*,*,*,* *** #.#.### *,,,,*,*,*,* * #.#...# *,,,,*,*,*,*#.#...# *,,,,*,*,*,* 3 ......#...# **+*,*,*,*,* ......#...### *,*,*,*,*,* ......'.....# **,*,*,,,*,*V /ir .j..jjj.j 4 gnolls (2 polearms)V /i4 &8V /iR V /i W /i8### *## #.###### *.###****** W /i #......# *...,,,,,,*  #.#.######*,* ,* #.#.j..jjj..*,* ,* #.#.#W /iZ#+#.#.#.*,* ,* #.#)# *,,,,*,*,*,* .#...# *,,,,*,*,*,* W /i.*W /i  You rampage towards the gnoll! You barely miss the gnoll.The rocky spike skewers the gnoll.W /i W /i  The gnoll is moderately wounded.The rocky spike skewers the gnoll.W /iq z  The gnoll is severely wounded.jjj.j.==9.2 (1.2W /i t _You block the gnoll's attack. The gnoll completely misses you.W /i7  You hit the gnoll.W /id)* 3 gnolls (1 polearm)X /i[  You kill the gnoll!The rocky spike skewers the gnoll.X /iD jjj.'...##The gnoll is moderately wounded.X /iZX /i =7=6-50.4X /iX /i6Q _You block the gnoll's attack. A gnoll breaks down the door.X /iY f### *## #.###### *.###****** #......# *...,,,,,,*  #.#.######*,* * #.#.jjj....*,* * #.#.##'#.#.#.*,* * #.#)# *,...*,*,*,*  #.#.### *,..X /iA #.#...# *,....#...# *,...#,*,*,* #...# **+#.##...### *,*.# X /i  *You rampage towards the gnoll! You hit the gnoll.X /iNgv `  The gnoll is severely wounded.X /izX /iAjj.X /i1--8====1.5 (1.1X /iX /ig{ _The rocky spike misses the gnoll. The gnoll hits you with a +0 spear.Y /i 7  You hit the gnoll.Y /ix Y /i )j. 2 gnolls  You kill the gnoll!Y /i  T2---Y /ig 2.6Y /i Y /ih S _The gnoll closely misses you.Z /iZ /i 8-Z /iZ /ib  ### *## #.###### *.###****** #......# *...,,,,,,* ** #.#j######*,* ,* #.#))j.....*,* ,* #.#.##'#.#.#.*,* Z /ic ,* #.#)# *,...*,*,*,* ** #.#.### *,...#,*,*,* #.#...# *,...#,*,*,*#.#...# *,...#,*,*,*.#...# **+#.#,*,*,*.#...### *,*.#,*,*,* .....'.....# **,*,*,,,*,*Z /iVe Z /ie Z /il U.jj.Z /im ,30Z /its Z /iv { _The gnoll attacks as it pursues you! The gnoll completely misses you.[ /i #You sock the gnoll!  The gnoll is severely wounded.[ /i5=4.8 (1.2[ /i [ /i S _The gnoll closely misses you.[ /i 8  You sock the gnoll![ /i [ /i k)   gnoll[ /i 3===7-5.9 (1.1[ /i[ /i`I _You kill the gnoll!\ /ich  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 63/65 =======================-Magic: 16/18 =====================---###*##AC: 14Str: 19#.######*.###******EV: 10Int: 15#......#*...,,,,,,*SH: 4\ /iDex: 14 ** #.##########***.######*,*XL:  9 Next: 47% Place: Dungeon:5 ,* #.#..........@j)......*,*Noise: =--------  Time: 7855.9 (0.0) ,* #.#.########***'#.#.#.*,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,* #.#)#*,...*,*,*,*Cast: Construct Spike Launcher ** #.#.###\ /i#*,...#,*,*,*#.#...#*,...#,*,*,* ####.#...#*,...#,*,*,*\ /iPj   gnoll .....#...#**+#.#,*,*,* \ /i{.....#...### *,*.#,*,*,* .....'.....# **,*,*,,,*,* _The gnoll closely misses you.You sock the gnoll! \ /i_You kill the gnoll!Casting: Construct Spike Launcher (safe; 4% risk of failure)  \ /iЊ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate] /io#@j  You sock the gnoll! _You kill the gnoll!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  ] /ifpwPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a gnoll, wielding a +0 club] /i~Bbj*A rock wall.] /iV  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 63/65 =======================-Magic: 16/18 =====================---###*##AC: 14Str: 19#.######*.###******EV: 10Int: 15#......#*...,,,,,,*SH: 4Dex: 14 ** #.#############.######*,*XL:  9 Next: 47% Place: Dungeon:5 ,* #.#..........@j)......*,*Noise: =--------  Time: 7855.9 (0.0) ,* #.#.###########'#.#.#.*,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu ] /iW,* #.#)#*,...*,*,*,*Cast: Construct Spike Launcher ** #.#.###*,...#,*,*,*#.#...#*,...#,*,*,* ####.#...#*,...#,*,*,*j   gnoll .....#...#**+#.#,*,*,* .....#...### *,*.#,*,*,* .....'.....# **,*,*,,,*,* _You kill the gnoll!Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.] /iUY3=6.9 (1] /i_] /ia  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock] /i*bn  You shape a spike launcher from a nearby wall. _The gnoll hits you but does no damage.] /i]=  You hit the gnoll.  The gnoll is moderately wounded.] /i>.-7^ /i^ /if ^ /i=_The gnoll misses you.^ /iG  ### *## #.###### *.###****** * #......# *...,,,,,,** #.####.######*,* *,* #.#.j)......*,* *,* #.#.#'#.#.#.*,* *,* #.#)# *,...*,*,*,** #.#.### *,...#,*,*,* * #.#...# *,...#,*,*,*#.#...# *,...#,*,*,* ......#...# **+#.#,*,*,* ......#...### *,*.#,*,*,* ......'.....# **,*,*,,,*,*j)--8^ /i I ### *## #.###### *.###****** ** #......# *...,,,,,,* ,*** #.####.######*,* ,*,* #.#.j))......*,* ,*,* #.#.#'#.#.#.*,* ,*,* #.#)# *,...*,*,*,* ,*** #.#.### *,...#,*,*,* ** #.#...# *,...#,*,*,*#.#...# *,...#,*,*,* '......#...# **+#.#,*,*,* #......#...### *,*.#,*,*,* .'.....# **,*,*,,,*,*^ /i5 1*^ /i{ q  The rocky spike skewers the gnoll.^ /i(j.4=9^ /i$0^ /iS4] _The gnoll is heavily wounded._ /iэs * You hit the gnoll._ /ic  The gnoll is almost dead.The rocky spike skewers the gnoll._ /ii)_ /ie8)_ /i6=61.0 (1.1_ /i_ /i%I _You kill the gnoll!` /i` /ii` /i` /i` /i` /iQ` /iW` /ic  Things that are here:  a +0 club; a gnoll corpse5=7= ` /i_` /i` /i` /i,` /ib` /i[   ### *## #.###### *.###******  #......# *...,,,,,,* * #.######.######*,* * #.#.........).@)......*,* ` /im}--4.0 (3.0 * #.#.###'#.#.#.*,* * #.#)# *,...*,*,*,* * #.#.### *,...#  #.#...# *,...#.#...# *,...# ....#...# **+#.# ....#...### *,*.#  Things that are here:` /i9--` /i}` /i{ _a +0 whip; a +0 spear; a gnoll corpsea /i`Ia /in&a /it)a /i{-: _a /i|Y  You see here a +0 spear. _ ### ### #.###### #.###****** #......# #...,,,,,,* #.###.#######,* #.#..).))@.....#,* 6.0 (2 #.#.##'#.#.#.#,* #.#)# #....#,*,*,* #.#.### #... #.#...# #....#...# #...#...# ##+# b /i,  ### ###  #.###### #.###******  #......# #...,,,,,,*  #.#.#,*  #.#.).).#,*  #.#.#'#.#.#.#,*  #.#)# #....#,*,*,*  #.#.### #....#,*,*,*  #.#...# #....#,*,*,* ##.#...# #....#,*,*,*.#...# ##+#.#,*,*,* ...#...### *,*.#,*,*,* ...'.....# **,*,*,,,*,*==7.0 (1b /ib /iN _You see here a +0 spear.b /iO b /i A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 1.9 XLs. Damage rating: 7 (Base 6 x 122% (Str) x 107% (Skill)). b /i *This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (g)et.c /i`)c /in7[  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 65/65 ========================c /i8Magic: 17/18 ======================--######AC: 14Str: 19  #.#######.###******EV: 10Int: 15  #......##...,,,,,,*SH: 4Dex: 14  #.#############.#######,*XL:  9 Next: 47% Place: Dungeon:5  #.#.........).)@......#,*c /ii8Noise: ---------  Time: 7867.0 (1.0)  #.#.###########'#.#.#.#,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu#.#)##....#,*,*,*c /i8Cast: Construct Spike Launcher  #.#.####....#,*,*,*#.#...##....#,*,*,* ##.#...#c /i8#....#,*,*,* ...#...###+#.#,*,*,* ...#...### *,*.#,*,*,* ...'.....# **,*,*,,,*,*Things that are here: c /i9_a +0 club; a gnoll corpseThings that are here: _a +0 whip; a +0 spear; a gnoll corpse _You see here a +0 spear. _You see here a +0 spear.c /i:c /i@c /iBe /i`e /iW1Inventory: 25/52 slots Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc}  h - a +3 dagger of electrocution  q - the +9 short sword "Xeguasch" {heavy, MP+7 Dex+2}  E - a +1 flail of protection Missiles (go to first with ()j - 3 javelins Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn) e /i: p - the +5 ring mail of a Hundred Gods (worn) {Rampage}  F - a +0 chain mail of willpower Jewellery (go to first with "=)  n - a +6 ring of strength (worn) Wands (go to first with /)a - a wand of polymorph (5) Scrolls (go to first with ?)d - 2 scrolls of enchant weapon  l - 4 scrolls of blinking  r - 4 scrolls of teleportation  y - a scroll labelled LIRPHI TEMOLE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k /ik /ik /i'  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 65/65 ========================Magic: 17/18 ======================--k /i0######AC: 14Str: 19  #.#######.###******EV: 10Int: 15  #......##...,,,,,,*SH: 4Dex: 14  #.#############.#######,*k /i}QXL:  9 Next: 47% Place: Dungeon:5  #.#.........).)@......#,*Noise: ---------  Time: 7867.0 (0.0)  #.#.###########'#.#.#.#,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu#.#)##....#,*,*,*Cast: Construct Spike Launcher  k /i#.#.####....#,*,*,*#.#...##....#,*,*,* k /ik4##.#...##....#,*,*,* ...#...###+#.#,*,*,* ...#...### *,*.#,*,*,* ...'.....# **,*,*,,,*,*Things that are here: _a +0 club; a gnoll corpseThings that are here: _a +0 whip; a +0 spear; a gnoll corpse k /in_You see here a +0 spear. _You see here a +0 spear.k /i/k /ik /i k /in /iI/ 3n /iG5 n /i8 n /i`9 n /i= n /iK _ _You start resting.n /iO 8.0 (18==9.0 (2n /iw n /i~ % _Magic restored.q /i,E  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.s /i Shatter the Chains Destroys a chosen cursed equipped item, relieving the wearer of the curse. Range: N/A This ability costs: One cursed itemy /i- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.z /iUz /iyz /i  Tagu270 the Cudgeller  Human of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================######AC: 14Str: 19  #.#######.###******EV: 10Int: 15  #......##...,,,,,,*SH: 4Dex: 14  #.#############.#######,*XL:  9 Next: 47% Place: Dungeon:5  #.#.........).)@......#,*Noise: ---------  Time: 7869.0 (0.0)  #.#.###########'#.#.#.#,*i) +2 flail "Mantic Seer" {Self, Sorc} (cu#.#)##....#,*,*,*Cast: Construct Spike Launcher  #.#.####....#,*,*,*#.#...##....#,*,*,* #z /i}#.#...##....#,*,*,* ...#...###+#.#,*,*,* ...#...### *,*.#,*,*,* ...'.....# **,*,*,,,*,*Things that are here: _a +0 whip; a +0 spear; a gnoll corpse _You see here a +0 spear. _You see here a +0 spear. _You start resting. _Magic restored.z /iP  Okay, then.z /iz /iĤz /iH. _z /i%R 3z /iS z /i~] z /ij` z /i?a $ _z /if ,z /ii ,z /ik z /i+o 9 _Found a great sword.z /iq 3z /i@s z /i v z /ix ,z /i| z /i K # ### ###### #.### .....# #...# 73.0 (4 #############.#######)# z /i #.........).))......#,* #.###########'#.#.#.#,* #)# #....#.### #....# #...# #....# #...# #....# #...# ##+#.#,*,*,*z /i z /i+ z /i { /iY 3{ /iZ { /iab { /i=i X{ /ij ,{ /ik { /i o { /i7t ,{ /iRu { /i;w { /iy ,{ /iz { /i{ { /i} ,{ /i~ { /i܆ C  You see here a +0 great sword.{ /i { /i[  _{ /i { /i { /i { /i` { /iĐ { /i _ ### ##.######### ##.........# ########.#######)# .....).))......#.#  ########'#.#.#.#@#  80.0 (7 { /i @#....#,*,#.#   #....#,*,#.#   #....#,*,#.#   #....#,*,#.#   { /i ##+#.#,*,#.#    ## *,*.#,*,#.#    .# **,*,*,,,#.#    { /i .# *,,,,*****,*   { /i( { /i { /ia | /i| /i֖| /i(| /iO| /i^ | /i1(| /il ###  #.######## # #..........######2.0 (2 .....).))......#. ########'#.#.#.#.#....#,*,#.# #....#,*,#.# #.#| /i | /iڧ| /i | /i| /iF_You see here a +0 great sword.~ /i]g ~ /ih +3.0 (1~ /im ~ /ip * _b - a +0 great sword /i3 /i /i /i /iy /in /iQ /iK, /i /i /i', /i /iA /i, /iA /i /iV, /i /i /iF, /i /i# #.........# ########.#######.# .....).))......#.# ########'#.#.#.#.##....#,*,#.##....#,*,#.# #....#,*,#. #....#,*,#. ##+#.#,*,90.0 (7 ## *,*.#,*,#. .# **,*,*,,,#. .# *,,,,**** .# *,,,,,,,,. .### *,,,,,,,,. ...## *,,,,****#.#*** ##÷.####*,,* #..,,*  /is #..####**** ****,* /i /i /i  /iv  /i, 3 /i  /iO  /i  /i X /i  /i  /i B /iM  /i  /i  /i0  /i  /i7 , /i  /iY  /i`  /i  /i  /i  /ii  /i  /i!  /i  /i  /i:  /i  /i  /i! X /i$ , /i$  /i"&  /i8  /i&? X /i[C B /iXH , /iJ , /iL  /iQ  /iR , /iV , /i Y , /iJZ  /i]  /i` , /ia  /i)d  /if  /i g  /i8h  /ij  /im , /ivn  /ip  /is , /iv  /ity  /i| , /i~  /i  /iP , /i  /i.  /i B /i  /ilj , /it  /i>  /ii , /i  /i .......).))......#.# ##'#.#.#.#.#  #....#.#.#.#  #....#.#.#.# .# #....#.#.#.# .# #....#.#.#.# .# ##+#.#.#.#.# /i  .### *,#.#.#.#.# ...# **,*,#..@#.# 918.0 (28.0) †..# *,,,,#####.# ..# *,,,,,,,,..# ..### *,,,,,,,,..#....## *,,,,****#.#*** ####÷.####*,,* #..,,*  /i, j# #..####**** ****,* #..♣♣♣# *,* # #....♣ *** /i  /iE  /i#  /i  /i 3 /i  /iY  /i  /i , /i , /i  /i  /i , /i  /iX  /i , /i  /i  /iQ , /i  /i  /i2 , /i  /i  /i , /i3  /i  /i  /ij  /i  /i B /i  /i#  /i' , /i(  /i+  /i/ , /i1  /i 5  /i5  /iG6  /ix? , /iR@ , /iEC  /iF  /iO ###### #.######### ......# #.........#  /iP .#############.#######.# .#.........).))......#.#.###########'#.#.#.#.#)# #....#.#.#.#.### #....#.#.#.#...# #....#.#.#.# .#...# #...@#.#.#.#  /iP j.#...# ##+#.#.#.#.# .#...### *,#.#.#.#.# .'.....# **,#.# /iQ ...#.# .#..†..# *,,..#####.# .###...# *,,...,,,..# /i:Q c   centaur (asleep) .# #...### *,,...,,,..# # /i{Q ###.....## *,.c.#***#.#*** .#.#####÷.####*,,* #..,,* /i^ 31.0 (13clauncher)cA centaur comes into view.The centaur shouts! /ie Q (( /iTf r((((The centaur wields a +0 shortbow. The centaur shoots an arrow. /i K...... /i ((((((You block the arrow. The centaur shoots an arrow. /iN K...... /iw 5==2.0 (14 /i  /i < _The arrow hits you but does no damage. /i =............. .#############.#######.........).))......###########'#.#.#)# #....#..###.#....#..#.##+#@#.## *,#.#. .'.....# **,#.#.. .#..†,,..######..,,,. #...### *,. ####.....## *,.c.#***#.#*** .#.#####÷.#####$.# #..,, ....# #.*** **** /i,' ;(((( /i' )((( /i h.@..... /i޵ +-3 /i2 .0) /i  /i _Found 3 gold pieces. The centaur shoots an arrow. The arrow closely misses you. /ik #############.#######.........).))......###########'#.#.#)# #....####..#.#..##+### *, .'.....# *. . /i. #..†,,..######.....,,,. #...### *.. ####.....## #..c.##**#.#*** .#.#####÷.#####$.# #..,, ....# #..######## **** .#.#♣♣♣#  /i  /i R(((( /iQ 6.... /iE g ((((( /i( cThe centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. /i$ U@.... /i&& i58----4 /i/  /ic3 S _The arrow closely misses you. /iM .........).))......###########'#.#.#)# #....####......#+### *,#.'.....# *. .#..†#....######.#.....,,,. #...### #...... ####.....## #..c.###*#.#***  /itN .#.#####÷.#####$.# #..,, ....# #..######## **** .#.#♣♣♣# .....♣ * /i Z  /ia K((( /i /... /i k0------=5 /i  /ib F _The centaur shoots an arrow. The arrow hits you! /i #.#.###########'#.#.#.#.# #.#)# #....#.#.#.# #.#.### #....#.#.#.# #.#...# #....#.#.#.# #.#...# #....#.#.#.# ..#...# ##+#.#.#.#.# ..#...### #.#.#.#.#.# ..'.....# ##.#.#...#.# ..#..†..# #..@.#####.# ..###...# #..........# ..# #...### #..........# #####.....## #..c.#####.#*** #.#.#####÷.#####$.# #..,,* .....# #..######## ****,* #.#.## #..♣♣♣# *,* .....# #....♣ *** #.#.## #♣...♣ ####### /i  /iF D(( /i" y ..  The centaur shoots an arrow. The arrow hits you but does no damage. /i) P((( /iR F@.. /iӶ `3=--6 /i5  /i p _The centaur shoots an arrow. The arrow closely misses you. /i@ #.#)# #....#.#.#.#  #.#.### #....#.#.#.#  #.#...# #....#.#.#.# ##.#...# #....#.#.#.# ...#...# ##+#.#.#.#.#.#...### #.#.#.#.#.#.'.....# ##.#.#...#.# /iA.#..†..# #....#####.#.###...# #.@........#.# #...### #.# ######.....## #..c.#####.#*** .#.#.#####÷.#####$.# #..,,* ......# #..######## ****,* .#.#.## #..♣♣♣# *,* ......# #....♣ *** .#.#.## #♣...♣ ####### ....w.# ♣...♣##.....# /iy /i :c. /i o--7Construct Spike Launcher  /i /i /i{ You hit the centaur.  The centaur is lightly wounded.  The centaur unwields a +0 shortbow. The centaur hits you. /i}2==-8.1 (1.1 /i _You block the centaur's attack. x2; The centaur closely misses you. /i|* #.#.### #....#.#.#.# #.#...# #....#.#.#.# ###.#...# #....#.#.#.# ....#...# ##+#.#.#.#.#.#...### #.#.#.#.#.#.'.....# ##.#.#...#.#.#..†..# #....#####.#.###...# #..........#.# #...### #@c.# .######.....## #....#####.#*** #.#.#.#####÷.#####$.# #..,,* >......# #..######## ****,* #.#.#.## #..♣♣♣# *,* .......# #....♣ *** #.#.#.## #♣...♣ #######....w.# ♣...♣##.....# #.#(#.### ♣∩÷..##.....# /i^ /iL90Construct Spike Launcher /i _The centaur completely misses you. You block the centaur's attack. /iYou block the centaur's attack. x2; The centaur closely misses you. _The centaur completely misses you. You block the centaur's attack.  You barely miss the centaur.is lightly wounded.  The centaur hits you but does no damage.  barely misses you. The centaur closely misses you.340.2 (1.1 _The centaur kicks you but does no damage. /i^ The centaur kicks you but does no damage.  You sock the centaur!  The centaur is heavily wounded.The centaur barely misses you.  The centaur kicks you but does no damage.  hit /i-1.4 (1.2 /i /iZ? _The centaur kicks you but does no damage. /i`F  You barely miss the centaur.The centaur is heavily wounded.The centaur hits you but does no damage. /iG -2.5 (1.1 /iN  /iQ ? _The centaur kicks you but does no damage. /ir  /it - You hit the centaur.  The centaur is severely wounded.The centaur barely misses you. The centaur closely misses you.  hit /i,y 543.7 (1.2 /i€  /iӃ ? _The centaur kicks you but does no damage. /i%  The centaur barely misses you. The centaur closely misses you.The centaur hits you but does no damage. _The centaur kicks you but does no damage.  You barely miss the centaur.  The centaur is severely wounded.  hits you. The centaur closely misses you. The centaur hits you. /i&W49-4.9 /i7B _The centaur kicks you. /i-;  You thump the centaur! /i8C) /i?[50-525 /i@ 0 /iNK /iMK _You kill the centaur! /i M #.#.### #....#.#.#.#  #.#...# #....#.#.#.# .#...# #....#.#.#.#  /ip`#...# ##+#.#.#.#.# #...### #.#.#.#.#.# '.....# ##.#.#...#.# #..†..# #....#####.# ###...# #.# # #...### #.@.# ######.....## #....#####.#***  /i.#.#.#####÷.#####$.# #..,,*  /iT /in-6Construct Spike Launcher  /i% /iq0  Things that are here: _a +0 shortbow; a centaur corpse /ie  /i"  /i /i! /i9$ /iޕ /i3=#.#.#.#.#  ##.#.#...#.#  #....#####.#  #..........#  # #.)........#  ## #....#####.#### .#####..# #....# ###### ####.#  .♣♣♣# #@#  62.9 (3.♣ ###  .♣ #######  ♣##.....#  ∩÷..##.....#  ♣..##.....#  ##..##.....######### ##..##.............# #....#######.#   /iG 3 /iH  /iS X /i\ 4= /i] , /ii^  /ia  /id , /if  /ig  /i-j , /ij  /ir ## #....#.#.#.# .# #....#.#.#.# .# #....#.#.#.# .# ##+#.#.#.#.# .### #.#.#.#.#.# ...# ##.#.#...#.# †..# #....#####.# ..# #..........# ..### #.).....@..# 8.9 (6..## #....#####.####  /ihs ####÷.#####..# #....# # #..######## ####.# # #..♣♣♣# #.# # #....♣ ### #♣...♣ # ♣...♣##.....# /iDt # ♣∩÷..##.....# /it  /i{  /i|  /i@I /iE /iIa5= /iOG _HP restored. /iQ3 /iQ /i:U /i[X /i\, /i=_ /i` /i,cO= /id /if /iiB /iNqt #.#)# #....#.#.#.#  #.#.### #....#.#.#.#  #.#...# #....#.#.#.# ##.#...# #....#.#.#.# ...#...# ##+#.#.#.#.#...### #.#.#.#.#.#  /i3rc...'.....# ##.#.#...#.#..†..# #....#####.#...# #.@........#74# #...### #.)........###.....## #....#####.####Construct Spike Launcher .#.#.#####÷.#####..# #....# ......# #..######## ####.# .#.#.## #..♣♣♣# #.#  /ir......# #....♣ ### .#.#.## #♣...♣ ####### ....w.# ♣...♣##.....# /i&t /iz /i| /iiQ /i@ /i@, /i /i7 _You open the door. /i3 /i /i.....# #........############.######......).)).....  #.#.###########'#.#  #.#)# #....  /iZ #.#.### #....  #.#...# #....#.# ##.#...# .#.#...# ##@#.#.#.#9.9 (5...### #.#.#.#.# ...'.....# ##.#.#...#.# Construct Spike Launcher..#..†..# #....#####.# /i[###...# #..........#..# #...### #.)........# ######.....## #....#####.####÷.#####..# #....#..# #..######## ####.# /i /i1g _There is an open door here. /i33 /iS6 /iA /iE /iE$ _ /i;K, /ilN, /iP /iBZZ## ##  #.########.....# #........###.######.........).)).....########'#)#  #.#.##  /iZ ##.@..#81.9 (2 ## #....##...# ##'#.#.#Construct Spike Launcher ...#...### #.#.#.#.#.# ...'.....# ##.#.#...#.#. /i=[ . /iy[W#.).. /i[##.... /i?] /i...'......#...# ##'#.#.#.#.  ,...#......#...### #.#.#.#.#.  ,,.........'.....# ##.#.#...#.  /iu /iX /i /i 3 /i  /iIv /i-.  Things that are here:  a +0 rapier; a +0 leather armour; the human corpse of Eustachio _ /i. /i0, /i1 /i: ### ###  #.###### #.#####***** #......##......*,,,*** #.#############.##### *** *,,,*,* #.#.........).))..... ,,***,_,*,* #.#.###########'#.#. *,,,*,,,*,* #.#) #....#.# *,,,*,,,*** #.#.### #....#.# *,,,**+** #.#.@.# #....#.#9.9 (7.0),*,...######.#...# #....#.# *,,>...'......#...# ##'#.#.# ***,...#......#...### #.#.#.# +,,,,.........'.....# ##.#.#. ******##......#..÷..# #....### * ##......###...# #......  **####.......# # /i<...### #.)....  *,######.....## #....### /iLC /iE /i /iSsWhat do you want to examine? Items  a - ([) a +0 leather armourb - ()) a +0 rapier  c - (†) the human corpse of Eustachio /i /i /i>8######Tagu270 the Cudgeller#.#######.##### Human of Ashenzari ......***** #......# /ix#...... Health: 65/65 ========================*,,,*** #.#############.##### Magic: 18/18 ======================== *** *,,,*,* #.#.........).))..... AC: 14Str: 19 ,,***,_,*,* #.#.###########'#.#.# EV: 10Int: 15 *,,,*,,,*,* #.#)##....#.# SH: 4Dex: 14 *,,,*,,,*** #.#.####....#.# XL:  9 Next: 52% Place: Dungeon:5 *,,,**+** #.#.@.##....#.# Noise: ---------  Time: 7999.9 (7.0) *,*,...######.#...##....#.# i) +2 flail "Mantic Seer" {Self, Sorc} (cu *,,>...'......#...# /i##'#.#.# Cast: Construct Spike Launcher ***,...#......#...### #.#.#.# +,,,,.........'.....# ##.#.#.. ******##......#..÷..# #....###  * ##......###...# #....... **####.......# #...### #.)..... *,........######.....## #....### Things that are here: _a +0 whip; a +0 spear; a gnoll corpseThings that are here: _a +0 club; a gnoll corpseThings that are here: _a +0 rapier; a +0 leather armour; the human corpse of Eustachio /iA /i /i /i /iq*  /i+  /i+  /i4  /i; X /ik< , /i=  /iO?  /iA , /iPB  /iXD  /i(F  /iG  /i~G  /i?K V  There is an open door, spattered with blood here. /iM  /iN  _ /iO  /i[  /iP^  /i^  /i_  /ihb  /id , /i@f  /i7o D***** *,,,*,* #.#.........).))*,,,***,_,*,* #.#.###########' * *,*,,,*,,,*,* #.#)# # * *,*,,,*,,,*** #.#.### #.. /io <*,*,,,##+** #.#...# #,,,*,*,...######.#...# #.. ,,,,,*,,>...'......#...# ##' ,,,,,***,...#......#...### #. ,,,,,+,,,.......@..'.....# ##.8006  /i p ,,,,,****####......#..÷..# #.. ,,,,** ##......###...# #..Construct Spike Launcher  /iHp ,,,,* **####.......# #...### #.) ,,,,* *,........######.....##  *,.......#.#.#.#####÷.##### /ip 1*** *,.......>......# #..##### ,,,* *,.......#.#.#. /ip .♣♣♣# ,,,* *,.........  /ip .♣ /iq  /iy  /iz  /i /i /i /i5 /i7  /i  /i  /i X /i H _Found an escape hatch in the floor. /i" 3 /i>  /i < _Found a pair of gloves. /i 3 /i'!  /in*  *,,,*** #.########### ***** *,,,*,* #.#.........) *,,,**#,_,*,* #.#.######### **** *,*,,,#.,,*,* #.#)# ,,,* *,*..,*.,,*** #.#.### ****,*...##'** #.#...# ,,,*.#....######.#...#  /i&+ ,,,*.[>...'......#...# **,,,,,,***,...#@.....#...### 9.9 (3 *,,,,,,,+.......'.....# *,,,,,,,*#######......#..÷..# Construct Spike Launcher *,,,,,,** ##......###...# *,,,,,,* **####.......# #...### /i+ o,,,,,,* *,........######.....## +***** *,.......#.#.#.#####÷.##   *,**** *,.......>......# #..##   /i+  *,,,,* *,#.#.#.## #..♣♣  /i,  /it2  /i4  /i3  /i  /i /i  /i! /i /i /i r _Found a shimmering blue altar of Sif Muna.  There is an open door here. /i# /iS$ _ /i% /i* /i/, /iy1 /i: #..,*** #. *###* #...#:* #.#. *...#*#._.#,* #.#.  ****** *,#...#...#,* #.#)#  *,,,,* *,#...*...*** #.#.###  *,,,,****,#...##'#* #.#...#  /i;S *,,,#.#....######.#...#  *,,,#.[>...'......#...#  ****,,,,,,###..@.#......#...###12  *,,,,,..'......'.....#  *,,,,,..########......#..÷..#Construct Spike Launcher  *,,,,,,** ##......###...#  *,,,,,,* **####.......# #...##  /i;7 *,,,,,,* *,........######.....  **+***** *,.......#.#.#.#####÷  *,**** *,.......>......# #. *,,,,* *,.......#.#.#.## #. /i`< /iC8_ /iQF> _Found Sif Muna's Omnibus of Desecration. /i3 /i} /i /iO, /iD /iK _Found Sif Muna's Writings on Geometry. /i /i /im /i8 #..,*** #. *###* #...#:# #.# *...###._.#:# #.#. ****** *,#...#...#:* #.#)# *,,,,* *,#...#...#** #.#.### /i *,,,,****,#...##'#* #.#...# *,,#.#....######.#...# *,,#.[>...'......#...# ****,,,,,,###@...#......#...##4.9 (2 *,,,....'..'..... /i= *,,,....##......#..÷..Construct Spike Launcher *,,,..,** ##......###... *,,,,,,* **####.......# #... *,,,,,,* *,..######... **+***** *,.......#### /i *,**** *,.......>......# *,,,,* *,.......## /ir /i /i< _Found Sif Muna's Catalogue of Coffins. /il  ***** #...... #..,*** #.##### /i< 6 *###* #...#:# #.#.... *...###._.#:# #.#.### ****** *,#...#...#:* #.#)#  *,,,,* *,#...#...#** #.#.### *,,,,****,#...##'#* #.#...# *,#.#....######.#...# *,,,#.@>...'......#... /i. ****,,,,,,###....#......#...# *,,,....'.......'.. *,,,....########......#..÷ *,,,..,** ##......### *,,,,,,* **####.......# # *,,,,,,* *,..######..*+***** *,.#.#.#.### *,**** *,.>......# /i /i +5.9 (1 /im _You see here a +0 pair of gloves. /i /i@A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.3 (14.6 -> 15.9). Your EV would remain unchanged. You found it on level 5 of the Dungeon.  /i"Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et. /iu  /i9 ***** #...... Tagu270 the Cudgeller#..,*** #.##### Human of Ashenzari ......*###* #...#:# #.#.... Health: 65/65 ========================*...###._.#:# #.#.### Magic: 18/18 ========================****** *,#...#...#:* #.#)#AC: 14Str: 19*,,,,* *,#...#...#** #.#.### EV: 10Int: 15*,,,,****,#...##'#* #.#...# SH: 4Dex: 14*,,,,,,,,,#.#....######.#...# XL:  9 Next: 52%  /i &Place: Dungeon:5*,,,,,,,,,#.@>...'......#...# Noise: ---------  Time: 8015.9 (1.0)****,,,,,,###....#......#...# i) +2 flail "Mantic Seer" {Self, Sorc} (cu*,,,....'.............'.... Cast: Construct Spike Launcher*,,,....########......#..÷.*,,,..,** ##......###..*,,,,,,* **####.......# #..*,,,,,,* *,........######..**+***** *,.......#.#.#.###*,**** *,.......>......# _Found a shimmering blue altar of Sif Muna. _There is an open door here. _Found Sif Muna's Omnibus of Desecration. _Found Sif Muna's Writings on Geometry. _Found Sif Muna's Catalogue of Coffins. _You see here a +0 pair of gloves. /i &6 /i/ :_ /i“ - _c - a +0 pair of gloves /iw 3 /i  /i  /i+  /i , /i , /i<  /i  ###  #.##### ***** #...... #..,*** #.##### ####* #...#:# #.#.... *...###._.#:# #.#.##***** *,#...#...#:* #.#)# * *,#.@.#...#** #.#.##9.9 (3,,,,****,#...##'#* #*,,,,,,,,,#.#....######.#...# Cast: Construct Spike Launcher *,,,,,,,,,#..>...'......#...#****,,,,,,###....#......#...#.  /iM  /il  /i:  /iFI G ###  #.#### ***** #..... #..,*** #.#### ##### #...#:# #.#... #...###._.#:# #.#.## ****** *,#@..#...#:* #.#)#  *,,,,* *,#...#...#** #.#.# *,,,,****,#...##'#* #.#... *,#.#....######.#... *,,,#..>...'......#...****,,,,,,###....#......# *,,,....'.......'.. *,,,....########......#..÷ *,,,..,** ##......### /iR  /iS L20.9 (1Construct Spike Launcher /iGZ  /i*\ /i^ 3/i_ /ig /ij ,/io /i֎ `/i @  There is an open door here./i 5 _/i /i /i X/i; /i /i2 /iֱ t###  #.###### ##### #......#  #...### #.############# #...#:# #.#....... #...###@_.#:# #.#.######8.9 (8  ****** *,#...#...#:# #.#)#  /i *,,,,* *,#...#...### #.#.###  *,,,,****,#...##'## #.#...#  *,,,,,,,,,#.#....######.#...#  *,,,,,,,,,#..>...'......#...#  ****,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..#/i /i /i /iD3/iE/ixM/iO,/iU/i[`W  There is a shimmering blue altar of Sif Muna here./ic/id _/if/i'r8### #.###### ##### #......# #...### #.####### #...#:# #.#..#...###._@#:# #.#.##30.9 (2 ***** *,#...#...#:# #.#)# ,,,,* *,#...#...### #.#.### ,,,,****,#...##' ,,#.#....# ,,#..>...' ***,,,,,,###....#  *,,,....'...... /i}/i /if 3/i a._0/i> 8_/i [ _Sorry, I don't know how to get there./iu/iBwSif Muna's Writings on Geometry. A book of magic spells. It is an ancient artefact. /iwJStash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ApportationTranslocation1 no Select a spell, or (g)o to location./i/i  Tagu270 the CudgellerHuman of Ashenzari ......Health: 65/65 ========================###Magic: 18/18 ========================#.######AC: 14Str: 19##### #......#EV: 10Int: 15#...### #.########## SH: 4Dex: 14##### #...#:# #.#......... XL:  9 Next: 52% Place: Dungeon:5#...###._@#:# #.#.######## Noise: ---------  Time: 8030.9 (0.0) ***** *,#...#...#:# #.#)#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,,,,* *,#...#...### #.#.###Cast: Construct Spike Launcher ,,,,****,#...##'## #.#./i ..# ,,,,,,,,,#.#....######.#...# ,,,,,,,,,#..>...'......#...# ***,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..# _Found Sif Muna's Catalogue of Coffins. _You see here a +0 pair of gloves. _c - a +0 pair of gloves _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there._/i383/iI:/iK/iK/iWT8_/ijX[ _Sorry, I don't know how to get there./i'$Sif Muna's Omnibus of Desecration. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no Select a spell, or (g)o to location./i/ik  Tagu270 the CudgellerHuman of Ashenzari ......Health: 65/65 ========================###Magic: 18/18 ========================#.######AC: 14Str: 19##### #......#EV: 10Int: 15#...### #.########## SH: 4Dex: 14##### #...#:# #.#......... XL:  9 Next: 52% Place: Dungeon:5#...###._@#:# #.#.######## Noise: ---------  Time: 8030.9 (0.0) /i9***** *,#...#...#:# #.#)#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,,,,* *,#...#...### #.#.###Cast: Construct Spike Launcher ,,,,****,#...##'## #.#...# ,,,,,,,,,#.#....######.#...# ,,,,,,,,,#..>...'......#...# ***,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..# _You see here a +0 pair of gloves. _c - a +0 pair of gloves _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there./i/i /i/i/iSif Muna's Writings on Geometry. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ApportationTranslocation1 no Select a spell, or (g)o to location./i Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1School: Translocation Fail: 30% Power: 8% Range: 7 /i! KNoise: Almost silent Miscasting this spell causes magic contamination./i6 Sif Muna's Writings on Geometry. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} /i7@Menu/colouring prefixes: identified spellbook book  Spells Type LevelKnown  a - ApportationTranslocation1 no Select a spell, or (g)o to location./i3/is=  Tagu270 the CudgellerHuman of Ashenzari ......Health: 65/65 ========================###Magic: 18/18 ========================#.######AC: 14Str: 19##### #......#EV: 10Int: 15#...### #.########## SH: 4Dex: 14##### #...#:# #.#......... XL:  9 Next: 52% Place: Dungeon:5#...###._@#:# #.#.######## Noise: ---------  Time: 8030.9 (0.0) ***** *,#...#...#:# #.#)#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,,,,* *,#...#...### #.#.###Cast: Construct Spike Launcher /i*>O,,,,****,#...##'## #.#...# ,,,,,,,,,#.#....######.#...# ,,,,,,,,,#..>...'......#...# ***,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..# _You see here a +0 pair of gloves. _c - a +0 pair of gloves _There is an open door here. /io>_There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there./i?/iPF:_/i:H/i Sif Muna's Catalogue of Coffins. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no Select a spell, or (g)o to location./i/i}  Tagu270 the CudgellerHuman of Ashenzari ......Health: 65/65 ========================###Magic: 18/18 ========================#.######AC: 14Str: 19##### #......#EV: 10Int: 15#...### #.########## SH: 4Dex: 14##### #...#:# #.#......... XL:  9 Next: 52% Place: Dungeon:5/i#...###._@#:# #.#.######## Noise: ---------  Time: 8030.9 (0.0) ***** *,#...#...#:# #.#)#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,,,,* *,#...#...### #.#.###Cast: Construct Spike Launcher ,,,,****,#...##'## #.#...# ,,,,,,,,,#.#....######.#...# ,,,,,,,,,#..>...'......#...# ***,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..# _You see here a +0 pair of gloves. _c - a +0 pair of gloves _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there./i/iK8_/iw/iV cA shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more./i~/iI>  Tagu270 the CudgellerHuman of Ashenzari ......Health: 65/65 ========================###Magic: 18/18 ========================#.######AC: 14Str: 19##### #......#EV: 10Int: 15#...### #.########## SH: 4/i=Dex: 14##### #...#:# #.#......... XL:  9 Next: 52% Place: Dungeon:5#...###._@#:# #.#.######## Noise: ---------  Time: 8030.9 (0.0) ***** *,#...#...#:# #.#)#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ,,,,* *,#...#...### #.#.###Cast: Construct Spike Launcher ,,,,****,#...##'## #.#...# ,,,,,,,,,#.#....######.#...# ,,,,,,,,,#..>...'......#...# /i***,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..# _You see here a +0 pair of gloves. _c - a +0 pair of gloves _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there./i /i-/iX/i863/io7/i@/iH/i;$ _/i,/i ,/i /i^####.########### #......##...### #.############## #...#:# #.#........#...###._.#:# #.#. ****** *,#...#...#:# #.#)# *,,,,* *,#...#.@.### #.#.### 2.9 (2/i0v,,,,****,#...##'## #.#...# *,,,,,,,,,#.#....######.#...# *,,,,,,,,,#..>...'......#...# ****,,,,,,###....#......#...###  *,,,....'.............'.....#  *,,,....########......#..÷..# *,,,..,** ##......###...# *,,,,,,* **.# #...### /i/iX /i!/iD ###.########### #.........### #.##############:# #.#...........###._.#:####### ****** *,#...#...#:# #.#)# ,,,,..### #.#.###**##@## #.#...,,,,,#.#....######..>...'.....###....#./iG...#........*,,,,,,* *,........######.....# /iO4_/i@P+3.9 (1/iKX8_/iZQ _There is an open door here./i#/iٵAn open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. /iWhile adjacent to it, you can close it by pressing the C key. You are here./i /i ###Tagu270 the Cudgeller#.######/i!Human of Ashenzari ......##### #......#Health: 65/65 ========================/i^#...### #.######### Magic: 18/18 ========================##### #...#:# #.#........ AC: 14/iStr: 19#...###._.#:# #.#.####### EV: 10/iInt: 15 ****** *,#...#...#:# #.#)#SH: 4/i )Dex: 14 *,,,,* *,#...#...### #.#.###XL:  9 Next: 52% Place: Dungeon:5 *,,,,****,#...##@## #.#...#Noise: ---------  Time: 8033.9 (1.0) /iH*,,,,,,,,,#.#....######.#...#i) +2 flail "Mantic Seer" {Self, Sorc} (cu /i*,,,,,,,,,#..>...'......#...#Cast: Construct Spike Launcher /i****,,,,,,###....#......#...###*,,,....'.............'.....#*,,,....########......#..÷..#*,,,..,** ##......###...#*,,,,,,* **####.......# #...### *,,,,,,* *,........######.....#  _c - a +0 pair of gloves _There is an open door here. /iE_There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there. _There is an open door here./i/i8_/i/ij .########### #.........### #.##############:# #.#...........###._.#:####### ****** *,#...#...#:# #.#)# ,,,,* *,#...#...### #.#.###***,#...##'## #.#...,,,,,#.#...@######..>...'......***##....#......#...###/id[...........###/i**+***** *,.......#.#.#.#####÷. /i /iP-4 _/i/ie/i /i Unequip which item? Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc} Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn) /ii J p - the +5 ring mail of a Hundred Gods (worn) {Rampage} Jewellery (go to first with "=)  n - a +6 ring of strength (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip/i /i /i ~#.######Tagu270 the Cudgeller##### #......#Human of Ashenzari ......#...### #.######### Health: 65/65 ========================##### #...#:# #.#........ Magic: 18/18 ========================#...###._.#:# #.#.####### AC: 14Str: 19 ****** *,#...#...#:# #.#)#EV: 10Int: 15 *,,,,* *,#...#...### #.#.###SH: 4/iW Dex: 14 *,,,,****,#...##'## #.#...#XL:  9 Next: 52% Place: Dungeon:5 *,,,,,,,,,#.#...@######.#...#Noise: ---------  Time: 8034.9 (0.0) *,,,,,,,,,#..>...'......#...#/i i) +2 flail "Mantic Seer" {Self, Sorc} (cu ****,,,,,,###....#......#...###/i Cast: Construct Spike Launcher*,,,....'.............'.....#/i y*,,,....########......#..÷..#/i *,,,..,** ##......###...#*,,,,,,* **####.......# #...### /i *,,,,,,* *,........######.....# /i **+***** *,.......#.#.#.#####÷.  _c - a +0 pair of gloves _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there. _There is an open door here./i P  Okay, then./i /i /ic . _/i3Unequip which item? Hand Weapons (go to first with ))  i - the cursed +2 flail "Mantic Seer" (weapon) {Self, Sorc} Armour (go to first with [)  e - a +0 helmet (worn)  k - a +1 cloak (worn)  m - a +0 buckler (worn)  p - the +5 ring mail of a Hundred Gods (worn) {Rampage} Jewellery (go to first with "=)  n - a +6 ring of strength (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip/i/i\/i#.######Tagu270 the Cudgeller##### #......#Human of Ashenzari ......#...### #.######### Health: 65/65 ========================##### #...#:# #.#........ Magic: 18/18 ========================#...###._.#:# #.#.####### AC: 14Str: 19 ****** *,#...#...#:# #.#)#EV: 10Int: 15 *,,,,* *,#...#...### #.#.###SH: 4Dex: 14 /i*,,,,****,#...##'## #.#...#XL:  9 Next: 52% Place: Dungeon:5 *,,,,,,,,,#.#...@######.#...#Noise: ---------  Time: 8034.9 (0.0) *,,,,,,,,,#..>...'......#...#i) +2 flail "Mantic Seer" {Self, Sorc} (cu ****,,,,,,###....#......#...###Cast: Construct Spike Launcher/ipt*,,,....'.............'.....#*,,,....########......#..÷..#*,,,..,** ##......###...#*,,,,,,* **####.......# #...### *,,,,,,* *,........######.....# /i**+***** *,.......#.#.#.#####÷.  _There is an open door here. _There is a shimmering blue altar of Sif Muna here. /i_Sorry, I don't know how to get there. _Sorry, I don't know how to get there. _There is an open door here. _Okay, then./iDP  Okay, then./iY/i:_/iS. _/i M##  #.######### #......#  #...### #.############# #...#:....... #...###._.#:# #.#.####### ****** *,#...#...#:# #.#)#  *,#...#...### #.#.##****,#...##@## #.#....######. *,,,..>...'......#...# ****,,,,,,###....#......#...###...........###/i H5.9 (1 _/iI :_/i  _Sorry, I don't know how to get there. _There is an open door here. _Okay, then. __There is an open door here./i s .########### #.........### #.##############:# #.#...........###._.#:####### ****** *,#...#...#:# #.#)# ,,,,* *,#...#...### #.#.###***,#...##'## #.#...,,,,,#.#...@######..>...'......***##....#......#...###...........###**+***** *,.......#.#.#.#####÷. /i /i -6 _/i /iU /i/i#6An open door. /iHAn open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a /izmonster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. /i((C)lose./i9 /iM n#.######Tagu270 the Cudgeller##### #......#Human of Ashenzari ......#...### #.######### Health: 65/65 ========================##### #...#:# #.#........ Magic: 18/18 ========================#...###._.#:# #.#.####### AC: 14Str: 19 ****** *,#...#...#:# #.#)#EV: 10Int: 15 *,,,,* *,#...#...### #.#.###SH: 4Dex: 14 /iM *,,,,****,#...##+## #.#...#XL:  9 Next: 52% Place: Dungeon:5 *,,,,,,,,,#.#...@######.#...#/iN Noise: ---------  Time: 8036.9 (1.0) *,,,,,,,,,#..>...'......#...#/ieN ai) +2 flail "Mantic Seer" {Self, Sorc} (cu ****,,,,,,###....#......#...###Cast: Construct Spike Launcher*,,,....'.............'.....#/iN *,,,....########......#..÷..#*,,,..,** ##......###...#/iN *,,,,,,* **####.......# #...### /iN *,,,,,,* *,........######.....# **+***** *,.......#.#.#.#####÷./iN o  _Sorry, I don't know how to get there. /i O N_Sorry, I don't know how to get there. _There is an open door here. /i0O _Okay, then. _Okay, then. _There is an open door here./iP &7/iX /izZ _There is an open door here. _Okay, then. _There is an open door here. _/iZ You close the door./i ##### #......# #...### #.############# #...#:# #.#....... #...###._.#:# #.#.######****** *,#...#...#:# #.#)# /iB  *,,,,* *,#...#...### #.#.###  *,,,,****,#...##+## #.#...#  *,,,,,,,,,#.#....######.#...#  *,#..>.@.'......#...# /if  ****,,,,,,###....#......#...###  *,,,....'.............'.....#/i  *,,,....########......#..÷..#/iޚ z *,,,..,** ##......###/i ...#/i3 6 *,,,,,,* **####.......# #...## *,,,,,,* *,........######...../i X **+***** *,.#.#.#.#####÷ *,**** *,.>......# #/i /i f8Construct Spike Launcher /i :_/i /il /in ;Dungeon Crawl Stone Soup 0.33.1-11-g13c08b6794  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  /io HQ - Quit and abandon character/i /ie /iʹ /i D [?25h[?0c [?1051l[?1052l[?1060l[?1061l