=i Player: Talleyrando Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-15.21:39:25.ttyrec Time: (1771191565) Sun Feb 15 21:39:25 2026 =iUz[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c=ieWelcome, Talleyrando. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighter=i5 =i =i Welcome, Talleyrando the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver=iU y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fighter=iKw =igz =i\| Welcome, Talleyrando the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt) =i|  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword=i| (-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudes=i| XBksp - Return to character menu ? - HelpTab - war axe=i#=i0:=iBTalleyrando the Shield-Bearer Mountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered=iEq      ## #ß♣♣ +.@♣ #ß♣♣=iEZ ##           =iK=iMWelcome, Talleyrando the Mountain Dwarf Fighter.Will you prevail where others failed? Will you find the Orb of Zot?=iTP=iPress ? for a list of commands and other information.=i=i’[ _Found a staircase leading out of the dungeon.=i=i=ic=ic=ig=iP _=iZ=i=i=iw/ _You open the door.=i 3=iR=i8There is an open door here.=iA=i _=i=if=i =i =i =i =iV=i=i=i=i=i =iP=i=i5=i=i=i(=i=iG =i!=i!=i"=i#=iG%=in%=i2&=i+W #.# ..# #.# #.# #.#  #.#  #.#  #@#  #.#  #.# #.# #.# #.## #..### =i-,##.#ß♣♣ #.'.<♣ =i.012.0 (12.0)=i.,3.0 (13=i)2=i"4` _c - a scroll labelled DILEAWAOMI=ivU3=iU=iW=is]0M.>#.0.0).#.# .. =i]R...##.=i,c=igA4.0 (1=ij; _Found a stone staircase leading down.=iI=iH=i=i=i:,=i  You encounter a frilled lizard.l...>..#.# #.# l   frilled lizard (asleep)#.# =i S.l5=i)%Ml=i_%+6.0 (2=i(=i*8 _The frilled lizard hisses angrily.=i 6.#?.#l.##.>.#... =i D.l=iS A7.0 (1=i =i6 d _Found a scroll labelled EMOYST HOWK. =i|...#?#..# ...# ##.l#..#.##..... =iR>l =i( =i&8 =i =i~ =iA####...#?##..# ....# ##.> =i#.#l#.....##### =i =i_6----=9 =i =i3 _The frilled lizard bites you. =iR .  You slash the frilled lizard! =iR =i {Trooper ----820.4 (1.4 =i'h _You kill the frilled lizard! =ig4 =i' =i H _No target in view! =i~]  =i]  =ib  =ie H _No target in view!!=iI!=i\!=i: _!=i(w7=!=i!=i!=iC!=i!=i>!=i:!=iY!=i!=i!=i{!=i#8!=iE==!=i!=im!=i!=i`!=i,!=iT!=iY!=i!=i!=it!=i9=!=i!=iB!=iE9==!=i!=i- !=iW+_HP restored.!=iI!=i!=iB!=i4R  There is a stone staircase leading down here.!=i!=i  _==#######....# # #.#@#.#-##.###..#.#..........###.###.>####..#.#.#......#####36.4 (16.0)-7.4 (17 _d - a scroll labelled EMOYST HOWK!=i1J !=iN !=iO !=i"Q !=iYQ !=iQ !=iS !=iT !=iT !=iU !=iX !=ifY !=iY !=i Z !=i[ !=i\ ,!=iT] !=i^ !=i`_ !=i_ !=i_ !=i` !=i!c B!=iTc !=id !=id !=iCe !=if !=ig !=ig !=ikh !=ij !=ik ,!=il !=im !=i4o !=io !=io !=ip !=iq !=iZr !=ir !=is !=iBu !=iu !=iv !=iw !=iy !=ify !=iy !=i{ !=iE| !=i| !=i} !=i~ !=i !=ie !=i !=iU !=iӃ !=i3 !=iȄ !=i( !=i  You encounter a goblin. It is wielding a +0 dagger.!=iL # ..... ###. ##.#.# g...##..#.## ........... .........!=i Z  ......  ##..#### #..@...#  #.#.##.### ###### # #......# #..... ####.#.# #..#.# #.#.######.###. ..#............ g   goblin (asleep) !=i& v###########.###. #..#.# !=iJ 1#.....!=i 9.g57.4 (20!=i Qg!=i 5==8.4 (21!=i !=i < _The goblin shouts! You hear a bark! x2"=i .. .# # .....####. ##.#.....##..#.###..g..............##......b ##@.#### #......#  #.#.##.### ######.#......# #....#.####.#.# #..#. #.#.######.###"=iO8#[ ..#........... b   bat (asleep).. ###########.## #..#"=i~/ b.  "=iEYou encounter a bat."=i$.b."=i '.g"=i0Nb"=i*-9.4 ("=ik1.0)"=i "=ih _Found a leather armour. The bat barely misses you."=ihy 'b.b..g  You barely miss the bat. The bat hits you but does no damage.-60.8 (1.4"=ip f _The bat barely misses you."=i .b"=i b."=io '.g"=i !g."=i$ "=i (2.2"=i "=i _You barely miss the bat. The bat barely misses you. The bat closely misses you."=il 6.bb."=iy .g  You miss the bat. The bat barely misses you."=iI"=i-3.7 (1.5"=i"=i= _The bat hits you but does no damage. x2"=i;G †  You hit the bat.#=i   You kill the bat!You miss the goblin. The goblin hits you with a +0 dagger.#=ig6----165.1 (1.4#=i#=iT _The goblin closely misses you.#=iuBh )You hit the goblin.#=iKR#=iCMq7=---256.6 (1.5#=iQ#=iTJ _You kill the goblin!#=iu#=inv#=iQ|#=i~H _No target in view!#=i 4#=i#=iH _No target in view!#=i#=ie#=i #=i9 H _No target in view!#=iQM#=iN#=iJR#=iTH _No target in view!#=i4#=iQ^ _No target in view!#=i4#=i(#=iC _No target in view!#=i& #=i<' #=i.- #=i/ #=in #=io #=it #=iv #=i7 _#=i8==#=i,#=i#=i#=i>#=i#=i,#=iƯ#=i#=i^9=#=i #=i̳#=iL9==#=iڴ#=i#=i9,#=i׺#=i^ _ You see here a bat corpse.#=i_#=i _#=iS#=i#=iF #.... ### ....#). #.. .....####.###.#.###..#.###.................#=i7.......@......#-70.0)...#.##..†)...# ####..####  #......##=id #.#.##.### ## #.#......# #. #.####.#.# # #. #.#.######.#[ ..#.......#=i#=i F-7.6 (11#=i#=i% _Found a dagger.$=imlI$=iVf==$=i$=i$=i,$=i>$=i$=i#..#.. #... #... #####....# #).. #..).....###...####.###.#.#...##..#.###............#9.6 (2.0)$=i)#.#...#.##..†)...##.. #.#####..#####. #.# #......## #.# #.#.##.####.# #.#......# ..# #.####.#.# ### #. #.#.#### #[ ..#$=i$=ig,80.6 (3$=i$=i* _Found a short sword.%=iX %=iyX %=iY %=i,^ %=i;b f  You encounter a jackal.%=iJi  #... #... #... #... #####....# #).. #..).....#...####.###.#.#.##..#.###h....#%=ii #.#...#.##..†)...# #...#.#####..#### #...#.# #......# #...#.# #.#.##.####...#.# #.#......#h   jackal (wandering)......# #.####.#.#%=ii ####.### #. #.#.### #[ ..#....%=ij %0%=ir %=iv 21.6 (1 _%=iy %=is{ &=i' #...# #...# #... #...# #####....# #)..# #..).....#...####.###.#.#.##..#.###.h...##.#...#.##..†)...# #...#.#####..#### #...#.# #......# #...#.# #.#.##.### #...#.# #.#......# ......&=iK# #.####.#.# ####.### #. #.#. #[ ..#&=i@.h&=i9.h&=i5$Ch&=i$&2&=i*&=i,&=i<3 #...# #...# #... #...# #####....# #)..# #..).....#...####.###.#.##.##..#.###.h.#.##.#...#.##..†)...# #...#.#####..####  #...#.# #......#  #...#.# #.#.##.###&=i= #...#.# #.#......#  ......# #.####.#.# ####.### #. #.#. #[ ..#&=i>F.h'=i'=i_&3'=i'=i'=if #...# #...# #... #...# #####....# #)..# #..)..... ######...####.###.#.#.#.##..#.###. #....h.# ####.#...#.##..†)...## #...#.#####..####  #...#.# #......# #...#.# #.#.##. #...#.# #.#...... ......# #.####.#. ####.### #. #.#. #[ ..#'=ijC  You block the jackal's attack.'=i-k.=4'=io'=iq> _The jackal bites you but does no damage.'=i?QH .  You hit the jackal.'=iWR'=iZ6415.9 (1.3'=i@_'=ii`J _You kill the jackal!'=i'=iV'=i'=iH _No target in view!'=icM '=iM '=iN '=ib   You encounter a jackal. #...# #...# #... #...# #####....# #)..# #..)..... ######...####.###.#.#h.#.##..#. #....@..# ####.#...#.##..†)...# #.#...#.#####..#####.#...#.# #......##.#...#.# #.#.##.#.#...#.# #.#h   jackal (wandering)#$......# #.####.######.### #. '=ic A#.# #[ ..# .h0.0  Found 18 gold pieces..h'=ig Ch'=ij 3=6.9 (1'=iy = _The jackal barks!(=i #...# #...# #... #...# #####.... #)..# #..).....# ######...####.###.#.#.#.##..#.#..h #...@..# ####.#...#.##..†)...# #.#...#.#####.. #.#...#.# #...... #.#...#.# #.#.##. #.#...#.# #.# #$......# #.####. #####.### #. #. #[ ..(=i G.h(=iw(=i /--7(=i(=i< (=is Y #...# #...# # #...# ##### #)..# #..)## ######...####.###.#..#.##..#. # #h. ####.#...#.##..†)... #.#...#.#####.. #.#...#.# # #.#...#.# #.#.## #.#...#.# #.# #$......# #.#### #####.### #. # #[ .h(=im (=i (=i* w8--=-8(=i (=i  (=i _The jackal bites you.(=i (=i .90.3 (1.4(=iL (=i t _You closely miss the jackal. You block the jackal's attack. x2(=i.J .  You slash the jackal!(=i7R(=i:`9==581.7(=i&A)=i;J _You kill the jackal!)=i4)=i.)=iH _No target in view!)=i&  _)=i?+ X)=i=7 == _You now have 18 gold pieces.)=iA8 )=iN< X)=i~= ,)=i= )=i? )=i"A ,)=i$B )=i;W `)=i X )=i$Y ,)=iP] ,)=i_ B)=i` )=ic B)=izd )=ipf ,)=if )=ih )=i k n  You encounter a frilled lizard.)=io #.#...#.# #.#......##.......# #.####.#.######.### #. #.#.########.######[. ..#...............# ###### #.####...#####.#  )=ifp e#...#.#  ##.#.##  #@.## - #.###.##.#......)=ip l   frilled lizard (asleep)...l..... )=iq X110.7 (19.0)l.)=iv Nl)=iw M-1.7 (20 _)=i{ )=ie} *=i+]......###.#####.### #. #######.######[. ..#.................# #######.####...#####.#  #...#.# #.#.## #..## ##  ...*=i]l..........#.....#*=i^5l.*=ic*=id12.7 (1.0)*=ii*=ik*=i####.### #. #######.######[. ..#.................# #######.####...#####.#  #...#.# #.#.## #..## ##  .l.#.....#l   frilled lizard#.....########l.3*=iu*=ik  You miss the frilled lizard.The frilled lizard bites you but does no damage.*=i 5=5.1 (1.4*=i *=i2 \ _The frilled lizard closely misses you.*=i *=i (6.5*=i *=ir _You closely miss the frilled lizard. The frilled lizard barely misses you.*=i%t †You hit the frilled lizard.*=i)*=i1667.9*=i( *=i' R _You kill the frilled lizard!+=iUd4+=ih+=iPkH _No target in view!+=i9+=i3+=iL+=i+=i; _  You see here a frilled lizard corpse.+=i+=ij _+=i+=it+=i+=i1+=i+=i j  You see here a frilled lizard corpse.+=i +=i  _+=ix +=i0 +=iM+=i+=i%+=i+=iM+=i+=i+=iP+=iV+=i+=i+=i<+=iB+=i+=i$+=i|+=i+=i+=ib+=i+=i+=i0+=i+=i+=i +=i +=iV!+=i"+=il*.#...#.##..†).. #.#...#.#####..### #.#...#.# #...... #.#...#.# #.#.##. #.#...#.# #.#.... #.......# #.####.#####.### #. #.##########.######[. ..#.....@...........# ###-28.9 (11.+=i*0)#.#.#.####...#####.#.. #...#.##[ ##.#.##.. #..###. #.##. #.# ###†###+=i$+9#.....#+=il1+=i1F-9.9 (12+=i6+=i9( _Found a ring mail.,=i,=is,=i|,=iH _No target in view!,=iI,=i,=iy,=ii,=if,=iP _,=i,=i,=i,=i3,=i,=i,=i,=i^!,=i",=i",=i#,=i_+,=i_,,=i,,=i-,=i.,=i/,=i/,=i1,=i^1,=i2,=i'3,=i3,=i/5,=i6,=i6,=i7,=i9,=iM;,=i;,=iZ<,=i>,=il@,=iA,=iPA,=iB,=iD,,=iEE,=iF,=iHg  You encounter 2 jackals.,=iN0 #..............#.#.#.####...#####.#......#.##...#.# #.###[.##.##.#.## # #....##.##..## ,=i~N#.#.##.##.##.## #...##.#.###.#  #.......####†###  ##...@.###.....# .....### #.....# #.##.#. #.....# # #. #.....# #. #.....#,=iN  #. #######hh 2 jackals (asleep) #hh. ,=iyRU40.9 (11h.,=iR2h.,=iT,=iT,=i?V' ,=ipVDhThe jackal barks! x2,=i']^hhh 3 jackals (1 wandering),=i]5==1.9 (12,=iwb,=idW _You encounter a jackal.-=i#.#.####...#####.#......#..#  #.###[.##.##.#.## #.#....##.##. #.#.##.##.## #...##.#.###. #.......####†#######.....###.....##.....@### #.....# #.##.#.# #.....# # #.# #.....#-=ip #.# #.....# #h# ####### #h#  h.. ##.-=iuh..h-=iDh-=i12.0)-=i -=id P _The jackal barks! You hear a bark! You hear an angry hiss.-=i#......#.##...#.# #.###[.##.##.#.#.#.....## ##.##.##.## ..##.#.###.# ....####†#######.....###...........### -=im#.##.#@#  #  #h.# ######h#.h.## -=i@5h.-=i6h.-=i 6h.-=i-=i/--3-=id-=i|-=i 5h.-=i1h.-=i}8 S-=iYou completely miss the jackal. The jackal misses you. The jackal bites you.-=i S   ball python (constriction, wandering)You encounter a ball python.-=i86-----=i-O=-5.4 (1.5-=i#-=i'W _The jackal completely misses you.-=i! rYou hit the jackal.  The jackal is lightly wounded.  The ball python hisses angrily. .SYou encounter a quokka.r. hThe jackal bites you but does no damage.-=i r   quokkahhhh 4 jackalsS   ball python (constriction)You encounter a jackal.6.8 (1.4-=iJ _You block the jackal's attack.-=i[ S.  You barely miss the jackal.-=iw\ 9.h-=i] r.  The jackal is lightly wounded.-=i^ G.S-=ief P  The jackal bites you but does no damage. x2-=i4g h7=---8.3 (1.5-=im -=io T _The jackal closely misses you.-=iJ?r.-=iJ.-=iCN SYou barely miss the jackal. You closely miss the jackal. The jackal misses you.-=iW  The jackal barely misses you.The jackal bites you but does no damage.-=ipX^4----9.7 (1.4-=i__-=ia+ _The jackal bites you..=i{& .=i$.  You slash the jackal!.=il .  You kill the jackal!You slash the jackal!h.h..Sr..=i  2  You slash the jackal!  You kill the jackal!You slash the jackal!  .=iyYou kill the jackal!  The ball python barely misses you. The ball python grabs you..=i.=i&+.=i`'"#......#.##...#.#.=i'7Talleyrando the Trooper.=iq(#.###[.##.##.#.##.=i))Mountain Dwarf.=ie)#.#....##.##..##.=i)Health: 14/20 ================--------.=i)#.#.##.##.##.##.=i0*0Magic: 1/1.=is*3========================.=i*q#...##.#.###.#.=i5+-AC: 6.=il+.Str: 18.=i+W#.......####†###.=i+8EV: -1 .=iS,-Int: 8.=i,C####.....###.....#.=i,-SH: 4.=i--Dex: 9.=iN-#....S.### #.....#.=i-XL:  1 Next: 100% Place: Dungeon:1.=i-a#.##.#@# #.....#.=iY.Noise: =--------  Time: 151.1 (1.4).=i.a# #h# #.....#.=i/8a) +0 war axe.=i@/G#h# #.....#.=iu/Nothing quivered.=i 0m#r# #######.=ia0#Constr .=i0=#.#.=i0!....=iP1dr   quokka.=i1+##..=i15hh 2 jackals.=i2 ..=i[2rS   ball python (constriction).=i22You slash the jackal!  .=i2%You kill the jackal!.=ie3You slash the jackal!  You kill the jackal!The jackal bites you but does no damage.  .=i5]The ball python barely misses you. The ball python grabs you..=i5 .=ic6.=i6;_The ball python constricts you..=i72You have reached level 2!.=i7.=ipH  .=i$I--more--.=iI/=i 9/27-2/22 0% /=i Tquokka2 jackals/=i 4 _0=ix  You barely miss the ball python. You barely miss the jackal.The jackal bites you but does no damage.0=iy,2.4 (1.30=i0=i _You block the ball python's attack. The ball python constricts you.0=i3O> _You block the ball python's attack. The ball python constricts you.  The jackal bites you but does no damage.  The ball python bites you but does no damage.83.9 (1.50=iU0=iW 0=i(Xg_The ball python constricts you. The jackal bites you.0=i  The ball python is severely wounded.  You closely miss the jackal.  0=i"The jackal bites you but does no damage.ball python bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.0=i-_5---5.40=i0=iu _The ball python constricts you. The jackal bites you.0=i †You closely miss the ball python.The ball python is severely wounded.You hit the jackal.h. r.  You kill the jackal!The ball python bites you but does no damage.0=is   jackal3-----66.8 (1.40=i _The ball python constricts you. You block the jackal's attack.0=i 30=iq 0=i ^ _You are too injured to fight recklessly!0=iE|30=iS0=i^ _You are too injured to fight recklessly!1=i61=i1=i1=iW^ _You are too injured to fight recklessly!1=i _You are too injured to fight recklessly!1=i|31=i1=i^ _You are too injured to fight recklessly!1=i~ 1=i 1=i 1=i Y _You are too injured to fight recklessly!1=iF 1=i*G 1=iM 1=i>P 2=i}I2=i2=i2=i2=in2=i2=iA32=i2=i2=i֛ 32=i 2=i 3=i_W†  You slash the jackal!3=i  r.  You kill the jackal!You barely miss the ball python.The ball python bites you but does no damage.3=i5 S   ball python (constriction)  The ball python constricts you.The ball python bites you but does no damage.3=ir2---138.23=i^3=i_ _The ball python constricts you.3=iR  _The ball python constricts you.  You closely miss the quokka. You barely miss the ball python.quokka  You block the ball python's attack. The ball python constricts you.quokka  The ball python bites you but does no damage.3=i '9.63=i 3=i" _ _The ball python constricts you.4=i+The quokka bites you but does no damage.  The ball python bites you but does no damage. _The ball python constricts you.You closely miss the quokka. You barely miss the ball python.quokka  The ball python completely misses you. The ball python constricts you.4=i(61.04=is4=i> _The quokka bites you but does no damage.4=i; _The quokka  You completely miss the quokka. You barely miss the ball python.The ball python bites you but does no damage.  4=iThe ball python constricts you.  The quokka bites you but does no damage.  The ball python bites you but does no damage.4=i4=i:-2.44=i!4=iH 4=ijQ_The ball python constricts you.4=iv    #.###[.#  #.#....#  #.#.##.#  #...##.#  #.......####†###  ####....  #....S.###   4=i #.##.#@#   # #r#   #.#   #.#   4=i@ #.# ... ##. .4=i MThe ball python bites you but does no damage. _The ball python constricts you.  You closely miss the quokka. You closely miss the ball python.  The quokka bites you.4=i    #.###[.# 4=i j #.#....#  #.#.##.#  #...##.#  #.......####†###  ####....4=i~ w  #....S.###   #.##.#@#   # #r# 4=i j  #.#  4=iֹ b #.#   4=i S#.# 4=i D... ##.4=i>  . 4=i  The ball python bites you.  * * * LOW HITPOINT WARNING * * *4=i t8/27 ---3.9 (1.54=i 4=i _ _The ball python constricts you.5=i    #.###[.#  5=i> )#.#....#  #.#.##.#  #...##.#  #.......####†###  ####.... 5=ij N #....S.###   5=i J#.##.#@#   5=i # #r#   #.# 5=i C  #.#   5=i M#.# ...5=iB J  ##. 5=id -.5=i iYou hit the quokka.  The quokka is heavily wounded.5=i QYou hit the ball python but do no damage.5=iҧ    #.###[.#  #.#....#  #.#.##.#  #...##.#  5=i9 #.......####†###  ####....  #....S.###   #.##.#@#   # #r#   #.#   #.#   #.# ... ##. . 5=iͰ  The quokka bites you.  * * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage.5=ii ]5------5.2 (1.35=iB 5=i+ ~ _The ball python constricts you. You block the quokka's attack.7=i&   #.###[.#  #.#....#  #.#.##.# 7=i7 #...##.#  #.......####†###  ####....  #....S.###   #.##.#@#   7=is# #r#   #.#   #.#   #.# ... ##. .moderately wounded.ball python bites you but does no damage.  The ball python constricts you.quokka  The ball python bites you but does no damage.7=i_h   #.###[.#  #.#....#  #.#.##.#  #...##.#  #.......####†###  ####....  #....S.###   #.##.#@#   # #r#   #.#   #.#   #.# ... ##. .   The ball python constricts you.---6.7 (1.57=im7=ioV _* * * LOW HITPOINT WARNING * * *8=in †You slash the quokka!8=i(:    #.###[.#  #.#....#  #.#.##.#  #...##.#8=iP  #.......####†###  ####....  #....S.###   #.##.#@#   # #†#   8=i]#.#   #.#  8=i*. #.# 8=ia... S   ball python (constriction) ##.8=i] .8=iYou kill the quokka!You barely miss the ball python.The ball python bites you but does no damage.  8=i}The ball python constricts you.The ball python bites you but does no damage.8=i=r   #.###[.#  #.#....#  8=iЭ#.#.##.#  #...##.#  #.......####†###  ####....  8=iL#....S.###   #.##.#@#   # #†#   #.#  8=is] #.#  8=iX #.# 8=i... 8=i<##. . 8=i 8=in  The ball python constricts you.8=iwz4-  78.1 (1.48=i8=iV _* * * LOW HITPOINT WARNING * * *9=i. The ball python constricts you. _* * * LOW HITPOINT WARNING * * *  You hit the ball python but do no damage.The ball python is moderately wounded.  You block the ball python's attack. The ball python constricts you.  The ball python bites you but does no damage.9=i./ :9.59=i5 9=i7 _ _The ball python constricts you.:=iÜ O .  You slash the ball python!:=ie (:=ij 5= 8 2070.9 _You kill the ball python!<=ia<=i<=iA<=i9n<=i<=i,<=iR<=icn6==7==<=iB<=iX|8==<=i^X<=ib<=i<=i<=i <=i@<=i<=it9==<=i<=i<=iZ<=id<=i<=i<=iB <=i <=i m10/27=<=i <=iW <=i <=ip <=i<=i$<=im<=i<=iW<=iF<=i<=i!I1=<=ip<=i<<=i<=i6<=i,<=i<=i#,<=i$<=iK&<=i&9=<=i0(<=i)<=i)T12=<=i*<=i~-,<=i.<=i0<=iQ0<=i1<=i2<=i3<=i3<=iS5<=i5^3==<=i7<=i8<=i8<=i9<=i\;,<=is<<=iw?B<=i A<=igA^4==<=inB<=iC,<=ikE<=iG,<=iG<=iI<=iI<=iJ<=iK<=i;L^5==<=iM<=i}N<=i-O<=iO<=isQ<=iQ<=iR<=iNT<=iT<=iU<=i6W<=iW^6==<=iwX<=iY<=i Z<=i [<=i\<=i\<=i;aX<=ib<=ikb^7==<=ic<=iHe<=if<=if<=ih<=iTh<=iIi<=ik,<=i l<=iqm<=im9=<=in<=iXp<=ipS8=<=iq<=i.t,<=i;u<=iw,<=iw<=iey<=iy<=i|z<=i{<=i_|K9=<=ij}<=i!,<=i'<=i,<=i<=i<=i҄<=i<=ir<=i߇N20=<=iɈ<=i9<=i<=ii<=i݌<=i <=i <=i<=i<=iؐ<=iM<=iĒj1==<=i<=ix,<=it<=i:,<=i<=i<=iU<=i9<=i<=ifh2==<=i<=i <=iO<=iI<=i<=i<=i<=i<=iҥ<=i<=i8<=ih3==<=iĩ<=iT<=i<=i<=i,<=i<=i,<=i<=i6<=i9=<=i4=<=i<=it,<=i5==<=i7<=icZ6==<=i,<=iX<=i<=i1<=ir<=ik _You start resting.HP restored.<=i&-<=iL1260.9 (90.0)<=i7==-1.9 (91 <=i _<=i<=i==i==i9==i==i==i==i9B==i2==i==iB==i==i==i3==iN==is==i5==iv9===i==i==iC==i==i==i==i==iF==i==i==i==iH==i==ir==i&==i\==i==iJ==i==i==i!==i==i~==i,==i ==i ==i ==i_ ==ia ==iZ ==i ==i==iu==i&==i_==i==i==i,==i2==i}==iB==i*$B==i$==i%==i.#......### #.....# #.##.#.# #.....# #.##.#†# #.....# #.##.#.# #.....#.##.#.# #######==i.#.##.#.## #### #.......# ..... ##.#.##.#...... #...@....... 77.9 (16#.####.#...... #.#..... #.. >.# ####### ##    ==i+/E ==i3==i74,8.9 (17==i7==i9; _Found a stone staircase leading down.>=i >=i >=i3 >=iM >=ix X>=i ,>=i >=i >=i >=i >=i0 >=i >=i/ >=iq >=i >=i >=i >=i; >=i >=i_ >=i >=i >=i >=i6 >=i >=i >=i >=i >=i >=i >=i >=i >=i >=i) >=i >=i >=i ,>=i >=i! >=i8 >=in >=i >=i >=i >=i, >=i >=if >=ir ,>=i >=i+ >=i= >=i >=i >=i >=i >=i: >=i >=i >=ie ,>=i >=i` >=i ,>=id >=i >=i >=i >=ie >=ir >=i= >=is >=i >=i" >=i" >=i# >=i# >=i$ >=i& ,>=ii& >=io' >=i( >=i( >=i) >=i* >=i+ >=i+ >=i:, >=i]- >=iu. >=i. >=i/ >=i\0 >=iR2 B>=i3 >=i5 ,>=i5 >=i7 >=id: >=i: >=io; >=i= >=iz> >=i> >=i? >=i~B >=iD k  You encounter a ball python.>=i?K #.##.##.## #.#.###.# #S# ...####†### #?### ..###.....# ....# >=iK ### #.....# #.#.# # #.....# #.#.# # #.....# # #.#.# >=iK W# #.....# #.#.#.# # ####### #.#@#.# >=iK ######### #.....# >=iK .##.....## ###.### .#.......#######.# >=i6L ................. .#.......#########S   ball python (constriction, asleep) >=ilL .#.......# .#.#####.# >=iL I##.#####.#>=iO [.S306.9 (28>=i+Q K?S>=iV NS)>=i4W ,7.9 (29>=i\ >=i;_ 5 _The ball python hisses angrily.?=ig ..###.##.## #.#.###.# #.# .####†### #?## ..##.S.##  ..... # ####### #.#.#.# ######### #.....##.....## ###.### .#.......#######...................#########...... ..?=ii D.S?=i9o ?=io 18.9 (1.0)?=i) @=i[#.####### ..###.##.## #.#.###.# #.# .####†### #?## ..##...##S  ..... # ####### #.#.# ######### #.....@=i#.....## ###.### .########.........########.....@=i D.S@=i@=iv&9@=i@=i@=iQq †You slash the ball python!@=i7(@=iG>4=11.3 (1.4@=id@=iB O _You kill the ball python!@=ih- 4@=i3 @=i.6 H _No target in view!@=iM @=i @=i$ @=i& H _No target in view!A=i3A=iA=iA=iyA=i1: _A=ig  You see here a ball python corpse.A=i A=i _A=iA=iFA=iA=iA=iA=iA=i$A=iWA=iGA=i ########.######[. ..#.........................# ###########.### .#.####...#####.# #..#. ..#.##...#.# .##.... A=i[.##.##.#.## ..# #####.##..## #.# .##.##.##  .#.###.# #.# ...####†### ###@##- ..###.....### #.....# #.#.#.# #.....# #.#†#.# # #.....# # #.#.# A=i/# #.....# #.#.#.# # ####### #.#.#.# ######### #.....##.....## ###.###A=i-5.3 (4.0A=iE-6.3 (5A=i_A=i ` _e - a scroll labelled XAWOUNOUVIA=iPb A=ib A=ic A=id A=ie A=i!h A=ii A=ii ,A=ij A=iil A=im A=i#n A=in A=ip A=iXq A=iq A=i#r A=iSs A=is A=is A=i]t A=iu A=iv A=iv A=iww A=i`z A=iR{ A=i{ A=i=| A=i} A=i= A=i A=i- A=i A=i A=i߂ A=iD A=iK A=i ,A=i A=i  You see here a +0 leather armour. _A=i3 A=i A=i ,A=iݚ A=iu A=i A=i A=i A=i A=iš A=i A=i A=i; A=i A=i2 A=i: A=i A=i A=i{ A=i A=i@ A=iǺ A=i A=i A=i A=i A=iԾ A=iy A=iq A=i ,A=i A=iF A=i A=i( A=i A=i A=i A=i A=i A=i A=i A=i A=iy A=iD A=iY A=i A=i A=i A=i A=i\ A=i A=i A=i A=i A=i A=iR A=i A=i A=i A=i A=i' A=ip A=i' A=i A=i ,A=iD A=iF A=iS ,A=iO ,A=i A=i A=ii A=i A=i BA=i XA=ir A=i A=ii A=ip A=in A=i A=i? A=ij A=i A=iN ,A=i A=i A=i A=i A=i A=i A=i A=i A=i} A=i A=i  ##  . A=i  .# ### ###.####. ##.## #....[... ##.#.#####@# 55.3 (3A=i| 9.0) #.#........#  ##...#######  ##.## ##...#  #####....#  #..).....A=i #.###.#.##...##..#.#####...A=ia A=i ,6.3 (40A=i A=i~ ) _Found a scale mail.D=ik3D=i\lD=i]oD=isXD=i|D=i}D=i}D=i~D=iD=i%D=ipD=iD=iD=iD=iD=ibD=i}D=iD=iD=i`D=iD=iċD=iD=iD=i׍D=iJ,D=i0D=i-D=io,D=iѓ,D=iD=iD=i2D=ijD=ifD=iD=iOD=iUD=iD=iќD=iJD=iD=iD=iןD=iD=i͡D=iD=i D=iD=iD=i}D=iD=iD=ipD=i(D=i_D=iD=iD=iD=iD=iD=imD=i3D=iuD=i[D=isD=i(,D=iHD=i8D=iD=ixD=icD=i/D=iD=iD=i_D=iD=iD=i D=iD=iD=i,D=imD=iD=i7D=ieD=iD=iAD=i(D=ikD=ieD=iD=iD=iD=iD=i*D=i,D=iGD=iD=iL,D=iD=iD=i(D=iD=iD=iD=i,D=iD=iD=iD=i6D=iC.....#.####.##...# ######......##...# #########...# ###.#  #.#  D=i#.#   #.#  ###... ###.#  ...... #.[ ###... #.## D=i #.   #   D=i8## ########   .# #......# #   .# #..#.#.#.# D=iC  .######.###..#.#   D=ikg.#.####.##...# #......##...# # #...# #D=iC ###.# # #.# # #.# #D=i #.# #... ###.#D=iK . #.@.# #... #.###  #. # #. ##. # #. D=iDU.# #......#.# #.# #..#.#.#.# #.######.###..#.# D=i-89.3 (33D=i--90.3 (34D=iD=i v _You see here a +1 pair of boots.E=i5IE=i E=i' E=i: _E=iE=iE=i,E=iE=iE=iE=i<E=iE=i E=i!E=ie"E=i #E=i9%E=i&,E=i&E=i:(E=i*)E=ij)E=i)E=i,E=i-E=i-E=i.E=i1E=i1E=i<2E=i2E=i5E=i5E=i6E=i6E=i8E=i9E=i&:E=i:E=iv=E=i&>E=ib>E=i>E=iWAE=iAE=iDBE=iBE=iPEE=iE,E=iFFE=i`HE=i=IE=iuIE=iIE=iKE=iM,E=icME=iOE=iP,E=iPE=iRE=i_SE=iSE=iTE=iUE=iVE=iWE=izWE=iXE=iLYE=iYE=iYE=iZE=i[E=i[E=iE\E=iG]E=i]E=i^E=ik^E=i_E=i`E=i"aE=iaE=icE=i>dE=idE=ieE=igE=i:iE=iiE=ifjE=ilE=iQmE=imE=ihnE=ioE=ibqE=iqE=irE=itE=i,vE=imvE=iZwE=iyE=izE=izE=i'|E=i3~E=iE=i>E=i^E=idE=iUE=iE=iE=iFE=iΉE=iE=i"E=i(E=i E=i5E=iƍE=iE=ihE=iE=i E=iE=iE=iܑE=iLE=iE=i%E=iRE=iE=iE=i-E=iYE=iE=i;E=iE=iחE=iE=ilE=iE=i$E=i_E=iE=iOE=izE=iޞE=iE=iE=iߠE=i[E=i]E=iE=iE=iE=i$E=iE=iE=iݪE=iE=iE=iǰE=i`E=iE=iE=iE=i<E=iE=iE=iE=iƼE=iE=i[E=iE=iE=itE=iE=iBE=i|E=iE=iXE=ir,E=iE=i2E=iE=iXE=i$E=iE=i=E=iE=ibE=i E=ijE=iE=iPE=iE=iE=iE=iE=iE=iE=iE=iwE=i E=i E=i E=it E=i E=iE=iE=i|E=iE=iE=ifE=iE=i-E=i#E=iE=i!E=i,E=iE=iIE=iE=iE=iyE=iE=iE=iE=iE=iE=i^E=iX#E=i<%E=i &E=iR&E=i&E=i'E=i)E=i)E=i *E=i,XE=i,-E=i-E=i.E=iS.E=i>/E=i0E=iO0E=i0E=i{1E=iE2E=i~2E=i2E=i3E=i4E=i4E=i<5E=i6E=iW9c  You encounter a rat.E=i1@D ...  E=i@ ...   #.#   # #.# E=i@S  #.#.# #  #.#.##.#  E=ibA3#.....r#  #.####### #@#   ........######.#  #####..###.#........# #...  #........######## #.## E=iA ..######.# ### ###.## #.# ##.## #....[ r   rat (asleep) #.# ##.#.#####.#.## #.# #.#........#.## E=iBy##.## ##...#######...E=iEHr.465.3 (75E=i(JJrE=iJK====6.3 (76E=iUOE=iR- _The rat squeaks loudly.E=i #. ... ... E=i  #.# # #.# #.#.# # #.#.##.#  #...@r.##.####### ###.####E=i   ........######.# ##### #..###.#........# #.... E=i" #........######## #.# ..######.# # ###.###E=iZ #.# # #....[.#.# E=i u##.#.#####.#.#.# #.#........#.###E=i E=i E=i .6-E=i _=---7.3 (1.0)E=i E=i ( _The rat bites you.F=ii †You slash the rat!F=iRF=i_7---8.7 (1.4F=iF=iG _You kill the rat!F=iF=iF=i*F=iH _No target in view!F=i 4F=i F=i H _No target in view!G=iG=izG=iG=i G=i:_No target in view!G=iG=i?G=iP _G=iAG=i7=G=ihG=iG=iG=i%  G=iT:You see here a rat corpse.G=iG=i _G=i)G=iG=iG=i0G=i.G=ioG=i< >.# ..##.##.#G=i.....#.....###.# # #.##.# #.#.##@# -73.7 (5.0 G=i V#.#.##.#  #....†.# .####### ###.#### .######.# G=iV (#### .###.#........# #...... .......######## #.#### ######.# # ###.####.#.# G=i ##.## #....[...G=i(G=i==-G=i$4.7 (6G=iG=i; _Found a stone staircase leading down.G=ir _G=iu ,G=i G=i: G=i G=i G=i XG=i G=i G=i6 G=i} G=i XG=i G=i c  You encounter a bat.G=iI - G=i ## ...#.## ..#.b. ###>.#.. #....#G=i #####.##.##.#.......@....#............#.....#.#.##.# G=i! Q..:. #.#.##.# ... #.#.##.# G=i]! .. #.#.##.#b   bat (asleep) # #....†.# G=i! #.####### ###.####G=i! i........######.# ###G=i+# /.b80G=i# .bG=i$ $.bG=i* NbG=i3 O1.7 (7 _H=i;..#. ##J .. ...##.####. ..# ..... ###>.# ... #....#H=i#b##.##.#.....#...#.#.#.##.#.:..#.#.##.#.. #.#.##.#... #.#.##.#J   endoplasm (asleep)### #....†.#b   bat #.# ###.#### .######.#H=i' H=i! b.  You encounter an endoplasm.The endoplasm quivers.H=i'.JH=i#.H=ibH=iPQJH=i3=2.7 (1H=iWH=iy 1 _You block the bat's attack.H=i\ &.b.H=i2] '.JH=i] Eb..JH=ic H=i2d -4.1 (1.4H=ifj H=i,l v _You barely miss the bat. The bat hits you but does no damage. x2H=i I †  You slash the bat!H=i '.JH=i (H=i 1315.5H=i H=i G _You kill the bat!I=i ..# ..#  #.# ##.. ... ...##.####.# ..#I=ij#......####>.# #...J..##....# ######@##.##.#.#........#....#.#.##.#:..#.#.##.#..#.#.##.#.......#.#.##.# ########....†.# #.####### ###.####I=i1.JI=iI=ik4-60I=i; _You see here a bat corpse.I=iK .  You hit the endoplasm.I=i–(I=iי-4=I=i7.9 (1.4I=i*I=i9M _You kill the endoplasm!I=iy4I=iI=i2H _No target in view!I=i  _ .. ... ...##.####.# ..##......####>.##......##....# ########†##.##.# #..............# #..............# #.......#.#.##.# #....@..#.#.##.#-#.#.##.##.##.#.##.#. #########....†.##.####### ###.####........######..###.#.......#........####### ..######.# ###You pick up a parchment of Scorch and begin reading...  You add the spell Scorch to your library.I=iE 91.9 (4.0-2.9 (5 _c - 2 scrolls labelled DILEAWAOMI (gained 1)J=iݩJ=i9J=iJ=iJ=i=J=iBJ=i<J=i|J=i5J=iJ=iJ=i@J=iJ=iJ=iKJ=iJ=i[J=iJ=i,J=i׾J=iJ=i J=iQJ=iJ=i>J=iJ=iOJ=iJ=iJ=i6J=iJ=iTJ=iFJ=iGJ=iJ=iJ=iJ=i,J=i0J=iJ=iJ=iIJ=iJ=iJ=iXJ=iJ=i J=iJ=iJ=i6J=iJ=iJ=igJ=iJ=iJ=icJ=i9J=ihJ=i:RJ=i>BJ=i,J=iJ=iJ=iJ=i.,J=iJ=iQ,J=i~J=iJ=iJ=iJ=i;J=iJ=iJ=iJ=iZJ=iJ=i,J=i0J=i9J=iJ=i=J=iJ=i"J=iJ=i1J=iJ=iI BJ=i J=i J=i% ,J=i J=i0 J=i, J=ij J=i J=i J=is J=i J=i J=i J=i J=i  J=i J=i J=i J=i J=i J=i J=i J=i J=i J=ih J=i ,J=iW J=ix J=ik J=i J=iV J=iZ J=i% MJ=i% -.#. # ####.##.######### #......#.#......# J=i% .##.#.....##...[..# ..........#@####.### ##531.9 (3J=i & 9.0)....J=iF& ?.............#J=il& #.......#.####.### ..###.....##......###J=i& #>.##...###......##....#J=i&  ##.########†##.##.# #.##.J=i& E.....#######.##.........J=i' V.....##......##.......#.#.##.J=io, J=i, ,2.9 (40J=i0 J=ie3 % _Found a helmet.L=iM.  #. # ###.##.########L=i؏ #......#.#.....##.#.....##@..[..# ......#.####.### #.....................#.......#.####.### ..#.....#...##.#.#.L=iG3.9 (1.0)L=iTL=ioL=i$. #. # ####.##.## #......#.#......# L=i .##.#.....##.@.[..# .#.####.### ## ......# #.......#.####.....##..##...###..L=i##.###### L=igL=i&4L=iL=iL=iL. #. # ####.##.## #......#.#......# .##.#.....##..@[..# .#.####.### ## .....# #.......#.##.....##.##...###.##.######. L=iL=i6&5L=iL=i8L=i . #. # ####.##.## L=i( #......#.#......#  .##.#.....##...@..# .#.####.### ## ..............# #.......#.####.### ..###.....##...##. L=i L=i) &6L=i L=i O _You see here a +0 helmet.M=iM=i+&7M=iRM=i% _d - a +0 helmetN=iON=i`Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) N=iC c - a +0 buckler (worn)d - a +0 helmetP=io{d - a +0 helmet. A piece of metal headgear. Base armour rating: 1 P=iNpIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (6.9 -> 8.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour P=ipI(w)ear, (d)rop, (=)adjust, or (i)nscribe.Q=ih!Q=im'Q=it-  Talleyrando the Trooper  Mountain DwarfHealth: 27/27 ========================Magic: 2/2========================.AC: 6Q=i-Str: 18#. #EV: 8Int: 8####.##.#########SH: 4Dex: 9#......#.#......#XL:  2 Next: 34% Place: Dungeon:1  Q=iH. .##.#.....##...@..#Noise: ---------  Time: 537.9 (0.0)..........#.####.### ##a) +0 war axe.......................#Q=i.Nothing quivered#.......#.####.### ..###.....##......####>.###...###......##....#Q=i.v##.#########†##.##.##.##..............#######.##..............#Q=i.You pick up a parchment of Scorch and begin reading...  You add the spell Scorch to your library. _c - 2 scrolls labelled DILEAWAOMI (gained 1) Q=i/f_Found a helmet. _You see here a +0 helmet. _d - a +0 helmetQ=i5Q=i6Q=i:Q=iL@Q=iD+8.9 (1Q=iEQ=i"KQ=iTA9.9 (2Q=i@WB40.9 (3Q=i[Q=icA1.9 (4Q=idQ=iJpW2.9 (5Q=iq 8 _You start putting on your armour. You continue putting on your +0 helmet. x5Q=iuQ=iw[ _You finish putting on your +0 helmet.R=i,{R=i{R=i{R=if _R=inR=i,R=iR=iR=iXR=i=R=iyR=iR=iR=ihR=iR=i R=imR=i,R=i R=iUR=i(R=i~R=iΖR=iR=i R=iQR=iR=i$R=i},R=iR=iםR=i,R=i-R=iR=icR=iR=iҠR=ixR=iڡR=iR=iBR=iR=iR=iMR=iR=iŤR=i9R=ipR=iR=iR=iR=i7R=irR=i*R=iR=iԨR=iR=iR=ilR=iR=iުR=iҫR=i2R=idR=iR=i9R=iR=iR=iR=iR=iBR=iqR=iR=iUR=i,R=iȰR=i/R=iR=iR=iݱR=i:R=iR=iR=iR=iER=iܳ,R=iR=iR=iR=i"R=iIR=iܹR=iER=i}R=iR=iR=iZBR=ipR=iR=iR=iR=iR=iR=i>R=ieR=iR=iR=iR=i^R=inR=iR=i-R=iR=iJR=iR=iR=i+R=iMR=iR=iWR=iR=iXR=i,R=i.R=iR=i,,R=iR=iR=i R=iCR=iR=iR=iVR=i}R=iR=i1R=iR=iR=iR=ivR=iR=i R=iXR=iR=i/R=i,R=iR=iR=i&R=i R=i:R=iR=iR=i`R=iR=iR=iQR=iR=i%R=iR=iPR=in nR=i R=i%R=iR=iR=iR=iR=iR=i%R=iR=iR=iR=i/R=iR=iR=iR=i R=iR=iJR=ixR=iR=iR=iR=iR=iR=i R=iH!R=i!R=i1"R=i!$R=i%R=iH%R=i%R=iM'R=iL(R=i(R=i )R=i4+R=i+,R=i,R=iw.R=ix/R=i/R=ia0R=i2R=i3R=i3R=i4R=iH6R=i7,R=i8R=ia=>  You see here a +0 dagger.R=i>R=iM? _R=ip@R=iAR=iYCR=iCR=iyDR=iER=iQGR=iGR=iUHR=iIR=iK,R=iMR=iNR=iT,R=ieUR=iWR=iXR=iXR=iYR=i[R=i4]R=i]R=i_^R=iaR=ih #.#  ..# ##.## #.# #...##.# #...# R=ii<#.# #...# #### # #.# #)..# #..) #.###.######...####.## R=ii#.....#.............## #.@................608.9 (66.0) #.##............... R=ii#[ ####.#...#.##..÷ R=ii#. #.#...#.##### .. #.#...#.# #.R=ijO .# #.#...#.# #.  #. #.#...#.# #. R=if` ..# #.#...#.#  .## #.#...#.# ##. #.#...#.# # #. #.......# # #. #####.### ###########.######V=ilV=il210.9 (1.0)V=iVqV=i#sV=iVl g #...####)...###.######...####.#....#............ #........V=iKm x.##.....###.#...#.##.# ##. ##.#................ V=iOu V=iu &1V=iz V=i{ N _You see here a +0 cloak.W=iUW=i>V&2W=i [W=iG]$ _e - a +0 cloakW=i W=i Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) W=i/ Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 helmet (worn)W=iT $e - a +0 cloakY=iԋe - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (8.0 -> 9.2). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Z=iZ=iӄZ=io#.# #...#Talleyrando the Trooper#.# #...#Mountain Dwarf#.# #...# ### Health: 27/27 ========================# #.# #)..# #.. Magic: 2/2========================#.###.######...####.# AC: 8Str: 18#.....#.............# EV: 8Int: 8#................. SH: 4Dex: 9#.##.............. XL:  2 Next: 34% Place: Dungeon:1#@#####.#...#.##.. Noise: ---------  Time: 612.9 (0.0)#.# #.#...#.#### a) +0 war axZ=ie..# #.#...#.# # Nothing quivered#.## #.#...#.# ##. #.#...#.# ##. #.......# # #. #####.### # #.##########.###### #................  _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You see here a +0 dagger. _Found a cloak. _You see here a +0 cloak. Z=i_e - a +0 cloakZ=icZ=iߎZ=iEZ=iZ=i+3.9 (1Z=iZ=i~Z=i͚+4.9 (2Z=iZ=iZ=i9+5.9 (3Z=iZ=iZ=i=+6.9 (4Z=iZZ=iZ=iv+7.9 (5Z=iZ=iO- 9 Z=ir_You start putting on your armour. You continue putting on your +0 cloak. x5Z=iZ=i۵Z=iZ _You finish putting on your +0 cloak.\=i3\=i_\=i\=i\=iP _\=i\=i \=i\\=i\=i\=i\=i;\=i\=il\=i\=ij\=i\=i\B #.# #...#.. #.# #.# #)..#... #.###.######.....# #.....#...........) #.##..............#.##.##.##.#.#.##.#####.#...#.##..##.# #.#...#.#...# #.#...#.#21.9 (4#.##.## #.#...#.#.# #.# #.#...#.\=i..# #.# #.......#.. #.# #####.###. #.##########.##. ..#.............## ##.#.#.####...#.##...#.#\=iL\=i+2.9 (5\=i\=i# _Found a club.]=iO]=iO]=ikR]=iU]=iEX]=ia\,]=i ]]=iaB]=iui  You encounter a ball python.]=i!p ..# #.....#......... ..) #.##...........#.##.##.##............ #.#.##.#####.#...S. #..##.# #.#...# ##....# #.#####..###.##.## #.#...]=igpa#[.....#.###.# #.#..........@## #.# #.....#.##.#..# #.# #####. #..# #.##########.]=ip .... ..#... ##..# ##.#.#.####..]=ip ...# #......#.##... S   ball python (constriction, asleep) ...# #.###[.##.##.# ##### #.#....##.##..]=ir< #.#.##.##.##.#]=iu~ .S4.9 (2  Found a leather armour.]=i}NS)]=i~3=5.9 (3]=i]=i5 _The ball python hisses angrily._=i$6 . #.###.######. ..# #.....#. ..) #.##... #.##.##.##....#.##.#####.#...... #..##.# #.# ...S# ##....# #.# ####..###.##.## #.# #[.###.# #.#.........## #.# #...##.##.#..# #.# #####...#..# #.##########.r. .... ..#.......#.####..## ##.#.#.#####. ...# #......#.##.. r   rat (asleep)# ...# #.###[.##.####### #.#....##.##.r..[40_=i{6 mSr-6.9 (1_=i: _=i@< T _You encounter a rat.`=iy  r.  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage. r.  You block the ball python's attack.  The ball python bites you but does no damage. =8.3 (1.4 _The ball python closely misses you.`=io †You hit the ball python.`=i  .  You kill the ball python!You hit the rat.`=iHS`=i1419.7`=i`=iG _You kill the rat!a=iaa=ia=ia=iH _No target in view!a=i:3a=i;a=i??a=i@Aa=ipE: _a=iEa=iG,a=iAIa=iaNg  You see here a ball python corpse.a=iwPa=i'Q _a=iRa=iTa=iVa=i"Wa=iXa=i'\a=i^,a=it_a=i=ba=ica=ica=iTea=i~ia=i"l,a=i-ma=ioa=iqa=ira=iTua=i:a=iYna=ia=i,a=iya=i",a=i0a=ia=i?a=iXa=iXa=iXa=i;a=iza=iڵa=iжa=ipBa=ia=iOa=ia=ia=iݿa=ia=i=,a=ita=ia=i5,a=i#a=iD,a=ia=ia=i,Xa=ij  You encounter an endoplasm.a=i# #... #.#### #.### #.# #.#.# #.#.## ######## #... a=i#......## ###.# #@####..# #.#- #...# ##.# # #..~..###.#####~~~...#......####..≈..#...####.### ##..J##............# J   endoplasm (asleep) ##.#####.####.#.#.# a=i#.# #.####.#.#.# #..####........#.#a=i/857.7 (28.0)J.a=iRJa=i%F-8.7 (29a=it _The endoplasm quivers.b=ik ####...##########..........## ###.###.####..# #.@.# ##..#..~..###.##########....~~~...#......# #.###..≈J.#...####.### ##...##............#b=i \ ##.#####.####.#.# #.# #..####............####.##b=i "J.b=i, b=i{ 19.7 (1.0)b=i b=i b=i d...##########..........## ###.###.####..# ##...####.b=id #..@..###.###########.....~J~...#......# #.###..≈..#...####.### ##...##............# ##.#####.####.#.# #.# #.#.####............####.## b=i. r  You enter the shallow water.  Moving in this stuff is going to be slow.b=i e61.3 (1.6Water b=i] b=i D _The endoplasm splashes around in the water. x4c=i$  Your unstable footing causes you to fumble your attack.  The endoplasm freezes you.You are frozen.c=i$Z6-2.7 (1.4c=i*c=iD-A _The endoplasm splashes around in the water.c=i2  Your unstable footing causes you to fumble your attack.  The endoplasm freezes you.c=i%`5--4.1c=ic=i% _You are frozen.c=i\  Your unstable footing causes you to fumble your attack.c=i~4=5.4 (1.3c=ic=iͶ@ _The endoplasm hits you but does no damage.c=ih   Your unstable footing causes you to fumble your attack. _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm hits you but does no damage.  The endoplasm freezes you.c=i B2----c=iV %6.8 (1.4c=iQ c=i % _You are frozen.c=i/' c=i{F~You hit the endoplasm.c=iʢ=c=ic=i/88.2c=ic=i:M _You kill the endoplasm!d=i$d=iw$d=i9)d=i+H _No target in view!d=id=ikd=i)d=id=i _3=--d=ird=id=id=ivd=id=id=id=id=id=id=id=i]R4==d=id=iEd=ild=id=iOd=iYd=id=iAd=i,d=id=i_ d=i h5==d=iy d=i d=i d=it d=i d=i2d=id=i!d=ind=i5d=i?d=i#=d=id=ied=i d=iVD6=d=id=i`d=id=i"d=id=iN#7d=i{E==d=i d=i$Td=i'Bd=i'd=i(d=iE+d=i{,d=i,d=iE-d=i.d=i/d=i.09=d=i0d=iB2d=i9:  #   #   #  ########   #......## #   ##.####..#   ##...####.#   #####..~..###.#####   #.@...~~~...#......-91.2 (23.0)   #.###..≈..#...####.   #. ##...##........   #. ##.#####.####.  > #.# #.####.  .. #......  .. #.####.  .# #.......# #.   #.......####.d=i=d=iG>!-d=ii>%2.2 (24d=iBd=i4D9 _Found an escape hatch in the floor.e=i9e=iO?ne=i?,e=iCXe=ifDe=ixE,e=iEe=iHP  There is an escape hatch in the floor here.e=i)M _e=i~Ne=iO,e=iCPe=iQe=i9Re=iiRe=iRe=iuTe=iJUe=ivUe=i5Ve=ifXe=iY,e=iY\,e=i\e=id]e=i%^e=iae=ibe=ibe=ice=i~Be=i~e=i+e=i,e=iSe=iOe=iBe=ie=i@,e=ie=iMe=ie=i/e=iֵe=iwe=iMe=ie=i7e=ie=ie=iBe=ie=iLe=ie=i_e=ie=ie=iae=i&e=ie=ir,e=iWe=ie=i+e=ige=i^e=ie=ice=ie=iAe=i0e=ie=ie=ige=ie=ie=iTe=ie=ie=ie=i6e=i?e=i*e=i,,e=i-e=ie=ie=ie=ie=iCe=ie=iqe=ib,e=i~,e=ile=im e=i_ e=i e=ie=iIe=iW,e=ie=ie=i,e=iVe=i"e=i#e=i'$e=i%e=i{(e=i~),e=i*e=i,e=iG.e=i.e=il/e=i1e=i_3,e=i|7,e=i7e=i|8e=i9e=im;e=i<e=i =e=i=e=i?e=iAe=i]Ae=i?Be=iLDe=iEe=iEe=iFe=iHe=iIe=i5Je=iJe=iLe=i-N,e=i7Oe=i\e=i^,e=i`e=ide=ie,e=i)ge=ije=iule=ile=ime=iyqe=ire=i"se=ise=i*we=idxe=ixe=iye=i|e=iՐe=iZ,e=isBe=ie=ie=ike=ie=iɜe=ie=i3e=ie=ie=ie=i'e=ike=i,e=ie=ie=ie=i^e=ie=iPe=ire=iϴe=ie=iTe=i`e=ie=i,e=ie=ie=ie=ie=i"e=ie=ie=ie=ie=iEA  You see here a +0 ring mail.e=ie=i _e=ie=i`e=ie=iTe=ie=i|e=ie=ie=ie=iUe=i9,e=iue=ie=iCe=ie=ike=ie=iTe=ie=ie=ie=i,e=i|e=ie=ie=ie=i"e=ie=i$  Things that are here:e=i  a jackal skeleton; a jackal skeletone=ie=i _e=i*e=ie=i e=i& e=i e=i e=i e=i& e=i e=i]e=i,e=i5e=ile=i]e=ie=iNe=ie=ie=ie=ie=ie=i:e=i e=i0"Be=i;g #.##.#.# #.....# #.#. #.##.#.# ####### #.#. #.##.#.######### #... #.......##.....## ###. e=i|<b##.#.##.#.......#######. #.#.................... #.####.#.......######## #.####.#.......#  #....>@#.#####.# 775.2 (83 ########.#####.#  #.......#  ######### e=i<4e=iH=e=i@e=iBE _Done exploring.e=i Ie=iϦ o........0.0)e=iJ e=i e=i E _Done exploring.f=i& #.##.#.# #.....# #.# #.##.#.# # #.# #.##.#.######### # #.......##.....## ### ##.#.##.#.......# #.#..... #.####.#. #.####.#.# #....@.#.#####.# #.#####.# #.#  #f=if=i՛26.2 (1 _f=if=ic _There is a stone staircase leading down here.h=ih=ih=ih=iڈh=i|-7 _h=ih=iT &2h=iH v #.. #.# #.# ... #.#.######.#........#  #@#  #.# ... #.####. ## h=iP -8.7 (2.5h=icU h=iW # _You climb downwards.h=iY a _There is a stone staircase leading up here.i=ii=i>i=ii=i6i=ii=iCP _i=ii=i i=ii=iPi=ii=i=i=ii=ii=i,i=iUi=ii=i,i=i(i=iii=i],i=iAi=ii=ii=iqi=ii=ii=i,i=ii=iW#.# .###.## .# ..... .# ..... .###.##.. .....# #.# .....##.##.###.#..........@.#.######.###.#..######.# ...i=iJ.........# #.#..######<# .##.# #...#.####.i=iY86.7 (8.07.7 (9i=ii=i i=i[_h - a scroll labelled SOASERUEFINj=iGvj=ivj=i"wj=ixj=i _The jackal bites you but does no damage.k=iw  You hit the jackal.  The jackal is heavily wounded.k=i,-5.0 (1.3k=ik=i4 _You block the jackal's attack.k=iIZ  You completely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.6.3k=iQ_ k=i` W _The jackal completely misses you.k=iK l †You slash the jackal!k=iR (k=iU 6557.8 (1.5k=i[ k=i&^ J _You kill the jackal!k=iNk=ik=ik=iwH _No target in view!l=iu3l=ivl=iyl=i>A ###... ... # #.. .# #.# ##.###.###.###.# ...............<l=ig...#.###†#.###. #..............# #.##.##..0.0..##.##.###.###.# ..........# ###...l=i2l=it3-8.8 (1l=i%l=iH _Found a stone staircase leading up.l=iE-9.8 (2l=il=i l=i__d - 2 scrolls labelled EMOYST HOWK (gained 1)l=iM 3l=i l=ix l=i* Bl=i^ l=ib ,l=i l=i l=i ,l=ic l=i l=i ,l=i l=i l=if l=i l=iH l=i l=i l=i l=i l=ih l=i l=i l=i l=i l=i f  You encounter a jackal.l=i ###.###.# #.......  ........# #...<. .h  ......#.###†#.###.# ##...............#.# # #.#.......#.##..#.# l=iN m#.##.###.###.#.# ?... .........###.#.# ..# ####.###.#.....##..#.# ####.# #........@....# l=i !.....# ###.######.##.# ####<# #.# ... #.# #.# .#..# ... . >#....  #.### # .. ....h   jackal (asleep)l=i  #. .. !..## .. ... l=i . .h806.8 (7  Found a scroll labelled DADAEDWEREM and a metallic coppery potion.  Found a stone staircase leading down.l=ip Mhl=i 4==7.8 (8l=i l=iW# ' _The jackal barks!m=iU  #.# #.# ###.###.# ###.###.# #.......S ..# #...<. .. ......#.###†#.###h# #  #...............#.#  #.#.......#.##..#.###.###.###.#.##?... ........###.#.##..# .###.#.....##@.#.# ###.# #.............# ....# ###.######.##.# ###<# #.# #... ##.# #.# #.#..#m=iV ... . #>#.... S   adder (wandering)#.### #... .... h   jackal#. ... !..  ##.. ...m=iY .hYou encounter an adder.m=iZ F?Sm=i[ F.hm=i\ O.Sm=ic OSm=ic 4--8.8 (1m=ih m=ilk d _Found a scroll labelled FOSTAT YCUG.m=i0! T #.. ..  #.# #.# ###.###.#. ###.###....?m=i`! ..# #...<. .. ......#.###†#.###S# #.m=i! ......#.  #.#.......#.##.h#.#m=i! q##.###?...# ........###.#m=i! s ##.#.....##..#.# m=i! [###.# #.............# m=i" ....# ###.######.##. ###<...##.# #.# #.#..#  ... .m=i" #>#.... ### #...... !m=i" m=i& .h.Sm=i. m=i/ A--9m=i5 m=i8 n=iN.Sn=i+ .n=i"SYou barely miss the jackal. The jackal barely misses you.n=in=i6=11.2 (1.4n=imn=i> _The jackal bites you but does no damage.n=i ?You barely miss the adder. You slash the jackal!n=i!e   You kill the jackal!n=iP6622.5 (1.3n=i]n=i@ _The adder bites you but does no damage. x2n=i  You slash the adder!  The adder is heavily wounded.3.9 (1.4n=i$S _The adder bites you but does no damage.n=i~  You hit the adder.  The adder is almost dead.n=i (5.3n=iJ' n=i) [ _You block the adder's attack. The adder bites you but does no damage.n=i{ G .  You hit the adder.n=iN (n=i n=i'  # #.. .. #Talleyrando the Trooper#.# #.# ###.###.#.Mountain Dwarf ###.###.# #.......?Health: 27/27 ======================== ........# #...<. ..Magic: 2/2======================== ......#.###†#.###.# #AC: 9Str: 18#...............#.#EV: 8Int: 8#.#.......#.##..#.#SH: 4Dex: 9 .##.###.###.#.##?...#XL:  2 Next: 106% Place: Dungeon:2 ........###.#.##@.#Noise: =--------  Time: 816.7 (1.4) ###.###.#.....##..#.#a) +0 war axe =i 410m###.# #.............#Nothing quivered ....# ###.######.##.# ###<# #.# #....##.# #.# #.#..#... .#>#....#.### #... ....#.... !.. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _You block the adder's attack. The adder bites you but does no damage.  You hit the adder. _You kill the adder!  The adder is almost dead. _You block the adder's attack. The adder bites you but does no damage.  You hit the adder. _You kill the adder!Your Axes skill increases to level 3!You have reached level 3!n=iΟ /  --more--o=iV  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? p=id N  Uppercase letters only, please.r=iK N33/333/3203 3% r=iR r=iT U _You feel stronger. x2s=i ; _M ..  #.. .. .#.#  #.# #.# ###.###.#. ###.###....?...# #...<. .. ......#.###†#.###.# #.......#.#  #.#.......#.##..###.###..#- ........###.#.##..#.###.#.....##..#. ###.# #.............###.##.#...s=i q70-8.7 (2s=i׺ w _j - a scroll labelled DADAEDWEREMt=it=i,t=it=it=it=i5t=iGt=it=i t=i t=i,t=i7t=ibt=io,t=it=iD t=i# #########  ... .. .......# # #.. .......#.# t=i#.# #.# ###.###.#.# t=iQ#.###.# #.......@.# # #...<.....# t=i?....#.###†#.###.#.# t=i`........#.# t=i#.#.......#.##..#..###.###.#.##.t=ic...# t=i......###.#.##..#.# t=i#.###.#.....##..#.# t=i^#.# #.............#t=iC$,23.7 (5t=i$+4.7 (6t=i)t=i,a _k - a scroll labelled FOSTAT YCUGt=i3tt=iztt=i]4t=iXt=io,t=izt=it=i"t=iTt=it=i՗Xt=ikt=i,t=i՛t=it=i1t=it=i`t=it=i,t=it=it=i3t=ibt=it=it=i....###.#.##..#.# ###.#.....##..#.# # #.............# # ###.######.##.# # #.# #....# # #.# #.#..#### . . ###>#.....## # #.........#### .....# ##.........##.# ...........# # ##........## #....... #....... #.###.## .. .. .. t=i\38.7 (14.0)9.7 (15t=is _f - a metallic coppery potionu=i^ u=iߡ u=i u=i u=i u=i; nu=i u=i+ ,u=i< u=i u=i u=iR u=i u=i u=i u=i u=iY u=i u=i u=i u=ii u=i u=i7 Bu=i) u=i? u=i Bu=i ,u=i ,u=iz u=i& u=i u=i u=i u=i& u=i u=i u=iO u=ig u=i u=i u=i u=i u=i Bu=i u=i Xu=i ,u=i u=iS nu=i u=iF u=i u=i u=i u=ik u=i! u=i" u=i$ u=i]$ u=i0 u=i31 u=i1 u=iR2 u=i3 u=i4 u=i5 u=i6 u=iL8 u=i`9 u=i9 u=i: u=iV< u=i< u=i0= u=i= u=i#? u=iQ@ u=i@ u=iSA u=iiD u=iE u=iF u=iF u=i:H u=iI ,u=ijJ u=iK u=i3M ,u=iM u=iYP u=iQ ,u=ilR u=iS u=i9U u=iU u=iU u=i$W u=iX u=iX u=iX u=iY u=i_ ,u=il` u=i}a u=i\g u=il nu=i  ..........# ###># #.#.######..###.... #.#................ #.#########.###.... #. #........... #. #.######.... #> #.# #.... #.######.# #.... #.@......######.###94.7 (5 ########u=i ?........... #.######.### #.######.### #........... ########.### #.# # ..#####5.7 (56u=iױ u=i< ; _Found a stone staircase leading down.w=iw=iiw=iŶw=iw=i?w=iBw=iw=iQw=iw=iBw=iw=iw=i]w=ijR  There is a stone staircase leading down here.w=iw=iP _w=iw=iw=i7,w=iw=imw=iRw=iw=iw=i,w=iK,w=iw=i w=i%w=iUw=iw=iSw=iw=iw=iew=iw=iBw=i~w=iw=iw=iw=inw=iw=iw=iw=iw=iLw=iw=iKw=iw=iw=iw=i0j  You encounter an endoplasm.w=i.##..##.##.###.###...............###.######..######.###.#...#..######.# #..#...........# ###.###w=iO#...######<# #.# # #....#####.#####.## #...#.................# .......@.##.#.######........#..##.#........w=i#..... ##.##.###.J... #.##.# #......w=i##. #.##.# #.######. ..##># #.# J   endoplasm (asleep)|w=i.###.######.## #........#####w=i$,########......w=i 908.7 (13.J  Found a thick smoking staff.w=iYRJw=i,9.7 (14w=i w=i^ _The endoplasm quivers.x=i .##..##.##.###.###. .....###. #####..######.###.# ...#..######.# # #...........# ###. #...######<# #.# #g #....#####.#####.##.#...#.......#..##.#.######...#..##.#K.....b##.##.#.x=i.J..r. #.##.# #)##.##? #.##.# #. #.. ## ..##># #.#.|. .###.######.#g   hobgoblin (asleep).. # #..b   bat (asleep)x=iZ #K   kobold (missile, asleep) (…)x=iA$ b.  You encounter a hobgoblin, a kobold, a bat and a rat.The kobold is quivering stones.Found a scroll labelled DADAEDWEREM and a mace.x=i .KThe kobold shouts! The rat squeaks loudly.x=i KThe bat barely misses you. The bat hits you but does no damage.x=i%J.x=iV9r.x=i.x=i b   batKK 2 kobolds (missiles, 1 wandering)r   ratYou encounter a kobold. It is wielding a +0 whip and quivering stones.x=iQ====10.0)x=i x=iw6 _The hobgoblin leaves your sight.x=i).b.x=i4(.bx=ih>.Kx=iG.Kx=i8r.x=i.Jx=i-gx=ij&b.x=ig   hobgoblinb   batKK 2 kobolds (missiles)(…)=---2.1 (1.4x=ix=ios _You hit the bat but do no damage. You block the bat's attack.x=i9k †You slash the rat!x=i*b.x=i4s .KYou kill the rat!x=i'J.x=i[E.gx=iA†bx=i;x=i_5---3.6 (1.5x=ix=iJV _The bat hits you but does no damage. You block the bat's attack.y=ib .##..##.##.###.###.#.....###.######..######.###.#....#..######.# #.#...........# ###.##...######<# #.# #. #....#####.#####.## y=iIc .#...#.# ....Kg..@.##.#.######..#.....J†#..##.#....K.b.##.##.#.#y=isc ....... #.##.# #.)##.##? #.##.# #.#y=ic #.. ## ..##># #.# .|. .###.######.# y=id .. # #.##.y=i|e .y=iIf 6K.y=if &J.y=ig 4g.y=iuh ;.Ky=ii by=ifi .Jy=ik ~.g.Ky=iIs 8by=is 4-40y=i{ y=i|| z=if4&.##..##.##.###.###.#......###.#.#####..######.###.#....#..######.# #.#...........# ###.##...######<# #.# z=i4#. #....#####.#####.## .#...#.g.# #.....K.J.@##.#.######..#.....Kb#..##.#........##.##.#.#......b #.##.# #.)##.##? #.##.# #.##.. ## ..##># #.# #z=i65.|. .###.######.# #.. # #.##.z=i6Cb†z=iX75K.z=i8?.Kz=i&97K.z=i9.Jz=i:=.gz=iBM  The hobgoblin attacks as it pursues you!z=i\C.=5z=iJz=iJM z=iM:_The hobgoblin hits you but does no damage.{=i C # #.#.......#.#.##..##.##.###.###.#.# ..............###.#.######..######.###.#.....#...#..######.# #........#...........# ###.##### #...######<# #.# #. #.K..#####.#####.## .#...#..g.@............# ......b.J.##.#.######..###......K#..##.#....................##.##.#########.###......b #.##.# #........)##.##? #.##.# #.######.#.. ## ..##># #.# #..[{=i8D40m|.###.######.# #...# #........######.bb.b.K†.K-6{=i{E{=iV# #.#.#.#.##..##.##.###.###.#.#..###.#.######..######.###.#.....#...#..######.# #.#.....# ###.##...######<# #.# ##. #..b.#####.#####.## #.#...#.Kg.# #.KJ.##.#.######..###.{=idW+......†#..##.#........##.##.#.###.......b #.##.# #.)##.##? #.##.# #.######.#.. ## ..##># #.# #..|. .###.######.# #... # #.######.#{=ixX&.b{=iX.b{=i9Y;.g{=iXa.J{=ib: .K{=ibPThe endoplasm jiggles.{=ic=.K{=il{=iZl.=7{=is{=ivP _The bat barely misses you.|=iBI †  You slash the bat!|=ib;.g|=i;.K|=i1K.|=i.q KK 2 kobolds (missiles)|=iQ  You kill the bat!|=iѫ578.9 (1.3|=i|=iIO _The hobgoblin misses you.|=i5K.|=id  You closely miss the hobgoblin.|=i<.20.3 (1.4|=i,|=i @ _The hobgoblin hits you but does no damage.|=iԐ |=i -1.6 (1.3|=i |=i  |=i _You barely miss the hobgoblin. The hobgoblin misses you.|=i O †  You slash the hobgoblin!|=i  KK 2 kobolds (missiles)  You kill the hobgoblin!(((((((|=i G.K|=iw @.....103.0 (1.4 _The kobold throws a stone. The stone barely misses you.}=i&\j )You slash the kobold!}=i_;.K}=i_J.}=iDf|   kobold (missile)}=ih524.3 (1.3}=it` _You kill the kobold!}=i  You barely miss the kobold. The kobold hits you but does no damage.}=iZ28----5.6}=ik}=i9 _The kobold hits you with a +0 whip.}=i{}=i|-7.0 (1.4}=iM}=iD} _You completely miss the kobold. The kobold hits you but does no damage.}=i(y9=---8.4}=i}=ib} _You closely miss the kobold. The kobold hits you but does no damage. x2}=i! )You slash the kobold!.J}=i   You kill the kobold!The endoplasm freezes you.}=i޶ a4----49.8}=iZ }=ik % _You are frozen.}=iR 8 )}=i7S 5You slash the endoplasm!}=il[ "}=i[ 0}=i^ 6731.3 (1.5}=ig c _You kill the endoplasm!~=il4~=i~=iH _No target in view!~=i h~=ih~=i>p~=irH _No target in view!~=iB5=--- _6=7=~=iڑ~=iB~=i,~=iĶ~=i~=i~=i!F8==9==~=i30=~=i~=iK1=~=iB~=i~=iS,~=i4~=iGB~=i@ 2==~=i~=i5~=i~=i~=i~=i1#3~=i]E==~=i~=i1 _HP restored.~=i|!~=i!~=i#~=iK&Z  Items here: ( )) †.~=i['~=i ( _~=i)~=i+~=i,~=iS-~=i.~=i<=~=i>~=i ?~=i:A~=iL_  You see here a rat corpse.~=iP~=i`Q _~=iS~=iW~=i\,~=it\~=i_~=ibb,~=id~=igh~=ih~=i j~=iDr###...........# ###. ##!##...######<# #.# #...#....#####.#####. ..#...#....)............ ...........##.#.######...†#..##.#.........#.......##.##.#########. /.......[#.##.# #.... #)##.##@##.##.# #.- # #.. ###..##># #.#  .|. .###.######.#  ... # #........### #.. ######## #.### #.### #.. ####~=iz ...#..######.# #.....#...........# ###.#~=i{F ##!##...######<# #.# # #...#....#####.#####.##..#...#....)............#.....##.#.######..#~=i_{#......†#..##.#.........#.......##.##.#########.#/.......@#.##.# #.....#)##.##.##.##.# #.####~=i{# #.. ###..##># #.# |.###.######.#... # #........####~=i |E#..########.....#.##.#####..... ~=i<|n_j - 2 scrolls labelled DADAEDWEREM (gained 1)~=i073.3 (42.0)~=i9F-4.3 (43~=i~=iɐ _You see here the +2 leather armour of Deybbis {Str+3}.=i =i =iL  _=i. B=i =i@  ...#..######.# #. ###...........# # . ##!##...######<# # .##.#...#....#####.### ....#...#....). ......##.#.##### #......†#..##.# ##.......##.##.# #/....@..[#.##.# #6.3 (2.0) ##)##.##.##.##.# #. # #.. ###..##># #.# .|.. .###.######.# ..... # #........ ##.... ##########.#. #.#)#[39=i p;49m. #. #=i A7.3 (3=i71 =i4 ' _Found a hand axe.=i ...#..######.# #.. ###...........# ###.. ##!##...######<# #..##.#...#....#####.#####.....#...#....)....##.#.######.#......†#..##.#.##.##.##.##/.....@.[#.##.# #.##)##.##.##.##.# #.## #.. ###..##># #.# .|..=i  {..... # #.###.... #.##.#. #.##)#. #.##.=i =i^ +8.3 (1=i# =i% =i ...#..######.# #.. ###...........# ###.#. ##!##...######<# #.#.##.#...#....#####.#####.#....#...#....)..=i ..##.#.######.#......†#..##.#.##.##.##.#.#/.[#.##.# #.##)##.##.##.##.# #.#=iL ^# #.. ###..##># #.# ...... # #.#=i| ##.... #.##.#. #.##)#. =i 4#.##.=i Y9=i...#..######.# #.. ###...........# ###.#. ##!##...######<# #.# .##.#...#....#####.#####.#....#...#....).#=ivc....##.#.######..##......†#..##.#.##.##.##.#.##/.#.##.# #.##)##.##.##.##.# #.## #.. ###..##># #.# ..... # #.###.... #.##.#. =i#.##)#. #.##.=i-=i'80=i==i _You see here the +2 leather armour of Deybbis {Str+3}.=iF#<1=i'=i*t _f - the +2 leather armour of Deybbis {Str+3}=iv=iy]Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn)  f - the +2 leather armour of Deybbis {Str+3}=i= &f - the +2 leather armour of Deybbis {Str+3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 =i> Str+3: It affects your strength (+3). It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 1.5 (9.3 -> 7.8). Your EV would increase by 1.5 (8.3 -> 9.8). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.=i =i =i ...#..######.# #..... Talleyrando the Trooper. ###...........# ###.## Mountain Dwarf. ##!##...######<# #.# Health: 33/33 =========================i| r.##.#...#....#####.#####.## Magic: 3/3========================....#...#....)............# AC: 9Str: 20.............##.#.######..# EV: 8Int: 8#......†#..##.#.......... SH: 4Dex: 9##.......##.##.#########.# XL:  3 Next: 17% Place: Dungeon:2=i ##/.......@#.##.# #..... Noise: ---------  Time: 981.3 (0.0)##)##.##.##.##.# #.#### a) +0 war axe=i # #.. ###..##># #.#Nothing quivered.|.. .###.######.#..... # #........####=i Y##....########..... ##.#.#.####=i6  #)#.#.#### #.....=iX   _You see here a rat corpse. =iz _j - 2 scrolls labelled DADAEDWEREM (gained 1) _You see here the +2 leather armour of Deybbis {Str+3}. =i _Found a hand axe. _You see here the +2 leather armour of Deybbis {Str+3}. =iʐ __f - the +2 leather armour of Deybbis {Str+3}=iJ =iߘ =i2 =i d  You start removing your armour.=iI +2.3 (1=iʪ =i =iа +3.3 (2=i =iV =i +4.3 (3=i =i =i +5.3 (4=iJ =i| =i +6.3 (5=i~ =i - 2=i ]10 _You continue removing your +0 scale mail. x5=iQ =i =i  You finish removing your +0 scale mail.  You start putting on your armour.=iK +7.3 (6=i =i =i +8.3 (7=i=iK A9.3 (8=i=i=i,90.3 (9=i=i0#=i#.1.3 (10.0) =i:)=i+ 73 9 _You continue putting on the +2 leather armour of Deybbis {Str+3}. x5  You finish putting on the +2 leather armour of Deybbis {Str+3}.=i5,=iB1=i2R _You feel stronger.=i =ik Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [) =iؚ  c - a +0 buckler (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn)  f - the +2 leather armour of Deybbis (worn) {Str+3}b - a +0 scale mail=i  b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.5 (7.8 -> 9.3). =i Your EV would decrease by 1.5 (9.8 -> 8.3). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.=i=iנ=i...#..######.# #..... Talleyrando the Trooper. ###...........# ###.## Mountain Dwarf=iϨ@. ##!##...######<# #.# Health: 33/33 ========================.##.#...#....#####.#####.## Magic: 3/3=========================iT....#...#....)............# AC: 7Str: 23.............##.#.######..# EV: 9Int: 8#......†#..##.#.......... SH: 4Dex: 9##.......##.##.#########.# XL:  3 Next: 17% Place: Dungeon:2=iܩb#/.......@#.##.# #..... Noise: ---------  Time: 991.3 (0.0)##)##.##.##.##.# #.#### a) +0 war axe# #.. ###..##># #.#Nothing quivered.|.. .###.######.#=iV..... # #........######....########..... ##.#.#.#### #)#.#.#### #.....  _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  =i5You start putting on your armour. _You continue putting on the +2 leather armour of Deybbis {Str+3}. x5  You finish putting on the +2 leather armour of Deybbis {Str+3}. _You feel stronger.=i]=i+2.3 (1=i=iA/ _You drop a +0 scale mail.=i0T~ ...#..######.# # . ###...........# ###. . ##!##...######<# #.# .##.#...#....#####.#####.=iTY ....#...#....). ....##.#.######.. #......†#..##.# ##.##.##.#. #/[#.##.# #=i]U5 ##)##.##.##.##.# #. # #.. ###..##># #.#  .|.. .###.######.# ..... # #. ##.... # ##.#.=iY #. #)#. #. #=ia=ia&3=ih=i# #.# .|.. .###.######.# ..... # #. ##.... # ##.#. #. #)#. #. #=i=i%&4=i=i=i ...#..######.# # . ###...........# ### . ##!##...######<# # .##.#...#....#####.##### ....#...#....) ...##.#.###### #......†#..##.# ##.##.##.=iOe #/.[#.##.# # ##)##.##.##.##.# #. # #.. ###..##># #.# .|.. .###.######.# ..... # #. ##.... # ##.#. #. #)#. #.=i? #=iL<5=i=it=iA  ...#..######.# # .. ###...........# . . ##!##...######<# #.##.#...#....#####..#...#....) ...##.#. #......†#..##.# ##.##.##. #/.[#.##.# # ##)##.##.##.##.# #. # #...###..##># #.=ijB  .|.... .###.######. .....### # #. ##....# # ##.#.# #. #)#.# #. #=iqJ =iK &6=iQ =icR =ibm .. ###...........# ##.. ..##!##...######<# #.##.#...#....#####.####....)......... .............##.#.##### #†#......#.##.##.#######/[ #.##)##@##.## # #...###..##> .|..... .###.#####......##### #.......###....# #########.#.### =iah=ih&7=il=im=iy .. ..##!##...######<# #.##.#...#....#####.####.....)......... .............##.#.##### #†#......##.......##.##.########/.......[#.##.# #.##)##.##.## # #.@.###..##>#...|.......###.#####........###### #.......##.#.#=i9=iz&8=i=i<=i  #.##.#...#....#####.####.......)......... .............##.#.##### #......†#.....##.......##.##.#######/.......[ #.#)##.##.##..###...###..##>#...|.@.....###.#####........###### #.......Nothing quivered.#.#=i =i &9=i3 =i, =i #.##.#...#....#####. .....#...#....) .............##.#. #......†#..##.# ##.......##.##. #/.......[#.##.# # ##)##.##.##.##.# # #..###...###..##># # #...|.###.######.###### ##....# # ##.#.# # #)#.# # #.#.# # #.#.# #.#=i2[37m.#=i"=i01000.3 (1.0) =i=iI=ip  #.##.#...#....#####. .....#...#....) .............##.#. #......†#..##.# ##.......##.##. #/.......[#.##.# # ##)##.##.##.##.#  #..###...###..##>#  #....###..###### #.#####....#  ##.#.# #)#.# #.#.# #.#.# #.#.#=i!=i!&1=i%=i's _You see here a staff of cold.=i <2=i =ix I _b - 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a lumpy coppery potion=i. =i ,=i< =i] =iD =i% =ia =i =i =i =i =i =i =i X=i- =ig =i =i =i =ie =id =i8 =i ,=i" =i =i ,=i =i #.......###..#......##.##...##########.#.##.#...#....#####..........#...#....)..#.........##.##.#....#......†#..##.# ##..##.......##.##.# ##.[#.##. #@##)##.##.##.##.# #..###...###..##>=i  ##...........###.# ..........###### #.. .#####....# ### ##.#.# =iE #)#.# #.#.# #.#.#=iSY32.3 (93.3 (10.0) =i=iQe _m - a scroll labelled ULA EREDIVELARU=iI=i==iȔ=i%=i},=i=i=iE=i=i{k  You encounter a ball python.=ia#....#...#....)#.................##. #.#....#......†#..##. ##..##.......##.##.#=iv ##.#........[# #.##)##.##.###.# #..###...###..##>..S..###...........#.......@......###### #.......#####....# ######.Nothing quivered#.##=i$S   ball python (constriction, asleep)#.#.#=iY.S5.3 (2.0)=i9.S=iX=iFS)=il26.3 (3 _=i=iY=i#.#...#....).#.....##.#.#.#....#......†#..##.#.=i##..##.##.##.###.#.[#.##.# #.##)##.##.##.##.# #.# #..###...###..##># ....S###..###.#.=i-c###### #......#####....# #### ##.#.# =i[#)#.# #.#.# =iG.S=i=io+7.3 (1=iA=ic=i9#.#...#....).#......##.#.##.#....#......†#..##.#.##..##.......##.##.###.#........[#.##.# #.##)##.##.##.##.# #.# #..###...###..##># .....###.###.#.....S.###### #......#####....# #### ##.#.# #)#.##.#.#=i7#.#.# =i=.S=i=i&8=i=iO=i #.#...#....) #......##.#. #.#....#......†#..##.# ##..##.......##.##. ##.#........[#.##.# #.##)##.##.##.##.# #.# #..###...###..##># .....###.###. ......S.###### # .....#####....#  ### ##.#.# #)#.# #.#.# #.#.#  #.#.#=il;.S=i=i&9=i߼=i=iO .  You slash the ball python!=i6(=i>9=40.6 (1.3=iL=ie _You kill the ball python!=iq=i=iH _No target in view!=i=i=i(=iGH _No target in view!=i #.#...#....).#......##.#.##.#....#......†#..##.#.##..##.......##.##.###.#........[#.##.# #.##)##.##.##.##.# #.# #..###...###..##># .....###.###.#.###### #.=i} .....#####....# #### ##.#.# #)#.##.#.# =i' =i' ;-10 _=iG- =i4 =i g#.#...#....).#..........##.#.##.#....#......†#..##.#.##..##.......##.##.#=iA ##.#........[#.##.# #.##)##.##.##.##.# #.# #..###...###..##># .....###.###.#.###### #......#####....# #### ##.#.# =in #.#.##.#=i .##.#.#..=iJ =i !-=i 2=i =iZ =iL#.#...#....).#..........##.#.##.#....#......†#..##.#.##..##.......##.##.###.#........[#.##.# =i#.##)##.##.##.##.# #.# #..###...###..##># .....###.###.#.###### #......#####....# #### ##.#.# #)#.##.#.#=iQ#.#.##.#.#...=i =ih&3=i~=i=i~  #.........##.#.####....#......†#... ##..##.......##.##.##### ##.#........[  #.##)##.##.#=i#.# #..###...###..##>.....###...........###.#####...###### #.......#####.@..# ########## ##.#  #)#.#..#=i=i0&4=i=i=is #....#†#... ##..#.##.##.##### ##.#........[  #.##)##.##.##.# #..###...###..##>.....###...........###.#####....###### #.......#####....# ########## ##@#.#  #)#.#.#.#..#=i <5=i=i=iO   ##..#.##.##.##### ##.#........[  #.##)##.##.##.# #..###...###..##>.....###...........###.#####=i \.........###### #......#####....# ########## ##.#.# .=i& K#..#=i` =i &6=ik =iV Q _You see here a +0 hand axe.=i6=i=i=i=i[=i]: _=i=i=i7=i=i(=i=i=i~=i=i1=i}=iL=iO=i=i=i=i'=ii  You encounter a hobgoblin.=i;.....#####....# #### ##.#.#  #)#.#  #.#.#  #.#.#  ##.#.#  #....#  #..###=i.# .# ...# ##..##...#....g   hobgoblin (asleep)#...g=iE #.....=ibS51.6 (5g.=iNg=it4==2.6 (6=i=i+ _The hobgoblin shouts!=i9n### ##.#.#   #)#.# #.#.# #.#.# =i|##.#.# #....# #..### #..# #.@# #.......# =iF#.####..# ...#..g.#.... #..... =i4g.=i/=i4--3.6 (1=i=i =ip #).#...## #.####.....#### #.g..............=iwq5g.=ifv=ivA--4=i|=iM .  You hit the hobgoblin.=iП)=i>23=6.0 (1.4=i&=iM _You kill the hobgoblin!=i޲ 4=i =i H _No target in view!=iM#####.) #.#..##=i#.####....#.####..##.....=i*8....#........=iF n-70 _=i `M.....#####...############.)# #.#.##.#.=i ..###.#####.....#.####..#=i 6.#.....=i =i# !-=i< 8=ij =i =i M.........###### #...........#####...##########=i ##.)#.#. #.#.##.#.#=ib ..########.......###....=i =i: &9=i =i` =i M###.....###.#####.........###### #...........#####...############.)#.#.# #.#.#.#..####.####..##...=iX =i'!'60=i%=i'=iNM#.# #..###...###..##># =i###.....###.#####.........###### #...........#####...#######=i0#####.=i)# #.#.###@#.#..=i@###..#=i21##...=i<1=i=i=iCM #.##)##.##.##.##.#.# #..###...###..##># ###.....###.#####.........###### #...........#####...############.) ##.#.##....##..####...=iE&2=i?=i=i7M##.#........[ #.##)##.##.##.##.#.# #..###...###..##># ###...........###.#####.........###### #...........#####...############.) #.##....##..###..#=i=i&3=is=i=i M##..#########.#........[ #.##)##.##.##.##.=i e#.# #..###...###..##># ###...........###.#####.........###### #...........#####...############. ##.#.##...#=iU =i &4=iy =i Q _You see here a +0 hand axe.=i _=iI,=iy=i_=i,=i=i=i=i=i&=ir=iI=id=i,=i=i=is=i=i=i=i =i=i!=i=i=i =i=i?=i=i=i=i=i =i_=i=i|=i=i=it=i=i=i =i%=iP=iw=i=i=i=i =i= =i =i@ =iM,=i=i=i=i =i=in=i=i=i=i=i=i=i{=i#=i#=i#=i$=i%=iu&=i&=i!'=i (=i(=i)=ia)=iC*=i0+=iV+=i+=ix,=i(-=ii-=i-=i/=iN0=i0=i0=i1=i2=i2=iW3=i(4=i4=i:5=i5=i6=i67=i}7=i7=i8=ii9=i9=i :=i;=i;=i;=iV<=i==i>=i>=i=i?=i?=iyB=iC=iD=i/E=iF=iG=iH=iH=iJ=iK=iL=iL=iYQ=iR=iR=i,S=iT=iT=iT=iU=iTW=iW=iX=iX=iY=i[f  You encounter an adder.=ia#.# #.## #.. #.# #.#..#.# #.# =ia#.#######.## .. ###.###.# #.##.......# .S ........# #.##.......### .# ......#.# #.##.........# .#=iIb#...... #.##.........# .# # #.#.... #.##.........####.##..##.##.###.# #.##....................# =iyb2#.##........#######..######.###.# #.#####.....#.....#..######.# #.. ..# #.......###...........# ## =ib.## #......##.##...######<# .######.#.##.#...#....#####.##### S   adder (asleep) =ib^.##..........#...#....).......... =ibJ.##.#.................##.#.###### =i cb.##.#.#....#......†#..##.#.......=ied.S30.0 (1=i4f:.S=iZf=ikES=i-l,1.0 (14=iRq=is/ _The adder hisses angrily.=iv .# #.#######. ... .# #.# #..## #.. .# #.# #.. #.# #.# .#######.## #.. ###.###.# .##.# #.. ..# .##.### #.# ......#.## =iw .##.........# #S# #... .##.........# #.# # #.#..... .##.........####@##..##.##.###.# .##....................# .##........#######..######.###.# .#####.....#.....#..######.# #... #.#...........# ###. ## #......##.##...######<# #. ######.#.##.#...#....#####.##### ##...#...#....)........... ##.#...........##.#.######=iw =ix N.S=i  =ik 02.0) =i =i… =iu †You slash the adder!=iR=i"/46===i #3.3 (1.3=i(=i*I _You kill the adder!=iiJ=ij =i7j:_No target in view!=i _=iJX=i=i=i=i=iN=iO=i=i =i=if=i=i=i=i=i4,=i=i#p=i$=i%=iK%=iU&=i`'=i0(=il(=i9)=i)=iE*=i*=i*=ip-=ig.=i.=i /=i1=i1=i2=i2=i4=i5,=i5=i6=i}7=i7=ip8=i==i>,=ir?=iqA=iB=iDB=iE=iE=i(F=ihG=iH=iH=iCI=izJ=i}K=iK=iL=i4M=iM=iN=iN=iO=iP,=iQ=i`R=i\S=iS=iGT=ibU=iV=iV=isW=iX=iY=iY=irZ=i%\=iF]=it]=i]=i_=i`,=ia=i^k=i]l=il=i m=iq=iq=i#r=ir=iHv=i.w=iZw=ix=i${=ic|,=i:}=iJ=i5=it=i=i?=iH=i̅=iX=i<=iJ,=i;=i=iE=i{=iƑ=iǔ=iS,=i=iӜB=iz=i=iB=iz=i٣=i2=i=i=i,=i,=iQ=iQ=i,=i=i*=i6,=i=i=i=i=i!=i=i=i6=i=i=i=i=i=iA=i=i#=iq=i=i~,=i=in=i,=i=i=i,=i=im=it,=if=i=iL=i=iw=i@  You see here a +0 hand axe.=i<=i> _=i=i=il,=i=iP=ia=i=i=i=im ,=i ,=i ,=iK =i =in =i =i =i " n=iP$ =i$ =i% =i' =i0) =i) =iw* =iH, =id. =i. =i/ =iq1 =i2 =i'3 =i34 =i9 =i: =i; =iL< =i> =iT@ =i@ =iA =iD =iE =iE =iH =iIM =iO =iO =iVR =iU =iW =i2X =iY =im\ =iK^ =i^ =i_ =iGb =ic =iHd =if =i&h =ij =iXj =ik =in =i?o =iop =it L _You now have 23 gold pieces (gained 5).=iv =iw =iGx =ig{ =iS} =i} =i =i =iu =i =i =i0 =i =im =i =iݍ =i ,=iI =i. =i =iB =iq =i# ,=i =i | _j - 3 scrolls labelled DADAEDWEREM (gained 1)=i> =i =i =iq =i =i =i' =i =i =i_ =i3 =i6 =iB =i =ie =ih =ia =ik ,=i4 =iN =i =iN =i =iż =i =i =i, =ik ,=i+ =i| =ij =i =i? =ig =i ,=iA =i =i =i =iI =i =i ,=iN =i =ii =i =i& =i =i =i =iK =i =i =i =i =i =i =i =iU =i =i =i =i =i =i= =i =i =ir =ib =i =i =iO =i =ij =i =i =i =i =i =i( =i =i =i =i =i =i =i =i. ....#  ....######  ..........  .....###.....# # .....# .# .....# #.##### ##.#..###########....... #.#.............@......# --2410.0) =i d##....######.####.####.# ...#.# #.# .# #####.# #.# .#  #.######.# .#  #........# )#  ########## .# =i 6.# =i =i, G--41=i =iN % _Found a rapier.=iaI=i,=i=,=iX=i6o..# # ######### #........ #.#.######.# .# #.# .# #.# ....# ##.####### .#..###########>6.3 (2.0)=i....................#######.####.####.# ..#.# #.# #.# # ###.# #.# #.##.######.# #.##........# #)########### #.##.#=i=i_+7.3 (3=io=i2; _Found a stone staircase leading down.=i3=i2=ij=ioX=i=i=i=iz=i,=i=i=i[=i=i_=i=i,=i=iG=ik=i=iF=ik=i=i=i.=iR  There is a stone staircase leading down here.=iH=i _=i=iq=i=i"=iR=i=i=i==i=i=i=i=i==i=i=i=i@=iB=iTf  You encounter a jackal.=i #.# #.#  #.#   #.#   ##.########## #####........>..........#####.=i$+####.####.#####.###h#  #.# #.##...@....# .# #.# #.##.#####..# # #.# #.## . .# #)# #.. # #.# ### #.# h   jackal (asleep) =i5^.h59.3 (12.0)=iMh=i97===60.3 (13=i=i8 _The jackal barks! You hear a bark!=i~#.# #.# #.# #.# ##.#=i#### ........>...# ...#####.# ####.####.#####.###.# =i/# #.# #.##....@.h.# # #.# #.##.#####..# # #.# #.## .# # #)# #.. # #.# =i-h.=i,h=ich 2 jackals=i----1=i: .0) =ib=iG =iQ_You encounter a jackal.=iEK.h=i!P%  =iPrYou barely miss the jackal. The jackal misses you.=iBQW=--2.6 (1.3=iY=iF\S _The jackal barely misses you.=i= hYou barely miss the jackal. The jackal closely misses you.You block the jackal's attack.=iqh 3 jackals (1 wandering)=i-4.0 (1.4=iL=i"W _You encounter a jackal.=i J .  You slash the jackal!=i 8 h=i! VYou kill the jackal!=i C.h=i 1h.=i +h.=i S 2 jackals=i f50====5.4=iu =i ' _The jackal barks!=i  You closely miss the jackal. You block the jackal's attack.=i? b=---6.7 (1.3=i =iڈ T _The jackal closely misses you.=i  You closely miss the jackal.---8.1 (1.4=i/W _The jackal bites you but does no damage. x2=i~  You closely miss the jackal. The jackal barely misses you.=iw(9.5=iۃ=iۅ4 _You block the jackal's attack.=i+w  You closely miss the jackal. The jackal bites you.=ip,^0---71.0 (1.5=ir2=i4> _The jackal bites you but does no damage.=iSY  You miss the jackal.=ig1=--2.3 (1.3=iǮ=i°A _The jackal bites you but does no damage. x2=il  You hit the jackal.  The jackal is heavily wounded.3.6=i< =i  =i F_The jackal closely misses you.=i4  †You hit the jackal.h.    jackalYou kill the jackal!35.0 (1.4 _The jackal barely misses you.=i  You hit the jackal.  The jackal is almost dead.The jackal closely misses you.=ix2==6.3 (1.3=i =i| > _The jackal bites you but does no damage.=i>l †You slash the jackal!=iw(=iدL=77.6=i=ipJ _You kill the jackal!=i@=iwA=iE=iGH _No target in view!=iAI =iI =iI =i\K =iO _3==i4P =i~Q ,=icR =iU $  Things that are here:=iV  a jackal corpse; a jackal corpse=i1X =iX  _=ikY =i[ =i \ =iP\ =i\ =i?] =i] =i^ #==i4^ =i^ =i` =i?a =iya =ia =i!c =ic =id =id =ie =iXf =if =if =ig =ixh =ih =ii =ii =ij =ij =irk =iHl =il =i m =iVm =in =in =iMo =io =iq =ier =ir =is =i}t =i4u =iu =iv =iJy =iz =iDz =iz =i| =iV} =i} =i~ =i =ir =i =i. =i =iV =i =i =i =i =i5 =i =i =i =i% =i =i =iz =i =i =iÉ =ik =i =iߊ =i =i =i= =i =i~ =i =i) =i =iE =iȏ =i =ib =i~ =i =i =i~ =i =i =iQ =i =ig =i ,=ie =i =ir =i =i =i =iu =i =iʛ =i =i! =iY =i| =i =i =iǞ =i. =i] =i =iT =i =i5 =i =i =i =i =ir B=i٧ =i8 =i_ =i =i =i =i/ =i~ =iL =i =iҫ =i =iʬ =i6 =ih =i =i< =i =i =i =i =i =i= =ip =i =iб =i =i0 =i =i =i =i =iմ =i; =ih =i =in =i =i =iR =i =i =iŸ =i =iɹ =iz =i =i =iv =i =i =ip =i =i| ,=iԽ =i< =i =i =iQ =i =iX =i| =i =i= =i =i =i =i =i =i? =iv =i =i =i =iG =i =iP =i =i =i. =iz =i =i =i =i =i =i% =i =i ,=iS =i =i? =iy =i =i =i =i =i =i =i =i+ =ia =i =i =i =iw =i =i3 =io =i =iF =i =i ,=i =i =i+ ,=i =ij =i =i =iT =i =i =i =i =i =i< ,=i =i5 =iu =i =i =i =i =if =i' =i =i =i: =i =i =iV =i =i =iX =i =i =i =i3 =iq =i =i =i ,=iQ =i =iz ,=i* =i =i =i =i< =i? =i ,=iu =i{ =i =i0 =i =i =i =i =i =i =i =i, =i =i! =ix =i =iU =i =i ,=i. =i( =i =i: =i =i =i =iX =i> =i =ic =i =i= =i =i. v #....................# #............######.## #............# ### .............#=i - #............# ##..######.#..######### ##..< #.#............ #.....#####....######.## =i #.$....@.....#.# #.#-364.6 (87.0) =i #.....########.# #.# $.... #.######.#=i b #### #........#=i2 5 ########## =iQ !=i =i !-=i, %5.6 (88=i" =i$ 9 _Found a stone staircase leading up.=iN4=i"R=iSH _No target in view!=i 3=iQ =i3 =i =i | _=i| =i =i: =i =i; =i =iB ,=iE =ir =i =i =i| =i =i  =i =i L _You now have 31 gold pieces (gained 8).=i =i =iq! =i1# =i$ =i$ =i5% =i& =i' =i' =i\( =iO* =i* =i+ =i. M _You now have 42 gold pieces (gained 11).=i / =iE/ =i 0 =i%1 =i1 =i82 =i2 =i3 =i4 ,=i4 =i5 =i6 =i6 =iC7 =i9 =i9 =i9 =i?: =i^; =id< =i< =i> ,=iJ =iU =ilV =iX =iY =iKY =iY =i[ =i\ ,=i\] =iW_ =i=` =ip` =i` =i8c =iHd =izd =i2e =if =iig ,=ig =iTi =ii ,=ij =ik =ik ,=i"l =im =im =im =in =in =i`o =io =io =iq =ixq ,=iq =ir =iv =iNw =iw =ipx =ix =ix =iiy =iy =iy =iZz =iz =i`{ =i{ =i{ =iT| =i| =i| =i} =i} =i} =i~ =i<~ =i  =id =i =i =i4 =i =i =i =ix =iւ =i] ,=i =i =i =i =iͅ =iJ =ix =iņ =i =i =i =i, =i =i< ,=i =i( =i =i =iԋ =ia =i =i =i =i =ic ,=i =i) =i =i =i۔ =iq =i =i =iY =i =ic =i =i& =i =iޛ =i =i1 =ik =i۝ =i =iC =iL =i =i =i9 =ir =i =i< =i =iϣ =iM =i =iɤ =i =i =i =i =ih =i =i+ =i =i =i =i =iT =i =ij =iǰ =i =iв =i =iͳ =i@ =i =i; =i =iO =ic =i =i =i =i =i =i =i =i =i9 =iy =i6 =i =iJ =i =i' =i =i =i =i =i =i =i* =i =i =i =i =iY =i =is =i =i =ik =i X=iy =i =iL =iH =i =i< =i =i@ =i =i =i =i =i =i =i =i/ =i =i& =i =i =i =i1 =i =iU =iC =i =i =i =i =iZ =i# =iG =i =i =i, =i =i =i =i =i =i! ,=i =i =il =i =i =i >  You see here a +0 rapier.=i =i  _=iD =i =i =i =i =i =i3 ,=i =io =iN ,=i =i =i ,=iz =i =i =i =i =i{ =i{ =i =ia =i6 =i ,=iT =i# =i =i =iF =i =i =i =i =il =i =i =ie" M _You now have 55 gold pieces (gained 13).=i" =i2# =iY# =i3 I..............#####.# #.# ###.####.####.#####.###.# #.# #.# #.##.....†. #.# #.# #.##.#####. ###.# #.# #.##.# #. ....# #)# #....# #..# ##### #.# ####.# #.## #.#######.#####.# #........@......# 461.6 (96#########  =i4     =i^8 =i@ E _Done exploring.=i3=i=iY............).=i9.........0.0) =ig=i=iE _Done exploring.=iJ I=iO =iP =ijT P _=iT =i U =iU =iTW =iX =iX =iY =i[ =i1\ =i{\ =i#] =i^ =i_ =i_ =i` =iDb =i_c =ic =i_d =ie =iSg ,=ig =im '# #.########## #.####.## #.# #.# # ### #.# #.# # #.# #.# # ##.########### #.# =iCn ###########........>...# #.# .................#####.# #.# ######.####.####.#####.###.# # #.# #.# #@##.....†..#8.6 (7 # #.# #.# #.##.#####..# =in ######.# #.# #.##.# #..# .......# #)# #....# #..# ######## #.# ####.# #.###.#######.#####.##...............# ################# =in =i]o =is =iu =ia =i =i =i =i{ ,=i n=iT =if =i =i: =i =i =iI =i =i| =i4 =ix =i =i  #.# #.# #.#  #.# ##########.# #.# ##.## #..........# #.# .....# #.########## #.# =i! ##.## #.# #.#  ### #.# #.#  #.# #.#  ##.########### #.# #######........@...# #.# 73.6 (5 ..............#####.# #.# .####.####.#####.###.#  #.# #.# #.##.....†..#  #.# #.# #.##.#####..=i4" T# ###.# #.# #.##.# #..# ....# #)# #....# #..# ##### #.# ####.# #.###.#######.#####.#=i" =i ' =i( c _There is a stone staircase leading down here.=iY=iBZ=iB_=id=ih24.6 (1 _=i=j=i+ &3=i  ###  #@#  #.#  #.#  #.# #.# #.# =i j..# ### =i?M -6.1 (2.5=iQ =iR # _You climb downwards.=iU a _There is a stone staircase leading up here.=i =iu=i=i7=i=i$ _=in=i=i=iN=i{=i}=i-B=i=i~,=i=i=i=i,=i=i:####<##.##.##.##.#.#######.#=iA(......@.#82.1 (6.0...####### =i=i+3.1 (7=i =iO - _Found 6 poisoned darts.=iN ### #<# #.# #.# #.# #.##.#.#j(..#.#.j   gnoll (polearm, asleep)=iK jYou encounter a gnoll. It is wielding a +0 spear.The gnoll shouts! You hear a shout!=iI.j=i jj 2 gnolls (1 polearm)You encounter a gnoll. It is wielding a +1 flail of holy wrath.=iſ4==4.1 (1=i=iL' _You hear a shout!=i ### #<# #.# #.# #.# #.# #j#.# .j.# ....# . =i1Q.j=imL(j=i=ic.-5=i=i ' _You hear a shout!=i/ ### #<# #.# #.# =i/ #.# #.# #.#.# .(j.# ..j.#=iN0 G . =i1 K.j=i4 G.j=i: =i: O--6=i? =ifB =i6% y#<#.#######(.j........j#######.=i& ;j.=i- =i- @-7=i2 =i4 =id@ 9#<#.#######(.jj........#######. =iG =iH &8=iQM =iGO =ifM#<#.#######=i3g.(.jj.....##=in=itC9=iho M#<#.#######.#=iw =ipx '90=iZ~ =i =iM#<#.#=i1j=ij   gnoll (polearm)=i&1=iq=i=i 5##.#######(.jj...j....#######.=i 8j.=i =ia&2=i=i_a _There is a stone staircase leading up here.=i 1j=i 7j.=i{j 2 gnolls (1 polearm)=i-3 _=i*=i=i3 8j.=ir3 7j.=i9 =i): &4=i> =i@ =i6oj.j.=i6=i&5=i=ie=iD7j.=iG jThe gnoll hits you from afar with a +0 spear.=iE|j 3 gnolls (2 polearms)=i_29---=6=i=is _You encounter a gnoll. It is wielding a +0 halberd.=i*###<j.#.######.(.jj...j...###### =i8j.=i)=iO23--------=i7=ig =io9 _The gnoll hits you with a +0 spear.=is7j.=i=i-8.5 (1.4=iH=i _You hit the gnoll but do no damage. The gnoll barely misses you.=i|. =i/ =iJ6 =i6 g2-----9.8 (1.3=i; =iu> u _You closely miss the gnoll. The gnoll hits you with a +0 spear.=iz You hit the gnoll but do no damage. The gnoll barely misses you. _You closely miss the gnoll. The gnoll hits you with a +0 spear.  You hit the gnoll.  is lightly wounded.  The gnoll hits you from afar with a +0 halberd!13-------==i 501.1=i =i p _The gnoll barely misses you. You block the gnoll's attack.=i`[#. #j#.#######(.jj........#######.=i=i,=i#=i4-20=i0=iq =i=_The gnoll barely misses you.=i~a _There is a stone staircase leading up here.=i =i 8-=iG=i1=iL( =i### #@# #.#=iHE #j# #j# #j# #.# .(..# ### .=i* ### #@# #.# #j# #j# #j#=i< #.# .(..# ### .=iT  The gnoll hits you from afar with a +0 halberd!=i4/33 --------------==i@ 3=i*=i' -------2 _* * * LOW HITPOINT WARNING * * *=i#.##.# #.##.# ##########.# #.# ###.## #..........# #.# .....# #.########## #.# ###.## #.##.#### #.##.##.##.###.########### #.# ########........@...# #.# =iJh..............#####.# #.# ###.####.####.#####.###.##.# #.# #.##.....†..##.# #.# #.##.#####..# ###.# #.# #.##.# #..# ....# #)# #....# #..# ##### #.# ####.# #.###.#######.#####.#=ib5=--4.6 (2.5=i _You climb upwards. _There is a stone staircase leading down here.=i=iUX6===iB=iX=i|7===iP,=i=i,=iB=i=ipi8==i=i =iL=iz=i=i ,=i,=i=ia=i_9==i,=i=iO,=i=i,=i)=i=i10/33===i=i,=i=i6=i,=i0=it,=i=if1===ic=i,=i0=i3,=i=i=ie=i=i=i*S2==ix=i=i=iG=i,=i=ii=i=i=i)=idI3==i=i=iU=i=i=i=i;=i,=i=ib=i_14===i=i=iB=i=i=i%=ie=i%=ik=i=i=iK5==i]=i=i0=is=i8=i=i=i@=i,=i=i?S6==ix=i=iC,=i,=i=i,=i=iZ=i^7===i=i=i=i=iN=i=i=i=i=id=ih=i^8===iC=i=i\=i=i=i=i:=i=i`=iU=i=iD9==ia=iy=i=i=i,=i=i,=i=iC=i~T20==i=i=iX=i~=ic=i=i=i=iL=i=ig=i^1===iY=i=ie=i=i=i=i`=i?=i=i=i=i<t2===i=i4=i=i=i=iJ=i$=iS=i=i=iK3==iz=i<=i=i=i=i=i =ix =i =i =iG =iv N24==i =i| ,=i =i/ =i[ =i =i ,=iR =i =ij5===i:=i=i=i=iY=i=i=i=i1=i=ii=i#6=i2==iD=i =i'=i=i\K7==i=i=i=iN=i=iT=i=i},=i=i=ih8===i=i =i =i!=iv"=i"=i%#=i#=i&$=i$=i\%=i%#9=i%E===i8&=if'=i'=i(=i(=i4)=i)=i1*=it*=i*=i+=i+V30==if,=i4-=i-=i-=i.=i.=i(/=i/=i'0=i0=ik1=i1K1==i2=i#3=ih3=i3=il4=i4=i4=i5=i6=in6=i7=iu7h2===i7=i8=i,9,=i9,=i/:=is:=i:=i:=i<k _You start resting.HP restored.=iB9--=iD2614.6 (110.0)=i=ER3===ieE,51 _=iG=iH=i =i =i9 =i =i F6.6 (1.0) =i7 B=3=i͚  ###  #@#  #j#  #j#  #.#=i ) #.# #.#######.# jj 2 gnolls (1 polearm) .(.jj.....# ....#######.=i) 5=8.1 (2.5=if =i? d _You climb downwards. The gnoll closely misses you. x3=i a _There is a stone staircase leading up here.=is\ =i\ =id =ik =i0l -9.1 (1.0=ip =i- 2. _You block the gnoll's attack. The gnoll hits you but does no damage.=i4 #.##.# #.##.# ##########.# #.# ###.## #..........# #.# .....# #.########## #.# ###.## #.##.#### #.##.##.#=i,5 #.###.########### #.# ########.......j@...# #.# ..............#####.# #.# ###.####.####.#####.###.##.# #.# #.##.....†..##.# #.# #.##.#####..# =ib5 ###.# #.# #.##.# #..#   gnoll ....# #)# #....# #..# =i5 ##### #.# ####.# #.###.#######.#####.#=i] 6-20.6 (2.5=i+ =i/ ! _You climb upwards.=i: c _There is a stone staircase leading down here.=i}_  You barely miss the gnoll.=i~e28----=2.1 (1=iR=iG _The gnoll hits you with a +1 flail of holy wrath.=i  You barely miss the gnoll.The gnoll hits you with a +1 flail of holy wrath.=i k4-------3.5 (1.4=i =i8 R _The gnoll barely misses you.=i?O i )You slash the gnoll!=iT (=i%X U---80=4.9=i`\ =i?^ I _You kill the gnoll!=i#=i=i=iH _No target in view!=i2+=i+=i0=i2H _No target in view!=i|=i #.# #.# #.# #.# #.# #.##.## #.# #.#.# #.# #.##.## #.# #.# ### #.# #.# #.# #.# ##.# #.##.@>...# #.#.#####.# #.##.####.####.#####.###.#  #.# #.# #.##.....†..#  #.# #.# #.##.#####..# ####.# #.# #.##.# #..# .....# #)# #....# #..# ###### #.# ####.# #.##  #.#.#####.#=i=i]3--50 =i _=i=i$  Things that are here:=i _a +1 flail of holy wrath; a gnoll corpse=iբ#.# #.# #.# #.# #.# #.# .## #.# #.# # #.#=id #.# .## #.# #.# ### #.# #.# #.# #.# ##.# #.# .)@...# #.# #####.# #.# .####.####.#####.###.# =i=i=iuH--6 _=i=ic _There is a stone staircase leading down here.=i=iN=i=i=ira5==i=i=i=iE=i}=iH=i,=i=i=i=iN6==i=i0=i=iF=it=i=iP =i =i =id =i =i #7=i (==i =i =i =i =i =i =i =i =iB =i =iW =i h8===i =i =i` =iK =i =i+ =i =i? =ih =i =iz =i h9===i" =i =i =iW =i  =iF =i =iX =i =i =i{ =i V30==i. =i =i =ig =i =i2 =i =i8 =i =i0 =ix =i K1==i~ =i =i =i! =i" =i# =i# =i$ =i% =i% =i' =ig' h2===i( =i4) =iv) =i%* =iL+ =i+ =iQ, =i- =i.- =i- =i. % =i. F_You start resting.HP restored.=i12 =i6 058.9 (32.0)=i7 #3=i7 /===i7 ,9.9 (33 _=ik: =im; =i =i1 =i =ii =i 160.9 (1.0) =i8 =i6 B=3=i_  ###  =i w#@#  #.#  #j#  #.# #.# #.#######.# j   gnoll (polearm)=i  .(.jj.....# =i9 j....#######.  =iU JYou climb downwards.  The gnoll hits you from afar with a +0 halberd.=ib) c2-=2.4 (2.5=io0 =i1 , _You block the gnoll's attack.=i(4 a _There is a stone staircase leading up here.=iW$###<j.#.######.(.jj.......###### =i=iCo20----------==i3.4 (1.0=i>=i; _The gnoll hits you with a +0 halberd!=iU{ =i| i10----------------4.7 (1.3=im =i6 w _You closely miss the gnoll. The gnoll hits you with a +0 halberd!=i? =i =iI =i ^ _You are too injured to fight recklessly!=i~j _You are too injured to fight recklessly!=iM&=i&=i|+=is.^ _You are too injured to fight recklessly!=i _You are too injured to fight recklessly!=i _You are too injured to fight recklessly! _You are too injured to fight recklessly=i!  You hit the gnoll.  The gnoll is moderately wounded.  The gnoll hits you with a +0 halberd!  You die...=i:W-2--------------=iq/  --more--=i$=i%}Gear: 7/52 gear slots (Left/Right to switch category) =i%Hand Weapons (go to first with ))  a - a +0 war axe (weapon) =i&Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 helmet (worn) =i;&T e - a +0 cloak (worn)  f - the +2 leather armour of Deybbis (worn) {Str+3} =ir&%Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)g - a ring of poison resistance=i =i5=i$=iLGoodbye, Talleyrando.60 Talleyrando the Trooper (level 3, -2/33 HPs)Began as a Mountain Dwarf Fighter on Feb 15, 2026.Slain by a gnoll... wielding a +0 halberd(12 damage)... on level 3 of the Dungeon.The game lasted 00:03:03 (1631 turns). Best Crawlers -1.17664546 platinum DECj-27 escaped with the Orb2.16465487 therodimus VSBr-27 escaped with the Orb3.16376138 DocSulfur FoNe-27 escaped with the Orb4.15136186 l1quidcrys GrFi-27 escaped with the Orb5.15099410 RavnDgHu-27 escaped with the Orb6.14682103 thewalrus OnGl-27 escaped with the Orb7.14300794 kaboissonn ReEE-27 escaped with the Orb8.13219161 RavnMiFi-27 escaped with the Orb9.12683640 bentocg OpSh-27 escaped with the Orb  10.10761664 kilrfish BaCj-27 escaped with the Orb  11. 8240704 Richler151 MiFi-27 escaped with the Orb  12. 7345102 RavnMiSh-27 escaped with the Orb=i=i =i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l