c=i  Player: Talleyrando Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.19:58:27.ttyrec Time: (1772567907) Tue Mar 3 19:58:27 2026 e=i& [?1051l[?1052l[?1060l[?1061he=iP(R)0[?7h[?25l[?1ce=i(e=i0e=i1e=il9Welcome, Talleyrando. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Summonerf=iWelcome, Talleyrando the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Summonerg=iqg=i g=iF Talleyrando the CallerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small Mammalg=iC ####+######PP#!#PP####P~~#.#P.P####P~~~#.#...P###P~~~~#.#...PP##P~~~~#.#...PP########.#######+......@......+#######.########P.P..#.#~~~~P##PPP..#.#~~~~P##PPPP#.#~~~P####PPP#.#~~P##g=i ##PP#.#PP######+####g=i g=i Welcome, Talleyrando the Merfolk Summoner.If you return without finding the Orb of Zot, so far below, it's all over!g=i g=ir Press ? for a list of commands and other information.  Found a bubbling inky potion.g=i{ g=i [ _Found a staircase leading out of the dungeon.i=ii=iC  Skill  Level Train  Apt Skill  Level Train  Apt i=i a + Fighting   0.0    +1   f + Spellcasting 2.0   9%  -1  i=i#        i=i b + Unarmed Combat   0.0    +1   g + Summoningsi=i4.0  77%   0  i=i^    i=i_    i=i3         c + Armour   0.0    -3      d + Dodgingi=iI2.6   8%  +3  i=i\{    e + Stealthi=i|2.1   6%  +2  i=ia    i=i_    i=ia    i=i_    i=ia    i=i_    i=i+T    i=i= i=iO_    i=ida    i=iv_    i=ia    i=i_    i=ia    i=i_    i=ia    i=i_    i=iDa    i=iY        i=i~The percentage of incoming experience used to train each skill is in brown.  i=iZThe species aptitude is in white.  i=i:[?] Helpi=iG[=] set a skill target  i=i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk=i a * Fighting   0.0  20%86174k=io} 166 b * Unarmed Combat   0.0  16%526l=i208 b - Unarmed Combat   0.0   617l=ieZ16652 c * Armour   0.0  16%6l=iO120861l=i c - Armour   0.0   7l=ix 19655 d * Dodging   2.6  16n=i7 f * Spellcasting   2.0  1133n=i$I01 g * Summonings   4.0  6702n=in=in=iBvTalleyrando the Caller####+####Merfolk##PP#!#PP##Health: 13/13 ========================##P~~#.#P.P##Magic: 3/3n=i========================##P~~~#.#...P##AC: 2Str: 8#P~~~~#.#...PP#EV: 11Int: 14#P~~~~#.#...PP#n=iSH: 0Dex: 14#######.#######n=iXL:  1 Next:  0% Place: Dungeon:1+......@......+n=iմNoise: ---------  Time: 0.0 (0.0)#######.#######n=i0-) Nothing wieldedn=i#P.P..#.#~~~~P#Cast: Summon Small Mammaln=iS#PPP..#.#~~~~P##PPPP#.#~~~P####PPP#.#~~P####PP#.#PP######+####Welcome, Talleyrando the Merfolk Summoner.n=ix"If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a bubbling inky potion. n=iN_Found a staircase leading out of the dungeon.n=ihn=iлn=isn=imn=i8 3n=i< n=ieB n=ipM : _n=iT n=iV n=i\ n=i] n=i` n=iFe n=ij n=ij n=im n=io n=ir n=ir n=i#u n=isx n=i} ,n=i n=iǁ n=i2 ,n=i n=i{ Pn=i  ####+####  ##PP#@#PP##  ##P~~#.#P.P## n=iސ ##P~~~#.#...P##n=i 0P~~~~#.#...PP##P~~~~#.#...PPn=iH #######.#######+......<......+n=ik #######.########P.P..#.#~~~~P#n=i n=ie +6.0 (6n=iĘ +7.0 (7n=i n=i R _d - a bubbling inky potiono=io=iRo=iX,o=i4,o=iWM _You open the door.o=i  There is an open door here. _  You encounter a hobgoblin.o=i6### .#.# ..#.# ...#.# .$#######.##.####.....g........> #@#  ##.#  #..#  ####'#### ##PP#.#PP####P~~#.#P.P## g   hobgoblin (asleep)##P~~~#.#...P###P~~~~#.#...PP##P~~~~#.#...PP#o=iw/11.0 (4.0)o=i?+2.0 (5o=io=i o=iK_Found 14 gold pieces. Found a stone staircase leading down.p=i  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p=iK7b, ally target)b   bat (summoned)2--------=3.0 (1 _A bat appears in a puff of smoke.p=i2 ### . #.# .. #.# ... #.# .$ ########.##.####......g@.......>########.####.# ##.# #b.# ####'## ##PP#.#P) ##P~~#.#P.P## ##P~~~#.#...P##  #P~~~~#.#...PP#p=i1bp=i4b.p=iwbp=i.p=i., ally target)b   bat (summoned)p=i.-4p=ip=iHq=i/ gg    q=i0 The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  The hobgoblin is moderately wounded.q=i.1 a0------=5q=ik6 q=i9 - _The hobgoblin hits you.r=i27### . #.# .. #.# ... #.# .$ #.##.#### r=i ......gb@......> #.####.#r##.# #..#####'####r=i##PP#.#PP## ##P~~#.#P.P## r=ir   rat (asleep)##P~~~#.#...P## r=ib   bat (summoned) r=i' r=iՂ.bYou swap places with your bat.  You encounter a rat.r=ib;.gr=i ggdistracted, ally target)  Your bat closely misses the hobgoblin.r=i&6r=iFr=i֑E _Your bat hits the hobgoblin but does no damage.s=iTalleyrando the CallerMerfolkHealth: 10/13 ==================------### .Magic: 2/3================--------#.# ..AC: 2Str: 8#.# ...EV: 11Int: 14s=i#.# .$SH: 0Dex: 14########.##.####XL:  1 Next:  0% Place: Dungeon:1.......g@......>Noise: =--------  Time: 16.0 (0.0)########b####.#r-) Nothing wielded##.#Cast: Summon Small Mammals=i=#..#####'######PP#.#PP##g   hobgoblin (distracted, ally target)##P~~#.#P.P##r   rat (asleep)##P~~~#.#...P##s=i5.b   bat (summoned)#P~~~~#.#...PP#You swap places with your bat.  You encounter a rat.Your bat closely misses the hobgoblin. s=iv_Your bat hits the hobgoblin but does no damage.  Press: ? - help, v - describe, . - travelThe floor.s=i.$Talleyrando the CallerMerfolkHealth: 10/13 ==================------### .Magic: 2/3================--------#.# ..AC: 2s=id/Str: 8#.# ...EV: 11Int: 14#.# .$SH: 0Dex: 14########.##.####XL:  1 Next:  0% Place: Dungeon:1.......g@......>s=i0Noise: =--------  Time: 16.0 (0.0)########b####.#r-) Nothing wielded##.#Cast: Summon Small Mammal#..#####'######PP#.#PP##g   hobgoblin (distracted, ally target)##P~~#.#P.P##r   rat (asleep)s=iS0##P~~~#.#...P##b   bat (summoned)#P~~~~#.#...PP#s=i{0jYou swap places with your bat.  You encounter a rat.s=i0Your bat closely misses the hobgoblin. _Your bat hits the hobgoblin but does no damage.  Press: ? - help, v - describe, . - travelThe floor.s=i2s=i8s=iZ;. _t=it=it=iwt=i F _Unknown command.t=in  t=iJoCasting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t=iU r.  t=ioGA bat appears in a puff of smoke.  The rat squeaks loudly.t=i_g@bgrb 2 bats (summoned)1--------=7.0 (1t=it=id  _Your bat closely misses the hobgoblin. The hobgoblin barely misses you.t=im[ b.  You closely miss the hobgoblin.The hobgoblin is moderately wounded.t=i^ .bYour bat hits the hobgoblin.  Your bat hits the hobgoblin but does no damage. x2t=i9`1r.t=ig8 t=ih.-8t=i.mt=i.ow _The hobgoblin completely misses you. Your bat hits the hobgoblin.u=i K .  You hit the hobgoblin.u=i5b.u=iHE.bu=iu=i9.bu=i'/r.u=i;Y.bbu=i.u=ir   rat (ally target)bb 2 bats (summoned)u=iO1==--------u=iO2-9u=i} u=ih"M _You kill the hobgoblin!u=i##### ..#.# ..##.# ... #.# .$ #.##.####..b@.br..>.#.####.#.###.# #..#####'######PP#.#PP## ##P~~#.#P.P## u=iT$-b.u=i$+r.u=i1%u=iE%0b.u=iG*u=i+/-20u=i /u=i1K _You swap places with your bat. Your bat hits the rat.u=i  W######### ......##.# .....# #.# ..... #.# ..$ #u=i L.##b####..b.@r...>.#.####.#.###.# #..#####'######PP#.#PP## u=i) r##P~~#.#P.P## ##P~~~#. u=i; :.bb. b.  Your bat hits the rat but does no damage.=1u=i# u=i& P _The rat barely misses you.u=i & u=i. A†You hit the rat.u=i .b.bu=if zbb 2 bats (summoned)u=ik .32u=iX u=i 1 _You kill the rat!u=i v=iKv=iKv=iPv=iSH _No target in view!v=i*4v=i0v=i3H _No target in view!v=i Iv=i v=i 2==== _v=i v=i v=i v=i v=i %2v=i( /========v=iT v=i ,v=i1 v=i v=i :==v=i v=i v=ip v=i E3==v=i v=iY 1 _HP restored.v=i @========v=i" v=i1 ,v=i v=i ,v=i v=i §v=i v=i :==v=i v=i- l _Your bat disappears in a puff of smoke!v=i v=i v=i# v=i# v=i$ v=iN( ,v=i( v=iU+ v=i+ v=i, v=ii/ v=i/ T3========v=i0 v=i3 4 _Magic restored.v=ij; 1§v=i< v=i(= v=i> v=i@ V _Your bat disappears in a puff of smoke!v=iC _  You see here a rat corpse.v=ivD v=iD  _v=i`E v=iEF v=iG v=i1H v=iH v=ihJ v=iK v=iUL @========v=iM v=iO v=iO v=iP v=i` P _You now have 14 gold pieces.v=ia v=ia v=iUb v=iOd v=ie Bv=if v=ig v=ig v=ih v=i2k v=il v=im v=im v=i>p v=inr ,v=is v=iou v=i4w v=irw v=ix v=i} Xv=i v=i ,v=i v=i v=i v=i͆ v=i v=i v=i/ v=i v=iz v=i׎ v=i v=i v=i v=ix v=i v=i, v=i? v=i v=im v=i v=i v=it v=iڞ v=i& v=i v=iݡ v=i v=i v=iԤ v=i v=iT v=i v=ic v=i v=iª v=i v=i v=i~ v=i v=iu v=i v=iD v=i˵ v=i v=i v=i v=i( ,v=i v=i v=i v=i v=i{ v=iS v=i v=i$ v=i v=i v=iW ,v=iS v=iE v=i~ v=i v=iy v=i3 v=i v=i v=il v=i v=i v=i v=i v=i) v=i> ,v=i v=ia v=i v=i v=i v=i v=i` v=i v=i v=i2 v=i ,v=i v=ie v=i v=iL v=i v=i v=i3 ,v=i v=io Xv=i v=ie v=i v=ic v=i v=io v=i v=ib v=iu v=iG v=i v=i3 v=i v=i v=i v=iz v=i v=i v=i+ v=it v=i v=i v=i v=i v=i v=i v=i v=i3 v=i v=i{ v=i v=i v=i v=i v=i? v=i v=i v=i\ v=i ,v=i v=i ,v=im v=i; v=i ,v=i v=i v=i j  You encounter an endoplasm.v=iI ..PP#.##....#........# ..PP# #.####.######.# ##### #. #........# ....+ ## ########.# ##### .. #.# ~~~P# ###.#######.# v=i ]~~~P# ............# ~~P## .........#### ~P## ##....@...# - P## ####...#.# ## #...#..# #...# ... #.... ..## #:#... .#J   endoplasm (asleep) #.#..v=iM . .# #. #.J. v=i 090.0 (68.0)v=i M-1.0 (69 _v=i! v=i# w=i   w=iu Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w=i b, ally target)b   bat (summoned)w=i p2--------=2.0 (1.0)w=i w=i 7 _A bat appears in a puff of smoke.x=iob  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x=i|, .x=i}PbA bat appears in a puff of smoke.x=i~F.bx=i~F.bx=i$&J.x=i$BbJx=ihb 2 bats (summoned)x=i;V1----------------x=i3x=i{x=i^ _The endoplasm quivers.x=iz[PP# #.####.######.#  #### #. #........#  ...+ ## ########.#  #### .. #.#  ~~P# ###.#######.#  P# ............#  ~P## .####  P## ##..#  ## ###..@#.#  #  #bb.#..#  #...# ... #.... ..## #:#... .#  #.#..J .#  #.##...  .. ...   .x=i\b.b.b.b..bb   bat-x=i] 4x=icx=if_ _The endoplasm completely misses your bat.x=i#### #. #....... ...+ ########### #### ... ~~P# ###.######........... ~P#x=i### P## ##..# ##  ####...#.# #  .# #...# .... ..##:#.bb .# .#..Jg#.... .. .....g   goblin (asleep)# ....#.bb 2 bats (summoned)x=im .bYou encounter a goblin. It is wielding a +0 dagger.x=i5b.x=ir7b.x=i!.x=i%bx=i!J.x=i g gYour bat hits the endoplasm. x2x=ir@-5x=i<x=i( _The goblin shouts!x=i ...+ ########### #### ... ~~P# ###.######........... ~P#..### P## ##........# ##  ####...#  .# x=ie ,#.b@# .........##:#.J...# .#...g.#.##.b..#.. ......# #.. ...x=i߭ b..bx=i I.bx=iX .g.  Your bat hits the endoplasm but does no damage. x3====6 _The endoplasm hits your bat.x=iw #### ... ~~P# ###.######........... ~P#........### P## ##........# ##  ####...#.##  .#### #..b#..........##:#.Jg..# .#...#.##b.. ......# #.. ..#. x=iy .b.bb.x=i?z >.bx=iz g.x=iB{ 7b.x=iJ  You swap places with your bat. Your bat hits the endoplasm.x=i |--------=---7x=i x=i @ _The endoplasm hits you but does no damage.y=iZ! .bYou hit the endoplasm but do no damage.The endoplasm is moderately wounded.y=iV"E.by=i)G.by=i4  Your bat hits the endoplasm. x3; The goblin hits you with a +0 dagger.  The endoplasm freezes you.y=i 5k1-------8y=i:y=i=% _You are frozen.y=iےM .  You hit the endoplasm.y=i8b.y=i. .y=iQbYou kill the endoplasm!y=i5b.y=iK6b.y=ix-b.y=i g   goblin (ally target)bb 2 bats (summoned)y=iK----59y=iy=i _Your bat barely misses the goblin. The goblin misses you.y=ioF b.  You hit the goblin.  The goblin is moderately wounded.y=isG5b.y=iGA.by=iP  Your bat hits the goblin. x2; Your bat barely misses the goblin.y=iR_2==100.0 (1.0)y=iYy=i[S _The goblin barely misses you.y=i b.  You barely miss the goblin.y=i b.  The goblin is severely wounded.y=ij eb.b.y=im  Your bat closely misses the goblin. Your bat completely misses the goblin.1y=i## y=i% S _The goblin barely misses you.y=iY h )You hit the goblin.y=i H.by=i I.by=ib J.by=iү 1b.y=iz {bb 2 bats (summoned)y=iz .62y=i y=i J _You kill the goblin!z=ikz=iqz=iz=iH _No target in view!z=iz=iz=iqz=iH _No target in view!z=iP%  ... #.#  ~P# ###.#######.#  ~P# ............#  P## .........####  ## ##........# z=i &  # ####...#.##   #...#..# #...#......# #..b@...##  #:#.b...#  #.#.....#  #.##....#  .. .......  z=i& D# #....#..  #....... #....#..#  z=i}/ z=i10 .-3z=i}8 ` _You swap places with your bat.  Things that are here:z=i9 r _a +0 dagger; a goblin corpse{=iT {=i7 ==2========-4{=i {=i % _b - a +0 dagger|=iY |=i Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))b - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)}=i'_b - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.}=iE`Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.2 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}=ixn}=ir}=iqzq### ...#.#  Talleyrando the Caller ~P# ###.#######.#  Merfolk ~P# ............#  Health: 12/13 ======================-- P## .........####  Magic: 2/3================-------- }=i{####........#  AC: 2Str: 8 #####...#.##  EV: 11Int: 14#...#..#####  SH: 0Dex: 14#...#......#  XL:  1 Next: 60% Place: Dungeon:1#..b@...##  Noise: ---------  Time: 104.0 (0.0)#:#.b...#  b) +0 dagger#.#.....#  Cast: Summon Small Mammal#.##....# .. ....... # #....#..  bb 2 bats (summoned)#........ #[37}=i:|tm....#..#  _No target in view! _No target in view! _You swap places with your bat.  Things that are here: _a +0 dagger; a goblin corpse _b - a +0 dagger}=io}=iԄ+5 (0.5}=ia}=iR. _b - a +0 dagger (weapon)}=i| }=in   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.0  12%  +1   g * Spellcasting   2.0  14%  -1           b - Unarmed Combat   0.0    +1   h * Summonings   4.1  58%   0           c + Short Blades   0.0    +2        }=iz [37m       d - Armour   0.0    -3       e * Dodging   2.7  10%  +3      f + Stealth2.3   6%  +2                                              [1}=i 6;22H                        The percentage of incoming experience used to train each skill is in brown.  }=i The species aptitude is in white.  [?] Help[=] set a skill target  }=i^ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~=i 01 c * Short Blades   0.0  10% 87~=iW28 c - Short Blades   0.0   106=i=i4=iyG### ...#.#  Talleyrando the Caller ~P# ###.#######.#  Merfolk ~P# ............#  Health: 12/13 ======================-- P## .........####  Magic: 2/3================-------- ####........#  AC: 2Str: 8 =i#####...#.##  EV: 11Int: 14#...#..#####  SH: 0Dex: 14#...#......#  XL:  1 Next: 60% Place: Dungeon:1#..b@...##  Noise: ---------  Time: 104.5 (0.0)#:#.b...#  b) +0 dagger#.#.....#=iD  Cast: Summon Small Mammal#.##....# .. ....... =iw# #....#..  bb 2 bats (summoned)#........ =is#....#..#  =i_No target in view! _You swap places with your bat.  Things that are here: _a +0 dagger; a goblin corpse =iE_b - a +0 dagger _b - a +0 dagger (weapon)=i=i =i=i=i4j=iz3===iB=iy=i=iC=i=i=ia=iÍ=iБ=ip:===iȓ=i,=i=i,=iC=i٣=i&=i~=iH=i=iǪ=i=ií=i=ic§=iT3=========i0=il _Your bat disappears in a puff of smoke!=i =iV=iu=iC _You swap places with your bat.=i=i,=il=i=i3=i=i=i9=iZ=i ~~~~P# ###.#######.# ~~~P# ............# ~~P## .........#### ~~P## ##........# PP## ####...#.## ##=iE^ #...#..#####  #...#......#  #.b.†...##  #@#.....#  #.#.....# =ix #.##....#  .......... ####....#.. =i#........ b   bat #....#..# =iY You pick up a parchment of Sigil of Binding and begin reading...=i019.5 (15.0)=i%P========20.5 (16=i=iI _You add the spell Sigil of Binding to your library.=i3=i=ib=iD=ic=iP## .........###P## ### PP## ####...#. ###  #...#..##### #...#......# #...†...## b#.....# .#.....# #1.0)..(.............+#########....#.. #..........#..b   bat (summoned)=i#.=iC.b=i]A2.5 (2=i=iK- _Found 2 poisoned darts.=iP## ##..# PP##  ####...#.## ###  #...#..##### #...#......†...## #.....# b#.....########.##....#=i[..(....@........+#########....#.. #...........#..# .. . =iD.b=i=iq+3.5 (1=i=iF =iG[#~~P## ##.# #PP## ####...#.### #...#..##### #...#......#=iQ #...†...## #.#.....# #.#.....##b##....##..(.#+#....#.. #........ #....#..#  .. .=i) =i &4=i=i.#~~P## ##.# .#PP## ####...#.## +#### #...#..##### #...#......# #...†...## #.#.....# #.#.....# =i(#b##....# #..(. #+#....#.. #........  #....#..#  ..=iN? .=iK.b=i=ia&5=i3=i>=in%#.#~~P## ##.# #.#PP## ####...#.## #+#### #...#..##### #...#......# #...†...## #.#.....# #.#.....# #.##....# #..(.@.b. #+=i o#....#.. #.  #....#..#  .. .=ip-b.=iv=iv6=i\}=i~=i P#.#~~P## ##.# P#.#PP## ####...#.## ##+#### #...#..##### #...#......# #...†...## #.#.....# #.#.....# #.##....# #..(@.b.=im R #+#....#.. #.  #....#..#  .. .=i -b.=i =i[ &7=if =iZ =i <P#.#~~P## ##.# PP#.#PP## ####...#.###+#### #...#..##### #...#......# #...†...## #.#.....# #.#.....# #.##....# #..@.b. #+#....#.. #. =i&  #....#..#  .. .=i$ -b.=ia =i &8=i =i T _You see here 2 poisoned darts.=iDj §c - 2 poisoned darts=iJ(=ilK&9=iO=i;S] _Your bat disappears in a puff of smoke!=i~*I=iD,=ii.,=iy2,=i6P#.#~~P## ##.# #PP#.#PP## ####...#.##=iD6+#+#### #...#..##### #...#......# #...†...## #.#.....# #.#.....#=if6 #.##....# #.@..=i6 #+#....#.. #=i6?.  #....#..# =i69 .. =i7@ .=i@30'...#....#....#....#....####.=iB=iMC(=======iqC$1.5 (2=iG=iI= _As you open the door, it creaks loudly!=i   There is an open door here. _=i; =iW =i8 =iK =i4 6=i7 B=iY  _You open the door.  There is an open door here.=i4Z =iZ  _=i[ =i\ =i^ ,=i^ =ij` =iSa =ixa =ib =i+c =i:d =id =i e =ik X=i^l B=il =i^p =iq =i,q =iq =ijs =i@t ,=it =i"v =iv =i!w =i{w =iz ,=iz =iI{ =ik} =i} =i/~ =i~ =iW =in =i =i5 =iڃ =i+ =is =i =i =i =iC =iF =i =iڌ =i =i =i =i̐ =i =i[ =iْ =i =i8 =i =i b  You see here a goblin corpse.=ij =i  _=i =i =iL =i =i( =i =i =i =i =im =i =iP =i[ =i =i =i[ =i =i` =i =iK =i =i =iT ,=iȰ =i =i =ib =i =iȵ =ir ,=i4 =i =i1 =iq =i =i =iݿ =i =i =i =i ,=i =ib =i ,=i =i_ =i =i =i =i =i ,=i =i =i& =iV =i =i =i =i2 =ie =i =i| =i =i =ig =i =i =i3 =i =i\ =i =i =ia =i =i# =i =i% =i =i! =iR =iD =i =i =iD =i =iM =iy =i =i% =i =i =i =i =ix =i =i& =i' =i =iT =i =i =i0 =i =i =i =i ,=i =i =iJ =i =i =i =i2 ,=i =i =i =i =i[ =i =i =i =i =i =ir =i =i% =ix =ir ,=i =i =i B=iR =ip ,=i =i =i =i =iF =iY =i =i& =i =i =iZ =i =i =i> =iH =i =i =i+ =i# =io =i =i =i ,=i  =iA =i ,=iT =i8 =iW =i =i& =i =i =i =iP =i =i =i =i =i =i =i =iD! =i" =i# =iB% ,=i% =i' ,=iu' =i( =i) =i* =i* =i+ =i, =i- =i- =ie/ =i0 ,=ii3 ,=iH4 =i4 =i5 =i6 =i8 ,=im8 =i9 =iU: =i: =i; =is< =i1= =i= ,=i> =i? =iJ@ =i@ =iA =iB =iC =iZC =iD =i F ,=itF =i{G =iEH =iH ,=iI =iJ =i[K =iK =iL =iM =iN =i_N =ikO =iVP =iP =iP =iR =iT =iiT =iU =iV =iW =iX =iX =iZ =i[ =i1\ =i ] =i_ =iN` =i` =i|a =ic =id =iQe =if =inl 4#........# #.......######  #........# #.#..........#  #=il .....#### #.#..#.#######  ####..##.#..#.#######  #..##....#.......#  #..#=i m #.#..######.##  #.#..# #.#  # #.#..# ###.#  =iFm #.##..@.# #.#.#  ------#.......# #.#.#  =in :#.##.#### #.#.#  # #.# #.#.##   #.# #....#   #.# #.#.##    #.# #.#.#    #.# #.#.#   #.# #.###   =is 2246.5 (115.0)=ift K------76=i J _d - a ring of resist corrosion=i0=iPC  Skill  Level Train  Apt Skill  Level Train  Apt =i a * Fighting   0.0  12%  +1   h * Spellcasting   2.0  14%  -1           b - Unarmed Combat   0.0    +1   i * Summonings   4.1  58%   0   c + Throwing   0.0     0      =i        =i& d - Short Blades   0.0    +2          =i     e - Armour   0.0    -3       f * Dodging   2.7  10%  +3  =i}    g + Stealth=i2.3   6%  +2  =i.        =iNa    =ig        =i|_    =i        =i        =i                =i T    =i#The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help=i>G[=] set a skill target  =iu[/] auto|manual mode [*] useful|all skills [!] training|cost|targets=i01 c * Throwing   0.0  10% 87=i' 28 c - Throwing   0.0   106=i-=ip=i+#........# #.......######   Talleyrando the Caller #........# #.#..........#   Merfolk #.....#### #.#..#.#######   Health: 13/13 ======================== ####..##.#..#.#######   Magic: 3/3========================#..##....#.......#   AC: 2Str: 8#..##.#..######.##   EV: 11Int: 14#.#..# #.#   SH: 0Dex: 14=i# #.#..# ###.#   XL:  1 Next: 60% Place: Dungeon:1#.##..@.# #.#.#   Noise: ---------  Time: 247.5 (0.0)#.......# #.#.#   b) +0 dagger#.##.#### #.#.#   Cast: Summon Small Mammal=iG# #.# #.#.##  #.# #....#  #.# #.#.##   #.# #.#.#   =i#.# #.#.#   #.# #.###    _As you open the door, it creaks loudly! _There is an open door here. _You open the door. =iA_There is an open door here. _You see here a goblin corpse. _d - a ring of resist corrosion=i/=iݥ=i=iЬ=izI=ik}=i~=i=ign=i=i=in=i=iK=i  #........# #.#..........#  #.....#### #.#..#.#######  ####..# #.#..#.#######  #..# #....#.......#  #..# ## #.#..######.##  #. #.#..# #.#  #. #.#..# ###.#  #.##....# #.#.#  #.@.....# #.#.# 50.5 (3 #.##.#### #.#.#  #. #.# #.#.## =i .. #.# #....#... #.# #.#.####.> #.# #.#.#### #.# #.#.# #.# #.### #.# #.#=i=i +1.5 (4=i=i; _Found a stone staircase leading down.=i I=i =i =iU X=i =iq! =i" =i$ =i@ h=irA ,=i>B =iD ,=iE =icG =iH =igI =i-J =i L =iM =iRN =iSO =imR =iU j  You encounter an endoplasm.=i_  #........# #....... =i6 #........# #.#..... #.....#### #.#..#.# ####..# #.#..#.# . #..# #....#....### #..# ####.#..###.....##..# #.##.#..##.....# #.##.#..##...@.## #.##....#J.....#...# #.......###... #...####.##.###$.. #.#...##.##.##.. ####.....##.##. ###...##.# J   endoplasm (asleep). ##.>##.#[16;=i Y18H #####.#=i 064.5 (13.0)=iٟ 35.5 (14 _=i =i #.# # #........# #.# #.....#### #.#..#.. ####..# #.#..#.:. #..# #....#.### #..# ####.#.. .....##..# #.##.#..# #.....# #.##.#..# #..@..## #.##....#.J.....#...# #.......#J##....#...####.##.#### #$..###.#...##.##.# #... ####.....##.# #.# ###...##.#J 2 endoplasms (asleep)..[=i15;21H ##.>##.### #####.#  #.#=i& J.  You encounter an endoplasm.Found a parchment of Summon Forest.=i8J1 asleep)=i16.0)=i=i^ _The endoplasm quivers.=io  #.# # #........# #.#. #.....#### #.#..#. ####..# #.#..#.:. #..# #....# ...### #..# ####.#.. .....##..# #.##.#..# #.....# #.##.#..# #.@...## #.##....#bJJ.....#...# #.##.##....#...####.##.#### #$..###.#...##.##.# #... ####..##.# #.## ###...##.# ...=i} S ##.>##.#b   bat (asleep)  ## #####.#  #.#=i ).b=io .=ig    endoplasm (b=i &7=i =i# T _You encounter a bat.=i #.# # #.# #.# . #.....#### #.#.. .. ####..# #.#..=i| .:. #..# #.... ...#####..# ####.#.. .....##..# #.##.#.. #.....# #.##.#.. #@....## #.##.....J.....#...# #.#b##....#...####.##. #$..###.#...##.##.# #... ####.....##.#=i #.## ###...##.# ... ##.>##.# ### #####.#  #.#=i!&b.=iu =i#!&8=i'=i,=ij  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iI 7.b=i .=i݆ r, ally target)r   quokka (summoned)=iʇ e2--------=9=iА P _A quokka appears in a puff of smoke.=iJ  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iQD7b.=iEb=iEV.r=imMerb   batr   quokka (summoned)r   rat (summoned)=iNv1----------------70=iT=iuW7 _A rat appears in a puff of smoke.=i( #.###. ####..# :. #..#. ...#####..# ####.# .....##.. #...##.####...bJ..r@r#...# #...##.##....#...####.##.### #$..###.#... ... ####....## ###=i ... ##.>### ###=i J=i V.r=i{ .r.=i5 NJ 2 endoplasms (1 asleep, 1 ally target)=i .-1=i =i =i #.# #.# . #.....#### #.# .. ####..# #.# .:. #..# # ...#####..# ####.# ...J.##..# #.##.# #.....# #.##.#.##.####.....## #.##.bJ.r@..#...# ##.##..r.#...####.##. #$..###.#...##.##.# #...# ####.....##.# #.### ###...##.# ... ##.>##.#   endoplasm (asleep, ### [3=i4m#####.# #.# #.#=idMr.J=i1r.=ie.J 2 endoplasms (1 asleep, 1 ally target)=i@-2=i4 =i=i< #.# #.# . #.....#### #.# .. ####..# #.# .:. #..# # ...#####..# ####.# .....##..# #.##.# #J....# #.##.##.##.####.....## #.##.bJr@...#...# ##.##.r..#...####.##. #$..###.#...##.##.#  #...# ####.....##.#  #.### ###...##.# ... ##.>##.# J   endoplasm (asleep, ### [=i=34m#####.# #.# #.#=i>1r.=il?J=i_J .JJJ 2 endoplasms (1  Your rat completely misses the endoplasm.=iK&3=i#R=ikU^ _The endoplasm quivers.=i! #.# #. . #.....#### #. .. ####..# #. .:. #..# # ...#####..# ####. .....##..# #.##.# #.....# #.##.#.##.####J....## #.##.bJ@r...#...# #.####.##r...#...####.##... #$..###.#...##.##...# #...# ####.....##.## #.### ###...##. ... ##.>##. ### #####. #. #.=ih$..J. rYou swap places with your rat.  The endoplasm freezes you.1------------4 _You are frozen.=isy  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm barely misses you. The endoplasm closely misses your rat.=iy.=5=ì=ic6 _Your quokka bites the endoplasm.=i8 .  The endoplasm barely misses you. The endoplasm closely misses your rat.r quokka bites the endoplasm.  The endoplasm is severely wounded.The endoplasm hits you but does no damage.  The endoplasm barely misses your rat. Your quokka bites the endoplasm.=i U   endoplasm=i K----86=ik =i I _The endoplasm dies!=i,K .  You hit the endoplasm.=i.-.b=i.n .  You kill the endoplasm!=i6rb   bat (ally target)r   rat (summoned)=i;7)=i7=i?#........# #. Talleyrando the Caller. #.....#### #. Merfolk.. ####..##. Health: 12/13 ======================--.:. #..##. Magic: 1/3========----------------...#####..# ####. AC: 2Str: 8.....##..# #.##. EV: 11Int: 14# #.....# #.##. SH: 0Dex: 14=i@##.##.####.....## #.##. XL:  1 Next: 100% Place: Dungeon:1......b@r...#...# #.... Noise: =--------  Time: 277.5 (1.0).####.##....#...####.##. b) +0 dagger.. #r..###.#...##.##. Cast: Summon Small Mammal..# #...# ####.....##.## #.### ###...##....##.>##. b   bat (ally target)########. r   rat (summoned)#.#.The endoplasm is severely wounded.The endoplasm hits you but does no damage.  The endoplasm barely misses your rat. Your quokka bites the endoplasm. _The endoplasm dies!You hit the endoplasm.  You kill the endoplasm!=i _The bat hits you but does no damage. The bat barely misses you.You have reached level 2!=i /  --more--=i7/19=-1/5----2 0%  _=i,rb.$r   quokka (summoned)r   rat (summoned)6--8 _You barely miss the bat. The bat hits you.=iÃQ #.# # .. #.....#### # .. ####..# # .:. #..# ##...#####..# #####......##..# #.## #. #.....# #.###.##.####.....## #.###.....b@.r...#...# #=i#.####.##r...#...####.## ..g#$..###.#...##.## ..##.#...# ####.....## ## #.#.### ###...###... ##.>## g   goblin (asleep)#### ##### b   bat (ally target) # r   quokka (summoned) # r   rat (summoned)=i8!b.=iՊ r.  You encounter a goblin. It is wielding a +0 dagger..=ib.=iٔj7=9=i_ _The bat misses you.=i(i.. #.....####  ...######..#  .:.. #..#  #...#####..# ## #......##..# #.# #.. #.....# #.###.##.####.....## #. #....b..rr...#...# #.. #.####@##....#...####.# #...g#$..###.#...##.#...##.#...# ####.....### #.#.### ###... #... ##.> #### ##=i3r b.  The goblin shouts!b.r.=iTs+r.=iZgg=i5---2=========80=iN=iv _The bat barely misses you. The goblin hits you with a +0 dagger.=iM s .b  You hit the goblin..b=iO r.  The goblin is severely wounded.r.=iW 8 =iWX [=---1=i7_ =ia _The bat barely misses you. The goblin closely misses you.=i1j )You hit the goblin.=i1b.=i3 b.  You kill the goblin!r.=i"<v ########=i?---=====4---2=iE=iIv _The bat hits you but does no damage. Your quokka misses the bat.=i1 #........# ...# #.....#### ...######..# .:..# #..#  #...#####..# # #......##..# #. # #... #.....# #.=igW ###.##r####.....## # #...b@r......#...# #.#.####.##....#...####. #...)#$..###.#...##. #...##.#...# ####.....### #.#.### ###... #....>#######=i!b.=i%.b=i=i@&3=iu=i: _The bat hits you but does no damage.=iL #.# ...# #.....#### ...######..# .:..# #..# #...#####..# ## #......##..# # #$ #... #.....# # ###.##r####.....## # #..b@.r......#...# # #.####.##....#...#### #...)#$..###.#...## #...##.#...# #### ### #.#.### ### #... ##. #### =iU.r=iN&v  Found 10 gold pieces. The bat closely misses you.=i.'U6==4=i.=i 2: _The bat hits you but does no damage.=ig  You hit the bat.  The bat is severely wounded.=ihU5--5=imo=iqL _The bat hits you. The bat hits you but does no damage.=i b.  You hit the bat but do no damage.The bat is severely wounded.=i% =iA& &6=i, =i2/ T _The bat completely misses you.=iH #.#....# #.....####....######..#..:..# #..#.#...#####..#  ##.#......##..#  #$.#... #.....#  ###.##.####.....##  #.b@.rr......#...#  #.####.##....#..... #...)#$..###.#...###...##.#...# #### ### #.#.### ### #... ## #### b.r.r.=iJ<7=i R=i^U~ _The bat hits you but does no damage. The bat closely misses your quokka.=i b.  You completely miss the bat.The bat is severely wounded.=i1r.=iMb$=i.r.=iVk6==8=if _The bat barely misses you.=iO. .....# #.....####..#####.:..#  .#...####b#......## #$.#... # ###@##.####.....#.rr....  #.####.##....#...## ...#...)#$..###.#...####...##.#...# ####..### #.#.### ###....######=i).b.=ip  You swap places with your quokka. The bat barely misses you.=i&9=i?=iQ _The bat closely misses you.=il  You closely miss the bat.The bat is severely wounded.=im'90=iu=ixv _The bat closely misses you. The bat hits you but does no damage.=iX b$You closely miss the bat.The bat is severely wounded.=i+Y !b.=icb =ic 5--3=====1=it = _The bat hits you.=iVU #.#....# #.....####..#####..:..#  b#...####.#......## #@.#...  =iU b###.##.####.....##..rr......  #.####.##....#...## ...#...)#$..###.#...####...##.#...# ####..### #.#.### ###.=iU >...######=iW '.b=iY 9r.=iY $.b=iZ 1r.=id =i[e A--2=il =in _The bat hits you.=iq R _You see here 10 gold pieces.=i5M=ilb. _The bat hits you. _You see here 10 gold pieces.=iY   but does no damage.  r quokka but does no damage.=i@.r=i=iq&3=i=iX _Your quokka barely misses the bat.=i §You closely miss the bat.The bat is severely wounded.=i{ b.  Your rat disappears in a puff of smoke!=i8r.=i3 .=izb=i t .  The bat hits you but does no damage. Your quokka bites the bat.=ir   quokka (summoned)=i.84=i=iC _The bat dies!=i _No target in view!=i= =i =i =i H _No target in view!=i=i՘=iG=i=iZ===== _=i§=iS3=i۱ _Your quokka disappears in a puff of smoke!6===i<=i?=i=i޶=i=i?=ie=i,=i=iſ=i/i7====i=iz=iQ4======i=i=iD=ik=ia8===i=iS======ij=ir=i=i=i,=i=i=i9==i=i=iTL9===i=i>=is=i=i=i%=i=ic=iH5======i=im=i:===i!=ijM _You now have 24 gold pieces (gained 10).=i=i(=i=i=i=iv=i==i=i#.##'#####+........%.# #.# #..........# #.# #..........# #........# #..........# #........##..........# #.....#####..........######..# #........:..# #..# #...#####..# #-316.5 (22.0) ##.#......##..# # #..#... #.....# ####.##.####.....## #............#...#  #.####.##....#...####...#...)#$..###.#...## =i###...##.#...# ####.... ### #.#.### ###.. =i, =i ?=====-=i %7.5 (23=i==i-- _Found a quill talisman.=i =i =i =i =i #.##..........# #.##'#######+.%.# #.# #.# #.# #.# #.# #.# #........# #.=im # #.....#####..######..# #.......@:..# #..# 0.0)######.#...#####..# ###.#......##..# #. #..#...%#.....# #.###.##.####.....## #.#............#...# #.#.####.##....#...####....#...)#$..###.#...#####...##.#...# ####...=i =i +8.5 (1=i{ ;%=i . _Found a medusa talisman.=iq=iS~v #.##..# #.##'#+.%.# #.# #.# #.# #.# #.# #.# #.# #.# #.....#### #.######..# #..@..# #..# ######.#...#####..# ###.#......##..# #.##..#...%#.....# #.####.##.####.....## #.##............#...# #.#.####.##....#...####.#...#...)#$..###.#...##.####...##.#...# ####.....#You pick up a parchment of Summon Forest and begin reading...=iwR920.5 (2=i% _You add the spell Summon Forest to your library.=i =i1 =i;" =i+ =i. =i2 ,=i3 =i5 =i=6 =i7 =i : =i; =i@< =i= =i? =ifA =iA =iB =iD =iF =iF =i(H =iJ =i0L ,=iM =iZO =iP =i]Q =i.R =iS =ibU =iY B=iY =i^Z =i^ M _You now have 35 gold pieces (gained 11).=iE` =i` =ia =i'c =id =ie =iff =ig =ii =iNi =iOj =ik =i^m =im =io =itp =iq =iJr =i@s =it =iv =irv =i5w =iLy =iz =iz =i{ =i} =i~ =i~ =i, =ił =i: #...........# #..#  ######.#...#####..#  ##.#......##..# #..#...%#.....# . ###.##.####.....##=i  >.# #............#...# ....##.####.##....#...## #....#...)#...###.#... ###.@.##.#...# ####..37.5 (17.0)=i  ######.#.###  #...#  ##### =i2 =i =i ,8.5 (18=i =i 9 _Found an escape hatch in the floor.=iI=i=if  You encounter a jackal.=i #...######..#...........# #..#######.#...#####..#=iё ##.#......##..# #..#...%#.....=ish. ###.##.####.....##=i>.# #............#........##.####.##....#...#=iR#...@#...)#...###.####...##.#...# ####.=ivq######.#.### # #..=i.######=i˒~h   jackal (asleep)=i,0.0)=i29.5 (1 _=iE8%=i"=i3 4=iN: =iX= ] _A jackal is nearby!=ie #.######..# #.....# #..# ######.#...#####..# ##.#......##..#. #..#...%#.....#.h. ###.##.####......>.# #....#....##.####.##....#... #..@.#...)#...###.# ####...##.#...# #### ######.#.###  #...#  #####40 _%=i+\ #.######.. #.# #... ######.#...#####..h. ##.#......##..h.. #..#...%#......h. ###.##.####......>.## #....#.##.####.##....# #.@..#...)#...###.# ####...##.#...#  ######.#.###  #...#  #####hh 3 jackals (asleep)=i=i&1=i=imX _You encounter 2 jackals.=i  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i( b, 1 ally target)b   bat (summoned)=i) `4-----=2=i0 =i3 7 _A bat appears in a puff of smoke.=i  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iz1b.=i4b.=iw1.h=i=ib=i.=iVrh2 asleep, 1 ally target)r   quokka (summoned)b   bat (summoned)=iXi3----------3=i=iI: _A quokka appears in a puff of smoke.=i #.######.!.. #.# #... ######.#...#####.h... ##.#......###.... #..#...%##.hhb: ###.##.#####...>.####...##.##.####.##....# #@.r.#...)#...###. ####...##.#...#  ######.#.###  #...# =i K #####=i b.  Found a parchment of Dimensional Bullseye and a silvery potion.  The jackal barks! x2=iC.h=i?.h=i%@.h=i3r.=i Qhhh=i/==4=iR=i[ _Your bat barely misses the jackal. x2=i .h.h =i r.  Your bat barely misses the jackal. The jackal bites your bat.=i!G.h=iA- h. §Your bat hits the jackal but does no damage.  The jackal bites your bat.  Your bat dies!=i62& =i20---5=i8=i:f _Your bat's corpse disappears in a puff of smoke!=i+#.######..!.. #.# #..... ######.#...#####...h.. ##.#......##.#..§. #..#...%#.#....: ###.##.####.#...>h####...#.=i'#.....hr##.####.##....#.#.@..#...)#...###.#####...##.#...# #######.#.### =iG =i=i@.h=i"=im=i/.h=i=i=iK#---=ib6=i=iF _Your quokka bites the jackal but does no damage.=i#.######..#.!.. #.# #..#.... ######.#...#####..#..... ##.#......##..##..h. #..#...%#.....##....: ###.##.####.....##...>.####....#.#....hhr##.####.##....#.#..@.#...)#...###.#.####...##.#...# #######.#.### #  2h.hr..h.h.h 3 jackals (1 ally target)-----7%=iT _The jackal misses your quokka.=i  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i r2 r   rat (summoned)A rat appears in a puff of smoke.  Your quokka bites the jackal but does no damage.  The jackal misses your quokka. The jackal bites your quokka.2-----=8% _The jackal barely misses you. Your quokka bites the jackal.=i#.######..# .!.. #.....# #..# .... ######.#...#####..# ..... ##.#......##..# #.... #..#...%#.....# #....: ###.##.####.....##...>h####....=i#...##....hrr##.####.##....#...##.h.@#...)#...###.#.####...##.#...# ####.######.#.### # =i;.h=i .rThe jackal closely misses your quokka. The jackal barely misses your quokka.=i*  Your quokka closely misses the jackal. The jackal barely misses your quokka.=iI+.-9=iB48%=i7F _The jackal bites your quokka but does no damage.=iv  You barely miss the jackal. The jackal bites you.  Your quokka closely misses the jackal. The jackal barely misses your quokka.The jackal closely misses your quokka. The jackal closely misses you.=i^8--=50=i5=iQY _Your rat closely misses the jackal.=iT  You closely miss the jackal. The jackal bites your quokka.  The jackal closely misses your quokka. Your quokka bites the jackal.  The jackal bites you but does no damage.1=i:%=i$0 _Your rat bites the jackal.=i§The jackal bites you but does no damage. _Your rat bites the jackal.  You hit the jackal.  The jackal is severely wounded.  The jackal barely misses your quokka. The jackal bites your quokka.  Your quokka dies!=ik .hYour quokka's corpse disappears in a puff of smoke!=i1r   rat =iD-----2=i`=i _The jackal closely misses you. Your rat barely misses the jackal.=i~ §hYou hit the jackal but do no damage.=iThe jackal is severely wounded..h=ig §The jackal misses you. The jackal barely misses you.=i=i=c9==3======i{3=i==iQ _Your rat misses the jackal.=i^ §The jackal misses you. The jackal barely misses you.Your ratclosely miss the jackal.  The jackal bites your rat.  Your rat dies!.h=i?a .hYour rat's corpse disappears in a puff of smoke!.h=i&i X. =i=j &4=ir 8%=izu S _The jackal barely misses you.=i6p KYou hit the jackal but do no damage.The jackal is severely wounded.The jackal closely misses you.=i(z K   kobold (wandering)You encounter a kobold. It is wielding a +0 whip.=iz&5=i:%=iS _The jackal barely misses you.=iD  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=io> ~ .KA quokka appears in a puff of smoke.=ih? Ah.=iF r(1 ally target)Kr   quokka (summoned)=iG `2-----===iG 6=iO 8%=i  The jackal barely misses you.Your quokka completely misses the jackal.=i(?i7-----8=iF8%=i&I _The jackal barely misses you. Your quokka barely misses the jackal.=i* _The jackal barely misses you. Your quokka barely misses the jackal.You miss the jackal.  The jackal is severely wounded.x2; The jackal bites you.los  Your quokka bites the jackal but does no damage.=i9d4-------9=i&:%=i) _The jackal closely misses you. The jackal barely misses you.=i .  You closely miss the jackal.The jackal is severely wounded.The jackal misses you. Your quokka bites the jackal.=i0  2The jackal dies!Your quokka closely misses the jackal.The jackal bites you but does no damage.=i11-------------1660=iS8%=iT+ _The jackal bites you.=i~.!...# ... ######.#...####. ##.#......#..#...%#.....: ###.##.####>.####r...........#.......##h####.##=ig! #.Kh.#...)#...###.#..####@r.##.#...# #### ######.#.### ## #...# ### =iv3r.=i  Your quokka closely misses the jackal. The jackal barely misses you.=i&1=i:%=in _The jackal barely misses your quokka. Your quokka barely misses the jackal.=i. _The jackal barely misses your quokka. Your quokka barely misses the jackal.You hit the jackal.  The jackal is severely wounded.   but does no damage.misses the jackal. The jackal barely misses your quokka  The jackal bites you. Your quokka bites the jackal.=iN.r=it   jackal (=i K0-----=i` (252=i8%=iF _The jackal dies!=iU  You barely miss the jackal.The jackal is severely wounded.The jackal bites you. Your quokka barely misses the jackal.=iV z8/19 ---3=i] :%=iI` \ _Your quokka closely misses the jackal.=iψ=i=iҎ=i)^ _You are too injured to fight recklessly!=iyu=iv=i|=i~^ _You are too injured to fight recklessly!=i!=iU"=i)=i,^ _You are too injured to fight recklessly!=ilR† _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss the jackal.  Your quokka bites the jackal.=itK   koboldrr 2 quokkas (summoned) =ix6-----2=====33=isx 4=i=i7F _The jackal dies!=i br..=i .r=i| =i5 &5=i 8%=i [ _The kobold barely misses your quokka.=i#  Your quokka barely misses the kobold.The kobold hits your quokka with a +0 whip.=i^7=--6=i:%=iТ\ _Your quokka closely misses the kobold.=i=ik&7=iJ=iҹ _The kobold closely misses your quokka. Your quokka barely misses the kobold.=i =i D=====8=i 8%=ip _The kobold misses your quokka. Your quokka misses the kobold.=i4j  Your quokka barely misses the kobold.=i5&9=iu==i?A _The kobold hits your quokka with a +0 whip.=i §Your quokka misses the kobold.The kobold hits your quokka with a +0 whip.  Your quokka dies!=i"r   quokka=iGi8===70=i% _Your quokka's corpse disappears in a puff of smoke!=iFBr.=i&8 =i'&1=i+=ix-A _The kobold hits your quokka with a +0 whip.=i] §Your quokka closely misses the kobold. The kobold closely misses your quokka.=i &2=iY =i% \ _Your quokka closely misses the kobold.=i  §The kobold hits your quokka with a +0 whip.  Your quokka dies!=i9 U. =i &3=i8%=ii _Your quokka's corpse disappears in a puff of smoke!=i^j =i;k =iOp =is ^ _You are too injured to fight recklessly!=i8W =iW =i^ =iha ^ _You are too injured to fight recklessly!=iDO ######..# .!.. #...........# #..# ######.#...#####..# ..... ##.#......##..# #.... #..#...%#..... #....: ###.##.####.. #...>.####............#...#.......##.####.##....#. #.K@.#...)#...###.####...##.#...# ##=i&######.#.### # #...######=i+"=ih#C==4=i!*=i+6 _The kobold hits you but does no damage.=i<.s _You see here a jackal corpse.=im=iX9=3=====5=i=ii _You barely miss the kobold. The kobold misses you.=ii=ie&6=i:%=i _You hit the kobold but do no damage. The kobold closely misses you.=iY=iTZ&7=i|_=i`y _You barely miss the kobold. The kobold hits you but does no damage.=iOH )  You hit the kobold.=i& =i.78=i8%=i;J _You kill the kobold!=iF  #.######.. .!.. #.# #.. .... ######.#...#####.. ..... ##.#......##.. #.... #..#...%#..... #....: ###.##.####..... #...>.####....# #.##.####.##....# #.@†.#...)#...###.# ####...##.#...#  ######.#.###  #...#  #####10/19=======-9=iO c _You see here a +0 whip.=i H #.###### .!.. #.# # .... ######.#...##### ..... ##.#......## #.... #..#...%# #....: ###.##.#### #...>.####...# #.##.####.##....# #@)†.#...)#...###. ####...##.#...# =ib ######.#.###  #...#  #####=i =i ?-80 =iN _=is =i =i==ik=iD 1=4=====2========3====i= _You start resting.Magic restored.14=%966.0)=i.5=====7.5 (17 _=i&d=id=ie=ikB=im=i}m=in=ip=ip9==i#r=it=iqtk5=======iu=iw=ix=iy=i{=iK{=iI|=i}=i;~=iC=i=i\i6====i=i,=i3=ia=i=i=i,=i=i=i؎:===iS=i=iZK7==ik=iL=i=i=i=iΘ=i=i,=i0=i=ih8===iؠ=i=iI=i=iӦ=i=im=i=i=iu=i]=ii9====ib=i1 _HP restored.=iֵ=iM=iC=im=i=iT=i3=i=i=i =iE=i=i9=i:===i=i=i=i*=iv=it  #..# #........#.# #.....#..........# #....#..........#####=iJ...!....#...........# ........#######.#...####........# ##.#......# # #..#...%#.#....@# ###.##.####.#...>.####............#.......##.####.##....=ir#######.)†.#...)#...######...##.#...#=i-######.#.####...######=ibYou pick up a parchment of Dimensional Bullseye and begin reading...=i.423.5 (26=i,4.5 (27=i:%=i9M _You add the spell Dimensional Bullseye to your library.=iu=iu=iyw=iy=i|=iB=i ,=i=i=i=im=i׉=i=iB=iS .#....#=i##+#.+..%.#....#.............#...#=i....#..............#................#..........#.......@....#.....................#######.#=i×............# ##.#...####.....# #..#..... #.....# ###.##.##. #...>.####........ #.......##.####.## #######.)†.#...)#. ####...##.#. =i*88.5 (4.0)=if$9.5 (5=i=iT _f - a silvery potion=iZ=iZ=i\=i`=ib=if,=if=ijB=ik=im=iRn=io=ip=ir=is=i$t=iu=iw=iCx=i y=i~=ic  You encounter a bat.=i@....... .#..... #b.........##+#.+..... #...............#.....#......#...........#.....=i......#..... #......#..... #......#..... #......###### #=i.........# # ####...####.....# # =i#...# #.....# ### =i m#...# #...>.####.. #...# #.......##.# b   bat (asleep)=ix##### #######.)†.# ####.. ###=iՏ'34=iؐ25.5 (6 _=i~=i=i%   #b.........## . #............ ..#............ ............... ............... #............ #............ =i4&#....@....... #...............#  ####...####.....#  #...#   #...# #...> #...#  ##### )†=iP~   #b.........## . #............ ..#............ ............... ............... #............ #............=i~ #....@....... #...............#  ####...####.....#  =i~[#...#   =i~#...# #...> =i#...#  ##### =i))†=i>-=iц=iW=i=iGZ _A bat is nearby!=iz #.# .# #b##+#.+#. #.##..#.##.#....# #......# #.......#....=i @ #.........#### #...............# ####...####.....# #...# #.....# ## #...# #...>.####. #...# #.......##.##### #######.)†=i,####.=i'.b=i%.b=i%.b=iNb=i)6.5 (1 =i _=i=ik=ii) #. # #.# .#.. ###+#.+ #. #.# #..#..###....b.#.....# #.# #.#... #.#### #...............#####...####.....# #...# #.....# # #...# #...>.#### #...# #.......####### #######.)†.bb.=iH=i0=i r8--=7 =iż!_The bat hits you.=i   #  .#.. ##+#.+  #..#....##b........#...###..........####...####=i6  ..# >.##...# #.......##=i/ &.b=i8 (.b.=i- =i &8=i =i I _The bat misses you.=im.b=io!b.=i=iA7---=i9=i&=ia _You closely miss the bat. The bat hits you.=ioSB.bb.=i:Y=iYU8=40=i_=i}a =iaf_You closely miss the bat. The bat hits you but does no damage.=i$Fb..b=i)=i~*&1=i/=i2 _You barely miss the bat. The bat barely misses you.=i& I †  You hit the bat.=i S=iw j9/20=412=ik =i\ G _You kill the bat!=iu =i]v =i{ =i_~ H _No target in view!=i>=i>=iB=i0EH _No target in view!=iM=i=i=i=i'f _=i=i=i`M20===ie=i-=i=i8=i=io=i=iS=i9=i=i% B=i =i =i :===i =ix=i=i=i=iA=i=iQ=i=i/=i>=i=i=i. =ie!=i/#=iV$=i$=ie%=i'=i1),=i*=i'-=ir-=i.,=i}0=i1=i62=i3=i4=i56=i6=iw7=i8=il:=i:=i;=iE'    ##   .#   #.#   #.# #.#   ##.###.#   #...##.#  =iE #...##.#   #@..##.# # -   #...##.####...  =iE...##...##.........  #............#.........  =i(Fs#####.#.###..#.........   #.#.###......  #........#.........  #.#####..#.........  #. #..=iUFx..You pick up a parchment of Alistair's Walking Alembic and begin reading...=iK0608.0)=iCLF-1.5 (19=iP=i5SS _You add the spell Alistair's Walking Alembic to your library.=iFQ =iQ =iR =iV =iBW =i"[ B=i[ =i[ =ih\ =i^ =i>_ =i_ =i` =iqa =ib =ic =ic =ibe =if =in =ip =iqq B=ig{ =i* X=i =i =i` =i =iO =iÅ ,=i/ =i =it =iԈ =iE =ii =i- =iw =i{ =i =i =i =iE =i =i =i =i٘ =i =i =i =i =iҞ =i =i =iO 7 _You open the door.=i =i =i̥ =i @  There is an open door here.=i =i  _=i =iO =i} =i =i =iz  +#  ####.####  #........  #........  #........  #........ ###........ .'........ ##........  .#.........   #.#.#######.  =i b #.#.# #.#  #.#.# #.# ###.#.# #.# #.# #.....###.###.# #.....##...##.# #.....##...##.#=iI -85.5 (24=i ,6.5 (25=i =i( ` _c - a scroll labelled MELYZUIZIE=io=ip=ip=ir=it=ixB=inx=ix=i\y=iH|@  There is an open door here.=i}=iU~ _=i)=i=iw=i=i=i=i1=ig  You encounter 2 goblins.=i #+#  ####.#########  #............g  #............. =i9 #.....@...$..g  #.............  ####.............  #..'.............=iV #.##............. =i"#.#.............. gg 2 goblins (asleep) #.#.#######...... #.#.# #.# .#####=ip; #.#.##.#=if293.5 (7.0)=i24.5 (8 _=i=i!=i8  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i w g.  A rat appears in a puff of smoke.=iI'.g.=irggg1 ally target)r   rat (summoned)=if4-----==5.5 (1=i=i( _The goblin shouts!=ib  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ic=ig.=i[g..r=iAbb   br   rat (summoned)=iq3-----------6=i+=iQ7 _A bat appears in a puff of smoke.=i}K#+# ####.#.#.##......b.r.g..##......@..$g..#=iK#...#####..##..'.##.##.=iL##.#.##.#.#=i,L.......#=iAL]#.#.# #.# .# =iXL!=i;Nb=iN@.b=iO$.=i)Ob.=iXO b=izO.=iPg.=idP=iP".b.=i]Qg.=i] b   bat (wandering)b   br   rat (summoned)You encounter a bat.--7=i4a=i(d _Your rat misses the goblin. Your bat misses the goblin.=i)#+# #####.#.#.b....# #.rg.b.# #.g...# #.# ####.# #..'=iR*#.###.#.# #.#.#......# #.#.# #.# #.###### #.#.# #.# =i+=i+".b.=i,).b.=ic.Eg$=i.b.=i9& §Your bat closely misses the goblin. Your bat misses the goblin.The goblin hits your rat with a +0 dagger.  Your rat dies!=i9/b.=iC(=iD.=8=ipO| _Your rat's corpse disappears in a puff of smoke!=iNh )You hit the goblin.=iQ .bYou kill the goblin!b.=iR#.b=iS).g.=i Y§§   goblin (=iDY =i[L-----59=i_=i[cf _The bat misses you. Your bat hits the goblin. x2=i< y b.  You closely miss the goblin.=i b.  The goblin is heavily wounded.=i b.=i 8 §=i bYour bat closely misses the goblin. The bat barely misses you.=i %..=i 719--=i" !500=i! =ig$ ; _The goblin hits you with a +0 dagger.=i" h )You hit the goblin.=iO ).b=i B§b=i 7 b.  =i @You kill the goblin!=iC A.b=i .b   batb   bat (summoned)=i _20==501=i =i _The bat closely misses your bat. Your bat barely misses the bat.=i| .b  You hit the bat but do no damage. The bat hits you but does no damage.=i}K.b=i!~!b.=i~3b.=ij=i-&2=ik=i? _Your bat hits the bat but does no damage.=i"?S#.##+# #####.#..##.# #.# =i@>#.$...# ##.b...# #####......b......# ##..'.# ##.##.# +#.#.# ##.#.#......# ##.#.# #.# #.###### #=iF@p#.#.# #.# #=inB7b.=iC+.b.=iD. .=i5EbThe bat hits you but does no damage. Your bat barely misses the bat.=iL=iL&3=iR=iT@ _The bat hits your bat but does no damage.  =iTThings that are here:=iMW _a +0 dagger; a +0 dagger; a goblin corpse=i.##+#######.#########..#=i&H.............# )$#.###bb..'..##+.#=iu####### #.# #.##### ###.#=i=&.b=iC.b=iI).b=iD.b=i@ b.=iq=i.-4=i1=i|? _Your bat barely misses the bat.=i=i<## #+#.######.#########..#.............# )$#=i..###..'b##b.+..######## #.# #.##### ###.....###.##=i0b.=iS&.b.=i2b.=ib.=i 9 =ih B==4=i =======5=i ~ _The bat closely misses you. Your bat hits the bat.=i # #+#.######.#########..#.............# )$#..###..'##bb=i` r+...######## #.# #.##### ### .....###.##...=iI H.b=i >.b=i# #b.=i? 0b.=iW <6=i =i T _The bat closely misses you. x2=i^ # #+# .## ####.#..# #.# #.# #.)$...#  #.#  ####.#  #..'......b@.....#  #.##.b.....#  #.#.#  #.#.#......# #.#.# #.# #.###### #.#.# #.# #.#  ###.#.# #.# #.# #.....###.###.#  #.....##...##.#=i.b.b. .b  The bat hits you but does no damage.=iI.b=i=i&7=i=i? _Your bat hits the bat but does no damage.=iTa .b  You completely miss the bat.The bat is moderately wounded.b.b.b. 8 _The bat closely misses you. Your bat hits the bat.=i] .bYou closely miss the bat.The bat is severely wounded.=i(.b=ib.=ip3b.=iy=i '======iM9=i=iz _The bat hits you but does no damage. Your bat barely misses the bat.=ivG †  You hit the bat.=iyb   bat (summoned)=i/410=iF=itG _You kill the bat!=iò =i^ =i =i H _No target in view!=icI=i~=i: _=i:=i|=i&=io%B=iw&=i&=i$(=i*,=i0{5======i=1=i.4=iU6=i6=i7=i:=i<=i~?=i?=iA=iP=i,=iH=i~ =i =======iG =igM _You now have 46 gold pieces (gained 11).=i=i=iX=i=i&=i=i!2§=i#=i$=i%=iV(l _Your bat disappears in a puff of smoke!=i;*=iy*=i+=iB-=ij3z ###  ..  .. ###### . ...... ###. ###### ..# =i3h+# #.## ####.#########@.# ###-233.0)#.............#..# ##PP#.............#..# ##P~~=i3#........)....#..# ##P~~~#.............#... #P~~~~ ###.............##..##P~~~~=i3 ..'......†......# ..#######  =i4.##.............# ..)+.....  .#..............# =i54U###### =id:=i;!-=i$;%4.5 (14=i,A=iC% _Found a dagger.=iɴ3=iʵ=iZ=iB=i=i=iڿ=iP=i=i=i=i=i=iD=i=iJ=i=i9=i=i8=i=i=i=iX=i7 _You open the door.=if=i=i=i@  There is an open door here.=iy=i _=i$=i+=i%  =iIYou encounter a frilled lizard.=i .  l.. ####### .... #.....# .....#####.....### #### .......@.'........ .... ....##.###.....## #### . #....######  #+# ####.## ####.#########..# #  #.............#..# ## l   frilled lizard (wandering)  #.............#..# ##P  #........)....#..# ##P~  #..#... #P~~=iK%.=i32.5 (8.0)=iSl=ii=i$3.5 (9=ic=i ; _The frilled lizard leaves your sight.=i=i=iQ =iR H _No target in view!=iѴ=ix=i^=iH _No target in view!=i##....l. #######.. #.....#.#####.....### ..'. .##.###.....## .. #....###### #+# ####.## ####.#..=i<># #.#..# # l   frilled lizard (wandering) #.#..# ## #.)....#..# ##P #.#... #P~=iK.l=i<=i24.5 (1 _=i4=iӛ=ig###.... #.l...# #.....#.#####.....### .'. .##.###.....## .. #....###### #+## ####.## ####.=i#..# #.#..#  #.#..#  #.)....#..# ## #.#... #P=i9K.l=i=i&5=i:=ix I##... #.## #.....#>.l.....#####.....### .'. .##.###.....## .. #....######=i}y #+#### ####.##  ####.#..# #.#..# #.#..# #=i z .)....#..#  #.#... #=i} K.l=i. =i &6=i =i  =i֒ 5_Found a stone staircase leading down.=iQ ##.#.# #.## #.....#.>.#####.....### .l.'. .##.###.....## .##....######=i^R #+#########.## ####.#..# #.#..#  #.#..# #.)....#..# #.#...=iT /l.=iY =ieZ &7=iO` =ib =i #.#.# #.## #.....#.>.#####.....###.l=in N.'..##.###.....##.##....##########+#########.##  ####.#..# #.#..#  #.#..#  #.)....#..#  #=i ".#...=i/l.=i=i:&8=i6=i=ir*#.#.# #.## #.....#.>.#####.....###.l.'..##.###.....##.##....###########+#########.##  ####.#..# #.#..# =iN #.#..#  #.)....#..#  #.#...=i7l.=i6=i=i/9=i'=i =i_#.#.# #.## #.....#.l.#####......'.##.###.....##.##....############+#########.##  ####.#..# #.#..#  #.#..#  #.)....#..#  #.#...=iRl>=iZ40=iТ 5##############.# #...........# ########.....l #.....#....>#####.....##......'......#.##.###.....#...........##....#############+#########.## ####.########  #.#..# #......#..# #)....#..#=i8 D.l=i =iE &1=i# =i =i llYou hit the frilled lizard but do no damage.The frilled lizard hisses angrily.===2=i =i F _The frilled lizard bites you but does no damage.=iO=iP/--3=iX=i[ _You miss the frilled lizard. The frilled lizard closely misses you.=i=iA--4=i=i" _You barely miss the frilled lizard. The frilled lizard barely misses you.=ibP .  You hit the frilled lizard.=i(=i.85=i'=i"R _You kill the frilled lizard!=iFV=iV=i[=i"_H _No target in view!=i =i =i =i =i =i P _=iX =i =ix =iI =i =iP =i =i =ix =i =i =i =iR =i =i =i =i ,=iV =i =i =i =i =i =i1 =iu =i/ =i" =im# =i# =i( n=i* =i, ,=i- =i. =i/ =i0 =i87 =i8 =i: =i>; =ii< =i@ =iA =i-B =iUC =iOE =iF =iF =i@G =i$H =iI =iI =iJ =iN =iN =iN =i7O =i P =iP =iP =i3Q =iQ =i{R =iR =iS =iS =iuT =iT =i1U =iY >  You see here a +0 dagger.=iB[ =i[  _=i(\ =i8] =i] =i ^ =i6^ =i_ =i>a ,=i8b =ic =id ,=i-f =ig =ig =i#h =i i =ixk =i0l =idl =im =in =in ,=i!o =io =ip =ip =ihq =is =is =is =iUt =iu =iv =iv =iw =ix =ix =iy =iy =ih{ =i{ =i{ =i_| =iw} =i~ =i6~ =i~ =i =i ,=iā =it =i =i+ =i =i =i[ =i =i =i =i =iӌ =iK =iՎ =iۏ =i =i^ =iC =i ,=iE =i@ =i =iR =iҔ =ie =it =i =i =iR =i =i' =i =iD =i =i =iW =i{ =iA =is =i =i` =i~ =iҦ =iu =i =i =i7 =i =i =i =i =i =i) =i ,=i =iI =i` =i =it =ir =iK =i =ih =i 7 _You open the door.=i =i/ =i0 =iF @  There is an open door here.=iv =i  _=i =i` =i =i =i =i =ir =i =i =iP =i[ ,=i =i| =i8 =ic =i =i~ =i ,=i =i @  There is an open door here.=i =i-  _=i =i =iO ,=i =i =i| B=i@ =is =i =i_ =i =iZ =i{ =i =i =ii ,=i =i =i0 =ik =i =i =iO =i =i =i =i =i =i =i =ix =i =im =iV =ij =i =i =i> =i: =i =i" =i =i =i =i =iu =i =i? =i =ic =i =i =i =i. =iF =it =ix! =i# =i$ =i % =i% =i' =i( =i( =i) =i+ =i, =i- =i . =i/ =i0 =i1 =i1 =i3 =i65 =i5 =i*6 =i*7 =i7 =i 8 =i8 =i9 =i; =iT; =i(< =i4> =i@? =i? =i{@ =iUB =iHC =iC =i%D =iE =ijF ,=iF =i N =iN =iN =iO =iT =iU =iV =iV =ijY =iOZ ,=iZ =i\ =i] =i] =i^ =ib =id =id =ike =ii =i k =i~k =i>l =i;p =iq =iq =ins =i.w =i  You see here a +0 dagger.=i =i!  _=in =io =i =i| =iΫ =i4 =iH =iz =i =ig =i =i =i =i =i =i =iX =i =i =i =iL =i =ih =i =iK =i; =i: ,=i =i =i =i =i =iR =i =i =i =iP =iB =i =i+ =i =i =i5 =iy =i =i1 =ir =i( =if =i =i2 =i =i =ii =i =i =i =i =i =i =i =i =i =i =io =i: =ic =i5 =iJ =i\,=i=i=i=i3=i=i=i=i=i=i =i =i =in =i]=i$=iL=i =i=i<=ix=i=i=i=i=i@=i^=i$=i =i =i#=i4%=ih%=i&=i)=i*=i*=if+=i,=i-,=i.=i/=ib0,=i!1=i2=im3=i3=i3=i5,=i5=iM6=iK7=i8=i_8=iH9=iR:=i:=i:=i!;=i;=iZ<=i<=i<=io==i==i>=i5>=i>=i,?=ii?=i?=ie@=i@=i A=iBA=iA=i>B=ibB=iB=i8C=iC=iC=i D=iE,=i[E,=iF=izF=iF=iF=iG=iG=iH=iH=iI=iJ=iJ=icK=iL=i$M=i`M=iM=iN=ivN=iN=iN=iBO=iO=iO=iO=ixP=iQ=iAQ=ioQ=iQ=i0R=iVR=iR=iR=i`S,=iS=iT=ivT=iT=iT=i>U=iU=iU=iU=iV=iV=iW=i8W=iW=iX=i8X=iX=iX=igY=iY=iY=itZ=iZ=i([=iY[=i[=i0\=iW\=i\=ij_#.# #.####.# #.##.# #.##.# #.# #.# #.# #.# #.# #.# #.# ########.#######.# ..@..........# -749.5 (204.0)########.#######.#  #.# #.#  ### =ik;###        -=in=ioE _Done exploring.=iI=iw.........0.0)=i=i-=iV _There is an open door here. _You see here a +0 dagger. _Done exploring.=i =iLevel 1 of the Dungeon<>>>>(Press ? for help)#...###...............#######.#...#####..# ####.#..######.## #...# #...............# ##.#......##..# #.##.#..# #.# ##### ####...####.....# #..#...%#.....# #.##.#..# ###.# #...# #.....# ###.##.####.....## #.##....# #.#.# #...# #...>.####............#...# #.......# #.#.# #...# #.......##.####.##....#...####.##.#### #.#.# ##### #######.)†.#...)#...###.#...##.##.# #.#.## ####...##.#...# ####.....##.# #....# ######.#.### ###...##.# #.#.## #...###.=i>##.# #.#.# ##########.# #.#.# #.# #.### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #########.#######.# #......@..........# #########.#######.# #.# #.# ### ### =iL^>@=i}=is}=iN#.# #.###Talleyrando the Caller#.# #.#Merfolk#.# #.#Health: 20/20 ========================#.# #.#Magic: 5/5========================#.# #.#AC: 2Str: 8#.# #.#EV: 11Int: 14#.# #.#SH: 0Dex: 14#########.#######.#XL:  2 Next: 58% Place: Dungeon:1#......@..........#Noise: ---------  Time: 749.5 (0.0)#########.#######.#b) +0 dagger#.# #.#Cast: Summon Small Mammal### ###       _There is an op=ien door here. _There is an open door here. _You see here a +0 dagger. _You see here a +0 dagger. _Done exploring. _Done exploring.=i=i=iܝ _=iZ=iӞ=i=ip=i9=i=i,=i4,=i,=il=i=iC=i=iB=i=i=i=i=i0=ia=i=i/=i=i,=iR=iͫ=i=i)=i=iϭ=i=i=i=iz=i=i*=iP=i=iF=i=iŴ=i=i=im=i=i=iѸ=iN=iG=i=i׺=i=i=i =i:=it=i=iZ=i=iĽ=i?=i=iо=i=ig=iԿ=i=i9=i=iA=i=i=i>=i=i=i&=i+#......##..# #.##.#..# #.# #...%#.....# #.##.#..# ###.# #.####.....## #.##....# #.#.# ........#...# #.......# #.#.# #.##....#...####.##.#### #.#.# =iY.)#...###.#...##.##.# #.#.## #.#...# ####.....##.# #....# #.#.### ###...##.# #.#.## #...# ##.@##.# #.#.#71.5 (22.0) ##### #####.# #.#.# #.# #.### #.# .##.# #.##.# #.# #.# #.# #.# #.# #.# #.#=i=i^=i _You see here a +0 dagger. _Done exploring. __There is a stone staircase leading down here.=i =i> =i =i =i{ 82.5 (1.0) _=i 9%=i &2=i          ###   ..#   #.#   #.#   #@#   ###      =i               =iI -4.0 (2.5=iL =iM # _You climb downwards.=iP a _There is a stone staircase leading up here.=it =i  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning6% 2  b - Call Canine Familiar Summoning12% 3  c - Eringya's Surprising Crocodile Summoning36% 4  d - Sigil of BindingHexes56% 3 =i  e - Summon Seismosaurus Egg Summoning/Earth 67% 4  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Summon ForestSummoning/Translocation 95% 5  h - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=ia=iX=iX  Talleyrando the Caller  Merfolk  Health: 20/20 ========================  Magic: 5/5========================###  AC: 2Str: 8..#  EV: 11Int: 14#.#  SH: 0Dex: 14#.#  XL:  2 Next: 58% Place: Dungeon:2#@#  Noise: ---------  Time: 774.0 (0.0)###  b) +0 dagger  Cast: Summon Small Mammal         =iJ  _You see here a +0 dagger. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.=i&=i (Memorise Call Imp, consuming 2 spell levels and leaving 2? Y - Yes  N - No=iP =i)   Talleyrando the Caller  Merfolk  Health: 20/20 ========================  Magic: 5/5========================###  AC: 2Str: 8..#  EV: 11Int: 14#.#  SH: 0Dex: 14#.#  XL:  2 Next: 58% Place: Dungeon:2#@#  Noise: ---------  Time: 774.0 (0.0)###  b) +0 dagger  Cast: Summon Small Mammal     =i*       _You see here a +0 dagger. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.=ig, 25.0 (1 _=i0 =i5 =i9 A6.0 (2=i1> =i> +7.0 (3=iB =iD _You start memorising the spell. You continue memorising. x2=i%E =iH =iJ c _You finish memorising. Spell assigned to 'b'.=ius=is3=it=iu=iiy _=iy=iPz=i{z=iz=i{=i|,=i1|=i|=i9}=i}=i}=i~=i=i=i%=i=i=i)=iN=i=i,=i=iQ=i=i=i =i=i=iF=i|=i=i=i=iЇ=i_=iֈ=i=i.=iˉ=iC=it=i=i>=i=i=i=i=i=i=i8=i=iD=i=iʎ=ix=i׏=i=i4=i(=i=i=i=i~=i=i8=ih=i=i=iȔ,=i=i=i@=iw=i=iɗ=i0=i{=i==iΙ=i=i-=ij=iAc  You encounter a rat.=i_#...r...# #....... #......# ......# ###### .....#....# ...#.##.# #####.##.# =iZ#.....##<# .# #.######## #.#####.# #.......########## r   rat (asleep) =iȡ =i1801.0 (24.0)=iY32.0 (25 _=ig=iE=iB .r...#.### ........######>.....#....#......# #.##.####.##..# #.....##<.# #.########.#####........#########=i= =i 13.0 (1.0)=i| =i 9 _Found an escape hatch in the floor.=irC.####.r...# .#### .....####>..#...@..# ####.### #####.##.....##< #.#############.......#########=iI=iaJ&4=iM=iN=i .. ###.####.r...# .##### .....####>........# ####.### #####.##.....##< #.#############.......#########=i+$=i$&5=i(=iD*=i.# .. ###.####.r .##### .....########>........# ####.### #####.##.....##< #.#############.......#########=i/=i&6=i=i=i.. #.# ... ###..####.r .##### .....########>........# ####.### #####.##.....##< #.#############.......=i=i&7=i=i/=i .. #.# .... ###..####.r .###### .....########>........# ####.### #####.##.....##< #.#############=i gThe rat squeaks loudly. You hear a shout!=i 0 rg   hobgoblinr   ratYou encounter a hobgoblin.=i3 E====8=i! =i ; _The rat bites you but does no damage.=ix h .gYou hit the rat.=i ~  The rat is heavily wounded.=i [=---9=i) =i P _The rat barely misses you.=i  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i A.g=i b(ally target)b   bat (summoned)=i} S19--4=i J--------10=iK =i J _A bat appears in a puff of smoke. The rat bites you.=i' †You barely miss the rat.The rat is heavily wounded.Your bat hits the rat.=iڀE.b=i=0b.=iA.g=i(ally target)b   bat (summoned)=i/621=iȐ=iIC _The rat dies!=i').. #.# .... #### ..####...# #.......# #...†...# #....b..#####..@...##....g......######=i(#####>.....# #....# #......# #.##.# ####.### #####.##.# #.# #.....##<# #.# #.######## #.#####.# #.......#=iE)]b.b.=i)F.b=i08g.=i3=i<4.-2=i)7=i8=idB .... #.#. .... #### ..####...# #.# #...†...# #.#=iqe ####g@b...##.# #######>.....# #....#  #......# #.##.#  ####.### #####.##.# #.# #.....##<# #.# #.#  #.#####.#  #.#=itfH.b=iCi{ .bYou swap places with your bat.=ir  Your bat hits the hobgoblin but does no damage.8---=3=iZ{C _The hobgoblin hits you.=i .bYou hit the hobgoblin.b.=i 0b.=i  The hobgoblin is heavily wounded.=iޒ D-----4=i' =i[ W _The hobgoblin closely misses you.=i'  .bYou hit the hobgoblin but do no damage.The hobgoblin is heavily wounded..b=iS =i T9=5=iȢ =i _Your bat closely misses the hobgoblin. The hobgoblin closely misses you.=iD b.  You hit the hobgoblin but do no damage.b.=iLp  The hobgoblin is heavily wounded.=imM&6=iS=iKU _Your bat closely misses the hobgoblin. The hobgoblin misses you.=i b.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Your bat misses the hobgoblin.=iT  Your bat hits the hobgoblin but does no damage.=i&7=i$"=i$V _The hobgoblin barely misses you.=is .bYou hit the hobgoblin.=iK=i §=i6You hit the hobgoblin.  =i=The hobgoblin is severely wounded.=ib;Your bat hits the hobgoblin. =i' The hobgoblin hits your bat.  =i`9Your bat dies!=i  .   Your bat's corpse disappears in a puff of smoke!8=i=i4+ _The hobgoblin shouts!=i  You barely miss the hobgoblin.The hobgoblin is almost dead.8-====9=i=i- _The hobgoblin hits you.=i  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.=i5======---20=i=iW _The hobgoblin closely misses you.=iK .  You hit the hobgoblin.=is(=i`-=====70=i3---1=i8=iM _You kill the hobgoblin!=iSD =iE =iI =iL H _No target in view!=iA I=i@ =i P _=iW K9==i7 =i =i =ir =i =i =i =i =iP =i& =i_ =i 9==i =i# =i[ M20===i5 =ih 1 _HP restored.=i<=i~=i=i=i`=i=i=i%=i, #.. ...#.. ...... .. ....... ...#.#. ....... ####...>...####...# #@......#-=i 30.0 (9 #...†...#  #.......# ####......##............# ##########>.....# #.... #......# #.##. =i *####.### #####.##.  #.# #.....##< =i=ipH-1.0 (10.0) =iX=i8; _Found a stone staircase leading down.=i3=i=i=iO=i׋:===id=i=i֔,=iw=ic=i=i=il=i=i,=i=i^=i=ig=i=iC=iD  You encounter a kobold. It is wielding a +0 whip and quivering stones.=i  #.K....# #......# #......# #......# #......# #.$....#  #. #......###.#.###.#..=iݻ..............##...................#.#.##...........# ####.......>...####...# K   kobold (missile, asleep)......#...#.......#......#...#...†...#=i<>......#####.......#=i{ K6.0 (5.0)K)The kobold shouts!=iU((((((=iA^C......=iF_4==7.0 (6=iU=iT _The kobold throws a stone. The stone hits you but does no damage. _You see here a book of Movement.=id  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i\r, ally target)r   quokka (summoned)=is( (((((((A quokka appears in a puff of smoke. The kobold throws a stone.=i......@4------8.0 (1=i޺=iS _The stone closely misses you.=i2  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i:r.=i Arr   rat (summoned) (((((((A rat appears in a puff of smoke. The kobold throws a stone.=iy C......@3-----------9 _The stone closely misses you.=iĤ ..#####K. #.$....#  #. #r.@...###.####.#..:...............r....##.........#.#.####....# ###.>...#####....#...†r.r..K-40=i### ..#####.K.. #r$@...#  #. #......###.####.#.r:............##..................#.#.#### ....# ###.>...####.=imr.r.=i&!G.K=i#4s-1=iz### ..#####.K.r #.$....#  #. #..r...###.####.#..:...........##........................#.#.#### .....# ###.>...####r.=iӾ5r.=iY ((The kobold throws a stone. The stone misses your rat.The stone closely misses you.=ir@=2 _The stone hits your quokka but does no damage.=i### ..#####.K.r #.$r...#  #. #......###.####.#..:..........##......................#.#.#### ....# ###r.r.r.-----3=i  _You swap places with your rat. The kobold closely misses you.=i" )You hit the kobold.  The kobold is heavily wounded.Your quokka bites the kobold.=i_l r   quokka (summoned)r   rat54 _The kobold dies!=i 4=iy" ^ _No target in view!=iI=i&=i: _=iL,=iT=ibB=i%4======i2=i}/======iG§=i[=i=i § _Your quokka disappears in a puff of smoke!=i=i=i=i =i=ie_Your rat disappears in a puff of smoke!=iEe5======i=iX 4 _Magic restored.=i =i=i=i=i=i=i%=i=i$=i&=i, =iX-F_You now have 53 gold pieces (gained 7).=i<======i@=iS ..#######......##......#=i=Up #..)...#=i VD#......=i\:..#. #......###.#.###.#..@.........-=i_x.....#...................=i`.......#.#.####...........# ####=iyaD.......>...####...#......#...#.......#......#...#...=ib#†...#=icd#####.......You pick up a book of Movement and begin reading...=i)l#65.0 (=im 21.0)=iyyF-6.0 (22=i„=iL~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.=ie=i=i=i=iN,=iB=i=i.=iv=i=i=i=iX=i1X=i,=ih=i=i=i=i,=i=i=i|X=i,=i=i=ir=i=i=iR =i=.# ... =i;... #.## #.#...##########.............###### #....@#####......#78.0 (1##....##......# #....##..)...#[....##....##......#............#......#.....####...#......#.... ##..#......###.#=i $.. ######.#...........  ...............##... =i*=i-,9.0 (13=iK=i/S- _Found a leather armour.=iY#I=ih?v=i0UJ=i[X=im _You now have 64 gold pieces (gained 11).  You encounter a ball python.=i'#......##....##...#......##....##..) #.[....##....##... #.............#... #......####...#... #......# ##..#... #......######.#... ###...........=iJ #..@................ #...#####..........# ......# #.................... .=in....>......... ....#......$.... ....#. S   ball python (constriction, asleep).......... ...##S.......%..  # ### =iӯ 91.0 (12S.  Found an inkwell talisman.=iX{S)2.0 (13=iK _The ball python hisses angrily.=i< #......##....## #.[....##....##.. #.............# #......####...# #......# ##..# #......######.####............. #.. #.@.#####..........# #....... ....#$.........#S.............#.%..... ......######## ### .. ##S.S.3=iΧ.0)=ij=iJ=i^, #.[....##....## #.............# #......####...# #......# ##..# #......######.####............. #........#######...######......@..# ##......#....S.........#......$........#.......#%..... ......######### ### .#.## S.=ia3=i4&4=i<=i>=il  You barely miss the ball python. The ball python barely misses you.19--  1  =5Constr =i=iz _The ball python grabs you. The ball python constricts you.=iT9 O .  You hit the ball python.=iB )=ifF q--11 96=iMO =iQ O _You kill the ball python!=iV  _No target in view!=i23=i4=ih7=i=20== _=ic>=i>=i?=iB=ixD=iD=iF=iG=igJ=iJ=iCL=iO=iO:===iJQ=iVL _You now have 73 gold pieces (gained 9).=i0Y=iY=i+[=i]=iy=i&z=i{=i ~=ie,=iQ=i=iH=iԅ=i=i=i,=iG=id=i=i+=i=i!=i,=in=i=i˥,=i=iY=iB=ik=iFB=i=i,=i=i$n=i(B=iX=i=i_=i=i,=i\=i$=iy=i,=i=i=iV=i'=i,=i=i=i=i,=ic=iY=i,=i=i,=io=in=i,=iS=i =i"=i"=i)$=i&=i 1=i7=i;B=i{==iA=iC=iD=iW=iZ=i[=i4],=im^=iG`,=iLa=i[c=id=iD`=i=iATalleyrando the CallerMerfolk #####Health: 20/20 ======================== ...######.#Magic: 5/5======================== ##......##.#AC: 2Str: 8 ##......####..#EV: 11Int: 14 ##..)...# ##...SH: 0Dex: 14 ##......# #####..##XL:  2 Next: 79% Place: Dungeon:2 .#......# #.....@.#Noise: ---------  Time: 935.0 (39.0) =iQ>.#......# #.###.#.#b) +0 dagger .#......###.#...#.#Cast: Summon Small Mammal .#............###.. ........##...######. ....................@@   Sigmund (polearm, asleep) =i....#.#.############.# ........# #### .. ....>...####...# _The ball python grabs you. The ball python constricts you.You hit the ball python. _You kill the ball python! _No target in view! _You now have 73 gold pieces (gained 9).  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.=ir/  --more--=iN-=i&=i< 6.0 (40 _=i&=i =i5 ####  ...##### .# #.#. ###..#)...# ##...# ######.@##..... #.###.####.#...#.##......###....##...######................@#.#.############.#.....# #### ..=i)==i >17.0 (1.0)=iC=iE=i;M ####  # ...##### . #. ###..#)...# ##@..# #=i;#####..##..r##.......# ... .#......# #.###.#.# .r   rat (asleep).....##.=iE=iF&8=i$N=iP You hit the ball python. _You kill the ball python!No target in view! =iPt_You now have 73 gold pieces (gained 9). _You encounter a rat.=i$ [ # ###### .# ......# #.# ......# ###..# ..)...# ##.@.# ......# #####..##..r# #......# #.......# .. #......# #.###.#.# ...# #......###.#...#.# ... #..###.. ####...######.=i .. =i =i &9=i =i =iN 1...#.# .# ###### .# ......# ##.# ......# ###..# ..)...# ##..@# ......# #####..##..r# ......# #.......#.. ......# #.###.#.#.....#. ......###.#...#.#.#.. .###.....##@   Sigmund (polearm, asleep)##...######.. #r   rat (asleep)=i ]........@ =i, =i '40=i` =iC =iu5+>. #.. #.#  #.# # #.# ###### .# #  ##.# ...# =iZ69##)...# ##...#....## #####..##..r#.# # #.......#.......# #.###.#.#.....#.###.#...#.#.#..... r   rat (asleep).......#######...######...#...............@=i>=i`?&1=i6E=iPG; _Found a stone staircase leading down.=iU{ #.+>. #####=i{   ##. ###..# )...# ##...#....#####..##..r#.#....... #.###.#.#.....#.###.#...#.#.#.....=i/| x......###.....#####=i| ,##...######...#=i =i &2=i =i =iJZ.#.+>. #####  ##. ###..# )...# ##...#...####..##..r#.#......#....... #.###.#.#.....#=iL###.#...#.#.#...........###.....#####=iQ=isR&3=iV=iY=iFDM###.#...+>. #####  ## .....####..#.....#...#...#.#.#..=iI=iI&4=iO=i;Q=i2kMg .#=i<3###.#..#....+>... ##### .....###.#g   hobgoblin (asleep)##...=i;=i<&5=iB=iEZ _You encounter a hobgoblin.=i3## g ###.##..#.....+>..#.#.#....... ##### =i ##. ###..# )...# ##...#...####..##..r#.#......=i=i&6=iO=i=i  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ir, ally target)r   rat (summoned)=i٤`4-----=7=i=i  =i1_A rat appears in a puff of smoke.=iU  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i5r.=ixrr   quokka (summoned)r   rat (summoned)=ihi3----------8=i$=iz': _A quokka appears in a puff of smoke.=i[## g .# ###.##.....##.r.... +>..#.#.#.......r#.###.# #.# .. # ## #####  ##. ###..# )...# ##...#...####..##..r#.#r.=i\3r.=ic=id.-9=ij=iTm7 _You swap places with your quokka.=iM## #g .# .###.#r.....#g#........+@..#.#.#r.......###.# #.#... # ### #####  ##g   goblin (asleep) .. ###..# r   quo=ikka (summoned))...# ##...#...r   rat (summoned)=i< r.  You encounter a goblin. It is wielding a +0 club.=iTt.g..g=i\ ggThe hobgoblin shouts!=i1===50=i=i, _Your rat bites the hobgoblin.=i,c _There is a stone staircase leading down here.=i ## #.. .# g###.## r.....##@.....g.+>r.#.#.#.......###.# #.#... #### #####  ##. ###..# =i Tr.g.=i §The hobgoblin hits your rat.  Your rat dies!=in (=i /--1=i =i_ f _Your rat's corpse disappears in a puff of smoke!=iO-b### #.. .# g###.## .....#.#.r...g..+>..#.#.#.......###.# #.#...  #### #####  ##=i.@r§=i0g.=i:...g.19---------2=i*>=i@- _The hobgoblin hits you.=i t. _Your rat's corpse disappears in a puff of smoke! _The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is moderately wounded.  Your quokka bites the hobgoblin. The hobgoblin hits you.  Your quokka bites the hobgoblin.=ix  g.=i: .g   goblinr   quokka (summoned)=il5------873=i=i&I _The hobgoblin dies!=ih     #### #  #.. .#  #.###.##  #r@....#.  #...g. +>..#.#.# #........  #.#.###.#  #.#... #  #.#####   #.#  # ##.#  =iL.r=ic g.=i2E(ally target)=ii6=----4=i=i7 _You swap places with your quokka.=iٲ  You closely miss the goblin. Your quokka closely misses the goblin.=iϳ.=5=iS=iT _The goblin closely misses you.=i  You closely miss the goblin. Your quokka bites the goblin.=i T5-6=i =i 9 _The goblin hits you with a +0 club.=i` )You closely miss the goblin.The goblin is severely wounded.Your quokka bites the goblin.=ichr   quokka (summoned)=i)lc4=====917=i.r=iztF _The goblin dies!=i4=i=iH _No target in view!=i>i     #### #  #.. .#  #.###.##  #..@...#.  #.r. +>..#.#.# #......... #.#.###.# # #.#... .#  #.##### #  =i?#.#  # ##.#  =iF=i:Hc6=-8 _=i3M=i[O$  Things that are here:=iQp _a +0 club; a goblin corpse=i:j [     #### ##  #.. .#  #.###.##  #..)@..#.  #.r. +>..#.#.###. #.........  #.#.###.###  =ik #.#... .#  #.##### #   #.#  # ##.#  =iul 4r.=i q =i r G-9 _=i&y =iUt     #######  #.. ..#  #.###.##  #..r.@.#.  #.$  +>..#.#.###. #.........  #.#.###.###  #.#... .#  #.##### #   #.#  .# =i$WU##.#  =ifYA)r=i `=60=iLc=iDh* _Found 9 gold pieces.=i{######.....# #.###@## )r..#. #...........$+>..#.#.###.......... #.###.###.#... .# =ij#.##### # # =i=iF=====1=iw =i:=i########......###.###..)r@.#..........$+>..#.#.###..#......... #.###.####... .# =iE.##### # ###.# .#=iL=i q7==2=i=it=ie ########.....#.###.##..)r..#.#<....@......$+>..#.#.###..#......... #.###.###.#... .# #.##### # ###.# .####.=i 7<=i u3 _Found a stone staircase leading up.=i m    #######  #.....#  #.###.## # .  =i 2#..)r..#.#<. #.$.  +>..#.#.###. #.........  #.#.###.###  #.#... .#  #.#######  # #.# =i  # ##.#  # ###..#  =i =i O.r=i =i &4=i =i =i̹   ## ####### .. #.....# .# #.###.##.# #.#  #..)...#.#<...#  #....r.@....$..  +>..#.#.###...#  #......... #  #.#.###.###  #.#.....#  #.#######   #.#   ##.#   ###..#  .r=iA=ib&5=in=i=iݓ=   ###  ########..  #.....##.#  =i#.###.##.# ##.#  #..)...#.#<...##  #.....r.@...$..#  +>..#.#.###...##  #......... .#  #.#.###.###  #.#.....#  #.####### =iU #.#  ##.#  ###..#  =iE.r=i=i3#==im6=i=i=i   ###  ########..  #.....##.# #  #.###.##.####.#  =iL#..)...#.#<...##  #......r.@..$..#  +>..#.#.###...##  #......... ..#  #.#.###.### ..#  #.#.....# ##  #.#######  #.#  ##.#  =iM###..#  =iE.r=i/=i͛T8=7=iO=i=i |   ###  #..  #.....##.# #  #.###.##.####.#  #..)...#.#<...##  #.r.@.$..#  +>..#.#.###...##  #......... ...#  #.#.###.####...#  #.#.....# ####  #.#  #.#  ##.#  ###..#  .r5=====8=iG =im =i    ### ##  #.. <  #.....##.# .#  #.###.##.####.#  =i &#..)...#.#<...##  #.r.@$..#  +>..#.#.###...##  #.....#  #.#.###.####...#  #.#.....# ####  #.#  #.#  ##.#  ###..#  =i: E.r=i =i &9=i~ =i ; _Found an escape hatch in the ceiling.=i   ### ###  #.. .<  #.....##.# .#  #.###.##.####.#  #..)...#.#<...##  #.r.@..#  +>..#.#.###...##  #......#  #.#.###.####...#  #.#.....# #####  #.#  #.#  ##.#  ###..#  =iE.r=i!=i?"'70=ibI9==1.0 (2 _You now have 82 gold pieces (gained 9).=i:%   ### ####  #.. ..<  #.....##.# #.#  #.###.##.####.#  #..)...#.#<...##  #.r.@.#  +>..#.#.###...##  #.......#  #.#.###.####...#  #.#.....# #####  #.#  #.#  ##.#  ###..#  .r=iA=ipBK=====2.0 (1=iG=iBJ=iX  ### ###########.. ..<....##.# ###.##.####.# )...#.#<..@###...........r..+>..#.#.###...##............# ###.####........# ###########  ##=i_ =i_ 3=i.e =ig =iZ  ### ############.. ..<....##.# ###.##.####@# )...#.#<...##=i #...........r..#+>..#.#.###...##............# ###.####........# ########### =i 8r.=i <4=i =ii =i>B ################......<#....##.# ###.##.####.# )...#.#<..r##..............#+>..#.#.###...##............# ###.####........# ###########=i@7r.=iF=iFs20===5=iYK=i*M=iϽ ###############.....@<#....##.####.##=iJ###.##.####r# )...#.#<...##..............+>..#.#.###...##............# ###.####........# #####=i7r.=i=if&6=i7=iv       #  ##.#  #.....##.####r##  #.###.##.####.#  =is#..)...#.#<...##  #.....#  +>..#.#.###...##  #.....#  #.#.###.####...#  #.#.....# #####  =i%#=i#&7=i)=i+c _There is an escape hatch in the ceiling here.=i         #  ##<#  #.....##.####r##  #.###.##.####.#  #..)...#.#<...##  #.....# =i  +>..#.#.###...##  #.....#  #.#.###.####...#  #.#.....# ##### =i =i  -8 _=i =iW =i =i =i=iP===i0r _You swap places with your quokka.=i=i=i=i_=iv=i\$n=i%=ii%=i,&=i(=iL*=i ,=i~,=i-=iH/=i0=ik2=i2=il3=i4=i'6=i7=i7=i8=iO:=iFd§=i G=i9Jo _Your quokka disappears in a puff of smoke!=i5L3=iRM=i?O=i Q=iYQ=iR=iwT=iV=iUV=i/W=iX=iZ,=i\,=i]=i5^=i^=i`=ib=ib=ic=ij ######### ########......<# =iGk#.....##.####.## #.###.##.####.# #..)...#.#<...##  #..............#  +@..#.#.###...## =ik924.0) #.............#  #.#.###.####...#  #.#.....# ##### #=il#.####### ###### # =iClh.....# ## =igl{.....# ###..# =ilu.)...# ##...#....#=im=iq=itc _There is a stone staircase leading down here.=i #..........................'..............#...=i! =i< 13.0)=i =i ( _You open the door.=ia###### ##......########......<##......#.....##.####.###......#.###.##.####.##......#..)...#.#<...###......#..............#.@>..#.#.###...###......#.#..#.#.###.####...#.####.#=i.....# ##### ##. #.####### .###### #. #.#.# # ##.#.# ###..# ..)...# ##...#....#=i =i)&4=i=iQ _There is an open door here.=iX ## # #......########......<# #......#.....##.####.## #......#.###.##.####.# #......#..)...#.#<...###......#.#'>..#.#.###...###......#.#.#.#.###.####...#.####.#.....# ######.. #.####### ..###### ##.. #.# #......# #. ##.# #......# #. ###..# #..)...# ##...#....#=i_=ia-5 _=ig=ii=iD #  #......##......< #......#.....##.####. #......#.###.##.####.# #......#..)...#.#<...#......#.=iE-.'>..#.#.###...#......#.#.#.#.###.####....####.#.....# #. #.#######.#########... #.# ##......# #.. ##.# ##......# #.. ###..# ##..)...# ##...#....#=iNL=i1M&6=iR=iT=iT a #  #......##...... #......#.....##.####. #......#.###.##.####. #......#..)...#.#<...#......#.'>..#.#.###...#......#..#.#.###.####.####.#.....# # . #.#.####... #.##......# #... ##.# .##......# #...###..# .##..)...# ##...#....#=i% =i& &7=i + =i, =i@  #  #......## #......#.....##.#### #......#.###.##.#### #......#..)...#.#<#......#.'>..#.#.####......# ..#.#.###.#####.####.#.....# # #.# #.#.#...# #.##......# #...# ##.# ..##......# #...###..# ..##..)...# ##...#....#=i =i &8=i =i =iN #  #......## #......#.....##. #......#.###.##. #......#..)...#.#<#......#=iO.'>..#.#.####......# ..=iP.#.#.###.#### #.####.#.....# # #.# #.# ......#########...# #.# #####......# #...# ##.# ...##......# #...###..# ...##..)...# ##...#....#=iW=i`X&9=i\]=i6_=i_ #  #......## #......#.....##. #......#.###.##.=i #......#..)...#.#<#......#.'>..#.#.####......# ....#.#.###. #.......####.#.....## #.......# #.#.#########...# #.# =iV.#####......# #...# ##.# ....##......# #...###..# ....##..)...# ##...#....#=i$=i%01000.0 (1.0) =i0=iŠ ## 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F  .... # ...# # ##.###### ♣ ♣ ♣ ♣ ♣.#♣...#.# ♣.##....##.#=iU/ ) ♣.. ###..##. ♣. #....### ♣. ..#.#.. ###.###.#.##### ......#.#...=i5 =i6 &1=i/< =i> =i9TM..  .### .... ...########### ########♣.♣.♣ ♣..#.....♣♣...#.#.............##....##.. ###..=it;♣...♣....#=i?=iT@&2=i2D=iE=i;{M## ...  ...### .... ...########### ########♣.♣.♣.♣ ♣.♣.#.................# . .. #.. =i=i&3=i=ic=i y ## ... ...###  .... # ...# # ##.###### ♣ ♣ ♣.♣♣ ♣ ♣.# ♣♣...#.# ♣.##....##.# ♣.. ###..## ♣. #....### ♣. ..#.#.=i =i| &4=i =i =i Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning12% 3  b - Eringya's Surprising Crocodile Summoning36% 4  c - Sigil of BindingHexes56% 3  d - Volatile Blastmotes Fire/Translocation 56% 3  e - Summon Seismosaurus Egg Summoning/Earth 67% 4  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Vhi's Electric Charge Translocation/Air 93% 4  h - Summon ForestSummoning/Translocation 95% 5  i - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  j - Gell's GavotteTranslocation 100% 6 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=iv=i=i?Talleyrando the Caller##Merfolk...Health: 20/20 ========================...###. Magic: 5/5========================....#. AC: 2Str: 8...########### #. EV: 11Int: 14##...........######. SH: 0Dex: 14=i8♣................... XL:  2 Next: 91% Place: Dungeon:2♣.@................ Noise: ---------  Time: 1034.0 (0.0)♣.♣................. b) +0 dagger♣ ♣................. Cast: Summon Small Mammal♣.#................♣♣...#.#...........♣.##....##.#....... ♣.. ###..##......... ♣. #....###...... ♣. ..#.#.......####=i*Y  _There is an escape hatch in the ceiling here. _You swap places with your quokka. _Your quokka disappears in a puff of smoke! _There is a stone staircase leading down here. _You open the door. _There is an open door here.=iP  Okay, then.=iZ=iW=i. _=i=i=i=iZ=i =i =i%P _Found 16 gold pieces.=ib=i=if=i(J _Found a stone staircase leading down.=i=i=i=in=i=i=i=ig ####### #.>....#......#### ..........# #.@..########### 8.0 (4♣....##.####.......♣..♣♣♣♣♣♣.♣♣..=i ♣.♣.♣....♣♣$♣....... ♣ ♣♣.#.... ♣♣...#.#.. ♣.##....##.#....=i!=i@&=i\'=ipI=iv=ix=i!y=i~,=iB=i2f _Found an orange potion.=i(=i=iH=i$=iω=i'=i0=i܌=i=i =iҏ=i< ######## #.>....#######......#####......@.......# 43.0 (5#.##......#....#####=i #!.♣.♣....## #♣♣.......♣....♣♣♣♣♣♣.♣♣.... ♣.♣.♣... .♣♣$♣..♣ ♣ ♣♣ ♣♣...#.#=i=i=iٝ=i%RI=i/g`=i^9#########.>....#######......#####..............# #.##......#....##### #@.♣.♣....##......8 #♣♣.......♣....... ..♣♣♣♣♣♣.♣♣ ... ♣.♣.♣ ... .♣♣$♣ ..♣ ♣ ♣♣.# ... ♣♣...# ♣.## ♣.. ### _j - an orange potion=i C =iD =iG =i8I =i3 =i3 3=i(: =i+; =i}? =iyA =iC =iDD =i@E =iJ         =iK  ########   #.>....#   ######......####  #.@............# 51.0 (3  #.##......#....####  =i=K ...#..♣.♣....##  .....#♣♣.......♣.  =ipK #..... ..♣♣♣♣♣♣.♣  #....?... ♣.♣.♣  =iK #........♣♣$♣...  #......♣=iK ♣ ♣♣.  ... ♣♣...#=iL =i}Q =iS f _Found a scroll labelled KOTIUN UVARAT.=iV 3=iSW =i_ =i a ,=iAe ,=ie =i?f =icg =iwj =i7m  You encounter a kobold. It is wielding a +0 short sword.=it    ########  #.>....#  ######......####  =iIu #..............#  #####.##......#....###  #.....#..♣.♣....##....  #....@#♣♣.......♣.....  #.....#..♣♣♣♣♣♣.♣♣....  =iu #....?... ♣.♣.♣  #....... .♣♣$♣   #......♣♣ ♣ ♣♣.#  =iu  ###..... ♣♣K   kobold (asleep)  =iv  #..... ♣.##. =iv  ....K.. ♣.. ##  .=i| +3.0 (2=i7} 24.0 (3 _=i =i =i޼  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=it <r, ally target)r   quokka (summoned)4-----=5.0 (1=i | =i~ : _A quokka appears in a puff of smoke.=iL  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i%S.r=ibb   bat (summoned)=ii3----------6=i!=ik$7 _A bat appears in a puff of smoke.=iS ########.>....######......####........#####.###....###.....#..♣.♣....##.....#♣♣.......♣...♣♣♣♣♣♣.♣♣rb..♣ ♣.♣.♣...♣♣ .♣♣$♣♣ ♣ ♣♣.###..... ♣♣. ♣.##....K..♣.. ##.......♣♣ ..=iU I.b=iV G.b=iW D?r=ivX 5K.=iX G.b=iX` OK=ia .=7=ibh =ij ( _The kobold shouts!=ii ########.>....######......####........#####.###....###.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣...♣ ♣.♣.♣=id dr..♣♣ .♣♣$..♣♣ ♣ ♣♣.###...b. ♣♣. #...K.♣.##.......♣.. ##.♣♣ .♣♣ ... ###=i( M.b=i޿ #.=i! /r=i| 5K.=i C.b=i =i /--8=i =i ; _Your bat hits the kobold but does no damage.=i _You see here a scroll labelled KOTIUN UVARAT.=iH.>....######......####..............#####.##......#....###.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣♣♣ .♣♣$r♣♣ ♣ ♣♣.###..K.. ♣♣. #.....♣.##....b..♣.. ##.......♣♣ .♣♣ ..#######.. . ### ...b.K.b.--9 _Your bat barely misses the kobold. Your quokka barely misses the kobold.=i [37m=irU )You barely miss the kobold. Your bat barely misses the kobold.Your quokka bites the kobold.=i2V1b.=iwVJ.b=iJ^r   quokka (summoned)b   bat=iaU-----5=60=ig=i_iF _The kobold dies!=i@4=iJ^ _No target in view!=i0=i1=i7=iP:H _No target in view!=i C######......####..............#####.##......#....###.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣...♣♣ .♣♣$r♣♣ ♣ ♣♣.###b.... ♣♣. #.....♣.##........♣♣.. ##..♣♣#..=i. &♣♣ ..########.. . ### ## ... =i 2b.=i" =i %-=iD 1 _=i =i $  Things that are here:=i w _a +0 short sword; a kobold corpse=i#........#####.##......#....###.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣...♣♣ .♣♣$=i$b)r♣♣ ♣ ♣♣.####..@..♣ ♣♣. ♣.##.........♣♣.. ###..♣#.♣♣ . ..#######.. . ### ## ...  =i*=i+>-2 =i+ _=i2=i3=i#####.###....###.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣...♣♣ .♣♣$b)r♣♣ ♣ ♣♣.####.....=i ♣♣. ♣.###..........♣♣.. ###.♣ ♣♣ . ..#######.. . ### ### ...  =iE.b=ibM.r=i =i!&3=i(=i)=i.....#..♣.♣....##....♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣...♣♣ .♣♣$#....).♣♣ ♣ ♣♣.####..br. ♣♣.=iy#####.....♣.♣.###......@...♣♣.. ##♣ ♣♣ ..#######.. . ### ### ...  =i D.b=iJ.r=i=i&4=i,=i¿=i j♣♣.......♣...♣♣♣♣♣♣.♣♣?...♣ ♣.♣.♣#.......♣♣ .♣♣$#....).♣♣ ♣ ♣♣.###.....♣ ♣ ♣♣.#####..br.♣.♣.##..........♣ ♣.. ##♣♣ ♣♣ ..=iF 5#######.... ### ###.# ... #  =i D.b=il 4.r=i =iA =i( S4=====5=i =il =i:I=io|=i=ii=i=i&=i=iU  #.......#  #####.##......#....#  #.....#..♣.♣....##=ib  #.....#♣♣.......  #.....#..♣♣♣♣♣♣.♣♣  #....?...♣ ♣.♣.♣  =i..♣♣ .♣♣$♣  #....).♣♣=i ♣♣.  ###@....♣ ♣ ♣♣.8.0 (3=i  #####rb...♣.♣ ♣.#=iH&  #..........♣ ♣..  #.........♣♣=iT ♣. #........♣♣♣. ########.... ## ###.#.. #. .=i!=i'=i(=iS =ixT =iZU =iQ^ =i^ 6b=i` 5r=ib =i g i======i+i =ij =im =im =io =iZq =iLs =iu =iw =i6x =iy =i~ =i~ =i =iυ   ########   #.>....#   ######......####   #..............#  =i, #####.##......#....### #.....#..♣.♣....##... #.....#♣♣.......♣.... #.....#..♣♣♣♣♣♣.♣♣.... #....@...♣ ♣.♣.♣..72.0 (4=il  #...rb..♣♣ .♣♣$♣... #....).♣♣ ♣ ♣♣.#..=iۆ l ###.....♣ ♣ ♣... #####.....♣.♣♣.##. #..........♣ ♣. #.........♣♣ ♣.  #........♣♣ ♣. . ########.... ###=iH =i =i9 c _e - a scroll labelled KOTIUN UVARAT=i,$ =i+ Read which item? Scrolls  c - a scroll labelled MELYZUIZIE  e - a scroll labelled KOTIUN UVARAT [!] read|quaff[?] describe selected=i=ie=i ########Talleyrando the Caller  #.>....#Merfolk  ######......####Health: 20/20 ========================  #..............#Magic: 4/5===================-----  #####.##......#....### AC: 2Str: 8  #.....#..♣.♣....##.... EV: 11=i)Int: 14  #.....#♣♣.......♣..... SH: 0Dex: 14  #.....#..♣♣♣♣♣♣.♣♣.... XL:  2 Next: 95% Place: Dungeon:2  #....@...♣ ♣.♣.♣... Noise: ---------  Time: 1072.0 (0.0)  #...rb..♣♣ .♣♣$♣... b) +0 dagger  #....).♣♣ ♣ ♣♣.#.. Cast: Summon Small Mammal  =iґ###.....♣ ♣♣♣...  #####.....♣.♣♣.##.  #..........♣♣.. ## r   quokka (summoned)  #.........♣♣♣.b   bat (summoned)  #........♣♣♣. ..  =i9########.... ###. _The kobold dies! _No target in view! _No target in view!  Things that are here: _a +0 short sword; a kobold corpse =id_e - a scroll labelled KOTIUN UVARAT=iP  Okay, then.=i=i=iB. _=i43=i5=iP9=i9.=i-:.=iO==in@: _=iA=iC=i....# =i[_J ######......####  #..............# #####@##......#....###6.0 (4#..♣.♣....##..#♣♣.......♣........#..♣♣♣♣♣♣.♣♣. #........♣ ♣.♣.♣.. #.......♣♣ .♣♣$♣...=i_ #....).♣♣ ♣ ♣♣.#.. ###.....♣ ♣ ♣♣......♣.♣ ♣.=iP`=id=ie=i!=i"=i=i=i6b=iT?b.=i2r=ij=i=i,=iO=i1=ia=i=i=i=i=i =i =i. =i =i=iO=iY=i=i=iP=======i~=iI=i=i=i=ik,=iL =i!=i!=i"=i4#,=i%R  There is a stone staircase leading down here.=i&=i&=i'=iH( _=i(=iL/ ########  =i/#.b@...# 83.0 (7 ######r.....####  #..............# =i/ #####.##......#....########## =i0 #.....#..♣.♣....##........  #.....#♣♣.......♣.........  #.....#..♣♣♣♣♣♣.♣♣.........  #........♣ ♣.♣.♣....... =i0 #.......♣♣ .♣♣$♣.........=i1=ik6=i8=i1 # #.@b...# ######r.....#### #.....# #####.##......#....=i  #.....#..♣.♣....## #.....#♣♣.......♣.. #.....#..♣♣♣♣♣♣.♣♣ #........♣ ♣.♣.♣ #.♣♣ .♣♣$♣=i{t §You swap places with your bat.=i~(=i"+4.0 (1=i~=i =iH_Your bat disappears in a puff of smoke!=ic _There is a stone staircase leading down here.=i =i =i=i &.=iA#C5 _=ik0 §=idm 3  You climb downwards. Your summoned ally is left behind.=i&l#########......####......#.........##......### #..$.@...#  #####r....... =il<   .......... .#...!..... ..##........ r   rat (asleep) .. ##%...#.. .. #.#.### =i)-6.5 (2.5=i^;%=i _You encounter a rat.Found 17 gold pieces, a metallic white potion and a scarab talisman.=ia _There is a stone staircase leading up here.=iZ †The helpless rat fails to defend itself.  You puncture the rat!=i )=i =i Talleyrando the CallerMerfolkHealth: 20/20 ========================########Magic: 5/5========================#......#AC: 2Str: 8###......#EV: 11Int: 14.........#SH: 0=i3 Dex: 14#......###XL:  2 Next: 100% Place: Dungeon:3#..$.@...#Noise: ---------  Time: 1087.5 (1.0)#####†.......b) +0 dagger.........Cast: Summon Small Mammal...........#...!.......##.......... ##%...#.... #.#.###You climb downwards. Your summoned ally is left behind. _You encounter a rat.Found 17 gold pieces, a metallic white potion and a scarab talisman. _There is a stone staircase leading up here.  The helpless rat fails to defend itself.  You puncture the rat!=i _You kill the rat!You have reached level 3!=i. /  --more--=i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? =i5/256/6263 0%  _You feel agile. x2=i| =iK  Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning12% 3b - Sigil of BindingHexes56% 3  c - Volatile BlastmotesFire/Translocation=i 56% 3  d - Eringya's Surprising Crocodile Summoning36% 4  e - Summon Seismosaurus Egg Summoning/Earth 67% 4  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Vhi's Electric Charge Translocation/Air 93% 4  h - Summon ForestSummoning/Translocation 95% 5  i - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  j - Gell's GavotteTranslocation 100% 6 3 spell levels left =i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=i =i# Talleyrando the CallerMerfolkHealth: 25/25 ========================########Magic: 6/6========================#......#AC: 2=i Str: 8###......#EV: 12Int: 14.........#SH: 0Dex: 16#......###XL:  3 Next:  0% Place: Dungeon:3#..$.@...#Noise: ---------  Time: 1087.5 (0.0)#####†.......b) +0 dagger.........Cast: Summon Small Mammal=i ...........#...!.......##.......... ##%...#.... #.#.###You puncture the rat! _You kill the rat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2=i =i Memorise Call Canine Familiar, consuming 3 spell levels and leaving 0? Y - Yes  N - No=i,=iCTalleyrando the CallerMerfolkHealth: 25/25 ========================########Magic: 6/6========================#......#AC: 2Str: 8=iD###......#EV: 12Int: 14.........#SH: 0Dex: 16#......###XL:  3 Next:  0% Place: Dungeon:3#..$.@...#Noise: ---------  Time: 1087.5 (0.0)#####†.......b) +0 dagger.........Cast: Summon Small Mammal...........#...!.......##.......... ##%...#.... #.#.###You puncture the rat! _You kill the rat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? =iE=_You feel agile. x2=iF+8.5 (1=iK9%=iUu _This spell is quite dangerous to cast!=iDZ+9.5 (2=iZ%%=i[=i4c=ic,90.5 (3=ih9%=ip=iq+1.5 (4=iv;%=iy _You start memorising the spell. You continue memorising. x3=iy=i~=i[c _You finish memorising. Spell assigned to 'c'.=iA=i=i=ig=i)2.5 (1 =iMB_%=i<H 2  You climb upwards.=i@I ######## #.@....#######......#####.....=i@######.##......#....##########.....#..♣.♣....##..........#.....#♣♣.......♣........... #.....#..♣♣♣♣♣♣.♣♣.......... #........♣ ♣.♣.♣......... #.......♣♣ .♣♣$♣......... =iہ-4.0 (2.5=iԆ=iR _Level annotation: Sigmund=ic _There is a stone staircase leading down here.>imI>iy _>i~)>i=#########.>....#######......####.#..............##. ##.##......#....########### #. ...#..♣.♣....##...........######. ...#♣♣.......♣.............102.0 (8.0 ...#..♣♣♣♣♣♣.♣♣............ ......♣ ♣.♣.♣......... .....♣♣ .♣♣$♣................. ..).♣♣ ♣ ♣♣.#...... .....♣ ♣ ♣♣...#.#.. .....♣.♣ ♣.##....##.# ......♣ ♣.. ###..## .....♣♣ ♣. #....###>i% >iX 3>i >i >im ,>i >i >i >iײ ,>i #.>....#######......#####..............# >it X####.##......#....########### .....#..♣.♣....##...........##### .....#♣♣.......♣................ .....#..♣♣♣♣♣♣.♣♣....................♣ ♣.♣.♣..................♣♣ .♣♣@♣......>i 6.0 (4.).♣♣ ♣ ♣♣.#..... ##.....♣ ♣ ♣♣...#.# ##.....♣.♣ ♣.##....##.#>i ......♣ ♣.. ###..##..♣♣ ♣. #....###.♣>iM B ♣. ..#.#.......## #####... . ###.###.#.#####  ###.# ......#.#...####>i >iv >i > _You now have 98 gold pieces (gained 16).>i >i 3>i  ####### #.>....#  ######......####  #..............#  #####.##......#....###########  #.....#..♣.♣....##.##  #.....#♣♣.....@.♣..14.0 (8  #.....#..♣♣♣♣♣♣.♣♣.  #........♣ ♣[3>i `9;49m.♣.♣...  #.......♣♣ .♣♣.♣.......  #....).♣♣ ♣ ♣♣.#....  ###.....♣ ♣ ♣♣...#.#.. #####.....♣.♣ ♣.##....##.#.. #..........♣ ♣.. ###..##.... #.........♣♣ ♣. #..>iN I>iR >iS ,>iX n>iY #########.>....#######......#####..............######.##......#....###########>iVZ #.....#..♣.♣....##...........####.....#♣♣.......♣...............#.....#..♣♣♣♣♣♣.♣♣....#........♣ ♣@♣.♣.6.0 (2  #.......♣♣ ♣.♣♣.♣.#....).♣♣ ♣♣ ♣♣.####.....♣ ♣ ♣♣...#.# ####.....♣.♣ ♣.##....##.# ..... ♣.. ###..## .........♣♣ ♣. #....## .♣♣ ♣. ..#.#... #######... . ###.###.#.####>iR[ >i@^ >ib_  >i<  #.>....#######......#### #..............######.##......#....########### #.....#..♣.♣....##...........## #.....#♣♣.......♣... >i=  #.....#..♣♣♣♣♣♣.♣♣ #........♣♣...♣.♣.♣ #♣♣.♣ #....) ♣♣♣♣♣.# ###.....♣ ♣ ♣♣...#.# #####.....♣.♣ ♣.##....##.# #.......... ###..##. #♣ ♣. #....### # ♣. ..#.#.... ########... >i >  . ###.###.#.### ###.# ......#.#... >iC  >iED  >iD $7.0 (1 >iH  >iJ  >i  >i 3 >i  >i  >i B >i B >i = ######## #.>....#  ######......#### #........#  #####.##......#....######## >i  #.....#..♣.♣....## #.....#♣♣.......♣ #.....#..♣♣♣♣♣♣.♣♣ #........♣♣.@.♣.♣.♣9.0 (2 #.......♣♣.♣♣♣.♣♣.♣ #....).♣♣♣ ♣♣♣♣♣.#...  ###.....♣ ♣ ♣♣...#.#..  #####.....♣.♣ ♣.##....##.#  #...♣ ♣.. ###..##.  #...♣♣ ♣. #....##  >i  #........♣♣ ♣. ..#.#....########... ###.###.# >i  >i  >i  >i 3 >i  >i , >i n >i!  #.>....#######......#### #........######.###....######## >i-"  #.....#..♣.♣....##......... #.....#♣♣.......♣ #.....#..♣♣♣♣♣♣.♣♣ #........♣♣...♣.♣.♣ #.♣♣@♣♣♣.♣♣.♣21 #....).♣♣♣♣..♣♣♣♣♣.# ###.....♣ ♣♣.♣ ♣♣...#.###.....♣.♣ ♣.♣ ♣.##....## >i"  #..........♣ ♣♣ ♣.. ###..# #.♣♣ ♣. #.. #.♣♣ ♣. ..#.#.. ########... . ###.###.# ###.# ..... >ic#  >i{)  >i?*  >ij >i >iz >i1 >im >i >i$n >iK _Found a faded altar of an unknown god. >i >ie >i >ik#..............######.##......#....###########.....#..♣.♣....##...........#.....#♣♣.♣............#.....#..♣♣♣♣♣♣.♣♣..#........♣♣...♣.♣ >iHn#.......♣♣.♣♣♣.♣♣.♣.#....).♣♣♣♣..♣♣♣♣♣.#.##♣ ♣♣@♣ ♣♣...#.#4.0 (3#####.....♣.♣.♣.♣ ♣.##....##.##..........♣._ ♣♣ ♣.. ###..##.........♣♣♣♣ ♣. #..♣♣ ♣. ..#.#....########... . ###.###.#.# ###.#.... >i # .....#.... .....###.. >i* >i" >i| >i܁2#####.###....######### #.....#..♣.♣....##.......... #.....#♣♣.......♣ #.....#..♣♣♣♣♣♣.♣♣ #........♣♣...♣.♣.♣ #♣♣.♣♣♣.♣♣.♣ #....).♣♣♣♣..♣♣♣♣♣.# >i= ###.....♣ ♣♣.♣ ♣♣...#.######.....♣.♣@♣.♣ ♣.##....## #..........♣._♣♣♣ ♣.. ###..##. #♣♣♣♣♣ ♣. #....# #♣ ♣. ..#.#... ########... . ###.###.# ###.# ......#.#. >ig# .....#. .....### #... >i >iS+5.0 (1 >i'_ >iO>i\>iT>iӡ>i>i6>i>i-n>i>i~>i>iP>i>i>i->i>i>iײ>iA>i>i>i<>i>i>iQ>i\>i>i>i>i>i>i>i>ic>i>i>i~>i/>i>iK>i>iD>i>i>i>iQ>i>i>i>i?) #........♣♣...♣.♣.♣........ #.......♣♣.♣♣♣.♣♣.♣ #....).♣♣♣♣..♣♣♣♣♣.# ###...>i.♣♣ ♣♣...#.######.♣.♣.♣ ♣.##....###...♣._♣♣♣ ♣.. ###..###.........♣♣♣♣♣ ♣. ##........♣♣♣♣♣♣.♣♣♣. ..#.# ########....@.......###.###.#372.0)>i{ ####.##............#.# #.# ..... .....#.. #.# .... .....### ..# .<. #... ### .. #... . #.[ #...>i@ #>i>iW>i%8.0 (13>i>i9 _Found a stone staircase leading up.>i>i>it>i>i>i>B>i,>i>i>i>i>i>i>iK>i>i9>i>iF>i>i>i>iI,>i>i>i|>i>i>i>i5>i>i9>is>i>iB>i>i>ic>i>i>i>i>i*>i>i>i#>i>i7>i>i,>i>i>i>iL>i>iN>i>i,>iH>if>i>i_>iA>i>i>i+>i>i>i >i >i >ix >i >i( >i>i!>i>i >i>i,>ic>iB>ia,>i&>io>i>i>i>i>in,>i>i%>i'% #.#.............### ..#.....<...#.# ###.......###.# # .............#.[. #)######......#####..... .............# #..... ...#.......# #. >i&#.#.......# #... #..@####### ###.....62.0 (24 ##### #....... #######...#### #.........# #......... #.........#...........#.........#.........%>iL+>i+,3.0 (25>i0>i 3$ _Found a flail.>i7d #.#.....### ..#.....<...#.# ###.......###.# # .............#.[ #)######......##### .............# # ...#.......# # #.#.......# #>ipeI #.@.####### ### ##### # #... #. # # # # #.%>ij>ik04.0 (1.0) >i]p>iq>i #.#. ..#.....<...#.# ###.......###.# # .......#.[ #)######......#####>iړ .............# # ...#.......# # #.#.# # #@..####### ### ##### # #... #. # # # # #.%>i?>i,&5>i>i>iM#.#........##..<... ###.......###.#..# .............#.[##)######......####.............>iF#...#......#.......# ...####### ######## #.....#######...##>iN>i&6>i>i#>i\M####.#........##..#.....<... ###.......###.#.. # .............#.[>is###)######......####...............#..#.#.#.......# .. #...####### ##### ######.....>i(>i&7>i>i>i3 M########......###.######......#.........##..#.....<... ###.......###.#.. # .............#.[###)#########.......@...........#...#....... #.#.#.......# ...#...####### ###...# ####>iM: >i$; &8>iB@ >iA >iK  #.###.### ####.##.# #.##.# #.#. ..#.....<...#.# ###.......###.# # .......#.[#)######......#####$.# ##....#...#.# ##.. #.#.#.......# ## ...#...####### ###>iL N ######### # #... #. # #>i>S >iS &9>iX >i[ + _Found 15 gold pieces.>i: ) #.###. ####.##. #.##. #.#. ..#.....<...#.#>i;  ###.###.# # .......#..####)######......#####.$.# ##....#...#.# # #... #.#.#.......# # #.. ...#...####### ##### ######### # #... #. # #>iD =70>iiJ >i]v  #.###.   ####.##  ## #.##  .. #.#  #. ..#.....<...#.#  #. ###.###.#   #. .#  #.####)######......#####  .$.# #  #....#...#.# #   #....#.#.#.......# #  >iٚ1 #......#...# ###   ############ #   #   #   #   #>i>i&1>iz>i>is-  #.###.   ####.##   ### #.##   ... #.#   #.. ..#.....<...#.   #.# ###.###.   #.# .  #.####)######......  #..$.#  #....#...#.#   #....#.#.#.#   #......#...#   ############ #   #   #   #   #2>i>i_r/M........♣♣♣♣♣♣.♣♣♣....########......### ########.##... #...... ..<...###### #.# .............##.####@######.###>i_s..$.........###...#..  #....#.#.#.......### >i}>i}&3>i>iRN _You see here a +0 flail.>i <4>i >i $ _e - a +0 flail>i#Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)e - a +0 flail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >i0 #........♣♣♣♣♣♣.♣♣♣..... Talleyrando the Caller  ########............###. Merfolk  ####.##.......... Health: 25/25 ========================  #####.##.......... Magic: 6/6========================  ... #.#........... AC: 2Str: 8  #.. ..#.....<...#. EV: 12Int: 14  #.# ###.......###. SH: 0Dex: 16  #.# ............. XL:  3 Next:  0% Place: Dungeon:2  ##.####@######......#### Noise: ---------  Time: 1174.0 (0.0)  #..$................#b) +0 dagger  ####....#[3>il19;49m...#.......#Cast: Summon Small Mammal  #....#.#.#.......#  #......#...####### ##  #############.   #######.   #.......   #.......  _Found a faded altar of an unknown god. _Found a stone staircase leading up. _Found a flail. _Found 15 gold pieces. _You see here a +0 flail. _e - a +0 flail  You unwield your +0 dagger.5.0 (1e) +0 flail  _e - a +0 flail (weapon)>iA >ij  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.6  13%  +1   i * Spellcasting   2.2  22%  -1           b + Maces & Flails   0.0    -2   j * Summonings   4.4  21%   0   c - Unarmed Combat   0.0    +1       d - Throwing   0.0     0    [3>i9;49m           e - Short Blades   0.0    +2               f - Armour   0.0    -3       g * Dodging   2.8  16%  +3      h + Stealth2.5  28%  +2                      >iF                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>i10 b * Maces & Flails   0.0  12%1854>i32 b - Maces & Flails   0.0   2168>i/  #........♣♣♣♣♣♣.♣♣♣..... Talleyrando the Caller  ########............###. Merfolk  ####.##.......... Health: 25/25 ========================  #####.##.......... Magic: 6/6========================  ... #.#........... AC: 2Str: 8  #.. ..#.....<...#. EV: 12Int: 14  #.# ###.......###. SH: 0Dex: 16  #.# ............. XL:  3 Next:  0% Place: Dungeon:2  ##.####@######......#### Noise: ---------  Time: 1175.0 (0.0)  #..$................#e) +0 flail  ####....#[39>id ;49m...#.......#Cast: Summon Small Mammal  #....#.#.#.......#  #......#...####### ##  #############.   #######.   #.......   #.......  _Found a flail. _Found 15 gold pieces. _You see here a +0 flail. _e - a +0 flail  You unwield your +0 dagger. _e - a +0 flail (weapon)>i) >i >i >i >iI>i@O>i_P>iR,>iS>iUN _You now have 113 gold pieces (gained 15).>iZu>i_>i`>ib,>ib>ic>id>ie,>ig>i!h,>ih>i j>ij>iKk>in,>iro,>io>iq>i:r,>is>is>it>it>idu>iK>i:>i,>i>i>i >iy>i>i>iq>i>i>iG>i,>iy>ig>i>ii>iv>i,>i>i)>iZ>i>i|>i3>i,>i>i>i,>i;>i>iJ>i̽>iS>i>i>i>iV>i>iA>i>i>i>iF,>i,>iX>i,>ix>i>i>i$>i>i>i>ib>i>i>i,>i>iJ>i>ip>i>i%>iD>i>iD>i>i>ia>i(>i>i>i>i>i)>i,>iz>i>i>i4>i4>i>i>iB>i,>i>i>i>i >i >i >i >i5 >i >i>i>iM>i>i>i,>i>i>i>is>i>iN>i>i>i}>i>i>i}>i& >i/)>i3*>i*>iT+>i->i/>i/>i0>iO2>i3,>i4>i7>i8,>i29>i9;>iO<>i<>i=>i?>i@,>i6A>iKC>iPD>iD>iE>iYG>i4H>iH>i;I>iJ>iK>iK>iPL>iM>iN>iN>iGO>iP>iQ>iR,>iS>iT>i(U>iU>iV>iGW>iW>iX>iY>i#Z>iZ>iZ>i_\>i,_B>iT`>ia>i/b>ib>id>if,>if>il>im>im>in>i[|>i},>iʂB>iz,>i>i,>i>iC@  There is an open door here.>i>i _>iܐ>im>i,>i>i˜>i,>i>i4>iќ>i[>i>iu>i->i>i>i>iU>ie  A rat comes into view.>i0# #......#..)...#.#<...## #########......#...# ...............'>..#.#.###...## #########......#.......# >in# #..........#.#.###.####...#  #.......####.#.....# ##### # #.......# #.####### #########...# #.# .....# #...# ##@# .....# #...###..# .)...# #####...#....# .....# #####..##..r#.# .....# #.......#....... >ia.....# #.###.#.#.....#.  r   rat (asleep) .....###.#...#.#.#..... ...........###.....##### .....##...######...#>iC1250.0 (75.0)>i*1.0 (76 >i _>ih>i>iC|y#######............ .........'>..#.#.###...# #########......#.............#  #......#.###.####...#  ####.#.....# #### # #.####### >ii}########.# .....# ##.##.)####...#....#....# #####..##..r#.#.......#.......###.#.###.#...#.#.#...........###.....#######...######............@>i>i02.0 (1.0) >iM>id>iF..............'>..#.#.###...##  #########.............#   #..........#.#.###.####  #.####.#.....# #####  #.# #.#######  ########...# #.#  ....# #...# ##.# >i0G # #...###..##### )...# #####...#@...# ....# #####..##..r#.#  # #.......#....... # #.###.#.#.....#.  ###.#...#.#.#.....  .....###.....##### ##...######...#  ...........@..  #.#.############.# >iN>iO&3>iT>iU>i&  rr  The helpless rat fails to defend itself.  You hit the rat.  The rat is severely wounded.2---=4.4 (1.4 _The rat bites you.>iȡ G .  You hit the rat.>i S>i+ L---25.8>i >i= G _You kill the rat!>iL4>i5>i(:>i<H _No target in view!>i9  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iWj >i l The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No>i >i $>i ..............'>..#.#.###...##   Talleyrando the Caller ########......#.............#   Merfolk#..........#.#.###.####...#   Health: 22/25 =====================---#.......####.#.....# #####   Magic: 3/6============------------#.......# #.#######  AC: 2Str: 8 ########...# #.#  EV: 12Int: 14 ....# #...# ##.#  SH: 0Dex: 16 ....# #...###..#####>iz 5  XL:  3 Next:  2% Place: Dungeon:2 )...# #####...#@...#  Noise: =--------  Time: 1255.8 (0.0) ....# #####..##..h#.#  e) +0 flail ....# #.......#.......  Cast: Summon Small Mammal ....# #.###.#.#.....#. ....###.#...#.#.#..... ..........###.....#####  h   inugami (summoned) ....##...######...# ................@.. #.#.############.# _The rat bites you.  You hit the rat. _You kill the rat! _No target in view!  >i' }Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.------------=6.8 (1Dog >iu >i< S _You call for your canine familiar and it appears with a howl!>i/3>i>iH _No target in view! >ia#########.............#  #....#.###.####...#####.#.....# #### #.####### ######## ....# ####..##### )####...#.... ....# #####..##.@h#.#.......#.......####.##.###.#...#.#.#...........###.....#######...######...#  >i............@.. #.#.############.## ....# #### .. >i >i5--7 _ >i >iU  >iE 5 #....#.#.###.####...#  #####.#.....# ##### # #.# #.####### #########...# #.#  .....# #...# ##.#  >i .# #...###..##### )...# #####...#....# .....# #####..##..h#.### .# #.......#@......# .# #.###.#.#.....#.# .###.#...#.#.#.....# .......###.....##### #####................@.. @   Sigmund (polearm, asleep)#.#.############.## >i ; h   inugami (summoned) .....# #### ..>...####...# >ip K.h >i G, ally target) >iv f3=--8 >i  >iv !>i,I2 ####.#.....# #### # #.####### ######## .....# ##!>i}J##..#####)####...#........# #####..##...#.###.......#.h.....###.#.#@....#.###.#...#.#.#..........###.....######...######...# ............@..#.#.############.##.....# #### .. .#>...####...# ## # #...#....!>i'MF.h!>iS;9!>iX!>igY!>i *# #.####### ######## .....# ####..##### .)####...#.... .....# #####..##...#.###.......#.......###.#.#.h...#.###.#...#.#@#..........###.....#######...######...# ............@...!>i #.#.############.##.#....# #### .. .#>...####...# ## #...#.......#†!>i -h.!>i 8@.!>iD @====60!>i !>i % _Sigmund shouts!">i\ #######...# #.#  ....# #...# ##.#  # #...###..##### )...# #####...#....#  ....# #####..##...#.### # #.......#.......#  # #.###.#.#h....#.#  ###.#...#.#.#.....#  .....###...@.#####  ##...######@..#  ............... #.#.############.##.# ....# #### #.. .#  >...####...# ###">i^ }[39;49m #  ...#.......#  ...#...†...#  ####.......#  .h">if ">ig 15--------==--1">in ">iup 8 _Sigmund hits you with a +0 scythe!$>iD.h$>iQr  You barely miss Sigmund.  Your inugami hits Sigmund but does no damage.$>i8/25 -----------------3.2 (1.4$>iN$>i8 _Sigmund hits you with a +0 scythe!$>iW  #.# #...# ##.# ..##### )...# $>i( .#....#  #...#.###  #.......#  #.....#.# #.#.#.....# #..h@.##### ###@..# ....... ####.##.#  #### #.. .# > ### #  †...#You hit Sigmund.  Sigmund is moderately wounded.$>i  #.# #...# ##.# ..##### )...# .#....#  #...#.###  #.......#  #.....#.# #.#.#.....# #..h@.##### ###@..# ....... ####.##.#  #### #.. .# > ### # †...#$>i f  Your inugami hits Sigmund. x2; Sigmund hits you with a +0 scythe.$>i8 b7---------4.6$>iG $>iE V _* * * LOW HITPOINT WARNING * * *%>iP #.# #...# ##.# ..##### )...# .#....#  #...#.###  #.......#  #.....#.# #.#.#.....# #..h@.##### %>iX###@..# ....... ####.##.#  #### #.. .# > ### # †...#. x2; Sigmund hits you with a +0 scythe. _* * * LOW HITPOINT WARNING * * *closely miss Sigmund.  Sigmund is severely wounded.  Your inugami hits Sigmund but does no damage.%>ix #.# #...# ##.# ..##### )...# .#....#  #...#.###  #.......#  #.....#.# #.#.#.....# %>iy#..h@.##### ###@..# ....... ####.##.#  #### #.. .# > ### # †...#%>i~G  Sigmund hits you with a +0 scythe.%>iL4----4====-6.0%>i%>iV _* * * LOW HITPOINT WARNING * * *&>i?  You closely miss Sigmund.  Sigmund is severely wounded.&>i@_5=--7.4&>i^F&>iHT _Your inugami hits Sigmund. Your inugami barely misses Sigmund.&>io  You barely miss Sigmund.  Sigmund is almost dead.&>ió  You barely miss Sigmund.  Sigmund is almost dead.  Sigmund gestures at you while chanting.  The magic dart hits you&>i .die...  Sigmund begins carving another notch in his scythe.&>iB B0----&>iq /  --more--'>iF! '>iX# Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 flail (weapon)'>iw$ b - a +0 dagger Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of resist corrosion(>i'$oGoodbye, Talleyrando.24 Talleyrando the Caller (level 3, 0/25 HPs)Began as a Merfolk Summoner on Mar 3, 2026.Killed from afar by Sigmund (5 damage)... with a magic dart... on level 2 of the Dungeon.The game lasted 00:03:10 (1264 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb  13.12447720 raguzOpCj-27 escaped with the Orb(>i U(>i`C [?25h[?0c [?1051l[?1052l[?1060l[?1061l