%|j% Player: Talleyrando Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.15:11:33.ttyrec Time: (1786547493) Wed Aug 12 15:11:33 2026 &|jh [?1051l[?1052l[?1060l[?1061h&|j6k V)0[?7h[?25l[?1c&|j| &|jl xTalleyrando the CovertOctopode of Vehumet *.....Health: 51/59 ====================----Magic: 14/19 =================-------&|j AC: 1Str: 7EV: 11Int: 22&|j SH: 3Dex: 12XL:  9 Next: 58% Place: Dungeon:6&|j Noise: ---------  Time: 6237.3 (0.0)f) +0 whip (elec)&|j ]Throw: 3 darts (poison)&|j S#.....##.#.######.##.#####&|j̄ ########## ###...'..###.'.)#...##...##.##&|j ##..##†..#####)..#z.# ##..§.#..##.#&|j #...##.# ##.....##....####...#.5# ##.......#..###&|jN #.#.).##.).##@.......##.#.##.##.z)#.l##......#...#...#&|jx #..#...####[.....##...##.####.##..l##......####...#..#&|j #...#...#......## #...##.##.#.##........## ##...#.####&|j ###..#.......## #...###...#....##.....##&|j L##...##.###.##..#....###...##.#&|j &|j Welcome back, Talleyrando the Octopode Fire Elementalist.Vehumet says: Let it end in hellfire!&|j &|jKG  _Press ? for a list of commands and other information.*|jJ  Cast which spell? (? or * to list) *|j *|j#  Your spells (cast)TypeFailure Level  a - Foxfire*|jX Conjuration/Fire 1% 1  b - ScorchFire1% 2  c - Flame Wave*|j VConjuration/Fire 13% 4 *|j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+|j4L +|jT +|jT] t #.....##. Talleyrando the Covert#.######. Octopode of Vehumet *.....##.############### ## Health: 51/59 ====================----#...'..###.'.)#...#Magic: 14/19 =================-------#...##.####..##†..###AC: 1Str: 7+|j] ##)..#z.# ##..§.#..##.#EV: 11Int: 22#...##.# ##.....##....#SH: 3Dex: 12###...#.5# ##.......#..###XL:  9 Next: 58% Place: Dungeon:6+|j] #.#.).##.).##@.......##.#.#Noise: ---------  Time: 6237.3 (0.0)#.##.z)#.l##......#...#...#+|j3^ Tf) +0 whip (elec)#..#...####[.....##...##.##Throw: 3 darts (poison)##.##..l##......####...#..#+|jX^ #...#...#......## #...##.##.#.##........## ##...#.####+|jz^ ###..#.......## #...###...#....##.....##+|j^ 5##...##.###.##..#....###...##.#+|j^ Welcome back, Talleyrando the Octopode Fire Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.  +|j_ CCast which spell? (? or * to list) +|j` +|jh  #.....##. Talleyrando the Covert#.######. Octopode of Vehumet *.....##.############### ## Health: 51/59 ====================----#...'..###.'.)#...#Magic: 14/19 =================-------#...##.##+|jvi ##..##†..###AC: 1Str: 7##)..#z.# ##..§.#..##.#EV: 11Int: 22#...##.# ##.....##....#SH: 3Dex: 12###...#.5# ##.......#..###XL:  9 Next: 58% Place: Dungeon:6#.#.).##.).##@.......##.#.#+|ji BNoise: ---------  Time: 6237.3 (0.0)#.##.z)#.l##......#...#...#f) +0 whip (elec)+|ji #..#...####[.....##...##.##Throw: 3 darts (poison)##.##..l##......####...#..#+|j0j #...#...#......## #...##.##.#.##........## ##...#.#######..#.......## #...###...#....##.....####...##.##+|jZj #.##..#....###...##.#Welcome back, Talleyrando the Octopode Fire Elementalist.Vehumet says: Let it end in hellfire! +|jj _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) +|jr :Okay, then.+|jJu +|jz +|js} . _-|j|;-|j?  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.4  13%   0   i * Spellcasting   6.7  40%  -1           b - Maces & Flails   0.0     0   j * Conjurations   4.3  10%   0  -|j@ c - Staves   0.0     0   k * Fire Magic   7.2  34%   0   d - Unarmed Combat   0.0     0   l - Air Magic   0.0     0   e - Throwing   0.0     0           m - Evocations   0.0    +1           f - Dodging   2.0     0      -|j@ g - Shields   0.0     0      h + Stealth8.0   3%  +4  -|j@!            -|j'A        -|jFA        -|jcA        -|jA_    -|jAa    -|jB_    -|jHB    The percentage of incoming experience used to train each skill is in brown.  -|jkBThe species aptitude is in white.  [?] Help[=] set a skill target  -|jB[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/|j /|j# /|jk J #.....##. Talleyrando the Covert#.######. Octopode of Vehumet *.....##.############### ## Health: 51/59 ====================----#...'..###.'.)#...#Magic: 14/19 =================-------#...##.####..##†..###AC: 1Str: 7##)..#z.# ##..§.#..##.#EV: 11Int: 22#...##.# ##.....##....#SH: 3Dex: 12###...#.5# ##.......#..###XL:  9 Next: 58% Place: Dungeon:6/|j! #.#.).##.).##@.......##.#.#Noise: ---------  Time: 6237.3 (0.0)#.##.z)#.l##......#...#...#f) +0 whip (elec)#..#...####[.....##...##.##Throw: 3 darts (poison)##.##..l##......####...#..##...#...#......## #...##.##.#.##........## ##...#.#######..#.......## #...###...#....##.....####...##.###.##..#....###...##.#Welcome back, Talleyrando the Octopode Fire Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _Okay, then./|jZ /|j /|jd /|j 0|j%0|j3*Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 whip of electrocution (weapon) Missiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)0|j)+0h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) Magical Staves (go to first with |)  g - a staff of air Jewellery (go to first with "=)  d - an amulet of chemistry (worn)  e - a ring of protection from fire (worn)3|j3|j3|j #.....##. Talleyrando the Covert#.######. Octopode of Vehumet *.....##.############### ## Health: 51/59 ====================----#...'..###.'.)#...#Magic: 14/19 =================-------#...##.##3|jYW##..##†..###AC: 1Str: 7##)..#z.# ##..§.#..##.#EV: 11Int: 22#...##.# ##.....##....#SH: 33|jDex: 12###...#.5# ##.......#..###XL:  9 Next: 58% Place: Dungeon:6#.#.).##.).##@.......##.#.#Noise: ---------  Time: 6237.3 (0.0)#.##.z)#.l##......#...#...#3|jf) +0 whip (elec)#..#...####[.....##...##.##Throw: 3 darts (poison)3|j9##.##..l##......####...#..##...#...#......## #...##.##.#.##........## ##...#.####3|jN5###..#.......## #...###...#....##.....####...##.###.##..#....###...##.#Welcome back, Talleyrando the Octopode Fire Elementalist.3|j5Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _Okay, then.3|j3|je3|j3|j3|j;3|jK?  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.4  13%   0   i * Spellcasting   6.7  40%  -1          3|j? b - Maces & Flails   0.0     0   j * Conjurations   4.3  10%   0   c - Staves   0.0     0   k * Fire Magic   7.2  34%   0   d - Unarmed Combat   0.0     0   l - Air Magic   0.0     0   e - Throwing   0.0     0          3|jBAf m - Evocations   0.0    +1           f - Dodging   2.0     0       g - Shields   0.0     0      h + Stealth8.0   3%  +4          3|jA                3|jA!            3|jB            3|j\B    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  3|jB[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5|j= 3913 f + Dodging 2.0   1%6|j^ 6|j` 6|jj t #.....##. Talleyrando the Covert#.######. Octopode of Vehumet *.....##.############### ## Health: 51/59 ====================----#...'..###.'.)#...#Magic: 14/19 =================-------#...##.####..##†..###AC: 1Str: 76|jMk ##)..#z.# ##..§.#..##.#EV: 11Int: 22#...##.# ##.....##....#SH: 3Dex: 12###...#.5# ##.......#..###XL:  9 Next: 58% Place: Dungeon:6#.#.).##.).##@.......##.#.#Noise: ---------  Time: 6237.3 (0.0)#.##.z)#.l##......#...#...#f) +0 whip (elec)6|jk #..#...####[.....##...##.##Throw: 3 darts (poison)##.##..l##......####...#..##...#...#......## #...##.#6|jk #.#.##........## ##...#.#######..#.......## #...###...#....##.....##6|j"l ##...##.###.##..#....###...##.#Welcome back, Talleyrando the Octopode Fire Elementalist.Vehumet says: Let it end in hellfire! 6|jl _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _Okay, then.6|js 46|joy 7|j7|j_7|j+7|j7|jŎ$ _7|jT7|j7|jK5=7|ji7|j,7|j67|jS7|jϤK2=7|js7|j*,7|j¬7|j"e=7|jmk3=7|j57|j?x6==7|j7|jK7|jx7|j,7|j7|j;47|j7|jZ7|j:==7|j7|jX7|j7|j7|ju7|j7|j&r5=7=7|j7|j/7|ja7|j7|j7|jg7|j17|j,7|j7|jj7|j>6=7|j(=7|j.7|j7|j[7|j7|j 7|j 7|j{7|j87|j57=7|jD8=7|j7|ju7|j7|j>7|j ,7|j"7|jM',7|je)7|j.7|j/f8==7|j07|j4,7|j67|j;7|j<L9==7|j=7|jC, _Magic restored.7|jCK9=7|j(E7|jM1 _HP restored.7|jAR37|jS7|jRW7|jZ,7|j\7|j_7|jgP==7|jFh7|jn7|jn7|jo9=7|j"q7|jDs7|jw7|j4x7|jS~,7|jT,7|jP7|jv7|j 7|jO7|j 7|j7|j,7|jq7|jE7|j7|j7|j7|j7|jי7|j:7|j7|jC7|j7|jɟ7|jJ7|jء7|jR,7|jH7|js7|j7|jά7|jK7|jخ7|jβ7|j7|j7|j7|jֹ7|j7|j7|j7 _You open the door.7|j7|j17|j7|j@  There is an open door here.7|jW7|j _7|j7|j7|j7|j-7|j7|jc7|j 7|jn7|j7|j7|jW,7|j7|jT7|j,7|jN7|j7|j  You encounter an ogre, a bombardier beetle and a sleepcap.7|j)..#z.# ##....#..##.# ...##.# ##.....##....# #...#.5# ##.......#..### #. #.).##.).##........##.#.# #. ##.z)#.l##......#...#...# #. .#...####[.....##...##.## #. .##..l##......####...#..# #. ..#...#......##..#...##.# #. #.##........##..@##...#.########. #..#.......##O.#..#...###........ ...##.....##.f ##.##...##.####### ##..#....##.. #..#...##.# #..†##..##.. ##.##...#.# 7|jn..#..'.##B) #..'...#.# O   ogre (asleep) ######## # ##########.##.# f   sleepcap (dormant) .........#.##.# B   bombardier beetle (asleep) #######7|j086.3 (49.0)7|jM,7.3 (507|jW7|j$ _Found a sling.8|jA8|jV8|j8|j F _Unknown command.<|j)..##.# ##.....##....# #.#.5# ##....### #.# .).##.).##..##.#.# #.#z)#.l##......#...#...# #.# #...####[.....##...##.## #.# ##..l##......####...#..# #.#...#......##..#...##.# #.# .##........##...##...#.########.# ..#.<|j##O.#.@#...###........# ..###.f ##.##...##.######## #..#....##.. #..#...##.# ..†##..##.. ##.##...#.# .#..'.##B) #..'...#.# ####### # ##########.##.# .........#.##.#########...##.# #.####.#<|j+<|j88.3 (1.0) _<|j <|j >|j:t>|ju>|j>|j .#.5# ##.......#..## .).##.).##.#.#. #.z)#.l##......#...#....####[.....##...##.# ##..l##......####...#.. .#...#......##..#...###........##...##...#.####### ..##O.#..#...###.......#.....##.f ##@##...##.####### #..#....##.. #..# >|j..†##..##.. ##.##...#.# #.#>|j>|j&9>|j>|j>|jsT).##.).##..##.#.# #.# z)#.l##......#...#...# #.# ...####[.....##...##.## #.# l##......####...#..# #.# ...#......##..#...##.# #.# ##........##...##...#.########.# .##O.#..#...###........# ###.f ##.#.######## >|jTg....##.. #.@#...##.# .†##..##.. ##.##...#.# #..'.##B) #..'...#.# ###### # ##########.##.# >|jU.........########...##.# #.####.#>|jU\#.# #.# >|j`>|j%a'90>|j@h>|ji>|jR 4>|j ?|jc .z)#.l##......#...#.. ...####[.....##...##.# #..l##......####...#...#......##..#...## ##........##...##...#.####### .##O.#..#...###.......#.....##.f ##.##...##.####### ..#....##.. #.. †##..##.. ##@##... ?|j޹?#..'.##B) #..'...###### # ##########.###.# #.#?|j|?|j &1?|j?|j_?|j.####[.....##...##.## #.# l##......####...#..# #.# ...#......##..#...##.# #.# .....##...##...#.########.# .##O.#..#...###........# ###.f ##.##...##.######## ....##.. #..#...##.# ?|j†##..##.. ##.##...#.# .'.##B) #.@'...#.# #### # ##########.##.#  .........#.##.# ########...##.# #.##?|j١##.##.# #.# #.###?|j##.#?|jO?|jʬ&2?|jo?|j@|jF   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.@|j1@|j2G======3@|j8@|j;@ _You shout for attention! You hear a shout!A|jJr.####[.....##...##.## #.# #..l##......####...#..# #.# #...#......##..#...##.# #.# ##.##...##...#.#.# .#.##O.#..#...###.# .##.....##.f ##.##...##.# ..#....##.. #..#...##.# .†##..##.. ##.##...#.# #..'.##B) #@.'...#.## # ##########.##.# .#.##.#  #...##.#  #.####.#  #.# #.# A|jl #.# #.#  #.# #.#  #.####.#A|jV0OA|jOO   ogreA|jְG------4A|j5A|jXB|jR  Cast which spell? (? or * to list) B|jx&.Ovv(ally target)8--=-----5B|jE _You conjure some foxfire!B|jXg B|jv \...####[.....##...##.###.# Talleyrando the Covert #..l##......####...#..##.# Octopode of Vehumet *..... #...#......##..#...##.##.# Health: 59/59 ======================== ##........##...##...#.########.# Magic: 18/19 ======================-- .#.......##O.#O.#...###........# AC: 1Str: 7 .##.....##.f ##.##...##.######## EV: 11Int: 22 ..#....##.. #..#...##.#SH: 3Dex: 12 .†##..##.. ##v##...#.#XL:  9 Next: 58% Place: Dungeon:6 #..'.##B)#@v'...#.#B|jw Noise: =--------  Time: 6295.3 (0.0) ###### # ##########.##.#f) +0 whip (elec).........#.##.#Throw: 3 darts (poison)########...##.##.####.##.# #.#O   ogre (ally target)#.# #.##.# #.##.####.#Anything else - Cancel. _You shout for attention! You hear a shout!  Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B|jr B|j@ B|j B|ja  shout for attention! You hear a shout! which spell? (? or * to list)  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!C|jv§v§C|j4Cv§C|jn<v§C|j@  The foxfire burns the ogre.D|jT<§v§  The ogre is lightly wounded.  The foxfire burns the ogre!D|jx§.OD|j<D|jE3-6.3 (1D|j9§D|j_ _The ogre is moderately wounded.D|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D|j5m N§OD|ju x..vv(ally target)D|jv \7-=7D|j}} D|j / _You conjure some foxfire!E|jC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E|j * combustible, ally target)Flames lash the ogre.  The ogre is almost dead.E|j )The ogre's fire resistance burns away. The foxfire burns the ogre.  The ogre is burned terribly!  You kill the ogre!E|jQ<*E|jjE|jj§E|jkE|jnlvE|jl §E|j nE|jnvE|jn§E|jpE|jTu?§vE|jN}E|j-E|j5E|j----E|j=63E|jψ====E|jN8E|jA§ E|j;T_Vehumet accepts your kill.F|jNXF|jXF|j`ZF|j\0§vF|j\F|ji]<v§F|j9^Bv§F|j_Av§F|j`Bv§F|jbF|j=cF|jg,F|jnp| § _You start resting.F|jpF|jjuc6==-F|jovF|jyF|j*zF|j{F|jnF|jF|joF|j:==F|j`F|j.F|jF|jF|jǓF|j/K7=F|j3F|jۘF|j F|jۙF|j _Your foxfire dissipates.A bombardier beetle comes into view.F|jB...)..----F|jiB   bombardier beetle (wandering)F|jf,307.3 (9F|jF|jS----8.3 (10.0) _F|jmF|jG|j3o  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G|jcQ.BG|j#evvBally target)G|j$g6-=9.0)G|jy,G|jf./ _You conjure some foxfire!G|j!v§v§vG|j!f§v§G|j*w  The foxfire burns the bombardier beetle.H|jɄ#§v§  The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle.H|j(3§H|j(H|j/-10H|jIV§§H|ji _The bombardier beetle is heavily wounded.H|j  Casting: Foxfire (safe; 1% risk of failure)  H|j \Confirm with . or Enter, or press ? or * to list all spells.H|j Q.BH|j k.vv(ally target)H|ja h5---=1H|j H|j / _You conjure some foxfire!I|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I|j .  Flames lash the bombardier beetle.  You kill the bombardier beetle!I|j& <*I|jC v§v§v§v§I|j §vv§I|j ?§vI|jy L§vI|j K§vI|j I|j 3----5====2I|j n§§§I|jp Z _Vehumet accepts your kill.J|j:J|j8;J|ja<J|jV>1§vJ|j>J|j?7§vJ|j?J|j@?§vJ|jAE§vJ|j>B?§vJ|jCC§vJ|jC/§vJ|jCJ|jDD%§vJ|jeDJ|j E8§vJ|jYN §You start resting.J|j3QJ|jVd4=-J|j`3§J|jcJ|jdJ|jeJ|jVi,J|jkJ|j3o,J|jIpJ|jtJ|jst9=J|jeuJ|jy,J|jzJ|j:J|jJ|jD5=J|jJ|jRJ|jJ|jqJ|jJ|jԊJ|jJ|j,J|jːJ|j5=6==J|jJ|jJ|jJ|jUJ|jJ|j׵J|jJ|jGJ|jRJ|jJ|j==J|jAJ|j}J|j2J|jJ|jJ|jGa7=J|j{J|jJ|jJ|jJ|jcJ|jJ|j~J|jR _Your foxfire dissipates. x2  A sleepcap comes into view.J|jf..)..'...----f   sleepcap (wandering)J|j%/33.3 (21.0)J|jJ|jP----4.3 (22 _J|j^J|jK|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K|jr G.fK|jz mvvfally target)K|jF{ g6-=5.3 (1.0)K|j K|j / _You conjure some foxfire!L|j|v§v§L|jv§v§L|jD  The foxfire burns the sleepcap.L|jhn§v§L|j;  The sleepcap is lightly damaged.  The foxfire burns the sleepcap but does no damage.L|j)v§.fL|j0(L|j1.-6L|jr8S§§L|j';6 _The sleepcap is lightly damaged.L|jQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L|j D§fL|jJ n..vv(ally target)L|j h5---=7L|jw L|j / _You conjure some foxfire!M|jR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|j * combustible, ally target)  Flames lash the sleepcap.  The sleepcap is heavily damaged.M|jw  The sleepcap's fire resistance burns away.  The foxfire burns the sleepcap! The sleepcap is burned terribly!M|jYw§v§M|jb  The sleepcap is severely damaged.The foxfire burns the sleepcap. The sleepcap is burned terribly!M|j3§M|j@)fM|j))M|jg`4---====M|j8M|j;§M|ja _The sleepcap is almost destroyed.M|j  M|j@Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|j §Flames lash the sleepcap. The sleepcap is burned terribly!  You destroy the sleepcap!M|jl<*N|j!..N|j,j2---79N|jN|jZ _Vehumet accepts your kill.N|j N|jA N|j8 N|je ,N|j XN|j ,N|jݑ N|j N|jC 8--N|j N|j c3=N|j N|jI N|j N|jN N|j BN|jf N|j N|jc N|j1 N|j 9=N|jc N|jv ,N|j3 N|jz N|j M4=N|j N|j BN|jE =N|jV ,N|j 95N|j (=N|j N|j ,N|j N|j N|j N|j N|j ,N|ji N|j N|j 9=N|jJ BN|j N|je N|j N|jJ N|jE b6==N|jF N|j ,N|js N|j N|j N|j N|j ,N|j N|j N|j :==N|j N|j N|j N|jq N|j N|jB K7=N|j N|j ,N|j N|j ,N|j{ N|j N|j7 N|j N|j: O=N|jY BN|jP N|j a8=N|j N|j N|j N|j N|j ,N|j[ N|j ,N|jk N|j! N|j*" 9=N|j" N|jL& ,N|jO' N|j?* n _You start resting.Magic restored.N|j0 =----N|j8 080.3 (41.0)N|j8 A9==----N|j8 ,1.3 (42 _N|j> N|j? O|j_3O|jO|j=O|jXO|jO|j2O|jޖO|jO|ji,O|jͤO|j1O|j9O|j׫:==O|jíO|jO|j/,O|j#O|jO|jO|jkO|j۾O|jO|jO|jcO|jO|jO|jR,O|jO|jO|j$,O|jO|jMO|j,O|j O|j,O|jVO|jM _You now have 256 gold pieces (gained 7).O|j3O|jO|jO|j,O|jO|jO|jO|jO|j`O|j'O|jO|jLO|jO|j O|j%,O|jO|jgO|jO|j*O|jO|jO|jiO|jO|jO|j O|j%O|j%O|j&O|j(O|jz,O|j,O|jw-O|j.O|j2O|jc2O|j3O|j5$  Things that are here:O|j7  a +0 giant club; an ogre corpseO|j;O|j; _O|jG<O|j=O|jAO|jWAO|jBO|jgCO|j4G,O|jGO|jJ@  There is an open door here.O|jN5 _O|jpOO|jPO|jT,O|jUO|j:WO|jZ,O|jZO|j\O|j`O|j`O|j cO|jcO|j-h,O|jiO|jjO|jnO|joO|joO|j|qO|jtO|juO|juO|jwO|jzO|jzO|j{O|j}O|jځ,O|jO|jO|j,O|j͈O|jO|j׍,O|jO|jO|j,O|jߛO|j O|j" #...#...#......##..#...##.#  #.#.##........##...##...#.#####  ###..#.......##..#..#...###....  #....##.....##...##.##...##.###  #.##..#....##..#..#.)#...##.#  ###..†##..##...##.##.##...#.#  #...#..'.##.)#..#..#..'...#.#  ########################.##.# >......@........#.##.#417.3 (36 ###############...##.# #.####.# #.# #.# #.# #.# #.# #.# #.####.# #......#O|j K ########O|jO|jO,8.3 (37O|j:O|j; _Found a stone staircase leading down.P|j5P|j|83P|j];P|j@,P|j;D,P|jGP|jGP|jHP|jJP|jNP|jNP|jOP|jQP|jUP|jVP|jVP|jZP|j[P|j\P|j\P|j^P|ja,P|jbP|j#dP|jgP|j_hP|jhP|jlR  There is a stone staircase leading down here.P|jWoP|jo _P|jpP|jrP|j}v,P|jwP|jxP|j>|,P|j|P|j]~P|jeP|jP|jP|jP|jhP|jP|jP|jˈP|jP|jP|jiP|jP|jP|jP|jP|jP|j,P|j3P|jVP|jj  You encounter a black bear.P|j #...#...#...... ##.##.#.##........ ####+#...###..#.......## #........#....##.....##. #........#.##..#....##.. #.......h###..†##..##... #........#...#..'.##.)#. #.......#########>..............#########P|j#.......# #.......########## h   black bear (asleep) P|j$ P|j-33.3 (15P|j134.3 (16 _P|jP|jQ|jD  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q|jf B *h  combustible)Flames lash the black bear.  The black bear growls angrily.  The black bear is moderately wounded.Q|j K.hQ|j9 Q|jt 7---====5.0)Q|j Q|j~ B _The black bear's fire resistance burns away.R|jZ* The black bear growls angrily.  The black bear is moderately wounded. _The black bear's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the black bear. The black bear is burned terribly!R|j;h hh  berserk, combustible)The black bear is almost dead.R|j;ic5------6R|jtoR|jq\ _The black bear goes berserk!R|jY M†The black bear is almost dead.The black bear goes berserk!  You kill the black bear!R|j^ :* R|j;J ,†R|jO 3-----737 _Vehumet accepts your kill.R|jkT R|jW m _Your Spellcasting skill increases to level 7!U|jGU|jU|jU|juU|j|: _U|jr,U|jU|jg,U|jU|jEU|jǺN4=-U|jU|j:,U|j=U|jjBU|j,U|jQU|j+O=U|jU|j,U|jU|ja5=U|jU|j,U|jcU|j(,U|jUU|j,U|jU|jU|j>9=U|j8U|jb,U|jU|jb6==U|jU|j],U|jaU|j,U|jU|j,U|j?U|jU|jU:==U|jU|jU|jU|jU|jU|jpK7=U|joU|j ,U|j U|j,U|jU|j,U|j7U|j;O=U|jU|jU|jU|j.U|jEU|jU|j(U|jU|jE K8=U|jY!U|j$,U|j%U|j'U|j6(U|j(U|j,U|j5-U|j-U|j1U|j 29=U|j2U|j6,U|j7U|jJ:U|j:L9==U|j;U|j$>U|jwAU|jAU|jwBU|jDU|jEU|j6FU|jYFU|jHf  You see here a black bear corpse.U|j_KU|jK _U|jLU|jOU|jQU|jQ:==U|j.SU|jEUU|jJYU|jYU|j![U|j\U|j`U|j`U|jaU|j\cU|je,U|jmfU|jagU|jiU|jiU|j3jU|juU|jbyU|jyU|jzU|jU|j,U|juU|joU|jč,U|jU|j=U|j,U|jU|jU|jU|jU|jU|j"U|j8,U|jU|jܪf  You see here a black bear corpse.U|jU|jK _U|j۰U|jU|j_U|jU|jqU|jZU|j_,U|jAU|jU|jDU|jU|jU|jU|jU|jU|joU|jYU|j,U|jU|jU|j,U|j%U|jU|jU|jU|jU|jU|jU|j(U|jU|j U|jU|jmU|jU|jR  There is a stone staircase leading down here.U|jxU|j _U|jU|jU|j',U|jU|jU|jU|j+U|jU|j U|j ,U|jo U|jnU|j,U|j'U|jU|jG,U|jU|jU|jlU|jU|jU|j=U|j\!,U|je"U|j%U|j(,U|j)U|j\+U|j-U|j-U|j|.U|jv1U|jK4U|j4U|j[5U|jc8U|j;U|j.<U|j)=U|j@U|jC,U|j}EU|jFU|j J,U|jJU|jXMU|jOU|jWPU|j1QU|jdSU|jW,U|jyWU|jYU|j\U|jG]U|j^U|j``U|jc,U|jcU|j!fU|jiU|jZiU|jiU|jlU|jp,U|jqU|jwXU|j{U|j~,U|jU|joU|j,U|jrU|j4U|j|,U|jUU|jCU|jU|jU|jU|jU|j,U|jU|jU|jsU|jĤU|jU|j-U|jU|jGU|jHU|jU|jU|jhU|jU|jU|j,U|jkU|jU|jU|jfU|jU|j_U|j,U|jwU|jU|j>,U|jU|jU|jU|jYU|j.U|jU|j,U|jU|jTU|j,U|j U|j1U|jU|jU|jU|jJU|jSU|jU|jjU|j"U|j'U|j'U|j*U|jo-U|j2U|j3U|j4U|j#=U|jmDBU|jGU|jL,U|jMU|jPU|jU,U|jWU|jZU|j^U|j+_U|j`U|jcU|jdoU|joU|jYsU|j`|U|j\~U|j~U|jU|jU|j,U|jVU|jt$  Things that are here:U|j  a +0 robe; a +4 dire flailU|jMU|j  _U|jϗU|j U|jnU|jU|jU|jcU|jU|jU|jU|j$U|jU|jMU|jȳU|jU|j,U|jU|jU|jU|jhU|jU|j,U|jU|jU|j U|jU|j[U|jU|jU|j U|jVi  An iguana comes into view.U|j0z§) #X### #z.## #X#_ #.v.# # ###. ### ..§#.# #U|jf; #.. .l#.# #. #.# ###..§# #'##U|jJ #.# #.'.§.# #..# #.# #.#§..# #...U|jl #.# #@##### ####---- #.###.# #.... #.#### ##.############...'..###.'.)# l   iguana (wandering)#...##.####..##†.##[..#z.# ##....#..#...##.# ##.....##.U|j9.55114.0)U|jQ/lU|j(U|jfI----25U|jUU|j3 _The iguana leaves your sight.V|j"LV|jLV|jNV|jQV|jNTi  An iguana comes into view.V|je]M..#.#§#Zz§) #X###z.## X#_ #.v.# ## ..§#.###. ..#.#V|j^f...##.l.#'#'...##§..... #.#############.....#.##.l   iguana (wandering)..V|jk .l0.0)  The iguana hisses angrily.V|j]uClV|j;z4==3.3 (1V|jV|j8 V|jW_The iguana hisses menacingly.X|jMJ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X|j * (combustible)  Flames lash the iguana.  The iguana is heavily wounded.X|j1l.X|j1X|ju7---====4X|jIX|jړ> _The iguana's fire resistance burns away.Y|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y|jN * Flames lash the iguana. The iguana is burned terribly!Y|j(| lThe iguana is almost dead.Y|j)45------5------5Y|j>1Y|j3+ _The iguana bites you!Z|jd|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z|j[ †Flames lash the iguana. The iguana is burned terribly!  You kill the iguana!Z|jnb^*Z|j;,†Z|j?E3-----Z|j,@'46Z|jFZ|j'IZ _Vehumet accepts your kill.[|j[|j|1 Spells (Memorise)TypeFailure Level  a - SandblastEarth14% 1b - Kiss of DeathConjuration/Necromancy 5%[|j1  c - ShockConjuration/Air5%1  d - Mercury ArrowConjuration/Alchemy9%2  e - Inner FlameHexes/Fire9% 3  f - Volatile BlastmotesFire/Translocation[|jBw9% 3  g - Poisonous VapoursAlchemy/Air14%1  [|jh - Confusing TouchHexes38% 3  i - Fugue of the FallenNecromancy38% 3  j - PasswallEarth[|j38% 3  k - Brom's Barrelling BoulderConjuration/Earth50% 4  [|j0l - AnguishHexes/Necromancy80% 4  m - Animate DeadNecromancy80% 4  n - Dispel UndeadNecromancy[|j]c80% 4  o - Olgreb's Toxic RadianceAlchemy[|j^80% 4 15 spell levels left [|j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\|j  a - SandblastEarth14% 1  h - Confusing TouchHexes38% 3^|j^|jw^|jt..#.##§#Z Talleyrando the Covertz§)#X### Octopode of Vehumet *.....#z.###X#_ Health: 45/59 ==================------#.v.# ####. Magic: 13/19 ================--------### ..§#.####. AC: 1Str: 7^|j#.. ..#.##... EV: 11Int: 22#.# ###...##'## SH: 3Dex: 12#.# #.†...##..# XL:  9 Next: 74% Place: Dungeon:6#.# #@#§..##... Noise: ====-----  Time: 6556.3 (0.0)#.# #.######### f) +0 whip (elec)#.###.#Throw: 3 darts (poison)#.....#^|jr#.#######.########### #...'..###.'.)# #...##.####..##†. ##[..#z.# ##....#..^|jU  _The iguana bites you!  Casting: Scorch (safe; 1% risk of failure)  ^|jConfirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana. The iguana is burned terribly!  You kill the iguana! ^|j[_Vehumet accepts your kill.^|jP  Okay, then.^|jL^|j^|j. _^|jz ^|j{ ^|j| ^|j ^|j: $ _^|jF ^|j ^|j! %6^|j 4=^|jR ,^|j ^|j ^|j ^|j ^|j ^|j K7=^|jޯ {=^|j ,^|j ^|j ^|j 8=5=^|j} ^|jC ^|j ^|j̾ ^|j ^|j ^|j? ^|j ^|j %9^|j ^|j ^|j 9=^|j ^|jL ^|jF ^|j {50=6==^|je ^|j ,^|j ^|j ^|j- ^|jT ^|j ^|j U1=^|jE ^|j ^|jQ :==^|jZ ^|j ^|j ^|j ^|j ^|j ^|jT D7=^|jK ^|j ^|j K2=^|j$ ^|j^|j^|jG^|j,^|j^|j] ^|j ^3==^|j4 ^|j^|j"^|j^|j3^|jK8=^|j^|j^|jn^|jo^|j;4^|j ^|j(X^|j)9=^|jo*^|j.^|j.D5=^|jL/^|j-4^|j4L9==^|j5^|jo8^|j8^|j9^|j`=^|j=^|j>^|jA^|jBU6=^|jPC^|jF^|jFF:==^|jF^|jH^|jH^|jJ^|juM^|jMK7=^|jN^|j2R^|jR^|j T^|j W^|jKW^|jX^|j[,^|j3]^|ja^|jbaU8=^|jb^|j8f^|jf^|jg^|j k^|jGk^|jrl^|jo^|j1pK9=^|jTq^|j{ _HP restored.  There is an open door here.^|j~c  You see here an iguana corpse.^|jN^|j _^|jb^|jv^|j^|j@^|j+^|jk^|j^|j9=^|j^|jߔ^|ja,^|j^|ji^|jʟ^|j^|jơ^|jk3 #....... #.# #........ #.# .........#.# ......#.# #^|j3......#.# ##§##......#.# ##§#Z#....[.)# #X### #)@## #X#_----^|j/. #...# # ###..#####...#.####..^|jUg#.......#.##...#^|j}#.#####...##'###.# #.†...#^|j #..### #.#...# #....# #.##### #####.###.#^|j78 M... ... ....^|jw... ##. ##§#......#.#§#Z#....[.@# #X##########).## X#_^|j #...# #####...#.####...^|jسC ####^|j.E ^|j1609.3 (53.0)^|jJ----10.3 (54^|j#^|j*  Things that are here: _a +1 short sword of freezing; an orc skeleton_|j(w_|jw_|j #...[...#.# #......#.# #.....#.# #....#.# ###...#.# ..#.# ##§.#.# ##§#Z #....[@)# #X0.0) ######).## #X#_ #...# # ### #####...#.# ### #.......#.# #... #.#####...# #' #.# #.†...# #.. #.#[3_|j(7m #.#...# # #.# #.##### _|j A1.3 (1_|jd_|jTF _Found a +0 robe.a|jaa|j۝Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) a|jd4 f - a +0 whip of electrocution (weapon) Missiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) Magical Staves (go to first with |) a|j g - a staff of air Jewellery (go to first with "=)  d - an amulet of chemistry (worn) a|j@ e - a ring of protection from fire (worn)a|jWta|j~a|jA#.. Talleyrando the Covert...[...#.##.. Octopode of Vehumet *............#.##.. Health: 59/59 ========================.......#.##.. Magic: 19/19 ========================.......#.#### AC: 1Str: 7.......#.#### EV: 11Int: 22.......#.###§# SH: 3Dex: 12.......#.###§#Z XL:  9 Next: 74% Place: Dungeon:6#....[@)##X### Noise: ---------  Time: 6611.3 (0.0)######).###X#_ f) +0 whip (elec)|j̊5X#...# ####. Throw: 3 darts (poison)#####...#.####.#.......#.##...#.#####...##'## #.# #.†...##..# #.# #.#...##... #.# #.#########  _HP restored.  There is an open door here. _You see here an iguana corpse.  Things that are here: _a +1 short sword of freezing; an orc skeleton _Found a +0 robe.a|jsa|j?a|jJa|jb|j'+*#....[...#.# #........#.# #........#.# #........#.# ###........#.# #.......#.# ##§#.#.# ##§#Z##....[.@# #X#b|j,,######).## #X#_.#...# # ###.#####...#.# ###.#.......#.# #...##.#####...# #'##.# #.†...# #..##.# #.#...# #.#.# #.##### #b|j6b|ju7+2.3 (1b|j>b|jg@$  Things that are here:b|j*B _a +1 short sword of freezing; an orc skeletonc|jc|jc|j.c|jqc|j)c|j{: _c|j # ...[...#.# # .......#.# # .......#.#c|jh # .......#.# ### .......#.#  .......#.# ##§ .#.# ##§#Z #....[@)#c|j #X ######).## #X#_ #...# # ### #####...#.# ### #.......#.# #...c|j0 #.#####...# #' #.# #.†...# #.. #.# #.#...# # #.# #.##### c|j= #.[...#.# #.#.# #c|jK.#.# #.#.# .#.# .#.# ##§.#.# ##§# #....@.)# #Xc|j, ######).## #X# #...# # ###c|j  #####...#.# ### #.......#.# #c|j:% #.#####...# #' #.# #.†...# #..c|j` #.# #.#...# # #.# #.#####c|j c|j/Q34.3 (2c|jHc|j _Items here: )) [[ ÷.c|jdM3c|jnOc|jkUc|j,Yc|jY$ _c|j]c|j^c|judg  A wight comes into view.c|jjl+####....... [...#.# ..#.# ..#.# ..#.# ..#.# ..#.# z...#.# #####....[.)# #X######).#c|jl]  #...# #  #####...#.# # #.......#.# # z   wight (wandering) #.#####...# # #.# #.†...# # #.# #.#...# c|jm*5.3 (1c|jjwc|jQx26.3 (2 _c|jc|jfd|jI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d|j @.zd|j' vvzally target)d|jm( b8--=7.3 (1d|j0 d|j2 / _You conjure some foxfire!d|j  Casting: Foxfire (safe; 1% risk of failure)  d|j\Confirm with . or Enter, or press ? or * to list all spells.d|j>v§d|jrv§v§d|j:v§d|jBvzd|jd|jn>  You conjure some foxfire!e|j -3§e|j7?vve|j7`7---8e|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e|j {v§v§e|j Iv§e|j  You conjure some foxfire! The foxfire burns the wight!e|j,h;§e|jhuv§v§e|jZiAv§e|ji<v§e|jdr  The wight is heavily damaged.The foxfire burns the wight.e|j$3§e|j  The wight is severely damaged.The foxfire burns the wight but does no damage.f|j<o§v§f|jG)The wight is severely damaged.  The foxfire burns the wight but does no damage.  The wight is severely damaged.!  You destroy the wight!  Vehumet accepts your kill.f|jXLRf|j,§f|jY..v.vf|j8I-720f|j §§§§f|j4 _You feel your power returning.g|j3g|j[g|jK>v§g|j4>v§g|j>v§g|j>v§g|jJv§g|jBv§g|jg.v§g|jg|jkFv§g|j>:v§g|j Dv§g|j $g|j'3g|j+g|j.g|j1g|jJ4g|j6g|jz9g|jH<g|j>g|jG § _You start resting.g|jO1§g|jSg|j{Sg|j^g|jdg|jeK7=g|jBgg|jykg|jkg|jmg|j rg|j_rg|jtg|j/y,g|j{g|jg|jK9=g|jg|jj,g|jg|jg|jSK8=g|j@g|j,g|jLg|jg|jeg|j|g|jg|jWg|jg|j g|ju9=g|jog|j,g|jg|jw _Your foxfire dissipates. x2  Magic restored.g|j%..........)...@.-...g|j|0344.0)g|jG>9==-g|jx,5.3 (15 _g|j?g|jg|j ' ..[...#.#:.#.#.#.#.#.#.#.#.#.# .)..@...#.# #....[.)# # ######).##  #...# # #####...#.# #.#.# #.#####...# #.# #.†...# #.# #.#...#g|j g|j 16.0)g|j g|jI e _Found a parchment of Brom's Barrelling Boulder.h|ji #.#.[...#.##:.#.##.#.##.#.##.#.##.#.##....).@....#.# #....[.)#  ######).## #...# # #####...#.#  #.#.#  #.#####...# h|j #.# #.†...#  #.# #.#...#h|j1h|j&7h|j)h|j+h|j*u  #. #.[...#.# #:.#.# #.#.# #.#.# #.#.# #.#.# #....)@.....#.# #....[.)# ######).## #...# # h|j+r #####...#.#  #.#.#  #.#####...#  #.# #.†...#  #.# #.#...#h|j5h|jK6&8h|j=h|j?i|ji|j2i|jĴi|jAi|ji|jP==i|jSi|jy,i|j1i|ji|jai|ji|ji|j>i|ji|jSi|ji|jui|jX ≈._ # .. ### ##. .. .... ##.####'####..# ##.. #.. [:....42.3 (4...........#.#...........#.# #...........###...........#.##....)......#.########....[.)#######).## #...# i|j<i|j+3.3 (5i|j2i|jC _Found an ornate altar of the Wu Jian Council.j|jIj|j$Jj|jMj|jTj|j4Yj|j],j|j_j|j2c,j|jPej|j&hj|jlj|jmj|jnj|jqj|jv,j|jTyj|j@  There is an open door here.j|jj|j _j|j}j|jj|j,j|jj|jj|jWj|jj|jj|jӗj|jǛ,j|jj|j@  There is an open door here.j|jj|j _j|jj|j8j|j,j|jzj|jj|jj|j j|jj|jj|j+,j|j5j|jj|joj|jj|jj|jj|jhj|jj|j}j|jj|j1,j|jBj|j7 _You open the door.j|jX3j|jRj|j&@  There is an open door here.j|j^j|j _j|jj|jmj|j5,j|j/j|jj|j,j|jSj|jj|jj|jEj|jj|j#j|jj|jLj|jj|j,j|j(j|jo _y - 4 coppery potions (gained 2)j|j3j|jj|j\j|j,j|jj|jj|j,j|j+j|jj|j ,j|j j|jm j|j,j|jj|jj|jj|jj|jj|jj|jjj|jj|jj|j :j|j:Inj|jmLj|jLj|jMj|jMj|jOj|jiR,j|jzSj|jTj|jW,j|j%Xj|j~Yj|jR\,j|jB]j|jbj|jge,j|jfj|jhj|jk,j|jSlj|jmj|jp,j|jqj|jsj|jv,j|j#xj|jmyj|j},j|j@~j|j?j|j,j|jj|jj|jsj|jĊj|jj|jҍj|j ,j|jj|jqj|jj|jj|jj|j2j|j,j|jj|jj|j,j|jrj|jĺj|jj|jj|j2j|jj|jj|jj|jUj|j9j|jlj|jj|jij|jYj|jBj|jj|jYj|jj|jOj|jdj|jj|jNj|jj|j=j|j(j|jj|j0j|jKj|j@j|jj|jj|jW*  There is an open door here.j|jc  You see here an iguana corpse.j|jj|jc _j|j j|j6j|jj|j4j|jmj|jj|jj|jj|jj|jrj|j j|j!j|j "j|j#j|j+&,j|j'j|j(j|jz+,j|jr,j|j.j|j2,j|jA4j|j6j|j :j|j:j|j<j|j>j|jB,j|jCj|jFj|jIj|j^Ij|j"Kj|jN@  There is an open door here.j|jRj|jR _j|j)Tj|jAVj|jYj|jYj|jR[j|j~]j|j`j|j`j|jbj|jHdj|jVgj|jhj|j>>___(Press ? for help)#####...#.####.._##.....###.(....# #.###.##.......#.##...####.#............# #.....##.#####...#k|j5#'### ##.#.#.###...#.## ########.# #.†...##..####..#.#(..#...#.##.# #.#...##.......##.###.#...#.##.# #.###############.# #.#...#.##.###.##.###.#...#.#######.....##.....#..........##.######.#####....†.....###.######################## ### ###.........##...'..#..#..#..##.'.)#...##.'.........#k|ju#...##.##.##.@.##..##†..####.#.........###[..#..#..#..##....#..##.#k|jL#.#....#######...##.##...##.....##....##.######k|jƐ/###...#..#..##.......#..####.#k|j#.#.[.##.).##........##.#.##.##.##..[#..##......#...#...##.#k|j$i#..#...####[.....##...##.###.#########.##...##......####...#..#k|jLD#.##....##...#...#......##..#...##.##.#k|j{#.##.##.#.##........##...##...#.########.#####+#...###..#.......##..#..#...###........##........#....##.....##...##.##...##.########k|jk|jߓ#.#####  #.#####....†.....# ##.######################## ### ###.........# #...'..#..#..#..##.'.)#...# #.'.........# #...##.##.##.@.##..##†..### #.#.........###[..#..#..#..##....#..##.# #.#....######..##.##...##.....##....# #.########...#..#..##.......#..### #.# #.#.[.##.).##........##.#.# #.# #.##..[#..##......#...#...# #.# ..#...####[.....##...##.## #.# k|j########.##...##......####...## #....##...#...#........##. #.##.##.#.##......##...#.########.# ####+#...###..#....#..#...###........# #........#....##...##.##...##.########........#.##..#....##..#..#.)#...##.# #........###..†###.##.##...#.# #......†.#...#..'.##.)#..#..#..'...#.# k|j”#.......#########################.##.# #...............>.........#.##.# #.......#######################...##.# k|j.......##.####.# #k|j W#.# #.# k|jn k|j  #.# #.†...##..####..#. Talleyrando the Covert#.# #.#...##.......##. Octopode of Vehumet *.....#.# #.#####k|j$ ##########. Health: 59/59 ========================#.###.##. Magic: 19/19 ========================#.....##. AC: 1Str: 7#.######. EV: 11k|j͆ Int: 22##.######################## ## SH: 3Dex: 12#...'..#..#..#..##.'.)#...#XL:  9 Next: 77% Place: Dungeon:6#...##.##.##.@.##..##†..###k|j: YNoise: ---------  Time: 6721.3 (0.0)##[..#..#..#..##....#..##.#f) +0 whip (elec)#...##.##...##.....##....#Throw: 3 darts (poison)###...#..#..##.......#..####.#.[.##.).##........##.#.##.##..[#..##......#...#...##..#...####[.....##...##.## k|ja #####.##...##......####...#..# ..##...#...#......##..#...##.# _You see here an iguana corpse. _There is an open door here. k|j _You see here a +0 hand axe.  You pick up a parchment of Ignite Poison and begin reading... _You add the spell Ignite Poison to your library. _Done exploring.k|jN k|jk k|jΎ k|jk k|jɕ P _k|j& ,k|j k|j k|j. k|jz k|j k|jB k|j k|j; k|j k|j߯ @  You see here a +0 hand axe.k|j k|j-  _k|j k|j" k|j k|j k|j k|j k|jw k|j k|j! k|j k|j k|j k|jw k|j_ k|j ,k|j k|j\ k|j k|j k|jV k|jD @  There is an open door here.k|j' k|jv  _k|j k|j k|j8 ,k|j* k|jy k|j k|j k|jy k|j k|j k|j` k|j k|j^ k|j_ k|j k|j k|j k|jw ,k|ju k|j; $  Things that are here:k|j `  a +0 robe; a +0 great swordk|jM k|j  _k|j k|jC k|j ,k|j. k|j^ k|jz ,k|j k|j k|j ,k|j k|j8# k|j^% ,k|j& k|jE* k|jm, ,k|j- k|j5 k|j:9 k|j9 k|j0< k|j? $  Things that are here:k|jC Z  a +0 robe; a +0 flailk|j-E k|jE  _k|jF k|jJ k|jL k|jL k|jM k|jO k|jQ k|j-R k|jR k|jT k|jfW ,k|jX k|j[ k|j] k|j] k|j^ k|j` k|jc k|jc k|jNe k|j@h k|jj k|jk k|jk k|jam k|j]p k|jp k|jq k|jXt k|jw ,k|jx k|j{ k|j~ ,k|j k|j k|ju k|j† k|j k|j׊ k|j k|j k|j k|j k|j% ,k|j k|jJ k|j k|j> k|j k|j= k|j۟ ,k|j k|j k|jB k|j k|jd k|j k|j k|jg k|j k|j k|j k|jް k|j k|j> k|j k|j k|jĶ k|jy k|j k|j$ k|j k|jH k|js ,k|j k|j k|j k|jF k|j k|jW k|j ,k|j| k|j k|j ,k|j k|j k|jS k|j k|j k|j k|j k|j k|j k|j[ k|j# k|j\ k|jk k|j k|j ,k|j k|j k|j k|j& k|j k|jY k|j k|j k|j k|j k|j k|jc k|j k|j( k|j k|j_ k|j/ k|ji k|jJ k|j k|j, k|jGk|jlk|jk|jjk|jk|j|,k|jk|j- k|ji ,k|jk|j"#....##...#...#......##..#...##.##.##.#.##........##...##... ####+#...###..#.......##..#..#... #........#....##.....##...##.##. k|j`#........#.##..#....##..#..#.)#. #........###..†##..##...##.##.# #......†.#...#..'.##.)#..#..#..'. #.......######################### #...............@...............#80.3 (5k|jF9.0) #.......#######################.. #.......#k|joS#.# #.......# #.# k|j_######### #.# k|jd#.#  #.#k|jW  #..k|j;/ k|jsm ### k|jUk|j k|j! k|j!U_There is a stone staircase leading down here.n|j:n|jx;n|jAn|j|In|jM81.3 (1.0) _n|jt|j?t|jA,t|joCt|jE,t|jVGt|j`Kt|jK9=t|jMt|jqP,t|j=Rt|jJUt|jUK9=t|jUWt|jZt|jL[t|j\t|j'gt|j{R= _You start resting.Magic restored.----t|jO1823.8 (38.0)t|j720==t|j\7----4.8 (39 _t|j{t|jYv|jݍ ....# #...# #...# #...# .#...######....$.!..#.@<.#<#...#.###.## #...#.# #...#.# #...#.# .?..... ##..###+  ...v|j4v|j15.8 (1.0)v|jv|j _You see here the human corpse of Prince Ribbit.v|jDZ  ....# #...# #...# #...# .#...######....$.!..#†<.#<#...#.###.## #...#.#  #...#.#  #...#.# v|jѲ  .?..... ##..###+ ...#v|j v|j2 -6 _v|j v|j v|j  ....# #...# #...# #...# .#...######..#..$.!..##.†<.#<#...#.###.### #...#.#  #...#.#  #...#.#  .?..... ##..###+ v|j B ...#v|j v|j͖ &7v|jf v|j w|jz ....# #...# #...# #...# . #...######..#..$.!..# #.†<. #####<#...#.###.## #.#...#.##.#...#.##.#...#.##..?.....###..###+ w|jK...#w|jlw|j@C==8w|jw|j_w|j\ ....# #...# #...# #...# . #...######...##..$.!..# #.†<. #####<#...#.###.## #.#...#.#w|j] #.#...#.# #.#...#.# #..?..... ###..###+ ...#w|jdw|je&9w|jjw|jlw|j`D ....##...#######...######..##.....................$!..# #........†<.......#####@#...#.###.##w|j #.#...#.# ..##w|jw|j'30w|jw|ja _There is a stone staircase leading up here.w|j w|j? w|j w|j w|j -1 _w|jl w|jn &6w|j  #### ...# ######### ##.# #.......####### ...# #.........@...# ##### w|j .#### #.............# #.... ....# #.............# #.### .##.# #####.........# #.# w|j" /###.# #.......<.# ######.##.# #.........# #......#w|j~ #.# #.....<...# #.#######.# #...#÷##### #.##.# ###.#.###### #.# ##### w|j> -3.3 (2.5w|j(G w|jH ! _You climb upwards.w|jJ c _There is a stone staircase leading down here.x|jxx|jLevel 6 of the Dungeon <<<>>>___(Press ? for help)###########........#######'####^#.##.+....§§.'.#.########.#§≈...≈.###.......# ##########.#§§._.≈.# ###.###.# #.......########.#§≈...≈.#####.#...# #.........@...#############.'§§.....'.....#.#### #.............##.........##.####'####..#.......# #.............##.#######.##............#....##.# #####.........#x|jW#.# #.###.............#####.# #.......<.# ######.# #.##.......[...#.# #.# #.........# #......# #.##:..........#.# #.# #.....<...# #.###### #.##...........#.# #.# #...#÷##### #.##.##...........#.# #.# ###.#.###### #.# ####### #.##...........#.# #.# #####......###.####.....###.##...........#.#####.# ##§######...##....<#.###.#...#x|j )#....)......#.##....# ##§#Z##.'....####..)......#.############....[.)##.#### #X#####.#......##..)....###.#...#######).##.# #X#_...##...#.##........##.#.#.##...#.####...##..>...........####...#.######...#.#x|jɋ###.._##.....###.(....# #.###.##.......#.##...####.#............# #.....#x|j.........######'####^#.+....§§.'.#.########§≈...≈.###.......# #########§._.≈.# ###.###.# #.......#######≈...≈.#####.#....@...###########'§§.....'.....#.####..........####'####..#.......#######.........##.# ##### #..#####.# <.# ##### [...#.# ..# #.....:.<#####.#÷#### ##.#.###############......###.####.....#######§######...##....<#.###.#..)....# ##§#Z##.'....####..)......#.###########....[.)##.#### #X#####.#......##..)....###.#... ######).##.#  #X#_...##...#.##........##.#.# #... ###...##..>.....####..####_##.....###.(....#x|jk[39;49m #.##.......####.#...........#####..'### ##.#.#.###...#.## ######y|jy|j0Talleyrando the CovertOctopode of Vehumet *.....Health: 59/59 ========================Magic: 20/20 ========================AC: 1Str: 7 ####EV: 11Int: 22 ...# #########SH: 3Dex: 12 ##.# #.......#######XL:  9 Next: 89% Place: Dungeon:6 ...# #.........@...###### Noise: ---------  Time: 6833.3 (0.0) .#### #.............##.... f) +0 whip (elec) ....# #.............##.### Throw: 3 darts (poison) y|j1 .##.# #####.........##.# ###.# #.......<.# ######.##.# #.........# #......##.# #.....<...# #.#######.# #...#÷##### #.##.# ###.#.###### #.# #####  _You start resting. _Magic restored. _You see here the human corpse of Prince Ribbit. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.y|jE2y|jc3y|j:y|j;y|j?P _y|j[A,y|jAy|jnDy|jDy|jEy|jEy|jHy|jxIy|jIy|j#Jy|jUKy|jM,y|jMy|jNy|jOy|jiPy|j1Qy|jQy|jU,y|jWy|jXl  You see here a water moccasin skeleton.y|jZy|j[ _y|j^,y|j_y|j_y|j7`y|jay|j`dy|jdy|jey|jlny|jpy|jpy|jqy|jPty|jPwy|jwy|jyy|jzy|j}y|j}y|j~y|j&y|j<y|jy|jȅy|jv.# #.....<...# #.###### .# #...#÷##### #.# .# ###.#.###### #.# ####### .# #####......###.####.....## .# ##§######...##....<#.###.#. .# ##§#Z##.'....####..)......#. y|jx## #X#####.#......##..)....###. #X#_...##...#.##........##. ###...##........####.48.3 (15.0) ###.._##.....###.(....# #y|jn #...####.#............# #. #'### ##.#.#.###...#.## ## #..####..#.#(..#...y|j/#.# #.......##.###.#...#.# y|jv ##########.# #.#...#.#  #.###.#...#.###### #.....#..........y|j(y|jy|j/c _There is a stone staircase leading down here.y|jy|j7y|juy|jy|j89.0) _y|j ;_y|j_ J 7  You climb downwards.y|j  .:# .. ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß.. y|jO 8 #.....o......>.  #@# ....# #o# #...# #.o #...# ##y|j g #...# ########...######... o   orc warrior (asleep) .##................... y|j oo 2 orcs (asleep) .......$........!..# ..y|j۾ i#........†<.......y|j .50.8 (2.5y|j# y|j. S _You encounter an orc warrior and 2 orcs.y|j>/ fFound a parchment of Fireball.  Found a staircase to the Ecumenical Temple.y|j2 a _There is a stone staircase leading up here.{|j+  {|j{Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{|j {|j$ {|jp {|j/ P _You don't know that spell.{|jC 4{|jGK {|jUM ~|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j )Flames lash the orc.  You kill the orc!~|j *   orc~|j  FVehumet accepts your kill.The orc shouts! The orc warrior shouts! You hear a shout! You hear a croak.F.~|j+  oo)oF   bullfrogo   orcYou encounter a bullfrog.The orc misses you.~|j 2---18---====1.8 (1.0~|j ~|js D _The orc warrior hits you with a +0 long sword!|jm |jڅ |jP |j EF>|j 3o|j o 2 orcsYou encounter an orc. It is wielding a +0 hand axe.|j7 0----=---2|j |jЋ  ----.6---. _The orc hits you with a +0 mace. The orc warrior completely misses you.|j% .# #.....<...# #.###### .# #...#÷##### #.# .# ###.#.###### #.# ####### .# #####......###.####.....## .# ##§######...##....<#.###.#. .# ##§#Z##.'....####..)......#. ## #X#####.#......##..)....###.#X#_...##..o#.##........##.###...##..@...........####.|j ###.._##.o...###.(....# #.#...####.#............# #.#'### ##.#.#.###...#.## ###..####..#.#(..#...#.#|j w #.......##.###.#...#.# ##########.# #.#...#.#o   orc #.###.#...#.###### |j :#.....#..........#|j 5-4.3 (2.5|j |jR ! _You climb upwards.|j c _There is a stone staircase leading down here.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jy * (combustible)Flames lash the orc warrior.  The orc warrior is moderately wounded.|jQn oThe orc warrior's fire resistance burns away.|j;o16--====5.3 (1.0|jv'_|jN _The orc barely misses you. The orc warrior closely misses you.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jg8 )Flames lash the orc warrior. The orc warrior is burned terribly!  You kill the orc warrior!|j>*o   orc|j } )Vehumet accepts your kill.|j ! 45--5---956|j) 9_|j<, 6 _The orc hits you with a +0 mace.|j}  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j/ )  Flames lash the orc.  You kill the orc!|jD ^*|j )--3----7|jח |j Z _Vehumet accepts your kill.|j^6---|j7=4=8==|jѓ|jU|jנ|jף|j|j%5|j1)==|j|j|j&|j9|jH|j|j:|j0|j|j|j}|j|j|j50|j=|jE3==|jb|j|j |j |j |j |j 6|j (=|jP |jf' |j( |j) 1|jM* 2=|j. |jk8 |ja: |j? |jL |jGN |jwS |j^ |j` |j` 2=|jd |jo |j`q |jIr 2|jr =|js .7=|js |jJz |j* |jd |j |jV |j |j |jv |j |j 3|j =|j: |j~ |j |jI 9=|jK |jL ,|j |j+ |jy K8=|j |j |j %4|jU |j |j |j |j |j |j |j |j 45=|jE 2=|jd |j; ,|j |j |j[ K9=|j |j ,|j |j |j U6=|jP |j |j |j |j` |j 9=|j |j |j K7=|jC |ju n _You start resting.Magic restored.|j  X----_|j:# 096.3 (39.0)|jd$ e20==----7.3 (40 |jq% _|jH @_|j""|j"|j$|jA.,|j.|jK0,|j2|j$7|jj7U8=|j9|j=|j=:==|j?|jRD,|j$F|jJk _You start resting.HP restored.|j3S9_|jt[3902.3 (5.0)|j \`9=3.3 (6 _|jIc;_|jd|j<|j|j1|jE|j+4.3 (1|j[;_|j8 | =7  You climb downwards.|jM   .:# .. ..# ##.#  #.# .....  # # ... .....  |j "##.##.#.#..⌠...  ......#.#...ß..  #.....Foo....>.  #@# ....# #o# #...# #.[|j9 o #...# ## #...# ########...######... F   bullfrog .##................... ooo 3 orcs .......$........!..# .. |jc #........†<.......You encounter 2 orcs.|j An orc is wielding a +1 flail of protection.The bullfrog barely misses you. The orc hits you with a +0 hand axe!|j9 Y46------=|j>: 5.8 (2.5|j^E |jeL J _The bullfrog hits you. The orc hits you with a +0 hand axe.|jO a _There is a stone staircase leading up here.|j\* (combustible) _The bullfrog hits you. The orc hits you with a +0 hand axe. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the bullfrog.  The bullfrog is heavily wounded.|j FThe bullfrog's fire resistance burns away.  The bullfrog misses you.The orc hits you with a +1 flail of protection!|j $27|j b--------------18---|j E====6.8 (1.0|j |ja = _The orc hits you with a +0 hand axe. x2|j-  Casting: Scorch (safe; 1% risk of failure)  |j}-\Confirm with . or Enter, or press ? or * to list all spells.|j )Flames lash the orc.  You kill the orc!Vehumet accepts your kill.|jd* 2 orcs|j88  .:# ..  ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß..  #.....F*o....>.  #@# ....# #o# #...# #.[ #...# ###. #...# #.  .. .. $!..# ..  †< You feel your power returning. The bullfrog hits you.  The orc hits you with a +1 flail of protection.|j  .:# ..  ..# ##.#  #.# .....  # # ... .....  |j =##.##.#.#..⌠...  ......#.#...ß..  #.....F*o....>.  #@# |jF ....# #o# #...# #.[ |j Z#...# ###. |j &#...# #.  .. .. $!..# ..  †<|jT )The orc hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * *14-------------7----7|j0|j3Y _The bullfrog completely misses you.|j=  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jc< )Flames lash the orc.  You kill the orc!|jE*   orc|jg  .:# ..  ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß..  #.....F)o....>.  |j#@# ....# #*# #...# #.[ #...# ###. #...# #.  .. .. $!..# ..  †< Vehumet accepts your kill.|j .:# ..  ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß..  #.....F)o....>. |j #@# ....# #*# #...# #.[ #...# ###. #...# #.  .. .. $!..# ..  †<|j )The bullfrog closely misses you. The orc hits you with a +0 hand axe.|j 3-----5---68|j |j @ _* * * LOW HITPOINT WARNING * * *|j  |jQ   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j * Flames lash the bullfrog. The bullfrog is burned terribly!|j  .:# ..  ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß..  #.....*)o....>.  #@# ....# #)# #...# #.[ #...# ###. #...# #.  .. .. $!..# ..  †< |j$The bullfrog is almost dead.The bullfrog closely misses you. The orc closely misses you.|jXF .:# ..  ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß..  #.....*)o....>.  #@# ....# #)# #...# #.[ #...# ###. |j Z&#...# #.  .. .. $!..# ..  †<|jqfd FThe bullfrog hits you.|jg8/59 --3-----9|jp|jsV _* * * LOW HITPOINT WARNING * * *|jm  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j )Flames lash the orc.  You kill the orc!|j<*|jp| )Vehumet accepts your kill.|jue1-----10|j}|jU _The bullfrog barely misses you.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j) †Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!|j, <*|j ,†|j |j )Talleyrando the Covert.:# ..Octopode of Vehumet *.......# ##.#Health: 8/59===---------------------#.# .....Magic: 10/20 ============------------# # ... .....AC: 1Str: 7##.##.#.#..⌠...EV: 11Int: 22......#.#...ß..SH: 3|j DDex: 12#.....†))....>.XL:  9 Next: 100% Place: Dungeon:7#@#Noise: ====-----  Time: 6911.8 (1.0)....# #)#f) +0 whip (elec)#...# #.[Throw: 3 darts (poison)#...# ###.#...# #.#######...######... .##................... |j .......$........!..# ..#........†<.......Vehumet accepts your kill. _The bullfrog barely misses you.Casting: Scorch (safe; 1% risk of failure)  |jD Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!|j _Vehumet accepts your kill.You have reached level 10!|j /  --more--|jhj9/651--310 0% |jtt|j wP _You feel clever.|j |j |j\ |j |j L----2 _|j3 |jk-6----|j .# #.....<...# #.###### .# #...#÷##### #.# .# ###.#.###### #.# ####### .# #####......###.####.....## .# ##§######...##....<#.###.#. .# ##§#Z##.'....####..)......#. ## #X#####.#......##..)....###.#X#_...##..)#.##........##.###...##..@...........####.###.._##.[...###.(....# #.|j+ #...####.#............# #.#'### ##.#.#.###...#.## ###..####..#.#(..#...#.# #.......##.###.#...#.# ##########.# #.#...#.# #.###.#...#.######  #.....#..........# |j:K10/654.3 (2.5|jF|jF! _You climb upwards.|jPIy _There is a stone staircase leading down, spattered with blood here.|j|jx|j|j|j,|jb|j#|j|j|jQR1=11|j(=|j2|j,|j|j,|j|j2=|j|jj9=|j|j%,|j|jc2=|j|jM3|j|j|j|j |j$,|j+'|j)+|j+e4==|j-|j1|j1|j3|j7|j7M3=|jd:|jp>|j>S5=|j9@|jD,|jF|jK,|jjM|j!Q|j}Q9=|jWS|jW|jW76|jY|j ^|jX^N4==|jQ`|jd|jkd|j4f|jNj_7=|jl|jp|jjp|j{|jQP==|jZ|j-|jS8=|jm|jc5=|j|jA,|jz|jt,|j|j6|jI9=|j|j|j9=|jA|jX|jư|jܲ|j|j20=6=|jU|j,|jc|j,|ju|j|jX71|j|j|j9=|jd|j,|j|jK7=|jY|jN|j,_2=|j|j}|j|jh|j[|j|j|j|je3==|j|j|jK|j>|jo w8=|j |j 74|j(|j,|j|jK|j|j |j |j*!9=|j"|j&|j&w5=9=|jh(|j,|ja,|j-|je=6=|jD|jH|jI9=|j4L|jO|j*P|jR|jU|jVh2720=|jX|jd\|j\|jx^|job,|j|j?|j@|jkD|jD|jP|jfV,|j\Z|j]|j@^K4=|jz`|jd|j"e|ji|jj|j|jS8=|j|jȷ|jH|j |j|j@|j#|j$|jK9=|j"|j,|jx|j7|j|j|jA|j|j|j|j:40|j1=|j|j%,|j-|j,|jc|j|jK2=|j:|j- ,|jp|j,|j|j!|ji"|jQ$|j8(O3|jG*|j-|j-|j/|j/3|j{3|jK5|j8|j9S4=|j:|j>|j>|j@|j%D|jlD|jE|j J|jdJK5=|jL|jQN,|j,O|j:Q|jqQ|j#T|jX,|jZ|jZ^|jS_96|j_|ja|jGb|jd|j,|j4|j>|jN47=|j-|jg|j|jx|j,|jɫ|j|jGW8=|j|jV,|j|j*,|j|j|j|j|j|jK9=|j|j|j%|jf|j,|j|j|l50=|j|j|j|jV|j|j|j|j;1|j|j,|j|j,|jX|jW|j|j|j|jD2=|j|jG,|j|j |j |j |j|j:U3=|j\|j,|j|j,|j|j$;4|j&|jN,,|jw-|j+1|jj1|j,3|j 7,|j38|jh;|j;K5=|j?>|jsB,|jHD|j@H,|jJ|jwN|jNU6=|jP|jV,|jX|jQ\|j\|jg^|jc|jcD7=|je|j3j,|j-l|jp,|jr|ju,|jMw|jz|j3{U8=|j}|j|j3|j|j|ja|jE|j|j$%9|j|jJ,|j|jv|j͙|j|j|joL60=|jb|jr,|j|j,|j|j&|j|jH|j|jV|jN1=|j|j|j|j?|j|jb|jI|jB|j%2|jZ|j,|j|j,|j|j9|jK3=|j |j|j|j|j3|j|jd|j7|jw|jA|j_ |j U4=|j|jgB|j|j&|j|j, k _You start resting.HP restored.|j);_|j~237096.3 (120.0)|j3a5=71 _|j <9_|j=|j |j |j |j |j 18.3 (1.0)|jq 9_|jB=7|j .:# .. ..# ##.#  #.# .....  # # ... .....  ##.##.#.#..⌠...  ......#.#...ß.. |j #.....†)[....>.  #@# ....# #)# #...# #.[ #...# ## #...# ########...######... |j.##................... .......$........!..# ..#........†<.......|j !|j1-9.8 (2.5|j;|jB _You climb downwards. _There is a stone staircase leading up, spattered with blood here.|j+ |j Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 whip of electrocution (weapon) Missiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) |j jMagical Staves (go to first with |)  g - a staff of air Jewellery (go to first with "=)  d - an amulet of chemistry (worn)  e - a ring of protection from fire (worn)|j |j |j Talleyrando the Covert.:# ..Octopode of Vehumet *.......# ##.#Health: 65/65 ========================#.# .....Magic: 21/21 ========================# # ... .....AC: 1Str: 7##.##.#.#..⌠...EV: 11Int: 23......#.#...ß..SH: 3Dex: 12#.....†)[....>.|j` XL: 10 Next:  0% Place: Dungeon:7#@#Noise: ---------  Time: 7099.8 (0.0)....# #)#f) +0 whip (elec)#...# #.[Throw: 3 darts (poison)#...# ###.#...# #.#######...######... .##................... .......$........!..# ..#........†<....... _You start resting. |j _Magic restored. _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.|j Q|jI|jֲ|j½.:# ...# ##.##.# .....# # ... .....##.##.#.#..⌠.........#.#...ß..#.....†)[....>. #<# ....##.[......##...... #.##.########...######.... .##..........................$!..# ...  #........†<.......#.####<#...#.###.##|j[|j4100.8 (1 _|j||j$  Things that are here:|j _a +1 flail of protection; an orc corpse|j |jD |j |j|jP _|j|j|j|j!|jC%$  Things that are here:|j(  a +0 chain mail; a +0 hand axe; an orc skeleton|j-|j`/ _|j/|jC3|j7,|j8|jy<|j @|je@|jC|jvF|j`##.##.#.#..⌠...⌠........#.#...ß.....#.....†)[....>.... #<#.....ß...|jQa....# #)#..⌠...⌠..#...# #.[.........#...# ###.........#...# ##.##.##.# #######...######@........5.8 (5 |ja#......................#. .....$........!... #........÷<.........#.##. #####<#...#.###.##..#.#  #.#...#.# #. ... . |jbx #.#...#.# #. $##. # #.#...#.# .. ) #..?.....|jk|j|l+6.8 (6|jw9 _Found a mace.|jI* Spells (Memorise)TypeFailure Level  a - SandblastEarth12% 1b - Kiss of DeathConjuration/Necromancy 4%1  c - ShockConjuration/Air4%1  d - Mercury ArrowConjuration/Alchemy|j#4L7%2  e - Inner FlameHexes/Fire8% 3  f - Volatile BlastmotesFire/Translocation8% 3  g - Poisonous VapoursAlchemy/Air12%1  h - Ignite PoisonFire/Alchemy24% 4  i - Confusing TouchHexes36% 3  j - Fugue of the FallenNecromancy36% 3  k - PasswallEarth36% 3  l - Brom's Barrelling BoulderConjuration/Earth43% 4  m - AnguishHexes/Necromancy77% 4  n - Animate DeadNecromancy77% 4  o - Dispel UndeadNecromancy77% 4  p - Olgreb's Toxic RadianceAlchemy77% 4 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j_/##.##.#.#..⌠...⌠..Talleyrando the Covert......#.#...ß.....Octopode of Vehumet *.....#.....†)[....>....Health: 65/65 ========================#<#.....ß...Magic: 21/21 ========================....# #)#..⌠...⌠..AC: 1Str: 7|js#...# #.[.........EV: 11Int: 23#...# ###.........SH: 3Dex: 12#...# ##.##.##.#XL: 10 Next:  0% Place: Dungeon:7 #######...######@........Noise: ---------  Time: 7106.8 (0.0) #......................#.f) +0 whip (elec) .....$........!..#.......Throw: 3 darts (poison) #........÷<.........#.##. #####<#...#.###.##..#.##.#...#.# #. ... .#.#...#.# #. $##. ##.#...#.# .. )[|j|33m##..?..... _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +1 flail of protection; an orc corpseThings that are here: _a +0 chain mail; a +0 hand axe; an orc skeleton _Found a mace.|jP  Okay, then.|jF|j|j. _|jl|jsm|j)q|ju|jz|jz$ _|jm|j|j|j|j:|jR|jΎ|j|jm _s - 2 white potions (gained 1)|j|j|j|j|j,|j|jx|j|j(|j|j|j|j|jԴ|j|jM|j|j|j |j,|j |ji|j _You now have 267 gold pieces (gained 11).|j|j,|js |j |jl|j|jS|j|j|j|j|jK|j,|jF|j "|jD$,|j#&|jd(|j/+|j+|j -|j/|j>I #######...######..........##......................#........$...........#.......#........÷<.........#.##. #####<#...#.###.##..#.##. #.#...#.# #.##....... #.#...#.###.##.##.### #.#...#.##.......)# #..?@.......##.####220.0) ###..###+..+#### #...# #....# ...#.# ♣PP.P♣ .....#.# ♣..P♣♣ .....<..# ♣♣.♣♣ ..... ..# .♣♣ ..?..|jI] .## ♣ |jP|jQ,7.8 (21|jY|jq]; _Found an escape hatch in the ceiling.|jTB|jB|jlD|jG|j)J|j7N,|jPU  #...###### .##...............# .$...........#|jU #........÷<.........#.## #####<#...#.###.##..#.## #.#...#.# #.## #.#...#.###.##.##. #.#...#.##.......)# #..@........##.#### ###..###+..+#### #...# #....# ...#.# ♣PP.P♣|jV .....#.# ♣..P♣♣ .....<..# ♣♣.♣♣ ......|jV..# .♣♣ ..?....## ♣|j]18.8 (1.0)|jE^+9.8 (2|je|jhb _B - a scroll labelled IXIMIPP EPEH|j|j*|j|jn|jB|j|j|jS|j|j|j|j|j||j#|j5|j|j|j|j|jE|j?|j|j|j,|j N _You now have 277 gold pieces (gained 10).|j3|jt|j|j"|j%,|j&|j(|j(|jx)|j*|ji-|j-|j<.|j/|jN1|j1|j]2|j64|j 6|je6|j7:,|j6;|j;|j<|j?|jI...................# ###........÷<.# #####<#...#.###.##..#.# #.#...#.# #.##..... #.#...#.###.##.##. #.#...#.##.......)# #...........##.## ###..###+..+####  #@..# #....# 43.8 (14.0)#).....#.# ♣PP.P♣ #.......#.# ♣..P♣♣#......<..# ♣♣.♣#.........# ♣♣#...?....## ♣#..#......#..###[39;49|jJm....|jSB4.8 (15|jxe|jnj& _Found a war axe.|j3|j5|j.|j,|j!,|j$|j$|j&|j)|j,,|j.|j0|j3|jq4|jK6|jD8|jN;|j;|j@|j(A|jA|j\C|jH} _v - 3 scrolls labelled FIMISO QOACH (gained 1)|j)P` #.##.## ###..###+..+####  ######...# #....# ##).....#.# ♣PP.P♣ #.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #.........# .♣♣ #........## ♣ #..#.@....# 50.8 (6.0)|j)Q #..###....#  ... #....# ##.. ....=# .. #...##.. ...# ...# .>.#|ja|j?b+1.8 (7|j'i|j7l9 _Found an escape hatch in the floor.|ju I|j5! X|jg& |j- ;######...# #....# ##).....#.# ♣PP.P♣ #.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #.........# .♣♣ #........## ♣ #..#......# #..###....# |j- ... #.@..# 2.8 (1##..>......=# ..#.####...# #.. #...#  #.>|j. .##...######|j7 |jl8 +3.8 (2|j}? |jQ ; _Found a stone staircase leading down.|j%L##).....#.# ♣PP.P♣ #.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #...# .♣♣ #..|j}## ♣ #..# #..###....# ....###....# ##..>.....@=# ..#.####...# |j\#.. #...#  #.>.##...###### |j|j#+4.8 (1|j* |jD##).....#.# ♣PP.P♣ #.#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #..# .♣♣ #........## ♣ #..#......# #..###....# ....###....# ##..>.# ..#.####...# #.. #...# |j5<5|j:|jA|j+6.8 (2|j|j, _i - a ring of wizardry|j|j*Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 whip of electrocution (weapon) |jMissiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) |jMagical Staves (go to first with |)  g - a staff of air |j2Jewellery (go to first with "=)  d - an amulet of chemistry (worn)  e - a ring of protection from fire (worn)|jT,i - a ring of wizardry|jKi - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 6% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|j |j |jL ##).....#.# ♣PP.P♣Talleyrando the Covert#.......#.# ♣..P♣♣Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 65/65 ========================#.........# .♣♣Magic: 21/21 ========================#........## ♣AC: 1Str: 7#..#......#EV: 11Int: 23#..###....#SH: 3|j Dex: 12....###....#XL: 10 Next:  0% Place: Dungeon:7##..>......@#Noise: ---------  Time: 7156.8 (0.0)..#.####...#f) +0 whip (elec)#.. #...#Throw: 3 darts (poison)|j #...##.>.##...#|j/ Q##### _You now have 277 gold pieces (gained 10). |jO v_Found a war axe. _v - 3 scrolls labelled FIMISO QOACH (gained 1) |jn m_Found an escape hatch in the floor. _Found a stone staircase leading down. _i - a ring of wizardry|j |j( -7.3 (0.5|j |jZ 3 _i - a ring of wizardry (worn)|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j|j]t Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Flame Wave|jConjuration/Fire 4% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|j |jcg##).....#.# ♣PP.P♣Talleyrando the Covert#.......#.# ♣..P♣♣Octopode of Vehumet *.....|j#......<..# ♣♣.♣♣Health: 65/65 ========================#.........# .♣♣Magic: 21/21 ========================#........## ♣AC: 1Str: 7#..#......#EV: 11Int: 23#..###....#SH: 3Dex: 12....###....#XL: 10 Next:  0% Place: Dungeon:7##..>......@#Noise: ---------  Time: 7157.3 (0.0)..#.####...#f) +0 whip (elec)|jө+#.. #...#Throw: 3 darts (poison)#...##.>.#|j#...###### _Found an escape hatch in the floor. _Found a stone staircase leading down. _i - a ring of wizardry |j_i - a ring of wizardry (worn)  Casting: Scorch (safe; 1% risk of failure)  |j۪`Confirm with . or Enter, or press ? or * to list all spells.|j##).....#.# ♣PP.P♣Talleyrando the Covert#.......#.# ♣..P♣♣Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 65/65 ========================#.........# .♣♣Magic: 21/21 ========================#........## ♣AC: 1|jStr: 7#..#......#EV: 11Int: 23#..###....#SH: 3Dex: 12....###....#XL: 10 Next:  0% Place: Dungeon:7##..>......@#Noise: ---------  Time: 7157.3 (0.0)..#.####...#f) +0 whip (elec)#.. #...#Throw: 3 darts (poison)#...##.>.#|ju#...###### _Found an escape hatch in the floor. _Found a stone staircase leading down. _i - a ring of wizardry _i - a ring of wizardry (worn)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jP  Okay, then.|j|j|j. _|j1|j(5 Spells (Memorise)TypeFailure Level  a - SandblastEarth4% 1b - Kiss of Death|j52Conjuration/Necromancy 1%1  c - ShockConjuration/Air1%1  d - Mercury ArrowConjuration/Alchemy2%2  e - Inner FlameHexes/Fire3% 3  f - Volatile BlastmotesFire/Translocation|j53% 3  g - Poisonous VapoursAlchemy/Air4%1  h - Ignite PoisonFire/Alchemy10% 4  |j5i - Confusing TouchHexes16% 3  j - Fugue of the FallenNecromancy16% 3  |j5k - PasswallEarth16% 3  l - Brom's Barrelling BoulderConjuration/Earth19% 4  m - Anguish|j#6Hexes/Necromancy43% 4  n - Animate DeadNecromancy43% 4  o - Dispel Undead|jM6Necromancy43% 4  p - Olgreb's Toxic RadianceAlchemy43% 4 17 spell levels left |jq6][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j[@|j  a - SandblastEarth4% 1  h - Ignite PoisonFire/Alchemy10% 4|jN|j/|j+ Poisonous Vapours Transmutes a small amount of the air around a target into toxic vapours, poisoning anyone unfortunate enough to breathe them in. The quantity of air affected is small and it will not persist beyond the turn in which it is cast. It cannot affect those with any resistance to poison. Level: 1 Schools: Alchemy/Air Fail: 4%  Power: 48% Damage: 1d2 (max 1d4)  Range: 3  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.|j^  Spells (Memorise)TypeFailure Level  a - SandblastEarth4%1  b - Kiss of DeathConjuration/Necromancy 1% 1  c - ShockConjuration/Air 1% 1  d - Mercury ArrowConjuration/Alchemy 2% 2  e - Inner FlameHexes/Fire3% 3  f - Volatile Blastmotes Fire/Translocation3% 3  g - Poisonous VapoursAlchemy/Air|j 4% 1  h - Ignite PoisonFire/Alchemy 10% 4  i - Confusing TouchHexes16% 3  j - Fugue of the FallenNecromancy16% 3  k - Passwall Earth16% 3  l - Brom's Barrelling BoulderConjuration/Earth19% 4  m - Anguish Hexes/Necromancy43% 4  n - Animate DeadNecromancy |jC 43% 4  o - Dispel UndeadNecromancy43% 4  |jj tp - Olgreb's Toxic RadianceAlchemy43% 4 |j W17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help|j <[Esc] exit|j Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 10% Power: 40% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 15 fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.|j" c Spells (Memorise)Type|j YFailure Level  a - SandblastEarth4%1  b - Kiss of DeathConjuration/Necromancy 1% 1  c - ShockConjuration/Air 1% 1  d - Mercury Arrow Conjuration/Alchemy|jܿ 52%2  e - Inner FlameHexes/Fire|j 3% 3  f - Volatile Blastmotes Fire/Translocation3% 3  |j? ;g - Poisonous VapoursAlchemy/Air4%1 |jd v h - Ignite PoisonFire/Alchemy10% 4 |j  i - Confusing TouchHexes16% 3  j - Fugue of the FallenNecromancy|j f16% 3  k - PasswallEarth|j y16% 3  l - Brom's Barrelling BoulderConjuration/Earth|j k19% 4  m - AnguishHexes/Necromancy|j& e43% 4  n - Animate DeadNecromancy|jW 43% 4  o - Dispel UndeadNecromancy43% 4 |j m p - Olgreb's Toxic Radiance Alchemy43% 4 |j .17 spell levels left |j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j  h - Ignite PoisonFire/Alchemy10% 4  i - Confusing TouchHexes16% 3|j߱|j.|j##).....#.# ♣PP.P♣Talleyrando the Covert#.......#.# ♣..P♣♣Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 65/65 ========================#.........# .♣♣Magic: 21/21 ========================#........## ♣AC: 1Str: 7#..#......#EV: 11Int: 23#..###....#SH: 3Dex: 12....###....#XL: 10 Next:  0% Place: Dungeon:7|j##..>......@#Noise: ---------  Time: 7157.3 (0.0)..#.####...#f) +0 whip (elec)#.. #...#Throw: 3 darts (poison)#...##.>.##...###### |jD_Found a stone staircase leading down. _i - a ring of wizardry _i - a ring of wizardry (worn)  |jgCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |j6_Okay, then.|jP  Okay, then.|j|j|j. _|j|j;|j|j |jh|jP _|jB|j|j|j:|j|j|j|j|j|jW|j:|j|ja|j|j|j|j|j]|j,|j|jR  There is a stone staircase leading down here.|j|j< _|j|jN|j|j|j |j'|j|j|jr|j4|j!,|j|j|j(|jw|jU|j|jd|j|jN _You now have 295 gold pieces (gained 18).|j|j|j|je|j|jW|j|j\|jS |j ,|j |j ,|j |j |j ,|j|jP|jE|ju|j|j|j|j|j|j|j,|jN _You now have 312 gold pieces (gained 17).|j|j!|j|j*|j("i  You encounter a white imp.|j(( #####..###....# #......###....# |jY(#.##..>.......# #.#..#.####...# |j(>#.#....# #...# #.#.##.# #...# |j(##.....# #.>.# ##.#### #...#|j(A ######|j) ..... ...5..#...#...##...|j7)A#### #.##. #.# .#5   white imp (asleep)|jh) #.# ##.#|j0079.3 (22.0)|j1480.3 (23 _|j+9|jK  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j'vv, ally target)0--=1.3 (1.0)|j|j/ _You conjure some foxfire!|ja .|jh n.....##..>.....#.####...#.#....# #.#.#######....>.#...##v#### #........#.# ####....... 5..#....[#|ji #...##.......# #### #.##.##.# #.# .#  |jl §vYour foxfire dissipates!|jl P§v|jm R§v|jn Gv§|j[| l 5  Found a leather armour. The foxfire burns the white imp!  The white imp is burned terribly!  The white imp is heavily wounded.|j 4§|j( ( |j 5The white imp shouts, "Turn tail, thou grime-gilt nose-picking mish-mash!"  The white imp summons a swarm of flies.|j K *|j G**The white imp gestures at you.|j k§§§|j |j Z56----==2|jU E§§|j 1 _The puff of frost hits you!|j-v  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j= B5.|jE ..v..#.v(ally target)|jF j19-----3|j9L |j3O / _You conjure some foxfire!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j_ w * combustible, ally target)|j Flames lash the white imp. The white imp is burned terribly!  The white imp is almost dead.|jS v§v§|j` .  Flames lash the white imp. The white imp is burned terribly!  The white imp is almost dead.The white imp's fire resistance burns away.  The foxfire burns the white imp. The white imp is burned terribly!  You kill the white imp!  Vehumet accepts your kill.|je <*|j/ h§v§|j Ev§|j :v§|j F§v|j |j 7=---8--====4|j'h§§§|j4 _You feel your power returning.|j9 |j.: |j; |j< Ev§|j= @v§|j> Av§|j]? K§v|j'W  §You start resting.9=8=|jX ,|jZ |j7[ |j{\ |j^ |j;_ W9=|j` |jb |jc |jc |je |j?f L20=|jog |ji ,|jok |jdm |j|jO|jI|j|j|jB|j|j,|j|j|j|j|jn|j|j|j |j|j|j|jI|j|jx|j |j|j|j|j,|j|j|j|j|j|j|j!|j!|j#|j.%|j2 #.##..>.......# #.#..#.####...# #.#....# #...# #.#.##.# #...### #####.....# #.>.#[..#...##.#### #...# #|jq3.......#.#### ##### #....##.## #....[### #####262.3 (6#...##.......####...# #### #.##.##.##...... #.##.##.##...... #.##.##.##...... #.##............  #.#####.##.#...# |j3 #.......##...... ################ |j<B3.3 (65|jE|jGKI _Found a scale mail.|jXu |ju |jv |jy |j| |jT n|j] |j$ |j U #.##..>.......# #.#..#.####...# #.#....# #...# #.#.##.# #...#|j  #########.....# #.>.###[..#...##.#### #...# #..#.#### ##### _....##.## #..#....[### 5.3 (2.0)##...#...##.......####..## ######.##.##.##.... #.##.##.##...|j9  #.##.##.##.. #.##.......... #.#####.##.#.. #.......##.. |jn |j +6.3 (3|jW |jO 8 _Found a broken altar of Ashenzari.|jԓ 3|jw |jR |j& |j B|j |jy |j |j |j |j |j |jʼ |jҿ |jZ |jX |j |j( ,|j |j |je |j |j |j |j |j |j |j |jx |j |jM |j |j ,|j |j |j ,|jj |j, |jz X|j |jR |j |j |j0 |j |jc |j |j. |jM ,|j |j |jq |j |j |j |j |j |j0! |j~" ,|jD# |j% |j& |j& |j' |j) |j+ |jY+ |jf, |ja. |j/ ,|j0 |j2 |jE J|jkH |jVJ ,|jtK |jFN |jP ,|j>R |j8T |jU |jV |jV |jLX |jIZ |jZ |j[ |j\ |j:_ ,|j_ |ja |jc |jd |jd |jKf |ji ,|j&j |jCn B|jo |jq |j{s |js |jt |jxv |jhy ,|j+z |j{ |j6} |j} |j~ |j< |j G#.#...#.###.##.##.#### #.#...#.##.......)# #...........##.#### ###..###+..+#### ######...# #....# ##).....#.# ♣PP.P♣ |jy 1#.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #.........# ♣@♣♣3015.0)|j #........## ♣♣.♣#..#......# .♣ ####..###....# ♣. ......###....# +# |j 9.##..>.......# .. .#..#.####...# .# .#....# #...# )# |j m.#.##.# #...#|j X2.3 (36|j E _Found a hammer. Found a runed translucent door.|jgg#.#...#.##.......)# #...........##.#### ###..###+..+#### ######...# #....# ##).....#.# ♣PP.P♣ #.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #.........# ♣.♣♣ #........## ♣♣@♣ #..#. ♣.♣ ###..###....# ♣♣. .....###....# +# ##..>.......# .. #..#.####...# ..#j   Crazy Yiuf (asleep) #....# #...# j)# #.##.# #...# ###....# #.>.#|j Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.|j:/  --more--|jR |jb < 3.3 (1.0) _|jq |jm..........##.#####..###+..+#### ######...# #....# ##).....#.# ♣PP.P♣....P♣<..# ♣♣.♣♣ ...# ♣.♣♣ ## ♣♣.♣#......# ♣@♣ ###..###♣♣.♣ ... +# ##..>.......#.#####..# j)#### ....> #.#### #...# #########|j:j.|jPj|jC&4|j > _Crazy Yiuf shouts!|jZ| s###..###+..+#### ######...# #....#  ##).....#.# ♣PP.P♣  #.......#.# ♣..P♣♣  |j| #......<..# ♣♣.♣♣  #...# ♣.♣♣  #.## ♣♣.♣  |j} a#..# ♣.♣ |j~ p##..###....# ♣♣@♣ |j~ k....###....# #+# |j~ #..>.......# ... ..#.####...# #.j.# ....# #...# #..)|j~ d# .##.# #...# ##### |j7 &....# #.>.##### #...# ######### .#### ##### #.......|jb !#|jo 7j.|jt |j &5|j |j |jv0'j.6 _You open the door.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j|j0 * (combustible)Flames lash Crazy Yiuf.  Crazy Yiuf is heavily wounded.|jAoD jCrazy Yiuf's fire resistance burns away.  Crazy Yiuf says, "What sane person could live in this world and not be crazy?"Crazy Yiuf hits you with a +3 quarterstaff of chaos!|j(p48-------19---====7|jw|jAz- _Crazy Yiuf freezes you.|j}  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j= )Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!  You kill Crazy Yiuf!Vehumet accepts your kill.|jB =*|jV *)|j i8----18|j$ |j' 4 _You feel your power returning.|jC ######...# #....#  ##).....#.# ♣PP.P♣....P♣<..# ♣♣.♣♣ ...# ♣.♣♣ ## ♣♣.#......# ♣.♣♣ ##..###♣♣. .. #@# #..>...#...# ..#.#####...# .##.###.#######|j&|jE----9|ju|jПS  There is an open translucent door here.  Things that are here:|js _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiufč|j]č|jPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak Carrion č|j\the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ƍ|jm  a + a +3 quarterstaff of chaos[Enter] accept (1 chosen)ƍ|j ƍ|j ƍ|j S ######...# #....#Talleyrando the Covert##).....#.# ♣PP.P♣Octopode of Vehumet *.....#.......#.# ♣..P♣♣Health: 48/65 =================-------#......<..# ♣♣.♣♣Magic: 18/21 ====================----#.........# ♣.♣♣AC: 1Str: 7  #........## ♣♣.♣EV: 11Int: 23  #..#......# ♣.♣♣SH: 3Dex: 12 ƍ|j ##..###....# ♣♣.♣XL: 10 Next:  1% Place: Dungeon:7 ....###....# #@#Noise: ---------  Time: 7309.3 (0.0) #..>.......# #...#f) +0 whip (elec) ..#.####...# #...#Throw: 3 darts (poison) ....# #...# #..)# .##.# #...# ##### ƍ|jt ....# #.>.# .#### #...# ######### .#### ##### #.......# .##.###.#######You kill Crazy Yiuf!Vehumet accepts your kill. _You feel your power returning.  There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiufƍ|j p9=10.3 (1ƍ|jƍ|jT _j - a +3 quarterstaff of chaosǍ|jO Ǎ|jhP Ǎ|jfQ Ǎ|jS Ǎ|jV Ǎ|j] Ǎ|j#` Ǎ|j` K9=Ǎ|jb Ǎ|jd Ǎ|j7e Ǎ|jg Ǎ|j)j Ǎ|jYj $50Ǎ|j{j 2=Ǎ|jk Ǎ|jm Ǎ|jm Ǎ|jn Ǎ|jJq Ǎ|jq 9=Ǎ|jr Ǎ|j&u Ǎ|ju %1Ǎ|jv Ǎ|jx Ǎ|jy L20=Ǎ|jz Ǎ|j| ,Ǎ|j} Ǎ|jm Ǎ|j K2=Ǎ|j Ǎ|j ,Ǎ|j Ǎ|j( Ǎ|j 9=Ǎ|jي Ǎ|jL Ǎ|j 61==Ǎ|j Ǎ|jĎ Ǎ|jא Ǎ|j #3Ǎ|j+ 2=Ǎ|j Ǎ|j Ǎ|jy /4==5=Ǎ|j XǍ|j" Ǎ|j} 6=Ǎ|j Ǎ|jO Ǎ|j3 Ǎ|j K7=Ǎ|j Ǎ|j Ǎ|j$ Ǎ|j/ Ǎ|j Ǎ|j( Ǎ|j0 Ǎ|j 98Ǎ|j 2=Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|jR Ǎ|j Ǎ|j %9Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|jS Ǎ|j Ǎ|j{ Ǎ|j$ Ǎ|j L60=Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j9 Ǎ|j Ǎ|j0 Ǎ|j} N1=Ǎ|jS Ǎ|jl Ǎ|j Ǎ|j Ǎ|jd ,Ǎ|jK Ǎ|j Ǎ|jM Ǎ|j: Ǎ|jn Ǎ|j %2Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j* Ǎ|jJ Ǎ|j Ǎ|js K3=Ǎ|j ,Ǎ|j nǍ|jH 4=Ǎ|j Ǎ|jC Ǎ|j7 Ǎ|j! Ǎ|j! Ǎ|j" Ǎ|j% Ǎ|j% Ǎ|j& Ǎ|jW< 5=Ǎ|j> Ǎ|j_ S  There is an open translucent door here.  Things that are here:Ǎ|j.c  a +0 cloak; the gnoll corpse of Crazy YiufǍ|jf Ǎ|jf  _Ǎ|jg Ǎ|jj Ǎ|ju =Ǎ|j^v Ǎ|jky Ǎ|j| Ǎ|j]| Ǎ|j} Ǎ|j Ǎ|j Ǎ|j Ǎ|jх Ǎ|jp Ǎ|j Ǎ|j Ǎ|jT Ǎ|j. Ǎ|j Ǎ|j Ǎ|j^ Ǎ|j Ǎ|j Ǎ|jM Ǎ|j% Ǎ|j Ǎ|j= Ǎ|j Ǎ|j Ǎ|ju Ǎ|ji Ǎ|jA Ǎ|j Ǎ|jF Ǎ|jD Ǎ|j Ǎ|j2 Ǎ|j) Ǎ|j Ǎ|j Ǎ|jc ,Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j Ǎ|j XǍ|j   You encounter a hobgoblin. It is quivering stones.Ǎ|j[ .....†)[....>....  .# #<#.....ß... ..# #)#..⌠...⌠.. ..# #.[.......... ..# ###.........# ..# ##.##.##.## ##### ..######.........#.....# ...............#.#.....#.....#......@......# .÷<.........#.##.#..g....##..#.##.# ..####.# #.##.......# .#...#.###.##.##.#### #..[Ǎ|j 14;3H#.##.......)#..g   hobgoblin (missile, wandering) ........##.#### .+..+#### #....#g86.3 (76.0).Ǎ|j Ǎ|j 37.3 (77 _Ǎ|j Ǎ|jz ɍ|jT  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɍ|j1g.ɍ|jwvvgally target)ɍ|jZ0--=8.3 (1ɍ|j.0)ɍ|jɍ|j/ _You conjure some foxfire!ɍ|j? §v§v§v§v $The foxfire burns the hobgoblin!  You kill the hobgoblin!ɍ|jU .§ɍ|jù Bv§ɍ|jk Av§ɍ|j Bv§ɍ|j9 ɍ|j& .-9ɍ|j( X§§§ɍ|j{ Z _Vehumet accepts your kill.ʍ|j ʍ|j! ʍ|j} ʍ|j 3§ʍ|j( 1vʍ|j §ʍ|j %vʍ|j( vʍ|je "§ʍ|j ʍ|j 3ʍ|jX 3§ʍ|j6 Iʍ|j ] _Your foxfire dissipates.ʍ|j 8--ʍ|j ʍ|jf x1==ʍ|j` ʍ|j= †)[....>.... .# #<#.....ß... # #)#..⌠...⌠.. # #.[.......... # ###.........# # ##.##.##.######## ######.........#.....# #.#.....# #.......@..$..# -93.3 (4 ÷<.#.##.#.#.###.##..#.##.#...##.# #.##.......###.#.#.###.##.##.#### .#.#.##.......)# #[4ʍ|j 0m.._##.#### .. ###+..+#### ... # #....#ʍ|j A4.3 (5ʍ|j ʍ|j 5 _Found an iron altar of Okawaru.ˍ|j)ˍ|j*ˍ|j+ˍ|j!/ˍ|j41ˍ|jW5,ˍ|jh6ˍ|jT:,ˍ|j:ˍ|j<ˍ|j7?ˍ|j?:==ˍ|j@ˍ|jGN  You now have 364 gold pieces (gained 52).ˍ|jGˍ|jhIˍ|jNO; _You see here 3 stones.ˍ|j3V_ˍ|jXˍ|jYˍ|jIZˍ|j\ˍ|jY`,ˍ|j`ˍ|jcdˍ|jg,ˍ|jhˍ|jNlˍ|jnˍ|jnˍ|jpˍ|jhsˍ|j}Xˍ|j}ˍ|ja~ˍ|jˍ|jˍ|jˍ|jˍ|jˍ|j6ˍ|jՉˍ|j@ˍ|jTˍ|juˍ|joˍ|j׏ˍ|jҐˍ|jnˍ|jˍ|jˍ|jTˍ|j0@  There is an open door here.ˍ|jrˍ|j* _ˍ|jʟˍ|j<ˍ|jˍ|jˍ|jqˍ|jRˍ|jˍ|jˍ|j5N _You now have 377 gold pieces (gained 13).ˍ|jˍ|jnˍ|jdzˍ|jrˍ|jˍ|jˍ|jؼN _You now have 389 gold pieces (gained 12).ˍ|jIˍ|jˍ|jmˍ|jˍ|jˍ|j[ˍ|jˍ|j@  There is an open door here.ˍ|jˍ|j _ˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jMˍ|jZˍ|jˍ|jˍ|jˍ|j ˍ|jbˍ|jOˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jˍ|jVˍ|jˍ|jˍ|jpˍ|jSˍ|jˍ|jˍ|jˍ|j%ˍ|j3ˍ|j N _You now have 405 gold pieces (gained 16).ˍ|jˍ|jˍ|j"ˍ|jˍ|jˍ|j6ˍ|jˍ|j)ˍ|j`ˍ|jˍ|jHˍ|jO ˍ|j ˍ|j ˍ|jˍ|j'ˍ|j.ˍ|jeˍ|joˍ|jˍ|jmˍ|jˍ|jˍ|j,ˍ|jˍ|j(ˍ|jˍ|jˍ|j'ˍ|jXˍ|jˍ|j!ˍ|j"ˍ|j:#ˍ|j#ˍ|j &ˍ|j$'ˍ|j'ˍ|j2(ˍ|j)ˍ|j*ˍ|je+ˍ|j+ˍ|j-ˍ|jp/ˍ|j/ˍ|j0ˍ|j3ˍ|j5ˍ|jm5ˍ|jT6ˍ|j8ˍ|j:,ˍ|j;ˍ|j=ˍ|j?ˍ|j@ˍ|jAˍ|jCˍ|j?Eˍ|jEˍ|jFˍ|jHˍ|jJˍ|jGJˍ|jKˍ|jxLˍ|jMˍ|j7Nˍ|jOˍ|jQˍ|j Rˍ|jRˍ|jXN _You now have 422 gold pieces (gained 17).ˍ|jYˍ|jZˍ|jZˍ|j]ˍ|jh^ˍ|j^ˍ|j_ˍ|j`ˍ|jDbˍ|jbˍ|j}cˍ|jgˍ|jIhˍ|jhˍ|jiˍ|jkˍ|jl,ˍ|jmˍ|joˍ|j>qˍ|jkqˍ|jrˍ|jtˍ|j*vˍ|jSvˍ|jwˍ|jD{ˍ|jJ}ˍ|j}ˍ|jˍ|jdˍ|jˍ|jˇˍ|jˍ|juˍ|j;ˍ|jˍ|jˍ|j{ˍ|j[ˍ|jˍ|jˍ|jˍ|jˍ|jcˍ|jˍ|jqˍ|jvˍ|jˍ|jˍ|j»ˍ|j,ˍ|jˍ|j3ˍ|jTˍ|jˍ|j ˍ|j *  #.# #.#  ###.#  #.#######....#####ˍ|j: #......@#..#.....# #.......##.##.##.## #### ##.####.#.........###... # #...............#... ##.##.#.#..⌠...⌠..#.#... ......#.#...ß.....#.#...ˍ|j-h  #.....÷)[....>......#...  ...####<#.....ß...#.....  ....# #)#..⌠...⌠..#.#.## ˍ|j\VYou pick up a parchment of Fireball and begin reading...ˍ|j1459.3 (65.0)ˍ|j-60.3 (66ˍ|jGˍ|jA _You add the spell Fireball to your library.΍|j3΍|j΍|j΍|j΍|j΍|j,΍|j΍|jB΍|j΍|jM΍|j΍|jϟ΍|j΍|j΍|jR΍|jץ΍|j΍|j΍|jz΍|j΍|jG΍|j΍|j΍|j>΍|jL΍|j΍|j޹΍|j΍|jI΍|j΍|j΍|j}Talleyrando the Covert#......PP.Octopode of Vehumet *.....#........Health: 65/65 ========================#.......##Magic: 21/21 ========================#........##AC: 1΍|jStr: 7#.........EV: 11Int: 23#.......# #.#SH: 3Dex: 12#f...!..# #.#XL: 10 Next:  1% Place: Dungeon:7#@# ###.#Noise: ---------  Time: 7467.3 (7.0)#.#######....##### f) +0 whip (elec)#.......#..#.....# Throw: 3 darts (poison)#.......##.##.##.###.####.#.........#.##............. f   Maurice (wand, asleep)##.##.#.#..⌠...⌠........#.#...ß.....#.....÷)[....>.... _You now have 405 gold pieces (gained 16). _You now have 422 gold pieces (gained 17).  You pick up a parchment of Fireball and begin reading... ΍|j4_You add the spell Fireball to your library.  You encounter Maurice the Thief. He is wielding a +0 dagger and carrying a wandof acid.΍|j/  --more--ύ|jύ|jxύ|jύ|j; 8.3 (8 _ύ|jύ|jύ|j@t  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ύ|jV  *f  combustible)Flames lash Maurice.  Maurice is moderately wounded.ύ|j5 Uf ύ|jC ***Maurice's fire resistance burns away. Maurice zaps a wand.ύ|jL..@ύ|jG59---19----5 ====9.3 (1-6 whip (elec)Corr (-6) ύ|j2ύ|jq _The bolt of acid hits you. The acid corrodes you!Ѝ|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѝ|j@+ * Flames lash Maurice. Maurice is burned terribly!Ѝ|j9f.Ѝ|j& Ѝ|j B60=--Ѝ|j [7-----70Ѝ|jFЍ|jx[ _Maurice is heavily wounded.Ѝ|j@!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.э|j * Flames lash Maurice. Maurice is burned terribly!э|jf f§Maurice is severely wounded.Maurice mumbles some strange words.э|j-n.э|jn`5----1э|jvэ|jy% _Maurice blinks!э|j<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.э|j * Flames lash Maurice. Maurice is burned terribly!э|j[ f Maurice is almost dead.Maurice mumbles some strange words.э|j E3-----э|j 2э|j8 э|j % _Maurice blinks!ҍ|jf  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҍ|jw $Flames lash Maurice. Maurice is burned terribly!  You kill Maurice!ҍ|jI}^*ҍ|jxW*$ҍ|jI^` =1ҍ|j^-----123 _Vehumet accepts your kill.ҍ|jeҍ|jgk _Your Fire Magic skill increases to level 8!Ӎ|jY6NM####.PPPP.PP.. ## .....##.$....... .#...@!..# ####.#### ###.# .#######....####......#..#....#.......##.##.##.## ..Ӎ|j>Ӎ|j?Ӎ|j?712=-Ӎ|j@D----4 _Ӎ|jYFӍ|jyHӍ|jM .PP_ P#####.PPPP..PP....## .....##$....... .....!..# ####.#### ###.# #######....#####.......#..#.....##.#Ӎ|jx cFound a blossoming altar of Fedhas.Ӎ|jHc   centaur (launcher)Ӎ|jB----5Ӎ|j˓Ӎ|jt _You encounter a centaur. It is carrying a +0 orcbow.Ӎ|j - P.  .PPc P#####.PPPP..PP.....## .....##.... ...####....!..# ####.#### ###.# #######....####..#...........##.##.##.###.####.#Ӎ|jn M #.##...........Ӎ|j Ӎ|jQ )))))The centaur wields a +0 orcbow. The centaur shoots an arrow.Ӎ|jq P....  The arrow hits you! The centaur unwields a +0 orcbow.  The centaur hits the bush but does no damage.Ӎ|j8r a48-----==6Ӎ|jz Ӎ|j} = _The centaur kicks the bush but does no damage.Ӎ|j j _Items here: $ ) / [.ԍ|j .P P.Pc P######.PPPP........PP...... ##.##.$......#### #.#!..# ###.#### ## #.#######....#####......#..#.....#.##.###.####.#......... #.##....##.##.#.#..⌠...⌠ԍ|j ԍ|j ԍ|j Q )))))ԍ|j Z)The centaur wields a +0 orcbow. The centaur shoots an arrow.ԍ|jc P....$37---------7ԍ|jk ԍ|j|n ) _The arrow hits you!Ս|j&# Pc P######.PPPP........PP...... ##.##.$..........#### #.#Ս|j^!..# ###.#### ## #.#######....#####......#..#.....#.##.### .# ......#.#...ß..... Ս|jAP  Something hits the bush but does no damage.Ս|jJ=--8Ս|jՍ|j[ _Something completely misses the bush.Ս|j9 #####.PPPP........PP..... ##.##.$...........#### #.#!..# ####@#### ## #.#######....#####Ս|jֈe......#..#..........##.##.###..#.....÷)[....>.... Ս|joՍ|j4@--9Ս|jՍ|jՍ|j ......PP.... ##.##.#...$......#.......#### #.##....!..# ####.#### ## ###....#####......#..#..........##.##.###.####.#..............####<#.....ß... Ս|j,Ս|j6J8=---Ս|jiO3=80Ս|jՍ|j֍|jBo#... #.......## #........##.#...$....... #.......#### #.##....!..# #.# ####.#### ###.#  #.#######....#####֍|jo#.@.....#..#.....# #.##.##.##.###.####.#.........##.....##.##.#.#..⌠...⌠..#......#.#...ß.....#֍|jo#.....÷)[....>֍|jo...####<#.....ß...#....# #)#..⌠...⌠..#֍|jo֍|j"Q1֍|jR֍|jZE#. #.......## #........##. #...$. #.......#### #.# ֍|j#....!..# #.# ####.#### ###.# #.#֍|j'....##### #.#..#.....# #.##.##.##.## ##.####.#.##.##.....֍|j##.##.#.#..⌠...⌠..#.......#.#...ß.....#.#.....÷)[....>....####<#.....ß...#.....# #)#..⌠...⌠..#.֍|j֍|j}%2֍|j֍|j׍|j.;3׍|j :׍|j?׍|jz@#9׍|j@T== 1 4׍|j@O+0 whip (elec)׍|jJ׍|jK[ _You are no longer corroded.׍|j: ׍|j &5׍|j ׍|j) ؍|j؍|jW4==6؍|j'؍|j؍|jy Y407؍|j ٍ|jg<8ٍ|jnٍ|jpٍ|j#ٍ|j&9ٍ|jٍ|jٍ|j71===ٍ|j@5=ڍ|j8,ڍ|jڍ|jڍ|jWK2=ڍ|jڍ|jڍ|jC ڍ|j ڍ|j,O=ڍ|jڍ|jڍ|je93ڍ|j&ڍ|ja6=ڍ|j,ڍ|j,ڍ|j6ڍ|jW ڍ|j =4=ڍ|j!ڍ|js&Bڍ|j(ڍ|j*O=ڍ|j+ڍ|j/,ڍ|j0ڍ|jN3ڍ|j55=7=ڍ|j7ڍ|j+8ڍ|j9ڍ|j<ڍ|j<ڍ|j>ڍ|j@ڍ|j`CO6ڍ|jE9=ڍ|jEڍ|jڍ|jA,ڍ|jYBڍ|j@N,ڍ|j>Pڍ|j?Tڍ|jTD7=ڍ|jVڍ|jiYڍ|jYڍ|j[ڍ|j,^,ڍ|j_ڍ|jb98ڍ|jCc2=ڍ|jdڍ|jg,ڍ|jhڍ|jblڍ|jlڍ|joڍ|jqڍ|jq%9ڍ|jsڍ|j:v,ڍ|jwڍ|jzڍ|jzڍ|j|ڍ|j~ڍ|j3ڍ|jڍ|jڍ|jȃL60=ڍ|j)ڍ|jڍ|jZڍ|jԉڍ|jXڍ|jڍ|j,ڍ|jڍ|j͐U1=ڍ|jQڍ|j,ڍ|j'ڍ|j,ڍ|jڍ|jڍ|jܞ%2ڍ|j)ڍ|jڍ|j΢ڍ|j)ڍ|j˦ڍ|jڍ|jyڍ|jgڍ|jڍ|j)ڍ|jڍ|jK3=ڍ|j9ڍ|j,ڍ|j(ڍ|jwڍ|jڍ|jڍ|jڍ|j$U4=ڍ|jڍ|jc,ڍ|jDڍ|j(ڍ|jڍ|jڍ|jk _You start resting.HP restored.ڍ|jڍ|j-69.3 (42ڍ|jVY5=70.3 (43 ڍ|j _ڍ|jڍ|j|ۍ|j= #. #.......## #........##. #...$. #.......#### #.# #....!..# #.# ####.#### ###.# #.ۍ|jD#....##### #.#..#.....# #.##.##.##.## ##.####.#. #.##.... ##.##.#.#..⌠...⌠..# ......#.#...ß.....# #.....÷)[....> ...####<#.....ß...# ....# #)#..⌠...⌠..#ۍ|j# ۍ|j 11.3 (1.0)ۍ|jۍ|jۍ|jJ  #. #.......## #........##. #...$....... #.......#### #.# #....!..# #.# ####.#### ###.# #.#....##### #.#..#.....# #ۍ|jθ .##.##.##. ##.####.#. #.## ##.##.#.#..⌠...⌠.. ......#.#...ß..... #.....÷)[....> ...####<#.....ß... ....# #)#..⌠...⌠..ۍ|jS ۍ|j0 &2ۍ|j ۍ|j4 ܍|jeMPP...#..#.......## #........##...$....... ......####....!..# ####.#### ###.# #######....####..#...........##.##.##.###.####.#..........##܍|j0c܍|jE.c܍|jc   centaur (launcher, wandering)܍|j?&3܍|jz܍|jݍ|jwA... #.c.....###........##.#...$.............#### #.#...!..# ###.#### ## #.#######....#####......#..#.....#.##.###.####.#......... #.##....##.##.#.#..⌠...⌠......ß...ݍ|jM#.....÷)[....>...####<#.....ß....# #)#..⌠...⌠ݍ|j.ݍ|jVcݍ|jB=4ݍ|jݍ|jLލ|j9   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ߍ|j@0cߍ|jx .c   centaur (launcher) ....# #)#..⌠...⌠..You shout for attention! You hear a shout!ߍ|j ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.ߍ|jrSd.$....ߍ|j5Vx5----======5ߍ|j?]ߍ|j`) _The arrow hits you!ߍ|jX#. #...c...## #........##. #...$....... #.......#### #.# #....!..# #.# ####.#### ###.# #.#....##### #.#..#.....# #.##.##.##.###.####.#.##.##.##.##.#.#..⌠...⌠..#......#.#...ß.....##.....÷)[....>....####<#.....ß...#....# #)#..⌠...⌠..#ߍ|jwߍ|j8P))))))ߍ|jU.$....46--------==----6ߍ|jߍ|jƗF _The centaur shoots an arrow. The arrow hits you!ߍ|jsx #. #...c...## #........##. #...$. #.......#### #.# #....!..# #.# ####.#### ###.# #.#....##### #.#..#.....# #.##.##.##.## ##.####.#.##.##.....##.##.#.#..⌠...⌠..#.......#.#...ß.....#.#.....÷)[....>. ...####<#.....ß...#. ....# #)#..⌠...⌠..#. ߍ|jT} ߍ|jI~ 47=---------7ߍ|j% ߍ|jM |j:P _You start resting.--oo   orc (wandering)89.3 (2|jq _You encounter an orc. It is wielding a +0 dagger.|jqi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j?0c|j8o.|jKv.vc   centaur (launcher)o   orc (ally target)|j8=0--=80.3 (1|j^|jj/ _You conjure some foxfire!|j  #. #.......## #........##. #...$. #.......#### #.# #....!..# #.# ####.#### ###.# #c#....##### #.#..#.....# #.v.v...##.##.##.## ##.####.#. #.##....|jm | ##o##.#.#..⌠...⌠..# ......#.#...ß.....# #.....÷)[....> ...####<#.....ß...# ....# #)#..⌠...⌠..#|j E§v|j| ?v§|j H§v|jH G§v|j ?  The foxfire burns the orc.|jI 8§|jJ @§v|j=V J)You conjure some foxfire!  The foxfire burns the orc.  The orc is lightly wounded.  The foxfire burns the orc!  You kill the orc!  Vehumet accepts your kill.|j] )|j 0§|j  You feel your power returning. The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.|j U1==1|j §§§§|j U _The centaur closely misses you.|jZy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jk * , combustible)Flames lash the centaur.  The centaur is moderately wounded.|joFlames lash the centaur.  The centaur is moderately wounded.The centaur's fire resistance burns away.  You hear a shout!  The centaur completely misses you. The centaur kicks you.  The centaur misses you. The centaur kicks you.|jc.....o   orc wizard|j?44-19---====2|jW|jg _You encounter an orc wizard. It is wielding a +0 dagger of electrocution.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j= )Flames lash the centaur. The centaur is burned terribly!  You kill the centaur!Vehumet accepts your kill.|j\*o   orc wizard|j_06o.|j93)|jy>-8----53|jG|jI4 _You feel your power returning.|j~  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j ?o)vv(ally target)57--=---4|j |j / _You conjure some foxfire!|jr"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jI§vv§|jQ`  You conjure some foxfire! The foxfire burns the orc wizard.|jx§§v|jC  The orc wizard is lightly wounded.  The foxfire burns the orc wizard.|j^4§|j#_1o.|j)a9 o|jfaWThe orc wizard is moderately wounded.|jmvvo   orc priesto   orc wizard (ally target)|jnJ----5|jx<§|jox _You encounter an orc priest. It is wielding a +0 dagger.|j/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|juK§v|j`  You conjure some foxfire! The foxfire burns the orc wizard.|jqs2§|j}  The orc wizard is heavily wounded.The foxfire burns the orc wizard.|j4§|j?Fo§|j 7o.|j Gvv.|j T6-6|jW§§|j&b _The orc wizard is heavily wounded.|jI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j>M  You conjure some foxfire! The foxfire burns the orc wizard.|j 4§|j Jo§|jV @o)|j >vv.|j y65--7|jn |j ^ _The orc wizard is almost dead.|j_/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jjP§v|j`  You conjure some foxfire! The foxfire burns the orc priest.|jo4§|jp1o.|j~| vvThe orc priest is lightly wounded.|ja4--8|j<§|j[ _The orc wizard completely misses you.|j]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jv (ally target)  You conjure some foxfire! The foxfire burns the orc wizard.|j~4§|j4)Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the orc wizard.  The orc wizard is almost dead.  The foxfire burns the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.|j(|jS§§|j}%v|j K§v|j   You feel your power returning. The foxfire burns the orc priest!|jխ9§|jJ@§v|jηR-feel your power returning. The foxfire burns the orc priest!priest is severely wounded.priest.priestVehumet offers you knowledge of Momentum Strike.|j˿/  --more--|j 4§|j«S|j-0§|j8Hv)|j<> 79 _|jF@§§|jI|j +  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jµ |j% §|j v|j |jc |j §|j) v|j] |jZ |j §|j v|j |j- |j §|j v|j |j |jv v|j §|j] |j |je v|j v|j ..|jS |j 47|j =|jZ 3|j --|j 90|j |j §|j §|jP §|j |j  |jt |j !_You conjure some foxfire!|jơ|jB|j |jIMv§|j0§v|jU|jBv§|jJv§|jE§v|j>v§|jM§v|j"H§v|jJv§|jr §You start resting.|jE§v|j߼|jd4==|j`|jf|j|j|j|j|j|j|j|j |j0|jw|j|jT3§|j%|j|j|j|jQW8=|j|j] P==|jD |jB|j>|j|jE|j59=|jbF5=|j|j|j|j|ja#|j#|j*&|jf)|j)|j)950=|j)|jL,|j/0|j09=|jG3|j@6|j6|j6<,|j<K6=|j,?|jFB|jB%1|jYE|jH|jI|jDK|j5N|jN|jP|j0T|jT|jTI2==|jT|jcb|jg|jh|jk|jn|j!oK7=|jq|jt|juU3=|jw|j{|jm{|j}|j|j|jv|j|j 9=|j:|jX|j;48=|j֌|j9|jp|j|jB|j|j6|j|jS|j#5|j(=|j|j|j@2=|jD|j|jB|j|j96|jL`=9=|je|jw|j|j|jr,|j|jQ|j|j|jp|j%e7==|j|j.|j|j|j|jB$20|ju(=|j|j|jU8=|j|j|j|j|j|je|j|jK|jA9=|j|j|j|j|j9|jw _Your foxfire dissipates. x2  Magic restored.|j..).@)-.....).).|j21631.3 (41.0)|jkj1==-2.3 (42 _|j|j|jPI|j|j,|jՈ|jL60=|j |jÏ|j!|j|j|jG:==|jJ|j4|jͩU1=|j7|j|j |j|j|jN|jƷ|j_|j%2|jM|j|j|j|j]|j|j|j<|j|j|j|jK3=|j|j,|jT|j|jh|j |j|jU4=|j|j|j|j|j|j|jT|j}k _You start resting.HP restored.|jd|j-49.3 (17|jb5=50.3 (18 _|jf#|jj%|j|j|j|j"|jOU#. #.......## #........##. #...$. #.......#### #.# #....!..# #.# ####.#### ###.# #)#|j....##### #..@....#..#.....# #.##.##.##.## ##)####.#.##.##.....##)##.#.#..⌠...⌠..#.......#.#...ß.....#.#.....÷)[....>....####<#.....ß...#.....# #)#..⌠...⌠..#.|j,0.0)|j +1.3 (1|j|j$  Things that are here:|j _a +0 dagger of electrocution; a +0 robe; an orc corpse|jI|j|jԑ: _|j%B|j|j|j$  Things that are here:|jLb  a +0 orcbow; a centaur corpse|j|j@= _|j,|j|jB|jB|js _p - 2 fizzy brown potions (gained 1)|jh|j|jC|j|jW,|j|j   .P P. .PP_ P# #####.PPPP.. #......PP...  #.........  #.......## #........##.# #...@....... #.......#### #.# #.......# #.# ####.#### ###.# #)#######....##### #..)....#..#.....# #.......##.##.##.# ##)####.#........ #.##............You now have 434 gold pieces (gained 12).  b - a wand of acid (1)  Things that are here:|jV8.3 (79.3 (8|j c _a +0 dagger; a +1 cloak|j: |j; |jn? |jTI |jM |jON |jMS |jU |j [ |j[ |j4_ |jc |j]i |ji |jm |jp |j"u |ju |jw |jz |j~ |j |j |j |j |ji |j |j֑ |j r# .. |j [#..######## ## ..#>..  . #..PPP.P  #@P.P.P 65.3 (6 #.PP_PP#. |j #####.PPPP..# #......PP...##............#.......###.#|j L#........##.##...)........#.......######.#|jR |j +6.3 (7|j |jҮ ; _Found a stone staircase leading down.|j_|j|j|jl,|j-,|j|j|j>|j|j|jn|j## .... |j#..######## ####.........#>..##..@........#9.3 (3#...##..PPP.P.#.. ##.P.P.P>.. #.PP_PP#.### #####.PPPP..# #......PP...# #............|j #.......###.# #........##.#|jB70.3 (4|j|j;; _Found a stone staircase leading down.|j|j|j|jĘ|jB|j|j,|j|j|j~|j|jL|jШ|jt|j|j|j|j|j]|jh|jp|j˴|j|j%  |jOIYou encounter a water moccasin.|j|####....##..######## ### # #.........#>..# #. ###...........#S. #...##..PPP.P.#.#...#..####.P.P.P#....>.@## #.PP_PP#.|j###.#########.PPPP..# #......PP...# #............ #.......###.# #........##.#S   water moccasin (asleep) #...)........|jpf #.......######.# #.....|j'.#.#|j#+5.3 (5|j)6.3 (6 |j _|j|j%|jpj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j [vv, ally target)|j b0--=7.3 (1|j |jˍ / _You conjure some foxfire!|jv§§v§vv§§vv§v§|j% SThe foxfire burns the water moccasin.|j3 3§|j4 ;.S|j:= x  The water moccasin is lightly wounded.  The foxfire burns the water moccasin.|j 3§|j% j-8|j §#§§§|j < _The water moccasin is lightly wounded.|jk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j§SvS|j  (ally target)You conjure some foxfire! The foxfire burns the water moccasin.|jM 3§|js. #..v|ji19---=9|j9§|ji _The water moccasin is moderately wounded.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *combustible, ally tar…)Flames lash the water moccasin.  The water moccasin is heavily wounded.|jv Fv§|jZ  The water moccasin's fire resistance burns away.  The foxfire burns the water moccasin. The water moccasin is burned terribly!|j" 1§|jG*  .S)The water moccasin is severely wounded.The water moccasin bites you.  You are poisoned.|jV+ V3=====-|j+ 7---====80Pois |jg1 :§|jA4 5 _The water moccasin poisons you!|j5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *Flames lash the water moccasin. The water moccasin is burned terribly!|j ..SThe water moccasin is severely wounded.You feel very sick.|j@0--|jY5----1|jR|j[< _You block the water moccasin's attack.|jČ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j1v Q. _You block the water moccasin's attack.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |jv  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!  Vehumet accepts your kill.|j{ ^*|jtR L .  You feel your power returning.|jW Arsonist*57--6|jW :=-202|j ] |j_ S _You feel very sick.|jl|jvm7-|jo|jq|j0v5--|jv|jy|jWz#3|j}>-|jV2-=|jB|j|j R1=-|jgD7=|j|j! _You start resting. You feel sick. x70=-......----|j+8.3 (6|jR----9.3 (7|jt|jR[ _You are no longer poisoned.|j  |jt |j |j |j %1|jr X|j O=|jF: 2=8=3=|j; |jP< |j< 9=|j> |jO? ,|j+@ |jA |j|j|jI|j|jrL60=|j|j,|j$|j'|j|jʰ|j|j`,|j|jZU1=|j_|j,|j|jھ|j|j^|j|j-%2|j|j|j|j|jq|j|j|j&|jz#3|j(=|j|j|j|j|j'|j|j]|j|j|j|j |jJ|jnN4=|j|j,|jX|jk _You start resting.HP restored.|j?|jl-36.3 (25|j0X5=7.3 (26 |j _|j|j|j&|js) Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 2% 2b - Kiss of DeathConjuration/Necromancy 1%1  c - ShockConjuration/Air1%1  d - Mercury ArrowConjuration/Alchemy2%|j)2  e - Inner FlameHexes/Fire2% 3  f - Volatile BlastmotesFire/Translocation2% 3  g - Poisonous VapoursAlchemy/Air4%1  h - Ignite PoisonFire/Alchemy9% 4  i - FireballConjuration/Fire|jg*9% 5  j - Confusing TouchHexes14% 3  k - Fugue of the FallenNecromancy14% 3  l - PasswallEarth14% 3  m - Brom's Barrelling BoulderConjuration/Earth16% 4  n - AnguishHexes/Necromancy|j*41% 4  o - Animate DeadNecromancy41% 4  p - Dispel UndeadNecromancy|j*m41% 4  q - Olgreb's Toxic RadianceAlchemy|j +h41% 4 17 spell levels left |j=+][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j@f   a - Momentum StrikeConjuration/Translocation 2% 2  j - Confusing TouchHexes14% 3|jʗTalleyrando the Arsonist####Octopode of Vehumet **........#Health: 65/65 ========================#..######## ###Magic: 21/21 ========================# #.........#>..#AC: 1Str: 7#. ###...........#EV: 11Int: 23#.. #...##..PPP.P.SH: 3Dex: 12#.#...#..####.P.P.PXL: 10 Next: 20% Place: Dungeon:7#....>.@## #.PP_PP#.Noise: ---------  Time: 7737.3 (0.0)###.#########.PPPP..#f) +0 whip (elec)#......PP...#Throw: 3 darts (poison)#............#.......###.##....|j....##.##...)........#.......######.# #.......# #.#  _You start resting. You feel sick. x7 _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored.Memorise Fireball, consuming 5 spell levels and leaving 12? Y - Yes  N - No|j|juTalleyrando the Arsonist####Octopode of Vehumet **........#Health: 65/65 ========================#..######## ###Magic: 21/21 ========================# #.........#>..#AC: 1Str: 7|j,#. ###...........#EV: 11Int: 23#.. #...##..PPP.P.SH: 3Dex: 12#.#...#..####.P.P.PXL: 10 Next: 20% Place: Dungeon:7#....>.@## #.PP_PP#.Noise: ---------  Time: 7737.3 (0.0)###.#########.PPPP..#f) +0 whip (elec)#......PP...#Throw: 3 darts (poison)#............#.......###.##........##.##...)........#.......######.# #.......# #.#  _You start resting. You feel sick. x7 _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored.|j |j% :8.3 (1|jx6 $ |j7 R_This spell is dangerous to cast!|j:= $9.3 (2|jA |j][ X40.3 (3|js] |j6` +1.3 (4|j} W2.3 (5|j W3.3 (6|j  _You start memorising the spell. You continue memorising. x5|j+ y _You finish memorising. Spell assigned to 'd'.|jX|jŐ|ja|j&|j6B|jèn|jX|j`|jn|j B|j|j|j|j|jO|j|jc|j:|jn|jB|jWX|jB|j9|j|j,|j|j6X|jbB|j6,|j X|jE|j[|jCJ|jG |jNX|j,TB|jZX|j[|jZj|jgk|jm|jm|jo|j$r|ju,|j+v|jx|j~B|jwn|j,|j+|j*|jђ,|j|j&|j,|j|jP|j,|j|jf,|j,|j|j|j|j|j |jS,|j|j|jg|j~|j|jC|jl+ |j_, |jk2 |j@ ,|j8D |j$I |jL ,|j1| |j |j |jG |j |j |j ,|j |j[ |j B|j> |j6 |j |j |j $  Things that are here:|j b  a +0 ring mail; a +0 hand axe|j] |j  _|j* |jH $  Things that are here:|jn c  a +0 hand axe; an orc skeleton|j= |j  _|j   You see here a bullfrog skeleton. _|j |jJ |j B|j |j6 ,|j3 |j& |j-+ ,|j. |j2 |j6 |jX7 |j2? |juF |jI |j J |jQM |jV |jX |jX |j[ |jed |j |j w  You encounter a centaur. It is carrying a +0 heavy shortbow.|j #.##)## #.##..) |j #.##... #.#########)# #########........##.# #.............##.##)# #......#.#.##........ #......#.#.#####.#... #...@....#.#####....#..........###..........######.....# ########...####.### #...#..c #...##... #######...# c   centaur (launcher, asleep)#.⌠. .##...##..# ............. ###........÷<|j 2878.3 (135.0)|j 396 _|j |j' |j  |jCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jQB #.# #)## Talleyrando the Arsonist #.# #..) Octopode of Vehumet *..... #.# #... Health: 65/65 ======================== #.#########)# Magic: 16/21 ==================------ #########........##.# AC: 1Str: 7 #.............##.##)# EV: 11Int: 23 #......#.#.##........ SH: 3Dex: 12 #......#.#.#####.#... XL: 10 Next: 20% Place: Dungeon:7 #...@....#.#####....# Noise: ---------  Time: 7879.3 (0.0) .......*..###..........# f) +0 whip (elec) |jE#####..*..# ########...# Throw: 3 darts (poison) ###*### #...# .*c #...# #.** #######...# c   centaur (launcher, asleep) #.⌠. .##..........|jqG9 ##..# ............. ###........÷< |jGL_You encounter a centaur. It is carrying a +0 heavy shortbow.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line|j}HSAim: a centaur, carrying a +0 heavy shortbow (asleep)|jP #.##)## Talleyrando the Arsonist#.##..) Octopode of Vehumet *.....#.##... Health: 65/65 ========================#.#########)# Magic: 16/21 ==================------#########........##.# AC: 1Str: 7#.............##.##)# EV: 11Int: 23#......#.#.##........ SH: 3Dex: 12#......#.#.#####.#... XL: 10 Next: 20% Place: Dungeon:7#...@....#.#####....# Noise: ---------  Time: 7879.3 (0.0).......*..###..........# f) +0 whip |j (elec)#####..*..# ########...# Throw: 3 darts (poison)########...#.###...##.## #######...# c   centaur (launcher)#.⌠. .##..........##..# .............###........÷<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 heavy shortbow (asleep)  The fireball explodes! The fireball engulfs the centaur!!  The centaur is almost dead.|j|j7....c..  Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a +0 heavy shortbow (asleep)  The fireball explodes! The fireball engulfs the centaur!!  The centaur is almost dead.  The centaur shouts! )))The centaur wields a +0 heavy shortbow. The centaur shoots an arrow.|j...48-------======80.3 (1 _The arrow hits you!|jEF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j:|j(|jz|j. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|jmF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j #.# #)## Talleyrando the Arsonist #.# #..) Octopode of Vehumet *..... #.# #... Health: 48/65 =================------- #.#########)# Magic: 11/21 ============------------ #########........##.# AC: 1Str: 7 #.............##.##)# EV: 11Int: 23 #......#.#.##........ SH: 3Dex: 12 #......#.#.#####.#... XL: 10 Next: 20% Place: Dungeon:7 #...@....#.#####....# Noise: ======---  Time: 7880.3 (0.0) .......*..###..........# f) +0 whip (elec)[|j;P34m #####..*..# ########...# Throw: 3 darts (poison) ###*### #...# .*c #...# #.** #######...# c   centaur (launcher) #.⌠. .##.......... ##..# ............. ###........÷< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 heavy shortbow (almost dead)|j #.# #)## Talleyrando the Arsonist #.# #..) Octopode of Vehumet *..... #.# #... Health: 48/65 =================------- #.#########)# Magic: 11/21 ============------------ #########........##.# AC: 1Str: 7 #.............##.##)# EV: 11Int: 23|jO #......#.#.##........ SH: 3Dex: 12 #......#.#.#####.#... XL: 10 Next: 20% Place: Dungeon:7 #...@....#.#####....# Noise: ======---  Time: 7880.3 (0.0) ..........###..........# f) +0 whip (elec) #####.....# ########...# Throw: 3 darts (poison) ###.### #...# ..) #...# |j#... #######...# c   centaur (launcher) #.⌠. .##..........|jx ##..# ............. ###........÷<Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 heavy shortbow (almost dead)  The fireball explodes! The fireball engulfs the centaur!  You kill the centaur!Vehumet accepts your kill.|j #.# #) #.# #..) #.#  #.#) ....##.##) ... .#... .... .......*. #####..*..#  #######  .##  #.##  #.⌠.   ##..#   ÷< |jî|jJ`....)..|j >9/662=21.3 (1  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 heavy shortbow (almost dead)  The fireball explodes! The fireball engulfs the centaur!  You kill the centaur!  Vehumet accepts your kill. _You feel your power returning.|j|ji _Your Fighting skill increases to level 5!|j( 3|jR Q50=3==1==24==|jl^ 3===4=5=|j= '5==6=6=7=7=|j 3|j D8=|j B|j |j ,|j |j I=9=8=60=1=9=2=|j} |j |jl |j+ O=|j |j i320=|j |j ,|j |j6 ,|j |jX |j |j |jw |j f4==|j, |j |j |jo |jG n _You start resting.Magic restored.|j  ..............#.......------.|j 1931.3 (50.0)|j\ o1==------2.3 (51 _|j |jγ  You start resting.|j˴5=FF   sky beast (wandering)|j/,0.0)|j;|j{+3.3 (1|j|jQZ _You encounter a sky beast.|jv§|j ;v§|j0 >v§|j N§v|j9 5§v|jl |j޶ 8v§|j A.F|j  You conjure some foxfire! The foxfire burns the sky beast.|j>D7§|jED§v|j~\vv19---5|jec\§§§§§|jhd _The sky beast is moderately wounded.|jU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jj_  You conjure some foxfire! The foxfire burns the sky beast.|j)_§§v|j_wv§v§|jgasv§v§|ja;v§|jb8v§|jl  The sky beast is heavily wounded.The foxfire burns the sky beast.|j§.F  The sky beast is severely wounded.The foxfire burns the sky beast but does no damage.|j4§|jմv.v...6=8--6|j§§§§§ _The sky beast is severely wounded.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j4|jC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|jN8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j §vv§§vv§|j _  You conjure some foxfire! The foxfire burns the sky beast.|j) §§v§vF§  The sky beast is severely wounded.The foxfire burns the sky beast.|j 4§|j v@..§.v.7--7|j o§§§§§|jD ] _The sky beast is almost dead.|j9v§|jp>v§|jV .  The foxfire burns the sky beast.  |j>You kill the sky beast!|ji2|j  |j\b,§|jc>v§|j0hv§v§v§|jXo.....|jw 5-8 _Vehumet accepts your kill.|j~§§§§§§|jzm _Your Conjurations skill increases to level 5!|jI|jF§v|jL§v|j§v§v8= _|jv |j-§=|j\] _Your foxfire dissipates.|j|j|j|j|j<|j|j?9=|j# |j!|j"|j#|j$|j%K9=|j+&|j(,|j(|j*|j+|j+|j-|j-|j.|j0O=|j1|j13|j3|j4|j5|jM6L20=|jm7|j/9,|j:|j;|j<,|j>|j>|j@|jA|jA9=|jTC|jD|j,E|jAF|jG|jFHL1==|jjI|j|L4 _Magic restored.|j6N|jN|jO|jQ|j S,|jT|jV|jX,|jZ|jx########)#########........##.##.............##.##)##......#.#.##..............#.#.#####.#...####........#.#####..............###...######.....# ########...# ###@### #- #..)...# # #...##.# #.⌠.# .##..........+##..# ..............###. ###........÷<.+.+. #####<#...#..####. #.#...# #.#...#|j{#########........##.##.............##.##)##......#.#.##.........#......#.#.#####.#####........#.#####....##..........###..........# #####.....# ########...#  ###.##### #...# #..@...##...# #...##.########...##$#.⌠.# .##............##+##..# .....###. ###÷<_.+.+. #####<#...#....####. #.#...#.##+ #. #.#...#.#.#...#.|j5060.3 (22.0)|j($==|j%1.3 (23|j.|jG _Found 4 gold pieces. Found a shadowy altar of Dithmenos.|jfw _You see here a +0 heavy shortbow.|jY3|j|j|jC|j: _|j|j,|j|jv|j|j|j |j |j |jr |j? |j |jW ####........#.#####....#..........###..........# #####.....# ########...# ###.##### #...#  #..)...# #...# .#+#...##.########...###⌠.#$#.⌠.# .##.............##+##..##...............#...###@.###........÷<..+._.+.+..# #####<#...#.#...####.# #.#...#.#.##+ #. .# #.#...#.#⌠. .⌠ .# #.#...#.##.. .# #....... ### .# ###..###+ .# ######...# |j l##).....#.# ♣P|j T5.3 (4.0)+.'####..#.#+#.#|j |j' L======6.3 (5|j" |j[% = _As you open the door, it creaks loudly!|j3|j|ju|j|j,|j@  There is an open door here.|j|j5 _|j[|j`|j|j|jP7 _You open the door.|j|j~|je|j@  There is an open door here.|jE|jt _|j|j\|j|j|j|jF7 _You open the door.|j|j|j|j@  There is an open door here.|j|jf _|j|j(There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 438 gold pieces (gained 4).|j|j>|jJ|j= 7 _You open the door.|j |jQ|j]|j(@  There is an open door here.|j|j _|j|j|j?|j|j|j!@  There is an open door here.|jP%5 _|j&|j)|j+|j,|j-|j07 _You open the door.|jE3|j3|j4|j9@  There is an open door here.|jm;|j< _|j=|j-@|jA|j}B|jC|jGopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.|j H|jNH|j{I|jMThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.|j1O|j8P _|jP|j6S|j&T|jT|jgU|jUW|j)Y,|jNZ|jCa|ja|jc|jlf|jf|jg|ji|jj|jnk|jk|jgn|jUp,|jtq|js|ju|ju|jv|j&y|jz,|j{|jt}|j~|j4|j|j|jBB|jم|j|j:|j|jM  .. #####.....#   #.#########.#####   ##........#..)...#   .......#'#...##.#   #...⌠.#.#.⌠.# .#   #....##'##..##..  |j #..###...###..##   #.#####..'.'._.'.'..#   #....@#..###...####.# ------   #####.###..##+##..#.#   #.###.⌠.#.#.⌠.#.#   #.##....#+#....|jW.#   #....###..####..#   ####.......# #.#   #######... .##   ### #   #|j098.3 (32.0)|jK------9.3 (33|j8_|j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _C - a scroll labelled TEXKAQARCHUM|je` |ja |jb |jc |je |ji B|jj |jj ,|j'l |jem ,|jm |jn |j1p ,|j8q |jr |jBs |js |js |jQv |j w |jWw |jw |jy |jSz |jz |j{ |j)} |jv~ ,|j |jE |j% X|j8 ,|j ,|j2 |jů B|j |j |ja |j |jF |jx ,|j |jz |j ,|j; |j |j0 |j |jm |j |jk X|j |j ,|ji |ja |j |j |j |j |j ,|jo |jX |j |jr ,|j X|jZ |jx |jI |j |j |j6|jO|j|j|j|j,|jG|j |js2|j3|jg5|jt=f  You see here a +0 heavy shortbow.|j>5 _|j@|jC|jD|j8F,|jJ|jgM|jM|jN|j1U|jEW,|jhX|jgZ|j\|jE]|j^|jk`|jb,|jCd|j[f|jh,|ji|jl|j{|jC},|jb|j||jf|jN|jY|j՚X|j|j|j|j\|j,|j|j|j`|jժ,|jh|j,|jn|jXJ# #..###...###..###........÷<.. #####..'.'._.'.'..# #####<#...#. ....#..###...####.# #.#...# ###.###..##+##..#.# #.#...  #.###.⌠.#.#.⌠.#.# #.#...#  #.##....#+#.....# #......  #....###..####..# ###..###+  ####.......####.# ######...# #. ######.###).....#.# ♣P8049.3 (50 #########.......#.# ♣. |ja#......<..# ♣♣ #.........# ♣. #........## ♣♣ #..#......# ♣ #####...# ♣ #......###....# #.##..>.......#|j|j|j E _Done exploring.|jMI|jq.. ..........|j$r0.0)|jv|j{|j.E _Done exploring.|j|j$|j$Level 7 of the Dungeon <<<<>>>>>^____(Press ? for help)#............#'#...##.########...######.........#.....# #........## ##.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........# #.# #....##'##..##...................#..........(..###........## #.# #..###...###..###........÷<.........#.##.#...............## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.#######.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.##.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.##.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#####.......####.# ######...# #....# #######...#######.#.########....@.###).....#.# ♣PP|j.P♣##............##########.......#.# ♣..P♣♣#.....#########......<..# ♣♣.♣♣##...###.........# ♣.♣♣##.###........## ♣♣.♣####..#......# ♣.♣♣#####..###....# ♣♣.♣#......###....# ##[###.##..>.......# #...##.#..#.####...# #...##.#....# #...# #..)##.#.##.# #...# #####|jO@>|j|j/)# #..###...###..###........÷<.. Talleyrando the Arsonist #####..'.'._.'.'..# #####<#...#.# Octopode of Vehumet *..... ....#..###...####.# #.#...#.# Health: 66/66 ======================== ###.###..##+##..#.# #.#...#.# Magic: 21/21 ========================#.###.⌠.#.#.⌠.#.# #.#...#.# AC: 1Str: 7#.##....#+#.....# #........ EV: 11Int: 23#....###..####..# ###..###+ SH: 3Dex: 12####.......####.# ######...# #. XL: 10 Next: 25% Place: Dungeon:7#######....@.[40|j*m###).....#.# ♣P Noise: ---------  Time: 8049.3 (0.0)#########.......#.# ♣. f) +0 whip (elec)#......<..# ♣♣ Throw: 3 darts (poison)#.........# ♣.#........## ♣♣#..#......# ♣ #####..###....# ♣ #......###....# # #.##..>.......# #  _You open the door. _There is an open door here. _C - a scroll labelled TEXKAQARCHUM _You see here a +0 heavy shortbow. _Done exploring. _Done exploring.|j-3|j6|jP _|j|jB|jUE|jO|jް  There is a stone staircase leading up here. _|jѸ|j\|jd|j|j|jD|j=|j|j|j,|j|jX|j|j,|jl|j|j|j |j|j|j|jD|jsn|jX,|jy|jy|j|j|jG|j|j|j|j<|j|j|j1 |j |j |jNC######......###).....#.# ♣PP.P♣  #########.......#.# ♣..P♣♣  #......<..# ♣♣.♣♣  #.........# ♣.♣♣  #........## ♣♣.♣  #..#......# ♣.♣♣  #####..###....# ♣♣.♣  #......###....# ##[##  #.##..@.......# #...# 80.3 (31.0)#.#..#.####...# #...# #.#....# #...# #..)# #.#.##.[33|j)Jm# #...# ##############.....# #.>.###[..#...##.#### #...# ######  ##.........#.#### ##### #.....  #_...........##.## #.####  ##.........#....[### #####.# _There is a stone staircase leading down here. |jW |j4Read which item? Scrolls  c - 3 scrolls labelled LUDEET ZELULA  e - 3 scrolls labelled KUEPONK NANUHE  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  u - 3 scrolls labelled UKUOREHOVE  v - 3 scrolls labelled FIMISO QOACH  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected |j  |j  |j" _#######......###).....#.# ♣PP.P♣ Talleyrando the Arsonist#########.......#.# ♣..P♣♣ Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 66/66 ========================#.........# ♣.♣♣Magic: 21/21 ========================#........## ♣♣.♣AC: 1 |j# ?Str: 7#..#......# ♣.♣♣EV: 11Int: 23#####..###....# ♣♣.♣SH: 3Dex: 12#......###....# ##[## XL: 10 Next: 25% Place: Dungeon:7#.##..@.......# #...# Noise: ---------  Time: 8080.3 (0.0)#.#..#.####...# #...# f) +0 whip (elec)#.#....# #...# #..)# Throw: 3 darts (poison)#.#.##.# #...# ##### |j# #########.....# #.>.###[..#...##.#### #...# ###### |j# ##.........#.#### ##### #.....#_...........##.###.#### |j$$ ##.........#....[### #####.# _C - a scroll labelled TEXKAQARCHUM  |jV$ _You see here a +0 heavy shortbow. _Done exploring. _Done exploring. _There is a stone staircase leading up here.  |j$ N_There is a stone staircase leading down here. |j3. P  Okay, then. |jX/  |j7  |j(: . _ |j€X[?25h[?0c  Search for what [? for help]?  |jx [?25l[?1c |j(( |jZ6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Feexag's Book Emporiumb - [D:5] Tiynupp's Antique Armour Emporium  c - [D:5] Umpovvext's Weapon Shoppe  d - [D:5] Uschaica's Antique Armour Boutique  e - [D:4] Itoomah's Armour Boutique  f - [D:3] Ehul's Weapon Shop|j|j|jD#######......###).....#.# ♣PP.P♣ Talleyrando the Arsonist#########.......#.# ♣..P♣♣ Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 66/66 ========================#.........# ♣.♣♣Magic: 21/21 ========================#........## ♣♣.♣AC: 1Str: 7#..#......# ♣.♣♣EV: 11Int: 23#####..###....# ♣♣.♣SH: 3Dex: 12#......###....# ##[## XL: 10 Next: 25% Place: Dungeon:7#.##..@.......#|j [m #...# Noise: ---------  Time: 8080.3 (0.0)#.#..#.####...# #...# f) +0 whip (elec)#.#....# #...# #..)# Throw: 3 darts (poison)#.#.##.# #...# ##############.....# #.>.###[..#...##.#### #...# ########.........#.#### ##### #.....#_...........##.###.######.........#....[### #####.# _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Okay, then.Search for what [? for help]? shop|j|j. _|j|jRead which item? Scrolls  c - 3 scrolls labelled LUDEET ZELULA  e - 3 scrolls labelled KUEPONK NANUHE  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  u - 3 scrolls labelled UKUOREHOVE  v - 3 scrolls labelled FIMISO QOACH  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke|jG[?] describe selected|j|jg|j)#######......###).....#.# ♣PP.P♣ Talleyrando the Arsonist#########.......#.# ♣..P♣♣ Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 66/66 ========================#.........# ♣.♣♣Magic: 21/21 ========================#........## ♣♣.♣AC: 1Str: 7#..#......# ♣.♣♣EV: 11Int: 23#####..###....# ♣♣.♣SH: 3Dex: 12#......###....# ##[## XL: 10 Next: 25% Place: Dungeon:7#.##..@.......#|j*[m #...# Noise: ---------  Time: 8080.3 (0.0)#.#..#.####...# #...# f) +0 whip (elec)#.#....# #...# #..)# Throw: 3 darts (poison)#.#.##.# #...# ##############.....# #.>.###[..#...##.#### #...# ########.........#.#### ##### #.....#_...........##.###.######.........#....[### #####.# _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Okay, then. _Search for what [? for help]? shop|j#@  As you read the scroll labelled LUDEET ZELULA, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment.35------------1.3 (1|jKF|jN3 _c -> T - 2 scrolls of torment|jj|jJ(Read which item? Scrolls  T - 2 scrolls of torment  e - 3 scrolls labelled KUEPONK NANUHE  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  u - 3 scrolls labelled UKUOREHOVE  v - 3 scrolls labelled FIMISO QOACH  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected|j|j˾|jx#######......###).....#.# ♣PP.P♣ Talleyrando the Arsonist#########.......#.# ♣..P♣♣ Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 35/66 ============------------#.........# ♣.♣♣Magic: 21/21 ========================#........## ♣♣.♣AC: 1Str: 7#..#......# ♣.♣♣EV: 11Int: 23#####..###....# ♣♣.♣SH: 3Dex: 12|j#......###....# ##[## XL: 10 Next: 25% Place: Dungeon:7#.##..@.......# #...# Noise: ---------  Time: 8081.3 (0.0)#.#..#.####...# #...# f) +0 whip (elec)#.#....# #...# #..)# Throw: 3 darts (poison)#.#.##.# #...# ##############.....# #.>.###[..#...##.#### #...# ########.........#.#### ##### #.....#_...........##.###.######.........#....[### #####.# _There is a stone staircase leading down here. _Okay, then. |j?_Search for what [? for help]? shop  As you read the scroll labelled LUDEET ZELULA, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment. _c -> T - 2 scrolls of torment|jG |j  |jzAs you read the scroll labelled UKUOREHOVE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.|j<$2.3 (1|j6Tele |j-|j9 _u -> t - 2 scrolls of teleportation|jZD |jD |jE |jG |jpK X|jL |jM |j N S6=|j O |jP |jR W _You start resting.|jZ e........|jC[ .|j.c [.##### #...# ###........ .#..)...# #...# ##.##.##. '#...##.########...######........ |jc .#.⌠.##.##......................# '##..##...................#...... ..###..###........÷<.........#.## |jc _.'.'..# #####<#...#.###.##..#.## ..####.# #.#...#.# #.##...... |jHd +##..#.# #.#@..#.###.##.##.##5.3 (3 .#.⌠.#.# #.#...#.##.......) +#.....# #...........##.##### .####..# ###..###+..+####.... ..####.# ######...# #....# ##### |jd `#......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣ |jd #......<..# ♣♣.♣♣ #.........# ♣.♣♣|j'l |js |jgt 56.3 (4|jz |jU} @ _Your surroundings suddenly seem different.|j|jRead which item? Scrolls  t - 2 scrolls of teleportation |jb T - 2 scrolls of torment  e - 3 scrolls labelled KUEPONK NANUHE  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU |j| v - 3 scrolls labelled FIMISO QOACH  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH |j) C - a scroll labelled TEXKAQARCHUM |j[!] read|quaff|evoke[?] describe selected|j} |jm |jc ###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 36/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 |j# _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8086.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +0 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ |jp #########.......#.# ♣..P♣♣|j #......<..# ♣♣.♣♣#.........# ♣.♣♣ _c -> T - 2 scrolls of torment  As you read the scroll labelled UKUOREHOVE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _u -> t - 2 scrolls of teleportation _You start resting. _Your surroundings suddenly seem different.  As you read the scroll labelled FIMISO QOACH, it crumbles to dust.  It is a scroll of enchant weapon.|j& /  --more--|j|jJTEnchant which weapon? Hand Weapons  f - a +0 whip of electrocution (weapon)  j - a +3 quarterstaff of chaos[?] describe selected|j(|j;|jS###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 36/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3|jDex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8086.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +0 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### |jɰ#......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣|jHmYou feel strangely unstable. It was a scroll of teleportation. _u -> t - 2 scrolls of teleportation _You start resting. _Your surroundings suddenly seem different.  As you read the scroll labelled FIMISO QOACH, it crumbles to dust.  It is a scroll of enchant weapon.|jZ  Your +0 whip of electrocution glows red for a moment.|j^7.3 (11|j|j4: _v -> w - 2 scrolls of enchant weapon|jL|joPRead which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  T - 2 scrolls of torment  e - 3 scrolls labelled KUEPONK NANUHE  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF |j Q k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected |j  |j>###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 36/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11 |jInt: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8087.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####....  |j~..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣ _You start resting. _Your surroundings suddenly seem different.  As you read the scroll labelled FIMISO QOACH, it crumbles to dust.  It is a scroll of enchant weapon.  |j`Your +0 whip of electrocution glows red for a moment. _v -> w - 2 scrolls of enchant weapon |j  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify. |j&/  --more--!|j=JIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM Potions (select first with !)  d - 5 black potions  f - a viscous sapphire potion  l - an orange potion  n - 2 glowing blue potions  o - 2 bubbling orange potions  p - 2 fizzy brown potions  q - 3 gluggy blue potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions  y - 4 coppery potions[?] describe selected"|j- "|j ###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... "|j '#...##.########...######........ Health: 36/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8087.3 (0.0) "|j .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### "|j m#......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣As you read the scroll labelled FIMISO QOACH, it crumbles to dust.  It is a scroll of enchant weapon.  "|j2 Your +0 whip of electrocution glows red for a moment. _v -> w - 2 scrolls of enchant weapon  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify."|j 78.3 (1 _d -> c - 5 potions of curing; e -> i - 2 scrolls of identify#|j#|j!Read which item? Scrolls  t - 2 scrolls of teleportation#|j"i - 2 scrolls of identify  w - 2 scrolls of enchant weapon  T - 2 scrolls of torment  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected$|jC$|ju$|j###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 37/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------[4$|j0m  Time: 8088.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣It is a scroll of enchant weapon.  Your +0 whip of electrocution glows red for a moment. _v -> w - 2 scrolls of enchant weapon  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify. _d -> c - 5 potions of curing; e -> i - 2 scrolls of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYU$|j$S TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM Potions (select first with !)  f - a viscous sapphire potion  l - an orange potion  n - 2 glowing blue potions  o - 2 bubbling orange potions  p - 2 fizzy brown potions  q - 3 gluggy blue potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions  y - 4 coppery potions[?] describe selected&|j9###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 37/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: -----&|jtI----  Time: 8088.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣It is a scroll of enchant weapon.  Your +0 whip of electrocution glows red for a moment. _v -> w - 2 scrolls of enchant weapon  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify. _d -> c - 5 potions of curing; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.9.3 (1 _ _q -> h - 3 potions of haste&|jt &|jx 8Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  w - 2 scrolls of enchant weapon  T - 2 scrolls of torment  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH &|jy  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected'|j'|j'|j###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 37/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: -------'|j--  Time: 8089.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣ _v -> w - 2 scrolls of enchant weapon  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify. _d -> c - 5 potions of curing; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> h - 3 potions of haste'|j Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM Potions (select first with !)  f - a viscous sapphire potion  l - an orange potion  n - 2 glowing blue potions  o - 2 bubbling orange potions  p - 2 fizzy brown potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions  y - 4 coppery potions[?] describe selected(|j (|j (|jU ###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... '#...##.########...######........ Health: 37/66 =============----------- .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 (|j _.'.'..# #####<#...#.###.##..#.## SH: 3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8089.3 (0.0) .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# [(|j 34m♣♣.♣♣#.........# ♣.♣♣ _v -> w - 2 scrolls of enchant weapon  As you read the scroll labelled KUEPONK NANUHE, it crumbles to dust.  It is a scroll of identify. _d -> c - 5 potions of curing; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> h - 3 potions of haste(|j ]  As you read the scroll of identify, it crumbles to dust.(|j ,90.3 (1(|j 6 _(|j 9 _n -> e - 2 potions of enlightenment*|j_*|j#8*|j[n*|j,*|j*|jG*|jS9=*|j<*|j*|j(*|jT40=*|j~*|j1*|j*|j]*|j *|j,*|j},*|jS2=*|ji!*|j @,*|jdA*|juf3=4=*|jhB*|ji*|jw5=647=*|jn,*|j*|j)*|j*W8=*|ja*|j!*|j*|j5*|j,*|j*|j;9*|jm*|jU*|j*|j*|j)*|j*|j*|jSB*|jg50=1=*|jZ2*|j*|j`*|j*|j)*|j] B*|jt 93*|j (=*|j *|j ,*|jQ *|jd *|j *|j *|j 4=*|j% *|j *|j *|jL *|j  *|j *|j *|j K5=*|jR *|j" *|jc" *|j$ *|j`% *|j% *|j& *|j( *|j) U6=*|jl* *|j5, *|j, *|jD. *|j1 _*|j3 J7*|j7 n*|jC 8=*|j"F ,*|jG *|jtH *|jH *|j)I N9=*|j6N *|jHP ,*|jQ *|jR *|jS *|j#T *|jU *|j+V &60*|jW *|jvY ,*|jZ *|jO\ *|j\ *|j] *|jq_ *|j.` K1=*|jma *|jb *|j[c *|jd *|j.f *|jf *|jg *|jki *|j*j U2=*|jak *|jo *|j+p *|j q *|j"x *|jx *|jz *|jU} *|j} *|j~ *|j- *|j 3*|j B*|j$ *|j ,*|j ,*|j K4=*|j *|j *|j$ *|j *|j *|j *|j 5=*|jG *|j% *|j *|j *|j *|j` *|j k _You start resting.HP restored.*|j 6 _*|j+ 1180.3 (90.0)*|jA a6=1.3 (91 _*|j ,|jk,|jyrLevel 7 of the Dungeon <<<<>>>>>^____(Press ? for help),|jz##....#..#.####........#.#####....####<#.....ß...#.....##.###.#####.....#..............###..........# #)#..⌠...⌠..#.#.####........##..........#####.....# ########...# #.[...........#.####..##..#.##.....##.#########.######...# ###.........###.......##....###...###........#..)...##...# ##.##.##.##########.#.....## #............#'#...##.########...######.........#.....# #........## ##.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........# #.# #....##'##..##...................#..........(..###........## #.# #..###...###..###........÷<.........#.##.#...............## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....##,|j{#.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.#######.###..##+##..#.# #.#@..#.###.##.##.#### #.#.....#.#.##.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.##.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#####.......####.# ######...# #....# #######...#######.#.########......###).....#.# ♣PP.P♣##............##########.......#.# ♣..P♣♣#.....#########......<..# ♣♣.♣♣##...###.........# ♣.♣♣##.##,|j|#........## ♣♣.♣####..#......# ♣.♣♣#####..###....# ♣♣.♣,|jN  #............#'#...##.#########. #........## ##.#####...⌠.#.#.⌠.##.##.............#.#.....# #..# #.# #....##'##..##...................#.(..###........## #.# #..###...###..###........÷<.........#.##.#........## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....##  #.....#..###...####.# #.#...#.# #.####.#.....#.#.##  #####.###..##+##..#.# #.#@..#.###.##.##.#### #.#.....#.#.#  #.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.# ,|j_  #.##....#+#.....# #...........##.#######...#.....#.#.#  #....###..####..# ###..###+..+####.........#.....#.#.#  ####....######...# #....# #######...#######.#.#  #######......###).....#.# ♣PP.P♣ ##........... #########.......#.# ♣..P♣♣ #.....####### #......<..# ♣♣.♣♣ ##...##  #.........# ♣.♣♣ ##.##  #........## ♣♣.♣ ###  #..#......# ♣.♣♣  ###....# ♣♣.♣ #......###....# ##[## #.##..> #...# #.#..#.####...# #...# #.#....# ##..)#.#.##.# ######-|jS-|jʃ###.######...# ###........ Talleyrando the Arsonist .#..)...##...# ##.##.##. Octopode of Vehumet *..... -|j„4'#...##.########...######........ Health: 66/66 ======================== .#.⌠.##.##......................# Magic: 21/21 ======================== '##..##...................#...... AC: 1Str: 7 ..###..###........÷<.........#.## EV: 11Int: 23 _.'.'..# #####<#...#.###.##..#.## SH: 3-|j3Dex: 12 ..####.# #.#...#.# #.##...... XL: 10 Next: 25% Place: Dungeon:7 +##..#.# #.#@..#.###.##.##.## Noise: ---------  Time: 8181.3 (0.0) -|j .#.⌠.#.# #.#...#.##.......)# f) +1 whip (elec) +#.....# #...........##.##### Throw: 3 darts (poison) .####..# ###..###+..+####.... ..####.# ######...# #....# ##### #......###).....#.# ♣PP.P♣ #########.......#.# ♣..P♣♣#......<..# ♣♣.♣♣#.........# ♣.♣♣-|jAs you read the scroll of identify, it crumbles to dust. _q -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. -|jw_n -> e - 2 potions of enlightenment _You start resting. _HP restored.-|j-|jq-|jϘ-|j ,-|j$,-|j-|ji-|j-|j-|j,-|j-|j-|j-|j-|j-|j -|j3 -|j -|j-|j-|jD,-|j-|j-|jz-|jI-|j,-|j7-|j3?####......###).....#.# ♣PP.P♣  #########.......#.# ♣..P♣♣  #......<..# ♣♣.♣♣  #.........# ♣.♣♣  #........## ♣♣.♣  #..#......# ♣.♣♣  #####..###....# ♣♣.♣  #......###....# ##[##  #.##..@.......# #...# 94.3 (13.0) #.#..#.####...# #... #.#....# #...# #..)#  #.#.##.#[-|jAm #...# #####  #########.....# #.>#  ##[..#...##.#### #...# ######  ##.........#.#### ##### #.....#_...........##.## #.######.........#....[### #####.#-|jK~ _q -> h - 3 potions of haste  As you read the scroll of identify, it crumbles to dust. _n -> e - 2 potions of enlightenment _You start resting. _HP restored. _There is a stone staircase leading down here.-|jK -|j -|j/ -|j; -|j[= 85.0) _-|jiE .|jR&8.|j\S .  .# # .# #. ..# # #.####...# #...#......# #..?...@..# #....#..#.# #.. ...## # # #.#. ...#. ... #. ... #. ... #. .|j C6.8 (2.5.|j e _You climb downwards.  Found a scroll of torment..|ja _There is a stone staircase leading up here./|j_C## ... .# #. .# #. ..# #. #.####...# #...#......# #..?..@<..# #....#..#.# #..>...## # #.##.#..# ...#.# ... #.# ...! #.# ... #.#/|jD/|jF-7.8 (1.0/|jK/|jW /|jWz_Found a murky blue potion. Found a stone staircase leading down./|j̨ . ### ... ... .#.. #.# .#/|jK#. #.# ..# #.. #.####...# #...#......# #..?.@.<..# #....#..#.# #..>...## # #.##.#.. # ...#.## ....#.# ...!.#.# .....#.#/|j/|j&8/|jغ/|j{/|j .#.## ##### . ..#...... .# ...#.#.# .# #...#.# ..# #...#.####...# #...#......# #..?@..<..# #....#..#.# #..>...## # #.##.#.. #....#.##.....#.#....!.#.#.......#.#/|jV Y90|j-| .# ..######## . ..#...... .# ...#.#.# .# #...#.# ..# #...#.####...# #...#......# #..@...<..# #....#..#.# #..>...## # #.##.#... #....#.##.. .....#.# . ....!.#.# .......#.#2000|j0|jE0|j+1.8 (20|j'0|jY _T - 3 scrolls of torment (gained 1)1|jo I1|j 1|j B1|j|e .# ..######## . ..#...... .# ...#.#.# .# #...#.# ..# #...#.####...# #...#......# #.....@<..# 4.8 (3#....#..#.# #..>...## # #.##.#...#....#.##.......#.# .....!.#[39;41|jl 9m.#.......#.#2|jl3.# ..######## . ..#...... .# ...#.#.# .# #...#.# ..# #...#.####...# #...#......# #......@..# #....#..#.# #..>...## # #.##.#...#....#.##.......#.# .....!.#.#.......#.#2|jBTA5.8 (12|j]w _There is a stone staircase leading up here.2|j 42|jk 2|j 2|jO <6 _2|j) &72|jQ #######......###).....#.# ♣PP.P♣#########.......#.# ♣..P♣♣ #......<..# ♣♣.♣♣ #.........# ♣.♣♣ #........## ♣♣.♣ #..#......# ♣.♣♣ #####..###....# ♣♣.♣ #......###....# ##[## #.##..@.......# #...# #.#..#.####...# #...# #.#....# #...# #..)# #.#.##.# #...# ##############.....# #.>.###2|jR [..#...##.#### #...# ########.........#.#### ##### #.....#_...........##.###.######.........#....[### #####.#2|j C8.3 (2.52|j ! _You climb upwards.2|j< c _There is a stone staircase leading down here.3|j 3|jLevel 7 of the Dungeon <<<<>>>>>^____(Press ? for help)#.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#####.......####.# ######...# #....# #######...#######.#.########......###).....#.# ♣PP.P♣##............##########.......#.# ♣..P♣♣#.....#########......<..# ♣♣.♣♣##...###.........# ♣.♣♣##.###........## ♣♣.♣####..#......# ♣.♣♣#####..###....# ♣♣.♣#......###....# ##[###.##..@.......# #...##.#..#.####...# #...##.#....# #...# #..)##.#.##.# #...# ##############.....# #.>.###[..#...##.#### #...# 3|j[34m###########.........#.#### ##### #.......##_...........##.###.#########.........#....[### #####.###...#...##.......####...#.###########.##.##.##.......##.##.##.##.......#3|jO@>3|jz#......# #########........##.##...............#.....###### #.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........# ####.####.# #......#.#.##..........#.#...ß.....#.#......###.# #.......#.# #......#.#.#####.#.....÷)[....>......## #.# ##....#..#.####........#.#####....####<#.....ß...#.....##.###.#####.....#..............##....# #)#..⌠...⌠..#.#.####........##..........#####.....# ########...# #.[...........#.####..##..#.##.....##.#########.##### #...# ###.........###.......##....###...###........#..)...# #...# ##.##.##.##########.#.....###............#'#...##.########...######.........#.....# #........####.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........##.# #....##'##..##............#..........(..###........###.# #..###...###..###........÷<.........#.##.#...............###.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.#[403|j}em #.##.......###.#.....#.#.#######.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.##.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.##.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#####.......####.# ######...# #....# #######...#######.#.########......###).....#.# ♣PP.P♣##............# ##.......#.# ♣..P♣♣#.....######## #......<..# ♣♣.♣♣##...##4|j4|j#######......###).....#.# ♣PP.P♣ Talleyrando the Arsonist#########.......#.# ♣..P♣♣ Octopode of Vehumet *.....#......<..# ♣♣.♣♣Health: 66/66 ========================#.........# ♣.♣♣Magic: 21/21 ========================#........## ♣♣.♣AC: 1Str: 7#..#......# ♣.♣♣EV: 11Int: 23#####..###....# ♣♣.♣SH: 3Dex: 12#......###....# ##[## XL: 10 Next: 25% Place: Dungeon:7#.##..@.......# #...# Noise: --------- [44|j0m Time: 8208.3 (0.0)#.#..#.####...# #...# f) +1 whip (elec)#.#....# #...# #..)# Throw: 3 darts (poison)#.#.##.# #...# ##############.....# #.>.###[..#...##.#### #...# ########.........#.#### ##### #.....#_...........##.###.######.........#....[### #####.# _There is a stone staircase leading up here. _Found a murky blue potion. Found a stone staircase leading down. _T - 3 scrolls of torment (gained 1) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.4|j _4|j,4|jB4|j n4|j ,4|jt 4|j4|j,4|j&4|j[4|j4|j4|j4|jb%4|j',4|j(4|jo.4|j:4|j;4|j>4|jB4|jD4|jE4|jAF4|jZJ4|jK4|j?L4|j5M4|jP4|j_R4|jR4|j|S4|j W4|jX4|jY4|jZ4|j`4|jHb4|jb4|jlc4|jef4|jg4|j.h4|jqh4|jl4|jn4|jUp4|jTs4|jt4|jtw,4|jx4|j~,4|jR4|jـ4|j4|j4|j4|jv4|jn4|j4|jl4|jU4|j4|j4|j 4|j4|j,4|jZ4|jW4|j,4|j4|j?4|jj4|jZ4|j4|j4|j,4|j4|j.#### ###.###)#######....##### #..)....#..#.....# #.......##.##.##.## ####### #####)####.#.........###.....# ...##.##...............#.....#### ##.##)##.#.#..⌠...⌠..#.#......... .........#.#...ß.....#.#......### ##.#.....÷)[..#......# #35.3 (27.0) ##....####<#.....ß...#.....##.### ......# #)#..⌠...⌠..#.#.####.... ###...# #.[...........#.####..##[14|jK3;3H#...# ###.........###.......##...# ##.##.##.##########.#.  ###...######.........#.....# #...  ............#.#.....# #...  .......#..........(..###...  _There is a staircase to the Ecumenical Temple here.5|j5|jLevel 7 of the Dungeon <<<<>>>>>^____(Press ? for help)#.# #...).............##.# #.......######.#####^# #.......# #.##.# ####.#### ###.###.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#5|j;####.####.# #......#.#.##..........#.#...ß.....#.#......###.##.......#.# #......#.#.#####.#.....÷)[....@......#......# #.###....#..#.####........#.#####....####<#.....ß...#.....##.###.#####.....#..............###..........# #)#..⌠...⌠..#.#.####........##..........#####.....# ########...# #.[...........#.####..##..#.##.....##.#########.######...# ###.........###.......##....###...###........#..)...##...# ##.##.##.##########.#.....## #............#'#...##.########...######.........#.....# #........## ##.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........# #.# #....##'##..##...................#..........(..###........## #.# #..###...###..###........÷<.........#.##.#...............## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.#5|jY[39;49m #.##.......###.#.....#.#.##5|jU##########.......###.##..#..############ #.#...#.........#>..# #.#.#####...........# #.#...#...##..PPP.P.# #.#...#..####.P.P.P########  #....>..## #.PP_PP#  ###.#########.PPPP..#.###.# #.# #......PP...#.###.# #.# #......##.# #.# #.......###.#..##.# #.# #........##.#..##.# #.# #...).............# #.# #.......######.#### #^# #.......# #.# #.# ####.#### ###.## #.# #)#....##### #.# #..)....#..#.....# #.# #.......##.##.##.## 5|jW#######  ######## #.#########)####.#.........###.....#  #......# #########........##.##...............#.....######  #.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........# 5|j 5|j]5|j2####.#### ###.##Talleyrando the Arsonist#)#######....#####Octopode of Vehumet *.....#..)....#..#.....#Health: 66/66 ========================#.......##.##.##.## #######Magic: 21/21 ======================== #####)####.#.........###.....#AC: 1Str: 7 ...##.##...............#.....#### EV: 11Int: 23 ##.##)##.#.#..⌠...⌠..#.#......... SH: 3Dex: 12 .........#.#...ß.....#.#......### XL: 10 Next: 25% Place: Dungeon:7 ##.#....5|j4.÷)[....@......#......# # Noise: ---------  Time: 8235.3 (0.0) ##....####<#.....ß...#.....##.### f) +1 whip (elec) ......# #)#..⌠...⌠..#.#.####.... Throw: 3 darts (poison) ###...# #.[...........#.####..###...# ###.........###.......###...# ##.##.##.##########.#.  ###...######.........#.....# #...  ...................#.#.....# #...  .............#..........(..###...  5|j4[m_Found a murky blue potion. Found a stone staircase leading down. _T - 3 scrolls of torment (gained 1) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Ecumenical Temple here.5|j55|j95|jD5|j1G5|jM: _5|j..## #.PP_PP#......# ##.#########.PPPP..#.###.#  #.# #......PP...#.###.#  #.# #..............##.#  #.# #.......###.#..##.#6|j`6|jf6|j,ic _There is a stone staircase leading down here.6|j~ 6|j 6|jj 6|jː 6|j1 83.3 (1.0) _6|j 6|j~ &86|j&          ###   #@#  6|j $ #.#   #.#   #.#   #..   #.#    #..    #.#      6|j_P 4.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.7|jM J7|j 7|j J5.8 (1.0 _7|j &77|j  ######## .......## .##..#..############ .#...#.........#@..# .#.#####...........# .#...#...##..PPP.P.# .#...#..####.P.P.P######## ....>..## #.PP_PP#......# ##.#########.PPPP..#.###.#  #.# #......PP...#.###.#  #.# #..............##.#  7|j d#.# #.......###.#..##.#7|jI -7.3 (2.57|j 7|jP ! _You climb upwards.7|j c _There is a stone staircase leading down here.8|jd8|jqLevel 7 of the Dungeon <<<<>>>>>^____(Press ? for help)##########.......###.##..#..#############.#...#.........#@..##.#.#####...........##.#...#...##..PPP.P.##.#...#..####.P.P.P#########....>..## #.PP_PP#......####.#########.PPPP..#.###.##.# #......PP...#.###.##.# #..............##.##.# #.......###.#..##.##.# #........##.#..##.##.# #...[.............##.# #.......######.#####^# #.......# #.##.# ####.#### ###.###.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#8|jAN@>8|j+ 8|jM   Talleyrando the Arsonist  Octopode of Vehumet *.....Health: 66/66 ========================Magic: 21/21 ========================AC: 1Str: 7 ########EV: 11Int: 23 .......##SH: 3Dex: 12 .##..#..############XL: 10 Next: 25% Place: Dungeon:7 .#...#.........#@..#Noise: ---------  Time: 8267.3 (0.0) .#.#####...........#f) +1 whip (elec) .#...#...##..PPP.P.#Throw: 3 darts (poison) .#...#..####.P.P.P######## ....>..## #.PP_PP#......# ##.#########.PPPP..#.###.##.# #......PP...#.###.##.# #......8|jP ........##.##.# #.......###.#..##.# _There is a staircase to the Ecumenical Temple here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.8|jHY 8|jJ[ : _8|ja X8|ja 8|jZd 8|jaf ,8|jg 8|jPj 8|j`l 8|jl 8|j6n 8|jp 8|jbr ,8|js 8|ju 8|jw 8|jO 8|j ,8|j ,8|j 8|j; 8|j֑ 8|j ,8|j 8|j 8|j$ 8|jК 8|jh 8|jʜ 8|j 8|j 8|j 8|j5 8|j 8|j$  ######### #.......###.##..#..#############.#...#.........#>..# #.#.#####...........# #.#...#...##..PPP.P.# #.#...#..####.P.P.P### #....@..## #.PP_PP#..79.3 (12.0) ###.#########.PPPP..#. #.# #......PP...#. #.# #............. #.# #.......###.#. #.# #........##.#.  #.# #...[.........  #.# #.......######  #^# #.......# # 8|j 6[K8|jY y _There is a stone staircase leading down here.9|jJ9|j9|jʬ980.0) _9|jj9|j  8  You climb downwards. #.....# #.....#  #.....#  #....h#  +.....+ ###$.|.h# # ###.......#.... .......@....... ###.#######.###   hh 2 howler monkeys (asleep) .#9|j-1.8 (2.59|j9|j J _You encounter 2 howler monkeys.9|ju^Found a staff of air and 15 gold pieces.9|j"a _There is a stone staircase leading up here.>|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>|jHx  Talleyrando the Arsonist #.....#  Octopode of Vehumet *..... #.....#  Health: 66/66 ======================== #.....#  Magic: 16/21 ==================------ #....h#  AC: 1Str: 7 +...**+  EV: 11Int: 23 >|jJ###$.|*h# #  SH: 3Dex: 12 ###.....**#....  XL: 10 Next: 25% Place: Dungeon:8 .......@.......  Noise: ---------  Time: 8281.8 (0.0) ###.#######.###  f) +1 whip (elec)  Throw: 3 darts (poison)  hh 2 howler monkeys (asleep) .# _There is a stone staircase leading up here.  >|jJCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep)>|j *h*h.?|j)Talleyrando the Arsonist#.....#Octopode of Vehumet *.....#.....#Health: 66/66 ========================#.....#Magic: 16/21 ==================------#...###AC: 1Str: 7+...##+EV: 11Int: 23###$.|### #SH: 3Dex: 12###.....*.#....XL: 10 Next: 25% Place: Dungeon:8.......@.......Noise: ---------  Time: 8281.8 (0.0)###.#######.###f) +1 whip (elec)Throw: 3 darts (poison)hh 2 howler monkeys.#Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line?|j*&The fireball explodes! The fireball engulfs the howler monkey!  The howler monkey is almost dead.The fireball engulfs the howler monkey!  The howler monkey is heavily wounded.?|j[?|j3 U.h?|j ".?|jZ 1h?|ju....=======2.8 (1?|j?|j   Press: ? - help, Shift-Dir - straight line  The fireball explodes! The fireball engulfs the howler monkey!  ?|j The howler monkey is almost dead.  The fireball engulfs the howler monkey!  The howler monkey is heavily wounded. _The howler monkey howls!@|jIFF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@|j  Talleyrando the Arsonist #.....#  Octopode of Vehumet *..... #.....#  Health: 66/66 ======================== #.....#  Magic: 11/21 ============------------ #.....#  AC: 1Str: 7 +...h.+  EV: 11Int: 23 ###$.|**# #  SH: 3Dex: 12 ###.....h*#....  XL: 10 Next: 25% Place: Dungeon:8 .......@***....  Noise: =======--  Time: 8282.8 (0.0) ###.#######@|j(e.###  f) +1 whip (elec)  Throw: 3 darts (poison)  hh 2 howler monkeys .#The howler monkey is heavily wounded. _The howler monkey howls!  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line@|j" ***#*h*#@**.@|jH 7*#A|jtPA**A|j/ **h***.**h.@..B|j  Talleyrando the Arsonist #.....#  Octopode of Vehumet *..... #.....#  Health: 66/66 ======================== #.....#  Magic: 11/21 ============------------ #.....#  AC: 1Str: 7 +...†.+  EV: 11Int: 23 ###$.|..# #  SH: 3Dex: 12 ###.....h.#....  XL: 10 Next: 25% Place: Dungeon:8 .......@.......  Noise: =======--  Time: 8282.8 (0.0) ###.#######.### B|j  f) +1 whip (elec)  Throw: 3 darts (poison)  hh 2 howler monkeys .#Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe fireball explodes! The fireball engulfs the howler monkey!  You kill the howler monkey!.  Press: ? - help, Shift-Dir - straight line  The fireball explodes! The fireball engulfs the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill. B|j& #.....#  #.....# B|jU2     +.###.+  ###$###.# #  ###...###.#....  ....  ####  B|j8; .#B|jڊB|j:  ..†.|....  Vehumet accepts your kill.B|jh373.8 (1B|j'B|j+- _You hear an angry hiss.C|jC|j8#,C|jU$,C|j;&C|j))C|j*M2=C|jA+C|j0,C|j1C|jy5C|j5C|j7C|j9C|j$:C|jP;C|j>C|j?9=C|j_@C|j^CC|jCC|jEC|jGC|jcHM3=C|jIC|jISBC|j}TC|j+UC|jPVC|jyYC|j$ZC|jJ[C|j_O=C|jEaC|jdC|jveC|jpfC|j9jC|jkN4==C|jlC|jpC|jqC|jUrC|jvC|j`wC|jpxC|j1|C|j|C|j}C|jyC|jƐ:==C|jC|jC|jdy5=C|j,C|jC|j)C|jC|jC|jC|jC|j C|jm9=C|jfC|jVC|j,C|jC|j0K6=C|jC|j?BC|jmC|jmC|j C|j,C|jC|je=C|j,C|j$!C|j6+a7=C|j,C|jFC|jGC|j]IC|jkWC|jvYC|jZC|jhC|jjC|jkC|jvC|jx9=C|j&yC|j 8=C|jBC|jC|jC|jC|jC|jN9=C|jC|j;W _You start resting.C|jk-------k   wyvern (wandering)C|j0326.8 (43.0)C|jlC|j L-------7.8 (44C|j!C|jW _You encounter a wyvern.D|j,l F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D|j J.kD|jG C.kD|jB vvkally target)=8.8 (1.0)D|j D|jd / _You conjure some foxfire!E|j\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E|j!v§v§§vv§v§v§§vE|jM  You conjure some foxfire! The foxfire burns the wyvern.E|jKv§.kE|jW  The wyvern is moderately wounded.The foxfire burns the wyvern but does no damage.E|j&1§E|jvv7-9E|j§§§.v@§E|jBa _The wyvern is moderately wounded.E|j  E|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F|j|F|jF|jmF|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F|j v§v§F|j v§§vF|j v  You conjure some foxfire!  The foxfire burns the wyvern but does no damage.F|jL0 3§F|jd2 §v§kF|j8  The wyvern is moderately wounded.The foxfire burns the wyvern but does no damage.F|j 3§F|j1 :§kF|j .§v.§k§@vF|j `6--30F|j §§v§§k§F|jz a _The wyvern is moderately wounded.G|jzU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G|jw * combustible, ally target)Flames lash the wyvern.  The wyvern is severely wounded.G|j§vv§G|j   The wyvern's fire resistance burns away.  The foxfire burns the wyvern! The wyvern is burned terribly!G|j$§§vG|jM1 §The wyvern is almost dead.The foxfire burns the wyvern! The wyvern is burned terribly!  You kill the wyvern!G|j5:* G|j,§G|jc|.§...G|j 4/22----32====1 _Vehumet accepts your kill.G|jmU§§G|jvm _Your Spellcasting skill increases to level 8!H|jp H|j7 H|jԖ H|j O..@.H|j L----2 _H|j H|j m---7----H|j; ##########.......###.##..#..#############.#...#.........#>..##.#.#####...........##.#...#...##..PPP.P.# #.#...#..####.P.P.P### ### #.PP_PP#.. ###.#########.PPPP..#.#.# #......PP...#.#.# #.............#.# #.......###.#.#.# #........##.#. #.# #...[.........H|j( d #.# #.......######  #^# #.......# # H|jM ]5=4.3 (2.5H|jV H|jW  H|jX _You climb upwards.H|j-] c _There is a stone staircase leading down here.I|j-3I|jI|jhI|j1I|jMnI|j<I|j#{=I|j|)I|j'*I|j0+I|j-I|j&.M6=I|j0I|j#3BI|j4I|j5I|j6I|j7I|j8I|j8I|j[:I|j:9=I|j;I|jp=I|j=K7=I|j?I|jABI|j.L=I|jxPI|jFSI|jSI|jTI|j2WI|j]K8=I|jeXI|j5fI|jfI|jxgI|jDiI|jiI|jbjI|jEI|jJ9=I|jcI|jwI|jK9=I|jI|j,I|jCI|jXI|j)I|jI|jI|j I|j I|jI|ju9=I|jzI|j,I|jXI|jb20=I|jvI|jBI|j,I|j*I|jI|j7I|j=I|jI|jI|jJ51=I|jF,I|jI|jI|j<I|j,I|jDI|j2I|jI|jjI|j= _You start resting.Magic restored.I|jzI|j[ 072.3 (38.0)I|j,62==I|j,3.3 (39 _I|jeI|j)I|j8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J|j.J|j2t Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Flame WaveJ|j4Conjuration/Fire 2% 4  d - FireballConjuration/Fire 9% 5 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitK|j92 Scorch K|jScorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 1%  Power: 94% Damage: 2d8 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.M|jp Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 2% 4  d - FireballConjuration/Fire 9% 5 M|j_/Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN|jroTalleyrando the ArsonistN|jy#########Octopode of Vehumet *.....#.......##Health: 66/66 ========================#.##..#..############ Magic: 22/22 ========================#.#...#.........#>..# AC: 1Str: 7#.#.#####...........# EV: 11Int: 23#.#...#...##..PPP.P.# SH: 3Dex: 12N|j#.#...#..####.P.P.P### XL: 10 Next: 32% Place: Dungeon:7#....@..## #.PP_PP#.. Noise: ---------  Time: 8373.3 (0.0)###.#########.PPPP..#. f) +1 whip (elec)#.# #......PP...#. Throw: 3 darts (poison)#.# #.............#.# #.......###.#.#.# #........##.#. #.# #...[......... #.# #.......###### #^# #.......# #  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N|j5Talleyrando the Arsonist#########Octopode of Vehumet *.....#.......##Health: 66/66 ========================#.##..#..############ Magic: 22/22 ========================#.#...#.........#>..# AC: 1Str: 7#.#.#####...........# EV: 11Int: 23#.#...#...##..PPP.P.# SH: 3Dex: 12N|j\#.#...#..####.P.P.P### XL: 10 Next: 32% Place: Dungeon:7#....@..## #.PP_PP#.. Noise: ---------  Time: 8373.3 (0.0)###.#########.PPPP..#. f) +1 whip (elec)#.# #......PP...#. Throw: 3 darts (poison)#.# #.............#.# #.......###.#.#.# #........##.#. #.# #...[......... #.# #.......###### #^# #.......# #N|jO  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N|j}P  Okay, then.N|jN|jD _N|j N|j N|j N|j H4.3 (1 _N|j͖ N|j &8N|j!  #.....# #.....#  #.....#  #.....#  +...†.+ ###$.|..# # ###.......#.... ........ ###.#######.###  N|jk ?.#N|j -5.8 (2.5N|j N|j # _You climb downwards.N|j a _There is a stone staircase leading up here.Q|jQ|jQ|jQ|jQ|j46.8 (1.0 _Q|j;Q|j&7Q|jw 9##########.......###.##..#..#############.#...#.........#>..##.#.#####...........##.#...#...##..PPP.P.# #.#...#..####.P.P.P### ### #.PP_PP#.. ###.#########.PPPP..#.#.# #......PP...#.#.# #.............#.# #.......###.#.Q|jn#.# #........##.#. #.# #...[......... #.# #.......######  #^# #.......# # Q|j-8.3 (2.5Q|j Q|jb! _You climb upwards.Q|jc _There is a stone staircase leading down here.R|jrR|j~Level 7 of the Dungeon <<<<>>>>>^____(Press ? for help)##########.......###.##..#..#############.#...#.........#>..##.#.#####...........##.#...#...##..PPP.P.##.#...#..####.P.P.P#########....@..## #.PP_PP#......####.#########.PPPP..#.###.##.# #......PP...#.###.##.# #..............##.##.# #.......###.#..##.##.# #........##.#..##.##.# #...[.............##.# #.......######.#####^# #.......# #.##.# ####.#### ###.###.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#R|j[>@R|j R|j +R|j 8Talleyrando the ArsonistR|j "#########R|jg 5Octopode of Vehumet *.....R|j ##.......##R|jW eHealth: 66/66 ========================R|j #.##..#..############ Magic: 22/22 ========================R|jT! #.#...#.........#>..# AC: 1R|j! -Str: 7R|j " #.#.#####...........# EV: 11R|jY" .Int: 23R|j" #.#...#...##..PPP.P.# SH: 3R|j"# .Dex: 12R|j# -#.#...#..####.P.P.P### XL: 10 Next: 32% Place: Dungeon:7R|j$ 8#....@..## #.PP_PP#.. Noise: ---------  Time: 8378.3 (0.0)R|jB% ###.#########.PPPP..#. f) +1 whip (elec)R|j% #.# #......PP...#. Throw: 3 darts (poison)R|j& N#.# #.............R|j[' <#.# #.......###.#.R|j' 4#.# #........##.#.R|j( / R|j( H#.# #...[.........R|jG) / R|j^* 4#.# #.......######R|jF+ / R|j+ h#^# #.......# #R|j, . R|jj- LConfirm with . or Enter, or press ? or * to list all spells. R|j. 2_Okay, then. R|j. 1_You climb downwards. R|j/ 2_There is a stone staircase leading up here. R|j"0 _You climb upwards. R|j0 U_There is a stone staircase leading down here.R|j1 R|j2 R|j_5 R|jD`  _R|j^e XR|jOu R|jJv R|jIy ,R|jz R|j XR|j[ nR|jO ,R|j. nR|ju R|jF R|j R|j R|j4  ######## .......## .##..#..############ .#...#.........#@..# 90.3 (12.0) .#.#####...........# R|j /.#...#...##..PPP.P.# .#...#..####.P.P.P######## ....>..## #.PP_PP#......# ##.#########.PPPP..#.###.#  #.# #......PP...#.###.#  #.# #..............##.#  #.# #.......###.#..##.#R|jԴ R|j R|j c _There is a stone staircase leading down here.S|jkFS|jqGS|jQMS|jTS|j5\N1.0) _S|j&8S|jn         ###   #@#   #.#   #.#   #.#   #..   #.#    #..    #.#      S|jG2.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.S|j\|_S|jW}S|jևP _S|jG,S|jhS|j S|jY,S|jS|j˕S|j%,S|jY,S|j,S|j?S|j5S|j)XS|j;S|j:,S|jS|j,S|jIS|jS|j,S|j S|j S|j,S|jS|jS|j S|j ,S|jZ S|j ,S|j S|j S|j S|j ,S|j S|j$ #.# #.# #.## #..# #.## #..# #.## .#######.## .##.@......# 405.8 (13.0)  .#S|jF& `#.######## ..##: ..##. ### S|j@1 S|jB2 ,6.8 (14S|j7 S|j; R _Found a parchment of Scorch.T|j  You encounter a centaur. It is carrying a +0 orcbow.T|j #.#  #.#  #.##  #..#  #.##  #..#  #.##  . #.##  .# #@.......#  .# #.# T|j ..# #:# .# #.c .# ### # c   centaur (launcher, asleep) #  #  T|j ,0.0)T|jѫ27.8 (1 _T|jT|jU|jp  U|jqCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U|j/ *c  combustible)Flames lash the centaur.  The centaur shouts!  The centaur is heavily wounded.U|js  cThe centaur's fire resistance burns away. ))The centaur wields a +0 orcbow. The centaur shoots an arrow.U|jvX.:U|jc@))U|j'!.:45--------0---====8U|j )Z _The arrow hits you. The centaur shoots an arrow. The arrow hits you!U|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U|j- ' U|j s* Flames lash the centaur. The centaur is burned terribly!U|jx cThe centaur is severely wounded.))U|j X.:U|j 36-----------18-----9U|j U|j F _The centaur shoots an arrow. The arrow hits you!V|jg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V|jS )Flames lash the centaur. The centaur is burned terribly!  You kill the centaur!V|j_*V|j*)V|jc7---6----410V|jˤV|jZ _Vehumet accepts your kill.V|j&p IV|j{ V|j ,V|jz ,V|j 87=-V|j V|j) V|j& ,V|j V|j ,V|j V|j S9=V|j V|jT V|j{ 9=V|j V|j V|j Z8=V|jq V|jU b40=V|j V|j V|j V|j ,V|j? V|j V|j' V|jC =V|j V|j V|j V|j& 91V|j( V|j0 V|j7 a9=V|j= V|j> V|jk? V|jZF i2=V|j[H V|jU =V|j)] z3=20=V|jc BV|jd V|j#f V|j_n ,V|j 4=V|j e=V|j V|j V|j V|jN a1=V|j V|j a5=V|j/ V|j BV|j BV|j8 V|j K6=V|j V|jz n _You start resting.Magic restored.V|jD [.----V|jM 039.8 (29.0)V|j n2==----40.8 (30 _V|j V|j W|jIW|jBW|jhW|jd47=W|j,W|jCW|j:==W|juW|j W|jm8=W|jW|jW|jW|j/W|j ,W|j/ W|j,W|jW|jQ9W|jg*,W|j+W|j2,W|j?W|jJb50=W|jLW|jl,W|jnW|jF1=W|jߒBW|jeBW|j5Q2W|jѶBW|jW|jW|jW|j w3=W|jBW|jBW|jBW|j4=W|j(W|jT6w5=W|j?BW|jHBW|jAR6=W|jhS,W|jTW|jYW|jpZW|ja[W|jhQ7W|jGpBW|juBW|j zW|jzW|j${W|jw8=W|j͔BW|j>BW|j9=W|jBW|j;BW|j}R60W|jW|j>W|jW|jBW|jw1=W|jBW|j4BW|j2=W|jsBW|j4BW|jHBW|jW|j%3W|j W|j?',W|j/,W|j4,W|j8a4=W|j9W|j*B,W|j3PW|jQW|jRW|jSW|j`W|jaU5=W|jbW|jjW|jukW|jlW|jnu,W|jvW|jLzk _You start resting.HP restored.W|j{W|j502.8 (626=3.8 (63 _W|jX|jF1  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.0  12%   0   i * Spellcasting   8.0  37%  -1           b - Maces & Flails   0.0     0   j * Conjurations   5.2  10%   0   c - Staves   0.0     0   k * Fire Magic   8.4  34%   0   d - Unarmed Combat   0.0 |j20m    0   l - Air Magic   0.0     0   e - Throwing   0.0     0           m - Evocations   0.0    +1           f + Dodging   2.1     0       g - Shields   0.0     0      h + Stealth8.2   7%  +4        |j$4~m                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY|js12 92 f * Dodging   2.1  10%6^|j^|j^|ja+^|jp#.#   Talleyrando the Arsonist#.#   Octopode of Vehumet *.....#.##   Health: 66/66 ========================#..#   Magic: 22/22 ========================#.##   AC: 1Str: 7#..#   EV: 11Int: 23#.##   SH: 3Dex: 12.#######.##   XL: 10 Next: 34% Place: Dungeon:8.##@.......#   Noise: ---------  Time: 8503.8 (0.0).#^|j#.########   f) +1 whip (elec)..##:#  Throw: 3 darts (poison) ...##.) .#### #   #   #   ^|jhI You kill the centaur! _Vehumet accepts your kill. _You start resting. _Magic restored. _You start resting. _HP restored.^|jJ^|jn^|j4 ^|j ^|jX ^|j ^|j?^|j`B^|j",^|j%^|j[(h  You see here a parchment of Scorch.^|jU/^|j0 _^|jV1^|j3^|j=B^|jZ?$  Things that are here:^|jAb  a +0 orcbow; a centaur corpse^|jLK _^|jM^|j U,^|jV^|j[X^|jF`^|jXa^|j%b^|jc^|j l^|jl^|jqm^|jUo^|jw,^|jx^|jlz^|j%,^|j^|jK^|j^|jě^|j^|j^|j^|jN^|jP^|j^|j^|j^|j^|j^|jX^|j'e.#######.##.##........#.##.######..##:##### ...##.)...# .######.# ^|j}##.### #.# # ......#####.# # #...@....# 17.8 (14.0) #....###### . #..#.  _... ..  .## ..#  ... .#.. ....#^|jR~ SFound a sparkling altar of Nemelex Xobeh.^|jiS   water moccasin (wandering)^|j ,8.8 (15^|j^|j_ _You encounter a water moccasin.`|j= . #.##  .##.#.#  .##.#.#  ..##.#:##### #...##.#.)...# .##.#####.# .#.#.###/ #.# .#.S.....#####.#  # #..@.....# `|jA# #....###### . #..#.#  . _......# #.##...## # #...  .#..  ....#  `|jE7S.`|jM`|jN19.0)`|jV`|j#YX _Found a shiny gold wand.a|jO  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a|jG.Sa|j=.Sa|jvvSally target)a|j^1--=20a|jޤa|j/ _You conjure some foxfire!b|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b|j* * combustible, ally tar…)Flames lash the water moccasin.  The water moccasin is moderately wounded.b|jv§v§b|j  The water moccasin's fire resistance burns away.  The foxfire burns the water moccasin! The water moccasin is burned terribly!b|jȅ3§b|j7  The water moccasin is severely wounded.The foxfire burns the water moccasin! The water moccasin is burned terribly!b|j3§b|j\E.Sb|j&b|j=)19----====1b|jDb|jH§§§ _The water moccasin is almost dead.b|jt  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b|jp §Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!b|j ^*b|jM ..†.*7----82b|jL b|jM Z _Vehumet accepts your kill.c|jq c|jő Bc|j” c|j L8=-c|j c|jy ,c|jh c|j8 ,c|jy c|j ,c|j c|j c|j 9=c|j c|j c|j3 c|j c|j w9=c|j ,c|j c|j ,c|j% c|j! ,c|jA$ c|j) c|jJ* 9=c|j+ c|j4 c|j5 L20=c|jY6 c|j? c|j}@ c|jA c|jJ ,c|jK c|j4T ,c|jU c|j^ O=c|ja c|jh ,c|jj c|jkq c|js a1=c|jw W _You start resting.c|jˁ ----S   water moccasin (wandering)S c|j 042.8 (20.0)c|j 4S.c|jʍ c|jю I----3.8 (21c|j c|jM _ _You encounter a water moccasin.d|j)<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d|j 8S.d|j vvSally target)d|j g0-=4.8 (1.0)d|j d|j / _You conjure some foxfire!e|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e|jm4e|jiv$ e|jw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)e|j7/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j§v§v§v§v§v  You conjure some foxfire! The foxfire burns the water moccasin.f|j,2§f|j/D§vf|jK0JSvf|j0f|j29  The water moccasin is lightly wounded.  The foxfire burns the water moccasin.f|j\u§S§f|j8vv19--5f|j`§§§f|ji _The water moccasin is moderately wounded.f|j'  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j[ * combustible, ally tar…)Flames lash the water moccasin.  The water moccasin is severely wounded.f|j+ v§§vf|j4  The water moccasin's fire resistance burns away.  The foxfire burns the water moccasin. The water moccasin is burned terribly!f|j 4§f|j  The water moccasin is almost dead.The foxfire burns the water moccasin. The water moccasin is burned terribly!f|jB 4§f|jU US§.†....)7---====6f|j^ ;§f|j#a b _The water moccasin is almost dead.g|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j ! §Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Vehumet accepts your kill.g|j _*g|js ....8=-417 _You feel your power returning.h|j6h|jh|j՟h|jzBh|jұ,h|jh|jH,h|jYh|jO=h|j/h|jRh|jWh|jh|ja9=h|jBh|jBh|j,h|jsh|j,h|jh|j =20=h|jh|j,Xh|j$.h|j C,h|jGh|jPO=h|j #.#.)...# ......##. #.#####.# i|j6:<..# ##.#.#.###.# #.# #..#.# #......@...#####.# 5.0) ..## # ..#.....#†.......# ... #..##.##....###### #.##.. # #. #..#.# # . ._......# #.# ##.##...## #.# # #...#  .#..#  ....# i|jMi|j+6.8 (3i|j i|j9 _Found an escape hatch in the floor.i|jY i|j m Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 2% 2b - Kiss of DeathConjuration/Necromancy 1%1  c - ShockConjuration/Airi|j M1%1  d - Mercury ArrowConjuration/Alchemy2%2  e - Inner FlameHexes/Fire2% 3  f - Volatile BlastmotesFire/Translocation2% 3  g - Poisonous VapoursAlchemy/Air4%1  h - Ignite PoisonFire/Alchemy9% 4  i - Confusing TouchHexes14% 3  j - Fugue of the FallenNecromancy14% 3  k - PasswallEarth14% 3  l - Brom's Barrelling BoulderConjuration/Earth16% 4  m - AnguishHexes/Necromancy41% 4  n - Animate DeadNecromancy41% 4  o - Dispel UndeadNecromancy41% 4  p - Olgreb's Toxic RadianceAlchemy41% 4 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi|j <[Esc] exitj|jW} j|j[ j|j #.. #.##   Talleyrando the Arsonist ##...#######.##   Octopode of Vehumet **.... ...##.#........#   Health: 66/66 ======================== .# .##.#.########   Magic: 22/22 ======================== .# ..# ### #.#:#####   AC: 1Str: 7 .####...# .> #.#.)...#   EV: 11Int: 23 ......##. #.#####.#   SH: 3Dex: 12 ..<..# ##.#.#.###.# #.#   XL: 10 Next: 41% Place: j|j= [mDungeon:8 #..#.# #......@...#####.#   Noise: ---------  Time: 8576.8 (0.0) ..## # ..#.....#†.......#   f) +1 whip (elec) #... #..##.##....######   Throw: 3 darts (poison) #.##.. # #. #..#.# #.# .._......# #.###.##...##   #.## #...#  .#..#  ....#  You kill the water moccasin!Vehumet accepts your kill. _You feel your powj|jɩ !er returning. _Magic restored. _e - a wand of paralysis (5) _Found an escape hatch in the floor.  Okay, then. _k|jk|jk|jk|j+k|jk|j$ _k|j,k|j[,k|jk|jk|jk|jMk|jk|jk|jk|jk|j k|jwP  There is an escape hatch in the floor here.k|j/k|j0 _k|jk|jk|j,k|j?k|jek|j ,k|j k|j k|j6 #.. #.##### . ..#######.#.... .### #.#.........#.# .# #. #.#.####### ...#.# ..# #[##### #.#:##### ..#.####...# #.#..># #.#.)...# #......# #.#.#.# #.#####.# ....<..# ##.#.#.###.# #.# ....#..#.# #..@.......#####.# 83.8 (7>...## ##....#.....#†.......# k|jtM.##.#... ....#..##.##....###### ....#.##.... #.. #.##..#.# ....#.# . #.. ._......# ..!.#.# #..##.##...## ....#.#... #.##...#...# .. .#..# ....#k|j&k|j[(+4.8 (8k|j/k|j[2H _Found a ring mail.k|jָ k|jܹ k|j k|j| k|jR ,k|j ,k|j) k|j k|j k|j k|j  You encounter a gargoyle. It is wielding a +0 dire flail.k|jM K########. ..###### .#...... .#### #.#......#.#.# .# #.. #.#.##### k|j(  #...#.# ..# #[##### #.#:  #...#.####...# #.#..># #.#.)...#  #...#......# #.#.#.# #.#####.#  #......<..## ##.#.#.###.# #.#  #....#..#.##.##..........#####.#  #..>...## ##...@#.....#†.......#  #.##.#........#..##.##....######  #....#.##.... #..##.##..#.#  .....#.##9.. #...._......#!.#.##.. #..##.##...##k|jM 9....#.##. ...##.##...#9   gargoyle (wandering) # ...#... .#..# ..... ....#.... .k|j6 S6.8 (29.k|j k|j 27.8 (3 _k|j k|j l|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jG !.9l|j vv9ally target)l|j+ b1--=8.8 (1l|j l|j / _You conjure some foxfire!n|jU; n|j[> A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +n|j>? AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 76% to hit with your +1 whip of electrocution and 74% to hit withyour grab and squeeze. It has about 53% to hit you. AttackMax Damage Hit: +0 dire flail 32 n|j? RIt is immune to torment and blinding; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow(3d12) (4) [!]: Description|Statusesr|j*########...####### Talleyrando the Arsonist .#.......#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================#...#.# ..# #[##### #.#:##### Magic: 21/22 ======================--#...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  #......<..## ##.#.#.###.# #.# SH: 3Dex: 12  #....#..#.##.##.v..r|j......#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##...@#.....#†.......# Noise: =--------  Time: 8588.8 (1.0)  #.##.#........#.v##.##....###### f) +1 whip (elec)#....#.##.9.. #..##.##..#.#Throw: 3 darts (poison).....#.##... #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#9   gargoyle (ally target)# ...#... .#..#..... ....#.... . _There is an escape hatch in the floor here. _Found a ring mail. _You encounter a gargoyle. It is wielding a +0 dire flar|j il.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!r|j4r|jr|jor|j;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r|jY,$r|j6######## . ..####### Talleyrando the Arsonist .#...... .#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================  #...#.# ..# #[##### #.#:##### Magic: 16/22 =================-------  #...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  #......<..## ##.#.#.###.# #.# SH: 3Dex: 12  #....#..#.##.##.v........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##..*@#.....#†.......# Noise: =--------  Time: 8588.8 (0.0)  #.##.#...*****r|joA[40m#.v##.##....###### f) +1 whip (elec)  #....#.##*9*. #..##.##..#.#  Throw: 3 darts (poison)  .....#.##*** #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#  9   gargoyle (ally target) # ...#... .#..#  ..... ....#  .... . _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (ally target)s|jk########...####### Talleyrando the Arsonist .#.......#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================#...#.# ..# #[##### #.#:##### Magic: 16/22 =================-------#...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  #......<..## ##.#.#.###.# #.# SH: 3Dex: 12  s|jx#....#..#.##.##.v........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##..*@#.....#†.......# Noise: =--------  Time: 8588.8 (0.0)  #.##.#...###**#.v##.##....###### f) +1 whip (elec)#....#.#####. #..##.##..#.#Throw: 3 darts (poison).....#.##### #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#9   gargoyle (ally target)# ...#... .#..#..... ....#.... .s|jdCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (ally target)  The fireball explodes! The fireball engulfs the gargoyle.s|j=s|j^Gv§s|jrEv§s|j4Cv§s|jDI§vs|jF§vs|jRL§vs|j;v§s|jGv§s|jW$9.s|jsK§vs|j.8......s|jL======9.8 (1s|jf§§§§§s|jAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 dire flail (ally target)  The fireball explodes! The fireball engulfs the gargoyle. _The gargoyle is lightly damaged.t|j 6F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t|jv######## . ..####### Talleyrando the Arsonist .#...... .#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================  #...#.# ..# #[##### #.#:##### Magic: 11/22 ============------------  #...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  #......<..## ##.#.#.###.# #.# SH: 3Dex: 12  #....#..#.##.##§§........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##***@#.....#†.......# Noise: ======---  Time: 8589.8 (0.0)  #.##.#....|jl:;49m.9v*#§§##.##....###### f) +1 whip (elec)  #....#.##..v* #..##.##..#.#  Throw: 3 darts (poison)  .....#.##... #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#  9   gargoyle (ally target) # ...#... .#..#  ..... ....#  .... . _The gargoyle is lightly damaged.  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (lightly damaged, ally target)t|jz#########...####### Talleyrando the Arsonist .#.......#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================#...#.# ..# #[##### #.#:##### Magic: 11/22 ============------------#...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  t|j9#......<..## ##.#.#.###.# #.# SH: 3Dex: 12  #....#..#.##.##§§........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ####*@#.....#†.......# Noise: ======---  Time: 8589.8 (0.0)  #.##.#.....####§§##.##....###### f) +1 whip (elec)#....#.##..## #..##.##..#.#Throw: 3 darts (poison).....#.##... #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#9  t|j[37m gargoyle (ally target)# ...#... .#..#..... ....#.... .Aim: a gargoyle, wielding a +0 dire flail (lightly damaged, ally target)  The fireball explodes! The fireball engulfs your foxfire.  Your foxfire completely resists.  The fireball engulfs your foxfire.  Your foxfire completely resists.  The fireball engulfs the gargoyle!t|jHt|j'Your foxfire completely resists. the gargoyle!  The gargoyle is heavily damaged.oxfire burns the gargoyle but does no damage.t|jM4§t|jV # The gargoyle is heavily damaged.The foxfire burns the gargoyle.t|jt|j_*§t|j.9t|j......#..§.t|jL=======90.8 (1t|j<t|j a _The gargoyle is severely damaged.u|j1F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u|j̣w######## . ..####### Talleyrando the Arsonist .#...... .#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================  #...#.# ..# #[##### #.#:##### Magic: 6/22======------------------  #...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23 u|jm #......<..## ##.#.#.###.# #.# SH: 3Dex: 12  #....#..#.##.##..........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##***@#.....#†.......# Noise: =======--  Time: 8590.8 (0.0)  #.##.#.....*9*#..##.##....###### f) +1 whip (elec)  #....#.##..** #..##.##..#.#  Throw: 3 darts (poison)  .....#.##... #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#  9   gargoyle # ...#... .#..#  ..... ....#  .... . _The gargoyle is severely du|jamaged.Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (wisps of flame, severely damaged)u|ju######## . ..####### Talleyrando the Arsonist .#...... .#### #.#...... Octopode of Vehumet **.... ...#.#.# .# #.. #.#.##### Health: 66/66 ========================  #...#.# ..# #[##### #.#:##### Magic: 6/22======------------------  #...#.####...# #.#..># #.#.)...# AC: 1Str: 7  #...#......# #.#.#.# #.#####.# EV: 11Int: 23  #......<..## ##.#.#.###.# #.# SH: 3Dex: 12 u|j #....#..#.##.##..........#####.# XL: 10 Next: 41% Place: Dungeon:8  #..>...## ##...@#.....#†.......# Noise: =======--  Time: 8590.8 (0.0)  #.##.#......§.#..##.##....###### f) +1 whip (elec)  #....#.##..§. #..##.##..#.#  Throw: 3 darts (poison)  .....#.##... #...._......# ....!.#.##.. #..##.##...## ......#.##. ...##.##...#  9   gargoyle # ...#... .#..#  ..... ....#  .... .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAimu|j: a gargoyle, wielding a +0 dire flail (wisps of flame, severely damaged)  The fireball explodes! The fireball engulfs the gargoyle!  You destroy the gargoyle!u|j  .  .####  .# #..   ..#  #.#:   #.#..># #.#.)   u|j=  <..## ###.#  ..  #..>...## ####*@#.....#†  ...###  #..##   #... #...._!.#.##.. #.  # ...#...  .....  .... u|jQOu|jbi....)...501.8 (1u|j  Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 dire flail (wisps of flame, severely damaged)  The fireball explodes! The fireball engulfs the gargoyle!  You destroy the gargoyle! _Vehumet accepts your kill.v|j0V  #.. #. #######  ..####### #...... ### #.#....... ..#.#.# .# #.. #.#.# #...#.# ..# #[##### #.#:##### #...#.####...# #.#..># #.#.)...# #...#......# #.#.#.# #.#####.# #......<..## ##.#.#.###.# #.# #....#..#.##.##.@........#####.# #..>...## ##....#.....#†.......# #.##.#......).#..##.##....###### #....#.##.... #..##.##..#.#v|jAX J.#.##... #...._......#!.#.##.. #..##.##...# .....#.##. ...##.##...## ...#... .#. ....#v|j\c v|jd F-------2v|j l v|jsn v|jΙ #.. #.# . ..#.# ...... .#### #.#. .#.#.# .# #.. #.#.# ...#.# ..# #[##### #.#:##### ...#.####...# #.#..># #.#.)...# ...#......# #.#.#.# #.#####.# ......<..## ##.#.#.###.# #.# ....#..#.##.##.#####.# ..>...## ##....#.....#†.# .##.#......).#..##.##....###### ....#.##.... |j 4m#..##.##..#.##.##... #...._.!.#.##.. #..##.##...###.##. ...# ...# v|j 7=-------3v|jt v|j v|j2#.. #.# . ..#.# .#### #.#.# #.#.# .# #.. #.#.##.# ..# #[##### #.#:##### #.####...# #.#..># #.#.)...# #......# #.#.#.# #.#####.# <..## ##.#.#.###.# #.# #..#.##.##.#####.# >...## ##....#.....#†.# ##.#......).#..##.##....###### #.##.... #..##.#|j0m#..#.##.##... #..!.#.##.. #..##.#.##. ...##.##...## ...#.....#..# 4w|jH#.. #.##  . ..#.##  .#### #.#.# .#.# .# #.. #.#.# #.# ..# #[##### #.#:##### #.####...# #.#..># #.#.)...# #......# #.#.#.# #.#####.# <..## ##.#.#.###.# #.# #..#.##.##.#####.# >...## ##....#.....#†.# .#......).#..##.##....###### #.##.... #w|j"G[37m..##.##..#.##.##... #...._......# !.#.##.. #..##.##...###.##. ...### ...#.. w|j&w|j &5w|j6w|jw|jޛ#.. #.##  . ..#.##  .#### #.#.# #.# .# #.. #.#.# w|j#.# ..# #[##### #.#:##### #.####...# #.#..># #.#.)...# #......# #.#.#.# #.#####.# <..## ##.#.#.###.# #.# #..#.##.##.#####.# ...## ##....#.....#†.# .#......).#..##.##....###### #.##.... #..##.##..#.##.##... #...._......# .#.##.. #..##.##...##|jdm#.##. ...##.##...## ...#.....#..# w|jRw|jh&6w|jٳw|jOw|jl#.. #.##   . ..#.##   .#### #.#.#  .# .# #.. #.#.#  .# ..# #[##### #.#:#####  .####...# #.#..># #.#.)...#  ......# #.#.#.# #.#####.#  <..## ##.#.#.###.# #.#  #..#.##.##.#####.#  ## ##....#.....#†.#  w|jm#......).#..##.##....######  #.##.... #..##.##..#.#  #.##... #...._......#  #.##.. #..##.##...##    #.##. ...##.##...#   # ...#.....#..#   ..... ....#   w|j}w|j0;=7w|j@w|jRw|j Y [#.. #.##  # . ..#.##  . .#### #.#.#  # .# #.. #.#.#  # ..# #[##### #.#:#####  ####...# #.#..># #.#.)...#  # #.#.#.# #.#####.#  .w|jZ <..## ##.#.#.###.# #.#  ..#.##.##.#####.#  .## ##....#.....#†.#  ......).#..##.##....######  .##.... #..##.##..#.#  .##... #...._......#  .##.. #..##.##...##  .##. ...##.##...#  # ...#.....#..#  ..... ....#  w|jcg w|jh &8w|j{o w|jq w|jY #.. #.##   . ..#.##   .#### #.#.#   .# #.. #.#.#   ..# #[##### #.#:#####  ...# #.#..># #.#.)...#  # #.#.#.# #.#####.#  <..## ##.#.#.###.# #.#  .#.##.##.#####.#  ## ##....#.....#†.#  ).#..##.##....######|jvZ 9;49m  ##.... #..##.##..#.#  ##... #...._......#  ##.. #..##.##...##  ##. ...##.##...#  # ...#.....#..#  ..... ....#  w|jd w|je \8=9w|jTj w|jl x|j<#.. #.##  . ..#######.##  .#### #.#.#  .# #.. #.#.#  ..# #[##### #.#:#####  ...# #.#..># #.#.)...#  # #.#.#.# #.#####.#  ..## ##.#.#.###.# #.#  #.##.##.#####.#  # ##....#.....#†.#  ).#..##.##....######  #.... #..##.##..#.#  #... #...x|j?._......#  #.. #..##.##...##  #. ...##.##...#  # ...#.....#..#  ..... ....#  x|jIx|jJ(600x|jTx|jm x|j x|j x|j Bx|j ,x|j x|j x|j 9=x|jt x|jO x|jC S9=x|j x|j ,x|j x|j x|j x|j x|j ,x|j x|j 9=x|je x|j  x|jS ,x|j x|j" x|j# e10/22=x|j$ x|j- x|j. x|j/ x|jB6 x|j6 x|j_8 x|jA ,x|j#E x|jcP e=x|jT x|j U T1==x|jU x|j#^ ,x|j2_ x|jg x|jXh x|jPn x|ju x|jsv x|jw x|jO x|j/ :==x|j x|j x|j x|j x|jX <12x|j> (=x|j x|jǖ ,x|j x|j x|j x|j x|j' x|j x|j x|j =3=x|j x|j Bx|j4 Bx|j O=x|j x|j ,x|j` x|jD x|j M4=x|j x|jj ,x|jS x|j ,x|j  x|jD ,x|j x|j|% x|ju& 9=x|j' x|j/ c5=x|j?1 x|j8 x|j9 x|j: x|jN@ ,x|jA x|jG ,x|jH x|jdP x|j9Q 9=x|j}R x|jX x|j@Y x|jZ x|j&a x|ja M6=x|j\c x|jnh x|ji x|ji x|js Bx|jv x|jw x|jdx x|j~ O=x|jA x|j ,x|j9 x|j x|jW K7=x|j/ x|jƓ x|jd x|j x|j x|j x|jq x|j, x|j x|j x|j٫ 9=x|ju x|j{ x|j" a8=x|j< x|jn ,x|j/ x|j ,x|je x|j ,x|j x|j x|je 9=x|jn x|jA x|j x|j x|j x|j K9=x|j& x|j x|j x|jt x|j' x|j> x|j x|j ,x|jh x|j O=x|j x|j| x|j L20=x|j x|j  x|j x|j x|jZ# x|jA$ x|j5 =x|jT8 x|jF Bx|jOM w1=x|j6Q x|jR x|jYS x|j[ x|j]\ x|j] x|jo = _You start resting.Magic restored.x|jv x|j 075.8 (75.0)x|jۀ b2==6.8 (76 _x|j6 y|j8t _y|jz Xy|j ,y|jF y|jN y|j{ y|jL y|j y|js y|j y|j :==y|jߛ y|j{ y|j+ ,y|jN y|jm y|j y|j y|j #####.### #<#  .$#.# #.#  #[#.# #.#  #.#.# #.##  #.#.# #..#  #.#.# #.##  #.#.#####.#..#  ###.#.......#.##  . #...@.#######.## 83.0) .#### #####.#........#  .# #.. #.#.########  ..# #[##### #.#:##### ##...# |jW m#.#..># #.#.)...# ....# #.#.#.# #.#####.# <..## ##.#.#.###.# #.# .#.##.##..........#####.# ## ##....#.....#†.......# 4.8 (8y|j y|j C _Found a robe.z|j4 z|j z|j z|j z|j ,z|jR z|j z|jO .....#.... ..<....... $># ### ######.### ..# #<#  .$#.# #.#  #[#.# #.#  #.#.# #.##  #.#.# #..#  #.#.# #.##  #@#.#####.#..# 5.8 (1z|j 8 ###.#.#.## # . #.....#.## . .#### #####.#........#  .# #.. #.#.######## # ..# #[##### #.#:##### ####...# #.#..># #.#.)...# ....# #.#.#.# #.#####.# .<..## ##.#.#.###.# #.# z|j A6.8 (2z|j z|j ; _Found a stone staircase leading down.{|j{|j1 {|jh {|j7 {|j{|jB{|j?!{|j"{|j#{|j%{|j+{|jC,{|j,{|j/{|j|5{|j6,{|jA\  You see here a +0 robe.{|jkH{|jI _{|jdJ{|jS,{|jT{|jXN _You now have 450 gold pieces (gained 12).{|jMa{|j&b{|jb{|jVd{|jj{|jk{|j#l{|js,{|jKu{|j@yN _You now have 463 gold pieces (gained 13).{|j3{|jр{|j{|jX{|j{|j,{|j{|j,{|jԹ{|jn,{|j0{|j{|j{|ja{|j{|jH{|j,{|j{|j7{|jf{|j{|j{|j7{|j{|j{|j#{|j{|jO,{|j{|j {|j,{|jo{|jaj #######  #.?...# #.....##.....##.....##.....# #### +...÷.+ ..# ###$.|@.#######.# ###.......#.....#.#####  .......<.............>#  {|jL###.#######.###...##..# # #.# ####....#.# #.# #...##[#.# #.# #.####.#.# #.# # #.#.# #.# #.#.#{|j  # #.?...# #.....# #.....# #.....# #.....# #### +...÷.+ ..# ###$.@..#######.# ###.......#.....#.##### .<......># ###.#.###...##..# # #.# ####....#. #.# #...##[#. #.# #.####.#. #.# # #.#. #.# #.#.{|j87071.0){|j%8.8 (22{|j {|j`0r _You see here a staff of air.{|j8 {|j; {|j= {|ji@ {|jG {|jdI $ _{|jkN ,{|jNS {|j$T {|jT {|j[ {|je\ {|j4] {|j` N _You now have 478 gold pieces (gained 15).{|jh {|ji {|jj {|jm {|jjs {|jt ,{|jy {|j {|jF {|j {|j {|j {|j {|j {|j {|j {|jͪ {|j@ {|j {|j {|j {|j {|j %{|j7 {|j {|j {|jp {|j" {|j 6 ####### {|j y #.@...# {|jn  {|jD z#.....# {|j  {|j z#.....# {|j  {|jx r#.....#{|jz #.....# ####{|j. \+...÷.+ ..# {|j ###..|..#######.# {|j S###.......#.....#.#####{|j b........<.............>#{|jT {|j a17.8 (9.0)8.8 (10.0){|jR {|j% . _i - a scroll of identify||j ||j Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  w - 2 scrolls of enchant weapon  T - 3 scrolls of torment  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF ||j  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected}|jg}|j*}|j'Talleyrando the ArsonistOctopode of Vehumet **....Health: 66/66 ========================Magic: 22/22 ========================AC: 1Str: 7EV: 11Int: 23SH: 3Dex: 12#######XL: 10 Next: 50% Place: Dungeon:8#.@...#Noise: ---------  Time: 8718.8 (0.0)#.....#f) +1 whip (elec)#.....#Throw: 3 darts (poison)#.....##.....# ####+...÷.+ ..####..|..#######.####.......#.....#.##### ........<.............>#  _You see here a +0 robe. _You now have 450 gold piec}|j2es (gained 12). _You now have 463 gold pieces (gained 13). _You see here a staff of air. _You now have 478 gold pieces (gained 15). _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM Potions (select first with !)  f - a viscous sapphire potion  l - an orange potion  o - 2 bubbling orange potions  p - 2 fizzy brown potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions  y - 4 coppery potions[?] describe selected~|j @ ~|j$F ~|jM HTalleyrando the ArsonistOctopode of Vehumet **....Health: 66/66 ========================Magic: 22/22 ========================AC: 1Str: 7EV: 11Int: 23SH: 3~|j] Dex: 12#######XL: 10 Next: 50% Place: Dungeon:8#.@...#Noise: ---------  Time: 8718.8 (0.0)#.....#f) +1 whip (elec)#.....#Throw: 3 darts (poison)#.....##.....# ####+...÷.+ ..####..|..#######.####.......#.....#.##### ........<.............>#  _You see here a +0 robe. _You now have 450 gold pieces (gained 12). _You now have 463 gold pieces (gained 13). _You see here a staff of air. _You now have 478 gold pieces (gained 15). _i - a scroll of identify~|ji ]  As you read the scroll of identify, it crumbles to dust.~|jj ~|jl $9.8 (1~|jwp ~|j-s 1 _o -> m - 2 potions of might|j^|j|j|j|j|je|j,|j|j|j|j#|jQ|jq|j|jm|j|jR|j||j+|j+|jѼ|jн|j|j1|j|ja|j~7 _You open the door.|jf|j!|j|j@  There is an open door here.|j|jo _|jt|j|j,|j|j|jM|jg|jZ ,|j= |j|j|jP|j|j|j|jw|j|j;|j %,|j &|j(|j,|je-|j9.|j2|j5|j\6|j6|j9:|j=|j>|j?|jB|j I|jI|jSJ|jL|jR,|jNT|j'U|jZ|j[,|j]|jUc|j d|j}d|j |j|j,|j|j,|j|jܧ|j|j,|jv|jE|j&,|j|jn|jx,|j|j|j,|j|jq|j>,|j|j[|j(,|jL|j|jj,|j|jU|j9,|j|j|j|j|j~|j7,|j,|j|j&j  You encounter a killer bee.|j}q########.....# ##.......'...÷.+ ..#######..|..########.#####.......#.....#...........<.........#######.#######.###..#.......#.# ###..y#######.#.# #.#......@..#......#.# #.###.####.##.###..#.# # #.##.# #..#.# #.##.# #..#.#.# #....# ####..######## .y   killer bee (wandering) ..#...... .#### ...#.#.# .# #.. #...#.# ..# #[|jP53.8 (34.0)|j|j34.8 (35 _|j] |j"|j}#.....# #.'...÷.+ ..#..|..#.#.#####.......#.....#.....<.#.#.###.#.......#.# #..y#|j#####.#.# #.#..#......#.# #.####.####.##.###..#.# # #.##.# #..#.# #.##..# #......######## . #...#.# ..# #[#|j%3|j>A.y|j|j15.8 (1.0)|jz|j[ _You encounter a killer bee.|j?FF  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j0y|j@.y|j?.y|j@.y|jwyvvyy 2 killer bees (1 ally target)|j^]1--=6|jP|j/ _You conjure some foxfire!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jtKG.y|jVT@.y|jV<.y|j:YDvy|jY|job`  You conjure some foxfire! The foxfire burns the killer bee.|j83§|j#|j`0---7|j|je _The killer bee is moderately wounded.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jѣ †Flames lash the killer bee.  You kill the killer bee!Vehumet accepts your kill.|j` i*   killer bee|j v§You feel your power returning.|j١ §vv§|j$ {v§v§|j @v§|j Cvy|j |j * (ally target)  You hear an angry buzzing noise.  The foxfire burns the killer bee.|j4 3§|j<  The killer bee is heavily wounded.The foxfire burns the killer bee!|jѾ 3§|jl ;.y|j ?§|j% 19--1====8|j §.y§@§|j ^ _The killer bee is almost dead.|j?#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jG §Flames lash the killer bee.  You kill the killer bee!Vehumet accepts your kill.|j\^*|j͗ yYou feel your power returning.  You hear an angry buzzing noise.|jA.y|jp" ..††@..y   killer bee  You encounter a killer bee.|jg8--39|j||jk& _You hear a roar!|j t  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jJ|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j܌ |j Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j@.y|jQ9.y|jvv(ally target)7--=---60|jE _You conjure some foxfire!|j5  |j8Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j * combustible, ally target)  Flames lash the killer bee.  The killer bee is severely wounded.|jv§§vv§|j=v§|jz  The killer bee's fire resistance burns away.  The foxfire burns the killer bee.|j` q§v§|jb [vy|j *The killer bee is severely wounded.The foxfire burns the killer bee but does no damage.|j i§§y|j' 1)6--====1§y@§§|ji( c _The killer bee is severely wounded.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j. .†y@vv, ally target)  You conjure some foxfire! The killer bee closely misses you.2--5--=---2|j0|j+30 _The killer bee stings you.|jA †The foxfire burns the killer bee! The killer bee is burned terribly!  You kill the killer bee!|jtRR|jT/§|j|jYs--4---3|j<§|j Z _Vehumet accepts your kill.|j|j@3|j6§vv§|j,=v§|jj:v§|jW  You start resting.|jyy   killer bee (wandering)|j&0|js4y.|j yally target)  You encounter a killer bee.The foxfire burns the killer bee.|j11§|jX<(|j=3-4.8 (1|jCr§§§@§|jF8 _The killer bee is lightly wounded.|jO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j[8@.y|jM;@§y|j".y†@vv(ally target)|jo34--=5|j |j/ _You conjure some foxfire!|jj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jI * combustible, ally target)  Flames lash the killer bee.  The killer bee is almost dead.|jv§§v|j& †The killer bee's fire resistance burns away.  The foxfire burns the killer bee. The killer bee is burned terribly!  You kill the killer bee!|j-^*|j,§|jKv§|ju7v§|jձ:§v|j»|jl3--5====6|jl§v@§§|j5Z _Vehumet accepts your kill.|jg3|j|j˿O§v|j =v§|jM§v|jE§v|j=>v§|j|j8|jE|j § _You start resting.|j|jK4=|j/|j|j|j|jO|j 7-|j|j95|j2=|je|jc4=|jb|j,|j|j q _Your foxfire dissipates.HP restored.|j††@.----..|j!,73.8 (7|j'#u6=----4.8 (8 _|j)|j3+|j 3|j |j =|j5 |j/ |j |j |j |j i=5=|j} |j ,|j' |jG |j |j |j ,|j |j |j? 9=|j3 |jQ c6=|j |j= ,|j |j |j` |j |jh|jW|j|j|j9=|j|jz|ji$'7=|jr&|jx',|j.e=|j3|j4K8=|j]=|jB,|jD|juI,|jJ|jO|jP,|jU|jV9=|j{W|j],|j*^|jda9=|je|jk,|jl|js,|jt|j{,|j }|j9|j9=|jr|j L20=|jʼn|jy|jP,|j|jՖ,|j|j,|jC|jYW _You start resting.|jHH   manticore (wandering)|j1808.8 (34.0)|j3|j]H=9.8 (35|j=|j&Z _You encounter a manticore.|jo,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j ########.....# ### Talleyrando the Arsonist .......'...÷.+ .. Octopode of Vehumet **.... .#######..|..#######. Health: 66/66 ======================== #.#####.......#.....#. Magic: 15/22 ================-------- ...........<.......... AC: 1Str: 7 #######.#######.###... EV: 11Int: 23 #.......#.# #### SH: 3Dex: 12 ...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8 #.******@.#......#.# #.# Noise: ---------  Time: 8809.8 (0.0) ###H####.##.###..#.# #  f) +1 whip (elec) #.##.# #..#.#  Throw: 3 darts (poison) #.##.|j# #..#.#  .# #....# ####  ..######## .  H   manticore (wandering) ..#...... .####  ...#.#.# .# #..  #...#.# ..# #[## _You encounter a manticore.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you)|j| ########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 66/66 ========================#.#####.......#.....#. Magic: 15/22 ================--------...........<.......... AC: 1Str: 7|j~ #######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8#.###***@.#......#.# #.# Noise: ---------  Time: 8809.8 (0.0)########.##.###..#.# #f) +1 whip (elec)#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#.# #....# ####..########.H   manticore..#.......####...#.#.# .# #..#...#.# ..# #[##Casting: Scorch (safe; 1% risk of failure) |j  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you)  The fireball explodes! The fireball engulfs the manticore!|ji |jPj H.  Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line: a manticore (wandering, hasn't noticed you  The fireball explodes! The fireball engulfs the manticore!  |juk The manticore is moderately wounded.  You hear an angry hiss. x2; You hear a shout! You hear a bellow! x2|jt m..H.††|ju M======10.8 (1|j| |j 6 _You hear an angry buzzing noise.|j~F  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j ########.....# ### Talleyrando the Arsonist .......'...÷.+ .. Octopode of Vehumet **.... .#######..|..#######. Health: 66/66 ======================== #.#####.......#.....#. Magic: 10/22 ==========-------------- ...........<.......... AC: 1|jStr: 7 #######.#######.###... EV: 11Int: 23 #.......#.# #### SH: 3Dex: 12 ...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8 #..*H***@.#......#.# #.# Noise: ======---  Time: 8810.8 (0.0) ###*####.##.###..#.# #  f) +1 whip (elec) #.##.# #..#.#  Throw: 3 darts (poison) #.##.# #..#.#  .# #....# ####  ..######## .  H   manticore ..#...... .####  ...#.#.# .# #..  #...#.# ..# #[## |j_You hear an angry buzzing noise.  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded)|jE)########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 66/66 ========================#.#####.......#.....#. Magic: 10/22 ==========--------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8#..###**@.#......#.# #.# Noise: ======---  Time: 8810.8 (0.0)########.##.###..#.# #f) +1 whip (elec)|j.#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#.# #....# ####..########.H   manticore..#.......####...#.#.# .# #..#...#.# ..# #[##Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded)  The fireball explodes! The fireball engulfs the manticore!|j܀ |jg 3.H.††.  Aim  Press: ? - help, Shift-Dir - straight line: a manticore (moderately wounded)  The fireball explodes! The fireball engulfs the manticore!  The manticore is heavily wounded.  You hear an angry hiss. You hear a shout! x2|j- ```  The manticore flicks its tail.The volley of spikes skewers you!!|jȧ L.††|j1 45--------1==1.8 (1Barbs |j! |j7 ? _Barbed spikes become lodged in your body.|j F  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jeT3|j[|j^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j F  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j}  ########.....# ### Talleyrando the Arsonist .......'...÷.+ .. Octopode of Vehumet **.... .#######..|..#######. Health: 45/66 ================-------- #.#####.......#.....#. Magic: 6/22======------------------ ...........<.......... AC: 1Str: 7 #######.#######.###... EV: 11Int: 23 #.......#.# #### SH: 3Dex: 12 |jA ...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8 #..*H***@.#......#.# #.# Noise: ======---  Time: 8811.8 (0.0) ###*####.##.###..#.# #  f) +1 whip (elec) #.##.# #..#.#  Throw: 3 darts (poison) #.##.# #..#.#  Barbs  .# #....# ####  ..######## .  H   manticore ..#...... .####  ...#.#.# .# #..  #...#.# ..# #[## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous[|j3 40m; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded)|j @########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 45/66 ================--------#.#####.......#.....#. Magic: 6/22======------------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23|j #.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 55% Place: Dungeon:8#..###**@.#......#.# #.# Noise: ======---  Time: 8811.8 (0.0)########.##.###..#.# #f) +1 whip (elec)#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#Barbs .# #....# ####..########.H   manticore..#.......####...#.#.# .# #..#...#.# ..# #[##Casting: Fireball (dangerous; 7% risk of failu|jWre)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded)  The fireball explodes! The fireball engulfs the manticore!|j|j.Honfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (heavily wounded)  The fireball explodes! The fireball engulfs the manticore!  The manticore is almost dead.|jX..H††..|j]*2.8 (1|j2|j2 _You hear a loud, deep croak!|j= F  Casting: Fireball (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j p *(combustible)Flames lash the manticore.  The manticore is almost dead.|jA SThe manticore's fire resistance burns away.|jSM9 H|jNNS   water moccasin (wandering)You encounter a water moccasin.|jU ``  The manticore flicks its tail.The volley of spikes skewers you!|j=††|j38---4----3|j|jD _More barbed spikes become lodged in your body.|js  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j: .  Flames lash the manticore. The manticore is burned terribly!  You kill the manticore!|j *S   water moccasin (wandering)|j FVehumet accepts your kill.The water moccasin hisses angrily..S|j.SF   bullfrog|j---2----67--4|j|jY _You encounter a bullfrog.|j|jThe barbs in your skin will harm you if you move. Continue? Y - Yes |j' N - No|j=5|jP########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 38/66 =============-----------#.#####.......#.....#. Magic: 2/22==----------------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 67% Place: Dungeon:8|jR#F.S..††@.#......#.# #.# Noise: ====-----  Time: 8814.8 (0.0)###.####.##.###..#.# #f) +1 whip (elec)#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#Barbs .# #....# ####..########.S   water moccasin..#.......#### F   bullfrog...#.#.# .# #..#...#.# ..# #[##Flames lash the manticore. The manticore is burned terribly!  You kill the manticore!Vehumet accepts your kill.The water moccasin hisses angrily. _You encounter a bullfrog.Okay, then.|jS|j[|j^. _|jx:|j>Drink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 3 potions of hastee - 2 potions of enlightenment  m - 2 potions of might  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions  y - 4 coppery potions [!] read|quaff|evoke[?] describe selected|j |j ########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 38/66 =============-----------#.#####.......#.....#. Magic: 2/22==----------------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 67% Place: Dungeon:8#F.S..††@.#......#.# #.# Noise: ====-----  Time: 8814.8 (0.0)###.####.##.###..#.# [40|j"m#f) +1 whip (elec)#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#Barbs .# #....# ####..########.S   water moccasin..#.......#### F   bullfrog...#.#.# .# #..#...#.# ..# #[##Flames lash the manticore. The manticore is burned terribly!  You kill the manticore!Vehumet accepts your kill.The water moccasin hisses angrily. _You encounter a bullfrog. _Okay, then.|j%+_ You kill the manticore!  Vehumet accepts your kill.  The water moccasin hisses angrily. _You encounter a bullfrog.Okay, then.|jY,|j2|j4. _|j6|j"Drink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 3 potions of hastee - 2 potions of enlightenment  m - 2 potions of might  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  s - 2 white potions  t - 2 murky blue potions  x - 2 fuming clear potions |j" y - 4 coppery potions [!] read|quaff|evoke[?] describe selected|j|j^|j########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 38/66 =============-----------#.#####.......#.....#. Magic: 2/22==----------------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 67% Place: Dungeon:8#F.S..††@.#......#.# #.# Noise: ====-----  Time: 8814.8 (0.0)###.####.##.###..#.# [40|jhm#f) +1 whip (elec)#.##.# #..#.#Throw: 3 darts (poison)#.##.# #..#.#Barbs .# #....# ####..########.S   water moccasin..#.......#### F   bullfrog...#.#.# .# #..#...#.# ..# #[##You kill the manticore!Vehumet accepts your kill.The water moccasin hisses angrily. _You encounter a bullfrog. _Okay, then. _Okay, then.|j@.F|j<.S|jsw.F.S|j|j22/22======================----5.8 (1|jm |j 6 _Magic courses through your body.|j.P----|j|j|j_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jR  * (combustible)Flames lash the water moccasin.  The water moccasin is moderately wounded.|j |.F.S|jw( |j* 9=0===================---====6|jt0 |j53 F _The water moccasin's fire resistance burns away.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jF * Flames lash the water moccasin. The water moccasin is burned terribly!|j@.F|j:†S|j4*.F19----7|jn-|jy0b _The water moccasin is almost dead.|j74  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j †Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!|j *F   bullfrog|j9†F|j|jf=7---708|j)|jZ _Vehumet accepts your kill.|j=  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jW * (combustible)Flames lash the bullfrog.  The bullfrog is heavily wounded.|j  FThe bullfrog's fire resistance burns away.  You hear an angry hiss.2----5----9 _The bullfrog hits you. The bullfrog hits you!|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j †Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!Vehumet accepts your kill.|j^*|j_† --220 _You feel your power returning.|j|jCk _Your Fire Magic skill increases to level 9!|jQD|jE|jG|jKW  You start resting.|j]ll   komodo dragon (wandering)|j~^&0|ji=|jOkI----1.8 (1|js|j0^ _You encounter a komodo dragon.|jg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j5 ########.....# ### Talleyrando the Arsonist .......'...÷.+ .. Octopode of Vehumet **.... .#######..|..#######. Health: 29/66 ==========-------------- #.#####.......#.....#. Magic: 10/22 ==========-------------- ...........<.......... AC: 1Str: 7 #######.#######.###... EV: 11Int: 23 #.......#.# #### SH: 3Dex: 12 ...#############.#.# #.. XL: 10 Next: 72% Place: Dungeon:8 #.....††@.#......#.# #.# Noise: ---------  Time: 8821.8 (0.0) ###.####*##.###..#.# #  f) +1 whip (elec) #*##.# #..#.#  Throw: 3 darts (poison)[12;1|jE65H #*##.# #..#.#  Barbs  .# #*l..# ####  ..######## .  l   komodo dragon ..#...... .####  ...#.#.# .# #..  #...#.# ..# #[## _You encounter a komodo dragon.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon|j########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 29/66 ==========--------------#.#####.......#.....#. Magic: 10/22 ==========--------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 72% Place: Dungeon:8#.....††@.#......#.# #.# Noise: ---------  Time: 8821.8 (0.0)###.####*##.###..#.# #|jBf) +1 whip (elec)#*##.# #..#.#Throw: 3 darts (poison)####.# #..#.#Barbs .# ###..# ####..########.l   komodo dragon..#.......####...#.#.# .# #..#...#.# ..# #[##Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon  The fireball explodes! The fireball engulfs the komodo dragon!|j.|j5l.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon  The fireball explodes! The fireball engulfs the komodo dragon!  |j-]The komodo dragon is moderately wounded.|jx....======2.8 (1|jK|j* _You hear a shout! x2|jF  Casting: Fireball (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j ########.....# ### Talleyrando the Arsonist .......'...÷.+ .. Octopode of Vehumet **.... .#######..|..#######. Health: 29/66 ==========-------------- #.#####.......#.....#. Magic: 5/22=====------------------- ...........<.......... AC: 1Str: 7 #######.#######.###... EV: 11Int: 23 #.......#.# #### SH: 3Dex: 12 ...#############.#.# #.. XL: 10 Next: 72% Place: Dungeon:8 #.....††@.#......#.# #.# Noise: ======---  Time: 8822.8 (0.0) ###.####*##.###..#.# #  f) +1 whip (elec) #*##.# #..#.#  Throw: 3 darts (p|joison) #l##.# #..#.#  Barbs  .# #**..# ####  ..######## .  l   komodo dragon ..#...... .####  ...#.#.# .# #..  #...#.# ..# #[## _You hear a shout! x2  Casting: Fireball (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded)|j%########.....# ### Talleyrando the Arsonist.......'...÷.+ .. Octopode of Vehumet **.....#######..|..#######. Health: 29/66 ==========--------------#.#####.......#.....#. Magic: 5/22=====-------------------...........<.......... AC: 1Str: 7#######.#######.###... EV: 11Int: 23#.......#.# #### SH: 3Dex: 12...#############.#.# #.. XL: 10 Next: 72% Place: Dungeon:8#.....††@.#......#.# #.# Noise: ======---  Time: 8822.8 (0.0)###.####*##.###..#.# #f) +1 w|j'=hip (elec)####.# #..#.#Throw: 3 darts (poison)####.# #..#.#Barbs .# ###..# ####..########.l   komodo dragon..#.......####...#.#.# .# #..#...#.# ..# #[##Casting: Fireball (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded)  The fireball explodes! The fireball engulfs the komodo dragon!|jr|j Sl|j3 .  Aim  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded)  The fireball explodes! The fireball engulfs the komodo dragon!  The komodo dragon is heavily wounded.  You carefully extract the barbed spikes from your body.|j)...|j306========3.8 (1|j!< _You hear a roar!|jHF  Casting: Fireball (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j s * (combustible)Flames lash the komodo dragon.  The komodo dragon is severely wounded.|j|U l.  The komodo dragon's fire resistance burns away.|jX4--====---4|jIa|jb( _You hear a bellow!|jZ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j' *Flames lash the komodo dragon. The komodo dragon is burned terribly!|j YThe komodo dragon is severely wounded.The komodo dragon misses you.|jllY   yak2-------5|j}|jT _You encounter a yak.|j8-  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j' * Flames lash the komodo dragon. The komodo dragon is burned terribly!|ja Y.  The komodo dragon is almost dead.|j l1=0----6|j |jy Z _The komodo dragon barely misses you.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j |j |j |j e _You don't have enough magic to cast this spell.|j8†Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the komodo dragon.  Lightning courses through the komodo dragon!  You kill the komodo dragon!  Vehumet accepts your kill.|j@.Y|jY   yak|jw=2==80=---8.0 (1.2|j&|j!4 _You feel your power returning.|jb.......'...÷.+ ..#######..|..########.......#................<.........#######.#######.### #.......#.# ####...#############.#.# #..#....Y††..#.....###.####@##.###  #.##.#  .# #....# ####.######## . ..#.......#### ...#.#.# .# #.. #....# #[#####...# #.#.|jd?.Y|jn|jPp3===----90|jv|jyz _You see here a komodo dragon corpse.|j  #######..|..########.......#................<.........#######.#######.### #.......#.# ####...########[40m#####.#.# #..#.....Y†..#.....###.####†##.###    .# #....# #### .######## . ..#.......#####...#......# #.#. |j .Y|j †Y   yak|j d2-30 _|j$ |j |j#.......#................<.........#######.#######.### #.......#.# ####...#############.#.# #..#.....†Y..#.....###.####†##.###  |jA#.##.#  .# #....# #### .######## . ..#.......#### ...#.#.# .# #.. #....# #[#####...# #.#......# ...<..## #|j~C†Y|jd|j&1|j |j, ...........<..........#######.#######.###...# #.......#.# ####...#############.#.# #...#.....††..#......#.# #.#####.####Y##.###..#.# #  #.##.# #..#.# #.##.# #..#.# .# #.@..# #### #..######## . #...... .#### #.#.#.# .# #..#...#.# ..# #[####...#.####...# #.#..#...#......# #.#.##......<..## ##.#.##....#..#.##.##....†Y|j <2|j |j |jXY .<.#.#.###...##.#.# ####....#############.#.# #...##.....††..#......#.# #.####.####†##.###..#.# # #Y##.# #..#.# #.##.# #..#.# .# #..@.# #### #..######## . #...#...... .#### # #...#.# ..# #[##...#.####...# #.#..>#...#......# #.#.#. #......<..## ##.#.#. #....#..#.##.##.|jY D |j^[ .Y|jGd .Y   yak|je x3==3|jz |ji| |jԧ e#.#####.......#.....#.###...........<.............#######.#######.###...## #.......#.# ####......#############.#.# #...#.....††..#......#.# #.#######.####†##.###..#.# # ##.##.# #..#.# # #Y##@# #..#.# .# #....# #### ###..########  #....#...... ### ###...#.#.# .# #..#...#.# ..# #[######...#.####...# #.#..># #...#......# #.#.#.# #......<..## ##.#.#.# |j *Y.Y   yak4|j? M ##..|..#######.# #.#####.......#.....#.###...........<............#######.#######.###...## #.......#.# ####......#############.......††..#.....######.####†##.### #.##.# #..#.# # #.Y..# #### ###..########. #..Y.Y   yak4=5|jA6V......'...÷.+ . ##..|..#######.# #.#####.......#.....#.###...........<............#######.#######.###...## #.......#.# ####......#############.#.......††..#......#.# #.######.####†##@### #.##.# #..#.# # #..Y.# #### ###..######## . #....#...... .#### ###...# .# #.. ..# #[########...# #.#..>|j76Y.|j,@|jmAT4=6|j|ji |jJ########.....# #### .......'...÷.+ ..# .#######..|..#######.# #.#####.......#.....#.####...........<.............>#######.#######.###...## #.......#.# ####.......#############.#.# #...##[|jXt#.....††..#.@....#.# #.####.###.####†##.###..#.# # #.#.##.# #..#.# #. #.##Y# #..#.# #..# #....# #### ###..########  #.....#...... ### ####...#.#.# .# #..#...#.# ..# #[#####Y.|jL\|j7 _The yak snorts and paws the ground.|j\#.....# #### .'...÷.+ ..# .#..|..#.# #.#####.#.....#.#.<.|j>##.#.###...##..##.#.# ####....#...#######.#.# #...##[##.....††..#..@...#.# #.####.#|j ###.####†##.###..#.# # #.##.##Y# #..#.# #.##.##.# #..#.# #.#.# #....# #### ###.#..######## . #...#...... .#### ##### ...#.#.# .# #.. # #...#.# ..# #[##### # Y|j~.Y   yak8|j|j! #.....# #### .'...÷.+ ..# .#..|..#.# #.#####.#.....#.##### .<.># #.#.###...##..# #.#.# ####....#....#######.#.# #...##[#.|j! @#.....††..#...@..#.# #.####.#.###.####†##Y###..#.# # #.#.#.##.# #..#.# #.#.#.##.# #..#.# #.#..# #....# #### ###.#...# |j " . #...#...... .#### #####....#.#.# .# #.. #.#...#.# ..# #[##### #.|j!& 3Y.|jM0 |j0 #=|j0 9|jE |j;#.....# #### .'...÷.+ ..# .#..|..#.# #.#####.#.....#.##### .<.># #.#######.###...##..# #.......#.# ####....#.#...#######.#.# #...##[#.##.....††..#.Y..@.#.# #.####.#.####.####†##.###..#.# # #.#.##.##.# #..#.# #.#.##.##.# #..#.# #.#.#.# #....# #### ###.#...# . #.....#|j<..#...... .#### #####.#...#.#.# .# #.. #.##...#.# ..# #[##### #.#|jsK.Y55=40|jd^|jua|j  #.....# ########.....# #### .......'...÷.+ ..# .#######..|..#######.# #.#####.......#.....#.##### |jy ...........<.............># #######.#######.###...##..#  #.......#.# ####....#.# ...#############@#.# #...##[#.# #.....††..#..Y...#.# #.####.#.# ###.####†##.###..#.# # #.#.# |jg Y #.##.# #..#.# #.#.##.# #....# #### ###.#.....########  #.....#..#...... ### #####.#....#.#.# .# #.. #.#.|j A.Y|j |jj |j 1|j |j |j #.....# #.....#  ########.....# ####|jK .......'...÷.+ ..# .#######..|..#######.#  #.#####.......#.....#.##### ...........<.............>########.#######.###...##..#  #.....@.#.# ####....#.#  ...#############.#.# #...##[#.# |j #.....††..#...Y..#.# #.####.#.####.####†##.###..#.## #.#.# #.##.# #..#.#|j #.#. #.##.# #..#.# #.#.#|j .# #....# #### ###.#.. ####### . #.....# #...... .#### #####.# |jE|j:&2|ji|j= |j9/c #.....# #.....# #.....# #### .'...÷.+ ..# .|j/#..|..#.# #.#####.#.....#.##### .<.># #######.#.###...##..# #|j/.#.# ####....#. ...######|j/0#.#.# #...##[#. #.....††..#...Y..#.# #.####.#.|jT0. ###.####†##.###..#.# # #.#. #.##.# #..#.# #.#.|jx0 #.##.# #..#.# #.#.|j0u .# #....# ####|j0- ###.#|j0 ..# . #.....|j 1 ..#...... .#### #####.|jc41Y|j>Y   yak|jr?\6=3|jG|jH|jZ #.....# #.....# #.....# #### .'...÷.+ ..# .#..|..#.# #.#####.#.....#.##### |j+[o.<.># #######.#.###...##..# #.#.# ####....# ...#######Y#.# #...##[# #.....††..#...Y..#.# #.####.#|j[b ###.####†##.###..#.# # #.# #.##.# #..#.# #.# #.##.# #..#.# #.# .# #....# #### ###.# ..# . # ..#...... .#### #####|jg]4Y.|jk|jlB=4|jPu|j3w|j5L  #.....# #.....# #.....# #### .'...÷.+ ..# .#..|..#.# #.#####.#.....#. ...........<.> #######.#.###...##.. #..@..Y.#.# ####.... ...#######.#.# #...##[ #.....††..#...Y..#.# #.####. ###.####†##.###..#.# # #. #.##.# #..#.# #. #.##.# #..#.# #. .# #....# #### ###. ..# . # ..#...... .#### [9|jL 3;17HY.|jd |je &5|jm |jo |j] #.....# #.....# #.....# #### .'...÷.+ ..# .#######..|..#.# #.#####.......#.....#. ...........<. #######.#.###...##|jM #.@..Y..#.# #### ...#######.#.# #...## #.....††..#...Y..#.# #.#### ###.####†##.###..#.# # # #.##.# #..#.# # #.##.# #..#.# # .# #....# #### ### ..|jF# . # ..#...... .#### |j/Y.|jØ|j157=|jfK6=6|j|j1|j  #.....# #.....# #.....#  ########.....# #### .......'...÷.+ ..# .#######..|..#######.#  #.#####.......#.....#.## ...........<.s.........#######@#######.###...## #...Y...#.# ####.. ...#############.#.# #... #.....††..#...Y..#.# #.#####.####†##.###..#.# # #.##.# #..#.#  #.##.# #..#.# s   scorpion (wandering) .# #....# #### ######### . [|j"40m#.|jי5s.|j12Y.|j1Y|jŦY 2 yaks (1 wandering)|j7|jή|j _You encounter a scorpion. You encounter a yak.|j #.....# #.....# #.....#  #.....# ########.....# #### .......'...÷.+ ..# .#######..|..#######.# |jy g#.#####.....s.#.....#.###........@..<.............#######.#######.###...## #..Y....#.# ####......#############Y#.# #...|j e#.....††..#...Y..#.# #.####|j ###.####†##.###..#.# # # s   scorpion (#.##.# #..#.# # #.##.# #..#.# |j .# #....# #### ###|jw 5s.|ja :s||j <8|j |jJZ #.....# #.....# #.....# #.....# ##.....# #### .'...÷.+ ..# .#######.s|..#######.# #.#####.#.....#.#.|jZ<.>#.#.###...##.#..Y....#.# ####....#######Y#.# #...##[#.....††..#...Y..#.# #.####.|j[###.####†##.###..#.# # #.#.##.# #..#.# |j&\#.#.##.# #..#.# #..# #....# #### ###.|j^0Y|jB`5s.|ji Y   yaks   scorpion (wandering)|jwj#8|jj9|js|jt|j#.....# #.....# #.....# |jL#.....# ########.....# #### .'s..÷.+ ..# .#######..|..#######.# #.#####.#.....#.#.<.>##Y#.###...##..##..Y....#.# ####....#|j...#Y#.# #...##[##.....††..#...Y..#.# #.####.####.####†##.###..#.# # #.##.##.# #..#.# #.##.##.# #..#.# #.#.# #....# #### ###.#|j3Y.|j6s.|j|jC=50|j7|j|j#.....# #.....# #.....# #.....# ########s....# #### .......'...÷.+ ..# .#######..|..#######.# #.#####.|jF#.....#.##### .Y..@.># #.#.###...##..# #..Y....#.# ####....#....#Y#.# #...##[#.#.....††..#...Y..#.# #.####.#.###.####†##.###..#.# # #.#.#.##.# #..#.# #.#.#.##.# #..#.# #.#..# #....# #### |j9-###.#.|j5s.|j?.Y|jq|jQ&1|jA|j*a _There is a stone staircase leading up here.|j |j@ |j |j M _You can't go down here!|jm 4|j( |j 7s.|j >.Y|j |j c7=2 _|j| |j B=7|j ##########.......###.##..#..############ #.#...#.........#>..# #.#.#####...........# #.#...#...##..PPP.P.# #.#...#..####.P.P.P### #....@..## #.PP_PP#.. ###.#########.PPPP..#. #.# #......PP #.# #............ #.# #....... #.# #........#|j!  #.# #...[........ #.# #.......######  #^# #.......# # |j c9=3.5 (2.5|j |j ! _You climb upwards.|j3 c _There is a stone staircase leading down here.|jd|jLevel 7 of the Dungeon <<<<>>>>>^____(Press ? for help)##########.......###.##..#..#############.#...#.........#>..##.#.#####...........##.#...#...##..PPP.P.##.#...#..####.P.P.P#########....@..## #.PP_PP#......####.#########.PPPP..#.###.#|j3#.# #......PP...#.###.##.# #..............##.##.# #.......###.#..##.##.# #........##.#..##.##.# #...[.............##.# #.......######.#####^# #.......# #.##.# ####.#### ###.###.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#|j|j4w[>@|j |j Talleyrando the Arsonist#########Octopode of Vehumet **....#.......##Health: 39/66 ==============----------#.##..#..############ Magic: 7/22=======-----------------#.#...#.........#>..# AC: 1Str: 7#.#.#####...........# EV: 11Int: 23#.#...#...##..PPP.P.# SH: 3Dex: 12|jU #.#...#..####.P.P.P### XL: 10 Next: 80% Place: Dungeon:7#....@..## #.PP_PP#.. Noise: ---------  Time: 8853.5 (0.0)###.#########.PPPP..#. f) +1 whip (elec)#.# #......PP...#. Throw: 3 darts (poison)#.# #.............#.# #.......###.#.#.# #........##.#. #.# #...[......... #.# #.......###### #^# #.......# #  _The yak snorts and paws the ground. _You encounter a scorpion. You encounter a yak. _There is a stone staircase leading up here. _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.|jR! |jK" |j@, |j. |j3 P _|j> |jz? :40|j@ |jaB |jC |jC |jD |jG |jOI |jI S8=|j?K |jM |jP |joP |j)R |jGU |jV |jSW 91|jHY |j[ |jL^ |j^ |jS` |jc |jPe |je #=|je |jzg |ji |jk |jl 2=9=|jm |jp |jr |jr |j#u |jPw |jVy |jy |jE{ |j~ |jS |jڀ |j D3=|j? |j  ######## .......## .##..#..############ .#...#.........#@..# 65.5 (12.0) .#.#####...........# |j4 /.#...#...##..PPP.P.# .#...#..####.P.P.P######## ....>..## #.PP_PP#......# ##.#########.PPPP..#.###.#  #.# #......PP...#.###.#  #.# #..............##.#  #.# #.......###.#..##.#|j |j |jٛ c _There is a stone staircase leading down here.|jw=6.0) _|j&8|jq  #### ..# .#  .#.#####  ......># ###  ...##..# #@#  |j8S###....#.# #.#  #...##[#.# #.#  #.####.#.# #.##  # #.#.# #..#   #.#.# #.##    #.#.#####.#..#    ###.#.##    #.....#######.##   |jZ] 10/22=8.0 (2.5 _You climb downwards. _There is a stone staircase leading up here.|j|j3|j|ji4=|j$B|jt'|j'|j)(|j,|ja-]5==|j-|j1|j+2,|j7j1==|j8|j`=e6|jA,|jA|jFB|j&I|jIk47===|jI|jrO|j+Pd12=|jT|jDU|jU|jr^B|j`|j`W8=|ja|j`f|jf9=|jg|jNl,|j m|jr|jsS93=|js|jy|jy,|j|j#,|j1|jb50=|j|jH=|jߑ|jnM4=|j|j|jU1=|j|j|j,|j\,|j|jA|jǦW2=|j|j|jA,|jѱ|j_c5=|j,|j|j|jFK3=|j|jl,|j+|j9=|j,|j"|jU4=|j.|j|juM6=|j|j|j|j%|j|j|jD5=|j|j]|j|j|jd|jO=|j|jG6=7=|j|j,|j|j|j,|j,|j,|j87=|j|j|j_|j|ja8=|j( |j a8=|j,|jz|jz|j/,|j|j#9|jD==|jp|ja9=|j|j;'|j (,|j,|j/-&60|j$.|j2|j2|j`3|j[8e=|j;|j<,|j@|jA1=20=|j>E,|jE|j K,|jK|jO|jPk2=|jTO=|jU|jY|jZD1=|jKZ|j5_|j_;3|j{c,|jd|jh,|j"i|jk|jmf4==|jwm|jfp|jp|jq|jsn _You start resting.Magic restored.|j@y|j́1934.0 (66.0)|j%b2==5.0 (67 _|j|j|j{|j3|j%5=|j|j|jL|j֭,|j%|jj|j:==|j@|jj|ja6=|j1 _HP restored.|j3|jm|j|j|j,|j_|j|j,|j?|j|j|j9=|j|j|j,|j|jb|jP,|jG|j|jcX|jP/B|j0|j4|j4|j6|j9|j<|j<|j>|j@|j,|j|j|j ,|j |j|j|j|jD|jRh  You see here a parchment of Scorch.|j|j/ _|jl|j"$  Things that are here:|j$d  a +0 orcbow; a centaur skeleton|j)|j) _|j*|j\-|jr0,|jN1|j3|j6|j6|j7|j9|jV>|j>|jd?|j>A|jE|jF|jF|jH|jK|j0L|j*M|jN|jQ,|jR|jdT|jW|jUW|j3X|jZ|j wB|jsw|j{,|jc~|j|jǂ|j|j%|j|j,|jf|j|jЏ|j,|jX|j|j1,|j|j<|j,|j|j|j-|j|j!|j8|jz|j!|jɲ|jŵ,|j,|j|j,|ji|j|j,|j@|j:|j,|j|je|j,|j$|j|jPe  You encounter a jelly.|jX#......<..## ##.#.#.###.# #.#....#..#J##.##..........#####.|jU#..>...##.##....#.....#÷.......  #.##.#......).#..##.##....##### #....#.##.....#..##.##..#.#  .....#.##.....#...._......#  ....!.#.##.....#..##.##...## .#.##........##.##...#  #.....@.#.....#..#  #...............##  #............####  #####........# |j-@#........# ########## J   jelly (wandering) 78.0 (43|jO|j39.0 (44 _|j||j|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jQ.J|jQ)xJvvJally target)|jz*i1--=80.0 (1.0)|j5|j_/ _You conjure some foxfire!|jEK  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jJJv§|jKv§|j$Kv§|jF§v|jrCv§|jv|j*§|j)Bv§|j0§v|j|jSQ.J|jN?v§|jKv§|j2vv|j`0---1|j§§§vv§§|j/ _You conjure some foxfire!|jg  _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j98 X  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the jelly.|j u§v§|j F§v|j ^v§v|j ^§v§|j Bv§|jн Nv§|j( 7v§|j Bv§|j Av§|j¿ *v§|j |j  The jelly is moderately wounded.The foxfire burns the jelly!|j,L 3§|j3M O.J|j\ §  The jelly is moderately wounded.The foxfire burns the jelly!  The jelly is severely wounded.  The foxfire burns the jelly!  You kill the jelly!  Vehumet accepts your kill.|jd (|j 0§|j0 ~ §You feel your power returning.|j .§§..v.v-12|j  o§§§§§|jt §|j N _Your foxfire dissipates.|jN |jp |j |j Cv§|jI Bv§|j Jv§|j Kv§|j\ G§v|j Kv§|j H§v|j Lv§|jK @§v|jj |j I|j |j |j |j |j |j |j |j |jW 1§|j |j4 |jA D1=|j |j% § _Your foxfire dissipates.|j |j4 |j |j#? c _Your foxfire dissipates.=|j}B |jD |jE L2==|jF |jS |jd |jf |jl ,|jn ,|js |j^x |jy :==|j { |j   A scorpion comes into view. ..#...... .#### #####.# ...#.#.# .# #.. #.# #...#.# #..# #[##### #.# #...#.####...# #.#..># #. #...#......#.# #.#.#.# #.# #......<..##.###.#.#.###.# #....#..#.##.##s.........# #..>...##.##....#.....#÷..#.##.#...@..).#..##.##....-#....#.##.....#..##.##..#......#.##.....#...._|j |..........!.#.##.....#..##.##...#.......#.##........##.##...# #.......#.....#..# s   scorpion (wandering)#...............###............#########........#942.0)-5.0 (13 _|j9 |j} |j^  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j& U.s|jK1 hvvsally target)|j3 h1--=6.0)|j< |jK / _You conjure some foxfire!|j+W  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j §v§v§vv§v§§vv§|j >  You conjure some foxfire!|j/ `§s.|j%9  The foxfire burns the scorpion but does no damage.  The foxfire burns the scorpion.|j 3§|j_ @vv|j `0---7|jg |§§§§§§|j c _The scorpion is moderately wounded.|j}  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j7}v§§vv§§v  You conjure some foxfire! The foxfire burns the scorpion.|j§v§|jzDv§|j=9sv|j|j  The scorpion is heavily wounded.The foxfire burns the scorpion.|jrB3§|jMM|vv§)....|j&N`19--8|jf§§@v§§ _The scorpion is heavily wounded.|j9u  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j §Flames lash the scorpion.  You kill the scorpion!|jՖ <*|jh §v§v|jri Jv§|ji B§v|j(j 2§|j6k ~§vv|j*n F§v|jn H§v|jw i§....|j| _7---3|jI} >====9|j §##§§§§|jĎ Z _Vehumet accepts your kill.|j |jT |j|jfP§v|jFv§|jlP§v|jF§v|j?§v|jv?v§|jLv§|jfC§v|jBv§|jH|j3!3|j( § _You start resting.|jT10§|j*7b8=-|j8|j,KB|jTB|jbB|jdO=|jf|jj|jjK9=|jo|j s|jls|jeu|jy|j-z|j{|j|jT|jނ|jO=|j||j,|jݡ|j|jL20=|j|jb|jۭ|j#|jg,|jP|j,|j}|j1O=|j/|jf|jK1=|j|j,|j|ja,|j|j ,|j|j|j9=|j|j|j,|jw _Your foxfire dissipates. x2  Magic restored.|j.##†...----.............|jx9022.0 (23.0)2==----3.0 (24 _|jp|j|jjo 3|jo |js |jv |j{ B|j} ,|j  |j |j |j? |j0 |j |j [ ..######## . #.. ..#...... ..#### ## ...#.#.# ..# #..  #...#.# #..# #[#### #...#.####...# #.#..> #...#......#.# #.#.|j $ #......<..##.###.#.# #....#..#.##§##..... #..>.@.##.##†...#.6.0 (3.0) #.##.#......).#..##.## #....#.##.....#..##.## .....#.##.....#...._..|jɓ  .....!.#.##.....#..##.#.......#.##........##.## ......##.##.......#.....|j  .=[!.. #.##.............  #. ....# |j |j H==7.0 (4|jۦ |jè K _Found a glowing robe.|jD 3|j3G |jL |jVt  ..#...... ..#### ## ...#.#.# #..  #...#.# #..# #[#### #...#.####...# #.#..> #...#......#.# #.#.#. #......<..##.###.#.#. #....#..#.##§##...... #..>...##.##†...# #.##@#......).#..##.#0 #....#.##.....#..##.........#.##.....#...._.......!.#.##.....#..##.#...#.##........##.##.##....[15;10|ji H[.=[!.. #.##../.... #. # #####.8.0 (1 _Found a plate armour.|j3|j|j\|j|j%,|jn|j,|j|jG|j|j|j|j;|j|j͸|jǼr _t - 3 murky blue potions (gained 1)|j{3|j[|ji|j|j|jT|j|j,|j|j@,|j|jo _y - 5 coppery potions (gained 1)|j|j|jJ|ji  You see here a +1 robe of willpower.|j|j' _|j|jg . #....#..#.##§##. .. #..>...##.##†... #. #.##.#......).#.#'###....#.##.....#.......#.##.......#.##.........#.##.###........##.##...#.'.[.@[...##.##.......#.#.../....##. #....... #........# #####.. #............. #... ############## ### |j&/30.0)|jk',9.0 (11|j3|j=3 _k - a +6 ring of intelligence|jq|jrMGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +1 whip of electrocution (weapon)  j - a +3 quarterstaff of chaos Missiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) Magical Staves (go to first with |) |jI g - a staff of air Jewellery (go to first with "=)  d - an amulet of chemistry (worn)  e - a ring of protection from fire (worn)  i - a ring of wizardry (worn)k - a +6 ring of intelligence|j0k - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|jd|jl|jv. #....#..#.##§##. Talleyrando the Arsonist.. #..>...##.##†... Octopode of Vehumet **....|j{#. #.##.#......).#. Health: 66/66 ========================##'###....#.##.....#. Magic: 22/22 ========================#.........#.##.....#. AC: 1Str: 7#.........#.##.....#. EV: 11Int: 29#.........#.##....... SH: 3Dex: 12###........##.##....... XL: 10 Next: 83% Place: Dungeon:8#.'.[.@[...##.##....... Noise: ---------  Time: 9039.0 (0.0)#.#.../....##. #....... f)|j}" +1 whip (elec)#........# #####... Throw: 3 darts (poison)#............. #...############## #### _Found a plate armour. _t - 3 murky blue potions (gained 1) _y - 5 coppery potions (gained 1) _You see here a +1 robe of willpower. _k - a +6 ring of intelligence  You feel clever.|j|j+5 (0.5|j|j5 _t - 3 murky blue potions (gained 1) _y - 5 coppery _You see here a +1 robe of willpower. _k - a +6 ring of intelligence  You feel clever. |jqB_k - a +6 ring of intelligence (worn)|j%|j#&|j(|j*,|jE1|j5,|j$= .. #..>...##.##†..#. #.##.#......).###'###....#.##..............|j=.##..##.'.[..[.#.#...@....##.  #........# ######..... ##############|j=4### |j.40.5 (1.0|j#+1.5 (2|jG|j/ _d - a wand of digging (2)|j I|j |j |j> B|j9 |j |jZ |j X|j$ n|jE |j ,|jp |j? |j% |j% |j' |j+ |j 1 |jp1 |j3 |j: |j= l  You encounter an acid dragon.|j-I }#. #.##.#......).#..####D###....#.##.....#..##.........#.##.....#...._#.........#.##.....#..#|j{I w#.........#.##........####........##.##.......##.'.[..[...##.##....#.#........##.##....|jI #.#.......@##.######.............# #....|jI ############### ######## D   acid dragon (wandering)|jL "'|jM 6D50.5 (9|jT |jU 61.5 (10.0) _|j] |j\` |j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j G.D|j !v|j avDally target)|jr h1--=2.0)|j |j / _You conjure some foxfire!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jhv§v§|jlCv§|j<v§|jBv§|j=v§|jBv§|j2F.D|j?v§|j3a  You conjure some foxfire! The foxfire burns the acid dragon.|jY3§|j^@vv|jk0---3§§§§|jm9 _The acid dragon is lightly wounded.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j@ |jmB |jH |jBK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ž|j;3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ž|jb  You conjure some foxfire! The foxfire burns the acid dragon.Ž|j3'y§v§Ž|j'Av§Ž|j4(>v§Ž|j(Iv§Ž|j)=v§Ž|j1  The acid dragon is moderately wounded.The foxfire burns the acid dragon.Î|jor1§Î|jt=v§Î|jQwE.DÎ|j~  The acid dragon is heavily wounded.The foxfire burns the acid dragon.Î|j91§Î|j .v..vÎ|j" `19--4Î|j§§§§§§Î|jd _The acid dragon is severely wounded.Î|j;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Î|j7[Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  You kill the acid dragon!  Vehumet accepts your kill.  You feel your power returning.Î|j:* Î|j?v§Î|jtJv§Î|jqL§vÎ|jK§vÎ|j|.[.....Î|js8--6====5Î|jQ;§Î|jG _The acid dragon scales are intact enough to wear.Ď|j1 .. #..>...##.##†...#. #. #.##.#......).#..## ##'###....#.##.....#..## #.#.##.....#... #.#.##.....#..## #.........#.##Ď|jx..## ###.....§..##.### #.'.[..[.§.##.## #.#......@v##.##... #.#........##.###### #..........v..# #......############### #######Ď|j'K§vĎ|jKv§v§Ď|jH§vĎ|jGv§Ď|j7Gv§Ď|jKv§Ď|j=v§Ď|j/%8[.Ď|j,&T9=----Ď|jt&6Ď|j[._§§§Ď|j0Ď|jb\ - #....#..#.##§##. .. #..>...##.##†...#. #. #.##.#......).#.. ##'###....#.##.....#..# #.#.##.....#... #.#.##.....#.. #.........#.##..# ###.....[..##.##Ď|j] k# #.'.[..[@..##.## #.#...v§..§##.##... #.#.....§.v##.###### #........§§§..# #.....############### ######Ď|j_ ?v§Ď|jc` $§Ď|j` $vĎ|jLa ?v§Ď|j b Dv§Ď|jhj 2§Ď|jj Cv§Ď|jo Jv§Ď|jy 1§Ď|j .§......----7Ď|jj §§§§..§§Ď|j: Q _Your foxfire dissipates. x2Ŏ|j*5M #......<..##.###.#. #....#..#.##§##.... #..>...##.##†...#. #. #.##.#......)#'####.Ŏ|j5# #.........#.###.§...#'.[§.[..#...§.§..##.##....#.#...§..§§##.######......#Ŏ|jdB=..........Ŏ|jC&8Ŏ|jN:  Things that are here:Ŏ|j)P _+0 acid dragon scales; an acid dragon corpseŎ|jH Ŏ|jJ Ŏ|jDN Ŏ|j^ Ŏ|j[_ $ _Ŏ|j e=Ŏ|j 20==Ŏ|j a1=Ŏ|j BŎ|jh Ŏ|j ,Ŏ|j nŎ|jw" O=Ŏ|jF' ,Ŏ|j) Ŏ|jl/ Ŏ|j/ L2==Ŏ|j 2 Ŏ|j> BŎ|jH ,Ŏ|jfJ ,Ŏ|j...##.##† ....###.# #.##.#) . ##'###....#.## #.........#. #.........#.# #.........#.##..... o   orc priest (wandering)###.....[..##.##.....#.'.[..[...##.##.....#.#........##.##.....79.5 (21.0)80.5 (22 _Ŏ|j Ŏ|j ǎ|jBM .# #....# ####... ..######## o. ..#...... .. ...#.#.# ... #...#.# #..## #...#.####...y.# #...#......#..# #......<..##.# #....#..#.##§.....# #..>...##.##†....###.# #.##.#......).... ##'###....#.##?.. #.........#.##:. #.........#.##y   killer bee. #.........#.##o   orc priest (wandering) ###.....[..##.## #.'.[..[...##.##ǎ|jNG .yYou encounter a killer bee.ǎ|jG6y.ǎ|jHG.oǎ|jK oFound a scroll of identify and a parchment of Call Canine Familiar.ǎ|jWSo   orc warrior (launcher, wandering)y   killer beeo   orc priest (wandering)ǎ|jPX11.5 (1.0)ǎ|jaǎ|jk  You encounter an orc warrior. It is wielding a +0 battleaxe and carrying a +0 _orcbow.ǎ|j4  #.##.# #..#o...#..# #....# ####o....######## ..# ..#...... o# ...#.#.# ......# #...#.# #y....## #...#.####..# #...#......#.# #......<..### #....#..#.##.....# #..>...##.##..###.# #.##.#........ ##'###....#.##.?.... #..#.##:..? #.........#.##..... #.........#.## ###.....[..##.##o   orc (wandering)ǎ|jr y.  You encounter an orc. It is wielding a +0 club.ǎ|j C.yǎ|j 5o.ǎ|j \ooǎ|j0 .o2 _Found a scroll of identify.Ȏ|j& N.......#..# #....# #### ....o.o....######## ......o.# ..#...... ...# ...#.#.# ...# #...#.# #......y..## #...#.####...........# #...#......#.# #......<..##..## #....#..#.##§.Ȏ|j  #..>...##.##†......###.# #.##.#......)...... ##'###....#.##.?.... #.........#.##..:..? #..#.##...... #.........#.##. ###.....[..##.##.#.'.[..[...##.##.Ȏ|jL Ȏ|j .yThe orc warrior shouts! The orc priest shouts! The orc shouts!Ȏ|jmD.yȎ|jE.oȎ|jMt ooo)yooThe killer bee buzzes angrily.  The orc warrior unwields a +0 battleaxe.Ȏ|jp/ )))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.Ȏ|j`Q.oȎ|j <.....Ȏ|jW5----====Ȏ|j3Ȏ|jYȎ|j Ȏ|j_The arrow hits you!Ɏ|j....######## ....o.oo# ..#...... ..........# ...#.#.# ..#.# #...#.# #..#.## #...#.####...#.# #...#......#.#.y.# #......<..##.#.Ɏ|jx.## #....#..#.##§#. #..>...##.##†.......###.# #.##.#......)....... ##'###....#.##......?.... #.........#.##..:..? #.........#.##...... #.........#.##. ###.....[..##.##.#.'.[..[...##.##.#.#........##.##.Ɏ|jiF.yɎ|jE.oɎ|jb.Ɏ|j/oɎ|jIooɎ|jɎ|jɎ|j#7Ɏ|ji----=---4Ɏ|jɎ|jP _The killer bee misses you.Ɏ|jRX :o.# ..#...... ..o.o# ...#.#.# ..#...# #..######.......#...<..#y###..#.##§..# #..>...##.##†.....###@# #.##.#......).... ##'###....#.##....?.... #.....:..? #........ #..... ###.....[..#Ɏ|jCY -.'.[..[..#........o   orc####.Ɏ|j,Z A.yɎ|j^ .oThe killer bee attacks as it pursues you!  The killer bee stings you.  You are poisoned.Ɏ|j` *oɎ|ja M.oɎ|jm .o   orc priesto   orcɎ|jo 4==----5Pois Ɏ|jTy Ɏ|ja| L _The killer bee poisons you! The killer bee stings you.ʎ|jo..# ...#.#.# ..#...o.o# #..#......#####.............#.......<..#.......###..#.##§.......y# #..>...##.##†.....###.# #.##.#......) ##@###....#.##....ʎ|j*?.... #.........:..? #.................. ##[..#.'.[..[...##........###.######. o   orc....# ʎ|jD.yʎ|j" .oYou feel sick.  The killer bee attacks as it pursues you!ʎ|j+oʎ|jl%.o   orc priesto   orcʎ|j*'49=---6ʎ|j@1ʎ|jY3L _The killer bee stings you. You block the killer bee's attack.ʎ|j 5Q _There is an open door here.ʎ|j*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʎ|j * (combustible)  Flames lash the killer bee.  The killer bee is severely wounded.ʎ|j;  .oThe killer bee's fire resistance burns away.  You feel sick. The killer bee stings you!  You are more poisoned.ʎ|jQ.oʎ|jLE.oʎ|j7yʎ|j=40====-----0---====7ʎ|jʎ|js _The killer bee poisons you! The killer bee barely misses you.ʎ|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʎ|jt`  †Flames lash the killer bee. The killer bee is burned terribly!  You kill the killer bee!Vehumet accepts your kill.ʎ|jh *o   orc priesto   orcʎ|jH,†ʎ|jf )))))You feel your power returning. You feel sick. The orc warrior shoots an arrow.ʎ|jAQ.oʎ|j*E.oʎ|j~....†ʎ|jG24===---------19----78Pois ʎ|jʎ|j7) _The arrow hits you!̎|j;Drink which item? Potions  c - 5 potions of curing  h - 3 potions of hastee - 2 potions of enlightenment  m - 2 potions of might  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  s - 2 white potions  t - 3 murky blue potions  x - 2 fuming clear potions  y - 5 coppery potions [!] read|quaff|evoke[?] describe selected̎|jc4̎|j8z........# ...#.#.# ..# Talleyrando the Arsonist........# #...#.# #..# Octopode of Vehumet **...........o## #...#.####...# Health: 24/66 ========----------------.....o...# #...#......#.# Magic: 19/22 ====================----......o..# #......<..##.# AC: 1Str: 7.........## #....#..#.##§# EV: 11Int: 29..........# #..>...##.##†. SH: 3Dex: 12......###†# #.##.#......). XL: 10 Next: 87% Place: Dungeon:8...... [4̎|j|0m##@###....#.##..... Noise: ====-----  Time: 9088.5 (0.0).?.... #.........#.##..... f) +1 whip (elec).:..? #.........#.##..... Throw: 3 darts (poison)..... #.........#.##..... Pois ###.....[..##.##.....#.'.[..[...##.##..... o   orc warrior (launcher)#.#........##.##..... o   orc priest#.#........##.######. o   orc#.............# #.Confirm with . or Enter, or press ? or * to list all spells.Flames lash the killer bee. The killer bee is burned terribly!  You kill the killer bee!Vehumet accepts your kill.You feel your power ̎|j.returning. You feel sick. The orc warrior shoots an arrow. _The arrow hits you!  You feel better.  You extract magical energy from the potion.̎|j[)))))))̎|jQ.o̎|j oThe orc warrior shoots an arrow. The arrow closely misses you.̎|jgG.o̎|j]%....†@.o 2 orcs34=======22=====---9.5 (1̎|j@.̎|j6p _You encounter an orc. It is wielding a +0 flail.͎|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͎|jZ ͎|j[ :---͎|je ͎|ji P _You don't know that spell.ώ|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ώ|j59  ........# ...#.#.# ..# Talleyrando the Arsonist .......o# #...#.# #..# Octopode of Vehumet **.... .......o## #...#.####...# Health: 34/66 ============------------ .........# #...#......#.# Magic: 17/22 ==================------ ώ|j: ......o**# #......<..##.# AC: 1Str: 7 .......o*## #....#..#.##§# EV: 11Int: 29 ........*.# #..>...##.##†. SH: 3Dex: 12 ......###*# #.##.#......). XL: 10 Next: 87% Place: Dungeon:8 ...... ##@###....#.##..... Noise: =--------  Time: 9089.5 (0.0) .?.... #.........#.##..... f) +1 whip (elec) .:..? #.........#.##..... Throw: 3 darts (poison) ..... #.........#.##..... ###.....[..##.##..... #.'.[..[...##.##..... o   orc warrior (launcher) #.#........##.##.....[3ώ|j; m7m o   orc priest #.#........##.######. oo 2 orcs #.............# #. _You don't know that spell.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mailЎ|j| ........# ...#.#.# ..# Talleyrando the Arsonist .......o# #...#.# #..# Octopode of Vehumet **.... .......o## #...#.####...# Health: 34/66 ============------------ .........# #...#......#.# Magic: 17/22 ==================------ Ў|j~......o..# #......<..##.# AC: 1Str: 7 .......$.## #....#..#.##§# EV: 11Int: 29 ..........# #..>...##.##†. SH: 3Dex: 12 ......###†# #.##.#......). XL: 10 Next: 87% Place: Dungeon:8 ...... ##@###....#.##..... Noise: =--------  Time: 9089.5 (0.0) .?.... #.........#.##..... f) +1 whip (elec) .:..? #.........#.##..... Throw: 3 darts (poison) ..... #.........#.##..... ###.....[..##.##..... #.'.[..[...##.##..... o   orc warrior (launcher) #.#........##.##..... o   oЎ|j6rc priest #.#........##.######. oo 2 orcs #.............# #.Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail  The fireball explodes! The fireball engulfs the orc!  You kill the orc!Vehumet accepts your kill.Ў|j    .......o#   .......o##    #### < ####  #.# #..>† *# )   .?.... .. .:..? .. ..... .. .# .# #.#........#  #.#........#   orc   Ў|jưPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail  The fireball explodes! The fireball engulfs the orc!  You kill the orc!  Vehumet accepts your kill.You feel your power returning. The fireball engulfs the orc priest!Ў|j Ў|j o..$..†The orc priest is heavily wounded.Ў|jO)))))Ў|jr.o.oЎ|jx7...Ў|jyF.†Ў|j~r8========90.5 (1Ў|jЎ|jK _The orc warrior shoots an arrow. You block the arrow.ю|jF  Casting: Fireball (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ю|j:: ........# ...#.#.# ..# Talleyrando the Arsonist ........# #...#.# #..# Octopode of Vehumet **.... ......oo## #...#.####...# Health: 34/66 ============------------ .........# #...#......#.# Magic: 13/22 ==============---------- ......***# #......<..##.# AC: 1ю|j;;Str: 7 .......o*## #....#..#.##§# EV: 11Int: 29 ........*.# #..>...##.##†. SH: 3Dex: 12 ......###*# #.##.#......). XL: 10 Next: 87% Place: Dungeon:8 ...... ##@###....#.##..... Noise: =======--  Time: 9090.5 (0.0) .?.... #.........#.##..... f) +1 whip (elec) ю|j<.:..? #.........#.##..... Throw: 3 darts (poison) ..... #.........#.##..... ###.....[..##.##..... #.'.[..[...##.##..... o   orc warrior (launcher) #.#........##.##..... o   orc priest #.#........##.######. o   orc #.............# #. _The orc warrior shoots an arrow. You block the arrow.  Casting: Fireball (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded)ю|j ****oҎ|j Ҏ|j.........# ...#.#.# ..# Talleyrando the Arsonist........# #...#.# #..# Octopode of Vehumet **..........oo## #...#.####...# Health: 34/66 ============------------.........# #...#......#.# Magic: 18/22 ===================-----.........# #......<..##.# AC: 1Str: 7.......o.## #....#..#.##§# EV: 11Int: 29Ҏ|j/..........# #..>...##.##†. SH: 3Dex: 12......###†# #.##.#......). XL: 10 Next: 87% Place: Dungeon:8...... ##@###....#.##..... Noise: =======--  Time: 9090.5 (0.0).?.... #.........#.##..... f) +1 whip (elec).:..? #.........#.##..... Throw: 3 darts (poison)..... #.........#.##.....###.....[..##.##.....#.'.[..[...##.##..... o   orc warrior (launcher)#.#........##.##..... o   orc priest#.#[37Ҏ|j/am........##.######. o   orc#.............# #. _The orc warrior shoots an arrow. You block the arrow.  Casting: Fireball (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҏ|jj0+Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Ҏ|j:Ҏ|jg;Ҏ|jEҎ|jH. _Ҏ|j F  Casting: Fireball (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҏ|j $Flames lash the orc priest.  You kill the orc priest!Ҏ|j# *o   orcҎ|jo| $Vehumet accepts your kill.Ҏ|j~[)))))))Ҏ|jQ.oҎ|j....†@.Ҏ|js56===--8====---1.5 (1Ҏ|jHҎ|js _The orc warrior shoots an arrow. The arrow barely misses you.ӎ|jy  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӎ|j[f  ........# ...#.#.# ..# Talleyrando the Arsonist ӎ|jg ........# #...#.# #..# Octopode of Vehumet **.... ......*o## #...#.####...# Health: 35/66 ============------------ ......o**# #...#......#.# Magic: 11/22 ============------------ ......***# #......<..##.# AC: 1Str: 7 .......$*## #....#..#.##§# EV: 11Int: 29 ........*.# #..>...##.##†. SH: 3Dex: 12 ......###*# #.##.#......). XL: 10 Next: 88% Place: Dungeon:8 ...... ##@###....#.##..... Noise: ====-----  Time: 9091.5 (0.0)ӎ|jh U .?.... #.........#.##..... f) +1 whip (elec) .:..? #.........#.##..... Throw: 3 darts (poison) ..... #.........#.##..... ###.....[..##.##..... #.'.[..[...##.##..... o   orc warrior (launcher) #.#........##.##..... o   orc #.#........##.######. #.............# #.Vehumet accepts your kill. _The orc warrior shoots an arrow. The arrow barely misses you.Casting: Scorch (safe; 1% risk of failure)  ӎ|ji mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineԎ|j~ ........# ...#.#.# ..# Talleyrando the Arsonist Ԏ|j'........# #...#.# #..# Octopode of Vehumet **.... .......o## #...#.####...# Health: 35/66 ============------------ ......)..# #...#......#.# Magic: 11/22 ============------------ .........# #......<..##.# AC: 1Str: 7 Ԏ|j-p.......$.## #....#..#.##§# EV: 11Int: 29 ..........# #..>...##.##†. SH: 3Dex: 12 ......###†# #.##.#......). XL: 10 Next: 88% Place: Dungeon:8 Ԏ|jX...... ##@###....#.##..... Noise: ====-----  Time: 9091.5 (0.0) .?.... #.........#.##..... f) +1 whip (elec)Ԏ|j .:..? #.........#.##..... Throw: 3 darts (poison) Ԏ|j..... #.........#.##..... ###.....[..##.##..... Ԏ|j΀3#.'.[..[...##.##..... o   orc warrior (launcher) Ԏ|j#.#........##.##..... o   orc #.#........##.######. #.............# #.Ԏ|jCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԏ|jE Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineԎ|jnThe fireball explodes! The fireball engulfs the orc!  You kill the orc!Ԏ|j:    ........#   ......####  ####  #### < *## Ԏ|j e *.# #..>† *# )   .?.... .. Ԏ|j.:..? .. ..... .. .# Ԏ|jӗ.#  #.#........#Ԏ|jn #.#........#Ԏ|j .   Ԏ|jD-Aiming: Fireball (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ԏ|jnvThe fireball explodes! The fireball engulfs the orc!  You kill the orc!  Ԏ|jsVehumet accepts your kill.  The fireball engulfs the orc warrior!Ԏ|jԎ|j .o).......†The orc warrior is heavily wounded.Ԏ|jV[)))))))Ԏ|j( f....†@.==2.5 (1 _The orc warrior shoots an arrow. The arrow barely misses you.֎|jh .# #...#.# #.. .......o## #...#.####... ......)..# #...#......#. .........# #......<..##. .......$.## #....#..#.##§ ....# #..>...##.##† ###†# #.##.#......) ...... ##'###....#.##... .?.... #@........#.## .:..? #.#.## ..... #.#.## ###.....[..##.## #.'.[..[...##.## #.#........##.## #.#.##.######֎|jjl  #.....# #  ############### # ֎|jv֎|jxx12=------3֎|j́֎|ja֎|jh 3֎|jl ֎|j-q ֎|jv i6=֎|j~y ,֎|j| ֎|j _You start resting.An orc warrior comes into view.֎|j o------o   orc warrior (launcher)֎|j *5.5 (2֎|j ֎|j 26.5 (3 _֎|j ֎|j2 ׎|j F  Casting: Fireball (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׎|j *, combustible)Flames lash the orc warrior.  The orc warrior is heavily wounded.׎|j|v oThe orc warrior's fire resistance burns away.׎|j~ >))׎|jl @†'׎|j) 7=10---====7.5 (1 _The orc warrior shoots an arrow. You block the arrow.؎|jX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؎|jP8*؎|jC oFlames lash the orc warrior but do no damage.؎|j L>))؎|j@†'؎|j27----9/22 ----8؎|j؎|jJ _The orc warrior shoots an arrow. The arrow hits you!؎|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؎|jū * Flames lash the orc warrior. The orc warrior is burned terribly!؎|jԇ oThe orc warrior is almost dead.؎|jm       )..#   < $.##  # #..>† ؎|j/ )# )  ##)###... .?.... #@....... .:..? #........ ..... #........ ###.....[.. #.'.[..[... #.#........ #.#........ ؎|j [#.............#   ؎|jh       )..#   < $.##  # #..>† # )  ##)###... .?.... #@....... ؎|ji .:..? #........ ..... #........ ###.....[.. #.'.[..[... #.#........ #.#........ #.............#   ؎|jtq Z  The orc warrior shoots an arrow. The arrow hits you!!؎|j` @†'؎|j7 8/66 -----------7---9؎|j ؎|j V _* * * LOW HITPOINT WARNING * * *َ|jDT  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.َ|j 8*َ|j oFlames lash the orc warrior but do no damage.َ|jA >))َ|jCw†'9=------5----100َ|jيَ|j K _The orc warrior shoots an arrow. You block the arrow.ڎ|jc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڎ|j 8*ڎ|j~ oFlames lash the orc warrior but do no damage.ڎ|j       )..#   < $.##  # #..>† )# )  ##)###... .?.... #@....... .:..? #........ ..... #........ڎ|j  ###.....[.. #.'.[..[... #.#........ #.#........ #.............#   ڎ|j{ V      )..#   < $.##  # #..>† # )  ##)###... .?.... #@....... .:..? #........ ..... #........ ###.....[.. #.'.[..[... #.#........ #.#........ #.............#   ڎ|j4 Y  The orc warrior shoots an arrow. The arrow hits you!ڎ|j @†'ڎ|j q1---3----1ڎ|j ڎ|j! V _* * * LOW HITPOINT WARNING * * *ێ|j|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ێ|jV j *Flames lash the orc warrior.ێ|j| oThe orc warrior is almost dead.ێ|ja S)))))ێ|ju†'@..ێ|j|_1----2ێ|jۦێ|jt _The orc warrior shoots an arrow. The arrow closely misses you.܎|jU%  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܎|j ܎|j ܎|js ܎|j e _You don't have enough magic to cast this spell.ގ|jDrink which item? Potions  c - 4 potions of curing  h - 3 potions of hastee - 2 potions of enlightenment  m - 2 potions of might  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  s - 2 white potions  t - 3 murky blue potions  x - 2 fuming clear potions  y - 5 coppery potions [!] read|quaff|evoke[?] describe selected|j|j,|j........# #...#.# #.. Talleyrando the Arsonist.......o## #...#.####... Octopode of Vehumet **..........)..# #...#......#. Health: 1/66------------------------.........# #......<..##. Magic: 1/22=-----------------------.......$.## #....#..#.##§ AC: 1Str: 7.........o# #..>...##.##† EV: 11Int: 29......###†# #.##.#......) SH: 3Dex: 12...... ##'###....#.##.... XL: 10 Next: 88% Place: Dungeon:8.?.... #@........#.##.... Noise: ====----- |j[m Time: 9102.5 (0.0).:..? #.........#.##.... f) +1 whip (elec)..... #.........#.##.... Throw: 3 darts (poison)###.....[..##.##....#.'.[..[...##.##....#.#........##.##.... o   orc warrior (launcher, combustible)#.#........##.#######.............# ################ #Flames lash the orc warrior.  The orc warrior is almost dead. _The orc warrior shoots an arrow. The arrow closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.|jh  You feel better.  You extract magical energy from the potion.|jS)))))|j>†'@..7==8=========--3.5 (1|j|jw _The orc warrior shoots an arrow. The arrow completely misses you.|jP  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jK 8*|j Q.o|j 8==7======-====4|j |jN c _Flames lash the orc warrior but do no damage.|j#:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jn )Flames lash the orc warrior. The orc warrior is burned terribly!  You kill the orc warrior!|j ^*|j*)|j~g5---915|jz|jhZ _Vehumet accepts your kill.|j 3|j |j |j |j |j/ |j I9=|jA |j* |jv |jZ |j |j T6=-|j |js |jV k10/66=|j |j\ |j |jW |j |j |j |j |j !1|j< D==|j@ |j |j |jO |jq |j |j L7=|j |j  |js |j |j |jG !2|j 2=|j@ |j |jB! |j# |j' |jy' 9=|j4* |j;/ |j/ l38=|jd2 |j6 |j7 |j: |j> |j7? |jA |jE |jF I4=|jGI |jqM |jM 9=|jP |jT |jU |jW |j<\ |j\ =5=|j\ B9=|j=j |jo |jo |j`r |j1w |jw |jz |j~ |jS 76|j5 |j |jW 9=|j |j {10/22=|j |jO |j |jң 7=|jȬ B|j e=|j |j S8=|jw |jJ |j #1|j 1==|j |j |j |j |j |j 79|j* ==20=|j 12=|j ,|j& |j |j S1=|j~ |j? |j #=|j |jW |j)% |j% M3=|j( |j+ |j?, I2=|j. |j3 ,|j6 |j5E ,|j)I |jN |jGO e3==|jR |jMX |jX |j[ |jF` |j` 74=|ja |jd |jh |jch 74|j|jC|j;D|jG|juK|jK|jM|jP|j}QS2=|j...##.##†.......###)# #.##.#......)...... ##@###....#.##..?.... #.#.##..:..? #.#.##...... #.........#.##.###.....[..##.##.#.'.[..[...##.##.#.#.##.##.....#.###.######.#.............# #.|j|j12.5 (1.0)|jd|j-g _There is an open door, spattered with blood here.|j M..#...... ......# ......#  #......#####......)#.............# ..<..##......$.## #....#..#.##§#........# #..>...##.##†###@# #.##.#......)..... ##'###....?.... #..........:..? #.........#.##...........# .###........#|j C3 _|j |j k _Items here: )) [ †.|jy|jN}&Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe  b - a +0 orcbow |j}DArmour (select all with [)  c - a +0 plate armour Carrion a killer bee corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|jA|j@T|ja........# ..#...... .. Talleyrando the Arsonist........# ...#.#.# ..# Octopode of Vehumet **............# #...#.# #..# Health: 66/66 ========================........## #...#.####...# Magic: 22/22 ========================......)..# #...#......#.# AC: 1Str: 7.........# #......<..##.# EV: 11Int: 29.......$.## #....#..#.##§# SH: 3Dex: 12..........# #..>...##.##†. XL: 10 Next: 91% Place: Dungeon:8......##|j?c#@# #.##.#......). Noise: ---------  Time: 9293.5 (0.0)...... ##'###....#.##..... f) +1 whip (elec).?.... #.........#.##..... Throw: 3 darts (poison).:..? #.........#.##.......... #.........#.##.....###.....[..##.##..... #.'.[..[...##.##..... #.#........##.##..... #.#........##.######.  _Magic restored. _You start resting. _HP restored. _There is an open door, spattered with blood here. _Items here: )) [ †.  Okay, then.|jCd|jn|jxo|j|j. _|jm |j8n |jx ,|j5{ : _|jr |j' B|j |jۤ _You start resting.HP restored. _There is an open door, spattered with blood here. |j _Items here: )) [ †.  You now have 507 gold pieces (gained 29).|j4 |j' Z _Items here: )) [ †.|j  ...........########  ...# ..#......  ...# ...#.#.# |j}  >........# #...#.#  .........## #...#.####. )..# #...#...... ..........# #......<.. ).## #....#..#.# .......@...# #..>...##.#6.5 (3 .......###)# #.##. ....... ##'###....#.## ..?.... #.........#.## ..:..?. #.........#.##....... #.........#.##..#######.....[..##.##|j ## #.'.[..[...##.## #.#........##.##.|j |j +7.5 (4|j J _Found a staircase to the Lair.|j |j ,|j ,|j |j1 |j |j[ |j |j |j |j. |j |jr |.## #...#.###)..# #...#.......# #......<...).## #....#.......# #..>...##..###)# #.##.#|j d..###'###....#.#[..?....##.........#.#:..@.##.........#.#..##.........#.###...#######.....[..##.###### #.'.[..[...##.##|jA V #.#.##.## |j #.#.##.## ........# ############### |j |j X302.5 (53.5 (6|jp |j> . _i - a scroll of identify|j|ju|j'|j5|j`|j|j|jN|j|jV|j/|jS|jc|j|je|j[  ...## #...#....)..# #...#P....# #.......).## #..........# #..>.......###)# #.##.#.....###'###....#.P.[..?....##...|j #......@....##...###...##... ##...#######.....[. #### #.'.[..[.. #.#....... #.#....... #.. #You pick up a parchment of Call Canine Familiar and begin reading...|j+6.5 (3|jt+7.5 (4|j3|j6M _You add the spell Call Canine Familiar to your library.|jM> ..#.)#P..# .).## #....#....# #..>..)# #.##........#'###P.[..@.....|j###.............##...#######.....[..##|j|j+8.5 (1|j|j |j+9.5 (2|j|jo: _i - 2 scrolls of identify (gained 1)|ju ..>.# #...#.## #...#.)..# #...#.P.# #.).## #.....# #..>#.###)# #.##.#.###'###.... #.P.[|jH.##. #.##. ###.##. ##...#######.....[.. ##### #.'.[..[... #.#. #.#. # |jx |jC ,10.5 (1|jZ|j)|j< ..>.# #....## #....)..# #....P.# ##.).## ##.# #..> #.###)# #.## #.###'###|j #.P.[.## #.## ###.## ##...#######.....[.. ##### #.'.[..[... #.#. #.#. # |jo|j!&1|j|j|j[  ..>.# ##.## ##.)..# ##..P.# # #.).## # #.# #.. #.###)# #.|j  #.###'### #.P..## #.## ###.## ##...#.....[ ##### #.'.[..[ #.# #.# # |jd& <2|j#/ |jT2  |j]6 |j6 ^_You see here a +2 hat.|j+|j5 &3|j(|j -B _l - a +2 hat|j |j5 Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +1 whip of electrocution (weapon)  j - a +3 quarterstaff of chaos Missiles (go to first with ()  a - a throwing net  b - 3 poisoned darts (quivered)h - 4 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) |j  l - a +2 hat Magical Staves (go to first with |)  g - a staff of air Jewellery (go to first with "=)  d - an amulet of chemistry (worn)  e - a ring of protection from fire (worn)  i - a ring of wizardry (worn)  k - a +6 ring of intelligence (worn)|j&l - a +2 hat. A cloth hat. Base armour rating: 0 It cannot be enchanted further. |jF'If you switch to wearing this armour: Your AC would increase by 2.0 (1.0 -> 3.0). Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|j˂ |j ..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================|j b#..............).## #.. AC: 1Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time: 9313.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########|j4   _i - a scroll of identify  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library. _i - 2 scrolls of identify (gained 1) _You see here a +2 hat. _l - a +2 hat|j 4|j |j 4.5 (15.5 (2|j W6.5 (3|j W7.5 (4|j |j` +8.5 (5|j7 |j 3 _You start putting on your armour. You continue putting on your +2 hat. x5|j |j |jh X _You finish putting on your +2 hat.|j|jP  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.5  11%   0   i * Spellcasting   8.7  35%  -1          |j7 b - Maces & Flails   0.0     0   j * Conjurations   5.6  10%   0   c - Staves   0.0     0   k * Fire Magic   9.2  27%   0   d - Unarmed Combat   0.0     0   l - Air Magic   0.0     0   e - Throwing   0.0     0           m - Evocations   0.0    +1        |j   f * Dodging   2.9  10%   0       g - Shields   0.0     0      h + Stealth8.4   7%  +4                                  |jܒ                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|j |jמ ..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================#..............).## #.. AC: 3Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time:[39;49|j̟ m 9318.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  _You add the spell Call Canine Familiar to your library. _i - 2 scrolls of identify (gained 1) _You see here a +2 hat. _l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.|j٧ |jf |j| |j; |j@e|j&j Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - Kiss of DeathConjuration/Necromancy 1%1  c - ShockConjuration/Air1%1  d - Mercury ArrowConjuration/Alchemy1%2  e - Inner FlameHexes/Fire1%3  f - Volatile BlastmotesFire/Translocation1%3  g - Poisonous VapoursAlchemy/Air2%1  h - Ignite PoisonFire/Alchemy4% 4  i - Call Canine FamiliarSummoning9% 3  j - Confusing TouchHexes9% 3  k - Fugue of the FallenNecromancy9% 3  l - PasswallEarth9% 3  m - Brom's Barrelling BoulderConjuration/Earth9% 4  n - AnguishHexes/Necromancy26% 4  o - Animate DeadNecromancy26% 4  p - Dispel UndeadNecromancy26% 4  q - Olgreb's Toxic RadianceAlchemy26% 4 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc|jQk [40m] exit|jK,  a - Momentum StrikeConjuration/Translocation 1% 2  m - Brom's Barrelling Boulder Conjuration/Earth 9% 4|jʁ|j8|j'..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================#..............).## #.. AC: 3Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8|j7#.P.@.......##....... Noise: ---------  Time: 9318.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  _You add the spell Call Canine Familiar to your library. _i - 2 scrolls of identify (gained 1) _You see here a +2 hat. _l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.|jǣn  Okay, then.|j|jպ. _|j CRead which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  w - 2 scrolls of enchant weapon  T - 3 scrolls of torment  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected|jg*|j5|jK>..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================#..............).## #.. AC: 3Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time:[39;49|j?m 9318.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  _i - 2 scrolls of identify (gained 1) _You see here a +2 hat. _l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat. |j @6_Okay, then.|jF|jJIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM |jKPotions (select first with !)  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  s - 2 white potions  t - 3 murky blue potions  x - 2 fuming clear potions  y - 5 coppery potions[?] describe selected|j"= ..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================#..............).## #.. AC: 3Str: 7|j> #.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time: 9318.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  _i - 2 scrolls of identify (gained 1) _You see here a +2 hat. _l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 |j@ ~[34m_You finish putting on your +2 hat. _Okay, then.|j S ]  As you read the scroll of identify, it crumbles to dust.|jS +9.5 (1|jj[ |j9^ 8 _s -> B - 2 potions of berserk rage|j.|j<3sRead which item? Scrolls |j3 t - 2 scrolls of teleportationi - a scroll of identify  w - 2 scrolls of enchant weapon  T - 3 scrolls of torment  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH |jF4 C - a scroll labelled TEXKAQARCHUM [!] read|quaff|evoke[?] describe selected|j+<|jD|jL..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================|jM#..............).## #.. AC: 3Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time: 9319.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  |jNN_l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat. _Okay, then.As you read the scroll of identify, it crumbles to dust. _s -> B - 2 potions of berserk rage|jR|jVqIdentify which item? (\ to view known items) |jEW<Scrolls (select first with ?)  h - a scroll labelled POGGEMNI OFUANEPU  j - a scroll labelled ERYUS TALLIFF  k - a scroll labelled JIOXKA QYUXA  m - a scroll labelled GACYOZEITU  z - a scroll labelled CEUNEU VOEH  B - 2 scrolls labelled IXIMIPP EPEH  C - a scroll labelled TEXKAQARCHUM Potions (select first with !)  f - a viscous sapphire potion  l - an orange potion  p - 2 fizzy brown potions  t - 3 murky blue potions  x - 2 fuming clear potions  y - 5 coppery potions[?] describe selected|jb|jl|jt..>........# #.. Talleyrando the Arsonist#................## #.. Octopode of Vehumet **....#..............)..# #.. Health: 66/66 ========================#..P..............# #.. Magic: 22/22 ========================#..............).## #.. AC: 3Str: 7#.................# #.. EV: 11Int: 29#............###)# #.# SH: 3Dex: 12#............###'###.. XL: 10 Next: 91% Place: Dungeon:8#.P.@.......##....... Noise: ---------  Time:[39;49|jm 9319.5 (0.0)#...........##....... f) +1 whip (elec)###.........##....... Throw: 3 darts (poison)##...#######.....[.##### #.'.[..[..#.#....... #.#....... #......... ##########  _l - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat. _Okay, then.As you read the scroll of identify, it crumbles to dust. _s -> B - 2 potions of berserk rage|j]  As you read the scroll of identify, it crumbles to dust.|j,20.5 (1|j|jŦ6 _t -> b - 3 potions of brilliance|j;|j5|j|jQ|j|j,|j2|j,|j|j|j|j|j|j|j8|j|j|j|j?  You encounter a wight. It is wielding a +5 dagger.|j7n #z........ #....... #....#  #......#  #>........#  #.......# #.....)..# #.@P..# ##........).# #.......... ##............###) #............###'##.P.........##z   wight (wandering)|j#...........##..###.........##..##.....|j2.4.5 (4|jR|j +5.5 (5|j|j<2 _The wight leaves your sight.|j 9  A wight comes into view.Mz... #...> ..#.)..P.##...).##...................z   wight (wandering).##....z.06.5 (1 _|j!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j>1 G.z|j: ovvzally target)|j: ]1--=7|jHB |j&E / _You conjure some foxfire!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j1Cv§|j3Fv§|jp3Av§|j4=v§|j4Iv§|j\5Dv§|j5Av§|j6'v§|j6|j8G.z|j8Cv§|j,9>v§|jB;vv|jC`0---8|jLA§§|jN/ _You conjure some foxfire!|j$2 _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!|jasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j|  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.|j}2You conjure some foxfire!|j3§|jv§v§|j)Iv§|jx  The foxfire burns the wight but does no damage.  The foxfire burns the wight.|j3§|jAv§|j  The wight is lightly damaged.  The foxfire burns the wight.|j3§|jHD.z|jKv§|j#g....vv.|j$`19--9|j:§§§ _The wight is moderately damaged.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jKv§|jfv§v§§vv§v§|jbv§v§|jou  You conjure some foxfire!  The foxfire burns the wight but does no damage.|j/ y§v§|j8  The wight is moderately damaged.The foxfire burns the wight.|j 3§|jP Nvz|j |j  The wight is heavily damaged.The foxfire burns the wight.|jI 3§|jlS b..vv|jU `8--30|j\ §.§§§v§§|j_ ^ _The wight is almost destroyed.|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j v§v§|j =v§|jk §You conjure some foxfire! The foxfire burns the wight!  You destroy the wight!|j R|j G§v§v§v§...§.v..v 7--231 _Vehumet accepts your kill.§§§§ _Your Dodging skill increases to level 3!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j#pF§v|jpDv§|jJqIv§|jF§v|jv§v§v§§vv§v§|j§v§v|j_F§v|j7L§v|jo §You conjure some foxfire!|jov.v-2|jϡ§§§§§§§§|jdN _Your foxfire dissipates.|j|j|j|jYH§v|jH§v|jM§v|jFv§|j6Kv§|jP§v|jF§v|jDCv§|j>v§|jH§v|jDv§|jCv§|jI G§v|jF!Mv§|j!?§v|jw"Kv§|j#Av§|jR$H§v|jJ-3§|jX52§|j<I|j,>` _Your foxfire dissipates. x2|jo@|jB|jE|j^G|jH|jJ|jM|jV4§|j^1§|jaa|j\b|jc|jFh` _Your foxfire dissipates. x2|jh|jXj|jl|jrm|jo|jFr|jrK8=|jt|jw|jRx|j1z|j||jC}|jR|j,|j!|j|j#=|j|jr|jì,|jۮ|j|jK9=|j|j|jG|jM|j|j_|j|jB,|jJ|j|j99=|j|jb20=|j|j=1=|j|j,|j2i=2== _Magic restored.|j4|j63|j8|j;,|j=|jJ#.....#....P###.###.#.. #........... #.......##.......##..........# ..#...)....# .#...@...># -#......## #.......)..# |jK&#..P.......###..............).###.....# ##.....###)# #...###'####.P..##..|jSL78 M...####............P###.### #..# ...#.........> ....#|jT#..............)..##.........|jn061.5 (29.0)|joF-2.5 (30|jy|j$  Things that are here:|jv _a +5 dagger; a +0 robe|j|j|jp|jw$|j(|j(A== _|jn-|j.|j[2,|j\4|j7|j:|j;|jN=|j"@|jB|j]C|j.E|jG|jJ|j2K|j)M|jO|jS,|jU|jX|j[|j[|j7]|j a|jc|j.d|jf|jh|j/l,|j:n|jq|j{B ## .#  .# . .## ###.# .. #.#### ##...# ......###..#.##...# #######.#.# ##.P..P...:########.....##.....††71.5 (9.0)#....P.........###.####†#.#....: #.#..... #.#......|j{#..# #.#.....#####....# ..#..#...).# ...##.......># #..|j|j/2.5 (10.0)|j6|j<S _Found a parchment of Foxfire.|j |j |jG |j^ |j |j |j ,|j\ |j׳ |j |jh |j |j |jž |j |j |jg |j |j   #.... #########.# ###### .......'.#.# .#.... .#######.###.# ......#.#######...###..... ..........###..#.##...# #######.###.........#.##.## #..Y##.P..P##########............##.....††..#..#....P...###.####†##.##.#...........:# #.##.##........|j # #.##.##........#..# #....#...........#########........# ..#......#...).....# ...#.#.#You pick up a parchment of Forge Monarch Bomb and begin reading...|j 6.5 (4.0)7.5 (5 _You add the spell Forge Monarch Bomb to your library.|jɡ |j |jG |jD |j X|j& ,|jg |jP |j |j |j |j |j |jJ |j |jX |j ,|jg |j |j |j |j) |j |j~ |j |j, |j |jz |j& |j |j |j |jW |j |j |jG |j |jJ |j |j |jy |j |j |j |j" |j |j |j c  You encounter a yak.|jW #Y ### . ..# . #..  #. #.#  #.## #.#  #... #.#  #.#...###.## |j8  #.!...@....#  ####.###...###  # #.....# ## ##.#..#######... #.##..#....#.# ###.###......#.## Y   yak (asleep) ##...###.......... ###..#.##...##.##### #.#.##.##|j 089.5 (12.0)|j -90.5 (13|jR |j ; _Found a stone staircase leading down.|j6 |j 4|j Z _A yak is nearby!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jv@v, ally target)|jk~1--=1.0)|jv/ _You conjure some foxfire!|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j`}4|j|j}P _You don't know that spell.|j6.|j? #YY ### .. ..# .. #.. #. .#.# #.###.#.# #.... #.# #.#...###.##|j A #.!..@.v...# ####.###...### #. #.....# #. ##.#..### #.##..#....#. ###.###......#.Y 2 yaks (asleep, 1 ally target) ##...### ###..#.##...##. #..#.##.##|jC v§Your foxfire dissipates!v§|j`DBv§|jDJv§|jEBv§|jM|jO.-2|jsUQ§§§|jgXT _You encounter a yak.|jB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jJv§|jBv§|j Y1 asleep, 1 ally target)You conjure some foxfire! The foxfire burns the yak!  The yak is lightly wounded.|j3§|jC.Y|j%Y#..vv.Y0---==3|jA§§|j(O _The yak bellows! x2; You hear a bellow! You hear a croak.|j   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j{v§v§|j|~v§v§|ju}Cv§|j# FYou conjure some foxfire!v§|jBv§|jU>Y|j܀K.F|j=!v|j,Y|jŁ|j' F   bullfrogYou encounter a bullfrog.The foxfire burns the yak but does no damage.|j 3§|j@v§|j;vv|jO19--====4|j!§§§§|j%1 _The yak is lightly wounded.|jx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j (ally target)You conjure some foxfire! The foxfire burns the bullfrog.|jz3§|j{>v§|jz  The bullfrog is lightly wounded.  The foxfire burns the yak but does no damage.|j} 3§|j 1 ally target) The yak is lightly wounded.  The foxfire burns the bullfrog.|jg 3§|j .YThe bullfrog is moderately wounded.|jN k YThe bullfrog hits you.|j )Y|jd .|j% .YY..vvY 3 yaks|jw 4-8--=---5|j <§|j W _You encounter a yak. x2|j2+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j ^  You conjure some foxfire! The foxfire burns the bullfrog.|j L 3§|jV  The bullfrog is moderately wounded.The foxfire burns the bullfrog!|j 3§|j+ .  The bullfrog is severely wounded.|j7 kY§Y|j D.Y|jq ;vv|j, u53---------6|j, V§§|j / _The bullfrog hits you. x2|j #>. ### .. ..# Y. #.. #Y .#.# #Y###.#.# #.... #.# #.#.§F###.## #.!.v.@....# ####v###...### #. #.....# ##. ##.#..#.## #.##..#....#.####.###......#.###...###.###..#.##...##.# |j?v§|jn  The foxfire burns the bullfrog.|j@§ †The bullfrog is almost dead.The foxfire burns the bullfrog!  You kill the bullfrog!|j(|j/§|jq.|j#.Y.Y|j vY. 2 yaks|j b4/67----57|j'D§§|j*Z _Vehumet accepts your kill.|j#>. ### .. ..# .Y #.. #. .#.# #Y###.#.# #.Y.. #.# #.#..†###.## #.!.§§.@...# ####§###...### #. #.....# ##. ##.#..#######.## #.##..#....#.####.###......#.###...###..###..#.##...##.# |j.Y.Y|jo$_...5-8|j4|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *(1 combustible)Flames lash the yak.  The yak is heavily wounded.|jl]†Y.Y|j^.Y|jrgzY 3 yaks (1 combustible)|j ht6--====9|jn|jp; _The yak's fire resistance burns away.|j׸  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j~ *Flames lash the yak. The yak is burned terribly!|jv †YThe yak is almost dead..Y|jx*Y|j2YY 4 yaks (1 wandering, 1 combustible)|je4----400|jU|jt1 _You block the yak's attack.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j& *2Flames lash the yak.  The yak is lightly wounded.|j .YThe yak's fire resistance burns away.  The yak bellows!|j E.Y|j YY|j 6=2----1|jg |j 1 _You block the yak's attack.|jE&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jv~ *Flames lash the yak. The yak is burned terribly!|j †The yak is moderately wounded.|j E.Y|jntY 3 yaks (1|jJ0---11---2|j|jM( _The yak gores you.|jo  Casting: Scorch (safe; 1% risk of failure)  |j!\Confirm with . or Enter, or press ? or * to list all spells.|j  *2Flames lash the yak.  The yak is heavily wounded.|jd2†|jluY 2 yaks (|jm{9/22 ----3|jMt|jCvW _The yak's fire resistance burns away. You block the yak's attack.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jU~ *Flames lash the yak. The yak is burned terribly!|j YThe yak is almost dead.|jD~YY 3 yaks (combustible)|jc1=--7-----4|jf _The yak barely misses you.|jP  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j\ † _The yak barely misses you.Casting: Scorch (safe; 1% risk of failure)  You kill the yak!  Vehumet accepts your kill.|jb j* 2|jr4 }.Y†Y|j< |j\A =6---95|jH |jJ 4 _You feel your power returning.|j/V  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j0 ~ *Flames lash the yak. The yak is burned terribly!|j YThe yak is almost dead.|jM.YY 3 yaks (2 combustible)|j+^4---6|j|jP _The yak barely misses you.|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *Flames lash the yak.  The yak is moderately wounded.|j2†|j~lY 2|j^3---7|jH|jv _The yak's fire resistance burns away. The yak barely misses you.|j+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|ju ~ *Flames lash the yak. The yak is burned terribly!|jG YThe yak is moderately wounded.|jP .YY 3 yaks (combustible)|jQ 45--1---8|jW |jOZ ( _The yak gores you!|j   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j|j|j|je _You don't have enough magic to cast this spell.|jݎ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j|j|j|jR  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. |jǗ  |j1  |j  |j  |jH J#>. ###.. ..# Y #.. #. .#.# #.###.#.# #.... #.# #.#..Y###.##.!..YY....# ####.###@..### #. #.....# ######. ##.#..#######..... |jI G## #.##..#....#.#### ###.###......#.###...###......###..#.##...##.########.........#.##.####.P..P..........###### |jbK 2†Y |jM C†Y |jU  |j~V [=---9 |j\  |j_ 7onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _The yak attacks as it pursues you! The yak barely misses you. |j>.. ..# Y #.. #. .#.# #.###.#.# #.... #.# #.#..†###.##.!..YYY...# ####.###...### #. #.@...# #######. ##.#..#######......## #.##..#....#.##### ###.###......#.###...###.......###..#.##...##.######## 2#.........#.##.## ##.P..P..........#########............##.....††.. |j<F.Y |j |jR----10 |j  |j |j  .Y #..#. .#.##.####.... #.#..†###.##!..YY....###.###Y..### #. #.....########@#..#######......# #.##..#....#.##### ###.###..##...###.............###..#.##...##.########.........#.##.##    yak |j ##.P..P..........########......##.....††......P.###.####†# |j /Y |j D.Y |j †Y 2 yaks (combustible) |j #6 |j B---1 |j  |jW#. .#.####... #.#..†###.##!..Y†Y... |jD###.###...### #. #.Y...#########.#..#######......# #@##..#....#.##### ###.###..##.........###..#.##...##.########.........# ##.P..P..........########......##.....††......P.........###.####†##...:# # #..Y.Y |j 0Y |jxY 3 yaks (combustible) |jUA--2 |j* |j" |je###... #.#..†###.##!..Y†Y...###.###Y..### #. #.....#######Y#..#######......# #.##..#....#.##### ###@###..##.........###..#.##...##.######## |j.........# ##.P..P..........########............##.....††......P.........###.####†#.#...........:# # #....#  |jE.Y |jiD.Y |jG.Y |jDG2 combustible) |jxR2=3 |j  |jPC _The yak is no longer more vulnerable to fire. |j... #.#..†###.##!..Y†....####.###Y..### #. #.Y...#######.#..#######......# #Y##..#....#.##### ###.###..##.........###..#.##...##.#########.........# |j- ##.P..P..........########............##.....††......P.........###.####†##...........:# # #.......# ..# #.. |jD.Y |jE.Y |jF.Y |jz |j-B74 |j |j |j5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |j 4 |j  |j P _You don't know that spell.|jQ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *Flames lash the yak.  The yak is heavily wounded.|jn .YThe yak's fire resistance burns away.  The yak is no longer more vulnerable to fire.|jo E.Y|j~ 2 combustible)3-0--====5|j |j ( _The yak gores you.|jB #.#..†###.##!..Y†....####.###...### #. #.....#######Y#..#######......# #Y##..#....#.##### ###Y###..##..........###..#@##...##.########|j Q#.........# ##.P..P..........########............##.....††......P...###.####†##....:# # #....# ..#..# #......#####|j D.Y|j: D.Y|j D.Y|j |j E----6|j |jh |j-' .YYou completely miss the yak.The yak is almost dead..Y0--=---7.6 (1.1 _The yak gores you.|jѨ!..Y†....###.###...### #. #.....#######.#..#######......# #.##..#....#.##### ###Y###....##.YY###.............###..#.##...##.#########.....@...# ##.P..P..........########......##.....††......P|jN.###.####†##...:# # #....# ..# #......###### ..#...|jlD.Y|j;.Y|jG.Y|j_|jMa1=--80|j|jU|j1 .  You hit the yak. You squeeze the yak.  You kill the yak!|j4 .YVehumet accepts your kill.|jC5 ;.Y|j2? Z 2 yaks|j<@ |jaJ #.!..Y†....#Talleyrando the Arsonist####.###...###Octopode of Vehumet **....#. #.....####### Health: 41/68 ==============----------#. ##.#..#######...... Magic: 1/22|j^K =-----------------------## #.##..#....#.##### AC: 3Str: 7###.###......#.##### EV: 12Int: 29##..Y###............. SH: 3Dex: 12###..#Y##...##.######## XL: 10 Next: 104% Place: Dungeon:8#.....@...#.##.## # Noise: =--------  Time: 9419.7 (1.1)##.P..P..........####### f) +1 whip (elec)|j!L ##............##.....††.. Throw: 3 darts (poison)#....P.........###.####†##.#...........:# # #.##...............# #.# YY 2 yaks#...............#..# #..#...................######................# ..#...You completely miss the yak.The yak is almost dead. _The yak gores you.  You hit the yak. You squeeze the yak.  You kill the yak!|jL DVehumet accepts your kill.|jP _The yak is no longer more vulnerable to fire.  You have reached level 11!|j[ /  --more--|ji U3/7231 2% |j |jܫ 4 _|j####.###...### #. #.....# ########. ##.#..#######.......## #.##..#....#.###### ###.###......#.#####.##..Y###..............###..#Y##...##.#########.........#.##.## #.##.P..P.@........#########............##.....††..#....P##.####†###.#....|j>:# # #.##....# #.##.#..# #...#....#######.# ..#....#...)# ...#.#|jE.Y|jD.Y|j|jX4-200 _|jd|j|jY #. #.....# #########. ##.#..#######.......'## #.##..#....#.####### ###.###......#.#####..##...###..............###..#Y##...##.########.##......Y..#.##.## #.##.P..P..........###########........@...##.....††..#.#....P|j[##.####†##.#.#....:# # #.##.#....# #.##.#.#..# #....#....########.# ..#.....#...)# ...#.##.......># #...#.|jK\E.Y|j]E.Y|jf|j3g@-1|jXo|jq|jaO #. ##.#..#######.......'.## #.##..#....#.#######. ###.###......#.#####...##...###..............###..#.##...##.########.###......Y..#.##.## #..Y##.P..P..Y.......############............##.....††..#..#....P#.####†##.#|jP #.#....:# # #.##.##....# #.##.##.#..# #....##....#########.##..#......#...)# ...#.#.##.......># #...#.##..## #...#.#|j R E.Y|jS E.Y|j] |j9^ &2|je |jg |jl ## #.##..#....#.#######. ###.###......#.#####...##...###................Y###..#.##...##.########.####.........#.##.## #..Y.##.P..P..Y.......###########|jX##.........Y..##.....††..#...#....P...###.####†##.###.#....:# # #.##.# #....# #.##.# #.#..# #....# #....#########.##..#......#...)# ...#.#.# #.......># #...#.##..## #...#.##.)..# #...#...|jE.Y|jE.Y|j |j\5=3|j'|j|jO ###.###......#.#####...##...###................Y<###..#.##...##.########.####|jjz#.........#.##.## #..Y..##.P..P..........##############.........Y..##.....††..#...Y#....P##.####†##.####.#.....:## # #.##.# #....# #.##.# ##.#..# #....# #|jՀw#....######## #.##..#......#...)# ...#.#.##.......>|j# #...#.# #..## #...#.####.)..# #...#....#..P..# #......<|jF.Y|juD.Y|j|jTR2=4|jG|j|jT##...###..........Y<###..#.##...##.########.######.........#.##.## #..Y...##.P..P..........###############............##.....††..#...Y.#....P.....Y...###.####†##.###.#.#..........Y:## # #.##.# #.#.....# #.##.# #.#.#..# #....# ##....######## #.##..#...... #...)# ...#.#.##.......># #...#.##..## #...#.#####.)..# #...#.....#..P..# #......<##...).## #....#..#[9;|jb17H.Y.Y5|j%###..#.##...##.########.#######.........#.##.## #..Y....##.P..P..........#############Y##............##.....††..#...Y..#....P###.####†##.###.#.#.........Y.:## # #.##.# #.#....Y.# <# #.##.# #.#..#..## #....# ####....########  #.##..#......  #...)# ...#.#.#  #.......># #...#.# ##..## #...#.####.#.)..# #...#......#..P..# #......<..###...).## #....#..#.#...# #..>...#|j& #.#|jO1.Y.Y|jE3|j64T6=6|j?|jqB; _Found an escape hatch in the ceiling.|ju###..#.##...##.#.##.#.##.## #..Y....###.P..P..........#Y# ##.##.....††..#...Y..# #....P.###.####†##.###..# #.#.:## .# #.##.# #..# #.Y..##<# #.##.# #..# #.Y#..## #....# # #.|j## #.##..#...... #...).# ...#.#.# . #.>.# #...#.# #. #.## #...#.####. #.)..# #...#......# #..P.# #......<..# ##.).## #....#..#.##.# #..>...##.#|j|jG.Y|j|j.=7|j4|j^7P _The yak barely misses you.|jŦ ##...###................Y<....###..#.##...##.########.#######..........#.##.## #..Y....#.P..P..........#############Y#.........##.....††..#...Y..#. ....P.........###.####†##.###..#. .#....:## .# #.##.# #..#. .......##<# #.##.# #..#. .|j....YY#@.## #....# #### ...######## .....##..#...... ...).....# #...#.#.# . .># ##...#.# ..## #...#.####... ....)..# #...#......#.  ..P.# #......<..##.  #.).## #....#..#.##§ |j0Y|j)Y|j..YY 2 yaks|jJ=-8|jۿ|j |j:#.###......#.#####.......# ##...###................Y<.... ###..#.##...##.########.#######.# #.........#.##.## #..Y....#.#P..P...#############Y#.#.##.....††..#...Y..#.# ...P###.####†##.###..#.# #|j:###.# #.##.# #..#.###@# #.##.# #..#.#.....#..## #....# ####....YY...######## ............##..#...... ).....# #...#.#.# ..#># ##...#.# #..#.## #...#.####...#.)..# #...#......#.# .P.# #......<..##.#|jirY..Y|j|jTV73=-|j9|jE|jc _There is an escape hatch in the ceiling here.|j# |j|$ |j:- |jS/ A.Y|j8 |j< .30 _|jgC |jaK=7.|jnl#########)####.#.........###... .......##.##...............# ....##.##)##.#.#..⌠...⌠..#.#..... .##...#.#...ß.....#.#..... .#####.#.....÷)[....>......#..... .#####....####<#.....ß...#.....#.# #)#..⌠...⌠..#.#.### #######...# #.[...........#.###|jo  #...# ###@........###..... #...# ##Y##.##.######### #######...######.........#.....# #............#.#.....#.........#..........(..# #........÷<.........#.##.#....... Y   yak #####<#...#.###.##..#.##.#...###  #.#...#.# #.##.......###.#...  #.#...#.###.##.##.#### #.#...|j-2.2 (2.5|j|jy\ _A mysterious force pulls you upwards. The hatch slams shut behind you.|j&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j *  yak (combustible)Flames lash the yak.  The yak is severely wounded.|j]9Y|j61--====3.2 (1.0|j]|jN _The yak's fire resistance burns away. The yak gores you.|j †You hit the yak. Lightning courses through the yak!  You kill the yak!|jS|ja 4--4=---4.4 (1.2 _Vehumet accepts your kill.|jW|jm _Your Spellcasting skill increases to level 9!|j7 3|j 9 |jKA u2=|jB |j}C 97|jE |jG |j&H |jI |jqV ,|jBZ |j] |jG^ o8==|jt` |j d |jd I3=|jf |ji ,|j?l |jno |j5p K9=|jq |j!t |jt |jdv |jy |j%z 9=|j{ |j>~ |j~ e504=|j |jZ |j |j |jه |jU |j |j |jG |jn |jP |j1 o1==|jߚ |jc |j؞ |j} |j |j I5=|j9 |j n52=|j |j |j |jc |j ,|j0 |j |j W3=|j1 |jF |jȼ I6=|j |j |j |j |j' |j2 K4=|jT |jq |j |j |j |j 9=|j |jw |j8 5=7=|j |j |j0 |j4 |j |j ,|j\ |j %6|j |j |j 9=|jT |jj i8=|j |j a7=|jk |j n|j |j" 8==|j |j |j |j! S9=|jk$ |jD' |j' |j) |j, |j+- %9|j)/ |jk3 ,|jN4 |j7 |j38 9=|j%: |j< 60=10/24=|j> |jA |jB |jC |jNN |j/O |j R |jbW |jX U1=|j Z |j(] |j] 9=|j_ |j>c |j9d S1=|je |jh |jh %2|jj |jm |jm |jo |j}q |jq |js |jv |j9w g3==|jy |j{ |j=| |j~ |j |j, S2=|jg |j |j U4=|js |j |j |j] |j‘ |j1 |j |j |jk %5|j 2=|jЙ |jL |jǜ N13=|j |j |j |j |jl |j K6=|j |j |jQ |j- |j |j 9=|jP |j |j M4=|j |j |j U7=|j |j2 |j |jj |j |j |ju |j |jY W8=|j |j} |j M5=|j |j8 |j |j |j |j) K9=|j |j) |j |jN |j |j 9=|j |j |j& V70=|j |j |j* M6=|jt |j |j  |j |j# |jv %1|j |j |j^ |j\ |j |jW 9=|j^ |j  k _You start resting.HP restored.|j;" I----|j, 1513.4 (79.0)|j, e2=7=|jo- 4-4.4 (80 _|j5 |ji7 |j|j0|j$|js/,|j6|j:|j:|j=|j@|j@|jB|jE|j4FK==|j)H|j-K|jKK8=|jSB|j-T|jV|jiW|jtZ|j]|j^|jD`|jb|jxc9=|je|jh|jh#9|j1i(=|jk|j9n|jn|jAq|jt,|j)w|jz|jz|j}|j|j9=|j|jd|j҆|j|j(|j|jE20=|jW|j.|j|j|j|j|j|jН,|j_|jУ|j<9=|j|ja1=|jK|j|j|j|j|j|j;|j,|jj|j=|j9=|j|jl|jK2=|j|j|j|j9|j3|j|j|j|jX|j|j<|j9=|j|joa3=|j|j$|j|j|j|j\|j|j|j;|j|jH 9=|j |j |jx|j|jY|jn _You start resting.Magic restored.|j!|j)-50.4 (36|j*54=|j+,1.4 (37 _|j5?|j@|j>E |j3X Level 7 of the Dungeon <<<<>>>>>^____(Press ? for help)#.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#####.####.# #......#.#.##..........#.#...ß.....#.#......###.##.......#.# #......#.#.#####.#.....÷)[....>......#......# #.###....#..#.####........#.#####....####<#.....ß...#.....##.###.#####.....#..............###..........# #)#..⌠...⌠..#.#.####........##..........#####.....# ########...# #.[...........#.####..##..#.##.....##.#########.######...# ###@........###.......##....###...###........#..)...##...# ##†##.##.##########.#.....## #............#'#...##.########...######.........#.....# #........## [16;8|jY <H##.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........# #.# #....##'##..##...................#..........(..###........## #.# #..###...###..###........÷<.........#.##.#...............## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.#######.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.##.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.##.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#|j) \>@|j<'.#............#'#...##.########........#.....# #........####.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........##.# #....##'##..##............#..........(..###........###.# #..###...###..###........÷<.........#.##.#...............###.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.## #####.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.# #.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.# #.##....#+#.....# #...........##.#######...#.....#.#.# |jM) #....###..####..# ###..###+..+####.........#.....#.#.#  ####.......####.# ...# #....# #######...#######.#.#  ......###).....#.# ♣PP.P♣ ##.....#  #########.......#.# ♣..P♣♣ #.....########  #......<..# ♣♣.♣♣ ##...##  #.# ♣.♣♣ ##.##  ### ♣♣.♣ ###  #..## ♣.♣♣ #####..###....# ♣♣.♣ #......###....# ##[## #.##..>.......# #...# #.#..#.####...# #...# #.#....# #...# #..)# #.#.##.# #...# #####|j)  |j |jW#########)####.#.........###..... Talleyrando the Arsonist .......##.##...............#..... Octopode of Vehumet **.... ....##.##)##.#.#..⌠...⌠..#.#..... Health: 72/72 ======================== .##..........#.#...ß.....#.#..... Magic: 24/24 ======================== .#####.#.....÷)[....>......#..... AC: 3Str: 7 .#####....####<#.....ß...#.....## EV: 12Int: 29 ..........# #)#..⌠...⌠..#.#.#### SH: 3Dex: 12 #######...# #.[...........#.#### XL: 11 |j Next:  4% Place: Dungeon:7#...# ###@........###..... Noise: ---------  Time: 9551.4 (0.0)#...# ##†##.##.######### f) +1 whip (elec) #######...######.........#.....# Throw: 3 darts (poison) #......................#.#.....# .................#..........(..## #........÷<.........#.##.#.......  #####<#...#.###.##..#.##.#...#### #.#...#.# #.##.......###.#... #.#...#.###.##.##.#### #.#...  _Vehumet accepts your kill. _Your Spellcasting skill increases to level 9! _You start resting. _HP restored. _You start resting. _Magic restored. |j  |j |jg |j |jiM _Your Spellcasting skill increases to level 9! _You start resting. _HP restored. _You start resting.Magic restored. _Key pressed, stopping travel. |j |j8 |jR  |j~c _You can't go down here! |jC |j |j!F _Unknown command. |j5 |j 8 |j? |j BK _You can't go up here!!|j~!|j>Level 7 of the Dungeon <<<<>>>>>^____(Press ? for help)#.##)#######....######.##..)....#..#.....##.##.......##.##.##.## ################.#########)####.#.........###.....##......# #########........##.##...............#.....#######.####.# #.............##.##)##.#.#..⌠...⌠..#.#..........#####.####.# #......#.#.##..........#.#...ß.....#.#......###.##.......#.# #......#.#.#####.#.....÷)[....>......#......# #.###....#..#.####........#.#####....####<#.....ß...#.....##.###.#####.....#..............###..........# #)#..⌠...⌠..#.#.####........##..........#####.....# ########...# #.[...........#.####..##..#.#!|jJ#.....##.#########.######...# ###@........###.......##....###...###........#..)...##...# ##†##.##.##########.#.....## #............#'#...##.########...######.........#.....# #........## ##.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........# #.# #....##'##..##...................#..........(..###........## #.# #..###...###..###........÷<.........#.##.#...............## #.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....##!|j#.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.#######.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.##.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.##.##....#+#.....# #...........##.#######...#.....#.#.##....###..####..# ###..###+..+####.........#.....#.#.#!|jN5\>@"|jj#............#'#...##.########........#.....# #........####.#####...⌠.#.#.⌠.##.##......................#.#.....# #.........##.# #....##'##..##............#..........(..###........###.# #..###...###..###........÷<.........#.##.#...............###.#####..'.'._.'.'..# #####<#...#.###.##..#.##.#...#######....###.....#..###...####.# #.#...#.# #.##.......###.#.....#.#.## #####.###..##+##..#.# #.#...#.###.##.##.#### #.#.....#.#.# #.###.⌠.#.#.⌠.#.# #.#...#.##.......)# ###.#.._..'.#.# #.##....#+#.....# #...........##.#######...#.....#.#.#  #....###..####..# ###..###+..+####.........#.....#.#.#  ####.......####.# ...# #....# #######...#######.#.#  ......###).....#.# ♣PP.P♣ ##.....#  #########.......#.# ♣..P♣♣ #.....########  #......"|jv;<..# ♣♣.♣♣ ##...##  #.# ♣.♣♣ ##.##  ### ♣♣.♣ ###  #..## ♣.♣♣ #####..###....# ♣♣.♣ #......###....# ##[## #.##..>.......# #...# #.#..#.####...# #...# #.#....# #...# #..)# #.#.##.# #...# #####"|jM"|jg#########)####.#.........###..... Talleyrando the Arsonist .......##.##...............#..... Octopode of Vehumet **.... "|j....##.##)##.#.#..⌠...⌠..#.#..... Health: 72/72 ======================== .##..........#.#...ß.....#.#..... Magic: 24/24 ======================== .#####.#.....÷)[....>......#..... AC: 3Str: 7 .#####....####<#.....ß...#.....## EV: 12Int: 29 ..........# #)#..⌠...⌠..#.#.#### SH: 3Dex: 12 #######...# #.[...........#.#### XL: 11 Next:  4% Place: Dungeon:7#...# ###@........###..... Noise: ---------  Time: 9551.4"|jh/ (0.0)#...# ##†##.##.######### f) +1 whip (elec) #######...######.........#.....# Throw: 3 darts (poison) #......................#.#.....# .................#..........(..## #........÷<.........#.##.#.......  #####<#...#.###.##..#.##.#...#### #.#...#.# #.##.......###.#... #.#...#.###.##.##.#### #.#...  _You start resting. _Magic restored. _Key pressed, stopping travel. _You can't go down here! _Unknown command. _You can't go up here!"|jZ"|j+"|j"|j$ _"|j~  You see here a yak corpse. _"|j׽"|j"|j,"|j"|j"|j,"|jX"|jLn"|j,"|j"|jJ"|j"|j"|j"|jB"|j "|j,#|j)#|j#|jV B#|j #|j,#|jU#|j-#|jY#|j,#|jj#|j#|j#|j!#|j5#|j #|j)#|jj+#|j.#|jS/#|j/#|j0#|jO4#|j5,#|j^6#|j*9,#|j:,#|jh......###).....#.# ♣PP.P♣  #########.......#.# ♣..P♣♣  #......<..# ♣♣.♣♣  #.........# ♣.♣♣  #........## ♣♣.♣  #..#......# ♣.♣♣  #####..###....# ♣♣.♣  #......###....# ##[##  #.##..# #...# 74.4 (23.0) #.#..#.####...# #...#  #.#....# #...# #..) #.#.##.# #...# #####|j=j/  #########.....# #.>.#  ##[..#...##.#### #...# ######  ##.........#.#### ##### #.....  #_...........##.## #.####  ##.........#....[### #####.##|jikc _There is a stone staircase leading down here.#|j, 5.4 (1.0) _#|jd &8#|jdg ....##<# #.##.# #..#.# #.# ....#..## #....# #### ###.# .....Y..######## . #.... .....##..#...... ..#### ##### .....# #...#.#.# ..# #.. # .....# ##...#.# #..# #[##### # .....## #...#.####...# #.#..># # ...)..# #...#......#.# #.#.#.# # ......# #......@..##.###.#.#.### ....).## #....#..#.##§##......... .......# #..>...##.##†...#.....##|jci ÷ ...###)# #.##.#......).#..##.##.. ...###'###....#.##.....#..##.##.. ...##.........#.##.....#...._....  ...##.........#.##.....#..##.##..  ...##.........#.##........##.##..  #####.....[..##.##.......#.....#. #|jh -6.9 (2.5#|j #|jI# # _You climb downwards.#|j$ a _There is a stone staircase leading up here.$|j`$|j@b$|jv _$|j~B$|j`$|j$|jW,$|j$|j%$|j,$|j$|j$|j$|j$|j($|j$|j$|j$|j*$|j$|j$|ju,$|j$|j?,$|j^$|j.$|j $|jt$|js$|j$|j,$|j!,$|jK&B$|js;X$|j@?$|jD$|jE,$|j,$|j$|j,$|j$|jX$|jX$|j3,$|j,$|j$$|jIB$|jB$|j0$|j $|j,$|j$|j $|jI,$|j$|je"$|j&,$|j51$|jQ9$|j@=$|jk>$|j?$|j4F$|jH$|jwI$|jM$|jU$|jZ,$|jc$|jid$|jj$|jk$|jm$|jr$|ju$|jv$|jXw$|jE|$|j~$|js$|j+$|j5\  You see here a +0 robe.$|jR$|j _$|j$|j3$|j?$|j$,$|j!v$|j,$|jq$|j$|j@,$|j$|j$|j$|j$|j$|j$|j$|j7$|jP$|j$|je  A yak comes into view.$|j #.....#   #.....#   #.....#  #..YY.#  ########..Y..######### ###.......'...÷.+.......# #####.#######..|..#######.# #...#.#####.......#.....#.#####.#.$|j .......<..@..........>#.#.########.#######.###...##..#.#.# .## #..Y....#.# ####....#.#..#############Y#.# #...##[#.###..††..#...Y..#.# #.####.#. ##.####†##.###..#.# #.# #.#.# YYY 3 yaks (wandering) ##.# #.##.# #..#.####.## #.#. ##<# #.##.# #..#.#.....# #.#.###..## #....# ####.#.###.###.#$|j /....$|j6 _.Y663.9 (87.0)$|j C.Y$|jB.Y$|jU$|j34.9 (88 _$|j%$|j1'%|j^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%|j T #.....# Talleyrando the Arsonist #.....# Octopode of Vehumet **.... #.....# Health: 72/72 ======================== #.....# Magic: 19/24 ===================-----  ########**YY.#########  AC: 3Str: 7 ###.......'*Y*÷.+.......# ##### EV: 12%|j Int: 29 ..#.#######***..#######.# #...# SH: 3Dex: 12 ..#.#####.....**#.....#.#####.#.# XL: 11 Next:  4% Place: Dungeon:8 .............<..@..........>#.#.# Noise: ---------  Time: 9664.9 (0.0) .########.#######.###...##..#.#.# f) +1 whip (elec) .## #..Y....#.# ####....#.#.. Throw: 3 darts (poison) ..#############Y#.# #...##[#.### .....††..#...Y..#.# #.####.#.# ##.####†##.###..#.# #.# #.#.#  YYY 3 yaks (wandering) ##.# #.##.# #..#.####.## #.#.# ##<# #.##.# #..#.#.....# #.#.### #..## #....# ####.#.###.###.#.... _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%|j QAiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you)&|j .*YY.Y**.***.&|j#.....#Talleyrando the Arsonist#.....#Octopode of Vehumet **....#.....#Health: 72/72 ========================#.....#Magic: 19/24 ===================-----########.###.#########AC: 3&|j.fStr: 7 ###.......'.###.+.......# ##### EV: 12Int: 29 ..#.#######.###.#######.# #...# SH: 3Dex: 12 ..#.#####......*#.....#.#####.#.# XL: 11 Next:  4% Place: Dungeon:8 .............<..@..........>#.#.# Noise: ---------  Time: 9664.9 (0.0) .########.#######.###...##..#.#.# f) +1 whip (elec) .## #..Y....#.# ####....#.#.. Throw: 3 darts (poison) &|j&k..#############Y#.# #...##[#.### .....††..#...Y..#.# #.####.#.# ##.####†##.###..#.# #.# #.#.#YYY 3 yaks ##.# #.##.# #..#.####.## #.#.# ##<# #.##.# #..#.#.....# #.#.### #..## #....# ####.#.###.###.#....The yak bellows!  The fireball engulfs the yak!!  The yak is heavily wounded.The yak bellows!  The fireball engulfs the yak!  The yak is moderately wounded.&|jR\ &|j` G.Y&|j .Y.Y&|j4 L..Y..&|jE K=======5.9 (1&|j 0fireball engulfs the yak!!  The yak is heavily wounded.  The yak bellows!fireball engulfs the yak!  The yak is moderately wounded. _The yak bellows!'|jԾF  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'|j #.....# Talleyrando the Arsonist #.....# Octopode of Vehumet **.... #.....# Health: 72/72 ======================== #.....# Magic: 14/24 ==============----------  ########.....#########  AC: 3Str: 7 ###.......'.*YY.+.......# ##### EV: 12Int: 29 ..#.#######.*Y*.#######.# #...# SH: 3Dex: 12 ..#.#####...****#.....#.#####.#.# XL: 11 Next:  4% Place: Dungeon:8 .............<..@..........>#.#.# Noise: =======--  Time: 9665.9 (0.0) .########.#######.###'|j^:[39;49m...##..#.#.# f) +1 whip (elec) .## #..Y....#.# ####....#.#.. Throw: 3 darts (poison) ..#############Y#.# #...##[#.### .....††..#...Y..#.# #.####.#.# ##.####†##.###..#.# #.# #.#.#  YYY 3 yaks ##.# #.##.# #..#.####.## #.#.# ##<# #.##.# #..#.#.....# #.#.### #..## #....# ####.#.###.###.#.... _The yak bellows!  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)'|j M #.....#'|j  Talleyrando the Arsonist #.....# Octopode of Vehumet **.... #.....# Health: 72/72 ======================== #.....# Magic: 14/24 ==============----------  ########.....#########  AC: 3Str: 7 ###.......'..YY.+.......# ##### EV: 12Int: 29 ..#.#######..|..#######.# #...# SH: 3Dex: 12 ..#.#####.......#.....#.#####.#.# XL: 11 Next:  4% Place: Dungeon:8 .............<..@..........>#.#.# Noise: =======--  Time: 9665.9 (0.0) .########.#######.###...##..#.#.# f) +1 whip (elec) .## #..Y....#.'|j +# ####....#.#.. Throw: 3 darts (poison) ..#############Y#.# #...##[#.### .....††..#...Y..#.# #.####.#.# '|jM ##.####†##.###..#.# #.# #.#.#  YYY 3 yaks ##.# #.##.# #..#.####.## #.#.# ##<# #.##.# #..#.#.....# #.#.### #..## #....# ####.#.###.###.#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)  The fireball explodes! The fireball engulfs the yak!!  You kill the yak!.  Aim: a yak (heavily wounded)  The fireball explodes! The fireball engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.    #.....# #.....# #  ## .'.### ##.####.# #......###*#.#####.#........>#.#.[10;1'|jU 0H.#..##..#.#.  ####....#.#.. #...##[#.†† #.####.#.† #.# #.#.# Y   yak  #..#.####.## #.#.<#  #..#.#.....# #.#.  ..#....Vehumet accepts your kill.The fireball engulfs the yak!'|j '|j:H÷Y'|jqFT...|.....'|jL386.9 (1'|j X'|jZ\ _The yak is severely wounded.(|j F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(|j *  yak (combustible)Flames lash the yak.  The yak is almost dead.(|j: 1.Y(|j… (|j (|j. 12--====---7(|j (|j ; _The yak's fire resistance burns away.)|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)|jX .  Flames lash the yak. The yak is burned terribly!  You kill the yak!Vehumet accepts your kill.)|j__^*)|j5:.)|jE1---11---8)|jL)|jO4 _You feel your power returning.)|j!{ )|jb| )|j} )|j )|j S2=)|jC X)|j͈ ,)|j )|j )|jd )|jP )|j) )|j 9=)|j )|jc )|j N13=)|j\ )|jM )|j )|jӗ )|j ,)|j )|j% ,)|jG )|j O=)|j )|j* )|jˣ M4=)|j )|j )|j )|jq )|j9 )|j )|j )|j ,)|j̯ )|j )|jr 9=)|jx )|jH )|jд )|j )|jT )|jڷ M5=)|j )|jY ,)|j )|jy )|jw )|j )|j! ,)|jh )|j3 )|jr 9=)|j )|j )|j; M6=)|j A=)|j 7=)|jE ,)|j( )|j )|j )|jvw =8==9==20==1=)|jO=)|j2=)|jk)|j`=3=)|j)|j)|j)|jB,)|j )|j=)|jz)|j% _You start resting.Magic restored.....#####.#...........>#.#.----.##..#.#.....#.#....##[#..####.#..# #.#..## #.#......# #.#...#....731.9 (63.0)4=----2.9 (64 _)|j)|j*|jI*|j*|jܜ*|jIB*|jҤ*|j*|j*|j*|j=  There is an open door here. _*|jX*|j$B*|j[*|j*|jw,*|jn*|j "B*|js$*|ja(*|jy)*|j **|j,*|j.*|j.*|jI/*|j1*|j4B*|jE8*|jX:*|j%;*|j;*|j >*|j @*|j@*|jA*|jD*|j........# ###...#.# ##..# #...........## #...#.####...# ......)..# #...#......#.# # ..............# #......<..##.### ............).## #....#..#.##.##. ...............# #..>[*|j. 39;49m...##.##.... ...........###)# #.##.#......).#*|j= *|jzF E _Done exploring.+|j3+|j+|jww.....<..0.0)+|j+|j,[ _Done exploring.+|jw +|j{   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.7  10%   0   i * Spellcasting   9.1  35%  -1           b - Maces & Flails   0.0     0   j * Conjurations   5.8  10%   0  +|j|  c - Staves   0.0     0   k * Fire Magic   9.5  27%   0   d - Unarmed Combat   0.0     0   l - Air Magic   0.0     0   e - Throwing   0.0     0           m - Evocations   0.0    +1           f * Dodging   3.3  12%   0       g - Shields [40+|j} m  0.0     0      h + Stealth8.5   6%  +4                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill targ+|j# et  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.|jag24031 f - Dodging   3.3   7.|ju Y3382+/|jJs0527 f * Dodging   3.3  12%60|j 0|j? 0|j ........#.##.## #..Y....#.# # Talleyrando the Arsonist P..P..........#############Y#.#Octopode of Vehumet **.... ..........##......÷..#...Y..#.#Health: 72/72 ======================== .P.........###.####÷##.###..#.#Magic: 24/24 ======================== ..........:###.# #.##.# #..#.### AC: 3Str: 7 ............##<# #.##.# #..#.#.. EV: 120|jܵ Int: 29 ............#..## #....# ####.#.# SH: 3Dex: 12 ................#############...# XL: 11 Next: 11% Place: Dungeon:8 .............##.@#.............## Noise: ---------  Time: 9814.9 (0.0) )............###...#.#.#####..### f) +1 whip (elec) ....>........# ###...#.# ##..# # Throw: 3 darts (poison) .............## #...#.####...# # ...........)..# #...#......#.# # ..............# #......<..##.###  ............).## #....#..#.##.##.  ...............0|j # #..>...##.##....  ...........###)# #.##.#......).#.  _There is an open door here. _You see here a yak skeleton. _y - 6 coppery potions (gained 1) _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring.0|jQ Q0|j 0|j 0|j 0|j|6 40|j9 0|j; E _Done exploring.1|jъ1|j1|j1|jw1|j1|jH1|jE _Done exploring.2|jpJ2|jXLevel 8 of the Dungeon <<<<>>>>>_(Press ? for help)###.###......#.#####.......#.....#.#####.#.###...###.................<.............>#.#.# ### ###..#.##...##.########.#######.###...##..#.#.#####<# #.........#.##.## #..Y....#.# ####....#.#.....#.# ##.P..P..........#############Y#.# #...##[#.#####.#.# ##............##......÷..#...Y..#.# #.####.#.# #.#.## 2|jY#....P.........###.####÷##.###..#.# #.# #.#.# #.#..# #.#...........:###.# #.##.# #..#.####.## #.#.# #.#.## #...............##<# #.##.# #..#.#.....# #.#.#####.#..# #...............#..## #....# ####.#.###.###.#.......#.## #...................#############...# #.#.....#######.## #................##.@#.............####^#####.#........# #...)............###...#.#.#####..###...# #.#.######## #.......>........# ###...#.# ##..# #[##### #.#:##### #................## #...#.####...# #.#..># #.#.)...# #..............)..# #...#......#.# #.#.#.#2|jZ[40m #.#####.# #..P..............# #......<..##.###.#.#.###.# #.# ##..............).## #....#..#.##.##..........#####.# #.................# #..>...##.##....#.....#÷.......# ##............###)# #.##.#......).#..##.##....###### #............###'###....#.##.....#..##.##..#.###.P.........##.........#.##.....#...._......##...........##.........#.##.....#..##.##...##2|j O@>3|j3|j........#.##.## #..Y....#.# # Talleyrando the Arsonist P..P..........#############Y#.#Octopode of Vehumet **.... ..........##......÷..#...Y..#.#Health: 72/72 ======================== .P.........###.####÷##.###..#.#Magic: 24/24 ======================== ..........:###.# #.##.# #..#.### AC: 3Str: 7 ............##<# #.##.# #..#.#.. EV: 12Int: 29 3|j............#..## #....# ####.#.# SH: 3Dex: 12 ................#############...# XL: 11 Next: 11% Place: Dungeon:8 .............##.@#.............## Noise: ---------  Time: 9814.9 (0.0) )............###...#.#.#####..### f) +1 whip (elec) ....>........# ###...#.# ##..# # Throw: 3 darts (poison) .............## #...#.####...# # ...........)..# #...#......#.# # ..............# #......<..##.###  ............).## #....#..#.##.##.  ...............# #..[0;10;3|j1m>...##.##....  ...........###)# #.##.#......).#.  _y - 6 coppery potions (gained 1) _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.3|j3|j 3|jZ3|j 3|j$ _3|j@,3|j,3|j73|j3|j3|j,3|j<3|j3|jL3|j3|j!3|js3|j/3|j3|j 3|j<3|j_3|j3|jF3|j3|j3|j3|j 3|j8J....#############...# #. .........##..#.............####^####...#.#.#####..###...# >.# ###...#.# ##..# #[##### #...#.####...# #.#..3|j)..# #...#......#.# #.#.#.# #......<..##.).## #....#..#.##.##.....# #..@...##.##....#...21.9 (7 .###)# #.##.#......).#..##....###'###....#.##.....#..##.##.........#.##.....#...._##.........#.##.....#..##.##.........#.##........##.#######.....[..##.##.......#.. ### #.'.[..[...##.##....... #.#........##.##....3|j3|j3|jc _There is a stone staircase leading down here.3|j3|j3|j3|j 3|j22.9 (1 _3|j4|j &94|j               ###   #@#   #.#   #.#   #.#  4|j/G #.#   #.#   #.#   #.#    4|jSv-4.4 (2.54|j{4|j }# _You climb downwards.4|ja _There is a stone staircase leading up here.4|jpA5|j`5|j5|j5|jBJ5.4 (1.0 _5|j&85|j............#############...# #.# .........##..#.............####^# .........###...#.#.#####..###...# >........# ###...#.# ##..# #[### .........## #...#.####...# #.#.. .......)..# #...#......#.# #.#.# ..........# #......<..##.###.#.# ........).## #....#..#.##.##..... ...........# #..@...##.##....#... 5|j.......###)# #.##.#......).#..##. .......###'###....#.##.....#..##. .......##.........#.##.....#...._ .......##.........#.##.....#..##. .......##.........#.##........##. ..#######.....[..##.##.......#... ### #.'.[..[...##.##...........#.#........##.##...........5|j|-6.9 (2.55|j5|j! _You climb upwards.5|j7c _There is a stone staircase leading down here.5|jxu5|j̄Level 8 of the Dungeon <<<<>>>>>_(Press ? for help)#.#...........:###.# #.##.# #..#.####.## #.#.# #.#.## #...............##<# #.##.# #..#.#.....# #.#.#####.#..# #...............#..## #....# ####.#.###.###.#.......#.## #...................#############...# #.#.....#######.## #................##..#.............####^#####.#........# #...)............###...#.#.#####..###...# #.#.######## #.......>........# ###...#.# ##..# #[##### #.#:##### #................## #...#.####...# #.#..># #.#.)...# #..............)..#[405|jAm #...#......#.# #.#.#.# #.#####.# #..P..............# #......<..##.###.#.#.###.# #.# ##..............).## #....#..#.##.##..........#####.# #.................# #..@...##.##....#.....#÷.......# ##............###)# #.##.#......).#..##.##....###### #............###'###....#.##.....#..##.##..#.###.P.........##.........#.##.....#...._......##...........##.........#.##.....#..##.##...#####.........##.........#.##........##.##...###...#######.....[..##.##.......#.....#..###### #.'.[..[...##.##...............###.#........##.##............#####.#........##.######........##.............# #........################ ##########5|j \>@6|jI>>7|j #.# ##.#..#######.......'...÷.+.......# ######## #.##..#....#.#######..|..#######.# #...####.###......#.#####.......#.....#.#####.#.###...###.................<.............>#.#.# ### ###..#.##...##.########.#######.###...##..#.#.#####<# #.........#.##.## #..Y....#.# ####....#.#.....#.# ##.P..P..........#############Y#.# #...##[#.#####.#.# 7|jn##............##......÷..#...Y..#.# #.####.#.# #.#.## #....P.........###.####÷##.###..#.# #.# #.#.# #.#..# >8|j+f8|j ............#############...# #.# Talleyrando the Arsonist .........##..#.............####^# Octopode of Vehumet **.... .........###...#.#.#####..###...# Health: 72/72 ======================== >........# ###...#.# ##..# #[### Magic: 24/24 ======================== .........## #...#.####...# #.#.. AC: 3Str: 7 .......)..# #...#......#.# #.#.# EV: 12Int: 29 ..........# #......<..##.###.#.# SH: 3Dex: 12 ........).##[378|jđm #....#..#.##.##..... XL: 11 Next: 11% Place: Dungeon:8 ...........# #..@...##.##....#... Noise: ---------  Time: 9826.9 (0.0) .......###)# #.##.#......).#..##. f) +1 whip (elec) .......###'###....#.##.....#..##. Throw: 3 darts (poison) .......##.........#.##.....#...._ .......##.........#.##.....#..##. .......##.........#.##........##.  ..#######.....[..##.##.......#...  ### #.'.[..[...##.##........... #.#........##.##...........  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _8|jVThere is a stone staircase leading down here.8|jY8|jU8|je8|jh$ _8|j,8|j8|j8|j8|j8|j8|j,8|jv8|jM8|j,8|j.8|j+8|j38|j)8|jO8|j8|j8|j8|jg8|j<8|jm,8|j>8|j~8|j8|j8|jn8|j8|jw,8|j8|jy8|j,8|jy 8|j& 8|jK,8|j#8|jv8|j8|j8|j8|j8|jg,8|jd&8|jU(8|j*B8|j,8|jX-8|j2;8|j?# # # .....# ######### ÷.+.......# #####  |..#######.# #...#  #.....#.#####.#.#  <.......@#.#.# ###  48.9 (22.0) ######.###...##..#.#.#####<#  Y....#.# ####....#.#.....#.#  ####Y#.# #...##[#.#####.#.#  Y..#.# #.####.#.# #.#.##  8|j@8###..#.# #.# #.#.# #.#..#  # #..#.####.## #.#.# #.#.##  # #..#.#.....# #.#.#####.#..#  # ####.#.###.###.#.......#.##  8|jG8|j?J _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _8|j" 48|j) 8|j\0 8|j6 89.9 (1.0) _8|j8 8|jO0J 9  You climb downwards.8|j99a #.  h...  ... ...  .... ...  ..... ..#  ......#+#...##.  #..@.......  #....##....  +....+ .  #....# #....# #....#h   howler monkey (asleep) .....# ....... 8|j.51.4 (2.58|j]8|j)W _You encounter a howler monkey.8|ja _There is a stone staircase leading up here.:|jQDr v@v, ally target)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:|j!Fc3-=2.4 (1.0:|jK:|jN/ _You conjure some foxfire!:|j5A §vCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:|jȅv§v§v§:|jv§v§:|j<v§:|j^Jv§:|jމDv§:|j̊Jv§:|jv§v2--3:|jAE§§:|j/ _You conjure some foxfire!:|j _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:|j֬ Jv§:|j' kh  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the howler monkey.:|j05 }§v§:|j6 v§v§:|jo7 Bv§:|j%?  The howler monkey is lightly wounded.  The foxfire burns the howler monkey!:|jM §v§v§:|j N.h:|j9 ;v§:|j0 ?vv:|j. _1--4:|j \§§§:|j e _The howler monkey is heavily wounded.:|jXH The howler monkey is lightly wounded.  The foxfire burns the howler monkey! _The howler monkey is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :|jrIU You conjure some foxfire! The foxfire burns the howler monkey.:|j:§:|jv§v§§v:|jJv§:|jYDv§:|j=v§:|jXJv§:|jDv§:|jQ.h:|jCJv§:|j †The howler monkey is severely wounded.The foxfire burns the howler monkey.  You kill the howler monkey!:|jY(;|jc#t§v§;|j$Bv§;|j%Gv§;|j,{....v§v;|j2_0--5;|j7w§§§§@§§;|jg8;|jE;Z _Vehumet accepts your kill.;|jdd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;|jDv§;|j[Jv§;|jnv§v§;|j3Cv§;|j#Jv§;|jFv§;|j.Bv§;|j$§;|j'v;|jN§v;|jpB§v;|jD§v;|jFv§;|jFL§v;|j]o §You conjure some foxfire!;|j§§vv§;|jAvv;|j@-6;|ja§§.v§;|j§..§§§§§;|jQ _Your foxfire dissipates. x2<|j!v§§v<|j["v§v§<|j#Kv§<|j#T§v<|j%Kv§<|j<&?§v<|j@'R§v<|j'%§<|jI('v<|j(4v§<|j)<|j{)G§v<|j*N§v<|j*L§v<|j+Jv§<|j,Fv§<|jg-Jv§<|j6r §You start resting.<|j7N§v<|j";3<|j?,<|jkA<|jC<|jO<|jX4§<|j[,<|j]<|j-_<|j<|j<|j<|jB<|j,<|j<|jA=3=<|jB<|j,<|j<|j5O=<|j]; <|j R_Your foxfire dissipates. x3  Magic restored.<|j)...†...........#+#.....@.....-.........<|jy076.4 (20.0)<|ji4=-7.4 (21 _<|j<|j=|jm=|jn=|js=|jV]8.4 (1.0)=|j"r B=8=|jLv .....# .....# .....#   .....#   .....#########  ...÷.+.......# #####  =|jw ..|..#######.# #...# .....#.....#.#####.#.#  ..<.............@#.#.# ###  ######.###...##..#.#.#####<#  Y....#.# ####....#.#.....#.#  ####Y#.# #...##[#.#####.#.#  ..Y..#.# #.####.#.# #.#.##  ###..#.# #.# #.#.# #.#..#    # #..#.####.## #.#.# #.#.##    # #..#.#.....# #.#.#####.#..#    # ####.#.###.###.#.......#.##   =|j -9.9 (2.5=|j =|j ! _You climb upwards.=|j c _There is a stone staircase leading down here.>|j԰>|jQxLevel 8 of the Dungeon <<<<>>>>>_(Press ? for help)#...###.#....##.#.# #.#.#####.#.###.#.#########.#.....#.##.....##.#..÷###.###.....##.....÷....##.....#####.###...####.....##.# #.....# #########.....##########.# ##.#..#######.......'...÷.+.......# ######## #.##..#....#.#######..|..#######.# #...####.###......#.#####.......#.....#.#####.#.#>|j##...###.................<.............@#.#.# ### ###..#.##...##.########.#######.###...##..#.#.#####<# #.........#.##.## #..Y....#.# ####....#.#.....#.# ##.P..P..........#############Y#.# #...##[#.#####.#.# ##............##......÷..#...Y..#.# #.####.#.# #.#.## #....P.........###.####÷##.###..#.# #.# #.#.# #.#..# #.#...........:###.# #.##.# #..#.####.## #.#.# #.#.## #...............##<# #.##.# #..#.#.....# #.#.#####.#..# #...............#..## #....# ####.#.###.###.#.......#.## #...................#############...# #.#.....#######.## #................##..#.............####^#####.#........# #...)............###...#.#.#####..###...# >|jO#.#.######## >|j3 ..÷....# #.....####.###...#.....# #.# #.....# #########.....######### #.# ##.#..#######.......'...÷.+.......# ##### ### #.##..#....#.#######..|..#######.# #...# ###.###......#.#####.......#.#####.#.# ##...###.................<.............@#.#.# #####..#.##...##.#.#######.###...##..#.#.#####<#........#.##.## #..Y....#.# ####....#.#.....#.###.P..P..........######Y#.# #...##[#.#####.#.###............##......÷..#...Y..#.# #.####.#.# #.#.###....P.........###.####÷##.###..#.# #.# #.#.# #.#..##.#...........:###.# #.##.# #..#.####.## #.#.# #.#.###......##<# #.##.# #..#.#.....# #.#.#####.#..##.......#..##[3>|j4 7m #....# ####.#.###.###.#.......#.##.......#############...# #.#.....######...##..#.............####^#####.#........)...###...#.#.#####..###...# #.#.######>.# ###...#.# ##..# #[##### #.#:##### .## #...#.####...# #.#..># #.#.)...# )..# #...#......#.# #.#.#.# #.# P.# <..##.###.#.#.###.# #.# #...).## #....#..#.##.##..........#####.# ?|jYe >#.................# #..>...##.##....#.....#÷.......# ##............###)# #.##.#......).#..##.##....###### #............###'###....#.##.....#..##.##..#.###.P.........##.........#.##.....#...._......#@|jk6L>>@|j-@|jBI.....#  Talleyrando the Arsonist .....#  Octopode of Vehumet **.... .....#  Health: 72/72 ======================== .....#  Magic: 24/24 ======================== .....#########  AC: 3Str: 7 ...÷.+.......# #####  EV: 12Int: 29 ..|..#######.# #...#  SH: 3Dex: 12 .....#.....#.#####.#.#  XL: 11 Next: 11% Place: Dungeon:8 ..<.............@#.#.# ###   Noise: ---------  Time: 9879.9 (0.0) @|jJ######.###...##..#.#.#####<#   f) +1 whip (elec) Y....#.# ####....#.#.....#.#   Throw: 3 darts (poison) ####Y#.# #...##[#.#####.#.#  ..Y..#.# #.####.#.# #.#.##  ###..#.# #.# #.#.# #.#..#    # #..#.####.## #.#.# #.#.##    # #..#.#.....# #.#.#####.#..#    # ####.#.###.###.#.......#.##    _Your foxfire dissipates. x2  You start resting. _Your foxfire dissipates. x3 _Magic restored. _You climb upwards.@|jKx _There is a stone staircase leading down here.@|jM@|j)[@|j\@|jb: _@|je@|jIq@|j&r@|jr@|juy@|j|@|j}@|j.~@|jb@|j6,@|j,@|j@|j@|j˒@|jx@|jm@|j4@|j@|j@|j@|j@|jW@|j@|j@|j;B@|j@|j\@|j@|jM@|j@|j@|jK@|j@|j@|j@|j @|j9@|j1@|j@|j@|j>@|j@|j@|jm,@|j@|j@|j@|j@|j>@|jS@|j1@|j@|j@|j@|jZ@|j@|jg @|j{ X@|j @|j @|j @|j] @|j @|j ,@|j @|j @|j @|j @|jq @|jQ @|j @|j @|jk! @|j% @|j' @|j( @|j) @|j. @|j/0 @|j0 @|j1 @|j5 @|j!8 @|j8 @|j9 @|j= @|jE X@|jH @|jH @|jJ @|jO @|j&Q @|jQ @|jS @|j6X @|j` ,@|jYa @|jg @|jh @|jPj @|jk @|jo @|jr ,@|jt @|j&y @|j| @|j} @|j @|j @|j& @|j @|j @|j| @|j @|j @|jϔ @|j @|jV ,@|j& @|j٭ @|jl @|j3 @|j @|jG  ##............##......÷.. #....P.........###.####÷# #.#...........:###.# #.# #...............##<# #.# #...............#..## #.. @|j #...................##### #................##..#... #...[............###...#. #........# ###...916.9 (37.0) #................## #... #..............)..# #... #..P..............# #... ##..............[.## #... #.................# #..> ##............###[# #.##@|j|  #............###'###... ##.P.........##........@|jS @|j7 @|j \ _There is a staircase to the Lair here.A|jbA|jULevel 8 of the Dungeon <<<<>>>>>_(Press ? for help)###..#.##...##.########.#######.###...##..#.#.#####<# #.........#.##.## #..Y....#.# ####....#.#.....#.# ##.P..P..........#############Y#.# #...##[#.#####.#.# ##............##......÷..#...Y..#.# #.####.#.# #.#.## #....P.........###.####÷##.###..#.# #.# #.#.# #.#..# #.#...........:###.# #.##.# #..#.####.## #.#.# #.#.## #...............##<# #.##.# #..#.#.....# #.#.#####.#..# #...............#..## #....# ####.#.###.###.#.......#.## #...................###A|j##########...# #.#.....#######.## #................##..#.............####^#####.#........# #...[............###...#.#.#####..###...# #.#.######## #.......@........# ###...#.# ##..# #[##### #.#:##### #................## #...#.####...# #.#..># #.#.)...# #..............)..# #...#......#.# #.#.#.# #.#####.# #..P..............# #......<..##.###.#.#.###.# #.# ##..............[.## #....#..#.##.##..........#####.# #.................# #..>...##.##....#.....#÷.......# ##............###[# #.##.#......).#..##.##....###### #............###'#A|jY##....#.##.....#..##.##..#.###.P.........##.........#.##.....#...._......##...........##.........#.##.....#..##.##...#####.........##.........#.##........##.##...###...#######.....[..##.##.......#.....#..#A|j@A|jϼ >A|jA|j  #.####.######.# #.####.....# #.##>......####.##.........##.##...###.#....##.#.# #.#.#####.#.###.#.#########.#.....#.##.....##.#..÷###.###.....##.....÷....##.....#####.###...### #.....# #.# #.....# #########.....#########  #.# ##.#..#######.......'...÷.+.......# #####  ### #.##..#....#.#######..|..#######.# #...#  ###.###......#.#####.......#.....#.#####.#.#  ##...###..........<.............>#.#.# ### ###..#.##...##.########.#######.###...##..#.#.#####<#|j3" H#.##.## #..Y....#.# ####....#.#.....#.###.P..P...#############Y#.# #...##[#.#####.#.###..##......÷..#...Y..#.# #.####.#.# #.#.###....P#.####÷##.###..#.# #.# #.#.# #.#..##.#...........:###.# #.##.# #..#.####.## #.#.# #.#.##B|jPB|jRB|j"##............##......÷.. Talleyrando the Arsonist#....P.........###.####÷# Octopode of Vehumet **....#.#...........:###.# #.# Health: 72/72 ========================#...............##<# #.# Magic: 24/24 ========================#...............#..## #.. AC: 3Str: 7#...................##### EV: 12Int: 29#................##..#... SH: 3Dex: 12#...[............###...#. XL: 11 Next: 11% Place: Dungeon:8#.......@........# ###...B|jO Noise: ---------  Time: 9916.9 (0.0)#................## #... f) +1 whip (elec)#..............)..# #... Throw: 3 darts (poison)#..P..............# #...##..............[.## #...#.................# #..> ##............###[# #.## #............###'###... ##.P.........##........ 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