{hH Player: TamburutacaXP Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.15:45:49.ttyrec Time: (1752939949) Sat Jul 19 15:45:49 2025 {h [?1051l[?1052l[?1060l[?1061h{h V)0[?7h[?25l[?1c{h {ha {h hWelcome, TamburutacaXP. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Brigand{hi{ho{huWelcome, TamburutacaXP the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealot{hdvm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background{hv * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan Brigand{h{h˽{hTamburutacaXP the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15EV: 11Int: 6SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow{hI## ###.# #.##.#.##@##.#.##.# #.### ##{hl{hWelcome, TamburutacaXP the Minotaur Hunter.Will you prevail where others failed? Will you find the Orb of Zot?{h{h[+Press ? for a list of commands and other information.{h0{h_3[ _Found a staircase leading out of the dungeon.ƽ{h0F ƽ{hG c - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingƽ{hG back other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} ƽ{hH GMenu/colouring prefixes: identified scroll _________________ ƽ{h8H “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements, ƽ{hcH but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps ƽ{hH its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurateƽ{hH  Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ҽ{hXTamburutacaXP the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15## ##EV: 11Int: 6#.# #.#SH: 0Dex: 13#.#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#a) +0 shortbow#.# #.#Fire: a) +0 shortbow## ##Welcome, TamburutacaXP the Minotaur Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ҽ{hYҽ{h]ҽ{h-_ս{h|b3ս{hcս{hdս{h2fս{h$k _ս{hkս{hMmս{hm,ս{hoս{hp,ս{hqս{hrս{hs,ս{hWtս{hvս{hzwս{hwս{hUxս{h3zս{h{,ս{hR|ս{h}ս{hս{hս{hս{hrս{hս{h ս{hս{hOս{h?ս{hlս{hս{hoս{h ,ս{hս{hxnս{h ,ս{hս{hս{hܔս{hս{hս{hս{hO,ս{hս{hGս{hÛ,ս{hNս{hdս{hݞ,ս{hSս{hս{hս{h?ս{h ս{h^ս{h,ս{hrս{h+ս{hҩ,ս{hս{hս{hԬ,ս{huս{hخս{h.,ս{hս{hս{h,ս{h߳ս{hս{hZ,ս{h%ս{hkս{hս{hս{h{ս{hս{h,ս{hEս{hս{h0,ս{hս{hս{hս{h%ս{hս{hս{h,ս{hyս{hս{h^,ս{hս{hս{h,ս{hս{h5ս{h,ս{hս{hս{h,ս{hvս{hս{hU,ս{hս{hMս{h,ս{hս{h]ս{hս{hս{h[ս{hս{hDս{hrս{hս{hս{h,ս{hUս{hս{h0,ս{hս{hս{hA,ս{hս{hս{h",ս{hս{hս{h,ս{hiս{hս{h,ս{h.ս{hս{h,ս{hս{hս{h,ս{hս{hս{hս{hս{hս{hս{hg,ս{h^4ս{h9nս{h:,ս{h;ս{h><ս{hl=ս{h=ս{h>ս{h?ս{h@,ս{hAս{hBս{hD,ս{hDFս{hFս{hKHս{hHս{h=Iս{hLս{hDM,ս{hMս{h~Oս{hP,ս{hyQս{hRս{h Tս{hQTս{hTս{hYVս{hW,ս{h-Xս{hYս{h]Xս{h^,ս{hC_ս{h`ս{haս{haս{hubս{hFdս{hXe,ս{heս{hBhս{hfj,ս{hkս{hlս{hn,ս{hpս{hqս{hzr#.# #.# #.##.##.# #.# #.##.##.# #.###.##.##.# #.....##.#####.# ########.# (.#.# #.#ս{h0{ #.#.# ########.#.# #.....##.##.@.# #.###.##.#76.0 (76.0)ս{h{....!..#.# #.# #.##.#########.####.###.##.# #.##...#......##....###.#.###### ######.##.###.#.#ս{h{_#.###.#.#.........#.##.#.#.#.#.########.##<######... ..#ս{hս{h[%7.0 (77ս{hս{hɋ _Found 7 stones.ٽ{h7 ٽ{h 8 ٽ{h8 ٽ{h; ٽ{h= ٽ{h"> ٽ{hbA ,ٽ{hB ٽ{h4C ٽ{hD ٽ{hE ٽ{hH ,ٽ{h8I ٽ{hL 1ٽ{hM ٽ{hR  #.# #.# #.##. #.# #.###.##. #.# #.....##.#####.# ########. ..(.#.# #.ٽ{h..@.#.# #.#5ܽ{hN...#.#.#.#.# ########.## #.#.#.# #.....##.######.#.#...# #.###.##...........#.# #.# #.##.#ܽ{h>##.########.####.###.##.# #.##...#......# #....###.#.###### ######.##.###.#ܽ{h#.#ܽ{hܽ{hؒܽ{hL _You see here 7 stones.{hp {hp {ht {hv d _No other quiver actions available for cycling.{hgHy6.0 (1 _e - 7 stones{h6{h}UThrow: 7 stones {h{h:'{h'{h'UFire: a) +0 shortbow{h+{h-{h {hN]Throw: 7 stones {h{h{hFire: a) +0 shortbow{h{h ]Throw: 7 stones {h{h{h$f {hf ]Fire: a) +0 shortbow{ht {hC {hU zThrow: 7 stones {hssFire: a) +0 shortbow{hdu{hw{hq sThrow: 7 stones {hxv {hx {h3{hR{hB{hU,{hu,{hL #......#  #.####.# #... #.# #.# #.# #.# #.# #.# #.# #.# #.# ## #.# #.###.# #. #.# #.....# h.##.#.#####.# # ......>@...#.# {h4..#.#.#.#.# #... #.#.#.#.# #.....# ######.#.#...# #.###.# ..........#.# #.# #.#{hc ##.########.####.###.## h   jackal (asleep) #.##...#.....{h #....###.#.  ## ######.##.###.#.#{h1 &7{h +8.0 (2{h{hBY _A jackal comes into view.{h ((((((h  You throw a stone.  The stone hits the jackal but does no damage.{hk@ {hA {hrG ..h...>{hG f==9.1 (1.16{h%M {hO ' _The jackal barks!{hxB{hB]Fire: a) +0 shortbow{hH{hI {h t N (((( {hQt ^ You shoot an arrow. The arrow hits the jackal. {h  {h p  The jackal is moderately wounded. {h  {h  {h3h...h.>h 2 jackals (1 wandering) {h6=90.3 (1.2 {h {hQ Y _A jackal comes into view. {h ((h  You shoot an arrow.  The jackal barks!  The arrow hits the jackal. {h0i  The jackal is almost dead. {h {h.h...h>1.5 {h {h) _You hear a bark! x2 {hMS  You shoot an arrow. The arrow hits the jackal. {h.(   jackal {h {h' {h..h..> {h6162.8 (1.3 {h% {h'J _You kill the jackal!{h` ((( You shoot an arrow. The arrow hits the jackal.{h,{h {h ..h>hh 2 jackals (1 wandering)  The jackal is moderately wounded.{hF-4.0 (1.2{h{hpY _A jackal comes into view.{hkr  You shoot an arrow.  The jackal barks!  The arrow hits the jackal!{h†(   jackal{h{h:h...†>.{h1335.2{h{h]TJ _You kill the jackal!{h+>((((((({h{h|  You shoot an arrow. The arrow barely misses the jackal.{h{h>{h{hhZS...h.†>hh 2 jackals (1 wandering)S   ball python (constriction, wandering){hU(6.4{h{h _A jackal comes into view. A ball python comes into view.{hQ{h(((hS) _You kill the jackal!You shoot an arrow. The arrow barely misses the jackal. {h+_A jackal comes into view. A ball python comes into view.  You shoot an arrow.  The ball python hisses angrily. The jackal barks!  The arrow hits the jackal.{hO\,{h\{h]{h`n  The jackal is severely wounded.{hda{ha{hh..Sh.h>K.K   kobold{hwi-7.5 (1.1{hAo{hZss _A kobold comes into view. It is wielding a +0 club.{hh (You shoot an arrow. The arrow hits the jackal.{he{h1%  {hmDThe jackal is almost dead.{h{hw{hu{h{hS.Sh†h.KS 2 ball pythons (constriction, 1 wande…){hm-8.7 (1.2{h {h^X_A ball python comes into view.{h,uThe jackal is almost dead. _A ball python comes into view.  You shoot an arrow. The arrow closely misses the jackal.The arrow barely misses the jackal.  The ball python hisses angrily.  The arrow hits the ball python.{h†(((   ball python (constriction){h^  You kill the ball python!{h:  The jackal bites you.{hW{hΟ{h {hM{h{hҡ{hhhS†.hh.Khh 4 jackals (1 wandering){ha6---419.9{h{h#\ _A jackal comes into view. x2{h9#......# ##.####.# #.#.# #.# #.##.#.# #.# #.##.#.# #.# #.##.## #.# #.###.##.#. #.# #.....##...##.#.#####.# #.hhS†.hh.@..#.# #...K..#.#.#.#.# #.{h6:... #.#.#.#.# #.....##.######.#.#...# #.###.##...........#.# #.# #.##.##.########.####.###.##.{hc:@ 3#.##...#.{h:3#....###.#.# {h={h={h>{h&?{h?{h?{hkH h{hH.h.SK†...#hhh 4 jackals (1 wandering){hIA7=--{hI3---100.9 (1.0){hV{hƪ *((({h {h91 |  You shoot an arrow. The arrow barely misses the jackal.{h1 {hI4 6  The jackal barks!{h4 {h5 {ht5 {h5 {hV6 {h6 {h6 {h77 {h7 {h@ A ...hKS>hh.#.#hh  A jackal comes into view.{h}B 7===2.2 (1.3{h8J {hM 3 _The jackal moves out of view.{hE#......# ##.####.# #....##.# #.# #.##.##.# #.# #.##.##.# #.# #.##.### #.# #.###.##.##. #.# #.....##.#..##.#.#####.# #.#{h|...hKS>h.@.#.# #.#...h.#.#h#.#.# #.#... #.#.#.#.# #.....##.#######.#.#...# #.###.##.#..........#.# #.# #.##.###.########.####.###.##.##.##...#......##....###.#.# {he{h{hM  The jackal bites you but does no damage.{h{h{hE{h †hKS.h. 3  The jackal attacks as it pursues you! The jackal misses you.{hC5--30{h{h϶> _The jackal bites you but does no damage.{hs S  You shoot an arrow. The arrow hits the jackal.{hPz G. 2{h ,{h+o  You kill the jackal!{h.hKS.hh 3 jackals{h8===58==4.5 (1.3{h{h3S _The jackal barely misses you.{hW#......# ###### #.####.# #....# #.# #.# #.##.# #.# #.# #.##.# #.# #.# #.##.# ## #.# #.###.##.# #. #.# #.....##.# ..##.#.#####.# #.# ...†.hKS..@#.# #.# ....h#.#h#.#.# #.# ... #.#.#.#.# #.....##.# ######.#.#....#.##.########.####.###.##.# #.##...#......# #....###.#.#### {ht {h J  The jackal attacks as it pursues you!{h{h{h{h#  The jackal bites you but does no damage.  The jackal barely misses you. You furiously retaliate! You headbutt the jackal!{ho${h}+hKS†.#.#. 2 {h.>75--50{h3{h5J _You kill the jackal!{h ((You shoot an arrow.  The arrow closely misses the ball python.{h1B{h8q h†h.KSThe arrow hits the kobold but does no damage.  The ball python bites you but does no damage. 1 ==6.6 (1.1Constr {h@ _The ball python grabs you. The ball python constricts you.{h X  You shoot an arrow. The arrow hits the ball python.{h> †K   kobold{hD {hD ,{hE {hE {hL s.>hhK{h!O E11 837.7{hT {h4W O _You kill the ball python!{h (You shoot an arrow. The arrow closely misses the kobold.{h_ {h` {hc R  The arrow hits the jackal but does no damage.{h~ h.hKh#.#hh 3 jackals (1 wandering)==8.9 (1.2 _The kobold barely misses you.{hr  You shoot an arrow.  The jackal barks!  The arrow hits the kobold.{ha)h{h+o ,{ho {hp {hx h>.hh.#.#.{hH| 79110.2 (1.3{h {h J _You kill the kobold!{h8  You shoot an arrow.{h<,{h{h}{h†>h.h{h-1.4 (1.2{h{hpC _The arrow hits the jackal but does no damage. {h R(((( {h..h@#.# {h =#.# Noise: ===------  Time: 112.6 (1.2).....#.#.#h#.# ########.# a) +0 shortbow... #.#.#.#.# #.....##.# Fire: a) +0 shortbow######.#.#...# #.###.##.# {h ..........#.# #.# #.##.###.########.####.###.##.# hh 2 jackals#.##...#......##....###.#.###### ######.##.###.#.#You shoot an arrow. _The arrow hits the jackal but does no damage.  You shoot an arrow. The arrow barely misses the jackal. The jackal bites you.  The jackal closely misses you. You furiously retaliate!  You headbutt the jackal.  You kill the jackal! {h _The jackal bites you.  You have reached level 2! {h   {h --more-- {hF ${h0U20/25=-----1/1========================2 3% ${h[${h]4 _%{hĭS  You shoot an arrow. The arrow hits the jackal.%{h3  The jackal is severely wounded.The jackal barely misses you.%{h5(3.8%{hB:%{h|@> _The jackal bites you but does no damage.%{h R((((%{h< 5  You shoot an arrow. The arrow closely misses the jackal.The jackal barely misses you. The jackal bites you.  The jackal barely misses you. You furiously retaliate! You headbutt the jackal!%{h †...   jackal  %{hS 4You kill the jackal!%{h R=105.1 (1.3%{h %{h S _The jackal barely misses you.&{hw#}  You shoot an arrow. The arrow hits the jackal.'{hg  The jackal is moderately wounded.6.3 (1.2'{hm'{hHpV _The jackal barely misses you. x2'{hA&  '{hZBGYou shoot an arrow.  The arrow hits the jackal but does no damage.'{hz  The jackal is moderately wounded.7.6 (1.3'{h'{hA _The jackal bites you but does no damage. x2'{h@ >((((((('{h+_  †.†>..hYou shoot an arrow. The arrow completely misses the jackal.'{h_ [1=8.8 (1.2'{he '{hih S _The jackal barely misses you.({h̉>(((((((({h 5 †.†>..h You shoot an arrow. The arrow closely misses the jackal. The jackal bites you.({hZ18---20.0({h>({h _The jackal barely misses you. You furiously retaliate! You headbutt the jackal.({hU >(((((((({h  †.†>..hYou shoot an arrow. The arrow closely misses the jackal. The jackal misses you.17----({hj &1.1 (1.1({h ({h + _The jackal bites you.){hm  You shoot an arrow.  The arrow hits the jackal but does no damage.){hKpn  The jackal is severely wounded.){hq^18=2.4 (1.3){hv){hGyT _The jackal closely misses you.){h>(((((((){h ' ){h;  †.†>..hYou shoot an arrow. The arrow barely misses the jackal.The jackal barely misses you.){h (3.7){h){h> _The jackal bites you but does no damage.*{hS  You shoot an arrow. The arrow hits the jackal.*{hC)*{h*{hנ574.8 (1.1*{hJ*{hJ _You kill the jackal!+{hq  #......# ###### #.####.# #....# #.# #.# #.##.# #.# #.# #.##.# #.# #.# #.##.# ## #.# #.###.##.# #. #.# #.....##.# ..##.#.#####.# #.# ...†.†>..@.#.#+{hr  #.# .....#.#.#†#.# #.# ... #.#.#.#.# #.....##.# ######.#.#...# #.###.##.# ....#.# #.# #.##.# ##.########.####.###.##.# #.##...#......#  #....###.#.####  ## ######.##.###.#.#+{hx +{hmy 6---50+{h~ +{h n _Items here: ) †††.,{hһ #......#  #.####.# #.... #.# #.# #.##. #.# #.# #.##. #.# #.# #.##. ## #.# #.###.##. #. #.# #.....##. ..##.#.#####.# #.,{h` ...†.†>.@).#.# #. .....#.#.#†#.# #. ... #.#.#.#.# #.....##. ######.#.#...# #.###.##. ..........#.# #.# #.##. ##.########.####.###.##. #.##...#...... #....###.#.  ## ######.##.###.#.#,{h,{h&9==---6 _,{h,{h,{h4 #......#  #.####.# # #.# #.# #.## #.# #.# #.## #.# #.# #.## ## #.# #.###.## #. #.# #.....## ..##.#.#####.# #,{h#5` ...†.†>@.).#.# # .....#.#.#†#.# # ... #.#.#.#.# #.....## ######.#.#...# #.###.## ..........#.# #.# #.## ##.########.####.###.##,{h5 #.##...# #....###.#.  ## ######.##.###.#.#,{hV>,{he?&7,{hC,{hE,{hll A #......#  #.####.# # #.# #.# #. #.# #.# #. #.# #.# #. #### #.# #.###.# #.. #.# #.....#..##.#.#####.# ..†.†@..).#.# ,{hl ##.....#.#.#†#.# .. #.#.#.#.# #.....######.#.#...# #.###. ..........#.# #.# #. ##.########.####.###.#  #.##...#....  #....###.#.#  ## ######.##.###.#.# ,{hlr <8,{hw ,{hy c _There is a stone staircase leading down here..{hT3.{h.{hB.{hs _20==.{h,.{h.{hv.{h.{h.{hc.{h.{hh .{h ~1==.{hB.{hX.{h,.{h.{hv.{h9=.{h.{h92.{hQ(=.{h;.{hX.{h.{hR .{h",.{h$.{hX&,.{h.'.{h).{h)h3==.{h*.{h,.{h,.{h-.{h/.{h/.{h0.{h63,.{h44.{h6.{hl6h4==.{hx7.{h9,.{h:.{h<,.{hh=.{h?,.{h4@.{h0B~5==.{hB.{hD1 _HP restored..{hF3.{h>G.{hH.{hI,.{hJ.{h\Mb  You see here a jackal corpse..{h{N.{hN _.{hO.{h..)#.##.#.....#.#.#†#.# ####.{h[J#.......#.#.#.#.# #....#########.#.#...# #.###..........#.# #.#  ##.##.####.##.{ha.{ha,6.8 (28.{hf.{hUi$ _Found a sling./{hbA/{hA/{hB/{hE/{hPG/{hG/{hK,/{hM,/{h`N/{hmT=  You see here a +0 sling./{h-W/{hW _/{h&Y/{h[/{h4^/{hi^/{h_/{h'c/{hd/{hPe/{hf/{hh/{hj,/{h.k/{hm/{h3o,/{h/{h/{hr  You see here a +0 sling. _/{hӭ/{h./{h,/{hò/{hd/{hz,/{h/{hT/{h,/{hһ/{h/{h%/{h/{h/{h /{ha You see here a ball python corpse./{hB5 _/{h/{h/{h/{hF/{h/{h#/{h,/{h3/{h/{h/{h\/{h/{h/{h,/{h+/{h/{hw/{h/{hJ/{h######### #####/{hL..#....# #####...... #.#..#.# #...#.###.. +......# #.#.#.# /{h... #....#####.#.#.# ....#.@..#..)..#.#.# .......#..#.#####.#.# ####.#.#...#.#.....#.#  ##.#.#..##.#.##/{hW###.# # .........†.†>..).#.# ##.#.#....†#.# # #.#.......#.#.#.#.# . #########.#.#...#  ..........#.# /{hJ-79.8 (23/{h$80.8 (24 _f - a bubbling pink potion7{h837{h97{h=7{h?7{h?8{hH,8{h ,8{h8{h8{h,8{h 8{hr 8{hC,8{h8{h8{h,8{h8{hg  You see here a ball python corpse.8{h5 _8{h8{h8{h,8{h 8{h!8{h$,8{h-8{h.,8{hb08{h9######### ######## ..#....# #####......# ###. #.#..#.# #...#.####.# #.... +......# #.#.#.# #.# #.... #....#####.#.#.# #.# #.....#....#..@..#.#.# #.# #.90.8 (10.......#..#.#####.#.# #.###.###.#.#...#.#.....#.# #.....##.#.#..##.#.#####.# ######.........##.#.#.....#.#.#†#.# #######.#.......#.#.#.#.# #...... #########.#.#...# #.###...........#.# #.# #.8{hr:8{hIA8{h3EN _You see here a +0 sling.<{h<{hkWield which item (- for none)?- - Unarmed <{hRInventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weapons<{h֟ua +0 sling[?] describe selected <{h[!] equip|wield|wear[tab] equip|unequip A{h A{h A{h TamburutacaXP the ShooterMinotaurHealth: 25/25 ========================######### ########Magic: 1/1========================..#....# #####......# ### AC: 3Str: 15. #.#..#.# #...#.####.# #.. EV: 11Int: 6.. +......# #.#.#.# #.# #.# SH: 0Dex: 13A{h ... #....#####.#.#.# #.# #.# XL:  2 Next: 17% Place: Dungeon:1....#....#..@..#.#.# #.# #.# Noise: ---------  Time: 190.8 (0.0).......#..#.#####.#.# #.###.# a) +0 shortbowA{h ###.#.#...#.#.....#.# #.....# Fire: a) +0 shortbow##.#.#..##.#.#####.# #######.........†.†>..).#.###.#.#.....#.#.#†#.# ####### #.#.......#.#.#.#.# #.....# . #########.#.#...# #.###.# ..........#.# #.# #.#  A{h _You see here a +0 sling. _You see here a +0 sling. _You see here a ball python corpse. A{h _f - a bubbling pink potion _You see here a ball python corpse. _You see here a +0 sling.A{h7 P  Okay, then.A{h A{h A{h: . _B{h6Drop what?6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Missiles (select all with ()e - 6 stones Armour (select all with [)  b - a +0 leather armour (worn) Scrolls (select all with ?)c - a scroll of butterflies Potions (select all with !)  d - a metallic red potion  f - a bubbling pink potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]K{hK{hTamburutacaXP the ShooterMinotaurHealth: 25/25 ========================######### ########Magic: 1/1========================..#....# #####......# ### AC: 3Str: 15. #.#..#.# #...#.####.# #.. EV: 11Int: 6.. +......# #.#.#.# #.# #.# SH: 0Dex: 13... #....#####.#.#.# #.# #.# XL:  2 Next: 17% Place: Dungeon:1K{h̕....#....#..@..#.#.# #.# #.# Noise: ---------  Time: 190.8 (0.0).......#..#.#####.#.# #.###.# a) +0 shortbow###.#.#...#.#.....#.# #.....# Fire: a) +0 shortbow##.#.#..##.#.#####.# #######.........†.†>..).#.###.#.#.....#.#.#†#.# ####### #.#.......#.#.#.#.# #.....# . #########.#.#...# #.###.# ..........#.# #.# #.#  _You see here a ball python corpse. _f - a bubbling pink potion _You see here a ball python corpse. _You see here a +0 sling. _Okay, then.Okay, then.K{h!K{hK{h. _N{h7N{hY8$N{h;&Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weaponsa +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip Q{h Q{h TamburutacaXP the ShooterMinotaurHealth: 25/25 ========================######### ########Magic: 1/1========================..#....# #####......# ### AC: 3Str: 15. #.#..#.# #...#.####.# #.. EV: 11Int: 6.. +......# #.#.#.# #.# #.# SH: 0Dex: 13... #....#####.#.#.# #.# #.# XL:  2 Next: 17% Place: Dungeon:1....#....#..@..#.#.# #.# #.# Noise: ---------  Time: 190.8 (0.0).......#..#.#####.#.# #.###.# Q{hS [40ma) +0 shortbow###.#.#...#.#.....#.# #.....# Fire: a) +0 shortbow##.#.#..##.#.#####.# #######.........†.†>..).#.###.#.#.....#.#.#†#.# ####### #.#.......#.#.#.#.# #.....# . #########.#.#...# #.###.# ..........#.# #.# #.#  _You see here a ball python corpse. _f - a bubbling pink potion _You see here a ball python corpse. _You see here a +0 sling. _Okay, then. _Okay, then.Q{h! _Q{hDf - a bubbling pink potion _a ball python corpse.You see here a +0 sling. Q{hgZ_Okay, then.You unwield your +0 shortbow.Q{h+1.8 (1Q{hCkgling gling Q{hgQ{hwQ{h- _g - a +0 sling (weapon)W{hW3W{hW{h@W{hW{haW{hnW{hW{h,W{h[W{h\W{hMW{hW{h W{hڗW{hW{h[W{hW{hYW{h..#....# #####......# #. #.#..#.# #...#.####.# #W{hL=.. +......# #.#.#.# #.# #... #....#####.#.#.# #.# #..W{h}#.....#.#.# #.#  .......#..#.#####.#.# #.###W{h ###.#.#...#.#.....#.# #.... ##.#.#..##.#.#####.# #### .........†@†>..).#.# W{h 6.8 (5 ##.#.#.....#.#.#†#.# #### #.#.......#.#.#.#.# #.... . #########.#.#...# #. ..........#.# #.# # W{hZ##.########.####. #.##...#.. #...W{h}q ## ######.##.##W{h W{hW{hY{hy3Y{h.zY{h{Y{h)}Y{hw  You see here a jackal corpse. _Y{hY{hY{hY{hY{h8Y{hY{h߆,Y{hY{h#Y{h Y{h Y{hY{hsY{h>Y{hbY{h͋Y{h;Y{h:Y{hQY{hߎY{hY{hܐ,Y{h=Y{hY{h,Y{hfY{hAY{h/Y{hOY{h>nY{hY{h5,Y{hY{h\Y{hל,Y{hY{hY{ha,Y{hY{hZ  There is a staircase leading out of the dungeon here.Y{hY{hX _Y{hY{hY{hY{h4Y{hY{hY{h7Y{h,Y{h)Y{hY{h\Y{hY{hɫY{hY{h9Y{hWY{h/Y{hY{hحY{h Y{hծY{hkY{hY{hY{hװY{hj,Y{hY{hY{h,Y{hFY{h*Y{h$,Y{heY{h Y{hз,Y{h(Y{h˹Y{h,Y{hY{hY{hY{hýY{hjY{h4,Y{h_Y{hY{h<Y{h ## #.## #..  ##.# #..# Y{h #.## #..#  .##########.####..# Y{h ..................#  ##.####.########.##  Y{h'#.# #.###  Y{h<p#@..# 224.8 (28.0)Y{h ###.#  ...  ##.. Y{hj#> Y{hY{h4,5.8 (29Y{h2Y{h Y{h-_Found a stone staircase leading down.Z{h"IZ{hZ{hZ{h4Z{hMXZ{hZ{hZ{ha,Z{hZ{hHZ{hZ{hZ{h Z{hAZ{hl,Z{hZ{hdZ{hZ{hZ{h*Z{hZ{hZ{hZ{h-Z{hBZ{hAZ{hgZ{hZ{hZ{hp,Z{hZ{hZ{hc,Z{hZ{h0Z{h,Z{h/Z{hZ{h,Z{hLZ{hZ{h7,Z{hZ{hZ{h,Z{hBZ{h$ Z{h_You open the door.Z{hZ{hZ{h:Z{h%  Z{hCThere is an open door here.Z{h Z{hW _Z{hZ{hZ{hZ{hZ{h Z{hZ{hZ{hZ{h Z{hZ{hZ{hZ{h"Z{hWZ{h,Z{h{Z{hZ{hZ{hGZ{hZ{hZ{h,Z{hZ{hZ{hZ{h4Z{hZ{hZ{hZ{hzZ{hZ{hXZ{hxZ{hZ{hLZ{hZ{hN Z{h? Z{hf Z{h Z{h Z{h' Z{h\ Z{h Z{h Z{h Z{h2Z{hZ{hZ{hS,Z{hZ{hzZ{h6Z{h,Z{h*Z{hZ{h)Z{hZZ{hlZ{hZ{hZ{hEZ{hZ{hZ{h<Z{hZ{hZ{hA Z{h{ Z{h Z{h"Z{h#,Z{h$Z{h%Z{h&Z{h&Z{h&Z{h'Z{h(Z{h(Z{h9)Z{hR+Z{h,Z{h5-Z{h-Z{hq2Z{h93Z{hl3Z{h3Z{h8nZ{h9,Z{h]:Z{h <Z{h<Z{h<Z{h$=Z{h=Z{h>,Z{h>Z{h?Z{h@Z{h@Z{hQAZ{hQBZ{h CZ{ht. #########.#.#...##.............#.##... #.####.########.#Z{ht#... #.# ##.# #.#..... #.# #.## #....... #.# ##.#######.#...... #.# #.###.#.#...Z{hue......##.# ##.#.#.#.#.#..!....@.######<######....h####..#.#.#.#.## #.###..#.#.###.# #..#########.## #.. ##.# #..Z{hau #.## #.. h   jackal (asleep).##########.####....................##.####.########.#Z{hz-87.8 (62Z{h{,8.8 (63Z{h~Z{hCY _A jackal comes into view.]{hA ((((h    You shoot a sling bullet. The sling bullet hits the jackal.]{h ,]{h R.h...]{h <===90.0 (1.2)]{h" ]{h% ^ _The jackal is heavily wounded.`{h+`  You shoot a sling bullet. The sling bullet hits the jackal.`{hW.((`{h$ (...`{ha* = 241.1 (1.1 `{h* =_You kill the jackal!`{h%0 `{h3 o _Your Ranged Weapons skill increases to level 5!h{hh{hӅ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  10%  +2   h + Spellcasting   0.0    -4           b + Unarmed Combat   0.0    +1       c + Throwing   0.0     0  h{h            d + Ranged Weapons 5.0  73%  +1              e + Armour0.2   7%  +2      f + Dodging2.1  10%  +1       g + Stealth   0.7    -1                      h{hK                                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  h{ḧ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetst{h 9 c + Throwing 0.0   1%61 e * Armour   0.2  19 9 g + Stealth 0.7   1%{h {h {hO# . #########.#.#...# TamburutacaXP the Shooter#.............#.# Minotaur#... #.####.########.# Health: 25/25 ========================#... #.# ##.# #.# Magic: 1/1========================..... #.# #.## #.. AC: 3Str: 15..... #.# ##.#######.# EV: 11Int: 6{h# y...... #.# #.###.#.#... SH: 0Dex: 13......##.# ##.#.#.#.#.# XL:  2 Next: 24% Place: Dungeon:1..!....@.######<######.. Noise: ===------  Time: 291.1 (0.0)...####..#.#.#.#.## #.# g) +0 sling##..#.#.###.# #.. Fire: g) +0 sling{h$ o#########.## #..##.# #..#.## #.. .##########.####.. .................. ##.####.########.#  _A jackal comes into view.You shoot a sling bullet. The sling bullet hits the jackal. _The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _Your Ranged Weapons skill increases to level 5!{h* {hD+ {h0 {hK2 {h{hXWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 sling (weapon){hÝua - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip {h  a - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.{h{Your skill: 5.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 7.0 XLs.At current training (61%) you reach 14.0 in about 8.2 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 9 (Base 8 x 107% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ “You are the bows from which your children as living arrows are sent forth.”  -Khalil Ghibran, _The Prophet_, “On Children”. 1923.{h) Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 sling (weapon)  a - a +0 shortbow  [?] describe selected [!] equip|wield|wear[tab] equip|unequip {hg - a +0 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 5.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 7.0 XLs.{hrAt current training (61%) you reach 14.0 in about 8.2 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “And David put his hand in his bag, and took thence a stone, and slang it, and{hYWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 sling (weapon)  a - a +0 shortbow [?] describe selected [!] equip|wield|wear[tab] equip|unequip {hv> a - a +0 shortbow. {hwA curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 5.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 7.0 XLs.{hTwAt current training (61%) you reach 14.0 in about 8.2 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 9 (Base 8 x 107% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon {hzw_________________ “You are the bows from which your children as living arrows are sent forth.”  -Khalil Ghibran, _The Prophet_, “On Children”. 1923.{haWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 sling (weapon)  a - a +0 shortbow  [?] describe selected [!] equip|wield|wear[tab] equip|unequip {h{h7{h~. #########.#.#...# TamburutacaXP the Shooter#.............#.# Minotaur#... #.####.########.# Health: 25/25 ========================#... #.# ##.# #.# Magic: 1/1========================..... #.# #.## #.. AC: 3{hlStr: 15..... #.# ##.#######.# EV: 11Int: 6...... #.# #.###.#.#... SH: 0Dex: 13......##.# ##.#.#.#.#.# XL:  2 Next: 24% Place: Dungeon:1{h3%..!....@.######<######.. Noise: ===------  Time: 291.1 (0.0)...####..#.#.#.#.## #.# g) +0 sling{h##..#.#.###.# #.. Fire: g) +0 sling#########.## #..##.# #..#.## #.. .##########.####..{hp .................. {h##.####.########.#  _A jackal comes into view.{hYou shoot a sling bullet. The sling bullet hits the jackal. _The jackal is heavily wounded.{hWYou shoot a sling bullet. The sling bullet hits the jackal. {h%_You kill the jackal! _Your Ranged Weapons skill increases to level 5!{h  You shoot a sling bullet. The sling bullet hits the jackal. _The jackal is heavily wounded.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _Your Ranged Weapons skill increases to level 5!  You unwield your +0 sling.{h:h---2.1 (1ahortbow{hNahortbow{h{h)0 _a - a +0 shortbow (weapon){h {h {hN {h {h ,{h {h  {h 0_Found a hand axe.{h {hD {h {h~ {h ,{hư {h {h  . #########.#####...#... #......#.####.#########......#.# ##.# {h ,#.........##.# #.## S..)......##.# ##.#####.........##.# #.###.##.........##.# ##.#.#.#.....!@.....######<####---####...####..#.#.#.#.## ###. ##..#.#.###.# ## #########.## ##.#{h! K #.## S   ball python (constriction, asleep) .####.##  ##.####.######{hz & {h U5.1 (3  A ball python comes into view.{hx .SS)6.1 (4{hS {h 5 _The ball python hisses angrily.{h ((((( You shoot an arrow. The arrow hits the ball python.{h4{u  The ball python is moderately wounded.{h{{hU..S....{h37===7.4 (1.3{hH{h& _You hear a bark!{hX  You shoot an arrow. The arrow hits the ball python.{h)((({hV^  You kill the ball python!{hbr ...hh   jackal ##.####.######  You hear a bark!  A jackal comes into view.The jackal barely misses you.{hfj7====8.6 (1.2{hl{ho& _You hear a bark!{h . #.#.#.####...#.#......#.####.######......#.# ##.# #.##.# #.## ...)......##.# ##.##.##.# #.###.#.##.##.# ##.#.#.#.#.....!.@....######<#####..h####..#.#.#.#.## ###. ##..#.#.###.# ## #.## .#.#.##.####.#{h {h~ 8h.{h  a=---90{hu {h {h >((((((({hlf .....!hYou shoot an arrow. The arrow barely misses the jackal.The jackal bites you but does no damage.==-300.7 (1.1{hiW _The jackal completely misses you.{h8 >((((((({h {h & {hW .....!hhh 2 jackals  You shoot an arrow. The arrow barely misses the jackal. The jackal bites you.{h X2---1.8{hq {h Y _A jackal comes into view.{h>((((((({hJ}  You shoot an arrow. The arrow closely misses the jackal.{hhU  The jackal closely misses you. x2; You furiously retaliate!  You headbutt the jackal!{h[.....h..   jackal{h _1342.9{hZe{hg {hgD_You kill the jackal!{h . #.#.# ####...# #......#.####. #####......#.# ##.# #.##.# #.## ...)......##.# ##. #.##.# #.###.#. #.##.# ##.#.#.# #.....h@.....######< ####...####..#.#.#.#.## ###. ##..#.#.###.# ## #.##  ##.# #.## .#.  ##.####.--30{h, _The jackal barely misses you. The jackal misses you.{h.S  You shoot an arrow. The arrow hits the jackal.{hf3e!{hd{hU?41==5.0 (1.1{h{hNJ _You kill the jackal!{h  . #.#. ####...# #......#.####. #####......#.# ##.#.#.##.# #.##.)......##.# ##. #.##.# #.###.# #.##.# ##.#.#. #......######< ####...####..#.#.#.#.## ###.. ##..#.#.###.# #### #.##  ##.# #.##{h .#.  ##.####.{h%{hp3=-----60{h{h`  h - a blue potion{hG---7.0 (2{h{hS _You see here a jackal corpse.{hQ I{h)S {hS {hW {hW {hAX {hY {h\ {h\ #4{h\ E=={h] {h_ ,{h.a {h c {hKc {h^d {hXf {hf {hg {h3j {hj h5=={hs ,{h@t ,{ht {h6x {hAz {hz {h{ {hr} {hT ,{hG {hN {h {hK 9={h {hT {h {hH {h {hj {h* ,{h {hڎ {h {h {h {h {h {hÓ {hK {h {hl B{h {hš {hܛ ,{hF n{h {hB {hˠ {h {h {hݣ {h, {h {h˦ {h {hx {h {h/ {hT {hڬ {hî {hޯ {h {h {hh {h4 ,{h {hA {h ,{h {h> {hB ,{h {hi {h ,{h {h {h- {hW {h {h {h; ,{h {h {h_ ,{hS {h< {h {h? {h6 {hw {h' {hR {h {h {h {h {h {h {h ,{h {h {h ,{h {h {h ,{h {h {hC {hj {h {h {h {h {h {hL {h {h {h {h7 {h {h {h {h {h {hQ {h3 {h {h {h< {h {h {h ,{h {h% {h {h {h {ha {h ,{h1 {hX {ho {h {h {h {h  ..  ... .... ###. ##. ......###### #..### #.{h .g.####...## ... ###..## ####... ##..## #......##..#####......##.#.........# g   goblin (asleep)#....)......####...# #.........#{h 053.0 (46.0){h! ,4.0 (47{hY' {h, s _A goblin comes into view. It is wielding a +0 club.{h. (((((g  You shoot an arrow. The arrow hits the goblin.{h g......===5.2 (1.2){h u _The goblin is severely wounded.{h]D >((((((({hA {hx ...g... 6.3 (1.1{h {h m _You shoot an arrow. The arrow barely misses the goblin.{h >((((((({h {h O....g..7.5 (1.2{h {hܤ n _You shoot an arrow. The arrow closely misses the goblin.{hq >((((((({h {h% ".....g.{hՖ (8.7{h8 {h3 n _You shoot an arrow. The arrow closely misses the goblin.{hS  You shoot an arrow. The arrow hits the goblin!{h#)({h.....)@.### #{hh0.0.####...## {hhU. ###..## #### ##..## # ##..#####{hh ##.#. #....)......{hig ###... #.........{hGi{hp=---{hNq60.9 (1{hv{hx; _Found a stone staircase leading down.{h@3{hA{hD{hF{h1K,{hmQ|  Things that are here:  a +0 club; a goblin corpse{h:Z}. #.#{hZ (..S l.... ..###### ..>....@)..### ---..####...##{hZ .... ###..## ####{hZ...# ##..## ### ##..##### ##.#{hZS   ball python (constriction, asleep) #....){h"[l   frilled lizard (asleep) ### #{h:[!{hf 1  A frilled lizard and a ball python come into view.{hog+2.9 (2{hHn{hp% _Found 3 stones.{hwX  You shoot an arrow. The arrow hits the ball python!{h:}?.({h}((l   frilled lizard ({hBt  You kill the ball python!{h .......l....l8{h ===4.0 (1.1{h{h8 _The frilled lizard hisses angrily.{h)y (((((((You shoot an arrow.{h{h...>l...5.2 (1.2{he{hάb _The arrow closely misses the frilled lizard.{hD[  You shoot an arrow. The arrow hits the frilled lizard.{h?†((({h(...{hX1516.4{hW{hR _You kill the frilled lizard!{hO4{hV{hXH _No target in view!{hA ... #[. #. .#.###. .(.......{h%B ,.#######..>†..@.)..####......####...###...... ###..## .### ##..## ## ##..##### ##.# #....) ### #{hcB {h(J {hJ 6---70{hP {hS # _Found a robe.Ǿ{hֻǾ{hBǾ{h2Ǿ{h`Ǿ{h,Ǿ{h,Ǿ{hDǾ{hqǾ{hTǾ{hǾ{h,Ǿ{hǾ{hVǾ{h,Ǿ{htǾ{hǾ{h",Ǿ{hCǾ{h&A _Found a mace and a hand axe.Ǿ{h3Ǿ{hǾ{hQǾ{hc,Ǿ{hiǾ{hJ.. ....#.# # #.#. #.. .#... .# ..# #.#.##)# ..........Ǿ{h.#.#.#..#.#..).# #.. #@.# ---74.4 (7Ǿ{hY2.... #.## #.#.###.#..(.....#Ǿ{h#.......+........###### ##..>†....)..### #......####...## Ǿ{h-#......# ###..## ##Ǿ{hǾ{hyM _You see here a +0 robe.ɾ{h3ɾ{hɾ{h(ɾ{h2ɾ{h]: _ɾ{h\ɾ{hɾ{hɾ{hɾ{hɾ{h ɾ{hɾ{hɾ{h.... .#... .##.#...# #.#.##)#..g..#.......... #...#.#.#..#.#........).##... #[.# .... #.###.#.#.###.#....(.@...#.#.#.......+#..........######.#.##..>†....)..###.. #......####...##. #......# ###..##g   goblin (asleep) .....#### ##..## ###### [4ɾ{h}A0m##..### ##.#..8.4 (49.4 (5 _A goblin comes into view. It is wielding a +0 dagger.;{hIW a (((((;{hW g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!;{h n  The goblin is severely wounded.;{h B.g.....;{hV 8===80.5 (1.1;{h ;{hu - _You hear a loud squeak.ξ{h& A((((((ξ{h (ξ{hՎ ξ{h }  You shoot an arrow. The arrow closely misses the goblin.ξ{h! ξ{h W...g...hξ{h h   jackal (wandering)g   goblinξ{hw (1.6ξ{h ξ{ho Y _A jackal comes into view.Ͼ{hc \(((((((Ͼ{hDŽ |  You shoot an arrow. The arrow barely misses the goblin.Ͼ{hE Ͼ{h Ͼ{h< ....g..h.hϾ{h Ohh 2 jackals  The jackal barks! You hear a bark!Ͼ{h Ͼ{h" !2.7Ͼ{h Ͼ{h Y _A jackal comes into view.о{ho S  You shoot an arrow. The arrow hits the goblin!о{h i)((о{h ,о{hq о{h" Y  You kill the goblin!о{h# о{h- -....hr#h.r   quokka (wandering)hh 2 jackalsо{hL1 554.0 (1.3о{hG: о{h< Y _A quokka comes into view.Ѿ{hD 7.... .#... .# .#.#...# #.#.##)# .....#.. #...#.#.#..#.# ..........).# #).. #[.# .... #.## .#.#.#.###.# #....(..@..# .#.#.+ #..h.###### r.. #......# ###..## hh 2 jackals.....#### ##..######## ##..###.#.Ѿ{h ,Ѿ{h_ Ah.Ѿ{h 6---50Ѿ{h- Ѿ{hu Ҿ{hV.... .#... .# .#.#...# #.#.##)# .....#.......... #...#.#.#..#.# ..........).# #).. #[.# .... #.## .#.#.#.###.# #....(...@.# .#.#h......+ #..h.###### r#.##..>†...... #......###. #......# ###..## #.....#### ##..## ######Ҿ{hX[34m# ##..###.#.Ҿ{h%YҾ{hd<h.Ҿ{heB---6Ҿ{h/nҾ{hpҾ{h{ .... .#... .# .#.#...# #.#.##)# .....#.......... #...#.#.#..#.# ....).# #).. #[.# .... #.## .#.#.#.###.# #....(h...@# .#.#h......+ #.Ҿ{h{ ###### r#... #......##. #......# ###..## #.....#### ##..## #.###### ##..#####.##.#.Ҿ{h~ BҾ{h <h.Ҿ{hr &7Ҿ{h2 Ҿ{h Ӿ{h#.# # #.#.  .... .#... .##.#...# #.#.##)#.....#..........#...#.#.#..#...........).##).. #[. .... #.##.#.#.#.####....(hh...#.#.#+ #..........######r#.##..>†....)..###Ӿ{h.###...## . #......# ###..## ##.....#### ##..## ########..#####Ӿ{hӾ{heӾ{hE.hh#Ӿ{hO&8Ӿ{hӾ{hԾ{hgM.. .... #.# # #.#.  .... .#... .##.#...# #.#.##)#.....#..........#...#.#.#..#.#..........).##).. #[.# .... #@##.#.#.#.####....(.hh..#.#.#.......+....##.#....#### Ծ{hԾ{hԾ{hrԾ{h h.hhh 2 jackalsԾ{h&9Ծ{hԾ{h߱վ{h@S  You shoot an arrow. The arrow hits the jackal.վ{h  The jackal is heavily wounded.The jackal barely misses you. You furiously retaliate! You headbutt the jackal!վ{hվ{hY.   jackal վ{hA62===90.2 (1.2վ{hվ{hJ _You kill the jackal!־{h4T' ־{hTV You shoot an arrow. The arrow hits the jackal.־{h  The jackal barely misses you. You furiously retaliate! You headbutt the jackal!_You kill the jackal!  You shoot an arrow. The arrow hits the jackal.  The jackal is heavily wounded.  The jackal closely misses you. You furiously retaliate!headbutt the jackal!־{hh†־{h081.4־{h־{hJ _You kill the jackal!۾{hP@M۾{h3.. .... #.# # #.#. # .... .#... .#.#...# #.#.##)#.....#..........۾{h@#...#.#.#..#.#..........).##).# .... #.##.#.#.#.###†۾{hŦ#....(.h...#.....#......#۾{hα۾{h?'---۾{h20۾{hr۾{h M _You see here a +0 robe.ݾ{hݾ{hx2  i - a +0 robeݾ{hhh   jackal (wandering)---3ݾ{hݾ{h6Y _A jackal comes into view.{h5 ((((h  You shoot an arrow.  The jackal barks!{h&,{hof.†h..{h7===4.6 (1.2{h{hڛC _The arrow hits the jackal but does no damage.{hJ (( You shoot an arrow. The arrow hits the jackal.{h{hV.h.{h(5.8{h{h<a _The jackal is moderately wounded.{hU (You shoot an arrow. The arrow hits the jackal.{h{h h†The jackal is heavily wounded.{hc[4-6.9 (1.1{hR{h+ _The jackal bites you.{hAi((((((({h(  You shoot an arrow. The arrow completely misses the jackal.The jackal barely misses you. x2; You furiously retaliate!  You headbutt the jackal!{h.†.....{hhd5=728.2 (1.3{h{h.J _You kill the jackal!{hQ\ ......#.# # #.#. #.... .#... .#.#.#...# #.#.##)....#..........  #...#.#.#..#.#  ..........).#{hN]W #).. #..# ..##.#.#.#.###†# #....(.h........#......#.....#### ##..## #. {he{hBf6---90{hl{hcn{hT #.# # #.#. #.... .#... ..#.#...# #.#.##)#....#..........  #...#.#.#..#.#  ..........).# #).. #..# ..{h##.#.#.#.###@# #....(......#.#.......+r...##.#r   rat (wandering){h....############..#####.{h@e  A rat comes into view.{h].r{hΤR==-400{h{hx _The rat squeaks loudly. _You see here a jackal corpse.{h .... .#... ..#.#...# #.#.##)#....#..........  #...#.#.#..#.#  ..........). #).. #..# ..#.#.#.#.###†# #....(.....#.#.......+#...r######r#.##..>†....)..###.. #......####...##  ###..## ## .....#### ##..## #.###### ##..#### ##.#....{ho vr.--1 _{h {h {hq L (({h 2((You shoot an arrow.{hl {hv Fr......{h8w S====2.4 (1.2{hQ {hc @ _The arrow hits the rat but does no damage.{hc, >((((((({hL {h i..(.r..{h- !3.6{h {h j _You shoot an arrow. The arrow barely misses the rat.{hlP  You shoot an arrow. The arrow hits the rat!{hqZ.(({hr1{h(...{h5{hq6)54.8{hG{h?JG _You kill the rat!{h{hKWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 sling{hF[?] describe selected [!] equip|wield|wear[tab] equip|unequip {h {hDOEquip? Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 robeequip|wield{h  a - a +0 shortbow (weapon)  b - a +0 leather armour (worn){h{h~{ho_.... .#... .#TamburutacaXP the Shooter.#.#...# #.#.##)#Minotaur.....#..........Health: 25/25 ========================#...#.#.#..#.#Magic: 1/1========================..........).#AC: 3{hStr: 15#).. #..#EV: 11Int: 6.... #.##SH: 0Dex: 13.#.#.#.###†#XL:  2 Next: 75% Place: Dungeon:1#....(....@#Noise: ===------  Time: 404.8 (0.0).#.#.......+a) +0 shortbow{h#..........######Fire: a) +0 shortbowr#.##..>†....)..###.. #......####...##. #......# ###..## ## .....#### ##..## #.{h ########..#####. ##.#.....  _You see here a jackal corpse.  {hJYou shoot an arrow. _The arrow hits the rat but does no damage. {h _You shoot an arrow. The arrow barely misses the rat.You shoot an arrow. The arrow hits the rat! _You kill the rat!{hP  Okay, then.{hD{h{h. _{h/d{h\fKWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 sling{hfF[?] describe selected [!] equip|wield|wear[tab] equip|unequip {hX OEquip? Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 robeequip|wield{hu {h| {h .... .#... .#TamburutacaXP the Shooter.#.#...# #.#.##)#Minotaur.....#..........Health: 25/25 ========================#...#.#.#..#.#Magic: 1/1========================..........).#AC: 3Str: 15#).. #..#EV: 11Int: 6.... #.##SH: 0Dex: 13.#.#.#.###†#XL:  2 Next: 75% Place: Dungeon:1#....(....@#Noise: ===------  Time: 404.8 (0.0).#.#.......+a) +0 shortbow#..........######Fire: a) +0 shortbow[{h2 S34mr#.##..>†....)..###.. #......####...##. #......# ###..## ## .....#### ##..## #. ########..#####. ##.#..... You shoot an arrow. _The arrow hits the rat but does no damage. _You shoot an arrow. The arrow barely misses the rat.You shoot an arrow. The arrow hits the rat! _You kill the rat! _Okay, then.{hė {hۙ /--- _{h   You start removing your armour.---5.8 (1{hZ A6.8 (2{hy {h {h +7.8 (3{h` {hA {h +8.8 (4{h: {h {h +9.8 (5{h {h! - 0 {h" Y_You continue removing your +0 leather armour. x5{h" {he, {h09 P  You finish removing your +0 leather armour.{h: ,10.8 (6{hF {hS {hpT +1.8 (7{h]] {hkh {hh +2.8 (8{hUv {hR {h +3.8 (9{h} {h {h /4.8 (10.0){h {h - 2 {h _You start putting on your armour. You continue putting on your +0 robe. x5{hd {h {h3 Y _You finish putting on your +0 robe.{hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip {hD{hOEquip? Armour (go to first with [)  i - a +0 robe (worn)b - a +0 leather armourequip|wield{hA8{h%G.... .#... .#TamburutacaXP the Shooter.#.#...# #.#.##)#Minotaur.....#..........Health: 25/25 ========================#...#.#.#..#.#Magic: 1/1========================..........).#AC: 2Str: 15#).. #..#EV: 11Int: 6.... #.##SH: 0Dex: 13.#.#.#.###†#XL:  2 Next: 75% Place: Dungeon:1#....(....@#Noise: ---------  Time: 414.8 (0.0).#.#.......+a) +0 shortbow#..........######Fire: a) +0 shortbowr#.[{hG40m##..>†....)..###.. #......####...##. #......# ###..## ## .....#### ##..## #. ########..#####. ##.#.....  _Okay, then.You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.{h^L6 _{hyN{h}V{hY+5.8 (1{h_{h%g{hjg{hg$6.8 (2{hm{hx{hZy{hvz$7.8 (3{h{hA8.8 (4{h {h{h0$9.8 (5{h{h 0 _You start removing your armour. You continue removing your +0 robe. x5{h~{h߮{hx  You finish removing your +0 robe.  You start putting on your armour.20.8 (6{hE{hQ{h+1.8 (7{h{h{h+2.8 (8{h{hm{h+3.8 (9{h {hF {h /4.8 (10.0){h {hJ 3 _You continue putting on your +0 leather armour. x5{h {h_ {hA" c _You finish putting on your +0 leather armour.{h{hDrop what?9/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon)g - a +0 sling Missiles (select all with ()e - 6 stones Armour (select all with [)  b - a +0 leather armour (worn)i - a +0 robe Scrolls (select all with ?)c - a scroll of butterflies Potions (select all with !)  d - a metallic red potion  f - a bubbling pink potion  h - a blue potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] {h(1 turn)  a - a +0 shortbow (weapon)  i + a +0 robe[Enter] accept (1 chosen){hTa 2 turns)  g + a +0 sling  i + a +0 robe2{h:{h.... .#... .#TamburutacaXP the Shooter.#.#...# #.#.##)#Minotaur.....#..........Health: 25/25 ========================#...#.#.#..#.#Magic: 1/1========================..........).#AC: 3Str: 15#).. #..#EV: 11Int: 6.... #.##SH: 0Dex: 13.#.#.#.###†#XL:  2 Next: 75% Place: Dungeon:1#....(....@#Noise: ---------  Time: 424.8 (0.0).#.#.......+{h1}a) +0 shortbow#..........######Fire: a) +0 shortbowr#.##..>†....)..###.. #......####...##. #......# ###..## ## .....#### ##..## #. ########..#####.{hme ##.#.....  {h_You finish putting on your +0 robe. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  {hYou start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.{h{h{h#{h+5.8 (1{h{h 9 _You drop a +0 sling.{h +6.8 (2{h {h {h ? _You drop a +0 robe.{ha{hb{hi{h[kH _No target in view!{h*  .... .#... .# .#.#...# #.#.##)# .....#.......... #...#.#.#..#.# ....).# #).. #..# .... #.## .#.#.#.###†# #....(...@[# .#.#.+ #.###### r#.##..>†....)..### .. #......####...## . #......# ###..##  .....#### ##..## # ######[39{h* l;49m ##..##### ##.#{h`5 {h6 27.8 (1 _{hP? {hA {hE .#.#...# #.#.##)....#..........  #...#.#.#..#.#  ..........).{hF #).. #..# .... #.#.#.#.#.###†# #....(....[.#.#.....@.+#...{h†....)..###{h]F<#.{hFr.#....). {hM{h5N&8{hR{h"T{h><< ....#..........  #...#.#.#..#.#  ..........)##).. #..# ..... #.#.#.#.#.###†# #....(....[.#.#.......+#...######r#.##..>†....)..###.. #......####...#####.... {hC{hC&9{hUH{hJ{h  .....#. #...#.#.#..#.# ..........).#.##).. #..#... #.## .#.#.#.###†# #....(....[# .#.#{hj .+ #.###### r#.##..>†....)..### .. #......####...## . #......# ###..##{h .....#### ##..## .######{h c ##... ##.#{h z #....) ###{h$ {h rr   quokka (wandering){h '30{h~ {h3 {hS .....#. #...#.#.#..#.#. ...r......).#.##).. #..#.... #.##{ho+ .#.#.#.###†# #....(....[# .#.#.+ #.###### .#.##..>†....)..### .. #......####...## {h . #......# ###..## .....#### ##..## .###### ##.. .{h ##.# #.... ###{hA{h{hv#.{hNrr{hD&1{h{h{h:`  .....#.   #...#.#.#..#.#  . ..........).#  #..##)r.# #..#   ........ #.##  #.#.#.#.###†#   #....(....[#  #.#.#.+  {hy #.######  #.#.##..>†....)..###   .. #......####...##   . #......# ###..##  {h .....#### ##..##   .###### ##..   .{h{ ##.#   #   ###{hD{h.X.r{h&2{h{hu{h  .....#.  .#.#...#.#.#..#.#  .. ..........).#   #..##)..#.#..#   .....r.. #.##   #.#.#.#.###†#  #....(....[#  #.#.#.+  #.######   #.#.##..>†....)..###   .. #......####...##   . #......# ###..##   .....#### ##..##   .######[3{h9;49m ##..#    . ##.#    #..    ### .rr   quokka3{h[{hg!{hz ((You shoot an arrow.!{h_!{hgg.r..!{hMh7===4.9 (1.1!{hp!{hrC _The arrow hits the quokka but does no damage."{hR*B(("{hު"{hPT(r"{hV4-6.0"{h"{h _You shoot an arrow. The arrow closely misses the quokka. The quokka bites you.#{hէB((#{h2  You shoot an arrow. The arrow barely misses the quokka.The quokka barely misses you. You furiously retaliate! You headbutt the quokka!#{h9(† #{hO6827.2 (1.2#{hP#{hnRJ _You kill the quokka!%{hsuM#.#...# #.#.##)# .....#..........#.#...#.#.#..#... ..........).##..##)..#.#.. ........ #.##%{hJt*#.#.#.#.###† #....(....[##.#.#+  #..........###### #.#.##..>†....)..###  .. #......####...##%{hut_#... #%{ht%{hy~%{h~6---80%{h%{h%s _You see here a quokka corpse.%{hM .... .#... .#.#...# #.#.##)# .....#..........#.#...#.#.#..#... ..........).##..##)..#.#.. .........#.###.#.#.#.###† #...[##.#.#.†.....+  #..........######  #.#.##..>†....)..###.. .#.%{h_%{ho5=---9 _%{h%{h%{h),40.2 (2%{hC _e - 9 stones (gained 3).{hJ 3.{hJ .{hP .{hS ,.{hNY ,.{h[ .{h[ .{h)] .{hg =.{hh .{h n .{ho ,.{h,q .{hs .{hv ,.{hOw .{h({ .{hR} .{hx} .{h}~ .{h .{h| ,.{h .{hՅ .{hB ,.{h .{hv .{hɊ ,.{hS .{h .{hc ,.{h .{h .{h ,.{h] .{h՗ .{h ,.{hʙ .{hG .{h ,.{hH .{h .{h ,.{hQ .{h֤ .{hۥ ,.{h .{hͨ .{h 8  #..#.#.#.†.....+   #...#..........######  #..#.#.##..>†....)..###  #......##......####...##.{h9 q  #..#...##......# ###..##  #...........#### ##..#  #.##...###### ##..  #......#### .{h ##.  ####....@.# #.56.2 (1.{hݱ 6.0)  #...##.# ## .{h* #...# )#   ##### .#  ..  ##.{hZ T  .{h , .{h .{h˹ %7.2 (17.{hϾ .{h # _Found a whip.0{hj&I0{h)0{hz/B0{h:0{hM  You see here a +0 whip. _0{h2TX0{hU0{hW,0{hX0{hG`V #..#...##......# ###..## #...........#### ##..## #.##...###### ##..### #......#### ##.#.. ####......# #.... #...##.# #.. #...##)#   ######.######.0{h` #..@...#### ######.#   # #  #  #0{h a  # 0{hg264.2 (7.0)0{h^5.2 (8 _g - a scroll labelled NIBLAH SESYHE1{hI1{h'1{h1{h1{h",1{h,1{h1{h 1{h,1{h1{h 1{h,1{h`1{h1{hV,1{hN1{h1{h',1{h1{h1{h,1{h}1{hq1{h,1{h&1{h1{h,1{h1{h1{h1{h1{hB1{hF1{h1{h1{h1{h1{hj,1{h1{h1{h,1{hQ1{h1{h ,1{h 1{h. 1{h ,1{h5 1{h 1{h ,1{h 1{hn1{h2######.###### #.....† #......# ####... ######.### ###. ####.#.. ## #....#.#  #.####J### #.# .###.# #.. #.####.....#. #.####...... #.######......) #.....#....# #####.. ......# ##.... J   endoplasm (asleep)#.##.# 1{h 1{h 81.2 (16.0)  An endoplasm comes into view.Found a dagger.1{hU#@.JJ1{h#,2.2 (171{h *1{h:,^ _The endoplasm quivers.3{hKV  You shoot an arrow. The arrow hits the endoplasm!3{he.(3{h,..3{hC9===3.4 (1.2)3{h3{hM _You kill the endoplasm!6{h ######.###### #.....†.#......# ####...#######.### ###.####.#.. ##....#.# #.####.# # ##.# #.###.# #.#.####.....#.. #.##.....# #.#######......). #.#.#....#. #.....##..####.##... .###.## 6{h3 6{h ----46{h 06{h 6{h9 8{h] 38{h^ 8{h]a 8{hc 8{h`c 8{h#g n8{hi 8{hLk ,8{hk 8{hl 8{h!n ,8{hn 8{hiq 8{hs 8{hs 8{h]t 8{hu 8{hdv ,8{hv 8{h?x 8{hy ,8{hy 8{h| 8{hK d #.####.# .# #########.# #.###.### #........#.####.....#.. #.###............# #.#####.######......). #........###.#....#. .######.#............. #.# ###..####...#. #.#  #.... ### --- ##.###...### #.# ....S #.# #####.##..  S   ball python (constriction, asleep)### 8{h߅ 91.4 (7  A ball python comes into view.Found a club.8{h 8{h[ zS.)S)8{h +2.4 (88{h 8{ht 5 _The ball python hisses angrily.:{h (((((You shoot an arrow.:{h` :{hj ...S..===3.5 (1.1:{h'm :{ho ^ _The arrow barely misses the ball python.<{hQ{ ((((You shoot an arrow.<{h <{hQ<{hG..S.<{hF-4.8 (1.3<{hT<{hS <{hxX_The arrow barely misses the ball python.={hD X  You shoot an arrow. The arrow hits the ball python!={h f((.={hM...={hߗ1936.1={hp={hO _You kill the ball python!?{h[{h,[{hX[{hn[{h[{hB[{hL[{h^,[{h[{h[{hf[{h[{h[{h,[{h[{h[{hk[{h[{hx.###..##. ......#[{hg#. ####.##########.[{h#.........# ###########.# [{h.# #.# .######....@.#[{h3---23.5 (16.0)[{h######.#  0# [{h"<.#.#[{h5I..##[{h+[{hx#---[{h%4.5 (17[{h5[{h+ _Found 3 flux baubles.[{hI[{h[{h[{h~,[{h[{h[{h[{h[{h[{h[{h[{h [{hr [{h; You see here 3 flux baubles.[{hǬ[{hh _[{h)[{h[{h[{h[{h,[{h[{h[{h[{hM[{h*[{h},[{h[{hӶ[{h[{h[{h[{h[{hP[{he[{h[{h|[{h[{h=[{h[{h@[{h3[{hM[{h[{h[{hW[{hv[{hؿ[{h[{hH[{h\[{h[{h[{h3[{h[{h#..# #.#+## ..##.# .### #.##.. #.........# #.#### ###.# #.##.# #.##.# #.##.######)# #......#@##########.#....##0####.##.# #.##.####.##......#########[{h778 M[{h#9#####... ###[{h?>+# ...# .[{h[ #########[{hn.. #........[{h### [{hR######## #.[{hQ######@# [{hO......#.####[{hG######.#....#[{h6#0####.#[{h#[{h-43.5 (19[{h2,4.5 (20[{h[{hz _You see here a +2 sling of freezing.`{hk 3`{h'm `{ht `{hmv `{h{ P _`{h{ ,`{h| `{h=~ `{h ,`{hЀ `{hQ `{h ,`{h `{h `{h4 ,`{h$ `{hщ `{h `{h7 `{h `{h- `{h ,`{hm `{h `{hΑ `{h< `{h `{hc `{hە `{h `{h `{h `{hS ,`{hf `{h `{hK ,`{hg `{h `{h2 `{hW `{h9 `{hv `{hԥ `{h `{h `{h5 ##.######### #.# #  #.........# #.# ##  #########.# #.#  #.# #.#  #.# #.#  #.######)# #......#.#### ######.#....# #@####.#57.5 (13`{hڰ  #.# #.# #.####.# #......# ######## `{h) `{h `{h߸ R _You see here 3 flux baubles.c{h_ G8.0)c{h c{h ( _i - 3 flux baublesk{hck{hInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) k{hMissiles (go to first with ()e - 9 stones Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled NIBLAH SESYHE Potions (go to first with !)  d - a metallic red potion  f - a bubbling pink potion  h - a blue potion Baublesk{h(i - 3 flux baublesn{h2Wi - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will n{hTcontaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________ Skill HP EV Contam Dmg n{ho---------------------------------------- Min 5+0% +62d15 Max 14 +0% +16n{h 2d33 n{h Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{hx  Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  e - 9 stones Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  g - a scroll labelled NIBLAH SESYHE Potions (go to first with !)  d - a metallic red potion  f - a bubbling pink potion  h - a blue potion Baubles  i - 3 flux baubles {hQ0{hRz###.######### #.##.. TamburutacaXP the Shooter#.........# #.#### Minotaur#########.# #.#Health: 30/30 ========================#.# #.#Magic: 2/2========================{hR#.# #.#AC: 3Str: 15#.######)#EV: 11Int: 6#......#.####{hYSSH: 0Dex: 15######.#....#XL:  3 Next:  0% Place: Dungeon:1#@####.#{hSNoise: ---------  Time: 558.5 (0.0)#.# #.#a) +0 shortbow#.####.#Fire: a) +0 shortbow#......#{hT######## _You feel agile. x2 _Found 3 flux baubles. {h8T_You see here 3 flux baubles. _You see here a +2 sling of freezing. _You see here 3 flux baubles. {h\T_i - 3 flux baubles{hZ{hZ{hF`{ha{h3{h={h{ht{h{h{hN,{h{h{hS{h{h{h!{h,{he{h{h,{h{h{hX,{hC{h{h ,{h{h{h,{h{h{h,{hl{h{h,{h{h[{h,{h{hc{h ,{h!{h!%q  You see here a +2 sling of freezing.{h'{h' _{hZ({h*{h+,{h,{h.{h@0,{h"1{h3{hp4,{hk5{h7{h9,{h:{hB={ha?,{hf@{hB{hFD,{hE{hG{hI,{hJ{hL{hO,{h&Q{hZ  ....#.#..######.##### #.### ... #.# #...# {h[@.####...#.# #.# ###.##### ..........# ### #....## .###...####. ####... .# #.....).. ###> .# #..###### # {hL[#. .###..# #.###### #. ......#{h[L#..@...# #. ####.##############.# #.#.........# #.# ##{h[U#########.# ##{h[#.# #.##.# #.#{h\O#.######)##......#.####{h\w######.#....#You pick up a book of Battle and begin reading...{hb080.5 (22.0){hc,1.5 (23{hIh{hj  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.{h3{h {hz{h{hB{h ,{h! {h {h,{h{h{hH,{h{h{h,{h{h0{h,{hS{h{h ,{h{hl {h!,{h["{h#{h$,{h%{h}({h),{hR*{h,{hL1{h1{h2{h3{h|5,{ht6{h 8{hm9,{hi:{h={h_?,{h@{hlD{hF,{hF{hI{hJ,{hK{h*N{hO{hP{h#Q{hVS{hWU,{hV{hY{hZ,{h;\{h^{h`,{ha{hc{he,{hVf{h1i{hj{hj{hk{hm{hbo,{hr{hi{h{hn{hB{h-{h,{hP{h] {h ,{h {h{hB{h{h,{h{ha{hB{h"{h%{h6&{h&{hX+{h,,{h9-{hD0{h1,{h2{h5{hl7,{h8{h;{hN=,{h6>{hxA{h)C,{hD{hG{h&I,{h>J{hO<  You see here a +0 whip.{hQ{hR _{hHS{h.V{hX,{hZ{h\{h_,{h`{h c{he,{hf{hi{hk,{h$m{hr{h~s,{h}t{hw{h ,{h@ {hE d  You see here a jackal skeleton.{h7H {hH  _{hI {h0M {hN ,{hP {hyR {heT ,{hU {hX {hY ,{hZ {h] {hf^ ,{hP_ {ha {hb ,{h@c {h f {hf ,{hg {hi {h@k {hrk {hl {hdn {ho ,{h_p {h_r {hs ,{ht {hv {hw ,{hVx {hTz {h{ ,{hu| {h~ {h ,{hB {h {h, ,{h׃ {hd {hQ ,{h {h; {h+ ,{h‰ {h# {h) ,{hɌ {h {hf ,{h {h {h ,{h {h {h ,{h. {h {h ,{h {h {h ,{h {hQ {hآ ,{h {h R  There is a stone staircase leading down here.{h {h  _{h {h {h {h: {h {h  .##.####.##.## #.# #.# #.## #.# ##### #.### #..# #.# # #...# ###'##### #.# # ###.#####.......# #.# # #....##.......# #.# {h N ####..........####.#  ###>............#  #.@......###### 753.5 (172.0) #.#'###### ...# #.#.#  ##.# #...#  #.# #####  #.#  #.#  #.# ##){h> ;# _You open the door.{h {h {hY E _Done exploring.{h I{ho .........>0.0){h[ {hS( {h ) E _Done exploring.{h+ #...................# #.# #.##.####.########.## #.# .....# #.# #.## #.# .##### #.### #..# #.# .# #...# ###'##### #.# .####.#####.# #.# ## #....##.# #.#####..####.####......# #........###### ##### #.#'###### ....# #.#.# ###.# #...# #.######  #.#  #.#  #.#{h{h24.5 (1 _{h{hc _There is a stone staircase leading down here.{h)0 4{h3 {h8 {h< -5 _{hP> {hy ;     ###   ..#   #.#   #.#   #.#   #.#  2 #@#  #   ###                  {hw {hِ {h -6.2 (1.7{h {h } _You climb downwards. _There is a stone staircase leading up here.{hc3{hid{h%f{hg{hkP _{htm,{hm{h2o{hq,{h|q{hr{hu,{hhu{hv{hvx,{hx{hz{h`~,{h{h{h,{h{h"{h{hM{h{h  #### ..# .#.# {h<.# .# .#.# #.#<# #!#.# #.### {hnm#.. ###  {hM.64.2 (8.0{h+5.2 (9{hҡ{hZ _j - a bubbling grey potion{h3{h{h{h{h!B{h,{hd{h{h,{h;{h{hD{hn{h{h{h{h{h<######...##.#.##.#.#.#.{h.#.<.70.2 (5#. {hG### {h {hL{hh{hY _k - 2 fuming dark potions{huI{hw{h;{,{hn{h{hj,{h{h{h,{hY{h{hY#####  #...#h#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#<#.#  #.#.#.#  {h#.###@#  #.....#  #######      h   jackal (asleep){hԍ7{h;+4.2 (4{hGj.hh{hٕ+5.2 (5{h{hY _A jackal comes into view.{hA9{h<Inventory: 11/52 slots Hand Weapons (go to first with )) {h<$ a - a +0 shortbow (weapon) Missiles (go to first with ()e - 9 stones Armour (go to first with [) {h+= b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies {hN= g - a scroll labelled NIBLAH SESYHE Potions (go to first with !) {hm=m d - a metallic red potion  f - a bubbling pink potion  h - a blue potion {h=A j - a bubbling grey potion  k - 2 fuming dark potions {h=HBaublesi - 3 flux baubles{h90i - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{h{h{h#####   TamburutacaXP the Shooter#...#.#   Minotaur#.#.#h#   Health: 3/3========================#.#.#.#   Magic: 2/2========================#.#.#.#   AC: 0Str: 15{h#.#.#.#   EV: 12Int: 6{h#.#<#.#   SH: 0Dex: 15{h*!#.#.#.#   XL:  3 Next:  0% Place: Dungeon:2{hmb#.###p#   Noise: ---------  Time: 775.2 (0.0)#.....#   -) Nothing wielded#######   Throw: 9 stones{h  Flux    h   jackal {hn  _There is a stone staircase leading up here. {heL_j - a bubbling grey potion _k - 2 fuming dark potions _A jackal comes into view.You crush the flux bauble in your hand and feel its energy flooding your body.  Your body destabilises.{h{h{h{h _j - a bubbling grey potion _k - 2 fuming dark potions _A jackal comes into view.You crush the flux bauble in your hand and feel its energy flooding your body.  Your body destabilises. _Your +0 shortbow and +0 leather armour meld into your body.{h?{hԯ{hw{hZ] _You can't do that in your present form.Ŀ{hC###..#.h..#<.#.#.####.....#######Ŀ{hĿ{hїF.hĿ{h16.2 (1 _Ŀ{hĿ{hſ{h~P ..h###.ſ{h~.h.<.###.....#######ſ{hz^h 2 jackals (1 asleep)ſ{hkh  A jackal comes into view.ſ{hOſ{hi.h.hh==7ſ{he= _The jackal barks!ſ{h4 (.h-8 _You closely miss the jackal. The jackal misses you.ǿ{hܠ S  You hit the jackal. The jackal begins to glow.ǿ{hТ C  The jackal is lightly wounded.ǿ{h .h(1 contam)The jackal misses you. You furiously retaliate! You headbutt the jackal.ǿ{h ?-9ǿ{h ǿ{hȱ S _The jackal barely misses you.ʿ{h}  You hit the jackal. The jackal glows dangerously bright.  You headbutt the jackal.ʿ{hdʿ{h.h†   jackalʿ{h}.380ʿ{hʿ{h"J _You kill the jackal!̿{hj...#####.#...#h†<#..̿{hkk#...#####̿{hl̿{hHrF.h̿{h s%-̿{h#s1̿{hw̿{hy̿{h| I ...###̿{hŀ |...#h<.###̿{h߀ -.....̿{h 7#######̿{h |  The jackal completely misses you. The jackal bites you.̿{h 81----------------̿{h &=2̿{h ̿{h  ̿{h ?_Ouch! That really hurt!Ϳ{hqH (contam)You hit the jackal but do no damage. The jackal begins to glow.  The jackal bites you.  You die...Ϳ{hy `0------------------------Ϳ{hɆ /  --more--տ{hտ{hTInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (melded) Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [) տ{h b - a +0 leather armour (melded) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of fear {unknown} Potions (go to first with !)  d - a potion of curing {unknown}f - a potion of might {unknown}  h - a potion of heal wounds {unknown}  j - a potion of mutation {unknown}  k - 2 potions of magic {unknown} Baublesi - 2 flux baublesؿ{h5 ؿ{h(6,ؿ{h<ؿ{h%@Goodbye, TamburutacaXP.30 TamburutacaXP the Shooter (level 3, 0/3 HPs)Began as a Minotaur Hunter on July 19, 2025.Slain by a jackal (1 damage)... on level 2 of the Dungeon.The game lasted 00:08:24 (772 turns). ؿ{h@Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orbؿ{h@5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orbؿ{h A8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  ؿ{hUA11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  ؿ{hwA314.20268638 sewnkin DsEE-27 escaped with the Orbڿ{hN2ڿ{h5ڿ{h8? [?25h[?0c [?1051l[?1052l[?1060l[?1061l