\{h Player: TamburutacaXP Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.19:39:08.ttyrec Time: (1752953948) Sat Jul 19 19:39:08 2025 ]{h [?1051l[?1052l[?1060l[?1061h]{hV)0[?7h[?25l[?1c]{h]{hn]{hJsWelcome, TamburutacaXP. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Hunter`{hi `{h `{h tWelcome, TamburutacaXP the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter`{h r - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer `{h/ e - BrigandWarrior-mageu - Forgewright Zealot`{h_ m - Warperv - Fire Elementalist f - Berserkern - Hexslinger`{h {w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight`{h Cp - Reavery - Earth Elementalistz - Alchemist `{hС Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background `{h # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help`{h) - Tab - Minotaur Hunterc{h c{h4c{h!>TamburutacaXP the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15EV: 11Int: 6SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowc{h|C####.+#@##.+###c{hJc{hLWelcome, TamburutacaXP the Minotaur Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?c{h/Qc{hPress ? for a list of commands and other information.c{hɞc{hW[ _Found a staircase leading out of the dungeon.u{ho u{h l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingu{hه 2.4   7%  +2   g + Spellcasting   0.0    -4      u{h҈      b + Unarmed Combat   0.0    +1              c + Ranged Weapons 4.3  85%  +1  u{h- r             d + Armour   0.0    +2      e + Dodging2.1   7%  +1      f + Stealth0.7   1%  -1                          u{hm Z                                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy{h 4 c * Ranged Weapons   4.3  914|{hNA 8 a * Fighting   2.4  1185 f + Stealth   0.7   {hT~A78 e * Dodging   2.1  10 f + Stealth 0.7   1%{h 90 9 f * Stealth   0.7  12{h6TamburutacaXP the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15EV: 11Int: 6###SH: 0{hx7VDex: 13#.+XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.+a) +0 shortbow###Fire: a) +0 shortbowWelcome, TamburutacaXP the Minotaur Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. {h 8N_Found a staircase leading out of the dungeon.{h;{h(<{hz?{hA{hb{hc{hMk _{hap _You open the door.{hp{hTq{hvmThere is an open door here. _{hw{hx{hsz,{h{{h6}{h~,{h{hV{hւ{h {h{h&{h,{hE{h{h9,{hY{hύ{h,{h{hÒR  There is a fountain of clear blue water here.{h{h _{hÕ{hږ{h,{h2{h  There is a fountain of clear blue water here.  You briefly stop to wash your hands.{hm{h _{h{h?{h{h<{h8{h{h*,{h{hf{h{h&{h{h7 _You open the door.{h`######### #.....##. ##.ß.ß.##. ##...ß..##. ##...ß.ß.##.##........#{h#.#.⌠.⌠.###.##.#.....#.'.##.@..ß..#<#.#16.0 (16.0)#.#.....#.+.#...#.⌠.⌠.###.###.###........##. ##...ß.ß.#{h¶ .[ ##...ß..####$ß.ß.#{hB....{hk{h%7.0 (17{hb{hdl _Found a chain mail. _There is an open door here.{ho {hp An orcish idol. An idol of the orc god Beogh. It can be dug through. A suitable weapon or spell can reach past it.{hF{hQ#######TamburutacaXP the Shooter## #.....#Minotaur#. ##.ß.ß.#Health: 18/18 ========================#. ##...ß..#Magic: 0/0{hMQ#. ##...ß.ß.#AC: 3Str: 15#.##........#EV: 11Int: 6{hQi#.#.⌠.⌠.###.#SH: 0Dex: 13#.#.....#.'.#{hQXL:  1 Next:  0% Place: Dungeon:1#.@..ß..#<#.#Noise: ---------  Time: 17.0 (17.0)#.#.....#.+.#{h:Ra) +0 shortbow...#.⌠.⌠.###.#Fire: a) +0 shortbow##.###........##. ##...ß.ß.#.[ ##...ß..####$ß.ß.#.... _There is a fountain of clear blue water here.  {hiRThere is a fountain of clear blue water here. _You briefly stop to wash your hands. _You open the door. {hRV_Found a chain mail. _There is an open door here.{hS{hkY{hZ{h{h8An orcish idol. {hjAn idol of the orc god Beogh. It can be dug through. A suitable weapon or spell can reach past it.{h {h #######TamburutacaXP the Shooter## #.....#Minotaur#. ##.ß.ß.#Health: 18/18 ========================#. ##...ß..#Magic: 0/0{hs p#. ##...ß.ß.#AC: 3Str: 15#.##........#EV: 11Int: 6#.#.⌠.⌠.###.#SH: 0{h .Dex: 13{h r#.#.....#.'.#{h XL:  1 Next:  0% Place: Dungeon:1#.@..ß..#<#.#{h Noise: ---------  Time: 17.0 (0.0)#.#.....#.+.#{h& a) +0 shortbow...#.⌠.⌠.###.#{h gFire: a) +0 shortbow##.###........##. ##...ß.ß.#.[ ##...ß..####$ß.ß.#.... {h ~_There is a fountain of clear blue water here.  There is a fountain of clear blue water here. {h ~_You briefly stop to wash your hands. _You open the door. _Found a chain mail. {h <_There is an open door here.{h {hs# {h}% {h3{h{h{h{hP _{hB{hU  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.{h {h _{h{h{h,{h{h{h,{h{h{X{h{h{hq{hOE#.#.⌠.⌠.###.# #.#.....#.'.# #.'..ß..#<#.# #.#.....#.+.# ...#.⌠.⌠.###.# ##.###........# #. ##...ß.ß.# .[ ##...ß..# ## ##@ß.ß.# 24.0 (7 #.....#  ####### {h{h{hi1 _You now have 5 gold pieces.{h{h}{h{h֞{h"{hF#{h"({h){hz #.##........# #.#.⌠.⌠.###.# #.#.....#.'.# #.'..ß..#<#.# #.#.....#.+.# ...#.⌠.⌠.###.# ##.###........# #. ##...ß.ß.# .[ ##..@ß..# {hx ## ##.ß.ß.# #.....# #######{h {h +5.0 (1{hH {h\ {huW {hW {h\ {h^ {h Q{haQ{hQ{h\ Q{h{ Q{hA.Q{h Q{hukQ{hYQ{hQ{hI{hg{hʗ,{h,{h,{h{h{h&{hd{h֪,{h ## #.....# #. ##.ß.ß.# #. ##...ß..# #. ##...ß.ß.# #.##........# #.#.⌠.⌠.###.# #.#.'.# #.'..ß..#<#.# #.#....@#.+.#9.0 (4 ...#.⌠.⌠.###.###.###........##. ##...ß.ß.#.[ ##...ß..### ##.ß.ß.##.....########{h{hV ####### ## #.....# #. ##.ß.ß.# #. ##...ß..# #. ##...ß.ß.# #.##........# #.#.⌠.⌠.###.# #.#.....#.'.# #.'..ß@.#<#.# #.#.....#.+.# ...#.⌠.⌠.###.##.###........# #..ßß.# .[..ß.####.ß.ß.# #.....########{h`B30.0 (1{hHc{hd{h~4{h{h{h)4{h,{hQ.{h 4{hA {hx {h:#######TamburutacaXP the Shooter## #.....#Minotaur#. ##.ß.ß.#Health: 18/18 ========================#. ##...ß..#Magic: 0/0#. ##...ß.ß.#AC: 3Str: 15#.##........#EV: 11Int: 6#.#.⌠.⌠.###.#SH: 0Dex: 13#.#.....#.'.#XL:  1 Next:  0% Place: Dungeon:1#.'..ß@.#<#.#Noise: ---------  Time: 30.0 (0.0)#.#.....#.+.#a) +0 shortbow...#.⌠.⌠.###.#Fire: a) +0 shortbow##.#{hb[39;49m##........##. ##...ß.ß.#.[ ##...ß..### ##.ß.ß.##.....########There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _You now have 5 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line{hU#######TamburutacaXP the Shooter## #.....#Minotaur#. ##.ß.ß.#Health: 18/18 ========================#. ##...ß..#Magic: 0/0#. ##...ß.ß.#AC: 3Str: 15#.##........#EV: 11Int: 6{h#.#.⌠.⌠.###.#SH: 0Dex: 13#.#.....#.'.#XL:  1 Next:  0% Place: Dungeon:1#.'..ß@.#<#.#Noise: ---------  Time: 30.0 (0.0)#.#.....#.+.#a) +0 shortbow...#.⌠.⌠.###.#{hFire: a) +0 shortbow##.###........##. ##...ß.ß.#.[ ##...ß..### ##.ß.ß.##.....######## _You now have 5 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line{hfThat would be overly suicidal.  Okay, then.{ha{h{hK. _{hA{h;B{hF{hH{h&j3{hk{hn{h 8.0). Your EV would decrease by 4.5 (11.1 -> 6.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race {hP Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.{h\ {h#.##........#TamburutacaXP the Shooter#.#.⌠.⌠.###.#Minotaur{h&### #.#.....#.'.#Health: 18/18 ========================... #.'..ß..#<#.#Magic: 0/0#####.##.#.....#.+.#AC: 3Str: 15.........#.⌠.⌠.###.#EV: 11Int: 6#######.###........#SH: 0Dex: 13.....##.####...ß.ß.#XL:  1 Next:  0% Place: Dungeon:1#...@...##...ß..#Noise: ---------  Time: 41.0 (0.0)####..#.###.ß.ß.#a) +0 shortbow##...# #.....#Fire: a) +0 shortbow#....#######{hϖ#..?..#...#####That would be overly suicidal. _Okay, then. _There is an open door here. _Found a scroll labelled YPAZESS WAOMA. _You see here a +0 chain mail. _d - a +0 chain mail{h{h{hz  You start removing your armour.{h+2.0 (1{h{h{ha+3.0 (2{h/{h {hv+4.0 (3{h#W5.0 (4{hK{h{hH+6.0 (5{hH{h 0 _You continue removing your +0 leather armour. x5{h{ht{h  You finish removing your +0 leather armour.  You start putting on your armour.{h+7.0 (6{h{h{h+8.0 (7{h{h{hq+9.0 (8{hU{h_{h,50.0 (9{h{h{h/1.0 (10.0){hk{h4 8 6 _You continue putting on your +0 chain mail. x5{hu{h>{h_ _You finish putting on your +0 chain mail.{h3{hg{hL{h {h : _{ha{hQ{hy{hC{h{h,{h{h{h,{h{hW{hc,{h" {h&8#####.##.#.....#.+.# .........#.⌠.⌠.###.# #######.###........# .....##.####...ß.ß.# #.......##...ß..# ####..#.###.ß.ß.#  ##...###.....#  ##....####### ##..@.......  ##...###..# {h&X##### {h*16.0 (5.0){h:++7.0 (6{hP.{h0 {h0U_e - a scroll labelled YPAZESS WAOMA {h;I {hB> {h>@ {h@ {hD, {hF, {hMG {hJ {hVSB#####.##.#.....#.+.#  ...#.⌠.⌠.###.#  #######.###........#  .....##.####...ß.ß.# #.......##...ß..#  {hAT####..#.###.ß.ß.# ##...###.....# ##....#######.####....##...###..####### ..#... {hT#l.#l   frilled lizard (asleep) {h\ 9.0 (2  A frilled lizard comes into view.Found a stone staircase leading down. {hel>l {hf,60.0 (3 {h_m {hp8 _The frilled lizard hisses angrily. {h W((((((( {hp  {hv ....l.>.===1.6 (1.6 {h{  {hn} n _You shoot an arrow. The arrow misses the frilled lizard. {h [  You shoot an arrow. The arrow hits the frilled lizard! {h q(((. {hy 8.... {hv} 583.1 (1.5 {h@  {h҂ R _You kill the frilled lizard!{h13{h2{h4{h6,{h:<n{hC={h?,{h<@{hiB{hvD,{h/E{hUG{hI,{hI{hK{hM,{hN{h9P{hQ{hQ{hR{hVV{h].#.....#.'.#  #.'..ß..#<#.# ..# ##.#.....#.+.# #K. ...#.⌠.⌠.###.# #.. #.##.# .. #.####...ß.ß.# #.# .# .....##...ß..# .$#.# #..#.###.ß.ß.####....# ##...###.....#..@..# ---  ##....#######.##.## ##..............# ##...###..##.######## ##..#.#.....# K   kobold (asleep)....#>........############{hfc 70.1 (7.0  A kobold comes into view. It is wielding a +0 dagger.{heO  The kobold shouts! You hear an angry hiss.{hf{hm.KSS   ball python (constriction)K   kobold{hEnU==-1.1 (8{ht{hx^ _A ball python comes into view.{hz ((You shoot an arrow.{h1{hn2{h3{h:|.K..S{ha;5=2.8 (1.7{h@{hDH _The arrow hits the ball python but does no damage.{h t ((You shoot an arrow.{h2{h  The arrow completely misses the ball python.The ball python bites you but does no damage.{h .KS.-3 4.4 (1.6Constr {hr{hz _The ball python grabs you. The ball python constricts you.{h #.#.....#.'.# . #.'..ß..#<#.# ..# .##.#.....#.+.# #..{h.#.⌠.⌠.###.# #.. ##.###.# .. ##.####...ß.ß.# #.# .#.##...ß..# K$#.##..#.###.ß.ß.####....# {hX ##...###.....#.@.S.# ##....#######.##.## ##..............# ##...###..##.### ##### ##..#.# .....#{h ....#>... .....##### {hD #{h {hi {h.KS.K   kobold{hmG 6 ---50{h{h9 _You escape the ball python's grasp.{h*=X  You shoot an arrow. The arrow hits the ball python!{hB†K   kobold{h{hx .KYou kill the ball python!{h@16===7.0 (1.6{h{hAS _The kobold barely misses you.{h S  You shoot an arrow. The arrow hits the kobold.{h C){h {h 1258.6{h {h{ J _You kill the kobold!{h2#.#.....#.'.#  #.'..ß..#<#.# ..# ##.#.....#.+.# #.. #.⌠.⌠.###.# #.. .###.# .. .####...ß.ß.# #.# .# ##...ß..# .$#.# {hO..#.###.ß.ß.####....# ##...###.....#..@..#  ##....#######.##.## ##.......# ##...###..##.######## ##..#.#.....#... {hC---9{h8 0{h{h  Things that are here: _a +0 dagger; a kobold corpse; a ball python corpse{h #.#.....#.'.# #.'..ß..#<#.# ..# .#.....#.+.# #.. #.⌠.⌠.###.# #.. .###.# .. # .####...ß.ß.# ##.# .# ##...ß..# #.$#.# ..#.###.ß.ß.####....# ...###.....#..)@.# ##....#######.##.##  ##......# ##...###..##.######## ##..#.#{h% 0.....#....#>........##### {h {hL #---{hy '80 _{h {h {h<3{hs={hC?{hA{h B{hF,{hHHB{hpK,{hSL{hOL _You now have 12 gold pieces (gained 7).{haW.###...ß.ß.# .##........# >. .#.⌠.⌠.###.# .##.....#.'.# ..#'..ß..#<#.# ..# .....#.+.# #..# #.⌠.⌠.###.# ##.. ###........# {htX###...ß.ß.# ##@# .#3.6 (3 ...##...ß..# #..#.# .#.###.ß.ß.####....# ...###.....#..)..#.# #....#######.##.##.# ##..............# ###...###..##.######## ##..#.# .....#{hQ_A4.6 (4{hc{he; _Found a stone staircase leading down.{h9u{hB{h {hO{h.{h {hA ,{h$ {h>{hA,{h1{h{h{hI{hA{hE{h8,{h{h{h}{h{hP{h!{h",{h#{h^'{h){hH){h){h&-R  There is a stone staircase leading down here.{h.{h_/ _{h/{hN1{h2,{he3{h4{h%6,{h6{h8{hI9{h9{h:{h<{h@>,{h>{h{@{hA,{hB{h D{hE,{hQF{hG{h5I,{hI{h6K{hL{hM{hYN{hvO{hP{h2Q{hQ{hR{h{T,{hT{hV{hW{h&X{hX{hZ{h^\,{h\{h]{h4_,{h_{h`{ha,{h|b{hkc{hd{hd{he{h:g{hup....# #....##.# .ß.ß.# ##.#..##.#  ..ß..# #..#.###.#  .ß.ß.####....# #.#  .....#..)..#.# #.#  ######.##.##.# #.#  ..........##.# #.#  ##.### .# #.#  # ##..#.# #@#  109.6 (25.0)  .....# #)....#  ....#>... #####.#{hqk  .....##### .# #######        {hqq      {hUy{hy-10.6 (26{h~{h$ _Found a spear.{h2, {h, {h- {h-0 {h2 {h2 {h>7 ,{h7 ,{h8 {h: {h< ,{h= {h? {hA ,{hB {hE {hG ,{hH {hI {hK {h L {hL {hyN {hP ,{hQ {hS {hU ,{hV {hYY {h_ ,{h` {hnd {hg ,{hQh {hj {hn B{h"q {hPs ,{hDt {hjw {hʀ .........##.# #.#.# #...###..##.####.# #.#.# ##### ##..#.# #.###.#.# {h# G .....####.#)....#  ....#>.....#####.# {hS m .....######.......# {h} ####### #.#####.#  {h P#.#  #.#{h   .........# #.#  {h3 <.........# #.#  g........# #.# )......... .#{hn ..........# g   goblin (asleep)....................### {h {h 22.6 (12  A goblin comes into view. It is wielding a +0 club.{h <.gg{hU ,3.6 (13{h+ {hЙ ' _Found a hand axe.{hof_((((((({h{h{hLc..g...){h;===5.2 (1.6){h`{hn _You shoot an arrow. The arrow closely misses the goblin.{hQk ((( You shoot an arrow. The arrow hits the goblin.{h:{h2...g{h-6.9 (1.7{h{hna _The goblin is moderately wounded.!{hVn_(((((((!{h$,!{h.g....)8.5 (1.6!{hT!{h5f _You shoot an arrow. The arrow misses the goblin."{h*S  You shoot an arrow. The arrow hits the goblin!"{h%2)"{h`"{h23330.1"{hʸ"{h}J _You kill the goblin!#{h_#{hB#{h#{h#### ##..#.# #.###.#.#  .....####.#)....#  ....#>.....#####.# .....######.......# ####### #.#####.#  #.# #.#  #######.## #.# ......)..# #.# ........@# #.# ---...# #.# ) .# ....##g   hobgoblin (asleep).#g...#{hi,##{h,10#{hgg.---#{h$2.1 (2#{h#{hr \ _A hobgoblin comes into view.${hV  You shoot an arrow. The arrow hits the hobgoblin!${h(((((.${hzL......${h~@50===3.7 (1.6${h${hnjM _You kill the hobgoblin!%{hbI%{hkX%{hpX%{hs%{hv,%{hw%{hy%{hG{%{h{%{hw|%{h!%{hT,%{h=%{h%{hɈ,%{h %{hތ%{hBU #######.## #.# ......)..# #.# .........# #.# .........####.# )...........#.#..........###.# ..............# .........###### .# --- .#  #######.##  #.# #.# #.# g   hobgoblin (asleep) # #g%{h5 9.7 (6.0  %{hFA hobgoblin comes into view.%{hnUgg%{h.%{hGV==-40.7 (7%{h%{hS+ _The hobgoblin shouts!&{h ((((( You shoot an arrow. The arrow hits the hobgoblin.&{hm &{hfo p  The hobgoblin is heavily wounded.&{h p &{hp &{h?x 4...g   hobgoblin#K#K   kobold (missile, wandering)&{hx K#.#&{hy 5=2.3 (1.6&{h &{hE u _A kobold comes into view. It is wielding a +0 dagger.({hv  You shoot an arrow.  The kobold shouts!  The arrow hits the hobgoblin.({hT(((.({h[gK   kobold (missile)({h: ....KYou kill the hobgoblin!({h=?(((((({hy>({h({hp,..({hH..K.({h6664.0 (1.7({hd({hW _The kobold throws a stone. The stone hits you but does no damage.){hX (((( You shoot an arrow. The arrow hits the kobold.){h){hc...K.){h:(5.7){h){h_ _The kobold is severely wounded.*{hji(((((((*{hfq*{hl{{ ..K...*{h{u.  You shoot an arrow. The arrow barely misses the kobold.*{h@((*{h [..7.3 (1.6*{h*{h *{hQ_The kobold throws a stone. The stone hits you but does no damage.+{hK((((((+{hd(+{ht+{h .K.....+{h(8.9+{hk+{h@n _You shoot an arrow. The arrow closely misses the kobold.,{h (You shoot an arrow.  The arrow hits the kobold but does no damage.,{h4<x .  The kobold is severely wounded.,{hB9(,{h<,{h@K.,{h )50.5,{h,{hvW _The kobold throws a stone. The stone hits you but does no damage.-{hS  You shoot an arrow. The arrow hits the kobold.-{hmD)-{hZ-{h0^1752.1-{hk-{hnJ _You kill the kobold!.{h}.{h.{hC.{hD.{h.{hG.{h .{hp V  Things that are here:  a +0 dagger; a stone.{h.{hD _.{h`.{h.{h,.{hq.{h.{h,.{h.{h,.{h,.{h+.{h.{h,.{h.{h .{h!,.{hE".{h!#.{h@$.{hg$.{h%.{h&.{h<',.{h'.{h(.{h).{h*.{h]*.{h+.{hd,,.{h,.{h[-.{h-,.{hE..{h..{h/.{h/.{h/.{h0.{h1.{h51.{hg1.{h!2.{h2.{h2.{h2.{h3.{ha4,.{h4.{hA5.{h5.{h6.{h(6.{h7,.{h7.{h9$ .{h9)_You now have 30 gold pieces (gained 18)..{hf:.{h:.{h:.{h;.{hH<.{hi<.{h<.{h9=.{h=.{h=.{h >.{h>.{h)?.{hF?.{hw?.{h@.{h@.{h@.{h@.{hA.{h B.{h+B.{h^B.{hB.{hC.{hC.{hC.{hD.{h9E,.{huE.{h'F.{hF,.{hG.{hG.{hH.{hH.{h3I.{hJ.{hK,.{hK.{hM.{hR............#  .......###### #)#  .{hR.......# #.#  .....).# #.#  #####.## #.#  .{hS#.# #.#  .{h}S#.# #.#  #.# #.#  #.# #@#  ---81.1 (29.0).{hS#.# #.#  .{hS#.# #.#  #.#.{hT. #.#. #.##########.  #.............{h@Tq  ############# .{h]Tf   .{hT.{hY.{h+Z#---.{hOZ%2.1 (30.{h5].{hc_% _Found a dagger./{hi/{h/{h/{h!/{h$/{hf$/{h',/{hJ)/{hy)/{h*/{h,/{h'./{hH./{h3//{h@1/{h7# #.# #J.....#.#...###.# ............# .......###### #) /{h7\.......# .....).# #####.##.../{h8..# #.J   endoplasm (asleep)/{h<8.# #..# #./{hb8L#.##.#/{h:15.0)/{hA@.JJ/{hB+6.1 (4/{hYG/{hSJ] _An endoplasm comes into view.0{h ((((( You shoot an arrow. The arrow hits the endoplasm.0{hx$.J.)..===7.8 (1.7 _The endoplasm is almost dead.1{h9V  You shoot an arrow. The arrow hits the endoplasm.1{h.((((1{hd ^..)..1{h91919.51{h1{hM _You kill the endoplasm!2{hc32{h.d2{hf2{h`h2{hh2{hl,2{hIm,2{hn2{ho2{hq,2{hr2{hy>  You see here a +0 dagger.2{h{5 _2{h}2{h~2{h,2{h!2{h 2{h2{hۈ2{h2{h2{hˌ,2{h2{h2{h,2{h2{h2{h2{h62{h2{hn2{hM2{hΞ2{h͟2{h٠2{h'2{h2{h2{hߣ2{hM2{h2{h&2{h/2{hq2{h2{h2{hҪ2{h2{he2{h2{h?2{hy2{hͱ2{h2{h,2{hj2{h2{h,2{hT2{hܾ2{h,2{hV2{h2{h,2{h2{h 2{h2,2{h2{h2{h"2{h2{h2{h2{he,2{hv2{h62{h,2{h2{h3?#######..##.# # #..##.# # #..##.# # ##..##.# # ##...##.# # #....##.# #. 2{h1# ##.#..##.# # #..#.###.#. .####....# #.#. --- .#..)..#.# #.#. ##.##.##.# #.#. ......##.# #.#. .##.####.# #.#. ..#.# #.###.#.#. ....####.#)....#.#### ..#>.....#####.#....# ..######.......####.# 2{h1213.5 (24.0)2{hH---4.5 (252{h2{hc _f - a scroll labelled ZEVERO XUCEGG3{hI3{hh3{hX3{h .##########.......>...# #[#####3{h *  # ## ##. #....##.#  ##.#..##.# 5.5 (1.0) #..#.## 3{h .####... .#..)..#.# #.#.#.#3{h  ##.##.##.# #.#.#.# 3{h p. . 3{h' 3.#.#3{hD 3{ha3{h+6.5 (23{hX3{h 3{h_Found a chain mail.8{h] 38{hT^ 8{hc 8{he 8{h_e 8{hHi ,8{hij ,8{hj 8{hVl 8{hn ,8{h2o 8{hp 8{hr ,8{h6s 8{hv 9 _Found 8 gold pieces.8{h=x 8{hox 8{hx 8{hgz 3 _Found a spear.8{h.| 38{h| 8{h ~ K _Found a faded altar of an unknown god.8{h 38{h] 8{hDž  ..# _. # .) ##$## .... #...##########.......>..8{h 23.5 (7######..##.#  #..##.#  #..##.# #. .# ##..##.# #.# ##...##.# #. #....##.# #.# ##.#..##.# #.# #..#.###.#.#.# 8{h 8{hr &_8{h S _You see here a +0 chain mail.={h< 4.5 (1_ _g - a +0 chain mail?{h^?{hbInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) ?{h2cArmour (go to first with [)  d - a +0 chain mail (worn)b - a +0 leather armour  g - a +0 chain mail Scrolls (go to first with ?)c - a scroll of butterflies ?{hpcx e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGGG{h# G{h  TamburutacaXP the Shooter..#  Minotaur_.  Health: 18/18 ======================== ##.)  Magic: 0/0 .###$##  AC: 8Str: 15 .#....  EV: 6Int: 6 .##..  SH: 0Dex: 13 .#.########### #.#  XL:  1 Next: 91% Place: Dungeon:1 .#.......>...# #@#  Noise: ---------  Time: 224.5 (0.0) .#######..##.# #.#  a) +0 shortbow .# #..##.# #G{h[47m.#  Fire: a) +0 shortbow .# #..##.# #.# .# ##..##.# #.# .# ##...##.# #.#   .# #....##.# #.#   .# ##.#..##.# #.#   .# #..#.###.#.#.#   _Found a chain mail. _Found 8 gold pieces. _Found a spear. _Found a faded altar of an unknown god. _You see here a +0 chain mail. _g - a +0 chain mailG{hd4G{h)G{hHG{hj G{h  Drop what?7/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Armour (select all with [)  d - a +0 chain mail (worn)b - a +0 leather armour  G{h g - a +0 chain mail Scrolls (select all with ?)c - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]I{h'(1 turn)  a - a +0 shortbow (weapon)  b + a +0 leather armour[Enter] accept (1 chosen)J{hN2 turns)  b + a +0 leather armour  g + a +0 chain mail2L{hzL{h  TamburutacaXP the Shooter..#  Minotaur_.  Health: 18/18 ======================== ##.)  Magic: 0/0 .###$##  AC: 8Str: 15 .#....  EV: 6Int: 6 .##..  SH: 0Dex: 13 L{hb.#.########### #.#  XL:  1 Next: 91% Place: Dungeon:1 .#.......>...# #@#  Noise: ---------  Time: 224.5 (0.0) .#######..##.# #.#  a) +0 shortbow .# #..##.# #.#  Fire: a) +0 shortbow .# #..##.# #.# .# ##..##.# #.# .# ##...##.# #.#L{h؀   .# #....##.# #.#   .# ##.#..##.# #.#   .# #..#.###.#.#.# L{h[  _Found a chain mail. _Found 8 gold pieces. _Found a spear. _Found a faded altar of an unknown god. _You see here a +0 chain mail. _g - a +0 chain mailL{hL{hL{hL{hQ5.5 (1_L{hk _ _You drop a +0 leather armour.L{h+6.5 (2L{h)&_L{hL{hߢ8_L{h/ _You drop a +0 chain mail.N{hpl IN{h0o N{h v Mg### ..# N{hvv #. _.. #.. .) #.##$##.#..... #..#N{hv ##########.......>...# #[#####N{hv . .# #..##.# #.# ..N{hw g   hobgoblin (asleep). .N{h3w k #.# N{h} t 0  A hobgoblin comes into view.N{h :  The hobgoblin shouts!N{hb .gSgS   ball python (constriction, wandering)N{h: 4==7.5 (1N{h6 N{h  N{h P_A ball python comes into view.T{h ( _((((You shoot an arrow.U{h[  The arrow completely misses the ball python.U{hpU{hU{h D  The ball python hisses angrily.U{hU{h U{hU{h# .. _..S.U{h$S   ball python (constriction)  A hobgoblin comes into view.U{h$%=U{h/%9.2 (1.7U{h+U{hJ/6 _The hobgoblin moves out of view.U{hW x ((You shoot an arrow.U{h U{h^ U{hw  The arrow closely misses the ball python.The ball python barely misses you. You furiously retaliate!  You headbutt the ball python!U{h g..g   hobgoblinU{h~ U{hU )  TamburutacaXP the Shooter.##  Minotaur## ..#  Health: 18/18 ========================#. _..U{h   Magic: 0/0 ##.. .) #  AC: 8Str: 15 .#.##g##.#U{h   EV: 6Int: 6 .#U{h .....  SH: 0Dex: 13 U{h& H.##..#U{hv   XL:  1 Next: 100% Place: Dungeon:1 .#.########### #@#  Noise: ===------  Time: 230.8 (1.6) U{h .#.......>...# #[#  a) +0 shortbow U{h ^.#######..##.# #.#  Fire: a) +0 shortbow .# #..##.# #.#U{h]  .# #..##.# #.# .# ##..##.# #.#  g   hobgoblin .# ##...##.# #.# .# #....##.# #.#U{h C .# ##.#..##.# #.# A hobgoblin comes into view. _The hobgoblin moves out of view.  You shoot an arrow.  The arrow closely misses the ball python.U{h uThe ball python barely misses you. You furiously retaliate!  You headbutt the ball python!U{h _You kill the ball python!You have reached level 2!U{h/  --more--Y{h025/251/1========================2 0% Y{h/3&_Y{hBH4 _[{h@  You shoot an arrow. The arrow hits the hobgoblin.$(([{hL\  You kill the hobgoblin![{h_g..g   hobgoblin[{hA[{hO062.4[{hn[{h' _You hear a shout!\{hV  You shoot an arrow. The arrow hits the hobgoblin.\{h=$((\{hT(\{h{a...134.0\{h́\{h<M _You kill the hobgoblin!`{hq`{h `{h `{h%`{h(`{h(`{h,,`{h/`{hE/`{h30`{h52`{h7,`{h8`{heAB`{hC* .##   ...   ... #  #.##.##.#   ##.#...#.#   .. #...._ # ...#.$#..)# # # .....##@##.# ---8.0 (4.0 `{hD# #.......# # #.#..#### #.########### #.# #.......>...# #[#  #######..##.# #.#  # #..##.# #.#  # #..##.# #.#  # ##..##.# #.#  ---`{hG8_`{h)I= _You now have 38 gold pieces (gained 8).b{h)3b{h+b{h.b{h0b{h0b{h5,b{hb7,b{h>8b{h>## ..  #.###  ...  # ... # #.##.##.# ##.#...#.# .. #....@...#40.0 (2...#.$#..)#.....##.##.# #. #.......# ##.#..#### # #. b{h%@6#.b{hEb{h>Fd _There is a faded altar of an unknown god here.f{h  _You now have 38 gold pieces (gained 8). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Zin or (c) Qazlal, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.l{hS l{h Zin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)l{h. Zin will cleanse your potions of mutation. You can donate money to Zin. [!]: Overview|Powers|Wrath|{h |{h7   TamburutacaXP the Shooter##  Minotaur..  Health: 25/25 ========================#.###  Magic: 1/1========================...  AC: 8Str: 15# ... #  EV: 6Int: 6#.##.##.#  SH: 0Dex: 13|{h ##.#...#.#  XL:  2 Next: 13% Place: Dungeon:1.. #....@...#  Noise: ---------  Time: 240.0 (0.0) #...#.$#..)#.#  a) +0 shortbow #.....##.##.#  Fire: a) +0 shortbow #. #.......# ##.#..#### #.########### #.##   |{h S#.......>...# #[#   #######..##.# #.#   # #..##.# #.#   _You now have 38 gold pieces (gained 8). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Zin or (c) Qazlal, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.{h {hL {hb   TamburutacaXP the Shooter##  Minotaur..  Health: 25/25 ========================{h n#.###  Magic: 1/1========================...  AC: 8Str: 15# ... #  EV: 6Int: 6#.##.##.#{h "  SH: 0Dex: 13##.#...#.#  XL:  2 Next: 13% Place: Dungeon:1.. #....@...#{h> 7  Noise: ---------  Time: 240.0 (0.0) #...#.$#..)#.#  a) +0 shortbow #.....##.##.#{h   Fire: a) +0 shortbow #. #.......# ##.#..#### #.########### #.##   #.......>...# #[#   #######..##.# #.# {h   # #..##.# #.#   _You now have 38 gold pieces (gained 8). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Zin or (c) Qazlal, but you can't{h8 tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.{h {h  Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!{hu /  --more--{h RR   Roluf the ancestor  {hHepliaklqana forms a fragment of your life essence into the memory of yourancestor, Roluf!You can now recall your ancestor.{hUh of Hepliaklqana *.....2/221.0 (1{h{hn _You can now remember your ancestor's identity.{hA{h Roluf the ancestor. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. Max HP: 5Will: noneAC: noneEV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn You have about 61% to hit with your +0 shortbow. They have about 70% to hit you. Attack Max Damage {hHit 4 They are immune to torment; and resistant to steam, miasma and drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors. {h[ {hB   TamburutacaXP the Shooter##  Minotaur of Hepliaklqana *.......  Health: 22/22 ========================#.###  Magic: 1/1========================...  AC: 8Str: 15# ... #  EV: 6Int: 6#.##R##.#  SH: 0Dex: 13##.#...#.#  XL:  2 Next: 13% Place: Dungeon:1.. #....@...#  Noise: ---------  Time: 241.0 (1.0) #...#.$#..)#.#  a) +0{hB  shortbow #.....##.##.#  Fire: a) +0 shortbow #. #.......# ##.#..#### #.########### #.##  R   Roluf the ancestor #.......>...# #[# #######..##.# #.# # #..##.# #.# Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Roluf!You can now recall your ancestor. _You can now remember your ancestor's identity.{hv {h {h}{h8~{h.{h{h{hN  ##  ..  #.###  ...#  # ... #  #.##R##.#  ##.#...#.#  .. #...@_...# # ...#.$#..)#.# .# .....##.##.# .#l..##.......# .#.. #.#..#### .#.##### #.## .#.>...# #[# l   frilled lizard (wandering) .#..##.# #.# .# {h)x#..##.# #.# 0{h.R, ally target){hǕ+2.0 (1{h{ha _A frilled lizard comes into view.{h|O[  You shoot an arrow. The arrow hits the frilled lizard.{hNS(((((.({hn..$....{h?7===3.5 (1.5{hI{hR _You kill the frilled lizard!{h {h {hV {h {h {h   ##  ..  #.### ## ...##  #. .... #  #.##.##.#  ##.#R..#.# {h n .. #..@._...# # ...#.$#..)#.# .# .....##.##.# ß.#.##.......# .#. #.#..#### {hC nß.#.#####.#.## .#.>...#.#[# h   jackal (wandering) #.#..##.#h#.# '.# #..##.# #.# {h (0.0{h 5---4.5 (1{h] {h  {h K_A jackal comes into view.{hy {hz 3---{h> {h9 ] _A jackal is nearby!{h5* ##  ..  #.###  ## ...##  #. .... #  #.##.##.#  ##.#R..#.#  .. #..@._...#  ...#.$#..)#.#  .....##.##.#  ....##.......#  ... #.#..#### ######.#.## >...#.#[# #h#.#   #.# {h ##  ..  #.###  ## ...##  #. .... #  #.##.##.#  ##.#R..#.#  .. #..@._...#  ...#.$#..)#.# {h .....##.##.#  ....##.......#  ... #.#..#### ######.#.## >...#.#[# #h#.#   #.# {h4{h{h] _A jackal is nearby!{h ##  ..  #.###  ## ...##  #. .... #  #.##.##.#  ##.#R..#.#  .. #..@._...# {h ...#.$#..)#.#  .....##.##.#  ....##.......#  ... #.#..#### ######.#.## >...#.#[# #h#.#   #.# {hy[ ##  ..  #.###  ## ...##  #. .... #  #.##.##.#  ##.#R..#.#  .. #..@._...# {h\ ...#.$#..)#.#  .....##.##.#  ....##.......#  ... #.#..#### ######.#.## >...#.#[# #h#.#   #.# {htb{hb{hj{h*m] _A jackal is nearby!{hg((((((({hJ0 }  You shoot an arrow. The arrow closely misses the jackal.{hO .$#.R...h.hally target).===6.0 (1.5 _The jackal barks!{h+S  You shoot an arrow. The arrow hits the jackal!{h3|((((.{h){hR$#......247.5 _You kill the jackal!{h:w{hՂ{he{h]{h##  ..  #.### ###...##  #...... #  #.##.##.# #.#...#.# .. #...R_...# #### ...#.@#..)#.# ...# ........##.##.# ß.# .....##.......# .# #.#..#### {hXß.#.###########.#.##  ...#.......>...#.#[# ##.#######..##.#.#.# h   jackal (wandering) .'.# #..##.#h#.# <#.# #..##.# #.# {h0s 0.0  A jackal comes into view.{h{h{hv .hh 2 jackals (1 wandering)h  The jackal barks!{hI-8.5 (1{hP _A jackal comes into view. _You see here 4 gold pieces.{he ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  {hh.. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {h7{hm{ ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# -{hV{hN _There are monsters nearby!{h{hD ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.# {hEm .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {hE{h ##  ..  #.###  ###...##  #...... #  {hL#.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## {h>...#.#[# #h#.#  #h#.# <#.#  #.# {h4{hJ{hf d _There are monsters nearby!{hVT ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {h ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {h{hd _There are monsters nearby!{h T ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {h < ##  ..  #.###  ###...##  {hņ ,#...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# {h؇ #h#.#  #h#.# <#.#  #.# {h  _There are monsters nearby!{hoT ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {h ##  ..  #.###  ###...##  #...... #  #.##.##.#  ##.#...#.#  .. #...._...#  ...#.@#..)#.#  ........#  .....##..  .... #.#..#### #######.#.## >...#.#[# #h#.#  #h#.# <#.#  #.# {hS {h"d _There are monsters nearby!{hThere are monsters nearby!  You shoot an arrow.  The jackal barks!  The arrow hits the jackal!{h~(((((   jackal†{h? {hz@ ,{hJ ....hh 2 jackals (1 wandering)  You kill the jackal!{hN ?31=50.1 (1.6{hT {hW Y _A jackal comes into view.{h ((((h  You shoot an arrow.  The jackal barks!{h}`{h&a{h0b{hb{h/c{hj=..Rh.R   Roluf the ancestorhh 2 jackals (1 ally target).{h^k-1.6 (1.5{hr{hcvC _The arrow hits the jackal but does no damage.{h| ((((You shoot an arrow. The arrow barely misses the jackal.{h   The arrow hits the jackal but does no damage.{hOF Fh.h..3.2 (1.6 _Roluf misses the jackal. Roluf barely misses the jackal.{hJ8  You shoot an arrow.{hR  The arrow hits the jackal but does no damage.{hM  The jackal bites you but does no damage.{h} h.  The jackal bites you. Roluf hits the jackal. The jackal barely misses you.{hW1--4.8{h{h> _The jackal bites you but does no damage.{h=(((({h,((({h.W h....†.  You shoot an arrow. The arrow misses the jackal.Roluf barely misses the jackal. The jackal barely misses you.The jackal closely misses you. Roluf closely misses the jackal.{hsXm2==6.4{h}`{hucV _The jackal barely misses you. x2{hEi((((((({h  _The jackal barely misses you. x2  You shoot an arrow. The arrow closely misses the jackal.The jackal bites you but does no damage.  The jackal bites you. Roluf misses the jackal.  The jackal bites you but does no damage.  closely misses you. Roluf hits the jackal.{h.....†   jackal.{hfT1--7{h 8.0{h2 {h$F _The jackal dies!{hb<({h)  You shoot an arrow. The arrow closely misses the jackal. The jackal bites you.{h%.ihR.(ally target){h.b0---9.6{h6{h8> _The jackal bites you but does no damage.{hS  You shoot an arrow. The arrow hits the jackal.{hfD.{h7'.{hWe1=4461.3 (1.7{h"{h$J _You kill the jackal!{hg3{h{h2,{hX{hB{hՕ{hݖb2==={h{h[N _HP restored.{h{hFL _You now have 42 gold pieces (gained 4).{h3{h{h{hȭ{he{h{h{hS{h({h{hT:=={h{hԼ{h.{h,{hX{h{h,{h{h{h{hv,{h{h{h{hq,{h{hS ##  ..  #.###  ###...## ########## #...... #  .......@.# #.##.##.# --- $#######R###.#...#.#  {h#.......#...._...#  ####### #.......#..#..)#.#  #.....# #$.........##.##.#  ##.ß.ß.# #.......##.......# ..ß..# #.......##.#..#### #...ß.ß.#.###########.#.## ........#.......>...#.#[#{h$073.3 (12.0){hH---4.3 (13{h{hd _b - a scroll labelled OSATTA UNGACUA{h/ 3{hH {hq {hZ {h {h[ K _You swap places.{hp {h {h. {h> {h_ {h {hb {h {h {h* {h  {h ,{h {h {h0 {h` ,{h7 {h {hL {h B{h  ..#.######...############ #...... #.......R.# #.##.##.#$#######.###.#...#.##.......#...._...#{h T####### #.......#..#..)#.# ## #.....# #@R........##.##.# #.. ##.ß.ß.# #.......##.......# #.# ##...ß..# #.......##.#..#### #.###...ß.ß.#.###########.#.## #.##........#.......>...#.#[ #.#.⌠.⌠.###.#######..##.#†# #{h R.#.....#.'.# #..##.#.#.'..ß..#<#.# #..##.#.#.# #.#+.# ##..##.# #.#You now have 52 gold pieces (gained 10).{h 280.3 (6.0){h +1.3 (7{hs# {h$ d _g - 2 scrolls labelled PIERUO VUYRPH{h {h) {h {hY {hV ,{h B{h {h {h {hI {h ,{hm {h {h {h ,{h {hI {h {h {h {h {h {hv {h {h {h {h+ {h* {h {hQ {h {h% {h {h {h {hy! {h" {h?$ {h}% ,{h% {h( ,{h* ,{h+ {h', {h- {h}/ ,{h/ {h1 {h2 {h3 {h:4 {h4 {hh6 {h7 {h= {h? {hA B{h'K M _You now have 66 gold pieces (gained 14).{hBL 3{h!M {hO 5 _You swap places.{hQ {hQ 3{hR {hU {hU {hV ,{h1W {hX {hY {h#[ ,{h[ {h d {h}d {he {hf {h h ,{hh {h6k {hk {hyl ,{h5m {hMo {hq {hr ,{hHt {hu {h^w {hy ,{h'z {h3| {h} {h ,{h` {h {h` {hՅ ,{hۉ {h܊ ,{h {hR {h {h {h {h {h6 {h> {h͕ {h {h5 ,{hT {h5 {h {hҟ ,{h: {hТ {h {h ,{hȧ {h {h׫ {h {hϭ {h {h {h 3            #########   ...>....#   #@###  314.3 (33.0) ###...###  {hE [ ########### #...R...#   #.........# #.##.##.#   #.#######.###.#...#.#   #.##.......#...._...#  ##.##......R#..#..)#.#  .#.##..........##.##.#  .#.##.......##.......#  {h {h jR.5.3 (34{h {h! 9 _Found an escape hatch in the floor.{h-3{h"/{hZ2{hQ3{h4{h7,{h[8{h:{h:{h;{h>{h @{hB{hB{hC{hE{h{G{hH{h!I{hJ{hK{hM{hO{hdQ{h}R{hUP  There is an escape hatch in the floor here.{hW{hX{hzY _{hFZ{hq[{h\{h],{h]{h^{h `{ha{h/a{ha{hb{hdd{h....#  #.###.#########.####.@.R.# ###...# ########### #...... #.........# #.##.## #.#######.###.#...# {hōl#.##.......#...._.. #######.##......R#..#..)#  ## #.....#.##..........##.## g   goblin (asleep)  #.. ##.ß.ß.#.##.......##......  #.# ##...ß..#.##.......##.#..##{h230.3 (15.gR.glly target)1.3 (16{hUu _A goblin comes into view. It is wielding a +0 dagger.{hT((((({h*{h08.g...{h\1;===2.9 (1.6){h6{h8W _You shoot an arrow. The arrow barely misses the goblin.{h-9{hsS  You shoot an arrow. The arrow hits the goblin!{hxq)((({h&2...{h084.5{h{h, J _You kill the goblin!{h 3{h {h' {h {hZ {hğ {h ,{hC {hJ 5 _You swap places.{h5 {h 3{h {h {hi {hֱ ,{h {h| {h= {hR ,{h? {h {hɾ {h< {h} {h {h {h {h ,{h {h n{h {hN {h7 ,{h {h {h {h# ,{h' {hc {h? {h {h {h {h P  There is an escape hatch in the floor here.{hq {h( {h  _{h {h {hc {h ,{h {hw {h\ {h ,{h {h {hB {hl {h {h {h {h {hp ,{h {h {h[ {h0 ,{h {ht {h {h" ,{h {h {h {h {h {h {h {h {h {h {hz {h {h {h {h {h {hh {h/" {h# {h# {h % {h}' {h) {h+ ,{h, {h- {h/ {h0 ,{h>2 {h4 {hw6 {h7 {h7 {hw8 {h9 {h; {h= {hG= {h)> {hE {hG {hdI ,{hoJ {hO b  You see here a jackal corpse.{hQ {hR {hFS  _{hMT {h W {hX {h] X{h=_ {h%` {hd` {h` {h(d {he {hm {hVn {hn {hn {ho {h%q {hr {h*s ,{hs {hu {hw {hyy ,{hxz {h.~ {hC {hy ,{h8 {h {h {h> ,{h {h {h։ {h ,{h- {h {hS {h ,{h= {h {h' {h ,{h {hС B{hU {hz {h {hi {hJ {h {h {hx {h {h {h {h {h {h {hZ ,{hֹ {hE {h {h {h {hw {hG {h X{hZ {h {h ,{h {h~ {h {hP ,{h {h {h {h {h( {h {h> {h {h ,{hz {h {h {h ,{h\ {h {h {h ,{h {h {h {h {hc {hN {hP' {h0 .##.####...ß.ß.# ##.#..##.#.#.# .......##...ß..# #..#.###.#.#.# ###..#.###.ß.ß.####....# #.#.#.###...###.....#..)..#.# #.#.#.###....#######.##.##.# #.#.#.#{h1 ##..............##.# #.#.#.###...###..##.####.# #.#.#.#########..#.# #.###.#.#.# .......@.####.#)....#.#---{h{1 hb......#>R....#####.#.......######.......########## #.#####.#  #.# #.# # #######.## #.#  {h1 (......)..# #.# # b   bat (asleep) ...{h1 # #.# # ...####.# {h7 r88.5 (54.0){h= b...@R..blly target){h= H---9.5 (55{hE {h2G V _A bat comes into view.{heV .#.#  #..#.###.#.#.# ...# #.#.#.#  )..#.# #.#.#.#  ######.##.##.# #.#.#.#  .........##.# #.#.#.#  #..##.####.# #.#.#.#  ########..#.# .#.#  ...b...@R####.#).... .......#>.....#####. .......######...... ########   #.# #.#   #.#  )..# #.#   #.#   {h .#.#  #..#.###.#.#.# ...# #.#.#.#  )..#.# #.#.#.#  ######.##.##.# #.#.#.#  .........##.# #.#.#.#  #..##.####.# #.#.#.#  ########..#.# .#.#  ...b...@R####.#).... .......#>.....#####. .......######...... ########   #.# #.#   #.#  )..# #.#   #.#   {h{h7{h0{hZ _A bat is nearby!{hi} .#.#  #..#.###.#.#.# ...# #.#.#.#  )..#.# #.#.#.#  {hj######.##.##.# #.#.#.#  .........##.# #.#.#.#  #..##.####.# #.#.#.#  ########..#.# .#.#  ...b...@R####.#)....{h(jD .......#>.....#####. .......######...... {hKj########  {hpj4 #.# #.#   #.# {hj" )..# #.#  {hjC #.#   {h$ .#.#  #..#.###.#.#.# ...# #.#.#.#  )..#.# #.#.#.#  ######.##.##.# #.#.#.#  .........##.# #.#.#.#  {h#..##.####.# #.#.#.#  ########..#.# .#.#  ...b...@R####.#).... .......#>.....#####. .......######...... ########   #.# #.#   #.#  {hT)..# #.#   #.#   {h {hq {h{hZ _A bat is nearby!{hq>((((((({hJB{hBz  You shoot an arrow. The arrow closely misses the bat.{h{h.......@.b.#R{hz<===91.1 (1.6){h{h {h,_The bat hits you but does no damage.{hRL(((({h5  You shoot an arrow. The arrow completely misses the bat.{hb@R..#>..{h(2.7{h[{h: _The bat hits you but does no damage.{h,>((((((({h}  You shoot an arrow. The arrow barely misses the bat.{h.......@.b#R{hδ-4.2 (1.5{h8{h: _The bat hits you but does no damage.{hsP  You shoot an arrow. The arrow hits the bat!{h x4†{h{h6515.8 (1.6{h< {h 1 _You kill the bat!{h {hZ3{h\{h*c{hc{hf{hf{hj{hnk{hm{ho,{hq{h^w{hz{h9z{h{{h}{h{h],{h~{h{h{h,{h"{h{h{h {h^{hH{h֐{hĸp{h>n{h #.##........#.. #.#.⌠.⌠.###.### ### #.#.....#.'.#  ... #.'..ß..#<#.#  #####.##.#.....#.+.#  .........#.⌠.⌠.###.#  S.#######.###........#  #......##.####...ß.ß.#  #.@.R...##...ß..# --- ####..#.###.ß.ß.### ##...###.....#.. ##....#######.##............ ##...###..##. ########..#. S   ball python (constriction, asleep) #.......... #.......†#>{h0 410.8 (15.{hQ0)  A ball python comes into view.{hC{hg.SR.Slly target){hH---1.8 (16{h{h5 _The ball python hisses angrily.{h& X  You shoot an arrow. The arrow hits the ball python!{h j†((((({h ?..... 5===3.4 (1.6) _You kill the ball python! _Your Ranged Weapons skill increases to level 5!{hc3{h%{hf{h{hW{hf _{h>{hӝ,{h%{h {he{h,{h{h{hs{hS,{h{h{h{he,{hۧ{h{h{h,{h{h{hz{h ,{hs{h7{h{h{hM _You now have 82 gold pieces (gained 16).{hq{h3{hj{h;{h,{h{h˻{h,{h{h{h@{h ,{he{h%{h{h,{h{h{h,{hJ{h{hT{h,{h{h{h'e#. .#  #. #.# #. #.#  #. #.#  #. #.#  #. #.# .########## ##>......@......... ...---31.4 (18.0).########R############.....................######..#......########...####†.....####### ######.. #### # {h{hR.---2.4 (19{h; _Found a stone staircase leading down.{hd3{hX{h{h{h{h B{h .g.  #.# .# #.##.# #.##.# #.##.# #.##.# #.##.# ..#####@##.####### ###{h|>......R......... .....########.############ .....................######..#......####...####†.....###### ######.. g   hobgoblin (asleep)##{h] 3.0)  A hobgoblin comes into view.{h{h.gR.glly target){h4==4.4 (2{h,{h+ _The hobgoblin shouts!{h  >((((({h "(({hË ,{h ...g...=6.0 (1.6{h {hӖ Z _You shoot an arrow. The arrow barely misses the hobgoblin.{h {h۪ (((You shoot an arrow.{hP+ {h#3 X.g..{h3 -7.5 (1.5{h9 {h< F _The arrow hits the hobgoblin but does no damage.{hX} (( You shoot an arrow. The arrow hits the hobgoblin.{hS,{h?..g9.2 (1.7 {h@\_The hobgoblin is severely wounded.{h`((((((({h< ......gYou shoot an arrow. The arrow closely misses the hobgoblin.{h=.40.7 (1.5{h{h@ _The hobgoblin hits you but does no damage.{h `((((((({h{ ......gYou shoot an arrow. The arrow barely misses the hobgoblin.{h| -2.3 (1.6{h: {h C _The hobgoblin hits you but does no damage. x2{h  You shoot an arrow. The arrow hits the hobgoblin.{h  The hobgoblin is almost dead.The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin.{h1.{h7} 623.8 (1.5 _You kill the hobgoblin!{h{h[h _Your Stealth skill increases to level 1!{hQ3{h{ha{h{h P _{hk{hըB{h{hE... #.# .# #.##.# #.##.# #.##.#. #.##.#... #.##.#.....#####.##.####### #....>..@.R........... ---r....########.##########{hr. .................. ######..#### ##...####†... ##### #### r   rat (asleep) {hu 5.8 (2.0  A rat comes into view.{hw{h{h' wR..rw   dart slug (wandering)r   rat (ally target)The rat squeaks loudly.==-6.8 (3{h{h {hN_A dart slug comes into view.{h (((((w  You shoot an arrow.{h n B{ht .w.r>.....{hu 5=8.4 (1.6{h{ {h~ @ _The arrow hits the rat but does no damage.{h ((((( You shoot an arrow. The arrow barely misses the rat.The arrow hits the dart slug.{hcT ,{h9U {h] .w.>r.{h] )50.0{hi x _The dart slug is severely wounded.{h (((( You shoot an arrow. The arrow barely misses the rat.The arrow hits the dart slug.{hh*,{h$6.w>.r1.6{h8{h:] _The dart slug is almost dead.{h  You shoot an arrow. The arrow barely misses the rat.The arrow hits the dart slug.{h†(((r   rat (ally target) {ht >.rYou kill the dart slug!{h:w e0---73.3 (1.7{h~ {h0 N _The rat bites you. The rat bites you but does no damage.{h8 z  You shoot an arrow. The arrow hits the rat.{h  The rat is moderately wounded.5.0{h^ {h# > _The rat bites you but does no damage. x2{h:. >((((((({hظ ...†>.rYou shoot an arrow. The arrow barely misses the rat.{h `1=--6.5 (1.5{hп {h ; _The rat bites you but does no damage.{hU>((((((({h,T ...†>.r You shoot an arrow. The arrow barely misses the rat.0-8.1 (1.6{h{h,N _The rat bites you but does no damage. The rat bites you.{h P  You shoot an arrow. The arrow hits the rat.{hRA. {h'&.{hT+559.6 (1.5{h2{h<4G _You kill the rat! {h I {h 1= {h  {h  {h\ 9= {h  {h  {h L2== {h  {h  {h,  {hh  {h  {h4  {h  {h  {h  {h׽  {h  {hV  {h<  {h , {h  {h R  There is a stone staircase leading down here. {h  {h #==  {he _ {h  {h  {h , {h1  {h^ 5 _You swap places. {h  {h&  {hu  {h!  {hz  {h  {hW , {hl  {h  {h  {h , {h8  {h  {h  {hi , {h9  {h  {h  {h , {h  {h  {h  {hy  {h  {h5  {hV  {h .). ... ######### ... #.......# #.# .# #.......# #.##.#  {hr #.......# #.##.# #.......# #.##.# #.......# #@##.# ---76.6 (17.0)#.......# #.##.# #.......#####R##.####### ###  {h w#.....†>................ ...#.......########.#############.......+.....................#.......#######..#......############### ##...####†.....# {h= M##### ######.. {h=  {h QR. {h? H---7.6 (18 {h  {hK ' _Found a hand axe. {h {h^ {h {hr {hl {h {h  {h, {h {h, {h {h {h {h , {h {h {hr {h, {h {h {h4 {h, {h {h {hK , {hs! {hr# {h % {h&, {h( {h( {h* {hO,, {ha- {h/ {h0 {hY2, {hd3 {h 5 {h6 {h8, {hg9 {h: {h< {h= {h*> {h> {hz@ {hB {h~C {hC {hwD {hE {h,G {hG, {h:H {h5I {h_J {h-K, {hK {h"M {hN {hO {hP {hP {hQ {h.........R.@......b... #.'..  {h_.....########.############.##.#.. .....+........................#.⌠ .....#######..#......#######.### ###### ##...####†.....##.#### ##### ####### ####..#.# b   bat (asleep) ## ##. {hb-93.6 (16 {hb {hc, {hh.R@...b...blly target) {hi,4.6 (17 {hrl _A bat comes into view.{h9u (((You shoot an arrow.{h {h {h {h[ b...  The arrow hits the bat but does no damage.{hb;===6.1 (1.5){h{h= _The bat hits you but does no damage. x2{hi z  You shoot an arrow. The arrow hits the bat.{h  The bat is severely wounded.7.7 (1.6{h3 {h z _The bat hits you but does no damage. x2; The bat closely misses you.{h;_C((((((({h  You shoot an arrow. The arrow closely misses the bat.{hb...... 9.2 (1.5{h@{hE= _The bat hits you but does no damage. x2{hn #........# ###.##.### ##  #.##.# #..  #.##.# #.#  #.##.#  #.##.#  #.##.# #.##.############ †>..........R@b......... ####.########## {hV† #####  {h< #........# ###.##.### ##  #.##.# #..  #.##.# #.#  #.##.#  #.##.#  #.##.# #.##.############ †>..........R@b......... ####.########## † #####   _A bat is nearby!{hC((((((({h=` b......  You shoot an arrow. The arrow barely misses the bat.The bat hits you but does no damage. The bat barely misses you.{hha/500.8 (1.6{hq _The bat completely misses you. The bat hits you but does no damage.{h] z  You shoot an arrow. The arrow hits the bat.{hZ k  The bat is severely wounded.{h 9.b{hO (2.4{h {h x _The bat hits you but does no damage. The bat barely misses you. x2{h3 C((((((({h] {h϶ y  You shoot an arrow. The arrow barely misses the bat.{hP {h ,b......{h4 -3.9 (1.5{h9 {h : _The bat hits you but does no damage.{h C((((((({hX  You shoot an arrow. The arrow closely misses the bat.{hY,{h `Ub...... {h`-5.5 (1.6{he{hVhQ _The bat closely misses you.{hO P  You shoot an arrow. The arrow hits the bat.{h C.{h!8.{h%597.0 (1.5{h+{h-G _You kill the bat!{hO{hP3{h4U{h2V{hHW{hW{h\B{h#],{h^{hA_{h[`{hFa{ha{ha{hc{hd{h;e,{he{h$k{hnX{ho{hp{hr,{hr{h2t{hiu{hSv,{hw{hx{hy{hz,{h{{h|{hb~{h[,{h{h{h {hE{h{h_{h҆{h0{h({hg{h{h{h{h%,{hĎ{h{h+{h,{hY{hݔ{h.{hG,{h{hv{h{h$,{hx{h{h7{h{h[{h̤{h{hK{h|,{h{h[{h{h۬,{hZ{h{hݯ{hװ{h1{hp{h{h{hm,{h{h+{h,{hA{h~{hѻ{h¼,{hL{h{h{h,{h{h{hi,{h-{h{h{h|,{hm{h,{h{h&,{h{h{hD{h,{h{h{h{h,{h{h`{h{h{h'{h{h{h{h{hJM _You now have 92 gold pieces (gained 10).{hh3{h2{h{h,{h*{h{h{h0{hw{h{hh{h{h{h{h1{h{h{h,{h {hx{h7 #.# #.#  ####.#  .B##)#  #.##.# ## #.##.# #... {hM#.##.###.### ######'## #.....# # #....R@.# #########--- {h# #.......# #...... # #.......# #.####### # #.......# #.##.... #{h #.......#######.##..... #######.##.....#.##.....{h/#....##.ß.ß.#.##..... B   giant cockroach (asleep)#.####...ß..#.##.....{h I#.###...ß.ß.#.#######{h} J 42.0 (35.0)  You open the door.{h {hp.BR.Blly target){hT{hA---3.0 (36{h{hb _A giant cockroach comes into view.{h'J #.#  #.#  ### #.#  ..# #)#  #B# #.#  #.# #.#  #.#  ######R##  # #.....@.# # #.......# #{hN) #.......# # #.......# # #.......# # ######.## #....# #.#### #.{he  #.#  #.#  ### #.#  ..# #)#  #B# #.#  #.# #.#  #.#  ######R##   #.....@.#  #.......#  #.......#  #.......#  #.......# ######.## #....# {h #.#### #.{h 4{h {h- f _A giant cockroach is nearby!{hD {hPQ((( You shoot an arrow. Roluf avoids your attack.  The arrow hits the giant cockroach.{h,{hCb .BR' The giant cockroach is moderately wounded.===4.6 (1.6) _The giant cockroach bites Roluf.{h (( You shoot an arrow. Roluf avoids your attack.  The arrow hits the giant cockroach.{h_  The giant cockroach is severely wounded.Roluf hits the giant cockroach.{h` {h6g †.R {hi 1826.2{hm {hp O _The giant cockroach dies!{h& 4{h {h H _No target in view!{h3{h,{h{h{hH{h#!{hb"= _You swap places.  {h#There is an open door here.{h${h`&{h& _{h'{h3){h*{h,,{hG-{h0k  You see here a giant cockroach corpse.{h2{h4{h4 _{h5{h37{h8{h9,{h:{h;{h >,{h?{hvA{hB{hC{h1D{hE{hF{hH{hbI,{h-J{hM;  There is a shaft here.{hEO{hP{h=Q _{hQ{h1S{hw^{h_,{h9`{hbb{hc{h#e,{he{hg{h i{hj{hvj{hj{hl{hm{hn,{ho{hq{hZr{hs,{hpt{hu{hw{h'x,{hx{hBz{h{{h|{h0}{h}}{h[{h,{h{h͎5 _You swap places.{h?I{hΑ{hі{h{h,{h{hY{h<{h@{hz{h{hl{hƦ{ḩ{h4{h{h{h{hX{h{h{h{h{h/B{h{h{h,{hf{h;  There is a shaft here.{h{h{h6 _{h{h{h{h,{h{h{hw{h{h#{hQB{h@,{h1{hwk  You see here a giant cockroach corpse.{h{hK _{hT{h{h,{h {h@  There is an open door here.{hq{hw{h _{h{hv{h{h ,{hL {h{h{h,{hi{hi{hL{h,{h {hA${h&{h',{h({h3{hq5{h6,{hF8{hXl{hYp,{h.y,{hz{hc~{h_{h,{h}{hS{h{h1,{hL{h{h{h3,{h{h4{h#{h ,{h{h{hj{h{h{h{h{hK{hn{h,{hy{h<{h{h{h2{h{hA{h{h{hѾ{h{h{h{hV{h{hX{h'{ht{h|{h{hv{h{h{ha,{h{h{{h{hn{h{h{h{h{hy{h{h{h{h{h_{h{h{h{h{h*{h`{h{h{h{h,{h {h{h {h ,{hx {h {h {h{ ,{h {h R  There is a stone staircase leading down here.{h" {h* {h  _{ht {h {h {h" ,{hB# {h% {h( {h) ,{h+ {h. {h.2 {h4 ,{h;7 {hO; {h> {hA ,{hD {hG {hP n{hLS {hU ,{h[X {h` {hb {hm n{hr B{hx <  You see here a +0 club.{h9| {hh {h  _{h {hZ {hˈ {hɋ ,{h; {h {h ##...###..##.####.# #.#.#.#########..#.# #.###.#.#.##..........####.#)....#.#####.......÷#>.....#####.#....##........######.......####.########## #.#####.# #.#{h ? #.# #.# #....########.## #.# #.# B......@.R)..# #.# #.--- .............# #.# #.# ##...........####.# #. #..)...........#.# #.# #............###.# #.# #................# #.##...........###### #)# B   giant cockroach (asleep)#...........# #.#{hr  .......).# #.{hԠ 1620.2 (74.0){hm {h .BR.Blly target){h̬ H---1.2 (75{h {hm b _A giant cockroach comes into view.{hs ((((( You shoot an arrow. The arrow hits the giant cockroach.{h$,{h{hW..B...@.R{h;===2.7 (1.5){h {h h _The giant cockroach is severely wounded.{h\  You shoot an arrow. The arrow hits the giant cockroach!{hb.((({hSJ)....{hL594.3 (1.6{hT{hVS _You kill the giant cockroach!{h 3{h {h~" {h& ,{hG* ,{hv, {h[. ,{h/ {h1 {h3 {h6 ,{h7 {h9 {h; {h= ,{h> {hA {hB {hcD ,{hxE {h.I {hK ,{hL {h@O {h;Q {hR ,{hS {h>k  #..........####.#)....# #.......÷#>.....#####.# #........######....... ########## #.##### #...# #.#  #...########.##..........). #..R......... ###@..........###---31.3 (7.0 #..)........... #......## #...... #....##### #  #...).# ##########.## {h!l :---{hs {hu E _Done exploring.{h 3{hX {h 3......0{h[ {h {hɴ E _Done exploring. {h3 {h {h {h {h( {hQ  {h7_Done exploring.({ha3({hc({ho({h"r({hv: _({hv({hy({hz({h]{({h|({h({h]({hm({hȃ({h({h({ho({hΌ,({h({h({h({h,({h({ho({h+({h,({h8({h({h({hק,({hO({h=({h({h!({h({hǴ({h> ({h6 You see here a +0 club.({h({h({hc _({h({h({hA({h,({h({h({hb({h,({h({h({h({h,({h({h({hG({hK,({h8({hS({hn({hE({hE,({h({h({h*({h,({h({hK({hp({h-({h({h({hPN......##...ß..# #..#.###.#.#.# ##..#.###.ß.ß.####....# #.#.#.#  ##...###.....#..)..#.# #.#.#.# ##....#######.##.##.# #.#.#.# ({h##..............##.# #.#.#.# ##...###..##.####.# #.#.#.# ########..#.# #.###.#.#.# ({h#..........####.#)....#.###.......÷#@R....#####.#....({h%[48.3 (17.0)#........######.({hQ!####.########## #.#####.# #.#...# #.# #.# #.({h~f#...########.## #.# #.#..........)..# #.# #.#.............# #.# #.({h###...........####.# #.#..)...........#.# #.({hR({h({hc _There is a stone staircase leading down here.,{h4,{hM,{h,{h89.0) _,{h,{hsV #........  .........  #........  #........  ##......  .....  ,{hRf#..#2 #@# #R## ##  ,{he,{h ,{h@Q.50.0 (1.7,{hW,{hdZ} _You climb downwards. _There is a stone staircase leading up here.0{hQ30{hR0{h|T0{hTd #.##. ..#..##.......<#...........>.#0.0 #<###R####0{hGhkR.1.0 (10{h{r _Found a stone staircase leading down and a stone staircase leading up.1{h531{hx61{h>81{hK91{hF:1{h=B1{hAB1{hA5 _You swap places.1{hRC1{h>D1{h|D1{hD1{hPFP  There is a stone staircase leading up here.1{hVG1{hI5 _1{hTJ1{hK1{hM1{hO1{hO1{hP1{hQ1{h[R1{h5S,1{hS1{hT1{hV1{hV,1{hW1{hY1{h>\1{h^,1{h^1{h`1{ha1{h&c1{hc1{hc1{hd1{h-f1{hg,1{hh1{hLj1{hl1{hn,1{ho1{hOq1{hs1{hyu,1{h[v1{hz1{h&}1{h~,1{h1{h&1{h1{hՅ,1{h1{h0,1{h֋1{h0 _b - 2 scrolls labelled OSATTA UNGACUA (gained 1)1{h`31{hё1{h5 _You swap places.1{h1{h1{h1{h1{h1{h>1{hך,1{hq1{h1{h#1{h,1{h1{hJ1{h1{h,1{hN1{hX1{h1{h_1{h1{hW1{hp1{h1{h^1{h1{h1{h1{h޹#........#.........>. ##..........###......## #..... #. #..........# 1{hR#..##.......<..#.##.....>.....#####..###@#.#.#73.0 (22.0)##R## ##..#.##.## ##R#.#1{h##.## ##R##.###.###.###.###R#..R...###.#######1{h !###1{hy1{h=1{h gR.g   goblin (wandering)Found an escape hatch in the floor.1{h,4.0 (231{h1{h[s _A goblin comes into view. It is wielding a +0 club.2{hF^(((((((2{h }  You shoot an arrow. The arrow closely misses the goblin.2{h2{hj[.g.......2{hvg   goblin2{hO;===5.6 (1.6)2{h2{h( _The goblin shouts!4{hr" ((((( You shoot an arrow. The arrow hits the goblin.5{h^5{h_5{h `5{ha5{hqe/..g...RR   Roluf the ancestorg   goblin (ally target)5{he(7.25{hFk5{hn^ _The goblin is heavily wounded.6{h^(((((((6{hB6{hC,6{hyLp....gR...6{h8M(8.86{hAS6{hUn _You shoot an arrow. The arrow closely misses the goblin.7{hQR(((((7{hV7{hE  You shoot an arrow. The arrow closely misses the goblin. Roluf hits the goblin.7{hc...). 7{h29380.47{h7{hF _The goblin dies!8{h6 I8{hX 8{h   There is a stone staircase leading down here. _8{h 8{h9 8{h> X8{h 8{h+ 8{h 8{h 8{h 8{h;8{h8{h,8{ho8{h 8{h&&8{h&8{h18{hHW8{h`,8{hh8{hj,8{hm8{hFp8{hy8{hgz,8{h8{hxN.. 8{ho ##.  ...  ..#$. ...# #...#.##### ...# #......@..# ...#---#.......R.####...####.........>........##..........###...#.##..............#.......# #..................##. #..........#.#.....##..##...)...<..#.###..###...........>.........#8{h/095.4 (15.0)8{hH---6.4 (168{hY8{hHR _h - an inky potion;{h;{hi..#.. ... ##b#. ...##..#$.. ...# #...#.##### ...# #R..# ...# #...####...### #..>........ ##..###...#.## ...#. # ##........# #. #.#.#.....#b   bat (wandering) #..##...)...<..#.###..## #..>...#;{h_fb0.0)b7.4 (1;{hl _A bat comes into view.<{h  <{hw J You shoot an arrow. The arrow hits the bat.<{h n.(((<{h^ ....6===8.9 (1.5 _You kill the bat!>{h%>{h;l _You now have 102 gold pieces (gained 10).>{h$ .. #.#### #....S #....### #..... ....  # ##.##  #.#.@.### ---#......#.R.# ...###...#...#.##### ...# #.# #.........# ...# # #.........####...## #.........>........ ##..........###...#. S   ball python (constriction, wandering) ....[3>{h_&9;49m..........#..... # .##.........703.9 (5.0R.,…)---4.9 (6 _A ball python comes into view.?{h (((((You shoot an arrow.?{hś n  The arrow closely misses the ball python.?{h< X  The ball python hisses angrily. You hear a bark! x2?{h ?{h= ?{h ?{h[ ?{h ?{hj  ..ShhR.hh 2 jackalsS   ball python (constriction, ally target)A jackal comes into view. x2?{h 7===6.5 (1.6?{h ?{hc 6 _The jackal closely misses Roluf.A{h8 (( You shoot an arrow. Roluf avoids your attack.  The arrow closely misses the jackal. The arrow hits the ball python.A{hA{h#  The ball python is severely wounded.The jackal barely misses Roluf. Roluf closely misses the ball python.The jackal bites Roluf. The ball python barely misses Roluf.A{h& A{hl.ShR (1 ally target))l   frilled lizardThe jackal bites Roluf. The jackal closely misses Roluf. Roluf hits the jackal.A{h(8.1A{hA{ha _A frilled lizard comes into view.B{h  (((You shoot an arrow. Roluf avoids your attack.B{hz  The arrow closely misses the jackal. The ball python bites Roluf.  The jackal barely misses Roluf. The jackal bites Roluf.B{hD,B{hB{hʜB{ḩ .l.hhhhh 3 jackalsS   ball python (constriction)l   frilled lizard  Roluf is destroyed!A jackal comes into view.B{h(9.7B{hݬB{h' _The jackal barks!C{hC8  You shoot an arrow.C{h]  The arrow hits the jackal but does no damage.  You hear an angry hiss.  A jackal comes into view.C{hN.lh.Shh 4 jackals (1 wandering)C{hBM====11.2 (1.5C{hC{hW _The jackal completely misses you.I{h..#.#####..... #.l..###...h ..Sh # ##h###.#h..####......#@..# ...###...#...#.##### ...# #.# #.........# ...# # #.........####...### #...>........##...###...#.# 2 jackals......#.....# .##........##. #.#.#.....#I{hI{hJ  The jackal attacks as it pursues you!I{htM  The jackal bites you but does no damage.I{hMI{hI{hOI{h  The jackal attacks as it pursues you! The jackal barely misses you.I{h5..hlh..Shhhh 4 jackals (1 wandering)I{h0---=---20I{hI{hi _The jackal bites you. The jackal barely misses you.O{h>.. #.#### #..... #...h### #l...h ..h. # ##.## #.#Shh### #......#.@.# ...# ##...#...#.##### ...# #.# #.........# ...# # #....#.........>.##..........###...#.# 3 jackals..............#.# .##.....# O{hڭ,O{hnO{hO{hO{hg.l.h.ShO{h91=------3O{hO{hQ{hl 5#.#####..... #...h###..h .l.. # ##h###.#.Sh####......#h..# ...###...#...#@##### ...# .# #.........# ...# # #.........####...### #.........>........Q{h :##..........###...#.##........#....... # .##..........# #. #..........#.#.....# #..##...)...<..#.###..##Q{h~ Q{h5# Q{hc* :h.l.hShh 4 jackals (1 wandering)b   bat (wandering)bS   ball python (constriction)l   frilled lizardQ{h+ @-4Q{h2 Q{h5 V _A bat comes into view.S{hn#..... #...h###h...h ..l. # ##.###.#.hS####....S.#h.h# ...###...#...#.##### ...# .# #.....@...# ...# # #.####...### #.>........ ##.###...#.##....#.......# .##.....# S   adder (wandering)#. #.#b#.....# hhhh 4 jackals (1 wandering)#..##...)...<..#{ho9m.###..## b   bat (wandering)#...........>.........# S   ball python (constriction)(…)S{hwh  An adder comes into view.S{h>xBS{hxS{hxS{h=y,S{hyS{h+z,S{hzzS{h.h.l.h..#ShSbS.hbS{hڇ/==5S{hS{hA _The adder hisses angrily. The jackal barks![{h[a#...h###.h .h.. # ##l###.#..h####......#S.h# ...###...#...#h##### ...# .# #.S.......# ...# # #...[{h\####...### #.>........ ##.b.###...#.##......#.......# .##.....##. #.#.#.....# #..##...)...<..#.###..## #...........>.........# #####..###.#.#.#.[{h_[{hby  The bat closely misses you. You furiously retaliate![{hec[{hc[{h f  You headbutt the bat, but do no damage. The jackal attacks as it pursues you![{hxf[{hg[{h h[{hh[{ht.h.lhS..S..hb..[{ht.-6[{h~[{hނ> _The jackal bites you but does no damage.\{h .h ..h. # ##.###.#..l####......#hS.# ...###...#...#h##### ...# .# #..S..h...# ...# \{h # #.........####...### #......b@.>........ ##....###...#.##....#....... # .##.....##. #.#.#...##..##...)...<..#.###..## #...........>.........# #####..###.#.#.#. ##R## ##..#.#######\{h{ \{h'  The bat barely misses you. You furiously retaliate! You headbutt the bat!\{h \{hD \{h~ \{h \{h \{hm \{h \{h \{hM \{h \{h  .h.lShSh†.S   ball python (constriction)l   frilled lizardYou kill the bat!\{h \{h:! B#....hTamburutacaXP the Shooter....Minotaur of Hepliaklqana *.....# ##.##Health: 22/22 ========================#.#..h###Magic: 1/1========================#......#.l.#...#AC: 8Str: 15##...#...#S##### ...#EV: 6Int: 6#.# #..hS.h...# ...#SH: 0\{hX" Dex: 13# #......h†.####...###XL:  2 Next: 100% Place: Dungeon:2#.......@.>........Noise: =--------  Time: 717.2 (1.0)##..........###...#.##a) +0 shortbow..............#.......Fire: a) +0 shortbow# .##..................##. #..........#.#.....##..##...)...<..#.###..##S   adder#...........>.........#hhhh 4 jackals#####..###.#.#.#........S   \{h" ball python (constriction)##R## ##..#.#######...l   frilled lizard _The adder hisses angrily. The jackal barks!  The bat closely misses you. You furiously retaliate!  You headbutt the bat, but do no damage. The jackal attacks as it pursues you! _The jackal bites you but does no damage.  \{h" The bat barely misses you. You furiously retaliate! You headbutt the bat!  You kill the bat!\{h$ _The jackal bites you but does no damage.  You have reached level 3!\{h. /  --more--a{hJY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? l{h}7/27==2/253 0% l{hbadder4 jackalsl{hR _You feel agile. x2m{h#....h .... # ##.## #.#..h### #......#.l.# ...# m{h5##...#...#S##### ...# #.# #..hS.h...# ...# # #......h†.####...### #.>. ##.###...#.## .#. # .##.....##. #.#.#.....##..##...)...<..#.###..## #.m{h>.........# #####..###.#.#.#........ ##R## ##..#.#... m{hm{h,m{hm{h,m{hm{hEm{hm{h#.h...h.SS..hhm{h&5-8 _m{hp,m{h.m{h= #....h .... # ##.## #.#...###  #......#h..# ...#  ##...#...#.##### ...# #.# #...h.S...# ...# # #....S..h.####...### #.h.@. ##.###...#.## ..#....... # .##.......##. #.#.#.....##..##...)...<..#.###..## #.>.........# #####..###.#.#.#.m{h e....... m{h m{h m{hh m{h m{h m{h$ m{hg m{h m{hR.hl....hS†S.hhl   frilled lizard-9m{hrm{h a _There is an escape hatch in the floor here.n{hm[#....h .... # ##.## #.#...### #......#.h.# ...# ##...#...#l##### ...#  #.# #..# ...#  # #.....hS†.####...### #......S.h> ##.h.###...#.## ...#.......  # .##.........#  #. #.#.#  #..##...)...<..#.###..##  #.>.........#  #####..###.#.#.#........ ##R## ##..#.#... {h\49m.hl.hS.S.h20 _n{h`n{hbn{hD #....h .... # ##.## #.#...### ......#...# ...# ...#...#h##### ...# #.# #.....l...# ...# # #......hS.####...### #.S.h.##.h.###...#.## n{hE ....#....... # .##...........# #. #....#.#.....# #..##...)...<..#.###..## #...>...# #####..###.#.#.#. ##R## ##..#.#... n{hF n{hG n{hJG n{h{G n{hG n{hG n{hH n{h5H n{hcH n{hM ~.h.l†hn{hPM xSS>h.hhn{hM &1n{hR n{h=U p{h8 p{h9M You shoot an arrow. The arrow hits the jackal.p{h\@g. 3p{hp{h,p{h,p{h/p{h_Y  You kill the jackal!p{hp{hu,p{h...†lh.SShp{h?3===2.8 (1.6p{hp{h> _The jackal bites you but does no damage.q{hS  You shoot an arrow. The arrow hits the jackal.q{hK|  The jackal is moderately wounded.q{h8}q{ha~b  The jackal barely misses you.q{h~q{hq{h...lh. 2l   frilled lizardq{hF(4.4q{hVq{h q{h%3_The jackal bites you but does no damage. x2r{hkS  You shoot an arrow. The arrow hits the jackal.r{h".   jackalr{h¢r{hs,r{hţr{h| r{hS You kill the jackal!r{h.hS.lr{h575.9 (1.5r{hr{hV _The adder completely misses you.r{h |  You shoot an arrow. The arrow hits the adder.r{hD  The adder is moderately wounded.7.6 (1.7r{hI r{h7L { _The adder closely misses you. The adder bites you but does no damage.s{hGR  You shoot an arrow. The arrow hits the adder.s{h;  The adder is moderately wounded.s{hlhSh 2 jackalss{h^S   ball python (constriction)s{h&9.1 (1.5s{hs{h~ _The adder bites you but does no damage. The adder completely misses you.s{h& (You shoot an arrow. The arrow barely misses the adder.t{h\!  The arrow hits the jackal but does no damage.Slhl   frilled lizard4---30.8 (1.7 _The adder bites you but does no damage. The adder bites you.t{h+  You shoot an arrow. The arrow closely misses the adder.The arrow hits the jackal.t{h >(   jackalt{h Y  You kill the jackal!t{h ,t{h{ hSSlS   ball python (constriction)t{h }l   frilled lizardt{h! 6102.4 (1.6t{h%( t{h- @ _The adder bites you but does no damage. x2u{hl ( You shoot an arrow. The arrow barely misses the adder.The arrow hits the jackal.u{hf  The jackal is almost dead.S.S5=--4.0u{h _The adder barely misses you. The adder bites you but does no damage.u{h (((((((You shoot an arrow. The arrow misses the adder.u{hNUu{hWu{hh_D .....hSll   frilled lizardThe arrow closely misses the jackal. The adder completely misses you.u{hp`-5.5 (1.5u{hgu{hKj= _The adder bites you but does no damage.v{h  You shoot an arrow. The arrow misses the adder. The arrow hits the jackal.v{h>(l   frilled lizardv{hW o  You kill the jackal!v{h}Y v{h` ~lS. v{hZd 547.1 (1.6v{hl v{hDn z _The adder barely misses you. The adder bites you but does no damage.w{hJ (((((((You shoot an arrow. The arrow closely misses the adder.w{h&p  The arrow barely misses the frilled lizard.w{hf'w{h/`.....lSw{hn0V4-8.7w{h:w{h<g _The adder bites you. The adder barely misses you.w{h|  You shoot an arrow. The arrow hits the adder.x{ho  The adder is moderately wounded.x{hx{h?40.3x{hx{h@ _The adder bites you but does no damage. x2x{hla |  You shoot an arrow. The arrow hits the adder.x{hB =  The adder is severely wounded.  The adder bites you but does no damage. The adder completely misses you.2.0 (1.7x{h S _The adder bites you but does no damage.y{h$R  You shoot an arrow. The arrow hits the adder.y{h†l   frilled lizardy{hNJ>lSS   ball python (constriction)l   frilled lizard5=373.5 (1.5y{hPy{hRI _You kill the adder!z{h[  You shoot an arrow. The arrow hits the frilled lizard!z{hE†z{h=z{hH S.  You kill the frilled lizard!The ball python bites you but does no damage.z{hWK4--3 95.2 (1.7Constr z{hQz{hSz _The ball python grabs you. The ball python constricts you.{{hX  You shoot an arrow. The arrow hits the ball python!{{h[E†{{hL{{h^O{{hOq5= 6 416.8 (1.6{{hU{{hWO _You kill the ball python!{h83{hY:{h{;{h;{h?B{h0@{hrA,{hIB{hMR---R   Roluf the ancestor{hM{hU-9.8 (3.0{h@V6==---50.8 (4{h]{h_= _Roluf emerges from the mists of memory!{hk {hk {hAl {hlm {hXo {ho {hr ,{h&s {hs {hu {hv {hv {h_y {hy h7=={hz {h8 1 _HP restored.{h #....h .... .### ##.## ..###.#...### .(.##...# ...# {h p...#...#.##### ...# .# #.........# ...#  #.†.####...##.>†R@..4##.###...#.## .{hLj ....#.......  .##..................# . #..........#.#.....# {hJ ..##...)...<..#.###..## ...>...#..###.#.#.#........ {h$ {hʑ $5.8 (5{hz {hc 6 _You swap places. Found 3 stones.{ht  #....h .... .## # ##.## ..## #.#...### .(.#.#...# ...# #...#...#.##### ...# #.# #.........# ...# # #.†.####...#### #.>†@R. ##.###...#.## .....#....... # .##..................## #. #..........#.#.....# #..##...)...<..#.###..## #...>...##..###.#.#.#........  ##R## ##..#.#...{h| A6.8 (1{h {h & _You swap places.{hV #....h .... .## # ##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...#  #.# #...# ...#  # #.†.####...#### #.>@.R. ##.###...#.## ....#.......  # .##...........##  #. #....#.#.....# {hN5 #..##...)...<..#.###..##  #...>...#  #####..###.#.#.#.  ##R## ##..#.#...{h[{hb2R.{h%&7{he{h  Things that are here: _a frilled lizard corpse; an adder corpse{h- #....h .... .## # ##.## ..## #.#...### .(.#  #......#...# ...#  ##...#...#.##### ...# #.# #..# ...# # #.†.####...#### #{h.@†R. ##.###...#.## ...#....... # .##.........## #. #.#.#.....# #..##...)...<..#.###..## #.>.........# #####..###.#.#.#........  ##R## ##..#.#...{h{h%2R.{h&I=8 _{h-{h0a _There is an escape hatch in the floor here.{h #....h .... .## # ##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #>R. ##.###...#.## ..#....... # .##.......## #. #.#.#.....# #..##...)...<..#.###..## #.>......{hٓ# #####..###.#.#.#........  ##R## ##..#.#...{h{h-R†{ha{h{hm9 {hР _{h{hJ{h #....h .... .## # ##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #.R†. ##.###...#.## .#. # .##.....## #. #.#.#...# #..##...)...<..#.###..## #.....[39;{h49m>.........# #####..###.#.#.#.......  ##R## ##..#.#...{h#DR>{h$'60{h7/{hv #....h .... .## # ##.## ..## #.#...### .(.#{h6 #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #.R>†. ##.###...#.## .#{h͂l. # .##....## #. #.#.#....# #..##...)...<..#.###..## #.>.........# #####..###.#.#.#........ {hw ##R## ##..#.#...{hф{hь2R.{hF&1{h {h{h #....h .... .## # ##.## ..## #.#...###{h .(.# #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #.R.>†. ##.###...#.## .#. # .##.....## #. #{h .#.#.....# #..##...)...<..#.###..## #...>.........# ###{h>##..###.#.#.#..  ##R## ##..#.#...{hl{h2R.{h}&2{h${h&{h #....h .... .## # ##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #....@.R..>†. ##.###...#.##.#. # .##......## #. #.#.#.....# #..##...)...<..#.###..## #....>.........#{hT  #####..###.#.#.#..  ##R## ##..#.#...{h2R.{h֥&3{h{{hl{h`  #....h. .... .## #.##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...# #.# #.# ...# # #.†.####...#### #...@.R...>†. ##.###...#.##.#. #..##.## #. #.#.#.....# #..##...)...<..#.###..## #....>......#{h [16;8H #####..###.#.#.#.  ##R## ##..#.#...R.4{h {hp {hd < #....h . .... .## #.##.## ..## #.#...### .(.# #......#...# ...# ##...#...#.##### ...#{he G #.# #.# ...# # #.†.####... #..@.R....>† ##.###...#. ..# #..##. #. #.#.#.....# #..##...)...<..#.###..## #....>.# #####..###.#.#.#.{hf p ##R## ##..#.#{h+h {hsp 2R.{huq &5{hx {h\ {h  #....h . .... .## #.##.## ..## #.#...### .(.# #......#...# ...#{h { ##...#...#.##### ...# #.# #.# ...# # #.†.####... #.@.R.....>† ##.###...#. ...# #..##. #. #.#.#..... #..##...)...<..#.###..{hm  #....>.# #####..###.#.#.# ##R## ##..#.#{h {h 2R.{hG &6{h# {h  {hi. .... .###.##.##.##.#...###(.#......#....#...#...#.##### #.# #......... †.####...## R......>†.......##.@..###...#{hQM........#....##..##.#. #.##..##...)...<..#.###..##...........>.......####..###.#.#.#. ##<## ##..#.#######.## ##.#.#{h|Y7{h/{hW0{h,1{h15{h6{h^8{h8{hI<,{h>{h?,{h@{h~A{hB{hC{hC{hcD{hF{hG{hKI,{hOJ{hK{hN,{hhO{haR{hTT{hU{hU{hV{hTX{hZ{hJ[{h5\{h_{ha{hb,{hf{h{h{hi{hj,{h#l{hn{hp{hr,{ht{heu{hv{hDx,{hRy{h}B{h~{ha{h{hƃ,{h{hQ{hC{hP,{hҍ,{h{h{h{hR{h9{h{he{hɖ{h{h,{h{hM _You now have 109 gold pieces (gained 7).{hB{h{h{hܣ{hb{hc{h{hD{h@{hΩ{h{h{h֫{h&{hS,{hN{h_{hվ #   .   {h%.##   #.# .  ##.##.. .#  $.) #.####.#  #.###......  #@#.#....#### 88.8 (21.0) ####.R##.......  #..............  #...##.##.##.####{h #.. #.##.#...###... #......#...#  ##...#...#.##### #.###.........# #.# #.......†.##{h{hVzR.9.8 (22{h_{h' _Found a falchion.{h {h {h~{h{h"X{h%B{hl',{h'{h)N _You now have 119 gold pieces (gained 10).{h*{h+3{h ,{h -{h/{h0,{h41{h22{hj4{h5,{h6{h,8,{h8{h:N _You now have 132 gold pieces (gained 13).{h<{hw=3{h%>{h8?{h~@{hNA{hA{hA{hC{h$If  #.  {hIe#.  .#  ..   .  #.#######. {hI #$#.......  #.@.## .##   #....# #.# .# . {hJI  #..#R###.##..# .#   #....#R..).#.{hHJ####.#   #..##..##.###......  {h~J7 #.# #...#.#.#....###   #. #.####..##......  {hJz#. #.#....  ...##.##.##.#{hK 99.8 (10  A malevolent force fills the Dungeon...{hX/  --more--{hjS  You fall into a shaft and drop 1 floor!{h/  --more--{h`6     ###   ...   #.#   #.#   #.#   #.#  3 #@#   #.#   #.#   #.#   #.#   ...   ###         {h0800.6 (10.8{h{h7 _The shaft crumbles and collapses.{h I{h! {h:# {h& {hY( {h>) ,{h) {hT+ {h}, ,{h- {h. {h90 ,{h1 {hk2 {h3 {hG4 {h4 {hG6 {h7 ,{h[8 {h9 {h: ,{hX; {h= ,{hk> {h@ N _You now have 142 gold pieces (gained 10).{hB 3{hB {hC {hD ,{hE {hF {hYI B{hJ {h^K ,{hL {hM {hN ,{hO {hGQ {hvR ,{hR {hT {hU ,{h-V {h7X {h3Y ,{hY {h[ {hD] ,{h] {h'_ {hX` ,{h` {hb {h4h ############## .............# #########..#.### #.......#..#.# #.@.....#.# 19.6 (19.0#.##.##.#.# {hh W#.#..#..#.# #.#.##.##.# #.#.# . #.# #.#.##. #.# #.#.# #.# >.#.# ... #.# ### {hZn {hn -20.6 (20{hBr {h0u ; _Found a stone staircase leading down.{hA {hB 3{hD {hI n{hJ {hfK {hL {h'N ,{hN {h P {h(Q {hQ ,{hS {h T {hT {hT {hU {hW ,{hW {hX {hZ ,{h[ {h[ {h\ ,{h] {hb_ {heh #########..#.### #.......#..#.# ##.#.......#.# #.#.##.##.#.#  #.#.#..#..#.#  #.#.#.##.##.#  #.#.#.# . #.#  #.#.#.##. #.#  #@#.#.# #.# 8.6 (8{hi d.0)....)...>.#.# ... #....####.#.# ### #.## .#.#  #.# {hn {h.o +9.6 (9{hs {h u ( _Found a broad axe.{h3{h{h9{h0{h]n{h{h{hͺ,{h[{hL{hq,{h{hA  You see here a +0 broad axe.{h}5 _{hg{h{h,{h{hS{h,{h{h{h,{h{hK{ho,{h{h{h,{h{h{h,{h{h){h,{h{h{h,{h{h{h #.##.#.#.# . #.##.#.#.##.{h5##########.##.#.#.# ..........)...>.#.# #####....####.#.# ###.###.#### .#.# ##.#...#...# #.# .......#.####### #.@........  #..########  #...{hI{ #...#..#S.... ### S   adder (asleep)#....... {h{ 42.6 (13.0)  An adder comes into view.{hS.S{h4=3.6 (14{hn{h9 / _The adder hisses angrily.{h (( You shoot an arrow. The arrow hits the adder.{h[(,{hx1 S.. The adder is moderately wounded.==5.3 (1.7){h8{h: _The adder closely misses you. You furiously retaliate! You headbutt the adder.{hA K((({h C S..  You shoot an arrow. The arrow barely misses the adder.The adder bites you but does no damage. The adder bites you.  You are poisoned.{h 6=====-6.9 (1.6Pois {h {hf , _The adder poisons you!{h" R  You shoot an arrow. The arrow hits the adder.{h H†{hA X  You kill the adder!{h;F r4---7648.5{hL {hO $ _You feel sick.{h {h 8--{h {h| {h a3-{h> _You feel sick.-{hy 3 _You feel sick.{h K2-{h {h I _You feel sick.  You feel sick.{h a1--{h {h _You are no longer poisoned.{h {h ,{h! {h% w2={hi& ,{h' {h{) ,{h* {h+ ,{hA, {h- 93{h. E=={hd. {h20 ,{h0 {h2 ,{hO3 {h4 {h45 {h5 {h67 {h7 h4=={h98 {h9 ,{h}: {h?< ,{h< {h$? ,{h+@ {hEB ~5=={hB {hD B{hE ,{hQF {hvG ,{hG {hH 96{h]I E=={hI {hJ ,{h:K {h-L {htL {hM {hO ,{hO {h R 97{h|R E=={hR {hqU 1 _HP restored.{hfW 3{h^X {h[ %  {h[ =You see here an adder corpse.{h^ {h^  _{h_ {hb {h,d {hqd {h"e {hf {hg {hg 9={hh {hk {hqm ,{hXn {h.p {h x ..........)...>.#.# #####....####.#.# ##.###.#### ##.#...#...# .......#.#######  #..........  #.†########  #..........{hx U########---80.5 (32.0)#...#................############.#...............#?....#.###<#{h~ ^---1.5 (33{h% {hZ 9 _Found a stone staircase leading up.{h3{hO{h {hu{h{hn{h{h,{h{h,"B{hb-{h0,{h1,{h;3{h+8{ #.#.†######## #.#.......... #.#...######## #######...#......... # ..........###########.#####.#...# #...........# #.........#.# #....@....#.# {h8#.###.###<#.#  .... ....#  ...........# ...####.....## ## ###### {h/=18.5 (7.0){h=+9.5 (8{hmB{hD` _i - a scroll labelled KOUTEKLIDE{h< I{h {h {h* {h[ ,{h ,{hk {hN {h ,{hk {h {h' ,{h {h( {h ,{h {h {h ,{h$ {h {h {h {h {h {h\ {h {h {h {h ,{h+ {h {h ,{hA {h {h X{h ,{h5 {h! {hS# ,{h# {h$ {hB% ,{h% {h& {h]' ,{h' {h( {h*) ,{ht) {h* {h* ,{h* {h+ B{hM, {hZ- {h`. ,{h. {h0 {h6 #......#..........#.................#........####..... #.....#### ###### ####..#  ####.##  #....#  #.####  #@# 908.5 (19.0) #.#  #.#  ... .## ...#.>{h8 {hi9 ,9.5 (20{h= {hB ; _Found a stone staircase leading down.{h {h 3{h) {h ,{hY X{h {h {h ,{h {h {h {hI {h {h {h ,{hB {h {hg ,{h {h {h ,{h {h {h {hR {hZ {h8 {h ,{hs {h {h$ ,{h] {h {h ,{h {h( ,{h\ {h  N _You now have 155 gold pieces (gained 13).{h 3{hT {h! {h-$ ,{h% {h' {he* ,{h+ {h8. {h0 ,{h1 {h3 {h= B{hOA 7 ####.## #. ..# #....# #.##+#?# #.#### #..#.#.# #.# # #...#.# #.##.####....####.########.......................#.......#.##..########.......@...............##.#######.#..#######..........>............###.###....##### .##...### {hB 3.# {hL Y26.5 (177.5 (18{h[ D _j - a wand of flame (16){hT3{hBV{hZ{h=c{hf{hKi{hk,{hl{hio{h)q,{hq{ht{hxv,{hw{hz{hP|,{h}{hn4#......#.###... #......#.....###.### #.................# #........#### #....# #.....#### # #....# ####..# #.#....# ####.##  #.#....# #....#  #.##+#@# #.####  #..#.#.# #.# # #...#.# #.# #.####....####.#########........................#.......#.##..#########.......................##.#######.#..#######. ..........>....{hd233.5 (6.0){h9+4.5 (7{h{h=a _k - a scroll labelled RUISEUSCHYN{h:c{h{h{hX{h,{h{h( #.#...##### #########...#.# #.#...........###########.#.#.#.#####.#...# .....#.#.#......{h ......#.#.........##......#.........#.#......#.###.###<#.# .. #......#.@.........#54.5 (20.0) #.### #..................# ....# #........####.....## ....# #.....#### ####### ....# ####..# ....# ####.## {hse....# #....# #+#.# #.#### #.#.# #.#{h{h:{h{hPt3{hOu{hy{h{,{hn}{h,X{h){h,{h{h{h-,{hI{h|{h,{h{h{h,{h${h{hB{h#.#..........  #.#...######## #########...#{h`)...  # #.#...........########## ##.#.#.#.#####.#...# ...#.#.#...........# .....#.#.........#.# #......#.........#.# #......#.###.###@#.# 61.5 (7.0).....#...........# {hK#..................# #........####.....## #.....#### ####### ####..# ####.#{h~#....####{h{hˤ{ha _There is a stone staircase leading up here.{hC {h4 {h+ {h {h 22.5 (1 _{h՝ {hQ#.###.........# ...# #.# #.......÷.####...#.# #.........>† ..###.###....###...#. .....................#.......###..##{hQ.........##  #..##..#.#.....#  #..##...)...<..#.###..##2  #...........@.........#  #####..###.#.#.#........ ##<## ##..#.#######... #.## ##.#.## ##.## ##.##.# ##.###.###.#{hfR ##R#..R...# ##.####### ###{haT{h]{h޵-4.0 (2.5{h{h} _You climb upwards. _There is a stone staircase leading down here.{hƑ {h {h {h {hϛ {h $ _{h1 {h {h ,{h {h {he ,{ht {h {h ,{h {h {h ,{hf {h {h ,{h5 {h {h ,{hо {h {h ,{h {h {h] ,{h {hl {h ,{h5 {hR {h7 ,{hZ {h* {h ,{h5 {h {h_   .# . #..# .# #..# .#.####.# #..# ##...... #... #....#### #..# ##....... #..# .......... #..## ##.##.#### #.###...## ##.#...### #....@.(.# .....#...# ######...# ...#...#.##### #...# .###.........# #...# .# #.......÷.####...####. .# #.........>†..{hY Y........ .###..........###...#.### ................#........ ..##..................###You pick up a Treatise on Traps and begin reading...78.0 (14.0)9.0 (15  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library.{h {h {h6 {h  {h# {h {h X{h {hL ".# . .# .# #..# ###.# #..# ...... #... ...#### #..# #....... #..#  #..## {h  j.##.#### #.###...## .#...### #......@.# 81.0 (2.0)#...# ######...# #...#.##### #...# ##..# #...#  #.......÷.####.  #..>†...{hn  ##..###...#.####........ ##...{h "{h {h# {h& L _You see here 3 stones.{h$ y2.0 (1 _l - 3 stones{hT _{h X{h_ ,{h {hc {h ,{h {hk {h ,{h. {h {h {h {h {hW {h1 {h {h ,{h {h {h{h%{hd{h{h,{h0{h{h {h {hL {h {h {h2{h2{hg{h {h{h{h {h,{hQ{h:{h{h({hW{h{h{hv{h{h{hz{h1{h{h{h+{h{h{h:{hj{h{hA {h!{hy!{h!{h!{h"{hy#{h$,{h${h%{hA&{hX',{h'{h({hC-G ## .# g# .# ##.## {h-0.# #####...#  . .# #.R..@..#  .. .# #.###...#  .####. #R# #####  ..... #.#  #..# ##.##  #..###...##### R   Roluf the ancestor {h-h#..RRR......... g   goblin (asleep) #..###...#####. #..# ##.{h.###{h1 1000.0 (18.0)  A goblin comes into view. It is wielding a +0 club.{h2{ho6.g.Rglly target){h!76===1.0 (19{h(:{h>( _The goblin shouts!{heU S  You shoot an arrow. The arrow hits the goblin.{hZ l)(({hF {hT j...R{h% 962.5 (1.5){hQ {h J _You kill the goblin!{h-3{h{h{h{h+{hB{h,{h{h8{h{h,{hp{h*|  Things that are here:  a +0 club; a goblin corpse{hk{h{hM _{h{h{hμ{h7{h{h{ho{h ,{h{h{hB{h3,{h{h{h{h,{h{hh{h{h,{h{h{h{h,{h{hA{h{h,{ha{h,{h,{h _b - 3 scrolls labelled OSATTA UNGACUA (gained 1){h{hP3{h{h{h{h4{h,{h]{hZ{h,{hx{h{h,{h^{h{hR{hQ{h{h{hX{h{h8,{h{hj{hQ{h{h,{hB{h-{hb{h {h ,{h{h{h,{h{h{h,{h{h{h!{h #,{h#{h%{h'{h1){h){h/*{h+{h-{h.,{h/{h1{h|3{h4,{h5{h+7{h9{h9{h:{h4={h>{h,@{h@{hrA{hD{hG{hI{hFJ{hJ{hL{h\QB{hRS{h\U{hcB{he{hf{h,h,{hh{hzn{hpB{hr5 _You swap places.{hwt{h+v3{hv{hx{hvz{h{,{h|{h~{h{h,{hw{h{h̘X{h{h,{h{h{h;{hR,{h,{hۦ{h(,{hF{h{h{hk,{h{h{hE{h,{hǶ{hv{h{hO,{hN{h6{h{h{h{h{hh{h"{hg{h{h={h{h{h3{h{h*@  You see here a +0 falchion.{hZ{h{hv _{hp{h{h_{h {h{h{h{hw####....#. ####.# #....#{h.. ##.##.##. .##.##.##.#######....# ##.## #$#........#.# ##...# #...##.@####.# ###.....--- #....#J#.#...# #....... #..#R###R##..# #.#R.... #....#...).#R####.##...# #..##..##.###......###.## #.# #...#.#.#....#####.##{h1 #. #.####..##..........# J   endoplasm (asleep) #. #.#.................# #...##.##.##.######.#{h{  54.5 (52.0)  An endoplasm comes into view.{h|$J#R.Jlly target){h%V=--5.5 (53{h/{hX2@ _The endoplasm hits you but does no damage.{h_^ V  You shoot an arrow. The arrow hits the endoplasm!{h4d D.{h '.{h B7==7.2 (1.7){h' {hZ M _You kill the endoplasm!{h_ 3{h {h {h {h {hC {h B{h ,{ha {h* {h {h ,{h {h {h֨ {h8 ,{h {h {h {h {h {h {hd {h {h? ,{h {h: ,{h {h[ N _You now have 171 gold pieces (gained 16).{h {h( 3{h {hh {h {h ,{h| {h {h, {hh ,{h {hH {h9 ,{h {hv {h {h ,{hH {h {h1 {ha ,{h' {hw {h {h ,{h {h {hh {h ,{h: {h {h {h ,{h {h {h {h ,{h; {h {h {h[ ,{h {h {h0 {h3 ,{h {h {h= {hP ,{h {h {hk {ha ,{h {h {h ,{h: {h {h {h {hJ {h {h {h {h {h- {h {h {h {h ,{h {h {h~ {h ,{h {hq {h {hY ,{ho {h {h {hX ,{hr {h {h {h)" ,{hJ# {h}% {hC' {h( ,{h-* {h+ {h- {h*/ ,{hK0 {hK2 {h29  #   #######.#  #.### ##########.#@?...... ---88.2 (31.{h%: &0)#.........R..######[ ##.########.#####.# #.##.# #.##.# ...#.# ...#.# ..... #######.# ..... .......{h(; {h@ N.R{hrA H---9.2 (32{hG {hJ ( _Found a ring mail.{hŋ 3{h {hy {h~ {h ,{hؙ {h ,{hh {hs _g - 3 scrolls labelled PIERUO VUYRPH (gained 1){hʲ .#.#.#>#.#  .# #######.#  #...R.@.#### 92.0)  ##########.#........# {h   #............######[##.#  #.########.### ##.#  #.# #.# #.#  #.# #.# #.#  #.# ... #.#  #.# ...  #.#  #.# ..... {hd 2#######.##{h {h Q.R{h +3.2 (4{h {h ; _Found a stone staircase leading down.{h',{hX-{h0{h4{h5{h 8{h8{h<,{h>,{h?{hLB{hD,{h7F{hH{h~J{hL,{h}M{hO{hX#.##.# #.# #># #.# #.# #######.# #.......### ########.#....R.@.# 7 ...........######[# #.# ########.### .# #.# # #.# .{hX # #.# <# # ... .##.# # ... .# # ..... .# #######.##### # ..... .............{h=Z{h`Q.R{hoa+8.2 (5{h:g{hi9 _Found a stone staircase leading up.{hT{hY`Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with (){h[l - 3 stones Armour (go to first with [)  d - a +0 chain mail (worn) Wands (go to first with /)j - a wand of flame (16) Scrolls (go to first with ?)  b - 3 scrolls labelled OSATTA UNGACUAc - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG  g - 3 scrolls labelled PIERUO VUYRPH  i - a scroll labelled KOUTEKLIDE  k - a scroll labelled RUISEUSCHYN Potions (go to first with !)  h - an inky potion{hf( {h) {h0 #.#TamburutacaXP the Shooter#.#Minotaur of Hepliaklqana *.....#.#Health: 27/27 ========================#>#Magic: 2/2========================#.#AC: 8Str: 15#.#EV: 7Int: 6{h0 #######.#SH: 0Dex: 15#.......####XL:  3 Next: 67% Place: Dungeon:2 ########.#.....R@.#Noise: ---------  Time: 1098.2 (0.0) ...........######[##.#a) +0 shortbow {h0 ########.### .##.#Fire: a) +0 shortbow ##.#.##.# ##.#{h@1 (<##.# #....##.#R   Roluf the ancestor #....#{h1 #.# # ......# #######.##### # .................. _You kill the endoplasm! _You now have 171 gold pieces (gained 16). _Found a ring mail. _g - 3 scrolls labelled PIERUO VUYRPH (gained 1) _Found a stone staircase leading down. {h2 $_Found a stone staircase leading up.{h`= {h+> {hcD {hvF {h }#.# #.# #># #.# #.# #######.# #.......#### #######.#.....R..# ..........######@# #.# {h #######.### #.# #.#  #.# #.# #.#  #.# #< ... #. ... #.# #.#  ..#.# #######.###### ..... #.. .............. ########.######{h {h K.R{hf +9.2 (1{h {h R _You see here a +0 ring mail.{h]S>100{hX{h[]( _m - a +0 ring mail{h{h@Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()l - 3 stones Armour (go to first with [)  d - a +0 chain mail (worn)m - a +0 ring mail Wands (go to first with /)j - a wand of flame (16) Scrolls (go to first with ?)  b - 3 scrolls labelled OSATTA UNGACUAc - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG  g - 3 scrolls labelled PIERUO VUYRPH  i - a scroll labelled KOUTEKLIDE  k - a scroll labelled RUISEUSCHYN Potions (go to first with !)  h - an inky potion{hcW tm - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: {hmX Your AC would decrease by 3.1 (8.1 -> 5.0). Your EV would increase by 3.7 (7.0 -> 10.7). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.{h&y{h{h#.#TamburutacaXP the Shooter#.#Minotaur of Hepliaklqana *.....#>#Health: 27/27 ========================#.#Magic: 2/2========================#.#AC: 8Str: 15#######.#EV: 7Int: 6{h#.......####SH: 0Dex: 15 #######.#......R.#XL:  3 Next: 67% Place: Dungeon:2 ..........######@##.#Noise: ---------  Time: 1100.2 (0.0) #######.### #.##.#a) +0 shortbow#.##.##.#Fire: a) +0 shortbow#.##<##.#...#.##.#...#.##.#R   Roluf the ancestor..... #.# #######.######..... #.. ..............########.###### {h;_Found a ring mail. _g - 3 scrolls labelled PIERUO VUYRPH (gained 1) _Found a stone staircase leading down. _Found a stone staircase leading up. _You see here a +0 ring mail. _m - a +0 ring mail{hk{h {h{hxd  You start removing your armour.{hW+1.2 (1{h{h{h)+2.2 (2{h{h{hb+3.2 (3{h{h@{hи+4.2 (4{h{h!{h$5.2 (5{h{hc 012 _You continue removing your +0 chain mail. x5{hO{h{ht  You finish removing your +0 chain mail.  You start putting on your armour.{h4+6.2 (6{h*{h1{h+7.2 (7{h{hA8.2 (8{h{h-A9.2 (9{h{h/F10.2 (10.0){h 50 _You continue putting on your +0 ring mail. x5{h^ _You finish putting on your +0 ring mail.{hI{hJ{hD,{hܺ$ _{h/{h{h1{h,{h{h P  There is a stone staircase leading up here.{hL{ho{h _{h|{hd{h_{h=,{h{h{hg{h,{h?{h{h{h,{hU{h{h,{hV{h{h{h,{ha{h _You now have 174 gold pieces (gained 3).{hI{h:{h{h{h ,{h{h{h{hEB{h-{h<{h*{h,{h{h{h{h,{h&{hB{h{ht{hx{h B{h{h`{h{h'{hU{h{hd{hz{h9{h#{h)B{h}*{h+{h-{h/{h1{hv2{h3{h6{h8{hF:{h;{h<{h>{hA{hB{hC{hD{h#F{hG{hH{hI{hXJ{hL{hN{h5P{hQ{hAR{hT{hV{hW{hX{hZ{hN]{h3d{hd {he#..{hf {hf#.#{hSg {hPh#.#{hh {hJi#.#{hi {hka#># {hk5#.# {humg #.# ######.## {hmm###.# #@....... {hmn36.2 (26 {hn....#### #.####..> {h p........# {hpR{hq {hqB######.# {h r.{hr {h|sb# #.# {ht.{hxt {ht=#.# {hxu.{hu  {htv>#<# {hv.{hw {hx>#.# {hy6.#{hvy&#.#{hz #.{hz,#{h?~{h{h}R{h5.{hq{h,7.2 (27{hO{hԔ; _Found a stone staircase leading down.{h~3{h{h~{hB{h8{hL #.. #.# #.# #.# #># #.# #.# ######.##.# #..{h#### #R####..>..# #.# ##S.# #.#  #.# #.##.# #.# #<# #.# S   adder (asleep)#.# #.##.# #.#{h| 8.2 (1.0)  An adder comes into view.{h{h{h{h:R.S.Slly target){h+9.2 (2{h{hA/ _The adder hisses angrily.{h3| ((((You shoot an arrow. The arrow hits the adder.{h{hk...S>{h}8===40.4 (1.2{h{h$3 _The adder is lightly wounded.{hg ((( You shoot an arrow. The arrow hits the adder.{h,{hX.S..{hY(1.6{h{h] _The adder is heavily wounded.{hC((((((({hf S......  You shoot an arrow. The arrow closely misses the adder.2.9 (1.3{hi{hkR _The adder barely misses you.{hſ+  #..  #.#  #.#  #.#  #>#  #.#  #.# ######.#### ##.# #.@RS.......#### #.####..>...# #.# ##.#.# #.# #.# #.# #.# #.# #<# #.# #.# #.#  #.# #.#{h{h5--30{h{h[ _You swap places. Roluf hits the adder. The adder barely misses Roluf.{h" ( You shoot an arrow. Roluf avoids your attack. The arrow hits the adder.{h  The adder is almost dead.The adder bites Roluf. Roluf hits the adder.{h`RR†{h~ 91==5.2 (1.3 _The adder dies!{h{hi _Your Fighting skill increases to level 3! {hR_ {h8q _You swap places. Ancestor HP restored.  You see here an adder corpse. _ {hv {hv|#.# #.# #.# #.# #.# #.# ######.######### #...†.R........<  #.####..@..#### ---51.2 (6.0 # #.# #####.# # #.# #  #.# # #.# # #.# # #.# # #.# #########.########## {hQ.R {h#--- {h~$2.2 (7 {hR {h݊ _Found an escape hatch in the ceiling. _There is a stone staircase leading down here.!{h[I!{h\!{h]!{hJ^!{haP _!{h,c!{hd,!{hTe!{hf!{hNh!{hi,!{hj!{hfl!{hm!{hn!{ho!{huo!{h`p!{hr!{hr!{hWs!{hs!{ht!{hv!{hgw!{hw!{h5x!{hy!{hz!{h{!{hY|!{h}!{hR  There is an escape hatch in the ceiling here.!{h!{h)!{h _!{h"!{hh!{hڅ,!{h]!{h!{h!{hΉ,!{h^!{h^!{h!{ht!{h!{hW!{h*!{hT!{h,!{h,!{h!{h,!{h(!{hk!{h}!{h,!{h!{h1!{hG!{hF!{hœ!{h1!{h+!{h!{h!{h!{hv!{h!{h3#.# #.# #.# #.########### ..........<.# !{h`[#..>..#####.# #####.# #.# #.# #.######  #.# #...R.@#  #.# ######........  #.. ...######  ### ###.# .####### !{h].# ......# J#J   endoplasm (asleep) #####.# .#  #)#!{hˮ068.2 (16.0)!{h̴u.R, ally target)!{h],9.2 (17!{hB!{hq !{hO_An endoplasm comes into view."{hήA"{hۯ....<.#>..#####.# #.#  #.# #.######  #.# #....R@#  #.# ######........  #.. ...######  ### ###.# .# .# J# .#  #)#"{huF ....<.#>..#####.# #.#  #.# #.######  #.# #....R@#  #.# ######........  #.. ...######  ### ###.# .# .# J# .#  #)"{hH "{hI "{h#N "{hP a _An endoplasm is nearby!%{hwpV  You shoot an arrow. The arrow hits the endoplasm.%{ht?((((%{huF(.#%{hI......%{hD4===70.4 (1.2)%{h%{hM _You kill the endoplasm!'{hX3'{h,'{hB'{hdn'{h'{h'{h ,'{h'{h'{h'{hҹ,'{h'{h'{h;'{h,'{hľ'{h/'{hw'{h n'{h,'{h'{hz'{h'{h'{h('{hn'{h'{h='{h,'{h'{h'{hQ'{h,'{hP'{h*'{h'{hM,'{h'{hv'{hQ'{h,'{hk'{h'{h'{h,'{hL'{h'{h,'{h/'{h'{hb'{h,'{hm'{h'{h'{h,'{ha'{h'{h'{h#,'{h'{ht'{h'{hp,'{h'{hs'{h'{h,'{h'{hl'{h/'{h'{h'{h'{h'{h'{h'{hC,'{h'{h'{h ,'{h}'{h9'{hl,'{h'{hf'{h&'{h,'{h '{h'{hx'{hr,'{h '{hh'{h'{h'{hE'{h'{hc'{h,'{h0'{h'{h'{h,'{hw'{h '{h\ '{hH ,'{h '{h= '{h/x #.##.#  #.##.#  #.##.#  #.# #.# '{h+# ##.# # #..# # #.## # ######.# # #.@.R..# ---'{hh #.######   #r   #.  .#.  . #.  '{ht #.   r   rat (asleep) #.    '{h099.4 (29.0)'{h[mR., ally target)'{hJ---200.4 (30'{h '{h"V _A rat comes into view.({h'  You shoot an arrow. The arrow hits the rat.(†({h)c'.({hfC6===1.6 (1.2)({hk({h oG _You kill the rat!){h3){h){h){h){hQ){h){hX){h){h){hE){h|,){h!){h_  You see here a rat corpse.){hi){h}){h _){h){h){h}){h,){h`){h){hX){hW,){h){h){h){hQ,){h ){h){h ){hY ,){h: ){h ){hX){h,){hU){hZ){h){h,){h){hS){h){h,){h){h){hE){h(,){h){h){h-!){h",){hA#){hp%){h&){h',){hV(){h))){h+,){h+){h,){h).){h(/){h/){h/){h0){h<2){h2){hR3){h3){h4){h6){h7,){hl8){h9){h<;){h}<,){h!=){hf>){h?){h@){hzA){hA){h8C){hD){hE){hEF){hF){hG){hI,){hJ){h.L){hM){hN,){hgO){hQ){hR,){hS){hT){hxV){hW,){h(X){hcY){hM[,){h[){h]){ha){hyd){hqe){h0g){h]i){hKl){hWm){hn){hIq){hrw){hy){hz){h|){hh){h){h){h ){h){h){h,){h){h){h[){h,){h){h){hє){h){h){h){h[){h|){h,){h){h){h,){h){h(){h){hڣ,){hx){h ){hj){h,){hD){h){h٫){hŬ,){hZ){h){hį){h,){hV){hH){h){h,){hY){h){h){h",){hغ){h){h,){h){h%){h,){h){h){h[){h,){h){hG){h){h,){hE){h){h@){h,){h){hm){h,){h){h,){hz){hQ,){h){h){h){h,){h){h){h,){h){h*){h){hTB){h ){hz){h,){h?){h){h){h,){h){h){h){h,){h){h~){h'){h,){hV){h){h7){h){hf){h){h){h,){h){h< ,){h ){h%M _You now have 181 gold pieces (gained 7).){h){h3){hu){h ){hc){h,){h5){h){h){h,){h){h){h ){h,){h){h){h4){hB5,){h7,){h<X){h>X){h6A){h#C){hD,){hE){hG){hI){hLB){hFO){hgP){hHR,){hS){hT){h"V){hX,){hXY){hZ){hi_X){h`){hc){hVeB){hf){hBh){hi,){hj){hKl){hPn){ho,){hp){h%r){h_s){h?t){ht,){hv){hqw){hx){h-y,){hsz){h{){h},){h}){hM){hŀ){h){hL){hނ){h){hօ){h,){h){h){h){h,){h){h[n){h,){hv,){h ){ht){h){h,){hG){hJ){h){hh,){h){h){h){h){h"){h){h_){hu){h ){h^B){h){h){hKn){hB){h){h){h){h;,){ho){h){h){hd,){hv){h){h,){h){h){hb,){h){hw){h){h){hF){h){h){h){h,){hX){h){hw){h',){h){h){h){hm){h){h){he){h(,){h){h ){h* ####### ## #.....# #... ########.###.# #.#)){h(......# #.# #.#.###### #.# #.#.#.# #>#.@.R#.#---3110.0)#.###.##.# ######.########.# ){h#...†... #.......#####.####.. #######.#........##.# ### ..........######.##.# #######.### #.##.##.##.##.#){h@){h)MR.){hH---21){h#){h%' _Found a hand axe.*{h I*{h *{hp *{hR *{h *{h ,*{hl B*{h{ *{h{ *{h *{h *{h_ *{h *{h *{h *{h *{h *{hD @  You see here a +0 hand axe.*{hZ *{h *{hJ  _*{h' *{h *{h *{hY *{h *{hl *{h7 *{h *{h ,*{h] *{h, *{h *{hW ,*{h) *{h *{hn *{h *{hI *{h *{h9 R  There is a stone staircase leading down here.*{h *{h2 *{h  _*{h *{hb *{h *{h ,*{h *{h *{hT *{hV ,*{h' *{h! *{h[# *{h$ ,*{hc% *{h' *{hm) *{h* ,*{h+ *{h#- *{h. *{h/ ,*{hq0 *{h"2 *{h4 *{hE5 *{h5 *{hW6 *{h8 *{h9 *{h: ,*{ha; *{h< *{h> *{h@ ,*{hA *{h;C *{htE *{hF *{hAG *{hG *{hI *{h|L *{h^N ,*{hO *{hQ *{hS *{hU ,*{hV *{hOY *{h[ *{h] ,*{hD_ *{h\a *{h>d ,*{he *{hi ,*{h>k *{hBo N _You now have 191 gold pieces (gained 10).*{hYr *{hs *{hnt *{ht *{hw *{h&z *{h@| *{h| *{h} *{h: *{h *{h ,*{h) *{hى *{hJ *{hŽ ,*{h *{h *{h5 *{h *{h- *{h{ *{h ,*{h *{h < _l - 9 stones (gained 6)*{h *{h *{h *{h$ *{hԯ *{hɱ *{h ,*{hV *{hQ *{hM *{h ,*{h *{h *{h *{h B*{h *{h *{hJ ,*{h$ *{h *{h *{h *{h$ *{h *{hn *{h ,*{h *{hP 5 _You swap places.*{h *{h` *{h *{h *{h *{h *{h| ,*{h *{h *{hP *{h ,*{h *{h *{h *{h ,*{hO *{h*{h*{h,*{h*{hu *{h *{h *{h *{h>*{h*{hF*{h*{h*{h(*{h*{h}*{h*{h*{h[*{hP@  You see here a +0 falchion.*{h *{h!*{h" _*{h,#*{h$*{h&*{h(,*{h)*{h+*{hQ.*{h/,*{h 1*{h2*{h15*{h6,*{h7*{hc9*{h<*{h=,*{h=*{hl?*{h;A*{hC,*{h6D*{hE*{hLH,*{hvI*{hL*{hN*{h5UX*{hW,*{h'X*{h[*{h]*{h{_*{h `*{h`*{hb*{hd*{hf,*{hg*{h+k*{hl*{hn*{h o*{ho*{hdq*{hs*{hRt*{ht*{h,u*{hv*{hax*{hy*{hCz*{hz*{h}*{hx*{h*{h*{h*{h*{hb*{hֆ*{h_*{hЇ*{hI*{hۊ*{hҋ*{hB*{h*{h*{h #..#.###.##.. ##....#...).#. #..##..##.###.  #.###...#R#.#.  #.# #.####..#  #.# #.#.......  #.# #...##.##.  ######.###..###.##.  #.@.R.......# #....74.6 (62.0)  #.####.####.# ##...  #. #.# #.# #.#  #. #.# #.# #.#  #) #.# ##.# #.#  #. #.# #...###.  #. #.. ..........*{h  #. ### #...###..#  ## #..#*{hę*{hcMR.*{hR,5.6 (63*{h9*{hI% _Found a rapier.+{h 3+{hC +{h+{hX+{h;+{h+{h,+{h+{h+{hY+{h+{h+{hw ,+{h!+{hc#+{hc%+{h&,+{h(+{h3-X+{h.+{hn5>  You see here a +0 rapier.+{h6+{h75 _+{h8+{h >B+{h>+{h?+{h&A,{h+,{h,,{h,{hn,{h ,{h. ,,{h ,{hm ,{h,,{hT0B,{hf2,{hN4,{h5,,{h6,{hh8,{h]:,{h;,,{h|=,{hr>,{h@,,{hyA,{hC,{hF,,{hXG,{hG,{hI,{hK,{hL,,{hM,{hO,{hyQ,{hR,,{hV,{hV,{hY,{hY,{h%Z,{hZ,{hi,{hm,{hIo,,{hep,{hr,{h^t,{hu,,{hv,{hfx,{h,{htA,,{hWC,{hf`,{hi,{hk,,{hm,{hsR  There is a stone staircase leading down here.,{hw,{hx,{hy _,{h&{,{h ~,{hS,{h,,{hL,{hq,{h,{h,,{h2,{hѐ,{h,{h,,{h,{h,{hI,{h:X,{h,{h/,{h,{hb,{ho,{hݧ,{hV,,{h ,{h ,{h,{h,,{h,{h|,{h,{h,{h,{h,{he,{h......÷.####...####. #.# #. ........>÷.......... #.###.# .........###...#.### #.....# ...........#........ ##..### .................### #..# .........#.#.....# #..# ..)...<..#.###..## #..# ......>.........######.# #..# .###.#.#.#....R.@....$.. ...# ## ##..#.#######........ #... # ##.#.# #######.g .### ## ##.##.# .###.###.# #R#..R...# ,{h##.#######g   goblin (asleep)  ### ,{h 429.6 (54  A goblin comes into view. It is wielding a +0 dagger.,{h,{h3.Rg.glly target),{h6==30.6 (55,{h,{h( _The goblin shouts!.{h"%  You shoot an arrow. The arrow hits the goblin!((((().{h /......{hA8=1.8 (1.2).{h.{hJ _You kill the goblin!/{he 3/{hh /{h\i /{hbj /{hj /{ho /{h6p /{hq /{hr /{hhs ,/{h"t /{hCu /{hUv /{h3w ,/{hw /{hx /{hz /{hz /{hx{ /{h{ /{h} ,/{h~ /{h܀ M _You now have 202 gold pieces (gained 7)./{hނ /{h /{h /{h /{h /{hK ,/{h /{h /{hċ /{h ,/{hN /{hB ,/{h /{hّ N _You now have 215 gold pieces (gained 13)./{h /{h 3/{h1 /{h /{h /{hH /{h /{hۗ /{hɘ /{h /{h /{h /{h0 /{h /{h ,/{h /{hʢ 5 _You swap places./{h /{h /{h /{h /{h /{h9 ,/{h( /{he /{hz X/{h /{h /{h2 /{h /{hk /{hL /{h /{h ,/{h /{hG /{h /{h ,/{h /{h /{hi /{h ,/{h /{h /{h /{h ,/{h /{h /{h /{h ,/{h /{h /{hV ,/{hj /{h /{h /{h /{h /{h /{hT /{h4 /{h /{h /{h= /{h/ /{h /{hE /{h /{hT /{h /{h /{h" /{h /{hG /{h #####.# #..#  # #.# #..#  ## #.# #..# /{h  ######.#####..#  ..............#  #..###...## #######).###.###.#  #......# #.#  ######.###@# ---/{h  ##..R##  ##### /{hK J /{hS 060.8 (29.0)/{h H---1.8 (30/{h%! /{h-#  /{h# U_n - a scroll labelled MOGYKO JUMUER1{h e31{hMf1{hg1{hh1{hYj,1{hnB1{hho,1{hcp1{hq1{hr1{hs,1{h]t1{hz1{h[|1{h},1{h~1{h1{h1{hƅ,1{h1{h1{h1{h$,1{h31{h1{hŒ1{hz,1{h1{h1{h1{h,1{h}1{h1{h1{h,1{hޣ1{h[1{hG1{hЩ1{hV1{h1{hE1{h1{h1{hO1{h1{h1{hM1{h1{h1{h1{h1{h"1{h1{h/1{hR1{hQ1{h1{h,1{h1{h1{h 1{h1{hL1{h1{h1{h1{h,1{h1{hp1{h1{h1{h&1{h1{h1{h1{h1{h1{hj1{h1{hO1{h1{h1{h1{h1{h#1{hp,1{hc1{h1{hP1{h,1{hM1{h1{h1{h-1{h1{h1{h1{hf1{h1{h1{ho1{h)1{h1{hY1{h1{h1{h1{h 1{h} 1{h 1{h~ 1{h1{h,1{h91{h1{h1{h,1{h1{h1{h1{h,1{hg1{hT1{h$n1{hI%1{hQ&,1{h '1{h(1{h)1{h*,1{h~+1{h,1{h.1{h/,1{h11{h11{hp31{hb4,1{h52{hu ###.# #.# ##.###.#  #.# #.# #####...##.#  ##.## #.# #.......##.. ##...## #.# #.###...###. #.....####.# #.# ######. ....# #.# #. #R....##..####.## #. ##...###..###...####### ####. ###.## #........@.....# #....94.8 (33 2{h B###.## #..###..R#####.# #.### .....# #..# ##.### #.#######.# .....# #..## #.R.# #.........# ####.###...#####.# ########..# ## #........# #.##..# .# ######...# #.# #####..# .##### #...# #.# #......# .....# #...# #.# #.###..###2{hG2{hE _Done exploring.3{h33{hR3{h0.0).R..... _Done exploring.;{hŶ 3;{h ;{hҿ ;{h ;{h $ _;{hx ,;{h ,;{hZ ;{h ;{h ;{hz ,;{h ;{h1 ;{h1 ;{hD ;{h ;{h ;{h ;{h ;{h ;{h. ;{h ;{h1 ;{hZ ;{h ,;{h ;{h ;{h ;{h ,;{h ;{hL ;{h ;{hp X;{h ;{hF ,;{h ;{h ;{h ;{h ;{h) ;{h ;{h ;{h ;{h/ ;{h ;{h/ ;{h ;{h| ;{h ;{h[ ;{h ;{h ;{h ;{h ;{hp ;{h ;{h ;{h ;{ht ,;{h> ;{h ;{h ;{h ;{h ;{h ;{hP ;{h ;{h ;{hq ;{h ;{h ;{h> ;{h ,;{h ;{h ;{h" ;{h1$ ;{h$ ;{h{% ;{h)  Things that are here:  a frilled lizard skeleton; an adder skeleton;{h, ;{h- ;{ho.  _;{h/ ;{h3 P  There is an escape hatch in the floor here.;{h5 ;{h7 ;{h7  _;{hQ= B;{h> ,;{h? ;{hA ;{hC ;{hE ,;{hF ;{hEN o..##.###......###.## #........... ...#R#.#....#####.## #..###...## .####..##..........# #..# ##.### .#.................# #..## #...# ...##.##.##.######.###...#####.# ###.##.#...### #........# #.# ;{hO ..# #......#...# ######...# #.# .# ##...#...#.##### #...# #.# .# #.###R.# #...# #.# 516.8 (22.0).# #.# #.......÷.####...####.# #.## #.# #.........>÷..........####.###..........###...#.##### ......................#.......... ...###..##..................##### #.## #..##..........#.#.....# # #.# #..##...)...<..#.###..## # #.# #...........>.........###;{hQ ;{hGY ={h3={h={h!={hj ,={hJ={hpa  You see here a bat skeleton.={h={h={h3 _={h={h={hI={h!,={h\#={h&={h(={h*={h]+={h,={h./={h2={h94={h4={h5={h8={h:={h<={h=={h2>={hK@>{h>{h,>{h\>{hP  There is a stone staircase leading up here.>{h >{h >{h}  _>{h >{hQ# #.###.........# #...# #.# # #.# #.......÷.####...####.#  #.# #.........>÷..........# >{h.###.###..........###...#.######..................#............##..................#####. .## #..##..........#.#.....# #. .# #..##...)...R..#.###..## #. .# #..............######.24.8 (8.0) .# #####..###.#.#.#............. ## ##<## ##..#.#######....... #.## ##.#.# #######)>{h ##.## ##.##.# # ##.###.###.#  ##R#..R...# ##.####### ###>{h>{h>{hc _There is a stone staircase leading down here.B{hF3B{hB{hz.÷.....0B{hLB{hPE _Done exploring.D{hGD{h!D{h/D{h4D{hD{hHE _Done exploring.I{h wI{h&xI{hI{hMI{h525.8 (1 _I{h>I{h|4 #.#..........  #.#...########  #########...#  # #.#.....########## ##.#.#.#.#####.#...# I{h<~.#.#.#..# ....#.#.#.# #......#.........#.# 3 #......#.###.###@#.# #......#.......R...# ..................# #........####.....## #.....#### ####### ####..#  ####.## #....# #.####I{hI{hI{h<-7.3 (2.5I{hI{h} _You climb downwards. _There is a stone staircase leading up here.O{hKN3O{h. ####### #####....####. ###.###.#### . ..#...# #.......#.####### #.#.#R#.......... K..#.#.#.÷######## ### #.#.#.......... ..#.#...######## #########...#.........K   kobold (missile, asleep)  # #.#...........########## ####.#.#.#.#####.#...#O{h,039.3 (12.0)O{hȹO{hR..KKlly target)O{hVO{h-40.3 (13O{h[O{hz _A kobold comes into view. It is wielding a +0 short sword.Q{hT ((Q{h^ You shoot an arrow. The arrow hits the kobold.Q{h7E,Q{hJ{...K#R.Q{hK;===1.6 (1.3)Q{hQQ{hoT_ _The kobold is severely wounded.R{h P(((R{h"' R{h* K..  You shoot an arrow. The arrow barely misses the kobold.R{h+ -2.8 (1.2R{h0 R{h3 U _Roluf barely misses the kobold.S{hΌP(((S{h '  You shoot an arrow. The arrow barely misses the kobold.The kobold barely misses you. Roluf closely misses the kobold.The kobold hits you but does no damage. Roluf hits the kobold.S{h X)..S{h #.##.#. TamburutacaXP the Shooter#.##.#. Minotaur of Hepliaklqana *.....#.##.#. Health: 27/27 ========================#.##.#. Magic: 2/2========================##########.##.#. AC: 5Str: 15S{h! ..........)...>. EV: 10Int: 6####### #####....####. SH: 0Dex: 15#.....###.###.#### . XL:  3 Next: 100% Place: Dungeon:3###@#...#...#Noise: ===------  Time: 1544.0 (1.2)#.).....#.#######a) +0 shortbow#.#R#.#..........Fire: a) +0 shortbow...#.#.#.÷########### #.#.#............#.#...########R   Roluf the ancestor#########...#.........# #.#...........########## S{h" <####.#.#.#.#####.#...# _The kobold is severely wounded.You shoot an arrow. The arrow barely misses the kobold. _Roluf barely misses the kobold.You shoot an arrow. The arrow barely misses the kobold.The kobold barely misses you. Roluf closely misses the kobold.The kobold hits you but does no damage. Roluf hits the kobold.S{hI$ _The kobold dies!You have reached level 4!S{h+ /  --more--W{hnH 34/343/364 0%  You feel stronger.W{hJ^ _Roluf remembers more of their old skill.^{h ^{h 3^{hR ^{hh ^{h : _^{hG Z  l - 13 stones (gained 4)  Things that are here:^{h ^{hf ^{h# f _a +0 short sword; a kobold corpse^{hi ^{h ^{hl ,^{h% ^{h/ ^{h ,^{h ^{hn ^{h ,^{hU ^{h8 ^{h ,^{h@ ^{h 5 _You swap places.^{h ^{h ^{h ^{h ^{h B  Things that are here:  ^{h9 Aa +0 short sword; a kobold corpse^{h ^{h ^{h  _^{hu ^{h ^{h ^{h% ^{h ^{h ^{hu ^{h ^{hE ^{h ^{h ^{hg ^{hd ^{h ^{h. ^{h ^{hv ^{h ^{h ^{h5 ^{h ^{h ^{h ..........).####### #####....###.....###.###.#### ^{h M#.###.#...#...# #.#.).....#.########.#R#.#.#......... #...#.#.#.÷##################.#.#.........<......@.R.#.#...#######---56.0 (12.0)^{h} M.#.#########...#........# #.#...........#############.#.#.#.#####.#...#.....#.#.#...........#......#.#.........#.# ^{h #......#.........#.# #......#.###.###<#.# #......#...........#^{h ^{h MR.^{h #---^{h| %7.0 (13^{hP^{h9 _Found a stone staircase leading up.`{hD 3`{hO `{hA `{h `{h" `{h `{h ,`{hy! `{h'# `{h# `{h$ `{h& `{h+ `{hZ- ,`{hT. `{h0 `{h1 `{h2 `{hw3 `{h3 `{hb5 `{h7 `{h8 ,`{h9 `{h; `{h< `{h= ,`{h]> `{hA `{hC `{hD ,`{h&E `{hF `{hoH `{hI ,`{h=J `{hK `{h%M `{hN `{hN `{hN `{hP `{h$R `{hTS ,`{h T `{hU `{hW `{h'Y ,`{hZ `{h[ `{h] `{h _ ,`{h_ `{h1a `{hc `{hd ,`{hd `{hf `{hGk X`{hk `{hm `{h{n ,`{h6o `{hp `{hq `{hr ,`{hs `{hOu `{hw `{hy ,`{hnz `{hn| `{h~ ,`{h `{hT `{hĆ X`{h `{h ,`{hˌ `{hL `{h8 `{h ,`{h `{h `{h `{h ,`{h$ `{h `{hS `{h0 ,`{h `{h `{hM `{h ,`{h `{hǯ `{h! ~ _g - 4 scrolls labelled PIERUO VUYRPH (gained 1)`{h| 3`{hj `{h `{h* `{hd ,`{h_ `{h `{h `{h `{h `{h `{h `{h `{hp ,`{hF `{h `{h `{h0 ,`{h `{h `{h `{h, ,`{h `{hE `{h `{h ,`{hr `{h `{h `{h ,`{h `{h `{h> `{hF ,`{h `{h `{h) `{h ,`{h5 `{h `{h `{hC `{h `{hD `{h `{h `{h ,`{hd `{hC `{h+ `{h ,`{h^ `{h `{h `{h[ ,`{h `{h `{h `{h ,`{h `{hN `{hn `{h ,`{h `{hM `{h `{h ,`{h `{h0 `{h `{h ,`{h `{h `{h `{h`{h`{h_`{h`{hM`{hi,`{h`{hi`{hy,`{h`{h `{h `{hx ,`{hI `{h ,`{h" `{h `{h`{hB`{h`{h,`{h`{hu`{h`{h,`{h%`{h`{hf`{h B`{h`{h=`{h`{hx`{h`{h`{h`{h,`{hb`{hb `{h!`{h"`{h7#,`{hf$`{h&B`{h'`{h(`{h*`{h*`{hP+,`{h6,`{h,`{h-,`{h.`{h/`{h0`{h1`{hl2`{h2`{h$4`{h+5`{h6`{hq6`{h6`{h7`{hK9`{h.:,`{h:`{h;`{h:=`{hc>,`{h ?`{h?`{h^A`{hFB,`{hC`{hD`{hD`{hBE,`{hE`{haF`{h6G`{hGB`{hH`{hlI`{hCP`{hP`{hQ`{h&S`{hS`{hT,`{hT`{h8U`{hU,`{hV`{hAW`{h X`{hX,`{hY`{h4Z,`{hZB`{h[`{h5\`{h\,`{h]`{h]`{h%^`{h^,`{hK_`{h_`{h``{h%aB`{ha`{hPb`{hc,`{hwc`{hc`{hMd`{hd,`{h%e`{he`{hf`{hHg,`{hg`{hh`{hh`{hi,`{hj`{hj`{h.k,`{hk`{h:l`{hl`{hgm,`{hm`{hn`{hSt          ###########   #.................   #R########   #.#   #@#639.0 (82  `{h*u #.....#   #.....#   #.....#   #.....#   ......#   #.....#   #>.....  `{hu`{hDyR.R`{hy-40.0 (83`{h<}`{h; _Found a stone staircase leading down.b{h4b{h 63b{h:,b{h9;b{hDb{hIb{hFL###################...................#b{hL R##### .....#....#.##>......#####K   kobold (missile, asleep)..K#b{hT 2.0 (2.0)  A kobold comes into view. It is wielding a +0 club.b{hTb{h6[.RKKlly target).b{h@\4==3.0 (3b{hab{hg( _The kobold shouts!d{hx ((((( You shoot an arrow. The arrow hits the kobold.d{hĊ,d{h.R....K..=4.3 (1.3d{hd{h_ _The kobold is severely wounded.f{h| g(((((((f{h,f{h..R..K....f{h-5.5 (1.2f{h"f{hJ%m _You shoot an arrow. The arrow barely misses the kobold.g{hu S  You shoot an arrow. The arrow hits the kobold!g{hy u((()g{hf5...g{hO516.8 (1.3g{h g{h4 _You kill the kobold!g{hpj{h8 j{h C  Skill  Level Train  Apt Skill  Level Train  Apt j{hj M a * Fighting   3.0  14%  +2   h + Spellcasting   0.0    -4           b + Unarmed Combat   0.0    +1       c + Throwing   0.0     0   i + Invocations   0.0     0  j{h      j + Evocations   0.0    -1   d * Ranged Weapons   5.3  58%  +1      j{hG         e + Armour0.4   7%  +2      j{h  f * Dodging   2.9  10%  +1       g * Stealth   1.2  11%  -1      j{h                                 j{h                 j{hh ;        The percentage of incoming experience used to train each skill is in brown.  j{h The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr{h_ 33 e * Armour   0.4  121|{h2 |{h7 $ TamburutacaXP the Shooter  Minotaur of Hepliaklqana *.....  ################## Health: 34/34 ========================  #................. Magic: 3/3|{h9 ========================  #.################ AC: 5Str: 16  #.#EV: 10Int: 6  #.#####SH: 0Dex: 15  #.....#XL:  4 Next:  1% Place: Dungeon:3  #@....#Noise: ===------  Time: 1646.8 (0.0)  #.R...#a) +0 shortbow  #.....#Fire: a) +0 shortbow  ......#  ##)....#  #>......R   Roluf the ancestor  #...#####  #...#  _The kobold shouts!  You shoot an arrow. The arrow hits the kobold. _The kobold is severely wounded. _You shoot an arrow. T|{h: he arrow barely misses the kobold.You shoot an arrow. The arrow hits the kobold! _You kill the kobold!|{h< |{hR= |{hA |{hB {hM3{hk{h>{h5,{h,{h ,{h5{h{h{h,{h:{h{h{h,{h{hZ  l - 14 stones (gained 1){h{h< _You see here a +0 club.{hd{h{h #.# #.##### #.....#  #.....#  #.....#  #######.....# ............# {h .######)R...#$.. #>@.......--- #...###### #...#  # #.##+# #..  #.. S   adder (wandering) {hI#S {h',51.8 (5{hG---2.8 (6{h{h Y _An adder comes into view.{h " ((((((S  ally target)  You shoot an arrow.  The adder hisses angrily.  The arrow hits the adder.{hRr {hx w........{hy 7===4.0 (1.2{h~ {h ` _The adder is moderately wounded.{h:6{h83{hf;{hC={ha>{h@{hA{h+G,{h{h  #.#  #.#####  #.....#  #.....#  #.....#  #######.....# {h8 ............# # .######)....#$..# #>R$---50 #...# #...#  #S##+# #..  #.. S   adder (ally target) #. #   #---{h{h] _An adder is nearby!{hV(((({h{h,{h.R.S..{h7===6.3 (1.3{h={hm _You shoot an arrow. The arrow closely misses the adder.{h (You shoot an arrow.  The arrow hits the adder but does no damage.{hio  The adder is moderately wounded.{h! Z.S.{h -7.5 (1.2{h{hU _Roluf closely misses the adder.{hR  You shoot an arrow. The arrow hits the adder!{h}D.{hU{hH\dR...{h_6148.8 (1.3{he{hgI _You kill the adder!{h 3{hh{h{hT{h,{h,{h9 #.#  #.#####  #.....# {hY #.....#  #.....# # #######.....# .# ......# $.#  .######)....#$..## #>.R.@....$.r{hW--- #...## #...#  #.... #.##+# #..  #.. r   rat (asleep) #.{h-Q #.{h 90  A rat comes into view.Found 13 gold pieces.{h({h`.Rr.rlly target){hUV==-60.8 (2{h{h- _The rat squeaks loudly.{hoP  You shoot an arrow. The arrow hits the rat.{hsd(((((.{hU....$.{h=5=2.1 (1.3{h{hG _You kill the rat!{hV$4{h'{hL)H _No target in view!{h 4{h {h H _No target in view!{h͵#.# #.##### #.....######.....#...##.....#...# #.....#...# .#.$.# .######)....#$..##>..R.@...$.#...##...# #....#.##+##.. #.#{ht{h˽D.R{h----3{h0 _{h{hK 3#.# #.##### #.....##### #.....#...# #.....#...# #.....#...# ..#.$.# .######)....#$..#{ho #>...R.@..$.#...##...# #.. #.#{h  {h< D.R{h! B---4{h& {h' {h$##################### #.##### #.....#####.. #...#######.....#.............#.$.# .######)....#@..#####>....R...$.......############...#...##+#.#.#{h)<5{h-{hF1{h1+6.1 (2{h(4{h?6? _You now have 226 gold pieces (gained 11).{h@3 #.##.# #.##### #.....##### #.....#...# #.....#...# #.....#...# .#.$.# .######)....#.@.##### #>....R...$.{h4 #...##...# #.##+# {h5 {h"; :R.{h; +7.1 (1{hmC {hD {h.......................###################### ##### ##########............#.@.# .######)....#R..##### >........$........#############{hXY... ##+#.{h3{h&8{h{h {hX+9.1 (2{hz{hd? _You now have 239 gold pieces (gained 13).{h ###########################....#####...######.......######)....#R@.##### #>........$........############...#.##+#. #{h {hĢ ,70.1 (1{h {hy {hf####....#####...#######...........######)....#R..###### #>......@.$........############...# ....##+#.  # #.####1{h!#.# #.##### #.....##### #.....#...# #.....#...#  #.....#...#  ....#...#  .######)....#R..###>.$..{h#...##...# ##.... .#.##+# ##.. .#.. # #.#{h{hK.R{h&2{h^{hr{h6 #.# #.##### #.....##### #.....#...# #.....#...# #.....#...# ....#...# .######)....#...##{h <#>......R.@..#...###...# ##.... .#.##+# ##.. .#.. # #.#{ha {h D.R{hQ &3{hZ {hN {h +4.1 (2{h! {hu# > _You now have 248 gold pieces (gained 9).{h 3{h{h{h|{hX{h{hZ{h,{h{h{h,{h {h{hx{h,{h3{hn{h{h{h,{h{h{hJ{h{hQ{h{h{h{h@{h{h{hU{hr,{h{h{h{h,{h{h{h{h,{h6{h{h{h<,{h{h3{h?{h,{h{hw{hJ{h{h}{h{h{hd{hH,{h{hw{hn{h,{h{h{h{h,{h{h{h{h|,{h{h{h{h,{h{hD {h {h {hj {h {h{hk{h],{h{h+{h{h|{h{hw{h{hn{h,{ha{h{hm {h_!{h!{hH"{hz#{h %{h3&{h&{h'{h#({hB*{hH+{h+{h1,{h-{h7/{h1X{h2X{h3{h5{h6,{h7{h9{h~;{h<{h={h|={h>{h@{hA,{hB{hC{hE{hF,{hyG{hI{h@K{hQL,{hL{h=N{hO{hP,{hQ{hT{hgW{h................... #...################# ####### #...@.R..............715.1 (41.0) #.##'######## #.....  #.....) #......## #......## #......#. #....### #. #.{h{hMR.{hϟ,6.1 (42{h{hx$ _Found a spear.{h3{h`{h{h,{h{h@  There is an open door here.{h}#######.....#...# ............#...# .)....#...############ #>.................... #...#######{hc#...###################....R................#.##'#....@......< 7.1 (1.0)#.....) #......###......##.##......# #..#....### #....... #.. ###..# #.. ...# {h{h.RR   Roluf the ancestor{hV +8.1 (2{h{h%; _Found an escape hatch in the ceiling.{hR 3{hiU {hZ {ho\ {hL_ {h` {hj n{hl {hr ,{ht {hu {hev {hx {h{ {h} ,{h~ {hF {hq {h ,{h {hg {hۊ {h {h$ {hȍ {h {h {h {hu {h` {h X{h X{h {h {hQ ,{hv {h} {h {h ,{h {h {h̶ {h {h {hB {hں {hd ,{h; {h {h {hG {h {h {h {h {h ,{h {hG {h7 {hN {h {h {h5 :*{hc 8 34.1 (16.0)  {h \You may now remember your ancestor's life.{ha /  --more--{h  #......# #.##### #......# #......#####....#### #..................# #######..###.# #......#..#...## ...#..#.#.R####..#.#...## #..# #.#@.# ######..# #.........# ##....#..# ####.####.# .......#..# ..###.##. #.## # .. .. # ... ###.### #. K   kobold (asleep) ..K. .....# ##....# #.{hz {h  A kobold comes into view. It is wielding a +0 short sword.Found a brass wand.{hb {hS .RKKlly target)/{hK 5==5.1 (17{h {h! ( _The kobold shouts!{h9 c Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.{h{h\{h#......##.##### TamburutacaXP the Shooter#......##...... Minotaur of Hepliaklqana **....#####....#####...... Health: 34/34 ========================............##...... Magic: 3/3========================######..###.##...... AC: 5Str: 16{h6#..#...##...##### EV: 10Int: 6#..#.#..### SH: 0Dex: 15#..#.#.R.### XL:  4 Next: 15% Place: Dungeon:3#..# #.#@.###### Noise: ==-------  Time: 1735.1 (0.0)#..# #.........# ##.... a) +0 shortbow#..# ####.####.# ....... Fire: a) +0 shortbow#..# ..###.##.#.## #... .. #. R   Roluf the ancestor.K. ###.### #. K {h]  kobold (ally target)../. .....# #.#....# #.There is an open door here. _Found an escape hatch in the ceiling.  You may now remember your ancestor's life.A kobold comes into view. It is wielding a +0 short sword.Found a brass wand. _The kobold shouts!{hP  Okay, then.{hۣ{hJ{hF. _{hpi((((((({hR,{hX.R....K./{ht[5=6.3 (1.2{h^{hFbn _You shoot an arrow. The arrow closely misses the kobold.{h * ((((You shoot an arrow.{h,{hA.R...K.{h!&7.6 (1.3{h{hC _The arrow hits the kobold but does no damage.{h=S  You shoot an arrow. The arrow hits the kobold.{hABt(((){h4...{h568.8 (1.2{h{hJ _You kill the kobold!{hGR{hS{hNU{huZ{h\{h_,{ht`{hb{hd{h e{he{hf{hh{hi,{hvj{hk{hl{hm,{hn{h qC  You see here a +0 short sword.{hr{hu5 _{h|{h}{h\{h{h{hӇ{h‰{hg{ht{hώ{hJ{hH{h{h{h0&#..#.#...# #.#.#..# #.#..#####.. #####.#.# #..# #.........# ##.....#R# #..# ####.####.#............#{h͢r #..# #............###.## #.###)###.##. # #..... #......## .. #..... #..##..R####.### #..............@.......# #.....---46.8 (8.0###.#.##.##.#....# #. #. #.# .#....# ####{hO # #.##.#....# ####.#..##.#....# #....#####.##+#.# #.#####..#.#.# #.## #...#.# #.##.####....####.####{hK:---{hG _o - a wand of polymorph (9){hMNInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()l - 14 stones Armour (go to first with [)  m - a +0 ring mail (worn)d - a +0 chain mail Wands (go to first with /)j - a wand of flame (16)  o - a wand of polymorph (9) Scrolls (go to first with ?)  b - 3 scrolls labelled OSATTA UNGACUAc - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG  g - 4 scrolls labelled PIERUO VUYRPH  i - a scroll labelled KOUTEKLIDE {hhO k - a scroll labelled RUISEUSCHYN  n - a scroll labelled MOGYKO JUMUER Potions (go to first with !)  h - an inky potion{hZ  f - a scroll labelled ZEVERO XUCEGG{h@  f - a scroll labelled ZEVERO XUCEGG  k - a scroll labelled RUISEUSCHYN{h4{h6+  g - 4 scrolls labelled PIERUO VUYRPH  k - a scroll labelled RUISEUSCHYN{hZp o - a wand of polymorph (9). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hb@8Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 14 stones Armour (go to first with [)  m - a +0 ring mail (worn)  d - a +0 chain mail Wands (go to first with /)  j - a wand of flame (16)  o - a wand of polymorph (9) Scrolls (go to first with ?)  b - 3 scrolls labelled OSATTA UNGACUA  c - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG  g - 4 scrolls labelled PIERUO VUYRPH  i - a scroll labelled KOUTEKLIDE {hA k - a scroll labelled RUISEUSCHYN  n - a scroll labelled MOGYKO JUMUER Potions (go to first with !)  h - an inky potion {hj - a wand of flame (16). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You found it on level 3 of the Dungeon. {h.Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h?Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 14 stones Armour (go to first with [) {h@ m - a +0 ring mail (worn)  d - a +0 chain mail Wands (go to first with /)  j - a wand of flame (16)  o - a wand of polymorph (9) Scrolls (go to first with ?)  b - 3 scrolls labelled OSATTA UNGACUA  c - a scroll of butterflies  e - a scroll labelled YPAZESS WAOMA  f - a scroll labelled ZEVERO XUCEGG  g - 4 scrolls labelled PIERUO VUYRPH  i - a scroll labelled KOUTEKLIDE  k - a scroll labelled RUISEUSCHYN  n - a scroll labelled MOGYKO JUMUER {hAPotions (go to first with !)  h - an inky potion {h5{h7{h< #..#.#...###.#.# TamburutacaXP the Shooter#..# #.#..#####.. #####.#.# Minotaur of Hepliaklqana **....{h=#..# #.........# ##.....#R# Health: 34/34 ========================#..# ####.####.#............# Magic: 3/3========================#..# #............###.##..... AC: 5Str: 16#.###)###.##. # #..... EV: 10Int: 6#......## .. #..... SH: 0Dex: 15#..##..R####.### #..... XL:  4 Next: 16% Place: Dungeon:3.........@.......# #..... Noise: ---------  Time: 1746.8 (0.0)###.#.##[{h?39;49m.##.#....# #..... a) +0 shortbow#. #.# .#....# ####.. Fire: a) +0 shortbow# #.##.#....# ####.#..##.#....# #....#####.##+#.# #.#### R   Roluf the ancestor#..#.#.# #.## #...#.# #.##.####....####.####You shoot an arrow. _The arrow hits the kobold but does no damage.  You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _You see here a +0 short sword. _o - a wand of polymorph (9){h B{hB{hnE{hF{h3{h{hq{h{h,{h{hNB{h{h+{h;,{hY{h{h{hB,{h{hU{hs{h,{h'B{hc,{hw{h{h{h{h{h{h{h{hA,{hx{h {hf{hi{h{h{hH{h%!....#### #......##### .......# #............ #..###.# #####.......###### {h#..#...## #.....#####.#<..... #..#.#..## #..... #.#.#.### #..#.#...## #...l #.#.#.# #..# #.#..#####... #####.#.#.#.# #..# #.........#'####.....#R#.# #..# ####.####.#....#.# #..# #..........R.###.##......##.###)###.##.###.##......#.#{h)#......##........##......#..#..##...####.######..........................# #........###.#.##.##.#....# #.....#### l   frilled lizard (asleep)#. #.##.#....# ####.# #.##.#....# ####.##{hJ 510.0)  You open the door.{htR., ally target){h4 ,7.8 (11{h{ha _A frilled lizard comes into view.{h( [  You shoot an arrow. The arrow hits the frilled lizard!{h o†(({h>, -.'{h/ 77===9.0 (1.2{h0 ){hx: h _You kill the frilled lizard!{h{hE{h{hɃ{h{h {h{hWV  There is an open door here.{h5 _{hu{h{h{hۓ{hM{h5{h %  {hEYou see here a frilled lizard corpse.{h{h{h 5 _{h{h{h{h{hğ{h{h{h{h,{hn{h{h{{h{hY{hp{hW{hˬ{h6,{hX{h%{h,{h{h:{ht{h{h {h{h{h߻{h&{h{h{hA{h1{h,{h{h{h{hC{h,{h;{h{h|{h{hc5 _You swap places.{h[{h{hQ3{h{h{h{hr{h${h{h{h,{hz{hN{h{hB{h{hk{hX{h{hZ{h{h^,{h;,{h {h,{h,{h{h,{h{hk{h{h,{h{h{h{h4,{h{h% {h] {h ,{hq {h+ {h1{h,{h,{h|{h{hk{hU{h{h{h,{h~ {h#!{h"{h#{h ${h${h' {h&(= You see here a +0 short sword.{h%){h){h*5 _{h+{h,{h-,{h.{ht/{h0{h1,{h2{h3{h4{h6B{h 8{h9{ha:,{h:{h;{h0={h>B{h@{hGB,{h5C,{hC{hD{hE,{hUF{hF{h H{hH,{hyI{h>J{hK{hK,{h}L,{hNB{hO{hO{hAQ,{hQ{hR{hS,{hYT{hT{hU{hVB{hX{h\p #......##....... ####..##...####.## . +................. .. ####.#.##.##.#....# {h]... #.#.##.##.#.... .... #.#.##.##.#....# #.... #.#....##.#... #..b..###.#######.##+#.# +.....'@R......###--- #.....###.####.###...#.# #.... #.# #.####... #... #.# #.. ..g #.#..#.#.# ## #.#..... #.#.##.#######.# g   hobgoblin (asleep) #.. . ......... b   bat (wandering) ........#{h_K 803.0 (44.0)  You open the door.{hP`{hIa{hdkb..b, ally target){h~eH---4.0 (45{hh{hje _A bat and a hobgoblin come into view. {hqV  You shoot an arrow. The arrow hits the hobgoblin. {h ((((.b   bat (ally target {h1-) {hh {hi, {hШ.'....9===5.2 (1.2) _You kill the hobgoblin! {hD_ {h1a #......##..... ####..##...####..... +...........####.#.##.##.#....... #.#.##.##.#.....b# #.#.##.##.#.... #..... #.#....##.#.... #.....###.#.##+#. {h3 +.....@.R......##..#.#. #.....###.####.###...#. #..... #.# #.####.... #..... #.# #.### #.#..#.#.#. #.## #.#.##.#. b   bat #.. .  . {h(0.0 {h {h  The bat closely misses you. You furiously retaliate! You headbutt the bat! {h {h>.R.20--6.2 (1 {h {ht _You kill the bat! _There is an open door here. {h&J {hK3 {h^ _ {h*d {he, {hf, {hn {hr {htn {hWu {hu, {hv {hDw {hw, {hx, {h{ {h|, {hm} {h~5 _You swap places. {hH {h3 {h {h$, {h, {h {hB {h] {h!, {hن {h {h B {h, {hIB {h/, {hn {h, {h {h {h {hГ, {h {hr {h {hi, {h {hI {hk {h {hݣ, {h {h {h {h {h@ {h% {hڬ {h9 {h}, {he {h {h {h, {h {hN, {h {hھl _h - 2 inky potions (gained 1) {h23 {h {hn {h {h {h[, {h {h, {h {h {h {h {h, {h {hu {h {hO, {h> {h {h{, {h {h {h {hW {h, {h {hh {h {hw, {h {h {h {h, {h {h> {h, {h {h[ {h {h {h {he {hl {h {hP, {h {hD {h` #....   #.##'##########   #...........<   #.....)##########   #......#   #......#   {h #......#   #.######....####   J..# ---   #########R.###.# ##   #..#...## #   #..#.#..## #   #..#.#...##   #..#.#.#..#####   {hOI #..#.#.........# J   endoplasm (asleep)  #..#.####.####.#  #..#.#.. {h8 45.2 (39.0)  {hGAn endoplasm comes into view. {h {h$.J {hrR.Jlly target) {hF-6.2 (40 {ht _The endoplasm quivers. {h% w (((((You shoot an arrow. {h |.J....===7.4 (1.2) {hf \ _The arrow hits the endoplasm but does no damage.{h xV  You shoot an arrow. The arrow hits the endoplasm!{h }c.(((({h&*.....{h[528.7 (1.3{h~ {hM _You kill the endoplasm!{hE#{hN+{h-,{h.,{h3n{h7,{h8,{h<9{h;{h;{h={hi>,{h?{hAA{hQ,{hR{hS{hU{h^W,{hpX{hZ{h_X{h`{hb{hd,{he{hp{hr{hs{hZt{hz5 _You swap places.{h{{hH}{h}{hP~{hۂ{h{h{h,{h{h1{h/{hٌ,{h{h{h",{h{h{hǘ{h{h,{h{ht{hB{h{hIX{hi{hX{h{hH{h,{h{h{h{h{h{hN{h{h|{h{ho{h{h{h{h6{h{hq{h{h{h{h\,{hS{h{h/{h{hj{h{hG{hl,{hq{hB {hx {h {hB{h{h{hY{h{ht{h{hi{h{h{h{hF{h>{h{hD!{h!{hr"{h%{h'{h(,{h){h),{h..{h/,{h0{h^3{h5{h6{h7,{h9{h@;{hs@X{h1A{hB{h,C{hC{hE{hG{h)I,{hI{hK{hYM{hN{hKO{hO{hR@  There is an open door here.{hOT{hU{haV _{hUW{heX{hY{h[,{hn\{hX^{h_{hVa,{hb{hc{he{hf{h4g,{hh{h j{hj{hk,{hl{hPn{h_o,{hJp{hq{hr{hs{hTt,{hu{hQw{hx,{hy{hrz{hp{{hW},{h~{h{h܀{h ,{hǂ{hރ{h{h+{h̆,{h{h{h,{h&{h{hދ{h,{hL{h{h,{hW{hA{h{h*{h,{h{hȖ{hd,{h{h֘{h{hUB{h8{hϝ{h{hU,{hԠ{hâ{hأB{h^{h{h,{hp{h@{h1{h+,{h{h{hW{hB{h{hv{hU,{h{h{h# ###.##.........###.### # #.##.....##### .# {h[# #.##.#...... .# # #.##.####### .#  #.##......#  ..#######.#  ### #R#  #.#  #@# --- #..l...# {h'  #####.##  l   frilled lizard (asleep) {h 917.7 (69.0)  A frilled lizard comes into view.{h{hA.Rl.llly target){h"V==-8.7 (70{h{h<8 _The frilled lizard hisses angrily.{hcmt (You shoot an arrow.{h$ lThe arrow closely misses the frilled lizard.The frilled lizard bites you but does no damage.3-=9.9 (1.2){h{h3 _The frilled lizard bites you.{h &  You shoot an arrow. The arrow hits the frilled lizard.{hn  The frilled lizard is heavily wounded.The frilled lizard barely misses you. You furiously retaliate!  You headbutt the frilled lizard!{hǹD† {h%3{h21.2 (1.3{h[{h {hD_You kill the frilled lizard!{hN{hO3{hQ{hRK4={hAVG _HP restored.{hbWI{hW{hX{hY,{h0Z{h\j  You see here a frilled lizard corpse.{h]{h]{h^ _{h^{hf={hJhX{h i{hiB{hp{h`q{hqB{hes,{hs{hot,{hFu{h_wX{h|{h:n{h,{hn{h{h]{h{h{h[{h:X{h{h,{ho{h{h{hqX{hŞB{hǟ,{hߠ{hB{hS{hB{h{h5,{hmB{h{h${hB{h{hB{h,{h4.##+#.# #.#### ..#.#.# #.# ...#.# #.# #....####.######## ................... ....#.##..######### ................ #####.#..############### ........>.....R.@......h--- ......###.############## ..##### #.# ..... #.# ##### #.# ...# #.# ##.# #.#h   jackal (asleep)#.# #.##.# #.#50.2 (29.0){hѺ.R, ally target)---1.2 (30{h;{hY _A jackal comes into view.{hc  You shoot an arrow. The arrow hits the jackal.((((((†{h +......{h;C5===2.4 (1.2){h/{hJ _You kill the jackal!{h-I{h/{h1{h1{h2{hC7,{ht<#+#.# #.#### #.#.# #.# ..#.# #.# ....####.##  #.##..##  .#..##{h=\>.......R.@....†.h---###.## ##### #.#  #.# #.## #.# .# #.# h   jackal (asleep) .# #.# .# #.#{hn@,30{hF.R, ally target)---{hF$4.4 (2{hJ{hYMY _A jackal comes into view.{h ((((((h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!{h4  The jackal is severely wounded.{h....†.hh  wandering)===5.6 (1.2{h{h_{ _You hear a bark! _A jackal comes into view.{hC((((((({h|  You shoot an arrow. The arrow barely misses the jackal.{h{h 6  The jackal barks!{h....h.hhh 2 jackals (1 ally target)6.8{h{hY _A jackal comes into view.{h< ((((You shoot an arrow. The arrow hits the jackal.{h{h\,{h...h†hh 3 jackals (1 ally target){h(8.0{h{h^ _The jackal is heavily wounded.{h_ (((You shoot an arrow.  The arrow hits the jackal but does no damage.{hmn{hwun.h.h†h.{hv-9.3 (1.3{h]}{h~^ _The jackal is heavily wounded.{hE# (You shoot an arrow. The arrow hits the jackal.{h,{h  The jackal is almost dead.{h_hh.h†.{h .60.5 (1.2{h {hٞT _The jackal closely misses you.{hd#+#.# #.#### .#.#.# #.#.#.# #.# #....####.#..#.##..#.#.#..#.>..@Rhh.h†...###.# .##### #.# .... #.# #### #.# ..# #.# #.# #.# #.# #.# {hfG#.# #.#{hg{hsl  You swap places. The jackal barely misses Roluf. Roluf hits the jackal.{h{l†hh. 2{h=7--10{h{hwF _The jackal dies!!{h  You shoot an arrow. Roluf avoids your attack.  The arrow completely misses the jackal. The arrow hits the jackal.!{h(((.   jackal (!{hPX Rh.. You kill the jackal! 9==2.7 (1.2 _Roluf hits the jackal. The jackal barely misses Roluf.!{h !{h)b_Your Dodging skill increases to level 3!"{hm  You shoot an arrow. Roluf avoids your attack. The arrow hits the jackal."{hb(†"{h[:R"{hZ^1303.9"{hc"{heJ _You kill the jackal!%{h#3%{h!%{hK%{h#B%{h _You swap places.%{hb  You see here a jackal corpse.%{h%{h%{hy _%{h %{h9%{h$%{h%{hY%{h˴%{hn%{h%{h}%{h/,%{h%{hb  You see here a jackal corpse.%{h%{h %{h _%{h%{hn%{h%{h4%{h'%{h,%{h%{h,%{hE%{h%{h%{h,%{hI%{h%{h%{h.,%{h%{h%{h,%{h%{hn%{h%{h,%{hk%{h%{h@%{h%{h*%{hW%{h%{hC%{h%{h%{h,%{h%{h%{h7%{hp%{h,%{hJ%{hy%{hY%{h%{hk%{h%{h,%{h%{h%{h%{h,%{h@%{hi%{h%{h\%{h,%{h%{h%{h%{hW,%{h%{h%{h%{h,%{h%{h%{h ,%{hr %{h %{h %{h ,%{h^%{h%{hP%{h#,%{h%{h%{h%{ho%{h,%{h%{h%%{h+,%{h%{h%{h%{h,%{hP%{hF%{h%{h<,%{h %{h!%{h%#,%{h#%{hx$%{h%%{h&%{hN',%{hP(%{h *,%{h*%{h$,%{hJ-%{hZ.%{h.,%{hH0%{h1%{hR2%{h2%{hM3%{h4%{hR5%{h}6%{h6%{hu7%{h8%{h9%{h:%{h;,%{h<%{h=%{h>%{h ?,%{hA%{htC,%{hD%{h]F5 _You swap places.%{hG%{hH3%{hEI%{hJ%{hK%{h~L%{h%M,%{hN%{hZO%{h9P%{hP%{h'Q%{hpR%{hS%{hwT%{hT%{hSU%{hV%{hX%{h Y%{hY,%{hZ%{hH\%{h\%{hu]%{h ^%{h^%{h`%{ha%{ha%{h-b%{hc%{h"d%{hd%{hfe%{he%{hf%{hg%{hh%{hpi,%{hk%{hl%{h m%{hm,%{hn%{ho%{h-q,%{hq%{hs%{h|t%{hlu%{hu%{hvv%{hw%{hx%{hOz%{hz,%{h7|%{h\}%{h~,%{hQ%{h4%{hv%{hw%{h,%{h0%{hp%{hB%{h,%{hT%{h%{hH,%{h%{h&%{h%{h,%{hd%{hB%{hQ%{hD%{hޓ,%{h%{h:%{h,%{h%{h͘%{h,%{h%{h,%{hC%{hI%{h,%{h%{h$%{h,%{h%{h%{h,%{h%{hҦ%{hߧ%{h%{hv,%{hk%{hp%{hP%{h,%{h˭%{hH,%{h%{h3%{hI%{h,%{h%{hô%{hߵ%{h%{h-,%{hC%{hX%{h7,%{hʺ%{hȻ%{hƼ%{h%{h/,%{hj%{hu%{hm%{h7,%{h8%{hD%{hB%{h%{h%{h%{hN,%{h_%{h}%{h:%{h,%{h%{h%{h,%{h%{hn%{h|%{h,%{h)%{h%{h,%{h.%{h%{h%{h,%{h%{h|%{h%{h%{hU,%{h%{h%{h%{h,%{h%{h%{h %{h,%{h%{h%{h!,%{h %{h%{h=%{h9%{h,%{h%{h\%{hp,%{h^%{h%{h%{h%{ht,%{h%{h%{h,%{ht%{h]%{h %{h %{h %{hu ,%{h* %{h@ %{h %{h ,%{hL %{h( %{hc %{hH ,%{h %{hQ %{h %{h ,%{hS %{h %{h %{h ,%{hk %{hS %{hh %{hh %{h' ,%{h %{h %{h ,%{h %{ha! %{h" %{h# ,%{h$ %{h% %{h& %{h' %{hZ( ,%{h/) %{h* %{hY+ ,%{h, %{h- %{h. ,%{hV/ %{hR0 %{h_1 %{h2 %{h2 ,%{h3 %{h4 %{h6 ,%{h6 %{h7 %{hy8 %{h79 %{h9 ,%{h: %{h; %{h< %{hL= ,%{h7> %{h2? %{h? %{h@ ,%{h=B %{hI .#...#  .......#  ..#.#  .....#.#  .###<#.#  ....#  # #########%{hJ  #.....## #......).  ####### #@#  ---2068.9 (105.0) #.#   #R#  #.#  #.#  #.#  #.#  #.######  %{hK c#......# %{hQ QR.%{h:R H---96%{hV %{hX # _Found a mace.&{h}%&{h"B&{h4&{hA'{hC   You see here a +0 mace. _'{h'{hT'{hB'{h|,'{h3,'{h'{hs '{h"'{h$,'{h%'{hq&'{h+B'{hL-'{h0/'{h0'{h1'{h2'{h5'{hB7'{h~8'{h8'{h9'{h;'{h>'{h?'{hi@'{hA'{hC'{hD'{hF,'{hG'{hI'{hK'{h;M,'{hN'{h"P'{hQ'{h]S'{hS'{hT'{hU'{h W'{hW'{hpX'{h0Y'{hY'{hl['{hf\'{h],'{h^'{h_'{h`'{h|a,'{hac'{hjd'{he,'{hf'{hIi'{hk'{hk'{hl'{h4n'{h7o'{hp'{h#q'{hq'{hr'{h.t'{ht'{hu,'{hw'{h}n'{h'{h׀'{h'{h~'{hP'{hY'{h,'{h2'{h}'{h'{h,'{h'{h'{h/'{h3'{hԓ,'{h,'{hS,'{h'{hW'{hߛ'{h,'{h!'{h:'{h'{h'{h'{h1'{h֣'{hF'{h'{h,'{hͨ'{hj'{h,'{h'{h'{h'{hDZ,'{h'{h'{h{'{h,'{ha'{h'{h '{h'{h'{h+'{h½'{h'{h'{h'{h'{h('{h%'{h'{ht'{h'{h'{hvX'{hG'{hR'{h'{hY,'{h'{h'{h,'{h3'{h''{h'{h'{h},'{h'{h_'{h5B'{h'{h'{hB'{hf'{h'{hh,'{h'{h'{h'{h,'{ht'{h'{h'{hp,'{h'{hw'{hx'{h'{h,'{h'{hw'{hX'{h'{hB'{h'{h'{h,'{h,'{h'{hB'{h'{h'{hB'{h '{h '{h '{h> ,'{hG '{h '{hu'{h:,'{hn'{h#'{h,'{h'{h'{hP'{h,'{hz'{h3'{hn'{h'{hE,'{h'{h '{h"'{h@$,'{h%'{h3&'{h''{hL(,'{h('{h*'{h*'{h+,'{h,'{hH-'{h-'{h.,'{h/'{h1'{h1'{ho2,'{hA3'{h4'{hU6'{h@`'{hJBB'{hC'{hC,'{h`D'{hE,'{hVFB'{hG'{hH'{hI,'{hEJ'{hJ'{hL'{hM,'{hM'{hIN'{hN'{hO,'{hP'{hBQ'{hQ'{hR'{h8S,'{hT'{hU'{hV,'{hnW'{hX'{hY'{hY,'{h#Z'{hZ'{hG\'{h\,'{hp]'{h]'{h_'{hy`B'{ha'{ha'{hbB'{hd'{hge,'{h f'{hf'{hWg'{hg'{h]h,'{hi'{hj'{hlB'{hq'{h s'{ht'{ht,'{hv'{hv'{hw'{hxB'{hy'{hCz'{hN{,'{h{'{h}'{hրn'{hā'{h{,'{h$'{h'{h'{h/,'{h'{h'{h@,'{h'{h'{h'{h'{h!'{h'{h'{hs'{hG'{hБ,'{hݒ'{h'{h%,'{h'{ha'{h'{h-'{h'{hT'{h'{hz'{h,'{h'{hI'{hȤ'{h,'{h'{h9 ....#.#...######## #####...#......... ...########## ###.#...# .......# #.# #.#  ###<#.###########.#  '{hrx........#......R@...# ........#.#################### ##.....##.# #......).....#  ########.# #.##########.#######.# #.##.##......# #.##.# #......# #.##.##......# #.# #.#######.# #.# #.#  You pick up a book of Touch and begin reading...'{h.10'{h-701'{h'{hq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.({h^=3({h>({hl@({hA({h0C({hC({hHB({hI,({hJ({hL({hM({hgO,({hYP({h'R({hW,({h?X({h)Z({h[({h],({h^({h^({h`({h-b,({h%c({hd({hqf({hbg,({h'h({hh({hi({h|k,({hMl({hm({ho({ho({hp,({hq({hWs({ht({hfu,({hv({hʆ,({h ({h({hŠ({h,({h({h\({h%({h,({h({hk({hԘ({h9,({h({hp({h({h,({h({h({h({h,({h({h({h({h",({h({hЯ({ht({h'({h({h?({hA({hַ({hG,({h޹({hU({h({h&,({h({h({h({h,({h({h({h({h,({hO({h6({h({h,({h({h({h({h,({h({hE({h#({h,({h({h<({h({hB({hY({h({h\,({h({h({hF({h,({h({h({h({hrB({h+({h({h,({hX({hf({hK({hB({h({h({h=B({h({h({hrB({h)({h,({h,({hX({h({h,({h({h({hN({h,({h5 _You swap places.({h({hz({h43({hU({hG({h({h,({h({h/({h,({h({hR({h({h,({h({h({h({h,,({h({h ({hU ({h1 ({h ,({h ({h({h,({h({h/({h({hB({hX({h({h,({hC({h({h({h,({h?({hq({h({h,({hd({h({h0({h B({h ({hl!({h<"B({h#({h#({h$,({h4%({h%({hl-      ##    #####  ### $ ..# ...^###########  # .......@.R..........#  220.9 (50({h..0)# ....##..#.###  ..+ > #.......#..#.#  ..# #.##.#.......#.#  ### #.##.#.##.##.#.#   #.##.#.#..#..#.#  #### #.##.#.#.##.##.#  ...# #.##.#.#.##.##.#  ...# #.##.#.#.##.##.#  ({h/({h 5MR.({h6,1.9 (51({h9({hf<9 _Found an escape hatch in the floor.*{hu *{h_~ *{hj *{hΉ *{hÊ *{h *{ho *{he N _You now have 260 gold pieces (gained 12).*{h *{h 3*{h] *{hg *{h *{h[ ,*{h5 *{h *{h ,*{h *{hM *{h] *{hY *{h ,*{hũ *{h ,*{h *{hW 5 _You swap places.*{ha *{h} 3*{h *{h *{h *{h *{h ,*{h *{h *{h *{h ,*{h *{h` *{h f  There is an escape hatch in the floor here.*{hX 5 _*{h *{h9 n*{h X*{h *{hT *{h *{h~ ,*{hq *{h *{h8 *{h *{hR *{h *{h *{h^ *{h *{hF *{h *{h *{hO *{h *{h` *{h *{h *{hW *{h/ ,*{h *{h *{hL *{hI ,*{h *{hY *{h *{hQ *{h *{h{ *{hX *{hl *{h0 *{h *{h *{h"" *{h# *{hv% ,*{h& *{h( *{h) *{h. X*{h0 *{h2 ,*{h3 *{h7 R  There is a stone staircase leading down here.*{hG9 *{h6; *{hj<  _*{h= *{h? *{hOB ,*{h>C *{hD *{hF *{hG ,*{hH *{h%J *{hCL *{h-M ,*{h *{h *{h *{h1 *{h֊ *{h *{h0 *{hғ *{hY *{h *{h *{h *{h *{hf *{h *{h *{hY *{hȧ *{hF *{hͨ *{h *{h° *{h4 *{hŲ *{h= *{h *{h *{h *{h ,*{h *{h X*{h *{hP *{hw ,*{h *{h %  *{hj ?You see here an adder skeleton.*{h *{hJ 5 _*{h *{h *{h7 *{h, *{h *{h *{h *{h *{h ,*{h| *{hh *{h *{h *{hM ,*{h *{h *{h` ,*{h *{h *{h *{h ,*{h_ *{h n*{h$ *{h(& *{h' ,*{h( *{hK, *{h- *{h/ ,*{h0 *{hR5 *{h7 *{h8 ,*{hi: *{h = *{h> *{h@ ,*{h@ *{h7D *{hE *{hF ,*{hG *{hJ *{hK *{hL *{hM *{hN *{hP *{hBR *{hS ,*{hS *{h,U *{hV *{hjX ,*{hY *{ha\ *{ha X*{hb *{h&d *{h{e ,*{hbf *{hg *{hh *{hQi ,*{hi *{hk *{hl *{hl *{h}m ,*{hn *{h7o *{ho ,*{hp *{hq *{h`r *{hr ,*{hhs *{h&t *{h8u *{hv *{hv *{hw *{hy *{hz *{h{ *{h.| *{h| *{h  *{h *{h ,*{h~ *{hȄ *{hk *{h ,*{h *{h *{hA *{hP ,*{h *{h7 *{hg *{h *{hA *{h֒ *{hM *{hO *{h2 ,*{h *{hݗ *{hĘ *{h ,*{hp *{h X*{h *{h n*{h *{h *{h B*{h} *{h7 *{h ,*{h *{h2 ,*{h^ *{hR ,*{h\ *{h *{h ,*{h3 *{h *{hǵ *{h ,*{hw ,*{h9 *{h ,*{h *{h *{h| X*{hN *{hC ,*{h *{h *{h: *{h^ ,*{h *{h *{h^ *{h@ *{h ,*{h ,*{h ,*{h *{h *{hg ,*{h *{hY *{h *{h ,*{h] *{h *{h6 #................>..........†.###.##.....R...###.############.##.....#####.#.#.. *{h \#.##.#.........#.### #.##.#########.#.## #.##......#.<#.#.## ..#######.#..#.#.#  ### #.#.##.#.#  #.#@.R.#.# 318.9 (97 #..#  *{hf :#.†....#.#  #####.##.# #.##.# #....#  #.##.# *{h :###### *{h *{h 7R.*{h{ B9.9 (98*{h *{hQ 9 _Found a stone staircase leading up.;{h̭I;{hB;{h#;{hE ;{hɽ/_You swap places.;{h!;{h3;{hd;{h;{h;{h;{hy;{h;{h;{h;{h;{h;{h;{h;{h;{h,;{h3;{hY;{h;{hB;{h;{h7;{hb;{h;{h;{h>;{h;{hb,;{h;{h;{hV;{h;{h=;{h;{hp;{h;{h;{h;{h$;{h;{h;{h,;{h;{h;{hU;{h;{h;{h;{h;{h;{h;{h;{hQ;{hE;{h{ ;{h ,;{h ;{hi;{h;{h;{h;{h;{hG;{hq;{h;{he;{hw;{h;{h ;{h&n;{h',;{h(;{h*;{h,;{h?.,;{h0;{h1;{h2;{hG4;{h4;{hu6;{h]7;{h9;{h:;{h=;;{hB<;{h =;{h>;{h?;{hq@;{hB,;{hC;{hwE,;{h;F;{hG;{h>I;{h7R;{hZUB;{hNV;{h$s;{huK _You swap places.;{hOw3;{hNx;{h|;{hhX;{h7;{ho;{h,;{hz;{h;{h1;{h=,;{h ;{hy;{h;{h%,;{h;{h;{h;{h7,;{h;{h{;{h;{hs,;{hP;{h|;{h;{hܩ,;{h;{h;{h~;{h,;{h;{h;{hi;{h,;{ha;{h;{h8;{hI,;{h';{h;{h9;{h`;{h);{h;{h ;{h,;{hB;{h;{h;{hT,;{hV;{h;{h;{h,;{h;{hm;{hV;{hf;{h;{h;{hR  There is a stone staircase leading down here.;{h;{h( _;{h;{h;{h;{h;{hX;{h ;{h";{h#,;{h#;{h %;{hl&;{h[';{h';{h(;{h);{h*;{h+;{h/,;{h,;{h".;{hb/;{hR0;{h1,;{h7  You see here a jackal skeleton. _;{h^8;{h\=  You see here a jackal skeleton. _;{h^X;{h`X;{he;{hviK _You swap places.;{hkI;{hk;{hl;{hm,;{hm;{hn;{hn;{ho,;{h&p;{hp;{h^q;{hrX;{ht;{h~uB;{h]v;{hv;{hVxX;{hzB;{hz;{h{B;{hV|;{h};{h}B;{h~;{h;{hN,;{h܀,;{hX;{h;{hEB;{h;{h;{hY,;{h;{h;{hO;{h!;{h;{h;{h;{h);{hZ,;{h;{hɱ;{hIJ;{hp;{h,;{hB;{hV;{h@,;{h;{hθ;{h;{h,;{hB;{hJ;{h;{h;{hC,;{hD;{h,;{h;{h;{h;{h,;{hN;{h##.#.........#.#.#########...... ##.#########.#.#.# #. ##......#.<#.#.#.# #.# # #######.#..#.#.#.# #.#### # #.#.##.#.#.# #.....#;{h$ #.#....#.#.# #####.# #.# #.## #.†....#.#.# #.#######.##.#@# #.##426.9 (107.0)#.##.#R#############.##....#...............##.##.###############.####### ### ;{h;{h?E _Done exploring.D{hTD{h3D{hD{hD{hAD{hf _D{hBD{hvD{hoD{hD{h,D{h"D{h"D{hvD{hD{hD{hD{h؟D{hV,D{h D{h3D{hD{hӥD{hvD{hD{hsD{hCD{h+,D{hD{hHD{hYXD{h.#.####....####.######## .#............................... ..#.##..################# D{hm................................. ##.#######.#..################# .............>..........÷...÷.R. ##.........###.################. ##.....#####.#.#................ ##.#.........#.#@#########.......34.9 (8.0) ##.#########.#.#R# #.###### ##......#.<#.#.#.# #.# # D{hT#######.#..#.#.#.# #.###### # #.#.##.#.#.##.....###.#....#.#.######.###.######.#.##.## #.†....#.#.# #.## #####.##.#.# #.##D{hD{hD{hF{h;!F{hJ"3F{h0=F{hBnF{hTDF{hQE,F{hFF{hRLnF{hNF{hOF{h.P,F{hPF{hRF{hSF{h\T,F{hTF{hVF{hWF{hwX,F{hYF{ht]F{h^F{h_,F{h4`F{henF{hi,F{hjF{h:kF{hkF{hoF{hpF{hq,F{h4rF{h vF{hFwF{hwF{h}x,F{h zF{hzF{h{,F{h5|F{h}F{h2~F{h~,F{hhF{h.F{hF{hÂ,F{hfF{h`F{hF{h,F{hpF{hF{hF{hy,F{hQF{hF{hF{hBF{h%  F{hc?You see here a jackal skeleton.F{hF{hkF{hΑ _F{hQF{hZF{hF{hF{hF{hBF{hF{h֖F{h]F{hٗ,F{hɘF{hvF{h#F{hF{hݚF{h%  F{h!?You see here a jackal skeleton.F{hFF{hF{h _F{h F{hF{hF{hF{hYF{hF{h:F{h~F{hEF{hF{h%F{hF{hF{hF{hnF{hڭF{hF{hF{hF{h_F{hʱF{hF{hOF{h>F{hӵF{hYF{hDF{hF{hҸ,F{hRF{hF{hF{h1F{hF{h#F{hF{hpF{hF{hzF{h}######.##+#.# #.#### #. .F{h.....##..#.#.# #.# #####.###...#.# #.# #..#.####....####.############## .#..#............................ .#..##.##..############## ....................... .#.##.#######.#..############### ................@R.........÷...÷.67.9 (33.0).........###.######### F{hf #.##.....#####.#.#..............  #.##.#.........#.#.#########....  #.##.#########.#.#.# #.# ##.##......#.<#.#.#.# #.# ...#######.#..#.#.#.##.# #### #.#.##.#.#.##.... #.#....#.#.####F{h+F{hF{hnc _There is a stone staircase leading down here.I{h I{h I{h I{h I{h 88.9 (1.0) _I{h J{h8 ## .##  ###..# 4 J{h#.@R# #........#  #.######h).#  .>.... ..... .....  ...# h   hound (asleep) ...# J{hPJ{h hhlly target)You climb downwards.J{hW<&====J{h|=&9.6 (1.7J{h#EJ{hI _The hound barks! You hear a shout!  Found a broad axe. Found an escape hatch in the floor. _There is a stone staircase leading up here.Q{h   TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 34/34 ========================  Magic: 3/3========================  AC: 5Str: 16 ## EV: 10Int: 6 .##  SH: 0Dex: 15 ###..#  XL:  4 Next: 30% Place: Dungeon:4 #.@R# Noise: ====-----  Time: 2469.6 (1.7) #......*.#  a) +0 shortbow #.######h).#  Fire: a) +0 shortbowQ{h  .>....  .....  .....  R   Roluf the ancestor ...#  h   hound (ally target) ...# Found a broad axe. Found an escape hatch in the floor. _There is a stone staircase leading up here.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (ally target, 56% to hit)T{h ***...hT{hB _..**T{h 9.*T{hF \.*#T{h k.*##U{h~s#hAim: a hound (ally target, 56% to hit)V{hP  TamburutacaXP the ShooterMinotaur of Hepliaklqana **....Health: 34/34 ========================Magic: 3/3========================AC: 5Str: 16##EV: 10Int: 6.##SH: 0Dex: 15###..#XL:  4 Next: 30% Place: Dungeon:4#.@R#Noise: ====-----  Time: 2469.6 (1.7)#......*.#a) +0 shortbow#.######h).#Fire: a) +0 shortbow.>..............R   Roluf the ancestor...#h   hound (ally target)...#Aiming: Throw FlamePress: ? - help, Q - select action, {hkS 39;49m( or ) - cycleShift-Dir - straight lineAim: a hound (ally target, 56% to hit)  The puff of flame hits the hound.  The hound is lightly wounded.V{h,V{h.hR.==--700 _V{hV{h]{h`((((((]{h-  You shoot an arrow. The arrow closely misses the hound. The hound bites you.  Roluf hits the hound but does no damage.]{h% 5....h.>...5   Grinderh   hound (ally target)The hound closely misses you. You furiously retaliate! You headbutt the hound!  Grinder comes into view.0---=-1.9 (1.3]{h5(]{h*T _Roluf barely misses the hound.b{h u## .##  #.## ### #.<.## #.5....hR# #.######.).#.>.......... ...... .....# ...#b{h b{h3 b{h ch.5....b{h 5--20b{hH b{h _Roluf misses the hound. The hound barely misses you.d{h R  You shoot an arrow. The arrow hits the hound.d{hS h  The hound is almost dead.d{h[ H.5d{h] R---==4.1 (1.2d{hb d{hHe m _The hound bites you. Roluf completely misses the hound.e{hrR  You shoot an arrow. The arrow hits the hound!e{h~D.e{h e{hS! e{h( 5<....R.(ally target)e{h. y 725.4 (1.3 _You kill the hound!e{h4 e{h7 g _Your Armour skill increases to level 1!f{h E # ##.## #....##  #@#####.. #5<.###......R##.######.).#>...........f{hG ,f{hjK .<R5.5   Grinderf{hL =---60 _f{h_Q f{hS j{h7 (((ally target)You shoot an arrow. The arrow hits Grinder.k{h .< Grinder is lightly wounded.k{hˌ===7.6 (1.2 _Roluf barely misses Grinder. Grinder hits Roluf!l{hP ((You shoot an arrow. The arrow hits Grinder.l{hCm .< Grinder is lightly wounded.  Grinder barely misses Roluf. Roluf hits Grinder but does no damage.l{hn018.8l{hrl{hv= _Grinder hits Roluf. Roluf hits Grinder.n{hy%###.###....## #.#####@.##.<R##.....5..##.######).#n{h .>............# n{h8  Grinder hits Roluf!n{h.5   Grindern{h35--90n{h n{hI _Roluf is destroyed!p{hq # ##.## #....##  #@#####..p{h8x #.<.###.....5..##.######.).#>..........p{hXp{h:5.p{hQ---80p{hp{ht{h   TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 31/34 =====================---t{hV   Magic: 3/3========================  AC: 5Str: 16 # EV: 10Int: 6 ##.## SH: 0Dex: 15 #....## XL:  4 Next: 72% Place: Dungeon:4 #@## Noise: ---------  Time: 2480.8 (1.0) ###*.# a) +0 shortbow #.<5## Fire: a) +0 shortbowt{ho t #........# #.######.).#  .>....  5   Grinder ......  ......  .....# _Roluf is destroyed!Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet{hE Aim: Grinder (lightly wounded, will become a lemure, a ynoxinul, or a hellwing,chance to affect: 49%)u{hnx #****.5u{h 5#*u{hGR....@#u{hq@#**v{hO7<5Aim: Grinder (lightly wounded, will become a lemure, a ynoxinul, or a hellwing,chance to affect: 49%)v{hv   TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 31/34 =====================---Magic: 3/3========================AC: 5Str: 16#EV: 10Int: 6##.##SH: 0Dex: 15#....##XL:  4 Next: 72% Place: Dungeon:4#@##Noise: ---------  Time: 2480.8 (1.0)###..#a) +0 shortbow#.<*##Fire: a) +0 shortbow#........##.######.).#.>....5   Grinder.................# _Roluf is destroyed!Aiming: PolymorphPress: ? - help, Q - select acv{h% tion, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, will become a lemure, a ynoxinul, or a hellwing,chance to affect: 49%)v{h v{h#F  Grinder resists with some effort.v{h)@5.v{h*\2====1 v{h}+ _v{hZ7|{hz  TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 32/34 ======================-- |{h} Magic: 3/3========================  AC: 5Str: 16 # EV: 10Int: 6 ##.## SH: 0Dex: 15 #....## XL:  4 Next: 72% Place: Dungeon:4 #@## Noise: ===------  Time: 2481.8 (1.0) ###5.# a) +0 shortbow #.<.## Fire: a) +0 shortbow #........# #.######.).#  .>....  5   Grinder ...... |{h1 ......  .....# chance to affect: 49%) _Grinder resists with some effort.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 64% to hit)}{hP  #****5}{haP:##}{hߚ5#*}{ho 9.*}{hy Q...@#}{h @#5Aim: Grinder (lightly wounded, 64% to hit){h:  TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 32/34 ======================--Magic: 3/3========================AC: 5Str: 16#EV: 10Int: 6{hx##.##SH: 0Dex: 15#....##XL:  4 Next: 72% Place: Dungeon:4#@##Noise: ===------  Time: 2481.8 (1.0)###5.#a) +0 shortbow#.<.##Fire: a) +0 shortbow#........##.######.).#.>....5   Grinder.................#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 64% to hit)  The puff of flame hits Grinder.  Grinder is moderately wounded.{h {h8*{hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 64% to hit)  The puff of flame hits Grinder.  {hGrinder is moderately wounded.  Grinder gestures at you.{ha8@{hbk22--------2{hk4 _Pain shoots through your body!{h lP  You shoot an arrow. The arrow hits Grinder!{hj  Grinder is heavily wounded.{h~19---------=4.0 (1.2{h{hA' _Grinder hits you.{h$\K((({h?  5..  You shoot an arrow. The arrow completely misses Grinder.5.2 _Grinder hits you but does no damage.{hP:K((({hnQ  # ##.## #....## #@## ###(.# #.<(## #......(.# #.######.).#  .>....  ......  ......   You shoot an arrow. The arrow closely misses Grinder. Grinder hits you!{hg # {h]K##.## #....## #@## ###(.# #.<(## #......(. #.######.) .>....  .. ... {hq 5..  You writhe in agony.{h9/34 ---------6.4{hΣ{hQV _* * * LOW HITPOINT WARNING * * *{h  TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 9/34======------------------  Magic: 3/3========================  AC: 5Str: 16 # EV: 10Int: 6 ##.## SH: 0Dex: 15{hR #..**## XL:  4 Next: 72% Place: Dungeon:4 #@## Noise: ===------  Time: 2486.4 (1.2) ###5*# a) +0 shortbow #.**## Fire: a) +0 shortbow #........# #.######.).#  .>....  5   Grinder ......  ......  .....# You writhe in agony. _* * * LOW HITPOINT WARNING * * *Read: scroll of butterfliesPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Grinder (heavily wounded){hk 5You can't see that place.{h)5  {hBE {hV5  {hٺF {h5  {hq  TamburutacaXP the Shooter  Minotaur of Hepliaklqana **....  Health: 9/34======------------------  Magic: 3/3========================  AC: 5Str: 16 # EV: 10Int: 6 ##.## SH: 0Dex: 15 #....## XL:  4 Next: 72% Place: Dungeon:4 #@## Noise: ===------  Time: 2486.4 (1.2) ###5.# a) +0 shortbow #.<.## Fire: a) +0 shortbow #........# {hM#.######.).#  .>....  5   Grinder ......  ......  .....# You can't see that place.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Grinder is knocked back by the sudden gust.  Grinder hits your butterfly!  Your butterfly dies!{h^ 5 # ##b## #bbbb## {h #@## ###bb# #.b.## #....bb5b #.######b) bb.... (ally target) .. ... ---70{hbbbbbbbbbb5b{hWbbb{h]  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Grinder is knocked back by the sudden gust.hits your butterfly!  Your butterfly dies! _Your butterfly disappears in a burst of colours!{hR  #  ##b##bbb#####b##{h 3 ###bb# #.b.## #....bb5b##.######b).#  bb.... ...... ......{h B{hC {h {h b{h bbb..bbbbb>{h8 B---8{h bbbbbbb{hs Bbb{h @ _You swap places. Grinder misses something.{hI ## ##b### #bb@b## #####.## ###.b# #.bb## #....bb5b#{hxK #.######b).# b>.... ......  ......{hL,{h^M{hN{hO,{hYbb.@bb{hZ<9{h_bb.@bb{hCb& _You swap places.{h ## ##b### #b.b@## #####.## ###.b# #.b5###....bb..##.######.).# 5   Grinder (ally target)b>....b.{hH d.... {h_ B{h- ,{h ,{h {h- - .bbbbbb.  You swap places.  Grinder sighs, "No one appreciates my work."{h0 b*bbb{h   ## ##.### #bbb*## #####.##  ###.b#  #.b5##  ..#  #b).#  b>....  ......   Grinder gestures at you.{hZ bbb@bb{h 10/34= 2 You suddenly lose the ability to move!{h /  --more--{h 90+0 shortbowPara _{hTbbbbbb{h{h{h_{h8{h{h8{h{hҠ,{hbbbb5.bbb.{hN*1.4 (2{hhbbbbb{hԭ{h,{hL{h{hu{habbb5.b.b.{h*2.4 (3{hbbbbbb{h{h+,{hU###b####bbb@######5#..#{hX.##b.#..>..{hJ###b####bbb@######5#..#.##.#..>..{hbbbbb  Grinder hits you!  * * * LOW HITPOINT WARNING * * *writhe in agony.  You die...  Grinder says, "Hey, I wasn't done torturing you yet!"  Hepliaklqana delivers you to your ancestors.{hg0/34 -------{hٻ/  --more--{h{hwInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()l - 14 stones {hgArmour (go to first with [)  m - a +0 ring mail (worn)d - a +0 chain mail Wands (go to first with /)j - a wand of flame (14)  o - a wand of polymorph (8) Scrolls (go to first with ?)  b - 3 scrolls of teleportation {unknown}e - a scroll of enchant armour {unknown}  f - a scroll of fog {unknown}  g - 4 scrolls of noise {unknown}  i - a scroll of blinking {unknown}k - a scroll of silence {unknown}  n - a scroll of identify {unknown} Potions (go to first with !)h - 2 potions of might {unknown}{h  {h {h){hN{hGoodbye, TamburutacaXP.118 TamburutacaXP the Shooter (level 4, 0/34 HPs)Began as a Minotaur Hunter on July 19, 2025.Was a Believer of Hepliaklqana.Slain by Grinder (1 damage)... while paralysed by Grinder... on level 4 of the Dungeon.The game lasted 00:17:34 (2426 turns). Best Crawlers -{hR1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswn{hReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb{hz {h {hW ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l