h3d Player: TamburutacaXP Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-10-22.18:22:11.ttyrec Time: (1761157331) Wed Oct 22 18:22:11 2025  hX [?1051l[?1052l[?1060l[?1061h hrV)0[?7h[?25l[?1c he [?25h[?0c hPlay a game with a custom seed for version 0.33.1-8-g8f697b7bc7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 1922  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! hL hQ hW$ hX/Welcome, TamburutacaXP. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Kobold h=Xat - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle haXm - Demonspawn hXFv - Demigod e - Draconiann - Djinniw - Formicid  hXVf - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu hXDy - Octopode h - Armataurq - Oniz - Felid  hX3i - Gnollr - BarachiA - Mummy  h YMinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species h8Y[ * - Random species # - Recommended character ! - Random character  hZYM% - List aptitudesSpace - Pick background first ? - Help h{Y. Tab - Minotaur Fighter h7  h;<Welcome, TamburutacaXP the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage hX<u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  h<Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character h< ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighter h* hVb hj[?25l[?1c[?25h[?0c hGkLTamburutacaXP the FirebugDraconianHealth: 14/14 ========================Magic: 3/3======================== hkAC: 4Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire hl [?25l[?1c h>m [?25h[?0c ho##+####...####.....###.......#+...@...+#.......###.....## hor##...####+## h t [?25l[?1c ht [?25h[?0c hLwhWelcome, TamburutacaXP the Draconian Fire Elementalist. hx[?25l[?1c[?25h[?0c hy_Game seed: 1945 (custom seed); hz [?25l[?1c hz [?25h[?0c h| h [?25l[?1c hPress ? for a list of commands and other information. h% h"[ _Found a staircase leading out of the dungeon. h  h 9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   e + Spellcasting 2.0  20%  -1       h]      b + Unarmed Combat   0.0     0   f + Conjurations 1.0   2%   0   h     g + Fire Magic3.0  56%   0       h     c + Dodging1.7  13%  -1      d + Stealth h. *1.7   9%   0                                                   h                                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h7-1810 h8 c * Dodging   1.7  247 h+r e * Spellcasting   2.0  3143196 hg@"25 h_E f * Conjurations   1.0  163775 h v181 g * Fire Magic   3.0  542 hGL  hR  hX TamburutacaXP the FirebugDraconianHealth: 14/14 ========================Magic: 3/3========================##+##AC: 4Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 11#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+ h Y NNoise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##Cast: Foxfire hIY e##...####+## hkY Welcome, TamburutacaXP the Draconian Fire Elementalist.Game seed: 1945 (custom seed);  hY mPress ? for a list of commands and other information.  hY N_Found a staircase leading out of the dungeon. h^  h!_  hyc  he !hAY !hY !hZ !h[ !h9] !ha P _!hb !h?c !hc !hle !hf !hg !hg !hj !h;l !hhl !hm !ho / _You open the door.!hq !hq !hr !hv 8There is an open door here.!hy !hy  _!hCz !hZ| !hy~ ,!hC !h !h !h !hR !h !h؍ ##.## #...#!h; !#r#.######..#######........................................#!h ....#####@......#...##.....##.....##.........#....##...##'##...#....#. ##...##..# .gh##.....##..# #.!hގ h   jackal (asleep)#.......#..#g   goblin (asleep)!h +...<...+ .#r   rat (asleep)!h6 T#.......# .#!h_ 3 8.0 (8  !h VA jackal, a goblin and a rat come into view.!h c.rr!hi .===9.0 (9!hZ !hU - _The rat squeaks loudly.!h  # #  . #. ..#  #.#.######..#######.r......... ....#####.....##.....##. #.........#....#..##'##...#....!ho #. ##...##..#..gh##.....##..#.#.#.......#..# #+...<...+!h_ !hݷ J.r!h= 9---10.0 (1.0)!hO !h  !hN !hV..vvr(ally target) !hV2--------=--1 !h\ !h]`/ _You conjure some foxfire! !h|  You conjure some foxfire!  The jackal barks! The goblin shouts! You hear a shout!  The foxfire hits the rat. !h u.hg !hh n !h-  !hQ , !hZ .§v..@§v.§§§vh !h ! 6g..(ally target) !hE% 1----------------8=2 !h, |§§§§§ !h/ G _You kill the rat! !h [  You conjure some foxfire! The foxfire hits the jackal. !h §§§§.g   goblin (ally target) !h  !h , !h  !h  !hP  !h , !h  !h !ha §§§§§§§§vv.h   jackal (distracted) !hhg   goblin (ally target)  You kill the jackal!A jackal comes into view.The foxfire hits the goblin. !hܕ !h[ !hT  The goblin is heavily wounded.The foxfire hits the goblin. !h^§§).unaware) !h' !h/v§v§§§.§. !hO/c§....h !h30----------------33-3Foxfire !h+;n§§§ !hN>J _You kill the goblin! !h/ ^§§§ !h 8- !h t§§§§ !hL K _You are out of magic!!h s##.## #....#.######..#######.......................v§ .v§....#..#####@§....##.....##§ #.........#§#...##'##...#)... ##...##..#. ##.....##..#.#h#.......#..# #+...<...+ #.......#!hDB!h,!h!h[n!h9 §§§§§v§v.hh..h 2 jackals (1 distracted, 1 ally target)A jackal comes into view.!h9B!hРT  The foxfire hits the jackal but does no damage.!hެ J§.§..§.§.§v..hh.KJ   endoplasm (distracted)hh 2 jackals (1 unaware, 1 ally target)K   kobold  An endoplasm comes into view.-4!h`>§§!htu _A kobold comes into view. It is wielding a +0 dagger.!hu##.## #..# #.#J######..#######............. ..........§. ..........§.....# ....#####..§....###....@##.§...# #.........#.§..#!h<##'##...#v..h #. ##...##..#.h.. ..##..#.#K #.......#..# #!h) +...<...+ .# #.......# .# ###!h'o...-5!h.!h!hZ|#.## #..#!h #.#J######..#######............. ............ ................# ....#####.......#!h##.....##.....# #.....@...#.§..#!h##'##...#v..h #. ##...##..#.h..!h % ##.....##..#.#K #.......#..# #!h/^ +...<...+ .# #.......# .# ##.....##!hm+ ##!h,!hjhh   jackal!h&6!h!h!h # #..# #.#J######..#######............. ...... ........# ....#####.......###.....##.....# #.........#.§..##...##@##...#v..h!h   #. ##...##.h#.h.. ##.....##..#.#K #.......#..# # +...<...+ .#!h| J #.......# .# ##.....## ##...## ##+!hy" <--------!h" 7!hs' !h* Q _There is an open door here.!h Z .#J######..#######...................... ................#...#####......##.....## #.........#.§#...##'##...#v..h ##.@.##.h#.h.. ##.....##..#.#K#.......#..# # ##+##!h !h -8 _!hV !hU !h ##................#####.........+9!hГ !h ) _You close the door.!h!h ?&4!hC!h&F!hƯi ...##.....##.....# #.#.§..# #...##+##...#v..h #. ##...##.h#.h..!hG7 ##.....##..#.#K #.#..# # +...<...+ .# #.# .# ##.@...##!hk ##...## ##+##!hhK'h   jackalK   kobold!h!h&5!h!h. _A kobold opens the door.!ho{\ ...##.....##.....# #....hK...#.§..# #...##'##...#v..h #. ##...##.h#.h.. ##.....##..#.#K #.#..# # +...<...+ .# #.# .# ##@....## ##...## ##+##!h}!h~!h !h,S..Kh!hʆ&6!h!hk!!hi #.........#.§..# #...##K##...#v..h #. ##h..##.h#.h..  ##.....##..#.#K #....# # +...<...+ .# #.......# .# ### ## +## !!hn!!hf!!h!'Kh========7!!h!!h' '......####.....###!!h ,!!hI L.Kh!!h &8!!h !!h ( _You open the door.#!h#...##'##...#v..h #. ##...##.h#.h..  ##.K.#.#K #..h....#..# # +...<...+ .# #.......# .# ### ## ## #.........#...##.....##.....#####..... ....######. ##!h#!h#!h#!hrL.Kh#!h&9#!h#!hQ _There is an open door here.#!hT #. ##...##.h#.h..  ##.....##..#.#K #..K....#..# # +...<...+ .# #..h....# .# ##.....##..# #.##..##...##'##...##.....@...#...##.....##.....#####.. .... .......# ######.  # #!hq #!h J.h#!h .30 _#!h! #!h$ %!hu  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%!h*%!hO*%!h/%!h1P _You don't know that spell.*!hxa ##...#..K.+...#....#.h.#..+*!hb &1*!hg *!h=j ) _You close the door.-!hy6 ##...#.#K #..K....#..# # +...<...+ .# #.......#..# ##.h...##..# #. ##...##..# #...##+##...# ......# ...##....@##.....#####......#-!h6.... ......#...# #####.###. -!h>-!h>&2-!heB-!hD.!h )#..K....#..# # +...<...+ .# #.......#..# ##.h...##..# ##. ##...##..# .##...##+##...#..#......#...#...##.....##....#.#####@.....#...............# ...####...#####.# .!h`j##. #... .K... ......K   kobold (asleep)#.###.##. ...!h  A kobold comes into view. It is wielding a +0 dagger..!huK.K.!h0===3.!h.!h( _The kobold shouts!4!h`S#..K....#..# # +...<...+ .# #.#..# ###.h...##..#.# #. ##...##..#..# #...##+##...#..# #.........#...# ...##.....##....# ....#####.@....# .# ...####...#####.# ##. #K.. ..# ..... ....... #.###.##. ..4!hkb4!h*hG.K4!hh0---44!hm4!hQp5!h .#.#.'vv(ally target)5!h; 5!h 5!h hK.h   jackalK   kobold (ally target)5!h P=--55!h 5!hս P _You conjure some foxfire! Something unseen opens the door.8!hu X#..K....#..# # +...<...+ .#.##.......#..#?# ##.h...##..#.# #. ##...##..#..# #...##h##...#..# #.........#...# ...##.....##v...# ....#####..@...# .v....# ...####..K#####.# ##. #...# ..... ........ ..K   kobold (ally target)#.###.# . 8!h,8!hQ §vv§Found a scroll labelled PYDIUNI ZYIVE.8!hA,8!hx  The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.8!hW§)8!h(,8!h-h##§§.§h   jackal8!h1741-68!h88!h>J _You kill the kobold!>!hk[##.....##..#.#K#..K....#..#.# +...<...+..#.# #.......#..#?#  ##.h#.# #. ##...##..#..# #...##K##...#..#  #.........#...# ...##....h##§@..# >!hk....#####.§....# .......§....# ...####..)#####.###. #... ...# ##... K   kobold...... ...#.###.#>!h ll..#. ..>!hm>!hm>!hdv;'K.##.h..h   jackalK   kobold>!h w@-7>!h}>!h?!h#.##.h#.h.. ##.....##..#.#K#..K....#..#.# +...<...+..#.# #.......#..#?#  ##.h...##..#.# #. ##...##..#..# #...##'### ?!h #.....K...#.@.# ...##.....##....# ....#####h.....# ............#...####..)#####.###. #... ... # ##......... ...#.###.#..?!hC?!h!?!h@h.?!hd&8?!h6?!h&#...##'##...#v..h #.##.h#.... ##.....##..#.#K#..K....#..#.# +...<...+..#.# #.......#..#?#  ##.h...##..#.# #. ##...##..#..# #...##'###  #.....K...#...#  ...##.....##h...# ....#####?!hx............#  ...####..)#####.#  ##. #... #...# ###......... ...?!h,?!hwh.KK   kobold?!h&9?!h?!hžC!hd,,C!hx7mvvh..KC!h7*(ally target)C!h<8b0--------=40C!hj81FoxfireC!h7KE _You conjure some foxfire!E!h4=  You miss the jackal. Your tail-slap misses the jackal.The foxfire hits the jackal.E!hE!h  The jackal is almost dead.The foxfire hits the jackal..†K   koboldE!hQ,E!hZQ...KE!h<^/581E!h=fE!hviJ _You kill the jackal!G!hM #.........#.§..#..##'##...#)..hG!hd#. ##...##.h#....#.....##..#.#K#..K....#.+...<...+..#........#..#?G!h ##.h...##..# ##...##..#.#...##'##...#† #.....K...#...##.....##....#.K   kobold.G!h*###G!hG!hdK.-G!h& 2G!h:G!h: G!h3y...##.....##... #.........#....#..##'##...#)..h#. ##...##.h#....#.....#K#..K....#+...<...+..#........#..#? ##.h...##..# ##...##..#.#...##'##...#† #.....K...#.  ...##.....##.K#####. ..............  G!h...####..)#####.#  ##. ##...G!hEG!h G!h!~K.-3G!h)G!hk+H!h y ....#####.....##.....##.....# #.........#....#..##'##...#)..h#. ##...##.h#....#.....#K#..K....#+...<...+..#........ ##.h...##..# ##...##..#..H!h #...##'##...#†K #.....K...#...##.....#######.. ..............  ...####..)#####.#H!hl H!hA :K.H!h &--------H!h 4H!hכ H!hz _You see here a scroll labelled PYDIUNI ZYIVE.K!h@ K!h :K.K!hQ &5K!h K!h c _b - a scroll labelled PYDIUNI ZYIVEN!hA#M..... ....#####...  ...##.....##.....# #.........#....#..##'##...#)..h#. ##...##.h#....#.....#K#..K....#+...<...+N!h.......#..#. ##.h...##..#K#. ##...##..#..##K   kobold....#.....#N!hN!h`K.6N!hN!hN!h^0 M.........  ....#####...  ...##.....##. #.........#....##..##'##...#)...#. ##...##.h#....#.....#K#..K....#N!h0 +...<...+..#........#..#K##.h...##..#.#K   kobold...#....#N!h3 N!h< `K.7N!hB N!hD O!hO#####...........  ....#####..  ...##.....##.....# # #.........#....##.###..##'##...#)........#. ##...##.h#.....?...#.....#K#..K....#..#.+...<...+..#K....... ##.h...##..# ##...##..#.#...##'##...#†O!h^ #.....K...#....##.....##O!hO!h!  Found a scroll labelled NIDEPA POCIC. The kobold attacks as it pursues you!O!h J.K.J   endoplasmK   kobold  The kobold hits you but does no damage.O!hz1=========8FoxfireO!hkO!hT^ _The endoplasm quivers.P!h  #.#J######..#######....  ..........  ....#####..  ...##.....##.....# #  #.........#....##.###..##'##...#).....#. ##...##.h#.@J..?...#.....##..#.#......#..K....#..#K# .....P!hp +...<...+.............. ##.h...##..### ##...##..#.#...##'##...#† #.....K...#P!h# P!h, :K.P!h- &9P!hf3 P!h4 @ _The endoplasm hits you but does no damage.T!h& vv(ally target)(ally target)  You conjure some foxfire! The kobold hits you but does no damage.  The endoplasm freezes you.You are frozen.T!htB1------0T!h--------50FoxfireSlow T!hT!h\ _You feel yourself slow down.W!h[# #. ..#  #.#J######..## ##### ...  ..........# .#####.......# ...##.....##.....# # ......#....##.#####...##'##...#vv@......##.##.h#..J..?...###.....##..#K#......#W!h##..K....#..#.#......#+...<...+..#.#......##.......#..#.#...... ##.h#.#########. ##...##..#..#  #...##'##...#†.#W!hW!h@ §v The foxfire hits the endoplasm.W!hkW!hx  The endoplasm is almost dead.The foxfire hits the endoplasm.W!hc~..K   koboldW!h,W!h §..K.  You kill the endoplasm!W!h 5661.5 (1.5W!h:§W!hc _The kobold attacks as it pursues you! The kobold hits you but does no damage.Y!hc # .# # #. ... #.#J######..###  #####....  Y!hR .........#  ....#####.......#  ...##.....##.....# #  #.........#..@.##.#### #...##'##...#§........#Y!h,c#. ##...##.h#..K..?...# ##.....##..#.#......#Y!hS #..K....#..#.#......#Y!h{~ +...<...+..#.#......# #.......#..#.#......#Y!h ##.h...##..#.######## #. ##...##..#Y!h ..#Y!hY!hF)K.Y!hce0-------3.0Y!h7Y!ha _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.\!hu # # ...# # # #. ...# )# #.#.######..###.# #####...... .........# ....#####.......# \!hRwl...##.....##..@..# #  #.........#....##.#### #...##'##...#)K.......##. ##...##..#.....?...# ##.....##..#.#.# #..K....#..#.#......# +...<...+..#.#..# #.......#..#.#......# ##.h...##..#.########\!hd{9  Found a short sword.\!h K.  You feel yourself speed up.The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.\!hY7/14 ------4.5\!h\!hT _The kobold closely misses you.]!hp  ..#  # ...# # # #. ...# )#]!h ~ #.#.######..###.# #####..#....# .........#]!h  ....#####...@...# ]!h% Q...##.....##.....# #  #.........#.K..##.####]!h < #...##'##...#)........##. ###.....?..# ##.....##..#.#......# #..K....#..#.#]!h ..# +...<...+..#.#.]!h ]..# #.......#..#.#......#]!h ]!hZ :K.]!hK }8=------------50]!h ]!h c _The kobold attacks as it pursues you! The kobold hits you but does no damage._!h#..#  #..#  # ...# # # #. ...# )# _!hFm #.#.######..###.# ###### ....#..........# _!hr#.#####.......# ...##.....##.K...# # _!h......#....##.#####...##'##...#)......_!h4..##._!h<##..#.....?...# ##.....##..#.#......#_!h #..K....#..#.#._!h5Z+...<...+_!h_!h::K._!h.-6_!hh_!h`!hOR#... #..#  ###..#  # ....# # `!hiP# #. ...# )#  #.#.######..###.#  ######  ....#................##.....#####....K..# #...##.....##.....# #......#....##.###`!hP##...##'##...#)........# #.`!hP%##..#.....?...###.....##..#.#....`!hPW..##..K....#`!hS`!h]AK.`!hR^9-7`!h6f`!h'ha!h5#.. #... . #..#  #.###..#  # #......# # # #. .....# )#  a!h\6 #.#.######..###.# ###### ......#  ..............K.##......#####.......# #### ...##.....##.....# #a!h6......#....##.####  #...##'##...#).....a!h6...#  #.##..#.....?a!h6i...###.....#a!h9a!h@:K.a!hA&8a!h(Ha!h$Jb!hb#.. #... . #..# #.###..# # #......# # # #. .....# )# #.#.######..###.# .# K...# .b!hS##..... ....#####.# .######.....##.....# #  #...#....##.#### #...##'##...#)... #. ##...##..#....b!hs+ b!h)b!hC==9b!h b!h ; _The kobold hits you with a +0 dagger.c!hc#.. #... . #..# #.###..# # #......# ## # #. .....# )# #.#.######..###.# .# K...# ##..... #####.# .####c!h##.....##.....# .# #.#....##.#### ...##'##...#)........# . ##...##..#.....?...# c!hAc!h8K.c!h#1c!h)X========-60Foxfirec!hc!hke!hSvv(ally target)e!hz7-0--------=1Foxfiree!he!h U _You conjure some foxfire! The kobold hits you with a +0 dagger.h!h? #..#.. #..# #.###..# # #......# #### #. .....# .)#  #.#.######..###v# ##............K.v# ....@# ##........#####.......##.######. ##.....##.....##.#........#....##.#### ..##'##...#)........#  ##...##..#.....?...# ##.....##..#.#......# #..K....h!h §v§v The foxfire hits the kobold.h!h_h!hh . The kobold is heavily wounded.The foxfire hits the kobold.h!hh!hDh!h §..§K  The kobold is severely wounded.h!ha&2h!hB§§h!hZc _The kobold attacks as it pursues you! The kobold hits you but does no damage.j!hKM  .. #..# #.###..#.  # #......#.##j!hjm #. .....# .)  #.#.######..###§ ##..K.# ............##........ ..#####.......##.######...j!h#.K   kobold....j!h"U #.. #... . #..# #.  # .###  # #.  .)#  ##..###§#.......@#......K.#.....##.. .....##.######. .....##.##....##.#### .#)........#  .?...#  k!h #.. #... . #..#k!h #.  # .###  # #.  .)#  ##..###§#k!h.......@#......K.#.....##.. k!h.....##.##.....##.#k!h#....##.#### .#)...... k!hQM .?.k!hS .  The kobold hits you with a +0 dagger.k!hX4-------3k!hk!hV _* * * LOW HITPOINT WARNING * * *k!h\0JM  .. #..#  #.###..#.  # #......#.## #. .....#..)  #.#.######..### ##..K.# ..............##.........##.##.K   kobold.#.?.k!h1k!h6:K.k!h7i5==-----4k!h:k!h<k!h rM  .. #..#  #.###..#.  # #.## #. .....#..  #.#.######..###. ##.......K .................#.......K   kobold..#.#)......k!hP :K.k!hƬ O---------5k!h k!h T _You see here a +0 short sword.m!hk9  c - a +0 short swordm!h*l.=6m!hpm!hBsS _The kobold barely misses you.o!hE o!h Inventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 short sword o!h, Scrolls (go to first with ?)  b - a scroll labelled PYDIUNI ZYIVE Potions (go to first with !) o!h\ @ a - a potion of magicq!hߢc - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.7 XLs. q!hRDamage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ q!h“Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.s!hWs!h as!h fTamburutacaXP the FirebugDraconianHealth: 5/14========----------------#..Magic: 0/3------------------------#...AC: 4Str: 10. #..#EV: 11Int: 15#.###..#.SH: 0Dex: 11s!hf6# #......#.###XL:  1 Next: 66% Place: Dungeon:1  # #. .....#..@#Noise: =--------  Time: 66.5 (0.0)  #.#.######..###K#c) +0 short sword ##...............#Cast: Foxfire .................# ..............##........ ..#####.......##.######.K   kobold s!hGg##.....##.....##.# .........#....##.#### ..##'##...#)........# _The kobold attacks as it pursues you! The kobold hits you but does no damage.  The kobold hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * s!hg_You see here a +0 short sword.  c - a +0 short sword _The kobold barely misses you.s!hoK-7.0 (0.5s!hus!hw3 _c - a +0 short sword (weapon)u!h|  You hit the kobold.)u!h‘75=8.0 (1.0 _You kill the kobold!w!h3w!hw!h6==w!h-g   hobgoblin (wandering)gw!h`9-70.0 (2 _A hobgoblin comes into view.z!h%-### #.... #.... . #..#. #.###..#. # #......#.### # #. .....#.@.# #.#.######..###)##...#....#..#z!hh#.........#####.......##.######. .##.....##..g..##.# #.#....##.#### ...##'##...#).#z!hz!h$1.0 (1z!hz!h {!h s ##### #.....#### #........ . #..#...#.# #.###..#.....# # #......#@### # #. .....#...#  #.#.######..###)# ####..#....#......##........ ....#####.......##.######. ..##.....##..g..##.#  #.........#....##.####{!h-$ {!h$ &2{!h) {!h+ |!h M##  .##### ....#### ...... # #.###..#@....# # #.##### #. .....#...##.#.######..###)#|!h |!h f7====1|!h> M========3Foxfire|!h |!h }!h{v M## #.##### #.....### #........ #.# #.###..#.....}!hTw # #.###### #. .....#...#.##}!hx<4}!h\!hI ##  #.#####  #.....#### #..@.....# . #..#...#.# #.###..#.....# # #......#.##### # #. .....#...#  #.#.######..###!h.)# #####.......#.......#  .........##........!h(!h&5!he!h!hԘ## #.##### #.....#### #........#. #.@#...#.# #.###..#.....## #......#.###### #. ......#...#!h #.#.######..###)######...............#  ............#  ..##........ ....#####.##.######.!hW!h&6!h&!h !h$n### #.##### #.....#### #........#. #..#...#.# #.###@.#.....## #......#.#####!h# #.........#...#  #.#.######..###)######...............# ............# .....##........ ....#####.......##.######.##.....##..g..##.#!h!hֶZ==========7!h!h!hb ###.#####....####......#...##.##.# #....@.#.##### #...!h;..# .#.######..###).....###.....##.........#....##.####!hOr8=8!h!h ###.#####....#####.......#...##.##.#..#......#.##### #.....# .#.######..###).Cast: Foxfire..............##.#....#....##...##'##...#)........#!h!hr gg   hobgoblin (wandering)9!h%!h4(!h<(###.#####....######..... ..#...# #.##.#..#......#.##### #.....# .#.######@.###)#####...............#....................# !h=..........##.g......#####.#.######...##.....###  #.........######...##'##...#)........ ##...##..#.....?!h"B!huJrg.g!h#K0==80!hU!hvX+ _The hobgoblin shouts!!h/  #.##### #.....###### #........# .. #..#...#.# #.###..#.....#!h 0 9#..#......#.###### #.........#...#  #.#.######..###)#!h50 #####........@......# ....g# !h0 ##........ ....#####.##.#####!h0 #.##.....##.....##.# #.........#....##.####!h1 K##'##...#)........# #. ##...##..#.....!h91 p?...# ..##..#.#......#!hf1 !h; !hC ;g.!hC /--1!hL !hO !hxt #.....###### #........# .. #..#...#.# #.###..#.....##..#......#.###### #.........#...#  #.#.######..###)######.............g.# .......# ##........ ....#####.##.######.##.....##.....##.# #.........#....##.######'##...#)........# #. ##...##..#.....!h+!?...# ..##..#.#......# #..K....#..#.#......#!h,!h{9===--2!h!hKM@## #........# .. #..#...#.# #.###..#.....##..#......#.###### #...#...#  #.#.######..###)######.............g.# .......# ##........ ....#####.##.######.##.....##.....##.#  #.........#....##.######'##...#).......!hMO.# #. ##...##..#.....?...# ..##..#.#......# #..K....#..#.#....# +...<...+..#.#......#!hO!hUQ!hYM.g!hZ&3!hg!hi!hd' .. #..#...#.# #.###..#.....##..#......#.###### #...#...#  #.#.######..###)######...............#!hF(= ....g...# ..##........ ....#####.##.######.##.....##.....##.#  #.........#....##.####..##'##...#)........# #. ##...##..#.!h(?...# ..##..#.#......# #..K....#..#.#......#!hF) +...<...+..#.#......# #.......#..#.#......#!h,!h5^g.4!h)=!h>?!h8 l #.###..#.....##..#......#.###### #...#...#  #.#.######..###)######...............# ...............g....# ................##....... ....#####.##.########....@##.....##.# !h  #.........#....##.######'##...#)........# #. ##...##..#.....?...# ..##..#.#......# #.......#..#.#......# +...<...+..#.#......# #.......#..#.#......# ##.h...##..#.########!h/ !h 8g.!hz ]2========5!hΧ !h !hg:#..#......#.###### #...#...#  #.#.######..###)######...............#!hͭ| ..............g.....# ................##...... ....#####.......##.#####!h##.....##.....##.#  #.....@...#....##.####!hx##'##...#)........#!h9j #. ##...##..#.....?...# ##.....##..#.#..!hY....# #.......#..#.#......#!hx +...<...+..#.#......# #.......#..!hf#.#......# ##.....##..#.######!hY###. ##.#!h{!hL.g!hAC==6!h_!h!h9 Q# #...#...#  #.#.######..###)######...............# ......#!h9  ....g...##..... ....#####.......##.######.....##.....##.#  #.........#....##.#####...##@##...#)........#!h!:  #. ##...##..#.....?...# ##.....##..#.#......# #.......#..#.#......# +...<...+..!hq: `#.#......# #.......#..#.#......# ##.....##..#.#########. ##...##..#..#!h: N #...##'##...#†.#!hPD !hE [10/14==7!hGL !hP Q _There is an open door here.!hA #.#.######..###)######...............# .....# ..g...##.... ....#####.......##.###.##.....##.....##.#  #.........#....##.####...##'##...#)........ #. ##@..##..#.....?... ..##..#.#...... ..#..#.#...... +...<...+..#.#...... #.......#..#.#...... ###..#.#######. ##.# #...##'##...#†.# #.....K...#...#!hjlgg   hobgoblin!h-8 _!h !hX!hg........###.g...#...+!h'A==============!h^9!h!hڕ> _As you close the door, it creaks loudly!!hZ#####...............# .....# g...##... ....#####.g.....##.####.....##.....##.#  #.........#....##.####+##...#)....... #. ##...##..#.....? ..##..#.#.. ..#..#.# +...<...+..#.#!h #.......#..#.# ###..#.#######. ##.# #...##'##...#†.# #.........#...#...##.....##....#!h!hYH------90!h!h!hR{ a .....# g...##.. ....#####.g.....##.###.....##.....##. #.........#....##.###+##...#)...... #. ##...##..#.....? ..##..#.#.. ..#..#.# +...<...+..#.# #.......#..#.# ###..#.######. ##.# #...##'##...#†.#!h{  #.........#...#...##.....##....# ....#####......#!h !h 1===------1!hT !hދ !hžg#..'#..!h,#....##..#.!hQ(#!h) ..#....#.g.'g   hobgoblin!hI!hޯ&2!hH` _You open the door. A hobgoblin breaks down the door.!hn g...##. ....#####.......### ...##.....##.....##.#. .#.....g...#....##.#..#...##'##...#).......#. ##...##..#.....?#..##.....##..#.#..#....#..#.##..@...<...+..#.# #..#.......#..#.# #..###..#.####..#. ##.##..#...##'##...#†.# #. .#.........#...#!h[ # ...##.....#....# ....#####......# .........#!h!h%L.g!h%&3!h-!h0Q _There is an open door here.!h-E ....#####.......###....##.....##.....## #...#.........#....## #..#...##g##...#)... ..#..##...##..# #..##.....##..#.#.. #....#..#.# #..'...<...+..#.# #.@#.......#..#.# #..##.....##..#.###..#..##...##..#..# !h .#..#...##'##...#†.# #. .#.........#...# #....##.....##....# # ....#####......#...............#####..)#####.#!h0!hhv'g4 _!h .....#'###g..##...........+...<..!hM B=5!h !h ) _You close the door.!h;#....##.....##..... #...#.........#.... #..#...##'##...#)... ..#..##g..##..# #..##.....##..#.# #..#.......#..#.# #..+...<...+..#.# #..#.......#..#.# #@.###..#.###..#..##!h.# #..#...##'##...#†.# #...#.........#...# #....##.....##....# #......#####......#  ............# .....####..)#####.#  ##. #... #... !h!h U2==6!h!!h"!h  #...#.........#.... #..#...##'##...#).. #..#..##g..##..##.#..##.....##..#.##.#..#.......#..#.##.#..+...<...+..#.##.#..#.......#..#.##.#..###..#.##.@#..##. #..#...##'##...#†.# #...#.........#...# #....##.....##....# #......#####......# ............# .....####..)#####.######.# #... #..!h  # ..... ###!h ##..#...g.'.g   hobgoblin!h !h !h &7!h !h 1 _A hobgoblin opens the door.!hz ###'##...#) #..#..##...##..# #.#..##.....##..# #.#..#g......#..#. #.#..'...<...+..#. #.#..#.......#..#. #.#..###..#. #..#..##.!hq{ #@.#...##'##...#†. #...#.........#... #....##.....##.... #......#####...... ............ .....####..)#####.#####.# #... #. #.. ..... ## .!h[}!h.g3========8!h]  ##...##..#.#..##.....##..#.#.........g...<...+..#.......#.##.....#.#..##...##..#....##'##...#†.#.........#...##.....##...#####...!hʓ .....####..)######g   hobgoblin#..#.###.#!hʕ !h L'g!hH &9!h; !hL !h#..##.....##..#..#.........'...<...+g#.......#.##.....#.#..##...##..#....##'##...#†.#.........#...##.....##...#####........#.....####..)##########.# #...  #.. ..# #.. #.###.# ..!h!h.g3====100.0 (1.0)!h{.......'...<...+.#.......#g.##.....#.#..##...##..#....##'##...#†.#.........#...##.....##...#####..#........###.....####..)#########.# #...  #.....# #...  #.###.##.# .. !hH|!hK.g!h&1!hȊ!h!h!h .gvv(ally target)!he2--------=2!h!h/ _You conjure some foxfire!!h66 ,!h: vv§ You conjure some foxfire! The foxfire hits the hobgoblin.!h ,!h  The hobgoblin is severely wounded.The foxfire hits the hobgoblin.!h V†§!hE!hK{.§§vv!hN~1----------------913!hT;§!hWM _You kill the hobgoblin!!hI!hJB==!hB!h$!hX!hk!h!hC64==!hh!hR !h"1 _HP restored.!h/$!h+!hl2!h6I!h7` _Your foxfire dissipates. x2!h:8>--------!h8!h:!h:!hn;!h=!h=:==!h;?!h@,!hA!hC,!hD!hF,!h`G!hI!h;IT2========!hI!hK,!hL!hN,!hYO!h7Q,!hVl========!h}V!hzX,!h-Y!he[,!h[!hK^,!hc!hh!hi!h$j!h7l!hl!hm!hp!hq!hSr!hu!h.w!h*|!hʀ!h!h‚!hֆ!ht!h3!h========!ht!he!hs !h!h9_Magic restored.!h!h!h!h!hD!h͙!h3!h!h !hQ!h!hn!hQ!hu!h!h*#========!hc!h !hY!h(!hz!h-!h!h!h!h!h\!h!h4!h!hX!h !hq!h#!h!h!h[!h!h!hW!h !h#.#..##...!h !h#.#..#....!h !hA/#.#..'...<!hb !h#.#..#....!h !h#.#..##..!h !h"#..#..##..!hpU. #†.#...##'#!h[....####### #...#..!hYg......@..####....##!h'-!hP\....#####...##......####!hs]. ###............!h !hI###.....####.!hk #####.# #..!h  !h]#....... g   goblin (asleep)!h !h#......!h !h+#.###.!hg.#.# ..!h!hv !h !h35.0 (3!h  2.0)  !h1IA goblin comes into view. It is wielding a +0 dagger.!hP!hG !h !hThe goblin shouts!!h<!hg!h .g!hRg   hobgoblin (wan!hdering)!hN2g   goblin!h!h+==!hp6.0 (33!hE!h !h`!h8_A hobgoblin comes into view.!h!h #.#..## #.#..# #.#..'...<!h{ #.#..# #.#..##. #..#..##.g. #†.#...##'.# #...#.g....@...####....##.#####...##........ ###...# ###.....#### #####.# # # # #.### #.# .g.gg7.0 (1.0) _The hobgoblin shouts!!h 0 #.#..## #.#..# #.#..'.... #.#..##.# #.#..##... #..#..##.. #†.#...##.g..# #...#!h 3.g.####....##.#####...##........ ###.### ###.....#### #####.# # # # #. #.#!h !hX !hZ G.g.g.!h /--8!h !h| !hl#.#..##.#.#..#.#.#..'...<. #.#..#.#.# #.#..##..... #..#..##...... #†.#...##'....g.# #...#......g..@...####....##.......#####...##......#..... ###..#### ###.....####.#####.# #.#.#.#.##.# .!h!hL!h?G.g.g.!hA--9!h !h !hUZ#.#..##.#.#..#.#.#..'...<.. #.#..#.#.# #.#..##..... #..#..##...... !h[#†.#...##'#.....g# #...#.......g..@..####....##.......#####...##......#!hϽ..... ###.#### !h###.....####.#####.# #.#.!h#.#.###.!h0B#.# .!h!hv.g.!h'40!h!h!h /#.#..##.#.#..#.#.#..'...<.. #.#..#.#.# #.#..##..... #..#..##...#..... #†.#...##'#.....g# #...#..g..@.####....##.!h ......#####...##......#..... ###.#### ###.....####..)#####.# #.#.#.#.###.# !h !h& !h F.g.g.!hV &1!h> !h< !hV G#.#..##.....##.#..#.#.#..'...<.. #.#..#.#.# #.#..##.....#.... #..#..##...#..... !h #†.#...##'##.......# #...#.......g.g..@####....##.....#......#####...##......#####...... ###......#### ###.....####..)#######. #. !hܬ !h԰ !h. @.g.g.!hе &2!hк !h !hw.ggvv(ally target)2--------=3!h8!h / _You conjure some foxfire!!h\#.#..#..#.#..'...<...+.#.#..#.......##.##.#..###....#.##..#†.#...##'##........####### #...#.........!h!q.ggv.####....##.....##......#####v@.##......#####....... ###...............!hC#### ###.....####..)## !hc#####.# #... #.....!hX... ###.# !hY#.# .. !h!h$A  The foxfire hits the goblin.!h(r)vv§!hG,!h!h v§§ (ally target)  You kill the goblin!The foxfire hits the hobgoblin.!ht2,!h8{.g§§§!h~9!h?#.#..#.......# TamburutacaXP the Firebug#.#..'...<...+ Draconian.#.#..#.......# Health: 14/14 ========================#.##.#..##.....## Magic: 2/3================--------....!h?#..#..##...##. AC: 4Str: 10.....#†.#...##'##.. EV: 11Int: 15......####### #...#......... SH: 0!h@-Dex: 11!h,@%.........g§§####....##.....## XL:  1 Next: 100% Place: Dungeon:1!hW@ ......#####§@.##......#####.. Noise: ---------  Time: 144.0 (1.0)..... ###................ c) +0 short sword####!h@###.....####..)## Cast: Foxfire#####.# #...#........!h@{#.......g   hobgoblin#.###.#!h@#.# .. _A hobgoblin comes into view. _The hobgoblin shouts! !h@i_You conjure some foxfire!  The foxfire hits the goblin.  You kill the goblin!!h@5The foxfire hits the hobgoblin.!hUB - _The hobgoblin is heavily wounded.You have reached level 2!!hK/  --more--!h n20/203/5--2 0% !hI ;§!h 4 _!hhA !hG ])gv.!hWG Gv(ally target)!hG k2-------=!h'H 5!hGN !hRQ / _You conjure some foxfire!!hsI#.#..#.#.#.#..'...<...+.. #.#..#.#.#.# #.#..##.....##..... #..#..##...##...... !h#†.#...##'##.......####### #...#.#.)gv####....##.....##.!h......#####..@##......#####...... ###v.#### !h'###.....####..)######.# #.!hL1 !h!h` D  The foxfire hits the hobgoblin.!h^†v§!hOO,!hO!hP!hlWL§§!hZ66-6!h`T§§!h^cM _You kill the hobgoblin!!h !h9 !h !h$ !h !hb !h !h !hW !h ,!hO !h{ B!hh ] _Your foxfire dissipates.!h ;-----!h !hu ,!ha !h !h !h !h B!h !hS Q3=====!h0 !hE ,!h[ !ht !h !h !h ,!h!h!h66=====!h@!h,!h!h@ ,!h !h !h9 !h !h!h!h!h!h+!h!h=,!hs!ht!hQ4=====!hz!h ,!h!h,!h!hp ,!h;!!h"S=====!h.$!h%,!hX&!h(!h)!h)!h,,!h,!h.,!h/!h4B!h4,!h~5!h97!h`7!h<8!h;:e5=====!hG;!h?!h}D!hD!hE!hG!hI,!hJ!hL!hO,!hzP!hQ!hS!h)T======!hT!hIV!hlX,!h)Y!hZ!h],!h^!hP_!h%a!hMa!hOb!he!hf,!hg!h5i!h1k!hTk!h&l!hAo!hfq!hr!hs,!ht!hv!h}U....)†.####....##.....##....# .#####...##......#####......#  ###....................#  ###.....####..)#####.#  !h.~#####.####...# #...  #........# ###...  ##.......# ...  !h~##.###.## ..  #@# .. - #......# #......#!h~D..............##.##.h... #.# h   jackal (wandering)!h~.... #.#.... #.#!hv086.0 (40.0)!h?h.!hb,7.0 (41!hv!h&!h#####.....#####.. ###............... ###.....####..)##### #####.####...# #... #......##...#....  ##.###.# #####.##..  !hj#....@.# ...h....##.#..... # .## !h3 !h1.!h18.0 (1.0)!h!h!h3!h!h~!hg ###........# ###.....####..)#####.# #####.####...# #... #........# ###... ##.......# ... ##.###.## ..#####.##..   #......#  #...@..#h...###.##. #. !h#.#. #.#h   jackal (wandering)## #.#. .#!hp&0!h!h]..hh!h4==9.0 (1!hY!h' _The jackal barks!!h !hF }vv.h(ally target)!h a4------90!hQ !h / _You conjure some foxfire!!h ,!h !hP !h !h §§.@§vv§§You conjure some foxfire!!he !h̓ !h] ,!hk vh§ The foxfire hits the jackal but does no damage.  The foxfire hits the jackal.!h !h\P§.v!h§.@§.h§§§v!hNR3-----------!hp1!h§§§§!h^ _The jackal is heavily wounded.!hD ,!hhE ,!h+K % §§§v.@§§§v§ You conjure some foxfire! The foxfire hits the jackal.!h: ,!h .§§hv@...vv§!h o2----------2!h a§§§!h^ _ _The jackal is severely wounded.!hm..#####...#######......# .. ###....................# ####.....####..)#####.######.####...# #...  #........# ###.......# ##.###.##.!hn #####.##.. #..@§§.# #.hv...# ......vv§.##......##.###...... #.##...... #.#..... #.#.#### #.#!h@n&...#!hzA  The foxfire hits the jackal.!hw~§.§!h,!hP!h!h0!h_!h!h,!hw!h>!hF ..§§§§§v.§v!hRM-----133!hC§§!hJ _You kill the jackal!!hI3!hJ!hK!hL!h1M!hM!hM!hTN!hWV!hV!h\^!hBa,!hd!hf` _Your foxfire dissipates. x2!hf!h h!hlj,!hk!h@n,!h}o!hq,!hr!het,!hu!hxg3=====!h3y!hn{!h{!h|!hV~,!h3!h!h!h!h!hԃ======!h!h",!h!h,,!h)!h=,!h!h,!h!h!h!h!h^,!h[!hsg4=====!h!h,!h!h,!h!h,!hC!h!h!hۨ6=====!h!h:,!hC!h5,!h!h,!h!hB!hY,!h\!h,!h!hy!hϽH5=====!h!h!h,!hI!hF!h-## #####..)#####.# #####.####...# #... #........# ###. ##.......# . ##.###.## . #####.##..  ..[ #......#  .....#......# ......#-223.0 (30.0)##......##.###......##.# #......##.#...##.#######.#!hu#... .#### !h!hF-4.0 (31!h!h1H _Found a ring mail.!h 3!h !hs !h ,!h ,!h !hD ======!h !h !h ,!h !hR !hf ,!h !h !h B!h a  You see here a +0 ring mail.!hU !h  _!h !h !h !h !h !hO !h !h !hE !hV,!h !hU@ _You now have 9 gold pieces.!h!hJ !h !h !h:!hi!h!h,!h!hL _You now have 17 gold pieces (gained 8).!h3!h!h !!h"!hm"!h"!h$!h'B!hE0  You see here a +0 ring mail.!hE6a _!h.7,!hN8!hZ:!he<,!hi=!h?!hTA,!hLB!hD!hF,!hG!h.I!h%K,!hL!h"O!hP!hP!hJQ!hS!hU,!hOW!hTY!h[,!h\!h%_!ha,!ha!hbd!hf,!hPg!hh!hj!hk!hl!h|m!ho!ho!hp!hr!hy ##########.####...# #... #...# #........# ###... #...# ##.......# ... !hy#####...# ##.###.## .. #.......########.##.. #.......[..#......# !h(z#..........#......# ######............# !h~[###......##@## #......##.# ##......##.# #.......###...#######...# K.# K   kobold (missile, asleep)##### ### !hcR 53.0 (29KK!hy)A kobold comes into view. It is wielding a +0 short sword.!hB((((((!h&(!ho..@....!hL4=4.0 (30!h!hn _The kobold throws a stone. The stone closely misses you.!h{ ###.....####..)#####.# ##########.####...# #...  #...# #........# ###... #...# ##.......#.  #####...# ##.###.##.. !hܒe #.......########.##..  #.[..#......#  #..........#......#######.........@..####......##.## #......##.# ##......##.# #.......#!h7#.# #...######.# #...# K.###### ###!hC!hoKK   kobold (missile).!h9-5.0 (1.0)!hע!hx!h a# ###.....####..)#####.# #.####...# #... #...# #........# ### #...# ##.......#  #####...# ##.###.##  #.########.##.. #.[..#......# #.#......# ######.# ###......##.## #......##.# ##......##.# #.......##.# #...######K# #...# ..# ##### ###!hf 7-!hċ 6!h !h ##########.####...# #... #...# #........# ###. #...# ##.......# #####...# ##.###.##  #.......########.##..   #.......[..#......#  #....#......# ######......# #####.## #......##.###......##.# .##.# #...######K# #...# ..# ##### ### !h;!h&7!h!h!h | #...# #........# ### #...# ##.......# #####...# ##.###.##  #.......########.##..  #.[..#......#  #....#......# ######............# #####.## #....@.##.##......##.# .##.# #...######K# #...# ..# ##### ### !hi! Y8!h_ #...# ##.# #####...# ##.###.## #.......########.##..  #.[..#......#  #....#......# ######............# ###!hZj##.## #......##.##...@..##.# .##.# #...######K# #...# ..# ##### ### !h!h &9!hX!h!hR  #...# ##.# #####...# ##.###.## #.########.##.. #.[..#......# #..........#......# ######...# ###......##.## #......##.# ##..@...##.# #.##.# #...######K#  #...# ..# ##### ###!h!hü 60!h!h!h]x #...# ##.# #####...# ##.###.## #.......########.##..!h #.......[..#......# #..........#......# ######....# ###......##.## #......##.# ##.@....##.#!hg #.##.# #...######K# #...# ..# ##### ###!h!hKK   kobold (missile)!hk&1!h_!hN,  #...# ##.# #####...# ##.###.## #.......########.##.. #.......[..#......#!h, u #..........#......# ######..K..# ###......##.## #......##.# ##@.....##.# #.##.#!h, e #...######K# !h -  #...# ..#  ##### ###!h/ !h7 8K.!hs= O(((((((!h ]....@..!h .=2!h !h m _The kobold throws a stone. The stone barely misses you.!hno!huK.vv, ally target)!hgv#4!hv5-----3!h[|!h !h!_You conjure some foxfire!!h@ ,!hAA ,!hA !hB !hG _ v§v§§§§§!hH /You conjure some foxfire!!h !h! 8.!hJ !h-K !hR ..§K§§§v§v.§!hNS !hS i3----------4!hY ?§§§!hY =§§!h[ H _The foxfire hits the kobold but does no damage. x2!h !hX B!h r  You conjure some foxfire! The foxfire hits the kobold.v)§§§§§§.§§v !ht !h !h !hD !hŒ ....v§.§§vv§§§!hs w2----------75!h i§§§§!h J _You kill the kobold!!h; Q!h !hq !h !h ,!hr !h0 ] _Your foxfire dissipates.!hF n!h !h# !h !hn !h 3!hQ !h6 g _Your foxfire dissipates. x2!ho !h! !h$ Q-----!h*' !h_4 !h5 g3=====!h9 !h): ,!h; !hl> ,!hn? !hA ,!hB !hG i=====!hVJ ,!hmM !hR ,!hLT !hV ,!hX !hZ ,!h}\ !h'_ ,!hc` !hb ,!h3d !hJf !hf Q4=====!hg !hi !hi !h0k !hvm ,!hn !h_q !hq !hr !hJu !hu ======!hv !h2y ,!hQz !h| !h| !hY !h ,!h !h ,!h; !h? ,!hՊ !h. ,!hS !h !h #5!hԐ ,=====!h !h͙ !h, ,!h} !hJ !h ,!hǥ !h !h ,!h, !h( !hӰ !hR ======!h ,!he !h !h] !h !h !h !hT !h !h5 !h !h !hn !hh !h !hY !h !h ,!h !h !hH `!hH !hf X!h ,!h !h !h ,!h !h7 !h ,!h !h !h ,!h !h7 !h !h> !h !h !h ,!ha !h !h !h !hv !h !hC ,!h !h !h !h !h1 !h2 !h? ,!h !h !h ,!h) !h n!hZ ,!h !h !h! ,!hk! !hw" !h# ,!h# !h$ !hV% !h% !h% !hN' !h( ,!hP) !h* !h+ !hr, !h2 !h4 ,!h4 !h 6 !h,8 ,!h8 !hF: !h;; !hi; !h; !h< !h> ,!hJ? !hK@ !hA ,!hB !hE ,!hE !h4H M _You now have 28 gold pieces (gained 11).!hJ !hK !h%L !hM !hO !hO !hqP !hXR !hT !hCT !h-U !h W !hX ,!hmY !h_ w#......##.# ##......##.# #.......##.# #...######.# !h_ #...#......# #####.###### #.# #.#.##### #.#..@..# -!hy` #.#####.# #.# #.# #.# #.##.# #.##.# #.##.# #.##.#####.##.......#!hIe 1341.0 (76.0)!he !-!he %2.0 (77!h|i !hl R _d - a black potion!h!h!h,!h!h|!h!hX!h!h!h7,!h!h!h,!h!h"!h<,!h!h0!h!h6!h!hd!hl !h !hO !h!h1####............# ###....).##.##.##......##.# .###......##.# r#!h'#.......##.# .##...######.# g##...#......# .######.#######.##.##.#.#.....@.....!.#.#.#####.##.##.#.#.....#.# #.#####.#.#!hE#.# #.#.##.# #.#.. r   quokka (asleep)#.# #.#.# g   hobgoblin (asleep)#.# #.#..#.# #.#9.0 (7.0)50.0 (8 _A hobgoblin and a quokka come into view.!h[..# ###....).##.##.# #......##.##.# ##......##.##r# #.##.##.# #...######.##g# #...#......##.# #####.#!h.V.##.##.##.#......@....!.#.#.#####.##.##.#.#.....#.# #.#####.#.#!h/#.# #.#.#!h&/#.# #.#.. #.# #.#.# !hF/i#.# #.#.. !h7!hI8+1.0 (1!h>!hP@!hmT  You conjure some foxfire!!h .r.gvvrglly target)!hw4-----====2!h!h+ _The hobgoblin shouts!!h,!h >  You conjure some foxfire!!h!!hj'v .rvg##l !h'l   frilled lizardA frilled lizard comes into view.The foxfire hits the hobgoblin.!hJ!h.r.g##lv!h93----------=---3!h!ha _The hobgoblin is heavily wounded.!h  You hit the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is severely wounded.The foxfire hits the hobgoblin.!h"†l   frilled lizard!h}uB!h  You kill the hobgoblin!The foxfire hits the frilled lizard.!h=x†.@vv§!h ,!hx !h !h !hR vr§§. (ally target)  !h_You kill the frilled lizard!The foxfire hits the quokka.!h!h.r§.@§.§!hX2---4!hV§§!h_ _The quokka is severely wounded.!h †v@v.(ally target)!h o2----------5!h !hR / _You conjure some foxfire!!he,!h[  You conjure some foxfire! The foxfire hits the quokka.!hUv†!h=!hц!hx.v§v!h͎n1----------346!h(;§!h(J _You kill the quokka!!h I!h` !h !h3 !h !h !hN !h !h !h' !hz !h !h !h !h ,!h !hn!hs!h!hP!h1!h!h!hG!h!h!hj] _Your foxfire dissipates.!h!h!hh!h2&I!h'!h)` _Your foxfire dissipates. x2!h *;-----!h{+!h,,!h-!h0/!h\/W2=====!h80!h1!h1!hg2!h3!h3!hv4!h5!h5!h+6!hI7!ho7======!h8!h:,!hc;!hq<!h<!h6=!hg>!h>!h2?!hT@!h@!h A!h~C,!h&D!h*E!hME!hE!h$G!hoGQ3=====!hH!hI,!hI!hJ!hJ!h^K!hM,!hM!hN!hN======!hiO!hP!hP!h## !he #.#.# .# ## !hh!hi+1.0 (4!hEl!hm; _Found a stone staircase leading down.!hI!h!h>.##.. # #.#...# .#$r.# .....##.##.# ....##.##.# ..## .##.##.# ..# #!h`i.##.##.##.#(# .##.##.##......@..# ##.##.##.#####.(## †##†##.## #..# # #..#.##.##..# #..##.#......# #..# !hgr   quokka (asleep).#.######.# #>##  #.#.# .# ### !h˾ !hVq 0  A quokka comes into view.!h+2.0 (1!hT!h* _Found 7 gold pieces.!h `#.##.. #.##.. = ##.#....#$r ...# #...#.#... .....##  #...# ########@#(# #........ ..##.##.##.#####.(## ####†##†##.# .......... ####.##.## ...#.#......# #.. ##.#.######>#### ###!h<3!h!h/Y _Found a large steel ring.!h ......#. ##.###.## # ##... ##.##.. = #....!h .# ##.#.....# ..#$r.# ....# #......##.##.##.# #.#...!hf #.##.##.# #.....## #.##.##.# #.@.# # ##.##.##.########.#(# ##.##.##.##.........# ...##.##.##.#####(## !h $#####†##†##.## #..# .............# #..# #####.##.##..# !hԊ #..# ....#.#......# #..# ###.#.######.# !h Y#>##!hl !hӔ &4!hn !h !hvv, ally target)4-----=5!h;!h/ _You conjure some foxfire!!hD*,!h/ v§§r  You conjure some foxfire! The foxfire hits the quokka.!he!h!hw!h..§r§vv!hŹi3----------6!hT§§!h~4 _The quokka is lightly wounded.!h/#.# ...  ##.###.## ## ##....#.##.. = #.....# .###.#.....# ....#$..#.# #......# !h9.##.##.##.# #.#.§r# .##.##.##.# #...§v## .##.##.##.# #@.v# # .##.##.##.########v#(##.##.##.##.........#.##.##.##.#####.(###†##†##.## #..#.# #..# !h.#####.##.##..# #..#.#.#......# #..# ####.#.######.# #>##!h!h §v§ The foxfire hits the quokka.!h,!hR!h!h §v§The quokka is severely wounded.The foxfire hits the quokka but does no damage.!h,!h  The quokka is severely wounded.The foxfire hits the quokka.!he.§§!hG....§§§41-7§ _You kill the quokka!!h,3!h|!hz,!h*!h,!h !h%Q-----!h'!h/,,!h.!h2,!h3!h6,!hB8!h:,!h/<!h?g4=====!h@!h2C,!hD!hJ,!hL!hN,!hO!hJR!hR======!hBT!hV,!hnX!h[,!h\!h^,!h_!hSb,!hec!hye,!hf!hi,!hj!hu5=====!hx,!hz!h7|!h~,!h!h!h!h======!h!h,!h9!hL _You now have 35 gold pieces (gained 7).!hĘ3!h!h!h+,!hL!hb!h,!h!h!h,!hm!hg##.....##....# ##......#####......# ...................# #.....####..)#####.###### #####.####...# #......#  #........# ###....#  ##.......# #....# ##.###.########....# #######.##......@.#.....#- ..#......#....###.#.....# ..#......#.##.....#...#.....# #.##......# ...).##.##.##.###.#...###.##.##.# #.....## .....##.##.##.# ####...# ##.##.##.########.#(# .######.##.##.##.........#45.0 (28.0)6.0 (29 _f - a ring of protection from cold!hwg!hh!h{p!h9rN _There are no items here.!h$Inventory: 6/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Jewellery (go to first with "=)f - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll labelled PYDIUNI ZYIVE Potions (go to first with !)  a - a potion of magic  d - a black potion  e - a ruby potion"huf - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe."h"h"hv&:##....##.....##....#TamburutacaXP the Firebug ##......#####......#Draconian ...................#Health: 20/20 ======================== #.....####..)#####.######Magic: 5/5======================== #####.####...# #......#AC: 4Str: 10#........# ###....#EV: 11Int: 15##.......# #....#SH: 0Dex: 11##.###.########....#XL:  2 Next: 41% Place: Dungeon:1 #######.##......@.#.....#Noise: ---------  Time: 446.0 (0.0) ..#......#....###.#.....#c) +0 short sword ..#......#.##.....#...#Cast: Foxfire "h'.........# #.##......# ...).##.##.##.###.#...# .....##.##.##.# #.....## .....##.##.##.# ####...# # .....##.##.##.########.#(# .######.##.##.##.........#The quokka is severely wounded.The foxfire hits the quokka. _You kill the quokka! _You now have 35 gold pieces (gained 7). _f - a ring of protection from cold _There are no items here."h-"h-+5 (0.5"h63"h5? _f - a ring of protection from cold (worn)"hv1Inventory: 6/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Jewellery (go to first with "=)  f - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled PYDIUNI ZYIVE Potions (go to first with !)  a - a potion of magic  d - a black potion  e - a ruby potion"h{"h "hl##....##.....##....#TamburutacaXP the Firebug ##......#####......#Draconian ...................#Health: 20/20 ======================== #.....####..)#####.######Magic: 5/5======================== #####.####...# #......#AC: 4Str: 10#........# ###....#EV: 11Int: 15##.......# #....#SH: 0Dex: 11##.###.########....#XL:  2 Next: 41% Place: Dungeon:1 #######.##......@.#.....#Noise: ---------  Time: 446.5 (0.0) ..#......#....###.#.....#c) +0 short sword ..#......#.##.....#...#Cast: Foxfire .........# #.##......# ...).##.##.##.###.#[30"h7m...# .....##.##.##.# #.....## .....##.##.##.# ####...# # .....##.##.##.########.#(# .######.##.##.##.........#The foxfire hits the quokka. _You kill the quokka! _You now have 35 gold pieces (gained 7). _f - a ring of protection from cold _There are no items here. _f - a ring of protection from cold (worn)"h"h"h"h  "h 3 "hf  "h  "h( n "hͮ  "h  "hܱ  "h7  "h ...##......#####......#........#  ###.....####..)#####.###### ########.####...# #......# ..# #........# ###....# ..# ##.......# #....# ..# ##.###.########....# ..########.##........#.....# ..[..#......#...@###.#.....#...#......#r##.....#...#....# #.##......# ##....).##.##.##.###.#...#  #.....#.# #.....## ##.....#.# ####...# #r   rat (wandering) #......#.########.#(# #...#####.##.........# #...#.....##.#####.(## "h +8.5 (2 "h +9.5 (3 "ho  "h V _A rat comes into view. "hH >  You conjure some foxfire! "h .r.##vvrally target)4-----====50.5 (1 "h  "h - _The rat squeaks loudly. "h' B "h'  "h (  "hM(  "h/ vrv§ You conjure some foxfire! The foxfire hits the rat. "h  "hT  The rat is moderately wounded.The foxfire hits the rat. "h P.† "h>  "hH v..v§ "hKL 3----------4=---1 "hR 9§ "h/U G _You kill the rat! "h  "hr  "h~  "h  "h  "hܳ  "hh  "h  "h1  "h  "h/  "h  "h+  "hb , "hͽ  "h  "h  "h } _Your foxfire dissipates. x2 "hC  "h  "hH ;----- "h  "h  "h  "h  "hk  "h  "hc  "h  "h!  "h  "h  "h  "h  "h }4===== "h  "h  "h  "hX , "hH  "h  "h  "h  "ht  "h ====== "h  "h[  "h  "h  "h , "h^  "h , "h  "h  "h  "h$  "h  "h*  "h  "hz  "h  "h  "h  "h O5===== "h  "h  "h  "h  "h3  "h8 _  You see here a rat corpse. "hR  "h  _ "h3  "ha  "hg , "h  "h\  "h7 S===== "h  "h`  "h , "hB  "hT  "h& , "h  "h0!  "h0"  "hn"  "h"  "h%  "h& , "h&  "h7)  "h* , "h+  "h&/  Things that are here:  a +0 dagger; a kobold skeleton "h0  "h*1  _ "h1  "h3  "hx4  "h4  "h"5  "h6  "h7 , "hx8  "h; B "hb<  "h=  "h> , "h?  "hB %  "hB ?You see here a jackal skeleton. "h+E  "hE  _ "hG  "hiK  "hL , "hNM  "hN  "hO , "hQ  "hvU n "hb 4 "hc  "hQd  "he , "hf  "hj X "h p _ #.#.######..###)# ..# .................# ..............##........ ####.......##.######. ##.....##.....##.# .......#....##.#### '##...#)........# ##...##..#.....@...# ----  "hsp ##.....##..#.#......# ##..#.#......# '...<...+..#.#......# #...#.#......###..#.######## .##...##..#..# ..##'##...#÷.# .........#... "hp "# "ht 095.5 (44.0) "hQu F-6.5 (45 "h-y  "hz b _g - a scroll labelled NIDEPA POCIC"h%I"hn"h"hB"hH,"h"h"h8,"hw"h"h"hD"h"h"h,"h"he"hr,"h"h-"h,"h"h"hF,"h"h"h,"h"h<"h #........#  . #..#...#.#  #.###..#.....#  ##.#####  .....#...#  "hi###..###)######## ..#......#  .........#.####.#  ........##..#  "h505.5 (9.0).......##.######.#  .###.# .# "h: ...#....##.#### >#  #)........# .#  "h0#.........# .#   #.#......# .# "hz ..#.#......# .#  +..#.#......#  "h D6.5 (10.0) "ho"h; _Found a stone staircase leading down."hM3"h5"h "h"hX"h "h!"h$"h&"hA&"h&"h("h*,"h5   There is a stone staircase leading down here. _"h6"h7,"hg8"h 9"hM:,"h:"h;"h=,"h="h?"hR@,"h@"h@B"hC,"hC"hD"hE,"h/F"hG"h|H,"hH"hJ"hAK,"hK"hL"hqM"hM"hN"h=O"hP,"huP"hR"hR,"h@S"hgT"h@U,"hU"hdW"hJX,"hX"h+Z"h [,"h[["h _X"h6`"ha,"ha"hb"hc,"h3d"he"hf,"heg"hi"hj,"hk"h{m"hn,"h p"hq"hRs,"hat"h&v"hw,"hx"h{"h},"h~"h"hՂ,"h"hU"h,"h"h"h=,"h"h֖"h,"hҙ"h "h,"h"h;  You see here 5 stones."h"h> _"h%"hE"hq,"hD"h+"h,,"h"hέ"hWX"hʶ,"h"h"h"hD"h"h"h,"h"h"ht,"hn"h"h,"h"h`"hj,"h,"h"h"h"h"h,"h"hD"h\,"h"h"h,"h"h"h,"h"h"h,"h"h"h,"h"h"hq,"h"hb"h,"hZ"h"h,"h0"h"h,"h+"h< "hA ,"h "h "h,"h"h"h ,"hX"h"h,"h"h2"h ,"h!"h#"h>%,"h$&"hf'"h(,"h)"h>*"h+,"h?,"h -"h-"h#.,"hS/"h>0"h0"h+1"h#2"h6"h7"h8,"h39"h :"hI;,"h;"h<"h=,"h>"h?"h6@,"h@"h?B"h,"h"h"h,"hW"h"h,"hR"h5"h,"hL "h "h ,"h\ "h"hN,"h"hO"h,"h/"h?"h,"h"h"h ,"hn"h"h,"h"h"h&,"he"hE!"h!,"hO""h'"hV(,"h("h6+"h+,"hO,"h'0"hd1,"h1"h5"h6,"h7"h/AX"hA"hPCB"hD"hQE,"hE"hH"hSI,"h J"hL"hlM"hM"hN"hp"hr"ht,"h;v"hy"hz,"h{"hP"h,"h"hՃ"h,"h"h؈"hŠ,"hߋ"hX"hО"h,"h¡"h4"h0,"h4"h  Things that are here:  a +0 dagger; a kobold skeleton"hޮ"h0 _"hO"hH"h"h:"h"h"hߺ,"h"h"hѿ,"h"h`"ho,"h"h@  There is an open door here."h"h _"h"h"h"h"h"h"h,"h"h"h,"hv"h@  There is an open door here."h"hM _"h"hk"h,"h"h"h,"hY"hB"h,"h(,"h,"h"h"h,"h"h"h,"he"h"hL"h"h"h"h,"h"hX"h"h g ## # .. # #.### #..#.... # #....... #.#.###### #########......... ..#####................."hD  )......@#...............632.5 (126.0) ..#......#####.... #....##.....##.. #...#.........#. #..#...##'##...# #..#..##...##..# #.#..##.....##.. #.#..#.......#.."h  #.#..'...<...+.."hB37"h"h# _Found a mace."hxS "h"a "hHe "hl  # .! ### #.. .. # #...##.# #.#...... #########"hem #.###..#####.....).@.....#..#..#######......##### #.. #....##.....? #...#.....####. #..#...##'.. #..#. r   quokka (asleep).r #.#..##...... #.#..#..... #.#..'...<"hy | 7.5 (4.0)  A quokka comes into view."hy +8.5 (5"hš  _Found a scroll labelled WAXUOCOOLA and a ruby potion."h\ ##! ### ##.. .. # # ...##.## #.#. .....# ##.###..#####.)@......#.#..#.......#. #..# #....## ...?# #...# ####.# #..#...##' ... #..#..## .r. #.#..## ... #.#..# #.#..'...<9.5 (1"h "hH "h.O v@vrrlly target)."hO W4-----="hZQ 40"hg E _You conjure some foxfire!"h'"hxvvr.3----------1"h"h/ _You conjure some foxfire!"hb##  ! ### #.. ..  #...##.## #.#........# ###########.###.@#####.."h: .v.v............#vv#######......###.#.. #...##... ...?.#....... ####r#.##'..#..###...#...."hc "h "h "h "h""h"h"h^"h"h §§§§§vvvv The foxfire hits the quokka."hj"h ? The quokka is heavily wounded.The foxfire hits the quokka."h%B"h#  The quokka is severely wounded.The foxfire hits the quokka."h)+§§v"hS)† "h0"h"h%§§§§§§§§?v"hU-----51-2"hr§§§ _You kill the quokka!"h3"h"h"hU"h"h"h"hp "hy$,"h'z _Your foxfire dissipates."h)"h#-,"hr."h0,"h2"hb5,"h87"hs9,"h;"h=,"h/?"hg4====="h%"h,"h^"h ,"h "hK,"h!"h@$S====="h1&"h(,"h*"h-,"h."h1,"h3"h\5,"h6"hs9,"h(;"h>,"h@"hC"hCH5====="hE"hBH"hK,"hvM"hO"hQ"h/R"hT"hW"hrZ,"h\"h^_"ha"h5b======"hgc"hlE#! ####.#.. ..# #.#...##.###.#.........# #########...##.###..#####................).......#........"hmI.....#..#######......####...#..# #...........@# #...#-####†# #..#...##'. ... #..#..##.. "h.n....## #....##..# #######..'...<. #..#..#.# .... "hn..#..##"h6u065.5 (23.0)"hu,6.5 (24"h{"h}` _h - a scroll labelled WAXUOCOOLA"hNm 3"hWn "h#"h`#"h ,#"ha #"h#"h#"h#"h,#"h[#"h,#"h$#"h,#"h/#"h #"h!H5=====#"h"#"h'#"hq*,#"h+#"hs.#"h1,#"h^2#"hb4#"h6,#"h{8#"hJ:#"hm<#"h<======#"h2>#"hA#"h(D,#"huE#"h5X#######.###..#####................).......#.............#..#######.....###.#...#..# #... #.........# #... #....####†## #.. #..........# #..# #.[#....##....# #.# #.....@.##....# #.#-711.5 (26.0).#(.########## #.## ##.#.#. ##.# # .... #..# ..... #÷.# ......####### #. .........)†#"h0Yb[40m.####. ......#####...##.#"h\\-2.5 (27#"h `#"haI _Found a scale mail.%"htI%"h%"h%"h%"hZ,%"hǓ #######.###..##### ...........).......# ..........#..#######%"h9 ..###.#...#..# # #.........# ## #....####†## #.#. #..........# #. #.[#....##....# %"hht #...@...##....# h....#(.########## .### ##.. %"h  ##.#  .... #. .....%"h #÷ h   jackal (asleep) ......####### #. .........)†.####. ......#####...##.%"h\3.5 (1.0)4.5 (2%"hi%"hY _A jackal comes into view.&"ha &"h &"hÓ s _A jackal is nearby!'"hv  #.###..#######............).#............#..#...###.#...#..# #..##.........# # #..#....####†## # #..#.# # #.[#....##....# # #..@....##....# #'"h9 .h....#(.########## #.### ##..# # ##.# # .... # ..... # ......# # .........)†.#### ......#####...##'"h '"h 25.5 (1 _'"h '"hx ("he #.###..##### ##............). ............#.. ...###.#...#..#  ..##.........# ("hf #..#....####†##  #..#..#  #.[#....##....#  #.##....# .h....#(.########## .######..# . ##.# .... .....  ......# .........)†. ......#####...("hOm("ho6  The jackal barks!("hRp("haz.hhhhhh 3 jackals (2 wandering)("hz0===6("hor _A jackal comes into view. x2*"h#9 #.###..##### ##.....) ............#.. ...###.#...#..# ..##.........# #..#....####†## #..#...# #.[#....##....# #.##....#.h...#(.##########.h..######..#.h ##.# .... ..... .....# .........)†. ......#####...*"h`*"h*"h*"hS,*"h*"hh..h..h.hh*"h.-7*"hh*"h= _The jackal barks! x2; You hear a shout!+"h +"h +"h vh.hv.(1 ally target)+"h 4-------8+"h +"h n _You conjure some foxfire! The jackal closely misses you.-"hdM.............#  .J#######.###..#######..)...............####...###.#...#..##.........# ..####†#-"h h.#......v#....# #.......##.......hh.hv#(.##########....######..#..#.J   endoplasm (asleep).   jackal (-"hL.-"h  An endoplasm comes into view.The foxfire hits the jackal.-"h-"hk-"h §v. The jackal is lightly wounded.  The foxfire hits the jackal.-"h2-"h2-"h+? §h..  The jackal is moderately wounded.-"h?@-9-"hG-"hyJy _The jackal attacks as it pursues you! The jackal barely misses you.."h|# ."h[& ."h}. zvvhh 2 jackals (1 ally target)."h4/ V18---3."hp/ E----------20."h7 ."h9 _You conjure some foxfire! The jackal closely misses you. The jackal bites you.0"h######...##.## ................#  .J#######.###..#######.)...............####...###.#...#0"ho..##.........# ####†#.#.......v#....# #hv.....##....hh..h#(.##########..######...##.# ... ...0"h%1#######0"hA  The foxfire hits the jackal.0"hu0"hT|  The jackal is severely wounded.The foxfire hits the jackal.0"hn..   jackal0"h6B0"h,[h.h.h 2 jackals0"h0"hN-----65-10"h%0"ha!J _You kill the jackal!1"h1   ...  .J### ##....) ..... ...# 1"h ..##  #..#†##  #@.#  #.[#  #h...  .#(.# 1"h7  1"hu^####..#  .. ##.#  ....  1"hA.....   2"h>   ...  .J### ##....) ..... ...#  ..##  #..#2"hg~†##  #@.#  #.[#  #h...  .#(.# ####..# .. ##.#  ....  ..... 2"h|2"h8-2"hz _There are monsters nearby!2"hnj  You conjure some foxfire!2"hvvhh..(1 ally target)2"h9=--2-----=22"h2"h> _The jackal bites you but does no damage.4"h #......# ##########...##.## ................# .J#######.###..#####.###.....)......................#..######.......###.#...#..# #....##.........# #v@#....####†## #.v#..........# #hh#....##....#  #.......##....4"h#...hh...#(.##########....######..# ..##.# .........4"h;4"h5§v4"hJ4"hS .The foxfire hits the jackal but does no damage.  The foxfire hits the jackal.4"h4"h4"h|4"h$ §hh.[  The jackal is lightly wounded.  The jackal attacks as it pursues you!4"h&34"h4"h> _The jackal bites you but does no damage.7"hR  You conjure some foxfire!  The endoplasm quivers.The jackal bites you.7"h\.J.vvJ (1 ally target)7"h]8-1----------47"hGe7"h4hA _The jackal bites you but does no damage. x2:"h  You hit the jackal.  The jackal is lightly wounded.  The foxfire hits the jackal.:"h}Z ,:"hf  The jackal is heavily wounded.The foxfire hits the jackal.:"hn §v†   jackal (:"hv :"h$ Y  You kill the jackal!:"h0 n.J.§.:"h i6---725:"h ;§:"h( i _The jackal bites you. The jackal barely misses you.<"h 8  You hit the jackal.<"hz  The jackal is heavily wounded.  A bat comes into view.<"h<"hi.Jb... <"h~b   bat (wandering)<"hb$13<"hH------6<"h<"h+ _The jackal bites you.<"h5 a  You closely miss the jackal.<"hN <"h m  The jackal is heavily wounded.<"h <"h Db....J<"hz j2-----7<"hX <"h m _The jackal bites you. The jackal completely misses you.="hN  You hit the jackal.="hW .b bThe jackal is almost dead.="hޔpThe bat misses you.The endoplasm freezes you.="h#2="hC;=====8="h="h8o _You are frozen. You resist. The jackal barely misses you.>"h,  You barely miss the jackal.The jackal is almost dead.>"h'n .b  The bat hits you but does no damage. The jackal bites you.>"hh0---9>"hQl _The endoplasm barely misses you.>"h+^  You miss the jackal.You tail-slap the jackal, but do no damage.  The jackal is almost dead.>"hDj b[The bat hits you. The jackal misses you.The endoplasm hits you but does no damage.>"hj |9/20 ----30>"h&u >"hw S _The jackal barely misses you.?"h+   You barely miss the jackal.The jackal is almost dead.The bat barely misses you. x2; The jackal closely misses you.?"h,o10/20==1?"h4?"h'7V _The endoplasm barely misses you.@"hd  You miss the jackal.The jackal is almost dead.@"hq  The bat hits you but does no damage. The jackal misses you.The endoplasm hits you but does no damage.@"hwD=====2@"hlz@"h|S _The jackal barely misses you.@"hjM 8  You hit the jackal.@"hP Y  You kill the jackal!@"hCQ @"hX`  .b   bat  The bat hits you.  The endoplasm freezes you.@"hc w7/20 ----93@"hj @"hMm 1 _You are frozen. You resist.A"hћ##########...##.## ................# # ..#######.###..###.###............)..... ........#..##### .......###.#...#..#  #...J##.........# #b.#....####†## #@†#..........# #.[#....##....#A"h #.......##....#...hh...#(.########## ....######..# .. ##.# .... ..... ......#######A"hĤ   ...  ..### .###....) ........ .......#  #...J##  #b.#†##  #@†#  #.[#  #....  ..#(.#  ####..#  A"hj.. ##.#  ....  .....   A"hX| `   ...  ..### .###....) ........ .......#  #...J##  #b.#†##  #@†#  #.[#  #....  ..#(.# ####..# .. ##.#  ....  .....  A"h} F The bat hits you.A"h -.JbA"h V6-----4A"h_ A"h V _* * * LOW HITPOINT WARNING * * *B"hZ4B"hB"hlC"h ................# # ..#######.###..####.###............).........#..#####....###.#  #....##....... #Jb#....####†##.†#..........[#....##C"h8......#...hh...#(.#########.######..# ## ........C"h....#######...)†.##C"h,C"h  The bat attacks as it pursues you! The bat completely misses you.C"h~C"h%-b.JC"hO7=5C"hQC"h.P _The bat barely misses you.D"h[ ..#######.###..####.###............)..........#..#####...###.#  #....##....... #b.#....####†##D"hPc.J#...........[#....##......#........#(.#########...J######..# .. ## ........J 2 endoplasms (1 wandering)....#######......)†.#######...D"h,D"h,D"h .†bJ.   endoplasm  An endoplasm comes into view.D"hY&6D"hSD"h1q _The bat barely misses you. The endoplasm moves out of view.F"h `..#.###..#####..###.....)................#..#.......###.#...#..# F"hO! #....##.........# #..#....####†## #.†#...# #bJ#....##....# #.##....# .#(.########## ....######..# .. ##F"h! .#......... ......# .........)†.#......#####...#F"h[# ,F"h- w  .###...) ........ .........#..#  #....##.........#  #b.#....####†##  F"h. #.†#..........#  #.J#....#  #.@.....#  ........#(.####  ....######..#  .. ##.#  ....  .....  ......  .........)†The endoplasm freezes you.F"h. F"h  .###...) ........ .........#..#  #....##.........#  F"h j#b.#....####†##  #.†#..........#  #.J#....#  #.@.....#  ........#(.####  ....######..# F"h  .. ##.# .... F"h .....  ......  .........)†F"h9 @  You are frozen. You resist.F"h 2.b.F"h Q5---7F"h F"h V _* * * LOW HITPOINT WARNING * * *G"hGn..#.###..#####..###............).#...............#..#.......###.#...#..# #G"h?o8#....##.........# ##..#....####†## ##.b#..# ##.J#....##....# ##.##....# #.#(.########## #....######..# #.. ##.# #.... #..... #......#G"ho #.........)†.#......#####...#G"hpG"hpG"h{d†b=8G"hҁG"hv{ _The endoplasm barely misses you. The bat hits you but does no damage.G"h  ..#.###..#####..###............).#................#..#........###.#...#..# #.#....##.........# #.G"h #..#....####†## #.#.†#.# #.#.J#....##....# #.#.b.@...##....# #..#(.########## #.G"h- ....######..# #... ##.# #..... #...... #÷......# #..........)†.####.......#####...##.G"ha G"h G"h G"hR' ?[JbG"h' Z3=====9G"h3 G"h5 ` _The bat attacks as it pursues you! The bat hits you but does no damage. x2J"h,................# ##### ..#######.###..#####....###............).......#.........#..#######........###.#...#..# #.#....##.........# #.#..#....####†## #.#.†#..........# #.#.[#.@..##....# #.# J"h^#.J.....##....# #.#........#b.########## #.#....######..# #.#..##.# #.#.... #....... #÷......####### #....)†.####.J"hI,J"hJ"hPb.J(J"hu\6=-40J"hУJ"hI _The bat misses you.J"h 1##########...##.## ................# ###### ..#######.###..#####....###............).......#.........#..#######........###.#...#..# #.#....##.........# #.J"h #..#....####†## #..##.†#..@.......# #.#.[#b...##....# #.#. #..J....##....# #.#.........#(.########## #.#.....######..# #.#...##.# #.#.... #..#..... #÷.#......####### #.J"h) BJ"h J"hj ,J..bJ"h .-1J"h J"h K"hr #......# ##########...##.## ................# ####### ..#######.###..#####....###............).......#.........#..#######........###.#...#..# #.#....##.........# #.#..#...@####†## #..#.#.†#..........# #.#.[#J...##....# #.#. #....b..##....# #.#.........#(.########## #.#.K"hs....######..# #.#...##.# #.#...... #..#...... #÷.#K"htK"htK"h1uK"h~4J.b...K"h.=2K"h̆K"h: _The bat hits you but does no damage.K"h@ #...####  #......# ##########...##.## ................# ######## ..#######.###..#####....###.....).......#.........#..#######........###.#...#..# #.#....##....@....# #.#..#....####†## #..#.#.†#.J.b......# #.#.[#....##....# #.#..# #.......##....# #.#..#........#(.########## #.#..'....######..# #.#..#..##.# #.#..#.... #..#.Jb"h S11;14H...=====3K"h g _The bat closely misses you.L"h;##### #...####  #......# ###########...##.## ................# ######### ..#######.###..#####....###............).......#.L"h<e.........#..#######.............###.#..@#..# #....###....##.........# #.#..#..Jb####†## #..#.#.†#..........# #.#.[#....##....# #.#..# #.......##....# #.#..#.........#(.########## #.#..'.....######..# #.#..#.L"hi=Y..##.# #.#..##L"h9?L"h?L"h?L"h@L"hK.bJ..bL"h3Ln7==-L"hL 4L"hSL"hUM"h+F ##### ...###  #......# ##########...##.## ................# #########M"hF s ..#######.###..#####..###.)..............@#..#######.............###.#.b.#..#.###....##...J.....# .#.#....####†##.†#..........#.#..[#....# #.......##....M"h[G #....#(.##########'..######..M"hUI M"hI M"hMJ M"hR 1J.b.M"hS .=5M"hZ M"h] P _The bat barely misses you.N"h>X##### N"hǺg#...####   #......# # ##########...##.## #.................# ######### ..#######.###..#####....###).......#..N"h\!.......#..#######.............###.#.J.#..# #....###....##.........# #.#..#...b####†## #..#.#.†#..........# #.#.[#....##....# #.#..# #.......##....# #.#..#. N"h9q........#(.########## #.#..'.N"h"N"h]N"h<N"h N"hecbJ....-6N"hN"hGO"h ##### #...#### ##......# # ##...##.## #.#....# #O"h ...#.###..#####. .###..#. .bJ#..#......# .###.#...#..# #....##.#....##.........# #...#.#..#....####†## #..#...##.†#..........# #..#..##.#.[#....##....# #.#..##.#.......##....# #.#..#.#(.# #.#..'.O"h O"h O"hQ O"h VJb..b=7O"h) O"h p _The bat closely misses you. _You see here a +0 mace.P"hk###### #...#### #.#......# # #. #...##.## #.#......# #...#.###..#####. ###.Jb)#.#..#......####.#...#..# #....##.#....##.........# #...#.P"hh#..#....####†## #..#...##'#.†#..........# #..#..##.#.[#....##....# #.#..##.#.##....# #.#..#.#(.# #.#..'...<P"hgP"h,P"h.bP"h ~8==-8 _P"hjP"hP"h#.##### #...#### #.#......# # #....##.## #.#.# ......# #...#.###..#####..J.b.#.#..#......####.#...#..# #....##. #....##.........# #...#.#..#....####†## #..#...##'##.†#....# #..#..##.#.[#....##....# #.#..##.#.##....# #.#..#.#(.# #.#..'...<.P"hOP"h,P"h(.J)b.P"hV.=9P"h;P"h: _The bat hits you but does no damage.Q"h/ ## .##### ##...#### #..##......# # #....##.## #.#.#.....# #########. ..#.###..#####..J).#.#b.#......#Q"h0###.#...#..# #....##. ....##.........# #...#.#..#....####†## #..#...##'##.†#...# #..#..##...##.[#....##....# #.#..##.#.##....# #.#..#.#(.# #.#..'...<.Q"h1Q"hA2Q"h~2Q"h :.J.b..b4=====50Q"h@Q"hRBP _The bat barely misses you.Q"h### .. ##### #.#...#### #..#.#......# # #....##.## #.#.#.....# #########. .#.###..#####. .J.b.@...#.Q"h#..#......#####.###.#...#..# #....##.....###.........# #...#.#..#....####†## #..#...##'##.#.†#.# #..#..##...##.[#....##....# #.#..##.....##.##....# #.#..#.#(.# #.#..'...<.Q"h:Q"h<,Q"h)Jb.Q"hX.-1Q"hEQ"hR"h-## .. ##### #.##...#### #..#.#......# # #....##.## #.#.#....# #########. #.###..#####.)Jb..@..#.#..#......#####.###.#...#..# #....##.....###.# #...#. R"h#..#....####†## #..#...##'##. #.†#.# #..#..##...##. #.[#....##....# #.#..##.....# #.##....# #.#..#.##(.# #.#..'...<...+R"h]R"hR"hR"h׿.J.bR"h3J==2R"hR"hQ _The bat closely misses you.R"hU ## .. ##### #.##...#### #..#.#......# # #....##.## #.#.## ###..###..#####.R"hV).J.b.@.#.#..#......#####. .###.#...#..# #....##.....##. .##.# #...#.# ..#....####†## #..#...##'##. .†#.# #..#..##...##. .[#....##....# #.#..##.....##. .##....# #.#..#.#. .#(.#R"hVv #.#..'...<...+.R"hKXR"hXR"hRYR"h$`.Jb.R"h`d9=-3R"hRfR"hhS"h2 s ### # .. #####  #.####...####  #..#  #......# S"hH3 6# #....... ####...##.## #.#.###### ...........# ######### #####.###..#####@.......)..Jb...#............ ........#..#######......#####... ###.#...#..# #....##.....##.. S"h3 +##.........# #...#.........# .#....####†## #..#...##'##...# †#..........# #.##..# [#....##....# #.#..###. ......##....# #.#..#.......#.S"h'5 S"hu5 S"hB6 S"h = %.J.bS"h= N======4S"hF S"hIH P _The bat barely misses you.T"hIT"hIT"h-QU"h#.## #... #.##### #.###.#...#### U"hP#..#.#......# # #....##.## #.#.######.# #..###..#####.)...J.b.#.#..#######......#####..#...#..# #....##.....##. #.# #...#...U"h#. #....####†## #..#...##'##...#) #.U"hx# #..#..##...##..#. #....##....# #.#..##.....##..###....# #.#..#.#..#U"hU"h%  U"hGThe bat attacks as it pursues you! The bat hits you but does no damage.U"hHU"h(.JU"h&5U"hU"h.P _The bat barely misses you.U"hwL#.## #... #.##### #.###.#...#### #..#.#......# # #.U"hx...##.## #.#.######.# #..###..#####.)....Jb.#.#..#######......#####. #.#...#..# #....##.....##. .# #...#.........#. ....####†## #..#...##'##...#). .# #..#..##...##..#. ....##....# #.#..##.....##..#.##....# #.#..#.#..#.U"h:zU"hzU"h{U"h'b.J.bU"hn&6U"hU"hP _The bat barely misses you.V"h#.## #... #..# ##### #.###..# #...#### #..#......# #......# # #.# #...##.## #.#.######..## #V"h ..###..#####.b.).....J.#.#..#######......#####. .#...#..# #....##.....##.# #...#.........#.####†## #..#...##'##...#).# #..#..##...##..#.##....# #.#..##.....##..#.###....# #.#..#.#..#.#V"hv"V"h#V"h$V"h+1..JbV"h,10/20===7V"h83V"hk5v _The bat attacks as it pursues you! The bat barely misses you. x2W"h#.## #... #..#. #.###..#. ...#### #..#......#. ......# # #.#. ...##.## #.#.######..## #..###..#####.)......J#.##..#######.b....#####.# #...#..# #....##.....##.....## #...#.........#....#####†## #..#...##'##...#).# #..#..##...##..#.##....# #.#..##.....##..#.#.##....# #.#..#.#..#.#.J.#..b.-8W"hv #.## #... #..#. #.###..#.W"hw 2#### #..#......#.## # #.#.##.## #.#.######..## #. .###..#####.J.).#..b.##..#######......#####.# W"hw "...#..# #....##.....##.....## #...#.........#....# .####†## #..#...##'##...#).W"hx # #..#..##...##..#. .##....# #.#..##.....##..#.#. .##....# #.#..#.#..#.#.W"hz W"hX{ W"h| W"h߃ ..J..bW"hd .=9W"h W"h̍ P _The bat barely misses you.X"hj;#.....### #... #..#. #.###..#. .#### #..#......#.## X"hkG# #...#. .##.## #.#.######..###)# #. ###..#####..J.).#.##.#..#######..b...#####.##.#..# #....##.....##.....##.# #...#.........#....##. ####†## #..#...##'##...#).# #..#..##...##..#. ##....# #.#..##.....##..#.#. ##....# #.#..#.X"hYl$#..#.#.X"hcnX"hpX"h&qX"hy2.J..b..X"hz'60X"hˁX"h: _The bat hits you but does no damage.Y"hZF#.....##### #... .. #..#...# # .# #.###..#. #### .#..#......#.## #.#.........#...# ##.## #.#.######..###)## #.#..#####...J.#).#....b.##. .#..#######......#####.##.# .#..# #....##.....##.....##.## #...#.........#....##.#†## #..#...##'##...#).# #..#..##...##..#. #....# #.#..##.....##..#.#. #....# #.#..#.#..#.#.Y"hFY"hUY"h*.J...bY"h{1===5=====Y"h61Y"h;#Y"h%T _The bat completely misses you.Y"hM]#.....###### #.#.. .. #..#...#. #.# ##.###..#. #.#..#......#.## #.#.........#...# .## #.#.######..###)## #.#. #..#####....J.#. .).#......b.##. #..#######......#####.##.# #..# #....##.....##.# #...#.........#....##.#†## #..#...##'##...#).# #..#..##...##..#. ....# #.#..##.....##..#.#. ....# #.#..#.#..#.#.Y"h^,Y"hg2.J...b.Y"hUh&2Y"hCpY"h*sQ _The bat closely misses you.Z"h)#.....###### #.##.. .. #..#...#.##.####.###..#.....# #.#..#......#.# .# Z"hb#.#.........#...# .## #.#.######..###)## #.#. ..#####.....J.#.# ).#.##. ..#....b.#####.Z"h#/##.# ..# #....##.....##..# #...#.#....##.# #Z"hS†## #..#...##'##...#).# #..#..##...##..#.Z"h# #.#..##.....##..#.#.# #.#..#.#..#.#.Z"hZ"hZ"hhZ"hZ"h0.Jb...Z"h.-3Z"hZ"haZ"h  #.....#### ##### #.# #.. .. #..#...#.# #.####.###..#.....#  #.#..#......#.##### # #.#...#...# ## Z"hx x#.#.######..###)# .# #.#. .#####......J.#.# .#.....b.##. .#......#####.##.# .# #....##.....##...# #...#.#....##.# †## #..#...##'##...#).## #..#..##...##..#.## #.#..##.....##..#.#......## #.#..#.#..#.#......#Z"h BZ"h ,.J.b..bZ"h d0-=4Z"h" Z"hv% ' _The bat hits you.["h*#.....#### ##### #.# #.. .. #..#...#.# #.####.###..#.....#  #.#..#......#.#####  #.#...#...#  #.#.######..###)# # #.#. #####.J.b.#.##.["h##. #......#####.##.# # #....##.....##.....##.# # #...#.#... ## #..#...##'##...#).# # #..#..##...##..#..# ["h ["h["hg["hG["h["h.J.b["h_N=====-5["hM ["h ["h k#.....#### ##### #.# #.. .. #..#...#.# #.####.###..#.....# #.#..#......#.##### #.#..#...#  #.#.######..###)#  #.#..J.b.#.##.##.["hi N......#####.##.# #....##.....##.....##.# # #...#.#....##.#### # # #..#...##'##...#).# # # #..#..##...##..#..# # # #.#..##.....##..#.#......# # ["hć }# #.#..#.#..#.#......# #["h ["h ["hm ["hS 'b.J..["h d1==6["hƘ ["h& : _The bat hits you but does no damage.\"h#.....#### ##### #.# #.. .. #..#...#.# #.####.###..#.....# #.#..#......#.##### #.#...#...# #.#.######..###)##..b.#..J.#.####.#.##.......#####.##.######.#....##.....##.....##.# #.#...#.........#....##.#### #> \"hώX #..#...##'##...#).# #.  #..#..##...##..#.# #.  #.#..##.....##..#.#......# #.  #.#..#.#..#.#......# #.\"h\"h&B\"h\'..J.b\"hg.-7\"h\"h]"h#.....#### ##### #.# #.. .. #..#...#.# #.####.###..#.....# #.#..#......#.##### #.#..#...# #.#.######..###)##.#......#.J.b.#.####.##.##.#......#####.##.######.##....##.....##.....##.# #.##...#.........#....##.#### #>##..#...##'##...#).# #.##..#..##...##..#.# #.##.#..##.....##..#.#......# #.##.#..#.#..#.#......# #.#.J.b=8 ]"h0[23d_The bat hits you but does no damage.]"h~ #.....#### ##### #.# ]"h v#.. .. #..#...#.# #.####.###..#.....# #.#..#......#.##### #.#...#...# #.#.######..###)# #.#......# .J.#.####.# #.##.# ......#####b......##.######.# #....##....#...#.........#..#...##'##...#)........# #.# ]"h y#..#..##...##..#.# #.# #.#..##.....##..#.#... ]"hG ]"h ]"h ]"h T.Jb..9]"h ]"hl P _The bat barely misses you.^"hO #.....#### ##### #........# ^"h #.. .. #..#...#.# #.####.###..#.....# #.#..#......#.##### #.#...#...# #.#.######..###)# .#......# .J.^"h #.####.# #.b......##.# ^"hB w......#####.##.######.# ^"hr a #...#.......  ^"h #..#...##'##...#)........# #.#  ^"h #..#..##...##..#.........# #.#  #.#..##.....##. ^"h ^"hr ^"h ^"h ^"h *..bJb.^"h #2^"h M==-70^"h ^"h6 `"hW% `"h& `"h{& `"h:3 vJ.@v...b(ally target)`"h4 `4-----=1`"h: `"h< n _You conjure some foxfire! The bat completely misses you.a"hp (ally target) You conjure some foxfire! The foxfire hits the bat.a"h=,a"h  The bat is moderately wounded.The foxfire hits the bat.a"h T§v†a"hG ,a"h= v.§.J@.va"hQ r3----------822a"h™ ;§a"hX G _You kill the bat!b"h_ § You conjure some foxfire! The foxfire hits the endoplasm.b"hb"h  The endoplasm is heavily wounded.The foxfire hits the endoplasm.b"h9I..b"hob"hya.vv..b"h|w2----------93b"hb"hM _You kill the endoplasm!d"h0/3d"h0d"hH3d"h3d"hI4d"h4d"h4d"h5d"h6d"h8d"h>e=d"h?d"h7Bd"hDd"hBGd"hId"hKd"hMd"hOd"hQd"hSd"hEVi3=d"huXd"had"h~id"hm,d"hnd"hr _Your foxfire dissipates. x2-----d"hvd"h2xd"hxd"hzd"h}t4==d"hd"hȂ,d"hTd"h3=====15==========6=d"hd"h=,d"hd"hd"hb7==4=====d"hd"h8,d"h d"h',d"hRd"hJ,d"h)d"h8=======d"hd"h,d"h d"h,d"hd"h,d"hd"hr {=d"h# K9=d"h d"h d"h d"hdd"he5=====d"hd"hd"had"hd"hd"hj20===d"hd"h d"h#d"h$d"hB%d"h'd"hG*d"h*======d"h%,d"h1Bd"h3d"h3d"h[6P==d"h7d"hDd"hMd"hN,d"hcOd"hRd"hIT,d"hTd"hWd"hY,d"hYd"hL]d"h_,d"had"hdd"hf,d"h5gd"h^jd"hk,d"hld"hod"hq,d"hrd"h ud"hwd"hwd"hxd"h{{d"h},d"h~d"hd"ho,d"hd"h)d"hL,d"hd"hd"hL,d"h5d"hd"hd"h/Bd"hnd"hyd"h,d"hd"hyd"h) ###### #.....#####.####..#### #.#..#.....# #.#... ########...##.## #.#.## ...............# #########..... ..#J###..#####............. #)..@....#...........-830.5 (57.0).#..#######......##### ....###.#...#..# #....##..... ....##.........# #...#....... #.####†## #..#...##'## #.†#..........# #..#..##...# J   endoplasm (wandering)  #.[#....##....# #.#..##..... #.......##....# #.#..#...... ....#(.########## #.#..'...<..-d"h _An endoplasm is nearby!e"hxWc #####   e"hXg#......# #.#.....##.## #.#......# #########..###..#####.............)..@....#...#..########..# ....#  ####†##  #.†  #.[   ( <e"hG #####   #......# #.#.....##.## #.#......# #########..###..#####.............)..@....#...#..########..# ....#  ####†##  #.†  #.[   ( <e"h4e"hUe"ha _An endoplasm is nearby!g"h  # ##### #. #...#### #.#.. #......# #.#..#...##.## #.#.......# #########.  ..#J###..#####........ ##.).@.....#.#..#.......###.#...#..# #....## #....##.........# #...# #..#....####†## #..#...##' #.†#...# #..#..##... #.[#....##....# #.#..## #.##....# #.#..#.#(.# #.#..'...<g"hg"hCH.Jg"hʚ81.5 (1.0) _g"hg"hg"hy   # ##### #. #...#### #.# #......# #.##...##.## #.#.  ......# # ..#.###..######.J..).#g"h v.#..#.......###.#...#..# #....##  #....##.........# #...# #..#....####†## #..#...##' #.†#....# #..#..## #.[#....##....# #.#..## #.##....# #.#..#.#(.# #.#..'...<g"h g"h7.JJg"hL&2g"hi g"h^ _The endoplasm quivers.i"hCi"hv.J.v(ally target)i"h`4-----=3i"hoi"h/ _You conjure some foxfire!i"hέ ^  You conjure some foxfire! The foxfire hits the endoplasm.i"h, ,i"hv3 .v§ The endoplasm is lightly wounded.  The foxfire hits the endoplasm.i"hٲ ,i"h .v.J@v§i"h` i3----------4i"hD i"hc b _The endoplasm is severely wounded.j"hp § You conjure some foxfire! The foxfire hits the endoplasm.j"hz2 ,j"h=  The endoplasm is almost dead.The foxfire hits the endoplasm.j"hA v)@§§j"h j"h j.§vvj"h x2----------965j"h ;§j"h M _You kill the endoplasm!l"h93l"hl"hWl"hl"h l"h Xl"h l"h l"h l"h l"h l"hl l"h~ ,l"h l"h~ l"h l"h) l"h>+ ,l"h, l"hl0 ` _Your foxfire dissipates. x2l"h0 ;-----l"h/2 l"h6 ,l"h7 l"h : ,l"h~; l"h= l"hN> l"h> l"hhA ;3l"hA ,=====l"hC l"hD ,l"h>F l"hH ,l"hI l"hwK l"hK l"hL l"hO S=====l"heP l"hR ,l"hS l"hAU ,l"hEV l"hIX ,l"hnY l"h[ ,l"h\ l"h^ l"h$_ l"h#` l"hZb ,l"h`c l"he ,l"hf l"hh l"h2i Q4=====l"hj l"hl ,l"hum l"hKo ,l"hsq l"hy Xl"h]z ======l"h'{ l"he} ,l"h~ l"h ,l"hh l"h ,l"h˄ l"hՆ ,l"hP l"h ,l"hɊ l"h ,l"hȍ l"h e5=====l"h̐ l"hf l"h3   You see here a +0 mace. _=====l"h l"h l"hR ,l"h l"h_ l"h{ ,l"h0 l"h l"h! ,l"h l"h Xl"h l"h ,l"h l"h1 l"h ,l"h l"hI l"hY #...#### .#......#  ..##########...##.## . ..................# >......#######.###..#### #.###............).... #...............#..#### #.......###.#...#..#  #..#..@.##.........# -77.5 (42.0) #.##..#....####÷##  .. #.†#..........#  ## #.[#....##....# #.......##....# ........#(.########## ....######..# .. ##.# ....l"ha l"h F-8.5 (43l"hb l"hX ; _Found a stone staircase leading down.m"hv _m"h ,m"hf$ ,m"h]& ,m"h' m"h) m"hG, m"h, m"hm m"h;q m"hs ,m"hu m"hNy m"h7| ,m"h< m"h m"h ,m"h m"h# m"h ,m"hm m"h m"h % ...................   .>......#######.###   #g#.###............   #.#.......#   #.#.......###.#...   #.#..#....##...  m"hn  #.#.##.##..#....   ##.#.....#.†#.......   #..@###..#.[#....##.  ..# ####.......##.  #............#(.######  ........######..#  #...#.... ##.#  m"h  ##.......# .... g   hobgoblin (wandering)   #.......# .....   .....#### ......# m"h V  .......m"h 285.5 (7.0)m"h, .A hobgoblin comes into view.6.5 (8m"hg6 _The hobgoblin moves out of view.n"h o 3n"hp n"hr n"hy n"hf} n"h ,n"h n"hz n"h0 ,n"hB Xn"hn ,n"h ,n"h n"he n"hK x  ##.#.....#.†#  #...###..#.[#.... ##...###### ...........#(.## #........######..#  n"h[ #...#....# ##.#  ##.......# ....  ##.......#   #.@...#### ...  #...### ...  #...# ....  #...# ....  ..... ####  #.....# g   goblin (asleep) n"h L #.....# l   frilled lizard (asleep)  #lg... n"h0 92.5 (6  A frilled lizard and a goblin come into view.n"h n"hR glgl..n"h 4==3.5 (7n"hm n"hĵ K _The goblin shouts! The frilled lizard hisses angrily.p"h,p"hQvvlg(ally target)..p"hFe4------4.5 (1p"h7p"h"/ _You conjure some foxfire!p"hA Bp"h Bp"hq s §§§v§v p"h r(ally target)You conjure some foxfire! The foxfire hits the frilled lizard.p"hY1 ,p"h72 ,p"h=  The frilled lizard is heavily wounded.The foxfire hits the frilled lizard.p"h:D ^§v.g..p"h p"h~ §§v§v§§.gp"h@ ..p"h } ##.#.....#.†#.... TamburutacaXP the Firebug #...###..#.[#.... Draconianp"hR  ###...######....... Health: 20/20 ======================== #............#(.### Magic: 3/5==============---------- #........######..# AC: 4Str: 10 #...#....# ##.# EV: 11Int: 15p"h  ##.......# .... SH: 0Dex: 11 p"h 4##.§.....# .... XL:  2 Next: 100% Place: Dungeon:1 p"hM #.@§..#### .... Noise: =--------  Time: 895.5 (1.0) #v§v###p"h z.... c) +0 short sword p"h #.§.#.... Cast: Foxfire p"h #.§.#.... ...g.p"h[ X#### #.....#p"h g   goblin (ally target) #.....#p"h L #.....#p"h A frilled lizard and a goblin come into view. _The goblin shouts! The frilled lizard hisses angrily. p"h _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the frilled lizard.  The frilled lizard is heavily wounded.The foxfire hits the frilled lizard.p"h } _You kill the frilled lizard!You have reached level 3!p"h p"hb /  --more--w"h^   w"h Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {"h- 6/263/6-------523 0% {"h6 w§§§§§{"h`9 _You feel stronger. x2; Your scales feel tougher.~"h1 † #...#[ ###...#### #............#( #........#  #...#....# ##.#  ##.......#  ##.§.....#  #.@§..####  #v§v###  #.§.#  #.§.#  ...g.  #.....#  #.....#  #.....# ~"hu † #...#[ ###...#### #............#( #........#  #...#....# ##.# ~"h" ##.......#  ##.§.....#  #.@§..####  #v§v###  #.§.#  #.§.#  ...g.  #.....#  #.....#~"hhb #.....#~"hl§§§~"h~"h(r§§§~"h¶] _A goblin is nearby!"hG T §§§§§§vv You conjure some foxfire! The foxfire hits the goblin."h= C  The goblin is severely wounded.The foxfire hits the goblin.§§§.)"hl v..§v§.§..2------16§v§"hY J _You kill the goblin!"hbX3"hY"hZ"h8["h["h;\"h\"h!]"h^"h)_"h(a,"hb"hcb"he,"hf"hBi"hk"hl"h{n"hq,"hy"h"h\,"hK"h} _Your foxfire dissipates. x2"hL"hy"h:----"h"h̐,"hz"hP,"hk"hɕ"h<V3===="h"h,"h"hB"h4,"hD"hR===="h"h,"h"h@,"h*"hͩ,"h("hά,"hۭ"hd,"hh"h"hZP4===="h"h,"h"h,"h͸"h,"h޻"h۽R===="hž"h,"h"h,"h"h,"h"hf,"h"h,"h"hf5===="hN"h,"h"h,"h"h},"h"hR===="h"h,"hn"h,"hu"h,"h`"h,"h0"hB"h=6========"h  You see here a +0 dagger. _"h"h"h"h%%,"hV',"hc("h$+"h-,"h ."hv1"h3,"h5"h8"h_=B"hvA"hD,"hE"h]H"h&O,"hP"hR"hU,"h'X"h+Z"h^\,"h`,"hb,"h#c"hhB"hi"hk"hn,"hFo"hq"hmt,"hu"h:{;  You see here 4 stones."h}"hW~ _"h"hU"h,"h "hu"h,"h"h"hl,"hߛ"h"h,"hX"h"h  #.#.###............).......# "h#.#...............#..####### #.#.......###.#...#..# # #.#..#....##.........#  #.#.##.##..#....####÷## # "h ##.#.....#.÷#.....g....# #  #...###..#.[#....##....# # "h^ ###...######.......##....# #  #............#@.########## #"hGy-  #........######..#  #  #...#....# ##.##### # "hu ##.......# #......# #  ##.......# #......# "hư> #.....#### #......####### # g   hobgoblin (wandering)  #...### #.........)†.####  #...#"h  #......#####...##  ##...###......# ###..."h1956.5 (60.0)"hF-7.5 (61"h?"hL _You see here 4 stones."h2T"hmYg.vvgally target)5----=8.5 (1.0) _You conjure some foxfire!"h* w  You miscast Foxfire.  You are very lightly contaminated with residual magic."h+ B"h@, ,"hk5 vv§§§ Nothing appears to happen. The foxfire hits the hobgoblin."h  gv§The hobgoblin is almost dead.The foxfire hits the hobgoblin but does no damage."h> "hWH ng.§§"hH G§§"hI f4---------"hI 79Contam "hQ f§§§"hLT ] _The hobgoblin is almost dead."h .v.v...(ally target)"hr u3--------=60"h* "h / _You conjure some foxfire!"hk   You conjure some foxfire! The foxfire hits the hobgoblin.v†§#.§v.§"h ,"hN "h v#...§#.§§v§v"hf t2--------51"hh t§§v§"h M _You kill the hobgoblin!"h^Q"h"hv"h"h"hI"h"h;,"h"h "h\ "h "hw "h  "h "h ,"hC "hn! ` _Your foxfire dissipates. x2"h|) "h%+ "h+ "h, "h/ ] _Your foxfire dissipates."h 0 :----"hB1 "hI4 "h4 "h5 "h?9 Z _Your magical contamination has completely faded away."h9 V3===="h: "h= ,"h|> "h2A ,"hB "hpG ,"hH "hI "huJ <===="hJ "hL ,"h`N "hW "h:X "hY ,"hY "h2[ "h[ P4===="h\ "h^ ,"h` "ha ,"hc "he ,"hNf "hg "hh 5===="h:i "hOk ,"hl "h.o ,"hp "h#s ,"hNu "hxw ,"hx "h{ ,"hL| "hK~ "h~ P5===="h "hj ,"h "h ,"hw "h ,"hg "h "h <===="hb "h ,"h "ho ,"h "h| ,"h "h, ,"h "h "h "h "h "hQ N6===="h "hD "h ,"h "h_ "h ,"hK "h "h "h "hU "h "h R===="h{ "h "h ,"hQ "h "h ,"h> "h "h ,"hK "h "h "hG "hC "h "h ,"h "hz "h "h4 "h "h "h ,"h "h "h "h? "h "hS "h ,"h "h n"hL ,"h "h "h ,"h "h "h ,"h_ "h "h ,"hY "h X"hS "h= ,"h "hz "hk "h "h' "h{ "h "h "h( "hk "hS! ,"h! "ho:      #####   #...#   #"h.;    ######...#####  ####..............  #@.......>......#-1020.5 (59.0)  #.##.####.#.###...  #.##.# #.#.......  #.##.# #.#......."h;   #.##.# #.#..#....  #....# #.#.##.##.  ###### ##.#.....#.  #...###..#. "h; R ###...######"hh< 8-"h? "hB E _Done exploring."h I"h ..............0.0)......."h۞ "h "h E _Done exploring."h_I"h _    ##### ##### #...# #...# #...# #.... ######...##########... ####........ #........#######8.5 (8 #.##.####.#.###........ #.##.# #.#........ #.##.# #.#.......###.# #.##.# #"h1.#..#....##.. #....# #.#.##.##..#....## ###### ##.#.....#.÷#...†. #...###..#.[#....## ###...######.......## _There is a stone staircase leading down here."hh9.5 (1 _"hd~ ## ## "hx##. .## #.. ..  ..♣..   #...#   #S..# #l..#2 #.@.# "h|#...# #####  S   adder (asleep) l   frilled lizard (asleep) "h"hQVll"haB.30.3 (1.8"hKD"hH _You climb downwards.  Found 7 gold pieces. _There is a stone staircase leading up here."h׽ avv(ally target)"h e5----=10"h+ "h v _You conjure some foxfire! The frilled lizard closely misses you."h , ally target) You conjure some foxfire! The foxfire hits the frilled lizard."h,"hR$  The frilled lizard is heavily wounded.The foxfire hits the frilled lizard."hZ([†v§ "h"h/ S.@v§.vS  You kill the frilled lizard!"hpo4--------72"h@k§ _The adder hisses angrily."hqg,"hyp vv§.§ You conjure some foxfire! The foxfire hits the adder."hd,"h  § The adder is moderately wounded.The foxfire hits the adder."hu"hv"h~ $Svv@§..§The adder is severely wounded."hwu3--------=3"heU§§"h5V _The adder completely misses you."hۉZ  You conjure some foxfire! The foxfire hits the adder."h[.§ "h ,"h"h"h,"h§v§§.§@vv."h{~2--------30-4"hS§§§"ht"I _You kill the adder!"hR 3"hI "h ,"hU ,"h "hd "h "hi "h "h| "h~ "h1 "hг "hY "hY  _Your foxfire dissipates."h{ "hp "h "h "h "h# "hr "h| "hC "h "h? ] _Your foxfire dissipates."h5 "h "h "hI "h "h ] _Your foxfire dissipates."h :----"h "hD 3===="h) "h ,"h "hc ,"h "h ,"h "h "hf <===="h "h ,"hf "h ,"hu "h4 "h "h "hy ,"h "h ,"hq "h# f4===="h "h# "h "hZ "h,"h"h,"h)"h"h<===="h"h "h "h[ "hD ,"h "h,"h "h,"hY"h5,"h"h"hP5===="h"h,"h"h,"h"h,"h"h"h}<===="h"h;!"h!"h""h#,"hm$"h%,"hH&"h(,"h("h*,"h*"h-"h-G6===="h-"h/4 _Magic restored."h\13"h2"h4j  You see here a frilled lizard corpse."hq6"h6 _"h7"h9,"h:"h<L _You now have 42 gold pieces (gained 7)."he>R===="h>"h:@"hxA"hA"hB"hC"hGE,"hE"h$H"hI,"hSJ"hK"hM,"hN"hN"hO,"h,P"hQ"h,R,"hR"hS"hEU"hU"h"V"hfX,"h8["h.\"hA^"h@a"hb"hc"he"hh"hi"hj"hm"ho"hp"hq"hGt"hw,"hMx"hy"h"{,"h{"hV}"hw~,"h~"hF"h,"h"h"h),"h"h&"h,"h0n"h"h9"hw"h"h"hF#.#...#####.###.#.# ##...##...# #####.....##..# #......♣......# #.####...###..# #...#....#### "hV#†..#.......# #.<.#...###@# --#...##### #.# ##### ..# ...#....#.....#r   rat (asleep).r....#....>..#"h 96.3 (62.0)  A rat comes into view.Found a stone staircase leading down."h]rr."hY5==7.3 (63"h"h` _The rat squeaks loudly. _You see here a ruby potion."h"hr.--8.3 (1.0)  _e - 3 ruby potions (gained 1)"h}...###  #.#...## ##.###.#  ##...##.. #####.....##......♣..... #.####...###..# "h}j...#....###†..#......<.#...##...##### ######  . r .. ........>..#"h"hA--9"h"h"h[K #...### #.#...### ##.###.#.# ##...##...# "h|L #####.....##..#  #......♣......#  #.####...###..# #...#....#### #†..#.# #.<.#...###.# #...##### #.# ##### ..# ...# r...# .....# ......# "hMt ....>..#"hT"haU(100"h(Z"h{\"h= #...### #.#...### ##.###.#.# ##...##...# #####.....##..# #......♣......# #.####...###..# #...#....#### #†..#.# #.<.#...###.# #...##### #.#"hI ##### ..# ...# r...# .....# ......#  ....>..#"hd<1"hU"hO"hI ( #...### #.#...### ##.###.#.# ##...##...# #####.....##..# #......♣......# #.####...###..# #...#....#### #†..#.# #.<.#...###.# #...##### #.#  ##### ..#  ...#  r...#  .....# "hJ  ......#  ....>..#"hP "h=Q &2"hT "h*W "h #...### #.#...### ##.###.#.# ##...##...# #####.....##..# #......♣......# #.####...###..# #...#....#### #†..#.# #.<.#...###.# #...##### #.#  ##### ..#  ...#  r...#  .....#  ......#  ....>..#rr   rat (wandering)3"h#"h~ #...### #.#...### ##.###.#.# ##...##...# #####.....##..# #......♣......# #.####...###..# #...#....#### #†..#.# #.<.#...###r#"hp #...##### #.#  ##### ..#  ...# r...#  .....#  ......#  ....>..#"h"hvr.r"h0===4"h"he- _The rat squeaks loudly."h"h& vr.v(ally target)5------5"h)"hY-/ _You conjure some foxfire!"h ,"h "h "h X  You conjure some foxfire! The foxfire hits the rat."h[ 6§vv†"h 7§§"hU Hv§v§v§§§4--------2--6§v§§ _You kill the rat!"h؝;"hq"h"h"hd"hs _Your foxfire dissipates."h"hQ"h"h#"h"h&"h"hm"hs"hh"hԹ"h="hƼ] _Your foxfire dissipates."h8"h"h\"h"h "hgW_Your foxfire dissipates."h:----"hH"h,"hO"h,"hL"h,"h8"h"h:5===="h("h"hX"h"hY"h"h*"h"h"h<===="h"hN"h"h"h"h"hV"h"h"hB"h "hV"h"hi"h"h"h"h"h7G6===="h"h}"h"h5"hr"h"hE"h"h"h"h"h"hB"h%  "h6:You see here a rat corpse."hj"huC==== _"h "h9"hp"h"hH"h["h"h"hb"h}"hQ,"h"h"h,"h["h "h ,"h "h"h,"h7"h"h;,"h"h"h,"h"h"h,"hm"h8"h,"hd"hdR  There is a stone staircase leading down here."h] "h "h8!"hB"7 _You open the door."h#"hc$"h$"h(@  There is an open door here."h)"h-* _"h+"h,"h2."hs."h."h0"h2,"hT3"hR5"h6"h/7"h7"hN:7 _You open the door."hv<3"hS="h>"hC@"h@"hA"hD@  There is an open door here."hfF"hF _"hG"h~I"h/K"hfK"hK"hiM"hO"hO"hP"hS"hV"hV"hW"h Z"h["h["h\"h_"hDf.......##.##..........#...........>..#"hf#######'###'### ######.# #.# ##......###.# #........##.#..........##.# #........@##.# -51.3 (4"h g5.0)##........##.# #........##.# #........##........##.......$#"hrg........+[...$...# "hnm"hmF-2.3 (46"hIr"ht "ht:_Found a ring mail."hOa3"hb"hCf"hYmB"hn"h}s,"ht"hw"hpz,"h|"h~"h,"h_"h؄"hX,"hƈ"h,"he"h6M _You now have 53 gold pieces (gained 11)."hߒ3"h"hD"hl,"h"h"h?,"h"h,"h"hPL _You now have 58 gold pieces (gained 5)."h3"hӪ"h"h,"h"hQ"h,"hc"ha7 _You open the door."h;"h"h˾"h"hr,"h"h@  There is an open door here."hK"h5 _"h"h ,"hz"hy"hY,"hL"h&"h3,"hj"h"h. #........# #........+ #[.......# ##'####### #.#  #.#  "hB#.#  #.#  #@#  ..g♣ ..♣♣ ..♣ ..♣ .....##....g   goblin (asleep) ..#........ .#....."hlY71.3 (192.3 (20"h"h _A goblin comes into view. It is wielding a +0 club. _There is a shaft here."hp.+[.......##'###### #.# ..### #.# .♣.....##^##..♣.......@..g♣♣ ##.... ..#.... .#.....#### . ..?..."hwF3.3 (1.0) "h~"hb _Found a scroll labelled SIBRONOZI."hdvv, ally target)"h_5----=4"h"h/ _You conjure some foxfire!"hP` P §v§vg  You conjure some foxfire! The foxfire hits the goblin.  The goblin is moderately wounded."h "h<  The goblin shouts!  The foxfire hits the goblin..)"h "hf@ "hB "h)C "hC "hD "hD "h{F ,"hcG "hG "hK "hoL "hR "hU] "ha "hh "hk "hn "hp "ht "hw "h{ "h "h‡ ]  Your foxfire dissipates."hp W1===="h@ "h Z _Your magical contamination has completely faded away."h 3"h "h ] _Your foxfire dissipates."hL "h "h ,"h "hI R===="h "h{ ,"h "h ,"h "hW B"h ,"h "h ,"h "h l2===="h! "h ,"hC "hI ,"h0 "h, ,"h "hH "h <===="h "h1" ,"h# "h' ,"h) "hN- "h- "hv/ "hV3 ,"h5 "h7 "hZ8 "h9 "hJ= 93"h= 3===="h? "hC ,"hE "h0I ,"h$K "hO ,"h!Q "hU R===="h>Y "hs] ,"h,b "h:e ,"hg "hk ,"hm "hXq ,"hAs "hw ,"hoz "h~ P4===="he "h "hw "h "hՊ "hL ,"h< B"h "h˚ R===="hÜ "h ,"hҢ "hƦ ,"h "hx ,"h3 "h ,"h̵ "h ,"h@ "h f5===="h "h ,"hN "h ,"h "hP ,"h "h8 R===="h( "hI ,"h "h ,"h "h ,"h "h ,"h "h ,"h "h d6===="h "h "hz ,"h "h "h ,"hT "h "h ,"h} "ha "h! "hn" 5===="h# "h& "hj) ,"hR+ "h. "h`O ,"hzQ "hT "hW ,"h=Y "hc .....##^##..♣ ........†.)♣ ..........♣♣ ..........♣ ..........♣♣.....##....♣♣.....#..#...♣♣ .....#.#.....♣♣ #### #.#..@...- #.#.......... #.......###Foxfire ..... #.##......### #. ######## # "hl R240.3 (59.0)-"hm %1.3 (60"h'r "hCu _ _i - a scroll labelled SIBRONOZI"h7 3"h "h "h B"h B"h_ "h "h ,"h "h1 "hk6 "hh< n"h-D 4 ..........♣♣ ..........♣ ..........♣♣ .....##....♣♣ .....#..#...♣♣ .....#.#.....♣♣ #####.#.#......♣♣♣ #...(.#.#......... #@# ###.#.......##55.3 (14 #.# #............. #.###.#.##......## #.....#.######### #######.# #.# #..###"hRJ "h!K ,6.3 (15"h3P "hRR % _Found 7 stones."hK I"hL "hO "hP "hFW ,"hcX "hY "hY "h[ "h]^ "h_ "h_ "hya "hCd "hGe "he "hj  "h. 5 You see here 7 stones."hE3 .....##^##..♣ .........h.†.)♣ .............♣♣ .............♣ .............♣♣ ........##....♣♣ ........#..#...♣♣ ........#.#.....♣♣ #####@#.#......♣♣♣ #...(.#.#.......... #.#####.#.......### #.# #..............#.###.#.##......####.....#.#########h   Natasha (wandering)#######.##.##..60.3 (4.0).h1.3 (5 _Natasha, Servant of Life and Death comes into view."h,####. #.# #..♣##^##..♣....†.)h.....♣♣ .....♣♣ #....♣♣ .#...♣♣ .......♣♣ #######"h<♣♣♣ #...(....####.#### #........###.#.##......###.....#.################.#"h;"h.h2.3 (1"hR"hs 2 # #.# #..♣#######.##.# #..♣##^##..♣"hyu .†.).....♣♣h....♣ .....♣♣ #....♣♣ .#...♣♣ .......♣♣ #######♣♣♣ ..(....####.#### #........###.#.##......###.....#.###############"hsx "h F.h"h &3"h "h8>  You conjure some foxfire!"h}A.hvvhally target)"h,B"hB`5----==4"hyNC _Natasha hisses angrily."h"h"hХ v§§v You conjure some foxfire! The foxfire hits Natasha."h9 .vh Natasha is moderately wounded.The foxfire hits Natasha."hR"hip..§hv"ha§v4---------"h 5"hU§§"hm\ _Natasha is severely wounded."hH  You conjure some foxfire! The foxfire hits Natasha.  You kill Natasha!"hNb†§"hX"hvv§§v§"h3/7----------98-6"h3§§ _Natasha screams in fury as she dies!"h;"hu"h2"hLB"h,"h""h$"h&"h:)"h,"hP."h0"hc:"hc=,"hI?"hqC` _Your foxfire dissipates. x2"hE"h6O"hR3"hdT"hX] _Your foxfire dissipates."hqY<------"hZ"h`,"hb"h e,"hg"hk;4"hk*==="h(m"hRq,"hr"hEv"hv"hw"h#{"h{"h|"h"h\;==="h"h܄"h["h"h>,"h"hE,"h"hB"h˔"h"h(,"hu"h4"hI5===="h"h"h"h"hج"hA"hl"h,"hx"h "h5===="hŸ"hB"hX,"h"hZ"h"h6==="h/n"h6"hB"hQ==="hG"h,"hY"h,"hm"h"h'"h"h,"h"h"h4"h"h "h N7===="hz"h"h"h"hr"h]&n  You see here the felid corpse of Natasha."h*"h+ _"h-"h/"h3,"h5"hw8"h<"h<<===="h,>"hC"h)G,"hH"hlTamburutacaXP the FirebugDraconian of Hepliaklqana ......Health: 33/33 ========================#.# Magic: 8/8========================... AC: 5Str: 12..### EV: 11Int: 16#####..w.## SH: 0Dex: 11#hK#........##. XL:  4 Next: 13% Place: Dungeon:2#@##.. Noise: ---------  Time: 1386.3 (0.0)##.####.... c) +0 short sword#.....##### #... Cast: Foxfire#.........# ##..#.._......# #..#......)..# #.. w   dart slug (asleep)##......###### #.................# #..######.......#.# #..You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you! _Okay, then. _A dart slug comes into view. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.#h#hD#h#hz#hx) #.#.....########..w. ........##.# .##@####..#.....##### ##.........#._......# ....)..## ###...... #.......#.# #[. #h.H7.3 (1 _#h+1#h3#hD& #.#.....########..w .......##.# .##.####..#.@...##### #....#_ .........#.......#.######' 8#h3 Q #.#.....########..w .......##.# .##.####.......##### #....#_ ....)#h~ #.......#.......#.....##. #h #h #h$ 9#h #h #heY .....####h#####..w .......##.# .#h/##.####.......##### #....#_ #hos....)#######.#hn.......#.......#####.##. #hS90#h#hC ..########..w .......##.# .##.####.......##### #....#_ ....)#######.........#.......##....### #.##. #hY1#h  #####..w .......##.# .##.####.......##### #....#_ ....)#######............#########....###....#######.##. 2#hG7 .......##.# .##.####.......##### #....#_ ....)...########...........#htH######## #[....#........##^#hHD #h'R#hR&3#hY#h[#h   #. ## #.# ##h; 9 ##.####  #.....##### # #.# ###h^ A #.._......# #. #......)..# ##h~ .###......###### #.# ##h 7#.##h O.#.# # #.......#.# #[ #.......#.###### #.......#.....## #.......#####.## ##....### #.###h ? #....#.###h3 8 .###hg #hP <4#h #h #h&?] #.  #.# # ##.####  #.....##### # #.# ##. #.._......# #.. #......)..# #.###......###### #.# ##.#.#.# # #.......#.# # #.......#. #.......#..... #.......#####. ##....### #. #....#. .#h?&5#hDD#hE#h #.  #.# # ##.#### #. #.....##### ##.. #.........# #h$;#..r #.._......# #.... #......)..# #.....###......###### #.# #.##hG.#.#  #.......#.#  #.......#.#hg] #.#..... ##h.#####. r   quokka (asleep) ##....### #.#hi #....#. .#h#h&6#h#hY _A quokka comes into view.#h  #.#g.... #.# #...$. ##.####  #..... #.....#####  #..... #.........#  #..r.. #.._......# #..... #......)..# #.....###......###### ##h .# ###.#.#.# #.......#.# #.#. #.##h 5 #.######h6 " ##....### # g   goblin (asleep) #....# #h٘  A goblin comes into view. It is wielding a +0 club.#h &7#h #hZ + _Found 17 gold pieces.#h9 #. #g....# #.# #...$.# ##.#### #.....# #.....##### #.....# #.# #..r..# #.._......# #.....# #......)..# #.....###......###### #.# ###.#.#.## #.#.# #.#. #.# #. ##....###  #.... #hT#h #h.g.rrg#h/==8#h<#h( _The goblin shouts!#h #. #.....# #.# #.g.$.# ##.#### #.....# #.....##### #.....# #.# #.....# #.._......# #...r.# #......)..# #.....###......###### #.# ###.#ho#.#.# #. #.#.##. #.#.#. ##h.##. #.#. ##....####hQ+. #.... #hd#h'#hBe.g.r#hK/--9#h#h#h2.gvv(ally target)7---=-400 _You conjure some foxfire! The quokka barely misses you. x2#h6 v§ You conjure some foxfire! The foxfire hits the quokka.#hL/#hl0#h9 #h/:  #hp:<The quokka is moderately wounded.#h:2The foxfire hits the quokka.#h#h{.#h §v#hUg   goblin#h!#h.gv.§.@v§(ally target)6------51§§ _You kill the quokka!#h ,#h@ [  You conjure some foxfire! The foxfire hits the goblin.#h8! y)v§v§#h{ ,#h #h_ #h #hG v§§§§§.v@§v#hS m5------62#h u§§§§#h J _You kill the goblin!#hy#h#h#hư#hK#h#h#h#hQ#h#h#h;#h#h#hz#h#h#hY#h}#h#hQ#hf] _Your foxfire dissipates.#h_#h#h8#h#h#h#h#h_#h#h#h#hZ#h'$ #hO<_Your foxfire dissipates. x2#hc#h#hV#h9---#h#h$,#ho#h#h<O6===#h#h,#h #hW #h #h#h#h#h#h8#h;===#h#hz,#hM#h,#hE#h!,#h~##h&,#h'#h*#h+#7#h=+*===#h,#h.#h.#hk0#ht3#h3#h4#h7,#h<#hg=#h=;===#hG?#h>B,#hJC#h M#hO#h=O#hP#hS98#hS*===#h*U#h+Y#h3\,#h]#hJa#hIk...(####..w...# #..........# #.# #hk$.# ##.#### ....####..)..# #.._......# .@.# #......)..# -27.3 (25.0).....###......######...........#hlx###.#######.......#.##.#h:l>#.......#.##hhl5#.#h8u#hyu!-#hu%8.3 (26#hJ~#h #h_Found 4 stones. #hWx #hx #hy #h} #h` #h #h #h #hU #h%=== #h #h #h #h}, #h #hߗ #h, #hЛ #hg, #h? #hM _You now have 75 gold pieces (gained 17). #h 3 #h #h #hh...#.#....#..## ........## ......... ......... ........#### .........(...# #####..w. #.@...# #........ #h #.....# #.#  #.....# ##.####  #.....# ####....#..)..# #.._.....h   Natasha (wandering)....#)..#....### #h/................. #hc234.3 (6.0) #ha #hI . #hNatasha, Servant of Life and Death comes into view.5.3 (7 #hF _Natasha moves out of view.!#h 3!#h !#hi !#h h....####.##... !#h!  ..#### .........@(...# #####..w.###'###.....# #........ #.....# #.#  #.....# ##.####!#h  #.....# #.....### #.....# #... h   Natasha (wandering) #..)..# #.._...... #.....# #......).. #.....######!#h &0!#h 9h.!#h +6.3 (1!#h$ !#h2 "#h$ "#h, .hvvhally target)"#h1- ^7---=7"#hQ5 "#h7 / _You conjure some foxfire!##h,##hh##h##hڍ##h##hJ##h##hK##hĖ .hvv§§§§..§§..§§You conjure some foxfire! The foxfire hits Natasha.##h##h###h#&.hv.§§§§§..§§vv§##h'1§##h (6##hU(!------##h(8##hE8§§§§..§§ _Natasha is lightly wounded.##h §§§§ You conjure some foxfire! The foxfire hits Natasha.##hB##h^##h##hĂ##h##hԋ .vv§§§§§§§§Natasha is moderately wounded.The foxfire hits Natasha.##h ,##h##h .vh§§§§§§§ 5   cerulean imp (polearm, summoned)  Natasha is heavily wounded.Natasha mumbles some strange words.The foxfire hits Natasha.$#hJY$#hUcG..h.5....§§..§§v..v$#hce5------9$#hlX§§§§$#hr\ _Natasha is severely wounded.$#hG $#hJ < v§$#hK [v§§§§§§§§$#h9K s , ally…)You conjure some foxfire! The foxfire hits the cerulean imp.$#h ,$#h $#h $#h _Natasha is severely wounded.You conjure some foxfire! The foxfire hits the cerulean imp.  The cerulean imp is moderately wounded. $#h  You kill Natasha!  Natasha growls in agony!$#h v.§†§§$#h3l Y..§†§..§.v§§@v§§$#hq 4------5140 _The cerulean imp disappears in a puff of smoke!$#hTy \§§§$#h k _Your Fire Magic skill increases to level 4!%#hz  _%#h ,%#h7 %#h %#h %#h %#h ` _Your foxfire dissipates. x2%#hu %#ha %#h O---%#h %#hA %#h O5===%#h %#h %#h %#h %#hB %#h %#h %#h %#h- %#h %#h0 %#h ;===%#h %#h %#h %#hf %#h %#h=%#h%#h%#h%#hd%#h %#hS %#h %#h%#hO6===%#hk%#h,%#h%#hi%#h%#h%#h!,%#h]#%#hu&%#h';===%#h9)%#h,%#hB-%#h?/%#h2%#h|3%#h[5%#h8%#h`9%#hi;%#h?%#h?%#hA%#hD%#hoE#7%#hE*===%#hI%#hL%#hnM%#h{O%#hS%#hT%#h W%#hmZ%#hZ%#h*]%#ha%#h-b%===%#hb%#h~d%#hg%#hoh%#h1j%#hm%#hm%#ho%#hCs%#hs%#hu%#hLy%#hy%#h{%#h~%#hD%#hF8===%#h%#hԅ%#hu%#h%#hՋ%#hY%#h͐%#h_%#hf%#h%#hg. ..>... %#h`:....... .....#.## .....#..## %#hܢ...%#h&5## %#h....†.....######## %#he....@....... -74.3 (34.0)%#h*.........######### .. %#h}........(...# #####..w.%#h ###'###.....# #........# #.....# #.#%#hPZ#.....# ##.####%#h^#.....# #.....#####%#hҥ;#.....# #...%#h"#%#hfc#..)..# #.._%#h!%#h%#h3F-5.3 (35%#h޶%#hX; _Found a stone staircase leading down.'#hy'#h'#h'#h'#h'#hg==='#h'#h@'#he'#h'#h'#h'#h'#h'#h'#h:'#h;'#h'#hiB'#h'#h ,'#hp '#h'#h'#h$'#h'#h'#h" '#heJ...# ...#'#h] ### ...#'#h #..# $..#'#h  ....# #..# .....##..#'#h+ .........#  #......@.######'#hi| .....>.........  #........######  #......#.##'#hk #......#..####.........## J   endoplasm (asleep)#....†.....#########...........'#h>#.........#########'#h" 82.3 (7.0)  An endoplasm comes into view.'#h)_.JJ'#h)+3.3 (8'#h.'#h4^ _The endoplasm quivers.(#h(#h.Jvv(ally target)(#hc7---=4.3 (1(#h(#h/ _You conjure some foxfire!)#hD,)#h3EB)#hE)#hE)#htN v§v§§§ You conjure some foxfire! The foxfire hits the endoplasm.)#hf,)#h')#h.Jv§§v@§v§)#hc6------5)#hsT§§)#h+a _The endoplasm is heavily wounded.)#h/U §§)#h/i You conjure some foxfire! The foxfire hits the endoplasm.)#hB)#h,)#h,)#h  The endoplasm is almost dead.The foxfire hits the endoplasm.)#h".vv§.§§@§§)#hy@)#hA*#hT*#hv..§v.*#hW§@.§.v*#h m5------36*#h\§§§*#h/M _You kill the endoplasm!*#h 3*#hw *#h *#h *#hm *#h *#h *#h *#hm *#h *#h= *#h *#h *#h *#h  _Your foxfire dissipates. _Your foxfire dissipates.---6===*#h ===*#h *#h ,*#hr *#h" *#h-# *#h$ *#h& ,*#h}' *#h) *#h) F7===*#h* *#h, ,*#h'. *#hH0 ,*#h]1 *#hs3 ,*#h\4 *#h6 *#h,7 ;===*#h8 *#h: ,*#h; *#h0> ,*#h(? *#hA ,*#hB *#hIE ,*#h5F *#hH *#hH F8===*#hI *#hK *#hM ,*#hN *#hP *#hR ,*#hS *#hfU *#h@W ,*#hX *#hbY *#hZ *#hK[ ;===*#h\ *#hQ] *#h^ ,*#h_ *#hb ,*#hc *#h.f L _You now have 83 gold pieces (gained 8).*#hg 3*#h$h *#hj *#h-l ,*#hl *#ho *#hq ,*#h r *#hs *#hvu ,*#hv *#hUw *#h y ,*#hy *#hz *#hD| ,*#h| *#h} *#ht ,*#h *#hl *#hׂ ,*#hS *#h *#h3 ,*#h҆ *#hY *#h ,*#h] *#h *#h ############b..........# #.....@##.# - ##....###.# *#hǒ  ##..###..##  #####....# #.....# #.....b   bat (asleep) #####....# #..###...# ....###..#*#hۘ 1527.3 (41.0)*#hA F-8.3 (42*#hA *#h V _A bat comes into view.,#hU, evv, ally target),#h, [7---=9.3 (1,#h, .0) ,#hg1 ,#hD4 / _You conjure some foxfire!-#h,-#h\-#h-#h†-#hB-#h-#hvv§§§§.v§§§§v§-#h1D6-------#hr 30-#hz§§§§§§-#h8/ _You conjure some foxfire!/#h #############.bvv§§§@.v..#.##§§§§v.##.#/#h= .§###...###..#######....# #.....# #.....# #####....# #..###...#/#h >  The foxfire hits the bat./#h7 .vv§§§§§§§/#h& ,/#hÊ /#hM /#h /#hS /#h /#ȟ /#hZ /#h /#h /#hB /#h= /#hf :§§v...@§§v...§§.v/#h 64-1/#hb v§§§§/#h G _You kill the bat!1#hiVu1#hW1#h`,1#hNa,1#ha1#h$b1#hb1#hc1#hc1#hd1#hNj,1#ho] _Your foxfire dissipates.1#h`v1#hxw1#hw1#hx1#hp{` _Your foxfire dissipates. x21#h{9---1#hJ|1#h~1#h<~1#h~1#h1#h=1#h؀1#hǂ1#hM7===1#h1#h@,1#h1#h,1#hD1#h֊,1#h[1#hEQ===1#h֍1#hE,1#h͏1#h,1#h1#h',1#h1#hz,1#hԕ1#h1#hZc8===1#h1#h,1#h@1#h1#h,1#hw1#h1#h,1#hf1#hq1#hڤ1#h ;===1#h1#h֦1#h,1#h1#h1#h1#h<1#h1#h1#hƮ,1#h)1#hȰ1#hȲ,1#h1#hl1#hX,1#h˶1#h1#h,1#hv1#hI1#h,1#h1#h1#h,1#h1#h1#h,1#h 1#h1#h,1#h1#h1#hB1#h 1#hn1#h ##.###....###.#  #...###..###..##  #....######....#  #.....# #.....#  #.....# #.....# #....######....# #...###..###...#  #..## ....###..# 1#h #@.# .....##..#-  #..............#  #.#..##........###  #..........>......  #######h.......###  #......#.## h   Natasha (wandering)1#hu   #......#..##  ##.........# #....†.....1#h062.3 (31.0)1#hW,3.3 (321#h1#h _Natasha, Servant of Life and Death comes into view. _You see here a scroll labelled PYDIUNI ZYIVE.2#h( >  You conjure some foxfire!2#h" vvh.hally target)2#h U7---=2#h 4.3 (1.0) 2#h 2#h - _Natasha hisses angrily.3#hG,3#h3#h73#h3#h3#hP3#h3#h,3#h §§§.§§#.§§§vhv You conjure some foxfire! The foxfire hits Natasha.3#h3#hա .Natasha is moderately wounded.The foxfire hits Natasha but does no damage.3#h 3#h ) v§§§v§§#.§§§.h.3#h) #63#h* @------53#hk0 §§#.§§§3#h3 ^ _Natasha is moderately wounded.4#h,4#hO4#h0  §v§§§§v4#h IYou conjure some foxfire! The foxfire hits Natasha.4#h,4#h§vvv§..#§h....4#he5------64#hޙ4#hg[ _Natasha is heavily wounded.5#h55#h5#h5#hQ5#hk §§vv§v5#h§#§ You conjure some foxfire! The foxfire hits Natasha.5#hTB5#h[% §§§§v#§ Natasha is severely wounded.The foxfire hits Natasha.5#h,5#hf  Natasha is almost dead.5#hLv§§§v.v#..55   cerulean imp (polearm, summoned)5#hok4------75#h;§5#hc _Natasha mumbles some strange words.5#hL,5#h5#hJ  You conjure some foxfire! The foxfire hits Natasha.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.5#h5#h6§§5#h&§v5#h9>§#v†§5#hL5#h_5#hq)6#hf6#h6#h<6#h6#h6#h<%t  The cerulean imp disappears in a puff of smoke!6#h%6#hA-v§§§vv.§.#§§§6#h3 3------896#hW48 _Your foxfire dissipates.Your Spellcasting skill increases to level 3!6#hQ:§§§§6#h=m _Your Conjurations skill increases to level 2!6#h0 36#h1 6#hC3 6#h3 6#h3 6#h4 6#hw4 6#h4 6#h'5 6#h5 6#h5 6#h96 6#h|6 6#h6 6#hG7 6#h7 6#hH8 6#h9 6#h> P _6#h> 6#h @ 6#hRG 6#h|H 6#hI 6#h7Q 6#hR 6#hR 6#hS 6#h6V ` _Your foxfire dissipates. x26#huV 6#h#hbT  You conjure some foxfire!>#htc>#hh  The rat squeaks loudly. The hobgoblin shouts!  The bat hits you but does no damage.>#hi>#hrb..vbv.....r(ggb 3 bats (1 wandering, 2 ally target).br>#hr_7---==2>#hfz>#h|V _A bat comes into view.?#h You conjure some foxfire! The foxfire hits the bat.?#h?#h  The bat is severely wounded.The foxfire hits the bat.?#hםq.. 2 bats (1?#h?#hX?#hpV  You kill the bat!?#h4?#hq?#h\% vb.b..The bat barely misses you. The foxfire hits the bat.?#h?#h?#h?#h?#h.vb...r..bg...(...?#h;..?#h7l6------90--?#h 3?#hW?#h ?#h¹M_The bat is heavily wounded.@#h_  You conjure some foxfire! The foxfire hits the bat.†   bat@#hXv.vbr.g......(ally target)(ally target)5------1--4 _You kill the bat!@#hJ  You conjure some foxfire! The foxfire hits the bat..r   r@#h vvr..g.4------25 _You kill the bat!A#h'X  You conjure some foxfire! The foxfire hits the rat.A#h.F†A#h,A#h{,A#hA#h{ §§.vv (ally target)You kill the rat!The foxfire hits the hobgoblin.A#h-BA#h6  The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.A#h<T§..A#hA#h.§v§.§v...A#hs3------56A#h+\§§§A#hYM _You kill the hobgoblin!B#hz 3B#h B#h B#h B#h B#h B#hH B#h B#h ,B#h‹ ,B#h B#h= B#h B#hO B#hœ B#h B#h B#h B#hJ B#h B#hܢ B#h B#h ] _Your foxfire dissipates.B#hQ B#hʪ B#h B#hȳ B#h B#h1 B#hU ] _Your foxfire dissipates.B#h U4===B#h B#h+ ,B#h8 B#h/ B#hb B#h~ B#h ,B#h B#h B#h ;===B#h9 B#h> ,B#h B#h, B#hT B#h B#h< B#hc B#h B#h ,B#h B#h ,B#h. B#hL B#h O5===B#h B#h ,B#h B#h ,B#h B#h' ,B#hS B#h Q===B#h B#h B#h B#h B#h ,B#h B#h ,B#h B#h B#h' B#h9 B#h B#ho O6===B#h B#h B#h B#h B#h B#hA B#hy B#hw B#h B#h B#h B#h7 ;===B#h| B#h0 B#h[ B#hq B#hy B#h B#h3 B#h B#hI B#h B#h B#h B#h B#h B#h M7===B#h B#h ,B#hN B#h, B#h_ B#h. B#h! ,B#h# B#h4% B#h% ;===B#h& B#h]( B#h:) B#hV* B#h1, ,B#h- B#h/ ,B#h0 B#h#4 ,B#hu5 B#hq7 B#h7 B#h7 F8===B#h$9 B#h< B#hwE  ###.......#).............######...####.####.# ###.##### #......# #. ######.†#.....@..####-87.3 (41.0)B#hE ..........#..<..........  B#hL B#hL !-B#hL %8.3 (42B#hR B#hV _Found an escape hatch in the ceiling. _You see here a rat corpse.D#h 5 3D#h6 D#h: D#h< D#h)A : _D#h#B D#hD ,D#h+F D#hI D#hK D#hK ;===D#hL D#hQ D#hGT ,D#hU D#hnX D#hZ ,D#h \ D#h ` D#hDb ,D#hc D#hGf D#hh D#hh D#hj D#hl D#h!o ,D#h9p D#hr D#ht ,D#h/y D#h| D#h~ D#h~ D#hJ D#h: 7 _You open the door.D#h D#hS D#h D#h D#h8 D#h D#h D#h D#h- ,D#hD D#hY D#h ,D#h D#h D#hC D#h~ D#h D#h D#h ,D#h" D#h 7 _You open the door.D#hm 3D#h D#h @  There is an open door here.D#h D#hQ  _D#h D#h_ D#hb D#h D#h D#h˳ D#h D#h ,D#h D#h D#hɹ D#hB D#h D#he D#h D#h D#h D#hC D#hn D#hm D#h @  There is an open door here.D#h D#h  _D#h D#h D#h D#hW D#h ,D#h D#h2 D#h ,D#h D#h D#h ,D#h D#hb D#h ,D#h6 D#h5 D#h ,D#h D#h 7 _You open the door.D#h 3D#h D#h open the door. _There is an open door here. _You open the door.  There is an open door here.D#h D#h*  _D#h D#h D#h D#h D#h D#h D#h ,D#h` D#h D#h D#h D#h D#h D#hl D#h D#h D#h7 D#h D#h D#h D#h D#h  ,D#h0 D#hZ D#h ,D#h D#hq D#h" ,D#h# D#h]& D#hK( D#hs( D#hp) D#hv+ D#h- ,D#h. D#h1 D#hO3 ,D#h4 D#h6 D#h8 ,D#h>: D#hA< D#hE> D#h> D#h? D#hA D#hC D#hC D#hE D#hQJ D#hIL ,D#hM D#hO D#h0Q D#hZQ D#hKR D#hT D#h\ .....#.## .....#..## .........## ....†.....######## #. .................. .........######### .. ........(...# #####..w. ## ###'###.....# #........ ##. ###.# #.....# #@# #.. .##.# #.....# ##.#### .... D#h] .##.# #.....# #.....##### #... .##.# #.....# #.........# ##.. .##.# #..)..# #.._......# #.. .##.# #.....# #......)..# #.. w   dart slug (asleep) ....# #.....###......###### #.. ##### #............# #.. ###.# ###.#######.......#.# #..D#hNe .737.3 (49D#he ,8.3 (50D#hk D#hm H#h8 ^.#########.## ##..## #....##  †.....######## #.##........ ....H#h9 ######### ..## .......(...# #####..w#H#h79 '###.....# #.@....... # H#hK9 ##.# #.....# #.######## # H#h_9 ##.# #.....# ##.#### .. H#hr9 ##.# #.....# #.....##### #.. H#h9 ##.# #.....# #.........# ##. H#hV: ##.# #..)..# #.._......# #. ##.# #.....# #......)..# #. ...# #.....###......###### #.# #............# #.H#hB F9.3 (1.0) H#hH H#hJ J#h)###### ##.## #.#..## ##.## .##.†.....# ..# #.##. .... .# ....# #(...# #####..w..# # #'###.....# #.# ##. #.# #.....# #.##. #.# #.....# ##.#### . #.# #.....# #.....##### #. #.# #.....# #...# ##. #.# #..)..# #.._......# #. #.# #.....# #......)..# #.# #.....###......###### #. #.# #.J#hx-=40J#h'4J#hz8J#h ###### ##.## ...#J#h8 #.#..## ...### #.## .....# J#h\ #. .†.....# .....## #.##.J#hx 9 ....#J#h  .....# #(...# #####..w..# # J#h &'###.....# #.# ##. .# #.....# #.# #. J#h .# #.....# ##.#### . .# #.....# #.....##### #. J#h~ .# #.....# #.# ##. .# #..)..# #.._......# #. .# #.....# #......)..# #. .# #.....###......###### #. #.# #.J#h KwwJ#hd &1J#h J#hB K#h###### # .#.## ....# #. .#..## w...### #.## #.....# #. †.....#K#hf #.....### #.##. +..# #.....# #(...# #####..w..# # ###.....# #.# ##. # #.....# #.# #. # #.....# ##.#### K#h[. # #.....# #.....##### #. # #.....# #.# ##. K#h# #..)..# #.._......# #.w 2 dart slugs (1 asleep) K#hq# #.....# #......)..# #. # #.....###......###### #. # #.# #.K#hK#hG.wK#h&2K#h&K#h _There is an open door here. _You open the door. _There is an open door here. _A dart slug comes into view.L#h ] vv, 1 ally target)  You conjure some foxfire!L#hKc t  The dart slug launches a dart at you.L#h t7---=3L#h? L#h @ _The slug dart hits you but does no damage.M#h w  You conjure some foxfire! The foxfire hits the dart slug.M#h9yM#hzRwv.M#h˃M#h\6------4M#hM#ha _The dart slug is heavily wounded.O#h^  You conjure some foxfire! The foxfire hits the dart slug.O#hFo,O#h{  The dart slug is severely wounded.The foxfire hits the dart slug.O#hv§@†   dart slugO#hO#h .v§You kill the dart slug!O#h `````§The dart slug launches a dart at you.O#h.....§(ally target)O#hЮ$O#h(...######O#hpV##### TamburutacaXP the Firebug O#h.#.##O#hЯ,....#O#ha#... Draconian of Hepliaklqana ...... O#hQ.#..##O#hjw...####... Health: 28/33 ====================---- .....###.....##... Magic: 5/8===============--------- †.....######## #.....### #.##... AC: 5Str: 12 .............. +........ ....... EV: 11Int: 16 .....######### #.....# ####### SH: 0Dex: 11 ....(...# #####.v...# ###### XL:  4 Next: 100% Place: Dungeon:2 ###.....# #...§@†...# ##..... Noise: =--------  Time: 1745.3 (1.0) # #.....# #.##########h;49m #...... c) +0 short sword # #.....# ##.####........ Cast: Foxfire # #.....# #.....##### #....... # #.....# #.........# ##...... # #..)..# #.._......# #...... w   dart slug (ally target) # #.....# #......)..# #...... # #.....###......###### #...... # #...................# #...... _The dart slug is heavily wounded.You conjure some foxfire! The foxfire hits the dart slug.  The dart slug is severely wounded.The foxfire hits the dart slug.  You kill the dart slug!The dart slug launches a dart at you. _The slug dart hits you.  You have reached level 5!O#h/  --more--R#h32/38----9-----5 0% R#hR#h4 _T#hEB,T#h6CT#hxCT#hC,T#hQ vw§§§§§ You conjure some foxfire! The foxfire hits the dart slug.T#hT#h.w§§§v§.@vT#hdK4-----T#h6T#hl;§T#ha _The dart slug is heavily wounded.T#h T#h T#h T#h, T#hZ T#h T#hN S vv§§§T#h a You conjure some foxfire! The foxfire hits the dart slug.T#h΁ ,T#hJ  The dart slug is severely wounded.The foxfire hits the dart slug.T#h> |.§§T#hT#hA....§vv@§T#h@ 33-----27T#h&;§T#h)M _You kill the dart slug!V#h_3V#hV#hÍV#hBV#h9V#hV#hHV#hV#hWV#hV#hV#hWV#hV#h,V#hV#h՛V#hV#hx,V#hV#hV#hڭV#h-V#h,V#hV#hҽ] _Your foxfire dissipates.V#h3V#hZV#h] _Your foxfire dissipates.V#h4=4==V#h1XV#h,V#hV#hV#h.#5V#hTE==V#hV#hP==V#hV#h3nV#h^V#hk6=V#hV#h,V#hV#he5===V#h*V#hi,V#hV#hV#h8K7=V#hTV#hXV#hr;===V#hV#h,V#hV#h~8==V#hV#hN _HP restored.V#hV#h,V#hV#he6===V#hV#hV#h9=V#hV#h,V#hV#h,V#h V#hk Q===V#h V#hnV#haV#h/,V#hEV#h2,V#h6V#hV#hGN7==V#hV#h,V#hV#h"V#hA"V#ha#V#h%,V#h'V#h)P==V#h*V#h-,V#h.V#hT1,V#h6XV#h6,V#h.8V#h>:c8===V#hj;V#h>BV#h?,V#hAV#hzD,V#h[}===V#hhV#hhiV#hlV#hoV#hv,V#h ~V#h~V#hM9===V#hV#hOV#h,V#hV#hV#hD,V#h݊V#hbV#hBV#h7 _You open the door.V#h\Q===V#h.V#hV#hɝBV#hV#hFV#hpV#h5V#hV#h}V#hV#h8V#hбV#h# #####..... ..# #.. ∩≈~...# #......♣ ..# #.~≈≈≈≈≈~..# #.####...### #.~≈≈#≈≈~.. #...# ..# #.~≈≈#≈≈~. #†..#########..~≈#≈~.### #.<.#........~~~.... #...###### #........# .## #......@.# #-803.3 (56.0)..## #........### # ....## ######.....# # .....##########.....### #.## ..............'.V#hL....... .. ....###########.....### #######' ...(...# #####.....###### ##.....# #.....†...# #  #.....# #.######### #.V#h-4.3 (57 _Found Tahunaz's Information Kiosk.X#h3=3X#h>X#h2AX#hBX#h;CX#hfG,X#hGX#hGX#hHX#hJX#hoL,X#hzMX#hPX#hnR,X#h8SX#hqUX#hV,X#hWX#hYX#hy[,X#h/\X#h@^X#hr_X#h_X#h`X#hbX#hc,X#h\dX#hqfX#hg,X#hhX#hEkX#hn%  X#h>oYou enter the shallow water.X#hdo?Water X#hqX#hr X#hyH_Moving in this stuff is going to be slow.X#h|TX#hX#hHWelcome to Tahunaz's Information Kiosk! What would you like to do?  a -  52 gold 2 scrolls of identify (unknown)X#htb -  26 gold a scroll of identify (unknown)  c -  195 gold 2 scrolls of revelation (unknown)  X#hd -  97 gold a scroll of revelation (unknown) You have 83 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list\#hpwa +  After the purchase, you will have 31 gold pieces.[Enter] buy marked items]#h  a +  52 gold 2 scrolls of identify (unknown)  b +  26 gold a scroll of identify (unknown)5f#h X Purchase items for 78 gold? (y/N)i#hOa -  195revelation (unknown)b -  97revelation (unknown) bBj#h j#h- j#hZ c...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== j#h #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 j#h` ]....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#j#h e#..~≈@≈~...# #......♣. Noise: ---------  Time: 1815.9 (11.6) ##..#j#hϮ #.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..#j#h #... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. j#h +....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  ....########........#####.## ####  ..#.## #........##..j#h0   ..#..## #........####..  _HP restored. _You open the door. _Found Tahunaz's Information Kiosk.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Tahunaz's Information Kiosk here.j#h DYou open the door. _Found Tahunaz's Information Kiosk.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Tahunaz's Information Kiosk here.  b - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1)j#h j#h l _Thank you for shopping at Tahunaz's Information Kiosk!k#hY Read which item? Scrolls  b - 5 scrolls of identify  g - a scroll labelled NIDEPA POCIC  h - a scroll labelled WAXUOCOOLA  i - a scroll labelled SIBRONOZI [!] read|quaff[?] describe selectedn#hn#hn#h...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..##n#h5x#####.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....#n#h#...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 ....#n#hI#...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#n#hd#..~≈@≈~...# #......♣. Noise: ---------  Time: 1815.9 (0.0) ##..#n#hr#.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  n#hm....########........#####.## ####  ..#.## #........##..  ..#..## #........####..  _Found Tahunaz's Information Kiosk.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Tahunaz's Information Kiosk here.  n#hb - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!n#hSn#hIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled NIDEPA POCIC  h - a scroll labelled WAXUOCOOLA  i - a scroll labelled SIBRONOZI Potions (select first with !) n#hY d - a black potion  e - 3 ruby potions[?] describe selectedo#hu o#h0...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...####o#h##.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#o#hw!#..~≈@≈~...# #......♣. Noise: ---------  Time: 1815.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. o#h....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  ....########........#####.## ####  o#h;..#.## #........##..  ..#..## #........####..  _Found Tahunaz's Information Kiosk.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Tahunaz's Information Kiosk here.  o#hqb - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!o#hd  As you read the scroll of identify, it crumbles to dust.o#h$6.9 (1o#hro#h`S _g - a scroll of fogp#hp#hBRead which item? Scrolls  b - 4 scrolls of identify p#h] g - a scroll of fog  h - a scroll labelled WAXUOCOOLA p#h i - a scroll labelled SIBRONOZI [!] read|quaff[?] describe selectedq#hq#hq#h...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11q#h}vInt: 16 ....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...##..~≈@≈~...# #......♣. Noise: ---------  Time: 1816.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..#q#h#... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. q#hkP>..............~~~.......... #...  ....########........#####.## ####  ..#.## #........##..  ..#..## #........####..  _Moving in this stuff is going to be slow.  q#hjThere is an entrance to Tahunaz's Information Kiosk here.  b - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!  As you read the scroll of identify, it crumbles to dust. _g - a scroll of fogq#h8q#hPIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled WAXUOCOOLA  i - a scroll labelled SIBRONOZI Potions (select first with !)  d - a black potion  e - 3 ruby potions[?] describe selectedr#h6 r#h r#h< ...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#r#ht ### Health: 38/38 ======================== #..#######.. Magic: 9/9r#h M======================== ....#r#h #...#.# AC: 5r#h @Str: 12 ....#r#h 9#...####r#h ##.# EV: 11Int: 16 r#h ....#r#h #......######... SH: 0r#h ,Dex: 11 r#h+ ....#r#h? 5#...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 r#hR #...#r#h |#..~≈@≈~...# #......♣. Noise: ---------  Time: 1816.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..#r#h #.~≈≈#≈≈~..#r#h #... Cast: Foxfire ....##.~≈≈#≈≈~.##r#h0 #†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  r#hG ....########........#####.## ####  r#h_ ..#.## #........##..r#h   ..#..## #........####..  _Moving in this stuff is going to be slow.  There is an entrance to Tahunaz's Information Kiosk here.  b - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!  As you read the scroll of identify, it crumbles to dust. r#h >_g - a scroll of fogr#h> %  r#hn 8As you read the scroll of identify, it crumbles to dust.r#h +7.9 (1r#hx r#hM  r#ht #_h - a scroll of butterfliess#h8 s#h'; Read which item? Scrolls  b - 3 scrolls of identify  g - a scroll of fogh - a scroll of butterflies  i - a scroll labelled SIBRONOZI [!] read|quaff[?] describe selectedu#hNu#hTu#h...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11u#hInt: 16 ....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...##..~≈@≈~...# #......♣. Noise: ---------  Time: 1817.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword u#h|##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. u#h~ >..............~~~.......... #...  ....########........#####.## ####  ..#.## #........##..  ..#..## #........####.. u#h1b - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!  As you read the scroll of identify, it crumbles to dust. _g - a scroll of fogu#hpAs you read the scroll of identify, it crumbles to dust. _h - a scroll of butterfliesu#h׼u#h Identify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled SIBRONOZI u#hPotions (select first with !)  d - a black potion  e - 3 ruby potions[?] describe selectedv#h^v#hcv#h+k...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... v#hk##.#### Health: 38/38 ======================== #..######v#hk#.. Magic: 9/9======================== ....##...v#hk#.# AC: 5Str: 12 ....##...####v#h$l##.# EV: 11Int: 16 ....#v#hIl#......######... SH: 0v#hxl@Dex: 11 ....#v#hlI#...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#v#hl|#..~≈@≈~...# #......♣. Noise: ---------  Time: 1817.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..#v#hmZ#.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  v#hmv....########........#####.## ####  ..#.## #........##..v#hUn  ..#..## #........####.. b - 4 scrolls of identify (gained 2); b - 5 scrolls of identify (gained 1) _Thank you for shopping at Tahunaz's Information Kiosk!  As you read the scroll of identify, it crumbles to dust. _g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. v#hn_h - a scroll of butterfliesv#hw%  v#h!x8As you read the scroll of identify, it crumbles to dust.v#hx+8.9 (1v#hj _i - a scroll of fearw#h Read which item? Scrolls  b - 2 scrolls of identify  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear [!] read|quaff[?] describe selectedx#hT x#hZ x#h` p...#TamburutacaXP the Firebug x#ha s##.#Draconian of Hepliaklqana ...... ##.#x#hHa ### Health: 38/38 ======================== #..#######.. Magic: 9/9x#hja x======================== ....##...x#ha #.# AC: 5Str: 12 ....#x#ha #...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 x#hb ....#x#h)b I#...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#x#hab d#..~≈@≈~...# #......♣. Noise: ---------  Time: 1818.9 (0.0) ##..#x#hb #.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..#x#hb #.~≈≈#≈≈~..##... Cast: Foxfire x#hc ....##.~≈≈#≈≈~.###†.. x#h0c ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  x#hTc ....########........#####.## ####  x#htc ..#.## #........##..  x#hc m..#..## #........####.. x#hc As you read the scroll of identify, it crumbles to dust. _g - a scroll of fogx#hc wAs you read the scroll of identify, it crumbles to dust. _h - a scroll of butterflies  x#hc }As you read the scroll of identify, it crumbles to dust. _i - a scroll of fearx#hh x#hu Identify which item? (\ to view known items) Potions (select first with !)  d - a black potion  e - 3 ruby potions[?] describe selectedy#h_ y#h...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..######y#h(#.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11Int: 16 y#he....##......######... SH: 0Dex: 11 y#hI....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 y#hÊ#...#y#h=`#..~≈@≈~...# #......♣. Noise: ---------  Time: 1818.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword y#hg##..##.~≈≈#≈≈~..#y#ho#... Cast: Foxfire ....#y#h#.~≈≈#≈≈~.###†.. y#hЋ....########..~≈#≈~.#####.## #.<. y#h>..............~~~.......... #...  y#h#v....########........#####.## ####  ..#.## #........##..y#hb  ..#..## #........####.. y#hAs you read the scroll of identify, it crumbles to dust. _g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _h - a scroll of butterflies  y#hŌ}As you read the scroll of identify, it crumbles to dust. _i - a scroll of feary#h5]  As you read the scroll of identify, it crumbles to dust.y#h+9.9 (1y#hy#h"2 _d - a potion of berserk ragez#h z#hn Read which item? Scrolls  b - a scroll of identify  g - a scroll of fogh - a scroll of butterflies z#h  i - a scroll of fear [!] read|quaff[?] describe selected{#h {#h {#h[ ...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...##..~≈@≈~...# #......♣. Noise: ---------  Time: 1819.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####...{#h0  c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  ....########........#####.## ####  ..#.## #........##..  ..#..## #........####.. As you read the scroll of identify, it crumbles to dust. _h - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _i - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _d - a potion of berserk rageIdentify which item? (\ to view known items) Potions (select first with !) [4{#h z4m e - 3 ruby potions[?] describe selected|#h|#h|#h7...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... |#h##.#### Health: 38/38 ======================== #..######|#h##.. Magic: 9/9======================== ....##...#.# AC: 5|#h Str: 12 ....##...######.# EV: 11Int: 16 |#hf-....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...#|#hd#..~≈@≈~...# #......♣. Noise: ---------  Time: 1819.9 (0.0) ##..#|#h#.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.##|#hH#†.. ....########..~≈#≈~.#####.## #.<. |#hz>..............~~~.......... #...  ....########........#####.## ####  |#h..#.## #........##..|#hl  ..#..## #........####..|#h As you read the scroll of identify, it crumbles to dust. _h - a scroll of butterflies  |#hCAs you read the scroll of identify, it crumbles to dust. _i - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _d - a potion of berserk rage|#h]  As you read the scroll of identify, it crumbles to dust.|#h,20.9 (1|#hr _e - 3 potions of heal wounds}#h+m }#ho Read which item? Scrolls  g - a scroll of fogh - a scroll of butterflies }#ho  i - a scroll of fear [!] read|quaff[?] describe selected#h" ...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 ....##...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...##..~≈@≈~...# #......♣. Noise: ---------  Time: 1820.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####...[39;4#h8$ 9m c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  ....########........#####.## ####  ..#.## #........##..  ..#..## #........####.. As you read the scroll of identify, it crumbles to dust. _i - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _d - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _e - 3 potions of heal wounds  Okay, then. _[#h$ 40m#h+#h/Inventory: 8/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Jewellery (go to first with "=)  f - a ring of protection from cold (worn) Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear #h/Potions (go to first with !)  a - a potion of magicd - a potion of berserk rage  e - 3 potions of heal wounds#h  #h #h$#hq...#TamburutacaXP the Firebug ##.#Draconian of Hepliaklqana ...... ##.#### Health: 38/38 ======================== #..#######.. Magic: 9/9======================== ....##...#.# AC: 5Str: 12 ....##...######.# EV: 11Int: 16 ....##......######... SH: 0Dex: 11 ....##h@#...~~~...## #####.... XL:  5 Next:  2% Place: Dungeon:2 #...##..~≈@≈~...# #......♣. Noise: ---------  Time: 1820.9 (0.0) ##..##.~≈≈≈≈≈~..# #.####... c) +0 short sword ##..##.~≈≈#≈≈~..##... Cast: Foxfire ....##.~≈≈#≈≈~.###†.. ....########..~≈#≈~.#####.## #.<. >..............~~~.......... #...  ....########........#####.## ####  ..#.##[3#h7m #........##..  ..#..## #........####..  _i - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _d - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _e - 3 potions of heal wounds _Okay, then.#h#h#h#h#hy3#hz#hQ  You enter the shallow water.Water #h$ _Moving in this stuff is going to be slow.#h#hؓ#h3#hK#hd#h?,#h#h#hǝ,#h#h5#h,#h#h£#h0,#h٦#hC#hר,#h;#hx#hЫ,#he#h#h0,#h#hi#hŲ,#hS#h#hֵ#h#h#h#h%,#h#h@#h^,#h#h#h#h,#h#h#h#h#h#hw#hBB#h#h,#h`#h/#h,#h#h#h,#hn#h#h#hn#h4B#h#ho#h#h#h* #h% ,#hN#hm#h#hA#h{#h#h*,#h#h#h,#hr#ho #h",#hy##h*#### ##.#........##.# #..........##.## ##.........##.# ..# ##........##.# # #........##.##hJ+W # #........#  ##### #........#  #........# ..#.# #.......@+ #h+..#.# #[.......# ..#.######'#######  #.....##.# ########.##.# #... ### #.##.# #..♣ #######.##.# #..♣......##^##..♣#h+d.........†.)♣#h3.###....#'......58.5 (37.6)###.#.#h*=c======9.5 (38#h?#hC= _As you open the door, it creaks loudly!#h|t I#hw #hy #h:z #h} #h>~  #hs~ : There is an open door here.#h  _ #..##......###.# # ##.#........##.#  #..........##.#  ##.........##.#  ##........##.#  #........##.# # #........##.#.# ## #........##.#.## # #........##@...## ------62.5 (3.0)# #........'......# # #[.......####.#....######'####### ....>#...##.# ### .## ##.##.# #...[#hj ~40m ..  #.##.# #..♣ .# ####.##.# #..♣ ..##^##..♣------3.5 (4#h #h ; _Found a stone staircase leading down.#h 3#h #hv #h% ,#h n#h #h" ,#h #h #h ,#h #h #hy ,#h #hq #hf #h #hA #h #hI ,#h #h #hc #h #h #h #h #h #hm #h #h ,#hm #h ,#h0 #h L _You now have 12 gold pieces (gained 7).#h 3#h #h #hs #h #h #h #hZ ,#h. #h #h ,#h` #h #h ,#hy #h #h #h #h #h" X...#...#######.# ###########...# #####.# ....# ##.##..# ##.##..# ......>..# ######'###'########### ########.# #.#..@.......#h# ~#......###.#.#########........##.#.# .........##.#.# #.........##.#.........##.#.#  #hU# #........##.#.#  #........##.#.#  #........##.#.###he) \80.5 (17.0)1.5 (18#h- #hm/ U _b - an emerald potion#h g#h2 #h / v#h 0 B#h0 #h0 ,#hA1 #h)2 #hy2 ,#h2 #h53 #h3 ,#h3 #h4 #h5 #h+5 #h7 #hF #hG ,#hG #hH #hI ,#hM n#hN #hU #hV ,#h:W #h.Z X#h] X#h _ #h_ #h` #h` #ha #hb ,#hWc #h"e #hf ,#h[f #hg #hmh ,#hi #hj #hik ,#hk #hGl #hl ,#hl #hm #hn ,#hLn #ho #h_o ,#ho #h2p #hp ,#hq #h r #hr ,#hrs #hOu #hWv ,#hv #hMx #h| @   ##.  <#. # .. #h,} 0# .? ######  #.# #. #....#  # #. #.##.#  ..# #.##.##.##  ..# #.@......#  917.5 (36.# #####. ..#### ######.#  #h_} †..# #......#  .###.# #.######  ##.#    ##...#    .....# ##   .....# #...# #h} V  #hR #h ,8.5 (37#hM #hć 9 _Found a stone staircase leading up.#h"3#h##h0&#h(#hq(#h,,#h,#h)-#h-#h/#hf1,#h1#h3#h>5,#hN6#h7#hs9,#h?:#hB   ###  ..#  ###.#  #<#.# ## #.#...# #hB####....@####### #.######.##....# .#  #.##.##.# #..#  #.##.##.## ..#  #........# ..#  #####.#### ...#####h!C ######.# †..# #......# ###.# #.###### #hzJ]23.5 (5.0)4.5 (6#hO#hQ. _j - a scroll of identify#hv3#h#h#h#hQ#h#h,#hV#hq#h_#h#h#h#h#hC#h#h#h,#h{#h#h,#hJ#h1#hB#h#h#h2#hf#hx#h,#h#hSX#h#h,#h#h#h0#hs#h#hX #hc#h#h#hm#hZ,#h#h#ht,#h#h#h ,#h>!#h%#h&,#he'#h+#h,#h#-#hl-#h$1#h1#h 2#h@2#hJ5#ht6B#h9#h9,#h':#h<#h=,#h=#h@#h.A,#hA#h3FX#h7G#hG#hH#hZH#hJ#hK,#hL#hiN#h3O,#hP#hQ#hR,#h+S#h^U#hNV,#hV#hX#hY,#hUZ#h\#hp],#h5an#hb#hc,#hc#he#hf,#hg#hh#hi,#hOj#h.l#hm,#hm#h9o#ho,#hp#hr#h{r#hr#hw#hw#hzB#h{#hk|,#h|#h~#hc,#h#hl#hf,#h#h*#h,#h#h#h,#h##hq#h,#hp#h#h#hэ#h@#h#h,#h#h#h,#hd#h#h#h#hQ#h#h#h<#h#hD#h#hG#h#h[#hE#h{#h #hX#h,#h'#h%#h'#h^#h#hثR  There is a stone staircase leading down here.#h4#h _#h1#h#h,#h#hLR  There is a stone staircase leading down here.#hQ.......##.#.# .......##.#.# .......##.#.# .......##.#.#  .......##.#.#  .......##.#.##  .......##....##  .......'......##### ......####.#...@.#81.5 (57.0) #hս5'####### #....>#.## ### #..##.#.# .# #........#.#.## #..♣♣♣♣♣♣.#.#.# .# #..♣...#.# ^##..♣ #..#>##hO$†.)♣ #.##.#.♣♣ ♣.#hoB2.5 (58#h2#h9 _Found an escape hatch in the floor.#h>  There is a stone staircase leading down here. _#h #h,#hB#hҴ#hB#hB#h2,#hE #..'......##### #[.......####.#.....# ##'####### #....>#.# ##.# ######..##.#.# ##.# #........#.#.# ##.# #..♣♣♣♣♣♣.#.#.# ##.# #..♣ ♣...#.# ##^##..♣ ##..#>#†.)♣ #@##.#92.5 (10 .....♣♣ ♣....#....♣ '.####....♣♣ .♣.# ##....♣♣ ..#.# #..#...♣♣ ## #.# #.#.....♣♣ ♣÷ ..# #.#......♣♣♣♣ .[33#h m## #.#..........3.5 (11 _Found a gnoll skeleton.#h3#h#h #h#hB#h,#h۷#h#hV##'####### #....>#.# .##.# ######..##.#.# .##.# #........#.#.# .##.# #..♣♣♣♣♣♣.#.#.# .##.# #..♣ ♣÷♣...#.# .##^##..♣ #####..#># #h ....†.)♣ #...#.##.# ......♣♣ ♣..#...♣....#...♣ ...'.ß.@.####5.5 (2.0).♣♣ P.P#...♣.# †##....♣♣ #...#.# #..#...♣♣ #####.# .#.#.....♣♣ ♣÷ ..# .#.#......♣♣♣♣♣ .## .#.#.......... .#.#.......### ## ....#hA6.5 (3#hP#h; _Found a gnoll skeleton. _There is an open door here.#h  I#hA P _#hF X#h #hT #h #h  #h #ho #h ,#hE #h #h! #h|" ,#h# #h$ ,#hk% #h' #h( ,#hs) #h`. #hM/ ,#h/ #hd1 #hj2 #h3 ,#h/4 #h#5 #h5 #h6 #hx7 #h8 ,#h: #h< X#h{@ n#hA ,#hB #h#.# ...##.# ######..##.#.# ##.##.# #........#.#.#  #.##.# #..♣♣♣♣♣♣.#.#.# #hU t##.##.# #..♣ ♣÷♣...#.###^##..♣ #####..#>#†.)♣ #...#.##.#..♣♣ ♣..#.@.♣....#2011.5 (15.0)..♣_....'.ß.'.#### ........♣♣.P.P#...♣.#.†##....♣♣.♣ #...#.#..#..#...♣♣ #####.# ...#.#.....♣♣ ♣÷♣..# ##.#.##hV ♣♣♣♣♣♣.## .(.#.#.............# ####.####.####h] #h,^ ,2.5 (16#hi '_#hl < _Found a faded altar of an unknown god.#h 3#h$ #h #h| B#h #h ,#hW #h @  There is an open door here.#h #h  _#h #hX #h ,#h #hL #h# ,#h$ #h #h* #hZ #h> #h ,#h #h" L _You now have 17 gold pieces (gained 5).#h& 3#hB #h< #hz ,#hq #h #h ,#h@ #h #h ,#h #h @  There is an open door here.#h #ho  _#h #hl #h ,#h #h #h ,#h #hh #h ,#h #hk @  There is an open door here.#h5 #h  _#h? #hQ #h ,#hg #hD #hA ,#h #h< #hT ,#h= #hQ #h ,#h- #hE #h[ #h #h #h #h #h #hU #h #hC ,#h #h " #hc# ,#h$ #h`& #h!( ,#h( #h+ #h, ,#h- #h/ #hC1 ,#h2 #hX6 #hO8 ,#h9 #h&> #hA ,#hB #hL #hN ,#hO #hV ~  Things that are here:  a +0 club; a goblin skeleton#h]X #h4Z 5 _#h\ #h^ ,#h_ #hhd g  You see here a hobgoblin skeleton.#hf #h[g  _#hh #hl #hp ,#hs #h v #hx ,#hIy #hz #h| ,#h} #h5 B#h #h #h ,#hC #h #h #######.......#.# #........'... # #.......#.# #[.......#### # #.......#.######'####### # # #.......#.....####### # #.......#####.##.# ##.....#hv  ##....### #.##.# ##..♣♣♣♣ # #....#######.##.###..♣♣♣.♣ # ...........##^##..♣♣..## (......@......÷.)♣♣♣.P#.50.5 (38 ................♣♣.♣..#. ................♣_....'. ................♣♣.P.P#. ..........÷##....♣♣.♣.#.#h& Y ...........#..#...♣♣.P##  #..........#.#.....♣♣.♣♣  ##########.#.#......♣♣♣♣  #...(.#.#.......... #h #h ,1.5 (39#hG $_#h % _Found 9 stones.#h3#h`#h #h4.#.#.# #.' .# #.#.# #[. .# #.#.######'# .# #.#.....##.# .# #.......#####.##.# ##.... .# ##....### #.##.# ##.. .# #....#.##.###..♣♣♣. ##.##^##..♣♣...(......÷.)♣♣♣.P##h*r.♣♣.♣..#.♣_....'.♣♣.P.P#.÷##....♣♣.♣.#.#..#...♣♣.P# r   rat (asleep)#.#.#.....♣♣. #.#.#...... #...(.#.##h,0.0)#h.$+2.5 (1#h(#h*V _A rat comes into view.#h w  You miscast Foxfire.  You are very lightly contaminated with residual magic.#h 8---3Contam #h #h 0 _Nothing appears to happen.#h>  You conjure some foxfire!#hv.r.....vrlly target)#hk7------==4#h#h- _The rat squeaks loudly.#h6`B#h`,#hkX  You conjure some foxfire! The foxfire hits the rat.#h^f..v§§§§#h#h`vv...§§§§#hk6------5#h<I§§§#hSG _You kill the rat!#ho#hB#h#h#h<#hI#h,#h^#h` _Your foxfire dissipates. x2#h3#h #hd _Your foxfire dissipates.--#h#hw _Your magical contamination has completely faded away.#h]#hd7==#hu#h,#hZ#h #h #h4"#h$,#h&#h(#h&)3==#h*#h-,#h.#h0,#h<4#h7,#h9#h;,#h=#h@,#h=B#hD#h:EF8===#hF#h)I,#hJ#hL,#hN#hP#h Q#hR#hT#h?U;===#huV#hzY,#hZ#h_,#ha#h d,#h7f#hg,#hi#h!l#hrlF9===#hm#hft#hv,#hKx#h#h,#hb#h#h7,#h#hs#h#h4===#h#h#hQ,#hҚ#h#h,#hc#h#hw,#h#h#h,#hP#h2#h,#h#h{#h^,#h#hF#hT#h#h#h#hC,#h#h!#h#h#h#hg#hC,#h#h#hi#h#h#h#h,#h#h#hX#h ,#h#h#h,#hk#h#h,#h'#h#h#h#h+#h#h#hD#h#hq ####.#.#......♣♣♣♣♣♣.##  #...(.#.#.......#  #.#####.#.......###.###  #.# #...............#  #.###.#.##......#####  #.....#.#########  #h#######.# #.#######  #..@....# -- #######.#  #h R102.5 (47.0)-#h %3.5 (48#h4#h1 _k - a +4 ring of protection#hĆ#h`#hj#hN _There are no items here.#hW#h*Inventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Jewellery (go to first with "=)  f - a ring of protection from cold (worn)k - a +4 ring of protection #h`Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fearj - a scroll of identify Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds#hbk - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.#hh #h #hc  ##########.#.#......♣♣♣♣♣♣.##TamburutacaXP the Firebug#h <#...(.#.#.............#Draconian of Hepliaklqana ......#.#####.#.......###.###Health: 38/38 ========================#.# #...............#Magic: 9/9========================#.###.#.##......######h6 nAC: 9Str: 12#.....#.#########EV: 11Int: 16#######.#SH: 0Dex: 11#.#######XL:  5 Next:  2% Place: Dungeon:2#..@....##hg Noise: ---------  Time: 2103.5 (0.0)#######.#c) +0 short swordCast: Foxfire #h _You kill the rat! _Your foxfire dissipates. x2 _Your foxfire dissipates. _Your magical contamination has completely faded away. _k - a +4 ring of protection #h 9_There are no items here.#h #hK -4.0 (0.5#h #h 8 _k - a +4 ring of protection (worn)#hX3#hމ#hfn#hX#h,#hݢ#h* #...(.#.#.......# #.#####.#.......###.### #hU#.# #........ #.###.#.##......##### #.....#.######### #######.#  #.########h#.......# #######@# 8.0 (4.0 #.# #.##.##.##h#.##.##<##h;#hĬ+9.0 (5#hɴ#hv9 _Found a stone staircase leading up.#hؑ#h.#h#h#h#h#h#hA #######.## #........# ##.#.######....#.######### ######.#  #.########.......########h\ 10.0 (1####hb#h#h.E _Done exploring.#h{ I#hm ..0#h #h= #h E _Done exploring.#h3#h:#hp#h7#hq _#h#hM,#h=#h##h,#he#h#h,#h#h #h> ,#h, #h #hO#hp#h#h=#h,#hs#hl#h,#h#h#h,#hc#hQ#h) ,#h%!#hC##h%,#h1*X#h{*#h,#h/B#h\1#h,3,#h}3#h4#h6#h56#h6#hd8#h9,#hN:#h <#h&=,#h=#h?,#h?#hf@#hA#hA,#hA#hDCB#hE,#h)F,#hF#hT........♣♣.♣..#...♣....# ........♣_....'.ß.'.### ........♣♣.P.P#...♣.# ..÷##....♣♣.♣.#...#.# ...#..#...♣♣.P#####.# ...#.#.....♣♣.♣♣÷♣..# ##.#.#......♣♣♣♣♣♣.## .(.#.#.............# ####.#.......###@###32.0 (22.0)  #.............. ##.#.##......#### ...#.######### ####.##.########.......########.##.##h+\#h #h 3#h% X#h[) n#he* #h* #h* #hL, #h. #hh. #h/ #h0 #h2 ,#h2 #h4 #h5 ,#hW6 #h7 #hP9 #h9 #hx: #h:< #h= ,#h> #hx@ #hA ,#h4B #hC #hD #hD #hE #h#.#  # ######..##.#.#  # #hL ....#.#.#  # ##..♣♣♣♣♣♣.#.#.#  ###..♣♣♣.♣÷♣...#.#  #hpQ .♣♣..#####..#>#  ÷.)♣♣♣.P#...#.##.#  ..♣♣.♣..#...♣...@#  42.0 (10 ..♣_....'.ß.'.### ..♣♣.P.P#...♣.#  ♣♣.♣.#...#.# #...♣♣.P#####.# .....♣♣.♣♣÷♣..#   ......♣♣♣♣♣♣.##   .............#   .......###.###  #hT #h;V #hp #hT..##.#.#  ........##.#.#  ........##.#.#  ........##.#.#  ........##.#.##  ........##....##  ........'......##### [.......####.#.....# #'####### #....@#.# 51.0 (9.0) #.# ######..##.#.# #.# ##........#.#.# #.# ##..♣♣♣♣♣♣.#.#.####..♣♣♣.♣÷♣...#hU[40m#.# #^##..♣♣..#####..#>#÷.)♣♣♣.P#...#.##.#♣♣.♣..#...♣....#♣_....'.ß.'.####_ _There is a stone staircase leading down here.#hR4#hX#hP^&_#hb22.0 (1 _#hc8_#h^    ..  #########..  #.........^  #..........  +.....?....  #.........#  ....#3  #..@......+  #...$.....#  #########.#  #h    #h#h#h0l+7 (1.7#h?q#h4v _You climb downwards.  Found 12 gold pieces and a scroll labelled XIRACO RET. _There is a stone staircase leading up here.#hW #h #h #h #h #h : _#h #hO #hj #h M _You now have 29 gold pieces (gained 12).#h #h7 #h1 #he #h ,#h #h #h# #hG #hk #hc #h ,#h #h   ..   ..##  .... #hL  ..### #########. #...#hn u^... #.... +...#h . #.........### #.........#  #..<......+ #.........# #########.# .# #h6 4.##h -8.7 (6.0#h +9.7 (7#ha #h$ ` _l - a scroll labelled XIRACO RET#h#h|9Read which item? Scrolls  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fearj - a scroll of identify #h l - a scroll labelled XIRACO RET [!] read|quaff[?] describe selected#hn#h #hP! TamburutacaXP the Firebug  ..Draconian of Hepliaklqana ......  ..##Health: 38/38 ========================  ....Magic: 9/9======================== #h  ..###AC: 9Str: 12  #########.....EV: 11#hInt: 16  #.........^...SH: 0Dex: 11 #h2 #.............XL:  5 Next:  2% Place: Dungeon:3 #he] +.....@.......#hNoise: ---------  Time: 2159.7 (0.0)  #.........#####hJc) +0 short sword  #h#.........#Cast: Foxfire  #h#..<......+  #.........# #h0 #########.#  .# #hb= .# #h _There is a stone staircase leading down here. _You climb downwards.  Found 12 gold pieces and a scroll labelled XIRACO RET. _There is a stone staircase leading up here. _You now have 29 gold pieces (gained 12). _l - a scroll labelled XIRACO RET#h #hkIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled XIRACO RET Potions (select first with !) #h% b - an emerald potion[?] describe selected#h#h#hV! TamburutacaXP the Firebug  ..Draconian of Hepliaklqana ......  ..##Health: 38/38 ========================  ....Magic: 9/9======================== #h ..###AC: 9Str: 12  #########.....EV: 11Int: 16  #.........^...SH: 0#hDex: 11  #.............XL:  5 Next:  2% Place: Dungeon:3 #h +.....@.......Noise: ---------  Time: 2159.7 (0.0)  #h&#.........####c) +0 short sword #hH #.........#Cast: Foxfire #hd #..<......+  #h*#.........#  #########.#  .#  .#  _There is a stone staircase leading down here. #hS_You climb downwards.  Found 12 gold pieces and a scroll labelled XIRACO RET. _There is a stone staircase leading up here. #hyz_You now have 29 gold pieces (gained 12). _l - a scroll labelled XIRACO RET#h  As you read the scroll of identify, it crumbles to dust.60.7 (1#hp#h@K _l - a scroll of noise$h3$h]$h$h$hU$h,$h  ###. .....  s...  ...##   ....   ..####  #########.....# $h #..^...#  #.............#  +............... #.........######$hN #.... #..<......+ $h|s   scorpion (asleep) #........$hĺ.# #########.# .#$h{&1$h+2.7 (2$h$h $hYM_A scorpion comes into view.$hu vv, ally target)8---=3.7 (1$h $h / _You conjure some foxfire!$he$h$h$hT$h$h$h6$h$h$hZ$h$h(svv§§§v§§$hg`v.§$hc7------4$h<O§§§$h{$hC / _You conjure some foxfire!$h]3$hx$h$h$h2$h$h$h$h$h$h$h9$h%,$hS$h$hs _Your foxfire dissipates.$hn $hFv §§s§..§.§.^.§-5§.v..§§§s   scorpion (ally target)-$h{ §§§§§§$h. _ _A scorpion is nearby!$h ###...  .....  §...  v§.##  s§..  ..####  #########§.§..# $hg #.......@.^.§.#  #......§.v....#  +.......§§§.....  #.........######  $h#.........# #..<......+ #.........# #########.# .#$h###... ..... §... v§.## s§.. ..####  #########§.§..#  #.......@.^.§.#  #......§.v....#  +.......§§§.....  #.........###### #.........# #..<......+ #.........# #########.#$h§§§§.§§§§§$h$h.%§§§§§§$h(_ _A scorpion is nearby!$ha ###...  .....  §...  v§.##  s§..  ..####  #########§.§..#  #.......@.^.§.#  #......§.v....#  +.......§§§.....  #.........######  #.........# #..<......+ #.........# #########.# .#$hZ###... ..... §... v§.## s§.. $h [..####  #########§.§..#  #.......@.^.§.#  #......§.v....#  +.......§§§..... $hY[w #.........###### #.........# #..<......+ #.........#$h[} #########.#$h e§§.§§§§§$h0m$hm§$h v§vYou conjure some foxfire! You feel sick. The foxfire hits the scorpion.$h`U$h,VB$h^V$hV$h:_ v§ The scorpion is lightly wounded.  The scorpion stings you. The foxfire hits the scorpion.$hB$hd §@vv§v§The scorpion is moderately wounded.$hGThe scorpion barely misses you.$h1==----3--2$hqN§§$h K _Your magical contamination has completely faded away.$hE §v§You conjure some foxfire! You feel sick. The foxfire hits the scorpion.$he$hk §@v^§The scorpion is moderately wounded.The foxfire hits the scorpion.$hV$h$h v§§§The scorpion is heavily wounded.$h(GThe foxfire hits the scorpion but does no damage.$hU $hߍ v@...vThe scorpion is heavily wounded.$hf q---2-----3$h $h U _The scorpion barely misses you.$hU $hD v§ You conjure some foxfire! You feel sick. The foxfire hits the scorpion.$h= $h/ ' .vv§The scorpion is severely wounded.0-1------4$hG7 A§ $h8 $hY8 1_The scorpion barely misses you.$h8 $ht w  You miscast Foxfire.  You are very lightly contaminated with residual magic.$ht $hz v§v Nothing appears to happen. You feel sick. The foxfire hits the scorpion.$h ,$h $h §v§The scorpion is almost dead.The foxfire hits the scorpion but does no damage.$h„,$h  The scorpion is almost dead.The scorpion barely misses you. The foxfire hits the scorpion.$hx†§§$h$h§@.§§.$h\29-0-----485$hBFoxfireContam $h%V§§§$hv(L _You kill the scorpion!$hLYg§§$h^B§§$hPbK _You are out of magic!$h8§§$h&$h;§$haK _You are out of magic!$h§§§§ _You are out of magic!$h I$h $hY 8=-$h{ I _You feel sick.  You feel sick.$h X=-$hS $h _You are no longer poisoned.$h $hk N--$h v1==$h $h 9=$h $h w _Your magical contamination has completely faded away.$h $h $h 3==$h8 $h $h V30=$h $hE ,$hn $h[ ,$hX $hT 1=2===$hA ,$h $h ,$h $h ,$h $h $h 2$h c=====$h $h ,$h $hj ,$h $h k3=$h $h ,$h $h k3===$h= $h? ,$h $h|" $h"% K4=$h'& $h( ,$h( $h* $h7+ ;===$h5 5==$h6 $h,8 ,$h19 $h: $h8; M4==$h< $h> $h`> N6=$h? $hA ,$hB $hD ,$hjE $h-G P==$h,H $hJ $hIJ D7=$h;K $hL ,$hM $hP ,$hQ $hS ,$h{T $h,W $hsW 8==5===$hX $hn[ N _HP restored.$h\ $he^ ,$h_ $h` ,$ha $hBd $hd M====$he $h'g ,$hNi $hGj ,$h-k $hl ,$hm $hbo ,$hp $h>r ;6$hr *===$hs $hu ,$hv $hRx ,$hy $hi{ ,$hP| $h ~ Q===$h $h ,$ha $h ,$h $h ,$h $h5 ,$h $h d7==$hҌ $h ,$hq $hu ,$h| $h B$hX P==$h_ $h ,$h $h ,$h $h ,$hˠ $h ,$h $h_ $h M8===$h $h ,$hP $hͪ ,$h $h| ,$h $hɯ $h ;===$h< $h ,$hK $h ,$hs $h $h9 $h $h $h $ht $hM ,$h$ $h $h F9===$h $h 4 _Magic restored.$h 3$h $h $h^ ,$hg $h1 d  You see here a scorpion corpse.$h $he  _$hf $h@ $h $hW 4===$h3 $h% $h ,$hN $hz $h ,$hB $h $hi ,$h% $h $h ,$h $h $h ,$h $h $h| ,$hY $h $h8 ,$h $h ,$h $h M _You now have 45 gold pieces (gained 16).$hz 3$hT $h  $hf ,$h $h $h ,$h $h: $h ,$hG $h $h ,$h $ho $h ,$h $h $h ,$h $h $h ,$h $hw $hf ,$h7 $h" $h,$ ,$h$ $h& $h.( ,$h( $hS* $h+ ,$h, $hp. $hl5 ~#########†....# #........# $h5 #.........^...# #........# #.............###........# +........................# #.........#########....### #.........#......##....# $h6 U#..<......+...........## #.........# ####... #########.# #@##...#-$h36  .#.......#...# .######..#.....$hg6 Foxfire #..#.#.### #..#.#.#$h6  +..#.#.#S   adder (asleep)$h6  #..#.# ..S. $h6 $h? 227702.0)$h? F-83$hE $hH Y _An adder comes into view.$h.........^.......###....... +.......... ##########....##......##....# <+...........##.# ####......# ########.#.####.##...# .#.....@.######.. #..#.#.###+#..#.# ..S.#..$h #$h]0SS.9.0) $h1/ _The adder hisses angrily.$hH ,$hP v@vS.(ally target)$hP _8---=80$h V $h\X / _You conjure some foxfire!$h ,$h $h( §@§vv You conjure some foxfire! The foxfire hits the adder.$h<| ,$h^ § The adder is moderately wounded.The foxfire hits the adder.$hx $h $h v§@§§vS.$h c7------1$h $hj ^ _The adder is severely wounded.$h.Z  You conjure some foxfire! The foxfire hits the adder.$h3w§@§.$h$h:$h$hf$hs$hu§v§§§.@vv..$h"6-----542§§§§ _You kill the adder!$hUQ3$hR$hS$hS$hT$hU$hU$hCV$hV$h-W$hX$hsX$h-Y$h3[$h{[$h_B$hea$hb$h*d$hm$hn$ho$hwq$hr$hCt$he}$hr~$h~$hp$hف` _Your foxfire dissipates. x2$h$hҌ$hۍ$h$h̎$hB] _Your foxfire dissipates.$h8--$h;$h,$hf$h$h@N7==$h͖$h*$h[$h$h[$h$h$h,$h$h8$h:==$h+$h},$hW$he,$h$hE,$h$h,$hϧ$h$he$hF8===$h^$h,$h$hӭ$h$h$h$h$h$hܲ$h%;===$h$hf$h$h4$h$hԷ$hP$h$hݹ$hx$h ,$h|$h $hOM9===$h$h$h5,$h$h$h=== _You open the door.  There is an open door here. _  #..#########....###  ##......##..  #..<+...§.......#  #..# ####......#  #########.#.####.##...# .#.......#...# .######..#..... #....#..#.#.### #...@#..#.#.#- #....'..#.#.###...#..#.# ............#.######....## #...... #....#.. #..[$h340m..#...#..... ..You pick up a book of Dreams and begin reading...313.7 (31.0)-4.7 (32  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.$h3$h$h$h]$hB$h$h $h$h $h,$hb$h$h,$hY$h]$h,$h[$hӛ$h0,$h$h $h,$h $h$hǤ,$h_$hY$h,$h$h17 _You open the door.$hڮ3$hگ$h@  There is an open door here.$h$h  _$h$h$h,$h$h$h@,$h$h$h,$h$h$hp,$h&$h'  +.....................   #...#########...   #.........#......##...   #..<......+...§.......   #.........# ####......  #########.#.####.##...  $h #.#.......#...   ##### #.######..#...   #..@# #.#....#..#.#.   #...# #.#....#..#.#.   #...# #.#....'..#.#.   #...###.#$hq#...#..#.#   #...'.............#   #...###.######....#   #.### #.# #......   #. #.# #....#.  $h #. #.# #....#. $hIZ29.7 (1530.7 (16$h$h~b _j - 2 scrolls labelled RAOCZI KOTO$hnI$hL$h,$hܔn$h$h$hc$hp$h$h$hJ$h=$h,$h<$h$h,$h $h$hT,$h$h $hͰ,$hf$hϲ$hF,$h,$h$hζ$h($h$hU$h$hm$h$h$h,,$h$h$h,$hd$hd$h  #.# #.# #  #.# #.# #.  #.# #.# #.  ###.#####.##   #........... $hS,  #.#.#####.#.  #.#.......#  # #.........   #@...####. 45.7 (15  #.0......#   ######.#.#   ..#.# $h ###..  ### $h$hS,6.7 (16$h.$h+ _Found 3 flux baubles.$h3$h$h$h$h$h@X$h3$h$h,$h $hk$hh,$h$h$h,$h$hH$h,,$h$h$hP$hz$h;$h$h,$h$h<$ht$h$h$h$h,$h$hX$h$h7$h$h$h,$hD$hb$h,$h$h $h $h $hc $h $h ,$h $h/$hK,$h$h$h,$h$h$hU,$h$h$h,$h$h$h,$hO$h$h$h$h$h $h!B$h!$h",$h"$h+$$hn$,$h$$hk%$h &$h1&$h',$h)B$h*$h%,,$h,$h-$h.$h'/$h/$h0$h'2,$h2$h3$h4$h4$h$5$h'6$h.7,$h7$h9$h:$h;$h;$hB=$h?B$hI$hJ$hK,$hK$hzM$hN$hN$hnO$hP$h4R,$hR$hd$hf$hh$h^p$hq$h)r$hr$hu} _Your foxfire dissipates. x2$hpv$hx,$h.y$hz,$hw{$h+~$h~$h`8$h===$h$h-$h`B$hQ$h$hˆ$h~,$hE$hJ$h;===$h$h,$h*$h,$h$h,$h$hB,$h9$hc9===$h[$hX$h%,$hԞ$h̠$hע,$h֣$h@  There is an open door here.$hP.#  .#  .# ###.# ... ..#.# ##. .### #.#.# ... .# #.#.##... # #.#....  #....##+#  #.....#@###... - #.....'.†...#  #.#...##.......  #.#...# ....... ...#.#...# .......  ..#.#.### .......w   ribbon worm (asleep)#.#.# w......#.#.# #>..... $h: 697.0)  A ribbon worm comes into view.70.7 (18$hv$h/; _Found a stone staircase leading down.$h7zv.v, ally target)$hh8---=1.0) $h$hC/ _You conjure some foxfire!$h) ###.# .....#.# ##. .### #.#.# ... #.#.##... #.#....  #....##+# ##.....#.###...+#.....v@v...# .#...##........$hn #.#...# ...  .## #.#.# w#.# #>#.# .$hz $h{ ,$h $h` $h $h $ht $h §§@§§v§vw    The foxfire hits the ribbon worm.$hE( ,$h1 !§§@§§§v.w-2$hE< §§§ _The ribbon worm is moderately wounded.$h7# ###.# ....#.# ##. ### #.#.# .... $h# #.#.##... # #.#....  #....##+# ####.....#§###...+ #.....§.§...###.#.#...##@.......$h#.#...##§.#.#...##v.$h #.#.####.......% #.#.# #w#.#.# ##>#.#.# ..#.#.# . $h$h §§.§§§v Found a quill talisman. The foxfire hits the ribbon worm.$h$hq.'.†...$h1@-3$h%$h(d _The ribbon worm is severely wounded.$hG$h|vvw. (ally target)$h5k7------=4$h$h"/ _You conjure some foxfire!$hrn$hz §§§§§vv You conjure some foxfire! The foxfire hits the ribbon worm.$h+$h~  The ribbon worm is almost dead.The foxfire hits the ribbon worm.$ho K..$hG$hNwvv§§§§§...$hRl6-----85$hX§§§§§$h[O _You kill the ribbon worm!$hT"$h#$hV#$h%$h%,$h&$h&$h),$hL+$h,,$h)1,$hC3$h15$h6$h8$h?X$hA$hB,$hC$hN$hU$hX,$h"Z$h] _Your foxfire dissipates. x27$h1^)==$h^$ha$h"b$hb$hgX$hh$hh$h8kP==$hn$hq,$hwr$ht,$hv$hx,$h{$ha,$h$hgc8===$hD$hT,$h$h,$h0$hܑ,$h}$h[$h}===$h@$hb,$h$hs,$h$h9===$h$h,$h+$h2$h $h$h$h$h,$h$h$h,$h;===$h=$h$h,$h$h$h,$h$h77 _You open the door.$h3$h  There is an open door here. _$h,$h$h*$h,$hF$hS$h,$h!$hd  ###.# #+#####+##..#.# ##. #........##.#.# .... #........##.#.##... #.@......#-  #.#.... #........+  #....##+# #####.# $hY #.....#.###...'.##.....'.†...####.#...##..............##.#...##........##.#...##........########.#.####.......%#$h1509.7 (34.0)$hG-10.7 (35$h $h1 Q _m - a dark potion$hP3$hQ$h8V$h\X$hp^,$h_$huf  ###.# #+#####+## ..#.# ##. #.# #.#.# .... #.#$hf #.#.##... #........# #.#.... #..+ #....##+# #####.# #.....#.###...'.#$h@g( #.....'.†...###.# #.#...##..............# #.#...##........#$hm........#+.......+#.......#...............'2.7 (2.0)$hs$htL======3.7 (3$hz$h}= _As you open the door, it creaks loudly!$h _$h_ B$h @  There is an open door here.$h $h  _$h $h $h ,$h $h $h ,$hH $h $h ,$h $hb $h ,$h $h $h ,$h $h $h,$hn$ha w +.#  #.#  ##.# ##..# ##...+ ##.ß..# ###.....#  $h .......@### ------ ##........#  ..+.......+  #.......# $hB V###.......+ #.........# #.........#  ###.# #....#'#####+##  ..#.# #.$h#<v21.7 (8------2.7 (9$h@$hBd _n - a scroll labelled GAEPNY FODGHIS$h 3$h~ $h{ $h- $h~ $h/ ,$h ,$h $h $hN ,$h $h E*4/34$ht 78 ...  + #.# ##.# #+# ##..##..... ##..@'......5.7 (3 ##.ß..###....###.....# .........#####........#..+.......+#...#...+.........#There is an open $h^ door here. _n - a scroll labelled GAEPNY FODGHIS  You open the door.  Hepliaklqana forms a fragment of your life essence into the memory of your  ancestor, Retz!  You can now recall your ancestor.$h0 RR   Retz the ancestor$h +6.7 (4$h} $h n _You can now remember your ancestor's identity.$h I$h X$hQ V  There is an open door here.$h ... #.# #.# +.# ####.# r.##.# .##+##..##..##...'@.##.ß.R###..###.....# ............### ....##........# .....+.......+ ..# #.......# #r   rat (asleep)###.......+ 7.7 (1$h BR.$hY 6, ally target)$h +8.7 (2$h $h V _A rat comes into view.%h%hT Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.%h %%h,%hATamburutacaXP the Firebug...Draconian of Hepliaklqana *.....#.#Health: 34/34 ========================#.#Magic: 9/9========================+.# ###AC: 9Str: 12#.# r.EV: 11Int: 16##.# .##+#+#SH: 0Dex: 11##..##.......XL:  5 Next: 58% Place: Dungeon:3##...R@.......Noise: ---------  Time: 2528.7 (0.0)##.ß..###......c) +0 short sword###.....# .....Cast: Foxfire........### ....##........# .....+.......+ ..R [42%hBm  Retz the ancestor# #.......# #r   rat (asleep, ally target)###.......+#.........#Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Retz!You can now recall your ancestor. _You can now remember your ancestor's identity.There is an open door here. _A rat comes into view.[?25h[?0c%hTPQ  Remember Retz's name as what? Retz%h^Y%hA` [?25l[?1c%hh Pinguelo Triste  Yes, Pinguelo Triste is definitely a better name.  Was Pinguelo Triste a) male, b) female, or c) neither? (Currently male.)%h Pinguelo Triste the ancestorOkay, then. _%h... #.# #.# +.##### #.##r. ##.##.##+#+###..##.###...R.###.ß..###......####.....# ......#........###......#%h0##........#......#..+.......+S.....## #.#####+#S   adder (asleep)###.+ r   rat (asleep, ally target) %h%hD'R%h=+9.7 (1%h%hY _An adder comes into view. %h5vv %h_8---=30 %h %h/ _You conjure some foxfire!"%hi"%h0j "%hjR You conjure some foxfire! The foxfire hits the rat."%hoO.v§"%h,"%hN"%h"%h"%h"%h..R§.@v§"%h_ov§v, ally target)"%hD7------"%h.1"%h e§§§"%h9 G _You kill the rat!%%h... #.# #.# +.######.##.. ##.##.##+#+## #..##R@.....# ..'..v§....# %%h) ##.ß..###v§....# ###.....# #v........#####..#......# ..+.+S.....# # #.#####+#####+%%hN%%h%%h%%hZ%%h%%h%%h  §§§§§vvvS    The foxfire hits the adder.  %%hSJThe adder is moderately wounded.%%h,%%h,%%h%%hA%%h%%hF §§§%%hvbSvvThe adder hisses angrily.  The foxfire hits the adder.%%h|'%%h$1` §.%%h1{ The adder is heavily wounded.The foxfire hits the adder.%%hy%%hT%%h0.R.§.§§§§S..-2%%h§§§§§ _The adder is severely wounded.(%hmy,(%hvv.R..S..(%hl6-----=3(%h~(%hm/ _You conjure some foxfire!(%h GB(%hG(%hG(%h H(%hH,(%hWO §§vvS.R. You conjure some foxfire! The foxfire hits the adder.(%h(%hZ§§v.vvS.R.(%hd5-----4(%hT§§(%hY _The adder is almost dead.+%hfN... #.# #.# +.##### #.##.. ##.##§##+#+## ##..##§.@....# ##...'v.vv....# ##.ß..###S.....# ###.........##.#......# ..+.+%hgY+......# +%hh+%ht@  The foxfire hits the adder.+%hz~§§v†+%hX+%hq+%h-+%h+%hj+%h +%hV+%h+%h`...§v§+%hF§R§.§v+%h 5/10----65-5+%h@#§+%hP§§+%h0I _You kill the adder!,%h3,%hv,%h%,,%h3&,%h',,%h.,,%hY0,,%h85 _Your foxfire dissipates. x26==,%h17,,%h7,%h9,,%hZ:,%h<,,%h->,%h>,%h)@P==,%hA,-%h-%hX-%hU,-%h,-%hW-%h ,-%h -%hRd7==-%h -%hF,-%h-%h,-%hj-%hj,-%h-%hQ-%h3==-%hE-%hj,-%hy-%h ,-%hf -%h",-%h&#-%h6%-%h%O8===-%hR&-%h\(,-%h)-%h-B-%h.,-%h'0-%h72Q===-%h2-%h<5,-%h+6-%hx8,-%h9-%h;,-%h;-%hS>b9==-%h=?-%h/A,-%hDB-%hoD,-%hcE-%hG,-%hG-%hJ-%hlJ:==-%hK-%huM,-%h-N-%hcP,-%hGQ-%hrS,-%hbT-%hV,-%h}W-%hkYg10/10===-%hvZ-%hP^-%h_,-%h`-%h{c-%he,-%hf-%hJj7 _You open the door.-%hl-%h n-%hOn-%hn-%hq-%ht-%hu;===-%hhv-%h]}M _You open the door.-%h}3-%h-%hׂ@  There is an open door here.-%h!-%hU-%h _-%h`-%h-%h.# ..#.# .. ... #( ... ........ .#.###.# ...#.# #!# +.#######@# -77.7 (42.0).##....#.# ##.##'#R##  ##..##.......###...'........#-%hӓ##.ß..###†.....#  ###.....# #......#  ........###......#  ##........#......#-%h-%h}R'8.7 (43-%hۢ-%h % _Found 4 stones..%hp.%hp.%hq.%ht.%hdu.%hw.%hZx.%h|.%h},.%h~.%hl _m - 2 dark potions (gained 1).%h.%h†.%h.%h.%h|.%hʍ,.%hXn.%h.%h.%hh.%h,.%h).%h .%hЧ.%h,.%h .%h.%hu.%h=,.%h[.%hV,.%h=,.%h.%h`.%hu,.%h*.%h.%hX.%h.%h+.%h,.%h.%h,.%h.%h.%h.%h0.%h0.%h,.%hF.%he.%hX.%h.......#.# #.# ...##..#.####.####### ..................... #.##(....####.####### ..................... ........#.#####.#####.# #.#..............# #.##....#.######R +.#######.#  #.##....#.# #. .%hA#.##.##'#'## #.#  ..##.......# #.#  ..'........# #.#  ..###†.....# #..  ..# #......# ###  ..###......#  ....#  .%h`-96.7 (18.%hB,7.7 (19.%h.%h!1 _o - a ring of see invisible/%hI/%h"/%h3#/%hJ$/%h$/%h<(B/%h)/%h)/%hm*/%h+/%h,/%h(./%h./%h>//%h0/%h22/%h2/%h3/%h3/%h4/%h6/%hN7,/%h7/%hq9/%h<;,/%h</%h,=/%h>/%h@,/%h@/%hDn/%hE/%hF/%hG/%hSH/%hH/%hI/%h*K/%hL,/%hL/%hlN/%hXx/%hzB/%h~X/%h+/%h/%hU/%h4/%hm/%h/%hŅ/%hQ/%h,/%h/%hh/%h͌/%h,/%h֎/%hK/%h/%hF/%h/%h/%h/%h?/%h,/%h/%h͚/%h/%h>,/%h/%hc/%h¡/%hǢ/%h/%h/%h/%h/%h/%h/%hU/%h/%h(/%h{/%h/%h'/%h*/%hj,/%h/%h+/%hF/%h,/%h/%h/%h/%hV,/%hY/%h(/%h/%h),/%h/%hy/%h,/%h/%h/%h/%h/%h/%h/%h/%h/%h /%hI/%h/%h>/%h/%h,/%hv/%h/%h/%hH,/%h7/%h/%h,/%h</%h/%h/%h,/%hm/%hK/%h/%h,/%h-/%hX/%h/%h7,/%h/%h#/%hF,/%h/%h/%h/%h.,/%h/%h/%h/%h,/%h?/%h/%hW B/%h /%hh/%h,/%h=/%h/%h8/%h,/%h/%h*/%hQ/%h3/%he/%h/%hM/%h/%h,/%hc/%h /%hH"/%h3#/%hh#/%h$/%h%/%h&/%h(/%h](/%h(/%h)/%h:+/%h,/%hI,/%h,/%h-/%h@//%hA0/%hv0/%h0/%h3/%h 4/%h95,/%h5/%h6/%h8/%h9/%h9/%hi:/%hl;/%h9=,/%h=/%hK@,/%h-A,/%hA/%hB/%hD/%hE,/%hE/%hF/%hH/%hH/%hH/%hI/%hI/%hJ/%h,K/%hWK/%hK/%hDL/%hL/%hM/%hM/%hN/%hN/%hPO/%hO/%h P/%h;P/%hP/%hQ/%hR/%hR/%hAS/%hT/%hV/%h^W/%hW/%h&X/%hxY/%h[/%h[,/%h^,/%hWi/%h,l/%hqX/%hr/%hs/%ht/%hQu/%hu/%hx/%h&z/%h{/%h{/%hG|/%h~/%hf/%hP,/%h/%h˄/%h/%hه,/%h/%h/%h/%h/%h?/%hΎ/%hА/%hC/%h,/%hI/%hy/%h/%h(/%h/%h/%hk/%h[/%hB/%h/%h/%h/%h/%hX/%h/%h,/%hذ/%hv/%h/%h ,/%h:/%h/%h./%h,/%hU/%h/%ha/%h,/%h/%h/%h #............# ... ### #.##########.# ....... #.#### #.# ....#.. #....# #.# ....w.. #####.# #.# . ..... #...R.# #.# ...#... #.##### #.# .......###.....# #.# .#.#..@..####.# #.# ........#R# #.# #.# ....##..#.####.#######.# ........................ .#.##(....####.#########[39;4/%hT9m ....................... ........#.#####.#####.### w   ribbon worm (asleep) #.#..............# #.# #.##....#.######.# #.#680.7 (83.wR.wlly target)1.7 (84 _A ribbon worm comes into view.1%h` #.............########.#.... #.#### #..#.... #....# #......... #####.# #......w.. #...R.# #..#...# #.##### #..###.....# #. .#.#.@.R.####.# #..#.# #.# #..##..#.####.#......................#.##(....####.. ................... ........#.#####.#####. #.#..............# #.# #.##....#.######.# #.#1%h,1%hƫ.wR.2.7 (1.0) 1%h3%h(}3%hބRv@.v3%hb9/10 ---=33%h23%h/ _You conjure some foxfire!4%h,4%h,4%h vv§§You conjure some foxfire! The foxfire hits the ribbon worm.4%h4%h04%hr §The ribbon worm is lightly wounded.  The foxfire hits the ribbon worm.4%h 4%h .§v§§vThe ribbon worm is lightly wounded.  The ribbon worm bites Pinguelo Triste.4%hb8-----44%h W§§4%hA#N _Pinguelo Triste hits the ribbon worm but does no damage.5%hR §§ You conjure some foxfire! The foxfire hits the ribbon worm.5%h,5%h,5%h v§§§The ribbon worm is moderately wounded.The foxfire hits the ribbon worm but does no damage.5%hY5%hcF §.§@vv§§catching breath, ally ta…)The ribbon worm is moderately wounded.5%hi §§The ribbon worm expels a string of sticky webbing.5%h/w ...  The stream of webbing hits Pinguelo Triste but does no damage.5%h_d7-----55%h5%hN; _Pinguelo Triste hits the ribbon worm.6%hd6%h,6%hRvvv@§§v. 6%hl6-----=66%hE§§6%h9V _You conjure some foxfire! The ribbon worm bites Pinguelo Triste!7%ho §§You conjure some foxfire! The foxfire hits the ribbon worm.7%hr,7%hz v§@§§The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.7%h,7%h .v@§§§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.7%ĥ7%h\7%hG  The ribbon worm is heavily wounded.  The ribbon worm is severely wounded.7%h†§@§§7%h..R§@vv§7%h y5----7-77%h&L§§7%h[)O _You kill the ribbon worm!8%h 38%hk8%h8%h{8%h8%h8%h8%h8%h8%h8%h8%h 8%h 8%h8%h8%h8%hL8%h8%h 8%h,8%h8%h|!8%h+8%h,-8%hZ/8%h08%h):8%h<d6==8%h>8%hB` _Your foxfire dissipates. x28%hB8%hC8%hF8%h5G8%hH8%hK,8%hzM8%h"Q8%h}Q3==8%h&S8%hV: _Ancestor HP restored.8%hXW8%hX8%h[,8%h^]8%hU`,8%ha8%hd8%heN7==8%hfvX8%hx8%hx8%h,:%h\?:%h@:%hB,:%h4C:%h E:%hF:%h3G,:%hG:%hI:%hJ:%hK,:%hpL:%hM:%h9O:%hP,:%hP:%hJR:%h$U,:%h_,:%hс:%h:%hD:%hƒ:%h:%h_:%hȈ,:%h:%h:%h:%hۍ,:%hΎ:%h :%h5,:%h֕:%hm:%h:%h,:%h:%hQ:%h:%h,:%hџ:%h :%h:%hB:%h:%hP:%hw,:%h:%h:%h:%h,:%h:%h:%hc,:%h:%h5:%h,:%h:%hT7 _You open the door.:%hڽ:%h:%h]:%h:%h@  There is an open door here.:%h:%h=:%h _:%hR:%h:%h:%h,:%h:%h:%h$:%h:%hP:%h:%h:%h,:%hv:%h:%h:%h,:%h@:%hB:%h:%h,:%hd:%hZ:%h:%h,:%h:%h):%hd:%h>,:%h:%hz:%h:%h,:%hq:%hZ:%h,:%h:%hz7 _You open the door.:%h:%h3:%h*:%h@  There is an open door here.:%h2:%h):%ht _:%h:%h&:%h0,:%hu:%h,:%hK:%h ,:%h:%h2:%ho:%h :%h_:%h:%hH:%h :%h ,:%h1 :%h :%h :%h,:%hH:%hp:%h:%h,:%hd:%h:%h:%hX,:%h:%hP:%h!:%h,:%h.:%h:%h :%h2",:%h":%h$:%h&,:%h':%h1+:%h,:%h-,:%h\.:%h0:%h1:%h2:%h2:%h:3:%h4:%hz6:%h7,:%h8:%h89:%h::%h{<,:%h<:%h=:%h%?:%h@,:%h@:%h B:%hC:%hD,:%hzE:%hF:%hH,:%hDI:%hK:%h/M:%hN,:%hN:%h1P:%hQ:%hS,:%hS:%hlU:%h\#########........ ....###### #.....### .).##..... #..ß.##. :%hj\Z....# #.....r #...## . ....# #...... #..## .... #......###.## ...#:%h]8#...# # ..R#.# + .# # ###################.# ## .........##### #..# ##. #####........# #...# ##.. ..# #........# #..ß.# ##.ß. ..# #........# #.....# ###.... :%h&]-..###........# .... ....... r   quokka (asleep) .............# ## :%hR]_#######....### ..+....:%h_-90.7 (62:%hdz.R, ally target):%hFe,1.7 (63:%hj:%hlY _A quokka comes into view.<%h> #.  ####### #.....### .) ##.....# #..ß.##  ....# #.....r# #...##<%h@c  ....# #......# #..##  .... #......###.## #... #......#...# .#......#.#.# ..R..# .#.# .##### #..# ###.# #...# ##.# #<%hy.# #..ß.# ##.ß.# #.# #.....# ###.###.# .... .# ###....### ..+<%h<%h2R.<%h02.7 (1.0) <%h<%hG<%h| 3 #.  # #.....### . ##.....# #..ß.##<%h 0 ....# #.....r# #...## ....# #......# #..## .... #......###.## ##... #......#...#.#......#.#.#..R...#.<%h #.# .##### #..# .######.# #...# ##.# #.# #..ß.# ##. ^...# #<%h ;.# #.....# ###.###.# .... .# ###....### ..+<%hg<%h@9R.<%h&3<%h<%h>%h   #######   ##.....#   ....# #.....r#   ....# #......# #..##  .... #......###.##  #......#...#  ###.....R#.#.#  .......@.....# >%h############.#  #..#  #...#    ^...#    ....   >%h;   #######   ##.....#   ....# #.....r#   ....# #......# #..##  .... #......###.##  #......#...#  ###.....R#.#.#  .......@.....# >%ho############.#  #..#  #...#    ^...#    ....   >%h4>%h>%h] _A quokka is nearby!?%h,?%h .rRv.vr?%h b9/10 ---=4?%h?%hn/ _You conjure some foxfire!@%h1X@%h`E vv§@%h68§You conjure some foxfire!@%h`,@%hf9§@%h,@%h! .r.§v§v§The foxfire hits the quokka but does no damage. x2@%hb8-----5@%hT§§§@%hgc _Pinguelo Triste completely misses the quokka.@%hӟ @%h٥ v§§§You conjure some foxfire!@%h&@%h(@%h. § The foxfire hits the quokka but does no damage.  The foxfire hits the quokka.@%h,@%h .r§v§.@vThe quokka is heavily wounded.@%h=d7-----6@%hY;§@%hX _Pinguelo Triste misses the quokka.A%hT [  You conjure some foxfire! The foxfire hits the quokka.A%h †§v§A%h? ,A%h A%hA A%h A%h\ A%h A%h v§§§..Rvv@§A%h' 6-----87§A%hF) J _You kill the quokka!B%h3B%hB%hVB%hB%hbB%h,B%hrB%h2B%hB%hB%hjB%hmB%hB%h:B%hkB%hB%h,B%hr: B%h9_Your foxfire dissipates.B%hB%hB%hIB%h B%h! B%h] B%h7B%hB%hQB%h:3B%h B%hC%] _Your foxfire dissipates.B%h&B%h'B%h'B%h, _Your foxfire dissipates.--B%h.d7==B%hy/B%h2,B%h2B%h5,B%h5B%h7,B%h8B%h:B%hA;:==B%h<B%h?BB%h MB%h%OB%hOO8===B%hPPB%hTRB%hRB%h4SB%hFV,B%hVB%hYY,B%hYB%h\Q===B%h]B%h__B%h_B%h`B%hb,B%hcB%hDf,B%hfB%hfiB%hi#9B%hi)==B%h;kB%hl,B%hmB%hqBB%hTsB%hsB%htB%h*w:==B%hB%h3B%h,B%hB%h`g10/10===B%h~B%hB%hB%ḩB%hB%hB%hB%h,B%hUB%hB%hVB%hܴ,B%hB%hB%h'B%hhB%h׺;===B%hB%hXB%hB%h,B%hB%hiB%hB%hP,B%hB%hB%h,B%hB%h]B%hB%ho,B%hB%hB%ha,B%hrB%hB%hB%hB%h1B%hB%h!B%hB%h,B%hB%hnXB%hB%hB%h,B%hB%h>B%hNB%h\,B%hJB%hwB%h B%h ,B%h{ B%hN B%h B%h ,B%h B%h B%hD B%h ,B%hn B%h B%h B%h ,B%h3 B%h B%h B%h ,B%h B%h  B%h B%h< BB%h# B%h% B%h& BB%hZ+ B%hI- B%h- ,B%h. B%h0 B%hQ2 B%h}3 ,B%hN4 B%h6 B%h,7 B%h28 ,B%h8 B%h: B%hb< B%h= ,B%h > B%hWC B%hD nB%hE B%hF ,B%hG B%hQI B%h&K B%hK B%hNL B%hL B%hM B%hJO B%hO ,B%hqP B%hQ B%h;U nB%hU B%hV ,B%h&X ,B%h Z BB%h_ B%h a B%h8b ,B%hb B%he B%hf B%hg ,B%hh B%hi B%hGk B%hk ,B%hl B%hm B%hn B%hro B%ho B%ho B%hq B%h\r B%hr ,B%hxs B%ht B%hw BB%h BB%hv ,B%hا B%hͩ B%h B%h ,B%h B%h˰ B%h I....................# ##..#..# .....#########....### ##.#.. .....#......##....# #.#.## .....+...§.......## #.#.# .....# ####......# #.#.# ####.#.####.##...# #.#.#  #.#.......#...###########.#.# ## #.######..#....R........#.#.## .# #.#....#..#.#@#########.#.#...-867.7 (7B%h \0.0)# #.#....#..#.#.# #.#.##.. .# #.#....'..#.#.# #.#......##...#..#.#.# #....##+ .'.....#.. #..... .###.######....#.. #.....' ## #.# #......[ #.#...##  #.# #....#...#.#...##  #.# #....#...#.#...##B%hʿ B%h R.-8.7 (71B%hA B%h( E _Found a helmet.E%h 3E%h E%hg E%hS E%h E%hJ E%hv! ,E%h' ###....# #.#.#+...§.......## #.#.#  ####......# .# ####.#.####.##...# .  #.#.......#...###########.#. #.######..#.............#.#.## .##..#.#R#########.#.#... .# #.#....#..#.#.# #.#.##..' #.#....##.##....##+ .'.............#.......#####....#.......'. ## #.# #......[..#...##  #.# ..##...##  E%h( O#....#b   bat (asleep).b...+## ####.### # E%hy* 19.7 (1.0)E%h0 .R, ally target)70.7 (2E%h55 E%h7 V _A bat comes into view.G%hX &+...§.......# # ####......# ####.#.####.##.  #.#.......#...########## ## #.######..........#.#.## .# #.#....#..#.#.#########.#.#...G%hdY R# #.#.##'..#.#...##.##...#...##+ .'.............#....#.#. .###.######..#' ## #.# #......[..##...##  #....#.b...+## G%h`Z ####.### #....# ....... G%ho] G%h_ BG%hj .Rb.b1.7 (1G%h;o G%h]p H%h# #### ####.#.####.##.  #.#.......#...########## ## #.######..........#.#.## .# #.#....#..#.#.#########.#.#... #.#.##'..#.#R..##.##...#..#.#.#+##...##+ .'.............#@...#.#. .H%hi###.######' ## #.# #.....b[#...##  .#............+## ####.### ..# #....# ....... #.. ####.##H%hH%h,H%hH%hcY.Rb.H%h.=2H%hTH%hP _The bat barely misses you.J%h7 bvYou conjure some foxfire!J%hk vb.  The foxfire hits the bat but does no damage.9/10 ---3 _The bat closely misses you.K%hKR  You conjure some foxfire! The foxfire hits the bat.K%h K%h: k  The bat is severely wounded.K%hh K%h K%hy f.RvK%h b8-----4K%h K%h_ : _The bat hits you but does no damage.L%hX  You conjure some foxfire! The foxfire hits the bat.L%hED.L%h4L%h1;"vL%h; ..L%h"?l7-----95L%h%EL%hGG _You kill the bat!M%h[3M%h\M%hOa,M%heM%hIf,M%hgM%hjM%hKkM%hlM%hmM%hup,M%hqM%hsM%h0uM%h---M%hM%hM%h O8===M%hM%h  _Your foxfire dissipates.M%hM%hT===M%h M%hM%hܥM%hM%hr,M%hM%hv9====M%hfM%h}10/10===M%hM%hxM%hM%hM%hw5 _You swap places.M%h9M%hM%hM%h7 _You open the door.M%h+M%h2M%hM%hM%h@  There is an open door here.M%hM%h M%h$=== M%h_M%h,M%h=M%h}M%h#,M%h'M%hM%hB ,M%h9 M%hO M%h_M%h,M%h(M%hM%hM%hM%hM%hM%hM%h'M%hnM%h\,M%hM%h)A#######....### ##.#.....+.... .....##....# #.#.#####.... ..§.......## #.#.# ###....##......# #.#.# #...... ####.##...# #.#.# #... ......#...###########.#.# #....#' ####..#.............#.#.###....# ...#..#.#.#########.#.#........#. ...#..#.#.#...R.@.#.#.##....###-..'..#.#.#.#####.#.#.......# # ...#..#.#.#'## .#....##+##### ........#....# .#.....#.###...' ####....#....# .#.....'.÷...#.....[..# (#.#...##.......  #....#....# b#.#...##....... b   bat (asleep)  #....#....# .#.#...##.......  #.........+ #.#.####....... 906.7 (31.0)  A bat comes into view..R, allM%hFy target)-7.7 (32 _Found 3 boomerangs.T%hj....##....# .#.#####. .§.......## #.#.# ###. #### #.#.# #....##...# #.#.# #. .....#...###########.#.# #....#'# ###..#.............#.#.###....#.. ..#..#.#.#########.#.#........#.#..#.#.#....R..#.#.##....####.'..#.#.#.#####@#.#.......# #.#..#.#.#'## #.#....##+######....#....# #.#.....#.###...'. ###....#....# #.#.....'.÷...###.  #......[..# #(#.#...##........#....#....# #b#.#...##.#....#....# #.#.#...##.#.........+ #.#.#.####.%#..#.#....# #.#.# #.T%hT%h;K.RT%hL08.7 (1.0) T%hT%hX%hjq  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%hgZ%hZ%h Z%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^%hU4^%hޡ^%hm  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`%hZw§.......# ### ..## .....#...###########'# ###..........#.#.##.. ..#..#.#.#########.#.#....#.....R.#.#.##....###'#.#####.#.#.......# #'## #@#....##+#######.....#.....#.###...' ###'.÷...###  #......[(#.#...##.......#..b......+##%#.#....# . #>`%hB.Rb.b`%h}-9 _`%h`%hrb%hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%hJ  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the bat.c%hKD*c%h3$'.c%h'|8/10 -----====10c%h/c%h1G _You kill the bat!f%h,3f%hf%h5Bf%hf%h-----f%hf%h,f%hf%hb9==f%hpf%hf%h f%h(f%h,f%hf%h2==f%htBf%h0,f%h3}10/10===f%hf%h f%h_f%h,f%hzf%h+f%haf%hf%hAf%hhf%hf%hf%hc,f%hf%h/$?  You see here 3 boomerangs.f%h:&f%h'f%h(B=== _f%h )f%h*f%hY-f%hd0,f%h/3f%h3f%h6f%h89,f%h<:f%h+<f%hE>f%h @,f%hAf%hCf%hNHBf%h. #. #.@.R.#.#.# #...----36.7 (2f%hg6.0) # #.#####.#.# ... .. #. #.#.# #. .< #.#.#f%h h #..## #.#.# f%h8h#..# #####.#.# ##### #..# #.....#.. ....# #..# #.##### f%hkh~###.# #..# #.#f%h_if%hoMR.f%hoI----7.7 (27f%hOtf%hu f%h:v+_Found a stone staircase leading up.g%h=3g%hg%hng%hg%h,g%hg%hWg%hg%h,g%hg%h4g%h,g%hg%h\7 _You open the door.g%hg%hg%hg%hg%hg%hJg%hg%hg%hg%hhg%hg%hg%hg%h_7 _You open the door.g%h 3g%hg%h@  There is an open door here.g%h#....#..#.#.#.......#.#.##....### #....'..#.#.#.#####.#.#.......# #...#..#.#.#'## .#.#....##+##### .......#.#.....#.### #####S#.#.....'.÷...#[..# .#(#.#... # #...g%hJ6.#.#.#...# # ...#.#.#...##.. # #.........'@.#.#.#.####. ### #..#.#...R####.##.#.. #....####.g%h##>...#.#'#.....#.... ##.#.#.####.... ... #.#.# . # ...<# #.#.#S   ball python (constriction, asleep) #..### #.#.#g%h#q #..# #####.#.#g%h"244.7 (7.0)g%h/*nR., al…)g%h*+5.7 (8g%h=3g%h%6^ _A ball python comes into view.m%hYo....#..#.#.#########.#.#........ ....#..#.#.#.......#.#.##....#### ....'..#.#.#.#####.#.#.......# #...#..#.#.#'###.#.#....##+###### .........#....##.#.#.....#.###... #####....#....##S#.#.....'.÷...##  #......[..##.#(#.#...##. m%hZ #....#....##.#.#.#...##.  #....#....##@#.#.#...##.  #.........R..#.#.#.####. ## #..#.#....####.#.#.# #... . #.. #....####.#.#.# ##> .#.#'#.....#.#.# #. #.#.#.#####.#.# ..... . . #.#.# #.#.# .# ...<#..### #.#.#m%h]m%h^m%hf.S'RSlly targetm%hh4==6.7 (1m%hom%hq5 _The ball python hisses angrily.o%hU  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hR  You miscast Scorch.  You are very lightly contaminated with residual magic.o%h[ .S.RNothing appears to happen. The ball python closely misses you.o%h\ 8/10 ----- 1 -7Contam Constr o%hd o%h^f z _The ball python grabs you. The ball python constricts you.p%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%hA  Flames lash the ball python.q%hC*q%h'&.q%hܥ6----------11 70====8q%hتq%hO _You kill the ball python!r%h r%hc r%h r%h% r%h ,r%h ,r%h r%h r%h r%h r%h Q-----r%h r%h ,r%hf r%h >r%h> r%ht Z _Your magical contamination has completely faded away.r%h N7==r%h r%h ,r%h r%h ,r%hs r%h ,r%h r%h :==r%he r%h r%h ,r%h Br%h. 8======9==r%h. r%h0 Br%h4 f==r%hx5 ,r%h6 r%h8 ,r%hb9 r%h= r%h{? r%h? J10/10===r%hA r%hD r%hE ,r%hF r%hH r%hK r%hL r%hL r%h/N r%hyQ @  There is an open door here.r%hS r%hU r%hV  _r%hX r%h[ r%h:^ r%h*a Q===r%hc r%hf r%hyi r%hk ,r%hm r%ho r%h3q r%h`s ,r%ht r%hov r%hTx r%hz ,r%h4{ r%h} r%h r%h ,r%h\ r%hV r%h ,r%hD r%h r%hb nr%h r%h ,r%hґ r%h0 r%h r%hf r%h. r%h ,r%h r%hg r%hw ,r%h6 r%hf r%h1 r%h ,r%h r%h r%he r%ho ,r%h= r%h r%h r%h r%h r%hp r%h! r%hD r%hN r%h r%h7 r%h? r%h r%h ,r%hr r%hT r%h r%hY ,r%h r%h r%h r%h ,r%h r%h r%h r%h ,r%h r%h r%hy r%he ,r%h r%h r%h r%h ,r%hT r%h% r%h$ r%h3 ,r%h r%h r%hg r%h& Br%h r%h Xr%hq r%h9 r%h ,r%h r%h r%h r%h1! ,r%h! r%ha# r%hk% r%ha& r%h& r%h' r%h) r%h* r%hN, r%h, r%h- r%h&/ r%h0 r%h_2 r%h2 r%h3 r%h6 r%h8 r%h}9 ,r%h1: r%h; r%h> r%h? ,r%hA r%hB r%h D r%hE ,r%hF r%hTH r%hMJ r%h'K r%hiK r%hAL r%hM r%hJO r%hQ r%hPR r%hS r%hiT r%h4V r%hpW r%hW r%h{X r%hY r%h[ r%h] ,r%h_ r%ha r%h&c r%hd ,r%he r%hJg r%hh r%hi r%hi r%hqj r%hk r%hm ,r%h5n r%ht nr%h'v r%hw r%h x r%hx r%hz r%h{ r%hm| r%h| r%h@} r%h~ r%h r%hf r%hY r%h r%h# r%h r%hކ ,r%h r%h< r%hl Xr%h r%hj r%h ,r%h r%h r%hS r%hR r%h r%h r%h r%h| r%h ,r%ho r%h. r%hy r%hR r%h r%h r%h r%h r%h r%h* r%h r%hf r%h r%hp r%h r%h" r%h~ r%h r%hU r%h r%h r%h r%h r%h r%h r%h; r%hH r%hn r%he r%h r%h r%h r%hW r%hI ,r%h r%h r%h ,r%hq r%h{ 7 _You open the door.r%h r%hI r%h r%h r%hV @  There is an open door here.r%h r%h r%hv  _r%h4 r%h r%hr%hr%hr%hr%hr%h[r%h%,r%hr%hv P  There is a stone staircase leading up here.r%hGr%hWr%h _r%hr%hQ*r%hb,r%h0Xr%h2r%h3r%h74r%h5r%h7r%h8r%h9,r%h:r%h:r%h;r%h<r%h<r%hB=r%h>r%h>r%h?r%h?r%h3@r%h$Br%h'Dr%hcDr%h-Er%hK7 _You open the door.r%hNr%h@Nr%h6Or%hQr%hiSr%hTr%hTr%hUr%hWr%hgYr%hZr%h2[r%h\r%h]r%hr_r%h`r%h`r%har%hcr%her%hg,r%hhr%hk;  There is a shaft here.r%hSlr%hmr%hm _r%hsnr%h>pr%hqr%hqsr%hsr%h|tr%hvr%h xr%hfyr%hyr%h]zr%h|r%hor%h,r%hr%hr%hjr%hr%hAr%hor%hbr%hA7 #. ###.....# #### ........# #######  r%h3..<...=### ##.....#  #.......# #......#  #.......# #......#  ......# #......## #####....# #....†.# #.....@..# ###......#----306517.0) ##+###........# ..... r%hȘJ#........R##################[39;49m #..................##### #........######........##########.....# #........#  #.........^...# #........#  ###.............###........##.'........................#r%hr%hFRR.r%hI----68r%hr%h9 _Found a stone staircase leading up.v%h?3v%hv%h v%hfv%hv%hBv%hv%hv%hv%h,v%hv%hCv%hv%h,v%hv%hv%hNv%hi,v%hv%hBv%h#v%hdv%hv%hv%h K ##### ##   #. .###### #$### #.R.....##...# #.####### #.......###.....# ######........# ####### ...<...@### ##v%hs  ###....R..# ##  #.......# #......#  #.......# #......## #####....# #....†.#. #........# ###......#. ##+###........# ..... #.........################## #.####v%hv%hV271.7 (5.0)v%hX+2.7 (6v%hv%h)- _p - a ring of willpower{%h Inventory: 16/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Jewellery (go to first with "=)  f - a ring of protection from cold (worn)  k - a +4 ring of protection (worn)o - a ring of see invisible  p - a ring of willpower Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions%hK p - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h To do this, you must remove one of the following items: Jewellery (go to first with "=)  f - a ring of protection from cold (worn)  k - a +4 ring of protection (worn)%hf %h %hӔ ##### TamburutacaXP the Firebug#####%hs Draconian of Hepliaklqana *.....#.#.###### Health: 34/34 ========================#$####.R..... Magic: 10/10 ========================###...##.###### AC: 9Str: 12%hŕ |#.....##....... EV: 11Int: 16###.....######### SH: 0Dex: 11%h ........######## XL:  5 Next: 70% Place: Dungeon:3%h ...<...@### ##.....# Noise: ---------  Time: 3072.7 (0.0)%he ###....R..# #......# c) +0 short sword#.......# #......# Cast: Foxfire%h A#.......# #......#######....# #....†.#.%hՖ #........# ###......#. R   Pinguelo Triste the ancestor##+###........# ...........#.........##################%h] #..................##### _There is a stone staircase leading up here. _You open the door. _There is a shaft here. _Found a stone staircase leading up. _p - a ring of willpower  You remove your ring of protection from cold.%h؞ %hi +3.7 (1%h`  _You open the door. _There is a shaft here. _Found a stone staircase leading up. _p - a ring of willpower  You remove your ring of protection from cold. _p - a ring of willpower (worn)%h 3%h %h` %h %h^ %h %h ,%h~ %h ,%h %h/ %h1 L _You now have 61 gold pieces (gained 4).%h3 3%h4 %h[7 5 _You swap places.%h9 %h: %h; %h; %h= %h? %hXA ,%h"B %hC %hE %hF ,%hG %huI %hjN X%h|O %hP %hR ,%h\ n%h!^ %hb B%hnc %hd %hf %hh ,%hi %hk %h*m %hWn ,%hn %hp %hq %hr ,%h`s %h}t %hu %hv ,%hcw %hx %hy %hz{ ,%h{ %h A              %h%     #####   #+# #...#   #@# #.###   #R# ###...#  %he ] #.# #.....#   ###.###.....#  %h  ###...........#   #........<....### #   ###...###.......# # %h E  #..## #.......#   ##.# #.......# #%h .###########...g..................'929.0)g   hobgoblin (asleep)%hN  As you open the door, it creaks loudly!  A hobgoblin comes into view.%h s.gglly target)%hp M======3.7 (20%h %hL + _The hobgoblin shouts!%h  ##########.###.........#....g....##.........+ #.........####....# #.##R# ###. #.# #... ###.###....##...........# ........<....#####...##..##%h%h%h!h.gR.%hF"Q------4.7 (1.0) %h&%h)Q _There is an open door here.%h%  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ?  Flames lash the hobgoblin.%hǻC*%h&.%h8/10 -----====--5%h%hM _You kill the hobgoblin!%hy 3%h% %h ,%hb X%h˜ ,%h %h5 %h ;-----%hu %h %h %h %h ,%h %hn %hڪ E9==%h, %hH ,%h %h ,%hh %h ,%hԲ %h P==%hk %hQ ,%h %h ,%h %h ,%hڼ %h %h Q10/10===%h %h %h9 %hX ,%h! %h %h ,%ho %hp %h% %hb ,%h %h %hB %h] %h ;===%h@ %h %h1 %h\ %h %h1 %h %h# %h( %h %h %hN %h %h ,%h~ %h^ ,%h$ %hl %h %h %h ,%h %h %h %h ,%h~ %h %h %h %h6 %h %h %h} ,%h %h9 %h} ,%h %hS 5 _You swap places.%h9 %h# %hj %h %h %h` %h  ,%h  %h %h< %h$ %h %h %h@ %h %h2 ,%h %h %h ,%h %h 7 _You open the door.%hq %h %h %h %h %h %h %h %h %hY %h" %h?# ,%h>$ %hL& %h/ %hy1 ,%h]2 %h4 %h{6 %h; X%h= ,%h> %hS 7 _You open the door.%hqV 3%hW %hd @  There is an open door here.%hf %hg %hEh  _%hh %hs %h0u %hv ,%h0w %hZ %h߂ %h ,%h %h %h %ha ,%hA %h %h+ %h ,%hn %hI %h? %h4 ,%h %h^ %h2 %hf ,%hU %h %h& %hv ,%h %h %h %h1 ,%h\ %hy %h %hB ,%h5 %h %h %h ,%h %h %h %hO ,%h %h %h %h %h* %h %h %h %h{ %h %hz %hk %h_ %h ,%hr %h]% %h?' %hy, B%h_1 %h3 %h"4 %h4 %h4 %h; %hg< %h= ,%h> %h_D %hE %hG ,%hG %hM %hcN %hO ,%h5P %hU %hkW %hX ,%hY %h%_ %ha %hb ,%hc %hh %hj %hAl ,%him %hr %hlt %hu %h(v %hv %h{ %h} %h| ,%h %hB %h %h %h %h %h^ %h %h_ ,%ha %h= %h! %h ,%h\ %hk %h %h^ ,%h3 %h %h %h ,%h% %hZ %h %h* ,%hܴ %h %hS %hx ,%hھ %h} %h %h ,%h %h %h %h ,%hX %h! %h %h ,%hp %h %h %h/ ,%h %h: %h) %hb ,%h %h %h %hE %h %h %hD %h %h %hc %h^ %hO%h~%hP,%h"%h %h% %h ,%h %h%hQ%h,%h%h/%h%hE,%h%h%h%hi ,%h!%h#%hy',%h'%hV(%ho*%hS,%h-%h-.%h/%h1%h3%hN5,%h\6%h9@  There is an open door here.%h<%hz=%h= _%h>%h@%hB%hD,%hE%h=H%hJ%hL%hML%hM%h8P%hS%hU%hjU%hV%hY%hn[%h~^,%h_%he%hg%hi,%h"k%h}n%hVp%hs,%ht%h?w%h?y%hz%h{%h{%hT~%h%hP%h%h%h2%h/%h,%h%hƌ%h%hߐ,%h%h-%h,%h(%h7 _You open the door.%h%h3%h%hopen the door. _There is an open door here. _You open the door.  There is an open door here.%hʧ%hܨ%hQ _%h%h%h%h,%hx%h%h;,%hı%h%hk%h,%h%h?%hٷ%h%hH%h%h%hR%hg,%h%hM%h%ha,%h%hl%h%h%h>%h%h%h%h,%h2%h%h%hd,%h%h%h@%h%h%hThere is an open door here. _You open the door. _There is an open door here. _You swap places.%h%h3%h_%h%h%hj%h%h%h%h%h  There is an open door here.%h5 _%h[%h %h,%h,%h,%h %h"%h$,%h%%h(%h*%h,,%h.%h0%hD3%hS5,%h6%hg9%h;%h=,%h@%h<%h%h,%h%hC  You see here a quill talisman.%h%h%h _%h%h%h+%h^,%h`%hg,%hlX%hn%h&q%h~q%hr%ht%h/w%hy,%h'z%h`|%h%h,%h%h%h%h_,%h%h%h~,%h%h-7 _You open the door.%hX%hȚ%h%hݛ%h%h%h,%hk%hJ%h%hj%h%h%h~%h%h,%h%h߰7 _You open the door.%h3%h+%h%hɸ,%h&%hr%h%h,%h%h@  There is an open door here.%h>%h_%h _%hc%h%hZ%h %hy%h%h %hH%hn%h%h%hu%h%h,%h%h%h,%hS%hW%h%h%h%h5%h%h%hB%hL%h%h%h8%h%h%h2%h3,%h%h%hV%hE%h %hf%h%h%h,%h%h%h*,%h%h&k _You open the door.  There is an open door here. _%h),%h*,%h.,%h0%hG1,%h2%h 4%h5%h67,%h8%h;open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here an adder skeleton.%h=%h?%h@@ _%hRA%h(C%hD%hF,%hG%hRH%h J%hsK,%h)L%h+O@  There is an open door here.%hP%h%R%hR _%hS%h0ZB%hZ%h\%h$^%h?`%ha%ha%hc%hf%h#o`##........ ........##..#.####.##  #.....### .)..................  #..ß.##..#.##(....####.##  #...## ..................  #..## ## ........#.#####.## ##.## #.##.#..............# ...# ..##.S#.##....#.######.# %h1p..#.# ###...'.#######.# #.# ...##@##....##.#---- ##.####R##.##'#'## #.#  #..####..##.......# #.#  #...## ##...'....# #.#  #..ß.## ##.ß..###÷.....# #..  #.....#####.....# #......# ###  #...............###......# S   adder (asleep)  ##..#..###........#...# %hq] ##.#.....+.......+....#%h{b 26267.0), ally target)  You open the door.%h@|I----38%h|%hY _An adder comes into view.%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4 *S  combustible, ally target)  Flames lash the adder.  The adder hisses angrily.  The adder is severely wounded.%hL  The adder's fire resistance burns away.%h~ .SYou hear an angry hiss.%h=8/10 -----%hĜH====4.0) %h%h\R _The adder barely misses you.%h0   Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Y  Flames lash the adder. The adder is burned terribly!%h%" C*%h %hO X  You kill the adder!%h4 †A ball python comes into view.%h q6----------75%hH %h 8 _The ball python moves out of view.%h Y_%h3[%h\%h_,%hhS----6.'..÷..S   ball python (constriction, ally target)..----%h_%hb _A ball python is nearby!%hi b   .)...   ..#.##(   ... %h7 K #..## ## ... #.##.# ..##..#.# ###...S.#  #@#  ##R#  #..## ##..#   ##...'   ##.ß..###÷  .....#  %h I ......#  #....... %h -  %hrF   .)...   ..#.##(   ...  #..## ## ... #.##.# ..##..#.# ###...S.#%hB~  #@#  ##R#  #..## ##..#   ##...'   ##.ß..###÷  .....#   %h......#  #.......  %hB%hũ%hܯ%hob _A ball python is nearby!%h( ..+....#.# #.# #... ........##..#.####.##...### .)..................ß.##ß..#.##(....####.##.## ..........  #..### ........#.#####.# ##.## #.##.#............. ..%h ;..##..#.##....#.##### .####...S@###### ...# ......#.##....#.# ##.## .....##R##.##'#'### _...##..##.## ...##...'...#ß.## ..##.ß..###÷..#####.....# %h| ###...............####..#..###.#%h7  Found a faded altar of an unknown god. The ball python misses you.%h BR.%hH .=7%h %h Y _The ball python closely misses you.%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hoA  Flames lash the ball python.%h(C*%h[<†%h]4----------8====8%hhv_ _You kill the ball python!%h%h%hD%hW5===--%h%h,%h%h,%h%h,%h%hQ===%h%h3,%h%h,%h|%h,%h%h~%hG6==%h B%hF%h,%h%h,%h$%h%%h:==%h%h&,%ho%h",%h%%hT&,%h'%hw+%h+N7==%hg-%hf0,%hr2%h5,%hJ7%hH:,%h;%h=%hB>$==%hn>%h?%hB,%h"D%hF%hF%h!H%hJ%h(K%hL%hN%hHO%hP%h!S%hnSO8===%hT%h"W%hrW%hX%h[,%h\%hg`%h`%hb%hnhQ===%hi%h`l,%hm%hp,%h*r%h|t%ht%hv%hx%hx#9%hx)==%hhz%h*}%hg}%h~%ho%h%h%h?%h%h%h%h:==%hd%hq,%h%h,%hV%h,%hp%h)g10/10===%h7%h%hڣ%h,%h%h@%h_%h,%h%hi%hܶ%h,%h,%h%hwQ===%h%hi%h%h,%hN%hR%h%h,%h%h%h%hS,%h%h%h,%hY%ho%h,%h#%h6%h%hs,%h@%h%h%h,%hF%hF%h%hj,%h%h%hd %hf ,%hV%hH%hk%h%h%h%h  There is an open door here.  You see here an adder corpse.%h%h%h _%h%h!%h#%h4%,%hK&%hY(%h0######...........#..#.##### #.....#####..).............. ...# #..ß.##. ##.ß..#.##(....### ...# #...##... ##............... ...# #..##..._ ###.%hW1F#.#### ...###.##...... #.##.#........... .†.#...# ......##..#.##....#.###.#.# ..#####...†.#######.# ......# #....@.R#.##....#.# ----329.7 (61.0) %h1######.## #⌠......##.##.##'#'##  #..###.._...##..##.......# # #...##⌠....##...'........# # #..ß.##...##.ß..###÷.....# %hT2# #.....#####.....# #......# # #...............###......# # ##..#..###........#......# # ##.#.....+.......+......#%h3%hX:MR.%h:J----30.7 (62%h`A%hC: _Found a glowing silver altar of Zin.%hZ %h_ 3%h` %hi  #.....#####..)............. ....# #..ß.##...##.ß..#.##(....##.# #...##.... ##...............# #_. ####.###.###... #.##.#..........†.#....##..#.##....#.### .%hk ...#.#.#>..#####...†.#######.# .....# ##.....R.#.##....#.# #######.## #⌠...@..##.##.##'#'##0.0) #..###.._.##.......# .# #...##⌠..'.# .# #..ß.##ß..###÷.....# .# #.....#####.....# #......# .# #...............###......# .# ##..#..###........#......# #%hjk # ##.#.....+.+......# #.#.#####.#####'###%hl %ht K.R%h ####### #.......<....##### ##.....# #..ß ##...###.......#.. ## #... %h/ #..## #.......#.# #......# #..#  ##.# #..R....#.# #......###.  #.# #####....#.# #....÷.#...#.  #.# #........#.####......#.#.#>  ##+###........#@.R............64.7 (33.0)  #.........###################.## %h #..................##### #..#  #........######........# #... ########.....# #........# #..ß .........^...# #..# #... ........... #... %h*.................# ##.. .........#########....### ##.%h%h/MR.%h,5.7 (34%h^%hn; _Found a stone staircase leading down.%hr 3%h## ####### #... .......<....#########.....# #..ß. #...#.@# #......# #...#%hٮ 71.7 (6.0) #..## #.......#R## #......# #.. ##.# #..R....#.# #......###.##.# #####....#.# #....÷.#...#..  #.# #........#.####......#.#.#>. ##+###........#.......# ####################.## ###### #..## #........# #...#%h %h %h E _Done exploring.%h! I%h> <.0..%h? ..%hB %h_D %hE E _Done exploring.%h 3%hx %hU %h %h %h [ _Sorry, I don't know how to get there.%hX\ 3%h@] %hj %hl ,%h=p %hFq 5 _You swap places.%hr %h(s %hs %hs %hv %hw %hx ,%hy %h{ %h| %h} %h} %h_~ %hn n%h %h %h %h %h} %h %h= %hK ,%h ,%h X%hs %hC %h ,%h %h %h %h B%hc %h> X%hҧ %hS %h %hҪ %hw %h %hQ %h %hկ %h %h %h %h %hL %h %h %h  ### #.# #....#....... #ß...ß##.#######.# #....#...........##.R.......# #...... ß.....ß#.############...##..........##.................+  ß...ß##########.............  ##>## ####### #.....#####..) ########.....# #..ß.##...##.ß..# .#..# # #@..##.... ##.....920.0) .#.# #R.##..._. ###.... .#%h .....###.##...... #.##. .#.# #....÷.#...#.......##..#.## .#.#####.#.#>..#####...†.## .#...............# ###.## ################.## #⌠......##.## ......##### #..###.._...# ##.# #...##⌠....##...'._%hK3%h9.0.0)..................__ _Sorry, I don't know how to get there.%h 3%h %hv %h %h %hn [ _Sorry, I don't know how to get there.%h6!I%h?)%hI+%h 0,%h0Sorry, I don't know how to get there. _You swap places. _Sorry, I don't know how to get there. _You swap places.%h2%h33%h4%h7%h8%h9,%h:%h`=%h>%h?,%hx@%hKC%hD%h*F,%hG%hI%hJ%hL,%hL%hN%hO%hP%hQ%hQ%hS%hDU%hFV%hV%hW%hX%hZ%h[%h[%h\\%h^%h4_%hV`,%ha%hb%hd%h#e%hge%he%hg%hh%hi%hi%hbj%hk%hl%hm,%hn%hՄ%hޅ,%h%h.# #...##.... ##.......... .# #..##..._. ###........#.##### .###.##...... #.##.#.... .#...#.......##..#.##....#.##### %h.#.#.#>..#####...†.#######.# # .....# ##.......#.##....#.# # ####.## #⌠......##.##.##'#'## #  #..###.._...##..##.......# #  #...##⌠....##@..'........# #409.7 (18.0)  #..ß.##...##Rß..###÷.....# # %h #.....#####.....# #......# #  #...............###......#  ##..#..###........#......#  ##.#.....+.......+#  #.#.#####.......#####'#### #.#.# ###.......+..##....# #.#.# #.........##.#####.#%hJ%h!%h$%h6Sorry, I don't know how to get there. _You swap places. _Sorry, I don't know how to get there. _You swap places.open the door.%hI%h  There is an open door here. _%h0"%hi(\##⌠....##...'........# #.####.##...##.ß..###÷.....# #......# ..#####.....# #......# ######## ............###......# #..###........#......# %h')#.....+.......+......# .#####.......#####'#### #.# ###.......'R.##....# #.# #.........##@#####.# 10 #.# #.........##.# #.# #.# #....#'#####'## #.# #.###....#........# .# #........#........# .# %ho)t##....####........####.# ......# #........'....# .##+#######.......###### ..#.###...'.%h)#.#%h*%h/%h0%h@3%h%h%h%hLX%h%h ,%h%h8@  There is an open door here.%ha _%h%hp %h ,%h %h{ %h%h,%h%h'%h%h,%h%h%hU %h!,%h#%h$%hy'%h4),%h+%h1.#.# #.........##.#####.# #.#.# #.........##.# #.# #.#.# #....#'#####'## #.# #.#.###....#........# #.##........#........# #.###....####........####.#%h3......# #........'....# ...##+#######...R...###### ....#.###...'...@...# 27.7 (8.0) ....'.÷...###.......# ..##..............# ..##..............###........#######.####.......%# #.# #........# #.# ##>......# #.# %h=%h+3%h%h>%h%h,%h,%hI%h,%hΩ%h%h %hc,%h%h8,%h,%h;%h%hN%ho%h%h$%hC%h%hk%h%h%h&%h%h,%h%h%h,%hm%hA%h%h(,%h~%h;'###.#.#....##+#######.......#### %hH..##.#.#.....#.###...'.......# ..##.#.#.....'.÷...###.......# ..##.#(#.#...##..............# ..##.#.#.#...##..............# ..##.#.#.#...##........####### ..'..#.#.#.####.......%# ####.#.#.# #........# ####.#.#.# ##@R.....#36.7 (9 '#.....#.#.# #.......# %h!8.#.#####.#.# #.......# .#.# #.#.# #.......# ..<# #.#.# #.......# .### #.#.# ###'##### .# #####.#.#######.# .# #.....#.........# .# #.#####.#########%h%h%h c _There is a stone staircase leading down here.%hG 4%h,N %hsU %h8V 27.7 (1 _%h\ %h  ##.  #..  . ... .  #. #.# ..  #..# #.# #..  #...##.# ..  #....#.# 4 %h #..R@..#  .......##.#  #...... #  ######. .. ..  ... .._ %h %h %hG -8.5 (1.8%hL %hBP _You climb downwards.  Found an opulent altar of Gozag. _There is a stone staircase leading up here.%h 3%h" %h %h %h- %h K _You swap places.%hK I%h %h %h %hM %h %h %hr %h( ,%h  %hS %h ,%h %h; %h; .... #... #.... ##.#  ... #..  ... ... . #.# #.# ..%h  #..####.# #.. #.@.##.# ...R..#.#.##.##.#...<..# g.........##.#. ###......# #%h ######.# ...g   goblin (asleep) ...ß......%h .43.5 (5.0%h vR., ally target)%h0 +4.5 (6%h" %h,* s _A goblin comes into view. It is wielding a +0 club.%h2F.... #...## #..... ##.# .... #.. ... ... .. #.## #.# ..... #..####.# #..#..##..R##.# .. .......@#....#.###.##.#...<..# g.........##.#. ###......# # ######.# ... ...ß..... .._...R._5.5 (1_%hLI .... #...##. #..... ##.#.. .... #..#.. ... ... .... #.## #.# .. .... #..####.# #...#..##.R.##.# ..#.#....#.#.##.##.#...<..#%h]M g.........##.#..####......# ##. ######.## .... ...ßg   goblin (asleep)  ......  .._...%h#O%hUR., ally target)_%hU&6%h'[9_%h\%h2H ....## #...##.##..... ##.#....... #..#... ... ... ... #.## #.# ... ....##..####.# #...#..##R..##.# .. #.#....#.#.##.##.#...<..#%hN. g.........##.# ..####......# # #. ######.# # .... ...ß  ...... .._...%h%h%h.R.gg%h&7%h9_%h%h/  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hPT<  Flames lash the goblin.%hXD*%hH;)8/10 -----====8_%h<J _You kill the goblin!%hJ3%hK%hO%hO%h%T%hW,%hX%h[,%h\%h^%h _;-----%h$`%hb,%hc%hf,%hh%hj,%hk%h$n%hnL9==%hho%hq,%hr%ht,%hv%hx,%hy%hb|%h|:==%h}%h,%hр%h?,%hJ%h,%h%hϊ=10/10%hD*===%h%hɏ4 _Magic restored.%h0 .... ### #...## ##..... ##.#%hr ......... #.. ###....... ... ....... #.## #.# .....##..####.# #......#.@##...##.# ..----%h8D646.0) #......R.#....#.#....##.##.#...<..#%ht...) .)........##.#.##..####......# # #. ######.#%h# .... ...ß ......%h%h<R.%h<I----5.5 (17%h;%h$ _Found a flail.%h%hB%h}%h%h%hB%h%h%hR%h4 ....w%h`W .....### #...### ....##..... ##.# ......... #.. %hi####....... ... ..##.## #.# ........####.# #..%h......#.R##...##.# ..#........#....#.#.....##.##.#...<%hu..#....)..)........##.#..##..####......# #) #. ######.#w   dart slug (asleep)# .... ...ß%h+16.0)%hj%h.wR.wlly target)%hb+7.5 (2%h%hm\ _A dart slug comes into view.%h ........ ....w ### #...### ....##.....##.###.# #............## ####.............. ## #.# ..%h B..##..####.# #.....#R.##...##.# ....#........#....#......##.##.#...<...)..)........##...##..####......# #). #. ######.##.%h%h%htm.wR.%hI===8.5 (1%h3"%h$%h.#.............. ..... ### #..w### ....##.....##.###.# #..## ####...@.......... .##.#####.# ...R##..####.# #.....#..##...##.# ..#........#....#....##.##.#...<....)..)..#...##..####......# #). #. ######.#%h%hr<R.%hE&9%h%hq%hU\  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB * combustible, ally target)  Flames lash the dart slug.  The dart slug is almost dead.%h %h %h $.%h JwR.%h |8/10 -----====70%h %hv A _The dart slug's fire resistance burns away.%h#  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h_3a  Flames lash the dart slug. The dart slug is burned terribly!%h8C*%h&.%hr6----------801%h$$c _You kill the dart slug!%hE 3%hL %h B%hb ,%h %hu ,%h[ %h %h; ;-----%hw %ha ,%h %h¹ %h< N7==%h %hӾ %h' %h8 %hm %h= ----ss   scorpion (distracted)8.5 (7%hC .Rssally target)%h H----9.5 (8%h* %h [ _A scorpion comes into view.%hw  You miscast Foxfire.  You are very lightly contaminated with residual magic.%hm%h%.R.s%hC&6--80.5 (1Contam %h-%h/0 _Nothing appears to happen.%hm,%hutvv.sR.%hup5----=1%h|%h./ _You conjure some foxfire!%h B%h B%h %h2 %h< %h  §§§@§§..§Rv..§.v§You conjure some foxfire! The scorpion stings Pinguelo Triste.%h4N ,%hW G§v§§@§§.v§R...§v§§%hW i4-----2%h_ f§§§§§%hb G _The foxfire hits the scorpion but does no damage.%hjU §§§You conjure some foxfire! The foxfire hits the scorpion.%h%hFB%h%h%hg%h%h%hLi §§§v§@§§§§§.§vs§§The scorpion is lightly wounded.  %h1The foxfire hits the scorpion but does no damage.%h~ §.§.v@v.§§.v§...s..  The scorpion is lightly wounded.3-----3§§§ _Pinguelo Triste hits the scorpion but does no damage.%hQj%hq §.§§v§§ You conjure some foxfire! The foxfire hits the scorpion.%h4B%hO%hS, §§§§§.v.vThe scorpion is heavily wounded.The foxfire hits the scorpion.%hz,%h{B%hՄ §.Rs.§.v§The scorpion is heavily wounded.The foxfire hits the scorpion but does no damage.%h%h zv..§@§.v§.Rs.§..§%h<\2-----4%h§@§§%h6` _The scorpion is heavily wounded.%hy:B%hCE §§§@§v.§§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.%h/%h §@§§.§The scorpion is heavily wounded.The foxfire hits the scorpion.%hNB%hl%hmP§.v§v@.Rs§......1-----5%h)%h?1§%h߂` _The scorpion is heavily wounded.%h@ §You conjure some foxfire!  The foxfire hits the scorpion but does no damage.%hO B%hL §§§v The scorpion is heavily wounded.The foxfire hits the scorpion.%hI %hI ,%hWS Q .§§Rs@v..vThe scorpion is almost dead.--6%huZ F§§%hbe K _Your magical contamination has completely faded away.%h %h  §§§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.%h %h? §§.The scorpion is almost dead.The foxfire hits the scorpion but does no damage.%h %h  vv.§..  The scorpion is almost dead.The scorpion closely misses you.%h 0--7Foxfire%h" ;§%hc% a _Pinguelo Triste barely misses the scorpion.%h-%hݚ%h%hcK _You are out of magic!%h §You barely miss the scorpion.The scorpion is almost dead.The foxfire hits the scorpion but does no damage.%h%hS  The scorpion is almost dead.The foxfire hits the scorpion.%h.†@§%h,%hn...R@.%h %h%)TamburutacaXP the Firebug........#Draconian of Hepliaklqana *............Health: 34/34 ========================.......Magic: 0/10------------------------.....AC: 9Str: 12.### #...###EV: 11Int: 16....##.....##.###.#%hB*SH: 0Dex: 11#............##..XL:  5 Next: 126% Place: Dungeon:4####..R@.......... . Noise: =--------  Time: 3488.5 (1.0)........##.#####.# .. c) +0 short sword........##..####.# #.. Cast: Foxfire......#..##...##.# .....#........#....#.#......##.##.#...<..#R   Pinguelo Triste the ancestor....)..)........##.#..##..####......# #). #. ######.# _You are out of magic!  You barely miss the scorpion.The scorpion is almost dead.[21;2%h*HThe foxfire hits the scorpion but does no damage.  The scorpion is almost dead.The foxfire hits the scorpion.%h+ _You kill the scorpion!You have reached level 6!%h4/  --more--%h@ 40/4011063%  Your scales feel tougher.%hH%h'Kf _Pinguelo Triste remembers more of his old skill.%h׿3%h%h%h$ _%hrB%h%hm%h%h%h*%h%h%h'%h}%h%h%hHJ1==%h%h,%h%h%hv%h%hw%h%h%h6%h:==%h/%hH%h%h[%h%h%h%h%h%hp %h `2==%hh %h ,%hI %h` ,%h %h  %h %h %h %h! :==%h %hL' n%h ( %h+ ,%h~, %hH/ %h/ %h0 %h3 %h4 T3==%h5 %h8 %h9 %hp: %ht@ B%hB ,%hC %hF %h!G :==%hH %hdK %hK %hM %hO %h!P %h?R %h+X %hX %hqZ %hL] %h] T4==%h^ %ha ,%hZc %hpf %hf %hg %hj ,%hjl %hso P==%hp %hs %hs %hwu %hex ,%hy %h| ,%h~ %hg j5==%h %h ,%hr %hI X==%hk %hť B%h ,%h[ %h: e6===%h! %h ,%h %h7 n%h }===%h ,%h& %h= ,%h %h ,%h z7==%h %hG %h %h %h ,%h %h ,%h: %h f==%hJ %h %hm d8==%hk %h ,%h %hG %h %h% %h ,%h f==%h %h ,%h %h B%h! ,%hB# %hl& ,%h' %h&. x9==%hF3 B%hM ==%hS |10/11==%hk^ n%h_ %hYc ,%h+e %hh %hi 3==%h{j %hm ,%ho %hr ,%h_t %hw ,%h#y %h| M1===%hQ} %h~ %h %h ,%ho %h %hH %hE ,%h" %hЙ %h %h ,%hg %h4 %h %h ===........##.....##.###.#..... #............##..#....####..†.................##.#####.#.............##..####.#..........#..##...##.#....#R.......#....#......##.##.#...<.........@.)..)........##-582.5 (94.0)##..####......# ). #...# ######.# Foxfire. #.#... .....### #.##### ...ß<..# #.# ........ .# .._...[%h e37m......... %h n.R_%h F-3.5 (95%h ;_%h 9 _Found a stone staircase leading up.%h# _%h 8 .##.....##.###. ..... #............##..#....####..†..#%h ...##.#####.##.....##..####.#...#..##...##.#.#.#....#O.R..##.##.#...<..)..).##.##..####......#.).##...# ######.#.##.#... .....#####.##### ...ß%h s.<..# #.# . .# .._O   ogre (asleep). %h ,0.0)%ht R._, ally target)%hS +4.5 (1%h 9_%h  _An ogre comes into view. It is wielding a +0 giant spiked club.%h%hvR.v_%h^0---=5%h %hb / _You conjure some foxfire!%h< B%hB ,%h$ %h %h  %h %h ,%h jv§§§§R.v§§.v@v§§§_%h f9/11 -----6%hL §§§§§§§_%h" / _You conjure some foxfire!%hL/,%h8 §§§v§§§.v@§vOYou conjure some foxfire! The foxfire hits the ogre.  The ogre is lightly wounded.%h;,%h .§§§§v§§ The ogre shouts!  The foxfire hits the ogre.%hrZ,%hS\n%h]%hne- .Ov§v.§§§§§§§_The ogre is moderately wounded.The foxfire hits the ogre.%h,%h&%hL.O.v.R.v.§..§§@§.v._%hi8----=7%h8§..§§@§_%h|\ _The ogre is heavily wounded.%h,%h%h vv§.R.§§..v§§%h+f_You conjure some foxfire! The foxfire hits the ogre.%ha,%hcX%h%h §§§v§§§_The ogre is heavily wounded.The foxfire hits the ogre but does no damage.%h"%h",%h'%h*<§§§.v§R.v§O....@.§v%h+k7-----8%h3j§§§§§%h6\ _The ogre is heavily wounded.%h ,%hn §§§§§%h1vv§§You conjure some foxfire! The foxfire hits the ogre.&h8] §§.§R§vv§§§_ The ogre is heavily wounded.The foxfire hits the ogre.&hQ&h!&h §§§.O_The ogre is severely wounded.The foxfire hits the ogre.&hVb&hn .....R§§.v.O§§§v§_Odistracted, ally target)The ogre is severely wounded.&hok6-----9&hx§§§§_&h{4 _Pinguelo Triste hits the ogre.&h ,&h ,&h v§§§§v§§§O  &h jYou conjure some foxfire! The foxfire hits the ogre.&h B&h~  The ogre is almost dead.Pinguelo Triste hits the ogre.&h &hJ 3§.v§§v..v§._..&hѹ 5-----48&h ?90 _The ogre dies!&h i§§_&hi k _Your Fire Magic skill increases to level 5!&h3&h։&hJ&hƏ&hj&h &h,&h&hȓ&hB&h&h,&h&h&hߢ&hB&hT] _Your foxfire dissipates.&hݶ&h&h3&h}&h3&h&&hJ&h&h&h&hu&h 3&hs&hI ##....####..†.........#.............##.#####.........##..####..#..##...##..§§#§.......#....§..##.##.#...<§.)......)..)....§...R.##..####......#.§§.@.##...# ######.-2.5 (2§...##.#... ...&h?#####.##### ...<..# #.#  .# _.... .# _Your foxfire dissipates. x2&h18-&h%§§§§§&h)_&h | _You see here a +1 flail of holy wrath. &h..#........6===3.5 (1 &h` &hR _q - a +1 flail of holy wrath &hW &h]Inventory: 17/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  q - a +1 flail of holy wrath Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  &h^| p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions&h]c - a +0 short sword (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 &h^This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ &h^“Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hI Inventory: 17/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  q - a +1 flail of holy wrath &hJewellery (go to first with "=)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)  f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fog  h - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !)  a - a potion of magic &h, b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions &hn q - a +1 flail of holy wrath. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. &h  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 4.0 XLs. Damage rating: 11 (Base 10 x 105% (Str) x 100% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{holy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&h ##....####..†.......... TamburutacaXP the Firebug#.............##.#####. Draconian of Hepliaklqana *.....##.............##..####. Health: 40/40 ========================.............#..##...##. Magic: 6/11=============-----------..........#........#.... AC: 10Str: 12.............##.##.#...< EV: 11Int: 16....)......)..)........# SH: 0Dex: 11.......R.##..####......# XL:  6 Next: 48% Place: Dungeon:4.......@.##...# ######.# Noise: ---------  Time: 3593.5 (0.0).........##.#... ... q) +1 flail (holy)[24&h X......#####.##### ... Cast: Foxfire..<..# #.#..........#.._.......... R   Pinguelo Triste the ancestor......# _Your foxfire dissipates. _Your foxfire dissipates. x2 _You see here a +1 flail of holy wrath. _q - a +1 flail of holy wrathYou unwield your +0 short sword.  Your +1 flail of holy wrath softly glows with a divine radiance!4.5 (1 x2 _You see here a +1 flail of holy wrath. _q - a +1 flail of holy wrath  You unwield your +0 short sword.  Your +1 flail of holy wrath softly glows with a divine radiance! _q - a +1 flail of holy wrath (weapon)&h~&h2Inventory: 17/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath (weapon)c - a +0 short sword &hgJJewellery (go to first with "=)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO &h l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions!&hc - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. !&h7You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."&hp"&hy"&h##....####..†.......... TamburutacaXP the Firebug#.............##.#####. Draconian of Hepliaklqana *.....##.............##..####. Health: 40/40 ========================.............#..##...##. Magic: 6/11=============-----------..........#........#.... AC: 10Str: 12.............##.##.#...< EV: 11Int: 16....)......)..)........# SH: 0Dex: 11.......R.##..####......# XL:  6 Next: 48% Place: Dungeon:4.......@.##...# ######.# Noise: ---------  Time: 3594.5 (0.0).........##.#... ... q) +1 flail (holy)"&h......#####.##### ... Cast: Foxfire..<..# #.#..........#.._.......... R   Pinguelo Triste the ancestor......# _Your foxfire dissipates. x2 _You see here a +1 flail of holy wrath. _q - a +1 flail of holy wrathYou unwield your +0 short sword.  Your +1 flail of holy wrath softly glows with a divine radiance! _q - a +1 flail of holy wrath (weapon)"&h+A5.5 (1"&h"&h֙0 _You drop a +0 short sword.$&h3$&hX$&h,$&h$&h,$&h$&h,$&hB$&h$&h$&h$&h$&hd7==$&h$&h,$&h$&h,$&h$&h,$&h$&hP==$&hn$&hw,$&h$&hM,$&h$&h,$&h $&h $&h G8==$&h!$&hE,$&hp$&h,$&h$&h,$&h$&hx $&h 3==$&hE"$&hn%,$&hu'$&h*,$&h/$&h1,$&h!4$&h}8,$&ho:$&h=b9==$&h@$&hC,$&hnE$&h2I,$&hJ$&h7N,$&heP$&hwS$&hS3==$&hV$&h%Y,$&h=^$&h;b,$&hc$&hig,$&hi$&h{l$&hlI10/11==$&hon$&hq,$&h}s$&hw,$&hx$&h{,$&h$~$&h7f==$&hߌB$&h,$&hM$&h,$&h>$&h$&h~F1===$&h $&h $&h$&h*$&h$&h $&hQ$&h@,$&h$&hs$&h$&h,$&hP$&h=$&h.0##.............##..##...#..##....#...........##.##.)......)..)..##..####..........).##...# ####.R...##.#... .#####.##### 637.5 (42.0)<..## #.# #....... .# .......#  #......#_ #..##..#  #.. #... #.. #...$&hb`===8.5 (43$&h$&h9 _Found a bloodstained altar of Trog.%&hB %&h[C %&hE %&hc^ %&hc %&hm ......##.##.#.........)......)..).........##..####.......).##...# ######.....##.#... ...#####.##### .....<.R## #.# ...#.# .# ...# .....#......#  _ #..##..#   #.. #... #.. #... .. #..#. #..#K   kobold (asleep) #..K.#%&hr H40.5 (2.0)%&h8y z.RKKlly target)%&hz J.1.5 (3%&h  _A kobold comes into view. It is wielding a +0 short sword.(&hs(&ht(&h\yk.vRvK(&hy?.0(&hz@---=2.5 (1(&h~(&h/ _You conjure some foxfire!)&hMB)&hN)&hPX)&hX` §§§§v)&hX7vYou conjure some foxfire!)&h)&h)&hN)&hB)&h/ )&hr The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.)&h<F§)v)&h!)&hl,)&h`u§.R§vv§§.)&hyf9/11 -----3)&hU§§)&hӃJ _You kill the kobold!*&h%w 3*&hx *&h!z *&hz *&hd{ *&h| *&h| *&hh} *&h} *&h~ *&h< *&h *&h] *&h ,*&h[ ,*&h *&h *&h *&h% *&h> *&hڝ *&hp *&hC *&h ,*&h *&h ` _Your foxfire dissipates. x2*&hv *&h: *&h *&h 8--*&h *&h ,*&h X*&h f10/11==*&hD *&h B*&h *&hR *&h *&h *&h4 *&h *&hQ *&h :==*&hC *&h. ,*&h *&h) ,*&h, *&h *&h *&h *&h *&h M1===*&h *&h *&h ,*&hw *&h *&h ##..####......).##...# #######... *&h: #####.##### .<..## #.# .#.......# .# ...R.# ..#......#  _ #..##. -*&h  #.. #....>.... #.. #.)......... #..#..o... #..#.###.. #....# .. #o   orc (asleep)...#*&h 8 596.0)  *&hB bAn orc comes into view. It is wielding a +0 short sword.*&h1" ".*&h" |R, ally target)-*&h}# &60.5 (17*&h* *&h3 9 _Found an escape hatch in the floor.,&h ,&h:qv.Rv,&h[0---=1,&h .0) ,&h,&h/ _You conjure some foxfire!-&hL,-&hMB-&hN,-&h`O-&hPW §v§§§§voYou conjure some foxfire!-&h-&h-&h-&h-&h§§vv§Rv§.o§..-&h%f9/11 -----2-&hV§§§§-&h B _The foxfire hits the orc but does no damage.-&h-&h §§§§v§ You conjure some foxfire! The foxfire hits the orc..&h}.vv.§oR...8----3 _The orc is almost dead..&hC B.&h .&hڸ .&h .&h  You conjure some foxfire! The foxfire hits the orc.§vv.§vv.R.&h}T .&h#V §.&hKW v.&h\ vv).v.R.&hY_ .&hG` 7.&h*a ----.&ha 9.&hb 4.&hOk .&hl §.&hom .&hsq  .&hfr .&hDs #_You kill the orc!.&hs /&h /&h /&h /&hQ /&h /&h /&hm /&hU /&h /&h /&h /&hk /&h /&hJ /&h& /&h' /&h@ /&hUH /&hM /&hY /&h( /&hğ /&h /&h[ /&hQ /&h /&h n/&h n/&hM /&h4 /&h5N ] _Your foxfire dissipates./&hzR /&h` /&hp /&hz /&h /&h /&ḧ́ /&h_  /&hM /&hB <_Your foxfire dissipates. x4/&hj /&hx G8==/&hƚ /&h /&h! /&h /&h /&hH /&h /&h߲ /&h /&h2 /&hл /&h /&hž ==/&hj /&h /&h /&h /&h% /&h /&h` /&h /&h /&h /&h /&h /&h /&h /&h /&h /&h2 E9==/&h /&hL /&hK /&h /&h /&ht /&h /&h, /&hJ /&h /&h% /&h*' /&h8( ==/&h) /&h+ /&h/ /&h0 /&h3 /&h 8 /&h3: /&hB /&hP /&hR /&hT /&hY /&h [ /&h[ 10/11/&h\ ==/&h\ /&h1` /&h:e /&hnf /&hMi /&hm /&hn /&h@q /&hVv /&h x /&hz /&h /&h /&h 3==/&h /&h /&h /&h# /&hӗ /&hk /&h /&h /&h /&hѩ /&h /&h #1/&h ===/&h` /&h۳ /&h /&h /&h /&h /&h /&h /&hU /&h /&h  /&h /&h _You swap places.  /&h Things that are here:  /&hO +a +0 short sword; a +0 scale mail/&h3 /&h /&h< /&h  /&hc _/&h /&h /&h /&h /&h\ /&h! ===/&h /&hA /&hC /&h /&h /&h# /&h /&h$ /&h. /&h]2 /&h3 /&h5 /&h9 /&h= /&h(A /&hB /&hD /&hJ /&hU /&h#W n............##.#... ....  /&hW .........#####.##### ...ß  /&hX .....<..## #.# ##.......  /&hY .#.......# #.# #.. .._...  /&hYZ .........# .## ... .......  /&h[ ..#......# ..##.### /&h[   /&h\ _ #..##..######.#....#/&h!]  /&h] #.. #..).>.......#/&hC^ #.. #.)......@..#/&h^ -/&hF_ 700.5 (3/&h_ 6.0)/&ha .. #..#...R..#..<# /&hb #..#.###..# ### /&h c 7#....# #/&hc /&hd 7#...## #/&h|e /&h`g Y....# #### /&hSh `.....######/&hrn /&h} #_/&h@ R/&h ./&h /&h: /&hC ?-1.5 (37/&hN /&h  /&h /&h -_Found an escape hatch in the ceiling.2&h"2&h#2&h%2&h%+2&h,2&h.2&hA/2&h 4B2&h52&h62&h62&h:2&h=,2&hB,2&hB2&hD,2&hWE2&hHG2&hI,2&hmJ2&hO2&hQ2&h3S,2&hS2&hV2&hY2&h\2&h^2&hj_2&ha2&hd2&he,2&hUi2&h2&hY,2&hu,2&hm2&hB2&h2&h2&h(2&h2&h2&hd2&hT2&h,2&h2&h:2&hB2&h,2&h/2&h޷2&h,2&h2&h~2&h2&h #.#... ##.....##  #.##### #.ß...ß.#...... #.# ###.......#....... #.# ###....._........... ..###...#.......#....... #..##.###.ß...ß.#....l. ##.#....##.....##.... . ......######.###.#.#...# .....### #..R.@....# ...#..<# ######..#. #..##### #.# #..#... #..# ### #### l   iguana (asleep) 2&h `[37m20.5 (19_.R, ally target)1.5 (20_ _An iguana comes into view.5&h?l.#... ##.....## .. .##### #.ß...ß.#.. .# ###.......#....... .# ###....._..###...#.......#..... 5&hmS..##.###.ß...ß.#....l. ..#....##.....##.... ..#######.###.#.#...# ..### #...R.@...# #..<# ######..#.# ..##### ##.# ..# ... ..# #### 5&ho5&hvZR..2.5 (15&hv .0) 5&h{:_5&hQ~6&h##... ##.....## .. ##### #.ß...ß.#.. # ###.#........ # ###....._............ ###...#.#........ .##.###.ß...ß.#....l... .#....##.....##....#..# ######.###R#.#...# ### #.# #..<# ######..#.# ##### ##.# ## #...# ##### 6&hO6&hõi_.R6&h϶&36&h6&h8&hx)~... ##.....## ..  #.ß...ß.#...  ###.......#........ #  ###....._.................#.#........." ##.###.ß...ß.#....l.. 8&h*#....##.....##....#..# ######.###.#.#...# ### #.....R.@.# #..<# ######..#.# ##### ##.#.# # #.... # ###### l   iguana (asleep)8&h/l  Found a dented silver amulet.8&h?18&h7.lR.llly target)8&h48/==48&h[F _The iguana hisses angrily.:&h%}  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&hbW _*combustible, ally target)Flames lash the iguana.  The iguana is lightly wounded.:&h0:&h1:&hY8v..#lR:&h8'9/11 :&hA9T-----====5:&h.@:&h:C> _The iguana's fire resistance burns away.;&h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<&hm * Flames lash the iguana. The iguana is burned terribly!<&h _R#l.  The iguana is moderately wounded.32-----7---------6 _The iguana bites you!=&ho   Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&hM| _*Flames lash the iguana. The iguana is burned terribly!=&hdN   The iguana is heavily wounded.=&htW Q _J.#lRJ   jellyThe iguana barely misses you.=&heX n5---------7=&hE_ :_=&h"b X _A jelly comes into view.?&h(  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?&h [  Flames lash the iguana. The iguana is burned terribly!?&hL *J   jelly ?&h| ?&hP ?&h* .JR#†.(ally target)?&h 3/12---------58 ?&hA =_You kill the iguana!?&h ?&h m _Your Spellcasting skill increases to level 4!B&h m#... ##.....## ..B&h &# #.ß...ß.#... # ###.......#........ # # ###....._..............#...#.#........." .##.###.ß...ß.#.......... .#....##.....##....#.J#.######.###.#R#†..#.### #..# .#..<# ######..#.# .##### ##.#.# .# #.... .# ###### ##B&hh ,B&h\ J..R----9 _F&hx..# ######.### ... ##.....###.#### #.ß...ß...  ###.......#...# # ###....._.............. ###...#..........."#.###.ß...ß.#.......... .#....##.....##....#J.#.######.###.#@#†..# ...### #.......R..<# ######..#.######.#.#.... .###### ##F&h$F&hd3---------30F&hU$:_F&h&G&h}####......# # ..# ######.### .... ##.....####### #.ß...ß  ###.......## # ###....._..... ###...#........"#.###.ß...ß.#.......... .#....##.....##.@..#J.#.######.###.#.#†..#..### #.......R.###..<# ######..#.#######.#.#.... .###### ##_.RJ.J   jelly (ally target)&h~R9;49m1H&hFM.)..#. .####......# ## ..# ######.### .H&hG=... ##.....####### #.ß...ß  ###.......## # ###....._..... ###...#......"#.###.ß...ß.#.@........ .#....##.....##....#..#..######.###.#.#RJ...### #.........###..<# ######..#.######.#.#H&hG.... .###### ##H&hmIH&hR` J.H&hSN  Pinguelo Triste hits the jelly!H&hT#4H&h]T:==--2H&h5Z8_H&h\8 _Pinguelo Triste is burned by acid!J&h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&hP _* combustible, ally target)Flames lash the jelly.  The jelly is almost dead.K&h ,K&h _JR.†K&h 4=2----====3K&h K&h = _The jelly's fire resistance burns away.L&hA  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h@Y  Flames lash the jelly. The jelly is burned terribly!M&h__*M&hi_. M&h 0--------714Foxfire _You kill the jelly!M&hY:_M&hm _Your Conjurations skill increases to level 3!N&h 3N&h N&h N&h $ _N&h BN&h9 N&h) N&h޹ a5==N&h N&hh : _Ancestor HP restored.N&h :----N&h N&hj ,N&h N&h N&h J1==N&h N&hE N&h U6=N&h N&h? N&h N&h N&h ,N&h N&h N&h :==N&h N&h N&hv K7=N&hy N&h ,N&h< N&h ,N&h N&h= N&h J2==N&h N&h% N&h U8=N&h N&h N&ho N&h1 N&hx ,N&hr N&h N&h :==N&h N&h N&h& K9=N&h N&h ,N&hq N&h,N&hN&hN&h^J3==N&h0N&hD N&h i40==N&h N&hA1 _HP restored.N&hN&hlN&h,N&hNN&hdP==N&hN&hp9=N&hN&hN&h,N&hN&h "N&h"T4==N&h#N&h&,N&hMN&hQ,N&hbN&hKf,N&hgN&hjN&hck:==N&hFlN&ho,N&hpN&hsN&hsN&htN&hw,N&hxN&h%{N&h{M5==N&h|N&h ,N&hhN&h2,N&hN&h,N&hN&hN&hg:==N&h6N&hN&hΕN&hN&hZ,N&hN&ha,N&hN&hj6==N&hN&h,N&hN&hx,N&hN&h8,N&hIN&hN&h#:==N&hN&h,N&hN&h7,N&hUN&hϻN&hUN7==N&h?N&h,N&hN&hI,N&h|N&h,N&hN&hRN&h:==N&hN&h,N&h&N&h,N&hN&h<,N&h_N&hN&hIN8==N&h;N&h,N&hN&h,N&h;N&h,N&hN&h-N&h:==N&hN&h,N&hN&hN&hN&h1N&h,N&hN&h2N&hN9==N&hN&h,N&h&N&hN&hN&hN&h<,N&h}N&hN&h:==N&hxN&h,N&h N&hW ,N&hi N&hN&h,P10/12==N&h&N&h,N&hN&h~,N&hxN&h,N&hN&hN&h:==N&hN&h`",N&h#N&hp5,N&h6N&h9,N&h:N&h=b1==N&h=N&h@,N&h-AO&h,O&hO&h,O&hO&hO&hx:==O&hO&h_ ,O&h} O&h,O&huO&h,O&hO&h?L2==O&hO&hO&hO&hO&h^!,O&h#O&h&O&hX),O&h*O&h-O&h0O&hL3,O&h5O&h7O&h9O&h<O&h==3==O&hq>O&hAO&hK6#.#...<..# .....##.##.......##. ....# .##.......... ####.###..........#  ##.....###........#  #.ß...ß.#.........# #.......#...##### ....._......... .......#....R.@..".... ---- O&hMf##.ß...ß.#.............##.....##....#..#.....wFoxfire #####.###.#.#†..######## # #.........### # ######..#.# # ##.#.# w   dart slug (asleep) #.... ######O&hP1829.5 (95.0)O&hXu.R, ally target)O&hgYJ----30.5 (96O&hzaO&h]d\ _A dart slug comes into view.U&hN U&h |_R.vvU&h g1--=1.5 (1.0) U&hO 7_U&h# / _You conjure some foxfire!V&h c,V&hdnV&hMgXV&hWoU_.vR§§§v§§...v§§§§vV&h*pa0----2V&hw_§§§§§§§V&h^/ _You conjure some foxfire!W&h,W&hW&h _§v§§§§v§...§v§§§w  You conjure some foxfire! The foxfire hits the dart slug!W&hlW&ht §§§§§§. The dart slug is severely wounded.The foxfire hits the dart slug.W&h  §§R§§§§..v§w§§§v..The dart slug is almost dead.The foxfire hits the dart slug.W&hv§§v@.R".§....v§w......9/12 ----3§§§....v§ _The dart slug is almost dead.W&hx BW&h ^  You conjure some foxfire! The foxfire hits the dart slug!W&h v§§§§v...§v†W&hd W&h[e BW&h+f ,W&hf W&h5g W&hg W&h$h W&h2q §§§v.§§@v."§.§R§§vvW&ht k8----24W&h{ e§§§§W&h~ M _You kill the dart slug!X&hw X&hw X&hy X&h { X&h{ X&h{ X&h]| X&h| X&hT} X&h} X&h)~ X&he X&h X&hb X&hT X&h X&h? X&h X&h X&hB ,X&h X&h X&h ,X&h~ X&hs ` _Your foxfire dissipates. x2X&h X&h X&hթ X&hԫ X&h2 X&h X&h X&hx X&h4 X&h 3X&h X&h _Your foxfire dissipates. x29X&h )==X&h X&h{ ,X&hA X&h ,X&hL X&h ,X&h X&h :==X&h( X&h X&h ,X&h8 X&h? ,X&h X&h ,X&h# X&h X&h I10/12==X&hp X&h ,X&hT X&h ,X&h X&h ,X&hF X&h X&hc 3==X&h X&h ,X&ht X&h ,X&h X&h ,X&he X&h X&hO L1==X&h X&h0 X&h X&h! X&ho$ X&h$ X&hY& X&h( ,X&hP, X&h7 ==X&h8 X&h$@ BX&h+D BX&h-F X&hF E2==X&hG X&hDK X&hN ,X&hN X&hkP X&hKR ,X&hS X&hU X&hX X&hY ,X&hZ X&h` ...<..# ##.##.......##. # .##.......... .###...# .....###........# X&h^a Hß...ß.#...# ......#...###### _........# .....#........R@....# - ß...ß.#............†.# X&ha ....##....#..#......# .###.#.#†..#  #.........###  ######..#.# X&ha I ##.#.# X&hRh K_64.5 (30.0)X&hh c==-5.5 (31X&hn X&h t 1 _c - an amulet of reflection]&h]&hYKInventory: 17/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath (weapon) Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)c - an amulet of reflection  f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !) ]&ha a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions`&hBc - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.a&h a&h a&h ...<..#TamburutacaXP the Firebug ...##.##.......##.Draconian of Hepliaklqana *..... ...# .##..........Health: 40/40 ======================== ##.###..........#Magic: 12/12 ======================== .....###........#AC: 10Str: 12 ß...ß.#.........#EV: 11a&h rInt: 16 ......#.........######SH: 0Dex: 11 .._..................#XL:  6 Next: 72% Place: Dungeon:4 ......#........R@....#Noise: ---------  Time: 3865.5 (0.0) ß...ß.#............†.#q) +1 flail (holy) .....##....#..#......#Cast: Foxfire ##.###.#.#†..##########.........#########..#.#R   Pinguelo Triste the ancestor##.#.##....a&h ###### _The dart slug is almost dead.You conjure some foxfire! The foxfire hits the dart slug! _You kill the dart slug! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2 _c - an amulet of reflectiona&h a&h+ a&h a&h  a&h; a&h _a&hM 3You start putting on your amulet.a&h a&h! $6.5 (1a&h a&h _a&h a&hD a&hK a&h $7.5 (2a&hq a&hk _a&h a&h a&h: _a&h a&h{ a&h@ $8.5 (3a&h a&h a&h ^_9.5 (4a&h; a&h" 7_a&h# ,70.5 (5a&h) 9_a&h- 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.a&h- a&hr3 a&h6 X _c - an amulet of reflection (worn)c&hc&h*KInventory: 17/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potionsm&hT[  n - a scroll labelled GAEPNY FODGHISm&h!  n - a scroll labelled GAEPNY FODGHIS  b - an emerald potionm&h  b - an emerald potion  d - a potion of berserk rager&hr&h[r&h3...<..#TamburutacaXP the Firebug ...##.##.......##.Draconian of Hepliaklqana *..... ...# .##..........Health: 40/40 ======================== ##.###..........#Magic: 12/12 ======================== .....###........#AC: 10Str: 12 r&hß...ß.#.........#EV: 11Int: 16 ......#.........######SH: 5Dex: 11 .._..................#XL:  6 Next: 72% Place: Dungeon:4 ......#........R@....#Noise: ---------  Time: 3870.5 (0.0) ß...ß.#............†.#q) +1 flail (holy) .....##....#..#......#Cast: Foxfire ##.###.#.#†..##########.........#########..#.#R   Pinguelo Triste the ancestor##.#.##....r&hu###### _c - an amulet of reflection  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _c - an amulet of reflection (worn)r&hW7_r&hr&hr&ht&h43t&h6t&h9t&h:<t&h=$ _t&h=A,t&hBt&h.D,t&hEt&hFt&hHt&hJ,t&hVLt&hMt&hNt&hP,t&hQt&h\St&hoUt&hV,t&hWt&hYt&h$[t&h\,t&h/]t&hG^t&ha,t&hat&hfdt&h jXt&hjt&hlt&h)mt&hmt&hnt&hOpt&hq,t&hert&htt&hHu,t&hut&hwt&hyt&hz,t&h,t&ht&ht&het&ht&ht&h8t&h,t&ht&ht&hՌ,t&hrt&ht&ht&hBt&ht&hG ## #.###.# ... ..##.. ....  o....#### ####.# #### ####.# #.. #@.R.### ..##.# .... ####...# #....#.# ... ##.###t&ht...<..# ##.#### #..# ....##.##.......##.## ....# .##..........# ###.###..........###o   orc (missile, asleep) #.....###........# .ß...ß.#.........#86.5 (16.0)t&hmR., ally target)t&hB7.5 (17t&hx _An orc comes into view. It is wielding a +0 short sword.v&h## ### ##.###.###.. ..... ....... .o....#### #.# #......@.#### ####.# #...o.##.R..### ...##.# .....o ####...# .#....#.##... ##.####...<..####.#### #..#.##.##.##.## .....# .##....#o   orc wizard (asleep)###.###...###oo 2 orcs (1 missile, asleep, 1 ally tar…)##.....###..#v&h w  An orc wizard and an orc come into view.v&h v&h( K  The orc shouts! The orc wizard shouts!v&h v&h v&hp  .o..oo..##R.o.oooo 3 orcs (2 missiles, 1 wandering, 1 aAn orc comes into view. It is wielding a +0 dagger.v&h$O====8.0) v&hv&h$% _The orc shouts!{&h8  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&hw * (combustible)Flames lash the orc wizard.  The orc wizard is heavily wounded.|&h(Q  The orc wizard's fire resistance burns away.|&h*,|&h*,|&h2Q.oo.o@R.o.##..oally target)|&h3W0----9|&h@; _The orc shouts!|&h&C  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}&hP9  Flames lash the orc.}&hZVn* 2 orcs (}&h%}&h<'V  You kill the orc!}&hv/Z.oo.}&h=3t8/12 --------390}&h9}&h<A _The orc wizard hits you but does no damage.&hH ###.###.# .... ..##.. .... ......#### ####.# #...ooo.R####.# #.....##@...### ..##.# ...... ####...# &hJ /#....#.##... ##.### #...<..####.#### #..#...##.##.......##.### .##...# ###.###...### .....#### .ß...ß.#.&hL &h6S )ooR., ally target)   orc (missile)&hS [=---1&h[ &h] M _The orc wizard hits Pinguelo Triste but does no damage.&h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hE8*&hK  Flames lash the orc but do no damage.Pinguelo Triste barely misses the orc wizard.o.6--------====2 _The orc wizard closely misses Pinguelo Triste.&h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  * Flames lash the orc wizard. The orc wizard is burned terribly!&hth r  The orc wizard is severely wounded.&hp )ooPinguelo Triste misses the orc wizard.&hq m4--------3&hw &h!{ C _The orc wizard barely misses Pinguelo Triste.&hZ  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#j 9  Flames lash the orc.&ho C*&hXB  You kill the orc!The orc wizard hits Pinguelo Triste with a +0 dagger.&hqI oo   orc (missile)&hM c2--------4&hHU &hX \ _Pinguelo Triste misses the orc wizard.&h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h0zn * le, combustible)&h{vFlames lash the orc.  The orc is heavily wounded.&hPJ  The orc's fire resistance burns away.&h7V )  Pinguelo Triste barely misses the orc wizard.&h^:*&hF1  The orc wizard points at you and mumbles some strange words.&hR1------5 _Pinguelo Triste resists with significant effort.&h7### &h.###.# .... ##.. .....  ......#### .# #...))oR.#### .# #.....##.@..### ##.# ...... ####...# ....#.##... ##.### &hs# .##.# .###.### &h{&hC o&h.o   orc (missile, combustible)Pinguelo Triste barely misses the orc wizard.&h  The orc wizard gestures at you while chanting.&hJ<----&hK6&hQ&hT: _The magic dart hits Pinguelo Triste.&h### ###.# .... ##.. .....  ......#### .# #...)ooR.#### .# #.....##..@.### ##.# ...... ####...# #.##... ##.### <..####.#### #..###.##.##.### .##.# .###.### ###.# &h  The orc wizard is no longer more vulnerable to fire.  Pinguelo Triste hits the orc wizard but does no damage.&hd)&hC----7&h&h,K _The orc wizard hits Pinguelo Triste with a +0 dagger.&h@ H### .# .... .. .....  ......#### .# #...))oR.#### .# #.....##...@### .# ...... ####...# #.##... ##.### <..####.#### #..###.##.##.&hA ### .##...# .###.### &hAC &hNK oo   orc (missile, combustible)Pinguelo Triste hits the orc wizard.&hEL &8&hcR &hW K _The orc wizard hits Pinguelo Triste with a +0 dagger.&hf  ####.# .... ##.. ...... ......#### ##.# #...)ooR.#####.# #.....##..@.### ##.# ...... ####...#&h .#.##... ##.###.<..####.#### #..#.##.##.##.##.# .##...# #.###.###.###.# ...ß.#.#&h  )The orc is no longer more vulnerable to fire.&h  The orc wizard casts a spell at you.The puff of flame hits Pinguelo Triste.&h*a =  Pinguelo Triste resists.&hch C)&h;i A--9&hjo &hr : _Pinguelo Triste hits the orc wizard.&h### .# .... .. ..... &hr ......#### .# #...))oR.#### .# #.....##...@### .# ...... ####...# #.##... ##.### <..####.#### #..###.##.##.### .##...# .###.### &h&h  oo   orc (missile)Pinguelo Triste closely misses the orc wizard.&h(900&h&h &h=_The orc wizard hits Pinguelo Triste with a +0 dagger.&h^### ##.# .... #.. ..... ...#### #.# #...)ooR.####..##....###...... ####@..# ..#.##... ##.##<..####.#### #..# ##.##.......##.# ...###..&hY`.##..###.# ß.#...######&h)b&hpn )   Pinguelo Triste barely misses the orc wizard.&ho&1&h w&hSzK _The orc wizard hits Pinguelo Triste with a +0 dagger.&hF ### ##.# .... #.. ..... ..#### #.# #...))oR.####..##....###...... ####... ..#.##... ##@### .<..####.#### #..# ##.##.......##.#..#.... _..................#&h$N6 _&hwN&2&hT9 _&h,V&h### ###.# ..... ..... .... ......#### ##.# #...))oR.#####.# #.....##....####.# ...... ####...# &h...#.##... ##.###<..####.#### #@.# .##.##.......##.##.# .##.... #.###.###...###.&hp#ß..#...#..###### ._.........# .....#.#&h&hsS2==3&hs#8_&h%&h1W_&h78_&h@9&hZ ###.# ...... ..... ..&h[.#### ##.# #...))oR.####..##....###...... ####...# &h[d...#.##... ##.##&h6[<..####.#### #..# ##.##.......##@##&hY[ .##..........# #.###..........##&hk[-.......&h|[ ..&h[_&h[.&h[ .... &h[S...ß.#............†.#&hEd&hd&4&hZk&hu&hu .##.. ..... ..... ......#### ###.# #...))oR.#####.# #.....##....### .##.# ...... ####...# ....#.##... ##.###<..####.#### #..# .##.##.......##.##.# .##........@.# ##.###.### .....###.# ß...ß.#...#...#..######&hv _..........# ......#........# ß...ß.#...†.#..##....#..#......#&h!w &h~ RR   Pinguelo Triste the ancestor&h~ &5&h 8_&h &hNp..... ......#### ####.# #...))oR.####&hspM#.# #.....##....### &hp..##.# ...... ####R..# &hp#....#.##... ##.### &hq#...<..####.#### #..# .##.##.......##.##.# .##....# ###.###.### #.....###&h6q.# ß...ß..# &hPqR.......#.######&hkqn_.........#.....#&hq\......# .ß...ß.#..&hq†.# #.....##....#..#....&hq)..# ###.###.#.#†..#########&hq&h s&hxzY.R_&hz&h{&6&hs&h7&hҚ ######.# #...))oR.#### .####.# #.....##....### ...##.# ...... ####...# .#....#.##... ##R### .#...<..####.######..# .....##.##.......##.##.# .##.... ####.###.###.....###.# ß...ß..# #.......#.######_.........# #.......#.....# #.ß...ß.#&h+ ...†.# ##.....##....#..#......# ####.###.#.#†..#########  #.........###&h &h V.R&h C==7&h7 &h &h..####.# #.....##....### #...##.# ...... ####...##....#.##... ##.### #.#...<..####.######R.# .....##.##.......##.##&h.# .##.... #####.###.###  ##.....###.#  #.ß...ß.#.##.......#.###### ....._.........# .#.......#....&hRl.# ##.ß...ß.#..†.# .##.....##....#..#......####.###.#.#†..######### # #........### # ######..#.&h!#&h&hIU.R&hU&8&h]2_&h?&hƶ##...##.# ...... ####...# ...#....#.##... ##.### ##.#...<..####.######..# .......##.##.......##R## #......# .##.... ######.###.###  ##.....###.# # #.ß...ß.#.# ###.......#.###### #....._.........##.......#&h$h...# ###.ß...ß.#†.# ..##.....##....#..#......# ######.###.#.#†..######### #.........### &hŷ<# ######..#.## ##.#.#&h:&hPV.R&hV&9&h&h&hf ....#....#.##... ##.### .##.#...<..####.######..# ........##.##.......##.## ##......# .##..R.  ######.###..### . ##.....###.# ## #.ß...ß.#.#  ###.......#.######....._.........# ...#.......#.# .###.ß...ß.#†.# ...##.....##....#..#......# .######.###.#.#†..######### #.........### .<# ######..#.# ###[&hdg 37m ##.#.# #....&hn }.R10&hv >_&hu #.##.#...<..####.######..# )........##.##.......##.## ###......# .##.... ######.###.R### .. ##.....###&h ..# ### #.ß...ß.#.#  ###.......#.###### ###....._.........# #...#.......#.# #.###.ß...ß.#†.# ....##.....##....#..#......#######.###.#.#†..#######&hH }## #.........## ..<# ######..#.# #### ##.#.# #.... ######&h &h) q.R &h4 S3==1&hw &h .)........##.##.......##.## ####......# .##.... .# ######.###.### ... ##.....###R.# #### #.ß...ß.#...#  ###.......#.#########....._.........#...#.......#&h` 4.# ##.###.ß...ß.#†.#...##.....##....#..#......#######.###.#.#†..######### #.........### #..<# ######..#.# &h q##### ##.#.#  #.... # ###### #&h^ &h V.R&h &2&h 8_&h &h/d####......# .##.... ..# ######.###.### &h}d#... ##.....###.# ##### #.ß...ß.#R..# # ###.......#.........###### &hd# ###....._.........# ###...#.......#&hdk.# .##.###.ß...ß.#†.# &hd.#....##.....##.@..#..#......# &he....######.###.#.#†..#########&hAe #.........### #..<# ######..#.# .##### ##.&he#.# .#  #.... .# ######&he4# &h>g&h7np.R_&ho&3&ht&hv&h.####......# .##.#.# ######.###...### &h.#... ##.....###.# .##### #.ß...ß.#.# &h;.# ###.......#.....R...###### .# ###....._....# &hi*.###...#.#&hF.# ..##.###.ß...ß.#&h.†.# #.#....##.....##@...#..#......#&h.######.###.#.#†..##&h.### #.........###&h.#..<# ######..#.#.##### #&hK#.#.#.# #.....# #######&h\&h:R.&h&4&h^8_&h^&h #...# ######.###.### #.#... ##.....###.# #.##### #.ß...ß.#.# &hw#.# ###.......#....R....###### #.# ###....._..................# ..###...#.......#.# #..##.###.ß...ß.#†.# ##.#....##.....##....#..#......# ......######.###@#.#†..######### #.........### &h#..<# ######..#.# #..##### ##.#.# #..#  #.... #..# ###### &h-#### &h_&hdV.R&hC==5&h#&h%&hPc#.#... ##.....###.# #.##### #.ß...ß.#...#  #.# ###.......#...###### ##.# ###....._.......R..........#.###...#.......#....#  #..##.###.ß...ß.#......†.# ###.#....##.....##....#..#......# .......######.###.#.#†..######### #...@.....### #..<# ######..#.# ##..##### ##.#.#  #..#  #....  #..# ######  #### &hj_.R6&hZm:_&ho&hUr.##.#... ##.....###.##.##### #.ß...ß.#.........# #.# ###.#.........  ##.# ###....._........  #..###...#.......#..R. #..##.###.ß...ß.#.....†.#.#....##.....##....#..#...... >.######.###.#.#†...### #...###.#..<# ######..#.##..##### ##.#.# # #..# #.... # #..# ###### ####.R7&h8_&hd&h7 ).##.#... ##.....###.##.##### #.ß...ß.#.# #.# ###.......#......... ##.# ###....._.. #..###...#.......#.... #..##.###.ß...ß.#.R.&hM Y.†#.#....##.....##....#..# .>.######.###.#.#†...### #...###.#..<# ######..#.# .###..##### ##.#.# .# #..# #.... ## #..# ###### ####&h &h ]4==8&h# 8_&hU' &hJY.##.#... ##.....###.#&hJ#.##### #.ß...ß.#...# # #.# ###.......#.. &hK# ##.# ###....._.... # #..###...#.......# &h>K# #..##.###.ß...ß.#.R.#.#....##.....##....#..# &hgK).>.######.###.#.#†..&hKc.### #...### &hK#......#..<# ######..#.# #.###..##### ##.#.# ..# #..#&hK #.... .## #..# ###### # #### &hL#&hgM&hR3_R&hRR   Pinguelo Triste the ancestor&hS&9&hX8_&hZ&h7 ).##...# ######.###..## ...##.#... ##.....###..####.##### #.ß...ß.#...  #.# ###.......#..####.# ###....._.....#..###...#.......#.. # #..##.###.ß...ß.#.R...... ######.#....##.....##....#..#.... ).>.######@###R#.#†..###### ...### #.........###&h.8 X.....#..<# ######..# #.###..#######.#.# ...... .## #..########## #&hj: &hh@ .RR   Pinguelo Triste the ancestor&h@ '20&hE :_&hG &hm..##..####......# .##.. .).##...# ######.###....## ...##.#... ##.....###. #####.##### #.ß...ß.#...  #.# ###.......#...####.# ###....._.....#..###...#.......#.. # #..##.###.ß...ß.#.R...... ######.#....##..@..##....#..#.... ).>.######.###.#.#†..###### ...### #...R.....###.....#..<# ######. #.###..#######.#.# ...... .## #..########## #&huZ_1&hz&h-}&hcM..)..)..### .&h ..##..####......# .##.. .).##...# ######.###....## &hמ[...##.#... ##.....###. #####.##### #.ß...ß.#.&h   #.# ###.......#...&h5####.# ###....._.......#..###...#.......#.. #&h[ #..##.###.ß.@.ß.#.R...... &h######.#....##.....##....#..#.... ).>&h.######.###.#.#†..###### .........### #...R.....####&h&h&h,RR   Pinguelo Triste the ancestor&hç$==&h2&h-&h&hB4..##.##.#...<..####.######....)..)..### ...##..####......# .##.. .).##...# ######.###....## ...##.#... ##.....###.. #####.##### #.ß...ß.#..  #.# ###.......#####.# ###....._.......#..###...#...@...#.. # #..##.###.ß...ß.#.R...... ######.#....##.....##....#..#.... ).>.######.###.#.#†..###### ...### #.R.R.....###.....#..<# ######. #.###..#######.#.# ...... [3&h4o4m.## #..######&h6:<R.&h.;&3&hA&hl&h3&h&h;&h&hj5==&h&hw,&hr&hp,&hS&hn,&hS&h[:==&h&ho&h,&h&h7,&hB&h,&h!&h j6==&hR&h ,&h3 &hV ,&h &h,&h&hf==&hX,&h(&h|,&hT&hd7==&h &hM#,&h#&hR&,&h&&h(,&h)&hp+&h+:==&h{,&h.,&h^/&hZ1,&hxD&h$G,&hG&hJd8==&hK&hN,&hN&hS,&hT&hfU,&hV&hYP==&hY&h[,&h\&h^,&h_&h!b,&hHc&hoed9==&hf&hmh,&h;i&hXk,&ho&h+r,&hs&huP==&hv&hx,&hx&hE{,&h{&h"&hgI10/12==&h^&h,&hM&h,&hZ&hY,&hA&hP==&h_&hÏ,&h&h,&hw&h~,&h$&h~b1==&hK&hڛ,&h&hc&h&h~&h&h&h&hФ&hJ:==&h &h5,&hV&hK,&h-&ho,&h&h6&hE2==&hZ&hz&h9&h,&h&hYM  There is an opulent altar of Gozag here.&h&&h&h] _&h&he&hF&h4,&h&h&h_&h:==&h&h-&h&h&h,&h&hw&h2&h,&h&h&h&h,&h&h5&h&h,&h&hP  There is a stone staircase leading up here.&h h### #...### ### ##.....##.###.#o.... #............##..#...... ###..†...........?.......#### ....##.#####.#..#...))oR.#### .......##..####.#.##.....##....## .....#..##...##.#....... ####... ..#........#....#.##... ##.## &h@ .....##.##.#...<@.####.######..# ...)..).......R##.##.......##.## .##..####......# .##..........# .##...# ######.###..........#####.#... ##.....###........# ###.##### #.ß...ß.#.........# &h  #.# ###.......#.........##### o   orc (missile, wandering)  ##.# ###....._..................  #..###...#.......#..............&h088.5 (65.0)&h&hAz.R.&h,9.5 (66&h1%&hr'c _Found a scroll labelled APEJILUXAE.&hq 3&hs &hDy &hR  .....  ## #...### #. o### ..##.....##.###.#..... ......##..#. ##..†...........?.......#### ##.#####.#..#...))oR.#### .##..####.#.##.....##....###..#..##...##.#........ ####... .#........#....#@##... ##.###.##.##.#...R..####.######..# .)..)........##.##.##.# ##..####......#..##.# &hW ##...# ######.###...###.#... ##.....### ##.##### #.ß...ß.#.# o   orc (missile, wandering, ally target).# ###.......####### ##.# ###....._.....#&h ,0.0)&h &hE l.<R&h ,90.5 (1&h 9_&h &hGI&h,K&h}U.......  ..... .. o# .# ## #...### #. .###. ##.....##.###.#..... . .....##..#....... ##..†...........?.......#### #.#...))oR.#### ..##..####.#.##.....##....## ....#..##...##.#@....... ####... .#........#....#.##..... ##.###..##.##.#...<R.####.######.. ..)..)........####.######......#..##....# ######.###..##... ##.....###o   orc (missile, wandering, ally target) ##.##### #.ß...ß# [&hVj17d #.# ###.......######&hW&0&h/X&hci.R.&hbi+1.5 (1&hl&ho&h\I&h &h #.......o  ..... .. .# .# ## #...### #. .###.####.....##.###.#....... .....##..#....... ##..†...........?.......#### &hv#.#...))oR.#### ..##..####.#@##.....##....## ....#..##...##.#...####... .#........#....#R##..... ##.###..##.##.#...<..####.######.. ..)..)..#....##.######......#..##....# ######.###..&hVE##o   orc (missile, wandering, ally target)... ##.....### ##.##### #.ß...ß#&h&0&h&h̡vo.R.&h'+2.5 (1&h*&hB&h    .. o. #  ..... .. .# .#   #. .###.## ##.#....... ..#....... †.?... #..#...)) #@##.R...... #.##..... <..####.## )..)#.##..... ..#  ##.  # &h+  &h@}    .. o. #  ..... .. .# .#   #. .###.## ##.#....... ..#....... †.?... #..#...)) #@##.R...... #.##..... <..####.##)..)#.##.......#  ##.  # &h44&h։&hS[ _An orc is nearby!&h..#  .# ...  .....o. #  ..... ..#.# .# &h-# #...### #.#.###.#####.....##.###.#.......# ...........##..#.......# #..†...........?.......#### ##.#####.#.@#...))oR.#### &hPz.##..####.#.##.....##....### ..#..##...##.#.R...... ####...# #........#....#.##..... ##.#&h##.##.##.#...<..####.######..# .)..)........##.##.&h##.#o   orc (missile, wandering) #..####......#..##.#&h...# ######.###...### #&hR.#... ##.....###&hS&h oR.R   Pinguelo Triste the ancestoro   orc (missile, ally target)The orc shouts!&h# (((((The orc throws a boomerang.&h&>.....&hM/==3&hӽ&h@ _The boomerang hits you but does no damage.&hӽ .# ... .# ... .....o. #  ..... ..#.# .#  #...### #.#.###.### ##.....##.###.#.# ....##..#.# †...........?.@.....#### ##.#####.#..#...))...#### .##..####.#R##.....##....### ..#..##...##.#........#####...#.....#....#.##.....# ##.### ..##.##.#...<..####.######..# )..)........##.##.......##.# ..####...&hW...#..##..........# ...# ######.###...###R.. ((((The orc throws a boomerang.&h!....-4 _The boomerang hits you but does no damage.&h ,&h .ovR@v.1---5&h6 &h / _You conjure some foxfire!&h &h ,&h1 ,&h, vv§§§§ You conjure some foxfire! The foxfire hits the orc.&h ,&h1 &h &hN1  The orc is severely wounded.The foxfire hits the orc.v)§&h &h, &h &o.§§vv§§§o   orc wizard (ally target)&h i0----46&h> V§§&hd G _You kill the orc!&h# B&h &h &h &h: &h &h &h &h &h D.vv§§§..§§...v#v&h e9/12 ----7&h[ m§§§§&h / _You conjure some foxfire!&hǒ 3&hN &h &hw &h~ &h &hN &h &h[ &h &hK &h &h! &hm &h &hE &h &h B&h, ,&h &h §§§v§o.)&he (.R..-§#§§##.§§§v&h o   orc wizard (ally target)&h W 8 _Your foxfire dissipates.&hq &hn ....R..vv.#..§§&h .##..v.§§&h( k8----=9&h4 Y§§§&h / _You conjure some foxfire!&h6T  You conjure some foxfire!&hĶB&h,&h1 vv§§§§§§§.§ Your foxfire dissipates.The foxfire hits the orc wizard.&h? &hr@ &hzK  The orc wizard is severely wounded.The foxfire hits the orc wizard.&hQ .)§§§§&h &h .§§v§§§v#...)§...&h n7----84000&h Z§§§&hC N _You kill the orc wizard!&h 3&hb &h &h &h &h/ &h &h &hz ,&hH &h &h~ &h> &h &h &h~ &h &ht &h &h$ e8== _Your foxfire dissipates. x2==&h$- 9==&h3 ,&h3 &h8 ,&h; &hC B&hJ f==&hN &hKN &hP &hT &h6U &hZ &hE` ,&hZa &hd &h"e I10/12==&hg &hk &hLk &h5m &h`p ,&hq &hBu ,&hww &hY{ P==&h1~ &hA ,&h &h܃ ,&h8 &h& &hl &h̏ x1==&h &h9 ,&h| &h ,&hӗ &h ,&hğ &h P==&h &h ,&h" &h ,&h@ &h &h L2==&h8 &h &h ,&h &hN &h &h ,&h &h   ..#...  .......# ......  ....... ..... # ..... ..#)# .# ## #...### #.#)###.### ..##.....##.###.#.......#&h ..##..#.......# ##..†..@R......####-..##.#####.#..#...))...####..##..####.#.##.....##....###..#..##...##.#........#####...# .#..#....#.##.....# ##.###..##.##.#...<..####.######..# ..)..)..##.##.......##.## ##..####......#..##..........# ##...# ######.###..###&h 034.5 (34.0)&h F-5.5 (35&h &hH ` _r - a scroll labelled APEJILUXAE&h &h  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire&hX U17% 3b - Volatile BlastmotesFire/Translocation17% 3  c - Ensorcelled HibernationHexes/Ice26% 2  d - Flame WaveConjuration/Fire&h 28% 4  e - Fugue of the FallenNecromancy45% 3  f - AnguishHexes/Necromancy&h 86% 4 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hc&hk&hoymTamburutacaXP the Firebug........# ......Draconian of Hepliaklqana *............# ......Health: 40/40 ========================....... ..... #Magic: 12/12 ========================.......#)# .#AC: 10Str: 12 &hy## #...### #.#)###.###EV: 11Int: 16 ..##.....##.###.#.......#SH: 5Dex: 11 ............##..#.......#XL:  6 Next: 84% Place: Dungeon:4 &hjz##..†...........@R......####Noise: ---------  Time: 4035.5 (0.0) ......##.#####.#..#...))...####q) +1 flail (holy) ......##..####.#.##.....##....### Cast: Foxfire &hz....#..##...##.#........#####...# .#........#....#.##.....# ##.### &hzx....##.##.#...<..####.######..#R   Pinguelo Triste the ancestor ..)..)........##.##.......##.## &h {##..####......#..##..........# ##...# ######.###..........###&h7{The foxfire hits the orc wizard.  The orc wizard is severely wounded.The foxfire hits the orc wizard. &he{_You kill the orc wizard! _Your foxfire dissipates. x2 _r - a scroll labelled APEJILUXAE&h=P  Okay, then.&h&h]&h. _&h(_ 3&ha &hj &hk &hm &hr : _&h(s &h~ g ###...[.#. .......# ........ ..# .......  ....... ...... #  ..... ..#)# .# &h|~ ### #...### #.#)###.### ...##.....##.###@#.......# 6.5 (1 #............##..#.......# ###..†...........R.......#### ...##.#####.#..#...))...###&h w#......##..####.#.##.....##.....#..##...##.#........#####...#........#....#.##.....# ##.## .....##.##.#...<..####.######..# ...)..)........##.##&h2 "#.##&hz &hE PR.&hъ +7.5 (2&hk &h K _Found a plate armour.&h~l3&hn&h\w&h[x&h"{&hn{&h&hS&h&hB&hY&h}&h&h&h&h&h,&h7&hw&h&h1&ht,&h&hJ&h ,&h&h+&h,&hD&h|&h&h&h&h7&h!&hX&h&h(&h &h@&h&h&hb......M .#....... # .......#.. ....... .........# ......#&h7s ......#..#.......# .........#.......#.. .........##.....##.# .......@###...[.#..#&h{ ........R.........# ........##........#  ........##........#&h ........##........# # &h. .......###.#...#)## .#  &h..#####...####.###.#)###.#M   Menkaure (dormant) &h  ........##.....##.###.#.......#  ..... #.....##..#......&hH .#&hd047.5 (10.0)&hyR.t, ally target)&h,8.5 (11&hd&hi _Menkaure, Prince of Dust comes into view.&hH&hQuvR.v&h'Ug1--=9.5 (1.0) &hY&h\/ _You conjure some foxfire!&h >  You conjure some foxfire!&h. &h &h' &h\ &ht  Menkaure shouts!  Menkaure rustles, "From dust you came, to dust you will return."Menkaure calls on the powers of darkness!&h{ &hN PMv§§§§vR§.vv§M&hѓ 21------------0----=50&h2 A§§§&hu *§&h 5 _Your body is wracked with pain!&h/P §§§§You conjure some foxfire! The foxfire hits Menkaure.&h,&h0,&h!&hs&h&hS,&h&h&hW  Menkaure is lightly damaged.&h"&h&h>&h&h&h{ .Mv.S....v§v.R§.§§§§&h S   adder  An adder comes into view.The foxfire hits Menkaure. Menkaure is burned terribly!&h` &hb &hg .M..S....vv#.§.R§.v§v§§.9/12 -----1§§ _Menkaure is moderately damaged.&h!&h|!,&h!&hw"&h"&hI#&h, vv§§§#vv.R§§§.§§§§ (ally target)  You conjure some foxfire! The foxfire hits Menkaure!  Menkaure is burned terribly!&h .§§Menkaure is severely damaged.The foxfire hits Menkaure.&h3&h/4,&hW5B&h}I .v....§vS..§#§§.R§§vv§§Menkaure is severely damaged.&hP*§.R§§vv§§§&h!( §§#§§§§§§fast, ally target)Menkaure gestures wildly while chanting.&h,&h6 v&hH§§#R.§§§ Menkaure seems to speed up. The foxfire hits Menkaure.  &hMenkaure is burned terribly!&h-&hH8RMv.&h8§§R...§vv§&h8F...&h9%8&h9F-----2&hqB@§§§&hB_§§vv§&hE] _Menkaure is almost destroyed.&h#&h# §§§v§v§§You conjure some foxfire!  The foxfire hits Menkaure but does no damage.&hZO,&hO&hO&hzP&hFQ&hQ&hY .v§§v.§#R§§..§§§§§&hZh§Menkaure is almost destroyed.The foxfire hits the adder.&h,&h!&hg&h  The adder is heavily wounded.The foxfire hits Menkaure. Menkaure is burned terribly!&hv.§..S§§S   adder (ally target)&hm,&hwc.....§....#.§S§.R§..§§v.&hx3v&hy&hWTamburutacaXP the Firebug....... .#Draconian of Hepliaklqana *............ #.Health: 22/40 =============-----------.......#.. .......Magic: 7/12&h}==============----------.......§.# ......#AC: 10Str: 12......#.§#.......#EV: 11Int: 16...S§.R§.#.......#..SH: 5&hDex: 11......§§v##.....##.#XL:  6 Next: 133% Place: Dungeon:4.......@###...[.#..#Noise: =--------  Time: 4053.5 (1.0)........v.........#q) +1 flail (holy)&h........##........#Cast: Foxfire........##........#&h6........##........# #&hZ. .......###.#...#)## .#R   Pinguelo Triste the ancestor&hr..#####...####.###.#)###.### S   adder (ally target)........##.....##.###.#.......#&hσ}..... #............##..#.......#You conjure some foxfire!  &hlThe foxfire hits Menkaure but does no damage.  Menkaure is almost destroyed.&hipThe foxfire hits the adder.  The adder is heavily wounded.&hMThe foxfire hits Menkaure. Menkaure is burned terribly!&h& _You destroy Menkaure!You have reached level 7!&h/  --more--&h2 77%  Your scales start taking on an icy white colour.&hP/  --more--&h&h¦TamburutacaXP the Firebug....... .#White Draconian of Hepliaklqana *............ #.Health: 24/45 ============------------.......#.. .......Magic: 7/13============------------.......§.# ......#AC: 10Str: 12......#.§#.......#EV: 11Int: 16...S§.R§.#.......#..SH: 5Dex: 11......§§v##.....##.#XL:  7 Next: 17% Place: Dungeon:4.......@###...[.#..#Noise: =--------  Time: 4053.5 (1.0)........v.........#q) +1 flail (holy)........##.&hs.......#Cast: Foxfire........##........#Breath+ ........##........# #. .......###.#...#)## .#R   Pinguelo Triste the ancestor..#####...####.###.#)###.### S   adder (ally target)........##.....##.###.#.......#..... #............##..#.......# _You destroy Menkaure!You have reached level 7!Your scales start taking on an icy white colour.You learn Fire Magic much slower.Your Fire Magic skill decreases to level 4!You learn Ice Magic much quicker.&hw  Your scales start taking on an icy white colour.learn Fire Magic much slower.Fire Magic skill decreases to level 4!Ice Magic much quick can breathe waves of cold which freeze foes solid.You feel resistant to cold.&h98§&hWf _Pinguelo Triste remembers more of his old skill.&h &h[ &h &h* ,&h\ &h &h&h;&h&h@ §&h §vS§R§v.§§§§&h04§.§§&hU] You conjure some foxfire! The foxfire hits the adder.&h&h&h  The adder is almost dead.The foxfire hits the adder.&hj§§.§R.&h2"....R......§§v§v§§&h45=6---84&h^=T§§&hK@I _You kill the adder!&h 3&h &h &h &h &h &h &h &hN &h &hb &h &hw &hm &h &h &h &h &h@ &h &h? &h &h  &h &h &h &hh &h M7=&hr &hE &hH 98&hKH (=&hI &hzK ,&h`L &hM ,&hN &hfP &hP p9===&hzQ &hR ,&h T &hU ,&hV &h{Y ;9&hY )==&hgZ &h1\ &h\ X30==&h0^ &h` ,&hGb &hd &h0e &hjf &hi P==&hk &hm a1=&ho &hr ,&hqs &hv ,&hw &hbz h10/13==&h{ &h~ d32=&h[ &hV ,&hH &h ,&h &h &h! h3===&hΌ &hȏ ,&h7 &h͓ ,&h B&hߚ &h &hO z4=1==&h՟ &h ,&h= &h~ ,&h9 &h! &h[ &h &h 95&h B===&h &hζ ,&hi &h ,&h. &hտ &h( z6=2==&h &h ,&h &h &hV &hY &hJ ,&h &h &h& a7===&h> &hH &h &h &h ,&h &hY ,&hU &h &h s8=3==&h &h ,&hZ &h ,&h &h &h U9=&h &h &h $==&h, &h &h ,&hb &hA &h &h &h L40=&h &hS &h ,&h &h| ,&hs &h &h$ &h &h k1=&h^$ &h% ,&h& &h( ,&hS* &hz- ,&h. &hw1 &h1 K2=&h3 &h5 ,&h9 B&h= k3=&h%> &h ? &hA &hA &hYC &hI n&hK &hM &hM D4=&htO &hQ ,&hpS &hT &h:U &hV &hY &hVY &h[ &h] &h] h5==&hI_ &hwf &h\h &h'j &hVj &hk &hm &hp ,&hr &h(t &hu &h)w ,&hw &hx &h{ &h| &h| #=&h} &h'~ &h &h &h ,&h &h &hy &h͊ &h &h &h/ &h ,&h &h &hd &h ,&h &h &hf &h &hӪ &hw ,&h " &h #...>. #...... &h ....... .... ....... ..... ....... ...... ### ....... &hA ....... #.###....... .......##.##@....... -137.5 (8&hf 3.0).......#.R#R........ &h l........R#.......##. ......#..#.......# .........#.......#..&hº .........##.....##.# &hW &........###...[.#..# ............#  ........##.&h #&h &h E-8.5 (84&h &h( ; _Found a stone staircase leading down.&h@ 3&hA &hG &hwI &hU\ B&h^ &hb ,&hd &hk &hl &hn ,&ho &hv &h~ :####### # ##...>.# ##..( #....... #........ #..41.5 (3&h .0)&h a...... ### #...  ....... #.###R..  .......##.##.....  &h .......#.R#.....  ........R#.......##..##......#..#.......# ..#  ...#.......#...#...##.....##&h #.#&hi &h# RR.&h4 *2.5 (4&hl &h0 % _Found 7 stones.&h 3&h &hx &h X&ho ,&hr ,&h &hK &h! &h &h &h' &h &hp &hA ,&h &h &h ,&h. &hS &h &h" &hm &h &h] &h &h ,&h &hN &h~ ,&h &h 5 _You swap places.&hP# &hN% 3&h6' &h:) &h:. ,&h{. &h01 &h3 &hn9 &h; &h; &hC= &hA &hBC &hD ,&h@F &hY &h\ &hK] &hDa &hc 5 _You swap places.&ho u&hUs &h{ X&h &hr B&h &h &h ,&h &hE &h &ho &h &hۣ &h. &h &h3 ,&h &h &h? &h ,&h &h &h &h &h &h &h &h &h &h( &h &hb &h &h &h &h &hV &h &hK ,&h &h &h &hB &hw &h &h &h &hm ,&h &h &h &h ,&h &h &h* &hM ,&h &h &hV ##...>.#..##........(#######................# #.................## #..................#### #..................##.###.......... ........##.##...........&h  .......@#..#............70.5 (28.0) .........R#R......##..## .......#..#.......##..# >.........#.......#...# ..........##.....##.#.# .........###...[.#..#.# ...................##.# .........##........##.# ........##........##.#&h yR.1.5 (29&h &h1 ; _Found a stone staircase leading down.&h &hU &h &hL ,&h &h ,&h &h &h1 &h &h &h &hҪ &h &h4 &h &h &h &hϵ &h &hI &h &hȼ &h &h( &h &h &hL &h ,&h? &hA &h &h &hV &h &h R  There is a stone staircase leading down here.&h &h &hT  _&h &h &h1 ,&h &h\ &h #..........##.####..........##.##.. &h #..........#..# #............#R &h9 ##........#..# ###.>.........#&h`  ##...R.........## #.............###...&h  $....#@...............:...........##....#...........5.....##..........##.... .##........###.#.. ..#####...####.###.......##.....##.### 5   ufetubus (asleep)... #....##.##....####..†..........&hY 80.5 (9.0)  An ufetubus comes into view.&h R..55lly target)&h3 7==1.5 (10.0)&h] &h * _The ufetubus shouts!&hKe . #......... #.......... #........ ##....... ###.>..... ##..R...... #.......... $....#@....... ......:........ ......#........ .5....##....... ..... .##...... ..... ..#####.. ..... .......  †&h^ . #......... #.......... #........ ##....... ###.>..... ##..R...... #.......... $....#@....... ......:........ ......#........ .5....##....... ..... .##...... ..... ..#####.. ..... .......  †&hR3&h&h` _An ufetubus is nearby!&h &h{ &h >  You conjure some foxfire!&h ,&h= kR.vv5&h o..55 2 ufetubi (1 ally target)&h6 T2---&hm 2.0)&h &h \ _An ufetubus comes into view.&h w  You miscast Foxfire.  You are very lightly contaminated with residual magic.&h &hG &h+ &hs &h v§§§§vNothing appears to happen. The foxfire hits the ufetubus.  The ufetubus is burned terribly!&h:q ,&hr ,&hr &h s &h| .vR5...§...5§..&h} k1------&h} i3Contam Breath+ &h V§§&ha ` _The ufetubus is heavily wounded.&hM0B&h0&h@1&h1&h2&h3,&h/;+ R§...v5.§   ufetubus (  You conjure some foxfire! The foxfire hits the ufetubus.  The ufetubus is burned terribly!&h,&hOR.v..5.5.v..5 2 ufetubi (1 ally target)&hh0----=4&h&ha _The ufetubus is severely wounded.&h&hh&h&  &h _You conjure some foxfire! The foxfire hits the ufetubus!  The ufetubus is burned terribly!&hM§:.v&hUv   ufetubus&h7j,&hj&hk&hk&hZm&huv§v§§v§§&hyyn9/13 ----95&h݀_§§§&hL _You kill the ufetubus!&h&h&h&h&h&hk&h&h&hq&h&hx,&h&hX&hT  You conjure some foxfire!&h&h[§§.vv#@.§§§§.5§v§§...#.&h§§5   ufetubus (ally target)&h8b8----6&hA§§§§.5§v§§§&h"N _Your foxfire dissipates.&hv&h߳ &h!&h͵§&hn3v§§&h§§ You conjure some foxfire! The foxfire hits the ufetubus.  The ufetubus is burned terribly!&h_9&h:Y  The ufetubus is heavily wounded.&h9:&hC..v§#@v....R5.§....R   Pinguelo Triste the ancestor5   ufetubus (ally target)&hDb7----7&h'M;§&hOB _The ufetubus hits you but does no damage. x2&h'  You conjure some foxfire! The ufetubus barely misses you.You block the ufetubus's attack. The ufetubus hits you.  The ufetubus closely misses you. Pinguelo Triste hits the ufetubus.&hZ:vv&h/w4-6---&ho'208&hr&hH _The ufetubus dies!&hA 3&h{D &hF &hG &h6G &hG &hlI &hI &hAJ &hsJ &hOK &hK &hM ,&h.N &hN &hO &hwO &hHP &hP &h Q &hQ &h{R &h@S &hS &h=T &hT &hHU &hU &hoV &hZ &h^ o7=&h'g Z _Your magical contamination has completely faded away.&hh &hk &hm &hn &hgp &hr &hRt &hv &hx &hy &h{ &h} &h( &h. &hf &h= &h &h &hۊ &hu &hY &hh &h֙ &h &h &h 3&hr &hA _Your foxfire dissipates. x45= &h w_Your foxfire dissipates. x2&h' &h e=&h ,&h &h &hi 9=&h &hE ,&h &h; &h N8==&h &h ,&h\ &hb B&h &h &h &hw &h :==&h &hF ,&h &h( ,&h &h &hJ G9==&h &h. ,&h &h ,&h &hG ,&h[ &h &hM :==&ho &h ,&h &hL ,&h{ &h &h[ &h &h  &hD )10/13&hi )==&h! &h# &hW# &ho$ &h& ,&h9( &h* ,&hV, &h;/ P==&h0 &h2 ,&h%4 &h6 ,&h7 &hz: ,&h; &h[> &h> L1==&h? &hpB ,&hC &h F &h@F &hXG &hI &hI &hK &hgM &hM :==&hN &hQ ,&h1R &hT ,&hU &hW &hAX E2==&hOY &h[ ,&hy] &h` &hR` &hwa &hd ,&he &hh &hh :==&hCj &h,m &hnm &hn &hq ,&h|s &hVv &hv &hx &h{ &h | L3==&h} &h< &hr ,&h &h   #....##. #..........#.. #............#R ##........#..##.>.........#&h .....##..|###...#..$....#R..........@.##-..#.&hT .##.##.##..###.#&h ....######.###...........##.....##..... #............####....####..†.. #.............##.##### _You swap places.  &h+ 8You pick up a book of Power and begin reading...&h2 1236.5 (48.0)&h͢ !-&h $7.5 (49&h &h@  You add the spells Iskenderun's Battlesphere, Bombard, Fortress Blast and _Spellspark Servitor to your library.&h 3&hُ &h &h &h ,&hܟ &hj &h> &h &hN :==&hħ &h< &h &hή ,&hq &h &h¶ &h{ ,&h &hN J _Found a stone staircase leading down.&hؿ &h 3&h &h ,&hs &h~ M _You now have 77 gold pieces (gained 16).&h 3&h &h X #..........#... #..........#.... #..........#.... #..........#..... #........&hD $....#### ##........#>......# ###.>..........^.# ##...###..........44.5 (7.0).R...#........&h 2.............#...............##.................##........#&h .......######...........## ###.........&hs &hH &h t _You see here a staff of death.&h&&hInventory: 18/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn) &h-A p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE &hbPotions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potions&hQ  o - a ring of see invisible&h-  o - a ring of see invisible  j - 2 scrolls labelled RAOCZI KOTO&hW  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise&h&hj&h&h?&h  #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11&ho/......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4244.5 (0.0)........R...#........... q) +1 flail (holy)........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##.........You pick up a book of Power and begin reading...  You add the spells Iskenderun's Battlesphere, Bombard, Fortress Blast and _Spellspark Servitor to your library. _Found a stone staircase leading down. _You now have 77 gold pieces (gained 16). _You see here a staff of death.&h=&h߽&hv&h&hՙ@5.5 (1&hV&h?J _s - a staff of death&h6WInventory: 19/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath (weapon) Magical Staves (go to first with |)  s - a staff of death Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn) &h6 p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic &h7; b - an emerald potiond - a potion of berserk rage [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h( s - a staff of death. A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  &h0  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 2.7 XLs. Damage rating: 5 (Base 5 x 105% (Str) x 100% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'h 'hˤ'hp#..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....'h*#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11'hq......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4245.5 (0.0)........R...#........... s) staff of death'h%........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... 'h_Found a stone staircase leading down. _You now have 77 gold pieces (gained 16). _You see here a staff of death. 'h?_s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing.'hb'h*6.5 (1'h'h  _You now have 77 gold pieces (gained 16). _You see here a staff of death. _s - a staff of death  You unwield your +1 flail of holy wrath.'hUr +1 flail of holy wrath stops glowing. _s - a staff of death (weapon)'hs63Inventory: 19/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath Magical Staves (go to first with |)  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic 'hM7; b - an emerald potiond - a potion of berserk rage [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] 'h  Magical Staves|  s - a staff of death (weapon) Jewellery "=)c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)p - a ring of willpower  f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?)  g - a scroll of fog  h - a scroll of butterfliesiear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noisen - a labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic  b - an emerald potion  d - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potionsbot 'h{r  o - a ring of see invisible  n - a scroll labelled GAEPNY FODGHIS 'hT#  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE 'h  'hȹ  'h #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================.... 'h #..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4 'h .......@###............. Noise: ---------  Time: 4246.5 (0.0) 'h ........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor 'h; #.............#####...######.#...........##..... 'ha `#.........##......... _You now have 77 gold pieces (gained 16).  'h _You see here a staff of death. _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) 'hd  'h  'h`  'h 'hU'hʙ Spells (Memorise)TypeFailure Level 'hc a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - Ensorcelled HibernationHexes/Ice24% 2  d - Flame WaveConjuration/Fire30% 4  e - Fugue of the Fallen'hKNecromancy43% 3  'hf - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  g - AnguishHexes/Necromancy'h՚Z85% 4  h - BombardConjuration/Earth'h]100% 6  i - Fortress BlastForgecraft'hP100% 6  j - Spellspark Servitor'hBxConjuration/Forgecraft 100% 7 11 spell levels left 'h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'hf 'hl#..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)'hn:........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... _You now have 77 gold pieces (gained 16). _You see here a staff of death. _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon)'hug _You see here a staff of death. _s - a staff of death  You unwield your +1 flail of holy wrath.r +1 flail of holy wrath stops glowing. _s - a staff of death (weapon)  Okay, then.'hzv'hD|'h. _!'hX9  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   g * Spellcasting   4.4  36%  -1           b + Maces & Flails   0.0     0   h * Conjurations   3.3  12%   0   c + Staves   0.0     0   i + Necromancy   0.0     0   d + Unarmed Combat   0.0     0  !'hZ:[40m j * Fire Magic   4.5  35%  -2               k + Invocations   0.0    +1   e * Dodging   2.8  13%  -1   l + Evocations   0.0     0  f + Stealth1.9   3%   0                             !'h:                                         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%'h #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................[39;49%'h: m Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... _You see here a staff of death. _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) _Okay, then.%'h %'hn %'hP%'h''h\''h_r Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - Ensorcelled HibernationHexes/Ice24% 2  d - Flame WaveConjuration/Fire30% 4  e - Fugue of the Fallen''h`Necromancy43% 3  f - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  g - AnguishHexes/Necromancy85% 4  h - BombardConjuration/Earth100% 6  i - Fortress BlastForgecraft100% 6  j - Spellspark ServitorConjuration/Forgecraft 100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-'h Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful souls-'h into the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 43% Power: 5% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 17 draining damage.Q'h_  Spells (Memorise)TypeFailure Levela - Inner FlameHexes/FireQ'h` 19% 3  b - Volatile Blastmotes Fire/Translocation 19% 3  c - Ensorcelled Hibernation Hexes/Ice24% 2  d - Flame WaveConjuration/Fire 30% 4  e - Fugue of the Fallen NecromancyQ'hO` F43% 3  f - Iskenderun's Battlesphere Conjuration/Forgecraft 63% 4  g - Anguish Hexes/Necromancy85% 4  h - BombardConjuration/EarthQ'ha 100% 6  i - Fortress BlastForgecraft100% 6  j - Spellspark Servitor Conjuration/Forgecraft 100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV'h #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................'h m Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... _You see here a staff of death. _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) _Okay, then.V'hE ####.#...........## #.........##.........Okay, then.V'h V'hE D _['h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   g * Spellcasting   4.4  36%  -1           b + Maces & Flails   0.0     0   h * Conjurations   3.3  12%   0   c + Staves   0.0     0   i + Necromancy   0.0     0   d + Unarmed Combat   0.0     0  ['hX [40m j * Fire Magic   4.5  35%  -2               k + Invocations   0.0    +1   e * Dodging   2.8  13%  -1   l + Evocations   0.0     0  f + Stealth1.9   3%   0                             ['hL+                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd'h5d'hd'h #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11d'hU......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) _Okay, then. _Okay, then.d'hd'hd'h d'h d'hbC   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   g * Spellcasting   4.4  36%  -1           b + Maces & Flails   0.0     0   h * Conjurations   3.3  12%   0   c + Staves   0.0     0   i + Necromancy   0.0     0   d + Unarmed Combat   0.0     0  d'hD [40m j * Fire Magic   4.5  35%  -2               k + Invocations   0.0    +1   e * Dodging   2.8  13%  -1   l + Evocations   0.0     0  f + Stealth1.9   3%   0                             d'hF                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsf'hU f'h&] f'hd #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11f'hf ......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##......... _s - a staff of deathYou unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) _Okay, then. _Okay, then.f'hl f'hm f'ht f'hsu g'hq g'hy  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - Ensorcelled HibernationHexes/Ice24% 2  d - Flame WaveConjuration/Fireg'h[ 30% 4  e - Fugue of the FallenNecromancy43% 3  f - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  g - AnguishHexes/Necromancy85% 4  h - BombardConjuration/Earth100% 6  i - Fortress BlastForgecraft100% 6  j - Spellspark ServitorConjuration/Forgecraft 100% 7 11 spell levels left g'h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito'h4 o'h: o'h? #..........# TamburutacaXP the Firebug...o'h@ ?#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16o'h1@ .>......# ###.>........ SH: 5Dex: 11o'h\@ ......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)o'h@ ........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ o'h@ y............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...##o'h@ ####.#...........##.....#.........##......... _s - a staff of deathYou unwield your +1 flail of holy wrath.  o'hVA Your +1 flail of holy wrath stops glowing. _s - a staff of death (weapon) _Okay, then. _Okay, then.o'hF P  Okay, then.o'hdG o'hK o'hM . _q'haq'he  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   g * Spellcasting   4.4  36%  -1          q'hCf b + Maces & Flails   0.0     0   h * Conjurations   3.3  12%   0   c + Staves   0.0     0   i + Necromancy   0.0     0   d + Unarmed Combat   0.0     0   j * Fire Magic   4.5  35%  -2  q'hf             k + Invocations   0.0    +1  q'hg e * Dodging   2.8  13%  -1   l + Evocations   0.0     0  f + Stealth1.9   3%   0  q'hag                    q'hg                q'hg        q'hh        q'hVh        q'hh        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  q'h_k[?] Help[=] set a skill target  q'hk[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw'h! w'h' w'he. #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10w'h. Str: 12.....#### ##........#. EV: 11Int: 16.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4w'h?/ ".......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...##w'hj/ ####.#...........##.....#.........##.........You unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. w'h/ _s - a staff of death (weapon) _Okay, then. _Okay, then. _Okay, then.w'h4 w'h4 w'he9 w'h: z'hz'hw Ability - do what?CostFailure  f - Glacial Breathz'h2/3 uses available5%  Invocations -X - Renounce ReligionNone0%  z'hWa - Recall Ancestor2 MP0%  G - Ancestor IdentityInstantz'h=o0% [?] toggle between ability selection and description.~'h, ~'h2 ~'h9 #..........# TamburutacaXP the Firebug...#..........# White Draconian of Hepliaklqana *.........#..........# Health: 45/45 ========================....#..........# Magic: 13/13 ========================.....#........... AC: 10Str: 12.....#### ##........#. EV: 11Int: 16~'h: 9.>......# ###.>........ SH: 5Dex: 11......^.# ##............ XL:  7 Next: 20% Place: Dungeon:4.......@###............. Noise: ---------  Time: 4246.5 (0.0)........R...#........... s) staff of death........................ Cast: Foxfire............#........... Breath+ ............##.......................##........# R   Pinguelo Triste the ancestor#.............#####...######.#...........##.....#.........##.........You unwield your +1 flail of holy wrath.  Your +1 flail of holy wrath stops glowing. ~'hf; _s - a staff of death (weapon) _Okay, then. _Okay, then. _Okay, then.~'hA P  Okay, then.~'hB ~'hu D _'hF&3'hh''h+'h*,'h-'h2u _  There is a shaft here.'hw5'h6'h7 _'hB8'h:'h;'h='h?='h&>'hA'h]C'hD'h2E'hF'hH'hJ,'h^K'hM'hNO'hoP'hP'hQ'hS'hT'hU'h9V'hV'hY'h[,'h\'hu^'hJ`'hva,'hhb'h d'he'h g,'hh'hei'hj'hk'hGl'h(m'h-n'ho'h1q,'hq'h4t'hu'hv'h9w'hw'hz'hK},'h~'h'h'h{,'h]'h'h'hB'h'h3'h'hK'hǑ'h'h'hܔ'h 'h'h,'h'h,'h'h'hס'hB'h'hE'hͩ,'hѪ'h'h'h,'h 'h,'h(,'h'h7'hg'h],'h'h%'hJ'h 'hB'h'he'h'h6B'h'h'hj,'h'hV'h'h'h'hN'h'h!'h,'h'h'h #.................##.#..................#########.............#####...#####.#...........##..... #.........## ######....####..†... #R............## ####.......## .#..@...........#..##75.5 (29.0).........#'hvm.##.##)......)..)...##..####).##...# #..##.#....[....#####.#####.....<..## #.# ##'h'hR.R'hh+6.5 (30'h'hH _Found a ring mail.'h65 3'hC B'hkD 'hD 'hH 'h4P X'hR 'hS 'hV 'hY 'h[Y 'hZ 'ht` 'ha 'he ,'h g 'hJo 'hq 'ht ,'h?v 'h| 'h  ####.#..# #.........##... ######....####. #..... ##########.##.....#.........##..........'hz K#......R..#..)......)81.5 (5.0) #.....## #).##. #.....## #....[...# #'h .<..## #.##.......# ##.#....)......# #.. ..#......'h$ 'h8 .R2.5 (6'hr 'hĚ # _Found a whip.'h3'h'h'h'h,'h ,'hg   ######....##   #.....  ##########.......  ##.....#..  ........   ....   #.............)....   #....R#   #..@......).#3.5 (1   #..#   #....[.####   #<..##  .....#.......# #   #....)......# #   #...#......#   #..<....._.#..##..####   #.. #..).>'h.R4.5 (2'h'hI 'h+_Found a stone staircase leading up.'h4 3'h5 'h; 'h< 'h2@ ,'h!E ,'hG 'hL ,'h}O 'hQ 'hT 'hT 'hU 'hX 'h7Z 'ha[ ,'hY\ 'h3b 'hd 'hf ,'hEh 'hj 'hl 'h/o ,'hp 'hms 'hv 'hw 'hG,'hgH'hK'hL'hON,'hiO'hQ'hS'h0U,'hbV'hX'hZ'h\,'h]'h_'hba'hb,'hhB'h#i'hii'h+j'h*l'hm'hJo,'h9p'h)r'hs'hYu,'hv'hy'hz'h`|,'h:}'h1'h'h`'h'h'h'hЇ'hP,'hM'h'hx'h'h'hڏ'h9'hΒ'h'h\'h:'h'h9'hs'hЙ'hW'hfe  You see here an iguana skeleton.'h]'hD'hɠ _'hv'h͢'h;'hz,'h*'hC'h'hn,'h'h'hI'hO,'h'hh ###....._..........# #...#.......#..............# #.###.ß...ß.#............†.# ....##.....##....#..#......# ..######.###.#.#÷..######### .### #.........### ..<# ######..#.# ######.#R## #..@.#353.5 (60.0)'hd ######  'h'hE _Done exploring.'h'hW'h'h-_.......÷..0.0) 'h=[ _Done exploring.'h[] 'h^ 'hl^ 'hi 'h l 'ho P _'hq 'hr 'hr 'hs 'hv 'hFx 'hy ,'hBz 'h| 'h8} 'hI~ 'h~ 'h~ 'h 'h 'h 'h 'hv 'hN 'h 'hLJ 'h 'h 'ht 'h 'h ,'h 'hj 'hȐ 'hב 'h 'h 'hy 'h 'h[ ,'h 'h 'h~ 'h 'hۜ 'h 'hŸ 'h 'hޣ ,'hh 'hv 'h. 'h 'h 'hͪ 'h 'h 'h0 ,'hr 'hR 'h! 'h ,'h0 'h B'h 'h ,'hA 'hJ 'h 'h 'h 'h 'h 'h 'h 'h}  .........##..#####..##..... .......).##...########.###....... .........##.#.....##.....###.......#####.#######.ß...ß.#......<..## #.# ###.......#...... ......# ##.# ###....._..........'h p....# #..###.R.#.......#...... ......# ##..##R###.ß...ß.#...... ..##..######.#..@.##.....##....#.70.5 (17.0) ..##..).>.......######.###.#.#÷.. ..##.).........### #.........## ..##..#......#..<# ######..#.# ..##..#.###..#######.#R## ####....# #..##....# ####...## #..####### ......## #### ......#'hc 'hj 'h 'hS 3'h 'h 'h2 'hP 'h 'h n'h 'hY 'h ,'hS 'hA 'h 'h ,'h 'h] 'hf 'h ,'h_ 'hݬ 'h 'h ,'hͲ 'hE 'h 'hT 'h 'h 'h 'hU 'h ,'h 'h ......).##...########.##..........##.#.....##[..........#####.#######.ß...ß....<..## #.# ##....#.......# ##.# ###....._)............# #..###...#.#......# ##..##.###.ß...ß_.#..##..######.#....##.....#..##..).@R......######.##8.5 (8.0)'h X..####..##.).........### #.........##..#......#..<# ##........##..#.###..##### ...#######....# #..# .....#######...## #..# ..............## ####........#...######'hB 'h- 9_'hH a _There is an escape hatch in the floor here.'hy 'h< 'h 'h 7_'hJ 19.5 (1 _'h 9_'h ...........#  #..........#  ..........#  #.........#  #.........#  'h#.......$.#  #....R....# 5 #...@.....#  #<#  #.##...####  # ...##  ...#'h ..h..  ..... h   hound (asleep) ....... 'h~'h%8<'h4-80.3 (1.8'h :'h? _You slide downwards. The hatch slams shut behind you. _Found 16 gold pieces. Found a stone staircase leading up.'ht 'h{ v.Rv, ally target)'hQ| b2--=10'hʁ 'h / _You conjure some foxfire!'hiZ ,'h[ 'hlc §§§vhYou conjure some foxfire! The foxfire hits the hound.  The hound is lightly wounded.'h 'hX ,'hJ v@.v.R§§h.'h i1----==2'hx V§§'hb 9 _The hound barks! You hear a bellow!'hP ; §§vv§vYou conjure some foxfire! The foxfire hits the hound.'h! ,'h § The hound is lightly wounded.  The foxfire hits the hound.'h? ,'h 'hW 'hm 'h §.§vRh.Y   yakYh   hound (ally target)  The foxfire hits the hound.  The hound is moderately wounded.  'h KA yak comes into view.'h8'h;@§v§@v§..§Rh.Y'h@'hAB0----'h?A'--3'hGm§§§§'hJ] _The hound is heavily wounded.'h=) 'h:* B'hb0 8 §'h0 §§.vvYou conjure some foxfire!  The foxfire hits the hound but does no damage.'h7 ,'h ,'h  §§§.§hv The hound is heavily wounded.The foxfire hits the hound.'hZ6'h8'h@ .§v@§'hA.v§h.Y.  The hound is severely wounded.'h(Bo9/13 ------4'hHI§§§'hLH _Pinguelo Triste hits the hound but does no damage.'h۹ 'h޿ 8 §§@§v.v§ You conjure some foxfire! The foxfire hits the hound.'h1> 'h> ,'hnE §§.vThe hound is almost dead.The foxfire hits the hound but does no damage.'h 'hX 'h ,'h@ C v.§@.§vh..Y.Y 2 yaksYThe hound is almost dead.A yak comes into view.8----5'h3 'h ^ _Pinguelo Triste barely misses the hound.'h8s 'hs§You conjure some foxfire!  The foxfire hits the hound but does no damage.'h  The hound is almost dead.The foxfire hits the hound.'h7§v§.†'h1'h 'h`'h'hv§v@.....RY.Y'hJ(1 ally target).'h7 7----66 _You kill the hound!'h:§'hҞh _Your Dodging skill increases to level 3!'h 'h / .# #.# .# #.# #.# #.$.# #..v§.....# #...# #<..†.....# #.##...#### #. ..R### ..Y# ..... ...Y.. .'h $.......'h ,'h 'hN 'h r  Your foxfire dissipates! §§§§§YvY.Pinguelo Triste barely misses the yak. The foxfire hits the yak!'h| 'h §.§§§Y.Y.'hs --7'h4 R§§§'hN 1 _The yak is lightly wounded.'hIN .# #.# .# #.# #.# #.$.# #..§......# #.@.§.....# #<..§.....# #.##.§.#### #. .YR##'hO? #. ...##....Y.........#........'hP'hU..†..   yak ('h\V^8==-8'hZ'ho]F _Pinguelo Triste hits the yak but does no damage.'h#...........# #.# .# #.# #.# #$.# #...# #.# #@..†.....# #.##...#### #...YR##  #.....# #...... ........'h Y   yak (distracted) #........ .....Y'h}'h'h'htYR..R   Pinguelo Triste the ancestorYYY 2 yaks (1 distracted, 1 ally target).'h%9'h'ho _A yak comes into view. _There is a stone staircase leading up here.'h8   'h8 Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h@G 3'h+N 'hQ P _You don't know that spell.'ho  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h'h('h$'hf' 'h'! Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.'hb< _You don't know that spell.asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h E*combustible, …) Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the yak.  The yak is moderately wounded.'hB'hV'hݟYRY.Y.YY 3 yaks (1 combustible, 1 ally target)'h}6---====90'h}'hê; _The yak's fire resistance burns away.'hT 'h 'h? 'hD 'h, 'h eY.Y.'h D----1'hC 'h1   ##... ##....########## #.....##...##...## #.....##..........## #.....#............# #.....'h #............# #.....#............#### ##....4##.......@......# ###.>..##...#.R.....^.# ##......######........###.......#.................#.....#.......................#...........#.....#...........##....#..........##...#######.............#### _The yak closely misses Pinguelo Triste.'hS D-------'h 'hM ,2.8 (2.5'h1S 'hV } _You climb upwards. _There is a stone staircase leading down here.'h|3'h'hG'h'hK'h$ _'h'h 'h 'h,'h!'hS'hV'h'h[M7='hs'h^'h'h'h0'hJ'h4"'h1$'h%,'h&'hp)'h+'h,,'h-'hp0'h2'h3'hC49='hQ5'h7'hu9'h;'hY;'h=<'h7>'h?'hSA,'hB'h|F,'hG,'hH'hpJ'hL'h7Nd8=='hO'hTQ'h6S'h~T,'h}U'hW'hFY'h[,'h['h\'h^'h^'h0_'h`'ha'hc'he'hGe:=='h0f'hh'hi'h$k,'h!l'hre ## ## ######## # ##......## # 'h s8##........## # ###### #..........#### # ##...## #..........##.### ......## #..........##.## .......# #..#..#..408.8 (16.0) 'h@s.......# #.R..........#R .......#### ##.'hs?.#..# ...>......# ###.> #.......^.# ##..## 'hrt##........###..###...[ ..............#.. ..............##.. ..............#.##.....'h7z'h{'hi3'h'h'h,'h,'hhd9=='h'hE'hQ'h,'h 'hY-##......## #...##........## #.. ######..........#### #. #...###....##.###. .....###...##.. ......##..#..#... ......#....#R...## ##.R#..#...>......# ##.#..11.8 (3.0)^.# ##....##. #..###......###...[..........#..... ................##.. .............#.##.............####....#####.#...# ##.#####...####.###.# _There is a stone staircase leading down here.'h 3'h'h'h: _'h,'h'h='h:=='h'h7'h'h'hO,'h'h 'h\'hO'h'h R10/13=='h'hE,'h'h,'h'h~,'hF 'h P=='h 'hG'h'h'h8,'h'h,'hx1=='h'h] ,'h!'h.B'h8=='hE2=='hJX'hNB'hP,'hQ'hP=='h'h,'h'hz,'hˈ'h=,'hm'h'hvE3=='he'h[ ..40.0) _Magic restored.'h?'h'hE _Done exploring.'h?'h@'hG'hN'h_P72.8 (1.0) _'hY'h0... ... .o. ... .... ..## o.... #.. .....##.. ..  .....l..###....  ........R...... 5 ......$@# .......## 'h1.....o. ##o.... #..... #o.... #oo...l   iguana (asleep) #.....oo 2 orc priests (asleep) oo 2 orc wizards (asleep)(…)'h2:=='hI oolooooollly target)oooo You climb downwards.  The iguana hisses angrily. The orc priest shouts! The orc shouts!'hyK====3.6 (1.8'h0'h] _The orc wizard shouts! The orc priest shouts! The orc shouts! You hear a shout!Found 5 gold pieces. _There is a stone staircase leading up here.'h'hS'h@'h6 .oovYou conjure some foxfire! The foxfire hits the orc.'hd'h'h}! .ovo.o.  The orc is heavily wounded.'hh';*'h( 'h>   orc wizard The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!'h  Deactivating autopickup; reactivate with Ctrl-A.The orc priest mumbles some strange prayers to Beogh against you.'h5d vlBeogh smites you!'h@ 'h 'hG 'h/ 'h.'ho'h.'h:{'huEThe foxfire hits the iguana but does no damage.'h#'h*'h 'h ooo 3 orcsThe orc wizard gestures wildly while chanting.'hs'hu}dR.{'h~34------2--==--'hV~$40'h'h; _The orc wizard flickers and vanishes!'h .o..oovv.{o.o.o 4 orcs (1 missile)You conjure some foxfire!  An orc comes into view. It is wielding a +0 club.1-------5 _Pinguelo Triste hits the iguana but does no damage.'h''h 00TamburutacaXP the Firebug... ...White Draconian of Hepliaklqana *........ ...Health: 34/45 ==================------...o ..##Magic: 11/13 ====================----'h0...o. #..AC: 10Str: 12..o..##.. ..EV: 11Int: 16........###....SH: 5Dex: 11......lRv......XL:  7 Next: 26% Place: Dungeon:5......v@#Noise: =--------  Time: 4445.6 (0.0)......o##'h1+s) staff of death.......Cast: Foxfire##.....Breath+ #{o...#.o...R   Pinguelo Triste the ancestor#.....l   iguana (ally target)#.....oo 2 orc priests'h1oooo 4 orcs (1 missile)The foxfire hits the iguana but does no damage.  The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  You conjure some foxfire!  An orc comes into view. It is wielding a +0 club. 'h;2J_Pinguelo Triste hits the iguana but does no damage.'h;'h;'hAC'hFc _There is not enough space to conjure foxfire!'h5'hBTamburutacaXP the Firebug... ...White Draconian of Hepliaklqana *........ ...Health: 34/45 ==================------...o ..##Magic: 11/13 ====================----...o. #..AC: 10Str: 12..o..##.. ..EV: 11Int: 16........###....SH: 5Dex: 11......lRv......XL:  7 Next: 26% Place: Dungeon:5......v@#Noise: =--------  Time: 4445.6 (0.0)......o##s) staff of death.......Cast: Foxfire##.....Breath+ #{o...#.o...'hBR   Pinguelo Triste the ancestor#.....l   iguana (ally target)#.....oo 2 orc priestsoooo 4 orcs (1 missile)The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  You conjure some foxfire!  An orc comes into view. It is wielding a +0 club. _Pinguelo Triste hits the iguana but does no damage. _There is not enough space to conjure foxfire!'hK3'hZT'hWc _There is not enough space to conjure foxfire!'h3k'hk'hGr'h5w'h ,'h  v§$The foxfire hits the iguana but does no damage.  The foxfire hits the iguana.'hg  The iguana is lightly wounded.'hϑ'hw ..o..oo....§o.o.  The orc hits you but does no damage. The iguana closely misses you.56.6 (1'h'h3§'hU ##......## #... ##........## #... ##### #..........#### #... #...## #..........##.###... .....## #..........##.##.... ......# #..........#..#..... ......# #............#R..... 'h"x......#### ##........#..#......4 ..>......# ###o@.........#...... .......^.# ##..lR.........##..... #........###.............###...[. .............#................... .........................##...... .............#...........##...... .............##..........##...... 'ht..............##........###.#...# o   orc ##.............#####...####.###.# _Pinguelo Triste barely misses the iguana.'h&>  You climb upwards.'h'h,4-8.1 (2.5'h'h _Reactivating autopickup. _There is a stone staircase leading down here.'h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hmO'hP7-'hX'h_P _You don't know that spell.'h (ally target) _You don't know that spell.  You hit the iguana but do no damage.  You tail-slap the iguana, but do no damage.  The iguana is lightly wounded.  The orc hits you with a +0 flail. The iguana bites you.  Pinguelo Triste barely misses the iguana.'h b3-=9.3 (1.2'h 'hq _The orc barely misses you. The iguana closely misses you.'h<  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h |  Flames lash the orc.*'hz )You kill the orc!Pinguelo Triste hits the iguana but does no damage. 4=9/13 ----====500 _The iguana misses you. _Your Stealth skill increases to level 2!'h=  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hZi  * combustible, ally target)Flames lash the iguana.  The iguana is moderately wounded.'hA  lThe iguana's fire resistance burns away.  Pinguelo Triste hits the iguana but does no damage.8------1'h H 'hJ S _The iguana barely misses you.'h  'hCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h * Flames lash the iguana. The iguana is burned terribly!'h2  The iguana is almost dead.Pinguelo Triste hits the iguana.'hF†'hSMagician6-----322'hk'hGF _The iguana dies!'h[  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h 3'h 'hӣ P _You don't know that spell.'h'  _5='h3 B'hA 'h 'hr 9---'h 'h 'h% K6='h 'h ,'h 'h c7='h 'h ,'h 'h 'h U7='h 'h ,'h 'h O='hi 'h/ ,'hq" 'h$ 'h`% D8='h& 'h7* ;8'h* )=='h+ 'hM/ ,'h1 'hX6 'h6 'h8 'h; k9='h= 'hoA 'hA :=='hG B'hG 'hJ 'h>K E40='hmL 'hO ,'h Q 'hT 'hrT N9=='hU 'hf` B'hb 'h#c U1='hd 'hg ,'h2i 'hil :=='hl 'hn 'h.q 'h~q 'hr 'hu 'hv K2='hw 'h { ,'hc~ 'h 'hr R10/13=='hf 'hą k3='hu 'hNJ ,'h| 'hݑ ,'h) 'h P=='hՙ 'hܝ a4='h& 'ha ,'h 'h b1=='h 'hƯ ,'h 'h 'h* h5=='hȷ 'h N _HP restored.'h 'h 'h 3=='h 'h ,'hn 'hk 'h 9='hH 'h ,'hY 'h2 'h L2=='h 'h_ ,'h 'hz ,'h 'h 'hi 'h 'h 'ha :=='h 'h ,'hr 'hl ,'hZ 'h ,'h 'h 'hq E3=='h 'h ----505.3 (53.0) _Magic restored.'h! :----'h' 'h* E _Done exploring.'hdh'hii'hOp'hz'h~76.3 (1.0) _'hن'hm... ... ... ... .... ..## ..... #.. .....##.. ..  ........###....  ...o..R.o...... 5 'h`n...o..o@# .......## ....... ##o.... #..... #..o.. #.....oo 2 orc priests #.....oo 2 orc wizards 'hn^oo 2 orcs'hWp:=='h_t'hv'hx'hz'h6|'h}}'h=~'h5'h'h  You climb downwards. You block the orc's attack. The orc closely misses you.'hэo..oRo..o$o...o.'hugo 3 orcs (1 missile)'h ((The orc hits you but does no damage. The orc throws a boomerang.'hRc.., 1 ally target)'hu4=7.8 (2.5'h6'h _The boomerang hits Pinguelo Triste. _There is a stone staircase leading up here.'hX'h'h'h,'hx'hQo..o'h.'h& 'hy(( The orc misses you. The orc throws a boomerang.'h; ..  The boomerang hits Pinguelo Triste.  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc completely misses you.28----------=8.8 (1.0'hmd~ ##......## #... ##........## #... ##### #..........#### #... #...## #..........##.###... .....## #..........##.##.... ......# #..........#..#..... ......# #............#R..... ......#### ##.R......#..#......4 ..>......# ###)@o........#...... 'he.......^.# ##..†.o........##..... #........###.............###...[. .............#................... .........................##...... .............#...........##...... .............##..........##...... oo 2 orcs ..............##........###.#...# ##.............#####...####.###.# _Pinguelo Triste misses the orc.'hf?----------'hZp'hl9=--10.3 (2.5'h'h} _You climb upwards. _There is a stone staircase leading down here.'h,1  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h< *(1 combustible)Flames lash the orc.  'hEThe orc is heavily wounded.'he  The orc's fire resistance burns away. The orc completely misses you.The orc closely misses you. Pinguelo Triste hits the orc!'hTn)o   orc (combustible, ally target)'hq|1----====1.3 (1.0'h"y'h|C _The orc dies!'hm  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h U  Flames lash the orc. The orc is burned terribly!'h D*'h L) 'h r9/13 --------32'h( 'h G _You kill the orc!'h 3'h 'h 30=='h B'h ,'h 'h P----'h 'h _Ancestor HP restored.1='h 'h? h10/13=='h 'h ,'h 'hi d32='h| 'h` ,'h 'h) 'h :=='hd 'h ,'h[ 'h m3='h 'h 'h/ L1=='h 'h ,'h 'h ,'h! 'h# 'h7$ K4='h & 'h) 'h{) :=='h* 'hx, ,'h- 'h3 B'hq4 95'h4 2='h5 'hf7 'h7 L2=='h8 'hj: 'h: 'h; 'h]> 'h> K6='h@ 'h{D ,'h@G 'hJ 'hGK :=='hLM 'hP ,'hR 'hT 'hT U7='h V 'h X ,'hY 'h,[ 'hr[ L3=='h\ 'h` 4 _Magic restored.'ha 'hc 'hg 98'hag (='hi 'hm ,'hn 'hr P=='h%s 'hu k9='hw 'hG{ ,'hi} 'h B'h† ,'hވ 'h b40='h3 'h ,'hݑ 'h ,'hӗ 'h ,'h 'hD 'h U1='h 'h ,'h? 'hê 'h 'h 'h 'h D2='h~ 'h ,'hļ 'h ,'h 'hb ,'h 'h 'h U3='h 'h 'h 'hr 'h K4='h 'h 'h 'hM B'h3 B'h 'h 'h h5=='h 'h$ ----69.3 (57.0) _HP restored.----'h4( 'h* E _Done exploring.'hlHI'h?R'h(V'h[: _'h;^'hb'hyd,'hg'hGo'h u'hu'hv'hGx'hz'h-~'h'hu9='h'hw'h'hH,'h'hے'h1'h~'h'h'hݞ'h'h'h'h'h'h5'h,'h 'h'h#'h ,'h'h6'h5'h,'h'h'h='h,'h,'h.'h,'h'h'hk'h'hf'h'hc #############  ##...>.#.....##  ##..(....##  ######## #........#  ##......## #........# ##........## #........# #..........#### #......# #..........##.###.........# #..'h H..##.##@......##82.3 (13 #....#.R#R......## ........#.##..###### ##........#..##..# ##)>)........##...#†.)........##.....##.#.# ...###...[.#..#.# #............##.# ..##........##.#'h 'hL'h7'h'h'h'h'hc'h'h'hў'h'hh'hף'h'h<'hhn'h'hB'hO,'h>'he'h,'h'h'hn'h7'h'hB #############  ##...@.#.....## 9.3 (7.0) ##....R...(....## ### #...............# ...## #.........# ....## #........#...#### #...............###.###...............# .....##.##.......###.R#.......#'hOc _There is a stone staircase leading down here.'hK3'hO'h V'hZ290.3 (1 _'h\'h4 *5  You climb downwards.  You may now remember your ancestor's life.'h+r/  --more--'hl#........###....... #......#........... #<Y.R.#...........#.##Y.#.....)..?.#.....#.........#......#.......###..Y..:.........# ......'hm.......@R.# #...............# ...... .#.....  #.....##  #.........#.# #...#.#  .#.# J J   jelly (asleep) .? .'h o'h/J.J'h,1.1 (1.8'h2'hv _The jelly quivers.Found a book of Frost, a glowing spear, a scroll of fog and a scroll of noise. _There is a stone staircase leading up here.$(h%Y$(h^$(hevv@.RJ.(ally target)$(heb2--=20$(hn$(hq/ _You conjure some foxfire!%(hI"w  You miscast Foxfire.  You are very lightly contaminated with residual magic.%(hC#B%(h#%(hO$%(h%%(h&,%(hr),%(h$` §§@§§§§.vRJv Nothing appears to happen. The foxfire hits the jelly.%(hӳ%(h .The jelly is moderately wounded.The foxfire hits the jelly.%(hk<%(hI§§@§§§§.§RJ.1-----3Contam Breath+ %(hmQh§§§§%(h U] _The jelly is heavily wounded.&(h .v@v....  You conjure some foxfire!&(h)h0----=4&(h%&(h(^ _Pinguelo Triste barely misses the jelly.&(h X&(h §@§§.§vvYou conjure some foxfire! The foxfire hits the jelly.&(h2B &(htC &(hL ; §.&(hkM v The jelly is heavily wounded.The foxfire hits the jelly.&(h &(h  The jelly is almost dead.Pinguelo Triste hits the jelly.&(h `v§@§&(h4 v§.§§...&(h o9/14 -----85&(hl &(h §@§§§&(h  &(h ?_The jelly dies!-(h%-(h -(h1-(h-(h-(h`-(h-(hW-(h_-(h-(h-(h$-(h-(hL-(h-(h-(h-(h-(h-(h-(h J s10/14==-..@R-.§§.§..-(h_ 3§.§§§§s   scorpion (wandering)Your foxfire dissipates. x2-(h +7.1 (2-(h-(h .sR...§.-(hY...sally target)-(h0D-8.1 (3-(hN!C§§-(h$[ _A scorpion comes into view.0(h0(hǽ0(h .sRv.v..  You conjure some foxfire!0(hms9/14 --=9.1 (10(h0(hK _Your magical contamination has completely faded away.1(h?G,1(h'H,1(hH,1(hQ v§v§§§You conjure some foxfire!1(hX1(hN.svR§.1(h^1(h]k-.s§R§.v§§§.v1(h?ld8----6001(h(vc§§§§1(h3zJ _The foxfire hits the scorpion but does no damage. x21(hz  You miscast Foxfire.  You are very lightly contaminated with residual magic.1(hZ ,1(h  v§§§v§@§§ Nothing appears to happen. The foxfire hits the scorpion.1(hN 1(h 1(hn 1(h% ,1(h3 j vs§§§1(h hThe scorpion is moderately wounded.The foxfire hits the scorpion.1(hx"1(h0X .s.§.§.@§..§The scorpion is heavily wounded.1(hWx7----1Contam Breath+ §§§ _Pinguelo Triste barely misses the scorpion.2(hW ...v@v.2(h& o6---=22(h) 2(h+ R _You conjure some foxfire! Pinguelo Triste hits the scorpion.3(hB3(h͹3(hh vv§..§§@§ You conjure some foxfire! The foxfire hits the scorpion.3(hhA3(hL&  3(hLkThe scorpion is almost dead.The foxfire hits the scorpion.3(hR_†.3(hD3(ha3(hP.R.§vv§§@§3(hq5----5033(h7v§§@§3(hL _You kill the scorpion!5(h8I5(h:,5(h;5(h<5(h<5(h=5(hn>,5(hHgJ5(hBm5(hVr5(hrT6==5(hu5(h} _Your foxfire dissipates. x25(hD5(h15(h)5(h(5(hMZ _Your magical contamination has completely faded away.5(h5(he5(hP==5(h5(hT,5(h5(h[5(h5(h 5(h9j7==5(h5(h,5(hH5(h5(hW5(hk5(h5(h5(h5(h5(hm:==5(h5(hg5(h5(hf5(h{5(h5(h5(h5(h&S..R...@.-S   adder (wandering)5(h20185.0)5(hESR.Sally target)5(hE-9.1 (165(h5(h Y _An adder comes into view.6(hD,6(hM.SR.vv6(hN9=20.0)6(hV6(hW/ _You conjure some foxfire!6(h6(hB6(h_6(h6(hJ6(h6(h 6(h6(h6(h6(h|.Svv.§6(h §R§§.§§v§§@§§v6(h[\6--16(h;'§§6(h§.§§§§@§§6(h/ _You conjure some foxfire!7(hA ; §§R§§§@§§ You conjure some foxfire! The foxfire hits the adder.7(h-F  .§§R§.v§.§§§§§@§v§ The adder is moderately wounded.The foxfire hits the adder!7(h  ...§.vS.§§Rv.§§§§§§§§The adder is almost dead.The foxfire hits the adder but does no damage.7(hf o .§§§§§§The adder is almost dead.Pinguelo Triste closely misses the adder.The foxfire hits the adder.7(h*...§..S.§.R..§.§.v§..@v.§5----2§§§ _The adder is almost dead.8(h ,8(h B8(h * Z  You conjure some foxfire! The foxfire hits the adder.8(h0 §†vv§§§.§§§§8(h 8(h 8(hZ 8(h 8(h .v§...§.R.§.8(hE s§v.v8(h p4----238(hE U§§8(h I _You kill the adder!9(h{9(hq9(hؿ9(h9(h`9(h9(h9(h9(h,9(h9(hr,9(h)9(h9(h>9(h9(h'9(h9(h9(h9(h-] _Your foxfire dissipates.9(h<9(h9(hF9(hV9(h9(hu9(h9(hd9(h9(h39(h9(h'] _Your foxfire dissipates.9(hY9(h9(hL9(h"] _Your foxfire dissipates.9(hQ#T5==9(h&9(h:(9(h(9(h)9(h,,9(h09(h#5,9(h79(h ?9(h?:==9(hB9(hI,9(hZX9(h b6==9(hf9(h@g9(hi9(hp,9(hs9(hy,9(h9|9(h:P==9(h9(hb,9(h9(h9(h9(hq9(hj7==9(h<9(h,9(h"9(h,9(h9(h`,9(h9(hP==9(h9(h:9(h9(h 9(h,9(h9(h1c8=9(h;9(h\,9(h9(h,9(hb9(h,9(h9(hO=9(h9(h,9(hi9(h ,9(hY 9(h(d9==9(h)9(hi9(h9(h59(h%,9(h(9(h0,9(h39(h{@f==9(hA,9(hC9(hoI,9(hL9(hQh10/14==9(hW9(ho\,9(h]9(h`,9(hb9(hte,9(hg9(hlP==9(hn9(hr,9(hUt9(hx,9(hIy9(hE},9(h~9(h9(hD1=9(hɆ9(h,9(h9(h,9(h9(h=9(h9(hV9(h9(h9=9(h9(h,9(h9(h,9(h9(hb2==9(hr9(h,9(h9(hr,9(h9(hL,9(hG9(hP==9(h9(hB,9(h9(hI,9(h. 9(h b3==9(h 9(h ,9(h 9(h ,9(h 9(h" ,9(h$ 9(h+ P==9(h. 9(h!5 ,9(h8 9(h@ ,9(hB 9(hI 9(h[J E4==9(h[L 9(hP 4 _Magic restored.9(hW 39(hQY 9(h\ 9(h3` 9(hc ,9(hi 9(hl 9(h~p 9(h~w ,9(hqy 9(hU  # .. . #. .. ....... #.....##. ....... #........###....... #..#............ #<Y.R #............. #.##Y #.....)..?.... # #...†.@†...... #-#....R..####. #..Y#:.........# ......<..# #......# .......#9(hd [.... ##...## #.#.# #.........#.#9(h ... #### .. . ..##. ...###......#<Y.R....##Y..@..?9(h  #...†..†........#....R..####. #..Y#:........<#.# .......#..#..##9(h 094.1 (71.0)9(hҗ TR.9(h b==-5.1 (729(h9 9(hǨ z _You see here a +0 spear of freezing.;(ho3;(ha;(h;(h;(h: _;(hA;(h;(h,;(h;(h;(h>..... ...####..## #..... ##...#..... .. ....;(ho #.....##. #...#........###...#.....#...#<Y.R...#...#.##Y..##.....)R.@....... #.....###...†..†...#.....# ..#.......####.... #..Y... #:.........# ### ...........<..# #.......# .....#........... o   orc (asleep)##...........## ;(h 7.1 (2.0)  An orc comes into view. It is wielding a +0 flail.;(h`;(hM*.oR.olly target)==8.1 (3 _The orc shouts! _You see here a scroll of fog.>(hH>(hJ>(hTo.R..vv>(hkUa3---9.1 (1>(h8a>(hce/ _You conjure some foxfire!>(h  You miscast Foxfire.  You are very lightly contaminated with residual magic.>(h >(hV vv§§§§§§§ Nothing appears to happen. The foxfire hits the orc.>(hbb ,>(hd >(h{m .o.RThe orc is moderately wounded.The foxfire hits the orc.>(hO >(h .o..R.§§§§§§§>(h& 2------700Contam Breath+ >(h§§§§§§>(h,[ _The orc is heavily wounded.?(h?(h?(hWRo........v.v..?(h@B1----?(h&=1?(h1?(h!/ _You conjure some foxfire!@(h,@(h,@(hڡX  You conjure some foxfire! The foxfire hits the orc.@(hn)vv.§§@§§@(hX)B@(h*@(h-@(h8W.vR§.v§.§§@§§.v@(h<_0---2@(hEe§§§§@(hHG _You kill the orc!A(h 3A(hgA(h,A(h,A(hiA(hA(h6A(hA(h8A(hA(hA(hQA(hA(hI#,A(h;$A(h',A(h.s _Your foxfire dissipates.A(h1A(h3A(h6A(h19A(h;A(h>A(h@A(hPA(hRA(hU3A(hXA(ht^ _Your foxfire dissipates. x21=A(h_A(he?A(hiA(hspw _Your magical contamination has completely faded away.A(hsA(h;{,A(h}A(hO=A(hA(hٍ,A(h%A(h,A(h%A(h1b2==A(hcA(hT,A(hjA(h,A(hWA(hּ,A(hA(hP==A(hA(h,A(hA(h,A(hA(hb3==A(hA(hk,A(h A(h,A(hA(h8,A(hA(h P==A(hA(h,A(h!A(h&,A(h, A(h,A(hA(hvb4==A(h#A(hk&,A(h(A(h.n _g - 2 scrolls of fog (gained 1)A(h1A(h;IA(hA,A(hG,A(hGA(hKA(hROA(hW:==A(hYXA(h [A(h6_A(hh0.. .. ........... # ...##. #.......... #A(hi  ......###.....).... # ..#.... #<Y #...... #.## #.....).......... # #...†..†......... # D..#....R..####.... #..YA(hj #:....@....# ### ....- .........<..# #... .....# .... ...#...........  +##...........## #.........#.# A(hj #.........#.#D   steam dragon (asleep).. .#........# . ... .........? .A(hm031.1 (29.0)A(hxqA(h|oR., ally target)o   orc wizardA(h|E-2.1 (30A(hA(hS_ _A steam dragon comes into view.C(hYC(h R.vv(ally target)You conjure some foxfire!C(h8*C(h   The orc wizard casts a spell.The orc wizard flickers and vanishes!C(h {DDDeactivating autopickup; reactivate with Ctrl-A.C(h g3--=3.1 (1.0)C(h( C(hf, H _You hear a shout! The steam dragon hisses angrily.D(ht'BD(h;)XD(h*,D(h+D(h-D(hS.D(h.D(hq9Y.vv§§§§§†§.D.#.R§§§vvD(h\:`2----4D(hG§§§§†§§§D(hJ/ _You conjure some foxfire!G(h* .. .. . #....##. #. #.......###.....).... #...#. #<Y.R#v. #.##Y#v§§§.).... #.#.§§†§.†......... #..D.#.R§§§..####.... #..Y.#:.....@...# ### ..vv<..# #..# ....#.. + #.#.# #.#.# .. .G(hC, ^#.# . G(h4 b§§§§G(hG ,G(h, ,G(h G(h v§§§§§§†§v§§v§§G(hxG ,G(h_H ,G(h I G(hI G(h7J G(hK G(hM G(hT ..v§§R§†§..#.§§§§G(hU ;Dv§§§G(h G(h §§§§§The foxfire hits something. x3G(hc G(hh ..§...R.†...#.....G(hAi .§§.§§§§G(hi --5G(hr }§§§§§§G(hv K _The foxfire hits the steam dragon but does no damage.J(hW...##. # #.......###.....).... #.#............... #<Y.RJ(hX#....... #.##Y.#§....).......... #.....#.R.†..†......... #....#.......####.... #..Y#D.§§.§....# ### ...........§§§@..# #......# .....#.. J(hY+##..## #.#.##.#.# ..# .  J(hRY9.? J(h\,J(h_J(hpl.R.:D.......J(h9m?-6J(h@vJ(hxa _There is a stone staircase leading up here.L(h L(h L(h)L(h+L(h+,L(ht-L(h}8o.R.Do   orc priestL(h9,7 _L(hBL(hY ############# 4 ##...@.#.....##  ##.(....## #### ....# ...## #.....# ....## #.......# .....#### #.......#....##.##.......#....##.##......##....#.R#...............## --You climb upwards.L(h[3==8.6 (2.5L(hļL(h _Reactivating autopickup. _There is a stone staircase leading down here.M(hD IM(hو M(h $ _M(h BM(h M(hϐ ,M(h M(h͓ M(hC :==M(h( M(h ,M(h% M(hܚ ,M(h M(hC M(h˞ L4==M(h M(h j 45.6 (7.0 _Magic restored.M(h M(h E _Done exploring.P(h P(h :Inventory: 19/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath Magical Staves (go to first with |)  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible Scrolls (go to first with ?) P(h 1 g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U(hg  o - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.X(h:  To do this, you must remove one of the following items: Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)](h.](h](hPTamburutacaXP the MagicianWhite Draconian of Hepliaklqana **....Health: 45/45 ========================](h*mMagic: 14/14 ========================](h eAC: 10Str: 12EV: 11Int: 16SH: 5Dex: 11#############XL:  7 Next: 52% Place: Dungeon:4##...@.#.....##Noise: ---------  Time: 4745.6 (0.0)##........(....##s) staff of death ](h#####...............#Cast: Foxfire ...## #...............#Breath+ ....## #...............# .....#### #...............# .....##.###...............# .....##.##...............## .....#.R#...............##You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _Magic restored. _Done exploring.  You remove your ring of willpower.](hz6.6 (1 _Reactivating autopickup.There is a stone staircase leading down here. _Magic restored. _Done exploring  You remove your ring of willpower. _o - a ring of see invisible (worn)d(h3d(hd(hQ7e(hnl...##. #.......... #...........###.....).... #.......#............... #<Y.R.#..o............. #.##Y.#.....).......... #.....#R..†..†......... #........#.......####.... #..Y..#:.D.......# ### ......5.........@..# #.....e(ho.....# ...... ...  +##.##  #.#.# #.#.# e(hdoR   Pinguelo Triste the ancestor .# . D   steam dragon (ally target) ? . e(hoo   orc wizarde(hpe(hre(h-te(h4+ .e(hmR.DYou climb downwards.e(h ****The orc wizard points at you and mumbles some strange words.e(hW[o....o   orc priesto   orc wizarde(hd1---=9.1 (2.5e(he(hJ _The magic dart hits you. _There is a stone staircase leading up here.k(hLM vvcatching breath, ally t…)(ally target)You conjure some foxfire!k(hZ ******The steam dragon breathes steam at you.The ball of steam hits you! The ball of steam hits your foxfire.k(h k(hp .o#§§§@v§  k(h= UYour foxfire resists.  Pinguelo Triste hits the steam dragon but does no damage.k(h :*k(h  The orc priest calls upon Beogh to heal the orc wizard.k(hh  k(hi k(hi 6#...ok(hKj #..k(hj &.#R§§§k(htk +..D.k(hl t.....§§@v§#k(hrl §.k(hl §§§..k(hm ..##k(hZm .#k(hm .#k(hm D   steam dragon (catching breath, ally t…)k(hx(hf@x(h@K4=x(hAx(hC,x(h}Dx(hxF,x(hGx(hI,x(hJx(hLx(hoMU5=x(h Ox(hP,x(hRx(hT,x(h%Ux(hVx(hXWK6=x(hbXx(h'Z,x(hw[x(hW],x(h^x(h_x(hS`x(h`x(hbx(h=cU7=x(hdx(he,x(hfx(hh,x(h3jx(hkx(hlx(hmx(hnx(hjoD8=x(hFpx(h r,x(hsx(ht,x(h4wx(hxx(hryN9=x(hzx(h]|,x(h}x(h|,x(hـx(h,x(h$x(h<x(hL40=x(hx(h,x(hx(hx(hgx(hx(hx(h,x(hx(h'x(hU1=x(hx(hFx(h֖x(hx(h,x(hx(h_,x(hmx(h.x(hw52=x(hx(hx(hjx(hx(hx(hUx(hx(hx(h̨k3=x(hMx(hD,x(hUx(hخx(hDx(hx(hԱ,x(hx(hx(hK4=x(hx(h,x(h׸x(h,x(hĻx(hT,x(hx(hx(h5h5==x(h-x(hXv --839.6 (87.0) _HP restored.x(hKx(hqx(hE _Done exploring.~(hr _ _~(hx {=~(hz ~(hc| ~(h| ~(h ,~(h> ~(h ~(h ~(hg ~(hܔ ~(ht ~(h] ~(h ,~(hC ~(h6 ~(h ~(h? ~(h ~(h ~(h& ~(h ~(h ~(h6 ~(he ~(h? ~(h ~(hͱ ~(hc B~(h ~(h% ~(h B~(h ~(hO ,~(h ~(h` ##########...>.#.##........#########.........~(h ###......## #.........##........## #.........#..........#### #.........#..........##.###......... ##.....#.##..........53.6 (14 ##..........#..#........... # #.....#.......##..# #### ##..#..#.......##..## ###)>)#.......#...# .^.# ##..÷.)##.....##.#.# ###......###...[.#..#.# ..#............##.# ~(h |....##........##.# ~(h1 ~(h2 (h)q(hr(ht(hX(h(h,(h&,(h,(h(hA(h),(hҜ(h(hƢ(h2(hդ(h~  Things that are here:  a +0 dagger; an orc skeleton(hQ(hЭ _(h(h##......## #...##........## #.. ######..........#### # #...## #..........##.### .....## #..........##.## (h......# #..........#..# ......# #............# ......#### ##........#..# ..>......# ###)@)........#9.6 (6.0) .......^.# ##..÷.)........## #........###.......###...[. .............#...................(h ...............##...... .............#.....##................##..........##.............##........###.#.. #######...####.#(h(h(hc _There is a stone staircase leading down here.(h3(h(h(h#260.6 (1 _(h(h... ...  ... ... +## .... ..## # ..... #..# .....##.. ..  ........###....  ............... 5 ......$@# .......## ....... ##.....(h #..... #..... #..... #..... (h(h(hR,2.1 (2.5(h (h} _You climb downwards. _There is a stone staircase leading up here.(h3(ho(hef _(h ,(hk (h L _You now have 82 gold pieces (gained 5).(h_ (h (hk (hG (h (h (h (hN (h! ,(hm" (h$ (h!) ,(h* (hQ, (h1 (h:  ##. #.# ...##.###.. ...#:...... .. c ....... .. .. .............. .#.. ...#... ...# +##...##...# (h; #.#..... #.@..$.# ##.#.....##..##.#....##........###......#................#.......<######.##.......##c   centaur (wandering)#........###......##.....##(h[E W8.1 (6.09.1 (7(h>M (h;W Z _A centaur comes into view.(h#.#. #.# ..#... ...#.#.###.. ..... # #:.............. c' ......... ... ..# ..... ..#.. ...#.... ...# +##..##...# #.#..... #..@.$.# # #.#.....##..##.#...#.#.#........###.......#................ #.<######.#.#.## ##........###......# (h0.(h+70.1 (1(h(hp(hi #.#. #.###..#...# ...#.R#.###..........#. #:..§.............c.'. ................# .....§.............#.. ...#.....#...# +##..##...# #.#..... #...@$.# # #.#.....##..##.#...# .#.#........###.......#.......... .#.......<######.#.#.......## .# #c   centaur (wandering)#........ .###......# . cc[0;10;1(h mlauncher) ((((The centaur wields a +0 shortbow. The centaur shoots an arrow.(hs :....(h a37-----==1(h (h? ) _The arrow hits you!(h(h1Inventory: 19/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath Magical Staves (go to first with |)  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  o - a ring of see invisible (worn)f - a ring of protection from cold  p - a ring of willpower Scrolls (go to first with ?)  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise (h: n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic  b - an emerald potiond - a potion of berserk rage [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](hV Magical Staves|  s - a staff of death (weapon) Jewellery "=)c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)(h9o - a ring of see invisible  f - a ring of protection from cold  p - a ring of willpower Scrolls (go to first with ?)  g - 2 scrolls of fog  h - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noisen - a labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !)  a - a potion of magic  b - an emerald potion  d - a potion of berserk rage  e - 3 potions of heal wounds  m - 2 dark potionsbot(h,  i - a scroll of fear  n - a scroll labelled GAEPNY FODGHIS(h <  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE(h (hzG (hN (hfU #... TamburutacaXP the Magician#. #.###..#...# ...#.R White Draconian of Hepliaklqana **....(hXV #.###..........#. #:..§ Health: 37/45 ===================-----.............c.'. ...... Magic: 14/14 ========================...............# .....§ AC: 10Str: 12.............#.....#.. EV: 11Int: 16..........#...#+##... SH: 5Dex: 11.........##...##... XL:  7 Next: 52% Place: Dungeon:5#..... #...@$.# #(hW #... Noise: ==-------  Time: 4871.1 (0.0)#.....##..##.#...#.#.. s) staff of death#........###.......... Cast: Foxfire#................ .Breath+ #.......<######.#..#.......## .# #c   centaur (launcher)#.........###......#.#.....## _You climb downwards. _There is a stone staircase leading up here. _You now have 82 gold pieces (gained 5). _A centaur comes into view.(h6X nThe centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you!(h] (hz^ (hd (hf (h6(hA,(hK.cR'vvR   Pinguelo Triste the ancestorc   centaur (launcher, ally target)(hL8=3---2.1 (1(h\S(hlV: _There is a stone staircase leading up here. _You now have 82 gold pieces (gained 5). _A centaur comes into view.  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you! _You conjure some foxfire!(h(hf(h v§v§You conjure some foxfire! The foxfire hits the centaur.(hI,(hzQ § The centaur is lightly wounded.  The foxfire hits the centaur.(h(h .v§§§vThe centaur is moderately wounded.(hb((§(hm .§ The centaur shoots an arrow. The arrow hits you!  Pinguelo Triste hits the centaur.  Something barely misses Pinguelo Triste.(h)o31----2----=3(h"vA§§(hx? _Something closely misses Pinguelo Triste.(hz vv§§§§§§You conjure some foxfire!  The foxfire hits the centaur but does no damage.(h" .c The centaur is severely wounded.The foxfire hits the centaur.(h(h j  The centaur is almost dead.(h(h\s  Something closely misses Pinguelo Triste.  The foxfire hits the centaur.(hh§v§§(h-,(h0(h= Rl§.§).v@$§§l   iguana (ally target)You kill the centaur!(hC ----1----68-4 _An iguana comes into view.(h_Lf§§§§(h@Om _Your Spellcasting skill increases to level 5!(h .vv.. You conjure some foxfire!  Pinguelo Triste barely misses the iguana.(h{g0----5(h(h$7 _The iguana bites Pinguelo Triste!(h^,(h_,(hV`(h`,(hHa(hgc>  You conjure some foxfire!(hc(hQp§vS§vv§§§S   adder (ally target) _The iguana bites Pinguelo Triste!  You conjure some foxfire!  An adder comes into view.Pinguelo Triste hits the iguana but does no damage.  (hqDarely misses Pinguelo Triste.  The adder bites Pinguelo Triste.(h(h|(h§.Sv§v§§§@vv32=9/14 ---6(hN§§(hqD _The foxfire hits the adder but does no damage.(h)(h)  You conjure some foxfire!  The adder closely misses Pinguelo Triste.  Pinguelo Triste hits the adder. The iguana bites Pinguelo Triste!(hm*B(h1.v.vvv.@§§§l   iguana (ally target)S   adder(hb2b8----7(hr88§(h;S _Pinguelo Triste is destroyed!(hl (hs z v§ (ally target)  (ht 5You conjure some foxfire! The foxfire hits the adder.(hp ,(h1 B(h (h W  The adder is severely wounded.(h ,(h B(h a §#vv§§v(hJ §§ Your foxfire dissipates.The foxfire hits the adder.(h (h B(h ,(h  The adder is almost dead.The foxfire hits the adder!(h2 Mvv#§§§(hǖ R§§(hD (h (h (h ` .§#l.v(hn {§You kill the adder!The foxfire hits the iguana.(h (h ;.§#l.v.§§.v.v(hΪ I--708(h| :§(hF 4 _The iguana is lightly wounded.(h ,(h ,(h  vv§§§§v(h h§ You conjure some foxfire! The foxfire hits the iguana.(hy ,(hc ,(h §The iguana is moderately wounded.The foxfire hits the iguana but does no damage.(h_ ,(h (hX (hΝ v§l§The iguana is moderately wounded.The foxfire hits the iguana.(h (h& .#...v§v@§§§(h' =7-(h' 9(h^. C§§(h&1 ^ _The iguana is heavily wounded.(hh _ § (hki LYou conjure some foxfire! The foxfire hits the iguana.(h> (h v).v..(h 3=6---80(hy (hJ _ _The iguana is severely wounded.(hDa B(hf vv)v§@§ You conjure some foxfire! The foxfire hits the iguana.(h (hC .The iguana is almost dead.The foxfire hits the iguana but does no damage.(hm ,(hGu §The iguana is almost dead.The foxfire hits the iguana but does no damage.(h (h ,(h  almost dead.  The foxfire hits the iguana but does no damage.!(h  D.v(h (hV ..§).§@§v(hN i 5----(h 51++ _You kill the iguana!(h k§§@§(h o _You feel power welling in your lungs.(h(3(h*(h+(h,(hh-(h@1(h3(h7: _(h8(h;(h=(h?(h(h,(h(h (he(hD4=(h(hK] _Your foxfire dissipates.(hT6==(hO(hH!,(h"(h(((h(U5=(h)(h.,(h/(h3(hF4:==(h5(h:,(h1<(h@(hAK6=(hB(hF(hGGT7==(hH(hM,(hO(hS,(hT(hX(hnYU7=(hZ(h_(h`:==(ha(hg,(hl(hq98(h r(=(hs(hw(hx(hx(h|(h9}M8=(h~(hA(h(hu(h(h7U9=(hg(hnj(hI(hx(h(h2=(hޓ(hS,(hs(hD:40(hƞ(=(h۟(h(hxN9==(h(hƬ(hL(h((h(h?1=(h^(h(hź(h,(h(h/(h(h<:==(h(h,(h[(hd@o.(hd.@$-911.1 (30.0).o   orc (missile, wandering)(hme7-(hl(hn[ _An orc is nearby!(h>  You conjure some foxfire!(h.ovvoally target)(h]8--==2.1 (1(h .0)(h<(h% _The orc shouts!(hO7B(h8n(h:(hA .ovv§§§§§You conjure some foxfire! The foxfire hits the orc. The orc resists.(h(h| . The orc is lightly wounded.  The foxfire hits the orc. The orc resists.(hOJ(h (h (hM (h §v.#§.v§.(h f.@v§§(h p5----66(h [§§§(h G _You kill the orc!(hK (hL (hxU (hW X(h X (hX (hY (hyc B(hg (hm H 'D(h#n }3=§§§§v.§§§v§#vS§§§§§§§§(hwn o§D   steam dragon (unaware, ally target)S   water moccasin (distracted)Your foxfire dissipates.(h"v ' (hv /§§§v.§§§v§§§§§§0§S(hv ally target)A water moccasin comes into view.The foxfire hits the water moccasin.(h (h =§§§§v..§#)S§§§§)§§..(h g-7.1 (1(he §§v..§§v§(h §§§§)§§(h < _The water moccasin is lightly wounded.(h >  You conjure some foxfire!(h E  The steam dragon hisses angrily.(h (h (h (h (h% (hA (h (h Jo§......§..§.#S.....v.vS   water moccasin (o   orc priest (unaware)(hT J4----(h &=8(h 8§(h Q _Your foxfire dissipates. x2(h' >  You conjure some foxfire!(h( ,(h/ §vv§§§ o(h50 uThe orc priest shouts!  The foxfire hits the water moccasin.(hG ,(h\ §The water moccasin is moderately wounded.The foxfire hits the water moccasin.(hk7 (h[8 ,(h? (hH .D...#)§S§§v@§vD   steam dragonS   water moccasin (ally target)3---=9(h[M g§§§§(hM f _The water moccasin is heavily wounded.(h H,(hN §§v§§§You conjure some foxfire! The foxfire hits the water moccasin.(h$(h",(h §vS§§ The water moccasin is heavily wounded.The foxfire hits the water moccasin.(hRS(hT(h?U(hU_.o.D..vS.$§§o   orc priest(h`f2----20(hgU§§(hjb _The water moccasin is almost dead.(h)4 §You conjure some foxfire! The foxfire hits the water moccasin.(h$,(h.  The water moccasin is almost dead.The foxfire hits the water moccasin.(hv)§@$§o   orc priest(hrB(hC(hD(h7N&...o.D.§@v.v(ally target)(hS 4=--97-1 _You kill the water moccasin!(hy[(hl^m _Your Conjurations skill increases to level 4!(heC ' # #. #.###..#...# ...#. #.###..........#. #:.. ...............'.  ...........o.D.# .....(h$ .............#). ...# ....#...# ' +## .##.).# # #..... #..@.v.# # # #.....##..##v#...# .# #........###.......  #.......... .(h} #.......<######.#.. #.......## .# # #........ . ###......#(hr .  #.....##(h(h(h(h(h(h(hT5 v(hkv§§§§ The foxfire hits the orc priest.(h^,(ho v§§§§§(catching breath)The orc priest is moderately wounded.(hqj ******.§§o   orc priest (ally target)  The steam dragon breathes steam at you.(hK,(hc vo§§(h<l The ball of steam hits you! The foxfire hits the orc priest.(hz(h1)#.'(h%..D.#o#§.§§§§§@.§§(hu28---------=====2(h"§(hP§§§(h[^ _The orc priest is almost dead.(hY#. #.###..#...# ...# #.###..........#. #: ...............'. .. .............D.# ............o#§. ...# ..........#.§§# ' +#(h% .........##§§.# # #..... #.§§.§§# # # #.....##.@##§#...# .# #........###.......  #................ .  #<######.#.. #.## .# # #.. . ###......# . #.....## #.....(h|R)$.(hE-----3(h(h(h~ g #.###..........#. #: ...............'. .. .............D.# ............o#§.  ..........#.§§# ' +#(h < .........##§).# # #..... #.§§.$.# # # #.....##..##§#...#  #.......@###.......  #......... .  #<######.#.. #.## .# # #.. . ###......# . #.....## #.....  #.....#(h (h' DD   steam dragon(h֎ (h #.###..........#. #: TamburutacaXP the Magician...............'. ... White Draconian of Hepliaklqana **.................D.# ... Health: 29/45 ===============---------............o#§.(h r... Magic: 2/15===---------------------..........#.§D# ' +## AC: 10Str: 12.........##§).## EV: 11Int: 16#..... #.§§.$.# #(h- # SH: 5Dex: 11#.....##..##§#...#. XL:  7 Next: 102% Place: Dungeon:5#.......@###.......Noise: ---------  Time: 4924.1 (1.0)#................ .s) staff of death#.......<######.#..Cast: Foxfire#.......## .# #Breath++ #........(hy 7.###......#.D   steam dragon#.....###.....##.....# (h _Your Conjurations skill increases to level 4!The foxfire hits the orc priest.  The orc priest is moderately wounded.The steam dragon breathes steam at you.(h The ball of steam hits you! The foxfire hits the orc priest. _The orc priest is almost dead.(h[  (h _You feel a bit more experienced.  You have reached level 8!(h5 /  --more--(h32/51=678 1% (h(hP _You feel clever.(hv  .....'. .............D.# ............o#§. .........#.§D# ' +##........##§).# #..... #.§§.$.# #..##..##§#...#....###....... (hux ........ <######.#.## .# #. . ### .#.....#.....#(h7 F§.§(hr H35 _(h (h (hu D.# ............o#§. ..#.§D# ' +##......##§).# #..... #..§.$.# #.##.§##§#...#....###....... ........ ######.#.## .# #. . ### .#.....(h.RR   Pinguelo Triste the ancestor6(h _Pinguelo Triste emerges from the mists of memory! _There is a stone staircase leading up here.(hU/ (h/ (hJ6 (h#@ (hC ,7 _(hH (hn- ] #### # ##........## # ##### #..........#### #... #...## #..........##.###... .....## #..........##.##.... ......# #..........#..#.... ......# #......#...... ......#### ###..#......(h . M4 ..>......# ###R@)........#...... .......^.# ##..÷.)........##..... #........###.............###...[. .............#................... .........................##...... .............#...........##...... (h8. 6.............##..........##...... ..............##........###.#...# ##.............#####...####.###.#(h=/ (h 8 (h9 4=3=8.6 (2.5(h| (h] } _You climb upwards. _There is a stone staircase leading down here.(h-2 (hi2 (hQ4 (hi8 (h8 $ _(h>< (h> ,(h?@ (hC a5=(hE (hH O=(hJ (hgM ,(hO (hAR J4==(hpR (h)T (hV 96(hV (hX (h[ ,(h] (hja ,(hc (hf (hKf :==(hXh (hk (hk N37=(hwn (hq (hr (hs (hw (h-x #5(hmx 0=(hz (h6} (h|} %8(h} 2=(h (h҂ (h (h (hF (h (h (h O=(h (h; a9=(h (h# 6==(h (hЙ (h˚ (h (hם @40=(h (h (h ,(h (h (hM 3==(h (h ,(h (h (hʰ K1=(h (h i7=(hд (h ,(hݻ (h (h N2=(hڿ (h (h (h (h (h 2=(h (h ,(h (h (h D3=(h{ (hh (h T8==(h (hg ,(h (h ,(h (hk (h #4(h 2=(h{ (h (h' 3==(h (h ,(h (h (h t5=9=(h (h ,(h (hE (ho (h (hE ,(hd (hj (h g6==(h (h (h (h (h ,(hk (h3 (hk 57=(h K10/16==(h) (h, ,(h (h ,(h (h" ,(hK$ (hw' (h' (h' a8===(h+ (h/ (h>/ (h1 (h4 (h4 (hs6 (h9 K9=(h9 F1=(h: (h< ,(h= (hs? ,(hb@ (hB (h*B (h C (h E :50(hEE D==(h)F (h.H ,(hI (h?K (hdK N2==(hL (hN ,(hQ (hDT (hhT #1(hT (=(huU (hW 1 _HP restored.(h[X (h4Y (h[ (h5[ :==(h\ (h^ (h3^ (hc_ (h` (h a 9=(hb (hJe (he K3=(h?g (hZj ,(hk (hpn ,(ho (h/q ,(hr (hs O=(ht (hv ,(hw (hy ,(hz (h| (h| L4==(h} (h ,(hǀ (h (h΂ (h (h ,(h (hۈ P==(hɉ (h ,(h (h: (h` K5=(h؏ (hR ,(h2 (h ,(h (h ,(h{ (hX (h 2=(hY (hT ,(h (h ,(h (h (hG L6==(hz (h Q 5014.6 (86.0) _Magic restored.(h (h (h E _Done exploring.(hI(hM5.6 (1.0) _(h"(h.......D.# ............o#§.  ..........#.§D# ' +## .........##§).# # #..... #..§.$.# # # #.....##..##§#...# (hk #........###.  #........R....... . 5 #.......@######.#..  (h*#.......## .# #  #........ .  (hͳ###......# .  #.....## (h#.....# #.....# #.....(h"4# (h:==(h(h,7.1 (2.5(h0$(h'} _You climb downwards. _There is a stone staircase leading up here.(h.!(h!(h#(h*(hp0,(hM7(h#85 _You swap places.(h>(h@(h*A(hB(hF(hNM(hO(hO(hR(h (hA k _Your Fire Magic skill increases to level 5!(h\ 3(hO (h 4= _(h (hr O9=--(h% (h ,(h (h$ ,(h& (h+ (h, K5=(h- (h2 (h2 2=(h5 (h9 ,(h; (hV 610/16==(h[ ,(h] (h c (hfc k37===(he (hk ,(hn (hs ,(hu (h{ (h{ M1=(hJ~ (hd (h W8=(h (h4 (hf (hV (h ,(hQ (h (h g9==(hY (h/ ,(h (h (hb (h̰ (hP (h N2==(hO (hҾ l40=(h! (h (h (h (h ,(h (h 91(h E===(h (h ,(h (h a3=(ho (h (h (hw (h 92(h 2=(hM (h ,(h. (hE O=(h (h/ (h K3=(h (h ,(h- (hT b4==(h (h" (h" (hn% (h"+ (hq+ N4=(hp- (h3 ,(h!5 (h ; P==(h= (h]B (hB (hD (h+K a5=(hZM (hS a5=(hCU (h:[ ,(h] (hc k6=(hf (hl ,(hn (ht (hPu 9=(hv (h| ,(h~ (h! 7=6==(h (h 4 _Magic restored.(hݑ (h' (h ,(h (h (h U8=(h (h$ P==(hC (h ,(h (h ,(h (h# K9=(hW (h (hh B(h9 {50=1= _HP restored.(h  _You now have 99 gold pieces (gained 17).(h{ T  Things that are here:  a +0 shortbow; a water moccasin corpse; a centaur skeleton= _(h(h(h(h(h&  (h- DYou now have 108 gold pieces (gained 9).  Things that are here:(h~ (h"(h{+_ _a +0 rapier; an orc corpse(h5r##.. ... #o...(h[6` # #... #... #...o. #. #...##'.. #...†.#. #.###..#...# ## ...#.R§#.###...#..[ #:..§D(h7 ...............'.. .......§ ...............# .....§.§...)#=..# ...#..........#.R@# ' +#----95.1 (68.0).........##.).# .. #. #......###..# ###..##.#...#.# .#.......###......... ......................<######.#...........##.####........ .. (h4B(hBH----6.1 (69(hJ(hUMF _Found a +0 robe.(h` 3(hu (h (h (h B(h   ..#. ##.. ... #o....# #... #.#...o.) #. #...##'.. #...†..#. #.###..#...# ###...#.R§§.#.###(h% 9...#..[# #:..§D§....'.. .......§ ....# .....§.§§..)#@..# ....#..R##'.....+##.(hf ,.........##.).# ...#. #.#..... #......###..#.. #..#.....##..##.#...#.# # .#(h #.###......... ......#.........(h ....#.<######.#....#.(h c## .#.###t - a ring of fire  (h# Things that are here:(h6 [7.1 (1.0)8.1 (2(h (h - _2 boomerangs; a +0 club(hoL (hvO [Inventory: 20/52 slots (hO +Hand Weapons (go to first with ))  q - a +1 flail of holy wrath Magical Staves (go to first with |)  s - a staff of death (weapon) (hO Jewellery (go to first with "=)  c - an amulet of reflection (worn) (h P R k - a +4 ring of protection (worn)  o - a ring of see invisible (worn)(h3P uf - a ring of protection from cold  p - a ring of willpower  t - a ring of fire (hRP Scrolls (go to first with ?)  g - 2 scrolls of fog(huP fh - a scroll of butterflies  i - a scroll of fear (hP  j - 2 scrolls labelled RAOCZI KOTO  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS (hP r - a scroll labelled APEJILUXAE Potions (go to first with !) (hP V a - a potion of magic  b - an emerald potion (h1Q [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](hU p - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. (hV 3Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.” (hBV -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (hV i(p)ut on, (d)rop, (=)adjust, or (i)nscribe.(h y To do this, you must remove one of the following items: (hH  Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  o - a ring of see invisible (worn)(h'(h1(h<..#..... TamburutacaXP the Magician##.. ... #o..... White Draconian of Hepliaklqana **....# #... #... #...o.) Health: 51/51 ========================#. #...##'.. #...†.. Magic: 16/16 ========================#. #.###..#...# ###...#.R§§. AC: 10Str: 12(hi=#.###..........#..[# #:..§D§§ EV: 11Int: 17...............'.. .......§§ SH: 5Dex: 11...............# .....§.§§ XL:  8 Next: 14% Place: Dungeon:5............)#@..# ...#..... Noise: ---------  Time: 5098.1 (0.0)..........#..R##'.....+##...... s) staff of death.........##.).# ...#. #...... Cast: Foxfire(hd>#..... #......###..#.. #...... Breath++ #.....##..##.#...#.# # .#.....#........###......... ...... R   Pinguelo Triste the ancestor#....................#.......<######.#....#.......## .#.### _a +0 rapier; an orc corpse _Found a +0 robe.  t - a ring of fire  Things that are here: _2 boomerangs; a +0 club  You remove your ring of see invisible.(hK(hL*9.1 (1(hV(hX _Found a +0 robe.  t - a ring of fire  Things that are here: _2 boomerangs; a +0 club (hYV You remove your ring of see invisible. _p - a ring of willpower (worn)(h_(h(h(h (hG(h(h(h(hC(hV..#..##.. # ... #o..# #... $#... #...o.)..#. #...##'.. #...†..†(h#. #.###..#...#####...#.R§§..#.###..#..[# #:..§D§§§...'.. .......§§..# .....§.§§. ..)#R.@# ...#......§100 ..(h #...##'.....'##.. ..##.).#)#...#.#$#.. #..... #......###..#..# #.. #.....##..##.#...#.# #...#.. #..###......... . .. #.............. #.......<######.#....# (h(h M(R(h *1.1 (2(h](h9) _Found a long sword.(hI\ (h\ (h"_ (hd (h/j (hj (hn (hqr (hZy (h"} ,(h (h (h8 (h (hm (h (h5 (hЛ (h ,(hk (hS (hh (he ,(h (h @  There is an open door here.(hV (h (h5  _(hw (hR ,(h: (h N _You now have 125 gold pieces (gained 17).(h. 3(h$ (h X _You swap places.  There is an open door here.(he (h$ (h  _(h (h/ (h- (h ,(h (hA (h (h (hK (h (h @  There is an open door here.(h2 (h- (hz  _(h (h (h# (hU" ,(h' (h+ (h0 (h~3 (h3 (hR6 (hwC .......##. # ..........###.....) #. #...#...#.........#..###.....# #o.......... #...#.#...#.#$#...o.)... #...##'.....'##...†..†....#.###..#...#####...#.R§§...#### ###(h!D .#..[# #:..§D§§§..# ....'.R@#.......§§§§§# ....#..!#.....§.§§.§.# )#(..#####...#......§§§ ......#...##'.....'##....# .....##.).#)#...#.#$#.........#.# .. #......###..#..# #.........#.# ..##..##.#...#.# #...#........# . .....###......... . .........? (hbD 9..........(hO [15.1 (14.0)6.1 (15(hT (h'V X _u - 2 fizzy blue potions(h6 3(h8 (h< (h@ ,(h'E (h?N #...##)#. #...#...#...........##..###.....# #o# #...#.#...#.#$#...o.)(hN . #...##'.....'##...†..†###..#...#####...#.R§§...#### ###..........#..[# #:..§D§§§..# ....'.R.#.......§§§§§....#..§.§§.§.(hN )#(..#####...#......§§§..#...##'.....'##.....###.).#)#...#.#$#(hO  #......###..#..# ##..##.#...#.# #...# ....###......... . .(hHO ?...<######.#....#(hT] 17.0)(h] *8.1 (2(hsf (h i Y _v - a viscous ruby potion(h 3(h5 (he (hV ,(h (h 5 _You swap places.(h (h 3(hc (hD (h7 (h ,(h (hi @  There is an open door here.(hf (h (h2  _(h (h (h9 (h ,(h3 (h# (h#- (h0 ,(h3 (hr7 (hD ##..###.....# #o.........# #...#.#...#.#$#...o.)#. #...##'.....'##...†..† #. #.###..#...#####...#.R§§...## #.###..........#..[# #:..§D§§§..# ...............'...#.......§§§§§ ...(h E =..#...#.....§.§§.§.#.)#(.R#####...#......§§§#...##'.@...'##..........24.1 (6##.).#)#...#.#$#.........# #......###..#..# #(h@E ##..##.#...#.#.#...#......###.......... ...(hdE ..?..................[ .. (hE N.<######.#....### ### #.#.####(hE P... .. (hH (hn {.R5.1 (7(h ^ _Found a ring mail.)hy,3)h0)h5)h8)h<,)h=B)hfE)h J)hL)h(M)hiO)hR)hV)h'Y)hYY)h[)h^)hc)hf,)hh)hl@  There is an open door here.)h )h$Kk.ovv )hL]5--=40 )h{V )h'YT _You conjure some foxfire! Pinguelo Triste hits the orc priest. )h/, )h/, )h/ )h2 )hx?.ovvv§§o  distracted, ally target) )h@_4---1 )hJ )hLT _You conjure some foxfire! Pinguelo Triste hits the orc priest. )h. §§o  You conjure some foxfire! The foxfire hits the orc priest. )h# )he )h )hF )h )hX vv§#@§v§§ )hźsThe orc priest is heavily wounded.The foxfire hits the orc priest. )h;, )h%<, )h=, )h/F vvo§§§§ The orc priest is heavily wounded.The foxfire hits the orc priest. )hZ )hJ )h  The orc priest is heavily wounded.  The orc priest is severely wounded.! )hM.R)§ )h%! )hY )h e.R.)§.§vv )hmi#3 )hiD---72 )hr;§ )h_vN _You kill the orc priest!)h\G3)hJ)hK)hGL)hIM)hM)hN)h'O)hzQ)hQ)hR)h#U)hlU)hX)hZ)h])hb_)ha)hHd)hf)hyj)hm)ho)hp)hEr)hu)hx)h)ho)h)h2)h)hK)h)hd` _Your foxfire dissipates. x2)h()h7 o.-5.1 (3...§§§o   orc wizard (ally target))h77-)h5AT§§)hCb _An orc wizard is nearby!)h0,)h2E...'R)h3Tvv...)h3M--=6.1 (1)h>)h@/ _You conjure some foxfire!)hIovR##...§)v#.§§§§.v§§§vo   orc wizard (ally target)2-7)h §)h>  §)h  §§)h §)hR§§ )hh)h!_You conjure some foxfire!)h 4)h )h( .ov§§§§§.§)h( §§§#§§..§v..v§.v§§..§§§§You conjure some foxfire! The foxfire hits the orc wizard.)h ,)h" .oR§§§§'##...÷.§§§§#§...§vv..v)h .vv§...§..§)h C1---)h> 8)h §§§§§§#§...§)h 8 _The orc wizard is lightly wounded.)h>  You conjure some foxfire!)h )h ,)h& ,)h )h )hM )hp )h v  Your foxfire dissipates. x2)hd \  The orc wizard hits Pinguelo Triste but does no damage.)h ).)....vv#.....§§..§§vv§.)hN ..)h a0---9)ho r§§..§§)h \ _Pinguelo Triste misses the orc wizard.)hPZ)h[)hZ[,)h \)hF\)hA`)h`,)h3mc vvv§§§v.....v.v You conjure some foxfire! The orc wizard misses Pinguelo Triste.)hmf9/16 ---50)h zP§§§)hK}: _Pinguelo Triste hits the orc wizard.)h,)hh)hΟ,)hy)h)h>  You conjure some foxfire!)h)h .vv§§v§ The orc wizard barely misses Pinguelo Triste.)hg8---1)hL§§)h6: _Pinguelo Triste hits the orc wizard.)hn4)hAn)hs" vv§v§§vYou conjure some foxfire!*§§)h3/ §§(confused)The orc wizard hits Pinguelo Triste with a +0 dagger.)h)h R§v.  Pinguelo Triste appears confused.)hmg7---2)hq8§)h8 _Pinguelo Triste hits your foxfire.)h)h>  You conjure some foxfire!)h)h6)hq)h;oRv§vv§vo 2 orc wizards (1 ally target))h@--3)hS§§)h )h?_The orc wizard hits Pinguelo Triste but does no damage.)h §§You conjure some foxfire! The foxfire hits the orc wizard.)h )hՊ)h^)h,)h;)hތ)h()h vvv§vvvv§v§)hbThe orc wizard is almost dead.The foxfire hits the orc wizard but does no damage.)h)h@)h)h )hB)hk)h)h)h7)h. vvvvv§vvv§§The orc wizard is almost dead.)hy6U*§)h<. §§   orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!)h$  Deactivating autopickup; reactivate with Ctrl-A.)h@ v§§)hbv§The orc wizard closely misses Pinguelo Triste.)hI,)h-{§v§§v§6-=4)h8§§§§)h<D _The foxfire hits something but does no damage.)h4 >  You conjure some foxfire!)h )h* )h )h )h )h )hS  Your foxfire dissipates. x2  The foxfire hits something.)h u )v§vv)h .§§§v§§Reactivating autopickup.)ha )h )h )h3 )hg )hB )hz )h )h )h, )hk )h vv§§§ (ally target)  )hM AYou feel a bit more experienced. The foxfire hits the orc wizard.)hc)ht  The orc wizard is moderately wounded.)hJp  The orc wizard hits Pinguelo Triste with a +0 dagger.)h"pvv.§')hg"O.)vvv..)h&p5---20-)h&5)h1)h5c _Pinguelo Triste barely misses the orc wizard.)h##.# #....###.....)#. .#..o#...#...........##..###...vR# #........#.#...#v#$#.....)#'....§'##...÷.. ###..#...#####.)v#.......#### .........#..[#§#.v.# ###'...#.v@......<§§# #...#...§.)#(..#####...#§§..#...##'.....'##.....## .##.).#)#...#.#R#..#.#.....###..#..####.#...#.#.#...#.. . .###.......)h%5[39;49m.......?)h . ....[.)h! §The foxfire hits the orc wizard but does no damage.)h,)h,)h,)h)hF)h%m v§v§v§#§§)h§The orc wizard is moderately wounded.The foxfire hits the orc wizard.)hU.,)h.)hF/)hy/)h0,)h: vo§ The orc wizard is heavily wounded.The foxfire hits the orc wizard.)h|w.ov)hQ§§§.#§§.--)h6)hY§§§§)hc _The orc wizard is severely wounded.)h  ....###.....)#. .#...#...#..........)h #..###...oR# #... #...#.#...#v#$#.....) . #...##'.....§##...÷. .###..#...#####§§§#.......#### ..........#..[#.#§§..# ##)hP .'...#...<§§# .#...#..§.#)hl )#(..#####...#......§§§..)h #...##'.....'##...........##)h #.).#)#...#.#R#.........#. )h m#......###..#..###...#.# )hх v#..##.#...#.#.#...#)h _.# .#..............)h A.? . ....)h r..[....)h F<######.#....#####)hh E  The foxfire hits the orc wizard.)h֛ |)§§§§)h )h~ )h8' l..'.§...)h+ p--2-7)hO9 )h; N _You kill the orc wizard!)hWW#. .#...#...#..........)hQ#..###...).### )h# #...#.#...#.#$#.....) )h~#. #...##'.....'##...÷. )h#.###..#...#####.).#.......#### #..........#..[#.#.)hf..# #.'...#.)h<\<§§# .#...#)hZ..§.#)#(..#####@..#......§§§..)hxU#...##'.....'#.....##)h#.).#)#...#.#.#.#. )hf #......###..#..###.........#.# ##..##.#...#.#.#...#........# . )h...###......................? ....)h;q..[........)hY<######.#....#####.## #.#.)hv$####)h)h-RR   Pinguelo Triste the ancestor (confused))hh)hE%8)h)h)hw#..###...)R### #...#.#...#.#$#.....)  #. #...##'.....'##...÷.  #.###..#...#####.).#.......#### ##..........#..[#.#...# ..'...#.<§§# .#...#..§.#)#(..#####...#......§§§..#...##'....@'##.....###.).#)#...#.#.#.........#. . #......###..#..###.........#.# .##..##.#...#.#.#...#........# . ....###..............? ......[.<######.#....#####[37)h0 m.## #.#.####.. .. .)hݵ6==9")h{ ##..###...)R### # #...#.#...#.#$#.....) #. #...##'.....'##...÷  #.###..#...#####.).#.#####.#..[#.#..#.'...#...<§§#....#...#..§.#.)#(..#####...#......§§§...#...##'...@.'##..##.).#)#...#.#.#.#.# .. #......###..#..###.#.# ..##..##.#...#.#.#...#.# ..###.............?........[.........<######.#....#####.## #.#.#### ..... .. .")hD")h&60")h ")h $)h # #...#.#...#.#$#.....) #. #...##'.....'##...÷. . #.###..#...#####.).#.......### $)h .###..........#..[#.#...# ........'...#.<§§#.....#...#..§.#$)hB )#(..#####...#......§§§.#...##'.....'##...$)hx #.).#)#..@#.#.##.$)h  #......###..#..###.#.$)h .##..##.#...#.#.#...#.# $)h ....###................? $)h ........[....$)h $)h; P<######.#....######.## #.#.##$)h ##.. ......# ... #$)h $)hi %1$)h\ $)h %)h  #. #...##'.....'##...÷. #. #.###..#...#####.).#.......## %)h7 #.###..........#..[#.#... ........'...#.<§§#......#...#..§.#%)h_ .)#(..#####...#......§§§#...##'.....'##...%)h #.).#)#...#.#.##%)h  #......###.@#..###.#%)h˪ .##..##.#...#.#.#...#.#....###.............%)h %.?...%)h ....[........ <######.#....######%)h? .## #.#.####.. ..... %)hn #......# . ... # ## ..%)hn Q2%)h &)h' #. #...##'.....'##...÷  #. #.###..#...#####.).#.  #.###..........#..[#.#..  .......'...#...<§§  .....#...#..§..)#(..#####...#.......#...##'.....'##.##.).#)#...#.#.#.. #......###@.#..###.&)hp.##..##.#...#.#.#...#..###..................[..<######.#....######.## #.#.####. ...&)h.. ##......# ..... #  #.....## ..&)h&)h%?==3&)h#&)h&)h$@ #. #.###..#...#####.).#.. #.###..........#..[#.#.. ...............'...#.&)h@ <§ .....#...#.. .)#(..#####...#......§#...##'.....'#..&)h@ ##.).#)#...#.#.# &)h@ #..... #......###..#..### #.....##..##.#..@#.#.#...# &)h@ N#........###............. #&)hA l..............[. #&)h;A <######.#....###### #&)haA .## #.#.#### #&)hA .. ..... ###......# ......# &)hA  ## ##. ...  #.....#&)hA &)h9N &)hN %4&)hV &)hX ')h] #.###..........#..[#.#. ...............'...#.< .........#...#......)#(..#####...#......  #...##'.....'#.  #.).#)#...#.#.#  #..... #......###..#..###  #.....##..##.#...#.#.#...#  #........###...@.........  #...[  #<######.#....######  #.## #.#.####  #.. .....  ###......# ......# ')h( ## ##..... #.....# ##. ..  #.....#')h')h>RR   Pinguelo Triste the ancestor')h֟%5')h')hu')hy C .....'...#. ...............#...#.......)#(..#####R..# ..#...##'.....'# #.).#)#...#.#.# #..... #......###..#..### #.....##..##.#...#.#.#...# #........###............. #....[ #<######.#....######  #.## #.#.####  #.. .....  ###......# ......# #')h& |# ##..... #.....# ##..... #.....# ...#?  #.....#')h̏ ')h .RR   Pinguelo Triste the ancestor')hJ ;7=')h 6')h ')h 1 _Found a scroll of identify.()h .'...# .........#...# ...)#(..#####...# .#...##'....R'## .##.).#)#...#.#.# #..... #......###..#..### #.....##..##.#...#.#.#...# #.### #.[ #.<######.#....###### #.## #.#.#### #. ..... ###......# ......# #.....## ##..... #.....# ##..... #.....# ...#?  #.....#()h/()hR.R   Pinguelo Triste the ancestor()h%7()h()hk()hZ  .'...# .........#...# ...)#(..#####...# .#...##'...R.'##()h  .##.).#)#...#.#.# #..... #......###..#..### #.....##..##.#...#.#.#...# #.### #()h D.[ #()h4 .<######.#....###### #.......## #.#.####()hX X #. ..... ()h{ _ ###......# ......#()h  #.....## ##.....  #.....# ##..... ()h  #.....# ...#?  #.....#()h ()h .RR   Pinguelo Triste the ancestor()hD %8()h ()hm ))h1 .'...# ........#...# ...)#(..#####...#))h2 .#...##'.....'## .##.).#)#..R#.#.# #..... #......###..#..### #.....##..##.#...#.#.#...# #.### #))hB2.[ #.<######.#....######))h}2X #.......## #.#.#### #........ .....  ###......# ......#))h2 #.....## ##.....  #.....# ##.....  #.....#))h2u ...#?  #.....#))h5))hb>R.R   Pinguelo Triste the ancestor))h'?%9))hF))h K))h .'...# ......#...# .)#(..#####...# .#...##'.....'## .##.).#)#.R.#.#.# #..... #......###..#..### #.....##..##.#...#.#.#...# #.### #.[ #.<######.#....###### #.......## #.#.#### #........ ..... ###......# ......# #.....## ##..... #.....# ##.....  #.....# ...#?  #.....#.RR   Pinguelo Triste the ancestor))hx^=70))h 8 .'...# ........#...# ......)#(..#####...# ...#...##'.....'## .........##.).#)#...#.#.# #..... #......###R.#..### #.....##..##.#...#.#.#...# #.### #.[ #.<######.#.... #.## #.#.#### #........ ..... ###......# ......# #.....## ##..... #.....# ##..... #.....# ...#?  #.....#))h ;))hZD.RR   Pinguelo Triste the ancestor))hTE%1))hBO))hP*)h^ .'...# ...............#...#*)h+_ ............)#(..#####... ..........#...##'.....'## .........##.).#)#...#.#.# #..... #......###..#..###*)h[_ #.....##..##.#..R#.#.#... #.### #*)h_.[ #.<######.#.... #*)h_}.## #.#.#### #*)h_.. ..... ###......# ......#*)h` #.....## ##..... #.....# ##.....*)h` #.....# ...#?  #.....#*)hc*)hlR.R   Pinguelo Triste the ancestor*)h,m%2*)hu*)hv+)hIo .#...#............)#(..##### ..........#...##'.....'# .........##.).#)#...#.#. #..... #......###..#..# #.....##..##.#.R.#.#.#.. #........###......... #...[ #<######.#....### #.## #.#.####  #.. .....  ###......#.# #.....## ##..... #.....# ##..... #.....# ...#? #.....# +)h L+)hQR.R   Pinguelo Triste the ancestor+)hR\8==3+)h V+)hW-)hŠ3-)hX-)h-)hU-)hٜ-)h'-)hp-)hf-)h,-)h-)h-)hP==-)hۮ-)h[-)hٳ,-)hp-)hո-)hfc9=-)hp-)hy,-)h-)h ,-)h-)h,-)h-)hrO=-)h-)h,-)h:-)h,-)hk-)hDh10/16==-)hS-)h,-)h-)h,-)h-)h,-)h7-)hP==-)h\ -)h,-)h,-)h,-)hc-)hc1=-)h-)h!,-)hD"-)h$,-)h%-)hM(,-)hN*-)h.O=-)hZ2====-)h^a3=-)h`-)h;e,-)hDg-)hk,-)hm-)hq,-)hQt-)h?x9=-)hx-)h}-)hZ,-)h-)hc,-)h`-)hx4==-)h,-)h-)h,-)h-)hS,-)h-)hF-)h:==-)hN-)h,-)hί-)h-)hmK5=-)h>-)h,-)h-)h,-)h -)hR,-)h#-)h-)h2=-)h-)h<,-)h-)h-)h5-)h-)hb6==-)h-)h-)h,-)h-)h-)h-)h-)h0-)hM-)h-)h-)h-)hL-)h-)h` -)h -)h -)hE:==-)h-)h,-)h#-)hI,-)h-)h(-)h-)hK!,-)h!-)h$-)h-.........##.).#)#...#.#.#...#..... #......###..#..###...#.....##..##.#...#.#.#...#....#........###.................#.....................[.......#.......R######.#....###### -)h-&#.......#######.#.#### #...........# ###......##R.@.....# 232.1 (59.0)#.....#######.....> #.....# ##..... #.....# ...#? -)h .#.....# $######## # -)h/-)h6Q.R-)h6+3.1 (60-)hf=-)h?; _Found a stone staircase leading down./)h  3/)h /)h> /)h /)h@ /)h /)h3 ,/)hY /)h4= /)h@ /)h[ ,/)h` /)h3a $ /)hba *_You now have 160 gold pieces (gained 16)./)hwe 3/)hEg /)hj /)hm /)hp /)hp /)hr /)hu /)hry /)h~ ,/)h /)h9 - .....###......................? ..................[........ ....R######.#....###### ....#######.#.#### ...............# .....##........#######.# ....#######.....>#..... ....# ##...R...# ....# #...#@..# /)h l....# #...###..$# ##### ##### # ### /)hc ,43.1 (1/)h; +4.1 (11/)h /)hQ . _w - a scroll of identify2)hY2)h']8Read which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls labelled RAOCZI KOTO 2)h] l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAEw - a scroll of identify [!] read|quaff[?] describe selected5)h5)h*5)h=.....###......................?TamburutacaXP the Magician ..................[........White Draconian of Hepliaklqana **.... ....R######.#....######5)h Health: 51/51 ======================== ....#######.#.####Magic: 16/16 ======================== ...............#AC: 10Str: 12 .....##........#######.#EV: 11Int: 17 ....#######.....>#.....SH: 5Dex: 11 ....# ##...R...#XL:  8 Next: 22% Place: Dungeon:5 ....#5)h^#...#@..#Noise: ---------  Time: 5244.1 (0.0) ....##...###..$#s) staff of death #####5)hj##### #....Cast: Foxfire###Breath++ R   Pinguelo Triste the ancestorThe foxfire hits the orc wizard. 5)h_You kill the orc wizard! _Found a scroll of identify. _Found a stone staircase leading down. _You now have 160 gold pieces (gained 16). _w - a scroll of identify5)h5)hIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - 2 scrolls labelled RAOCZI KOTO  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (select first with !)  b - an emerald potion  m - 2 dark potions  u - 2 fizzy blue potions  v - a viscous ruby potion[?] describe selected6)hy .....###......................?TamburutacaXP the Magician ..................[........White Draconian of Hepliaklqana **.... ....R######.#....######Health: 51/51 ======================== ....#######.#.####Magic: 16/16 ======================== ...............#AC: 10Str: 12 .....##........#######.#EV: 11Int: 17 ....#######.....>#.....SH: 5Dex: 11 ....# ##...R...#XL:  8 Next: 22% Place: Dungeon:5 ....##...#@..#Noise: ---------  Time: 5244.1 (0.0) ....##...###..$[06)hy o;10m#s) staff of death ########## #....Cast: Foxfire###Breath++ R   Pinguelo Triste the ancestorThe foxfire hits the orc wizard. _You kill the orc wizard! _Found a scroll of identify. _Found a stone staircase leading down. _You now have 160 gold pieces (gained 16). _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust.5.1 (1 _j - 2 scrolls of amnesia8)h 8)hթ Read which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fear8)h/ j - 2 scrolls of amnesia  l - a scroll of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE [!] read|quaff[?] describe selected@)h @)h @)hh! ......###......................?TamburutacaXP the Magician ..................[........@)h! White Draconian of Hepliaklqana **.... ....R######.#....######Health: 51/51 ======================== ....#######.#.####@)hX" yMagic: 16/16 ======================== ...............#AC: 10Str: 12 .....##........#######.#EV: 11Int: 17 ....#######.....>#.....SH: 5Dex: 11 ....# ##...R...#@)h" XL:  8 Next: 22% Place: Dungeon:5 ....##...#@..#@)h" Noise: ---------  Time: 5245.1 (0.0) ....#@)h" #...###..$#s) staff of death #####@)h# ##### #....Cast: Foxfire###Breath++ @)h6# R   Pinguelo Triste the ancestor _Found a scroll of identify. @)h\# \_Found a stone staircase leading down. _You now have 160 gold pieces (gained 16). @)h# ^_w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. @)h# _j - 2 scrolls of amnesia@)h(+ P  Okay, then.@)h+ @)hc6 D _B)hw B)hy  Spells (Memorise)TypeFailure Level  a - FreezeIce13% 1b - Inner FlameHexes/FireB)h[z 14% 3  c - Volatile BlastmotesFire/Translocation14% 3  d - HailstormConjuration/Ice16% 3  e - Flame WaveConjuration/Fire19% 4  f - Ensorcelled HibernationHexes/IceB)hz 21%2  g - Frozen RampartsIce36% 3  h - Fugue of the FallenNecromancy36% 3  B)hz i - Iskenderun's BattlesphereConjuration/Forgecraft 47% 4  j - AnguishHexes/Necromancy78% 4  B)h{ k - BombardConjuration/Earth100% 6  l - Fortress BlastForgecraftB)h@{ P100% 6  m - Spellspark ServitorB)h{ Conjuration/Forgecraft 100% 7 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ)hJ)hJ)hd.....###......................?TamburutacaXP the Magician ..................[........White Draconian of Hepliaklqana **.... ....R######.#....######Health: 51/51 ======================== ....#######.#.####Magic: 16/16 ======================== ...............#AC: 10Str: 12 .....##........#######.#EV: 11J)hFInt: 17 ....#######.....>#.....SH: 5Dex: 11 ....# ##...R...#XL:  8 Next: 22% Place: Dungeon:5 ....##...#@..#Noise: ---------  Time: 5245.1 (0.0) ....##...###..$#s) staff of death ########## #....Cast: Foxfire###Breath++ R   Pinguelo Triste the ancestor _Found a stone staircase leading down. _You now have 160 gold pieces (gained 16). _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j - 2 scrolls of amnesia _Okay, then.J)heP  Okay, then.J)hJ)hJ)h. _K)hQ 3K)hS K)hU K)h\ P _K)hb ,K)hg BK)h=h K)hi K)h5o BK)h p K)hNr K)hlw XK)h9y K)hz ,K)hT{ K)h_ ,K)h K)h N _You now have 172 gold pieces (gained 12).K)hB K)h K)h% K)h K)h K)hF ,K)hŠ K)hz K)h ,K)hW K)h K)h ,K)hc K)h K)h K)hX K)h K)h K)h| K)h K)h ,K)hŢ K)h K)hr K)hM ,K)h K)h K)h ,K)h K)hܷ K)h4 K)h! ,K)h K)h K)hn K)h ,K)h K)h K)h K)h K)hM K)h K)h K)h ,K)h K)hH K)h K)h ,K)h K)hN K)hZ K)h ,K)hW K)h K)h K)h K)h: K)h K)h K)h K)h ,K)h K)hC K)h~ K)h K)h< K)h K)h  K)h K)h K)h K)hO K)h* K)h K)hk K)h K)hj K)h K)h K)h K)h K)h  K)h^" K)hl$ K)h$ K)h"& K)ha( K)h+ K)h- ,K)he/ K)h&2 K)h5 K)h6 ,K)hI8 K)h8= ,K)h> K)h*U f _l - 2 scrolls of noise (gained 1)K)hXY 3K)h3Z K)h&^ K)hb K)hOc K)hc K)had K)hh K)htk K)h  You see here a +0 dagger.K)h K)hc K)h  _K)h K)hb @  There is an open door here.K)h K)hY K)h  _K)h K)h ,K)h K)h _You now have 190 gold pieces (gained 18).K)h K)h X _You swap places.  There is an open door here.K)h K)h K)h  _K)h4! K)h'% K)h!L 4K)hW K)h\  ...#..>.......  ....#.........  .............. ..... ^............ ...####..## ............. ##.......... ...........#... ........... ..........@##.# #..........94.1 (49.0) ..............###.....)....  #. ...#...#R..#...............##..###...).###................#...#.#...#.#R#.....)..........#...##'.....'##...÷............ ###..#...#####.).#.......####.... .........#..[#.#..........#K)h^ [37m ### .........'...#.........<..#K)h?~ R.5.1 (50 _Found a stone staircase leading down.P)hP)hwfA +0 spear of freezing. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 2.1 XLs. Damage rating: 6 (Base 6 x 105% (Str) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. P)hThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {freeze} {melee weapon} (g)o to location.T)hT)h&TamburutacaXP the Magician...#..>.......White Draconian of Hepliaklqana **........#.........Health: 51/51 ========================..............Magic: 16/16 ========================..............AC: 10Str: 12^............ ...####..## EV: 11Int: 17............. ##.......... SH: 5Dex: 11...........#... ........... XL:  8 Next: 22% Place: Dungeon:5..........@##.# #.......... Noise: ---------  Time: 5295.1 (50.0).........R....###.....).... s) staff of death#. ...#T)h(e...#...#............... Cast: Foxfire##..###...).###................ Breath++ #...#.#...#.#R#.....)..........#...##'.....'##...÷............ R   Pinguelo Triste the ancestor ###..#...#####.).#.......####.... .........#..[#.#..........# ### .........'...#.........<..# _You see here a +0 dagger. _There is an open door here. _You now have 190 gold pieces (gained 18). _You swap places. _There is an open door here. _Found a stone staircase leading down.X)h X)h A +0 spear of freezing. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 X)hU /This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 2.1 XLs. Damage rating: 6 (Base 6 x 105% (Str) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage X)h that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {freeze} {melee X)h >weapon} (g)o to location.[)h [)h TamburutacaXP the Magician...#..>.......White Draconian of Hepliaklqana **........#.........Health: 51/51 ========================..............Magic: 16/16 ========================..............AC: 10Str: 12^............ ...####..## EV: 11[)h Int: 17............. ##.......... SH: 5Dex: 11...........#... ........... XL:  8 Next: 22% Place: Dungeon:5..........@##.# #.......... Noise: ---------  Time: 5295.1 (0.0).........R....###.....).... s) staff of death#. ...#...#...#............... Cast: Foxfire[)h ##..###...).###................ Breath++ #...#.#...#.#R#.....)..........[)hS #...##'.....'##...÷............ R   Pinguelo Triste the ancestor ###..#...#####.).#.......####.... .........#..[#.#..........# ### .........'...#.........<..# _You see here a +0 dagger. [)hط _There is an open door here. _You now have 190 gold pieces (gained 18). _You swap places. _There is an open door here. _Found a stone staircase leading down.[)hx [)h [)h ^)h-t 3^)hv ^)h ^)h& ^)hK ,^)h ^)h ^)h ^)hȔ ,^)h; ^)h ^)h ? ..#.....# #y.. #####...#..>..##............# #........# ^.......####..## #...@..##.. #..R#............... # ...........##.###^)h~  # ..............###.....).... ##. ...#...#...#........ # ##..###...).###......... # #...#.#...#.#R#.....).......... # y   killer bee (asleep) #...##'.....'##...÷............ ^)hΤ }#..#...#####.).#.......####.... #^)hG z 7.1 (2  A killer bee comes into view.^)hY ^)h ^)hY .yR.ylly target)^)h 3==8.1 (3^)h ^)hV 4 _The killer bee buzzes angrily.`)h> `)h >  You conjure some foxfire!`)h `)h `)hv `)hx `)h= 1yy.yvRv.yy 3 killer bees (1 distracted, 1 ally …)`)h# T5---`)hr 9.1 (1`)h `)hE ` _A killer bee comes into view. x2a)ha)hIa)h% v.v§R§yally target)You conjure some foxfire! The foxfire hits the killer bee!a)h,a)h,a)hަa)h!a)h< y.y§v.§.yThe killer bee is heavily wounded.The foxfire hits the killer bee.a)h/ a)h|0 ,a)h0 a)h2 r  The killer bee is severely wounded.a)h>  y..yy§..§..§Ryvvy 4 killer bees (1 distracted, 1 ally…)A killer bee comes into view.a)h?? i4----300a)haH T§§§a)hJ d _Pinguelo Triste closely misses the killer bee.b)hX,b)hYb)hd_  You conjure some foxfire! The foxfire hits the killer bee.b)h l§§§§@.v§v 3 killer beesb)h,b)h,b)hb)hBb)h!,b)hb)h< ..y.y§.yv§§(1 ally target)You kill the killer bee!The foxfire hits the killer bee.b)hvb)h1wb)hՁ ..y...y.Ryv.†..b)ht§@v§§§b)hug3---71b)hΎ;§b)hb _The killer bee is heavily wounded.c)hb,c)hk v§.†v§@§§§You conjure some foxfire! The foxfire hits the killer bee.c)hc)hc)h  §v.§@§§§The killer bee is severely wounded.The foxfire hits the killer bee but does no damage.c)hAvc)hvc)h wc)hiwc)h ,h)h §§§§§The killer bee is almost dead.The foxfire hits the killer bee but does no damage.h)hg h)ht n .vv§.§.. The killer bee is almost dead.The killer bee barely misses Pinguelo Triste.  The killer bee misses Pinguelo Triste.h)hu g6---9h)h< :§h)h# M _Pinguelo Triste hits the killer bee but does no damage.i)hci)hd,i)hzl_  You conjure some foxfire! The foxfire hits the killer bee.i)hdr)v.vi)hrC§§§i)h i)h{i)h"i)hi)hi)h#§§§v§Rvvi)hq5---4010i)h :§i)h N _You kill the killer bee!j)hR 3j)hS j)hU j)h'V j)hV j)h$W j)hW j)hX j)htX j)h"Y j)hwY j)hY j)hMZ j)hZ j)h[ j)h[ j)hg\ j)h_ j)hc j6==j)hu nj)hYw j)hy j)h)} j)h j)h j)hA j)h j)h j)h j)h ` _Your foxfire dissipates. x3j)hk j)hK j)hޠ j)h j)hϢ j)h P==j)h j)h ,j)hz j)h ,j)hW j)h 97j)h 0=j)h j)h ,j)h j)hm ,j)h j)h ,j)h j)hs O=j)h j)h ,j)hC j)h W _Ancestor HP restored.j)hM j)h j8==j)hz j)h ,j)h+ j)h ,j)h j)h ,j)h j)h P==j)h# j)h." j9==j)h+ 10/16==j)hl, j)hn3 Bj)h 8 ,j)hu: j)h? j)hX@ 3==j)h F j)hLG ,j)hjI j)hM j)hON j)hXP j)htT j)hT M1=j)hV j)h[ ,j)hV\ j)ha ,j)h-c j)h=g j)hg j)h\i j)hQm j)hm 9=j)ho j)hWs ,j)hnv j)hږ 2====j)h ,j)h nj)h a3=j)h9 ,j)h j)h~ ,j)h0 j)hش ,j)h j)h O=j)h j)hr ,j)h j)h j)h j)hh j)h b4==j)h j)h ,j)h j)hB ,j)h j)h4 ,j)h> j)h' P==j)h j)h ,j)h0 j)h a5=j)h j)hJ ,j)hQ j)h ,j)h j)h0 ,j)hm j)h O=j)h j)h ,j)h j)h8 ,j)h6 j)h j)h L6==j)h j)h% j)h+ ,j)h6- j)h1 &  j)hr2 Things that are here:  a killer bee corpse; a killer bee corpsej)h4 j)h7 j)h7  _j)h8 j)hW; j)hS> j)h@ j)h@ j)h8B j)hD j)h0G j)h J j)hrJ :==j)hK j)hSM j)hP j)h`Q j)hQ j)hLR j)hT j)h1W j)hTX j)hX j)h_Y j)hZ j)h] ,j)hm^ j)ha j)hWe j)hf ,j)hvg j)hh j)hLj ,j)hj j)hpn j)hp j)hq ,j)hr j)ht j)h-v j)hv j)h#w j)hw j)h0y j)h{ ,j)h| j)h j)h j)h( j)ht j)h j)hÅ j)h j)hT j)h j)h j)h j)h$ ,j)h j)h j)h ,j)h j)h j)hH j)h? ,j)h j)hY Bj)h j)hw j)hZ j)hˢ j)h j)hأ j)h` j)hh j)h~ j)h j)h j)h` j)hZ j)h& j)hU j)h j)h' j)hh ,j)h˲ j)hڵ j)hͷ j)h ,j)hE j)hi j)h j)hϾ j)h j)h j)h j)h I### #.##  ###..# .. ###....# ... #...##.##  ...# ###.####..#  ...# ##...# ##R#  j)h r...####..### #.# ........##### #@#- ...............# ........######.##.....YY...# ........# ..........# j)h U..†.....####..## #......# ..†.##.......... #.........#  j)hO ............ #.......$.# YY 2 yaks (wandering)#.###.......... #......# j)hz {...###.....).... #.........#j)hB 1402.1 (92.0)j)h j)h j)h j)hQ .RYYY..YYY 3 yaks (1 wandering, 1 ally target)j)h 4==3.1 (93j)hc j)h 9 _The yak bellows! You hear a bellow!q)h-##  #.# ###.. ##....#  #...##.# ###.####.. ##...# ##.####..### ...##### #R# q)hG............#.....YY......######.##....Y... ....... ..†.....####..## #...... ..†.##.....#.......$ ##.q)h4q)hV59--4.1 (1.0)q)hM:q)h\<& _You swap places.r)h ]##  #.# ### ##....#  #...##.# ###.####. ##...# #####..### #.##### #R# .......#.....YY#####.##....Yr)h!. ....†.....####..## #.... ..†.##...... #.....$r)hP#r)h(<R.r)h)@--5r)h-r)h3/r)h2 ##  #.# ### ##....#  #...##.# ###.####.r)h  ##...# ##.####..### #R##### #.# .......#.....YY#####.##....Y. ..†.....####..## #.. ..†.##.r)h3 r)h_ <R.r)h %6r)hn r)h u)h # #.## ###..# ###..... #...##@##.# ###.####..#.# ##...# ##R#####..### #.###### #.#........#.....YY....#.######.##.Y.....#.......# ...#.†.....####..## #.#u)hèu)h)u)h.RYY   yak (ally target)u)h%7u)hҶu)hv)h  # #.## ###..# ###..@.#. #...##.##.# ###.####..#.# ##...# ##.#####..### #R# >##### #.# ........#.Y...YY....#.######.##Y.....#.......# .#v)h ,v)h YY 2 yaks (1 ally target)v)h %8v)h v)h F _Pinguelo Triste hits the yak but does no damage.x)h`  ### #.## ###..# #.... ###.@..# #..... #...##.## #.....# ###.####..# #.....# ##...# ##.# x)ha#.....####..### #R# .>..##### #Y#..#.Y...YY....#.######.##....Y.....# .# .#x)hhx)hh%9x)hblx)hny)h y### #.##y)h ###..##....###....#  #..... #..@##.##  #.....# ###.####..# .#.....# ##...# ##.# .#.....####..### #R# ..>.........##### #y)hM =Y# ..........#.Y...YY....#######.##....Yy)h~ .....#.# ..........#†.....####..## y)h 2#.#y)h y)h &10y)h8 z)hmC  ### #.## ###..# #....z)h D / ###....# #..... #.@.##.## #.....# ###.####..# ..#.....# ##...# ##.# #.#.....####..### #R# #..>.........##### #Y# #..z)hD .#.Y...YY....# ...######.##....Y.....# ....# .# .†.....####..## #.# z)hNK z)hK %1z)hP z)h+R {)h ### #.#####..##....###....# #..... #...##.## #.....# ###@####..#{)h $..#.....# ##...# ##.#  #.#.....####..### #R# .#..>.........##### #Y# .#...................#.Y...YY.... .######.##....Y......# ..........†.....####..## #..†.##.......... #.{)h {)h" RR   Pinguelo Triste the ancestor{)h^# %2{)hF) {)h0+ |)h ### #.#####..##....###..R.# #..... #...##.## #.....# ###.####..#|)hӃ..#.....# ##.@.# ##.# . #.#.....####..### #R# ..#..>.........##### #Y# ..#...................#.Y...YY... ..######.##......# ....†.....####..## #.†.##.......... ##..... #$|)h|)h:R.|)h%3|)hI|)hv|)hM# u### #.#####..##....###.R..# #..... #...##.## #.....# ###.####..#..#.....# ##...# ##.# |)hp$ .. #.#.....####.@### #R# ...#..>.........##### #Y#.#...................#.Y...YY....######.##......# ....†.....####..## #.†.##.......... ##........ #.##.###. #.|)h& |)h|- :R.|)h . %4|)h4 |)h(7 })h;W### #.#####..##....###R...# #..... #...##.##})hx< #.....# ###.####..#..#.....# ##...# ##.#.. #.#.....####..### #R#  ...#..>........@##### #Y#.#..........#.Y...YY...######.##.....# ....†.....####..## #})h<.†.##.......... ##......... #.##.###.... #....###.....).... #})h=})h>})h2EV.R})hE%5})h(L})h%N})hQ ; #.#####..##....###....# #..... #.R.##.##})hR  #.....# ###.####..#..#.....# ##...# ##.#.. #.#.....####..### #R# ...#..>.........###### #Y#.#..........#.Y...YY.######.##.....# ....†.....####..## #.†.##.......... ##............... #.##.###.......... #....###.....).... ##...#...#............... #<Y.R})hT })h[ V.R})h[\ %6})hc })hne ~)h###..##....###....# #..... #...##.## #.....# ###R####..#..#.....# ##...# ##.#.. #.#.....####..### #R# ...#..>.........###### #Y#.#..........#.Y...Y.######.##.....# .... ^†.....####..## #.†.##.......... ##............... #.##.###.......... #....###.....).... ##...#...#............... #<Y.R [17~)hd###...).##. #.##Y~)hV.R~)hQ%7~)h~)h~)h #....###....# #..... #...##.## #.....# ###.####..#..#.....# ##.R.# ##.#.. #.#.....####..### #R# ...#..>.........###### #Y#.#..........#.Y....######.##....~)h =.# ....  ^†.....####..## #  .†.##.......... #  #............... #  .##.###.......... #  ....###.....).... #  ...#...#...#............... #<Y .###...).###......... #.## .#.#...#.#R#.....). #...~)h ~)h/ V.R~)h %8~)h ~)h )h #..... #...##.## #.....# ###.####..#..#.....# ##...# ##.#.. #.#.....####.R### #R# ...#..>.........###### #Y#.#..........#.Y...######.##.#  ^†@....####..## # )hxs.†.##.......... # #........ # .##.###.......... # ......###.....).... # . ...#...#...#............... #<Y ..###...).###................ #.# ..#.#...#.#R#.....).......... #.. ..##'.....'##...÷.. #)h )h{.R9)h)h)h@  #.....# ###.####..#..#.....# ##...# ##.#.. #.#.....####..### #R# ...#..>........R###### #Y#.#...........#.Y..######.##.#  ^†.....####..## # .@.##.......... # )h #..... # ..##.###.. # .......###.....).... # #. ...#...#...#............... #< #..###...).###..... #..#.#...#.#R#.....). #..##'.....'##...÷.)hW . #...#####.).#.......####.... #)h )h V.R)hC &20)h` )hl w _You see here a killer bee corpse.)h..#.....# ##...# ##.#.. #.#.....####..### #R# ...#..>.........###### #Y#.#..R........#.Y....######.##.#  ^†.....####..## #)hJ .†.##.......... # ...........#@........ # ...........##.###. # ..............###.....).... ##. ...#...#...#............... # ##..###...).###.......... #.#.#...#.#R#.....). # #...##'.....'##...÷.... # )hO#..#...#####.).#.......####.... #.....#..[#.#...# ### )h)h| V.R)hs,1 _)h)h)hq 3)h% )h )h` 3)hh )hj )h  ###.####. . ##...# ##. #.#.....####..### #R ...#..>###### #Y# ....#..........#.Y )hvR..######.##.......# .^†.....####..##.......@†.##.........#...........##.###...... ..............###.....)  #. ...#...#...#.... ##..###...).##..#...#.#R#.....)..##'.....'##...÷........ #..#...#####.).#####.... #)h)hV.R)h%2)h)h)h #...##.###  ###.####. .. ##...# ##. #.#.....####..### #R ...#..>###### #Y# ....#.......#.Y ....######.##...R...# .^†.....####..##..†.##.#..........##.###...... ..............###.....)  #. ...#...#...#........#..###...).###.......#...#.#R#.....).##'.....'##...÷........[39;49)hC7m)hY.RY   yak (distracted))hF%3)hG)h)h,)h9Y.R.vvYally target))h\5--=4)h%)h(/ _You conjure some foxfire!)h6B)hz7)h8)h8)hB.Yv§v§§§§vv)hC_4---5)h3LC§§)hN/ _You conjure some foxfire!)hJ )h ,)h" v§§v§§@Rv)h §v§You conjure some foxfire! The foxfire hits the yak.)h[ ,)h\ X)h[^ n)hh )hk  v.v§§Y§§§§§v§@R§§§ The yak is lightly wounded.  The foxfire hits the yak.)h  .§§§The yak is moderately wounded.The foxfire hits the yak.)hr B)h| z...§§Y§.v§.vR.@†§v§§)hs} _3---6)h T§§§)hĉ ^ _The yak is moderately wounded.)h]H §§§§§§You conjure some foxfire! The foxfire hits the yak.)h,)hB)h=  v§§§§v§§§§The yak is heavily wounded.The foxfire hits the yak.)hoT,)h9U)hU)hV)haZ...§Rv)ha .v§.§v@§.§.†)h&b#2)h_b<---7)hkL§§)hm[ _The yak is heavily wounded.)h",)h-* vv§@§§ You conjure some foxfire! The foxfire hits the yak.)h,)hB)hw vv§§R.)h{§§The yak is severely wounded.The foxfire hits the yak.)hl6B)h7)h6@ §Yv§§§§ The yak is severely wounded.)h,A/The foxfire hits the yak.)h)h §Y.§.R.§v..§@†..vThe yak is almost dead.)hC1---)h8)hh:§)h#\ _Pinguelo Triste barely misses the yak.)h,)hX  You conjure some foxfire! The foxfire hits the yak.)hb.§v§§@†v§)he)hE)h)h͕)hԖ)h)hRv...§..§R§.@v§v.§)h 0/17----559 _You kill the yak!)hR§§§)hm _Your Spellcasting skill increases to level 6!)h+; 3)h> )h? )h? )hF@ )h@ )hA )hjA )hA )hsB )hB )hC )hC )h-M ,)hM )h=N )hP )hT d1=-)hX ] _Your foxfire dissipates.)hZ )h] )hJ` )h\b )hdd )hg )h7j )hm )hu )hx )hoy )h| )h3 ] _Your foxfire dissipates.)hk 3)h׊ )h ] _Your foxfire dissipates.)hh )hI )hޕ )h8 2=)hؗ )h ,)h )h c2=)h+ )h ,)hҧ )ht ,)h )h ,)h0 )h )h@ 9=)h )h_ ,)h )hF ,)hV )h )h> N3==)h )h& B)h ,)h )hp ,)h( )h P==)h )h )h# )h )h" ,)h )h 94)h& (=)h/ )h/ ,)h& )h ,)h )h ,)h )h )hX 9=)h )h ,)h )h b5==)h )h ,)h) )h ,)hU)hK,)hz)h)h:==)h)h ,)h )hW,)h)hN)hK6=)h)h,)h])h,)h()h ,)h")h%)h&9=)h()h#+,)hV,)h /,)h1)h4)h{4L7==)h6)hI)hK)hM)h1N)hO)h#R)hT)hV)hW)hW)hcZ)h\)h^,)h_)ha)h d)he)h-f:==)hug)h'i)hk)h!l)hwl)hl)h9n)htp)hq)hq)hr)hw)hy,)hz)hz)hG|)h|)h$})h})ha)h)h)h7)h)hi)h)h)h2)hȊ)hŒ)h,)hF)h>)hB)h)h)h),)ht)h)h[)h)h6)hj)h)h)h_)h)hę)hK)h,)h)h)h)h0,)hԞ)h)hy)h)h3)hf)h%)h,)hv)hq)h;)hĥ)h)h-)h)hا,)h)hC)h_)h,)hD)h*)h)hϯ)h )h~)ht)hj ####  ###..#  #....# ..... ##.##.## #..... #..##..# #.....# #R####.## #.....# #.####..####.....# #@##.......#.....- #.#.....##.#..... .........#..>..... ..........#........ .................... .#................... .S##...^....†. S   adder (asleep) ## ##.......†. .#...)h{ 93.1 (64.0)  An adder comes into view.)hZ)h.RS.Slly target))h:E-4.1 (65)h.)h|/ _The adder hisses angrily.)h #######.........###.##.## #)h &..##...####.##R####..###.##............##................#..>.....####...........#...#................#S#.........s..##...^............†.## ##.........†. s   scorpion (wandering) )h ......#... S   adder (ally target)#.#)hO )hD )h )hK )hD' .RS..ss)h( 05.1 (1.0))h. )h'3 [ _A scorpion comes into view.)h ###.........###.##.## #..##..####.###..###R##.......#######.#.....##.......@.......#..>.....####.S. #....#.s.##...^†.## ##...† #..##.#..)h֘ )h )hM )h .RS..S   adder (ally target))hm %6)hx )h )hn )hy vvss   scorpion)hy S   adder (ally target)  You conjure some foxfire! The adder closely misses you.)hsz \6--=7)hЁ )h H _Pinguelo Triste hits the adder but does no damage.)h6>  You conjure some foxfire!)hI)hS  The foxfire hits the adder but does no damage.)hb& .vvs.  The adder barely misses you.Pinguelo Triste closely misses the adder.)h&_5---8)h_-)h/3 _You block the adder's attack.)h  You conjure some foxfire! The foxfire hits the adder.)h,)h7 v§ The adder is moderately wounded.The foxfire hits the adder.)h'B)h/ §s.The adder is almost dead.The foxfire hits the adder.)h)hh  The adder is almost dead.)h)hʼ(vs.  The adder is almost dead.  You block the adder's attack. Pinguelo Triste misses the adder.The foxfire hits the scorpion!)h;)hC§.s.§.)hFD_4---9)hJL§§)h,Nc _The scorpion is moderately wounded.)hZ:  You conjure some foxfire! You block the adder's attack.  Pinguelo Triste hits the adder.)h!A†@vv.(ally target))hi3---6500)h| )h E _The adder dies!)h w  You conjure some foxfire!  The foxfire hits the scorpion but does no damage.)hQ ,)hzY §vThe scorpion is moderately wounded.The foxfire hits the scorpion.)h )h o  The scorpion is heavily wounded.)h .v@R.v)h a2---1)h )h A _The scorpion stings you but does no damage.)h  You conjure some foxfire! The foxfire hits the scorpion.)h,)h †§v The scorpion is severely wounded.The foxfire hits the scorpion.)h)hk  The scorpion is almost dead.)h)h v.vR.--2)h')h+(U _The scorpion barely misses you.)h]  You conjure some foxfire! The foxfire hits the scorpion.)hH†)hr-)hY/)h5;v§v@v.)h>f 1-623 )hH?>_You kill the scorpion!)hF:§)hHm _Your Conjurations skill increases to level 5!)hߢ3)h4)h)h#)h)h)h)h)hE)h)h>)h)h)h)h)h )hY)h: _)h()h)hu,)h)h)h~)h8)h)hp)h)hY)h<)h)hZ)hf,)h)hH` _Your foxfire dissipates. x3)h)h)hrM-)h)hQ,)h)h(c2=)h)h,)h)h0,)hW)h,)h)hO=)h)h ,)h)h,)h)h; d3==)hr )h,)h)h,)h)h=B)hP==)hh)h,)h@)h!a4=)h #)h%,)h&)h+),)h/*)hM-,)h&.)h0)h 19=)h1)hE4,)h:5)h7,)h9)h-<)h<E5==)hX=)h?,)h@)hD,)h0E)hG,)hH)hK)hL3==)hL)h!O,)hP)hgS,)hiT)hV)h7WD6=)hW)h\[,)hO\)h^)h^)h_)hXc,)hd)hf)h g9=)hh)h5k,)hYl)hgo)hoE7==)hp)hx)hx)h_z,)hK{)h~d  You see here a scorpion corpse.)h)h1)h _)h)hB)hՈ)h,)h)h)hӍ)h)h::==)h)hK)h})hq,)h#)h)h8,)h)hԝ)h)h ,)h)h%)h[y #.####.###..... #.####..###....> #.##.......#.....#######.#.....##.#...........†........#.#.....####..†........#.#..... #..............)h߫2 #.....###.#............ #.....@.R.##...^..-49.1 (46.0) ###..#.######.. ## #.# #. ..# ## ##.# .)hzR #.. #.#...#...## ##..###...)..# #...#.#...#.#. #...##'.....)h)hMR.)hF-50.1 (47)h)h; _Found a stone staircase leading down.)h73)h)hn)h)hbB)h)h,)h)hԙ5 _You swap places.)hN)h3)h)h֠)hբ)h)h£)h )h)hڥ)h,)h)h)h)h,)h)h|)hI)h,)h1)h)h3#.....###.#............#.........##...^.......###..#.######... ##.#.# #......... #...# ##. ###.### . #R..# #.#...#...# ##.#.# ##..###...) #.@#.# #...#.#...#60.1 (10)h #.##.# #...##' #.. #.###..#...######.###..........#..[#...............'...#.........................)#(..#####)..........#...##'.............##.).#)#...#)h)h6R.R)h+1.1 (11)h)h& _Found a +0 club.)hqB)h)h)hT)hd)h)h)h)hh)hr)h)h8)h)h()h)h)hU)h)he)h])h&)h)hR )h )h )h )h )h )h )h )h )h )h ,)h} )h&! )h$ )h[( ,)hK, )h0 )hU4 )h7 )hp7 )h9 )h= )h@ )hC )hC )hE )hH )hK )h'N ,)hO )hL )hM )hO )h&R )h T )hWT )hU )hW )hZ )h{\ )h\ )hi^ )h#a )hui  ....##..........##...# #...............##.......$.# ##.###..........##.........# )h j ...###.....)....##.........# #...............##<Y.R.....# ................##.##Y..#### .....).........R##.....## ...÷............##.....# #.......####....@#..Y... .........# #####......... )hLj ......<..# ###...Y.... .........##### ........ #............. ..... )h}j ...........## ..... .........#.# .... Y   yak (wandering) )hj .........#.## .... #........#..####.)ho .611.1 (50)h p )hp )hx .RYY.YY 2 yaks (1 wandering, 1 ally target))hXy '===)hy 2.1 (51)h΁ )h t _The yak bellows! _You see here a potion of berserk rage.)h_ .....####..####.# .....##....##...# .#.......##)hx` >$.# .##.###..........##.# ....###.....)....##.........# .#..##<Y.R.....# #.......##.##Y..#### #.....)..##.....##÷.......#.....# .#)h(a v####....R#..Y......# #####....YY.<..# ###........ .##### ........ .#.... ..... #...##..... #.#. ....)h_a M.#.## ....)hk )hl :---3.1 (1.0))hs )hu & _You swap places.)h#1.# ##..# .#.....####..####.# ......##.##...# ..#....)h.##$.###.###..........##.# .....###.....)....##.........# ..#.##<Y.R.....# ##......##.##Y..#### R#.....).##.....## )h##...÷............##.....# ).#.####....R#.. )h!#....# #####....YY<..# ###........ .)hP.##### ........ ..#.... ...)h,.. ##...##.)h.. .#.#.#)hG ....)hީ)hij@R!)hBA---4)hg)h )h0iD.######.##....Y.....#.# ##..# .#.....####..####.#.....##)hj.##...#.#.....##$.###.###..........##.#....###.....)....##.........# ...#.##<Y.R.....# ###......##.##Y..#### #R#.....)..##.....## '##...÷...........R##.....# .).#.......####....!#.. .#....# #####....YY<..# ###.........##### ..... ...#.... ..... '##...##.....)hl)hs@R.)hs%5)h~)h)h~A ........#.Y...YY....#.######.##....Y.....#.# ##..# .#.....####..####.#.....##.##...#.#.....##$.###.###..........##.#....###.....)....##.........# #...#.##<Y.R.....# .###........##.##Y..#### .#R#.....)R[m.##.....## .'##...÷............##.....# #.).#.......####....!#.. #.#....# #####....YY #.<..# ###...... #...##### ...... #...#.... .....)h1B )hQ .RYY   yak (ally target))hR %6)h\ )h_ )h#..>########Y# #........#.Y...YY....#.######.##....Y.....#.# ##..# .#)h.....####..####.#.....##.##...#.#.....##$.###.###..........##.# ........###.##.........#...#.##<Y.R.....# ).###.......##.##Y..#### #.#R#.....))h\CR##.....## ..'##...÷............##.....# ##.).#.......####....!#.. [#.#....# #####..Y.YY .#..<..# ###....... .#...)hM##### ........)h!)h)h)h .RYY 2 yaks (1 ally target))h!%7)h))hT-  Things that are here: _a +0 flail; an orc skeleton)hl#.#.....####..### #R# .#..>...########Y# #........#.Y...YY.....######.##....Y......# ##..# ......####..####......##.##....#.....##$.##.###.##)hym. .........###.....)....##......... ..#...#.##<Y.R..... .).###......##.##Y..### .#.#R#.....)..##.....## ...'##...÷...........R##.....# ###.).#.####....!#..   yak ([#.#....# #####.YY.YY .)hmn.#<..# ###..)hzp)hp)hq)hc{V.R)h|,8 _)h)hш)hG" f....#.....# ##...# ##.##.#.....####..### #R# ..#..>...########Y# #.........#.Y...YY.######.##....Y.# ##..# .....####..####.....##.##..#.....##)h# $##.###..........##........###.....)....##... ...#...#....##<Y.R.... ..).###......##.##Y..###.#R#.....).##.....## ....'##...÷............##.....# ####.).#.####....R#..[#.#....# #####.YY.YY)h % )h#. @R!)h. %9)h7 )h8 )hX3####.....# ###.####..# .....#.....# ##...# ##.##.#.....####..### #R#.#..>..########Y# #.........#.Y...YY.######.##....Y.# ##..# .....####..####.....##.##..#.....####.###..........##........###.....)....##... #...#...#.....##<Y.R....).###......##.##Y..##.#R#.....))hP..##.....## .....'##...÷...........R##.....# #####.).####....!#..)h_)h@R.)hZ&20)h )h)h...##...# ########..### #R.#..>.........########Y........#.Y...YY...######.##....Y. ##..# ............####..######..........#.....)h5!#.###...##) #...#...#...........<Y.R ...).###......##Y..##.#R#.....)R.##.....#..'##...÷...# #####.).#.......####....!#..Y... #..[#.#...# #####.YY.YY...)h#)h/YY   yak (ally target))h0%1)h)9)h;] _Pinguelo Triste closely misses the yak.)h #####..### #R.#..>.........########Y........#.Y...YY...######.##....Y... ##..# ...........####..####...##..........#.....#.###...##) )h #...#...#...........<Y.R ...).###.....##Y..##.#R#.....)R.##.....#..'##...÷...Y #####.).#.......####....!#..Y... #..[#.#...# #####.YY.YY... '...#..<..# ###....)h )h+ YY 2 yaks (1 ally target)The yak gores Pinguelo Triste.)h %2)h )h F _Pinguelo Triste hits the yak but does no damage.)h,)hvvY.Y.)h\6--=3)h\)h5M _You conjure some foxfire! Pinguelo Triste hits the yak.)h ,)h B)h B)hV )h )h §§§§§v§YvYou conjure some foxfire! The foxfire hits the yak.)h( )h) )h2* )h5 v.v§§§§§§)h6 jvYY..  The yak is lightly wounded.)h6 _5---4)h@ ~§§§§)h\C F _Pinguelo Triste hits the yak but does no damage.)h §§§§You conjure some foxfire! The foxfire hits the yak.)h)hB)h)h)h,)h)h.)hu)hf$7§§§§§§§§§v§§vY.  The yak is lightly wounded. _Pinguelo Triste hits the yak but does no damage.  The foxfire hits the yak but does no damage.)hx)hW§§§v@v§....§v§)hN..Y.)hp_4---5)hP§§§)h־1 _The yak is lightly wounded.)hB)hN)h §§§@§§.v§v.§§)h|vYou conjure some foxfire!  The foxfire hits the yak but does no damage.)h;T)h:UB)hU)h9^ §§§§§.§§§v)h^QThe yak is lightly wounded.  The foxfire hits the yak.)h)h|B)h: §§§§YYR...The yak is moderately wounded.The foxfire hits the yak.)hj)hu.vv§@§.§.§)§.§.§YYR....)hsv_3---6)h{§@§§.§§.§§)h~^ _The yak is moderately wounded.)h_ X)h ,)h 8 §§§@§§§.§vv§You conjure some foxfire!  The foxfire hits the yak but does no damage.)hWO )hjP B)hW i§§.§§§§YY _The yak is moderately wounded.You conjure some foxfire! but does no damage.  Pinguelo Triste hits the yak.)h )h v§§.@.§v...§....YY)hx a2---7)hJ L§§§)h ^ _The yak is moderately wounded.)h}B)hQX)h §§§§§§§.§§§vvYou conjure some foxfire!  The foxfire hits the yak but does no damage.)ha,)h;)h6$ §§§Y.YR.The yak is moderately wounded.The foxfire hits the yak.)h))h§v.§@v.§§§.)§§.Y.YR.1 ally target))ha1---8)h§§§§§§§)h[ _The yak is heavily wounded.)h B)h*W §§§@§§v§v§§You conjure some foxfire!  The foxfire hits the yak but does no damage.)h}X)hr,)hf §§§Y§YRv..The yak is lightly wounded.  The foxfire hits the yak.)h6)hmB.§v.@§v..Y..YR...)hSC?-9)hjO:§)h R[ _The yak is heavily wounded.)h> ,)hE §§v§vYou conjure some foxfire! The foxfire hits the yak.)h ,)hl §.§vThe yak is lightly wounded.  The foxfire hits the yak.)hCPB)hX §§Y.vThe yak is severely wounded.The foxfire hits the yak.)h[)h ,)h §Yv.The yak is severely wounded.The foxfire hits the yak.)h ,)h-.§Y.§§YR...1 ally target))h}.V0-30)h99§)h<foxfire hits the yak.  The yak is severely wounded.The foxfire hits the yak.  The yak is severely wounded.)h7=The foxfire hits the yak. _The yak is moderately wounded.)htov..v..)h=e9/17 ---1)h)hv _You conjure some foxfire! Pinguelo Triste barely misses the yak.)h|)hs §vYou conjure some foxfire! The foxfire hits the yak.)he,)h §The yak is moderately wounded.The foxfire hits the yak.)h )h7 §.§vvThe yak is heavily wounded.)hg8---2)h$8§)h*r _The yak barely misses you. x2; Pinguelo Triste hits the yak.)h3 §§You conjure some foxfire!  The foxfire hits the yak but does no damage.)h,)h §§vThe yak is almost dead.The foxfire hits the yak.)h)h, .vv§.  The yak is almost dead.)h-45---7---3)h?:;§)h1=b _You block the yak's attack. The yak gores you. Pinguelo Triste hits the yak.)h r  You conjure some foxfire!  The foxfire hits the yak but does no damage.)hN ,)h )hݢ  The yak is heavily wounded.The foxfire hits the yak.)h .§§.†v   yak)hz' )h3 .v§.v. You kill the yak!)h8 x6---2774)hA 8§)hD g _The yak misses you. Pinguelo Triste hits the yak.)h §You conjure some foxfire! The foxfire hits the yak.)h4)hF= . The yak is severely wounded.The foxfire hits the yak.)h)hy .vv.  The yak is almost dead.The yak gores you but does no damage.)h|6---5--5)h )hOF _Pinguelo Triste hits the yak but does no damage.)h,)h v§vYou conjure some foxfire! The foxfire hits the yak.)hv,)hS  The yak is almost dead.The foxfire hits the yak.)hn\§@†)h,)hvv§@R§.†.)h" -926 _You kill the yak!)hd B§§)h#k _Your Fire Magic skill increases to level 6!)h73)h9)h;)h<)h<)h3=)h=)h=)he>)h?)h?)h^E)hF$ _)hJ)hM)h#U)h])ha)he)hxi)hwl)ho)hew)hс)h ,)hӒ)h] _Your foxfire dissipates.)hw)hK7=)hn _Your foxfire dissipates.)h6=8=)h,)h`)hc)hKB)hs}9==)h)hvn)hs*7=50=1==8==)h2)hC9===)h3Q)hU)hU)h`9=)hnB)h~v,)hS)h,)h)h)hԦ9=)hL)hƮ,)hG)hô,)h)h]h10/17==)hX)h_)h)h?)hK,)h)h )h)h;)hM)h:==)h)h,)hX)h)he)h0)hc1=)h)hg)h)hT)h)h)h)h)h')h)h )h 9=)h$ )h ,)h )hr )h M2=)h )hJ B)h ,)h )hn" ,)hx( )h?) )h* 9=)h+ )h/ ,)h;2 )hB 3==)hC )hG ,)hH )hK )h_L )hM )h_Q )hQ :==)h:S )hFV )hV )hW )hS\ ,)h^ )ha )h>b K4=)h e )hi )hj )hBl )h>p ,)hr )h^u )hu )hv )hy )hz 9=)hf{ )h-~ ,)h )hc )hł L5==)h )h ,)he )h ,)h ==)h 6=)h> )h )h ,)hr )h/ )h 2=)hK )hY )h )h_ b7==)h9 )h ,)h! )h _  You see here a yak corpse.)h  )h# a _)hW@ )hA P==)h E )hF )hI )hL )hL )h N )hT ,)h[ X)h_ ,)h` )he )hmg )hk ,)hp )ht ,)hv )h{ M _d - 2 potions of berserk rage (gained 1))h )h I)h) )h< )hę )hV ,)h )h! ,)h9 )h B)h5 N _You now have 206 gold pieces (gained 16).)h  _You swap places.)h I)h )h B)h )hB ,)h ,)hqL  ......##<..÷.....# .....##.##...#### ....##.....##...##.....#### ###.....#........# # #####..........# # ###.......R# ##### #...# ..........@#-74509.0)## ##.........[)hM g33m## #... #.##  #..####.!####....  ........ .#........[###.#.. ...... # #.R-6.1 (110 _Found a pair of gloves.)hI)h)h)hd,)h ,)h )h*B)h)h.)h,)h)h/)h1B)h3)hD8B)hF  ###........#   #.........#   ...........#   ##.........##  #............  #............. ##.!####......... ... ....R.  ...#. 53.1 (7.0) #.. .... # .....#########  ....   ...          )hI)hKW _You see here a +0 pair of gloves.)h4.1 (1 _w - a +0 pair of gloves)h )hR Inventory: 23/52 slots Hand Weapons (go to first with ))  q - a +1 flail of holy wrath Armour (go to first with [)w - a +0 pair of gloves Magical Staves (go to first with |)  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)f - a ring of protection from cold  o - a ring of see invisible  t - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia  l - 2 scrolls of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])h. w - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. )h Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (10.6 -> 11.6). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.)h ###........#  TamburutacaXP the Magician#.........#  White Draconian of Hepliaklqana **...............#  Health: 51/51 ========================##.........######  Magic: 17/17 ========================#..............#  AC: 10Str: 12#..............#  EV: 12Int: 17 ##.!####.........#  SH: 5Dex: 11 ... ..........R.#  XL:  8 Next: 92% Place: Dungeon:5 ... ...#........@#  Noise: ---------  Time:[3)h 79;49m 5754.1 (0.0) #.. .............#  s) staff of death # .....#########  Cast: Foxfire....  Breath++ ...   R   Pinguelo Triste the ancestor   _d - 2 potions of berserk rage (gained 1) _You now have 206 gold pieces (gained 16). _You swap places. _Found a pair of gloves. _You see here a +0 pair of gloves. _w - a +0 pair of gloves)h@+You now have 206 gold pieces (gained 16).swap places. _Found a pair of gloves. _You see here a +0 pair of gloves. _w - a +0 pair of gloves  You start putting on your armour.)hhJ5.1 (16.1 (2)h^Q)h 7.1 (38.1 (49.1 (5 1 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.)h` 3)hZ )h )h )h )hU K _You swap places.)h| )h )h~ )h' )h )h )h ,)h )h )h )hB )h )h )h )hU )h )hX )h )hd)h)h)hQ)h:)hV )hq )hw,)h )h_)h)h,)hx)h)h8)h)hc )h4!)h#)h%)h')h!()h))hg+)h-)h:/)h/)h0)h2)hX; .÷....##.....#### ......####.....#........# .# #####..........# ....<..# ###........# .......########.........# ..................# .........## ##.........###### ....#.# #..............# )h<....#.## #.@.R..........# .......#..####.!####.........# .............................# ...................#.........# .#####.####.#................# .# #.# #. #........######### ## #.# # .........# s   scorpion (asleep) # #.# s.#.......# # #..)h`?070.1 (11.0))h~GwR., ally target))hBH+1.1 (12)hN)heQ[ _A scorpion comes into view.)h ÷ #........#  .........# <..# ###........# ##.........# ..........#  ##.........  #.........  #.@R...........# #.!####.........# ...........# ........# ##.#...  #.# #. #...  #.# # .... # #.# s.#..)h ; # #..)hd÷ #........#  .........# <..# ###........# ##.........# ..........#  ##.........  #.........  #.@R...........# #.!####.........# ...........# ........# ##.#... #.# #. #...  #.# # ....  #.# s.#.. )hk)hm)hs)hw_ _A scorpion is nearby!)h %......####.....#........#..# #####...#<..# ###.#....#######.#.........### ##.#######.# #......#.#.## ##..R.#.#..####.@####.........#.................#...........#.........# #.#####.####.#..........# ..# #.# #. #........########## #.# # .........# .# #.# s.#.......# .# #.. J####.....##J   jelly (asleep)# ###)h@-9R.)h+.02.0))h7)h9 _A jelly comes into view. _You see here a potion of berserk rage.)h;)h5R.)h%3)h@T _d - 3 potions of berserk rage (gained 1))hz #####...# <..# ###........# ..########.........# ................# ## ##.........#######.# #..............# #.## ##R.......# #..####..##### ........@............# ## #####.####.#...# .# #.# #. #.######### )h$|a## #.# # #..# # #.# .s.## # #.. .J##### # ### .. ....... )hM})hT.R)h%4)hՋ)h)h   <..# ### #. ..  ##.  #.  ##..)hH  .####R.####.... .......@....... ..........#.... ##.#...........  #.# #. #........##  #.# # #.........# # #.# .s.#.......# # #.. .J####.....## # ### .. ....... )hK   <..# ### #. ..  ##.  #.  ##.. .####R.####.... )hL .......@....... ..........#.... ##.#...........  #.# #. #........##  #.# # #.........# #.# .s.#.......#  #.. .J####.....##  ### .. ....... )h.S )hS )hY )h[\ d _There are monsters nearby!)h˜.Rvv6--=5)ha/ _You conjure some foxfire!)hq& .Rv@§v§§§v§§v5---6§§§ _You conjure some foxfire!)h  B §§§§§vsYou conjure some foxfire! The foxfire hits the scorpion.)h  §@§§§v§§v§§v The scorpion is lightly wounded.  The foxfire hits the scorpion.)h2  §§§§§§svThe scorpion is moderately wounded.The foxfire hits the scorpion.)h )h  §§§.The scorpion is heavily wounded.The foxfire hits the scorpion but does no damage.)h0)h$1)h; .§@vR§§v§..§..s...JJ  The scorpion is heavily wounded.)h2=_4---7)h C^§§§§)hFZ _The jelly quivers.)h6,)hX)ho)h)h)h& §@§§§§§.§s.v.v§J.)h` You conjure some foxfire! The foxfire hits the scorpion.)hg,)hh)hqrv@§..v§R..§sv§..§J.)hr_3---8)hryK§§§)h{|a _The scorpion is severely wounded.)hf,)h֬ §v.§§v§ You conjure some foxfire! The foxfire hits the scorpion.)h" §v§§vThe scorpion is almost dead.The foxfire hits the scorpion.)h%)h:*  The scorpion is almost dead.The foxfire hits the scorpion.)hr0§§§..§§J   jelly)hQ)hZ,)hZ§@.§v§v..§.R..J...(ally target))hi2---89)hL§§)hL _You kill the scorpion!)h] )hg u§§§§§§§§vv _You kill the scorpion!  You conjure some foxfire!jelly closely misses Pinguelo Triste.  Pinguelo Triste hits the jelly.  Pinguelo Triste is burned by acid! )hh  The foxfire hits the jelly!)h ,)h 4v.@v.§.§§§.§v)hx A--80)h r§§§)h ] _The jelly is heavily wounded.)h6 ,)h_= §v.@§§v§§ )h> KYou conjure some foxfire! The foxfire hits the jelly.)h ,)h X)hy %  )h HThe jelly is severely wounded.)h4  The jelly barely misses Pinguelo Triste.  Pinguelo Triste hits the jelly.  Pinguelo Triste is burned by acid!)h §§v@§§.§v..vJ )h (corroded)J  distracted, ally target))h[ U1-1)h$ D§§)h 8 _The acid corrodes Pinguelo Triste!)hZ §v@§§J  You conjure some foxfire! The foxfire hits the jelly.)h!  The jelly is almost dead.The foxfire hits the jelly.§§§@§v.§§v§.v)han)h+pX)hp)hVq)hq)hr)hs)hc|,..§@..vv§§R§§.§vv)h})hp.......# #####..........#TamburutacaXP the Magician ....<..# ###........#White Draconian of Hepliaklqana **.... .......########.........#Health: 51/51 ======================== ........................#)hMagic: 10/17 ==============---------- .........## ##.........######AC: 11Str: 12 .......#.# #..............#EV: 12Int: 17 .......#.## ##..............#SH: 5Dex: 11 .......#..####..####.........#XL:  8 Next: 101% Place: Dungeon:5 )h~...............§@............#Noise: =--------  Time: 5782.1 (1.0) ...............vv§.#.........#s) staff of death .#####.####.#§R§§............#Cast: Foxfire )hO.# #.# #. #.§......#########Breath++ ## #.# # #vv.......# # #.# ...#.......#)hWR   Pinguelo Triste the ancestor (corroded)# #.. ..####.....## # ### .. .......  Pinguelo Triste hits the jelly.  Pinguelo Triste is burned by acid! _The acid corrodes Pinguelo Triste!  )hYou conjure some foxfire! The foxfire hits the jelly.  The jelly is almost dead.The foxfire hits the jelly.)h܋ _You kill the jelly!You have reached level 9!)h  )h1(--more--)h  )hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? )h  5/558--239 0%  You feel agile. x2; Your scales feel tougher.§§R§§ _Pinguelo Triste remembers more of his old skill.)h"ri§§§)hs)hVy§§R§§§)h9|F _Unknown command.)h<3)h)h)h)h)hc)h)h)h)h})h)h)h8B)h)hz)h)h")h,#)h7WL _Your foxfire dissipates. x2 _Your foxfire dissipates. x2-1=)h\X)h],)h^)hcX)hc9=)hKd)h}f,)hrg)hii)hiG2==)htj)hMl)hl)h_m)hBo)ho)h|p)hLs,)h;t)hwK _Pinguelo Triste is no longer corroded.)hww:==)hcx)hMz)hz)hN{)hI})h}M3=)hl~)h,)h)h܃,)h)h,)h)h)h9=)h)hˌ,)h)h,)hk)hE)hȒK4=)he)h,)h)h)h)h)h,)hm)h6)h}9=)hr)hA)h)hr)h)hzL5==)h)h)h)hY)hn,)h )h0)h)h)h)h3==)h)hI,)h)h )h}D6=)hװ)h,)hdz)hz,)h2)hn,)h)hNO=)hĺ)h,)hi)h)hD7=)hO)h{)hп)hs)hi,)ha)hj,)h)h8)h2=)h)h,)h)h6,)h)h98)h})==)h)h)h,)h)hS5 _You swap places.)h^)hZ3)h)h)h)hq)h)h)h)h%)h)h:==)h)h)h)h)h\)h)h<)h)h)h^)h)h-)hV)h)h3)h)h_)h)h5)h )h)h,)h})h)h)h,)hk)h )he )h )h. )h8)h])h)h )hg)h)h)h,)h')h)h*)h,)h5")h%######.####.#............ ### #..# #.# #..#........#### # #.## #.###.#.........# #######.# #.##....#.......# .)ha&>#.....# #.....####.....##### ####..# #...### ##.# .. ###...############.# . # ###.@R.# ....# -  ################ ..## )h&  R   )h,1845.1 (63.0))h,E-6.1 (64)h30)hp3. _x - a scroll of identify)h_)h)h _You swap places.)h!,)h")h/ _You swap places.)h{0)hL2)h4)hh5)h6)h9)h;)h=,)h`)ha)hb,)hf,)h i)hj)h k)hk)hm)ho)hq,)hr)ht)hv)h)x)hx)hPy)h)h)hܐ)hB)hב)h)h)hY)h)hJ)hà)h+)h,)hX)he)hf)h)h)hi)h)h,)h)h)hNB)h")h)h)h)h)h )hr)h)h3)h)h; )h#)hn&)h')h()he.)h]1)hI4,)h5)hG;)h>)hA,)h D)h/I)hM)hlP)hP)hR)h?X)h[)h^)hB_)h=c)hi)hn)hq,)ht)hy)hY})h2,)h)h͆)h4)hV)hm)h;)h)hs)h6)h)h,)ha)h)hY)h)h)hC)h)h)h)h")h)h)h)hX)h)h,)h)h)h)h9$ }  You see here an adder skeleton. _)h_* n)h]+ )h+ )hi, )h/ )h0 )h1 ,)h2 )h4 )h6 )h7 ,)h8 )h}: )h< )h= )hP> )h> )h# Z ####  ###..#  # ##.##.## ####### #..##..# #.....# #.####.## #.....# #.####..## #....># #.##...... #....@#######.#.....##900 #.....R.....÷........##.....####...........##.....# #.............#.....###.#...........#.........##...^......###..#.######.........##.#.# #.........#...# ##........ _Done exploring.)h)h')h)hrs0.0).....÷.........)h)hA)hE _Done exploring.)hf  ##### #....#  ##.##.######.##..# ## .##..## #.##......#######.#.....#R.....÷#### #..###.#..............##...^###..#.#######.#.)hh )hmo <R.)hhp 17.1 (1 _)hVv )hy c _There is a stone staircase leading down here.)h>I)hD)hE,8 _)hK)h  You climb downwards.  You hear the sound of rushing water.)h/  --more--)hj#.# ... #.# #.#  #.  #  #R 6 #  ###)h V  )h)hp*8 (1.7)hu)h:y  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.)h&)h7,)h)h)hQ)h K _You swap places.)h )hd)h)hM)h)h)h)h=)h)h)h=)h)hb )h )h")h;*#.#######.#######.B..............)h* #R##.##.##<####B   bombardier beetle (asleep))hC..12.8 (4.0)h 5jR., ally target))h5*3.8 (5)h:)hs>d _A bombardier beetle comes into view.)h\4### #.. #######.#######.B.....@.......)h}]#######.#######R...<###)hg`)hfoBR.B)hYg!)h~l*4.8 (1)hl)ho)h=)h>)h_G h.B...v@vh   black bear (distracted)B   bombardier beetle (ally target)  You conjure some foxfire!)h&H#7)h~H9--=5)h%M)hkP] _A black bear comes into view.)hEK )h:L ,)hMS v§§§hally target)You conjure some foxfire! The foxfire hits the bombardier beetle.)ho )hy ,)h vh.The bombardier beetle is lightly wounded.  The foxfire hits the black bear.)h[ )h\ )h d .R. The black bear is lightly wounded.  The foxfire hits the black bear.)h )h ..§§R@..)h9 _6---6)h F§§)h e _The black bear is moderately wounded.)hET  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h( *§§(combustible)Flames lash the black bear.  The black bear is heavily wounded.)h ,)hh.B.R.)h4----====7)h)h"B _The black bear's fire resistance burns away.)hg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h * Flames lash the black bear. The black bear is burned terribly!)hg )hs m hR.)ht hberserk, combustible)The black bear is almost dead.The black bear goes berserk!)ht c2-----8)hz )h B _The bombardier beetle bites Pinguelo Triste.)hF  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hd c  Flames lash the black bear. The black bear is burned terribly!)h *B   bombardier beetle (ally target))h< f .  You kill the black bear!)h 0-----59 _Pinguelo Triste hits the bombardier beetle but does no damage.)hȥ )h h _Your Dodging skill increases to level 4!)h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h ##### #...#.#.BR.#.# #.# #.# #.# #.# #<# ###)h)  The bombardier beetle misses Pinguelo Triste.1=------20)h.)h1A _Pinguelo Triste hits the bombardier beetle.)h  )hOCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hؓ * combustible, ally …)Flames lash the bombardier beetle.  The bombardier beetle is severely wounded.)hl BThe bombardier beetle's fire resistance burns away.)hm 9/18 --====1)hr )hu k _Pinguelo Triste closely misses the bombardier beetle.)h6&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!*)h )hؓ h†.R)h q7-----72)h k _You kill the bombardier beetle!)h3)h)ho)hoo   orc (distracted))h&0)hqR., ally target))hI----3.8 (1)h)hot _An orc comes into view. It is wielding a +0 war axe.)hĖ ##### #...#.#.o...†R..#.# #.# #.# #.# #.# #<# ###)h)h5)h.o..R.o)hԡB----4)h)h )h ##### #....#.#.o..R)h..#.# #.# #.#  #.# #.# #<#  ###)hك)h)h^.oR†)h%5)hԕ)h*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h * combustible, ally target)Flames lash the orc.  The orc is heavily wounded.*hs o The orc's fire resistance burns away. Pinguelo Triste hits the orc.*h^ 6----====6*h *hG @ _The orc completely misses Pinguelo Triste.*h?  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hV U  Flames lash the orc. The orc is burned terribly!*h C**hl *hs d).R*hGw [4----7*h*} *hh G _You kill the orc!*h5*h*h*hd*h,*hO*h*hi*hܢ*h6*h*hO---*h*hi5=*hx*h*h*h*h,*h*h4,*hH*h*h9=*hF*h,*h*hK,*hR*ht*hT6==*h*h,*h*h,*h*h,*hI*hF*h3==*hy*h,*hl*h*hcL7=*hV*hB*h*h/*h*h%*h*h-*h9e=*h ,*ht *h*h S8=*h*h,*h*hq,*h*h,*h*h#*hH$9=*h%*h*,*h+*h /*h/T9==*hS0*h5*hf5*hi6*hh; _You hear the slow rusting of a very distant drain.*h;*h<*h@,*hA*haE*hE:==*hF*hJ,*hK*hP*hP*hAQ*h^Ug10/18=*hnV*h|Z,*h[*hK_*h_*h`*h'd*hd*he*h5=1=*h~=2==*heP==*hB*h*hC*hеM3=*h˶*h7,*h*hb,*h*h,*h*h*hA9=*h3*hEB*h,*h*hga4=*hr*h,*h*h,*h*h,*h*hO=*h*h,*h%*hC*hE5==*h*h,*h*h.,*h*h*h*h*hd P==*h{ *hy*h*h*h*hXD6=*h*h*h*h*hs!*h"*h"*h&,*h'*h+*h+9=*hi0*h~4,*h5*h9a7=*h~<*hOB*hC*hD*hI,*hJ*hQ _You hear the slow rusting of a very distant drain.*hR*hVO=*hW*h1\,*h ]*ha,*hb*h01.8 (1.0) *hH *h*h _##.h ##### #...R.# #########.#######..).†.............########.#######.hhR.hh===2 _The hound barks!*hY###..#h.h.R#####......#########.#######...).†...........########.####### #.# *h% .h.hYou swap places.*h/---3*h0*hX_ _Pinguelo Triste closely misses the hound.*hc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*huZ *combustible, 1 ally target)Flames lash the hound.  The hound is heavily wounded.*hB*L  The hound's fire resistance burns away.*h38< .hhThe hound closely misses Pinguelo Triste.  The hound bites Pinguelo Triste but does no damage.6---====4*h?*hA5 _Pinguelo Triste hits the hound.*h$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h> *  Flames lash the hound.  The hound is heavily wounded.*h[ hhh1 distracted, combustible, …)The hound's fire resistance burns away. The hound bites Pinguelo Triste.*hb4------5*hR*hP5 _Pinguelo Triste hits the hound.*h8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hwBY  Flames lash the hound. The hound is burned terribly!*hH*   hound (distracted, combustible, ally*h:"D .h hcombustible, ally target)  You kill the hound!The hound barely misses Pinguelo Triste.  The hound bites Pinguelo Triste.*hr&k2-----86*hA2t _Pinguelo Triste barely misses the hound.*h;  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hMY  Flames lash the hound. The hound is burned terribly!*hRC**h*&.*h".p0/19------107*h3*h!5I _You kill the hound!*h& *h 3*h B*hs f1=---*h *h ,*hs *h ,*hi *h/ ,*h *hF *h 9=*h *hˮ ,*hm *h *h N2==*hv *h m _Ancestor HP restored.==*h7 ,*hH *h M3=*h2 *h *hH *h *h ,*h{ *hu ,*h *h e=*h. ,*h *h ,*h} *h c4=*h *h ,*h *h ,*hk *h ,*hG *h *h 2=*hh *hC ,*h *h *h K5=*hN *hP *h ,*h *h$ *h *h *hX *h *h  *h| 9=*h *hn *h ,*h1 *h L6==*h *h | _You hear the rusting of a very distant drain.*hN *h *h! ,*h *h ,*h& *h *h 3==*h *hX" ,*h" *h & *h& D7=*h& *h) *h%* *hl* *h- ,*h. *h0 *hV1 *h1 *h4 *h;5 9=*h5 *hi8 ,*h8 *h< ,*h/= *h? *h @ K8=*h@ *h%D ,*hD *hG ,*hH *hK ,*hAL *hO *hO 9=*hSP *hGS ,*hS *hV *h/W E9==*h{W *h[ *hc^ *h^ *h_ *h` 5 _You swap places.*hb *h{d 3*hd *he *hgg *h"i *hsi *h!j *h@l *hyo ,*h p :==*hep *h^q *h>s *h$u ,*hu *hv *hx *hRz *hz *h{ *h| *h *hp *h *h *h4 *h *hV *h *h‡ *h9 *h` *h *h# *h- *h *hۏ *h8 *h *h *h\ *h *h *h[ *hU *h *hR *h *h *h *h+ *h ,*h *hY *h *h *hX *h *h *h ,*h< *h *h/ *h *h_ *h *h *hж *h$ *h *h< *h *h *h¿ *hR *h" *h *h *h *h *h{ *hA *h ,*h *hn ,*h *hM *h& *h *h  ###  #.######## *h  #........#  #.######.#  #.# #.# ############.# #.# .......@.R...# #.# ----100.8 (73.0)*hY T#.....######## #.#  +.... #####.#  #... #.....#  *h #.. .#########.########( ....).†...........  *h # ..########.####### #.# #.#*h *h MR.*h~ H----1.8 (74*h *h % _Found 4 stones.*h *h *h *h *h̽ 2 ###*ha > #.# #........# #.######.# #.# #.##.# #.#.R....# #.#0.0)#.....# #.#*h  +..... #####.# #..... #.....# #.....#.# #(.......).†. ##.....#.###.(. #.#  #.#*h *h ;R.*h@ *2.8 (1*h *hh % _Found 6 stones.*h[ *h\ *hZe B*hg ,*hq X*hs *hv *hz *h} *h}} *h~ *hف *h˅ *h *h *hF *h *hē *h^ ,*h *h *h *h X*hN n*hy B*h *h *hO *hB ,*h_ *hF $ *h X_You hear the rusting of a very distant drain.*h *h2 I*h *h *h *h *h 7 _You open the door.*h' *h *h *h *h ...............# #.###.....######## #.+.....# #####.#.....# #.....#.....#########.#####(.......).†........*h ## ##.....########.#### #_..##.(..# #.#  #.5..'@R..# #.#  #_..##....# #.# ## ##'#.# #.#  #.#.# #<#  #.#.# ### #.#..  #.###5   crimson imp (wand, asleep) ...###*hA! 142.0)  You open the door.  A crimson imp comes into view. It is carrying a wand of flame.  The crimson imp shouts!*h" _§..'@.R.55lly target)*h# 5===5.8 (13*h+ "_*h, (_*h8 _The crimson imp blinks! _Found a radiant altar of Vehumet and a burning altar of Makhleb.*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hJc__**h *h e  Flames lash the crimson imp. The crimson imp completely resists.*h .5_..##.R.*h 7---====6.0)__ _The crimson imp blinks! *h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *hoz q_*_ *h;H  *hI  *h&R _.5_..##R. *hS b5------7 *hfZ :_ *hd] V _Flames lash the crimson imp. The crimson imp completely resists.!*hY  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(*hq (*h vR_..##.v(*h; 4----=---8(*h] (*h W _You conjure some foxfire! The crimson imp misses Pinguelo Triste.**h} Ability - do what?CostFailure  f - Glacial Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0%  H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description./*hK/*hP/*hY\...............# #. TamburutacaXP the Magician###.....######## #. White Draconian of Hepliaklqana **....+.....######. Health: 55/55 ========================#.....##..... Magic: 14/19 =================-------#.....#########.#### AC: 12Str: 12#(.......).†........ EV: 12Int: 17## ##.....########.#### SH: 5Dex: 13#_..##v(..##.#XL:  9 Next: 10% Place: Dungeon:6#...5R@...##.#Noise: /*hg^=--------  Time: 6118.8 (0.0)#_..##.v..##.#s) staff of death## ##'#.##.#Cast: Foxfire#.#.##<#Breath++ #.#.#####.#..R   Pinguelo Triste the ancestor#.###5   crimson imp (wand, ally target)...###Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Flames lash the crimson imp. The crimson imp completely resists.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The crimson imp misses Pinguelo Triste./*hh/*hqjAre you sure you want to remember your ancestor as a knight? Y - Yes  N - No0*h[0*h"...............# #. TamburutacaXP the Magician###.....######## #. White Draconian of Hepliaklqana **....+.....######. Health: 55/55 ========================#.....#0*h(#..... Magic: 14/19 =================-------#.....#########.#### AC: 12Str: 12#(.......).†........ EV: 12Int: 17## ##.....########.#### SH: 5Dex: 13#_..##v(..##.#XL:  9 Next: 10% Place: Dungeon:6#...5R@...##.#Noise: =--------  Time: 6118.8 (0.0)#_..##.v..##.#s) staff of death0*hנ## ##'#.##.#Cast: Foxfire#.#.##<#Breath++ #.#.#####.#..R   Pinguelo Triste the ancestor#.###0*h=5   crimson imp (wand, ally target)...###Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Flames lash the crimson imp. The crimson imp completely resists.  0*h#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The crimson imp misses Pinguelo Triste.0*h0*h0*h,0*h<0*h  It is so.Pinguelo Triste closely misses the crimson imp.0*h- v§5..§_..##v§knight0*h?2-9.8 (10*h!J__0*h- _The crimson imp blinks!;*hO.#############.# #.#...............# #.####.....######## #.#+.....# #####.##.....# #.....#.....#########.##### #(.......).†.........## ##v....########.######_..##§@..# #.# #5..§R....# #.# #_..##v§..# #.# ##. ##'#.# #.# ;*h#.#.# #<##.#.# ####.#.. #.###...;*h;*h,;*h,;*h;*h §_v§Your foxfire dissipates.;*h& _..##§***§§The crimson imp zaps a wand.;*h._..##...§§.;*h.=20;*h!j_..##§;*h _The puff of flame hits Pinguelo Triste but does no damage. _You see here 6 stones.<*h  #.# #.# .#############.# #.# ...............# #.# ###.....######## #.# +.....# #####.# #.....# #.....# <*h j#.....#########.###### #(.......).†..........## ##...@.########.#######_..##.(..# #.# #5..§Rv...# #.# #_..##§...# #.# ##. ##'#.# #.## #.#.# #<# <*h #.#.# ####.#..#.###<*h <*hb <*h <*h <*h< <*h <*h v_..##§....'R5.##.5   crimson imp (wand)<*hb5=-1 _<*h| ;§<*h >*h~&#.######.#  #.# #.# .#############.# #.# ...............# #.# ###.....######## #.# +.....# #####.# #.....# #.....# >*h'#.....#########.####### #(....@..).†...........## ##.v...########.########_..##§(..# #.# #....'R...# #.# #_5.##...##. ##'#.# #.# # #.#.# #<# #.#.# ####.#..>*h*>*h+>*h,>*h5>*h6>*h7>*hB§§§§_..##.R.>*hC_.5, ally target)>*hjD8-2>*h?LS§__>*hON _Your foxfire dissipates.?*hFP#.######.# #.# #.# .#############.# #.# .........# #.# ###.....# #.# +.....# #####.# #.....# #.....# #.§§..#.# #(.§...@.).†. ?*hG## ##.§...#.# #_..##.(..# #.# #....R....# #.# #_.5##....###. ##'#.# #.# # #.#.# #<# #.#.# ?*hH?*hQy...._R'?*hZR2_?*hR%3?*hXJ__?*h[N _The crimson imp hits Pinguelo Triste but does no damage.?*h= #.######.# #.# #.# .###.# #.# .....# #.# ###.....# #.# ?*h +.....# #####.# #.....# #.....# #.....#.# #(.).†. ## ##.....#.# #_..##.(..# #.# #...R'....# #.# #_.5##....##. ##'#.# #.# # #.#.# #<##.#. ?*hJ ?*h ?*h 5R_..5   crimson imp (wand)?*h %4?*h% 9_?*h @*hk#.######.# #.# #.# .#.# #.# .# #.# ###.....# #.# +.....# #####.# #.....# #.....# #.....#.# #(..†. ## ##.....#.# #_..##.(..# #.# #...5R....# #.# #_..##.##. ##'#.# #.# # #.#.# #<# @*h@*h9@*h"_..##R.5_5   crimson imp (wand)@*hvA=5@*h@*h  Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse@*hK @*hL #.######.# #.# #.# .#.# #.# .# #.# ###.....# #.# +.....# #####.# #.....# #.....# #.....#.# #(.)@†. ## ##.....#.# #_..##R(..# #.# #....5....# #.# ##. ##'#.# #.# # #.#.# #<# @*hNM @*hAO @*hQ @*hJY R_..##5'_5   crimson imp (wand)@*hmZ ,6 _@*h@f 9_@*hh A*h#.######.# #.# #.# .#.# #.# .# #.# ###.....# #.# +.....# #####.# #.....# #.....# #.....#.# #(.).@. ## ##..R..#.# #_..##5(..# #.# #....'....# #.# #_A*hA##. ##'#.# #.# # #.#.# #<# A*hA*hA*h;R5A*h2_..##._5   crimson imp (wand)A*hT6==7A*hS9_A*h~ _You see here a bombardier beetle corpse.B*h&#.######.# #.# #.# .#.# #.# .# #.# ###.....# #.# +.....# #####.# #.....# B*h K#.....# #.....#.# #(...R...).†  ## ##..5..#.#  #_..##.(..# #.#  #....'....# #.#  #_##. ##'#.# #.# # #.#.# #<# B*hB*h/B*h5R._5   crimson imp (wand)B*h,8 _B*h? @__B*hB*hB #.######.# #.# #.#  .#.# #.#  .# #.#  ###.....# #.# +.....# #####.# #.....# #.....# #.....#.#B*h:D  #(...5R..).†. ## ##.....#.# #_..##.(..# #.# #....'....# #.# ##. ##'#.# #.#  # #.#.# #<# B*hE B*hG B*hO .5R_5   crimson imp (wand)B*hAP %9B*hW B*hZ C*h#.######.# #.# #.# .#C*hT.# #.# .# #.# ###.....# #.# +.....# #####.# #.....# #.....# #.....#.# #(....5R.).†.  ##.....#.# _..##.(..# #.# C*h....'....# #.# _..##....# #.#. ##'#.# #.# # #.#.# #<##.#.# ### C*hC*hC*h.5R __5   crimson imp (wand)C*h&30C*h6 _C*h'D*h5_ U#.# #.# #############.# #.# .............# #.# ##.....######## #.#  +.....# #####.#  #.....# #.....#  D*hN` #.....#########.########(.....5R).†...........  ##.....########@####### ..##.(..# #.# ...'....# #.# ##....# #.# . ##'#.# #.#  #.#.# #<#  #.#.# ####.#..#.###D*h#b D*hb D*hj .5R5   crimson imp (wand)D*hk B==1D*hp D*ht E*h  ############ ............. ##.....#######  + #####....########.#######(......5R.†...........E*h #.....########.####### ..##.(..# #@# .'..## . ##'#  #.<...E*h> E*h %2E*h E*h F*hvB ............. ##.....#######  + #####....########.#######(......5R.†...........#.....########.####### ..##.(..# #.# .'..## . ##'#  #.<###F*h;3F*hF*hJF*h ##.....#######  + #####....########.#######(......5R.†...........#.....########.####### F*h6..##.(..# #.# .'..## . ##'#  #.<#F*hȦi7=4F*hF*hyF*h   + #####....########.#######(......5R.†...........#.....########.####### ..##.(..# #.# .'..## . ##'#  #.<#. F*hy F*h %5F*h) F*h' F*h #....########.#######(......5R.†...........#.....########.####### ..##.(..# #.# .'..## . ##'#  #.#. F*h)##F*hF*hcRR   Pinguelo Triste the knightF*h%6F*hcF*hD"a _There is a stone staircase leading up here.I*hC)5R5   crimson imp (wand)7 _I*h'I*h0(!I*h{( I*h(####I*h( I*h")###..#I*hj) I*h)#....#I*h) I*h3*##.##.##I*hq* I*h*######I*h*#..##..#I*h+ I*h7+*#....I*h+#.####.##I*h+ I*h,*#....I*h[,#.####..##I*h,5I*h, I*h-*#....I*hS-#.##......I*h- I*h-R#.....#######.#.....##I*h- I*h%.i#...........÷........#I*hU. I*h.R#.....####...........#I*h. I*h/h#.....# #.............I*hZ/ I*h/O#.....###.#...........I*h/ I*hT0Y#.........##...^......I*h0 I*h1`###..#.######.........I*he1/ I*h14##.#.# #.........I*h1. I*h2I*h@3I*h}3=I*h3I*h9I*h,9.3 (2.5I*hްI*h} _You climb upwards. _There is a stone staircase leading down here.M*h3M*hM*hM*h=M*hh8= _M*h$M*hM*h,M*hM*hM*hM*h<9=M*hM*hM*hM*h1M*hM*hM*hM*h*M*hM*hM*hM*h#9M*h()==M*hM*h{ _Magic restored.  You see here an adder skeleton.M*hpM*h _M*hM*hM*hAXM*hC,M*hM*hM*hM*h:==M*h{M*h M*hj M*h M*hK M*h$M*h,M*hSM*h3W#### ####### ###..# #.....# #....# #.....# ##.##.## #.....# ##### #..##..# #.....# ....# #.####.## #.....# ....# #.####..####.....# ...># #.##..@....#.....# ##53.3 (14.0) ....#######.#.....##.#.....####.. M*h..........÷........#..>. ....####...........#.. ....# #.............# ....###.#.............# ........##...^..................# #..#.######.................## ##.#.# #.............#M*heM*hM*h7O*ho 3O*h O*h6 O*h ,O*h nO*h O*hj ,O*h O*h O*hk ,O*h O*h` O*h ,O*h O*h O*h ,O*h O*h d###..# #.....####....# #.....# #.##.##.## #.....# ###.#..##..# #.....# ###...#.####.## #.....# #...##  #.####..####.....# ###.#### O*h  #.##.......#.....# ##...# # #####.#.....##.#.....####..### .÷........#......#######9.3 (6.0) O*h` ##...........#................. #...................######. #.#............# ####...^......#### #####.....##O*h .  #.............#......  ##.....O*h ##.###...÷.. #......###...÷.)O*hu O*hb O*hL c _There is a stone staircase leading down here.Q*h3Q*hQ*h"Q*h'260.3 (1 _Q*h*Q*hŘ  You climb downwards.  You hear the sound of rushing water.Q*h/  --more--R*h              ######### #   #.....>.#.#  R*h} 6 #......@..#   ###########                R*h4 R*h= R*hD,1.0 (1.7R*hDR*hKl  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found an escape hatch in the floor. _There is a stone staircase leading up here.T*he2 IT*h!3 T*hH8 T*hx< P _T*h> T*hJ? T*h? T*hA _You hear the brisk rusting of a very distant drain.T*hJ 3T*h%K T*hHL T*hO ,T*hO T*hQ T*hU ,T*h?V T*hW T*hZ ,T*h2[ T*ho\ T*h_ ,T*h` T*ha T*hqe ,T*he T*hXg T*h=k ,T*hk T*h*m T*hyp ,T*hp T*hr T*hz ,T*hz T*h<| T*h~ ,T*h' T*hO T*hc ,T*hڄ T*h T*h ,T*h T*hs T*h5 ,T*h T*h T*h ,T*h T*hV T*h ,T*hi T*hĞ T*ha ,T*h T*h T*h ,T*h T*hL T*h ,T*h T*h T*hO ,T*h T*h T*h ,T*hݸ T*h T*ha ,T*h T*h T*h T*h T*h T*h T*h T*h T*h, T*h T*h ,T*h T*h T*hI ,T*h T*h T*h0 ,T*h{ T*h T*h ,T*h6 T*h_ T*hB T*hk T*h T*hD T*hf ,T*h T*h T*h ,T*h T*h T*h` ,T*h T*hB T*h| ,T*h T*hY T*h ,T*h T*h| T*h T*h T*h T*h T*hi ,T*h T*h T*h T*h^ T*h T*hf T*h ,T*h  T*h T*hS T*hs T*h T*h T*h T*h T*h T*h T*h? T*h T*h  T*hi T*h ,T*h T*h T*hd ,T*h T*h T*h ,T*h T*h T*h ,T*h T*h T*hT BT*h T*h! ,T*hT! T*h! T*h" ,T*hU# T*h$ T*hQ% T*h~% T*h% T*hP& T*hz' T*h' T*h' T*hm( T*h) ,T*h* T*h* T*hk- ,T*h- T*h. $ T*h. ^_You hear the brisk rusting of a very distant drain.T*hW0 T*hz0 T*h0 T*h1 T*hm4 ,T*h4 T*h}5 T*h6 T*h7 T*hN7 T*h8 T*h9 T*h9 T*h : T*h: T*hL< T*hp< T*h< T*hS= T*h? ,T*hd? T*h@ T*hB T*h+B T*hB T*hC T*hE BT*hF T*hH ,T*hI T*h'J T*hS T*h9T ,T*hT T*hgU T*hW ,T*h X T*hX T*hZ ,T*h[ T*h[ T*hn] T*h] T*h] T*h>_ T*ha T*hb T*hc T*hg  #.#  #.#  T*h h #.#  #.#  #.#  T*h@h  #.#   T*h`h v#.#   T*hh #@#  #############.#  T*hh o#...........#.#  T*hh #.#########.#.#  #.#.....>.#.#.#  T*hh #.#......<..#.#  T*hi #.###########.##  ####.#............#  T*h,i ...#.#.#########.##  T*hn 1230.0 (69.0)T*hin +1.0 (70T*hq T*hdv ] _z - a glowing sapphire potionU*h3 IU*h3 U*h: XU*h< ,U*hu= U*h ? U*hwB ,U*h"C U*h{D U*hG ,U*hG U*hH U*hK ,U*hL U*hM U*hP ,U*hQ U*h1R U*hU ,U*hU U*hW U*h.Y ,U*hY U*h[ U*h^ ,U*h,_ U*h` U*hb ,U*hXc U*hd U*hg ,U*h,h U*hui U*hk ,U*h=l U*hm U*hp ,U*hp U*hr U*hu ,U*hRv U*hw U*hYz ,U*hz U*h{ U*h~ ,U*h U*h U*hF  ############## U*h O......@.....#  ###########.##  #.#  U*h #.#  #.# U*hЅ  #.# O   ogre (asleep)U*h  #.#  #.# U*h L #.# U*h< U*h -47.0 (16U*h +8.0 (17U*hG U*hܛ x _An ogre comes into view. It is wielding a +0 giant club.X*h^5    X*hJ   X*hsW# ROX*h......# #.##  #.# X*hչO #.#  #.#  #.# R   Pinguelo Triste the knight #.# X*hO   ogre (asleep) #.# X*h. #.# X*hcT  Pinguelo Triste hits the ogre with a +0 flail!!X*ho1)X*h%4X*h#9.0)X*hX*hD _The ogre dies!Z*hHWs       # .R).# #.##  #.#  #.#  #.#  #.#  #.#  #.#  #.# Z*hZZ*hZ&50Z*h_Z*haZ*hd ;     Z*he 6  .# .R).# #.##  #.#  #.#  #.#  #.#  #.#  #.#  #.# Z*hf Z*hk 6.RZ*h3l Z*hm %1Z*hq Z*h"s [*h       .# .R.# #.## [*hHH #.#  #.#  #.#  #.#  #.#  #.#  #.# [*hK[*hH)R[*hҫ%2[*h[*h\*hC       .# .)R.# #.##  #.#  #.#  #.#  #.#  #.#  #.#  #.# \*hx\*h%3\*h\*h<       # .# \*hN= >.....)@R.# #.##  #.#  #.#  #.#  #.#  #.# \*h= ] #.#  #.# \*hE \*hE %4\*haL \*hN L _You swap places. Found a stone staircase leading down.]*h      ## .# #>.....@.R.# #.##  #.# ]*h #.#  #.#  #.#  #.#  #.#  #.# ]*h]*h#WR.5]*h]*h ]*he_You see here a +0 giant club.]*h} h## .#  #>....@)R.# ]*h  #.##  #.#  #.#  #.# #.#  #.# #.# #.#]*h/ ]*hx 2R.]*hp $6 ]*hū _]*h$ ]*hf ^*hJ3^*hK^*h\^*h`^*h`^*h=b^*hmd^*hg^*hh^*hh^*h%j^*hk^*hޘ^*h _You hear the brisk rusting of a very distant drain.^*h|3^*h,^*h֨^*h/X^*hհB^*hA,^*h<^*ho^*h^*h<^*h^*h%,^*hۼ^*hʽ^*h,^*h^*h^*h #.### ...>.# # ^*h ###.(#.# ..#.# ....^*hK5 ..#^*h  ##..#  ###...#   #..@#  715.0)^*h #R###  ####.#  #....#  ^*h#.####.######.  #.............  #####.########^*ho  ..#####.#  #.......################  ^*h^*hXR.2.0 (16^*h<^*hK _Found 8 stones. Found a stone staircase leading down._*h _*hY _*h _*h _*h| _*h _*h ,_*h _*h< _*hg _*h _*h _*h _*h ,_*h _*hh _*h _*h _*h' _*h _*h _*h _*h _*h3 _*h  #<# #.#### ###  #....#  ###_*hL I###.#  ..>.# #  ##.(#_*hx  ######..# ..).... _*h } #. 7.0 (5.0)_*h J##..  ###.R.#  #...#.#_*hD {  #.###.#   ####.# #.#  _*he  #....# #.#  _*h #.####.######.# .......#  _*hd _*h$ RR._*h% *8.0 (6_*hz, _*h/ $ _Found a sling.`*h `*h `*hհ `*hٴ `*h `*h `*h B`*h ,`*hn `*h `*h `*h ,`*h `*hl `*h `*h9 `*ha `*h `*h `*h `*h^ `*h `*h `*h<  `*h^ L There is a stone staircase leading down here.`*h` `*h  _`*h `*h `*h `*hA `*h `*h R  There is a stone staircase leading down here.`*h <..########R####### ..# ..##.# ..#.# #.##.# .##<# .# #.####.# #.....l..#.# ### #########@#.# `*h .........>.#.# #########R(#.#######..#.#`*h ..).......# ######..### ##.`*h [l   iguana (asleep)`*h! 7 ###.. `*hP -#...#`*h< ,85.0 (7`*h[ UR.`*h *6.0 (8`*h `*ha Z _An iguana comes into view.c*hk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d*h *l  combustible)  Flames lash the iguana.  The iguana hisses angrily.  The iguana is heavily wounded.d*hd*hd*hy.lR., ally target)d*hJy7---====7.0 (1d*hHd*h4> _The iguana's fire resistance burns away.d*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e*hd[  Flames lash the iguana. The iguana is burned terribly!e*hC*e*h&.e*hj5------58e*h*e*h*J _You kill the iguana!g*h03g*h@1g*h":Bg*h<,g*h >g*hGB,g*hCg*hXGg*hGF6==-g*hHg*hVL,g*hMg*hR,g*h9Tg*hX,g*hZg*hM_g*h_:==g*h`g*he,g*h,gg*hkg*hRlD7=g*hmg*hqr,g*h#tg*hx,g*hyg*h},g*h.g*hǃg*h=8==9==g*h`J _Magic restored.g*hg*h3g*hYg*hg*hg*h~,g*hCg*hg*hg*hg*hg*hqg*h g*hg*hg*h :==g*hg*h9g*hxg*hlg*hg*hJg*h _You hear the quick rusting of a very distant drain.g*hg*hg*hYg*h g*hY g*h g*h,g*h8g*hg*hOg*h,g*hO g*hB#g*h'g*h*,g*h-g*hn9  #(......5R.†..5........  ## ##.....########R#######  #_..##.(.#.#  #....'...#.#  #_..##...#.#  ##. ##'#.#.#  # #.#.# #<#.#  #.#.################.#  #.#......@R........#.# ---- #.################.#.#  g*h:... ........R.#.# ### ########.(#.#  ######..#.# ..).......#  ######..### ##..# ###...#g*hDL_320.0 (32.0)g*hqEH----1.0 (33g*h?MP__g*hPg _y - a scroll labelled BYL MOAFOEPNUNIAHg*hg*hJg*hg*hg*h! g*h6 g*h g*hg*hg*h|g*hyg*hg*h>g*h' g*h"g*h$g*h-%g*hd&g*hK(g*h*g*h,,g*h4.g*h{0g*h3g*hD5g*h5g*h6g*h8g*h$;g*h=g*h>g*hU?g*hAh*hl' #.....# #.....# #c....#########.####### #5......5R.†..5........ ## ##.....########R####### #_..##.(..# #.# #....'....# #.# #_..##....# #.# #. ##'#.# #.#  # #.#@# #<#  #.#.################ #.#.R..............# #.################.#... ........R.#### ########.(# ######..# c   centaur (wandering) ..)h*h(...... 5   crimson imp (wand, wandering) ######..#h*h, 7.0 (6.0)  A crimson imp and a centaur come into view.h*h-h*h.h*h0h*hc9.c5__R.h*h9?, ally ta…)h*h6:*8.0 (7h*hD>__h*hWJl _The crimson imp is carrying a wand of flame.j*hV +##### #.....# #.....#########.####### #c......5R.†..5........# ##5....########R#######_..##.(....'.._..##...##. ##'.#.# #<# R###############...............#.################...........R.#####(######..#..)......j*h' j*h j*hؽ c5.R.clauncher)j*h $ (_..##((_(The centaur wields a +3 orcbow. The centaur shoots an arrow.j*huP ._..##.._.distracted, ally tj*hqQ e4-----==9.0 (1j*hWY 8_j*h\ ) _The arrow hits you!k*h########## '##### #.....# .....#########.####### #c5.....5R.†..5........# ##.....########R#######_..##.(....'_..##...##. ##'#..# #.#R# #<# ###############...............#.################...........R.#####(######..#k*hk*h.5__5ally target)k*hRK(((((k*hw k*h ._..##.(.@R.k*h j6=-----30k*h 8_k*hQ h _The centaur shoots an arrow. The arrow misses you.n*h0n*h>  You conjure some foxfire!n*hLn*h(.c5vvn*h68--n*h0-1n*h H__n*hg _The crimson imp laughs crazily.n*hFn*h$ _v_§You conjure some foxfire! The foxfire hits the crimson imp.n*hn*hV .The crimson imp completely resists. The foxfire hits the crimson imp.n*h/n*h?_..v_§o*h& _((_The crimson imp completely resists. The centaur shoots an arrow.o*ho*h:o*hmF_..##c(o*hɯ.5_R.o*h]70---o*h`7---=2o*hd8_o*hm) _The arrow hits you.s*h/ _You barely miss the crimson imp. Your tail-slap misses the crimson imp.s*hs*hs*hy _..##.c5._The foxfire hits the crimson imp. The crimson imp completely resists.  The crimson imp closely misses you.Pinguelo Triste closely misses the crimson imp.s*hl__ s*h^V _The centaur shoots an arrow. The arrow hits Pinguelo Triste!s*hW4=3.2 (1.2s*h\`H__s*hcY _The crimson imp closely misses you.t*h%t*h- _(You closely miss the crimson imp. The centaur shoots an arrow.  The arrow barely misses Pinguelo Triste.t*h _R The arrow hits you.  Pinguelo Triste hits the crimson imp with a +0 flail!t*h__, ally target))t*hHT _ The centaur shoots an arrow. Pinguelo Triste blocks the arrow.t*hOU^39---4.4t*h_8_t*hdB _The crimson imp hits you but does no damage.t*h" =  You hit the crimson imp.t*h _/  You kill the crimson imp!t*h (_(( t*h The centaur shoots an arrow.  The arrow barely misses Pinguelo Triste.  You block the arrow with an invisible shield... and reflect it back!t*hfp _/R@t*h\w _The arrow hits the centaur! The centaur shoots an arrow.t*h _The arrow hits Pinguelo Triste but does no damage.t*h8 ]8=75.6t*h{P__t*ha _Pinguelo Triste closely misses the centaur.y*hu7Vv_vy*h @ _((You conjure some foxfire! The centaur shoots an arrow.  The arrow completely misses Pinguelo Triste.y*h,__R@7-y*h$60y*h>8_y*hjS _The arrow closely misses you.z*hz*h' v§ You conjure some foxfire! The foxfire hits the centaur.z*hz*h _.v§The centaur is severely wounded.z*h1_§_ z*h<z*h4H __..##.R.  The centaur shoots an arrow. The arrow hits Pinguelo Triste!z*hgP _§_((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!z*hz*h_§v@§z*h>e406--7z*h_§_§z*h^2 _The arrow hits your foxfire!z*h+ _§You conjure some foxfire!  The foxfire hits the centaur but does no damage.z*hq%z*h2 _§. The centaur is severely wounded.The foxfire hits the centaur.z*h"z*hs  The centaur is almost dead.Pinguelo Triste hits the centaur with a +0 flail!z*h0_$/v_.vz*hq5---21--8z*h] _The centaur dies!|*h8 3|*h͎ |*hB |*hĐ |*h B|*h n|*hȘ |*h ,|*h |*hM |*hɤ |*h٦ |*h |*h |*h |*h |*hͲ |*h |*h |*h ;1|*hP |*h ` _Your foxfire dissipates. x2|*ht L6==|*h |*h ,|*h# |*h |*hS D2=|*h |*h ,|*h |*hG P==|*h |*hC ,|*h |*hi|*hN3=|*h|*hw7=|*h,|*h|*h(|*h}D4=|*h6|*h "|*hi"|*hN$|*h/O=|*h~2|*h7,|*h9|*hk>|*h>5=8=|*h8A|*h^E,|*hG|*hL,|*hN|*hS: _Ancestor HP restored.|*hrTK6=|*hyV|*h[|*h3\9=|*h`^|*hd,|*hJf|*h3lb9==|*hn|*hrk7=|*hu|*hz,|*hk||*h,|*h|*h|*h}X8==|*h |*hÕ|*h7|*hr|*h,|*h"|*h _You hear the quick rusting of a very distant drain.|*h@|*hJ|*h_|*h K9=|*h|*h,|*h"|*h,|*h |*hl50=|*h|*hp|*h|*h|*h,|*h|*h,|*h|*ha1=|*hh|*hr,|*hu|*h ,|*h|*h-k2=|*h4|*h,|*h|*hB|*h(a3=|*hx|*h,|*h|*h&B|*h-,|*h.|*hA5k4=|*h7|*h;,|*hO>}*hY,}*hc}*h}*hD5=}*hqG _HP restored.}*h 3}*h}*h!(r ...............# #.####.....######## #.# '.....# #####.# #.....# #.....#  #.....#########.###### #(......5R.†..5....... ## ##.....########R###### #_..##.(..# #.# #....'.$@.# #.#--- #_..##..R.# #.##. ##'#.# #.## #.#.# #<#  #.#.##############}*h( #.#................  #.################. ... ........R.#####.(}*h4J_89.6 (51.0)}*h5F-90.6 (52}*h=:_}*hA- _A - a wand of flame (1)~*h~*h6~*hB~*hQ__.~*h .# #.# ###.....## #.# '.....# #####.# #.....# #.....# #.....#########. #(.......R.†..5~*hg ## ##.....##R #_..##.(..# #.# #....'.@..# #.# #_..##..R.# #.# ##. ##'#.# #.# # #.#.# #<#~*h@ #.#.# #.#. #.###~*hm~ ... .R ### ~*h*#.~*h}H_0.0)~*h&*1.6 (1~*hhJ__~*h _You now have 232 gold pieces (gained 26).  Things that are here:=2.6 (2~*hR__~*hos _a +3 orcbow; a centaur corpse*h"u3*hv*hQ|*h"*hB*h*h*hm*h*h*hĞV  There is an open door here.*hT5 _*hJ*hW*h*hH*h{*h|*h*hͺ*hB*h*h,*h*h*h,*h *h*hh*h,*h*ho@  There is an open door here.*h*h4*h _*hv*hV*h*h,*h*h*h*h *h*h3*hn*h;  You see here 4 stones.*h(*hd*h _*h *hT#*h+(*h,,*h.*h1*hM4*h8,*h_:*h@*hH,*hI*hN@  There is an open door here.*hAR*hfV5 _*hMZ*h^*h_*hgb*hb*h4d*hf*hPi*hXm,*hYn*h>p*hr*hqv,*hjw*h{*hȀ*h*h*h*h*h:,*h,*h*h*h?,*hP*hO*h*h*h2*h*h*hK,*hџ*hϤ*hw*h,*hu*h _You hear the rapid rusting of a very distant drain.*hʯ*h^3*h*hU*h*h,*h_*hb*h*h,*h*hZ,*h*h*h*h*h*h,*h*h*h*h-,*h*hs*h + ### #.##########  #.R........#  #@########.# 424.6 (32.0) #.# #.#  #.# #.####### #.# #........ ..... '. .....#:# #..... ###(...5.6 (33 _Found a book of Frost.*hH*h-I*hJ*h\s*h}*h_,*h*h&,*hL*h*hg*hb  You see here a book of Frost.*he*hT*h2 _*h*hA*hM*hP,*h^*h*hG*h,*hB*hV*h*h *hE*h2*h*h  #.# ########.. #:# #.. #.# ###(.#.###.##.#.##_..## #.##....R #.# #_..#######.# ##.####.@.R.# ####.##### #Y  ..  ...#.#.#.#.Y   yak (asleep)#.#. 41.6 (16__R., ally target)2.6 (17__ _A yak comes into view.*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h`  _*Ycombustible, ally target)Flames lash the yak.  The yak bellows!  The yak is lightly wounded.*h6 J  The yak's fire resistance burns away.*hB \_Y.*hDC 7---====3.0)*hK Q__*hM > _You hear a bellow! x3; You hear a shout!*h[#.# #.#:# #.#.# ###(.#.# ##.##.#.# #_..##.#.# #....R.#.# #_..##.#####.# ##.##.R@..# ### ##Y##### ##. #.. #... .#.#. ##.#. #.#. _ You swap places.  Pinguelo Triste hits the yak with a +0 flail!=---4*ha*hcd> _Pinguelo Triste blocks the yak's attack.*h7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hqU __*Flames lash the yak. The yak is burned terribly!*h: __YThe yak is heavily wounded.You hear a bellow! x2  The yak barely misses Pinguelo Triste.*h; 5------====5*hA 9_*hD = _You hear a bellow! You hear a shout! x2*hZ:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h _* Flames lash the yak. The yak is burned terribly!*hzq  The yak is almost dead.You hear a bellow!  Pinguelo Triste hits the yak with a +0 flail!*h} X_†*h1 3-----96 _The yak dies!*h( *h m _Your Spellcasting skill increases to level 7!*h*h~*h*h*h(: _*h*hN4=-*ht*h*hE*h*h_ *h *hHn*h__----YY   yak (distracted)*h!_51.6 (5YY*h"c=----2.6 (6*h(9_*hE,V _A yak comes into view.*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h& _*(combustible)Flames lash the yak.  The yak is lightly wounded.*h  __Y, ally target)The yak's fire resistance burns away.  You hear a shout!  The yak closely misses Pinguelo Triste.*h z2--====3.6 (1*hm I__*h ` _Pinguelo Triste completely misses the yak.*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h __* Flames lash the yak. The yak is burned terribly!*h  _YThe yak is moderately wounded.0-----4__ _Pinguelo Triste blocks the yak's attack.*hZ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h` __*Flames lash the yak. The yak is burned terribly!*hQ _Y The yak is heavily wounded.Pinguelo Triste hits the yak with a +0 flail!*h z9/19 ----5*h7 9_*hv > _Pinguelo Triste blocks the yak's attack.*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h _* Flames lash the yak. The yak is burned terribly!*h  The yak is almost dead.Pinguelo Triste hits the yak with a +0 flail!*h b_†*h q7----366*h I__*h C _The yak dies!*hm  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hW __Okay, then.*h^Q__*hc. _*h3*h*h*h&$ _*h*h",*h*hk,*hG*hzO---*h*h6*h8==__----oo   orc (distracted)*hR'`__60.6 (4*h'G----1.6 (5*h *Flames lash the yak. The yak is burned terribly!*h _Y The yak is heavily wounded.Pinguelo Triste hits the yak with a +0 flail!*h^3----7*h9_*h#"> _Pinguelo Triste blocks the yak's attack.*h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h-U  Flames lash the yak. The yak is burned terribly!*h?D**h \  You kill the yak! *h "*h YY   yak (ally target)You hear the rapid rusting of a distant drain.A yak comes into view.*hL 1*h ----*hB 44*h 8*hc' *h@( _*h( _*h( *h,  *h- *h- 5_Pinguelo Triste hits the yak with a +0 flail!*h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hd*hA2 :_*h-3 *h: 9_*h~= e _You don't have enough magic to cast this spell.*h#C#.# #.#:# #.#.# ###(.#.# ##.##.#.# #_..##.(#.# #....R.)#.# #_..##.#####.# ##.####'#.R.@.# ### #.#Y##### #.#. #... #.... .#.#. ##.#. *h/9_*hp0D----9*h9?__*hw=4 _The yak gores Pinguelo Triste.*h~#.# .......'.#.# ########.#:#  #..#.# #(.*h%  #.# ##.##....#.# #_..##.(.#.# #....R.) #.# #_..##...#####@# ##.####'##.R...# ### #.#*hY #Y######.##. #.# #.#*h ... ...#.#. ### *h +#.#.*h __  Pinguelo Triste hits the yak with a +0 flail!*h!C----70*h!9_*h%4 _The yak gores Pinguelo Triste.*h########.......'.# #######: #. ###(#.##..._..##.(....R.) _..##...#######.####'#.R...###Y###### #.# ..*hN...###*h#%9_*h&%1*h+9_*h>.*h KM #...########.......'.# #######: #. ###(#.##..._..##.(....R.) _..##...######.####'.R...*hW {####Y######.#*h *h __RR   Pinguelo Triste the knight*h @--2*h J__*h *h####### #...########.......'.# #######: #. ###(#.##..._..##.(....R.) _..##...######.####'.R.R.###Y###### #.# .....*h*h7X__R.*hQ2=3*h9_*h*h0" ` ####### #...########.......'.# #######: #. ###(#.##..._..##.(....R.) #._..##...####R##.####'.R...###Y###### #.#*h& _R_.YY   yak*h( %4*h 0 :_*h2 *hz*hE{######*h{; #######*h| #...########.......'.# #######: #. ###(#.##..._..##.(.....R.) #R_..##...######.####'.R.Y.###Y######*h܀*hR%_*hY.  yak (ally target)*h%5*h:_*h+C _Pinguelo Triste hits the yak with a +0 flail.*h ........###### ####### #...########.......'.# ####### #. ###(#.##..._..##.(*h9.....R.) #R_..##...####Y##.####'.R...###Y#####*h\*ha _Y 2 yaks (1 ally target)YA yak comes into view.*h%6*hԝ:_*h _The yak gores Pinguelo Triste but does no damage. _You see here a book of Frost.*hG*#########........###### ####### #...########.......'#######: #. ###(#.##...*hM+_..##.(.....R.) #R_..##... Y   yak (####Y##.####'.R.Y.###*h9 _ Pinguelo Triste hits the yak with a +0 flail.*h:A=7*hxCS__*hmG= _The yak closely misses Pinguelo Triste.*h## #########........###### ####### #...########.......'.# #######: #.*hEt ###(#.##..._..##.(.....R.) #R_..##...####Y##.####'*hF*hٙ*h_RY   yakY.*h%8*h:_*h*hu## #########........###### ####### #...########.......'.# #######: #. ###(#.##...._..##.(*hR....R.) #Y_..##...*h*h*hR_Y   yakY.*h%9*h*h*h؈## #########........###### ####### #...########.......'.# #######: #. ###(.#.##....R_..##.(Y....R.)*h*h*hݔRY   yakY.*hR3=80*h*h*hn ## #########........###### ####### #...########.......'.# #######: #.. ###(R#.##...Y_..##.(*hF *h *hj RY   yakY._1*h :_*h *h## #########........###### ####### #...########.......'.# #######: #.....R ###(Y#.##...RY   yakY.2*h q## #########........###### ####### #...########.......'.# #######R #.Y ###(*h)# *hD$ *hT* RY   yakY.*h+ %3*h31 *haD *hۇ### #.########## #.@........# #.########.# #.# #.# #.# #.#########.# #....#.# ########.....##.# .......'.....##R# ########.....##Y#  #.....#*h*h*hRY   yakY:*hZA=4*hp*hϠ*h^ ### #.# #.# #.#.# #.# #.# #.# #.##.# #.#.# #.....##R# .'.....# #Y# #.....# #:# #.....## *hڧ *hs %5*h *h *hJv### #.# #.# #.#.# #.# #.# #.# #.##.# #.#.# #.....##R# .'.....# #Y# #.....# #:# #.....#*hFh4==6*h*h*h v### #.# #.# #.#.# #.# #.# #.# #.##.# #.#.# #.....##R# .'.....# #Y# #.....# #:# #.....#*h% ;7*h *h *hVv### #.# #.# #.#.# #.# #.# #.# #.##.# #.#.# #.....##R# .'.....# #Y# #.....# #:# #.....#*h^;8*hp*hk ### ##.# ##.# ##.#.# ##.# #.# ##.# #.##.# #.#.# #.....##R# .'.....# #Y# #.....# #:# #.....#*h  *h RR   Pinguelo Triste the knight*hE %9*h *h! *hE2### ##.# #.#.# #.#R#.# #.#.# #.# #.#.# #.#.#.# #.#.# #.....# #:# #.....#*hjG*hN?R.*hOC==90*hsT*hV*hd j### ##.# #.##.R.# #.#.#.# #.##.# #.# #.##.# #.#.##.# #..##.# ########.....# #:# *h .#.....#*h *hZ$ L.R*h$ %1*hn* *h+ *h #######.###########.#..R.......# #...#.########@# #.###.# #.# #.# #.# #.#############.# #.# #...............# *h#.# ########.....# #R# .'.....# ##Y# #.....# #.#:# #.....##.##.# ###(.......[.†..5.#.# ##.##.....#R#*h eP#.# #_..##.(..# #.##.# #....R.)..# #.#*hqW=6*h}z:_*hW|*h&Z#######.###########.######...R......# #......#.########.# #.######.# #.# #.# #.# #.#############.# #.# #...............# *hr#.# ########@....######## #R# .......'.....# #####Y# ########.....# #...*h#:# #.....#########.###.# *h###(.......[.†..5...#.# ##.##.....########R##*h#.# #_..##.(..# #.#*ht#.# #....R.)..# #.##.# #_..##....# #.#*hL*h%7*hi S__*hv*hߘ #######.###########.#######...R......# #.......#.########.# #.#######.# #.# #.# #.# #.#############.# ##.# #...............# ##.# ########.....######## ##R# .......'.@...# ######Y# ########.....# #....#:# #.....#########.####.# ###(.......[.†..5....#.# ##.##.....########R####.# #_..##.(..# #.##.# #....R.)#.# #_..##.. ###.# #*hZ #.####'#_6=8__*hC#.###########.########...R......# #........#.########.# #.#######.# #.# #.# #.#.# #.#############.# #.#.# #...............# #.#.# ########.....######## #.#R# .......'.....# #####.*hID#Y# ########..@..# #.....#:# #.....#########.#####.# ###(.......[.†..5.....*hDe#.# ##.##.....########R#####.# #_..##.(..# #.#  #.# #....'.)  #.# #_..##..*h EX ##.# ##.####'#. .Y.# # #.#.# #<#*hOS__*hP%9*hX*hZ*hX#...R......# #........ #.########.# #.######.# #.# #.# #.# #.# #.# #.#############.# #.# #.# #...............# #.# #.# ########.....######## #.# #R# .......'.....# #####.# #Y# ########.....# #.....# #:# #...@.#########.##### #.# ###(.......[....5...... #.# ##.##.....########R##### #.# #_..##.(..# #.# #.# #....'.) #.# #_..##....# #.# #.# ##.##*hXK##'#.# #.# Y.# # #.#.# #<# ###  #.#.############## R__R   Pinguelo Triste the knight500_*hf*h~5 .########.# #.######.# .# #.# #.# #.# .# #R#############.# #.# .# #...............# #.# .# ########.....######## #.# R# .......'.....# #####.# Y# ########.....# #.....# :# #.....#########.##### .# ###(...@...[....5....... .# ##.##.....########R###### .# #_..##.(..# #.# .# #....'.)..# #.# .# [4*h5 M0m#_..##.. .# ##.####'#.# #.# .# ### #.#.# #<# ##  #.#.############### #.#................*h6 *huA .R__*hA %1*h'N A_*h.5 #.# #.######.# # #.# #.# #.# # #.#######.# #.# # #.R.............# #.# # #.....## #.# # .'.....# #####.# # ##.....# #.....# # #.....#.# # ###(.[....5. # ##.##.....#R# # #_..##.(..# #.# # #....'.)..# #.# # #_. # ##*h6 [40m.####'#.# #.# # ### #.# #.#.###.#.#.R__=2_*hC *h*&.# #.######.#  #.# #.# #.#  #.#############.# #.#  #..R......# #.#  #.....# #.#  .'.....# #####.#  ##.....# #.....#  #.....#.#  ###(.[......  *h&'##.##.....#R#  #_..##.(..# #.#  #....'.)..# #.#  #_..##....# ##.####'#.# #.#  ### #.#.# #<# . #.#.##.#.#.#.*h+*h7.R_3*hF9_*hS*hq N.# #.######.# #.# #.# #.# #.###.# #.# #...R.# #.#  #.....# #.#  .'.....# *h #####.#  #.....# #.....# #.....#.# ###(.[. *h ##.##.....#.# *h' R#_..##.(..# #.# #....'.)..# #.# *hM #_..##....*hz ##.####'#.# #.# ### #.#.# #<# .#*h  #.#.#.# #.#.#.# *h *h 9_*h? %4*h- R__*h *hԐ=.# #.######.# #.# #.# #.# #.#.# #.# #...R.# #.# #.....# #.# .'.....# #####.# #.....# #.....# #.....#.# ###(.. ##.##.....#.# #_..##.(..# #.# #....'.)..# #.# #_..##.##.####'#.# #.#### #.#.# #<# .##.#.#.##.#.#.#*h9_*h#7*h+8=5*hC7_*hĩ  Things that are here: _a +0 leather armour; a +0 war axe; an orc skeleton*h .# #.######.# #.# #.# #.# #.#.# #.# #...R.# #.# .....#*h!  #.# '.....# #####.# .....# #.....# #.....#.# ###(.[ ##.##.....#.# #_..##.(..# #.# #....'.)..# #.# #_ *h, R__*h- ,6 _*h5 9_*h"7 *hN.# #.######.# #.# #.# #.# #.#.# #.# #...R.# #.# .....#*h #.# '.....# #####.# .....# #.....# #.....#.# ###(.[.*hi ##.##.....#.#*h #_..##.(..# #.# *h^#....'.)..# #.# *ho__7*hR__*h*h W.# #.######.#  #.# #.# #.#  #.#.# #.#  #...R.# #.# .....# #.# '.....# #####.# .....# #.....# #.....#.# ###(.[.  ##.##.....#.#  #_..##.(..# #.#  #....'.)..# #.#  #_ *hF *h[ R_R   Pinguelo Triste the knight*h %8*h# R__*hl *hq.# #.######.# #.# #.# #.# #.#.# #.# #...R.# #.# .....# #.# '.....# #####.# .....# *h r#.....# #....R#.#  ###(.[. ##.##.....#.# #_..##.(..# #.# #....'.)..# #.# #_*hr ##.####'#.# #.# *hRw*h.R__R   Pinguelo Triste the knight*h΀A=9*hJ__*h6*hA.# #.######.# .# #.# #.# .#.# #.# ...R.# #.# .....# #.# '.....# #####.# .....# #.....# #.....#.# ###(....R..[. .##.....#.#*hW _..##.(..# #.# ....'.)..# #.# _..##....# #.#.####'#.# #.# *h### #.#.# #<##.#.###*h+ *h*hX.R __*hR   Pinguelo Triste the knight*h&10*ho8 _*h*h}# #.######.# # #.# #.# #.# #.# R.# #.# .....# #.# '.....# #####.# .....# #.....#  #.....#.# (.....R.[. .##.....#.# ..##.(..# #.# '.)..# #.# ..##....# #.# .####'#.# #.# #.#.# ##.#.## *h~*h@.RR   Pinguelo Triste the knight8==1*h*h( 3*hC0 X*h0 *h5 *h? R  Pinguelo Triste hits the yak with a +0 flail!*hA *hG t20=-51*hH *hL R _The yak dies!*hO *h5P *hP *hR *h *h! YR4.6 (3Y   yak*h *h2 *h Z _A yak is nearby!*hy  (ally target)You swing at nothing.  Pinguelo Triste hits the yak but does no damage.*hy,5.8 (1.2*h'*hg4 _The yak gores Pinguelo Triste!*h@ j  You swing at nothing.  Pinguelo Triste blocks the yak's attack.*hUA [9=7.0*hRH *hS _Pinguelo Triste hits the yak with a +0 flail!  You swing at nothing. The yak gores Pinguelo Triste.  blocks the yak's attack. _Pinguelo Triste hits the yak with a +0 flail!  You swing at nothing.  You hear the rapid rusting of a very distant drain.*h>*h!?(20.6*hG*hK4 _The yak gores Pinguelo Triste.*h l  You swing at nothing.  *h -Pinguelo Triste hits the yak with a +0 flail.*h A=1.8*h *h 4 _The yak gores Pinguelo Triste.*h  You swing at nothing.  The yak gores Pinguelo Triste but does no damage.  Pinguelo Triste hits the yak with a +0 flail!*h E†*hNx10/20==93.0*h*h֫C _The yak dies!*h*h`*hz*h*h7YY   yak (distracted)*h<D 0.0 *h_, ally target)A yak comes into view.*h*4.0 (1*h~*h+C _Pinguelo Triste hits the yak with a +0 flail!*h #.######.#   #.# #.#  .# #.#  .R.# #.#  #.....# #.#  '.....# #####.#  #.....# #.....#  #.....#.# #(......YR. ##.....#.#. .##.(..# #.#  '.)..# #.#  .##....# #.#  ####'#.# #.#  # #.#.# #<# .#  #.#.##########.#  #.#.#.#  *h6*h%5*h*h @ _Pinguelo Triste blocks something's attack.*h] #.######.#  #.# #.#  .# #.# *hŭ , R.# #.#  .....# #.#  .....# #####.#  .....# #.....#  .....#.# (......YR.#*h n #.....#.#.# ##.(..# #.#  .'.)..# #.#  *h ##....# #.#  '#.# #.#   *h  #.#.# #<# .#   *h! #.#.#*hN ##.#   #.#.#.#  *hM D *h^ *hi [RR   Pinguelo Triste the knight*h %6*h *h *hUV/#.######.#  #.# #.#  .# #.#  .# #.#  # #.#  # #####.#  # #.....#  #.#  ......Y[R.#  .....#.#.#  #.(..# #.#  '.)..# #.#  #....# #.#  '#.# #.#  #.#.# #<# .#   #.#.#.#   #.#.#.#   *hY.RR   Pinguelo Triste the knight==7*hc*hG #.######.#  #.# #.#  .# #.#  # #.#  # #.#  # *hzH #####.#  # #.....#  #.#  Y[.R.#  #.#*hH .#  .(..# #.#  .)..# #.#  ....# #.# *h I w #'#.# #.#   *h@I #.#.# #<# .#    #.#.#.# *hI    #.#.#.#   *h^M *hLS .RR   Pinguelo Triste the knight*hS %8*hZ *h7] *h#.######.#  #.# #.#  .# #.#  # #.#  # #.#  # #####.#  *h# #.....#  #.#  Y[..R.#  #.#.#  (..# #.#  )..# #.#  # #.#  '#.# #.#   .#.# #<# .#    .#.#.#    .#.#.#   *h*h#%.RR   Pinguelo Triste the knight11=9*hK*hw*hL^#.######.#  #.# #.#  .# #.#  # #.#  .# #.#  .# #####.#  .# #.....# *hFg .#.#  Y[...R.#  #.#.#  ..# #.# # ..# #.#  # #.#  #.# #.#   #.# #<# .# *h/    #.#.#    #.#.#   *h*h.RR   Pinguelo Triste the knight*h*&30*h*h&*h/ Q#.######.#  #.# #.#  .# #.#  # #.#  # #.#  # #####.#  # #.....#  #.#  Y[....R.#  .#.#.#  .# #.# .#  .# #.# .# .# #.# .# .# #.# .#  .# #<# .#    .#.#    .#.#   *h) .RR   Pinguelo Triste the knight*h 0*hh %1*h *h *h #.######.#  #.# #.# #.# #.# .# #.# .# #.# *h.# #####.# .# #.....# .#.# .Y[.....R.# .#.#.# .# #.# .# .# #.# .# .# #.# .# *hG0#.# #.# .# #.# #<# .# #.#.#*hW #.#.# *ho*hYY   yak (ally target)2*h*hC _Pinguelo Triste hits the yak with a +0 flail!*h  #.######.#  #.# #.# #.# #.# .# #.# .# #.# .# #####.# .# #.....# .#.# .Y[....YR.# .#.#.# (..# #.# .# )..# #.# .# .# #.# .# '#.# #.# .# .#.# #<# .# .#.#.# .#.#.#  YYdistracted, ally target)Pinguelo Triste blocks the yak's attack.=*h w3 _Pinguelo Triste hits the yak but does no damage.*h~ #.######.#  #.# #.# #.# #.# .# #.# .# #.# .# #####.#*h .# #.....# .#.# .Y[....YR.# .*h.#.#.# .(..# #.# .#*h_ .)..# #.# .# *h.# #.# .# *h#'#.# #.# .# *hϒ#.#.# #<# .# #.#.#.# #.#*h'.#.# *hr;4*hx*h > _Pinguelo Triste blocks the yak's attack.*h#L #.######.#  #.# #.# #.# #.# .# #.# .# #.# .# #####.# .# #.....# .#.# .Y[....YR.# .#.#.# #.(..# #.# .# '.)..# #.# .# #....# #.# .# #'#.# #.# .#  #.#.# #<# .#  #.#.#.#  #.#.#.# *h> YY  The yak gores Pinguelo Triste!*h U2=5*h2 *h: C _Pinguelo Triste hits the yak with a +0 flail!*h3 #.######.#  #.# #.# #.# #.# R.# #.# .# #.# .# #####.# .# #.....# .#.# *h(......Y[....YR.# #.....#.#.# #.(..# #.# .# *h{.'.)..# #.# .#*hڠ #....# #.# .#*h *h#'#.# #.# .#  *hs #.#.# #<# .#  #.#.#.#  #.#.#.# *h&~   The yak gores Pinguelo Triste!*h%6*hܵ*hC _Pinguelo Triste hits the yak with a +0 flail.*h*  #.######.#  #.# #.# #.# #.# .R.# #.# #.....# #.# '.....# #####.# #.....# #.....# #.....#.# #(......Y[....YR.# #.....#.#.# .##.(..# #.# .# .'.)..# #.# .# .##....# #.# .# #'#.# #.# .# # #.#.# #<# .#  #.#.##[*h f40m#.#  #.#.#.# *h3 *h -=7*h@ *h > _Pinguelo Triste blocks the yak's attack.*hiC# #.# #.# #############.# #.# ..R...........# #.# ##.....######## #.# .'.....# #####.# ##.....# #.....#  #.....#########.######### #(......†[....YR........# .##.....########@#######.# *hr..##.(..# #.# .# ..'.)..# #.# .# ##....# #.# .# ##'#.# #.# .# #.#.# #<# .#  #.#.################.#  #.#................#.#*hA #.################.#.#*h~u  You block the yak's attack.  Pinguelo Triste hits the yak with a +0 flail!*hE†*hJ=668*h*hC _The yak dies!*h3*hԒ*h;*h*hǛ*h\*h*h^*h8c3=*h*h _You hear the drain falling apart.*h*h,*h/*hu,*h*hO=*h*h,*h*h;4*h(=*h*h,*h*h,*h *h,*h`*hO=*h*hu _The walls and floor vibrate strangely for a moment.*h*hd5==*h*h*h*hX*h*h1*hz:==*h*h,*h*h w6=*h{*h*hb*h0,*hH*h)J=7=*hW**h 0B*h3,*h4*h8,*hE9*h<*h =9=*hn>*h Ca8=*hAn=*h!qa9=*hr*h}B*h,*hB*h‡*h*hu9=*h*hH,*h;*hg*hBc20==*h;==*hb*h,*h*hc*hW X*hy *hb ,*h *h *h' *hK *hu *h *h *hX *h $ *h$ *h% *h' *h* *h, ,*h- *h0 *h4 *h96 *h6 *h8 *h: *h@ *hV *hW *hX *h] *h^ *h` ,*hb *hh ,*hm B*hgu ,*hO~ ,*hp ,*h+ X*h ,*hg ,*h *h *h *h *h *h *h *h˧ *h *h *hB *h߮ *h *h *h *hz *h X*hͼ *hm *hr   You see here a +0 sling.*h *h/  _*hg *h *h *h ,*h *h3 *h- ,*h *h *h *h *hi *h *h *h *hC *h  *hb *hG *h *h,*h*h*h *hH*h"*hR#`5==*h'*h(*h(*h**hK.d5==*h/*h2,*h3*h7*ho79=*hl8*h*<,*hN=*h@*hA3==*hB*h E,*h]F*hH*h0I#6*hYI(=*hJ*hDM*hM*hN*hQ,*hR*hV,*hW*hY*hc=o............)...----R.o   orc wizard (wand, wandering)*he055.0 (28.0)*hPmoR.oally target)*hnd=----6.0 (29*hv*h@  An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand _of flame.*hY2  #.#  ### #.#.# #<#   ###  ..## ... #. #.####.... .#...#/.###... .'.....@R...... .######.####### ....  #####.  .#  .  ..   .#  *h~  #.#  ### #.#.# #<#   ###  ..## ... *h#. #.####.... .#...#/.###... .'.....@R...... .######.####### ....  #####.  .#  .  ..   .# *h*hy*h*hb _An orc wizard is nearby!*h u #.# #_..##....# #.# ###.#.####'#.# #.# R.Y.#### #.#.# #<# ##### #.#.############### #.#.............###.############## ................... #. #.####....*hm  .#...#@.###...o########.'......R...........)....######.############# ... ######. #### #..  #.#. ####.#.# #....*hE *hг :R.*hĴ 77.0 (1.0) _*h D__.R...oo   orc wizard (wand, ally target)7=8.0 (2_ _A - a wand of flame (16) (gained 15 charges)*h9_*h*hq9_*hN _There are no items here.*hC o....'.)  _..##... #####.####'. R.Y.### #.#.# #<# ##### #.#.################## #.#...................###.##############*h ........................ #. #@####.... .#...#..###...o########..'......R...o.......)....######.############## ....  #####. ##.#. *h5 R.. ####*h` *h @R.*h< 19.0 (1 _*hM 9_*h *hl#.# #_..##.(..# #.#  #.# #....'.)..# #.#  #.# #_..##....# #.# ##.# ##.####'#.# #.# .Y.# ### #.#.# #<# #### #.#.################### #.#....................###.###############........@................*h5m.#...#.####....##...#.R###....#########..'..........o.......).....######.###############....  *hZmx#####. ###. *hzm.# #... . #.##*hmD *hp*h{{__R.R   Pinguelo Triste the knight*h|&60*hV9_*h{*hV8#.# #_..##.(..# #.# #.# #....'.)..# #.# #.# #_..##....# #.# .# ##.####'#.# #.# Y.# ### #.#.# #<#  #.#.####### #.#.......###.#.*h8z>.#...#R####....#..#...#..###....#...'..........o.......)...######.#..... ##.#####. ###..# #...#. #.#*h 9*h<*hFZ_R.*hiG%1*hOI__*hR*h .# #_..##.(..# #.# .# #....'.)..# #.# .# #_..##....# #.# .# ##.####'#.# #.# .# ### #.#.# #<#  #.#.####### #.#.......###.#..R.>..#...#.####....#*h .(.#...#..###....##...'.o.......)...######.#########..... ##.#####. ###..# #...#.. #.###.*h *h D.R*h A=2*h *hm *h]< # #_..##.(..# #.# # # #....'.)..# #.# # # #_..##....# #.# # # ##.####'#.# #.# # # ### #.#.# #<# # # #.#.####### #.#.#......###.#.#.R.>.#.#...#.####....#.(#.#...#..###....##..#..'....)...######.#######..#.... ##..######. ###...#.# #...#.#. #.###.#*hCAk_.R*hAL8=3*hHH__*hJ*hy  #_..##.(..# #.# #. #....'.)..# #.# #. #_..##....# #.# #. ##.####'#.# #.# #. *h7z ### #.#.# #<# #. #.#.#.###### #.#.#.......###.#.#..R.>.#..#...#.####....#.(#.*hbz ^.#...#..###....##..#...'.*hz j..........)...######.##########..#*hz X.... ##..# *hz *hY} *hL t__.R*hބ %4*hg 8_*h +hzs#_..##.(..# #.# #.##....'.)..# #.# #.##_..##....# #.# #.###.####'#.# #.# #.#### #.#.# #<# #.##.#.#.####### #.#.#.#......###.#.#.#.R.+ht>.#.#.#...#.####....#.(#.#.#...#..###....##..#.#..'.....).#..######.#########..#.... ##..# +hv+h"|__.R+h%5+hF__+h+h #_..##.(..# #.# #.# #....'.)..# #.# #.# #_..##....# #.# #.# +hE ##.####'#.# #.# #.# ### #.#.# #<# #.# #.#.#.# ###### #.#.#.# ......###.#.#.# .R.>.#.# .#...#.####....#.(#.# .#...#..###....##+hr h..#.# ..'............).+h N# ..######.###+h z.... ##..# +h +h +h d_.R+hy %6+h F__+h +h#_..##.(..# #.# #.# #....'.)..# #.# #.# #_..##....# #.# #.# +hz##.####'#.# #.# #.# ### #.#.# #<# #.# #.#.#.#  ###### #.#.#.#  ......###.#.#.#  .R.>.#.# .#...#.####....#.(#.# .#...#..###....##+hӺ..#.#  ..'......).#  ..######.##+h.... ##..# +h,+h+t__.R+hA=7+hy8_+h3+h P#_..##.(..# #.# #.# #....'.)..# #.# #.# +h( #_..##....# #.# #.# ##.####'#.# #.# #.# ### #.#.# #<# #.# #.#.#+hN .# ###### #.#.#.# ......###.#+hq <.#.# .+h R.>.#.#  +h ].#...#.####....#.(#.#  .#...#..###....##..#.# ..'..................).# +h ..######.##.... ##..# +h +h+ _.R8+h% 8_+hh' +hǫ~#_..##.(..# #.# #.#  #....'.)..# #.# #.#  #_..##....# #.# #.#  ##.####'#.# #.# #.# ### #.#.# #<# #.# #.#.#.#  #.#.#.# ###.#.#.# R.>.#.# .#...#.####....#.(#.# .#...#..###....#..#.# '........).# ######.#######.... ##..# +ho__.R9=9+h߻8_+he+h]#_..##.(..# #.# #.# #....'.)..# #.# #.# +hc#_..##....# #.# #.# ##.####'#.# #.# #.#  ### #.#.# #<# #.# #.#.#.#  #.#.#.# ###.#+h6.#.# R.>.#.# #...#.####....#+hZ.(#.# #...#..###....#+h}E..#.# '....).+h# ######.####.... +hȔ>##..# +h +hL+hd_.R+h&70+hצN __+h!+h[,_..##.(..# #.# #.# ....'.)..# #.# #.# _..##....# #.# #.# .####'#.# #.# #.# ### #.#.# #<# #.# #.#.#.#  #.#.#.# ###.#.#.# R.>.#.# ...#.####....#.(#.# ...#..###....#..#.# ..).# .... ##..# +hC__.R1+hǩ> _+h@M+hM+hO+hVB+hD[+h[+h[2=+h]+hZa,+hRb+hHe+he$20+he)==+hg+hn+hq,+hq+ht5 _You swap places.+hnw+h@y3+hJz+h|+h~+h+h6+hB+hӍf==+h+h+h;,+hN+hі+h6+hR,+h1+h+hY+h+h+hX+h B+hW,+h+h+h+he+h+h+h+hd+hk+h! ## #.#.############### ###### #.#................ ......###.################. +hd.........................>. .#...#.####....#########.( .#...#..###....#########.. +h..'......R...........)..... ..R+h#########.. .@....# ##..+h-876.0) +h#########.###.# ###... +h#.# #...#. ... #.###.+h> .... ####.# #. +ha.....# #....# #. .[...#.####.######. ......#............. #####.########+hE+h Q.R+h+8.0 (17+h'+hC _Found a robe.+h3+h+h+ht+hB+hΔB+h+h+h+h,+hY+hJ+h+hܣ+h+hu+h5,+hk+hJ5 _You swap places.+hд+h3+h=+h+h+h,+hؿ+h+h3+h,+h+h+h+hW+h+h+h+h,+h+h5 _You swap places.+h+h3+h1+h\+h+h>,+h+h+h+h1,+hU+h+h .Y.#### #.#.# #<# #### #.#.############# ###### #.#............. ......###.############### ......................... .#...#.####....## o#...#..###....######### ..'..................). ..######@################ .........R....# ###########.###.# #########.###.# #..#.........#.# #.###.........#.# ####.# #.........#.# #....# o   orc wizard (wand, wandering)[0;+h10m#.....[...#.####.######.........#...........+hQD701.0 (13+hX#.oR.ally target)+h#+2.0 (14+ha++hK-+h4####.####'. .Y.### #<# #### ################### #.#...................###.###############..........................#...#.####... .#...#..###....#########+hy5.o.....@............).....######.##############........R.....# ###########.#########.##...#.# #.##..#.# ####. #....#[...#.####.#####+h!7+h7+h7?f'oR.+h$@03.0)+hF+h I +h", +hv.o..R@v. +h9]19--=4 +h +hΤ/ _You conjure some foxfire! +ho +h"p +hvD §v§ +hFwb You conjure some foxfire! The foxfire hits the orc wizard. +h +h §v.§vThe orc wizard is heavily wounded. +h } **The orc wizard casts a spell at you. +hb +h+R.R. +h1_8---5 +h:§ +hM _The magic dart hits Pinguelo Triste but does no damage. +h#.# ##.####'#.# #.# R.Y.# ### #.#.# #<## #.#. ###### #.# ......###. ......... .#...#.####.... +h؀ .#...#§v###.... ..'.o.R@.v.) ..######v ..............#  #########.###.# ### #.###.# # #...#.# #. #...#.# ####.#  +hF #..#.# #....# #.....[...#.####. +h, +hi +h +hK +h +h;wv§v§§ +h *R@v§The orc wizard zaps a wand. The puff of flame hits Pinguelo Triste. +h, +hc +h +h!§Rv@§§§ +h!-=6 +h* § +hV*G§§ +hD.. _Pinguelo Triste resists.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hH @  Flames lash the orc wizard.+hL *Rv@§§§+h +h9 +hw +hK +h +h! B+h" +h`* v§§#§.§vR@...+hO- 6---3====7+h1 §§#§§+h4 N _You kill the orc wizard!+hI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h9§+hF+hd§§§+hP _You don't know that spell.+hz _+h  X+ho ,+h +hW +h +h \ _Your foxfire dissipates. x27=-+h =+hɣ +h̥ B+h) +h K8=+hr +h +hC +hc +hy +h +h +h +h +hں +hR +h 9=+h +h ,+hD +h +h. K9=+h +h ,+h7 +h ,+h? +h ,+hA +h =+h +h M20==+hB +h_ +h ,+h +h\ 5 _You swap places.+h +h7 I+hl ,+h ,+h +h m  A - a wand of flame (25) (gained 9 charges)  Things that are here:+h5 :==+h +hYe _a +0 dagger; a +0 leather armour+hT #####.# ##.####'#.# #  #.R.Y.# ### #.#.# #  #Y##### #.#.#. .# ######## #.#......###.+hy... ... #.#. #...#...#.####.... #.#.##...#...#..###.... #.#...'@)R...----31.0 (24.0)^.#...######.§..........§.......# _≈.# #########.###.# .I #######.###.#+hjI #.........#.#  #.........#.# # #.........#.# #. #.....[...#.####.+hU+hW_R.≈+h"H----2.0 (25+hx+hB5 _Found a stormy altar of Qazlal.+h5L 3+hXM +hWR +h;U +hW ,+h[ +h\ %  +h] There is an open door here.+he  #.R.Y.# ### #.#.#  #Y#####. #.#.##### #. #.########## #.#....... .. ...........###.######## ... .....................+he  #.#. # #...#...#.####....##  #.#. ...##...#...#..###....  #.#. #..'...'R)............. ≈^.#..@######.#########3.0 (1.0)§≈..................# .._≈.###########.###.#.≈.I #######.###.#[.I #.......+h@f &..#.### #..#.# #..#.# #.....[...#.### #.........#...+hg +h o MR.+hoo *4.0 (2+hu +hy C _Found a robe.+h3+hQ+hyn+h +h$;  There is a shaft here.+h. ... ................... #.#. ###. #...#....+h//V #.#. ##...##...#...#..### #.#.##..#..'...'.)......... .....≈^.#...######.##### ..P.^§§................. _....._≈R###########.# +h`/P....≈.I^# #######.###....[.I@## #.........9.0 (5.#..##### #.+h/k..# .. #.........#+h/ # #.....[...# #.........#+h/^ #######..## #+h/=#..# ##..+h0F ###+h;6+hn=##..§§≈§§§≈.R+h>+40.0 (6+hF+hJw _Found a blossoming altar of Fedhas. _There is a shaft here.+h +h +h +h +h5 +h +h5 : _+h) +h +h +hخ +hu +hj +h +h +hI +h +h0 \  You see here a +0 robe.+h +h +h  _+h' +h0 +h +h5 +h +h +h +h +h +hC +h +hK +hG +h +h +hR +h +h0+hu+h+h0+h+h)+hJ+h+hn+h+hF#+hg%,+h '+h*@  There is an open door here.+h.+hp/+h/ _+h0+h4+hK7+h9,+h9+h|;+h>+h'@,+h@+hB+hZD+hE+hF+hF+h4H+hJ+haK+hK+hiL+hM+hO+hP+hP+hQ+hS+hT+hU,+hV+hW+heZ+hU[+h[+h-\+hs_+h b+hsc,+hd+hf+hh+hj,+hk+hTm+hu #Y## #.  ..  ... +hxur# ###### #.#.# #'#####....# #.#.##<..........# #.#............# #........@...# #....P60.0 (20.0)+hu#.#####..R.# #.P_.. ####....########..P.. ?...............'.....+hu#################...#. #.....+huc#...##...##...#+hx+h~@R.+hO+1.0 (21+h+h; _Found an escape hatch in the ceiling.+hba3+hln+hq+ht,+h;+h|+h+h+h|+h΋+h?,+h+h,+h+h,+hϕ+h+h+h,+hڝ+h _x - 2 scrolls of identify (gained 1)+h+h6  #.# ######  ######'#####....#  +h@#5...<..........#  ##...............#  .'... ...........#  ##....#.#####....# +h #.....#.#####....#####   #...R..........   #.#@################ +h-,  # #.#    #.#  +hY #'#   ...  ... +h ... 5   shadow imp (asleep)  +h.#'##  +h$ 70.0 (9.0)  A shadow imp comes into view.+h+hR.5R.5lly target)+h7==1.0 (10.0)+h+hn  The shadow imp shouts, "Embrace thy fall, thou paunchy limp-willed _flim-flammer!"+hQ +hj Read which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia  l - 2 scrolls of noise  n - a scroll labelled GAEPNY FODGHIS  r - a scroll labelled APEJILUXAE+h Tx - 2 scrolls of identify  y - a scroll labelled BYL MOAFOEPNUNIAH [!] read|quaff|evoke[?] describe selected!+h- !+hn3 !+h; v #.# ######TamburutacaXP the Magician  ######'#####....#White Draconian of Hepliaklqana **....  !+hN< "#....<..........#Health: 55/55 ========================  ##.5.............#Magic: 20/20 ========================  .'... ...........#AC: 12Str: 12  ##....#.#####....#!+hz< :EV: 12Int: 17  #.....#R#####....####### SH: 5!+h< SDex: 13  #................... XL:  9 Next: 73% Place: Dungeon:6  !+h< |#.#@################ Noise: ==-------  Time: 6771.0 (0.0)  # #.#s) staff of death !+h< R #.#!+h%= Cast: Foxfire  #'#Breath++  ...  !+hV= I...R   Pinguelo Triste the knight  ...5   shadow imp (ally target)  !+h~= .#'##  _There is an open door here. _Found an escape hatch in the ceiling. !+h= _x - 2 scrolls of identify (gained 1)  A shadow imp comes into view.The shadow imp shouts, "Embrace thy fall, thou paunchy limp-willed !+h> _flim-flammer!"!+h@ !+h^C Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled GAEPNY FODGHIS !+hC  r - a scroll labelled APEJILUXAE  y - a scroll labelled BYL MOAFOEPNUNIAH Potions (select first with !)  b - an emerald potion !+hC m - 2 dark potions  u - 2 fizzy blue potions  v - a viscous ruby potion  z - a glowing sapphire potion[?] describe selected"+h"+hp"+h #.# ######TamburutacaXP the Magician  ######'#####....#White Draconian of Hepliaklqana **....  #....<..........#Health: 55/55 ========================  ##.5.............#Magic: 20/20 ========================  .'... ...........#AC: 12"+hStr: 12  ##....#.#####....#EV: 12Int: 17  #.....#R#####....####### SH: 5Dex: 13  #................... XL:  9 Next: 73% Place: Dungeon:6  #.#@################ Noise: ==-------  Time: 6771.0 (0.0)  # #.#s) staff of death "+hS #.#Cast: Foxfire  #'#Breath++  ...  ...R   Pinguelo Triste the knight  ...5   shadow imp (ally target)  .#'##  "+h-5_There is an open door here. _Found an escape hatch in the ceiling. _x - 2 scrolls of identify (gained 1)  A shadow imp comes into view.The shadow imp shouts, "Embrace thy fall, thou paunchy limp-willed _flim-flammer!""+h  As you read the scroll of identify, it crumbles to dust.  n - a scroll of teleportation"+h8*#+hn  The shadow imp gestures at you.#+h#+h,fR.@#+he48------2.0 (1#+h&#+h(4 _Pain shoots through your body!++h++h:Read which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia ++h l - 2 scrolls of noise  n - a scroll of teleportation  r - a scroll labelled APEJILUXAEx - a scroll of identify  y - a scroll labelled BYL MOAFOEPNUNIAH [!] read|quaff|evoke[?] describe selected-+h[  #.# ######TamburutacaXP the Magician  ######'#####....#White Draconian of Hepliaklqana **....  #....<..........#Health: 48/55 ====================----  ##.5.............#Magic: 20/20 ========================  .'... ...........#AC: 12Str: 12  ##....#R#####....#EV: 12Int: 17  #.....#.#####....####### SH: 5Dex: 13  #................... XL:  9 Next: 73% Place: Dungeon:6  #.#@################ Noise: ---------  Time: 6772.0 (0.0) -+h/  # #.#s) staff of death  #.#Cast: Foxfire  #'#Breath++  ...  ...R   Pinguelo Triste the knight  ...5   shadow imp (ally target)  .#'##  The shadow imp shouts, "Embrace thy fall, thou paunchy limp-willed _flim-flammer!"  As you read the scroll of identify, it crumbles to dust.  n - a scroll of teleportationThe shadow imp gestures at you. _Pain shoots through your body!-+h Identify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled APEJILUXAE  y - a scroll labelled BYL MOAFOEPNUNIAH Potions (select first with !)  b - an emerald potion  m - 2 dark potions  u - 2 fizzy blue potions  v - a viscous ruby potion  z - a glowing sapphire potion[?] describe selected/+h/+h/+h_ #.# ######TamburutacaXP the Magician  ######'#####....#White Draconian of Hepliaklqana **....  #....<..........#Health: 48/55 ====================----  /+h=##.5.............#Magic: 20/20 ========================  .'... ...........#AC: 12Str: 12  ##....#R#####....#EV: 12Int: 17  #.....#.#####....####### SH: 5Dex: 13  /+hI#................... XL:  9 Next: 73% Place: Dungeon:6  #.#@################ Noise: ---------  Time: 6772.0 (0.0)  # #.#/+h?s) staff of death  #.#Cast: Foxfire  #'#Breath++  ...  ...R   Pinguelo Triste the knight  ...5   shadow imp (ally target)  /+hi.#'##  The shadow imp shouts, "Embrace thy fall, thou paunchy limp-willed /+hU_flim-flammer!"  As you read the scroll of identify, it crumbles to dust.  /+hn - a scroll of teleportationThe shadow imp gestures at you. _Pain shoots through your body!/+h  As you read the scroll of identify, it crumbles to dust.  r - a scroll of blinking/+hFn  The shadow imp gestures at you./+hJ/+hcP?R./+hQ*3.0 (1/+hW/+hZ( _You easily resist.7+hX   7+hg #.# ######  ######'#####....#  #....<..........#  ###.5.............#  ..'....R..........#7+h:C  ##....#.#####....#  #.....#.#####....###### 7+h{ #.@................  #.#.############### #.#.# 7+h#.#.# #.#'# #....7+h35   shadow imp o....o   orc (wandering)7+hbt ##... .#'##7+hR7+ho7+h7+h%#.5R.R   Pinguelo Triste the knight.o7+h#5   shadow imp (ally target)o   orc (wandering)7+h?$%47+h*7+h1,x _An orc comes into view. It is wielding a +0 short sword.8+h   ..   #.# ######  ######'#####....#  #....<.#  ####.....#  #..'..5R...........#8+hC(  ##....#.#####....#  #....@#.#####....##### ###.#................. # #.#.##############  #.#.#  #.#.#  #.#'#  #....  .o... ##...8+h8+h8+h#|.5.o8+h{$59=8+h$&=58+h)8+h,M _Pinguelo Triste hits the shadow imp but does no damage.:+h  The orc shouts!  You hit the shadow imp but do no damage.:+hD o.o=6.2 (1.2:+h :+h P _The shadow imp misses you.;+h;  You closely miss the shadow imp. Your tail-slap misses the shadow imp.The shadow imp barely misses you.Pinguelo Triste hits the shadow imp with a +0 flail!;+hI;+h;+h&k.o.o   orc7.4 _The shadow imp dies!?+hz   ..  #.# ######  ######'#####....#  #....<..........#?+h  ####.........#  #..'...R...#  ##....#.#####....#  #...@.#.#####....  ###.#  #.#.#. ?+hl[#.#.#.# #.#o#.# #.#.#'# ?+h#.#.... .......  ?+hC ##...?+h?+h?+h.Ro.(ally target)?+hK_50=--?+hv80?+hs?+hd@+hb  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@+hA+hE 9  Flames lash the orc.A+h D*A+h 9$A+h u18---====9A+h A+h G _You kill the orc!D+hD+h1=D+h9---D+hD+hfD+hյD9=D+hD+hcD+hU2=D+hD+hbD+hD+hD+hBD+hD+h#3D+hC==D+hD+hyD+hM20==D+hD+hD+h`D+hD+h@D+h~D+hFD+hD+hU4=D+hD+h_D+h:==D+hD+h ,D+h D+hD+hK5=D+hD+hD+hxD+hMD+hD+h@D+hD+hD+hD+hQD+hD+hMD+hD+hD+hD+htD+hN  You now have 260 gold pieces (gained 28).D+h9=D+hCD+hUC _You see here a +0 short sword.D+hD+hD+hD+hND+hD+hnD+hD+h?D+h]D+h|D+h& D+h+ D+hn D+h D+hBD+hD+hD+hD+hD+hD+hD+hYD+hED+hAD+h_D+h D+h!D+hE"D+h$D+h<(D+h(D+h)D+hZ+D+h#-D+hX/D+h/D+h0D+h5@  There is an open door here.D+hZ8D+hS:D+h: _D+h <D+h=D+hj?D+hGnD+hHD+hHD+h2JD+h!LD+hMD+hO,D+hQD+hIT@  There is an open door here.D+hXVD+hXD+h1Y _D+hIZD+h ^D+h`D+hbD+hbD+h1eD+hgD+hJjD+hjD+hkD+hs4  #........##.   ######...# #.   .......#'##D+h+t>##   ######.#.# #.#.# #.#.# #.#'###  #...R.# D+hXt #....@#---- #.....#D+ht #.....# #.....#  #.....# #.....#  #.....# ......#D+h|1814.4 (35.0)D+h}H----5.4 (36D+huD+ha. _x - a scroll of identifyE+hTy 3E+h!} ,E+hl~ E+h E+h9 E+h BE+h E+hW E+h E+hf E+h E+hŒ ,E+hܐ BE+h ,E+hR E+h E+h E+h ,E+h! E+hɖ E+h E+hh E+h E+hA E+h E+hm x #.....#  #.....#  #.....#  #.....##.....#.....#...R###.....#......E+hj #.###.....F....#. ###########   F   bullfrog (asleep)E+h  21.4 (6.0)  A bullfrog comes into view.E+hI E+h E+h .RF.$Flly target)E+h4 *2.4 (7E+h E+h3 * _Found 7 gold pieces.H+h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+hN * I+hcombustible, ally target)Flames lash the bullfrog.  The bullfrog is heavily wounded.I+hO  The bullfrog's fire resistance burns away.I+h:n.RFI+hW18---====I+hP#3.4 (1I+h`I+h6 _You block the bullfrog's attack.I+h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J+h_  Flames lash the bullfrog. The bullfrog is burned terribly!J+hD*J+ht;†J+hxi6-----64J+hOb _You kill the bullfrog!K+ho3K+hqK+htK+hx,K+h~yK+hyK+hzK+h{~,K+h~K+hK+hE7=-K+hK+h,K+h(K+hrK+hӉK+hSK+h,K+h׍K+hϐO=K+hK+hܔ,K+hK+hxK+hۘK8=K+hK+h,K+hݜK+ht,K+hK+hH,K+hgK+hĨO=K+hBK+hOK+hK+h!K9=K+hٲK+hr,K+hJK+h,K+hvK+hܽK+h"K+hK+hK+h?9=K+hK+hc,K+hDK+hK+hM20==K+h\K+hLK+h\,K+h/K+h*K+h1K+h,K+hK+hYd  You see here a bullfrog corpse.K+hK+hK+h 5 _K+hK+hK+h"K+h:==K+hXK+h,K+hmK+hM _You now have 267 gold pieces (gained 7).K+h2K+h\3K+hK+hK+hK+h+BK+h)K+hK+h%K+hK+hK+h|K+hPK+hK+h6K+hK+h K+h K+h ,K+h K+heK+hcK+hP,K+hK+hK+hK+h,K+h1K+hK+h nK+h"K+h+$,K+h$K+h%K+hz(,K+h')K+h*K+h-K+h .,K+hl.K+h/K+h=1K+h2,K+h3K+h4K+h5K+h6K+h7K+h;K+h&=K+h>K+hp?K+h @K+hk@K+hAL+hL+h;,L+hL+hL+h`L+h,L+hL+h L+hb L+h ,L+hL+h9L+h,L+hL+hL+hL+hL+hL+hWL+hML+h# #. ###############.# #.# #.# #.# #.# #.# #.# L+h $##########.# l......@.R.#---- ############   l   iguana (asleep) L+h&071.4 (47.0)L+h,cR., ally target)L+h-H----2.4 (48L+hY2L+h{5Z _An iguana comes into view.N+h #. #.# #.# #.# #.# #.# #.# #.##.#.l.R..##R.3.4 (1.0)N+hcN+hN+hD  #. #.# #.# #.# #.# #.# #.# #.##.#.l....@.R...##R.4N+hI N+hvK O+h`3 #. #.# #.# #.# #.# #.# #.#O+hoa #.##.#.l...@.R....##O+hcO+hh2R.O+h&i%5O+hmO+hRqP+hM #. #.# #.# #.# #.# #.# #.# #.##.#.l..@.R.....##P+hP+h#2R.P+h%6P+hP+hQ+h}   Q+h Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R+hT *l  combusR+hљtible, ally target)  Flames lash the iguana.  The iguana hisses angrily.  The iguana is heavily wounded.R+h~iR+h7oG.lR+hou18---====7R+h)uR+hw> _The iguana's fire resistance burns away.S+h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S+hI * Flames lash the iguana. The iguana is burned terribly!S+h S+h G.lS+h a6-----8S+h S+h$ _ _The iguana is severely wounded.T+h#. #.# #.# #.# #.# #.# #.# #.# #.# ......lR@......# # T+h  You swap places.  Pinguelo Triste hits the iguana with a +0 flail.T+hZ=---9T+h.T+h@ _The iguana closely misses Pinguelo Triste.V+h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W+hM[  Flames lash the iguana. The iguana is burned terribly!W+hQA* W+h):†W+h64-----8====80 _You kill the iguana!X+h IX+h BX+h 5==-X+h ,X+h4 X+h= ,X+h X+h9 P==X+h X+h ,X+h* X+h a6=X+h X+h ,X+hR X+h ,X+h; X+h ,X+h X+h O=X+h X+h BX+h  X+hC 7==X+h6F w8=X+hK nX+hL X+hM BX+hiP X+hP 9=X+hR X+hVS X+hS #9X+hS (=X+hiT X+hTW ,X+hW X+hCZ X+hZ X+hx\ X+hq] ,X+hF^ X+hb e=X+hd BX+hi 20==X+hk BX+hJq a _You swap places.X+hNs 3X+hu c  You see here an iguana corpse.X+h\{ w _X+hF |==X+h_ ,X+h XX+h8 X+h BX+h? ,X+hќ JX+h BX+h X+hܡ X+h X+hF X+h X+h X+h` X+h X+hE X+h X+h! BX+h X+h۱ X+h BX+hp X+h X+h$ X+h> X+h X+h X+h X+h9 X+h X+h X+h XX+h2 X+h ,X+h X+h X+h X+h X+h X+hx X+h X+h X+h X+h X+h X+hR X+h X+hL BX+h X+h X+h, X+hs X+h0 X+hV ,X+hq X+h X+hF X+h X+hf X+h" X+hc X+h X+h X+h: X+h X+h X+h X+hP X+h X+h X+h X+h X+h X+hx X+h X+h5 X+h X+h5" X+h# X+h% X+hd% X+h% X+h' X+hn( X+h* X+h++ X+h+ X+h- X+h/ X+h0 X+h%1 X+h2 X+h3 X+hb5 X+h*7 X+hj7 X+h8 X+hH: X+h; X+h= X+h= X+h> X+h_@ X+hB X+hC X+hD X+hD X+hUF X+hH X+hJ ,X+h0K X+hL X+h'N X+h%P ,X+hQ X+hrS X+h,U X+hXW ,X+hHX X+h*Z X+h[ X+h&^ ,X+h^ X+h_ X+ha X+hd ,X+hd X+hph X+hi X+h%k X+hgk X+h3l X+hy X+hd| X+h#~ X+h BX+h X+hC X+h' ,X+hP X+hڱ vX+h BX+h  There is an open door here. _X+h X+h& X+h+ X+h ,X+h X+hB X+h X+h ,X+h.     .#  .#  .###  >..  ..  #.# ######   '#####....#   #..R.....#----966.4 (86.0)   ####...............#   #..'...............#   #.##....#.#####....#   #.#.....#.#####....######   #.###.#..................   #.# #.#.#.###############   #.# +h :40m#.#)#.# #.# #.#.#.#.R----7.4 (87 _Found a stone staircase leading down. _There is an escape hatch in the ceiling here.Y+h:3Y+h"<Y+h?Y+hFAZ+hZ+hn: _Z+h@  There is an open door here.Z+hZ+hH Z+h  _Z+hh Z+hZ+hZ+hZ+h,Z+h Z+h*  .?.  ...  #'#  Z+hn+m#.#  #.#  #.####.########  #.....>........   #.5  #R########## #Z+h+ ######'#####....# # #....<..........# # ####...............#  #..'.........Z+h+\# # #.##....#.#####....# # 5   white imp (asleep)Z+h , #.#.....#.#####....######## #.###.#...................'Z+h8,Z+h/270.4 (3.0)Z+hR7sR., ally target)Z+h7*1.4 (4Z+h'?Z+hB\ _A white imp comes into view.\+h# 5vv\+h $19\+h >--=2.4 (1\+h \+h / _You conjure some foxfire!]+hq]+h(rX]+hr,]+hHtB]+h}Rv.@§§§v§vv]+h.~#8]+he~<---3]+hK{§§§v§]+h/ _You conjure some foxfire!^+h7,^+h > §v§§§v5  You conjure some foxfire! The foxfire hits the white imp!  The white imp is burned terribly!  The white imp is severely wounded.^+h޼B^+h^+h  The white imp shouts, "Crawl home, thou spongy toad-spotted gudgeon!"  The foxfire hits the white imp! The white imp is burned terribly!^+h §vv@§§§§§v.§^+hM^+hN^+hN^+hO^+hP^+hP^+hY-vR§§§§§@v....v.§v^+h^f7--=4^+hJd8§§^+hd1§^+h#hM _You kill the white imp!_+hqo 3_+huq _+hr _+hs _+hgt _+h u _+hju _+hv _+hv _+h)w _+hw _+h`x _+hx _+hMy _+hy _+haz _+hz _+h _+hB _+h _+h _+hه _+h8 _+hT _+hW ] _Your foxfire dissipates._+h _+h _+h * _Your foxfire dissipates._+h _+h& _+h _+h8 8_+h =_+h _+h _+h  _+h _+hR 9_Your foxfire dissipates._+h _+h _+h _+h} _+h  _+hF _+h #_Your foxfire dissipates._+h _+h _+ho _+hN _+h7 _+h _+h! _+h; _+h =_+h _+h _+h _+h _+h _+h _+h _+hX 9_+h =_+h I>R...._+h D.@......5_+h --_+h ._+h '_+h <_+h 5   white imp (wandering)_+h 582.4 (85_+h _+hq "--_+h #3.4 (9_+hu _+h#  _+h# _+hs$ N_A white imp comes into view.`+hv? ,`+h)D v.R5.v(ally target)`+hE `8-=4.4 (1`+hL `+hVN / _You conjure some foxfire!a+hf a+h" a+hk a+h a+h §§vv@vR..5.a+h ^7--5a+h7 :§a+h / _You conjure some foxfire!b+hGM b+hQS §§§§§RvvYou conjure some foxfire! The foxfire hits the white imp.b+hc ,b+hw b+h b+ht b+h §.R5vThe white imp is lightly wounded.  The foxfire hits the white imp but does no damage.b+h?Z b+hzb vv§§§.R5.b+hc #6b+h4c ;--6b+hi ?§§b+h`l 7 _The white imp is lightly wounded.c+h v.v You conjure some foxfire!5--7c+h c+hS I _Pinguelo Triste hits the white imp with a +0 flail.j+h?d j+hrl R    .?.  ...  #'#  #.#   #.#  #.####.######### #.....vv@.... #####v.v.R5.... .    #v########## #.   ######'#####....# #.   #....<..# #.   ####.......# #.   #..'...............# #.   #.##....#.#####....# #.  j+hm ] #.#.....#.#####....########.j+hgn j+hn j+ho Xj+htp ,j+hp ,j+hx §§@§vvvvv§Your foxfire dissipates!The foxfire hits the white imp. The white imp is burned terribly!j+hh j+hX nj+h. §§@vv§vv§§The white imp is heavily wounded.j+hi §vv§The white imp gestures at you.j+h Bj+h Q §§@v§§vv§ The puff of frost hits Pinguelo Triste but does no damage.  The foxfire hits the white imp.j+h j+h §§@v.§vvj+hq %8j+h(' U§§j+h* b _The white imp is severely wounded.m+hz  ..  .?.   ...   #'#   #.#  m+h #.#   #.####.#   #.....§@.v......  #§§vvR5....   #§# #   ######'#####....# #   #....<..# #   ####.......# #   #..'.......# #   #.##....#.#####....# #   #.#.....#.#####....#m+hm+h/m+hf  The foxfire hits the white imp. The white imp is burned terribly!m+hvv§vR.m+h-gm+h*hBm+hhm+hjim+hYjm+hkm+h;lm+hs>@.Rv§.....§v.m+hw[6=9-m+hx9m+h}:§m+h[M _You kill the white imp!o+hr o+h o+h o+h o+hK o+hT o+h o+h& Bo+h } _Your foxfire dissipates. x2o+h o+h ,o+h o+h' o+h 2=o+h o+h ,o+h o+h% o+h K7=o+h o+h o+h o+hC o+hw o+h o+hM o+hT o+h o+h o+he o+h 9=o+h o+h ,o+h8! o+h2$ o+h$ K8=o+h;& o+h( ,o+h8* o+h- o+h- o+h. o+hR1 ,o+h2 o+h6 o+h6 9=o+h58 o+hh; o+h; o+h= o+hA ,o+h a9=o+h ,o+h} R.....o-..o   orc priest (distracted)o+h o70078.0)oo+h +8.4 (19o+hY o+h x _An orc priest comes into view. It is wielding a +0 mace.v+h& ..   .?.   ...  #'#  #.#  #.#  #.####.######### #.....>.R.....o.  ######..@....... .    #.###########.   ######'#####....# #.  v+hR #....<..........# #.   ####.......# #.   #..'.......# #.   #.##....#.#####....# #.   #.#.....#.#####....########.   #.###.#...................'.v+hv+hv+h.R...o.(ally target)v+hy09.0)v+hv+hw+h@}  ..  .?.  ...  #'# # #.# # #.# # #.####.## #.....>..R...o.. ######.. #.# #.# ######'#####....# #.# #....<.# #.#  ####.# #.  #..'.# #.  #.##....#.#####....# #.P  #.#.....#.#####....#.  #.###.#.'.w+ho~ .RThe orc priest calls down the wrath of Beogh upon you.w+h~ w+h a44-----=10w+h w+h+ ' _Beogh smites you!y+h.. .?. ... #'# ##.# #.#.# #Y#.####.##.#.....>...R..o..######.y+h.#.##.#.######'#####....# #.#.#....<.# #.#.####.# #.#..'.# #.#.##....#.#####....# #.P_#.#.....#.#####....#..Py+h/#.###.#.'.y+hRy+hy+h$q.R..oy+h%I=-1y+hD+y+h-{+hC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{+h8*|+h|q  Flames lash the orc priest but do no damage.|+h>9o.|+hr8-====2|+h|+hōd _Pinguelo Triste closely misses the orc priest.|+hU&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|+h=8*}+h oFlames lash the orc priest but do no damage.Pinguelo Triste barely misses the orc priest.}+h5-----6---3}+h$}+h(P _The orc priest misses you.}+hI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~+h_ * combustible, ally target)  ~+h_oFlames lash the orc priest.  The orc priest is severely wounded.~+h7z oThe orc priest's fire resistance burns away.~+h<~+h-~+hc4-----4~+h~+h9i _The orc priest looks braver for a moment.~+hPR  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hc  Flames lash the orc priest. The orc priest is burned terribly!+h9C*+h8)+h!l 2-----3+hP805 _You kill the orc priest!+h>+hX +hb_Your Dodging skill increases to level 5!+h|3+h+h+h06= _+hK3=-+hC,+h+ha+hȲN7=+h+h,+hF+h+h9=+hq+h+h%8+h+h c4=+h+hM,+h+hx+hK9=+hE+h+h+hp+hO=+h+hl,+h+h50=5==+hx+h,+h+h,+h+h;+hK1=+h+hK+h:==+h+h,+h+h+hK6=+h+h+hU2=+hK+h,+h+h,+h+hG+hg3==+h+h+h+h>+h+hkK7=+h+h,+hN+h+h U4=+h +hK+h+h+h"O=+hj+ha5=+h+ha8=+h\+h ,+h !+h",+h#+h%O=+hf&+h'O=+h(+h+,+hl/+h'2a9=+hO3+h4,+hM5+hf7+h7+h8+h`;,+h<+h?+h?9=+h@+h C,+hMD+hG+hGM20==+hI+hOL+hjN+hP,+hQ+hS+hU+hW,+hY+h4[+h[]+h`,+hya+h.d+hg+h#i+hi:==+h#k+hm+hp+ht,+hw+h{+ho    B~ #........   ~~#.:.....   .#!.....   #......   ..?..   ... +h   #'#    #@#  ----   #.#   #.####R###########   #.....>...........   ######.....)...+hp ...   #.###########   ######'#####....# B   giant cockroach (asleep)   #....<..........#+h~   #####+h065.4 (50.0)+htR., ally target)+h"H----6.4 (51+hn+hb _A giant cockroach comes into view.+h B~ #........  ~~#.:.....  .#!.....  #......  ..?.. ... #'#+h9 #@# #R# #.####.#  #.....>...  ######.....)  #.##  ######'#  #....<..   +h B~ #........  ~~#.:.....  .#!.....  #......  ..?.. ... #'# #@# #R# #.####.#  #.....>...  ######.....) #.##+hȆ  ######'#  #....<.. +h3+h+h3f _A giant cockroach is nearby!+h #~r.B~ #.........# ~~#.:.......#. .#!........#..#..........'..?...#....#. #R# ####.###########.....>.....######.....)......+h  #.###########r   quokka (asleep)#####'#####B   giant cockroach (asleep, ally target) #....<+ho ,+h ~BR.B7.4 (1.0)+h# +h6' _A quokka comes into view. _There is an open door here.+hq~ ##+#~r~~ #..#~B~#.:.#!..#..#..........#..'..?.......#..@.####'##R #.# ####.###########+hr.....>.....######.....)......B   giant cockroach (ally target) #.################'#####+ht+hf<R.+hH,8 _+h+h+hO`_  #~ ##+~r#~~ #..~B~#.:+hHa#...#!#...#..'..@.......#.##....#####.###R## ####.###########.....>.....######.....)...... #.###########+hb+hjc+hd+h_2~BR'9 _You see here a scroll labelled SURCHE YNGUA.+h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hE  Flames lash the giant cockroach.+hC*+hi:†+hv18---====70+h+h!S _You kill the giant cockroach!+h^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h$3+h,+h=0P _You don't know that spell.+h3+hX+h+h: _+hX+h+h(+h +he+hQ}+hr----2.4 (2r   quokka+h.:----+h5+h] _A quokka is nearby!+h #......#  #~ #......##+  #~r #.........  #~~ #.........  #~~~#.:.......  +h"#..r#!........  #..#†.........  #..'..@.......  #.##..R.#####.  ###'## #.# #.# #.####.#  #.....>.  ######.....)   +hc# #......#  #~ #......##+  #~r #.........  #~~ #.........  #~~~#.:.......  #..r#!........  #..#†.........  #..'..@.......  #.##..R.#####.  ###'## #.# #.# #.####.#  #.....>.  ######.....) +hl3+ht+hSw] _A quokka is nearby!+h   Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _A quokka is nearby! _A quokka is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h%h  Flames lash the quokka.*+h1@D†+h6-----====3.4 (1+h* +h J _You kill the quokka!+hE +hF +htI +hN +hO L7=-+hS +hW +hW +hOZ +h[_ +hs B----B   giant cockroach (wandering)+hnz V5.4 (2+h2{ G----6.4 (3+h؅ +h b _A giant cockroach comes into view.+hx  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hfE  Flames lash the giant cockroach.+hkC*+h;+hHG r†r   quokkaYou kill the giant cockroach!+h Kx5--====7.4 (1+hT+hWY _A quokka comes into view.+h  +hB %  +h You conjure some foxfire!+h)+ rvvR.r 2 quokkas (1 ally target)+h+ +h), %4+h], r----=---8+h.: +h[>  +h> K_A quokka comes into view.+hHB+hdN,+hQ v§v§§§You conjure some foxfire!+h +h,+hT  The foxfire hits the quokka but does no damage.+h   Your foxfire is destroyed!Pinguelo Triste hits the quokka with a +0 flail!+hb~r†#§§†§§§vv+hk   quokka+hk3------9+hX§§§§+hF _The quokka dies!+h+h7[  You conjure some foxfire! The foxfire hits the quokka!+h}Dv†#§§§§§§§+h<+h~!.§v..§v+h@-80+h^:§+hJ _You kill the quokka!+h>+hܼ+h+hK+h+h+h{+h+hZ+h+h+h+h:qv§§†§+h§R@v§.v§§v+hU2-1+h§§§§+hf/ _You conjure some foxfire!+h{ +h} B+hs >  You conjure some foxfire!+h +h +ha +h §~†#§.v§§v§.v§§+hw vR@§.v§'.§+h< `1--2+h- §§§.v§§§§+h֠ N _Your foxfire dissipates.+hH 3+h +h ,+h +h +h +h +h +h\ +h +h +h +h +h +h +h: +h +h +h +h +hc +h +hT ,+h&& ] _Your foxfire dissipates.+h* +h- +h1 +h5 +h< +h@ +hvC +hF +hI +hL +hU +hX +h[ +h \ +hea +hg ` _Your foxfire dissipates. x3+hk +hDl +hDn +hr ] _Your foxfire dissipates.+hhs M2=+ht +hv ,+hx +h~z ,+h{ +h~ ,+h7 +h. O=+h +h% ,+h +h M3=+hf +h[ +hǍ ,+h +h ,+h6 +h ,+h +h +hU 2=+h +h +h* +h@ +ho +h M4=+h +hw ,+h +h- ,+hd +hU ,+hu +h +h 9=+h +h +h5 +h. +h +hɽ N5==+hپ +hc +h +h +h~ ,+hj +h +h +h +h4 +hq :==+h +h ,+hM +h a6=+h@ +hY ,+hi +h ,+h6 +hh +h +hp +hP +h 9=+h +h\ ,+h +h +hQ K7=+hq +h ,+h +h +h7 +h. +h0 ,+hd +h 9=+h_ +hH +h 98+hb (=+h +h +h +h* +hj ,+h +h  ,+hO +h +h 9=+h +h ,+h! +h$ +h$ D9=+h& +h( ,+h) +h1, ,+h- +h=0 +hs0 +h1 +h,7 +hx7 9=+h; +h> ,+h@ +h+D +h`D +hD F20==+hF +hP ~!.....†.....R@.-..+hPQ .+huY 1133.4 (51.0)+hY E-4.4 (52+h _ +h` b _B - a scroll labelled SURCHE YNGUA+h; +h +hH +h +h +h +h ,+h̐ +h +hZ +h +h    .#   ##.#####   #+h3 #   #~ ###+  #~r #..  #~~ #.  #~~~#.:.  #..†#+hg . +h  #..#†R........ #..'.......... +hӲ #.##....#####. # ###'## +h  #.#   #.# +hJ  #.####.########### #.....>...........+hϻ 16.4 (2.0)+h G==7.4 (3+h +h X _C - a smoky white potion+hd) +h)* +hG+ +h- +h. +h1 +he1 +h[5 +hW= >   #.#  .#  ##.#####   #......#  #~ #......##+  #~r #.  +hP> a#~~ #...  #~~~#.  #..†#.  #..#†...  #..'..........  #.##....#####. # ###'# #.#  #.# #.####.###########  +h> BYou pick up a book of Wicked Creation and begin reading...+hE +8.4 (1+hF *9.4 (2+hL +h\O p  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.+h+h'v Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire7% 3b - Volatile BlastmotesFire/Translocation7% 3  c - Flame WaveConjuration/Fire7% 4  d - HailstormConjuration/Ice10% 3  e - FreezeIce11%1  +hf - Ensorcelled HibernationHexes/Ice16%2  g - Frozen RampartsIce32% 3  h - Fugue of the FallenNecromancy32% 3  i - Iskenderun's BattlesphereConjuration/Forgecraft 32% 4  j - AnguishHexes/Necromancy71% 4  k - BombardConjuration/Earth99% 6  l - Death ChannelNecromancy100% 6  m - Fortress BlastForgecraft100% 6  n - Sculpt SimulacrumIce/Alchemy100% 6  o - RimeblightIce/Necromancy100% 7  p - Spellspark ServitorConjuration/Forgecraft 100% 7 20 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+h +h +h6  TamburutacaXP the Magician  #.#White Draconian of Hepliaklqana **....  #.#Health: 55/55 ========================  ##.#####Magic: 20/20 ========================  #......#AC: 12+hA Str: 12  #~ #......##+EV: 13Int: 17  #~r #.........SH: 5Dex: 13  #~~ #.........XL:  9 Next: 80% Place: Dungeon:6  #~~~#.@.......Noise: ---------  Time: 7139.4 (0.0)  #..†#.R.......s) staff of death  #..#†.........+h Cast: Foxfire  #..'..........Breath++  #.##....#####.  # ###'##R   Pinguelo Triste the knight  #.#  #.#  #.####.########### _Your foxfire dissipates. +h M_B - a scroll labelled SURCHE YNGUA _C - a smoky white potionYou pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.+h +h Memorise Inner Flame, consuming 3 spell levels and leaving 17? Y - Yes  N - No+h+h= TamburutacaXP the Magician  #.#White Draconian of Hepliaklqana **....  #.#Health: 55/55 ========================  ##.#####+hMagic: 20/20 ========================  #......#AC: 12Str: 12  #~ #......##+EV: 13Int: 17  #~r #.........SH: 5Dex: 13  +h"9#~~ #.........XL:  9 Next: 80% Place: Dungeon:6  #~~~#.@.......+hSNoise: ---------  Time: 7139.4 (0.0)  #..†#.R.......+hTs) staff of death  +h#..#†.........Cast: Foxfire  #..'..........+h=Breath++  +h#.##....#####.  # ###'##+h? R   Pinguelo Triste the knight  #.#  #.# +hmi #.####.########### _Your foxfire dissipates. +h8M_B - a scroll labelled SURCHE YNGUA _C - a smoky white potionYou pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.+h+40.4 (1+h$+hH-o _This spell is dangerous to cast!+h[1*1.4 (2+h4+hL=+h=*2.4 (3+hXC+h K+hK*3.4 (4+hQ+h(T _You start memorising the spell. You continue memorising. x3+hT+hNZ+h\c _You finish memorising. Spell assigned to 'c'.+h+h Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 7% 3b - Flame WaveConjuration/Fire7% 4  c - HailstormConjuration/Ice+h10% 3  d - FreezeIce11%1  e - Ensorcelled HibernationHexes/Ice16%2  f - Frozen RampartsIce32% 3  g - Fugue of the FallenNecromancy32% 3  h - Iskenderun's BattlesphereConjuration/Forgecraft 32% 4  i - AnguishHexes/Necromancy+hd71% 4  j - BombardConjuration/Earth99% 6  k - Death ChannelNecromancy100% 6  l - Fortress BlastForgecraft100% 6  m - Sculpt Simulacrum+hB8Ice/Alchemy100% 6  n - RimeblightIce/Necromancy100% 7  o - Spellspark ServitorConjuration/Forgecraft 100% 7 17 spell levels left +h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+h  TamburutacaXP the Magician  #.#White Draconian of Hepliaklqana **....  #.#Health: 55/55 ========================  ##.#####Magic: 20/20 ========================  #......#AC: 12Str: 12  #~ #......##+EV: 13Int: 17  #~r #.........SH: 5Dex: 13  #~~ #.........XL:  9 Next: 80% Place: Dungeon:6  #~~~#.@.......Noise: ---------  Time: 7143.4 (0.0)  #..†#.R.......s) staff of death  #..#†.........Cast: Foxfire  #..'..........Breath++ +h [34m #.##....#####.  # ###'##R   Pinguelo Triste the knight  #.#  #.#  #.####.###########You pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 14? Y - Yes  N - No+hf+h4 TamburutacaXP the Magician  #.#White Draconian of Hepliaklqana **....  #.#Health: 55/55 ======================== +h5m ##.#####Magic: 20/20 ========================  #......#AC: 12Str: 12  #~ #......##+EV: 13Int: 17  #~r #.........SH: 5Dex: 13  #~~ #.........XL:  9 Next: 80% Place: Dungeon:6  #~~~#.@.......Noise: ---------  Time: 7143.4 (0.0)  #..†#.R.......s) staff of death  +h6#..#†.........Cast: Foxfire  #..'..........Breath++  #.##....#####.  # ###'##R   Pinguelo Triste the knight  #.#  #.#  #.####.###########You pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 +h6N_You finish memorising. Spell assigned to 'c'.+h'8*4.4 (1+h&?+hHo _This spell is dangerous to cast!+heN*5.4 (2+hP+hY@6.4 (3+h_+hh+hai#7.4 (4+ho+h1r _You start memorising the spell. You continue memorising. x3+hr+hvy+h"|c _You finish memorising. Spell assigned to 'd'.+h. 3+h / +h 3 +h)6 +h6 $ _+h: ,+h; +h0= +h= +h> +hD  Things that are here:  a quokka corpse; a giant cockroach corpse+h#G +hH +hoI  _+hhJ +hM @  There is an open door here.+hO +hkQ +hQ  _+hR +hU +hV +h3X ,+hY +ha +hc ,+hd +hg 5 _You swap places.+hqj +hpk +hk +hol +h~p @  There is an open door here.+hr +hat +ht  _+hu +h w +hmx +hy ,+hFz +hH} +hq +h ,+h +h +h +h +h߉ +h +h +hK +hC ,+h +h +h˜ +h ,+h +hD +h +h ,+h! +h +h" +h +h +h8 +h@ X+h$ +h7 +h +h\ ,+hp +h} +h B+h +h +h B+h +hT +h ,+hb +h +hv ,+h{ +h +h +h ,+h< +h* +h- +h ,+hZ +hW +h. +h% ,+h +hN +h +hu ,+h~ +h; +hT +hS ,+h +h +h\ +hH ,+h +h +h ,+h +h +hg +h4 ,+h +h +h$ +h" X+h| ` #.............##Y# ### #.............##<..#:# #.............##..#.# #.............##.. #.# †.............##.. #.# ..............##.# #.# ....#####.######.# #.# ##'## #.######.# #####.#  #.# #......#@# #.R.Y.#77.4 (30.0) +h 6 #.# ######.#.# #Y#####. ##.###########R#R###.#. ##.#### ..>..................... ....... ##.....)................ ......  #.###########.#.###.#.# ###.##.. ##'#####....##.#...#.#.###...##.. .<..........##.#...#.#.##..#..'.. ............##.#.#.#.......≈^.#..+h +h QR.+h +8.4 (31+h +hj H _Found a stone staircase leading up.+h +9.4 (32+h" +h i _z - 2 glowing sapphire potions (gained 1)+h.I+h+h+h+h,B+hX+h+h+hS+h+h+h+h+hQ+h-+h+h +hG+h+h+h+hK+h+h%+h+h,+h+h2+hJ+h,+h+h+h+h(,+h, +h +h,+hB+h,+h"+h+h!X+hz%B+h>&+h(+h?++h,,+h-+h/+hg2+h_4+h4+h5+h,7+hB9+h?+hB+hEX+hpF+h9H+hdI,+hJ+hK+hM+h`N+hN+h"O+hT+hV+h!W+h|W+hX+h.Z+h\+h],+hQ^+h`+h:b+h1c+hyc+hd+hg,+hIjB+hk+hnl+hm+hm+h/n+hp+hr,+hls+hv7 _You open the door.+hix+hy+h z+h{+h@  There is an open door here.+hɁ+hC+hЃ _+hۄ+h+hnjX+hz+h+hM+h+h+h,+h+h`+h=+hΛ+hӝ+h+h8+h+h`+hɤ+hX+h+h+hͭ+h+hư+h+hX+h+hm+h+h+hF+hڿ+h*+h+hb+hkp        ####    ...#   #..#       +h  #.#   #~~~##.################   #~.~#......##..........   #~~~#......##'#########   #~~~#.............#####   #~~~#.............##<   #~~~#......##.You pick up a book of Flames and begin reading...+h.215.4 (36+h]+6.4 (37+h-+hE _You add the spell Sticky Flame to your library.+h3+h+h+h+h*,+hB+hH+h+h+h+h,+hM+h+h4,+h+h+h +h+h1+h+h+h,+h+ht5 _You swap places.+hS +hZ 3+h8 +h+h+h3+h+h%+hs+h_+h~,+h+hs+h+h!,+hO"+h&+hW,X+hG.+h0+h1,+h3+h26+h8+h9+h :+h:+hD>+h@+hB+hC+hC+hG+hI+hK+hL+hL+hO+hR+h8T+hT+hU+hY+h[+h)aB+hb+he+hg+hh+hh+h*l+hn+h q+hyq+hr+hu+hw+hy+hy+hz+h}+h~+h+hW+h+hDŽ+h+h`+h+h+h+hn+h,+h֐+h+hڜ+hŞ,+hD+h{+hҤ+h+h+hק+hB+h+h+h+h+hDZ+h+h,+hص+hU+h+hѺ,+hj+h+h\+hh+h+hv+h=+h+h,+h@+h~+hG+hE+h+h+hz+h +h,+hx+h9+h+h,+h+h+hk+h+h+h+h+hS+h,+h+h,+h+h%f _l - 3 scrolls of noise (gained 1)+h$3+h+h5 _You swap places.+h+h3+h+hc+h+h+h,+h+h2+h +h+h}+h+h'+hn+h,+h +h +h +h+h+h6+h*+h1+h,+h+h+h@+h#B+h/+h +hF",+h.#+hO.+hP0+hV2+h2+hY3+h6+h8+h~:+h;+hQ<+h>+hB+hID+hE+hE+hH+h(L+hxN,+hO+hqR+hT+hV,+h]X+hZ+hE]+h`,+h"a+hc+h$f+hh,+hni+h.l+h"o+h?q+hq+hr+h u+hw+h}B+h+h+hv+h+hچ+hw+h9+h%,+ho+h+h~+h,+h%+h+h,+hϞ+h2+hW+hb+h`+h8+h+h+hX ########## #.# #...R...... .........### #.###########.....## #######....# #R#.........'.....# ..#####....# #Y#.#########.....# ..##<......# #:#.##.....## ..##.....### #.#.# ###(...... ..##.....# #.#.# ##.##.....# ..##.....# #.##_..##.(..# ..##.###.# #.#....'.)..#76.4 (60 ####.# #.# #.#_..##....# ####.# #.#####.##.####'#.# ...#.# #.#...Y.#.# ### #.#. ##.#.# #.#)#####.# #.#.# ##.#.###.#.#####.########## #.#.. ..........................###. .....+h%................. ##.#.###.#.#####.##...#...#.####_+hE _Done exploring.+h\3+h+hu f_0.0). .........................+h&:_+h*)E _Done exploring.+hS3+hkU+hN`+hxb+hb+hf+hh5 _You swap places.+hj+hl+hm+h@n+hq+h#t+hNv+hv+hw+hjz+h|+hW~+h~+h^+h+h+h+h +hl+h+hȎ+h,+h+hw+hė+h,+h+hR+h+h+h+h+hi+h+h+h+hj+h߯+hN+hU+hĴ+h +h+hy+hؽ+h:+h}+h+h+hB+hE+hu+hx,+h+ht+hZX+h+hDX+h+h+h,+h+h+h+h0+h+hs+h\+hX+h5+hj +h +hL +hN +h~ .†#.............##.....# #.#.# #†.......##.....# #.#.# .'..............##.###.# #.#. ##....#####.######.# #.# #.#. ####'## #.######.# #.#####.#.# +h# #.# #......#.# #.#...Y.#.# # #.# ######.#.# #.#)#####.# ####.###########.#.###.#.#####.#..>...........@R...............95.4 (19.0)....).......................  #.###########.#.###.#.#####.# ####'#####....##.#...#.#.###...# ...<..........##.#...#.#.##..#..' ..............##.#.#.#.......≈^.###.###.#....P.^≈≈..+h#.#####....##.....#.P_....._≈ ..##....########..P....≈§I^+hD8_+hj!+h]d3+he+hqr+h\s+hPyB+hz+h|+hG~,+h+ha+h|+h,+h+hމ+h +h ,+hq+hG+hW+h{+h+h+h+h̚+h,+h۝+h+hޡ+h+hӣ+hN+h+hj+h,+hA+h +h+h2+h+h+hմ+hy+h2+h+h[+h+h+h,+h+h+he+h1B+hD   #..†#.............##...   #..#†.............##...   #..'..............##.##   #.##....#####.######.   '## #.######.   # #.# #......#.   #.# #.# ######.#.   #.##########.#. +h   #.307.4 (12   ######.....)   #.###########.   ######'#####....##.#...   #....<..........##.#...   ####...............##.#.#.   #..'...............##.###   #.##....#.#####....##....   #.#.....#...#######+hy _There is a stone staircase leading down here.+h3+h+h+h78.0) _+h+h?b .### ...# ...#  #..#  # ###..#  #.#....#  .##.....!#7 ....?.R@.# .....##..# ... ..># . ##... #...# #...#  #...# ..... +h+h +hR,9.1 (1.7+h*W+h\c _You swap places. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled TOKHLYB ANA and 2 blue potions.  Found a stone staircase leading down. _up+h"3+hr,+h;+h+h&: _+h$#. #.### #...# ...#  #..# # ###..#  #.#....# .##....R@# ....?..<.# .....##..# .... ..># .. ##...#...# +h%#...##...#.....+h--100+hs.*1.1 (2+h9+h<R _D - 2 blue potions+hTt3+hv+h`y+h:B+h.P  There is a stone staircase leading up here.+hb+h* _+h+hr+h+h֒+h-+hߔ+hB+hԚ+h,+h,+h#. #.### ## #...# #. ...##. #..####..# #.#....#..#.##......# #......@R.<.# #.......##..# ........+..># #.......##.... #.......##...##+h#.#+######...## #...# ..... +h +5.1 (4+h*6.1 (5+h+hVa _E - a scroll labelled TOKHLYB ANA+hU +hV +hV +hY +hm[ +h] +h-a ,+ha +hc +he +hf +hf +hh +hnj +hk +h3l +hl +hen +hLp +h-r ,+hs +ht +hv ,+hw +hz +h{ +hD} +h} +ht~ +h +hx +h ,+h +h +h +h ,+hp +h +h  #. #.#### ####...#.#. ####.. ...#.... ..##.# #..#..... #.##.###..#?...#####.##.#....#..?....@.R#.##......#24.1 (8...#..###.........<.# .... #.......##..#..[. ...........+..>#... ..#.#.......##....+h x.. #.#.......##...##. . #.#+######...#. #.# #...### .......+hc +h_ MR.+h) *5.1 (9+hv +h M _Found a leather armour.+hG3+h+h+h+h,+h+h+h+hX,+h.+h+h+h,+hw,+h+h,+h+hp+h+h,+h+h,+h+h[x _n - 2 scrolls of teleportation (gained 1)+hU3+h6 +h ,+h+hI _x - 3 scrolls of identify (gained 2)+h-+h 3+h'+h+h@!+h@$,+h%+h(+h*+h5-,+h.+h0+h:4+h6+h6+h97+h`9+h<+h>+h>+h0@+hI ## #####  #.##...# #.  #....#@# #.### #.#..#R# ####...#####.#..#.########.. ...#..........#.....##.# #..####..........#.##.###..# #......#####.##.#.... #..........#.##......##...#..###.........<.##........#.......##..#+h] page down [PgUp|<] page up [Esc] exit[top] ,h]q - a +1 flail of holy wrath. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.2 XLs. Damage rating: 11 (Base 10 x 105% (Str) x 100% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{holy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. ,h ,h ,htTamburutacaXP the MagicianWhite Draconian of Hepliaklqana **....Health: 55/55 ========================Magic: 20/20 ========================AC: 12Str: 12EV: 13Int: 17## #####SH: 5Dex: 13#.##...##.XL:  9 Next: 80% Place: Dungeon:7#....#@##.### Noise: ---------  Time: 7342.1 (0.0) ,h?1#.#..#R#####...# s) staff of death####.#..#.########.. ...# Cast: Foxfire..........#.....##.# #..# Breath++ ###..........#.##.###..##......#####.##.#....# R   Pinguelo Triste the knight#..........#.##......##...#..###.........<.# ,hg#........#.......##..# _y - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _B - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon _Okay, then. ,h ,hp*3.1 (1 ,h< ,hI7  As you read the scroll of identify, it crumbles to dust. _B - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon _Okay, then. _You drop a +1 flail of holy wrath. ,h  ,h Inventory: 30/52 slots Armour (go to first with [)  w - a +0 pair of gloves (worn) Magical Staves (go to first with |)  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn) ,h1 f - a ring of protection from cold  o - a ring of see invisible  t - a ring of fire Wands (go to first with /)A - a wand of flame (25)  F - a wand of polymorph (7) Scrolls (go to first with ?)  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia  l - 3 scrolls of noise  n - 2 scrolls of teleportation  r - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ,h  s - a staff of death (weapon) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  k - a +4 ring of protection (worn)  p - a ring of willpower (worn)  f - a ring of protection from cold  o - a ring of see invisible  t - a ring of fire Wands (go to first with /)  A - a wand of flame (25)  F - a wand of polymorph (7) Scrolls?  g - 2 scrolls of fog  h - a scroll of butterflies  i - a scroll of fear  j - 2 scrolls of amnesia  l - 3 scrolls of noisen - 2s of teleportation  r - a scroll of blinking ,hy - a of poison  B - a scroll of revelation  E - a scroll of brand weapon21%,hJ  A - a wand of flame (25)  F - a wand of polymorph (7) Potions (go to first with !)8,h![  F - a wand of polymorph (7)  h - a scroll of butterflies ,hc[  a - a potion of magic  b - an emerald potiond - 3 potions of berserk rage50,h[ ,h#N  h - a scroll of butterflies  l - 3 scrolls of noise  e - 3 potions of heal wounds  m - 2 dark potions64,hk+ l - 3 scrolls of noise  n - 2 scrolls of teleportation  u - 2 fizzy blue potions  v - a viscous ruby potion78,hg: % n - 2 scrolls of teleportation  y - a scroll of poison  z - 2 glowing sapphire potions  C - a smoky white potion92,h   y - a scroll of poison  E - a scroll of brand weapon  D - 2 blue potionsbot,hM }  E - a scroll of brand weapon  b - an emerald potion,h|{  b - an emerald potion  e - 3 potions of heal wounds,h*  e - 3 potions of heal wounds  m - 2 dark potions,hk|  m - 2 dark potions  u - 2 fizzy blue potions,h  u - 2 fizzy blue potions  v - a viscous ruby potion,hk ,hTamburutacaXP the MagicianWhite Draconian of Hepliaklqana **....Health: 55/55 ========================Magic: 20/20 ========================AC: 12Str: 12EV: 13Int: 17## #####SH: 5Dex: 13#.##...##.XL:  9 Next: 80% Place: Dungeon:7#....#@##.### Noise: ---------  Time: 7343.1 (0.0)#.#..#R#,h=####...# s) staff of death####.#..#.########.. ...# Cast: Foxfire..........#.....##.# #..# Breath++ ###..........#.##.###..##......#####.##.#....# R   Pinguelo Triste the knight#..........#.##......##...#..###.........<.##........#.......##..#As you read the scroll of identify, it crumbles to dust. _B - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon _Okay, then. _You drop a +1 flail of holy wrath.,h3,h,hÞ,h,h#,h',hA+,h.,h/,h1,h6,h;,he<,h=,hI,hL,hO,hP,h;R,hU,hX,h[,hW\,hL^,hUa,hh,hj,hk,h0m,hlv,h,|,h,hH,hЃ,hć,h,h,h,h+,h,h,ha,h,h,h ,hv,h,h ,hA,h.3#.#..#.#,h#,h^######.#..#.#########...........#.....##,hh/#.####..........#.##,hO#.# #......#####.##,h O#.# #..........#.##,hf #.# #...#..###.....,h^#######.####........#.....,h$........R@....[...........,h#?......#.##......#.#.....,h.......#.#...#...#.#.....,hkk#.......#....###....#.#+##,h#....##.##..# ##..##,h!".#,h#.... #.# .#+ ## .. ,h#.... ... ##,hcR#... ... ,h ,h,h,)620.0),h,h`$4.1 (21,h,h _B - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon _Okay, then. _You drop a +1 flail of holy wrath. _q - an amulet of faith,h,h,h-,h,h ,,hv,h5 _You swap places.,hs,h1,hj,h,h,h,hq,h,hZ,h,h8,h,,h,h,h9,hK,,ho,hx,h,h{,h,h ,h ,h ,h ,h  ,h, ,h ,hD ,h ,h  ,h> B,h ,h x _n - 3 scrolls of teleportation (gained 1),h 3,h ,h( ,h ,hD ,,ht ,h! ,h5# ,h$ ,,h% ,hc' ,h #.......#....# # #....##.##..# #....##.# .#+#....#... ##R.[,hC D40m9.1 (15,hsE ; _Found a stone staircase leading down.,hI,h,h/,hXn,h,hF,h,h,h,,h7,h,,h,hj,h,h3 ,,h ,h ,h ,h;,,h,hO,h1,h',h\,h,hW,h,hQ,h,h,h,h,h6,h ,h7%R  There is a stone staircase leading down here.,hm',h' _,h(,h),h+,,hp,,h-,h5/,h\0,h0,h1,h2,h3,h4,h5,h5,h6,h8,,h9,h;,h|H#......#####.# #..#####.....##.##.....########.####..#....................#.######.......#.####.#### #.......#.#. #>..R.# #.......#....# #.###.###....##.##..# #.# #@.##....##.# .#+ 94#.# ##.##....#... ## #.. ..#....#.... ### #......#...#.  ,hH.... #.....  ...##.[.# ,h L,hKQQ.R,hQ+5.1 (16,hW,hYM _Found a leather armour.,h3,h,h,hj ,,h,,h,h,,h,hS/ #.....########.####.. #....................[#.######.......#.##..##.#### ##.#...##>....# #.......#....####.###.###....##.##..# ##.# #.R##....##.# .#+ #.# ##.##....#... ## #.. #.@#....#.... ### ##......#...#.  ......s..  ###....... ...##...[.# .... s   scorpion (asleep)...#.7.1 (2.0),h0.Rs.slly target),h^1*8.1 (3,h8,h<[ _A scorpion comes into view.,h:...............[#######.##...##.#### ..#.#...#>.......#....###.###.###....##.##..#  #..##....##.# .#+ ##R##....#... ## . #..#....#.... ## ##@.....#...#. #........s... ######.... ...##[.# ,hts... #.#$,h,h,h,hm.Rs.,hE*9.1 (1,h,h1* _Found 4 gold pieces.,h<{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h  * combustible, ally target)Flames lash the scorpion.  The scorpion is moderately wounded. ,h  ,h s.  The scorpion's fire resistance burns away. ,hK w18---====400 ,h  ,h H _Pinguelo Triste hits the scorpion with a +0 flail.!,h0  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.",h;_  Flames lash the scorpion. The scorpion is burned terribly!",hC*",h&.",hi6-----31",h",hL _You kill the scorpion!&,hd3&,h&,hF _Unknown command./,h3/,hÃ/,hV/,h$ _/,hB/,h/,h,/,h/,ht/,h͕L7=-/,h/,h,/,h/,h,/,h/,hB/,he=/,hy,/,h/,ha8=/,h^/,h,/,hj/,h,/,hw/,h/,h/,h|/,hBO=/,h;/,h/,hV/,hw/,h#a9=/,h/,h5,/,h/,hB/,h,/,h/,h89=/,hl/,h/,h,/,hY/,h/,hGM20==/,hv/,h4 _Magic restored./,h/,h3/,h /,ht/,h/,hZ/,h/,h/,h9/,h/,hI,/,h B/,h /,h :==/,h/ /,h/,hw/,h,/,h/,h/,hO,/,ha/,h"/,h&/,hk(,/,h#*/,hK//,h3/,hs7,/,h:/,he>/,hC,/,hsF/,hK,/,h.N/,hTM _You now have 271 gold pieces (gained 4)./,hX/,h[3/,h]/,hb/,hl#.......#######.........##...##....##.[.##....# . #......##.# .. #...#.....###... #...##R......... #............... ##........ ----#../,hl#.##......?##.............f#########..... ....## ....#f   Maurice (wand, asleep)/,hTmD ....#/,hp034.1 (33.0)/,h`.R, ally target)----5.1 (34/,h</,hS  Maurice the Thief comes into view. He is wielding a +2 dagger of venom and _carrying a wand of charming.8,hn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8,h8,h\8,h8,hP _You don't know that spell.9,hE  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;,hH3* #..............# TamburutacaXP the Magician  ######.........# White Draconian of Hepliaklqana **.... #...##....# Health: 55/55 ======================== #.[.##....# .  Magic: 17/20 ====================---- #......##.# ..  AC: 12Str: 12 #...#.....###...  EV: 13Int: 17 #...##.R........  SH: 5Dex: 13 #...............  XL:  9 Next: 83% Place: Dungeon:7 ##......@.......  Noise: ---------  Time: 7435.1 (0.0) ;,h4#...........#.#  s) staff of death #......?......#  Cast: Foxfire #.............f  Breath++  #########......  ....##  R   Pinguelo Triste the knight ....#  f   Maurice (wand, asleep, ally target) ....# Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;,ha4Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (asleep, ally target, chance to affect: 58%)B,huh #..............#TamburutacaXP the Magician######.........#White Draconian of Hepliaklqana **....B,hv#...##....#Health: 55/55 ========================#.[.##....# .Magic: 17/20 ====================----#......##.# ..AC: 12Str: 12#...#.....###...EV: 13B,hMvSInt: 17#...##.R........SH: 5Dex: 13#...............B,hzvXL:  9 Next: 83% Place: Dungeon:7##......@.......Noise: ---------  Time: 7435.1 (0.0)#...........#.#B,hv2s) staff of deathB,hv#......?......#Cast: Foxfire#.............*Breath++ B,hv#########..........##R   Pinguelo Triste the knightB,hw....#f   Maurice (wand, asleep, ally target)....#B,h7wCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B,h`wpAiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  B,hw=wand of charming (asleep, ally target, chance to affect: 58%)B,hKfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  B,h5LAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (asleep, ally target, chance to affect: 58%)  Maurice resists with significant effort.B,hB,h.B,h!j.Rf.B,h&==B,h 6.1 (1B,hB,hN% _Maurice shouts!D,h? I  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F,hz X #..............# TamburutacaXP the Magician  ######.........# White Draconian of Hepliaklqana **.... #...##....#F,hþ  Health: 55/55 ======================== #.[.##....# .  Magic: 14/20 ================-------- #......##.# ..  AC: 12F,h Str: 12 #...#.....###...  EV: 13Int: 17F,h,  #...##..R.......  SH: 5Dex: 13 F,hM #...............  XL:  9 Next: 83% Place: Dungeon:7 F,hn ##......@.......  Noise: ==-------  Time: 7436.1 (0.0) F,hÿ #...........#.#  s) staff of death #......?.....f#  Cast: Foxfire #..............  Breath++  #########...... F,h  ....##  R   Pinguelo Triste the knight ....#  f   Maurice (wand, ally target) F,hi J....# Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F,h Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%)L,hj# #..............#TamburutacaXP the Magician######.........#White Draconian of Hepliaklqana **....#...##....#L,h##Health: 55/55 ========================#.[.##....# .Magic: 14/20 ================--------#......##.# ..AC: 12Str: 12#...#.....###...EV: 13Int: 17L,hM$#...##..R.......SH: 5Dex: 13#...............XL:  9 Next: 83% Place: Dungeon:7L,h[%m##......@.......Noise: ==-------  Time: 7436.1 (0.0)#...........#.#s) staff of death#......?.....*#Cast: Foxfire#..............Breath++ #########..........##R   Pinguelo Triste the knight....#f   Maurice (wand, ally target)....#Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L,h\'Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%)L,hjL,hR ,L,h^ .Rf.7.1 (1L,hӏ L,h OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%) _Maurice resists with significant effort.P,h I  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R,hV@ #..............# TamburutacaXP the Magician  ######.........# White Draconian of Hepliaklqana **.... #...##....# Health: 55/55 ======================== #.[.##....# .  Magic: 11/20 =============----------- #......##.# ..  AC: 12Str: 12 #...#.....###...  EV: 13Int: 17 #...##...R......  SH: 5Dex: 13 #...............  XL:  9 Next: 83% Place: Dungeon:7 ##......@.......  Noise: ==-------  Time: 7437.1 (0.0) R,hW#...........#.#  s) staff of death #......?....f.#  Cast: Foxfire #..............  Breath++  #########......  ....##  R   Pinguelo Triste the knight ....#  f   Maurice (wand, ally target) ....# Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%)V,hy # #..............#TamburutacaXP the Magician######.........#White Draconian of Hepliaklqana **....#...##....#Health: 55/55 ========================#.[.##....# .Magic: 11/20 =============-----------#......##.# ..AC: 12Str: 12#...#.....###...EV: 13Int: 17V,hz #...##...R......SH: 5Dex: 13#...............XL:  9 Next: 83% Place: Dungeon:7##......@.......Noise: ==-------  Time: 7437.1 (0.0)#...........#.#s) staff of death#......?....*.#Cast: Foxfire#..............Breath++ #########..........##R   Pinguelo Triste the knight....#f   Maurice (wand, ally target)V,h{ ....#Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%)V,hRofinner flame, ally targ…)V,hkV,h MAiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: Maurice, wielding a +2 dagger of venom, wearing a +0 cloak and carrying a  wand of charming (ally target, chance to affect: 58%)  Maurice is filled with an inner flame.  Maurice mumbles some strange words.V,h%f.R§fV,h*8.1 (1V,hj:fV,hr% _Maurice blinks![,hKI  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[,h| [,h9 [,h nf..R[,h3 p8/20 ----9[,h 8f[,hҽ O _A cloud of volatile blastmotes flares up around you! Run!^,hs #......# ######.........# #...##....# #.[.##....# . #......##.# .. #...#.....###f.. #...##. #..........R.... ##§. #.#.# #......?....§.# #. #...... ....## ....#f ....#^,h^,h fR.§.  Pinguelo Triste blocks Maurice's attack.^,hK/--40^,h Tff^,h|N _Maurice bites Pinguelo Triste. Maurice drains his power.^,h6 #.# ######.........#^,hH #...##....# #.[.##....# . #......##.# .. #...#.....###f.. #...##......R... #.^,h ##....@.§. #.#.#^,hR #......?......# #. ^,h!#.. ....## ....#f ....#^,h' §f  Pinguelo Triste hits Maurice with a +0 flail!  Flame seeps out of Maurice. Maurice is engulfed in blazing flames.  Flame seeps out of Maurice.^,hg9=-----1^,hTff^,hGA _Pinguelo Triste blocks Maurice's attack. x2`,h #.# ######.........# #...##....# #.[.##....# . #......##.# .. #...#.....###f.. #...##......R... #. ##...@..§. #`,h.#.# #......?......# #. #... ....## ....# ....#`,h$`,h[`,h$.fRf   Maurice (wand, inner flame)`,hv%%2`,h,gf§f`,h/a,h>6 #.# ######.........# #...##....# #.[.##....# . #......##.# .. #...#.....###... #...##......f... #.R.... ##..@...§. #.#.# #......?......# #. #.... ....## ....#  ....#a,ha,h!:R.a,h%3a,h8§a,h "b,h 9##### #...##....#[.##....# .b,h .....##.# .#.....###.##......f......R..##§.. .....#.#?.....b,h b..######## b,h!c....##...# b,h"b,h- .f§f   Maurice (wand, inner flame, ally targ…)b,h-CPinguelo Triste hits Maurice with a +0 flail!b,h.%4b,h7yf§f b,hQ8+_Flame seeps out of Maurice.c,h 8######.# #...##....# #.[.##....# . #......##.# .. #...#.....###... #...##. #.Rf.... ##......§. #.#.# #......?......# #. #...... ....##....# ....# fc,h9 c,h °§.fc,h ?=5c,h= &§c,h[ X _Maurice is engulfed in blazing flames. Flame seeps out of Maurice.d,hS######.# #...##....# d,h#.[.##....# . #......##.# .. #...#.....###... #...##. #.R°.... ##......§.f..... #.#.# d,hC#......?......# #. #...... ....##....# ....# d,h2fd,h{  Maurice casts a spell.d,hfR..§.§fd,h%6d,hTf§d,h% _Maurice blinks!e,hOJ######.# #...##....# #.[.##....# . #......##.# .. #...#.f...###... #...##...R...... #...... ##......§.§..... #.#.# #......?......# #. #...... ....##....# ....# f###e,he,he,h&.fR.§..fe,h'P10/20==e,h (7e,hf/If§e,h1f,hB######.# #...##....# #.[.##....# . #......##.# .. #...#.....###... f,hߞ#...##.fR. #...... ##......§. #.#.# #......?......# #. #...... ....##....# f,hJ|....# ####f,hի:ff,hQ§ff,h$?e §  Maurice zaps a wand. You resist with almost no effort.f,h?%8f,hHdf§ff,hL< _Pinguelo Triste barely misses Maurice.g,h@ #...##[.#........##.# ....#.....###..##.fR............#§... .....#.#..#..######## ....##....#. ###f g,hBg,hiLv.f§fg,hL%9g,hTGf§g,hY _Pinguelo Triste barely misses Maurice. _You see here a scroll labelled GEUGIUKK FETUJ.h,h~ G#...##....# #.[.##....# .#......##.# .#...#.....###...##...##..R.+#......f........###......§.##.#.# #......?# #.+#......#....#....#....# ##### h,hY h,hj E #########f  Maurice says, "Lost something?"The cloud of blastmotes explodes! The concussive blast engulfs Maurice!  Flame seeps out of Maurice.h,hG f....f....h,h F=======50h,h Lffh,hg W _Maurice is almost dead.m,hKQ  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m,h  #...##....# TamburutacaXP the Magician #.[.##....# ...  White Draconian of Hepliaklqana **.... #......##.# ....  Health: 55/55 ========================m,hS  #...#.....###...#  Magic: 7/20========---------------- #...##..R.......+  AC: 12Str: 12m,hx  #...............#  EV: 13Int: 17m,h  ##......f.......#  SH: 5Dex: 13m,h  #...........#.#  XL:  9 Next: 83% Place: Dungeon:7m,h  m,h #......?@.....#  Noise: =======--  Time: 7450.1 (0.0) m,he b#..............+  s) staff of death #########......#  Cast: Foxfire ....###  Breath++  m,h ....#  m,h ....#  R   Pinguelo Triste the knight m,h #####  f   Maurice (wand, inner flame, ally targ…)m,h S _Maurice is almost dead.m,h4 Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  m,hX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  m,h{ mPress: ? - help, Dir - move targetYou can't see anything there.p,h-p,h'#...##....#TamburutacaXP the Magician#.[.##....# ...White Draconian of Hepliaklqana **....#......##.# ....Health: 55/55 ========================#...#.....###...#Magic: 10/20 ============------------#...##..R.......+AC: 12Str: 12p,h 1#...............#EV: 13Int: 17##......f.......#SH: 5Dex: 13#...........#.#XL:  9 Next: 83% Place: Dungeon:7#......?@.....#Noise: =======--  Time: 7450.1 (0.0)#..............+p,h47s) staff of death#########......#Cast: Foxfire....###Breath++ ....#....#R   Pinguelo Triste the knight#####f   Maurice (wand, inner flame, ally targ…)Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.  Okay, then.p,h9;fp,hd:p,h7BTffp,hlD. _q,hgI  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q,h ^  A cloud of volatile blastmotes flares up around you! Run!q,hv O #########q,h F  Maurice is engulfed in blazing flames.q,hw..R§§°.§.§#...##....#TamburutacaXP the Magician#.[.##....# ...White Draconian of Hepliaklqana **....#......##.# ....Health: 55/55 ========================#...#.....###...#Magic: 7/20========----------------#...##..........+AC: 12Str: 12#.......R§......#EV: 13Int: 17##.....§°.......#SH: 5Dex: 13#.....§.§...#.#XL:  9 Next: 103% Place: Dungeon:7#......?q,hz@.....#Noise: =======--  Time: 7451.1 (1.0)#..............+s) staff of death#########......#Cast: Foxfire....###Breath++ ....#....#R   Pinguelo Triste the knight##### _Okay, then.Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  Maurice is engulfed in blazing flames. _Maurice explodes!  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  Maurice is engulfed in blazing flames. _Maurice explodes!Your Conjurations skill increases to level 6!You have reached level 10!  --more--y,hL )62/621----10 1% §§§ _Pinguelo Triste remembers more of his old skill.~,hwF3~,hH~,hR8=§.§~,h]W&0~,h<~,hh§$R~,ho[5----2.1 (1~,h}§§ _The cloud of blastmotes explodes! The concussive blast engulfs you!,hU,hβ,h:,h,h,,h,h,h#3,h+----,h,h`,h9=,h,h,,h,h,h%4,h:,hi9=,h,h,,hL,h,h,h4,h,hD5=,h_,hO=,h,h,,hx,hA,h#6,h%p=10/21=,hm,hW,h,h ,h,h7,h6,h,h0D7=,h9,h-,h9=,h!,h$,h#%,h&,h*d11=,hi,,h/,h0U8=,h2,h05,h5,h7,hH:,,h<<,h?,h?W9=,hA,hE,,hG,hK;2,hK(=,hM,h3Q,hQL60=,hS,hV,,hY,h[,,h],h bO=,he,hmi,hiN1=,hl,hq;3,hq(=,hEt,h@~B,h~,hBD2=,h',hN _HP restored.,h,h,hh2=,h,h,,h,hC,hA=4,hś)==,h֞,h*,,hݤ,hF,h,hw,h,,hޯ,hx,hó:==,h,h,,h,h{,h¿M5=,hn,h,,h,h,,h,hk,h,h,h,hD9=,hG,h,hU,hD6=,h,h,,h,h,,h,h,,hd,h,h9=,h:,h,,h,h,hK7=,h,hi,h,h,h1,hw1,h:X,h:?e=,h@,,hDB,hhI,hIK8=,hL,h,O,,hR,h'S,hOS,hU,h%Y,,hZ,h],h^#=,h3^,h>`,h|c,,he,hi,hiK9=,hfl,hp,,h^r,hu,,hux,h{,,h},h,h2=,h%,h,,h(,h,hL20=,h,h],,h9,h,,hʛ,h%,,hҢ,hO=,h,h,,h,h޳,h3E1==,h,hu,h,h0,hI,h #...##....# #.[.##....# ... #......##.# ....,h #...#.....###...# #...##.+ #.........#,h ##......$.#,h #.......R...#.# #......@......#------- #.+ ,hJ#......# ....### ,hm....# ....# #,h,####,hA1530.1 (78.0),hK-------1.1 (79,h,hd _x - a scroll labelled GEUGIUKK FETUJ,h8,h;9,hS;,h=,h]@,h,,hE######.......# .[.##....# ......##.# .....#.....###...###..........+.....#$.......#R...#.#.# ,hz........+#########..........###,hI.....,hX7#####,ht .....######........# ,h .[.##....# .......##.# ......#.....###...###..........+,h".....#.......#R...#.,ho# ........+#########......,hG##.....,h-#####,hz12.1 (1.0),hG==3.1 (2,h,h+w  You now have 290 gold pieces (gained 19).  G - a wand of charming (1)  ,h+Things that are here:,h,*4.1 (3,h3,h37V _a +2 dagger of venom; a +0 cloak,h[,hy[,h^,hc,hf,hg,hj,hj5 _You swap places.,hm,h&p,hfp,hq,hs,hFv,h x,hGx,h~y,h ~,h=,,h,h,hÇ,he,h,hx,hϐ,hߓ,hʖ,h,h,h3,hX,h,hX,hn,hV,h,h,h`,hQ6 .##....##.#..#+ ## .... .##....#....## #[# ..#....#.....# #.. #......#...#..# #/. ,h...........# ..###.. ##.........# #..#..#####  #...##....# ...#  ,h<#.[.##....# #....#.?..#  #......##.# # 43.1 (9  ,h#...#.....###...##...##...##........R.+ .+  ,h6#...............#  ##......).......,hX#...........#.## ,hyz#.............##,h#..............+#########......,h"#,h-,h@R.,h.4.1 (10.0),h,hM _Found a leather armour.,h3,h,h,h,h\,h,h,h,h ,,hu ,h,h,h7,,h,hJ,h',h,,h ,hI%,,h* ,hD+`_l - 4 scrolls of noise (gained 1),h /3,h0,h3,h5,h8,,hi:,h=,h?,hC,,hE,hcH,hK,hLN,hN,h,P,h`y ............[.............+..># ..##......#.#.......##.....#...#...#.#.......##...# ..###....#.#+######...###.##..# ##..##.##...# ....##.#..#+ ## ... ..... ....#....## #[# ....#.....# ##..# ....#...#..# ##@.### ........##..###.R...+ ........# #..#..##### ..##....# #.........# ,ha[.##....# #....#....### .....##.# #.............. ..###...##...####.. ..##..........++...+ ..............##...#,hjk253.1 (9.0),hk.4.1 (10.0),hr,hP/ _H - a wand of warping (8),hE$3,h%,h*,h-,h`.,h62,h4,h-7,hA9,h~9,h:,h<,h?,hB,,hD,hUf  You see here a +0 leather armour.,hX,hZ,h?[ _,h\,h(d,hg,hg,hdi,hm,hm,h\p,,h6r,ht,hw,hy,,h},h,hǂ,h,,h7,h,h,,ht,h7 _You open the door.,h,h]3,h ,h@  There is an open door here.,h,h,h _,h!,h,h,hp,,hi,h,h,h,h',h.,h,h1,,hX,hҴ7 _You open the door.,h3,h5,hû@  There is an open door here.,h,h,hݿ _,hI,h,h,,h,h ,h,h,,h,hn,h,h,,hh,h,h,h,h9,hx,h*,h",h,,h ,h,h,h,,h,h,h,h,,,h6,h,hu,h,,h,hs ########.. ...# #.....##.# #..# #.##.###..# #####.##.#....# .##......#   ###.........<.#   #.......##..#  ......+..>########## #.#.......##...R@......# #.#.......##...#######.# #R#'######...#  .##.#....###...####  ....####R#..........  #[### #........#####  ..# #........#  .#..#..#  ++..#  ,h ,hGX78.1 (249.1 (25,hm ,h . _I - a scroll of identify,h,h`Read which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia  l - 4 scrolls of noise ,hL n - 3 scrolls of teleportation  r - a scroll of blinking  x - a scroll labelled GEUGIUKK FETUJ  y - a scroll of poisonB - a scroll of revelation  E - a scroll of brand weaponI - a scroll of identify [!] read|quaff|evoke[?] describe selected,hO,h,h,h########.. ...#  TamburutacaXP the Magician #.....##.# #..#  White Draconian of Hepliaklqana **.... ....#.##.###..#  Health: 62/62 ======================== #####.##.#....#  Magic: 21/21 ======================== ....#.##......#  AC: 12Str: 12 ###.........<.#  EV: 13Int: 17 ..#.......##..#  SH: 5Dex: 13 ..........+..>##########,h  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#  Noise: ---------  Time: 7579.1 (0.0) #.#.......##...#######.#  s) staff of death ..#R#'######...#  Cast: Foxfire .##.#....###...####  Breath++ ....####R#.......... #[### #........#####  R   Pinguelo Triste the knight ..# #........# .###........#..# ...+........+..#,h _You see here a +0 leather armour. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _I - a scroll of identify,h,h RIdentify which item? (\ to view known items) Scrolls (select first with ?)  x - a scroll labelled GEUGIUKK FETUJ Potions (select first with !)  b - an emerald potion  m - 2 dark potions  u - 2 fizzy blue potions  v - a viscous ruby potion  z - 2 glowing sapphire potions  C - a smoky white potion  D - 2 blue potions,hI ][?] describe selected,h8 ,hJ ,h ########.. ...#  TamburutacaXP the Magician #.....##.# #..#  White Draconian of Hepliaklqana **.... ....#.##.###..#  Health: 62/62 ======================== #####.##.#....#  Magic: 21/21 ======================== ....#.##......#  AC: 12Str: 12 ###.........<.#  EV: 13Int: 17 ..#.......##..#  SH: 5Dex: 13 ..........+..>##########  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#  Noise: ---------  Time: 7579.1 (0.0) ,h #.#.......##...#######.#  s) staff of death ..#R#'######...#  Cast: Foxfire .##.#....###...####  Breath++ ....####R#.......... #[### #........#####  R   Pinguelo Triste the knight ..# #........# .###........#..# ...+........+..# _You see here a +0 leather armour. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _I - a scroll of identify,h  As you read the scroll of identify, it crumbles to dust.80.1 (1,h ,h1 S _x - a scroll of vulnerability,h ;ORead which item? Scrolls  g - 2 scrolls of fogh - a scroll of butterflies  i - a scroll of fearj - 2 scrolls of amnesia  l - 4 scrolls of noise  n - 3 scrolls of teleportation  r - a scroll of blinking  x - a scroll of vulnerability  y - a scroll of poisonB - a scroll of revelation  E - a scroll of brand weapon [!] read|quaff|evoke[?] describe selected,h ,h1,h########.. ...#  TamburutacaXP the Magician #.....##.# #..#  White Draconian of Hepliaklqana **.... ....#.##.###..#  Health: 62/62 ======================== ,he!#####.##.#....#  Magic: 21/21 ======================== ....#.##......#  AC: 12Str: 12 ###.........<.#  EV: 13Int: 17 ..#.......##..#,h  SH: 5Dex: 13 ..........+..>##########,h:  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#,h3  Noise: ---------  Time: 7580.1 (0.0) #.#.......##...#######.#,h  s) staff of death ..#R#'######...#,h7  Cast: Foxfire .##.#....###...####  Breath++ ,he....####R#.......... #[### #........#####,h  R   Pinguelo Triste the knight ..# #........# ,h.###........#..# ...+........+..# _There is an open door here. _You open the door. ,h_There is an open door here. _I - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _x - a scroll of vulnerability,h`,h6########.. ...# TamburutacaXP the Magician #.....##.# #..# White Draconian of Hepliaklqana **.... ....#.##.###..# Health: 62/62 ======================== #####.##.#....# Magic: 21/21 ======================== ....#.##......# AC: 12Str: 12 ###.........<.# EV: 13Int: 17 ,h7..#.......##..# SH: 5Dex: 13 ..........+..>##########  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#  Noise: ---------  Time: 7580.1 (0.0) ,hg7#.#.......##...#######.#  s) staff of death ..#R#'######...# Cast: Foxfire ,h7{.##.#....###...#### Breath++ ,h7a....####R#.......... ,h7@#[### #........#####  R   Pinguelo Triste the knight ..# #........# .###........#..# ,h7S...+........+..# _There is an open door here. ,h"8^_I - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ,hE8O_x - a scroll of vulnerabilityBlink to where?,hg8?Press: ? - help, Dir - move target,h_*########.. ...#  TamburutacaXP the Magician #.....##.# #..#  White Draconian of Hepliaklqana **.... ....#.##.###..#  Health: 62/62 ======================== #####.##.#....#,hf`n  Magic: 21/21 ======================== ....#.##......#  AC: 12Str: 12 ###.........<.#  EV: 13Int: 17 ..#.......##..#  SH: 5Dex: 13 ,h`..........+..>##########  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#  Noise: ---------  Time: 7580.1 (0.0) #.#.......##...#######.#,ha5  s) staff of death ..#R#'######...#  Cast: Foxfire ,h##########  XL: 10 Next:  1% Place: Dungeon:7 #.#.......##...R@......#  Noise: ---------  Time: 7580.1 (0.0) #.#.......##...#######.#  s) staff of death ..#R#'######...#  Cast: Foxfire ,h`, .##.#....###...####  Breath++ ....####R#.......... #[### #........#####  R   Pinguelo Triste the knight ..# #........# .###........#..# ...+........+..# ,h,_x - a scroll of vulnerabilityBlink to where?Press: ? - help, Dir - move target _Okay, then. _Unknown command. _Unknown command.,h2P  Okay, then.,h^3,h7,h9. _,hB3,h;C,hKf _,htOB,h1P,hqP,hP,h1R,hS,h[T,hT,hU,hqV,hW,hX,hX,hCY,hZ,h[,h\,,hh],h^,h_,h+a,,ha,hc,he,,hf,hg,h>i,h j,,hj,hk,hHm,hn,,h&o,h~p,hq,hr,,h]s,h w,hx,,h7y,h0{,h|,h},,h-~,h,h5,h+,,h,h,hX,h܋,hQ,he,h,h8,h,hV,h,h“,hN,h,h,h{B,hܜ,h7,h,,h,h,h,h,,h.,hӬ,,h ,,h,hf,hر,h,,h,h,hf,hԷ,,h,h,hB,h,,hм,h,hb,h,,h1,h,hK,h],,h@,h2,hj  ##[### #........#########  ##..# #........# ##..###........#..# .....+........+..# #####..#.## ......#######+##.# #....### #R#,h . #.#  #...####.. #@#  605.1 (25.0) ++...+ ........#  ##...# ........# ###+## [.......#  # .....##.# ..... ..#  + ##.. ..# ,h# #.. ..# #,h,hjR.R,h+6.1 (26,hc _Found a leather armour.,hZv,hv,h1x,hz,h |,h},h ,,h,h{,,hƅ,h,h,h,,h,h,h,h,,h,h,h,,hE,h,hà,h,,hܣ,he,hh,h,,h׫,h,hX,hZ,,h,h,h,h1,,h,h,hI,hs,,h,hW,h,hX,hw,,h,ht ...# #....#....#######.##. ##.# #.................##.# ...###...##...####.....##.# .........++...+...........#.......##...##..........# .).......###+###..[.......# .,hc.....#.##.......##.### #.R........# .........+ +@###......# ###......# ### #......#  #....### #......#  #....# #####...  #....# #.# ,hi ###### ,h###+#....#!###.+.'18.1 (12#.###.#c...###+c   centaur (asleep),h  As you open the door, it creaks loudly!  A centaur comes into view.,h-,h<y..cclly target),h:L======9.1 (13,h,hf  _The centaur shouts! _Found a glowing sapphire potion.,h8.# #....#....#.##.# .##.# #......##.#.###...##...####.....##.#.++...+...........#.##...##..........# ..).###+###..[.#.#.##.....#.......##.#.##!###.#.R.#.+ +.@.###......##......#.###.### #......#,h #....###..c.. #......# #....# ###+## #####...  #....# #.# ######,hI ,h~.Rlauncher, ally target),h ((The centaur wields a +0 shortbow. The centaur shoots an arrow.,h'..==----20.0),h?,h _The arrow hits you but does no damage. _There is an open door here.,hw#....# #....#....#.##.# ..##.# #......##.#.###...##...####.....##.# #.++...+...........#.##...##....#.).###+###..[.#.#.##.....#.......##.#.##!###.#.#.+ +@'R###......##......#.###.### #......#,h #....###..c..# #......# #....# ###+### #####...  #....# #.# ######,hx,h,h ]R..c,h!Y------1 _,h(,hJ*,h] Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hO *combustible, ally …)Flames lash the centaur.  The centaur is lightly wounded.,h) x cThe centaur's fire resistance burns away.,h0 C(,hͰ ,h^ J 'R,h YThe centaur shoots an arrow. The arrow hits you but does no damage.,h A  The centaur shoots an arrow.,hWJ 19---====2,hMR ,hzT H _The arrow hits Pinguelo Triste but does no damage.,h^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hS * Flames lash the centaur. The centaur is burned terribly!,hr cThe centaur is severely wounded.,h,h8  The centaur shoots an arrow. Pinguelo Triste blocks the arrow.  Pinguelo Triste hits the centaur with a +0 flail!,hkCB) ,h&Ei7-----33,hO,hzRG _The centaur dies!,h%^ ,hu 8=-,h۴ ,h߶ ,,h ,hͼ ,,hj ,h0 O=,h) ,hW B,h a9=,h ,h{ ,,h =20=,h ,,h ,h$ ,,h: ,hY O=,h ,h# x1==,h ,hb V.+ #...#....#########.# #................ .....###...##...####.....## #++...+........##...##......).......###+###..[......#.##.....#.......####!###@#....----44.1 (21.0) .....,h +.#>+.'.## #####......#.###R#####...).# #......####+### #####.......#.#######,h, ,he R.----5.1 (22,hHP W _Found a staircase to the Ecumenical Temple.,h3,h,h,h,hq,,hB,h,,h,h,h,h,h:==,h2,h(,hV,h,h-,hl,hL,,h,hHx _z - 3 glowing sapphire potions (gained 1),h,h3,h,h,h ,h? ,h ,h ,h,h,h,,h,hO,h,h,h,h,h' .#.....###...##...####.....##.# .##..........++...+...........#...........##...##..........#).......###+###..[.......# .#.##.....#.......##.#.##.###.#..........#...+.#>+.'.###......# #######......#.###.### #......# #....###.R@).# #......# #....# ###+### #####... #....##.# ######  ,h254.1 (9.0)'#..##.......oo.c#+#c   centaur (asleep)..#o   orc priest (asleep)o   orc (asleep),hFoocclauncher)olly target)o _Found a staircase to the Ecumenical Temple. _z - 3 glowing sapphire potions (gained 1)  As you open the door, it creaks loudly!  An orc priest, an orc and a centaur come into view.  The orc priest is wielding a +1 whip of electrocution.  The orc priest shouts! The orc shouts!,hN ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.,h ,h,h,h.@R...oo....,h< ((The arrow completely misses you.A boomerang appears from out of your range of vision.,hsAR.,htO======5.1 (10.0),h~,hF _The boomerang completely misses Pinguelo Triste.,h/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h]H.#.....###...##...####.....##.#  TamburutacaXP the Magician .##..........++...+...........#  White Draconian of Hepliaklqana **.... .............##...##..........#  Health: 62/62 ======================== .....).......###+###..[.......#  Magic: 18/21 ====================---- ..........#.##.....#.......##.#  AC: 12,hHStr: 12 ............##.###.#..........#  EV: 13Int: 17 .............+.#>+.'.###......#  SH: 5Dex: 13 #######......#.###.### #......#  XL: 10 Next:  3% Place: Dungeon:7 #....###..@).# #......#  Noise: ======---  Time: 7655.1 (0.0) #....# ###R### #####...  s) staff of death,h[I #....# #.. #.#  Cast: Foxfire ###### ##.. Breath++  .oo  ....  R   Pinguelo Triste the knight .c#+#  c   centaur (launcher),hI ..#  o   orc priest (ally target) ,hI o   orc,hICasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hIAiming: Inner Flame (dangerous; 7% risk of failure)  ,hiJPress: ? - help, Dir - move targetAim: an orc priest, wielding a +1 whip of electrocution (ally target, chance toaffect: 74%),h .#.....###...##...####.....##.#TamburutacaXP the Magician .##..........++...+...........#White Draconian of Hepliaklqana **.... .............##...##..........#Health: 62/62 ======================== .....).......###+###..[.......#Magic: 18/21 ====================---- ,h..........#.##.....#.......##.#AC: 12Str: 12 ............##.###.#..........#EV: 13Int: 17 .............+.#>+.'.###......#SH: 5Dex: 13 #######......#.###.### #......#XL: 10 Next:  3% Place: Dungeon:7#....###..@).# #......#,hUNoise: ======---  Time: 7655.1 (0.0)#....# ###R### #####...s) staff of death#....# #..#.#Cast: Foxfire###### ##..Breath++ .*o,hK....R   Pinguelo Triste the knight.c#+#c   centaur (launcher)..#o   orc priest (ally target)o   orc,hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target,h0xAim: an orc priest, wielding a +1 whip of electrocution (ally target, chance toaffect: 74%),h,h8,hu9,,h;,,hE'Rooc...,hFa==----6.1 (1,hN,hQ*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +1 whip of electrocution (ally target, chance toaffect: 74%) _The orc priest struggles to resist.,hffI  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,he * combustible, ally target)  Flames lash the orc priest.  The orc priest is severely wounded.,h   The orc priest's fire resistance burns away.  Pinguelo Triste closely misses the orc priest.An orc comes into view. It is wielding a +0 hand axe.o.o)o 2 orcs (1 ally target)6--====--7,hϣ ,h > _Pinguelo Triste blocks the orc's attack.,hQ/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h9  Flames lash the orc.,h *   orc,h: ),h\, ally target)  You kill the orc!,h C(,hm .  The centaur shoots an arrow. Pinguelo Triste blocks the arrow.,h (((The centaur shoots an arrow.  The arrow barely misses Pinguelo Triste.,h,hX% 'Ro.  The arrow hits you. Something hits Pinguelo Triste.,h,  The orc priest calls down the wrath of Beogh upon you.,hj58--4----8,h,hX( _You easily resist.,h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h   Flames lash the orc priest. The orc priest is burned terribly!*o   orc ,h N  You kill the orc priest! ooc.o   orc wizardo   orc (ally target)Pinguelo Triste completely misses the orc. Thaumaturge2/22-----49 _An orc wizard comes into view. It is wielding a +0 dagger.,h m _Your Spellcasting skill increases to level 8!,h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h * combustible, ally target)Flames lash the orc.  The orc is heavily wounded.,h$;o,h , ally target))The orc's fire resistance burns away. The centaur shoots an arrow.,h~Gy  Pinguelo Triste blocks the arrow. The centaur shoots an arrow.,hD  The arrow hits Pinguelo Triste.,h o)Pinguelo Triste barely misses the centaur.,h[ )(ally target)  The orc wizard gestures at you while chanting.,hBu,hul10------60,hO~,hހM _The magic dart hits Pinguelo Triste but does no damage.,h8=  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h_ * combustible, ally target)  Flames lash the orc wizard.  The orc wizard is almost dead.,hK oThe orc wizard's fire resistance burns away. ,hn  The orc wizard is almost dead.  The orc wizard's fire resistance burns away.  The centaur shoots an arrow. The arrow hits Pinguelo Triste!  Pinguelo Triste blocks something's attack.  The orc hits you but does no damage.  Pinguelo Triste blocks the orc's attack.  The orc wizard gestures at you while chanting.,ht9--9/22 ----1,h},hڂ ,hb1_Pinguelo Triste blocks the puff of flame.,hB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hOgc  Flames lash the orc wizard. The orc wizard is burned terribly!,h-n*o   orc (combustible) ,hM ), ally target)You kill the orc wizard!,hTA  The centaur shoots an arrow.,h  The arrow hits Pinguelo Triste but does no damage.  Pinguelo Triste hits the orc with a +0 flail!!,h )  The orc dies!,hH, ally target),hDc  The centaur shoots an arrow. Pinguelo Triste blocks the arrow.,h0o7---52,h,h@ _Pinguelo Triste blocks something's attack.,h~  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hւi.#.....###...##...####.....##.#  TamburutacaXP the Thaumaturge .##..........++...+...........#  White Draconian of Hepliaklqana **.... .............##...##..........#  Health: 59/62 ======================-- .....).......###+###..[.......#  Magic: 4/22====-------------------- ..........#.##.....#.......##.#  AC: 12Str: 12 ............##.###.#..........#  EV: 13Int: 17 .............+.#>+.'.###......#  SH: 5Dex: 13 #######......#.###.### #......#  XL: 10 Next:  5% Place: Dungeon:7 ,hR#....###..@).# #......#  Noise: ====-----  Time: 7662.1 (0.0) #....# ###)### #####...  s) staff of death #....# #)R #.#  Cast: Foxfire ###### ##)c Breath++  ...  ....  R   Pinguelo Triste the knight ..#+#  c   centaur (launcher, ally target) ..#  _Pinguelo Triste blocks something's attack.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hlAiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 74%),h.#.....###...##...####.....##.#TamburutacaXP the Thaumaturge .##..........++...+...........#White Draconian of Hepliaklqana **.... .............##...##..........#Health: 59/62 ======================-- .....).......###+###..[.......#Magic: 4/22====-------------------- ..........#.##.....#.......##.#AC: 12Str: 12 ............##.###.#..........#EV: 13Int: 17 .............+.#>+.'.###......#SH: 5Dex: 13 #######......#.###.### #......#XL: 10 Next:  5% Place: Dungeon:7#....###..@).# #......#Noise: ====-----  Time: 7662.1 (0.0),h\#....# ###)### #####...s) staff of death#....# #)R#.#Cast: Foxfire###### ##)*Breath++ .......R   Pinguelo Triste the knight..#+#c   centaur (launcher, ally target)..# _Pinguelo Triste blocks something's attack.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 74%),hikcinner flame, ally …),hc  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 74%)  The centaur is filled with an inner flame.,h ((ccThe centaur shoots an arrow.  The arrow barely misses Pinguelo Triste.,hP  )Rcc  The arrow hits you.  Pinguelo Triste hits the centaur with a +0 flail!  Flame seeps out of the centaur.,h3--==--3.1 (1,h:c,hš@ _Pinguelo Triste blocks something's attack.,h- I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h cOkay, then.--,h :c,hE . _,h*#..........++...+.......... ...##...##....)###+###..[.....#.##.....#.......##..##.###.#..........+.#>+.'.### ########.###.###  #....###...).#  ###@### #####... #)Ro..... #.###### ##)c.....  ......$....#+#+# ,h co   orc (missile, distracted),h c  An orc comes into view. It is wielding a +0 club.Found 12 gold pieces.  The centaur is engulfed in blazing flames.,h  ccFlame seeps out of the centaur. The centaur shoots an arrow.,hv+D  The arrow hits Pinguelo Triste!,hy3W  The centaur is engulfed in blazing flames.  ,h3The centaur explodes!Pinguelo Triste avoids your attack. The fiery explosion engulfs the orc!!!,h9d#########,hќ R§§§°§§§§You kill the orc!,h4--7=======4,hz§§°§§§,hI _You hear a shout!  There is an open door here. ,hC_You see here a +0 hand axe.,h.....###...##...####.....## .##++...+......##...##...).......###+###..[......#.##.....#.......####.###.#.... .......+.#>+.'.## #######......#.###.#####..@).# #......####)### #####.......# #)R§§.... #.####### ##§°§....§§§...$.....+#+#..#,h,hiR§).§).§§§-------5 _,hY§§§§,h0,h 3,h1 ,hz ,,h ,h# ,h G5=5,h (=,h ,h ,,h ,h ,,h ,h ,hX# -------§§KK   kobold brigand (missile, wandering),h- 9.1 (4§§)70.1 (5,h7 u§§§§§,h+C  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.,hcv   . )###+###..[. #.....#.... #.###.#.... +.#>+.'.# #.###.###   #..@).#    ###R### ,hv   #)§)..... #.#   ##§).....  §§§...$  K......  ..#+#+#  ..# ,hw 2 ..# ,h  . )###+###..[. #.....#.... #.###.#.... +.#>+.'.# #.###.###   #..@).#    ###R###    #)§)..... #.#   ##§).....  §§§...$ K......  ,h..#+#+#  ..# ..#,hiv§§§,h'Q§§§§,h[*e _A kobold brigand is nearby!,h .#.....###...##...####.....##.# ..##.++...+.#.##...##....#.),hv .###+###..[.#.#.##.....#.......##.#.##.###.#.#.+.#>+.'.###......##......#.###.### #......# #....###.@.).# #......# #....# ###R### #####...,ha D #....# #)§)..... #.# ###### ##§)..... §§§...$ K...... ..#+#+# ..#  ..#,h ,h )R§☼, ally target),hT {6==1.1 (1 _,h \§§§,hT ,h.#.....###...##...####.....##.#.##.++...+.#.##...##.# #......).###+###..[.# #.#.##.....#.......##.# #.##.###.#.# #,ho.+.#>+.'.###......##......#.###.### #......# #....###@..).# #......# #....# ###)### #####... #....# #R§)..... #.# ###### ##§)..... ☼§§.$,hU  K...... ..#+#+# ..#  ..#,h,h@R)§)..R   Pinguelo Triste the knight,h,hI66=,h2,h;§,h,h4x...##.# #.................###...##...####.....####++...+. ..##...##...).......###+###..[......#.##.....#.......####.###.#.... #........+.#>+.'.## #########......#@###.#####...).# #......#,h]5###R### #####.......# #)§)..#.####### ##)).......§...$KK.....K   kobold brigand (missile).#+#+#,h8,hQs)R, ally target),hY ((The kobold brigand throws a poisoned dart.,h)..§3,hw,h ? _Pinguelo Triste blocks the poisoned dart.,h [.##...#....#######...##.# #.................###...##...####.....####++...+. ..##...##...).......###+###..[......#.##.....#.......####.###.#.... #,h ........+@#>+.'.## #########......#.###.#####...).# #......####)### #####.......# #R§).#.####### ##)).......§...$.K.....+#+#,h ,h n)R§,hH" ' ,h" d(The kobold brigand throws a poisoned dart.,h [☼..§,hj ,hƮ 57=,h 4,h :☼,hb ? _Pinguelo Triste blocks the poisoned dart.,hD ..+ .[.##...#....#######...##.# #.................###...##...####.....####++...+. .,h .##...##...).......###+###..[......#.##....####@###.#.... #........+.#>+.'.## #########......#.###.#####...).# #......####)### #####.......# #)☼)#.#,h ###### ##R)......§...$K.....,h ,hU ,hC R )K   kobold brigand (missile)K..,hֲ %5,h, ,h4 ,hg.....# #..#..#####........#.# ..##....# #.........#+##.# ,hh[.##....# #....#....#######.##.# ..##.# #.................##.# #.....###...##...####.....##.# ##++...+..# ..##...##....# ......).......###+###..[.......# .#.##.@...#.##.# .##.###.#..........# ..............+.#>+.'.###......# ########......#.###.### #......# #....###...).# #......#,hi#....# ###)### #####... #....# #)R)..... #.####### ##))......K....$,hk,h,l,hwR.K   kobold brigand (missile)K.,hxA=6,hЇ,hu,h...#...#.....#..+,h1..#',h@,h,hR)K),h?8=,hP7,h> _You open the door.,h ##..###.....+.+..# .....# #..#..#####........#.# ,hP.##....# #.........#######+##.# ##....# #....#....#######.##.# ..##.# #.................##.# #.....###...##...####.....##.# ##++...+..# .##...##....# ).......###@###..[.......# #.##.....#.##.# ##.###.#..........# .............+.#>+.'.###......# #######......#.###.####....###.R.).# #......# ,h#....# ###)### #####... #....# #K.)..... #.####### ##)),h>,h ,hR.K),h[7=8,h,h"Q _There is an open door here.,hv   #..#..#####  #.........#  #....#....#  #......... #...# +...+ #...# )#@###..[,hw D #.....# #.###.# +.#>+.'. #R###.###   #...).#    ###K###    #).)..... #.#   ##))..... ,h;*  #..#..#####  #.........#  #....#....#  #......... #...# +...+ #...# )#@###..[ #.....# #.###.# +.#>+.'. #R###.###  #...).#    ###K###    #).).....   ##)) ,hB+W_A kobold brigand is nearby!,h'i#...#..# ##..#####..###.....++.. ....#..#####........#.##...+ .##....#....####### ....##.# #.................###...##...####.....## .##++...+..#.@.##...).......###'###..[......#.##.....#####.###.#.... ,h3)h.......+.#>+.'.## #######......#R###.#####...).# #......####K### #####.......# #).)#.#,hZ*,h2,hR:R.K),h;,9 _,h@B,hUD,hn..# ##..# #......#...#..# ##..####,hp#..###.....++.. ...#..#..#####........#.###.....+ .##....# #....#....####### ....##.# #.................###...##...####.....## .##++.@.+.....##...).......###'###..[......#.##.....####.###.#.... .......+R#>+.'.## #######......#.###.###,h_p##.K.).# #......####)### #####...,h,.K   kobold brigand (missile)K.80,hN,hב,hC## ##[####..# ##..# #......#...#..# ##..#####..###.....++.. ...#..#####........#.###.........#######+ .##....# #....#....####### .,hD3...##.# #...................###...##.@.####.....## .##++...+.....##...).......###'###..[......#.##....####.###.#.... .......+.#>+.'.## #######......#K###.#####...).# #......#,hF,h:G,hNRR   Pinguelo Triste the knight.,hO-91,h V,hW,h`+#.#..#+ ##....####'#.......## ##[####..# ##..# #......#...#..# ##..#####..###.....++.. .....#..#####........#.##.......#######+ .##...#....####### ....##.# #......@............###...##...####.....## .##....++...+.....##...).......###'###..[......#.##.R..####.###.#.... .......+.#>+.'.## #######......#.###.###,h,,hl7}R.=2,ho;,h=,h#..# ##..##.#....###...###.#..#+ ##....####'#.......## ##[####..# ##..# #......#...#..# ##..#####..###.....++.. ...#..#####........#.##.....#######+ .##....# #....#.@..####### ....##.# #.................###...##...####.....## .##....++...+.........##...##...,h M).......###R###..[......#.##....####.###.#.... .......+.#>+.'.##,hJ,,hiR'KK   kobold brigand (missile),hp[8=3,h,h,h    ##[###  ##..#   # ..###.  #..#..#####  #.........#  #....#.@..#  #.............. #...##...####.. ....++...+ ....##.R.# )##'###..[ .. ### > ,hV,i   ##[###  ##..#   # ..###.  #..#..#####  #.........#  #....#.@..#  #.............. #...##...####.. ....++...+ ....##.R.#)##'###..[ .. ###>,h.,hq5e _A kobold brigand is nearby!,hϞ ..#+ ##....####'#...........## ##[### #........##.# ##..#  #..# ##..###........#....##..###.....++ #..#..######.# .##.......#######+##.# #....#######. ....##.# #......@......... .#.....###...##...#####..........++...+.......... .......##.R.##).......###'###..[.....#.##.K...#.......##..##.###..,hޟ .+.#>+.'.### ########.###.### ,hU ,h1 t.R, ally target),h T60=4,h۲ ,hɶ I _Pinguelo Triste blocks the kobold brigand's attack.,hxI  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hc8...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge ...#....## ##[### #........## White Draconian of Hepliaklqana **.... ,hrK...#.....# ##..# #........#  Health: 60/62 =======================- ...#...#..# ##..###........#..#  Magic: 5/22=====------------------- .......##..###.....+........+..#  AC: 12Str: 12 .......# #..#..#####........#.##  EV: 13Int: 17 .##....# #.........#######+##.#  SH: 5Dex: 13 .##....# #....#....#######.##.#  XL: 10 Next:  7% Place: Dungeon:7 ....##.# #......@..........##.#  Noise: ---------  Time: 7684.1 (0.0) .#.....###...##...####.....##.#  s) staff of death .##..........++...+...........#  Cast: Foxfire .............##...##..........#  Breath++ ,h.....).......###R###..[.......# ..........#.##.K...#.......##.#  R   Pinguelo Triste the knight ............##.###.#..........#  K   kobold brigand (missile, ally target) .............+.#>+.'.###......# #######......#.###.### #......# Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, chance to affect: 75%)-h ?...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge ...#....## ##[### #........## White Draconian of Hepliaklqana **.... ...#.....# ##..# #........# Health: 60/62 =======================- ...#...#..# ##..###........#..# Magic: 5/22=====------------------- .......##..###.....+........+..# AC: 12-hI Str: 12 .......# #..#..#####........#.## EV: 13Int: 17 .##....# #.........#######+##.#SH: 5Dex: 13 .##....# #....#....#######.##.#XL: 10 Next:  7% Place: Dungeon:7 ....##.# #......@..........##.#Noise: ---------  Time: 7684.1 (0.0) .#.....###...##...####.....##.#s) staff of death .##..........++...+...........#Cast: Foxfire .............##...##..........#Breath++ .....).......###R###..[.......# ..........#.##.*...#.......##.#R   Pinguelo Triste the knight ............##.###.#..........#[0;10-h ;1mK   kobold brigand (missile, ally target) .............+.#>+.'.###......# #######......#.###.### #......#Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, chance to affect: 75%)-hΎ -hd K Aim  Press: ? - help, Dir - move target: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, chance to affect: 75%)  The kobold brigand struggles to resist.  Pinguelo Triste misses the kobold brigand.-h 3==5.1 (1-h -h+ M _The kobold brigand hits Pinguelo Triste with a +0 club!-hrI  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h|...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge -h...#....## ##[### #........## White Draconian of Hepliaklqana **.... ...#.....# ##..# #........#  Health: 60/62 =======================- ...#...#..# ##..###........#..#  Magic: 2/22-h_==---------------------- .......##..###.....+........+..#  AC: 12Str: 12 .......# #..#..#####........#.##  EV: 13Int: 17 .##....# #.........#######+##.#  SH: 5-hDex: 13 .##....# #....#....#######.##.#  XL: 10 Next:  7% Place: Dungeon:7 ....##.# #......@..........##.#  Noise: ==-------  Time: 7685.1 (0.0) -h.#.....###...##...####.....##.#  s) staff of death .##..........++...+...........#  Cast: Foxfire -h.............##...##..........#  Breath++ .....).......###R###..[.......# -h+..........#.##.K...#.......##.#  R   Pinguelo Triste the knight ............##.###.#..........#  K   kobold brigand (missile, ally target) -h.............+.#>+.'.###......# #######......#.###.### #......# Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, chance to affect: 75%)-hn `...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge ...#....## ##[### #........## White Draconian of Hepliaklqana **.... ...#.....# ##..# #........# Health: 60/62 =======================- ...#...#..# ##..###........#..# Magic: 2/22-ha ==---------------------- .......##..###.....+........+..# AC: 12Str: 12 .......# #..#..#####........#.## EV: 13Int: 17 .##....# #.........#######+##.#SH: 5Dex: 13 .##....# #....#....#######.##.#XL: 10 Next:  7% Place: Dungeon:7 ....##.# #......@..........##.#-h Noise: ==-------  Time: 7685.1 (0.0) .#.....###...##...####.....##.#s) staff of death .##..........++...+...........#Cast: Foxfire .............##...##..........#Breath++ .....).......###R###..[.......# ..........#.##.*...#.......##.#-hx R   Pinguelo Triste the knight ............##.###.#..........#K   kobold brigand (missile, ally target) .............+.#>+.'.###......# #######......#.###.### #......#-h *Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h nAiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  -hM target, chance to affect: 75%)-h^-hb{K Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, chance to affect: 75%)  The kobold brigand struggles to resist.  The kobold brigand hits Pinguelo Triste but does no damage.-h*6.1 (1-h6-hN _Pinguelo Triste hits the kobold brigand with a +0 flail!-h I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h\h3-hp-hse _You don't have enough magic to cast this spell. -h[5Q...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge ...#....## ##[### #........## White Draconian of Hepliaklqana **.... ...#.....# ##..# #........#  Health: 60/62 =======================- ...#...#..# ##..###........#..#  Magic: 1/22=----------------------- .......##..###.....+........+..#  AC: 12Str: 12  -h-6 .......# #..#..#####........#.##  EV: 13Int: 17 .##....# #.........#######+##.#  SH: 5Dex: 13 .##....# #....#***.#######.##.#  XL: 10 Next:  7% Place: Dungeon:7 ....##.# #.....*@*.........##.#  Noise: ==-------  Time: 7686.1 (0.0) .#.....###...##***####.....##.#  s) staff of death .##..........++...+...........#  Cast: Foxfire .............##...##..........#  Breath++ .....).......###R###..[.......# ..........#.##.K...#.......##.#  R   Pinguelo Triste the knight ............##.###.#..........#  K   kobold brigand (missile, ally target) .............+.#>+.'.###......# #######......#.###.### #......#  -h9 Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate -hC  -h ...##.#..#+ ##....####'#....... TamburutacaXP the Thaumaturge  -hu ...#....## ##[### #........## White Draconian of Hepliaklqana **.... ...#.....# ##..# #........# Health: 60/62 =======================- ...#...#..# ##..###........#..# Magic: 2/22==---------------------- .......##..###.....+........+..# AC: 12Str: 12  -h .......# #..#..#####........#.## EV: 13Int: 17 .##....# #.........#######+##.#SH: 5 -hU Dex: 13 .##....# #....#....#######.##.#XL: 10 Next:  7% Place: Dungeon:7 ....##.# #......@..........##.#Noise: ==-------  Time: 7686.1 (0.0) .#.....###...##...####.....##.# -h֔ s) staff of death .##..........++...+...........#Cast: Foxfire .............##...##..........#Breath++ .....).......###R###..[.......#  -hq r..........#.##.K...#.......##.#R   Pinguelo Triste the knight ............##.###.#..........#K   kobold brigand (missile, ally target) .............+.#>+.'.###......# #######......#.###.### #......# -h& Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate -h Zonfirm with . or Enter, or press ? or * to list all spells.  -h _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then. -h  -h  -hѭ . _ -h{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -hK  -hW  -h  -hu e _You don't have enough magic to cast this spell.-h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h m  Okay, then.-h -hc . _-hf....## ##[### #........##.# ##..#  #..# ##..###........#....##..###.....++ #..#..######.# .##.........#######+##.# ..#....#######. ....##............ .#.....###...##.@.####..#..........++...+.......... .......##...##)#R###..[.....#.##.K...#.......##..##.###...+.#>+.'.### ########.###.###  #....###...).# -h#-h~;1--7.1 (1-h-hG _The kobold brigand barely misses Pinguelo Triste.-hd (.# ##..#  #..# ##..###........#....##..###.....++ #..#..######.# .##.......#######+##.# #....#....#######. ....##.# #................ .#.....###...##...####..#..........++.@.+.......... ...##...##)#R###..[.....#.##.K...#.......##..##.###...+.#>+.'.### ########.###.###  #....###...).#  ###)### #####...-h ]  Pinguelo Triste hits the kobold brigand with a +0 flail.-h @--8-hh$ -h{' Q _The kobold brigand hits Pinguelo Triste but does no damage.-h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h * combustible,…)Flames lash the kobold brigand.  The kobold brigand is severely wounded.-h KThe kobold brigand's fire resistance burns away.-hO  The kobold brigand throws a poisoned dart.-h]  Pinguelo Triste blocks the poisoned dart.  Pinguelo Triste hits the kobold brigand with a +0 flail!-hjW) -h?p1-9====9-hw-hzN _The kobold brigand dies!-h 3-h" -h ,-hԹ -h -h -hm K2=-h? -h" ,-h -h -h$ 7--h -h ,-h -hV -h e=2=-h -h ,-h -h : _Ancestor HP restored.-h -h -h -h -h -h -h> 9=-h* -hU -h I3=-h -h -h -h0 2=-hu-hh-hz-h% -h -hk%_4=-h'-h'-h*-h--h--h0-hO;-h;-h=-hx@-h@9=-hB-hEI5=-hF-hG-h2L,-hL-hO-hP-hQ-hU-hU-hzW-hZ-hBZ9=-h[-hE_,-h a-hc-hNdS6=-hjB-hk-h@n-hn-hp-hs,-hu-hpx-hx9=-h{-h-h4L7=-h4-hԅ,-h~-h,-h-h,-hΑ-hr&=8=-h,-h-h,-hm-h6-h-hX-h-h9=-h-h9=-hL,-h-h-hb-h-h-h-h-h9=-h4-h-h2,-h-hS10/22-hq(=-h-h,-h-hu-h-he-hA,-h-h-h=2=-h-hu,-h@"~1====12=-h(n-hd*-h--h-9=-h/-h[2,-hQ3-h)5-h5M3=-h@-he=-htc4=-hI -h,-h-h-h:-h -h,-hEK=5==-hR6=-hCS-hXB-h\,-h0^-ha-hb9=-hc-hf,-hh-hla7=-hn-hq,-h:y-hy-hy-h*}-h,-h-hD-h9=-hb-h-h*K8=-h-h,-hG-hj-h-h-h,-hQ-h-hh9=-h(-hd,-h-h-hK9=-h-h,-h-hܽ,-h-h:,-h-h-h9=-h4-h-h-h-h-h"L20=-h-h,-h-h,-h-h,-h -h-hf9=-h_-hz-hD1=-h -h,-h-h9,-h-hJ,-h,-h-hK9=-hb -h-h=-h-hg-h L2==-h-hn-h,-hQ"-ho&5 _You swap places.-h)-h,-h,-h"/-hG;B....##..###.....+........+....# #..#..###### .##....# #.........#######+##.# ###....#....#######.##.# ...##.# #.................-h<.....###...##...####.... .##..........++...+... ..........R.##......... .....)###@###..[----#.##.)...###.##.###.#......+.#>+.'.###..... -hD<?#######......#.###.### # #....###...).#  -hr<#....# ###)### #####... #).)..... #-h<p##### ##)).....-hHh .# #..#..#####.#.####....# #.........#######+##. [.##....# #....#....#######.##.# .....##.# #.................##.##.....###...##...####.....##.# ..##..........++...+...........# ...-hmI-.##.R.##.#).###'###..[.#......#.##.@...#.......##.#...##.###.#....#..+.#>+.'.###......# -hIP########......#.###.### #......# #....###...).# #......#-hI #....# ###)### #####...-hJV #....# #).)..... #.# ###### ##))..... -hJ]......$There is an open door here.-h`L280819.0)-h[R.R-h\P----9.1 (120 _-hg-ham  Things that are here: _a +0 club; 3 poisoned darts; a kobold corpse-h~3-hn-h9-h~-h-h>W== _-h-h-h-h-h-h-hs-h׫-h$-hX-h-h9-hD,-h-h-h-h,-h-hz ##..........++...+...# ...........##...##..........# .....).......###'###..[.......# .....#.##.)...#.......##.# -h#..........##.###.#..........# ..+.#>+.'.#### ########.###.### ##  #....###.R.).# ##  -h#....# ###@### #####...  #....# #).)..... #.#  ###### ##)).....  ......$ -h ....... ..#+#+#  -hh..# ..#  -h#There is an open door here.-hz ..##...##)###'###..[......#.##.)...#.......##..##.###.#..........+.#>+.'.### ########.###.###  #....###.R.).#  ###)###########...-h #@.)..... #.###### ##))  ......$.#+#+#  You see here a +0 hand axe.-h214.1 (5.0)-h-Q.R-h?15.1 (6 _-h-h:  Things that are here: _a +1 whip of electrocution; an orc corpse-h 3-hW -ho -h -h $ _-h -h -h -h ,-h[ -h  Things that are here:  a +0 orcbow; a +0 flail; an orc corpse-h -h-h9 _-h-hJ -h -h-hh-hs-hd-h-h@%B-h(-h,-h/,-h5-h9-h<-hV@,-hpA-hE,-hG-hON _You now have 302 gold pieces (gained 12).-h`S-hS-hUz _You open the door.-h%V  There is an open door here.-h?5 _-h-h-h] #....###...).# #......# #....# ###)###########... #....# #).).....# #.# ###### ##)).....#  #.......# -h'4 #.......#  ......#+#R## ....#..#...# ####..###@# 27.1 (12.0) #..# #...#..# #####....#.. .>  -h-hXR'R-h֝+8.1 (13-h-h; _Found a stone staircase leading down.-hw 3-hFy -hg -h -hz -h -h -hq -h ,-h -hJ -h— -h ,-hğ -h8 -hj -h ,-h -h -hS -h -h, -h -h_ -h ,-h -hǷ -h X-h -h -h: -h -hH -h -h" ,-h -h] -h -h ,-h -h -h] -h ,-h` -h -h -h -hE -h -hv -h ,-h -hc -h -h ,-h -h -h -h} -h -h -h -h4 -h ,-h -h -h= -h$ -h\ -h -hN -h -h -h, -hJ 5 _You swap places.-h -h -h; -h -h0 -hV -h ,-h2 -h -h -h< -h -h -h -hZ -h? ,-h -hO -h_ -ht ,-h! -h -h -h" ,-h -h, -h -hd ,-h -h -hC -h ,-hI -h  -h -h -h -h -h -h -h -h5 -h -h\ -h -h -h -h? -h ,-ha! -h# -h ( X-h) -hb+ -h, -hK- -h- -h. -h/ -h0 -hg1 -h1 -hh3 -h4 -h)6 -ht6 -h:7 -h9 -hl; -h= ,-h= -hN? -h@ -hB -hqB -hB -hD -hE -hF ,-hG -h.I -hgJ -hK ,-hKL -hN -hO ,-hP -hQ -h S -hS -hT -hT -hU -hV -hW -hZX -hX -hY -hZ -h\ B-h^] -ho^ -h^ -h_ -h` -ha -h b -hb ,-htc -hd -hf B-h~g -hk n-hm ,-hm -h,o -hCp -hq -hmq -hq -hs -h;u B-hu -h[w -hx -hyy -hz -hz -h{ -h-} -hu~ ,-h -h -h -h- -h -h -hĆ -hE -hh -h -h -h -h X-hK -h -hҒ -h* -h -h ,-h -h -h -h3 -h -h) -h -h -h -hX -h -h -hȣ -h -h -h -h -hR -hD -h -hN -hG -hd -h -h -h -h -h -h -h2 -h -h -h -h -h( -h -h- -h -h -h -h1 -h -hF -hm -h -hR -h -h -h -h? -h -h -h -h -hq -h -hL -hi -h -h? -h -h ,-hg -hV -h -h -h -hq -h -h| -h -h -hm -h -hK -h -h -hd -h -hL -h| -h -hL -h -h3 -h^ -h -h5 -h -ha -h -h# -h -h -h\ -h -h -h -h X-he -ht  #####..###.#####..#### #..# #............ #..# #####....#.##-h P #..# ###.....>.... #..#............## #..#.###.####...# # #...<.... #...# #.##..#..##. #...##-hG  #...@....#######.....905.1 (77 ####.#...##......#R######R######.######...-h ...........# ##########.###########-h -h' QR.-h +6.1 (78-h -h 9 _Found a stone staircase leading up.-hzI-h-h-h--hZB-h',-h҇-hL-h-h-h0-h-h֐B-hl-h-hr-h-h-hF-h-h-hf-h-h3-h-hŸX-h-hޢ-h|,-h-h?-h-hϨ-h-h-hO-hڬ-h,-h{-h-hf-h5-h-h4-h[-hY,-h -hҷ-hO-h,-hY-h-h,-h-h -h-h-h-h-h-ho-h-h-hW-h-h,-h[-hI-h ###### ##))..... #.. #....... ......#+#'# ....#..#... #####..###.# #..# #.. ############..# # #.@..#.....#..# ###23.1 (17 #.##R#R###.#..#.... #. #....#..#..#.### #. #....#.##...<... #. #....#.##..#..###. ##.#.#........###( ..#.####.#...#### ##.#.####.#########............-h}R.4.1 (18-h-h)% _Found 7 stones.-hI-h-hv-h,-ho-h-h-h -hp -hm -h-hT-h-h_-h3-h-hd-h4,-h-h*-h-h B-h&-h(-h*,-h+-h.-hI1-h5,-ho7-h:-h;-h=,-h>-hA-hC-hZE,-hG-hWI-hK-hL,-hM-h_-h`-h[a-h!b-hDd-hf-hkg-hg-hh-hGj-hvoX-hq,-hwn-hyB-hwz-hj-hC-h -hۥ-hb-h-h-h-h-hr-hư,-hW-h-hҷ-hn,-h-h-h0-h -ha-h-h-h-h,-hn-h-hr-h -h-h@-h-h/-h-hR-hp-h-h-h[ B-ht -h-h,-h'-h(-h,-h--h3-hI:-hBB-hdC-hH-hM,-hN-hT-hX-h[-hu[-hU^-hsn-hPu-hz-h~,-hp-h5x  Things that are here:  a +0 dagger; a +0 robe-h-hƗ-hq _-h-h  Things that are here:  a +1 whip of electrocution; an orc skeleton-h-h-hǬ _-h-hc  There is an open door here.  You see here a +0 hand axe.-h-h@-h _-h-hz@  You see here a +0 shortbow.-h K _-h-hn-h1-hQ-h-h!-h;&-h;+-h-,-h|0-h4-h;9-h<,-h?-hE-hI-hM-h`M-hO-hT@  There is an open door here.-hW-hZ-h[ _-h]-h_-h3g-hi,-hpk-hm-h p-hq-hSr-hxs-hu-hix-hz-h {-h<|-hG-h-hL,-h-h-h-h,-h0-h-h-h -h-hŚ-h-hR-hޡ,-h@-h-h§,-h5-h-h-h-h--h-hǺ-hƼ-h-h-h-hd-h-hv-h: ...................[........ ######.......#.##......#. #### #.......#.#...#...#. ...# #.......#....###....#R#'### ##.###....##.##..# ###..##.#.#..##....##.#..#+#.###....####'##.##....#....###._ ##[### #.#..#....#.....#'# ##..# #... .###......#...#.@## ##..###......84.1 (60 ..............##.R###.....+.. #####.........###..#..#####......#...##....# #.........########.[.##....# #....#....######......##.# #................#...#.....###...##...####....#...##..........++...+.......-hb#...............##...## _You open the door.-h_ _Found a sparkling altar of Nemelex Xobeh.-h-hҢ-hQ-hs-hp-hֲ: _-h-hg@  There is an open door here.-h:-h/-h _-h-hA-h-h2B-hmV  There is a sparkling altar of Nemelex Xobeh here.-h3-h-hR5 _You swap places.-h+-he3-h-h@  There is an open door here.-h-hA-h _-h-hJ-he-h-h,-hJ-h-h:-h-h-h-h -hM ,-hI-h`-h-h-h-hw-hv-h& -hz",-h#-h),-h)-h *-h6+-h--h/-h1-h1-hT3-h 5-h6-h8,-h9-h;-h AB-hA-h@D-h;G,-hH-h0L7 _You open the door.-hM-hO3-hT-hX@  There is an open door here.-hZ-h\-h~] _-h=_-hl-hgn-hp,-hq-h?u-hfw-hgy,-hz-h'~-h(-hL-h-h-h҆-h-hԊ,-h-h}-h~-hU,-h-h@  There is an open door here.-hU-h-h] _-h-hn-h-h-h -h2-h -h~-hT,-h-h@  There is an open door here.-h -h-h _-hּ-hH,-hm,-h-h-hiX-h-h-h-h^-hn-hg,-h,-h`!-h#-hx%-h&-h'-h(-h)-h+-hZ-,-hR.-h/-hZ1-h2,-h3-h5-h6-h.8,-h&9-h>X-h>-hA-h-D,-hD-hG-hI-h>K-hK-hL-hN-h0P-hQ-h@R-h`S-hU-hV-hX,-hY-h[-h]-hI_-h_-hh`-hEb-hd-hOe,-hPf-hi,-hw _v - 2 viscous ruby potions (gained 1)-h-h-hݪ-h;-h-hS-hq-h¯,-h-hE-h,-h-h-hո-h-h-h2-hO-h-hڽ-h#-h-hI-h-h-h[-hX-h-hj-h-h-h.-hh-h-h-h n-hD,-h-h-h-h.-h-h-h3-h-h-h7-h-h-h-h7-h-ha-h-h-h-hP-h-h,-h^-h-h-h/-h-h,-hR-ht-h-h-h-h-h -h-h[-h-h-h-h-h2-h-h-hS-h-h:-h-h-h-h-h ,-h -h -h -h -h-hi-h-h-ha-h-hB-h-h-h-h!-h`-h-h_-h-h-h-hB-h-ha-h7 -h -h'"-h #-hk#-h#-hi%-h&-h'-h'-hj(-ht)-h*-h,-hl,-h,-hR.-h/-h0-hB1-h1-hd3-h{5,-h6-h7-h8-h1:,-h";-h<-h+>-hA-h"B-hB-hE-hF-hG-hH-hgH-hK-hM-hM,-hJN-hO-hQ-hQ,-hPR-hS-hT-hU-h-V-hV-hW-h2Y-hZ,-hZ-h0\-h]-h^,-h[_-ha-h7b-h