etĚh-Ł Player: TheGreatBumbis Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.21:06:45.ttyrec Time: (1758229605) Thu Sep 18 21:06:45 2025 ftĚhvă [?1051l[?1052l[?1060l[?1061hftĚhUĺV)0[?7h[?25l[?1cftĚh‰ÝftĚhiă¨TheGreatBumbis the ThrowerGnollHealth: 23/23 ========================Magic: 5/5========================AC: 3Str: 10EV: 9Int: 11SH: 0Dex: 12XL:  2 Next:  0% Place: Dungeon:1Noise: ---------  Time: 194.2 (0.0)j) +1 spear (flame)ftĚh—ăWThrow: 3 javelinsftĚhĄčŔ###..##..########...†....#....###.### #........ftĚhé`#....# #...# ######.....#....###.#.###.......†...#........................#....###.#....#####......#....# #.#..#### #......########........ #..#....#.@.......>.....###ftĚh5éČ#...............###.............#.#...............ftĚhyé##.........#......[..#.###>#..#ftĚhéh#. .#.##ftĚh§ďftĚh•điWelcome back, TheGreatBumbis the Gnoll Wanderer.ftĚh‡ôftĚhžKftĚhçOftĚhëU• _Press ? for a list of commands and other information.itĚhńŞQ #....###.### #... #....# #...# ###### #....###.#.###.......† #............. #....###.#....##### #....# #.#..#### #itĚhsŤŠ ########........ #..# itĚhŐŤ,.>.....##.  ##.  #... ##.itĚhŹY #[.. #.###>#..# #.. .#.##itĚh@ŹH #.. .itĚh´itĚhÇ´)5.2 (1 itĚhé´ _itĚhĄşitĚhźźptĚhţ›ptĚhߍDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpptĚh' G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion ptĚhkĄlQ: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesutĚhá [------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines utĚhK Rfollow a lot of numbers. These describe different aspects of the character. Health  A measure of life force. Synonymous with hit points and sometimes  abbreviated as HP. You die if your health drops to zero or less (although  you can die in other ways, too). The main screen shows both your current utĚhp œ and maximum health. Usually, you regain health slowly over time. Pressing  '5' or Shift-Num-5 lets you wait for a longer period. utĚh‘ ]MagicA measure of magic or other intrinsic power. This is used primarily forutĚhˇ ‰spellcasting, but is sometimes also used for the evoking and invoking ofmany other special abilities. They are displayed in the sautĚhŮ \me way ashealth; nothing bad happens if these drop to zero, except, of course,utĚh Fthat you can't cast any spells. Resting also restores your reserves ofutĚh€ vtĚhšbvtĚh’mvtĚhÍtÁ#....###.### #....... TheGreatBumbis the ThrowervtĚhu‹#....# #...# ######.... Gnoll#....###.#.###.......†.. Health: 23/23 ========================#....................... Magic: 5/5vtĚh+u========================#....###.#....#####..... AC: 3Str: 10vtĚh]uÔ#....# #.#..#### #..... EV: 9Int: 11########........ #..#... SH: 0vtĚh´uŻDex: 12##.........>.....## XL:  2 Next:  0% Place: Dungeon:1#.@.............## Noise: ---------  Time: 195.2 (0.0)#.............#.j) +1 spear (flame)vtĚhŢu$#...............Throw: 3 javelins##.........#......[..vtĚhvä#.###>#..##.. .#.##vtĚh&vx#.. .  Welcome back, TheGreatBumbis the Gnoll Wanderer. vtĚhOv~_Press ? for a list of commands and other information.vtĚhc|vtĚhí|vtĚhŠ‚vtĚh1„xtĚhaxtĚheRDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.xtĚhŔeĹOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsxtĚháeRC.Attributes and Stats xtĚhf…^: Quickstart GuideD.xtĚh1fżExploring the Dungeon :: Browse character notesE.Experience and Skills xtĚhYf˜#: Browse character dumpF.Monsters xtĚh„fŒ~: Macros helpG.Items xtĚhŚf‚&: Options helpH.xtĚhĚfšSpellcasting %: Table of aptitudesI.xtĚhúfĽTargeting /: Lookup descriptionJ.Religion xtĚh#gyQ: FAQK.xtĚhUg˜Mutations V: Version informationL.xtĚh°g`Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.PhilosophyxtĚhŇg“1.List of Character Species2.xtĚhóg^List of Character Backgrounds3.xtĚhhpList of Skills4.List of Keys and CommandsxtĚh5hM5.InscriptionsxtĚhThM6.Dungeon sprint modes…tĚhښl------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys(hjklyubn). Shift-direction or / direction†tĚhyš‡tĚhë/ś This moves straight until something interesting is found (like amonster). If the first square is a trap, movement starts nonetheless. ‡tĚh™čAo Auto-explore. Setting the option explore_greedy to true makesauto-explore run to interesting items (those that get picked upautomatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid or‡tĚháź> approach. G or Ctrl-G‡tĚhÚÔŰ Interlevel travel (to arbitrary dungeon levels or waypoints). Remembersold destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them.‡tĚh7×(Ctrl-WˆtĚhSŚ Set waypoint (a digit between 0 and 9). Go to a waypoint by pressingCtrl-G or uppercase G, then the waypoint's digit. ˆtĚhŘžăAttacking and firing ---------------------------------------- Several of these commands enter targeting mode; see "Targeting" for more information about this mode. directionˆtĚh œŠtĚh5 ł If a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If theŠtĚhbÚ q nearest monster is not in range, by default, this will move towards it. tĚh‰s°v Targeted attacks with your primary weapon, including attackingnon-adjacent monsters with a polearm, or firing a wielded launchertĚh€ĺ (regardless of the state of the main quiver). Q Quiver an item, spell, or ability from a menu. ( and )Cycle quiver to next/previous suitable action (item, spell, ability).tĚhAń’tĚhëw )f ’tĚh+x IFire currently quivered action, showing a targeter. If some monster is in’tĚhB  sight and the action takes a target, either the last target or thenearest monster will be automatically highlighted. If the action does nottake a target, the display will typically show an area of effect.Pressing f again triggers the action. Shift-tab, pAutofire: Fire a quivered action, if needed selecting a target’tĚhß a automatically; typically fires at the nearest monster. F’tĚh-Ł‘ Directly choose ammo to throw or fire. In contrast to 'f' this does notinteract with the quiver. “tĚhgtV Evoke an item directly from the inventory. This includes using wands. “tĚhÇ2“tĚh7+Spells and abilities ---------------------------------------- Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode.“tĚhž   ”tĚh˘va Show the ability menu, allowing you to activate an ability or read its”tĚh}˘description. ”tĚhJpz Cast a spell. Should the spell demand monsters as targets but there are—tĚhœ_˝ none within range, casting will be stopped. In this case, neither turnsnor magic are used. If you want to cast the spell nonetheless, use Z. —tĚhˆVZ Cast a spell regardless of available targets.—tĚhZWResting ----------------------------------------˜tĚh1Ÿ7s, Del, . or Numpad 5˜tĚheâ Rests for one turn. This is most often used tactically for waiting a fewturns. Serious resting should be done with the 5 command, for the sake ofyour keyboard and sanity. ˜tĚhC# 5 or Shift-Numpad 5Long resting, until both health and magic points are full. Resting is generally indistinguishable from any other action; healing, magic point restoration, etc, proceed at the same rate, whether you're˜tĚh ű Šresting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions.œtĚhŕcDungeon interaction ----------------------------------------œtĚhƒž#OžtĚhÂŇ † Open door. This is also done automatically by walking into the door. C Close door. ŸtĚhzP"ŸtĚh¨PńCtrl-direction or * directionOpens/closes a door in the specified direction (if there is one), orelse attacks without moving (even if no monster is seen). < Use staircase to go higher, or use a shop, altar, or portal. tĚhŘ#e> Use staircase to go deeper, or use a shop, altar, or portal. tĚhŰ#;ŠtĚhĐ Examine occupied tile and auto-pickup eligible items. Can also be used topick up only part of a stack with no other item on the same square.When a monster is present the first press of ; will only examine the tileŠtĚh3Ł and a second press of ; will pick up all auto-pickup eligible items. x Examine surroundings, see below. Has '?' help.ŠtĚh^TX Examine level map, see below. Has '?' help.ŠtĚh˛Q ­tĚhţ:§Ctrl-XLists all monsters, items and features in sight. You may read theirdescriptions and travel to an item or feature.ŽtĚh)ă(Ctrl-OŽtĚh\DY Show dungeon overview (branches, shops, etc.). !ŻtĚh ภAnnotate a level. You can annotate any level of a branch of which youhave found the entrance. You can enter any text. This annotation is then°tĚhâŰ  listed in the dungeon overview (Ctrl-O) and also shown whenever you enterthat level again. Should your annotation contain an exclamation mark (!),you will be prompted before entering the level. An empty string clears°tĚhِ6 annotations. °tĚh ňłCharacter information -------------------------------------- 'display' below means usage of the message area, 'show' means usage of theątĚh˙Ÿ%  whole screen.ątĚh¨´ H@ Display character status. ątĚhül =[ Display worn armour.´tĚh&ÇI} Display list of runes collected.´tĚhxŠ#"ľtĚhz B Display worn jewellery. EľtĚhŮk ľtĚhl ? Display experience info. ˇtĚhx}E^ Show religion screen. AˇtĚhˆw3 Show abilities/mutations.¸tĚhZŘ)\ ¸tĚhœŘ€Show item knowledge. You can toggle autopickup exceptions for item typesin this screen. The screen has its own help text.štĚhčC#mştĚhTÁť Show skill screen. You can get descriptions of present skills from thatscreen, as well as the aptitudes. The screen has its own help text. ştĚh“ii Show inventory list. Inside this list, pressing a slot key shows˝tĚh~ŤD information on that item. I˝tĚhkH Show list of memorised spells. żtĚhLź˙% Show resistances and general character overview: health, experience,money, gear, and status, mutations, abilities (the latter three moreterse than with the command @, A, a). This is a highly condensedżtĚh[ö c  conglomeration of [, ", E, ^, @, A, a, $ on a single screen. Pressing theÄtĚhOO ÄtĚhƒR˜#....###.### #....... TheGreatBumbis the Thrower#....# #...# ######.... Gnoll#....###.#.###.......†.. Health: 23/23 ========================ÄtĚhŔRç#....................... Magic: 5/5========================ÄtĚh4Sá#....###.#....#####..... AC: 3Str: 10#....# #.#..#### #..... EV: 9Int: 11########........ #..#... SH: 0Dex: 12ÄtĚh`S##.........>.....## XL:  2 Next:  0% Place: Dungeon:1#.@.............## Noise: ---------  Time: 195.2 (0.0)ÄtĚh‘S#.............#.j) +1 spear (flame)#...............Throw: 3 javelinsÄtĚhżS+##.........#......[..#.###>#..#ÄtĚhöSP#.. .#.###.. .  Welcome back, TheGreatBumbis the Gnoll Wanderer. _Press ? for a list of commands and other information.ÄtĚhżZÄtĚhe[ÄtĚhBaÄtĚhJbĆtĚhěyĆtĚhB|gTheGreatBumbis the Thrower (Gnoll Wanderer) Turns: 196, Time: 00:09:57 Health: 23/23AC:  3 Str: 10 XL: 2 Next: 0% Magic: 5/5EV:  9 Int: 11 God: Gold: 18SH:  0 Dex: 12 Spells: 5/6 levels left rFire . . .j - +1 spear (flame) rCold . . .ĆtĚh }œ(no offhand) rNeg . . .k - +0 leather armour rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed trainingĎtĚhśéĎtĚhËö#....###.### #....... TheGreatBumbis the Thrower#....# #...# ######.... Gnoll#....###.#.###.......†.. Health: 23/23 ========================#....................... Magic: 5/5========================ĎtĚh,÷á#....###.#....#####..... AC: 3Str: 10#....# #.#..#### #..... EV: 9Int: 11########........ #..#... SH: 0Dex: 12ĎtĚhV÷##.........>.....## XL:  2 Next:  0% Place: Dungeon:1ĎtĚhz÷5#.@.............## Noise: ---------  Time: 195.2 (0.0)#.............#.ĎtĚh›÷…j) +1 spear (flame)#...............ĎtĚh˝÷Throw: 3 javelins##.........ĎtĚhü÷ć#......[..#.###>#..#ĎtĚh$řZ#.. .#.##ĎtĚhMřx#.. .  Welcome back, TheGreatBumbis the Gnoll Wanderer. ĎtĚhnř~_Press ? for a list of commands and other information.ĎtĚhhůĎtĚh9ĎtĚh1ĐtĚh­IĐtĚhËĐtĚh$XĐtĚh¸&,ĐtĚhí&ĐtĚh5nĐtĚh 9‘#....###.#....#####..#....# #.#..##### #.....########........##..#..... ##.........>.....### #...............## # #.............#.  #....... ##....# #....@.[..## #.###>#..## #.. ..#.## #......##..g..#....... g   goblin (asleep)#.......#.......ĐtĚh‹<+8.2 (3ĐtĚh”HŽg.g9.2 (4ĐtĚh~LĐtĚhvOm _A goblin comes into view. It is wielding a +0 dagger.ÓtĚh˛b Ó#....###.#....#####.#....# #.#..##### #.########.##..#.##.>.....###...##...## #.#....#. .#..... .##..........# #.....@[..## #.###>#..## #.....#.## #....g...##........#........#ÓtĚh.....###...##.ÔtĚh@ă ˝## #.#.#. .#. .##.# #...## #.###>#..## #....g#.## #.......##........#........#ÔtĚh}ă Ť#........##.....#ÔtĚhŮč ÔtĚhĺď Ąg.g   goblinÔtĚhođ &1ÔtĚh¨÷ ÔtĚhŠů E _You see here a +0 robe.ŐtĚhŕŐ ŐtĚhŘ KA +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.5 (9.9 -> 10.4). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. ŐtĚhŮ ęStash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have (g)et.ÖtĚh+ ÖtĚhZĆ ° #....###.#....#####..........# TheGreatBumbis the Thrower#....# #.#..##### #........... Gnoll########........##..#......... Health: 23/23 ========================##.........>.....###...## Magic: 5/5========================ÖtĚh¨Ć ´#...............## #.... AC: 3Str: 10#.............#. .... EV: 9Int: 11#.................. SH: 0Dex: 12##..........#ÖtĚhŃĆ ćXL:  2 Next:  0% Place: Dungeon:1#......@..##ÖtĚhüĆ žNoise: ---------  Time: 201.2 (1.0)#.###g#..##j) +1 spear (flame)#.....#.##ÖtĚhÇ -Throw: 3 javelins#........##........#........#ÖtĚhBÇ ‡g   goblin#........#ÖtĚhaÇ ˙#........#Welcome back, TheGreatBumbis the Gnoll Wanderer. _Press ? for a list of commands and other information. ÖtĚh€Ç _A goblin comes into view. It is wielding a +0 dagger. _You see here a +0 robe.ÖtĚh–Í `g>ÖtĚhMÎ &2ÖtĚh&Ô ÖtĚhÓŐ  _n - a +0 robeŘtĚhVżŘtĚhÍż.=3ŘtĚhĘŘtĚhlĘr _You closely miss the goblin. The goblin hits you but does no damage.ÚtĚh™šÚtĚhş^0----4.3 (1.1ÚtĚhvȍ _You barely miss the goblin. The goblin hits you with a +0 dagger.ŰtĚhĽ Č  You hit the goblin. You burn the goblin.  The goblin is severely wounded.ŰtĚh˘Ľ e19-----5.4ŰtĚhťŠ ŰtĚhuŹ ; _The goblin hits you with a +0 dagger.ÝtĚh¨ M  You hit the goblin. You burn the goblin.ÝtĚh9‡ C)ÝtĚhŒ‹ 046.5ÝtĚhA‘ ÝtĚhî– J _You kill the goblin!ŢtĚh—t  #....###.#....#####. #....# #.#..##### # ########.##..# ##.>.....###... #.## # #.#.  #.  ##.# #.....@...## #.###>#..## #.....#.## #........ ##........ #........# #........# #........#ŢtĚhă} y20=-70ŢtĚhЃ ŢtĚhJ‰   Things that are here: _a +0 dagger; a goblin corpseßtĚh…ƒ ßtĚh“ˆ aWhat do you want to examine? ßtĚhšˆ SItems  a - ()) a +0 dagger ßtĚhڈ Z b - (†) a goblin corpseŕtĚhMÚA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.2ŕtĚhíÚuAt current training (3%) you reach 10.0 in about 13.3 XLs.Current attack delay: 0.9. Damage rating: 4 (Base 4 x 105% (Dex) x 104% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp, (g)et.ŕtĚhŰátĚh8üĘ What do you want to examine? Items  a - ()) a +0 dagger átĚhiü` b - (†) a goblin corpse âtĚhŠĚ 4A +0 dagger. âtĚhČĚ ÜA double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.2âtĚhěĚ `At current training (3%) you reach 10.0 in about 13.3 XLs.Current attack delay: 0.9. âtĚhÍ ţDamage rating: 4 (Base 4 x 105% (Dex) x 104% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. âtĚhFÍ śYou took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon âtĚhpÍ a_________________ “He drew his dagger, that was sae sharp, (g)et.âtĚhœÍ ătĚhO­ ătĚhfą ătĚh~¸ ¤ #....###.#....#####.......... TheGreatBumbis the Thrower#....# #.#..##### #.......... Gnoll########........##..#........ Health: 20/23 ====================----##.........>.....###...# Magic: 5/5========================#...............## #... AC: 3Str: 10#.............#. ... EV: 9Int: 11#...............ătĚhš $.. SH: 0Dex: 12##..........#XL:  2 Next:  4% Place: Dungeon:1#.....@...##Noise: ---------  Time: 207.5 (1.0)#.###>#..##j) +1 spear (flame)#.....#.##Throw: 3 javelins#........##........ătĚhĄš ]#........##........##........#The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin. You burn the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpseătĚh5Ŕ ătĚhĄŔ &8ătĚh{Ĺ ătĚhĂÇ % _o - a +0 daggerätĚhx˜ ätĚhś™ YA goblin corpse. A corpse. Useless and dead. ätĚhć™ fStash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseçtĚh”ŒçtĚhű™„ #....###.#....#####.......... TheGreatBumbis the Thrower#....# #.#..##### #.......... Gnoll########........##..#........ Health: 20/23 ====================----##.........>.....###...# Magic: 5/5========================#...............## #... AC: 3Str: 10çtĚh2ši#.............#. ... EV: 9Int: 11#................. SH: 0çtĚhZšőDex: 12##..........#XL:  2 Next:  4% Place: Dungeon:1çtĚhšć#.....@...##Noise: ---------  Time: 208.5 (1.0)çtĚh̚Ž#.###>#..##j) +1 spear (flame)#.....#.##Throw: 3 javelins#........çtĚh’›‹##........#........##........##........# _The goblin hits you with a +0 dagger.  You hit the goblin. You burn the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _o - a +0 daggerçtĚh>œçtĚhÁĄçtĚh›ŁčtĚhyy ¨ #....# #.#..##### # ########........##..# .>.....### . #.. ##.  #...  ###   #.....†...## #.###@#..# #.....#.##čtĚhz ç #........ ##........ #........# #........# #........# ##########čtĚhV‚ čtĚhş‚ &9čtĚh}Š čtĚh„ c _There is a stone staircase leading down here.étĚh| pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ëtĚh°‘ëtĚhăŸ>#....# #.#..##### #......... TheGreatBumbis the Thrower########........##..#....... Gnoll##.........>.....###... Health: 20/23 ====================----#...............## #.. Magic: 5/5========================#.............#. .. AC: 3Str: 10#................ EV: 9Int: 11##..........#SH: 0Dex: 12#.....†...##XL:  2 Next:  4% Place: Dungeon:1#.###@#..##Noise: ---------  Time: 209.5 (1.0)ëtĚhĚ v#.....#.##j) +1 spear (flame)#........Throw: 3 javelins##........#........##........##........###########You hit the goblin. You burn the goblin. _You kill the goblin!ëtĚhŁThings that are here: _a +0 dagger; a goblin corpse _o - a +0 dagger _There is a stone staircase leading down here.ëtĚh‡ť3ëtĚhíť'10 _ëtĚh2ÁëtĚhnšo .#######  #......#  ##  #######  ## ëtĚhňš  .####....@......#2......!@......####...."......############# ëtĚh#›v @   Jessica (asleep) ëtĚhO›(ëtĚhëtĚhš§8 @@ëtĚh¨HYou climb downwards.ëtĚhá m====1.2 (1.7 _Jessica shouts!  Found a sedimented ruby potion and a dented bone amulet. _There is a stone staircase leading up here.ětĚh’ó Š17---=---2.3 (1.1ětĚhYö ětĚhdů O _You barely miss Jessica. Jessica hits you with a +0 club.ďtĚhôĐďtĚh‡ÓćJessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 62% to hit with your +1 spear of flaming and 55% to hit with yourbite. She has about 60% to hit you. ďtĚhŘÓŤAttackMax Damage Hit: +0 club 9 She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  ďtĚhúÓ]a - Pain(82%,1d14) (5) b - SlowďtĚhÔK(50%) (7)  c - HasteďtĚhCÔ]d - Blink To read a description, press the key listed above. (AdB) indicates damage (theôtĚh!˝ ôtĚh%Ĺ TheGreatBumbis the Thrower.#######Gnoll#......#Health: 17/23 =================-------#......#Magic: 5/5========================#####......##AC: 3Str: 10#...........#EV: 9Int: 11#...........#SH: 0Dex: 12###....@......#XL:  2 Next:  4% Place: Dungeon:2......!@......#Noise: =--------  Time: 212.3 (1.1)###...."......#j) +1 spear (flame)#############ôtĚhwĹ žThrow: 3 javelins@   Jessica _There is a stone staircase leading down here.  You climb downwards. _Jessica shouts!  Found a sedimented ruby potion and a dented bone amulet. ôtĚhŻĹ Œ_There is a stone staircase leading up here. _You barely miss Jessica. Jessica hits you with a +0 club.ôtĚhtĆ ôtĚh/Î ôtĚhRĐ őtĚh|M u16-3.4őtĚhJ{ őtĚh&ˆ x _You hit Jessica but do no damage. Jessica hits you with a +0 club.ötĚhi›Á  You hit Jessica. You burn Jessica.  Jessica is moderately wounded.ötĚhқ(4.5ötĚhń˘ötĚhŻĽQ _Jessica closely misses you.ötĚhšĆG  You hit Jessica. You burn Jessica.ötĚh)ŃA) ötĚhÎäötĚhÚíÝTheGreatBumbis the Thrower.#######Gnoll#......#Health: 16/23 ================--------#......#Magic: 5/5========================#####......##AC: 3Str: 10#...........#ötĚh’îlEV: 10Int: 11#...........#SH: 0Dex: 12###....)......#XL:  2 Next: 158% Place: Dungeon:2......!@......#Noise: =--------  Time: 215.6 (1.1)###...."......#j) +1 spear (flame)#############ötĚhÓîđThrow: 3 javelins _You barely miss Jessica. Jessica hits you with a +0 club. _You hit Jessica but do no damage. Jessica hits you with a +0 club.  ötĚh ďÜYou hit Jessica. You burn Jessica.  Jessica is moderately wounded. _Jessica closely misses you.You hit Jessica. You burn Jessica.ötĚhKńˆ _You kill Jessica!You have reached level 3!ötĚh" /  --more--uĚh]Ł Ž  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? uĚhŤ¤ uĚh?Ź uĚhč­ . _uĚh uĚh D [?25h[?0c [?1051l[?1052l[?1060l[?1061l