(gg Player: ThunderHyde Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.20:45:36.ttyrec Time: (1734813936) Sat Dec 21 20:45:36 2024 (ggYv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c(ggCS ThunderHyde the ChillerMerfolk of Dithmenos ......Health: 48/48 ========================Magic: 15/15 ========================AC: 4Str: 11EV: 16Int: 14SH: 0Dex: 14XL:  7 Next: 92% Place: Dungeon:5Noise: ---------  Time: 5688.9 (0.0)a) +0 tridentCast: Sting(gg] #.#.#. ###.. ..##( #.## #. #.##..#.####.##....@....#.........#..#####.....##...####...........>##..##.##...#.##.. #.##..##.####. ...........##. #.####.###.####### # #.# #........ (ggd (gg0j Welcome back, ThunderHyde the Merfolk Ice Elementalist.Dithmenos says: Walk in the dark places.(ggp (gg{ ,(gg _Press ? for a list of commands and other information. )gg3 )gg )gg )ggf _ )ggX, )gg  )gg  )gg 5 .##  #.#  >#..  ##.#.# ###  #..... ..#  #..#(# #.#   #..#.# #.#   #..#.####.#   #..@......#90.9 (2  #..#..##  .###.....##...###   #...........>#   #..##.##...#.#   #.. #.##..##.###   #.. ...........#   #.# #.####.###.   [ )ggIk40m# #.# # )ggW )ggi+1.9 (3 )ggn )ggo3 _Found a stone staircase leading down. )gg| )gg} )gg~ )gg )gg, )gg, )gg )ggQ )ggH )gg' )gg, )gg  )gg )gg )gg )ggҚ )gg )gg )gg )gg8 )ggҡ )gg, )gg@ )ggT .#.# #.   #.##..# ##   #.# ##.. .   )ggt #.# ### #   #..   #.##   )ggʬ #..##   #.#.##   )ggE #@#..# 7.9 (6  ##.#.#.###   #.........#   #..#(####.#  #..#.# #.#  #..#.####.#  #.........# #..........#..## )gg­f #.###.....##...### )gg _There is a stone staircase leading down here. )gg2 )ggQ5 )gg~: )gg@ )ggAF28.9 (1 _ )ggH )gg`4 # ?# #.######.##### )gg4O ##.............6 # .......@# . ######### # # )gg4 # .# ###. )gg5.# .....# ....# ### )gg:5L## # )gg7 )gg&B )ggY-9.7 (1.8 )ggʫ )ggA _You climb downwards.  Found a scroll of noise. _There is a stone staircase leading up here.)ggC )ggS )gg)gg)gg57000 _)gg)gg ..##.# #.  #.##..# ##  #.#)gg-K##.. .  #.#### #  #..  #.##  )gg` #..##   #.#.## 5 )ggK  #@#..#   ##.#.#.####   #.........#   )ggs #..#(####.#   )gg #..#.# #.#   )gg?|#..#.####.#   )ggcT#.........#   )gg #..........#..##  #.###.....##...###)gg])gg)gg4C2.2 (2.5)gg} _You climb upwards. _There is a stone staircase leading down here.)ggW  _)ggn\ B)gg#v )ggx )gg{ ,)gg| )ggD )gg׀ )gg$ )gg! )gg\ n)ggӈ B)gg͊ )gg )gg> )gg )gg> )ggR ,)ggݐ )ggF )gg ,)gg6 )ggߖ )gg )ggϘ )gg )ggb )gg ,)ggĞ )gg )gg ,)gg )ggK )gg )ggѨ )gg )ggR )gg, ,)gg )ggβ )gg )gg )gg )gg )gg ,)ggκ )gg )gg ,)gg )gg ;  You see here 4 stones.)gg )ggO  _)gg )gg )gg| ,)gg )gg )gg ,)gg )gg )gg ,)gg )gg6 )ggO )gg )gg )gg# )gg ,)gg )gg )gg ,)gg )gg )gg )gg )gg )gg )gg )gg5 )gg_ )gg )gg )gg )gg6 )gg )gg )gg$ )gg )gg )gg ,)ggt )gg )gg )gg )gg )gg )gg )gg )ggj )gg )gg= ,)ggp )gg. )gg ,)gg )gg )gg B)gg )gg ,)ggg )gg )gg )ggJ )gg )gg )gg" ,)ggr" )gg"$ )gg% ,)ggJ& )gg' )ggP) ,)gg) )gg{+ )gg, )gg, )gg- )gg/ )gg0 )gg0 )ggj1 )gg.3 )ggV4 )gg4 )gg'5 )ggu6 )gg 8 ,)gg8 )gg>B )ggC )ggD )ggD )ggH )ggJ ,)ggJ )ggbR B)ggR )ggV )ggX )ggX )ggCZ )gg%^ )ggo` ,)ggma )gg e )ggg ,)ggh )ggl )ggn ,)ggo )gg1s )ggt ,)ggv )ggx )ggz ,)gg{ )gg~ )ggR )gg )ggi )gg ;  You see here 4 stones.)gg 5 _)gg} )gg )gg ,)gg )gg )ggV ,)gg )gg )ggі ,)gg )gg~ )gg ,)gg )gg )gg ,)ggj )ggC )ggԩ )gg )ggX )ggo )ggv ,)gg )gg@ )gg )ggm )gg4 )gg< )ggP )gg )gg[ )ggz )ggӶ ,)ggj )gg2 )gg )gg ,)ggs )gg )gg ,)gg )gg )gg7 )ggW )gg )gg )gg )gg )gg )gg B)gg )ggh )gg )gg )gg )gg9 )gg( ,)gg )gg )gg ,)ggY )ggP )gg ,)gg )ggj )gg )gg  )ggu ,)ggW )gg\ )gg, ,)gg )gg )gg B)ggB n)gg1 ,)gg )ggu )gg B)gg )ggq ,)gg )gg' )ggL ,)gg )gg )ggO ,)ggE )ggw )ggz )gg )gg&! )gg" )gg# )gg*$ )gg$ )gg+ n)gg, )gg- )gg- )gge/ )gg_0 )gg0 )ggY1 )gg3 )gg4 )gg4 )gg|5 )gg6 )gg[8 ,)gg8 )gg: )gg; )ggC; )gg; )gg^= )ggd> )gg> )gg? )gg@ )ggA ,)ggcB )ggHN )ggO ,)gg9P )ggT )gg[ B)gg\ )gg a B)ggd )ggf ,)ggg )ggxk )ggm B)ggq )ggv B)gg J)ggC )ggS )gg ,)gg )ggn )ggL X)gg~ ,)ggp )gg )ggA )gg )gg/ )gg~ )gg ,)gg )ggQ )gg ,)gg )gg/ )gg= )gga )ggл )gg* )gg׿ )gg )gg )gg )gg ,)ggj )gg )gg/ ,)gg )ggY )gg )gg )ggk )gg )gg ,)ggV )gg )gg ,)gg_ )gg& )gg ,)ggF )gg )gg ,)gg )ggY )gg ,)gg` )gg% )gg~ )gg )ggz )gg )gg )ggU )gg )gg$ )ggy ,)gg )gg )ggz ,)gg8 )gg )gg+ ,)ggR )gg< )ggI ,)gg )gg )gg B)gg )gg ,)gg )gg6 )ggu )gg )gg> ,)ggh ,)gg " )gg(  Things that are here:  a +0 giant club; a hound skeleton)ggE* )gg*  _)gg', )gg. )gg'0 ,)gg1 )gg3 )gg5 ,)gg7 )gg8 )ggD: ,)gg#; )gg> P  There is a stone staircase leading up here.)gg/@ )ggn@  _)ggA )ggC )ggDE )ggyE )ggF )gg"R )ggZ )ggb )gguc )ggi )ggQk ,)ggSl )ggn )ggVp ,)ggp )gg.s )ggt )gg u )ggu )ggx )ggy )ggz )ggz )gg| )gg~ )gg )gg )gg )ggw ,)gg )gg9 )ggه ,)gg )gg d  You see here an adder skeleton.)ggŎ )ggD  _)gg )gg )gg; )gga )gg )gg )gg ,)ggM )gg )gg^ )gg )gg )gg )gg̝ ,)gg )ggf )ggj )ggР )gg< )gg )ggܤ ,)gg{ )gg )gg ,)ggc )gg\ )gg ,)gg5 )gg8 )gg ,)gg" )gg )ggB .######.#.#  #.# .# #.#.#  #. .# #.#.#  #.# .# #.#.#  #. .# #.#.## #.# .# #....#### #.# .######.......# #.# .......÷...##.###########.# )ggɾ #########.###...@.......#.# .)...........##########f #.# .###########.####.# .##.# #...# .##.# #.### .##.##.#f   sleepcap (dormant) .##.# #.# .# #.# #.# .# #.# #.#)ggl 2866.2 (164.0))gg f.f)ggw ,75)gg )gg@ [ _A sleepcap comes into view.)gg N######.#.# #.# # #.#.# #.# # #.#.# #.# # #.#.# #.# # #.#.## #.# # #....#### #.# ######.# #.# .....÷...##.##.# .###....@....f.# #.# )...#.# #.# ###.# ###.# # #.# #.# )gg! )gg 4f.)ggG >8.0)Sting)ggW )gg )gg.######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 48/48 ======================== # #.#.##.#  Magic: 14/15 ======================-- # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......##.#  SH: 0Dex: 14 ......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@***f..# #.#  Noise: ---------  Time: 5868.2 (0.0) )...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting # #.##...# # #.##.### # #.##.#  f)gg!   sleepcap # #.##.# # #.##.# # #.##.# _You see here an adder skeleton. _A sleepcap comes into view.Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit))gg######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 48/48 ======================== # #.#.##.# Magic: 14/15 ======================-- # #.#.###.# AC: 4Str: 11 # #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 ......÷...##.########### #.# XL:  7 Next: 92% Place: Dungeon:5 ########.###....@***f..# #.# Noise: ---------  Time: 5868.2 (0.0) )...........##########.# #.# a) +0)gg trident ###########.####.# Cast: Sting ##.##...# ##.##.### ##.##.#f   sleepcap (poisoned) ##.##.# ##.##.# ##.##.#Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)  The sting hits the sleepcap but does no damage.  The sleepcap is poisoned.)ggh )ggo I..f.)ggp :=9.2 (1 _)ggWy )ggg{ )ggz  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ggQ|######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 48/48 ======================== # #.#.##.# Magic: 11/15 =================------- # #.#.###.# AC: 4Str: 11 # #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 )gg|......÷...##.#*****##### #.# XL:  7 Next: 92% Place: Dungeon:5 ########.###.***@**f...# #.# Noise: =--------  Time: 5869.2 (0.0) )...........##*****###.# #.# a) +0 trident ###########.####.# Cast: Sting ##.##...# ##.##.### #)gg }#.##.#f   sleepcap (poisoned) ##.#)gg_}#.# ##.##.# ##.##.#The sting hits the sleepcap but does no damage. _The sleepcap is poisoned.  )gg}Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate)gg7 ######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 48/48 ======================== # #.#.##.# Magic: 11/15 =================------- # #.#.###.# AC: 4Str: 11 # #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 ......÷...##.########### #.# XL:  7 Next: 92% Place: Dungeon:5 ########.###....@..f...# #.# Noise: =--------  Time: 5869.2 (0.0) )...........##########.# #.# )gg8 [33ma) +0 trident ###########.####.# Cast: Sting ##.##...# ##.##.### ##.##.#f   sleepcap (poisoned) ##.##.# ##.##.# ##.##.# _The sleepcap is poisoned.  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.#####...@.f.#####=70.2 (1Ramparts )ggK #####  Casting: Sting (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap.)gg######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 48/48 ======================== # #.#.##.#  Magic: 10/15 ================-------- # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......#)ggV#.#  SH: 0Dex: 14 ......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@*f....# #.#  Noise: ==-------  Time: 5870.2 (0.0) )...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting # #.##...#  Ramparts # #.##.### # #.#)gg`#.#  f   sleepcap (poisoned) # #.##.# # #.#)ggw#.# # #.##.# The walls around you are covered in ice. )ggۼ_The wall freezes the sleepcap.  Aiming: Sting (safe; 17% risk of failure)  )ggMPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (lightly damaged, poisoned, 100% to hit))ggX ######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 48/48 ======================== )ggCY # #.#.##.#  Magic: 10/15 ================-------- # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......##.#  SH: 0Dex: 14 ......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@.f....# #.#  Noise: ==-------  Time: 5870.2 (0.0) )...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting # #.##...#  Ramparts # #.##.### # #.##.#  f   sleepcap (poisoned) [1)gg~Y 5d# #.##.# # #.##.# # #.##.# Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcap)ggY Aim: a sleepcap (lightly damaged, poisoned, 100% to hit)  You miscast Sting.  You are very lightly contaminated with residual magic.)gg` /  --more--)ggF@  Nothing appears to happen.)ggZMy#.#  #.#.##.#  #.#.##.#  #.#.##.#  )ggN#.#  #.# #.# ÷...##.########### #.# #....@f.....# #.# )...##########.# #.# ###.#  #.#)ggN#...#  #.# #.##.#  #.# #.# #.#)ggPc--1.2 (1Contam )gg-V######)ggrX? _The wall freezes the sleepcap but does no damage.)gg  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ggP ######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 48/48 ======================== # #.#.##.#  Magic: 9/15==============---------- # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......##.#  SH: 0Dex: 14 ......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@f.....# #.#  Noise: ---------  Time: 5871.2 (0.0) )...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting # #.##...#  Ramparts Contam # #.##.##)ggj \# # #.##.#  f   sleepcap (poisoned) # #.##.# # #.##.# # #.##.# _The wall freezes the sleepcap but does no damage.  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (lightly damaged, poisoned))ggi######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 48/48 ======================== # #.#.##.# Magic: 9/15==============---------- # #.#.###.# AC: 4Str: 11 )gg# #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 ......÷...##.########### #.# XL:  7 Next: 92% Place: Dungeon:5 ########.###....@f.....# #.# Noise: ---------  Time: 5871.2 (0.0) )...........##########.# #.# a) +0 trident ###########.####.# Cast: Sting ##.#)gg#...# Ramparts Contam ##.##.### ##.##.#f   sleepcap (poisoned) )ggB`##.##.# ##.##.# ##.#)gg#.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (lightly damaged, poisoned)  )ggYou freeze the sleepcap.  The sleepcap is moderately damaged.The wall freezes the sleepcap but does no damage.)gg]a6-=2.2 (1)gg########)gg)gg,/  --more--)gg ; _The sleepcap releases spores at you.)gg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gge1######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 46/48 =======================- # #.#.##.#  Magic: 8/15)gg6============------------ # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......##.#  SH: 0Dex: 14 ......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@f.....# #.#  Noise: =--------  Time: 5872.2 (0.0) )...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting # #.#)ggK#...#  Ramparts Contam # #.##.### # #.##.#  f   sleepcap (poisoned) # #.##.# # #.##.# # #.##.# _The sleepcap releases spores at you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (moderately damaged, poisoned))ggJ######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 46/48 =======================- # #.#.##.# Magic: 8/15============------------ # #.#.###.# AC: 4Str: 11 # #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 )gg......÷...##.########### #.# XL:  7 Next: 92% Place: Dungeon:5 ########.###....@f.....# #.# Noise: =--------  Time: 5872.2 (0.0) )...........##########.# #.# a) +0 trident ###########.####.# Cast: Sting ##.##...# Ramparts Contam ##.##.### ##.##.#f   sleepcap (poisoned) ##.##.# ##.##.# ##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (moderately damaged, poisoned)  You freeze the sleepcap.  [)ggρK0;10;1mThe sleepcap is moderately damaged.)gg(373.2 (1)gg#######)gg3K  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (moderately damaged, poisoned)  )ggYou freeze the sleepcap.  The sleepcap is moderately damaged. _The wall freezes the sleepcap. The sleepcap closely misses you.)gg$ ################ _Unknown command.)gg  Casting: Freeze (safe; 1% risk of failure)  )gg\Confirm with . or Enter, or press ? or * to list all spells.)gg8######.#.##.#  ThunderHyde the Chiller # #.#.##.#  Merfolk of Dithmenos ...... # #.#.##.#  Health: 47/48 =======================- # #.#.#)gg8t#.#  Magic: 7/15===========------------- # #.#.###.#  AC: 4Str: 11 # #....#####.#  EV: 16Int: 14 ######.......##.#  SH: 0Dex: 14 )gg8,......÷...##.########### #.#  XL:  7 Next: 92% Place: Dungeon:5 ########.###....@f.....# #.#  Noise: =--------  Time: 5873.2 (0.0) )gg8T)...........##########.# #.#  a) +0 trident ###########.####.#  Cast: Sting )gg9# #.##...#  Ramparts Contam # #.#)ggE9#.### # #.##.#  f   sleepcap (poisoned) )ggj9^# #.##.# # #.##.# )gg9># #.##.# _Unknown command.)gg9Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg91Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (heavily damaged, poisoned))gg.######.#.##.# ThunderHyde the Chiller # #.#.##.# Merfolk of Dithmenos ...... # #.#.##.# Health: 47/48 =======================- # #.#.#)gg:#.# Magic: 7/15===========------------- # #.#.###.# AC: 4Str: 11 # #....#####.# EV: 16Int: 14 ######.......##.# SH: 0Dex: 14 ......÷...##.########### #.# XL:  7 Next: 92% Place: Dungeon:5 )gg}########.###....@f.....# #.# Noise: =--------  Time: 5873.2 (0.0) )gg')...........##########.# #.# a) +0 trident ###########.####.# Cast: Sting ##.#)gg_p#...# Ramparts Contam ##.#)gg'#.### ##.##.#)ggf   sleepcap (poisoned) ##.#)gg/#.# ##.##.# #)gg#.##.#Aiming: Freeze (safe; 1% risk of failure)  )gg+Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (heavily damaged, poisoned)  )ggTYou freeze the sleepcap!  The sleepcap is severely damaged.The wall freezes the sleepcap but does no damage.)gg+4.2 (1)ggr#######)gg)gg</  --more--)gg08W _The sleepcap closely misses you.)gg% ########You hit the sleepcap but do no damage.The sleepcap is almost destroyed.The sleepcap looks more healthy.  The wall freezes the sleepcap but does no damage.)gg ]8=5.4 (1.2)gg; #########)gg M _The sleepcap barely misses you.)gg&0---barwall freezes the sleepcap. The sleepcap releases spores at you!  You are engulfed in a cloud of soporific spores!  You fall asleep.)ggS./  --more--)ggQt#.# # #.#.##.# # #.#.##.# # #.#.##.# # #.# # #.# #.# ÷...##.########### #.# #....@f.....# #.# )...##########.# #.# ###.# # #.##...# # #.##.### # #.##.# # #.##.# # #.##.# # #.##.# )ggT)gg^Wg  2 -6.5 (1.1 _)ggX)gg_a #.#  #.#.##.#  #.#.##.#  #.#.##.#  )ggob'#.#  #.# #.# ÷...##.########### #.# #....@f.....# #.# )...##########.# #.# ###.#  #.##...#  #.# #.##.#  #.# #.# #.#  The frozen ramparts melt away. The sleepcap releases spores at you.)gg*p ...@f..  You wake up.  You are engulfed in a cloud of soporific spores!  You are unaffected.)ggr36-----16 =7.5 (2)ggKx)gg{K _Your magical contamination has completely faded away.)gg`  You are unaffected. _Your magical contamination has completely faded away.  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!)ggug5---8.7 (1.2)gg)ggi _You are unaffected. The sleepcap barely misses you.)gg w  You hit the sleepcap.  The sleepcap is almost destroyed.)gg )gg w6==9.8 (1.1)gg )gg  )gg G_The sleepcap barely misses you.)gg:  You hit the sleepcap.)gg1.)gg`880.9Sting)gg)gg)O _You destroy the sleepcap! )gg.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.## #.#  #....#### #.# .# #.# ÷...##.# #.# .###.# #.# .#.# #.# .# ###.#        )gg )gge9==-10 )gga )gg!)gg7I!)ggI!)ggNJ!)ggL!)gguL!)ggP7=!)ggQ!)gg@Q!)ggR!)ggS:==!)ggvS!)ggT!)gg$U!)ggRUD8=!)ggU!)ggFW!)ggW!)ggX!)ggY,!)gg]10/15==!)ggt^k9=!)ggP_!)gg_!)ggC`!)gg`!)gg9b,!)ggb!)gg!d!)ggd$40!)ggdE===!)ggwe!)ggf!)ggg!)ggvg!)ggh!)gg:i!)ggi!)ggkmy1=!)ggm!)gg:n!)gggnN1=!)ggo!)ggp!)ggq,!)gg[r!)ggr!)gg?s!)ggt!)gg u9=!)ggu!)ggv!)gg2wK2=!)ggw!)ggy,!)gggy!)gg{b2==!)gg{!)gg|!)ggY}U3=!)gg}!)gg.,!)gg!)gg,!)gg!)gg!)gg:==!)gg!)gg˄!)gg K4=!)gg!)gg!)gg7!)gg!)gg܈!)gg3=5=!)gg!)ggj,!)ggK!)gg.!)ggx9=!)gg !)ggN!)ggD6=!)gg!)ggj!)gg!)gg !)gg!)ggE4==!)ggP!)gg!)ggU7=!)ggp!)gg,!)gg!)gg!)gg!)ggX!)gg!)gg͟:==!)ggy!)gg!)ggmD8=!)gg!)gg1 _HP restored.!)gg!)gg!)gg@!)gg65==!)gg֨!)gg!)gg4 _Magic restored.!)gg,3!)gg!)gg!)gg!)ggذ9=!)ggb!)gg!)gg!)ggֳ!)gg;!)gg!)gg!)ggڶ:==!)ggn!)gg!)ggԺ,!)gg?!)ggz!)gg,!)ggE!)gg!!)gg=!)gg!)gg!)ggD!)ggR.#.# #.# .#.## #.# ....#### #.# .......# !)gg0 #.# ÷...##.########### #.# ##.###...........# #.# ......##########.# #.# #####.# #.# ###.#  #.# #@# #...# -931.9 (50.0) !)gglK #.# #.# #.###  #.# #.# #.# !)gg<#.# #.# #.##.# #.# #.#!)gg#.# #.##.# #.#!)ggu [.# !)gg !)ggw!)gg-,2.9 (51!)gg!)gg# _Found a robe.#)ggg #)gg #)gg #)gg #)gg #)gg #)gg ,#)gg ,#)gg #)gg #)ggw #)gg #)gg #)gg #)gg! ,#)gg" #)gg$ #)gg>& #)gg& #)gg\' #)gg) #)gg+ #)ggo+ #)gg@, #)gg:. #)ggl/ #)gg/ #)gg1 #)gg3 #)gg5 #)gg6 #)gg6 #)ggbA <  You see here a +0 robe.#)ggC #)ggC  _#)ggD #)ggF #)ggmH ,#)gg.I #)ggaK #)ggL #)ggMM #)ggM #)gg;O #)ggP ,#)ggQ #)gg ##########.##.# ###.# #.##.# #...# #.##.# #.### #.##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##########.# #.# #......@...[.# #.#44.9 (12### ############## #.###.##  #.# ##...######################.# ............................# ##...##########################.#####  _Done exploring.%)gg@%)gg%^Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [) %)gg% l - a +0 helmet (worn)  n - a +0 leather armour of willpower (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  %)ggU&6e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy Wands (go to first with /)k - a wand of charming (13) Scrolls (go to first with ?)  b - a scroll of immolation  o - a scroll of torment Potions (go to first with !)  c - 6 potions of curing %)gg& g - a bubbling pink potion  i - a potion of mutation  p - a golden potion,)gg,)ggZ!,)gg.)U##########.##.# ###.#ThunderHyde the Chiller#.##.# #...#Merfolk of Dithmenos ......#.##.# #.###Health: 48/48 ========================#.##.# #.#Magic: 15/15 ========================#.##.# #.#AC: 4,)gg)Str: 11#.##.# #.#EV: 16Int: 14#.##.# #.#SH: 0Dex: 14#.##########.# #.#XL:  7 Next: 98% Place: Dungeon:5#......@...[.# #.#Noise: ---------  Time: 5944.9 (0.0),)gg)### ############## #.#a) +0 trident##.###.#Cast: Sting ##...######################.# ,)gg)............................# ##...##########################.##### _You destroy the sleepcap! ,)gg**_HP restored. _Magic restored. _Found a robe. _You see here a +0 robe. _Done exploring.,)gg|0,)gg\1,)gg_Y,)ggd.)ggFo .)ggp mWhere to? (Tab - D:5 @ (x,y), ? - help) .)ggp D D - Dungeon  T - Temple /)ggu/)gg[?25h[?0c##########.##.# ###.#ThunderHyde the Chiller#.##.# #...#Merfolk of Dithmenos ......#.##.# #.###Health: 48/48 ========================#.##.# #.#Magic: 15/15 ========================#.##.# #.#AC: 4Str: 11#.##.# #.#EV: 16Int: 14#.##.# #.#SH: 0Dex: 14/)ggt#.##########.# #.#XL:  7 Next: 98% Place: Dungeon:5#......@...[.# #.#Noise: ---------  Time: 5944.9 (0.0)### ############## #.#a) +0 trident##.###.#Cast: Sting ##...######################.# ............................# ##...##########################.##### _HP restored. _Magic restored. _Found a robe. _You see here a +0 robe. _Done exploring.  What level of the Dungeon? (default 5, ? - help) 1)gg [?25l[?1c1)gg461)gg1)gg81)gg1)gg/ _1)gg1)gg 1)gg1)gg1)gg)1)gg1)gg01)ggp1)gg1)gg>1)gg,1)gg1)gg1)gg,1)gg1)gg1)gg,1)ggo1)gg'1)gg,1)ggj1)gg1)gg,1)gg61)gg1)ggb1)gg1)gg1)gg91)gg8B1)gg1)gg1)gg1)gg~1)gg1)gg,1)gg1)gg1)ggm ,1)gg 1)gg 1)gg!,1)gg1)gg1)gg1)gg1)gg1)gg1)gg1)gg1)gg^1)gg1)gg9,1)gg1)gg 1)gg"1)ggE"1)gg#1)gg&1)gg6'1)ggk'1)gg(1)gg*1)gg",,1)gg,1)gg!01)gg 2,1)gg31)gg71)gg*9,1)gg!;1)gg>1)gg6A,1)ggC1)ggG1)ggJ,1)ggL1)ggS`  Things that are here:  a +0 leather armour; a +0 club1)ggdV1)ggV _1)ggX1)gg[1)ggn`,1)ggc1)ggff1)gg$i,1)ggEk1)ggm1)ggDp,1)ggq1)ggt1)ggv1)gg w1)ggx1)gg{|1)gg~,1)gg1)gg*1)gg4,1)ggP1)gg1)ggȎ,1)gg1)gg1)gg,1)gg%1)gg71)gg,1)ggx1)ggm1)gg1)ggj1)gg1)gg"1)gg,1)ggG1)gg1)gg,1)gg1)gg1)gg,1)gg1)gg1)ggſ1)gg 1)gg1)gg1)ggV,1)ggw1)ggX1)gg1)gg1)gg1)gg1)gg1)gg-,1)gg1)ggD1)gg<,1)gg1)ggK1)ggL1)gg1)gg"1)gg1)gg1)gg1)gg1)gg1)gg1)gg1)ggn1)gg1)gg1)gg1)ggB1)ggY  There is a stone staircase leading down here.1)gg*1)gg<1)gg$ _1)gg|1)gg-61)gg1)gg,1)gg1)gg!T  #.# .#  ####.###..#  ..........#  ....)....# 1)ggY ####)#####  # #<#  # #.# # 1)gga# #.# #.### . #.# #..@# 95.4 (50.5) 1)gg{m. ... #........#  ...#...####.#  ... #..##  ..... ... ##.. #.# 1)ggE#. _You climb downwards.1)gg1)gge1)gga _There is a stone staircase leading up here.2)ggr2)gg2)gg2)ggS2)gg&2)gg,: _2)gg2)gg]2)gg2)ggx2)ggZ2)gg .....)... .####)#### .# #<# ### #.# #. .# #.# #.### .. #.##..<###### Y. ... #........# . ... #...####.#  ... #.@##  ..... .....#  ...###..###...5 # ### # #5   white imp (asleep) .. ..2)gg17.4 (2.0)2)gg's+8.4 (32)ggz2)gg~\ _A white imp comes into view.3)gg5)####)#### #<# ##..###..<###### Y. ......... . .####  ..)###..##### ..... .......@....# ...###..###...5# #.## ## #...3)gg9+9.4 (13)gg@3)ggD% _Found a dagger.4)ggA:####)##### # #<# ## # #.# #. # #.# #.###  #.# #..<###### . ... #........#  ... 4)ggBU#...####.# ... ..)###..##### ..... .# 4)ggC...###..###...5.# #.## ## #... .....4)ggO4)ggYou are very lightly contaminated with residual magic.7)gg+ /  --more--8)ggW@  Nothing appears to happen.8)gg)#####  #<# ##  #.# #.  #.# #.###  #.# #..<  ...   ... #  ... ..)### ...... ...###...  # #.## ..###.!  #.  #. .o .. ..#  .. ...o ... ..# 8)gg~a3.4 (1Contam _8)gg8)gg:8)ggЍ ##)##### ThunderHyde the Chiller  #<# ##8)gg" Q Merfolk of Dithmenos ......  #.# #. Health: 48/48 ========================  #.# #.### Magic: 13/15 ====================----  #.# #..<######  AC: 4Str: 11 8)gg|  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####8)gg  XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*# Noise: ---------  Time: 6003.4 (0.0)8)ggҎ  8)gg {...###..###.**5...  a) +0 trident # #.## ..###.!  Cast: Sting8)gg 2 #. ..#  Contam  #. .o#  .. ..#  5   white imp (asleep) .. ...  o   orc 8)gg} ... ..#  _Nothing appears to happen.  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (asleep, 100% to hit)8)ggI##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 48/48 ========================  #.# #.### Magic: 13/15 ====================----  #.# #..<######  AC: 4Str: 11 8)gg ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.#8)gg Noise: ---------  Time: 6003.4 (0.0) 8)gg9q...###..###...5...  a) +0 trident # #.## ..###.!  Cast: Sting8)gg #. ..#  Contam  #. .o#  .. ..#  5   white imp (asleep) 8)gg.. ...  o   orc ... ..#  8)gg8_Nothing appears to happen.  8)gg~Aiming: Sting (safe; 17% risk of failure)  8)ggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white imp8)gg~pAim: a white imp (asleep, 100% to hit)  You miscast Sting. Nothing appears to happen.8)gg)#####  #<# ##  #.# #.  #.# #.###  #.# #..< 8)gg  ...   ... #  ... ..)###8)ggW_ ...... ...###8)gg...  # #.## ..###.! 8)gg #. o.#  8)gg#. .. .. ..# 8)ggH .. ...  8)gg(^... ..# 8)gg24.4 (1 _8)gg8)gg9)gg79)gg 9)gg9)ggjF _Unknown command.:)gg;  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;)ggߙz##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 48/48 ========================#.##.###Magic: 10/15 ================--------#.##..<######AC: 4;)gg\;Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ;)gg... ..)###.******XL:  7 Next: 98% Place: Dungeon:6 ..... .......***@**;)ggۚ\Noise: ---------  Time: 6004.4 (0.0)...###.*******5...a) +0 trident;)ggL# #.## *.###.!Cast: Sting#. o.#Contam #. ..#.. ..#5   white imp (asleep).. ...o   orc... ..# _You miscast Sting. Nothing appears to happen. _Unknown command.Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;)gg.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;)gg ##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.#;)ggI #.Health: 48/48 ========================#.##.###Magic: 10/15 ================--------#.##..<######AC: 4Str: 11  ...#........#;)ggx EV: 16Int: 14  ...#...####.#SH: 0;)gg Dex: 14  ... ..)###..#####;)gg XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.#;)gg Noise: ---------  Time: 6004.4 (0.0)...###..###...5...;)gg! a) +0 trident# #.## ..###.!;)ggM Cast: Sting#. o.#Contam ;)ggv #. ..#.. ..#5   white imp (asleep).. ...;)gg o   orc... ..# _You miscast Sting. Nothing appears to happen. _Unknown command.Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;)ggO& 1.#####...@.#.###...o.;)gg( ==5.4 (1Ramparts Contam ;)gg0 s#######;)gg 5 _Unknown command.Sting (safe; 17%  Confirm with . or Enter, or press ? or * to list all spells.;)ggO5 ]Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.=)gg##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 48/48 ========================  #.# #.### Magic: 9/15==============----------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.# Noise: ==-------  Time: 6005.4 (0.0) ...###..###*..5...  a) +0 trident # #.## [=)gg.41mo.###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (asleep) .. ...  o   orc ... ..# Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (68% to hit)=)ggA o##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 48/48 ========================#.##.###Magic: 9/15==============----------#.##..<######AC: 4=)gg۩ Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  7 Next: 98% Place: Dungeon:6 =)ggN 9..... ..........@.#Noise: ==-------  Time: 6005.4 (0.0)...###..###*..5...a) +0 trident# #.## *.###.!Cast: Sting=)gg #. .*#Ramparts Contam #. .*#.. ..#=)gg 5   white imp (asleep).. ...o   orc=)ggު ... ..#Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  =)gg ~Aiming: Sting (safe; 17% risk of failure)  =)gg/ 5Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (68% to hit)=)ggX #######...5o..5  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 club (68% to hit)  The sting misses the orc.  The white imp shouts!=)ggo_ /  --more--?)gg_' #####*####.**The white imp gestures at you.?)gg^The puff of frost hits you. You resist. The wall freezes the orc!?)gg#####.###...)?)gg$a6-=6.4 (1?)gg#####?)gg ? _You kill the orc!?)gg6 ##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 46/48 =======================-  #.# #.### Magic: 8/15============------------  #.# #..<######  AC: 4?)gg6 Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ?)gg6 S..... ..........@*# Noise: ===------  Time: 6006.4 (0.0) ?)gg 7 ...###..###.**5...  a) +0 trident ?)ggC7 # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..# ?)ggz7  .. ..#  5   white imp .. ... ?)gg7  ... ..# The puff of frost hits you. You resist. The wall freezes the orc! _You kill the orc!?)gg7 HAiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycle?)gg-8 jShift-Dir - straight line, f - white impAim: a white imp (68% to hit)@)ggJ##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.@)gg]KHealth: 46/48 =======================-#.##.###Magic: 8/15============------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  @)ggK\... ..)###..#####XL:  7 Next: 98% Place: Dungeon:6 @)ggK..... ..........@*#@)ggK_Noise: ===------  Time: 6006.4 (0.0)...###..###.**5...@)ggL7a) +0 trident@)gg/Lt# #.## ).###.!Cast: Sting#. ..#Ramparts Contam @)ggVL#. ..#.. ..#5   white imp (poisoned).. ...@)gg|L... ..#Aiming: Sting (safe; 17% risk of failure)  @)ggL3Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white impAim: a white imp (68% to hit)  @)ggL`The sting hits the white imp. The white imp is poisoned.  The white imp is lightly wounded.@)ggc#####.####...@)gg@)gg$/  --more--@)ggH ###*####.**The white imp gestures at you.@)ggv#.###...@)ggKc1----7.4 (1@)ggWW####@)gg5 _The puff of frost hits you. You resist.A)ggH##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 41/48 ====================----  #.# #.### Magic: 7/15===========-------------  #.# #..<######  AC: 4A)ggZICStr: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*#A)ggI Noise: ==-------  Time: 6007.4 (0.0) ...###..###.**5...  a) +0 tridentA)ggI_ # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  A)ggJ!#. ..#  .. ..#  5   white imp (poisoned) .. ...  A)ggBJ`... ..# The white imp gestures at you. A)gggJ_The puff of frost hits you. You resist.  Aiming: Sting (safe; 17% risk of failure)  A)ggJQPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 68% to hit)A)gg?-##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 41/48 ====================----#.##.###Magic: 7/15A)gg-===========-------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####A)gg.VXL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*#Noise: ==-------  Time: 6007.4 (0.0)...###..###.***...a) +0 trident# #.## ).###.!Cast: Sting#. ..#Ramparts Contam #. ..#A)gg... ..#5   white imp (poisoned).. ...... ..#The white imp gestures at you. _The puff of frost hits you. You resist.  A)ggH/Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 68% to hit)A)gg8 ####.####...5The sting misses the white imp.A)gg ####*###.**The white imp gestures at you.A)ggoR####.####...A)ggTZ38-8.4 (1A)ggo]########A)gg _A)ggHi/  --more--B)gg!> _The puff of frost hits you. You resist.B)gg##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 38/48 ===================-----  #.# #.### Magic: 6/15=========---------------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14 B)gg ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*# Noise: ==-------  Time: 6008.4 (0.0) ...###..###.**5...  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (poisoned) .. ... B)ggE ... ..#  _The puff of frost hits you. You resist.  Aiming: Sting (safe; 17% risk of failure)  B)ggrQPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 68% to hit)B)gg##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 38/48 ===================-----#.##.###Magic: 6/15=========---------------#.##..<######AC: 4Str: 11  B)gg...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*#Noise: ==-------  Time: 6008.4 (0.0)...###..###.**5...a) +0 tridentB)ggޥ# #.## ).###.!Cast: Sting#. ..#Ramparts Contam #. ..#.. ..#5   white imp (very poisoned).. ...... ..#Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 68% to hit)  The sting hits the white imp but does no damage.  The white imp looks even sicker.B)gg(B)ggz0/  --more--B)ggG  The white imp is lightly wounded.B)gg:#####.##..5. B)ggq7==-9.4 (1 _B)gg########B)ggC)gg1##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 38/48 ===================-----  #.# #.### Magic: 6/15=========---------------  #.# #..<######  AC: 4C)ggStr: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*# Noise: =--------  Time: 6009.4 (0.0) C)gg>K...###..###.*5....  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (very poisoned)C)gg .. ...  ... ..#  _The white imp is lightly wounded.  C)ggAiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (heavily wounded, very poisoned, 68% to hit)C)gg ##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 38/48 ===================-----#.##.###Magic: 6/15=========---------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@*#Noise: =--------  Time: 6009.4 (0.0)...###..###.**....a) +0 trident# #.## ).###.!Cast: C)ggI [40mSting#. ..#Ramparts Contam #. ..#.. ..#5   white imp (very poisoned).. ...... ..# _The white imp is lightly wounded.  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (heavily wounded, very poisoned, 68% to hit)C)gg;+   Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white imp  C)gg+ Aim: a white imp (heavily wounded, very poisoned, 68% to hit)  The sting misses the white imp.  The white imp completely resists.C)gg6 #####.###.5.C)ggT8 ,10.4 (1C)ggs@ ######C)ggB C)ggK /  --more--D)ggF _The wall freezes the white imp but does no damage.F)gg ##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 38/48 ===================-----  #.# #.### Magic: 6/15=========---------------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.# Noise: =--------  Time: 6010.4 (0.0) ...###..###.5.....  a) +0 trident # #.## ).###.!  Cast: F)gg[37mSting #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (very poisoned) .. ...  ... ..#  _The wall freezes the white imp but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move target, f/p - white impAim: a white imp (heavily wounded, very poisoned, 62% to hit)F)gg##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 38/48 ===================-----#.##.###Magic: 6/15=========---------------#.##..<######AC: 4F)ggStr: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.#Noise: =--------  Time: 6010.4 (0.0)...###..###.5.....a) +0 trident# #.## ).###.!Cast: Sting#. ..#Ramparts Contam #. ..#.. ..#F)ggw5   white imp (very poisoned).. ...... ..#Reach: a) +0 tridentPress: ? - help, Dir - move target, f/p - white impAim: a white imp (heavily wounded, very poisoned, 62% to hit)  You reach to attack! You barely miss the white imp.The white imp is heavily wounded.The wall freezes the white imp but does no damage.F)ggF)gg/  --more--G)ggJ( ##*#The white imp gestures at you.G)ggɳG)ggv###.###G)gg65--G)gg?.=1.6 (1.2G)gg}#####G)gg5 _The puff of frost hits you. You resist.H)ggfG##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 35/48 =================-------  #.# #.### Magic: 6/15=========---------------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..##### XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.# Noise: ==-------  Time: 6011.6 (0.0) ...###..###.5.....  a) +0 trident # #.## ).###.!  Cast: StingH)ggSH #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (very poisoned) .. ...  ... ..# The white imp gestures at you. _The puff of frost hits you. You resist.  Reach: a) +0 tridentPress: ? - help, Dir - move target, f/p - white impAim: a white imp (heavily wounded, very poisoned, 62% to hit)H)gg@##)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 35/48 =================-------  #.# #.### Magic: 6/15=========---------------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####H)ggB XL:  7 Next: 98% Place: Dungeon:6 ..... ..........@.# Noise: ==-------  Time: 6011.6 (0.0) ...###..###.5.....  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  5   white imp (very poisoned) .. ...  ... ..# Reach: a) +0 tridentPress: ? - help, Dir - move target, f/p - white impAim: a white imp (heavily wounded, very poisoned, 62% to hit)  You reach to attack! You barely miss the white imp.The white imp is heavily wounded.The white imp completely resists.H)ggL~)#####  #<# ##  #.# #.  #.# #.###  #.# #..<  ...   ... #  ... ..)###..##### ..........@5# ...###..###.......  # #.## ).###.!  #. ..#  #. ..# .. ..#   .. ... ... ..# H)ggMd6=--2.7 (1.1H)ggT########H)gg0V3--H)gg`/  --more--J)gg= F _The wall freezes the white imp but does no damage.K)ggM######### You hit the white imp.  The white imp is almost dead.The white imp completely resists.  The wall freezes the white imp but does no damage.K)ggT####******##The white imp gestures at you.K)gg  The puff of frost misses you. The white imp completely resists.K)gg/  --more--K)gg?/ K)ggM@#####.....@# ... ..# K)ggG`##******5#K)gg!Hn###The white imp gestures at you.K)gg##.....@5####K)gg5=3.9 (1.2K)gg@######K)ggY###K)gg K _The puff of frost misses you.L)ggO8You puncture the white imp!L)gg.#####...@.#.###...  You kill the white imp!L)ggpL)gg###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 36/48 ==================------L)ggО#.##.###Magic: 6/15=========---------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#L)ggC]SH: 0Dex: 14  ... ..)###..#####XL:  7 Next: 100% Place: Dungeon:6 ..... ..........@.#Noise: =--------  Time: 6015.1 (1.2)L)ggQ...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Contam #. ..#.. ..#.. ...... ..#The wall freezes the white imp but does no damage.  The white imp gestures at you. _The puff of frost misses you.You puncture the white imp!  You kill the white imp!L)ggt _The frozen ramparts melt away.  You have reached level 8!L)ggNL)gg˭/  --more--O)ggљ t41/5468 0% StingO)gg% O)gg8 4 _S)ggS)gg Spells (Memorise)TypeFailure Level S)ggx a - Summon Ice BeastIce/Summoning16% 3b - SandblastEarth22%1  c - Stone ArrowConjuration/EarthS)ggY52% 3  d - PasswallEarthS)gg54% 3  e - Olgreb's Toxic RadianceAlchemy85% 4  S)gg~f - Sculpt SimulacrumIce/Alchemy100% 6  g - Ozocubu's RefrigerationS)ggdIce100% 7 7 spell levels left 9 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW)gg:DescribMemorise|DescribeX)ggyHide) Describe|HideZ)gg")tone ArrowConjuration/Earth52% 3Passwall Earth 4Olgreb's Toxic RadianceAlchemy85% 4Sculpt Simulacrum Ice/Alchemy100% 6Ozocubu's Refrigeration 7 10\)gg,tPasswall Earth 4Olgreb's Toxic RadianceAlchemy85% 4Sculpt Simulacrum Ice/Alchemy100% 6Ozocubu's Refrigeration 7 1\)gg.Olgreb's Toxic RadianceAlchemy85% 4Sculpt Simulacrum Ice/Alchemy100% 6Ozocubu's Refrigeration 7 2i)ggi)gg#i)ggb)##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 41/54 ==================------#.##.###Magic: 6/16=========---------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  i)ggF*... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6 ..... ..........@.#Noise: =--------  Time: 6015.1 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Contam #. ..#.. ..#.. ...... ..#The white imp gestures at you. _The puff of frost misses you.You puncture the white imp!  You kill the white imp! _The frozen ramparts melt away. _You have reached level 8!i)gg//P  Okay, then.i)gg1i)gg4i)gg6. _l)ggkl)ggm Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoningl)gg1o16% 3b - Olgreb's Toxic RadianceAlchemy85% 4  c - Sculpt SimulacrumIce/Alchemy100% 6  d - Ozocubu's RefrigerationIce100% 7 7 spell levels left 12 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm)gg##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 41/54 ==================------#.##.###Magic: 6/16=========---------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6 ..... ..........@.#Noise: =--------  Time: 6015.1 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Contam #. ..#.. ..m)gg]%[33m#.. ...... ..# _The puff of frost misses you.You puncture the white imp!  You kill the white imp! _The frozen ramparts melt away. _You have reached level 8! _Okay, then.m)gga+m)gg0Memorise Summon Ice Beast, consuming 3 spell levels and leaving 4? Y - Yes  N - Non)gg-n)gg?##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.n)gg*)Health: 41/54 ==================------#.##.###Magic: 6/16=========---------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...n)gg#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6 ..... ..........@.#Noise: =--------  Time: 6015.1 (0.0)...###..###.......a) +0 trident# #.## ).###.!n)ggVCast: Sting#. ..#Contam #. ..#.. ..#.. ...... ..#n)ggL?You puncture the white imp!  You kill the white imp! _The frozen ramparts melt away. _You have reached level 8! _Okay, then.This spell is dangerous to cast!n)gg3-6.1 (1n)ggn)gg6n)gg*  You kill the white imp! _The frozen ramparts melt away.You have reached level 8! _Okay, then.  This spell is dangerous to cast! _Your magical contamination has completely faded away.27=-7.1 (2n)ggn)gg)n)ggp+8.1 (3n)gg n)ggn)gg2+9.1 (4n)ggn)gg _You start memorising the spell. You continue memorising. x3n)ggn)ggUn)ggc _You finish memorising. Spell assigned to 'f'.q)gg q)gg8 Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Title - Nocturnal Favour - Dithmenos is noncommittal. Granted powers:(Cost)q)ggS .Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 3 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrathr)gg{r)gg`r)ggN##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 42/54 ==================------#.##.###r)gg`Magic: 7/16==========--------------#.##..<######AC: 4Str: 11  ...#........#EV: 16r)gg^Int: 14  ...#...####.#SH: 0Dex: 14  ... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6 ..... ..........@.#Noise: ---------  Time: 6019.1 (0.0)r)gg...###..###.......a) +0 tridentr)gg%# #.## ).###.!Cast: Sting#. ..#r)gg#. ..#.. ..#.. ...r)gg-... ..# _You have reached level 8! _Okay, then.This spell is dangerous to cast! r)ggZ"_Your magical contamination has completely faded away. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.r)gger)ggr)ggr)ggv)gg" v)ggF'   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   3%  +1   j + Spellcasting 5.5  37%  -1          v)gg'  b + Axes   1.0    -2   k + Conjurations 0.5   6%  -2  c + Polearms3.1  10%  +3   l + Summonings   0.0     0   d + Staves   1.0    -2   m + Alchemy0.7   5%  +3  v)gg'(  e - Unarmed Combat   0.0    +1   n + Ice Magic6.9  18%  +1  v)ggP(         v)gg}(  f + Ranged Weapons   0.1    -2   o + Invocations   0.0    +1      v)gg( p + Evocations   0.0     0  g + Armourv)gg( +1.1  12%  -3      h + Dodgingv)ggQ) 3.3   5%  +3      i + Stealth2.4   4%  +2  v)gg)                             v)gg3/ O                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsz)gg2e z)ggk?##)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 42/54 ==================------#.##.###Magic: 7/16==========--------------#.##..<######AC: 4Str: 11  ...#........#EV: 16Int: 14  ...z)gg ###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 49/54 =====================---#.##.###Magic: 11/16 ================--------#.##..<######AC: 4Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6  ..... ....Y....@..#Noise: ---------  Time: 6044.1 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#[13;1)gg 3H#. ..#.. ..#Y   ice beast.. ...... ..# _Your magical contamination has completely faded away. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'. _An ice beast is nearby!Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? )gg 7 _You finish memorising. Spell assigned to 'f'. _An ice beast is nearby!(i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Sting  Adjust to which letter? )ggl 4)gg( )gg U _f - Sting; d - Summon Ice Beast)gg ###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ...... )ggr #.# #. Health: 49/54 =====================---  #.# #.### Magic: 10/16 ===============---------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next:  0% Place: Dungeon:6 )gg ..... ....Y....@..#  Noise: ---------  Time: 6044.1 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..# )gg  #. ..#  .. ..#  Y   ice beast )gg%.. ...  ... ..# Adjust to which letter? _f - Sting; d - Summon Ice Beast  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you)gg)gg###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 49/54 =====================---#.##.###Magic: 11/16 ================--------#.##..<######AC: 4Str: 11...)gg#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6  ..... ....Y....@..#Noise: ---------  Time: 6044.1 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..##. ..#.. ..#Y   ice beast.. ...... ..#)ggAdjust to which letter? _f - Sting; d - Summon Ice Beast  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you)ggW:Okay, then.)gg)gg)gg. _)ggB)ggJL.Y)ggLq50=5.1 (1Sting _)ggS)ggV)gg)+###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 50/54 ======================--  #.# #.### Magic: 10/16 ===============---------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next:  0% Place: Dungeon:6  ..... .....Y***@..#  Noise: ---------  Time: 6045.1 (0.0) ...###..###.......  a) +0 trident # #.## ).###.! [)ggW,37m Cast: Sting #. ..#  #. ..#  .. ..#  Y   ice beast .. ...  ... ..# Shift-Dir - straight line, f - you _Okay, then.Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ice beastAim: an ice beast (68% to hit))gg|U###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 50/54 ======================--  #.# #.### Magic: 10/16 ===============---------  #.# #..<######  AC: 4Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0)gg&mDex: 14  ... ..)###..#####  XL:  8 Next:  0% Place: Dungeon:6  ..... .....Y...@..#  Noise: ---------  Time: 6045.1 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  #. ..#  .. ..#  Y   ice beast .. ...  ... ..# Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ice beastAim: an ice beast (68% to hit)  You miscast Sting.  You are very lightly contaminated with residual magic.)gg\/  --more--)gg* @  Nothing appears to happen.)gg4 )#####  #<# ##  #.# #.  #.# #.###  #.# #..<  ...   ...   ... ..)##)gg5   ..... ......Y  ...##....  # #.## ).###.!  #.  #.  .. ..#  ..  ...  )gg'> a6.1 (1Contam _)ggf@ )ggC )ggpH  Casting: Sting (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg,F)ggNQ.Y)ggO7/16 ----- 9 ==7)gg}V)gg(Y- _A film of ice covers your body!)gg###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 50/54 ======================--  #.# #.### Magic: 6/16=========---------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next:  0% Place: Dungeon:6  ..... .......Y*@..#  Noise: ==-------  Time: 6047.1 (0.0) ...###..###.......  a) +0 trident # [40)ggjm#.## ).###.!  Cast: Sting #. ..#  Contam  #. ..#  .. ..#  Y   ice beast .. ...  ... ..# Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ice beastAim: an ice beast (68% to hit))gg&###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 50/54 ======================--#.##.###)ggO'JMagic: 6/16=========---------------#.##..<######AC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0)gg'WDex: 14... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6  ..... .......Y*@..#Noise: ==-------  Time: 6047.1 (0.0))gg'e...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Contam #. ..#)gg3(1.. ..#)gg)Y   ice beast (poisoned).. ...... ..#Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ice beastAim: an ice beast (68% to hit)  The sting hits the ice beast. The ice beast partially resists.  The ice beast is poisoned.)gg)gg/  --more--)ggG  The ice beast is lightly wounded.)ggQ.Y)ggB1-8.1 (1 _)gg)gg֧)ggaM vYou closely miss the ice beast.The ice beast is lightly wounded.)ggJN G-9.2 (1.1)ggT )ggW N _The ice beast barely misses you.)gg)gg%)gg)ggf )gg8_Unknown command.)gg{  You barely miss the ice beast.The ice beast is lightly wounded.)gg^7=50.3)gg)gg9@ _The ice beast hits you but does no damage.)ggnH  You hit the ice beast but do no damage.The ice beast is lightly wounded.)ggI [2=1.5 (1.2)ggP )ggS V _The ice beast barely misses you.)gg{f  You closely miss the ice beast.The ice beast is lightly wounded.  The ice beast hits you but does no damage.)ggHg52.6 (1.1)gg@n)ggjqK _Your magical contamination has completely faded away.)gg܍  You puncture the ice beast!  The ice beast is heavily wounded.)gg@0=3.7)ggE)ggV _The ice beast barely misses you.)gg`G  You puncture the ice beast!  The ice beast is severely wounded.The ice beast looks more healthy. The ice beast closely misses you.)ggZ3==-4.9 (1.2)gg)gg O _The ice beast misses you.)gg"  You hit the ice beast but do no damage.The ice beast is severely wounded.)gg> G-6.0 (1.1)gg| )gg @ _The ice beast hits you but does no damage.)gg  You hit the ice beast.  The ice beast is severely wounded.8==7.2 (1.2)gg)ggV _The ice beast barely misses you.)gg###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 53/54 =======================-  #.# #.### Magic: 7/16==========--------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16)ggxInt: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next:  0% Place: Dungeon:6  ..... ........Y@..#  Noise: =--------  Time: 6057.2 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  #. ..#  .. ..#  Y   ice beast .. ...  )gg... ..# The ice beast is severely wounded. _The ice beast barely misses you.Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 68% to hit))ggxW###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 53/54 =======================-#.##.###Magic: 7/16==========--------------#.##..<######)ggzAC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###..#####XL:  8 Next:  0% Place: Dungeon:6  ..... ........Y@..#Noise: =--------  Time: 6057.2 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..##. ..#.. ..#Y   ice beast (poisoned).. ...... ..#Aiming: Sting (safe; 17% risk of failure)  Press: ? - help, )ggzQ - select action, (/) - cycleShift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 68% to hit)  The sting hits the ice beast. The ice beast partially resists.  The ice beast is poisoned.)ggE)gg/  --more--)ggm  The ice beast is almost dead.)ggVhh   hound (wandering)A hound comes into view.)ggrY4=8.2 (1)gg)ggER _The ice beast completely misses you.)ggVYou hit the ice beast but do no damage.)ggЍNThe ice beast is almost dead.)ggPh.h9.3 (1.1)gg1)ggK8 _The ice beast hits you but does no damage.)gg8  You puncture the ice beast! .h   hound  You kill the ice beast!)gg 3-1260.5 (1.2 _The hound misses you. The hound bites you.)ggK)ggyh _Your Alchemy skill increases to level 1!)ggW ###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 53/54 =======================-  #.# #.### Magic: 6/16=========---------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6 )gg2  ..... .........@h.#  Noise: =--------  Time: 6060.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  #. ..#  .. ..#  h   hound .. ...  ... ..#  _The hound misses you. The hound bites you. )gg _Your Alchemy skill increases to level 1!Aiming: Sting (safe; 16% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (56% to hit))ggG} ###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 53/54 =======================-#.##.###Magic: 6/16)gg;~ =========---------------#.##..<######AC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###..#####XL:  8 Next: 12% Place: Dungeon:6  ..... .........@**#Noise: =--------  Time: 6060.5 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting)gg  #. ..##. ..#.. ..#h   hound.. ...... ..# _The hound misses you. The hound bites you. _Your Alchemy skill increases to level 1!Aiming: Sting (safe; 16% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (56% to hit))gg; 3h. _Your Alchemy skill increases to level 1!  Aiming: Sting (safe; 16% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - hound  Aim: a hound (56% to hit)  The sting misses the hound.1.5 (1 _The hound barely misses you.)gg ###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 53/54 =======================-  #.# #.### Magic: 5/16=======-----------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6 )ggb ..... .........@h.#  Noise: =--------  Time: 6061.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  #. ..#  .. ..#  h   hound .. ...  ... ..# The sting misses the hound. _The hound barely misses you.Aiming: Sting (safe; 16% risk of failure)  Press: ? - help, Q - select action, (/) - cycle)gg/cShift-Dir - straight line, f/p - houndAim: a hound (56% to hit))gg4 ###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 53/54 =======================-  #.# #.### Magic: 5/16=======----------------- )gg  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6  ..... .........@h.#  Noise: =--------  Time: 6061.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  #. ..#  )gg\ .. ..#  h   hound .. ...  ... ..# Aiming: Sting (safe; 16% risk of failure)  )gg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (56% to hit)  You miscast Sting.  You are very lightly contaminated with residual magic.)gg /  --more--)gg0F )#####  #<# ##  #.# #.  #.# #.###  #.# #..<  ...   ...   ... ..)##  ..... .....  ...##....  # #.## ).###.!  #.  #.  .. ..#  ..  ...   Nothing appears to happen.)gg<0-2.5 (1Contam )gg)gg` _The hound closely misses you. The hound bites you.)gg  Casting: Sting (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg3.###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 50/54 ======================--#.##.###Magic: 2/16===---------------------#.##..<######AC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###.*****#XL:  8 Next: 12% Place: Dungeon:6  ..... .......**@h*#Noise: =--------  Time: 6062.5 (0.0)...###.*****......a) +0 trident# #.## ).###.![11;38)gg/vHCast: Sting#. ..#Contam #. ..#.. ..#h   hound.. ...... ..#Nothing appears to happen. _The hound closely misses you. The hound bites you.  Casting: Sting (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate)gg###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 50/54 ======================--#.##.###Magic: 2/16===---------------------#.##..<######AC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14... ..)###..#####)gg}XL:  8 Next: 12% Place: Dungeon:6  ..... .........@h.#Noise: =--------  Time: 6062.5 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Contam #. ..#.. ..#h   hound.. ...... ..# _The hound closely misses you. The hound bites you.  Casting: Sting (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls arou)gg nd you are covered in ice.)ggx3==3.5 (1Ramparts Contam )gg2t#####)gg!asting: Sting (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _ freezes the hound. The hound misses you.)ggf M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg Y###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 50/54 ======================--  #.# #.### Magic: 2/16===---------------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0)gg GDex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6  ..... .........@h.#  Noise: ==-------  Time: 6063.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  h   hound .. ...  ... ..#  _The wall freezes the hound. The hound misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  )gg@ oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (moderately wounded))ggC###)#####ThunderHyde the Chiller#<###Merfolk of Dithmenos ......#.##.Health: 50/54 ======================--#.##.###Magic: 2/16===---------------------#.##..<######AC:  9  Str: 11...#........#EV: 16Int: 14...#...####.#SH: 0Dex: 14)gg>... ..)###..#####XL:  8 Next: 12% Place: Dungeon:6  ..... .........@h.#Noise: ==-------  Time: 6063.5 (0.0)...###..###.......a) +0 trident# #.## ).###.!Cast: Sting#. ..#Ramparts Contam #. ..#.. ..#h   hound.. ...... ..#Aiming: Freeze (safe; 1% risk of failure)  )ggIPress: ? - help, Shift-Dir - straight line, f - houndAim: a hound (moderately wounded)  You freeze the hound.  The hound is moderately wounded.The wall freezes the hound but does no damage.)ggb48--4.5 (1)ggY######)gg2-)gg /  --more--)gg4 _The hound closely misses you. The wall freezes the hound. The hound bites you.)gg /  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ggS###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 48/54 =====================---  #.# #.### Magic: 1/16=-----------------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6  ..... .........@h.#  Noise: =--------  Time: 6064.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..# )ggT[37m Ramparts Contam  #. ..#  .. ..#  h   hound .. ...  ... ..#  _The hound closely misses you. The wall freezes the hound. The hound bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded))gg"###)##### ThunderHyde the Chiller  #<# ## Merfolk of Dithmenos ......  #.# #. Health: 48/54 =====================---  #.# #.### Magic: 1/16=-----------------------  #.# #..<######  AC:  9  Str: 11  ... #........#  EV: 16Int: 14  ... #...####.#  SH: 0Dex: 14  ... ..)###..#####  XL:  8 Next: 12% Place: Dungeon:6 )ggE$ ..... .........@h.#  Noise: =--------  Time: 6064.5 (0.0) ...###..###.......  a) +0 trident # #.## ).###.!  Cast: Sting #. ..#  Ramparts Contam  #. ..#  .. ..#  h   hound .. ...  ... ..# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded)  You freeze the hound!  The hound is almost dead.The wall freezes the hound.)ggu,)#####  #<# ##  #.# #.  #.# #.###  #.# #..<  ... #  ... #. )gg-% ... ..)###..#####  ..... .........@†.#  ...###..###.......  # #.## ).###.!  #. ..#  #.  ..  ..  ...  )gg4m965.5 (1Sting)ggS>####)ggTH/  --more--)ggJ _You kill the hound!)gg)gg])gg)gg&,)gg#)gg$)gg%)gg&)gg*)gg9+X50=)gg,)gg?1p _Your magical contamination has completely faded away.)gg2)gg6a2==)gg7)ggD=B)gg=)gg?>V1=)ggx?)ggQ7)ggx)gg u _The frozen ramparts melt away.==)gg )gg6 )gg K2=)gg)gg_3=)gg)gg)gg0)gg)gg,)gg,)gg93)gg 2=)gg)ggO=)gg)gg!)gg!)gg")gg>%)gg%K4=)ggp&)gg!)) _HP restored.)gg)J4==)gg7*)gg,)gg-)gg-)gg'0)ggt0)ggk1)ggT4)gg49=)ggy5)ggb8 _Your icy armour starts to melt.==)gg<9)gg;)gg;)gg<)gg*?,)gg?)gg1B)ggwBS5=)ggC)ggUGF 4 )ggG)ggL _Your icy armour evaporates.)ggM,)ggN)ggP)ggQ9=)ggQ)ggS,)ggT)gg5X)ggXT6==)ggY)gg|\,)gg&^)gg`,)gga)ggNd)ggd)gge)gg.h)ggh:==)ggSi)ggk,)gg m)ggo,)ggp)ggr)ggsS7=)gg?t)ggov)ggv)ggw)ggz,)ggz)ggg},)gg^~)gg)gg9=)gg^)gg,)gg)gg)gg2)gg4)gg$)ggT8==)gg)gg.)ggp)gg^)gge)ggĔ)gg[)gg,)gg&)ggN)gg:==)gg)ggƝ,)ggr)ggO)ggM9=)ggi)ggT,)gg)gg<,)gg)gg,)ggګ)ggO=)gg<)ggű,)gg)ggA)gg,)ggj)ggR10/16==)gg)gg)ggs)ggp)gg)gg)gg)gg,)ggf)ggP==)gg/)gg',)ggK)ggB)ggS)ggM1=)gg)ggn,)gg)gg,)gg)ggJ)gg)gg)gg)ggE9=)ggl)gg,)gg)gg)gg N2==)ggP)gg)gg)gg)ggC,)gg()gg,)gg3)gg)ggn:==)ggD)gg ,)gg )gg,)gg)ggX)ggD3=)gg)ggI,)ggb)ggQ,)gg)gg!,)gg")gg$)gg%9=)gg &)gg#),)ggr*)ggG-,)gg.)gg1)gg+2L4==)ggT3)gg@6,)gg7)gg:,)gg<)gg?,)gg0@)gg`CP==)ggE)ggxH,)ggI)ggLK5=)ggM)gg%N)ggQ,)ggXR)gg8V,)ggwW)ggTZ,)gg\)gg`O=)ggd)ggf)ggf)ggh)ggk,)gg+n)gg&q)ggqE6==)ggr)gg1w4 _Magic restored.)ggaz3)gg{)gga  You see here a hound corpse.)gg΂)gg _)gg)gg})gg)ggo)ggߋ)gg)ggy)gg:==)gg)gg)ggϜ,)gg)gg()gg\,)gg{)gg)gg,)gg֪)ggc)gg7,)ggɱ)ggk)gg,)ggɺ)ggC #. ..# #.### #.# #..<#######.# #........##. #...####.##.# .)###..#####.##.# .........†.#.##.## ..###..###.......#  #.## #).###.@# -)ggo#. #..# #..# #. #..# #..# .. #..# #..#.. .... ....... .#..###.#.#..... ..... .. ).)gg217207.0))ggF-38)gg)ggX _q - a smoky green potion)gg] A ### #.<######......#### .)###..#####........†.#.##.#####..###.......  #.## #).###. #..# ..#.# .##4.0))gg(0  .<######......#### .)###..# .)gg0 !........†.#.##.#####..###.......  #.## #).### #..# ..........###.#.#... )..)gg0 q#. >#)ggJN 5 _Found a stone staircase leading down.)gg}5I ......)gg5w#### .)###..# .........†.#.##.#####..###.......  #.## #).### #..# ..........#... .#..###.#.#. )gg6^#####. .#)ggG<6)ggI)ggL)gg#### .)###..# .........†.#.##.#####..###.......  #.## #).### #..# .. #..###..##.......@.#... .#..###.# ............ ..... ).......##.# .####.##. #. ># ##.)gg)ggݘ&7)gg)gg)gg·#...####.##.# )###..#####.##.# †.#.##.## ###..###.......# #.## #).###..# #. #..# #..# #. #..# #..# .. #..###..## .. .# ... .#..###.#.# ............ ......).......##.##.####.##. #. #># ## #. #.#[40)gggm#. #.#)gg)gg&8)gg)gg)gg  )###..# ........†.#.##.## .###..###.......  #.## #).### #..# .. #..###..##)ggC ............ .#..###.# ................. .......).......##.##.##.#)gg )gg= &9)gg )gga )ggw ........†.# .###..###.......  #.## #).### #..# .###..##............ .#..###.#.####.## .........@....... )...##.##.####.##.##...80)gg ###..###.......  #.## #).### #..# ##)gg W.###..##............ .#..###.#.####.## )gg&?................. )ggE...##.##.####.##)ggh#. #. #># # ..#)gg)gg&1)gg)gg'" _You see here the +6 falchion "Viafau" {spect, rElec rPois rC- SInv}.)ggQk  #.## #).### #..# ##..##..##.........# #... .#..###.#.####.## ................. ))ggll...##.##@####.###. #. #># #  .# ###)ggGv)ggly-2 _)gg)ggP)ggQ  #..# #..##..##.........# #... .#..###.#.####.## ................. .......)..........##.##.####.###. #. #@# #  .#  )gg )ggO#&3)gg}))gg+-c _There is a stone staircase leading down here.)gg4)gg`)gg*)gg)gg"-4 _)ggG)ggxF  #... .... #...  #####..#  .#......## ..........# ... .........#.....7 .......@....... ..#............#............#...o.)ggF .......#.....................o........@   Joseph (asleep).........@..#..o   orc priest (asleep)/#.....o..####.oo 2 orcs (asleep))ggH )ggd M oo@@owandering)oooYou climb downwards.  )ggd CThe orc shouts! You hear a shout! The orc shouts! You hear a shout!)ggg Y====5.2 (1.7Sting)gg4 )gg. _Joseph shouts!  Found a wand of charming (6). _There is a stone staircase leading up here.)ggB)ggH)ggW)ggd)gg g)ggoi)gg k)ggP~D o)gg}~..o.(launcher)ooo...)gg~o   orc wizardoo 2 orcs)gg~oThe orc priest shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.)gg81(()gg`-((()gghB.....)gg46----===-60)ggA%)gg5?  #. #..# #..##. #..# #..# .. #..###..##.. .........# #... .#..###.#.####.##........................)..........##.##.####.##6#. #. #@# # )gg'# #. #.#  #. #.#  #.# ... ..# ### _Joseph shoots a sling bullet. The sling bullet hits you!)ggZC-----)gg{)gg9f---7.7 (2.5Sting)gg@)ggE} _You climb upwards. _There is a stone staircase leading down here.)gg3)gg3)gg<| _)ggAg7)ggB)ggfE,)ggF)ggIa8=)gg K)ggM,)ggN)ggP,)ggQ)ggTB)gge9=)ggh50=)ggn)gg3qk1=)ggr)ggt,)ggu)ggw,)gg"y)gg |)ggI|K2=)ggW})gg,)gg)gg,)gg)gg3=4= _HP restored.)ggp ...###..###.......# # #.## #).###..# #. #..# #..# #. #..# #..# )gg3 .. ##..###..## .. ..........# #... .#..###.#.####.## ................. #.....@.).......--- ....##.##.####.####. #. #># ## #. #.##. #.##= #.#h   hound (asleep)#h ...?. ..####)gg{ 215.7 (28.0)  A hound comes into view.)gg,6.7 (29)gg _Found a ring of the Octopus King and a scroll labelled YSOFFA TUTT.)ggy` # #.## #).###..# #. #..# #..# #. #..# #..# .. ###..###..## .. ..........# #. ..#..###.#.####.## .................. #).....##@##.####.## ##. #.##>#  # #.##.#  #.##.# #=##.# #h.... ?....# ###### )gg%)gg/M=7.7 (1.0))ggh)ggk)ggpv# #. #..# #.. ###..###..## ..........# #... ..#..###.#.####.## .................. #.......)....)ggyw ....##.##.####.####. #@##># #  # .#  =h....?....###### )ggg)ggF38Sting)gg)gg)ggV #. #..# #..#  ThunderHyde the Chiller #. #..# #..#  Merfolk of Dithmenos ...... .. ###..###..##  Health: 54/54 ======================== .. ..........# #  Magic: 15/16 ======================-- ... ..#..###.#.####.##  AC: 4Str: 11 ..................  EV: 16Int: 14 #.......).......  SH: 0Dex: 14 ....##.##.####.##  XL:  8 Next: 16% Place: Dungeon:6 ##. #@##># #  Noise: ---------  Time: 6218.7 (0.0) # #*##.#  a) +0 trident )ggW#*##.#  Cast: Sting #*##.#  #h....  ?....#  h   hound (asleep) ###### A hound comes into view. _Found a ring of the Octopus King and a scroll labelled YSOFFA TUTT.  Aiming: Sting (safe; 14% risk of failure)  )ggEX5Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (asleep, 100% to hit))ggD2#. #..# #..#ThunderHyde the Chiller#. #..# #..#Merfolk of Dithmenos ........ ###..###..##Health: 54/54 ========================.. ..........# #Magic: 15/16 ======================--... ..#..###.#.####.##AC: 4Str: 11..................EV: 16Int: 14)ggEF#.......).......SH: 0Dex: 14....##.##.####.##XL:  8 Next: 16% Place: Dungeon:6##. #@##># #Noise: ---------  Time: 6218.7 (0.0)# #*##.#a) +0 trident)gg+E#*##.#Cast: Sting#*##.#)ggOE#h....?....#)ggtEh   hound (poisoned)######)ggEHAiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycle)gg1FShift-Dir - straight line, f - houndAim: a hound (asleep, 100% to hit)  The sting hits the hound. The hound is poisoned.  The hound is lightly wounded.)gg)gg/  --more--)ggu)6  The hound barks!)ggS3c..h.)gg5<===9.7 (1 _)ggh>)ggyB)ggG 7 )ggH #. #..# #..#  ThunderHyde the Chiller #. #..# #..#  Merfolk of Dithmenos ...... .. ###..###..##  Health: 54/54 ======================== .. ..........# #  Magic: 14/16 =====================--- ... ..#..###.#.####.##  AC: 4Str: 11 ..................  EV: 16Int: 14 #.......).......  SH: 0Dex: 14 ....##.##.####.##  XL:  8 Next: 16% Place: Dungeon:6 ##. #@##># #  Noise: ===------  Time: 6219.7 (0.0) # #*##.#  a) +0 trident #*##.#  [33)ggDH \mCast: Sting #h##.#  #.....  ?....#  h   hound (poisoned) ######  _The hound barks!  Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hound)ggwH RAim: a hound (lightly wounded, poisoned, 56% to hit))gg{V &#. #..# #..#ThunderHyde the Chiller#. #..# #..#Merfolk of Dithmenos ........ ###..###..##Health: 54/54 ========================.. ..........# #)gg~W !Magic: 14/16 =====================---... ..#..###.#.####.##AC: 4Str: 11..................EV: 16Int: 14#.......).......SH: 0Dex: 14....##.##.####.##XL:  8 Next: 16% Place: Dungeon:6##. #@##># #Noise: ===------  Time: 6219.7 (0.0)# #*##.#a) +0 trident#*##.#Cast: Sting#h##.#)ggW #.....?....#h   hound (very poisoned)######Aiming: Sting (safe; 14% risk of failure)  )gg6X Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (lightly wounded, poisoned, 56% to hit)  The sting hits the hound. The hound looks even sicker.  The hound is moderately wounded.)ggB ,)gg sh.=)gg_3 Y--20.7 (1 _)gg9  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg N#. #..# #..#ThunderHyde the Chiller#. #..# #..#)gg~ PMerfolk of Dithmenos ........ ###..###..##Health: 54/54 ========================.. ..........# #Magic: 11/16 ================--------... ..#..###.#.####.##AC: 4Str: 11)gg T..................EV: 16Int: 14#...***.).......SH: 0Dex: 14)gg4 }....#***#.####.##XL:  8 Next: 16% Place: Dungeon:6##. *@*#># #Noise: =--------  Time: 6220.7 (0.0)# *h*#.#a) +0 trident***#.#Cast: Sting)ggk [#*##.##.....?....#h   hound (very poisoned)######)gg The sting hits the hound. The hound looks even sicker. _The hound is moderately wounded.Casting: Sting (safe; 14% risk of failure)  )gg {Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate)gg#. #..# #..#ThunderHyde the Chiller#. #..# #..#Merfolk of Dithmenos ........ ###..###..##)ggHealth: 54/54 ========================.. ..........# #Magic: 11/16 ================--------... ..#..###.#.####.##AC: 4Str: 11..................EV: 16)gg8Int: 14#.......).......SH: 0Dex: 14....##.##.####.##XL:  8 Next: 16% Place: Dungeon:6##. #@##># #Noise: =--------  Time: 6220.7 (0.0))gg[# #h##.#a) +0 trident#.##.#Cast: Sting#=##.#)gg#.....?....#h   hound (very poisoned))gg(v######Confirm with . or Enter, or press ? or * to list all spells.)ggWCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate)ggzgThe walls around you are covered in ice.  The wall freezes the hound.  )ggWThe hound pauses to sniff the ground.)ggX0--=1.7 (1Ramparts )gg)gg#@##h##)ggasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the hound.  The hound pauses to sniff the ground. _The hound bites you.)ggM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gg #. #..# #..#  ThunderHyde the Chiller)ggd #. #..# #..#  Merfolk of Dithmenos ...... .. ###..###..##  Health: 50/54 ======================-- .. ..........# #  Magic: 10/16 ===============--------- ... ..#..###.#.####.##  AC: 4Str: 11 ..................  EV: 16)ggInt: 14 #.......).......  SH: 0Dex: 14 )gg....##.##.####.##  XL:  8 Next: 16% Place: Dungeon:6)ggԂ ##. #@##># #  Noise: ==-------  Time: 6221.7 (0.0))gg )gg1# #h##.#  a) +0 trident #.##.#  Cast: Sting #=##.#  Ramparts  #..... )ggX ?....#  h   hound (very poisoned) )gg]######  _The hound bites you.  )gg.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ggtAiming: Freeze (safe; 1% risk of failure)  )gg߃Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (severely wounded, very poisoned))ggA v #. #..# #..#  ThunderHyde the Chiller #. #..# #..#  Merfolk of Dithmenos ...... .. ###..###..##  Health: 50/54 ======================-- .. ..........# #  Magic: 10/16 ===============--------- ... ..#..###.#.####.##  AC: 4Str: 11 ..................  EV: 16Int: 14 #.......).......  SH: 0Dex: 14 ....##.##.####.##  XL:  8 Next: 16% Place: Dungeon:6 ##. #@##># #  Noise: ==-------  Time: 6221.7 (0.0) )gg" # #h##.#  a) +0 trident #.##.#  Cast: Sting #=##.#  Ramparts  #.....  ?....#  h   hound (very poisoned) ###### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (severely wounded, very poisoned)  You freeze the hound.  )ggb jThe hound is severely wounded.The wall freezes the hound.)gg 9 #. #..# #..#  #. #..# #..#  .. ###..###..##  .. ..........# #  ... ..#..###.#.  ..........  #.......)  )gg, P#  ##. #@##># #  # #†##.#  #.##.#  #=##.#  #.. ?.. ### )ggp :9-2.7 (1)ggQ /  --more--)gg5K -Sting _You kill the hound!)ggTP #.###†##)ggR b _Your Ice Magic skill increases to level 7!)ggN. .. ###..###..## ..........# #... ..#..###.#.####.## .................. #.......)....##.##.####.####. #.##># #  # #@##.# )gg=/ #.##=#.....#)gg9)gg5<>1-3)ggE)ggtH _The frozen ramparts melt away as you move. _You see here a hound corpse.)gg )gg ~ .. ###..###..## ..........# #... ..#..###.#.####.## .................. #)....##.##.####.####. #.##># #  # #†##.#  )gg =......#)gg )gg !-)gg &4 _)gg2 )gg )gg; ..........# #... ..#..###.#.####.## .................. #)....##.##.####.####. #.##># #  # #†##.#  #.........?....########### )gg)ggV1=5)ggn)gg>()gg,+6.7 (2)gg2)gg&6r _r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2})gg... ..#..###.#.####.## .................. #)....##.##.####.####. #.##># #  # #†##.#  #.#.####.......#..?....############# )gg!)gg'Y2=7.7 (1)gg )gg) )gg&s Q)gg9G 9 .................. #)....##.##.####.####. #.##># #  # #†##.#  #.##.#.###.####.....##........#..?@...############    )ggN )ggQ &8)ggUW )ggY )ggRT . #.......). ....##.##.####.## ##. #.##># # # #†##.# #.##.##.### #.##.####.##. #..@....#### #)gg)ggB=9)gg)gg#)ggPd3=30.7 (2)ggzo _s - a scroll labelled YSOFFA TUTT)gg.)gg3Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  l - a +0 helmet (worn) )ggJ3~ n - a +0 leather armour of willpower (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  )ggj3f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} )gg3Wands (go to first with /)k - a wand of charming (13) )gg3Scrolls (go to first with ?)  b - a scroll of immolation  o - a scroll of torment )gg3 s - a scroll labelled YSOFFA TUTT Potions (go to first with !) )gg3] c - 6 potions of curing  g - a bubbling pink potion )gg 4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*gg4*gg*gg4N..................*gg|ThunderHyde the Chiller#.......).......*ggMerfolk of Dithmenos ..........##.##.####.##*ggjHealth: 53/54 =======================-##. #.##># #Magic: 11/16 ================--------# #†##.#AC: 4Str: 11#.##.#EV: 16Int: 14#.### #.##.####SH: 0Dex: 14......##........XL:  8 Next: 19% Place: Dungeon:6#..@....####*ggNoise: ---------  Time: 6230.7 (0.0)#########a) +0 tridentCast: Sting   _You kill the hound! _Your Ice Magic skill increases to level 7! *ggL _The frozen ramparts melt away as you move. _You see here a hound corpse. _r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} *ggtb_s - a scroll labelled YSOFFA TUTT*gg^*gg8*gg]*gg.*gg:2==4===*gg8B*gg,*gg*ggg=3=*gg*gg,*gg*ggwB*gg*gg.*gg]*gg*gg9=*ggm*gg *gg *gg *gg *gg *gg.*gg-*ggiE4==*gg*gg*gg*gg*gg*gg*gg*gg*gg *gg!*gg$*gg$:==*gg%*gg(*gg(*gg)*ggg,*gg,K5=*gg-*gg0,*gg1*ggw4*gg4*gg5*ggk8*gg8*ggq9*gg<*gg1=9=*gg=*gg@,*ggA*gg;HB*ggJI*ggI*ggIE6==*ggJ*gg4N4 _Magic restored.*ggpQ*ggQ*ggR*ggT*ggW*gg5X*gg&Y*ggr[*ggb,*gg2c*ggf*gg:i*ggi:==*ggOj*ggm*ggp*ggq*ggr*ggs*ggt*ggt*ggt*ggv*ggw,*gg^w*ggx*ggQz,*ggz*gg}*gg,*gg*ggF*gg ..... ..... ... .#)....### ... ....##.##.####..) #.###..##.##>##.# #.##..##†##.##..# ##....##.##.# ..###.###.##.##.#### *gg[#.#......##........ #.@#####.......####67.7 (37.0) #.## #########...####*gg*ggL,8.7 (38*gg*gg+% _Found a dagger.*gg*gg*gg*ggB*gg,*gg\,*gg*gg*ggL,*gg*gg*ggN,*gg*gg*gg],*gg*gg*ggc ..... ..#..###.#.###..... ... ... .#.......)...### ... ....##.##.###*gg..) #.###..##.##># #.# #.##..##†##.###..# ##....##.##.# #.)..###.###.##.##.###*gg #@#......##.......73.7 (5.0) #..#####.......####.###.## ##########.....######## *gg.*ggH*gg2+4.7 (6*gg*ggI+ _Found a quarterstaff.*gg_*gg*ggM*gg*gg"n*gg&,*gg(*gg-*ggB*ggqI*ggQB*ggrU*gg"X,*ggY*ggp\*ggY`*gg`*ggb*ggh,*gg^j*ggqk _b - 2 scrolls of immolation (gained 1)*gg?u3*ggv*ggqy*gg},*gg*gg*gg*gg *gg*gg*gg{,*gg*ggL*gg,*gg*ggp*gg,*gg*gg>  You see here a +0 dagger.*ggh*gg _*ggI*gg*gg`*gg*gg,*ggO,*gg*gga*gg,*gg*gg|*gg3 # #.## #). J..# #.# #..# #..# ##.## #..#  ###..######...###.. ........#........... ..............#..## #..# #............. #..# #........#....*gg #.@###...........###.....)##.#.###.. #.####.#.###.##..## #. ##..## ##....## #. #.)..###.###.##......###.#......## J   jelly (asleep)...... #..#####...######.###.## ####*gg%#.....#*gg093.7 (19.0)*gg,4.7 (20*gg*gg"X _A jelly comes into view.*gg # #.## #). J..# #.# #..# #..# ##.## #..# ###..######...###.. ........# .....#.. #..# # #..# #.# #@.###........... #.....)##.#.###.. #.####.#.###.##.. #.# ##..## ##.... #.# #.)..###.###. ......###.#...... ...... #..#####*gg ######.###.##  #.....#*gg*gg115.7 (1.0)*gg*gg*ggK o...###..###...##.### #)J #.#  #..# ##.## ###..######...###..#........#..........#..#. #...###.............)##.#.####.#.###.###..## ##...#.# #.)..###.######.#......# ...... #..#####..######.###.## ###*ggn *gg" &6*gg *gg{ *gg"..... ..........†.# .#...###..###...##.### #)J #.# #. #..# ##.## #..####..######...###..##............#..........#...................#..#. #...###.............)##.#.####.#.###.##*gge-#..## ##...#.# #.)..###.######.#......# ...... #..#####..*gg*gg&7*gg *gg*gg ..... ..........†.#. ThunderHyde the Chiller .#...###..###... Merfolk of Dithmenos ...... ##.## #.## #).# Health: 54/54 ======================== J..# #.# #..# Magic: 15/16 ======================-- #. #..# ##.## #..# AC: 4Str: 11 #..####..######...###..# EV: 16Int: 14 #............#.......... SH: 0Dex: 14 #...................#..# XL:  8 Next: 19% Place: Dungeon:6 #@.# #............ Noise: ---------  Time: 6297.7 (0.0) #..# #........#... a) +0 trident #..###...........# [*ggR40mCast: Sting #.....)##.#.###..# #.####.#.###.##..# #.# ##..## ##....# J   jelly (asleep) #.# #.)..###.###.# ......###.#......# ...... #..#####.. _You see here a +0 dagger. _A jelly comes into view.Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you *gg) *gg&5..... ..........†.#. ThunderHyde the Chiller.#...###..###... Merfolk of Dithmenos ......##.## #.## #).# Health: 54/54 ========================J..# #.# #..# Magic: 16/16 ========================#. #..# ##.## #..# AC: 4Str: 11#..####..######...###..# EV: 16Int: 14 *gg5#............#.......... SH: 0Dex: 14#...................#..# XL:  8 Next: 19% Place: Dungeon:6#@.# #............ Noise: ---------  Time: 6297.7 (0.0)#..# #........#... a) +0 trident#..###...........# Cast: Sting#.....)##.#.###..##.####.#.###.##..# *gg5#.# ##..## ##....# J   jelly (asleep)#.# #.)..###.###.#......###.#......# *gg6...... #..#####.. _You see here a +0 dagger. _A jelly comes into view. *gg6nAiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you *gg>:Okay, then. *ggA *ggI *ggL. _ *ggs  ... ..)###..####.....#..........†.# .#...###..###...##.### #) J #.# . #..# ##.## ####..######...###..##....#......@............#..###..###..###......... #...###.............)##.#.####.#.###.###..## ##...#.# #.)..###.######.#......# *gg  *ggq B8.7 (1Sting _ *gg  *gg}  *gg  ... ..)###..#####. ThunderHyde the Chiller .....#..........†.#. Merfolk of Dithmenos ...... .#...###..###... Health: 54/54 ======================== ##.## #.## #).# Magic: 15/16 ======================-- J..# #.# #..# AC: 4Str: 11 #. #*.# ##.## #..# EV: 16Int: 14 #..####*.######...###..# SH: 0Dex: 14 #......*.....#.......... XL:  8 Next: 19% Place: Dungeon:6 #......@............#..# Noise: ---------  Time: 6298.7 (0.0) ##..###..###............ a) +0 trident [40 *gg Wm#..# #........#... Cast: Sting #..###...........# #.....)##.#.###..# #.####.#.###.##..# J   jelly (asleep) #.# ##..## ##....# #.# #.)..###.###.# ......###.#......#Shift-Dir - straight line, f - you _Okay, then.Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jellyAim: a jelly (asleep, 100% to hit) *gg, N... ..)###..#####. ThunderHyde the Chiller.....#..........†.#. Merfolk of Dithmenos .......#...###..###... Health: 54/54 ========================##.## #.## #).# Magic: 15/16 ======================--J..# #.# #..# AC: 4 *gg%- Str: 11#. #*.# ##.## #..# EV: 16Int: 14#..####*.######...###..# SH: 0Dex: 14#......*.....#.......... XL:  8 Next: 19% Place: Dungeon:6#......@............#..# Noise: ---------  Time: 6298.7 (0.0)##..###..###............ a) +0 trident#..# #........#... Cast: Sting#..###...........##.....)##.#.###..##.####.#.###.##..# J   jelly (poisoned)#.# ##..## ##....#[ *ggn- 40m#.# #.)..###.###.#......###.#......#Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jellyAim: a jelly (asleep, 100% to hit)  The sting hits the jelly. The jelly partially resists. The jelly is poisoned.  The jelly is lightly wounded. *gg  *ggL /  --more-- *ggj  The jelly quivers. *gg#a.J.. *gg:=9.7 (1 _ *gg *gg` *gg. H.....#..........†. .#...###..###..##.## #.## #).#...#  #.#. #J##.##..####..######...##..........#...........#..###..###@.###............ #..# #........##...#...)##.#.#######.#.###. ##..## ##...)..###.###......###.#..... #..#####.. *gg  *gg< P.J *gg 0-300 *ggҘ  *gg  *gg87 .#...###..###..##.## #.## #).#...#  #. *ggT9e#. ###.###..####J.######...###............#..........#...................#..###..###..###............ #@.# ##...#...)##.#.#######.#.###. ##..## ##...)..###.###......###.#..... #..#####.. *gg9P######.###.## ### *gg< *ggP.J *gg @-1 *gg *gg *gg_##.## #.## #).#...#  #.#. ###.##.####..######...##....J.....#...................#..##..###..###.... #..# ##...#...)##.#.#######.#.###. ##..## ##.. *gg`..)..###.###......###.#..... #..#####..######.###.## ### #.....# *ggpc *ggalm.J  *ggm&2 *ggu *ggx*gg  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggK##.## #.## #).# ThunderHyde the Chiller...# #.# #..# Merfolk of Dithmenos ......*ggL#. #..# ##.## #..# Health: 54/54 ========================#..####..######...###..# Magic: 12/16 ==================------#............#.......... AC: 4Str: 11#.....*J**..........#..# EV: 16Int: 14##..##****##............ SH: 0Dex: 14**** #........#... XL:  8 Next: 19% Place: Dungeon:6*@**##...........# Noise: ---------  Time: 6302.7 (0.0)*****.)##.#.###..# a) +0 trident****##.#.###.##..# Cast: St*gg*Mqing#*# ##..## ##....##.# #.)..###.###.#......###.#......# J   jelly (poisoned)...... #..#####..######.###.## ####.....# _The jelly quivers.Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  *ggdMWPress: ? - help, Dir - look around, f - activate*gga ##.## #.## #).# ThunderHyde the Chiller...# #.# #..# Merfolk of Dithmenos ......#. #..# ##.## #..# Health: 54/54 ========================#..####..######...###..# Magic: 12/16 ==================------#............#.......... AC: 4Str: 11#......J............#..# EV: 16Int: 14##..###..###............ SH: 0Dex: 14#..# #........#... XL:  8 Next: 19% Place: Dungeon:6#@.###...........# Noise: ---------  Time: 6302.7 (0.0)*ggb #.....)##.#.###..# a) +0 trident#.####.#.###.##..# Cast: Sting#.# ##..## ##....##.# #.)..###.###.#......###.#......# J   jelly (poisoned)...... #..#####..######.###.## ####.....# _The jelly quivers.Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.....#J.##..##@.##....#.##.*ggc ^==3.7 (1Ramparts #J.##@.###.# _The wall freezes the jelly.*gg<  ##.## #.## #).# ThunderHyde the Chiller ...# #.# #..# Merfolk of Dithmenos ...... #. #..# ##.## #..# Health: 54/54 ======================== #..####..######...###..# Magic: 11/16 ================--------*gg< A #............#.......... AC: 4Str: 11 #...................#..# EV: 16Int: 14 ##..###J.###............ SH: 0Dex: 14 #*.# #........#... XL:  8 Next: 19% Place: Dungeon:6 *gg%= #@.###...........# Noise: ==-------  Time: 6303.7 (0.0) #.....)##.#.###..# a) +0 trident *gg= #.####.#.###.##..# Cast: Sting #.# ##..## ##....# Ramparts  #.# #.)..###.###.# ......###.#......# J   jelly (poisoned) ...... #..#####..*gg= : ######.###.## ### #.....# *gg.> The walls around you are covered in ice. _The wall freezes the jelly.  Aiming: Sting (safe; 14% risk of failure)  *gg> qPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jellyAim: a jelly (heavily wounded, poisoned, 100% to hit)*gg$##.## #.## #).# ThunderHyde the Chiller...# #.# #..# Merfolk of Dithmenos ......#. #..# ##.## #..# Health: 54/54 ========================#..####..######...###..# Magic: 11/16 ================--------#............#.......... AC: 4Str: 11#...................#..# EV: 16Int: 14##..###J.###............ SH: 0Dex: 14*gg%#*.# #........#... XL:  8 Next: 19% Place: Dungeon:6#@.###...........# Noise: ==-------  Time: 6303.7 (0.0)#.....)##.#.###..# a) +0 trident#.####.#.###.##..# Cast: Sting#.# ##..## ##....# Ramparts #.# #.)..###.###.#......###.#......# J   jelly (very poisoned)...... #..#####..######.###.## ####.....#Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jellyAim: [37*gg&ma jelly (heavily wounded, poisoned, 100% to hit)  The sting hits the jelly. The jelly partially resists.  The jelly looks even sicker.*gg6c*ggj/  --more--*ggm  The jelly is heavily wounded.*gg\  #.J.##@.###.## *gg43-4.7 (1*gg##..###@.## _The wall freezes the jelly.*gg/You hit the jelly.*gg)#..####*gg/2==23-5.9 (1.2Sting*gg6##..###.##*gg9A _You kill the jelly!*gg)*gg**gg,*gg*0*gg0*gg4,*gg&5*gg5*gg8*gg9*ggp;*gg<*gg=;==*gg>*gg@A*ggA!*ggkB*ggE; _The frozen ramparts melt away.*ggF53=*ggMF*gg'G*gg(K,*ggL*ggQB*ggtS,*ggT*ggmW*ggW9=*ggX*ggD[*gg[*gg\*gg^,*gg_*ggjb*ggbL4==*ggc*gg f,*ggIg*ggi,*gg5k*ggm,*ggz*gg`*gg:==*gg@*ggɄ,*gg҉*gg*gg,K5=*gg*gg0*ggɒ*gg*ggl*ggؖ*gg*ggn,*gg*gg*gg^2=*ggc*ggD,*gg*gg*gg*gg(6==*gg*ggB*ggP*gg*gg4*ggo:==*gg*ggI*gg*ggI*ggy*gg?*gg^,*gg*gg*gg*gg*gg*gg*gg,*gg[*gg+*gg,*ggI*ggL*gg,*gg+*gg*gg,*gg*gg*gg*gg*gg*gg*ggQ,*gg *gg#*gg3 .#...###.#.f# ##.## #.# #... ...# #.#  #..# #..# ##.# #..####..######...# #............#..... #......##..###..###....#@.# #..# #.-#..# #..###.......#..# #.....)##.#..# #.####.#.###...# #.# ##..## ##..###.###.)..###. f   sleepcap (dormant)#[39;4*gg59m..........###. ##.........# #..#########.###.##45.9 (40.0)-6.9 (41 _A sleepcap comes into view.*gg.....#..........# .#...###..f# ##.###. ...# #.#  #..# ##.#####..######...##............##...........##@.###..##..# #..# ..# #..###.........# #.....)##.#.#*gg..# #.####.#.###...# #.# ##..## ##.###.###.)..###.##.#..##.........# ..##*gg*ggI)p.ff*gg,17.9 (1.0)*gg4*gg9*ggo  .....#......... ThunderHyde the Chiller #..# .#...###..# Merfolk of Dithmenos ...... #..# ##.## #.## Health: 54/54 ======================== #.f. ...# #.#  Magic: 15/16 ======================-- #..# #..# ##.## AC: 4Str: 11 #..####..######...# EV: 16Int: 14*ggp  #............#..... SH: 0Dex: 14 #.................. XL:  8 Next: 23% Place: Dungeon:6 ##@.###..###....... Noise: ---------  Time: 6347.9 (0.0) #..# #..# #....... a) +0 trident #..# #..###....... Cast: Sting #..# #.....)##.#.# #..# #.####.#.###. *ggq #..# #.# ##..## ## f   sleepcap #..###.###.)..###. #..........###.#..*gg+q X ##.........# #..## _The frozen ramparts melt away. *ggMq _A sleepcap comes into view.Aiming: Sting (safe; 14% risk of failure)  *ggq Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you*gg)U*gg$_.....#......... ThunderHyde the Chiller#..# .#...###..# Merfolk of Dithmenos ......#..# ##.## #.## Health: 54/54 ========================#.f. ...# #.# Magic: 16/16 ========================#..# #..# ##.## AC: 4Str: 11#..####..######...# EV: 16Int: 14#............#..... SH: 0Dex: 14#.................. XL:  8 Next: 23% Place: Dungeon:6##@.###..###....... Noise: ---------  Time: 6347.9 (0.0)#*gg!`[40m..# #..# #....... a) +0 trident#..# #..###....... Cast: Sting#..# #.....)##.#.##..# #.####.#.###.#..# #.# ##..## ## f   sleepcap#..###.###.)..###.#..........###.#..##.........# #..## _The frozen ramparts melt away. _A sleepcap comes into view.Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you*gg"k:Okay, then.*gg)m*ggt*ggv. _*ggZ #..# .#...###..###.## #.#f. ...#  .# #..# ##.#####..######.............#.....#.............##..###..### #@.# #..# #...)##.#.#####.#.###. ##..## ####.###.)..###.*ggj ........###.#.# #..## #########.###.##*ggG *ggĸ F.f*ggŻ 28.9 (1 _*gg *gg *gg*ggzy.f9Sting*gg*gg~*ggȾ2 #..# .#...###..# ThunderHyde the Chiller #..# ##.## #.## Merfolk of Dithmenos ...... #... ...# #.#  Health: 54/54 ======================== #..# #..# ##.## Magic: 15/16 ======================-- #.f####..######...# AC: 4Str: 11 #.*..........#..... EV: 16Int: 14 #.*................ SH: 0Dex: 14 ##*.###..###....... XL:  8 Next: 23% Place: Dungeon:6 #@.# #..# #....... Noise: ---------  Time: 6349.9 (0.0) *gg#..# #..###....... a) +0 trident #..# #.....)##.#.# Cast: Sting #..# #.####.#.###. #..# #.# ##..## ## #..###.###.)..###. f   sleepcap #..........###.#.. ##.........# #..## #########.###.## Shift-Dir - straight line, f - you _Okay, then.Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)*gg#..# .#...###..# ThunderHyde the Chiller#..# ##.## #.## Merfolk of Dithmenos ......#... ...# #.# Health: 54/54 ========================#..# #..# ##.## Magic: 15/16 ======================--#.f####..######...# AC: 4Str: 11#.*..........#..... EV: 16Int: 14#.*................ SH: 0Dex: 14##*.###..###....... XL:  8 Next: 23% Place: Dungeon:6#@.# #..# #....... Noise: ---------[*gg33m  Time: 6349.9 (0.0)#..# #..###....... a) +0 trident#..# #.....)##.#.# Cast: Sting#..# #.####.#.###.#..# #.# ##..## ###..###.###.)..###. f   sleepcap (poisoned)#..........###.#..##.........# #..###########.###.##Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)  The sting hits the sleepcap. The sleepcap is poisoned.  The sleepcap is lightly damaged.*gg/ *gg9 X.f..*ggU; ;=50.9 (1 _*gg=B *gg1E *gg #..# .#...###..# ThunderHyde the Chiller #..# ##.## #.## Merfolk of Dithmenos ...... #... ...# #.#  Health: 54/54 ======================== *gg3\#..# #..# ##.## Magic: 14/16 =====================--- #..####..######...# AC: 4Str: 11 #.f..........#..... EV: 16Int: 14 #.*................ SH: 0Dex: 14 ##*.###..###....... XL:  8 Next: 23% Place: Dungeon:6 #@.# #..# #....... Noise: =--------  Time: 6350.9 (0.0) *gg#..# #..###....... a) +0 trident #..# #.....)##.#.# Cast: Sting #..# #.####.#.###. #..# #.# ##..## ## #..###.###.)..###. f   sleepcap (poisoned) #..........###.#.. ##.........# #..## #########.###.## *ggcGThe sting hits the sleepcap. The sleepcap is poisoned. _The sleepcap is lightly damaged.  Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - sleepcapAim: a sleepcap (lightly damaged, poisoned, 100% to hit)*ggy2#..# .#...###..# ThunderHyde the Chiller#..# ##.## #.## Merfolk of Dithmenos ......#... ...# #.# Health: 54/54 ========================#..# #..# ##.## Magic: 14/16 =====================---#..####..######...# AC: 4Str: 11#.f..........#..... EV: 16Int: 14#.*................ SH: 0Dex: 14*ggHe##*.###..###....... XL:  8 Next: 23% Place: Dungeon:6#@.# #..# #....... Noise: =--------  Time: 6350.9 (0.0)#..# #..###....... a) +0 trident#..# #.....)##.#.# Cast: Sting#..# #.####.#.###.#..# #.# ##..## ###..###.###.)..###. f   sleepcap (very poisoned)#..........###.#..##.........# #..###########.###.##*gg0Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - sleepcapAim: a sleepcap (lightly damaged, poisoned, 100% to hit)  The sting hits the sleepcap. The sleepcap looks even sicker.  The sleepcap is lightly damaged.*ggA*ggQNR.f.*gguO21.9 (1 _*ggoZ*gg\*gg  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggdj#..# .#...###..# ThunderHyde the Chiller#..# ##.## #.## Merfolk of Dithmenos ......#... ...# #.# Health: 54/54 ========================#..# #..# ##.## Magic: 11/16 ================--------#..####..######...# AC: 4*ggStr: 11#............#..... EV: 16Int: 14*ggδ#*f***............. SH: 0Dex: 14*gg#****##..###....... XL:  8 Next: 23% Place: Dungeon:6*@** #..# #....... Noise: =--------  Time: 6351.9 (0.0)**** #..###....... a) +0 trident*ggN**** #.....)##.#.# Cast: Sting#**# #.####.#.###.*ggi#..# #.# ##..## ##*gg;#..###.###.)..###. f   sleepcap (very poisoned)#..........###.#..*ggõ##.........# #..###########.###.##The sting hits the sleepcap. The sleepcap looks even sicker. *ggص(_The sleepcap is lightly damaged.  *ggCasting: Sting (safe; 14% risk of failure)  *ggMConfirm with . or Enter, or press ? or * to list all spells.*gg&Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*gg;*gg #..# .#...###..# ThunderHyde the Chiller#..# ##.## #.## Merfolk of Dithmenos ......#... ...# #.# Health: 54/54 ========================#..# #..# ##.## Magic: 11/16 ================--------#..####..######...# AC: 4Str: 11#............#..... EV: 16Int: 14#.f................ SH: 0Dex: 14*gg d##..###..###....... XL:  8 Next: 23% Place: Dungeon:6#@.# #..# #....... Noise: =--------  Time: 6351.9 (0.0)#..# #..###....... a) +0 trident#..# #.....)##.#.# Cast: Sting#..# #.####.#.###.#..# #.# ##..## ###..###.###.)..###. f   sleepcap (very poisoned)#..........###.#..##.........# #..###########.###.## _The sleepcap is lightly damaged.  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg VCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.*gg w.....#f.##@.##..##..#.. *gg[ n=2.9 (1Ramparts *gg #f.##@.###*ggk T  Casting: Sting (safe; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap*gg .*gg 0 ###..#You hit the sleepcap.  The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage.*gg 5-4.0 (1.1*ggh #..##..#*gg_ M _The sleepcap releases spores at you but does no damage.*gg>+M#f.##@.###..# _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is severely damaged.The wall freezes the sleepcap but does no damage.*ggB-5.1*gg#f.###*ggN _The sleepcap misses you.*gg?  You puncture the sleepcap!*ggD#..###..##*gg 66.2Sting _You destroy the sleepcap!*gg1#..####*ggQh _Your Stealth skill increases to level 3! *gg@h3# *ggj *gg6tN#..##@.##..##..# _Unknown command.!*ggD  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.4   4%  +1   j + Spellcasting 5.9  30%  -1      !*gg<     b + Axes   1.1    -2   k + Conjurations 0.9  10%  -2  c + Polearms3.4  16%  +3   l + Summonings   0.0     0   d + Staves   1.1    -2   m + Alchemy1.2   7%  +3   e - Unarmed Combat   0.0    +1   n + Ice Magic7.0  19%  +1      !*gg     f + Ranged Weapons   0.1    -2   o + Invocations   0.0    +1  !*gg     p + Evocations   0.0     0  !*ggg + Armour1.2   5%  -3  !*gg"+    h + Dodging3.4   6%  +3  !*ggC+    i + Stealth3.0   3%  +2  !*gg{            !*ggl    !*gga    !*gg_    !*gg        !*ggZ        !*gg0    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%*ggz%*gg%*gg%|#..# .#...###..# ThunderHyde the Chiller#..# ##.## #.## Merfolk of Dithmenos ......#... ...# #.# Health: 54/54 ========================%*gg~#..# #..# ##.## Magic: 11/16 ================--------#..####..######...# AC: 4Str: 11#............#..... EV: 16Int: 14#.................. SH: 0Dex: 14##..###..###....... XL:  8 Next: 26% Place: Dungeon:6%*ggm#@.# #..# #....... Noise: =--------  Time: 6356.2 (0.0)#..# #..###....... a) +0 trident#..# #.....)##.#.# Cast: Sting#..# #.####.#.###. Ramparts %*ggzD#..# #.# ##..## ###..###.###.)..###.#..........###.#..##.........# #..###########.###.##The wall freezes the sleepcap but does no damage. _The sleepcap misses you.%*gg*You puncture the sleepcap! _You destroy the sleepcap! _Your Stealth skill increases to level 3! _Unknown command.%*ggu#..##@.##..##%*gg%*gg##@.##..##%*ggF&*ggX&*gg&*gg!&*gg8&*gg62== _&*ggB&*gg,&*ggS&*gg&*gg;==&*gg3&*ggx7&*gg&*gg _The frozen ramparts melt away.3=&*gg_&*gg,&*gg*&*gg,&*gg&*ggq,&*gg&*gg3&*gg9=&*gg&*ggq,&*ggQ&*ggy,&*gg &*gg)&*ggL4==&*gg&&*ggR,&*gg&*gg ,&*gg &*ggN &*gg &*gg &*ggX P==&*gg &*ggI,&*gg&*gg,&*gg0&*gg&*gg##5&*gg[(=&*gg &*gg"&*ggm&*gg6&*gg&*gg(&*gg&*gg &*gg!&*gg!&*gg$O=&*gg%&*gg(&*gg)&*gg)&*gg,&*ggh-L6==&*gg-&*ggb1&*gg3,&*gg4&*gg6&*gg9,&*gg9&*gg;&*gga?,&*gg-B&*ggvC&*ggF&*ggF:==&*ggG&*ggNJ&*ggbM,&*gg*N&*gg>P&*ggS&*ggnS&*ggkT&*ggU&*ggX,&*ggZZ&*gg\&*gg\_&*gg_&*gg`&*gg,c&*gg~f,&*gghg&*ggi&*gg4l&*ggl&*ggim&*gg'vX&*ggL~  #.........)....#  #[......####)#####  #######.# #<# ##  &*gg #.# #.# #.   ##.## #.# #.  #...###.## #  #.....#...# #  #.......... #  #.@.......# ..)###-  ##.........  ##..#####.#...###.   #..#####.##   #........# #.   #..####..#     #..####..######..    #......#...   ................ &*ggVt - a scroll labelled BIPRIL ASHROIM&*gg094.2 (38.0)&*ggF-5.2 (39&*ggC&*ggC? _You now have 296 gold pieces (gained 15).(*ggI: (*gg= Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment  s - a scroll labelled YSOFFA TUTT (*ggm=  t - a scroll labelled BIPRIL ASHROIM [!] read|quaff|evoke[?] describe selected**ggd**gg**ggi #.........)....#ThunderHyde the Chiller  #[......####)#####Merfolk of Dithmenos ......  **gg#######.# #<### Health: 54/54 ========================  #.# #.##. Magic: 16/16 ========================  ##.## #.##. AC: 4**ggGwStr: 11  ##...###.###. EV: 16Int: 14  #.....#...#**ggo#. SH: 0Dex: 14  #..........**gg#. XL:  8 Next: 26% Place: Dungeon:6  **gg#.@.......# ..)###. Noise: ---------  Time: 6395.2 (0.0)  ##.........#....... a) +0 trident **gg ##..#####.#...###. Cast: Sting  **gg#..#####.## #.  #........# #.  **ggG#..####..# ##.   #..####..######..**ggm   #............#...   **gg#................  _You destroy the sleepcap! **ggz_Your Stealth skill increases to level 3! _Unknown command. **gg_The frozen ramparts melt away.  t - a scroll labelled BIPRIL ASHROIM _You now have 296 gold pieces (gained 15).**ggf  As you read the scroll labelled YSOFFA TUTT, it crumbles to dust.**ggb6.2 (1Tele **ggj**gg~ _You feel strangely unstable. It was a scroll of teleportation.+*gg +*gg Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment  t - a scroll labelled BIPRIL ASHROIM [!] read|quaff|evoke[?] describe selected,*ggo ,*gg ,*gg1  #.........)....#ThunderHyde the Chiller  #[......####)#####Merfolk of Dithmenos ......  #######.# #<### Health: 54/54 ========================  #.# #.##. Magic: 16/16 ========================  ##.## #.##. AC: 4Str: 11  ##...###.###. EV: 16Int: 14  ,*gg #.....#...##. SH: 0Dex: 14  #..........#. XL:  8 Next: 26% Place: Dungeon:6  #.@.......# ..)###. Noise: ---------  Time: 6396.2 (0.0)  ##.........#....... a) +0 trident  ##..#####.#...###. Cast: Sting  #..#####.## #. Tele  #........# #.  #..####..# ##.   #..####..######..   #............#...   #................  _Unknown command. _The frozen ramparts melt away.  ,*gg̫ +t - a scroll labelled BIPRIL ASHROIM _You now have 296 gold pieces (gained 15).  As you read the scroll labelled YSOFFA TUTT, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.,*ggZ  As you read the scroll labelled BIPRIL ASHROIM, it crumbles to dust.  It is a scroll of brand weapon.,*ggz /  --more---*gg-*gg9{Brand which weapon? Hand Weapons -*gg{ a - a +0 trident (weapon)[?] describe selected/*ggJ@/*gg G/*ggLQO #.........)....#ThunderHyde the Chiller  #[......####)#####Merfolk of Dithmenos ......  #######.# #<### Health: 54/54 ======================== /*ggQ #.# #.##. Magic: 16/16 ========================  ##.## #.##. AC: 4Str: 11  /*ggQ9##...###.###. EV: 16Int: 14  #.....#...#/*gggRv#. SH: 0Dex: 14  #..........#. XL:  8 Next: 26% Place: Dungeon:6  /*ggR<#.@.......# ..)###. Noise: ---------  Time: 6396.2 (0.0)  /*ggR##.........#....... a) +0 trident  /*ggR##..#####.#...###. Cast: Sting  /*ggS#..#####.## #. Tele  /*gg'S#........# #.  #..####..# ##./*ggDS{   #..####..######../*ggcS   #............#.../*ggS[   #................/*ggSj t - a scroll labelled BIPRIL ASHROIM _You now have 296 gold pieces (gained 15).  As you read the scroll labelled YSOFFA TUTT, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  /*ggTjAs you read the scroll labelled BIPRIL ASHROIM, it crumbles to dust.  It is a scroll of brand weapon./*gg[  )....#  #[......####)#####  .# #<#  #.# #.#  ##.## #.#  ##...###.##  #.....#...#  #..........  #.@.......# ..) ##........ ##..##### #..# /*ggO\ #...  #..####..#  #..# #... #..Your +0 trident drips with poison./*ggc )....#  #[......####)#####  .# #<# #.# #.# ##.## #.#  ##...###.##  #.....#...#  #..........  #.@.......# ..) ##........##..#####/*gg2#..# #... #..####..# #..##...#../*gg $7.2 (1(venom) _a - a +0 trident of venom (weapon)1*gg1*gg!1*gg1*ggb 1*gg1*ggK1*ggP,1*gg3X1*ggZ:1*gg: 1*gg;#.#1*ggQ<"...# 1*gg< 1*gg=m#.........)....# 1*gg= 1*gg=i#[......####)#####1*gg=> 1*gg? #######.# #<# ##  #.# #.# #.  ##.## #.# #.### 2*ggS##...###.## #..<# #.....#...### #... #....^ #...# #.........##..)###..## ##.........#......... ##..#####.#...###..## #..#####.## #.##2*gg #........# #.#  #..####..# ##.##  #..####..######...## #.....#2*gg+9.2 (22*gg\(...#..........†.#.##.## ##.#...###..###.......# ##.## #.## #).###..# ...# #.# #..# #..# #..# ##.## #..# #..# #..######...###..###..## .......#...............# # ..............#..###.#.####.## #..###................. #..# #........#.)....... #..###...........##.##.####.## 2*gg3#.....)##.#.###..##.##># # #.####.#.###.##..##†##.# #.# ##..## ##....##.##.# #.###.)..###.###.##.##.#### ......###.#......##........ ......# #..#########2*ggU%2*gg.2*gg 15400.2 (32*ggk72*ggA=@ _Your surroundings suddenly seem different.3*gg3*gg3*gg3*gg3*gg~,3*gg,3*gg3*gg3*gg3*gg3*ggK3*gg|3*gg3*gg3*gg,3*gg3*gg3*gg#,3*gg 3*gg{#3*gg&3*gg&3*gg(3*gg*3*ggN-,3*gg9.3*gg13*gg;...†.#.##.## .###.......#  #.## #).###..# 3*gg_<. #.# #..# #..# #.## #..# #..# .###..###..## ........# # #..###.#.####.##.# ................# ......#).h .........##.##.####.#### 3*gg<1#.###..##.##>#  .###.##..##†##.## ##....##.##.# 3*gg<h   black bear (asleep) .###.###.# #.#......# 3*gg< 3*ggI+7.2 (73*ggsK+8.2 (83*ggR3*gg^V] _A black bear comes into view.4*gg##..###.......  #.## #).###. #..# #. ##.###.....###..###..## ...............# ##..###.#.####.##.#................#.......).h...##.##.####.#### 4*gg?#.#.###..##.##># # .###.†##.# ## ##....##.## .###.###### #.#......##.........#####.......###### #########4*ggO4*gg+9.2 (14*gg4*ggJ4*gg..###.# #.## #).###..# #.# #..# #..# .## #..# #..# ...###..###..## #....# =# #..###.#.####.##.# ##.).4*ggh.##.##.####.# .#.###..##.##># # ###.###.##.##.#### 5*ggr10 _Found a cabochon ring.5*ggs Y..###.# .## #).###..# .# .# #..# #..# .# .## #..# #..# .####..###..## .# ...# =# ##..###.#.####.##.# ##.).h.##.##.####.# #.###..##.##># .# .##..##†##.# .#  ##....##.##.# (#.###.##.##.####.# #......##..######.###### 5*gg 5*gg &15*gg 5*gg % _Found 5 stones.7*gg..###.......# ThunderHyde the Chiller .## #).###..# .# Merfolk of Dithmenos ...... .# #..# #..# .# Health: 54/54 ======================== .## #..# #..# .# Magic: 15/16 ======================-- ..###..###..## .# AC: 4Str: 11 .............# =# #  EV: 16Int: 14 ....#..###.#.####.##.#  SH: 0Dex: 14 .....................###  XL:  8 Next: 26% Place: Dungeon:6 ....#.......)...@....h..  Noise: ---------  Time: 6411.2 (0.0) .......##.##.####.######  a) +0 trident (venom) [407*ggm#.###..##.##># .# Cast: Sting ##.##..##†##.# .#  ##....##.##.# (# ##.###.##.##.####.# h   black bear (asleep) #......##.........# .#####.......###### ## ######### _Found a cabochon ring. _Found 5 stones.  Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you9*ggUN..###.......#ThunderHyde the Chiller .## #).###..# .#Merfolk of Dithmenos ...... .# #..# #..# .#Health: 54/54 ======================== .## #..# #..# .#Magic: 16/16 ======================== ..###..###..## .#AC: 4Str: 11 9*gg.............# =# #EV: 16Int: 14 ....#..###.#.####.##.#SH: 0Dex: 14 .....................###XL:  8 Next: 26% Place: Dungeon:6 ....#.......)...@....h..Noise: ---------  Time: 6411.2 (0.0) .......##.##.####.######a) +0 trident (venom) #.###..##.##># .#Cast: Sting ##.##..##†##.# .###....##.##.# (# ##.###.##.##.####.#h   black bear (asleep) #......##.........# .#####.......###### ## ######### _Found a cabochon ring. _Found 5 stones.  Aiming: Sting (safe; 14% risk of failur9*gge)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - youOkay, then. _9*ggY ###.# ## #).###..# #.# # #..# #..# #.# ## #..# #..# #.# ###..###..## #.# ..# #=# # #..###.#.####.##.# ##.).h.##.##.####.# .###..##.##># #.# .##..##†##.# #.# ##....##.##.# #(#.###.##.##.####.# ......##...# #####.###### 9*gg u2.2 (1Sting _:*ggF .###.......# ThunderHyde the Chiller ## #).###..# #.# Merfolk of Dithmenos ...... # #..# #..# #.# Health: 54/54 ======================== ## #..# #..# #.# Magic: 15/16 ======================-- .###..###..## #.# AC: 4Str: 11 ............# #=# #  EV: 16Int: 14 ...#..###.#.####.##.#  SH: 0Dex: 14 ....................####  XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@***h...  Noise: ---------  Time: 6412.2 (0.0) ......##.##.####.#######  a) +0 trident (venom) .#:*gg S##..##.##># #.# Cast: Sting #.##..##†##.# #.# ##....##.##.# #(# #.###.##.##.####.# h   black bear (asleep) ......##.........# #####.......###### # #########Shift-Dir - straight line, f - you _Okay, then.Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - black bearAim: a black bear (asleep, 100% to hit);*gg .###.......#ThunderHyde the Chiller ## #).###..# #.#Merfolk of Dithmenos ...... # #..# #..# #.#Health: 54/54 ======================== ## #..# #..# #.#Magic: 15/16 ======================-- .###..###..## #.#AC: 4Str: 11 ;*ggL............# #=# #EV: 16Int: 14 ...#..###.#.####.##.#SH: 0Dex: 14 ....................####XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@***h...Noise: ---------  Time: 6412.2 (0.0) ......##.##.####.#######a) +0 trident (venom) .###..##.##># #.#;*ggy'Cast: Sting ;*gg#.##..##†##.# #.# ##....##.##.# #(# #.###.##.##.####.#;*ggh   black bear (poisoned) ......##.........# #####.......###### ;*gg/# #########Aiming: Sting (safe; 14% risk of failure)  ;*ggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - black bearAim: a black bear (asleep, 100% to hit)  The sting hits the black bear but does no damage.  The black bear is poisoned.;*gg\;*gg/  --more--;*ggD  The black bear growls angrily.;*ggI..h.;*gg<===3.2 (1 _;*gg;*gg =*ggF  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>*ggt .###.......#ThunderHyde the Chiller ## #).###..# #.#Merfolk of Dithmenos ...... # #..# #..# #.#Health: 54/54 ======================== ## #..# #..# #.#Magic: 12/16 ==================------ .###..###..## #.#AC: 4Str: 11 ............# #*# #EV: 16Int: 14 ...#..###.#.##******#SH: 0Dex: 14 >*gg .............*******####XL:  8 Next: 26% Place: Dungeon:6 ...#.......).***@**h....Noise: ===------  Time: 6413.2 (0.0) ......##.##.##*****#####a) +0 trident (venom) .###..##.##># ***Cast: Sting >*gg* #.##..##†##.# #*# ##....##.##.# #(# #.###.##.##.####.#>*ggQ h   black bear (poisoned) ......##.........# #####.......###### >*gg s# ######### _The black bear growls angrily.  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate>*gg1 .###.......#ThunderHyde the Chiller ## #).###..# #.#Merfolk of Dithmenos ...... # #..# #..# #.#Health: 54/54 ======================== ## #..# #..# #.#Magic: 12/16 ==================------ .###..###..## #.#AC: 4Str: 11 ............# #=# #EV: 16Int: 14 ...#..###.#.####.##.#SH: 0Dex: 14 ....................####XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@..h....Noise: ===------  Time: 6413.2 (0.0) ......##.##>*gg+3 .####.#######a) +0 trident (venom) .###..##.##># #.#Cast: Sting #.##..##†##.# #.# ##....##.##.# #(# #.###.##.##.####.#h   black bear (poisoned) ......##.........# #####.......###### # ######### _The black bear growls angrily.  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.>*gg? ##.##...........@.h.##.###.#. >*gg@ n-4.2 (1Ramparts >*ggoK z##.###.###>*gg~O 6 _The wall freezes the black bear!@*gg'#.###.......# ThunderHyde the Chiller ## #).###..# #.# Merfolk of Dithmenos ...... # #..# #..# #.# Health: 54/54 ======================== ## #..# #..# #.# Magic: 11/16 ================-------- .###..###..## #.# AC: 4Str: 11 ............# #=# #  EV: 16Int: 14 ...#..###.#.####.##.#  SH: 0Dex: 14 ....................####  XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@*h.....  Noise: ==-------  Time: 6414.2 (0.0) ......##.##.#@*gg}%###.#######  a) +0 trident (venom) .###..##.##># #.# Cast: Sting #.##..##†##.# #.# Ramparts ##....##.##.# #(# #.###.##.##.####.# h   black bear (poisoned) ......##.........# #####.......###### # #########The walls around you are covered in ice. _The wall freezes the black bear!  Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - black bearAim: a black bear (moderately wounded, poisoned, 77% to hit)@*ggsh .###.......#ThunderHyde the Chiller ## #).###..# #.#@*ggFi Merfolk of Dithmenos ...... # #..# #..# #.#Health: 54/54 ======================== ## #..# #..# #.#Magic: 11/16 ================-------- .###..###..## #.#AC: 4Str: 11 ............# #=# #EV: 16Int: 14 ...#..###.#.####.##.#SH: 0Dex: 14 @*ggi ....................####XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@*h.....Noise: ==-------  Time: 6414.2 (0.0) ......##.##.####.#######a) +0 trident (venom) .###..##.##># #.#Cast: Sting #.##..##†##.# #.#Ramparts ##....##.##.# #(# #.###.##.##.####.#h   black bear (very poisoned) @*gg'j ......##.........# #####.......###### # #########Aiming: Sting (safe; 14% risk of failure)  Press: ? - help, Q - select action, (/) - cycle@*ggRj FShift-Dir - straight line, f - black bearAim: a black bear (moderately wounded, poisoned, 77% to hit)  The sting hits the black bear. The black bear looks even sicker.  The black bear is heavily wounded.@*gg @*ggu t##.##h.##.###.#-5.2 (1##.####.###-  --more--C*gg 7 _The wall freezes the black bear.F*gg0  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F*gg_ .###.......# ThunderHyde the Chiller ## #).###..# #.# Merfolk of Dithmenos ...... # #..# #..# #.# Health: 54/54 ======================== ## #..# #..# #.# Magic: 10/16 ===============--------- .###..###..## #.# AC: 4Str: 11 F*gg z............# #=# #  EV: 16Int: 14 ...#..###.#.####.##.#  SH: 0Dex: 14 ....................####  XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@h......  Noise: =--------  Time: 6415.2 (0.0) ......##.##.####.#######  a) +0 trident (venom) .###..##.##># #.# Cast: Sting F*gg! #.##..##†##.# #.# Ramparts ##....##.##.# #(# F*ggF #.###.##.##.####.# h   black bear (very poisoned) F*gg n......##.........# #####.......###### # ######### _The wall freezes the black bear.  Casting: Sting (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F*ggד :Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, very poisoned)G*gg.###.......# ThunderHyde the Chiller ## #).###..# #.# Merfolk of Dithmenos ...... # #..# #..# #.# Health: 54/54 ======================== ## #..# #..# #.# Magic: 10/16 ===============--------- .###..###..## #.# AC: 4Str: 11 ............# #=# #  EV: 16Int: 14 G*gg...#..###.#.####.##.#  SH: 0Dex: 14 ....................####  XL:  8 Next: 26% Place: Dungeon:6 ...#.......)....@h......  Noise: =--------  Time: 6415.2 (0.0) ......##.##.####.#######  a) +0 trident (venom) .###..##.##># #.# Cast: Sting #.##..##†##.# #.# Ramparts ##....##.##.# #(# #.###.##.##.####.# h   black bear (very poisoned) ......##.........# #####.......###### # #########Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, very poisoned)  G*ggYou freeze the black bear.  The black bear is severely wounded.The wall freezes the black bear.G*gg #) #.# #..# #..# #.# #..# #..# #.# #.# #=# # G*ggJ}.#.####.##.# ...........#### ..)....@....... ##.####.####### ># #.#†##.# #.# #(##.#..#### G*ggc7-386.2 (1G*gg/  --more--H*gg, Sting _You kill the black bear!  Your Spellcasting skill increases to level 6!H*ggQ#.###.###.#H*gg e _Your Conjurations skill increases to level 1!M*ggTM..†.#.##.# .###..... ## #).## # ## #..# #..# M*gg.W###..###..## #.# .........# #=# ##..###.#.####.##.# ......@...#####.......).................##.##.####.####### .#.##># #. M*ggh#.##..##†##.# #.####M*ggM*gg*6-7M*ggS M*gg7 b _The frozen ramparts melt away as you move.M*ggc M#### ..†.#.##.# .###..... ## #).## # ## #..# #..# M*ggGd ###..###..## #.# .........# #=# ##..###.#.####@##.# ..#####.......)............ ......##.##.####.########..#M*gg*p M*ggos @-8M*gg{ M*gg~ N*gg<M.#### #?..†.#.##.# .###..... ## #).## # N*ggS## #..# #..# ###..###..## #.# .........# #@# #..###.#.####.##.# .................#### ...#.......)............##.#######.#N*gg]1=9N*ggt8 _Found a scroll of identify.N*gg{,20.2 (2N*ggN*gg& _s - a +5 ring of evasionP*ggpP*ggxDrop what?19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  l - a +0 helmet (worn)  n - a +0 leather armour of willpower (worn) Jewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3} P*ggy[ m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}s - a +5 ring of evasion P*ggyWands (select all with /)k - a wand of charming (13) Scrolls (select all with ?)  b - 2 scrolls of immolation  o - a scroll of torment Potions (select all with !)  c - 6 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit P*ggqzLetters toggle [.|Space] toggle selected[top]S*ggF (1 turn)  a - a +0 trident of venom (weapon)  s + a +5 ring of evasion[Enter] accept (1 chosen)T*ggt?T*ggcQc..####.##.#ThunderHyde the Chiller .#####.##.# #?#Merfolk of Dithmenos ...... ...†.#.##.## #.#Health: 54/54 ======================== .###.......# #.#Magic: 11/17 ===============--------- ## #).###..# #.#T*gg/RAC: 4Str: 11 # #..# #..# #.#EV: 16Int: 14 ## #..# #..# #.#SH: 0Dex: 14 .###..###..## #.#XL:  8 Next: 38% Place: Dungeon:6 ............# #@# #T*ggvRNoise: ---------  Time: 6420.2 (0.0) ...#..###.#.####.##.#T*ggRa) +0 trident (venom) ....................####Cast: Sting T*gg2S...#.......)............ ......##.##.####.####### .###..##.##># #.# #.##..##†##.# #.# ##....##.##.# #(# T*ggS#.###.##.##.####.# _You kill the black bear!Your Spellcasting skill increases to level 6! _Your Conjurations skill increases to level 1! _The frozen ramparts melt away as you move. _Found a scroll of identify. _s - a +5 ring of evasionT*ggyW+1.2 (1T*ggJ _You drop a +5 ring of evasion.T*gg M.... ...#### #?..†.#.##.# .###..... ## #).## # ## #..# #..# ###..###..# T*gg .........# #=# #..###.#.####.##.# ....................####.....###.####(#T*ggV T*gg &2T*ggT*ggU*gg#M<#####.... ...#### #?..†.#.##.# .###..... ## #).## # ## #..# #..# ###..###..## #.# .........# #=# ...#..###.#.####.##.###.###.#3U*ggOM### <#####.... ...#### #?..†.#.##.# .###..... ## #).## # U*ggB## #..# #..# ###..###..## #.# ............# #=# ##.#U*gg,U*gg0C4U*gg8RM . ### <#####.... ...#### #?..†.#.##.# U*gg9o.###..... ## #).## # ## #..# #..# .###..###..## #.##.#U*ggL<5U*ggPU*ggRU*gg_ M . ### <#####.... ...#### #?..†.#.##.# .###..... ## #).## # ## #..# #..# #.#...U*ggHg U*ggi V2=6U*gg|p U*ggr U*ggBM . ### <#####.... ...U*gg#### #?..†.#.##.# .###..... ## #).## # #..# #..# #.#...U*ggU*gg&7U*ggU*ggNV*ggiM . ### <#####.... ...#### ..†.#.##.# .###..... ## #).###..# #.##.#V*ggkV*ggm&8V*ggtV*ggUV*gg+9.2 (2V*ggƉV*ggm. _s - a scroll of identifyW*gg.Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torments - a scroll of identify [!] read|quaff|evoke[?] describe selectedX*gghX*gg0%X*ggg6ThunderHyde the Chiller#.#Merfolk of Dithmenos ......#.#Health: 54/54 ========================..# #.#Magic: 12/17 ================-------- ### #.# #.#AC: 4X*ggz7'Str: 11 .<#######.# #.#EV: 16Int: 14 .......##.# #.#SH: 0Dex: 14 ..####.##.# #.#XL:  8 Next: 38% Place: Dungeon:6 .#####.##.# #@#Noise: ---------  Time: 6429.2 (0.0) ...†.#.##.## #.#a) +0 trident (venom) .###.......# #.#Cast: Sting ## #).###..# #.# X*gg8h# #..# #..# #.# ## #..# #..# #.# .###..###..## #.# ............# #=# # ...#..###.#.####.##.# _Your Conjurations skill increases to level 1! _The frozen ramparts melt away as you move. _Found a scroll of identify. _s - a +5 ring of evasion _You drop a +5 ring of evasion. _s - a scroll of identifyX*gg:X*gg/=Identify which item? (\ to view known items) Potions (select first with !) X*gg=x g - a bubbling pink potion  p - a golden potion  q - a smoky green potionX*gg>][?] describe selectedZ*ggmoZ*gg yZ*ggThunderHyde the Chiller#.#Merfolk of Dithmenos ......#.#Health: 54/54 ========================..# #.#Z*ggVMagic: 12/17 ================-------- ### #.# #.#AC: 4Str: 11 .<#######.# #.#EV: 16Int: 14 .......##.# #.#SH: 0Dex: 14 ..####.##.# #.#Z*ggXL:  8 Next: 38% Place: Dungeon:6 .#####.##.# #@#Noise: ---------  Time: 6429.2 (0.0) ...†.#.##.## #.#a) +0 trident (venom) .###.......# #.#Cast: Sting ## #).###..# #.# # #..# #..# #.# Z*ggz## #..# #..# #.# .###..###..## #.# ............# #=# # ...#..###.#.####.##.# Z*gg_Your Conjurations skill increases to level 1! _The frozen ramparts melt away as you move. Z*gg҃W_Found a scroll of identify. _s - a +5 ring of evasion Z*gg>_You drop a +5 ring of evasion. _s - a scroll of identifyZ*gg]  As you read the scroll of identify, it crumbles to dust.Z*gg{,30.2 (1Z*ggZ*ggS _g - a potion of lignification\*gg[F\*ggG\*ggNG\*ggBJ\*ggO3==\*ggQ,\*ggR\*ggTB\*ggX,\*ggvY\*gg[P==\*ggu\\*gg_,\*gga`\*ggc,\*ggUd\*ggxga4=\*ggu\*gghvB\*ggzO=\*ggs{\*gg,\*gg<\*ggЄ,\*gg@\*gg҉\*gg?(5==\*gg\*gg1:==\*gg\*gg,\*gg_\*gg896\*gg(=\*gg\*ggB\*ggQ,\*gg\*gge,\*gg\*gg\*gg9=\*gg\*gg,\*gg \*gg,\*ggr\*ggS\*ggE7==\*gg<\*gg\*gg,\*gg9\*gg\*gg,\*ggXB==\*gg\*gg,\*ggW\*ggT\*gg!B\*gg \*gg \*ggg!,\*gg"\*gg-\*ggG/\*gg 4,\*gg4\*gg6\*gg;,\*gg=\*gg?\*ggD,\*ggPE\*ggH\*gg#P,\*ggR\*gglU\*gg(Z,\*gg?j\*ggl\*ggr,\*ggcs\*ggIu\*ggz,\*gg\{\*ggA}\*gg\*gg\*gg\*gg\*gg,\*ggԋ\*gg(\*gg,\*ggE\*ggД\*gg/,\*ggf\*gg \*ggc#. #o  #.  #.  #.#  #?#  #.######.###### ##........@....# .......<######.# ######### #.#  #\*gg"Z#.#  .##.#### ..##....#o   orc (asleep) ..#####.# .# #.# ## #.#\*gg080.2 (50.0)\*gg,1.2 (51\*gg\*ggs _An orc comes into view. It is wielding a +0 dagger.]*ggN #.# #o# #.# #.# #.# #?# #.######.###### ##.....# .<######.# ######### #.# # #.# .# #.#### #..#]*ggP #....#.# ####.# ..# #.## #.#]*gg`]*gg#c12.2 (1.0)]*gg j]*ggm]*ggo..o. #?#  #.######@########...................<######.# ######### #  ###o 2 orcs (asleep) #....#### ..]*gg]*gg~.oo1 asleep)]*ggF33Sting]*gg+ _An orc comes into view. It is wielding a +0 dagger.^*gg5  ThunderHyde the Chiller #o. Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 16/17 ======================-- #o# AC: 4Str: 11 #*#^*gg x EV: 16Int: 14 #*# SH: 0Dex: 14 #*# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: ---------  Time: 6483.2 (0.0) ##.............#  a) +0 trident (venom) .......<######.#  Cast: Sting^*ggU x ######### #.#  ##.#  .#^*gg #.####  oo 2 orcs (1 asleep) #..##....# ...#####.# ..#^*gg _#.# _An orc comes into view. It is wielding a +0 dagger. _An orc comes into view. It is wielding a +0 dagger.Aiming: Sting (safe; 13% risk of failure)  ^*gg !Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc^*gg!gAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)_*ggbThunderHyde the Chiller#o.Merfolk of Dithmenos ......#.#Health: 54/54 ========================#.#Magic: 16/17 ======================--#o#AC: 4Str: 11_*ggb#*#EV: 16Int: 14#*#SH: 0Dex: 14#*#XL:  8 Next: 38% Place: Dungeon:6#.######@######Noise: ---------  Time: 6483.2 (0.0)##.............#a) +0 trident (venom).......<######.#Cast: Sting######### #.###.#.##.####_*gg/c+oo 2 orcs (1 asleep, 1 poisoned) #..##....# ...#####.# ..##.#Aiming: Sting (safe; 13% risk of failure)  _*ggcPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)  The sting hits the orc but does no damage.  The orc is poisoned._*gg_*gg^.o.?_*ggi:=4.2 (1 __*gg_*gg= a*gg_  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a*gg jThunderHyde the Chiller#o.Merfolk of Dithmenos ......#.#Health: 54/54 ========================#.#Magic: 13/17 ==================------#.#AC: 4Str: 11#o#EV: 16Int: 14***a*gg SH: 0Dex: 14***XL:  8 Next: 38% Place: Dungeon:6#.#####*@*#####Noise: =--------  Time: 6484.2 (0.0)##.....******..#a) +0 trident (venom).......*****##.#Cast: Sting######### #.###.#a*gg .##.####oo 2 orcs (1 asleep, 1 poisoned) #..#a*gg@ /#....# ...#####.# ..#a*ggn P#.#The sting hits the orc but does no damage. a*gg _The orc is poisoned.  Casting: Sting (safe; 13% risk of failure)  a*gg $Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  a*gg WPress: ? - help, Dir - look around, f - activatea*gg ThunderHyde the Chiller#o.Merfolk of Dithmenos ......#.#Health: 54/54 ========================#.#Magic: 13/17 ==================------#.#AC: 4Str: 11#o#EV: 16Int: 14#.#SH: 0a*ggʤ DDex: 14#?#XL:  8 Next: 38% Place: Dungeon:6#.######@######Noise: =--------  Time: 6484.2 (0.0)##.............#a) +0 trident (venom).......<######.#Cast: Sting######### #.###.#.##.####oo 2 orcs (1 asleep, 1 poisoned) #..##....# ...#####.# ..##.# _The orc is poisoned.  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.a*gg %.#o##?##@#......####a*gg n=5.2 (1Ramparts a*gg ##?##@##a*gg{ j  Casting: Sting (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc but does no damage.c*ggJ   ThunderHyde the Chiller #o. Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 12/17 ================-------- #.# AC: 4Str: 11 #.# EV: 16Int: 14 #o# SH: 0c*gg  KDex: 14 #*# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: ==-------  Time: 6485.2 (0.0) ##.............#  a) +0 trident (venom) .......<######.#  Cast: Sting ######### #.#  Ramparts  ##.#  .##.####  oo 2 orcs (1 asleep, 1 poisoned) #..#c*gg #....# ...#####.# ..##.# _The wall freezes the orc but does no damage.  Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded, poisoned, 72% to hit)c*gg ThunderHyde the Chiller#o.Merfolk of Dithmenos ......#.#Health: 54/54 ========================#.#Magic: 12/17 ================--------#*#AC: 4Str: 11#*#EV: 16Int: 14#*#SH: 0Dex: 14#*#XL:  8 Next: 38% Place: Dungeon:6#.######@######Noise: ==-------  Time: 6485.2 (0.0)##.............#c*ggR a) +0 trident (venom).......<######.#Cast: Sting######### #.#Ramparts ##.#.##.####oo 2 orcs (1 asleep, 1 poisoned) #..##....# ...#####.# ..##.# _The wall freezes the orc but does no damage.  c*gg Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded, poisoned, 72% to hit)c*ggp3  Aiming: Sting (safe; 13% risk of failure)  c*gg4 Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded, poisoned, 72% to hit)  The sting misses the orc.c*gg>A '..#.#o####-6.2 (1c*ggE #o##@#####c*gg3F c*ggG 2-c*ggU /  --more--e*ggl @ _The wall freezes the orc but does no damage.f*gg  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f*gg  ThunderHyde the Chiller #o. Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 11/17 ===============--------- #.# AC: 4Str: 11 #.# EV: 16Int: 14 #.# SH: 0Dex: 14 #o# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: =--------  Time: 6486.2 (0.0) ##.............#  a) +0 trident (venom) .......<######.#  Cast: Sting ######### #.#  Ramparts  #f*ggH#.#  .##.####  oo 2 orcs (1 asleep, 1 poisoned) #..##....# ...#####.# ..##.# Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,poisoned)f*ggM  ThunderHyde the Chiller #o. Merfolk of Dithmenos ...... #.#f*ggi Health: 54/54 ======================== #.# Magic: 11/17 ===============--------- #.# AC: 4Str: 11 #.# EV: 16Int: 14 #.# SH: 0Dex: 14 #o# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: =--------  Time: 6486.2 (0.0) ##.............#  a) +0 trident (venom) .......<######.#  Cast: Sting ######### #.#  Ramparts  ##.#  .##.####  oo 2 orcs (1 asleep, 1 poisoned) #..##....# f*gg...#####.# ..##.# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,poisoned)  You freeze the orc.  The orc is severely wounded.f*gg/  --more--g*gg^m  The orc shouts!  The wall freezes the orc but does no damage.g*ggg*gg -# #o. #o# #.# g*ggi.0#.# #.# #.# #o# #@######  ##.............#  .......<######.#  ######### #.#  #  .# ooo 3 orcs (1 wandering, 1 poisoned)  The orc misses you.g*gg/3=7.2 (1g*gg8#.#######g*ggBp _An orc comes into view. It is wielding a +0 short sword.g*gg zYou closely miss the orc.The orc is almost dead.g*gg g*gg g*ggA V  You kill the orc!g*gg .o.o#)#@####o   orc priest (wandering)o   orcg*ggi g-8.3 (1.1Stingg*gg #.######g*gg x _An orc priest comes into view. It is wielding a +0 mace.j*gg\ j*gg j*ggd j*gg~ j*ggF oo.o#.##)##@####ooo 3 orcs (2 wandering)j*gg} 2=--90Stingj*gg #.##)##@##j*ggT q _An orc comes into view. It is wielding a +0 whip.k*ggnO  ThunderHyde the Chiller #oo Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 11/17 ===============--------- #o# AC: 4Str: 11 #*# EV: 16Int: 14 #*# SH: 0Dex: 14 #*# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: ---------  Time: 6489.3 (0.0) ##.............#  a) +0 trident (venom) .......<####*ggP33m##.#  Cast: Sting ######### #.#  Ramparts  ##.#  .##.####  ooo 3 orcs (2 wandering) #..##....# ...#####.# ..##.# _An orc priest comes into view. It is wielding a +0 mace. _An orc comes into view. It is wielding a +0 whip.Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (68% to hit)k*ggLEThunderHyde the Chiller#ooMerfolk of Dithmenos ......#.#Health: 54/54 ========================#.#Magic: 11/17 ===============---------#*#AC: 4Str: 11#*#EV: 16Int: 14#*#SH: 0Dex: 14#*#XL:  8 Next: 38% Place: Dungeon:6#.######@######Noise: ---------  Time: 6489.3 (0.0)##.............#a) +0 trident (venom).......<######.#Cast: Sting######### #.#Ramparts ##.#.##.####ooo 3 orcs (2 wandering) #..##....# *ggPF6d...#####.# ..##.# _An orc priest comes into view. It is wielding a +0 mace. _An orc comes into view. It is wielding a +0 whip.Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (68% to hit)k*ggI  Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycle  Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 dagger (68% to hit)  The sting misses the orc.  The orc shouts!k*gg^/  --more--l*ggT5  The orc shouts!l*ggYl*gg}ko.o.o#.#)#@#####oo==90.3 (1 _l*ggof######l*ggrl*gg(   ThunderHyde the Chiller #o. Merfolk of Dithmenos ...... #o# Health: 54/54 ======================== #.# Magic: 10/17 ==============---------- #.# AC: 4Str: 11 #o# EV: 16l*gg( Int: 14 #*# SH: 0Dex: 14 #*# XL:  8 Next: 38% Place: Dungeon:6 #.######@######  Noise: ==-------  Time: 6490.3 (0.0) ##.............#  a) +0 trident (venom) .......<######.#  Cast: Stingl*gg)  ######### #.#  Ramparts  ##.#  .##.####  ooo 3 orcs #..##....# ...#####.# ..##.# _The orc shouts!  l*gg) Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger (68% to hit)l*gg ThunderHyde the Chiller#o.Merfolk of Dithmenos ......#o#Health: 54/54 ========================#.#Magic: 10/17 ==============----------#.#AC: 4Str: 11#o#EV: 16Int: 14#*#SH: 0Dex: 14#*#XL:  8 Next: 38% Place: Dungeon:6#.######@######Noise: ==-------  Time: 6490.3 (0.0)##.............#a) +0 trident (venom).......<######.#Cast: Sting######### #.#Ramparts ##.#.##.####ooo 3 orcs (1 poisoned) #..##....# ...#*gga Z21H####.# ..##.#Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger (68% to hit)  The sting hits the orc. The orc is poisoned.  The orc is heavily wounded.l*ggI l*ggx /  --more--m*ggp ?  The wall freezes the orc.m*ggm*ggBm*gg].o).##)##@## 2 orcsm*ggEe-1.3 (1Stingm*ggG$######m*gg*'? _You kill the orc!r*ggo?  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s*ggq######Okay, then.s*gg>t8-s*gg.##)##@###s*gg. _s*gg+s*gg.Your frozen ramparts will break if you move. Continue? Y - Yes  N - Nou*ggIu*gg^#..ThunderHyde the Chiller#o#Merfolk of Dithmenos ......#o#Health: 54/54 ========================#.#Magic: 10/17 ==============----------#)#AC: 4u*gg_3Str: 11#.#EV: 16Int: 14#)#SH: 0Dex: 14#.######.######XL:  8 Next: 38% Place: Dungeon:6##.......@.....#Noise: =--------  Time: 6491.3 (0.0).......<######.#a) +0 trident (venom)######### #.#Cast: Sting##.#u*gg#`Ramparts .##.#### #..##....#oo 2 orcs ...#####.# u*gg`..##.# ###u*gg`b#.#The wall freezes the orc. _You kill the orc!u*ggaCasting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.u*ggAau*ggcmu*gginu*gg\zV.ou*gg|;-2.3 (1u*ggu*ggЌb _The frozen ramparts melt away as you move.v*gg  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v*gg&I #..ThunderHyde the Chiller#.#Merfolk of Dithmenos ......#o#Health: 54/54 ========================#o#Magic: 7/17=========---------------#)#AC: 4Str: 11#*#EV: 16v*gg-J Int: 14***SH: 0Dex: 14#.####*****####XL:  8 Next: 38% Place: Dungeon:6##....***@***..#Noise: ---------  Time: 6492.3 (0.0).......*****##.#a) +0 trident (venom)######### #.#Cast: Sting##.#.##.#### #..##....#oo 2 orcs ...#####.# ..#v*ggJ @#.# ####.# _Okay, then. _The frozen ramparts melt away as you move.Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  v*ggJ WPress: ? - help, Dir - look around, f - activatew*ggpG#..ThunderHyde the Chiller#.#Merfolk of Dithmenos ......#o#Health: 54/54 ========================#o#Magic: 7/17=========---------------w*ggxq)#)#AC: 4Str: 11#.#EV: 16Int: 14#)#SH: 0Dex: 14#.######.######XL:  8 Next: 38% Place: Dungeon:6##.......@.....#Noise: ---------  Time: 6492.3 (0.0).......<######.#a) +0 trident (venom)######### #.#w*gg#rmCast: Sting##.#.##.#### #..##....#oo 2 orcs ...#####.# ..##.# ####.# _Okay, then. _The frozen ramparts melt away as you move.w*ggmrCasting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  w*ggrPPress: ? - help, Dir - look around, f - activatew*ggFxw*gg)[.o.#)###.##...@...####w*gg==3.3 (1StingRamparts w*ggX#)###.#####w*ggt _The frozen ramparts melt away as you move.Sting (safe; 13%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.x*ggM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y*ggy*ggy*ggB'.o#)###.##Y#(1 ally target)Y   ice beast (summoned)y*gg)R4----4y*gg3#)######y*gg74 _A chill wind blows around you.{*gg #.. ThunderHyde the Chiller #.# Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 3/17====-------------------- #o# AC: 4Str: 11 #o# EV: 16Int: 14 #*# SH: 0Dex: 14 #.######*######  XL:  8 Next: 38% Place: Dungeon:6 ##......Y@.....#  Noise: ==-------  Time: 6494.3 (0.0) .......<######.#  [33{*ggma) +0 trident (venom) ######### #.#  Cast: Sting  ##.#  Ramparts  .##.#### #..##....#  oo 2 orcs (1 ally target) ...#####.#  Y   ice beast (summoned) ..##.# ####.# _A chill wind blows around you.  Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,72% to hit){*gg #.. ThunderHyde the Chiller #.# Merfolk of Dithmenos ...... #.# Health: 54/54 ======================== #.# Magic: 3/17====-------------------- #o# AC: 4Str: 11 #o# EV: 16Int: 14 #)# SH: 0Dex: 14 {*gg^ #.######.######  XL:  8 Next: 38% Place: Dungeon:6 ##......Y@.....#  Noise: ==-------  Time: 6494.3 (0.0) .......<######.#  a) +0 trident (venom) ######### #.#  Cast: Sting  ##.#  Ramparts  .##.#### #..##....#  oo 2 orcs (1 ally target) ...#####.#  Y   ice beast (summoned) ..##.# ####.# Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (all{*gg, Uy target,72% to hit)  The sting hits the orc. The orc is poisoned.{*gg/  --more--|*ggy   #.. #.# #.# #.# #o# #o# #*# #.######*######  ##....#  .......<######.#  ######### #.#  ##.#  .# 1 poisoned, 1 ally target)   The orc is lightly wounded.|*gg6The wall freezes the orc.|*ggi|*gg@|*gg^)#)###Y##.####   orc (|*ggc3-5.3 (1|*ggl###Y###|*gg,? _You kill the orc!~*gg ~*gg%)o#Y#### ~*gg&{4=--6~*gg0##Y######~*gg 5n _The wall freezes the orc. Your ice beast closely misses the orc.~*gg 6The wall freezes the orc.~*gg M#)###Y###Y   ice beast (summoned)~*ggh# =9-7Sting~*gg+ #)##Y######~*gg. ? _You kill the orc!*gg M..)#)# #)#  #.######@########.......Y...........<######.# ######### #  ### #..##....#  The wall freezes the orc.  You swap places.*gg*gg(.8*ggI*ggj _The frozen ramparts melt away as you move.*ggC b....)) #@#  #.######.########.......Y.....#.......<##### #########   ### #....####*ggi *gg <Y.*ggT &9*gg" *gg p _Items here: )) ? [ ††.*gg*gg|Pick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 whip Armour (select all with [)*ggc - a +0 scale mail Scrolls (select all with ?)  d - a scroll of noise Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit *ggݍLetters toggle [.|Space] toggle selected[top]*ggd *gg m *ggu ThunderHyde the Chiller...Merfolk of Dithmenos ......#..Health: 54/54 ========================#.#Magic: 4/17*gg{v =====-------------------#.#AC: 4Str: 11#.#EV: 16Int: 14#)#SH: 0Dex: 14#)#XL:  8 Next: 39% Place: Dungeon:6#@#Noise: ---------  Time: 6499.3 (0.0)#.######Y######a) +0 trident (venom)*ggv ##.............#Cast: Sting.......<######.########## #.###.#*ggw %Y   ice beast (summoned).##.#### #..##....# ...#####.#The wall freezes the orc. _You kill the orc!You swap places. _The frozen ramparts melt away as you move. _Items here: )) ? [ ††.  Okay, then.*gg?~ *ggH *ggr *gg] . _*ggrA###....) #)#  #.######Y#######...................<##### ######### #  ### #...*ggx*gg<Y.*gg?4500.3 (1 _*gg(*gg  Things that are here: _a +0 short sword; a +0 ring mail; an orc corpse*ggTU###....) #Y#  #.######.#######...................<##### ######### #  ###*gg[*ggbNY)*ggd-1 _*ggm*ggqO _You see here a +0 dagger.*gg*gg*ggE*ggU*ggW$ _*gg*ggI *gg T5==*gg *ggd,*ggv*gg,*gg *gg",*gg"*gg)*gg):==*gg**gg2*gg63*gg<4*gg`@6=*gg,*ggW*gg` *gg *gg *gg5,*ggd*ggO=*ggt*gg$,*ggJ%*gg -,*ggq.*ggp6i7=*ggS7*gg<,*gg6=*ggkA*ggA*ggD*ggJ*ggN,*ggO*gg\U _Your ice beast disappears in a puff of smoke!=*ggcV*ggZ,*gg*[*gg_,*gg}`*ggdj8==*gge*ggj,*ggXl*ggRp,*ggp*ggt,*ggau*ggy*ggJz3==*ggz*gg~,*gg{*gg"c9=*gg*gg ,*gg]*gg,*gg]*gg3,*gg6*ggz*gg9=*gg*gg*gg7*gg*ggGB*ggUh10/17==*gg*gg7,*gg*gg,*gg*ggB*ggP==*gg*gg,*ggt*gg*gg1*gg~*gg*gg5%1*ggy(=*gg*gg#*ggp#*gg$*gg,*ggh-*gg~.*gg<B*gg@*ggyA9=*ggwB*ggK,*ggM*ggVc2=*ggX*gg~a,*ggb*ggGk,*ggl*ggu,*ggqv*gg}O=*ggI*ggC,*gg*gg,*gg.*gg|d3==*ggA*ggۤ,*ggL*gg,*gg]*ggٵ,*gg6*gg*gg:==*ggi*gg\,*gg*gg,*gg*gg a4=*gg*gg,*gg@*gg`,*gg^*gg6,*gg*ggO=*ggv*gg ,*ggK *ggb5==*gg1*gg,*ggY*gg!,*ggq"*ggN),*gg**ggp1P==*gg2*gg9,*gg<*ggC,*ggF*gg;Ma6=*ggMO*ggAW,*ggzX*gg2_,*gg a*ggth,*gg1j*ggrO=*ggs*gg},*gg~*gg,*gg*gg)x7==*gg*gg,*gg*gg*gg*gg;*gg,*gg,==*gg-# #.#########........#######...@...?...#.###.#######.# .#Sting #.# o# #)# .. #)# .. o   orc priest (wandering) #)# ..# #.######.###### ##.............#*gg[F89.3 (88.0)o.o====90.3 (89 _The orc priest shouts!*gg  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg ThunderHyde the ChillerMerfolk of Dithmenos ......Health: 54/54 ========================Magic: 14/17 ===================-----AC: 4Str: 11#EV: 16Int: 14#.###*****SH: 0Dex: 14#...******#####XL:  8 Next: 39% Place: Dungeon:6#***@***?...*ggӍ[Noise: ====-----  Time: 6590.3 (0.0)#******#####a) +0 trident (venom)#.# o*Cast: Sting#.# *##)# ..#)# ..o   orc priest#)# ..##.######.########.............# _Your ice beast disappears in a puff of smoke! _The orc priest shouts!  *ggPCasting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*ggv ThunderHyde the ChillerMerfolk of Dithmenos ......Health: 54/54 ========================Magic: 14/17 ===================-----AC: 4Str: 11#EV: 16Int: 14#.########SH: 0Dex: 14#........######XL:  8 Next: 39% Place: Dungeon:6#...@...?...Noise: ====-----  Time: 6590.3 (0.0)#.###.######a) +0 trident (venom)#.# o#Cast: Sting#.# .##)# ..#)# ..o   orc priest#)# ..##.#*ggA #####.########.............#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc priest but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.*ggX 40-------==--1.3 (1Ramparts *gg ########.##*gg 6asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc priest but does no damage.  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!*gg  ThunderHyde the Chiller  Merfolk of Dithmenos ......  Health: 40/54 =================-------  Magic: 13/17 ==================------  AC: 4Str: 11 # EV: 16Int: 14 #.######## SH: 0Dex: 14 #........######  XL:  8 Next: 39% Place: Dungeon:6 #...@...?...  Noise: ==-------  Time: 6591.3 (0.0) *gg7#.###*######  a) +0 trident (venom) #.# o# Cast: Sting #.# .# Ramparts  #)# .. #)# .. o   orc priest #)# ..#  #.######.######  ##.............# The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (77% to hit)*gg ThunderHyde the ChillerMerfolk of Dithmenos ......Health: 40/54 =================-------Magic: 13/17 ==================------AC: 4Str: 11#EV: 16Int: 14#.########SH: 0Dex: 14#........######XL:  8 Next: 39% Place: Dungeon:6#...@...?...Noise: ==-------  Time: 6591.3 (0.0)#.###*######a) +0 trident (venom)#.# o#*ggCast: Sting#.# .#Ramparts #)# ..#)# ..o   orc priest (poisoned)#)# ..##.######.########.............#Aiming: Sting (safe; 13% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (77% to hit)The sting hits the orc priest but does no damage.  The orc priest is poisoned.*gg~*gg#########o#.#*gg3-2.3 (1*gg########-*gg//  --more--*gge\G _The wall freezes the orc priest but does no damage.*ggbo You puncture the orc priest! The orc priest looks even sicker.  The orc priest is severely wounded.The wall freezes the orc priest.*ggr #######)##*ggxy 1=42=3.5 (1.2Sting*gga ######*gg F _You kill the orc priest!*gg##.#########........######. #.......?...#.###@###### #.# #.# #.# #.# #)# ... #)# ...#)##...##.######.########.............#.......<######.#*gg*gg|=--40*gg*ggI# _The frozen ramparts melt away as you move.Things that are here: _a +0 mace; a +0 chain mail; an orc corpse*gg>M ######## #........######.#....@..?...##.###)######.#.# #.##...#*gg*gg H--5 _*gg8*gg*gg; # #.## #.######.##.?...# #.###)######.##.# #.# #.# #.##)# ...#)# ...#)##...##.######.###### *gg *gg# 2=4=6*gg *ggb *ggZ# #.######## #.######.# #.?...# #.###)######.# #.# #.# #.# #.##)# ...#)# ...#)##...##.######.####*ggi,## *ggi*gg&7*gg&*gg*gg># #.######## #.######.# #....# #.###)######.# #.# #.# *gg*ggE&8*gg_*gg*gg3+9.5 (2*gg*ggt. _s - a scroll of identify*gg#Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torments - a scroll of identify [!] read|quaff|evoke[?] describe selected*ggu*gg|*ggThunderHyde the ChillerMerfolk of Dithmenos ......Health: 42/54 ==================------Magic: 14/17 ===================-----AC: 4Str: 11#EV: 16Int: 14#.########SH: 0Dex: 14#........######.#XL:  8 Next: 42% Place: Dungeon:6*gg%#.......@...#Noise: ---------  Time: 6599.5 (0.0)#.###)######.#a) +0 trident (venom)#.# #.#Cast: Sting#.# #.##)# ...#)# ...#)##...##.######.###### ##.............#The wall freezes the orc priest. *gg#_You kill the orc priest! _The frozen ramparts melt away as you move.Things that are here: _a +0 mace; a +0 chain mail; an orc corpse _s - a scroll of identify*gg?*gg@Identify which item? (\ to view known items) Potions (select first with !) *gg p - a golden potion  q - a smoky green potion[?] describe selected*gg0K*ggR*gg]oThunderHyde the ChillerMerfolk of Dithmenos ......Health: 42/54 ==================------Magic: 14/17 ===================-----AC: 4Str: 11#EV: 16Int: 14#.########*ggH^ SH: 0Dex: 14#........######.#XL:  8 Next: 42% Place: Dungeon:6#.......@...#Noise: ---------  Time: 6599.5 (0.0)#.###)######.#a) +0 trident (venom)#.# #.#Cast: Sting#.# #.##)# ...#)# ...#)##...##.######.###### *gg^C##.............#The wall freezes the orc priest. _You kill the orc priest! _The frozen ramparts melt away as you move.Things that are here: _a +0 mace; a +0 chain mail; an orc corpse *gg^/_s - a scroll of identify*ggWp]  As you read the scroll of identify, it crumbles to dust.*ggr[3=600.5 (1*ggy*gg|[ _p - a potion of heal wounds*gg]4*gg5*ggB9*ggU?,*ggD*gg6G*ggG*ggH*ggN4=5==*gg"Q*ggV,*ggW*gg]*ggx]*gg^*ggho5===*ggt,*ggu*gg>{,*gg|*ggq6=6=*gg*ggG,*gg΋*ggה,*gg*gg;7*gg*ggg*gg9=*gg*gg,*ggٱ*gg*ggrx7==*gg*ggK8=*gg*gg,*gg*ggr,*gg*ggl*ggh9===*gg1*ggA,*gg*ggx,*gg*gg,*gg3*gg*ggE50=*gg*gg ,*gg *ggy,*gg *gg91*ggw2=*ggx*gg$,*gg'*gg-,*ggq.*gg4,*ggb6*ggV<a2=*gg`>*ggD,*ggaI*ggtO,*ggQ*ggOX*ggYU3=*ggZ*gg`,*ggb*gg}h,*gg4j*ggp*ggqK4=*gg`r*gg7w*gg|,*ggh}*gg*gg,*gg*gg*gg,*ggC*gg*ggu*gg9=*gg*ggS*ggڠ,*gg*gg*gg]B*gg֬*gg;,*gg*gg*gg],*ggE*ggQ*gg,*gg*gg*gg#,*gg*gg*ggq,*gg*gg;*gg,*ggj*gg*gg,*ggJ*ggs*ggXB*gg*ggA,*gg*gg*gg,*ggZ*gg*gg,*gg *ggd *gg*gg,*gg`*gg#*gg$*ggU$*gg&*gg,,*gg]-*gg.*ggp3,*gg3*gg{5*gg:,*gg/;*gge<*ggAB*ggbC*ggH,*ggAI*ggJ*ggZ*gg_,*gg8*gg ,*ggX*ggu*gg*gg*ggk*gg,*gg*gg*ggrf..# #.# ##.## #.# #.##.# #.# #.##.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.## #.# #.# ...# #.# #.# #..# #.# #@# 82.5 (82.0) #..# #.# #.# #..# #.# ... #..## #.# >.... ....# #=# ###...## #.#.####.##.# ##.## ............####.# ...).............# .##.####.######*gg*gg,3.5 (83*gg*ggA; _Found a stone staircase leading down.*gg*gg*gg*gg(*gg*gg,*gg*ggXX*gg*gge*gg*gg*gg,*gg*gg##.# #.# ##.# .##.# #.# #..# .##.# #.# #.## .##.## #.# #.# .....# #.# #.###..# #.# #.# #..# #.# ##.## *ggu# #..# #.######...#.###..## #.##...@.....#7.5 (4.0) ......# #=##.###...#####.#.####.##.# ##.## ..............####.#.)............. ##.##.####.######### ##.##># #.# ##†##.# #.# ##.##.# #(#*gg*gg*ggc _There is a stone staircase leading down here.*ggHL*ggN*ggT*gg\*gg`28.5 (1 _*ggOd*ggF-  #... #####..# .#......## . .........# ... .........#..... .......<....... ..#............ ###### #...o........7 #...@# #............# #.............o....... ##...##............... #.... .......o.@..#..*gg;F #.... /#.ol.....####. #.... ....l   iguana (wandering) #.... ...o   orc wizard ##.....  You climb downwards.*ggQ*gg(*ggHu-9.2 (1.7*ggT|*gg _Level annotation: Joseph _There is a stone staircase leading up here.*ggi*ggq ****The orc wizard points at you and mumbles some strange words.*gg.....ll1--==90*gg 0*gg *gg= _The puff of flame hits you. You resist.*gg *ggŊ *gg` ao.l.*gg <--1Sting*gg *gg *ggA*gg ****The orc wizard points at you and mumbles some strange words.*ggMF*ggQq@...l.*ggS/==2*gg\*gg`S _The puff of flame misses you.*ggbt *ggy ,**ggOs  The orc wizard casts a spell at you.*gg*ggS@l.*gg2=---3Sting*gg-Conf *gg*ggQ _You are confused.*gg\E ,*ggO ol..--4*gg5Y *gg\ *ggp*ggV **The orc wizard casts a spell at you.*gg*ggw..l.1*ggb9-=5*gg£*gg. _The magic dart hits you.*gg *gg< *ggz Qlo..*ggd \2=-6*ggJ! *gg6% *gg *gg o.-7*gg *ggF/D=8*ggC6*ggL9X _The orc wizard closely misses you.*ggR  *ggS Q The orc wizard hits you with a +3 dagger of venom.*gglT 1===-9Pois *gg] *ggJa Q _You are poisoned.*gg *gg^ Drink which item? Potions  c - 6 potions of curing *gg  g - a potion of lignification  i - a potion of mutation  p - a potion of heal wounds  q - a smoky green potion [!] read|quaff|evoke[?] describe selected*gg{I*ggU*ggv_#...ThunderHyde the Chiller#####..#Merfolk of Dithmenos .......#......## . Health: 51/54 ======================--*gg#`.........# ... Magic: 17/17 ========================.........#..... AC: 4Str: 11.......<....... EV: 16Int: 14..#............ SH: 0Dex: 14###### #...o........ XL:  8 Next: 42% Place: Dungeon:7#...@# #............# Noise: =--------  Time: 6699.2 (0.0)#.....ol......o....... a) +0 trident (venom)##...##............... Cast: Sting*ggs`6#.... .......o.@..#.. Conf Pois #.... /#........####.#.... ....l   iguana#.... ...o   orc wizard##...*gg:a\.. _You are confused.The orc wizard casts a spell at you. _The magic dart hits you. _The orc wizard closely misses you.The orc wizard hits you with a +3 dagger of venom. _You are poisoned.*gg wo  You feel better.  The orc wizard hits you with a +3 dagger of venom.*ggy3====700.2 (1StingPois *ggs*ggQ _You are poisoned.*gg*gg*gg*gg**ggL/T1-1*gg3*gg$ .##.# #.# ##.# .##.# #.# #..# .##.# #.# #.## .##.## #.# #.# .....# #.# #.# ###..# #.# #.# # #..# #.# ##.## # #..# #.######...#.# 6 ###..## #.##...@o....# ......# #=##.###...### ###.#.####.##.# ##.## ..............####.# .....).............*gg,&X ##.##.####.######### o   orc wizard ##.##># #.# ##†##.# #.# ##.##.# #(# _You feel sick. The orc wizard closely misses you.*ggX'8-*gg7*gg=0-2.7 (2.5*gg,*ggs _You climb upwards. You feel sick. _There is a stone staircase leading down here.*gg  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggk.##.# #.# ##.#ThunderHyde the Chiller .##.# #.# #..#Merfolk of Dithmenos ...... .##.# #.# #.##Health: 50/54 ======================-- .##.## #.# #.#Magic: 14/17 ===================----- .....# #.# #.#AC: 4*gglStr: 11 ###..# #.# #*#EV: 16Int: 14 # #..# #.# #**##SH: 0Dex: 14 # #..# #.###*****.#.#XL:  8 Next: 42% Place: Dungeon:6 ###..## #.##***@o....#Noise: ---------  Time: 6702.7 (0.0) ......# #=##******.###a) +0 trident (venom) ###.#.####.##.# #**##Cast: Sting ..............####*#Pois .....).............# ##.##.####.#########*ggLmo   orc wizard ##.##># #.# ##†##.# #.# *ggm##.##.# #(# _There is a stone staircase leading down here.  Casting: Sting (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.*gg2 .##.# #.# ##.#ThunderHyde the Chiller .##.# #.# #..#Merfolk of Dithmenos ...... .##.# #.# #.##Health: 50/54 ======================-- .##.## #.# #.#Magic: 14/17 ===================----- .....# #.# #.#AC: 4Str: 11 ###..# #.# #.#EV: 16Int: 14 # #..# #.# ##.##SH: 0Dex: 14 # #..# #.######...#.#XL:  8 Next: 42% Place: Dungeon:6 ###..## #.##...@o....#Noise: ---------  Time:*gg 4 [37m 6702.7 (0.0) ......# #=##.###...###a) +0 trident (venom) ###.#.####.##.# ##.##Cast: Sting ..............####.#Pois .....).............# ##.##.####.#########o   orc wizard ##.##># #.# ##†##.# #.# ##.##.# #(#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  You feel sick. The wall freezes the orc wizard.*gg< *gg%> $#*gg? &##*gg? %#*gg@ #*ggA asting: Frozen Ramparts (dangerous; 3% risk of failure)  *ggBB ZPress: ? - help, Dir - look around, f - activate  *ggC )A stone staircase leading down.  *gg^C The walls around you are cover*ggC ed in ice.  *ggQD 'You feel sick. The wall freezes the orc*ggD  wizard.  *gg/E [The orc wizard gestures at you while chanting.*gg) ######*gg o==3.7 (1Ramparts *gg ?####*ggr *gg] *gg /  --more--*ggf 3 _You resist with some effort.*gglD  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg.##.# #.# ##.#  ThunderHyde the Chiller .##.# #.# #..#  Merfolk of Dithmenos ...... *ggYe.##.# #.# #.##  Health: 50/54 ======================-- .##.## #.# #.#  Magic: 13/17 ==================------ .....# #.# #.#  AC: 4Str: 11 ###..# #.# #.#  EV: 16Int: 14 # #..# #.# ##.##  SH: 0Dex: 14 # #..# #.######...#.#  XL:  8 Next: 42% Place: Dungeon:6 ###..## #.##...@o....#  Noise: ==-------  Time: 6703.7 (0.0) *gg......# #=##.###...###  a) +0 trident (venom) ###.#.####.##.# ##.##  Cast: Sting ..............####.#  Pois Ramparts .....).............# ##.##.####.#########  o   orc wizard ##.##># #.# *gg##†##.# #.# ##.##.# #(#Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  *gg1Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +3 dagger of venom and wearing a +0 robe  (lightly wounded)*gg>.##.# #.# ##.#  ThunderHyde the Chiller .##.# #.# #..#  Merfolk of Dithmenos ...... .##.# #.# #.##  Health: 49/54 =====================--- .##.## #.# #.#  Magic: 13/17 ==================------ .....# #.# #.#  AC: 4Str: 11 ###..# #.# #.#  EV: 16*ggTInt: 14 # #..# #.# ##.##  SH: 0Dex: 14 # #..# #.######...#.#  XL:  8 Next: 42% Place: Dungeon:6 ###..## #.##...@o....#  Noise: ==-------  Time: 6703.7 (0.0) ......# #=##.###...###  a) +0 trident (venom) ###.#.####.##.# ##.##  Cast: Sting ..............####.#  Pois Ramparts .....).............# ##.##.####.#########  o   orc wizard ##.##># #.# ##†##.# #.# *gg##.##.# #(#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +3 dagger of venom and wearing a +0 robe  (lightly wounded)  You freeze the orc wizard.  The orc wizard is heavily wounded.*gge/  --more--*ggu  #.# ##.#  #.# #..# *gg:v  #.# #.##  #.# #.#  #.# #.#  #.# #.#  #..# #.# ##.##  #..# #.######...#.#  #.##...@o....#  #=##.###...###  ##.## .# )#  ># *gg6w †##.#  #(#  You feel sick. The wall freezes the orc wizard.  The orc wizard hits you with a +3 dagger of venom.*ggx 8====--4.7 (1*ggŁ *gg ####### _You are more poisoned.*ggq 4You hit the orc wizard.*gg##)####  You kill the orc wizard!*gg5-5-5.8 (1.1Sting*gg$######*gg'K _You feel very sick.*gg.##.# #.# ##.# ##.# #.# #..# ##.# #.# #.## ##.## #.# #.# # #.# #.# ..# #.# #.#  #..# #.# ##.##  #..# #.######...#.# ..## #.##...>@....# # #=##.###...### .#.####.##.# ##.## ####.# )..*ggҔ#.##.####.### *ggۦy  The frozen ramparts melt away as you move.*ggY--60*gg[*ggt _You feel sick.  Things that are here: _a +3 dagger of venom; a +0 robe*gg7.# #.# ##.# .# #.# #..# .# #.# #.## .## #.# #.# # #.# #.# ..# #.# #.# #..# #.# ##.## #..# #.######...#.# *gg$..## #.##...>)@...# # #=##.###...### .#.####.##.# ##.## ####.# )...# .##.####.######### *gg*ggf3--7*gg*gg$ _You feel sick.*gg: g#.# #.# ##.# ##.# #.# #..# ##.# #.# #.## ##.## #.# #.#.# #.# #.##..# #.# #.#  #..# #.# ##.##  #..# #.######...#.##..## #.##...>@....#.# #=##.###...####.#.####.##.# ##.##.####.#.)...# #.##.####.######*ggC; ### #.##># #.# #†##.# #.# #.##.# #(#*ggH *ggJ _2--8*ggR *ggk  Things that are here: _a +3 dagger of venom; a +0 robe _You feel sick.  Things that are here: _a +3 dagger of venom; a +0 robe*gg;R.##.# #.# ##.# .##.# #.# #..# .##.# #.# #.## .##.## #.# #.#.# #.# #.##..# #.# #.# # #..# #.# ##.## # #..# #.######...#.##..## #.##...@)....#.# #=##.###...####.#.####.##.# ##.##.####.#*ggSm.)..##.##.####.### ##.##># #.# ##†##.# #.# ##.##.# #(#*gg`*ggd1-4=9*ggl*ggp _You feel sick. _You feel sick.  Things that are here: _a +3 dagger of venom; a +0 robe _You feel sick.There is a stone staircase leading down here.*ggA @ _You feel sick.0=-*ggG _You feel sick.  You feel sick.39=-*gg@J j _You are no longer poisoned.*ggJ X40=*ggK *ggP *gg Q *ggQ *gg/U *ggU E5==*ggU *ggX 91*ggLY (=*ggY *ggB] ,*gg] *ggc ,*ggf *gg|i *gg!j :==*ggj *ggp *ggp U2=*ggcq *gg u ,*ggv *ggy *ggPz D6=*gg{ *gg} *gg3~ K3=*ggt *gg9 ,*gg* *gg ,*gg *ggl *gg5 9=*ggÏ *gg *gg% U4=*gg *ggO *ggC *gg *gg| *gg L7==*gg *gg 4 _Magic restored.*ggA K5=*ggU *gg ,*gg X*gg" *gg :==*gg *gg *gg k6=*gg ,*ggG *gg ,*ggr *gg *gg %7*ggh *gg[ ,*gg *gg ,*gg *gg ,*ggU *gg *gg^ K8=*gg# *gg ,*gg *ggv *gg *gg *gg *gg U9=*gg *ggb *gg0 *gg2 *gg ! *gg! *ggI" *gg,' *gg' L50=*ggv( *gg, ,*gg- *gg;6 ,*gg7 *gg< ,*gg= *ggB *ggnC U1=*gg[D *ggH ,*ggI *gg3M ,*ggM *ggHR *ggR K2=*ggPS *ggV ,*ggW *gg[ ,*gga X*ggd U3=*gge ,*ggj *ggj *ggPk *ggo *gg}o *ggo *gg\t *ggt K4=*ggiu *ggyy 1 _HP restored.*ggb} 3*ggG~ *gg  *ggu { Things that are here:  a +3 dagger of venom; a +0 robe*ggq K _*gg *gg ,*gg{ *ggF *gg *gg& 9=*gg *gg> *gg: ,*gg *ggQ *gg ,*ggӦ *gg| *ggE ,*gg *ggͮ *gg ,*ggز *ggZ *ggb X*gg½ ,*gg/ *ggο *gg ,*gg *ggZ *gg *gg *ggA *gg *gg *gg+ *gg *gg *gg* *gg *gg *ggc *gg *gg *ggl *gg' *gg *gg ,*gg@ *ggt ,*gg/ *gg *gg" *gg *gg *gg *gg ,*gg *gg *gg ,*gg *gg B*ggR  *gg m_q - 2 smoky green potions (gained 1)*gg 3*gg *gg *gg ,*gg *gg, *gg ,*gg4 *ggY *gg ,*gg *gg *gg ,*ggo *gg *gg# ,*gg *gg *gg ,*ggG *gg( *gg ,*ggO! *gg" *gg& ,*gg`' *gg( *gg, ,*gg3- *gg_. *gg2 ,*gg24 *gg4 *ggd h*gg  ##########  #........... #####.#########S ....#......# #. #####.#####.# #.  #.# #.# #.  #.# #.# #.##  #.# #.###..##  ..# #.#...@.# # ### #.#.###.#  #.#. #.# # #.#.###.# # #.#.....# #.###.### S   adder (asleep) #.# #.### ##.###.# ...# ##...##.#### 800.8 (91.0)  An adder comes into view.*gg^ .SS1.8 (92*gg / _The adder hisses angrily.*gg<  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg: ##########ThunderHyde the Chiller#...........Merfolk of Dithmenos ...... #####.#########.Health: 54/54 ======================== .....#......# #SMagic: 14/17 ===================----- #####.#####.# #.AC: 4Str: 11#.# #.# #*EV: 16Int: 14#.# #.# ****SH: 0Dex: 14#.# #.##*****XL:  8 Next: 45% Place: Dungeon:6..# #.#***@**Noise: ---------  Time: 6801.8 (0.0) # ### #.#******a) +0 trident (venom) ##.#.*ggu[m #**Cast: Sting ##.#.###*# ##.#.....# ##.###.###S   adder ##.# #.# #### ##.###.# ...# ##...##.####An adder comes into view. _The adder hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*gg  ##########ThunderHyde the Chiller#...........Merfolk of Dithmenos ...... #####.#########.Health: 54/54 ======================== .....#......# #SMagic: 14/17 ===================----- #####.#####.# #.AC: 4Str: 11#.# #.# #.EV: 16Int: 14*gg U#.# #.# #.##SH: 0Dex: 14#.# #.###..##XL:  8 Next: 45% Place: Dungeon:6..# #.#...@.#Noise: ---------  Time: 6801.8 (0.0) # ### #.#.###.#a) +0 trident (venom) ##.#. #.#Cast: Sting ##.#.###.# ##.#.....# ##.###.###S   adder ##.# #.# #### ##.###.# ...# ##...##.####An adder comes into view. _The adder hisses angrily.  *ggĐ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*ggB *ggC .S#.###..##...@.#.###.#.#.*gg ==2.8 (1StingRamparts *gg #.###..######*ggn 7 _The adder hisses angrily.eeze (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.*ggA"  ########## ThunderHyde the Chiller  #........... Merfolk of Dithmenos ...... #####.#########. Health: 54/54 ======================== .....#......# #. Magic: 13/17 ==================------ #####.#####.# #.*gg!#  AC: 4Str: 11  #.# #.# #S EV: 16Int: 14  #.# #.# #*## SH: 0Dex: 14  #.# #.###.*## XL:  8 Next: 45% Place: Dungeon:6  ..# #.#...@.# Noise: ==-------  Time: 6802.8 (0.0) # ### #.#.###.# a) +0 trident (venom) *gg# }# #.#. #.# Cast: Sting # #.#.###.# Ramparts # #.#.....# # #.###.### S   adder # #.# #.# #### ##.###.# ...# ##...##.#### *gg# Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: Sting (safe; 11% risk of failure)  *ggJ$ ,Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (48% to hit)*gg$ ##########ThunderHyde the Chiller#...........Merfolk of Dithmenos ...... #####.#########.Health: 54/54 ======================== .....#......# #.Magic: 13/17 ==================------ #####.#####.# #.AC: 4Str: 11#.# #.# #SEV: 16Int: 14#.# #.# #*##SH: 0Dex: 14#.# #.###.*##XL:  8 Next: 45% Place: Dungeon:6..# #.#...@.#Noise: ==-------  Time: 6802.8 (0.0) # ### #.#.###.#[*gg510;38Ha) +0 trident (venom) ##.#. #.#Cast: Sting ##.#.###.#Ramparts ##.#.....# ##.###.###S   adder (poisoned) ##.# #.# #### ##.###.# ...# ##...##.####Aiming: Sting (safe; 11% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (48% to hit)  The sting hits the adder. The adder is poisoned.  The adder is lightly wounded.*gg#*gg4*.S##.#####.## *gg,3-3.8 (1*ggP3#S########*gg42-*gg>/  --more--*gg 2 _The wall freezes the adder.*gg ########## ThunderHyde the Chiller  #........... Merfolk of Dithmenos ...... *gg#####.#########. Health: 54/54 ======================== .....#......# #. Magic: 12/17 ================-------- #####.#####.# #. AC: 4Str: 11  #.# #.# #. EV: 16Int: 14  #.# #.# #S## SH: 0Dex: 14  #.# #.###*.## XL:  8 Next: 45% Place: Dungeon:6  ..# #.#...@.# Noise: =--------  Time: 6803.8 (0.0) # ### #.#.###.# a) +0 trident (venom) # #.#. #.#*gg_ Cast: Sting # #.#.###.# Ramparts # #.#.....# # #.###.### S   adder (poisoned) # #.# #.# #### ##.###.# ...# ##...##.#### _The wall freezes the adder.  Aiming: Sting (safe; 11% risk of failure)  *ggsPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - adderAim: an adder (heavily wounded, poisoned, 48% to hit)*ggD ##########ThunderHyde the Chiller#...........Merfolk of Dithmenos ...... *ggE#####.#########.Health: 54/54 ======================== .....#......# #.Magic: 12/17 ================-------- #####.#####.# #.AC: 4Str: 11#.# #.# #.EV: 16Int: 14#.# #.# #S##SH: 0Dex: 14*ggFH#.# #.###*.##XL:  8 Next: 45% Place: Dungeon:6..# #.#...@.#Noise: =--------  Time: 6803.8 (0.0) *ggF# ### #.#.###.#a) +0 trident (venom) ##.#. #.#Cast: Sting ##.#.###.#Ramparts ##.#.....# ##.###.###S   adder (very poisoned) ##.# #.# #### ##.###.# *ggxGs...# ##...##.####Aiming: Sting (safe; 11% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - adderAim: an adder (heavily wounded, poisoned, 48% to hit)  The sting hits the adder but does no damage.  *ggGThe adder looks even sicker.*ggM*gg/  --more--*gg  The adder is heavily wounded.  The wall freezes the adder.*gg.##..#####*gg64.8 (1Sting#.###..###### _You kill the adder!*gg3J*gg*ggV,*gga*gg,*gg *gg e3==*gg,*gg^*gg,*gg?*ggK,*gg*gg *ggV"Y==*gg%X _The frozen ramparts melt away.*gg&*gg.B*gg/*gg0a4=*gg4,*ggX5*gg<:,*gg:*ggL>,*gg>*gg C*ggC9=*ggD*ggH*gg\I,*ggM,*ggN*gg|Rb5==*gg-S*gg>W,*ggpX*gg[,*gg2\*gg_,*gge`*ggd*ggdI==*ggQi,*ggj*gg|ma6=*ggn*ggq,*gg/r*gg"u,*ggu*ggy,*ggy*gg }O=*gg}*gg,*gg*gg,*gg*gg97*ggJ?==*gg*gg,*gg*gg#*gg,*gg+*gg*gg,*gg*gg*ggzP==*ggث*ggͬ*gg,*ggI*gg*gg*gg,*gg-*gg,*gg*gg*gg ,*gg*gg*gg/,*gg*gg*gg5,*gg*gg*gg,*gg@*gg*gg,*ggH*gg*gg,*gg*gg*ggn,*gg *gg*ggO*gg*gg*ggc*ggt*gg,*ggy*gg*gg3,*gg*gg,*gg *gg;*gg,*ggh*gg[*gg,*gg*gg*gg ,*ggL *gg%*ggH,*gg*ggU*gg,*gg*gg=*gg#,*gg#*gg%*ggv*,*gg`+*gg-*gg2,*gg3*ggG6*ggT:,*ggD;*ggf=*ggA,*ggB*ggbD*ggH,*ggI*ggK*ggP,*ggQ*ggT*ggY,*gg;[*gg]*ggXc,*gge*ggl*ggr,*gght*ggTw*ggA|,*gg}*ggŀ*ggo,*gg֋*ggq*gg,*gg*ggThings that are here:  a +0 chain mail; a +0 mace; an orc skeleton*gg`*gg! _*gg*ggl*ggЫ,*gg*gg*gg,*gg*ggk*ggP,*gg*gg*gg,*gg*gg`*gg$,*gg*gg*gg*ggF*gg*gg*gg*ggR*ggQ*gga*ggp,*gg*gg*ggd,*gg5*gg*ggf/h*gg 4X*gg 9X*gg<,*gg=*gg=*gg A,*ggA*ggB*ggE,*ggF*ggG*ggJ,*gg3K*gg|L*gg=P,*ggP*ggQ*gg]WB*ggX*gg\*gg"],*gg^*ggbB*ggHc*gg9g,*ggg*ggh*ggl,*ggm*ggqn*gg~r,*ggs*ggt*gg.w*ggw,*ggy*ggv}B*gg~*gg?,*ggCX*gg*gg*gg,*gg*gg:*gg,*ggl*ggt*ggM,*gg*gg@*gg,*ggT*gg*ggФ*ggd,*gg*gg̪,*ggs*ggʬ*gg,*ggɱ*gg*gg,*gg*gg޹*gg,*gg*gg*gg*ggs*gg*gg2*gg,*gg*gg*gg,*gg*gg *ggP,*gg*gg*gg,*gg,*gg],*gg%*gg*gg,*gg*gg*gg,*gg*ggg*gg,*gg*gg,*gg: # ................# ..#####.## ..#####.## ### #.# #.# ## #.# #...####.### .........#.####+# #...#....@......>-92218.0) . #......##.#.. #.## #..#######... #..# ###..... #..# #..##### #..# #.# # #..# #.# .# #∩.####.###..#*ggf T #.##............#*ggm *gg F-39*gg *ggt ; _Found a stone staircase leading down.*gg~*gg3*gg7%*gg)*gg-B*gg:1,*gg1*gg3*gg:7,*gg7*ggW9*gg<,*ggq=*gg)?*ggB*ggHC*ggC*ggfE*ggqI,*ggJ*ggM*gg.P*ggP*gg'Q*gg[0........# #.#####.........#####.## #........#####.## ### ####...#.# *gg[#.###.# #.# ##.# #.## #...####.### #)## .........#.####+## #[## #...#...........@# #?##30.8 (7.0) . #......##.#..# #.######..######.#..# ##.......#..# ###.#.... .......<#####..# #...#..### #########*ggN\#..# #.###..##..# #.# #..##∩.####.###..# *gg&d,*gg2gc _There is a stone staircase leading down here.*ggz"*ggK$*gg**ggd3*gg821.8 (1 _*ggd:*ggg .#  ..o ..##.. .......... ..... ..o.@..#..[...# . .....####.....#.. . ..... .... . *gg T ###.##.... 7 #.@.......  #.....##..#.  ##......  #.....## ....... ...#..... #..##..###. #.. .... ..  You climb downwards.  Level annotation: Joseph*gg:**gg*ggf-2.5 (1.7*ggCl*ggn _Dithmenos quiets all noise in your surroundings.Found a robe. _There is a stone staircase leading up here.*gg*gg*gg*gg"*ggɩ330 _*gg*gg ........##.#####  ..#####.## #......  ..#####.## ### ####... #.# #.## #.# #.# ## #.# #.## #...####.####)## .........#.####+## #[##6 #...#...........@# #?## . #......##.#..# #.######.###..######.#..# ##..........#..# ###.#.... .......<#####..# #...#..### ##########..# #.###..##..# #.# #..##∩.####.###..#  #.##............#*gg;*ggr*gg-5.0 (2.5*gg] *gg#} _You climb upwards. _There is a stone staircase leading down here.*ggI*ggY*gg*ggZ,*gg ######._.###.....ß#..⌠...........'6.0 (1.0 _You open the door.*ggU _Found an iron altar of Okawaru.*gg3*gg*gg5*gg .# #. .#####.##### # ..#####.##._.###._.# #### #.#.....ß.... #. #.#..⌠.....⌠ #.#  ## #.# ....... #.  #...####.### ....*ggڳ #)  .#.####'## #[  #...#># #?0  . #......##.#..# #.######. #..######.#..# ## #..# ###.#.... .< #..# #...#..### #  #..# #.###..# *ggr #..# #.# #..#  #∩.####.###..#  #.##.#*ggɾ*gg+7.0 (1*gg*ggj6 _Found a sacrificial altar of Ru.*gg~GM#######.####.####### .......# ####.......#####.####.....#####.##._.###._.## ####..#.....ß.....# #.#..⌠.....⌠..## #.##.........#.#...####.####.....#).........#.####@##[#........># #?.....##. #.######.##..######.#..# ##.........##..#*ggЋ*gg&8*gg*ggQ _There is an open door here.*ggT%M #.# #.......#######.####.####### .......# ####.......#####.##### #.....#####.##._.###._.## ####.....ß... *ggF#.#..⌠.....⌠..## #.##.........#.#...####.####..@..#).........#.####'###[#...#...........># #?. #......##.#..# #.######.###..#*gg*gg-9 _*gg*gg*gg RM###### #.# #.......#######.####.####### .......# ####.......#####.##### #.....#####.##._.###._.## ####.....ß... *ggy m#.#..⌠.....⌠..## #.##....@....#.#...####.####.....###).........#.####'###[#...#...........>##?#.#..##.###..#*gg{ *gg '40*gg *gg *gg M #.############ #.# #.......#######.####.####### .......# ####.......#####.##### #.....#####.##._.###._.## ####..*gg %...ß... #.#..⌠..@..⌠..## #.##.........##.#...####.####.....###).........#.####'####[###..#*gg *ggñ &1*gg *gg *gg^*gg`3*ggd*ggi*ggnB*ggp*ggKq*ggq*gg\s*ggyx,*ggy*ggk|@  There is an open door here.*gg*gg _*gg*gg!R  There is a stone staircase leading down here.*gg͉*gg _*gg*gg*gg9,*gg_*gg*gg ,*ggD*gg*ggѦ,*gg*gg*gg,*ggs*gg*gg,*ggi*ggǷ*gg*ggB*gg|,*ggj*gg*ggh,*gg*gg*gg,*ggj*gg*gg;X*gg,*gg*gg]*gg,*gg*ggX*gg,*gg *gg#*ggn(,*gg**gg,*ggO2,*gg3*gg<6*ggs;,*gg<*gg>*gg),*gg*gg*gg7 ,*gg *gg *gg,*gg*gg*ggl,*gg*gg*gg!B*gg"*gg3',*gg-(*gg**gg.,*gg/*gg1*gg(6,*gg6*gg8*ggQ>,*gg,?*ggA*ggE,*gg0F*ggI*ggX  #######.####.#######   ................#   ..####.#####   ..#####.##._.###._.##   ## #.#.....ß.....   .. #.#..⌠.....⌠..#   ##. #.##.........##   ###...####.####.....###   .......@...#.####'###   ..#...#...........>#   ...#. #......##.#..#   . [. #..######.#..####   .. #..# ###.#.......   .c #..# #...#..##### c   centaur (asleep) [0;10*gg_m  . #..# #.###..#  #..# #.# #..#  #∩.####.###..#*gg+e| 72.0 (31.0)  A centaur comes into view.*ggg,3.0 (32*ggo*gg{}- _Found a pair of gloves.*ggxC  #.####.#   .#  #.#####.#####  #..#####.##._.###._.  *gg ##. #.#.....ß.....   ... #.#..⌠.....⌠..   ##.# #.##.........  .###...####.####.....###  ....#.####'###  .#...#...........>#  .#.##......##.#..#  ..[.. #..######.#..  . ... #..# ###.#......  .c.. #..# #...#..  ... #..# #.###..#  .... #..# #.# #..#  *ggt #∩.####.###..#*gg *gg14.0 (1.0)*ggH*gg*ggu6q  #.####. #...#  #...#####.  #..#####.##._.###._.  ##.. #.#.....ß  ... #.#..⌠.....⌠  ##.## #.##. #.###...####.####..... *gg7}.#.####'### .#...#.># ....#.##......##.#..# .[.. #..######.#.. ...... #..# ###.# .c... #..# #...#.. !....#. #..# #.###..#  ....#. #..# #.# #..#   #∩.####.###..#*gg?Z*gga&5*gg.f*gg*j[ _Found a gluggy blue potion.*ggis#................# #####.#########.##._.###._.##.. #.#.....ß... .⌠.....⌠##.## #.##........#.###...####.####.....##.............#.####'### ....#..@#...........># .#.##......##.#.....[.. #..######....*ggkt+# #...c...#..###!....####..# .. o   orc priest (wandering)...#o#. #∩.####.###.##..........*gg*ggˌ36Sting*ggH*ggx _An orc priest comes into view. It is wielding a +0 whip.*ggG* #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 54/54 ======================== ##.. #.#.....ß.... Magic: 16/17 ======================-- ... #.#..⌠.....⌠. AC: 4Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 .............#.####'###  XL:  8 Next: 46% Place: Dungeon:6 ....#..@#...........>#  Noise: ---------  Time: 6976.0 (0.0) .....#*##......##.#..#  a) +0 trident (venom) ....[*. #..######.#..###*gg,X Cast: Sting ....*.. #..# ###.#..... ...c... #..# #...#..### !....#. #..# #.###..#  c   centaur (asleep) .....#. #..# #.# #..#  o   orc priest (wandering) ...#o#. #∩.####.###..#  #.##............# _Found a gluggy blue potion. _An orc priest comes into view. It is wielding a +0 whip.Aiming: Sting (safe; 11% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - centaurAim: a centaur (asleep, 100% to hit)*gg  #................#ThunderHyde the Chiller  #.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 54/54 ========================  ##.. #.#.....ß.... Magic: 16/17 ======================--  ... #.#..⌠.....⌠. AC: 4Str: 11  ##.## #.##......... EV: 16Int: 14  *gg #.###...####.####.....## SH: 0Dex: 14  .............#.####'### XL:  8 Next: 46% Place: Dungeon:6  ....#..@#...........>#Noise: ---------  Time: 6976.0 (0.0)  .....#*##......##.#..#a) +0 trident (venom)  ....[*. #..######.#..### Cast: Sting  ....*.. #..# ###.#.....  ...c... #..# #...#..###  !....#. #..# #.###..#c   centaur (poisoned)  .....#. #..# #.# #..#o   orc priest (wandering) *gg"  ...#o#. #∩.####.###..#  #.##............#Aiming: Sting (safe; 11% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - centaurAim: a centaur (asleep, 100% to hit)  The sting hits the centaur but does no damage.  The centaur is poisoned.*ggD *ggݓ /  --more--*ggÅ0 ...clauncher, poisoned)ooThe centaur shouts! The orc priest shouts!  You hear a shout!*ggn(((The centaur wields a +0 shortbow. The centaur shoots an arrow.*ggThe arrow hits you.  The orc priest invokes the aid of Beogh against you.*gg*...ee   Dowanc   centaur (launcher, poisoned)o   orc priestBeogh smites you!*gg,q37--------=7.0 (1*gg9*ggU@*ggYJ/  --more--*ggN& _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.*gg  Casting: Sting (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggw, #................#ThunderHyde the Chiller  #.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 37/54 ================--------  ##.. #.#.....ß.... Magic: 13/17 ==================------  ... #.#..⌠.....⌠. AC: 4Str: 11  ##.## #.##......... EV: 16Int: 14  #.###..***##.####.....## SH: 0Dex: 14  .......****..#.####'### XL:  8 Next: 46% Place: Dungeon:6  *gg{y....#**@*...........>#Noise: =--------  Time: 6977.0 (0.0)  ....*****......##.#..#a) +0 trident (venom)  ....*** #..######.#..### Cast: Sting  ....... #..# ###.#.....  e..c... #..# #...#..###  !....#. #..# #.###..#e   Dowan  .....#. #..# #.# #..#c   centaur (launcher, poisoned)  ...#o#. #∩.####.###..#o   orc priest  #.##............# _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Casting: Sting*ggz (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*ggu  #................#ThunderHyde the Chiller  *gg= 6#.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 37/54 ================--------  ##.. #.#.....ß.... Magic: 13/17 ==================------  ... #.#..⌠.....⌠. AC: 4Str: 11  ##.## #.##......... EV: 16Int: 14  *gg #.###...####.####.....## SH: 0Dex: 14  .............#.####'### XL:  8 Next: 46% Place: Dungeon:6  ....#..@#...........>#Noise: =--------  Time: 6977.0 (0.0)  *gg .....#.##......##.#..#a) +0 trident (venom)  ....[.. #..######.#..### Cast: Sting  ....... #..# ###.#.....  e..c... #..# #...#..###  !....#. #..# #.###..#e   Dowan  *gg 4.....#. #..# #.# #..#c   centaur (launcher, poisoned)  ...#o#. #∩.####.###..#o   orc priest *gg  #.##............# _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Casting: Sting (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.*gg ##(##((*gg *gg' B*ggX ####.##.c.e..o.3--8.0 (1Ramparts *ggi ~##.##*gg F _The centaur shoots an arrow. The arrow hits you.*gg|M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg ####.#You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.*gg###(##(*gg(i*ggop  Nothing appears to happen. The centaur shoots an arrow. The arrow hits you.*ggh~##.##.e...*ggU0o.*ggd2--0-----9Contam *gg####.#*ggm _Dowan says, "Stay away from my face!"*ggv###.#*gg8-*gg:#*ggF _Unknown command.*gg  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  *gg\Confirm with . or Enter, or press ? or * to list all spells.*ggfC *ggE *gggF *ggiI *ggS ###c#...o.*ggT c   centaur (launcher, poisoned)o   orc priest*gg/V 7/17 --------- 9 ==*ggV 80*gg^ f###*ggpa S _A film of ice covers your body! The wall freezes the centaur.*gg'###*gg#c## _Unknown command.*ggц N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 32/54 ==============---------- ##.. #.#.....ß.... Magic: 6/17========---------------- ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 .............#.####'###  XL:  8 Next: 46% Place: Dungeon:6 ....#..@#...........>#  Noise: ==-------  Time: 6980.0 (0.0) .....#c##......##.#..#  a) +0 trident (venom) ....[.. #..######.#..### Cast: [37*gg mSting ....... #..# ###.#..... Ramparts Contam  ....o.. #..# #...#..### !....#. #..# #.###..#  c   centaur (launcher, poisoned) .....#. #..# #.# #..#  o   orc priest ...#.#. #∩.####.###..#  #.##............# _Unknown command.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaurAim: a centaur, wielding a +0 shortbow (moderately wounded, poisoned)*gg1 #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... *gg#..#####.##._.###._. Health: 32/54 ==============---------- ##.. #.#.....ß.... Magic: 6/17========---------------- ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 .............#.####'###  XL:  8 Next: 46% Place: Dungeon:6 *gg....#..@#...........>#  Noise: ==-------  Time: 6980.0 (0.0) .....#c##......##.#..#  a) +0 trident (venom) ....[.. #..######.#..### Cast: Sting ....... #..# ###.#..... Ramparts Contam  ....o.. #..# #...#..### !....#. #..# #.###..#  c   centaur (launcher, poisoned) .....#. #..# #.# #..#  o   orc priest ...#.#. #∩.####.###..#  #.##............# *ggDAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaurAim: a centaur, wielding a +0 shortbow (moderately wounded, poisoned)  You freeze the centaur!  The centaur is severely wounded.The wall freezes the centaur. The centaur unwields a +0 shortbow.*gg*gg*gg/  --more--*gg{  The centaur barely misses you. The centaur closely misses you.*ggK   #.. #.._.###._ ##..  ...  ##.##  #.###...####.# .............#  ....#..@#>#  ....e#c#  ....[.. *gg ....o.. #..#  ....... #..#  !....#. #..#  e   Duvessa (wandering) e....#. #..# #.# #..# e   Dowan ...#.#. #∩ c   centaur (poisoned)  o   orc priest*gg3-1.0 (1*ggU###*ggw _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.*ggDuvessa shouts!  You hit the centaur but do no damage. The centaur looks even sicker.  The centaur is severely wounded.The wall freezes the centaur but does no damage.  The centaur misses you. The centaur barely misses you.The wall freezes the centaur.*ggA*gg*gg2-*gg:/  --more--*ggѯX  You kill the centaur!*gg>##e.@#.#)##o.ee.o   orc priest*ggf52.1 (1.1 _The wall freezes Dowan but does no damage.*ggu###)##*ggV` _Your Alchemy skill increases to level 2!*gg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gge*ggr- #)##e. You miscast Summon Ice Beast. Nothing appears to happen.  The wall freezes the orc priest.*gg| ###)#The orc priest invokes the aid of Beogh against you.*gg ###You struggle to resist. The wall freezes Dowan.*ggf34---*gg/  --more--*gg #*#Dowan casts a spell at you.*ggJ.@##)##The puff of flame hits you. You resist.*ggUKd29--30*ggX###)##*gg`^W _The heat melts your icy armour.*ggGF  Casting: Summon Ice Beast (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggh A chill wind blows around you.    #.. #.._.###._ ##..  ...  ##.##  #.###...####.# .............#  ....#e.@#>#  .....#)##  ....[o.  ....... #..#  ...e... #..#  !....#. #..#   .....#. #..# #.# #..# (ally target) ...#.#. #∩    Y   ice beast (summoned)Duvessa says, "When magic and the sword combine, nothing stands against them."The wall freezes the orc priest but does no damage.  The orc priest calls down the wrath of Beogh upon you.*gg    #.. #.._.###._ ##..  ...  ##.##  #.###...####.# .............# *gg  ....#e.@#>#  .....#)##  ....[o.  ....... #..#  ...e... #..#  !....#. #..#   .....#. #..# #.# #..#  ...#.#. #∩   13---------1-------*gg2 /  --more--*ggp  Beogh smites you!  * * * LOW HITPOINT WARNING * * **gg#Noise: ==-------  Time: 6984.1 (0.0) *gg  .....#)##......##.#..#a) +0 trident (venom)  ....[o. #..######.#..### Cast: Sting  ....... #..# ###.#..... Ramparts Contam  ...e... #..# #...#..###  !....#. #..# #.###..#e   Duvessa  .....#. #..# #.# #..#e   Dowan (ally target)  ...#.#. #∩.####.###..#o   orc priest *gg 5 #.##............#Y   ice beast (summoned)Beogh smites you!  * * * LOW HITPOINT WARNING * * * _The wall freezes Dowan!*gg *gg( *gg[( p  You feel much better. The wall freezes the orc priest. The wall freezes Dowan.  Dowan completely misses you. Your ice beast hits Dowan.  Your ice beast freezes Dowan!  Dowan dies!Duvessa weeps, and shakes her weapon.*gg5 #)@#o.e.e(berserk)o   orc priest (ally target)Y   ice beast (summoned)*gg> z31========62-5.1 (1*gg}J }##o#*gg4O U _Duvessa goes berserk!*gg  *gg?Casting: Summon Ice Beast (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggj  #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 31/54 =============----------- ##.. #.#.....ß.... Magic: 0/17------------------------ ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 ......Y......#.####'###  XL:  8 Next: 62% Place: Dungeon:6 ....#.)@#...........>#  Noise: =--------  Time: 6985.1 (0.0) .....#o##......##.#..#  a) +0 trident (venom) ....[.. #..######.#..### Cast: Sting ....e.. #..# ###.#..... [40*gg CmRamparts Contam  ....... #..# #...#..### !....#. #..# #.###..#  e   Duvessa (berserk) .....#. #..# #.# #..#  o   orc priest (ally target) ...#.#. #∩.####.###..#  Y   ice beast (summoned) #.##............# Casting: Summon Ice Beast (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (heavilywounded, ally target)*ggݰ #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 31/54 =============----------- *ggܱJ##.. #.#.....ß.... Magic: 0/17------------------------ ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 ......Y......#.####'###  XL:  8 Next: 62% Place: Dungeon:6 ....#.)@#...........>#  Noise: =--------  Time: 6985.1 (0.0) .....#o##......##.#..#  a) +0 trident (venom)*gg ....[.. #..######.#..### Cast: Sting ....e.. #..# ###.#..... Ramparts Contam  ....... #..# #...#..### !....#. #..# #.###..#  e   Duvessa (berserk) .....#. #..# #.# #..#  o   orc priest (ally target) ...#.#. #∩.####.###..#  Y   ice beast (summoned) #.##............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (heavily*gg Lwounded, ally target)  You freeze the orc priest!*gg*ggM*ggz- *gg  #.. #.._.###._ ##..  ...  ##.##  #.###...####.# .............#  ....#Y)@#>#  .....#)##  ....[e.  ....... #..#  ....... #..#  !....#. #..#  , ally target) .....#. #..# #.# #..# Y   ice beast (summoned)*gg ...#.#. #∩ *gg2=66.1 (1Sting*ggv*gg####)##*gg,  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (heavilywounded, ally target)  You freeze the orc priest! _You kill the orc priest!*gg ###)##You don't have enough magic to cast this spell.*gg*ggX#### _*gg ###)#*ggg *gg ####)#*gg F _Unknown command.*gg ####You don't have enough magic to cast this spell.*gg*gg#####*gg. _*ggD#)##*ggN###)##*ggRF _Unknown command.*gg _You don't have enough magic to cast this spell. _Unknown command.  You reach to attack! You hit Duvessa. Duvessa is poisoned.  Duvessa is lightly wounded.*gg ] .##....#.#e##..very poisoned, ally…)The frozen ramparts melt away. Duvessa hits you with a +0 short sword!*gg p24----7.2 (1.1*gg *gg ; _Your ice beast barely misses Duvessa.*ggr Drink which item? Potions  c - 5 potions of curing  g - a potion of lignification  i - a potion of mutation  q - 2 smoky green potions [!] read|quaff|evoke[?] describe selected*ggR. *ggg8 *ggH  #................#ThunderHyde the Chiller  #.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 24/54 ==========--------------  ##.. #.#.....ß.... Magic: 0/17------------------------  ... #.#..⌠.....⌠. AC:  9  Str: 11  ##.## #.##......... EV: 16Int: 14  #.###...####.####.....## SH: 0Dex: 14  .............#.####'### XL:  8 Next: 66% Place: Dungeon:6  ....#Y)@#...........>#Noise: =--------  Time: 6987.2 (0*ggJ .0)  .....#e##......##.#..#a) +0 trident (venom)  ....[.. #..######.#..### Cast: Sting  ....... #..# ###.#..... Contam  ....... #..# #...#..###  !....#. #..# #.###..#e   Duvessa (berserk, very poisoned, ally…) .....#. #..# #.# #..#Y   ice beast (summoned)  ...#.#. #∩.####.###..#  #.##............# _You don't have enough magic to cast this spell. _Unknown command.You reach to attack! You hit Duvessa. Duvessa is poisoned.  Duvessa is lightly wounded.  The frozen ramparts melt away. Duvessa hits you with a +0 short sword! _Your ice beast barely misses Duvessa.*ggS P  Okay, then.*gg8U *ggQ^ *gga . _*gg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggP  Okay, then.*ggݥ*gga*gg. _*gg`: ee  distracted, very poYou hit Duvessa.  Duvessa is lightly wounded.  Duvessa barely misses you. Your ice beast hits Duvessa.*ggY-8.3 (1.1*gg*gg 5 _Your ice beast freezes Duvessa!*gg8 c eevery poisoned, allyYou hit Duvessa but do no damage.Duvessa is moderately wounded.Duvessa barely misses you. Duvessa closely misses you.*gg: 5=1=9.4Sting*ggB *ggF ; _Your ice beast barely misses Duvessa.+ggc  You puncture Duvessa!  Duvessa is heavily wounded.Duvessa misses you. Your ice beast closely misses Duvessa.+ggd)90.5+ggn+ggsP _Duvessa barely misses you.+gg֧n  extremely poisoned,You hit Duvessa. Duvessa looks as sick as possible!  Duvessa is heavily wounded.Duvessa hits you but does no damage. Your ice beast hits Duvessa.1.6+gg+ggp _Your ice beast freezes Duvessa! Duvessa barely misses you.+gg  You hit Duvessa but do no damage. Duvessa looks as sick as possible!  Duvessa is severely wounded.Your ice beast completely misses Duvessa.+ggrV6=2.7+gg +ggn: _Duvessa hits you but does no damage.+gg  Your ice beast completely misse _Duvessa hits you but does no damage.  You puncture Duvessa!almost dead.  Duvessa hits you with a +0 short sword. Your ice beast closely misses Duvessa.  Duvessa misses you.21--=3.8+gg`++ggQ/K _Your magical contamination has completely faded away.+ggf  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggy #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 21/54 =========--------------- ##.. #.#.....ß.... Magic: 0/17------------------------ ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14 #.###...####.####.....## SH: 0Dex: 14 .............#.####'###  XL:  8 Next: 66% Place: Dungeon:6 ....#Y)@#...........>#  Noise: =--------  Time: 6993.8 (0.0) .....#e##......##.#..#  a) +0 trident (venom) ....[.. #..######.#..### Cast: Sting ....... #..# ###.#..... ....... #..# #...#..### !....#. #..# #.###..# +gg  e   Duvessa (berserk, extremely poisoned,…) .....#. #..# #.# #..#  Y   ice beast (summoned) ...#.#. #∩.####.###..#  #.##............# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (almostdead, berserk, extremely poisoned, ally target)+ggV@  #................#  ThunderHyde the Chiller #.........#####.#### Merfolk of Dithmenos *..... #..#####.##._.###._. Health: 21/54 =========--------------- ##.. #.#.....ß.... Magic: 0/17------------------------ ... #.#..⌠.....⌠. AC:  9  Str: 11 ##.## #.##......... EV: 16Int: 14+ggwA U #.###...####.####.....## SH: 0Dex: 14 .............#.####'###  XL:  8 Next: 66% Place: Dungeon:6 ....#Y)@#...........>#  Noise: =--------  Time: 6993.8 (0.0) .....#e##......##.#..#  a) +0 trident (venom) ....[.. #..######.#..### Cast: Sting ....... #..# ###.#..... ....... #..# #...#..### !....#. #..# #.###..#  e   Duvessa (berserk, extremely poisoned,…) .....#. #..# #.# #..#  Y   ice beast (summoned) ...#.#. #∩.####.###..#  #.##............# Aiming: Freeze (safe; 1% risk of failure)  +ggB mPress: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (almostdead, berserk, extremely poisoned, ally target)  You freeze Duvessa.  Duvessa is almost dead.+ggD +ggkJ /  --more--+ggHR    #.. #.._.###._ ##..  ...  ##.##  #.###...####.# ........D....#  ....#>#  .....# +ggIg ....[..  ....... #..#  ....... #..#  !....#. #..#   .....#. #..# #.# #..# D   steam dragon (distracted) ...#.#. #∩ Y   ice beast (summoned)   Duvessa misses you.  A steam dragon comes into view.+ggJZ4.8 (1Sting+ggT+ggX4 _Your ice beast closely misses Duvessa.+gg+ggyRead which item? Scrolls  b - 2 scrolls of immolation +ggE o - a scroll of torment [!] read|quaff|evoke[?] describe selected +gg? +gg J +ggU #................#ThunderHyde the Chiller  #.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 21/54 =========---------------  ##.. #.#.....ß.... Magic: 0/17------------------------  ... #.#..⌠.....⌠. AC:  9  Str: 11  ##.## #.##......... EV: 16Int: 14  #.###...####.####.....## SH: 0Dex: 14   +ggqW........D....#.####'### XL:  8 Next: 66% Place: Dungeon:6  ....#Y)@#...........>#Noise: =--------  Time: 6994.8 (0.0)  .....#e##......##.#..#a) +0 trident (venom)  ....[.. #..######.#..### Cast: Sting  ....... #..# ###.#.....  ....... #..# #...#..###  !....#. #..# #.###..#e   Duvessa (berserk, extremely poisoned,…) .....#. #..# #.# #..#D   steam dragon (distracted)  ...#.#. #∩.####.###..#Y   ice beast (summoned) +gg\X #.##............#Duvessa misses you.A steam dragon comes into view. _Your ice beast closely misses Duvessa. +ggcXOkay, then. +ggr +ggGv. _ +gg 7 DDYou hit Duvessa but do no damage. Duvessa looks as sick as possible!  Duvessa is almost dead.Duvessa completely misses you. The steam dragon barely misses you.The steam dragon misses you. Your ice beast barely misses Duvessa.  Duvessa closely misses you. The steam dragon bites you. +gg w18-1=6.0 (1.2Sting +gg  +gg3 Z _The steam dragon closely misses you.+ggް  You closely miss Duvessa.  Duvessa is almost dead.+gg+gg    #.. #.._.###._ ##..  ...  ##.##  #.###...####.# ......Y.D....# +gg ....#.)@#>#  .....#)##  ....[..  ....... #..#  ....... #..#  !....#. #..#   D   steam dragon (ally target)+ggq~ .....#. #..# #.# #..#  Y   ice beast (summoned) ...#.#. #∩   You kill Duvessa!+gg   #.. #.._.###._ ##..  ...  ##.##  #.###...####.# ......Y.D....#  ....#.)@#>#  .....#)##  ....[.. +ggb ....... #..#  ....... #..#  !....#. #..#   .....#. #..# #.# #..#  ...#.#. #∩ +gg~  The steam dragon bites you!  * * * LOW HITPOINT WARNING * * *+ggáY.Y.+gg1-----=797.1 (1.1+gg+ggD _The steam dragon claws you but does no damage.+ggɱ   +gg Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg24+ggu+gge _You don't have enough magic to cast this spell.+ggb+ggo Ability - do what?Cost+gg!Failure  f - Evoke BlinkNone28%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.+gg-+gg6+ggFA3 #................#ThunderHyde the Chiller  #.........#####.#### Merfolk of Dithmenos *.....  #..#####.##._.###._. Health: 11/54 ====--------------------  ##.. #.#.....ß.... Magic: 1/17=-----------------------  +ggeB... #.#..⌠.....⌠. AC:  9  Str: 11  ##.## #.##......... EV: 16Int: 14  #.###...####.####.....## SH: 0Dex: 14  .......YD....#.####'### XL:  8 Next: 79% Place: Dungeon:6  ....#.)@#...........>#Noise: =--------  Time: 6997.1 (0.0)  .....#)##......##.#..#a) +0 trident (venom)  ....[.. #..######.#..### Cast: Sting  +ggB....... #..# ###.#.....  ....... #..# #...#..###  !....#. #..# #.###..#D   steam dragon (ally target)  .....#. #..# #.# #..#+gg5CNY   ice beast (summoned)  ...#.#. #∩.####.###..#  #.##............#+ggCThe steam dragon bites you!  * * * LOW HITPOINT WARNING * * * _The steam dragon claws you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.+ggDO+gg)RYour icy armour will break if you move. Continue? Y - Yes  N - No+ggÏ+gg #.###...####.####.....# ThunderHyde the Chiller  .......YD....#.####'### Merfolk of Dithmenos *.....  ....#.).#...........># Health: 11/54 ====--------------------  .....#)##......##.#..# Magic: 1/17=-----------------------  ....[..##..######.#..## AC:  9  Str: 11  .......##..# ###.#.... EV: 16Int: 14  .......##..# #...#..## SH: 0Dex: 14  +gg!....#.##..# #.###..# XL:  8 Next: 79% Place: Dungeon:6  .....#@##..# #.# #..# Noise: =--------  Time: 6997.1 (0.0)  ...#.#.##∩.####.###..# a) +0 trident (venom)  #.##............# Cast: Sting  #.........)....##  #[......####)#####  #######.# #<#Y   ice beast (summoned)  #.# #.#  ##.## #.#  ##...###.##* * * LOW HITPOINT WARNING * * * _The steam dragon claws you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You blink.+gg+gg .DD   steam dragon (ally target)Y   ice beast (summoned) _The steam dragon claws you but does no damage.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You blink.  Your icy armour cracks and falls away as you move.+gg 4 -8.1 (1Sting-Blink +gg+ggDe _Your ice beast closely misses the steam dragon.+gg .......Y.....#.####'##....#.)D#...........># ....#)###.#....[..##..#####.. ......#..##!....#+gg,###..# . #.#@##∩.####.## #.##............)....##[......####)##### ######.# #<# .##.####...###.##.....#...###+ggػ+ggS+gg .Y.D(ally target)Y   ice beast (summoned)+gg@-9+gg+gg+ggzW#.Y.#...........># ..#D###.#..[..##..#####. .....#..##+gg{!....####..# . #.#.##∩.####.## #@##..................)....##[......####)##### ######.# #<#  #.# #.##.####...###.##.....#...###......^+gg+ggAB)D+gg!2+ggR4=7000+gg"+ggp+gg׼ .#)###.#..[.D##..#####...##..# .....#..##!....####..# . #.#.##∩.####.## #.##..................)....##[......####)##### +ggT w#######.# #<#  #.# #.##.####...###.##.....#...###......^##..)#+gga +gg .D1+gg +gg_7 .....#)##......##.#..#  ....[..##..######.#..#+gg8. ......D##..# ###.#. .......##..# #...#..# !....#.##..# #.###..#  .....#.##..# #.# #..#  ...#.#.##∩.####.###..#  #.##.#  #.)....##  #[......####)#####  #.# #<#  #.# #.#  ##...###.##  #.##..)#+gg;+ggFY(ally target)Y   ice beast (summoned)2+ggL+gg;N+ggD f .....#)##......##.#..#  ....[Y.##..######.#..# ......D##..# ###.#. .......##..# #...#..# !....#.##..# #.###..#  .....#.##..# #.# #..#  ...#.#.##∩.####.###..#  #.##.#  #.)....##  #[......####)#####  +gg9F #.# #<# # #.# #.# # ##.## #.# # ##...###.## # #.....#...### # #.^ #  #.##..)### +ggsP +ggQ 3=2=3+ggV +ggdX +gg# .....#)##......##.#..#  ....[Y.##..######.#..#   ......D##..# ###.#.   .##..# #...#..#   !....#.##..# #.###..#  .....#.##..# #.# #..#  ...#.#.##∩.####.###..#  #.##.# +gg$k #.)....##  #[......####)#####  #.# #<# #   #.# #.# #.   ##.## #.# #.   ##...###.## #. o   orc wizard (wandering) #.....#...### #. #....o^ #. #.##..)###.+ggB3+gg=>o.+gg?&4+ggPF+ggJ  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +1 robe_of willpower.+gg.7#.Y......>.#)##...... [Y.##..########D##.#...............#..#####!#..#.##..# #.# ...#.#.##∩.####.####.##...... #.........)....##[......####)##### #######.# #<+ggv# #.#  ##.## #.# #...###.## o.#...###..^ +gg+ggY+gg?o.+gg&5+gg'+ggz _An orc wizard comes into view. It is wielding a +0 dagger.+gg1.........#.####'####.Y......>.#)##...... [Y.##..########D##.#...............#..#####!#..#.##..# #.# ...#.####.####.##...... #.........)....###[......####)##### #######.# #<## #.#  ##.## #.# #..o###.## #...###+gggA. 6+ggG+ggK _You feel ready to blink again. _There is an entrance to Kestann's Assorted Antiques here.+ggo(M#.###...####.####.....###.........#.####'####.Y......>.#)##...... [Y.##..########D##.#...............#..#####!#. #.# ...#.#.##∩.####.#####............  #.........)....##.# ..+ggi<4==7 _+gglK+gg0Q+gg. lM ##.## #.##.........###.###...####.####.....###.........#.####'####.Y.#...........>.#)##...... [Y.##..########D##.#.............+gg{ ..#..#####!#..#.##..# #.# ...#.#.##∩.####.###  #.##............#..#)#######.#+gg +ggm &8+gg7% +gg.' +gg=m~M... #.#..⌠.....⌠..+ggen ##.## #.##.........###.###...####.####.....###.........#.####'####.Y.#...........>.#)##...... [Y.##..########D##.#...............#..#####!#..#.##..# #.#  ...#.#.##∩.####.###..##.#+gg!y+ggzS3==9+gg+gg+gg'YM##...ß...... #.#..⌠.....⌠.. ##.## #.##.........###.###...####.####.....###.........#.####'####.Y.#...........>.#)##...... [Y.##..########D##.#...............#..#####!+gg^Z#  .....#.##..# #.# #..#.##.#+ggif+ggi]5=10+ggp+ggr+ggFy1M #..#####.##._.###._.###.#.....ß...... #.#..⌠.....⌠.. ##.## #.##.........###.###...####.####.....###.........#.####'####.Y.#...........>.#)##......# +gg|z[Y.##@.########D##.#...............#..#####  !....#.##..# #.###..#...##+gg}+gg&1+gg+ggE+ggV M.......#####.#####  #..#####.##._.###._.#+ggs ##.#.....ß...... #.#..⌠.....⌠.. ##.## #.##.........###.###...####.####.....###.........#.####'####.Y......>.#)##@.....# [Y.##..######.#..#####D##.#.......  .......##..# #...#..#####....+ggx) +gg=+ &2+ggR/ +gg1 "+gg"+ggZ3"+gg"+gg"+gg:=="+gg ,"+gg _6="+gg "+gg"+gg"+gg["+gg"+gg"+ggV"+ggI4="+gg"+gg"+gg"+ggS7="+ggV"+ggA"+gg"!,"+gg!"+gg""+gg\#,"+gg#"+gg) #....... #.#  #.......### #..  #..#####.##._.###._.## ##  ##.. #.#.....ß.....####  ... #.#..⌠.....⌠..#..#  ##.## #.##.........###.# #.###...####.####.....### #.# .............#.####'### #. "+gg)....#.Y.#.......@...># #9.1 (7 .....#)##......##.#..# # ....[Y.##..######.#..###### ......D##..# ###.#.............< .......##..# #...#..############ !....#.##..# #.###..# .....#.##..# #.# #..# ...#.#.##∩.####.###..# #.##....#"+gg*"+gg|."+gg/#+gg) #+gg:+ 3#+gg1 #+gg$5 #+gg 9 e=#+ggq; u8=#+gg< #+ggB X#+ggC #+ggjD T5==#+ggD #+ggN #....# #.#### #.........#####.##### #.... #..#####.##._.###._.## ####... #.. #.#.....ß.....#### #.## ... #.#..⌠.....⌠..#..# #.# #+ggN ##.## #.##.........###.# #.##..####.####.....### #.# #)###.####'### #.# #[## #.Y.#...........@# #.# #?##23.1 (4#)##......##.#..# #.######. [Y.##..######.#..######....D##..# ###.#....<######..# #...#..##+gg#O  .#.##..# #.###..#.##..# #.# #..##.##∩.####.###..# #+gg:'+gg@,'+ggC'+ggI,'+ggK'+ggQ'+gggfO='+ggUhi2='+ggi'+ggloi7='+gg\q'+ggQv'+ggw'+ggw'+gg23=='+ggD'+ggݍ,'+gg4'+gga4='+gg'+ggܗ'+ggT8=='+gg_'+gg'+ggs'+ggݧ'+gg߭i5='+ggñ'+gg}=='+gga6='+gg#$9=7='+gg#'+ggB'+gg'+ggB9='+ggp'+gg&'+gg'+gg'+gg8=10/17=='+gg'+gg%9'+ggP=='+gg'+gg B'+gg>,'+ggP30=1=1==2=2='+gg/SB'+ggfWa3='+ggX'+gg(^O='+ggz_'+ggb'+gg`n4=3=='+ggAp'+ggs,'+gg)u'+ggy'+gg1z'+gg{'+gg$,'+gg'+gg'+gg:^5==='+gg'+gg ,'+gg'+gg'6=4='+gg','+ggt'+gg'+gg '+ggЭ'+gg԰'+gg'+ggp'+gg4'+gg̶]7=='+gg '+gg'+ggz'+gg'+gg,'+ggx'+gg85=='+gg^'+ggw39==='+gg,'+gg'+gg5a6='+gg'+ggR<40'+gg2='+gg'+gg=,'+gg!'+gg,'+gg'+ggP1=='+gg B'+gg,'+ggE'+gg_ _You start resting.'+gg*1101.6 (76.0)'+gg-[7==2.6 (77'+gg5'+gg7% _Magic restored.'+ggf3'+ggi'+ggnk2='+ggq'+ggs'+ggt'+ggu'+gg=z,'+ggs{'+gg{93'+gg,E==='+gg'+gg~,'+gg#'+gg,'+ggҊ'+gg,'+ggS'+gg'+ggk4='+gg'+gg'+gg'+gg'+gg'+gg['+gg'+ggK5='+gg'+gg/,'+gg'+gg'+ggy'+ggo'+ggf'+ggO'+gg'+gg'+ggU6='+gg'+gg'+gg'+gg'+gg`B'+gg}'+gg&%7'+ggq'+gg$'+gg'+gg'+gg'+gg]'+gg@'+gg '+gg '+gg '+gg'+gg\K8='+gg'+gge,'+ggA'+gg','+gg3'+gg0"'+gg#U9='+gg0$'+gg('+gg('+ggL*'+gg.'+ggi/'+gg0'+gg4'+gg5L50='+gg7'+gg;'+gg;'+ggy<'+gg?,'+gg A(+ggl(+gg(+ggI(+ggi (+gg N1=(+gg (+ggw(+gg6(+gg(+gg(+gg(+gg(+gg!a2=(+gg#(+gg',(+ggW((+ggp+(+gg ,(+gg,(+gg1(+ggB2(+ggB3(+gg 7(+gg7U3=(+gg9(+gg@(+ggA(+ggqB(+ggF,(+ggF(+ggS_ _You start resting.(+gg]-43.6 (41(+gg!bZ4=4.6 (42(+gg&h(+ggbk" _HP restored.)+gg*?)+ggdB)+ggRI)+ggS)+ggX15.6 (1.0))+gg])+gg4Z#........##.##### #..#####.##### #...... #..#####.##._.###._.## ####... #.. #.#.....ß.....#### #.## #.#..⌠.....⌠..#..# #.# ##.## #.##.........###.# #.## #...####.####.....### #.# #)## .........#.####'### #.# #[##6 #.Y.#...........@# #.# #?## )+gg[.#)##......##.#..# #.######.## [Y.##..######.#..######.......... ..D##..# ###.#.............<#### ...##..# #...#..############# .#.##..# #.###..# .#.##..# #.# #..# .#.##∩.####.###..#  #.##............#)+gg\:=)+ggi)+gg--7.1 (2.5)+ggY)+ggG} _You climb upwards. _There is a stone staircase leading down here.*+gg V*+gg0W3*+gg*b*+ggd*+gge$ _*+gg l,*+ggmB*+ggro*+gg9s,*+ggt*+ggv*+ggW' #....# #.  #.........#####.##### #  #..#####.##._.###._.## ###  ##.. #.#.....ß.....####  ... #.#..⌠.....⌠..#..#  ##.## #.##.........###.# ###...####.####.....### #.# ....#.####'### #.# ....#.Y.#...># #.# ....#)##D.....##.#..# #.### ....[Y.##..######.#..######....D##..# ###.#*+ggY....<....##..# #...#..### !....#.##..# #.###..#D   steam dragon (wandering)....#.##..# #.# #..# ...#.#.##∩.####.###..#  #.##....#*+ggp.50.1 (3.0*+ggN.D*+ggF+1.1 (4*+gg*+ggϟ,+gg\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-+gg1 #................##.# ThunderHyde the Chiller#.........#####.##### #.. Merfolk of Dithmenos *.....#..#####.##._.###._.## ### Health: 54/54 ========================##.. #.#.....ß.....####Magic: 14/17 ===================-----... #.#..⌠.....⌠..#..#AC: 4Str: 11##.## #.##.........###.#EV: 16Int: 14 #.###...####.####.....### #.#SH: 0Dex: 14 .............#******### #.#XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#.....**@***># #.#Noise: ---------  Time: 7151.1 (0.0) .....#)##.....*****-+gg3*.# #.##### a) +0 trident (venom) ....[Y.##D.######**..######...... Cast: Sting ......D##..# ###*#.............< .......##..# #...#..############ !....#.##..# #.###..#D   steam dragon (wandering) .....#.##..# #.# #..# ...#.#.##∩.####.###..##.##............# _You climb upwards. _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate-+ggI K #................#-+gg #.# ThunderHyde the Chiller#.........#####.##### #.. Merfolk of Dithmenos *.....#..#####.##._.###._.## ### Health: 54/54 ========================##.. #.#.....ß.....####Magic: 14/17 ===================-----... #.#..⌠.....⌠..#..#AC: 4Str: 11##.## #.##.........###.#EV: 16Int: 14 #.###...####.####.....### #.#SH: 0Dex: 14 .............#.####'### #.#XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#.......@...># #.#Noise: ---------  Time: 7151.1 (0.0) -+gg ......#)##......##.#..# #.##### a) +0 trident (venom) ....[Y.##D.######.#..######...... Cast: Sting ......D##..# ###.#.............< .......##..# #...#..############ !....#.##..# #.###..#D   steam dragon (wandering) .....#.##..# #.# #..# ...#.#.##∩.####.###..##.##............# _You climb upwards. _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate-+ggֵ .####..@...D....##.#.-+gg ..#.D-+ggU n=2.1 (1Ramparts -+gg t####.#-+ggj K _There is a stone staircase leading down here.eeze (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice./+ggvM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./+ggH= &  /+gg.> ZYou miscast Summon Ice Beast.  You are very lightly contaminated with residual magic./+ggEI )#D/+gg{J H.#/+ggK S2-1/+ggGL k-----3Contam /+ggCU z###.##/+gg!Y A _Your hands feel numb with cold. You resist.1+gg######1+gg8-1+gg#####.##1+ggF _Unknown command.1+ggO  Casting: Summon Ice Beast (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1+gg ^###1+gg 1+gg ######1+gg P _You don't know that spell.3+gg:#####3+ggu3+gg#####.#3+ggF _Unknown command.3+gg O  Casting: Summon Ice Beast (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3+gg1 3+gg: ###.D#3+gg; 8/17 -------- 9 ==4Sting3+ggG #######3+gg^K 5 _A film of ice covers your body!5+ggo#####.#5+ggp5+gg{w######.#5+gg5{F _Unknown command.5+gg*  #................# #.# ThunderHyde the Chiller  #.........#####.##### #.. Merfolk of Dithmenos *.....  #..#####.##._.###._.## ### Health: 52/54 =======================-  ##.. #.#.....ß.....####  Magic: 7/17=========---------------  ... #.#..⌠.....⌠..#..#  AC:  9  Str: 11  ##.## #.##.........###.#  EV: 16Int: 14 #.###...####.####.....### #.#  SH: 0Dex: 14 .............#.####'### #.#  XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#...D***@...># #.#  Noise: ==-------  Time: 7154.1 (0.0) .....#)##......##.#..# #.##### [335+gg ;ma) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#  D   steam dragon .....#.##..# #.# #..# ...#.#.##∩.####.###..#  #.##............# _A film of ice covers your body! _Unknown command.Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - steam dragonAim: a steam dragon (68% to hit)5+ggͯN #................##.# ThunderHyde the Chiller#.........#####.##### #.. Merfolk of Dithmenos *.....#..#####.##._.###._.## ### Health: 52/54 =======================-##.. #.#.....ß.....####Magic: 7/17=========---------------... #.#..⌠.....⌠..#..#AC:  9  Str: 11##.## #.##.........###.#EV: 16Int: 14 #.###...####.####.....### #.#SH: 0Dex: 14 .............#.####'### #.#XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#...D***@...># #.#5+ggNoise: ==-------  Time: 7154.1 (0.0) .....#)##......##.#..# #.##### a) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#D   steam dragon (poisoned) .....#.##..# #.# #..# ...#.#.##∩.####.###..##.##............#Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - steam dragonAim: a steam dragon (68% to hit)  The sting hits the steam dragon. The steam dragon is poisoned.  The steam dragon is lightly wounded.5+gg'?####.D..##.##6+gg)B3-5.1 (1 _6+gg######6+ggX 6+gg #................# #.# ThunderHyde the Chiller  #.........#####.##### #.. Merfolk of Dithmenos *.....  #..#####.##._.###._.## ### Health: 53/54 =======================-  ##.. #.#.....ß.....####  Magic: 6/17========----------------  ... #.#..⌠.....⌠..#..#  AC:  9  Str: 11  ##.## #.##.........###.#  EV: 16Int: 14 #.###...####.####.....### #.#  SH: 0Dex: 14 .............#.####'### #.#  XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#....D**@...># #.#  Noise: =--------  Time: 7155.1 (0.0) .....#)##......##.#..# #.#####[396+gg;49m a) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#  D   steam dragon (poisoned) .....#.##..# #.# #..# ...#.#.##∩.####.###..#  #.##............# The sting hits the steam dragon. The steam dragon is poisoned. _The steam dragon is lightly wounded.  Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - steam dragonAim: a steam dragon (lightly wounded, poisoned, 68% to hit)6+ggUY M #................##.# ThunderHyde the Chiller#.........#####.##### #.. Merfolk of Dithmenos *.....#..#####.##._.###._.## ### Health: 53/54 =======================-##.. #.#.....ß.....####Magic: 6/17========----------------... #.#..⌠.....⌠..#..#AC:  9  Str: 11##.## #.##.........###.#EV: 16Int: 14 #.###...####.####.....### #.#SH: 0Dex: 14 6+ggZ .............#.####'### #.#XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#....D**@...># #.#Noise: =--------  Time: 7155.1 (0.0) .....#)##......##.#..# #.##### a) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#D   steam dragon (very poisoned) .....#.##..# #.# #..# ...#.#.##∩.####.###..##.##............#Aiming: St6+gg[ ing (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - steam dragonAim: a steam dragon (lightly wounded, poisoned, 68% to hit)  The sting hits the steam dragon. The steam dragon looks even sicker.  The steam dragon is lightly wounded.6+ggd 6+gg ####.D.##.#6+gg :-6.1 (1 _6+ggJ r###.##6+gg 7+gg V #................# #.# ThunderHyde the Chiller  #.........#####.##### #.. Merfolk of Dithmenos *.....  #..#####.##._.###._.## ### Health: 53/54 =======================-  ##.. #.#.....ß.....####  Magic: 5/17=======-----------------  ... #.#..⌠.....⌠..#..#  AC:  9  Str: 11  ##.## #.##.........###.#  EV: 16Int: 14 #.###...####.####.....### #.#  SH: 0Dex: 14 .............#.####'### #.#  XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#.....D*@...># #.#  Noise: ---------  Time: 7156.1 (0.0) .....#)##......##.#..# #.#####7+ggW a) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#  D   steam dragon (very poisoned) .....#.##..# #.# #..# ...#.#.##∩.####.###..#  #.##............# The sting hits the steam dragon. The steam dragon looks even sicker. _The steam dragon is lightly wounded.  Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - steam dragonAim: a steam dragon (lightly wounded, very poisoned, 68% to hit)7+ggM #................##.# ThunderHyde the Chiller#.........#####.##### #.. Merfolk of Dithmenos *.....#..#####.##._.###._.## ### Health: 53/54 =======================-##.. #.#.....ß.....####Magic: 5/17=======-----------------... #.#..⌠.....⌠..#..#AC:  9  Str: 11##.## #.##.........###.#EV: 16Int: 14 #.###...####.####.....### #.#SH: 0Dex: 14 7+gg.............#.####'### #.#XL:  8 Next: 79% Place: Dungeon:6 ....#.Y.#.....D*@...># #.#Noise: ---------  Time: 7156.1 (0.0) .....#)##......##.#..# #.##### a) +0 trident (venom) ....[Y.##..######.#..######...... Cast: Sting ......D##..# ###.#.............< Ramparts Contam .......##..# #...#..############ !....#.##..# #.###..#D   steam dragon (very poisoned) .....#.##..# #.# #..# ...#.#.##∩.####.###..##.##............#Aiming: [0;107+gg0;1mSting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - steam dragonAim: a steam dragon (lightly wounded, very poisoned, 68% to hit)  The sting hits the steam dragon. The steam dragon looks even sicker.  The steam dragon is lightly wounded.7+gg: 7+ggK ##.D### 7+gg +7.1 (17+ggo! ###7+gg+ /  --more--8+gg 9 _The wall freezes the steam dragon!9+ggg#####.## extremely poisoned)You hit the steam dragon.  The steam dragon looks as sick as possible!  The steam dragon is heavily wounded.The wall freezes the steam dragon. The steam dragon bites you.9+gg0-6==8.2 (1.19+ggk#######9+ggR _The steam dragon closely misses you.9+ggM . The steam dragon bites you. _The steam dragon closely misses you.The steam dragon is severely wounded.9+gg###†#9+gg-=949.3Sting9+gg#####.## _You kill the steam dragon!:+gg :+ggo #.# #. #.#####.##### # #..#####.##._.###._.##  ##.. #.#.....ß.....#### ... #.#..⌠.....⌠..#..# ##.## #.##.###.#  #.###...####.####.....### #.#  .#.####'### #.#  ....#.Y.#......@....># #.#  .....#)##......##.#..# #.  ....[Y.##..######.#..######  ......D##..# ###.#.  .##..# #...#..  !....#.##..# #.###..#  .....#.##..# #.# #..#  ...#.#.##∩.####.###..# :+gg4 #.##.#Your icy armour cracks and falls away as you move.:+gg:+gg5Q 4 -600:+gg4 _The frozen ramparts melt away as you move. _You see here a steam dragon corpse.;+gg ;+gg 4;+gg Q _;+gg 1;+ggs ;+gg \7=;+gg{ ;+gg( Z _Your magical contamination has completely faded away.;+gg a2=;+gg ,;+ggb ;+gg ,;+ggw ;+gg ;+ggZ 9=;+gg ;+gg7 ;+gg k3=;+gg ;+gg ,;+gg ;+ggR T8==;+gg ;+gg a4=;+gg ;+gg N _HP restored.;+gg ;+gg ,;+ggV ;+gg ;+gg P==;+gg ;+ggP O=;+gg ,;+gg= ;+gg ;+ggD c9=;+gg ;+gg* ,;+ggt ,;+gg4 ;+gg5 ,;+gg ;+gg O=;+gg ;+gg ,;+gg ;+gg> ?10/17;+gg ?==;+gg| ,;+gg5 ;+gg ,;+gg[ ;+gge ,;+gg ;+gg ;+gg I==;+gg ,;+gg; ;+gg ,;+gg ;+gg c1=;+ggg ;+ggE ,;+gg ;+gg ,;+gg ;+gg ,;+gg ;+gg O=;+gg? ;+gg ,;+gg ;+gg ,;+ggP ;+gg" c2=;+ggW# ;+gg9% ;+gg% ;+gg4& ;+gg) ,;+gg* ;+gg+ ,;+gg|, ;+ggr. O=;+gg/ ;+gg@0 ;+gg0 ;+ggp1 ;+gg2 d3==;+ggy3 ;+gg[5 ,;+gg5 ;+gg7 ,;+gg8 ;+gg9 ,;+gg1: ;+ggB< P==;+gg< ;+gg> ,;+ggk? ;+gg A ,;+ggA ;+ggB ;+ggYC a4=;+ggE B;+gg"Q m=;+ggR 95;+ggS ?==;+ggU ,;+ggU ;+ggW ,;+gg2X ;+ggZ ,;+ggX\ ,;+ggf_ |==;+ggJ` ;+gg|a a6=;+ggb ;+ggc ;+gg=d ,;+gg!f ,;+ggf ;+ggh ,;+ggh ;+ggj O=;+gg~k ;+ggrm ,;+gg#n ;+gg/p ,;+ggp ;+ggr b7==;+gg|s ;+ggR{ 4 _Magic restored.;+gg} ;+gg} 3;+gg~ ;+ggq ,;+gg ;+gg ;+ggƋ ,;+ggW ;+gg ;+gg ;+gg :==;+gg ;+ggɗ ;+gg ,;+ggm ;+gg ;+gg ,;+ggΣ ;+gg2 ;+gg ,;+ggT ;+gg ;+gg ,;+gg ;+gg* ;+gg ,;+gg ;+gg ]  Items here: ))) [[ ÷÷.;+gg ;+ggd  _;+gg/ ;+gg; ;+gg$ ,;+gg ;+gge ;+gg ,;+gg ;+ggT ;+gg ,;+gg ;+gg ;+gg ,;+ggl ;+gg) ;+gg0 ,;+gg ;+gg   #. ##.## #.##.  ##.###...####.####  ##.............#.  ##.....#.[.#......†.  ##.......#[##......##  #.......[..##..######  #..........##..# ###  #.!........##..# #..  ##..@....#.##..# #.#-  ##......#.##..# #.  ##...#.#.##∩.####.#  #####.#.##  #.#.........). ;+gg] V #[......####)#   #######.# #<#  #.# #.#  ##.## #.# ;+gg< 1246.3 (86.0);+gg ,7.3 (87;+gg`. ;+gg1 X _p - a gluggy blue potion<+gg 6M...# #.#..⌠ #.# ##.## #.##.. ##.###...####.## ##.............#.## ##.....#.[.†.#.#[##......[##......###.!.@......#.<+gg u##..###......#.##..#   ##...#.#.##∩.####.#<+gg <+gg( 18.3 (1.0)<+gg5 <+gg =+gg\  #. ...# #.#..  #.# ##.## #.##  ##.###...####.=+gg  ##......#.  ##.....#.[.#......†  ##.#[##......  #.[..##..  #.##..#   #.!.##..# #  ##.#.##..# #.  ##......#.##..# #.  ##...#.#.##∩.####.  #####.#.##  #.#.) =+ggq> #[......####)  #.# #<  #.# #.=+gg~=+gg&9=+gg6=+gg=+gg  #. ...# #.#  #.# ##.## #.##  ##.###...####.  ##.#.=+ggy  ##.....#.[.#......  ##.#[##......  #.[..##..  #.##..#   #..##..# #  ##.#.##..# #  ##......#.##..# #  ##...#.#.##∩.####  #####.#.##  #.#.  #[......####  #.# # =+gg.d #.# #=+gg =+gg#'50=+gg=+gg=+gg+1.3 (2=+gg,=+gg3_ _g - 2 potions of lignification (gained 1)@+ggw@+ggRead which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment [!] read|quaff|evoke[?] describe selected@+gg @+ggx @+gg  #. ...# #.#. ThunderHyde the Chiller #.# ##.## #.## Merfolk of Dithmenos *.....  ##.###...####.## Health: 54/54 ========================  ##.............#. Magic: 17/17 ========================  ##.....#.[.#...... AC: 4Str: 11@+gg Z  ##.......#[##...... EV: 16Int: 14  #.......[..##..#### SH: 0Dex: 14  #..........##..# # XL:  8 Next: 94% Place: Dungeon:6  #.@........##..# # Noise: ---------  Time: 7251.3 (0.0)  ##.......#.##..# # a) +0 trident (venom)  ##......#.##..# # Cast: Sting  ##...#.#.##∩.####  #####.#.##...... #.#.........@+gg   #[......####  #######.# #  #.# #  _Your magical contamination has completely faded away. _HP restored. _Magic restored. _Items here: ))) [[ ÷÷. _p - a gluggy blue potion _g - 2 potions of lignification (gained 1)@+gg~ P  Okay, then.@+ggD @+gg` @+gg . _A+ggA+ggJA+gg/A+ggVA+ggf _A+ggA+ggA+ggJA+ggA+gg,A+ggqA+ggt A+ggA+ggA+ggA+ggA+gg,A+ggwA+ggBA+gg A+gg"A+gg%,A+gg'A+ggA/A+gg3,A+gg5A+ggd<A+gg@,A+gg+BA+ggDA+ggG,A+ggCKA+ggYNA+gg+Q,A+gg-RA+ggmSA+gglU,A+gg;VA+ggYWA+ggqY,A+gg.ZA+gg6[A+gg\,A+ggL]A+gge^A+gg_,A+gg`A+ggbA+ggm   ######### ### A+ggm #..[..... ..#  #@# #.# 66.3 (15.0) #.# #.# # #.# #.# #. #.# #######.####. #.# #....... #.# #.........#### #.# #..#####.##._. #.###..# #.#.... #......# #.#..⌠.A+ggItA+ggtv,7.3 (16A+gg{A+gg~- _Found a pair of gloves.D+ggjHM######## ##.[..... ..####### .# #.##.# #... ..#.#D+ggwD+gg18.0)D+gg%D+ggbD+ggWK         ####  #.@[...#  #.##.#  #.# #.# #D+ggM  #.# #.# #. #.# #.####.# #.# #. #.# #.# #.# #..#####.##._.# #.###..# #.#.D+ggS D+ggU &9D+gg] E+ggU        ####  #..@...#  #.##.#  #.# #.# # #.# #.# #. #.# #.####.# #.# #. #.# #.#####. #.# #..#####.##._.# #.###..# #.#.....ßE+ggE+ggB'70E+ggwE+ggW _You see here a +0 pair of gloves.F+ggF+gg&1F+gg"F+gg- _s - a +0 pair of glovesF+ggd F+gg )Wear which item? Armour (go to first with [)  l - a +0 helmet (worn)  n - a +0 leather armour of willpower (worn)F+gg s - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H+ggH+gghH+gg" ThunderHyde the Chiller Merfolk of Dithmenos *..... Health: 54/54 ======================== Magic: 17/17 ======================== AC: 4H+ggStr: 11 EV: 16Int: 14 SH: 0Dex: 14 ##############XL:  8 Next: 94% Place: Dungeon:6 #..@.........#Noise: ---------  Time: 7271.3 (0.0) #.##########.#a) +0 trident (venom) #.##.# #### Cast: Sting #.##.# #... #.# #######.####.## #.# #...............  #.# #.........#####.  #.# #..#####.##._.##  #.###..# #.#.....ß  _p - a gluggy blue potion _g - 2 potions of lignification (gained 1) _Okay, then. _Found a pair of gloves. _You see here a +0 pair of gloves. _s - a +0 pair of glovesH+ggH+gg+2.3 (1H+gg@H+ggf  You start putting on your armour.H+ggA3.3 (2H+ggH+ggJ+4.3 (3H+ggH+ggH+gg+5.3 (4H+ggH+ggBH+ggY+6.3 (5H+gg<H+gg 5 _You continue putting on your +0 pair of gloves. x4H+gg H+gg/ H+gg c _You finish putting on your +0 pair of gloves.J+gg _J+ggnJ+ggZJ+ggBJ+ggrJ+ggj,J+ggHJ+ggKJ+ggD,J+ggJ+ggJ+ggJ+ggJ+ggJ+ggJ+gg,J+ggJ+gg J+gg J+gg,J+ggXJ+ggvJ+gg,J+gg J+gg"J+gg$,J+gg%J+gg-J+ggq/,J+ggj0J+gg4J+gg5>BJ+ggr?J+ggD,J+ggFJ+ggUKJ+ggtO,J+gg3QJ+ggCVJ+ggZ,J+gg]J+gg dJ+gg2j,J+ggkJ+ggpJ+ggu,J+ggwJ+gg}J+ggE,J+ggJ+ggTJ+ggJ+ggJ+ggJ+ggoJ+ggޡ,J+gg6J+ggJ+gg,J+ggJ+ggJ+ggJ+gg#J+ggXJ+ggJ+ggg,J+ggJ+ggJ+ggJ+gg^J+ggJ+gg}  Items here: )) [ ÷.J+ggJ+ggQ _J+ggJ+ggP  There is a stone staircase leading up here.J+ggJ+gg  _J+gg J+gg^J+gg,J+ggNJ+ggNJ+ggBJ+ggRJ+gg;",J+gg#J+gg'J+gg"+,J+ggE-J+gg|/J+gg2,J+gg04J+ggK6J+ggd9,J+gg|:J+ggDJ+gggG,J+gg}HJ+ggJJ+gg%O,J+ggPJ+ggQJ+ggT,J+gg|UJ+ggWJ+ggx[J+gg\J+gg]J+gg`J+ggc,J+ggdJ+ggAgJ+ggj,J+gglJ+ggTnJ+gg}q,J+ggrJ+ggtJ+ggw,J+ggxJ+gg~J+ggwJ+ggt,J+ggaJ+gg,J+ggJ+ggJ+gg,J+gg\J+ggJ+ggJ+ggs,J+ggJ+ggs,J+gg7J+gg0J+ggΟJ+gg,J+gg #...#..############# #.#  #.###..##.#  #.# #..##.#### ##.###..##....# ........#####.# ..)....###.# ##)######.#  #<# ## #.#  #.# #....# #.#3282.0)  #.# #.##.# #.# ##.## #..<#######.# #.# #...##### #........##.# #.# ......^.## #...####.##.# #.# ....##..)###..#####.##.# #.# .....#..........÷.#.##.## #.# ####.#...###..###.......# #.# J+ggX####.##### #.## #).###..# #.#J+ggJ+gg!E _Done exploring.L+gg L+gg7 l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingL+gg 1.6   4%  +1   j + Spellcasting 6.5  27%  -1           b + Axes   1.3    -2   k + Conjurations 1.2   6%  -2  c + Polearms3.9   9%  +3   l + Summonings0.4   4%   0   d + Staves   1.3    -2   m + Alchemy2.4   6%  +3   e - Unarmed Combat   0.0    +1   n + Ice Magic7.8L+gg.   21%  +1           f + Ranged Weapons   0.1    -2   o + Invocations   0.0    +1      p + Evocations0.0   2%   0  g + Armour1.6  10%  -3      h + Dodging3.8   9%  +3      i + Stealth3.1   2%  +2          L+gg 0                                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsS+ggM148416 f * Ranged Weapons   0.1  20%1 88S+ggO* 769621 f - Ranged Weapons   0.1   2109[+gg m148*20%4[+gg8 8161 88[+gg'Q769 d - Staves   1.3   6212109]+gg# o1*20%484]+gg$ 8161 88]+gg 7 b - Axes   1.3   696212109b+ggb+ggb+ggC[ #...#..############# #.#ThunderHyde the Chiller#.###..##.#Merfolk of Dithmenos *.....#.# #..##.####Health: 54/54 ======================== ##.###..##....#Magic: 17/17 ======================== ........#####.#AC: 5Str: 11 ..)....###.#EV: 16Int: 14 b+ggq##)######.#SH: 0Dex: 14  #<############## #.#XL:  8 Next: 94% Place: Dungeon:6  #.##....@......# #.#Noise: ---------  Time: 7328.3 (0.0)  #.##.#########.# #.#a) +0 trident (venom) ##.###..<#######.# #.#Cast: Sting #...##### #........##.# #.# ......^.## #...####.##.# #.# ....##..)###..#####.##.# #.# .....#..........÷.#.##.## #.# ####.#...###..###.......# #.# b+ggy%####.##### #.## #).###..# #.#You start putting on your armour. _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves. _Items here: )) [ ÷. _There is a stone staircase leading up here. _Done exploring.b+ggb+gg[b+ggɣb+gge+ggie+ggWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple f+ggRf+gg+ [?25h[?0cf+gg9- #...#..############# #.#ThunderHyde the Chiller#.###..##.#Merfolk of Dithmenos *.....#.# #..##.####Health: 54/54 ======================== ##.###..##....#Magic: 17/17 ======================== ........#####.#AC: 5Str: 11 ..)....###.#EV: 16Int: 14 ##)######.#SH: 0Dex: 14  #<############## #.#XL:  8 Next: 94% Place: Dungeon:6  #.##....@......# #.#Noise: ---------  Time: 7328.3 (0.0)  #.##.#########.# #.#a) +0 trident (venom) ##.###..<#######.# #.#Cast: Sting #...##### #........##.#+gg*.X40m #.# ......^.## #...####.##.# #.# ....##..)###..#####.##.# #.# .....#..........÷.#.##.## #.# ####.#...###..###.......# #.# ####.##### #.## #).###..# #.# _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves. _Items here: )) [ ÷. _There is a stone staircase leading up here. _Done exploring.  What level of the Dungeon? (default 6, ? - help) j+gg@3 [?25l[?1cj+gg?47j+gg!@j+ggFj+ggeIj+ggJ/ _j+ggM,j+ggOj+gg5P,j+gg~Rj+ggTj+ggHU,j+ggWj+ggcY,j+gg Zj+gg[j+gg],j+ggd^j+gg`j+ggbj+ggcj+ggZdj+ggfj+gghj+gg:ij+ggij+ggmj+ggmj+gg/nj+ggnj+ggpj+ggCs,j+ggtj+gg)vj+ggx,j+ggxj+gg6{j+gg|,j+gg}j+ggj+ggG,j+ggcj+ggj+gg<B #...........# #.# ##.# #.#########.# #.# #.# #..<#######.# #.# #.# #........##.# #.# ##.# .## #...####.##.# #.# #..# j+gg1.)###..#####.##.# #.# #.## .........÷.#.##.## #.# #.## ..###..###.......# #.# #.## ### #.## #).###.@# #.# #.## #.# #..# #..# #.# ##.##  ##.## #..# #..# #.######...# ####...###..###..## #.##...>)...#...............# #=##.###...#.....#..###.#.####.##.# ##.## o   orc (wandering) #.........................####.# #j+gg6........#.......)o............# #...........##.##.####.#########j+gg040.3 (12.0)j+gg!. _You finish putting on your +0 pair of gloves. _Items here: )) [ ÷. _There is a stoj+ggne staircase leading up here. _Done exploring.  An orc comes into view. It is wielding a +0 short sword.j+gg,1.3 (13j+ggj+ggu0 _The orc moves out of view.n+gg͏n+ggn+ggn+ggms.............0.0)n+gg>n+ggQn+ggE _Done exploring.q+ggq+ggWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple q+ggq+gg3'[?25h[?0c q+gg-4#...........# #.# ##.# ThunderHyde the Chiller#.#########.# #.##.# Merfolk of Dithmenos *.....#..<#######.# #.##.# Health: 54/54 ======================== ## #........##.# #.# ##.# Magic: 17/17 ======================== q+gg8.## #...####.##.# #.# #..# AC: 5Str: 11 .)###..#####.##.# #.# #.## EV: 16Int: 14 .........÷.#.##.## #.# #.## SH: 0Dex: 14 ..###..###.......# #.# #.## XL:  8 Next: 94% Place: Dungeon:6 ### #.## #).###.@# #.# #.## Noise: ---------  Time: 7341.3 (0.0)#.# #..# #..# #.# ##.## a) +0 trident (venom)##.## #..# #..+gg;m# #.######...# Cast: Sting ####...###..###..## #.##...>)... ..#...............# #=##.###...# .........#..###.#.####.##.# ##.## #.........................####.# #........#.......).............# #...........##.##.####.######### _Done exploring. _What level of the Dungeon? (default 6, ? - help) An orc comes into view. It is wielding a +0 short sword. _The orc moves out of view. _Done exploring.  What level of the Dungeon? (default 7, ? - help) r+gg)e [?25l[?1cr+ggs7r+ggur+ggur+gg̀r+ggݎM #########r+gg .< ## #........# .## #...####. .)###..###### .........÷.#.##.#####..###....... ### #.## #).###..  #.# #..# ###.#######... ####...###..###..##...>)....o   orc wizard (wandering)#.##o## .)##.#.###..##.##># #.#r+ggr+gg/.r+gg+2.3 (1r+ggr+gg_What level of the Dungeon? (default 6, ? - help)   An orc comes into view. It is wielding a +0 short sword. _The orc moves out of view. _Done exploring.  What level of the Dungeon? (default 7, ? - help) _The orc wizard shouts!u+ggGG .< ## #........# .## #...####. .)###..## .........÷.#.##.#####..###....... ### #.## #).### u+ggG #.# #..# #..###.#######... ####...###..###..##...>)... ..#...............# #=##.###...#u+ggH###.#.#....)..#.##># #.#.###.##..##†##.# #.#u+ggKu+gg `oo   orc wizard3Stingu+ggfu+ggEkv+ggRu #..<#######.# #.# #.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 16/17 ======================-- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14  #.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6  ##.## #..# #.@# #.######...# Noise: ---------  Time: 7343.3 (0.0) ####...###..###.*## #.##...>)... a) +0 trident (venom) ..#..........+ggu7m...*.# #=##.###...# Cast: Sting .........#..###.#*####.##.# ##.## #................o........####.# #........#.......).............#  o   orc wizard #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.# What level of the Dungeon? (default 7, ? - help) _The orc wizard shouts!  Aiming: Sting (safe; 10% risk of failure)  v+gguPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardv+ggIviAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)w+ggx^ #..<#######.# #.##.# ThunderHyde the Chiller w+gg_v## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 16/17 ======================-- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16w+ggF_Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14w+gg_#.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6##.## #..# #.@# #.######...# Noise: ---------  Time: 7343.3 (0.0) w+gg_####...###..###.*## #.##...>)... a) +0 trident (venom) ..#.............*.# #=##.###...# Cast: Sting w+gg` .........#..###.#*####.##.# ##.## #................o........####.# w+gg?`#........#.......).............# o   orc wizard (poisoned) w+gg`#...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.#Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cyclew+gg`Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The sting hits the orc wizard. The orc wizard is poisoned.  w+gg%a"The orc wizard is lightly wounded.w+ggw+gg,[..o.w+ggz)4.3 (1 w+gg _w+ggw+ggx+gg #..<#######.# #.# #.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 15/17 =====================--- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14  #.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6  ##.## #..# #.@# #.######...# Noise: ---------  Time: 7344.3 (0.0) ####...###..###.*## #.##...>)... a) +0 trident (venom) x+ggѠ..#..............*# #=##.###...# Cast: Sting .........#..###.#o####.##.# ##.## #.........................####.# #........#.......).............#  o   orc wizard (poisoned) #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.# _The orc wizard is lightly wounded.  x+gg-Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, poisoned, 60% to hit)x+ggI #..<#######.# #.##.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 15/17 =====================--- .........÷.#.##.## #.# #.## AC: 5x+gg Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14#.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6x+gg5J##.## #..# #.@# #.######...# Noise: ---------  Time: 7344.3 (0.0) x+gg]####...###..###.*## #.##...>)... a) +0 trident (venom) x+ggܩ..#..............*# #=##.###...# Cast: Sting .........#..###.#*####.##.# ##.## #.................*.......####.# #........#.......).............# o   orc wizard (poisoned) #...........##.##.####.######### .)##.#.###..##.##># #.# x+gg$#.#.###.##..##†##.# #.# _The orc wizard is lightly wounded.  Aiming: Sting (safe; 10% risk of failure)  x+gg~Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, poisoned, 60% to hit)x+ggb.  Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, poisoned, 60% to hit)  The sting misses the orc wizard.x+gg?.o... x+gghA25.3 (1 _x+ggLx+ggOy+ggE  Casting: Sting (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y+gg S #..<#######.# #.##.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 12/17 ================-------- .........÷.#.##.## #.# #.## AC: 5y+gg Str: 11 ..###..###....***# #.# #.## EV: 16Int: 14 ### #.## #).##**** #.# #.## SH: 0Dex: 14#.# #..# **** #.# ##.## XL:  8 Next: 94% Place: Dungeon:6##.## #..# **@* #.######...# Noise: ---------  Time: 7345.3 (0.0) ####...###..##****# #.##...>)... a) +0 trident (venom) ..#..........***o*# #=##.###...# Cast: Sting .........#..###.#.####.##.# ##.## #...............+gg m..........####.# #........#.......).............# o   orc wizard (poisoned) #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.#wounded, poisoned, 60% to hit) _The sting misses the orc wizard.Casting: Sting (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatey+gg #..<#######.# #.##.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... y+gg.## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 12/17 ================-------- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 y+ggc### #.## #).###..# #.# #.## SH: 0Dex: 14y+gg##.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6##.## #..# #.@# #.######...# Noise: ---------  Time: 7345.3 (0.0) y+ggW####...###..###..## #.##...>)... a) +0 trident (venom) ..#.............o.# #=##.###...# Cast: Sting y+gg.........#..###.#.####.##.# ##.## #.........................####.# #........#.......).............# o   orc wizard (poisoned) #...........##.##.####.######### y+gg .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.#Casting: Sting (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  y+ggPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc wizard!y+ggW###.*#Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc wizard!  The orc wizard casts a spell at you.puff of flame hits you but does no damage.z+ggM8####..#z+gg9o==6.3 (1Ramparts z+gg_@#..###z+ggAz+ggH/  --more--{+gg" _You resist.}+gg F #..<#######.# #.# #.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 12/17 ================-------- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14  #.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6  ##.## #..# #.@# #.######...# Noise: ==-------  Time: 7346.3 (0.0) }+ggF####...###..###.*## #.##...>)... a) +0 trident (venom) ..#.............o.# #=##.###...# Cast: Sting .........#..###.#.####.##.# ##.## Ramparts #.........................####.# #........#.......).............#  o   orc wizard (poisoned) #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.# _You resist.  Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  poisoned, 55% to hit)}+gg: #..<#######.# #.# #.# ThunderHyde the Chiller ## #........##.# #.# ##.# Merfolk of Dithmenos *..... .## #...####.##.# #.# #..# Health: 54/54 ======================== .)###..#####.##.# #.# #.## Magic: 12/17 ================-------- .........÷.#.##.## #.# #.## AC: 5Str: 11 ..###..###.......# #.# #.## EV: 16Int: 14 ### #.## #).###..# #.# #.## SH: 0Dex: 14  #.# #..# #..# #.# ##.## XL:  8 Next: 94% Place: Dungeon:6  ##.## #..# #.@# #.######...# Noise: ==-------  Time: 7346.3 (0.0) }+gg2<####...###..###..## #.##...>)... a) +0 trident (venom) ..#.............o.# #=##.###...# Cast: Sting .........#..###.#.####.##.# ##.## Ramparts #.........................####.# #........#.......).............#  o   orc wizard (poisoned) #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##†##.# #.# Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  poisoned, 55% to hit)  You reach to attack! You barely miss the orc wizard.The orc wizard is almost dead.}+ggC/  --more--}+ggk C  The wall freezes the orc wizard.}+ggs 6 #..< #.#  #.# #.#  #.# #.# )#.# #.# ÷.#.##.## #.# ...# #.#  #.## #).###..# #.#  #.# #..# #..# #.#  ##.## #..# #.@# }+ggs *## >)...).# ###.#.# .........)..#.##.##)#.##># †##.# }+gg{ 7--7.4 (1.1Sting _You kill the orc wizard!}+gg ##..##.@##}+gg7 a _Your Polearms skill increases to level 4!+ggp ## #........# .## #...####. .)###..## .........÷.#.##.#####..###....... +gg### #.## #).###..  #.# #..# #..####.###..######... ####...###..###.@##...>)... ..#.............).# #=##.###...#.#..###.#.####.##.# ##.#.Ramparts ###÷##.# #..## ##....##.##.# #(#+gg+gg7O--80+gg +ggbb _The frozen ramparts melt away as you move.+gg  .## #...####. .)###..## .........÷.#.##.#####..###....... ### #.## #).###  #.# #..# ###.#######... ####...###..###..##...>)... +ggP B..#.............@.# #=##.###...#.#..###.#.####.##.# ##.# #.................####.# .......#.##.#+ggq U##.##.# +gg S.)..###.###.##.##.####.#+gg +gg &9+ggw +ggo  Things that are here: _a +0 dagger; a +0 robe; an orc corpse+gg+gg( Spells (Memorise)TypeFailure Level  a - Olgreb's Toxic Radiance Alchemy58% 4b - Sculpt SimulacrumIce/Alchemy98% 6  c - Ozocubu's Refrigeration Ice+ggc{100% 7 6 spell levels left 12 spells hidden +ggH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ggT+gg%+gg0.## #...####.##.# #.# #..# ThunderHyde the Chiller +gg0:.)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 54/54 ======================== +gg1..###..###.......# #.# #.## Magic: 12/17 ================-------- ### #.## #).###..# #.# #.## AC: 5Str: 11#.# #..# #..# #.# ##.## EV: 16Int: 14+gg2o##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 +gg2:..#.............@.# #=##.###...# Noise: ---------  Time: 7349.4 (0.0) .........#..###.#.####.##.# ##.## a) +0 trident (venom) +gg 31#.........................####.# Cast: Sting #........#.......).............# +gg33~#...........##.##.####.######### .)##.#.###..##.##># #.# +gg]3c#.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# +gg3i.)..###.###.##.##.####.#The wall freezes the orc wizard. _You kill the orc wizard! _Your Polearms skill increases to level 4! _The frozen ramparts melt away as you move.Things that are here: +gg3f_a +0 dagger; a +0 robe; an orc corpse+gg<+ggS>Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 2? +gg~>"Y - Yes +gg>' N - No+gg<+ggT.## #...####.##.# #.# #..# ThunderHyde the Chiller +gg.)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... +ggï].........÷.#.##.## #.# #.## Health: 54/54 ======================== ..###..###.......# #.# #.## Magic: 12/17 ================-------- +ggS### #.## #).###..# #.# #.## AC: 5Str: 11+gg(;#.# #..# #..# #.# ##.## EV: 16Int: 14+ggT##.## #..# #..# #.######...# SH: 0Dex: 14 +ggzT####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 +gg#..#.............@.# #=##.###...# Noise: ---------  Time: 7349.4 (0.0) +ggҰ.........#..###.#.####.##.# ##.## a) +0 trident (venom) #.........................####.# Cast: Sting +gg8#........#.......).............# #...........##.##.####.######### .)##.#.###..##.##># #.# #.#.###.##..##÷##.# #.# +ggg#..## ##....##.##.# #(# .)..###.###.##.##.####.#+ggThe wall freezes the orc wizard. _You kill the orc wizard! _Your Polearms skill increases to level 4! +gg_The frozen ramparts melt away as you move.Things that are here: +ggܱf_a +0 dagger; a +0 robe; an orc corpse+gg~{oo   orc wizard (wandering)+gg]3==50.4 (1+gg+ggo _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.+ggso.o+gg+1.4 (2+gg+gg\; _The orc wizard shouts!+gg.:o.+gg82.4 (3Sting+gg +gg+gg+gg@o.oo   orc (missile, wandering)+gg+3.4 (4+gg'4+ggA` _You continue memorising. x3+gg4B+ggNo..o.o)+gg%QH==4.4 (5+ggP[+gg~^< _The orc shouts!+ggE`+ggm+ggqc _You finish memorising. Spell assigned to 'g'.+ggJM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg$+gg.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... +ggI.........÷.#.##.## #.# #.## Health: 54/54 ======================== ..###..###.......# #.# #.## Magic: 10/17 ==============---------- ### #.## #).###..# #.# #.## AC: 5+ggv/Str: 11#.# #..# #**# #.# ##.## EV: 16+ggXInt: 14##.## #..# **** #.######...# SH: 0Dex: 14 +ggn####...###..##***** #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 +gg(j..#..........***@** #=##.###...# Noise: ---------  Time: 7354.4 (0.0) .........#..##*****###.##.# ##.## a) +0 trident (venom) +ggZZ#............***.*o*......####.# Cast: Sting #........#.......)...o.........# +gg#...........##.##.####.######### .)##.#.###..##.##># #.#+ggo   orc wizard #.#.###.##..##÷##.# #.#o   orc (missile) #..## ##....##.##.# #(# .)..###.###.##.##.####.# _The orc shouts! _You finish memorising. Spell assigned to 'g'.  +ggA.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate+ggq .## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 54/54 ======================== ..###..###.......# #.# #.## Magic: 10/17 ==============---------- ### #.## #).###..# #.# #.## AC: 5Str: 11#.# #..# #..# #.# ##.## EV: 16Int: 14##.## #..# #..# #.######...# SH: 0Dex: 14 +ggr [8d####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: ---------  Time: 7354.4 (0.0) .........#..###.#.####.##.# ##.## a) +0 trident (venom) #.................o.......####.# Cast: Sting #........#.......)...o.........# #...........##.##.####.######### .)##.#.###..##.##># #.#o   orc wizard #.#.###.##..##÷##.# #.#o   orc (missile) #..##+ggis [m ##....##.##.# #(# .)..###.###.##.##.####.# _The orc shouts! _You finish memorising. Spell assigned to 'g'.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate+gg ..#..##..##...@.##.#.#.....o..  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc wizard. ##..###*#The orc wizard casts a spell at you.+gg###.#.#+gg'$46+ggW|----=5.4 (1Ramparts +gg~$#..####.#+gg(. _The magic dart hits you!+gg.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 46/54 ====================---- ..###..###.......# #.# #.## Magic: 9/17============------------ ### #.## #).###..# #.# #.## AC: 5Str: 11  #.# #..# #..# #.# ##.## EV: 16Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: =--------  Time: 7355.4 (0.0) .........#..###.#*####.##.# ##.## +gg[33ma) +0 trident (venom) #.................o.......####.#  Cast: Sting #........#.......).............#  Ramparts #...........##.##.####.######### .)##.#.###..##.##># #.#  o   orc wizard #.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# .)..###.###.##.##.####.# _The magic dart hits you!  Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (lightly wounded, 60% to hit)+gg. J.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 46/54 ====================---- +gg ..###..###.......# #.# #.## Magic: 9/17============------------ ### #.## #).###..# #.# #.## AC: 5Str: 11#.# #..# #..# #.# ##.## EV: 16Int: 14+gg )##.## #..# #..# #.######...# SH: 0Dex: 14 +ggY ####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: =--------  Time: 7355.4 (0.0) +gg .........#..###.#*####.##.# ##.## a) +0 trident (venom) #.................*.......####.# Cast: Sting #........#.......).*...........# Ramparts #...........##.##.####.######### +gg .)##.#.###..##.##># #.#o   orc wizard +gg# c#.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# +ggI h.)..###.###.##.##.####.# _The magic dart hits you!  +gg Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (lightly wounded, 60% to hit)+ggn   Aiming: Sting (safe; 10% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (lightly wounded, 60% to hit)  The sting misses the orc wizard.+ggq +gg} #..####.#o#.o+ggF~ ro   orc (missile)+gg `10/17==6.4 (1+ggP #..###.#o#+ggZ +gg /  --more--+ggG _The wall freezes the orc wizard but does no damage.+gg  Casting: Sting (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggy.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 46/54 ====================---- ..###..###.......# #.# #.## Magic: 9/17============------------ ### #.## #).###..# #.# #.## AC: 5Str: 11  #.# #..# #..# #.# ##.## EV: 16Int: 14 +gg ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 +gg..#.............@.# #=##.###...# Noise: =--------  Time: 7356.4 (0.0) .........#..###.#o####.##.# ##.## a) +0 trident (venom) +gg# #.........................####.#  Cast: Sting #........#.......).o...........#  Ramparts +ggI#...........##.##.####.######### .)##.#.###..##.##># #.#  o   orc wizard +ggo#.#.###.##..##÷##.# #.#  o   orc (missile) #..## ##....##.##.# #(# +gg.)..###.###.##.##.####.# Casting: Sting (safe; 10% risk of failure)  +ggMConfirm with . or Enter, or press ? or * to list all spells.+ggAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizard+ggAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (lightly wounded)+gg7N.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 46/54 ====================---- ..###..###.......# #.# #.## Magic: 9/17+gg8============------------ ### #.## #).###..# #.# #.## AC: 5Str: 11  #.# #..# #..# #.# ##.## EV: 16Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  8 Next: 97% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: =--------  Time: 7356.4 (0.0) .........#..###.#o####.##.# ##.## a) +0 trident (venom) #.........................####.#  Cast: Sting #........#.......).o...........#  Ramparts #...........##.##.####.######### .)##.#.###..##.##># #.#  o   orc wizard #.#.###.##..##÷##.# #.#  o   orc (missile) #..## ##....##.##.# #(# +gg8.)..###.###.##.##.####.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (lightly wounded)  +ggC9You freeze the orc wizard.+ggEr  #.# )#.# #.# ÷.#.##.## #.# ...# #.#  #.## #).###..# #.#  #.# #..# #..# #.#  ##.## #..# #..# #..###..## +ggE>).......@.# #..###.# .....o. ......).... ...##.##.####.#)#..##.##># #.#  #..##÷##.# #.#  #.##.# #(+gg)... XL:  8 Next: 100% Place: Dungeon:6 +gg؃Z..#.............@.# #=##.###...# Noise: =--------  Time: 7360.6 (1.1) .........#..###.#)####.##.# ##.## a) +0 trident (venom) #.........................####.# Cast: Sting +gg #........#.......).o...........# Ramparts #...........##.##.####.######### +gg8.)##.#.###..##.##># #.#o   orc (wandering) #.#.###.##..##÷##.# #.# +ggg#..## ##....##.##.# #(# .)..###.###.##.##.####.#+ggThe orc is lightly wounded.  The wall freezes the orc wizard but does no damage.  The wall freezes the orc!  You kill the orc! +gg„h_The wall freezes the orc wizard but does no damage.  You hit the orc wizard.+gg _You kill the orc wizard!You have reached level 9!+gg/  --more--+ggɢ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? +ggH53/60=9/18379 0% +gg###.#)# _You feel stronger. x2+gg>(b.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 53/60 =====================--- ..###..###.......# #.# #.## Magic: 8/18+gg,)==========-------------- ### #.## #).###..# #.# #.## AC: 5Str: 13  #.# #..# #..# #.# ##.## EV: 17Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  9 Next:  0% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: =--------  Time: 7360.6 (0.0) .........#..###.#*####.##.# ##.## a) +0 trident (venom) #.................*.......####.#  Cast: Sting #........#.......).o...........#  Ramparts #...........##.[+ggb)/33m##.####.######### .)##.#.###..##.##># #.#  o   orc (wandering) #.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# .)..###.###.##.##.####.# _You feel stronger. x2  Aiming: Sting (safe; 9% risk of failure)  +gg)iPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)+gg@.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 53/60 =====================--- ..###..###.......# #.# #.## Magic: 8/18==========-------------- +ggA### #.## #).###..# #.# #.## AC: 5Str: 13  #.# #..# #..# #.# ##.## EV: 17Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  9 Next:  0% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: =--------  Time: 7360.6 (0.0) .........#..###.#)####.##.# ##.## a) +0 trident (venom) #.........................####.#  Cast: Sting #........#.......).o...........#  Ramparts #...........##.##.####.######### +gg-B?.)##.#.###..##.##># #.#  o   orc (wandering) #.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# .)..###.###.##.##.####.# Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)  The sting hits the orc. The orc is poisoned.+ggI/  --more--+gg/   #.# )#.# #.# ÷.#.##.## #.# ...# #.#  #.## #) #.#  #.# #..# #..# #.#  ##.## #..# #..# #..###..## >)...# #..###.#*# * .. ...#.#)#..##.##># #.# o  poisoned)+gg#..##÷##.#  #.##.# #()  The orc is moderately wounded.+gg,The orc shouts!+gg####.#)o.+gg:=1.6 (1 _+gg +gg&!k##)#+gg$+gg˞ .## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 53/60 =====================--- ..###..###.......# #.# #.## Magic: 7/18=========--------------- ### #.## #).###..# #.# #.## AC: 5Str: 13  #.# #..# #..# #.# ##.## EV: 17Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  9 Next:  0% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: ==-------  Time: 7361.6 (0.0) +gg} .........#..###.#*####.##.# ##.## a) +0 trident (venom) #.................o.......####.#  Cast: Sting #........#.......).............#  Ramparts #...........##.##.####.######### .)##.#.###..##.##># #.#  o   orc (poisoned) #.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# .)..###.###.##.##.####.# _The orc shouts!  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 short sword (moderately wounded, poisoned, 68% to  hit)+gg A.## #...####.##.# #.# #..# ThunderHyde the Chiller .)###..#####.##.# #.# #.## Merfolk of Dithmenos *..... .........÷.#.##.## #.# #.## Health: 53/60 =====================--- ..###..###.......# #.# #.## Magic: 7/18=========--------------- ### #.## #).###..# #.# #.## AC: 5+gg 'Str: 13  #.# #..# #..# #.# ##.## EV: 17Int: 14  ##.## #..# #..# #.######...# SH: 0Dex: 14 ####...###..###..## #.##...>)... XL:  9 Next:  0% Place: Dungeon:6 ..#.............@.# #=##.###...# Noise: ==-------  Time: 7361.6 (0.0) .........#..###.#)####.##.# ##.## a) +0 trident (venom) #.................o.......####.#  Cast: Sting #........#.......).............#  Ramparts #...........##.##.####.######### +gg5 .)##.#.###..##.##># #.#  o   orc (poisoned) #.#.###.##..##÷##.# #.# #..## ##....##.##.# #(# .)..###.###.##.##.####.# Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc+gg Aim: an orc, wielding a +0 short sword (moderately wounded, poisoned, 68% to  hit)  The sting hits the orc. The orc looks even sicker.+ggX /  --more--+gg   #.# )#.# #.# ÷.#.##.## #.# ...# #.#  #.## #) #.#  #.# #..# #..# #.# +ggEe ##.## #..# #..# #..###..## >)...# #..###.#*  .. ...#.#)#..##.##># #.# very poisoned)#..##÷##.#  #.##.# #()  The orc is heavily wounded.+ggg+ggsm..#..##..##...@.##.#o#.......+ggv;-2.6 (1+gg+gg8, _The frozen ramparts melt away.+ggS}You barely miss the orc.The orc is heavily wounded.+ggU8=--3.7 (1.1+ggs_+ggdH _The orc barely misses you.+gg,  You closely miss the orc.The orc is heavily wounded.+ggX4-4.8+ggK+gg-P _The orc barely misses you.+gg +gg4 You puncture the orc!+ggD)+ggyW5.9Sting+ggC++ggm.G _You kill the orc!+gg A a)###..#####.##.# #.# #.## ........÷.#.##.## #.# #.##. .###..###.......# #.# #.##. ## #.## #).###..# #.# #.##.  #.# #..# #..# #.# ##.##.##.## #..# #..# #.######...#. ###...###..###..## #.##...>).... .#.............).# #=##.###...##......#..###.#@####.##.# ##.## ................####.# .#.......).............# ...##.##.####.########+gg_B # )##.#.###..##.##># #.##.###.##..##÷##.# #.# ..## ##....##.##.# #(# )..###.###.##.##.####.# ###.#......##.........#+ggN +ggQ ,60+gghW +gg5a _Items here: ( ))) [ ††.+gg:+ggy_Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 mace  c - a +0 short sword Missiles (select all with ()d - 5 stones Armour (select all with [)  e - a +1 robe of willpower Carrion+gg an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]+gg]+ggg+ggis^)###..#####.##.# #.# #.### ThunderHyde the Chiller ........÷.#.##.## #.# #.##. Merfolk of Dithmenos *..... .###..###.......# #.# #.##. Health: 54/60 =====================--- ## #.## #).###..# #.# #.##. Magic: 8/18+ggs==========--------------#.# #..# #..# #.# ##.##. AC: 5Str: 13##.## #..# #..# #.######...#. EV: 17Int: 14 ###...###..###..## #.##...>).... SH: 0+gg8tDex: 14 .#.............).# #=##.###...## XL:  9 Next:  0% Place: Dungeon:6 ........#..###.#@####.##.# ##.## Noise: ---------  Time: 7366.9 (0.0) .........................####.#a) +0 trident (venom) +ggat........#.......).............#Cast: Sting +ggtR...........##.##.####.######### )##.#.###..##.##># #.# +ggt7.#.###.##..##÷##.# #.# ..## ##....##.##.# #(# +ggt)..###.###.##.##.####.# ###.#......##.........#The orc is heavily wounded. +ggus_The orc barely misses you.You puncture the orc! +gg(u_You kill the orc! _Items here: ( ))) [ ††.  Okay, then.+ggu+gg:+gg˂+ggnj+ggz. _+gg{+gg  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.6   3%  +1   j + Spellcasting 6.6  29%  -1           b - Axes   1.4    -2   k + Conjurations 1.2   7%  -2  c + Polearms4.2   8%  +3   l + Summonings0.4   4%   0   d - Staves   1.4    -2   m + Alchemy2.4   4%  [0;+gg10;1m+3   e - Unarmed Combat   0.0    +1   n + Ice Magic7.8  24%  +1           f - Ranged Weapons   0.1    -2   o + Invocations   0.0    +1      p + Evocations0.0   2%   0  g + Armour1.6  10%  -3  +gg    h + Dodging3.8   8%  +3      i + Stealth+gg\3.1   1%  +2      +gg        +gg        +gg        +gg        +ggY;        The percentage of incoming experience used to train each skill is in brown.  +ggSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  +gg}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+gg)###..#####.##.# #.# #.### ThunderHyde the Chiller ........÷.#.##.## #.# #.##. Merfolk of Dithmenos *..... .###..###.......# #.# #.##. Health: 54/60 =====================--- ## #.## #).###..# #.# #.##. Magic: 8/18==========--------------#.# #..# #..# #.# ##.##. AC: 5Str: 13##.## #..# #..# #.######...#. EV: 17Int: 14 ###...###..###..## #.##...>).... SH: 0Dex:[+gg39;49m 14 .#.............).# #=##.###...## XL:  9 Next:  0% Place: Dungeon:6 ........#..###.#@####.##.# ##.## Noise: ---------  Time: 7366.9 (0.0) .........................####.#a) +0 trident (venom) ........#.......).............#Cast: Sting ...........##.##.####.######### )##.#.###..##.##># #.# .#.###.##..##÷##.# #.# ..## ##....##.##.# #(# )..###.###.##.##.####.# ###.#......##.........#The orc is heavily wounded. _The orc barely misses you.You puncture the orc! _You kill the orc! _Items here: ( ))) [ ††. _+ggRUOkay, then.+ggc +ggcInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident of venom (weapon) Armour (go to first with [)  l - a +0 helmet (worn)  n - a +0 leather armour of willpower (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} Wands (go to first with /)k - a wand of charming (13) Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment Potions (go to first with !)  c - 5 potions of curing  g - 2 potions of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+ggw +gg})###..#####.##.# #.# #.### ThunderHyde the Chiller ........÷.#.##.## #.# #.##. Merfolk of Dithmenos *..... +ggu}.###..###.......# #.# #.##. Health: 54/60 =====================--- ## #.## #).###..# #.# #.##. Magic: 8/18==========--------------#.# #..# #..# #.# ##.##. AC: 5+gg}9Str: 13##.## #..# #..# #.######...#. EV: 17Int: 14 ###...###..###..## #.##...>).... SH: 0+gg}XDex: 14 .#.............).# #=##.###...## XL:  9 Next:  0% Place: Dungeon:6 +gg~/........#..###.#@####.##.# ##.## Noise: ---------  Time: 7366.9 (0.0) .........................####.#a) +0 trident (venom) ........#.......).............#Cast: Sting ...........##.##.####.######### )##.#.###..##.##># #.# .#.###.##..##÷##.# #.# +gg~..## ##....##.##.# #(# )..###.###.##.##.####.# ###.#......##.........#+gg~The orc is heavily wounded. _The orc barely misses you.You puncture the orc! _You kill the orc! +gg$_Items here: ( ))) [ ††. _Okay, then.+gg+gg+ggǘ+gg*+gg_+gg`Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment [!] read|quaff|evoke[?] describe selected+gg +ggf +gg )###..#####.##.# #.# #.### ThunderHyde the Chiller ........÷.#.##.## #.# #.##. Merfolk of Dithmenos *..... .###..###.......# #.# #.##. Health: 54/60 =====================--- ## #.## #).###..# #.# #.##. Magic: 8/18==========--------------+gg #.# #..# #..# #.# ##.##. AC: 5Str: 13##.## #..# #..# #.######...#. EV: 17Int: 14 ###...###..###..## #.##...>).... SH: 0Dex: 14 .#.............).# #=##.###...## XL:  9 Next:  0% Place: Dungeon:6 ........#..###.#@####.##.# ##.## Noise: ---------  Time: 7366.9 (0.0) .........................####.#+ggO a) +0 trident (venom) ........#.......).............#Cast: Sting ...........##.##.####.######### )##.#.###..##.##># #.# .#.###.##..##÷##.# #.# ..## ##....##.##.# #(# )..###.###.##.##.####.# ###.#......##.........#The orc is heavily wounded. _The orc barely misses you.You puncture the orc! _You kill the orc! _Items here: ( ))) [ ††. _Okay, then.+gg _The orc barely misses you.  You puncture the orc! +gg _You kill the orc! _Items here: ( ))) [ ††.  Okay, then.+gg- +gg +ggM . _+ggą +ggV +ggU +gg +gg h5= _+gg ,+ggf +gg +gg T9==+ggܠ +gg +gg N6=+ggf +gg ,+ggy +gg ,+gg +gg= +gg :==+gg +gg +gg %7+gg +gg ?10/18+gg (=+gg +gg ,+gg +gg\ a8=+gg +gg ,+gg +gg +ggG 9=+gg: +gg +gg| N9=+ggI +gg c1=+gg +ggo ,+gg~ +gg7 ,+gg5 +gg +gg? L60=+gge +gg  +ggj 9=+ggK +gg3 ,+gg +gg +gg N2==+gg +gg +gg 9=+gg +gg ,+gg] +ggT ,+gg# |==+gg$ ,+ggV' +ggu* ,+gg- +gg1 +gg1 M3=+gg5 +ggD8 +gg8 +gg: +gg!> ,+gg:@ +ggC ,+ggE +gg_I +ggI +ggI 2=+gg.O +ggQ ,+gg'T +ggW +ggW K4=+gg[Z +gg^ ,+gg4_ +ggb ,+ggd +gg\g +ggg +ggj +ggm O=+gg!p +ggs ,+gg*u +gg.y b5==+gg"} +gg ,+ggf +ggՇ ,+gg +gg +gg_ +gg" +ggm +gg :==+gg +gg ,+gg +gg +ggj K6=+gg +ggR ,+ggj +ggͫ ,+gg +ggN +gg +gg+ +gg O=+gg/ +ggٻ ,+gg +gg +ggI +gg +ggD 97+gg (=+gg +gg9 +gg| +gg[ +gg +gg +gg0 +gg ,+ggC +gg> +gg 2=+gg +ggH +gg +gg +gg b8==+gg +gg#* 1425.9 (59.0)+gg, +ggo7 +gg: E _Done exploring.+gg 3+gg} +gg>,0.0)+ggB+ggM+ggOE _Done exploring.+ggWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple +gg— +gg [?25h[?0c+gg )###..#####.##.# #.# #.### ThunderHyde the Chiller ........÷.#.##.## #.# #.##. Merfolk of Dithmenos *..... .###..###.......# #.# #.##. Health: 60/60 ======================== +gg5 ## #.## #).###..# #.# #.##. Magic: 18/18 ========================#.# #..# #..# #.# ##.##. AC: 5+gg Str: 13##.## #..# #..# #.######...#. EV: 17Int: 14 ###...###..###..## #.##...>).... SH: 0Dex: 14 .#.............).# #=##.###...## XL:  9 Next:  0% Place: Dungeon:6 ........#..###.#@####.##.# ##.## Noise: ---------  Time: 7425.9 (0.0) +gg .........................####.#a) +0 trident (venom) ........#.......).............#+gg Cast: Sting ...........##.##.####.######### +gg" )##.#.###..##.##># #.# +ggB 7.#.###.##..##÷##.# #.# ..## ##....##.##.# #(# +gg} e)..###.###.##.##.####.# +gg ###.#......##.........# _Items here: ( ))) [ ††. +gg X_Okay, then. _Okay, then. +ggذ _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) +gg +gg [?25l[?1c+gg47+gg"+gg+gg+ggE _+gg +gg +gg; +ggI+gg__Okay, then. _Done exploring.  +ggvYou see here the +6 falchion "Viafau" {spect, rElec rPois rC- SInv}.+gg+gg _+ggD+gg+gg!,+gg"+gg%Y  There is a stone staircase leading down here.+gg(+gg++ggP,$ _+gg//+gg2I 7  You climb downwards.+gg1+gg+ggV+gg+gg+gg_ +gg$ _Level annotation: JosephThere is a stone staircase leading up, spattered with blood here.+gg| +gg  #... .... #... #####..# .#......## .  .........# ...  ...#..... +ggd  .......@....... 32.4 (6.5 ..#  ###### #..........l.  #...<# #............ +gg #.....o.................  ##...##...............+gg .. l   iguana (wandering)  #.... ............#..+gg [.  #.... /#........####.+gg ..  #.... .... +gg *..+gg +ggz +gg ^ _An iguana is nearby!+gg +gg G.l+ggM 43.4 (1.0 _+gg +gg! +ggpo+ggt{rl.l+ggk~&4+ggͅ+gg!0 _The iguana hisses angrily.+gg+gg!9l.+ggY&&5+ggW0+ggK3+gg)   ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ======================== #... Magic: 17/18 ======================-- #####..# AC: 5Str: 13 .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 +gg B.........#.....  XL:  9 Next:  0% Place: Dungeon:7 .......@.......  Noise: ---------  Time: 7435.4 (0.0) ..#.........l..  a) +0 trident (venom)  ###### #............  Cast: Sting  #...<# #............#  #.....o............... ..  ##...##............... .. l   iguana  #.... ............#.. [.  #.... /#........####. ..  #.... ...... _An iguana is nearby! _The iguana hisses angrily.  +ggM lAiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you+gg+gg lThunderHyde the Chiller#...Merfolk of Dithmenos *.........Health: 60/60 ========================#...Magic: 18/18 ========================#####..#AC: 5Str: 13.#......## .EV: 17Int: 14.........# ...+ggSH: 0Dex: 14.........#.....XL:  9 Next:  0% Place: Dungeon:7.......@.......Noise: ---------  Time: 7435.4 (0.0)..#.........l..a) +0 trident (venom)###### #............Cast: Sting+ggb#...<# #............##.....o.................##...##................. l   iguana#.... ............#..[.#.... /#........####...+gg>#.... ...... _An iguana is nearby! +ggh_The iguana hisses angrily.  Aiming: Sting (safe; 9% risk of failure)  +ggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you+gg:Okay, then.+gg+gg+gg. _+gg_# +gg/ 9l.+gg3 B6.4 (1Sting _+gg; +gg> +gg1   ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ======================== #... Magic: 17/18 ======================-- #####..# AC: 5Str: 13 .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 .........#.....  XL:  9 Next:  0% Place: Dungeon:7 .......@**.....  Noise: ---------  Time: 7436.4 (0.0) ..#.......*l...  a) +0 trident (venom)  ###### #............ +gga2  Cast: Sting  #...<# #............#  #.....o............... ..  ##...##............... .. l   iguana  #.... ............#.. [.  #.... /#........####. ..  #.... ......Shift-Dir - straight line, f - you _Okay, then.Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (72% to hit)+ggAThunderHyde the Chiller#...Merfolk of Dithmenos *.........Health: 60/60 ========================#...Magic: 17/18 ======================--#####..#AC: 5Str: 13.#......## .EV: 17Int: 14.........# ...SH: 0Dex: 14.........#.....XL:  9 Next:  0% Place: Dungeon:7.......@**.....Noise: ---------  Time: 7436.4 (0.0)..#.......*l...a) +0 trident (venom)###### #............Cast: Sting#...<# #............##.....o.................##...##................. l   iguana (poisoned)[4+gg:(0m#.... ............#..[.#.... /#........####...#.... ......Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (72% to hit)  The sting hits the iguana but does no damage.  The iguana is poisoned.+gg3+gg=P..l..+gg->27.4 (1 _+ggOF+ggH+gg=   ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ======================== +gg #... Magic: 16/18 =====================--- #####..# AC: 5Str: 13 .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 +ggk .........#.....  XL:  9 Next:  0% Place: Dungeon:7 .......@**l....  Noise: ---------  Time: 7437.4 (0.0) ..#............  a) +0 trident (venom)  ###### #............  Cast: Sting  #...<# #............# +gg 5 #.....o............... ..  ##...##............... .. l   iguana (poisoned)  #.... ............#.. [.  #.... /#........####. .. +gg  #.... ......The sting hits the iguana but does no damage. _The iguana is poisoned.  Aiming: Sting (safe; 9% risk of failure)  +gg :Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (poisoned, 72% to hit)+gg   ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ======================== #... Magic: 16/18 =====================--- #####..# AC: 5+gg Str: 13 .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 .........#.....  XL:  9 Next:  0% Place: Dungeon:7 +gg v.......@..l....  Noise: ---------  Time: 7437.4 (0.0) ..#............  a) +0 trident (venom)  ###### #............  Cast: Sting  #...<# #............#  #.....o............... ..  ##...##............... .. l   iguana (poisoned)  #.... ............#.. [.  #.... /#........####. ..  #.... ......Aiming: Sting (safe; 9% risk of failure)  +gg> :Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (poisoned, 72% to hit)  +gge WYou miscast Sting.  You are very lightly contaminated with residual magic.+ggO /  --more--+gg&1@  Nothing appears to happen.+gg: #... .... #... ##+gg;1 .#. .  ... ...  ......  ...l.....  ..#...  +gg;! #...  #...<# #...#  ......  ...............  #.... ............#.. [  #.... /#........####. +gg1<\ #.... ....+gg>a8.4 (1Contam _+ggkF+ggI+gg  Casting: Sting (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg8 ThunderHyde the Chiller#...Merfolk of Dithmenos *.........Health: 60/60 ========================#...Magic: 13/18 =================-------+ggX9 j#####..#AC: 5Str: 13.#......## .EV: 17Int: 14........** ...SH: 0Dex: 14........***....XL:  9 Next:  0% Place: Dungeon:7.......@*l*....Noise: ---------  Time: 7438.4 (0.0)..#............a) +0 trident (venom)###### #............+gg9 Cast: Sting#...<# #............#Contam #.....o.................+gg9 ##...##................. l   iguana (poisoned)+gg9 #.... ............#..[.#.... /#........####.+gg: P..#.... ...... +ggQ: _Nothing appears to happen.  Casting: Sting (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg|: Casting: Frozen Ramparts (dangerous; 2% risk of failure)  +gg: Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.+gg'JThunderHyde the Chiller#...Merfolk of Dithmenos *.........Health: 60/60 ========================#...Magic: 13/18 =================-------#####..#AC: 5Str: 13.#......## .EV: 17Int: 14.........# ...SH: 0Dex: 14.........#.....XL:  9 Next:  0% Place: Dungeon:7.......@.l.....Noise: ---------  Time: 7438.4 (0.0)..#............+gg(K<a) +0 trident (venom)###### #............Cast: Sting#...<# #............#Contam #.....o.................##...##................. l   iguana (poisoned)#.... ............#..[.#.... /#........####...#.... ......Casting: Sting (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  +ggKPress: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.  The walls around you are covered in ice.+ggWU.#.#.l.. +ggU+ggV==9.4 (1Ramparts Contam +gg^B#+gga onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up, spattered with blood.  The walls around you are covered in ice. _The wall freezes the iguana.+gg9 # , slow)  You barely miss the iguana.The iguana is heavily wounded.The wall freezes the iguana. The iguana seems to slow down.+gg7--40.5 (1.1+ggZ##+gg +ggI_The iguana completely misses you.+gg>  +ggо=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggd  ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ======================== #... Magic: 12/18 ================-------- #####..# AC: 5Str: 13+ggJ .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 .........#.....  XL:  9 Next:  0% Place: Dungeon:7 +gg .......@l......  Noise: ---------  Time: 7440.5 (0.0) ..#............  a) +0 trident (venom) +gg2 ###### #............  Cast: Sting  #...<# #............#  Ramparts Contam +ggV #.....o............... ..  ##...##............... .. l   iguana (poisoned, slow) +ggzt #.... ............#.. [.  #.... /#........####. ..  #.... ....+gg.. _The iguana completely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggR.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (almost dead, poisoned, slow)+gg   ThunderHyde the Chiller #... Merfolk of Dithmenos *..... .... Health: 60/60 ========================+gg  #... Magic: 12/18 ================-------- #####..# AC: 5Str: 13 .#......## .  EV: 17Int: 14 .........# ...  SH: 0Dex: 14 .........#.....  XL:  9 Next:  0% Place: Dungeon:7 .......@l......  Noise: ---------  Time: 7440.5 (0.0) ..#............  a) +0 trident (venom)  ###### #............  Cast: Sting +gg  #...<# #............#  Ramparts Contam  #.....o............... ..  ##...##............... .. l   iguana (poisoned, slow)  #.... ............#.. [.  #.... /#........####. .. +gg  #.... ......Casting: Frozen Ramparts (dangerous; 2% risk of failure)  +ggI Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  +ggw Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (almost dead, poisoned, slow)  You freeze the iguana.+ggw #... .... #... #####..# +gg .#......## .  .........# ...  .........#.....  .......@†......  ..#............   #............  #...<# #............#  +ggN...............  ...............    #.... ............#.. [  +ggR #.... /#........####.    #.... .... +ggN"e21.5 (1Sting+gg+R##+gg-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  +gg-Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (almost dead, poisoned, slow)  You freeze the iguana. _You kill the iguana!+ggl 4+gg"o +ggBz z3=+gg B+gg +ggs +gg+ +gg_ ?+ggX +ggȩ ~ _Your magical contamination has completely faded away.=+ggE +gg +gg  _The frozen ramparts melt away.4=+gg +gg =5==+ggX +gg B+gg ,+gg +ggn +gg :==+ggX +gg ,+gg! +gg +gg +gg +ggH 6=+gg ,+gg +gg  ,+gg +ggJ" O=+gg# +ggh' ,+ggzO 7=+ggx 6=8== _Magic restored.+gg ==+ggr +gg ,+gg +ggޯ B+ggE i _k - a wand of charming (19) (gained 6 charges)+ggͷ +gg +gg +ggQ ,+gg +ggS ........<†...... ..#............###### ##............##...<###............# #..................... ##...##............... #..................#.. #.......#........####. #....@..#.......## ....# ##..... #...... #.##.... ... ... ... ....# ## .....## +gg 083.5 (42.0)+gg ,4.5 (43+gg\ +gg R _t - a brown potion+ggX 3+ggm+gg+gg'+gg+gg,+gg,+gg+gg +gg#,+ggZ$+ggg&+gg/*,+gg/++ggu.+gg:2+gg6,+gg7+gg&;+gg}+ggs##...##.....#......... #.......## #.......## #........# ##...... ##........ ####.##.............  #...@..............9.5 (5.0).##### ... ###.##....#.. ### ...## @   Joseph (launcher, wandering) ....# ...@+gg7+ggz+ggG[ _Joseph is nearby!+gg,.........##....##......#........+gg##......####.##.. ##...... #.# #### ..  ####.##....#.. ### ...## .... ...@ ...+ggʹ+gg>@.+gg390.5 (1 _+ggS+gg%+gg_ ##....##.......#......##....####.##. ##...... .# #.###.. #####.##....#..  ### ...## ...@ .... .. +ggv +ggz >@.+gg &1+ggA +ggm +gg#.......#.....##...####.## ##...... #.+gg># ####... ####.##....#..  ### ..@##  ....# .... ... +ggK+gg^@@.+gg&2+gg+gg+gg  ..#....##...####.## ##...... ..# +gg a#.###.. #####@##...@#..  ### ...##  ....#+ggq +gg @.@   Joseph (launcher, wandering)+gg< &3+gg +gg +gg܂  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggR#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 60/60 ========================####.##............. Magic: 15/18 ====================----##..................AC: 5Str: 13#..**............#EV: 17Int: 14#.#**...........##SH: 0Dex: 14#.******....@...XL:  9 Next:  2% Place: Dungeon:7####*@*#....#..Noise: ---------  Time: 7493.5 (0.0)*** ...##a) +0 trident (venom)....#Cast: Sting[12;21+gg)#H.......@   Joseph (launcher, wandering) _t - a brown potion _Joseph is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate+ggwf++gg@g#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 60/60 ========================####.##............. Magic: 15/18 ====================----##..................AC: 5Str: 13#................#EV: 17Int: 14#.##............##SH: 0Dex: 14#...........@...XL:  9 Next:  2% Place: Dungeon:7#####@##....#..Noise: ---------  Time: 7493.5 (0.0)### ...##a) +0 trident (venom)....#Cast: Sting....+ggg...@   Joseph (launcher)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Joseph shouts!+ggMmx((((((###+gg#......#@###+ggj52----==4.5 (1Ramparts +ggA####+gg onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Joseph shouts! _ots a sling bullet. The sling bullet hits you!+gg#M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg?T###+gg2K #(((((((###A film of ice covers your body! Joseph shoots a sling bullet.+gg......@####+gg2----10 5+gg#####+ggR _The sling bullet misses you.+ggk ##@###+gg ((((((#(####+ggϮ ......#@####+gg? .-6+gg U###+gg p _Joseph shoots a sling bullet. The sling bullet misses you.+ggs###+gg"((((((#(###+ggi(#......#@##+ggo+3=-----7+gg2##@###+gg6p _Joseph shoots a sling bullet. The sling bullet misses you.+ggm w#####+ggt n((((((#(#+gg #......#@####+gg @-8+gg ##@####+gg p _Joseph shoots a sling bullet. The sling bullet misses you.+gg8= _The sling bullet misses you. _Joseph shoots a sling bullet. The sling bullet misses you. _Joseph shoots a sling bullet. The sling bullet misses you.  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg9+gg#Y#@##, ally target)Y   ice beast (summoned)+ggn #((((((#(###A chill wind blows around you. Joseph shoots a sling bullet.+ggXF #......#@####+ggvJ n0-------=9+ggQ W###+ggU Y _The sling bullet barely misses you.+ggd###+gg((((((####+gg,+gg6.Y.......####+gg8Y4----500+gg?f###+ggDN _Joseph shoots a sling bullet. The sling bullet hits you!+gg ##@####Joseph smiles happily.+gg#(((((((###+ggC+gg,N.Y......#@####+ggPW4----1+ggY##@####+gg]x _Joseph shoots a sling bullet. The sling bullet closely misses you.+gg j#@###+gg4 I#((((((+ggi #(####+gg. +gg6 #.Y.....@##+gg"9 &2+gg@ ####+ggD x _Joseph shoots a sling bullet. The sling bullet closely misses you.+ggO0j###+gg6#(((((#@### +ggh+gg#.Y....#+gg"J---=3+gg}#@###+ggZ _Joseph shoots a sling bullet. The sling bullet hits your ice beast!!+ggVh#####+gg)_ ((((((#(##Joseph shoots a sling bullet.  The sling bullet completely misses your ice beast.+gg+gg#..Y...@###+gg \5=-4+gg\U####+gg&Z _The sling bullet closely misses you.+gg;..#.......#@####+ggF  The frozen ramparts melt away. Joseph shoots a sling bullet.  The sling bullet hits your ice beast!  Your ice beast dies!+ggLw§((() +ggQ)....+gg/W--5+gg2+gg c _Your ice beast disappears in a puff of smoke!+gg(O  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg| Y, ally target)Y   ice beast (summoned)+gg ((((((A chill wind blows around you. Joseph shoots a sling bullet.+ggx/+......+gg]233-----8/18 ---==6+ggy:+gg>0 _The sling bullet hits you!+gg@+ggo< .+ggi4-------7+ggU+gg+ggo +ggq A--8+ggv +ggx +gg+gg"+gg+ggF _Unknown command.+ggy C9 _+gg~ +ggB +gg,+gg?M.Y.@@   Joseph (launcher, ally target)+ggI---10Sting+gg.+gg+gg +gg \( +gg/+ggU6O.Y+ggz8e5===1+gg^?+gg(CY _Joseph shoots a sling bullet. The sling bullet hits your ice beast!+gg`O  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg%%#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 35/60 ==============----------####.##............. Magic: 5/18======------------------##..................AC: 10  Str: 13+ggp#..**............#EV: 17Int: 14#.#**...........##SH: 0Dex: 14+gg#.*****Y@.......XL:  9 Next:  2% Place: Dungeon:7+ggG####*@*#....#..Noise: ==-------  Time: 7511.5 (0.0)*** ...##+gg4a) +0 trident (venom)....#Cast: Sting.......@   Joseph (launcher, ally target)+gg=Y   ice beast (summoned) _Unknown command. +ggaD_Joseph shoots a sling bullet. The sling bullet hits your ice beast!  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  +ggMConfirm with . or Enter, or press ? or * to list all spells.+gg.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate+ggL8#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 35/60 ==============----------####.##............. Magic: 5/18======------------------##..................AC: 10  Str: 13#................#EV: 17Int: 14#.##............##SH: 0Dex: 14#......Y@.......+ggM[XL:  9 Next:  2% Place: Dungeon:7#####@##....#..Noise: ==-------  Time: 7511.5 (0.0)### ...##a) +0 trident (venom)....#Cast: Sting.......@   Joseph (ally target)Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.  Joseph hits your ice beast but does no damage.+ggO6==-2.5 (1Ramparts +ggWS###+gg([+asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.hits your ice beast but does no damage. _Your ice beast hits Joseph. Your ice beast freezes Joseph!+ggh ###Joseph hits your ice beast but does no damage.+gg O--3+gg ##@##+gg  D _Your ice beast hits Joseph but does no damage.+gg ##@###launcher, ally target)Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.+gg  Joseph shoots a sling bullet. The sling bullet hits your ice beast!  Your ice beast dies!+gg#§##) +ggy§#@###+gg\6-4+ggdt###+ggc _Your ice beast disappears in a puff of smoke!+ggr  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  +ggt\Confirm with . or Enter, or press ? or * to list all spells.+gg#..Y#, ally target)Y   ice beast (summoned)+gg_]3----=5+gg #@####+gg +gg&_A chill wind blows around you.+gg7 #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 36/60 ==============---------- ####.##.............  Magic: 2/18==---------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##..Y.........##  SH: 0Dex: 14 #.....**@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7515.5 (0.0) ##+gg[0;10;1m# ...##  a) +0 trident (venom) ....#  Cast: Sting ....  Ramparts  ...   @   Joseph (launcher, ally target)  Y   ice beast (summoned) +gg_A chill wind blows around you.  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycle+ggShift-Dir - straight line, f - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (lightly  wounded, ally target, 68% to hit)+gg'J  #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 36/60 ==============---------- ####.##.............  Magic: 2/18==---------------------- +ggJ ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##..Y.........##  SH: 0Dex: 14 #......§@.......  XL:  9 Next:  2% Place: Dungeon:7 +ggK *#####@##....#..  Noise: =--------  Time: 7515.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: Sting +ggPK ,....  Ramparts  ...   @   Joseph (launcher, ally target) +ggK , Y   ice beast (summoned)Aiming: Sting (safe; 9% risk of failure)  +ggM Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (lightly  wounded, ally target, 68% to hit)  The sting hits Joseph. Joseph is poisoned.+ggQ /  --more--,gg#  ##....... ##....... ####.##.....  ...  .......#  #......##  ,gg#.....**@.......  #  ### ...##  ....#  ....  ... @  poisoned, ally targ…) ,ggؘS Joseph is moderately wounded.,ggZ'#.§####,gg-s((#(###,gg,gg#....Y@##,ggU+6.5 (1,gg####,gg}o _Joseph shoots a sling bullet. The sling bullet barely misses you.,ggJ V #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 36/60 ==============---------- ####.##.............  Magic: 1/18=----------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 ,gghJ A#.....*Y@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7516.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: Sting,ggJ  ....  Ramparts  ...   @   Joseph (launcher, poisoned, ally targ…)  Y   ice beast (summoned) _Joseph shoots a sling bullet. The sling bullet barely misses you.Aiming: Sting (safe; 9% risk of failure)  ,ggK uPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately,gg2K Hwounded, poisoned, ally target, 68% to hit),ggXA,gg DReally fire in your ice beast's direction? Y - Yes  N - No,ggV; ,ggfN ,ggW q#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 36/60 ==============----------####.##............. Magic: 2/18==----------------------##..................AC: 10  Str: 13#................#EV: 17Int: 14#.##............##SH: 0,ggCX QDex: 14#......Y@.......XL:  9 Next:  2% Place: Dungeon:7#####@##....#..Noise: =--------  Time: 7516.5 (0.0)### ...##a) +0 trident (venom)....#Cast: Sting....Ramparts ...,gg Y Z@   Joseph (launcher, poisoned, ally targ…)Y   ice beast (summoned)Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, ally target, 68% to hit)  Okay, then.,gga #@####,ggc ,gg/h T###,ggj . _,gg,##@### #((#@####Joseph shoots a sling bullet.  The sling bullet closely misses your ice beast.,ggl[ #.Y####The sling bullet hits you! Your ice beast hits Joseph.,ggi]d29---7.5 (1,ggyd##@####,ggi4 _Your ice beast freezes Joseph!,gg_ @#@####@distracted, poisoned, ally ta Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.  Joseph hits your ice beast with a +0 quarterstaff!,ggeap3===8,ggh`###,ggmP _Your ice beast hits Joseph. Your ice beast freezes Joseph!,gg ##  Joseph looks very unfriendly.Joseph hits your ice beast with a +0 quarterstaff!,gg|.-9,ggms###,ggK: _Your ice beast barely misses Joseph.,gg.Y #@#@##@launcher, poisoned, ally targJoseph unwields a +0 quarterstaff. Joseph wields a +0 sling.,gg,7 ((##Joseph shoots a sling bullet.  The sling bullet closely misses your ice beast.,ggZ#.Y#@####,ggr6----=20,ggn##@##,ggV _The sling bullet hits you. Your ice beast closely misses Joseph.,gg) #####  Joseph shoots a sling bullet. The sling bullet hits your ice beast!  Your ice beast dies!,ggv§##) ,ggF#.#@##,ggH\7-1,ggR#####,ggcTc _Your ice beast disappears in a puff of smoke!,ggoS #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 27/60 ==========-------------- ####.##.............  Magic: 2/18,gg ==---------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 ,gg#.##............##  SH: 0Dex: 14 ,ggK.#.....**@.......  XL:  9 Next:  2% Place: Dungeon:7 ,gg#####@##....#..  Noise: =--------  Time: 7521.5 (0.0) ### ...##  a) +0 trident (venom),gg ....#  Cast: Sting ,gg'-....  Ramparts  ...   @   Joseph (launcher, poisoned),ggR ,ggz_Your ice beast disappears in a puff of smoke!Aiming: Sting (safe; 9% risk of failure)  ,ggPress: ? - help, Q - select action, (/) - cycle,ggShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, poisoned, 68% to hit),gg8 #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 27/60 ==========-------------- ####.##.............  Magic: 2/18==---------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0,gg8Dex: 14 #.......@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7521.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: Sting ....  Ramparts  ...  ,gg9" @   Joseph (launcher, poisoned)Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, poisoned, 68% to hit)  The sting hits Joseph but does no damage.,ggA/  --more--,gg   ##....... ##....... ####.##.....  ...  .......#  #.##......##  #.....**@.......  #####  ### ...##  ....#  ....  ...  very poisoned)  Joseph looks even sicker.,gg: ..#.......#@####Joseph is severely wounded.,gg_A ~((The frozen ramparts melt away. Joseph shoots a sling bullet.,gg Z..2.5 (1,gg= ,gg ; _The sling bullet hits you but does no damage.,gg #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 27/60 ==========--------------,ggU ####.##.............  Magic: 1/18=----------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #.....**@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7522.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: Sting ....  ...   @   Joseph (launcher, very poisoned) _The sling bullet hits you but does no damage.  Aiming: Sting ,gg(safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit),ggٙ #................# ThunderHyde the Chiller,ggp ##................ Merfolk of Dithmenos *..... ##................ Health: 27/60 ==========-------------- ####.##.............  Magic: 1/18=----------------------- ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 ,ggܚ#.##............##  SH: 0Dex: 14 #.......@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7522.5 (0.0) ,gg### ...##  a) +0 trident (venom) ....#  Cast: Sting ....  ...   @   Joseph (launcher, very poisoned)Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severely,ggwwounded, very poisoned, 68% to hit)  The sting hits Joseph. Joseph looks even sicker.,ggբ/  --more--,gg  ##....... ,ggW .##....... ####.##.....  ...  .......#  #......##  #.....**@.......    ### ...##  ....#  .... ... ,gg Q Joseph is severely wounded.,gg '..,gg C((,gg)t..21--3.5 (1,gg/,gg2F _Joseph shoots a sling bullet. The sling bullet hits you.,gg #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 21/60 ========---------------- ####.##.............  Magic: 0/18------------------------ ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #.....**@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7523.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: ,gg[40mSting ....  ...   @   Joseph (launcher, very poisoned) _Joseph shoots a sling bullet. The sling bullet hits you.  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit),ggѢ#................# ThunderHyde the Chiller##................ Merfolk of Dithmenos *.....##................ Health: 21/60 ========----------------####.##............. Magic: 0/18------------------------##..................AC: 10  Str: 13#................#EV: 17Int: 14#.##.....*......##SH: 0Dex: 14#.....***.......XL:  9 Next:  2% Place: Dungeon:7#####@##....#..Noise: =--------  Time: 7523.5 (0.0)### ...##a) +0 trident (venom),gg£s....#Cast: Sting.......@   Joseph (launcher, very poisoned) _Joseph shoots a sling bullet. The sling bullet hits you.  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit),gg0...@  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycle,ggH2*Shift-Dir - straight line, f/p - Joseph  Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit)  The sting misses Joseph.,gg6K(((,ggO..@,gg&^21=4.5 (1,gg,gg,gg/  --more--,gg n _Joseph shoots a sling bullet. The sling bullet misses you. ,gg  Casting: Sting (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,gg ,gg ,ggB ,ggm] _You don't have enough magic to cast this spell. ,gg #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ,ggZ ##................ Health: 22/60 ========---------------- ####.##.............  Magic: 0/18------------------------ ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #.....**@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7524.5 (0.0) ### ...##  a) +0 trident (venom) ....#  Cast: Sting ....  ...   @   Joseph (launcher, very poisoned) ,gg _You don't have enough magic to cast this spell.  Aiming: Sting (safe; 9% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit) ,ggd  #................# ThunderHyde the Chiller ##................ Merfolk of Dithmenos *..... ##................ Health: 22/60 ========---------------- ,gge  ####.##.............  Magic: 0/18------------------------ ##..................  AC: 10  Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #.......@.......  XL:  9 Next:  2% Place: Dungeon:7 #####@##....#..  Noise: =--------  Time: 7524.5 (0.0) ### ...##  a) +0 trident (venom) ,ggf ....#  Cast: Sting ....  ...   @   Joseph (launcher, very poisoned)Aiming: Sting (safe; 9% risk of failure)  ,gg,g Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - JosephAim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severelywounded, very poisoned, 68% to hit)  The sting hits Joseph. Joseph looks as sick as possible! ,ggn /  --more--,gg5  ##....... ##....... ####.##.....  ...  .......#  #......##  #.....**@.......    ### ...##  ....# ,gg .... ... extremely poisoned)  Joseph is severely wounded.,ggS'..,ggكK(((,ggO..@,gg Z5.5 (1Sting,gg,gg{h _Joseph shoots a sling bullet. The sling bullet misses you.,ggs$Your icy armour will break if you move. Continue? Y - Yes ,ggu&' N - No,ggIK ,ggpa 6#.......#.......## ThunderHyde the Chiller#................# Merfolk of Dithmenos *.....##................ Health: 22/60 ========----------------##................ Magic: 0/18------------------------####.##.............,ggb AC: 10  Str: 13##..................EV: 17Int: 14#................#SH: 0Dex: 14#.##............##XL:  9 Next:  2% Place: Dungeon:7#.....@.@.......Noise: =--------  Time: 7525.5 (0.0)#####.##....#..a) +0 trident (venom)### ...##Cast: Sting....#.........@   Joseph (launcher, extremely poisoned).  Joseph is severely wounded. _Joseph shoots a sling bullet. The sling bullet misses you.,ggv ~ Your icy armour cracks and falls away as you move.,ggw} }   #.........  ##........  ##........  ####.##......  ##............  #................#  ,gg5~ #.##............##  #.....@(@.......  #####.##....#..  ### ...##  ....#  .....  ....  . ,gg.P U   #.........  ##........  ##........  ####.##...... ,gglQ  ##............  #................#  #.##............##  #.....@(@.......  #####.##....#..  ### ...##  ....# ..... ....  . ,ggZX UJoseph shoots a sling bullet. The sling bullet hits you!,ggv &.,gg! c13--- 5 6.5 (1,gg ,gg N _* * * LOW HITPOINT WARNING * * *,ggAK#.#.## #....# ##... ##... ####.##. ##. #.# #.##.## #.@. #####.##....#.. ### ...## ....#.................oo   orc priest (wandering).......,gg% ,gg]vero.,gg\4----7,gg ,gg#} _Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph misses you.,gg4  You hit Joseph.,ggv    #..........  ##.........  ##......... ,gg ####.##.......  ##..................  #................#  #.##............##  ,gg(#......@@.......  #####.##....#..  ### ...##  ,ggO]....#  ...... ,gg ....o..  .......  o ....... ,ggKJoseph is almost dead.,gg    #..........  ##.........  ##.........  ####.##.......  ##..................  #................#  #.##............##  ,gg7#......@@.......  #####.##....#..  ### ...##  ....# ...... ....o..  .......  ,gg ....... ,gg(| o.  Joseph hits you with a +0 quarterstaff.,ggW2-=8.6 (1.1,ggw,gg V _* * * LOW HITPOINT WARNING * * *,gg 4,gg ,ggN F _Unknown command.,gg^,ggJDrink which item? Potions  c - 5 potions of curing  g - 2 potions of lignification  i - a potion of mutation  p - a gluggy blue potion  q - 2 smoky green potions ,gg0 t - a brown potion [!] read|quaff|evoke[?] describe selected,gg ,gg,gg,gg~#.......#.......##ThunderHyde the Chiller#................#Merfolk of Dithmenos *.....##................Health: 12/60 ====--------------------##................Magic: 0/18------------------------####.##.............AC: 5Str: 13##..................,ggQEV: 17Int: 14#................#SH: 0Dex: 14#.##............##XL:  9 Next:  2% Place: Dungeon:7#......@@.......Noise: =--------  Time: 7528.6 (0.0)#####.##....#..,gga) +0 trident (venom)### ...##Cast: Sting....#..........o..@   Joseph (very poisoned).......o   orc priest....... _Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph misses you.,ggSYou hit Joseph.  Joseph is almost dead.Joseph hits you with a +0 quarterstaff. _* * * LOW HITPOINT WARNING * * * _Unknown command.,gg,ggYx    #.......... ,gg ##.........  ##.........  ####.##.......  ##..................  ,gg #................#  #.##............##  #......@@....... ,gg=  #####.##....#..  ### ...##  ....# ,gg` v ......  ....o.. ,gg 6 .......  ,gg 5....... ,gg You feel better.  The orc priest calls down the wrath of Beogh upon you.,gg   #..........  ##.........  ##.........  ####.##.......  ##..................  #................#  #.##............##  #......@@.......  #####.##....#..  ### ...##  ....# ...... ....o..  .......  ....... ,gg~  Beogh smites you!  * * * LOW HITPOINT WARNING * * *,gg-j7/60 ---,ggj9.6 (1,gg ,gg%P _Joseph closely misses you.,ggt9  You puncture Joseph!,gg,gg )o.......,gg Frost Mage8/61=-921,gg$=30 _You kill Joseph!Your Dodging skill increases to level 4!,gg,gg˿j _Your Ice Magic skill increases to level 8!,gg4,ggK,ggF _Unknown command.,ggU  #.#.## #....# ##... ##... ####.##. ##.,gg  #.# #.##.## #.),gg· . #####.##....#..,gg  ### ...## ....#,gg  ...o.. .......,gg  ....... .......,gg ,ggx >o.,gg q1=-1Sting _,gg ,ggqK > #...#,ggK  ##.... ##...####.##,ggK ##..... #..#  #.###,gg L  #.......).  #####@##....#,gg0L r ### ...##  ,ggML F..o.# ......,ggvL  ....... ....... .....,ggL (.. ,ggU ,ggW o-2Sting,gg] ,gg^ !,ggDDrink which item? Potions  c - 4 potions of curing  g - 2 potions of lignification  i - a potion of mutation  p - a gluggy blue potion  q - 2 smoky green potions  t - a brown potion [!] read|quaff|evoke[?] describe selected",gg",gg",ggM#................# ThunderHyde the Frost Mage##................ Merfolk of Dithmenos *.....##................ Health: 8/61===---------------------",gg####.##............. Magic: 1/19=-----------------------##..................AC: 5Str: 13#................#EV: 17Int: 14#.##............##SH: 0Dex: 14#.......).......XL:  9 Next: 21% Place: Dungeon:7#####@##....#..Noise: ---------  Time: 7532.6 (0.0)### ...##a) +0 trident (venom)..o.#Cast: Sting........................... _Joseph closely misses you.You puncture Joseph! _You kill Joseph!Your Dodging skill increases to level 4! _Your Ice Magic skill increases to level 8! _Unknown command.",gg",ggSs17/61===3.6 (1",gg",gg& _You feel better.%,ggg  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,gg` 4%,ggg %,ggi  %,ggj W_You don't have enough magic to cast this spell.',gg',ggDrink which item? Potions  c - 3 potions of curing ',gg g - 2 potions of lignification  i - a potion of mutation  p - a gluggy blue potion  q - 2 smoky green potions ',gg  t - a brown potion [!] read|quaff|evoke',gg<G[?] describe selected*,gg *,gg *,gg #................# ThunderHyde the Frost Mage##................ Merfolk of Dithmenos *.....##................ Health: 17/61 ======------------------####.##............. Magic: 1/19=-----------------------##..................AC: 5Str: 13#................#*,gg EV: 17Int: 14#.##............##SH: 0Dex: 14#.......).......XL:  9 Next: 21% Place: Dungeon:7#####@##....#..Noise: ---------  Time: 7533.6 (0.0)### ...##a) +0 trident (venom)..o.#Cast: Sting*,gg 9........................... *,gg r_Your Ice Magic skill increases to level 8! _Unknown command. *,gg ._You feel better.  *,ggD Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.*,gg P  Okay, then.*,gg/ *,ggz *,ggN . _,,ggR,,gg 24.6 (1 _,,gg$,,ggv-,gg-,ggmoo   orc priest-,gg35Sting-,gg-,gg/,ggFy #................# ThunderHyde the Frost Mage ##................ Merfolk of Dithmenos *..... ##................ Health: 17/61 ======------------------ /,ggz####.##.............  Magic: 0/19------------------------ ##..................  AC: 5Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 /,ggzL#.....*o).......  XL:  9 Next: 21% Place: Dungeon:7 #####@##....#..  Noise: ---------  Time: 7535.6 (0.0) ### ...##  a) +0 trident (venom) ..o.#  Cast: Sting ......  .......  /,gg8{.......  o   orc priest .......  /,ggw{_You don't have enough magic to cast this spell. _Okay, then.Aiming: Sting (safe; 8% risk of failure)  /,gg{Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc priest/,gg{PAim: an orc priest, wielding a +0 mace (71% to hit)/,gg* z #................# ThunderHyde the Frost Mage ##................ Merfolk of Dithmenos *..... ##................ Health: 17/61 ======------------------ ####.##.............  Magic: 0/19------------------------ /,gg `##..................  AC: 5Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #......o).......  XL:  9 Next: 21% Place: Dungeon:7 /,gg #####@##....#..  Noise: ---------  Time: 7535.6 (0.0) /,gg ### ...##  a) +0 trident (venom) ..o.#  Cast: Sting ......  .......  .......  o   orc priest ....... /,gg` GAiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycle/,gg Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 mace (71% to hit)  You miscast Sting.  /,gg >You are very lightly contaminated with residual magic./,gg۬ /  --more--0,ggFG@  Nothing appears to happen.0,ggP ##....... ##....... 0,ggP}####.##.....  ...  0,ggPQ.......#  #0,ggQ......##  #.....o.).......  0,gg3Qu  ### ...## 0,ggcQP ..o.#  0,ggQ  0,ggQ  0,ggQ 0,gg S+6.6 (10,gg3S6Contam _0,ggZ0,ggF]1,ggPp You hit the orc priest.  The orc priest is moderately wounded.1,ggt1,ggf1,gg8=1==7.7 (1.1Sting1,gg1,ggZ _The orc priest miscasts a cantrip.2,ggekYou hit the orc priest. The orc priest is poisoned.  The orc priest is heavily wounded.2,gg-wo (very poisoned)o   orc (wandering)2,gg7x(8.82,ggڀ2,gg(W _The orc priest barely misses you.2,gg  You closely miss the orc priest.The orc priest is severely wounded.2,gg; 2,gg)q 2,ggJz ;o.2,gg{ 4-902,ggՁ 2,gg t _The orc priest casts a cantrip, but nothing happens.3,ggX  The orc shouts!  You puncture the orc priest!3,ggC3,ggo.)o   orc3,gg. 9==2-40.9 (1.1Sting _You kill the orc priest!3,gg3,gg2m _Your Spellcasting skill increases to level 7!5,gg5,ggkV.o5,gg,105,ggSting _5,gg5,gg6,gg' ^ #................# ThunderHyde the Frost Mage ##................ Merfolk of Dithmenos *..... ##................ Health: 19/61 =======----------------- ####.##.............  Magic: 0/19------------------------ ##..................  AC: 5Str: 13 #................#  EV: 17Int: 14 #.##............##  SH: 0Dex: 14 #.....***o......  XL:  9 Next: 22% Place: Dungeon:7 #####@##....#..  Noise: ---------  Time: 7541.9 (0.0) ### ...##  a) +0 trident (venom) 6,ggp ..o.#  Cast: Sting ......  Contam  .......  .......  o   orc .......  6,gg _You kill the orc priest! _Your Spellcasting skill increases to level 7!Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycle6,gg Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)7,gg#................# ThunderHyde the Frost Mage##................ Merfolk of Dithmenos *.....##................ Health: 19/61 =======-----------------####.##............. Magic: 0/19------------------------##..................AC: 5Str: 13#................#EV: 17Int: 14#.##............##SH: 0Dex: 14#.....***o......XL:  9 Next: 22% Place: Dungeon:7#####@##....#..Noise: ---------  Time: 7541.9 (0.0)### ...##a) +0 trident (venom)..o.#Cast: Sting......Contam ..............[37,gg1mo   orc (poisoned).......Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)  The sting hits the orc. The orc is poisoned.  The orc is moderately wounded.7,gg7,gg).o.=2.9 (1Sting7,gg"7,gg=#7,gg://  --more--9,ggI _Your magical contamination has completely faded away.:,gg,:,ggwo).oo 2 orcs (1 wandering, 1 poisoned):,gg;)201:,gghF=-3Sting:,gg:,ggY:,ggI ,:,gg o.)o.o:,gg @-4:,gg~ :,gg  _The orc shouts!<,ggYou closely miss the orc.The orc is severely wounded.<,ggz.   orc (<,gg&5<,ggI<,ggA _The orc misses you.<,gg2You puncture the orc!<,gg<,gg$o  orc<,gg{R1=6<,gg<,ggJG _You kill the orc!>,gg #................# ThunderHyde the Frost Mage>,gg >,gg+ ##................ Merfolk of Dithmenos *..... ##................ Health: 21/61 ========---------------- ####.##.............  Magic: 0/19------------------------ >,gg\ e##..................  AC: 5Str: 13 #................#  EV: 17Int: 14>,gg  #.##............##  SH: 0Dex: 14>,gg = #.....*o).......  XL:  9 Next: 22% Place: Dungeon:7 >,gg #####@##....#..  Noise: ---------  Time: 7546.9 (0.0) >,gg" 2### ...##  a) +0 trident (venom) ..o.#  Cast: Sting ......  ....... >,gg  .......  o   orc ....... You puncture the orc! _You kill the orc!Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 war axe and wearing a +0 ring mail (75% to hit)>,ggK;#................# ThunderHyde the Frost Mage##................ Merfolk of Dithmenos *.....##................ Health: 21/61 ========----------------####.##............. Magic: 0/19------------------------##..................AC: 5Str: 13#................#EV: 17Int: 14#.##....**......##SH: 0Dex: 14>,gg#.....**).......XL:  9 Next: 22% Place: Dungeon:7#####@##....#..Noise: ---------  Time: 7546.9 (0.0)### ...##a) +0 trident (venom)..o.#Cast: Sting>,gg....................o   orc>,ggb.......You puncture the orc! _You kill the orc!>,gg=}Aiming: Sting (safe; 8% risk of failure)  >,ggsPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc>,gg`Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (75% to hit)>,ggW\ _You kill the orc!  Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (75% to hit)  The sting misses the orc.>,gge..o.7.9 (1Sting _>,gg l>,ggm?,gg  ##....... ##....... ####.##.....  ?,gg e##...........  #................# ?,gg  #.##............##  #.....o.)....... ?,ggc O #####@#  ?,gg N### ...##  ..o.#  ?,gg   ?,gg 2    ?,gg ! ?,ggs ?,gg  ##....... ?,gg0 ##....... ####.##.....  ##...........?,ggZ p  #................#  ?,gg #.##............##  ?,gg #.....o.).......  #####@# ?,ggŽ d ### ...##  ?,gg @..o.#  ?,gg  ?,gg%   ?,ggD   ?,ggc ?,gg {  ##....... ?,gg ##....... ####.##.....  ##...........  ?,gg l#................#  #.##............##  ?,gg1 \#.....o.).......  ?,ggJ J#####@#  ?,ggc 3### ...##  ?,gg 0..o.#   ?,gg   ?,gg   ?,gg  ?,gg  ?,gg ?,gg You barely miss the orc. The orc hits you with a +0 war axe.  * * * LOW HITPOINT WARNING * * *?,gg7 ?,gg ^ ##....... ##....... ####.##.....  ##...........  #................#  #.##............##  #.....o.).......  #####@#  ### ...##  ..o.#       ?,gg H  The orc hits you with a +0 war axe.?,gg 15---9.0 (1.1 _* * * LOW HITPOINT WARNING * * *@,ggR@,ggS]1==50.1@,ggKS Sting@,ggZ@,gg~^ _You closely miss the orc. The orc barely misses you.@,gg2/@,gg0d6=--10@,gg9@,gg= _You barely miss the orc. The orc closely misses you.@,ggKz @,ggN{ @,gg{ &2.2 (1.1@,gg @,gg t _You closely miss the orc. The orc hits you but does no damage.A,gg   orc (very poisoned)You puncture the orc! The orc is poisoned.  The orc is almost dead.30 _The orc barely misses you.A,ggD &  A,ggD You hit the orc but do no damage. The orc looks as sick as possible!  The orc is almost dead.A,ggsL C$A,gg`R 7==34.3 (1.1StingA,ggY A,gg\ G _You kill the orc!B,ggʳr#.### #....B,ggG# ##...  ##...####.####....#.... #.##......##B,gg#.....@.).....#####.##....#..### ...## ...o#............. o   orc wizard (wandering)..............B,gg!B,ggL.oB,gg4-50B,gg/B,gg _An orc wizard comes into view. It is wielding a +2 dagger of venom. _Items here: $ ))) [[.D,ggSU #...# ##.... ##...####.####..... #..#  #.### #.....$.).  #####@##....# ### ...##  ....# ....o.D,ggT ....... ....... ....... D,ggo]D,gg_a2=-6 _D,ggeD,gggE,ggE,gg,R8=7E,ggE,ggE,ggH E,ggs &8E,gg E,gg G,gg3G,ggrG,gg9==G,ggG,ggG,ggG,gg%G,ggUG,ggFI3=G,ggG,gg,G,ggG,ggpG,gg820G,ggG,gg,G,gg!G,gg]O=G,ggG,gg_1=G,ggG,ggjG,ggJ4==G,ggG,gg,G,ggG,gg72G,ggm2=G,gg+G,ggv,G,ggG,gg<G,gg:==G,ggG,gg,G,ggAG,ggG,ggB3=G,ggG,gg5=G,ggYG,gg74G,gg2=G,ggG,ggG,gg.G,gg# G,gg8 O=G,gg G,ggG,ggO75G,ggG,ggTG,ggS6=G,ggG,ggjG,ggG,ggG,ggG,gg*G,gg)G,ggEG,ggT26=G,ggNG,gg^!O=G,gg"G,gg$,G,gg-&G,ggr(G,gg(w7=7=G,gg*G,gg,,G,ggT.G,gg0G,gg1G,gg2G,gg 5G,ggV5S8=G,ggi6G,gg8G,gg 99=G,gg':G,gg^<G,gg<G,gg=G,ggT@98G,gg@1==G,ggAG,gg]CG,ggCK9=G,ggDG,ggF,G,ggGG,ggIG,ggIG,ggWKG,ggXMG,ggMM30==G,gg!OG,ggR,G,ggSG,gg6V,G,ggWG,gg\Z91G,ggZf=9=G,ggZ\G,gg _,G,gg_G,gg\b,G,ggcG,ggf,G,ggtgG,gg*jG,ggsj#2G,ggj9==G,ggkG,gg{qG,ggqG,gg.tG,ggx}10/19=G,ggzG,ggP{93G,gg|G,ggG,ggG,ggVG,gg,G,ggvG,ggun4==G,gg.G,ggG,gg,G,ggEG,ggc1=G,gg$G,ggq,G,ggG,gg95G,gg(=G,ggԙG,ggG,ggGG,ggG,ggO=G,ggG,ggp96G,ggʤ0=G,ggG,ggG,gg4G2==G,ggpG,ggNG,ggG,ggG,ggG,ggK7=G,gg7G,ggG,ggjG,gg?G,ggԹG,gg/:==G,ggEG,ggŽG,ggG,ggG,gg0G,ggO8G,ggG,ggM3=G,ggYG,gg,G,ggGG,ggG,ggS9=G,ggYG,gguG,ggG,ggG,ggO=G,ggG,gg40=4=G,gg,G,ggAG,ggG,ggJG,gg G,ggG,ggQS1=G,ggG,ggG,ggt=G,gg\G,ggG,ggHy2=5=G,gg:G,ggR,G,gg+G,gg,G,ggG,ggO3=6==44=G,ggG,ggOnG,ggG,ggvG,ggj5===G,gg@G,gg,G,ggG,gg ,G,ggr!G,gg#G,gg#y6=7=G,ggj%G,gg(,G,ggI)G,gg*,G,gg+G,ggz-,G,gg{27==G,gg 4,G,ggf5G,ggE7a8=G,gg_9G,gg;G,ggu;%8G,ggQ<G,gg>,G,gg?G,ggA,G,ggkBG,ggEG,ggEg9==G,ggFG,ggHG,gg9HG,gg"IG,ggR_ _You start resting.G,ggfZ266103.0)G,ggh\[9==24G,gg;aG,ggTd% _Magic restored.J,gg#.### #....# ##...  ##...####.####....#.... #.##......###.....@.).....#####.##....#..### ...## ....#...........................J,ggJ,gg13.0)J,gg~J,gg5N  You now have 307 gold pieces (gained 11).J,ggd50=4.3 (2J,ggJ,ggI _Items here: ))) [[.L,ggL,gg0Pick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +0 mace  c - a +0 war axe L,gg\4Armour (select all with [)d - a +0 leather armour  e - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]M,ggaM,ggM,gg#.......#.......## ThunderHyde the Frost Mage#................# Merfolk of Dithmenos *.....##................ Health: 50/61 ===================-----##................ Magic: 19/19 ========================####.##.............AC: 5Str: 13##..................EV: 17Int: 14#................#SH: 0Dex: 14#.##............##XL:  9 Next: 23% Place: Dungeon:7#.....@.).......Noise: ---------  Time: 7664.3 (0.0)#####.##....#..a) +0 trident (venom)### ...##Cast: Sting..,ggv9m..#........................... _Items here: $ ))) [[. _You start resting. _Magic restored.  You now have 307 gold pieces (gained 11). _Items here: ))) [[.  Okay, then.M,ggM,ggM,ggM,gg. _O,ggO,ggmO,ggYO,ggO,gg: _O,ggì,O,ggO,ggO,ggD1=O,ggȳO,gg,O,ggjO,ggBO,ggO,ggU2=O,ggO,gg=,O,ggO,gg,O,gg[O,gg,O,ggO,gg;3O,gg,O,ggS,O,ggO,gg,O,ggKO,gg,O,ggK4=O,ggO,gg,O,ggA]5=O,gg6=O,gg,O,ggO,ggBO,gg7=O,ggBO,ggz,O,ggO,gg;8O,ggaO,gg!,O,gg#O,gg%,O,gg6'O,gg),O,ggj+O,gg-O,gg.K9=O,gg?/O,ggS1,O,gg2O,ggp6O,gg6O,gg7O,gg:O,gg;V60=O,gg<O,gg`?,O,ggP@O,ggA,O,ggBO,ggDa1=O,ggEO,ggJ_You start resting. _Magic restored.  You now have 307 gold pieces (gained 11). _Items here: ))) [[. _HP restored.O,ggJMO,ggMO,gg,OO,ggPO,gg3S,O,ggOXO,gg1`t  Things that are here:  a +0 quarterstaff; a +0 sling; a +0 leather armourO,ggkk#...# ##.... ##.... ####.##.. ##........ #...# O,ggk#.#### #.....).) #####.##@...#... 702.3 (38.0) ###....## ....# .......................O,ggl..........#.....>....O,gg sO,ggv,3.3 (39O,gg}O,gg; _Found a stone staircase leading down.P,ggǣ #.######.## ##...... ....# .##..#.....).) ####.##....#... ###.@..##  ##.... .........P,ggh.##.......##..P,ggP,ggM=4.3 (1.0)P,ggP,ggQ,ggi< ####.## ##...... .....# ##...#....).)....... ####.##....#... ###....##  ##@...#.........#.#...#.... ..Q,gg6Q,gg&5Q,ggtQ,gg9Q,gg{  ####.## ##...... ......# ##....#....).)....... ####.##....#. ###....##  ##....#...#.@.......#..#..# .....6Q,gg / ##...... ........# ##..#....).)....... ####.##....#. ###....## . ##....#...##......#.5   white imp (asleep)... ..5...Q,gg Q,ggQ &7Q,gg Q,ggu \ _A white imp comes into view.R,gg^.# ##..#R,gg!....).)....... ####.##....#... ###....## ..R,gg ##....#..##......R,ggr.>#.......##R,gg=#...#......# ...... R,ggZ>... ..5....R,ggT..#. #......R,gg 55The white imp shouts, "Crawl home, thou yeasty motley-minded minnow reeky!"R,gg& *****The white imp gestures at you.R,gg~A.....R,gg\0-=8R,ggOR,gg = _The puff of frost hits you. You resist.R,gg4###....).)....... ####.##....#... ###....## . ##....#.##.......>#.......###.......# ......... ..5......#. #...##.. #....#R,gg<R,gg0H5.R,ggg;-9StingR,ggR,ggXT,gg%h #.##............##  ThunderHyde the Frost Mage #.....).).......  Merfolk of Dithmenos *..... #####.##....#...  Health: 60/61 =======================- ###....## ..  Magic: 18/19 ======================-- ##....#...  AC: 5Str: 13 T,ggl##.........  EV: 17Int: 14 #..........  SH: 0Dex: 14 #..........  XL:  9 Next: 23% Place: Dungeon:7 #..@.......  Noise: ---------  Time: 7709.3 (0.0)T,gg #...*.>....  a) +0 trident (venom) T,gge#....*..##..  Cast: Sting #...#.*.....  T,gg5,#..# .5.....  ... .......  5   white impT,ggS2 ..#. #......  T,ggr.##.. #....# T,ggThe white imp gestures at you. _The puff of frost hits you. You resist.  T,gg}Aiming: Sting (safe; 8% risk of failure)  T,gg4Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white impAim: a white imp (71% to hit)T,ggZ`#.##............##ThunderHyde the Frost Mage#.....).).......Merfolk of Dithmenos *.....#####.##....#...Health: 60/61 =======================-###....## ..Magic: 18/19 ======================--##....#...AC: 5Str: 13##.........EV: 17Int: 14T,gga#..........SH: 0Dex: 14#..........XL:  9 Next: 23% Place: Dungeon:7#..@.......Noise: ---------  Time: 7709.3 (0.0)#...*.>....a) +0 trident (venom)#....*..##..Cast: StingT,ggVa#...#.*.....#..# .5.....T,gga... .......5   white imp (poisoned)..#. #......T,gga.##.. #....#Aiming: Sting (safe; 8% risk of failure)  T,ggaPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white impT,ggbAim: a white imp (71% to hit)  The sting hits the white imp but does no damage.  The white imp is poisoned.T,ggT,gg&o..5..T,ggba1=10.3 (1 _T,ggtT,ggj U,gg/; #.##............##  ThunderHyde the Frost Mage #.....).).......  Merfolk of Dithmenos *..... #####.##....#...  Health: 61/61 ======================== ###....## ..  Magic: 17/19 =====================--- ##....#...  AC: 5Str: 13 ##.........  EV: 17Int: 14 #..........  SH: 0Dex: 14 #..........  XL:  9 Next: 23% Place: Dungeon:7 #..@.......  Noise: ---------  Time: 7710.3 (0.0) #..*..>....  a) +0 trident (venom) #,gg;9;49m....*..##..  Cast: Sting #...#5......  #..# .......  ... .......  5   white imp (poisoned) ..#. #......  .##.. #....# The sting hits the white imp but does no damage. _The white imp is poisoned.  Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 71% to hit)U,gg#.##............##ThunderHyde the Frost Mage#.....).).......Merfolk of Dithmenos *.....#####.##....#...Health: 61/61 ========================###....## ..Magic: 17/19 =====================---##....#...AC: 5Str: 13##.........U,ggEV: 17Int: 14#..........SH: 0Dex: 14#..........XL:  9 Next: 23% Place: Dungeon:7#..@.......Noise: ---------  Time: 7710.3 (0.0)#..*..>....a) +0 trident (venom)#....*..##..Cast: Sting#...#5......#..# .......... .......5   white imp (very poisoned)..#. #.......##.. #....#U,ggGAiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleU,ggIShift-Dir - straight line, f/p - white impAim: a white imp (lightly wounded, poisoned, 71% to hit)  U,gg|WThe sting hits the white imp but does no damage.  The white imp looks even sicker.U,ggR[U,ggb/  --more--U,gg# G  The white imp is lightly wounded.U,gg6 h.5..U,ggآ :=1.3 (1 _U,ggF U,gg V,gg7 V,gg#.##............##  ThunderHyde the Frost Mage #.....).).......  Merfolk of Dithmenos *..... #####.##....#...  Health: 61/61 ======================== ###....## ..  Magic: 17/19 =====================--- ##....#...  AC: 5V,ggsStr: 13 ##.........  EV: 17Int: 14 #..........  SH: 0Dex: 14 #..........  XL:  9 Next: 23% Place: Dungeon:7 V,gg#..@.......  Noise: =--------  Time: 7711.3 (0.0) #..*..>....  a) +0 trident (venom)V,gg #...5...##..  Cast: StingV,ggN #...#.......  #..# ....... V,gg  ... .......  5   white imp (very poisoned)V,gg)2 ..#. #......  V,ggI'.##.. #....#  V,ggbl_The white imp is lightly wounded.  Reach: a) +0 trident (venom)V,ggPress: ? - help, Dir - move target, f/p - white impAim: a white imp (lightly wounded, very poisoned, 63% to hit)W,gg #.##............##  ThunderHyde the Frost Mage #.....).).......  Merfolk of Dithmenos *..... #####.##....#...  Health: 61/61 ======================== W,gg###....## ..  Magic: 17/19 =====================--- ##....#...  AC: 5Str: 13 ##.........  EV: 17Int: 14 #..........  SH: 0Dex: 14 W,gg{#..........  XL:  9 Next: 23% Place: Dungeon:7 #..@.......  Noise: =--------  Time: 7711.3 (0.0) W,gg#.....>....  a) +0 trident (venom) #...5...##..  Cast: Sting #...#.......  #..# .......  ... .......  5   white imp (very poisoned) ..#. #...... W,ggBk .##.. #....#  _The white imp is lightly wounded.  W,ggngReach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - white impW,ggAim: a white imp (lightly wounded, very poisoned, 63% to hit)  You reach to attack! You barely miss the white imp.W,ggcp   ).).......  #....#...  ###....## .. W,ggܰ ##....#...  ##.........  #..........  #..........  #..@....... W,gg  W,gg<#..5..>....  #.......##..  W,ggj_#...#..... W,ggy#..# ....... ... ....... W,ggb ..#. #...... W,ggݱ.##.. #....# W,gg5-2.4 (1.1W,ggoW,gg4/ _The white imp is lightly wounded.W,gg m  Press: ? - help, Dir - move target, f/p - white impAim: a white imp (lightly wounded, very poisoned, 63% to hit)  You reach to attack! You barely miss the white imp. _The white imp is lightly wounded.  W,gg ******The white imp gestures at you.W,gg d.....@W,gg B-3.5W,ggV W,gg S _The puff of frost misses you.X,gga  You hit the white imp.  The white imp is almost dead.X,ggz0=4.6X,ggX,ggO _The white imp misses you.X,gg;  You hit the white imp.X,gg2.X,gg=8=-5.7StingX,ggX,ggM _You kill the white imp!X,ggzX% ....).) ####.##....#... ###....##.. ##....#.##.......>#.......###.....#...##...# . ..#..X,ggaX,ggdF-60X,gg.#.##.#...#....... #..##.#... .....#. ##...##.. #....#.# .Y,ggY,gg&7Y,ggY,ggSY,gg <#.....).). #####.##....#..###....##.##....#.##.#.#.#.#....@>.#.##.#...#....... .#..##..#... ....#.###...##.. ##....##. 8Y,gg*Y,gg#.....).). #####.##....#.####....##.###....#.##.Y,gg#.#.#.#.....@.#.##.#...#.........#..##........ .#... .......#.###..........##.. ##....##..# . ...#..Y,gg Y,ggّB=9Y,ggיY,ggc _There is a stone staircase leading down here.Z,ggZ,gg20 _[,ggt# .#   .#   .#  .#  .#  .# ########.##.# 8..# #######.##.#  ##         [,ggn&[,gg-1.4 (1.7[,gg[,gg;} _You climb downwards. _There is a stone staircase leading up here.[,ggN [,ggP [,ggU [,gg] L9==[,ggc ;20[,gg"  #.....).).......#####.##....#......####....##......###....#......##............#.............#............. #.............7 #..........##.....#...#..........#..##........ .#... .......... ...#.###........ [,gg $ !..##.. ##....##. .# . ...#.. _Magic restored.[,gg% ;==[,gg. [,ggb -3.9 (2.5[,gg [,gg } _You climb upwards. _There is a stone staircase leading down here.\,gg> 3\,ggy@ \,ggF \,ggI \,ggM P _\,gg@Q \,ggrQ \,ggWR \,ggT \,gg|V \,ggV \,gggW \,gg=Y \,gg[ ,\,gg$\ \,ggc X\,gg+e \,ggf \,ggg \,ggh \,gg7i \,gg7k B\,ggo \,ggp \,ggp \,ggcq \,ggms \,ggu ,\,ggu \,gg4x \,ggy \,gg7y \,ggy \,gg{ \,gg9| \,gg\| \,ggE} \,gg~ \,gg \,gg: \,gg \,gg \,gg \,gg \,ggM \,gg0 \,gg݈ ,\,ggn \,gg \,gg݋ ,\,ggp \,gg \,gg \,ggI \,gg \,ggy \,gg{ ,\,gg2 \,gg1 \,gg ,\,gg \,gg~ \,ggϞ ,\,ggs \,gg \,ggD \,ggy \,gg \,gg \,ggS ,\,gg \,ggw \,gg ,\,gg= \,gg \,gg e _You now have 324 gold pieces (gained 17).\,gg X\,gg ,\,ggt B\,gg \,gg ,\,gg \,ggD \,gg ,\,gg \,gg \,ggr ,\,gg? \,gg' \,gg ,\,gg \,ggU \,ggg ,\,gg' \,gg] 4#......#.## #...#.####  #..####  #...#.#### #......#.## #.........#### #.....#....#.## #####.........## #######.@..#  \,gg Y##....#  ######      \,gg 059.9 (36.0)\,gg -60.9 (37\,gg0 \,gg# S _u - a scroll of vulnerability^,gg I^,gg ^,gg ^,gg  ^,gg ,^,gg ,^,gg/ ^,ggR ^,gg ^,gg ^,gg ^,gg ^,gg ,^,gg ^,ggF% n^,gg% ^,gg& ^,gg& ^,ggb( ^,gg]* ,^,ggM+ ^,gg, ^,gg. ,^,ggC/ ^,ggM1 ^,gg2 ^,gg%3 ^,gg3 ^,ggV5 ^,gg7 ,^,ggi7 ^,gg8 ^,ggz: ,^,gg*; ^,gg< ^,gg}> ,^,gg)? ^,gg@ ^,ggoB ,^,gg&C ^,ggD ^,ggF ,^,ggG ^,ggpI ^,ggK ,^,ggL ^,ggR ^,ggwT ,^,ggdU ^,gg/W ^,ggX ,^,ggY ^,gg\ ^,gg _ B^,gge ^,ggEh ,^,ggh ^,ggk ^,ggm ,^,gg?n ^,ggp ^,ggr ^,gg\r ^,ggr ^,ggu ^,ggx ,^,ggx ^,gg-{ ^,gg| ,^,gg} ^,gg̀ ^,ggջ ^,gg B^,gg6 ^,gg n^,gg ,^,ggS ^,ggj X^,gg ^,gg1 ,^,gg ^,ggZ ^,ggk ,^,gg ^,gg- #.......##...... #...#........... #..##........... #.# ...............# .#.. .#.###.........#####..# #..####....##.........#. ....#....#..........?... ...###.................. ..## ##........#@.....## .## ##.#.....#.......# ## ####...........####.#..........####.#......#####.....#.....#...... ##......807.9 (48.9 (48^,gg4 z _v - a scroll labelled DOXIMO EXZAORA`,ggm`,gg%r,`,ggYs,`,ggzt`,ggv`,gghy,`,ggz`,gg)}`,gg,`,gg"`,gg߾Q.... ...>........ ...## .. ....##...... ...# .# #........... ...... #........... ..#.## ...........# ..#.. ##.........#####..# ## ###....###...## #....#............ ##..................#...  ##........#......##....##.#.....#.......# .######...........####.#..........####.#......#.####.....# .....#12.0)3.9 (5`,ggv`,gg?. _w - a scroll of identifyb,ggb,gg'Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment  u - a scroll of vulnerability  v - a scroll labelled DOXIMO EXZAORAb,gg w - a scroll of identify [!] read|quaff|evoke[?] describe selectedd,gg d,ggx...........ThunderHyde the Frost Mage d,ggw...>........ ...## ..Merfolk of Dithmenos *..... ....##...... ...# .#Health: 61/61 ======================== #........... ......Magic: 19/19 ======================== #........... ..#.##AC: 5Str: 13 ...........# ..#..EV: 17Int: 14 ##.........#####..# ##SH: 0Dex: 14 ###....##.........#...##XL:  9 Next: 23% Place: Dungeon:7 #....#..........@.......Noise: ---------  Time: 7813.9 (0.0) ##..................#...a) +0 trident (venom)##........#......##....Cast: Sting##.#.....#.......#,gg "9;49m .######...........####.#..........####.#......#.####.....#.....# _You climb upwards. _There is a stone staircase leading down here. _You now have 324 gold pieces (gained 17). _u - a scroll of vulnerability d,gg`_v - a scroll labelled DOXIMO EXZAORA _w - a scroll of identifyd,gg&  d,ggsAs you read the scroll labelled DOXIMO EXZAORA, it crumbles to dust.  It is a scroll of enchant armour.d,gg%  d,gg &(--more--e,gge,ggZEnchant which item? Armour  l - a +0 helmet (worn) e,gg n - a +0 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)[?] describe selectedh,ggGh,ggh,ggz$...........ThunderHyde the Frost Mage ...>........ ...## ..Merfolk of Dithmenos *..... h,gg ....##...... ...# .#Health: 61/61 ======================== #........... ......h,gg4Magic: 19/19 ======================== #........... ..#.##AC: 5Str: 13 h,ggF...........# ..#..EV: 17Int: 14 ##.........#####..# ##SH: 0Dex: 14 ###....##.........#...##XL:  9 Next: 23% Place: Dungeon:7 #....#..........@.......h,ggm=Noise: ---------  Time: 7813.9 (0.0) ##..................#...a) +0 trident (venom)h,gg##........#......##....Cast: Stingh,gg##.#.....#.......# .######...........##h,gg##.#..........####.#......#.####.....#h,gg.....# _You now have 324 gold pieces (gained 17). _u - a scroll of vulnerability h,gg)_v - a scroll labelled DOXIMO EXZAORA _w - a scroll of identify  h,ggNlAs you read the scroll labelled DOXIMO EXZAORA, it crumbles to dust.  It is a scroll of enchant armour.h,gg-h,gg364.9 (1h,ggh,ggS _Your +0 leather armour of willpower glows green for a moment.i,ggX i,ggD Read which item? Scrolls  b - 2 scrolls of immolation  o - a scroll of torment  u - a scroll of vulnerabilityw - a scroll of identify [!] read|quaff|evoke[?] describe selectedk,ggt*k,gg0k,gg7 ...........ThunderHyde the Frost Mage ...>........ ...## ..Merfolk of Dithmenos *..... ....##...... ...# .#Health: 61/61 ======================== #........... ......Magic: 19/19 ======================== #........... ..#.##AC: 6Str: 13 ...........# ..#..EV: 17Int: 14 k,gg8##.........#####..# ##SH: 0Dex: 14 ###....##.........#...##XL:  9 Next: 23% Place: Dungeon:7 #....#..........@.......Noise: ---------  Time: 7814.9 (0.0) ##..................#...a) +0 trident (venom)##........#......##....Cast: Sting##.#.....#.......# .######...........####.#..........####.#......#.####.....#.....# _u - a scroll of vulnerability k,gg*9;_v - a scroll labelled DOXIMO EXZAORA _w - a scroll of identify  As you read the scroll labelled DOXIMO EXZAORA, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour of willpower glows green for a moment.k,gg;k,gg:=qIdentify which item? (\ to view known items) k,ggu=Potions (select first with !)  p - a gluggy blue potion  q - 2 smoky green potions k,gg=x t - a brown potion[?] describe selectedm,gg3m,gg;C...........ThunderHyde the Frost Mage ...>........ ...## ..Merfolk of Dithmenos *..... ....##...... ...# .#Health: 61/61 ======================== #........... ......Magic: 19/19 ======================== #........... ..#.##AC: 6Str: 13 ...........# ..#..EV: 17Int: 14 ##.........#####..# ##SH: 0Dex: 14 ###....##.........#...##XL:  9 Next: 23% Place: Dungeon:7 #....#..........@.......Noise: ---------  Time: 7814.9 (0.0) ##..................#...a) +0 trident (venom)##........#......##,ggD\0m....Cast: Sting##.#.....#.......# .######...........####.#..........####.#......#.####.....#.....# _u - a scroll of vulnerability _v - a scroll labelled DOXIMO EXZAORA _w - a scroll of identify  As you read the scroll labelled DOXIMO EXZAORA, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour of willpower glows green for a moment.m,ggO%  m,ggO8As you read the scroll of identify, it crumbles to dust.m,ggR+5.9 (1m,ggXm,gg[/ _q - 2 potions of ambrosiao,gg3o,ggo,ggl...###. ..........#. .. ...>....## .. ....##....# . #. ...... 5.... #..#.##... ...........# #..#......#.........#####@.# ## #....##.........#...## #....#.................. ##..................#...##........#......##.......##5   shadow imp (asleep).# .#####.#......o,gg/67.9 (2 _A shadow imp comes into view.q,gg'+ ..###. .......#. ... >......## .. q,gg:,##......#....##.# . #...... 5. . #..#.##.# #..#..#####.@# ## ....##..#...## ....#........ .#... ##.#......##..q,gg},..  ##.#.....#.#..## ####.... q,gg,q,gg7q,ggA`.55q,ggE+8.9 (1q,ggOq,gg2Tc _The shadow imp shouts, "Give up, thou pottle-deep tardy-gaited buzzard-bait!"r,gg(  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s,ggD..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 61/61 ======================== ..>............## ..Magic: 16/19 ====================---- ...##......#....##.#AC: 6Str: 13 ........... #....** ..EV: 17Int: 14 ........... #.*#**#.5..SH: 0Dex: 14 ..........# #******....XL:  9 Next: 23% Place: Dungeon:7 #.........####**@* ##Noise: ---------  Time: 7818.9 (0.0) ##....##.....**s,gg3***...##a) +0 trident (venom) ....#...........**.....Cast: Sting #..................#... ##........#......##....##.#.....#.......#..##5   shadow imp####...........## .###.#.......... #####.#......#. _A shadow imp comes into view. _The shadow imp shouts, "Give up, thou pottle-deep tardy-gaited buzzard-bait!"  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activates,ggC b..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 61/61 ======================== ..>............## ..Magic: 16/19 ====================---- ...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 s,ggV C........... #..#.##.5..SH: 0Dex: 14 ..........# #..#.......XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##Noise: ---------  Time: 7818.9 (0.0) ##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#... ##........#......##....##.#.....#.......#..##5   shadow imp####...........## .###.#.......... #####.#......#. _A shadow imp comes into view. _The shadow imp shouts, "Give up, thou pottle-deep tardy-gaited buzzard-bait!"  s,gg ICasting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  s,gg PPress: ? - help, Dir - look around, f - activates,gg s...#.##5...#...#.@#....#..s,ggL ~=9.9 (1StingRamparts s,gg \##s,gg  _The shadow imp shouts, "Give up, thou pottle-deep tardy-gaited buzzard-bait!"Sting (safe; 8  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  s,gg Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.u,ggl.......... ThunderHyde the Frost Mage ...........###. ...  Merfolk of Dithmenos *..... .............#. ...  Health: 61/61 ======================== ..>............## ..  Magic: 15/19 ==================------ ...##......#....##.#  AC: 6Str: 13 ........... #...... ..  EV: 17Int: 14 ........... #..#.##5...  SH: 0Dex: 14 ..........# #..#***....  XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##  Noise: =--------  Time: 7819.9 (0.0) ##....##.....u,gg;n[0;10;1m....#...##  a) +0 trident (venom) ....#..................  Cast: Sting #..................#...  Ramparts ##........#......##....  ##.#.....#.......#..##  5   shadow imp  ####...........## .#  ##.#.......... #  ####.#......#. Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - shadow impAim: a shadow imp (68% to hit)u,ggo ..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 61/61 ======================== ..>............## ..Magic: 15/19 ==================------ ...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#.##5...SH: 0u,gg Dex: 14 ..........# #..#***....XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##Noise: =--------  Time: 7819.9 (0.0) ##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#...Ramparts ##........#......##....##.#.....#.......#..##5   shadow imp (poisoned)####...........## .###.#.......... #####.#......#.Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - shadow impAim: a shadow imp (68% to hit)  Thu,gg Qe sting hits the shadow imp but does no damage.  The shadow imp is poisoned.u,gg u,ggx vo.#..5#.@#o   orc wizard (wandering)5   shadow imp (poisoned)-20.9 (1 _###.@#v,gg.......... ThunderHyde the Frost Mage ...........###. ..o  Merfolk of Dithmenos *..... .............#. ...  Health: 61/61 ======================== ..>............## ..  Magic: 14/19 =================------- ...##......#....##.#  AC: 6Str: 13 ........... #...... ..  EV: 17Int: 14 ........... #..#.##....  SH: 0Dex: 14 v,ggȶ..........# #..#**5....  XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##  Noise: ---------  Time: 7820.9 (0.0) ##....##.........#...##  a) +0 trident (venom) ....#..................  Cast: Sting #..................#...  Ramparts ##........#......##....  ##.#.....#.......#..##  o   orc wizard (wandering)  ####...........## .#  5   shadow imp (poisoned) ##.#.......... #  ####.#......#. The sting hits the shadow imp but does no damage. _The shadow imp is poisoned.  Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/,ggm) - cycleShift-Dir - straight line, f/p - shadow impAim: a shadow imp (poisoned, 68% to hit)v,gg..........ThunderHyde the Frost Mage ...........###. ..oMerfolk of Dithmenos *..... .............#. ...Health: 61/61 ======================== ..>............## ..Magic: 14/19 =================------- ...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#.##....SH: 0Dex: 14 ..........# #..#**5....XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##Noise: ---------  Time: 7820.9 (0.0) ##....##...v,ggҴH......#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#...Ramparts ##........#......##....##.#.....#.......#..##o   orc wizard (wandering)####...........## .#5   shadow imp (very poisoned)##.#.......... #####.#......#.Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - shadow impAim: a shadow imp (poisoned, 68% to hit)  The sting hits the shadow imp but does no damage.  The shadow imp looks even sicker.v,ggX8v,gg`>/  --more--w,gg o#..#.@##o  The orc wizard shouts!w,gg*****##*##The orc wizard casts a spell at you.w,ggNXThe magic dart hits you. The shadow imp completely resists.w,ggW.....#...##w,gg\58--=1.9 (1Stingw,gg:dU##w,gggA _The wall freezes the shadow imp but does no damage.y,ggy,ggfy,ggԔ.o#5#.@##5   shadow imp (very poisoned)y,gg/>-2Stingy,gg{X###y,ggy{,ggs  You closely miss the shadow imp.The shadow imp is lightly wounded.  The shadow imp completely resists.  The wall freezes the shadow imp but does no damage.{,ggy.###5   shadow imp (very poisoned){,gg`{P--=4.0 (1.1{,gg8##.@##{,gg. _The shadow imp hits you.|,gg"$   |,gg% Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|,gg .......... ThunderHyde the Frost Mage ...........###. ...  Merfolk of Dithmenos *..... .............#. ...  Health: 58/61 ======================-- ..>............## ..  Magic: 13/19 ================-------- ...##......#....##.#  AC: 6Str: 13 ........... #...... ..  EV: 17Int: 14 ........... #..#.##....  SH: 0Dex: 14 ..........# #..#5......  XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##  Noise: =--------  Time: 7824.0 (0.0) ##....##.........#...##  a) +0 trident (venom) ....#..................  Cast: Sting #..................#... [|,gg 37m Ramparts ##........#......##....  ##.#.....#.......#..##  5   shadow imp (very poisoned)  ####...........## .#  ##.#.......... #  ####.#......#. _The shadow imp hits you.  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (lightly wounded, very poisoned)},gg..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 58/61 ======================-- ..>............## ..Magic: 13/19 ================-------- ...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#.##....SH: 0Dex: 14 ..........# #..#5......XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##Noise: =--------  Time: 7824.0 (0.0) [},gg10d##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#...Ramparts ##........#......##....##.#.....#.......#..##5   shadow imp (very poisoned)####...........## .###.#.......... #####.#......#.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (lightly wounded, very poisoned)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is moderately wounded.The wall freezes the shadow imp but does no damage.},gg[4=5.0 (1},gg ##.@##},gg>},gg)/  --more--},ggQ _The shadow imp misses you.~,gg   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~,ggPcc.......... ThunderHyde the Frost Mage ...........###. ...  Merfolk of Dithmenos *..... .............#. ...  Health: 58/61 ======================-- ..>............## ..  Magic: 13/19 ================-------- ...##......#....##.#  AC: 6Str: 13 ........... #...... ..  EV: 17Int: 14 ........... #..#.##....  SH: 0Dex: 14 ~,ggc..........# #..#5......  XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##  Noise: =--------  Time: 7825.0 (0.0) ##....##.........#...##  a) +0 trident (venom) ....#..................  Cast: Sting #..................#...  Ramparts ##........#......##....  ##.#.....#.......#..##  5   shadow imp (very poisoned)  ####...........## .#  ~,gg+d ##.#.......... #  ####.#......#. _The shadow imp misses you.Casting: Freeze (safe; 1% risk of failure)  ~,gg[dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ~,ggdPress: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, very poisoned)~,gg..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 58/61 ======================-- ..>............## ..Magic: 13/19 ================-------- ~,ggtq...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#.##....SH: 0Dex: 14 ..........# #..#5......~,ggE4XL:  9 Next: 23% Place: Dungeon:7 #.........#####.@# ##Noise: =--------  Time: 7825.0 (0.0) ##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#...Ramparts ##........#......##....##.#.....#.......#..##5   shadow imp (poisoned)####...........## .#~,gg##.#.......... #####.#......#.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, very poisoned)  You freeze the shadow imp but do no damage.The shadow imp completely resists.  The wall freezes the shadow imp but does no damage.6.0 (1~,gg##.@##~,gg~,ggC/  --more--,ggTQ _The shadow imp misses you.,gg You hit the shadow imp.  The shadow imp is heavily wounded.,gg .o.#.#..#5..#.@#....#..o   orc wizard5   shadow imp (poisoned),gg c9=7.1 (1.1,gg& ,gg>( g _The frozen ramparts melt away. The shadow imp misses you.,ggsYou hit the shadow imp.  The shadow imp is almost dead.,gg,gg,^.o.,gg84-8.2,gg;,ggN _You kill the shadow imp!,gg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggA ..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 59/61 =======================- ..>............## ..Magic: 10/19 ============------------ ...##......#....##.#AC: 6Str: 13 ........... #....** ..EV: 17Int: 14 ........... #.*#o*#....SH: 0Dex: 14 ..........# #******....XL:  9 Next: 24% Place: Dungeon:7 #.........####**@* ##Noise: ---------  Time: 7828.2 (0.0) ##....##.....*****,gg*F k[34m...##a) +0 trident (venom) ....#...........**.....Cast: Sting #..................#... ##........#......##....##.#.....#.......#..##o   orc wizard####...........## .###.#.......... #####.#......#.The shadow imp is almost dead. _You kill the shadow imp!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,gg0..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 59/61 =======================- ..>............## ..Magic: 10/19 ============------------ ,gg Y...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#o##....SH: 0Dex: 14 ..........# #..#.......XL:  9 Next: 24% Place: Dungeon:7 #.........#####.@# ##Noise: ---------  Time: 7828.2 (0.0) ##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#... ##........#......##....,ggO##.#.....#.......#..##o   orc wizard####...........## .###.#.......... #####.#......#. _You kill the shadow imp!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.,ggQ...#.#..#o..#.@#....#..==9.2 (1Ramparts ,gg ###.@##,gg R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ,ggE Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard but does no damage.,gg  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggXJ.......... ThunderHyde the Frost Mage ...........###. ...  Merfolk of Dithmenos *..... .............#. ...  Health: 59/61 =======================- ..>............## ..  Magic: 9/19===========------------- ...##......#....##.#  AC: 6Str: 13 ........... #...... ..  EV: 17Int: 14 ........... #..#.##....  SH: 0,gg=YDex: 14 ..........# #..#o......  XL:  9 Next: 24% Place: Dungeon:7 #.........#####.@# ##  Noise: ==-------  Time: 7829.2 (0.0) ##....##.........#...##  a) +0 trident (venom) ,ggZw....#..................  Cast: Sting #..................#...  Ramparts ##........#......##....  ##.#.....#.......#..##  o   orc wizard  ####...........## .#  ##.#.......... #  ####.#......#. _The wall freezes the orc wizard but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe,gg)N..........ThunderHyde the Frost Mage ...........###. ...Merfolk of Dithmenos *..... .............#. ...Health: 59/61 =======================- ..>............## ..Magic: 9/19===========------------- ...##......#....##.#AC: 6Str: 13 ........... #...... ..EV: 17Int: 14 ........... #..#.##....SH: 0Dex: 14 ..........# #..#o......XL:  9 Next: 24% Place: Dungeon:7 #.........#####.@# ##,ggW*Noise: ==-------  Time: 7829.2 (0.0) ##....##.........#...##a) +0 trident (venom) ....#..................Cast: Sting #..................#...Ramparts ##........#......##....##.#.....#.......#..##o   orc wizard####...........## .###.#.......... #####.#......#.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  You freeze the orc wizard.  ,gg*\The orc wizard is lightly wounded.  The wall freezes the orc wizard but does no damage.,gg,c8---30.2 (1,gg 5###.@##,gg5,gg6--,gg6,gg A/  --more--,gg)F _The orc wizard hits you with a +2 dagger of venom.,gge  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg'####A film of ice covers your body!  The wall freezes the orc wizard but does no damage.,gg)7---11 =1,gg1###.@##,gg59 _The orc wizard hits you but does no damage.,gg ## You hit the orc wizard.  The orc wizard is moderately wounded.The wall freezes the orc wizard.,gg> ##The orc wizard gestures at you while chanting.,gg Z###,gg5=2.3 (1.1,ggMK##,gg( _You easily resist.,gg1&  ,gg2You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is severely wounded.The wall freezes the orc wizard!,gg9X##),gg1:q#.@#,ggJAo5--30Sting,ggGH:##,ggH&##,ggpKN _You kill the orc wizard!,gg,  ,gg ..##.###. ... ...#. .>......## .. ###....##.# # #...... ..# #..#.##....# .# #..#@......# ,gg: .........#####..#..###.. #....##.........#...## ...#...... ..........#..... #........#......##...... ##.#.....#.#..##..  ####....###.# ..##.#.... #Your icy armour cracks and falls away as you move.,gg),gg9= 6 --4 _The frozen ramparts melt away as you move.Things that are here: _a +2 dagger of venom; a +0 robe,gg\ ,gg- :Inventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 trident of venom (weapon) Armour (go to first with [)  l - a +0 helmet (worn)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  ,gg f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} Wands (go to first with /)k - a wand of charming (19) Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment  u - a scroll of vulnerability Potions (go to first with !)  c - 3 potions of curing ,ggM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],ggO,gg\V,gg__.........ThunderHyde the Frost Mage ...........##Merfolk of Dithmenos *..... ..........###. ...Health: 59/61 =======================- ............#. ...Magic: 7/19========---------------- .>............## ..AC: 6Str: 13 ..##......#....##.# #EV: 17Int: 14 .......... #...... ..#SH: 0Dex: 14 .......... #..#.##....#XL:  9 Next: 25% Place: Dungeon:7 .........# #..#@......#Noise: ---------  Time: 7834.3 (0.0) .........#####..#..###..a) +0 trident (venom) #....##.........#.,gg`\..##Cast: Sting ...#.................. ..................#..... #........#......##...... ##.#.....#.......#..##..  ####...........###.# ..##.#.......... #The wall freezes the orc wizard! _You kill the orc wizard!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here: _a +2 dagger of venom; a +0 robe,ggf,gg/i,ggo,ggq,gg,ggtInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 trident of venom (weapon) ,ggArmour (go to first with [)  l - a +0 helmet (worn)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5},ggwd - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  ,ggT h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} Wands (go to first with /),gg k - a wand of charming (19) Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment  u - a scroll of vulnerability ,gg Potions (go to first with !)  c - 3 potions of curing ,gg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],ggR ,gg ,ggI C.........ThunderHyde the Frost Mage ...........##Merfolk of Dithmenos *..... ..........###. ...Health: 59/61 =======================- ............#. ...Magic: 7/19,gg ========---------------- .>............## ..AC: 6Str: 13 ..##......#....##.# #EV: 17Int: 14 .......... #...... ..#SH: 0Dex: 14 ,ggx .......... #..#.##....#XL:  9 Next: 25% Place: Dungeon:7 .........# #..#@......#Noise: ---------  Time: 7834.3 (0.0) ,ggS ~.........#####..#..###..a) +0 trident (venom) #....##.........#...##Cast: Sting ...#.................. ..................#..... #........#......##...... ##.#.....#.......#..##..  ####...........###.# ..##.#.......... #The wall freezes the orc wizard! _You kill the orc wizard!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here: _a +2 dagger of venom; a +0 robe,ggɞ ,gg ,gg۩ ,gg ,gg3,gg,gg,gg&: _,gg#,,gg ,gg/",gg#r608==,gg$,gg&,gg&,gg,,gge1,,gg3,gg7,gg7K1=,gg9,gg<1 _HP restored.,gg<:==,gg=,ggX@,,ggA,ggmD,ggDS9=,gg5F,ggH,ggH9=,gg.J,gg{L,ggL,ggM,gg[P,ggP,ggR,ggT,ggT9=,ggV,gg#Y,ggcY,gg[,gg],ggh^Q10/19=,gg_,gg|b,ggb,ggd,ggXg,,ggh,ggRk,ggk,ggl,ggo,ggo9=,ggQq,ggs,ggs,ggu,ggCx,,ggy,gg{,gg@|F1=,ggk},gg,,gg,gg,,gg.,gg,,ggɈ,ggz,gg9=,gg<,gg,gg,gg,ggjd2==,gg,gg,,gg,gg\B,gg,,ggz,gg?f==,gg ,,ggC,ggc3=,ggX,gg,,gg,gg_,gg,gg2,gg,,gg9=,gg,gg4=,gg,gg,,ggX,gg{O=,gg,gg ,,gg,gg3,,gg,gg5=,gg|,ggj,,gg&,gg,gg~9=,gg:,gg, ,ggY ,gg ,ggb6==,gg,gg},,ggR,gg,,gg6,gg,,gg,ggP==,gg,gg ,,gg!,gg*$a7=,ggD%,ggr',,gg(,ggS/,gg1O=,gg2,gg05,,ggh7,gg<,gg=K8=,gg0?,ggSB,,ggC,gg_E,,ggF,ggH,,ggI,ggK,ggL9=,gg&M,gg%O,,ggP,ggSB,gg#V,ggVL9==,ggX,ggC^4 _Magic restored.,ggb,gg,ggn,ggP==,gg,gg,gg ##.##..##..###. ...#.. .... .. #.... . ...## ....... #...## .#.....###. #....# ..##. #...##......###......# #,gg-#....##.#@...# 910.3 (76.0) #...........# ....... ##..#.##....# ...# #..#)......######..#..###... ..##.........#...##,ggԡL...................... |. ...............#.....[ ......#......##......,gg,gg,1.3 (77,ggxB _Found a pair of boots.,ggg  ...#.. .... ..#.... ...  ...## ..#...## ..# .###. #....# ...##..#. #...##.......###......# ##....##.# . #.......#..#.##,ggE# #..#)...#..........##... #.....#.......#..##..,gg(,gg+12.3 (1.0),gg38,gg;,ggU #.... ...  ...## ....#...## ..# .###. #....# ...##..#. #...##.......###......# ##....##.# . #.......#..#.### #..#)..####..#..###.........,ggn..... ##...........###.# ..,gg,gg&3,gg3),gg+,gg  ...## .#...## ...# .###. #....# ...##..#. #...##.......###......# ##....##.# . #.......#..#.##,gg # #..#)..####..#..###.....##.........#...##............,ggEb...  ##.#.......... #,gg,gg&4,gg,ggB,gg\ ...## ....  #...## ...# ###. #....# ...## #. #...##..... ###......# ......#....##.#....#  #...........#  ##..#.##....# # #..#)...@..# #####..#..###.##.#...##... ........ |.......#.....[...#......##.,gg.. .....#.......#..##.. .... ,ggG,ggH&5,gg(,gg ...## ....  #...## ...# ###. #....# ...## #. #...##..... ###......# #....##.#....#  #...........#  ##..#.##....# # #..#)....@.# ,gg#####..#..###. ##.#...##.........|....#...#.....[...##......##.........#.......#..##..#... .###.# ..#.... ,gg ,gg&6,gg,gg,ggR ...## ....  #...###...# ###. #....##...## #. #...##..... ###......# #....##.#....#  #.....#  ##..#.##....# # #..#).....@# #####..#..###..#...##...|....#.#...,gg#......##.....#.#..##..#.###.#...#. ,gg|,gg/&7,gg,gg,gg  #...###...# .###. #....#..#. #...##.......###......# #....##.# #.......#..#.##.# #..#)......###....,gg ####..#..###@....... #.........#...# ........|....#....##.. #...##.... ###.#......#.,gg ,gg &8,gg/ ,gg ,gg9 .###. #....#..#. #...##.......###......# #....##.# #.......,gg.#..#.##....# #..#)......###...####..#..###.... #.........#... .........|....#...#.....[...# #.##,gg#. #... ....####.....#,gg ,gg&9,gg,ggP,ggSTy ..#. #....###......# #....##.#.. #..........#..#.##....# #..#)......###.####..#..###.... #.........#...# ........@|....#.#.....[...# #......##..............##.. .##.....#,ggb,ggMe'20,ggn,ggp,gg #. #...##..... ###......# ..#....##.#....# .. #.....# .. ##..#.##....# #.# #..#)......###.#####..#..###. .#...##.....#. #.....[...# #......##.#.#..##..#.,gg ###.#...#. #. #...##..#......#. .#... ..  ####.....# ..##.. #.# ,gg> ,gg &1,gg4" ,ggK% z _You see here a staff of conjuration.,gg5d#. #...##..... ,ggqX###......# ..#....##.#....# ...# #...........# ....#,ggX ##..#.##....# #.# #..#)......###.#####..#..###.,ggn#...##.|@...#. #.....[...# #......##.#.,ggV#..##..#.###.#...#. . #...##.,ggLA.#......#. .#... . ####.....# ..##.. #.###. ,gg,gg-2 _,gg ,gg,ggt ..###......# ....#....##.#....# #...# #...........# .#..#.##.#.....# #..#)......###.####..#..###...........#...#.......|....#. .#.....@...# ###...............#..##..##.#.. .. ........,gg,gg&3,gg,ggV _You see here a +0 pair of boots.,gg~4 _v - a +0 pair of boots,gg ,gg MWear which item? Armour (go to first with [)  l - a +0 helmet (worn)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn),gg v - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,gg L,ggP,gggYt......###......# ....ThunderHyde the Frost Mage ..#....##.#....# #...#Merfolk of Dithmenos *..... ,ggY.. #...........# ....#Health: 61/61 ======================== .. ##..#.##....# #.....,ggY+Magic: 19/19 ======================== .# #..#)......###......AC: 6,ggY,Str: 13 ,ggY.#####..#..###..........EV: 17Int: 14 ,ggZ........#...##..........SH: 0,ggZDex: 14 ...............|....#.,gg}ZXL:  9 Next: 25% Place: Dungeon:7 ..........#.....@...#Noise: ---------  Time: 7924.3 (0.0) .#......##..............a) +0 trident (venom) .#.......#..##..#.......Cast: Sting ,ggZ........###.#...#....... ........... #...##...... ,ggZ~#.#......#. .#... ...... ,ggZ####.....# ..##.. #.###......#.. .. ..,gg[U...... _HP restored. _Magic restored. ,gg*[_Found a pair of boots. ,ggC[_You see here a staff of conjuration. _You see here a +0 pair of boots. _v - a +0 pair of boots,gg1d,ggh+5.3 (1,ggp,ggczf  You start putting on your armour.,gg~+6.3 (2,gg ,gg8,gg+7.3 (3,gg,gg",gg+8.3 (4,gg,ggv,ggr+9.3 (5,gg,gg; 7 _You continue putting on your +0 pair of boots. x4,gg,ggM,ggb _You finish putting on your +0 pair of boots.,ggޤ .###......# .....#....##.#....# #...#. #.....# ....#. ##..#.##....# #..... ..# #..#)......###...... ..#####..#..###..#...##,gg..|....#..#.#.#......##. .,gg@q.#.#..##..#.,gg`].###.#...#. #,gg. #...##...... ##.#......#. .#... ......  ####.....# ..##.. #.###. .....#... ... ..  ......,gg,ggC,ggո,ggs,30.3 (1 _,gg+,gg,gg M#. #...##..... ....###.. ....#....##.#.#........ ....#. ##..#.##....# # #..#)......########..#..###...##.................## ##....... ..#.......#..##..#.......##... ... ..1 _You see here a staff of conjuration.,gg m,ggm,ggo,ggz,gg1~: _,gg,,gg #...###...# ###. #....##...## $...  #...##..... .... ..###......# ..... #....##.#....# #...#  #...........# ....#.  ##..#.##....# # # #..#)......### #####..#..###...#...##...........,ggH|......|....#.... .#.........# .F ###..............##..##..#....... F   bullfrog (asleep) ,ggx.......###.#...# .......... #...##...... .#......#. .#... ......,gges 2  A bullfrog comes into view.,gg~+3.3 (2,ggC,ggЮ+ _Found 16 gold pieces.,gg.}#...###...# ###. #....##...## .$.#. #...##..... ..###......# ..... #....##.#....# #...# #  #.....# ....#.#  ##..#.##....# ##.  #..#)......###...#..###.#...##....|....#.#.# .F. ......##....#. .#..##..#.........###.#...#....... . #...##...... ,gg^4.3 (1,gg£ ...## .... #...# . ###. #.## .$#. #...##...... ....###.. ..... #....##.##...# #...........# ....#.###..#.##....# ##  #..#)......### ####..#..##...##............|....#.....##..F.##..............#.#..##....###.#...#......... ... #...##,gg] ,gg" &5,gg ,gg ,gg$...## .... #...###...# ......#. #....##...## .$.#. #...##..... ...... ###......# ..... ....##.#....# ###...# # #.# .....#.# ##..#.##....# ##.  #..#)......###...#..###.##...##.#|....#.#.#..F.##...#.#..##..#.........####.#...#........ ,gg,ggդ36Sting,gg,ggN,gg ...## .... ThunderHyde the Frost Mage  #...###...# ......#  Merfolk of Dithmenos *..... ##. #....##...## .$.....  Health: 61/61 ======================== ,gg0.#. #...##..... ......  Magic: 18/19 ======================-- ...###......# .....  AC: 7Str: 13 ....##.#....# ###...# #  EV: 17Int: 14 #...........# .....#.##  SH: 0,gg/Dex: 14 ##..#.##....# ##........  XL:  9 Next: 25% Place: Dungeon:7  #..#)......###.@.......  Noise: ---------  Time: 7936.3 (0.0) ,gg###..#..###......*.....#  a) +0 trident (venom) ,gg.....#...##.......*....#  Cast: Sting ,gg............|....#.*.... .......#.........#..F... ,gg*.....##..............#..  F   bullfrog (asleep) ,ggL......#..##..#.........# .....###.#...#......... ........ #...##...... ,ggnhA bullfrog comes into view. _Found 16 gold pieces.  ,gg}Aiming: Sting (safe; 8% risk of failure)  ,ggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - bullfrog,ggCAim: a bullfrog (asleep, 100% to hit),gg h ...## ....ThunderHyde the Frost Mage#...###...# ......#Merfolk of Dithmenos *..... ##. #....##...## .$.....Health: 61/61 ======================== .#. #...##..... ......Magic: 18/19 ======================-- ...###......# .....AC: 7Str: 13 ....##.#....# ###...# #EV: 17Int: 14 #...........# .....#.##SH: 0Dex: 14 ##..#.##....# ##........XL:  9 Next: 25% Place: Dungeon:7  #..#)......###.@.......Noise: ---------  Time: 7936.3 (0.0) ###..#..###......*.....#,ggB a) +0 trident (venom) .....#...##.......*....#Cast: Sting ............|....#.*.... .......#.........#..F... .....##..............#..F   bullfrog (poisoned) ......#..##..#.........# .....###.#...#......... ........ #...##......Aiming: Sting (safe; 8% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - bullfrogAim: a bullfrog (asleep, 100% to hit)  ,ggj The sting hits the bullfrog. The bullfrog is poisoned.  The bullfrog is moderately wounded.,ggے ,gg /  --more--,ggzL  The bullfrog gives a loud, deep croak!,gg ,gg `.F..,gg3=7.3 (1 _,gg,gg,ggx-  ...## .... #...###...# ......##. #....##...## .$..... ..#. #...##..... .......###......# ..... #....##.#....# ###...# # ,gg.  #.# .....#.##  ##..#.##....# ##. #..#)......###.#..#..###.#.#...##,ggI. .F....#.|....#.......#,ggo. Z.#.......##,gg. M...#..,gg. .#..##..#.........#.###.#...#.....,gg. p.... . #...##......,gg. ,gg2 ,ggc= >F.,gg? .-8,ggJJ ,ggKP ,gg|  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg {...## ....ThunderHyde the Frost Mage#...###...# ......#Merfolk of Dithmenos *..... ###. #....##...## .$.....Health: 61/61 ======================== ..#. #...##..... ......Magic: 15/19 ==================------ ....###......# .....AC: 7Str: 13 #....##.#....# ###...# #EV: 17,gg Int: 14  #...........# .*...#.##SH: 0Dex: 14  ##..#.##....# ***.......,gg9 XL:  9 Next: 25% Place: Dungeon:7#..#)......##*@*.......Noise: ---------  Time: 7938.3 (0.0) ,gg I####..#..###..***.F.....#a) +0 trident (venom) ......#...##............#Cast: Sting .............|....#...... ........#.........#...... ,gg ......##..............#..F   bullfrog (poisoned) ,gg .......#..##..#.........# ......###.#...#......... ......... #...##...... _The bullfrog gives a loud, deep croak!  ,gg5 Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg] Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,gg ,gg...## ....ThunderHyde the Frost Mage#...###...# ......#Merfolk of Dithmenos *..... ###. #....##...## .$.....Health: 61/61 ======================== ..#. #...##..... ......Magic: 15/19 ==================------ ....###......# .....AC: 7Str: 13 #....##.#....# ###...# #EV: 17Int: 14  #...........# .....#.##SH: 0Dex: 14  ##..#.##....# ##........XL:  9 Next: 25% Place: Dungeon:7#..#)......###@........Noise: ---------  Time: 7938.3 (0.0) ####..#..###......F.....#a) ,gg+0 trident (venom) ......#...##............#Cast: Sting .............|....#...... ........#.........#...... ......##..............#..F   bullfrog (poisoned) .......#..##..#.........# ......###.#...#......... ......... #...##...... _The bullfrog gives a loud, deep croak!  Casting: Sting (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,gg .##.#@F....., slow)The walls around you are covered in ice.  The wall freezes the bullfrog. The bullfrog seems to slow down.,gge56--==9.3 (1Ramparts ,ggO,gg>, _The bullfrog hits you.,gg  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg ...## .... ThunderHyde the Frost Mage #...###...# ......#  Merfolk of Dithmenos *..... ###. #....##...## .$.....  Health: 56/61 ======================-- ,gg,..#. #...##..... ......  Magic: 14/19 =================------- ....###......# .....  AC: 7Str: 13 #....##.#....# ###...# #  EV: 17Int: 14 ,ggU #...........# .....#.##  SH: 0Dex: 14 ,gg ##..#.##....# ##........  XL:  9 Next: 25% Place: Dungeon:7 ,gg #..#)......###@F.......  Noise: ==-------  Time: 7939.3 (0.0) ####..#..###............#  a) +0 trident (venom) ,gg......#...##............#  Cast: Sting .............|....#......  Ramparts ,gg9........#.........#...... ,gg!......##..............#..  F   bullfrog (poisoned, slow) .......#..##..#.........# ,ggFN......###.#...#......... ......... #...##...... ,ggj_The bullfrog hits you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  ,ggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ,ggPress: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (heavily wounded, poisoned, slow),ggdJ $...## ....ThunderHyde the Frost Mage#...###...# ......#Merfolk of Dithmenos *..... ###. #....##...## .$.....Health: 56/61 ======================-- ..#. #...##..... ......Magic: 14/19 =================------- ,ggK ....###......# .....AC: 7Str: 13 #....##.#....# ###...# #EV: 17Int: 14  #...........# .....#.##SH: 0Dex: 14  ##..#.##....# ##........XL:  9 Next: 25% Place: Dungeon:7#..#)......###@F.......Noise: ==-------  Time: 7939.3 (0.0) ####..#..###............#a) +0 trident (venom) ......#...##............#Cast: Sting .............|....#......,ggK @Ramparts ........#.........#...... ......##..............#..F   bullfrog (poisoned, slow) .......#..##..#.........# ,gg!L ......###.#...#......... ......... #...##......Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrog,ggfL Aim: a bullfrog (heavily wounded, poisoned, slow)  You freeze the bullfrog.  ,ggM The bullfrog is severely wounded.The bullfrog seems to slow down. The wall freezes the bullfrog.,gg+N <7-40.3 (1,ggWV >##,ggW 2-,ggkc /  --more--,ggd= _The bullfrog hits you but does no damage.,ggI 2You hit the bullfrog.,ggݱ ###@†,gg$ `91Sting,gg ### _You kill the bullfrog!,gg1,gg,gg ,gg ,gg b5=,gg,,gg,gg,gg&8,gg,gg,gg,gg,gg9 ,gg :=,gg!,gg$,gg$,gg%E9=,gg&,gg ),ggS)76==,ggv),gg*,gg.7,gg/,gg2B _The frozen ramparts melt away.,ggE4O60=,gg4,gg[7,,gg8,gg:,gg6;:==,gg<,gg?,gg?,ggD,ggnH,ggHc1=7=,ggH,gg2J,ggL,ggL,ggN,gg5P,,ggWQ,gg T,,ggbU,gg}W,gg XK==,gg1Y,gg[,gg\,gg ],gg_,,gg`,ggac,ggcK8=,ggd,ggf,gg8g,ggh,ggj,ggk,ggl,gg?n,,ggo,ggq,gg-r9=,ggs,ggu,ggv,ggFw,ggy,ggz#9,ggFz)==,gg{,ggN,gg,gg,gg,gg,gg%,ggg,gg,gg,ggc,gg,ggE,gg,gg ,ggS$==,gg,ggK,gg!,gg,,ggx,gg,ggx,ggʪ,gg,gga,,gg,ggF _You now have 340 gold pieces (gained 16).,gg3,gg,gg,gg,,ggc,gg,gg,gg9,gg,gg#.....##..#. ##.......##...........  #.....##.#..........#  ............$....#..#  ...#.................##..##..###............ .#.. ....#..........# ... ..............# ,ggs..## ..........@[# - ...###...##.......## ##...##........# #...##.....## ##.##... #.#....# ###...#.## #.....#.####....# ##........# ,gg[)###.†,gg#.....##..#.  ##.......##. #.....##.#.# .$....#..#  ...#.# ..##..###.,gg. #.. ....#.#  .# ## ...@# ###...##.......## ##...##........# ...##.... ......#.# ,ggLQ# #.....#.## ##....# ##........# ,gg077.3 (36.0),ggF-8.3 (37,gg,ggg _You see here a +1 helmet.,gg ,gg 19.3 (1.0),ggW ,gg E _w - a +1 helmet,gg$,gg\'oWear which item? Armour (go to first with [)  l - a +0 helmet (worn)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn) ,gg' w - a +1 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,ggG ,gg,N ,ggV  #.....##..#.ThunderHyde the Frost Mage##.......##...........Merfolk of Dithmenos *.....#.....##.#..........#Health: 61/61 ========================............$....#..#Magic: 19/19 ========================...#.................#AC: 7Str: 13 ,ggW #..##..###............EV: 17Int: 14 #.. ....#..........#SH: 0Dex: 14 .. ..............#XL:  9 Next: 29% Place: Dungeon:7 .## ...........@#Noise: ---------  Time: 7979.3 (0.0) ..###...##.......##a) +0 trident (venom) ...##...##........#Cast: Sting ...##............## ......#.##.......# .#....# ###...#.## ......# #.....#.## ,ggX ##....# ##........# ......###.†........You hit the bullfrog. _You kill the bullfrog! _The frozen ramparts melt away. _You now have 340 gold pieces (gained 16). _You see here a +1 helmet. _w - a +1 helmet,gg` ,ggkd ,80.3 (1,ggj ,ggMq ,ggu +1.3 (2,ggy ,ggM ,gg +2.3 (3,ggÈ ,gg ,ggT +3.3 (4,gg\ ,gg˝ ,gg +4.3 (5,gg9 ,ggC 6 _You start removing your armour. You continue removing your +0 helmet. x4,gg ,gg ,ggl H  You finish removing your +0 helmet.,gg +5.3 (6,gg ,gg ,gg +6.3 (7,gg ,gg ,gg +7.3 (8,gg$ ,ggg ,ggU +8.3 (9,gg, ,gg] ,gg /9.3 (10.0),gg ,ggT 8 _You start putting on your armour. You continue putting on your +1 helmet. x5,gg ,gg ,gg [ _You finish putting on your +1 helmet.,ggV,gg&^]Drop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn)l - a +0 helmet ,gg_Jewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} Wands (select all with /)k - a wand of charming (19) Scrolls (select all with ?)  b - 2 scrolls of immolation  o - a scroll of torment [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top],gg m (1 turn)  a - a +0 trident of venom (weapon)  l + a +0 helmet[Enter] accept (1 chosen),gg,ggw #.....##..#.ThunderHyde the Frost Mage##.......##...........Merfolk of Dithmenos *.....#.....##.#..........#Health: 61/61 ========================............$....#..#Magic: 19/19 ========================...#.................#AC: 8Str: 13 #..##..###............EV: 17,gg%Int: 14 #.. ....#..........#SH: 0Dex: 14 .. ..............#XL:  9 Next: 29% Place: Dungeon:7 .## ...........@#Noise: ---------  Time: 7989.3 (0.0) ..###...##.......##a) +0 trident (venom) ...##...##........#Cast: Sting ...##............## ......#.##.......# ,ggj.#....# ###...#.## ......# #.....#.## ##....# ##........# ......###.†........ _You see here a +1 helmet. _w - a +1 helmet ,ggb_You start removing your armour. You continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 ,ggF_You finish putting on your +1 helmet.,ggO,90.3 (1,gg,gg+ _You drop a +0 helmet.,gg} ,ggt ,gg) ,gg` ,gg ,gg ,ggr ,,gg ,,gg ,ggN ,gg ,ggX ,ggs ,gg ,gg ,,ggJ ,ggA ,ggY ,,ggF ,gg ,,gg ,gg N _You now have 351 gold pieces (gained 11).,ggn ,gg ,gg ,gg ,gg ,,ggr ,gg ,gg ,gg* ,gg ,gg ,gg ...# .... ....##...#....# .... ..............# .#.. ..[...##... ###. ### )..# ...$......## ###.##........##### #.<.....@...#......9.3 (9 ,gg #.....##..#...#...... ##.......##........... #.....##.#..........# .................#..# ...#.................#  ##.##..##..###.............  ...#.. ....#..........#..  #.... .......# .,gg ,gg# 28000.3 (10.0),gg+ ,gg'. # _Found a whip.,ggr ,gg5 ,gg ,gg ,ggQ B,gg ,gg ,gg, ,gg# ,gg ,,gg ,ggf M _You now have 359 gold pieces (gained 8).,gg 3,gg ,gg ,gg ,,gg ,gg[ ,ggp ,gg ,ggm! ,gg]% ,gg' ,,gg( ,gg[, ,gg~. ,,gg/ ,gg3 ,gg5 ,gg$6 ,gg7 ,ggD: ,gg< ,ggr= ,gg? ,ggnA ,ggC ,,ggE ,gg4J ,ggM ,,ggO ,ggT ,ggX ,,gggY ,gg^ ,ggc ,,ggh ,ggԁ  #...  .............#  #...5.....) ###..# ........# .....##........## ......# .....=......?.... ......#.........#...#.... ....<†..........#....# ...............# ........##.....##### ...........# ##....##..####.# ............ #....##...#....# ............ #..............# .........#.. ##..[...##.....#5   ufetubus (asleep) .......####. ....,gg' .[40m......#......## ......## ####).............# .......# ..............##,ggԓ Y14.3 (145.3 (15,ggm ,gg \ _An ufetubus comes into view.,gg #... ...........## #....5.....)...##..#.......##.##........##,gg.# .....=......?.....#.#...#.....<†.#....# #,ggf.....# #.#.##.....#####...## ##....##..####.#. #....##...#....#. #.......#.#.. ##..[...##.....#.####. ..........#......##.## ####).....,ggek.#.# ..##,gg,ggn16.0),ggL,gg,gg#$.5....... ..........#  #...5.....)... ####..# .....## #..........## .....=......?....#...#.... .....<†#....#....,ggr #...#.##.### ...### ######.#.....##...#... #..............# 55 2 ufetubi (asleep)..#.. ##..[...##,gg̦#.####. ..........#######)..#,gg,gg7k  An ufetubus comes into view.,gg.551 asleep),gg37Sting,gg ,gg+ _Found 15 gold pieces.,ggx L ...<......#....#$.5.# ....#  #.........)... ####..# 5........## ,ggH B#..........## .....=......?....##.... .....<†#....#.........# #.#.##.....#####..### ##....##..####.#...##...#.... #..............#,ggE ..#.. ##..[...###.####. ..........##,ggj ,gg ,gg R..5,gg &8,gg ,gg% ; _Found an escape hatch in the ceiling.,ggg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggLThunderHyde the Frost Mage...<......#....Merfolk of Dithmenos *.....#... ....$.5.......#Health: 61/61 ========================.... ..............##Magic: 16/19 ====================----#... ...........)...#AC: 8Str: 13 ####..# ..............##EV: 17Int: 14 ......## ...............##SH: 0,ggDex: 14 .......# .....=.5**..?....XL:  9 Next: 29% Place: Dungeon:7 .......#........@*...#....Noise: ---------  Time: 8018.3 (0.0) .....<†.........**....#a) +0 trident (venom) #...............**....#Cast: Sting #............#.##.....##### ............### ##....##..####.# ,ggn............. #....##...#....# 55 2 ufetubi (1 asleep) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......## _Found 15 gold pieces. _Found an escape hatch in the ceiling.  ,ggςCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg~Casting: Frozen Ramparts (safe; 1% risk of failure)  ,gg!WPress: ? - help, Dir - look around, f - activate,ggS ThunderHyde the Frost Mage...<......#....Merfolk of Dithmenos *.....#... ....$.5.......#Health: 61/61 ========================.... ..............##Magic: 16/19 ====================----#... ...........)...#AC: 8Str: 13 ####..# ..............##EV: 17Int: 14 ......## ...............##SH: 0Dex: 14 ,ggy .......# .....=......?....XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....Noise: ---------  Time: 8018.3 (0.0) .....<†.........5#....#a) +0 trident (venom) #.....................#Cast: Sting #............#.##.....##### ............### ##....##..####.# ............. #....##...#....# 55 2 ufetubi (1 asleep) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen ,ggS Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ufetubus resists. The wall freezes the ufetubus.,gg o==9.3 (1Ramparts ,gg] S##,gg onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ufetubus resists. The wall freezes the ufetubus. _slips past you! The ufetubus closely misses you. x2,gg# _The ufetubus slips past you! The ufetubus closely misses you. x2  You hit the ufetubus.  The ufetubus is heavily wounded.ufetubus resists. The wall freezes the ufetubus.  The ufetubus barely misses you. The ufetubus closely misses you.  resists. The wall freezes the ufetubus.,ggv6-20.4 (1.1,ggy9#,gg _The ufetubus closely misses you. The ufetubus misses you.,gg_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg   ThunderHyde the Frost Mage ...<......#....  Merfolk of Dithmenos *.....  #... ....$.5.......#  Health: 61/61 ========================  .... ..............##  Magic: 15/19 ==================------  #... ...........)...#  AC: 8Str: 13 ####..# ..............##  EV: 17Int: 14 ......## ...............##  SH: 0Dex: 14 .......# .....=......?....  XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....  Noise: =--------  Time: 8020.4 (0.0) ,gg .....<†.........5#....#  a) +0 trident (venom) #.....................#  Cast: Sting #............#.##.....#####  Ramparts ............### ##....##..####.# ............. #....##...#....# 55 2 ufetubi (1 asleep) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......## _The ufetubus closely misses you. The ufetubus misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  ,gg  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubus,gg fAim: an ufetubus (almost dead),gg1  ThunderHyde the Frost Mage ...<......#....  Merfolk of Dithmenos *.....  #... ....$.5.......#  Health: 61/61 ========================  .... ..............##  Magic: 15/19 ==================------  #... ...........)...#  AC: 8Str: 13 ####..# ..............##  EV: 17Int: 14 ......## ...............##  SH: 0Dex: 14 .......# .....=......?....  XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....  Noise: =--------  Time: 8020.4 (0.0) .....<†.........5#....#  a) +0 trident (venom) #.....................#  Cast: Sting #............#.##.....,gg2#####  Ramparts ............### ##....##..####.# ............. #....##...#....# 55 2 ufetubi (1 asleep) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubusAim: an ufetubus (almost dead)  You freeze the ufetubus. The ufetubus resists.,gg8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubusAim: an ufetubus (almost dead)  You freeze the ufetubus. The ufetubus resists.  You kill the ufetubus!,ggD ...<......#....  #... ....$.........#  .... ......5.......##  #... ...........)...#  ..............##  ...............##  .....=......?.... .......@# <†..........#....# .............# ,ggE7....#.##.. ...### ##...... #...   ufetubus.... #.... ##..[.. ,ggL]1.4 (1Sting,gg;Y8#,gg\* _The ufetubus shouts!,gga  ThunderHyde the Frost Mage ...<......#....  Merfolk of Dithmenos *.....  #... ....$.........#  Health: 61/61 ========================  .... ......5.......##  Magic: 14/19 =================-------  #... ...........)...#  AC: 8Str: 13 ####..# ..............##  EV: 17Int: 14 ......## ...............##  SH: 0Dex: 14 .......# .....=......?....  XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....  Noise: =--------  Time: 8021.4 (0.0) .....<†..........#....#  a) +0 trident (ven,ggom) #.....................#  Cast: Sting #............#.##.....#####  Ramparts ............### ##....##..####.# ............. #....##...#....# 5   ufetubus ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##You kill the ufetubus! _The ufetubus shouts!  Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you,ggP,gg:^ThunderHyde the Frost Mage...<......#....Merfolk of Dithmenos *.....#... ....$.........#Health: 61/61 ========================.... ......5.......##Magic: 15/19 ==================------#... ...........)...#AC: 8Str: 13 ####..# ..............##EV: 17Int: 14 ......## ...............##SH: 0Dex: 14 ,gg^K.......# .....=......?....XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....Noise: =--------  Time: 8021.4 (0.0) ,gg^.....<†..........#....#a) +0 trident (venom) ,gg^m#.....................#,gg^Cast: Sting #............#.##.....#####,gg _#Ramparts ,gg1_............### ##....##..####.# ,ggV_............. #....##...#....# 5   ufetubus ,gg_{............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##You kill the ufetubus! ,gg__The ufetubus shouts!  Aiming: Sting (safe; 7% risk of failure)  ,gg`Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - you,ggpe##Okay, then.,ggAt,gg:#,ggy. _,gge,ggq,gg)R.5#,gg).#,gg+J-2.4 (1Sting _,gg98#,ggf=,gg  ThunderHyde the Frost Mage ...<......#....  Merfolk of Dithmenos *.....  #... ....$.........#  Health: 61/61 ======================== ,gg$ .... ..............##  Magic: 14/19 =================-------  #... ...........)...#  AC: 8Str: 13 ####..# .......5......##  EV: 17Int: 14 ......## .......*.......##  SH: 0,ggDex: 14 .......# .....=.*....?....  XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....  Noise: ---------  Time: 8022.4 (0.0) .....<†..........#....#  a) +0 trident (venom) #.....................#  Cast: Sting #............#.##.....#####  Ramparts ,gg............### ##....##..####.# ............. #....##...#....# 5   ufetubus ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##Shift-Dir - straight line, f - you _Okay, then.,ggG=Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycle,ggmhShift-Dir - straight line, f - ufetubusAim: an ufetubus (53% to hit),ggThunderHyde the Frost Mage...<......#....Merfolk of Dithmenos *.....#... ....$.........#Health: 61/61 ========================.... ..............##Magic: 14/19 =================-------#... ...........)...#AC: 8Str: 13 ####..# .......5......##EV: 17Int: 14 ......## .......*.......##SH: 0Dex: 14 .......# .....=.*....?....XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....Noise: ---------  Time: 8022.4 (0.0) .....<†..........#....#a) +0 trident (venom) [4,ggZ0m#.....................#Cast: Sting #............#.##.....#####Ramparts ............### ##....##..####.# ............. #....##...#....# 5   ufetubus (poisoned) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ufetubusAim: an ufetubus (53% to hit)  The sting hits the ufetubus. The ufetubus is poisoned.  The ufetubus is lightly wounded.,gg[;,ggxG.5.# ,ggI:=3.4 (1 _,ggV8#,ggY,gg   ThunderHyde the Frost Mage ...<......#....  Merfolk of Dithmenos *.....  #... ....$.........#  Health: 61/61 ========================  .... ..............##  Magic: 13/19 ================--------  #... ...........)...#  AC: 8Str: 13 ####..# ..............##  EV: 17Int: 14 ......## .......5.......##  SH: 0Dex: 14 .......# .....=.*....?....  XL:  9 Next: 29% Place: Dungeon:7 ,gg.......#........@#...#....  Noise: =--------  Time: 8023.4 (0.0) .....<†..........#....#  a) +0 trident (venom) #.....................#  Cast: Sting #............#.##.....#####  Ramparts ............### ##....##..####.# ............. #....##...#....# 5   ufetubus (poisoned) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##The sting hits the ufetubus. The ufetubus is poisoned. _The ufetubus is lightly wounded.  Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ufetubus,ggAim: an ufetubus (moderately wounded, poisoned, 53% to hit),gg:~ThunderHyde the Frost Mage...<......#....Merfolk of Dithmenos *.....#... ....$.........#,gg.Health: 61/61 ========================.... ..............##Magic: 13/19 ================--------#... ...........)...#AC: 8Str: 13 ####..# ..............##EV: 17Int: 14 ......## .......5.......##SH: 0,ggDex: 14 .......# .....=.*....?....XL:  9 Next: 29% Place: Dungeon:7 .......#........@#...#....Noise: =--------  Time: 8023.4 (0.0) .....<†..........#....#a) +0 trident (venom) #.....................#Cast: Sting #............#.##.....#####Ramparts ............### ##....##..####.# ............. #....##...#....# 5   ufetubus (very poisoned) ............. #..............# ..........#.. ##..[...##.....# ........####. ..........#......##Aiming: Sting (safe; 7% risk of failure,gg_)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ufetubusAim: an ufetubus (moderately wounded, poisoned, 53% to hit)  The sting hits the ufetubus. The ufetubus looks even sicker.  The ufetubus is severely wounded.,gg}v,ggX.5.,gg@58--4=4.4 (1,ggE:#,gg,gg/  --more--,ggs6n _The ufetubus hits you. The ufetubus completely misses you.,gg You miss the ufetubus.The ufetubus is severely wounded.,ggr.#,gg}=305Sting,gg&S##,gg)D _You kill the ufetubus!,gg....."..## ....<#.... #...$. ........##  #...)...# #####.. ###...............##.#=@.....?.......#..#...#.... ,gg ......<†..#....# .#..........# ##..#.##.....##### #..### ##....##..####.... #....##...#......... #..............,ggi...#.. ##..[...##.....,gg[The frozen ramparts melt away as you move.,ggN6-6,gg,ggS _Found a thin copper amulet.,gg~i ."..##...<......#.... #.........$.# .....## #....)...##..#.## .#......###.##.#.......?.....#.#...#.....<†.#....# ..#.....#  ##.#.##.....##### ##.######....##..####... #....##...#... #.....#.. ##..[...##.....9=--7,ggum ,gg y ,gg} +8.4 (2,gga ,ggI 3 _l - a +6 ring of intelligence,gg 3,gg,gg,gg,gg+,gg,gg60=5=,ggH ,gg!,gg(",gg#,gg&,gg9',gg),gg-,gg^-,gg/,gg1,gg1#1,gg'2D==,gg3,gg6,gg 7,gg9,ggB=,gg=,gg=E6==,gg?,ggA,ggA,gg/C,ggD,gg1E9=,ggF,ggH,,ggwJ,ggZMP==,ggU,ggV,gg]w7=,gg`,gg<`,gga,gg6d,ggcd,gge,ggg,ggg,ggh,ggnm,ggm9=,gg..... .... ## .. ... ..#  . ..#....  #$.."..#..#....  "..##..  <,gg#.... #.........$  .......##58.4 (30.0) #..........)...# #######..#..........##,gg###...............## ....#.............?.... ..,gg>.#.........#...#....<÷..........#....#  ..#,gg_...........# # ##....#.##.....#####,ggй,ggaI==9.4 (31,ggQ,gg; _Found a stone staircase leading down.,gg  M.. >. #. ..#....... ..#.#$.."..#..#.... ...."..##..  <......#....# .....# #....)... #######..#................##.................,ggX ,gg^ 260.4 (1.0),gg $ ,ggO. ,gg4 +1.4 (2,gg; ,gg> ? _You now have 374 gold pieces (gained 15).,ggSM#..##.# ....##.. >. ##. ..#....... ..#.#$.."..#..#.... ...."..##..  <#....# ....##................)...##..........#...,gg],gga+2.4 (1,ggi,gg{k,ggPDM## #. ##### #..##.# ....###...#>..##....#....... ..#...#$.."..#..#.... .@.."..##..  <#....# ....................###.........#...,ggM,ggS&3,gg[,gg],gg ### #.####### #..##.#.....### ..............# .>...........## ..............#...........#....#$.."..#..#.,ggv ."..##.. ......<......#.... #.# ..###.)...#..#..###......###...## ,gg' ,gg, &4,gg6 ,gg8 ,gg ### #.# #..##.#.....### .......# .>...........## #..............#...........#...#$.."..#..#.."..##.. ......<......#.... #.# .###.)...#..#.## #......###..###.?.... ,gg ,gg &5,gg$ ,ggC& ,gg% ### #.####### #..##.#.....### .....# .>....## #..............#..#..........#..,gg#$.."..#..#....##.. ......<......#.... #..# .###.)...#..#.## ......###.###.?.... ,gg,.7",gg#3&6,ggG:,gg,gg+7.4 (2,gg,gg , _x - an amulet of faith,gg~; ### #.####### #..##.#.....### .....# .>....## ## ..............#..# ..........#....... #$.."..#..#. .##..,gg2] ......<......#.... #..# .## #.).##..#.## #......###.##.#.?... .#.#...#....,gg,ggl+8.4 (1,gg,gg,gg; - ### #.# #..##.#.....### .......# .>...........## ## ..............#..# ..........#....... #$.."..#..#,gg^ m. .##.. ......<......#.... #.# .## #.)..##..#.## .#......###..##.#.?.... .#.#...#....,gg ,gg &9,gg ,gg ,gg  ### #.####### #..##.#.....### ..............# .>...........## ## ..............#..# ..........#....... #$.."..#..#. .##.. ......<......#.... #.# ..## #.)...##..#..## ..#......###...## .#,gg .?.... .#.#...#....,ggǚ ,gg '70,gg ,gg ,gg.@ ### #.##..##.#.....###........#.>...........## ##........#..##....#.......#$.."..#..#..##...<......#.... #.# ...## #..)...##..#...##.#......###....##.#,gg~/k.?.... .#.#...#....,gg)9,gg%=&1,gg)F,ggH,gg ### #.##..##.#.....####....##..>....## ##......#..# #...#..##$.."..#..#..##...<......#.... #.# ....## #.)...#  #..#....##  ...#......###.....##  .#..?....  .#.#...#....,ggC,gg3&2,gg,gg,gg,gg/dDrop what?24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) Jewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  ,gg"e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  l - a +6 ring of intelligence  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}x - an amulet of faith Wands (select all with /)k - a wand of charming (19) Scrolls (select all with ?)  b - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top],gg(1 turn)  a - a +0 trident of venom (weapon)  x + an amulet of faith[Enter] accept (1 chosen),gg2 ,ggP ThunderHyde the Frost Mage### #.#######Merfolk of Dithmenos *.....###..##.#.....###Health: 61/61 ========================#...............#Magic: 19/19 ========================#..>...........## ##AC: 8Str: 13................#..#EV: 17Int: 14#..........#.......SH: 0Dex: 14,ggQ .##$.."..#..#.......XL:  9 Next: 30% Place: Dungeon:7.......@.......##..Noise: ---------  Time: 8072.4 (0.0)........<......#....a) +0 trident (venom)#...................#Cast: Sting....................###................)...#########..#................##,ggZR <...#......###...............##...........#.............?...............#.........#...#....The frozen ramparts melt away as you move. _Found a thin copper amulet. _l - a +6 ring of intelligence _Found a stone staircase leading down. _You now have 374 gold pieces (gained 15). _x - an amulet of faith,gg;V +3.4 (1,gg` ,gga 2 _You drop an amulet of faith.,ggm M ###  ### #.####### ##..##.#.....##..# #..>..## #.......#..# #..........#..,ggc .##$.."@.#..#.......".#..  <#....#...................#............,gg ,gg$ &4,gg(0 ,gg ### ### #.# ###..##.#.....### #.##..>.## ##.#..# #.#. .##$..@..#..#..".##...<......#.... #.....# .....## #..)...# ,gg9#..#.....## ...#......###......##  .#.?....,gg,gg&5,gg,ggN,ggn+6.4 (2,ggf,ggI, _x - an amulet of faith,gg,ggu1Drop what?24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) ,ggJewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  l - a +6 ring of intelligence  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}x - an amulet of faith Wands (select all with /)k - a wand of charming (19) ,gg5Scrolls (select all with ?)  b - 2 scrolls of immolation ,gg[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top],gg(1 turn)  a - a +0 trident of venom (weapon)  x + an amulet of faith[Enter] accept (1 chosen),ggt,gg1ThunderHyde the Frost Mage###Merfolk of Dithmenos *.....### #.#######Health: 61/61 ========================###..##.#.....###Magic: 19/19 ========================#...............#AC: 8Str: 13##..>...........## ##EV: 17Int: 14.................#..#SH: 0Dex: 14#..........#.......XL:  9 Next: 30% Place: Dungeon:7.##$..@..#..#.......Noise: ---------  Time: 8076.4 (0.0)........".......##..a) +0 trident (venom).........<......#....Cast: Sting#...................#...................,ggp.###................)...#########..#................##...#......###...............##...........#.............?.... _l - a +6 ring of intelligence _Found a stone staircase leading down. _You now have 374 gold pieces (gained 15). _x - an amulet of faith _You drop an amulet of faith. _x - an amulet of faith,gg+7.4 (1,gg,gg2 _You drop an amulet of faith.,ggW3,ggd,ggH,ggD,gg,gg,gg,gg,,gg,gg,gg<,,gg,gg,,gg9,gg N _You now have 388 gold pieces (gained 14).,gg& 3,gg ,gg{,gg,,gg,gg,gg,,ggG,ggF,gg,gg,gg,gg",ggP(B,gg),gg,,,gg.,gg2,gg5,,gg8,gga<B,gg=,gg@,gg,,gg,ggj,gg,,gg,ggP ,gg,,gg,gg',gg,,gg,gg,gg,,gg",gg}%,gg(,,ggZ),gg-,ggR0,,gg3,gg6,gg9,gg4:,gg<,gg?,ggC,,gg`D,ggOA##..>...........## ## .................#..## ..#..........#.......## #.##..."..#..#........# ........".......##....# .........<......#....# #........# ............## #...............@)...# #..#.....,ggwP...## ...###......## ....#.....? ....#.........#...# ..<÷..........#....### ...................# # ..........#.##.....##### ..######....##..####.#,ggW&..>.## ## ........#..## #..#.......## .##..."..#..#........# ...".##....# ...<......#....# ........# ..## .,ggxX....# ..#.## ###.## #.?.....#.#...#.<÷.#....###.......# ###.##.....##### ,gg Y ,ggMa098.4 (21.0),ggd,9.4 (22,ggk,ggAs} _You see here a +1 dagger of distortion.,gg,gg,ggM,gg^,gg}: _,gg,gg ,gg,ggU,ggE,gg,ggc,,ggO,gg,gg,gg,gg),ggP,gg,,ggZ,gg`,ggi,,gg,ggr,gg,ggB,gg,gg,ggK,,gg,ggG,gg,gg,gg,gg,ggJ,gg,ggJ,ggQ,gg,,gg,gg),ggQ,gg,ggL,gg,gg,,gg},ggY ### #####.####### ###..##.#.....### #...............# # ######..@...........##.##112.4 (13 #..........#..# ,ggW#.....#..........#....... .....#.##..."#..#....... .............".......##... .#.#..........<......#....  # ###...................#  #....................#  ##................)... ,gg,gg,gg c _There is a stone staircase leading down here.,ggΝ,gg7,gg ,ggگ,gg83.0) _,gg,gg5x        #########  8 .......@#   +########                ,ggM,ggP,gg" ,gg &4.2 (1.8,ggw),gg. ,gg0/ ,gg/_You climb downwards. ,gg0S_There is a stone staircase leading up here.,gg`k,ggl,ggo,ggt,ggy350 _,ggz,gg3### #####.####### ###..##.#.....###  #...............# # 7######..@...........##.###....................#..##.....#..........#............#.##..."..#..#....................".......##....#.#..........<......#....# ###...................##....................###................)...,gg1,ggA,gg¥C6.7 (2.5,gg} _You climb upwards. _There is a stone staircase leading down here.,ggJm ,ggm ,gg:n ,ggt ,ggu ,ggy : _,ggz ,gg} ,ggf} ,gg~ ,gg ,gg ,gg* ,gg6 ,gg E  You see here an amulet of faith.,gg ,gg!  _,ggS ,gg] E  You see here an amulet of faith.,ggd ,gg  _,gg9 ,ggΛ R  There is an escape hatch in the ceiling here.,ggK ,gg  _,gg3 ,gg ,ggt ,gg ,gg ,gg ,gg ,,gg ,gg ,gg= ,gg ,ggv ,gg/ ,ggT ,,gg` ,gge ,gg ,ggD ,gg ,gg8 ,gg" ,ggf ,gg ,gg ,gg ,,gg ,gg ,gg ,ggT ,gg! ,gg ##..."..#..#........# ......".......##....# .......<......#....# ..................# ..................## ...............)...# .#................## .###...............##.# ..#.............# ..#.........#...## <÷..........#....###...# .................# #### ........#.##.....##### .......######....##..####.# ........ #....##...#....# ........ #...[34,gg m...........# .....#..[...##.....#,gg$ 030.7 (14.0),gg8 ,1.7 (15,gg,gg] _x - a scroll of teleportation,gg ,ggt X,gg ,gg[ ,gg ,gg ,gg ,ggj ,,gg ,gg ,gg ,gg ,gg ,gge ,gg ,,ggl ,ggG ,gg' ,ggo ,ggh ,gg ,ggw ,gg ,gg ,gg ,gg ,gg ,gg ,gg ,gg ,gg ,gg ,ggC ,gg ,gg6 ,gg ,gg- ,gg ,ggF ,ggW ,ggW ,ggB ,gg ,gg ,gg ,gg ,,gg ,gg ,gg ,,ggB ,gg ,gg! ,,gg" ,ggM% ,gg' ,,gg) ,gg+ ,gg- ,,ggs0 ,gg2 ,gg5 ,gg5 ,gg7 ,gg: ,gg]= ,,gg>? ,gg4C ,ggF ,,ggxH ,ggJ ,ggM ,,ggHO ,ggYQ ,ggT ,ggWT ,ggU ,gg] X,gge B,ggf ,ggi ,ggl ,ggvl ,ggm ,gg/q ,gg t ,ggnt ,ggu ,gg`{ ,gg} ,,gg~ ,gg ,gg ,,ggt ,ggS ,ggf U.........#.........#...#......#.<÷..........#....###...##.....................# #####  ##............#.##.....##### ##.....######....##..####......#####....##...#... ..,ggu ....##.##............. ............#.....##..[...##..... .#..####......#......63.7 (32#.## #..####)............ ..# #... ..............# #....####.##........... #.#####.<.........#.... ..# #.....##..#...#. . .... ##.......##..... # (.. #.....##.#..... # ............... ,ggJ B4.7 (33,gg ,gg % _Found 6 stones.,gg ,gg ,gg ,ggh ,ggQ ,gg ,,gg, ,gg ,gg ,ggЯ ,ggϵ ,gg (# ##......#.##.....##### ###............######....##..####........#####....##...#.. #..,gg0 0.......##.##............ ......#.....##..[...##...#..####............#..#,ggg .## #..####).# #............. .... #.@..####.##.,gg 6.7 (2.0).... #.#####.<.,gg #. #..# #.....##..#,gg  ..... ##.......### #.(.. #.....##.#...,ggc ## ...... ............. ..#.##> ...#......#.......#####.##..##..###. .##...... ...#.. ....#,ggQ ,gg7 +7.7 (3,gg ,gg 9 _Found an escape hatch in the floor.,gg ,gg ,gg ,gg- ,gg ,ggQ ,ggc ,gg= ,gg ,gg ,gg ,gg ,gg< ,gg ,gg ,gg ,gg ,,gg< ,gg' ,gg ,gg ,gg, ,gg ,gg ,gg4 ,gg[ ,gg P  There is an escape hatch in the floor here.,ggV ,gg  _,ggU ,gg ,gg ,,gg ,gg" ,gg$ ,gg$ ,ggG& ,gg( B,gg) ,gg* ,gg+ ,,gg{, ,gg. ,gg/ ,,gg=0 ,gg11 ,gg2 ,gg&3 ,ggm4 ,gg/9 ,ggR; ,gg; ,gg= ,gg> ,ggs@ ,,ggA ,ggF ,ggH ,,gg M ,ggbN ,gghQ ,gg*R ,gg-U ,gg^ ,ggj ,gg l ,gg.q ,ggq ,ggq ,ggs ,gg#w ,ggx ,,ggy ,gg ,gg B,ggЌ ,ggΎ ,gg ,ggM ,ggג ,gg; ,,gg ,ggI ,ggk ,,ggL ,gg ,gg3 ,,gg ,gg ,gg ,,gg7 ,ggF ,gg ,gg ,gg ,gg ,gg ,,gg ,gg ,ggDz ,gg ,gg ,gg ,ggԶ ,,ggO ,gg ,gg޼ ,,gg ,gg ,gg ,,gg ,gg[ ,gg ,,gg= ,gg ,gg ,,gg. ,gg_ ,gg ,,ggE ,gg ,gg ,,ggu ,gg ,gg ,,gg ,gg ,gg ,gg\ ,gg ,gg ,gg3 ,,gg ,gg1 ,gg ,,gg ,gg ,gg ,,gg- ,gg ,gg ,,gg ,gg ,gg> ,,gg ,gg ,gg. ,,gg ,gg ,gg ,,gg ,gg ,gg5 ,,gg ,gg2 ,gg ,,gg ,gg ,ggD ,gg ,gg+ ,ggA ,gg ,,ggX ,gg ,gg B,gg ,gg ,,gga ,gg ,gg ,,gg ,gg ,gg ,gg> ,gg ,gg* ,gg ,gg ,gg ,gg ,gg ,,gg! ,gg" ,gg3$ ,gg$ ,ggo% ,gg' ,ggX) ,,ggM* ,gg, ,gg. ,,gg/ ,gg?0 ,gg'1 ,,gg1 ,gg2 ,ggy3 ,,gg 4 ,gg4 ,ggr5 ,gg5 ,gg5 ,gg6 ,gg7 ,,gg7 ,gg8 ,ggr: ,,gg: ,gg< ,gg< ,gg< ,gg)= ,gg> ,gg> ,,gg> ,ggI ,ggK ,,ggK ,gg.P ,ggP ,,gg:Q ,ggW ,ggBX ,ggrX ,gg8Y ,gga X,ggge ,ggjg ,,ggg ,ggOm ,ggo ,,ggp ,ggr ,ggt ,,ggt ,gg7w ,gg,x ,,ggx ,ggx{ ,gg{ ,gg| ,ggx| ,gg~ ,gg ,,gg ,ggv ,ggs ,,gg ,ggM ,gg: ,,gg4 ,gg ,gg` ,,gg# ,gg ,ggH ,,gg ,gg ,gg ,,gg2 ,ggK ,gg ,,gg ,gg ,gg% ,ggf ,ggh ,gg ,gg> ,,ggȲ ,gg, ,gg ,,ggl ,gg ,gg B,gg, ,gg ,gg ,ggZ ,gg ,ggS ,,gg ,gg/ ,gg ,gg^ ,gg ,gg ,gg ,gg ,ggd ,gg ,gg( ,gge ,gg ,gg4 ,gg] ,gg ,gg ,gg8 ,gg ,gg ,gg ,gg  ,gg ,,gg ,ggr ,gg3 ,,gg ,gg5 ,ggf ,gg ,gg@ ,gg  ,gg2 ,ggg ,gg ,gg~ ,gg ,gg ,gg? ,ggX ,gg ,ggD ,ggE" ,gg$ ,gg% ,,gg& ,ggx) ,gg+ ,ggl+ ,gg, ,gg/ ,gg1 ,ggR1 ,gg,2 ,gg4 ,gg7 ,gg@8 ,gg9 ,gg+; ,gg< ,gg< ,gg{= ,gg? ,gg@ ,gg'A ,gg B ,ggVI ,ggWL ,ggL ,ggM ,ggO ,ggQ ,,ggS ,gg Z ,gg[ ,gg[ ,gg\ ,gg_ ,gga ,,ggb ,ggd ,ggJg ,ggg ,gg"h ,ggi ,gg"k ,gg`k ,ggtl ,ggo ,ggSq ,ggq ,ggJr ,ggz ,gg{ ,,gg| ,gg ,gg ,,ggx ,gg+ ,gg͆ ,,gg ,gg) ,gg ,gg ,ggŒ ,gg ,gg ,ggɐ ,gg͑ ,gg >  You see here a +0 helmet.,gg ,gg  _,gg: ,gg! ,gg ,gg ,gg ,ggߠ ,gg ,gg ,gg ,ggƥ ,gg2 ,ggb ,gg@ ,gg ,ggP ,,gg ,gg ,ggi ,,gg ,gg ,gga B,gg ,ggY ,,gg, ,gg ,gg ,gg ,gg ,ggJ ,gg/ ,ggk ,gg[ ,gg ,gg ,gg ,gg ,gg ,gg ,,gg ,gg X,gg ,gg ,,gg ,gg ,gg" ,,gg ,gg ,gg ,,gg ,gg ~,ggX# B,gg' X,gg( ,gg* ,gg* ,gg+ ,gg- ,gg2/ ,ggw/ ,gg0 ,gg=2 ,gg84 ,,gg 5 ,gg7 ,gg8C K....#.........#..........# ..##..............#....##..##..#.........##.# .###.#...#.........#### # #...##........# ##.##. .#............# ,ggC m ####.....##..##...#.###..##  .....#...#....#..#####  ...........@....##  .........$.#.####  ##.......###Sting .....F .....## ##..#F   bullfrog (asleep) ,ggLD #.# ## ,gg3M  312.7 (145.0)  A bullfrog comes into view.,ggN ,ggsT F.F,ggU 5==36,ggY ,gg[ * _The bullfrog croaks.,ggf  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg(. ...........#.........#..........# ThunderHyde the Frost Mage ..#......##..............#....### Merfolk of Dithmenos *..... ..#.......#..##..#.........##.#Health: 61/61 ======================== .........###.#...#.........####Magic: 16/19 ====================---- #........... #...##........#AC: 8Str: 13 ##.#......#. .#**..........#EV: 17Int: 14  ####.....##..***..#.###..##SH: 0Dex: 14.....#..****..#..#####XL:  9 Next: 30% Place: Dungeon:7,gg. t........***@***.##Noise: ==-------  Time: 8313.7 (0.0).........$F***###a) +0 trident (venom)##......*#**Cast: Sting............####..#F   bullfrog#.###A bullfrog comes into view. _The bullfrog croaks.  Casting: Sting (safe; 7% risk of failure)  ,gg0 "Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,gg...........#.........#..........# ThunderHyde the Frost Mage ..#......##..............#....### Merfolk of Dithmenos *..... ..#.......#..##..#.........##.#Health: 61/61 ======================== .........###.#...#.........####,ggMagic: 16/19 ====================---- #........... #...##........#AC: 8Str: 13 ##.#......#. .#............#EV: 17Int: 14  ####.....##..##...#.###..##SH: 0Dex: 14.....#...#....#..#####XL:  9 Next: 30% Place: Dungeon:7,gg[h...........@....##Noise: ==-------  Time: 8313.7 (0.0).........$F#.####a) +0 trident (venom)##.......###,ggCast: Sting............####..#,ggF   bullfrog#.### _The bullfrog croaks.  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.,ggn-4.7 (1Ramparts ,ggV###,ggZQ  Casting: Sting (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ,ggPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bullfrog. The bullfrog misses you.,ggo 0...........#.........#..........# ThunderHyde the Frost Mage ..#......##..............#....### Merfolk of Dithmenos *..... ..#.......#..##..#.........##.#  Health: 61/61 ======================== .........###.#...#.........####  Magic: 15/19 ==================------ #........... #...##........#  AC: 8Str: 13 ##.#......#. .#............#  EV: 17Int: 14  ####.....##..##...#.###..##  SH: 0Dex: 14 ,ggJp .....#...#....#..#####  XL:  9 Next: 30% Place: Dungeon:7 ...........@....##  Noise: =--------  Time: 8314.7 (0.0) .........$F#.####  a) +0 trident (venom) ##.......### Cast: Sting .......,ggp ~ Ramparts  .....## ##..# F   bullfrog #.# ##The walls around you are covered in ice. _The wall freezes the bullfrog. The bullfrog misses you.Aiming: Sting (safe; 7% risk of failure)  ,ggpq CPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - bullfrogAim: a bullfrog (lightly wounded, 64% to hit),gg8i...........#.........#..........# ThunderHyde the Frost Mage ..#......##..............#....### Merfolk of Dithmenos *..... ..#.......#..##..#.........##.#Health: 61/61 ======================== .........###.#...#.........####Magic: 15/19 ==================------ #........... #...##........#AC: 8Str: 13 ##.#......#. .#............#EV: 17Int: 14  ,ggD9####.....##..##...#.###..##SH: 0Dex: 14.....#...#....#..#####XL:  9 Next: 30% Place: Dungeon:7...........@....##Noise: =--------  Time: 8314.7 (0.0).........$F#.####a) +0 trident (venom)##.......###Cast: Sting.......,gg99Ramparts .....####..#F   bullfrog (poisoned)#.###Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - bullfrogAim: a bullfrog (lightly wounded, 64% to hit)  The sting hits the bullfrog. The bullfrog is poisoned.  ,gg:MThe bullfrog is moderately wounded.,ggj~,gg/  --more--,gg\ ###.##The wall freezes the bullfrog. The bullfrog misses you.,gg._+5.7 (1,ggf####.###,ggje _The wall freezes the bullfrog. The bullfrog misses you.,ggM x###### , slow)You barely miss the bullfrog.The bullfrog is heavily wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.,ggy" e57---6.8 (1.1,gg) ####.#,ggN, $ _The bullfrog hits you.,gg  You puncture the bullfrog!##†#.### 8--4=7.9Sting _You kill the bullfrog!###### _Your Alchemy skill increases to level 3!,gg,gg1& ,gg& ,gg' ,gg* ,gg/ Q _,gg{/ M6==,gg0 ,gg2 ,ggG3 L9=,gg4 ,gg8 7,gg8 ,ggS< ` _The frozen ramparts melt away.,gg?= ,ggg? ,gg? i60===,gg@ ,ggC ,,ggD ,ggnF ,ggF ,ggG ,ggI ,gg4K y1=7=,ggU  _HP restored.,ggrW ,ggoX K==,ggX ,gg[ ,,gg\ ,gg] ,gg^ K8=,ggf ,ggf ,ggg ,ggi O=,gg(k ,gg[m ,,ggdn ,ggp ,ggp E9==,ggq ,ggt 4 _Magic restored.,ggv ,gg:w ,ggx ,gg-{ d  You see here a bullfrog corpse.,gg} ,gg(~  _,gg~ ,gg ,,gg΂ ,ggɈ M _You now have 395 gold pieces (gained 7).,ggF ,gg :==,gg] ,ggϏ ,gg_ ,gg ,ggR ,ggz ,gg ,gg} ,ggO ,gg ,gg7 ,gg ,gg ,gg ,gg ,ggɤ ,gg ,gg` ,gg˲ 8###......##..............  ##.#.....#.......#..##..#.......  ####...........###.#...#....... ##.#............#...##...... ####.#......#...#.......... ####.....##..##...#.###. ,gg J#.#......#...#....#..### ....................## .......@......†#.####-46.9 (29.0) ..##>.##.......### ## #.......# #.....### ###..## #.## ,gg- >### ,gg ,ggK F-7.9 (30,gg ,gg ; _Found a stone staircase leading down.,gg ##.#......## ##.#.....#.#..##..# ####.....###.#...# ##.#.....#...## ####.#......#...# ####.....##..##...#.####.#......#...#....#..#......##..†#.####,gg3F.##>.##.......### ### #.......# # #.....## # ###..## # #.## ###,gg,gg18.9 (1.0),gg ,gg+-gg# ##.#......## ##.#.....#.#..##..#-gg~ ####...........###.#...# ##.#.....#...## ####.#......#...# ####.....##..##...#. ##.#......#...#....#...#.##-ggC.†#.####.##>.##.### #. #####.......# ## #.....### .# ###..## #-gg}# #.##  ###-gg-gg&9-gg-gg-ggK ##.#.....#.......#..##..# ####...........###.#...# ##.#............#...## ####.##...#... ####.....##..##...#.##.-gg.#...#....#..#.#.............†#.## # ....##@.##.......### ## . #####.......# .## #.....### ..# ###..## -gg### # # -gg-gg'50-gg-ggLc _There is a stone staircase leading down here.-gg-gg-ggթ-gg-gg-1 _-gg-ggJq         ###8  #@#   #.#   #.#   #.#  #.#  #.#  #.#  #=#-gg-gg'-gg-2.7 (1.8-gg-gg _You climb downwards.  Found a twisted emerald ring. _There is a stone staircase leading up here.-gg ###<#.#30 _-gg-ggf ###<.#.#-gg0-gg&4-gg3#-gg &-gg3v ###<.-ggp`#.#-gg-gg&5-gg-gg0-gg?  ###<.#.#-gg -gg &6-gg^ -gg -gg ###<.=..-gg -gg &7-gg -gg -gg  ###<.=.###-gg(-gg*&8-ggD/-gg1-gg ###<..-gga-gg&9-gg-gg"-gg#,60.7 (2-ggw'-ggD*4 _y - a ring of resist corrosion-ggIM #<  #.#-ggGO-ggP+1.7 (1-ggT-ggV-gg<AM #<  #.####2-ggv M #<  #.##..-gg -gg &3-gg -ggM o #<#-ggԲ -gg5 &4-ggŸ -gg. -gg*p #<-ggV+&5-ggu1-ggZ #<-gg?-gg&6-gg-gg-ggyW #7 _There is a stone staircase leading up here.-ggm:-gg;-gg?-gg;D-gg=IC8 _-ggo# ##.#.....#.......#..##..#.... ####...........###.#...#.... ##.#............#...##... ####.#......#...#....... ####.....##..##...#.# ##.#......#...#....#.. #.#....................# .................†#.####7 # ....##@.##.......### ## . #####.......# .###.....### ..####..## ####.## ### -ggyw-gg.70.2 (2.5-gg6 -gg. ( _You climb upwards. -gg U_There is a stone staircase leading down here. -ggF -gg3G -ggG -ggiL -ggM -ggQP _ -ggS, -ggS -gg6V -gg W -ggIW -ggW -ggY -ggZ -gg[ -gg[ -gg^ -gg_, -gg?` -ggIa -gg3b, -ggb -ggIc -ggc, -ggDd -gge -gg_g, -ggh -ggi -gg>k -ggck -ggl -ggm -ggfo -ggo -gg&p -gg| -gg/~ -gg[~ -gg~ -gg -ggօ -gg  -gg -gga -ggk -gg -ggY -ggT -gg], -gg  -ggK -gg֜, -gg5 -gg -gg, -gg -gg{ -gg, -gg -gg# -gg -gg# -gg -gg% -gg -gg^ -gg% -gg< -gg, -gg -gg -gg, -gg -ggE -gg -gg -gg -gg: -ggf, -gg -gg -ggK -ggz -gg -gg -gg(, -gg -ggu -gg -gg -gg -ggI -ggg  -gg  -gg   -gg  -gg  -gg+  -gg  -gg9  -gg , -ggX  -gg  -gg6 , -gg)  -gg  -gg+  -ggn  -gg  -gg"  -gg % , -gg&  -gg^)  -gg+ , -gg1-  -ggLX ........##...........#..# ....#.##>.....#.................# ...#####.##..##..###.......... ...# #...#..#....#..........#..# ...#####.....................# ....##.....###............[######  -ggX ....##..#...###...##.......## ...###.##....##...##..# .....#..##...##.@..........## 403.2 (33.0)  -ggX .......###......#.##.... -ggX 3..#....##.#....#####...#...#...........# #.....#.###  -ggY ...###..#.##....# ##........##  -ggY ..## #..#[......###.÷........#  -gg:Y ~..#####..#..###............####  -ggY .........#...##............#..# ................|....#........###  -gg]  -ggf  -gg7i E _Done exploring.-gg Inventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 trident of venom (weapon) Armour (go to first with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  l - a +6 ring of intelligence  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}y - a ring of resist corrosion Wands (go to first with /)k - a wand of charming (19) Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!-ggy!-ggC!-gg #........##..................#..# ThunderHyde the Frost Mage ....#.##>.....#.................# Merfolk of Dithmenos *..... ...#####.##..##..###............. Health: 61/61 ======================== ...# #...#..#....#..........#..# Magic: 19/19 ======================== ...#####.....................##.# AC: 8Str: 13 ....##.....###............[###### EV: 17Int: 14 ....##..#...###...##.......##SH: 0Dex: 14 ...###.##....##...##........#XL:  9 Next: 34% Place: Dungeon:7 .....#..##...##.@..........##Noise: --------- [3!-gg9;49m Time: 8403.2 (0.0) .......###......#.##.......#a) +0 trident (venom) ...#....##.#....#####...#.##Cast: Sting ....#...........# #.....#.### ...###..#.##....# ##........## ..## #..#[......###.÷........# ..#####..#..###............#### .........#...##............#..# ................|....#........###  _There is a stone staircase leading up here. _y - a ring of resist corrosion _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Done exploring.!-gg!-gg!-gg"-ggJ!Drop what?25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) Jewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  l - a +6 ring of intelligence  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}y - a ring of resist corrosion Wands (select all with /)k - a wand of charming (19) Scrolls (select all with ?)  b - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected["-ggI"-top]"-gg^ (1 turn)  a - a +0 trident of venom (weapon)  l + a +6 ring of intelligence[Enter] accept (1 chosen)#-gg<#-gg]#........##..................#..# ThunderHyde the Frost Mage ....#.##>.....#.................# Merfolk of Dithmenos *..... ...#####.##..##..###............. Health: 61/61 ======================== ...# #...#..#....#..........#..# Magic: 19/19 ======================== ...#####.....................##.# AC: 8Str: 13 ....##.....###............[###### EV: 17Int: 14 ....##..#...###...##.......##SH: 0Dex: 14 ...###.##....##...##........#XL:  9 Next: 34% Place: Dungeon:7 .....#..##...##.@..........##Noise: --------- [3#-ggW_9;49m Time: 8403.2 (0.0) .......###......#.##.......#a) +0 trident (venom) ...#....##.#....#####...#.##Cast: Sting ....#...........# #.....#.### ...###..#.##....# ##........## ..## #..#[......###.÷........# ..#####..#..###............#### .........#...##............#..# ................|....#........###  _There is a stone staircase leading up here. _y - a ring of resist corrosion _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Done exploring.4.2 (1#-ggb#-gge9 _You drop a +6 ring of intelligence.$-gg$-ggc$-gg($-gg0........$-ggh$-gg$-ggE _Done exploring.%-gg` Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple &-gg!&-ggR9[?25h[?0c#........##..................#..# ThunderHyde the Frost Mage ....#.##>.....#.................# Merfolk of Dithmenos *..... ...#####.##..##..###............. Health: 61/61 ======================== ...# #...#..#....#..........#..# Magic: 19/19 ======================== ...#####.....................##.# AC: 8Str: 13 ....##.....###............[###### EV: 17Int: 14 ....##..#...###...##.......##SH: 0Dex: 14 ...###.##....##...##........#XL:  9 Next: 34% Place: Dungeon:7 .....#..##...##.@..........##Noise: --------- [39&-gg :;49m Time: 8404.2 (0.0) .......###......#.##.......#a) +0 trident (venom) ...#....##.#....#####...#.##Cast: Sting ....#...........# #.....#.### ...###..#.##....# ##........## ..## #..#[......###.÷........# ..#####..#..###............#### .........#...##............#..# ................|....#........###  _You climb upwards. _There is a stone staircase leading down here. _Done exploring. _You drop a +6 ring of intelligence. _Done exploring.  What level of the Dungeon? (default 7, ? - help) )-gg [?25l[?1c)-ggD48)-gg)-gg )-ggU)-ggE _)-gg)-gg,)-ggX)-gg@)-ggo)-ggt)-gg)-gg)-gg8,)-gg1)-ggB)-gg#)-ggj)-gg)-gg)-gg )-gg )-ggd,)-gg)-ggt)-ggy,)-ggR)-gg)-gg,)-gg;!)-gg%)-gg^',)-ggZ*)-ggb,)-ggJ/,)-gg0)-gg4)-gg7,)-ggH:)-gg6=)-ggU?,)-gg#@)-gg9FX)-ggF)-ggH,)-ggI)-gg_K)-ggDM,)-gg;N)-ggO)-ggRQ,)-ggR)-ggS)-ggT)-ggT)-gg~U)-ggV)-ggW)-ggEX)-ggX)-gg8_A_There is a stone staircase leading down here. _Done exploring. _You drop a +6 ring of intelligence. _Done exploring.  There is a stone staircase leading down here.)-gg.`)-gg/b)-ggb$ _)-ggc)-ggrf8)-ggg)-ggj,)-ggj)-ggq     )-gg=r    )-ggir ###   #@# 25.7 (21.5))-ggr  #.#   #.# )-ggr  #.# )-ggrS #.#  #.#  #.#)-ggs  #.# )-gg5sb #.# _You climb downwards.)-ggt)-gg$x)-ggza _There is a stone staircase leading up here.<-ggJ<-ggK<-gg L<-ggP<-ggR<-gglW: _<-ggX<-ggy<-ggo#.##.##.##.##.##.##.#.35.7 (10.0.(+####<-ggV<-gg,6.7 (11<-gg<-gg% _Found 2 stones.>-gg>-gg>-ggF>-gg>-gg|>-ggB>-ggC>-gg>-ggk>-gg>-ggȔ,>-gg>-gg;  You see here 2 stones.>-gg֧ #.#  #.#  #.# # #.# .. #.# ..f #.# .... #.# ..... #.###...... #..@'...... #####...... ?.... .... ... o.f   sleepcap (wandering) .o   orc (asleep)>-ggCK 9.7 (3.0)  You open the door.>-ggiM.f>-gg%,40.7 (4>-gg>-gg _An orc and a sleepcap come into view. _Found a scroll of identify.@-gg\ #.#  #.#  #.# ######. #.# ..... #.# .... #.# ....f. #.# .. #.###. #..(@. #####. .?. ... ##.. ..o. ... .... @-gg .fo.o=1.7 (1@-gg  Sting@-gg@-gg} _The orc shouts! You hear a shout! x2 _There is an open door here.B-ggB  #.# ThunderHyde the Frost Mage #.# Merfolk of Dithmenos *..... #.# ######.  Health: 61/61 ======================== #.# .......  Magic: 18/19 ======================-- #.# .......  AC: 8Str: 13 #.# .......  EV: 17Int: 14 #.# ....f..  SH: 0Dex: 14 B-gg #.###.......  XL:  9 Next: 34% Place: Dungeon:8 #..(@.......  Noise: =--------  Time: 8441.7 (0.0) #####*......  a) +0 trident (venom) .*.....  Cast: Sting ..*....  ##.o...  .....  f   sleepcap (wandering) ....  o   orc ....  _The orc shouts! You hear a shout! x2 _There is an open door here.  Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (71B-gg % to hit)B-gg   #.#ThunderHyde the Frost Mage  #.#Merfolk of Dithmenos *.....  #.# ######.Health: 61/61 ========================  #.# .......Magic: 18/19 ======================--  #.# .......AC: 8Str: 13  #.# .......EV: 17Int: 14  #.# ....f..SH: 0Dex: 14  #.###.......XL:  9 Next: 34% Place: Dungeon:8  #..(@.......Noise: =--------  Time: 8441.7 (0.0)  #####*......B-gg wa) +0 trident (venom) .*.....Cast: Sting ..*.... ##.o... .....f   sleepcap (wandering) ....o   orc (poisoned) ....Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (71% to hit)  The sting hits the orc. The orc is poisoned.  The orc is heavily wounded.B-gg[ B-gg\ B-gg ` B-gg/b B-gg d B-gg l /  --more--C-ggf  .f.?o.fooo 3 orcs (1 poisoned)oAn orc comes into view. It is wielding a +0 flail.C-gg +2.7 (1C-ggƢ C-gg" p _An orc comes into view. It is wielding a +0 short sword.F-gg   #.#  #.#  #.# ######.  #.# .......  #.# .......  #.# .......  #.# .......  #.###...f...  #..@'.  #####.  .?.....  ..o....  ##.....  .....  o...   orc (  .o.. F-gg ,F-gg#' Kf..F-gg( .-3F-gg?. F-gg2 D _You see here 2 stones.F-gg+"  #.#  #.#  #.# ######.  #.# .......  #.# .......  #.# .......  #.# .......  #.###..f....  #.@('.  #####.  .?.....  ......  ##.....  .....  o...   .o.. F-gg8f.F-ggG-4 _F-ggF-ggaG-gg:  #.#  #.#  #.# ######.  #.# .  #.# .  #.# .......  #.# .......  #.###.f.....  #@.('.  #####.  .?.....  .......   ##.....  .....   o...   .o.. G-ggG-gg8f.G-gg&5G-ggG-gg. _You feel a bit more experienced.H-gg  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I-ggH  #.#ThunderHyde the Frost Mage  #.#Merfolk of Dithmenos *.....  #.# ######.Health: 61/61 ========================  #.# .......Magic: 15/19 ==================------  #.# .......AC: 8Str: 13  #*# .......EV: 17Int: 14  *** .......SH: 0Dex: 14  ****#f......XL:  9 Next: 34% Place: Dungeon:8  *@***.......Noise: ---------  I-gg8ITime: 8445.7 (0.0)  ****#.......a) +0 trident (venom) .?.....Cast: Sting ....... ##..... .....f   sleepcap o... .o.. _You see here 2 stones. _You feel a bit more experienced.  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI-gg 1  #.#ThunderHyde the Frost Mage  #.#Merfolk of Dithmenos *.....  #.# ######.Health: 61/61 ========================  #.# .......Magic: 15/19 ==================------I-gg   #.# .......AC: 8Str: 13  #.# .......EV: 17Int: 14  #.# .......SH: 0Dex: 14  #.###f......XL:  9 Next: 34% Place: Dungeon:8  #@.('.......Noise: ---------  Time: 8445.7 (0.0)  #####.......a) +0 trident (venom) I-gg j.?.....Cast: Sting ....... ##..... .....f   sleepcap o... .o.. _You see here 2 stones. _You feel a bit more experienced.  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI-gg) V.#.##.###.#@.(f####I-gg I-gg n=6.7 (1Ramparts I-ggQ ##I-gg a###I-gg] 6 _You feel a bit more experienced.I-gg Sting (safe; 7  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.J-gg3 #.# ThunderHyde the Frost Mage #.# Merfolk of Dithmenos *..... #.# ######.  Health: 61/61 ======================== #.# .......  Magic: 14/19 =================------- #.# .......  AC: 8Str: 13 #.# .......  EV: 17J-ggH5Int: 14 #.# .......  SH: 0Dex: 14 #.###.......  XL:  9 Next: 34% Place: Dungeon:8 #@**f.......  Noise: =--------  Time: 8446.7 (0.0) #####.......  a) +0 trident (venom) .?.....  Cast: Sting .......  Ramparts  ##.....  .....  f   sleepcap o... J-gg5 .o.. Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  J-gg5GAiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleJ-gg6hShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)K-gg  #.#ThunderHyde the Frost Mage  #.#Merfolk of Dithmenos *.....  #.# ######.Health: 61/61 ========================  #.# .......Magic: 14/19 =================-------  #.# .......AC: 8Str: 13  #.# .......EV: 17Int: 14  #.# .......SH: 0Dex: 14  #.###.......K-ggRXL:  9 Next: 34% Place: Dungeon:8  #@**f.......Noise: =--------  Time: 8446.7 (0.0)  #####.......a) +0 trident (venom) .?.....Cast: Sting .......Ramparts  ##..... .....f   sleepcap (poisoned) o... .o..Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)  K-gg]The sting hits the sleepcap. The sleepcap is poisoned.  The sleepcap is lightly damaged.K-gg/^K-gg`K-ggj###@.f'K-ggvk#####oo   orcK-ggplS5=-K-ggl7.7 (1K-ggu#######K-ggw1-K-gg/  --more--L-gg5 _The wall freezes the sleepcap.M-gg3  Casting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M-gg ;A chill wind blows around you.M-gg M-gg x#Y##.###@f(o., ally target)Y   ice beast (summoned)M-gg `2---=8M-gg ##.######M-gg8" ? _The wall freezes the sleepcap but does no damage.N-gg4   N-gg4 >Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O-ggB}  A film of ice covers your body!  The wall freezes the sleepcap but does no damage.O-gg-E\  The sleepcap releases spores at you but does no damage.O-gguFO-gg P#.#Y###@fo'#####oo 2 orcsO-ggQ9/19 -------13 9O-ggZ#Y####O-gg_/ _The wall freezes the orc.P-ggV &  P-ggxW fYou hit the sleepcap.  The sleepcap is heavily damaged.P-gg`  The wall freezes the sleepcap. The sleepcap barely misses you.The wall freezes the orc.P-ggi & P-ggj #Y##@f)o#####.    orcYou kill the orc!P-ggo .50.8 (1.1P-ggx P-ggQy #.##Y#######P-gg{  P-ggA| <_Your ice beast hits the sleepcap but does no damage.Q-gg  You puncture the sleepcap!  The sleepcap is almost destroyed.The wall freezes the sleepcap.Q-gg^  You destroy the sleepcap!Q-ggQ-gg#.##.#Yo'####o   orc (ally target)Q-ggEY   ice beast (summoned)Q-ggp061.9Q-ggx#.#####Q-gg/ _The wall freezes the orc.S-gg?P #.# ThunderHyde the Frost Mage #.# Merfolk of Dithmenos *..... #.# ######.  Health: 61/61 ======================== #.# .......  Magic: 9/19===========------------- S-ggP#.# .......  AC: 13  Str: 13 #.# .......  EV: 17Int: 14 #.# .......  SH: 0S-ggP=Dex: 14 S-ggP#.###.......  XL:  9 Next: 36% Place: Dungeon:8 #@Yo'.......  Noise: =--------  Time: 8451.9 (0.0) S-ggQ#####.......  a) +0 trident (venom) S-gg2Qi.?.....  Cast: Sting S-ggiQx.......  Ramparts  ##..... S-ggQ .....  o   orc (ally target) S-ggQo...  Y   ice beast (summoned) S-ggQ.o.. S-ggQdThe wall freezes the sleepcap.  You destroy the sleepcap! S-gg R_The wall freezes the orc.  Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - orcS-gg*RAim: an orc, wielding a +0 flail (moderately wounded, ally target, 63% to hit)S-gg  #.# ThunderHyde the Frost Mage #.# Merfolk of Dithmenos *..... #.# ######.  Health: 61/61 ======================== #.# .......  Magic: 9/19===========------------- #.# .......  AC: 13  Str: 13 #.# .......  EV: 17Int: 14 S-ggD #.# .......  SH: 0Dex: 14 #.###.......  XL:  9 Next: 36% Place: Dungeon:8 #@Yo'.......  Noise: =--------  Time: 8451.9 (0.0) S-ggw #####.......  a) +0 trident (venom) .?.....  Cast: Sting .......  Ramparts S-gg  ##.....  .....  o   orc (ally target) S-gg o...  Y   ice beast (summoned) .o.. S-gg You destroy the sleepcap! _The wall freezes the orc.  Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - orcS-gg1 Aim: an orc, wielding a +0 flail (moderately wounded, ally target, 63% to hit)  You could not reach far enough! The wall freezes the orc!S-gg _ #.# #.# #.#   #.#   #.#   #.#   #.# .......  #.###....... S-gg  #@Y)'.......  #####.......  .?.....    S-gg ..... Y   ice beast (summoned)  S-ggg-3.0 (1.1StingS-ggC######S-gg _The wall freezes the orc.  Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - orcS-ggBAim: an orc, wielding a +0 flail (moderately wounded, ally target, 63% to hit)  You could not reach far enough! The wall freezes the orc! _You kill the orc!T-gg#.######T-gg)8-T-ggT-gg##.####T-ggF _Unknown command.V-gg$ .#.##.#######V-gg h10/19=40V-gg V-ggƽ 4 _The frozen ramparts melt away.X-ggQX-ggR&5X-gg=XX-gg[X-ggU #  #.#  #.#  #.# ######.  #.# .  #.# .  #.# .......  #.# .......  #.###.  #Y@)'.  #####.  X-gg .?.....  .......  .....   X-gg You swap places.X-gg X-gg 9 8 6X-gg X-gg r _Your icy armour cracks and falls away as you move.Y-ggj #.#  #.#  #.# ######.  #.# .......  #.# .......  #.# .......  #.# .......  #.###.  #Y.@'.  #####.  .?.....  ....... ##..... Y-ggk.....  o...  Y-ggZnY-gguD.YY-ggbx&7Y-gg|~Y-ggk _Items here: ( )) †.[-ggN[-ggRwPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 short sword Missiles (select all with ()c - 2 stones Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\-ggY\-gg\-gg  #.#ThunderHyde the Frost Mage  #.#Merfolk of Dithmenos *.....  #.# ######.Health: 61/61 ========================  #.# .......Magic: 10/19 ============------------  #.# .......AC: 8Str: 13  #.# .......EV: 17Int: 14  #.# .......SH: 0Dex: 14  #.###.......XL:  9 Next: 36% Place: Dungeon:8  #.Y@'.......Noise: ---------  Time: 8457.0 (0.0)  [33\-gglm#####.......a) +0 trident (venom) .?.....Cast: Sting ....... ##..... .....Y   ice beast (summoned) o... .o.. _Unknown command. _The frozen ramparts melt away.  You swap places. _Your icy armour cracks and falls away as you move. _Items here: ( )) †.  Okay, then.\-ggM\-gg\-gg\-gg . _\-gg  #.#  #.#  #.# ######.  #.# .......  #.# .......  #.# .......  #.# .......  #.###.  #.Y)@.  #####.  )?.....  ....... ##..... .....  .... .... \-gg \-gg D.Y\-gg! 28.0 (1 _\-gg<) \-gg, \_The frozen ramparts melt away.  You swap places. _Your icy armour cracks and falls away as you move. _Items here: ( )) †. _There is an open door here.\-gg8 #.#  #.# .. #.# #######. #.# #. #.# #. #.# #. #.# #. #.###.# #..Y' #####.# \-ggq#)?. #. ###. . .. .. \-gg\-ggC@)Y\-gg-9 _\-gg,\-gg!^-ggu I^-gg1y ^-gg| ,^-gg ^-ggǂ ^-ggG ^-gg( ^-ggn M1=^-gg܋ ^-gg R #######..#............##.)'.#####Y #@?61.0 (2 .##  .. . .#Things that are here:^-gg ^-ggu ^-gg* V _a +0 dagger; a +0 leather armour_-ggmz #.# #..  #.# #. #.# #. #.# #. #.# #. #.###.# #..)'.. #####Y......# #)@. #. ###. . _-ggnk.. .. ... ...#. _-ggz_-gg~22.0 (1 __-gg_-gg_-gg+3.0 (2_-gg_-gg. _l - a scroll of identifya-gg` 5Read which item? Scrolls  b - 2 scrolls of immolationl - a scroll of identify  o - a scroll of torment  u - a scroll of vulnerability  x - a scroll of teleportation [!] read|quaff|evoke[?] describe selectedc-gg͖c-ggc-gg  #.# #######..ThunderHyde the Frost Mage  #.# #.........Merfolk of Dithmenos *.....  #.# #.........Health: 61/61 ========================  #.# #.........c-ggRMagic: 11/19 =============-----------  #.# #.........AC: 8Str: 13  #.###.......##EV: 17Int: 14c-ggF  #..)'.........SH: 0Dex: 14  #####Y......##c-ggͭXL:  9 Next: 36% Place: Dungeon:8 c-ggJ#)@.......c-gg!Noise: ---------  Time: 8463.0 (0.0) c-ggIq#.........a) +0 trident (venom)c-ggny ###.......Cast: Stingc-ggҮ ....... ....... .......c-ggY   ice beast (summoned) c-gg$;....... c-ggIX...#... c-ggnn_Items here: ( )) †. _Okay, then. c-gg{_There is an open door here.  Things that are here: _a +0 dagger; a +0 leather armour c-gg_l - a scroll of identifyc-ggұc-gg Identify which item? (\ to view known items) Potions (select first with !)  p - a gluggy blue potion c-ggp t - a brown potion[?] describe selectedd-gg|d-gg^#d-ggs,  #.# #######..ThunderHyde the Frost Maged-gg,(  #.# #.........Merfolk of Dithmenos *.....  #.# #.........Health: 61/61 ========================  #.# #.........d-gg$-CMagic: 11/19 =============-----------  #.# #.........AC: 8Str: 13d-ggN-  #.###.......##EV: 17d-ggs-Int: 14  #..)'.........d-gg-iSH: 0Dex: 14 d-gg- #####Y......##XL:  9 Next: 36% Place: Dungeon:8d-gg-Y #)@.......d-gg-Noise: ---------  Time: 8463.0 (0.0) d-gg .v#.........a) +0 trident (venom)d-ggA.N ###.......d-ggb.8Cast: Sting d-gg.;....... d-gg.`....... .......d-gg.Y   ice beast (summoned) d-gg.;....... d-ggG/...#... _Items here: ( )) †. _Okay, then. _There is an open door here.  Things that are here: d-ggj/@_a +0 dagger; a +0 leather armour _l - a scroll of identifyd-ggM  As you read the scroll of identify, it crumbles to dust.4.0 (1d-gg4Ur _p - a potion of degenerationf-gg f-gg( 1Drop what?24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident of venom (weapon) Armour (select all with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) f-gg( Jewellery (select all with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}y - a ring of resist corrosion Wands (select all with /)k - a wand of charming (19) f-gg( Scrolls (select all with ?)  b - 2 scrolls of immolation  o - a scroll of torment f-gg( [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit f-gg=) Letters toggle [.|Space] toggle selected[top]g-ggvh(1 turn) Jewellery "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}  d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}  y - a ring of resist corrosion Wands (select all with /)  k - a wand of charming (19) Scrolls (select all with ?)  b - 2 scrolls of immolation  o - a scroll of torment  u - a scroll of vulnerability g-ggi- x - a scroll of teleportation Potions!  c - 3 potions of curing  g - 2 potions of lignificationi - a potion of mutation  p + a potion of degeneration[Enter] accept (1 chosen) [77%g-ggg-gg9  #.# #######..ThunderHyde the Frost Mage  #.# #.........Merfolk of Dithmenos *.....  #.# #.........Health: 61/61 ========================  #.# #.........Magic: 11/19 =============-----------  #.# #.........AC: 8Str: 13  #.###.......##EV: 17Int: 14  #..)'.........SH: 0Dex: 14  #####Y......##g-gg<XL:  9 Next: 36% Place: Dungeon:8 #)@.......Noise: ---------  Time: 8464.0 (0.0) #.........a) +0 trident (venom) ###.......Cast: Sting ....... ....... .......Y   ice beast (summoned) ....... ...#... _There is an open door here.  Things that are here: _a +0 dagger; a +0 leather armour _l - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p - a potion of degenerationg-gg(+5.0 (1g-ggg-gg;8 _You drop a potion of degeneration.y-gg52==y-ggXy-ggy-gg+I==y-ggy-ggy-ggy-ggy-ggky-gg3y-ggS=y-ggy-gg y-ggty-ggYy-ggZy-ggBy-ggy-ggy-ggy-ggy-ggI=4=y-gg7,y-ggLy-ggly-gg9=y-ggy-ggqy-ggy-ggD5=y-gg&y-gg,y-gg&y-gg'y-gg0(y-gg)y-gg.y-gg.y-ggZ1y-gg8y-gg:y-gg:9=y-gg;y-ggN>$ y-gg>k_Your ice beast disappears in a puff of smoke!y-gg~?y-ggAz-ggL6==z-ggz-gg\,z-ggJz-gg,z-ggz-ggk,z-gg\ z-gg z-ggG :==z-gg z-gg z-ggWz-ggz-ggz-ggK7=z-ggz-gg,z-ggz-ggz-gg,z-ggaz-gg!z-ggW"z-gg0#z-gg$z-ggd%9=z-gg0&z-gg',z-ggs(z-gg"*z-gg*K8=z-gg.+z-ggJ-z-gg-z-gg)/z-gga2,z-gg3z-gg*5,z-gg5z-gg7z-gg89=z-gg;:z-ggK=,z-gg>z-gg B,z-ggCz-ggDz-ggE69==z-gg5Ez-ggFz-ggK4 _Magic restored.z-ggW #.# #....... #.# #.# #.# #.# #.# #. z-ggWS #.###.### #..)'... #####.### #)!.. z-ggWC#..511.0 (46.0) z-ggW0### z-ggW$ ..>z-ggWF #..z-ggX0 #..z-gg%X. #..z-gg {-gg {-ggQ {-ggC {-ggē {-gg? {-gg {-ggǗ {-gg~ {-ggԛ {-gg {-gg {-gg# {-gg3 {-gg {-gg {-gg {-gg {-gg6 {-gg {-gg٭ {-gg {-gg6 {-ggr {-ggt {-gg {-gg {-ggs {-ggԹ {-gg; {-ggP {-gg {-gg {-gg~ {-ggS {-gg {-gg {-gg; {-gg {-gg5 {-gg {-gg {-gg {-gg {-gg {-gg {-ggO {-gg {-gg-  {-gg! {-gg P.#.....#.# {-gg ##.....#.# #.. # {-gg= q#........# .... {-gg ##.....######.####### {-gg q #.###.#........#... {-ggV q #................. {-gg #.###.#..###.#.#.# .# {-gg7  #.# #.#..# #.#.#.###### .# {-gg  #.# #.#..# #...{-gg .# {-gg!  #.# #.#..# #...#.###### .# {-gg  #.# #.##.###...#.# .#  ### #..........#.. .# {-ggM ####..##############.##.# #.... .......<....# {-ggD #..### ########.##.# #### ##  You now have 400 gold pieces (gained 5).{-gg ,49.0 (3{-gg -50.0 (38{-gg {-gg . _l - a wand of flame (25)-ggہI-gg-gg-ggV-gg X-ggŌ-ggj-ggx-gg-ggB-gg-gg,-ggE-gg-gg',-gg-gg-ggנ,-ggy-ggJ-ggLB-ggEB-ggש-gg-ggm-gg-gg4-gg-gg ,-gg-ggش-ggf-gg-gg-gg-gg,-gg-gga-gg,-gg--gg<-gg,-gg_-gga-gg-gg-gg-gg-gg,-gg,-gg-gg,-gg-gg-ggY-gg-gg!-gg-gg,-gg-ggl-gg%-ggi-gg1-gg4-ggC,-gg-gg-gg}-gg-ggr-ggJ-gg7-ggx-gg -gg-gg-gg-gg-gg+-gg-gg-ggM-gg-gg5-ggr-gg-gg-gg,-gg0-ggP-gg ,-ggR -gg" -gg,-gg-gg-gg5,-gg-gg&-gg,-gg-gg-gg ,-gg"-gg $-gg%,-gg?&-gg)-gg*,-gg+-gg--gg/,-gg0-ggj2-gg[4-gg4-gg5-gg7-gg8,-gg}9-ggZ<-gg>,-ggS?-ggA-ggC,-ggwD-ggH-ggJ,-ggyL-gg O-ggKQ,-ggVR-ggT-ggW,-ggW-ggY-gg\,-gg]-gg_-ggbB-gg e-ggf,-ggg-ggi-ggk,-ggxl-ggm-ggo,-ggOp-gg*r-ggs-gg t-ggt-ggv-gg x,-ggx-gg{,-gg|-ggN _You now have 411 gold pieces (gained 11).-gg-gg؁-gg-gg-gg@,-gg*-gg-gg,-gg~-gg+-gg,-ggQ-gg-gg̓,-ggӔ-gg$-ggc,-gg-gg7-ggÜ,-ggs-gg-ggȠ-ggL-ggܡ-gg-ggY,-gg -ggӧ-ggg,-gg-gg-ggw,-gg'-gg-gg,-gg-gg-gg,-gg-gg]-ggR,-gg-ggE-gg,-gg-gg-gg-ggW-ggL-ggM-gg -gg-gg-ggr-gg,-gg-gg[-gg-gg-gg-gg-gg-gg5-gg-ggG-gg?,-gg-gg.-gg,-gg-ggV-gg,-ggg-gg-gg^-gg-gg-ggv-gg,-ggb-gg"-ggw-gg-gg -gg-gg-gg,-ggB-ggw-gg-gg-gg-ggL-gg-gg -ggH-gg-gg&-gg+,-gg-gg0-gg B-gg P  There is a stone staircase leading up here.-gg5 _-gg--gg--ggb,-gg-ggg  There is a stone staircase leading up here. _-ggp-gg?q,-gg-s-gg&u,-ggu-ggOw-ggy,-ggy-gg{-ggq},-gg~-gg-gg,-ggS-gg-gg*,-gg-gg-gg,-gg-gg-ggS-gg-ggH-gg-ggR,-gg-gg-ggv-gg-ggT-gg&-gg*-ggc-gg-ggΟ-gg/,-gg-ggp-ggi,-ggƦ-gg{-gg,-gg6-gg-gg,-ggV-gg-gg,-gg-gg-gge-gg-gg-gg-gg -ggM-ggμ-gg-gg,-gga-gg-gg-gg-gg0-gg-gg,-ggf-gg-gg-gg_-gg-ggh-gg,-gg9-gg`-gg,-ggU-gg-gg,-gg-gg:-gg,-gg-gg/-gg-gg<-gg-ggL-gg,-ggo-gg-ggq-gg-gg|-gg-gg~-gg-gg-gg+-gg,-gg-gg -gg ,-gg -gg? -gg ,-gg. -ggk -ggt ,-ggu -gg~ -gg X-gg -gg[ -gg! -ggJ$ -gg& -ggS' -ggh( -gg$+ -ggA. -gg. -gg/ -gg3 -gg5 ,-gg*7 -ggi; -ggE> ,-gg|? -gg B -ggBD -ggD -ggE -ggH -ggK ,-ggK -ggN -ggR B-ggӅ -gg B-gg -gg6 ,-gg -gg8 -gg -gg -gg B-gg ,-gg -gg -gg -gg -gg B-gg; -gg -gg -ggB -ggʹ -gg B-ggE -ggݺ ,-ggD -gg׽ -gg -gg -ggF -gg _You open the door.-gg8 @  There is an open door here.-ggu  #.#.....................#  #.#.....................# ##.#..######.............# ...#..# #.............# ##.#..# #.............# ##.#..# #.............# -gg 7......# #.............# #####.# #.............#  #.# #....@........# 699.0 (149.0)  #.# ####.#'###.####  #.# #.#.# #.#  #.# #.#.###.-gg7 ##.. >.#.....#### #.#####.# #. #.# -ggU i#. #.####-ggv -gg -gg /700.0 (150-gg -gg# 9 _Found an escape hatch in the floor.-gg3-ggX-gg!-gg#-gg?$-gg(X-ggs)-ggl+-gg,-gg7--gg--gg!/-ggi0-gg0-ggi1-gg~2-gg4,-gg`5-gg;P  There is an escape hatch in the floor here.-gg=-gg= _-gg>-gg@-ggB-ggB-ggC-ggE-ggG-ggH-ggH-ggJ-gg&M,-gg N-gg"Q-gg b-ggc-gge,-ggf-ggBi-ggnX-gg/q-ggeq-ggzr-gg@u-gggw-ggw-ggx-ggz-gg},-gg~-ggY-ggƃ-gg-gg-ggw-gg,-gg-gg:*-gg. # ........#  .# ........#  ..# ........#  ...# ........########## #....#...........#.......<#..............#+########...........# ....#............#19.0 (19-ggEg.0) ###.#.....................# # #.#.....................# # #.#.....................# # #.#.....................# ###.#..######.............# ....#..# #.............# ###.#..# #.............# -ggql###.#..# #.............#-gg-gg-20.0 (20-gg`-gg!m _Your shadow now sometimes tangibly mimics your actions.-gg 3-ggh -gg! -ggc -gg -gg ,-gg ,-gg -gg -gg -gge -gg -ggO -gg -gg -gg -gg -gg -gg- -gg -gg" -gg% ,-gg% -ggn' -gg) -gg) -gg* -ggp. -gg0 ,-gg{1 -ggO2 -gg4 ,-gga5 -ggV7 -gg9 ,-gg: -gg5< -gg< -gg< -gg~= -gg> -gg? ,-gg@ -gg#C -ggN  .. ..(.... .. ....... ###.. ....... ..... .......  .....###.......  .......  #  .###...@##### 32.0 (12 #  # -ggXO ...... ...#........# ...... .. #........# ..... # #........## #.....# -ggO ...# .# ..........# ...# ..#...........#-ggV -ggZ ,3.0 (13-gg_ -gga % _Found 2 stones.-ggi3-gg-gg-gg-gg-gg$-gg-ggf  ..........Y ..... ....( .. ..###.. ....... #.....###........@.......###-ggڲ....###....######## ............# ............#...#........# -ggk,Y   yak (asleep).. .. #........#. # #........## # ##-ggy 4.0)  A yak comes into view.-ggH  The yak bellows! You hear a bellow!-gg Y.YYY 2 yaksA yak comes into view.-gg 3=5.0 (2-ggm-gg( _You hear a bellow!-ggA2  .........Y. ........Y. .. ....(..... .. .. ###.. .. ..... #. .....###. .#..... .###....# ............# .....#-gg2 . ...#........#. ...#........#. #. #........# ...# # #.#-gg6 -gg7 -ggB t.Y.Y-ggF +6.0 (1-ggO -gg(S -gg)6 ........... .......Y.. .. ....(..Y.. .. .........###.. ............ #...###..#. .###....#  ......# .....#  ...... ....#........#  ...... ....#........# #..... ##. #..# -gg|....# # #.#-ggE-ggF-ggH%t.Y.Y-gg&.-7-gg5.-gg 1-ggm..##........ .... .... ....(.Y... ... .....Y....####.. ........... #.........###...#####. .###....# ............# .....#-gg@> ...... ....#..#  ...... ....#.##..... ##..#.# .....# # #.#-gg7-gg@-8-gga-gg-gg ..##...... ........ .........(.Y.... .... .....Y....####... ..........# #.........###...#####. .###....#  ......# .....# ...... ....#.# ...... ....#.##..... ##..#.# #.....# # #.#-gg-gg&9-ggZ-gg-gg!M... ##+###... ..##.............. .........(. ..........Y####... ..... #....###...........#####.............###....########.....#........-ggV--gg1'40-gg7-gg:-ggٜ... ........ ##+###.... ....##............ ...........(.. ...........Y####......Y.. ###...................#####............. .###....########..Y   yak .......  ...... ..-ggo-ggv8Y.-ggJ31Sting-gg-gg-gg!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ggf5ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 61/61 ========================....##.............Magic: 16/19 ====================----...................AC: 8Str: 13...........(.Y...EV: 17Int: 14-gg#6. ***........Y...SH: 0Dex: 14..###*****.Y.......XL:  9 Next: 36% Place: Dungeon:8....***@* #........Noise: ---------  Time: 8741.0 (0.0).......**##........a) +0 trident (venom).......**..........Cast: Sting..#####............. .###....########............#Y   yak-ggl6............#...... ....#........#...... ....#........#A yak comes into view. -gg6_You hear a bellow!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  -gg6"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-ggOThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 61/61 ========================....##.............Magic: 16/19 ====================----...................AC: 8Str: 13...........(.Y...EV: 17Int: 14. ...........Y...SH: 0Dex: 14..####.....Y.......-ggQPLXL:  9 Next: 36% Place: Dungeon:8.......@# #........Noise: ---------  Time: 8741.0 (0.0)........###........a) +0 trident (venom)...................Cast: Sting..#####............. .###....########............#Y   yak............#...... ....#........#...... ....#........#A yak comes into view. _You hear a bellow!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  -ggPConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-ggZ ...#....Y....@#.#..-gg]n=2.0 (1Ramparts -ggdK##-gg9h _You hear a bellow!Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.-gg.P   ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 61/61 ======================== ....##.............  Magic: 15/19 ==================------ ...................  AC: 8Str: 13 ...........(.Y...  EV: 17Int: 14 . ...........Y...  SH: 0Dex: 14 -gg*Q ..####..**Y........  XL:  9 Next: 36% Place: Dungeon:8 .......@# #........  Noise: =--------  Time: 8742.0 (0.0) ........###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  Y   yak ............#  ...... ....#........#  ...... ....#........# Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - yakAim: a yak (83% to hit)-ggacThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 61/61 ========================....##.............Magic: 15/19 ==================------...................AC: 8Str: 13...........(.Y...EV: 17Int: 14. ...........Y...SH: 0Dex: 14-ggPb..####..**Y........XL:  9 Next: 36% Place: Dungeon:8.......@# #........Noise: =--------  Time: 8742.0 (0.0)........###........a) +0 trident (venom)...................Cast: Sting..#####............Ramparts . .###....########............#Y   yak (poisoned)............#...... ....#........#...... ....#........#-ggbAiming: Sting (safe; 7% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - yakAim: a yak (83% to hit)  -ggbNThe sting hits the yak. The yak is poisoned.  The yak is lightly wounded.-gg-gg9#...Y.#-gg23.0 (1 _-gge###-ggu-gg  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 61/61 ======================== ....##.............  Magic: 15/19 ==================------ ...................  AC: 8Str: 13 ...........(.Y...  EV: 17Int: 14 . ...........Y...  SH: 0Dex: 14 ..####...Y.........  XL:  9 Next: 36% Place: Dungeon:8 .......@# #........  Noise: =--------  Time: 8743.0 (0.0) ........###........  a) +0 trident (venom) ...................  Cast:-gg( Sting ..#####............  Ramparts  . .###....########  ............#  Y   yak (poisoned) ............#  ...... ....#........#  ...... ....#........# Aim: a yak (83% to hit)  The sting hits the yak. The yak is poisoned. _The yak is lightly wounded.  Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - yakAim: a yak (lightly wounded, poisoned, 74% to hit)-gg  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 61/61 ======================== ....##.............  Magic: 15/19 ==================------ ...................  AC: 8Str: 13 -ggX...........(.Y...  EV: 17Int: 14 . ...........Y...  SH: 0Dex: 14 ..####...Y.........  XL:  9 Next: 36% Place: Dungeon:8 .......@# #........  Noise: =--------  Time: 8743.0 (0.0)-gg ........###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  Y   yak (poisoned) -ggd............#  ...... ....#........#  ...... ....#........# Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - yakAim: a yak (lightly wounded, poisoned, 74% to hit)  -ggYou reach to attack! You hit the yak. The yak looks even sicker.  The yak is lightly wounded.  Your shadow hits the yak from afar with a trident!-ggy-gg-gg/  --more---gg O  The wall freezes the yak but does no damage.-gg -gg, j ... ....  .... ##+###....  ....##.............  ...................  ...........(YY...  . .......@.......  ..####..Y.....Y....  .......@#   ........#  ........Y  ..#####...-gg,   . .###.... ............# YYYY 4 yaks (2 distracted, 1 very poison…) ............# @   shadow (polearm)   ....#.......   -ggV. 5-4.1 (1.1-gg*8 S##-gg; Q _A yak comes into view. x2-gg4}You barely miss the yak.The yak is heavily wounded.-ggB7uThe wall freezes the yak. The yak completely misses you.-gg7,-gg;JA yak comes into view. x2-ggKYYY.#Y.YYYY 5 yaks (1 very poisoned, 1 ally ta-gg4=50-ggm###-ggB _The wall freezes the yak but does no damage.-ggR  -gg_SCasting: Sting (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg7r  A chill wind blows around you. The wall freezes the yak.-ggY.YY.##Y2Y   ice beast (summoned)@   shadow (polearm)0-2---6## _The yak barely misses you. The wall freezes the yak. The yak gores you.-gg}X  You hit the yak.  The yak is lightly wounded.-gg~d  The wall freezes the yak. The yak gores you but does no damage.-gg2 Y.(Y##-ggo The yak gores your shadow! The wall freezes the yak. The yak gores you.-ggW56--3=--7.2 (1.1-ggAc###-ggYR _Your ice beast hits the yak. Your ice beast freezes the yak!-ggV ^  You closely miss the yak.-ggTc  The yak is heavily wounded.Your shadow hits the yak from afar with a trident!  The wall freezes the yak!-ggd -gge -gg.f -ggg -ggAu  .Y.Y...YY@ally target) You kill the yak!The wall freezes the yak! The yak misses you.-gg{#-gg{6The yak is heavily wounded.-gg{-The hail pelts the yak.-gg.-gg:#-gg#-gg  #-gg~ ÷-gg-gg"u÷##-ggn]÷#-gguw###÷-ggL÷#-ggTV#÷-gg[÷#-ggo##÷-ggAJT÷#-gg B#-gg^9÷-gg0 I#÷-gg\w -gga /  --more---ggo ##The yak is lightly wounded.-gg:T##-ggHf-ggg%÷-ggg#-gg h-ggUC÷-gg \##-gg] v÷##-gg C#-gg OThe yak is moderately wounded.-gg -gg -ggL ...........YY.#..YY...Y@#...†#.....@..2-gg <=1.3 (1-gg> -gg h _The frozen ramparts melt away. The yak closely misses you.-ggQ{-gg|-gg-gg> _Unknown command.-gg0F  Casting: Hailstorm (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ggFThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 57/61 ======================--....##.............Magic: 4/20====--------------------...................AC: 8Str: 13...........(.Y...EV: 17Int: 14. ***.YY.........SH: 0Dex: 14..###***YY.........XL:  9 Next: 54% Place: Dungeon:8....**Y@* #........Noise: =--------  Time: 8751.3 (0.0).......**##........a) +0 trident (venom).......**..........Cast: Sting-gg#H..#####@...........Contam . .###....########............#YYYY 4 yaks (2 ally target)............#Y   ice beast (summoned)...... ....#........#@   shadow (polearm)...... ....#........# _The frozen ramparts melt away. The yak closely misses you. _Unknown command.Casting: Hailstorm (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-ggy%ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 57/61 ======================--....##.............Magic: 4/20====--------------------...................AC: 8-gg&Str: 13...........(.Y...EV: 17Int: 14. ....YY.........SH: 0Dex: 14..####..YY.........XL:  9 Next: 54% Place: Dungeon:8......Y@# #........Noise: =--------  Time: 8751.3 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####@...........Contam . .###....########............#YYYY 4 yaks (2 ally target)............#Y   ice beast (summoned)...... ....#........#-gg"'@   shadow (polearm)...... ....#........# _Unknown command.Casting: Hailstorm (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-gg'>The walls around you are covered in ice.-gg(-gg)-ggW;....Y.#.Y..Y@##...1  Confirm with . or Enter, or press ? or * to list all spells.-gg;<Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your shadow disappears in a puff of smoke! freezes the yak. The yak gores you! The wall freezes the yak!-ggC43------=2.3 (1Ramparts Contam -ggG(##-ggGH3#-ggMR _Your ice beast hits the yak. Your ice beast freezes the yak!-ggF ^###-ggH -ggQ [##-ggGV F _Unknown command.-ggհ  You hit the yak but do no damage. The yak is poisoned.  The yak is heavily wounded.-gg  The wall freezes the yak. The yak misses you.The wall freezes the yak but does no damage.  The yak gores you but does no damage.-gg Y#.YY.very poisoned, 1 ally tar…)The wall freezes the yak but does no damage.-gg'b5==-3.4 (1.1-gg9#-gg2--gg/  --more---ggF _Your ice beast hits the yak but does no damage.-ggYou hit the yak but do no damage.The yak is moderately wounded.Your shadow hits the yak from afar with a trident!-ggThe wall freezes the yak. The yak closely misses you. The wall freezes the yak.-gg`@.Y#@   shadow (polearm)-gg(The yak gores you!-gg t37--------40-ggm###-ggE _Your ice beast hits the yak but does no damage.-ggq$ w###22 The yak is poisoned.heavi  The wall freeze. The yak gores your ice beast!The yak gores your ice beast.wall freezes the yak but does no damage.  The yak barely misses you. Your ice beast hits the yak.=5.5 (1.1#-gg+   -gg(, --more---ggw, -gg{6 _Your ice beast freezes the yak.-gg6  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg  ### A film of ice covers your body! The wall freezes the yak.  The yak barely misses your ice beast. The wall freezes the yak.  The yak gores your ice beast. The wall freezes the yak.  The yak barely misses you. Your ice beast barely misses the yak.-gg 2----13 60-ggB#-gg -gg +/  --more---gg; I _Your magical contamination has completely faded away.-gg~You barely miss the yak.The yak is severely wounded.-gg yYour shadow disappears in a puff of smoke!The wall freezes the yak!-gg 28-----You kill the yak!The wall freezes the yak! The yak gores you! The wall freezes the yak.-gg/  --more---ggg7 ~  The yak completely misses you. Your ice beast hits the yak.-ggA: .†.## 2 yaks (1 very poisoned, 1 ally target-ggD -------71-7 _The yak dies!Your Polearms skill increases to level 5!Your Armour skill increases to level 2!-ggN o###-gg}R c _Your Summonings skill increases to level 1!-ggT  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 28/61 ===========------------- ....##.............  Magic: 2/20==---------------------- ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†.Y..........  XL:  9 Next: 71% Place: Dungeon:8 ......Y@# #........  Noise: =--------  Time: 8757.5 (0.0) .......†###........  a) +0 trident (venom) .........-gg UD..........  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  YY 2 yaks (1 very poisoned, 1 ally target) ............#  Y   ice beast (summoned)  ...... ....#........#  ...... ....#........# Your Polearms skill increases to level 5!Your Armour skill increases to level 2! _Your Summonings skill increases to level 1!Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - yakAim: a yak (severely wounded, very poisoned, 75% to hit)-gg0 #†*Y#-gguY#†*##, f - yakAim: a yak (severely wounded, ally target, 75% to hit)-gg  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 28/61 ===========------------- ....##.............  Magic: 2/20==---------------------- ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†.Y..........  XL:  9 Next: 71% Place: Dungeon:8 -ggj......Y@# #........  Noise: =--------  Time: 8757.5 (0.0) .......†###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  YY 2 yaks (1 very poisoned, 1 ally target) ............#  Y   ice beast (summoned)  ...... ....#........#  ...... ....#........# _Your Summonings skill increases to level 1!Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - yakAim: a yak (severely wounded, ally target, 75% to hit)  You reach to attack! You hit the yak. The yak is poisoned.  The yak is severely wounded.-gg ... ....  .... ##+###....  ....##.............  ...................  ...........(.Y...  . ...Y...........  ..####†YY..........  .......@#   .......†# -gg .....  ..#####...  . .###.... ............#  ............#   ....#.......   -gg_3=-8.5 (1-ggE8#-gg(  Reach: a) +0 trident (venom)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (severely wounded, ally target, 75% to hit)  You reach to attack! You hit the yak. The yak is poisoned.  The yak is severely wounded. _The wall freezes the yak. The yak closely misses you.-ggxu-ggmvK##-ggx8--ggm###-ggF _Unknown command.-gg4   ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 28/61 ===========------------- ....##.............  Magic: 2/20==---------------------- ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†YY..........  XL:  9 Next: 71% Place: Dungeon:8 .......@# #........  Noise: ---------  Time: 8758.5 (0.0) .......†###........ [40-gg5 m a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  YY 2 yaks (very poisoned, 1 ally target) ............#  Y   ice beast (summoned)  ...... ....#........#  ...... ....#........# _The wall freezes the yak. The yak closely misses you. _Unknown command.Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yakAim: a yak (severely wounded, very poisoned, ally target, 83% to hit)-gg< Y*#†YY#-ggM $.#†YY#, f, p - yakAim: a yak (almost dead, very poisoned, 83% to hit)-gg2ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....-ggHealth: 28/61 ===========-------------....##.............Magic: 2/20==----------------------...........*.......AC: 13  Str: 13........*..(.Y...EV: 17Int: 14. ...Y.*.........SH: 0Dex: 14..####†Y*..........XL:  9 Next: 71% Place: Dungeon:8.......@# #........Noise: ---------  Time: 8758.5 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####............Ramparts -ggl. .###....########............#YY 2 yaks (very poisoned, 1 ally target)............#Y   ice beast (summoned)...... ....#........#...... ....#........# -ggP_The wall freezes the yak. The yak closely misses you. _Unknown command.Aiming: Sting (safe; 6% risk of failure)  -ggoPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - yak, p - yakAim: a yak (almost dead, very poisoned, 83% to hit)-ggݏ: 23-ggy}--The sting misses the yak.The wall freezes the yak. The yak gores you.-ggG/  --more---gg ...YThe yak barely misses your ice beast.=9.5 (1-gg @##-gg> = _Your ice beast hits the yak but does no damage.-gg  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 23/61 =========--------------- ....##.............  Magic: 1/20=----------------------- ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†YY..........  XL:  9 Next: 71% Place: Dungeon:8 .......@# #........  Noise: =--------  Time: 8759.5 (0.0) .......†#[4-ggd%0m##........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  YY 2 yaks (very poisoned, 1 ally target) ............#  Y   ice beast (summoned)  ...... ....#........#  ...... ....#........# The yak barely misses your ice beast. _Your ice beast hits the yak but does no damage.  Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yakAim: a yak (almost dead, very poisoned, 83% to hit)-gg bThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 23/61 =========---------------....##.............Magic: 1/20=-----------------------...................AC: 13  Str: 13...........(.Y...EV: 17Int: 14. ...Y...........SH: 0Dex: 14..####†YY..........XL:  9 Next: 71% Place: Dungeon:8.......@# #........-gg Noise: =--------  Time: 8759.5 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####............Ramparts . .###....########............#YY 2 yaks (very poisoned, 1 ally target)............#Y   ice beast (summoned)...... ....#........#...... ....#........#Aiming: Sting (safe; 6% risk of failure)  -gg< Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yakAim: a yak (almost dead, very poisoned, 83% to hit)  The sting hits the yak but does no damage.  The yak looks even sicker.-gg4 M  --more---gg.]X ## The yak is almost dead.  The wall freezes the yak but does no damage.  The yak gores you but does no damage.  The yak gores your ice beast but does no damage.-gg^F460.5 (1-ggiw###-ggl= _Your ice beast hits the yak but does no damage.-gg6  You hit the yak but do no damage. The yak looks as sick as possible!  The yak is almost dead.-gg$ You hit the yak but do no damage. The yak looks as sick as possible!  The yak is almost dead.  You kill the yak!  The yak closely misses your ice beast.  Your ice beast hits the yak but does no damage.  The yak gores your ice beast!-gg, /  --more---gg9 Z  Your ice beast dies!-gg .†   yak (very poisoned)-gg 81.6 (1.1 _Your ice beast disappears in a puff of smoke!-gg m###-ggz b _Your Ice Magic skill increases to level 9!-gg  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 24/61 =========--------------- ....##.............  Magic: 1/20=----------------------- ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 -gg^..####†*†..........  XL:  9 Next: 81% Place: Dungeon:8 .......@# #........  Noise: =--------  Time: 8761.6 (0.0) .......†###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  Y   yak (very poisoned) ............# -ggb ...... ....#........#  ...... ....#........# Your ice beast dies! _Your ice beast disappears in a puff of smoke! _Your Ice Magic skill increases to level 9!Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - yak-ggZAim: a yak (severely wounded, very poisoned, 75% to hit)-gg8ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 24/61 =========---------------....##.............Magic: 1/20=-----------------------...................AC: 13  Str: 13...........(.Y...-ggEV: 17Int: 14. ...Y...........SH: 0Dex: 14..####†.†..........XL:  9 Next: 81% Place: Dungeon:8.......@# #........Noise: =--------  Time: 8761.6 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting-gg&..#####............Ramparts . .###....########............#-gg`#Y   yak (very poisoned)............#...... ....#........#-gg+...... ....#........# _Your ice beast disappears in a puff of smoke! _Your Ice Magic skill increases to level 9!Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f - yak-ggܖAim: a yak (severely wounded, very poisoned, 75% to hit)  You reach to attack! You hit the yak.-ggs3-2.6 (1-gg8#-gg _Your Ice Magic skill increases to level 9!  Reach: a) +0 trident (venom)  Press: ? - help, Dir - move target, f - yakAim: a yak (severely wounded, very poisoned, 75% to hit)  You reach to attack! You hit the yak. _The yak is almost dead.-gg.#-gg8--gg9m###-ggF _Unknown command.-gg&K  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 24/61 =========--------------- ....##.............  Magic: 1/20=----------------------- ...................  AC: 13  Str: 13-ggي ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†*†..........  XL:  9 Next: 81% Place: Dungeon:8 .......@# #........  Noise: ---------  Time: 8762.6 (0.0) -gg<.......†###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....######## -ggt ............#  Y   yak (very poisoned) ............# -gg ...... ....#........#  ...... ....#........# You reach to attack! You hit the yak. -ggۋ_The yak is almost dead. _Unknown command.Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - yak-gg zAim: a yak (almost dead, very poisoned, 75% to hit)-gg8   ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 24/61 =========--------------- ....##.............  Magic: 1/20=----------------------- -gg9 |...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...Y...........  SH: 0Dex: 14 ..####†.†..........  XL:  9 Next: 81% Place: Dungeon:8 .......@# #........  Noise: ---------  Time: 8762.6 (0.0) .......†###........  a) +0 trident (venom) ...................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  Y   yak (very poisoned) ............#  ...... ....#........#  ...... ....#........# -ggL: {_Unknown command.Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - yakAim: a yak (almost dead, very poisoned, 75% to hit)  You reach to attack! You hit the yak but do no damage.The yak is almost dead.-ggD  ... ....  .... ##+###....  ....##.............  ...................  ...........(.Y...  . ...............  ..####†Y†..........  -ggE !.......@#   .......†#  .........  ..#####...  . .###.... ............#  ..........   ....#.......-gg2F $   -ggH M53.6 (1-gg8Q -ggU   Reach: a) +0 trident (venom)Press: ? - help, Dir - move target, f/p - yakAim: a yak (almost dead, very poisoned, 75% to hit)  You reach to attack! You hit the yak but do no damage.The yak is almost dead. _The frozen ramparts melt away.-gg-gg -ggc-gg5F _Unknown command.-gg  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg2  ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 25/61 =========--------------- ....##.............  Magic: 0/20------------------------ ...................  AC: 13  Str: 13 ...........(.Y...  EV: 17Int: 14 . ...............  SH: 0Dex: 14 ..####†Y†..........  XL:  9 Next: 81% Place: Dungeon:8 .......@# #........  Noise: ---------  Time: 8763.6 (0.0) .......†###........  a) +0 trident (venom) ...................  Cast: Sting -ggc3y..#####............  . .###....########  ............#  Y   yak (very poisoned) ............#  ...... ....#........#  ...... ....#........# _Unknown command.Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, very poisoned)-ggb ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 25/61 =========---------------....##.............Magic: 0/20------------------------...................AC: 13  Str: 13...........(.Y...EV: 17Int: 14. ...............SH: 0Dex: 14..####†Y†..........XL:  9 Next: 81% Place: Dungeon:8.......@# #........Noise: ---------  Time: 8763.6 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####............. .###....########............#Y -ggnd Z[41m  yak (poisoned)............#...... ....#........#...... ....#........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, very poisoned)  You freeze the yak.  The yak is almost dead.1=4.6 (1-ggHn -ggIp   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, very poisoned)  You freeze the yak.  The yak is almost dead. _The yak barely misses you.-gg'-gg4-gg-gg4F _Unknown command.-ggu  You hit the yak but do no damage.The yak is almost dead.-gg4! X0--=5.7 (1.1-gg) -ggP- ( _The yak gores you.-ggs  You barely miss the yak.The yak is almost dead.-ggC|E†-gg 1/62=-=90-60-gg/Sting-gg-ggoG _You kill the yak!-gg8-ggЯ-gg-gg,-ggB-gg.-gg-ggS2=-gg-gg-ggCI2=-gg-ggU,-ggc3-gg~-gg,-gg-gge=-ggk-ggI4=-gg-ggu-ggI3=-gg&-ggI,-gg-ggN,-ggh-gg75-ggt2=-gg-gg[O=-gg-gg,-gg26=4=-ggs-gg-gg-gg1-gg-gg-ggb-gg-ggJK7=-gg-gg3 9=-gg -gg -gg,-gg -gg-ggJ5==-gg-ggjO8-gg-gg,-gg|-gg",-gg%$-gg<'-gg'p9===-gg)-ggf--gg-S6=-ggo/-ggN2,-gg3-gg7L30=-gg8-gg9-gg<n _Your icy armour starts to melt.-gg=-gg>-ggA-ggB9=-gg!C-ggIE-ggE-ggF-ggSL1=7=-gg]OF 8 -ggP-ggSj _Your icy armour evaporates.-ggXT-ggU-ggTYa2=-ggi^{=-gg`-gg`-gga-ggep38=-ggf-ggh-ggKi-ggj-ggm,-ggn-gg r-gg`r-ggt-ggv-ggPwo4==-ggy-gga{,-gg}-gg-9=5=-gg86=10/20==7===-gg?w8=-gg,-ggN11=-gg-gg,-gg-gg9=-gg-gg-gg-ggO=-ggr-gg-gg-gg-gg~-gg|40=2=-gg-gg,-gg-gg ,-gg -gg(-gg91-gg-ggP-gg9=-gg-gg2,-gg-gg;-gg2=3=-gg-gg8,-gge-gg",-gg#-gg%,-ggY'-ggI+r3==-ggX,-gg`/,-gg0-gg3c4=-gg+5-gg=7-gg7S4=-gg8-gg;,-gg<-gg7?,-ggL@-ggB-ggCCi45==-gg}D-ggG-ggGN5==-ggH-ggL,-gg[M-ggO,-ggQ-ggcT-ggT%6-ggU-ggXP==-ggY-gg\,-gg]-gg`-gg+ay7=6=-ggc-gg/f,-ggyg-ggj-ggRj-ggk-ggHo-ggL~o8=-o   orc (wandering)-ggX1854.7 (88.0)-gg,5.7 (89-gg˗-gg<q _An orc comes into view. It is wielding a +0 mace.-gg-#-gg64V.o-gg79M=6.7 (1.0)-gg D-ggH-ggB -ggC :o.-ggH &7-ggP -ggS -ggM-ggTV@o.-gg&XT7=8-gg^-ggL`-gg-gg0.-gg.99-gg+-gg\-ggy-ggz-gg{-ggr-gg,-gg}-gg„-ggu-gg-gg[e50==-gg-ggp,-gg-ggy-ggD8=-ggI-gg-ggU1=-ggs-gg-gg,-gg`-ggj-ggD-ggKo66.7 (7o   orc (wandering)-gg-ggj-gg[ _An orc is nearby!-gg -gg2 T.o-ggQ 27.7 (1 _-gg -gg0 -ggk0-gg:P.o-gg=B=8-ggG-ggK-ggc-ggrw.oo-ggT2=9-gg-gg-ggZ -ggV T.o-gg b9=70Sting-gg -gg -gg#s  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg= ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 52/62 ====================----....##.............Magic: 16/20 ===================-----....o..............AC: 8Str: 13...........(.Y...EV: 17Int: 14. ***............SH: 0Dex: 14..###*****.........XL:  9 Next: 90% Place: Dungeon:8-gg ....***@* #........Noise: ---------  Time: 8870.7 (0.0).......**##........a) +0 trident (venom).......**..........Cast: Sting..#####............. .###....########............#o   orc............#...... ....#........#...... ....#........# _An orc comes into view. It is wielding a +0 mace. _An orc is nearby!-gg] Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-ggThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 52/62 ====================----....##.............Magic: 16/20 ===================-----....o..............AC: 8Str: 13...........(.Y...EV: 17Int: 14. ...............SH: 0Dex: 14..####†††..........XL:  9 Next: 90% Place: Dungeon:8.......@# #........Noise: ---------  Time: 8870.7 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####............. .###....########............#o-ggb[37m   orc............#...... ....#........#...... ....#........# _An orc comes into view. It is wielding a +0 mace. _An orc is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-gg.o...#...@##..-ggn=1.7 (1Ramparts -ggi]##-gg _An orc is nearby!eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.-gg|-ggFe.o#-ggI63-2-gg[8#-ggb-ggG   ThunderHyde the Frost Mage ... ....  Merfolk of Dithmenos **.... .... ##+###....  Health: 53/62 ====================---- ....##.............  Magic: 15/20 ==================------ ...................  AC: 8Str: 13 ...........(.Y...  EV: 17Int: 14 . .o.............  SH: 0Dex: 14 ..####*††..........  XL:  9 Next: 90% Place: Dungeon:8 .......@# #........  Noise: ---------  Time: 8872.7 (0.0) .......†###........  a) +0 trident (venom) ...[-ggH 39;49m................  Cast: Sting ..#####............  Ramparts  . .###....########  ............#  o   orc ............#  ...... ....#........#  ...... ....#........# Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace (71% to hit)-gg7 ThunderHyde the Frost Mage.......Merfolk of Dithmenos **........ ##+###....Health: 53/62 ====================----....##.............-gg`8 Magic: 15/20 ==================------...................AC: 8Str: 13...........(.Y...EV: 17Int: 14. .o.............SH: 0Dex: 14..####*††..........XL:  9 Next: 90% Place: Dungeon:8.......@# #........Noise: ---------  Time: 8872.7 (0.0).......†###........a) +0 trident (venom)...................Cast: Sting..#####............Ramparts . .###....########............#o   orc (poisoned)............#...... ....#........#-gg8 q...... ....#........#Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace (71% to hit)  The sting hits the orc. The orc is poisoned.  The orc is moderately wounded.-gg -ggz /  --more---gg5?  The wall freezes the orc!-ggP)#†-gg9;##-gge=3.7 (1Sting-gg[###-gg? _You kill the orc!-gg*4-gg-gg-gg4-gg-gg-gg&4-gg -gg-gg\L6=-gg-gg< -gg -gg -gg-ggP-gg+-gg-ggrL5=-gg-gg-ggH:=-ggN-gg_#-gg#-ggT%-gg(-ggh)n6=7=-gg)-gg+-gg)0; _The frozen ramparts melt away.-gg0-gg2-gg5,-gg7-gg%:-ggx:K7=-ggN;-gg<-ggL=#=-gg~=-gg+?-ggRf8=8=-ggW-ggX-gg0Y-ggy[-gg^-gg_W9=-gga-ggf-gg~fK9=-ggi-gg/l,-gg)n-ggOq-ggqL60=-ggs-gg6w,-ggx-ggD{-gg{9=-gg}-ggq,-gg-gg-gg&1=20==-gg-ggc,-ggE-ggȌ,-gg-gg%92-gg(=-gg-gg) _HP restored.-gg-ggo:==-ggmYou see here a yak corpse.-gg _You see here a yak corpse. _=-gg"-ggd-gg B-gg-gg.. ######### ... #.. .... ##+### ....##..@.......... -............ ......(..... .....)...............####†††..................###...............†###........ ................... ..#####....-gg9....######................'910.7 (37.0)===1.7 (38 _As you open the door, it creaks loudly!-gg-ggab .....o.. ....... ......######.... ..........#  ..........######### ..........#........ .... ##@###........--- ....##...... ................... .............(.... .....)....... ..####†††..o   orc (asleep) ........###.... .......†###.... .......-gg-gg2.7 (1-gg.0)-ggg-gg4----gg$3.7 (2-gg-gg# -gg2 -gg[_An orc comes into view. It is wielding a +1 flail of protection. -ggK_There is an open door here.-gg..........o...... .......######..... ########.......@..#....###'###........##...................................(......)...........####†††.......###....†###-gg-gg$24.7 (1 _-gg-ggm-gg׃ .. ......o... .... ....... .######..... .# .## .#. ....###'###. -gg b....##.... ..........................)....... ..####†††............###........ -gg -gg &5-ggЗ -gg -gg9#... .......o... .... ....... .######..... .# .## .#. ....###'###. ....##... .....................)... ..####........ -gg-gg&6-gg-gg-gg ###....#.......o............. ........######..... ########........###'#####............(...)...####†††...-ggs -ggY &7-gg -gg! -ggq ####..........#..... ..o... .... ........ .######..... .........# ########........###'##..##.............(...)..####†††......###†-ggw -gg y.oo-gg@ &8-ggʌ -gg % _The orc shouts!-gg"  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg####.........ThunderHyde the Frost Mage.#...........Merfolk of Dithmenos **.................Health: 62/62 ========================......o....Magic: 17/20 ====================----........AC: 8Str: 13.######..**.EV: 17Int: 14.........**SH: 0Dex: 14.........**########XL:  9 Next: 90% Place: Dungeon:8.......**@*........Noise: ---------  Time: 8918.7 (0.0)....###****........a) +0 trident (venom)....##.............Cast: Sting........................[-gg`40m........(..........).............o   orc..####†††..................###...............†###........ _There is an open door here. _The orc shouts!  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-ggKN####.........ThunderHyde the Frost Mage.#...........Merfolk of Dithmenos **.................Health: 62/62 ========================......o....Magic: 17/20 ====================----........AC: 8Str: 13.######.....EV: 17Int: 14..........#SH: 0Dex: 14..........#########-ggODXL:  9 Next: 90% Place: Dungeon:8.........@#........Noise: ---------  Time: 8918.7 (0.0)....###'###........a) +0 trident (venom)....##.............Cast: Sting................................(..........).............o   orc..####†††..................###...............†###........ _There is an open door here. _The orc shouts!  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-gg-Q-gg\^ o.o...#.#-gg;_*..@####o   orc warrior (wandering)o   orc _The orc shouts!Sting (safe; 6  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.-ggb==9.7 (1StingRamparts -ggxkc###-ggPu} _An orc warrior comes into view. It is wielding a +0 hand axe.-gg7'  ####.........  ThunderHyde the Frost Mage .#........o..  Merfolk of Dithmenos **.... .............  Health: 62/62 ======================== -ggT( ...........  Magic: 16/20 ===================----- .....o..  AC: 8Str: 13 .######...*. EV: 17Int: 14 .........*# SH: 0Dex: 14 .........*#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: ==-------  Time: 8919.7 (0.0) ....###'###........  a) +0 trident (venom) ....##.............  Cast: Sting ...................  Ramparts  -gg ) D.............(.....  .....).............  o   orc warrior (wandering) ..####†††..........  o   orc ........###........  .......†###........ The walls around you are covered in ice. _An orc warrior comes into view. It is wielding a +0 hand axe.Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +1 flail of protection (71% to hit)-gge~ ####.........ThunderHyde the Frost Mage.#........o..Merfolk of Dithmenos **.................Health: 62/62 ========================...........Magic: 16/20 ===================-----.....o..-gg? AC: 8Str: 13.######...*.EV: 17Int: 14.........*#SH: 0Dex: 14.........*#########XL:  9 Next: 90% Place: Dungeon:8.........@#........Noise: ==-------  Time: 8919.7 (0.0)....###'###........a) +0 trident (venom)....##.............Cast: Sting...................Ramparts -gg .............(..........).............o   orc warrior (wandering)..####†††..........o   orc (poisoned)........###...............†###........Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +1 flail of protection (71% to hit)  The sting hits the orc. The orc is poisoned.  The orc is moderately wounded.-gg -gg /  --more---ggI/=  The orc warrior shouts!-gg0-gg=!.o.o.#.#####o-gg@<--20.7 (1 _-ggAK######-ggN-gglF  ####.........  ThunderHyde the Frost Mage .#...........  Merfolk of Dithmenos **.... .........o...  Health: 62/62 ======================== ...........  Magic: 15/20 ==================------ ........  AC: 8Str: 13 .######...o. EV: 17Int: 14 .........*# SH: 0Dex: 14 .........*#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: ---------  Time: 8920.7 (0.0) ....###'###........  a) -ggFH +0 trident (venom) ....##.............  Cast: Sting ...................  Ramparts  .............(.....  .....).............  o   orc warrior ..####†††..........  o   orc (poisoned) ........###........  .......†###........ _The orc warrior shouts!  Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +1 flail of protection (moderately wounded, poisoned,  71% to hit)-gg$  ####.........  ThunderHyde the Frost Mage -ggĹ .#...........  Merfolk of Dithmenos **.... .........o...  Health: 62/62 ======================== ...........  Magic: 15/20 ==================------ ........  AC: 8Str: 13 .######...o. EV: 17Int: 14 -gg ..........# SH: 0Dex: 14 ..........#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: ---------  Time: 8920.7 (0.0) ....###'###........  a) +0 trident (venom) ....##.............  Cast: Sting ...................  Ramparts -gg  .............(.....  .....).............  o   orc warrior -gg> ..####†††..........  o   orc (poisoned) ........###........  .......†###........ -gg IAiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +1 flail of protection (moderately wounded, poisoned,  71% to hit)  The sting hits the orc but does no damage.-gg /  --more---gg.    .#...........  .........o...  ...........    .####-gg/9 .........*# .........*  .........@#  ....###'###    .....  .....( .....) -gg1 ..####††† very poisoned)  †  The orc looks even sicker.-ggThe orc is moderately wounded.Your shadow gestures at the orc while chanting.Your shadow conjures a prism of shadowy energy!  The wall freezes the orc.-ggHYou kill the orc!-gg/  --more---gg\ *)@#.###(launcher)*   shadow prism@   shadow (polearm)warrior unwields a +0 hand axe. The orc warrior wields a +0 arbalest.-ggf(*##*-ggf4The orc warrior shoots a bolt.-gg.#####, ally target)*-gge=1.7 (1Sting-ggI*#####-gg A _The bolt hits your shadow prism but does no damage.-gg0P##-gg2.-2-gg=*#####-gg@-ggQk###*-gg^S8--gg^l*#*-gg.a> _Unknown command.-gg *#####*-ggڼ ((((#(#(###*The orc warrior shoots a bolt.  The bolt completely misses your shadow prism.-ggGF-gg5W! #################### )@(polearm)  The bolt misses your shadow. The bolt closely misses you.Your shadow prism explodes!The blast of shadow engulfs the orc warrior!-ggve...o.........).@#.#@####-ggy.=3-ggyt###-ggf _The orc warrior is moderately wounded.-gg5 Your frozen ramparts will break if you move. Continue? Y - Yes  N - No.gg|Z .ggO| ####.........ThunderHyde the Frost Mage.#...........Merfolk of Dithmenos **.............o...Health: 62/62 ========================...........Magic: 15/20 ==================------........AC: 8Str: 13.######...).EV: 17Int: 14.........@#SH: 0Dex: 14..........#########XL:  9 Next: 90% Place: Dungeon:8.........@#........Noise: =--------  Time: 8923.7 (0.0)....###'###........a) +0 trident (venom)....##.............Cast: Sting...gg} ".................Ramparts .............(..........).............o   orc warrior (launcher)..####†††..........@   shadow (polearm)........###...............†###........The bolt completely misses your shadow prism.The bolt misses your shadow. The bolt closely misses you.Your shadow prism explodes!The blast of shadow engulfs the orc warrior! _The orc warrior is moderately wounded.Okay, then..gg .gg m###.gg| . _.ggB  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg@ Y.@####, ally target)Y   ice beast (summoned)@   shadow (polearm).ggJ ((((#(#(#A chill wind blows around you. The orc warrior shoots a bolt..gg3 ..)@#.#@##.gg e3---=4.7 (1.gg [##.ggF _The bolt barely misses your shadow. The bolt closely misses you..gg8.ggD .####  Your shadow disappears in a puff of smoke!.ggN((((#((###.gg.ggZ..Y.)...#.#@####.gg.-5.ggmj###.ggi _The orc warrior shoots a bolt. The bolt misses you..gg.gg.gg?.o.ggUzY.###.ggO--6.gg^q####.gg.ggK f###.ggyW r((((###.gg# .gg% Y..).#.#####.gg b48------=7.gg #####.ggk G _The orc warrior shoots a bolt. The bolt hits you!.ggBiZ###.ggl(((#(###.gg .).#.#####The orc warrior shoots a bolt. The bolt hits you!.ggy40------------8.gg9\####.gg M _Your ice beast hits the orc warrior but does no damage..ggI .ggW .o####.gg[ v1----9Sting.ggEg ######.ggsl M _Your ice beast hits the orc warrior but does no damage..ggY ..#.#..@####.gg ((((The frozen ramparts melt away. The orc warrior shoots a bolt..gg* )..@The bolt barely misses you..gg - g4==30.gg6 .gg: M _Your ice beast hits the orc warrior but does no damage. .ggxu> ####.........  ThunderHyde the Frost Mage .#...........  Merfolk of Dithmenos **.... .............  Health: 41/62 ===============--------- ......Y....  Magic: 13/20 ===============--------- .....o..  AC: 8Str: 13 .######...*. EV: 17 .ggvInt: 14 .........*# SH: 0Dex: 14 .........*#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: =--------  Time: 8930.7 (0.0) ....###'###........  a) +0 trident (venom) ....##.............  Cast: Sting ...................  .............(.....  .....).............  o   orc warrior (launcher, ally target) ..####†††..........  Y   ice beast (summoned) ........###........  .......†###........ _Your ice beast hits the orc warrior but does no damage.  Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q .ggFwr- select action, (/) - cycleShift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail  (moderately wounded, ally target, 68% to hit) .gg ####.........  ThunderHyde the Frost Mage .#...........  Merfolk of Dithmenos **.... .............  Health: 41/62 ===============--------- ......Y....  Magic: 13/20 ===============--------- .....o..  AC: 8Str: 13 .######...). EV: 17Int: 14 ..........# SH: 0Dex: 14 ..........#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: =--------  Time: 8930.7 (0.0) ....###'###........  a) +0 trident (venom) ....#[4 .gg]0m#.............  Cast: Sting ...................  .............(.....  .....).............  o   orc warrior (launcher, ally target) ..####†††..........  Y   ice beast (summoned) ........###........  .......†###........ Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail  (moderately wounded, ally target, 68% to hit)  The sting hits the orc warrior. The orc warrior is poisoned. .gg /  --more-- .gg{.    .#...........  .............  ......Y....    .######...*. .........*# .........*  .....  ....#    ..... .....( .gg} .....) poisoned, ally…) ..####†††   †  The orc warrior is moderately wounded. .gg E).. .ggkU(((( .ggd)..@The orc warrior shoots a bolt. The bolt misses you. .ggf+1.7 (1 .ggmq .ggYu[ _Your ice beast barely misses the orc warrior. .gg  Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .ggR ####.........ThunderHyde the Frost Mage.#...........Merfolk of Dithmenos **.................Health: 41/62 ===============---------......Y....Magic: 10/20 ============------------.....o..AC: 8Str: 13.######..**.EV: 17Int: 14.........**SH: 0Dex: 14.........**########XL:  9 Next: 90% Place: Dungeon:8.......**@*........Noise: =--------  Time: 8931.7 (0.0)....###****........a) +0 trident (venom)....##.............Cast: Sting[ .gg 12;8H................................(..........).............o   orc warrior (launcher, poisoned, ally…)..####†††..........Y   ice beast (summoned)........###...............†###........The orc warrior shoots a bolt. The bolt misses you. _Your ice beast barely misses the orc warrior.Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate .ggHK####.........ThunderHyde the Frost Mage.#...........Merfolk of Dithmenos **.................Health: 41/62 ===============---------......Y....Magic: 10/20 ============------------.....o..AC: 8Str: 13.######...).EV: 17Int: 14..........#SH: 0Dex: 14..........#########XL:  9 Next: 90% Place: Dungeon:8.........@#........Noise: =--------  Time: 8931.7 (0.0)....###'###........a) +0 trident (venom)....#[40 .ggNm#.............Cast: Sting................................(..........).............o   orc warrior (launcher, poisoned, ally…)..####†††..........Y   ice beast (summoned)........###...............†###........ _Your ice beast barely misses the orc warrior.Casting: Sting (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. .gga{((#(#(## .gg)..#@##  Casting: Sting (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc warrior shoots a bolt. The bolt misses you. .gg2==2.7 (1Ramparts  .gg<##### .gg7b _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!.gg  ####.........  ThunderHyde the Frost Mage .#...........  Merfolk of Dithmenos **.... .............  Health: 42/62 ================-------- ......Y....  Magic: 9/20==========-------------- .....o..  AC: 8Str: 13 .######...*. EV: 17Int: 14 .........*# SH: 0Dex: 14 .........*#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: ==-------  Time: 8932.7 (0.0) ....###'##[34.ggL jm#........  a) +0 trident (venom) ....##.............  Cast: Sting ...................  Ramparts  .............(.....  .....).............  o   orc warrior (launcher, poisoned, ally…) ..####†††..........  Y   ice beast (summoned) ........###........  .......†###........ _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail  (severely wounded, poisoned, ally target, 68% to hit).gg u ####.........  ThunderHyde the Frost Mage .#...........  Merfolk of Dithmenos **.... .............  Health: 42/62 ================-------- ......Y....  Magic: 9/20==========-------------- .....o..  AC: 8Str: 13 .######...). EV: 17Int: 14 ..........# SH: 0Dex: 14 .ggȱ 8..........#########  XL:  9 Next: 90% Place: Dungeon:8 .........@#........  Noise: ==-------  Time: 8932.7 (0.0) ....###'###........  a) +0 trident (venom) ....##.............  Cast: Sting ...................  Ramparts  .............(.....  .....).............  o   orc warrior (launcher, poisoned, ally…) .gg ..####†††..........  Y   ice beast (summoned) ........###........  .......†###........ Aiming: Sting (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail  (severely wounded, poisoned, ally target, 68% to hit)  The sting hits the orc warrior. The orc warrior looks even sicker..gg& /  --more--.gg O    .#...........  .............  ......Y....    .######...*. .gg.........*# .........*#  .........@#  ....###'###    .....  .....( .....)  very poisoned, ..####†††   †  The orc warrior is almost dead..ggx).#.###.ggA{((((###.ggThe orc warrior shoots a bolt. The bolt closely misses you.Your ice beast hits the orc warrior..ggBS)).#.#@###Y   ice beast (summoned).gg@(m6-3.7 (1Sting.ggf1s####.gg6C _The orc warrior dies!.gg_ b ####....#.....................Y.... .....)..######...)..# ..@#########......#..###'#####............(...)....ggK I####†††....gg .ggJ T.Y.gg W--4.gg .gg b _The frozen ramparts melt away as you move..gg@ .## ####..#.........#............. .....Y)......######...)...... .#########.......gg..###'###..##..................(...)...####†††...gg.ggP.Y.gg\3-5.gg>.gg9.ggU.  .## #####...#. ........)######..@)......Y####### .gg.#########.......###'###..##....................(...)....gg.ggo10/20==6.gg.gg _You swap places..gg; .# .#####.o.#..D.#..)..######...@..Y#.## ..#....###'###....##... D   acid dragon (asleep)......... o   orc priest (asleep).............(..... Y   ice beast (summoned) .gg  An acid dragon and an orc priest come into view.Found a stone staircase leading down..gg .gg. .oD>Y.Dlly target)owandering).gg &7.gg .gg _The acid dragon roars!  Things that are here: _a +1 flail of protection; an orc corpse.ggCh..  .### ####.#.o.D>#. ........######..Y).......######## .#########.......###'#####.............(..oD.Y8 _.ggBJ.ggPk _Items here: )) [ †..gg.gg~Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 arbalest  b - a +0 hand axe Armour (select all with [)c - a +0 chain mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].ggl2 .gg8 ThunderHyde the Frost Mage...........#Merfolk of Dithmenos **..............#Health: 43/62 ================--------.........###Magic: 10/20 ============------------####...........AC: 8Str: 13.#..............EV: 17Int: 14...............oSH: 0Dex: 14.#...........D..XL:  9 Next: 96% Place: Dungeon:8........@.......Noise: ---------  Time: 8938.7 (0.0).######...Y.......a) +0 trident (venom)..........########Cast: Sting..........#########..........#............###'###........D   [0;1.ggQ9 #0;1macid dragon (ally target)....##.............o   orc priest (wandering)...................Y   ice beast (summoned).............(.....Found a stone staircase leading down. _The acid dragon roars!  Things that are here: _a +1 flail of protection; an orc corpse _Items here: )) [ †.  Okay, then..gg> .ggC .ggJ .gg&N . _.gg  .# .# .### ####. .#. .o .#.D.. ). .######...Y. ..........# .ggE T.## ..#. ....###'###. ....##...Y   ice beast (summoned) ......... .gg O .(......ggZ .ggf j>ocatching breath, ally ta…)o   orc priestY   ice beast (summoned).gg ***** _The acid dragon roars!  Things that are here: _a +1 flail of protection; an orc corpse .ggG _Items here: )) [ †.  The acid dragon spits acid at you..ggZ2 .ggA ...).)Y.gg{E _19---------==9.7 (1.ggN .ggR 3 _The splash of acid hits you!!.ggT0Q...........#  ######....#....>#Do..ggF1G.).......######..@)Y.........########..########.#........###'##.##..........()..gg@Z    ..........#  .........###  ####...........  .#..............  ...............> .ggDA .#...........Do.  ........).......  #..@)Y......  ..........########  ..........#  ..........#  ....###'### .ggA ....##..  ........ .ggA .............(.....  .....) The orc priest calls down the wrath of Beogh upon you..gg   ..........#  .........###  ####...........  .#..............  ...............>  .#...........Do.  ........).......  #..@)Y......  ..........########  ..........#  ..........# ....###'### ....##..  ........  .............(.....  .....)  Beogh smites you!.gg%'.Y.D..gg+4/62 -----------------.gg, 40.gg5.gg:V _* * * LOW HITPOINT WARNING * * *.ggj  ######....#....>.#o...).Y.D...######...)............@########.gg########.#........###'##.##..................(..)........####†††.gg .gg .gg8..o.ggc1D .ggdN--1Sting.gg(.gg.b _Your ice beast hits the acid dragon. Your ice beast freezes the acid dragon!.ggJM  ######....#.........>.#.gg~l............).Y..o..######...)..D............#########.#........###'##..##........).####........###.........gg".gg%W5------11.gg%`=2Sting.gg%..gg1.ggF  ####....#.............>.#..............).Y..o.######...)..D...........#########.ggF ........###'##..##.........###.......†###.........ggI .gg6T YY   ice beast (summoned).gg*W &3.gg_ .ggc .gg .gg [Drink which item? Potions  c - 3 potions of curing  g - 2 potions of lignification  i - a potion of mutationq - 2 potions of ambrosia  t - a brown potion .gg [!] read|quaff|evoke[?] describe selected.gg .gg? .gg 2####...........ThunderHyde the Frost Mage.#..............Merfolk of Dithmenos **...................>Health: 5/62=-----------------------.#...............gg OMagic: 11/20 =============-----------........).Y..o..AC: 8Str: 13.######...Y..D....EV: 17Int: 14..........########SH: 0.ggN [Dex: 14..........#########XL:  9 Next: 96% Place: Dungeon:8.........@#.........gg hNoise: ---------  Time: 8943.7 (0.0)....###'###........a) +0 trident (venom)....##.............Cast: Sting................................(..........).............Y   ice beast (summoned)..####†††..................###.........gga .......†###........The acid dragon spits acid at you. _The splash of acid hits you!!  The orc priest calls down the wrath of Beogh upon you..gg Beogh smites you! _* * * LOW HITPOINT WARNING * * * _Your ice beast hits the acid dragon. Your ice beast freezes the acid dragon!.ggt- P  Okay, then..gg`1 .gg9 .gg= . _.ggW.ggaZRead which item? Scrolls  b - 2 scrolls of immolation .ggZJ o - a scroll of torment  u - a scroll of vulnerability .ggZ x - a scroll of teleportation [!] read|quaff|evoke[?] describe selected".ggA ".gg ".ggR ####...........ThunderHyde the Frost Mage.#..............Merfolk of Dithmenos **...................>Health: 5/62=-----------------------".gg .#..............Magic: 11/20 =============-----------........).Y..o..AC: 8Str: 13.######...Y..D....EV: 17Int: 14..........########SH: 0Dex: 14..........#########XL:  9 Next: 96% Place: Dungeon:8.........@#........".gg4 Noise: ---------  Time: 8943.7 (0.0)....###'###........a) +0 trident (venom)....##.............Cast: Sting...................".gg 7.............(..........).............Y   ice beast (summoned)..####†††..................###...............†###........ _The splash of acid hits you!!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you! _* * * LOW HITPOINT WARNING * * * _Your ice beast hits the acid dragon. Your ice beast freezes the acid dragon! _Okay, then.".gg' b  As you read the scroll of teleportation, it crumbles to dust.".gg* S)Y".ggF b4.7 (1Tele ".gg ".gg \ _You feel strangely unstable.$.ggc $.gg DD   acid dragon (ally target)Y   ice beast (summoned)$.gg b6=5Sting$.ggN $.ggI d _Your ice beast closely misses the acid dragon.%.gg^%.gg%.gg%.gg....o§)Do   orc priest%.gg&6%.ggC%.ggc _Your ice beast disappears in a puff of smoke!%.gg %.gg<( t)o(catching breath)%.gg?  The acid dragon spits acid at you.The splash of acid hits you!!  You die...%.gg b-14/62 --%.gg /  --more--&.gg &.gg̢ ^Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +0 trident of venom (weapon) Armour (go to first with [)  n - a +1 leather armour of willpower (worn)  s - a +0 pair of gloves (worn)  v - a +0 pair of boots (worn)  w - a +1 helmet (worn) Jewellery (go to first with "=)  j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}d - a +6 ring of intelligence  e - a ring of flight  &.gg *f - a ring of see invisible  h - a ring of positive energy  r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}y - a ring of resist corrosion Wands (go to first with /)k - a wand of charming (19)  l - a wand of flame (25) Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'.gg  Jewellery "=)j - the ring "Fewiegog" (right hand) {+Blink rC+ Will- Slay+3}  m - the ring of Suwouts (left hand) {rF++ EV+5}  d - a +6 ring of intelligence  e - a ring of flight  f - a ring of see invisible  h - a ring of positive energy '.gg1 P r - a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2}  y - a ring of resist corrosion Wands (go to first with /)  k - a wand of charming (19)  l - a wandame (25) '.gg[ Scrolls (go to first with ?)  b - 2 scrolls of immolation  o - a scroll of torment '.gg N u - a scroll of vulnerability Potions!  c - 3 potions of curing  g - 2 potions of lignification  i - a potion of mutation  q - 2 potions of ambrosia '.gg j t - a potion of haste {unknown}bot(.gg8(.ggg(.gg,Goodbye, ThunderHyde.3192 ThunderHyde the Frost Mage (level 9, -14/62 HPs)Began as a Merfolk Ice Elementalist on Dec 21, 2024.Was a Believer of Dithmenos.Killed from afar by an acid dragon (20 damage)... with a splash of acid... on level 8 of the Dungeon.The game lasted 00:55:11 (8938 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb(.ggX2.53115580 tswnHuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orb4.26687813 tswn(.ggSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orb7.25873036 tswnMDRe-27 escaped with the Orb8.25355277 MollyMollu OpFi-27 escaped with the Orb9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orb  12.23156942 tswnMDSh-26 escaped with the Orb(.gg+ (.ggơ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l