Rh3 Player: ThunderHyde Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.15:00:51.ttyrec Time: (1750258851) Wed Jun 18 15:00:51 2025 Rhv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cRhdRhWelcome, ThunderHyde. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterRh+Rh!5{You are a Draconian Hedge Wizard. Do you want to play this combination? [Y/n/q]Rh~You are an Octopode Earth Elementalist. Do you want to play this combination? [Y/n/q]RhRhgRh~You are a Mountain Dwarf Cinder Acolyte. Do you want to play this combination? [Y/n/q]Rh0 Rh, Rh You are a Mountain Dwarf Fire Elementalist. Do you want to play this combination? [Y/n/q]Rh Rh Rh wThunderHyde the FirebugMountain DwarfRh Health: 14/14 ========================Magic: 3/3========================Rh AC: 2Str: 10EV: 10Rh Int: 15SH: 0Dex: 10Rh XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)Rh :-) Nothing wieldedRhR 2Cast: FoxfireRh o#######...###.....##.>@..+#.....###?..#######Rh Rh Welcome, ThunderHyde the Mountain Dwarf Fire Elementalist.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.Rh2 Rh: Press ? for a list of commands and other information.  Found a scroll labelled KITHRY VAFRA. Found an escape hatch in the floor. Rh@ RhB [ _Found a staircase leading out of the dungeon.Rh 3RhRhRhRh_P _Rh,RhRh$#######...##.....# #.><..+ #.....# ##@..## #### Rh*+2.0 (2Rh*+3.0 (3Rh4/Rhx2Z _c - a scroll labelled KITHRY VAFRARhBRhzRhBRh:,RhQBRhRhRhVRhRhRhERhv _You open the door.  There is an open door here.RhRhY _RhSRh'Rh-A  You enter the shallow water.Rhm?Water RhQRhI N _Moving in this stuff is going to be slow.Rhv< RhRhd5~≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈~##+##~≈≈≈~~≈~~~...~~#####~~≈~~~....~~##...##~~~~~...~~≈#.....#..~.....~~≈#.><..'...@....~≈~12.6 (9.6)#.....#.........~~##...##~~~........#####≈~~~~~~..$..≈≈≈~~~~~~~....≈≈≈≈≈≈≈~≈~~~...≈≈≈≈≈≈≈≈≈≈≈~~..[≈≈≈≈≈≈≈≈≈≈≈~~...3.6 (10.6)Rh;? _Found a chain mail.Rhq 3Rh Rh< Rh BRh XRhv Rh ,Rh Rhe Rh° ,Rh3 Rh Rhw ,Rh̷ Rh ,RhX Rh~ @ _You now have 4 gold pieces.Rh 3RhP Rh Rh; ,Rhl Rh Rh ,Rh Rh RhS A  You enter the shallow water.Rh ?Water Rh Rh N _Moving in this stuff is going to be slow.Rh 3Rh) Rh, RhP ,Rhw Rh Rh ,Rh Rh Rh >Rh/ Rh( Rh# 3Rh@ Rh Rh ,Rh, Rh   ≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~ ####~~≈~~~....~~~≈≈≈≈≈≈≈≈~ ...##~~~~~...~~≈≈≈≈≈≈≈≈≈≈~ ....#..~.....~~≈~≈≈≈≈≈≈≈≈~ Rh ><..'........~≈~≈~≈≈≈≈≈≈~~ ....#.........~~~~~≈≈≈≈≈≈~ ...##~~~.........~#####≈~~ ####≈~~~~~~......## Rh> ≈≈≈~~~~~~~....@# 32.0 (18.4  ≈≈≈≈≈≈≈~≈~~~....'...>.# Rh[ ≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....# Rh| ≈≈≈≈≈≈≈≈≈≈≈~~....##...##~≈≈≈~~~≈~~~~....#####Rh 0~~~~~≈~≈~~~....~~~~~~~~~~~.....~~ ~~........ _You open the door.RhQ Y _Found an escape hatch in the floor.RhP 3Rh Rhʗ RhӚ Rhg : _Rh֡ Rh8 ,Rh Rhũ Rh %....#..~.....~~≈~≈≈ ><..'........~≈~≈~~.#.........~~~~~##~~Rh ....~#####≈~ ####≈~~~~~~......##...##  ≈≈≈~~~~~~~.....#.....#  ≈≈≈≈≈≈≈~≈~~~....'...>.# Rh ≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....# ≈≈≈≈≈≈≈≈≈≈≈~~...@##...##RhI 3 ~≈≈≈~~~≈~~~~....#####  ~~~~~≈~≈~~~....~~  ~~~~~~~Rhl .~~B~ ~~........~~~..Rh˴  ..............#B   giant cockroach (asleep) .......#########)...##Rh 4.0 (2.0)  A giant cockroach comes into view.RhY +5.0 (3Rh1 Rh # _Found a mace.RhM Mvv, ally target)Rh j2--------=6.0 (1Rh* Rh / _You conjure some foxfire!Rh .#..~.....~~≈~≈~ .><..'.~≈~≈~≈≈≈≈≈≈~~.#.~~~~~≈≈≈≈≈≈~ #...##~~~.~#####≈~~#≈~~~~~~......##...## ≈≈≈~.....#.....# ≈~≈~~~....'...>.#  ≈~~..vv#.....#  ≈~~..@.##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈ ~.....~~B~~~.~~~..Rh^ .#.##)...###Rh Rh( p§§§§vBvBRh Rh' ~ The foxfire hits the giant cockroach but does no damage.  The foxfire hits the giant cockroach.Rh_ §§§§§B~-7RhǺ g§§§§RhZ g _The giant cockroach is heavily wounded.Rh/><..'...≈~≈~~ .....#.~~~~~≈≈≈≈≈≈ #...##~~~...~#####≈~ #####≈~~~~~~##...##  ≈≈~.....Rh≈≈≈≈≈≈≈~≈~~~....'...>≈≈≈≈~~..§§#.....§##...# ~≈≈≈~~~≈~~~~.@.§#####  ~~~~~≈~≈.§~≈~~Rh- ~~~~~~~~~.....~B~~~ ~~~........~~~.........#Rh:#########)...### #...Rh+#Rhh[...~Rh@-8RhURhRhU(i  You conjure some foxfire!  The giant cockroach is engulfed in a cloud of scalding steam.vv§1----------------116=9Rhl8i _You kill the giant cockroach!Rh ....#.~~~~~≈≈≈≈≈≈ #...##~~~...~#####≈~ #####≈~~~~~~##...##  ≈≈~.....≈≈≈≈≈≈≈~≈~~~....'...>≈Rho2≈≈≈~~..[.#......##...# ~≈≈≈~~~≈~~~~v...#####  ~~~~~≈~≈~~~.@v.~~≈~~ ~~~~~~~~~.....~§~ ~~~........~~~......RheRh4RhS,RhRhhRhRh§§v§§§§§§§v-40§§§§§Rh  #...##~~~...~#####≈~ #####≈~~~~~~##...##  ≈≈~.....≈≈≈≈≈≈≈~≈~~~..§.'...>≈≈≈≈~~..§v#.....##...# ~≈≈≈~~~≈~~~~§§§.#####  ~~~~~≈~≈~~~..§.~~≈~~ ~~~~~~~~~..@.§§v~ ~~~........~~~.........#.#####Rh ,Rh ,Rhv# w.§[§.§...§..§.~§§-1Rh) §[§§§ _Your foxfire dissipates. x2Rh{ ####≈~~~~~~##...##  ≈≈~.....≈≈≈≈≈≈≈~≈~~~....'...>≈≈≈≈~~.§[§#......§##...# ~≈≈≈~~~≈~~~~...§#####  ~~~~~≈~≈.§~≈~~ ~~~~~~~~~.....~§~Rh6 ~~~....@...~§~.........#########Rh.[...~†§§§~§Rh:&2Rh RhRh9  ≈≈~.....≈≈≈≈≈≈≈~≈~~~....'...>≈≈≈≈~~..[.#......##...# ~≈≈≈~~~≈~~~~....#####  ~~~~~≈~≈~~≈~~ ~~~~~~~~~.....~†§§ ~~~........§~~........##########)...### RhD~~~.RhpG--------3RhͩRhRh  ≈≈≈≈≈≈≈~≈~~~....'...>≈≈≈≈~~..[.#......##...# ~≈≈≈~~~≈~~~~....##### RhM ~~~~~≈~≈~~≈~~ ~~~~~~~~~.....~†~Rhŗ  ~~~........~~~.........########Rh ##)...###  #...# .#Rh٣ <4RhĨ Rh Rh? ≈~≈~~~....'...>.# ≈~~..[.#.....# ≈~~....##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈~~ ~.....~†~~~~.~~~...#.##Rh@#)...### #...#..###RhK<5RhQRh; z ≈~≈~~~....'...>.# ≈~~..[.#.....# ≈~~....##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈~~ ~.....~†~~~~.~~~...#.###)...### #...## ...... ######Rh RhG&6RhRhRh% ≈~≈~~~....'...>.# ≈~~..[.#.....# ≈~~....##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈~~ ~.....~†~~~.~~~~~.~~~...#.###)...### #...## ....... #######RhL+Rh,&7Rh2Rh9Rhq  ≈~≈~~~....'...>.# ≈~~..[.#.....# ≈~~....##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈~~ ~.....~†~~~.~~~~~.~~~..#.#.###)...### #...## ....... ########Rhq| s2========8Rh Rh$s y ≈~≈~~~....'...>.# Rhs ≈~~..[.#.....# ≈~~....##...## ~≈≈≈~~~≈~~~~....##### ~~~~~≈~≈~~~....~~≈~~~.....~†~~~.~~~~~.~~~..#.#Rhs .##.######)...### #...##Rhs  ........ #########Rh~ <9RhS Rhh Rh≈≈≈≈~~..[.#......##...# ~≈≈≈~~~≈~~~~....#####  ~~~~~≈~≈~~≈~~~~~~~.....~†~...~~~~~........~~~..##..........#..#######.######@...###  #...## .........########## RhNRh Rh/ 50RhRhM _You see here a +0 mace.Rhp1<1Rhz7Rh9# _d - a +0 maceRh Rh Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))Rh qd - a +0 mace[?] describe selected [!] equip|wield|wear[tab] equip|unequip RhRhARh~b≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#ThunderHyde the Firebug≈≈≈≈≈≈≈≈≈≈≈~~....##...##Mountain DwarfRhk~≈≈≈~~~≈~~~~....#####Health: 14/14 ========================~~~~~≈~≈~~~....~~≈~~Magic: 2/3================--------~~~~~~~~~~.....~†~~~AC: 2Str: 10Rh...~~~~~........~~~..EV: 11Int: 15##..................#SH: 0Dex: 10.............########XL:  1 Next: 16% Place: Dungeon:1.######@...###Noise: ---------  Time: 51.0 (0.0)#...##-) Nothing wielded.........Cast: Foxfire##########RhYou conjure some foxfire!  The giant cockroach is engulfed in a cloud of scalding steam. _You kill the giant cockroach! _Your foxfire dissipates. x2 RhL_You see here a +0 mace. _d - a +0 maceRhRh+5 (0.5Rh Kd) +0 maceRhRh*, _d - a +0 mace (weapon)RhY  Adjust (i)tems, (s)pells, or (a)bilities? Rh Rh{ Adjust which item? Hand Weapons (go to first with ))  d - a +0 mace (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled KITHRY VAFRA Potions (go to first with !)  b - a potion of magicRh= Rh ≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#Rhߙ ThunderHyde the Firebug≈≈≈≈≈≈≈≈≈≈≈~~....##...##Mountain DwarfRh ~≈≈≈~~~≈~~~~....#####Health: 14/14 ========================Rh/ {~~~~~≈~≈~~~....~~≈~~RhL 0Magic: 2/3Rhe ================--------~~~~~~~~~~.....~†~~~Rh -AC: 2Rh .Str: 10Rh l...~~~~~........~~~..EV: 11Int: 15##..................#SH: 0Dex: 10.............########Rh2 XL:  1 Next: 16% Place: Dungeon:1.######@...###RhR Noise: ---------  Time: 51.5 (0.0)#...##d) +0 maceRhn n.........Cast: FoxfireRh $########## Rh p_You see here a +0 mace. _d - a +0 mace _d - a +0 mace (weapon)  RhǛ nAdjust (i)tems, (s)pells, or (a)bilities? d - a +0 mace (weapon)  Rh Adjust to which letter? (? for menu, Esc to quit)Rhw~ Rh~ 9aRh RhW v _d - a +0 mace _(i)tems, (s)pells, or (a)bilities?   Rh d - a +0 mace (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 mace (weapon); d - a +0 robe (worn)Rh5D   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   g + Spellcasting 1.7  21%  -2           b + Maces & Flails   0.0    +2   h + Conjurations 0.8   2%  -1   c + Unarmed Combat   0.0     0   i + Fire Magic3.6  56%  +2                RhD [37m   d + Armour   0.0    +1      e + Dodging1.5  12%  -3      f + Stealth1.4   9%  -2                                                     RhME [34m                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh-opAxes +2   q + Hexes   0.0     0d + Polearms0.0 0   r + Summonings0.0-2  e + Staves0.0+1   s + Necromancy0.0Rh+1  f + Unarmed Combat 0   t + Forgecraft0.0+2  Rh g + Throwing   0.0    -2   u + Translocations   0.0-2         v + Alchemy0.0-2  h + Short Blades   0.0Rh4-2   w + Fire Magic 3.6  56%  +2  i + Long Blades0.0RhAa-1   x + Ice MagicRhaP0.0-1  Rhj + Ranged Weapons   0.0-2   y + Air MagicRhQ0.0-3  Rh&z + Earth Magic0.0Rho+1  k + Armour0.0RhH+1  Rh l + Dodging 1.5  12%  -3   0 + InvocationsRh:m0.0+3  m + ShieldsRhZj0.0+1   1 + EvocationsRh}P0.0+1  Rh n + Stealth 1.4   9%  -2   2 + Shapeshifting   0.0-2  useful|allRhRh Rhb≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#ThunderHyde the Firebug≈≈≈≈≈≈≈≈≈≈≈~~....##...##Mountain DwarfRhT~≈≈≈~~~≈~~~~....#####Health: 14/14 ========================~~~~~≈~≈~~~....~~≈~~Rh Magic: 2/3================--------~~~~~~~~~~.....~†~~~Rh:AC: 2Str: 10...~~~~~........~~~..RhEV: 11Int: 15##..................#SH: 0Dex: 10.............########XL:  1 Next: 16% Place: Dungeon:1Rh.######@...###Noise: ---------  Time: 51.5 (0.0)#...##Rha) +0 mace.........Cast: FoxfireRh N########## _d - a +0 mace Rh1 _d - a +0 mace (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 mace (weapon)  RhT Adjust to which letter? (? for menu, Esc to quit) _a - a +0 mace (weapon); d - a +0 robe (worn)RhRh=RhRhRh3RhRhRh| _Rh+RhRh RhRhARhzRhj3========RhJ _Magic restored.RhFRh3RhRhf,RhJ,Rh,Rh*========Rh-Rh0RhP0Rh 1Rh2RhG5Rh5Rh|6RhZAG ~≈≈≈~~~≈~~~~....### g..~ ~~~~~≈~≈~~~....~~≈ .... ~~~~~~~~~~.....~†~..... ...~~~~~........~~ #...###................ #?................#####RhA #....######....###  #....######... #....@.............#....###############.... Rh9B#....#####g   hobgoblin (asleep)Rh K067.5 (16.0)RhK,8.5 (17RhQRh\\ _A hobgoblin comes into view.Rh.≈≈≈≈≈≈≈≈≈≈≈..~~~~ ~≈≈≈~~~≈~~~~....##g..~ ~~~~~≈~≈~~~....~. ~~~~~~~~~~†..... ...~~~~~~ #...###......?................#### #....######.... #...@######...##### #.................. #....############## #....# #....#######Rh:Rhc<19.0)RhRh Rh^ ≈~~..[.≈≈≈≈≈≈≈≈≈≈≈≈.~~~~~~≈≈≈~~~≈~~~~....#g..~~ ~~~~~≈~≈~~~....~....... ~~~~~~~~~~..... ...~~~~~ #...###..............?................### #..@.######.... #....######...##### #..................RhV_- #....##############  #....# #....#######RhqRhmq'70RhIxRhfyRhD : ~≈~~~....'≈≈~~..[.≈≈≈≈≈≈≈≈≈≈≈≈.~~~~~~≈≈≈~~~≈~~~~....g..g..~~~~~~~~≈~≈~~~....#.......~~~~~~~~~~~..........~~~~~ #...###...?.@..............###....######.... #....######...##### #.................. #....############## #....#g 2 hobgoblins (asleep) #....#######RhS  A hobgoblin comes into view.Rhq[ |g....gggRh[ 0===1Rh!d Rhf S _The hobgoblin shouts! You hear a shout! The hobgoblin shouts!RhCB  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh7Gx.g.gRhH2---------2Contam RhOVF _Nothing appears to happen.Rh\,RhE.g.gvv(1 ally target)1------------------3RhRh/ _You conjure some foxfire!RhF.~~≈≈≈≈≈≈≈~~..[.#.~~~..~~~~~~≈≈≈~~~≈~~~~.......~~~~~~~~≈~≈#..g....~~~~~~~~~~~. ..........~~~~~.. #.gv###......?..v..####.@..######....###  #####...#####..............##################   The foxfire hits the hobgoblin.RhLRhRh v§The hobgoblin is lightly wounded.  The foxfire hits the hobgoblin but does no damage.RhJPRhQ,Rh[.g..g§--Rhm[4Rhc:§Rhg7 _The hobgoblin is lightly wounded.RhR Rh[ .gvg.v(1 ally target)Rh#\ s0----------------=5RhL\ 3FoxfireRhd Rhg q _You conjure some foxfire! The hobgoblin closely misses you.Rh?.~~~....~~~~~~≈≈≈~~~≈~~~~..........~~~~~~~~≈~≈#.......~~~~~~~~~~~. ..........~~~~~.. #g..###......Rh?vg.......####....######....###  #.@v#####................############## Rh4#### Rh9Rh+D  The foxfire hits the hobgoblin.Rh†v§   hobgoblinRh],Rhe v§(ally target)  You kill the hobgoblin!Rh,Rh.g§§Rh 633-6RhR§§RhH _The foxfire hits the hobgoblin but does no damage.Rh %.~~~~~~≈≈≈~~~≈~~~~.........~~~~~~~~≈~≈#.......~~~~~~~~~~~. ..........~~~~~.. #...###......#?g†.......####.§..######....###  #..§.######...#####................############## ####Rh L.g.Rh ?-7Rh Rh Rh...~~~~~~~~≈~≈#.......~~~~~~~~~~~. ..........~~~~~.. #...###......#?.†.....###.g..######....###  #....######...#####..............############## #### Rh|F.gRh08RhRhK _Your magical contamination has completely faded away.Rh1 #.......~~~~~. ..........~~~~~.. #...###......#?.†....###....######....###  #.g..######...#####.................############## #### Rh Rh8 Rhc F.gRh &--------Rh 9Rh: Rh RhF ....~~~~~.. #...###......?.†....###....######....###  #######g...................############## ####Rh:GRh:OF.gRhO'80RhRVRhXRh{_ Rh1e F.gRhe &1Rhrk Rh&m Rh<  You sock the hobgoblin!Rh^/. Rh2 >50=2.9 (1.4Rh"&Rh(M _You kill the hobgoblin!RhHIRh^O1========RhtW}g-Foxfireg   goblin (wandering)Rhp30-4.9 (2RhTv Rh;wRhwQ_A goblin comes into view. It is wielding a +0 dagger.Rh?xRh Rh w.g..vv(ally target)Rh$ :0--------RhV ]=5.9 (1FoxfireRh RhA / _You conjure some foxfire!RhM vg§v§§§§§§§ The foxfire hits the goblin.Rh  The goblin is moderately wounded.The foxfire hits the goblin.?) Rht§.§§§§§§§8-6§§§§§§ _You kill the goblin!Rhg --------Rh 1================Rh' Rh? Rh BRh^ Rh Rh Rh Rh^ Rh1 Rh Rh RhH Rh Rh~ Rh Rh RhY Rh 2========Rh Rh Rh Rh Rh Rh Rh Rh+" Rhi+ Rh, Rh- #========Rh_- Rh= ,RhD BRh\N XRhO Rh{R ,RhS RhV ,RhoW RhY ,RhZ Rh] ,Rhg^ Rh@a ,Rhb Rhe j3========Rhi Rhm Rh%p ,Rhq Rhs Rhv ,Rhjw Rh1y Rh{ ,Rh~ Rh Rh Rh @========Rh> Rh Rh RhT Rh Rh. >  You see here a +0 dagger.Rhh Rh  _Rh+ RhU  ≈≈≈≈≈≈≈~≈~~~..~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[..~~~≈≈≈≈≈≈≈≈≈≈≈≈~~......~~~~~~≈≈≈~~~≈~~~~........~~~~~~~~≈~≈~~~..#.......~~~~~~~~~~~..........~~~~~..... #...###...........Rh  #@.†..............- ##)...######....###....######...###Foxfire#................#....#############....##....#Rh0 8######RhB ]127.9 (41.0)8.9 (42Rh Rh ` _e - a scroll labelled FETIFAMIJORhFRhfN{Drink which item? Potions  b - a potion of magic [!] read|quaff[?] describe selectedRh#≈≈≈≈≈≈≈~≈~~~... ThunderHyde the Firebug..~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[ Mountain Dwarf..~~~≈≈≈≈≈≈≈≈≈≈≈≈~~... Health: 14/14 ========================...~~~~~~≈≈≈~~~≈~~~~.. Magic: 3/3========================......~~~~~~~~≈~≈~~~.. AC: 2Str: 10#.......~~~~~~~~~~~... EV: 11Int: 15..........~~~~~..... SH: 0Dex: 10#...###........... XL:  1 Next: 58% Place: Dungeon:1#@.†.............. Noise: ---------  Time: 128.9 (0.0)##)...######....## a) +0 mace[11;Rh$G17H#....######...### Cast: Foxfire#................#....#############....##....#######The foxfire hits the goblin.  The goblin is moderately wounded.The foxfire hits the goblin. _You kill the goblin! _You see here a +0 dagger. _e - a scroll labelled FETIFAMIJORh+P  Okay, then.RhV,Rh2Rh4. _RhJ  _Rh Rh ,Rh Rh RhN ,Rh Rh Rh ,Rhy Rh} RhX ,Rh Rh Rh ,Rh+! Rh% Rh0( ,Rh;* Rh- RhJ0 ,RhW2 Rh7 Rh; Rha; Rh(= Rh@ RhD ,Rh}F RhJ RhM ,Rh/O RhT Rh!X ,RhY Rh\ Rh_ Rh_ Rha RhHe Rh$h ,Rhj Rhdm Rhvp ,Rhr Rht Rhbw ,Rhy Rh{ Rh~ ,Rh Rhn Rh ,Rh7 Rh RhՍ ,RhB Rh Rh ,RhR Rh Rhա XRh  ≈≈≈≈≈≈≈≈≈ #.)~~~≈≈≈ ≈≈≈~~≈~RhҪ  #..~~~≈≈#####~~≈~~ #..~~~≈##...##~~~~ ####.~~~≈≈#.....#..~ #....~~≈≈≈#.><..'.#....~~≈≈≈#.....##.....~~≈≈##...##~~~#...@.~~≈≈≈#####≈~~~~49.9 (21.0)#.....~~≈≈≈≈≈≈≈≈≈~~~~#......~~≈≈≈≈≈≈≈≈≈≈≈~Rh, #......~~≈≈≈≈≈≈≈≈≈≈≈≈#####...~~~≈≈≈≈≈≈≈≈≈≈....~~~~~~≈≈≈~~~ #......~~~~~~~~≈Rhh   ##.......~~~~~~~ #............~~~ Rh RhB Rh -50.9 (22Rh Rh % _Found a rapier.Rh~ 3Rh Rh RhI Rh( BRh Rh Rh@ Rh Rh ,RhI Rh6 Rh> ,Rh Rh Rh̪ .#.....(~~≈≈≈≈≈≈≈≈≈.....~~~≈≈≈≈≈≈≈≈≈≈..#.~~≈≈≈≈≈≈≈≈≈≈≈≈ ....~~≈≈≈≈≈≈≈≈≈≈≈≈ #..~~≈≈≈≈≈≈≈≈≈≈≈≈≈ #.)~~~≈≈≈ ≈≈≈~~≈~ #..~~~≈≈#####~~≈~~ #@.~~~≈##...##4.9 (4.0)RhD ?####.~~~≈≈#.....#..~.#....~~≈≈≈#.><..'....#....~~≈≈≈#.....#....#.....~~≈≈##...##~~~.#.....~~≈≈≈#####≈~#.....~~≈≈≈≈≈≈≈≈≈~~~~#......~~≈≈≈≈≈≈≈≈≈≈≈Rhu K#......~~≈≈≈≈≈≈≈≈≈≈≈≈RhC Rh +5.9 (5Rh Rh % _Found 2 stones.Rh Rh Rh Rh Rh Rh ,Rh Rh< #....#.#.....~ Rh )...#......~~ ...#.....(~~.......~~~...#.~~....~~≈≈≈≈≈≈≈≈≈≈≈≈Rh ≈≈≈≈≈≈≈≈≈≈≈≈≈)~~~≈≈≈ ≈≈≈~~≈6.9 (1 #..~~~≈≈#####~~≈~~Rh"  #..~~~≈##...##~~~~####.~~~≈≈#.....#..~.#....~~≈≈≈#.><..'....... .... Rh Y#....##.....~~Rh Rh> +7.9 (2Rh Rh $ _Found a sling.RhD IRh Rh ZM#####.##.(...#....#.#.....#)Rh b.~~ #!...#.....(~~#.........~~~#......##........~~.~~≈≈≈≈≈≈≈≈≈≈≈≈≈0)~~~≈≈≈ ≈≈≈~~≈RhC ..~~~≈≈#####~~≈#..~~~≈##...##~~~~Rhp /....~~Rh RhO +8.9 (1Rh Rha % _Found 4 stones.Rh_Rh,RhRhKRh/        .# ##.   #.# #...   ######.##.(...   #....#.#.....~   #)...#......~~  ...#.....(~~  .........~~~≈≈≈≈≈  ....#.~~≈≈≈≈≈≈≈  ......~~≈≈≈≈≈≈≈   #....#..~~≈≈≈≈≈≈≈≈   #....#.)~~~≈≈≈ ≈≈   Rh2 {#....#..~~~≈≈#####   ######..~~~≈##...#   ####.~~~≈≈#.....64.9 (65.9 (7RhB V _f - a smoky red potionRh8Rh9Read which item? Scrolls  c - a scroll labelled KITHRY VAFRA  e - a scroll labelled FETIFAMIJO [!] read|quaff[?] describe selected Rh8  Rh ThunderHyde the Firebug  Mountain Dwarf  Health: 14/14 ========================  .# ##.Magic: 3/3 Rh[========================  #.# #...AC: 2Str: 10  ######.##.(...EV: 11Int: 15   Rh#....#.#.....~SH: 0Dex: 10   Rh#)...#......~~XL:  1 Next: 58% Place: Dungeon:1  Rh #@...#.....(~~≈≈≈≈ Noise: ---------  Time: 165.9 (0.0)  #.........~~~≈≈≈≈≈ a) +0 mace  #......#.~~≈≈≈≈≈≈≈ Cast: Foxfire   Rh4{#........~~≈≈≈≈≈≈≈   RhV#....#..~~≈≈≈≈≈≈≈≈  #....#.)~~~≈≈≈ ≈≈ Rhw   #....#..~~~≈≈##### Rh`   ######..~~~≈##...# RhL   ####.~~~≈≈#..... Rhڞ  _Okay, then. _Found a rapier.  Rh+_Found 2 stones. _Found a sling.  RhW_Found 4 stones. _f - a smoky red potion RhL  This is a scroll of acquirement! Rh+/  --more-- RhIJ  RhN jChoose an item to acquire.  a - an amulet of guardian spirit  b - a +0 dagger of holy wrathc - Jurinloa's Handbook of Shining Points  Rh9O d - 732 gold pieces (you have 4 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitRh(yacquire|examineexamine itemRhEE Jurinloa's Handbook of Shining Points. A book of magic spells. It is an ancient artefact. You acquired it on level 1 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsRhѓ TypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Mercury ArrowConjuration/Alchemy2no  c - Searing RayConjuration2RhOno  d - Momentum StrikeConjuration/Translocation 2no  Rh9e - Static DischargeConjuration/Air2Rh=@no  f - Lesser BeckoningTranslocation2Rh^9no  g - IrradiateConjuration/AlchemyRh|5noRh] 1Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. Level: 5 Schools: Conjuration/Alchemy Fail: 99%  Power: 1% Damage: 3d12 (max 3d45)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 56 irresistible damage. You aren't experienced enough to cast this spell. _________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide  Flashes in the sky turns houses into sties  Turns people into clay, radiation minds decay”!Rh  Jurinloa's Handbook of Shining Points. A book of magic spells. It is an ancient artefact. You acquired it on level 1 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Mercury ArrowConjuration/Alchemy2no  c - Searing Ray Conjuration2no  d - Momentum StrikeConjuration/Translocation 2 no  e - Static DischargeConjuration/Air2no  f - Lesser BeckoningTranslocation2no  g - IrradiateConjuration/Alchemy5noERh SChoose an item to acquire.  a - an amulet of guardian spirit  b - a +0 dagger of holy wrath  c - Jurinloa's Handbook of Shining Points  d - 732 gold pieces (you have 4 gold) [!] acquire|examine items [a-d] examine item[Esc] exitHRhEo 732 gold pieces. A pile of glittering gold coins. HRhlStash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of HRh gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD. HRh3 trans. John Dryden, 1683.IRh߬ Choose an item to acquire.a - an amulet of guardian spirit  b - a +0 dagger of holy wrath  c - Jurinloa's Handbook of Shining Points  d - 732 gold pieces (you have 4 gold) IRh= [!] acquire|examine items [a-d] examine item[Esc] exitKRh macquire|examineselect item for acquirementLRhU o+ Acquire 732 gold pieces? (y/N)MRhMRh ThunderHyde the Firebug  Mountain Dwarf  Health: 14/14 ========================  .# ##.Magic: 3/3========================  #.# #...AC: 2Str: 10  ######.##.(...EV: 11Int: 15  #....#.#.....~SH: 0Dex: 10  #)...#......~~XL:  1 Next: 58% Place: Dungeon:1  MRh?#@...#.....(~~≈≈≈≈ Noise: ---------  Time: 165.9 (0.0)  #.........~~~≈≈≈≈≈ a) +0 mace  #......#.~~≈≈≈≈≈≈≈ Cast: Foxfire  #........~~≈≈≈≈≈≈≈  #....#..~~≈≈≈≈≈≈≈≈  #....#.)~~~≈≈≈ ≈≈   #....#..~~~≈≈#####   ######..~~~≈##...#   ####.~~~≈≈#.....  _Found a rapier. _Found 2 stones. _Found a sling. _Found 4 stones. _f - a smoky red potionThis is a scroll of acquirement!MRh+6.9 (1MRh MRh n ......~~~a) +0 mace..#Cast: Foxfire....~~..~~≈≈≈≈≈≈MRhW )~~~≈≈≈ ≈≈....#..~~~≈≈##########..~~~≈##...#  ####.~~~≈≈#.....  _Something appears at your feet!ORh:uORhu&7ORh{ORh\~@ _You now have 736 gold pieces (gained 732).PRh~D IPRh|M PRhQ BPRh]V PRh8X ,PRhY PRh^ PRh5a ,PRh`c PRhf PRhj ,PRh=l PRh5o PRhr} XPRh~ ,PRh PRhЅ PRh  #. #.# .  #.# #.$  #.# ##....  #.# #......  ######.##.(...~~  #....#.#@....~~J  #)...#......~~≈~  #....#.....(~~≈≈≈≈≈≈≈≈≈#  #.........~~~≈≈≈≈≈≈≈≈≈≈# #......#.~~≈≈≈≈≈≈# #........~~≈≈≈≈≈≈≈≈≈≈≈≈## J   endoplasm (asleep) #....#..~~≈≈≈≈≈≈≈≈≈≈≈≈≈~# #....#.)~~~≈≈≈≈≈≈≈≈~~≈~~~ #....#..~~~≈≈#####~~≈~~~.PRh { 73.9 (6  An endoplasm comes into view.PRh +4.9 (7PRhk PRhg * _Found 8 gold pieces.SRh{#. .#.# .#.# ##.$.#.# ##.#.###......~######.##.(...~#....#.#.@...~~J~#)...#......~~≈~#....#.....(~~≈# #.....#..#.~~≈## #....#..~~≈~##....#.)~~~≈~~≈~~~.#....#..~~~≈≈#####~~≈~~~.5.9 (1SRhSRh   You miscast Foxfire.  You are very lightly contaminated with residual magic.2--------6Contam SRht SRhu 0 _Nothing appears to happen.TRhJ>  You conjure some foxfire!TRhuSvv@...~J~Jlly tTRhSarget)TRhT|1----------------=7TRh]TRh`^ _The endoplasm quivers.VRhBVRhIVRhNVRhVRh §§§§@§v§v The foxfire hits the endoplasm.VRh4VRhu5VRhC  The endoplasm is severely wounded.The endoplasm is engulfed in a cloud of scalding steam.VRhDVRhS§§§§@§§§v§VRhX --------75-8 _You kill the endoplasm!VRhFa§§§§@§§§VRhck _Your Fire Magic skill increases to level 4!WRh.S#. ..#.# ..#.# ##.$.#.# ###.#.###......~######.##§§§..~#....#.#§.@§§v§~~≈#)...#......~~≈~~≈#....#.....(~~≈# #.........~~~≈WRhv# #..#.~~≈## S   ball python (constriction, asleep)#....#..~~≈~##+#....#.)~~~≈~~≈~~~..#....#..~~~≈≈#####~~≈~~~...WRhWRhWRhWRhWRhm  A ball python comes into view.WRh!§§§.(..§..@..§WRh?-9WRh;\§§§WRh[N _Your foxfire dissipates.YRh/b>  You conjure some foxfire!YRhk/.S$...v@..~vSlly target)YRhl0--------=80FoxfireYRhUuYRh2x5 _The ball python hisses angrily.YRh& ...##. .S.#.# ....##.# ##.$.#.# ###.#.###......~######.##.(...~#....#.#.v.@.~§~~≈#)...#...v..~~≈~~≈#....#.....(~~≈# #.~~~≈# #...#........~~≈## YRh #....#..~~≈~##+##....#.)~~~≈~~≈~~~.#....#..~~~≈≈#####~~≈~~~.YRhI YRhӡ YRh= YRhy YRhѣ YRh .Sv§§v§§§§§§§§YRhH --1YRh n§§§§§YRhκ ZRh.  ...#  .... .S..# ##v$ ###§§v.... #.###.§§§..#####.##.§@..~~~~~....#.#.§§..~§)§..~~≈~~≈≈ .#.....(~~...~~~.# ....~~##.#..~~≈≈≈≈≈~##+#)~~~≈≈≈≈≈≈≈≈~~≈~~~ZRhF  The foxfire hits the ball python.ZRh!†§§§§§ZRh,ZRh7ZRhZRhZRh^  You kill the ball python!ZRhǷ{ §§§.§..§...(....~~.  Your foxfire dissipates.ZRhHa83-2ZRhj\§§§ZRhK _Your magical contamination has completely faded away.[Rhn'...# ..§##. ..§.#.# .§..##.# ###.§.#.# ###..§....~#.###......~######.##.(.@.~~~~~≈#....#.#.....~~~~≈#)...#......~~≈~~≈ #....#......#.~~≈# #........~~≈## ##....#..~~≈~##+##....#.)~~~≈~~≈~~~...~.[Rh*r..†$.r   quokka (wandering)3[Rh4[RhY _A quokka comes into view.\Rh!4\Rhl*\Rh,K _You are out of magic!]Rh6t ...# ...## #. r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(@..~~~~~≈ #....#.#.....~~~~≈≈≈ #)...#......~~≈~~≈≈≈  #....#.....(~~≈# #...]Rh7......~~~≈# #......#.~~≈# #........~~≈## #....#..~~≈~##+#  #....#.)~~~≈~~≈~~~... ]RhA]RhKBK--------4 _]RhpJ]RhmL]Rh5 ...# ...## #. r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.@...~~~~~≈ #....#.#.....~~~~≈≈≈ #)...#......~~≈~~≈≈≈  #....#.....(~~≈# ]Rh6Y #.........~~~≈# #......#.~~≈# #.~~≈## #....#..~~≈~##+ #....#.)~~~≈~~≈~~~]RhC]RhC5]RhJ]RhNL _You see here 4 stones.]Rh / ...# ...## #. r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##@(...~~~~~≈ #....#.#.....~~~~≈≈≈ #)...#......~~≈~~≈≈≈  #....#.....(~~≈#  #.........~~~≈# #......#.~~≈# #.~~≈## #....#..~~≈~## #....#.)~~~≈~~≈~~~]Rh ]Rh $6 ]Rh6 _]Rh ]RhM ^Rh ...###.r.....#.†..##^Rh###.$....###.......~##......~~~######.##.(...~~~~~≈....#.#.@...~~~~≈≈^Rh=)...#......~~≈....#.....(~~≈≈≈≈≈≈≈≈≈#.^RhX.^Rhr...#.)~~~#....#..~~~≈≈#####~~≈~~~.. ^Rh^Rh1========7Foxfire`Rh3`Rhn`Rh r8r   quokka (wandering)`Rhk`Rh4`Rh] _A quokka is nearby!bRhbRh.rvvrally target)bRh'0--------=9FoxfirebRhbRh/ _You conjure some foxfire!cRh}##.r.....#.†..#####.$....###.r.....~##......~~~######.##.v...~~~~~≈....#.#v....~~~~≈≈)...#...@..~~≈.(~~≈≈≈≈≈≈≈≈≈#........~~~≈.....#.~~≈≈.###..~~≈~###.)~~~~~≈~~~..#..~~~≈≈#####~~≈~~~.######...##~~cRhGcRhcRhtcRhcRhW vv§§§§cRhD The foxfire hits the quokka.cRhl\cRh\,cRhw]cRhj cRhk3.cRh lH§§rThe quokka is moderately wounded.cRhpEThe foxfire hits the quokka but does no damage.cRhJ..§§r§§§-90§§ cRhH E_The quokka is moderately wounded.cRh dRh/ ...## #. r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###§§r...~~~~ ######.##§§...~~~~~≈ #....#.#§....~~~~≈≈≈dRh0 #)...#..@...~~≈~~≈≈≈ #....#.....(~~≈# #...~~~≈# #......#.~~≈# #.~~≈## #....#..~~≈~ #....#.)~~~≈~~≈~~~ #....#..~~~≈≈#####~~≈~~~ ######..~~~≈##...##~~~~~dRhg1dRh1dRh7....(..rdRh8@-1dRh(>dRhr@eRhi ...## #. r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(...~~~~~≈ #....#.#..r..~~~~≈≈≈ #)...#.@....~~≈~~≈≈≈ #....#.....(~~≈# #.........~~~≈# #......#.~~≈# #..~~≈ #....#..~~≈~ #....#.)~~~≈~~≈Rh 9;49m #....#..~~~≈≈#####~~≈~~~ ######..~~~≈##...##~~~~~eRheRhZ.reRhc&2eRheRheRh3` ...## #.# r..... #.# .†..## #.# ###.$.... #.# ###eRh3.~ #.###......~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈eRh4 #)...#@..r..~~≈~~≈≈≈ #....#.....(~~≈ #.........~~~eRh24≈ #......#.~~≈eRh4 #........~~≈ #....#..~~≈ #....#.)~~~≈~~≈ #....#..~~~≈≈#####~~≈ ######..~~~≈##...##eRhU6eRh?=r.eRh{?%--------eRh?3eRhmHeRhiWgRhgRhgRh]r.4gRhgRh  You thump the quokka!†...##ThunderHyde the Firebug#.#r.....Mountain Dwarf#.#.†..##Health: 14/14 ========================#.# ###.$....Magic: 0/3------------------------#.# ###.......~AC: 2Str: 10#.###......~~~~EV: 11Int: 15######.##.(...~~~~~≈SH: 0Dex: 10#....#.#.....~~~~≈≈≈XL:  1 Next: 100% Place: Dungeon:1#)...#@†....~~≈~~≈≈≈Noise: =--------  TgRhsime: 196.3 (1.4)#....#.....(~~≈≈≈≈≈≈≈≈≈ a) +0 mace#.........~~~≈≈≈≈≈≈≈≈≈≈ Cast: Foxfire#......#.~~≈≈≈≈≈≈≈≈≈≈≈≈#........~~≈≈≈≈≈≈≈≈≈≈≈≈#....#..~~≈≈≈≈≈≈≈≈≈≈≈≈≈ #....#.)~~~≈≈≈≈≈≈≈≈~~≈~ #....#..~~~≈≈#####~~≈~~ ######..~~~≈##...##~~~~  _You conjure some foxfire!  The foxfire hits the quokka.  The quokka is moderately wounded.The foxfire hits the quokka but does no damage. _The quokka is moderately wounded.You thump the quokka! _You kill the quokka!You have reached level 2!  --more--hRhwY20/2042 0% hRh4 _iRh3r Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame WaveConjuration/Fire 63% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjRhё jRho...##ThunderHyde the Firebug#.#r.....Mountain Dwarf#.#.†..##Health: 20/20 ========================jRhӗ{#.# ###.$....Magic: 0/4------------------------#.# ###.......~AC: 2Str: 10#.###......~~~~EV: 11jRhInt: 15######.##.(...~~~~~≈SH: 0jRhsPDex: 10#....#.#.....~~~~≈≈≈XL:  2 Next:  0% Place: Dungeon:1#)...#@†....~~≈~~≈≈≈Noise: =--------  Time: 196.3 (0.0)jRh#....#.....(~~≈≈≈≈≈≈≈≈≈ a) +0 mace#.........~~~≈≈≈≈≈≈≈≈≈≈ Cast: Foxfire#......#.~~≈≈≈≈≈≈≈≈≈≈≈≈jRhј #........~~≈≈≈≈≈≈≈≈≈≈≈≈#....#..~~≈≈≈≈≈≈≈≈≈≈≈≈≈ jRh;#....#.)~~~≈≈≈≈≈≈≈≈~~≈~ #....#..~~~≈≈#####~~≈~~jRh9 ######..~~~≈##...##~~~~ The quokka is moderately wounded.jRhThe foxfire hits the quokka but does no damage. _The quokka is moderately wounded.You thump the quokka! _You kill the quokka! jRhD_You have reached level 2!jRhjRhMemorise Scorch, consuming 2 spell levels and leaving 1? Y - Yes jRhܥ' N - NokRh...##ThunderHyde the Firebug#.#r.....Mountain Dwarf#.#.†..##Health: 20/20 ========================#.# ###.$....Magic: 0/4------------------------#.# ###.......~AC: 2Str: 10#.###......~~~~EV: 11Int: 15######.##.(...~~~~~≈SH: 0Dex: 10#....#.#.....~~~~≈≈≈XL:  2 Next:  0% Place: Dungeon:1#)...#@†....~~≈~~≈≈≈Noise: =--------  Time: 196.3 (0.0)#....#.....(~~≈≈≈≈≈≈≈≈≈RhLm a) +0 mace#.........~~~≈≈≈≈≈≈≈≈≈≈ Cast: Foxfire#......#.~~≈≈≈≈≈≈≈≈≈≈≈≈#........~~≈≈≈≈≈≈≈≈≈≈≈≈#....#..~~≈≈≈≈≈≈≈≈≈≈≈≈≈ #....#.)~~~≈≈≈≈≈≈≈≈~~≈~ #....#..~~~≈≈#####~~≈~~ ######..~~~≈##...##~~~~ The quokka is moderately wounded.The foxfire hits the quokka but does no damage. _The quokka is moderately wounded.You thump the quokka! _You kill the quokka! _You have reached level 2!-7.3 (1 _kRh:kRhkRhkRh-kRh$8.3 (2kRhǰkRh޿kRhkRh$9.3 (3kRhkRhC kRhkRh6_You start memorising the spell. You continue memorising. x2kRhkRhhkRh] kRhWkRhU_You finish memorising. Spell assigned to 'b'.kRhE @...## #.# r..... #.# .†..## kRhQF #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(...~~~~~≈ kRhF #....#.#.....~~~~≈≈≈ #)...#.@....~~≈~~≈≈≈ #....#.....(~~≈#kRhF '#.........~~~≈##......#.~~≈##........~~≈#kRhG #....#..~~≈~#....#.)~~~≈~~≈~kRhKG #....#..~~~≈≈#####~~≈~######..~~~≈##...##~kRh(Q kRhQ [1======200.3 (1kRhR Foxfire _kRh}Z kRh5^ s _You see here a quokka corpse.lRh}t...## #.# r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈ #)...#.†@...~~≈~~≈≈≈ #....#.....(~~≈# #.........~~~≈# #.#..~~≈##....#..~~≈~##....#.)~~~≈~~≈~#....#..~~~≈≈#####~~≈~~~.######..~~~≈##...##~~~~~.lRhʀlRh{-1 _lRhlRhlRhf...## #.# r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈ lRh$h#)...#.†.@..~~≈~~≈≈≈ #....#.....(~~≈# #...~~~≈# #.#.#....#..~~≈~##....#.)~~~≈~~≈~~~.#....#..~~~≈≈#####~~≈~~~.######..~~~≈##...##~~~~~.lRhqlRh:r&2lRh|lRh~lRh...## #.# r..... #.# .†..## #.# ###.$.... #.# ###.~ #.###......~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈ lRh#)...#.†..@.~~≈~~≈≈≈ #....#.....(~~≈# #.~~~≈# #..#......#....#..~~≈~##+#....#.)~~~≈lRh~~≈~~~.#....#..~~~≈≈#####~~≈~~~.######..~~~≈##...##~~~~~.lRhlRh&3lRhlRhplRh] }M  ...##r..... .†..## ###.$....lRh  ###....... #.###......~~~~#####.##.(...~~~~~....#.#..@..~~lRh )...#.†....~~≈~~≈≈≈ ..#.....(~~lRh9 #.........~~~≈≈≈≈≈≈≈≈≈≈#.#.#..~~~≈≈#####lRh ]======4lRhZ lRh lRh_M..#  ...##r..... .†..## ###.$.... ###.......lRh #.###......~~~~#####.##.@...~~~~~....#.#.....~~)...#.†....~~≈~~≈≈≈ #....#.....(~~≈≈≈≈≈≈≈≈≈#...#.)~~~lRhlRh&5lRh lRhL _You see here 4 stones.mRh9@MmRh.#  ...##r..... .†..##mRh$ ###.$.... ###....... mRhn^#.###@.....~~~~mRh#####.##.(...~~~~~....#.#.....~~mRh#)...#.†....~~≈~~≈≈≈mRhɾ$..#..~~mRhmRh-6 _mRhmRhmRh 2...# ...## #.# r..... #.# .†..## #.# ###.$.... #.# ###.mRh2~ #.###.@....~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈ mRh2#.........~~~≈# #......#.~~≈mRh3q# #.~~≈## mRhV3A#....#..~~≈~##+#mRh;mRhL<&7mRhDmRhFmRh9 q..#...# ...## #.# r..... #.# .†..## #.# ###.$.... #.# ###.~ mRh ##.###..@...~~~~ ######.##.(...~~~~~≈ #....#.#.....~~~~≈≈≈ #)...# #.~~~≈# mRh #......#.~~≈# #.~~≈## ##....#..~~≈~##+#mRh mRh! mRh &8mRh mRhӧ mRhB ....# :...# ....##.# ...... #.# .†..##.# ###.$.mRh #.# ###.~#.###...@..~######.##.(...~~~~~≈#....#.#.....~~~~≈mRh #)...#.†....~~≈~~≈#....##.~~~≈# #......#.~~≈# mRh+ #........~~≈## ##....#..~~≈mRh\ $~##+##~mRho mRh &9mRh mRh 3 _Found a book of Party Tricks.oRh.........# ........# ...:...#  #......####.# ........ #.# ..†..#####.# ###.$......#.# ###..@.... #.###......~~~~~~oRh######.##.(~≈≈~#....#.#.~~≈#)...#.†....~~≈~~#....#.....(# #...~~~# #......#.~~≈# #......## ##≈oRhoRh'10oRhoRhoRhy3$########### ...# .........# ....:...#  #......#####.# #......... #.# #...†..#####.# ###...#.# ###....... #.###......~~~~~~oRh4######.##.(~≈≈~~#....#.#.~~≈#)...#.†....~~≈~~  #....#.....(#  #...~~~oRh{4l#  #......#.~~≈#oRhBoRhNCa2======1oRhFLoRhRVoRhV+2.3 (2oRh^oRhRb> _You now have 744 gold pieces (gained 8).oRhe M##########............:...#  #####.......#...@..####.oRh  ###......... ###.......#.###......~~~~~~~..~~~oRh oRh^ oRh $3.3 (1oRh oRh x _You see here a ball python corpse.pRhiM##########.............:...#  #####........†..#### ###.........#.# ###.......~~~~..#.......(~~pRhpRh -4 _pRh3 pRh pRhKM##########.......:...#  #####..........†..####.#.# ###.........~~pRhK7.....~~≈~~pRhTpRh+UG======5pRh\pRh^pRh+ ############.#.....#.....#  ########## #.# #........... #.# #...†..###pRh o#. #.# ###......... #.# ###.......~~~~ #.###......~~~~~~~ ######.##.(...~~~~~≈≈~~ #....#.#.....~~~~≈≈≈≈≈≈pRhƣ pRhM &6pRh< pRh$ \  You pick up a book of Party Tricks and begin reading...pRh +7.3 (2pRh» pRh¾ r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.tRhtRh7 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 22% 1  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - JinxbiteHexes34% 2  e - Flame WaveConjuration/Fire 63% 4  f - Alistair's Intoxication Alchemy99% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvRh$DescribMemorise|DescribewRh Hide) Describe|HidezRh  a - Inner FlameHexes/Fire28% 3Volatile BlastmotesFire/TranslocationJinxbite Hexes zRh34% 2Flame WaveConjuration/Fire63% 4Alistair's IntoxicationAlchemy 995 1 spell hiddenRh Flame WaveConjuration/Fire63% 4Alistair's IntoxicationAlchemy 995 2s hiddenRh0/ 3Rh8gThunderHyde the FirebugMountain DwarfHealth: 20/20 ========================Magic: 2/4============------------AC: 2Str: 10############EV: 11Int: 15...........#SH: 0Dex: 10...........#XL:  2 Next:  0% Place: Dungeon:1.......@...#Noise: ---------  Time: 217.3 (0.0)#####......#####a) +0 mace#.# #...........Cast: Foxfire#.# #...†..####.#.# ###.........#.# ###.......~~~~#.###......~~~~~~~######.##.(...~~~~~≈≈~~#....#.#.....~~~~≈≈≈≈≈≈ _Found a book of Party Tricks. _You now have 744 gold pieces (gained 8). _You see here a ball python corpse. h9h21d You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.RhlP  Okay, then.RhmRh7tRhXv _RhvRh'  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   g + Spellcasting 1.8  24%  -2           b + Maces & Flails   0.0    +2   h + Conjurations 0.8   8%  -1   c + Unarmed Combat   0.0     0   i + Fire Magic4.1  51%  +2                Rh,[37m   d + Armour   0.0    +1      e + Dodging1.5  10%  -3      f + Stealth1.4   7%  -2                                                     Rh-[34m                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh1opAxes +2   q + Hexes   0.0     0d + Polearms0.0 0   r + Summonings0.0-2  e + Staves0.0+1   s + Necromancy0.0Rh#+1  f + Unarmed Combat 0   t + Forgecraft0.0+2   g + Throwing   0.0    -2   u + Translocations   0.0Rh-2         v + Alchemy0.0-2  h + Short Blades   0.0RhL-2   w + Fire Magic 4.1  51%  +2  i + Long Blades0.0-1   x + Ice MagicRhz0.0-1  j + Ranged Weapons   0.0Rh-2   y + Air Magic0.0-3  Rh&z + Earth Magic0.0Rho+1  k + Armour0.0Rh H+1  Rh, l + Dodging 1.5  10%  -3   0 + Invocations0.0RhY+3  m + Shields0.0+1   1 + EvocationsRhP0.0+1  Rh  n + Stealth 1.4   7%  -2   2 + Shapeshifting   0.0Rh-2  useful|allRh~RRhlXRh_ThunderHyde the FirebugMountain DwarfHealth: 20/20 ========================Magic: 2/4============------------AC: 2Str: 10############EV: 11Int: 15...........#SH: 0Dex: 10...........#RhS`QXL:  2 Next:  0% Place: Dungeon:1.......@...#Noise: ---------  Time: 217.3 (0.0)#####......#####a) +0 mace#.# #...........Cast: FoxfireRh`#.# #...†..####.#.# ###.........#.# ###.......~~~~#.###......~~~~~~~Rh.a,######.##.(...~~~~~≈≈~~#....#.#.....~~~~≈≈≈≈≈≈ _You now have 744 gold pieces (gained 8). _You see here a ball python corpse.  RhSa>You pick up a book of Party Tricks and begin reading...  RhraYou add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _Okay, then.Rhg4RhcmRhnRha3RhbRheRh'h: _Rhi,Rh0kRhRmRhvmRhnRhsp,RhqRhHsRhsR3======RhtRhv,RhwRh!z,Rh~Rh:,RhRhT======Rh=Rh,RhRh,RhRh,Rh֍Rh,RhRh,RhRh,RhRheRhP4======RhϙRhRh0,RhGRhRh,RhͤRh Rh,Rh~RhRh>Rhj>======RhhRh2Rh Rh>RhRhǵRhU,RhERhlRhRh<RhRhHRhRh RhRhARhRhRhRhRhRhRh<RhRh,RhRhRh,RhRhRh3,RhRh#RhRhRh%Rh~RhrRhRhRh,Rh,RhRhRh,Rh1Rh#RhB ############### ..............# ..............# ..............# # ##.#####......######..$.  #.# #........@......##.# #...†..####......  #.# ###.........~~~~~  RhN#.# ###.......~~~~ ~J~~  #.###......~~~~~~~~ ~~~ ##.##.(...~~~~~≈≈~~≈ ≈~ J   endoplasm (asleep) Rhu.#.#.....~~~~≈≈≈≈≈≈≈ # .#.†....~~≈~~≈≈≈≈≈≈# Rhe.#.....(~~≈≈≈≈≈≈≈≈≈#Rhv \50.3 (33.0)1.3 (34Rh RhT ] _An endoplasm comes into view.Rh~  # ....# .........# ##..#####......######..$. #.# #.........# Rh z#.# #...†..####. #.# ###.........~~~~~. #.# ###.......~~~~~~J~~. #.###......~~~~~~~~~~.##.(...~~~~~≈≈~~≈≈≈≈~ #.#.....~~~~≈#### Rh #.†....~~≈~~≈≈≈≈≈≈## Rh& Rh5' 12.3 (1.0)Rh . Rh?0 Rh # # #...# .##. .#####......######..$. .# #.# .# #...†..####. .# ###.........~~~~~. .# ###.~~~~~~J~~.~ .###......~~~~~~~ .##.(...~~~~~≈≈~~≈≈≈≈~~≈ .#.....~~~~≈#####≈ .†....~~≈~~ RhRh&3RhsRhRh!Rvv, ally target)Rh7a3------=4RhRh/ _You conjure some foxfire!RheBRhbp §§§vvJ    The foxfire hits the endoplasm.  The endoplasm is almost dead.RhtRhRh  The endoplasm quivers.The foxfire hits the endoplasm.RhiO§~v§RhmRh#§§§§~~§Rh66-5Rh§§§§ _You kill the endoplasm!Rh 3Rh Rh0 ,Rh XRh Rh <------Rh Rh ,Rh Rh ,Rh- Rh ,Rh Rh ,Rh Rh ,Rh RhH f4======Rhc Rh Rh ,Rh Rh Rh ,Rh Rh! Rh)-  ########## ##### ..# ..# #.## ..........# #..##...? ###......######.@$......-66.3 (11.0)  #...............##).>  #...†..####..........  ###.........~~~~~.... ###.......~~~. Rh- e#......~~~~~~~~~~~~~~~~~(...~~~~~≈≈~~≈≈≈≈~~≈≈~~...~~~~≈≈≈≈≈≈≈#####≈≈≈≈~~≈## #≈≈Rh^8 B7.3 (12Rh@ RhC O _Found a long sword. Found a stone staircase leading down.Rh #.# #### ...# #..# ...# #.## ..# #..##...?.......######..@.  #.RhU ....##).>.  #...†..####...........  ###.........~~~~~.... ..~.~~~~ ......~~~ (...~~~~~≈≈~~≈≈≈≈~~≈≈~~ Rh Rhc Rh~ R======8.0)RhJ Rhc A9.3 (2Rhj Rhj ? _You now have 757 gold pieces (gained 13).Rh8i#### #.g.# #### #.....## #..# ...# #.## ..# #..##...?.......######.# #.##).>. Rhz#...†..####.......... ###.~~~~~....~..~~.~~~~~~~~~~~~~~≈g   hobgoblin (asleep) ...~~~~~≈≈~~≈≈≈≈~~≈≈~~ ≈~~~~≈#####≈≈≈≈ RhB70.3 (1Rh<Rh\ _A hobgoblin comes into view.Rh#### #.g.## Rhc2 #### ##.....## #..# #.## #.###.## #..##...?. ......######.Rh# .##).>. Rh...†..####..........Rh~~~~~....~. .~~~~~~~~~.~~~~Rh8~~~~~~~~~~~~≈~~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈ .~~~~≈#####≈≈≈≈≈≈≈ Rh#Y1RhQRh~RC  Skill  Level Train  Apt Skill  Level Train  Apt RhRI a + Fighting   0.0    +1   g + Spellcasting 1.8  23%  -2          RhSo b + Maces & Flails   0.0    +2   h + Conjurations 0.8   9%  -1   c + Unarmed Combat   0.0     0   i + Fire MagicRhMS4.1  52%  +2      RhtS_    RhS        RhS d + Armour   0.0    +1  RhS(    e + Dodging1.5   9%  -3  RhT+    f + Stealth1.4   7%  -2  RhT                RhU        Rh@U        RhU                RhUa    RhV        Rh1Vl    RhWV    The percentage of incoming experience used to train each skill is in brown.  Rh~VThe species aptitude is in white.  [?] HelpRhVG[=] set a skill target  RhV[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh~ Rh, ThunderHyde the FirebugMountain Dwarf####Health: 20/20 ========================#.g.##Magic: 4/4======================== ####### #### ##.....##AC: 2Str: 10 ......# #..# #.......#EV: 11Int: 15 ......# #.###.......#SH: 0Dex: 10 ......# #..##...?....XL:  2 Next:  6% Place: Dungeon:1 ......######....@.....#Noise: ---------  Time: 271.3 (0.0) ...............##).>....a) +0 mace ...†..####..............Cast: Foxfire ##.........h 6m~~~~~....~... .......~~~~~~~~~.~~~~~~~ ....~~~~~~~~~~~~~~~~~~≈≈g   hobgoblin (asleep) ..~~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈ .~~~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈ ~~≈~~≈≈≈≈≈≈## #≈≈The endoplasm quivers.The foxfire hits the endoplasm. _You kill the endoplasm! _Found a long sword. Found a stone staircase leading down. _You now have 757 gold pieces (gained 13). _A hobgoblin comes into view.Rhƒ RhT RhY Rhr Rh vv, ally target)3------=2.3 (1 _You conjure some foxfire!RhX#### ##.g.##  #### ##.....## # #..# #.# # #.###.## #..##.v.?.######.# ##v.>.†..####........#.~~~~~....~.~~~~~~~~~.~~~~~~~~~~~~~~~~~~~≈≈~~~~~~≈≈~~≈≈≈≈~~≈≈~~≈ ~~~~≈#####≈ Rhz: v§§.v§.§§§g    The hobgoblin shouts!  The foxfire hits the hobgoblin.Rhj[Rh[Rh"]Rhe .g.v§The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.RhRh;.g.§.§.§§.§§§Rhm/==3RhHd§§§§Rha _The hobgoblin is heavily wounded.RhA w  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh .g.....?.)Rh 2---------------4Contam Rh Rh 0 _Nothing appears to happen.RhH Rh .gvv(ally target)Rh 1------------=--5Rh Rh / _You conjure some foxfire!Rh##### ##...##  #### ##.....## # #..# #.# # #.###.g.....## #..##.v.?.######.# ##v.>.Rh!}†..####.......# .~~~~~....~.~~~~~~~~~.~.~~~~≈≈~ RhZ~~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~≈#####≈~ RhD  The foxfire hits the hobgoblin.RhyC.Rh3Rh}Rh8RhRhRhb"..§§§§vRh/13-6§ _You kill the hobgoblin!RhY|##### ##...##  #### ##.....## # #..# #.# # #.###.## #..##...?.######.# ##§.>......# †..####........§.....#~~~~~...§~.....#~RhfZ.~~§~~~~~.~v~~≈≈~~.≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~≈#####≈~ Rh\Rh]Rh _,Rh`Rhh)..~§§§§§vRhi?-7Rhq§§§§§RhsRh} M #####  ##...## #### #### ##.....##..#  .###.......#### #..##.....######..........### ............##).>......# Rh$~ T†..####..............### ........~~~~~....~.....#§§§§#####~~Rh\ Rh d~~≈≈≈§Rh %8Rh ;§Rh֞ ≈ _Your foxfire dissipates.Rh I------9.3 (2Rhi Rh  Rh- U_c - a scroll labelled MEURAK EWUNIFRh ##### ##...##  #### ##.....## # #..# #.# # #.###.Rh ## #..##.######.###.###).>......# ..####......### ~~~~ ~≈≈~~.≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. Rh. Rh 680.3 (1Rha a _Your magical contamination has completely faded away.Rh; ##### ##...### #### ##.....##.# #..# #.#.# #.###.#####.# #..##..######.###.##.##).>......# †..####......###.~~Rh.<~~~....~.....#.~~~~.~.. .~≈≈~~..~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈#####≈~~RhF<1RhLRhMRh[RhRead which item? Scrolls  c - a scroll labelled MEURAK EWUNIF Rh e - a scroll labelled FETIFAMIJO [!] read|quaff[?] describe selectedRhnRhRh|ThunderHyde the FirebugMountain DwarfHealth: 20/20 ========================#####Magic: 1/4======------------------##...##AC: 2Str: 10 #### #### ##.....##EV: 11Int: 15 ...# #..# #.......#SH: 0RhbDex: 10 ...# #.###.......#####XL:  2 Next: 13% Place: Dungeon:1 ...# #..##...@........Noise: ---------  Time: 281.3 (0.0) ...######..........###.##a) +0 mace ............##).>......#Cast: Foxfire †..####..............### ........~~~~~....~.....# ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. Rh ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ _You conjure some foxfire!  The foxfire hits the hobgoblin. Rh_You kill the hobgoblin! _Your foxfire dissipates. _c - a scroll labelled MEURAK EWUNIF _Your magical contamination has completely faded away.RhP  Okay, then.RhmRh Rhv. _RhC #######...## #### #### ##.....## ...# #..# #....... #.######..#.....#####....###.##Rh.........##).>......# †..####..............###~~######~~ ~~≈≈≈≈≈≈## #≈≈RhGRh޽B2======Rh+2.3 (1 _RhgRhRhq  #######...## #### #### ##.....## ...# #..# #....... #.######..#.....#####....###.##.........##).@......# †..####..............##Cast: Foxfire##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈#3 _There is a stone staircase leading down here.Rh4 _RhR #+## ##...## ##.....## ##b......#.  #[..  +.......... 2 #.. ##.#. ##.....##  ##...## #+## b   bat (asleep) ======Rh*WbbRh -5.1 (1.8Rh8# RhV) _You climb downwards.  Found a ring mail. _There is a stone staircase leading up here.Rhr4 Rh4 Rh= .bv.v(ally target)RhZ> e1------=60Rh^F RhvI j _You conjure some foxfire! The bat barely misses you.Rh,RhA-Rh@6>  The foxfire hits the bat.Rhf<.v@v§.§ RhRh^RhӽRheRhRhN§§§v.@§§.§Rhf.77Rh?Q§§§RhG _You kill the bat!Rh& #+ ## ### ###. #[......... +.@§§§v.... #..<§......§.§....#......####...###+##Rh3'Rh'Rh6(Rh(Rh0Rh:7§§...§§§....Rh7.-8RhB<W§§§Rh<>N _Your foxfire dissipates.Rhog  #+ ## ##.....## ##.....§.#. #@.....§...Rhg ` +.....§§§.. #..<.........#...####.Rhg W..###+##Rh͇ .....-9 _You see here a +0 ring mail.Rh5Rh&------Rh 90RhRh Rh_g - a +0 ring mailRh#+####...##..##...#... +. #..< ##.......#. #### #+## 1RhARh#RhG>#+####...##..##...#... +. #. ##.......#. ## ...## #+## RhMRh#N&2RhiQRhVa _There is a stone staircase leading up here.RhRh RhlRhZRhE-3 _RhwRhʋ#######...## #### #### ##.....## ...# #..# #.......# ...# #.###.......##### ...# #..##.... ...######..........###.##1 ............##)# †..####........### Rh........~~~~~....~.....# ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈#RhRh^Rhh2======4.6 (2.5Rh+Rh} _You climb upwards. _There is a stone staircase leading down here.Rh Rhǁ PInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.RhRunic magic You cast spells with the assistance of glyphs marked upon your armour, greatly Rhreducing the complex movements which would otherwise be required. (The encumbrance rating of all armour you wear is reduced by 1/2 for purposes ofspell success.)RhB Innate Abilities, Weirdness & Mutations  a - Your spellcasting is much less encumbered by armour.  b - You can use scrolls of enchantment on lesser artefacts.Rh 3Rh9;Rh]CThunderHyde the Firebug#####Mountain Dwarf##...##Health: 20/20 ======================== #### #### ##.....##Magic: 2/4============------------ ...# #..# #.......#AC: 2RhCStr: 10 ...# #.###.......#####EV: 11Int: 15 ...# #..##............SH: 0Dex: 10 RhC...######..........###.##XL:  2 Next: 17% Place: Dungeon:1 ............##).@......#Rh)DNoise: ---------  Time: 294.6 (0.0) †..####..............###a) +0 mace RhWD........~~~~~....~.....#Cast: Foxfire RhD....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. RhDO~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ RhD≈≈≈≈≈≈≈≈# _Your foxfire dissipates. _You see here a +0 ring mail. RhEd_g - a +0 ring mail _There is a stone staircase leading up here. _You climb upwards. Rh/EN_There is a stone staircase leading down here.RhLRhLRhSRhYRh|Rh=RhnRh Rh25.6 (1 _RhRh~ #+## ##...## ##.....## ##.......#.  #..  +.......... 2 #.. ##.#. ##.....##  ##...## #+## Rh-RhRh"-7.1 (2.5Rh&Rh(} _You climb downwards. _There is a stone staircase leading up here.Rh- Rh- Rhk0 RhS5 Rh9 J8.1 (1.0 _Rh #######...## #### #### ##.....## ...# #..# #.......# ...# #.###.......##### ...# #..##.... ...######..........###.##1 ............##)# †..####........### ........~~~~~....~.....# ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈#Rh Rh Rh -9.6 (2.5RhY Rh, } _You climb upwards. _There is a stone staircase leading down here.Rh X[?25h[?0c  Search for what [? for help]? Rh [?25l[?1cRh QleatherRhOX _Can't find anything matching that.RhuRh Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire28% 3  b - Volatile Blastmotes Fire/Translocation 28% 3  c - Flame WaveRhConjuration/Fire 61% 4 1 spell level left  3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhN\ Rhc ThunderHyde the Firebug#####Mountain Dwarf##...##Health: 20/20 ======================== #### #### ##.....##Magic: 2/4============------------ ...# #..# #.......#AC: 2Str: 10 ...# #.###.......#####EV: 11Int: 15 ...# #..##............SH: 0Dex: 10 Rh;d _...######..........###.##XL:  2 Next: 17% Place: Dungeon:1 ............##).@......#Noise: ---------  Time: 299.6 (0.0) †..####..............###a) +0 mace ........~~~~~....~.....#Cast: Foxfire ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. Rhd Z~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈# _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [? for help]? leather _Can't find anything matching that.Rh.l P  Okay, then.Rhl Rhs Rh/v . _RhPRead which item? Scrolls  c - a scroll labelled MEURAK EWUNIF  e - a scroll labelled FETIFAMIJO [!] read|quaff[?] describe selectedRh Rh RhThunderHyde the Firebug#####Mountain Dwarf##...##Health: 20/20 ======================== #### #### ##.....##Magic: 2/4============------------ ...# #..# #.......#AC: 2Str: 10 ...# #.###.......#####EV: 11Int: 15 ...# #..##............SH: 0Dex: 10 ...######..........###.##XL:  2 Next: 17% Place: Dungeon:1 Rh............##).@......#Noise: ---------  Time: 299.6 (0.0) †..####..............###a) +0 mace ........~~~~~....~.....#Cast: Foxfire ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈# _There is a stone staircase leading up here. _You climb upwards. RhW_There is a stone staircase leading down here.  Search for what [? for help]? leather _Can't find anything matching that. _Okay, then.Rhy5  As you read the scroll labelled MEURAK EWUNIF, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.Rh6O=========300.6 (1Rhz=Rh@C _You hear an angry hiss. x4; You hear a shout!RhLRhNsRead which item? Scrolls Rh2O e - a scroll labelled FETIFAMIJO [!] read|quaff[?] describe selectedRhYRhH_RhvgThunderHyde the Firebug#####Mountain Dwarf##...##Health: 20/20 ======================== #### #### ##.....##RhgMagic: 2/4============------------ ...# #..# #.......#AC: 2RhgStr: 10 ...# #.###.......#####EV: 11Rh0hInt: 15 ...# #..##............SH: 0Dex: 10 RhUht...######..........###.##RhyhXL:  2 Next: 17% Place: Dungeon:1 ............##).@......#RhhNoise: =========  Time: 300.6 (0.0) †..####..............###Rhha) +0 mace ........~~~~~....~.....#RhhCast: Foxfire ....~~~~~~~~~.~~~~~~~~.. Rhhk.~~~~~~~~~~~~~~~~~~≈≈~~.. Rh i~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~ Rh0i~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈≈≈≈≈≈# RhMif_Can't find anything matching that. _Okay, then.Rhfi`As you read the scroll labelled MEURAK EWUNIF, it crumbles to dust.  RhisYou hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. x4; You hear a shout!Rh  ThunderHyde the Firebug ##### Mountain Dwarf ##...##  Health: 20/20 ======================== #### #### ##.....##  Magic: 2/4============------------ ...# #..# #.......#  AC: 2Str: 10 ...# #.###.......#####  EV: 11Int: 15 ...# #..##............  SH: 0Dex: 10 ...######..........###.##  XL:  2 Next: 17% Place: Dungeon:1 ............##).@......#  Noise: =========  Time: 300.6 (0.0) †..####..............###  a) +0 mace ........~~~~~...Rh.~.....#  Cast: Foxfire ....~~~~~~~~~.~~~~~~~~.. .~~~~~~~~~~~~~~~~~~≈≈~~.. ~~~~≈≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~.   ~~≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈~~   ~~≈≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈   ≈≈≈≈≈≈≈≈# As you read the scroll labelled MEURAK EWUNIF, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. x4; You hear a shout!  Blink to where?Press: ? - help, Dir - move targetRhh5@*RhL9.*Rh9.*Rh'm9.*Rh9 9.*RhmThunderHyde the Firebug#####Mountain Dwarf##...##Health: 20/20 ========================#### ##.....##Magic: 2/4============------------RhRnl#..# #.......#AC: 2Str: 10#.###.......######EV: 11Int: 15#..##............SH: 0Dex: 10 ####..........###.##XL:  2 Next: 17% Place: Dungeon:1 .......##).§....@.#RhnNNoise: =========  Time: 300.6 (0.0) ##..............###a) +0 mace ...~~~~~....~.....#RhnCast: Foxfire ~~~~~~~~.~~~~~~~~.. ~~~~~~~~~~~~~~≈≈~~.. Rhnu≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~. ≈≈≈≈#####≈≈≈≈≈≈≈≈~~ Rhnt≈≈≈## ##≈≈≈≈≈≈≈~≈ ≈≈≈#RhoAs you read the scroll labelled MEURAK EWUNIF, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. RhLo_You hear an angry hiss. x4; You hear a shout!  Blink to where?Press: ? - help, Dir - move targetRhy >   loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. x4; You hear a shout!  Blink to where?Rh;zPress: ? - help, Dir - move targetAs you read the scroll labelled FETIFAMIJO, it crumbles to dust.RhzM---------1.6 (1RhRh 2 _It was a scroll of blinking.RhRh:RhRh,,Rh\BRhORhRhiR3======RhV Rh ,Rh RhVBRhh,RhQRhRhH>======RhFRh,RhRh3!,Rh"Rh$,Rh%Rh),Rh*Rh0,Rh1Rhq4,Rh75RhI7RhX?g 4======---------SRh?S   ball python (constriction, wandering)Magic restored.Rh2A0143.0)RhJl   frilled lizard (wandering)lRhJ,5.6 (14Rh2PRhR _A ball python comes into view. A frilled lizard comes into view.Rh3t  You conjure some foxfire!  The frilled lizard hisses angrily. The ball python hisses angrily.Rhl~ vvSSally target)llRh~≈The ball python misses you. The ball python barely misses you. x2Rh18---3------ 1 ===RhL6.0)Constr Rh&Rhz _The ball python grabs you. The ball python constricts you.RhԴH  You escape the ball python's grasp.RhJ^##### ##...##  #### ##.....##  #..# #.# #.###.......###### Rh#..##............ .###v## ##).>.....@# .RhĻS### ~~~~~....~.....# .~~~~~~~~.. Rh~ ~~≈≈≈≈~~≈≈~~≈≈≈≈~~. Rh G#####≈≈≈≈≈≈l≈~~Rh~## ###RhERh  Your foxfire dissipates!The foxfire hits the ball python.RhS§v.RhTRh[H§..Rh_9=--11 20---7Rhb:§RheO _You kill the ball python!RhR l ##### ##...## #### ##.....## #..# #.# #.###.......######Rh  #..##............#.###§##.##).>....@.##.###.~~~~~....~.....#~.~~~~~~~~..~~≈≈~~.. ≈~~≈≈≈≈~~≈≈~~≈≈l≈~~.Rha l   frilled lizard≈#####≈≈≈≈≈≈≈≈~~≈## #≈~≈ ≈≈≈#Rh? Rh^ ].l≈Rh B---8Rh@ Rh RhE  ##### ##...## #### ##.....## #..# #.......# #.###.......###### #..##............#.###.##.##).>...@..##.###.~~~~~....~.....#~.~~Rh ..~≈l~~..≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~.≈#####≈~~~.≈## ##≈~≈~~. ≈≈≈≈#Rh Rh Fl≈Rhs &9Rh Rh  Rh1K RhR vvl~(ally target)RhS z2------------=20Rh%Z Rh}\ / _You conjure some foxfire!Rhi d##### ##...## #### ##.....## #..# #.......# #.###.......###### #..##............ .###.## ##).>..v.@.# .v### Rh` <~~~~~....~..l..# .~~..≈≈~~..~~≈≈≈≈~~≈≈~~≈≈≈≈~~. #####≈~~~.## ##≈~≈~~.#Rh I  The foxfire hits the frilled lizard.Rh F†Rh u ,Rhu RhWv Rhw Rhy RhJ §v.§§§§Rh3 20===4-1RhӉ g§§§§§Rh R _You kill the frilled lizard!RhnIRhBpRhpRhqRhcqRhzRh|Rh,Rh] _Your foxfire dissipates.Rh>RhRhRhĄ<------Rh˅RhRh..-....†~l   frilled lizard (wandering)lRh&+4.6 (3RhH==5.6 (4RhRhFa _A frilled lizard comes into view.Rhg< ##### ##...## #### ##.....## #..# #.......# #.###.......###### #..##............#.###.##.##).>...@..##.###.~~~~~....~..†..#~.~~..~≈≈~~..≈~~≈≈≈≈~~≈≈~~≈≈≈≈~~.≈#####≈~~~.≈## ##≈≈≈≈≈l≈~≈~~. ≈≈≈≈#RhRhZHl≈Rh+6.6 (1RhSRhvRh>  You conjure some foxfire!Rhv@vllally target)≈Rh |=7 _The frilled lizard hisses angrily.RhWRhJXRhX,RhuYBRhZRhZRh#fI  The foxfire hits the frilled lizard.RhWk§@§§§vv≈~~.RhSk§@§§§§v≈7-8§§Rh R _You kill the frilled lizard!Rh 3Rh Rh* Rh Rh Rh] Rhe Rh ,Rh Rh Rh ,Rh4 Rh z _Your foxfire dissipates.Rh Rh BRh BRhL ,Rh Rh ,Rh Rh ,Rh Rh/ ,Rhi RhJ h3======RhD Rh/ ,Rho Rh* Rh Rhb Rh! ,Rh? Rh Rh >======Rh Rh ,Rh: Rh ,Rh Rh Rh Rh  Rh#" ,Rhs 4============Rh.w Rhw Rh x Rh{ RhV~ Rh ,Rhـ Rh ,Rh Rh Rh1 ,Rh Rhӿ Rhz Rh Rh\ Rh Rhi ,Rh M _You now have 760 gold pieces (gained 3).Rh' 3Rh ,Rhp ,RhyRhXRh,Rh!,RhRhBRh ;<Rh? _You now have 770 gold pieces (gained 10).RhQRhRRhU,RhVRhXRhA[Rh[Rh\Rh^RhEg..~..†..#..##....# ~~~~~~~.......#####B ~~~~≈≈~~...##.# .. ≈~~≈≈≈≈~~..##.# .# ≈≈≈≈≈≈≈~~~..#.# #.# ≈≈≈≈≈≈≈~≈~~.#.# .. ≈≈≈≈≈~~..#.# .#  ≈≈≈~~~~.#..###.###  ≈≈≈≈~~..#....@...#- ≈≈≈≈≈≈≈~....# ≈≈≈≈≈≈.......# ≈≈≈≈≈≈≈~~~..........#≈≈≈≈≈≈≈≈~~.........#≈≈≈≈≈≈≈~~.........#Rh .~#####≈~RhiRh K.BRh %8RhRh; _Found a stone staircase leading down.RhqC≈≈~~...##.# . ≈~~≈≈≈≈~~#≈≈~..#.# #.#≈~~.#.# .B  ≈≈≈≈≈~~..#.# .#~~~~.#..###.###≈~~..#........ ≈≈≈≈≈≈≈~....~~~≈~~~ ~≈≈~~ ≈~≈~~ ~~~≈≈≈≈≈≈~~~..> .~#####≈~~~~...##...##RhtsRhuRhvRhT~.BB 2 giant cockroaches (1 wandering)BRh>%9Rh&Rhb _A giant cockroach comes into view.Rh3q,Rhw.BvvBBally target).Rhxy2------------=80RhZRh/ _You conjure some foxfire!RhO6,Rh>J  The foxfire hits the giant cockroach.Rh-D.v§v§   giant cockroachRhRhRh1RhRhb  You kill the giant cockroach!Rhx .§§§vB. Rh(ally target)  The giant cockroach waves its antennae.The foxfire hits the giant cockroach.Rh'XRh`..§§§§§.B.Rhae631-1RhlT§§Rhoc _The giant cockroach is almost dead.Rhw  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh§§§§-Rh {§§§§Rhq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh Rh/v.@v...B.(ally target)Rhn1------------=2RhRh/ _You conjure some foxfire!Rh=   Rhx= Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhTRhRhe _You don't have enough magic to cast this spell.RhD≈~~≈≈≈≈~~#≈≈~..#.# #.#≈~~.#.# ..  ≈≈≈≈≈~~..#.# .#~~~~.#..###.###≈~~..#........ ≈≈≈≈≈≈≈~.......v~~~..v≈~~~Rh. ~≈≈~~ ≈B ~. ≈~~ ~~~≈≈≈≈≈≈~~~..> .~#####≈~~~~...##...## ≈Rh@###.....Rh RhRh;RhkRh §§§vvThe foxfire hits the giant cockroach but does no damage.RhU  The giant cockroach is almost dead.The foxfire hits the giant cockroach.§.Rh+Rh A §§§§..  You kill the giant cockroach! 7-3 _Your magical contamination has completely faded away.§§§§RhBm _Your Conjurations skill increases to level 1!Rh@ ≈≈~..#.# #≈~~.#.# .. RhA ≈≈≈≈≈~~..#.# .#~~~~.#..###.###≈~~..#........ ≈≈≈≈≈≈≈~.......§~~~.§§≈~~~.§ ~≈≈~~. ≈~≈~~?....# RhBC.'...>.#RhDRhN0 ...l.l   frilled lizard (wandering)Found a scroll of blinking.RhNO@-4RhtVRh_Ya _A frilled lizard comes into view.Rh≈~~..  ≈≈≈≈≈~~.#~~~~.#..###.###≈~~..#........ ≈≈≈≈≈≈≈~....~~~≈~~l ~≈≈~~ Rh)≈~≈~~ Rh~~~≈≈≈≈≈≈~~~..> .~#####≈~~~~...RhN##...## ≈###RhZ.....# ≈~~?Rh6#'...>.# ≈≈~~...##....RhURhCRhHl~Rh&5Rh`RhtRh ≈≈≈≈≈~~.#~~~~.#..###.###≈~~..#........ ≈≈≈≈≈≈≈~....~~~.l≈~~~. ~≈≈~~ ≈~≈~~ ~~~≈≈≈≈≈≈~~~..> .~#####≈~~~~...##...## ≈###RhB.....# ≈~~?....# '...>.# ≈≈~~...##....##...#Rh Rhd.llRhE------6Rh=RhRh])Rh=.lvv(ally target)=7 _You conjure some foxfire!Rhq ≈≈≈≈≈~~..#.# .# ≈≈≈~~~~.#..###.### ≈≈≈≈~~..#.# #≈~.# ~≈≈≈≈≈≈~~~...l.# ~≈~~~.#~≈~~.#≈~~....v....# ≈~≈~~.# ~≈~≈≈≈≈≈≈~~~....v....#~≈≈≈≈≈≈~~~..>.....#.~#####≈~~~~.#.##...##≈≈~~.....####.#.....#≈≈~~?....#.'...>.#≈≈≈~~...## [.#.....#≈≈≈~~.## ..##...##  The foxfire hits the frilled lizard.†vv§§§§§h0r8HRhS,RhRh§.v.§§§§§§Rh741-8RhW§§§Rh9R _You kill the frilled lizard!Rh|W ~~~~.#..###.###≈~~..#........ #≈≈≈≈≈≈≈~.... ~~~~...†≈~~~..§~≈≈~~v.§§ ≈≈...§§~Rh. ~≈~~~~....~~~≈≈≈≈≈≈~~~..>. ..~#####≈~~~~...~≈~~?.# ...#####RhzRh"RhRhRh>s  Found a scroll labelled ISODOSHROOC.Rh.§§..§§.....Rh@-9RhU§§RhN _Your foxfire dissipates.RhM ≈~~..#........ #≈≈≈≈≈≈≈~.... ~~~~...†≈~~~...~≈≈~~§§ ≈≈§§.~~. ~≈~~~~~≈≈≈≈≈≈~~~..> ..~#####≈~~~~...##...##≈≈###~~~..# ...~~≈~~Rh..~.90Rhw ≈≈≈≈~~..#.# ##≈~.# #~≈≈≈≈≈≈~~~...†.#~≈~~~.#~≈~~.# ~≈~~.# ~≈~≈~~.# ≈~≈~≈≈≈≈≈≈~~~Rh-k.#~≈≈≈≈≈≈~~~..@.....#.~#####≈~~~~.#.##...##≈≈~~.....####.#.....RhV#≈≈~~?....#.'...>.#≈≈≈~~...## Rh{9.[.#.....Rh#≈≈≈~~..##.##...##~≈~~?Rh.##.#####≈~~~..# ....~~≈~~Rh22Rhv1 _There is a stone staircase leading down here.Rh(2 _RhqRhq!Rhq Rhr3# .. RhLr Rh|r. .. Rhr RhrR#. .# Rhjs Rhs1.###. Rhs Rht.... Rh?t Rhnt/..# Rht RhtO#.# Rht2Rh'u RhXuD#@# Rhu RhuP#.# Rhu RhvP#.g RhNv Rhv/...#Rhv Rhv....Rhw RhFw.#.....Rhyw^g   hobgoblin (asleep)Rhw RhwL##K#.#RhxqK   kobold (missile, asleep)RhEx Rh{x5###.# Rhx Rh%zRhozRhˍ RhG3 You climb downwards.RhRhRhRgRh.RhKRh gRh"!RhR .RhKRh)RhRhL====3.4 (1.8Rh Rh> _The hobgoblin shouts! The kobold shouts! RhS_There is a stone staircase leading up here.Rh:RhRhRh;RhJ@K.Rh18---=---40RhqRh4 ≈≈≈≈~~..#........# ##≈≈≈≈≈≈≈~............# #~≈≈≈≈≈≈~~~...†.......# ~~≈≈≈≈≈≈≈~~~..........# ~~~≈≈≈≈≈≈≈≈~~.........# ~≈≈≈≈≈≈≈≈≈≈~~.........# ~≈~≈≈≈≈≈≈≈≈~~.........# ≈~≈~≈≈≈≈≈≈~~~.........#1 ~~~~~≈≈≈≈≈≈~~~..@.....# ...~#####≈~~~~..g.....# Rh...##...##≈≈~~.....#### ...#.....#≈≈~~?....# ...'...>.#≈≈≈~~...## .[.#.....#≈≈≈~~..## ...##...##~≈~~?.## ....#####≈~~~.RhZ{.# ....~~≈~~ _The hobgoblin hits you.Rhe D------Rh/Rh9=-5.9 (2.5 _You climb upwards. _There is a stone staircase leading down here.Rh l  You hit the hobgoblin but do no damage.Rh 5=7.3 (1.4Rh Rh& @ _The hobgoblin hits you but does no damage.RhF  You barely miss the hobgoblin. The hobgoblin closely misses you.2======Rh!8.7Rh'Rh)V _The hobgoblin barely misses you.Rh20===400.1RhRh _You barely miss the hobgoblin. The hobgoblin barely misses you.RhRh0(1.5RhRh$ _You closely miss the hobgoblin. The hobgoblin closely misses you.Rh >2.9Rh6 Rh _You closely miss the hobgoblin. The hobgoblin closely misses you. x2Rh5Rhf6(======Rh6!4.3Rh@Rh _You closely miss the hobgoblin. The hobgoblin closely misses you.Rh;  You hit the hobgoblin.Rh2.RhGM==85.7RhRhM _You kill the hobgoblin!Rh ##≈≈≈≈≈≈≈~.... #~~~~...† Rhf~≈~~~...~≈≈~~Rh'≈≈~ Rhe≈~≈~~ ~~~~~≈≈≈≈≈≈~~~..> ...~#####≈~##...##≈≈Rh###Rh.....#≈≈~~?....# ~~~.?# Rh 2....~†~~~RhRh4-60Rh Rhe _Found a scroll labelled UDGHUI HOKLI.Rh'#3Rh%Rh)Rh*Rh.Rh2,Rh5Rh8;3Rh58-======Rh9Rh=,Rh>RhB,RhDDRhkG,RhIRhKT======RhMRh+Q,RhRRh(W,RhXRh[\,Rh ^Rh0a,RhdRh g,RhhRhk,RhkRhnf4======RhoRhq4 _Magic restored.Rhs3Rh1vRhwRhPy,RhhzRh'..~~≈≈≈≈≈≈≈~~~..# ..~~~≈≈≈≈≈≈≈≈~~..# .~~≈≈≈≈~~..# .~~≈~≈≈~~..# .~≈~≈~≈≈≈≈≈≈~~~..# ..~~~~~≈≈≈≈≈≈~~~..>.....# .....~#####≈~~~~........# .....##...##≈≈~~.....####..#.....#≈≈~~@....# - ~....'...>.#≈≈≈~~...## ~..[.#.....#≈≈≈~~..## ~....##...##~≈~~? ~~....#####≈~ ~~....~~≈~~~~~.? ~.....~†~~~~....~~~.....Rh0.......#Rh\226.0)3.7 (17Rh{RhX _c - a scroll of blinkingRh 3Rh Rh Rh T======Rh Rh Rh ,RhN Rh Rh ,Rh Rh ~~≈~≈≈~~ .~≈~≈~~.~~~~~~..>....~#####≈~~~~. .....##...##≈≈~~.....###...#.....#≈≈~~.....# Rhd ~....'...>.#≈≈≈~~...## ~..[.#.....#≈≈≈~~..## ~....##...##~≈~~@.## Rh ~....#####≈~~~..## Cast: Foxfire..###. Rh ....######## # ..### .#####Rhɯ \6.7 (3.0)7.7 (4Rh@ Rhf a _e - a scroll labelled ISODOSHROOCRh3RhRhRhl,Rh`,Rh Rh Rh Rh?j..~~~~~≈≈≈≈≈≈~~~..>.....# ......~#####≈~~~~..#....##...##≈≈~~.....#### ~.....#.....#≈≈~~.....# Rhr:~~....'...>.#≈≈≈~~...## ~~..[.#.....#≈≈≈~~..## ~Rh~....##...##~≈~~..## ~~....#####≈~~~..## Rhz~~....~~≈~~~~~.@## Rh.~†~~~~...## ........~~~..... Rh............###.######## ##RhW########..... #######RhK+9.7 (2Rh,30.7 (3Rh Rh!b _h - a scroll labelled UDGHUI HOKLIRh Rh# Read which item? Scrolls  c - a scroll of blinking  e - a scroll labelled ISODOSHROOC  h - a scroll labelled UDGHUI HOKLI [!] read|quaff[?] describe selectedRhk Rh...~~~~~≈≈≈≈≈≈~~~..>.....#ThunderHyde the Firebug ......~#####≈~~~~........#Mountain Dwarf ......##...##≈≈~~.....####Health: 20/20 ======================== ~.....#.....#≈≈~~.....#Magic: 4/4======================== ~~....'...>.#≈≈≈~~...##AC: 2Str: 10 ~~..[.#.....#≈≈≈~~..##EV: 11Int: 15 ~~....##...##~≈~~..##SH: 0Dex: 10 Rh+f~~~....#####≈~~~..##XL:  2 Next: 48% Place: Dungeon:1 ~~~....~~≈~~~~~.@##Noise: ---------  Time: 430.7 (0.0) ~~.....~†~~~~...##a) +0 mace ........~~~.....Cast: Foxfire ............###. .....######## ## ...### ..##### ....... ####### _You kill the hobgoblin! _Found a scroll labelled UDGHUI HOKLI. _Magic restored. _c - a scroll of blinking _e - a scroll labelled ISODOSHROOC _h - a scroll labelled UDGHUI HOKLIRhi  As you read the scroll labelled ISODOSHROOC, it crumbles to dust.  A wave of despondency washes over your surroundings.RhY1.7 (1Will/2 Rh,Rh:7 _It was a scroll of vulnerability.Rh Read which item? Scrolls  c - a scroll of blinking  h - a scroll labelled UDGHUI HOKLI [!] read|quaff[?] describe selectedRhy...~~~~~≈≈≈≈≈≈~~~..>.....#ThunderHyde the Firebug ......~#####≈~~~~........#Mountain Dwarf ......##...##≈≈~~.....####Health: 20/20 ======================== ~.....#.....#≈≈~~.....#Magic: 4/4======================== ~~....'...>.#≈≈≈~~...##AC: 2Str: 10 ~~..[.#.....#≈≈≈~~..##EV: 11Int: 15 ~~....##...##~≈~~..##SH: 0Dex: 10 ~~~....#####≈~~~..##XL:  2 Next: 48% Place: Dungeon:1 ~~~....~~≈~~~~~.@##Noise: ---------  Time: 431.7 (0.0) ~~.....~†~~~~...##a) +0 mace Rhz[34m........~~~.....Cast: Foxfire ............###.Will/2 .....######## ## ...### ..##### ....... ####### _c - a scroll of blinking _e - a scroll labelled ISODOSHROOC _h - a scroll labelled UDGHUI HOKLIAs you read the scroll labelled ISODOSHROOC, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled UDGHUI HOKLI, it crumbles to dust.2.7 (1Tele Will/2 Rh~ _You feel strangely unstable. It was a scroll of teleportation.Rh; Rh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)Rh b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of acquirement (very rare)  g + scrolls of blinking (uncommon)  h - scrolls of noise (uncommon)  i + scrolls of teleportation (common)  j + scrolls of vulnerability (uncommon) Potions (select all with !)Rh k + unknown potions  l + potions of magic (rare) Missiles (select all with ()Rh ;m - boomerangs  n - darts  Rh |o - javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page upRh? B[Esc] exit Rhi Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Rh[ `  j - scrolls of vulnerability (uncommon)RhaLRhi...~~~~~≈≈≈≈≈≈~~~..>.....#ThunderHyde the Firebug ......~#####≈~~~~........#Mountain Dwarf ......##...##≈≈~~.....####Health: 20/20 ======================== ~.....#.....#≈≈~~.....#Magic: 4/4======================== ~~....'...>.#≈≈≈~~...##AC: 2Str: 10 ~~..[.#.....#≈≈≈~~..##EV: 11Int: 15 ~~....##...##~≈~~..##SH: 0Dex: 10 ~~~....#####≈~~~..##XL:  2 Next: 48% Place: Dungeon:1 ~~~....~~≈~~~~~.@##Noise: ---------  Time: 432.7 (0.0) ~~.....~†~~~~...##a) +0 mace [40Rh!xm........~~~.....Cast: Foxfire ............###.Tele Will/2 .....######## ## ...### ..##### ....... ####### _h - a scroll labelled UDGHUI HOKLIAs you read the scroll labelled ISODOSHROOC, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled UDGHUI HOKLI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.Rh,IRhRhKRh}Rha,RhRhRhRhRh ~......##...##≈≈~~.....#### ~~.....#.....#≈≈~~.....# Rh~~~....'...>.#≈≈≈~~...## ≈~~..[.#.....#≈≈≈~~..## ≈~~....##...##~≈~~..## RhO~~....#####≈~~~..## ≈~~~....~~≈~~~~~..## .~~~~~~...## ........~~~....@# Rh:.............###...######### ###....### ###...##### ....... ######## Rh+4.7 (2Rh5 ##.. Rh ################## #### ##...  #................# #..# #....  #................# #.###.... Rh #................# #..##.... Rh$ #####.#####......######........ RhF#.# #...............##).> Rhh#.# #...÷..####.......... Rh#.# ###.@.......~~~~~.... Rh#.# ###.......~~~~~~~~~.~~~ #.###......~~~~~~~~~~~~~~~~ RhJ ######.##.(...~~~~~≈≈~~≈≈≈≈~~≈≈~  #....#.#.....~~~~≈≈≈≈≈≈≈#####≈≈≈  #)...#.†....~~≈~~≈≈≈≈≈≈## ##≈≈  #....#.....(~~≈≈≈≈≈≈≈≈≈##.........~~~≈≈≈≈≈≈≈≈≈≈##......#.~~≈≈≈≈≈≈≈≈≈≈≈≈#RhRh~L5.7 (3Rh$Rh8'@ _Your surroundings suddenly seem different.RhZRhRhRh$Rh3RhpRhRRhRh,RhkRhWRhRhMRhRhRhRhRhpRhRh,RhRh|Rh,RhRhgRhRh4RhRhRhV,RhRhaRh,RhRh(RhRh6RhRhRh,Rh8Rh)Rh,RhRhRhRh2RhGRh"Rh,RhRhRh,RhRh!Rh'Rh(Rh6nRhg7Rhv:Rh:Rh;Rh ?RhC,RhCRhFRhIRhIRhJRhMRhORhPRhQRhQTRhVRh8WRhXRh[Rho],Rh^Rhj`Rhxb,RhcRh}eRhg,RhhRhGjRhlRhl(RhmRhon _You feel your willpower return.RhiqRhqRh%rRhsRht,RhuRhLwRhQy,RhzRhh{Rh}BRhRh,RhHRh)RhȈ,Rh;RhRh$,RhRhRh,RhzRhRh,RhRhRh,RhҖRhRhY,RhRhњRhƛ,RhHRhPRh,Rh9RhTRhYBRhnRh ,RhRh_Rh֬,Rh)RhRhz,RhRh"Rh,RhRh^Rhҷ,RhWRhRhG,RhRhRhRhRhRhRh ,RhRhRhRh RhRhIRhYRhRhRhURhQRh|RhRhRh ,RhRhxRh,RhiRh1RhRhRhRhRhi,Rh{RhNRh,RhRhRh4,Rh1RhORh,RhRhRh ,Rh RhT Rh,RhRhXRh=,RhRhlRh,RhRhRh&Rh&Rh),RhK*Rh,Rh9.,Rh.Rh0RhA2,Rh2Rh4Rh5,Rh6Rh7Rhb9,Rh9Rh;Rh<,Rh7=Rh=Rh>Rh,?Rhx?Rh&ARhyB,RhBRhDRhD,RhqERhIXRhQMRhX3...'...>.#≈≈≈~~...## .[.#.....#≈≈≈~~..## ...##...##~≈~~..## ....#####≈~~~..## ....~~≈~~~~~..## ....~~~~~~...## ####### .....~~~.....### [...... .........###...##....... ..######## ###.. ### ####....... #### ....... .... ....... #### ....... ....... K   kobold (asleep) ......K ....... Rh  510.7 (75.0)  A kobold comes into view. It is wielding a +0 whip.Found a helmet.KK.==1.7 (76 _The kobold shouts!Rh RhnRhv{ vvK.K 2 kobolds (1 ally target)KYou conjure some foxfire!3-------2.7 (1.0)RhJ"Rh%z _A kobold comes into view. It is wielding a +0 short sword.RhA.'...>.#≈≈≈~~...## ..[.#.....#≈≈≈~~..##.##...##~≈~~..## ~....#####≈~~~..## ~....~~≈~~~~~..##.~~~~~~...## #######.~~~.....### [.......###...##v.......# ###.@.v...... .###Rh ####.# ........ .......# ....K.. .......   kobold ( ......K .......RhRh2RhgRhRh1RhRh.R§§§vvRhXRh# §K.K 2 kobolds (1 ally target)K.The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.Rh?Rh§§§§.K.KRh;O--3Rh@§§Rha _The kobold is moderately wounded.Rh'...>.#≈≈≈~~...## [.#.....#≈≈≈~~..## ##...##~≈~~..## ....#####≈~~~..## ....~~≈~~~~~..## ~~~~~~...## ####### ~~~.....### [...... ###...##§...... # ###..@§...... ### ####.§.....  Rh4..§....  ....... ...K.......... .....K........RhRhRh....K.K.-4RhRhRh',Rh-vvK.K.(1 ally target)Rhy2------------=5RhFRh/ _You conjure some foxfire!RhM Rh< §vThe foxfire hits the kobold but does no damage.RhmR RhZ  The kobold is moderately wounded.The foxfire hits the kobold.Rhc .)   koboldRh| Rh Rh o§..K.Rhh 751-6Rh ;§Rhx J _You kill the kobold! Rh  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh <  Flames lash the kobold. Rh D* Rh M..) Rhٻ 0------------------5==== Rh P7Foxfire Rh  Rh   Rh <_You kill the kobold! Rh'...>.#≈≈≈~~...## [.#.....#≈≈≈~~..## ##...##~≈~~..## #####≈~~~..## ~~≈~~~~~..## ~~~~~~...## ##~~~~.....####[......≈###...##.~# Rh ###. ####. #.). ...). #.#.#.=#. Rh7 [----8 Rhm  Rh [ _Found a knobbly brass ring. RhCM#.....#≈≈~~..... ..'...>.## [.#.....#≈≈≈~~..####...##~≈~~..#######≈~~~..##≈~~~~~..## ~~~~~~...## ########~~~~.....####[≈ ........###...## RhD=~ .######## ###... ####.. ####.)......#........ RhOY----9 Rh;X RhY Rh SM#...#### RhB #.....#≈≈~~..... ..'...>.## [.#.....#≈≈≈~~..####...##~≈~~..#######≈~~~..## Rhi ≈~~~~~..## ~~~~~~...## ########~~~~.....## Rh (≈ ........###...## Rh {~ .######## ###... ## Rh c####........#....... Rh  Rh+ '20 Rh  Rh O _You see here a +0 helmet.Rh!&Rh&D------------1Rh,Rh0% _e - a +0 helmetRh{ {Wear which item? Armour (go to first with [)  d - a +0 robe (worn)e - a +0 helmet  g - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip RhzRhiRh..##...##≈≈~~.....####ThunderHyde the Firebug ..#.....#≈≈~~.....#Mountain Dwarf Rh..'...>.#≈≈≈~~...##Health: 20/20 ======================== [.#.....#≈≈≈~~..##Magic: 0/4------------------------ ..##...##~≈~~..##AC: 2Str: 10 Rh>...#####≈~~~..##EV: 11Int: 15 ...~~≈~~~~~..##SH: 0RhweDex: 10 ...~~~~~~...## ########~XL:  2 Next: 55% Place: Dungeon:1 ....~~~.....####@......≈RhNoise: ---------  Time: 521.7 (0.0) ........###...##.......~a) +0 mace Rh1.######## ###...........Cast: Foxfire ######........ ####.)...... ......)..... ####........#........Rha#.......=Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold. Rh_You kill the kobold! _Found a knobbly brass ring. _You see here a +0 helmet. Rh_e - a +0 helmetRhI4RhRhRh#k1======2.7 (1FoxfireRh'RhS/Rh/+3.7 (2Rh%7Rh?Rh?+4.7 (3RhFRhOA5.7 (4RhVRhT_Rh_(======Rh_$6.7 (5RhgRhei 3 _You start putting on your armour. You continue putting on your +0 helmet. x5RhiRh~rRhu[ _You finish putting on your +0 helmet.Rh/X- ..... '...>.#≈≈≈~~...# [.#....## ..##...##~≈~~..## Rh@Y(.#####≈~~~..## ~~≈~~~~~..## ~~~~...## ########~.~~~.....####.......≈....###...~######## ###.... ## #####.......#........RhcRhc)7.7 (1 Rhc _RhokRh-mRh/ '...>.#≈≈≈~~...# [.#....## ..##...##~≈~~..## .#####≈~~~..## Rhܰ`~~≈~~~~~..## ~~~~...## ########~.~~~.....####.......≈....###...#~Rh17######## ###.... ## ##### #.)#........RhRhd&8RhPRhRhJ O [.#....## ..##...##~≈~~..## .#####≈~~~..## ~~≈~~~~~..## ~~~~...## ########~.~~~.....####.......≈....###...#Rh 4~######## ###.... ## ##### #.) ...Rh <...)#Rh &########.RhT Rh &9Rh Rh Rh3  ..##...##~≈~~..## .#####≈~~~..## ~~≈~~~~~..## ~~~~...## ########~.~~~.....####.......≈....###...#~######## ###.... ## ##### #@) ...Rh ...>.....) ##########...Rhְ Rh) '30Rh Rh ; _Found a stone staircase leading down.RhHx;##...##~≈~~..## #####≈~~~..## ~~≈~~~~~..## #~~~~~~...## #~#RhxD~~~.....####.≈.###...##.~≈ # ###...Rhxv≈ # ####.~Rhx{ #.@......≈Rh*y ...>.....).....~ #Rhzy.~#.#.=.#.#RhyF.##RhyRhɂ1RhRh"  Things that are here: _a +0 whip; a kobold corpseRhv###≈~~~..## ~~≈~~~~~..## ##~~~~~~...## ########~#.....####.......≈.....###...##.Rh~ ####### ###....≈~ ####~.Rh_#####.)≈. Rh. ...>....~ Rh# #######........~ Rh<P#.#.RhZh=.≈#.RhwF.########..#Rh. ### Rh RhRh-2 _Rh3Rh  Things that are here: _a +0 short sword; a kobold corpseRh ~~≈~~~~~..## ## ~~~~~~...## ########~###.....####.......≈.....###...##.~≈.# ###### ###....≈~# ####~.######.)≈.# ...>.....).....~≈# #######~~# #.#.=.≈#...~########..## ### Rh Rh h2======3 _Rh{ Rh Rh ~~~...## ########~###.....####.......≈..# ...###...##.~≈.# ##### ###....RhX≈~#  ####~.# Rh}#####.)≈.# Rh...>.....).....~≈# #######........~~# Rh#.#.=.≈Rh|#...~#########..###Rh G ### Rh, RhgRh0&4Rh#"Rh$RhXf.....####.......≈..# ...###...##.~≈.# #### ###....≈~#  ####~.# #####.)≈.# ...>.....).....~≈# #######........~~# #.#.=.≈#...~##########..###  ### RhY5RhW{.....####.≈..# ###...##.~≈.#  ###.≈~# ####.~.# #####.)......≈.# ...>.....).....~≈# #######.~~## #.~~## #.=.≈~~# #.~## #..### 6Rh .....####.≈..#  .###...##.~≈.#   ###.≈~#  ####.~.#  #####.)......≈.#  ...>.....).....~≈#  #.~~##  #.~~##  #..≈~~#  #.~##  #..###  ####           ======78.7 (2RhY Rh0 3 _h - a ring of positive energyRh ePut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Rh Rh Rh .....####.......≈..#  ThunderHyde the Firebug .###...##.......~≈.#  Mountain Dwarf ## ###...........≈~#Rh   Health: 20/20 ========================####........~.#  Magic: 2/4============------------#####.)......≈.#  AC: 3Str: 10...>.....).....~≈#  EV: 11Rh Int: 15#######........~~##  SH: 0Rh޾ vDex: 10#.........~~##Rh   XL:  2 Next: 55% Place: Dungeon:1Rh% #.......@.≈~~#  Noise: ---------  Time: 538.7 (0.0)RhL #..........~##  a) +0 maceRho Q########..###Rh   Cast: Foxfire#### Rh¿   Rh 0  Rh 0  Rh) 0  RhK p  _Found a stone staircase leading down.  Rho GThings that are here: _a +0 whip; a kobold corpseRh 1Things that are here: Rh f_a +0 short sword; a kobold corpse _h - a ring of positive energyRhX Rh &9.2 (0.5RhR Rh0 : _h - a ring of positive energy (worn)Rh:~.....####.≈..# .###...##.~≈.# # ###.≈~#  ####.~.#  #####.)......≈.#  ...>.....).....~≈#  #.~~##  #.~~##  #.≈~~#  #.~##  #..###  #### 40.2 (1.0Rhb:~.....####.≈..#.###...##.~≈.## ###.≈~# ####.~.# #####.)......≈.#Rhc ...>.....).....~≈# #######.~~## #.~~## #.≈~~# #.~## #..###  ####RhlRh+m&1Rh tRhuRh~.....####.≈..#.###...##.~≈.## ###...≈~# ####.~.#RhM #####.)......≈.# ...>.....).....~≈# #######.~~## #.~~## #RhnM.≈~~# #.~## #..### ####RhRhl&2Rh Rh~~~...## ########~### .~~~.....####.≈..# .....###...##~≈.# ###### ###...≈~# ####..~.# #####.)......≈.# ...>.....).....~≈####### #.~~## #≈~~# #..........~##########..#######Rh<3RhRhRhf.~~≈~~~~~..## ## ~~~...## ########~###~~~.....####.≈..# ......###...##~≈.# ####### ###...≈~#Rh ####..~.# # #####.)......≈.# . ...>.....).....~≈ #Rh####### #.~~## #Rh&≈~~# #..........~##########..#######RhGRh Rh!Rh!4Rh'Rh)Rh".#####≈~~~..## .~~≈~~~~~..## ## ~~~...## ########~###Rh#R~~~.....####.≈..# .......###...##~≈.# ######## ###...≈~# ####.Rh#.~.# ## ######.)......≈.# Rh#.. ...>....@).....~≈ ##Rh$B####### #Rh,$o.~~## #≈~~#RhG$W #..........~##Rhf$t########..#######RhN.Rh%/<3======RhG/5Rh6Rh8RhC d.#####≈~~~..##.~~≈~~~~~..## ##.~~~~~~...## #~###.~~~.....####.≈..#.###...##.~≈.# .# ###...≈~# ## ####.~.###.)......≈.#. ...>...@.).....~≈## #Rhh W.~~## #Rh' Y.~~## #.≈~~# #..~## #.### ####6Rh!, Rhx .#####≈~~~..##.~~≈~~~~~..## ##.~~~~~~...## ##~###.~~~.....####.≈..#.###...##.~≈.# ..# ###....≈~## ####.~.##RhEy #.)......≈.#..>..@..).....~≈###.~~## #.~~## #..≈~~# #...~## ##Rhry _..###  ####Rh2 Rh &7Rh> Rh Rh-]~....#####≈~~~..## ~....~~≈~~~~~..## ##.~~~~~~...## ########~###.~~~.....####.......≈..#.###...##.......~≈.#.# ###...........≈~# .### ####..~.###.)......≈.#..>.@...).....~≈###.~~## #..~~##RhM. #.....≈~~# #.......~## ######..###  ####Rh>7Rh7&8Rh=Rh[?Rh~....#####≈~~~..## ~~....~~≈~~~~~..## ## ~.....~~~~~~...## ########~###.~~~.....####.......≈..#.###...##.......~≈.#.# ###...........≈~# ..### ####........~.# .######.)......≈.#..>@....).....~≈##Rh[ #.~~## #...~~## #........≈~~# #..........~## ########..### RhB ####RhRh*G======9RhRh~....#####≈~~~..##~....~~≈~~~~~..## ## ~~.....~~~~~~...## #~###.~~~.....####.≈..#.###...##.~≈.#.Rhz# ###.....≈~#.### ####........~.# ..######.)......≈.#..@.....).....~≈###Rh.~~## #.........~~## #.........≈~~# RhѦX #.~##  Rh`#..###  ####Rh,Rh'50RhRhc _There is a stone staircase leading down here.Rh6 1 _RhRh&g .. .#  Rhc|#.###.#  #.#.#.#  ###.....#  Rh}.......  #.... #  Rh ##.g#.# 2 #..@..# RhJ #.  Rh+t g   hobgoblin (asleep) Rh| RhwRhRhA#+9 (1.7Rh_)Rh,} _You climb downwards. _There is a stone staircase leading up here. Rhs% gg    The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  The hobgoblin is moderately wounded. Rh5=3.3 (1.4 Rh RhNW _The hobgoblin closely misses you. Rh` ;  You hit the hobgoblin. Rhg /.  Rh{ 624.7 _You kill the hobgoblin! Rh s.#. #.. # #.#.##.###.....###..........+....##.@#.# #..<..#.###### Rhr # Rh  Rhk 4-50 Rh  Rh !Rhm9.#. ## .. .#.###.#.###.....### ..........+ #.....# #..##..@..##.###### 4======-6!Rhd!Rh a _There is a stone staircase leading up here."Rh+_"Rh_"Rh/d"Rh2j"Rhzn-7 _"Rhp"RhHL~~~....#####≈~~~.. ~~~....~~≈~~~~~..## ## ~~.....~~~~~~...## ########~### ........~~~.....####.......≈..# ............###...##.......~≈.# .....######## ###...........≈~# ...### ####........~.# ..##### ###########.)......≈.#1 "RhH....... .......@.....).....~≈# ####### #####........~~## "RhI#.........~~###.........≈~~##..........~##########..###"Rh;I!####"RhJ?======"RhR"Rh -9.2 (2.5"Rh'"Rhk} _You climb upwards. _There is a stone staircase leading down here.]Rh 7]Rhi7]Rh8]RhK=]Rh?]Rh|CP _]RhBF,]RhG]RhM]RhLO,]Rh/P]RhR]Rh*U]RhUU]RhBV]RhYR  There is a stone staircase leading down here.]Rhw\]Rh:] _]RhU^]Rh&a]Rhe]RhNe]Rhf]Rhi]Rhl,]Rho]Rhr]Rhu,]RhSw]Rh{]Rh~,]Rhk]RhC]Rh,]RhB]Rh]Rhd,]RhG]Rh]Rhĕ,]Rhe]Rh+]Rh,]Rh^]Rh^]Rh,]Rh]Rh]RhA  You enter the shallow water.]RhӰ?Water ]RhN]RhuN _Moving in this stuff is going to be slow.]Rh]RhN ]Rh]Rh]Rh3]Rh]RhT]Rh,]Rh]Rh]Rh,]Rh[]Rh"]Rh]Rh]Rh/]Rh]Rh,]Rh]Rh]Rh]Rh]Rhw]Rh( ]Rh ,]Rh ]Rh ]Rh ,]Rh ]Rh ]Rhs ]Rh ]Rh ]Rh ]Rh ,]Rh=" ]Rhs& ]Rh) ,]RhS+ ]RhP/ ]Rh1 ,]Rh3 ]Rh6 ]RhC8 ]Rhr8 ]Rh 9 ]Rh0< ]Rh= ,]Rh> ]RhxB ]RhiE ,]RhF ]Rh`J ]RhS ~~~~.....#.....#≈≈~~.....# ≈≈≈~≈~~~....'...>.#≈≈≈~~... ≈≈≈≈≈≈~~..[.#.....#≈≈≈~~..## ≈≈≈≈≈≈~~....##...##~≈~~..## ]RhT ≈~~~≈~~~~....#####≈~~~..## ~~~≈~≈~~~....~~≈~~~~~..## # ~~~~~~~~.....~~~~~~...## ######## .]RhDT 9~~~~~........~~~.....####.........l.###...##....... ...........]RhT K ###.......... #####....### ####....... #####...##################.)..... ......................>.....).... ###################]RhU ....... l   frilled lizard (wandering)#.......#.......#.......]RhW 090.8 (31.6)]Rh_ M.l]Rh` ,1.8 (32]Rhf ]Rhi a _A frilled lizard comes into view._RhS}>  You conjure some foxfire!_Rh=l....v@v.lally target)_Rhl3------=2.8 (1.0)_Rh_Rh8 _The frilled lizard hisses angrily._Rh _Rh u≈~.....#.....#≈≈~~.....#≈~≈~~~....'...>.#≈≈≈~~...##≈~~..[.#.....#≈≈≈~~..##≈~~....##...##~≈~~..##≈~~~≈~~~~....#####≈~~~..##~≈~≈~~~....~~≈~~~~~..## ~.....~~~~~~...## .~~~~~.~~~.....####...... #.l....@.v###...##....._Rhe .# ###.......#....### ####.#...#.)...>.....)# # # # # # #_Rh ,_Rht _Rh _Rh _Rh _Rh2 §.lv§§@§§_Rh .-3_Rh §§§@§§_Rhl N _Your foxfire dissipates!`Rhh ≈~.....#.....#≈≈~~.....#≈~≈~~~....'...>.#≈≈≈~~...##≈~~..[.#.....#≈≈≈~~..##≈~~....##...##~≈~~..##≈~~~≈~~~~....#####≈~~~..##~≈~≈~~~....~~≈~~~~~..##~.....~~~~~~...## .~~~~~.~§~.....#### ##.lv§@.§§###...##.# ### .######....### #### .######...#.)`Rhh.>.....) .# .# # .# # ## #`Rh7sI  The foxfire hits the frilled lizard.`Rhhx.v§@.§`Rh|~...@...`RhV5-4`Rh `RhB R _You kill the frilled lizard!aRh 3aRhw aRh aRh: ,aRh˚ R------aRhN aRh< ,aRh0 aRh> BaRh aRh( aRha aRh` ,aRhe aRh ,aRh aRhѮ aRh P4======aRh aRh 4 _Magic restored.aRh 3aRh aRhe aRhB aRhi aRh aRh aRhJ ,aRh aRh aRh aRh >======aRhp aRh aRh aRhG aRh aRht aRh ,aRh@ aRh aRh ,aRh aRh aRh ,aRhn aRh aRhk ,aRh aRh aRh ,aRh aRh aRhjaRh ~≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈~~..#. ~≈≈≈≈≈≈≈≈≈≈≈≈##K..##≈≈≈≈≈≈≈~.....≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...† ~≈~~≈~~~...~~≈≈≈≈≈≈≈~~~... ~≈≈#####~~≈~~~....~~~≈≈≈≈≈≈≈≈~~.. ~≈##...##~~~~~...~~≈≈≈≈≈≈≈≈≈≈~~.. ≈≈#.....#..~.....~~≈~≈≈≈≈≈≈≈≈~~.. aRhB ≈≈#.><..'.~≈~≈~≈≈≈≈≈≈~~~ ≈≈#.....#~~~~~≈≈≈≈≈≈~~~ ≈≈##...##~~~.........~#####≈~~~~ ≈≈≈#####≈~~~~~~......##...##≈≈~~ ≈≈≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~ ~≈≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~ K   kobold (wandering) ~~~≈≈≈≈≈≈≈≈≈≈≈≈~~....##...##~≈~~.~~~~~~≈≈≈~~~≈~~~~....#####≈~~~.. aRhq f....~~~~~~~~≈~≈~~~....~~≈~~~~~..#aRh16128.0)aRh,3.8 (19aRh; aRhJ$s _A kobold comes into view. It is wielding a +0 whip.cRhE >  You conjure some foxfire!cRhP .KvvKally target)cRhfQ m3------==4.0)cRh:[ cRh/^ ( _The kobold shouts!dRhO #...##≈≈≈≈≈≈≈~.... ≈~##K##~~~~...† ~~~≈~~~...~≈~~~...#####~~≈~~~....~~~≈≈~~##...##~~~~≈≈ ≈≈#.....#..~..~><..'.......v~≈~≈~~....#..~~~~~≈≈≈≈≈≈~~~dRh #...##~~~...v@....~#####≈~≈#####≈~~~~~~......##...##≈≈≈≈≈≈≈~.....#..... ~≈≈≈~≈~~~....'...>.#≈≈≈~~≈≈≈~~..[.#.... ~~~....##...##~≈~~. .~~~~~~≈≈≈~~~≈~~~~....#####≈~~~. ....~~~~~~~~≈~≈~~~....~~≈~~~~~..#..~~~~~.....~~~~~~...#dRh ,dRh dRh dRh ,dRhY dRh dRh dRh dRh ]vK§v§§§§dRh~ dRhg dRh 'Kv§§§§§--5dRh f§§§dRh E _The foxfire hits the kobold but does no damage.eRh2 ≈≈≈≈~~..# ~##...##≈~..... ≈≈≈≈≈~##'##~~~...†≈≈≈≈≈≈~~≈~~~.K.~~≈~~~.≈#####~~≈~~~..v.~~~ ~≈##...##~~~~~..§~~≈≈....#..~~≈~≈≈><..'§~≈~≈~≈≈≈≈≈≈~~~......#.......@.~~~~~≈≈≈≈≈≈##...##~~~...§.....~#####≈~~#####.#...# ≈~~~~~~~.....#.....#≈≈~~.~≈~~~....'...>≈≈[.#.....#≈≈≈~~ ~~~≈≈≈≈≈≈≈≈≈≈≈≈~~....##...##~≈~~ .~~~~~~≈≈≈~~~≈~#####≈~~~..~~≈~≈~~~≈~~~~~..§§eRhqeRh.....--6eRhOeRhE _The foxfire hits the kobold but does no damage.fRhVfRh:+.Kv@v(ally target)2------------=7fRhHfRh֟/ _You conjure some foxfire!fRh #...##≈≈≈≈≈≈≈~.... ≈~##'##~~~~...† ~~~≈~~~...~≈~~~...#####~~≈~~~..K.~~~≈≈~~##...##~~~~~...~~≈≈ ≈≈#.....#..~..~><..'...fRhɛ Q≈~≈~~....#v.v~~~~~≈≈≈≈≈≈~~~#...##~~~....@....~#####≈~≈#####≈~~~~~~##...##≈≈≈≈≈≈≈~..... ~≈≈≈~≈~~~....'...>.#≈≈≈~~≈≈≈~~..[.#.... ~~~..##...##~≈~~. fRh .~~~~~~≈≈≈~~~≈~~~~....#####≈~~~. ....~~~~~~~~≈~≈~~≈~~~~~..#..~~~~~.~~~~...#fRh> BfRh fRh, fRhd fRho vv§§§§§.§ The foxfire hits the kobold.fRh'fRh/  The kobold is moderately wounded.The foxfire hits the kobold.fRh42).fRhC59fRhfRhW..§§§§§.§fRhp68-8fRh'|§§§§fRhHJ _You kill the kobold!hRhvhRhxWear which item? Armour (go to first with [)  d - a +0 robe (worn) hRh6y+ e - a +0 helmet (worn)g - a +0 ring mail[?] describe selected [!] equip|wield|wear|put onhRh`yy[tab] equip|unequip iRh ~≈≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~..... ThunderHyde the Firebug ≈≈≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...† Mountain Dwarf ~≈≈≈≈≈≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~... Health: 20/20 ======================== ~≈≈#####~~≈~~~..).~~~≈≈≈≈≈≈≈≈~~.. Magic: 2/4============------------ ~≈##...##~~~~~...~~≈≈≈≈≈≈≈≈≈≈~~.. AC: 3Str: 10 ≈≈#.....#..~...§§~~≈~≈≈≈≈≈≈≈≈~~.. EV: 11Int: 15 ≈≈#.><..'......§§~≈~≈~≈≈≈≈≈≈~~~.. SH: 0Dex: 10 ≈≈#.....#......§.Rh m§~~~~~≈≈≈≈≈≈~~~. XL:  2 Next: 68% Place: Dungeon:1 ≈≈##...##~~~....@....~#####≈~~~~. Noise: ---------  Time: 618.8 (0.0) ≈≈≈#####≈~~~~~~......##...##≈≈~~. a) +0 mace ≈≈≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~. Cast: Foxfire ~≈≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~ ~~~≈≈≈≈≈≈≈≈≈≈≈≈~~....##...##~≈~~.  .~~~~~~≈≈≈~~~≈~~~~....#####≈~~~..  ....~~~~~~~~≈~≈~~~....~~≈~~~~~..#  ......~~~~~~~~~~~.....~~~~~~...##  _The foxfire hits the kobold but does no damage. _You conjure some foxfire!  The foxfire hits the kobold.  The kobold is moderately wounded.Rh! 2HThe foxfire hits the kobold. _You kill the kobold!§§§§§.§iRh iRh U§§§iRhQ c.......9.8 (1iRhiRhX iRh ,20.8 (2iRhiRhk iRh +1.8 (3iRh'iRh-iRh.+2.8 (4iRhz3iRh :iRh:+3.8 (5iRh@?iRh@@ 1 _You start removing your armour. You continue removing your +0 robe. x5iRh@iRhYEiRhL  You finish removing your +0 robe.  You start putting on your armour.iRh'M`3======4.8 (6iRhQiRhViRh8W+5.8 (7iRh[iRh_A6.8 (8iRhciRhthA7.8 (9iRhniRh^{iRh{O======8.8 (10.0) iRhiRh\ 6 9 _You continue putting on your +0 ring mail. x5iRhiRhiRh^ _You finish putting on your +0 ring mail.kRhkRh.Drop what?8/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 mace (weapon) Armour (select all with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)d - a +0 robe Jewellery (select all with "=)  h - a ring of positive energy (worn) Scrolls (select all with ?)  c - a scroll of blinking kRh0^Potions (select all with !)  b - a potion of magic  f - a smoky red potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]mRhs(1 turn)  a - a +0 mace (weapon)  d + a +0 robe[Enter] accept (1 chosen)mRh+:mRhlD~≈≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~..... ThunderHyde the Firebug ≈≈≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...† Mountain Dwarf ~≈≈≈≈≈≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~... Health: 20/20 ======================== ~≈≈#####~~≈~~~..).~~~≈≈≈≈≈≈≈≈~~.. Magic: 3/4==================------ mRhD*~≈##...##~~~~~...~~≈≈≈≈≈≈≈≈≈≈~~.. AC: 6Str: 10 ≈≈#.....#..~.....~~≈~≈≈≈≈≈≈≈≈~~.. EV: 9Int: 15 ≈≈#.><..'........~≈~≈~≈≈≈≈≈≈~~~.. SH: 0Dex: 10 ≈≈#.....#.........~~~~~≈≈≈≈≈≈~~~. XL:  2 Next: 68% Place: Dungeon:1 mRhtE≈≈##...##~~~....@....~#####≈~~~~. Noise: ---------  Time: 628.8 (0.0) ≈≈≈#####≈~~~~~~......##...##≈≈~~. a) +0 mace ≈≈≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~. Cast: Foxfire ~≈≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~ ~~~≈≈≈≈≈≈≈≈≈≈≈≈~~....##...##~≈~~.  mRhE.~~~~~~≈≈≈~~~≈~~~~....#####≈~~~..  ....~~~~~~~~≈~≈~~~....~~≈~~~~~..#  ......~~~~~~~~~~~.....~~~~~~...##  _You kill the kobold! mRh,F_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.mRhF+9.8 (1mRhNmRh Q) _You drop a +0 robe.nRhA03nRh2nRh]7BnRhA<BnRhV?,nRh AnRhC,nRhTEnRhH,nRh#JnRhMf4======nRh OnRhSnRhV,nRh}XnRh[nRh_,nRh`nRh@dnRhf,nRhhnRhaknRhu..~~≈~~ ≈~~.# .(~~#..>.. ≈≈≈≈≈≈~~..# ~~~≈≈≈≈# ... ≈≈≈≈≈~~~~.#≈≈≈≈≈≈≈≈≈≈# ... ≈~~..#nRh2vM≈≈≈≈≈≈≈≈≈≈≈##...##~...≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...† ~≈≈≈≈≈≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~. ~≈≈#####~~≈~~~..).~~~≈≈. ~nRhZv~~..@~~≈≈≈≈≈≈≈≈≈≈~~.38.8 (9nRhv#.....#..~.....~~≈~≈≈≈≈≈≈≈≈~~.nRhv#.><..'........~≈~≈~≈≈≈≈≈≈~~~. nRhvm≈≈#.....#.........~~~~~≈≈≈≈≈≈~~~. ≈≈##...##~~~....[....~#####≈~~~~. ≈≈≈#####≈~~~~~~......##...##≈ nRhvp≈≈≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~ nRhw~≈≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~nRhЁnRh;N======9.8 (10.0) nRh֋nRhڍ9 _Found an escape hatch in the floor.pRhM.~~≈#####≈~~. ..~~≈~~##...##≈≈≈≈≈≈≈~≈~~ .(~~..>.. ≈≈≈≈≈≈~~..# ~~~..... ≈≈≈≈≈~~~~# ... ~..# ~##...##≈~..... ≈≈≈≈≈~##'##~~~...†≈≈≈≈≈≈~~≈~~~...~~≈~~~.≈#####~~≈.~~~ ~≈##...##~~~~~...~~≈≈....#..~.....~~≈~≈≈ ≈≈#.><..'........~≈~≈~≈≈≈≈≈≈~~~...[ ~≈~~~....'pRhpRh]240.0)pRh$ pRh[  d - a +6 ring of strength  Things that are here:pRh+1.8 (2pRhpRhP _a +0 whip; a kobold corpserRh(3rRh_rRhprRhrRh1BrRh,rRhrRh@  There is an open door here.rRhrRhH _rRhMrRhtrRh8,rRhrRh|  Things that are here:  a +0 whip; a kobold corpserRhx5 _rRhrRhrRhCrRh,rRhSrRhrRh,rRh_rRhrRhrRhrRhYrRh? rRh,rRhrRhrRh,rRhIrRhrRh\!,rRh#rRh 'rRhM),rRh*rRh@.rRh0,rRh1rRhn5rRhs7,rRh8rRh<rRh>,rRh;ArRhErRhG,rRhAIrRhMrRhP,rRhRrRhUrRhxX,rRh _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) the Shining One or (c) Wu Jian,  but you can't tell which. uRh Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.xRhk P  Okay, then.xRh6l xRhOq xRhs . _yRhz 3yRh yRh yRhu yRh $ _yRhS ,yRh! ,yRh yRh yRhM ,yRhX yRh'! yRh$ A  You enter the shallow water.yRh2% ?Water yRh& yRhx) N _Moving in this stuff is going to be slow.yRh+ >yRh, yRh- yRh0/ yRha/ yRhG0 yRhfF B  There is a dry fountain here.yRhH yRhdH  _yRhI yRhP yRhQ yRh%R yRhR yRhrZ yRh\ ,yRh%_ yRhe yRh#g ,yRhh yRho yRht A  You enter the shallow water.yRht ?Water yRhXv yRh} N _Moving in this stuff is going to be slow.yRh >yRh yRh yRh 3yRh@ yRh yRh ,yRh yRhӕ yRh ,yRhr yRh yRh@ ,yRh) yRh ByRh yRh ,yRh yRh g  You see here a hobgoblin skeleton.yRh( yRhv  _yRhB yRh yRh ,yRh yRh yRh ,yRh  yRh# yRh2 yRhj yRh yRh, yRhy ,yRh yRhw yRh ,yRh yRh yRh ,yRh$ yRh( yRh+ ,yRh, yRh. yRh+1 ,yRh(4 yRh5 yRh7 ,yRh8 yRh; yRhs= ,yRh> yRhA yRhC ,yRhD yRh{P nyRhQ ,yRhTS yRhV yRhkX yRhX yRhKZ yRh] yRh_ ,yRhWe ,yRhXg ,yRh`i yRhk yRhn ,yRhq yRh t yRhw ,yRh y yRh| yRh ,yRh> yRh <  You see here a +0 robe.yRh yRh  _yRh yRhNj yRh ,yRh͏ yRh yRh  You enter the shallow water.Water yRh yRh N _Moving in this stuff is going to be slow.yRh 3yRh3 yRh  ~~≈~~≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~≈~~.#.# ~~≈≈≈≈≈≈≈≈≈#..>..#≈≈≈≈≈≈≈≈~~..#.# ~≈≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈~~~~.#..# ≈≈≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈≈~~..# ≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~....... ≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...†.. ≈≈≈≈≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~ ≈#####~~≈~~~..).~~~≈≈≈≈≈≈≈≈~~.... ##...##~~~~~...~@≈≈≈≈≈≈≈≈≈≈~~....738.6 (49.8) #.....#..~.....~~≈~≈≈≈≈≈≈≈≈~~.... #.><..'........~≈~≈~≈≈≈≈≈≈~~~.... #.....#.........~~~~~≈≈≈≈≈≈~~~..> ##...##~~~....[....~#####≈~~~~... ≈#####≈~~~~~~......##...##≈≈~~...  ≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~...yRh|   ≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~..  ≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~.. yRhg [ _Done exploring.Rh)Rh+Where to? (? - help)  D - Dungeon Rh Rh [?25h[?0cRho z~~≈~~≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~≈~~.#.# ThunderHyde the Firebug ~~≈≈≈≈≈≈≈≈≈#..>..#≈≈≈≈≈≈≈≈~~..#.# Mountain Dwarf Rh ~≈≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈~~~~.#..# Health: 20/20 ======================== Rh ≈≈≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈≈~~..#... Magic: 4/4======================== Rh ≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈~....... AC: 6Str: 10 RhX ≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈~~~...†.. EV: 9Int: 15 ≈≈≈≈≈≈≈~~≈~~~...~~≈≈≈≈≈≈≈~~~..... SH: 0Dex: 10 Rh} 4≈#####~~≈~~~..).~~~≈≈≈≈≈≈≈≈~~.... XL:  2 Next: 68% Place: Dungeon:1 Rh ##...##~~~~~...~@≈≈≈≈≈≈≈≈≈≈~~.... Noise: ---------  Time: 738.6 (0.0) Rh #.....#..~.....~~≈~≈≈≈≈≈≈≈≈~~.... a) +0 mace Rh #.><..'........~≈~≈~≈≈≈≈≈≈~~~.... Cast: Foxfire Rh #.....#.........~~~~~≈≈≈≈≈≈~~~..> Water Rh ##...##~~~....[....~#####≈~~~~... Rh' ≈#####≈~~~~~~......##...##≈≈~~...  Rh< q≈≈≈≈≈≈≈~~~~~~~.....#.....#≈≈~~...RhQ   ≈≈≈≈≈≈≈≈≈≈~≈~~~....'...>.#≈≈≈~~..Rhf -  Rh{ {≈≈≈≈≈≈≈≈≈≈≈≈≈~~..[.#.....#≈≈≈~~..Rh   _You see here a hobgoblin skeleton. Rh _You see here a +0 robe.  Rh RYou enter the shallow water. _Moving in this stuff is going to be slow. Rh _Done exploring.  What level of the Dungeon? (default 1, ? - help) Rh{ [?25l[?1cRh2 _Rh RhRh >RhbuRh-IRhRhXRhXRhRhRhѯRhRh{Rh<RhSRhoRh,Rh0RhRhARhRh]RhRhBRh3Rh,RhRh<Rh!,RhRhRh]BRhRh,RhtRhRh,RhRhY  There is a stone staircase leading down here.RhRh. Rh $ _Rh Rh;2RhS  You climb downwards.  The kobold shouts!Rh* # .. . .. #. .# .###. .... .K# #.# #@# #.# #.. ...# .... #.....K   kobold (missile) ##.# ###.# Rh069.8 (31.2)RhRhL.KRh N====71.3 (32.7Rh1Rh< _The kobold throws a stone. The stone hits you but does no damage. _There is a stone staircase leading up here.RhzRh˰f=---2.7 (1.4)RhRh _You barely miss the kobold. The kobold barely misses you.Rh-M RhX l KK 2 kobolds (1 miRhY ssile, 1 wandering)You closely miss the kobold. The kobold hits you but does no damage.  A kobold comes into view. It is wielding a +0 whip.RhY D---4.1Rh%` Rhe S _The kobold barely misses you.Rh{  You closely miss the kobold.The kobold shouts!Rhl.KK)Rh$18Rhf=---=5.5Rh2Rh@ _The kobold hits you with a +0 short sword.RhB RhfJ.KRh0-6.9RhRhy _You barely miss the kobold. The kobold hits you but does no damage.Rh 8  You hit the kobold.Rh Rh RhG .K)   koboldRh r9=--72-RhB !8.3Rh/ Rh J _You kill the kobold!RhٷX ...# . ..#. .##.##.###.##.......K#....Rh <##..# .... #.....##.###.#RhúRhJ.KRhY4-90RhRh}  Things that are here: _a +0 short sword; 4 stones; a kobold corpseRh L=80.7 (1.4Rh} RhO _You barely miss the kobold. The kobold barely misses you.Rh|  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Rh 6 Flames lash the kobold.Rh "*Rh !Rhp 8)Rh 2------------5====10Rh; RhT J _You kill the kobold!Rh+uM### ...# #. .. #. ##.###.##........##...####)Rhuz<#.#.##.#.#RhU20===----2Rh3  Things that are here: _a +0 whip; a kobold corpseRh7 .###.. ## . #. .##.##.###Rh{.......# #...)# #### #<...##.#.####.#Rh(Rh)J----3 _Rhu/RhR5  Things that are here: _a +0 short sword; 4 stones; a kobold corpseRh?] 3Rh] Rh a Rhi _------------==Rhj Rhm ,Rhn Rhp ,Rhq RhMt ,Rhu Rh x ,Rh]y Rh{ Rh{ R3======Rh} Rh ,RhɁ Rh ,Rh Rh Rh# Rh@ Rh Rh͊ >======RhA Rh ,Rhӏ Rh ,Rh? Rhז Rh Rhw Rh9 ,Rh" Rh ,Rh Rh ,Rh Rh Rhާ P4======Rh^ Rh 4 _Magic restored.Rhp 3Rh Rhl |  Things that are here:  a +0 whip; a kobold corpseRhO Rh  _Rh[ RhU Rhο ,Rh~ Rhd Rh Rh >======RhH Rhj Rh Rh Rh% Rh Rh_ Rh Rh RhP Rh ,Rh Rh Rh ,Rh Rh Rh Rhl Rh Rh Rh! RhZ Rh RhV Rh ,Rh Rh Rh Rh RhV Rh Rh ,Rh Rh Rh<,RhzRhRh)XRh|Rh,RhRh1RhRhRhORhRhN!,Rh!Rh#Rh$,Rh3%Rh,XRhC4nRh6XRh=8,Rh8RhA:Rh{;,Rh;Rh/>RhB?,Rh?RhxB7 _You open the door.Rh[D3RhERhI@  There is an open door here.Rh$KRhXK _Rh{LRhNRhP,RhdQRhTRhV,Rh WRhYRh\,Rh\Rh_Rha,RhbRhqeRhg,Rh>hRhjRhClRhhlRhYmRho7 _You open the door.RhrRh7rRhrRhv@  There is an open door here.RhyRhuy _Rh#zRhL}Rh~XRhRhLV# ##.##Rh! Rhő Rh#Rh)#.#Rh[....Rh Rh#Rh4#.# Rh .....RhO Rh6##'## Rh .....Rh Rhb##...## g......RhM RhD###.....## .......Rhߔ Rh2[..........## .......Rh Rh# ##.........####....#Rh RhH}. ...........'..@....#Rhz Rh^.............####....#Rh Rh.####.......## #.#.#RhL Rh~.# ##.....## ## #Rh Rh,##...## Rh RhL+##+# Rh  g   hobgoblin (asleep)Rh Rh Rh" RhW Rh Rh RhRh Rh RhB840.7 (5RhQ7.0)  A hobgoblin comes into view.RhW.gg===1.7 (58RhRh+ _The hobgoblin shouts!RhRh#.Rh3bgvv(ally target)Rh6m3--------2.7 (1.0)RhRh/ _You conjure some foxfire!Rh7 ##.##   #.# #.#  #.# #.# ##'## #.# ##...## #.#Rhw ###.....## #.# ...## #g......#  ##..####....# Rh  .'.v.@...#  Rh< ####v...#  ####.......## ##.#.# Rhz # ##.....## ## #  ##...##  ##+# Rh=    Rh,RhBRh v§v§ The foxfire hits the hobgoblin.RhD,RhK § The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.Rhr,Rh^.g§§§RhP---3RhV§§§Rh*b _The hobgoblin is severely wounded.Rhyt ...  You barely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.Rh(u 5=5.1 (1.4Rhz Rh^~ V _The hobgoblin barely misses you.Rh L5  You sock the hobgoblin!.826.5 _You kill the hobgoblin!Rhk------RhBRhRhRhRhVRhRhRh,RhfRhRhRhRhRh#4RhK-======Rh0RhRh9,RhRhRh,RhRhrRh,RhRhXRhRh\>======RhRhRhs,RhRhRh,RhRh'RhB,RhRheRh,RhRhRh ,Rh Rh RhRhRhRhRhRhRhRhRh,Rh7Rh)Rh+Rh.BRh/RhV0Rhz0Rh0Rh-2Rh3Rh3RhL4Rh5Rh6Rh6Rh?7Rh9RhY<,Rh<Rht>RhdKRhLRhlNRhNRhORhQRhSRhSRhSRh[VRhW,RhXRh_XRhaRhc,RhscRheRhfRhfRhSgRh lXRh&mRh}n,Rh!oRhqRhrRhrRh\sRhuRhaw,RhwRh zRhZ{,Rh{Rh}RhP,RhRhāRhRhǃRhARhRhBRhYRh)RhTRhRh@  There is an open door here.RhRh+ _RhHRhRhǕRhRhRhRhӜ,RhdRhtRh!,RhRh|RhRhRhCRhDRh,Rh(RhRh`RhRhRhӾRhr,RhRhRh,RhRhIRh,RhRh Rh!,RhRhkRh,RhRhRh#RhMRhRhRh~,Rh$RhhRh,RhrRhRh RhRhRhgRh,RhxRhRhRh/RhRhRh Rh0RhRhRh####...####.........####....#....................'.......#RhX#................####....# ##.#.####.......## ##.#.# ###.# ##.....## ###.# Rh~#.# ##...## #.# Rh#.# ##+## #.# Rh#.####### #.# #.....@.# Rh8#.#- Rh#######.# #.# Rh/\K.. ..# RhO5$.... Rh....#.# .#.## #Rh K   kobold (missile, asleep)....##.## Rh Rhe 910.5 (64.0)KK)A kobold comes into view. It is wielding a +0 short sword.Found 8 gold pieces.  The kobold shouts!Rh9(Rh`r.====1.5 (65RhRh"W _The kobold throws a stone. The stone hits you but does no damage.Rh,Rh[  You conjure some foxfire! The foxfire hits the kobold.RhU)vRhD RhvL Av.RhRQ 3------6=---2.5 (1.0)RhXt ` _You kill the kobold!RhWl.............'.......#  ##..####....# #.###### ##.#.# #.# ## ###.#  #.# ## #.# #.# ##+## #.# #.####### #.# #......v# #.# #######@# #.#  #....#..# #$....$# #....#.##.#.## ##....###.## .#Rh`Rh`2----Rh`3RhYfRh|k _Found 4 gold pieces.  Things that are here: _a +0 short sword; a stone; a kobold corpseRh   ###### ##.#.###### ##.# ###.# ##.....## ## #.# ##...##  ##+## ###### Rh #......v# ########)#.## #@...#.$....$# Rh1 >....#.#RhN .Rh Rh Rh Rh Rh Rh .§#§§vBB   giant cockroach (ally target)Rh @-4Rh# v§#§§Rh b _A giant cockroach comes into view.RhLV ##.#.###### ##.# ###.# ##.....## ## #.# ##...##  ##+## ###### # ......#.#######§#§## #.§v.#... .....$# ....#.#.## #..B.##.##. .# # Rh §#§§§§v The foxfire hits the giant cockroach.RhARh=BRhI)#..§§§B.RhJ&5Rh4PI§§§RhU _The giant cockroach is severely wounded.Things that are here: _8 gold pieces; a sedimented dark potionRh^ ?v..v.B...(ally target)2------------=6Rh Rh / _You conjure some foxfire!Rhln  You sock the giant cockroach!Rh͙Rh,Rhv,RhRh*RhHRhRhRh§§§§v§§§v#§Rhr6937.9 (1.4Rh [§§§Rh{V§§v#§Rh!S _You kill the giant cockroach!Rh5;##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# #######§#.## # #.# #§...#...# #$@§v§$# #.§§v#§# #.#.## # Rhzy#.....###.##..# #.#.#RhRhRh8RhRh[RhRh>Rh8).§§.§.†.v#.§Rh4-80RhHI§§§§RhN _Your foxfire dissipates.Rh Z ##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.#Rhb Z #.......#.# #.# #######)#.## # #.#Rh  #.§§.#.... ..#Rh . #@..§.$# #.†.v#.# #.#§## # #.....Rh | ###.##. .# #RhL k .# .#Rh& Rh d...§.Rh @-9Rh;" <§Rh13 . _Your foxfire dissipates.You now have 778 gold pieces (gained 8).Rh3 K------20.9 (2Rhx= Rh@ \ _i - a sedimented dark potionRh4&##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# #######)#.## # #.# #....#.... ..# #.@...$# #.†..#.# #.#.## # Rh#.....###.##..# #.#.#Rh&RhD'`3======1.9 (1RhY-Rh/Rhv)##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# #######)#.## ### #.# #....#...# #..@..$# Rho*#.†..#.# #.#.## # #.....###.##.#.# ##.##.#Rh1Rh2&2RhIRhŽS##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# Rho #######)#.## ##### #.# #....#...# #...@.$# #.†..#.# #.#.## # #.....###.##.#.# #Rh"#.##.#RhwRh&3RhRhRh ##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# #######)#.#####.# #....#...# #....@$# #.†..#.# #.#.##.# #.......Rh ###.##...#.# #####.##.#Rh7 Rh &4Rh Rh Rh ##.#.####.## ##.#.# ###.# ##.....## ###.# #.# ##...## #.# #.# ##+## #.# #.#######.# #.# #.......#.# #.# Rh a#######)#.####.# #....#...# #.....@# RhV B#.†..#.# #.#.##.# #.......###.##...#.###### Rh Rhr G======5RhB Rh A6.9 (2Rh Rh > _You now have 782 gold pieces (gained 4).RhJRhKsRead which item? Scrolls RhL  c - a scroll of blinking [!] read|quaff[?] describe selectedRhRhRh ##.#.####.......## ##.#.#ThunderHyde the Firebug###.# ##.....## ###.#Rh_Mountain Dwarf#.# ##...###.#Health: 20/20 ========================#.# ##+###.#Magic: 3/4==================------#.#######.##.#AC: 6Str: 10#.......#.##.#EV: 9Int: 15#######)#.###########.#SH: 0Dex: 10#....#..........#XL:  2 Next: 93% Place: Dungeon:2#.....@#Noise: ---------  Time: 926.9 (0.0)#.†..#.#a) +0 mace#.#.##.#Cast: Foxfire#.......###.##...#.#######.##.# _You kill the giant cockroach! _Your foxfire dissipates. _Your foxRhfire dissipates.You now have 778 gold pieces (gained 8). _i - a sedimented dark potion _You now have 782 gold pieces (gained 4).RhP  Okay, then.RhRhRh. _RhW3RhXRh` _Rh7enRh?fRhg,RhhRhbjRhjP4======RhkRhFnRho,RhqRhbsRhUtRhtRhyXRh*|,Rho~Rh~>======Rh^RhRh,RhӅRhKRh #.# ##+##  #.#######.# ......#.# ######)#.########## #....#......... Rh!C#......#######.  #.†..#.# # #.##.###B... ....###.##........ #.########## #.#Rhq #.# B   giant cockroach (asleep) Rh037.9 (11.0)Rha.BBRh,8.9 (12RhRhb _A giant cockroach comes into view.RhRhŋvv@.B.(ally target)Rh.l3------=9.0)RhRhe/ _You conjure some foxfire!RhH #.# ##+## #.# #.#######.# #.# #.#.# #.# #)#.#####.# #....#...# #......#######. #.†..#.# ##.#.#.##v###....?Rh H#....v.@B..# ###.##.#.## Rh ,Rh> Rhg §§vvFound a scroll labelled TEYCU UCZAXZE. The foxfire hits the giant cockroach.Rhy Rh Rh § The giant cockroach is lightly wounded.  The foxfire hits the giant cockroach.Rhc" RhN* §§§.  The giant cockroach is almost dead.Rh+ '40RhM4 a§§§Rh6 ] _The giant cockroach closely misses you.Rh A  You hit the giant cockroach.Rhe...@† Rh7 #.# ##+###.#ThunderHyde the Firebug#.#######.##.#Mountain Dwarf#.......#.##.#Health: 20/20 ========================#######)#.###########.#Magic: 3/4==================------#....#..........#AC: 6Str: 10#......#######.EV: 9Int: 15#.†..#.# ##.SH: 0Dex: 10#.#.##.###....?XL:  2 Next: 100% Place: Dungeon:2#......@†..#Noise: =--------  Time: 942.3 (1.4)###.##.........a) +0 mace#.###########Cast: FoxfireRh9[12;12H#.##.#Found a scroll labelled TEYCU UCZAXZE. The foxfire hits the giant cockroach.  The giant cockroach is lightly wounded.  The foxfire hits the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach closely misses you.You hit the giant cockroach. _You kill the giant cockroach!You have reached level 3!  --more--Rh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? RhCu6/265----23 0% Rh NRhtT RhTG_You feel stronger. x2Rh3Rh3RhRh: _Rh#,RhRh,RhmRh9P----RhRhq,RhRhQRhRhRhJ,RhRhRhQ4=====RhqRh,RhRRh,RhYRhi,RhRhRh======RhRh,Rh) Rh ,Rh Rh,Rh7Rhq,RhRh',RhRhV,RhRhM!Rh!95=====Rh"Rh#Rh&Rh)Rh*Rhm+Rh2  You see here a giant cockroach corpse. _Rh3Rht6Rh9,Rh;Rh'=Rhm?Rh?======Rh@Rh CRh5E,RhfFRhMHRhJ,RhKRhNRh P,RhEQRhYSRhURhURh XRh`##...## #.#  #+## #.#  #####.# #.#  Rh/ap....#.# #.#  ###)#.###########.#  #....#..........#  RhSao#......#######..#  Rh{a#.†..#.# #####..#  #.#.##.###....@.#  Rha-#.......†..###.##  Rha###.##.........#  #.############RhaT #.#  Rhbs#.#    RhBb9   RhbE RhNi069.3 (27.0)RhiG-70.3 (28RhoRhrc _j - a scroll labelled TEYCU UCZAXZERh Rh Read which item? Scrolls  c - a scroll of blinking  j - a scroll labelled TEYCU UCZAXZE [!] read|quaff[?] describe selectedRhta Rhog RhDn  ##...###.#  ThunderHyde the Firebug##+###.#  Mountain Dwarf #####.##.#  Health: 26/26 ======================== ....#.##.#  Magic: 5/5Rhn *======================== ###)#.###########.#  AC: 6Str: 12#....#..........#  EV: 9Int: 15#......#######..#  SH: 0Dex: 10#.†..#.# #####..#Rhn   XL:  3 Next:  0% Place: Dungeon:2#.#.##.###....@.#Rh8o   Noise: ---------  Time: 970.3 (0.0)#.......†..###.##  a) +0 mace###.##.........#Rho `  Cast: Foxfire#.############ #.# #.#       Rho . You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 Rhp _You see here a giant cockroach corpse. _j - a scroll labelled TEYCU UCZAXZERhz  ##..§§§§@§§§##As you read the scroll labelled TEYCU UCZAXZE, it dissolves into smoke.Rh5{ +1.3 (1Rh Rh= - _It was a scroll of fog.Rh+ 3Rh+ Rh Rh ,Rh" ,RhS# ,Rh$ Rh% Rh' ,Rh( Rh* Rh, ,Rht- Rh / Rh$2 ,Rh2 RhJ5 Rh7 ,Rh8 Rh6= k  You see here a giant cockroach corpse.RhA RhB  _RhC RhF RhI ,RhJ RhM RhmS ,RhT RhW RhZ ,Rh[ Rh] RhNa ,Rhf Rhi Rhu r #.......#.# #.#  #######)#.###########.#  #....#..........#  #......#######§.#  #.†..#.# #####§§# Rhwu 2 #.#.##.###..§§§§#  #.......†..###§##  Rhu ###.##......§§§#  #@############  #.# Rhu <  #.Rhv   Rh=v S#.# Rh\v S#.# Rh~v 5#.#Rhv  r   quokka (asleep)#.#Rhv A..r Rh{ 082.3 (11.0)Rh GrRh Ar.Rh ,3.3 (12Rh Rh C _A quokka comes into view.Rh Rh:######)#.########## #....#...........#######§#.†..#.# §#.#.##.###..§§.......†..###§###.##......§§§#  #.########### r...Rh Kr.4.0)Rh  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhĀ * (combustible)Flames lash the quokka.  The quokka is almost dead.Rh_ r.3----------====5Rh` > _The quokka's fire resistance burns away.Rhk #....#...........#######§†..#.# §#.##.###..§§......†..###§###.##......§§§#  #.########### r....Rh3---=---6RhRh~+ _The quokka bites you.Rh.8  You hit the quokka.RhW2.Rh_3---7.7 (1.4RhNRhJ _You kill the quokka!RhIRh4=------------RhG,Rh϶Rhd,RhRhRh#5RhE==RhRh>,RhRhRh,Rh;4Rhw,=====RhRhRhh6==Rh(Rh1 _HP restored.RhRhHRhARhgRhRh#Rhd======RhRhRh<2=RhgRhH,RhRh,,RhRh,RhBRh,RhRh9,RhRhbe5=====RhRh5Rh8Rh~RhRhRh9,RhRhRh,Rh+RhRhRhC======RhRh!Rh,RhyRh]Rh,RhsRhWRh,Rh=RhRhnRhRhRhRhIRhrRhRh'Rh,Rh)RhRhW,RhRhRhRhRh,RhRhRh,RhRhRhJ,RhRh1RhRhRhzRhRh,RhuRh Rh ,Rh Rh Rh,RhRhRh,Rh#Rh0RhoRhRhRhdRhBXRh,Rh|RhRh7!Rhv!Rh!RhZ#Rh*%RhX%Rh%Rhp'Rh(,Rh)Rh*Rh9,Rh,Rh,Rh-.Rh/BRh0Rh2,Rh2Rh4Rh5,Rh6Rh@7Rh8BRh9Rhd:,Rh:Rh<Rh=BRh)?Rh@,Rh.ARheBRhC,RhZDRh FRh;G,RhGRh IRhkJ,RhJRhLRhMRhMRh NRhORhPRhPRhQRhRRhwS,RhSRhURhV,RhXRhXRheZ,Rh [Rh ]Rhd^,RhO_Rhw`Rha,Rh]bRhHcRhd,Rh*eRhfRhh,RhhRhjRh2l,RhlRhoRhqBRhrRh(t,RhtRhvRh}x,RhxRh{Rh?|Rhv|Rh|Rh~RhA,RhրRhRhY,RhRhąRhA,RhRh܊7 _You open the door.Rhs3RhRh@  There is an open door here.Rh6Rh _RheRhRh,Rh(RhrXRhӠRh,RhբRh#Rh},RhRhRh?,Rh RhRh,RhRhRh,RhRhRh;,RhRhnRh7Rh`.#. ## ##+## #####.###.. .# ##...## #........#.###.# ##.....## #.###.####.#.#.# ##.......## #..##.# # .###.....###.........####...#.###Rh........K.'.........'.........###.....###.........####...#...###..#.# ##.......## #..#.#.#.#..<..# ##..@..## #........-Rh<#.###### ##...## ##.##..#####'####.#.#####..##.Rh22##.#.##.##..## K   kobold (missile, wandering)#.##Rha,#.##.#Rh@21072.7 (85.0)RhF-3.7 (86RhRhs _A kobold comes into view. It is wielding a +0 whip.Rh3  #.# #.# .#. ## ##+## #####.###.. .# ##...## #........##.# ##.....## #.###.##  #.#.#.# ##.......## #..##.# .###.....###.........####...#.#........K.'.........'.........#.....###.........####...#...##..#.# ##...@...## #..#.#.# #..<..# ##.....## #.........###### ##...## ##.##..###'####.#.#####..##.##.#.#.#..###...Rh Rh :.KKRh +)Rhu 9==4.7 (1.0) Rh Rh ( _The kobold shouts!Rh #.# #.# .#. ## ##+## #####.###.. .# ##...## #........##.# ##.....## #.###.##  #.#.#.# #### #..##.# .###.....#######...#.#.........K''.........#.....###.Rh/.####...#...##..#.# ##.......## #..#.#.# #..<..# ##.....## #.........###### ##...## ##.##..###'####.#.#####..##.##.#.#.#..###RhRh"<(((((((RheJ'....@.Rhf.-5Rh lRhznm _The kobold throws a stone. The stone barely misses you.RhRha'.K...vv, ally target)Rh'j4------6Rh.Rh0/ _You conjure some foxfire!Rh`.#. ## ##+## #####.### .. .# ##...## #........#.###.# ##.....## #.###.###.#.# ##.......## #..##.# .###.....###..####...#.## RhZ ..........K...v.....'......... #.....#######...#...#..#.# ##...@...## #..#.#.#...<..# ##.....## #.......#.###### ##...## ##.##..## ##'## ##.#.# #.#  ##..##. ##.#.# #..#...RhЀ4.## RhMRhRhIRhكRhRhSRh A  The foxfire hits the kobold.Rhb$v§§§v§§§Rh,Rh Rhv§.§§§§§§§Rh65-7Rh$§.§§§§§Rh(J _You kill the kobold!Rh[ #.# #.# .#. ## ##+## #####. .. .# ##...## # #.###.# ##.....## #.###. #.#.#.# ##.## #..##.# #.###.....###v.####...#. .§.§§§.....'.Rh& #.....###§§§§.....####...#... ##..#.# ##.## #..#.#.# #..<..# ##.....## # #.###### ##...## ##.##.. # ##'## ##.#. #.# ##..## #.# ##.#. #.# #.. ... #.##  ... #.#RhRhXRhRh RhRh>§$§.......§-8§§ _Your foxfire dissipates.RhM -----RhrS Rh(T e5=====RhW ,RhPY ,Rh0Z RhZ\ RhO^ ,Rh_ Rh` Rhb RhAb Rhc Rhd Rh*f Rhf ======Rhg Rhn  You now have 790 gold pieces (gained 8).  There is an open door here.  Things that are here:Rh3o Rh?p Rht 8 _a +0 whip; 2 stonesRh1w 3RhVx Rh({ Rh/} Rh} RhA Rh Rh Rh* Rh Rh Rhh ,Rh Rhk Rhy ,Rh Rh Rh Rh Rhd Rhw Rh ,Rh Rh Rhq ,Rh Rhk Rh ,Rh Rh Rh[ ,Rh' Rh Rhe Rh Rhi Rh] Rh ,Rh~ Rhz Rh< ,Rhվ Rh4 Rh7 ,Rh Rh Rh ,Rh@ Rh Rh ,Rh Rh Rh ,Rh Rhv Rh% RhQ Rh4 Rh Rh4 ,Rh Rh Rh ,Rh Rh Rh ,Rh Rh Rh ,Rh Rh Rhk Rh Rh RhT Rh ,Rh RhB Rh ,Rh Rh8 Rh} ,RhJ Rh Rh0 ,Rh RhF Rh{ Rh Rh RhN Rh ,Rh Rh) RhH ,Rh Rh Rh ,Rh RhRh",RhRhRhv,RhR Rh| Rh,RhRhRh,RhRhRhRhRhRhjRh/,RhRhRh,Rh,Rh$Rh,Rh7Rh Rh8!Rhk!Rh!Rh#Rh$,RhG%Rh&Rh&(,Rh(Rh/)Rh),Rh#*Rh+Rh,Rh,RhG-Rh.Rh/Rh/RhJ0Rho1Rh2Rh2Rhp3Rh4Rh6Rh96Rh6Rhj8Rh9,Rh6:Rhf;Rh=,Rhn=Rh>Rh?Rh/@Rh@RhARh$CRhHCRhCRh$ERhTF,Rh#GRh9IRhOJRh~JRhJRh\MRh4U ## .. #. #. RhUy#. #) RhU...###.##### #### .......@...# ##...144.7 (6RhU6.0) ...#######.# # RhV#.# #..#. #.# #....RhKV#####.#### ##.#.#+## #........# ###.#.RhV ##...###.###.##.# #..... RhV##.....##.# #.##.# #.###. RhV##.......#.# #..#.# #.# #. RhVRh]Rhf],5.7 (67RhbRhTf) _Found a long sword.Rh۩RhXRh3Rh,RhRhRht ###. ..#.. #.#... #.#.._. #.#..... #)#Rh@...###.##### #...# ##8.7 (3.0)###...#######.# ###. #.# # #.# #Rh/ #####.#### ## #+## #........# ###Rh^ ##...###.###.##.# #. ##.....##.# #.##.# #.#Rh ##.......#.# #..#.# #.#RhMA9.7 (4RhRhV6 _Found a sacrificial altar of Ru.Rhd3Rhͪ,RhkRhBRhRh1RhRh´Rh,RhжRhRh,RhRhtRh~,RhRh<Rh,RhdRhKRh,RhRhRh,RhyRhORhRhRhjRh7Rh,RhRhRhC,Rh^RhRh,Rh$RhRh,RhRhRh,RhRhRhK,RhRhs,RhRhhM _You now have 799 gold pieces (gained 9).RhRhRRh8RhRh,Rh4RhRhH,Rh3RhRh,RhRh?Rh,Rh Rhu Rh ,Rh RhRh}RhRhRhRh,RhFRh  #.......# #####.####  #.# #....... .  ##.## #.....# # Rh%! ###.#.###.....# #  #..###.##.._..## #  #.#.#..........# #  #.##.####......### Rh! #.##......###........  #...@...#.# ###...#  ###.# ##.##    # #.#  Rh!i  #.# # Rh"` #+##  RhL" ##... ##.....## Rhs"A##...... Rh"U#.........Rh$)073.7 (24.0)Rh),4.7 (25RhG.Rh0` _j - a scroll labelled RAJEFYGETIRhAdRead which item? Scrolls  c - a scroll of blinking  j - a scroll labelled RAJEFYGETI [!] read|quaff[?] describe selectedRhlRh)qRhOv #.......# #####.#### ThunderHyde the Firebug #.# #....... . Mountain Dwarf Rhv ##.## #.....# # Health: 26/26 ======================== ###.#.###.....# # Magic: 5/5======================== Rhv#..###.##.._..## # AC: 6Str: 12 Rhw#.#.#..........# # EV: 9Int: 15 #.##.####......### SH: 0Rhw(Dex: 10 #.##......###........ XL:  3 Next:  5% Place: Dungeon:2 #...@...#.# ###...### Noise: ---------  Time: 1174.7 (0.0) #########.# ##.##Rhwa) +0 mace # #.#Cast: Foxfire Rhw|#.# # #+## # ##...###Rh'x  ##.....##  ##.......#Rhyy  #......... Things that are here: _a +0 whip; 2 stones _Found a long sword. _Found a sacrificial altar of Ru. _You now have 799 gold pieces (gained 9). _j - a scroll labelled RAJEFYGETIRhz  As you read the scroll labelled RAJEFYGETI, it crumbles to dust.  It is a scroll of identify.Rh݃/  --more--Rhc Rh Identify which item? (\ to view known items) Potions (select first with !)  f - a smoky red potion Rhq  i - a sedimented dark potion[?] describe selectedRhSRhRhO #.......# #####.#### ThunderHyde the Firebug #.# #....... . Mountain Dwarf Rh##.## #.....# # Health: 26/26 ======================== ###.#.###.....# # Magic: 5/5======================== #..###.##.._..## # AC: 6RhStr: 12 #.#.#..........# # EV: 9RhB9Int: 15 #.##.####......### SH: 0Dex: 10 RhgQ#.##......###........ XL:  3 Next:  5% Place: Dungeon:2 RhJ#...@...#.# ###...### Noise: ---------  Time: 1174.7 (0.0) Rh#########.# ##.##a) +0 mace Rha# #.#Cast: FoxfireRh Q #.# # Rh,p#+## # ##...### RhOD ##.....## Rhq\ ##.......#  #.........Rh]  _Found a long sword. Rh_Found a sacrificial altar of Ru. _You now have 799 gold pieces (gained 9). _j - a scroll labelled RAJEFYGETIRhxAs you read the scroll labelled RAJEFYGETI, it crumbles to dust.  It is a scroll of identify.RhRhB+5.7 (1RhRhP. _f - a potion of ambrosiaRhM<IRh=Rh>Rh%?RhBXRhBRh8DRhaE,RhERhGRhHRhHRhIRhJRhK,RhVLRhzMRhN,RhORh9PRh&Q,RhQRh SRhSRhTRh{TRhURhV,Rh/WRhXRhhYRhYRhYRh@[RhM\,Rh\Rh_Rhl`Rh`Rh#aRhbRhcRhcRhdRhqeRhf,Rh!gRhwhRhhiRhiRhiRhNkRhKlRhylRhlRh+nRh%oRhOoRhoRh~pRh^q,RhqRhrRhcsRhsRhsRhtRhuRhvRh`vRhtwRhlxRhxRhxRh$zRh|BRh|Rh~,Rh~RhRhRhDRhҁRh߂Rhׄ,RhRhRhˇ,Rh%Rh}RhL,RhRh‹RhRhRh Rh#RhGRhvRhRh1Rh;RhjRhRhߓRh#,RhRhRh #.......#.# ###...#######. Rh9#########.# ##.## # #.# #.# #. #.# #.# #####. Rhh#.# #+## #..... #.# ##...###.###.Rh #.# ##.....##.# #. Rh#.###.......#.# # #@##..........###.RhƟ/206.7 (31.0) Rhd#..)....+.............. Rh##......#..<.......###. ##..#..##.......#.....Rhc ##.#..###.....##.###. .....# ##...## #. ## ##.# #+## Rh0 .# Rh RhRh@,7.7 (32Rh٭Rh# _Found a club.RhIRhRh>Rh?BRh!,RhRhRhRhGRhRhRh-,RhXRh\Rh_,Rh Rh#.# #+## #..  #.# ##...###.##  ####.# ##.....##.#  ##.##.###.......#.#  ##...#.##..........##  #..)....+...........  ##......#..<.......##  ##..#..##.......#..  ##@#..###.....##.##14.7 (7.0)   #........# ##...##   #.###.##.# #+##   #.# .#   #.# .#   #   ...  .>  hO;49m5.7 (8RhRh; _Found a stone staircase leading down.Rh&  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   g + Spellcasting 1.9  27%  -2          b + Maces & Flails 0.1   9%  +2   h + Conjurations 1.2  15%  -1   c + Unarmed Combat   0.0     0   i + Fire Magic4.6  28%  +2                Rh   d + Armour0.0   4%  +1      e + Dodging1.6   9%  -3      f + Stealth1.4   7%  -2                                                    RhJ                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRhzf Rh=k Rhr  #.# #+## #... ThunderHyde the Firebug  #.# ##...###.## Mountain Dwarf  ####.# ##.....##.# Health: 26/26 ========================  Rhr ##.##.###.......#.# Magic: 5/5========================  ##...#.##..........## AC: 6Str: 12  #..)....+............ EV: 9Int: 15  ##......#..<.......## SH: 0Dex: 10 Rh,s  ##..#..##.......#... XL:  3 Next:  5% Place: Dungeon:2  ##@#..###.....##.## Noise: ---------  Time: 1215.7 (0.0)  #........# ##...##a) +0 mace  #.###.##.# #+##Cast: Foxfire  RhXs #.# .#  #.# .# Rh|s f #..  ... Rhs e .>. Rhs d _j - a scroll labelled RAJEFYGETIRhs As you read the scroll labelled RAJEFYGETI, it crumbles to dust.  It is a scroll of identify. _f - a potion of ambrosia Rht :_Found a club. _Found a stone staircase leading down.Rhz Rh{ Rh? Rh RhƄ! ##...###.######.# ##.....##.# ##.##.###.......##...#.##...###..)....+..##......#..<## ##..#..##.......#...#####.#..###.....##.###....@...# ##...## ###.##.# #+##  #.# .# ...#  Rh5Rh+6.7 (1RhRh\Rh| ####.# ##.....##.# ##.##.###.......##...#.##...###..)....+..#......#..<## ##..#..##.......#...#####.#..###.....##.##........# ##...## #.###@##.# #+##  #.# .# ###.##  RhRh&7RhRh'  ##.##.###.......##...#.##...##..)....+..#......#..<## ##..#..##.......#...#####.#..###.....##.###........# ##...## #.###.##.# #+##  #@# .# . ###..  8Rhr ##...#.##...##..)....+..#......#..<## ##..#..##.......#...#####.#..###.....##.##........# ##...## ###.##.# #+##  #.# .# ..>#...###Rhc.####  RhRh&9RhRh; _Found a stone staircase leading down.Rh+2 ..)....+..#......#..<## ##..#..##.......#...######.....##.##........# ##...## ###.##.# #+##  #.# .# #.#..>##...##...>.# #  Rh=20RheRh9 #......#..<## ##..#..##.......#...######.....##.##........# ##...## ###.##.# #+##  #.# .# #.#Rh##...>#.@.####....>.# ####..  Rh;<1RhRhgRhm  ##..#..##.......#...######.....##.##Rhm........# ##...## ###.##.# #+##  #.# .# #.Rh>n##...>##.##...####....@.# ###.. ##.#Rh]nRhwn3  RhnRhtRhu&2Rh'zRh|c _There is a stone staircase leading down here.Rh/4RhRhN Rhj -3 _Rh RhY ##.....##  # ##........  #. #.........  #..#......... #.#........g Rh+Z#....S...... #..........3 #.@....... #......... #......... ...r...... ........... ?..#........S   adder (asleep) .............g   hobgoblin (asleep) ..............r   rat (asleep) Rh2_Rh[q gSrSgrYou climb downwards.  The rat squeaks loudly. The hobgoblin shouts! The adder hisses angrily.RhL====4.4 (1.7RhARh. _You hear a loud squeak.  RhFound a scroll labelled ECSADW BUTITA. _There is a stone staircase leading up here.Rh4RhRhRh Rh!Rhf!Rht) ......gSr.S 2 adders (1 wandering)SRh-R----50 _Rh1RhV ##..#..##.......#...  #####.#..###.....##.##  #........# ##...##  #.###.##.# #+##   #.# .#   #.##.# RhH  ##...>#  #.##...### 2  Rh#....@.#  ####...#  RhJ#.##   #..  Rhq ###     RhH   Rh  Rh*!;----Rh&RhRC6.9 (2.5Rh } _You climb upwards. _There is a stone staircase leading down here.Rh Rh- Rh Rh2 Rh Rhe _Rh Rh ,Rh RhU b #..)....+..... ##......#..<..#.. ##..#..##.......#...... #####.#..###.....##.###.# #........# ##...## #..Rh = #.###.##.# #+## ### #.##.# # #.##.#  ##...@# 9.9 (3.0 Rh #.##...###  #....>.#  ####...# ##.## #.. ### Rh Rh Rh c _There is a stone staircase leading down here.Rh Rhm Rh Rh[ RhE 330.9 (1 _Rh RhY  ....  ....  [<.  #..  ##.. #..  3 # #....... ......### #....#.............#.Rh Rh Rh4 -1.7 (1.8Rhh= Rh@ climb upwards. _There is a stone staircase leading down here.down here.downwards.  Found a leather armour. Found a stone staircase leading up. _upRhQ3RhRhRhURh$ _Rh,Rh,RhRhxRh7Rh`Rh\RhRh,RhRhsRh,RhRhRhRhRhRh######....########....#..g........##[@...# ##.....# ##......# #..###### #.## #<#g   hobgoblin (asleep)#.......#......####....# 7.7 (6.0  A hobgoblin comes into view..gg===8.7 (7 _The hobgoblin shouts! _There is a stone staircase leading up here.Rhw  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh.g4--------9.7 (1Contam Rh\(F _Nothing appears to happen.Rh}QRh6\.gvv(ally target)3----------=--40Rh^Rhi/ _You conjure some foxfire!RhD  The foxfire hits the hobgoblin.Rh:C.Rh\XRh ZRhZRh[Rhq]Rhiv§§§.§8-1Rhok§§§Rh#rM _You kill the hobgoblin!Rh<§§Rh7-Rh >§§§Rh!Rh,"Rh"Rh"Rh"$Rh'*§§..v[Rh*%2Rh/8§Rhb9RhpM##..#...Rh####...RhB ...Rh.......Rh*#..Rh##...Rh9".. Rh##.#Rh+# Rh2###Rhf RhM#.# Rh#Rh Rh;M#.# Rhn#Rh2RhB #@# Rh #RhCj..K.....# Rhz#Rh4######### Rh#Rh   RhQ Rh RhfK   kobold (asleep) RhRh,Rh[ Rh RhU -----Rh Rh# Rh9Rh*.KRh# KRhRh1Rh7,3.5 (1.8Rh?RhD} _You climb upwards. _There is a stone staircase leading down here.Rh7!Rh&v.K.v(ally target)Rh'm2-----=40Rhn,Rh // _You conjure some foxfire!RhB#...####.... ....# ## ##.## ## v#######>....K.v#########  The foxfire hits the kobold.§§)vv RhG§§§v§10-5§§§ _You kill the kobold!Rh^  #... #### ...  #.. ## #.. ##. #.#  #.#Rh Z  #§# #§# .§v@.# # Rh6 0 #Rh RhJ Rh Rh Rh t.>v).Rh7 H-6 Rhb  Rh2 E_Your magical contamination has completely faded away.Rh #... #### ...  #.. ## #.. ## #.#  #.# #.#.#>#.v)@..#.#  #RhRh1§RhL &7Rh&9§Rh)N _Your foxfire dissipates.Rh #... #### ...  #.. ## #..  #.#  #.# #.##.#>##.....§@...##.#  #Rh\.-----8RhRhn  Things that are here: _a +0 whip; a kobold corpseRhZF IRhR } _3=====RhxS RhT S=====RhV RhW ,RhX RhY ,Rh/Z RhE[ ,Rh\ Rh] ,Rh^ Rh_ ,Rh_ Rha ,Rhe Y4=====Rh S=====Rh$ Rh$ Rh {5=====RhO _Magic restored.Rh Rh ,Rh Rh ,RhQ S=====Rh| RhB  #...  ...  #..  #..  #.# #.##+ #.# #.########># #.@....)...# #.###########..#..r##..#..r   quokka (asleep)...#.. #76.5 (28.0)7.5 (29RhD Y _A quokka comes into view.Rhd  #... ... #.. #..Rh&e  #.# #.# #+# #.# #.RhIe #># #@.....)...#Rhee  #.# #...Rhe #..r.. ##...##Rhe | #...# ....#Rhe } #...#  #Rh#f Rh1h Rhq r.r8.5 (1.0) Rhzw Rh.y Rh w  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh˹ r.  Nothing appears to happen.RhV #4Rh k-----=9Contam Rh Rh > _The quokka bites you but does no damage.RhRh<-80.9 (1.4Rh6Rh _You closely miss the quokka. The quokka misses you.Rh  You miss the quokka. The quokka closely misses you.2.3RhRh\= _The quokka barely misses you.RhRhW7 7  You barely miss the quokka. The quokka closely misses you.3---3.7 _The quokka bites you.Rh Rh1 E-----5.1Rh Rh] _You closely miss the quokka. The quokka closely misses you.Rh  You closely miss the quokka. The quokka bites you. x218--------6.5Rh%RhN K _Your magical contamination has completely faded away.Rh Rh~ You barely miss the quokka. The quokka closely misses you.Rhm7------7.9Rh&Rh + _The quokka bites you.RhGY  You hit the quokka.  The quokka is almost dead.5=====9.3Rh\Rh-_T _The quokka closely misses you.Rh  You barely miss the quokka.The quokka is almost dead.The quokka bites you but does no damage.90.7Rh i _The quokka barely misses you.Rh8  You hit the quokka.Rh2.Rh~f8=42.1Rh RhJ _You kill the quokka!Rh+]3Rh@^Rh_,Rhd=====RheRheRhfRh3hRhkhk19==RhUiRhjRhl,RhmRhmRhnRhMp,RhqRhsRht9=RhtRhuRh|vL20=RhwRhDy,RhDzRh{Rh|Rh|RhR~Rh|~RhRhtRhh1==RhRhBRhëBRh٬,RhdH2==3==4==RhBRh-Rh"RhRhRhRh+Rh RhsRhh5==RhXRhN,RhRh',Rh@RhO=RhRha6=RhDRhi1 _HP restored.RhIRhNRh Rh RhR9=Rh"Rh Rh,RhRhP1Rh"2,Rh3Rhz4Rh4Rh5Rh6RhT7Rh7Rh7Rh9Rh[=,Rh>Rh2@RhMA,RhARh.CRh/D,RhDRheFRhZG,RhGRhHRhI,Rh&JRhsLRhL,RhMRhRORhJP,RhPRh_RRhtS,RhTRhAURhtV,RhVRhXRhY,RhZRh[Rh\,Rh]Rh-_Rhb`,Rh`RhbRhc,RhidRheRhIhBRhiRhq   ..# #  ..#.#  #..#.#  Rht:.....#  .$..B  #...#  .?.#  # - .#   #.##+#  #.# #.####  #.######### #.....  #.........###.#### B   giant cockroach (asleep)  #..######.##...##  #..######.#.....# #......##.##...##Rhx9 355.1 (63.0)  RhxLA giant cockroach comes into view.RhAwB.BRh#F-6.1 (64Rh!Rh8 Rh___Found a scroll labelled UWODUC HATRU.Rh* .  # ..#.#..#....## .$.B..+#...?.#.####. .+#.# #.####.######### #.....Rh7+ ........###.####.#...#.######.#.....Rh|- Rh5 hB.7.1 (1.0) Rhm: Rh < Rh; BRhA .vB(ally target)You conjure some foxfire!Rh Rh =..BRh# 3vRh `4-----=8Rh RhH N _The foxfire hits the giant cockroach but does no damage.Rh^  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the giant cockroach.RhC.RhwRh:...Rh92---------------79Contam Rh.RhS _You kill the giant cockroach!Rh)  # ...  ##. ..# #  .. ..#.#  #.##..#.#  .......##  ..$....+  ##...#  Rh\#.@?.#  #.####  #.#  #.# #+#  #.# #.# #.## #. #...###.# #.. Rh% Rhw a-60RhG  # ....  ##. ...# #  .. ...#.#  #.##..#.#  #.##  #..$....+  ##...#  #..@.#  #.####  #.#  RhG#.# #+#  #.# #.# #.# #......) #..###.# #. RhORhrP?-1Rh#WRh `@2.1 (2RhvdRhfb _j - a scroll labelled UWODUC HATRURhM ###.# # .... ###. ...# ... .##..#.# #.......##Rh..$....+##....#####.  #.##+#Rh*RhM----------3.1 (1Rh(RhRhWqM  ###.# # ..... ###. ...# #... ...#.##..#.# #.......###..@....+#...####...####  #.#.#RhT RhRh%4Rh9RhoRh*5.1 (2Rh Rh ? _You now have 811 gold pieces (gained 12).RhRhRead which item? Scrolls  c - a scroll of blinking  j - a scroll labelled UWODUC HATRU [!] read|quaff[?] describe selectedRhqRh=RhS ThunderHyde the Firebug  .#Mountain Dwarf  ###.#Health: 26/26 ========================  # .....Magic: 2/5=========---------------  Rh'###. ...# #AC: 6Str: 12  ... ...#.#EV: 9Int: 15  #.##..#.#SH: 0Dex: 10  #.......##XL:  3 Next: 17% Place: Dungeon:2  #..@....+Noise: ---------  Time: 1365.1 (0.0)  Rh##...####a) +0 mace  #....#Cast: Foxfire  RhZ#.####Contam  Rh#.#  #.##+#  #.##.######Rh:v   #.######### #......)Rh\z   #.........###.###### RhYou miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the giant cockroach. Rh_You kill the giant cockroach! _j - a scroll labelled UWODUC HATRU Rh@_You now have 811 gold pieces (gained 12).Rh_0 *****,******,,,,,,,,,,,,**.........###...**,*******.###.###.####.#**,**.###.......####**+**Rh0(*.###.....#.####*,,,***.........#.####,,,,,***#####.,,,,,,**###..,,,,,,,**####b.,,,,,,,+,####..,,,,,,,**####Rh1f####.,,,,,,**#########,,,,,**RhT1#####.#########*,,,**#####.#########*#+#*b   bat (asleep)Rh1l#####.##############.#########   #.........###.######As you read the scroll labelled UWODUC HATRU, it crumbles to dust.Rhw2*6.1 (1Rh<o _You feel aware of your surroundings. It was a scroll of revelation.Rh~ _Your magical contamination has completely faded away.3=====Rh=====RhBRhO,RhRhS,RhRh,RhRh,RhRhRhX`4=====Rh BRhjRh̜Rh4Rhɞ,RheRh\S=====RhGRh,Rh(RhvRhRh1RhmRhŧRhdRh%,RhRhURhRhRhq,RhRhRhİ95=====RhRhRhbRh,RhRhRh<,RhRhRhI,RhYRh8RhS=====RhRhRhY,RhRhRh,RhRhsRh,RhSRhRhb,RhRhWRh,Rh"Rh;RhRhRhRhRhT,RhRhCRh   *** **** **,** *,,, **,,,***,** **,,,,,*,,*Rh2  #######.,**  #..w...,,  #@#****,,**  #####.#####*,Rh,,  #.........###...**,***  #.###.###.####.#**,  *.###.......####**+**RhK  *.###.....#.####*,,,** w   ribbon worm (asleep)  *.........#.####,,,,,*  *####.##..#.###.,,,,,, ####.......##..,,,,,,RhRhw401.1 (35.0)w2.1 (36RhRh^ _A ribbon worm comes into view.Rhn,Rhu wv (ally target)  You conjure some foxfire! The foxfire hits the ribbon worm.RhRhnw.vRh]4-----=3.1 (1Rh< .0) RhRhf _The ribbon worm is moderately wounded.RhRhՍ *** ******,** *,,,**,,,***,****,,,,,*,,* #######..,,,,,,,**.w......,,#****,,**#####@#####*,,#.........###...**,***#.###.###.####.#**,* *.###.......####**+Rh0**.#,,,**...w   ribbon worm.#..... #####.......+b.,,,,,,RhRh4.-4Rh*Rhs Rh@_Your foxfire dissipates!Rh*** ******,** *,,,**,,,***,****,,,,,*,,* #######..,,,,,,,**.w....,,#****,,**#####.#####*,,#....@....###...**,***###.###.####.#**,* *.###.......####**+**...#,,,**.......,,,,,####.##..#.###.,,,,,, ####.......##.#.......+b#...####.RhQ (catching breath)RhG ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Rh0.. 4 -5Held Rh6Rh:j _You are caught in a web! _There is a web here.RhEA RhsG .wvv, ally ta…)RhFH p3----------=6RhVM RhO  RhTX )_You conjure some foxfire!Rh6  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * combust  Flames lash the ribbon worm.  The ribbon worm is heavily wounded.Rh>  The ribbon worm's fire resistance burns away.  The foxfire hits the ribbon worm. The ribbon worm is burned terribly!Rh6U ,Rh@\ v§ The ribbon worm is severely wounded.The foxfire hits the ribbon worm. The ribbon worm is burned terribly!Rh> Rh rw.§Rhv !1Rh g---------------====7Rh :§Rh; _ _The ribbon worm is almost dead.RhBK,Rh}L? vwRhL{You conjure some foxfire! The foxfire hits the ribbon worm.  The ribbon worm is burned terribly!RhRh.w.vombustible, ally target)Rh0--------------=---8FoxfireRh'Rhn_ _The ribbon worm is almost dead.Rh\RhkeZ  You struggle to detach yourself from the web.  RhfEThe foxfire hits the ribbon worm! The ribbon worm is burned terribly!Rh†v§Rh~Rh>Y.§RhX25---9RhLRhO _You kill the ribbon worm!RhLT ----1========Rh}y G2==========3=====Rhr{ BRh| Rhd| ======Rh| Rh~ ,Rh  Rh] ,Rh Rh Rhe ,Rh Rh& g4=====RhЇ Rhh ,Rh Rh ,Rh͋ Rh ,Rh> Rh} i=====Rh ,Rh’ Rh' ,Rh Rh6 ,Rh8 ,Rh~ Rh Rh Rhk {5=====RhԦ ,Rh[ RhC X _You struggle to detach yourself from the web. _You struggle to detach yourself from the web. 9  _The web tears apart.Rh j=====Rh g  You see here a ribbon worm corpse.Rhf Rhw 6 _Rh] Rh6 ,Rh% Rh Rh ,Rh ,Rh ,Rh Rh ,Rh Rhz Rh Rh "       **# ********  **.## *,,,,,,,  **...#**,***  **.....*,,* * ##.....r,,,***,** ....@.......,,,,,,,,,- .#####......,,,***,** #####†#####*.....,,,,,,,Foxfire #.........###...#*,****** #.###.###.####.##*,* *.###.......####**+** r   rat (asleep) *.###.....#.####*,,,** *.........#.####,,,,,** *####.##..#.###.,,,,,,** 67.1 (58.0)  A rat comes into view.Rh6 .rr==8.1 (59Rhj Rh - _The rat squeaks loudly.RhcJ    *## *   *#.## *,   *#...##*,***,   *#.....#,,* *,**,   #.***,**,   #.....@....r. #.#####.***,*   #####†######.* *   #.........###...##,* *   #.###.###.####.##*,* *   *.###.####**+** *   *.###.....#.####*,,,** *   *.#.####,,,,,** *   *####.##..#.###.,,,,,,** *r.--9.1 (1.0) Rhx  *## * *#.## *,* *#...##*,***, ##.....#.,* *,**,*Rhx #.***,**,* #.r.* #.#####.***,* #####†######.* * #.###...##.****** *, #.###.###.####.##*,* *, *.###.####**+** *, Rhy3*.###.....#.####*,,,** *, *.#.####,,,,,** *, *####.##..#.###.,,,,,,** *,Rh{Rh3r.RhՃB--70RhRhRhѩ  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh 9  Flames lash the rat.Rhݎ e*Rhd&.Rhg3----------6====1Rh.w] _You kill the rat!Rh_db Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire30% 3  b - Volatile Blastmotes Fire/Translocation 30% 3  c - Flame WaveConjuration/Fire 63% 4 2 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Rhj Rh ThunderHyde the FirebugMountain DwarfHealth: 26/26 ========================*## ********** Magic: 3/5==============----------*#.## *,,,,,,,,* AC: 6Str: 12Rho *#...##*,***,,,,, EV: 9Int: 15##.....#.,* *,**,* SH: 0Dex: 10Rh #######........,***,**,* XL:  3 Next: 26% Place: Dungeon:2#......@.......,,,,,,,,* Noise: ====-----  Time: 1471.1 (0.0)#.#####........,***,**** a) +0 mace#####†######.......,,,,,* ** Cast: FoxfireRh! #.........###...##.****** *,RhI! #.###.###.####.##*,**,*.###.......####**+** *,Rh! j *.###.....#.####*,,,** *,Rh~"  *.........#.####,,,,,** *, *####.##..#.###.,,,,,,** *, A rat comes into view. _The rat squeaks loudly.  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the rat. _You kill the rat!Rh=- n  Okay, then.RhG1 Rh3 . _Rh_Rh| _RhKRhRhNRh ,Rh}Rhi,RhRh,RhRh,RhRh:,Rh Rh,RhRhRhR%4Rh,=====RhRhYBRhRhRhRhRhTRhRhRh======RhRh,RhRhRhRhqRh,RhERh|,RhRh8Rh95Rh-,=====RhRhRh>,RhRhRh*,RhRhoRhRhRhMRh-RhRh======RhRhRhmRhRhtRh+Rh,RhRhRhw XRh@ ,Rh RhRhK,Rh Rh|Rh RhJRhdRhRh,RhRhRhRhRh<RhRh Rh3 Rh RhV"Rh #Rh6#Rh#Rh1%Rhj&,Rh'Rh,nRh|-Rh-Rh .Rh/Rh0,Rhj1Rh2Rh3,Rh^4Rh6Rhi8,Rh8Rh :Rhs;,Rh;RhERhKFRhFRhHRhI,RhJRhQLRhDT####*###..,,.# ########RhT###########.#**.#***####......# # #........##.##*.#*,,,.....###.# ###.###........#*b#*,**###..###.# RhTz.#..# #.##.##..##.#*,****#....... ....#*#.##.##...@.#*,##.##...##.#---- RhTm...........###.####*,#..........# RhTq....###.#### #.# *,##.###.##### RhU........# ***#.# #.##.###.# ##.###### *,,..# #........# Rh0U##.# *,*### ####...)## b   bat (asleep) RhOU*#+#* *,* ####)# RhU%*,,,** *,* #<# ,,,,,** *,** #.######RhW1517.1 (46.0)RhY RhY_ A bat comes into view.Rh`].bbRhaW=---8.1 (47RhfRhhQ _The bat closely misses you.Rh_w  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh194-----RhcX9.1 (1.0)Contam RhRhX _Nothing appears to happen. The bat hits you but does no damage. x3Rh-,Rh0RhK1-20.4 (1.3RhJ8Rh^< _You completely miss the bat. The bat closely misses you.RhK,Rhͣ  You barely miss the bat. The bat hits you but does no damage.RhO,1.8 (1.4Rh6f _The bat barely misses you.Rh Rh b.  You barely miss the bat. The bat hits you but does no damage.3.2Rh  _The bat barely misses you. The bat hits you but does no damage.Rho####### #..,..# #  ####.#*#.#***####......#  #........##.###.#*,,,.....###.# .###........##.#*,**###..###.# #..# #.##.##..##b#*,****#. ...#*#.##.##....@#*,##.##...##.####.####*,#.####.#### #.# *,##.###.## ***#.# #.##.###.# .# *,*### ####...)## ,,,** *,* Rh#<# #** *,** #.#RhߗRhRhyI-----40RhRh: _The bat hits you but does no damage.RhŒ ,RhJ  You closely miss the bat. The bat barely misses you. x2Rhƕ 75.6 (1.4Rhʥ a _Your magical contamination has completely faded away.RhQ87 .b  You barely miss the bat. The bat hits you but does no damage.7.0 _The bat closely misses you.RhL_ Rh_ RhR` Rhg b.Rh?h (8.4Rhm Rhhp s _You barely miss the bat. The bat hits you but does no damage.Rh,RhX  You conjure some foxfire! The foxfire hits the bat.Rh~v†RhK3 Rh ; Bv.Rh? 4890RhE RhH G _You kill the bat! Rh>)5========== Rh Rh Rhv, Rh Rh Rh, Rh Rh Rh, Rh RhA_  You see here a bat corpse. Rh"K _ Rh Rh6B Rh X Rh'n Rh), RhL* Rh7 Rh{8, Rh 9 Rh; Rh<, Rhc> Rh> Rh<@B RhB RhSC RhC Rh/D RhF RhtH, RhH RhK RhL, RhwM RhN Rh'P RhP, RhBR RhpS, RhT RhU RhhV, RhW Rh^ Rh_ Rhb RhDd, RhLe Rhf Rhh, Rhci Rho Rh>q, Rhq Rhv Rhx, Rhy Rh^{ Rh}, Rh~ Rh RhB Rh Rh, Rh RhΉ Rhm, Rh[ Rh Rh1 Rhb Rh  Rḥ RhY, Rhɦ Rh@ Rhs$####............# ####.# #.##.# ..###...##.###### #....# #..... #.####.###.# #.#### ####.. ....####*#+#* #.# ### ..#.####*...** #.# ..#.####,..r.** #.## ..#.###.,...S.** #..## ....##..,......####...###########..+b.,......'@................- RhV]####..,......####...##############.,.....** #..## ########,....**##*...** .########*#+#* #.# r   quokka (asleep) ######## #.########># S   ball python (constriction, asleep) ######## #......)...# .......###.########## RhǸ 76.4 (47.0)  You open the door.  A quokka and a ball python come into view. Rhƹ Rh Rh.D  The ball python hisses angrily. Rhb.S..rSS   adder (wandering)r   quokkaS   ball python (constriction) Rho4=7.4 (48 Rh RhY _An adder comes into view. Rh  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhA  Flames lash the ball python. RhC* Rh&t  You kill the ball python! Rh Rh Rh....S..rS Rh83----------30====8.4 (1.0) Rh3 Rh2/ _The adder hisses angrily. Rh  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhj <  Flames lash the quokka. Rh2 C* Rh@l B Rh1s S.S.. Rhv w1--------------------39 Rh}  RhA J _You kill the quokka!RhSB .# ####.# #.##.# .###...##.###### #....# #. .####.###.# #.#### ####.####*#+#* #.# # .#.####*...** #.# # .#.####,....** #.## # .#.###.,.....** #..## ###..,......####...#.+b.,...S..'.@.......####..,......####...#. .#####.,.....** #..## #,....** #.## #*...*#+#* #.# Rh*L b..Sb   bat (wandering)----80RhR Rh_T Rh :.# ####.# #.##.# ###...##.###### #....# #. ####.###.# #.#### ####...)####*#+#* #.# ####) #.####*...** #.# #< #.####,....** #.## RhN #. #.###.,.....** #..## ##.##..,......####...#.+b.,.b..S.'. ####..,......####...#Rh -. #####.,.....** #..## ##.,....** #.## #*...** #.#*#+#* #.#  #.#Rh ># #......)...# Rha ,Rh M..SRh C----1Rh4 Rh Rh.# ####.# #.##.###....##.###### #....# #..###.# #.#### ####...)# .####*#+#* #.# ####)# .####*...** #.# #<# .####,....** #.## #.# .###.,.....** #..## ##. .##..,......####...#.+b.,.b....S...,......####...#..,.....** #..## ##.#,....** #.## #*...** #.# #*#+#* #.# # #.##># # #......)...# [3Rh4m####.# #'S2Rh[.# ####.# #.##.###.# #...##.###### #....# #.#.###.# #.#### ####...)# ####*#+#* #.# ####)# ####*...** #.# #<# ####,....** #.## #.# ###.,.....** #..## ##. ##..,......####...#...# .+b.,.b....'S...,......####...#..,.....** #..## ##.#.,....** #.## ###.*...** #.# #.*#+#* #.# #. #.##># #. #......).Rh\..# #.###.# #RhA^K.SRh_I----------3RheRhgRh,Rh5v..S@v(ally target)0----=4FoxfireRhRh./ _You conjure some foxfire!RhRhA §vRhpMYou closely miss the adder. The foxfire hits the adder.RhXMRhU . The adder is lightly wounded.  The foxfire hits the adder.RhRh .§.  The adder is heavily wounded.Rh\4--5.8 (1.4Rh;Rh* _The adder bites you.Rh .  You closely miss the adder.The adder is heavily wounded.Rh c2----7.2Rhb Rh k _The adder bites you. The adder completely misses you.Rh  You miss the adder.The adder is heavily wounded.Rh3=-1====8.6FoxfireRhRh@ _The adder bites you but does no damage. x2Rh  You sock the adder!.Rhn =6====57RhF90.0 _You kill the adder!RhRhm _Your Spellcasting skill increases to level 2!RhN !#.# ####.# #.##.###. ##...##.###### #....# #.#.###.# #.#### ####...) .####*#+#* #.# ####)# .####*...** #.# #<# .####,....** #.## #. .###.,.....** #..## ## .##..,......####...Rh2O #... ..+b.,.b....'...#..,......####...##.,.....** #..## ##.##,....** #.## ####*...** #.# ##*#+#* #.# ## #.##>#RhiO  ## #......)...# #.###.# Rhj n-10 _Rh#.# ####.# #.##.####...##.###### #....# ##.###.# #.#### ####...).####*#+#* #.# ####) #.####*...** #.# #< Rh:#.####,....** #.## #. #.###.,.....** #..## ## ..##..,......####...#.+b.,.b....'..@.#..,......####...##.,.....** #..## ##.#,....** #.##RhB= #*...** #.##*#+#* #.## #.##>## #......)...#.###.#RhƚRhZf4=-2RhxRhϢRh#.# ####.# #.##. .###...##.###### #....# # .####.###.# #.#### ####....####*#+#* #.# #### .#.####*...** #.# # .#.####,....** #.## # .#.###.,.....** #..## ##.##..,......####...#.+b.,......'.@.. .####..,......####...# .#####.,.....** #..## ###,....** #.## #*...** #.##*#+#* #.## #.#>## #......)...# ......###.#RhG,Rh<3RhRhRh3Rh RhRhmRhRh)RhRhs,Rhb4b   bat (wandering)RhRhSZ _A bat is nearby!Rh0,Rh1Rh9...b'v@vbally target)RhD:0----=5FoxfireRhLARhC/ _You conjure some foxfire!Rhi Rh7p .# ####.# #.##.# ###...##.###### #....# #. ####.###.# #.#### ####...)####*#+#* #.# ####) #.####*...** #.# #< #.####,....** #.## #. #.###.,.....** #..## ##.Rhp c##..,......####...#.+b.,.....b'v.@.. ####..,......####...#. Rhp '#####.,.....** #..## ##.,....** #.## #Rhp *...** #.#*#+#* #.#  #.#Rh6q ># #......)...# Rh/s Rh v§ Your foxfire dissipates!The foxfire hits the bat.RhW Rh ,Rh' Rh .'§b5==-6Rh RhH \ _The bat is severely wounded.Rh2  You closely miss the bat.The bat is severely wounded.Rh% &.Rh 5=7.4 (1.4Rh) Rh^ v _The bat hits you but does no damage. The bat closely misses you.Rh  You barely miss the bat.The bat is severely wounded.Rh>RhRhK'b.RhW1====8.8RhFoxfireRhS _The bat closely misses you. The bat barely misses you.Rh/K.# ####.# #.##.###....##.###### #....# #..###.# #.#### ####...)# .####*#+#* #.# ####)# .####*...** #.# #<# .####,....** #.## #.# Rh.###.,.....** #..## ##. .##..,......####...#.+b.,......'b..@...,......####...#..,.....** #..## ##.#,....** #.## #*...** #.# #*#+#* #.# # #.#Rh4#># # #......)...# ####.# Rhm(#RhRhJRhnjRhP.b.-90RhiRhRhRh v.b.v(ally target)Rh4 6==0----=600Rhu 1FoxfireRhRhW _You conjure some foxfire! The bat hits you but does no damage. x2Rh  You thump the bat!RhX Rh Rhˤ Rh Rh0 Rh Rh >§v§@§§§v§§§§Rh< 582.2 (1.4Rhf u§§§§Rh޸ G _You kill the bat!RhM3RhNRhtORh"PRhPRhEQRhQRh\RRhZRh4dRheRhj,Rhj` _Your foxfire dissipates. x2RhjRhlRhmRhon#=Rhn3----RhpRhrRh2rRh.sRhtRhtRhuRhvwRhwRhxRh)zRhTz61====RhuzRhR{Rh|Rh}Rh7~Rh,Rh7Rh,RhRhRh<====Rh>Rh,RhRhÇ,RhֈRh,RhRh,Rh}Rh\,RhRhXRh#2Rh3====RhRhRh9RhiRhi,RhRhRhўRhRhRh*<====Rh^Rh%Rh`RhhRhu,RhRh/Rh`Rh[RhV,RhgRhRh"Rh Rh˳Rh#3Rh@3====RhURhRhRhSRh,RhRhRhͼRh6RhRhֿ&====RhRhDRhRhRhRhRhRhRhRhRhRh,RhRhRhRhRhf4====RhRhRhRhXRhjRhRhwRhY<====RhRhkRhRh:RhRhRhRhRhXRhRhZRhRh?Rh4RhRhRhRhRhI5====RhRh,Rh|Rh0,RhORh,RhRhRhy<====RhRhkRhRhRh,RhRh],RhRh ,Rh[ Rh" Rhx Rhe Rh#RhyG6====RhRhYRhXRh,RhRhSRh,Rh!,Rh"R====Rhq#Rh&@  There is an open door here.Rhs(Rh) _Rh5*Rh\-Rh.,Rhg/Rh%2Rhp3,Rh*4Rh6Rh8,Rh8Rh1=RhP>,Rh>RhuARh B,RhBRh}CRhD,RhwDRhhFRhMG,Rh HRh K7 _You open the door.Rh>L3RhLRh"O@  There is an open door here.RhORhP _RhPRhTRhT,RhURhVRhV,RhnWRhXRhFY,RhYRh\RhQ],Rh]Rh _Rh_,Rh`RhmdnRhd,RhleRhUgRhyh,Rh)iRhjRhZkRhkRhkRhlRhOmRhsmRhmRhnRhoRh9oRhxoRh pRhpRhpRhpRhzqRh+rRhMrRhrRhsRht,RhfuRhLvRh>wRhdwRhwRhSyRhzRhzRhl{Rh#}Rh,~,Rh~RhRh,Rh~RhWRhҊRhRhRhRh,RhbRhIRhRhRhRhRh"Rh=RhٟRh}RhRhRhVRhͩRh,Rh@RhRhӮRhRhRhtRhRhRh Rh$RhRhӼRhRhBRh,RhRh #####.######............# ###  #.........###...##.###### #  #.###.###.####.###.# #.  #.###.......######'## #. RhR #.###.....#.#####...## #.  #.........#.####.....##  #####.##..#.###.......##  Rh#####.......##.........#### #####......@+.........'....RhK#- Rhw######...####.........#### #####....#####.......## #..Rh,Foxfire Rh#####.#########.....## #. #####.##########...## #.Rhg #####.###########+## #.Rh #####.######### #.########> Rh7{#####.######### #......)... Rh]?#.........###.#########Rh#'#.......Rh$...........'......701.2 (99.0)......RhI.........Rhm4...+#RhGRhE======2.2 (10Rh> 0.0)RhRh= _As you open the door, it creaks loudly!Rh$Rh9  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  +1   g + Spellcasting 2.0  28%  -2          b + Maces & Flails 0.2   6%  +2   h + Conjurations 1.2  11%  -1   c + Unarmed Combat   0.0     0   i + Fire Magic4.8  23%  +2  Rh                d + Armour0.7  18%  +1      e + Dodging1.6   8%  -3      f + Stealth1.4   3%  -2                  RhY                    Rh            Rh!            Rh        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  RhY[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh-> Rhu Rh  #####.######............# ### ThunderHyde the Firebug#.........###...##.###### #.. Mountain Dwarf#.###.###.####.###.##.# Health: 26/26 ========================#.###.......######'## #.# Magic: 6/6========================#.###.....#.#####...## #.# AC: 6Str: 12#.........#.####.....## #.# EV: 9Int: 15#####.##..#.###.......## #.. SH: 0Dex: 10####.......[ Rho 40m##.........####.. XL:  3 Next: 58% Place: Dungeon:2#####......@'.........'..... Noise: ======---  Time: 1702.2 (0.0)######...####.........####.. a) +0 mace#####....#####.......## #.. Cast: Foxfire#####.#########.....## #.######.##########...## #.######.###########+## #.# #####.######### #.########># #####.######### #......)...# #.........###.##########  _You kill the bat! _Your foxfire dissipates. x2 _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! Rhx Rh Rh` Rh Rh 3 Rh!  Rh  Rh  Rhx , Rh @  There is an open door here. Rh  Rh|  _ Rh  Rh  Rh , Rh  Rh8  Rh  Rh  Rh0  Rhe , RhV , Rh  RhY  Rh  Rh?  RhR   Rh  Rh _You open the door. RhK  Rh  Rh  Rha  Rh   Rh:  Rh There is an open door here. Rh#  Rh%  Rh& _ Rh(  Rhs,  Rh/  Rh/  Rhc1  Rh5  Rh8  Rh8  Rh :  RhM=  Rh?  Rh@  RhD  RhF  RhH  RhH  RhI  Rh9M  Rh O  Rh9O  RhP  RhAR  Rh{T  RhT  RhU  RhW  RhY  RhZ  Rhn[  Rh]  Rh_  Rh2_  Rh`  Rhb  Rh.h B Rhh  Rhj , Rhk  Rhm  Rho , Rhp  Rhd  Rh̓ , Rhӄ  Rh  Rh+  Rhf  Rh  Rh4  Rh" , Rh̔  Rh;  Rh , Rh  Rh&  Rh , Rh  Rh  Rh , RhӜ  Rh  Rh , Rh  Rh£  Rh  Rh9  Rh4  Rh  Rhq , RhZ  Rh  Rh4 , Rh  Rh  Rhư , Rh  RhƳ  Rh , Rh  RhI 7 _You open the door. RhB 3 Rh|  Rh: %  Rhq There is an open door here. RhA  Rhn  _ Rh%  Rh1  Rh X Rhr , RhA  Rh  Rh5 , Rh  Rh  RhS , Rh  Rhk  Rh| , Rh  RhN  Rh , RhZ  Rh)  Rh , Rh  Rh  Rh , Rh  Rh#  Rh  Rhi , Rh B Rhb  Rh  Rh , RhP  Rh  Rh , Rh<  Rh  Rh , Rhz  RhN  Rh  Rh  RhL  Rh  Rh , Rhs  Rh  Rh , Rh  Rh   Rh , Rh  Rh B Rha n Rh  Rh , Rh  Rh  Rh> , Rh  Rh  Rh , Rh.  Rh/  Rh , Rh  Rh1  Rh , RhK  Rh  Rh  Rh  RhH  Rh~!  Rh)"  RhW"  Rh"  Rh8$  RhU% , Rh%  Rh&  Rh' , Rh(  Rh(  Rh* , RhW*  Rh?,  Rh, , Rh}-  Rh/  Rh/ , RhR0  Rh 2  Rh2 , Rh3  Rh5  RhV6 , Rh6  Rh9  RhL: , Rh:  RhC<  Rh= , Rh=  Rh>  Rh?  Rh?  RhZ@  RhA  RhnB  RhB  RhC  RhE  RhE  RhF  RhF  RhG  RhH , Rh3I  RhMJ  RhJ , RhsK  RhxL  RhYM  RhM  RhM  RhN  RhO , RhO  Rh?Q  RhR , Rh}R  RhS  RhU X RhV , RhV  RhW  RhX  Rh@X  RhqX  RhL]  Rh^ , Rh\^  Rh_  Rh|` , Rh`  Rh"b  Rhc , RhSc  Rhd  Rhle , Rhe  Rhf  Rhg , Rhh  Rh@i  Rhi , Rhj  Rhk  Rhl , Rh m  RhFn  Rhr  RhTs  Rht , Rht  Rh v  Rhv , Rh w  RhXx  Rh y , RhOy  Rh|z  Rh| X Rh} , Rh}  Rh~  Rh  Rh  Rh  Rh;  Rh , Rh  Rhƃ  Rh  Rhڄ  Rh1  Rh  Rh҇ B Rh+  RhM , Rh  Rh,  Rh$ , Rh  Rh  Rhݏ , Rh(  Rh$  Rh<  Rhp  RhǛ  Rh1  Rh , Rho  Rh  Rh^ , Rh  Rho  Rhj  Rh  Rh  Rh>  Rhv , RhO  Rh  Rh , Rhb  RhK  Rh , RhT  Rh  Rh , Rh  Rhz  Rh , RhS  Rhb  Rh) , Rhb  Rh X RhI  Rhl , Rhp  Rh There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. Rh 3 Rh  Rh You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. Rh  Rh  _ Rh  Rh/  Rh  Rh  Rh  Rh RhD Rhz Rh' Rh Rh0, Rh Rh  Rh , RhM Rh  Rhk Rh Rh5 Rh6 Rh, RhE Rh3 RhB Rh Rhf Rh Rh'!, Rh! Rh$ Rh%, Rh& Rh ) Rh<*, Rh* Rh- RhL. Rh{. Rh. Rh0 Rh1 Rh$2 Rh2 Rh4 Rh6, Rh7 Rhd9 Rho: Rh: Rh; Rh= RhQ>, Rh@, RhA, RhB RhSD RhlE RhE RhF RhUH RhH Rh I RhI RhJ RhK RhL Rh}L RhM RhN RhN RhbO RhP RhQ, RhR RhS RhT, RhcU RhV RhW, Rh/X RhJY RhA^ Rh^ Rh_ Rh` RhZ` Rhc Rhud Rhd Rhe Rhaf RhZg, Rhg Rhh Rhi, Rhj Rh k Rhk Rhl RhLl RhYm Rhn RhAn Rhn Rho RhTp Rhyp Rhp Rhr Rhzr Rhr Rhs Rh"v Rhv, RhUw RhJx RhDy, Rhy RhVz Rh{, Rhn{ RhO| Rh5}, Rh} Rhp Rh RhV, Rh́ RhZ, Rhɂ Rh RhT, Rh Rh Rh Rh Rh1 Rh Rh, RhZ RhA Rh, Rhm Rh8 Rhm, Rh Rh Rh Rhڏ Rh1 Rh1 Rhϑ Rh RhC Rh Rh Rh@ Rh RhP RhR, Rh Rh Rhɚ Rh RhL RhC Rh@, Rh Rh` Rh, Rh Rh Rh, Rh RhF Rh, Rhz RhY Rh RhI RhL, Rh Rh Rhy Rh Rht, Rh Rh Rh, RhV Rh Rh, Rh, Rh" Rh, Rht Rh Rh, Rh4 Rhf Rh, Rh Rh Rh, Rh' RhM Rh, Rh| Rh Rh, Rh  Rh6 RhB Rh Rh, Rh= Rh Rh[ Rh Rh5 Rh Rh, Rh Rh Rh Rh#  Rh  RhN Rh@, Rh Rh Rh, Rh Rh! Rh9#, Rh&$ Rh* RhU,, Rh, Rh4 Rh5, Rh6 Rh< Rhv>, Rh,?!Rh!Rh,!Rh{!Rh There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  !RhN!Rh _!Rh !Rh!Rhk!Rh!Rh!Rh !Rhm",!Rh#!Rh)!Rh*!Rh6+!Rhv,!Rht5X!Rh;!Rh=,!Rh>!RhD!RhrF,!RhG!RhM!RhO,!RhP!RhX!RhZ,!Rh[!Rhch #..............#  ########.#####...####.## ##......#.# #.....# #........# #.......#.# ##...## ########.# #..#......# ##.## #.# #.......### #.# #.# ##.#.##.# #.# #.# ##.#.##.## ##+## #####.### .........# ##.@.## #.......------ .###.###.# ##.....## #.###.### .# #.#.#.# ##.......## #..##.# # .###.....###.........####...#.## ...........(.........'.........# .#.#.....###.........####...#.. [15!RhEi0d..###..#.# ##.......## #..#.#.#. ...#..<..# ##.....## #........ ###.###### ##...## ##.##..!Rho.........#.##.##.#'901.2 (199.0)!Rhv!Rh*wN======2.2 (200!Rh|!Rh~ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _!Rh.As you open the door, it creaks loudly!"Rhf I"RhGq "Rhs "Rhs "Rhx "Rh{ @  There is an open door here."Rh~ K _"Rh `"RhA X"Rh "Rh ,"Rh "Rh "Rhܪ "Rh$ "Rh "Rhm "Rh ,"Rh "Rh "Rh "Rh "RhP "Rhܹ "Rh "Rh "RhP "Rh "Rhe "Rh "Rh "Rh "Rh "Rh "Rh "Rhr "Rh B"Rh/ "Rh 4"Rh ,"Rha "Rhh B"Rh  Things that are here:  a stone; a +0 short sword; a kobold skeleton"Rhc "Rh  _"Rh "Rh "Rhb ,"Rhr "RhS "Rh ,"Rh "Rh| "Rh ,"Rh "RhI "Rh ,"Rh "Rh4 "Rh "Rh "Rh "Rh "Rh! "Rha "Rhg "Rh! "Rh## ,"Rh$ "Rhg' "Rh ) ,"Rh* "Rh6- "Rh 0 ,"Rh2 "Rh5 "Rh48 ,"Rh9 "Rhq< "Rh> ,"Rhs@ "Rh6C "RhE ,"RhG "Rh/J "RhL "RhL "RhM "RhP "RhR "Rh*S "RhpT "RhqW "Rh8] ,"Rh^ "Rhb P  There is a stone staircase leading up here."Rhg 5 _"Rh)   Things that are here:  4 stones; a +0 short sword; a kobold skeleton _"RhU "Rh& "Rh9 "Rh9 "Rh@ ,"Rh͗ "Rhp "Rh ,"Rhr "Rh "RhS "Rh "Rhn "Rh "Rh! ,"Rh "Rh  ####### #.....# ######## ########.###.########......# .......##.###.##..,.....###.# #........##.##.#*###..###.## # #.##.##..##.##@#####...------ ###.##.##...†.##.##.##...##.###.. .......###.#####.#..........##... ###.#### #.# #.##.###.#######..# ####.# #.##.###.# ##. ##### #....# #........# #. #.#### ####...)## # #.# ####(# ##' #.# #<# ##..51.2 (49.0)------2.2 (50 _j - a scroll of identify[9;1"Rh7 7H%RhC Read which item? Scrolls  c - a scroll of blinkingj - a scroll of identify [!] read|quaff[?] describe selected&Rh(O&RhW&Rh^  ThunderHyde the Firebug  Mountain DwarfHealth: 26/26 ========================#######Magic: 6/6========================#.....#########AC: 6Str: 12 #########.###.########......#EV: 9&Rh?`Int: 15 .......##.###.##..,.....###.#SH: 0Dex: 10 ###........##.##.#*###..###.##### XL:  3 Next: 58% Place: Dungeon:2 # #.##.##..##.##@#####........... Noise: ---------  Time: 1952.2 (0.0) ###.##.##...†.##.##.##...##.###.. a) +0 mace .......###.#####.#..........##... Cast: Foxfire ###.#### #.# #.##.###.#######.. ....# ####.# #.##.###.# ##. ##### #....# #........##. #.#### ####...)###.  # #.#####(###'  ## #.##<# ##..&Rh` Things that are here: _a stone; a +0 short sword; a kobold skeleton _There is a stone staircase leading up here.  &Rh`Things that are here: _4 stones; a +0 short sword; a kobold skeleton _j - a scroll of identify&Rhob&RhEdfIdentify which item? (\ to view known items) Potions (select first with !)  i - a sedimented dark potion[?] describe selected'Rh'Rh:'RhS)  ThunderHyde the Firebug  Mountain DwarfHealth: 26/26 ========================#######Magic: 6/6========================#.....#########AC: 6Str: 12 #########.###.########......#EV: 9Int: 15 .......##.###.##..,.....###.#SH: 0Dex: 10 ###........##.##.#*###..###.##### XL:  3 Next: 58% Place: Dungeon:2 # #.##.##..##.##@#####........... Noise: ---------  Time: 1952.2 (0.0) 'RhK*###.##.##...†.##.##.##...##.###.. a) +0 mace .......###.#####.#..........##... Cast: Foxfire ###.#### #.# #.##.###.#######.. ....# ####.# #.##.###.# ##. ##### #....# #........##. #.#### ####...)###.  # #.#####(###'  ## #.##<# ##.. Things that are here: _a stone; a +0 short sword; a kobold skeleton _There is a stone staircase leading up here.  Things that are here: 'Rh~*m_4 stones; a +0 short sword; a kobold skeleton _j - a scroll of identify'Rh5  As you read the scroll of identify, it crumbles to dust.3.2 (1'Rh;'Rh;=2 _i - a potion of berserk rage(Rh` 3(Rhb (RhAd (Rhi (Rhj (Rh]  ####### #.....# #############.###.########......# .......##.#.......###.# (Rh] }5.2 (2.......##.##.#####..### # #.##.##..##.##.#####.. ###.##.##...†.##.##.##...##.###.. .......###.#####.#..........##.... . ....####...(Rh (Rh7 (Rh E _Done exploring.*Rh)*RhcWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon ,Rh,Rh[?25h[?0c  ThunderHyde the Firebug ,Rh~W Mountain Dwarf  Health: 26/26 ========================  Magic: 6/6========================AC: 6Str: 12#######EV: 9Int: 15#.....#,Rhh########SH: 0Dex: 10 ,Rh˽A#########.###.########......#XL:  3 Next: 58% Place: Dungeon:2 .......##.###.##@.......###.#,Rh~Noise: ---------  Time: 1955.2 (0.0) ,Rh###........##.##.#####..###.##### a) +0 mace ,RhJO# #.##.##..##.##.#####........... Cast: Foxfire ###.##.##...†.##.##.##...##.###.. ,Rhp.......###.#####.#..........##... ###.#### #.# #.##.###.#######..  ,Rh....# ####.# #.##.###.# ##.  ,Rh##### #....# #........##. ,RhԾ{#.#### ####...)###.  ,RhOs_4 stones; a +0 short sword; a kobold skeleton _j - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _i - a potion of berserk rage _Done exploring.  What level of the Dungeon? (default 3, ? - help) 0Rhx [?25l[?1c0Rh'30Rh(30Rh20RhV40Rh8E _0RhQ90Rhx;,0Rh<0Rh-@0RhA,0RhB0RhdF0RhG,0RhH0RhgL0RhOB0RhxR0RhmT,0Rh{U0RhZ0Rh\,0Rh8^0Rha0Rh(d,0Rhre0Rhi0RhnB0Rhvp0Rhr,0Rht0Rhw0Rh,0Rh]0Rh0Rh,0Rh(0RhΚ  As you read the scroll of identify, it crumbles to dust. _i - a potion of berserk rage _Done exploring0Rh$. _What level of the Dungeon? (default 3, ? - help)  Things that are here:  4 stones; a +0 short sword; a kobold skeleton0Rh0Rh _0Rh0RhP  There is a stone staircase leading up here.0RhK _0Rh0Rhg0Rh,0Rh0Rhu0Rh0Rh0Rh0Rh^0Rhl0RhG0Rh0Rh_,0Rh0Rh0Rh,0Rh0Rh0Rh,0RhW0Rh0Rh&,0Rh0Rh 0Rh$,0Rhb0RhI0Rh,0Rh0Rh 0Rh 0Rh5 0Rh 0Rhz 0Rh ,0RhB0Rh0RhP,0Rh0Rh0Rh,0Rh 0Rh0Rhw,0Rh|0Rh0Rh,0Rh!0RhL#0Rh$,0Rh%0Rh'0Rh9)0Rh)0Rh*0Rh,0Rh-,0Rh.0Rh00Rh,2,0Rh20Rh;Y  There is a stone staircase leading down here.0RhZ=0Rh?0Rh?$ _0Rh@0Rh';30Rh),0Rh*0Rh2g ###### #....# #######....#  ...........#  0Rhp2#[@...# 90.7 (35.5) ##.....#  ##......#  #..###### #.## 0Rh2#<# #.......#......### 0Rh2L#....# _You climb downwards.0Rh30Rh 70Rh8a _There is a stone staircase leading up here.2Rh32Rh_2RhI2Rh2RhX$ _2RhO2Rh2Rh2Rh'2Rh2Rh2Rh2Rh2Rh2Rh2Rh,2Rh2Rh2Rh,2Rh2RhT2Rh2Rh2Rh_2RhfP ######? #....###########....#......%@..........#....#########[<...#. ##.....# ##......# #..###### #.## #<# #.......# ......###. ######.?. #....#.#....#......#.#[<...#.. ##.....#. ##......#  #..######  #.##  #<#  #.#  ......###2RhCi17.7 (7.0)2RhG8.7 (8 2Rh"_You see here the quill talisman "Neecso" {rElec rC+}.3RhP&#>.>..... ######.?.. #....#.#....#%...........#.#[<...#.. ##.....#... ##......##.# #..####### #.##  #<#  #.#  ......###3Rh3A9.7 (13RhU83Rhi;> _Found two stone staircases leading down.3Rha #..##.#.>...##.>........ ######.?... #....#.#....#.%.#.#[<...#.# ##.....#.# ##......#.#.## #..######  # #.## 3Rh  #<#  #.#  ......###3Rh'$ 3Rh$ )20003Rh{+ 3Rh- 4Rh [#. #.4RhbW.##.#.>...###.>.......# ######.?...#4Rhc #....#.#....#4Rh.%.#.#[<...#4Rh.## ##.....##.....#4Rh ##......##.#.##4Rh~ #..####### #.4Rh1` #.##. #<#4RhS?# #.# 4RhO ......###4Rh4Rhv&14RhX 4Rh 5RhRC . #.##. #.#..##.# .>...####>...... .....# ######?...# #....###########....#...%...........#..#########[<...#........## ##.....#.#.....## ##......# #.#.## #..#######.#. #.##.. #<## #.......#5RhK<25RhGT5RhU5Rh٠  .. . #. ##. #.##..##.## .>...######>........ 5Rh .....# ####?@..# #....##########.......%.............#########[<...........## ##.......#.....## ##......# #.#.### #..#####5RhQ  #.#. #.##.. #<#5Rhh <35Rh 5Rh" 6RhQ  .. ... . #.. ##. #.##..##.##.>...######.>...# .@...# #.##.%..#########[<.## ##.#.....## #####.#.### #..  #.#. #.## 6Rh  # .. #<#6RhY6Rh&46RhE"6RhI-A5.7 (26Rh36Rh5. _j - a scroll of identify6Rh . /.g. ... .. #.. ##. #.####..##.## 6Rh[ `.>...######>......... .# ###.# ###########...%.........#########[<........## ##6Rh g   hobgoblin (asleep)....#.....## ##....6Rh #####.#.### #..### #.#. #.##6Rh!  A hobgoblin comes into view.Found a crooked bronze wand.6Rh- k.gg6Rh۵ 4==6.7 (16Rha 6RhQ + _The hobgoblin shouts!8Rh^F.gv.v(ally target)5-----78Rh$/ _You conjure some foxfire!9RhQ 9Rh 9Rhr 9Rh 9Rh 9Rh 9Rh 9Rhc 9Rh; ,9Rh P .gv§v§9Rh( §§§@§§.§ The foxfire hits the hobgoblin.9Rh 9Rh >.g.§v§§§§@§§.§9RhJ O--89Rh [§v§§9Rh b _The hobgoblin is severely wounded.:Rhr:RhwD  The foxfire hits the hobgoblin.:Rḣ.v§§§§§§@§§:Rh(........@....:Rhm62-9:RhM _You kill the hobgoblin!;Rh  .... ....... /.... .... .. #.. ##. #.#####..##.## .>...######;Rh5 l..... .## ##.# ###########...%....... #!..#########[<  .........## ##..  .;Rh (.....#.....## ##...  .#####.#.### #..## ;Rh ;Rhm '10;Rh> ;Rh _Found a cyan potion. _There is a stone staircase leading down here....######3.................####........# =Rh #............##########......%........ #!............#########[<  ............## ##..  ......#.....## ##...  .#####.#.####..## =Rh =Rh=Rhl-5.0 (2.5=Rh]u=Rhx} _You climb upwards. _There is a stone staircase leading down here.>RhM.. ..... ....... /...... .... .. #.. ##. #.# #####..##.## ######>Rhv>......... ##.............##......#.....##>Rh>Rh86====>Rh-6.0 (1.0 _>Rh>Rhc _There is a stone staircase leading down here.?Rh/`?Rh`?Rhg?Rhq?Rhv-7 _?Rh1z?RhE1.$ ................#..##...............#..##........................#............##....<..#....<.)#?#..........#.................###.......4 #.........?Rh)2?....#............ #..# #...........# .......##.. .##.## .... #  ....  ?Rh73=====?RhA;?Rh%-8.5 (2.5?Rh|?RhB_You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here.scroll of identify _ARhJ . ####.......$.......#..##...#..##.......................ARhJ#............##.....<..#....<.)# ?#...#............###.......#..<....................#...#..###.....#.....# .......##.... .##.##.. #.#....#ARhSARhU49.5 (1.0 _ARh}ARh Z .......##.#####.......$.......#.#..##.........##..##.......#.......#............##.....<..#....<.)#  .?#...#........###....#..<...............#...#..###..... #.....## .......##.. ...... .##.##.. #.#20ARh/ ARhuBRh6##.# .......##.#####........$...... #.#..##......... ##..##.......#..........#............###...#....<.)# #..?#...#.............###.#..<.#..........#............#...#..###.......#.....## .......##.. ...... .##.##BRh{@BRh@&1BRhGBRhIa _There is a stone staircase leading up here.CRh/CRhX0CRh 7CRh ?CRh?-2 _CRhGCRhuv............##....# ............##########....# ..............%...........# ............#########[<...# ...........####### ##.....# ....#.....###....###......# #####.#.### #....##..###### #.#. #....##.## 3# .. #...@##<# # #.# CRh$.### #.##....##. ......# ##.....# #.....# #.#... CRhCRhCRh\{3.3 (1.8 _You climb upwards. _There is a stone staircase leading down here.DRh _DRh,DRhDRhDRh,DRh֗DRhDRhFDRhDRhEDRhDRh~,DRhDRhDRh| !......#########[<...# .....####### ##.....# .....#.....###....###......# #####.#.### #....##..###### #.#. #....##.## #...## #...>##< DRhܳ##...###....... #.........### ##@##....##8.3 (5.0 #.)...##.####.....# # #.....# #.#...# ..#.#.. #.##.##.# DRh1A9.3 (6DRhDRh5) _Found a long sword.ERh$3ERh%ERh))ERh UERhUERhJY,ERh4ZERh\ERhy`,ERhaERhdERhIh,ERhhERhtkERh4o,ERh?pERhrERhZu,ERhvERhxERh|,ERh}ERhlERh0,ERh\ERhSERhERhcERh4ERhIc ##. #.#  ######..##.##  ##.......>...##### ####........>......... .................## #...............# #...............#####.................%. #.....## #..@............#### ........ #.......##### ........ #....#.....#.....###... ........ ...##########.#.### #... ........ ##ERho #.#.# #... ......g. #...### #...  S....... ###...###...  <.......#.#.......  ........#.##.##... ERh\43.3 (14.0)4.3 (15ERhZERhQ _k - a cyan potionGRhr0GRhH2Read which item? Scrolls  c - a scroll of blinkingGRh2j - a scroll of identify [!] read|quaff[?] describe selectedIRhIRhIRh##. #.#ThunderHyde the Firebug######..##.##Mountain Dwarf##.......>...###### Health: 26/26 ========================####........>......... Magic: 6/6========================.................##AC: 6Str: 12#...............#EV: 9Int: 15#...............#### SH: 0Dex: 10IRh#.................%. XL:  3 Next: 62% Place: Dungeon:3 #.....## #..@............#### Noise: ---------  Time: 2044.3 (0.0) ........ #..............##### a) +0 mace ........ #....#.....#.....###... Cast: Foxfire ........ ...##########.#.### #... ........ ###.#.# #... ......g.#...### #...  S.......###...###...  <.......#.#.......  ........#.##.##...  IRh`_There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Found a long sword. _k - a cyan potionIRhzIRhIdentify which item? (\ to view known items) Potions (select first with !) IRh) k - a cyan potion[?] describe selectedJRh JRh JRh( ##. #.#ThunderHyde the Firebug######..##.##Mountain Dwarf##.......>...###### Health: 26/26 ========================####........>......... Magic: 6/6========================.................##AC: 6Str: 12#...............#EV: 9Int: 15#...............#### SH: 0Dex: 10JRh() k#.................%. XL:  3 Next: 62% Place: Dungeon:3 #.....## #..@............#### Noise: ---------  Time: 2044.3 (0.0) ........ #..............##### a) +0 mace ........ #....#.....#.....###... Cast: Foxfire ........ ...##########.#.### #... ........ ###.#.# #... ......g.#...### #...  S.......###...###...  <.......#.#.......  ........#.##.##...  _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. JRh) V_Found a long sword. _k - a cyan potionJRh7  As you read the scroll of identify, it crumbles to dust.5.3 (1JRhb= JRhA  JRhB ,_k - a potion of invisibilityLRhILRhLRhyLRhLRh,LRh ,LRh LRhcLRh18BLRh>LRhcIBLRhKLRhO,LRh&o`LRhpLRh _You now have 819 gold pieces (gained 8).LRh,LRhLRh#.....##.....## #.......# #........ #..... #...... #...... #......  #........@.......  #..............#  ##......##  ####.##.###### ######..##.## ##.......>...######  ####........>.........  ............## ####  #...............# LRh$0572.0)LRhݲ,8.3 (13LRhLRhw- _j - a wand of roots (5)NRhNRhNRh:NRh" NRhjWhNRhb,NRhedNRhfNRhjNRhjNRhTkNRhnNRhq,NRh7rNRhtNRhw,NRh9yNRh{NRh~,NRhNRhNRh,NRhцNRhNRh,NRhNRhaNRh,NRhENRh=NRh,NRhNRhNRh!,NRh:NRhNRh,NRhNRhNRh,NRhNRhNRh,NRh=NRhNRhNRh3NRhLNRhNRh,NRhNRhNRh,NRhNRhbNRh,NRhNRhNRh.,NRhNRh8NRh~,NRhNRhNRh,NRhENRh6NRhNRhNRhNRhNRhK,NRhNRh\NRh ,NRhNRhJNRh,NRhNRhsNRh ,NRh NRh% NRhoBNRhEB  You see here a +0 long sword.NRhSNRh _NRhXNRhNRh} ,NRh!NRhI$NRhG',NRha(NRh*NRh3.... ...##########.#.### #....##. .... ## #.#.# #....##. ..g. #...### #...>##< .... ###...###....... ....#.#.........## .... ###.##.##....## .... r.# ###.)..........# .... .....##...#.####.....# .... #...@###.# #.....# .... ####...#.# #.#...# .... ..#...# ..#.#.. .... .#####.# #.##.##.# .# .... .. .....r   rat (wandering) .. . .. NRh:u 94.3 (36  A rat comes into view.NRhEb.rrNRhHF5==5.3 (37NRhNNRhQ- _The rat squeaks loudly.ORhORh.rvv(ally target)ORhi5-----6.3 (1.0) ORhvORhi/ _You conjure some foxfire!PRh^ PRh/_ PRh_ ,PRhu` PRh2a PRha PRhSb PRhQc ,PRhj vrv§§§§ The foxfire hits the rat.PRhs PRhu  The rat is heavily wounded.The foxfire hits the rat.PRh P.†PRhx PRh .†§§§§§PRh W4--7PRhL ;§§PRh  PRhf 9_You kill the rat!QRhy3QRh{QRh<,QRhXQRhP----QRhQRh$QRh̋QRhQRh,QRhQRh@,QRh%QRhd,QRhz6====QRhQRhJ _Magic restored.QRhQRhQRhQRhh,QRhQRhQRhDBQRhŴQRh1R====QRhjQRhQRh{,QRh{QRhQRhA...#.#.......... ###.##.##........ ..## ###.)............. ...†.##...#.####...QRh#....###.# #........####...#.# #.#...... ##...#...# ..#.#.... #..#####.# #.##.## #@## .... - QRhk........# .....  ......... .  .S.....##..# #.. QRhQS   adder (wandering) #. .#QRh11103.0)QRhQRhS.SQRh,1.3 (14QRhQRhfSRh+ ###.##.##..## ###.)....... ...†.##...#.####.. #....###.# ... ####...##.... ##...#...# ..#.#..... #..#####.# #.##.## ......#.## .... ...S...@# ............. ####..... ##.. ....# #..#.. #. ..##..S2.0) SRh TRh`TRh.Sv.v(ally target)TRh_5----=3TRh!TRh./ _You conjure some foxfire!URhM  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URh> * combustible, ally target)  Flames lash the adder.  The adder is almost dead.URh URhA v§The adder's fire resistance burns away.  The foxfire hits the adder but does no damage.URhB  v.§The adder is almost dead.The foxfire hits the adder but does no damage.URh0X.S.§§)3------------====4URh\#§ _The adder is almost dead.VRhp ..  You barely miss the adder.The adder is almost dead.=---VRh; &5.7 (1.4VRh VRh{ z _The adder barely misses you. The adder bites you but does no damage.WRh94  You barely miss the adder.The adder is almost dead.---7.1WRhQWRhBT@ _The adder bites you but does no damage. x2WRh]  You closely miss the adder.The adder is severely wounded.WRh^W4--8.5WRhgWRhjR _The adder bites you but does no damage. The adder bites you.WRh $   You barely miss the adder.The adder is severely wounded.The adder is no longer more vulnerable to fire.--------9.9WRhaWRh _The adder closely misses you. The adder barely misses you.XRh  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XRh ;  Flames lash the adder.XRh C*XRh&.XRh--1--------87====200XRhZXRhضI _You kill the adder!ZRh3ZRh_ZRhBw5=ZRhiZRhAZ2====----ZRhDZRh,ZRh·ZRh),ZRhgZRhr96ZRh)E==ZRh?ZRhm _HP restored.====ZRh|ZRh,ZRhZRh,ZRhZRhO=ZRhZRh3,ZRhZRh,ZRhZRhl3====ZRhNZRh,ZRhZRh ,ZRhhZRhz,ZRhZRh R====ZRh ZRh ZRh+ZRhsZRh,ZRhZRh(,ZRhZRh,ZRhZRh ZRh ZRhK!ZRh%ZRh+;ZRh<I4====ZRh@ZRhE,ZRhFZRhI,ZRhJZRhM,ZRh^OZRhVRR====ZRhSZRh V,ZRh WZRhYZRh`ZZRhA[ZRh ],ZRh^ZRh`,ZRhaZRhc,ZRhdZRhgf5====ZRhiZRhl,ZRhpZRhBt,ZRhtZRhw,ZRhxZRhZRhR====ZRhd,ZRhZRh,ZRhV6====ZRh7ZRhw ..## ###.)............†.##...#.####... #....###.# .(. ####...#.. ##...#...# ..#.#..#..#####.# #.##.## ZRhܻE......#.## ..... ..##............... ----62.9 (42.0)#### ##.. .# #.#.#...#.ZRhyZRhI----3.9 (43ZRhxD _Found 4 silver javelins.[RhLI[RhITX[RhX[Rh1_Mr....... ..## ###.)..........†.##...#.####..........#....###.# # #.......(..####...#.# #.#[Rh_..r.......##...#...# .....#..#####.# #.##.[Rh_..#.## ........##..[Rh_......... .#.......####.....[Rh_W..##... ....[Rh`.## #.... #.. #..... .[Rh2` .##....r   rat (wandering) #. .....[RhY`.. ......[RhWd14.9 (1.0)[Rho.rr==5.9 (2[Rhu[RhPx- _The rat squeaks loudly.\Rh\Rh¼.rvv(ally target)\Rh085----\Rha,-6.9 (1\Rh6\Rh/ _You conjure some foxfire!]Rh4]Rh4]Rh5]Rh\<^Rh>  The foxfire hits the rat.^Rhl ..vv§§§§.§§@§§^Rh]^Rhʊ^Rh%v.§.§§§§.§§@§§^Rh]W9--7^Rh §§§§^RhFG _You kill the rat!_Rh_Rhz_Rh_Rh_Rh_Rh_Rh,_Rh_Rh_Rh ,_Rhg] _Your foxfire dissipates._Rh_Rh{_Rh_Rh$:----_Rh_Rh],_Rh_Rh,_Rh_Rh_Rh_RhU_Rh"_Rh_Rh _Rhd6====_Rh_RhG_Rh,_Rh(_Rh_Rh ,_Rh_Rh_Rh_Rh5_Rh_RhR_Rh_Rhn<====_Rh_Rh_Rh ,_Rha _Rh _Rh,_Rh_Rh_Rh....#....###.# #.....# (..####...#.# #.#...# ...##...#...# ..#.#.. ....#..#####.###.##.##.#  ........#.##.......[  ..........##........ .................... #.......####.......[ ....##...###@....... -814.0).## #......###....! _RhY#.......# .... ....##......... .###...............................#####..##.#....## ##.. ....### .#_Rh'B2.9 (15_Rho._Rh08 _Found a pair of gloves and a robe.aRhM[#....###.# #.....# (..####...#.# #.#...# ##...#...# ..#.#.. ..#..#####.###.##.##.# ........#.##.[....##......#.aRh\####.[.....##...###..## #......###....!.#.......# ......##.........#..###............. ........... ....#####.aRh)\..## ## aRhfaRh03.0) aRhaRhaRhi#....###.# #.....# aRh(..####...#.# #.#...# ##...#...# ..#.#.. .#..#####.###.##.##.# .#.##.[.#....##.#...##.####.[.#....##...###..## #......###....!.#.......# ......#....##.........#...#aRh_O###............. ..#......... .#...#####..##.#... #..## ##.. ...... aRhOY4aRh+#....###.# #.....# (..####...#.# #.#...# ##...#...# ..#.#.. #..#####.###.##.##.#  .#.##.[.#  .##.#  aRhE+...#  #.####.[.#....##...###.  .## #......###....!..##.......##......#aRh....##.......###........#.........#aRh...#####..##.#...#..## ##.... aRh)aRh)&5aRh<1aRh3bRh#....###.# #.....# (..####...#.# #.#...# ##...#...# ..#.#.. #..#####.###.##.##.# .#.##.[.# .##.# .# #.####.[.##. ....##...###. .## #......###....!..##.......##......##  ###.......#####..##.#...#..## ##.......... bRhbRh&6bRhbRhbRhɺ#....###.# #.....# (..####...#.# #.#...# ##...#...# ..#.#.. #..#####.###.##.##.# #.##.[.# ##.# # .####.[.##.###...###.bRh# ## #......###....!..##.##......##  ....##......  ###..........#.................#...#####..##.#...#  ..## ##.......... bRhbRho&7bRh]bRhdRhM~ IdRh dRh XdRh̑ ,dRh dRh: 1dRh dRh# (..####...#.# #.#...# .##...#...# ..#.#.. #..#####.###.##.##.# #.##.......[.# #..# ..# #####[.##.#dRhr ;##...###............#  #......###....@..### 90.9 (3  #.......##......## ...##.........#...# ##............dRhS ?...#  ...............# ...#####..##.#...# .## ##.......... ###..###### dRh dRh dRh Y _l - a fuming brown potioneRhZ3eRh eRh(eRhW+,eRh/eRh80eRh5,eRh/7eRhD...†.###......###.# #.....#(..####...#.# #.#...# #...#...# ..#.#..#..#####.###.##.##.##.##[.# ....# .................# # .....####.......@.##.2.9 (2 eRhfE.##...###............#  #......###.......####.......##......## ...##.........#...#...eRhEA#........eRh/FeRhDMeRhnOW _You see here a +0 pair of gloves.fRhA3.9 (1fRhfRhB- _m - a +0 pair of glovesfRho fRh~ Wear which item? Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)fRh m - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gRhq gRhA}.....†.##...#.####.....#ThunderHyde the Firebug .....#....###.# #.....#Mountain Dwarf ..(..####...#.# #.#...#Health: 26/26 ======================== .....##...#...# ..#.#..Magic: 6/6======================== .....#..#####.###.##.##.#AC: 6Str: 12 .....#.##.......[.#EV: 9Int: 15 .......##.........#SH: 0Dex: 10 ..................# #XL:  3 Next: 89% Place: Dungeon:3 .....####.......@.##.#Noise: ---------  Time: 2193.9 (0.0) .##...###............#gRh^~9a) +0 mace#......###.......###Cast: Foxfire#.......##......## ...##.........#...# ##................#.................# ...#####..##.#....# .## ##.......... _You kill the rat! _Your foxfire dissipates. _Found a pair of gloves and a robe. _l - a fuming brown potion _You see here a +0 pair of gloves. _m - a +0 pair of glovesgRh4gRhYgRhz  You start putting on your armour.4.9 (1gRhgRhӴW5.9 (2gRh.gRh}+6.9 (3gRhWgRhWgRh$7.9 (4gRha8.9 (5 7 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.iRh3iRhiRhiRhiRh: _iRhXiRhiRhL,iRh1iRhiRht,iRhhiRhWiRh,iRhCiRhPiRh,iRhiRhiRh0,iRhiRhiRh,iRh=iRhpiRh,iRhiRhiRh,iRhiRhiRh*,iRh,iRh,iRhXiRhiRh,iRhBiRhiRh,iRhNiRhiRh,iRhiRh?iRh ,iRh9 iRh iRh ,iRh iRhiRh,iRhiRhRpiRhUiRh>WiRhWiRhWiRhYiRh\iRhq\iRh\iRhe^iRh_iRh `iRh`iRhdiRh8fiRhfiRhgiRh#`iRhÒiRhJiRhiRhiRh̛iRh,iRh,iRhiRhiRh/iRhqiRhaiRh,iRheiRhҿiRhDiRhiRhiRhiRh},iRhiRhOiRh,iRhGiRhiRh,iRhXiRh]B  You see here a +0 long sword.iRhiRhn _iRhiRhiRh4,iRhhiRhiRh@iRhiRh~iRhiRhiRhiRhiRhiRhn ,iRhXiRh_  You see here a rat corpse.iRhiRhq _iRh&iRhiRh,iRh iRh#iRh5+,iRh-iRh1iRh4,iRhN6iRh@ ##........ .........# . #......... #....#.....#.....###......... ...##########.#.### #.#......... ##. #.#.# #........... #. #...###  #..S........##. ###...##  #.<....## #.#...  #iRhA### ###.##.#  #.r.......#...@..#######.).....  ...........†.##...#.####.............#....###.# # ?..#.............(..####...#.# ##.................##...#...# #. .S..#..#####.###.  ...........#.##.......[.  .............##.........  ..............iRh$BE iRh4L1253.9 (55.0)iRhL,4.9 (56iRhTiRh>WX _n - a lumpy black potionkRh3kRhkRhkRhkRhe,kRhkRh~8 #. ##.....## ........  # ##.. ####.............  #. #.. #....#.....#.....  #..#.. ...##########.#.## #.#. ##.# #.#.# .kRhq #.#..## #..S##.# ###... #.<.........@.## #.#. #..### ###. #.rkRhW7#......#######.)...  .....g............†.##...#.  ...#....###.#  ?..#......kRh(..####...#.# g   hobgoblin (wandering)............##...#...# ...S.......#..#####.##.#.##.kRh)15.9 (1.0)kRh*g.gkRh4==6.9 (2kRh(A _The hobgoblin shouts!lRhlRhvv.g(ally target)lRh)d5-----7.9 (1lRhlRh/ _You conjure some foxfire!mRh}A # ##.....## # # ##........ #### #. #......... #....#.....# #..#... ...#.#. #.#..###.# #.#.# #.. #.# #...mRh} #..S.##v# ### #.<.## #.# #.v..### ###.mRhb~ #.r....g..#......#######.) ..†.##...#. ....#....###.# ?..#.....mRh~.(..####...#.# .....##...#...#  ...S.....mRh~q.#..#####. .#.##mRhWmRhmRhBmRhmRhFmRhmRhEmRh|mRhw8 §mRh§v§§mRh͌jvg§#§ The foxfire hits the hobgoblin.mRh ,mRh+§§§§§.gv#§--8§§§ _The hobgoblin is heavily wounded.nRhݱ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oRh?  Flames lash the hobgoblin.oRh§§§*v#§oRht,oRhu,oRh}\  You kill the hobgoblin!oRhن..§.§....§†.#.oRh3------------92====9oRhw§.§§oRhϓN _Your foxfire dissipates.pRhk3pRh}mpRhppRh F--------4====pRh= ====5====pRhS%J====6====pRh*pRh,pRhX4XpRh6:h====pRh^pRhdpRhĞpRhpRhǠpRhpRh #.#..###.#  #............##.#  pRh#...........##.#   ######.<...........#   ##...##..............   ##.....#.......†.#....   #.....................   #...................   #....@..#.............----   ##..............   #.............   #..........   #.............   ##.....##.##..........   ##...###.#....###....   ##.## .. ## ....#  .##Rh: mpRhR1300.9 (41.0)pRhI----1.9 (42pRhbpRhc _o - a scroll labelled ECSADW BUTITArRhxRead which item? Scrolls  c - a scroll of blinking  o - a scroll labelled ECSADW BUTITA [!] read|quaff|evoke[?] describe selectedrRh; rRhmG rRh;N  #.#.........###.# ThunderHyde the Firebug  #............##.# Mountain Dwarf  #...........##.# Health: 26/26 ========================  rRhgO ######.<...........# Magic: 6/6========================  ##...##.............. AC: 7Str: 12  ##.....#.......†.#.... EV: 9Int: 15  #..................... SH: 0Dex: 10  #..................... XL:  3 Next: 92% Place: Dungeon:3  #....@..#............. Noise: ---------  Time: 2301.9 (0.0)  ##.................... a) +0 mace  #..................... Cast: Foxfire  #.....................  #.....................  ##.....##.##rRhP [m..........  ##...###.#....###....  ##.## .. ## ....#  .##Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.  You kill the hobgoblin! _Your foxfire dissipates. rRhP d_o - a scroll labelled ECSADW BUTITArRhR  As you read the scroll labelled ECSADW BUTITA, it crumbles to dust.  It is a scroll of enchant weapon.rRh|e /  --more--sRhA% sRh& Enchant which weapon? Hand Weapons  a - a +0 mace (weapon)[?] describe selectedtRh tRhtRh #.#.........###.# ThunderHyde the Firebug  #............##.# Mountain Dwarf  #...........##.# Health: 26/26 ========================  ######.<...........# Magic: 6/6========================  ##...##.............. AC: 7Str: 12  ##.....#.......†.#.... EV: 9Int: 15  #..................... SH: 0Dex: 10  #..................... XL:  3 Next: 92% Place: Dungeon:3  #....@..#............. Noise: ---------  Time: 2301.9 (0.0)  ##....tRh................ a) +0 mace  #..................... Cast: Foxfire  #.....................  #.....................  ##.....##.##..........  ##...###.#....###....  ##.## .. ## ....#  .##Flames lash the hobgoblin.  You kill the hobgoblin! _Your foxfire dissipates. _o - a scroll labelled ECSADW BUTITAAs you read the scroll labelled ECSADW BUTITA, it crumbles to dust.  It is a scroll of enchant weapon.tRhV2.9 (11 _Your +0 mace glows red for a moment.vRhn=vRhA  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  +1   g + Spellcasting 2.0  31%  -2           b + Maces & Flails   0.2    +2   h + Conjurations 1.2  10%  -1   c + Unarmed Combat   0.0     0   i + Fire MagicvRh B4.9  26%  +2               j + Evocations   0.0    +1  d + Armour0.9  19%  +1      e + Dodging1.7   6%  -3      f + Stealth1.4   5%  -2              vRhcB                    vRhB                            vRhNC        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  vRhC[/] auto|manual mode [*] useful|all skills [!] training|cost|targetswRh={wRh\wRhR  #.#.........###.# ThunderHyde the Firebug  #............##.# Mountain Dwarf  #...........##.# Health: 26/26 ========================  ######.<...........# Magic: 6/6========================  ##...##.............. AC: 7Str: 12  wRh%##.....#.......†.#.... EV: 9Int: 15  #..................... SH: 0Dex: 10  #..................... XL:  3 Next: 92% Place: Dungeon:3  #....@..#............. Noise: ---------  Time: 2302.9 (0.0)  ##.................... a) +1 mace  #..................... Cast: Foxfire  #.....................  #..................... wRh ##.....##.##..........  ##...###.#....###....  ##.## .. ## ....#  .##wRhًgYou kill the hobgoblin! _Your foxfire dissipates. _o - a scroll labelled ECSADW BUTITAAs you read the scroll labelled ECSADW BUTITA, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 mace glows red for a moment.wRhwRh~wRhwRhxRh3xRhxRhxRhxRhQxRh,xRhs,xRhYxRh/xRh,xRh{xRhDxRh/,xRhAxRhxRh,xRhxRhWxRhw,xRh2xRh xRh| ,xRh` xRhuxRhA,xRhxRhoxRhxRhxRhHxRhTxRh,xRh;xRhxRhdxRhxRhxRhHxRh ,xRhJ!xRh#xRh9%,xRh%xRhx'xRh(xRh(xRhQ)xRh-xRhlxRhnBxRhlo,xRh=pxRhqxRh%s,xRhsxRhVxxRhJz,xRhzxRh|xRht~,xRh~xRhxRh,xRh*xRh0xRhN,xRȟxRhǎxRhxRhxRhxRhёxRhBxRhxRh̕,xRhlxRhxxRh xRh xRhZ xRh xRhxRhmxRhxRhsxRhXxRhxRh,xRhd xRh"xRh$,xRhR&xRho(xRh*,xRhd+xRhR-xRh /,xRh&2xRh4xRh6,xRh7xRh0:xRh;xRh;xRhO<xRh=xRht?,xRh@xRhzAxRhBxRhCxRhCxRhyExRh-GxRhPGxRhGxRh0IxRhJxRhJxRhKxRhMxRhENxRhfNxRhNxRhTnxRh V,xRhVxRhTXxRhY,xRhJZxRhaxRhc,xRhdxRhfxRhh,xRhixRhkxRhmxRhFmxRhmxRhpxRh-r,xRh#sxRhuxRhkw,xRhwxRh)zxRh*|,xRh"}xRh+xRh&,xRhxRhxRhxRh xRh,xRhxRh xRhxRhxRhxRhxRho,xRh`xRhxRh ,xRhxRhAxRh%,xRhxRh\xRh,xRhxRhxRhxRh,xRhxRhAxRhxhxRhRh,RhRhf5====RhRh,RhRhx,RhmRh,RhTRhu.====Rh,RhY9XRhJc6===RhLRhO,RhQRhTUBRh@X,RhYRh6\Q===Rh^RhK`,RhaRh;d,RhfiRhl,Rh~nRhq,RhrRhwBRh1zRhzzN7====RhL|RhRhL,RhRhRh,Rh7RhDRhD,Rhh====RhRh  You see here a hobgoblin corpse. _Rh)Rh,Rh?RhhRhRhARhRhG,RhRh # ... ...###Rh ....##.. ..... ### ####... .....###.. ....... .?S #.... [# #....Rh #@##### #....- Rh ##.....### #.... Rh0 3# ##........###### #. #...........#....#..RhU  #..#.............#### Rh{ #.#.........###.# S   adder (asleep) Rh s#............##.# ##...........##.# ######.<...........##Rh| 4140.0)  An adder comes into view.RhZG-20.6 (41RhRh q _Found a helmet and a scroll labelled UDGHAA XYWN.Rh:G  You conjure some foxfire!..S..vvSlly target)6----=1.6 (1.0)  _The adder hisses angrily.Rh Rh # #.. .  ###.  ##Rh o. #### ####....###.......?.......#[...S..@# .....##.##### ... ##v....### Rh G## ##........######.. #...........#....#..#..#.............#######.........#.Rh .... ##...........##.#Rh BRhZ v§§§ Your foxfire dissipates!The foxfire hits the adder.Rhg,Rhl.S§§§Rhcm.-2RhKvT§§Rh4y` _The adder is moderately wounded.Rh  ... ... .... ..... ####  .....###...  .?.......#  Rhp[....S§@#  .....##§#####  ... ##§.  ## ##.... #. #...... #..#....... #.#........ RhR #............##.#   Rh&   ... ... .... ..... ####  .....###...  .?.......#  [....S§@#  .....##§#####  ... ##§. RhM' ## ##.... #. #...... #..#....... #.#........ #........... Rho§-§§ _An adder is nearby!Rhw  You miscast Foxfire.  You are very lightly contaminated with residual magic.Rh=^.S..Rh|5-------3Contam RhRhRh0 _Nothing appears to happen.Rh  vv (ally target)  You conjure some foxfire! The adder bites you.  You are poisoned.3====-4-------=4Pois Contam RhU Rh) T _The adder poisons you! The adder bites you but does no damage.Rhg  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh, * combustible, ally target)  Flames lash the adder.  The adder is moderately wounded.Rh  The adder's fire resistance burns away. You feel sick.  The foxfire hits the adder. The adder is burned terribly!RhSRhY .The adder is severely wounded.The foxfire hits the adder but does no damage.RhRh .S.)  The adder is severely wounded.Rh1---2-----------====5RhRhk= _The adder bites you but does no damage.Rhy q   The adder is severely wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead.  You feel sick.  is no longer more vulnerable to fire.Rh% 28==----=---7.0 (1.4Rh' Rhٞ h _The adder bites you. The adder closely misses you.Rh   You miss the adder.The adder is almost dead.You feel sick. The adder bites you but does no damage.Rh`7-----8.4RhRhV _The adder completely misses you.Rh  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*;  Flames lash the adder.RhC*Rhcw .  You kill the adder!You feel sick.Rhh 6-0-------------22====90FoxfireRhXi\ _Your magical contamination has completely faded away.RhUpRh) RhW+ ,Rhl, Rh}- RhZ. ,Rh/ Rh1 Rh2 ,Rh3 Rh4 Rh06 ,Rh6 RhR; Rh'< Rh< ,Rh> RhN? ,RhD Rhp] ##.[.#...###..... #.........###..... ...........###.... ...........###... ...........##### #.........########. ##.......####......  #........# ##############.......  #........###.............511.4 (1  #............###########........  #...[.......## #........  #........##.##### #........  ####...####.....### #........  ###.###........#####...Rh^  #.##...........#....# #..#.............########## ##.#.........###.# #Rh{^ Rhd Rhf E _Done exploring.Rh Rh mWhere to? (Tab - D:3 @ (x,y), ? - help) Rh 6 D - Dungeon Rh&[?25h[?0c##.[.#...###..... ThunderHyde the Firebug #.........###..... Mountain Dwarf ...........###.... Health: 34/34 ======================== ...........###... Magic: 7/7======================== ...........##### AC: 7Str: 13 #.........########. EV: 9Int: 15 ##.......####...... SH: 0Dex: 10  #........# ##############....... XL:  4 Next: 22% Place: Dungeon:3  #........###...@................ Noise: ---------  Time: 2511.4 (0.0)  #............###########........ a) +1 mace#...[.......###........ Cast: h;49mFoxfire  #........##.######........####...####.....### #........###.###........######........ #.##...........#....#.....# #..#.............########## ##.#.........###.##  _You start resting. _HP restored. _Magic restored. _Found a plate armour. _Done exploring.  What level of the Dungeon? (default 3, ? - help) RhyD [?25l[?1cRhU44RhURh`RhaRh7f[ _Rh{gRhgRh,hRhlRhm,RhmRhpRhqRh$rRhrRhtRhu,RhavRhxRhaz,RhzRhg}Rh~,RhmRhRh,Rh RhRh,RhRh&Rh,RhuRh<Rh,RhRhRh-,RhQRhWRhRhߝRh_Rh]RhءRhRhRhܤRh]RhΦRhRhRhc,RhRh^RhR,Rh:Rh^RhL,RhRh_HPMagic restored. _Found a plate armour. _Done exploring.  There is a stone staircase leading down here.RhRhRh$ _RhRh ;4Rh ,Rh9 Rhc   .........$.............  #.......#..##.........  #.......#..##.......  .#.................  ....#............##  #......<..#....<.)#  #..?#..........#.......  RhZ o.............###.......  .......#.. 31.9 (20.5) #......................  #.........#............  ..#...#..###........... ..#.....## .......##.. ...... .##.## ...... # .# .... # Rh _You climb downwards.Rh= Rh Rh% a _There is a stone staircase leading up here.RhRhl  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingRh׮'0.8   4%  +1   g + Spellcasting 2.0  33%  -2          Rh8xb + Maces & Flails 0.2   3%  +2   h + Conjurations 1.2  10%  -1   c + Unarmed Combat   0.0     0   i + Fire MagicRhȯ4.9  26%  +2               j + Evocations   0.0    +1  d + Armour1.3  13%  +1      e + DodgingRhC1.7   6%  -3      f + Stealth1.4   5%  -2                      Rh                            Rhi                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRhRhRh .........$.............ThunderHyde the Firebug#.......#..##.........Mountain Dwarf#.......#..##.......Health: 34/34 ========================.#.................Rh> RMagic: 7/7========================....#............##AC: 7Str: 13Rhs p#......<..#....<.)#EV: 9Int: 15#..?#..........#.......Rh SH: 0Dex: 10.............###.......Rh yXL:  4 Next: 22% Place: Dungeon:4.......#..@............Noise: ---------  Time: 2531.9 (0.0)Rh #......................a) +1 mace#.........#............Rh Cast: Foxfire..#...#..###.............#.....## .......##........ .##.##...... # .#....# _Found a plate armour. _Done exploring. _What level of the Dungeon? (default 3, ? - help) Rh _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Rh5 Rh. Rh9 Rh RhRh~5 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire28% 3b - Volatile BlastmotesFire/Translocation28% 3  c - Flame WaveConjuration/Fire58% 4 4 spell levels left 3 spells hidden Rh̐H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh9RhL@Rh J.........$.............ThunderHyde the Firebug#.......#..##.........Mountain Dwarf#.......#..##.......Health: 34/34 ========================.#.................RhhJMagic: 7/7========================....#............##AC: 7Str: 13#......<..#....<.)#RhJEV: 9Int: 15#..?#..........#.......RhJ-SH: 0RhJDex: 10.............###.......RhJXL:  4 Next: 22% Place: Dungeon:4.......#..@............Rh|KNoise: ---------  Time: 2531.9 (0.0)#......................a) +1 mace#.........#............Cast: FoxfireRh7Pj..#...#..###.............#.....## .......##........ .##.##...... # .#....# _Found a plate armour. _Done exploring. _What level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Rh]ZP  Okay, then.RhZRhaRhd. _Rh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   4%  +1   g + Spellcasting 2.0  33%  -2          b + Maces & Flails 0.2   3%  +2   h + Conjurations 1.2  10%  -1   c + Unarmed Combat   0.0     0   i + Fire Magic4.9  26%  +2               j + Evocations  hE7m 0.0    +1  d + Armour1.3  13%  +1      e + Dodging1.7   6%  -3      f + Stealth1.4   5%  -2                  Rh                            Rh6            Rhf        Rha    RhThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  Rh[?] Help[=] set a skill target  Rh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh\ IopAxes Rh +2   q + Hexes   0.0     0d + Polearms0.0 0   r + Summonings0.0-2  e + Staves0.0Rh `+1   s + NecromancyRhe  f + Unarmed Combat   0.0     0   t + Forgecraft0.0+2   g + Throwing   0.0    -2   u + Translocations   0.0-2  Rh        v + Alchemy0.0-2  Rh Jh + Short Blades   0.0Rh -2   w + Fire Magic 4.9  26%  +2  Rh i + Long Blades0.0-1   x + Ice MagicRh% P0.0-1  RhS j + Ranged Weapons   0.0-2   y + Air MagicRh~ o0.0-3  z + Earth MagicRh P0.0+1  Rh  k + Armour 1.3  13%  +1  Rh  l + Dodging 1.7   6%  -3   0 + Invocations0.0Rh& p+3  m + Shields0.0Rh] _+1   1 + EvocationsRh P0.0+1  Rh T n + Stealth 1.4   5%  -2   2 + Shapeshifting   0.0-2  Rh auseful|allRhQ Rh Rh .........$.............ThunderHyde the Firebug#.......#..##.........Mountain Dwarf#.......#..##.......Health: 34/34 ========================.#.................Magic: 7/7Rh< ========================....#............##AC: 7Str: 13#......<..#....<.)#EV: 9Int: 15#..?#..........#.......SH: 0Rh Dex: 10.............###.......XL:  4 Next: 22% Place: Dungeon:4.......#..@............Noise: ---------  Time: 2531.9 (0.0)#......................a) +1 mace#.........#............Rh 8Cast: Foxfire..#...#..###.............#.....## .......##..Rh ...... .##.##...... # .#....# Rh! _Done exploring. _What level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading down here. RhD _You climb downwards. _There is a stone staircase leading up here. _Okay, then.Rhx Rh RhA Rhy Rh^ Rh0 Rh1 / Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire28% 3b - Volatile BlastmotesRh2 Fire/Translocation28% 3  c - Flame WaveConjuration/FireRh(2 58% 4 4 spell levels left 3 spells hidden RhS2 H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhV DescribMemorise|DescribeRh  Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3Schools: Hexes/FireFail: 28% Power: 8% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 15 fire damage.Rh c Spells (Describe)TypeRh<YFailure Level  a - Inner FlameHexes/Fire28% 3  b - Volatile Blastmotes Fire/Translocation 28% 3  c - Flame WaveConjuration/Fire 58% 4 4 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhgh RhiE.........$.............ThunderHyde the Firebug#.......#..##.........Rh6jMountain Dwarf#.......#..##.......Health: 34/34 ========================.#.................Magic: 7/7Rh`j========================....#............##AC: 7RhjStr: 13#......<..#....<.)#EV: 9RhjInt: 15#..?#..........#.......SH: 0RhjDex: 10.............###.......XL:  4 Next: 22% Place: Dungeon:4Rhj.......#..@............Noise: ---------  Time: 2531.9 (0.0)Rhk}#......................a) +1 maceRh1k#.........#............Cast: FoxfireRhNk..#...#..###...........Rhkk..#.....## .......##........ .##.##Rhk...... # .#....# _Done exploring. _What level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading down here. _You climb downwards. Rh l_There is a stone staircase leading up here. _Okay, then.RhluP  Okay, then.Rh*b _RhJ3RhWLRhPRhoV: _Rh[Rh\Rh`,RhaRhdRhsh,Rh(jRh,nP  There is a stone staircase leading up here.RhqRhr _Rh tRh&wRhz,Rh{RhG~Rh,Rh6RhuRh,Rh҉RhB ###.# ... ..........##.#####... . .........$.......... .. #.......#..##......Rhc #..###.......#..##...... ....#................. #....#............## #......<..#....<.)# #..@#..........#.... ....###.... ....#..<......... #..##................... .. #.........#......... . ...#...#..###........ ...#.....## .......# ........... .##.##...... # .#Rh+8.9 (7Rh+9.9 (8RhRh. _o - a scroll of identifyRhs Read which item? Scrolls  c - a scroll of blinkingo - a scroll of identify [!] read|quaff|evoke[?] describe selectedRhfRhmRh3u###.......#... ThunderHyde the Firebug..........##.#####... Mountain Dwarf. .........$.......... Health: 34/34 ========================.. #.......#..##...... Magic: 7/7Rhu========================#..###.......#..##...... AC: 7Str: 13....#................. EV: 9Int: 15#....#............## SH: 0RhuwDex: 10#......<..#....<.)# XL:  4 Next: 22% Place: Dungeon:4#..@#..........#.... Noise: ---------  Time: 2539.9 (0.0)Rhgvy.................###.... a) +1 mace...........#..<......... Cast: Foxfire#..##..................... #.........#.......... ...#...#..###...........#.....## .......#........... .##.##Rhv...... # .# _You climb downwards. _There is a stone staircase leading up here. Rhv_Okay, then. _Okay, then. _There is a stone staircase leading up here. _o - a scroll of identifyRhxRh{Identify which item? (\ to view known items) Potions (select first with !)  l - a fuming brown potion Rh^{ n - a lumpy black potion[?] describe selectedRhmRhRhi###.......#... ThunderHyde the Firebug..........##.#####... Mountain Dwarf. .........$.......... Health: 34/34 ========================.. #.......#..##...... Magic: 7/7========================#..###.......#..##...... AC: 7Rh!Str: 13....#................. EV: 9Int: 15#....#............## SH: 0Dex: 10#......<..#....<.)# XL:  4 Next: 22% Place: Dungeon:4#..@#..........#.... Noise: ---------  Time: 2539.9 (0.0)Rh .................###.... a) +1 mace...........#..<......... Cast: Foxfire#..##..................... #.........#.......... ...#...#..###...........#.....## .......#........... .##.##...... # .# _You climb downwards. _There is a stone staircase leading up here. _Okay, then. _Okay, then. _There is a stone staircase leading up here. _o - a scroll of identifyRh']  As you read the scroll of identify, it crumbles to dust.Rh4(,40.9 (1Rh-Rh0V _l - a potion of curingRh43RhRhRhCRh,RhRh/#.#..#### o###.......# S  ..........##.#####. .........$........ #.......#..##.#..###.......#..##...........#................. Rh#....#@...........##  #......<..#....<.)#  #...#..........#.........###RhVk...........#..<..#..##.............o   orc (asleep).. #.........#.... S   ball python (constriction, asleep). ...#...#..###..........RhxU...#.....## .......##.Rh 1  An orc and a ball python come into view.Rhf.ooRh4==2.9 (2Rh Rh7: _The orc shouts! You hear a shout! x3RhT  You conjure some foxfire!RhD  The ball python hisses angrily.Rho..SovvRh,ho   orc wizardo   orc (ally target)S   ball python (constriction, ally target)Rhd6-----3.9 (1Rh$Rhz _An orc wizard comes into view. It is wielding a +0 dagger.Rh) #.#..#### o###.# . ..##S#####.. o.$.... #.#..##.#..###.#..##. ....#....v. #....#.## #....v.<..#....<.)# #...#.#...###............#..<.#..##.o   orc (ally target).. #.........#.. ...#...#..###....#.....## .##.Rh* =[39;49m vovS§§§§§§§§§ S   ball python (constriction)The foxfire hits the orc.Rh ,Rh .o.ovS§§§§§§§§§o   orc wizardRh o   orc (ally target)S   ball python (constriction)Rhܩ 0--Rh 4Rh w§§§§§Rhn [ _The orc is heavily wounded.Rh<#.#..#### .###.# . ...... o.##S#####...... . .ov......S.... .. #§§.....#..##. #..###.§§....#..##. ....#..§§§. #....#§.Rhh=## #....§.<..#....<.)# #...#...#. ............#..<....#..##....... o   orc (ally target).. #.........#.Rh=9 S   ball python (constriction). ...#...#..###. Rh= RhG>  The foxfire hits the orc.Rh=M)§§§§§§§§RhMS   ball python (constriction)RhRh*RhRh.o).$......S.......o   orc wizardS   ball python (constriction)RhV5-5RhRhG _You kill the orc!Rh ,Rh .o.Svv, ally target)Rhn E5-------RhҚ '=6RhT Rh[ / _You conjure some foxfire!Rh H#.#..####.###.......# . ...... ...#S#####. .oRh \$........ ##..###..##S.#..##.  ....#.....v...........  #....#...v##Rh : #......@..#....<.)#..........#................Rh ###..<.....#..##............ Rh # ...#...#..### Rh& H..## ##RhJ T........... .##.##Rhj Rh F  The foxfire hits the ball python.Rh O.v§Rh Rh Rh Rh Rh Rh Rh )o.v§§§.§§(ally target)Rh, 66-7Rh% ^§§§Rh _You kill the ball python! _There is a stone staircase leading up here.RhgRhm v§§§You conjure some foxfire!RhuRh,X .§§§vvThe foxfire hits the orc wizard but does no damage.*.§§§§§Rh( §§§§§  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Rh\l{.§...Rhm]..Rh]G4-------Rh](==8Rhe;§Rhh _Deactivating autopickup; reactivate with Ctrl-A.Rh,RhuBRh,Rh0RhRh-..§.vv§§§§§§§§RhN&Rh ,i .The foxfire hits something.RhtRh&......§§§§§§§§Rh/--9RhԽc§§§§§RhD _The foxfire hits something but does no damage.Rh Rha ....v..@v..Rh v3-------=-Rh 50Rhb Rh / _You conjure some foxfire!Rh^Rh,RhRhRhEvv§§§Rhb,Rh^cRhcRhm ..§K   kobold (missile, wandering)KThe foxfire hits something but does no damage.  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.RhRhRh@  The foxfire hits something.Rh` @o...§§§§@   EdmundKo   orcK   kobold (missile, wandering)An orc comes into view. It is wielding a +0 club.RheRh.-1Rh ;§Rh>  Edmund the Younger comes into view. He is wielding a +1 dire flail of _protection.Rh+  You conjure some foxfire!.@.o..vv.KK)---==2{ _The kobold shouts!RhB,RhBK6vv§Rh,RhT6§RhhSRhc .§§The foxfire hits something. x2Rhl] *******RhmoYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!Rh,RhRh.)@o§@§..<Rhbc.K...Rh&3Rh ;§Rh S _The puff of flame misses you.Rh V§Rh *§§Rh Rh[ Rh1 Rh Rh Rh ..@o..KRhQ .gg   goblin (wandering)K   kobold (missile)Rh .-4Rh Rhe ............# #....# ............##########....# ..............%...........# ............#########[<...# ...........####### ##.....# ....#.....###....###......# #####.#.### #....##..###### #.#.# #....##.## 3Rh4v#...### #...@##<# ###...###.#  #.#..### ###.##.##....## #####.)..........# .##...#.####.....# ....###.# #.....# Rhd###...#.# ##.#...## #...#...# #..#.#..# _Something hits you but does no damage.Rhmh -You climb upwards.Rh<Rh-15-6.4 (2.5Rh7Rh); _Reactivating autopickup. _There is a stone staircase leading down here.Rh$9 5MRho9 ############# ##########..%.........#########[<.......####### ## Rh9 r....#.....###...... #####.#.###.#######.# .##Rh9 ...### #...>##<####...###.......#Rh: O#.#.........###.#Rh<: $#.#...#RhF RhyL & *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.Rh J>{RhD j26------==7.4 (1.0Rh Rh 1 _The puff of flame hits you!RhJf,RhoZ  You conjure some foxfire! The foxfire hits something.Rhu >vReactivating autopickup.Rh0RhAv.Rht 7/35------2----61Rh-8 _You feel a bit more experienced.  Your Fighting skill increases to level 1!Rhi Rh k _Your Fire Magic skill increases to level 5!Rhpx  #....########..%.......#########[<####### ##..#.....###....###. #####.#.### #...v##..#####  #.#.# #....##.## ..###Rhq<# ##...###.......# #.#.........###.##.#...# #...#...# #..#.#..#RhrRhsRhtRhtRh}v§§§§Rh}V--9 _Rh\§§§Rh  There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseRh+ ########..%.......#########[<####### ##..RhX#.....###.v§.###. #####.#.### #..§§##..#####  #.#.# #...§##.## ..### #...>##<# Rh##...###...@...# #.#.........##Rh###.##.##....## Rh.#..#.#.. ..#####.###.##.##.##RhRhRhRhRh#,Rh;'§...§..§§vRhw'Rh(e8=-60 Rh( _Rh1f§§§Rh2Rh ..%.......#########[<####### ##..#.....###.§..###. #####.#.### #....##..#####  #.#.# #.§..##.## ..### #§..>##<# ##...###§...... #.#...v...@.######.##.##....## #####.)..........# ##.##.##. .##.......[.##.##..##RhRh]....§Rh&1RhkRhkN _Your foxfire dissipates.RhM##########..%.........#########[<.......####### ## ....#.....###...... #####.#.###.#######.# #....##.##...### #...>##<###...###...@...# #.#...§.....###  ###.##.##....## #####.)..........###.##.##.Rhf....----2RhJ RhS"RhwM ##########..%........Rh.#########[<.......####### ## ....#.....###...... Rh#####.#.###.######Rh#.# #....##.##...### #...@##<#Rh y###...###....... #.#.........###Rh'###.##.##....##.RhD...#.#..RhRh/#3Rh]:====3Rh!Rha'M_Your foxfire dissipates.  There is a stone staircase leading down here.  Rh'Things that are here: _a +0 dagger; a +0 robe; an orc corpseRh 3Rh Rh$ Rh k9=RhY ,Rhf Rh$ ,Rh& Rh) R====Rh|* Rh- b30=RhW/ Rh 1 ,Rh2 Rho4 Rh4 Rh6 Rh8 ,Rh9 Rh.< ~1==Rh7> Rh@ e4===RhA Rh9C ,RhD RhF ,RhG RhI 92RhI 2=RhJ RhL Q===Rh}N RhP ,RhwQ RhU ,RhV RhZ a3=RhH] Rh6` ,Rha Rh Rh f5====4====== _You start resting.87.4 (24.0)5==8.4 (25 _HP restored.Rh& 3Rh! Rh6 Rh RhK Rhz ,Rh Rh ,Rh Rh Rhc 9=Rh Rh c6===Rh Rh$ ,RhU Rh  ,Rhd Rh ,Rh Rh: Rh ;===Rh] Rhm ,Rh>" Rh$ ,Rh& RhM* ,Rh+ Rh\. ,RhE0 Rh&3 ,Rh8 RhXA _ _You start resting.RhFG .602.4 (14RhG 87====RhG %3.4 (15RhM RhN % _Magic restored.RhV3Rh֩RhRh,RhRhRhRh̽Rh'RhXRhMRh~RhdRhRhRRh&====RhRhRh}Rhl,RhRhRhRhRhRhRhRh'Rh\Rh?Rh,RhRh Rh,Rh>RhRhRhRhRhRh,RhZRhRh,RhDRhRhB,RhYRh. Rh Rh Rh Rh Rh,RhRhRhR,Rh(RhRhRhRhRhqRhO,Rh+RhRhP!,Rh"Rh* #............ #............. #............ ##..............# Rhd+O##.....#......##  ####.##.######  ######..##.##  ##.......>...########### ########........@.............#22.4 (19 ......................########### #######........#Rh+#. #...............##########. #.................%........ ## #...............#########[@..###########3 ########........@.............# ............########### #######........# #. #...............##########. Rh] S#..........%........ Rh ## #...............#########[<######..............####### ##..Rh #.....#.....###....###...##########.#.### #....##..## Rhƴ A_Edmund hits you but does no damage.Rhĵ s-----===-Rh, Rh 4-8.7 (2.5Rh Rh } _You climb upwards. _There is a stone staircase leading down here.Rh  You hit Edmund but do no damage.Edmund is heavily wounded.Edmund hits you with a +1 dire flail of protection!Rh F16---------Rh /==40.1 (1.4Rh! Rh O _Edmund barely misses you.RhL    #................#  Rh#................#  ##..........  ##.....#..  Rh####.##.######  ######..##.##  ##.......>@..#### Rh1.......@....... .............##.............#  #...............# #.................% #...............##[<............####### .....#.....## You closely miss Edmund.  Edmund is severely wounded.Rh>   #................#  #................#  ##..........  ##.....#.. Rh ####.##.######  ######..##.##  ##.......>@..#### .......@....... .............##Rh.............#  #...............# #.................%Rh9o #...............##[<RhU............####### .....#.....##Rhn RhWX  Edmund hits you with a +1 dire flail of protection.Rhh10--------------1.5RhRhD RhhP_* * * LOW HITPOINT WARNING * * *Rh<  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhB8*RhLw    #................#  #................#  ##..........  ##.....#..  RhG####.##.######  ######..##.##  ##.......>*..#### .......@....... .............##.............#  Rh_#...............# #.................%Rh  #...............##[<............####### .....#.....## Flames lash Edmund but do no damage.RhARh   #................#  #................#  ##..........  ##.....#..  ####.##.###### Rh\ ######..##.##  ##.......>*..#### .......@....... .............##.............#  #...............# #.................% #...............##[<............####### .....#.....## Rh @Edmund hits you with a +1 dire flail of protection.Rh5/35 -------0------RhD====20Rh(3FoxfireRhRhV _* * * LOW HITPOINT WARNING * * *Rh9 #.# #................# #................# ##..............## ##.....#......## ####.##.###### ######..##.## ##.>@..##>RhF.#.#.# # #.## # #.%# #.#[.######Rh*.####### ##.#....#.....#.....###....###.#.#.### #....##..RhYRh.@ poisoned, RhD----3RhRhRhL  #.# #..........# #.........# ##........## ##.....#......##RhL * ####.##.###### ######..##.## ##.>...##.@.#.#.#  #.# #.% .### #.#.######RhM .# ##.#....#.....#.....###....###.RhOM N#.#.### #....##..RhMO RhU :@>RhV !6Rh%V G=------4Rh,\ Rh] Rhn #.# #................# #..........# ##........## ##.....#......##RhRo ####.##.###### ######..##.## ##.>...##.@>..#.# #Rhwo_.# #.%Rhof.### #..######RhoE.# Rho.#....#.....#.....###....###.#.#.### #....##Rh!pRhqRhxy0@.Rhy%5Rh~RhSRh #.# #................# #................# ##..............## ##.....#......## ####.##.###### ######..##.##Rh1 ##.>...##....@.@.>.#.# # #.# #.%.### #..######.Rh#.#....#.....#.....###.....#.#.### #....##Rh@Rh0@.RhW1===---6RhFoxfireRhRhRh #.# #....# #Rh...# ##..............## ##.....#......## ####.##.###### ######..##.##RhK ##.>...##...@.@..>Rhw@. .#.# #Rhu# #.# #RhX.%.### #Rhߣ<..######..Rh#.#....#.....#.....###.....Rh1J#.#.### #....RhɥRh 0@.Rh%7RhRhRh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhI}{ vvYou conjure some foxfire!  Rh},Edmund is no longer more vulnerable to fire.Rh~k7=0---RhD~Z=8FoxfireRhRhɇO _Edmund barely misses you.RhU  #.# #.# #..# ##........##Rh*V k ##.....#......## ####.##.###### ######..##.## ##.>...RhYV ##..@.@...> #.vv. ..#Rh{V G.# .## #RhV c. .##### #.%RhV M.### #.RhV +.######.RhV .#....#.....#.....###.....#.#.### #....Rh^ P  The foxfire hits Edmund but does no damage.RhV Rh .Edmund is almost dead.The foxfire hits Edmund.Rhji Rhi Rhnp x@...)Rhp --9Rh4v RhRx V _Edmund is almost dead.Rh?IRhJEvoke which item? Wands  j - a wand of roots (5) RhQK[!] read|quaff|evoke[?] describe selectedRh5Rh%;RhA#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 7/35====--------------------##..............## Magic: 0/7------------------------##.....#......## AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10##.......>...####### XL:  4 Next: 61% Place: Dungeon:3 ##############..@@....>.......... Noise: ---------  Time: 2649.5 (0.0) #...........................##### a) +1 mace ..###########...............#Cast: Foxfire .###...............##### Invis [Rh;B34m.######.................%.. .....### #...............##### @   Edmund (unable to see you, poisoned) .......######..............###### .........#....#.....#.....###.... ...........##########.#.### #....Edmund is no longer more vulnerable to fire. _Edmund barely misses you.The foxfire hits Edmund but does no damage.  Edmund is almost dead.The foxfire hits Edmund. _Edmund is almost dead.Rh4Hm  Okay, then.RhMRhP. _!RhMU!RhWwEvoke which item? Wands  j - a wand of roots (5) [!] read|quaff|evoke[?] describe selected"Rhy"RhN"Rhq#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 7/35====--------------------##..............## Magic: 0/7------------------------##.....#......## AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10"RhF##.......>...####### XL:  4 Next: 61% Place: Dungeon:3 ##############..@@....>.......... Noise: ---------  Time: 2649.5 (0.0) #...........................##### a) +1 mace ..###########...............#Cast: Foxfire .###...............##### Invis .######.................%.. .....### #...............##### @   Edmund (unable to see you, poisoned) .......######..............###### "Rh.........#....#.....#.....###.... ...........##########.#.### #.... _Edmund barely misses you."RhThe foxfire hits Edmund but does no damage.  Edmund is almost dead.The foxfire hits Edmund. _Edmund is almost dead. "Rh>_Okay, then."Rhm  Okay, then."Rh"RhD. _$RhN $RhoP Evoke which item? Wands  j - a wand of roots (5) $RhP [!] read|quaff|evoke[?] describe selected'Rh 'Rh#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 7/35====--------------------##..............## Magic: 0/7------------------------##.....#......## AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10##.......>...####### XL:  4 Next: 61% Place: Dungeon:3 ##############..@@....>.......... Noise: ---------  Time: 2649.5 (0.0) #...........................##### a) +1 mace ..###########...............#Cast: Foxfire .###...............##### Invis ['Rhx34m.######.................%.. .....### #...............##### @   Edmund (unable to see you, poisoned) .......######..............###### .........#....#.....#.....###.... ...........##########.#.### #....The foxfire hits Edmund but does no damage.  Edmund is almost dead.The foxfire hits Edmund. _Edmund is almost dead. _Okay, then. _Okay, then.'Rh #................# ThunderHyde the Firebug #................# Mountain Dwarf #................# Health: 7/35====-------------------- 'Rh}a##..............## Magic: 0/7------------------------ ##.....#......##  AC: 7Str: 13 ####.##.######  EV: 9Int: 15 ######..##.##  SH: 0'Rh5[Dex: 10 ##.***...>...####### XL:  4 Next: 61% Place: Dungeon:3 ##############..@@*...>.......... Noise: ---------  Time: 2649.5 (0.0) #...............***.........##### a) +1 mace ..###########...............#  Cast: Foxfire .## #...............##### Invis 'Rh.##### #.................%.. .....### #...............##### @   Edmund (unable to see you, poisoned) .......######..............###### 'Rhp.........#....#.....#.....###.... ...........##########.#.### #.... _Okay, then. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 dire flail of protection and wearing a +0 leather  'Rh7barmour (almost dead, unable to see you, poisoned)(Rhi#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 7/35====--------------------##..............## Magic: 0/7------------------------##.....#......## AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10##.###...>...####### XL:  4 Next: 61% Place: Dungeon:3 ##############..#*#...>.......... Noise: ---------  Time: 2649.5 (0.0) #...............###.........##### a) +1 mace ..###########...............#Cast: Foxfire .###..............(Rh1kd.##### Invis .######.................%.. .....### #...............##### @   Edmund (unable to see you, poisoned) .......######..............###### .........#....#.....#.....###.... ...........##########.#.### #.... _Okay, then. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 dire flail of protection and wearing a +0 leather  armour (almost dead, unable to see you, poisoned)(Rh3 , …) Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 dire flail of protection and wearing a +0 leather  armour (almost dead, unable to see you, poisoned)  The roots erupt in riotous growth!(Rh (Rh  Roots grab Edmund.The grasping roots constrict Edmund.(RhN$ ...@)....(Rh' (Rh8 #................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 7/35====--------------------##..............## Magic: 0/7------------------------##.....#......## AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10##.......>...####### XL:  4 Next: 177% Place: Dungeon:3 ##############..@)....>.......... Noise: =======--  Time: 2650.5 (1.0) #...........................##### a) +1 mace ..###########...............#Cast: Foxfire .###...............##### Invis [(Rh9 u34m.######.................%.. .....### #...............#####  .......######..............######  .........#....#.....#.....###....  ...........##########.#.### #.... Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 leather  armour (almost dead, unable to see you, poisoned)  The roots erupt in riotous growth!  Roots grab Edmund.The grasping roots constrict Edmund. _You kill Edmund!  The roots erupt in riotous growth!  Roots grab Edmund.  The grasping roots constrict Edmund. _You kill Edmund!Your Armour skill increases to level 2!You have reached level 5!(Rh< /  --more--*RhR8/408541% *Rh*Rh 4 _*Rh #.# #.# #..# ##........## ##.....#......## ####.##.###### *Rha ######..##.## ##.>...##...@....>. .# .#.# *Rh ## #.# ##### #.*Rh d%.### #.*Rh̨ S#######.#*Rh #....#.....#.....###....##.#.### #....#*Rh *Rh '-------*Rh %1 _*Rh *Rh  Things that are here: _a +1 dire flail of protection; a +0 leather armour-Rh/Pick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dire flail of protection Armour (select all with [)b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].Rh  a + a +1 dire flail of protection[Enter] accept (1 chosen)/Rhg/Rh/Rh #................# ThunderHyde the Firebug#................# Mountain Dwarf/Rh #................# Health: 8/40====--------------------##..............## Magic: 0/8------------------------##.....#......##/Rh1[AC: 7Str: 13/RhU####.##.######EV: 9Int: 15/Rhy######..##.##SH: 0Dex: 10/Rh##.......>...######## XL:  5 Next: 41% Place: Dungeon:3 #############...@....>........... Noise: ---------  Time: 2651.5 (0.0) ...........................###### a) +1 mace /Rh.###########...............#Cast: Foxfire ##/Rh6z#...............###### Invis /Rh`######.................%... ....### #...............######/Rhx  ......######..............#######/Rh  ........#....#.....#.....###....#/Rh  ..........##########.#.### #....# /RhbThe grasping roots constrict Edmund. _You kill Edmund!/RhxYour Armour skill increases to level 2! _You have reached level 5!/Rh1Things that are here: _a +1 dire flail of protection; a +0 leather armour/Rh%/RhV9=2.5 (1/Rh/Rh"W _b - a +1 dire flail of protection0Rh 0Rh% Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 mace (weapon)  b - a +1 dire flail of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2Rh:2Rh?2Rh#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 9/40=====-------------------2RhbJ##..............## Magic: 0/8------------------------##.....#......##AC: 7Str: 132Rh[####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 102Rh##.......>...######## XL:  5 Next: 41% Place: Dungeon:3 2Rh-#############...@....>........... Noise: ---------  Time: 2652.5 (0.0) 2Rh...........................###### a) +1 mace 2Rh.###########...............#Cast: Foxfire 2Rh0 ##2RhE#...............###### Invis #####2RhYZ#.................%... 2Rht....### #...............######  2Rhx......######..............#######  2Rh........#....#.....#.....###....#2Rhn  ..........##########.#.### #....#2Rh-  2Rho_You kill Edmund!Your Armour skill increases to level 2! 2RhA_You have reached level 5!2Rh Things that are here: _a +1 dire flail of protection; a +0 leather armour 2RhB_b - a +1 dire flail of protection2Rh={  You unwield your +1 mace.  Your +1 dire flail of protection hums with potential!2Rh+3.5 (12RhUb) +1 dire flail (protect)2RhT 2RhB@ _b - a +1 dire flail of protection (weapon)2Rh! Y  Adjust (i)tems, (s)pells, or (a)bilities? 3RhD3RhTFAdjust which item? Hand Weapons (go to first with ))  b - a +1 dire flail of protection (weapon)  a - a +1 mace Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn) 3RhF m - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of positive energy (worn)d - a +6 ring of strength Wands (go to first with /)j - a wand of roots (4) Scrolls (go to first with ?)  c - a scroll of blinking Potions (go to first with !)f - a potion of ambrosia  i - a potion of berserk rage 3Rh Gj l - a potion of curing  n - a lumpy black potion7Rhk 7Rh #................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 9/40=====-------------------##..............## Magic: 0/8------------------------7RhS ##.....#......##AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 107Rh -##.......>...######## XL:  5 Next: 41% Place: Dungeon:3 #############...@....>........... Noise: ---------  Time: 2653.5 (0.0) 7Rh ...........................###### b) +1 dire flail (protect) .###########...............#7Rh Cast: Foxfire ###...............###### Invis 7Rh v######.................%... 7Rh ....### #...............######  ......######..............#######  7Rh3 ........#....#.....#.....###....#7RhU   ..........##########.#.### #....#  7Rhx _b - a +1 dire flail of protectionYou unwield your +1 mace.  7Rh mYour +1 dire flail of protection hums with potential! _b - a +1 dire flail of protection (weapon)  7Rh \Adjust (i)tems, (s)pells, or (a)bilities? Okay, then.7Rh9 7Rh 7Rh . _9Rha 9Rh 9Rh< 9RhS 9Rh ,9Rh ,9Rh 9RhW 10/40=1===9Rh= ,9Rh 9Rhu ,9Rh 9Rh` 9Rh S1=9Rh 9Rh Q===9Rh 9Rh 9Rh u2=9Rh! 2===9Rh' B9Rh) 739Rh(* 2=9Rh- 9Rhm6 -Foxfire9Rh@ c67.5 (14.0) unwield your +1 mace.  Your +1 dire flail of protection hums with potential! _b - a +1 dire flail of protection (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? _You start resting.9RhA Y8.5 (15Invis 9RhVL 9RhhO Y _You flicker for a moment.:Rh0 :Rh :RhM :RhyQ===:RhB:Rhp:Rh:Rh I4=:Rhj:Rh,:RhZ":Rh(:Rh0V 72.5 (4.0) _You start resting.:RhG1:Rh153.5 (5:Rh7:Rh:[ _You flicker back into view.;Rh3;Rh;Rh9;Rh#3;RhH===;Rh,;Rhf5==;Rh;Rh:,;Rh;Rh,;Rh3;Rh;Rh#4===;Rha;Rh+i6=;Rh;Rh_,;Rh;Rhv,;RhE;Rh;RhT17=;Rh;Rh};RhU4===;Rhk;Rh;Rh$;Rh;Rh,;Rh;Rh;RhK8=;Rh;Rh;Rh 4===;Rh2;Rht,;Rh);Rh1 ,;Rh ;Rh ;Rh, S9=;Rh;Rh,;Rh<;RhI5===;Rh;RhTu20==;Rh;Rh ",;Rh$;Rh&Q===;Rh},X;Rh.;Rh.K1=;RhZ2;Rh2;Rh2;Rh4;Rh6,;RhI8;Rh:e6===;RhB<;Rh|?;Rh?L2=;RhZA;RhC,;RhsE;RhH,;RhK;RhL;Rh'M4===;Rh}N;Rh&Q93;RhwQ(=;Rh+S;RhfU,;RhV;RhY;RhY;Rh6[;Rh];Rh]S4=;Rhz_;Rha;RhaF7===;Rhc;Rhe,;RhUg;Rhi,;Rhak;Rhm;Rhn^5==;Rho;RhrQ===;Rhs;Rhu,;RhCw;Rhz,;Rhc|;Rhua6=;RhP;Rh,;Rh;Rhz_ _You start resting.;RhĖ1718.5 (45.0);RhL78===;Rh}%9.5 (46;Rh[;Rh% _Magic restored.>Rhm>Rh-n>Rho>Rh s>Rhv,>RhWw>Rhw#7>Rhw0=>Rhy>Rh{>Rh2{>Rhx|>Rh}~>Rh~;===>Rhr>Rh6,>Rh>Rhc>Rh#8>RhɅ(=>Rh>Rhʈ>Rh>Rh>Rh ,>RhT>Rh%>Rhc>Rh>>RhP>RhĒ&29>Rh(=>Rh >Rh>Rh>Rht>Rh>Rh2>Rh=>Rh,>RhyU30==>Rh>Rh>Rh}>Rh>RhΠ>Rh>Rh>Rhأ>Rhݥ,>RhӦ>Rh>Rh N1=>RhG>Rh,>Rh>Rh#,>Rhv>Rh,>Rh>Rh۶>Rh#2>Rh7(=>Rhc>Rhp,>Rh>Rh>Rh־>Rh>Rh,>RhX>Rh?>Rh#3>Rh2=>Rh?>Rh>Rh>Rh>RhZ>Rh>Rh>RhB>Rh>Rh4=>Rh>Rh,>Rh>Rh,>Rh>Rh5==>Rh_>Rh>Rh>RhJ,>Rh>Rh>Rh>Rh>Rh0>RhhN6=>Rh>Rh>RhA>Rh>Rh>Rh>Rh>Rh>Rh >Rh.D7=>Rh>RhK,>Rhz>Rh >Rh >Rh` >Rh' ,>Rh>Rh%>Rhv#8>Rh2=>Rh>Rh\,>Rh]>RhQ,>Rh>Rh,>Rh>Rh >Rh!59=>RhRh">RhW$>Rh$>Rh%>Rh',>Rh(>Rh=*,>Rh_+>RhV->Rh-$40>Rh-E==>RhK/>RhHI 71.5 (52 _HP restored.>RhcI>RhN>Rh#QE _Done exploring.@Rh@RhamWhere to? (Tab - D:3 @ (x,y), ? - help) @Rh6 D - Dungeon @Rhn4@RhhE [?25h[?0c@RhE#................# ThunderHyde the Firebug#................# Mountain Dwarf#................# Health: 40/40 ========================@RhZF##..............## Magic: 8/8========================##.....#......##AC: 7Str: 13####.##.######EV: 9Int: 15######..##.##SH: 0Dex: 10##.......>...######## XL:  5 Next: 41% Place: Dungeon:3 @RhF-#############...@....>........... Noise: ---------  Time: 2771.5 (0.0) @RhFO...........................###### b) +1 dire flail (protect) .###########...............#Cast: Foxfire ##@Rh|#...............###### ######.................%... ....### #...............######  ......######..............#######  ........#....#.....#.....###....#  ..........##########.#.### #....#  _You flicker back into view. _You start resting. _Magic restored. _HP restored. _Done exploring.  What level of the Dungeon? (default 3, ? - help) BRh [?25l[?1cBRh{ 44BRh BRh BRhr BRh2 E _BRhy BRhc BRh BRh BRh BRhM ,BRh BRh BRh BRh BRh BRhn BRhY BRh BRh BRh {_You start resting.MaBRh gic restored. _HP restored. _Done exploring.  There is a stone staircase leading down here.BRhw BRh BRh,! $ _BRhM0 BRh ;4BRh) BRhT G. .).......$ .. #.......#..##......... #..###.......#..##....... ....#.........K....... #....#............## BRh #......<..#....<.)# #...#..........#........................###.......  ...........#.  #..##BRh ..  .. #.........#.. BRh  . .g.#...#..###..BRh%  ...#.....## ##.. BRh] % ........... .##.## K   kobold (missile) BRh ...... # .# .... # BRh BRh+ 7.5 (6  You climb downwards. The kobold throws a poisoned dart.  The poisoned dart hits you!BRhx BRh~ 1.BRhU ========9.0 (7.5Pois BRh` BRh _You are poisoned. _There is a stone staircase leading up here.IRh _IRh ....##S#####  . .).......$.....IRh  .. #.......#..##..#..###.IRh8 #..##.....#........... #....#.....K......## IRh[ 1#......<..#....<.)#  #...#.#.......  IRh~ ........@.###.......  IRh ...........#..<  #..##.IRh .  .. #.........#..IRh   . .g.#...#..###.IRh ...#.....## .......##..IRh+ uK   kobold (missile).....IRhM .##.###...... .# .IRho _#....#IRhl (0.0IRh{K.KIRhId38----80.0 (1IRhIRh  IRh, _You feel sick.JRh2vv, ally target) (You conjure some foxfire! You feel sick. The kobold throws a poisoned dart.  The poisoned dart hits you!JRh.@ &.JRh@ %6JRh@ _=========---7JRh@ <---==1JRh!A 6Pois JRh&U l _You are more poisoned.KRh+J .### .  ..........##.##### .).......$.....KRhJ J.. #.....#..#..##..#..##...........#.........#....#............#...<..#K...<.)#  KRh2K  #...#.....v@...#......###........#..<v.......#..##............. #.........#.  KRhaK <. .g.#...#..###.. ...#.....## .......##..KRhK ........... .#####...... .# .KRhK KRhM KRhT 8 vKRhU F§You feel very sick.KRhE ,KRh .@v§ The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.KRh] KRhh .@.§§)The kobold is heavily wounded.KRhh g2----2KRhsp ;§KRhIs S _The kobold barely misses you.LRh7 ..  LRhYou closely miss the kobold.The kobold is heavily wounded.You feel very sick.LRhSY28=====------LRh\3.2 (1.2Pois LRh>LRh; _The kobold hits you with a +0 dagger.LRh* i  You hit the kobold.  Your weapon exudes an aura of protection.LRh/0 )  You kill the kobold!LRh2 p5----14 LRh3 -24.5 (1.3LRh8 LRh9 S _You feel very sick.LRhmW YM #.#..#### .###.......##..  ..........##.#####LRhX  .).......$....... ..#..##..#..##.#..##...........#..........#....#............#LRh,X ...<..#@...<.)#  #...#..#...LRhKX ......###...........#..<......LRhkX V#..##..........................LRhX q........ .##.###LRhX LRha LRheb ~4------50LRhyh LRhm @ _You feel sick.  Things that are here: LRhn E_a +0 dagger; 7 poisoned dartsNRhf NRh 7-NRh NRh NRhj |3- 7 NRh 3 _You feel sick.NRhs =2-NRh NRhM NRhE! 3 _You feel sick.NRh! S1-NRh# NRh) 3 _You feel sick.NRhu* =0-NRh* F8===NRh, NRhQ2 C _Magic restored. You feel sick.NRh2 NRh;9 NRh: I _You feel sick.  You feel sick.NRhj; _19-NRhH= NRhB j _You are no longer poisoned.NRh C NRhD NRhI Q===NRhK NRhO NRh5P T20=NRh4S NRh5V ,NRhW NRh[ ,NRh] NRha NRhc NRhd NRh'q w1=NRhr NRh+s NRhu NRhsz NRh~ ,NRhY NRhԂ NRh NRh o-8005.0)o   orc (wandering)NRh NRh& NRh) [ _An orc is nearby!ORh >  You conjure some foxfire!ORh? .ovvoally target)ORh7 #7ORhh 9---==1ORh .0) ORh ORhi 7 _The orc shouts! You hear a shout!PRhҮ #.#..####. .###.......##.. . ..........##.#####PRh0 .).......$........ #.......#..##...#..###...o...#..##...........#...PRhV..#....#......@.....##PRhw...<..#)v..<.)#  PRh #...#.....v....#.........###...  PRhc.....#..<....PRhӯ[#..##...............PRh. #.........#......PRh. .g.#...#..###......... ...#.....## .......##..PRhSPRhòPRh;PRhPRh^PRhPRhPRhvPRhnPRhöPRh[ v..vPRhҼo..§§..§§§#§§§PRh<A The foxfire hits the orc.PRhh<PRh>PRhURhz URhУURhh_Deactivating autopickup; reactivate with Ctrl-A.URh>VRhhr  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WRh34WRh:WRh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XRh   XRh Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YRh$8*YRhQ  Flames lash something.YRhh vv§You hear a shout!YRh|,YRh҃j §The foxfire hits something.YRh YRh {#§.§YRh ' YRh` **The foxfire hits something but does no damage.  A magic dart appears from out of thin air!YRh YRh 1 o§.§o   orc (wandering)The magic dart hits you but does no damage.YRh O4---------YRh[ >====1YRh) YRhA q _An orc comes into view. It is wielding a +0 club.[Rha  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Rh ;  Flames lash something.[Rh *#§§Reactivating autopickup.[Rh [Rh9 .o)#..o[Rh 2/9-------------62[Rh 2[Rh [Rh 6 _You feel a bit more experienced.\Rh .... #.#..####.o. .###.......##.. ...... ..........##.#####......\Rhۀ" . .).......$............. .. #.......#..##......... #..###......)#..##\Rhl. ....#.....).\Rh  #....#.##\RhA #......<..#)...<.)#\Rh #...#..........#..... .....###......\Rh .#..<............\Rhځn #..##........\Rh. .. #.#....\Rh$y..  . .g.#...#..###.\RhD\Rhs\RhT.o\Rhlg5==----\Rh3\Rh\Rh\Rh~ ##. .... #.#..####.... .###.......##o. ...... ....##.#####...... . .).......$..... .. #.......#..##......... #..###......)#..##. ....#.....). #....#.## #......<..#)...<.)# #...#..........#...... g....###....... .#..<.... #..##.......g   goblin (wandering) .. #\Rh [m.#......  . .g.#...#..###.\Rh  A goblin comes into view. It is wielding a +0 dagger.\Rh \Rh .o.g\Rhv 2==--\Rh 4\Rht \Rhk ( _The goblin shouts!]Rh..##. .... #.#..####.... .###.##.. ...... .##o#####...... . .)]Rh .$..... .. #.#..##. #..###......)#..##]Rh/. ....#.....). #....#]RhS.## #......<..#)...<.)#]Rh| #...#....#.]RhB .g...###]RhĊx. .#..<.]Rhg   goblin #..##.]Rh. .. #.#]Rh&z.  . .g.#...#..###.]RhQ]Rh]Rh'.g]Rh&--]Rh 5]Rh-]Rhi]Rh}9 .. ..##.  #.#..####.... .###..  ...##o##### .)$...... .#..##.........]Rh#..##.@#..##...........#.....)..#....#............#.....<..#)...<.)# #...#...]Rh.g........###...........#..<..#..##.]Rht.. #.........#.]Rh]Rh`.g.]RhO---------6]Rh]Rh  Things that are here: _a +0 dagger; a +0 robe; an orc corpse^Rh(..  .. ...##. ...... #.#..####....# .####..#  ...##.##### .)$........ ..#..##^Rh).)#..##...........#.....)...........#....#............#...<..#)...<.)# #...#g^Rh2)t..#...........###^RhX)...........#..<....#..#.^Rh,^Rh6,g...^Rh8[6=7 _^Rhz@^RhC^Rh O.. ..   .. ...##. ...... #.#..####....# .####..#  ...##.#####^Rhj s .)$........ .#..##.........#..##.)#..##.......^Rh ....#.....)...........#....#............#^Rh G..g.<..#)...<.)#  #...#...#^Rhڀ u............###.....#..<^Rh ^Rh ^Rh\ og.o   orcg   goblin^Rh9 ^3===8^Rh ^Rhz _Rh2.. .. ... ....##. ...... #.#..####....# .###.##..# ...... .##.#####...... . .).. .. #.#..##. #..###......)#..##. ....#.....).o..#....#g......._Rh4#......<..#)...<.)# g   goblin#...#..........#............### _Rh_Rh_Rh>og)...o   orcg   goblin_Rh>&9_Rhg _You see here 7 gold pieces.`Rh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aRh9*aRh,aRhmog).aRh+w1------====20aRhaRhR[ _Flames lash the orc but do no damage.bRhk  You puncture the orc!  Your weapon exudes an aura of protection.bRhbRh g.g   goblin  You kill the orc!bRh 7=------14 4=---1.8 (1.3bRhybRh6= _The goblin hits you but does no damage.bRh_---3.0 (1.2bRhbRhz _You closely miss the goblin. The goblin hits you but does no damage.cRhB=  You puncture the goblin!cRh*LD)cRhbd-4.3 (1.3cRh1ocRhoJ _You kill the goblin!cRh.. ... .....##. .... #.#..####....#.###.......##cRh'...... ...##.#####....... .).$.......cRh'j .. ##..##...cRhK #..###......)#..##.......  ....#.....).....cRhs!  #....#............## #......<..#)...<.cRh))#cRh #...#..........#........................###cRh. #..<....cRhb. #..##..........cRhcRh_b8=-50cRhcRhk _Items here: )) [ †.eRhr eRh $eRh  SPick up what? 13/52 slots (_ for help) eRh hHand Weapons (select all with ))eRh2 =a - a +0 club  b - a +0 dagger eRhD `Armour (select all with [)eRhZ Ic - a +0 leather armour CarrioneRhp  eRh an orc corpse eRh [Up|Down] selecteRh B[Esc] exit eRh Letters toggle [.|Space] toggle selected[top]fRhfRhfRhu..ThunderHyde the FirebugfRh...Mountain Dwarf....fRh.;Health: 28/40 ================--------..##. ......Magic: 1/9fRh]M==----------------------#.#..####....#AC: 14  Str: 13fRh.###.......##..# ......EV: 9Int: 15fRh..........##.#####......SH: 0Dex: 10fRh&. .).......$.............XL:  5 Next: 64% Place: Dungeon:4fRh .. #......@#..##.........Noise: ---------  Time: 2825.3 (0.0)fRh1#..###......)#..##.......b) +1 dire flail (protect)fRhQ....#.....)...........Cast: FoxfirefRhve#....#............###......<..#)...<.)##...#..........#.......fRhl.................###.......fRh...........#..<............#..##...................... _The goblin hits you but does no damage. fRh_You closely miss the goblin. The goblin hits you but does no damage.  You puncture the goblin! fRh _You kill the goblin! _Items here: )) [ †.  Okay, then.fRhfRh<fRhfRh. _fRh   ... .....##. ...... #.#..####....# .###.......##..# ...... ...#.#####. .)$........ #fRhx 6)#..##..#..##  ....)...........  #....#............##......#...###................ #.........#............fRh 6.3 (1 _  Things that are here: _a +0 dagger; a +0 robe; an orc corpsegRhM..  ..   .. ..gRh=..##. ...... #.#..####....# .###gRh #..#  ...##.#####gRhE .).$......gRhh?.. ..gRhS#..##.)#..##.......gRh....#.....)...........#....#............##gRhϮ>......#gRhz...###.gRh4.............gRhgRh6@ 7 7 _gRh5gRhk _Items here: )) [ †.gRhͶ $M..  ..   .. ....##. ......gRh X #.#..####....# .####..#  ...##.#####gRh  .)$........ ..##.........gRhy #..##.)#..##...........#.....).......................#..#......#..<...gRhw gRh R2===8 gRh _gRh* gRh hRh`.. .. . .. .. ..##. ...... #.#..####....# hRh`n.###.##..# ...... .##.#####...... . .)..hRh` .. #......)#..##. hRha#..###......)#..##. hRh3a....#.....)....#....#........hRhTa#......<..#)...<.)#hRhza#...#..........#........hRha\....### hRhmhRhoW29=9hRhuhRhhRhW,30.3 (2hRhUhRh hRhC0_You now have 826 gold pieces (gained 7).iRhPiRhiRhiRhiRh",iRh0$iRh$;===iRh;&iRh*30==iRh,iRhx0iRh0iRh2iRh5iRh6iRh8iRh<,iRh=iRhgBiRhB#1iRhB.=3iRh C2===iRhDiRhI,iRhJiRhuNiRhNiRhPiRhRiRhR#2iRhS(=iRhTiRh&ViRhOV%===iRhkViRhrXiRhZiRhZiRhU\iRh^iRh^iRh~`iRhibiRhb#3iRhb2=iRhciRheiRheiRhfiRhhj4==iRhiiRh)miRhEmiRhniRh qiRhUqK4=iRhriRhuiRhuiRhwiRhziRh{3==iRh|iRh,iRhՀiRhiRhт#5iRhE==iRhiRhiRhiRhiRhiRhiRhiRhiRh%5iRh2*===iRhiRhiRh#iRh>N6=iRhciRh[,iRhjiRhd,iRh؟iRhqQ===iRhiRhSiRh|K7=iRhiRh,iRhĩiRht,iRh<iRhiRhU8=iRh[iRh͹iRhO6===iRhiRh<BiRhiRhiRhiRhiRhD9=iRhiRhiRh4===iRhiRh,iRhiRh0,iRh]iRhiRhb40==iRhiRh1 _HP restored.iRhiRhiRhiRh%7iRh)==iRhiRh,iRhiRhiRh9=iRhiRh#iRhHiRh6iRhP==iRhiRh,iRhiRh,iRhiRh ,iRhiRhY,iRhiRhiRhM8===iRhiRhY,iRh~ iRh#,iRh%iRh(,iRh|*iRh-iRh-;===iRhP0iRh?=,iRh ?iRh C,iRh1EiRhvI,iRhMiRhQ,iRhSiRhXiRhO`9===iRhiRh91.3 (61.0)gg   goblin (missile, wandering)iRhiRhM] _A goblin is nearby!jRh:Z  .. .. . .. .. ..##. ...... #.#..####....# .###.##..# ...... .##.#####...... . .). .. #g.....)#..##. #..###......)#..##. ....#.....)........... #....#............## #......<..#)...<.)# #...#..........#. ...........###.  .#..<.jRhV] jRhb `g.g)jRh$c 9==2.3 (1.0) jRh k jRh+n ( _The goblin shouts!kRhfkRhv.g..v, ally target)kRh^8----3kRhkRh/ _You conjure some foxfire!lRh50lRh0lRhP1lRh1lRh: v§§v§§ The foxfire hits the goblin.lRhlRhf  The goblin is moderately wounded.The foxfire hits the goblin.lRhN).lRhG lRhQ .§§.§§lRhgU W5--4lRh] ]§§§lRh` J _You kill the goblin!nRh3nRhd!nRh%,nRh(nRh,,nRh.nRh1nRhl22---nRh4nRh9,nRh>nRhC,nRhLEnRhHnRhInRhKnRhNnRhNF9===nRhQnRh9XnRh[,nRhX^nRhanRhf,nRhinRhonRhs,nRhvnRhynRhi}nRh};===nRhsnRhjnRhnRhٌnRhFnRhxnRh,nRhnRhnRh3,nRhnRhnnRhnRhnRh]nRh'nRhֳnRhnRhnRh[nRh̺nRhnRhFnRhW  ##### ##### #####...##.....  ...#...........  ...... - ...............  .........  ...#........... . ....#....#..... .. .##..##.###....... ##.#..####....# .###.......##..# .....  .....##.#####..... You pick up the Verses on Artifice and the Sixfirhy and begin reading... nRh19117.0)nRh ,2.3 (18nRhQnRh!  nRhDxYou add the spells Vhi's Electric Charge, Freezing Cloud and Nazja's Percussive_Tempering to your library.pRhY pRhy  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire24% 3b - Volatile BlastmotesFire/Translocation24% 3  c - Flame WaveConjuration/Fire52% 4  d - Vhi's Electric ChargeTranslocation/Air94% 4  e - Freezing CloudConjuration/Ice/Air99% 5  f - Nazja's Percussive Tempering Forgecraft100% 5 6 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqRhDescribMemorise|DescriberRhv7 Hide) Describe|HidexRh Nazja's Percussive Tempering Forgecraft 100% 4{Rh Nazja's Percussive Tempering Forgecraft 100% 5 5RhyRh-Rh ThunderHyde the FirebugMountain DwarfHealth: 40/40 ========================Magic: 9/9========================AC: 7Str: 13##### #####EV: 9Int: 15#####...##.....RhSH: 0Dex: 10...#...........XL:  5 Next: 65% Place: Dungeon:4.......@.......Noise: ---------  Time: 2912.3 (0.0)...............b) +1 dire flail (protect)...............Cast: Foxfire...#........... .....#....#..... ..Rhχ7.##..##.###.......##.#..####....#Rh.###.......##..# ..... ...........##.#####..... The goblin is moderately wounded.The foxfire hits the goblin. Rh_You kill the goblin!You pick up the Verses on Artifice and the Sixfirhy and begin reading...  You add the spells Vhi's Electric Charge, Freezing Cloud and Nazja's Percussive_Tempering to your library.Rh!P  Okay, then.RhRhRh. _Rh*RhyRhGRhRhRhP _Rh,RhRhRhBRhRh,Rhq Rh Rh(,RhRhHRhS,RhGRhRh,RhRh!Rh#,Rh$Rhp'Rh*,Rh[,Rh/Rh.2,Rh>4Rhr6RhK9,Rhl:Rh<RhnI}################ ##...##.........# #...............# ................# ................# ................# #...............# # RhI .#....#.........##.#.### ..##.###..@...$ #.#..####....###. #.......##..## #. ........##.#####.RhJ )..)............... #......)#..##........... Rh§§§§§§§Rhs I§vv)....Rh Rh6 RhH §§§§§§§§.Rh E§v.Rh 0--RhY 6Rh c§§§§RhF 4§Rhq J _You kill the kobold!Rh9  _Your foxfire dissipates....-......)...B.B   giant cockroach (wandering)8.3 (2Rh= B.---9.3 (3Rh=8 b _A giant cockroach comes into view.RhbRhkvvB.Bally target)Rh0l77---RhMl-=30.3 (1RhqRhks/ _You conjure some foxfire!RhJg Rh0o  ...##.# .. .....# .. Rhbo .....###. .....##." ....##.# Rho ..##.# # ....#.##.#.# Rho o##.###..$....# Rho #..####....###..v.Rhp ##..## #......B.##.#####.).Rh&p .....).)#..##..)#..##..RhEp _)...........#. Rht BRhz §§§v Your foxfire dissipates!The foxfire hits the giant cockroach.Rhq Rh Rh §§§B.Rh; .-1Rh @§§§Rh c _The giant cockroach is almost dead.Rha* ##.# ...## ...#Rh*###...##."......##.#.#...##.#.# #.Rh*L##.#.##### .###.$....# ..####....###..§.##..## #...§§B.##.#####. ).Rh+~......).)#..##..Rh*+)#..##.)...........#. RhC+ Rh,Rh6P..B...Rh7@-2Rh=Rh>Rh}  You barely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage.Rh~ $39Rh~ -Rh~ N8====Rh~ 3.6 (1.3Rh Rh 4 _The giant cockroach bites you.Rh  You barely miss the giant cockroach.The giant cockroach is almost dead.Rh(4.9Rh] _The giant cockroach bites you but does no damage.Rhh r  You hit the giant cockroach.  Your weapon exudes an aura of protection.Rhv 2.Rh K14 6RhL 6.2Rh RhM S _You kill the giant cockroach!Rh ; ##.# #...# # ...# ###... ##.".. ##.#.# ...##.#.# #.##.#.##### .###.....# ####....###.Rh ##..## #.##.#####. .......).)#..##.)#..##.).#. Rh Rh RhM $40Rhq 6=-7Rh 0Rhl Rh Rh $===RhB ; 7 -Rh| $8.2 (2Rh2 Rh ? _You now have 840 gold pieces (gained 14).Rh$zM ############ .###...# #...##."..#....##.#.# .#.........##.#@#####........# ####....## ....##..## #.................#.........RhۄRhd+9.2 (1RhRh܏RhM #### ############ .## #...##...#Rh@a"... .#.........##.#.#####.................# .####....###............#.RhjE....#........Rh,...............RhRh{Rh 40Rh#Rh%Rh>" M #### ############ .## Rh" ##...##."..#. .#.##.#.#### .###.................#............Rh" V..........................Rh" Rh) Rhr* B=1Rh/ Rh1 RhJ M #### ############ .## #.#."@.##.#.##.#.#.# ..#.........##.#.#####........)...2Rh`F ###### #...#.##.# #...#.# #...#Rh.###...#.##.@..#.##.#.##.##.#.#.#.##.#.##### #.###RhM........# ..####....###.............##..## #.............##.#####...Rh......... ).).RhRhoRh09===Rh3RhRhRhcRh$4.2 (2Rh7Rh3 _k - an amulet of regenerationRhRh̔Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of positive energy (worn)d - a +6 ring of strength  k - an amulet of regeneration[?] describe selected Rh1[!] equip|wield|wear|put on[tab] equip|unequip RhtRhtRhYThunderHyde the FirebugMountain DwarfHealth: 40/40 ========================#####Magic: 9/9======================== Rhp############## #...#AC: 7Str: 13 ..##.........# #...#EV: 9Int: 15 Rh.............# #...#SH: 0Dex: 10 .............###...#RhXL:  5 Next: 66% Place: Dungeon:4 .............##.@..#Noise: ---------  Time: 2944.2 (0.0) .............##.#.##b) +1 dire flail (protect) .............##.#.#Cast: Foxfire RhɌ7...#.........##.#.##### #.###.................# ..####....###............ Rh%.....##..## #............ .....##.#####............ )................)....... Rhr_The giant cockroach bites you but does no damage.  You hit the giant cockroach.  Rh?Your weapon exudes an aura of protection. _You kill the giant cockroach! _You now have 840 gold pieces (gained 14). _k - an amulet of regenerationRh'W  You feel stronger.Rh.910Rh7 (0.5RhURh6 _d - a +6 ring of strength (worn)Rh4Rh&=Put on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)Rhwk - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Rhy Rh} Rh! ThunderHyde the FirebugMountain DwarfHealth: 40/40 ========================#####Magic: 9/9======================== ############## #...#AC: 7Rhq Str: 19 ..##.........# #...#EV: 10Int: 15 .............# #...#SH: 0Dex: 10 .............###...#Rh XL:  5 Next: 66% Place: Dungeon:4 .............##.@..#Rh Noise: ---------  Time: 2944.7 (0.0) .............##.#.##b) +1 dire flail (protect) .............##.#.#Cast: Foxfire ...#.........##.#.##### #.###.................# ..####....###............ Rh< &.....##..## #............ .....##.#####............ )................).......Rhi Your weapon exudes an aura of protection. _You kill the giant cockroach! _You now have 840 gold pieces (gained 14). Rh ~_k - an amulet of regeneration  You feel stronger. _d - a +6 ring of strength (worn)Rh Rh Rh Rho f  You start putting on your amulet.Rh A5.7 (1Rh; Rhv Rh $6.7 (2Rh Rhb Rh +7.7 (3Rh Rh W8.7 (4Rh A9.7 (5Rht Rh _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  k - an amulet of regeneration (worn)Rhc Rh RhW t _The amulet throbs as it attunes itself to your uninjured body.RhRhRhRhjRhRhA: _RhRhRhRhRhXRh,Rh`RhURhj,RhRhRh,RhRhqRh.........# #...# .........# #...# .........###...# .........##....# .........##.#.## .......##.#.# ##.#.##### ### Rh#.........#..... ##....###.......@.......54##..## #...............##.#####............?............).......... )#..##.................. )#..##........................#...........>Rh....####.....$..... ..#)...<.)#Rh Rh~ +5.7 (6Rh RhT 9 _Found an escape hatch in the floor.Rh-Rh.Rh/Rh3RhY7Rh7Rh^;Rh=RhFCRhCRhQFRhIRhlLRhcT-###...# ##....# ##.#.## ##.#.# ##.#.###########RhTU......#.....#####................ ..## #.....# .#####...?....#RhTe.........)#.....RhTn..###.# RhUO........#>.## Rh4U......####.....$.....## S   ball python (constriction, wandering) RhXU)...<.)# #..###Rh{U#......S.......###.......RhURh]+7.7 (2Rh]+8.7 (3RhdRhhH _A ball python comes into view.RhhRh-PvvSally target)S.8---=9.7 (1 _You conjure some foxfire!Rh###...# ##....# ##.#.## ##.#.# ##.#.# #.....## ###..## ## #..# #####..@?....# )....v.# ##.# ##.#.####.....$.....## ...<.)# ##.....  §§§§S vYour foxfire dissipates!The foxfire hits the ball python.RhT:§Rh§§§S).Rh0-60Rh§Rh!§Rh§RhRh\# Rh#Rh$B_The ball python is moderately wounded.Rh%RhS ###...# ##....# ##.#.## ##.#.# ##.#.#### RhƊ #.....## ###.## ## #.# .....# )....§.# Rh d.§.# Rh W.§#..Rh4 ####...S.$.....## RhX <.)# #.#.Rh{ + RhÑ Rh d...S.RhO @-1RhA Rh ^ _You see here a scroll of enchant weapon.Rh|RhCvvS., ally target)7------=2RhRh/ _You conjure some foxfire!Rh,,Rh &  o - a scroll of enchant weapon  The foxfire hits the ball python.§§vv.Rho§§§v§§§---7-3Rhu\§§§§RhxO _You kill the ball python!RhRhsRead which item? Scrolls Rh! c - a scroll of blinkingo - a scroll of enchant weapon [!] read|quaff|evokeRhfG[?] describe selectedRhRhRhH @....###...#Rh ZThunderHyde the Firebug ....##....#Mountain Dwarf ....##.#.##Health: 40/40 ======================== ....##.#.#Magic: 7/9Rh ==================------ ....##.#.###########AC: 7Rh Str: 19 .............#.....##EV: 10Int: 15 Rh# .###................##SH: 0Dex: 10 ## #.................#RhO XL:  5 Next: 67% Place: Dungeon:4 ####............@§...#Rhq Noise: ---------  Time: 2963.7 (0.0) ........)......§§....#Rh b) +1 dire flail (protect) #.............v§.....#Rh Cast: Foxfire #............§§......# Rh ......#...........>.## ....####.....$.....## RhD..<.)# #.........### ..#..............# ###....... _The ball python is moderately wounded. _You see here a scroll of enchant weapon. _You conjure some foxfire!  Rhso - a scroll of enchant weapon  The foxfire hits the ball python. _You kill the ball python!RhRhZEnchant which weapon? RhgHand Weapons  b - a +1 dire flail of protection (weapon) Rh a - a +1 mace[?] describe selectedRhRhRhG....###...#ThunderHyde the Firebug ....##....#Mountain Dwarf ....##.#.##Health: 40/40 ======================== Rhi....##.#.#Magic: 7/9==================------ ....##.#.###########AC: 7Str: 19 .............#.....##EV: 10RhInt: 15 .###................##SH: 0Rh¨Dex: 10 ## #.................#RhXL:  5 Next: 67% Place: Dungeon:4 ####............@§...#Rh=Noise: ---------  Time: 2963.7 (0.0) ........)......§§....#b) +1 dire flail (protect) RhK(#.............v§.....#Cast: Foxfire #............§§......# Rhw......#...........>.## ....####.....$.....## Rh..<.)# #.........### ..#..............# ###....... RhƩW_The ball python is moderately wounded. Rhx_You see here a scroll of enchant weapon. _You conjure some foxfire!  Rh Lo - a scroll of enchant weapon  The foxfire hits the ball python. Rh8:_You kill the ball python!Rh_c  As you read the scroll of enchant weapon, it crumbles to dust.RhڭRhIRhRh]  Your +1 dire flail of protection glows red for a moment.Rhg...§...§§§Rhw^4.7 (12Rh\C§§Rh$N _Your foxfire dissipates.RhF8===RhnRhRh,RhRhRh,4===RhRh~,RhRh*,RhF Rh{ ,RhA Rh,RhRhRhM9===RhRh6nRh$BRh9&Rh9/D...##.#.#...##.#.###########............#.....###................## Rh/K#..## #.................# #.#####...........# ....)......# ..#.......# Rh/\.....#784.0)Rh/W.#>.## .Rh0####.....$.....##)...<.)# #Rh)09####..............RhJ0####.............. <.......Rhl0>...#.Rh0R..)...Rh0!...Rh9Rh9,9.7 (15Rh@RhTD' _Found a hand axe.Rhф===RhNRhˉRhv,RhRhA,Rh<RhdM _You now have 848 gold pieces (gained 8).RhXRhRh0RhRhRhRhRh*Rh!,RhZRhRh,RhzRhRh,RhRh9@  You see here a +0 hand axe.Rhs##....................#...........>.######...........## <.)# #Rh)...### ...#.....# .###....# .......## ..).# Rhe..## 87.7 (8.0).# Rh........## .##.### ###Rh# .# ##..# Rh # #..# Rh.. .. Rhn.## #[ RhRh+8.7 (9RhRh|) _Found a chain mail.RhRh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.1   5%  +1   i + Spellcasting 2.9  31%  -2          b + Maces & Flails 0.9  12%  +2   j + Conjurations 1.5   8%  -1   c + Axes   0.3    +2   k + Fire Magic5.3  29%  +2   d + Staves   0.2    +1    Rh%[37m   e + Unarmed Combat   0.0     0   l + Evocations0.1   1%  +1                  f + Armour2.1   7%  +1      g + Dodging1.8   7%  -3       h + Stealth   1.5    -2                    hm                                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh42407*20%4 l + Evocations   0.1   65RhP53128 c - Axes   0.3   9 l + Evocations 0.1   1%77Rhv' 424074*20% l + Evocations   0.1   65Rht D531289 d - Staves   0.2    l + Evocations 0.1   1%77Rh~o424074 e * Unarmed Combat   0.0  20% l + Evocations   0.1   65Rhb:531289 e - Unarmed Combat   0.0    l + Evocations 0.1   1%77Rh424074 l + Evocations   0.1   65Rh3 h * Stealth   1.5  20%Rhx ;531289 l + Evocations 0.1   1%77 h - Stealth   1.5   Rh##....................#ThunderHyde the Firebug .......#...........>.##Mountain Dwarf .....####...........##Health: 40/40 ======================== ...<.)# #.........###Magic: 9/9======================== ...#..............#AC: 7Str: 19 .###..............#EV: 10Int: 15 ..................##SH: 0Dex: 10 .................).#XL:  5 Next: 67% Place: Dungeon:4 ................@.##Noise: ---------  Time: 2988.7 (0.0) ..................#b) +2 dire flail (protect) .......##........##Cast: Foxfire Rh[40m.##.### ##.....## .# .# ##..#.##..#... ...## #[Your +1 dire flail of protection glows red for a moment. _Your foxfire dissipates. _Found a hand axe. _You now have 848 gold pieces (gained 8).  You see here a +0 hand axe. _Found a chain mail.RhRhRhRhURhO3RhRhRh,Rh$Rh^RhRhERhRh Rhw,RhRhRhRhRhRhqRhRh;RhRhRh,RhRhRh,Rh|RhkRh ,Rh5 Rh Rh ,Rh Rh Rh ,Rh Rh Rh ,Rh Rha Rhg ,Rh Rhf Rh ,Rh[ Rh! Rh# Rh$ ,Rh& Rh' ,Rh( Rh) Rhu+ ,Rh{, RhA- Rh. ,RhS/ Rh2 RhX4 ,Rh$5 Rh.7 Rh7 Rh8 Rh8 Rh< Rhw@ BRhB RhD ,Rh@D RhQ nRhR {...##.### ###.....##  ...... ...##.# ##..#.### ..... .....### ###..#...# .. #...####........# RhKS D... #........####[..# .... #.#.###### #...# ..... ##.#......# ##### .<..).#..######.# Rh|S #....@## 3010.7 (22.0) #...###....#RhS  .. ####....# RhS :##.. RhS Rhn[ Rh[ ,1.7 (23Rhb RhEd K _Found a rapier. Found an escape hatch in the ceiling.Rh_RhTXRhi ...#.....### ...........RhE...............##.### ###..... ...........##.# ##..#.............### ###..#.......>#...####............#........####[.Rh...##.#.###### #........^##.#......# ###...<..)@#..######.#2.7 (1.0)####.....## #...###....# ....## ####....######..RhoA3.7 (2Rh8Rh Rh-_Found a stone staircase leading down.Rh 3Rh RhRhRh3RhRh  RhR5 There is a shaft here.Rh`Rh _RhRhqRh=!,Rhe"Rh$Rh',Rh7(Rhr0..........#..<.... ..##............................) . #.........#....................g.#...#..###................Rh0...#.....####.......##..#........##.### ###.....##Rh0r....##.# ##..#.##...Rh1...### ###..#...........@#...####........7.7 (4Rh71.........#........####[..Rh`1........##.#.###### #..........^##.#......# ####Rh1...<..).#..######.######.....###...###....#Rh1p....## ####....#######..Rh1RhA2Rh8Rhs;c _There is a stone staircase leading down here.RhRhRhDRhRh28.7 (1 _Rh Rh ....... .....> #....# #....# #....# #....# #....#####.# 5 #...@......#  ##########.#  Rh-9.4 (1.7RhRh _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.RhRhRhRhNRh4200 _RhRh ..........#..<................... ..##............................) . #.........#....................g.#...#..###.....................#.....####.......##........#...............##.### ###.....##...........##.# ##..#.##.............### ###..#...4Rh~........@#...####.................#........####[..........##.#.###### #..........^##.#......# ####...<..).#..######.######.....###...###....#....## ####....#####Rh!##..RhRh_RhM-1.9 (2.5RhSRh0V} _You climb upwards. _There is a stone staircase leading down here.RhIRhRh-Rh : _Rh Rh#,Rh'%Rhm(Rhq+,Rh -Rh/Rh2,Rhr4Rh6RhI9,Rh:Rh<Rh>Rh0?Rh@RhhDRhVFRhFRhGRhIRhLRh?MRhMRhORhRRhRRhSRhLaRheRhggRhgRhiRhlRhw/ ###  ..........>#...### ...........# ..........##.#.###Rhx3 .........^##.#.... . .....<..).#..### ... .######.....##  .#.ß.######...###....#  ....### ####Rhx33.9 (12.0) .....#.###### ## !.. #.Rhye ) #. #.RhIy# .. ..Rhuy .. Rh%Rh,4.9 (13RhRh# _Found a whip.RhI 3RhJ RhM RhrY : .### .>#... ...# ...##.#.. ...^##.#RhY .## .....<..).#.... .######.....##ß.#.ß.######...###....#....### ####0.0)!.....#.###### ##.!... #.#RhZ q_).. #.#.÷. #.#.. ..#. ..# ..#Rhb 9_RhXg +5.9 (1Rh+j Rh8m < _Found a hide-covered altar of Uskayaw.Rh3RhRhzRh@,RhRhQRhz,RhWRhRhF,RhRhRh,RhbRhbRh,RhRhRh,RhKRhX{.. .... ...........##.................#..........^#Rh###..##........<..).##..........######....ß.#.ß.######.............# # #..!.....#.###### Rh .#.@....#.#  #_)....#.#Rh'l  #.÷....#.#RhN ...........# #...Rhq.......# ##.ß.#.ß...#RhY #........####RhF###....#RhU41.9 (6_RhN+2.9 (7Rh-9_RhX _o - a smoky white potionRh(N _RhP RhxS ,RhxZ  .....  ....... .. .......##.. .......#..........^ ###..##........<..). ##..........######...RhZ l#...ß.#.ß.######...#....................####..@.....#.#######.#......#.## #_)....#.# #.÷....#.#Rh'[ ~ ...# #..........###.ß.#.ß...# #........##RhZ[ (#####....#Rhb +3.9 (1Rh0c +4.9 (2Rhh Rhk ] _p - a metallic silvery potionRh+ IRh>. Rh1 Rh1 Rh(5 Rh|7 Rh?  ......  ........  .......##.Rh?  .......#........ ###..##........<. ##..........######.#...ß.#.ß.######...(....Rh@ .........##..5.B##........#.######Rh;@ ... #.#......#.#. #.#_)....#.#RhA  ..#.÷#.# #...........#B   bombardier beetle (wandering) ##..........#5   ufetubus (asleep) ##.ß.#.ß...# #........##RhbE 5.9 (1  An ufetubus and a bombardier beetle come into view.Rh,F RhN B.5.B5RhN +6.9 (2RhU Rh{X ) _Found 2 boomerangs.Rh Rh Rhp v5.B@v.Rh Q_(ally target)Rh #8Rh) @---=7.9 (1RhD Rh  Rh )_You conjure some foxfire!RhF  Rh@GCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * (combustible)  Flames lash the ufetubus. The ufetubus is burned terribly!  Rh^FThe ufetubus is almost dead.RhO  The ufetubus's fire resistance burns away.Rh{ §v_You hear a shout!RhlRh*w9 .Rhw~The foxfire hits the bombardier beetle but does no damage.  The foxfire hits the bombardier beetle.RhRhRh&Rh . .Rh7 .5B@§.g_Rhj g   goblinThe bombardier beetle is lightly wounded.Rhd H6--------Rh >====8Rh ;§Rh"  Rh*' g_A goblin comes into view. It is wielding a +0 dagger.Rh&  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhڮ * (combustible)Flames lash the bombardier beetle.  The bombardier beetle is heavily wounded.Rh Rh~,Rh  The bombardier beetle's fire resistance burns away.  The ufetubus hits you but does no damage.  The ufetubus barely misses you.RhW: 5.B@.g5._5 2 ufetubi (1 wandering, 1 combustible)  The bombardier beetle barely misses you.4-----------9_Rh RhUN_An ufetubus comes into view.RhThe bombardier beetle barely misses you. _An ufetubus comes into view.  You completely miss the bombardier beetle.The bombardier beetle is heavily wounded.The ufetubus shouts!  The ufetubus hits you but does no damage.Rh:Rh 5.g5  The ufetubus hits you. x2; The ufetubus closely misses you.Rh`34----51.2 (1.3Rh9_RhI _The bombardier beetle bites you but does no damage.Rhv  You thump the bombardier beetle!  Your weapon exudes an aura of protection.Rh@  You kill the bombardier beetle!The ufetubus slips past you! The ufetubus hits you.RhRhQ.g5.##.5_55 2 ufetubi (1 combustible)g   goblinRh\ 29-------------Rh!14 92==--2.4 (1.2 _The ufetubus barely misses you. The ufetubus hits you. The ufetubus misses you.Rha9_Rhm _Your Spellcasting skill increases to level 3!Rhsr _The ufetubus barely misses you. The ufetubus hits you. The ufetubus misses you._Your Spellcasting skill increases to level 3!You conjure some foxfire! The ufetubus slips past you!  The ufetubus closely misses you.  The ufetubus hits you but does no damage. x2  The ufetubus closely misses you. x2Rhzvv.g@5, 1 ally targ…)Rhz30=--3-----Rh{%30Rh=9_Rh? _The ufetubus hits you but does no damage.Rh;  You sock the ufetubus!Rh>  .   ufetubus (ally target)Rh k You kill the ufetubus!The foxfire hits the goblin.RhTRh^  The goblin is severely wounded.The foxfire hits the goblin.RhJf3.)Rhf!RhRha ...  RhYou kill the goblin!The ufetubus barely misses you. The ufetubus misses you.RhE1=--6-4.6 (1.2Rh9_RhB _The ufetubus hits you but does no damage. x2Rh ;  You sock the ufetubus!Rh W._Rh1 Rh( ........ ThunderHyde the Firebug...... ........ Mountain DwarfRh x........ ........ Health: 33/40 ===================-----.......##........ Magic: 4/9==========--------------.......#......... AC: 14  Str: 19.. ###..##........<.. EV: 10Rh Int: 15.... ##..........######. SH: 0Dex: 10Rh .....#...ß.#.ß.######... XL:  5 Next: 101% Place: Dungeon:4(.....)@..............## Noise: ==-------  Time: 3055.9 (1.3).....##........#.###### b) +2 dire flail (protect)RhR ... #.#......#.#Cast: Foxfire. #.#_)....#.#..#.÷....#.##...........###..........#Rh ##.ß.#.ß...##........##The goblin is severely wounded.Rh ^The foxfire hits the goblin.  You kill the goblin!Rh٤ The ufetubus barely misses you. The ufetubus misses you. _The ufetubus hits you but does no damage. x2  You sock the ufetubus!Rhy _You kill the ufetubus!You have reached level 6!Rh /  --more--RhG 8/47=10=-6 0% RhO 9_RhQ 4 _Rh>  ......  ........  .......##### .......##... ###..##.<#.... ##.#######.....#...ß.#.ß.#######(......#.....##........#.#######.... #.#......#.##... #.#_)....#.##.. ..#.÷.#.### #.........# ##.........# ##.ß.#.ß...#  #.##Rh8_Rh;9--60 Rh} _RhLRh  Things that are here: _a +0 dagger; a goblin corpseRhbRh cRhcRhgRh.li40= _RhoRhph2==RhyrRhrvU3=RhvC- 7 Rh{Rha4=RhށRh 5=RhmRhK6=Rh}Rh_RhŐ7==5===RheRhQ1 _HP restored.RhRhRhPRhRhRh,RhRhɤRh7====Rh;RhRh^RhRh3Rh,RhRh,RhRhy,RhRRh3d6==RhRh,RhRh,Rh8Rh*,Rh[RhRh :==RhRh,RhRh,RhfRh,Rh RhRh*N7==RhRh,RhRh1,RhRh ,Rh RhP==RhRh,RhRh`,RhRh1,Rha Rh-#Rh#H8===Rhv%Rh(,Rh*Rh-,Rh/Rh2,Rh4Rh7;===Rhq8Rh?:Rh<RhB=Rh>RhA,RhCRh"GRhkGRhJRhM,Rh:PRhTRh[UL9==RhXRh\,Rh^Rha,RhcRhhg,RhbiRhlRhl:==Rh oRhq,Rh$tRhY{,Rh"}Rhx,RhSRhdg10/10===Rh|RhK4 _Magic restored.Rhe #....> ...... ..... ........ .... .......## ###... .......# #..... ###..##.< #.....##. #.....#...ß.#.ß.######RhG #(....@).--105.9 (49.0) #.....##.#. #..... #.#......#.# #..... #.#_)....#.# #..... ..#.÷...#.# #######...........#Rhss ##..........# ##.ß.#.ß...# RhH #.##RhRha,6.9 (50Rhi9_Rhի; _Found a stone staircase leading down.Rhf- Rh1 l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingRhw2 1.1   5%  +1   i + Spellcasting 3.0  28%  -2          b + Maces & Flails 0.9  21%  +2   j + Conjurations 1.5   5%  -1   c - Axes   0.3    +2   k + Fire Magic5.5  29%  +2   d - Staves   0.2    +1       e - Unarmed Combat   0.0     0   l + Evocations0.1   1%  +1  Rh2         Rh2         Rh2 f + Armour2.1   5%  +1  Rh3 }    g + DodgingRh;3 1.9   6%  -3  Rha3 $     h - Stealth   1.5    -2  Rh3 a    Rh3         Rh3             Rhr4                     Rh4         RhB5 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhdRhRh"...... ThunderHyde the FirebugRhf#....> ...... ...... Mountain Dwarf..... ........ ...... Health: 47/47 ========================Rh.... .......##...... Magic: 10/10 ========================###... .......#....... AC: 7Str: 19Rh#..... ###..##........< EV: 10Int: 15#.....##..........##### SH: 0Dex: 10Rh&#.....#...ß.#.ß.######. XL:  6 Next:  0% Place: Dungeon:4Rh2<#(....@)............... Noise: ---------  Time: 3106.9 (0.0)#.....##........#.##### b) +2 dire flail (protect)#..... #.#......#.#RhCast: Foxfire#..... #.#_)....#.##..... ..#.÷....#.########...........###..........###.ß.#.ß...##........## _You have reached level 6!Things that are here: _a +0 dagger; a goblin corpse _HP restored. _Magic restored. _Found a stone staircase leading down.Rh Rh Rh5RhiRh C  #....>... ......  ...............  .............## ###.... .......# #.....$###..##. #.....##. #.....#...ß.#.ß.###### #(...@.) #.....##.#. #.....##.#......#.# #.....##.#_)....#.#Rhh z #........#.÷....#.# #######.#  ##.#  ##.ß.#.ß...#  #.##Rh Rh +7.9 (1Rh_ Rh + _Found 11 gold pieces.RhD M........ #....>..............  .............####............#$###..##........#..............@#...ß.#.ß.######Rh ((.....)......#..####.....##.#......#.#_Rhd Rh &8Rh 9_Rh' RhM` fM....> ......... #....>.......#........  #.............####............#$###..##........#...............#...ß.#.ß.######(.....)..............#.....##........#.#####....Rhk 8_Rh"y &9Rh~ 9_Rh& ; _Found a stone staircase leading down.RhhbM ...#).....> .. >#......  #.......####............#$###..##........#..........Rhh.....#...ß.#.ß.#######(.....)..............########Rhr8_RhWs'10Rh4~Rh~+ _Found a quarterstaff.Rh=...#.....##.).#.>. .#..#....>. .#. .#.##.###.#.#.....@###..##.<#.....##.##.....#...ß.#.ß.######.#(.....).RhE#.....##.#.##.....##.....##...... Rh<1Rh9_RhMd_2.9 (2RhRh? _You now have 859 gold pieces (gained 11).Rh M. .g.#...#........#.....#).....>. .. >#..  #.####...@........#..###..##........<##..........######.....#...ß.#.ß.######._#.....Rhl Rh +3.9 (1Rhã 9_Rh RhB:M. #.......#g.#...#........#.....#).....>. .. >#..  #.####............#..###..##........<#.....##..........#####.#.....##.#_RhC8_Rh$D&4RhJRhULRh$M#..#...#.....#.....#........#g.#...#........#.....#).....>. .. >#.. ##.####............#.#......###..##........<##.....RhRhz&5RhRhRhC M.....# ..#######.#..#Rh ..#.....#.....#........#g.#...#........#.....#).....>. .. RhN >.. ##.####............#........ . . #..... Rhy Rhy Rh_ &6Rh Rh Rh~ .#....#.#..##...#.....#.....# ..#.g.#...# #.#.....Rh  #.) #.>.  #.  #.....  #.  ##.## ###RhZ.# #......###..##. #.....##.... #.....#...ß.#.ß.######Rh #(.....).... #.....##.#.RhħRh&7RhٱRhc _There is a stone staircase leading down here.RhVRh}WRh`RhiRhm-8 _RhsRhM> ......#  #.....#  #.....#  ##.....#  ###  #..^....#  ### 5 ##  .... .............#.....>......#....#......# ....#.....# ...#....#......# ...#....#RhNRhETRh-9.6 (1.7RhRh%} _You climb downwards. _There is a stone staircase leading up here.Rh)RhRhVRhGRhv4200 _RhRh...........#....#######.#..##...........#.....#.....#.........#............g.#...#.#...............#.....#...)...........#...........>. ......#...... .....4#....... ........ ..... ##..##..... ###............#...... #.##..##........ #.....##..........####  #...ß.#.ß.######  #(.....)..............  Rh#.....##........#.#### RhoRh(-2.1 (2.5Rh81Rh4} _You climb upwards. _There is a stone staircase leading down here.Rh\3RhRh<Rh: _Rh,Rh#Rh&#...#. ....................##.. ........<....#######.#..##.................#.....#.....#.........#..#......#...#..####.......#.....#####.........)......###...............##9.1 (7.0#........#....>...#..........>##.........#...........###.............##....#####............#..........^#......###..##........<..).#.#.....##..........#######.....#...ß.#.ß.######...###.Rh -y _There is a stone staircase leading down here.Rhr Rhs Rhiz Rh Rhׇ 330.1 (1 _Rh Rh1Z #....##....#####.#  #...<......#  ##########.#  #. ##.##Rh[  #....# ##....##5 #.....@# ####..## #.. #.. #.# .. .## . Rh\ Rh` Rh +9 (1.8Rhַ Rh! upupdown here. _There is a stone staircase leading down here. _You climb downwards. _upRhf Rh;g Rhk Rh3q Rhu 310 _Rhv Rh}T t #...#.......... ....................##.. .............#..<........#######.#..##..................#.....#.....#.........#......#..............#...#..###...#...............#.....####...#.........)................##Rh U u4#....................###............................#....>..........#..........>##...............#...........###.............##..........#####............#..........^## Rh8U #......###..##........<..).#. #.....##..........######..... Rh}U c#.....#...ß.#.ß.######...###. RhOV Rh] RhW -3.4 (2.5Rh Rh. } _You climb upwards. _There is a stone staircase leading down here.Rh^ 3Rh Rhn* Rh, Rh$- $ _RhU1 BRh1 Rh2 Rh5 Rh7 ,Rh?9 Rh; Rh< ,Rh= Rh^? Rh@ ,RhA Rh8C Rh"E ,Rh8F RhmK RhM ,RhZO RhQ RhT ,RhU RhV RhX ,Rh^X Rh[ Rh] ,Rh^ Rhf` Rheb ,Rhdc Rhe RhPl K ##.#..#### .B###.......##.. ............##.# .....)..)Rhl  ...###)#..# #..###......)#..#Rhl . . ##....#.....).. ....######...#....#Rhl 8.. #.......@# #......<..#). .######..#####...#Rh4m A ................... ...####...............#..<......#######.#..##......#.....#.....##.. B   bombardier beetle (wandering)RhZm  ..#..............#...#..###.Rhm #...............#.....####. #.........)................Rhm !Rhv B44.4 (11.0)BRh6w ,5.4 (12Rh_} Rh d _A bombardier beetle comes into view.Rhf B.##..##.###..###.#..####.B###. ............##.#..)..)........Rh+g ...### #..##.)#..# ##....#.....)....######@..#....#.......Rhg  #........####......<..#)######..#####...# ............ .........#..<######.#..#.Rhg ....#.....#.....#.........#...#.#........#.....####Rhi Rhp U.BRhq 06.0) Rhyy Rh${ Rh/.##..##.###......###.#..####.....###.##..#..B....##.#.....)..)....###......)#..##..###......)#..#. ##....#.....).....######.@.#....#.#.####......<..#)..######..#####...#...........#...####.....#..<.....#######.#..##.....#.....#.....#.#...#........#...#..###.#.#.....####.Rh 9Rh9&7Rh@Rh[BRh .##..##.###.##.....###.#..####....#......###.##..#...B....##.#......)..)....###......)#..##.#..###......)#..##.. ##....#.....).....######..@#....#.#.####......<..#)..######..#####...#...........#...####....#..<.....#######.#..##.....#.....#.....#.#...#.#...#..###.#.#.....####.Rh P.BRh &8Rh` RhW Rhn v.v(ally target)You conjure some foxfire!Rhk ****The bombardier beetle sprays incendiary fluid at you.Rh2X...@Rhk3d9/10 ---===9Rh:Rh=S _The burning spray misses you.RhE  .##..##.### ##.....###.#..####.... ......###.##.. ........##. ...B..)..) ...###......)#..## #..###......)#..## .Rh | ##v.v.#.....) ....######.@.#....# #.####......<..#) .######..#####...# .......... ...####....#..< ....#######.#..## ....#.....#.....#.#RhJ  ..#.#...#..### #.#.....####Rh RhC Rht Rh RhK vv§§§ The foxfire hits the bombardier beetle.Rhu Rhv Rh : §Rh( The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle.RhRh .§§§§Rh: 1---50RhQ§§§§Rhi _The bombardier beetle is heavily wounded.Rhg §§§vv(ally target)You conjure some foxfire!Rh  ****The bombardier beetle sprays incendiary fluid at you.RhM].....@Rh^Pl8-----===1RhTYRho\S _The burning spray misses you.Rh9.##..##.###.##.....###.#..####....#......###.##..#........##.#Rh...B..)..)....###......)#..##.#..###......)#..##.. ##....#.....).....######v.@#....#.#.v####......<..#).Rh+.######..#####...#...........#...####....#..<.....#######.#..##.....#.....#.....#.#.RhEP..#.#...#..###.#.#.....####.Rh|K vv§§§§§§§ The foxfire hits the bombardier beetle.Rh2Rh 7 .The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.Rh#Rh..§§§§§§§Rh0---2Rh |§§§§§Rhj _The bombardier beetle is severely wounded.Rh@...#....#. ..##.###.......###..####...........###.##...............##.###.....B..)..).............### #§§##.)#..## ##§@..#.....)....######§§.#....#....... #.......§####......<..#)######..#####...#... ...................## ...............#..<######.#..##..............#.....#.....#.........#...##..Rh§§§§§§Rhyc **§§Rh§The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.RhF.......RhF\===3Fire Rh Rhm _You are covered in liquid fire! Move or burn!Rh#x#......#.......#....#. ..##.###.......####.#..####...........###.###...............##.###Rhq$.......B..)..).........#.....### #.@###......)#..## ##....#.....)....######...#....#....... #........####......<..#)Rh$ ######..#####...#.. ....................## Rh$...............#..<######.#..##..........Rh$9....#.....#.....#.........#.Rh4  You shake off some of the fire as you move.  The liquid fire burns you!Rh; *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Rh&.Rh;S6-4RhRhi _You are even more covered in liquid fire!Rh . .#......#.......#....#.Rh  ..##.###.......####.#..####............###.....###...............##.###.......B..)..(.........Rh+ 1#... Rhr ####..###......)#..## ##....#.....)....######...#....#....... #........####......<..#)Rh ######..#####...#... ....................## Rh #...............#..<######.#..#.RhZ P  You shake off some of the fire as you move.RhY j3--------Rh 5Rh. Rh Z _The liquid fire burns you!RhWty  You puncture the bombardier beetle!  Your weapon exudes an aura of protection.Rhn{[ .Rh{?You kill the bombardier beetle!Rhp0---9==Rh14 13=--6.7 (1.3RhuRhZ _The liquid fire burns you!Rh)M#. .#......#.......#....#. ..##.###......####.#..####............###.###........##.###Rh.......@..)..(.........###.....###.... ####..###......)#..##.##....#.....)....... Fire .#. ............Rh%  Rh+You shake off some of the fire as you move.Rhf37----7Rh0RhRhbZ _The liquid fire burns you!Rh M#......#. .#......#.......#....#. ..##.###......####.#..####....Rh v........###.###........##.###..........)..(.........###.....###...####..###......)#..##. Fire ....Rh P  You shake off some of the fire as you move.Rh 33---- 7 -8Rh Rh Z _The liquid fire burns you!RhlcM# RhS.#......##....#......#.......#....#. ..##.###......####.#..####....Rh2c.......@###.....###Rh|........##.###..........)..(.........###.....###.####..###......)#..##.RhW. .Rhĉ).#RhٖRhrl34=-9RhBRhI _The liquid fire burns you!  You shake off some of the fire as you move. Rh_The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.Rh)kM#####...###... ... ##..##..........#......#.......#....#. Rhc*..##.###.......###..####............###.....###.........##.###..........)..(................. ....###RhA0Rh0t5===60Rh%7Rh 9Rh-3RhRh%a7=RhRh RhM#8RhyE==RhRhL-9=40=10/10===Rhm4 _Magic restored.RhU1=Rh|Rh)RhD2=RhRhA Rh U3=Rh]&3Rh'`4====Rh(Rh+k5=Rh-RhJ1Rh1D6=Rh^5Rhb6Rh6a7==Rh;8Rh@1 _HP restored.RhUD3RhFRhHRhJRhKRh"LRhlNRhP,Rh8RRh-URhpZe=Rh_^XRh|aRhc,Rh8dRheRh{gRhgRhchRhiRhVk,RhlRhpRh!r,RhsRhtRhxvRhvRhRhTARhA,RhBRh1FRhRhRh,Rh`RhP  There is a stone staircase leading up here.RhfRh _RhRhRh,RhhRh[RhG,RhVRhRh/,Rh;Rh!Rh],RhXRhRh9RhRh~,Rh%Rh Rhg,RhG,RhHRhHRhIRhZLRh_N,RhORh[QRhT,RhURhWRhZBRh``BRhbRhrcRhdRhdRheRhgRhEj,RhKkRh`mRhnRhEoRhoRh~qRhCs,RhtRhvRhxRhxRhyRhk{Rhs},Rh:~RhCnRhBRh3XRhKRhb].........>#...####..# ..........#........####[..# .........##.#.###### #...# ........^##.#......# ##### ....<..).#..######.# ######.....#### ####...###....#### # .....### ####....#S# ##########@..# # ###.# # ## ###S   ball python (constriction, asleep) ## 257.7 (70  A ball python comes into view.RhS.SS)==8.7 (71RhK _The ball python hisses angrily.Rho  You sock the ball python!  Your weapon exudes an aura of protection.RhE†Rh`14 -60.0 (1.3) RhRhLO _You kill the ball python!Rh83Rh&9Rhh;Rh#=Rh=RhSARh Bg  You see here a ball python corpse.RhCRhAD _RhERhuSRhURhU0 7 RhVRh]g  You see here a ball python corpse.Rh^RhQ_ _Rh]`RhicRhdRhdRheeRh+iRhj,RhkRh]oRhpRh0qRhrRhuRhQw,RhlxRh{RhY},Rh~RhRhcRhRhRhRhʼn,RhRhRh,RhՐRh-RhRhYRhbRhPRhRh,RhiRhHRhRhTRhRh*RhިRhRhRhRhRhRhRh,RhRhdzRhRhRheRhRh{RhRh>,RhVRhlRh,Rh RhRhn,RhmRh_RhRhRhRhvRhRhRhRhRhj,RhRh####..##........<..).#..### #.....##..........######.....#### #.....#...ß.#.ß.######...###....# #(.....)...............### ####.. #.....##........#.######### #Rh.....##.#......#.#.....##.#_)....#.# #........#.÷....#.# #.........@.# --85.0 (25.0) ##..........#  ##.ß.#.ß...#  #........## Rh#####....# ###### -Rh8_RhLE _Done exploring.Rh2IRhL......###............Rh/M..0.0) RhPRhRRh?UE _Done exploring.Rh'Rh(Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon Rh= Rh0M [?25h[?0c#......###..##........<..).#..### ThunderHyde the Firebug RhM #.....##..........######.....#### Mountain Dwarf #.....#...ß.#.ß.######...###....# Health: 47/47 ======================== #(.....)...............### ####.. Magic: 10/10 ======================== #.....##........#.######### AC: 7Str: 19 #.....##.#......#.#EV: 10Int: 15 #.....##.#_)....#.#SH: 0Dex: 10 #........#.÷....#.#XL:  6 Next: 13% Place: Dungeon:4 #######.........@.#Noise: ---------  Time: 3285.0 (0.0)##..........#b) +2 dire flail (protect)##.ßh>N 37m.#.ß...#Cast: Foxfire#........#######....####### _You kill the ball python! _You see here a ball python corpse. _You see here a ball python corpse. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) Rh [?25l[?1cRhTM 45Rh |  _RhW Rh XRh BRh RhJH-  There is a stone staircase leading down here. _Rho;5RhBRh K  ......#  #.....#  #.....#  ##.....#   ......### #..^....# ##.......# #..@.....#300.5 (15.5) #...... ......................#..........>......#.....Rhs #....#......# ....#....#......# ...#....#......# ...#....# _You climb downwards.Rh RhGRha _There is a stone staircase leading up here.Rh1 Rhu2 Rh 3 Rh5 Rh57 Rhi; P _Rh= ,Rh> Rh3B v _Found a scroll labelled QOOCKI TIPTIPS.RhEE 3RhF RhJ RhP ,RhGR RhV 2 _Found a robe.Rh]Y 3RhP[ RhQc g##.....#..## ......#####...## #..^....##.....[ ##.......##......###..<.....##.....?#............#...................Rhc #.............#.....#......@......#.....5.5 (5.0)###....## .... #....## ... #....#......# ... #....#......# #....#####.## Rhrd #...<......# ##########.# #.Rhd Rhj Rhm c _There is a stone staircase leading down here.RhT 4RhRhRh-!26.5 (1 _Rh(Rhb ....#.#  #.....#  #.....#  #....l#  #.....#  #.....#  #.....# 6 #....@# .......># #####.#.#  ...#..## ... .... l   iguana (asleep) ....Rhdc ...... Rh dRhWm llYou climb downwards.Rh5=7.3 (1.8RhRh _The iguana hisses angrily.  Found a stone staircase leading down. _There is a stone staircase leading up here.Rh\ Rhb .lvv(ally target)RhMc `9/10 ---80Rhh Rhj / _You conjure some foxfire! Rh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhMF * combustible, ally target)Flames lash the iguana.  The iguana is moderately wounded. Rhh, Rh; Rhc! v§v§§ The iguana's fire resistance burns away.  The foxfire hits the iguana. The iguana is burned terribly! RhW Rh Rhe §The iguana is severely wounded.The foxfire hits the iguana. Rh# RhJ$ Rh).l§§§§) Rh*7--------====9 Rh#/U§§§ Rh 2_ _The iguana is severely wounded. Rha  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh+.[  Flames lash the iguana. The iguana is burned terribly! RhO2y*§§ Rh<..... Rhp x5---------2410 Rh RhJ _You kill the iguana! Rh Rh Rh Rh Rh"E----1 Rh5# Rhx ##.....#..## ......#####...## #..^....##.....[ ##.......##......###..<.....##.....?#............#...................#.............#.....5#......@......#.....###....#......# .... #....#......# ...#....#......# .......#......##....#####.###...<......###########.##. RhF-------- Rh Rh9-2.8 (2.5 Rh@ RhQE} _You climb upwards. _There is a stone staircase leading down here.Rhɴ 3Rh Rh% Rh" : _Rh ,Rhb Rh d6==Rh+ Rh ,Rh RhS ,Rh Rh ,Rh| Rh P==Rh Rh ,Rh RhP ,Rh Rhl ,Rho Rh Rh? N7==Rh Rh ,Rh Rh ,RhT Rh ,Rh RhH P==Rh Rh\ ,Rh RhS ,Rh Rh  ,Rh Rh^ ,Rh Rhp" e8===Rh$ RhQ( Rh( Rh- Rh1 ,Rh 4 Rh7 ,Rhr9 Rh< Q===Rhq> RhB ,RhC RhF ,RhH RhJ ,RhL RhO b9==RhP RhR ,RhT RhW ,RhY Rh\ ,Rh^ Rh` :==Rh#a Rhc Rh6f ,Rhg Rh\k ,Rh'm Rh4p ,Rh:r Rhu Rh:v Q10/10===Rhw RhN| 4 _Magic restored.Rhz 3Rhj Rh/ Rhև ,Rh Rhx Rh ,Rh* Rh`  ......#.. #.....# ... #.....#  #.. ##.....# Rh  #..## ......### ##...### #..^....# #.....[# ##.......# ####..<.....# ##............ #.............Rh #.......#.....#......>......#.....RhG !###....#......# .... #....#......# ...Rhp  #....#......# ... #....#......#Rh L #....#####.##Rh 051.8 (39.0)Rh J===2.8 (40Rh z _q - a scroll labelled QOOCKI TIPTIPSRhv Read which item? Scrolls  c - a scroll of blinking  q - a scroll labelled QOOCKI TIPTIPS [!] read|quaff|evoke[?] describe selectedRhA Rh@ Rhɷ ......#ThunderHyde the Firebug..#.....#Mountain Dwarf...#.....#Health: 47/47 ========================#..RhP ##.....#Magic: 10/10 ========================#..## ......###AC: 7Str: 19##...### #..^....#EV: 10Int: 15#.....[# ##.......#SH: 0Dex: 10#......###..<.....#XL:  6 Next: 24% Place: Dungeon:5Rh #.....@#............Noise: ---------  Time: 3352.8 (0.0)#...................b) +2 dire flail (protect)#.............#.....Cast: Foxfire#......>......#.....###....#......# ....#....#......# ...#....#......# ...Rhv #....#......##....#####.##Flames lash the iguana. The iguana is burned terribly! _You kill the iguana! _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _q - a scroll labelled QOOCKI TIPTIPSRh ;  As you read the scroll labelled QOOCKI TIPTIPS, it crumbles to dust.28----------3.8 (1 _Your body is wracked with pain! It was a scroll of torment.Rh Rh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)Rh b + unknown amulets  c - amulets of regeneration  d + unknown rings  e + rings of strength  f + rings of positive energy Rh aWands (select all with /)Rh! Fg + unknown wands  h + wands of roots Rh^ Scrolls (select all with ?)i + unknown scrolls  j + scrolls of acquirement (very rare)  Rh Xk + scrolls of blinking (uncommon)  l + scrolls of enchant weapon (uncommon)  Rh m + scrolls of fog (uncommon)  n + scrolls of identify (very common)  o - scrolls of noise (uncommon)  p + scrolls of poison (uncommon)  Rh q + scrolls of revelation (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page upRh_ Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Rh Jewellery "=)b +amulets  c - amulets of regeneration  drings  e + rings of strength  f + rings of positive energy Wands (select all with /)g + unknown wands  h + wands of roots Scrolls (select all with ?)i + unknown scrolls  j + scrolls of acquirement (very rare)  k + scrolls of blinking (uncommon)  l + scrolls of enchant weapon (uncommon)mfo  nidentify (very   o -noise (uncommon)  ppoison (un  q +revelation (uncommon)  rteleportation (common)  storment (rare) 3%Rh]P l + scrolls of enchant weapon (uncommon)  o - scrolls of noise (uncommon)  t - scrolls of vulnerability (uncommon) Potions (select all with !)u + unknown potions  v + potions of ambrosia (rare)11Rh3 o - scrolls of noise (uncommon)  q + scrolls of revelation (uncommon)w + potions of berserk rage (rare)  x + potions of curing (very common)5RhS   q + scrolls of revelation (uncommon)  r + scrolls of teleportation (common)y + potions of invisibility (rare)6Rh͊  r + scrolls of teleportation (common)  s - scrolls of torment (rare)RhL &MWands (select all with /)  r + scrolls of teleportation (common)  s - scrolls of torment (rare)5Rhf Rh"n Rhv ......#ThunderHyde the Firebug..#.....#Mountain Dwarf...#.....#Health: 28/47 ==============----------#..Rhv ##.....#Magic: 10/10 ========================#..## ......###AC: 7Str: 19##...### #..^....#Rhw EV: 10Int: 15#.....[# ##.......#Rh*w SH: 0Dex: 10#......###..<.....#RhJw XL:  6 Next: 24% Place: Dungeon:5#.....@#............Rhiw Noise: ---------  Time: 3353.8 (0.0)#...................Rhw b) +2 dire flail (protect)#.............#.....Rhw Cast: Foxfire#......>......#.....Rhw ###....#......# ....#....#......# ...Rhw #....#......# ...#....#......##....#####.## Rhx c_You climb upwards. _There is a stone staircase leading down here. Rh6x V_Magic restored. _q - a scroll labelled QOOCKI TIPTIPSRhVx As you read the scroll labelled QOOCKI TIPTIPS, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.Rh6 Rh Rh RhŇ RhRh RhRh`Rh/930=Rh1=RhS2=RhRh<Rhw3=RhRhN34=Rh0Rhs;6RhE==Rh7Rh97Rh2=RhN,RhK8=Rh6RhRh89=RhRhARhRhE40=RhRhk1=RhRhRh0D2=Rh Rh 93RhW 2=RhRh94RhQ(=RhRh1RhcN5=RhRhRhfK6=Rh'Rh|&7== Rh' _HP restored.RhN0O.... .... ....... ......# ..... #.....# .... #.....# #.. ##.....# #..### ......### ##.@.### #..^....# #.....[# ##.# #......###..<.....# #......#............ #................... #.............#..... O   ogre (asleep) #......>......#..... ###....#......# .... #....#......# ... [Rhz3{40m720.0)  An ogre comes into view. It is wielding a +0 giant club..OO==4.8 (21 _The ogre shouts! You hear an angry hiss.RhRh.Ovv(ally target)Rh=9/10 ----5.8 (1.0) RhRh/ _You conjure some foxfire!Rh(...........O......# ..# . ##v### .###..v### #..^....#..@..[# ##......###..<..#....................#>...##....#    v§v§§§§The foxfire hits the ogre.Rhkm .Ov§ The ogre is lightly wounded.  The foxfire hits the ogre.RhRh~.O.§§§§§§RhO--6RhQ§§§Rhp_ _The ogre is moderately wounded.Rh Rh'.O....vv(ally target)Rh(j8-----=7Rh0Rh2/ _You conjure some foxfire!Rh .......# .# ..O #.##..### .###..v### #..^.......v.[# ##......###..<.....................#>##....#   .Rhȉ ,Rh XRh' L vv§§§Rh 0The foxfire hits the ogre.Rh"  .O§The ogre is moderately wounded.The foxfire hits the ogre.Rh Rhì ..O§§§§-8Rh! p§§§§Rh6 \ _The ogre is heavily wounded. RhUb  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh h-§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"Rh"Rh.O...vv(ally target)"Rhl7-----=9"Rhg"Rh/ _You conjure some foxfire!#Rh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#RhJ * #Rhcombustible, ally target)Flames lash the ogre.  The ogre is severely wounded.#Rhp,#RhB#Rh> vv§§§ The ogre's fire resistance burns away. The foxfire hits the ogre.  The ogre is burned terribly!#RhW ,#RhX #Rha O§The ogre is almost dead.The foxfire hits the ogre. The ogre is burned terribly!#Rhu #Rh> ..O§§§§)#Rh 5-------====80#Rh I§§§#Rh X _The ogre is almost dead.%Rh]  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Rh8W  Flames lash the ogre. The ogre is burned terribly!%Rh=x*§§§%Rh;)....%Rh[  3/11----------571 _You kill the ogre!Your Maces & Flails skill increases to level 1!%Rh%Rh#%Rh&m _Your Conjurations skill increases to level 2!)Rhb})Rh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   5%  +1   i + Spellcasting 3.4  26%  -2          )Rhb + Maces & Flails 1.5  24%  +2   j + Conjurations 2.0   4%  -1   c - Axes   0.8    +2   k + Fire Magic5.8  29%  +2   d - Staves   0.6    +1       e - Unarmed Combat   0.0     0   l + Evocations0.1   1%  +1  )RhŁ        )Rh        f + Armour)Rh +2.2   5%  +1      g + Dodging)Rh/1.9   6%  -3      )RhP$ h - Stealth   1.5    -2      )Rh}l    )Rh        )Rh                    )Rh,        )RhQ        )RhtThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  )Rh[?] Help[=] set a skill target  )RhɃ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/Rh(D/RhF/RhN.......ThunderHyde the Firebug.............#Mountain Dwarf.....#.....#Health: 47/47 ========================....#.....#Magic: 3/11======------------------#../RhUO7##.....#AC: 7Str: 19#..### ......### EV: 10Int: 15##.).### #..^....# SH: 0Dex: 10#.....[# ##.......# XL:  6 Next: 57% Place: Dungeon:5/RhO#..@...###..<.....# Noise: ====-----  Time: 3381.8 (0.0)#......#............ b) +2 dire flail (protect)/RhO#................... Cast: Foxfire#.............#.....#......>......#.....###....#......# ....#....#......# ...#....#......# ...#....#......#/Rh#PCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly! /RhUP_You kill the ogre!Your Maces & Flails skill increases to level 1! _Your Conjurations skill increases to level 2!/RhU/RhU/RhZ/Rh]0RhD30Rh0Rhĕ0Rh: _0Rha940Rh1==0Rh0Rh,0Rh0Rh,0Rh:0Rh,0Rhy0Rh;P==0Rh[0Rh,0Rh0Rh=,0Rh5==0Rh0Rh1f==0RhU,0Rh0Rh,0RhX0Rhv{6===0Rh0RhH0Rh0RhU,0RhY0Rh,0Rhk0RhbQ===0Rh#0RhE,0Rh0Rh,0Rh0RhR,0Rh 0Rh ,0RhL0Rh0RhN7==0Rh0Rh,0Rhf0Rh,0RhO0Rh ,0Rhs!0Rh$P==0RhA&0Rh),0Rhx+0Rh.,0Rh/0RhI3,0Rh40Rh7d8==0RhN90RhZ<,0Rh=0RhRA,0RhC0RhG,0RhI0RhLP==0Rh=N0RhnQ,0RhR0Rhc[n0RhR`x9==0Rh a0Rhc,0RhYe0Rh\s0Rh~u0Rhu:==0Rhw0Rhz,0Rh|0Rh,0Rh0Rh,0Rhׅ0Rhn,0Rh0Rh+0RhkP10/11==0Rh0Rh==1===0RhX0Rh!,0Rh0Rh ===>..###....# ...#......# ..........# ##........ #........# #........# ...........# ##...@.# #----445.8 (64.0)####..# ##.....#  #..### ## ##.).### #..^ #.....[# ##.. #......###..<..... #......#.......... #................. ...#... h39;49m----6.8 (65 _Found a staircase to the Ecumenical Temple.2Rh L 32RhL 2RhkP 2Rh"S 2RhS 2RhDX ,2Rh\ 2Rh6] 2Rhb ,2Rhe 2Rhe 2Rhyg 2Rhi 2Rhl 2RhTu #.. .. ...##. ....# ....#  .....# #..>..###....#.#.....#......# .....###  ##.@.........  #........## .#........# ....#..........# #....#.#.....# #2Rhu .....#.####..# ##l   iguana (wandering).... #. #..### l... .. ##.).### #..^. #.....[# ##...2Rh 19.8 (3.0)2Rh ,50.8 (42Rh 2Rh Z _An iguana comes into view.5Rh  ## .... ##.. ... ...#...###.. ....#........ ....# #.....# .....# #..>..###....#!.#.....#......# ......####...###...........# #........##  .#........#  #..........# # ....#.#.....# # .....#.####..# ##..  .....#.# #..### ... l... ..h9;49m ##.).### #.. 5Rh5Rh(+1.8 (15Rhv5Rh~[ _Found a smoky white potion.5Rh4+ ...... ## ......  ##.. ..... ...#...###... ....#........ ....# #.....# .....# #..>..###....# !.#...@.#......# ...####...###.....##. #..### .#..#  #..........# # ....#.#.....# # .....#.####..# ## .....#.# #..### 5Rh+&25Rh25Rh55Rh"  ..... # ...... ##. .......  ##.. ..........##...###........#...............# #.....# .....# #..@..###....# !.#.....#......#  #...............###..###.....#.. #..####..#..#  ##..........# #5Rhx#  ....#.#.....# # .....#.####..# ##5Rh+ 5Rh9, &35Rhm2 5Rh"6 i _There is a staircase to the Ecumenical Temple here.6RhJf 46Rhi 6Rho 6Rht -4 _6Rhv 6RhA  ≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈# ≈.≈≈≈.≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈# ≈.≈#≈.≈≈≈≈..≈≈..⌠..≈≈≈≈≈≈≈≈# ≈.≈≈≈.≈≈≈.≈≈.≈.....≈≈≈≈≈≈≈≈# ≈≈.≈.≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# 6RhB )≈≈.≈.≈≈.≈≈..≈≈.....≈≈≈≈≈≈≈≈# .≈.≈.≈≈.≈.≈≈≈≈≈≈≈≈≈≈# ...≈.≈.≈≈.≈.........≈≈≈≈≈≈≈#Temple ._.≈.≈..≈.≈..⌠..@...≈≈≈≈≈≈≈# ...≈.≈≈.≈.≈.........≈≈≈≈≈≈≈# .≈≈≈.≈.≈≈.≈.≈≈≈≈≈≈≈≈# ≈≈..≈≈.≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# ≈.≈≈≈.≈≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# 6Rh4C ≈.≈≈.≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# ≈≈..≈≈≈≈.≈#≈.≈..⌠..≈≈≈≈≈≈≈≈# 6Rh`C ≈≈≈≈≈≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# 6RhC ≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈#  You climb downwards. Welcome to the Ecumenical Temple!6RhE 6RhfK 6Rh -5.5 (1.76Rh 6Rh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.:Rht:RhDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15):Rh Temple (1/1) D:5 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($62):RhHepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh:RhTOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin:Rh-The Shining OneORh =ORhGORh{KWhere to? (_ - list branches, Tab - D:5 @ (x,y), ? - help)  A - Ashenzari  C - CheibriadosD - Dithmenos  ORhKE - ElyvilonF - FedhasG - Gozag  K - Kikubaaqudgha O - OkawaruQ - Qazlal  R - RuS - Sif MunaT - Trog  U - UskayawW - Wu JianORhL/X - Xom  Y - YredelemnulZ - ZinORh"L1 - the Shining One RRhp( RRh7 ≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈#ThunderHyde the Firebug ≈.≈≈≈.≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈#Mountain Dwarf ≈.≈#≈.≈≈≈≈..≈≈..⌠..≈≈≈≈≈≈≈≈#Health: 47/47 ======================== ≈.≈≈≈.≈≈≈.≈≈.≈.....≈≈≈≈≈≈≈≈#Magic: 11/11 ======================== ≈≈.≈.≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈#AC: 7Str: 19 ≈≈.≈.≈≈.≈≈..≈≈.....≈≈≈≈≈≈≈≈#EV: 10Int: 15 .≈.≈.≈≈.≈.≈≈≈.......≈≈≈≈≈≈≈#SH: 0Dex: 10 ...≈.≈.≈≈.≈.........≈≈≈≈≈≈≈#XL:  6 Next: 57% Place: Temple ._.≈.≈..≈.≈Rh/8 @37m..⌠..@...≈≈≈≈≈≈≈#Noise: ---------  Time: 3455.5 (0.0) ...≈.≈≈.≈.≈.........≈≈≈≈≈≈≈#b) +2 dire flail (protect) .≈≈≈.≈.≈≈.≈.≈.......≈≈≈≈≈≈≈#Cast: Foxfire ≈≈..≈≈.≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# ≈.≈≈≈.≈≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# ≈.≈≈.≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# ≈≈..≈≈≈≈.≈#≈.≈..⌠..≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈# RRh8 _An iguana comes into view. _Found a smoky white potion. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.RRhL9 RRh; RRhq  _RRhs XRRht ,RRh v RRh XRRhU RRh| ,RRh RRhn RRh ,RRhn RRh RRh BRRhY RRh0 ,RRhW RRhe RRh RRh8 RRh) RRh RRh ,RRhM RRh; RRh ,RRh RRh E _Found an opulent altar of Gozag.RRh/ 3RRh; RRhX RRh0 ,RRh RRh RRh BRRh RRhk ,RRh RRh RRh ,RRh( RRh\ RRh ,RRh. RRh? RRh ,RRh RRh RRh ,RRh RRh RRh ,RRh1 RRh RRh RRh ,RRh RRh RRht ,RRh RRh RRh] ,RRhD RRh" RRh$ ,RRh% RRhF) RRh* ,RRhO, RRh3 XRRh8 BRRh9 RRh< RRh> ,RRh{A RRh3C RRhvF ,RRhNH RRhK i _Found a bloodstained altar of Trog and a blossoming altar of Fedhas.RRhV RRhY RRhh[ ,RRh\ RRh_ RRha ,RRh*e RRhh RRhk RRhk RRhm RRhqq 8 _Found three altars.RRht 3RRhu RRhsy 8 _Found three altars.RRh| 3RRh RRh 6 _Found two altars.RRh) RRh RRh݉ RRh { _Found an ancient bone altar of Kikubaaqudgha and a glowing silver altar of Zin.RRh IRRh RRh ,RRh RRh R _Found an ornate altar of the Wu Jian Council.RRh 3RRhG RRhf RRh6 ,RRh] RRhW RRhٳ RRh RRh RRh G _Found a broken altar of Ashenzari.RRh RRh1 RRh RRhǿ RRhf ,RRh| RRh" I _Found a basalt altar of Yredelemnul.RRh RRhk RRh RRh RRhs ,RRh RRh RRh> ,RRh RRhe RRh RRh RRhB ,RRh RRh RRh RRh RRh RRh RRhY RRh RRh RRh RRh{ ,RRh RRh D _Found an iron altar of Okawaru.RRh 3RRh RRh BRRh RRh BRRh@ RRh" RRh& ,RRh& RRht. XRRh31 RRhC3 RRh{3 RRh4 RRh7 RRh: ,RRhR< RRhO? RRh}A ,RRh C RRhF RRhH ,RRhJ RRhL RRh+O ,RRhP RRhZT P  There is a bloodstained altar of Trog here.RRhV RRhwW  _RRh Y RRh^ RRhb ,RRhub RRhk  #≈≈≈≈≈≈≈≈≈ #≈...≈≈≈...≈≈≈≈≈≈≈≈≈ RRh l m#≈≈≈≈≈≈≈≈.._..≈.≈≈≈.≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈.≈#≈.≈≈≈≈..≈≈ #≈≈≈≈≈≈≈≈._._.≈.≈≈≈.≈≈≈.≈≈.≈ #≈≈≈≈≈≈.≈.≈≈≈.≈≈≈.≈RRhm 1 #≈≈≈≈≈≈≈≈._._.≈≈.≈.≈≈.≈≈..≈≈ #≈≈≈≈≈≈≈.≈.≈≈.≈.≈≈≈. #≈≈≈≈≈≈≈._.@._...≈.≈.≈≈.≈...5270.0) #≈≈≈≈≈≈≈_.≈.≈..≈.≈..⌠ #≈≈≈≈≈≈≈._._._...≈.≈≈.≈.≈... #≈≈≈≈≈≈≈.......≈≈≈.≈.≈≈.≈.≈. #≈≈≈≈≈≈≈≈._._.≈≈..≈≈.≈≈.≈.≈≈ RRho #≈≈≈≈≈≈≈.≈≈≈.≈≈≈.≈.≈≈  #≈≈≈≈≈≈≈≈._._.≈.≈≈.≈≈≈.≈≈≈.≈  #≈≈≈≈≈≈≈..≈≈≈≈.≈#≈.≈  #≈≈≈≈≈≈≈≈.._...≈≈≈.≈ RRh_v C__RRh6y ] _There is a stormy altar of Qazlal here.URhM  You kneel at the altar of Qazlal.URhC/  --more--URhQQazlal Stormbringer URh^Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. URhDYou are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. URh&WYou can call upon nature's wrath in a wide area around you. (8 MP, Piety---)URhR[!]: Overview|Powers|Wrath [J/Enter]: join religionWRh#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ThunderHyde the Firebug#≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈ Mountain Dwarf#≈≈≈≈≈≈≈≈.._..≈.≈≈≈.≈≈≈≈≈≈≈≈ Health: 47/47 ========================#≈≈≈≈≈≈≈≈.....≈.≈#≈.≈≈≈≈..≈≈ Magic: 11/11 ========================#≈≈≈≈≈≈≈≈._._.≈.≈≈≈.≈≈≈.≈≈.≈ AC: 7Str: 19#≈≈≈≈≈≈≈≈.....≈≈.≈.≈≈≈.≈≈≈.≈ EV: 10Int: 15#≈≈≈≈≈≈≈≈._._.≈≈.≈.≈≈.≈≈Rh4m..≈≈ SH: 0Dex: 10#≈≈≈≈≈≈≈.......≈.≈.≈≈.≈.≈≈≈. XL:  6 Next: 57% Place: Temple#≈≈≈≈≈≈≈._.@._...≈.≈.≈≈.≈... Noise: ---------  Time: 3525.5 (0.0)#≈≈≈≈≈≈≈......._.≈.≈..≈.≈..⌠ b) +2 dire flail (protect)#≈≈≈≈≈≈≈._._._...≈.≈≈.≈.≈... Cast: Foxfire#≈≈≈≈≈≈≈.......≈≈≈.≈.≈≈.≈.≈.#≈≈≈≈≈≈≈≈._._.≈≈..≈≈.≈≈.≈.≈≈#≈≈≈≈≈≈≈≈.....≈WRh*[30m.≈≈≈.≈≈≈.≈.≈≈ #≈≈≈≈≈≈≈≈._._.≈.≈≈.≈≈≈.≈≈≈.≈ #≈≈≈≈≈≈≈≈.....≈≈..≈≈≈≈.≈#≈.≈ #≈≈≈≈≈≈≈≈.._..≈≈≈≈≈≈≈≈.≈≈≈.≈  _Found a broken altar of Ashenzari. _Found a basalt altar of Yredelemnul. _Found an iron altar of Okawaru. _There is a bloodstained altar of Trog here. _There is a stormy altar of Qazlal here.  You kneel at the altar of Qazlal.  Qazlal welcomes you!  --more--XRhGV__XRh%HW of Qazlal ......6.5 (1XRhP_.___XRhRr _Qazlal grants you and your divine allies immunity to clouds.[Rh_<3[Rh?>[RhC[RhG[Rh'K,[RhN[Rh'RB[Rh{VP  There is a bloodstained altar of Trog here.[Rh"Y[RhY _[RhZ[Rh/`[Rhc,[Rhd[Rh~f[Rh!i,[Rhi[Rhl[Rhn,[Rho[Rhr[Rhu,[Rh_v[Rh>y[Rhx{[Rh{[RhZn[RhNn[RhO,[Rhޏ[Rh[Rht,[Rh[RhI[Rh,[Rh[Rh{[Rh[Rh [Rh[Rh[Rh,[Rh9[Rhת[Rh,[Rh [Rhm[Rh̲,[Rh[Rh[Rh,[RhT[Rh [Rh ,[Rh#[Rhj[Rh1[Rhi[Rh[Rh1[Rh,[Rh[Rh/[Rh[RhO[Rh[Rh%[RhgB[Rh[Rh4[Rh{[Rh[Rh[[Rhu[Rh,[Rh[Rh[Rh',[Rh[Rh'[Rh+[Rhg,[Rhy.[Rhf3[RhV8,[RhDYv[Rh<][Rh`[Rha[RhSc[Rhf[Rhi[Rhj[Rhm[Rhs[Rhy[Rh6[Rh-[Rh޹[Rh5r[Rh:X[Rh<[RhGCX[RhJX[RhoK[RhK[RhM[RhEO[RhQ[RhQ[RhV,[RhX,[Rh-Z[Rh\[RhI_,[Rh`[Rhb[Rh$e,[Rhi[Rhj[Rhl[Rhm[Rhfn[RhGsB  There is a dry fountain here.[Rhu[Rhv _[Rhw[Rhz[Rhi|,[Rh1}[Rh|[Rhe,[Rh [RhgZ≈≈...≈...# ≈.≈≈≈......≈≈≈≈≈≈≈≈# ≈.≈#≈.≈≈≈≈..≈≈..⌠..≈≈≈≈≈≈≈≈# ≈.≈≈≈.≈≈≈.≈≈.[RhA≈≈≈≈≈≈≈# ≈≈.≈.≈≈≈.≈≈≈.≈.....≈≈≈≈≈≈≈≈# ≈≈.≈.≈≈.≈≈..≈≈≈≈≈≈# .≈.≈.≈≈.≈.≈≈≈.......≈≈≈≈≈≈≈# ...≈.≈.≈≈.≈..≈≈≈≈≈≈# ._.≈.≈..≈.≈..⌠..@...≈≈≈≈≈≈≈# [Rh96.5 (70.0) ...≈.≈≈.≈.≈..≈≈≈≈≈≈≈# [Rh.≈≈≈.≈.≈≈.≈.≈.......≈≈≈≈≈≈≈# ≈≈..≈≈.≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# [RhC≈.≈≈≈.≈≈≈.≈.≈≈.....≈≈≈≈≈≈≈≈# ≈.≈≈.≈≈≈.≈≈≈.≈≈≈≈≈≈≈# ≈≈..≈≈≈≈.≈#≈.≈..⌠..≈≈≈≈≈≈≈≈# [Rh≈≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈...≈≈≈...≈[Rh"#[Rhq[RhD7_[Rhd _There is a staircase back to the Dungeon here.\Rh/T _\Rh37_\RhxM _You can't go down here!]Rhٝ m_]Rh 7_]Rh 87.5 (1.0) _]Rh; ]Rhqv  .....  # ......  ##. .......  ##.. ..........  ##...###........#  ........#  #.....# .....# Dungeon:5 ]Rh!w #..@..###....#  !.#.....#......#  #........### ##...###........... ##.. #........## ##..#........# .  ##..........# # ]Rhw P ....#.#.....# #  .....#.####..# ## ]Rhx ]Rhy ]Rhz ]Rhr ]Rh` -9.0 (2.5]Rh ]Rh _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here._Rh3_Rh_Rh$_Rhu_Rhu$: __Rh$_Rh%,7## ......##.. .......##... ..........##...###........#. ...............##.. #.....# .....#_Rh,_#...# #..>..###....##...!.#.....#......##...@...........### ##...###..........._Rh,9 ##...#........ ##..#........# ##..........#_Rh-v ...l#.#.....# l   iguana (wandering) .....#.####..# .....#.# #..### l... .. ##.).###_Rh4-!_Rh1/600.0 (1.0_Rh7l.l_Rh8+1.0 (2_Rhb>_RhoA0 _The iguana hisses angrily.aRhavaRhvvl.(ally target)aRhU0---=aRhe2.0 (1aRhaRhՍ/ _You conjure some foxfire!cRh7k  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cRhkcRh * combustible, ally target)Flames lash the iguana.  The iguana is heavily wounded.cRh# §§§vv The iguana's fire resistance burns away.  The foxfire hits the iguana. The iguana is burned terribly!cRh9cRhE  The iguana is almost dead.The foxfire hits the iguana. The iguana is burned terribly!  You kill the iguana!cRhKD.cRhcRhd§§§..†cRh/ 8/11 -------6====3 _Qazlal accepts your kill.cRh&c§§§cRhk _Your Fire Magic skill increases to level 6!dRh ## ...... ##.. ........ ##... .... ##...###.#.. .........# #.. #.....# .....# #...###..>..###....# #...!.#.....#......# #..@.§.### ##.§§###. ##...#........##  ##.†#.# ##...# ....#.#.....# .....#.####..# .....#.# #..### l... ..dRh[37m ##.).### ...----4 _dRh| ## ......###. ##.. ........#. ##... ...#....##...###.# .... .......# #... #.....# .....# #...###..>..###....# #...!.#.....#......# #.### ##...###. ##...#.## ##.†#.# ##....# ....#.#.....# .....#.####..# .....#.# #..### l... .. ##.).dRhdRhC----5dRh[dRh3dRh+  ## .......###.. ##.. .dRht .#.. ##... ... #....##...###..# ..............#dRh 6 #... #.....# .....# #...###..>..###....#dRhی  #...!.#.....#......# #.dRh  ##...### ##...#dRh .## dRh7 { ##.†#.# dRhV  ##....# ....#.#.....#dRh  .....#.####..# .....#.# #..###dRh  l... .. ##.).dRh dRh( &6dRh dRh M #.. ## ###.. ## ...#.. ##... ..#....##...###............... #.....# .###..>..####...@.#.....# dRhg )#.##.......####...###....##...#........###dRh dRh^ dRh, C----7dRh dRh dRh +8.0 (2dRh dRh d _o - 2 smoky white potions (gained 1)gRh gRh Read which item? Scrolls  c - a scroll of blinking [!] read|quaff|evoke[?] describe selectedhRhGhRhnhRh.....ThunderHyde the Firebug#.. ## ......Mountain Dwarf of Qazlal .......###.. ##.. .......Health: 47/47 ========================...#.. ##... .......... Magic: 8/11=================-------#....##...###........# AC: 7Str: 19....................# EV: 10Int: 15#... #.....# .....# SH: 0hRhhDex: 10#...###..>..###....# XL:  6 Next: 67% Place: Dungeon:5#...@.#.....#......# Noise: ---------  Time: 3608.0 (0.0)#.##...............## b) +2 dire flail (protect)##...###.......... Cast: Foxfire##...#........####.†#........###..........#hRhG....#.#.....#.....#.####..#.....#.# #..### The iguana is almost dead.The foxfire hits the iguana. The iguana is burned terribly!  You kill the iguana! _Qazlal accepts your kill. _Your Fire Magic skill increases to level 6! _o - 2 smoky white potions (gained 1)hRhP  Okay, then.hRhqhRhhRh*. _iRhdiRh{ Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - Flame WaveConjuration/Fire38% 4  d - Nazja's Percussive Tempering ForgecraftiRh99% 5 8 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpRhgpRht.....ThunderHyde the Firebug#.. ## ......Mountain Dwarf of Qazlal .......###.. ##.. .......Health: 47/47 ========================...#.. ##... .......... Magic: 8/11=================-------#....##...###........# AC: 7Str: 19....................# EV: 10Int: 15#... #.....# .....# SH: 0Dex: 10#...###..>..###....# XL:  6 Next: 67% Place: Dungeon:5#...@.#.....#......# Noise: ---------  Time: 3608.0 (0.0)#.##...............## b) +2 dire flail (protect)Rh^vS;16H##...###.......... Cast: Foxfire##...#........####.†#........###..........#....#.#.....#.....#.####..#.....#.# #..### The foxfire hits the iguana. The iguana is burned terribly!  You kill the iguana! _Qazlal accepts your kill. _Your Fire Magic skill increases to level 6! _o - 2 smoky white potions (gained 1) _Okay, then.pRh*Memorise Flame Wave, consuming 4 spell levels and leaving 4? Y - Yes  N - NoqRh+9qRh;R.....ThunderHyde the Firebug#.. ## ......Mountain Dwarf of Qazlal .......###.. ##.. .......Health: 47/47 ========================...#.. ##... .......... Magic: 8/11=================-------#....##...###........# AC: 7Str: 19....................# EV: 10Int: 15#... #.....# .....# SH: 0Dex: 10#...###..>..###....# XL:  6 Next: 67% Place: Dungeon:5#...@.#.....#......# Noise: ---------  Time: 3608.0 (0.0)#.##...............## b) +2 dire flail (protect)qRhR##...###.......... Cast: Foxfire##...#........####.†#........###..........#....#.#.....#.....#.####..#.....#.# #..### The foxfire hits the iguana. The iguana is burned terribly!  You kill the iguana! _Qazlal accepts your kill. _Your Fire Magic skill increases to level 6! _o - 2 smoky white potions (gained 1) _Okay, then.9==9.0 (1qRh/WqRh` _This spell is quite dangerous to cast!10.0 (2qRhMfqRhmA1.0 (3qRhsqRhzqRhm{+2.0 (4qRh'qRhI==3.0 (5 _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.sRhfvIsRhxsRhW|| _sRh},sRh~sRhn,sRh-sRhsRhSI10/11==sRhsRhۅ,sRh[sRh,sRh(sRh,sRh4sRh4sRh:==sRh(sRhԏ,sRhsRh3sRhsRhsRh,sRhdsRh×c1===sRhsRh4 _Magic restored.sRh3sRhsRhsRh,sRhcsRhsRhsRh"sRh֨sRhsRh]#.. ### ......# #..# ##......... ..###..# ##..#....... ...#..###...#. #....##...###....... #............sRhS #.....#.....# .... #...###..>..###... #@....#.....#.....29.0 (16.0) #.##.....###...###...### ##...#........#... ##.†#........##. ##....[ ....#.#....... .....#.####.. .....#.# #..sRhsRh)K===30.0 (17sRhsRh) _Found a scale mail.vRh` 3vRhO vRhB vRh ,vRh ,vRh! ,vRh" vRh;% vRh' ,vRh( vRh+ vRh- vRh%. vRhd/ vRha2 vRh4 vRh4 vRh6 vRh< ...#..###...#...... #....##...###..... #..........#######.#.....#.....# ........#...###..>..###........#.....#.....#vRh< A........#.##..................###...###.........@### ##...#.5.0 (5.0)vRh< #...#...# ##.†##ß. ##.## ##.vRh= # .[ ....#.# ... .....#.####vRh=  .#.. .....#.# #.ß##. l... .. #.. .. . # vRh= )#vRhH> vRhC <ßvRhiF wRh wRh wRh!wRhh'wRh *wRh:.BwRhB/,wRh0wRh{2wRh5,wRha7wRhC ########.#.....#.....# .........#...###..>..###.........#.....#.....#.........#.##....................###...###...wRhCY.........### ##...#.. #...#...# ##.†# #ß. ##.## ##.. # #.@# ....#.#8.0 (3..._. .....#.###.#...#.......#.# wRhD@ ##.ß##.# l... ..#.. ..# wRhCD... ..#.## ...wRhhD5#### wRhD*_Found a radiant altar of Vehumet.wRhEwRhJ;_wRh"MS _You see here a +0 scale mail.yRhlyRh+9.0 (1yRh;_yRh/!) _q - a +0 scale mailyRhm3yRh yRh!yRhyRhXyRhMyRhyRhYyRh),yRhyRhDyRh ,yRhyRhN  There is a radiant altar of Vehumet here.yRhMyRh _yRhPyRhyRh,yRh`yRhyRhY ,yRh yRh yRh,yRhyRh,yRhyRhKN _You now have 872 gold pieces (gained 13).yRh3yRhgyRhJyRhyRhyRhyRheyRh yRh@!yRh!yRh%yRh',yRhF(yRh)yRhq+,yRh+yRh-yRhQ/yRh/yRhK0yRh2yRh4,yRh5yRhd8yRh9,yRhq:yRh|<yRh=yRh,>yRh>yRh{@zRhZ,zRhzRhszRh,zRhzRhzRhzRhzRhE zRh zRh ,zRh zRh?zRh,zRh?zRh zRh,zRhzRh(zRhkzRhzRhzRhzRh,zRhzRhJzRh,zRh zRh9"zRh#,zRh$zRhX&zRh(,zRh)zRh-zRh//,zRh/zRh2zRh4,zRh.6zRh 8zRh:,zRh;zRh>zRhABzRhDzRhF,zRh"HzRhJzRhN,zRhXPzRhSzRhUzRhUzRh@WzRhgZzRhP]zRh]zRhO_zRhjbzRhdzRhdzRhgfzRhizRhm,zRhnzRhs,zRh&tzRhoyN _You now have 889 gold pieces (gained 17).zRh}3zRh-zRhzRh,zRhzRhuzRh^,zRhizRhCzRh,zRhИzRhZzRhXzRhi##########..........##..........#..........###...........#....###....##......>..#....# #....####....##....# #....# #....#....# ♣P..P♣ #....####### ♣.PP♣♣ #....# ♣♣.♣♣ #....##### ♣@♣♣ #...<...86.0 (47.0) zRhmx♣♣.♣ ####### .♣ #.  ♣. ##.## +# #....# .. ##....## .# #.....<# )# ####..###..zRhB7.0 (48zRhzRhE _Found a hammer. Found a runed translucent door.{Rh3{Rhn{RhY{RhU{Rh{Rh{Rh٬{Rh׹7 _Crazy Yiuf shouts!{Rh _Crazy Yiuf screams, "Papa testudinal pizzabubble!"{Rhb{Rhy{Rh,{Rh3,{Rh,{Rh{Rh{Rh{Rh%{Rh{Rh{Rh,{RhP{Rh{Rh,{Rh{Rh {Rh ,{Rh {Rhl{Rh,{Rh{Rh_{Rh.,{Rh{Rh$ {Rh#,{Rh${Rh'{Rh;*,{Rh\,{Rh.{Rh1,{Rh(3{Rh6{Rh B{RhD{Rh0G,{RhG{RhL{RhkN,{Rh:O{RhQ{RhS{RhS{RhCW{RhW{RhBZ,{Rh[{Rhi^{Rh`,{Rh b{Rh3e{Rhg,{Rh$j{RhKl{Rho,{Rh q{RhFt{Rhw{RhXw{Rhx{Rh+{{Rh.},{Rh=~{Rh{Rh,{Rh{Rh{Rh,{Rh{Rh}{Rh,{Rh0{Rh-{Rh{RhB{Rh7{Rh{Rh,{Rh{Rh{Rh[B{Rhף{RhĦ,{Rhܧ{Rh{Rh{Rh{Rh{Rh`{Rh,{RhN{RhI{Rh,{Rh|{Rhν,{Rh{Rh!N _You now have 902 gold pieces (gained 13).{RhDI{Rh{Rh,,{Rh{Rh;{Rh],{Rh){Rh{Rh{Rh{Rh{Rh!{Rh,{Rh{Rh|{Rh,{Rh{Rh{Rhc,{Rh{Rh{Rh,{Rh4{Rh{Rh{Rh{RhE{Rhs{Rhg ..# ... ♣.## ♣..## #  ♣... .#  ♣.. ..##. ♣♣.##...... ♣..@......> 733.0 (46♣♣#.##..#.#. ♣.#.# .# ♣.#.##..#♣♣.......#.♣♣♣♣♣♣♣..#.#####..........#.##...........####.............#{Rh{Rhx,4.0 (47{Rh {Rh ; _Found a stone staircase leading down.|RhK 3|RhsL |Rh|O |RhQ |RhW B|RhW ,|RhX |RhBZ |Rhf\ ,|Rh<] |Rh` |RhHh ### ##♣...# .#.... .# ♣.## .# |Rhh ♣..###.# ♣......# . ♣....@.##... ♣♣.##........♣.........>...♣♣#.##..#.#....♣.#.##..#.# ..M |RhZi ♣.#.##..#.. ..M   Menkaure (dormant) ♣♣.......# #. .  .♣♣♣♣♣♣♣..#.##### ..  ....#.#|Rh # 7.0 (3.0)MMMenkaure, Prince of Dust comes into view.==8.0 (4 _Menkaure shouts!~Rh vv(ally target)You conjure some foxfire!  Menkaure hums in an indecipherable tongue.~Rh;*~Rhn fast, ally target)Menkaure mumbles some strange words.~RhjM0----9.0 (1~Rhl1 _Menkaure seems to speed up.RhK XRhdL ,RhM Rh;M RhQ x  Menkaure calls on the powers of darkness!Rh R RhX §§§§§vvRhnY q27-------------RhY 40Rh_ E§§§Rhb 5 _Your body is wracked with pain!Rh §§§§The foxfire hits Menkaure. Menkaure is burned terribly!Rh ,Rh  §§§§§v Menkaure is lightly damaged.  The foxfire hits Menkaure. Menkaure is burned terribly!Rh BRhe ....>.M..)Rh5 #8Rhm U=-----------1Rh RhB F _Menkaure is heavily damaged.Rh RhRh>vRh|vM.t, ally target)RhG59=Rhh^9/11 -----=Rh 2RhRh/ _You conjure some foxfire!Rhf ### #♣...#.... .## ###.# .@.#  ♣...v..##... ♣.##..v...... ♣.........>...♣#.#M#.. ♣.#.##..#.. .. Rh ♣♣.......#)#. ..♣♣♣♣♣♣♣..#.##### ..Rhխ Rh; Rh Rh Rh@ Rh §§§vv Found a quarterstaff. The foxfire hits Menkaure. Menkaure is burned terribly!Rh8 Rh9 Rh: Rh: RhvB §MvMenkaure is severely damaged.The foxfire hits Menkaure. Menkaure is burned terribly!Rh Rh §§§§M.)Rh e31=-3Rh q§§§Rh2 ] _Menkaure is severely damaged.Rh[Wvv...t, ally target)RhWH2==RhBXb8----=4Rhp_Rh5b/ _You conjure some foxfire!Rh.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Flames lash Menkaure. Menkaure is burned terribly!  You destroy Menkaure!Rh/D*RhlRhٺ§§§§§§§§v§vRhRhThunderHyde the FirebugMountain Dwarf of Qazlal ......RhVHealth: 33/47 ================--------### ##Magic: 6/11=============-----------♣...# .#AC: 7Str: 19Rhv.... .#EV: 10Int: 15♣.## .#SH: 0Dex: 10♣..###§#XL:  6 Next: 115% Place: Dungeon:5♣....@§# .RhTNoise: ====-----  Time: 3745.0 (1.0)♣...§§§##...b) +2 dire flail (protect)Rh ♣♣.##..§§§....Cast: Foxfire♣.......v§>...Rh0t♣♣#.##..#.#v...♣.#.##..#.#....♣.#.##..#.. ...RhP♣♣.......#)#. ..  .♣♣♣♣♣♣♣..#.##### ..RhqCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhtFlames lash Menkaure. Menkaure is burned terribly!  You destroy Menkaure! Rh_Qazlal accepts your kill.Your Maces & Flails skill increases to level 2!RhFlames lash Menkaure. Menkaure is burned terribly!  You destroy Menkaure! _Qazlal accepts your kill.  Rh Your Maces & Flails skill increases to level 2!  Your Dodging skill increases to level 2! have reached level 7!RhZ/  --more--Rh6/526/12-----7 7% RhQ§§§§§Rh §Rh4 _Rh'  ### ##♣...# . .... ♣.##..###§...§# .§@§##..♣♣.##..§§§...........v§>...#.#...#### ..  ..........#.#Rh( Rh{) Rh* Rh* Rh+ Rhs+ Rh+ Rh[, Rh5 Rh@ RhF ...@....§..§RhF 837=RhG P7==----Rh(G 6RhM X§§RhSQ Q _Your foxfire dissipates. x2RhO ### ##♣...# . .... ♣.##.###....# ..#....Rh♣♣.##.@.......♣......§..>♣♣#.##..#.#§.. ...RhܹU..  #...........###Rh/..RhF^8=----Rh7RhNRh9Rh*^### ### ♣...# #.# .... ..# ♣.## #.# ♣..###.# .♣......# ..♣......##.♣♣.##.♣.Rhw>.♣♣#.##..#.#.♣.#.##..#.#..♣.#.##..#.. ...♣♣.......#)#. ... Rhr.♣..#.#####.... . RhҨ.#.# ## .. Rhj9=8RhRhiRhp  ### ###♣...# #. .... . ♣.## ###.##.......# ...♣#..♣♣.##.....♣......@..>♣♣#.##..#.#..#.##..#.#....... ..... #.............#Rhq _40=9Rhv Rhry RhC### ### ♣...# #.# .... ..# Rh+♣.## #.# ##♣..###.# ..♣......# #.♣......##.♣♣.##.RhL♣.>.♣♣#.##..#.#.♣.#.##..#.#...Rho♣.#.##..#.. ....♣♣.......#)#. .... Rh♣..#.#####.... ..#.# ### ..Rh2 . .RhU### ... Rh#%Rh*&r2===50Rhi,Rh3.Rh[8### ### ♣...# #.# .... ..# ♣.## #.# ##♣..###.# .....)♣......# #.♣......##.♣♣.##.♣.>.♣♣#.##..#.#.♣.#.##..#.#..♣.#.##..#.....♣♣.#)#......#.#####.......#.# ###......### .......#RhaRha#3Rha;=1RhgRh[j$ _Found a spear.RhU\### ### ♣...# #.# .... ..# ♣.## #.# #♣..###.# .....).♣......###.♣......##.♣♣.##.♣..♣♣#.##..#.#.♣.#.##..#.#.♣.#.##..#...♣♣.#)#...#.#####...#.# ###.### #.#Rh\Rh,]T4=2Rh`cRhfc _There is a stone staircase leading down here.RhJ`RhMe5=3 _RhPRhM #....<#Rh5~ .......>#.# # #####.#.#.#.###Rha ...#...#.... ###........# RhD +........+  #..Rhl#  ## 6 Rh7##  RhW#..#  Rh!W#..#  Rh@X#.# Rh]w#.. #######...oRhzo   orc wizard (asleep) Rh^...ooo 2 orcs (asleep)RhN ..o Rh Rh' RhtoooooRhBYoYou climb downwards.Rh(q6=8====Rhq8 (1.8RhRh6 _The orc wizard shouts! _There is a stone staircase leading up here.RhX A  You conjure some foxfire!vvo.opriest (wandering)o.o   orc wizardoooo 2 orcs (1 ally target)Rh p7=7--Rh --40Rh  _An orc priest comes into view. It is wielding a +0 flail.Rh Rh Rh[ Rh Rh Rh ,Rh Rh Rh Rh' Rh Rh( Rhő Rh x§§§§§§§§§§vvoooo.o..Rh \8==5Rh §§§§§§§Rhէ > _The orc priest shouts! You hear a shout!Rh §§§§§§§You conjure some foxfire! The foxfire hits the orc wizard.Rh.RhN, §§§§§§§.The orc wizard is lightly wounded.  The foxfire hits the orc.RhjXRhRh..v.v.......ooo...Rh9=6-----6RhRh1 _The orc is lightly wounded.Rhs` Rh` Rhi §§§§§§§vv The foxfire hits the orc wizard.Rh_ Rh Rha Rh Rh5 Rh oovo. The orc wizard is moderately wounded.The foxfire hits the orc.Rht Rht Rh$| §§§§§§§ooRhy| yoo..Rh} ~50=--7Rh* §§§§§§Rh ^ _The orc is moderately wounded.RhBRhL......o.oo.RhY1=-Rh8RhRhRhRhRh&RhRh<nvvoo.Rh|oo..(ally target)Rh<52=Rhmj5----=9RhRh/ _You conjure some foxfire!RhRh+ §v The foxfire hits the orc wizard.Rh M,Rhca §.v The orc wizard is moderately wounded.The foxfire hits the orc wizard.RhRhJRhRh5RhRh=§§o.o.oo..Rh/-60Rh;§Rhc _The orc wizard is severely wounded.Rh12§Rh8-Rhc=§§RhRhB §§o.  The orc wizard closely misses you. The orc hits you but does no damage.Rh9§Rhgo..6===Rho 1RhwRh\ ### ### ♣...# #.# .... ..# ♣.## #.# #######♣..###.# .....).♣......###.......♣......##..♣♣.##.....o.......5♣.........@.......Rh\♣♣#.##..#.#o.......♣.#.##..#.#........Rh\<♣.#.##..#...♣♣.......#)# ♣♣♣♣♣..#.#####......o   orc wizard .......#.# ###....o   orc .........### #........Rh] ...........# _The orc priest begins to cast a cantrip, but forgets the words!Rh8]/You climb upwards.Rh"_M===Rh hRh&5-3.3 (2.5Rh{Rh _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.RhN  RhNCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh-i  Flames lash the orc wizard.  You kill the orc wizard!Rhn*o   orcRhEGr )Qazlal accepts your kill.Rh1L4----12====4.3 (1.0RhPTRhVQ _The orc closely misses you.Rh`  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhr  Flames lash the orc.  You kill the orc!RhC*Rh`8)Rhdk2--------35RhmRhpO _Qazlal accepts your kill.Rh 6 * ♣...# #. .... . ♣.## #.# #######.###.# .....).....###.......##.♣♣.##.....).........>♣♣#.##..#.#.#.##..#.#.#..Rh6 #.#......... ........##.#Rh,@ <----Rh|@ 6RhG RhL i  Things that are here: _a +0 dagger; a +0 robeRh_Rhy: _Rh\,Rh]RhRhE3==--Rh Rh, ,Rh3Rh,RhRh,RhMRhP==Rh$ Rhh#,RhK%Rh*,Rh,Rh0,Rh43Rh694Rh61==Rh8Rh <,Rh>Rh$A,RhLCRhF,RhHRh)OP==RhZWRhf[,RhZ]RhU`Rh`RhbRh+g,Rh3iRhnlRhlRhlM5==RhnRhrRh7rRhBtRhx,RhzRhd~,RhRhσRh0:==RhqRhG,Rh(Rhm,RhrRhRh_M6==RhRh,RhRh{BRh ,RhͶRh1Rhn:==Rh.Rh#,RhRh,RhRh$,RhRhqd7==RhBRhRh,RhRhy,RhRhbRh3==RhRh,RhRh:,RhRh,RhRhRhN8==Rh1Rh ,Rh Rhs,RhcRh,RhRhP==RhyRh7#,Rh%Rh.),Rh*Rh-.N9==Rhq.Rh"0Rh3,Rh6Rh8,Rh:Rh=,Rh?RhUCRhC3==RhERhH,RhJRhMRhNRhORhbS,RhBVRhrZRhZP10/12==Rhp]Rha,RhcRh+g,RhiRh>l,Rh6nRhqqRhq3==RhsRhry,Rh{Rh_,RhRh],Rh-Rh0Rh`#1Rh)==RhjRh,RhRh,RhmRhHRhRhRhRh3==RhRh,RhRh,RhRhIRhE2==RhRh<4 _Magic restored.Rh3### ### ♣...# #.# .... ..# ♣.## #.# #########♣..###.# #.....)♣......#......##..♣♣.##.....)..........>----838.3 (7Rh62.0)♣♣#.##..#.#)♣.#.##..#.#.#.##..#...)  ♣♣.......#)# RhF♣♣♣♣..#.#####...#.# ###.### #RhjW..# .........RhRhZ%9.3 (73Rh': _Found a sling.RhBRhRhRhwRh,RhRhRh,RhRhURhRh:==Rh*RhQRhBRhXRh ,Rh" RhRh,Rh%RhRhRh RhRhwRh,RhRhRh ,Rh!Rh4"Rh%,Rh )Rha.Rh0,Rho2Rh5Rh7RhJ7Rh8Rh6:Rh<RhE<Rhc=Rh?RhoFS#.##..#..........)..# ......#)#...........# #.#####.............# #.# ###...........# ..### #...........# ....# .........#### .##.# .........# RhF.# # ........# .# .@# .# ........# ## ........#  RhIG........# ........# ........# l   iguana (asleep) ........# ### .l......#RhLx 52.3 (1  An iguana comes into view.Rh{Szll.RhS,3.3 (14RheYRh\0 _The iguana hisses angrily.RhWRh^vvl(ally target).RhE_g1--=4.0) RheRhh/ _You conjure some foxfire!Rh RhlRhZRhRhRhkRhRhd§§§§§§v§vRhvMRhMRhU@l.Rh5Rh3§§§§§§§..Rh.-5Rh§§§§§RhH _The foxfire hits the iguana but does no damage. x2RhiRhqvv...l...(ally target)Rhsi0----=6Rh1zRh|/ _You conjure some foxfire!Rh:  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhS * combustible, ally target)Flames lash the iguana.  The iguana is moderately wounded.Rh,Rh % §v§vThe iguana's fire resistance burns away.  The foxfire hits the iguana but does no damage.RhRh RhRh §§v.The iguana is moderately wounded.The foxfire hits the iguana. The iguana is burned terribly!Rh.Rh/RhA8§§§§.l.)Rh88/12 ------====7RhaA<§§Rh/B Rh`BP_The iguana is heavily wounded.RhN RhR v...lv., ally target)RhS 7------=---8Rh*[ Rh] / _You conjure some foxfire!Rh _You conjure some foxfire!  You hit the iguana.  Your weapon exudes an aura of protection.  The iguana is almost dead.  The foxfire hits the iguana. The iguana is burned terribly!  You kill the iguana!†Rh0^Rv§§§§§.14 8---9.5 (1.2§§§§ _Qazlal accepts your kill.Rhl Rh Rh Rh Rh Rh9 Rh Rh BRh; ] _Your foxfire dissipates.Rh d8==RhC Rht 0 7 Rho Rh ,Rh Rh[ ,Rh  Rh P==Rh Rh| ,RhJ Rh ,Rh Rh6" ,Rh# Rh$ Rh% N9==Rh% Rh' ,Rh( RhY* ,Rh+ Rh, ,Rh- Rhx/ Rh/ :==Rhu0 RhS2 Rh2 Rh03 RhG5 ,Rh<6 Rh8 RhX8 P10/12==Rh'9 Rh; ,Rh; Rhi= Rh= RhR> Rhe@ ,Rh!A Rh1C RhzC :==Rh\D RhuF ,Rh?G RhI ,RhI RhK ,RhL RhN 91RhN )==RhO RhQ ,Rh[R RhsT ,RhU RhV ,RhW RhY P==RhZ Rhj\ ,RhW] Rh~_ ,RhL` Rhb ,Rhb Rhd b2==Rh*f Rhj Rhl ,Rhm RhZp Rh!r ,Rhr Rhx Rhz ,Rh{ Rh~ Rh Rhc :==Rh< Rh7 Rh BRh Rh ,Rh Rh Rh Rh2 RhF Rhɔ RhJ ,RhQ Rh RhX Rh Rh Rh Rhb XRh Rhl Rh Rht Rh RhM Rh} Rh5 RhI Rhm ,RhT Rho Rh ,Rh Rh Rh ,Rh Rh> Rh XRhU RhM Rh Rh Rh Rh ,Rh Rh Rhy ,Rh< Rh Rh Rh Rh Rh Rh ,Rh! Rhv$ Rh& ,Rh' Rh* Rh, ,Rh- Rh50 Rh7 .....######............#.................# ....#######......####### ....# #........# ..# #.##.....# #.##.....# Rh%8 ##..# #.##..... ##..### #........### ###.).######..^.@..#-922.5 (63.0) Rh8 ##.....[# ##.......#......###..<.....# ##......#.... ##............ ##.......#........ ##......>#........#....##.....).. # #....#......# ...Rhe? 7-Rh? %3.5 (64RhD RhG & _Found a war axe.Rhg3RhhRhoRhrRh.sRhw,Rh L#######......####### # #........# # #.##.....# # #.##.....# # #.##.....# Rh### #........##.).######..^ .....[# ## ......###..<....@# ......#.......... .................. .....#... ......>.#..Rhj#......#.....)...ll   iguana (asleep)  #....#......#.. RhD #....#......#........  #....#......#Rhڋ14.5 (1.0)RhF+5.5 (2RhzRhZ _An iguana comes into view.Rh,>  You conjure some foxfire!Rh4vvl.llly target)Rh5b1--=6.5 (1Rh=Rh@0 _The iguana hisses angrily.Rh b #.. ##......## #........### #.).######..^.... .....[# ##......v.###..<.....#######Rh u.........@v........#>...... ##....#.....)..l  Rh k.......####.#Rhɺ Rh Rh» Rh* Rh Rhɼ Rh! Rhp Rh Rh K §§§§RhP v§lRh ;v.The foxfire hits the iguana.RhH RhH RhjS §§§§§v..RhS %-RhS 7Rh[ S§§§Rh_ 4 _The iguana is lightly wounded.RhH §§§§ You conjure some foxfire! The foxfire hits the iguana.RhQ<Rh<RhG..v@v..l..RhgHi0----=8RhORhIRa _The iguana is moderately wounded.Rh#### #........### #.).######..^.... .....[# ##....###..<######........v.v........@.#l>......RhG. ##....#.....)  ..####.############<......#Rhk,Rh!RhVRhRh §§§§§vvThe foxfire hits the iguana but does no damage.RhORhORhPRhX9 lRhXy§v.The iguana is moderately wounded.The foxfire hits the iguana.RhRh§§§§§§..Rhe.-9Rh/§§§§§RhE^ _The iguana is heavily wounded.Rhu Rh ...v@.l.v..(ally target)Rh d9/12 ----=Rh* 30Rh Rh_ / _You conjure some foxfire!Rh`# #.##.....# # #.##.....# # #.##.....# ### #.### .).######..^....# [# ##.# RhU###..<.....##.#v.@l.....##..v.#>......#.#....#......#.....)....# #....#......#.Rh# #....#......#.# #....#......#.Rh4Y# #....#####.## RhRhRhRhT v§§§vThe foxfire hits the iguana but does no damage.Rhk Rh s . The iguana is heavily wounded.The foxfire hits the iguana.Rh Rh, .§§§.The iguana is severely wounded.Rh X45----1Rh E§§§RhW + _The iguana bites you!Rh30 ... You hit the iguana.  Your weapon exudes an aura of protection.  The iguana is almost dead.Rh0 3-----10/12==14 Rh81 &2.7 (1.2Rh8 Rh; + _The iguana bites you.Rhf+  You barely miss the iguana.The iguana is almost dead.Rh,[4=3.8 (1.1Rh4Rh 7A _The iguana bites you but does no damage. x2Rh#%  You hit the iguana but do no damage.The iguana is almost dead.Rh%#5Rh$&B=5.0 (1.2Rh"2Rh4> _The iguana bites you but does no damage.Rh  You barely miss the iguana.The iguana is almost dead.RhW57=Rh&6.1 (1.1RhRh> _The iguana bites you but does no damage.RhP ) _The iguana bites you but does no damage.  You barely miss the iguana.  The iguana is almost dead. _The iguana bites you but does no damage.  You barely miss the iguana.  The iguana is almost dead.8====7.3 (1.2Rhe Rh L  You barely miss the iguana.  Rh' ?The iguana is almost dead. _The iguana bites you but does no damage.  You barely miss the iguana.  The iguana is almost dead. _The iguana bites you but does no damage.RhZd _The iguana bites you but does no damage.  You barely miss the iguana.  The iguana is almost dead. _The iguana bites you but does no damage.  You puncture the iguana!  You kill the iguana!Rh%E†Rh)i9=248.5Rh1Rh/4O _Qazlal accepts your kill.Rht# #.##.....# # #.##.....# # #.##.....# ### #.### ).######..^....# [# ##.# ###..<.....# #.# .@.....# #.# >......#.# Rhy50=-90RhRht _You see here an iguana corpse.Rhʟ1=1== _Rhˣa2=RhSRhw _HP restored. 7 Rhܯ,RhkRhRhC$==RhnRh.RhRhL9=Rh)Rh,RhRh,RhRhBRhp/2==RhRhrRhRhrRhRhRhRhMRhRh<RhRhyRhRhRh_,Rh1:==RhgRhRh,RhtRhBRhRh/RhRhRh ,Rh RhRh,RhRhRh,Rh+Rh-RhmRhRh Rh{"Rh$RhO%Rh%Rh(Rh*,Rh+Rhu-Rh/,Rh0Rh2RhB=..###.............#..........# ...##......>......#..........# ...####....#......#.....)....# ...# #....#......#..........# Rh=..P♣ #....#......#..........# PP♣♣ #....#......#..........# .♣♣ #....#####.############# ♣♣ #...<......# ♣ ##########@# Rh=- .♣♣ #. ...5....# Rh#>J♣.♣ ##.######..# #+# #....# #..# ##....###..## #.....<##..# RhU>5   Grinder (asleep))# ####..###.#Rh># #### #.. #. RhB?+#..RhO 61.5 (22.0)55Grinder comes into view.Grinder shouts!RhV%  RhVBGrinder gestures at you.RhRh'===Rh72.5 (23RhRh2 _You resist with some effort.Rh ( .>......##....#.....) ....#......P♣....# PP♣. .♣♣ ####.############ ♣♣ .<......# .#########.♣ #. ...5... ♣.♣ ##.###### #+# #....# ... ##....### #.....<)# ####..###.# #### #..  #.. .#.5---3.5 (1.0) Rh1. Rh_ vv(ally target)You conjure some foxfire!Rh 8*Rh g  Grinder gestures at you.Rh+ /@0-1--=--4 _Pain shoots through your body!Rhj,RhA§vv§Rh ;Rh;RhC §The foxfire hits Grinder but does no damage.  The foxfire hits Grinder.RhRhNRhm§.5§§Rh\1--5RhA§§Rh1 _Grinder is lightly wounded.Rh&,Rh, §v5§(ally target)You conjure some foxfire! The foxfire hits Grinder.RhӬRhմHv..Rhε2=0----=6RhFRh Rh;#_Grinder is lightly wounded.Rh Grinder is lightly wounded.  You conjure some foxfire! The foxfire hits Grinder. _Grinder is lightly wounded.  You closely miss Grinder.  Grinder is lightly wounded.  The foxfire hits Grinder.Rh .7.6 (1.1 _Grinder is lightly wounded.Rh1 MGrinder is lightly wounded.  Grinder says, "DUCK!"47---8.8 (1.2RhU7Rh9L _Grinder hits you but does no damage. Grinder hits you.Rha  You closely miss Grinder.  Grinder is lightly wounded.Rhg8=--9.9 (1.1RhTRhQ _Grinder closely misses you.Rhy   Rhuy Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *(combustible)Flames lash Grinder.  Grinder is lightly wounded.Rh85RhFW2---9/12 Rhpd----====700RhRhb _Grinder's fire resistance burns away. Grinder hits you. You writhe in agony.Rh1  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhb *Flames lash Grinder.RhDz 5Grinder is lightly wounded.0----7------Rhz1RhRh' _Grinder hits you.Rh}{Evoke which item? Wands  j - a wand of roots (4) [!] read|quaff|evoke[?] describe selectedRhJ RhQ RhX ...##......>......#..........#ThunderHyde the Firebug RhX ...####....#......#.....)....#Mountain Dwarf of Qazlal ...... ...# #....#......#..........#Health: 40/52 ==================------ RhY ..P♣ #....#......#..........#Magic: 7/12Rh)Y C==============---------- Rh`Y rPP♣♣ #....#......#..........#AC: 7Str: 19 .♣♣ #....#####.#############EV: 10RhY ]Int: 15 ♣♣ #...<......#SH: 0Dex: 10 .♣ ##########.#XL:  7 Next: 24% Place: Dungeon:5 .♣♣ #. ......5@#RhZ Noise: ====-----  Time: 3971.9 (0.0) ♣.♣ ##.######..#Rh5Z b) +2 dire flail (protect) #+# #....# #..#Cast: Foxfire Rh`Z l... ##....###..# RhZ F...# #.....<##..# ..)# ####..###.##5   Grinder (combustible) #### #.. #.#.. ..#.# RhZ _Grinder's fire resistance burns away. Grinder hits you. You writhe in agony.  Casting: Scorch (safe; 1% risk of failure)  Rh"[ Confirm with . or Enter, or press ? or * to list all spells.Flames lash Grinder.  Grinder is lightly wounded. _Grinder hits you.Rhy D...##......>......#..........#  ThunderHyde the Firebug ...####....#......#.....)....#  Mountain Dwarf of Qazlal ...... ...# #....#......#..........#  Health: 40/52 ==================------ ..P♣ #....#......#..........#  Magic: 7/12==============---------- PP♣♣ #....#......#..........#  AC: 7Str: 19 .♣♣ #....#####.#############  EV: 10Int: 15 Rhz o♣♣ #...<......# SH: 0Dex: 10 .♣ ##########*# XL:  7 Next: 24% Place: Dungeon:5 .♣♣ #. .....*5@# Noise: ====-----  Time: 3971.9 (0.0) ♣.♣ ##.######**#Rhz  b) +2 dire flail (protect) #+# #....# #..# Cast: Foxfire ... ##....###..# ...# #.....<##..# ..)# ####..###.## 5   Grinder (combustible) #### #.. #. #.. ..Rhz  #.#Flames lash Grinder.  Grinder is lightly wounded. _Grinder hits you.  Rh{ Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, more vulnerable to fire)Rh"...##......>......#..........#ThunderHyde the Firebug ...####....#......#.....)....#Mountain Dwarf of Qazlal ...... ...# #....#......#..........#Health: 40/52 ==================------ ..P♣ #....#......#..........#Rh[##Magic: 7/12==============---------- PP♣♣ #....#......#..........#AC: 7Str: 19 .♣♣ #....#####.#############EV: 10Int: 15 ♣♣ #...<......#SH: 0Dex: 10 .♣ ############XL:  7 Next: 24% Place: Dungeon:5 .♣♣ #. .....#*##Rh#Noise: ====-----  Time: 3971.9 (0.0) ♣.♣ ##.#########b) +2 dire flail (protect) #+# #....# #..#Cast: Foxfire RhK$[... ##....###..# ...# #.....<##..# ..)# ####..###.##5   Grinder (combustible) #### #.. #.#.. ..#.#Flames lash Grinder.  Grinder is lightly wounded. _Grinder hits you.  Aiming: FastrootRh$Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, more vulnerable to fire)Rhc, rooted)Grinder is lightly wounded. _hits you.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, more vulnerable to fire)  The roots erupt in riotous growth!RhURh ..5@.. Roots grab Grinder.Rh]a1=======2.9 (1RhRh+v _The grasping roots constrict Grinder. Grinder barely misses you.Rh_#.......>...##....#.....).#....# ..P PP♣♣......#.......... .♣♣..#####.############# ♣Rh`...<..... ########## .♣♣ #. ......5 ♣.♣ ##.##### #+# #....#  ##....#.# #.....<##.. ..)# ####..###.## #####. ..RhiRhRj2==------3RhVpRh0sv _The grasping roots constrict Grinder. Grinder barely misses you.Rhn......†#.........>...##..).#.....# ..P....# PP♣♣ #....#......#.......... .♣♣.#####.############# ♣...<..... ########## .♣♣ #. ......5 ♣.♣ ##.##### #+# #....# Rh2D ##....#.# #.....<##.. ..)# ####..###.## #####RhJ  The grasping roots constrict Grinder.Rh"3=-------4RhRh? _Grinder struggles to escape constriction.Rhȏ #........†#.........>.###....#.)Rh .##.. ..P#......# PP♣♣ #....#......#.......... .♣♣..#####@############# ♣...<..... ########## .♣♣ #. ......5 ♣.♣ ##.###### #+# #....#  ##....#Rh .# #.....<##.. ..)# ####..###.##Rh l  The grasping roots constrict Grinder. Grinder blinks free of the roots.RhG § )55=-5Rh Rhŧ * _Grinder blinks free!Rh)&##..<.....########.......†#.........>.##)Rh).# ..P PP♣♣#....@.#.......... .♣♣..#####.############# Rh*♣...<..... ########## .♣♣ #. ......§ Rhx*♣.♣ ##.###### #+# #....# # ##....###...# #.....<##.5Rhl-Rh45   Grinder5.Rh6R6==RhV66Rh<Rh?RhS[# ##.. ##..<.....########.......†#...Rh/......>.##).# ..P PP♣♣......#.......... .♣♣.#####.############# ♣Rhb...<..... ########## Rh.♣♣ #. ......§ Rh♣.♣ ##.##### #+# #....# #.Rh94 ##....###5RhRh .5   Grinder5.Rh#7Rh+;=7Rh?RhRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhL Rh;M RhS RhXW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhǻ\vv(ally target)Rh\8==8RhRhm/ _You conjure some foxfire!Rh< p §§§§§§v§v5.The foxfire hits Grinder.Rh Rh Rhx §§§§§§§vRhc &..Rh #9Rh C=-9Rh E§§Rh# \ _Grinder is severely wounded.RhRh §§§§§§§RhJvThe foxfire hits Grinder but does no damage.Rh]RhU^Rhj.........5.Rhkh50=-80RhsRhv\ _Grinder is severely wounded.RhdRh{Dvv5.(ally target)1=6--=1Rh/ _You conjure some foxfire!Rhœ Rh̪ %#.).######..^.[# ##.......# .###..<.....########...........†#.......>.##.).# ..P. PP♣♣...v..#.......... .♣♣.#####.############# ♣...<...... ##########5 .♣♣ #. ...... ♣.♣ ##.##### #+# #....# Rh §§vGrinder is severely wounded. but does no damage. _You conjure some foxfire!  Your foxfire dissipates!  The foxfire hits Grinder.RhB-Rh9 §§.Grinder is severely wounded.RhA| §Grinder gestures at you.RheRh\2=-2Rh9§Rh- _You struggle to resist.Rh4K####..### #........###.).######..^....#.[# ##.......# .###..<.....########...........†#.......>.##).# ..P. PP♣♣...§..#.......... .♣♣.#####§############# ♣...<...... ##########5 .♣♣ #. ...... ♣.♣ ##.#####Rh'M,RhOUO.5.RhW@-3RhcRh<[Rh]fvv5.(ally target)5----=4RhnRhp/ _You conjure some foxfire!Rh #.## ####..### #........###.).######..^....#.[# ##.......# .###..<.....########...........†#.............>....@v.###....#....).#v ..P. PP♣♣....5.#.......... .♣♣.#####.############# ♣...<..... ########## .♣♣ #. ......Rh=Rh §§§vvThe foxfire hits Grinder.Rhs,Rh §Grinder is severely wounded.The foxfire hits Grinder but does no damage.Rh*Rh+Rh3§§§§5.Rh5e6==-5Rh=^§§§§RhA\ _Grinder is severely wounded.Rh[R.vv..(ally target)=5--=6Rh'WRhY/ _You conjure some foxfire!Rh^ ... #.## ####..### #........###.).######..^.[# ##.. ..###..<.....########..........†#.......>......Rh .###....#....vv).#. ..P5 PP♣♣......#.......... .♣♣.#####.############# ♣...<.....Rh 5 ##########Rh ,Rh §§vv The foxfire hits Grinder!Rh\l Rhy  Grinder is almost dead.The foxfire hits Grinder.  You kill Grinder!Rhт K..Rhw§§...Rh0 3---6-7 _Qazlal accepts your kill.Your Maces & Flails skill increases to level 3!Your Spellcasting skill increases to level 4!RhRh!k _Your Fire Magic skill increases to level 7!Rh[z Rh| " Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire1%2  Rh} c - Flame WaveConjuration/Fire28%4 Select a spell to describe[!]/[I] toggle spell headersRhI>RhFRhQ.#.....# #.##.....#ThunderHyde the Firebug .####..# #.##.....#Mountain Dwarf of Qazlal ...... .####..### #........###Health: 52/52 ======================== ...###.).######..^....#Magic: 5/13=========--------------- ...##.....[# ##.......#AC: 7Str: 19 ...##......###..<.....########EV: 10Int: 15 ...##......#.................#SH: 0Dex: 10 ...##..................†.....#XL:  7 Next: 64% Place: Dungeon:5 ..###...........@.#..........#Noise: ---------  Time: 3987.9 (0.0) ...##......>......#..........#b) +2RhJR dire flail (protect) ...####....#....§§#.....)....#Cast: Foxfire ...# #....#......#..........# ..P♣ #....#......#..........# PP♣♣ #....#......#..........# .♣♣ #....#####.############# ♣♣ #...<......# .♣ ##########.#The foxfire hits Grinder.  You kill Grinder! _Qazlal accepts your kill.Your Maces & Flails skill increases to level 3!Your Spellcasting skill increases to level 4! _Your Fire Magic skill increases to level 7!RhZn§§RhaRhcRh8 _RhRhzRhRhRhRhVRhRhRhRhTRhRhZRhRhMM6==RhRhRhDRhRh,RhZRhRh1RhRhRh:==Rh<Rh7,RhwRh8RhfRhRhQRh|RhRhRh77=RhRhRh,RhRh Rh Rh Rh>RhkRhRhRhv#=RhRhRh,Rh0Rhq,RhRhRA@8==RhRhRhRh6 Rh :==RhRh RhRhRhRh'RhORh>!Rh!N9==Rhr#RhQ&Rh'Rhp(Rh0,Rh1Rh%5,Rh6Rhp9P==Rh:Rh=,RhD?RhA,Rh`CRhGF,RhGRh&JRhJR10/13==RhKRh5O,Rh#PRhR,RhWBRhXRh[P==Rh)]Rh_,Rh3aRhc,RhPeRhg,RhhRhTkRhkL1==RhGmRhuBRhuRhuRhwRhzRhzRhL|Rh~Rh:==RhJRhA,Rh~RhU,RhRh'RhoE2==RhRh,RhRRho,RhϖRhe,Rh\RhP==RhRh,RhoRhQRhRhޥRh,RhRhgb3==RhѯRheRh ,Rh>RhRh.Rh{RhtRhURh,RhRhRhWRh:==RhRhURhRh7RhRh RhBRh6RhT,RhRhRhcRhRhGRhRhhXRhRhdRhRhRhZRheRh Rh Rhc,RhgRhRhRhRhRhRhRh$Rh'Rh(Rh)Rh#,Rh4.Rh.Rh/Rh1RhQ3Rh4Rh4Rh6Rh8RhA9Rh9Rh;Rh~=Rh >Rh>Rh;@RhARhPBRhBRhERh?GRhGRhHRhJRhPLRhLRhMRh;ORhQRhQRh)RRhZTRhbVRhVRhWRhXRhYRh5ZRhZRh[RhW]Rh]Rh^Rhz`Rh;bRhbRhocRheRhqgRhgRhhRhjRhmRhmRhnRhrRhtRhuRhvRhYyRh{Rh:|Rh}RhRh RhRhRh!RhŇRh/RhRh+RhRh RhRhDRhRh RhzRhRhRhRhGRhRhW,RhRh'Rh̶,RhPRhRhRhRhYRh]RhRhRhRhRh,RhRhRhRhRhMRhkRhRhRhRhRhI,RhRhLRhVRhRh%RhRh5RhhRhRhRhH,RhRhHRhRhRhRhXRhRhhRhRhRh%Rh7',Rhw'Rh3,Rhm-Rh-Rh.Rh)3Rh64Rhg4Rh4Rh9Rh;,Rhz;RhH@RhARhARhBRhFRhH,RhHRhPXRhSRhTRhURhURhYRhR[,Rh\Rh_Rhha,RhbRhfRhzgRhgRhjhRh&lRhmRhmRhCnRh sRht,RhuRhzRh5~BRhRh0Rh_RhRhՏ  There is a stone staircase leading down here. _RhܐRhURh,RhRhݝRh,RhRhRh,Rh3RhRhRhRh°RhRh!RhMRh,RhռRh~RhRhRhRh,RhRhRh,RhRhXRhRh,Rh-RhRh.RhRh`RhRh5,RhRhRhZ,Rh/Rh6Rh,RhRhZRh,RhORh5Rh,RhARhRhRhRh@RhRh,RhRhRhG,RhRh^ Rh ,Rh RhRh,Rh5RhRhRh>RhRhRhRhcRhRhRhRh RhRhRhRhKRhRhRh ,Rh Rh!Rh"Rh"Rh0#Rh1$Rh{%,Rh?&Rh'Rh#(Rh](Rh(RhI*Rh+,Rh3,Rh\-Rh.,Rh-/Rh&1Rhs7T ### .....#####  .######.# 4149.9 (162.0) .....###........#.♣♣♣♣♣♣ >.. #..#######....... Rh.8. #..# #...... #..# #...... #..# ####......  #.# #..# ##.........  #..###..# ##..#.......  #...#..###...#....... Rh=Rh>-503RhFBRh'E; _Found a stone staircase leading down.Rh]##.#####..######.#.###..#..>... #..#... #..# #..l #..# #.. #..# ####l   iguana (asleep)# #.# #..# ## #..###..# ##..# #...#..###...#Rh%Rh!R .Rh!NAn iguana comes into view.RhRy1.0)  _The iguana moves out of view.Rh&: ###..#####.######.#.###.#..>.... #..#..# #..# #.l. #..# #.... #..# ####l   iguana####.# #..# ## #..###..# ##..# #...#..###...#l...2RhP ####. ##..#...#####.######.#.###.#..>....# #..#######Rh2Q .l.## #..# #. #..# #. #..# #####.# #..# ## #..###..# ##..# #...#..###...#RhR RhX <l..RhY &3Rh ` Rh$l Rh....# #..#######........# ####....##...###... Rh!Rh"5--20Rh(Rhk4Rh ####. ##.. #######.. ........#####....######.#.###........#.♣♣♣>...@# #..#######........# # #............... Rhm--3RhRhg ? ## ##. ##..#...#####....######.#..###.#..>..@.# #..#.## #..# #.# #..# #.# #..# #####.# #..# ## #..###..# ##..# ##...#..###...###....##...### #RhGn Rhn B=4Rh.t Rh3v Rh$ ## ##. ##..#...#####...######.#Rhx..###.#.#....>.@..# #..#.## #..# #Rh0.# #..# #.# #..# ####Rhb#.# #..# ## #..###..# ##..# ##...#..###...# ##....##...###Rh? #RhRhYV== 7 5RhRhRhda ## ##.. ##...#..##.######..######.#RhIeZ#..###.#.Rh~e #....>@...# #..##Rhe.## #..# ##Rhe.# #..# ##Rh+ff.# #..# #####.# #..# ## #..###..# ##..# ##...#..###...# ##....##...### #RhmRhn&6RhfrRhtRh`r ## ##.. ##... #..# #.##### #.######.# #..###.# #....@....# #..# #.## #..#  #.# #..#  #.# #..#  #.# #..# ## #..###..# ##..# ##...#..###...# ##....##... #7RhRh"c _There is a stone staircase leading down here.Rh4RhRh Rho\3==8 _RhRh           ####   #####.....   #⌠..#...$. 6   #.@.#.....   #..∩#..ß..  Rh #####.....   .^...∩....   ##.....####  ##.ß..#∩..  ##...#.>. Rh #..#..⌠  Rh9;==Rh!Rh^-9.6 (1.8RhfRh]k _You climb downwards.  Found 8 gold pieces. Found three shops. Found a stone staircase leading down. _There is a stone staircase leading up here.Rhfr     ###### #####...... #⌠..#...$ #.<.#..... #..@#..ß #####.... #.^...∩ ##.....##### ß..#∩..# ..#.>.# #..⌠# ##### Rh`Rhy+700 Rh _RhRhs _There is an entrance to Asung's Antique Weapon Boutique here.Rh[RhWelcome to Asung's Antique Weapon Boutique! What would you like to do?  a -  200 gold a runed dire flailb -  87 gold a flail  c -  87 gold a long sword  d -  75 gold a mace  e -  75 gold a mace  f -  200 gold a glowing quarterstaffg -  150 gold a scimitar  h -  75 gold a spear Rh i -  212 gold a translucent trident You have 902 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listRh}+ After the purchase, you will have 702 gold pieces.[Enter] buy marked itemsRh{Y Purchase items for 200 gold? (y/N)Rh  a -  87 gold a flaillong sword75mace  e -  200 gold a glowing quarterstaff RhV 8 f -  150 gold a scimitar 75pear  h -  212 gold a translucent trident hRh [HRhWbRhgRh!mX ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  RhmxMagic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15 Rhm  #⌠..#...$..SH: 0Dex: 10 Rhm #.<.#......RhnXL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...Rh>nNoise: ---------  Time: 4170.6 (0.0)  #####......Rhn0b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  Rhnp##.....#####  Rhn<##.ß..#∩..#  ##...#.>.#  Rh_ot##..#..⌠#  #.#####  _Qazlal accepts your kill. _There is a stone staircase leading down here. _You climb downwards.  RhoFound 8 gold pieces. Found three shops. Found a stone staircase leading down. _There is a stone staircase leading up here. _There is an entrance to Asung's Antique Weapon Boutique here.Rhzd  r - a +2 dire flail of drainingRhY{Rh@Rhp _Thank you for shopping at Asung's Antique Weapon Boutique!Rh| Rh QInventory: 18/52 slots Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +1 mace  r - a +2 dire flail of draining Rh Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)Rh q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Rh V h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Rh# Wands (go to first with /)j - a wand of roots (3) RhH Scrolls (go to first with ?)  c - a scroll of blinking Rhk Potions (go to first with !)f - a potion of ambrosia  Rh |i - a potion of berserk rage  l - a potion of curing  n - a lumpy black potion Rh٣ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhmMY  d - a +6 ring of strength (worn)Rhr{ i - a potion of berserk rage. A potion which can send one into an incoherent rage. It is a rare potion. Stash search prefixes: {inventory} {potion} Rh{Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.RhInventory: 18/52 slots Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +1 mace  r - a +2 dire flail of draining Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)  q - a +0 scale mail Rh/Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)j - a wand of roots (3) Scrolls (go to first with ?)  c - a scroll of blinking Potions (go to first with !)RhYf - a potion of ambrosia  i - a potion of berserk rage  l - a potion of curing Rh n - a lumpy black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhJ ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  Magic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15  #⌠..#...$..SH: 0Dex: 10  #.<.#......XL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...Noise: ---------  Time: 4170.6 (0.0)  #####......b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  ##.....#####  RhEK[13;14H##.ß..#∩..#  ##...#.>.#  ##..#..⌠#  #.#####  _You climb downwards.  Found 8 gold pieces. Found three shops. Found a stone staircase leading down. _There is a stone staircase leading up here. _There is an entrance to Asung's Antique Weapon Boutique here.  r - a +2 dire flail of draining _Thank you for shopping at Asung's Antique Weapon Boutique!RhN4Rh TRhWRh] Rhqd QInventory: 18/52 slots Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +1 mace  r - a +2 dire flail of draining Rhd Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Rh;e Wands (go to first with /)j - a wand of roots (3) Scrolls (go to first with ?) Rhe @ c - a scroll of blinking Potions (go to first with !)f - a potion of ambrosia  i - a potion of berserk rage  l - a potion of curing  n - a lumpy black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh(Rh9-Rh3 ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  Magic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15  #⌠..#...$..SH: 0Dex: 10  #.<.#......XL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...Noise: ---------  Time: 4170.6 (0.0)  #####......b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  ##.....#####  Rh~4##.ß..#∩..#  ##...#.>.#  ##..#..⌠#  #.#####  _You climb downwards.  Found 8 gold pieces. Found three shops. Found a stone staircase leading down. _There is a stone staircase leading up here. _There is an entrance to Asung's Antique Weapon Boutique here.  r - a +2 dire flail of draining _Thank you for shopping at Asung's Antique Weapon Boutique!Rh8Rh69Rh<Rh2>Rha@4Rh^ERhG  Found 8 gold pieces. Found three shops. Found a stone staircase leading down. _There is a stone staircase leading up here. _n entrance to Asung's Antique Weapon Boutique here.  r - a +2 dire flail of draining _Thank you for shopping at Asung's Antique Weapon Boutique!Unknown command.RhiR Y  Adjust (i)tems, (s)pells, or (a)bilities? RhRhAdjust which item? Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon) Rhb a - a +1 mace  r - a +2 dire flail of draining Armour (go to first with [)  e - a +0 helmet (worn) Rht g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)q - a +0 scale mail RhJewellery (go to first with "=)  d - a +6 ring of strength (worn) RhV h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) RhWands (go to first with /)j - a wand of roots (3) Rh Scrolls (go to first with ?)  c - a scroll of blinking RhHPotions (go to first with !)f - a potion of ambrosia  Rhq|i - a potion of berserk rage  l - a potion of curing  n - a lumpy black potion Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh7 RhC  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  Magic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15  #⌠..#...$..SH: 0Dex: 10  #.<.#......XL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...Noise: ---------  Time: 4170.6 (0.0)  #####......b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  ##.....#####  ##Rh [39;49m.ß..#∩..#  ##...#.>.#  ##..#..⌠#  #.#####  r - a +2 dire flail of draining _Thank you for shopping at Asung's Antique Weapon Boutique! _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? r - a +2 dire flail of draining  Adjust to which letter? (? for menu, Esc to quit)Rh Rh4 A _Thank you for shopping at Asung's Antique Weapon Boutique! _Unknown command.(i)tems, (s)pells, or (a)bilities?   r - a +2 dire flail of draining  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dire flail of draining; r - a +1 maceRhY  Adjust (i)tems, (s)pells, or (a)bilities? Rhi Rhso WAdjust which item? Rho Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +2 dire flail of draining  r - a +1 mace Rhp Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Rh0p h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)Rh[p j - a wand of roots (3) Scrolls (go to first with ?)  c - a scroll of blinking Rh}p Potions (go to first with !)f - a potion of ambrosia  Rhp |i - a potion of berserk rage  l - a potion of curing  n - a lumpy black potion Rhq [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh RhX ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  RhzMagic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15  #⌠..#...$..SH: 0Dex: 10  #.<.#......XL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...RhtNoise: ---------  Time: 4170.6 (0.0)  #####......b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  ##.....#####  ##.ß..#∩..#  ##...#.>.#  ##..#..⌠#  #.#####  Adjust (i)tems, (s)pells, or (a)bilities? r - a +2 dire flail of draining  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dire flail of draining; r - a +1 mace  Adjust (i)tems, (s)pells, or (a)bilities? Okay, then.RhXRh5. _Rh]4RhRh]>r - a +2 dire flail of draining  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dire flail of draining; r - a +1 mace  RhAdjust (i)tems, (s)pells, or (a)bilities? _Okay, then.Unknown command.Rh Rh( "Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  b - a +2 dire flail of protection (weapon)  a - a +2 dire flail of draining  r - a +1 mace Armour (select all with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn) Rh ) m - a +0 pair of gloves (worn)q - a +0 scale mail Jewellery (select all with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (select all with /)j - a wand of roots (3) Scrolls (select all with ?)  c - a scroll of blinking Potions (select all with !)f - a potion of ambrosia  i - a potion of berserk rage  l - a potion of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Rh/ Letters toggle [.|Space] toggle selected[top]Rh. (1 turn)  b - a +2 dire flail of protection (weapon)  r + a +1 mace[Enter] accept (1 chosen)Rh Rh` _ ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 52/52 ========================  Magic: 13/13 ========================  ######AC: 7Str: 19  #####......EV: 10Int: 15  #⌠..#...$..SH: 0Dex: 10  #.<.#......Rh! XL:  7 Next: 70% Place: Dungeon:6  #..@#..ß...Noise: ---------  Time: 4170.6 (0.0)  #####......b) +2 dire flail (protect)  #.^...∩.....Cast: Foxfire  ##.....#####  ##.ß..#∩..#  ##...#.>.#  ##..#..⌠#  #.##### Rhx  r - a +2 dire flail of draining  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dire flail of draining; r - a +1 mace  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then. _Unknown command.1.6 (1Rh͙ RhU ) _You drop a +1 mace.Rh:,  ##########....⌠..#...$<@#.....∩#..ß #####.Rh,W.^...∩.....##.....######.ß..#∩.##...#.>.##..#..⌠#.#####Rh5Rh&6&2Rh;RhM=Rh~6     Rh%x  ######  #####......  #⌠..#...$..  #.@.#......  #..∩#..ß...  #####......  #.^...∩.....  ##.....#####  ##.ß..#∩..#  ##...#.>.#  ##..#..⌠#   #.#####3Rha _There is a stone staircase leading up here.RhJRhRh-4 _RhRh/  ## ##.. ##... ##########..# #..........##### #........######.# #..........###........#5 #....@....# #..####### #.........## #..# #.........# #..# #.........# #..# ###Rh #########.# #..# ##.. #..###..# ##..#  ##...#..###...#  ##....##...##  #........... You climb upwards.Rh0RheRh9-6.1 (2.5RhMBRh)F _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.RhEIRhHRh!KRhK$ _RhPXRhiQRh?TRhU,RhVRhWRh [BRh;\Rh],Rhb^Rh_Rha,Rh'bRhfRhyz,Rh{RhRhRhRhRhRhF,RhDRhЊRhsBRh׏Rhő,RhRhRh,RhRhRhP,Rh}RhQnRhPBRhRhRhRhRhRhRhRhD,RhHRhRhRh RhRhRh,RhJRhRhu,RhRh'Rh,Rh<RhRh\,RhRhWRh,Rh#RhuRh,RhbRhRhL,RhRh Rh Rh RhS Rh+Rh,Rh?-Rh-Rh4Rh;BRhE>Rhz?Rh?RhN@RhFRh?HRhHRhHRhNRhPRh QRhSQRh_WRh7Y,RhJZRh_Rh`,RhHaRheRhgRhgRh3hRhlRhnRhHnRhnRhrRhEt,RhtRhxRhzRhzRhO{Rh~Rh^RhRh$Rh<Rh݅,RhtRhRhRh/RhRh$Rh,RhMRhRh,RhHRhiRhS,RhGRhYRhH,RhORhģRh,RhzRh8RhRhURhRh(RhRh\RhaRhRhRh=RhRh.Rh1,RhRhRh,Rh*RhRhKBRhRhO,Rh<Rh/RhHRhRh<Rh$Rh;RhwRhNRh=Rh/Rh{Rh*RhRhRhRhRheRhSRhRhqRhRh,RhRhRhRhRhRhRhP,RhRhQRh,Rh&RhRhX,RhW Rh RhRhRhdRhRhRhRhRhsRh,RhJ-Rh/Rh1Rh~2Rh3Rh7Rh:Rh;,Rhm>Rh@,RhBRhDRhUG,Rh|HRhJRhMM,RhNRhPRh6S,RhTRhVRhMZ,Rh[Rhe]Rh^_Rh_Rh `RhabRhe,RhBgRhiRhAm,RhoRhvRh,xRhxRh{RhRh ##### ###  ♣♣...####.#  ♣P.@......# #########♣..P♣.####.# #########........♣P..♣..###.# #.....).#.#######♣P.P♣......###.......Rh#.#.....♣♣..P♣......##...... ####.#..♣♣♣♣P.P♣♣.##.....)....... Z   spectral scorpion (dormant) .......♣♣ PP.P♣.........>....... zz 2 wights (dormant) ####.#.♣ Zz.z♣♣#.##..#.#).......#.#♣♣♣.#.##..#.#Rh/ 268.1 (92.0)  A spectral scorpion and 2 wights come into view.RhƧd zz 2 wightsz..z.  A wight is wielding a +5 short sword of freezing and wearing a +1 robe of coldresistance.Rh,9.1 (93RhRh> _The spectral scorpion moves out of view. Rh ##### ### ♣♣...####.# ♣P@.......# #♣..P♣.####.#  #..♣P..♣..###.# #.....) #.#♣P.P♣......### #.#.....♣♣..P♣......###.#..♣♣♣♣P.P♣♣.##.....) ........♣♣ PPzP♣.........>#.#.♣ ..z.♣♣#.##..#.#) #.#♣♣ ♣.#.##..#.#70.1 (1.0)  Rh.##### ###♣♣...####.#P........##########♣.@P♣.####.# ###### #........♣P..♣..###.# #..... #.#######♣P.P♣......###..... #.#.....♣♣..P♣...... ######.#..♣♣♣♣P.P♣♣.##.....) .........♣♣ PPzP♣.........>  Rh/x######.#.♣ ..z.♣♣#.##..#.#)Z   howler monkey zombie (dormant) #.#♣♣ )ZZP♣.#.##..#.#Z   hound skeleton (dormant) # #.#  ♣.#.##..#. Rh6  A howler monkey zombie and a hound skeleton come into view. Rh:  Found the +9 dagger "Xusobe" {pain, rC+ rCorr Stlth+}.  The wight hits the withered plant with a +2 dire flail. RhJZzZZ..Z1 RhuQ RhwY] _The withered plant begins to crumble. The withered plant begins to die. Rh ##### ###♣♣...####.♣♣P.......#########♣..P♣.####.# ######........♣P@.♣....... Rhn #######♣P.P♣......##.....♣♣.. ######.#..♣♣♣♣P.P♣♣.##.....) .........♣♣ PPzP♣.........> ######.#.♣ WZzZ♣♣#.##..#.#)Z   spectral centaur (dormant) Rh _#.#♣♣ ß)..P♣..WW 2 phantoms (1 wandering, 1 dormant) # .WZPPz. Rh  Zzzz 3 wights (1 dormant)#####.#♣♣ ♣♣.......#)#Z   howler monkey zombie(…) Rh6-  A wight, 2 phantoms and a spectral centaur come into view. Rhm.  Rh1  The hound skeleton bites the withered plant.  The howler monkey zombie hits the withered plant. Rh2  Rh3  Rh5 l  The withered plant begins to crumble. The withered plant begins to die. RhD x zZZW.zW..PP.zThe phantom hits something. RhE &2 RhmQ  RhMT B _The hound skeleton bites the withered plant.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *(1 combustible)Flames lash the wight.  The wight is lightly damaged.Rh|RRhYwight is lightly damaged.  The wight's fire resistance burns away.  The howler monkey zombie hits the withered plant.  RhZSomething hits the withered plant! The withered plant begins to crumble.  The withered plant begins to die. Something freezes the withered plant.spectral centaur hits the withered plant.Rh\S  The spectral centaur kicks the withered plant.Rh2]RhA^Rhmzz.z)WZRhn81----Rhn>====3RhթRhή Rh+_The phantom hits something.Rhs,Rh}RhRhܰRhFRh<RhB>  You conjure some foxfire!RhRhavvzZZWZ.Wzz 4 wights (1 combustible, 1 ally tar…)Rhk0------=---4RhRh- _A wight comes into view. It is wielding a +2 battleaxe of freezing.Rhr  You completely miss the wight.The wight is lightly damaged.Rh!f  The withered plant crumbles away.Rhf# §v.ally target)The wight is no longer more vulnerable to fire.  The foxfire hits the wight but does no damage.RhRhRhܮ §vThe wight is lightly damaged.  The foxfire hits the wight.Rh3Rh3,Rh5Rh5Rh A§§zZ.Z.z.WW.Z 2 spectral thingsZ.z.Z   hound skeletonRhFI---5.3 (1.2RhIR§ _The wight is heavily damaged.Rh>f F ##### ## ♣♣...#### ♣♣P........# ########♣§@P♣.######.......♣P.z♣..###.# ######♣Pz# #.#.....♣♣Z.P♣......##. ######.#..♣♣♣♣PZP♣♣.##.....) .........♣♣ P.zP♣.........> ######.#.♣ .WW.♣♣) #.#♣♣ ßZ.zP# # #.# ...PP.♣.#.##..#..  The wight hits you with a +5 short sword of freezing.  You partially resist. You feel drained. The wight freezes you.Rh. .zZ.zWZ   spectral centaur.Wz)..P: 49/51 (52)-60DrainRh N _Something hits the withered plant.Rh ##### ### ...####.#  ♣♣P@.......# #########♣..P♣.####.# ########........♣Pzz♣..###.# #.....)#.#######♣PZP♣......#  #.#.....♣♣..P♣......##.. #####.#..♣♣♣♣PzP♣♣.##.....).Z 2 spectral things ........♣♣ PWZP♣.........>. #####.#.♣ Z.Wz♣♣#.##..#.#)  #.#♣♣ ß)..P♣.#.##..#.#Rh Rhj Rh  _Something hits the withered plant.  The withered plant crumbles away.  The hound skeleton bites the withered plant.thered plant begins to crumble. The withered plant begins to die.  The spectral centaur hits the withered plant.  The withered plant begins to crumble. The withered plant begins to die.Rh  The spectral centaur kicks the withered plant.  The wight attacks as it pursues you!  The wight hits you with a +5 short sword of freezing!Rh RhK Rhz z.W..Zght attacks as it pursues you!wight hits you with a +5 short sword of freezing!  You partially resist. You feel drained. The wight freezes you.phantom hits the withered plant. The withered plant begins to crumble.thered plant begins to die.the withered plant with a +2 battleaxe of freezing!Rh˿ n39/50------=7Rh Rh~ ; _The wight freezes the withered plant.RhP  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh? *(1 combustible)  Flames lash the spectral centaur.  The spectral centaur is heavily damaged.RhRh`W  The spectral centaur's fire resistance burns away.RhRh)Rh+Rh  The hound skeleton bites the withered plant.  The wight hits you with a +5 short sword of freezing.Rh),RhЍRh-zZ.zWZzZ.ZZ   howler monkey zombie(…)Rh34-------P: 8/13 Rh›^------====8Rh˩Rh, _The wight freezes you.RhJThe wight hits you with a +5 short sword of freezing. _The wight freezes you.  You closely miss the wight.  The wight is heavily damaged.spectral centaur hits the withered plant.  thered plant begins to crumble. The withered plant begins to die.RhK,Rh^LRhO  The spectral centaur completely misses the withered plant.The wight hits you with a +5 short sword of freezing.Rh^K zW..ZW.Z   hound skeleton  You partially resist. You feel drained. The wight freezes you.Rh_2/49---=---9.4 (1.1Rh4kRhmB _The hound skeleton bites the withered plant.Rh , Y _The hound skeleton bite  You puncture the wight!  Your weapon exudes an aura of protection.  The wight is almost destroyed.  The spectral centaur hits the withered plant.  The spectral centaur kicks the withered plant.  The hound skeleton bites the withered plant.  The wight hits the withered plant with a +4 dire flail!  The spectral scorpion hits the withered plant.Rh0 Zz.WzZ.Rh1 3=9==--14 =--80.5RhG h _The wight barely misses you.Rh  You barely miss the wight.The wight is almost destroyed.Rh &  Rh The withered plant crumbles away.The spectral scorpion hits the withered plant.  The spectral centaur hits the withered plant.RhjRh1RhRh?  The spectral centaur kicks the withered plant.  The wight hits you with a +5 short sword of freezing.RhE"zZz.ZW.  The spectral centaur kicks the withered plant.  The wight hits you with a +5 short sword of freezing.  Rh"You partially resist. You feel drained. The wight freezes you.phantom hits the withered plant. The withered plant begins to crumble.withered plant begins to die.spectral scorpion hits the withered plant.Rh#n1/47-1.6Rh\0Rh3M _The wight hits the withered plant with a +2 dire flail!RhB  You hit the wight but do no damage.The wight is almost destroyed.RhRORhH\Rh_  The withered plant crumbles away. x3  The spectral centaur is no longer more vulnerable to fire.Rh}`Rh`Rh\aRhaRh]bRhcRhcRh-dRhzdRhqzWz.Z.ZWZZ.RhqZ   howler monkey zombie(…)Rhr[2=-Rhr 2.7Rh}Rhr _The wight hits you but does no damage. The wight misses you.Rh`  You closely miss the wight.RhHRhV  The wight is almost destroyed.Rh8ght barely misses you.wight hits you with a +5 short sword of freezing!  freezes you.  The wight hits the withered plant with a +2 battleaxe of freezing!  The withered plant begins to crumble. The withered plant begins to die.RhW.ZZWZ...ZRhB23-----RhU-=3.9 (1.2RhRh; _The wight freezes the withered plant.Rh n##### ### ♣♣...####.# ♣♣P.# #♣Wzz♣.####.# ##.♣P.z♣..###.# #.....).#.#♣PzZ♣......###.#.#.....♣♣ZWP♣......##..#..♣♣♣♣Z.P♣♣.##.....).♣♣ ..Z.♣.........>..#.♣ ....♣♣#.##..#.#).#.#♣♣ ß)..P♣.#.##..#.#.  The withered plant crumbles away.Rh% RhK) z.WzZZWZZ..Rh* g4=----==RhP* ,-40RhS i _The wight closely misses you.RhE##### ### ♣♣...####.# ♣♣Pz.# #♣.Wz♣.####.# ##.♣Pzz♣..###.# #.....).#.#♣ZZW♣......###.#.#.....♣♣ZZP♣......##..#..♣♣♣♣..P♣♣.##.....).W   phantom♣♣ ....♣.........>.zzz 3 wights.#.♣ ....♣♣#.##..#.#).Z   hound skeleton#.#♣♣ ß)..P♣.#.##..#.#.Rh z.zzW.z 4 wightsThe hound skeleton bites the withered plant. x2  The wight attacks as it pursues you!  The wight hits you with a +5 short sword of freezing.17-----5RhB _The wight freezes you.Rh_##### ### ♣♣.z.####.# ♣♣P.z.@....#  #♣.zW♣.####.# ##.♣Pz.♣..###.# #.....).#.#♣ZZW♣......###.#.#.....♣♣ZZP♣......##..#..♣♣♣♣..P♣♣.##.....).♣♣ ....♣.........>. 3.#.♣ ....♣♣#.##..#.#).  #.#♣♣ ß)..P♣.#.##..#.#.RhOn,Rh. #.#.♣ ....♣♣#.##..#.#). #.#♣♣ ß)..P♣.#.##..#.#.RhRh7RhRhKRh=  ##### ###  ♣♣..z####.#  ♣♣PzW.z@...# ♣..z♣.####.# ♣...♣ )) > ) ß)The wight attacks as it pursues you!Rh ##### ###  ♣♣..z####.#  ♣♣PzW.z@...# ♣..z♣.####.# ♣...♣ )) > ) ß)RhX  ##### ###  ♣♣..z####.#  ♣♣PzW.z@...# ♣..z♣.####.# ♣...♣ )) > ) ß)The wight hits you with a +2 dire flail.  * * * LOW HITPOINT WARNING * * *Rh ##### ###  ♣♣..z####.#  ♣♣PzW.z@...# ♣..z♣.####.# ♣...♣ )) > ) ß)Rhv  You partially resist. You feel drained.RhG.zWzz.zRh&2/45---10/13==7Drain RhRhmV _* * * LOW HITPOINT WARNING * * *Rh' ##### ### ♣♣...####.# ♣♣PzWzz.@..# ♣..z♣.####.# # .♣...♣..###.# #.....)....# .#♣Z.W♣......###.# .#.....♣♣ZZP♣......##.# .#..♣♣♣♣..P♣♣.##.....).#♣♣ ....♣.>.# .#.♣ ....♣♣#.##..#.#).# .#♣♣ ß)..P♣.#.##..#.#.#Rho, Rh5 Wzz.zW.ZW 2 phantomsRh6 S3----RhN6 8Rh> Rh@ Rh Rh tDrink which item? Potions Rh:  f - a potion of ambrosiai - a potion of berserk rage  l - a potion of curing  n - a lumpy black potion  o - 2 smoky white potions Rh  p - a metallic silvery potion [!] read|quaff|evoke[?] describe selected"Rhe "Rh "Rh /  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......HP: 13/45 (52) ======------------------MP: 10/13==================------AC: 7Str: 19EV: 10Int: 15##### ###SH: 0Dex: 10♣♣..W####.#XL:  7 Next: 70% Place: Dungeon:5♣♣Pzzz.z@..#Noise: ---------  Time: 4288.9 (0.0) "Rh ^########♣.W.♣.####.# ############ b) +2 dire flail (protect) ........♣..Z♣..###.# #.....)....# Cast: Foxfire .#######♣Z.W♣......###..........# Drain .#.....♣♣ZZP♣......##...........# .#..♣♣♣♣..P♣♣.##.....)..........# WW 2 phantoms ...♣♣ ....♣.........>..........# zzzz 4 wights .#.♣ ....♣♣#.##..#.#)..........# .#♣♣ ß)..P♣.#.##..#.#...........# _The wight attacks as it pursues you! The wight barely misses you."Rh OThe wight attacks as it pursues you!  The wight hits you with a +2 dire flail.  * * * LOW HITPOINT WARNING * * *You partially resist. You feel drained. _* * * LOW HITPOINT WARNING * * *"Rh ,"Rh "Rh "Rh "Rh ..zWzZ♣z.Z   spectral centaurWW 2 phantomzzzz 4 wights"Rh n24=======9.9 (1"RhD "Rh d _You feel better. The wight closely misses you.#RhR *Drink which item? Potions  f - a potion of ambrosiai - a potion of berserk rage  n - a lumpy black potion  o - 2 smoky white potions  p - a metallic silvery potion [!] read|quaff|evoke[?] describe selected&Rh &RhT  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......HP: 24/45 (52) ============------------MP: 10/13==================------AC: 7Str: 19EV: 10Int: 15##### ###SH: 0Dex: 10&Rhm♣♣...####.#XL:  7 Next: 70% Place: Dungeon:5♣♣P.zWzz@..#Noise: =--------  Time: 4289.9 (0.0) ########♣.WZ♣z####.# ############ b) +2 dire flail (protect) ........♣...♣..###.# #.....)....# Cast: Foxfire .#######♣Z.W♣......###..........# Drain .#.....♣♣ZZP♣......##...........# &RhNQ.#..♣♣♣♣..P♣♣.##.....)..........# Z   spectral centaur ...♣♣ ....♣.........>..........# WW 2 phantoms .#.♣ ....♣♣#.##..#.#)..........# zzzz 4 wights &Rhu.#♣♣ ß)..P♣.#.##..#.#...........#The wight attacks as it pursues you!  The wight hits you with a +2 dire flail.  &Rh4* * * LOW HITPOINT WARNING * * *You partially resist. You feel drained. _* * * LOW HITPOINT WARNING * * * _You feel better. The wight closely misses you.&Rh]  A red film seems to cover your vision as you go berserk!&Rhc&Rh&Rh&Rhk&RhE&Rh~&Rh6&Rh ##### ###  ♣♣..z####.#  ♣♣PW.Wzz@..# .ZZ♣.####.# # )) > )&Rh 3 ß)Z   hound skeleton&Rh36/67 (78)-90.9 (1FoxfireBerserk Drain &Rh&Rh2G _You feel yourself moving faster! You feel mighty!&Rh _  You barely miss the wight.&Rh &Rh &Rh &Rh +ZZZ♣zz 4 wightsZ   howler monkey zombie(…)&Rh j7==1.8 (0.9&Rh &Rh ^ _The wight is almost destroyed.'Rh^The wight is almost destroyed.  You closely miss t.  The wight is almost destroyed.  The wight closely misses you.  The spectral centaur hits the withered plant.  The withered plant begins to crumble. The withered plant begins to die.'RhaS  The spectral centaur kicks the withered plant.'RhW.. 3'Rh|Z8=2.6 (0.8'Rh''Rh*G _The howler monkey zombie hits the withered plant.'RhJ  You sock the wight!  Your weapon exudes an aura of protection.  You destroy the wight!'RhI'Rh'Rh߬'RhX'Rh'Rh.ZZZ 2 spectral things 2'Rhw9/7014 83.3 (0.7Berserk Drain'Rh'RhAO _Qazlal accepts your kill.'Rh8  You sock the wight!'RhR'Rhz'Rhe .ZZW.The wight is heavily damaged.The wight hits you with a +2 dire flail!'Rhg0---=4.0'RhT 'Rh D _The spectral scorpion hits the withered plant.'Rh[ z  You puncture the wight!  You destroy the wight!'Rh^ 'RhN 'Rh 'Rh~ Z.WWz)z'Rh 1/75----91-7 _Qazlal accepts your kill.(Rh' ##### ### ♣♣.ZZ####.# ♣♣P.WWz@...##♣..Z♣z####.# #.♣...♣..###.# #.....).... #.#♣Z.W♣......###. #.#.....♣♣ZZP♣......##. #.#..♣♣♣♣..P♣♣.##.....)..♣♣ ....♣.>. #.#.♣ ....♣♣#.##..#.#). #.#♣♣ ß)..P♣.#.##..#.#.(Rh*(Rh4EZ.(RhD5^1==-5.4(Rh=(RhmC _The wight closely misses you. _Items here: )) [[.(Rhe<  You puncture the wight!(Rh4f(Rhf(Rh"s .ZW   wightThe wight is severely damaged.(Rhsj2==6.0 (0.6(Rh}(RhR _The wight barely misses you.(Rhw  You thump the wight!  You destroy the wight!(Rha ^  Qazlal accepts your kill.(Rh (Rhr (Rh (Rh]...ZWZ   spectral scorpionZ   spectral centaurWW 2 phantoms(Rh(Rh$  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 33/78 ==========--------------  Magic: 11/13 ====================----  AC: 14  Str: 19  EV: 10Int: 15 ##### ###  SH: 0Dex: 10 ♣♣..Z####.#  XL:  7 Next: 101% Place: Dungeon:5 ♣♣..ZWZ@...#  Noise: =--------  Time: 4296.7 (0.7) #########♣...♣W####.# ########### b) +2 dire flail (protect) #........♣...♣..###.# #.....).... Cast: Foxfire #.#######♣Z.W♣......###.......... Berserk #.#.....♣♣ZZP♣......(Rhn%##........... #.#..♣♣♣♣..P♣♣.##.....).......... Z   spectral scorpion ....♣♣ ....♣.........>.......... Z   spectral centaur #.#.♣ ....♣♣#.##..#.#).......... WW 2 phantoms #.#♣♣ ß)..P♣.#.##..#.#........... Z   howler monkey zombie  The wight is severely damaged. _The wight barely misses you.You thump the wight!  You destroy the wight!Qazlal accepts your kill. _The withered plant crumbles away.(Rh!' -You thump the wight!  You destroy the wight!  Qazlal accepts your kill. _The withered plant crumbles away.Your life force feels restored.You have reached level 8!(Rh&3/  --more--)Rhg} 7/84--208 0% )Rh )Rh < _You feel stronger.)Rh *Rhn  You hit the spectral centaur.  The spectral centaur is heavily damaged.The spectral centaur hits you but does no damage.*RhgoH87.3 (0.6*Rhhzt _The spectral centaur closely misses you.*Rhh { ##### ###  ♣♣..Z####.#  ♣♣..ZWZ@...# ♣...♣W####.# ♣...♣ )) >  ) ß) _The spectral centaur closely misses you.  You puncture the spectral centaur!  The spectral centaur is almost destroyed.You are no longer berserk.  You are exhausted. You feel yourself slow down.  The spectral centaur hits you but does no damage.*Rhh 26/59=9FoxfireSlow -Berserk *Rhs *RhIv H _The spectral centaur kicks you but does no damage.+Rh&  +RhfYou sock the spectral centaur!  You destroy the spectral centaur!+RhL+Rh+Rh+Rh+RhOZ.ZWWW 2 phantomsZ   howler monkey zombie8=2-9.6 (1.7+RhB+RhO _Qazlal accepts your kill.,Rha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Rh * (combustible)  Flames lash the howler monkey zombie.  The howler monkey zombie is moderately damaged.-Rha ZThe howler monkey zombie's fire resistance burns away.-Rh #9-Rh =9/14 -----====301.1 (1.5 _The phantom hits you but does no damage.-Rhb  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rh/u * (combustible)  Flames lash the spectral scorpion.  The spectral scorpion is moderately damaged..RhSHn  The spectral scorpion's fire resistance burns away..RheV WZThe phantom closely misses you..Rh)W31=8-----2.6.Rh_.Rh]a> _The phantom hits you but does no damage..Rh\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rh4 * Flames lash the spectral scorpion.  The spectral scorpion is burned terribly!.Rh&   The spectral scorpion is severely damaged.zZWW 2 phantomsz   wight3==6----- 7 4.1 _The phantom misses you.0Rhs##### ### ♣♣..Z####.# ♣♣...WW)@..# ♣...♣z####.# # .♣...♣Z.###.# #.....)....# .#♣Z.W♣......###.# .#.....♣♣ZZP♣......##.# .#..♣♣♣♣..P♣♣.##.....).#♣♣ ....♣.>.# .#.♣ ....♣♣#.##..#.#).# .#♣♣ ß)..P♣.#.##..#.#.#0Rh0RhV0Rh0Rhf3 .ZWW  The howler monkey zombie is no longer more vulnerable to fire.4==---5.60Rh:0RhU _The phantom closely misses you.2Rh&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Rh  *(combustible)Flames lash the wight.  The wight is lightly damaged.2Rhb  The wight's fire resistance burns away.2RhIzZ2Rh6=4-------====7.12Rh2Rh0> _The phantom hits you but does no damage.3Rhlm  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Rh6 *(1 combustible)Flames lash the phantom.  The phantom is heavily damaged.3Rh N  The phantom's fire resistance burns away.3Rh  ##### ### ♣♣...####.# ♣♣.W@zW§...#  #########♣...♣Z####.#  #........♣...♣ZZ###.# #.....).  #.#######♣...♣......###.  #.#.....♣♣...♣......##. ####.#..♣♣♣♣...♣♣.##.....). Z   spectral scorpion (combustible)....♣♣ ....♣.........>3Rhe . WW 2 phantoms (1 combustible) ####.#.♣ ....♣♣#.##..#.#). z   wight (combustible)  #.#♣♣ ß)..P♣.#.##..#.#. Z   howler monkey zombie(…)3Rh ]  The phantom hits you. x2; The phantom blinks! You blink.3Rhh# ^W)§.3Rht$ v23-----2-------8.63Rh, 3Rh}/ > _The wight hits you with a +4 dire flail.7RhHRead which item? Scrolls  c - a scroll of blinking [!] read|quaff|evoke[?] describe selected8Rh 8Rh4 8Rh   ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 23/59 =========---------------8Rhq Magic: 2/14===---------------------AC: 7Str: 20EV: 10Int: 15##### ###SH: 0Dex: 108Rh ♣♣..W####.#XL:  8 Next:  2% Place: Dungeon:5♣♣.W@z)§...#8Rh Noise: ====-----  Time: 4308.6 (0.0)#########♣...♣Z####.# ######## b) +2 dire flail (protect)8RhB #........♣...♣ZZ###.# #.....). Cast: Foxfire#.#######♣...♣......###....... Slow -Berserk 8Rhk #.#.....♣♣...♣......##........ 8Rh H####.#..♣♣♣♣...♣♣.##.....)....... Z   spectral scorpion (combustible) .......♣♣ ....♣.........>....... WW 2 phantoms (1 combustible) 8Rh d####.#.♣ ....♣♣#.##..#.#)....... z   wight (combustible)#.#♣♣ ß)..P♣.#.##..#.#........ Z   howler monkey zombie8Rh (…)Confirm with . or Enter, or press ? or * to list all spells.Flames lash the phantom.  The phantom is heavily damaged.The phantom's fire resistance burns away.  The phantom hits you. x2; The phantom blinks! You blink. _The wight hits you with a +4 dire flail.8Rh L  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 23/59 =========---------------  Magic: 2/14===--------------------- 8Rh  AC: 7Str: 20  EV: 10Int: 15 ##### ###  SH: 0Dex: 10 8Rh< ♣♣..W####.#  XL:  8 Next:  2% Place: Dungeon:5 8Rhh @♣♣.W@z)§...#  Noise: ====-----  Time: 4308.6 (0.0) 8Rh  #########♣...♣Z####.# ######## b) +2 dire flail (protect) 8Rh  #........♣...♣ZZ###.# #.....). Cast: Foxfire  #.#######♣...♣......###....... Slow -Berserk 8Rh  #.#.....♣♣...♣......##........ 8Rh ####.#..♣♣♣♣...♣♣.##.....)....... Z   spectral scorpion (combustible) 8Rh6 .......♣♣ ....♣.........>....... WW 2 phantoms (1 combustible) 8Rh H####.#.♣ ....♣♣#.##..#.#)....... z   wight (combustible)  #.#♣♣ ß)..P♣.#.##..#.#........ Z   howler monkey zombie(…)The phantom is heavily damaged.8Rh The phantom's fire resistance burns away.  The phantom hits you. x2; The phantom blinks! You blink. _The wight hits you with a +4 dire flail.  Blink to where?Press: ? - help, Dir - move target9Rhy@zThe phantom hits you. x2; The phantom blinks! You blink. _The wight hits you with a +4 dire flail.  Blink to where?  Press: ? - help, Dir - move target  Aim: a wight, wielding a +4 dire flail and wearing a +0 robe (lightly damaged,  more vulnerable to fire)9RhlS z*9RhH 5)*9Rh 6§*;Rhy   ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 23/59 =========---------------Magic: 2/14===---------------------AC: 7Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10♣♣..W####.#;RhA XL:  8 Next:  2% Place: Dungeon:5♣♣.W§z)§@..#Noise: ====-----  Time: 4308.6 (0.0) ########♣...♣Z####.# ############ b) +2 dire flail (protect) ........♣...♣ZZ###.# #.....)....# Cast: Foxfire .#######♣...♣......###..........# Slow -Berserk .#.....♣♣...♣......##...........# .#..♣♣♣♣...♣♣.##.....)..........# W   phantom ...♣♣ ....♣.........>..........# z   wight (combustible) ;Rh @.#.♣ ....♣♣#.##..#.#)..........# Z   howler monkey zombie .#♣♣ ß)..P♣.#.##..#.#...........#The phantom hits you. x2; The phantom blinks! You blink. _The wight hits you with a +4 dire flail.  Blink to where?Press: ? - help, Dir - move target;Rh UAs you read the scroll of blinking, it crumbles to dust.;RhA ;Rh_ ;Rhh ;Rh ;RhY z♣♣..WZz);Rh ...♣Z.W 2 phantoms (1 combustible)Z   hound skeletont.;Rh 25=3==----10.1 (1.5;Rh" ;Rh$ = _The wight is no longer more vulnerable to fire.@Rh @Rh Evoke which item? Wands  j - a wand of roots (3) @Rh, [!] quaff|evoke[?] describe selectedBRhBRhBRh*_  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 25/59 ==========--------------Magic: 3/14=====-------------------AC: 7Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10BRh4♣♣..W####.#XL:  8 Next:  2% Place: Dungeon:5♣♣..WZz)@..#Noise: ---------  Time: 4310.1 (0.0) ########♣...♣Z####.# ############ b) +2 dire flail (protect) ........♣...♣Z.###.# #.....)....# Cast: Foxfire .#######♣...♣......###..........# Slow -Berserk .#.....♣♣...♣......##...........# .#..♣♣♣♣...♣♣.##.....)..........# WW 2 phantoms (1 combustible) ...♣♣ ....♣.........>..........# z   wight .#.♣ ....♣♣#.##..#.#)..........# Z   howler monkey zombie .#♣♣ ß)..P♣.#.##..#.#...........# Z   hound skeleton  The phantom hits you. x2; The phantom blinks! You blinBRh:k. _The wight hits you with a +4 dire flail.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _The wight is no longer more vulnerable to fire.BRh~U  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......  Health: 25/59 ==========-------------- BRhUZ Magic: 3/14=====-------------------  AC: 7Str: 20  EV: 10Int: 15 ##### ###  SH: 0Dex: 10BRh5V0 ♣♣..W####.#  XL:  8 Next:  2% Place: Dungeon:5 BRhW♣♣..WZz*@..#  Noise: ---------  Time: 4310.1 (0.0) ########♣...♣Z####.# ############ b) +2 dire flail (protect) ........♣...♣Z.###.# #.....)....# Cast: Foxfire .#######♣...♣......###..........# Slow -Berserk .#.....♣♣...♣......##...........# .#..♣♣♣♣...♣♣.##.....)..........# WW 2 phantoms (1 combustible) ...♣♣ ....♣.........>..........# z   wight .#.♣ ....♣♣#.##..#.#)..........# Z   howler monkey zombie .#♣♣ ß)..P♣.#.##..#.#...........# Z   hound skeleton  Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _The wight is no longer more vulnerable to fire.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 dire flail and wearing a +0 robe (lightly damaged)BRhx   ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 25/59 ==========--------------Magic: 3/14=====-------------------AC: 7Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10♣♣..#####.#XL:  8 Next:  2% Place: Dungeon:5♣♣..W#*#@..#Noise: ---------  Time: 4310.1 (0.0) ########♣...♣#####.# ############ b) +2 dire flail (protect) ........♣...♣Z.###.# #.....)....# Cast: Foxfire .#######♣...♣......###..........# Slow -Berserk .#.....♣♣...♣......##...........# .#..♣♣♣♣...♣♣.##.....)..........# Rhy 4mWW 2 phantoms (1 combustible) ...♣♣ ....♣.........>..........# z   wight .#.♣ ....♣♣#.##..#.#)..........# Z   howler monkey zombie .#♣♣ ß)..P♣.#.##..#.#...........# Z   hound skeleton  Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _The wight is no longer more vulnerable to fire.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 dire flail and wearing a +0 robe (lightly damaged)BRha *(rooted)As you read the scroll of blinking, it crumbles to dust. _The wight is no longer more vulnerable to fire.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 dire flail and wearing a +0 robe (lightly damaged)  The roots erupt in riotous growth!BRhe:  BRh= !BRhK Q*Roots grab the wight.BRh=5x *(rooted)  The phantom is unaffected.BRh1.(rooted)CRhPCRhThe phantom is unaffected.  Roots grab the hound skeleton. Roots grab the howler monkey zombie.The grasping roots constrict the wight!grasping roots constrict the hound skeleton!  The grasping roots constrict the howler monkey zombie!hound skeleton struggles to escape constriction.CRhi WZWz)Z  CRhV^ The roots lose their grip on the howler monkey zombie.CRhh7=======1.6 (1.5CRhCRhsA _The wight struggles to escape constriction.ERh;  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FRh *Flames lash the phantom.  The phantom is lightly damaged.FRh]Flames lash the phantom.  The phantom is lightly damagedFRh(.  The phantom's fire resistance burns away.  The grasping roots constrict the wight.  The grasping roots constrict the hound skeleton!hound skeleton struggles to escape constriction.FRh{BFRh+Z.WWz.FRhAO8=1FRhi----====---3.1FRhFRh7 FRh6_The wight escapes! The hound skeleton escapes!GRhd GRhlg Drink which item? Potions  f - a potion of ambrosia  n - a lumpy black potion  o - 2 smoky white potions GRhj p - a metallic silvery potion [!] quaff|evoke[?] describe selectedKRhd KRh7 KRhk l  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 28/59 ===========-------------Magic: 1/14=-----------------------AC: 7Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10♣♣..Z####.#XL:  8 Next:  2% Place: Dungeon:5♣♣...WWz@..#Noise: ====-----  Time: 4313.1 (0.0) KRhx ########♣...♣.####.# ############ b) +2 dire flail (protect) ........♣...♣Z.###.# #.....)....# Cast: Foxfire .#######♣...♣......###..........# Slow -Berserk .#.....♣♣...♣......##...........# .#..♣♣♣♣...♣♣.##.....)..........# WW 2 phantoms (combustible) ...♣♣ ....♣.........>..........# z   wight .#.♣ ....♣♣#.##..#.#)..........# Z   howler monkey zombie .#♣♣ ß)..P♣.#.##..#.#...........#The phantom is lightly damaged.  The phantom's fire resistance burns away.  The grasping roots constrict the wight.  The grasping roots constrict the hound skeleton!  The hound skeleton struggles to escape constriction. _The wight escapes! The hound skeleton escapes!KRh  It was a potion of lignification. You turn into a tree.  Your +0 pair of gloves, +0 helmet and +0 ring mail meld into your body.  Your roots penetrate the ground.KRhܷ V  The phantom is no longer more vulnerable to fire.KRh KRh ♣Z.1 combustible)Z   hound skeleton44/88=24 2 =---4.6 (1.5Tree KRh KRh ? _The wight hits you but does no damage. x2ORh%  You hit the wight but do no damage.Your weapon exudes an aura of protection.  The wight is severely damaged.ORhS! V  The phantom is no longer more vulnerable to fire.ORh, ZZ   spectral scorpionWW 2 phantomsz   wightZ   howler monkey zombieORh, 6=31 ---6.3 (1.7ORh5 ORh8 < _The wight hits you but does no damage.ORh> u  You hit the wight.  You destroy the wight!ORh ORh$ ORh^ ORh ORh: ORh ,ORhm .ZWW.WW 2 phantomsZ   howler monkey zombie  Qazlal accepts your kill.ORh8=2==88.0ORh%ORh'> _The phantom hits you but does no damage.PRhJ  You closely miss the phantom.  The phantom is lightly damaged.PRhӪaZZ   hound skeletonPRh[50=9.6 (1.6PRhݲPRhHA _The phantom hits you but does no damage. x2PRhzb  You closely miss the phantom.PRh{PRh6c ZZ   spectral scorpionWW 2 phantomsZ   howler monkey zombie  The phantom is lightly damaged.PRhv2=24 21.3 (1.7PRh=PRh> _The phantom hits you but does no damage.PRh b  You closely miss the phantom.PRh D  The phantom is lightly damaged.PRhu PRht .WW 2 phantomsZ   howler monkey zombiePRh U4=3.0PRhb PRh A _The phantom hits you but does no damage. x2PRh  You barely miss the phantom.  The phantom is lightly damaged.PRh\ ZZ   hound skeleton  The phantom hits you but does no damage.PRh)5=3====4.6 (1.6PRhPRh+ _The phantom hits you.QRh\o  You puncture the phantom!  Your weapon exudes an aura of protection.QRhkQRh# ZZ   spectral scorpionWW 2 phantomsZ   howler monkey zombie  The phantom is severely damaged.QRhɽ7=31 ==6.3 (1.7QRhQRh> _The phantom hits you but does no damage.QRhI[O  You hit the phantom.QRh\o  The phantom is almost destroyed.QRhSf.WW 2 phantomsZ   howler monkey zombieQRh'gk9=--8.1 (1.8QRhnQRhpA _The phantom hits you but does no damage. x2QRhd~  You puncture the phantom!  You destroy the phantom!QRhfQRhRgQRhgQRhAhQRhp ZZZ   spectral scorpionW   phantomZ   howler monkey zombie  Qazlal accepts your kill.QRhw63/91===15--9.7 (1.6QRhQRhҁ> _The phantom hits you but does no damage.QRh+  You closely miss the phantom.  The phantom is heavily damaged.QRh1- c  The phantom barely misses you.QRh5 aZZ   hound skeletonQRh6 D44=QRh07 !31.3QRh8? QRh$D > _The phantom hits you but does no damage.QRh ~  You puncture the phantom!  You destroy the phantom!QRh% ^  Qazlal accepts your kill.QRh QRh  ZZ.Z   howler monkey zombieZ   hound skeleton  Your transformation is almost over. You feel yourself speed up.QRhX 66==23==QRh 3.0 (1.7-Berserk Tree  _The howler monkey zombie completely misses you.Your Fighting skill increases to level 2!QRhu QRh o _Your Maces & Flails skill increases to level 4!RRh?  You impale the howler monkey zombie!!  You destroy the howler monkey zombie!RRh",RRh*.ZZZ   hound skeletonRRh w8=4--4.1 (1.1RRhʻRRhҽO _Qazlal accepts your kill.RRhX  You barely miss the hound skeleton.The hound skeleton is almost destroyed.The hound skeleton barely misses you.RRhYYh9=--5.2RRhaRRhcF _The hound skeleton bites you but does no damage.RRh  You barely miss the hound skeleton.The hound skeleton is almost destroyed.RRh`70=6.3RRhRRhF _The hound skeleton bites you but does no damage.RRh  You puncture the hound skeleton!  You destroy the hound skeleton!RRh H )Z  Qazlal accepts your kill.157.4 _The spectral scorpion hits you but does no damage.RRh~  You hit the spectral scorpion.  The spectral scorpion is almost destroyed.RRhL 53=RRh W5==8.5RRh RRh ^ _The spectral scorpion barely misses you.SRhM  You hit the spectral scorpion.  You destroy the spectral scorpion!)4=69.6 _Qazlal accepts your kill.SRh3SRhSRh+)\ _You cannot move.TRhGTRhGTRhHTRhQTRhgp @0.0  You start resting.You feel less wooden.61/6=======1410 -40.6 (1TRhm_ _Your +0 pair of gloves, +0 helmet and +0 ring mail unmeld from your body.URhY  ##### ### ♣♣...####.# ♣♣....)@...##♣...♣.####.# #.♣...♣..###.# #.....).... URhZ #.#♣...♣......###. #.#.....♣♣...♣......##. #.#..♣♣♣♣...♣♣.##.....)..♣♣ ....♣.>. #.#.♣ ....♣♣#.##..#.#). #.#♣♣ ß)..P♣.#.##..#.#.URhd URhce ?-1URhwn URhx _Items here: ))) [[[.WRh̆Pick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dire flail  b - a +4 dire flail  c - a +5 short sword of freezing Armour (select all with [)d - a +0 robe  e - a +0 robe  f - a +1 robe of cold resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\Rh  b + a +4 dire flail[Enter] accept (1 chosen)]RhM ]Rhӗc  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 61/61 ========================]Rh@Magic: 5/14========----------------AC: 14  Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10]Rhj♣♣...####.#XL:  8 Next: 26% Place: Dungeon:5]Rh♣♣....)@...#]RhtNoise: ---------  Time: 4341.6 (0.0) ]Rh(#########♣...♣.####.# ########### b) +2 dire flail (protect) #........♣...♣..###.# #.....).... Cast: Foxfire #.#######♣...♣......###.......... -Berserk #.#.....♣♣...♣......##........... #.#..♣♣♣♣...♣♣.##.....)..........  ]Rhl....♣♣ ....♣.........>..........  #.#.♣ ....♣♣#.##..#.#)..........  ]Rh#.#♣♣ ß)..P♣.#.##..#.#...........  _Qazlal accepts your kill. ]RhЙ[_You cannot move.  You start resting.]RhYou feel less wooden. _Your +0 pair of gloves, +0 helmet and +0 ring mail unmeld from your body. ]Rh(_Items here: ))) [[[.]Rh]Rh*2.6 (1]Rh]Rh) ]RhcC_c - a +4 dire flail^Rh$C  Adjust (i)tems, (s)pells, or (a)bilities? ^Rh^Rh^RhWAdjust which item? ^RhvHand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +2 dire flail of draining  c - a +4 dire flail Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn) ^Rh m - a +0 pair of gloves (worn)q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn) ^Rh h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)^Rh-j - a wand of roots (2) Potions (go to first with !)^RhVgf - a potion of ambrosia  n - a lumpy black potion ^Rh~ o - a potion of lignification  p - a metallic silvery potionbRhbRh  ThunderHyde the Firebug  Mountain Dwarf of Qazlal ......Health: 61/61 ========================Magic: 5/14========----------------AC: 14  Str: 20EV: 10Int: 15##### ###SH: 0Dex: 10♣♣...####.#XL:  8 Next: 26% Place: Dungeon:5♣♣....)@...#bRhdNoise: ---------  Time: 4342.6 (0.0) #########♣...♣.####.# ########### b) +2 dire flail (protect) #........♣...♣..###.# #.....).... Cast: Foxfire #.#######♣...♣......###.......... -Berserk #.#.....♣♣...♣......##........... #.#..♣♣♣♣...♣♣.##.....)..........  ....♣♣ ....♣.........>..........  #.#.♣ ....♣♣#.##..#.#)..........  #.#♣♣ ß)..P♣.#.##..#.#........... You feel less wooden. _Your +0 pair of gloves, +0 helmet and +0 ring mail unmeld from your body. _Items here: ))) [[[. _c - a +4 dire flailAdjust (i)tems, (s)pells, or (a)bilities? Okay, then.bRhbRhbRh. _cRh9k ##### ### ♣♣...####.# ♣♣....@[...#  #♣...♣.####.#  #cRh:j.♣...♣..###.# #.....)  #.#♣...♣......###  #.#.....♣♣...♣......## ##.#..♣♣♣♣...♣♣.##.....).♣♣ ....♣...>#.#.♣ ....♣♣#.##..#.#)  #.#♣♣ ß)..P♣.#.##..#.#cRh)DcRhDH 7 3.6 (1cRhMcRh|R _You recover from your berserk rage.Things that are here: _a +2 battleaxe of freezing; a +0 robefRh ##### ### ♣♣...####.# ♣♣...@)[...# #♣...♣.####.#  #.♣...♣..###.# #.....) #.#♣...♣......### #.#.....♣♣...♣......###.#..♣♣♣♣...♣♣.##.....)fRh{.♣♣ ....♣.........>#.#.♣ ....♣♣#.##..#.#) #.#♣♣ ß)..P♣.#.##..#.#fRhfRh@-4 _fRhfRh:  ##### ### ♣♣...####.# ♣♣..@.)[...# #♣...♣.####.#  #.♣...♣..###.# #.....) #.#♣...♣......### #.#.....♣♣...♣......###.#..♣♣♣♣...♣♣.##.....)fRh; .♣♣ ....♣.........>#.#.♣ ....♣♣#.##..#.#) #.#♣♣ ß)..P♣.#.##..#.#fRhD fRhE [6==5fRhP fRhZ gRhNV ##### ### ♣♣...####.# ♣♣.@..)[...# #♣...♣.####.#  #.♣...♣..###.# #.....) #.#♣...♣......###gRh1W #.#.....♣♣...♣......###.#..♣♣♣♣...♣♣.##.....).♣♣ ....♣.........>#.#.♣ ....♣♣#.##..#.#) #.#♣♣ ß)..P♣.#.##..#.#gRhz`gRh=a&6gRhhgRh_jgRh)w ##### ### ♣♣...####.# ♣♣@...)[...# #♣...♣.####.#  #.♣...♣..###.# #..... #.#♣...♣......### #.#.....♣♣...♣......###.#..♣♣♣♣...♣♣.##.....).♣♣ ....♣.........>#.#.♣ ....♣♣#.##..#.#) #.#♣♣ ß)..P♣.#.##..#.#gRhPgRh&7gRhgRhgRhɞ y ##### ###♣♣...####.♣♣....)[..#########♣.@.♣.####.# ######........♣...♣..###.# #.....#######....##... # #.# ...PP.♣.#.##..#........ gRh gRh© &8gRhͱ gRh hRhF ##### ###♣♣...####.♣♣....)[..#########♣...♣.####.# ######..............#######....##.....♣......P. ######.#♣♣ ♣♣.......#)#...... hRhmhRh"==hRhԒ9hRhhRhhRh*##### ###♣♣...####.♣♣....)[..#########♣...♣.####.# ######..............#######....##.....♣hRh/+. ######.#..♣♣♣♣...♣♣.##.....) .........♣♣ .....♣.........> hRh+######.#.♣ .....♣♣#.##..#.#) #.#♣♣:ß)..P♣.. # P....P.. #hRh+#####.#♣♣♣PP♣.♣♣.......#)# .......#.♣♣♣♣♣♣♣..#.#####..hRh8hRhB=50hRhXE1 _Found a book of Necromancy.hRhU ##### ###♣♣...####.♣♣....)[..#########♣...♣.####.# ######..............#######....##.....♣. ######.#..♣♣♣♣...♣♣.##.....).Cast: Foxfire♣.hRh♣♣♣♣♣ .#######..........#.# ###...... hRh<1hRhhRhiRh. ##### ###♣♣...####.♣♣....)[..#########♣...♣.####.# ######..............#######....##.....♣. ######.#..♣♣♣♣..@♣♣.##.....) .........♣♣......♣.........>Cast: Foxfire .# ##...........#######...... iRhp9iRh9]7==2iRhFiRhGiRha ##### ### ♣♣...####.# ♣♣....)[...# #♣...♣.####.#  #iRha.♣...♣..###.# # #.#♣...♣......###iRh!b #.#.....♣♣...♣......###.#..♣♣♣♣.@.♣♣.##.....)iRhb.♣♣......♣.>#.#.♣......♣♣#.##..#.#) # #.#♣♣:ß)..P♣.#.##..#.# ## #.#♣P....P.♣.#.##..# .######.#♣♣♣PP♣.♣♣iRhbj.#)#.#.♣♣♣♣♣♣♣..#.##### ..iRhbk#.#.# ### ..# ##iRhb$.#iRhliRh{m&3iRhMviRhWxiRh 9 ##### ### ♣♣...####.# ♣♣....)[...# #♣...♣.####.#  #.♣...♣..###.# # #.#♣...♣......### #.#.....♣♣...♣......##iRh #.#..♣♣♣♣@..♣♣.##.....).♣♣......♣.> .iRh (#.#.♣......♣♣#.##..#.#)# #.#♣♣:ß)..P♣.#.##..#.#iRh # #.#♣P....P.♣.#.##..# .iRh5 .######.#♣♣♣PP♣.♣♣.#)# #iRhR ;.#.♣♣♣♣♣♣♣..#.##### iRh t#..#.#.# ### #..# ##iRh $.#iRh iRh# &4iRhd iRhy iRh ##### ###♣♣...####.♣♣....)[..#########♣...♣.####.# ####............#######....##.....♣♣. ########.#..♣♣♣♣...♣♣.##.....) ...........♣♣...@..♣.........>#######.#.♣......♣♣#.##..#.#)Cast: Foxfire #..##.............#........ iRhiRhL&5iRh+iRh,jRh} ♣♣...####.♣♣....)[..#########♣...♣.####.# ####............#######....##.....♣♣. ########.#..♣♣♣♣...♣♣.##.....) ...........♣♣......♣.........>#######.#.♣....@.♣♣#.##..#.#) ## #.#♣♣:ß)..P♣..#♣P....P.. #..# ####..........##.#........ jRh jRhzC==6jRhjRhkRh1D.)[...#kRh1#########♣...♣.####.# ### #........♣...♣..###.# #..kRh2 #.#######♣...♣......### #.#.....♣♣...♣...... kRh@2#########.#..♣♣♣.##.....)...........♣♣......♣.........>kRhb27#######.#.♣#.##..#.#) kRh2### #.#♣♣:ß)@.P♣.#.##..#.#kRh2/## #.#♣P....P.♣.#.##..#. ...######.#♣♣♣PP♣.♣♣.......#)# kRh2##........#.♣♣♣♣♣♣♣..#.#####.  #..#######..........#.# ###  #..# ##kRh%3D...#######  #..# #...#...  #..# ######.#  #..# ##...##.#kRhVBkRhC&7kRh@LkRhMkRhO  ♣♣....)[...# #♣...♣.####.#  #.♣...♣..###.# # #.#♣...♣......###kRh  #.#.....♣♣...♣......##  #.#..♣♣♣♣...♣♣.##.....)#.♣♣......♣.>.#.#.♣......♣♣#.##..#.#) kRh .### #.#♣♣:ß@..P♣.#.##..#.## #.#♣P....P.♣.#.##..#.######.#♣♣♣PP♣.♣♣.#)##kRh 1.#.♣♣♣♣♣♣♣..#.##### # #..#.#.# ### # #..# ##.# #..# #.# #..# ####.##.# # #..# ##.##.#kRh& <8kRh kRh _You see here the +9 dagger "Xusobe" {pain, rC+ rCorr Stlth+}.nRhI[ ♣♣...####.# ♣♣....)[...#  #########♣...♣.####.# # #........♣...♣..###.# # #.#######♣...♣......### #.#.....♣♣...♣......##  #########.#..♣♣♣♣...♣♣.##.....) ###...........♣♣......♣.........> #...#######.#.♣.@....♣♣#.##..#.#) .. #.#♣♣:ß)..P♣.#.##..#.# .##### #.#♣P....P.♣.#.##..#. .....######.#♣♣♣PP♣.♣♣.......#)# .###........#.♣♣♣♣♣♣♣..#.#####. .# #..######.# ### ## #..######### # #..# #....# #..# ####.##.#Rh\G7m8=9 _nRheoRh.)[...##########♣...♣.####.# #........♣...♣..###.#  #.#######♣...♣......# #.#.....♣♣...♣......oRhh#########.#..♣♣♣♣...♣♣.##....###...........♣♣......♣............#######.#.♣#.##..#.#### #.#♣♣@ß)..P♣.#.##..#.### #.#♣P....P.♣.#.##..#. ......######.#♣♣♣PP♣.♣♣.......#)#oRh###........#.♣♣♣♣♣♣♣..#.#####. ..# #..#######..........#.# #### #..# ##oRh+...####### .# #..# #...#... .# #..# ######.# .## #..# ##..oRh="".##.#oRh'oRhj('60oRh0oRh ;Z  You pick up a book of Necromancy and begin reading...oRh\CoRhC$1.6 (2oRhLoRhNp  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.rRhrRh9 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire12% 3b - Volatile BlastmotesFire/Translocation12% 3  c - Soul SplinterNecromancy19%1  d - Grave ClawNecromancy28% 2  e - Vampiric DrainingNecromancy50% 3  f - Nazja's Percussive Tempering ForgecraftrRh99% 5 9 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittRhDescribMemorise|DescribeuRhsHide) Describe|HidewRhGrave Claw 28% 2Vampiric Draining503Nazja's Percussive Tempering ForgecraftwRh4C99% 5 6xRhx Vampiric Draining503Nazja's Percussive Tempering Forgecraft99% 5 7yRhJ Nazja's Percussive Tempering Forgecraft99% 5 8zRhm zRhv ♣♣....)[...# ThunderHyde the Firebug#########♣...♣.####.# Mountain Dwarf of Qazlal ......#........♣...♣..###.# Health: 61/61 ========================#.#######♣...♣......## Magic: 8/14=============-----------#.#.....♣♣...♣......## AC: 7Str: 20#########.#..♣♣♣♣...♣♣.##..... EV: 10Int: 15  ###...........♣♣......♣......... SH: 0Dex: 10 ##...#######.#.♣......♣♣#.##..#.# XL:  8 Next: 26% Place: Dungeon:5 #..### #.#♣♣@ß)..P♣.#.##..#.# Noise: ---------  Time: 4361.6 (0.0) ..##### #.#♣P.zRh n...P.♣.#.##..#.. b) +2 dire flail (protect) ......######.#♣♣♣PP♣.♣♣.......#)# Cast: Foxfire ..###........#.♣♣♣♣♣♣♣..#.#####.. ..# #..#######..........#.# ### .## #..# ##...........#######  .# #..##.............#....  .# #..# ####..........##.#....  .## #..# ##.............##.#....  _a +2 battleaxe of freezing; a +0 robe _Found a book of Necromancy. _You see here the +9 dagger "Xusobe" {pain, rC+ rCorr Stlth+}.  You pick up a book of Necromancy and begin reading...  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.  Okay, then.zRh| zRh . _|Rh I|Rh : _|Rh& |Rh ,|Rh |Rh ,|Rh |Rh ,|RhO |Rh z9==|Rh ,|Rhz |Rh ,|Rh. |RhZ |Rh |RhC |Rh4 P==|Rh |Rh |Rh ,|Rh |Rh |Rh |Rh h10/14==|Rh |RhJ ,|RhT ==1==2====|RhW ,|RhX |RhZ |Rh;[ L3==|Rh\ |Rha B|RhTe B|RhMf |Rhwf |Rhh |Rh'j |Rh{j :==|Rh3l |Rht ,|Rhnv |Rhuz ,|Rh#} |Rh b4==|Rh |Rh Q _Magic restored.|Rh} |Rh |Rh B|Rh |Rh X|Rh |Rh~ P==|Rhm|Rhp$|Rh%,|Rh'|RhH|RhFN|RhQ,|Rh+R|Rh_Z|Rh`,|Rhd|Rhl|Rho|Rh@q|Rht|Rh{|RhU,|Rh|Rh|RhK,|Rhi|RhS|Rhu,|Rh|Rhf|Rh,|Rhֱ|Rh|RhB|Rh|Rh,|Rh |Rh|Rh,|RhW|Rh|Rh"X|Rh2)B|Rhp+|Rh2/|Rh1,|Rh2}Rh8v}RhI!B}Rh -}Rh1B}Rh3}RhL7}RhE}RhG}RhJ}RheJ}Rhj}RhOoB}Rhp}Rhr,}Rhs}Rhw}Rhx,}Rh;}}RhӀ}RhF,}Rh}RhY}RhwB}Rh }RhԔ,}Rh@}Rh}Rh]}Rh}RhV}Rh&}RhH,}RhT}Rh|}Rhݬ}Rhe}Rhy}Rh}Rh,}Rh`}RhX}Rh}RhH,}Rh}Rh"X}Rh}Rh}Rh$,}Rh^}Rh67 _Crazy Yiuf shouts!}Rh}Rh3}RhK}Rh}Rh,}RhD}Rh}Rh}Rh,}Rh}Rh#....# #....####....#......#....# #....# #....#......#....# ♣P..P♣ #....#......###### ♣.PP♣♣ #....#...... ♣♣.♣♣ #....#####. ♣.♣♣ #...<......# ♣♣.♣ ##########.# ♣.♣♣ #......... ♣♣@♣ ##.######.458.6 (97.0) #+# #....## #..# .j. ##....###.. #...# #.....<##..# #..)# ####..###. ##### #..###.j   Crazy Yiuf #........ ### ###.####.## #.# #.....##.#}Rh}RhGRhNRḣDrink which item? Potions  f - a potion of ambrosia  n - a lumpy black potion  o - a potion of lignification  p - a metallic silvery potion [!] quaff|evoke[?] describe selectedRh!Rh[Rh#....# #....####....#...... ThunderHyde the Firebug#....# #....# #....#...... Mountain Dwarf of Qazlal ......#....# ♣P..P♣ #....#...... Health: 61/61 ========================###### ♣.PP♣♣ #....#...... Magic: 14/14 ========================♣♣.♣♣ #....#####.# AC: 7Str: 20Rhc♣.♣♣ #...<......# EV: 10Int: 15♣♣.♣ ##########.# SH: 0Dex: 10♣.♣♣ #..........# XL:  8 Next: 26% Place: Dungeon:5Rh♣♣@♣ ##.######..# Noise: ---------  Time: 4458.6 (0.0)#+# #....## #..# b) +2 dire flail (protect).j. ##....###..# Cast: Foxfire#...# #.....<##..#Rh#..)# ####..###.####### #..###.## j   Crazy Yiuf#........### ###.####.###.# #.....##.#You pick up a book of Necromancy and begin reading...  RhtYou add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. _Okay, then. _Magic restored. _Crazy Yiuf shouts!RhoP  Okay, then.RhRhoRh. _RhRhhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +2 dire flail of protection (weapon)  a - a +2 dire flail of draining  c - a +4 dire flail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Rh1 RhT8 Rh@ #....# #....####....#...... ThunderHyde the Firebug#....# #....# #....#...... Mountain Dwarf of Qazlal ......#....# ♣P..P♣ #....#...... Health: 61/61 ========================###### ♣.PP♣♣ #....#...... Magic: 14/14 ========================RhA ♣♣.♣♣ #....#####.# AC: 7Str: 20♣.♣♣ #...<......# EV: 10Int: 15Rh7A ♣♣.♣ ##########.# SH: 0Dex: 10Rh^A ♣.♣♣ #..........# XL:  8 Next: 26% Place: Dungeon:5Rh{A ♣♣@♣ ##.######..# Noise: ---------  Time: 4458.6 (0.0)#+# #....## #..# b) +2 dire flail (protect)RhA .j. ##....###..# Cast: Foxfire#...# #.....<##..##..)# ####..###.##RhA ##### #..###.## j   Crazy Yiuf#........### ###.####.##RhA #.# #.....##.#You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your RhB _library. _Okay, then. _Magic restored. _Crazy Yiuf shouts! _Okay, then.RhB Rh[M  You unwield your +2 dire flail of protection.  Your +2 dire flail of protection goes still.  You sense an unholy aura.RhqN x9.6 (1adrain) RhU RhX > _a - a +2 dire flail of draining (weapon)RhA3Rh:BRh\........0RhagRhei] _Could not explore, unopened runed door.Rh4RhH8Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($62)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Rh8Shops: (press $ to reach them - yellow denotes antique shop) D:6 ((= Annotations: (press ! to add a new annotation) D:5 1 runed translucent door, Crazy YiufRh{Rh#....# #....####....#...... ThunderHyde the Firebug#....# #....# #....#...... Mountain Dwarf of Qazlal ......#....# ♣P..P♣ #....#...... Health: 61/61 ========================###### ♣.PP♣♣ #....#...... Magic: 14/14 ========================♣♣.♣♣ #....#####.# AC: 7Str: 20♣.♣♣ #...<......# EV: 10Int: 15♣♣.♣ ##########.# SH: 0Dex: 10♣.♣♣ #..........# XL:  8 Next: 26% Place: Dungeon:5♣♣@♣ ##.######..# Noise: ---------  h'33mTime: 4459.6 (0.0)#+# #....## #..# a) +2 dire flail (drain).j. ##....###..# Cast: Foxfire#...# #.....<##..##..)# ####..###.####### #..###.## j   Crazy Yiuf#........### ###.####.###.# #.....##.# _Okay, then.You unwield your +2 dire flail of protection.  Your +2 dire flail of protection goes still.  You sense an unholy aura. _a - a +2 dire flail of draining (weapon) _Could not explore, unopened runed door.Rh[RhRhRhI4Rh+RhF _Unknown command.Rh'2'RhRh:j.Rhf,60.6 (1RhRhDZ( _You open the door.Rhw  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+ * (combustible)Flames lash Crazy Yiuf.  Crazy Yiuf is moderately wounded.Rh%ew jCrazy Yiuf's fire resistance burns away.Rhe854---RheP2----====Rhe1RhmRhoJ _Crazy Yiuf hits you with a +2 quarterstaff of chaos!Rh]U *You completely miss Crazy Yiuf.  Crazy Yiuf is moderately wounded.Rh$/ Y  Crazy Yiuf hits you with a +2 quarterstaff of chaos.Rh 8@RhS D49-----Rh =---2Will/2 Rh Rh> 6 _Your willpower is stripped away!RhV  You hit Crazy Yiuf.  Crazy Yiuf is moderately wounded.Crazy Yiuf hits you with a +2 quarterstaff of chaos!RhWRhSWF39------RhWO=--3.7 (1.1Rh_Rha+ _Crazy Yiuf burns you.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh( * Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!Rh *Crazy Yiuf is severely wounded.RhY  Crazy Yiuf hits you with a +2 quarterstaff of chaos.Rh I@jRh 40----0-------====40Might Will/2 RhmRhge _You feel very mighty all of a sudden.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!Rhwg jCrazy Yiuf is almost dead.Crazy Yiuf hits you with a +2 quarterstaff of chaos!Rhh28----8/14 -------5RhqmRh&oM _You convulse.Rh9(  Casting: Scorch (safe; 1% risk of failure)  Rh( \Confirm with . or Enter, or press ? or * to list all spells.Rh  Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!  You kill Crazy Yiuf!Rh D*Rh 9)Rh 9----6/15--------96Rh Rh O _Qazlal accepts your kill.Rh )  ♣P..P♣##### ♣.PP♣ ♣♣.♣♣ ####.#♣.♣♣ <.....♣.######### ♣.♣♣ #.........♣♣.♣ ##.###### #@# #....## #...# ##....###...# #.....<)# ####..###.##.#####.######.## Rh Rhw 307==------7RhǏ Rh,  There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloakRhvRhxPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)b - a +0 cloak [Up|Down] selectRhx [Esc] exit Letters toggle [.|Space] toggle selected[top]Rh!  b + a +0 cloak[Enter] accept (1 chosen)Rh, Rh Rh h#....# #....# #....#...... ThunderHyde the Firebug#....# ♣P..P♣ #....#...... Mountain Dwarf of Qazlal ......###### ♣.PP♣♣ #....#...... Health: 30/61 ===========-------------♣♣.♣♣ #....#####.# Magic: 7/15Rh ===========-------------♣.♣♣ #...<......# AC: 7Str: 20♣♣.♣ ##########.# EV: 10Int: 15♣.♣♣ #..........# SH: 0Dex: 10♣♣.♣ ##.######..# XL:  8 Next: 29% Place: Dungeon:5#@# #....## #..# Noise: ---------  Time: 4467.7 (0.0)RhC #...# ##....###..# a) +2 dire flail (drain)#...# #.....<##..# Cast: FoxfireRho #..)# ####..###.## Might Will/2 ##### #..###.###........ Rh ### ###.####.## #.# #.....##.# Rhç ?#.#####.######.## Rh Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!  You kill Crazy Yiuf! _Qazlal accepts your kill.Rh There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloakRh Rh `1=8.7 (1Rh Rh) $ _i - a +0 cloakRh+ ♣P..P♣##### ♣.PP♣ ♣♣.♣♣ ####.#♣.♣♣ <.....♣.######### ♣.♣♣ #.........♣.♣ ##.########)## #....## #.@.# ##....##.....<)# ####..###.##### #................ RhRh)p2=9Rhlx` ##### ♣.PP♣ ♣♣.♣♣ ####.#.♣♣ <.....♣.######### ♣.♣♣ #.........♣.♣ ##.######Rhx@##)## #....## ...# ##....##.....<)# ####..###.#####  #........Rhy_##############.## Rh1RhB370Rh RhRh+ Rh, Wear which item? Armour (go to first with [)  e - a +0 helmet (worn) Rh, x g - a +0 ring mail (worn)  m - a +0 pair of gloves (worn)i - a +0 cloak  Rh- hq - a +0 scale mail[?] describe selected Rh$- [!] equip|wield|wear|put on[tab] equip|unequip Rh{ Rh[ Rh ###### ♣.PP♣♣ #....#...... ThunderHyde the Firebug♣♣.♣♣ #....#####.# Mountain Dwarf of Qazlal ......♣.♣♣ #...<......# Health: 33/61 ============------------♣♣.♣ ##########.# Magic: 7/15===========-------------Rh W♣.♣♣ #..........# AC: 7Str: 20♣♣.♣ ##.######..# EV: 10Int: 15##)## #....## #..# SH: 0Dex: 10#...# ##....###..# XL:  8 Next: 29% Place: Dungeon:5#.@.# #.....<##..# Noise: ---------  Time: 4470.7 (0.0)#..)# ####..###.## a) +2 dire flail (drain)##### #..###.## Cast: Foxfire#........ Might Will/2 ### ###.####.###.# #.....##.# #.#####.######.##Rh o #................ Rh c##############.## You kill Crazy Yiuf! Rh! _Qazlal accepts your kill.There is an open translucent door here.  RhH Things that are here: _a +2 quarterstaff of chaos; a +0 cloak _i - a +0 cloakRh8 Rh2 Rh8 RhP Rh `4=1.7 (1RhjI 5=2.7 (26=3.7 (38=8=4.7 (4RhKJ RhJ `9=5.7 (5RhOQ Rh S 9 _You start putting on your armour. You continue putting on your +0 cloak. x5RhS Rhe Rhg Z _You finish putting on your +0 cloak.RhMRh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1  14%  +1   i + Spellcasting 4.6  19%  -2          b + Maces & Flails 4.3  33%  +2   j + Conjurations   2.2    -1   c - Axes   2.5    +2   k + Fire Magic7.8  15%  +2   d - Staves   2.3    +1      RhX e - Unarmed Combat   0.0     0   l + Invocations   0.0    +3      m + Evocations0.4   1%  +1          f + ArmourRh|2.9  13%  +1  Rh+    g + Dodging2.0   5%  -3  Rh$     h - Stealth   1.5    -2  Rh*                RhNa    Rho        Rh        Rh        Rh_    RhT    RhFThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpRhcG[=] set a skill target  Rh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Rh[!] training|cost|targetsRhRhRh=###### ♣.PP♣♣ #....#...... ThunderHyde the Firebug♣♣.♣♣ #....#####.# Mountain Dwarf of Qazlal ......♣.♣♣ #...<......# Health: 39/61 ===============---------RhP♣♣.♣ ##########.# Magic: 8/15============------------♣.♣♣ #..........# AC: 9Str: 20♣♣.♣ ##.######..# EV: 10Int: 15##)## #....## #..# SH: 0Rh=Dex: 10#...# ##....###..# XL:  8 Next: 29% Place: Dungeon:5#.@.# #.....<##..# Noise: ---------  Time: 4475.7 (0.0)#..)# ####..###.## a) +2 dire flail (drain)##### #..###.## Cast: Foxfire#........ Might Will/2 Rh### ###.####.###.# #.....##.# #.#####.######.##Rh8 #................ ##############.## RhZThere is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak Rh}_i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Rh3RhjRh0RhuRhwInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +2 dire flail of draining (weapon)  b - a +2 dire flail of protection  c - a +4 dire flail Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  i - a +0 cloak (worn)  m - a +0 pair of gloves (worn)q - a +0 scale mail RhJewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)j - a wand of roots (2) Potions (go to first with !)f - a potion of ambrosia  n - a lumpy black potion  o - a potion of lignification  p - a metallic silvery potionRh( g - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.7 (9.0 -> 3.3). Your EV would increase by 1.0 (10.2 -> 11.2). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.RhX Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +2 dire flail of draining (weapon)  b - a +2 dire flail of protection  c - a +4 dire flail Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  i - a +0 cloak (worn)  m - a +0 pair of gloves (worn)  q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)  j - a wand of roots (2) Potions (go to first with !)  f - a potion of ambrosia  n - a lumpy black potion  o - a potion of lignification  p - a metallic silvery potionRh3q - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.1 (9.0 -> 10.1). Your EV would decrease by 0.9 (10.2 -> 9.3). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh` Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +2 dire flail of draining (weapon)  b - a +2 dire flail of protection  c - a +4 dire flail Armour (go to first with [)  e - a +0 helmet (worn)  g - a +0 ring mail (worn)  i - a +0 cloak (worn)  m - a +0 pair of gloves (worn)  q - a +0 scale mail Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn) Wands (go to first with /)  j - a wand of roots (2) Potions (go to first with !)  f - a potion of ambrosia  n - a lumpy black potion  o - a potion of lignification  p - a metallic silvery potionRh Rh Rh0 ###### ♣.PP♣♣ #....#...... ThunderHyde the Firebug♣♣.♣♣ #....#####.# Mountain Dwarf of Qazlal ......♣.♣♣ #...<......# Health: 39/61 ===============---------♣♣.♣ ##########.# Magic: 8/15============------------♣.♣♣ #..........# AC: 9Str: 20♣♣.♣ ##.######..# EV: 10Int: 15##)## #....## #..# SH: 0Dex: 10#...# ##....###..# XL:  8 Next: 29% Place: Dungeon:5#.@.# #.....<##..# Noise: ---------  Time: 4475.7 (0.0)#..)# ####..###.## Rh [33ma) +2 dire flail (drain)##### #..###.## Cast: Foxfire#........ Might Will/2 ### ###.####.###.# #.....##.# #.#####.######.## #................ ##############.## Rhq There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Rh RhT Rh Rh Rh|BRhBRh9CRhka40 _1=2=344=5=9==6=7=9=50===1=2=310/15==Rh|4=5=6= _You feel your willpower return.7===Rhy;8Rh60=RhuRh~1==Rh<1 _HP restored.Rh!c1=Rh0RhRhRh)BRhO=Rh8RhRh+9=RhZRhB,RhRh,RhRhϻb2==Rh/Rh,Rh$Rh,RhRh,RhRhP==RhRh,RhXRh\a3=RhRhq,RhfRh6,RhRh,RhRha=4==Rh,RhRhJRhRhRhQRhRhRh5Rh:==RhRhRhtRhRh@,RhRhb5==RhD Rh* b524.7 (49.0) Rh+ E _Done exploring.Rh3RhRhoH0.0) Rh7 RhS E _Done exploring.Rh,Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple Rhe[?25h[?0c###### ♣.PP♣♣ #....#...... ThunderHyde the Firebug♣♣.♣♣ #....#####.# Mountain Dwarf of Qazlal ......♣.♣♣ #...<......# Health: 61/61 ========================♣♣.♣ ##########.# Magic: 15/15 ========================♣.♣♣ #..........# AC: 9Str: 20♣♣.♣ ##.######..# EV: 10Int: 15##)## #....## #..# SH: 0Dex: 10#...# ##....###..# XL:  8 Next: 29% Place: Dungeon:5#.@.# #.....<##..# Noise: ---------  Time: 4524.7 (0.0)#..)# ####..###.## a) Rh\ +2 dire flail (drain)##### #..###.## Cast: Foxfire#........ Might ### ###.####.###.# #.....##.# #.#####.######.## #................ ##############.##  _You finish putting on your +0 cloak. _You feel your willpower return. _HP restored. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) RhX [?25l[?1cRh 46Rh Rh Rhm RhT E _RhE Rh$ RhY% (Rhx' Rh4  RhF5 _You feel a little less mighty now.There is an open translucent door here.  You see here a +2 quarterstaff of chaos.Rhx8 Rh:  _Rh1; RhpD RhE Rh2F RhG Rh JRh1 RhX Rh RhT ,Rh Rh Rh BRh  BRh Rh Rh" Rh# Rh1$ Rh6) Rh, ,RhF. Rh2 Rhq4 ,Rh5 Rh[< BRh< Rh%@ RhA ,Rh7C RhH Rh2K ,RhL RhPP RhR RhS Rh}T RhX RhLZ RhZ Rh[ Rh a ,Rha Rhb Rhf RhWl BRh.m Rho ,Rh^q Rh]t Rhx Rhx Rhy Rh| Rh BRhDž Rht ,Rh. Rhˑ b  You see here a +0 giant club.Rh Rh 5 _Rh Rhm ,Rh# Rh= RhE Rh Rh3 Rh Rh@ Rh Rh+ ,RhZ ,Rh Rh Rhw ,Rh Rh Y  There is a stone staircase leading down here.Rh Rh0 Rhw $ _Rh Rh;6RhBRh4 ....#.##.....##.....##.....##.....##.....##.....##....@#61.2 (36.5).......>#.# # #####.#.#.#.### ...#...#....###........#+........+#........##........# #..<o....# _You climb downwards.Rh. Rh5 a _There is a stone staircase leading up here.Rh)  ....#.##....###....<....# ######.#.#.#.### ...#...#....#...............#..<.....#oRhp Rh={ 82.2 (1.0) _Rh Rh c _There is a stone staircase leading down here.Rhg 4Rhm Rh2t Rhx -3 _RhG Rh . ... ####.....7 #@.......Rhn ###...... ..... .... ... Rh3.. # RhQ(RhRhlRh06-4.0 (1.8Rh<RhP@ _There is a stone staircase leading down here.climb downwards.up _There is a stone staircase leading down here. _You climb downwards. _upRhe 4Rh RhB Rhж 350 _Rh Rh ....#.##.....##.....##.....##.....##.....# #.....# ###....<# 6.......@#.# # #####.#.#.#.###...#...#....###........#+........+#........##........##..<.....##..oo....#Rh Rh Rh -6.5 (2.5Rh Rh up _There is a stone staircase leading down here. _You climb downwards.upup _down here.Rh 3Rh= Rh5' < #....###....<.......>#.# ######.#@#.#.### ...#...#....###........# ........+#.###o   orc wizard (wandering)#.....o..#..oRh+ 0.0  An orc wizard comes into view. It is wielding a +0 dagger.Rh, Rh-5 oo   orc (wandering)o.Rh5 4==7.5 (1Rh = RhsB , _The orc wizard shouts!Rh>  You conjure some foxfire!Rh vv(ally target)oo.  The orc shouts!Rhb *****The orc wizard casts a spell at you.RhDB.....Rh5E0-4--8RhLRh(P. _The magic dart hits you.RhA ....#.# #.....# #.....# #.....# #.....# #.....# #.....#####....<# .......@v#.# # ######.#.#.#.### ...#.v.#....###........# +........+ #........# #........# #..<oo...# #........#Rh RhIRh §§§§v§ oov..The foxfire hits the orc wizard.Rh,Rh(.<§§§§§v§oo...1=--9Rh1q§§§Rh4e _The orc wizard is moderately wounded.Rh §§§§(ally target)You conjure some foxfire!  The foxfire hits the orc wizard but does no damage.RhȦRh@ vv§.§The orc wizard is moderately wounded.Rh §**§*.§**The orc wizard gestures at you while chanting.RhIRh4Tt>...........RhTB3----RhT)==70Rh[Rh^D _The puff of flame hits you but does no damage.Rhq BRhq Rhr RhRs Rh9z ,Rh| RhD} Rh §§v§§§§#v§§oo.Rh o   orc (ally target)Rh‡ /--1Rh :§Rh% Rh ,Rh\ = §§§.v§§§v You conjure some foxfire! The foxfire hits the orc.Rh#S RhN`  §§§v.v§@v§#§§§.  The orc is heavily wounded.Rhf Q §§§#*§#*§§**The orc wizard gestures at you while chanting.Rh ,Rh \..§..#..#§.§o..o   orc priesto   orc wizardoo   orc (ally target)Rha 56--2---==2Rh 9§Rh 1 _The puff of flame hits you.Rh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhU§*RhbRh6i5 §§.§§@§v#vvFlames lash the orc but do no damage.The foxfire hits the orc but does no damage.Rhy  The orc is heavily wounded.The foxfire hits the orc.  You kill the orc!§v§#§RhBRh.§.§§@§§#§v#.)o.(ally target)o.7--0----====3§§§ _Qazlal accepts your kill.Rh....#.# #.....# #.....# #.....# #.....# #.....# #.....# ####..§.§# ......§.@#.# # ######§#§#.#.### ..v#...#.... ###..).....#+..o.....+#........# #..o.....# #.. §§§o.Rh5x§§#§*Rhu& §.§§§#§ The orc priest calls upon Beogh to heal the orc wizard.Rh..<..#.oRhٞ81=--=---4RhjRhj _The orc wizard's wounds heal themselves! _There is a stone staircase leading down here.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * (combustible)  Flames lash the orc wizard.  The orc wizard is moderately wounded.Rh{T{ oThe orc wizard's fire resistance burns away.RhY:*Rh.s  The orc wizard casts a spell at you.RhRh@o.9=9/15 ---====5FoxfireConf  _You are confused.RhIRhAY _You're too confused to cast spells.RhRh Drink which item? Potions  f - a potion of ambrosia Rh_w n - a lumpy black potion  o - a potion of lignification  p - a metallic silvery potion [!] quaff|evoke[?] describe selectedRhf RhF Rh ....#.#ThunderHyde the Firebug#.....#Mountain Dwarf of Qazlal ......#.....#Health: 59/61 =======================-#.....#Magic: 9/15==============----------#.....#AC: 9Str: 20#.....#EV: 10Int: 15#.....#SH: 0Dex: 10####....<#XL:  8 Next: 29% Place: Dungeon:6........@#.# #Noise: ====-----  Time: 4575.5 (0.0)######.#.#.#.###a) +2 dire flail (drain)..v#...#....Cast: Foxfire###..o.....#Conf +........+#..o....h 0m.#o   orc priest#........#o   orc wizard (combustible)#..<.....##........#Flames lash the orc wizard.  The orc wizard is moderately wounded.The orc wizard's fire resistance burns away.  The orc wizard casts a spell at you. _You are confused. _You're too confused to cast spells.Rh4 Rh pReally quaff the potion of lignification? Rh IY - Yes  N - NoRhG RhN....#.#ThunderHyde the Firebug#.....#Mountain Dwarf of Qazlal ......#.....#Health: 59/61 =======================-#.....#Magic: 9/15==============----------#.....#AC: 9Str: 20#.....#EV: 10Int: 15#.....#SH: 0Dex: 10####....<#XL:  8 Next: 29% Place: Dungeon:6........@#.# #Noise: ====-----  Time: 4575.5 (0.0)######.#.#.#.###a) +2 dire flail (drain)..v#...#....Cast: Foxfire###..o.....#Conf +........+#..o....h˜^0m.#o   orc priest#........#o   orc wizard (combustible)#..<.....##........#The orc wizard casts a spell at you. _You are confused. _You're too confused to cast spells.  You turn into a tree.  Your +0 pair of gloves, +0 helmet, +0 ring mail and +0 cloak meld into your  body.♣o)o.90/924 2 ----6.5 (1Tree  _You are confused. _You're too confused to cast spells.  You turn into a tree.r +0 pair of gloves, +0 helmet, +0 ring mail and +0 cloak meld into your  body. _Your roots penetrate the ground.RhRhCRh;oo.o.Rha1=----7RhRhRh2 3Rh8 Rh:  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)Rh3Rh  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)Rhd3Rh  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)Rh#3RhRhRhRh=RhRhSRh3Rh Rh Rhv 3Rh Rhё Rh  _and confused.)  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)  You are too confused!RhRhRh. _RhR3Rh7  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)Rhg w  You are too confused!Rho D _Rht(  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  Rh])D######.#o#  ..v#..  ###..o.....#  +........+  #........#  #........#  #..<.....#   RhP  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  Rh######.#o#  ..v#..  ###..o.....#  +...... #........#  #........#  #..<.....# Rh3RhHRh2y _and confused.)You are too confused!  You cannot move. (Use ctrl+direction or * direction to attack while stationary _and confused.)You are too confused!There are monsters nearby!Rh ;  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  ######.#o#Rh  ..v#..  ###..o.....#  +........+  #........#  #........#  #..<.....#  Rh / Rh-t H  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  ######.#o#  ..v#..  ###..o.....#  +...... #........#  Rht #........#  #..<.....# RhT| Rh| Rh+ Rh d _There are monsters nearby!Rh\  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  ######.#o#  ..v#..  ###..o.....#  +........+  #........#  #........#  #..<.....#   Rh< h  #.....# #.....# #.....# #.....# #.....# #.....# ####....<# ........♣#.# #  ######.#o#  ..v#..  ###..o.....#  +...... #........#  #........#  #..<.....# Rh Rh) d _There are monsters nearby!Rh\ ,Rh o.o)8.6 (1.1Rh Rh / _You attack the rock wall.Rh3  You barely miss the orc wizard.The orc wizard is moderately wounded.The orc wizard is no longer more vulnerable to fire.RhKo.Rh/=9.7RhRh(A _The orc wizard hits you but does no damage.Rh >  You attack the rock wall.Rhֱ }  The orc wizard gestures at you while chanting.Rh5 P  The magic dart hits you but does no damage.Rh!6 ,800Rh= Rh@ W _The orc priest barely misses you.RhG  _The orc priest barely misses you.  You closely miss the orc wizard.  The orc wizard is moderately wounded.You feel less confused.orc wizard  The orc priest hits you but does no damage.=10/15==1.8 (1.1FoxfireTree  _The orc wizard hits you but does no damage.Rh   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhIe * (combustible)  Flames lash the orc wizard.  The orc wizard is severely wounded.RhA oThe orc wizard's fire resistance burns away.  The orc priest hits you but does no damage.RhLB8/15 ----====20Rh]W _The orc wizard hits you but does no damage.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh"  Flames lash the orc wizard. The orc wizard is burned terribly!  You kill the orc wizard!RhӿC*RhG )Qazlal accepts your kill.The orc priest calls down the wrath of Beogh upon you.RhO 78----6-------323Rh٧ Rhש ' _Beogh smites you!Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhwQ * (combustible)  Flames lash the orc priest.  The orc priest is heavily wounded.Rh+! oThe orc priest's fire resistance burns away.80=---4------4Rh3Rh5W _The orc priest barely misses you.RhX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhg  Flames lash the orc priest. The orc priest is burned terribly!  You kill the orc priest!Rh! D*Rhg 9)Rhl 1=2------55RhGu Rhw O _Qazlal accepts your kill.Rhs3RhfQ2RhRh;3Rh4=3=--5=78=9==90Rhi ---- _You start resting.RhP,93.8 (8Rh'm1=----4.8 (9RhuRh" _HP restored.Rhyf3RhfRhjRhCnj4==RhoRhaoRh,qRht,RhwRhzO=Rh|RhcW _You start resting.RhY==Tree Rh[RhE,RhԈRh*,Rh Rh`,Rh7RhRhM5==RhљRh@,RhRh0RhcRhRh,RhnRhRh @606.8 (12.0) _Your transformation is almost over.You feel less wooden.Rhm61/6== 910 Rh17.8 (13RhRhp  Your +0 pair of gloves, +0 helmet, +0 ring mail and +0 cloak unmeld from your _body.Rh; #....####....<.......)>#.# #######.#@#.#.### ..v#...#....###..).....# ........+#.####........##....o...#RhyRh08.0) RhRhn  Things that are here: _a +0 flail; a +0 chain mailRhM....# #.....####....<# .......)@#.# # ######.#)#.#.### ..v#...#....###..).....#........+#.####........#Rh`Rhl-9 _Rh;Rhc _There is a stone staircase leading down here.Rhϙ ....#.# #.....# #.....# #.....# #.....# #.....# #.....# ####....<# .@>#.# #Rh ######.#)#.#.### ...#...#.... ###..).....# +........+ #........#Rh|< #........# #..<.....#  #.#RhBRh)b6=10 _Rh Rh6i  Things that are here: _a +0 dagger; a +0 robeRh< ....#.# #.....# #.....# #.....# #.....# #.....# #.....##....<#)>#.# ##.#)#.#.### ...#...#.... ###..).....# +........+ #........# #........# #..<.....#  #.#RhGRh*H-1 _RhORhQRhd Rh  #....#####....<........)>#.# ########@#)#.#.###........#...#....#######..).....# ..................#.......#....o...#Rh Rh~ &2Rhm Rh% Rhz  #####....<#........)>#.# ########.#)#.#.###.......@#...#....#######..).....#  +........+..........#........#.Rhv RhՄ &3Rh Rh Rh #.....##.....######....<#........)>#.# ########.#)#.#.###........#...#....#######@.).....#  +........+##Rhկc#........#..........RhιRh?=4RhRhRh#.....# #.....# #.....# #.....# #####....<# ........)>#.# # #.#)#.#.### .#...#.... #######.@).....# +.+ #.# RhYn#.##..<.....##.##.#Rh\#.# RhRhՔ&5RhRhRh$#.....# #.....# #.....# #.....# #####....<# #..)>#.# # Rhs#.#)#.#.### .#...#.... #######..@.....# +.+ #.# RhRh7Rh&6RhU Rh# { _You see here a +2 mace of protection. Rh( Rh6) Rhu+ RhD/ Rh55q7== _ Rh5 RhD>n RhNC, RhD Rh*HP== Rh J RhM, RhO Rh2T, Rh V Rhqc8= Rh&v RhAz, Rh| Rhv, Rh Rh} Rh Rh% Rhy Rhʩ9= Rh Rh RhŰ Rh˳ Rh' Rhd RhU Rh9 Rh%9 Rh)== Rh Rh, Rhn Rh, Rh RhB Rh Rh:== Rh Rh, Rh RhQ, Rh  Rh10/15== RhB Rh1== Rh Rh Rhp RhV, Rhc RhOOc1= Rh0Q RhX` Rha Rhc RhlB Rhǀ Rh Rh Rhe= Rhڍ, Rh` Rh, Rh Rh, Rh Rh2L2== Rh Rh Rhn, Rh Rh2, Rha RhϺ, Rhu Rh`P== Rhb Rh, RhB Rh Rha3= Rh RhG, Rhz Rh, Rh) RhP, Rh Rhn Rh9= Rh  Rh B Rh G _You hear a distant slurping noise. Rh4  Rh  Rhu  Rh E4== RhG  Rh]$ B Rh#) , Rh*  Rh%/ , Rhh1  Rh-8  Rhw8 :== Rhk;  Rh@ , RhDC  RhF , RhQI  RhrM b5== RhcP  Rh#Y 4 _Magic restored. Rhv] 3 Rh6_  Rhe  Rh$ ,== Rh , Rh  Rh  Rh , Rh[  Rh , Rh%  RhJ  Rh: , Rh  Rh%  Rh , Rh  Rh2  RhR ?#.....#.#.. #.....#.#.# #.....#.#.# #.....#.#.# #####....<#.#.# ........)>#.#.# #######.#)#.#.#######........#...#.....#######..)....@#######+........'..S... Rh #........######.###........# S   adder (wandering)# Rh 7#  Rh 84.8 (68.0)  You open the door.  An adder comes into view. Rh zS.S Rh 4=5.8 (69 Rh{  Rhu / _The adder hisses angrily. Rh#.....#.#.# #.....#.#.# #.....#.#.#  #####....<#.#.#  ........)>#.#.#  #######.#)#.#.########........#...#.........  #######..).....######## +........@.S.....#.#######.# #..<.....##........# Rh 5#.# #.##...#######....S.6.8 (1.0)  Rh _The adder bites you but does no damage. _There is an open door here. RhV  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh v  Flames lash the adder.  You kill the adder! Rh C* Rhe<† RhN3----6====7 Rh RhO _Qazlal accepts your kill.Rh3RhRhlRh‘RhRhBRhRhMRh+,RhRhRh3----RhRh ,RhDRhkb4==RhlRhRhxRhHRhJ,RhRhRhRh"RhP==RhRhBRhl,RhRhXb5==Rh:RhRh,Rh.Rhb  You see here an adder corpse.RhRh> _RhKRhRhs,RhRh,G _You hear a distant slurping noise.Rhe P==Rh Rh Rh8,Rh RhRh,RhRhRh3RhlRhRhORh[!,Rh!Rh9#Rh%BRh'Rh(,Rh(Rh3)Rh*Rh*Rh*Rh\-Rh.,Rh /Rh 17 _You open the door.Rh23RhG3Rh6@  There is an open door here.Rh>8Rh8 _Rh?9Rh:Rhm<,Rh<Rha?Rh@,RhARhBRhD,Rh:ERhFRhUH,RhHRhwJRh6L,RhLRhORhHQ,RhQRhWT7 _You open the door.RhV3RhYVRh[\@  There is an open door here.Rh#_Rh|_ _Rh9`RhaRhcBRheRhgBRhhRh=j,RhjRhlRhm,Rh/nRhoRh:q,RhqRh]sRhu,RhyvRhxRhz,Rh{Rh}Rh~,RhBRh̀Rh,Rh RhDRh,Rh*RhV7 _You open the door.RhO3RhRhuopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Rh5 _RhRhERh֖,RhbRhRha,RhRhӜRh,RhRhRh,RhRhRh֧,RhèRhHRh,Rh۰RhRh,RhbRhRh",Rh4Rh|Rh,RhRhRh,RhRhRh,RhRh|Rh,RhlRhRh,Rh RhRhRhdRhnRh'RhJ,RhARhLRh BRhRh,RhKRh(Rh,RhRhRhk,Rh:RhRhs,RhRhRhu,RhRhRh ,Rh Rh Rh ,RhRRhtRh,RhRhTRhRhRhuRhRh!,Rh"Rhf$Rh%Rh%Rhl&Rh0(Rh*,Rh?+Rh,RhV/,Rh(0Rh1Rhn3Rh3Rhg4Rh)6Rh_8,RhI9RhAY #........# # ###........# #..........# #.##.......# #.##.......# #.###+###### #.#  #######.###.#  ....# ---- RhB.#####  ######### RhG1765.8 (78.0)Rh3HI----6.8 (79RhLRhO _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _l - a scroll of teleportationRh RhmRh@RhƗRh,RhXRhRhRhg,RhաRhvRh Rh<RhRhRh=,RhRhRh9,RhRhRhJ,RhRhRh RhRh2RhRhBRhRhXRhRh,RhRhJBRhRh2,RhRhrRhn,RhRhRh,RhbRhRh Rh^RhRh8,RhuRhRh,RhRhRhRhW,RhRh!Rh",RhW#Rh$$RhD%,Rh%Rh9'Rh~(,Rh(Rh)Rh*,Rh5+Rh3,Rh-,Rh .RhP/Rh1,Rhv1Rh3Rh4,Rh5Rh'6Rho7,Rh7Rh:9Rh;,Rh[;Rh<RhI>,Rh>RhC@RhA,Rh#BRhCRhE,RhERhAGRhBH,RhHRh&JRheK,RhKRhLRhN,Rh_NRhORhQ,Rh[QRhRRhKT,RhTRhURhV,RhWRhXRhY,RheZRh[Rh],Rh]RhJ_Rh_Rh_Rh3`RhfaRhwb,RhbRhcRhe,RheRhfRh`h,RhhRhzjRhl,RhlRh]nRhoRhoRhCpRhqRhus,RhsRhtRh|v,RhvRhxRh}z,RhzRhQ|Rh},Rh~RhRhI,Rh؁RhRh,RhKRhцRh,Rh'RhĊRh,Rh}RhRh4,RhRh',RhnRhkN _You now have 713 gold pieces (gained 11).Rh/RhcRhRhERh,RhuRhRhk,RhGRhRh,RhRhأRhХ,RhVRhRhBRhRhRhURhRh/Rh,RhURhBRhXRh8RhnRhRhRh,RhRhuRhRhDRhRhRh,RhRhnRh,RhRhERh,RhRhRhRhRhDRhRh',RhRhTRh,Rh+RhRh1,RhRhRhRhRh4RhRh,RhIRh Rh,Rh|RhRh(,Rh)Rh,Rh/Rh-0Rh0RhF8Rh{;Rh+<Rh~<Rh?Rh.ARhbARhARhDRhFRhFRh=GRhIRhMLRhLRhLRhKORhrQRhQRhQRhTRhVRhVRh6WRhCZRhk\,Rh5]Rh_Rhb,RhbRheRh~h,RhiRhmRh q,RhrRhvRhy,Rh|RhRh,RhRhgRh,RhRhoRh,RhRhFRhg,RhpRh˥Rh,RhƯRhcRhK,Rh?RhRh#.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #.........)>#.#.# Rh\#.############.#)#.#.###########..............#...#...........#..###########@.).....##########..# #oo'........'†.......Rhp"#..########o##........######...#.........# #........# #...#.####.... #..<.....# #...#.# .. #........# #... oo 2 orc wizards (asleep)#.##........# #... o   orc (asleep)#.#Rh#........#### #...#.##...........# ####Rhn873.8 (107.0) _l - a scroll of teleportationYou now have 713 gold pieces (gained 11).   An orc and 2 orc wizards come into view.  An orc wizard is wielding a +4 dagger of venom. An orc wizard is wielding a +1  dagger of pain.RhRh: ooo.oooThe orc shouts! The orc wizard shouts! You hear a shout!RhG;*Rh    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Rhb_{====RhTc%48RhlRht _Deactivating autopickup; reactivate with Ctrl-A.RhN  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh9*RhRhg  Flames lash something.Rhԫ.{oooo 2 orcs3----5.0) Rh _An orc comes into view. It is wielding a +0 club.Rh  #..........#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #.........)>#.#.#  #.############.#)#.#.######### #............@.#...#.......... #..###########..).....######## #..# #.{oo.'†... #..########o##.###### #.........# #........# # #.####.... #..<.....# # #.# .. #.# #.. #.#Rh [16;16H #.# # #.# ##### #..Rh Rhe N  The orc wizard attacks as it pursues you!Rh Rh oo'.o   orcRhư 58--=---6Rh Rhɽ G _The orc wizard hits you with a +1 dagger of pain.Rh!L #.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #..)>#.#.# #.#.#)#.#. #.#...# #..#oo)..... #..# #.{'.Rh.".'† #..#o##........###### #.# #........# # #.####.... #..<.....# # #.# .. #........# # #.# #........# # #.# #.#### #Rh%,Rhgo..oo   orc9=-----7Rh #.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #.)>#.#.# #.#.#)#.#. #.o#...# #..#..)..... #..# #.{o........'† #..#o##........###### #.# #........# # #.####.... #..<.....# # #.# .. #........# # #.# #.# # #.# #.#### #o.Rhqm[39;49m60=-8Rh2RhRh8@#.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# RhP9N#.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #.)>#.#.# #.#.#)#.#.##.o.#...#.#..#..).....#Rh9#..# #.{o........'†.#..#Rh9o##........######.#.# #........# #.Rh9#.####.... #..<.....# #.Rh9#.# .. #........# #.#.# #.Rh:a# #.#.# #.Rh0:D#### #.Rhg<Rh3=RhFoo   orc wizardo   orcRhG51=RhH4----9RhCWRh@Zo  You sock the orc!  You kill the orc!Rh]Rh^Rh )o.  Qazlal accepts your kill.Rh  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!RhRho{oo   orcRhg58--==80.9 (1.1Rh"G _The puff of flame hits you.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhe * (combustible)  Flames lash the orc wizard.  The orc wizard is heavily wounded.Rhg] oThe orc wizard's fire resistance burns away.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!RhRh2.Rh49-----2-====Rh%10RhPRh . _The magic dart hits you!Rh   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Flames lash the orc wizard. The orc wizard is burned terribly!  You kill the orc wizard!*Rh&F  )o'o   orc  #.# #........# #.  #.# #........#### #.Qazlal accepts your kill.Something hits you.4=-----0----82Pois  _You are poisoned.Rh  You sock something!  Qazlal accepts your kill. You are now surrounded by a storm.Rh$ Rh Reactivating autopickup.You feel a bit more experienced.Rh@o.Rhi *42=--- 1 41==--Rhb3 _You feel very sick.RhRho _Your Maces & Flails skill increases to level 5!Rh3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhr  Flames lash the orc.  You kill the orc!Rhe*Rh  )Qazlal accepts your kill.-8/15 -------====4Rhl: _You feel sick.RhR#.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #..)>#.#.# #.#.#)#.#.##..@)#...#.#..#..).....##..# #.{'..'†.#..#o##........######.#.# #........# #.#.####.... #..<.....# #.#.# .. #........# #.#.# #........# #.#.# #.#### #.Rh]RhY^1===--5RhRfRhm _You feel sick. _Items here: ))) [ ††.RhI#.#.....#.#.. Rh`#.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #...)>#.#.# #.#.#)#.#.##..)@#...#.#..#..).....##..# #.{'.'†.#..#o##.######.#.# #.# #.Rh=>#.####.... #..<.....# #.#.# .. #.# #.#.# #.# #.#.# #.#### #.RhRht@--6Rh< _You feel sick.  Things that are here: _a +1 dagger of pain; a +0 robeRhp #.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #...)>#.#.# #.#.#)#.#. #..@)#...# #..Rhoqp#..)..... #..# #.{'.'† #..#o##.###### #.# #.# #Rhq #.####.... #..<.....# # #.# .. #.# # #.#Rh[r #.# # #.# #.#### #Rh;7Rh] _You feel sick. _Items here: ))) [ ††.Rh Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +4 dagger of venom Armour (select all with [)d - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] Rh! Rh( Rhj3 #..........#.....#.#..ThunderHyde the Firebug#.####.#.#.#.....#.#..Mountain Dwarf of Qazlal *.....#.# #.#.#.#.....#.#.#Health: 41/61 ================--------#.# #.#.#.#.....#.#.#Magic: 8/15============------------#.# #.#...#.....#.#.#AC: 9Str: 20#.# #.#####....<#.#.#EV: 10Int: 15#.# #.........)>#.#.# Rh94<SH:  1  Dex: 10#.############.#)#.#.######### XL:  8 Next: 41% Place: Dungeon:6#............@)#...#.......... Noise: ==-------  Time: 4887.9 (0.0)#..###########..).....######## a) +2 dire flail (drain)#..##.{'........'†...... Cast: Foxfire#..########o##........######.. Pois #.........# #........# #.. Rh5#.####.... #..<.....# #.. #.# .. #........# #.. #.##........# #.. #.##........#### #..  _You feel sick.  Things that are here: _a +1 dagger of pain; a +0 robe _You feel sick. _Items here: ))) [ ††.  Okay, then. Rh< Rh= RhB RhaD. _ Rh!#.#.....#.#.. #.####.#.#.#.....#.#.. #.# #.#.#.#.....#.#.# #.# #.#.#.#.....#.#.# #.# #.#...#.....#.#.# #.# #.#####....<#.#.# #.# #...)>#.#.# #.#.#)#.#.##. Rhw".)@#...#.#..#..).....##..# #.{'.'†.#..#o##.######.#.# #.# #. Rh">#.####.... #..<.....# #.#.# .. #.# #.#.# #.# #.#.# #.#### #. RhL.2§ Rh.[9==8.9 (1 Rh+5&§ Rhb:! _Items here: ))) [ ††.Okay, then.  Things that are here:a +1 dagger of pain; a +0 robe"Rh & ####.#.# ##.....#..#.....#####....<#........)>#.############§#)#.#.##########...........))#...#...........###########@.).....######### #..'........'†.......#.Cast: Foxfire#Pois "Rh #........#.##...........# #### "Rh "Rh7 %9"Rh &§"Rh $ _You feel sick.#Rh  ##.....#..#.....####....<........)>#.############§#)#.#.##########...........))#...#...........###########..).....######### #..'@.......'†.......#######.#########Cast: FoxfirePois #........#.########.....# # #Rh)< .  You feel sick.#Rhw)190#Rh2#Rh4[ _You are no longer poisoned.$RhU3$Rh$Rh$Rh44===$RhSm5=$Rh6=$Rhk7=$Rhro810/15==$Rh $Rh&a9=$Rh $Rh :50$RhM2=$Rh $Rhw1=$Rhn92$RhE===$Rh$Rh"a4=$Rh&$Rh*$Rh+U5=$Rht1$Rh56=1=$Rh9$Rh$>k7=$Rh@$Rh%J;8$Rh3L$RhQa9=$Rh8T$RhY$RhZh60==$Rh\$Rhaa1=$Rh`d$RhhN _HP restored.$Rhj$Rho$RhoE2==$Rhr$Rhmw,$Rhy$Rhf~O=$RhȀ$Rh,$RhZ==$Rh$RhK,$Rh$Rha3=$RhӲ$Rh,$Rh $Rhd,$Rh$Rh,$Rh$RhO=$Rh $Rh$Rhb4==$Rh,$Rh$Rhb$Rh$RhE- ==5==  There is an open door here. _$Rh3 P==$Rh8 $RhA $RhD ,$RhG $RhK $Rh4V B$RhEY $Rh $Rh @  There is an open door here.$Rh 5 _$Rh $RhH $Rh ,$Rh $RhZ  Things that are here:  a +1 dagger of pain; a +0 robe$Rh $RhA  _$Rh $Rh| $Rh ,$Rh $Rhz $Rh B$Rh $RhC $Rhj $Rhl $Rh $Rh? ,$Rh $RhH $Rh ,$Rh $Rh $RhB! ,$Rh# $Rh}$ $Rh( ,$Rh) $Rh + $Rh- ,$Rh/ $Rh<1 $Rh7 B$Rh: $Rh< ,$Rhn= $Rh? $RhA ,$RhB $RhD $RhF ,$RhOG $RheL $Rh [$Rh m$Rh $Rh B$Rh $Rh ,$Rh+ $Rh| $RhQ ,$Rh $Rh $Rh׾ B$Rh\ $Rhe ,$Rh $Rhd $Rh $RhB $Rh $Rh $Rhn ,$Rh $Rh n$Rh ,$Rhw $Rh $Rh ,$Rhg $Rh" $Rh8 ,$Rh $Rh $Rh@ ,$Rh $Rh+ $Rh ,$Rh  $Rh $Rh ,$Rh $Rh $Rh $RhT $Rh $Rh$ $Rh* ,$Rh~- $Rh0 $Rh   There is a stone staircase leading up here. _  There is a stone staircase leading down here. _  Things that are here:  a +0 flail; a +0 chain mail _$Rh_ X$Rh ,$RhZ $Rh $Rh ,$Rh $Rh $RhK ,$Rh $Rh4 $Rh ,$RhF $Rh #.^...∩.....  ##.....#####... $RhA #.ß..#∩..#...  ##...#.>.#...  ##..#..⌠#... $Rhs u #.#####... ##..... $Rh .......### ###############.@.# $Rh ..............###.# ############....#.# $Rh V..............#.#.# ###########.....#.# ..........#.....#.#.. $Rh. .####.#.#.#.....#.#.. .# #.#.#.#.....#.#.# $Rh .# #.#.#.#.....#.#.#$Rh'# 250230.0)$Rh# ,11$Rh7) $Rh2 . _o - a +4 ring of slaying(Rh(RhPut on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  h - a ring of positive energy (worn)  k - an amulet of regeneration (worn)o - a +4 ring of slaying[?] describe selected (Rh<[!] equip|wield|wear|put on[tab] equip|unequip ,RhwN,RhlS,RhZq #.^...∩.....ThunderHyde the Firebug##.....#####...Mountain Dwarf of Qazlal *.....##.ß..#∩..#...Health: 61/61 ========================##...#.>.#...,Rh[YMagic: 15/15 ========================##..#..⌠#...AC: 9Str: 20#.#####...EV: 10,Rh>[Int: 15##.....SH:  1  Dex: 10,Rhf[.......###,Rh[XL:  8 Next: 41% Place: Dungeon:6 ###############.@.#,Rh[Noise: ==-------  Time: 5021.9 (0.0) ..............###.#,Rh[a) +2 dire flail (drain) ############....#.#Cast: Foxfire ,Rh[U..............#.#.# ,Rh-\_###########.....#.# ,RhP\..........#.....#.#.. .####.#.#.#.....#.#.. ,Rh\m.# #.#.#.#.....#.#.# ,Rh\.# #.#.#.#.....#.#.# _a +1 dagger of pain; a +0 robe _There is a stone staircase leading up here. ,Rh]_There is a stone staircase leading down here.  Things that are here: _a +0 flail; a +0 chain mail _o - a +4 ring of slaying,Rh3k|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of positive energy; > or d - a +6 ring of strength,Rh{M  You remove your ring of positive energy.,Rh+2.9 (1,Rh,Rh5 _o - a +4 ring of slaying (worn).Rh.RhX.Rhm.Rh,.Rhx.Rh.Rh*,.Rh.Rhd.Rhq,.Rh.Rhp.Rh!B.Rh.Rh.Rh.Rh.Rh.Rh(,.Rh.Rh.Rh1 V ######### #####.......# #⌠..#...$...#.Rh t#.<.#.......#### ..#..∩#..ß.....>.+... .Rh #####....@§#####...31.9 (9 .Rh #.^...∩............# .Rh ##.....#####.......# .Rh) ##.ß..#∩..#.......# .RhM ##...#.>.#.......# .Rhn ##..#..⌠#.......+.Rh x ##.#####.......### #.###...........# ..........###....Rh .Rh -2.9 (10.0) .Rh .Rh ; _Found a stone staircase leading down.2RhJ32Rh!L2Rh[2Rh^2Rhd,2Rhf2RhkB2Rhl2Rhq,2Rhr2Rhw2Rh{,2Rh22Rh*##############.......# #⌠..#...$...# #.<.#.......#### .. #..∩#..ß.....>.+... ######......#####... #.^...@............#6.9 (4.0) ##.....#####.......# ##.ß..#∩..#.......# ##...#.>.#.......# ##..#..⌠#.......+ ##.#####.......### #.###...........# ..........###...######################...#..2Rh¦v _There is an entrance to Jinoocib's Antique Weapon Boutique here.3Rh 3Rh" ;Welcome to Jinoocib's Antique Weapon Boutique! What would you like to do?  a -  9 gold a club  b -  126 gold a glimmering dagger  c -  90 gold a glowing daggerd -  54 gold a falchion  e -  63 gold a flail  f -  234 gold a glowing great swordg -  54 gold a hand axe  h -  270 gold a lajatang  i -  90 gold a quarterstaff 3Rh8#  j -  81 gold a glowing sling You have 713 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list:Rh~:Rh:RhΌThunderHyde the FirebugMountain Dwarf of Qazlal *.....#########Health: 61/61 ========================#####.......#Magic: 15/15 ========================#⌠..#...$...#AC: 9Str: 20#.<.#.......#### ..EV: 10Int: 15#..∩#..ß.....>.+...SH:  1  Dex: 10######......#####...XL:  8 Next: 41% Place: Dungeon:6#.^...@............#Noise: ==-------  Time: 5036.9 (0.0)##.....#####.......#a) +2 dire flail (drain)##.ß..#[:Rhp33m∩..#.......#Cast: Foxfire##...#.>.#.......###..#..⌠#.......+##.#####.......####.###...........#..........###...######################...#..(? for menu, Esc to cancel)< or h - a ring of positive energy; > or d - a +6 ring of strength  You remove your ring of positive energy. _o - a +4 ring of slaying (worn) _Found a stone staircase leading down. _There is an entrance to Jinoocib's Antique Weapon Boutique here.:Rh:RhГ:Rh:Rhf@+...  ######......#####...  #.^...∩............#  ##.....#######.ß..#∩..#.......###...#.>.#.......###..#..⌠#.......+##.#####.......### #.###...........##.#..#...#....#'....#47.9 (11.0)...##.###Rhe # ######### F# #####.......# ..# #⌠..#.......# ...# #.<.#.......####....# #..∩#..ß.....@.'....# ######......#####...## #.^...∩.....## ##.....#####.#  ##.ß..#∩..#.# ##...#.>.#.#  ##..#..⌠#.+  ##.#####.###  #.###.#>Rhj>Rhkg==----9.0) >RhVq>Rhuc _There is a stone staircase leading down here.?Rh8?Rh;----?Rh{?Rh ?Rh#.50 _?Rh(?Rhp           #########  7 ..#   #########            ?Rhs        ?Rh?Rh?Rh6_-1.6 (1.7?Rhd?Rhh} _You climb downwards. _There is a stone staircase leading up here.@Rhg4@Rhk@Rhq@Rhu320 _@RhPv@RhO # ######### F# #####.......# ..# #⌠..#.......# ...# #.<.#.......####....# 6@RhON#..∩#..ß@RhO.'.F..# ######......#####...## #.^...∩............## @RhMP7##.....#####.......###.ß..#∩..#.......###...#.>.#.......#@RhrPkF   sky beast@RhP##..#..⌠#.......+##.#####.......####.###...........#@RhR@RhT@Rh"[9F.@Rh-4.1 (2.5@Rhm @Rh} _You climb upwards. _There is a stone staircase leading down here.ARhT  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ARhؼ * (combustible)Flames lash the sky beast.  The sky beast is moderately wounded.ARhARhF.3----====5.1 (1.0ARhARh"A _The sky beast's fire resistance burns away.BRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BRh *Flames lash the sky beast. The sky beast is burned terribly!BRhBRhx9F'BRhd1-------6BRhnBRhd _The sky beast is moderately wounded.BRh:  You sock the sky beast!  The sky beast is severely wounded.The sky beast hits you.BRhz;56--==--7BRh2BCRhfL _The confined air twists around weakly and strikes you.CRh  You miss the sky beast.The sky beast is severely wounded.CRh`p4-----8.2 (1.1CRh@ CRh- _The sky beast hits you.CRh   You puncture the sky beast!  You kill the sky beast!CRhF 1.CRhӻ 6=---590 _Qazlal accepts your kill.CRh CRh# g _Your Armour skill increases to level 3!CRhS} 6# ######### .# #####.......# ..# #⌠..#.......# ...# #.<.#.####....# #..∩#..ß.....>@'....#  ######......#####...##  #.^...∩.....##  ##.....#####.# CRh&~ &CRh CRh ?7=CRhЅ '60 _CRh CRh] DRh3DRhZDRhDRh282==9=DRhVDRh %60=OO   ogre (wandering)DRh++2.2 (2DRhi,+3.2 (3DRh1DRh;x _An ogre comes into view. It is wielding a +0 giant club.FRh>  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FRh *O  combustible)Flames lash the ogre.  The ogre is moderately wounded.FRhPFRhW>O.FRhW1=0---====4.2 (1FRhiR _The ogre's fire resistance burns away.GRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GRh0 * Flames lash the ogre. The ogre is burned terribly!GRh  OThe ogre is severely wounded.GRh 48------8/15 -------5GRhGRh= _The ogre hits you with a +0 giant club!GRhGA  You puncture the ogre!  You kill the ogre!) Arsonist9=---------9==--6.3 (1.1 _Qazlal accepts your kill.Your Spellcasting skill increases to level 5!GRh!k _Your Fire Magic skill increases to level 8!JRhcIJRh fJRhf]50= _JRh4l2=9==JRhnk3=JRhnJRhZqa4=JRh1rJRhtJRhatN5=JRhtJRh2w~6===JRhdxJRhRzJRhzN7=JRh.{JRhL};8JRh~JRhJRh9=10/15==JRhJRh*JRhtO60=JRh JRhhN _You hear a distant slurping noise.JRhD1=JRh9JRhoN _HP restored.JRh,JRhhJRh:==JRhJRhJRhDJRhJRhؖJRh09=JRhFJRh,JRhJRh۝c1=JRhƞJRhܠ,JRhJRh,JRhҤJRh,JRhrJRhO=JRh«JRhI,JRh)JRh,JRh}JRhb2==JRhJRh[,JRhAJRh_BJRh[,JRhJRhJRh:==JRhJRh,JRhJRh,JRh_JRhNa3=JRhdJRh+,JRhJRhJRh(JRh#JRh,JRhJRhO=JRhJRh`,JRhqJRh,JRh(JRhqJRhE4==JRhWJRh1JRh\JRhJRh.JRh|:==JRh8JRh(,JRhJRhn,JRhJRhb5==JRh JRh4 _Magic restored.JRh3JRhJRh  There is an open door here.  Things that are here:  a +0 giant club; an ogre corpseJRh JRhf  _JRhx JRhjJRh,JRhJRhpJRhP==JRhJRhJRh,JRhJRh"JRhC%,JRh&JRh'JRh>*,JRh*JRh*,JRhX.,JRh.JRhJ0JRh2,JRhO3JRhb4JRh6,JRhC7JRh:JRh;,JRh0<JRh=JRhb?,JRh?JRhSAJRhC,JRhCJRh-EJRhF,JRhGJRhYIJRhQ ### #############.# )......@......#--125.3 (59.0) #############.# #.# ######### ####.# #####.......# #....#⌠..#.......# #....##.<.#.......####....##..∩#..ß.....>.)....#######......#####...##JRhXJRhY,6.3 (60JRh]JRh_% _Found a rapier.KRh3KRh4^ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFire1% 2 c - Flame WaveConjuration/FireKRh522%4 Select a spell to describe[!]/[I] toggle spell headersLRh LRh   ThunderHyde the Arsonist  Mountain Dwarf of Qazlal *.....  Health: 61/61 ========================  Magic: 15/15 ========================AC: 9Str: 20EV: 10Int: 15###SH:  1  Dex: 10#############.#XL:  8 Next: 59% Place: Dungeon:6)......@......#Noise: ==-------  Time: 5126.3 (0.0)#############.#a) +2 dire flail (drain)#.#Cast: Foxfire######### ####.######.......# #....##⌠..#.......# #....##.<.#.......####....##..∩#..ß.....>.)....#######......#####...## _HP restored. _Magic restored.  There is an open door here. LRh&  Things that are here: _a +0 giant club; an ogre corpse _Found a rapier.LRhe 4LRh! LRh# MRh 3MRh9 MRh MRh+ XMRh ,MRh MRh MRh ,MRh MRh8 MRh ,MRhw MRh MRh_ ,MRh MRh MRh ,MRhu MRh MRh ,MRh MRh >  You see here a +0 rapier.MRh MRh  _MRh MRh MRh ,MRhu MRh] MRh ,MRh MRh$ MRh ,MRh MRh MRh,MRhMRh MRhMRhMRhMRhMRh ,MRh MRh MRh,MRhMRhWMRh1,MRhMRh(MRhBMRhmMRh;BMRhMRh4,MRhMRhMRhO ,MRh MRh!MRh#BMRh%MRh+',MRh'MRh(MRhK*MRh*MRh+MRhX,MRh-,MRh>.MRh/MRh11,MRh1MRh2MRhJ4,MRh4MRhG6MRh7,MRh 8MRh9MRhM:,MRh:MRhg<MRh=,MRhj>MRh?MRhIA,MRhOBMRh+CMRh|D,MRhDMRhPFMRh2H,MRhHMRhIMRheK,MRhKMRhLMRh%O,MRhOMRh>QMRhS,MRh^SMRh>UMRhV,MRh.)....# #####......#####...## .^...∩............## #.....#####.......# ##.ß..#∩..#.......###...#.>.#.......###..#..⌠#.......+ MRhzz##.#####.......### #####.###.......@...# 84.3 (58.0) ..............###...# #############...#...# ............###.#...# ##########....#.#...# ............#.#.#..). #########.....#.#..... ........#.....#.#...... ###.#.#.#.#..MRhMRhu%5.3 (59MRhSMRh# _Found a mace.ORh3ORh6ORhذORhôORh,ORh ORhORh,ORhORh7 _You open the door.ORhQ3ORhORh@  There is an open door here.ORhORh2 _ORhORhORhORhCORhORhORh ,ORhLORhORh......# #....# ......####....#..# ß.....>.)....#o.# .....#####...##..# ............###o.# #####.......# #o.### #∩..#.......# .... #.>.#.......####.# ..⌠#.......'...@### #####.......###....# ...........#....# ###...#....#...#...#....####.#...#....# o   orc wizard (asleep)ORhk;....#.#...#....# oo 2 orcs (asleep)#.#.#..).....#....#.#.....#..#ORhU 91.3 (6.0)  An orc wizard and 2 orcs come into view.ORhnORhORh  .o..oooooORhg J====2.3 (7ORhORh!2< _The orc wizard shouts! The orc shouts!QRh,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RRhRRhq The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - NoSRh[SRhL......# #....# ThunderHyde the Arsonist ......####....#..# Mountain Dwarf of Qazlal *..... .ß.....>.)....#..#SRhk Health: 61/61 ======================== .....#####...##.o# Magic: 11/15 =================------- ............###..# AC: 9Str: 20 #####.......# #*o###  EV: 10Int: 15 #∩..#.......# *o*.SRh SH:  1  Dex: 10 #.>.#.......####*# XL:  8 Next: 59% Place: Dungeon:6 #..⌠#.......'***@###  Noise: ====-----  Time: 5192.3 (0.0) #####.......###****#  a) +2 dire flail (drain) SRh*###...........#****#  Cast: Foxfire ........###...#****# SRhW#######...#...#....# ......###.#...#....#  o   orc wizard SRh####....#.#...#....#  oo 2 orcs ......#.#.#..).....# ###.....#.#.....#..# An orc wizard and 2 orcs come into view. SRh_The orc wizard shouts! The orc shouts!  Casting: Scorch (safe; 1% risk of failure)  SRhMConfirm with . or Enter, or press ? or * to list all spells.SRh0Casting: Flame Wave (quite dangerous; 22% risk of failure)  Press: ? - help, Dir - look around, f - activateTRhd......# #....#ThunderHyde the Arsonist ......####....#..#Mountain Dwarf of Qazlal *..... .ß.....>.)....#..#Health: 61/61 ======================== .....#####...##.o#Magic: 11/15 =================------- ............###..#AC: 9Str: 20 #####.......# #.o###EV: 10Int: 15 #∩..#.......# .o..TRheSH:  1  Dex: 10 #.>.#.......######XL:  8 Next: 59% Place: Dungeon:6 #..⌠#.......'..#@###Noise: ====-----  Time: 5192.3 (0.0) #####.......######.#a) +2 dire flail (drain) ###...........#....#Cast: Foxfire ........###...#....# #######...#...#....# ......###.#...#....#o   orc wizard ####....#.#...#....#oo 2 orcs ......#.#.#..).....# ###.....#.#.....#..#An orc wizard and 2 orcs come into view. _The orc wizard shouts! The orc shouts!  TRhOfCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 22% risk of failure)  Press: ? - help, Dir - look around, f - activateTRhO V _The orc wizard shouts! The orc shouts!Scorch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 22% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!.o.oo....==3.3 (1Wave  _(Press . to intensify the flame waves.)URhZa  You sock the orc wizard! You drain the orc wizard.  The orc wizard is almost dead.URhQj .o.oo (very drained)URhk g==----4URhts URhu : _You stop channelling waves of flame.VRh }  You sock the orc wizard!  You kill the orc wizard!VRh ^  Qazlal accepts your kill.VRh5 .o)oo 2 orcsVRh  a62----5.4 (1.1VRhq! VRh@$ P _The orc barely misses you.WRh~  You hit the orc.  The orc is almost dead.WRh(6.5WRhWRhkP _The orc barely misses you.WRhƗo  You sock the orc!  You kill the orc!WRh,WRhw.   orcWRh,70WRhȮWRhO _Qazlal accepts your kill.WRh9 r  You impale the orc!!  You kill the orc!WRh1 C)WRh -8.6 (1.1WRhK WRh: O _Qazlal accepts your kill.WRhnM .....#### .ß.....>.)....#####... .....##..# ####..#####∩....# #......#>.#.......####@# ..⌠.'..).#####.......###....# ###...........#....#.....#WRhfWRh[2==90WRhWRhk _Items here: )) [ †.YRhG ..### .ß.....>.)....#####...#.......# ##### #..##### #∩..#......# #.>...####)# .⌠#.......'..)@### #######....#...........#....#.....# ###.....#.#.....#..#YRhE200 _YRh;YRhYRhא.# #....#..#.####....#..#.ß.....>.)....#..#.#####...##..# ∩.###..# .#####.# #..##### .#∩..#.......# #......# .#.>.#.####)# .#..⌠#.'..@.### .#####.###....# .###...........#....# .###...#....# #...#...#....# .###.#...#....# #####....#.#...#....# .#.#.#..).....# ####.....#.#.....#..#YRh<1YRh  Things that are here: _a +0 dagger; a +0 robeZRh 3ZRhO ZRhA ZRh $ _ZRh |==ZRh7 ,ZRh ZRh ,ZRh ZRh ZRh# K3=ZRh ZRh ,ZRhX ZRh ,ZRh ZRh= ,ZRh ZRh O=ZRh ZRh ,ZRh ZRh ZRh ZRhp ZRhV b4==ZRh ZRh ,ZRhU ZRh! ,ZRh" ZRht' ,ZRh* ZRh. ZRh. :==ZRh/1 ZRh4 ,ZRh69 ZRh9 ,ZRh; ZRh? b5==ZRh#B ZRhK ZRh7N ,ZRhO ZRhV Z  Items here: )) [ †.ZRhY ZRhIZ  _ZRh[ ZRhb ZRhd ,ZRh f ZRhh ZRhk P==ZRhl ZRho ZRhr ,ZRhs ZRhu ZRh4x ,ZRhy ZRh0~ ZRhV ,ZRh ZRh߇ ZRh ,ZRh ZRh^ ZRhΐ ,ZRh ZRh ZRhV ,ZRh ZRh ZRh$ ,ZRh ZRhQ ZRh) ,ZRh ZRh ZRhq ,ZRhC ,ZRh* ,ZRht ZRh ZRh BZRh# ZRha S#.##.# ...#....#.# ..###...#....#.# ###...#...#....#.# ..###.#...#....#.# ...#.#...#....#.# .#.#.#..).....#.# ...#.#.....#..#.# ...#.#...... #@# ...#.#.. #........O....#.#.# ###.########.#.# ZRh? .# ....#.#.# .#<#.#.# #.# .. O   ogre (asleep) ..)>#.#.# ..# ... #.#)#.#.#####################... ))#...#........................ZRh 35.6 (34.0)  An ogre comes into view. It is wielding a +0 giant club.ZRh v .  The ogre shouts!6.6 (35ZRh! ZRh 1 _The ogre moves out of view.]Rh  ....###. ###.... ..###.#...#....#...#....#.#).....#......#..#.# .........#.##.(O.. #..@.......# ###.####### #.# O   ogre #..).....#############......#0.0).O]Rh +7.6 (1]Rh']Rh{*% _Found 5 stones.aRhsO  Casting: Flame Wave (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bRhbRhwv○@v.O.(ally target)bRh64--bRh+8bRh0:○bRh/ _You conjure some foxfire!dRh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRh3 ○@v.* dRh3combustible, ally target)Flames lash the ogre.  The ogre is moderately wounded.dRh,dRhC  §○@vvThe ogre's fire resistance burns away. The foxfire hits the ogre.dRhdRh4dRh ○@§The ogre is moderately wounded.The foxfire hits the ogre. The ogre is burned terribly!dRhdRhv%dRh0§§O.)dRhv12-----====9dRh::○dRhP=\ _The ogre is heavily wounded.eRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eRhN  eRh  Flames lash the ogre. The ogre is burned terribly!  You kill the ogre!eRhi y○@§*eRhv W.°@.)eRhy o0------7140eRh eRh O _Qazlal accepts your kill.fRh 3fRhl fRhH fRh fRh fRh ,fRh# fRh ,fRh fRh O---fRh\ fRh c1=fRh fRh$ fRhO fRhp fRhX ,fRh fRhR ,fRh fRh fRhw 9=fRh fRh ,fRh fRh ,fRh fRh fRh2 L2==fRh fRh ,fRhh fRhp,fRhfRh,fRhfRhQ fRh :==fRh fRh ,fRhfRh,fRhfRh?a3=fRhfRh,fRhfRh!,fRh#fRhi%,fRh&fRhj)fRh)9=fRh+fRh-,fRh.fRh1,fRh3fRh96b4==fRh8fRh:,fRh1<fRh>,fRh?fRhLB,fRh|CfRhGP==fRhIfRhL,fRhNfRhZQ,fRhRfRh Vb5==fRhWfRhj\fRh_,fRhq`fRhbfRhe,fRhifRhlb  You see here a +0 giant club.fRhofRho _fRhtqfRhsfRhvP==fRhPxfRh{fRh~,fRhcfRhyfRhه,fRhfRhOfRh6,fRhБfRhfRhQ,fRhfRhfRh?,fRhTfRhfRh,fRhfRhjfRh,fRhٳfRh,fRhfRhN _You now have 733 gold pieces (gained 12).fRh(3fRhIfRh;fRh},fRhfRhfRh,fRhfRhk  You now have 750 gold pieces (gained 17).fRhCfRh$= _You see here a +0 sling.fRh#3fRhqfRhnfRh,fRhfRh8fRh#,fRh=fRhfRh:,fRh]fRhfRh>,fRhnfRhfRh ,fRh fRhfRh,fRh%  There is an open door here. _fRh*,fRh,,fRh.fRh0fRh3,fRh4fRh6fRh9,fRh;fRhK=fRhM@,fRhAgRhgRh,gRhugRhF### #.# ..# ##+## #.# #...## #.# ##.....## #.# ##.#...#.## #..# ##.ß.#.ß.ß.## #..# ###...........###..# #.'.....@..==--gRh#..# #.#...........#.##..# #.##.ß.ß.#.ß.## ###..# #..##.#...#.## # #..#####..##.....## # #......#.####...#####)###.#.)..##'##. '..).###.#..........gRhR##....#.#..........gRh§303.6 (63.0)--4.6 (64gRh$'§gRh&S _r - a scroll of fogiRhiRhdiRh ,iRhiRh iRh,iRhMiRhiRh4iRhviRhFiRhviRh,iRhEiRhiRh9,iRhiRh7 _You open the door.iRh3iRhiRhZ@  There is an open door here.iRhiRh= _iRhiRh+ hiRh) iRh `iRhX ,iRhi DiRhp ......## #'####..### ...####...# ....#####.# ...#.## #.# .ß.ß.###.# ......##.# .........############.....#.........J ß.#.ß.##################..#.## ....## iRhVq Q...##'##.J   jelly (wandering) ..... ..... .....iRh,w w 33.6 (29  A jelly comes into view.iRh J.J4.6 (30iRh؍ iRh Z _The jelly quivers.oRh~  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oRh4oRhoRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)pRhppRhvv@v...J.(ally target)4--5.6 (1.0) pRh{pRh}/ _You conjure some foxfire!qRh qRh`  #......## ##'####..### #...####...# .....#####.# #...#.## #.# .#.ß.ß.###.# ........##.# ....#qRh .#.......@.v...J.. .ß.#.ß.# #...#.## .....## #...## ##'##..qRh %..qRhӑ qRh qRhR qRh §§§vYour foxfire dissipates!The foxfire hits the jelly.qRh qRhx qRh ^§§§J.qRh# &6qRh% I§§§qRh' 3 _The jelly is lightly wounded.sRhPsv@v...(ally target)sRha3----7sRhE _You conjure some foxfire!sRh sRh  #......##  ##'####..### ##...####...# #.....#####.# .#...#.## #.# ß.#.ß.ß.###.#.##.#.#sRh 3.#......@.v...J... ß.ß.#.ß.# .#...#.## #.....## ##...## .##'##....sRh sRh. sRhN sRh §§§v Your foxfire dissipates!The foxfire hits the jelly.sRhA,sRhBsRhIg§§J..sRhrI&8sRhmNO§§sRhP` _The jelly is moderately wounded.uRhF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uRh Y§uRh 9§uRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vRhu#......## ##'####..### ...####...# .....#####.# #...#.## #.# .#.ß.ß.###.# ##.# # #.§§J..... .ß.#.ß.# #...#.## ##'##.    vRhwvRh}J.J.vRhQ~-9 _vRhvRhvRh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vRh * (combustible)  Flames lash the jelly.  The jelly is severely wounded.vRh vRhO ;J.vRh 1-----====40vRhd vRh߫ = _The jelly's fire resistance burns away.wRhVev  You puncture the jelly! You drain the jelly.  You kill the jelly!wRhwRh1.wRhť2==-5==--1 wRh.A_Qazlal accepts your kill.xRhp3xRhRqxRhs,xRhwxRhyP==xRhzxRh{,xRhH}xRh}xRh}xRh&~xRhxRhK3=xRhfxRh܁xRh1xRhxRh\,xRhxRhh,xRhxRhkxRhdO=xRhB,xRhxRh,,xRhxRh`,xRhxRhёb4==xRhxRh,xRh,xRh,xRhExRhŗ,xRh]xRhjP==xRhrxRh,xRh-xRh5==xRh7P==xRhxRhxRhش,xRhpxRhʶxRh,xRh(xRh?xRh,xRhۼxRh]xRh),xRhxRh]xRh,xRhxRhxRh,xRhbxRhxRh$xRhNxRhBxRhAxRhdBxRhxRhv,xRh-xRh$xRh,xRh%xRhxRhZBxRhQxRh,xRhxRhxRh,xRh&xRhCxRh ,xRhUxRhxRhxRhxRhBxRhxRh,xRhxRh,xRhOnxRhwxRh xRh( xRh(BxRhBxRh%xRhxRhxRh$xRhxRhxRhX,xRhxRhxRh,xRhDxRhxRh,xRhxRh6"BxRh"xRh%xRh&,xRh'xRh9)xRh8+,xRh+xRh-xRh/,xRh?0xRhz2xRhT5BxRh>R. xRh@J#.# . .......#.# . .......#.# . .......#.# . .......########.# . .......#........# . .......#.######## . (......#.#......# . ..# --99.6 (58.0) .#.#.###### . ...#.#.# # #####.#.#  ..#.#  ###.#    .. .#    ... .#   ##...   xRhF;○xRh*G.400.6 (59xRhLxRhN% _Found 6 stones.yRhNw yRhx yRh%y yRhy yRh{ yRh} ,yRh~ yRh yRh ,yRh yRh yRh ,yRhE yRh yRhd ,yRh yRh yRh ,yRh yRh yRh ,yRhv yRh yRhќ ,yRh> yRh= yRhؠ ,yRh yRhh yRh ,yRh yRh4 yRh ,yRh yRh yRh ,yRh yRhԴ ByRh; yRh; yRh ,yRh yRh yRh -..............########.# ...... ........#........# ...... ........#.######## ...... .(......#.#......# ...... .................# ...... #########.#.#.###### ...... ..........#.#.# yRh s####### ##############.#.#  .....#.#  .......#########.#  ....... .#  yRhP ........ .# ########.....S.. ................ yRh ' S   adder (asleep) #......# .###### '......+......#yRhA x 15.6 (15  An adder comes into view.yRh yRh S.SyRh ,6.6 (16yRh yRhG / _The adder hisses angrily.{RhHI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Rh]# * (combustible)  Flames lash the adder.  The adder is almost dead.{Rh {Rh IS.{Rh y3----====7.0) {Rh6 {Rh = _The adder's fire resistance burns away.|Rh  You closely miss the adder.The adder is almost dead.==--8|Rh|RhIR _The adder barely misses you.}Rh{  You closely miss the adder.The adder is almost dead.}Rh|A--9}RhM}RhS _The adder closely misses you.}RhLj The adder is almost dead. _The adder closely misses you.  You miss the adder.  The adder is almost dead.  The adder barely misses you. The adder bites you.  You are poisoned.}Rho 0=-20Pois }RhƐ }Rh , _The adder poisons you!}Rh   You hit the adder.  You kill the adder! †  Qazlal accepts your kill.}Rh J-----1}Rh} }Rh $ _You feel sick.~Rh. .#........#. .#.########. .(......#.#......#. .....# (. #########.#.#.######. ..........#.#.# ######## ###############.#.# #...............#.##########.#..# .#.# .# #########.# ........... ##~Rh ##.####### .'......+ ##......#  #.#####~Rh)u2 _You feel sick. ~Rhe_You see here an adder corpse.Rh٫   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1   6%  +1   i + Spellcasting 5.1  29%  -2          b + Maces & Flails 5.7  23%  +2   j + Conjurations 2.3   4%  -1   c - Axes   3.4    +2   k + Fire Magic8.2  22%  +2   d - Staves   3.1    +1       e - Unarmed Combat Rh   0.0     0   l + Invocations   0.0    +3       m + Evocations   0.4    +1          f + Armour3.3  14%  +1      g + Dodging2.1   2%  -3       h - Stealth   1.5    -2                  [14;6Rh 21H                                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh%Rh,RhZ3t................#........# ThunderHyde the Arsonist ................#.######## Mountain Dwarf of Qazlal *..... .........(......#.#......# Health: 60/61 =======================- .........................# Magic: 13/15 ====================---- (....... #########.#.#.###### AC: 9Str: 20 Rh4........ ..........#.#.#EV: 10Int: 15 ######## ###############.#.#SH:  1  Dex: 10#...............#.#XL:  8 Next: 75% Place: Dungeon:6.......@#########.#Noise: ==-------  Time: 5422.6 (0.0)........#.#a) +2 dire flail (drain)........#.#Cast: Foxfire #########........#Pois .................. ##......##.####### .'......+. ##......##......#####You hit the adder.  Rh4You kill the adder!Qazlal accepts your kill. _You feel sick. _You feel sick. _You see here an adder corpse.Rhi:Rh:Rh?RhAARhX3RhYRhd]Rhab4==RhcI _You feel sick.  You feel sick.RhcD=RhpeRhh _You are no longer poisoned.1=RhiRhl,RhmRhtP==RhtRhw,Rh?xRhzO=Rha|Rh}RhY~L5==RhRh"Rh,RhxRhRh,RhVRhRhi,RhHRhRhZRh:==RhޒRhRh},RhKRhRh,RhbRhRhC,RhRh֞Rh͠BRh RhB,RhϤRhRhBRhDRhb,RhRhRh^,Rh@RhRh-,RhRhRhm,RhRhRh,RhRhRh,Rh{RhRhRhRhaRhbRhCRhRhRhRhRhRhPRhRhlXRhmRh nRhp,RhzpRht7 _You open the door.Rhv3RhwRhyRh{,RhE|Rh}Rh,RhրRh]Rh,RhsRhRh,Rh RhRhBRhRh,RhRhRhR,RhЖRhRh,RhTRhڜRhN,RhRhRh,Rh@RhKRhȤ,RhoRhRhϧRhRh_RhͩRh ,RhRhRh:,RhRhRhRhRhRh=RhRhRhcRhҸRh.,RhRhRhX,RhʽRhKRh&,RhRh&RhO,RhRhRhRhTRhRh(Rh,RhRhjRh,RheRh]Rh,RhRhlRh4,RhRhRh,RhRhRh,RhRhRh1,RhRh Rh ,Rh9Rh:RhRheRhRhRh,Rh Rh'RhV),Rh *Rh0Rhm2Rh2RhS3Rh:@  There is an open door here.Rhe<Rh= _Rh=Rh2BRhDRhODRhDRhIRhJ,RhKRh#PRhQ,RhRRhVRhX,RhtYRh^Rh`,RhaRhrfRhBkBRhnRhpRhqRhqRhuRh~x,RhyRh}Rh,Rh‚RhRhH,Rh"RhRhH,RhRhRh,RhƨRhXRhBBRhRhMRh|,RhGRh_Rh,Rh@Rh]Rh,RhRhRh_,RhRhwRh,Rhq,Rh ,Rh RhxRh,RhRhRh",Rh%Rh(Rh>-,Rh/Rh<Rhw@,RhCRhHRhL,Rh ORhQRh)TRhoTRh3VRhXRh[,Rh']Rh_Rh/b,RhcRhlRhr,RhstRhvRh7y,RhzRh`|Rh~RhRh'RhYRhA,RhRh4Rh2,RhRhRh~,RhݒRh5Rh+,Rh*RhRhb,RhRhRh,Rh٦RhݴRh,,RhRh˾Rhc,Rh*RhXRhnRh,Rh-RhRh,RhRhRh,RhRhRh,RhRh<Rh,RhRhRh,RhRhIRh,Rh Rh Rh ,RhQRhb  You see here a +0 giant club.RhxRh _RhRh/RhRhRhRh"Rh$%,Rh&Rhm)Rh,,Rh-RhU1Rh4,Rh?6Rh9Rh;,RhC=Rh?RhB,Rh]DRhHRhIRhIRhKRhLRhO,RhPRhTRRh}T,RhFURhhXRhB[,Rh*\Rh\^RhVa,Rh cRh:eRhg,Rh-iRhQoRhq,RhFsRhvRhx,RhyRhF|Rh5,Rh€Rh%Rh,RhRhRh,RhnRhѕ,RhARhMRhKRh,RhxRh*Rh,Rh@RhRhӪ,RhRhRhX,Rh,Rh6,RhRhRhv,RhRhhRhh,Rh~RhRhn,RhRhRh7Rh|RhGRhRh=,RhRh Rh,RhrRhRhX,Rh(RhsRh,RhURhRh,Rh0RhRh,,RhRhRh,RhRh<Rh,RhbRhRh~,RhJRh,RhdRhRh Rh RhV Rh2 RhRhg,RhRhRh,RhyRhRhXRhg\,Rh`RhDuRhx,Rh=yRh |RhS~,RheRhRh,Rh*Rh)RhR,RhRhRh,RhDRhДRh$,RhXRhRh,Rh۝Rh՟Rhӡ,Rh RhRh?,RhRhЩRhr,Rh",RhS,RhRhRhBRhRh,RhRh<Rhf,RhRhgRhB,Rh Rh= Rh? ,Rh Rh5 Rh ,Rh< Rh" Rh% ,Rh( Rh9. BRh. Rh2 Rh< Rhe nRhg Rh G  You see here a +0 giant club. _Rh Rhɿ nRh ,Rhk Rh Rh ,Rh Rh Rh BRh Rh ,RhU Rhu Rh ,Rh Rh Rh, Rh Rh Rh Rh ,Rh Rhs Rh ,Rh Rh Rhq ,Rh(! Rh3 Rha >  Items here: )) [ ÷. _Rh;k Rh; Rh o  Items here: )) [ ÷.Rhk  _see here a +0 giant club. _You see here a +0 giant club. _Items here: )) [ ÷. _Items here: )) [ ÷.  Things that are here:  a +0 dagger; a +0 robe _Rh `Rh Rh. Rh/ Rh1 RhG RheT XRhX Rhiv Rh~ BRh Rh ,Rh Rh RhW Rh Rhv Rhɖ RhY BRh Rh, ,Rh& ,Rh ,Rh Rhf Rh] Rh Rhc ,Rh! Rh RhU ,RhI   You see here a +2 mace of protection.Rhv Rh  _Rh Rhc Rh  ,Rh RhS  Things that are here:  a +0 robe; a +1 dagger of painRh 5 _RhA Rh%  Items here: ))) [ ÷÷.Rh" 5 _Rh$ Rh>) Rh. ,Rh.2 Rh5 Rh? XRh C ,RhM ,Rh}N RhN RhP RhS RhU ,RhW Rh2Y RhK[ ,Rh3\ Rh] Rh2_ ,Rh` Rha Rhc ,Rhc Rhe Rhg ,Rhg Rhh Rhi ,Rhi Rhl Rh Rh؛ ,Rh Rh Rh ,RhD Rhˤ Rh6 Rh RhF Rh Rh= ,Rh Rh Rh ,Rh Rhk Rh ,RhM Rh Rh ,Rhq ,Rh Rh Rh RhY Rh ,Rh& Rh Rh RhC Rh RhR Rh ,Rh Rh Rh ,Rh Rh Rh ,Rh Rh Rh ,Rh ,Rh1 ,Rh Rhz Rh ,Rh" Rh4 Rh ,RhI Rh7 Rh BRh Rh` ,RhP Rh Rh BRhB?  #.#######.#.# ##. #.......#.#.# #....... #######.#.#.# #.......#  #.#.#.######  #.#.#.............#  #.#.######........#  ######.#.# #........##.............#.# #........###.############@# ###........#695.6 (273.0)#.# #Rh_@ I#..........##.# #.####### #.##.......#  #.# #.# #.##.......#  #.# #.# #.###+######  #.# #.# #.# #.#  #.# #.##########.###.#  #.######................# #...................#####RhYA RhM [ _Done exploring.RhRhRh"D [?25h[?0c [?1051l[?1052l[?1060l[?1061l