Th Player: ThunderHyde Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.18:56:35.ttyrec Time: (1756320995) Wed Aug 27 18:56:35 2025 Thp [?1051l[?1052l[?1060l[?1061hThbV)0[?7h[?25l[?1cThTh ThunderHyde the MagicianDeep ElfHealth: 28/28 ========================Magic: 14/14 ========================AC: 6Str: 7EV: 11Int: 20SH: 0Dex: 15XL:  5 Next: 32% Place: Dungeon:3Noise: ---------  Time: 2679.2 (0.0)a) +2 dagger (drain)Cast: FoxfireTh9 #.##.##...#..##'#..# ##.##.##...####))#### #***** #.##.###..'.(#..ß##### **,,,#######.##.###..#.)##.†..... ,,,,,+...........#...#..##....... **,,,#######.##..#...#..#..ß#####*,,,* #.##..#'######..##....*,,,* #.##..#..##..##'##.###*,,,* #.##.@#..........#....*,,,* #.#...#..........#####*,,,* #†################*,,,* #..........###########***** ##########.#.........†#.#.........# #.#.........# #.#.........# #.#.........# Th Th rWelcome back, ThunderHyde the Deep Elf Fire Elementalist.Th=& Th ThO Th _Press ? for a list of commands and other information.Thb  Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1 b - ScorchFire3%2  c - Inner FlameHexes/Fire19%3  d - Volatile BlastmotesFire/Translocation19%3 Select a spell to describe[!]/[I] toggle spell headersThU ThQ[ ~#.##.##...#..##'#..# # ThunderHyde the Magician#.##.##...####))#### # Deep Elf***** #.##.###..'.(#..ß##### Health: 28/28 ======================== **,,,#######.##.###..#.)##.†..... Magic: 14/14 ======================== ,,,,,+...........#...#..##....... AC: 6Str: 7 Th[ **,,,#######.##..#...#..#..ß##### EV: 11Int: 20  *,,,* #.##..#'######..##.... SH: 0Dex: 15  *,,,* #.##..#..##..##'##.### XL:  5 Next: 32% Place: Dungeon:3  *,,,* #.##.@#..........#.... Noise: ---------  Time: 2679.2 (0.0)  Th\ *,,,* #.#...#..........##### a) +2 dagger (drain)*,,,* #†################Cast: Foxfire  Th$\ *,,,* #..........###########***** ##########.#.........†#.#.........# #.#.........#ThG\  #.#.........# #.#.........# Thz\ Welcome back, ThunderHyde the Deep Elf Fire Elementalist. _Press ? for a list of commands and other information.Thb 4ThPh Thi Ths{ Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 38% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitThThSTh ~#.##.##...#..##'#..# # ThunderHyde the Magician#.##.##...####))#### # Deep Elf***** #.##.###..'.(#..ß##### Health: 28/28 ======================== **,,,#######.##.###..#.)##.†..... Magic: 14/14 ======================== ,,,,,+...........#...#..##....... AC: 6Str: 7 Th**,,,#######.##..#...#..#..ß##### EV: 11Int: 20  *,,,* #.##..#'######..##.... SH: 0Dex: 15  *,,,* #.##..#..##..##'##.### XL:  5 Next: 32% Place: Dungeon:3  *,,,* #.##.@#..........#.... Noise: ---------  Time: 2679.2 (0.0)  *,,,* #.#...#..........##### a) +2 dagger (drain)*,,,* #†################Cast: Foxfire  *,,,* #..........###########***** ##########.#.........†#.#.........# #.#.........#Th^ #.#.........# #.#.........# Welcome back, ThunderHyde the Deep Elf Fire Elementalist. Th_Press ? for a list of commands and other information.ThGTh2Memorise Flame Wave, consuming 4 spell levels and leaving 1? Y - Yes  N - NoTh`ThD#.##.##...#..##'#..# # ThunderHyde the Magician#.##.##...####))#### # Deep Elf***** #.##.###..'.(#..ß##### Health: 28/28 ======================== **,,,#######.##.###..#.)##.†..... Magic: 14/14 ======================== ,,,,,+...........#...#..##....... AC: 6Str: 7 **,,,#######.##..#...#..#..ß##### EV: 11Int: 20  *,,,* #.##..#'######..##.... SH: 0Dex: 15  ThL*,,,* #.##..#..##..##'##.### XL:  5 Next: 32% Place: Dungeon:3  *,,,* #.##.@#..........#.... Noise: ---------  Time: 2679.2 (0.0)  *,,,* #.#...#..........##### a) +2 dagger (drain)*,,,* #†################Cast: Foxfire  *,,,* #..........###########***** ##########.#.........†#.#.........# #.#.........# #.#.........# #.#.........# Welcome back, ThunderHyde the Deep Elf Fire Elementalist. _Press ? for a list of commands and other information.Tha,80.2 (1ThThu _This spell is astonishingly dangerous to cast!ThH+1.2 (2ThThTh+2.2 (3ThTh]Th+3.2 (4ThThA4.2 (5Th!Th~# _You start memorising the spell. You continue memorising. x4Th#ThD,Th/[ _You finish memorising. Spell assigned to 'e'.ThQ  Adjust (i)tems, (s)pells, or (a)bilities? Th} Th G Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1 b - ScorchFire3%2  c - Inner FlameHexes/FireTh 19%3  d - Volatile BlastmotesFire/Translocation19%3  Th- >e - Flame WaveConjuration/Fire38%ThV 4 Select a spell to adjust[!] toggle spell headersThH ThP ThY #.##.##...#..##'#..# # ThunderHyde the Magician#.##.##...####))#### # Deep Elf***** #.##.###..'.(#..ß##### Health: 28/28 ======================== ThzZ **,,,#######.##.###..#.)##.†..... Magic: 14/14 ======================== ,,,,,+...........#...#..##....... AC: 6Str: 7 **,,,#######.##..#...#..#..ß##### EV: 11Int: 20  *,,,* #.##..#'######..##.... SH: 0Dex: 15  ThZ A*,,,* #.##..#..##..##'##.### XL:  5 Next: 32% Place: Dungeon:3  *,,,* #.##.@#..........#.... Noise: ---------  Time: 2684.2 (0.0)  ThR[ '*,,,* #.#...#..........##### a) +2 dagger (drain)*,,,* #†################Cast: Foxfire  *,,,* #..........###########***** ##########.#.........†#.#.........# #.#.........# #.#.........# #.#.........#  Th[ _Press ? for a list of commands and other information. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ThOe  _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.The Thl Thn . _ThIThThThP _The,ThThThb,ThPTh,ThThTh,ThThThThThTh!XThnThBThTh,,Th:ThThP,ThTh XThTh+,ThThqTh,ThTh>Thh,Th Th&Th1)Th+Th,Th/ThK2Th{2ThD4Th`6Th8Th8ThL:Th"=Thl?,Th@ThCThE,ThGThQ##'#..............#####.######## ........##................,,,,,,* ........##..###....####.##*****,* ...[....##..<.........#.# *,* ........##....#####.....# *,* ........##....# #....>## *,, ..<.....##....# #...#..## *** ...÷....##...(#####...#...# ........##....##@...#.#.#.## ThQD........##.....#.##.#.#.#..# ........##...#.#.#....#.......... .................####.... ##########..######..#### ####.##.....# #..'..####..#.###.##.# #..#..#...#.##.###)†#.....)..###.#.##.##...#..##'#..# #.ThY1705.2 (21.0)Th Z,6.2 (22ThcThe ThfJ_f - a scroll of blinkingTh i Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1 b - ScorchFire3%2  c - Inner FlameHexes/Fire19%Th 3  d - Volatile BlastmotesFire/Translocation19%3  e - Flame WaveConjuration/Fire38%4 Select a spell to describeTh3 [!]/[I] toggle spell headersThE Th Tho z##'#..............#####.######### ThunderHyde the Magician ........##................,,,,,,* Deep Elf ........##..###....####.##*****,* Health: 28/28 ======================== ...[....##..<.........#.# *,* Magic: 14/14 ======================== ........##....#####.....# *,* AC: 6Str: 7 Th ........##....# #....>## *,, EV: 11Int: 20 ..<.....##....# #...#..## *** SH: 0Dex: 15 Th ...÷....##...(#####...#...#XL:  5 Next: 32% Place: Dungeon:3 ........##....##@...#.#.#.##Noise: ---------  Time: 2706.2 (0.0) Th: r........##.....#.##.#.#.#..###### a) +2 dagger (drain) ........##...#.#.#....#.......... Cast: Foxfire Th[ .................####.#####....## ##########..######..#### ####.#Thu #.....# #..'..####..#.## ##.##.# #..#........#...Th  #.##.###)†#.....)..###.Th  #.##.##...#..##'#..# #.  Th _You start memorising the spell. You continue memorising. x4 Th U_You finish memorising. Spell assigned to 'e'.  Th Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? _Okay, then. Th$ Y_f - a scroll of blinkingTh Th# Th ThT ThE,Th,Th.Thx7Th9Th:Th=Th?Th.B,Th,ThTh$,Thx BTh ThTh,ThThTh,ThThTh,ThTh}Th,ThThuTh ,Th!Th"Th#,Th$Th)Th*,Th&+Th,Th-,Th.Th/Th 1,Th1Th3Tht4,Th5Thc6Thp7,Th8Th9Th:,Th;Th~=Th>,ThN?Th@ThAThAThD,ThpEThETh1FThdGTh[H,Th7IThJTh-KThTKThKTh_NThN,ThUPThRThS,ThZTThUThVThVThWTh]XTh_Th`Th`ThdaThTcTh/e,TheThigThh,Th=iThjThk,ThlTh,oTh.p,Th"qTh7 _You open the door.Th%3ThTh@  There is an open door here.ThThD _ThThThȌ,Th Th>Th)ThOThՐThOTh2,Th ThCTh,,ThwTháTh,Th0Th˨Th,Th;Th1Th,ThTh!Th,ThԸThBTh%,Th ThThi,Th)Th'Th ,Th9ThThBThqTh),ThuThTh?,ThuThwThc   You see here a potion of moonshine. _Th ThBTh1Th,ThaThTh0!BTh=*Th`-,ThY.Th1Th2Th3Th=4Thk6Th8,Th9Thi;Th<,Th<Th>Th?,Th)@ThAThB,Th/CThDThE,ThMThNThO,ThPThQThR,Th;SThTThU,ThVTh-XTh=Y,ThYTh+[Th[Th8\Th\Th^Th^,ThN_Th`Thga,ThaThbThc,ThRdTh'eTh+f,ThfThgThh,ThiThjThNk,ThkThmTh7nThYnThnThoThpThpTh qTh8rThr,ThbsThktTh#u,ThuTh{wTh>x,ThxThyTh\zThzThzTh{Th|Th|Th}Th~ThFThqThTh8Th,ThTh6ThTh؞ThHThTh,ThThTh,Th(ThATh7,ThThThThTh:Th Th,ThThR  There is a stone staircase leading down here.ThUTh _ThThTh,ThThThC,ThThTh,ThThTh<,ThThThIThThThuTh,ThThThBTh)Th+BTh"2ThY3,Th3Th:Thb<,Th<ThGXTh_KThL,ThMThTh:Th(BThTh,ThThTh}ThTh֩ThThThBThTh:ThEThhThTh/Th*,ThThTh,ThThTh,ThTh0Th,ThThTTh?,Th2ThTh,ThThTh.,ThTh;Th,ThtTh"Th,ThThTh,Th`ThTh BThe Th ,ThEThTh,ThThTh,ThTh;ThTh Thq!Th#Th%,Th&Th)Th+,Th-Th/Th1,Th2Thj5Th7,Th8Th:Th<,Th(>Th@@ThAThBTh8CTh3EThRFTh{FThlGTh6IThJ,ThKThbMThN,ThOTh`QThwRThRThYSTh*UThkW,ThWThYThgZ,ThE[Th\Th]Th]Th&^Thu_Th+`ThM`Th`ThbThbThbTh~cThdThe,TheTh6gThg,Th\hThjTh=kThykThkThn7 _You open the door.Thhq3ThrThv@  There is an open door here.ThIxTh%y _Th;zThXTh.ThThՂThÃThTh׆,ThׇThqThr,Th)ThThO,ThTh4 #.##.##.##... #.# ##### #.##.###.. Thܘ#.#*#####...#######.##.###.. #..,........'...........#... ###*#####...#######.##..#... Th #...# #.##..#'## #...# #.##..#..#Th5 #...# #.##.[#... Th̙!#..@# #.#...#... #...# #†## #...# # ##### ######## #Th2 # Th@# #Th;Thd2861.2 (155.0)Thޠ,26ThTh<R _o - a clear potionUh Uh Read which item? Scrolls  c - a scroll of immolationUhF e - a scroll of amnesia  f - a scroll of blinkingh - 5 scrolls of identify  k - a scroll of teleportation  l - a scroll of fog [!] read|quaff[?] describe selectedUhl Uhtv Uhz ]#.##.##.##... ThunderHyde the Magician#.# ##### #.##.###.. Deep Elf#.#*#####...#######.##.###.. Health: 28/28 ========================Uho{ #..,........'...........#... Magic: 14/14 ========================###*#####...#######.##..#... AC: 6Str: 7#...# #.##..#'## EV: 11Int: 20#...# #.##..#..# SH: 0Dex: 15#...# #.##.[#... XL:  5 Next: 32% Place: Dungeon:3#..@# #.#...#... Noise: ---------  Time: 2862.2 (0.0)Uh{ #...# #†######## a) +2 dagger (drain)#...# #......... Cast: Foxfire##### ##########Uh{ ## # # #Uh,|   _There is an open door here. _You see here a potion of moonshine. _There is a stone staircase leading down here. Uh]| x_You open the door. _There is an open door here. _o - a clear potionUh} Uh5 Identify which item? (\ to view known items) Potions (select first with !) Uhq  o - a clear potion[?] describe selectedUh Uh Uh i#.##.##.##... ThunderHyde the Magician#.# ##### #.##.###.. Deep ElfUh #.#*#####...#######.##.###.. Health: 28/28 ========================#..,........'...........#... Magic: 14/14 ========================###*#####...#######.##..#... AC: 6Str: 7#...# #.##..#'## EV: 11Int: 20Uh8 #...# #.##..#..# SH: 0Dex: 15Uhe !#...# #.##.[#... XL:  5 Next: 32% Place: Dungeon:3#..@# #.#...#... Noise: ---------  Time: 2862.2 (0.0)Uh #...# #†######## a) +2 dagger (drain)Uh #...# #......... Cast: Foxfire##### ##########Uh g## # Uh 1# #Uh e  _There is an open door here. Uh= _You see here a potion of moonshine. _There is a stone staircase leading down here. Uh x_You open the door. _There is an open door here. _o - a clear potionUh ]  As you read the scroll of identify, it crumbles to dust.Uh +3.2 (1Uh Uhm + _o - a potion of mightUhrjUhjUh"kUhmUh?oUhzoUh/s,UhsUhsUhwtUhuUhzXUh׉UhB #.################..##### #.##.....#  #.###.##.#  #.##.##.## #.##.##.###.##.##.#.# ##### #.##.##.#######...#######.##.###.......@...'...........#8.2 (5#########...#######.##.. #...# #.##..# #...# #.##..#...# #.##.[#...# #.#...#...# #†#####...# #......##### ######UhSUhdE _Done exploring.UhHUhp  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   h + Spellcasting 5.0  31%  +3          Uh5 b - Unarmed Combat   0.0    -2   i + Conjurations 2.0   5%  +1   c + Throwing   0.0     0   j + Hexes   0.0    +3       k + Translocations   0.0    +1  UhG d * Short Blades   0.2  22%   0   l + Fire Magic4.9  32%  +1          Uh  e + Armour   0.0    -2      f + Dodging2.5   3%  +2      g + Stealth3.4   7%  +3                  UhS!            Uhs                Uh,            Uh@6    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  Uhf[?] Help[=] set a skill target  Uh[/] auto|manual mode [*] useful|all skills [!] training|cost|targets Uh8 Uh Uh#.################..##### ThunderHyde the Magician#.##.....# Deep Elf#.###.##.# Health: 28/28 ========================#.# UhY #.##.## Magic: 14/14 ========================#.##.##.## AC: 6Str: 7#.##.##.## EV: 11Int: 20#.# ##### #.##.## SH: 0Dex: 15#.#######...#######.##.## XL:  5 Next: 32% Place: Dungeon:3#.......@...'...........# Noise: ---------  Time: 2868.2 (0.0)#########...#######.##..# a) +2 dagger (drain)#...# #.##..# Cast: Foxfire#...# #.##..##...# #.##.[##...# #.#...# #...# #†#####[39; Uh #49m #...# #...... ##### #######  _You open the door. _There is an open door here. _o - a clear potionAs you read the scroll of identify, it crumbles to dust. _o - a potion of might _Done exploring. Uh4 Uh Uh Uh 3 Uh2  Uh A..... Uh.  Uh  UhY E _Done exploring. Uh UhWhere to? (? - help)  D - Dungeon  Uhł Uh [?25h[?0c Uh|#.################..##### ThunderHyde the Magician#.##.....# Deep Elf#.###.##.# Health: 28/28 ========================#.# Uhͅ#.##.## Magic: 14/14 ========================#.##.##.## AC: 6Str: 7#.##.##.## EV: 11Int: 20#.# ##### #.##.## SH: 0Dex: 15#.#######...#######.##.## XL:  5 Next: 32% Place: Dungeon:3#.......@...'...........# Noise: ---------  Time: 2868.2 (0.0)#########...#######.##..# a) +2 dagger (drain)#...# #.##..# Cast: Foxfire#...# #.##..##...# #.##.[##...# #.#...# #...# #†##### #...[4 Uh8.0m# #...... ##### #######  _o - a clear potionAs you read the scroll of identify, it crumbles to dust. _o - a potion of might _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help)  Uhf [?25l[?1c Uhjx44 Uhx Uhʃ Uh UhR _ Uh UhɊ Uh Uh Uh. Uho, Uh Uh Uh, Uh Uh1 Uho Uh Uh Uh Uh0, Uhz UhT UhؘB Uh Uh, Uh4 Uh UhE, Uh Uh Uhy, Uh Uh! UhO, Uh Uh* Uh, Uh Uhv Uh, Uh Uh Uh , UhN Uh֮ UhW, Uh Uhf Uh, Uh( Uh Uh, Uh| Uho Uh\, Uh UhD Uh, Uh! Uh UhH Uhg Uh Uh Uh Uh Uh Uh~ UhH, Uh Uhl As you read the scroll of identify, it crumbles to dust. _o - a potion of might _Done exploring.  There is a stone staircase leading up here. Uh Uh7 _ Uh Uh Uh, Uh Uh Uhy, Uh Uh2 Uh, Uhn Uh Uh, Uh Uh Uh', Uh Uh@  There is an open door here. Uh> Uht _ Uh Uh8 X Uh  Uh, Uhn UhL UhC Uh UhY UhP Uhv, Uh Uhd Uh}, Uh$  Uh!Y  There is a stone staircase leading down here. Uh;# Uh$ Uh&%$ _ UhF& Uhp;4 UhB Uh  ###  ...  #.####  .[..###  ...###....#  #905.7 (37.5) ..# _You climb downwards. Uh Uh Uha _There is a stone staircase leading up here.Uh% IUh)C f _UhI XUheP BUhP Uh>T Uh`_ XUhT` ,Uha Uhcg Uhk ,Uhpl UhQr Uh{ u###...#.#####.[..###UhP| ...###....#.......<#.##..#######.####...#Uhy| B....#......#.#........Uh| #.###.##.#...#.##. ........#. ..#####..Uh| #. #### ##B   bombardier beetle (asleep)Uhֈ 211.7 (6.0)Uhr +2.7 (7Uh% z _A bombardier beetle comes into view.UhB UhF C  Skill  Level Train  Apt Skill  Level Train  Apt Uh-G I a + Fighting   0.0    -2   h + Spellcasting 5.0  31%  +3          UhG v b - Unarmed Combat   0.0    -2   i + Conjurations 2.0   5%  +1   c + Throwing   0.0     0   j + Hexes   0.0    +3      UhG k + Translocations   0.0    +1  UhG - d * Short Blades   0.2  22%   0   l + Fire MagicUhH 4.9  31%  +1  Uh6H ^    UhSH z    e + ArmourUhqH *0.0   1%  -2      f + DodgingUhH 2.5   3%  +2  UhH }    g + StealthUhH 3.4   7%  +3      UhH l    Uh I a    Uh,I _    UhKI a    UhjI         UhI l    UhI a    UhI             Uh J a    Uh?J _    Uh`J     The percentage of incoming experience used to train each skill is in brown.  UhJ The species aptitude is in white.  [?] HelpUhJ G[=] set a skill target  UhJ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsUh7Uh<UhB_###ThunderHyde the Magician...Deep Elf#.####Health: 28/28 ========================#.[..###Magic: 14/14 ========================...###....#AC: 6UhICKStr: 7.......<#.# ##EV: 11Int: 20..#######.####...#SH: 0Dex: 15.B....#......#.UhwCjXL:  5 Next: 32% Place: Dungeon:4#......@........Noise: ---------  Time: 2912.7 (0.0)UhC#.###.##.#...#.#a) +2 dagger (drain)#. ........#Cast: FoxfireUhC. ..#####..#. #### ##UhCB   bombardier beetle (asleep) _There is a stone staircase leading up here. UhD_There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _A bombardier beetle comes into view.UhI4UhNUh=PUh1 _vv, ally target)Uh2 b3--=3.7 (1Uh7 UhB: / _You conjure some foxfire!!Uh'!Uh~!Uh,!Uh!UhJ!Uht!Uh!Uh!Uh!Uhv§§#§§§§§!Uhb-4§§§!Uh!Uh]v§§§#§§§§B"Uh"UhQB.§..#...."Uh@-5"Uh"UhP _The foxfire hits the bombardier beetle but does no damage."Uh"Uh.B...#.vv(ally target)"UhI--=6"Uh"Uh/ _You conjure some foxfire!#UhwX#Uh,#Uh.#Uh vv§#§§§ The foxfire hits the bombardier beetle.#UhĔ#Uh#UhK#Uh#Uh^ vB§The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle.#Uh#Uh$#.B§§#§§§#Uh#.-7#UhC)§§#§§#Uh+l _The bombardier beetle is moderately wounded.$Uh..#..v@v(ally target)$Uh]2--=8$Uh $Uh# / _You conjure some foxfire!%Uhl  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Uh/4%Uh%UhF  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&Uh &Uh B&Uh &Uh\ vv#§§@§The foxfire hits the bombardier beetle but does no damage.&Uh/',&Uh/ §The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle but does no damage.&UhR&Uh.§#§§@§&Uh]3==-9&UhN§§&Uhl _The bombardier beetle is moderately wounded.(Uhĭ.#v.@.(UhQv(ally target)(UhʮT2--=(Uh 20(Uh(Uh/ _You conjure some foxfire!)Uh@  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Uh _You can't see any susceptible monsters within range! (Use Z to cast anyway.),Uh-### ... #.#### #.[..### ...###....# .,Uh<#.# ### ..#######.####...# ...B..#v.....#.##. #.###.##v#...#.# ,Uh-#. ........# . ...#####..#.##### ## ,Uh,Uh_,,Uh,Uhĕ,Uh,Uh vv#§§§§The foxfire hits the bombardier beetle.,Uh,,UhB,Uh}& .v§BThe bombardier beetle is heavily wounded.,Uh&PThe foxfire hits the bombardier beetle but does no damage.,Uhf,Uh..§#§B.§§§-1,Uh§#§§§,UhIi _The bombardier beetle is heavily wounded.-Uh" -Uh .#.v.B.v.(ally target)1----=2-Uh / _You conjure some foxfire!.Uh?/  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Uh/  * combustible, ally …)Flames lash the bombardier beetle.  The bombardier beetle is almost dead..Uhއ,.Uh_ §vvThe bombardier beetle's fire resistance burns away.  The foxfire hits the bombardier beetle but does no damage..Uh,.Uh&  .UhThe bombardier beetle is almost dead.The foxfire hits the bombardier beetle!  The bombardier beetle is burned terribly!.UhD§.Uh.Uhp§..§.Uh& 0---57====3 _You kill the bombardier beetle!.Uh.Uh.k _Your Fire Magic skill increases to level 5!0Uh0Uhp0Uhe,0Uh$ _0Uh0UhB0Uh۱0UhK1=0Uh0Uh0Uh_0Uhi2===0Uh0Uh,0Uhb0Uh0Uh0Uh0Uh,0Uh0Uha0Uhj3====0Uhf0UhD,0Uh40Uh,0Uh0UhF0Uhx#40UhG====0Uh0Uh4 _Magic restored.0Uh0Uh0Uh0Uh0Uh,0Uh0Uh0Uh0Uh0Uh0Uh|0Uh0Uh$==0Uh0UhJ0Uh 0Uh_0Uhz0Uh0Uhn0Uh0Uh0Uh0Uho0Uhs,0Uh0Uh-0Uh,0Uhi0Uhw0Uh0Uh0Uh@0Uh10Uhf,0Uh0Uh0Uh"0UhY0Uh0Uh0Uhm0Uh0UhS0UhV0Uh 0Uh 0Uh 0Uh 0Uh ,0UhA 0Uh 0Uh,0Uh0Uh0Uh10UhT0Uh0Uh ##....# ...<#.# ######### #####.####...#...# 0UhO....#......#.#...###### ....................... ###.##.#...#.##.###.... #..........##..# #  #.....#####.....#  0UhE#.##### #####@# ----53.7 (30.0)  #0UhrW _.....'.# ..#####.#  ..# .## ...#0Uh]##..#..###..#####0Uh^  _You open the door.0UhLV _Found a shimmering altar of Xom.2Uh32Uh-2UhK2UhE2Uh$ _2Uh2Uh,2Uh2Uh,2Uh,2Uh2UhȨ2UhЪ,2Uh2Uhf2Uh2Uh2Uh\2Uh2Uh,2Uh2Uh"2Uhɴ,2Uh2Uh2Uh8,2Uh˸2Uhع2Uh),2Uh2Uh2Uh,2Uhg2Uhc2Uh8,2Uh2Uh+ _h - 5 scrolls of identify (gained 1)2Uhn2UhB2Uh2Uh2Uh0 #.##.######. ## #........... #.. 2Uhv. ##......#... ###.. .. #......# #.... ... ##.....##.. ...S #....#.# #.##. ..... #.##...# #.... ......##.# #..# ####. #..@.# ..##.---- ###### ....## .... ...  2Uh#S   ball python (constriction, asleep)  .. ## ..#.#.2Uh-68.7 (152Uh1,9.7 (162Uh2Uh.^ _A ball python comes into view.4UhMO5 #.##.######. ###.... #........... #.... ##......#... ###.... #......# #... ##.....# #.S.# #....#.# #.##.. #.##...# #.##.# #..# #### #.@..# ..# #4UhO) ###### ....  ....  ... ..  ..#.#4UhV4Uh`W$704UhW .0) 4UhZ4Uh\4UhF .+.. #..#  #..... #.##.######. ###..... ..... ##...... ##......#... ####...... .# #.#...... ##.....# #....S.###....#.# #.##.##.##...# #.........@##.# #..# #########....# ..# ######.... 4UhU' <14Uh@+ 4Uh, 5UhC .....##.## +...).+.. #..#  #.....##.##.######.  ##.....#.....  #......###......#... ## #......# .# #. #......# ##.....# 5Uh] #....S.###....#.# # #.##.##...# #..........##.# #..# ##########....# ..#######.... 5Uh SS)Found a spear.  The ball python hisses angrily.5Uh_0===25UhO5Uh _The ball python barely misses you. The ball python closely misses you.5Uht =  You hit the ball python.5Uh 1.5Uh /--35UhS 5Uh O _You kill the ball python!6Uh 36Uh# 6Uh 6Uhi 6Uh B6Uh ,6Uh  6Uh 6UhO ,6Uh 6Uh 6Uh ,6Uh 6Uh 6Uh0 ,6Uh 6Uh 6Uh2 ,6Uh 6UhH 6Uh 6Uh 6Uh* 6Uh 6UhU! ,6Uh! 6Uh" 6Uh& 6Uh-  +...).+.. #.. #.....##.##.# ##.....##..... ####....  #..... ##..... #......###.........######.......##.#............##.# #---###########....# ..... ######J...6Uh|- ..... J   endoplasm (wandering).6Uh3 ,81.7 (86Uh3 E-2.7 (96Uhx8 6Uh: ] _An endoplasm comes into view.7UhJ  +...).+.. # #.....##.##. ##.....#### #......###... #......# #... #......# ##.. #......###.######.......##.##...........##.# .#....#.. ######.J........#......^..######7UhM 7UhT [.JJ7Uh!U +3.7 (17UhZ 7Uh\ ^ _The endoplasm quivers.8Uh8mO +...).+.. ##.. #.....##.###.. ##.....#####.. #......###...g #......# #... #......# ##$...... #......###.######.##..##.#.#....#.# ######.J......##..^..g   goblin (asleep)#8Uh  A goblin comes into view. It is wielding a +0 dagger.Found 11 gold pieces.8Uhq.gJ.g8Uh0===48Uh> _The goblin shouts!9Uh9Uh 9Uh.gvJv.(ally target)9UhK^3----59Uh99Uh/ _You conjure some foxfire!:Uh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Uh?  Flames lash the endoplasm.:Uh*g   goblin:UhZ B:Uha vv§§§ (ally target)You kill the endoplasm!The foxfire hits the goblin.:Uh :Uhs  The goblin is heavily wounded.The foxfire hits the goblin.:Uh S).:Uh0h :Uhn ..§§.§:Uhq 1------9====6:Uh}w W§§§:Uhy J _You kill the goblin!......+ +...).+.. #@....###.23.7 (14 #.....# ##.#########.....# ####(............# #......# ##..........#### #......# #.........)# #......###UhLE #..........######.......## #.................## #.....###########... Uh8_Uh5,4.7 (15Uhq:_Uh; _Found a stone staircase leading down.UhYb Uhb Uh=d Uh j Uhm UhMm Uhjq Uh7r Uh2v Uhqv Uhox Uhv{ Uhl ,Uhƀ Uh *#.###.##.#Uh+  #.. ....#.# #.......#.. ....#.##.....##... ......##.##### Uh #.###.....## _ .!.#.....# . #.......# ### #.......# ......+ +...).+7.7 (3.0)##.....# #.....# Uhډ #.....# ##..... #########.....# #......Uh r #(............# #...... #..........#### #...... #.........)# #......UhX  #..........######....... #...........Uhˊ UhO UhL c _There is a stone staircase leading down here.Uh JUh Uhq 28.7 (1 _Uht :_Uh      Uh2        # UhZ   Uh #.####.#.#  5Uh  #..@.....#  Uh ######.###   Uh . Uh: \  Uh^ . Uh N Uh Uh& Uh -9.5 (1.8Uh Uh } _You climb downwards. _There is a stone staircase leading up here.UhUhUhvUhUhpJ300 _Uh #.###.##.#.. #.. ....#.# #....... #.. ....#.##.....### ... ......##.##### . #.###.....##_ .!.#.....#. #.......#### #.......#..4 #.+ +...).+ Uh###.....# #.....# #.....# ##.....# #########.....# #......# #(............# #......# #..........#### #......#  #.........)# #......#  #..........######.......  #....................... UhQUhw:_Uh>-2.0 (2.5Uh&_Uh} _You climb upwards. _There is a stone staircase leading down here.Uhi 3Uhaj Uhl UhLp UhYt : _Uht Uh x Uh......+ +...). ###.....# #..... #.....# ##..... #########.....# #...... #(....# # ##### #Uh -6.0 (4.0Uh; +7.0 (5Uh UhΜ Y _p - a bubbling red potionUh UhtnRead which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  f - a scroll of blinkingh - 5 scrolls of identify  k - a scroll of teleportation Uh l - a scroll of fog [!] read|quaff[?] describe selectedUhJ Uh% ..#######.### ThunderHyde the Magician#.........#.... Deep Elf#...#.......... Health: 28/28 ========================#... .#.###.##.#. Magic: 14/14 ========================#... ....#.# #...... AC: 6Str: 7#... ....#.##.....## EV: 11Int: 20... ......##.##### SH: 0Dex: 15##.###.....##XL:  5 Next: 60% Place: Dungeon:4#..@.#.....#Noise: ---------  Time: 3037.0 (0.0)####.......#Uho& ## a) +2 dagger (drain)#.......#. Cast: Foxfire#>......+ +...).###.....# #.....#.....# ##..... #########.....# #...... #(............# #...... #..........#### #......  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _p - a bubbling red potionUh' Uh:) Identify which item? (\ to view known items) Potions (select first with !) Uhu)  p - a bubbling red potion[?] describe selectedUh\UhUhj..#######.### ThunderHyde the Magician#.........#.... Deep Elf#...#.......... Health: 28/28 ========================#... .#.###.##.#. Magic: 14/14 ========================#... ....#.# #...... AC: 6Str: 7#... ....#.##.....## EV: 11Int: 20... ......##.##### SH: 0Dex: 15##.###.....##XL:  5 Next: 60% Place: Dungeon:4#..@.#.....#Noise: ---------  Time: 3037.0 (0.0)####.......### a) +2 dagger (drain)Uhy#.......#. Cast: Foxfire#>......+ +...).###.....# #.....#.....# ##..... #########.....# #...... #(............# #...... #..........#### #......  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _p - a bubbling red potionUh9 ]  As you read the scroll of identify, it crumbles to dust.Uh +8.0 (1UhUh0 _p - a potion of brillianceUh*} Uh} Uh~ Uh Uhv Uh Uh ,Uh . .......<#.#  #....B....#######.## #...............#UhT  #.........#........ #.........#.###.##.# #.........#.# #.....#.........#.##.....#...........##.##### ##@###.....## #....#.....# Uh ####.......## #.# #>......+ +...)###.....# #B   bombardier beetle (asleep)Uh`  #.....# ##.... #########.....# # #(....# #Uhi &9UhI ,40.0 (2Uh Uh d _A bombardier beetle comes into view.Uh^###.............<#.# B....#######.##......#........##.##.# #.....#.##.....#..@........##.########.###.....###....#.... ####.......#.......#>......+ +...)###.....#  #.....# ##########Uh Uhο$1.0 (1UhUhUhT\vv, ally target)Uh]3--=2UhaUh/ _You conjure some foxfire!Uh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhHUhN Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire3% 2 c - Inner FlameHexes/Fire19%3  d - Volatile BlastmotesFire/Translocation19%3  e - Flame WaveUhUConjuration/Fire 36% 4 Select a spell to cast[!]/[I] toggle spell headersUh Uh Uh( [...###....# ThunderHyde the Magician#..............<#.# Deep Elf#....B....#######.## Health: 28/28 ========================#...............#... Magic: 13/14 ======================--#.........#......... AC: 6Str: 7#.........#.###.##.# EV: 11Int: 20#.........#.# #..... SH: 0Dex: 15#.v.......#.##.....# XL:  5 Next: 60% Place: Dungeon:4Uh") #..@........##.##### Noise: =--------  Time: 3042.0 (0.0)###v###.....##a) +2 dagger (drain)#....#.....#Cast: Foxfire####.......###.......##>......+ +...) B   bombardier beetle (asleep, ally target)###.....# #....#.....# ##....#########.....# #.....As you read the scroll of identify, it crumbles to dust. _p - a potion of brilliance _A bombardier beetle comes into view. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh) Uh2 F...###....# ThunderHyde the Magician#..............<#.# Deep Elf#....B....#######.## Health: 28/28 ========================#...............#... Magic: 13/14 ======================--#.........#......... AC: 6Str: 7#.........#.###.##.# EV: 11Int: 20#.........#.# #..... SH: 0Dex: 15Uh3 #.v.......#.##.....# XL:  5 Next: 60% Place: Dungeon:4#..@........##.##### Noise: =--------  Time: 3042.0 (0.0)###v###.....##a) +2 dagger (drain)#....#.....#Cast: Foxfire####.......###.......##>......+ +...) B   bombardier beetle (asleep, ally target)###.....# #....#.....# ##....#########.....# #.....As you read the scroll of identify, it crumbles to dust. _p - a potion of brilliance _A bombardier beetle comes into view. Uh3 _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhXC UhD The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes Uh2E ' N - NoUhv Uh4  ...###....#  ThunderHyde the Magician #..............<#.#  Deep Elf #....B....#######.## Health: 28/28 ======================== #...............#... Magic: 10/14 =================------- #.........#......... AC: 6Str: 7 #.........#.###.##.# EV: 11Int: 20 #.........#.# #..... SH: 0Dex: 15 #.v.......#.##.....# XL:  5 Next: 60% Place: Dungeon:4 #..@........##.##### Noise: =--------  Time: 3042.0 (0.0) ###v###.....##  a) +2 dagger (drain) #....#.....#  Cast: Foxfire ####.......# # #.......#  #>......+ +...) B   bombardier beetle (asleep, ally tUh5 arget) ###.....# #.... #.....# ##.... #########.....# #..... _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, ally target, chance to affect: 69%)Uh;...###....# ThunderHyde the Magician#..............<#.# Deep Elf#....*....#######.## Health: 28/28 ========================#...............#... Magic: 10/14 =================-------#.........#......... AC: 6Str: 7#.........#.###.##.# EV: 11UhInt: 20#.........#.# #..... SH: 0Dex: 15#.v.......#.##.....# XL:  5 Next: 60% Place: Dungeon:4#..@........##.##### Noise: =--------  Time: 3042.0 (0.0)###v###.....##Uha) +2 dagger (drain)#....#.....#Cast: Foxfire####.......###.......##>......+ +...) B   bombardier beetle (asleep, ally target)###.....# #....#.....# ##....#########.....# #..... _You conjure some foxfire!  UhCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh$gAiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, ally target, chance to affect: 69%)UhXBinner flame, ally …Uhp,UhqBUhqUhErUhrUht,UhG|B§§..v§.§§.§§§B  Uh|J Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, ally target, chance to affect: 69%)  The bombardier beetle is filled with an inner flame.  The foxfire hits the bombardier beetle!  Flame seeps out of the bombardier beetle.UhUh6UhT.B§v§..§§.§§.§§§BUhc3=3.0 (1Uhy §§..§§§.§§BUhi _The bombardier beetle is heavily wounded.UhGJ B§§§§UhJ§B  You conjure some foxfire! The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle.UhUhB..........v.v.BUh\.-4Uh3;BUhj _The bombardier beetle is severely wounded.UhsDUhDUhdE,UhEUhEUhGUh #########The foxfire hits the bombardier beetle!Uh"+Uh,Uhy4§§§§v§§§§§§§§§§Uh: 85======5 _The bombardier beetle explodes!Uh@§§§§§§§§UhC UhbC__Your Short Blades skill increases to level 1!Uh Uh6 BUh _Your foxfire dissipates.Uh̬ UhD K1=UhR BUh Uh| ,Uhܴ Uh 2===Uh Uh ,Uh Uh ,Uh Uhf 93Uh G====Uhl Uh ,Uh Uh0 ,Uh3 Uh4 94Uh G====Uhj Uh 4 _Magic restored.Uh 3Uh Uh Uh\ Uh Uh~ Uh Uh Uh Uh Uh Uh Uh :==Uh Uh Uh ,Uh Uhz UhR ,Uh| Uh BUh Uh Uh[ ,Uh Uh Uh ,Uh Uh Uh ,Uh Uh Uhm ,Uh Uh Uh# BUh% UhP( ,UhJ) Uh+ Uh. ,Uhi0 Uh3 Uh<7 ,Uh8 Uh; Uh> ,Uh@ UhlC UhGF UhF UhG UhI Uh:M ,UhN UhP UhoV BUhW UhZ ,Uh[ Uh^ Uhc ,Uhd Uhg Uhk ,Uhn Uhp Uhs ,Uh u Uhv Uhy Uh z Uh{ Uh} Uh€ ,Uh Uho Uh ,Uh Uh UhW ,Uh{ Uh  _You now have 142 gold pieces (gained 12).Uh Uh  _You open the door.Uh @  There is an open door here.Uh  _Uh Uh ,Uh8 Uhg 7 _You open the door.UhG Uh~ Uh Uh Uh ,Uh UhK Uh ,Uh Uh Uhb ,Uh; Uh Uh[ ,Uh Uhc Uh Uh Uh. Uh Uhq ,Uh{ Uh Uh} Uh Uh9 Uh9 Uh ,Uh  Uh Uhd ,Uh Uhk Uh BUh! Uhv# ,Uh}$ Uh& Uh/( ,Uh( Uh+ Uh&. ,Uh. Uh20 Uh2 ,Uh:3 Uh< XUh= UhdF Uh G UhI BUh,U nUh4 UhM UhІ Uh- Uh Uh_ Uh ,Uh Uhj Uh ,Uh Uh Uh ,Uh UhT Uh9 ,Uh٘ Uh\ Uh ,Uh Uh Uh ,Uh Uh Uh UhW Uh Uh5 Uh ,Uh Uh Uhm ,Uh Uha Uh ,Uh Uh Uh ,Uhw Uh Uh ,Uh Uh UhI ,Uh Uh_ p .# ##.....#Uh #......# .###....#.# #.##..†..# ..##.##...# #......<.# ..##.###..# ####.....# #....# #..### #.....# ########....## ###+###  Uh #...........# ..... ##...........# ###...... .............###@'...>.. ------Uhh 136.0 (91.0) ....########.##..#...... ....##..#.## ..... ....###...# ###+## ....#Uh ##..#.#...# ....###.#.#..# ....##.#.#.## ....##...#.# .#..### #..##.####### _You open the door.UhE a _Found a staircase to the Ecumenical Temple.Uh# ##.....# #......# ###....#.# #.##..†..# ##.##...# #......<.# ##.###..# ####.....# ....# #..### #.....# ....## ###+### #...........# ..Uh...........# ###..........###.@...>.#.##..#.# #..#.##..# ##...# ###+## ##..# ##.# #.Uh# #...#.# UhUhjW------7.0 (1.0) _UhFUhQ _There is an open door here.UhHN ##.....# #......# ....#.# #.##..†..# ##.##...# #......<.# ##.###..# ####.....# # #..### #.....# ....## ####+# .# #.# .# ###.#UhH###.'@..>...##.##..#.## #..#.##.## ##...#####+## ##.# ## Uh#QUhR$8 Uh...# #.##..#.# # #..#.##.# # ##..Uhry# ## Uh{Uh{&9UhUhUh J.....# #......# ....#.# #.##..†..# .##...# #......<.# .###..# ####.....# # #..### #.....# ....## ####+#### # #.# # ###.# ###.'..@>...# #.##..#.# # #..#.##.# Uh Uh '40Uh` Uh Uhc .....# #......# #.# #.##..†..# ##...# #......<.# ###..# ####.....# UhHd # #..### #.....# ....## ####+#### # #.# # ###.# ###.'...@...# .##..#.# Uhd  #..#.##.#      Uhd Uhs 1 _There is a staircase to the Ecumenical Temple here.Uh4UhUh# Uh? -2 _Uh Uh   ###  ##_##  ##...## ##_..._## ##.......## #_......._# #.........#Temple #....@....# #.........# #_......._# ##.......## ##_..._## ##...## ##_## ###  You climb downwards. Welcome to the Ecumenical Temple! Found ten altars.Uh Uh+ V__Uh"A +7 (1.7Uh*G ^__UhJ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Uh! Uh$ Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($63)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomUh$ IYredelemnul ZinThe Shining OneUhvUhUh`Where to? (_ - list branches, Tab - D:4 @ (x,y), ? - help)  C - Cheibriados  D - DithmenosE - Elyvilon  F - FedhasN - Nemelex Xobeh Q - Qazlal  S - Sif MunaX - XomY - Yredelemnul  Z - ZinUh1 - the Shining One Uhb~Interlevel Travel (go to an altar):  Use the shortcut letter (the initial of a god, with TSO being replaced by 1)  to select the altar for travel.  Once you select a god, you will begin travelling to the nearst altar.  Enter : Repeat last interlevel travel.Uh%  Where to? (_ - list branches, Tab - D:4 @ (x,y), ? - help)  C - Cheibriados  D - Dithmenos E - Elyvilon  F - Fedhas N - Nemelex Xobeh Q - Qazlal  S - Sif MunaX - XomY - Yredelemnul  Z - Zin1 - the Shining One UhMUhNSThunderHyde the Magician###Deep Elf##_##Health: 28/28 ========================##...##Magic: 14/14 ========================##_..._##AC: 6Str: 7##.......##EV: 11Int: 20#_......._#SH: 0Dex: 15#.........#XL:  5 Next: 85% Place: Temple#....@....#Noise: ---------  Time: 3142.7 (0.0)#.........#a) +2 dagger (drain)UhT>#_......._#Cast: Foxfire##.......####_..._####...####_##### _There is an open door here. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found ten altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Okay, then.Uh>TUhWy___UhX. _Uh3Uh[UhUh UhW_Uh[,Uh,UhhUh\Uh,UhcUh2XUh)i##_####...## ##_..._## Uh##.......## #_......._# #.........# #....<....# #.........# Uhu#_.......@# 6.7 (4##.......## ##_..._## ##...####_##### Uhi UhUhUhY0_Uh[)Uh_There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found ten altars. _Found a staircase back to the Dungeon. Uh_There is a staircase back to the Dungeon here. _There is a shimmering blue altar of Sif Muna here.Uhs|O  You kneel at the altar of Sif Muna.UhW}/  --more--Uh Uh Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Uh5 Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionVhVhVh##_##ThunderHyde the Magician##...##Deep Elf##_..._##Health: 28/28 ========================##.......##Magic: 14/14 ========================#_......._#AC: 6Str: 7#.........#EV: 11Int: 20#....<....#SH: 0Dex: 15#.........#XL:  5 Next: 85% Place: Temple#_.......@#Noise: ---------  Time: 3146.7 (0.0)##.......[Vhn@40m##a) +2 dagger (drain)##_..._##Cast: Foxfire##...####_#####You climb downwards. Welcome to the Ecumenical Temple! Found ten altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Okay, then. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.Vh;_VhVhL__Vh. _Vh9 Vh 3Vh Vh Vh | _Vhx VhT VhM ,Vh Vh Vh ,Vh Vh; h ### ##_## ##...## ##_..._## ##.......##Vh  #_......._# #.........# #....@....#50.7 (4 #.........# #_......._# ##.......## ##_..._## ##...####_#####Vh Vhr U__VhF d _There is a staircase back to the Dungeon here."VhW I"VhW "VhX "Vh\ P _"Vh\ ,"Vhr] "Vh^ "Vh _ ,"Vhl_ "Vh6` "Vh` "Vh a "VhIa "Vhb "Vhb ,"Vhc "Vhc "Vh>d "Vhpd "Vhd "Vhi Y#_......._##.........##....<....#"VhJi #.........##_......._###.......## ##_..._##  ##...##  ##@## 6.7 (6 ### "Vhi 5 "Vhj "Vhl 1__"Vhl 3_"Vhm  "Vhn S_There is a shadowy altar of Dithmenos here.#VhP  You kneel at the altar of Dithmenos.#Vh_/  --more--$VhDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religion%Vh| %Vh] J#_......._#ThunderHyde the Magician#.........#Deep Elf%Vh #....<....#Health: 28/28 ========================#.........#Magic: 14/14 ========================#_......._#%Vhʀ ZAC: 6Str: 7%Vh ##.......##EV: 11Int: 20%Vh ##_..._##%Vh [SH: 0Dex: 15%Vh0 ##...##XL:  5 Next: 85% Place: Temple%VhH V##@##%Vh Noise: ---------  Time: 3156.7 (0.0)###a) +2 dagger (drain)Cast: Foxfire %Vh '_Okay, then. _There is a shimmering blue altar of Sif Muna here. _You kneel at the altar of Sif Muna. _There is a staircase back to the Dungeon here. _There is a shadowy altar of Dithmenos here.  %Vhf $You kneel at the altar of Dithmenos.%Vh c  Dithmenos welcomes you!%Vh /  --more--'Vhn9B_'Vhs:P  of Dithmenos ......'Vh:+7.7 (1 _'Vh.>'Vho>3_'Vh?)Vh3)VhF)Vh.)Vh)Vh)Vh n)Vh )VhM,)Vh)Vh)Vh,)Vh)Vhr)Vh7,)Vh,)Vh,)Vh)VhM ###  ##_##  ##...##  ##_..._## ##.......###_......._##.........##....@....#63.7 (6#.........##_......._###.......####_..._####...####_#####)Vhn___)Vh"d _There is a staircase back to the Dungeon here.*Vht____*Vh*Vh9_*VhV__*Vh24.7 (1 _*VhL__*Vh3.....##......# ...#.# #.##..†..# ##...# #......<.# ###..# ####.....# # #..### #.....# ###....## ####+#### ........# #.......# ........# ###.......# Dungeon:4 ........###.'...@...# #######.##..#.......# #..#.##.......# ##...#####+######..#.#...###.#.#..##.#.#.###...#.# ###..##.#######*VhK*VhL-6.2 (2.5*Vh*Vh _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.+Vh- _+Vh f _+Vh X+Vh ,+Vhܼ +Vh 7 _You open the door.+Vh 3+Vhe +Vhm +Vh ,+Vhe +VhI X  There is a staircase to the Ecumenical Temple here.+Vh +Vh  _+Vh* +Vh +Vh ,+Vh +Vh* +Vh1 ,+Vh +Vhw $ +Vh _You open the door.+Vhm +Vh +VhC +Vh @  There is an open door here.+Vh +Vhg  _+Vh +Vh +Vh ,+Vh- +Vhl +Vh ,+Vh +Vhi +Vh% +VhT +Vh +Vh +Vh +Vh> +Vh +Vhx +Vhe +Vh +Vh +Vh +VhI ,+Vh+ +Vh +Vh  ,+Vh +Vhk +Vh ,+Vh +Vh +Vh +Vh% +Vh +Vh +Vh +Vh? +Vh +Vh +Vhn +Vh +VhM +Vhy +Vh5 c....... #.##.###.... .... ..##..# # #.. .....# #.. .#+Vh ####.# #.. .# #. ....'.# #.##.#... #####.# #........ #.....# #...##.###.## #######@.....#87.2 (21.+Vh o0) .##..# ..........#### +Vh .##.######.##.##.#.# ............. #....# #......#...####..+Vh ##### #......# _ #........# +Vh= ##.....# #.#......# #....#.# #.+Vh ##..÷..# #.##...# #......<.+Vh +Vhe ,8.2 (22+Vh6# +Vh' R _Found an ancient bone altar of Kikubaaqudgha.+Vh( ,9.2 (23+Vh\+ +Vh- ? _You now have 156 gold pieces (gained 14)..Vh.Vhv.Vh.Vhr.Vh>#...###### .Vhg........... .> ##.###.... .... .##..# # #.. .....# .Vh4#.. .# # ####.# .VhN#.. .# #.# .VhL...'.# #.##.#...####.# #........#...# #.@.##.# 0.0)## #######......# .Vh##..# ..........#### ##.######.##.##.#.# ..Vh"1..... #....# ......#...####..##### .Vh~......# _ #........#.# #.#......# ....#.# #.##..÷.Vh-.#.Vh.Vh,90.2 (1.Vh#.Vh; _Found a stone staircase leading down.1Vh1H31VhH1VhO1VhrT.#...# #.#...###### ..+..h............ .>#... #.##.###.... .....###..# # #.... .....# #..).# # #####.# #.. .# #.# ....'.#1Vh9U #.##.#...# #####.# #@.......# #.....# #...##.#. ..##.## #######......# .##..# ..........######.######.##.##.#.#....... #....# h   jackal (asleep) #......#...####..#####.# _ #........# ##.....# #.#......#1Vh\q 0  A jackal comes into view.1Vh`+1.2 (11Vhga1Vhb* _Found a short sword.3Vh###### . ...#....h #.#...###### ..+..h. ........>#... #.##.###.... .....# ..###..# ....).# #####...# #. ....'##.#... #####.......# #.....# #...##.#..##.## #######......#.# ..........#### .##.######.##.##.#h 2 jackals (asleep) ....... #.......####..#### #._ #..3Vh3Vh &23Vh o _A jackal comes into view.3Vh\ lM ######l...#.h.... . ...#....h. #.#...###### ...+..h.. ........>#...h #.##.###.... . ..###..# ....).# #####...# # ....'3VhR ##.#... #####......# #.....##...##.#..#l   iguana (asleep)hh 4 jackals (asleep)..###3Vh v  An iguana and 2 jackals come into view.3Vh ,3VhV 3Vh 3Vh} 3Vh 3VhG 3Vh 3Vh ....#..lh.hh.hl3Vh wandering)hhhh3 wandering)3Vh 0===33Vh4 = _The jackal barks!4Vh >  You conjure some foxfire!4Vh: ,4Vhp 4Vh 4Vhm j..l.+...hh4Vh .hhvvlhhh1 ally target)4Vh U3--44Vh 4Vh E _The iguana hisses angrily. The jackal barks! x35Vh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Vh6 *combustible, 1 ally ta…)Flames lash the jackal.  The jackal is almost dead.6Vh7q  The jackal's fire resistance burns away.  The foxfire hits the jackal.6Vh16VhT26VhT8 v§The jackal is heavily wounded.The foxfire hits the jackal.6Vh}n6Vh6Vh ..+....l#.h..hh.§)The jackal is almost dead.1------====56Vh3;§6VhS _The jackal barely misses you.8Vhk' 8Vh' 8Vh( 8Vh32  You conjure some foxfire! The foxfire hits the jackal!  The jackal is burned terribly!8VhR8 .hv†§ 3 jackals (1 ally target)8Vh8 ,8Vhں Y  You kill the jackal!8Vh@ 8Vhz 8Vh f>#...l...hhv0-----6=---68Vh j _The jackal closely misses you.9Vh5  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Vh <  Flames lash the jackal.9Vh7 g* 29Vh}  You kill the jackal!The foxfire hits the jackal.9Vh†   jackal9Vh>9Vh?,:Vh}.l.†h.:Vh 9/14 ---8====7:Vhs:VhJ _You kill the jackal!;Vhr ,;Vhx # vl (ally target)(ally target)You conjure some foxfire! The jackal misses you. The foxfire hits the iguana!;VhV ;Vh| .vThe iguana is heavily wounded.;Vh 6--8----=---8;Vh ;VhN + _The jackal bites you.#....AC: 6Str: 7 #.##.###.... .....#EV: 11Int: 20 ..##..# # #..†.#SH: 0Dex: 15 #.....##h†).# #XL:  5 Next: 108% Place: Dungeon:4 #####.##@...# #.##.... #.##.###.... .... ..### #..†.# ....?Vh{ †).# #####....# # ....'?Vh{ 8§##.# #####.##........#.##.#...###....#?VhD !.?VhՄ #7?Vh k=----1.1 (1.0?Vh ?Vh _Found 2 glowing yellow potions.  Things that are here: _a jackal corpse; a jackal corpse@VhM.#  #....!# ##### ####### #. . #.....#. @Vh##.#...######.....+...... ................>#...... #.##.###........... ..### #@.†.# ....††).# #####...# # ....'.##.##.#...#.#@VhYh....##.#.#@Vh@Vh-G-2 _@Vh-@Vhp@Vh M.#  #....!# ##### ######.. . #.. #.#...######.....+. ........>#...... #.##.###........@.. ..##..# #######..†.# ....††).# #####.##....# #.#.#....####@Vh@Vhgg   hobgoblin@Vh52=@VhĎ3@Vh@Vh\ _A hobgoblin comes into view.@Vh9 #####.#  #....!# ##### ######.... . #...... #.#...######.....+...... ........#...... #.##.###........... @Vhл ..##..# #######..†.# ....††).# #####...# # ....'##.#####.g...# #.....# #...##.#. ..##.## #######......@Vh @Vh >g.@Vhy h8===4@Vh @VhP c _There is a stone staircase leading down here.AVh AVhAVhAVhAVh?g.AVh-5 _AVhAVh ~     AVhy o       .#   ####...## 5 #@.......  #........  #........ AVh˜ ~ ####.$.##   ...#   ..#   AVh M.#    .#      AVh M===AVh AVh +9 (1.8AVh AVhj _You climb downwards.  Found 11 gold pieces. _There is a stone staircase leading up here.BVhBVh5BVhBVh̶BVhu360 _BVhܺBVh]4####### #.....# #.....# #....!# ##### ####### #.....#...... ..#...# #.....#...... #.#...######.....+...... 4 BVhSA................@#...... #.##.###............#  ..##..# #######..†.#  #.....#††).# # #####.##.g..# #.# ....'.##.##.#...# g   hobgoblin #####.##........# #.....##...##.#. ..##.## #######......#BVh>BVh5BVh@g.BVh]9=8.4 (2.5BVhgBVh} _You climb upwards. _There is a stone staircase leading down here.EVh,  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FVhE * (combustible)Flames lash the hobgoblin.  The hobgoblin is severely wounded.FVhFVh Ag†FVh6!7---====9.4 (1.0FVh})FVh,A _The hobgoblin's fire resistance burns away.GVh ,vgv., ally target)---=---10GVh GVh  GVh !_You conjure some foxfire!HVh7;#####.#  #....!# ##### ###### . # #.#...######....@+ ........v>#...... #.##.###........gv..# ..##..# #######..†.#....††).# #####...# # ....'##.#####.....# #.....# #...##.#.HVhCf  The foxfire hits the hobgoblin! The hobgoblin is burned terribly!HVh7GD.HVh,HVhHVh7,HVhHVh.§.§§§vHVhY5----1HVh!h§.§§HVhM _You kill the hobgoblin!HVh0M#####.#  #....!# ##### ###### . # #.#...######.....+ .........>#...... #.##.###.......§.§..#§§†)..###.....HVh0HVh1HVh2,HVh;IVh....†§§IVh@-2IVh}:§IVh N _Your foxfire dissipates.IVhχIM#####.#  #....!# ##### ###### . # #.#...######.....+ ................>#......§#§##.IVh#.IVh4&3IVhѕIVh]IVh[xM#####.#   ##### ###### . # #.#...######.....+.......#...IVhIVhm]8==4IVh+IVhֲIVh'+5.4 (2IVh{IVh\ _q - 2 glowing yellow potionsJVh2I #######.....##### #######...... ..#... #####+.#... ....'.##§##.#...#JVh9JVh:$6.4 (1JVh?JVhsAJVhx  #######.....##### #######...... ..#... #JVhx ####+ ................>##.##. #####.#JVhx '#........#JVh JVh t9===7JVh> JVhӈ JVh(  #######.....##### #######...... ..#... #####+ ................># #.##.###....# ..###..... #.....##...##.#.JVh0 JVh0 &8JVh 6 JVh8 JVh: #######.....##### #######...... ..#... #####JVh ;+ ................@# #.##.###....# ..##..# #######..†.###...##. ..##.## #######......#JVh~A<9KVhKVhc _There is a stone staircase leading down here.KVh_ #######.....##### #######...... ..#....... #####+...... KVhh................>#...... #.##.###...# ..##..# #######..†Cast: Foxfire##......# KVhӱ^.##..# ..........####KVh10/16===20 _KVhQKVh^KVhM .....##### #######...... ..#..... #####+.. ................>#. #.##.###....# ..##..# #######@.† #.....# #††).# # #####....# #..#....#### .##.######.##.##.#.#KVh[KVhEC1LVhcRead which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  f - a scroll of blinkingh - 4 scrolls of identify  k - a scroll of teleportation  l - a scroll of fog [!] read|quaff[?] describe selectedNVhYNVh[NVhcL#.....#ThunderHyde the Magician#.....#Deep Elf of Dithmenos ......#.....# #####Health: 32/32 ======================== ####### #.....#......NVhcMagic: 10/16 ===============--------- ..#...# #.....#......AC: 6Str: 7 #.#...######.....+......EV: 11NVh#dInt: 20 ................>#......SH: 0NVhDdrDex: 15 #.##.###............#NVhbdXL:  6 Next:  5% Place: Dungeon:4 ..##..# #######@.†.#NVhdiNoise: ---------  Time: 3221.4 (0.0) #.....##††).# #a) +2 dagger (drain) #####.#NVhd#....# #.#Cast: Foxfire ....'.#NVhds#.##.#...# #####.#NVhei#........# #.....#NVh3em#...##.#. NVhQe..##.## #######......# .##..# ..........#### NVhoe[.##.######.##.##.#.# _You conjure some foxfire!  NVheoThe foxfire hits the hobgoblin! The hobgoblin is burned terribly! _You kill the hobgoblin! NVhe_Your foxfire dissipates. _q - 2 glowing yellow potions NVheD_There is a stone staircase leading down here.NVh'gNVh iIdentify which item? (\ to view known items) Potions (select first with !) NVhDi q - 2 glowing yellow potions[?] describe selectedOVhZ OVha OVhh #.....#ThunderHyde the Magician#.....#Deep Elf of Dithmenos ......#.....# #####Health: 32/32 ======================== OVhh ####### #.....#......Magic: 10/16 ===============--------- ..#...# #.....#......AC: 6OVhi Str: 7 #.#...######.....+......EV: 11OVh i Int: 20 ................>#......OVh:i YSH: 0Dex: 15 OVhSi F#.##.###............#OVhmi XL:  6 Next:  5% Place: Dungeon:4 ..##..# #######@.†.#OVhi Noise: ---------  Time: 3221.4 (0.0) #.....#OVhi #††).# #a) +2 dagger (drain) #####.##....# #.#Cast: Foxfire ....'.##.##.#...# #####.#OVh j i#........# #.....#OVh$j m#...##.#. OVh?j ..##.## #######......# .##..# ..........#### OVh\j [.##.######.##.##.#.# _You conjure some foxfire!  OVhj The foxfire hits the hobgoblin! The hobgoblin is burned terribly! _You kill the hobgoblin! _Your foxfire dissipates. OVhj _q - 2 glowing yellow potions _There is a stone staircase leading down here.OVh-t ]  As you read the scroll of identify, it crumbles to dust.OVht +2.4 (1OVhy OVhj{ 4 _q - 2 potions of enlightenmentQVh?3QVhlQVhBQVhc1=QVhQVh},QVhQVhBQVh2===QVhQVh ,QVh6 QVh,QVhQVh3===QVhQVh,QVh0QVh,QVh#QVh QVh# QVhA!QVh$4===QVhC%QVh(,QVhz)QVh-,QVhJ.QVh0QVh#1QVh{1b5===QVh2QVh!5QVhD5QVhb6QVh9,QVh:QVh=6===QVh,?QVhB4 _Magic restored.QVhE3QVhGQVhHQVhLQVhcLQVhvMQVhOQVhRQVhRQVhETQVhUQVhXQVhYQVh"Y3==QVhcZQVh^QVh\a,QVh\bQVhRdQVhg,QVhwhQVhtpXQVhrQVhgu,QVh]vQVhxQVh{,QVh|QVh~QVh+QVhhQVhQVh QVhK,QVh7 QVhQVhJQVh&QVh,QVhQVhQVh ,QVhQQVh+ QVh%",QVhj"QVh%QVhO',QVh(QVh1*QVhV,,QVh%-QVh /QVh1,QVhr2QVh4QVh7,QVh8QVh:QVht=,QVh>QVh@QVhYC,QVhrDQVh{FQVhI,QVhIQVhKQVhZN,QVhBOQVhUQVhX,QVhYQVh`^BQVh-_QVhvaQVhyd,QVheQVhvhQVh9.#####.....# #††).# #.#.# ##...#####.# #....###.#.# ..._.....'.# #.##.#...#.#...#####.## #........#.## .#####.....##. #...##.#.#... .......##.###.#######......#.#### .).+..##..# #...........####..... ...##.##.######.##.##.#.# ######.##...........@..#....#91.4 (69.0) ...###......#...####..##### ...# #......#._. #QVhJE........## ##.....#... #.#......# ...###....#.#### #.##..÷..# ....##.##...##p# #......<.#p   human (wandering)..##.###..#### ####.....# ###....# #..#### #.....#  ##...## ####'#### pp  poisoned)Miasma emanates from the human's flesh.The human shouts!2.4 (70QVhQVhR _The human is engulfed in dark miasma. The human is poisoned.SVhy _You aren't carrying any pieces of jewellery.SVhSVh9_SVh4. _TVhO3TVhPTVhDTTVh h .#####.....# #††).# #.#.##...#####.# #....###.#.#._.....'.# #.##.#...#.##...#####.## #........#. ..#####.....##. #...##.#.#...##.###.#######......#. ..).+..##..# #...........####.....##.##.######.##.##.#.# .##.#....#.###......#...####..#####.# #......#._.##.#.# ##.....#...##.#......#.###....#.######.##..÷..#.##.##...##Z###......<.#Z   human zombie (wandering)TVhh.##.###..#########.....##....# #..##### #.....#  #....## ####'####The human is engulfed in dark miasma. The human looks even sicker.TVhjc 0.0)  The human dies!TVhcqA_TVhq+3.4 (1TVhx9_TVh;{^ _The human rises from the dead!WVheWVhWVhaWVhWVhWVhWVhEBWVhWVhWVhWVh=WVhcWVh WVh,WVhWVhWVhJWVhmWVhWVhWVhKWVhnWVhWVhbWVhj,WVh WVhWVhsWVhWVhWVh#WVhWVhWVh*WVhWVhuWVhWVhWVh WVh WVh WVh~ WVhTWVh>,WVhIWVhWVh,WVhWVhPWVh,WVhWVhWVh!,WVh"WVh%WVhL'WVhe'WVh(WVhC+WVh,,WVhh,WVh/WVhJ6WVh77WVh!8,WVh9WVh.<WVh=,WVh>WVh=@WVhTA,WVhAWVhDWVhE,WVhFWVhHWVhH,WVhHWVhJWVhJ,WVhJKWVhMWVhpO,WVhOWVhRWVh'S,WVhSWVhTWVhPU,WVhUWVhVWVh{W,WVhWWVhXWVhNY,WVhYWVh'[WVh[,WVhw\WVh]WVh_,WVh5`WVhaWVhb,WVh*cWVhPdWVh^e,WVh fWVh/gWVhgWVhhWVhhWVhiWVhjWVhjWVh]kWVhylWVhm,WVhnnWVhoWVhp,WVhaqWVhrWVhs,WVh tWVh1vWVh w,WVhwWVhxWVhy,WVhPzWVh#{WVh{,WVhB|WVh|WVh}WVh}WVh}WVhWVh#,WVhWVh/ #.........)# #......###...  #..........######.......##.#  #.......................##.#  #...........###########....#  #...........####### #######  #.................# #..... WVh #..........#############.  #..........### #......... ^...@# #......###WVh8 #########.+ #......# #.+ #......# WVh_#.+ #......# ### #......#WVh #. #......# #.########......# .........###WVh  #.....# #........#...#).# WVhQ338.4 (45.0)'.#'.#'.#WVh=.#..###WVh0WVhWVhF======9.4 (46WVhWVhݓ= _As you open the gate, it creaks loudly!YVhO  There is an open gate here. _YVhR,YVhUBYVhVYVhWYVhXYVhXYVhoZYVh[YVh[YVh\YVh]YVhb{.........#### #......# ##.....#.. YVhb........)# #......###....#.# .........######.......##.##...##Z ......................##.###..### ..........###########....# #.. YVhb..........####### ########....# ................# #...... .........#############.. .........###....@#.........YVhc------46.4 (7.0) ......^....#.###.#......########.YVh-c#########.'.# ..#......# #.#.'.#._.#......# ###.'.#...#......# #YVhRc-###.###.#......##. #.. ..#......##.#########YVhoc? ............#..###YVhifYVhfJ------7.4 (8YVh}iYVhVk YVhk3_Found a hazy altar of Hepliaklqana.ZVh 3ZVh( ZVhg ZVh= ZVhk ZVh XZVh; ZVh ZVh ZVh ZVhC ZVh  ZVh ZVh ZVh9 ZVh|! ZVh" ,ZVhI# ZVh& ZVh") BZVh) ZVh* ZVh* ZVh8+ ZVh- ZVh. ZVh#. ZVh. ZVh0 ZVh2 ZVh!2 ZVh2 ZVhV4 ZVhz5 ZVh5 ZVh5 ZVh8 @  There is an open gate here.ZVh9 ZVhg:  _ZVh: ZVh< ZVh= ZVh= ZVh4> ZVh? ZVh+A ZVhLA ZVhA ZVhLD ZVhE ZVhF ZVhF ZVhM XZVhNN ZVh9P ,ZVhPQ ZVh_S ZVhT ,ZVhU ZVhE^ ZVh2` ,ZVha ZVhg ZVhXh ,ZVh[i ZVhp ZVhr ZVhr ZVhs ZVh\y ZVh{ ZVh9{ ZVhR| ZVh ZVh ,ZVh ZVh ZVhΏ ,ZVhÐ ZVh ZVh ZVhޙ ZVh ZVh ZVh ZVh ZVh9 ZVhS ZVhi ZVh ZVhT ZVh ZVhɯ ZVh ZVhذ ZVhͶ ZVh ,ZVh ZVhX ZVh ,ZVh ZVhI ZVh ZVh, ZVhm ZVh ZVh ZVh ZVh ZVh- ZVhW ZVh~ ZVh ZVhP ZVh8 ,ZVh ZVh ZVh> ,ZVh ZVhk ZVhG BZVhX ZVh< ZVh^ ZVh ZVh ZVh ZVh> ZVho ZVh ZVhW ,ZVh; ZVhF ZVh ,ZVh? ZVh9 ZVhH ,ZVh ZVhi ZVh ,ZVh ZVh ZVh ,ZVh ZVh ZVha ,ZVh ZVh ZVh ,ZVhZ ZVhk ZVhX ZVh ,ZVhF ZVh} BZVh. ZVhM ZVhp ZVh ZVhh ZVhD ,ZVh% ZVhP ZVhA ,ZVh ZVh BZVh ZVh{ ZVh$ ZVhK ZVh ZVh ZVh ,ZVh ZVh4" ZVh$ ,ZVh% ZVh-) ZVh+ ,ZVh, ZVh0 ZVhq2 ZVh2 ZVh4 ZVh7 ZVh9 ,ZVh; ZVhp= ZVh9? ,ZVhZ@ ZVh1B ZVh>J ZVhJ ZVhK ZVhKL ,ZVhL ZVhQN ZVhO ZVh9O ZVh}O ZVhFP ZVhP ,ZVh  You see here a +0 dagger.ZVhZVhN _ZVh.ZVh*ZVh ,ZVhZVhZVhHZVhhZVhWZVh_ZVh,ZVhZVhZVh,ZVh ZVh{ ZVh ,ZVhZVhXZVh,ZVh5ZVhMZVh"ZVh7ZVhZVh6ZVhZVhZVhZVhZVhbZVhZVh?ZVh8!ZVh",ZVh#ZVhW%ZVh&,ZVhf'ZVht(ZVh3),ZVh)ZVhL*ZVh*ZVh+ZVhF+ZVh ,ZVh,ZVh,ZVh -ZVh-ZVh/ZVh/ZVh/ZVh 1ZVh]2,ZVh2ZVh3ZVh4ZVh5ZVh5ZVh6ZVh7,ZVh_7ZVh8ZVh9,ZVhY9ZVh :ZVh{:,ZVh:ZVhB;ZVh;,ZVh<ZVhz<ZVh!=ZVhC=ZVh=ZVh>ZVh?ZVh?ZVh3@ZVhqA[Vh(,[Vha[Vh[Vhp,[Vh[Vh[Vh[Vh[Vh[Vh[Vh[Vh[Vh[Vh [Vh [Vh [VhL [Vh ,[VhB[Vh,[Vh[Vh[Vhc,[Vh[Vhp[Vh[Vh[VhM[Vh@[Vh[Vh[Vhq[Vh6[Vh,[VhL[Vh1 #.'.#...# ####.###.#. ########..#.....#. #.....##.########. #.....##.......... #.....####........ #.....# #......# #.....# #.#..# ###@....####..#...#528.4 (181.0) #.......#...#...#.. #.#.....#.....#...[Vh2^ #.#.......#.#...#... #.#....<......#...#. #.#.....###.#...#...  #.#...........#...#.  #.#####.###.#...#...  #.# #.# #...#...#. [VhR2[Vh55[Vh6E _Done exploring.]VhS]Vh+mWhere to? (Tab - D:4 @ (x,y), ? - help) ]VhbD D - Dungeon  T - Temple ]Vh?@ ]VhN [?25h[?0c#.'.#...#. ThunderHyde the Magician####.###.#. Deep Elf of Dithmenos ......########..#.....#. Health: 32/32 ========================#.....##.########. Magic: 16/16 ========================#.....##.......... AC: 6Str: 7#.....####........ EV: 11Int: 20#.....# #......#. SH: 0Dex: 15#.....# #.#..#... XL:  6 Next:  5% Place: Dungeon:4###@....####..#...#. Noise: ---------  Time: 3528.4 (0.0)#.......#..]VhN .#...#... a) +2 dagger (drain)#.#.....#.....#...#. Cast: Foxfire#.#.......#.#...#...#.#....<......#...#.#.#.....###.#...#... #.#...........#...#. #.#####.###.#...#... #.# #.# #...#...#.  _Found a hazy altar of Hepliaklqana. _There is an open gate here. _You now have 165 gold pieces (gained 9). _You see here a +0 dagger. _Done exploring.  What level of the Dungeon? (default 4, ? - help) _Vh6 [?25l[?1c_Vhl45_Vh_Vhm __Vh_Vh_Vh _Vh_Vh*_Vh_Vh#X_Vh3&_There is an open gate here.now have 165 gold pieces (gained 9). _You see here a +0 dagger. _Vhf&b_Done exploring.  There is a stone staircase leading up here._Vhe'_Vh' __Vh(_Vhy+_Vh,,_Vh,_VhO/_VhG0_Vhm0_Vh0_Vh4_Vhf5,_Vh5_Vhq9_Vh>_VhS?_Vh+B_VhC,_VhC_VhF_VhG,_VhDH_Vh;K_VhL,_VhN_VhnQ_VhR,_VhaS_VhU_VhW,_VhW_VhpZ_Vh[,_Vhq\_Vh`_Vhc,_Vhc_VhBf_Vhg,_Vh~h_Vhj_Vhl,_Vhn_Vh>s_Vh.u,_VhRv_Vh2y_Vh]z,_Vh={_Vh}_Vh,_Vh_Vh  Things that are here:  a +0 ring mail; a +0 club; an orc skeleton_Vh_Vh __Vh1_Vh_Vh_VhH_Vh_Vh_Vh_Vhԛ_Vh4_Vh_Vhߡ,_VhA_Vh_Vhj_Vh_Vh_Vh_Vh,_Vhʭ_Vh_Vh,_VhY_Vh_Vh;,_Vh_Vh>_VhG_Vhn_Vh_Vh_VhԼ,_Vh_Vh\_Vh_Vh_Vh_VhO_Vh]X_Vhf,_Vh_Vh_Vh,_Vh_Vh@Y  There is a stone staircase leading down here._Vh|_Vh_Vh$ __Vh6_Vh5 ## #..... #..##.##..## ......# .......?####.# ..#  #@#66.9 (38.5) #.# #+# _You climb downwards. _There is a stone staircase leading up here.aVh U3aVhVaVhPXaVh^aVha: _aVhXbaVheaVhfaVhHgaVhoF #.  #.## ### #... ... #..# ###.##..##.........###.#.#.....#..@####.###.......##<########.#aVhpK#+#aVh{18.9 (2.0)aVh3+9.9 (3aVhaVhc _r - a scroll labelled TODUOLY IHETEbVholbVhonRead which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  f - a scroll of blinkingh - 3 scrolls of identify  k - a scroll of teleportation bVho$ l - a scroll of fog  r - a scroll labelled TODUOLY IHETE [!] read|quaff[?] describe selectedcVh53 cVh8 cVh> *ThunderHyde the Magician#.Deep Elf of Dithmenos ......#.##Health: 32/32 ========================### #...Magic: 16/16 ========================cVh> k... #..#AC: 6Str: 7###.##..##EV: 11Int: 20cVh> .........###.#.SH: 0Dex: 15#............cVh? XL:  6 Next:  5% Place: Dungeon:5#..@####.#cVh&? Noise: ---------  Time: 3569.9 (0.0)##.......#a) +2 dagger (drain)cVhH? #<#######Cast: Foxfire#.#cVh? #+#Things that are here: _a +0 ring mail; a +0 club; an orc skeleton cVh? _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _r - a scroll labelled TODUOLY IHETEcVhO  As you read the scroll labelled TODUOLY IHETE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.cVhpO ,70.9 (1cVhS cVhV . _It was a scroll of fear.eVhė7 #.. #. #.###### #... ... #..####.##..## ...###.#.#...@........0>....#...####.#### ##.......# #<####### #.##+#1.9 (1 _Found an escape hatch in the floor.fVh~ IfVh/ fVh fVhB! 1 #.. #.# #.### ### #...fVh!  5.. #..#.####.##..##.###.#. #..@...>....#...####.### ##.......# #<####fVh! ### #.# #+#fVh" j5   ufetubus (wandering)fVh) &0fVh. +2.9 (1fVhF0 fVh4 \ _An ufetubus comes into view.gVh0>  You conjure some foxfire!gVh.5vv5ally target)gVh_5--===3gVhgVh* _The ufetubus shouts!hVht  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iVhMM * iVh,Ncombustible, ally target)  Flames lash the ufetubus. The ufetubus is burned terribly!  The ufetubus is almost dead.iVh/m  The ufetubus's fire resistance burns away.  You hear a shout!  The foxfire hits the ufetubus. The ufetubus is burned terribly!iVhL0z.§v§§@§§§iVhiVhiVhf(..iVhv§§§@§§§iVh3-----7====4iVhX§§§iVh6 _You kill the ufetubus!iVhjVh/I 3jVhJJ jVhK jVhL jVhLM jVhM jVh O jVhW 5§##v§§§§@§jVh$X ~§5   ufetubus (wandering)jVhZ &0jVha v§##§....@...jVhf J----5.9 (1jVhXi 9§jVhLu \ _An ufetubus comes into view.mVh>  You conjure some foxfire!mVhmVhmVh... #.§5##.vv(ally target)mVhvm---=---6mVh^;§mVhN _Your foxfire dissipates.nVh@  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nVhy_  Flames lash the ufetubus. The ufetubus is burned terribly!nVh`§*nVh'O,nVhOnVhOnVhPnVh QnVhSnVhUnVh*kv§..##§§§§§§§v1---9====7nVhl)§§nVhwm6§§nVhn§§nVhft nVhtF_You kill the ufetubus!oVhw]3oVh_oVhg`oVhCaoVhboVhcoVhVloVhkv,oVh}oVhe2==-oVhЁoVh} _Your foxfire dissipates. x2oVhoVhBoVh3===oVhJoVhd,oVhoVhŘXoVhoVh.oVh̜oVhb4===oVhoVhΠ,oVh`oVh,oVhƤoVhЧ95oVhF===oVhިoVh,oVhoVhp,oVh!oVhj6===oVhJoVh$4 _Magic restored.oVhM3oVhߺoVh oVh,oVhoVhoVh,oVhoVhoVhLP==oVhRoVh_oVhi,oVhoVhoVh,oVhoVhoVh,oVhKoVhDoVhBoVhoVhR,oVhoVhoVhoVhoVh,oVhoVh,oVh^oVh|oVh/,oVhoVhoVh[,oVhoVhoVh ,oVhpoVhoVh,oVhoVhfoVh,oVh^oVhPoVh,oVh2oVhqoVh oVh@oVhoVhoVh ,oVh oVh oVhK #..  #########.#  #......##.####  #.####.########.... oVh  #.......##..#   ####..####.##..## oVh  #...............### oVh_  #.#.##..####.........  #...@...>....#...####oVh=----611.9 (3oVh 4.0) oVh3{  ##..###########...... oVhN  #... #<#####  #.... oVhik #.#  #.#.. oVh#+# oVhW #.##. oVhT # #∩ oVh< ## oVh, oVhoVhoI----2.9 (35oVhM!oVh$1 _Found Xogielu's Tiny Tomes.pVhȭpVhpVhpVh)pVhvpVhKBpVh;,pVhʸpVhpVhV,pVhpVhWpVhppVhpVh$pVhpVh4,pVhpVh9pVh>pVh`pVhpVhpVh,pVhCpVhpVh[Welcome to Xogielu's Tiny Tomes! What would you like to do?  a -  78 gold the Compendium of Blastingb -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  pVhd -  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun pVh You have 165 gold pieces. [Esc] exit[!] buy|examine itemspVh'[a-h] mark item for purchase [/] sort (type)pVhI[A-H] put item on shopping listtVh buy|examineexamine item[Enter] describeuVhM The Compendium of Blasting. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  uVhhqa - Mercury ArrowConjuration/Alchemy 2 nowVh2Welcome to Xogielu's Tiny Tomes! What would you like to do?  a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d -  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun wVh:You have 165 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listyVh8eA The Compendium of Blasting. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelyVhe}Known  a - Mercury ArrowConjuration/Alchemy 2 no|VhDWelcome to Xogielu's Tiny Tomes! What would you like to do?  a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d -  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listVhi  The Folio of the Torch. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Forge Monarch BombFire/Forgecraft6noVh@%Welcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d -  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  Vh%oh -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. [Esc] exit[!] buy|examine itemsVh&[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listVhR ~ The Grimoire of Wounds. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - StarburstConjuration/Fire6noVhWelcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d -  182 gold the Grimoire of Woundse -  130 gold Nysos's Cyclopedia of the Hornet Vhf f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. [Esc] exitVh[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describeVh[A-H] put item on shopping listVh}d $  You are short 17 gold pieces for the purchase.Vh% Nysos's Cyclopedia of the Hornet. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Vh%Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sticky FlameFire/Alchemy4noVhԸ Welcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d $  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. You are short 17 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listVh The Reference Book on Bruises. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Chain LightningConjuration/Air9noVh\ nWelcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d $  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises Vhخ  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. You are short 17 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describeVh [A-H] put item on shopping listVh The Tome of Assaults. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Static DischargeConjuration/Air 2 noVhWelcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d $  182 gold the Grimoire of Wounds  VhsMe -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. You are short 17 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item Vh[/] sort (type) [Enter] describe[A-H] put item on shopping listVhU Vajeiser's Handbook of the Sun. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Hellfire MortarFire/Earth/Forgecraft7noVh]Hellfire Mortar Splits apart the ground in front of the caster and sculpts a terrifying weapon Vh?]mout of molten rock. This mortar will move slowly along the lava-filled chasm, autonomously launching gouts of magma at the caster's enemies as it does so. When it reaches the end of its path, or is obstructed in its movement by anothercreature, it will sink back into the lava, and the chasm will seal itself shut shortly thereafter. Vhl]vLevel: 7 Schools: Fire/Earth/Forgecraft Fail: 100%  Power: 6% Damage: 4d6 (max 4d28)  Vh]Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also either corrodes you orVh]deals up to 84 fire or fragmentation damage. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.VhϞ Vajeiser's Handbook of the Sun. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Hellfire MortarFire/Earth/Forgecraft 7noVhIWelcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d $  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. You are short 17 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listVhw Nysos's Cyclopedia of the Hornet. A book of magic spells. It is an ancient artefact. Vh͸ Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sticky FlameFire/Alchemy4noVh Welcome to Xogielu's Tiny Tomes! What would you like to do?a -  78 gold the Compendium of Blasting  b -  78 gold the Essays on Frost  c -  182 gold the Folio of the Torch  d $  182 gold the Grimoire of Wounds  e -  130 gold Nysos's Cyclopedia of the Hornet  f -  260 gold the Reference Book on Bruises  g -  78 gold the Tome of Assaults  VhF 7h -  208 gold Vajeiser's Handbook of the Sun You have 165 gold pieces. You are short 17 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listVhbuy|examinemark item for purchasebuy shopping listVh/ a - b - e + g -  After the purchase, you will have 35 gold pieces.marked items VhZ Y Purchase items for 130 gold? (y/N)Vha - b - e -  26the Reference Book on Bruises 78Tome of Assaults  g -  20Vajeiser's Handbook of the Sun 35 gold pieces. You are short 147 gold pieces for the purchase.gshopping listGWh[e Whi ] #.#...............## ThunderHyde the Magician #.#.##..####........ Deep Elf of Dithmenos ...... #.......>....#...### Health: 32/32 ========================Whi  ##..###########..... Magic: 16/16 ======================== ##...#####<#### AC: 6Str: 7 Whj #.......##.#EV: 11Wh8j AInt: 20 Whej #.#...#.##+#SH: 0Dex: 15 Whj #.##.## .#XL:  6 Next:  9% Place: Dungeon:5Whj e # #@# #Whj Noise: ---------  Time: 3619.9 (7.0) Whj v###a) +2 dagger (drain) Whk OCast: FoxfireWhDk $Whgk G _You kill the ufetubus! Whk _Your foxfire dissipates. x2 _Magic restored. _Found Xogielu's Tiny Tomes.  Whk zThere is an entrance to Xogielu's Tiny Tomes here.  You pick up Nysos's Cyclopedia of the Hornet and begin reading...Wh~r LMagic restored. _Found Xogielu's Tiny Tomes.  There is an entrance to Xogielu's Tiny Tomes here.  You pick up Nysos's Cyclopedia of the Hornet and begin reading...  You add the spell Sticky Flame to your library.  Thank you for shopping at Xogielu's Tiny Tomes!Wht Wh w h _You can access your shopping list by pressing '$'. WhĬ3 Wh6 Wh Wh WhP _ Who, Wh Wh Whv, Whκ Wh Wh, Wh Wh Wh, Wh Wh@ Wh#, Wh_ Wh Wh`, Wh Wh9 Wh  Wh3 Wh Wh Wh, Wh Wh3 Wh9, Wh Wh Wh, Wh Wh| Wh2, Wh Wh Wh#, Wh Wh Wh, Wh Wh*, Wh WhC Wh, Wh Wh Whk, Wh" Whc Wh, Wh  Wh Whn , Wh  Whj  Wh , Wh Wh Wh, Wh Wh} Wh # #.##.# .##.# .#.# ##.#.# # #.#.#   Wh #.####.#.#   #..<.....#   ######.###   #.#@#  Wh #.###....J.(  Wh;c## ####### Wh\ J   jelly (asleep) Wh@ Wh Wh) 42.9 (23.0)  A jelly comes into view.3.9 (24 Wh. Wh1% _Found 8 stones. Whp' Wh( Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy Wh)50% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Wh  Wh # #.##.#ThunderHyde the Magician  #.##.#Deep Elf of Dithmenos ......  #..#.#Health: 32/32 ========================  ##.#.#Magic: 16/16 ========================  # #.#.# WhAC: 6Str: 7  #.####.#.#EV: 11Int: 20  #..<.....#SH: 0Dex: 15  ######.### Wh37XL:  6 Next:  9% Place: Dungeon:5  #.#@#Noise: ---------  Time: 3643.9 (0.0)  Whp #.###....J.(a) +2 dagger (drain)  ## ####### WhCast: Foxfire    J   jelly (asleep)  Wh/  Wh You pick up Nysos's Cyclopedia of the Hornet and begin reading...  You add the spell Sticky Flame to your library.  Thank you for shopping at Xogielu's Tiny Tomes! _You can access your shopping list by pressing '$'.  Wh1XA jelly comes into view. _Found 8 stones. Wh P  Okay, then. Wh  Wh WhG. _Wh  #.##.#  #..#.#  ##.#.#  Wh # #.#.#  #.####.#.#  #..<.....#  ######.###  #.#.######..Whx  #.###@...J.(. ## #.######## #.#  ## Wh 7Wh Wh )4.9 (1 Wh/ _Wh Whz Wh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhWhWh}Wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wh#.##.# #..#.# ##.#.# # #.#.# #.####.#.# #..<.....# ######.### #.#.######.#.###.@..J.(.## #.##.# Wh~6##WhWh=-5 _WhWhWh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh*: *WhJ  combustible)Flames lash the jelly.  The jelly quivers.The jelly is moderately wounded.Wh^WhRrJ.4---Wh>====6WhWh_= _The jelly's fire resistance burns away.Whi  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whf Y  Flames lash the jelly. The jelly is burned terribly!Whjj e*Wh= &.WhA l2------217WhF WhI I _You kill the jelly!Wh"-3Wh.Wh1,WhU6y3=--Wh6Wh9,WhT:Wh<,Whq=Who@Wh@i4===WhAWhD,WhEWhXH,WhIWhsLWhLi5===WhsMWhOWhOWhxPWhR,WhSWhV,WhVWhYWh6\Wh\6Wh\0===Wh)^,Wh`WheWhfWh?hWhmWh(pWhqWhfrWhtWhcwWhxWhxWhzWhoWhWh ==WhBWhWhWh$WhËWhvWhHWhWhWhWhߖWhWhoWh3,Wh,WhXWhWhWh,WhWhP  There is a stone staircase leading up here.WhWh" _WhWhWhWhIWhzWhkWhXWhAWhWhMWhcWhWhRWhWhWh,WhWhWh,WhWhWhWhCWhWhmWhWh,WhpWh,WhlWhBWhWhWhZ,WhWhWh,WhWh Wh,WhWh Wh,WhWhWhS,WhWh Wh,WhWhHt ##..###########.......###...#### #<########.......# #.##.#...#.## #+##.##.##..# ...#.##∩##..# ....#.#####..# .....#.#####.####[..#.........@'....----89.9 (42.0)#.........##......##.###.##.# .....#.# #.##.# ....#.# #.##.# ...#.# #..#.# +# #.# ##.#.# Wh<#.# #.#.# #.####.#.# _You open the door. _Found a robe.JWhW n##..#.# ##...#### #<# #.# #.# #.#...#.## #+##.##.##..# #...##.##∩##..# #.#.#####..# #.#.#####.####[.#..........@.#..##.##.###.##.# #.#.# #.##.# #.#.# #.##.# #...##.# #..#.# #+##.# ##.#.##.# #.#.##.JWhx JWh? V----90.9 (1.0) _JWh JWh Q _There is an open door here.LWh3LWhB LWh"LWh\&LWh&$ _LWhp+,LWh.,LWh/LWh[3LWh7,LWhb9LWh<=LWh A,LWhBLWhGLWhJ,LWhLLWhNLWhJR,LWhSLWh>WLWhCZ,LWhz[LWh{]LWhc`,LWhaLWh!cLWh eLWhReLWheLWhhLWhjLWhZjLWhjLWhYm7 _You open the door.LWho3LWhqLWhz{u  There is an open door here. _LWh&LWhLWhnLWhLWhLWhLWh,LWhǥLWhͧLWhL,LWhҩLWhLWhK####.... ..##..# #+## #.##..## ... .......###.#. >!# #............ ..# ..#...####.# ..# ####.......# ###..# LWh*#<#######.##....# #.# #....@..# 712.9 (22.0)##+## ####.####  ##...## #.# LWhհ##.....## ##.# LWh&#.......## ##..# [........####...##### LWh!.........'............ .........####..LWhLE.###### #.......## ##LWhz!..#LWh]LWh׽,3.9 (23LWhLWh; _Found a stone staircase leading down.NWhNWhNWhNWh NWhQ NWh NWh ,NWhK ,NWh9 NWh NWh ,NWhm NWh NWh^ NWh NWhs NWh NWh NWh NWh NWh NWh NWhv NWho$   #..   #.#  #.#### ##....NWh$ p..# ##+## ##..## ######...# .....###.#.....>@# 9.9 (6.0) .................# #...####.#.####..#NWh$ ......# ###..#  #<#######.##....# NWh % , #.# #.......# ##+## ####.#### NWh\% #...## ## .....## ##.#NWh% NWhF* NWh, Q _r - a puce potionOWhg; #.. #.# #.#####.... .##..# ##+## .##..## ######...#.###.#.....@.#..# .#...####.#.####..##.# ###..# #<#.##....#OWh h #.# #.......#  ##+## ####.#####...## #.# #.....## ##.#OWh$&OWh&,20.9 (1OWh*OWh.c _There is a stone staircase leading down here.PWh&o JPWh p PWhu C1 _PWh B  #.........#   #.........#   #........#   #.(......#   #........#   PWh #........#   #........##6   #..@......#   #######.#.#              PWh PWh PWhT -2.6 (1.7PWhjZ PWhc^ _You climb downwards.  Found 8 stones. _There is a stone staircase leading up here.QWh{QWhD|QWh QWhQWh330 _QWhQWhAQ0  #..  #.#  #.#### ###.... .##..# ##+## .##..## ######...# 5 ......###.#.....@.# ..................# .#...####.#.####..# ###.......# ###..#  #<#######.##....#  #.# #.......#  ##+## ####.#### QWhQl##...###.# #.....## ##.#QWh^RQWhYQWh -5.1 (2.5QWh2QWh>} _You climb upwards. _There is a stone staircase leading down here.RWhwRWh_xRWhxRWhzRWhB}RWhP _RWh,RWhRWh7 _You open the door.RWh̊3RWhRWhd@  There is an open door here.RWh(RWhRWhȔ _RWhRWhfRWh5RWhRWhRWh}RWh4,RWhȟRWh#RWh/,RWh¤RWhKRWh,RWh*RWhRWh,RWhJRWhhRWh,RWhRWhӵRWh',RWhRWh|RWhy,RWh%RWhYRWhRWh#RWhRWh?RWh,RWhoRWhRWhg,RWhRWhRWh,RWhsRWhLRWh,RWh RWhRWh,RWhzRWhRWh,RWhoRWh;RWh,RWhRWhRWh,RWhRWhRWhRWhRWhRWhRWhyRWhRWh9RWhYRWh ,RWheRWhsRWh,RWh,RWh=RWhU,RWhRWh]RWh,RWhRWhRWhB,RWhRWhjRWhr ,RWh+ RWh RWh,RWhrRWhRWh,RWhRWhARWhRWhRWh+RWhRWhd,RWhRWhRWh& ,RWh!RWh"RWh%,RWh/&RWh),RWhn*RWh-M _You now have 45 gold pieces (gained 10).RWh/3RWh0RWh}1RWhH4,RWh4RWh+5RWh 7,RWhM7RWh8RWh9,RWh9RWh:RWh[<,RWh<RWh=RWh?RWh?RWh>@RWh"BRWhD,RWh6ERWhmFRWh:I,RWhIRWhKRWh=N,RWhNRWhHPRWh^S,RWhSRWhXK RWhY#+#  #@#  #.#  RWh:Y##.########## ##............ #.....########RWhY ##.......# ##.#.##.# #######.#.##.#RWhYe ..........##.#RWh^##.........#'.....>...+..............).........'71.1 (46.0)RWhbRWhj OO   ogreAs you open the door, it creaks loudly! You hear a shout!RWhkM======2.1 (47RWhqRWh _An ogre comes into view. It is wielding a +0 giant club. _Found a short sword. Found a stone staircase leading down.WWhU % ##...O.....# '.....>...+ .........  .....).  .....  ... #'#WWhP .##.############.................##########.......#.##..##.....########.####.##WWhՈ WWh .OO   ogreWWh Y------3.1 (1.0) _WWh WWh WWh;s   '...O.>...+ .........  .....).  ..... WWhs ... #'#.##@##########WWhs ##............#.....##########.......WWhs # ##.#.##.#WWht N#.####.####.###~WWh.t WWhZw WWhx~ .OO   ogreWWh E------4WWh0 WWhއ XWh  ...O.....  .....).  .....  ... XWh#'#.##.############.@..........#.....#########.......# XWh ##.#.##.########.#.##.#XWh3N# XWhQr#.# #......#XWhpH#~## XWhXWh.OO   ogreXWh&5XWhUXWhXWhN  ..O..).  .....  ... #'#.##.############............#..@..#########.......#  ##.#.##.########.#.##.#..........##.## #.. #########.#######.#≈ XWh.OO   ogreXWh &6XWh$XWh_&YWh/*  ..O..  ... #'#.##.############.................##########.@.....#  ##.#.#########.#.##.#..........########.####.##.##......##.####### #.#YWhq[.OO   ogre7\Wh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\WhZ" \Wh# The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes \Wh$ ' N - No]Wh]Wh ..... ThunderHyde the Magician .O. Deep Elf of Dithmenos ...... #'# Health: 32/32 ======================== #.# Magic: 13/16 ===================----- #.# AC: 6Str: 7 ##.##########  EV: 11Int: 20 ##............  SH: 0Dex: 15 #.....########  XL:  6 Next: 21% Place: Dungeon:5 ##.@.....#  Noise: ---------  Time: 3777.1 (0.0) ##.#.##.#  a) +2 dagger (drain) #######.#.##.#  Cast: Foxfire ..........##.#  #######.####.# #  #.####.# ##~  O   ogre #......# #~##  ######## #.###### #.#≈  #......]Wh# #.####### #.# _Found a short sword. Found a stone staircase leading down.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (chance to affect: 71%)^Whk 2.....ThunderHyde the Magician.*.Deep Elf of Dithmenos ......#'#Health: 32/32 ========================#.#Magic: 13/16 ===================-----#.#AC: 6Str: 7##.##########EV: 11Int: 20##............SH: 0Dex: 15#.....########XL:  6 Next: 21% Place: Dungeon:5##.@.....#^Wh cNoise: ---------  Time: 3777.1 (0.0)##.#.##.#a) +2 dagger (drain)#######.#.##.#Cast: Foxfire..........##.########.####.###.####.###~ O   ogre#......#^Whq #~###########.#######.#≈#......##.####### #.# _Found a short sword. Found a stone staircase leading down.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 16% risk of failure)  ^Wh Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (chance to affect: 71%)^Whn PO(inner flame)^Wh ^Wh L.O^Wh 4==8.1 (1^Wh 9O^Whp  Casting: Scorch (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^Wh Aiming: Inner Flame (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (chance to affect: 71%) _The ogre is filled with an inner flame._Wh _Wh@ 'Ovv, ally target)_Wh \2--9_Wh MOO_Wh / _You conjure some foxfire!`Wh ,`Wh> `Wh `Wh `Wh `Whi s Ov§v§§§`Wh p§§OThe foxfire hits the ogre. Flame seeps out of the ogre.`Wh)\ ,`Wh^ A  The ogre is lightly wounded.`WhUd ○Ov§O  `Whd The ogre is engulfed in blazing flames. Flame seeps out of the ogre.  The foxfire hits the ogre. Flame seeps out of the ogre.`Wh `Wh g○O§§§§§§§O)3=--80`Wh O§§§§§O`Wh X _The ogre is almost dead.aWhaWh ###§§§§§§  You conjure some foxfire! The ogre is engulfed in blazing flames.bWh °°......@vvThe ogre explodes!bWh#2-54======1bWh(bWhb+? _You hear an angry hiss. You hear a shout!dWh߄3dWhSdWhHdWhdWhdWhdWh{dWhdWhNdWhdWhCdWhdWh[dWho,dWhdWh dWhdWhCdWhŜdWhkdWhٟdWhdWhS.3=)§dWh̨§§§.v§.§v------§§dWh8§§dWhIgS   adder (wandering)dWh>q 2  An adder comes into view.dWhʯdWh..§..§v.§§.dWh>"...dWhJ------3.1 (2dWhX§§§dWhٿN _Your foxfire dissipates.iWh %  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iWhZ(iWhE[The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - NojWhk jWhr%  ..... ThunderHyde the Magician ..S Deep Elf of Dithmenos ...... #'# Health: 32/32 ======================== #.# Magic: 10/16 ===============--------- #)# AC: 6Str: 7jWh% ? ##.##########  EV: 11Int: 20 ##..§.........  SH: 0Dex: 15 jWh% #....§########  XL:  6 Next: 54% Place: Dungeon:5 jWh& g##.@v.§§.#  Noise: ---------  Time: 3783.1 (0.0) ##.#.##.#  a) +2 dagger (drain) jWh7& #######.#.##.#  Cast: Foxfire ..........##.#  jWh^& #######.####.# #  #.####.# ##~  S   adder jWh& h#......# #~##  ######## #.###### #.#≈  #......# #.####### #.# jWh& _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  jWh& MConfirm with . or Enter, or press ? or * to list all spells.jWh& NAiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (chance to affect: 78%)kWhk.....ThunderHyde the Magician..*Deep Elf of Dithmenos ......#'#Health: 32/32 ========================#.#Magic: 10/16 ===============---------#)#AC: 6Str: 7##.##########EV: 11Int: 20##..§.........SH: 0Dex: 15kWhܒ#....§########XL:  6 Next: 54% Place: Dungeon:5##.@v.§§.#Noise: ---------  Time: 3783.1 (0.0)##.#.##.#a) +2 dagger (drain)#######.#.##.#Cast: Foxfire..........##.########.####.#kWhg##.####.###~ S   adder#......##~###########.#######.#≈#......##.####### #.# _Your foxfire dissipates.kWhCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kWhGAiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (chance to affect: 78%)kWhg{§§§§S(inner flame)kWh?  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (chance to affect: 78%)  The adder is filled with an inner flame.kWhkWh'kWhQ.S..§...SkWh4==4.1 (1kWheS§SkWhN _Your foxfire dissipates.lWhy lWh .SvvS, ally target)lWh c9/16 ---5lWhd :SlWh[ / _You conjure some foxfire!mWh mWh ,mWh mWh6 mWh Svv§§§§S  The foxfire hits the adder! Flame seeps out of the adder.mWhh ,mWhk m  The adder is severely wounded.mWhu  ###§  The adder is engulfed in blazing flames.  The adder explodes!The fiery explosion engulfs your foxfire.mWh mWh; #§#v§§§§§§mWh e8======6mWh §§§§§§mWh 6 _Your foxfire completely resists.oWhA%M.....).........#'#§# #v#  ##§###########.§§.........#..@§.##########..§... ##.#.##.########.#.##.###.#oWhBD oWhCoWhDoWh|DoWhDoWhLoWh'P§°...§..§oWhP|10/16==------7oWhSg§§§oWhfUN _Your foxfire dissipates.pWhx .....). ..... ... #'# #§# #°# ##§# pWhԈ B##. #...@§## ##....§..# ##.#.##.# #######.#.##.#pWhR .........##.########.####.# ##.####.# ##~ ##......# #~##≈ # #.###### #.#≈pWh' K§)..pWh E------8pWh ;§pWh qWh .....). ..... ... #'# #§# #)# ##§# ##qWh1i. #..@..## ##.# ##.#.##.# #######.#.##.# ..........##.#qWh #######.####.# #  #.####.# ##~  #......# #~##   # #.###### #.#≈ qWh]N§§qWh&9qWh%§qWhLqWhYqWhP .....). ..... ... #'# #§# #)# ##§# ##. #.@...##qWhPQ ##.# ##.#.##.# #######.#.##.# ..........##.# #######.####.# # #.####.# ##~ #......# #~ # #.###### #.#qWhQqWhZR§§qWhZ%1qWhZP===90qWhd`L§§qWhbqWhu q.....). ..... ... #'# #§# #)# ##§# ##. #..@..## ##.# ##.#.##.# #######.#.##.#..........##.########.####.# # #.####.# ##~ #......# #~## #.###### #.#≈qWhH <§qWh 1qWh qWh rWh.....). ..... ... #'# #§# #)# ##§# ##. #...@.## ##.# ##.#.##.# #######.#.##.#.........##.########.####.# ##.####.# ##~ ##......# #~##≈ # #.###### #.#≈rWh 3§rWh &2rWhB§§rWhrWh(.....). ..... ... #'# #§# #)# ##§# ##. #....@## ##.# ##.#.##.# #######.#.##.#.........##.########.##.####.# ##~ ##. .§2===3rWh;§rWhKrWh7§rWh`rWhF;§rWhrWhQ  .....). ..... ... #'# #.# #)# ##§# ##. #...@.## ##.# ##.#.##.# #######.#.##.# ..........##.# #######.####.# # #.####.# ##~  #......# #~##≈ # #.###### #.#≈rWh 5§rWh+ &4rWh rWh sWh* .....). ..... ... #'# #.# #)# ##§# ##. #..@..## ##.# ##.#.##.# #######.#.##.# ..........##.# #######.####.# # sWhB #.####.# ##~  #......# #~##   # #.###### #.#≈ sWh#sWh#&5sWhl);§sWh+sWhM..............).........#'#.# #)#  ##§############.@...............##########.......###.#.##.##.##.###..sWh sWhc&6sWhk;§sWhtWh5☼tWhVt3===7tWhtWhtWh <8tWh^ tWhd tWh 5○tWhZ &9tWh]tWhuWhOf3○uWhft4===800uWhluWhEnuWhq2°uWh r&1uWhwuWhyuWh-.uWh&2uWhuWh2uWh uWhv #5uWh O===3uWh uWh vWh5zmM'.....>...+..............).........#'#.# #)#  ##@############.................##########.......####.#vWhqz vWhSvWh&4vWhˇvWhvWh}&M##.........#'.....>...+..............).........#'#.# #@#  ##.############............#.....########..##.###vWh܄vWh@&5vWhGvWh2s _You see here a +0 giant club.vWhM##.........#'.....>...+..............).........#'##vWhZ #)#  ##.############.................##.....##....#vWhvWh-6 _vWh|vWhrvWh M ###.##.........#.'.....>...+#.........##.....).##.....##...##@#.# #)# vWh ##.###########....#.#.#vWh7 vWh r6===7vWhu g _There is an open door here.vWh M ##.....##  ###.##.........#.'.....>...+#.........##.....).##.....##.@.###'##vWhr .##)###.#.vWh@ vWh -8 _vWhO vWhB wWh!XM ##...##  ##.....##  ###.##.........#..'.....>...+#.........##.....).##..@..###...####'###.#...wWhwWh6&9wWhwWhwWhDsM ##'##  ##...##  ##.....##  #####.........#wWh..'.....>...+#.........##...@.).###.....####...##wWha##'##...wWh"wWh]"'10wWh'wWhx)wWhxM #.#  ##'##  ##...##  ##.....##  #####.........#..'.....>...+#....@....#wWh##.....).####.....####...##...wWh'wWh(C==1wWh\-wWhM/wWh6 <M... #.#  ##'##  ##...##  ##.....##  #####.........#..'....@>...+###.........##.....).####.....###.#wWhT> wWh> &2wWhC wWhE wWh~... #.# ##'## ##...## ##.....## ##.## .##.# ..'.....@...+ ###.# ##.....).## wWh^#.##)# wWh+wWh&3wWhѪwWh:c _There is a stone staircase leading down here.xWh_ xWh|_ xWhzf xWhan xWhFr -4 _xWhu xWh=9 # ####.. .......o#######.....o...................... #6 #@....# #...#.# #.#...( ......... ... ....# ...#.....#o   orc warrior (asleep)..##. ...#o   orc (asleep)##. ...... xWhI: xWh*A xWhD +9 (1.8xWhR xWh _You climb downwards.  Found 6 stones. _There is a stone staircase leading up here.|Wh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Wh,R}WhSThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No~WhC~Wh0u  ThunderHyde the Magician  Deep Elf of Dithmenos ...... # ####  Health: 32/32 ======================== .. .....  Magic: 13/16 ===================----- ..o#######.....  AC: 6Str: 7 o..............  EV: 11Int: 20 ...............  SH: 0Dex: 15 #.........##  XL:  6 Next: 58% Place: Dungeon:6 #@....#  Noise: ---------  Time: 3814.9 (0.0) #...#.#  a) +2 dagger (drain) ~Wh!#.#...(  Cast: Foxfire .........  ... ....#  ...#.....#  o   orc warrior (asleep) ..##. ...#  o   orc (asleep) ##. ...... Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (asleep,chance to affect: 71%)WhM .oYou can't see anything there.Wh7..Wh .oAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, chance toaffect: 84%)Wh2"tThunderHyde the MagicianDeep Elf of Dithmenos ......#####Health: 32/32 ========================.......Magic: 13/16 ===================-----..o#######.....AC: 6Str: 7*..............EV: 11Int: 20...............SH: 0Dex: 15#.........##XL:  6 Next: 58% Place: Dungeon:6#@....#WhI#Noise: ---------  Time: 3814.9 (0.0)#...#.#a) +2 dagger (drain)#.#...(Cast: Foxfire............ ....#...#.....#o   orc warrior (asleep)..##. ...#o   orc (asleep)##. ......  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, chance toaffect: 84%)WhF oinner flame)The orc is filled with an inner flame.Wh|Wh|WhL  The orc shouts! The orc warrior shouts!WhӀWh~ oo....oooooo 3 orcs (2 wandering, 1 inner flame)An orc comes into view. It is wielding a +0 hand axe.Wh-5===5.9 (1WhUooWhq _An orc comes into view. It is wielding a +0 mace.WhyT  You conjure some foxfire!Wh.~WhWh>.oo.o.ovv(ally target)oooWhl\2--6Wh֓MooWh( _The orc shouts! x2Wh: Wh Wh; Wh Wh Wh Whh Wh lvv§§§§§§oWh= Wh= Wh> Wh`? Wh? Wh:I  ..oo.....oooThe foxfire hits the orc warrior but does no damage.  The foxfire hits the orc warrior.WhC Wh !..oo......o§§o...§§§§oWhH ~3=---7Wh3 g§§§§oWh 9 _The orc warrior is lightly wounded.Wh Wh* Wh Wh Wh a .ov§§Wh .o.o§§§(ally target)You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.Wh`WWhXWh}c..oo.....o.ov...oWhd52-Wh8dH=-8Whk:oWhVn9 _The orc warrior is lightly wounded.Wh oThe foxfire hits the orc warrior but does no damage.WhWhWhH  The orc warrior is lightly wounded.Wh,WhԜWhWh,...oo.o.FWhhF   bullfrog (wandering)oo 2 orcsWh&9WhSWh6[ _A bullfrog comes into view.Wh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whm9  Flames lash the orc.Whs*   orcWhHV  You kill the orc!WhMr  The bullfrog gives a loud, deep croak! You hear a bark!WhW.ooF.Fo 2 orcs (1 inner flame)Wh`20---------1---====20Whc:oWhfA _The orc warrior hits you with a +0 war axe!Wh,CSooWhCWhK:oWhNWhNWhPWhTWh\o).F.(   orcWh`E----1WheWh9... #.# WhN: ##'##  ##...##  ##.....##  ##.......## .##.........# 5..'.....@...+ Wh:###......o..# ##.....).## ##.....####...##Wh:##'## #.#Wh: #)###.##########Wh<R---------------WhWh{I13.4 (2.5WhWh} _You climb upwards. _There is a stone staircase leading down here.Wh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhSA * (combustible)Flames lash the orc warrior.  The orc warrior is moderately wounded.Wh* oThe orc warrior's fire resistance burns away.13------0-====4.4 (1.0WhWhA _The orc warrior hits you with a +0 war axe!Wh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Why@  Whyz... #.# ##'## Wh)zb##...## ##.....##  WhMzn##.......##  .##.........#  Whuz..'.....@...+  ###......o..#  Whzo##.....).##  ##.....##  Whz}##...## ##'##, ally target)Whzd #.# #)#Wh{  Wh,{/You conjure some foxfire!Wh  ... #.# ##'## ##...## ##.....##  ##.......##  .##.........#  ..'.....@...+  ###......o..#  ##.....).##  ##.....## ##...## ##'## #.# #)# Whk: vvThe orc warrior hits you with a +0 war axe!2/32 --------------9/16 ---==--5 _* * * LOW HITPOINT WARNING * * *WhWhYDrink which item? Potions  d - a potion of haste  i - a potion of lignification  m - a potion of magico - a potion of might  p - a potion of brilliance  Wh#&q - 2 potions of enlightenment  r - a puce potion [!] read|quaff[?] describe selectedWhWhWhThunderHyde the Magician...Deep Elf of Dithmenos ......#.#Health: 2/32=-----------------------##'##Magic: 9/16=============-----------##...##AC: 6Str: 7##.....##WhCEV: 11Int: 20##.......##SH: 0Dex: 15.##.....vv..#XL:  6 Next: 58% Place: Dungeon:5..'.....@...+Noise: ==-------  Time: 3825.4 (0.0)###......o..#a) +2 dagger (drain)##.....).##Cast: Foxfire##.....####...####'##o   orc warrior (combustible, ally target)#.#Wh]#)###.########## _The orc warrior hits you with a +0 war axe!  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhYou conjure some foxfire!  The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * *WhBP  Okay, then.WhWhWh. _WhWhnRead which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  f - a scroll of blinkingh - 3 scrolls of identify  k - a scroll of teleportation Wh l - a scroll of fog [!] read|quaff[?] describe selectedWhJWhBQWhqXThunderHyde the Magician...Deep Elf of Dithmenos ......#.#Health: 2/32=-----------------------##'##Magic: 9/16=============-----------##...##AC: 6Str: 7##.....##EV: 11Int: 20##.......##SH: 0Dex: 15.##.....vv..#XL:  6 Next: 58% Place: Dungeon:5..'.....@...+Noise: ==-------  Time: 3825.4 (0.0)###......o..#a) +2 dagger (drain)##.....).##Cast: FoxfireWhXT##.....####...####'##o   orc warrior (combustible, ally target)#.##)###.##########Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * * _Okay, then.Wh9k  ThunderHyde the Magician ... Deep Elf of Dithmenos ...... #.# Health: 2/32=----------------------- ##'## Magic: 9/16=============----------- ##...##Whk  AC: 6Str: 7 ##.....##  EV: 11Int: 20 ##.......##  SH: 0Dex: 15 .##.....vv..#  XL:  6 Next: 58% Place: Dungeon:5 Whl..'.....@...+  Noise: ==-------  Time: 3825.4 (0.0) ###......o..#  a) +2 dagger (drain)Wh6l ##.....).##  Cast: Foxfire Wh\l##.....##  ##...## ##'##Whl o   orc warrior (combustible, ally target) Whlj#.# #)# Whl##.########## You conjure some foxfire!  The orc warrior hits you with a +0 war axe! Whln_* * * LOW HITPOINT WARNING * * * _Okay, then.Blink to where?Wh!m?Press: ? - help, Dir - move targetWh~v v@  The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * * _Okay, then.  Blink to where?Press: ? - help, Dir - move targetAim: a foxfire (friendly)Whiue *vWh16*.Wh 6*.Whc -*.Wh  ThunderHyde the Magician...Deep Elf of Dithmenos ......#.#Health: 2/32=-----------------------...Magic: 9/16=============-----------#.#AC: 6Str: 7...EV: 11Int: 20#.#SH: 0Dex: 15##'##XL:  6 Next: 58% Place: Dungeon:5##.@.##Noise: ==-------  Time: 3825.4 (0.0)##.....##a) +2 dagger (drain)##.......##Cast: Foxfire.##.....vv..#..'.....§...+Wh###......o..#o   orc warrior (combustible, ally target)##.....).####.....####...##The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * * _Okay, then.Blink to where?Press: ? - help, Dir - move targetWhWhWhh §§vvAs you read the scroll of blinking, it crumbles to dust.  The foxfire hits the orc warrior but does no damage.WhWhY .The orc warrior is moderately wounded.The foxfire hits the orc warrior but does no damage.WhCWhWh§§§o.)--6.4 (1WhH§§WhUf _The orc warrior is moderately wounded.Wh Wh 9--Wh<§Wh^ _You are too injured to fight recklessly!Whr 6  ThunderHyde the Magician ... Deep Elf of Dithmenos ...... #.# Health: 2/32=----------------------- ... Magic: 8/16Wh ============------------ #.# AC: 6Str: 7 ... EV: 11Int: 20 #.# SH: 0Dex: 15 ##*## XL:  6 Next: 58% Place: Dungeon:5 Wh9 ##*@*##  Noise: ---------  Time: 3826.4 (0.0) WhX ##.***.##  a) +2 dagger (drain) Whv ##.......##  Cast: Foxfire .##.....§§..# Wh K ..'.....§o..+ Wh  ###.........#  o   orc warrior (combustible)Wh : ##.....).##  Wh =##.....##  ##...## Wh PThe foxfire hits the orc warrior but does no damage. Wh _The orc warrior is moderately wounded. _You are too injured to fight recklessly!  Wh> Casting: Foxfire (safe; 3% risk of failure)  Wh\ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWhl!  ThunderHyde the Magician ... Deep Elf of Dithmenos ...... #.# Health: 2/32=----------------------- ... Magic: 8/16============------------ #.# AC: 6Str: 7 ...WhM EV: 11Int: 20 #.# SH: 0Dex: 15 ##'## XL:  6 Next: 58% Place: Dungeon:5 ##.@.##  Noise: ---------  Time: 3826.4 (0.0) ##.....##  a) +2 dagger (drain) ##.......##  Cast: Foxfire .##.....§§..#  ..'.....§o..+  ###.........#  o   orc warrior (combustible) ##.....).##  Wh##.....##  ##...## _The orc warrior is moderately wounded. _You are too injured to fight recklessly!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Wh+ ... #.# ... #.# ... #.# ##'## WhD##v@.##  ##.v...##  ##.......##  .##.....o...# ..'.....§...+ ###.........# ally target ##.....).## ##.....## Wh_3==7.4 (1WhuWh _You are too injured to fight recklessly!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Wh5_You conjure some foxfire! _The orc warrior is no longer more vulnerable to fire.WhP  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh/ *combustible, ally target)Flames lash the orc warrior.  The orc warrior is heavily wounded.Wh+ §§vv The orc warrior's fire resistance burns away.  The foxfire hits the orc warrior. The orc warrior is burned terribly!Wh 5Wh5Whj< §.vThe orc warrior is severely wounded.The foxfire hits the orc warrior.Wh9WhWh7§§§Whxo..>)Wh>7--Wh>====8WhuL§§Wh WhV_The orc warrior is severely wounded.Wh~#.# ##... o.#.# #......##.#.... #.#  ##@##  ##§..##  ##.§§..##  ##...o...####.........#..'.....>...+###.........o   orc (asleep)##..).####.....##WhWhg[..o.WhE----9WhWhe _An orc comes into view. It is wielding a +0 hand axe. _There is an open door here.Wh   Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh6ce  Flames lash the orc warrior. The orc warrior is burned terribly!Whpg*o   orc (asleep)Wh49^  You kill the orc warrior!WhZA.o)oWh2H 5/17-----96====WhzH30 _The orc shouts!  Your Short Blades skill increases to level 2!Wh-MWhNm _Your Spellcasting skill increases to level 6!Wh #.# ##... .. #.# #o ..... ##.#.  ... Whvi#.###'####.@.####..)..####.......##.##..#.'.....>...+##.....####...##WhWhl4==6Wh a=------1 _WhdWhWh ... .. #.# #o ..... WhX ##.#.  ... #.###'####...####..@..####.......##.##..#.Whe##...####'##WhY----2WhWhp  Things that are here: _a +0 war axe; a +0 chain mailWhO^ #.# #o ..... ##.#.  ... #.###'####...####..)..####...@...##.##..#..'.....>...+##'###.#Whc`3 _Wh~ $ ..... ##.#.  ... #.###'####...####..)..####.......##.##..#..'.....>...+###.........##.##)#Wh! Wh| oo   orcWhP E7==Whj 4Wh\ WhR WhN##.#.  ..o #.###'####...####..)..####.......##.##....'....@>...+###.........# ##.....).# ##....Whp.## ##...## ##'##  #.#)###.##########Wh!Wh?'T.oWh'\5=5Wh+Wh-WhBL ... #o###'####...####..)..####.......##.##...'.....>...+###....@....# ##.....).# ##.....##  ##WhcC...## ##'## #.# )###.############............WhHWhOP.oWhSP&6WhoVWh Yn _The orc roars to no one in particular.Wh1Z _You are too injured to fight recklessly!Wh#o ... ThunderHyde the Magician #.# Deep Elf of Dithmenos ...... ##o## Health: 5/32===--------------------- ##...##  Magic: 6/17========---------------- ##..)..##  AC: 6Str: 7 ##.......##  EV: 11Int: 20 .##.........#  SH: 0Dex: 15 ..'...***...+  XL:  6 Next: 96% Place: Dungeon:5 Wh$###...*@*...#  Noise: ---------  Time: 3836.4 (0.0) ##..***).##  a) +2 dagger (drain) ##.....##  Cast: Foxfire ##...##  ##'## #.# o   orc #)#Wh$ ##.##########  ##............ _a +0 war axe; a +0 chain mail _The orc roars to no one in particular. Wh7%_You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWh`  ... ThunderHyde the Magician #.# Deep Elf of Dithmenos ...... ##o## Health: 5/32===--------------------- ##...##  Magic: 6/17========---------------- ##..)..##  AC: 6Str: 7 ##.......##  EV: 11Int: 20Wha  .##.........#  SH: 0Dex: 15 ..'.....>...+  XL:  6 Next: 96% Place: Dungeon:5 Wh-a ###....@....#  Noise: ---------  Time: 3836.4 (0.0) ##.....).##  a) +2 dagger (drain) ##.....##  Cast: Foxfire WhNa H##...##  ##'## #.#Whka  o   orc Wha 5#)# ##.##########  Wha ##............ Wha __The orc roars to no one in particular. Wha X_You are too injured to fight recklessly!  Wha Casting: Foxfire (safe; 2% risk of failure)  Wh b "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Whj F ... #.# ##'## ##.o.##  ##..)..##  ##.......##  .##.........#  ..'...v.v...+  Whbk ###....@....#  ##.....).##  ##.....##  ##...## ##'## #.#(ally target) #)# ##.#Whk  WhGm 1=7.4 (1 Whvm _Whu Whv Wh,WhvWh٨,Wh(Wh vv§§§§§.§ The foxfire hits the orc.Wh%1WhJ:  The orc is moderately wounded.The foxfire hits the orc!Wh?I))Wh+Whq.§§§§§.§Whl7=7-8Wh|z§§§§.§WhRG _You kill the orc!Wh&<JM##.#.... #.#  ##'##  ##.).##  ##..)..##  ##...§§..###....§§...#..'...§@§...+###.........##.....).####.....###.#Wh HZ.....@>WhHd6=-9WhOWhbRWh#M .....##.#.... #.#  ##'##  ##.).##  ##..)..##  ###.##....@....#..'.....>...+###.........##.....).###)#WhWh'40Wh3WhWh4 M#.# #o .....##.#.... #.#  ##'##  ##.).##  ##..)..##  ####.##.........#..'.....>...+###.........##.#Wh# }8===1Wh Wh Wh׊M... ..#.# #o .....##.#.... #.#  ##'##  ##.).##  ##..@..##  ####.##.........#..'.....>...+##'##WhWh &2WhWhp  Things that are here: _a +0 war axe; a +0 chain mailWh]YM#.# ##... ..#.# #o .....##.#.... #.#  ##'##  ##.@.##  ##..)..##  ####.##.........#.##...##7==3 _WhbWhAj  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpseWh# ... .. #.# #o ..... ##.#.  ... #.###'####.).####..@..####.......##.##..#.##...####'##Wh*WhI+r9===4 Whn+ _Wh6Wh09p  Things that are here: _a +0 war axe; a +0 chain mailWhN4h #.# #o ..... ##.#.  ... #.###'####.).####..)..####...@...##.##..#..'.....>...+##'###.#Wh 5Wh)>Wh>-5 _WhEEWhGWh[  ..... ##.#.  ... #.#Wh ##'####.).####..)..####.......##Wh .##..#..'.....>...+Wh ###.........##.##)#WhWhv&6WhZ Wh$#Whd| Wh| WhU~ Wh Wh |8==Wh WhE o10/17===WhÊ Wh< ,Wh Whc WhT Wh Wh 79Wh՛ =1===Wh. Wh ,Wh, Whd ,Wh* Wh. 2==Wh Wh@ Wh c10/32=Wh Wh Wh Wh= Wh WhI WhϿ Wh2 3===Wh Wh !1Wh? E==Wh Wh ,Wh5 Wh k4===Wh Wh Wh Wh Wh Wh |2==Wh Wh Wh #5Wh" F===Whg Wh Wh Wh Wh? Whl Wh Wh Wh !3Wh 2=Wh Wh{ Wh #6Wh F===Wh5 Wh Wh6 Wh Whi ,Wh Wh \ 14= Wh Q_You start resting.Wh5$ 070.4 (24.0)Wh$ x7===1.4 (25Wh* Wh1. % _Magic restored.Wh 3Wh Wh BWh ,Wh2 Wh Wh 9=Wh Wh 95Wh M===Wh- Wh} ,WhB Wh8 ,Wh Wh ,Wh} Wh7 t6==WhP Wh ,Wh) Wh ,Wh Wh ,Wh Wh a7=Wh Wh ,Wh. Wh ,Wh Wh& ,Wh Wh) Wh S8=Wh~ Wh ,Wh Wh ,Wh Wh}" ,WhP$ Wh( t9==Why* Wh- ,Wh0 Wh4 ,Wh6 Wh9 ,Wh; WhD@ u20==WhA Wh3E WhZE WhF WhH ,Wh*J WhK ,WhL WhW w1=Wh] ,Wh^ Wh.c ,Whd Whg ,WhVi Whn Whn S2=Wh~p Wht ,Whv Whz ,Wh| Wh ,Wh- Whj Wh k23==Wh Wh ,Wh! Wh Wh Whb Whh ,Wh Wh Wh j4==WhW Wh ,Wh֩ Whŭ ,Wh״ XWh^ Wh U5=Wh Wh( ,Wh Wh ,Wh0 Wh ,Wh WhT a6=Wh Wh ,Wh} Wh ,WhC Wh ,Wh Wh$ Who a7==Wh WhK ,Wh Whz ,Wh* Wh ,Wh WhWhh8==WhWh ,Wh Whs,Wh6Wh,Wh*Whk9=WhWh ,Wh"Wh&,Wh (WhP,,Wh830=WhU<Wh<Wh&>WhB,WhCWh2HWhdH#1WhHE==WhJWhvOBWhS,Wh=UWhY,Wh[Wh3`Whn`R2==Wh`WhdbWhi1 _HP restored.WhEl3WhmWh]pWhtWh|l .. #.# #oo....##.#. ...  #.#  ##'##  ##.).## Wh|D ##..@..##  ##.......##.##.......'.....>...+###.........#o   orc (polearm, missile, wandering)Wh}###'##WhyZ944.4 (735.4 (74WhWhi _An orc comes into view. It is wielding a +0 trident.Things that are here: _a +0 war axe; a +0 chain mailWhN6 >  You conjure some foxfire!Wh"? .ovvoally target)Wh? [6--==6.4 (1Wh? .0) WhF Wh{J % _The orc shouts!Wh!nWh!Wh!WhU"Wh$,WhU,>  The foxfire hits the orc!Wh0Ov$v§§§Wh+13§§Wh4+.v§§§§§§=----7§§§§§ _You kill the orc!Wh3WhIWhWhԗWhEWhWhWhx7==Wh _Your foxfire dissipates.Wh  Things that are here:  a +0 hand axe; a +0 scale mail; an orc corpseWh Wh _Wh<Wh@  There is an open door here.Wh4Wh _Wh7WhWhP==Wh#Wh&  Wh`You now have 51 gold pieces (gained 6).  Things that are here:Wh/WhLj _a +0 trident; 5 stones; an orc corpseWhS$Wh$Wh&Wh(WhF?A### #... ### ####... .......#... #.#>#.####.#..........#.#.#.## #@......#--54.4 (7 ##.#.#.## #.).....# ##.#.#.## ##'### ##.).## ##..)..####.......##.##.........#5.4 (8WhO; _Found a stone staircase leading down.WhqWhWh3Wh, Wh ,Wh WhB Wh ,Wh Wh Wh^ ,Wh Wh #####....######### WhR ............# ...##.#@#.#### 8.4 (3#.#...........#..#.#.#.#####Whv ... #......# ##.#.#.#.).....Wh ##.#.#.##'#####Wh G ##.).##Wh< Wh WhK! c _There is a stone staircase leading down here.WhM Wh Wh Wh Whi 29.4 (1 _WhB Wh4  ### 6 #@#  #.#  #.#  ..# ### Wh" Wh WhI .60.2 (1.8Wh}N WhQ } _You climb downwards. _There is a stone staircase leading up here.WhWhLWhWhDWhI10 _Wh #####....#########............#5...##.#@#.#####.#...........#..#.#.#.#####... #.......## ##..#.###.).....###.#.#.####'#######.).##Wh* Wh WhNd 2.7 (2.5 _You climb upwards. _There is a stone staircase leading down here.WhWh-Wh@Wh, _Wh=BWh Wh,WhWhWh,WhWhWhB,WhWh Wh#,Wh%Wh+'Wh),Wh*Wh-Wh/,Wh|0Wh2Wh4,WhI5Wh6Wh;XWh=,WhR>Wh?WhwA,WhBWhDWhE,Wh@FWh#GWhHWh IWhIWhM,WhNWhRn _l - 2 scrolls of fog (gained 1)WhUU3Wh VWhWWhhY,WhYWh|]WhH_Whh_Wh_Wh`Whb,Wh'cWhZdWhf,Wh5gWhkWhm,WhmWhnWhp,WhjpWh6qWhCr,WhrWhusWht,WhtWhuWhfv,WhvWhwWhxWhxWhxWhyWhz,Wh{Wh=|Wh~,WhWh;Wh,Wh0WhIWh.,WhuWhRWh,WhWhWh,WhWhWh,Wh0WhWh,Wh6Wh|Whԟ,WhWhۡWhפ,Wh`WhWh(,WhWhWhWhWhA,Wh۾WhWh;,WhWhWh,WhWhyWh,WhWhWh,WhWhWh,WhJWhWhBWhWhF,WhWhWh,WhYWhWh,WhWhZWh,WhWhpWh BWhWh,WhWhWh,WhFWhWhBWh~WhX,WhWhWh Wh Whr Wh Wh Wh Wha Wh Whb ,Wh Wh! Wh ,Wh WhV Wh ,Wh Wh WhA BWh Wh ,Wh Wh Wh" ,Wh*# Wh% Wh( ,Wh;) Wh#+ Wh, Wh,- Wh- Wh/ Wh1 BWh2 Wh;4 ,Wh4 Wh5 Wh8 ,Wh8 Wh: Whh; ,Wh$< Wh= Wh@ WhE Wh"F WhI Wh M ,WhN WhU XWhW Wh [ ,Wh[ Wh^ Wha ,Wh{b Whe Whh ,Whi Wh(l WhLo ,Whrp WhKr Whu ,Whv Whx Wh{ ,Wh!} Wh~ Wh ,Wh WhY Wh4 ,Wh& Wh Whk ,Wha Wh@ WhA ,Wh Wh[ WhH ,Wh Wh Wh> ,Wh֣ Wh WhZ ,Wh@ Wh Whӳ Wh4 Wh Wh: Whv Wh Wh Wh/ Wh ,Wh Wh` Wh ,Wh Wh7 Wh> ,Wh Wh #.........# ##.....).##  ##.....####...####'###.# #)# # ##.############.# Wh5 S##............@..# #.....############ ##.......# ##.#.##.# #####.#.##.# ........##.# #####.####.# #.####.# Whd ##~ ###......# #~##≈Wh 24055.7 (93.0)Wh ,6.7 (94Wh_ Wh6 U _f - a sapphire potionWhP Wh Read which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  h - 3 scrolls of identify Wh0 ) k - a scroll of teleportation  l - 2 scrolls of fog [!] read|quaff[?] describe selectedWhoWhvWhQ#.........#ThunderHyde the Magician ##.....).##Deep Elf of Dithmenos ......##.....##Health: 32/32 ========================##...##Magic: 17/17 ========================##'##AC: 6Str: 7#.#EV: 11WhInt: 20#)##SH: 0Dex: 15##.############.#XL:  6 Next: 97% Place: Dungeon:5##............@..#Noise: ---------  Time: 4056.7 (0.0)#.....############a) +2 dagger (drain)##.......#Cast: Foxfire##.#.##.# #####.#.##.# ........##.# #####.####.###.####.###~ ###......##~##≈ _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. Wh_There is a stone staircase leading down here. _l - 2 scrolls of fog (gained 1) _f - a sapphire potionWhWhIdentify which item? (\ to view known items) Potions (select first with !)  f - a sapphire potion  r - a puce potion[?] describe selectedWhV Wh  #.........#ThunderHyde the Magician ##.....).##Deep Elf of Dithmenos ......##.....##Health: 32/32 ========================##...##Magic: 17/17 ========================##'##Wh~AC: 6Str: 7#.#EV: 11Int: 20#)##SH: 0Dex: 15##.############.#XL:  6 Next: 97% Place: Dungeon:5##............@..#WhߊWNoise: ---------  Time: 4056.7 (0.0)#.....############a) +2 dagger (drain)##.......#Cast: FoxfireWheL##.#.##.# #####.#.##.# ........##.# #####.####.###.####.###~ ###......##~##≈ _You climb downwards. _There is a stone staircase leading up here. Whދ_You climb upwards. _There is a stone staircase leading down here. _l - 2 scrolls of fog (gained 1) _f - a sapphire potionWhX]  As you read the scroll of identify, it crumbles to dust.Wh+7.7 (1Wh3WhОN _f - a potion of mutationWhi Wh/l Read which item? Scrolls  c - a scroll of immolationWhfl e - a scroll of amnesia  h - 2 scrolls of identify  k - a scroll of teleportation Whl l - 2 scrolls of fog [!] read|quaffWhl G[?] describe selectedWhWhRWh"#.........#ThunderHyde the Magician ##.....).##Deep Elf of Dithmenos ......##.....##Health: 32/32 ========================##...##Wh"Magic: 17/17 ========================##'##AC: 6Str: 7#.#EV: 11Int: 20#)##Wh#SH: 0Dex: 15##.############.#Wh=#XL:  6 Next: 97% Place: Dungeon:5##............@..#Whc#Noise: ---------  Time: 4057.7 (0.0)#.....############Wh#la) +2 dagger (drain)##.......#Wh#Cast: Foxfire##.#.##.# #####.#.##.# Wh#B........##.# #####.####.##Wh#G#.####.###~ ###......#Wh$<#~##≈ _You climb upwards. Wh2$_There is a stone staircase leading down here. _l - 2 scrolls of fog (gained 1) WhR$_f - a sapphire potionAs you read the scroll of identify, it crumbles to dust. Wh$9_f - a potion of mutationWh&Wh'Identify which item? (\ to view known items) Potions (select first with !) Wh( r - a puce potion[?] describe selectedWh Wh#.........#ThunderHyde the Magician ##.....).##Deep Elf of Dithmenos ......##.....##Health: 32/32 ========================##...##Magic: 17/17 ========================##'##AC: 6Str: 7#.#EV: 11Wh\Int: 20#)##SH: 0Dex: 15##.############.#XL:  6 Next: 97% Place: Dungeon:5##............@..#Wh#Noise: ---------  Time: 4057.7 (0.0)#.....############a) +2 dagger (drain)##.......#WhCast: Foxfire##.#.##.# #####.#.##.# ........##.# Whڒ)#####.####.###.####.#WhG##~ ###......##~##≈ Wh!c_You climb upwards. _There is a stone staircase leading down here. WhO_l - 2 scrolls of fog (gained 1) _f - a sapphire potionAs you read the scroll of identify, it crumbles to dust. Why9_f - a potion of mutationWhd  As you read the scroll of identify, it crumbles to dust.Wh$8.7 (1WhWh{[ _r - a potion of heal woundsWh8 Whx XWh WhK Wh Wh Wh= ,Wh Wh Wh ,Wh9 Wh Wh ,Wh Whp WhB ,Wh Wh Wh ,Wh Wh~ Wh ,Whj Wh Wh ,Whc Wh Wh\! ,Wh" Whd# Wh8& ,Wh& Wh`+ Wh-/ ,Wh=0 Wh2 Wh6 ,Wh6 Wh@9 Wh=< ,WhH= Whs? Wh!B ,Wh=C WhKE WhH Wh>H WhKI WhJ WhM ,WhO WhoP WhOT ,WhT WhV WhUZ ,Wh~[ Wh] Wh` ,Wha Whjd Whg ,Whi Whv 3#.# ...######### ...........# ...##.#>#.#### ### ##.#.............# ##..#.#.#.######.# ...#.......# #.# #####.#.#.## #.# Whuv  #.(.....# #@##  ##.#.#.## #..#  ##'##### ##.#.###.[.## ##..##.##  ##..)..## #....##.# Whv ##.......## ##..##.##.........####...#.#Whv t##.### '.....>...+............... Whv L#.........####....####.###Wh~ 080.7 (22.0)Wh ,1.7 (23Wh} Wh a _s - a scroll labelled ZUHITO JOCIWh Wh{ URead which item? Wh Scrolls  c - a scroll of immolatione - a scroll of amnesia  h - a scroll of identify  k - a scroll of teleportation  l - 2 scrolls of fog  s - a scroll labelled ZUHITO JOCI [!] read|quaff[?] describe selectedWhO WhVV Wh^ ##.#ThunderHyde the Magician ...#########Deep Elf of Dithmenos ...... ...........#Health: 32/32 ======================== ...##.#>#.#### ###Magic: 17/17 ======================== ##.#.............#AC: 6Str: 7 ##..#.#.#.######.#EV: 11Int: 20 ...#.......# #.#SH: 0Dex: 15 #####.#.#.## #.#XL:  6 Next: 97% Place: Dungeon:5#.(.....# #@##Noise: ---------  Time: 4081.7 (0.0)##.#.#.## #..#a) +2 dagger (drain)##'##### ##.#.#Cast: FoxfireWh_ ##.[.## ##..##.####..)..## #....##.# ##.......## ##..##.## #.........####...#.###.### '.....>...+............... #.........####....####.### _f - a sapphire potionAs you read the scroll of identify, it crumbles to dust. Wh_ _f - a potion of mutationAs you read the scroll of identify, it crumbles to dust. _r - a potion of heal wounds _s - a scroll labelled ZUHITO JOCIWha  As you read the scroll labelled ZUHITO JOCI, it crumbles to dust.  It is a scroll of enchant weapon.Who /  --more--WhL Wh GEnchant which weapon? Hand Weapons  a - a +2 dagger of draining (weapon)  b - a +3 short sword[?] describe selectedWhaWhhWhn>##.#ThunderHyde the Magician ...#########Deep Elf of Dithmenos ...... ...........#Health: 32/32 ======================== ...##.#>#.#### ###Magic: 17/17 ======================== ##.#.............#AC: 6Str: 7 ##..#.#.#.######.#EV: 11Int: 20 Who...#.......# #.#SH: 0Dex: 15 #####.#.#.## #.#XL:  6 Next: 97% Place: Dungeon:5#.(.....# #@##Noise: ---------  Time: 4081.7 (0.0)##.#.#.## #..#a) +2 dagger (drain)##'##### ##.#.#Cast: FoxfireWhof##.[.## ##..##.####..)..## #....##.# Who##.......## ##..##.## #.........####...#.###.### Whoh'.....>...+............... Whpt#.........####....####.### _f - a potion of mutationWh:pAs you read the scroll of identify, it crumbles to dust. _r - a potion of heal wounds Wh`p_s - a scroll labelled ZUHITO JOCIAs you read the scroll labelled ZUHITO JOCI, it crumbles to dust.  It is a scroll of enchant weapon.WhWhd^2.7 (13WhхWhJH _Your +2 dagger of draining glows red for a moment.Wh&Q_WhTBWhWWh{XWhXWhYWhZWh[\,Wh\WhaWhc,WhcWhmeWhgWhhWh[hWhiWhlWhBlWhlWhnWhSqWh}qWhrWhsWhuWhuWhnvWhwWhzWh6zWhzWh{Wh~Wh~Wh>Wh(WhV,WhWh=Whֆ,WhYWh]Whڋ,WhWhɎWhTWhyWh[WhWh,WhlWhWh Wh8WhWhҝWhWhWh(WhWh],WhWhWh,WhWhWhWhWhWhWh`WhWhWhP # ### #.## #.# ###.# ###.#  #.# ##.#.#  #.# ##....#  #.## ##.....  #..## ##......  WhD##.#.###.......@# ##..##.##.##....## #....##.#.###.#.# ##..##.##.# #.#..# #...#.###.###.#...# ....................Wh6_####.###.#...### ##.#.# #.# #.#..##  ###.## #..Whu1103.7 (21.0)Wh,4.7 (22Wh&Whۻ[ _s - a bubbling brown potionWhWhf@Read which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  h - a scroll of identify  k - a scroll of teleportation  l - 2 scrolls of fog Wh[!] read|quaff[?] describe selectedWh>WhpCWh2IThunderHyde the Magician # ####.#Deep Elf of Dithmenos ...... ....##.#Health: 32/32 ======================== ###.####.#Magic: 17/17 ========================#.###.#.#AC: 6WhI]Str: 7#.# ##....##EV: 11Int: 20#.## ##......#SH: 0Dex: 15#..## ##.......#XL:  6 Next: 97% Place: Dungeon:5  ##.#.###.......@#Noise: ---------  Time: 4104.7 (0.0) WhI ##..##.##.##....##a) +3 dagger (drain) #....##.#.###.#.#Cast: Foxfire ##..##.##.# #.#..# WhJ#...#.###.###.#...# .................... #....####.###.#...### WhGJ##.#.# #.# #.#..#####.## #.. _r - a potion of heal wounds WhmJ_s - a scroll labelled ZUHITO JOCIAs you read the scroll labelled ZUHITO JOCI, it crumbles to dust.  WhJIt is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment. _s - a bubbling brown potionWhLWh&NeIdentify which item? (\ to view known items) Potions (select first with !)  s - a bubbling brown potion[?] describe selectedWh{ Wh WhX ThunderHyde the Magician # ####.#Deep Elf of Dithmenos ...... ....##.#Health: 32/32 ======================== ###.####.#Magic: 17/17 ========================#.###.#.#AC: 6Str: 7#.# ##....##Wh EV: 11Int: 20#.## ##......#SH: 0Dex: 15Wh܇ #..## ##.......#XL:  6 Next: 97% Place: Dungeon:5  ##.#.###.......@#Noise: ---------  Time: 4104.7 (0.0) Wh ##..##.##.##....##a) +3 dagger (drain) Wh# #....##.#.###.#.#Cast: Foxfire WhQ W##..##.##.# #.#..# #...#.###.###.#...# .................... Whs #....####.###.#...### ##.#.# #.# #.#..##Wh 0###.## #.. Wh _r - a potion of heal wounds _s - a scroll labelled ZUHITO JOCIAs you read the scroll labelled ZUHITO JOCI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment. _s - a bubbling brown potionWh0 ]  As you read the scroll of identify, it crumbles to dust.Wh +5.7 (1Wh Wh} . _s - a potion of ambrosiaWh3Wh\WhWhgWhWhnWhWhGWhx,WhWhUnWhZ,WhWh5Wh##.#.###........#  ##..##.##.##....##  #....##.#.###.#.##  ##..##.##.# #.#..## ###...#.###.###.#...#### .......................+ ###....####.###.#...#####.#.# #.###.#..##Wh ###.## #.....@.## #..# #####.### ##.# #.  #.# #h #.#  #######.# ## h   black bear (asleep) ........######## #Wh,13.7 (8Wh+4.7 (9WhWhc] _A black bear comes into view.Wh.##.##.##....## #....##.#.###.#.## # ###.# #.#..## ####...#.###.###.#...#### +.......................+ ####....####.###.#...#### # ##.#.# #.###.#..##  ###.## #......Whu #..# #####@## ##.# #.#  #.# #h# #.# #.# ########.# ### .........# ########## .# .#WhWh7+5.7 (1WhWhMWh....##.#.###.# # ##..##.##.# #.#..#####...#.###.###.#...#### +.......................+ ####....####.###.#...#### # ##.#.# #.###.#..##  ###.## #.......##  #..# #####.### Wh7#.# #@#  h. ######## .........# ######### .#WhWh#&6WhWh%Wh~  The helpless black bear fails to defend itself.  You puncture the black bear! You drain the black bear!Wh F†Wh}Wh/X #....##.#.###.#.##ThunderHyde the Magician # ##..##.##.# #.#..##Deep Elf of Dithmenos ...... Whp####...#.###.###.#...####Health: 32/32 ======================== +.......................+Magic: 17/17 ======================== Whn####....####.###.#...####AC: 6Str: 7 # ##.#.# #.###.#..##EV: 11Int: 20###.## #.......##SH: 0Wh(Dex: 15#..# #####.###XL:  6 Next: 133% Place: Dungeon:5Wh(##.# #@#Noise: ---------  Time: 4117.6 (0.9)WhI#.# #†#a) +3 dagger (drain)Whh#.# #.#Cast: Foxfire Whl########.# ### .........# ########## Wh.# .# .#WhsAs you read the scroll of identify, it crumbles to dust. _s - a potion of ambrosia Wh_A black bear comes into view.The helpless black bear fails to defend itself.  Wh<You puncture the black bear! You drain the black bear! Wh9_You kill the black bear!Wh` _A black bear comes into view.  The helpless black bear fails to defend itself.  You puncture the black bear! You drain the black bear! _You kill the black bear!WhnYour Armour skill increases to level 1!You have reached level 7!Wh!/  --more--WhkF6/368/1877% WhWh/4 _WhWh/  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   i + Spellcasting 6.4  32%  +3          Wh] b - Unarmed Combat   0.0    -2   j + Conjurations 2.3   4%  +1   c + Throwing   0.0     0   k + Hexes0.5   4%  +3       l + Translocations   0.0    +1   d * Short Blades   2.2  20%   0   m + Fire MagicWhZ5.9  20%  +1   e + Long Blades   1.1    -1           n + Invocations   0.0    +1  f + Armour1.1  14%  -2      g + Dodging2.6   1%  +2      h + Stealth3.7   5%  +3              WhG            Wh        Wh!            Wh;        The percentage of incoming experience used to train each skill is in brown.  Wh]Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Wh[!] training|cost|targetsWh}955 d - Short Blades   2.2   5727Wh$ 7+Wh~B WhFX #....##.#.###.#.##ThunderHyde the Magician # ##..##.##.# #.#..##Deep Elf of Dithmenos ...... Wh$G####...#.###.###.#...####Health: 36/36 ======================== +.......................+Magic: 18/18 ======================== WhdG####....####.###.#...####AC: 6Str: 7 # ##.#.# #.###.#..##EV: 11Int: 20WhG/###.## #.......##SH: 0Dex: 15#..# #####.###WhHXL:  7 Next: 17% Place: Dungeon:5##.# #@#Noise: ---------  Time: 4117.6 (0.0)#.# #†#a) +3 dagger (drain)Wh^H#.# #.#Cast: Foxfire ########.# ### .........# ########## .# .# .# WhH_A black bear comes into view.The helpless black bear fails to defend itself.  WhHYou puncture the black bear! You drain the black bear! _You kill the black bear!Your Armour skill increases to level 1! _You have reached level 7!WhMWhWMWhPWhSWhWhc aInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of draining (weapon)  b - a +3 short sword Missiles (go to first with ()  j - a throwing net Armour (go to first with [)  g - a +1 cloak (worn)  n - a +1 leather armour of fire resistance (worn) Scrolls (go to first with ?)  c - a scroll of immolatione - a scroll of amnesia  k - a scroll of teleportation  l - 2 scrolls of fog Potions (go to first with !)  d - a potion of haste  f - a potion of mutation  i - a potion of lignification  m - a potion of magico - a potion of might  p - a potion of brilliance  q - 2 potions of enlightenment  r - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wh,Whq3Wh9X #....##.#.###.#.##ThunderHyde the Magician # ##..##.##.# #.#..##Deep Elf of Dithmenos ...... Wh+:e####...#.###.###.#...####Health: 36/36 ======================== +.......................+WhC:Magic: 18/18 ======================== ####....####.###.#...####WhX:XAC: 6Str: 7 Wh:# ##.#.# #.###.#..##EV: 11Wh:-Int: 20Wh:###.## #.......##SH: 0Dex: 15Wh:s#..# #####.###Wh:XL:  7 Next: 17% Place: Dungeon:5WhL;##.# #@#Noise: ---------  Time: 4117.6 (0.0)#.# #†#a) +3 dagger (drain)#.# #.#Cast: Foxfire Whs;l########.# ### .........# ########## Wh;.# .# .# Wh;_A black bear comes into view.The helpless black bear fails to defend itself.  Wh;fYou puncture the black bear! You drain the black bear! _You kill the black bear!Wh;{Your Armour skill increases to level 1! _You have reached level 7!Wh@Wh)AWh:EWhsGWhL\Wh]WThunderHyde the Magician (DEFE)Turns: 4114, Time: 00:20:25 Health: 36/36AC:  6 Str:  7 XL: 7 Next: 17% Magic: 18/18EV: 11 Int: 20 God: Dithmenos [......] Gold: 51Whi^SH:  0 Dex: 15 Spells: 5/18 levels left rFire + . . a - +3 dagger (drain) rCold . . .(no offhand) rNeg . . .n - +1 leather armour {rF+} rPois .(no helmet) rElec .g - +1 cloak rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regenerationWh`WhN) #....##.#.###.#.##ThunderHyde the Magician # ##..##.##.# #.#..##Deep Elf of Dithmenos ...... ####...#.###.###.#...####Health: 36/36 ======================== +.......................+WhA*FMagic: 18/18 ======================== ####....####.###.#...####AC: 6Str: 7 # ##.#.# #.###.#..##EV: 11Int: 20###.## #.......##SH: 0Dex: 15#..# #####.###XL:  7 Next: 17% Place: Dungeon:5##.# #@#Noise: ---------  Time: 4117.6 (0.0)#.# #†#a) +3 dagger (drain)Wh5+#.# #.#Cast: Foxfire ########.# ### .........# ########## .# .# .# _A black bear comes into view.The helpless black bear fails to defend itself.  You puncture the black bear! You drain the black bear! _You kill the black bear!Your Armour skill increases to level 1! _You have reached level 7!Wh+Wh/Wh1Wh  You aren't carrying any pieces of jewellery.Whw Wh . _Wh Wh Wh!Wh$Whw'Wh'$ _Wh+,Wh-,Wh-Whw/Wh2,Wh3Wh54Wh66,Wh6Wh7Wh*:,Wh:Wh;Wh>,Wh>Wh?Wh,Wh-WhuWh.Wh[WhWh9Wh7 ,Wh Whc 7 _You open the door.Wh3WhWh)@  There is an open door here.WhWhT _WhWhWh Wh6WhcWh Wh",Wh#Wh&Wh=),Wh)Wh+Wh;.,Wh8/Wh1Wh{4Wh4WhP5Wh:7Wh9Wh:Wh;Wh>@  There is an open door here.Who! _Wh}Wh Wh@WhWhkWhȃ,WhsWhCWh,Wh\WhWh?WhWhڍWhNWhBWh$Wh,WhJWhWhWhWhVWhhWh@WhBWhWhV,WhWh?Wh,WhWhkWhWh$WhWhWh ..  #.# ##########  #.# #.........  ### #.# #.#######.   ... #.######.#####  ###.##.##.........#  ..........###.###.#  ###.....## #.###.###.# ##...## #...@.....# ##.## #####.##### #.# .#  #.# ..  ##'## .##  ##....#  j   gnoll (polearm, wandering)  ##.....##.Wh##  ##.......#j. ##.........# 59.6 (42.0)Wh!jWh&.Wh-60.6 (43Wh:Whs _A gnoll comes into view. It is wielding a +0 spear.Wh0..  #.# #  #.# #...   #.# #.#.  ... #.######.#####  .##.##.........#  .###.###.#  Wh1###.....## #.###.###.#  ##...## #....@....#  ##.## #####.#####  #.# #.#  #.# ...  ##'## #.##  ##...## #.#  ##.....## #j# Wh1 ##.......# ...  #...#  Wh>.j1.6 (1.0) Wh@Wh >  You conjure some foxfire!Whr 6  The gnoll shouts!Wh v@vjjj 3 gnolls (1 polearm, 1 distracted, 1…)jjj7--==2Whv WhC u _A gnoll comes into view. It is wielding a +0 whip. x2Wh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh(WhThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - NoXh Xh  .. ThunderHyde the Magician  #.# ##########  Deep Elf of Dithmenos ......  #.# #.........  Health: 36/36 ======================== ## #.# #.#######.  Magic: 14/18 ==================------ ... #.######.##### AC: 6Str: 7 ##.##.##.........# EV: 11Int: 20 .........###.###.# SH: 0Dex: 15 ###.....## #.###.###.#  XL:  7 Next: 17% Place: Dungeon:5  ##...## #...v@v...#  Noise: ==-------  Time: 4162.6 (0.0)  ##.## #####.#####  a) +3 dagger (drain)  #.# #.# Cast: Foxfire  #.# ...  ##'## #.##  ##...## #.# jjj 3 gnolXh ls (1 polearm, 1 distracted, 1…) ##.....## #j# ##.......# jj. #.........# _A gnoll comes into view. It is wielding a +0 whip. x2  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 81%)Xhlvjj  Casting: Foxfire (safe; 2% risk of failure)Xhvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 whip and wearing a +0 chain mail (chance to affect: 81%)Xh ..  ThunderHyde the Magician#.# ##########  Deep Elf of Dithmenos ......#.# #.........  Health: 36/36 ======================== ## #.# #.#######.  Magic: 14/18 ==================------ ... #.######.#####  AC: 6Str: 7 ##.##.##.........#  EV: 11Int: 20 .........###.###.#Xh.I  SH: 0Dex: 15 ###.....## #.###.###.#  XL:  7 Next: 17% Place: Dungeon:5##...## #...v@v...#  Noise: ==-------  Time: 4162.6 (0.0)##.## #####.#####  a) +3 dagger (drain)#.##.#  Cast: Foxfire#.#... ##'###.## ##...###.#  jjj 3 gnolls (1 polearm, 1 distracted, 1…)##.....## #j# ##.......# j*. #.........# XhICasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip and wearing a +0 chain mail (chance to affect:81%)XhXXhBXh,XhXhXh,Xh1Xh"§@§§§v§vjally target)jjXh+3.6 (1Xhp§§§XhU/ _The gnoll barely resists.Xhɍ:§§Xh*1§Xh BXhq§§§§vXhB.@......)5==--4 _The foxfire hits the gnoll but does no damage. x2Xhr P  Casting: Inner Flame (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhhXhThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - NoXhXhR% .. ThunderHyde the Magician  #.# ##########  Deep Elf of Dithmenos ......  #.# #.........  Health: 36/36 ======================== ## #.# #.#######.  Magic: 12/18 ================-------- ... #.######.##### AC: 6Xh%aStr: 7 ##.##.##.........# EV: 11Int: 20 .........###.###.# SH: 0Dex: 15 Xh%###.....## #.###.###.#  XL:  7 Next: 17% Place: Dungeon:5  ##...## #....@....#  Noise: ---------  Time: 4164.6 (0.0)  ##.## #####.#####  a) +3 dagger (drain) Xh,& #.# #.# Cast: Foxfire  #.# ...  ##'## #.##  ##...## #.#Xh\& jjj 3 gnolls (1 polearm)  ##.....## #j# Xh&Z##.......# jj. #.........#Xh&1Casting: Inner Flame (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh'Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip and wearing a +0 chain mail (chance to affect:81%)Xh  ..  ThunderHyde the Magician#.# ##########  Deep Elf of Dithmenos ......#.# #.........  Health: 36/36 ======================== ## #.# #.#######.  Magic: 12/18 ================-------- ... #.######.#####  AC: 6Str: 7 Xh" m##.##.##.........#  EV: 11Int: 20 .........###.###.#  SH: 0Dex: 15 ###.....## #.###.###.#  XL:  7 Next: 17% Place: Dungeon:5##...## #....@....#Xhv q  Noise: ---------  Time: 4164.6 (0.0)##.## #####.#####  a) +3 dagger (drain)Xh #.##.#  Cast: Foxfire#.#...Xh ` ##'###.##Xh ##...###.#  jjj 3 gnolls (1 polearm)  Xh* ##.....## #*# ##.......# jj.XhN 4 #.........# Xhv 1Casting: Inner Flame (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh |Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip and wearing a +0 chain mail (chance to affect:81%)Xh' 5, 1 inner flame)XhH XhJ /onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 whip and wearing a +0 chain mail (chance to affect:81%)  The gnoll is filled with an inner flame.XhQ jjjjj 4 gnolls (1 polearm, 1 wandering, 1…).jXhR 4==5.6 (1Xh:X ;jXh^ r _A gnoll comes into view. It is wielding a +0 whip.XhB,XhF%vvXh;Gj.jinner flame,j.jjXhHV1---Xh6H 6XhN9jXhQ/ _You conjure some foxfire! XhX Xh§§v§vjj Xhi, Xhi, Xhw§jvjj. Xh1§§§§j.j)j.2==--7§§§§jj _The foxfire hits the gnoll but does no damage. x2 Xh3  Xh+4  Xhg< vv..jjj,…). Xhd= _1--=8 XheD Vjj XhG / _You conjure some foxfire! Xh Xhu..#########  ....... ## #.# #.#######. ... #.######.#### ##.##.##........ .........###.###.# ###.....## #.###@###.###...## #...v.....##.## #####.######.# #.# .j.  ##'## # 3 gnolls (1 polearm, 1 inner flame,  ##...## j  ##.....##.### .j. XhI §§v XhxYour foxfire dissipates!The foxfire hits the gnoll. Flame seeps out of the gnoll. XhY, Xh[  The gnoll is moderately wounded.The gnoll is engulfed in blazing flames. XhC\ Xh\ Xhe`§§jj○jjjj 4 gnolls (1 polearm, 1 inner flame).j.-9 XhBlL§j Xhn3 _Flame seeps out of the gnoll.Xh>.,Xh.Xhe/Xh{6v.vj°.j,…)j.Xh@7a0---=Xh7 70XhGVjjXhoI XhI!_You conjure some foxfire!Xh Xhߟ ..#########  ....... ## #.# #.#######. ... #.######.#### ##.##.##......... .........##Xhޠ N ###.....## #.###.###.###...## #....v....###.## #####j######j# #.# j°.  ##'## .## ##...## j  ##.....##.#XhZ E jXhȩ }jYour foxfire dissipates!The foxfire hits the gnoll but does no damage.Xh3nXhT5)jj..j)j.1=-1Xh@jj _The gnoll is severely wounded.XhQ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhzz *,…)Flames lash the gnoll.  XhHThe gnoll is severely wounded.XhKBXhLXhSjjj.jj.XhQT9/18 --====2Xh}ZXh4]= _The gnoll's fire resistance burns away.Xh_XhRead which item? Scrolls  c - a scroll of immolatione - a scroll of amnesia  k - a scroll of teleportation  l - 2 scrolls of fog [!] read|quaffXhG[?] describe selectedXhy Xh Xh   ThunderHyde the Magician  Deep Elf of Dithmenos ........Xhu   Health: 36/36 ========================#.# ##########  Magic: 9/18============------------#.# #.........  AC: 6Xh Str: 7 ## #.# #.#######.  EV: 11Int: 20 XhQ ... #.######.#####  SH: 0Dex: 15 ##.##.##.........#  XL:  7 Next: 17% Place: Dungeon:5 .........###.###@#  Noise: ====-----  Time: 4172.6 (0.0) Xh ###.....## #.###j###.#  a) +3 dagger (drain)Xh ##...## #....j....#  Cast: FoxfireXhԊ ##.## #####j##### #.#Xh- <#.# #.#.j.  jjjj 4 gnolls (1 polearm, 1 inner flame,…)##'##Xh[ #.## ##...###.#Xh O ##.....## #.#Xh [ _The gnoll is severely wounded.Xh Casting: Foxfire (safe; 2% risk of failure)  Xh Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  Xho vThe gnoll is severely wounded. _The gnoll's fire resistance burns away.Xh b  As you read the scroll of teleportation, it crumbles to dust.XhJ Xh" tjj.jXhw .Xh #5Xh0 -=---3.6 (1Tele Xh~ XhE :jXh  _You feel strangely unstable. The gnoll hits you with a +0 whip.Xh ..  #.# ##########Xh,  #.# #......... ### #.# #.#######.  ... #.######.##### ###.##.##.......@.#Xhs ..........###.###.#   ###.....## #.###j###.# ..## #....jj...# #.## #####.#####  #.#Xh #j#  #. ... XhB ##' #.##  ## #.# XhjXhXh:Xh1Xh^j.j.jXhc10/18=---4Xh|UjjXh){ _The gnoll attacks as it pursues you! The gnoll completely misses you.Xh u  ..  #.# #  #.# #.  ### #.# #.Xh_ #.  ... #.######.#####  ###.##.##.#  .###.###j#  ###.....## #.###j###.# Xh  ##...## #....j....#  ##.## #####j#####  #.# #.#Xh _    gnoll (inner flame)Xh ] #.# ... Xh# ` ##'## #.## XhG a ##...## #.# Xh :jXhg  #.##.##..# ##...## #.#  #.##∩##..# ##.....## ##.#  #.#####..# ##.......## ##..#  Xh$ #.#####.####[........####...#####..........'.........'..........#.........##.........####...####.###.##.###.......## ##..# #.# #.##.# ##.....## ##.#  #.# #.##.# ##@..###...  #.# #..#.# ##+#Xhc ###.# .# ##.#.# .# #.# #.#.# Xh # #.####.#.##..<.....#Xh j######.###.#.######...Xh M #.###......(..Xh Xhz Xh1 8-5Xh Xh: @ _Your surroundings suddenly seem different.XhXhy8-XhXhXhd!Xh!Xh"Xh%Xh;&K6=Xh) _HP restored.1==Xh)XhT+Xh+Xh+Xh-Xh-Xh6.Xh/Xh0=2===Xh0Xh2XhN2Xh2Xh4,Xh5Xh7XhD7k3===Xh7Xhz9,Xh9Xh;,Xh<Xh>Xh>j4==Xhz?Xh A,XhAXh0C,XhCXhDEXhEi5===XhFXhG,XhHXhI,XhVJXh6L6===XhLXh3N,XhNXhOXh-PXhQXhS,Xh\TXhU~7==XhVXh/X,XhXXhZ,Xh[Xh^Xh2_b8===XhE`Xhc4 _Magic restored.Xhvg3XhohXhkXhn,Xh;pXhy #.##.##..# ##...## #.# #.##∩##..# ##.....## ##.# #.#####..# ##.## ##..# XhzQ#.#####.####[.####...# #..'.'.. #.##.####...# ##.###.##.###.## ##..#  #.# #.##.# ##.....## ##.#  #.# #.##.# ##.@.## #... 201.6 (26.0)  Xhm{o#.# #..#.# ##'## ###.#  #.# ##.#.# #.#.#  #.# #.#.# #.#  #.####.#.# #.##..<.....# [..  ######.### ...##.#.######... _You open the door.Xhe~C _Found a robe.Xh 3XhE Xh Xh Xh : _Xh @  There is an open door here.Xh W== _Xh ,Xhf Xh Xh XhJ Xh ,Xh$ Xh) Xh, ,Xhx- Xh50 Xh2 ,Xh 7 Xh? XXhC XhC ,XhPE XhrG XhK ,Xh=L XhM XhO ,XhP XhS Xh!U ,XhU XhV XhX ,XhOY XhPZ Xh5\ ,Xh\ Xht^ Xh` ,Xha Xhe Xh1f ,Xhxf Xhf Xhh ,XhOh Xhh Xh[k ,Xhk Xhl Xho BXhq XhEt ,Xht Xh_v Xh'y ,Xhzy Xhz Xh| ,Xhc} Xh~ Xh ,XhU XhU XhË ,Xh< Xh Xh ,Xh Xh XhP BXh" Xh ,Xhg Xh@ Xhš Xh9 Xhe Xh4 Xh XhȦ XhL Xh Xh ,Xh Xh Xhu ,Xh Xh XhJ ,Xh] Xh Xh ,Xh, Xh Xh XXho ,Xh Xh Xh ,Xh Xhx Xh ,Xh Xh nXh ,Xh Xh Xh ............#  ##.#.####..# ....#.####..#####.##....# Xh C #.......# #  ####.#### .#  #.# .# ## ##.# ####.#### .## ##..# #.@.....# 43.6 (42 ..####...######.##.#...# ..'....................( ..####...######.##.#... .## ##..# #.# # .#. Xha \## ##.### #.# .. # #...# #.# . ###.# #.# #.# #..Xh Xh ,4.6 (43Xh Xh % _Found 5 stones.Xh_3Xh)`XhcXh$h,XhhkXh0lXht# .#.####..# .....#.####..# ##...##.##....# #.....##.......# #.l.?.# ####.#### .....#  #.# ...#  ##.# ####.#### XhuX# ##..# #...@...# ####...######.##.#...# '..............(.# ####...######.##.#....#+ # ##..# #.##.##.#..#  ##.### #.##.# ...#+Xhul   iguana (asleep) #...# #.##.# ...####.# #.##.# #.#.Xh&15.6 (1.0)Xh+6.6 (2XhPXh&Z _An iguana comes into view.Xh]vv, ally target)Xhb7--=7.6 (1Xh8 Xh/ _You conjure some foxfire!Xh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Xhm Xhn Xhet Xhlw _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Xh$#.#.....>.## ........###.# # ..... ..#.#####...# ###.##..........# #.l.?.#####.#### #.....#  #...#  ######@#### # Xh %& ##..# #....v..# ####...######.##v#...# '....................(.####...#####....#+ # ##..# #.#..###.##...#+.....#####.# #. Xha% Xh#', Xhh0Vvv§§ Xh0J*-8 Xh69§ Xh :f _Dithmenos quiets all noise in your surroundings.!XhN#####... #.#.....>.## ........###.# # ..... ..#.#####...# ###.##..........# #.l.?####.#### #.....#  #.@.#  ##!Xh:####.#### # ##..# #..vv§..# ####...######.##§#...# '....................(.# ####...#####....#+ # ##..# #.#..###.##...#+.....#!Xh ,!Xhu!Xh!Xh%,!Xh` vv§§§§lThe foxfire hits the iguana.  The iguana is lightly wounded.!Xh~R,!XhS!Xh[ .l§The iguana hisses angrily.  The foxfire hits the iguana but does no damage.!Xh!Xh..§§§§..!XhZT8===!Xh 9!XhtF§§§!Xh:4 _The iguana is lightly wounded."XhQ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."XhLo . *§§§ (combustible)Flames lash the iguana.  The iguana is heavily wounded."XhH  l....  The iguana's fire resistance burns away.28------6---==50"Xh8N "XhZ + _The iguana bites you!#Xh% vv, ally target)20-----------5------1#Xh) #Xh+ E _You conjure some foxfire! The iguana bites you!$Xh^  very drained, al…)You hit the iguana but do no damage. You drain the iguana.  The iguana is severely wounded.The foxfire hits the iguana. The iguana is burned terribly!$XhD  The iguana is almost dead.The foxfire hits the iguana! The iguana is burned terribly!$XhIk†.@v§$Xh$Xhkq.@.§$Xhb 6=22--2.5 (0.9 _You kill the iguana!$Xh<§$Xhhk _Your Fire Magic skill increases to level 6!&Xh/I&Xh&Xh~1=---- _&XhC,&Xh&Xh97&Xh.E==&Xhn&Xh,&Xhd&Xh&XhED2=&Xhj&Xh&Xhi8===&Xh;&Xhf,&Xh&Xh,&Xh&Xh&Xh#3&Xh0=&Xh &Xh`&Xh3==&Xh&XhP,&Xhb&Xh,&Xh &Xh t4==&Xhz&Xh,&Xh8&Xh,&Xh&XhU,&Xh&Xh &Xh!D5=&Xhk"&Xh%,&XhV'&Xh*,&Xh1&Xh5d26=&Xh6&Xh:,&Xh(<&Xh?,&XhAA&XhE,&Xh]F&XhI7==&XhcM&XhQ,&XhS&XhXB&Xh\,&Xh(^&Xhbk8=&Xhd&Xhw,&Xhx&Xh]|,&Xhh}&Xho,&Xh܂&Xh9=&Xh,&XhC&Xh,&XhP30&Xh9E==&Xhh&Xh,&Xh&Xh^,&Xhۭ&Xh,&Xh1&Xh91&Xh2=&Xh~&Xhʿ,&Xh&Xh,&XhA&Xhu&XhK2=&Xh&Xh&Xh&Xhv&Xh&Xh &Xh&Xhg,&Xhg&Xh~3==&Xh,&XhE&Xh&Xh,&Xh'&Xh,&Xh&Xh&XhoU4=&XhW,&Xh&Xh&XhB&XhV,&Xh &Xha5=&Xh &Xh,&XhN&Xh!,&Xh_#&Xh&,&Xh=(&Xh+&Xho+h6==&XhS-&Xh]/&Xh2,&Xh4&Xh7&Xh@$.# #.# .# ##'## ######...## ### .#.....>.###. ..# .......# #.###.# &Xh{B.#.####..# )..... .#.####..# ##...## ##.##....# #.....#  #.......# #..-312.5 (60.0)  ####.#### #..†..#  #.# ##...##  ##.# ####.####  ##..# #.......#...######.##.#...# ....................(.# ###...######.##.#....#+##..# #.##.##.#..#&XhM\-3.5 (61&XhR&Xh[2 _Found a club.&XhR\,4.5 (62&Xhb&Xhe\ _c - 2 scrolls of immolation (gained 1)&Xh% 3&XhH' &Xh* &Xh=/ &Xhe3 e=&Xh? &XhjA &XhjD ,&XhE &XhG &XhfJ ,&XhK &Xhy &Xh| &Xh;} &Xhj} &Xh &Xh X&Xh. ,&Xhf &XhI &Xh̐ ,&Xh &Xh &Xh" ,&Xh@ &Xh &Xh ,&Xh &Xh &Xhº &Xhp <  You see here a +0 club.&Xh &Xh?  _&Xh &XhS &XhO ,&Xh &Xh &Xhf,&Xh&Xh~,&Xh&Xh:&Xh &Xh ,&Xh&Xhc  You see here an iguana corpse.&Xh&Xh _&XhN&XhL&Xh1M&XhM&XhN&XhQ&XhY........# #.###.###.#.####..# #)........#.# ###...##### ##.##....# #.....#  # #.....#  ####.#### #..†..# &XheZl #.# ##...##  ##.# ####.#### ##..# #....@..#35.5 (21 ###...######.##.#...# ....................(.#. ###...######.##.#....#+##.##.##.#..#∩ &Xh[_ ##.### #.##.# ...#+#  #...# #.##.# ....#.  ###.#  .##... #.# #..&Xha&Xhxb,6.5 (22&Xhh&Xhkk3 _Found Wufack's General Store.(Xh>p3(Xhq(Xh?u(Xhx(Xh|B(Xh,(Xh(XhK(Xh҇,(Xh1(Xh(Xh2,(Xh(Xh%(Xhg# #.....# (Xho*#..### #..†..# #+### ##...## #.. (Xh^.# ####.#### #... .# #.......######.... .######.##.#...#........ ...............(.#.#...: .######.##.#....#+#+#... .# #.##.##.#.@#∩#.... .### #.##.##...#+#+#...# #.##.##....#.#....# #.##.##.##.....##+  #.# #.. ...########  #.# ### e#### e   Dowan (asleep)[34(Xhm#.# # ##.# ...#(Xhz 40.5 (4.0)  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.(Xh!+1.5 (5(Xh(Xh? _Found a Handbook of Applied Construction.,Xh'5',Xh2,Xh{3+2.5 (1,Xh:,XhT=( _You open the door.,XhԀ ## #.....# #. ...# #.....#  #... #### #..†..# ,XhU +# #### # ...## # ####.#### # #.......###### ######.##.#...#......................(.#.#...: ,Xh ######.##.#....#@#+ # #.##.##.#..#∩#.. ### #.##.##...#+#+ ..# #.##.##....#.#..... #.# #.##.##.##.....#+# #.# #.. ...######## ,Xh= #.# ### e#### #.# # #.#,Xhp ,Xh( &3,XhN ,Xh ] _There is an open translucent door here..Xh# #.....# #. ### #..†..# #+## #### ##...## #... .  ####.###..  #.......######..####.##.#...#..... .............(.#.#...: #####.##.#....#'#+#....  #.##.##.#..#@#..# #.##.##...#+#+ .# #.##.##....#.#.....## #.##.##.##.....##+## .# #.. ...######## .# ### e#### .#[.Xh39;49m # .# .#.Xh.Xh+-4 _.Xh.Xh%j _There is an entrance to Wufack's General Store here./XhWWelcome to Wufack's General Store! What would you like to do?  a -  49 gold a +0 pair of boots  b -  167 gold the +0 ring mail of Burning Joy {Str-3 Dex+5}  c -  196 gold a +2 robe of willpower  d -  121 gold a +0 scale mail of cold resistancee -  22 gold a scroll of identify  f -  33 gold a scroll of teleportationg -  8 gold 8 stones You have 51 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list;Xh5;Xhd;Xh..# #.....##.... ThunderHyde the Magician ### #..†..##+## ####. Deep Elf of Dithmenos *.....##...###...#. Health: 36/36 ========================####.#### #.....;XhnMagic: 18/18 ========================#.......######......AC: 6Str: 7 #####.##.#...#..........EV: 11Int: 20 .............(.#.#...:..SH: 0Dex: 15 #####.##.#....#'#+#.....XL:  7 Next: 22% Place: Dungeon:5#.##.##.#..#@#......Noise: ---------  Time: 4344.5 (0.0) ## #.##.##...#+#+#.....a) +3 dagger (drain) ;XhB.# #.##.##....#.#.....#Cast: Foxfire .# #.##.##.##.....##+## .# #.. ...######## .# ### e#### .# # .# ;Xh0.# _Found Wufack's General Store.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. _Found a Handbook of Applied Construction. _You open the door. _There is an open translucent door here. ;XhU_There is an entrance to Wufack's General Store here.;Xh;Xh;XhP;Xhv>Xh 3>Xh >Xhq >Xh >Xh >Xh M _You open the door.>Xhà 3>Xh >Xh L  There is an open translucent door here.>Xhd >Xhب  _>Xh >Xh` >Xh$ >Xhv >Xh >XhL >Xh} ,>Xh+ >Xh >XhI ,>Xhc >Xhs h  You pick up a Handbook of Applied Construction and begin reading...>Xh >Xh >Xh ##...##### #<....... .....#  #........ #.....# >Xhp  #........ #..†..# ##+## ####.$.## ##...## ##...## ...#.#### #>Xh ## ..#######.......## .# .##.#...#............# .# >Xh ........(.#.#...@....+ 51.5 (7 >Xh n.##.#....#'#'#.......# #.##.#..#∩#.......## >Xh' #.##...#+#+###>XhQ #.##....#.#.....#.##.##.....##+##. ...>Xh{ g######## ## e####  >Xh * #>XhN >Xh1 >Xh  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.@Xh @Xh  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft@XhM 22% 2b - Forge Blazeheart GolemFire/Forgecraft38% 4  c - Sticky FlameFire/Alchemy@Xhu `38% 4  d - Launch Clockwork BeeForgecraft@Xh g41% 3 6 spell levels left @Xh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLXh%DescribMemorise|DescribeLXhs Hide) Describe|HideNXh*:Forge Blazeheart Golem ire/Forgecraft38% 4Sticky Flame Alchemy Launch Clockwork Beeorgecraft 41% 3 1 spell hiddenOXh< 2s hiddenRXhsShowConstruct Spike Launcherorgecraft RXh22% 2Launch Clockwork Beeorgecraft 41% 3Hide|ShowRXh [Memorise)Forge Blazeheart Golem ire/Forgecraft38% 4Sticky Flame ire/Alchemy38% 4MemoriseShowYXhx YXh;?##...#####YXh#<....... ThunderHyde the Magician #.....##........ Deep Elf of Dithmenos *..... #.....##........ Health: 36/36 ======================== #..†..###+## ####.$.## Magic: 18/18 ======================== YXh###...####...##...#AC: 6Str: 7 ###.#### ##.....##YXh..#EV: 11Int: 20 .......######.......##.#SH: 0Dex: 15 .##.#...#............#.#XL:  7 Next: 22% Place: Dungeon:5 ........(.#.#...@....+Noise: ---------  Time: 4351.5 (0.0) .##.#....#'#'#.......#a) +3 dagger (drain) .##.##.#..#∩#.......##Cast: Foxfire .##.##...#+#+#.....## .##.##....#.#.....## .##.##.##.....##+## .. ...######## ## e##### _There is an entrance to Wufack's General Store here. _You open the door. _There is an open translucent door here.  You pick up a Handbook of Applied Construction and begin reading...  You add the spells Construct SpikeYXh/Q Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.YXhTYXh۲Memorise Sticky Flame, consuming 4 spell levels and leaving 2? Y - Yes YXh=' N - NoZXh$ZXh=8##...######<....... ThunderHyde the Magician #.....##........ Deep Elf of Dithmenos *..... #.....##........ Health: 36/36 ======================== #..†..###+## ####.$.## Magic: 18/18 ======================== ##...####...##...#AC: 6Str: 7 ###.#### ##.....##ZXh8..#EV: 11Int: 20 .......######.......##.#SH: 0Dex: 15 .##.#...#............#.#XL:  7 Next: 22% Place: Dungeon:5 ........(.#.#...@....+Noise: ---------  Time: 4351.5 (0.0) .##.#....#'#'#.......#a) +3 dagger (drain) .##.##.#..#∩#.......##Cast: Foxfire ZXh[9.##.##...#+#+#.....## .##.##....#.#.....## .##.##.##.....##+## .. ...######## ## e##### _There is an entrance to Wufack's General Store here. _You open the door. _There is an open translucent door here.  You pick up a Handbook of Applied Construction and begin reading...  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.ZXh9+2.5 (1ZXhT=ZXhDy _This spell is extremely dangerous to cast!ZXhlE+3.5 (2ZXhHZXhLA4.5 (3ZXhOZXhUUZXhU+5.5 (4ZXhXZXh,]ZXhs]+6.5 (5ZXhm`ZXh=b$ ZXhb_You start memorising the spell. You continue memorising. x4ZXhbZXhsfZXhhc _You finish memorising. Spell assigned to 'f'.\Xhj/3\XhG0\XhK3\XhV5\Xh48P _\Xh:,\Xh;\Xh5=\Xh.DX\XhG,\Xh/H\Xh1K\XhT####  .##..# #.# _.... .###.###.# ... .# )........# h.o .### ..h #<....... #.....# #h# #........ \Xh)U#.....# #.# #........ #..†..# ##'## ####.$.## ##...## ##.@.## ...# ###.#### ##.....## ..# .......######.......##.#...#............#.# .\XhuU\.......(.....+....#'#'#.......#o   orc priest (asleep)\XhU##.##.#..#∩#.......##hhh 3 jackals (asleep) \XhU.##.##...#+#+#.....## .##.##....#.#.....##\Xha 60.5 (4  You open the door.  3 jackals and an orc priest come into view.The orc priest is wielding a +0 falchion of protection.\Xha\Xha\Xhc\XhQd\XhUfO  The jackal barks! x3; You hear a shout! x2\Xhf\Xhg\Xhq _..ohohho\Xhro   orchhh 3 jackalsAn orc comes into view. It is wielding a +0 mace.\Xhr4==1.5 (5\Xhz:_\Xhu _The orc priest shouts! _Found a burning altar of Makhleb._Xh?  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Xhp <  Flames lash the jackal._Xhw g* 2_XhK o  You kill the jackal!_XhL _XhN f  The jackal completely misses you._XhZ .oooho 2 orc priests_Xh_ [6---2.5 (1_Xhd _XhLe 1__Xhl x _An orc priest comes into view. It is wielding a +0 club.`XhY  Casting: Scorch (safe; 1% risk of failure)  `Xh\Confirm with . or Enter, or press ? or * to list all spells.`Xh_<  Flames lash the jackal.`Xh*   jackal`XhՃY  You kill the jackal!`Xh`XhU o.oo 2 orcs (1 polearm)The jackal closely misses you.`Xhk4------33`XhG`Xhϧt _An orc comes into view. It is wielding a +0 trident.bXhs bXh bXh8 bXh0 x _.oovv   orc(ally target)You conjure some foxfire! The jackal barely misses you.bXh J----4bXh bXh > _The jackal bites you but does no damage.dXhF$  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gXhngXh q Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFiregXh\q1%2  c - Inner FlameHexes/Fire11%3  d - Volatile BlastmotesFire/TranslocationgXhqe13%3  e - Flame WaveConjuration/FiregXhqY26%4  f - Sticky FlameFire/AlchemygXhq38%4 Select a spell to cast[!]/[I] toggle spell headersiXhiXhiXhv ###### ###ThunderHyde the Magician .##..# #.# _....Deep Elf of Dithmenos *..... .###.###.# ....#Health: 36/36 ======================== iXh.)........# ... ####...## Magic: 14/18 ==================------ ##...##### .o. #<....... AC: 6Str: 7 #.....##o# #........ EV: 11Int: 20 #.....##o# #........ SH: 0Dex: 15 #..†..###h## ####.$.## XL:  7 Next: 23% Place: Dungeon:5 ##...##iXh##.@.##...#Noise: =--------  Time: 4364.5 (0.0) ###.#### ##..vv.##..#a) +3 dagger (drain) iXh.......######.......##.#Cast: Foxfire iXh'.##.#...#............#.# ........(.#.#........+ iXh.##.#....#'#'#.......#oo 2 orc priests iXhM.##.##.#..#∩#.......##o   orc .##.##...#+#+#.....##iXhh   jackal (ally target) .##.##....#.#.....##The jackal closely misses you. iXh _An orc comes into view. It is wielding a +0 trident.You conjure some foxfire! The jackal barely misses you. _The jackal bites you but does no damage.  iXhCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iXhiXh###### ###ThunderHyde the Magician .##..# #.# _....Deep Elf of Dithmenos *..... .###.###.# ....#Health: 36/36 ======================== iXhs)........# ... ####...## Magic: 14/18 ==================------ ##...##### .o. #<....... AC: 6Str: 7 #.....##o# #........ EV: 11Int: 20 #.....##o# #........ SH: 0iXhQ^Dex: 15 #..†..###h## ####.$.## XL:  7 Next: 23% Place: Dungeon:5 ##...##iXh}i##.@.##...#iXh>Noise: =--------  Time: 4364.5 (0.0) ###.#### ##..vv.##..#iXha) +3 dagger (drain) .......######.......##.#iXhCast: Foxfire .##.#...#............#iXh!.# ........(.#.#........+ iXhI.##.#....#'#'#.......#oo 2 orc priests iXho.##.##.#..#∩#.......##o   orc iXh.##.##...#+#+#.....##h   jackal (ally target) .##.##....#.#.....##iXhThe jackal closely misses you. _An orc comes into view. It is wielding a +0 trident.iXh#You conjure some foxfire! The jackal barely misses you. _The jackal bites you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  iXhm\Confirm with . or Enter, or press ? or * to list all spells.iXhA The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - NokXhkXh###### ### ThunderHyde the Magician .##..# #.# _.... Deep Elf of Dithmenos *..... .###.###.# ... .#  Health: 36/36 ======================== kXhU $)........# ... ####...##  Magic: 10/18 =============----------- ##...##### .o. #<.......  AC: 6Str: 7 #.....# #o# #........  EV: 11Int: 20 #.....# #o# #........  SH: 0Dex: 15 #..†..# ##h## ####.$.##  XL:  7 Next: 23% Place: Dungeon:5 ##...## ##*@*## ...#  Noise: =--------  Time: 4364.5 (0.0) kXh ###.#### ##**vv*## ..#  a) +3 dagger (drain) .......######*******## .#  Cast: Foxfire .##.#...#....*******.# .# ........(.#.#........+ kXh <.##.#....#'#'#.......#  oo 2 orc priests .##.##.#..#∩#.......##  o   orc kXh q.##.##...#+#+#.....##  h   jackal (ally target) .##.##....#.#.....## You conjure some foxfire! The jackal barely misses you. _The jackal bites you but does no damage.  kXh Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (extremely dangerous; 26% risk of failure)  kXh4 WPress: ? - help, Dir - look around, f - activatelXhm###### ### ThunderHyde the Magician .##..# #.# _.... Deep Elf of Dithmenos *..... .###.###.# ... .#  Health: 36/36 ======================== )........# ... ####...##  Magic: 10/18 =============----------- ##...##### .o. #<.......  AC: 6Str: 7 #.....# #o# #........  EV: 11Int: 20 #.....# #o# #........  SH: 0Dex: 15 lXh#..†..# ##h## ####.$.##  XL:  7 Next: 23% Place: Dungeon:5 ##...## ##.@.## ...#  Noise: =--------  Time: 4364.5 (0.0) ###.#### ##..vv.## ..#  a) +3 dagger (drain) .......######.......## .#  Cast: Foxfire .##.#...#............# .# ........(.#.#........+ .##.#....#'#'#.......#  oo 2 orc priests .##.##.#..#∩#.......##  o   orc .##.##...#+#+#.....##  h   jackal (ally target) .##.##....#.#.....## _The jackal bites you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  lXhConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the jackal!lXh ### #.# _.... ... .# ) ...   .o. #<  #o#   #o#   ##### ####.$.## lXh ###@### ...#  ##.###.## ..# ### .# ...# (.#.#........+#'#'#.......# .#∩#.......## #+#+#.....## lXh[ Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the jackal!  You kill the jackal!  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.lXhP q  Your foxfire completely resists.lXhEU (1 ally target)The flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)  lXhU The foxfire hits the orc priest.lXh ,lXh  The orc priest is lightly wounded.  The foxfire hits the orc priest but does no damage.lXhV lXhW lXh9X lXh+[ G  The orc priest is lightly wounded.lXh[ lXh`\ lXhe rfo.ooo§@§.§§f   sleepcap (wandering)lXhf oo 2 orc priestsoo 2 orcs (1 polearm)lXhj ====5.5 (1Wave lXhq c§@§lXhu  lXhu M_A sleepcap comes into view.mXh  A wave of flame ripples out! The flame wave engulfs the orc priest!  The orc priest is severely wounded.The flame wave engulfs the orc!mXh_###@###########   orc (nXhTnXhg? .f)o§@§..§§......fnXhWYou kill the orc!nXh6~_§@§§§nXhe  The orc priest begins to cast a cantrip, but forgets the words!The orc priest mumbles some strange prayers to Beogh against you.nXho_.o.@...nXhks20-----------9/18 -6+ nXh*|7_nXhr' _Beogh smites you!nXhh  A wave of flame ripples out! The flame wave engulfs the orc priest!nXh: \ ####@####################   orc priestYou kill the orc priest!The flame wave engulfs the orc priest.oXhG  The orc priest is lightly wounded.oXh,oXh*e_.foo)).@....................oXh-8---9=7oXh59_oXhC9V _Your wave of flame reaches its maximum intensity and dissipates.tXhMM ,tXhV _.fovv, ally target)tXhGW a-------8tXh^ :_tXhb / _You conjure some foxfire!uXh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uXh\  Flames lash the orc._*uXh# _v§§(ally target)You kill the orc!uXhuXh~uXhuXhuXh v§The foxfire hits the sleepcap but does no damage.  The foxfire hits the orc priest but does no damage.uXhYuXhZZuXhNbW_.fouXhbr§§§uXhe1=----------6--30uXh-f5==---9uXhm §uXhjm:§§uXhp8 _The orc priest is lightly wounded.vXhM -))v@.v(ally target)5------70vXh 8_vXh / _You conjure some foxfire!wXh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wXhz * combustible, ally target)Flames lash the orc priest.  The orc priest is severely wounded.wXh:,wXh,wXhwXhy  The orc priest's fire resistance burns away.  The foxfire hits the orc priest! The orc priest is burned terribly!wXh_vv§@§§wXhPB,wXhCwXh.L _.§(ally target)You kill the orc priest!The foxfire hits the sleepcap.wXhwXhv_.f)§§@§§wXh4/19---5==1wXh_§§@§§wXhNwXhf6 _The sleepcap is lightly damaged.yXhpyXhfw_)f)v@v.(ally target)yXhw2=3----yXhWx 2yXhH:_yXh/ _You conjure some foxfire!yXh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yXh" ( _* combustible, ally target)Flames lash the sleepcap.  The sleepcap is moderately damaged.yXhj yXhp _v§ The sleepcap's fire resistance burns away.  The foxfire hits the sleepcap! The sleepcap is burned terribly!yXh~ ,yXh _§The sleepcap is severely damaged.The foxfire hits the sleepcap. The sleepcap is burned terribly!yXhIx yXhXy yXh& B_)fyXhf a§@§)yXh g1----=3yXh M_§yXhB a _The sleepcap is severely damaged.zXh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{XhlZ§@§{Xh{Xh1_§@§ _You don't have enough magic to cast this spell.|XhI {v@v, ally target)|Xh]J z17------4|XhP :_|XhS T _You conjure some foxfire! The sleepcap releases spores at you.}Xh$R  You hit the sleepcap. You drain the sleepcap.}Xh<}Xh}Xh}Xh}Xh҇}Xh[}Xhv}Xhߗ\_v§§§@§§§§v41-5.4 (0.9}XhW=_§}XhƞR§@§§§}XhO _You destroy the sleepcap!~Xh  .##..# #.# _....#.## ... .# ).......####...## ##...####<....... #.....# #v#.§†##§## ####.$.## ##...###§.§## ...# #.#### ##§.@..## .......######§......## ##.#...#...§........#..#.#.....## .##.##.##.....##+##~Xh/ B~Xh ~Xhw ~Xh ~Xh ~Xh ~Xh0 ~Xh l_§§§§~Xh ~§v§§§§§~Xh j§#v§#§~Xh! g8=---~Xh! 6.4 (1.0~Xh+ §§§§#§~Xh . ~XhJ  #.## ... .# ).......####...## ##...####§<....... #.....# #§#.§†##§## ####.$.## ##...###§v§## ...# #.#### ##§....## .......######§..@...## ~XhXK ##.#...#...§..#.......(.#§#+ §.....##+## .. ...########~Xh T ,~Xh[ ~Xhc p.))).§..§...'#§.#∩~Xhc Z2=-7~Xhhh W§§~Xhk Q _Your foxfire dissipates. x2Xh׭M..# _.... .###.### .# )........###...## ##...##### ...<). #)# #........ #..†.. ##)## ####.$.##Xh|...## ##.§.## . ###.#### ##.§@..## . .......######Xh=M## .##.#...#....#Xhh.# ........(.#.#........+.....##+##XhQ..'XhS&8XhXhXhIM###### ### ..# _.... .###.### .# )........###...## ##...##### ...<). #)# #........ #..†.. ##)## ####.$.##...## ##.@.## . Xh;###.#### ##.....## . .......######## .##.#...#............#.#.#.#.....##XhD<9XheXhXhQ M ###### ### _.....#..# _.... .###.###..... .# )........###...## ##...##### ...<). #)# #........ #..†.. ##@## ####.$.##...## ##...## . ###.#### ##.....## . .......######.......##.#.#+#+#.....##Xh __9=3==80Xh B_Xh { _You destroy the sleepcap! _Your foxfire dissipates. x2 _Found an ornate altar of the Wu Jian Council.  There is an open door here.  Things that are here: _a +0 club; a +0 ring mail; a jackal corpseXhR6M .....# ###### ### .._.....#.#..# #.# _ß_...... .###.###.# ....... .# )........# ..... ####...## ##...##### ...<). #@# #........ #..†.. ##)## ####.$.##...## ##...## . ###.#### ##.....##..###.###.#∩#.......##XhX_ß_Xh&1XhY_ß_Xhv _Found a hide-covered altar of Uskayaw.  Things that are here: _a +0 mace; an orc corpseXh)mM##.#..#.#.#  ..... ###### ####.._.....#.#..# #.##._ß_......## .###.###.##........... .# )........# .........# ####...## ##...##### #.....# #<. #)# #........ #..†..Xh[* ##)## ####.$.## ##...####...##...#......................#.+'#'#.......#Xh48_Xh65-2 _XhJ=|__ß_XhLD _Items here: )) [ ††.Xh Xh# Pick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 falchion of protectionb - a +0 trident Armour (select all with [)c - a +0 ring mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Xha Xhf Xhp ThunderHyde the Magician##.#..#.#.# #Deep Elf of Dithmenos *...............#.#Health: 19/36 ============------------ ###### ####.._.....#.#Magic: 3/19===--------------------- .##..# #.##._ß_......##AC: 6Str: 7 .###.###.##............#EV: 11Int: 20 )........# .........# ####...## SH: 0Dex: 15 Xh,q ##...##### #.....# #<....... XL:  7 Next: 41% Place: Dungeon:5 #.....##@# #........ Noise: ---------  Time: 4382.4 (0.0) #.....##)# #........ a) +3 dagger (drain) #..†..###)## ####.$.## Cast: Foxfire XhRq ##...####...##...# ###.#### ##.....##Xhrq L..# .......######.......##.# Xhq C.##.#...#............#.# Xhq l........(.#.#........+ .##.#....#'#'#.......# Xhq _a +0 club; a +0 ring mail; a jackal corpse _Found a hide-covered altar of Uskayaw.  Xhq DThings that are here: _a +0 mace; an orc corpse Xhq _Items here: )) [ ††.  Okay, then.Xhz Xhmz Xh :_Xh . _XhsM #.## ##.#..#.#.#  ..... ###### ####.._.....#.# ..# #.##._ß_### .###.###.##.... .# )........##.........# ####...## ##...##### #..@..# #<###)###. #)# #........ #..†..###)## ####.$.##............Xh>__Xh7_4==3.4 (1 _Xh\:_Xh¤Xh>3XhV@XhH20=XhJ,XhLXhQu5===XhUXh'W,XhXXh\t1==Xh^XhVb,Xh0dXhgt6==XhiXh5m,XhLnXh rXhOrK2=XhtXhZxt7==XhyXh~,XhwXhi,XhXh@3=8===Xh"BXhΕXh,Xh:Xhsz4==9Xh<===XhǢXhF,XhXh,XhdXh10/19==XhXhXh K5=XhXh,XhXhf1==XhVXh,XhUXhLXhG26=XhDXhRXhd2===XhXh1,XhNXh(,XhXhY7==3===XhXh]Xh,XhXh,XhXh,XhXhXhf8=4==Xh\Xh ,XhXh4,XhXh5==XhXh:$a9=Xhe&Xh*,Xh,Xh096Xh1F===Xh3Xh)7,Xhm9Xh@30==XhuBXh$F7===XhHXhK,Xh}MXhERk1=XhnTXh`X~8==Xh$ZXh],Xh_Xhc,XhdXhhXhh2=9===XhjXhn,Xh3pXh*t,Xh.vXhy,Xh{XhXh`3====XhDXh,XhXh,XhXhN,XhXhXhIN4=XhXhџ,XhgXh,XhXh+,XhXhXhD5=XhsXh,XhַXh,XhXhG,XhXh~6==XhkXhXh,XhIXhfXh,XhXhXh,XhXh.XhO=Xh XhXhJ,XhXh1Xh,XhXhXh ,XhK XhXhy,XhXhXh,XhXhXh=,XhXh!Xh}$,Xh$%Xh'Xh!*,Xh*Xh-Xh/,Xh0Xh2Xh:##.#.#.#.# #..#.#.#.#  .......#.# ._.....#.# #####  _ß_......######...#  ..................#  ........#######...####  Xh\;##.....## #<........#   ###)### #....@....#   #)# #.........#   ##)## ####.$.####   ##...###...#  ..## #...#  #.......## .##.#   5   shadow imp (asleep)..# . .#  #........+ .5 <#  '#.# XhXF__459.4 (76.0) _Found a hide-covered altar of Uskayaw.  Things that are here: _a +0 mace; an orc corpse _Items here: )) [ ††.  A shadow imp comes into view.XhF-60.4 (77XhiR6 _XhU; _Found an escape hatch in the ceiling.Xh _ß_vv, ally target)Xh g8--=1.4 (1.0) Xh.) _ _ß_ _You conjure some foxfire!Xh,XhXhXhXh9XhXhXhU Xh __§§§§§v§v5XhGg5.The shadow imp shouts!Xh2XhXh-;_ _ß_§§§§§§v.5.Xh .-2Xh[ _§§XhbI _The foxfire hits the shadow imp but does no damage.Xh Xh _ _§§§§v The foxfire hits the shadow imp.Xh{ XhG q  The shadow imp is heavily wounded.Xh _ß_.......5.Xh3 ]9==-3Xh r_ _ß_Xhڡ d _The shadow imp grins evilly.XhU Xh _ _ß_vv5.(ally target)  You conjure some foxfire!Xh q.8--4Xh^ W _ß_Xh+ p _Dithmenos no longer quiets all noise in your surroundings.Xh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhL4Xhޘ9_Xhś Xh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh XXh Xhg Xh Xh §§@§§.§§§vvThe foxfire hits the shadow imp.XhA\ Xhl c _§§@§§.§§§.vThe shadow imp is heavily wounded.Xhm ~ _§@§Xhn R§The shadow imp gestures at you.Xhg ]  You struggle to resist. The foxfire hits the shadow imp!XhP _ß_§§§.§Xh U§.Xhz Xh _ _ß_§@§§§§..Xh .25Xh §.§§§Xh N _You kill the shadow imp!Xh3XhXh{XhL9==XhI,XhXh,XhXhlXhz,Xh(XhXhP,Xh!M _You now have 62 gold pieces (gained 11).XhXh :==XhXhXh,XhXhXh$XhNXhXh} Xh, ,Xh XhPXhXhBXhXhkR  There is an escape hatch in the ceiling here.XhXhc _XhXhXhN,XhXh!Xh,XhXh Xhb"Xh"Xh#Xhk$Xh!&XhK&Xh&Xh'Xh),Xh*Xh+XhP-,Xh-Xh.Xhe0,Xh0Xh1Xhu3Xh3Xh3Xh4XhJ7,Xh7Xh5::*Xh>'#.......####...### ∩#.......## ##..# #+#.....## ##.# ## #.#  ...##+## #.#  #### #.#   Xh?#.#  #.#  #@# 849.0) ........#  ######### XhEB5.4 (20XhSL| _Dithmenos quiets all noise in your surroundings.Xhm∩#.## ##..# #+#.....## ##. .#.....## #...##+## . #### .Xh #..#######........########Xh)Xh06.4 (1.0) XhXhXh~\3Xh\Xh^Xh eXXhe,XhAfXh{gXhiXhj,XhkXhp#..#∩#.......## ##..# Xhwq..#+#+#.....## ##.# ..#.#.....## #.# ##.....##+## #.# #### #.# # #.# Xh9r #.# ..#.#######.# ....# w.#.#########       w   dart slug (asleep)    Xhsr Xhu+9.4 (3Xhy~w.wXhz,90.4 (4Xh~Xh\ _A dart slug comes into view.Xhړ`.#..#∩#.## ##..# .#+#+#.....## ##.# .#.#.....## #.# .##.....##+## #.# .# #.# # #.#  #.# .#.#.# .w....@.....# .#.#   XhßA1.4 (1Xh^XhXhLXh|R.w..v@v(ally target)XhSU8--2XhWXh)Z/ _You conjure some foxfire!Xho,Xhi v§§ The foxfire hits the dart slug.Xhq .§§The dart slug is heavily wounded.Xhv ```The dart slug launches a dart at you.Xh.§§3§ _The slug dart hits you but does no damage.Xh^s#.#..#∩#.## ##..# #...#+#+#.....## ##.# #....#.#.....## #.# #.##.....##+## #.# ..## #.###.# #.#. .. #.##...#.#.#.w.§@.v....##...#.## #XhbuXh|.@v§4Xh;§Xh;Xh:  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhj?  Flames lash the dart slug.Xhwoe*Xh-@Xh5D~†..@§vXhMq7---3==5Xh8TXhUM _You kill the dart slug!Xh 5 #.#..#∩#.## ##..# ##...#+#+#.....## ##.# ##....#.#.....## #.# ##.##.....##+## #.#.## #.## # #.### #.#.. ... #.##...#.#.##....†.@.§v....##...#.#Xh5 #. #B#.#.#.B   bombardier beetle (wandering)..##Xh"9,Xh9Xh":Xh<;Xh~<XhBv§§§B.ally target)XhC/--6XhJ;§Xh Md _A bombardier beetle comes into view.Xh.##.#..#∩#.## ##..# .##...#+#+#.....## ##.# .##....#.#.....## #.# .##.##.....##+## #.#  ...## #.# e#### ####.#### #.#.....# #.# ##...#.#.# #....†@..v§§§..# ##...#B# #.. #.##. #.#.. #.### #.# ..# ###Xh%Xhx§§§...--7Xh[§§§XhN _Your foxfire dissipates.Xh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh/  §§§*(combustible)Flames lash the bombardier beetle.  The bombardier beetle is lightly wounded.Xh* ...BThe bombardier beetle's fire resistance burns away.Xh i6--===8Xh Xh _ _The bombardier beetle closely misses you.Xhjxv@v, ally …)Xhڙ3--5-----9XhXhoP _You conjure some foxfire! The bombardier beetle bites you.Xh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhA * Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!Xh  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle but does no damage.XhI Xhߚ .The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.XhXh†@.B)Xh %3Xh@ I----==500Xh%XhP.j _The bombardier beetle is severely wounded.Xh0H vvXh;1K, ally …)You conjure some foxfire!XhK7  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Xhq---1Fire XhXh<m _You are covered in liquid fire! Move or burn!Xh0  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh< x  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!Xh =*Xh )Xh d  You kill the bombardier beetle!Xh v§§§§§@§§Xh 1----1---50=2Xh d§§§Xh Z _The liquid fire burns you!Xh0;h§§§§Xh;Xh?§§§§§@§§XhCZ _You are on fire!Xh@#.##.#..#∩#.## ##..# #.##...#+#+#.....## ##.# #.##....#.#.....## #.# #.##.##.....##+## #.# ...#. #.#  e#####.#### #.# XhUA#.v§§§.# #.# ##..§#v#.# #....@.§.# ##...#§# #..##.#XhA #.# #.# ... #.# ### #.# ..# ###XhDP  You shake off some of the fire as you move.XhkEXhFXhgFXh:GXhGXh&HXhQi  The liquid fire burns you!XhRXh]§§..§.v#.§..@..§..#†-----3Xh^`v§§§§Xhd _Your foxfire dissipates. _You see here a dart slug corpse.Xh- #.##.#..#∩#.## ##..# #Xh #.##...#+#+#.....## ##.# ##.##....#.#.....## #.# ##.##.##.....##+## #.# . ...##. #.# # e#### #####.#### #.#  # ...§§....# #.# ##§.v#.#.# #.§.@†.# ##§..#†# #..##.# #.# #.# ... #.# #### #.# ..# ###Xh Xh} m  You shake off the liquid fire.Xh! ....§..@§.2==----4Xh% @§§Xh/ N _Your foxfire dissipates.Xh..##.##.#..#∩#.## ##..# .##.##...#+#+#.....## ##.# .##.##....#.#.....## #.# .##.##.##.....##+## #.# .XhJ/C. ...##.# #.# ## e#### #####.#### #.# # .........# #.# ##..§#.Xhv/#.# #..@.§.# ##...#†Xh/# #..##.# #.#Xh/6##.#  ... #.# #### #.# ..# ###Xh8G.†Xh8&5Xh<Xh>Xh Xh, Xh Xh Xh Xh 2=3===Xh! XhW Xh Xh Xh ,XhP Xh] Xh %4Xh E==Xh] XhT Xh #3Xh E==Xhn Xh XhD Xh Xh XhJ %5Xhp E==Xh, XhG Xht Xh] Xh Xh: XhV N4=Xh Xh Xh b6===Xh Xh ,Xh~ Xh@ Xhf Xh Xh Xh: #5Xh[ (=Xh Xh@ Xhi i7===Xh XhH! ,Xh! XhQ" Xhh" Xh" Xh:$ h6==Xh}$ a8==Xh$ Xh& ,XhC& Xh' ,Xh' Xh) Xh() i9===Xh) Xh* Xh- Xh3- 9=Xh2. Xhn/ Xh0 Xh1 Xh1 Xh2 Xh=4 Xhp4 Xh4 Xh6 Xh'8 Xhy8 :==Xh8 XhH: Xh< Xh7< Xh< Xh4> Xh? Xh? Xh<@ XhA XhTC XhC XhC XhD XhF Xh G XhG XhH XhJ ,XhzK XhM XhN ,XhO XhP XhR ,XhS Xh