Y:j  Player: ThunderHyde Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.14:12:41.ttyrec Time: (1782223961) Tue Jun 23 14:12:41 2026 [:j[ [?1051l[?1052l[?1060l[?1061h[:jB]V)0[?7h[?25l[?1c[:j0g[:jnThunderHyde the ThaumaturgeDeep Elf of Dithmenos ****..Health: 51/51 ========================Magic: 28/28 ========================AC: 12Str: 10EV: 11Int: 21SH: 0Dex: 22XL: 10 Next: 41% Place: Dungeon:8Noise: ---------  Time: 6193.8 (0.0)c) +5 long sword "Opnucamo" {flame, rElec [:jXoGCast: Shock[:jv****,,* **,,,,,,,,**...#..... * **,* *#..***...,*,.**##...# * *,* ##..***#...,,.** #..## ** *,* #..***#...,,.#* *#.#* ,* *,* ##.#*##..#*,..# *#.#* [:j%wj,* ##,* #..###..#**...#**#.#* .###..####......#**....,**.#* * .......>........##..#*,,,,,* ** .......>.....†..@..#***,,,,** **, ...................#**,,,,,,***,, ....................#*,,*****,,,, [:jew######.................,** **,,*###.......####...#,,** **,*#.......#***..##**,** **** [:jwC##........,,,.# **,***,** #[.....##***## **,**,,* [:jw]**,,,,,***,,*,,, [:j߀[:jWelcome back, ThunderHyde the Deep Elf Air Elementalist.Dithmenos says: Walk in the dark places.[:jm^[:j`[:jlg _Press ? for a list of commands and other information._:j:_:j\Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  r - a +0 cloak of stealth Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  l - a ring of positive energy  n - a ring of resist corrosion  o - a ring of poison resistancer:jbP  r - a +0 cloak of stealths:j0  r - a +0 cloak of stealth  q - a ring of wizardry (worn)s:j(  q - a ring of wizardry (worn)  e - an amulet of reflectionv:j v:j v:jR ****,,* **,,,,,,,,**...#..... ThunderHyde the Thaumaturge * **,* *#..***...,*,.**##...# Deep Elf of Dithmenos ****.. * *,* ##..***#...,,.** #..## Health: 51/51 ======================== ** *,* #..***#...,,.#* *#.#* Magic: 28/28 ======================== ,* *,* ##.#*##..#*,..# *#.#*AC: 12v:j Str: 10 ,* ##,* #..###..#**...#**#.#*EV: 11Int: 21 .###..####......#**....,**.#* * SH: 0Dex: 22 .......>........##..#*,,,,,* ** XL: 10 Next: 41% Place: Dungeon:8 v:jr ).......>.....†..@..#***,,,,** **, Noise: ---------  Time: 6193.8 (0.0) ...................#**,,,,,,***,, c) +5 long sword "Opnucamo" {flame, rElec ....................#*,,*****,,,, Cast: Shock ######.................,** **,,*v:j T###.......####...#,,** **,*#.......#***..##**,** **** ##........,,,.# **,***,** #[.....##***## **,**,,*v:j  **,,,,,***,,*,,, Welcome back, ThunderHyde the Deep Elf Air Elementalist.v:j% Dithmenos says: Walk in the dark places. _Press ? for a list of commands and other information.v:j v:j* v:j0 v:j 2 x:jy x:jK B Spells (Memorise)TypeFailure Level  a - Maxwell's Capacitive Coupling Air99% 8 26 spell levels left 9 spells hidden x:j G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz:jx z:j6 z:jӇ K****,,* **,,,,,,,,**...#..... ThunderHyde the Thaumaturge * **,* *#..***...,*,.**##...# Deep Elf of Dithmenos ****.. * *,* ##..***#...,,.** #..## Health: 51/51 ======================== ** *,* #..***#...,,.#* *#.#* Magic: 28/28 ======================== ,* *,* ##.#*##..#*,..# *#.#*AC: 12Str: 10 ,* ##,* #..###..#**...#**#.#*EV: 11Int: 21 z:j 4.###..####......#**....,**.#* * SH: 0Dex: 22 .......>........##..#*,,,,,* ** XL: 10 Next: 41% Place: Dungeon:8 .......>.....†..@..#***,,,,** **, Noise: ---------  Time: 6193.8 (0.0) ...................#**,,,,,,***,, c) +5 long sword "Opnucamo" {flame, rElec ....................#*,,*****,,,, Cast: Shock ######.................,** **,,*###.......####...#,,** **,*#.......#***..##**,** **** ##........,,,.# **,***,**z:jLj  #[.....##***## **,**,,* **,,,,,***,,*,,, z:jΒ UWelcome back, ThunderHyde the Deep Elf Air Elementalist.Dithmenos says: Walk in the dark places. _Press ? for a list of commands and other information.Okay, then.z:ji z:jy z:j . _{:j\ {:j  Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 1% 1 {:j2 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%{:jm R4  v - Poisonous VapoursAlchemy/Air1%{:j 1 Select a spell to describe [?] help [!]/[I] toggle spell headers|:jc |:j****,,* **,,,,,,,,**...#..... ThunderHyde the Thaumaturge * **,* *#..***...,*,.**##...# Deep Elf of Dithmenos ****.. * *,* ##..***#...,,.** #..## Health: 51/51 ======================== ** *,* #..***#...,,.#* *#.#* Magic: 28/28 ======================== ,* *,* ##.#*##..#*,..# *#.#*AC: 12|:j=dStr: 10 ,* ##,* #..###..#**...#**#.#*EV: 11Int: 21 .###..####......#**....,**.#* * SH: 0Dex: 22 |:j .......>........##..#*,,,,,* ** XL: 10 Next: 41% Place: Dungeon:8 .......>.....†..@..#***,,,,** **, Noise: ---------  Time: 6193.8 (0.0) ...................#**,,,,,,***,, c) +5 long sword "Opnucamo" {flame, rElec ....................#*,,*****,,,, Cast: Shock |:j5######.................,** **,,*###.......####...#,,** **,*#.......#***..##**,** **** ##........,,,.# **,***,** #[.....##***## **,**,,* **,,,,,***,,*,,, Welcome back, ThunderHyde the Deep Elf Air Elementalist.Dithmenos says: Walk in the dark places. _Press ? for a list of commands and other information. _Okay, then.|:j|:jN(|:jY/|:j0:jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  r - a +0 cloak of stealth Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  l - a ring of positive energy  n - a ring of resist corrosion  o - a ring of poison resistance:je^ :jkdS****,,* **,,,,,,,,**...#..... ThunderHyde the Thaumaturge * **,* *#..***...,*,.**##...# Deep Elf of Dithmenos ****.. * *,* ##..***#...,,.** #..## Health: 51/51 ======================== ** *,* #..***#...,,.#* *#.#* Magic: 28/28 ======================== ,* *,* ##.#*##..#*,..# *#.#*AC: 12Str: 10 ,* ##,* #..###..#**...#**#.#*EV: 11Int: 21 .###..####......#**....,**.#* * SH: 0Dex: 22 :je.......>........##..#*,,,,,* ** XL: 10 Next: 41% Place: Dungeon:8 .......>.....†..@..#***,,,,** **, Noise: ---------  Time: 6193.8 (0.0) ...................#**,,,,,,***,, c) +5 long sword "Opnucamo" {flame, rElec ....................#*,,*****,,,, Cast: Shock ######.................,** **,,*###.......####...#,,** **,*#.......#***..##**,** **** ##........,,,.# **,***,** #[.....##***## **,**,,* **,,,,,***,,*,,, Welcome back, ThunderHyde the Deep Elf Air Elementalist.Dithmenos says: Walk in the dark places. _Press :j=g[39;49m? for a list of commands and other information. _Okay, then.:j^l:jz:js:j:j I:j :jh :j $ _:jZ ,:j ,:j" :jä :j ,:j :j :j ,*** **,,,,,,,**#...... *,,* **,,,,,,.)##...#.....##. **,* *#..***....#..#*##...###.  *,* ##..***#......#* #..## #.  *,* #..***#......#* *#.#* #.  *,* ##.#*##..#*...# *#.#* #. ##,* #..###..###...##*#.#* #. #..####......###.....#*.#* **#.>........##.@#*,,,,,* **,..6.8 (3>.....†..>..##**,,,,** **,,#**,,,,,,***, .......#*,,*****,,,,,,, ###..........,** **,,***###.......####...#,,** **,*#.......#***..##**,** ****##.....:js ...,,..# **,*#[.....##**### **,**,,**:j :j +7.8 (4:j :j  _Found a whip.:jp3:j:j :j X:j :jN :jq :j :jX X:j2 X:j7 :jY8 :j9 :j< :jXA ,:jB :jE :jJ ,:j+L :j>N :jQ :j/R :jjS :jUU :j{Z :jZ :j[ :ja ,:jb :jf F _You now have 309 gold pieces (gained 17).:jl :jm :jm :jo :j?u :ju :jw :jy :j~ ,:j :j :js :j :j{ :j1 :j7 :j| :j :j :jD :j :j :j" :j ,:j :jP :jק :j) :j :j :j :j :j :j :jº :jY :jƻ :jh :j :j :j :j :jS :j :j{ :jw :j :j& :j :j :jV :j :j :j% :j ,:j :j :j# ,:j :jx :j ,:j :j :j :j :j/ :j :j5 B:j :j ,:j :j[ :j% ,:j& :jw) :j/ :jm0 :j1 :j5 R  There is a stone staircase leading down here.:j< :j,=  _:j= :j @ :jD :j@E :jE :jEH :jM :jnM :j :j ,:jN :j ;8:j\ D==:j :j ,:j :j B:jR ,:j :jJ 99:j >=:j,:jS:j,:j_:j1 l40=:j :j ,:j :j(,:j:j:jY:j:j:j;K1=:j:j!,:j#:j ':j':jA(:j,:j-U2=:j-:j"7B:jP9:j9:jn::jt>,:j>:jHB:jBK3=:jNC:jsF:jF:jjH:jI:jI:jJ:j5N:j}N:jO:jmRk4=:jR:jV,:j.W:jZ:jZ:j[:j}ea5=:jpf:jj:jSk:jl:jyp,:j,:j':j :jsU8=:j7:j,:j:jq,:j1:jw9=:j#,:jx:j,:jR:j),:j:j<l50=:jK:jLB:j=,:j:j:j:j:jg:jD1=:jU:j1 _HP restored.:j@3:j:jx:j:j,:jR$  Things that are here::jW  a killer bee corpse; a killer bee corpse:j\:jl _:j:jt:j :j 9=:j :j:jw:j:j4:jS:j:jn:j:j:j#!:j!:j":j^&:jQ,:j,:j:j:j :jN":j'B:j+:j0:jH1:j 2:j3:j:,:j::j<:jA:j>B:jB:jC:jH:jI:jI:jK:jIQB:jR:jhT:jT:j2U:jV:jY:jY:jlZ:j[:j^,:j\_:j`:jc,:j|d:je:j2h,:jh:jnmX:jr:jvB:jw:j{:j{:j|:j ~:jF:j:j:j*:j:jA:j:j:j;,:j:j:j,:jڕ:j:j,:j6:jƜ:jN,:j,:jͤ:j2:jz:j:j3B:j:j,:j):j:j8,:j:j:jB:js:j,:jN:j:jCB:j:j:j,:j:j=,:j:j:j:jQ:j :j:jK,:j4:j:j;,:j:j:j:j:jd:j:j:jP:j:j:jr:j:j:jx:jj,:j:jf :j ,:j :j;:jK:j:j@:j:j:jS:j:j:j:j,:j!:j$,:j$:jh&:j),:j*:j"-:jy1B:j2:j6,:j6:j5<:jBB:jB:jG:jH,:jJ:jM:j N:jP:jP:jS,:jT:jU:j+Y,:jY:jU[:jZ_,:j_:ja:jcf  You encounter a lemure.:jv# **..# **,,,,,,*,**  # *#.# **,,,,5#,,***   #.# ***,,.#**,,**  # #.# *,..* ***,*  :jw## #.# **.#* ***  .## ##.########..#  #.######.........#..# ***  #............##.....#* **,*  ##...#####..###.@#*,, -....##.....##**,,,,,***  ..........## **,,,,,*  Shock..........# *,,***,*  .........## *,** ***  ........## *,*   5   lemure (asleep).........# *,**  :j|{.........# **,**  .........# **,**  :j 237323.0):jM-44 _:jC:j2:j , *,.## *,,,,,,,*,*   **..# **,,,,,K#,**  :j *#.# **,,,,5#,,***   #.# ***,..#**,,**   #.# *,..* ***,*  # #.# *#.#* ***  ## ##.########..#  .######.........#..# ***  ............##..@..#* **,*  #...#####..###..##..#***,,*  ##.**....,***  ## **,....*   *,,*##.*  ## *,** ***  K   Pikel (asleep)## *,* :j Q 5   lemure (asleep)# *,**  # **,**    You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing.  --more--:j@ :jF < 5.0) _:j9M :jV :j6v  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j/ *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,K#,**  Deep Elf of Dithmenos ****.. *#.# **,,,,5#,,***  Health: 51/51 ======================== #.# ***,**#**,,**  Magic: 25/29 ====================----:jΏ~ #.# *,..* ***,*  AC: 12Str: 10 # #.# *#.#* ***  EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 .######.........#..# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ---------  Time: 6375.8 (0.0) #...#####..###..##..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec :j}........##.....##**....,***  Cast: Shock ..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel (asleep) ............## *,*  5   lemure (asleep) .............# *,** .............# **,** _You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing.Casting: Static Discharge (safe; 1% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lemure (unrewarding, asleep, empty space bonus: 2/8):jt K5..  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (asleep, emptyspace bonus: 0/8):j*,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,*#,**   Deep Elf of Dithmenos ****..*#.# **,,,,5#,,***   Health: 51/51 ========================#.# ***,..#**,,**   Magic: 25/29 ====================----#.#*,..* ***,*   AC: 12Str: 10 :jB##.#*#.#* ***   EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 .######.........#..# ***   XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*   Noise: ---------  Time: 6375.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***   Cast: Shock ..............## **,....*  ..............# *,,*##.*  :j|L .............## *,** ***   K   Pikel (asleep) ............## *,*  5   lemure (asleep) .............# *,** .............# **,** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (asleep, emptyspace bonus: 0/8):j6 5KThe air twists around and strikes Pikel!  Pikel shouts!  Pikel is moderately wounded..:j 5The lemure shouts! You hear a shout!:j5K  5:jPb6===6.8 (1:j5:jW _You encounter a lemure.:j, G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"j  *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,5#,**  Deep Elf of Dithmenos ****.. *#.# **,,,5K#,,***  Health: 51/51 ======================== #.# ***,**#**,,**  Magic: 22/29 ==================------ #.# *,..* ***,*  AC: 12Str: 10 # #.# *#.#* ***  EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 .######.........#..# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ==-------  Time: 6376.8 (0.0) #...#####..###..##[:jSk T39;49m..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***  Cast: Shock ..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel ............## *,*  5   lemure .............# *,** .............# **,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (moderatelywounded, empty space bonus: 2/8):j*,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,5#,**   Deep Elf of Dithmenos ****..*#.# **,,,5*#,,***   Health: 51/51 ========================:jB#.# ***,..#**,,**   Magic: 22/29 ==================------#.#*,..* ***,*   AC: 12Str: 10 ##.#*#.#* ***   EV: 11Int: 21 ## ##.########..#:jj  SH: 0Dex: 22 :jL.######.........#..# ***   XL: 10 Next: 45% Place: Dungeon:8 :jt............##..@..#* **,*   Noise: ==-------  Time: 6376.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec :j........##.....##**....,***   Cast: Shock ..............## **,....*  :j..............# *,,*##.*  :j!.............## *,** ***   K   Pikel :jA............## *,*  5   lemure :jr.............# *,** .............# **,** :jCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  :jPress: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (moderatelywounded, empty space bonus: 2/8):j%.Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (moderatelywounded, empty space bonus: 2/8)  The air twists around and strikes Pikel!.57.8 (1:j%o _Pikel is heavily wounded.:j* G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,.#,**  Deep Elf of Dithmenos ****.. *#.# **,,,55#,,***  Health: 51/51 ======================== #.# ***,*K#**,,**  Magic: 18/29 ==============---------- #.# *,*** ***,*  AC: 12Str: 10 # #.# *#.#* ***  EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 .######.........#..# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ==-------  Time: 6377.8 (0.0) #...#####..###..[4:j [0m##..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***  Cast: Shock ..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel ............## *,*  5   lemure .............# *,** .............# **,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 3/8):j *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,.#,**   Deep Elf of Dithmenos ****..*#.# **,,,55#,,***   Health: 51/51 ========================#.# ***,.*#**,,**   Magic: 18/29 ==============----------#.#*,..* ***,*   AC: 12:jl Str: 10 ##.#*#.#* ***   EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 .######.........#..# ***   XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*   Noise: ==-------  Time: 6377.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec :j ........##.....##**....,***   Cast: Shock ..............## **,....*  :j ..............# *,,*##.*  .............## *,** ***   K   Pikel :j ............## *,*  5   lemure :j y.............# *,** :j8 F.............# **,** :j{ +Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:j Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 3/8):j.KAim  Press: ? - help, Dir - move target: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 3/8)  The air twists around and strikes Pikel.  Pikel is heavily wounded.:j} 5Pikel checks his coin pouch and frowns.:j15:j<M.5:jp55 3 lemures:jb[9=8.8 (1:j:jW _You encounter a lemure.:j2G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j U *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,5#,**  Deep Elf of Dithmenos ****.. *#.# **,,,5.#,,***  Health: 51/51 ======================== #.# ***,55#**,,**  Magic: 15/29 ============------------ #.# *,K** ***,*  AC: 12Str: 10 # #.# *#*#* ***  EV: 11Int: 21 ## ##.########..#  SH: 0:jDex: 22 .######.........#..# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ==-------  Time: 6378.8 (0.0) #...#####..###..##..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***  Cast: Shock :j..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel ............## *,*  555 3 lemures .............# *,** .............# **,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 2/8):j4 *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,5#,**   Deep Elf of Dithmenos ****..*#.# **,,,5.#,,***   Health: 51/51 ========================#.# ***,55#**,,**   Magic: 15/29 ============------------#.#*,*.* ***,*   AC: 12Str: 10 ##.#*#.#* ***   EV: 11Int: 21 ## ##.########..#:j5   SH: 0Dex: 22 .######.........#..# ***   XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*   Noise: ==-------  Time: 6378.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***   Cast: Shock ..............## **,....*  ..............# *,,*##.*  .............## *,** ***   K   Pikel ............##[39;4:j[5 V9m *,*  555 3 lemures .............# *,** .............# **,** :j5 (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 6 Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 2/8):j0 .Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded, empty space bonus: 2/8)  The air twists around and strikes Pikel!!:j0 N.5:j$1 P.5:j1 J.5:j: 8 :j= [6=9.8 (1:jH :jK U _Pikel is almost dead.:j  :jz7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[ *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,.#,**  Deep Elf of Dithmenos ****.. *#.# **,,,55#,,***  Health: 51/51 ======================== #.# ***,..#**,,**  Magic: 12/29 =========--------------- #.# *,55* ***,*  AC: 12Str: 10 # #.# *#K#* ***  EV: 11Int: 21 ## ##.########**#  SH: 0Dex: 22 .######.........#..# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ==-------  Time: 6379.8 (0.0) #...#####..###[37:jQm..##..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec :j........##.....##**....,***  Cast: Shock ..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel ............## *,*  555 3 lemures .............# *,** .............# **,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8):jI*,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,.#,**   Deep Elf of Dithmenos ****..*#.# **,,,55#,,***   Health: 51/51 ========================#.# ***,..#**,,**   Magic: 12/29 =========---------------#.#*,55* ***,*   AC: 12Str: 10 ##.#*#*#* ***   EV: 11Int: 21 ## ##.########..#  SH: 0Dex: 22 :jYK.######.........#..# ***   XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*   Noise: ==-------  Time: 6379.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***   Cast: Shock ..............## **,....*  ..............# *,,*##.*  .............## *,** ***   K   Pikel ............## *,*  555 :jK[40m3 lemures .............# *,** .............# **,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8):j2G.K.5.5:j H-5.:jQ:jUa3=80.8 (1:jB]:j_`tonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8) _The air twists around and strikes Pikel but does no damage.:j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j߃ *,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge **..# **,,,,,.#,**  Deep Elf of Dithmenos ****.. *#.# **,,,5.#,,***  Health: 51/51 ======================== #.# ***,.5#**,,**  Magic: 9/29=======----------------- #.# *,5.* ***,*  AC: 12Str: 10 :jS# #.# *#5#* ***  EV: 11Int: 21 ## ##.########K*#  SH: 0Dex: 22 .######.........#**# ***  XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*  Noise: ==-------  Time: 6380.8 (0.0) :j„\#...#####..###..##..#***,,*  c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***  Cast: Shock ..............## **,....* ..............# *,,*##.* .............## *,** ***  K   Pikel :jC............## *,*  555 3 lemures .............# *,** .............# **,** :jg+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:jAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 3/8):jT*,.## *,,,,,,,*,*  ThunderHyde the Thaumaturge**..# **,,,,,.#,**   Deep Elf of Dithmenos ****..*#.# **,,,5.#,,***   Health: 51/51 ========================#.# ***,.5#**,,**   Magic: 9/29=======-----------------#.#*,5.* ***,*   AC: 12Str: 10 ##.#*#5#* ***   EV: 11Int: 21 ## ##.########*.#  SH: 0Dex: 22 .######.........#..# ***   :j[ XL: 10 Next: 45% Place: Dungeon:8 ............##..@..#* **,*   Noise: ==-------  Time: 6380.8 (0.0) #...#####..###..##..#***,,*   c) +5 long sword "Opnucamo" {flame, rElec ........##.....##**....,***   Cast: Shock ..............## **,....*  ..............# *,,*##.*  .............## *,** ***   K   Pikel ............## *,*  555 3 lemures .............# *,** .............# **:j!,** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 3/8):j̹)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 3/8)  The air twists around and strikes Pikel.:j §You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.:j0-§:j:j§:j:j:j.#:jh .#:jx .:j:j~:j:j :j10/29=571.8 (1Shock:j:j? _The lemure departs this earthly plane. x3:j}*,.## *,*,*  **..# **,,,,,.#,**  *#.# **,,,5.#,,***  #.# ***,.§#**,,**  #.# *,§.* ***,*   #.# ##§#* ***  # ##.########).#  ######.#..# ***  ##...@.#* **,*  ...#####..###..##..#***,,*  ##.....##*#....,***  ## **.....#  :jT).# *,,###.#  .## *,** **#  .## *,*  ...# *,**  # **,**  :j$1==--2:jM* **,,**,.## *,,,,,,,*,* :j **..# **,,,,,.#,** ***,,,5.#,,*** ***,.§#**,,**,§.* ***, #.# ##§#* *** # ##.########) ######.........#@.# **........##.....#* **#####..###..##..#***,, .......##.....##*#....,***  #.#.# *,. .#.:j< n.#§.....:jA--3:j:j^:j M,** *,*,*** **.,**,.## *,,,,,,.#,* **..# **,,,,§.#,** ***,,,..#,,*** ***,.§#**,,**,..# ***, #.# ##§#* *** # ##.####### ######.........#..# **........##.....#* ** ...#####..###..##..#***,,*  ....... ...#.## **#..:jw ....##§.§:jѵ Q2=4:j :jҽ $  Things that are here::jQ ` _a +0 whip of freezing; a +0 robe:je 3:jg :jom :j/~ 3= _4==15==:j 6==:jn 7==:jE :jR :j W8=:j :jߐ :jY M9=:jM :j 20==:jї :j ,:j̜ :ja 1==:jʣ :jۧ :j1 j2==:j& :jO :j h3==:j :j :jY U4=:j :jo a5=:j :j :jܽ :j :j ~6==:j :j :j h7==:j :j :j :j a8==:j@ :j ~9==:j :j :j :j :j :j :j\ ,:j :j :j| ,:j ,:j :j) 9=:j :jR :j :j? :j :j X:j :jC :jcE :jI ,:jS :jOT :j :jϔ :j :j :j# :j! :j :j :j :j B:j6 :jp :j :jn :j :j :j:! :j4 :jCC :jF :j1L :jM :jN :jYV B:j(X :j:Z :jh_ :ja ,:jb :jf :jjg :jg :jj :jo B:js :jfv :jv :jy ,:jr} ,:j~ :j9 :j{ :j :j :jɆ :jފ ,:jՎ ,:j :j :j ,:j :ja B:jZ :j ,:j :j* ,:j. :j :j B:j :j~ :j :j :jf :jb :j ,:jv :jT :j :j :jY :j :j :j :j_ :j :j :j! :j :j( ,:j :j :j B:jW :j :j :j :j :j ,:j :j :j ,:j :j :js ,:j :jT :j~ ,:j :j  :j! ,:j# :j$ :jI( :j( :j) :j* :j. ,:j"0 :j1 :j5 ,:jZ7 :jW9 :j= ,:j> :jA :jCG ,:j-H :jI :jDO ,:jjP :jT :jmY :jsZ ,:j\ :ja ,:jcb :jc :jih ,:jLi :jl :j;t X:jzw ,:jx :jy :jt} ,:j3~ :jW :j X:j :j ,:j :j ,:j_ :jֹ :j X:j :j n:j8 :j :j :j, :jW :j :j :j :jk:j,:j7:j:j):j,:j :jCB:jL:j:O:j-RB:jU:jpV:jV:jW:j^:ja:j]b:jb:jf:jj:jj:jk:jo:jq:jr:jt:ju:jx:jy:jy:j#}:j:j:j :j%:ja:j:j:j:j,:j:j:jGB:jA:j,:j:jW:j:j:j4:jhn:j:j3,:j:j:j1:j|:j :ja:j:j:j* ##.######.........#..# ### # #............##.....## ##.# ######...#####..###..##..####..# .............##.....####.....### ...................## ##.....# ...................# #..###.# ..................## #.## ### ...>.............## #.# ..[.............@.# #.## 51329.0) ................##.## .........# ##.## ...............#*:j! ##.###............** ##..##...........** ##..#........##.,* ##.#........#*.)** ###,,,,,,***,,,**:j}:j_-4.8 (130:j :jV* _Found a morningstar.:j=Y :jZ :j[ :ja :j m B:jm :j}s ,:ju :j x :j_ ,:j ,:j| :j :jc :jƦ :j> :jͨ :j :j& :j :j :jL :j :jS X:j :jo ,:j :j[ B:jT :jk   You see here a +0 morningstar.:j  _:j :j :j :j :j :j :j :j ,:j X:j :j B:j< :j :j :j`" ,:j% :j& ,:j9 :jYR :j X:jO X:j :jɍ ,:j :j :j ,:j :j$ B:j :jG :jI ,:jg :j :j& :j :j :j B:js :j( :j ,:j} :jV B:j{ :j" :jY B:j :jE ,:j ,:j B:j :j{ ,:j :j :j :j, :j :ja :j& ,:j :j3 :j X:jB ,:j :jy :j :j\ :j :jX :j ,:j :j :j ,:j :j6 :j ,:j! :j$ :j( ,:jp) :jf- :j / :j/ :j>0 :j5 :j7 :j7 :j: :j; :j @ ,:j@ :j,C :jF ,:jG :jJ :jK :j`L :j*M :jJN :jP :jQ ,:jiY :j`\ ,:ja] :jQ` :jn :jy :j :jK ,:j :j> :jۡ :ji :j٩ B:j :j2 B:j :j :j :j n:j :j :j| :j :j& :jX :jb :j :j :j :j ,:j :j :j ,:jk :j n:j ,:j  :j! :j*% :j/) ,:j0 X:j1 :j5 ,:j7 :j; :j? :j1@ :jYA :jhD :juH :jI :jRJ :jM :jR ,:jS :jyV :jmZ :j"[ :j[ :jS^ :jb :jxc :jae :jf :j~j :jok :jl :jo :js ,:j^u :jw :j?| :jh} :j} :jg :j X:j ,:j :j :j@ :j :j :j~ :j :j :j? :j :j B:j B:j! :j :j8 :j :j :jz :j% :j :j :jS :j :j :j :j :j :j\ :jW :jl :jB :j ,:jp :j X:j :j6 :j :jk ,:j% :jf& :j& :j) :j. :jF/ :j0 :j2 :j9 ,:jm   You encounter an orc. It is wielding a +0 short sword.#####.........## **,,**  #######...#..## **,* #.......#**#..####.## ###* ##............# ##.###. #[.....####### ##.##..## **,...,** #..#...#  *****,,o..###### ##.###.. ###..#########..# ### #...#........#...........##...###.....####Shock....####.....##...## ##.........# #..#.... o   orc (asleep)<......###.##...........#.###...#................##.....:j [40m616.8 (10273 _:jh# *******o  The zap hits the orc.  The orc is heavily wounded.:j *(ally target)@   shadowThe orc shouts!:j )Your shadow casts a spell.The shadowy lightning hits the orc!:j*@   shadow:j4w oYou kill the orc!You hear an angry buzzing noise. x3:jy :jE{yYou encounter an orc warrior. It is wielding a +0 halberd.:jLo......@o   orc warrior (polearm, ally target)y   killer bee@   shadow:jCf8-=8.0) :j6:j[ _You encounter a killer bee.:jXI z *******The zap hits the killer bee.:jg @.y:j* )o.y:j "....:jX @-9:j) N _The killer bee is lightly wounded.:jl  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j3#####..................## **,,** ThunderHyde the Thaumaturge  ###.......####...#..## **,*  Deep Elf of Dithmenos ****.. #.......#**#..####.## ###*  Health: 51/51 ======================== ##............# ##.###.##  Magic: 24/29 ===================----- #[.....####### ##.##..## AC: 12Str: 10 **,...,** #..#...# EV: 11Int: 21  *****,,)o.###### ##.###.. SH: 0Dex: 22 ###.......***....#########..# ### XL: 10 Next: 57% Place: Dungeon:8 :j#.........*y*...@..#........#  Noise: =--------  Time: 6619.8 (0.0) ..........***...............##  c) +5 long sword "Opnucamo" {flame, rElec .....................###.....#### Cast: Shock ...............@......####.....## ......................## ##...... .......................# #..#.... o   orc warrior (polearm, ally target) .......<...............###.##.... y   killer bee :jS........................#.###...# @   shadow ..........................##..... _The killer bee is lightly wounded.  :ja&Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (lightly wounded, empty space bonus: 8/8):jc8#####..................## **,,** ThunderHyde the Thaumaturge###.......####...#..## **,* Deep Elf of Dithmenos ****..#.......#**#..####.## ###* Health: 51/51 ========================##............# ##.###.## Magic: 24/29 ===================-----#[.....####### ##.##..## AC: 12Str: 10**,...,**#..#...# EV: 11Int: 21*****,,)o.########.###.. SH: 0:j]d;Dex: 22 ###..............#########..# ### XL: 10 Next: 57% Place: Dungeon:8 #..........*....@..#........#Noise: =--------  Time: 6619.8 (0.0) ............................##c) +5 long sword "Opnucamo" {flame, rElec :jd.....................###.....#### Cast: Shock :jdT...............@......####.....## ......................## ##...... .......................# #..#.... o   orc warrior (polearm, ally target) :j'ed.......<...............###.##.... y   killer bee ........................#.###...# @   shadow ..........................##..... _The killer bee is lightly wounded.  :jeCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (lightly wounded, empty space bonus: 8/8):jx†  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the killer bee!!. *@   shadow  You kill the killer bee!:j9'Q.o:jN/ yYour shadow mumbles some strange words.:j">@†yy   killer bee@   shadow:jGj5=8=20.8 (1:jZ:jZ[ _You encounter a killer bee.:jΈG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#####..................## **,,** ThunderHyde the Thaumaturge  ###.......####...#..## **,*  Deep Elf of Dithmenos ****.. #.......#**#..####.## ###*  Health: 51/51 ======================== ##............# ##.###.##  Magic: 21/29 =================------- #[.....####### ##.##..## AC: 12Str: 10 **,...,** #..#...# EV: 11Int: 21  *****,,)**###### ##.###.. SH: 0Dex: 22 ###.......*o*.@..#########..# ### XL: 10 Next: 58% Place: Dungeon:8 #.........***...@..#........#  Noise: ==-------  Time: 6620.8 (0.0) ............................##  c) +5 long sword "Opnucam:jo" {flame, rElec .....................###.....#### Cast: Shock .........y............####.....## ......................## ##...... .......................# #..#.... o   orc warrior (polearm, ally target) .......<...............###.##.... y   killer bee ........................#.###...# @   shadow ..........................##.....Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (ally  target, empty space bonus: 7/8):j(F -#####..................## **,,** ThunderHyde the Thaumaturge###.......####...#..## **,* Deep Elf of Dithmenos ****..#.......#**#..####.## ###* Health: 51/51 ========================:jF %##............# ##.###.## Magic: 21/29 =================-------#[.....####### ##.##..## AC: 12Str: 10**,...,**#..#...# EV: 11Int: 21*****,,)..########.###.. SH: 0Dex: 22 ###........*..@..#########..# ### XL: 10 Next: 58% Place: Dungeon:8 #..........†....@..#........#:jG Noise: ==-------  Time: 6620.8 (0.0) ............................##:jPG c) +5 long sword "Opnucamo" {flame, rElec .....................###.....#### Cast: Shock .........y............####.....## :jG ......................## ##...... .......................# #..#.... o   orc warrior (polearm, ally target) .......<...............###.##.... y   killer bee ........................#.###...# @   shadow ..........................##.....:j+H Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (ally  target, empty space bonus: 7/8):j+E .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (ally  :jE qtarget, empty space bonus: 7/8)  The open air twists around violently and strikes the orc warrior!:jkQ * The orc warrior is severely wounded.:j }  Your shadow casts a spell.:j\1A.y:jc2J.o:jT37y.:je=9@:jBY2=1.8 (1:jJ:jL@ _The shadowy lightning hits the killer bee!:j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC#####..................## **,,** ThunderHyde the Thaumaturge  ###.......####...#..## **,*  Deep Elf of Dithmenos ****.. #.......#**#..####.## ###*  Health: 51/51 ======================== ##............# ##.###.##  Magic: 18/29 ==============---------- #[.....####### ##.##..## AC: 12Str: 10 **,...,** #..#...# EV: 11Int: 21  *****,,).*###### ##.###.. SH: 0Dex: 22 ###........*o*...#########..# ### XL: 10 Next: 58% Place: Dungeon:8 #..........***..@..#........#  Noise: ==-------  Time: 6621.8 (0.0) ..............@.............##  c) :j+5 long sword "Opnucamo" {flame, rElec ...........y.........###.....#### Cast: Shock ......................####.....## ......................## ##...... .......................# #..#.... o   orc warrior (polearm, ally target) .......<...............###.##.... y   killer bee ........................#.###...# @   shadow ..........................##.....Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, ally target, empty space bonus: 6/8):j b#####..................## **,,** ThunderHyde the Thaumaturge###.......####...#..## **,* Deep Elf of Dithmenos ****..:j #.......#**#..####.## ###* Health: 51/51 ========================##............# ##.###.## Magic: 18/29 ==============----------#[.....####### ##.##..## AC: 12Str: 10**,...,**#..#...# EV: 11Int: 21*****,,)..########.###.. SH: 0Dex: 22 ###.........*....#########..# ### XL: 10 Next: 58% Place: Dungeon:8 #..........†....@..#........#:j !Noise: ==-------  Time: 6621.8 (0.0) ..............@.............##:j 6c) +5 long sword "Opnucamo" {flame, rElec ...........y.........###.....#### Cast: Shock :j/ {......................####.....## :jV ......................## ##...... :j .......................# #..#.... o   orc warrior (polearm, ally target) .......<...............###.##.... y   killer bee :j <........................#.###...# @   shadow ..........................##.....:j6 Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, ally target, empty space bonus: 6/8):j .:j  P*Aim  :j }Press: ? - help, Dir - move target: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, ally target, empty space bonus: 6/8)  The open air twists around violently and strikes the orc warrior but does no  damage.:j: v  Your shadow mumbles some strange words.:j .  You feel a bit more experienced.  The shadowy lightning hits the killer bee!!:j *@   shadow:jPN.o:jX>@..:j]d9=602.8 (1:je:jqgN _You kill the killer bee!:j *******The zap hits the orc warrior but does no damage.:jR ..†.o@.  The orc warrior is severely wounded.:jSTJ=-3:j\:j^a _The orc warrior closely misses your shadow.:jH { *******The zap hits the orc warrior.:j ..†.o@.  :j NThe orc warrior is severely wounded.:j 8---4:j5 :j d _The orc warrior completely misses your shadow.:j ******* The zap hits the orc warrior.:jj yThe orc warrior is almost dead.:jEk/y:jm y.  You encounter a killer bee. x2:joRyy:jx%y†.o@.yy 2 killer bees@   shadow:jyH-=5:j:jÅY _The orc warrior misses your shadow.:j *******You encounter a killer bee. x2  The zap hits the killer bee.  The killer bee is moderately wounded.:j2 .:j  yy†.o@.)(1 ally target)  The zap misses the killer bee.:j( )Your shadow casts a spell at the killer bee.The ray of shadow hits the orc warrior!:j †You kill the orc warrior!The ray of shadow hits the killer bee!:j .  You kill the killer bee!The ray of shadow hits the killer bee!!:j5 *****@   shadow:jV d.††.):jo {5-6Shock:jr N _You kill the killer bee!:j:jƗ8-:j:jW :j_You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:j|:jQ:jhj  You encounter a killer bee.:j 9=.y.Shock...y   killer bee (distracted).@   shadow.....:jX&0:jFyy:j!27.8 (1 _:j ):j*:j:u ******* The zap hits the killer bee!:j-uy..y:jk1@....=8 _The killer bee is heavily wounded.:jB ******* The zap hits the killer bee.:j~ty..y:j; H@.....:j V8-9:j:jV^ _The killer bee is almost dead.:jP 6*******:jhH .††.y@.(ally target)  :juIThe zap misses the killer bee.The killer bee stings your shadow but does no damage.-30:jQ:j%TX _The killer bee misses your shadow.:j?q )The zap hits the killer bee.:j3*******@   shadow:jdm .  You kill the killer bee!:j$m.††.)..:j~ze6=1Shock:j:j M _Your shadow fades away.:jyP :j>Q :j`R :jU :jZ M9=:j^ :ja :jb k20==:j)d :jf :jdg j1==:ji :jl :jm :j>n :jq :jXr j2==:jFt :jv :j=w a3==:jx :jz :j{ U4=:j@} :jb :j K5=:jc :j< ,:jޅ :j :jH h6==:jω :j :j h7==:j# :j( :j a8==:j :j :j h9==:j :j֝ :jٟ :ji :j :j X:j :j_ ,:j :jγ :jf :j 9=:jظ :jԻ :jO ,:j@ :j, :je ,:j :j :j :jw :j X:j :j :j ,:j& :jM :j :jz :j :jL :j ,:j :jA:j:j:j:j :jo ,:jv:j:j,:j:j :j<:j:j:jv":j%,:j2(:j%+:j-,:j#/:j1:j3:j4:j<:j?:j@:jKA:j.F:jG:jMI:jI:jBJ:j|K:jL:jM:jM:jT:jU:jzV:j2W:j[Y:jj[,:j7\:j^:jh_:j_:jx`:je:jf:j3g:jg:ji:jj:jj:jk:jl:jam:jm:jn:js:jt:jt:ju:jw:jqy,:jz:j{:j`}:j ~:j~:j:jg,:j}:jH:j,:je:j.:j,:j:jy:jF,:j:jb:j :jb:jQ:j:jǙ,:j:j:j,:j:jf:j:j:jY:j:j :j>:jK:j :jr:jª:j:j7:j,:j:j:j&,:jm:j:j:jD:jT:j:j<:j:j:j:j,:j:jg:jr,:j:j9:j,:jj:j:j:j:j:j:j:jG:j=:j:jy,:j:j:j:j&:jf:j :j:jq:j:js:j:j:j#:j[:j:j,:j:j:j:j:j\:j:jw:j:j:j:j:j :jZ :j:j:j:j:j8:j:jH:j:j :j_:jO:ja&:jr':j(:j(:jO-:j.:j.:jo0:j3:jy5:j5:j{6:j[::jR;:j<:j<:j\@:jB:j):j:j:j(:j:j:j :j+ :j :j{ :j4:j:j,:j:j:j :jJ!:j":j#:j$:j%,:j{':j(:j(:j(:j*:j+:jh+:j+:jx-:j-:jG.:j.:j70:j0:j1:j1:j2:j3:j3:j"4:j5:jF6:j6:j17:j8:j9:jS9:j9:j/;:jm<,:j=:j>:j;?:j?:j @:j:A:jB:jlB:j C:jC:jD:juE:jE:jX:jY:jY:j;Z:jka:jb:jb:j,c:ji:jj:jj:jk:jr:jr:js:jws:jy:jqz:j{:j{:j:jЁ:jW:j:jj:j:j:j :jΎ:j:j:j9:j:jȕ:j@,:jś,:j|:j:j:j:j&:jѢ:jE:j:jt:j:jg:jޮ:j@:je:jƴ:j:jw:j:j:j,:j|:j>:j),:j{:j:jB:j:j :jk :j{ :j:j)B:j:j:jq:j:j :jJ#,:j%:j(:j*:jF+:j,:j0:j 2:j2:j3:jv6:jj8:j8:jM::j =:j>:ji?:j~@:j/C:jD:jLE:jF:jHI:jJ:j*K:jL:jN:jP:jP:jfR:jT:jbV:jV:jW:jZ:j[:j%\:jX]:j1`:ja:jZb:jc:je:jg,:jh:jk:jl:jBm:jn:jdp:jq:jr:js:jsu:jv:jw:j*x:jiy:jz:j9{:j|:j{~:j~:j:j:jV:jm:j:jH:j:j˅:j':j:j:j:jE:j:j_:j:j,:j:jC,:j:jx:jE:j:j:j:jΓ:j#:j:j:j,:j:j:j:j:jt:j:j,:j]:jdX:jh:j0:j:j:jf:jM:jǵ:j9:j3:j5:j:j:j:j,:j:j:j:jl:j:j{:jK:j :jc:j:j:jX:j:j:j:j:j[:j:j:j9:j:j:j :ja:j8:jS:j:j:j:j9:j:jP:j+:j:j:j:j:j:j:jp:j:j :j :j :j :j:je:j:j:j:j:j.:j:j :j#:jr#:j$:j|(:jw+:j+:jq-:j1:j3:j3:j5:j+9:j;:jL<:j>:jB:jD:jE:jJ,:jyN,:jlO:j|S:j)U:jU:jW:jZ:j]:jL^:jA`:jle:jh:ji:jMk:j n$  Things that are here::jqF  a +0 leather armour; a +0 trident:ju:ju _:jx:jz:jP}:j}:j:j:ji:j:j:jE:j:j):jڎ:j!:j|:jۓ:jM:jn:j:j:jt:ji:jo:jʟ:j:j:j:ju:jL:jX:j:j:jد:j:j:jг:jB:j:jӶ:j:jT:j׸:j7:j:j,:j:jr:j:jؿ:j:j:j:j~:j+:j:j:jI:j:jL:j?,:j:j:j:jP:j:j:jY:j:j:j:j:j:j_:j:j:j:j:jv:jS:j:j?:jC:j:j:j:j:j,:j:j:j:j:j:jk:jG:j:j:j\:j,:jd:j":j:j:j:jx:j:j]:j:jW:j:j:j:j:j=:j:j:j:jE:j:j:j:j:j:j>:j:j:j:jw :j% :j :j :j :j :j,:j:jm:j:j :j:ja:j:j:j:jt:j:j:j:jq:jT :j :jP!:j":j7#:j#:j $:j%:jQ&,:j&:j:j>:j?:j@:j@:j\A:jjB:jSC:jC:j7D:j%E:jE:jF,:jG:jH:jH:jZI:jmJ:j:K:jK:jK:jM:jdN:jN:j8O:jQ:jQ:j'R:jR:j T:jT:j$U:jU:jmW:jX,:juY:jZ:j[,:j[\:j]:j"`B:jω:j:j:jܕ:jy:jM:jg,:j:j:j:jq:jD:j˝:j:j:j:j7:j:jE:jآ:jz:jr:j:ja:jaX:j:j,:jl:jǮ:jf:jǯ:jc:j:jx:j9,:j:jK,:j:j:jɹ:jK:j:j:jϼ:j):j:j:j|:j׿:jA:j[:j:j>,:j:j;,:j:j:j,:jT:j3:j:j:j:jB:j3:j8:jC,:j:j:j:j:j>:jU:j:jJ:j:j8:j:jb:j:j:jG:j:j:j:j{,:j:j:j[:j:jF:j,:jz:jL,:jj:j:jm:je:j,:jk:jN:jU:j:j:jn:j:jP,:jO:ju:j:j1:ji:jB:j:j%,:j:jO :j :j :jb :jE:j:j :j:j:j:j=:j:j:j:jL:j:j:j! :jx :jh!:j$:j5%:j%:j)&:j(:j,B:jg-:j.,:j*/:j1:jZ3:j3:j4:j[6:j7,:j]8:j::j";:ju;:j<:j=:j?:jV?:j@:jB:j C:jOC:jC:j.F:jG:jqG:jH:jI:jJ:jK:jK:jM:jGN:jN:jO:jP:jDQ:jQ:jQ:jiS:j1T:jT:jT:jV:jV:jW,:jY:jY:j%Z:jZ:j \:j ]:jp]:j]:j_:j`:j=a:ja:j*d:jd,:j%e:jf:j}h,:ji:jj:jk:jl:jol:jm:jn:jn:jo:jq:j3r:jr:jr:jDt:j=u:ju:jv:j}:jU~:j",:jR:jt:jڃ:j<:jن:j:j:jr:jn:js:j:jU:j:j:jP:j:j>:j:j,:j:jИ:j/:j:j:j:jU:j:j؞:j:j:jv:j:jO:j:j:j<:jF:j:jD:j:jN,:j:j:j:j:j:j:jrB:jf  There is a stone staircase leading up here.:j _:j::j:j:j:j:j:j:jq:jA:j:j:j!:j:j:ju,:j`:j`:j:j :j:j:jE:j:j :j:j,:j:j:jY:j:j:j:j:ja:j:j:j,:j:j:j:j:jM:j$:j:j6:j:j):j,:jn:jd ### ###  #@## ##.#-7074.8 (443.0) ##.## ##. ##.## #.##  ##.# #.# ### #.# #.##### #.## #.# ##.##.##:j #..# ##.# #.##..# #..#######..# ##.## #.######......#:j78-:ja:jE _Done exploring.:jo#:j %Where to? (? - help)  D - Dungeon  T - Temple :j_:jq[?25h[?0c  ThunderHyde the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 51/51 ========================  Magic: 29/29 ========================  AC: 12:jsStr: 10EV: 11Int: 21SH: 0Dex: 22######XL: 10 Next: 66% Place: Dungeon:8#@####.#Noise: ---------  Time: 7074.8 (0.0)##.## ##.##c) +5 long sword "Opnucamo" {flame, rElec ##.## #.##Cast: Shock##.# #.#####.# #.######.###.# ##.##.## #..# ##.# #.##..#:j|t #..#######..# ##.##..# #...........######......#  _a +0 leather armour; a +0 trident _There is a stone staircase leading down here. _You now have 321 gold pieces (gained 12). _There is a stone staircase leading up here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) ”:jU+ [?25l[?1c”:j/ 9 _”:j ”:j ,”:j ”:j ”:j ”:j} ”:jڰ ”:j˴ B”:j ”:jS ,”:j͹ ”:j ”:j ,”:j, ”:j ”:j| ,”:j ”:j ”:j2 ”:j ,”:j ”:j9 ”:j ”:j ”:jO ”:j ”:j ,”:j ”:j ,”:j ”:j ”:j ”:jc ”:j` n”:j ”:jw ,”:j ”:j ”:jQ ”:j ”:j ”:j ”:j ,”:j ”:j; C_There is a stone staircase leading down here. _You now have 321 gold pieces (gained 12). _There is a stone staircase leading up here. _Done exploring.  There is a stone staircase leading down here.”:j P _”:j ”:j 9 _You climb downwards.,,....o...###.####* ,,......oo###.....# ,,,.......#######.#***** ,,,,,,,,,,,,,,,,,..,,,,* *******+*,****##*.#,,,,* ,,,,,,,,,,,,,,#.,.#,***#** *,,,,,,,,,,,###.#.*,,...,* *,,,,~,,,,,,#....##..#**,* *,,,,,,,,,,,*,#.@....#**,* 97.3 (22.5) *,,,,,,,,,,,*,######....,* *,,,,,,,,,,,*,,,,,,,,,,.,* *,,,,,,,,,,,********,,,*** *,,,,,,,,,,,* *,,,* ***********,* *,,,* *,* *,,,* *,* *,,,* *,* *,,,* ”:j N_There is a stone staircase leading up here.Ĕ:jĔ:jS3Ĕ:jĔ:jĔ:j| _Ĕ:jyĔ:jĔ:jĔ:j6Ĕ:jĔ:j#Ĕ:j_Ĕ:jĔ:jĔ:j{Ĕ:jĔ:j?Ĕ:jĔ:jĔ:jQ,Ĕ:jĔ:jĔ:j,Ĕ:j!Ĕ:jĔ:jcĔ:jĔ:jĔ:jĔ:j,Ĕ:jĔ:jvĔ:j-Ĕ:jĔ:jĔ:jĔ:jĔ:j_Ĕ:jĔ:jOĔ:j Ĕ:j Ĕ:j Ĕ:j Ĕ:j,Ĕ:j+Ĕ:jĔ:jĔ:jXĔ:j,Ĕ:jaĔ:jĔ:j,Ĕ:jĔ:j,Ĕ:jrĔ:jĔ:j,Ĕ:j Ĕ:jHĔ:j Ĕ:j%!Ĕ:j!Ĕ:j#Ĕ:j$Ĕ:js$Ĕ:j%Ĕ:j &Ĕ:j'Ĕ:j'Ĕ:j (Ĕ:j)Ĕ:j*Ĕ:jT+Ĕ:j+Ĕ:j,Ĕ:j-Ĕ:jY.Ĕ:j.Ĕ:j22BĔ:j2Ĕ:j4Ĕ:j 5Ĕ:jk5Ĕ:j6Ĕ:j6Ĕ:j88Ĕ:j8Ĕ:j8Ĕ:jV:Ĕ:j{;Ĕ:j<Ĕ:jg<Ĕ:jv=Ĕ:jBnĔ:jyBĔ:jBĔ:jCĔ:jSE,Ĕ:j^  You encounter a wight. It is wielding a +0 halberd.Ĕ:je$* *,,,,~,,,,,,#....##..###.# * *,,,,,,,z...#.#.<....###.# * *,,,,,,,,...#.######.....# * *...#............# * *,,,,,,,,,..########...### *,..# #...# **********#.# #...# #.# #...# #@# #...# #.# #...# #.#########.##Shock #...........# ############# z   wight (polearm, dormant) Ĕ:jq0129.3 (32.0Ĕ:j430.3 (33 _Ĕ:jĔ:jr Ɣ:jL  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǔ:j<* *,,,,~,,,,,,#....##..###.#  ThunderHyde the Thaumaturge * *,,,,,,,z*..#.#.<....###.#  Deep Elf of Dithmenos ****.. * *,,,,,,,,*..#.######.....#  Health: 51/51 ======================== * *,,,,,,,,...#............#  Magic: 25/29 ====================---- * *,,,,,,,,,..########...###  AC: 12Str: 10 *,,,,,,,,,..# #...#  EV: 11Int: 21 **********#.# #...#  SH: 0Dex: 22 #.# #...#  XL: 10 Next: 66% Place: Dungeon:9 #@# #...#  Noise: ---------  Time: 7130.3 (0.0) #.# #...#  c) +5 long sǔ:j=2word "Opnucamo" {flame, rElec  #.#########.##  Cast: Shock #...........#  #############   z   wight (polearm, dormant)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, empty spacebonus: 2/8)ǔ:j{* *,,,,~,,,,,,#....##..###.#ThunderHyde the Thaumaturge * *,,,,,,,*...#.#.<....###.#Deep Elf of Dithmenos ****.. * *,,,,,,,,...#.######.....#Health: 51/51 ======================== * *,,,,,,,,...#............#Magic: 25/29 ====================---- * *,,,,,,,,,..########...###AC: 12ǔ:jdStr: 10*,,,,,,,,,..##...#EV: 11Int: 21**********#.##...#SH: 0Dex: 22#.##...#XL: 10 Next: 66% Place: Dungeon:9#@##...#Noise: ---------  Time: 7130.3 (0.0)#.##...#c) +5 long sword "Opnucamo" {flame, rElec #.#########.##Cast: Shock#...........##############z   wight (polearm, dormant)  ǔ:jfECasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, empty spacebonus: 2/8)ǔ:j= .zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, empty spacebonus: 2/8)  The open air twists around violently and strikes the wight!z  )ǔ:j 6ǔ:j =ǔ:j ==ǔ:j 1.3 (1ǔ:j ǔ:j  ǔ:j ǔ:j 9_The wight is heavily damaged.ǔ:j Ȕ:j( ******* The zap hits the wight.Ȕ:jp oThe wight is severely damaged.Ȕ:jq zYou encounter an orc wizard. It is wielding a +0 dagger.Ȕ:j`s D.zȔ:jz ....z 2 wights (1 polearm, 1 wandering)o   orc wizardȔ:j} ]5---2Ȕ:j Ȕ:jÒ p _You encounter a wight. It is wielding a +0 mace.ɔ:jt ******* The zap misses the wight. The zap hits the orc wizard.ɔ:jG.oɔ:j"B.zɔ:jN oThe orc wizard is moderately wounded.ɔ:j>D.zɔ:jB...zɔ:j)o   orc priest (wandering)o   orc wizardɔ:jt G---3ɔ:jɔ:jv _You encounter an orc priest. It is wielding a +0 whip.ʔ:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʔ:j * *,,,,~,,,,,,#....##..###.#  ThunderHyde the Thaumaturge * *,,,,,,,.o..#.#.<....###.#  Deep Elf of Dithmenos ****.. * *,,,,,,,,zo.#.######.....#  Health: 51/51 ======================== * *,,,,,,,,***#............#  Magic: 21/29 =================------- * *,,,,,,,,,z*########...###  AC: 12Str: 10 *,,,,,,,,,**# #...#  EV: 11Int: 21 **********#.# #...#  SH: 0Dex: 22 #.# #...#  XL: 10 Next: 66% Place: Dungeon:9 #@# #...#  Noise: ---------  Time: 7133.3 (0.0) #.# #...#  c) +5 long swordʔ:j 5 "Opnucamo" {flame, rElec  #.#########.##  Cast: Shock #...........#  #############   zz 2 wights (1 polearm)  o   orc priest (wandering)  o   orc wizardCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  empty space bonus: 6/8)˔:jZu **z..˔:jyN**o*.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)˔:jv[f *o...˔:j] *o*..  Aim: an orc priest, wielding a +0 whip (wandering, hasn't noticed you, empty  space bonus: 2/8)̔:j]* *,,,,~,,,,,,#....##..###.#ThunderHyde the Thaumaturge * *,,,,,,,.*..#.#.<....###.#Deep Elf of Dithmenos ****.. * *,,,,,,,,zo.#.######.....#Health: 51/51 ======================== * *,,,,,,,,...#............#Magic: 21/29 =================------- * *,,,,,,,,,z.########...###AC: 12Str: 10*,,,,,,,,,..##...#EV: 11Int: 21**********#.##...#SH: 0Dex: 22#.##...#XL: 10 Next: 66% Place: Dungeon:9#@##...#Noise: ---------  Time:[3̔:jݲ7m 7133.3 (0.0)#.##...#c) +5 long sword "Opnucamo" {flame, rElec #.#########.##Cast: Shock#...........##############zz 2 wights (1 polearm)o   orc priest (wandering)o   orc wizard  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (wandering, hasn't noticed you, empty  space bonus: 2/8)̔:jlv )  The open air twists around violently and strikes the orc priest!!̔:jXD.o̔:j|.z.z̔:jɮqo   orc wizard ̔:j״j2=7==4.3 (1̔:j̔:jN _You kill the orc priest!͔:j{ @,,,.)..#.#.<....,...#.######....z.o#........,..########...## z# #...# *********#.. ....#########.#...........# ###########    wight (͔:j D.o͔:j E.z͔:j ͔:j z3==--5͔:j ͔:jd Δ:jL,...#.######....z..#.......,.o########...## .# #...# *********#z #.########.#..........# ########### Δ:jD.zΔ:j.zΔ:jNz 2 wights (1 polearm)Δ:jy4=--6Δ:j'Δ:j#ϔ:j *******The zap hits the wight.  The wight is almost destroyed.ϔ:j\.o.zϔ:j|F.zϔ:ju%&..ϔ:j&&7ϔ:j&-ϔ:j/T _The zap misses the orc wizard.ϔ:j8******* _The zap misses the orc wizard.zap hits the wight but does no damage.  The wight is almost destroyed.The wight is moderately damaged.  The zap hits the orc wizard.ϔ:j ..oz.z.  The orc wizard is severely wounded.ϔ:j9!:*ϔ:jP (invisible)  The orc wizard gestures wildly while chanting.ϔ:j3{ .zThe orc wizard flickers and vanishes for a moment.ϔ:jQ 1oϔ:j( 63=8ϔ:j$ ϔ:j < _The wight hits you but does no damage.Д:jm )The zap hits the wight!*******   wight _The wight hits you but does no damage.  The zap hits the wight!  You destroy the wight!zap hits the wight.  The wight is severely damaged.orc wizard but does no damage.Д:j* *(ally target)@   shadowThe orc wizard is severely wounded.Д:j&T9 )Д:jTwYour shadow casts a spell.The shadowy lightning hits the wight!Д:jdZU *Д:j2 ..Д:jo.)@.  You destroy the wight!Д:j@ *Д:jL*The orc wizard gestures at you while chanting.Д:jȂ.)70-9Д:juД:j36 _The magic dart hits your shadow.є:j[q )The zap hits the orc wizard!є:jL *******є:j^~..).)@.є:j^=40Shockє:jє:jN _You kill the orc wizard!Ҕ:jc}.)..#.#.<....###...#.######z..#............ *.########...###,,,,,,,,,.)**********#.)@ #...#########.##...........#############Ҕ:jڅҔ:j#64-1Ҕ:jҔ:jҔ:jDw~,,,,,,#....##.)..#.#.<....###...#.######...#............ *.########...###,,,,,,,,,.)**********#.)@# #...#########.##...........#############Ҕ:jņr5=-2Ҕ:jMҔ:jWM _You swap places with your shadow.  Things that are here:Ҕ:jM _a +0 halberd; a +0 robeҔ:jr )*****,,,,,##.#.#.....~......#....##...)..#.#.<....###.....#.######....#............ *!..########...###,,,,,,,,,.)**********#.)@# #...#########.##...........#############Ҕ:jzx &3Ҕ:j Ҕ:j o _Found a potion of curing.  Things that are here:Ҕ:j J _a +0 mace; a +0 robeԔ:j *,,,,~......#....##..###,...)..#.#.<..,.....#.######....,....#.......,!..########...## ,.)# #...# *********#. #)@Ԕ:j.#########.#..........############Ԕ:j(.Ԕ:j' Ԕ:jq6==4Ԕ:jGԔ:jc _Your shadow fades away.Things that are here:Ԕ:jSM _a +0 halberd; a +0 robeԔ:j M*****,,,,,,,,,,,###.#.#.....~......#....##...)..#.#.<....###.....#.######....#............ *!..########...###,,,,,,,,,.)**********#.) #...#.#########.##Ԕ:j Ԕ:j x7==5 _Ԕ:j Ԕ:j $  Things that are here:Ԕ:j& J _a +0 mace; a +0 robeԔ:jN M,,,,,,,,#...#.##### ******,,,..##.#.#......~......#....##.....)..#.#.<....###.o..######.z......#............ *.z.o.!..########...###,,,.z.:...)**********))#.##...#zzz 3 wights (1 polearm, dormant)oo 2 orcs (1 polearm, asleep)Ԕ:jf .zYou encounter 3 wights and 2 orcs.Found a parchment of Curse of Agony.Ԕ:jf M.oԔ:jcg @.zԔ:jMh O.oԔ:ji E.zԔ:jv zzz1 wandering)oo1 wandering)Ԕ:jx 8===6ShockԔ:j3 ; _The orc shouts!ؔ:j %*******The orc shouts!e zap hits the orc.  The orc is heavily wounded.The zap hits the wight.  The wight is lightly damaged.  The zap hits the wight.ؔ:j+ ~.zo.ؔ:j, 5z.ؔ:jj, O.oؔ:j- F.zؔ:j~7 a...z)ؔ:j9 J=-7ؔ:jrB ؔ:jGD 3 _The wight is lightly damaged.ڔ:jPj )The zap hits the orc.ڔ:jX*******o   orc (polearm,ڔ:jJ8o.ڔ:j/:zڔ:j>=.zڔ:j.~...).ڔ:jr.=8ڔ:jڔ:j,G _You kill the orc!ڔ:jWC m ******,,,........###.#.#...... * *,,,.~....##..###.....)..#.#.<..........#.######.......o..........z)..########...## *,,,..z:z..)# #...# ڔ:jC *********#.).ڔ:jF /zڔ:jGO w.z   wight (polearm)ڔ:jP .-9ڔ:jY ڔ:j'\ $  Things that are here:ڔ:j^ J _a +0 mace; a +0 robeڔ:jK  *,,,.~....##..###....)..#.#.<........#.######....o....#.........z..########...## z:z..)# #...# *********#. #).########.#zڔ:j-zڔ:j\)zz 2 wights (1 polearm)ڔ:jl"d9=-50 _ڔ:j+ڔ:j-$  Things that are here:ڔ:j0M _a +0 halberd; a +0 robe۔:jgp?....)..#.#.<......#.######....o....#.........)z.########...## z:z.z)# #...# *********#. #)۔:jp)########.#..........# ########### ۔:j]sE.z۔:j|۔:j~-1 _۔:j]۔:jk۔:jJq...#.######....o....#.........)z.########...## z:z..)# #...# *********#z #)).########.#..........# ########### .z.zz۔:jNz 3 wights (1 polearm)۔:j&2۔:jܔ:j *******The zap hits the wight.  The wight is moderately damaged.The zap hits the wight!ܔ:j*C)zܔ:j+A)zܔ:j,?.zܔ:j5,...ܔ:j7@=3ܔ:jAAs _The wight is heavily damaged.ݔ:jj6, *******The wight is heavily damaged. but does no damage.  The wight is almost destroyed.The zap hits the wight!ݔ:jHk ..zz)z.@, 1 ally target)@   shadowThe wight is heavily damaged.ݔ:j )Your shadow points at the wight and mumbles some strange words.The ray of shadow hits the wight! The ray of shadow hits the wight.ݔ:j@ )You destroy the wight!The ray of shadow hits the wight!!ݔ:j7*******z   wight (distracted)ݔ:j`A)zݔ:j@x.)))@zݔ:j.34ݔ:jݔ:jCL _You destroy the wight!ݔ:jm *******The zap hits the wight.ݔ:jvu % ..))))z(ally target)  The wight is almost destroyed.=5ݔ:jw ݔ:j R _The wight barely misses you.ޔ:j_l )The zap hits the wight.ޔ:j0 *******ޔ:j:bG..))ޔ:jqbA)))ޔ:j k58-ޔ:j:kV46Shockޔ:j%uޔ:jxL _You destroy the wight!ߔ:jU)..#.#.<....###.....#.######o....#............ *...)..########...###,,,..z:z..)**********#))) #....#########.##@..........#############ߔ:jlߔ:j\9=-7ߔ:j(ߔ:j*$  Things that are here:ߔ:j-Q _a +0 great sword; a +0 robeߔ:jEd~......#....##.)..#.#.<....###.....#.######o....#............ *...)..########...###,,,..z:z..)**********#)))# #....#########.##ߔ:j{@..........#############ߔ:jAߔ:jSG-8 _ߔ:jߔ:j$  Things that are here:ߔ:jMM _a +0 halberd; a +0 robe:j˜*****,,,..##.#.#.....~......#....##...)..#.#.<....###.....#.######o....#............ *...)..########...###:j#,,,..z:z..)**********#)))# #....#########.##:jO{@..........#############:j E.:jR&9:jл:j$c _Your shadow fades away.Things that are here::jeJ _a +0 mace; a +0 robe:jA&M,,,,,,,,,,,,,,,,,,,#...#.##### ******,,,..##.#.#......~......#....##.....)..#.#.<....###....######........#............ *.....)..########...###,,,...:...)**********))#)##...#:j :j.60 _:jr#:j '$  Things that are here::j )M _a +0 halberd; a +0 robe:jM**********+*,#######.#....# ,,,,,,.,#...#.##### ******,,,..##.#.#.....:j#~......#....##)..#.#.<....#########...#............ *..)..########...###,,,...:...:j****#######))#)##...#:j:jI=1 _:j :j"&l _Items here: )) [[ †.:j:j2Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +2 great sword :jArmour (select all with [)c - a +0 robe  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit :j-Letters toggle [.|Space] toggle selected[top]:jN :jR :jQa ,,**********+*,#######.#....#ThunderHyde the Thaumaturge ,,,,,,,,,.........,#...#.######Deep Elf of Dithmenos ****.. ******,,,........###.#.#......#Health: 51/51 ======================== * *,,,.~......#....##..###.#Magic: 29/29 ======================== * *,,,.....)..#.#.<....###.#AC: 12Str: 10 * *,,,........#.######.....#EV: 11Int: 21 * *,,,........#............#SH: 0Dex: 22 * *,,,.....)..########...###XL: 10 Next: 74% Place: Dungeon:9*,,,...:...@##...#Noise: ---------  Time: 7161.3 (0.0)****#######)##...#c) +5 long :ja sword "Opnucamo" {flame, rElec #)##...#Cast: Shock#)##...##)##...##.#########.###...........##############Things that are here: _a +0 mace; a +0 robe  Things that are here: _a +0 halberd; a +0 robe _Items here: )) [[ †.  Okay, then.:jt :j} :jb :jt . _:j7 p*,,*+*,#.#....#.,#...#.###### ,******.###.#.#......# ,* *,,..~......#....##..###.# ,* *.)..#.#.<....###.# ,* *.#.######.....# ,* *.#.# ** *.)..##...### * *,,....:..@)# #...# #)# #...# #)# #...# #)# #...# #)# #...# #.##.## #...# ####oo   orc (polearm, wandering):j B2.3 (1Shock _:j9= :jC :j,*,,*+*,#.#....#.o,#...#.###### *,******,O.###.#.#......# *,* *,...~......#....##..###.# ,,* *.)..#.#.<....###.# ,,* *.#.######.....# ,,* *.#.# >** *.)..##...### *:j * *,.....:.@.)# #...# #)# #...# #)# #...# #)# #...# #)# #...# #.#.##:jT{O   two-headed ogre (asleep) #..#o   orc (polearm, wandering) ###:j3Aoo.3:jVl_a +0 mace; a +0 robe  Things that are here: _a +0 halberd; a +0 robe _Items here: )) [[ †. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.:j*,*,,*+*,#.#....# *.o.,#...#. **,******.O.###.#.#...... **,* *....~......#....##..###.,* *.)..#.#.<....###. *,,* *.#.######..... *,,* *.#. ,>** *.)..##...* *......:@..)# #...# #)# #...# #)# #...#  #)# #...#  #)# #...# #.#.## #.#  #o.:jHY4:j\  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j*,*,,**********+*,#######.#....#  ThunderHyde the Thaumaturge *,,,,,,,,***......o..,#...#.##### Deep Elf of Dithmenos ****.. **,*******O*........###.#.#...... Health: 51/51 ======================== **,* ****.~......#....##..###. Magic: 25/29 ====================---- ,,,* *........)..#.#.<....###. AC: 12Str: 10 *,,* *...........#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0Dex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:@..)# #...#  Noise: ---------  Time:[4:j]0m 7164.3 (0.0) *##########)# #...#  c) +5 long sword "Opnucamo" {flame, rElec  #)# #...#  Cast: Shock #)# #...#  #)# #...#  #.#########.##  O   two-headed ogre (asleep) #...........#  o   orc (polearm, wandering) ############# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (asleep, empty space bonus:8/8):jL@ *,*,,**********+*,#######.#....# ThunderHyde the Thaumaturge *,,,,,,,,.........o..,#...#.##### Deep Elf of Dithmenos ****.. **,******.*.........###.#.#...... Health: 51/51 ======================== **,* *....~......#....##..###. Magic: 25/29 ====================---- :jA ,,,* *........)..#.#.<....###. AC: 12Str: 10 *,,* *...........#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0Dex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:@..)#:j8A ]#...# Noise: ---------  Time: 7164.3 (0.0)*##########)##...# c) +5 long sword "Opnucamo" {flame, rElec :j^A #)##...# Cast: Shock#)#:jA 6#...##)##...#:jA #.#########.## O   two-headed ogre (asleep)#...........#:jA o   orc (polearm, wandering)#############:jB Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$B Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:jNB pAim: a two-headed ogre, wielding two +0 giant clubs (asleep, empty space bonus:8/8):j?H.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a two-headed ogre, wielding two +0 giant clubs (asleep, empty space bonus:8/8)  The open air twists around violently and strikes the two-headed ogre!!  The two-headed ogre shouts in stereo!:j@Q.O:jKoO  :jNb6===5.3 (1:jV:j=Yg _The two-headed ogre is heavily wounded.:j$G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j*,*,,**********+*o#######.#....#  ThunderHyde the Thaumaturge *,,,,,,,,............,#...#.##### Deep Elf of Dithmenos ****.. **,******.***.......###.#.#...... Health: 51/51 ======================== **,* *.*O*~......#....##..###. Magic: 22/29 ==================------ ,,,* *.***....)..#.#.<....###. AC: 12Str: 10 *,,* *...........#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0Dex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:@..)# #...#  Noise: ==-------  T:joime: 7165.3 (0.0) *##########)# #...#  c) +5 long sword "Opnucamo" {flame, rElec  #)# #...#  Cast: Shock #)# #...#  #)# #...#  #.#########.##  O   two-headed ogre #...........#  ############# Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, empty  space bonus: 8/8):j *,*,,**********+*o#######.#....# ThunderHyde the Thaumaturge *,,,,,,,,............,#...#.##### Deep Elf of Dithmenos ****.. **,******...........###.#.#...... Health: 51/51 ======================== **,* *..*.~......#....##..###. Magic: 22/29 ==================------ ,,,* *........)..#.#.<....###. AC: 12Str: 10 *,,* *...........#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0Dex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:[30:j 8m@..)##...# Noise: ==-------  Time: 7165.3 (0.0)*##########)##...# c) +5 long sword "Opnucamo" {flame, rElec #)##...# Cast: Shock#)##...##)##...##.#########.## O   two-headed ogre#...........##############Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, empty  space bonus: 8/8):j .Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, empty  space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!:j 8 :jl Y3=6.3 (1:jH :j h _The two-headed ogre is severely wounded.:jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j*,*,,**********+*o#######.#....#  ThunderHyde the Thaumaturge *,,,,,,,,............,#...#.##### Deep Elf of Dithmenos ****.. **,******...........###.#.#...... Health: 51/51 ======================== :j**,* *..***......#....##..###. Magic: 19/29 ===============--------- ,,,* *..*O*...)..#.#.<....###. AC: 12Str: 10 *,,* *..***......#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0:jDex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:@..)# #...#  Noise: ==-------  Time: 7166.3 (0.0) *##########)# #...#  c) +5 long sword "Opnucamo" {flame, rElec  #)# #...#  Cast: Shock #)# #...# :j #)# #...#  #.#########.##  O   two-headed ogre :j؎<#...........#  ############# :j(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:jWAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, empty  space bonus: 8/8):j*,*,,**********+*o#######.#....# ThunderHyde the Thaumaturge *,,,,,,,,............,#...#.##### Deep Elf of Dithmenos ****.. **,******...........###.#.#...... Health: 51/51 ======================== **,* *....~......#....##..###. Magic: 19/29 ===============--------- ,,,* *...*....)..#.#.<....###. AC: 12Str: 10 *,,* *...........#.######..... EV: 11Int: 21 *,,* *...........#............ SH: 0Dex: 22 ,>** *........)..########...## XL: 10 Next: 74% Place: Dungeon:9 *** *......:[30:j9m@..)##...# Noise: ==-------  Time: 7166.3 (0.0)*##########)##...# c) +5 long sword "Opnucamo" {flame, rElec #)##...# Cast: Shock#)##...##)##...##.#########.## O   two-headed ogre#...........##############Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, empty  space bonus: 8/8):j)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, empty  space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!!:j(:jC' 20/30=907.3 (1Shock _You kill the two-headed ogre!Your Spellcasting skill increases to level 14!:j  _Your Air Magic skill increases to level 11!:j4:j3:jF _Unknown command.:jm ,*,*,,*+*o#.#....# ,*.,#...#.*,*****#.###.#.#*,* #....~......#....##..###,* #...)....)..#.#.<....### **,,* #.#.###### **,,* #.#,>** #.)..##...* #......@...)# #...# #)# #...# #)# #...#  #)# #...#  #)# #...#  #.:jn #.##  #.#  #:j :j p1=--8 _:j? :j c  You pick up a parchment of Curse of Agony and begin reading...:j F--9.3 (2:j :j G _You add the spell Curse of Agony to your library.:j3 :jѓ 0 Spells (Memorise)TypeFailure Level  a - Curse of AgonyNecromancy71% 5b - Maxwell's Capacitive Coupling Air:jz 95% 8 29 spell levels left 9 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jDescribMemorise|Describe:jsHide) Describe|Hide:jtMaxwell's Capacitive Coupling Air 958 10:jxXShowgic DartConjuration1% 1b - SwiftnessAir1%3  c - Cigotuvi's PutrefactionNecromancy/Air4% 4  d - Sublimation of BloodNecromancy:j$6%2  e - Confusing TouchHexes12% 3  f - Maxwell's Portable Piledriver Translocation12% 3  g - AnguishHexes/Necromancy38% 4  h - Dimensional BullseyeHexes/Translocation38% 4  i - Eringya's Surprising Crocodile Summoning38% 4  j - Curse of AgonyNecromancy71% 5:jx@Hide|Show:j$:j+:jr9,*,*,,**********+*o#######.#....# ThunderHyde the Thaumaturge ,*,,,,,,,.............,#...#.#### Deep Elf of Dithmenos ****.. ***,*****#...........###.#.#..... Health: 51/51 ======================== ***,* #....~......#....##..### Magic: 21/30 ================-------- ,,,,* #...)....)..#.#.<....### AC: 12Str: 10 **,,* #...........#.######.... EV: 11Int: 21 **,,* #...........#........... SH: 0Dex: 22 ,,>** #........)..########...# XL: 10 Next: 90% Place: Dungeon:9 **** #......@[39;49:j:m...)##...# Noise: ---------  Time: 7169.3 (0.0)###########)##...# c) +5 long sword "Opnucamo" {flame, rElec #)##...# Cast: Shock#)##...##)##...##.#########.###...........############## _You kill the two-headed ogre!Your Spellcasting skill increases to level 14! _Your Air Magic skill increases to level 11! _Unknown command.You pick up a parchment of Curse of Agony and begin reading... _You add the spell Curse of Agony to your library.:jAP  Okay, then.:jM:j3_D _:jH3:jQK:juP:jQT2= _:jpW:jZ:j\:j]c3==:jl`:je~4==:jp5==:jq:j.w:j xU6=:jHz:jG:j:j:j8a7=:jЍ:jא~8==:j1:j :jh9==:j:j:ji30==:j :j4 _Magic restored.:j\3:j<:j^:j6:j:j?:j  c - 2 potions of curing (gained 1):j:j  _You see here a +0 hand axe.=:j:j`:jnB:j- :j$m  An orc wizard comes into view.:j 9b**..#,,....o...###.##### *,,**,,......oo###.....# ,***,,,.......#######.###### ,* *,,,,,,,,...............# ****######+#.#######.#....# :j: ,,,,,.....,#...#.###### ***#....###.#.## * #....~#....##..###.#  #...)....).@#.#.<....###.# * #...........#.######.....# * #...........#............# Shock * #........)..########...####..........)############)# #...# o   orc wizard (asleep)#)# #...# o   orc (asleep)#)# #...##)##...#:juR084.3 (15.0):j]35.3 (16 _:j"h:ji:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j= **..#,,....o...###.#####  ThunderHyde the Thaumaturge *,,**,,.....*oo###.....#  Deep Elf of Dithmenos ****.. *,***,,,....***#######.######  Health: 51/51 ======================== *,* *,,,,,,,,...............#  Magic: 26/30 ====================---- ,,****######+#.#######.#....#  AC: 12Str: 10 ,,,,,.............,#...#.######  EV: 11Int: 21 *****#...........###.#.#......#  SH: 0Dex: 22 * #....~......#....##..###.#  XL: 10 Next: 90% Place: Dungeon:9 * #...)....).@#.#.<....###.#  Noise: ---------  Time: 7185.3 (0.0) * #...........#.######:j> ......#  c) +5 long sword "Opnucamo" {flame, rElec * #...........#............#  Cast: Shock * #........)..########...###  #..........)# #...#  ###########)# #...#  o   orc wizard (asleep) #)# #...#  o   orc (asleep) #)# #...#  #)# #...# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8):j.**..#,,....o...###.#####ThunderHyde the Thaumaturge *,,**,,......*o###.....#:j0!Deep Elf of Dithmenos ****.. *,***,,,.......#######.######Health: 51/51 ======================== *,* *,,,,,,,,...............#Magic: 26/30 ====================---- ,,****######+#.#######.#....#AC: 12Str: 10 ,,,,,.............,#...#.######EV: 11Int: 21 *****#...........###.#.#......#SH: 0Dex: 22 * #....~......#....##..###.#XL: 10 Next: 90% Place: Dungeon:9 :j1M* #...)....).@#.#.<....###.#Noise: ---------  Time: 7185.3 (0.0) * #...........#.######.....#c) +5 long sword "Opnucamo" {flame, rElec * #...........#............#Cast: Shock * #........)..########...####..........)##...############)##...#o   orc wizard (asleep)#)##...#o   orc (asleep)#)#:jX2#...##)##...#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh5%Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8):j2.oAim  Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8)  The open air twists around violently and strikes the orc wizard!  The orc wizard shouts!:j3[oo:j4C.o:jQ.o  ooo 3 orcs (1 polearm, 1 missile, 2 wand…):jsqb7===6.3 (1:jK~:jc _The orc wizard is severely wounded.:j; *******The zap hits the orc wizard but does no damage.:jo Z .o.....@(ally target)@   shadowThe orc wizard is severely wounded.:j )Your shadow points at the orc wizard and mumbles some strange words.The ray of shadow hits the orc wizard!:j  *******###########))#)##)##...#:j| b .oYou kill the orc wizard!..oo)......o 2 orcs (1 missile)6--7 _The orc shouts!:jj )The zap hits the orc!:j *******   orc (You kill the orc!The zap hits the orc.:jQo.o:jWf!.)....o 2 orcs (1 polearm, 1 missile, 1 wande…)--8:jq$ :jrM_The orc is heavily wounded.:jx *******The zap hits the orc.:jo..o:j; :......:j&9:j:j. \ _The orc is severely wounded.:j,d  :jd d)The zap hits the orc.:j]m *******o   orc (polearm, wandering):j .oYou kill the orc!:j]..))...o):j'90:j|%:j*% _The orc shouts! :j *******The zap hits the orc. :jR .  The orc is lightly wounded. :j8Q.o :jMf.)... :j.-1 :jK :jM _Your shadow fades away. :j )The zap hits the orc!******* :jkn n..))... :jv o-2Shock :j  :j߇ G _You kill the orc!!:j/ _!:jt K7=!:j !:j@ 8==9==30==!:j !:j} =  Things that are here: !:je/ l a +0 dagger; a boomerang _!:jM !:jx K  Things that are here:  a +0 trident; a +0 war axe; an orc corpse _!:jȭ ,!:jO !:j  !:j 1_You open the door.!:j\ 3!:j   There is an open door here. _!:j ,!:jg...#......# #####+#####.#### ...#.####.########+#####.#### ##.#.* *#.#..........###.  #.#.***..#....###.#####  *,#.**,,*#..........###.....#  *,*,**,**#.........)#######.####  *,*,**,* #........)....... **,*,*,,*#########'#)#######.#... ,,,*,,,,,(......@........#...#.##2075.0)****,***###...........###.#.#... *****,* #....~......#....##..# ,,,,,,* #...)....)..#.#.<....# ****,,* #...........#.######.. ,***,,* #...........#.........  ,,,,>** #........)..########..  ****** #..........)# #.. ###########)#[4!:jh0m #.. 8.3 (16!:jix!:j'{. _Found 6 silver javelins.%:j_%:j9a%:jp&:jt_&:j|&:j,&:j˚&:jK&:j&:j&:j6&:jD&:j&:j&:j'&:jv&:j.&:j*  You see here 6 silver javelins. _ _Found a stone staircase leading down.&:jC&:jn&:j&:j,&:j&:j&:j&:j^,&:j&:jX&:ju&:j+&:j&:jE *,,* *,#.##.# #........).  **,* ****,#.#..##########'#) *,** *,,,,#.....(........... *,,* *,***##.######......... ***,* #.#####.# #....~.... *,,...# #...)....)  *,,,+,..####..# #  *,,,**#..###..# #......  *,,,* *#....@## #........)25.3 (17  ***** ####### #...... ######### &:j&:j&:j3y _There is a stone staircase leading down here.':j RJ':jp':jE{86.0) _':j':jS10 #. .. #.#. #... #... ###..# .?..# #..# #.@# ##. ..#.#....#.#.. #.##.. ...#. ..#':jH -7.8 (2.5':jlJ ':jz^ L _You climb downwards.  Found a scroll of enchant armour.':jb a _There is a stone staircase leading up here.*:j~5 ........ #...... #.#... #.... #...###..##.?..# #@.# #.<###.# ..# .#.. ..#.#. .. #.#. #.. ... .#. ..#*:j*:j48.8 (1.0 _*:j8*:j}*:j  .. #... ........ #....... #.#..... #..... #...# ###..##.@..##..:#..##...#.<##.#.##.####. ..##..#. #..#.#. .. #.# #.. ... .*:j_ *:jC &9*:j *:j= J _Found a parchment of Momentum Strike.*:j ,30.8 (2*:j( *:jY 4 _a - a scroll of enchant armour,:jF4.. #........... #....... #.#..... #.....  #...## ####.#....##..@#..# #...#.<# #.#.##.# ###....# #..#.. #..#.#. ...#.#.#...... . #. ..#,:j,:j+1.8 (1,:j8,:jd  You pick up a parchment of Momentum Strike and begin reading...,:j+2.8 (2,:jn,:jH _You add the spell Momentum Strike to your library.,:jw.. #... ........ #....... #.#.....#..... #.# ###..# #.#.@..# #...#..# #...#.<# #.#.##.####....##..#..#..#.#....#.#.#...... .,:j7,:j]+3.8 (1,:j$,:j8.:jnVK.. #........... #....... #.#..... #..... #...# # ###..# #.#....# #...#@.# #...#.<# #.#.##.# ###....# #..#..#..#.#...#.#.#...... #. ..#.:j([.:j*b&4.:jgf.:jh.:j........ #....... #.#..... #..... #...# # ###..# #.#....# #...#..# #...#.@# #.#.##.# ###....#  #..#..#..#.#....#.#.#...... .#. ..# .:jp.:j-&5.:j.:ja _There is a stone staircase leading up here.1:jU1:j[1:jR`1:jg1:j)n-6 _1:jvr1:jX )91:j_ I*,,* *,#.##.# #........).**,* ****,#.#..##########'#)*,** *,,,,#.....(...........*,,* *,***##.######.........***,* #.#####.# #....~....*,,,**#.......# #...)....)*,,,+,..####..# #.........*,,,**#..###..# #.........*,,,* *#....@## #........)***** #######......... ########## 1:j_ A1:j 8.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.3:j Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 2% 2b - Maxwell's Capacitive Coupling Air95% 8 29 spell levels left 10 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6:j/DescribMemorise|Describe7:jrHide) Describe|Hide8:jaxwell's Capacitive Coupling Air95% 8 19:j{_Showgic DartConjuration1% 1b - SwiftnessAir1%3  c - Momentum StrikeConjuration/Translocation 2%2  d - Cigotuvi's PutrefactionNecromancy/Air4% 4  e - Sublimation of BloodNecromancy6%2  f - Confusing TouchHexes12% 3  g - Maxwell's Portable Piledriver Translocation12% 3  h - AnguishHexes/Necromancy38% 4  i - Dimensional BullseyeHexes/Translocation38% 4  j - Eringya's Surprising Crocodile Summoning38% 4  k - Curse of AgonyNecromancy71% 5Hide|Show>:j0  *,,* *,#.##.# #........). ThunderHyde the Thaumaturge**,* ****,#.#..##########'#) Deep Elf of Dithmenos ****..*,** *,,,,#.....(........... Health: 51/51 ========================*,,* *,***##.######......... Magic: 30/30 ========================***,* #.#####.# #....~.... AC: 12Str: 10*,,,**#.......# #...)....) EV: 11Int: 21*,,,+,..####..# #......... SH: 0Dex: 22*,,,**#..###..# #......... XL: 10 Next: 90% Place: Dungeon:9*,,,*>:j?  *#....@## #........) Noise: ---------  Time: 7238.3 (0.0)***** ####### #......... c) +5 long sword "Opnucamo" {flame, rElec ########## Cast: Shock _a - a scroll of enchant armour  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Okay, then.>:j >:j >:jV . _E:jnE:j_qRead which item? Scrolls  a - a scroll of enchant armour  I - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selectedG:juG:j *,,* *,#.##.# #........). ThunderHyde the Thaumaturge**,* ****,#.#..##########'#) Deep Elf of Dithmenos ****..*,** *,,,,#.....(........... Health: 51/51 ========================*,,* *,***##.######......... Magic: 30/30 ========================***,* #.#####.# #....~.... AC: 12Str: 10*,,,**#.......# #...)....) EV: 11Int: 21*,,,+,..####..# #......... SH: 0Dex: 22*,,,**#..###..# #......... XL: 10 Next: 90% Place: Dungeon:9*,,,* :jM34m*#....@## #........) Noise: ---------  Time: 7238.3 (0.0)***** ####### #......... c) +5 long sword "Opnucamo" {flame, rElec ########## Cast: ShockYou pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.Enchant which item? Armour  f - a +0 helmet (worn)  r - a +0 cloak of stealth[?] describe selectedJ:jVJ:jJ:jə *,,* *,#.##.# #........). ThunderHyde the Thaumaturge**,* ****,#.#..##########'#) Deep Elf of Dithmenos ****..*,** *,,,,#.....(........... Health: 51/51 ========================*,,* *,***##.######......... Magic: 30/30 ========================***,* #.#####.# #....~.... AC: 12Str: 10*,,,**#.......# #...)....) EV: 11Int: 21*,,,+,..####..# #......... SH: 0Dex: 22*,,,**#..###..# #......... XL: 10 Next: 90% Place: Dungeon:9J:j *,,,* *#....@## #........) Noise: ---------  Time: 7238.3 (0.0)***** ####### #......... c) +5 long sword "Opnucamo" {flame, rElec ########## Cast: ShockYou pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.J:joP  Okay, then.J:jݥJ:jjJ:j=. _L:jH  _L:ji BL:j L:jş L:j L:ju L:j L:j L:j L:jk L:j L:j L:jͥ L:j- L:j L:jW ,L:j۩ L:j L:j L:j L:jX L:j L:j L:j! L:j L:j L:j˳ L:j L:j L:j L:j L:j L:jk L:j L:j ,L:j` L:j L:j| L:jн L:j L:ja L:j ,L:j L:j@ L:j; L:j[ L:j L:jc L:jH L:j L:j L:j L:j L:j1 L:j L:j L:j L:j L:j L:j L:j L:j L:j_ L:j L:jB L:j L:j L:jF L:jh ,L:j L:j8 L:j L:j' L:j L:j| 7 _You open the door.L:j L:j5 L:j L:j u  There is an open door here. _L:ji L:j L:j L:jw L:j L:jw L:j ,L:jI L:jB L:j/ L:j[ L:j L:j| L:jO L:j L:j L:js L:jt L:j L:j L:j L:j ,L:j L:j L:j L:j5 L:j L:jp L:j^ L:j L:j* L:jV @  There is an open door here.L:j| L:j*  _L:j L:jq L:j L:j L:j L:jq L:j ,L:j L:ji L:j L:j L:j L:j` L:j ,L:j| L:j2" L:j# L:j,$ ,L:j% L:jc' ,L:j\( L:j* L:j*+ L:je+ L:jr, L:j- L:j. ,L:jl/ L:jb1 L:j2 ,L:j3 L:j4 L:j(6 L:jf6 L:j6 L:j8 L:j9 ,L:j: L:j3< L:j = L:jG= L:j= L:j? L:j@ L:j#A L:jA L:jC L:j6D L:jxD L:jE L:jF L:jS  *,* **,**,**#......,*#... *,* *,,,...<+.......*##... *,* ***##..##.......# # *,* *,,....#*,,,,,,,* # *,***,**...********** # *,,,,,**...* #... ********#.#* #### #.# ****** #@##### *,.,,,84.3 (46.0) #.....# *,#.....# *.....#.....## #.....L:juT ####...## #.....###..#####...~~ ##........... ##.......... #.......### L:jY L:j^ ,5.3 (47L:jbc L:j6f ; _Found an escape hatch in the ceiling.N:jN:j0N:jN:j'N:jN:jXN:jN:jN:j,N:jNN:jN:jXN:j_N:jN:jN:jN:jN:jN:jN:jR  There is an escape hatch in the ceiling here.N:jN:j5N:jXN:j6 7 _You open the door.N:jB N:j N:jN:jb@  There is an open door here.N:jN:jI _N:jN:jN:j'N:jN:jyN:j"N:j#N:j$N:j%N:jS),N:j%+N:j1 _You now have 345 gold pieces (gained 24).N:j(2N:j5N:j7,N:j@^ N:jBH_You now have 367 gold pieces (gained 22).N:jD3N:jEN:j_ON:jQN:jLRN:j[nN:j]^N:j;`N:j`N:j:bN:jeN:jzh,N:jhN:jkN:jmN:jmN:jVnN:jqN:jCrN:jwN:j|M _You now have 374 gold pieces (gained 7).N:j*3N:jҀN:jXN:j/N:jN:j]N:jN:jN:jN:jPN:jN:jN:j֍N:jN:jHN:jIN:j]N:jN:jN:jҖN:j2N:jgN:jN:j@N:jN:jN:jN:j7N:jN:jfN:jiN:jN:jLN:jN:jN:jͣN:j]N:jʤN:jnN:jhBN:j{N:j6N:jN:jN:j2N:jN:jN:jhN:j7N:ji%  N:jGYou encounter an acid dragon.N:j"  ********* ###  **,,,,,,,#######.# N:j ,,,*****,.D..... ..,*,,,*########@# #..*,,*,#.....##.# ...#,,,,#.###.##.#Shock N:j6;.....,,,#.# #<##.# ##.#.####.######. ........#.#......#N:jjD   acid dragon (asleep) ,,,#......#.###### N:j*,,#..#.###.# ,,,#......#.#######N:j`322.3 (33.3 (38 _N:jP:j 2  ********* ### ***,,,,,,.#######.# *,,,*****..D....@.# ,..,*,,,*########.# ,#..*,,*,#.....##.# ,...#,,,,#.###.##.# ,.....,,,#.# #<##.# *##.#.####.######.#........#.#.....P:jY .# ,,,,#......#.######*,,#..#.###.#P:j >.DP:j܈ WDP:j9 04.3 (1.0) P:j P:jؑ , _The acid dragon roars!R:ja{ *******The zap hits the acid dragon.R:j@.DR:jD....D..R:j&5R:j $R:jz&9 _The acid dragon is lightly wounded.R:jS { *******The zap hits the acid dragon.R:j  ....D@.(ally target)@   shadowThe acid dragon is lightly wounded. *****D  distracted, ally target)Your shadow casts a spell at the acid dragon.R:j:F ....DThe ray of shadow hits the acid dragon!  The acid dragon completely misses your shadow.R:jG .=6R:jXM R:jO ` _The acid dragon barely misses your shadow.S:j *******D  The zap hits the acid dragon.S:j .S:jC( ....D@.  The acid dragon is severely wounded.S:j3 .Your shadow points at the acid dragon and mumbles some strange words.The ray of shadow hits the acid dragon!S:j8*****@   shadowS:jb@.....S:jV29-37ShockS:jS:jO _You kill the acid dragon!T:jB30= _Magic restored.T:jG _You swap places with your shadow.T:jGT:jIT:jI9=T:j'JT:jKT:jR0.T:j"ST:jST:jTT:jWV\ _Your shadow fades away.T:jYWT:jWT:j6XT:j-YT:j(ZT:j|ZT:jZT:j\T:j]T:j]T:j/^T:j]_T:j`T:j`T:jKaT:jfcT:jdT:jVdT:jdT:jfT:jfT:jgT:jfgT:jiT:jjT:jPjT:jjT:jkT:jlT:jlT:j5mT:jnT:joT:jpT:jpT:jqT:jrT:j&sT:jsT:juT:jv,T:jywT:j_yT:jyT:jyT:j>zT:j{T:j|T:j|T:j4}T:j~T:j+T:jqT:jT:jnT:jńT:jT:jDT:jT:jTT:jT:jT:jT:j<T:jT:jQT:jKT:jT:jT:jT:jT:jFT:jT:j<T:jњT:jT:jT:jN _You now have 384 gold pieces (gained 10).T:jӠT:j0T:jT:jET:jT:jT:jT:jT:jIT:jЩT:jT:jT:jT:jLT:jvT:jGT:j޲T:j+T:j,T:j4T:j߷,T:jT:jϼT:jT:jaT:jgT:jT:jaT:jT:jT:jnT:jT:jT:jwT:jT:j,T:jT:j=T:jnT:jT:jiT:jT:jT:jZT:jT:j{T:jT:jT:jT:jT:jT:jT:jT:j*T:j1T:jT:jRT:j|T:jT:j_T:jT:jqT:j.T:jT:jT:jT:j?T:jT:jT:jT:j5T:jT:jT:jT:j}T:jT:jT:jT:jh,T:jT:j5 T:jT T:j T:j T:j T:jT:jQT:j T:jT:jhT:jT:jST:jT:jvT:jT:jT:jT:jT:jT:jT:jT:j\ T:j T:j!T:j?#,T:j#T:j%T:j&T:j&T:jz'T:j(T:j)T:j4*T:j*T:j<,T:jZ-T:j-T:j".T:j0/T:j:0T:j0T:j0T:j@2T:j_3T:j3T:j4T:j5T:j6T:j7T:jP7T:jCT:jD,T:j'ET:jHT:jIT:jJT:jJT:jMT:j_NT:jNT:j>OT:jRT:jST:j=TT:jTT:jWT:jbYT:jYT:jvZT:j]T:j^T:j5_T:j$`T:jEcT:jdT:jdT:jeT:jhT:j!iT:jiT:jiT:jhlT:jjnT:j1oT:joT:jjrT:j~sT:jsT:jGtT:j~vT:jwT:j]xT:jxT:jzT:je|T:j},T:jT:j,T:jQT:jڄT:jT:jzT:jT:jrT:jT:j͊T:jT:jyT:jT:jߎT:jT:jݑT:jT:jiT:jT:jT:jqT:jT:j\T:j[T:jܜ,T:jܝT:jT:j9,T:j,T:jT:j:T:jzT:jT:jT:j*T:j|T:jqT:jCT:jT:jT:jT:jmT:jT:jT:jT:jT:jT:j!T:j T:jT:jT:jT:jT:j~T:jT:jT:jT:jdT:jT:jET:jT:j0  You see here a howler monkey skeleton.T:jT:j _T:jT:jT:j5"T:j"T:j%T:j)T:j,T:jR-T:j.T:j1T:j3T:j3T:ji5T:j8T:j:,T:j <T:jAT:jfC,T:jDT:jFT:j HT:jHT:jMIT:jKT:jLT:jLT:jMT:jqOT:jQ,T:jRT:jWXT:jXT:jbZT:jZT:jk[T:j,]T:j>^T:j^T:j8_T:j^bT:jcT:j dT:j+eT:jrT:jtT:jvtT:j{uT:jxxT:jQz,T:j|T:j[~T:jT:j T:jT:jT:jZ,T:jՇT:jT:j,T:jT:jϑT:jT:jT:jT:jUT:jVT:jT:jT:j|T:j,T:jCT:jVT:jT:jtT:jT:jT:jT:jT:jƫT:j9T:jT:jT:j1T:j@  There is an open door here.T:j5 _T:jDT:j-T:jĽ,T:jT:jT:j@BT:j(,T:j-T:jmT:jT:jH,T:j3T:jT:j ,T:jZT:j#T:jT:j,T:jT:j,T:j:T:jT:jc,T:jT:jT:j,T:j!T:jT:j *********,*,* ###**************#.#,* ...,,,,,,,,,,,,,,.>.,* ###**************..*********** *..,,,,,,,,,,**.#*********,* *.# *,,,,,*,*  ###### T:j<*,***,*,*  #....# ##..@.# *,*,,,*,*-45427.0)  #....# ###..#### *,*,*,,,*  #....# ###...#######*,*,***,*  #....###...##......#*,*,***,*  #..).##..####.####.#*,*,,,,,* T:j<O #....'..#####...##^**,******* ##....########.####,**,* .....###...###.####,**,* .....###.#.###.####,,,,*T:j5T:jF-58T:jT:j; _Found a stone staircase leading down.V:j@ V:jA V:jA V:jiJ V:jK V:jyQ V:jR V:jS V:jET V:jT V:j0V V:jgW V:jW V:j%X V:jY V:jG[ V:j[ V:j \ V:j] V:j^ V:j_ V:j_ V:j>a V:jb V:j5c V:jc V:jq T**,,>,*   *,,,,,....#,*   *...#,*   *,,,,,,...#,*  *,,,,,,,..#,*  *,,,,,,,..#,#  ********#.#.#  #********#######.#.#  .,,,,,,,,.......@..#  62.3 (7.0) #********######..######*****   #.........,,,*   #.########**,*   V:jr h#.# *,,,,,*,*  ##### ####.# *,***,*,*    ....# ##....# *,*,,,*,*   # ###..#### *,*,*,,,*   .# ###...#######*,*,***,*   V:jx V:jA| V:j c _There is a stone staircase leading down here.W:j1iW:jpW:jxW:jzW:j23.3 (1 _W:jX:j;1'10X:j7 ###  #@#  #...#  #.###  #.#  #.#  #.#  ...  ### X:j-4.8 (2.5X:jX:j\# _You climb downwards.X:ja _There is a stone staircase leading up here.X:j X:j X:ja X:j2 X:j 45.8 (1.0 _X:jb X:jV 9********,,>,**,,,,,....#,**,,,,,,...#,**,,,,,,...#,**,,,,,,,..#,**,,,,,,,..#,#********#.#.# #********#######.#.# .,,,,,,,,.......@..# #********######..######*****#.........,,,*#.########**,*#.# *,,,,,*,* #########.# *,***,*,* ....# ##....# *,*,,,*,* ....# ###..#### *,*,*,,,* ....# ###...#######*,*,***,*X:j (7.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.Y:ji Y:j Y:jk Y:j! Y:j# M *******#####..>...$......#,*,,,,,,,..#,# ********#.#.# #********#######@#.#0.0 Y:j |.,,,,,,,,.......>..# #********######..######****#.........,,,*  ###Y:j& Y:j. +8.3 (1Y:j2 Y:j5 9 _Found an escape hatch in the floor.Z:jsZ:jZ:j8Z:jQZ:jh  You encounter a bullfrog.Z:jM ####**######..>.......$.............#,*,.F......#, ******** #********#######.#.# .,,,,,,,,.......>..#  Cast: Shock######..### F   bullfrog (asleep).. Z:j,N.F0Z:j6F.Z:jSWFZ:jZ:j$9.3 (1Z:j Z:j Z:j<Z:jK_The bullfrog croaks.[:j7  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j  ThunderHyde the Thaumaturge ####**  Deep Elf of Dithmenos ****.. **######..>,*  Health: 51/51 ======================== *,........#,*  Magic: 26/30 ====================---- *,...$....#,*  AC: 12Str: 10 *,..***...#,*  EV: 11Int: 21 *,..*F*...#,*  SH: 0Dex: 22 *,..***...#,#  XL: 10 Next: 93% Place: Dungeon:9 ********#@#.#  Noise: ---------  Time: 7469.3 (0.0) #********#######.#\:ju.#  c) +5 long sword "Opnucamo" {flame, rElec .,,,,,,,,.......>..#  Cast: Shock #********######..######*****  #.........,,,*  #.########**,*  F   bullfrog #.# *,,,,,*,* ##### ####.# *,***,*,* ....# ##....# *,*,,,*,* _The bullfrog croaks.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8)\:ju  ThunderHyde the Thaumaturge####**  Deep Elf of Dithmenos ****..**######..>,*  Health: 51/51 ========================*,........#,*  Magic: 26/30 ====================----*,...$....#,*  AC: 12Str: 10*,........#,*  EV: 11Int: 21*,...*....#,*  SH: 0\:j Dex: 22*,........#,#  XL: 10 Next: 93% Place: Dungeon:9********#@#.#  Noise: ---------  Time: 7469.3 (0.0) #********#######.#.#  c) +5 long sword "Opnucamo" {flame, rElec .,,,,,,,,.......>..#  Cast: Shock #********######..######*****  #.........,,,*  #.########**,*   F   bullfrog#.# *,,,,,*,*  #########.# *,***,*,*  ....# ##....# *,*,,,*,*  _The bullfrog croaks.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [\:j!40mAirstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8)\:j\j.F  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!\:j8 \:jJc7===70.3 (1\:j]\:ja _The bullfrog is severely wounded.]:jU *******]:j8J The zap hits the bullfrog.]:jK.F.F]:jWS/......]:jUK=--1]:jT\]:j_\ _The bullfrog is almost dead.]:j& *****The zap hits the bullfrog.]:jr } .$..FThe bullfrog is almost dead.48--=-2 _The bullfrog hits you.^:j %@(ally target)@   shadow  almost dead. _The bullfrog hits you.  You miss the bullfrog.  The bullfrog is almost dead.Your shadow barely misses the bullfrog.   but does no damage.^:j'9=-8=3.7 (1.4^:j'.^:j0V _The bullfrog closely misses you._:j  You barely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you.3---9==5.1 _The bullfrog hits you but does no damage._:j~  You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog barely misses you._:jF t30==6.5_:j _:jЉ B _The bullfrog hits you but does no damage. x2_:jG .  You closely miss the bullfrog.The bullfrog is almost dead._:jP   Your shadow fades away.The bullfrog hits you.----7.9_:jV_:jjX? _The bullfrog hits you but does no damage.`:j  You barely miss the bullfrog.The bullfrog is almost dead.`:j ^1-=9.3`:j _The bullfrog hits you. The bullfrog closely misses you.`:j"  You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you.`:jR j0---80.7`:j `:j? ? _The bullfrog hits you but does no damage.`:j.a .  You hit the bullfrog. You burn the bullfrog.`:jx/Ra:j=5=2.1Shocka:jL _You kill the bullfrog!a:jT%a:j`M ####**  *#######..>,*  *.........#,*  *....$....#,*  *.#,*  *.#,*  *.......@.#,#  *########.#.# ##********#######.#.# ..,,,,,,,,.......>..# ##********######..######***** #.........,,,* #.########**,* #.# *,,,,,*,* ###### ####.# *,***,*,*a:jʲa:j'4-30a:ja:j  #####* ########..>,* #.........#,* #....$....#,* #.#,* #.#,* #.........#,# #########.#.# ###********########.# ...,,,,,,,,.......>..# ###********######..######***** #.........,,,* #.########**,* #.# *,,,,,*,*a:jy a:j4 a:j! _1=-4a:j a:j- a:j ###### ########..>.* #.........#,* #....$....#,* #.#,* #.#,* #.........#,# #########.#.# ####********########.# ....,,,,,,,,.......>..# ####********######..######***** #.........,,,* #.########**,*a:j&5a:j a:j b:j ###### ########..>.# #.........#,* #.#,* #.#,* #.#,* #.........#,# #########.#.# b:j:'#####********########.# .....,,,,,,,,.......>..# #####********######..######***** #.........,,,*b:jgb:jg&6b:j b:jb:j0 b:j,x7.1 (2 _You now have 393 gold pieces (gained 9).c:jF  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   2%  -2   i + Spellcasting 14.0  29%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 4.9   8%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic11.1  32%  +1   d + Short Blades :j=7m  0.6     0       e + Long Blades   0.2    -1   m + Invocations   1.2    +1       n + Evocations   0.2    +1  f + Armour2.4  10%  -2      g + Dodging3.3   3%  +2      h + Stealth8.5  16%  +3            :j'm                                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsd:j"d:j%d:j@ThunderHyde the ThaumaturgeDeep Elf of Dithmenos ****..Health: 41/51 ===================-----Magic: 30/30 ========================AC: 12Str: 10######EV: 11Int: 21########..>.#SH: 0Dex: 22#.........#,*XL: 10 Next: 95% Place: Dungeon:9#....@....#,*Noise: ---------  Time: 7487.1 (0.0)#.........#,*c) +5 long sword "Opnucamo" {flame, rElec #.........#,*Cast: Shock#.........#,##########.#.# #####********#######.#.# .....,,,,,,,,.......>..# #####********######..######*****#.........,,,*The bullfrog is almost dead.The bullfrog hits you. _The bullfrog hits you but does no damage.  You hit the bullfrog. You burn the bullfrog. _:jA31mYou kill the bullfrog! _You now have 393 gold pieces (gained 9).d:j>De:je:j,e:j e:jH %2e:je:je:j!K3=e:je:j2e:jve:jre:j,e:jve:j}e:jBe:je:jXU4=e:j5 e:j%6e:j6e:j9,e:jX:e:j\;e:j,=e:j=e:j=e:j)@e:j@K5=e:jBe:jDe:jtDe:jmEe:jFe:j>Ge:jEHe:jIe:jJU6=e:jJe:j^7=8=e:j-`,e:jbBe:j*ca9=e:jie:jm50=e:jVne:j|p,e:j?e:jBe:jQ1= _HP restored.=e:j e:j,e:je:jP  There is an escape hatch in the floor here.e:jK _e:je:je:je:j*e:je:je:j0e:j_e:jTe:je:jBe:j0 e:jh e:j e:j e:j e:j" e:j e:je:jbe:je:je:j e:jOe:jne:j*e:j`e:je:je:j ,e:jue:j1e:j,e:je:jZe:je:j,e:j e:j!e:j!e:jr#e:j$e:j&e:jq&e:j',e:j(,e:j+)e:j<e:j=e:j^Iz#.........#.# #.........#.# #.........#.# #.........#.# #########.#.# #############.#.#  .............>..#  ############..##########*  ...@.......*  550.1 (63.0)##########)*  e:jBJ#.# *,,,,,*,*  ######.# *,***,*,*  .# ##....# *,*,,,*,*  .# ###..#### *,*,*,,,*    .# ###...#######*,*,***,*    .###...##......#*,*,***,*    e:jJ.##..####.####.#*,*,,,,,*   e:jRe:jGV,1.1 (64e:jfe:j{i& _Found a war axe.f:jOg f:jg f:jk f:jm f:j{o f:js Bf:j0w Bf:jw f:jHy ,f:jQz f:j;| f:j} f:j} f:j~ f:j_ f:j́ f:j f:j f:j f:j f:j ,f:j f:j f:jË f:jw f:j f:jU f:jH ,f:j ?  You see here a +0 war axe.f:jg f:j  _f:j f:jR f:j f:jҢ f:j f:jE f:ji f:j f:j f:j f:j f:jŪ f:j f:j- f:j f:jۮ f:j f:j f:jQ f:j f:jz f:j f:jG f:j f:j f:j f:j. f:jq f:j f:j   You encounter an acid dragon.#.........#.#  #########.#.#  ############.#.#  .....>..#  ####..###########   #............#   #.##########)#   #.# #.....#.#  #####.# #@###.#.#  # ##....# #.#...#.#  # ###..#### #.#.#...#  Shock ###...########.#.###.#  ###...##......##.#.**#.#  f:j( ##..####.####.##.#.,,..#  D   acid dragon (asleep) '..#####...##^*#.##**###   ########.####,*#D#   ##...###.####,**,*  70.1 (191.1 (20 _ _You see here a wand of charming (4).i:j\2.1 (1.0) i:jD _e - a wand of charming (10) (gained 4 charges)k:j  *****D  **The zap hits the acid dragon!  k:jPThe acid dragon is moderately wounded.k:j#M8D.k:j V>.....k:jW&3k:j^k:jBa, _The acid dragon roars!k:j *******The zap hits the acid dragon.k:jD .....(catching breath)D.  The acid dragon is heavily wounded.k:j L *****The acid dragon spits acid at you.k:jj 3...k:j ..k:j 32--------- 8 ==4+1 long sword "Opnucamo" {flame, rElec Corr (-4) k:jk  k:j n_The splash of acid hits you!! The acid corrodes you!l:jra*******l:jB , ally ta…)*@   shadowThe zap misses the acid dragon.l:j D  distracted, catching breYour shadow casts a spell.l:j5) BD.l:j) .@..Dcatching breath, ally ta.l:j^ --5 _The shadowy lightning hits the acid dragon.l:jF *******The zap hits the acid dragon.l:j8B 8D.l:j.R .@...--6l:jU l:jZ d _The acid dragon is severely wounded.m:j! ***** **The zap hits the acid dragon.m:j8D.m:j"V.@...3---------7 _The acid dragon is almost dead.m:jj  †The zap hits the acid dragon!*****@   shadow**m:jc .@†....m:j, 29-88Shockm:j m:jk O _You kill the acid dragon!n:j%3n:j 'n:j)n:j-b30=n:jc3F . _Magic restored.n:j5n:j5n:j6n:j9\ _Your shadow fades away.n:j]9S4=n:jj:n:j;n:j7<n:j<n:j>n:j{>9=n:j"?n:jAn:j_AK5=o:j:o:jzo:jo:jmo:j,o:jmo:jo:jo:jo:j o:j< 96o:j o:jr ,o:j o:j ,o:jo:jo:jl37=12 o:jo:jj _You are no longer corroded.o:jo:jo:j4o:jo:jo:jo:jo:jo:jo:jPW8=o:jl o:j!,o:j"o:j#o:j$o:j$o:j&,o:jV'o:j()a9=o:j)o:jn+,o:jR,o:jo-o:j-o:jm.o:j0o:jM0V40=o:j1o:j2,o:jZ3o:j4o:j5o:j5o:j7,o:j8o:j9o:j9K1=o:j:o:j;,o:j<o:j$>o:jc>o:j?o:jA@o:j@U2=o:jAo:jCo:jeCo:jCo:j+Eo:jpEo:j6Fo:jGo:jGo:jHo:jIo:j?JK3=o:jKo:jLo:jLo:jMo:jNo:jOo:jOo:jpQ94o:jQ2=o:jRo:jzSo:jSo:jTo:jU,o:jVo:j X,o:jXo:jZo:jZK5=o:j[o:j\o:j,]o:jcfo:j ho:jYho:j0io:jj,o:jlo:jnk6=o:joo:jpo:jpo:jqo:j\to:jto:j6uo:jpvo:jvK7=o:jxo:jyo:j7yo:jzo:j{o:j{o:j|o:j8~o:j~o:jo:j]o:jU8=o:jo:jo:jOo:jo:j,o:jͅo:jo:jxK9=o:jo:j`o:jo:jYo:jo:jo:jӌo:jo:jo:jo:jo:jyV50=o:j+o:jCo:jqo:jBo:jܔo:jo:jՕo:jo:jfK1=o:j%o:jo:j,o:jo:jo:j ,o:jo:jo:jɢ,o:jo:j@h  You see here an acid dragon corpse.o:j_o:j^@= _o:j-o:j`o:jo:j;o:jo:j o:jo:jo:jMo:j'o:jfo:jo:jo:jo:j-o:jlo:jo:jo:jZ,o:jշo:j޸o:jo:jo:jۺo:jo:jlo:j˼o:j'o:j`Xo:jo:jAo:jo:jAo:jo:j@o:jto:jo:jo:j(,o:jo:jo:j[o:jo:jo:jo:jo:jQo:jo:j+o:j1o:jo:jo:jo:jo:jo:jo:jo:jo:j,o:j  You see here an acid dragon corpse. _o:jo:j,o:j o:j,o:jo:jo:j<o:j,o:jmo:jo:jU,o:jo:j5o:jBo:jo:jKo:j\$ #............#   #.##########)#   #.# #.....#.#   o:j${####.# #.###.#.#   ##....# #.#...#.#  ###..#### #.#.#...#  ###...########†#.###.#  #...##......##.#.###.#  ..####.#.#@....#  673.1 (9o:jP%_5.0) .#####...##^##.#######  +5 long sword "Opnucamo" {flame, rElec #####.####.##.#  ...###.####.##.#  .#.###.####....#  +#.....#########   .###o:j%F   ...<...####    ...###.####   o:j)o:j".o:j1E _Done exploring.r:jrr:jWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple s:j6Ss:jhVl[?25h[?0c#............#   ThunderHyde the Thaumaturge#.##########)#   Deep Elf of Dithmenos ****..#.# #.....#.#   Health: 51/51 ========================s:jiW####.# #.###.#.#   Magic: 30/30 ========================##....# #.#...#.#   AC: 12Str: 10###..#### #.#.#...#   EV: 11Int: 21 ###...########†#.###.#   SH: 0Dex: 22 #...##......##.#.###.#   XL: 10 Next: 98% Place: Dungeon:9 ..####.####.##.#@....#   Noise: ---------  Time: 7673.1 (0.0) .#####...##^##.#######   c) +5 long sword "Opnucamo" {flame, rElec ######.####.##.#  Cast: Shock s:jWz...###.####.##.# .#.###.####....# +#.....#########   ...########   ...<...####   ...###.#### s:jX  _Your shadow fades away. _You are no longer corroded. _You see here an acid dragon corpse. _You see here an acid dragon corpse. _Done exploring.  s:j;XQWhat level of the Dungeon? (default 9, ? - help) v:j: [?25l[?1cv:jQK10v:jZv:j[E _v:jdv:jcev:jev:j hv:ji,v:jgjv:jlv:j mv:j\mv:jmv:jov:jqBv:j?sv:j/tv:jtv:jtv:jvv:j wv:j\wv:j xv:jyv:jzv:j{v:j{v:j|v:j}v:j~v:j~v:jρ?  You see here a +0 war axe.v:j҂v:jw _v:jv:j!v:jv:j͊v:jv:jjv:j,v:jv:jv:jВv:jv:j"v:jv:jÖv:jv:j֗v:jjv:jov:jv:jv:jޜv:j,v:jwv:jv:jؠv:j"v:jsv:jv:jv:jңv:jv:jv:jѦv:j2v:j$v:jev:j,v:jWv:jY  There is a stone staircase leading down here.v:j]v:jv:j$ _v:jv:j'10v:jv:j,v:j# _You climb downwards.v:jB ### #@#96.6 (23.5) #...#  #.###  #.#  #.#  #.#  ...  ###  _There is a stone staircase leading up here.w:j  Iw:j w:j w:j,*  _w:j6+ ,w:j+ w:j] w:ja w:j$b w:jVb w:jWe w:jf w:j.Y:jہ :j B--30:j :j{ :jg#........ .#.#...#.#.#.#Y. ............# ...####.#..#.##.#.#....Y.Y..#...........  #.Y.#.......#.# #.............#.#.#..##..#........ #....##.@#.:juh ####..............  ####.#########.  #.# #<#.#####...##....##.### ####.##.# #.##.#:j)j@.Y:jm@.Y:jn*Y:j o<.Y:jujY 4 yaks:j-x&1:j}:j:j&  #.#...#.#.#.#Y. ............# ...####.#..#.##.#.#. ...YY.Y.#........... #..Y##.# #......#.#.#..##..#........:j  #....##..#........ ####...@.......... ####.#########. #.# #<### #.#####...# #....##.### ####.##.# #.##.# #.##.## #.....#:j .Y:j .Y   yak:j &2:jL :j :jchY. ..............####.#..#.##.#.#.YY.Y.#.......... #.....#.# #...Y.........#.#.#..##..#..........##..#..####...... ####@######### #.# #<### ####......##.#####.##.# #....#####.Y:j8n:jp&3:ju:jex:j ...####.#..#.##.#.#.YY.Y.#.......... #...#.......#.# ..........#.#.#..##Y.#.......#....##..#.....####...........:jV  ####.######### #@# #<### ####......##.###### #....##### :j rY.Y:jY 2 yaks4:j:j^):jgv YY.Y.#.......... #...#.......#.# Y..#.#.#..##..#....##Y.####...... ####.######### #.# #<### ####......##.#####.##.#  #.##....##### .Y.YYY 3 yaks5:j"*******  The zap hits the yak.  The yak is moderately wounded. _You encounter a yak.  The zap hits the yak!:j..Y.Y:jF.Y:j*Y:j...Y 4 yaks:j$ .=6:j%:j([ _The yak is heavily wounded.:j******* _heavi  The zap hits the yak.  The yak is moderately wounded.The zap hits the yak.  The yak is severely wounded.  The zap hits the yak.:jW.Y.Y.Y.Y..29--7:j[:jy^1 _The yak is lightly wounded.:jQS*** _The yak is lightly wounded.  The zap hits the yak.  The yak is heavily wounded.The zap hits the yak.  The yak is severely wounded.  The zap hits the yak!:j>@.Y .YThe yak is almost dead.Y.Y:jYY 5 yaks49--=8:j,:j( _The yak gores you.:jT  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jG-jM†The yak is struck by an arc of lightning!  You are struck by an arc of lightning.  is struck by an arc of lightning!  The yak is almost dead.  The yak is struck by an arc of lightning!:j<@ *:j=** 4 yaksYou kill the yak!:j{ .YThe lightning grounds out.  The yak snorts and paws the ground..Y.YY@...YY.Y.#...........ThunderHyde the Thaumaturge#...#.......#.#Deep Elf of Dithmenos ****..#.............#.Health: 49/51 =======================-#.#..##Y.#........Magic: 28/30 ======================--#....##..#........AC: 12Str: 10####...Y..........EV: 11Int: 21####Y#########.SH: 0Dex: 22#Y# #<###XL: 10 Next: 102% Place: Dungeon:10#@#####...#Noise: =--------  Time: 7739.6 (1.0)#....:jj##.###c) +5 long sword "Opnucamo" {flame, rElec ####.##.#Cast: Shock#.##.##.##.###.....#YYYY 4 yaks#######The yak is struck by an arc of lightning!  The yak is almost dead.The yak is struck by an arc of lightning!  You kill the yak!The lightning grounds out.  The yak snorts and paws the ground. _The yak closely misses you.You have reached level 11!  --more--:jQr53/551--1 1% :jX:jH^4 _:jR  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  .  The yak is struck by an arc of lightning!*** 3 yaksThe yak is struck by an arc of lightning.  The yak is moderately wounded.  The yak is struck by an arc of lightning.  :jThe yak is lightly wounded.  The yak is struck by an arc of lightning.  The yak is heavily wounded.:j~o YThe lightning grounds out.:jf8†Y:j7!.:jr$Y:jE.Y:jExY 4 yaks (1 wandering):j9 7--240 _You encounter a yak.:j/:jm _Your Conjurations skill increases to level 5!:jG******* _Your Conjurations skill increases to level 5!zap hits the yak.zap hits the yak.  The yak is moderately wounded.  The zap hits the yak!:j;^G.Y:j` .YThe yak is moderately wounded.:j^a/Y:ji..YYY 5 yaks (2 wandering):jlV4-1:jr:juQ _The yak closely misses you.:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j*T **The yak is struck by an arc of lightning.  The yak is heavily wounded.:jYO Y@@, 1 ally target)@   shadowYou resist. You are struck by an arc of lightning. The lightning grounds out.:j] *******:jEYYYYY4 distracted, 1 ally target)Your shadow points at the yak and mumbles some strange words.The ray of shadow hits the yak! The ray of shadow hits the yak.  The ray of shadow hits the yak!! The ray of shadow hits the yak! x2:jG.Y:j} .YThe yak bellows! You hear a bellow!:jz YThe yak gores you but does no damage.:jjYYY@YYYYYY 6 yaks (:j;36=2:jٞ:jT _You encounter a yak.:js  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j †The yak is struck by an arc of lightning!:j *** 5You kill the yak!:jRn .Y.Y.Y:j/o 9†Y:j @@4--4-3:j؈ :jȋ ? _You are struck by an arc of lightning. x2:j\  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jTA**:j5G.Y:jH.Y:jl{ YYou are struck by an arc of lightning.:j3D.Y:j0 @@Y 6 yaks (1 distracted, 1 ally targ…)You encounter a yak.:jhh3----4:j:j ; _The yak gores you but does no damage.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jRL<*****:jLThe yak is struck by an arc of lightning!  The yak is heavily wounded.  The yak is struck by an arc of lightning.  The yak is heavily wounded.  The yak is struck by an arc of lightning!  The yak is almost dead.:j=g.Y.:j%Y:jYYY@@Yally target):jZ42-5:jp:jjl _The lightning grounds out. The yak closely misses you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j| ***Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You resist. You are struck by an arc of lightning. x2severely wounded.  You resist. You are struck by an arc of lightning. x2:j- Q .  The lightning grounds out.:jT I.Y:jfV D.Y:j'k  Y@  Your shadow fades away.31-6:jel :j P _The yak barely misses you.:jZ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#†Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning!  The yak is almost dead.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning!:j ** 5 yaksYou kill the yak!:j$ *(1 ally target)@   shadowYou resist. You are struck by an arc of lightning.:j8*:j:j1*:jz  Your shadow gestures wildly while chanting.:j6`:j,2 .The shadowy lightning hits the yak! The shadowy lightning hits the yak!!  The shadowy lightning hits the yak!* 4:j;.Y:j8†Y:j^I.Y:jH.Y:jG@@:j2-0--87 _You kill the yak!:j/|  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j<*****The yak is struck by an arc of lightning!  The yak is severely wounded.yak is struck by an arc of lightning!  The yak is heavily wounded.The yak is struck by an arc of lightning.  The yak is heavily wounded.:j!eYYY@@:j7$3=19--8:jx+:jz.k _The lightning grounds out. The yak barely misses you.:jKE  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jM A**:jԼ 1 @@You are struck by an arc of lightning. The lightning grounds out.49--7--9:j :j ( _The yak gores you.:j5x  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j †The yak is struck by an arc of lightning.  The yak is heavily wounded.  The yak is struck by an arc of lightning.  The yak is almost dead.You are struck by an arc of lightning.  The yak is struck by an arc of lightning.:j **** 3 yaksYou kill the yak!:jކ {†Y.Y:j, q@@(1 ally target):j --6--1050:j :jR 0 _The lightning grounds out.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jJ***Casting: Static Discharge (safe; 1% risk of failure)  :jJoConfirm with . or Enter, or press ? or * to list all spells.You resist. You are struck by an arc of lightning. The lightning grounds out.  The yak is struck by an arc of lightning!  The yak is severely wounded.  You resist. You are struck by an arc of lightning. x2:j@.Y:jvY@@6:jds-15--1:jM:jC _The lightning grounds out. The yak gores you.:j̩  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg *****The yak is struck by an arc of lightning.  The yak is moderately wounded.almost dead.  The yak is struck by an arc of lightning.  The yak is heavily wounded.:j .:j S YYY@:j B@The lightning grounds out.:j †Your shadow casts a spell at the yak.The ray of shadow hits the yak!!:j## †You kill the yak!The ray of shadow hits the yak.:j+ *******   yakYou kill the yak!:j C.Y:j ...†@(ally target):j 7-4--42:j@ :j 5 _The ray of shadow hits the yak!:j ******* The zap hits the yak.:j{;†Y:jg#X.....:jc%H--3:j+:j0W _The yak is almost dead.:j l †The zap hits the yak!:jۋ *******@   shadow:j x.....††:j! e5=4Shock:j* :j5 G _You kill the yak!:j92####.#..#.##.#.#...YY.Y.#...........##.#  #.......###....##..#####.............####†#########. #<##.#####...@...##.#######.# ##.#.....#######:j B85=-5:jE$  Things that are here::j]Jp _a yak corpse; a yak corpse:j' :j, x Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  v - Poisonous VapoursAlchemy/Air1%1 Select a spell to describe [?] help [!]/[I] toggle spell headers:jA :j H...####.#..#.##.#.#.ThunderHyde the Thaumaturge...YY.Y.#...........Deep Elf of Dithmenos ****..#...#.......#.#Health: 48/55 ====================----#.............#.Magic: 15/31 ===========-------------#.#..##..#........AC: 12Str: 10#....##..#........EV: 11Int: 21####..............SH: 0Dex: 22####†#########.XL: 11 Next: 15% Place: Dungeon:10#@# #<###Noise: ---------  Time: 7755.6 (0.0)#.#####...#c) +5 long sword "Opnucamo" {flame, rElec #@...##.###Cast: Shock####.##.##.##.##.##.##@   sh:jIzadow#.....########The zap hits the yak. _The yak is almost dead.The zap hits the yak! _You kill the yak!Things that are here: _a yak corpse; a yak corpse:j~N:jS:j[X:j^:jw)e :j._16=:j/:j7.:j:9=7==:j=\ _Your shadow fades away.:j0>W8=:j0?:j@:jBAM9=:jA:jD20==:jLE:j3GV50=:jG:jG:jI:j1Jj1==:j K:jL:jMy2==:jtO:jOS1=3:jP2=:jP:j)R:jR#4:jR(=:jBS:jT:jXUR5==:jU:jVV:j^W:jW:jqX:jAZ:jZ#2:j[}=6==:j[:j\:j9]U7=:j]:j_:j`K8=:j`:ja:j/b#3:jebs=9==:j c:jAe:jeb30==:j.f:jg:j6h:jh:jel1==:j1n4 _Magic restored.:jn#4:jn2=:jo:jUq:jq:jcr:j&t,:jxt:jv:j`w#5:jwB==:jOx:jK|$ :j| _HP restored.:j~:j':j7:j :jY You see here a yak corpse.:jh:j6 _:jƊ:j:j:jݎ:jF:j:j&:js9=:jA:j :j:j:jU:j֙:j:j:j:j:jL #...#.#.## ....... #. ........ #.#...#.#.#.#>...... ......#.......####.#..#.##.#.#.............#...................#...#.......#.#........#.............#...##..#........:jf=830.0)...##..#........###.............. ####†#########. #†# #<### #.#####...# #....##.### :j<#.##.##.##.#:j:j,6.6 (31:j:jX9 _Found an escape hatch in the floor.:j4I:j7:jc9:j ?n:j A:jFX:jH:jlJ:jJ:jdK:jL:jO,:jRUn:j X:jY:jY:jZ:j:]:j_,:ja:jc:jm:jpq:js,:j9u:j3x:jy:j6z:j{:j:j:jp:jޏ:j+,:j:j` #. ... . #.:j #.. .. #. #.# .# #. #.# .# # ## ######.##.##.# #.#:j #............ #...#. #........# ##...@....### #.#.##:jb######.....### ####.........# #..##.........# ##..#:jͭD#.........# #...##.........# #.... #.........####.#.. #..>.............. #.........####.#.. :jH.802.6 (16:jٸ,3.6 (17:j:j] _t - a scroll of teleportation:jP :j :jc :j :j :j :ja :j :j :je :j :j :j :j :j .. #..?....# ............# #........?.. #.#...#..... #..... #.##.# #...# #.##.# # ###..# ######.##.##.# #.#....# #........@...# #...#..# 7.6 (4.0)#........##### #...#.<# #........### #.#.##.# ######.....### ###....##.........# #..#..#.........# ##..#.#. #.........# #...#.#.###.........# #.. [17;1:j 1H#.........####.#...#.#8.6 (5:j :jp N _Found a scroll of noise.:j=I:jRA:j>C:jG,:jH:j L,:jM:jAO:jQ:jR:jS:jU:j'W,:jW:jY:j^iS...........# ...........# ...........# ...........# ...........# .. #......?....# ..... ...........# #.... )......@?..# #.#..12.6 (4 ######.....# #.... #.##.## #...# #.##.# # ###..#######.##.##.# #.#....#:jj#............# #...#..##........##### #...#.<#........### #.#.##.####### ###....#:jup:j{+3.6 (5:j:j $ _Found a flail.:js0 :j1 :ja2 :jB6 :j9 :j> ,:j:@ :j ` 3)....#.#.#.#.# ......# .# .. .....# ..4.6 (1............# #.).......?..# #.#..######.....# #... #.##.## #... #.##.# # ###..#  ######.##.##.# #.#....#  #............# #...#..#  #........##### #...#.<# :jn +5.6 (2:j7v :jc 5 _Found a trident.:j +6.6 (3:j] D _i - a scroll of identify:jh :jÚ Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  I - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selected:j:j:jThunderHyde the Thaumaturge.......)....#Deep Elf of Dithmenos ****..............#Health: 55/55 ========================............#Magic: 31/31 ========================............#AC: 12Str: 10............#EV: 11Int: 21............#SH: 0Dex: 22............#.. XL: 11 Next: 15% Place: Dungeon:10.......@....#.... Noise: ---------  Time: 7816.6 (0.0)............##... c) +5 long sword "Opnucamo" {flame, rElec .).......?..##.#. Cast: Shock:jg.######.....##...#.##.###...#.##.# # ###..# ######.##.##.# #.#....# #............# #...#..# #........##### #...#.<#  _Found an escape hatch in the floor. _t - a scroll of teleportation _Found a scroll of noise. _Found a flail. _Found a trident. _i - a scroll of identify:j0:j Identify which item? (\ to view known items) Potions (select first with !)  d - a red potion  f - a glowing golden potion  j - 2 bubbling golden potions  l - 2 ruby potions  n - an emerald potion  o - 3 cyan potions  p - 2 blue potions  q - a purple potion :j`  s - 2 lumpy coppery potions[?] describe selected:jvD:j}K:j~U!ThunderHyde the Thaumaturge.......)....#Deep Elf of Dithmenos ****..............#Health: 55/55 ========================............#Magic: 31/31 ========================............#AC: 12Str: 10............#EV: 11Int: 21............#:j}SH: 0Dex: 22............#.. XL: 11 Next: 15% Place: Dungeon:10.......@....#.... Noise: ---------  Time: 7816.6 (0.0)............##... c) +5 long sword "Opnucamo" {flame, rElec .).......?..##.#. Cast: Shock.######.....##...#.##.###...#.##.# # ###..# ######.##.##.# #.#....# #............# #...#..# #........##### #...#.<#  _Found an escape hatch in the floor. _t - a scroll of teleportation _Found a scroll of noise. _Found a flail. _Found a trident. _i - a scroll of identify:jЍ]  As you read the scroll of identify, it crumbles to dust.:j+7.6 (1:j%:jV _o -> A - 3 potions of attraction:jL3:jr:j:j:j:j:j:j:j=:j':j#:j:j`:j:j:j:j:j:jt:j(:j:jS:j :jX,:j:j:j:jF:j^:j?  You see here a +0 trident.:jn#######   ###....  .####.... ..#?######..# #.# 24.6 (7#.)....# #.....# #............##............##............# #............# #............# ........# ...:j#):jG3+5.6 (8:j9:j;V _Found a scroll of vulnerability.:jR3:j:jX:j:j%:jG,:jƽ:j8:j:j:j:j|:j:jr:j:jR:j:j:jZ:j:j:j:j4:j:j':jD:j:j:jE:j :j:j0:j:j]L ### #.. ..###.########  #.............  #.@..## .#######.##..# .............###.###............................#####....######..#.?......######..###............##.)....#:j)'33:j# +4.6 (9:j_:ja _c - a scroll labelled JOFITI XEKU:j,Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  I - 3 scrolls of immolation  c - a scroll labelled JOFITI XEKU [!] read|quaff|evoke[?] describe selected:jo :j& :jZ ThunderHyde the ThaumaturgeDeep Elf of Dithmenos ****..Health: 55/55 ========================Magic: 31/31 ========================###AC: 12Str: 10. #..EV: 11Int: 21#..###.########SH: 0Dex: 22#.............XL: 11 Next: 15% Place: Dungeon:10#.@..##Noise: ---------  Time: 7834.6 (0.0).#######.##..#c) +5 long sword "Opnucamo" {flame, rElec .............###Cast: Shock.###............................#####....######..#.?......######..###......:jI ......##.......)....# _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _o -> A - 3 potions of attractionYou see here a +0 trident. _Found a scroll of vulnerability. _c - a scroll labelled JOFITI XEKU:j>8 f  As you read the scroll labelled JOFITI XEKU, it crumbles to dust.:jc 29------------5.6 (1 _Your body is wracked with pain! It was a scroll of torment.:j:jǮRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of chemistryd - amulets of dissipation  e - amulets of magic regeneration  f - amulets of reflection  g + unknown rings  h - rings of poison resistance  i - rings of positive energy  j - rings of resist corrosion  k - rings of see invisible  l + rings of wizardry Wands (select all with /)m + unknown wands  n + wands of charming  o + wands of digging  p + wands of flame  q + wands of mindburst  r + wands of polymorph [Up|Down] select [PgDn|>] page down [PgUp|<] page up:jY[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:j ) Jewellery "=)b +amulets  c - amulets of chemistry  d - amulets of dissipation  e - amulets of magic regeneration  freflection  g + unknown rings  h - rings of poison resistance  i - rings of positive energy  jresist corrosion  ksee invisible  l +wizardry :j Wands (select all with /)m + unknown wands  n + wands of charming  o + wands of digging  pflame  qmindburst  rpolymorph Scrolls (select all with ?)s + unknown scrolls 2%:jFw j - rings of resist corrosiont + scrolls of blinking (uncommon)  u + scrolls of enchant armour (uncommon)  v + scrolls of enchant weapon (uncommon)  w + scrolls of fog (uncommon)  x + scrolls of identify (very common)  y + scrolls of immolation (uncommon)  z - scrolls of noise (uncommon)13:jO  j - rings of resist corrosion  l + rings of wizardryA + scrolls of revelation (uncommon)4:j l + rings of wizardry  m + unknown wandsB + scrolls of silence (rare)  C + scrolls of teleportation (common)7:ju  q + wands of mindburstD + scrolls of torment (rare)  E - scrolls of vulnerability (uncommon) Potions (select all with !)F + unknown potions  G + potions of attraction (uncommon)25:jL q + wands of mindburst  r + wands of polymorphH + potions of brilliance (uncommon)  I + potions of curing (very common)7:j u + scrolls of enchant armour (uncommon)J + potions of enlightenment (uncommon)  K + potions of magic (rare)30:jH3  u + scrolls of enchant armour (uncommon)  v + scrolls of enchant weapon (uncommon) Missiles (select all with ()2:jW  v + scrolls of enchant weapon (uncommon)  D - scrolls of torment (rare):j(MScrolls (select all with ?)  v + scrolls of enchant weapon (uncommon)  D - scrolls of torment (rare)0:jv:j:jn3ThunderHyde the ThaumaturgeDeep Elf of Dithmenos ****..Health: 29/55 ============------------Magic: 31/31 ========================###AC: 12Str: 10. #..EV: 11Int: 21#..###.########SH: 0Dex: 22#.............XL: 11 Next: 15% Place: Dungeon:10#.@..##Noise: ---------  Time: 7835.6 (0.0).#######.##..#c) +5 long sword "Opnucamo" {flame, rElec .............###Cast: Shock:jO.###............................#####....######..#:j.?......######..###............##.......)....# :j _o -> A - 3 potions of attractionYou see here a +0 trident. _Found a scroll of vulnerability. :j_c - a scroll labelled JOFITI XEKUAs you read the scroll labelled JOFITI XEKU, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.:j:j:j•:j•:j•:j•:j•:jhn•:j•:j$30•:j0=•:jě•:j*•:j^•:j•:j•:j•:jϠ•:ja1=•:jo•:j•:j•:j•:jB•:j,•:jH•:jì•:j^92•:j!•:jn•:j•:jj•:jK•:j•:j@•:jԴ•:jS3=•:j •:j ,•:j•:j•:jJ•:j•:j,•:j•:j•:jh54=•:j•:j9•:j•:j•:j!•:jy•:j3•:j•:j9•:j^5=•:j•:j-•:j•:j+•:j#6•:j(=•:jl•:j•:j#•:j•:j•:j•:j•:j•:jG•:j•:j2•:j#7•:j0=•:jb•:j,•:j•:jd,•:jI•:j•:jK8=•:j•:j•:j•:j•:j*•:j•:j•:j•:j•:jh•:j•:j=9=•:jE•:j•:jt,•:j$•:jv•:j•:jt•:j•:j/B40=•:jR•:j•:j_•:jO•:j•:j,•:j•:j&•:j•:j(•:jc•:j%1•:j•:j?•:jx•:j•:jk •:j ,•:j •:jV K2=•:j4 •:j2•:jm•:jB•:jm•:j•:jQ•:j•:j<•:j.•:jk3=•:j•:j6•:j•:j•:j,•:j•:j•:j4 #4•:jY (=•:j!•:j"•:j"•:jy#•:j %•:jM%•:j%•:jk'•:j'U5=•:jj(•:j)•:j)•:j*•:j+•:j~,•:jQ-•:j.•:j.•:j/•:j0•:jA1#6•:j}1(=•:j2•:jW3•:j3•:ji4•:j5•:j6•:j6•:j 8•:j8#7•:j82=•:j_9•:j:•:j:•:j|<•:je=,•:j6>•:jY?•:j?•:j@•:jxB;8•:j-C•:jD•:jD•:jRE•:jF,•:jG•:j3I•:jnI•:jID9=•:jWV50=•:jX•:jY•:jY•:jhZ•:j],•:j^•:j_•:j`K1=•:jXa•:jc,•:jc•:je•:jVe•:jf•:jg,•:jh•:j[i•:ji#2•:ji2=•:jj•:jl•:j\l•:jm•:jNn•:jn•:jo•:jp•:j@qD3=•:jq•:js,•:j#t•:ju,•:j%v•:jw•:jw•:jx•:jy•:jfzU4=•:j*{•:j|•:j}•:j}•:jW,•:jJ•:j•:jK5=•:j؂•:j߅•:j,•:jo•:j•:j•:j•:j•:j•:j,•:j•:jݏ•:jҐ•:j}9=•:jڑ•:jΒ•:j•:j8•:j•:j•:jG###### #####<......## #... ###.########929.6 (94.0) ##............. #####....#### .#######.##..# .............### .###............ ................# ####...•:jx.######..# .?......######..#•:j?•:j-30.6 (95•:j•:jj; _Found an escape hatch in the ceiling.Õ:j,Õ:j`XÕ:jyR  There is an escape hatch in the ceiling here.Õ:jÕ:j= _Õ:j9Õ:jÕ:jÕ:jÕ:jsÕ:jTÕ:j(XÕ:jÕ:jÕ:jLÕ:jrÕ:jiÕ:jÕ:jÕ:j$Õ:juÕ:jÕ:jÕ:jÕ:joÕ:jÕ:jÕ:j ##########.............############# #.Õ:jD......<......## #####.##@####..### #.# ##.....# ##### #.# .####### #.# ........ ... .###....  ... ........  ... ####....  .?...... Õ:j,,45.6 (1Õ:j,6.6 (16Õ:j)n _b - a scroll of blinkingĕ:j ĕ:jҖ nĕ:jȡ  ################ ................ ####....############# >......@.......<......51.6 (5ĕ:j .0).#####.##.###########..#... #.# ##..#### #.#  #.# .##### #.# .. ... .### ... ..... ####ĕ:j8 ĕ:jf +2.6 (6ĕ:j> ĕ:j. ; _Found a stone staircase leading down.ƕ:jRX ####### ................#..####....##>........<......#.#####.##.#.. ...##.# ## ######.#  #.# . #.#  ... .### ...  ... ####ƕ:jXƕ:jdH3.6 (1ƕ:j< ##### ..... #..####.... #>.<...... #.#####.##.# ...##.# ## ######.#  #.# . #.#  ... .### ...  ... ####ƕ:jW&4ƕ:jƕ:jMƕ:jЀ w. #######... ...... #..####.... #>.< #.#####.##.# ...##.#  ######.# #.# . #.#  ... . ... ƕ:j 1 ... ƕ:jS ƕ:jё &5ƕ:je ƕ:j ƕ:jro..## ######### .... ....... #..####.... #>.< #.#####.##. ...##.#  ######.# #.# .ƕ:j^p #.#  ... . ...  ... ƕ:jxƕ:j{&6ƕ:j}ƕ:j͂Ǖ:jG5#..###### ............. #..####.... #>.< #.#####.##... ...##.#..# ######.#.. #.# .. #.#  ... . ...  ... 7Ǖ:jV<#.Ǖ:j(W ...####### ............. #..####....Ǖ:jXW #>.< #.#####.##.Ǖ:jW ... ...##.# ..### ######.#. #.#Ǖ:jW. #.#. ... ... ...Ǖ:j^Ǖ:jc&8Ǖ:jhǕ:j+kǕ:jtb ## ... ...####### ....... #..####.... #.< #.#####.##. .... ...##.# ..###########.# ..Ǖ:jkc[. #.# .. #.# . ...  ...  ...Ǖ:jhǕ:jn&9Ǖ:jUsǕ:jvc _There is a stone staircase leading down here.ȕ:j ȕ:jk ȕ:j ȕ:j ȕ:jd .60 _ȕ:j ȕ:j &1ȕ:je  ###  ...  ..  ##>#  #.. ȕ:j˵ 2 ###.#  #..@#  ###..#  .....   #......# ȕ:j  .###..##  #. ..# ȕ:j$  .# ..#  #. ... ȕ:jH !ȕ:j%-2.1 (2.5ȕ:jA,ȕ:j/P _You climb downwards.  Found a stone staircase leading down.ȕ:jn1a _There is a stone staircase leading up here.ɕ:jt ɕ:j~ ɕ:j ɕ:jʅ ɕ:j 43.1 (1.0 _ɕ:j! ɕ:ju&0ɕ:j{> ##  ...  ...################### .................... #..####....####### #@..............<.ɕ:j{h #.#####.##.####### .... ...##.# ..###########.# ... #.# .. #.# . ... ɕ:j5|[... ...ɕ:jq-4.6 (2.5ɕ:jɕ:j! _You climb upwards.ɕ:jn ɕ:jU_There is a stone staircase leading down here.:jS _:jĿ:j7:jB:jB:j:j}:j):j&X:j:j :j@ B:j:j:j:jR ,:j!:j1,:j*4:j45,:j5:j?7:j;:jd<:j<:j?:jA@:jZR:j?x:j  You encounter an unseen horror.....#>..............<......## #.. ....#.#####.##.###########..###.# ............##.###...... ...###########.# ##### #####.. ...# #.####.....#######.# ..^#####.#................. ...##..........# .### ...##......##..# .......... ...##.....@# ####....## ...#:ju#.............?...... #####.....#...x.###........Shock.......#.....# #.......).....####.....# #............. ###### #........ x   unseen horror (invisible, asleep)...#..........#........#........:j093.6 (29.0):jܑ34.6 (30 _:jW:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jdg|....#>..............<......## #.. ThunderHyde the Thaumaturge ....#.#####.##.###########..###.# Deep Elf of Dithmenos ****.. ............##.# ##...... Health: 55/55 ======================== ...###########.# ##### #####.. Magic: 27/31 ====================---- ...# #.####.....#######.# AC: 12Str: 10 ..^# ####.#................. EV: 11Int: 21 ...# #..........# .###...... SH: 0Dex: 22 :jg...# #......##..# .......... XL: 11 Next: 15% Place: Dungeon:10 ...# #.....@# ####....## Noise: ---------  Time: 7994.6 (0.0) ...# #........***..?......## c) +5 long sword "Opnucamo" {flame, rElec #### #.....#..*x*###........ Cast: Shock :jCh{.......#..***# #.......) .....####.....# #........ ..... ###### #........ x   unseen horror (invisible, asleep) ... #........ .. #........ :jh#........ _You encounter an unseen horror.Casting: Shock (safe; 1% risk of failure)  :jhaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (slightly transparent, asleep, empty space bonus: 8/8):j( ....#>..............<......## #.. ThunderHyde the Thaumaturge ....#.#####.##.###########..###.# Deep Elf of Dithmenos ****.. ............##.###...... Health: 55/55 ======================== ...###########.# ##### #####.. Magic: 27/31 ====================---- ...##.####.....#######.# AC: 12Str: 10 ..^#####.#................. EV: 11Int: 21 ...##..........# .###...... SH: 0Dex: 22 ...##......##..# .......... XL: 11 Next: 15% Place: Dungeon:10 ...##[:jv i37m.....@# ####....## Noise: ---------  Time: 7994.6 (0.0) ...##.............?......## c) +5 long sword "Opnucamo" {flame, rElec #####.....#...*.###........ Cast: Shock.......#.....# #.......).....####.....# #............. ###### #........ x   unseen horror (invisible, asleep)...#..........#........#........ _You encounter an unseen horror.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (slightly transparent, asleep, empty space bonus: 8/8):j x.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror (slightly transparent, asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the unseen horror!:j ]x.x.:jL {x  ):j b8===5.6 (1:jF! ~ _The unseen horror is moderately wounded. :j .xThe open air twists around violently and strikes the unseen horror! _The unseen horror is moderately wounded.  You hit the unseen horror. You burn the unseen horror.  The unseen horror is heavily wounded.  Your shadow hits the unseen horror with a long sword!  The unseen horror hits you. The unseen horror hits your shadow. :j @ @   shadow :j1--9==-7.0 (1.4 :jq :jAZ _The unseen horror barely misses you. :j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j....#>..............<......## #.. ThunderHyde the Thaumaturge ....#.#####.##.###########..###.# Deep Elf of Dithmenos ****.. ............##.# ##...... Health: 51/55 ======================-- ...###########.# ##### #####.. Magic: 25/31 ===================----- ...# #.####.....#######.# AC: 12Str: 10 ..^# ####.#................. EV: 11Int: 21 ...# #..........# .###...... SH: 0Dex: 22 ...# #......##..# .......... XL: 11 Next: 15% Place: Dungeon:10 ...# #.....@# ####....## Noise: =--------  Time: 7997.0 (0.0)  :j...# #......*x*....?......## c) +5 long sword "Opnucamo" {flame, rElec #### #.....#*@*..###........ Cast: Shock .......#.....# #.......) .....####.....# #........ ..... ###### #........ x   unseen horror (invisible) ... #........ @   shadow .. #........ #........Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (severely wounded, slightly transparent, empty space  bonus: 4/8) :j ....#>..............<......## #.. ThunderHyde the Thaumaturge ....#.#####.##.###########..###.# Deep Elf of Dithmenos ****.. ............##.###...... Health: 51/55 ======================-- ...###########.# ##### #####.. Magic: 25/31 ===================----- ...##.####.....#######.# AC: 12Str: 10 ..^#####.#................. EV: 11Int: 21 ...##..........# .###...... SH: 0Dex: 22 ...##......##..# .......... XL: 11 Next: 15% Place: Dungeon:10 ...##[ :j 37m.....@# ####....## Noise: =--------  Time: 7997.0 (0.0) ...##.......*.....?......## c) +5 long sword "Opnucamo" {flame, rElec #####.....#.@...###........ Cast: Shock.......#.....# #.......).....####.....# #............. ###### #........ x   unseen horror (invisible)...#........ @   shadow..#........#........Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (severely wounded, slightly transparent, empty space  bonus: 4/8) :j 8.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  :jϐ Aim: an unseen horror (severely wounded, slightly transparent, empty space  bonus: 4/8)  The air twists around and strikes the unseen horror!! :j @   shadow :j` 2/566=9=8.0 (1Shock _You kill the unseen horror! :j  :j i _Your Fighting skill increases to level 1! :j3 :jT :j :jr7= _ :jQ :jK8= :j% :jJ :jn39== :j :j. :j :j[ :jb30== :j :jy _Your shadow fades away. :j :j :j4=1== :j :j4 _Magic restored. :jo :jv :j, :j  :j" :j&# :j# :jO% :j%#5 :j%A== :j& :j?( :j( :j) :j+, :j+ :j- :j1.K6= :j0 :jK31 _HP restored. :j65 :j5 :j_6 :j8 :j9 :j9 :j;:jq:j:j:jc:j,:j 9=:j :j :j| ,:j :j:j:j!:j:j:j~,:j:j:j:jI:j:jt:jx:j:jI:ji:jg:j:j):j#:j$:j$:j~%:j&:jZ(,:j.n:j/:j0:jG1:j 2:j3:jf5,:jo6:jW8:j9:j::j::j<:j*>:j>:j>:jr@:jB:jZB:jCC:jD:jF:juF:jLG:jI:jJ,:jkK:jM:j_#......###########.# ####### ### #......# #.####.....#### #.....^# ####.#........ #......# #..........##. #......# #......##..##...... #......# #......##..###### #......# #.............? ######## ######.....#.....### ..:j_A...#.....# #....--8031.0 (33.0) ..####.....# #.... ........# ####### #.# #.... ........# # ........# #.....# #.... .[....#:j^`   .... :j w - 2 potions of heal wounds#:j|I#:j#:j,#:jg,#:j#:jC#:j#:j#:j0  You encounter a wight. It is wielding a +3 spear.#:j9i...[....######## ...#######.)......... ... #..)........ .). #..... .#######.........?. ##.... #.... #######....z #.....#... #.....#... #...#... ######Shock############ #.. #.. z   wight (polearm, dormant)#..#..#..#:jT+4.0 (2#:jH5.0 (3 _#:j@$:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:jX  ...[....######## ....... ThunderHyde the Thaumaturge #######.)......... ....... Deep Elf of Dithmenos ****.. #..)........ .)..... Health: 56/56 ======================== #........... .###### Magic: 27/31 ====================---- #.........?. # AC: 12Str: 10 #........... # EV: 11Int: 21 #.........** ###### SH: 0Dex: 22 #.........*z #..... XL: 11 Next: 20% Place: Dungeon:10 $:j6 m#...@.....** #..... Noise: ---------  Time: 8065.0 (0.0) #........... #..... c) +5 long sword "Opnucamo" {flame, rElec  #........... ###### Cast: Shock ############ #.. #.. #.. z   wight (polearm, dormant) #.. #.. #..$:j Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:j &Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 spear and wearing a +0 robe (dormant, empty space  bonus: 5/8)%:j֣...[....######## ....... ThunderHyde the Thaumaturge#######.)......... ....... Deep Elf of Dithmenos ****..#..)........ .)..... Health: 56/56 ========================#........... .###### Magic: 27/31 ====================----#.........?.# AC: 12Str: 10#...........# EV: 11Int: 21#........... ###### SH: 0Dex: 22#..........* #..... XL: 11 Next: 20% Place: Dungeon:10#...@....... #..... Noise: ---------  Time: 8065.0 (0.0)#........... [34%:jXm#..... c) +5 long sword "Opnucamo" {flame, rElec #........... ###### Cast: Shock#############..#..#.. z   wight (polearm, dormant)#..#..#..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 spear and wearing a +0 robe (dormant, empty space  bonus: 5/8)%:j@)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 spear and wearing a +0 robe (dormant, empty space  %:jXbonus: 5/8)  The open air twists around violently and strikes the wight!!%:jl zYou destroy the wight! zYou encounter a wight. It is wielding a +0 mace.zz 2 wights (1 wandering)%:jm58=%:j51==6.0 (1%:j%:j0r _You encounter a wight. It is wielding a +3 dagger.&:jK  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:j ...[....######## ....... ThunderHyde the Thaumaturge #######.)......... ....... Deep Elf of Dithmenos ****.. #..)........ .)..... Health: 56/56 ======================== #........... .###### Magic: 24/31 ==================------ #.........?. # AC: 12Str: 10 #.........** # EV: 11Int: 21 #.........*z ###### SH: 0Dex: 22 #.........*z #..... XL: 11 Next: 21% Place: Dungeon:10 #...@....... #..... Noise: ==-------  Time: 8066.0 (0.0)[10&:j#%;12H #........... #..... c) +5 long sword "Opnucamo" {flame, rElec  #........... ###### Cast: Shock ############ #.. #.. #.. zz 2 wights (1 wandering) #.. #.. #..Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:jaAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dagger and wearing a +0 robe (empty space bonus:  4/8)&:j...[....######## ....... ThunderHyde the Thaumaturge#######.)......... ....... Deep Elf of Dithmenos ****..#..)........ .)..... Health: 56/56 ========================#........... .###### Magic: 24/31 ==================------#.........?.# AC: 12Str: 10#...........# EV: 11Int: 21#..........* ###### SH: 0Dex: 22#..........z #..... XL: 11 Next: 21% Place: Dungeon:10#...@....... #..... Noise: ==-------  Time: 8066.0 (0.0)[10;&:j 13H#........... #..... c) +5 long sword "Opnucamo" {flame, rElec #........... ###### Cast: Shock#############..#..#.. zz 2 wights (1 wandering)#..#..#..Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dagger and wearing a +0 robe (empty space bonus:  4/8)&:j_3*, 1 ally target)@   shadowAim  Press: ? - help, Dir - move target: a wight, wielding a +3 dagger and wearing a +0 robe (empty space bonus:  4/8)  The open air twists around violently and strikes the wight!  The wight is almost destroyed.&:j$ )Your shadow gestures wildly while chanting.The shadowy lightning hits the wight!!&:j,6 p*   wight (wandering)&:j E)z&:j @)z5=27.0 (1&:j b _You destroy the wight!':j<  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':j  ...[....######## ....... ThunderHyde the Thaumaturge #######.)......... ....... Deep Elf of Dithmenos ****.. #..)........ .)..... Health: 56/56 ======================== #........... .###### Magic: 21/31 ================-------- #.........?. # AC: 12Str: 10 #.....@..... # EV: 11Int: 21 ':j. #..........) ###### SH: 0Dex: 22 #........*** #..... XL: 11 Next: 22% Place: Dungeon:10 ':j[ #...@....*z* #..... Noise: ==-------  Time: 8067.0 (0.0) #........*** #..... c) +5 long sword "Opnucamo" {flame, rElec  ':j #........... ###### Cast: Shock ############ #.. #..':j  #.. z   wight ':j #.. @   shadow #..':j  ':j G#.. _You destroy the wight!':j Casting: Airstrike (safe; 1% risk of failure)  ':j9 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target':j\ lAim: a wight, wielding a +0 mace and wearing a +0 robe (empty space bonus: 8/8)':jxt...[....######## ....... ThunderHyde the Thaumaturge#######.)......... ....... Deep Elf of Dithmenos ****..#..)........ .)..... Health: 56/56 ========================#........... .###### Magic: 21/31 ================--------#.........?.# AC: 12Str: 10#.....@.....# EV: 11Int: 21#..........) ###### SH: 0Dex: 22#..........) #..... XL: 11 Next: 22% Place: Dungeon:10#...@.....*. #..... Noise: ==------- [':ju37m Time: 8067.0 (0.0)#........... #..... c) +5 long sword "Opnucamo" {flame, rElec #........... ###### Cast: Shock#############..#..#.. z   wight#.. @   shadow#..#.. _You destroy the wight!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 mace and wearing a +0 robe (empty space bonus: 8/8)(:j>z.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 mace and wearing a +0 robe (empty space bonus: 8/8)The open air twists around violently and strikes the wight.2=8.0 (1(:jII _The wight is lightly damaged.(:j[;*******):j=/z.):jQ...z...1---9):jWe _The zap misses the wight.):j ******* The zap hits the wight.):jx<1z.):jOD..z....):j^Xj-=-70):jsv _The wight is moderately damaged.):j' *******The zap hits the wight but does no damage.):j . @..z....(ally target)  The wight is moderately damaged.):j ***** Your shadow gestures at the wight while chanting.):jj Zz....):jk .):jk .):jm ):j%n 1):j9} ):j.  ):j ):jZ )_The ray of shadow hits the wight!*:jl )The zap hits the wight.*:j  *******#..*:je.).....2Shock*:jL _You destroy the wight!+:jIn3+:jUt+:jcuc2=+:j3=+:ja4=+:j. _Your shadow fades away.5==6==+:jL+:jw7=8=+:jg9==30==1==+:j,+:j+:jB+:j +:jh+:j +:jQ9=+:j1+:j +:j+:jp+:jz=n+:j~l........# #......# ........# #......# ........# #............# ........# #............ ...[....############............ #######.)............#..)....).......?..#........######.....##.........@....# #.##.##-#.......# #.##.# #..........)...######.##.#..........)...#.........#.....)........#........####..............#........####..............######.....# ################ #........ #........ 908.0)+:jF-1.0 (19+:jD _i - a scroll of identify-:jP 3-:j -:j -:j B-:ju* # #.# # #...# # #..# [....############.# ######.)............#  #..)).......?..# #....######.....# #......# #.##.## #...@...# #.##.# #....)...######.##.##.#..........)...#............#.....)........#.#####......-:j+ #.######.....################ #......... #.#.-:jm5 ; [....############ ######.)................ #..)).......?.######........# #.##.#.. #####.)...#...........).....#####......... -:j? 12.0)-:jM +3.0 (2-:jIV -:j|X $  Things that are here:-:jk[ V _a +3 dagger; a +0 robe.:j 1 3.:j2 .:jK +...:j|S 3 .:jT [....############..... ######.)................ #..)).......?.######... #.##.# )...######............).....####. #......... .:j4] &0.:j]h 24.0 (1 _.:jc~ .:j $  Things that are here:.:jك U _a +3 spear; a +0 robe0:j0:j Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - a scroll of enchant armour  0:j?i - a scroll of identify  I - 3 scrolls of immolation [!] read|quaff|evoke0:jG[?] describe selected2:j V2:j_2:ji.......##............# ThunderHyde the Thaumaturge ..[....############............# Deep Elf of Dithmenos ****.. ######.).......................# Health: 56/56 ========================#..)...........).......?..# Magic: 31/31 ========================#..............######.....# AC: 12Str: 10#..............# #.##.## EV: 11Int: 21#..............# #.##.#SH: 0Dex: 222:jdi#..........)...######.##.##. XL: 11 Next: 22% Place: Dungeon:10#..........@...#............ Noise: ---------  Time: 8094.0 (0.0)2:jiv#.....)........#........#### c) +5 long sword "Opnucamo" {flame, rElec #..............#........### Cast: Shock2:j{j#..............######.....################## #.........#......... #......... #......... #.........  _Your shadow fades away. _i - a scroll of identify  Things that are here: _a +3 dagger; a +0 robe  Things that are here: _a +3 spear; a +0 robe2:jFm2:j qIdentify which item? (\ to view known items) Potions (select first with !)  d - a red potion  f - a glowing golden potion  l - 2 ruby potions  n - an emerald potion  p - 2 blue potions  q - a purple potion  s - 2 lumpy coppery potions2:jyq][?] describe selected4:j4:j1.......##............# ThunderHyde the Thaumaturge ..[....############............# Deep Elf of Dithmenos ****.. ######.).......................# Health: 56/56 ========================#..)...........).......?..# Magic: 31/31 ========================#..............######.....# AC: 12Str: 10#..............# #.##.## EV: 11Int: 21#..............# #.##.#SH: 0Dex: 22#..........)...######.##.##. XL: 11 Next: 22% Place: Dungeon:10#..........@...#............ Noise: ---------  Time: 8094.0 (0.0)#.....)..4:j......#........#### c) +5 long sword "Opnucamo" {flame, rElec #..............#........### Cast: Shock#..............######.....################## #.........#......... #......... #......... #.........  _Your shadow fades away. _i - a scroll of identify  Things that are here: _a +3 dagger; a +0 robe  Things that are here: _a +3 spear; a +0 robe4:j+]  As you read the scroll of identify, it crumbles to dust.4:jlDA5.0 (14:jrOY _l -> L - 2 potions of lignification5:j35:j5:j&5:j(5:jg-,5:j.5:j1,5:jt35:j65:j9,5:j:5:j>5:j<@5:ju@5:joB5:j*F5:jJ,5:jK5:j.Z=  You see here a +0 flail.5:j.]5:j] _5:jm`5:je5:jq,5:ju5:jz5:j~,5:j5:j5:jg,5:j5:j5:j,5:jM5:jŴ5:j5:j)5:j~5:j5:ji5:j 5:j5:j5:j65:j5:j~5:j ##............. ### #####....#### ..#######.##..# ## ..............####. #.###............. #................# ### #####....######..# #.... ..?......######..#..[.# 5:j###............#@.#1116.0) # #.......)....##.# # #............# .# # #............# .##............# ..5:jR#............# ###............##............# .. #... ###............#.5:j5:jV,2.0 (175:jC _Found a leather armour.7:j.x7:jx7:jy7:j]}7:j7:j,7:j7:jo7:j7:jz7:j7:j7:j7:j7:jk7:j,7:jڔ7:jڪ,7:j7:j>## #####ThunderHyde the Thaumaturge .## #....#Deep Elf of Dithmenos ****.. ..###.######## .#Health: 56/56 ======================== #............. .#Magic: 31/31 ======================== #####....#### .# #AC: 12Str: 10 7:j#####.##..# ####.##.##.EV: 11Int: 21 ..........####..........SH: 0Dex: 22 #.................@...#XL: 11 Next: 22% Place: Dungeon:10 7:j#.............#.#@####...Noise: ---------  Time: 8116.0 (4.0) #....######..#.#........7:jпNc) +5 long sword "Opnucamo" {flame, rElec 7:j.....######..#..[.###...Cast: Shock ...........#..##....... 7:j+'......)....##.##....#.. ...........##.#####....@   Cassandra (wand, asleep) 7:j^...........##.# .#.# ...........##.. ..... ...........#### #... 7:j_l -> L - 2 potions of lignification _You see here a +0 flail. _Found a leather armour.  7:j-You encounter Cassandra the Doomed Oracle. She is wielding a +2 dagger ofvenom, wearing the amulet of Ascent {Wildshape Bane Harm rPois rN+} andcarrying a wand of mindburst.7:j[/  --more--::j::j+Shock::j::j; 7.0 (5 _::j::jC:j̡  Casting: Shock (safe; 1% risk of failure)  C:j7\Confirm with . or Enter, or press ? or * to list all spells.C:j ## ##### ThunderHyde the Thaumaturge .## #... .# Deep Elf of Dithmenos ****.. ..###.######## .# Health: 56/56 ======================== #............. .# Magic: 27/31 ====================---- #####....#### .# #  AC: 12Str: 10 #####.##..# ####.##.##.  EV: 11Int: 21 ..........####...***....  SH: 0Dex: 22 #................*@*..#  XL: 11 Next: 22% Place: Dungeon:10 .............#.#@####...  Noise: ---------  Time: 8117.0 (0.0) C:j [40m#....######..#.#........  c) +5 long sword "Opnucamo" {flame, rElec .....######..#..[.###...  Cast: Shock ...........#..##....... ......)....##.##....#.. ...........##.#####....  @   Cassandra (wand, asleep) ...........##.# .#.# ...........##.. ..... ...........#### #... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +2 dagger of venom, wearing a +0 robe, wearing the  amulet of Ascent {Wildshape Bane Harm rPois rN+} and carrying a wand of  mindburst (asleep, empty space bonus: 5/8)E:j1E:j;## #####ThunderHyde the Thaumaturge .## #....#Deep Elf of Dithmenos ****.. ..###.######## .#Health: 56/56 ======================== #............. .#Magic: 31/31 ======================== #####....#### .# #AC: 12Str: 10 #####.##..# ####.##.##.EV: 11Int: 21 ..........####..........E:jL<qSH: 0Dex: 22 #.................@...#XL: 11 Next: 22% Place: Dungeon:10 .............#.#@####...Noise: ---------  Time: 8117.0 (0.0) #....######..#.#........c) +5 long sword "Opnucamo" {flame, rElec .....######..#..[.###...Cast: Shock E:j<...........#..##....... ......)....##.##....#.. ...........##.#####....@   Cassandra (wand, asleep) E:j<X...........##.# .#.# ...........##.. ..... ...........#### #...Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +2 dagger of venom, wearing a +0 robe, wearing the  amulet of Ascent {Wildshape Bane Harm rPois rN+} and carrying a wand of  E:j=\mindburst (asleep, empty space bonus: 5/8)  Okay, then.E:jEE:jGE:j NE:jP. _F:j # ######.# ## #... #.# .###.######## ..# ............. ..# ....#### #.# # ####.##..# ####.##.##.# .####..................@@...# ............#.#.####...#######..#.#........######..#..[.###....#..##.......)....##.##....#.. ##.#####....##.# .#.###.. .....F:jIF:j%O8.0 (1 _F:j)The helpless Cassandra fails to defend herself.  You slice Cassandra!! You burn Cassandra!  Cassandra is severely wounded.  Your shadow hits Cassandra with a long sword!  You kill Cassandra!  Cassandra gasps with her dying breath, "I... tried to warn you..."F:j.@@   shadowF:jUd69.4 (1.4ShockF:jP _You feel an ambush drawing close....G:jΰ  ##### #.#.#  #... .#.# ###.# ...#  ..# #G:j....#### #.# .# .##..# ####.##.##.#.####.....@..# #.#.####...# ######..#.#.........######..#..[.###... .#..##.)....##.##....#.. ##.###G:j 4 G:j|G:jg-200G:jG:j  f - a wand of mindburst (13) (gained 6 charges)  k - the amulet of Ascent {Wildshape Bane Harm rPois rN+}Things that are here:G:jfJ====1.4 (2G:j]G:jU _a +2 dagger of venom; a +0 robeO:jrDrop what? (Left/Right/Tab to switch category) 19/52 gear slots (_ for help) Hand Weapons (select all with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (select all with ()  g - 2 throwing nets Armour (select all with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  r - a +0 cloak of stealth Jewellery (select all with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  k - the amulet of Ascent {Wildshape Bane Harm rPois rN+}l - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|SpaceO:j'c] toggle selected[top]Q:j( b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}n - a ring of resist corrosion  o - a ring of poison resistancebotQ:j  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}  d - a scarf of resistance (worn)Q:jZ  d - a scarf of resistance (worn)  m - a +2 pair of gloves of strength (worn)Q:jcD W:jK  1 i m - a +2 pair of gloves of strength (worn)  k + the amulet of Ascent {Wildshape Bane Harm rPois rN+}[Enter] accept (1 chosen)X:j% ThunderHyde the Thaumaturge##### #.#.#Deep Elf of Dithmenos ****.. # #....#.#Health: 56/56 ======================== ###.######## ...#Magic: 31/31 ======================== ............ ..# #AC: 12Str: 10 ###....#### #.# .#EV: 11Int: 21 ###.##..# ####.##.##.#.SH: 0Dex: 22 ........####............XL: 11 Next: 26% Place: Dungeon:10 ................@@..#Noise: ---------  Time: 8121.4 (0.0) ...........#.#.####...#c) +X:ju& 5 long sword "Opnucamo" {flame, rElec ...######..#.#..........Cast: Shock ...######..#..[.###... . .........#..##....... ....)....##.##....#..@   shadow .........##.#####.... .........##.# .#.# .........##.. .....Cassandra gasps with her dying breath, "I... tried to warn you..." _You feel an ambush drawing close....  f - a wand of mindburst (13) (gained 6 charges)  k - the amulet of Ascent {Wildshape Bane Harm rPois rN+}Things that are here: _a +2 dagger of venom; a +0 robe2.4 (1 _You drop the amulet of Ascent {Wildshape Bane Harm rPois rN+}.Y:jM ##### #.#.#  #... #.#.# ##.# ...# .. ..# .# ....#### #.# .# #.##..# ####.##.##.#.#Y:jN ####.....@@..# #.#.####...# ######..#.#........######..#..[.###...#.##..##. ..#)....##.##....#.. ..##.#####.... # Y:jW Y:j4_ &3Y:jf Y:jЅ 7 _You swap places with your shadow.Z:j" Z:j Z:jF Z:j Z:j4 n  You encounter a red ugly thing.Z:j  ##### #.#.# ... #.#.#### #.######## ...##.u .......... ..##.# Z:j ....#### #.##.# # #.##..# ####.##.##.#.######......@...........@...###.#........#.#.####...# Shock######..#.#...........######..#..[.###...#.#....#..##..........# u   red ugly thingZ:j /)....##.##....#...... @   shadow##.#####.....#.#Z:j W##.# .#.#Z:j %0Z:j Z:j 24.4 (1 _Z:j Z:j ]:jvM#### .. #.#.#### #.######## ...##.u .......... . ...#### #.##.# # #.##..# ####.##@##.#.######..................@...###.#.]:jw........#.#.####...##........... .######..#..[.###...#.#.....#.......#)....#......####.....#.#]:j>0"]:jK.u]:j"n DYour shadow fades away.]:jӊD   steam dragon]:j'&5]:j]:jߕ] _You encounter a steam dragon.`:jhp #### #.#.# ... #.#.#### .######## ...##.. ......... ..##u# #### #.##.# # .##..# ####.##.##.#.##. .....####.......@.......`:j,......."...###.##.#D####...# ######..#.#........... ######..#..[.###...#.#.....#..##..........# `:jE)....##.##....#...... ....##.#####.....#.###.# .#.#`:j,~.uD.`:j `:j&6`:j_%`:j^'`:jƉ  #.#.#  #.#.#### ## # ...##.. .. ..##.# .##### #.##u# .# ##..# ####.##.##.#.##.#####.....#D"...###.#.#.#.####...# ..#.#.............#..[.###...#`:jq .##..##..........# D   steam dragon )....##.##....#......##.#####.....#.# `:j .u`:j A.D`:j .u   red ugly thingD   steam dragon`:j &7`:j `:j b:jP ## .Y ## #.#.# #. . #.#.####.## ####### ...##..... .... ..##.##.# ..#### #.##.##.# #..# ####.##u##@#.##.# ####...............# ....D...###.#.... ......#.#.####...#.# #...#.#........... ####..#..[.###...#.##b:jM "Y   yak (asleep) ....#..##..........# ##.##....#......##.#####.....#.#b:j3 0ub:jb ="Db:j .u   red ugly thingY   yak (asleep)D   steam dragonb:j &8b:j) b:jٯ T _You encounter a yak.c:jC## .Y ## #. . #.#.####.### ####### ...##.......... . c:j]D>..####  #..# ####.##.##.#.##.#####.......u.......# ....."D..###.#.... ....####...#.# #.#........... Y   yak (asleep) ####..#..[.###...#.##.c:jDZ......#....#......c:jNG/uc:jLH4u.c:jOO.u   red ugly thingY   yak (asleep)c:jP&9c:j Wc:jXd:jb  You slash the red ugly thing! You burn the red ugly thing.  The red ugly thing is lightly wounded.d:j6=30.8 (1.4d:j d:j\ _The red ugly thing closely misses you.e:jb   e:j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j**  Confirm with . or Enter, or press ? or * to list all spells.The red ugly thing is struck by an arc of lightning.  You resist. You are struck by an arc of lightning.  The red ugly thing is struck by an arc of lightning.  The red ugly thing is moderately wounded.f:j'1Df:j0/ @uD   steam dragonThe lightning grounds out.f:j0Z0-10f:j6f:j8H _The red ugly thing punches you but does no damage.g:j   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:j** The steam dragon is struck by an arc of lightning.  The steam dragon is moderately wounded.!steam dragon is struck by an arc of lightning!  The steam dragon is heavily wounded.g:jvA.Dg:j i uThe lightning grounds out.g:j`29--2g:j,g:j΋H _The red ugly thing punches you but does no damage.g:jZ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:j **The red ugly thing is struck by an arc of lightning.  The red ugly thing is heavily wounded.g:j0M @u@, ally target)@   shadowYou resist. You are struck by an arc of lightning. The lightning grounds out.g:j;W *******Y  distracted, ally target)Your shadow gestures at the yak while chanting.The ray of shadow misses the red ugly thing.g:j$C.Yg:j...@uYg:jI5-8--3g:jg:j{ _The ray of shadow hits the yak! The red ugly thing barely misses you.h:j֕  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h:js n** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The red ugly thing is struck by an arc of lightning! h:jt The red ugly thing is heavily wounded.  The red ugly thing is struck by an arc of lightning.  The red ugly thing is severely wounded.h:j G.Yh:jH  h:jJ ^u@The lightning grounds out.6=6--4 _The red ugly thing punches you but does no damage.i:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:j **The red ugly thing is struck by an arc of lightning!  The red ugly thing is severely wounded.i:j. u@The lightning grounds out.i:j *******  Your shadow casts a spell at the yak.The ray of shadow hits the red ugly thing!i:jF G.Yi:j R ....@uThe ray of shadow hits the yak! The red ugly thing punches you.i:juS 43------5--5i:j%h i:jl = _You are engulfed in flames! You resist.j:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:j< .The red ugly thing is struck by an arc of lightning.j:jD **#........... ####..#..[.###...#.##.......# ....##.##....#......  You kill the red ugly thing!j:jj}.YD.j:jP*@j:j------4--316j:jF _The lightning grounds out.k:j^  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j .  The steam dragon is struck by an arc of lightning.  The steam dragon is heavily wounded.  The steam dragon is struck by an arc of lightning.  The steam dragon is severely wounded.You are struck by an arc of lightning.  The yak is struck by an arc of lightning.****D   steam dragon@   shadow  You are  The yak is struck by an arc of lightning.  You kill the yak!  You resist. You are struck by an arc of lightning.  The steam dragon is struck by an arc of lightning.  The steam dragon is severely wounded.k:jc  .@D@You resist. You are struck by an arc of lightning.  The steam dragon closely misses you.23--37 _The steam dragon claws you but does no damage.l:jN  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l:j [The steam dragon is struck by an arc of lightning!  You kill the steam dragon!l:j **@   shadow  The steam dragon scales are intact enough to wear.l:jkI@[l:jq32-48Shockl:jyl:j{H _You resist. You are struck by an arc of lightning.m:j##.. ## #.#.# #. . ###.### ####### ...##..... ....... ..##.##.##### # #..# ###.##.# ...####..........@....#........"...###.#....#.#.####...#.# #. ####...........[.###...#.## m:j....#..##..........###......###.....#.#m:j$(m:jb/63-9m:j;m:j[<$  Things that are here:m:j? _+0 steam dragon scales; a steam dragon corpseq:jq:j-q:jq:jq:j: _q:j@.44= _Your shadow fades away.5==6==q:jq:ju7=q:jq:j/q:jT\5=8=q:jvq:jq:j|q:jγh9==q:jcq:jiq:jq:j˸q:jq:j6=30==q:j81==q:jq:j,q:jEq:jUq:jq:jq:jq:j!K7=q:jfq:jkq:j9=q:jq:jq:jq:jq:j0q:j}U8=q:jq:j_,q:j=q:jx,q:jq:j,q:j9q:j}q:jK9=q:jq:jeq:jq:jq:j,q:jq:jRl50=q:jq:j0,q:jq:jq:j@q:j\q:jTq:j%1q:jq:j8,q:jTq:jq:jq:jq:jPq:jq:jwq:jq:jkK2=q:jq:j,q:j:q:jS q:j q:j, q:j q:j(U3=q:jxq:jq:jq:j1q:jq:jq:jq:jq:j,q:jq:jq:j2K4=q:jq:j? q:jk q:j!q:j+,q:jM.q:js0q:j0U5=q:ju3q:j5q:ju6q:j7q:j :,q:j_;q:j5>,q:j?q:jBr:j^K6=r:j~r:jqr:j^r:jr:j r:j r:j r:j,r:j'r:jr:jr:jr:j%r:jr:j9=r:jnr:jr:j,r:jA r:j$r:j()r:j*r:j+r:j-r:j/,r:j0r:j2r:j?a        ##   #..   .###..######  ..........># r:jEd #.#.# #. #@#  -90.8 (51.0)  #.#.####.####.##  ### ...##.........#   ..##.##.###..#   #.##.##.#....#   ####.##.##[#.##.#   ###...............#   ..."...###.#....#  #.#.####...#.#..#.#  r:jFr:jN,1.8 (52r:j`r:jc; _Found a stone staircase leading down.s:jjvM#  #.. ###..##### .......@..># ##....#.##.#  #.#.####.####.# ### ...##.........# ##..#.. ....s:j7|s:jׁ12.8 (1.0)s:js:jXs:jT     ##  #..  .###..######  ....>#  #.#.# ##....#.##.#  #.#.####.####.## #  ...##.........#   ..##.##.###..#  # #.##.##.#....#  ####.##.##[#.##.#  .#  "...###.#....#  s:j[s:jv`&3s:jes:jgs:j6 M     ##  #..  .###..######  ....>#  #.#.# ##....#.##.#  #.#.####.####.##.#  # ...##...#.# . ..##.##.###..#.#  #.##.##.#....#.# ####.##.##[#.##.#.# #.#.# "...###.#....#  s:j9 &4s:j?? s:jE t:j!     ##  #..  .###..######  ....t:j#  #.#.# ##....#.##.#  #.#.####.####.##.#   ...##.#.#   ..##.##.###..#.#  #.##.##.#....#.# t:j_ .##.##[#.##.#.#  .#.#  "...###.#....#  t:jt:j'&5t:jDt:jc _There is a stone staircase leading down here.v:jv:jfv:jݫv:j/v:jJ-6 _v:jv:j_ &1v:ji  ... .. .. ##.## # ##...## ...#.....  ..#.....    ##.....  ##....#  #..##.   v:j O#. ##   ..   .      v:jB# -8.3 (2.5v:j' v:j( # _You climb downwards.v:j-+ a _There is a stone staircase leading up here.w:j w:jNw:jw:jw:j#49.3 (1.0 _w:j&w:j)&0w:j0p ##  #..  .###..##### ... #.#.# ##....#.## #.#.####.####.##.  ...##.........#.# ..##.##.###..#.# #.##.##.#....#.# w:j1A###.##.##[#.##.#.# ...............#.# ...."...###.#....# w:jh/200.8 (2.5w:j2w:jC! _You climb upwards.w:jc _There is a stone staircase leading down here.x:jh3x:jx:jx:j2x:jLP _x:jx:jx:jÚx:jkx:jx:j5x:jx:jx:jx:jâx:jx:jGx:j0x:jrx:jrx:jx:jīx:jx:jx:jRx:jx:j>x:jDzx:jx:j  You encounter 2 orc wizards, a yak and a vampire.x:jy## ...## ## ..V⌠.###.# o..?.....#x:jB  oY.......#  ##@.#  #...#  ...###..###### Shock ............>#  #.#.#.##....#.##.#  #.#.####.####.##.#   Y   yak (asleep)x:j## ...##.........#.#   V   vampire (dormant) ..##.##.###..#.#   oo 2 orc wizards (asleep) #### #.##.##.#....#.#  x:j!-7.8 (7.0x:j<+8.8 (8x:j<x:jw _Found a scroll labelled CIFFAI SEQIUWN. Found a stone staircase leading up.z:j>  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j  ThunderHyde the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 56/56 ======================== ## Magic: 27/31 ====================---- .**## ## AC: 12Str: 10 .*V*.###.# EV: 11Int: 21 o***.....# SH: 0Dex: 22 oY.......# XL: 11 Next: 34% Place: Dungeon:10 ##@.# Noise: ---------  Time: 8208.8 (0.0) #...# c) +5 long sword "Opnucamo" {flame, rElec [11;9{:jH ...###..######  Cast: Shock ............>#  {:jl#.#.#.##....#.##.#  #.#.####.####.##.#  Y   yak (asleep) ##### ...##.........#.#  V   vampire (dormant) {:jT..... ..##.##.###..#.#  oo 2 orc wizards (asleep) #### #.##.##.#....#.# _Found a scroll labelled CIFFAI SEQIUWN. Found a stone staircase leading up.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:jLAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire (dormant, empty space bonus: 7/8){:jD4   ThunderHyde the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 56/56 ========================##  Magic: 27/31 ====================----...## ##  AC: 12Str: 10..*⌠.###.#  EV: 11Int: 21o..?.....#  SH: 0Dex: 22oY.......#  XL: 11 Next: 34% Place: Dungeon:10##@.#  Noise: ---------  Time: 8208.8 (0.0)#...#  c) +5 long sword "Opnucamo" {flame, rElec ...###..###### {:j6 H[37m Cast: Shock............># #.#.#.##....#.##.# #.#.####.####.##.#  Y   yak (asleep) ##### ...##.........#.#  V   vampire (dormant) ..... ..##.##.###..#.#  oo 2 orc wizards (asleep) #### #.##.##.#....#.# _Found a scroll labelled CIFFAI SEQIUWN. Found a stone staircase leading up.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire (dormant, empty space bonus: 7/8){:j9 *Vally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrik  Press: ? - help, Dir - move target: a vampire (dormant, empty space bonus: 7/8)  The open air twists around violently and strikes the vampire.  The vampire is lightly damaged.{:j= 8*{:jĈ )Your shadow gestures wildly while chanting.The shadowy lightning hits the orc wizard!!{:jW *   orc wizard{:j )You kill the orc wizard!The shadowy lightning hits the orc wizard!!{:j# *@   shadow{:j {:j/ {:j Y<You kill the orc wizard!The yak bellows! You hear a shout!.{:jd %V{:j ))<...@Y {:j 8=5==9.8 (1 _Something gores your shadow!{:j {:j` h _Your Stealth skill increases to level 9!|:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:jچ 9  ThunderHyde the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 56/56 ======================== ## Magic: 24/31 ==================------ ...## ## AC: 12Str: 10 ..***###.# EV: 11Int: 21 ).YV*....# SH: 0Dex: 22 )<***@...# XL: 11 Next: 35% Place: Dungeon:10 ##@.# Noise: ==-------  Time: 8209.8 (0.0)|:j  #...# c) +5 long sword "Opnucamo" {flame, rElec  ...###..######  Cast: Shock ............>#  #.#.#.##....#.##.#  #.#.####.####.##.#  Y   yak ##### ...##.........#.#  V   vampire (ally target) ..... ..##.##.###..#.#  @   shadow #### #.##.##.#....#.# _Your Stealth skill increases to level 9!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire (lightly damaged, ally target, empty space bonus: 7/8)}:j  ThunderHyde the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 56/56 ========================##  Magic: 24/31 ==================------...## ##  AC: 12Str: 10...⌠.###.#  EV: 11Int: 21}:j?).Y*.....#  SH: 0Dex: 22)<...@...#  XL: 11 Next: 35% Place: Dungeon:10##@.#  Noise: ==-------  Time: 8209.8 (0.0)#...#  c) +5 long sword "Opnucamo" {flame, rElec ...###..######  Cast: Shock............># #.#.#.##....#.##.# #.#.####.####.##.#  Y   yak ##### ...##.........#.#  V   vampire (ally target) ..... ..##.##.###..#.#  @   shadow }:j2b[17d#### #.##.##.#....#.# _Your Stealth skill increases to level 9!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire (lightly damaged, ally target, empty space bonus: 7/8)}:j?  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a vampire (lightly damaged, ally target, empty space bonus: 7/8)  The open air twists around violently and strikes the vampire!!!}:j oYou destroy the vampire!}:j3 YYou encounter an orc. It is wielding a +0 dagger.}:j¾=.Y}:j-Y}:jwV YYY 3 yaks (1 distracted, 1 ally target)o   orc You encounter a yak. x2}:jb5=710.8 (1}:j}:j\ _Something gores your shadow!~:jw *******The zap hits the yak.~:j`1 .  The yak is heavily wounded.Something gores your shadow!~:j2 <.Y~:j\3 ;.Y~:j3 A<o~:j4 E?Y~:j> )...Y~:jA J=-1~:j_J ~:jM O _Your shadow is destroyed!~:j(-{ *******The zap hits the yak.:j/m.:jm+o:j0n:j oC.Y:jvo0Y.:jp8 Y:jpMThe yak is severely wounded.:jry...?.Y(1 wandering):j{}4---2:jԂ:jiT _You encounter a yak.:j ***?.**The zap hits the yak.:ji: o.  The yak is severely wounded..Y:j;JY:j;<.Y:jGw⌠..Y:jII-==3:jQ:jT& _The yak bellows!:j@  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j **  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning!  The yak is almost dead.The yak is struck by an arc of lightning.  The yak is lightly wounded.:jB>- Y.@Y(1 ally target)@   shadowThe lightning grounds out.:jG9 .:jGYour shadow points at the yak and mumbles some strange words.The ray of shadow hits the yak!:jO ** 2You kill the yak!:jj.YY:jO.o:j9.Y:jYY 3 yaks (1 ally target):j;d3-9-4:j:j5 _The ray of shadow hits the yak!:j€  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ja J **:j} The yak is struck by an arc of lightning!  The yak is heavily wounded.:jD 9o.:jYE F.Y:jO =@Y:jQ 1---2--5:jaY :jx^ C _The lightning grounds out. The yak gores you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ****The yak is moderately wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is heavily wounded.:jl3.oYo:j4:jU? @YY@You resist. You are struck by an arc of lightning. The yak barely misses you.:j}A0---1-6:j#.##:j:jX8--20:j:jZp _You see here a yak corpse.:j # #...## ## .⌠.###.# .)..?.....# ⌠)<....@†.# .##..# ....⌠ #...# ...###..######.............># # #.#.#.##....#.##.# #.#.####.####.##.#:j&! # ...##...#.#. ..##.##.###..#.#:j* :j2 40=----9=-1 _:j: :j; $  Things that are here::j0> p _a +0 dagger; an orc corpse:j٫ ### ##...## ##....⌠.###.#..)..?.@...#⌠)<....)†.#......##..#...⌠.#...##....###..###### ..............># ## #.#.#.##....#.##.# . #.#.####.####.##.# ####### ...##.........#.#:j :j|{20==2 _:j:j:j< #####...### ##.⌠.###.#.)..?@....#.⌠)<....)†.#.##..#....⌠.#...#.#....###..######.......>## #.#.#.##....#.##.# .. #.#.####.####.##.# # ...##.#.#:jMF:jlPs1==3:jyW:jX:jѕ  #####...### ###......⌠.###.#.)..@.....#.⌠)<....)†.#.##..#.......⌠.#...#.#....###..######..>## #.#.#.##....#.##.#. #.#.####.####.##.# .# ...##.#.#:j :j `1=4:jn :j* :j x2==5.8 (2:j :j d _c - a scroll labelled CIFFAI SEQIUWN:jl#########...### ##......⌠.###.#.....)........#⌠)<@...)†.#.......##..#...⌠.#...##....###..######...............># ##### ##.#.#.##....#.##.# #... #.#.####.####.##.# #.#########...##.........#.# .......... ..##.##.###..#.#:j3=6.8 (1:jd ##### ####...### ###......⌠.###.#.).#.⌠)@....)†.#:jΧ.##..#....⌠.#...#....#....###..######........>#  ##### .##.#.#.##:jk....#.##.#  #... #.#.####.####.##.# ##.##...##.........#.# . ..##.##.###..#.#:j2=4=7:j :ju[_There is a stone staircase leading up here.:j] ##### ####...### ###......⌠.###.#.).#.⌠@<....)†.#.##..#....⌠.#...##....#....###..######...># ##### #.##.#.#.##....#.##.# # #... . #.#.####.####.##.# ###.##...##.........#.# . ..##.##.###..#.#:jc:jpx5==8 _:jx:j{$  Things that are here::j~~{ _a +0 dagger; a +0 robe; an orc corpse:jM #####  ####...### #####......⌠.###.@.......⌠)<....)†.....##...........⌠.#...#.. #.#...##....:j :jtx6==9 _:jC:j@ $  Things that are here::j-"L _a +0 dagger; a +0 robe:jI !M #####  ####...### #####⌠.###.).......⌠)<....)†............##..#... #.#.####.#7=30 _:j8 WRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - a scroll of enchant armour  I - 3 scrolls of immolation  c - a scroll labelled CIFFAI SEQIUWN [!] read|quaff|evoke[?] describe selected:j.:j5:j>ThunderHyde the ThaumaturgeDeep Elf of Dithmenos ****..Health: 42/56 ==================------Magic: 27/31 ====================----AC: 12Str: 10EV: 11Int: 21#####SH: 0Dex: 22####...### ##XL: 11 Next: 44% Place: Dungeon:10####...@..⌠.###.#Noise: ---------  Time: 8230.8 (0.0).......)........#c) +5 long sword "Opnucamo" {flame, rElec :jN?......⌠)<....)†.#Cast: Shock............##..#..........⌠.#...##....#....###..######...................>###### #.##.#.#.##....#.##.# # #... .. #.#.####.####.##.# :j?8_c - a scroll labelled CIFFAI SEQIUWN _There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 dagger; a +0 robe:j^  As you read the scroll labelled CIFFAI SEQIUWN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.:jj331.8 (1:jq:jy. _It was a scroll of fear.:j3:jC:ju:j" a8=:j :j h9==:ja:j:j-p430==:j:j]~1==:jM:j4 _Magic restored.:j(:jQ+:jM,:j u5==:jB:jŌ:jx?6=:j:j:j:j^:je:j:j:j :j:jݫ:j:j7=:jZ,:j:j:jU8=:j:j,:jU:j:jU:j:j,:jV:j:j<K9=:j:j,:j:j:j:j:j :jD V50=:j :jq :j :j :jd ,:j" :j$ ,:jg' :j. ;1:j/ :j62 :j2 :j<4 :j; :j< :j> :jA :j"B K2=:jC :jG :jG :jLJ :jM ,:jN :jcR :jR #3:jS 2=:j'U :jZ B:j] :j] :j_ :jb ,:jd :j.h :jh K4=:j,k :jxm :jm :jo :jr :jis :ju :j}x :j*y U5=:jz :j} :j} :j :j :jC :j :j :j :jʉ :j :jO K6=:j :jQ 1 _HP restored.:jc :j :j> :j! :j :j :jp :jD :jե :j :jW :j :jr O=:j :j :jJ :j :j :j :j :jb :j :j :j1 :j :j/ :j :j :j2 :j :j :j :jK :j :j :j :jz :j :jX :j :j :j :j :jf :j :j :j7 :j :j :j :jL :j :j :jt :jI B:j :j :j :j :j :j :ja :j :j :j' :jX* :j* :j, :j. :j1 :j2 :j3 :j5 :j8 :j8 :j: :j< :j? :j*@ :jKA :jB :jD :jD :jE :jF :jG :jG :jpH :jI :jK :jfK :jK :jL :j....     # ###..#  :j@ :j" -509:j :j$ ; _Found a stone staircase leading down.:j8 :j :j* :j :j :j B:j :j :j :j :j :j :j< :jd :jv :j :j :ja :j :j :j :j A _Found a wand of digging (7).:jF  You encounter a kobold geomancer. It is wielding a +0 dagger.:j+ ...##.# #.#.#...#.##.....# ...##.. #............###.# ...#### ##/#.......#.## # ..# ..............# ..# .....##......## ..# #...........# ..# #.........### ?..# #.#........... ...# #....@#.#.#### :j, #.## #...#>....# #.# # ###..#......... Shock #.##.# #.#....#.##.#.### .....# #...#..#. #.#.# .##### #...#.<#. .... K   kobold geomancer (asleep) .### #.#.##.#. .# ...### ###....#. .K .....# #..#..:j: 15.8 (5.0):jA 26.8 (6 _:jH :jQ :j i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j* ...##.# #.#.#...#.##.....#  ThunderHyde the Thaumaturge ...##.. #............###.#  Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #  Health: 56/56 ======================== ...# ..............#  Magic: 27/31 ====================---- ...# .....##......##  AC: 12Str: 10 ...# #...........##  EV: 11Int: 21 ...# #.........###  SH: 0Dex: 22 ?..# #.#...........  XL: 11 Next: 44% Place: Dungeon:10 ...# :j{,  #....@#.#.####  Noise: ---------  Time: 8356.8 (0.0) #.## #...#>....#  c) +5 long sword "Opnucamo" {flame, rElec #.# # ###..#.........  Cast: Shock #.##.# #.#....#.##.#.### .....# #...#..#. #.#.# .##### #...#.<#. ....  K   kobold geomancer (asleep) .### #.#.##.#. *# ...### ###....#. *K .....# #..#..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ko:j- ibold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  empty space bonus: 2/8):j...##.# #.#.#...#.##.....#ThunderHyde the Thaumaturge ...##.. #............###.#Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #Health: 56/56 ======================== ...# ..............#Magic: 27/31 ====================---- ...# .....##......##AC: 12Str: 10 ...# #...........##EV: 11Int: 21 ...#:jh#.........###SH: 0Dex: 22 ?..##.#...........XL: 11 Next: 44% Place: Dungeon:10 ...##....@#.#.####Noise: ---------  Time: 8356.8 (0.0) #.###...#>....#c) +5 long sword "Opnucamo" {flame, rElec #.# # ###..#.........Cast: Shock :jv#.##.# #.#....#.##.#.### .....# #...#..#. #.#.# .##### #...#.<#. ....K   kobold geomancer (asleep) .### #.#.##.#. .# ...### ###....#. .* .....# #..#..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  empty space bonus: 2/8):j#2K.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  empty space bonus: 2/8)  The open air twists around violently and strikes the kobold geomancer!:jzK  :jb8===7.8 (1:j:juh _The kobold geomancer is heavily wounded.:j2   :j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ...##.# #.#.#...#.##.....#  ThunderHyde the Thaumaturge :j7 2...##.. #............###.#  Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #  Health: 56/56 ======================== ...# ..............#  Magic: 24/31 ==================------ :j ...# .....##......##  AC: 12Str: 10 ...# #...........##  EV: 11Int: 21 ...# #.........###  SH: 0Dex: 22 :j N?..# #.#...........  XL: 11 Next: 44% Place: Dungeon:10 ...# #....@#.#.####  Noise: ==-------  Time: 8357.8 (0.0) :jO #.## #...#>....#  c) +5 long sword "Opnucamo" {flame, rElec :ju #.# # ###..#.........  Cast: Shock #.##.# #.#....#.##.#.### :j .....# #...#..#. #.#.# .##### #...#.<#. ***.  K   kobold geomancer :j .### #.#.##.#. K# ...### ###....#. ** :j .....# #..#..Casting: Airstrike (safe; 1% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8):j\ j...##.# #.#.#...#.##.....#ThunderHyde the Thaumaturge ...##.. #............###.#Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #Health: 56/56 ======================== ...# ..............#Magic: 24/31 ==================------ ...# .....##......##AC: 12:j Str: 10 ...# #...........##EV: 11Int: 21 ...##.........###SH: 0Dex: 22 ?..##.#...........XL: 11 Next: 44% Place: Dungeon:10 ...##....@#.#.####Noise: ==-------  Time: 8357.8 (0.0) #.###...#>....#:jD c) +5 long sword "Opnucamo" {flame, rElec #.# # ###..#.........Cast: Shock #.##.# #.#....#.##.#.### :jr .....# #...#..#. #.#.# .##### #...#.<#. ....K   kobold geomancer :j @.### #.#.##.#. *# ...### ###....#. .. .....# #..#..:j FCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jH Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8):jiK.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8)  The open air twists around violently and strikes the kobold geomancer!:j>9 :j+ +8.8 (1:j:jNd _The kobold geomancer is almost dead.:js  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j% ...##.# #.#.#...#.##.....#  ThunderHyde the Thaumaturge ...##.. #............###.#  Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #  Health: 56/56 ======================== ...# ..............#  Magic: 20/31 ===============--------- ...# .....##......##  AC: 12Str: 10 ...# #...........##  EV: 11Int: 21 ...# #.........###  SH: 0Dex: 22 :j% Q?..# #.#...........  XL: 11 Next: 44% Place: Dungeon:10 ...# #....@#.#.####  Noise: ==-------  Time: 8358.8 (0.0) #.## #...#>....#  c) +5 long sword "Opnucamo" {flame, rElec :jo& e#.# # ###..#.........  Cast: Shock #.##.# #.#....#.##.#.### .....# #...#..#. #*#*# .##### #...#.<#. *K*.  K   kobold geomancer .### #.#.##.#. *# ...### ###....#. .. .....# #..#..:j& FCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :j& Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost:j& ;dead, empty space bonus: 5/8):jl U...##.# #.#.#...#.##.....#ThunderHyde the Thaumaturge ...##.. #............###.#Deep Elf of Dithmenos ****.. ...#### ##/#.......#.## #:j Health: 56/56 ======================== ...# ..............#Magic: 20/31 ===============--------- ...# .....##......##AC: 12Str: 10 ...# #...........##EV: 11:j Int: 21 ...##.........###SH: 0Dex: 22 ?..##.#...........XL: 11 Next: 44% Place: Dungeon:10 :j ...##....@#.#.####Noise: ==-------  Time: 8358.8 (0.0) #.###...#>....#c) +5 long sword "Opnucamo" {flame, rElec #.# # ###..#.........Cast: Shock #.##.# #.#....#.##.#.### .....# #...#..#. #.#.# .##### #...#.<#. .*..K   kobold geomancer .### #.#.##.#. .# ...### ###....#. .. .....# #..#..Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir -:j move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, empty space bonus: 5/8):j E)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, empty space bonus: 5/8)  The open air twists around violently and strikes the kobold geomancer.:j ):j3 1=69.8 (1Shock _You kill the kobold geomancer!:j; :jF> g _Your Armour skill increases to level 3!:jΧ+ . #............##### ##/#.#.##  ........# ##......###...........##  #:jӨm...### ?#........... .....#.#.#### #.##...#@....#  # ###..#.........#.# #.#....#.##.#.###..#..... .. .....# ##..#.#.:j:j2==--60 _:jD:jc _There is a stone staircase leading down here.:j:jk9--:j:j:jg3=1 _:j:jQ&1:j@#  ...  #..  #.. . .# #.. #.. ...##.. ...# .......###...#  ...........#  #..@...#  #.#  #........#  #......#..# ..##..## .#:j" #.. ..# . ..# .## #.. ..  You climb downwards.:jZw*4=3.3 (2.5:j9:je _You can now surround yourself with impenetrable night.:j8a _There is a stone staircase leading up here.:j< :j#& :j* :j0 :j; 5==4.3 (1.0 _:j@ :j> A=0:jF ...##.. #............###.# ...#### ##/#.......#.## # ...# ..............# ...# .....##......## ...# #...........## ...# #.........### ?..# #.#........... ...# #.....#.#.#### #.###...#@....# #.# # ###..#... #.##.# #.#....#.##.#.### :j9G %.....# #...#..#. #.#.# .##### #...#.<#. .[.. .### #.#.##.#. .# ...### ###....#. .. .....# #..#... .. .....# ##..#.#.:jm [6=5.8 (2.5:j :j ! _You climb upwards.:j& c _There is a stone staircase leading down here.:jR:j:j:j:jr7= _:j:jWK8=:j:jV~9==:j:j:ji30==:j:jq:j:j:j~1==:j:jy4 _Magic restored.:j:j :j:j:j,:jy:j:jL,:jn:j:j:ja9=:j:j|=S _d - a wand of digging (17) (gained 7 charges):j>,:j?:j8\<:j1],:j2^:j_,:j`:j{a:jb,:jvc:jCn:j/o:jto:j.p:j s:js:j3t:ju:jv:jw:j,x:jx:jz:j|:j0|:j|:j~:j:j:jh:jR:j:jM:j˃:j:jĆ:j:j:j:j:jO:j^n:j?:j4,:j:js:j:j0:j:j:j:j:j:j:jB:jr:jϢ:jM:j,:jK:jd:j,:j:jZ:j:jԲ:j:j:j:jK:jU:jo:j$:jb:j-:j:jU:j:j:j5:j,:j:j):j5,:jU:jR:j,:j:j`:j,:j:jh:j:j:j:j(:jr:j:j:j^:j:j:j:jb:j,:jh:j:j,:j:j:j:j:jd:j:j#,:j :j:j1,:j:jI:j[,:j:j :jz :j :j :js X:j :j :j :jd :j :jm :j :j :j :j; :j :jZ :j :jo ,:j :j :jm" :j" :j$ :j& :j( :j4) :j6* :j%- :j / :jT/ :j0 :jv2 :j6 X:j7 :j8 :j*9 :j}: :j:= ,:jv> :j@ :jA ,:jB :jE :jG ,:jH :jJ :j0L :jfL :jM :jS :j3U :jfU :j4V :jX :jt[ ,:j0\ :j^ :j_ ,:j` :jc :jQe :je :jf :jh :j|k :jk :jl :j4o :jHq ,:jr :jt :jw :j.w :jx :j} :j~ :j~ :j :j :j҂ ,:j :js :j :j? :j' :jC :jˋ :j :j- :j :j :j :jL :j :j ,:j :j* :j :jD :j :j X:j :j :j :j :j0 :jT :j :j$ :j :jN :j :j~ :j :j :j :j :j :j :j :j :j :j :j :j :j1 :j ,:j :j :jm ,:j ,:jk B:j :j :jW :j :j\ :j ,:jL :j)" :j# :j$ :j% :j( :j) ,:j+ :j- :j/ ,:j\1 :j3 :j6 :j6 :j7 :j&: :j< ,:jK= :j? :jgA :jA :jPB :jD :jF :jaF :jG :jI :jJ :j K :j%L :jN :jO :jO :jP :jhR :jdS :jS :jT :jU :jpV :jV :jW :jaY :jY :jZ :jZ :j\ :j\ :j*] :j] :jn :j+p :jrp :jfq :jFy :j { :jT{ :jz| :jr :j ,:j :jv :j ,:j :j P  There is an escape hatch in the floor here.:j :j  _:j: :jc :jc ,:jި :jv :j{ B:jɺ X:j; :j :jf :j3 :j :j :j :j :j :j :j :j :j8 :j ,:j :j :j :jh :j :j< :j ,:j :jy :j ,:j :j :j :jB :j :j :jE n  You encounter an unseen horror.:jn" E####### #..##.##.##.#.# #.......x....##....##.... #......#####.##.#.. #............# #....... #..:j" .# #......# #########.....# #.#..... .....................# #.###..........).......?..#####.# #.#. ..........#####.....# #... :ju# ..........# #.##.##.###.# #... ..........# #.##.##.# #.###..#Shock.)...######.##.##.# #.#....# ......)...#............# #...#..# .:j# )........#........##### #...#.<# x   unseen horror (wandering, invisible).......#........### #.#.##.#:j# .....######.....### ###....# :j# ########### #.........# #..#..:jx& 1493.8 (128.0):j. :jR P49 _:j4  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j{####### #............##.##.##.#.# ThunderHyde the Thaumaturge #......*x*...##....##.... Deep Elf of Dithmenos *****. #......***...#####.##.#.. Health: 56/56 ======================== #............# #....... Magic: 27/31 ====================---- #............# #......# AC: 12Str: 10 #########............# #.#..... EV: 11Int: 21 .....................# #.###... SH: 0Dex: 22 :j..........).......?..#####.# #.#. XL: 11 Next: 46% Place: Dungeon:10 ..........######@....#.....# #... Noise: ---------  Time: 8494.8 (0.0) ..........# #.##.##.###.# #... c) +5 long sword "Opnucamo" {flame, rElec ..........# #.##.##.# #.###..# Cast: Shock ......)...######.##.##.# #.#....# :j0g......)...#............# #...#..# .)........#........##### #...#.<# x   unseen horror (wandering, invisible) :jTy..........#........### #.#.##.# :j..........######.....### ###....# ########### #.........# #..#..Casting: Airstrike (safe; 1% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jAim: an unseen horror (wandering, slightly transparent, hasn't noticed you,  empty space bonus: 8/8):jB ####### #............##.##.##.#.# ThunderHyde the Thaumaturge#.......*....##....##.... Deep Elf of Dithmenos *****.#............#####.##.#.. Health: 56/56 ========================#............# #....... Magic: 27/31 ====================----:j #............# #......# AC: 12Str: 10 #########............# #.#..... EV: 11Int: 21 .....................# #.###... SH: 0Dex: 22 ..........).......?..#####.# #.#. XL: 11 Next: 46% Place: Dungeon:10 ..........######@....#.....# #... Noise: ---------  Time: 8494.8 (0.0) :j0 %..........# #.##.##.###.# #... c) +5 long sword "Opnucamo" {flame, rElec :jT ..........# #.##.##.# #.###..# Cast: Shock ......)...######.##.##.# #.#....# :jx ......)...#............# #...#..# :j \.)........#........##### #...#.<# x   unseen horror (wandering, invisible) :jС <..........#........### #.#.##.# ..........######.....### ###....# :j ########### #.........# #..#..Casting: Airstrike (safe; 1% risk of failure)  :j3 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jT Aim: an unseen horror (wandering, slightly transparent, hasn't noticed you,  empty space bonus: 8/8):j^ ).xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror (wandering, slightly transparent, hasn't noticed you,  empty space bonus: 8/8)  The open air twists around violently and strikes the unseen horror!:j .x.x:jǫ Y :jh b8===5.8 (1:jH :j? h _The unseen horror is moderately wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf ####### #............##.##.##.#.# ThunderHyde the Thaumaturge #............##....##.... Deep Elf of Dithmenos *****. #............#####.##.#.. Health: 56/56 ======================== #......***...# #....... Magic: 24/31 ==================------ #......*x*...# #......# AC: 12Str: 10 #########......***...# #.#..... EV: 11Int: 21 .....................# #.###... SH: 0Dex: 22 ..........).......?..#####.# #.#. XL: 11 Next: 46% Place: Dungeon:10 ..........######@....#.....# #... Noise: ==-------  Time: 8495.8 (0.0):j6g < ..........# #.##.##.###.# #... c) +5 long sword "Opnucamo" {flame, rElec ..........# #.##.##.# #.###..# Cast: Shock ......)...######.##.##.# #.#....# ......)...#............# #...#..# .)........#........##### #...#.<# x   unseen horror (invisible) :jg ..........#........### #.#.##.# ..........######.....### ###....# ########### #.........# #..#..Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (moderately wounded, slightly transparent, empty space  bonus: 8/8):j@ ####### #............##.##.##.#.# ThunderHyde the Thaumaturge#............##....##.... Deep Elf of Dithmenos *****.#............#####.##.#.. Health: 56/56 ========================#............# #....... Magic: 24/31 ==================------#.......*....# #......# AC: 12Str: 10 #########............# #.#..... EV: 11Int: 21 .....................# #.###... SH: 0Dex: 22 ..........).......?..#####.# #.#. XL: 11 Next: 46% Place: Dungeon:10 :j ..........######@....#.....# #... Noise: ==-------  Time: 8495.8 (0.0) ..........# #.##.##.###.# #... c) +5 long sword "Opnucamo" {flame, rElec ..........# #.##.##.# #.###..# Cast: Shock ......)...######.##.##.# #.#....# :j ......)...#............# #...#..# .)........#........##### #...#.<# x   unseen horror (invisible) ..........#........### #.#.##.# ..........######.....### ###....# ########### #.........# #..#..Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (moderately wounded, slightly transparent, empty space  bonus: 8/8):j4.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror (moderately wounded, slightly transparent, empty space  bonus: 8/8)  The open air twists around violently and strikes the unseen horror!!:jR:j5=96.8 (1Shock:j:jXQ _You kill the unseen horror!:jfI:j6==:jTU7=:j :j0":jw"D8=:j#:j&,:j':j):j)h9==:jR+:jG-:j-b30==:j /:j0:j)1h1==:j2:jE:j0G,:jH:jM:jP:jfP:jQ:j!W:jfY:jY:j[:j`:jib:jb9=:j:e:ji:j%l:jml:jn:jqs:jsv,:jf:j,:jO,:jE:j:j ,:jF:j:j,:j:j/:j=:j :jp:j֨:j:j:jX:j:j,:jH:j\:j^,:j :j:j:j:j:j:j:j_:j:j0:j:j:j,:j:j=:j:jA:j :j~$  Things that are here::j`  a +0 robe; a +4 short sword:j :j8  _:jE:j8:j:j#:j:jR:j:jX :j!:j^f #......# #.............?..###############.....#.....### #..#.....#  #####.....# # ## ####### #.. ## # ## #. #.# #.. #.....@..# #--525.8 (29.0) #...[....############ ########.[............. #..[...........) #............ #.............. #............. #..........[.. #..........[...#:jm9--:ju:jE _Done exploring.:j:jnWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple :jQ:je<[?25h[?0c #......#:j(g#.............?.. ThunderHyde the Thaumaturge###############.....#.....###.. Deep Elf of Dithmenos *****.#...........#.....# #.. Health: 56/56 ========================#........####.....# #.. Magic: 31/31 ========================#........# ####### #.. AC: 12Str: 10#........##.. EV: 11Int: 21#........##.. SH: 0Dex: 22#........##.. XL: 11 Next: 49% Place: Dungeon:10#.....@..##.. Noise: ---------  Time: 8525.8 (0.0)#...[....############.. c):j7h +5 long sword "Opnucamo" {flame, rElec ########.[............. Cast: Shock#..[...........)#..............##..............# #..............# #..........[...# #..........[...# The open air twists around violently and strikes the unseen horror!! _You kill the unseen horror!Things that are here: _a +0 robe; a +4 short sword _Done exploring.  What level of the Dungeon? (default 10, ? - help) :jaU [?25l[?1c:jRk11:jʱ3:jp! _:j~X:j:jN?:jN:jt:jy:j}:j~:j:jb:j:jԇ:jvX:j4:jת:j:j:jȵ:j:jJ:j:jԺ:jMX:j:jտ:jd:j:j3:jx:jM:j:j:jH:j:jM_You kill the unseen horror!  Things that are here: _a +0 robe; a +4 short sword _Done exploring.  There is a stone staircase leading down here.:jk:j$ _:j:j&1:j:j:j{:j# _You climb downwards.:j     ###   ...   ..  ##># :jT   #..    ###.#    #..@#  53.3 (27.5)  ###..#  .....  :j  #......#  .###..##:j`   #. ..# :j  .# ..#  #. ...:jN 0 :j :jG:jWa _There is a stone staircase leading up here.:ji  _:j X:j :j :j8 :ji :j :jJ :j :jo   # ##.  ..# # ..# .# ..####..# ....... #...# ##7.3 (4.0) #..#  ###.##  #..<# ###..# .....:j- #......# .###..## #. ..#:j :j :jY c _There is a stone staircase leading down here.:j= :j7 J:jä 28.3 (1 _:j@ :jT?J 2  You climb downwards.:j#  ########.### #....@yy...# #........y..... #.#...:......## #.....y....# #..........# #...:......#yyyy 4 vampire mosquitoes (dormant) #%.........# ############ :j o:9.8 (2.5Shock:j8:jv _You encounter 4 vampire mosquitoes.Found three items.:jɊa _There is a stone staircase leading up here.:jT#########.######....<yy...###......@.y.....#...:......## #.....y....# .:%...########## :jb:j%d560.8 (1.0 _:jm;%:j7o:jU  #  ########.### ###....@yy...##.......y.....#.#...:......##y....:%.........############:j :j &1:ji :jv a _There is a stone staircase leading up here.:jC y:jCM@y3 dormant, 1 …)@   shadow  The vampire mosquito is heavily damaged.  Your shadow closely misses the vampire mosquito.  The vampire mosquito bites you but does no damage.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.:jEh45-----=3.2 (1.4:jL:j _M _The vampire mosquito draws vitality from your injuries!:jf  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jҠ****y2The vampire mosquito is severely damaged.You are struck by an arc of lightning.is struck by an arc of lightning.  The vampire mosquito is almost destroyed.  The vampire mosquito is struck by an arc of lightning!  The vampire mosquito is heavily damaged.:j:W y.  The lightning grounds out.:jy.  The vampire mosquito buzzes angrily. x2  The vampire mosquito closely misses your shadow.  The vampire mosquito barely misses you.  The vampire mosquito closely misses your shadow.  The vampire mosquito bites you!vampire mosquito draws vitality from your injuries!:j&@yy@yyy1 ally target) :j38--------0-=4:j 0:jQ$9%:jX(@ _The vampire mosquito bites your shadow! x2:jDd  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jK= .  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The vampire mosquito is almost destroyed.  is struck by an arc of lightning.  The vampire mosquito is lightly damaged.  The vampire mosquito is struck by an arc of lightning.:j ? *** 3You destroy the vampire mosquito!:j .:jO :j_** The lightning grounds out.:jJ8*:j ydistracted, …)Your shadow casts a spell.:j :jڐ y.  The shadowy lightning hits the vampire mosquito! x2  The vampire mosquito bites you.:jy.:jZ y@yally target)The vampire mosquito draws vitality from your injuries!  The vampire mosquito misses you.The vampire mosquito bites you but does no damage.:jͦ5----29--51-:j 5:j:jV _The vampire mosquito misses you.:jE`  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j3.is struck by an arc of lightning.  The vampire mosquito is almost destroyed.lightning grounds out.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is moderately damaged.  The vampire mosquito is struck by an arc of lightning! **** 2You destroy the vampire mosquito!The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is heavily damaged.:jr@.yy  The vampire mosquito is heavily damaged.  You are struck by an arc of lightning. The vampire mosquito bites you.draws vitality from your injuries!  The vampire mosquito closely misses you.bites you.  The vampire mosquito draws vitality from your injuries!:jp$? Eclecticist1---7/32---2-6 _The vampire mosquito bites you but does no damage.:j@<% _Your Spellcasting skill increases to level 15!:jd  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .  The vampire mosquito is severely damaged.lightning grounds out.  is struck by an arc of lightning. :j The vampire mosquito is almost destroyed.  You resist. You are struck by an arc of lightning.  The vampire mosquito is struck by an arc of lightning!:j ***   vampire mosquitoYou destroy the vampire mosquito!:jh V @.y  :jj bThe lightning grounds out. The vampire mosquito barely misses you.:js 6---47 _The vampire mosquito closely misses you.:j| :j k _Your Air Magic skill increases to level 12!:j :j Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jcRo †  The vampire mosquito is struck by an arc of lightning!:jY **@   shadow:j[a  You destroy the vampire mosquito!:j@†5--68Shock:ja:j< _You are struck by an arc of lightning.:jv#########.######....<.....###......@†......#...:......## #.@.. ..:%...########## .:jo):jj2--6=-9:j9%:jM _Your shadow fades away.:j #.#########.######....<.....##.......†......#.#...:@.....## #.... 7==-70:j!:j):jۦ N # .# #.### ###....<.....## #.†...... #.#....## #.#:j5  #.#  #...:......#  #%.#  #:j8 :j q8==1:j ;%:j- a  You pick up a parchment of Sticky Flame and begin reading...:jV c9=2.2 (2:jq :j E _You add the spell Sticky Flame to your library.:jUM # .#  ########.### ##....<.....###.....@.†......#.##..........#:j:j%a3=3.2 (1:j+:j-:j]n5M # .#  ########.### ###...@<.....##......†......#.##..........#:j-x:jÂU30=4:jp9%:j#:j+ 3# .# #.### ###....@.....## #.†...... #.#.## :j! q1==5:j% ;%:jO) w _There is a stone staircase leading up, spattered with blood here.:jr0:j8:j?:jH:jP4=2==6:jW9%:jRSw =1 _Magic restored.:jXV  #  ##.  ..##  ..# .# :jY..####..# .......  #...#  :j(Yz ##@#  :jYa #..#   ###.##   #..<#  ###..#  ..... :jZL #......#  .###..##  #. ..#:j]-7.7 (2.5:j:jX! _You climb upwards.:jc _There is a stone staircase leading down here.:j:j2   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0   1%  -2   i + Spellcasting 15.0  32%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 5.5  10%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic12.0  27%  +1   d + Short Blades [39;:j 49m  1.1     0       e + Long Blades   1.2   3%  -1   m + Invocations   1.2    +1       n + Evocations   0.2    +1  f + Armour3.1   7%  -2      g + Dodging3.4   3%  +2      h + Stealth:j+A9.2  17%  +3                          :jAp                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j]:j_:jOg9 ThunderHyde the Eclecticist  #Deep Elf of Dithmenos *****.  ##.Health: 34/56 ==============----------  ..##Magic: 32/32 ========================  ..# .#AC: 12Str: 10 :jeh..####..#EV: 11Int: 21 .......SH: 0Dex: 22 #...#XL: 11 Next: 56% Place: Dungeon:11 ##@#Noise: ---------  Time: 8577.7 (0.0) #..#c) +5 long sword "Opnucamo" {flame, rElec   ###.##Cast: Shock  #..<#  ###..# :jh.....  #......#  .###..##  #. ..#You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _There is a stone staircase leading up, spattered with blood here. _Magic restored. _You climb upwards. _There is a stone staircase leading down here.:j n:js:j,w:jWy:j:jB Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy34% 4b - Maxwell's Capacitive Coupling Air:j485% 8 32 spell levels left 11 spells hidden :j[G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitĖ:j% Ė:j2 ,Ė:j8  ThunderHyde the Eclecticist  #Deep Elf of Dithmenos *****.  ##.Health: 34/56 ==============----------  ..##Magic: 32/32 ========================  ..# .#AC: 12Str: 10 ..####..#EV: 11Int: 21 .......SH: 0Dex: 22 #...#XL: 11 Next: 56% Place: Dungeon:11 ##@#Noise: ---------  Time: 8577.7 (0.0) #..#c) +5 long sword "Opnucamo" {flame, rElec   ###.##Cast: Shock  #..<#  ###..# .....  Ė:j9 #......#  .###..##  #. ..#You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _There is a stone staircase leading up, spattered with blood here. _Magic restored. _You climb upwards. _There is a stone staircase leading down here.  Okay, then.Ė:j(@ Ė:j{H Ė:jJ . _Ŗ:jT _Ŗ:jd/5=Ŗ:jSf6=78=9=Ŗ:j d40=Ŗ:j Ŗ:j'Ŗ:jzŖ:jQŖ:j,Ŗ:j"Ŗ:j+Ŗ:jW1=Ŗ:jŖ:jBŖ:j,Ŗ:j@Ŗ:j"Ɩ:j 2=Ɩ:j ,Ɩ:j% Ɩ:jBƖ:jmk3=Ɩ:jƖ:j-Ɩ:jL.Ɩ:j/Ɩ:j1Ɩ:j6Ɩ:j^7Ɩ:jkT45=6=Ɩ:j)VBƖ:jXa7=Ɩ:jyXƖ:jYƖ:jQZƖ:jZƖ:j\,Ɩ:j]Ɩ:j%_Ɩ:j~_U8=Ɩ:j_Ɩ:j4b,Ɩ:jbƖ:jgƖ:j jw9=Ɩ:jkƖ:jkƖ:jmƖ:j^nƖ:jnƖ:joƖ:jr50=Ɩ:jsBƖ:jPvBƖ:j{1Ɩ:j}BƖ:j}Ɩ:j~,Ɩ:jw2=Ɩ:j13=Ɩ:jƖ:j,Ɩ:jƖ:j<,Ɩ:j4=Ɩ:j5=6= _HP restored.=Ɩ:jƖ:jqBƖ:jƖ:jƖ:jxƖ:jƖ:jƖ:j8,Ɩ:jƖ:j,Ɩ:j,Ɩ:jƖ:jJƖ:jƖ:jL,Ɩ:j-Ɩ:j)   ....  ...  #..   ..##   #<.### .. #...#  ###......#  ##..666.7 (89.0)  #...#  ##.##   ###.#  #...## #  ###..## .#  ##..####..##  ##........#Ɩ:j*c  ##...###..Ɩ:j0Ɩ:j5,7.7 (90Ɩ:j:Ɩ:jC; _Found an escape hatch in the ceiling.ǖ:jǖ:jsǖ:jǖ:jǖ:jǖ:jWXǖ:jǖ:j3ǖ:j<ǖ:j,ǖ:jǖ:jǖ:jnǖ:jǖ:jaǖ:jd ǖ:jL There is an escape hatch in the ceiling here.ǖ:jYǖ:jC _ǖ:jCǖ:j]Eǖ:jGǖ:j{Hǖ:jHǖ:j,Pǖ:jǖ:jYǖ:jǖ:jwǖ:jԕǖ:jǖ:jVǖ:jtǖ:ju,ǖ:jǖ:jǖ:jǖ:jjǖ:j*ǖ:j'ǖ:j,ǖ:jǖ:jǖ:jPǖ:jǖ:jCpǖ:jBEǖ:jJǖ:jMKǖ:jxNXǖ:jOǖ:j Pǖ:jPǖ:j:SBǖ:j$Uǖ:jhUǖ:jZnǖ:j][ǖ:j[ǖ:j\ǖ:jbǖ:jXgXǖ:jJhǖ:jiǖ:j%jǖ:j|jǖ:jkǖ:jpnǖ:j8}ǖ:jwBǖ:jZnǖ:jǖ:j'ǖ:j_ǖ:jcǖ:jjǖ:jǖ:jǖ:jǖ:j[ǖ:jǖ:jǖ:jǖ:j,ǖ:j?ǖ:jǖ:jǖ:jSǖ:jNǖ:jǖ:j0ǖ:jǖ:jQǖ:jǖ:j_,ǖ:jKǖ:jǖ:jHǖ:j"ǖ:jǖ:jǖ:jǖ:j:ǖ:jlǖ:jǖ:jǖ:jZǖ:jǖ:jǖ:jǖ:jǖ:jǖ:j<ǖ:jǖ:j/ǖ:jǖ:jA,ǖ:jǖ:jǖ:jǖ:jǖ:jUǖ:jǖ:jǖ:jǖ:jlǖ:jǖ:jǖ:jǖ:jǖ:jǖ:j!ǖ:jqǖ:jǖ:jǖ:jwǖ:jǖ:jlǖ:j6ǖ:jxǖ:j ,ǖ:j~ ǖ:j ǖ:jǖ:j`ǖ:j-ǖ:jtǖ:jǖ:j`ǖ:jtǖ:jǖ:jǖ:jǖ:jǖ:j"ǖ:j$Bǖ:j'ǖ:j-%  ǖ:j6.GYou encounter an acid dragon.ǖ:j8$#.### ### ##..###.# .# .##  ##.....# ### ##.# ...#  #....## #.# #..##...# ###....# #.###.......D ##.....#####.......... ........................ .......##.....#.. ǖ:jJ9.##...####....##@$# ####..# ##...#..## # ##..# ##....##Shock  #..# ##...#  ##..# #..## ..# ....# D   acid dragon (asleep)ǖ:j9P ..##... # ..# #... # ##. #...ǖ:j2F.730.7 (63ǖ:jUH31.7 (64 _ǖ:j=Sǖ:j!Uɖ:jKv  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɖ:j1#.### ### ThunderHyde the Eclecticist ##..###.# .# .##  Deep Elf of Dithmenos *****.  ##.....# ### ##.# ...#  Health: 56/56 ========================  #....## #.# #..##..*#  Magic: 28/32 =====================--- ###....# #.###......*D  AC: 12Str: 10 ##.....#####..........**  EV: 11Int: 21 ........................  SH: 0Dex: 22 .......##.....##........  XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$# Noise: ---------  Time: 8731.7 (0.0) [4ɖ:j20m####..# ##...#..## c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....## Cast: Shock  #..# ##...#  ##..# #..## ..# ....# D   acid dragon (asleep) ..##... # ..# #... # ##. #... _You encounter an acid dragon.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (asleep, empty space bonus: 4/8)ɖ:j: ]#.### ###ThunderHyde the Eclecticist ##..###.#.# .##Deep Elf of Dithmenos *****.##.....# ### ##.# ...#Health: 56/56 ========================#....## #.# #..##...#Magic: 28/32 =====================--- ###....# #.###.......*AC: 12Str: 10 ##.....#####............EV: 11ɖ:j_ Int: 21 ........................SH: 0Dex: 22 .......##.....##........XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$#Noise: ---------  Time: 8731.7 (0.0) ####..# ##...#..##c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....##Cast: Shock#..# ##...###..# #..##..# ....#D   acid dragon (asleep)ɖ:j\ ..##... #..# #... ###. #... _You encounter an acid dragon.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (asleep, empty space bonus: 4/8)ɖ:j ɖ:j 0D. ɖ:j Casting: Static Discharge (safe; 1% risk of failure)ɖ:jz Lonfirm with . or Enter, or press ? or * to list all spells.ɖ:j zAiming: Airstrike (safe; 1% risk of failure)  ɖ:j< LPress: ? - help, Dir - move target  ɖ:j [Aim: an acid dragon (asleep, empty space bonus: 4/8)  ɖ:j <The air twists around and strikes the acid dragon!ɖ:j' ɖ:j( =D  ɖ:ja) ɖ:j) ɖ:jR2 <9==2.7 (1ɖ:jB= | _The acid dragon is moderately wounded.ʖ:j1  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʖ:j $ʖ:jd#.### ### ThunderHyde the Eclecticist ##..###.# .# .##  Deep Elf of Dithmenos *****.  ##.....# ### ##.# ...#  Health: 56/56 ========================  #....## #.# #..##.**#  Magic: 25/32 ==================------ ###....# #.###.....*D*  AC: 12Str: 10 ##.....#####.........***  EV: 11Int: 21 ........................  SH: 0Dex: 22 .......##.....##........  XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$# Noise: ==-------  Time: 8732.7 (0.0) ##ʖ:j##..# ##...#..## c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....## Cast: Shock  #..# ##...#  ##..# #..## ..# ....# D   acid dragon ..##... # ..# #... # ##. #... _The acid dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (moderately wounded, empty space bonus: 7/8)ʖ:jd#.### ###ThunderHyde the Eclecticist ##..###.#.# .##Deep Elf of Dithmenos *****.##.....# ### ##.# ...#Health: 56/56 ========================#....## #.# #..##...#Magic: 25/32 ==================------ ###....# #.###......*.AC: 12Str: 10 ##.....#####............EV: 11Int: 21 ........................SH: 0Dex: 22 .......##.....##........XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$#Noise: ==-------  ʖ:jPTime: 8732.7 (0.0) ####..# ##...#..##c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....##Cast: Shock#..# ##...###..# #..##..# ....#D   acid dragon..##... #..# #... ###. #... _The acid dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (moderately wounded, empty space bonus: 7/8)ʖ:jX!D.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an acid dragon (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the acid dragon!ʖ:j#8 ʖ:jo3Y6=3.7 (1ʖ:j[5ʖ:j 9d _The acid dragon is severely wounded.˖:jy  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˖:j#.### ### ThunderHyde the Eclecticist ##..###.# .# .##  Deep Elf of Dithmenos *****.  ##.....# ### ##.# ...#  Health: 56/56 ========================  #....## #.# #..##***#  Magic: 22/32 ================-------- ###....# #.###....*D*.  AC: 12Str: 10 ##.....#####........***.  EV: 11Int: 21 ........................  SH: 0Dex: 22 .......##.....##........  XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$# Noise: ==-------  ˖:j2Time: 8733.7 (0.0) ####..# ##...#..## c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....## Cast: Shock  #..# ##...#  ##..# #..## ..# ....# D   acid dragon ..##... # ..# #... # ##. #... _The acid dragon is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded, empty space bonus: 8/8)˖:jy#.### ###ThunderHyde the Eclecticist ˖:jz##..###.#.# .##Deep Elf of Dithmenos *****.##.....# ### ##.# ...#Health: 56/56 ========================#....## #.# #..##...#Magic: 22/32 ================-------- ###....# #.###.....*..AC: 12Str: 10 ##.....#####............EV: 11Int: 21 ........................SH: 0Dex: 22 .......##.....##........XL: 11 Next: 56% Place: Dungeon:11 .##...####....##@$#Noise: ==-------  Time: 8733.7 (0.0) ####..# ##...#..[33˖:j{m##c) +5 long sword "Opnucamo" {flame, rElec # ##..# ##....##Cast: Shock#..# ##...###..# #..##..# ....#D   acid dragon..##... #..# #... ###. #... _The acid dragon is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded, empty space bonus: 8/8)˖:jB†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an acid dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the acid dragon!˖:j(˖:j3=74.7 (1Shock˖:je _You kill the acid dragon!̖:j+̖:j̖:j̖:jB̖:j{4==5=̖:j̖:jD6=̖:j8̖:j̖:jh7==̖:j;̖:j~8==̖:jV̖:j̖:jP?9=̖:j̖:j̖:jX̖:jL30=̖:j̖:j ̖:j0 h1==̖:jX̖:j̖:j}h2==̖:jm̖:j04 _Magic restored.̖:jA̖:j̖:j̖:j,̖:j̖:j"N _You now have 423 gold pieces (gained 12).̖:j!&̖:j}&̖:j'̖:j)̖:jT,̖:j,9=̖:j#.̖:j0̖:j3̖:jA4̖:j4̖:j~7̖:j :̖:j:̖:j>̖:j@̖:j,D̖:jD̖:jF̖:jH̖:jWK̖:jK̖:jL̖:jP̖:jhS̖:jS̖:jT̖:jVW̖:jY̖:jZ̖:j?[̖:j]̖:j`̖:j`̖:jNb̖:jc̖:juf̖:jf̖:jg̖:ji̖:j\l̖:jm,̖:jn̖:jAq,̖:jq̖:jit̖:jw̖:jyx̖:jx̖:j {̖:j|,̖:jx}̖:j̖:jW.............#...# ................... ...##...........# ...##..#.......## ...#..####......# ....## #...#..## ##...# #..###..#  #..## #..# ##.## ....# #..## #@.--61.7 (27.0) ..##...#...# ##....... .# #....... ...##.> ̖:jb. #...... ..## . ... ... ..## .## .# ̖:j̖:jG--2.7 (28̖:j̖:j< _Found a staircase to the Orcish Mines.͖:jp   You encounter a warg.͖:js .#...# ......... ##...........# ##..#.......## #..####......# ....## #...#..## ...# #..###..# #..## #..# ##.## # #..## #.@# ##...#...# ##.h # #. #...##.>.Shock  #...... ...## ... ........## h   warg (asleep)...##....#͖:j ,0.0)͖:j[ 23.7 (1 _͖:j ͖:j} ϖ:jc  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϖ:j)!.............#...# ThunderHyde the Eclecticist .................. Deep Elf of Dithmenos *****. ..##...........# Health: 56/56 ======================== ..##..#.......## Magic: 28/32 =====================--- ..#..####......# AC: 12Str: 10 ....## #...#..## EV: 11Int: 21 #...# #..###..# SH: 0Dex: 22 #..## #..# ##.## XL: 11 Next: 57% Place: Dungeon:11 ....# #..## #.@# Noise: ---------  Time: 8763.7 (0.0) ϖ:jH.##...#...# ##......*h  c) +5 long sword "Opnucamo" {flame, rElec # #....... #...##.**  Cast: Shock  #...... ...##  ... .... ....##  h   warg (asleep) ...## ....# _You encounter a warg.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  ϖ:jQ}Press: ? - help, Dir - move targetAim: a warg (asleep, empty space bonus: 3/8)ϖ:jC t.............#...#ThunderHyde the Eclecticist ..................Deep Elf of Dithmenos *****. ..##...........#Health: 56/56 ======================== ..##..#.......##Magic: 28/32 =====================--- ϖ:j͊ ..#..####......#AC: 12Str: 10 ....## #...#..##EV: 11Int: 21 #...# #..###..#SH: 0Dex: 22 #..## #..# ##.##ϖ:j XL: 11 Next: 57% Place: Dungeon:11 ....# #..## #.@#Noise: ---------  Time: 8763.7 (0.0) .##...#...# ##.......*c) +5 long sword "Opnucamo" {flame, rElec # #....... #...##.>.Cast: Shock#...... ...##.......ϖ:j ....##ϖ:j0 h   warg (asleep)...##ϖ:jU r....# _You encounter a warg.ϖ:j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϖ:j Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetϖ:j BAim: a warg (asleep, empty space bonus: 3/8)ϖ:jw h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a warg (asleep, empty space bonus: 3/8  The open air twists around violently and strikes the warg!!  The warg howls!ϖ:j4 7h.ϖ:j h  ϖ:j <9==4.7 (1ϖ:jN ϖ:jȝ X _The warg is almost dead.Ж:jW E*******Ж:j\ <h.Ж:jp  hThe zap misses the warg....>.h   wolf (wandering)-5Ж:jX k _You encounter a wolf.і:jV *******hThe zap misses the warg. The zap hits the wolf.і:jxZh.h.і:jx;h.і:j>~h.і:j@U.>.і:j@-6і:jQі:j2 _The wolf is lightly wounded.і:j? .  The zap hits the warg. ***h   wolf  You kill the warg!і:je h.і:jjs .h.89-7 _The zap misses the wolf.Җ:jS *** The zap hits the wolf!Җ:jҖ:jih.Җ:ju .  The wolf is heavily wounded.Җ:jҖ:j'=Җ:j^ 8Җ:jXR _The wolf bites you but does no damage.Ӗ:j: @ (ally target)@   shadowYou hit the wolf. You burn the wolf.  The wolf is almost dead.Your shadow completely misses the wolf. The wolf barely misses you.Ӗ:je6970.0 (1.3Ӗ:jӖ:j< _The wolf bites you but does no damage.Ӗ:j. q .  You closely miss the wolf.Ӗ:j .  The wolf is almost dead.Your shadow hits the wolf with a long sword!Ӗ:j .@@   shadowӖ:jJ 31==60-1.4 (1.4ShockӖ:j# Ӗ:j H _You kill the wolf!Ֆ:j Ֆ:jذ Ֆ:jw Ֆ:j} Ֆ:j 2===Ֆ:j Ֆ:j Ֆ:j '.... ##.# ##..### #..##### .## #...#..#.# #..###..# ... ..## #..# ##.#####.... ...# #..## #..#....... ##...#...# ##.@.......-3.4 (2.0  #....... #..@##.>   #...## ... ...... ......##.......## >......#.......#Ֆ:j Ֆ:jT +4.4 (3Ֆ:j Ֆ:jW 9 _Found an escape hatch in the floor.֖:j֖:j\   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0   1%  -2   i + Spellcasting 15.0  34%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 5.5   6%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      ֖:j!zl + Air Magic12.2  31%  +1   d + Short Blades   1.1     0       e + Long Blades   1.2   3%  -1   m + Invocations   1.2    +1       n + Evocations   0.2    +1  f + Armour3.1   4%  -2      g + Dodging3.4   3%  +2      h + Stealth֖:j7`9.3  18%  +3                                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ֖:js[?] Help[=] set a skill target  ֖:j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsܖ:jQK a + Fighting   1.0   28424*20%4ܖ:jК # a + Fighting 1.0   1%34631 d - Short Blades   1.1   8ޖ:j0ޖ:j ޖ:jO.................ThunderHyde the Eclecticist .##...........#Deep Elf of Dithmenos *****. .##..#.......##Health: 56/56 ======================== .#..####......#Magic: 32/32 ======================== ...## #...#..##.AC: 12Str: 10 ...# #..###..# ...EV: 11Int: 21 ..## #..# ##.#####....SH: 0Dex: 22 ...# #..## #..#.......XL: 11 Next: 60% Place: Dungeon:11 ##...#...# ##.@.......Noise: ---------  Time: 8774.4 (0.0)#....... #..@##.>..ޖ:jO[10;38Hc) +5 long sword "Opnucamo" {flame, rElec #...... #...## .Cast: Shock... ............##.......##@   shadow>......#.......# _The wolf bites you but does no damage.  You closely miss the wolf.The wolf is almost dead.Your shadow hits the wolf with a long sword! _You kill the wolf! _Found an escape hatch in the floor.ߖ:ji ߖ:jSj ߖ:j7k ߖ:j]n ߖ:jw ߖ:jx ߖ:j6} 3ߖ:j} \ _Your shadow fades away.ߖ:j "##..### .#..####......# ....## #...#..##.. #...# #..###..# ... # #..# ##.#####.....# #..#....... .##...#...# ##......... ߖ:j # #....... ##...##.>..  #...... #.@.## .5.4 (1 ... ...>......... .........##... ...## ##..>ߖ:j] .#..###....#ߖ:j ߖ:jƧ +6.4 (2ߖ:jA ߖ:j ; _Found a stone staircase leading down.:jg:j:j:jG:j s ##...#..####......#  ##....## #...#..##..  ##...# #..###..# ... # #..## ##..# ##.#####.... # .....# ##..## #..#.......  ...##...#...# ##.........  ..# #.......# ##...##.>..  ##. #.......###...###.. .#. .......@...........80.4 (4:jz  ##..##.... ##...## ##. #..>...... ##........# #........# ....##....# #..# ##....:j :j| :jF c _There is a stone staircase leading down here.:j :j :j( :j$ :j/ 21.4 (1 _:j4 :jx* J 2  You climb downwards.:j$7  ###########   ..........#  .........l#  :j7 <:........#  ...T......#  ....#  ..C.......#  .....>.@..# I...H.....+ ...# .....'########:j8 X#. H   manticore C   cyclops (missile, wandering) :j78 hT   troll:j8 l   basilisk (asleep)You encounter a cyclops, a manticore, a troll and a basilisk.:j M=2.9 (2.5Shock _The troll shouts!  Found a parchment of Hailstorm.  Found an escape hatch in the floor and an escape hatch in the ceiling. _There is a stone staircase leading up here.:j#:jq:j:j8H.:j?.T:j_5C.:j:$:j)<-3.9 (1.0 _:j,:jN1-:j`$:jn%]##...#..####......###....## #...#..##..##...# #..###..# ... # #..## ##..# ##.#####.... # .....# ##..## #..#..........##...#...# ##...........# #.......# ##...##.>..##. ####...###.. .#...@...........##...##.... ##..## ##. #..>......# ##........# #........#....##....##..# ##.... :j\5.4 (2.5Shock:j:j! _You climb upwards.:jc _There is a stone staircase leading down here.:jڠ3:j:j̥:jG:j: _:j":j:jޯ:j&:jr:j,:jd:j:j!:j:j:j:j<B:jx:j:j:j:j:j!:jx:j:jv:jQ:j:j:jR:j :j:j-:j~:j:j:j:j:j,:j:j:jX:j:jZ:jt:je:j:jm:j:j,:j:j:ja,:j:j&:j:j:j:j:j,:j:ju:j:j:j :jf ,:j :j"N _You now have 442 gold pieces (gained 19).:j/%w # ...# ##.......## ##....# ##.. ##.......###...# ..## #..###........>...... ...# #...#..##...........# ##.. #....###..## ##....####..>......# ##.......###........# ###.........##........# ..#.....##....#804.4 (19.0)..#####..# ##............# ## #...### ##.. ### .##( # . ..:j|,:j?,5.4 (20:jG:jJ$ _Found a stone.:j :j:j:jq:jAa.##.. ##.......###...# ..## #..###........>.......#...#..##...........# ##.. #....##### ##....####..> :jɨ##.......###..###...................#.....#######..# ##....0.0) ## ####... #.. ##... # .##(. # :jg..( .... ##..:j:j+6.4 (1:j:js$ _Found a stone.:j(3:j*:j0:jd5:j9,:jQ<:j]@d  You encounter 2 yaks.:j_...# #...#..##........ ##.. #....####.........## ##....####..>#  ##.......### ###.........##............#.....##........#####..# ##....### ## #...###.@..# ##.. ##........ :j`- # .##(.....Shock .# ..(### .. ....... ##...YY 2 yaks (asleep)Y.. ...Y.. :jF`*#.:j{&7:j8+8.4 (2:j:j+ _Found 24 gold pieces.:ji  :jCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jo...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 28/32 =====================--- ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22:jh ........### ##  XL: 11 Next: 60% Place: Dungeon:11 # ...###.@..#  Noise: ---------  Time: 8808.4 (0.0) # #.. ##........  c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock .# ..(###  .. .....  *. ##...[40m  YY 2 yaks (asleep) :jb?Y*. ...  Y** #.  _Found 24 gold pieces.  :jBCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jݽ|Press: ? - help, Dir - move targetAim: a yak (asleep, empty space bonus: 4/8):j -...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 28/32 =====================---###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21........#####..# ##.... SH: 0Dex: 22:j p........### ##XL: 11 Next: 60% Place: Dungeon:11 #...###.@..#Noise: ---------  Time: 8808.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##(.....Cast: Shock.# ..(###.. ....... ##...YY 2 yaks (asleep)*.....Y..#. _Found 24 gold pieces.  Casting: Shock (safe; 1% risk of failure)  :j 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep, empty space bonus: 4/8):j: Y  Press: ? - help, Dir - move targetAim: a yak (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the yak!!  The yak bellows!  The yak is severely wounded.  You hear a bellow! You hear a shout!:j 6Y.:jD ...§YYY 3 yaks (2 wandering)Y:jJ ==9.4 (1§ _You encounter a yak.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW6 ...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 24/32 ==================------ ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 ........### ##  XL: 11 Next: 60% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8809.4 (0.0) # #.. ##........ :jF7 B[40m c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock .# ..(###  *. .....  Y* ##§..  YYY 3 yaks (2 wandering) *** ...  YY. #.  _You encounter a yak.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 5/8):j b...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 24/32 ==================------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21:j ........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 60% Place: Dungeon:11 #...###.@..#Noise: ==-------  Time: 8809.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##(.....Cast: Shock.# ..(###.. .....*. ##§..YYY 3 yaks (2 wandering)......YY.:j /#. _You encounter a yak.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 5/8):j †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (severely wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the yak!:j $You kill the yak!:j 7Y.:j h QYou hear a shout!:j  §Q   tengu warrior (polearm)YY   yakYou encounter a tengu warrior. It is wielding a +0 partisan.:j <5210.4 (1:j <§:j5 & _The yak bellows!:j4  :jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 21/32 ===============--------- ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 ........### ##  XL: 11 Next: 62% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8810.4 (0.0) # #.. ##........ :jS[40m c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock .# ..(###  *. .....  Q* ##§..  Q   tengu warrior (polearm) *Y* ...  Y   yak $.. #. Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (empty space bonus: 4/8):j...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 21/32 ===============---------:j###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 62% Place: Dungeon:11 #:j?...###.@..#Noise: ==-------  Time: 8810.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec :j\# .##(.....Cast: Shock.# ..(###.. .....*. ##§..Q   tengu warrior (polearm).Y....Y   yak$..#.  :j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (empty space bonus: 4/8):j 6* :jH M, ally target)@   shadowAim  Press: ? - help, Dir - move target: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (empty space bonus: 4/8)  The open air twists around violently and strikes the tengu warrior!!  The tengu warrior is moderately wounded.:j Qdistracted, a…)Your shadow mumbles some strange words.:j :j :j R  The shadowy lightning hits the tengu warrior!:j&  xYou feel a bit more experienced..x.Y.Q†YY:j~/ | @Qally target)Y§YY 3 yaksYou encounter an unseen horror. You encounter a yak.:j~? %2:j? 6=1.4 (1:jK :jM  :jN 4_The unseen horror leaves your sight.:j  :jMCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jdY...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 18/32 =============----------- ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 ........### ##  XL: 11 Next: 62% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8811.4 (0.0) # #.. ##........ :jZ[40m c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock @# ..(###  Q* .....  *Y ##§..  Q   tengu warrior (polearm, ally target) Y.. §..  YYY 3 yaks $Y. #.  @   shadowCasting: Airstrike (safe; 1% risk of failure)  :jdZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, ally target, empty space bonus: 2/8):jWR ...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 18/32 =============-----------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 62% Place: Dungeon:11 #...###.@..#Noise: ==-------  Time: 8811.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##(.....:jmT [11;38HCast: Shock@# ..(###*. .....†Y ##§..Q   tengu warrior (polearm, ally target)Y..§..YYY 3 yaks$Y.#.@   shadowCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, ally target, empty space bonus: 2/8):jC |Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, ally target, empty space bonus: 2/8)  The air twists around and strikes the tengu warrior!:jD " Y.  The tengu warrior is severely wounded.The tengu warrior closely misses your shadow.The tengu warrior misses your shadow.:j Y.Q§ §9=2.4 (1§§ _The tengu warrior completely misses your shadow.:j4  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 15/32 ===========------------- ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 ........### ##  XL: 11 Next: 62% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8812.4 (0.0) # #.. ##........ :j  c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock @# ..(###  QY .....  Y* ##§..  Q   tengu warrior (polearm, ally target) .Y. §..  YYY 3 yaks $.. #.  @   shadowCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (severely wounded, ally target, empty space bonus: 1/8):j...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 15/32 ===========-------------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 62% Place: Dungeon:11 #...###.@..#Noise: ==-------  Time: 8812.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##([39:j;49m.....Cast: Shock@# ..(###*Y .....Y. ##§..Q   tengu warrior (polearm, ally target).Y.§..YYY 3 yaks$..#.@   shadowCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (severely wounded, ally target, empty space bonus: 1/8):jY.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (severely wounded, ally target, empty space bonus: 1/8)  The air twists around and strikes the tengu warrior!†:jVxQ § 2 yaks wearing a +0 buckler (severely wounded, ally target, empty space bonus: 1/8)  The air twists around and strikes the tengu warrior!  The tengu warrior is almost dead.  The yak barely misses your shadow.  The tengu warrior hits your shadow with a +0 partisan!tengu warrior pecks your shadow.:ja6=3.4 (1:j :jc _The tengu warrior closely misses your shadow.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jz...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 12/32 =========--------------- ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 ........### ##  XL: 11 Next: 62% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8813.4 (0.0) # #.. ##........ :j  c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock @# ..(###  QY .....  *Y ##§..  Q   tengu warrior (polearm, ally target) ... §..  YY 2 yaks $.. #.  @   shadowCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, ally target, empty space bonus: 1/8):jv...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 12/32 =========---------------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21:j........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 62% Place: Dungeon:11 #...###.@..#Noise: ==-------  Time: 8813.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##(.....Cast: Shock@# ..(###*Y .....†Y ##§..Q   tengu warrior (polearm, ally target)...§..:jYY 2 yaks$..#.@   shadow:jxOCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, ally target, empty space bonus: 1/8):j=YPress: ? - help, Dir - move target  Aim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  :jhewearing a +0 buckler (almost dead, ally target, empty space bonus: 1/8)  The confined air twists around weakly and strikes the tengu warrior.  The tengu warrior is almost dead.  The yak closely misses your shadow.Z .  You encounter a yak. You encounter a human simulacrum.The tengu warrior hits your shadow with a +0 partisan!QY)Z   human simulacrum (wandering):jG34.4 (1:jB§§:j@O _Your shadow is destroyed!:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf ...# #...#..##...........# ThunderHyde the Eclecticist ##.. #....####.........## Deep Elf of Dithmenos *****. ##....####..>......#  Health: 56/56 ======================== ##.......###........#  Magic: 9/32======------------------ ###.........##........#  AC: 12Str: 10 ..........#.....##....#  EV: 11Int: 21 ........#####..# ##....  SH: 0Dex: 22 :jg u........### ##  XL: 11 Next: 62% Place: Dungeon:11 # ...###.@..#  Noise: ==-------  Time: 8814.4 (0.0) # #.. ##........  c) +5 long sword "Opnucamo" {flame, rElec  # .##(.....  Cast: Shock *# ..(###  QY .....  :jlg YZ ##§..  Q   tengu warrior (polearm) ... §..  YY 2 yaks $.. #.  Z   human simulacrum (wandering)Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg {Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, empty space bonus: 1/8):j u...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 9/32======------------------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21:j ........#####..# ##.... SH: 0Dex: 22........### ##XL: 11 Next: 62% Place: Dungeon:11 #...###.@..#Noise: ==-------  Time: 8814.4 (0.0) ##.. ##........c) +5 long sword "Opnucamo" {flame, rElec # .##(.....Cast: Shock:jÊ /.# ..(###*Y .....YZ ##§..:j XQ   tengu warrior (polearm)...§..YY 2 yaks$..#.:jʋ Z   human simulacrum (wandering)  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, empty space bonus: 1/8):j])onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tengu warrior, wielding a +0 partisan, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, empty space bonus: 1/8)  The confined air twists around weakly and strikes the tengu warrior!:j; **YY 2 yaks (1 ally target)Z   human simulacrum (wandering)@   shadowYou kill the tengu warrior!:jYz  Your shadow gestures wildly while chanting.:j:j,j:jcY.Y:j2†:j/Y:j<.:jRf@Y§..Y 3 yaks (1 ally target)§§.@   shadow.:jI {10/32=95.4 (1:jrV§§:j[ _You feel a bit more experienced. The shadowy lightning hits the yak!!:jT *******The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.:j]g.:jrK @.YY.§.§.  The yak is heavily wounded.:j{ *****Your shadow gestures at the yak while chanting.:j%y KThe ray of shadow hits the yak! x2:jCY.:jQ<Y):j*Y:jv..YY 4 yaks (1 ally target)K   kobold brigand (missile, distracted)@   shadow:jv9/32 --6:j>§§:j*  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.:j\ **The zap hits the yak.  The yak is severely wounded.The zap hits the yak.:j KThe yak is severely wounded.:jG ?†K:j 9Y.:j §§K   kobold (wandering)@   shadow:j H--7:j <§:jִ x _You encounter a kobold. It is wielding a +0 short sword.:jv :jx That beam is likely to hit you. Continue anyway? Y - Yes  N - No:j :j :j ...##...#..##...........# ThunderHyde the Eclecticist ##..#....####.........## Deep Elf of Dithmenos *****.##....####..>......# Health: 56/56 ========================##.......###........# Magic: 9/32======------------------###.........##........# AC: 12Str: 10..........#.....##....# EV: 11Int: 21........#####..# ##.... SH: 0Dex: 22........### ##:j :XL: 11 Next: 69% Place: Dungeon:11 #...###.@.@#Noise: =--------  Time: 8817.4 (0.0) ##.. ##Y.......c) +5 long sword "Opnucamo" {flame, rElec # .##(.....Cast: ShockY# ..(###YY .....†K ##§..YYYY 4 yaks (1 ally target)...§§.K   kobold brigand (missile, distracted)K..#.:jm 7K   kobold (wandering)@   shadowThe zap hits the yak.  The yak is severely wounded.The zap hits the yak.  The yak is severely wounded. _You encounter a kobold. It is wielding a +0 short sword.Okay, then.:j U§§:j? :jb U§§:j . _:j"  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j †Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning!  The yak is almost dead.You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.:j ** 3You kill the yak!:jx 2K.:j CY.:j 1Y.:j MK$:ji @†§distracted):j N8718.4 (1:jl l§§§:jɴ 0 _The lightning grounds out.:j*##.. #....##### #> ##.......###..###............#.....##..#####..# ##............### ## :jm#...###...@#...# #.. ##@....... # #Y##( #Y# ..(###.Y. ......K. ##§....K. §§.$..  #.. :j>K†ZZY:j:j9K.:jO§K)Z   human simulacrumK   kobold(…):jr899§ _The yak closely misses you. _You see here a yak corpse.:j } †You slash the yak! You burn the yak.:j f .  You kill the yak!:j MKZ:jV :j9 AKK:jH Y.Y.†Z:j{ ☼§ 2 yaks:j 10/32=3=20.7 (1.3:j' c _Your shadow fades away.:jV ZKYou hit the yak. You burn the yak.:j:j( C)K:j" .ZThe yak is heavily wounded.:j+<§:jU/0---1==-2.1 (1.4:j7=☼:jF;( _The yak gores you.:j KZYou slash the yak! You burn the yak.:jc Z.  The yak is almost dead.:jp○§39--------2==-3.4 (1.3 _The yak gores you! The yak gores you but does no damage.:jh .ZYou barely miss the yak.The yak is almost dead.:j*.°27----------4==4.8 (1.4 _The yak gores you!:j1  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn †The yak is struck by an arc of lightning.:jl s)Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  You kill the yak!  The yak is struck by an arc of lightning.  The yak is severely wounded.:j 0kobold is struck by an arc of lightning!:j  :j ***   yak :j1  :jQ 4You kill the kobold!:j͗ |Y.Z.:jU W§☼:j. j2-550:j W§☼:j 0 _The lightning grounds out.:jQ*  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb†Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is almost dead.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.:jjV **K   kobold brigand (missile)Z   human simulacrum  You kill the yak!:jj)K.)Z@†.§☼1--76§☼ _The lightning grounds out.:jb§☼:j5=☼:j^ _You are too injured to fight recklessly!:j^ ##.. #....####.........## ThunderHyde the Eclecticist ##....####..>......#  Deep Elf of Dithmenos *****. ##.......###........#  Health: 27/56 ===========------------- ###.........##........#  Magic: 10/32 =======----------------- ..........#.....##....#  AC: 12Str: 10 ........#####..# ##....  EV: 11Int: 21 ........### ##  SH: 0Dex: 22 # ...###....#...#  XL: 11 Next: 77% Place: Dungeon:11 # #.. ##@.......  Noise: =--------  Time: 8826.8 (0.0) # #*[:jp` 533m##(.....  c) +5 long sword "Opnucamo" {flame, rElec  #K# ..(###  Cast: Shock .)Z .....  .†. ##.§.  ..... §☼.  K   kobold brigand (missile) .$.. #.  Z   human simulacrum .... _You are too injured to fight recklessly!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 67% to hit):j+=##..#....####.........## ThunderHyde the Eclecticist:j ##....####..>......# Deep Elf of Dithmenos *****.##.......###........# Health: 27/56 ===========-------------###.........##........# Magic: 10/32 =======-----------------..........#.....##....# AC: 12Str: 10........#####..# ##.... EV: 11Int: 21........### ##SH: 0Dex: 22 #...###....#...#XL: 11 Next: 77% Place: Dungeon:11 ##.. ##@.......Noise: =--------  Time: 8826.8 (0.0)# #*##(.....c) +5 long sword "Opnucamo" {flame, rElec #*# .:j2 H[m.(###Cast: Shock.*Z ......*. ##.§...*..§☼.K   kobold brigand (missile).*..#.Z   human simulacrum*...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 67% to hit)  The zap hits the kobold brigand.  The kobold brigand is almost dead.:j[K.)†.○$.:j"p1=-7.8 (1 _:j:jw  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j )The kobold brigand is struck by an arc of lightning.:jF **Z   human simulacrum  :j <You kill the kobold brigand!:j&>x.xZ.:j1V@)x   unseen horror (wandering, invisible)Z   human simulacrum8=0-8=8:jJW:j^< _You are struck by an arc of lightning.:j _You are too injured to fight recklessly!:j ##.. #....####.........## ThunderHyde the Eclecticist ##....####..>......#  Deep Elf of Dithmenos *****. ##.......###........#  Health: 28/56 ============------------ ###.........##........#  Magic: 9/32======------------------ ..........#.....##....#  AC: 12Str: 10 ........#####..# ##....  EV: 11Int: 21 ........### ##  SH: 0Dex: 22 # ...###....#...#  XL: 11 Next: 78% Place: Dungeon:11 :j # #.. ##@.......  Noise: =--------  Time: 8828.8 (0.0) # #*##(.....  c) +5 long sword "Opnucamo" {flame, rElec  #Z# ..(###  Cast: Shock .). .....  .†. ##.§.  ..... §○.  x   unseen horror (wandering, invisible) .$.x #.  Z   human simulacrum .... _You are struck by an arc of lightning. _You are too injured to fight recklessly!  :jU Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human simulacrum (81% to hit):j'` #Z*:j'#**:j~GZ#*†.:jG*Y)**:jh E**:j(<)Z... You can't see that place.:j*Z***x _too injured to fight recklessly!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (wandering, slightly transparent, hasn't noticed you, 74%to hit):j+ ##..#....####.........## ThunderHyde the Eclecticist##....####..>......# Deep Elf of Dithmenos *****.##.......###........# Health: 28/56 ============------------###.........##........# Magic: 9/32======------------------..........#.....##....# AC: 12Str: 10........#####..# ##.... EV: 11Int: 21........### ##SH: 0Dex: 22 #:jii...###....#...#XL: 11 Next: 78% Place: Dungeon:11 ##.. ##@.......Noise: =--------  Time: 8828.8 (0.0)# #*##(.....c) +5 long sword "Opnucamo" {flame, rElec #*# ..(###Cast: Shock.)* ......†* ##.§....*.§○.x   unseen horror (invisible).$.*#.Z   human simulacrum..*.  Aim: an unseen horror (wandering, slightly transparent, hasn't noticed you, 74%to hit)  The zap hits the human simulacrum.  The human simulacrum is lightly damaged.  :jIxThe zap hits the unseen horror!  The unseen horror is moderately wounded.:j8x.:jr6x.:jTBx†:jMZ.:j`..°.:j10/32=-9.8 (1 _:j:j :j ##.. #....####.........## ThunderHyde the Eclecticist ##....####..>......#  Deep Elf of Dithmenos *****. ##.......###........#  Health: 28/56 ============------------ ###.........##........#  Magic: 9/32======------------------ ..........#.....##....#  AC: 12Str: 10 ........#####..# ##....  EV: 11Int: 21 ........### ##  SH: 0Dex: 22  :jm # ...###....#...#  XL: 11 Next: 78% Place: Dungeon:11 # #.. ##@.......  Noise: ---------  Time: 8829.8 (0.0) # #Z##(.....  c) +5 long sword "Opnucamo" {flame, rElec  #*# ..(###  Cast: Shock .x. .....  .†. ##.§.  ..... §°.  x   unseen horror (invisible) :j+  .$.. #.  Z   human simulacrum ....The zap hits the unseen horror! _The unseen horror is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (moderately wounded, slightly transparent, 74% to hit) :jKR##..#....####.........## ThunderHyde the Eclecticist##....####..>......# Deep Elf of Dithmenos *****.##.......###........# Health: 28/56 ============------------###.........##........# Magic: 9/32======------------------..........#.....##....# AC: 12Str: 10........#####..# ##.... EV: 11Int: 21........### ##SH: 0Dex: 22 #...###....#...#XL: 11 Next: 78% Place: Dungeon:11 ##.. ##@.......Noise: ---------  Time: 8829.8 (0.0)# #*##(.....c) +5 :jTnlong sword "Opnucamo" {flame, rElec #*# ..(###Cast: Shock.*. ......*. ##.§...*..§°.x   unseen horror (invisible).*..#.Z   human simulacrum*...  Shift-Dir - straight lineAim: an unseen horror (moderately wounded, slightly transparent, 74% to hit)  The zap hits the human simulacrum!  The human simulacrum is heavily damaged.The zap hits the unseen horror.  The unseen horror is moderately wounded. :j"Cx) :jZ†§.$. :j3t10/32=30.8 (1 :j.<§ :jN  Aim: an unseen horror (moderately wounded, slightly transparent, 74% to hit)  The zap hits the human simulacrum!  The human simulacrum is heavily damaged.The zap hits the unseen horror.  The unseen horror is moderately wounded. _The human simulacrum hits you but does no damage. :j]  :j HDrink which item? Potions  c - 2 potions of curing  g - 2 potions of magic  w - 2 potions of heal woundsb - 3 potions of brilliance  e - 4 potions of enlightenment  :j  A - 3 potions of attraction  L - 2 potions of lignification  d - a red potion  f - a glowing golden potion  n - an emerald potion  p - 2 blue potions  q - a purple potion  :ji s - 2 lumpy coppery potions [!] read|quaff|evoke[?] describe selected:j:j:je##..#....####.........## ThunderHyde the Eclecticist##....####..>......# Deep Elf of Dithmenos *****.##.......###........# Health: 28/56 ============------------###.........##........# Magic: 10/32 =======-----------------..........#.....##....# AC: 12Str: 10........#####..# ##.... EV: 11Int: 21........### ##SH: 0Dex: 22 #...###....#...#:juXL: 11 Next: 78% Place: Dungeon:11 ##.. ##@.......Noise: ---------  Time: 8830.8 (0.0)# #Z##(.....c) +5 long sword "Opnucamo" {flame, rElec #x# ..(###Cast: Shock.). ......†. ##.§......§°.x   unseen horror (invisible):j=x.$..#.Z   human simulacrum....  Aim: an unseen horror (moderately wounded, slightly transparent, 74% to hit)  :j2The zap hits the human simulacrum!  The human simulacrum is heavily damaged.The zap hits the unseen horror.  The unseen horror is moderately wounded. _The human simulacrum hits you but does no damage.:j  §.You feel much better. The human simulacrum hits you.:j44======1=1.8 (1:jX<§:jC _The human simulacrum freezes you. You resist.:jus  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN** Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The human simulacrum is struck by an arc of lightning.  The human simulacrum is almost destroyed.  The unseen horror is struck by an arc of lightning!  The unseen horror is heavily wounded.:j:UZx:j=w9/32 --=2:jTE:§:jG0 _The lightning grounds out.:j;§:j:j:§:jF _Unknown command.:jƥ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ○The human simulacrum is struck by an arc of lightning!:j] **  The human simulacrum vaporises!:jCx.:j`# ○xYou resist. You are struck by an arc of lightning.  The unseen horror is engulfed in freezing vapours.  The unseen horror closely misses you.:jǶ@°§ :j3======8--3:j:j^H _The unseen horror is engulfed in freezing vapours.:jb s *******:j/d 5The zap hits the unseen horror.:j )x)†☼.$.:j .44:j1 :j f _The unseen horror is severely wounded.:j7h*******:jAx.:jw )xThe zap misses the unseen horror.:ji)†☼.§$.:j.-5:jEW☼§:jD _The unseen horror hits you but does no damage.:j *******The zap hits the unseen horror.:j,I Cx.:jK )xThe unseen horror is severely wounded.:jT )†○.§$.:jW \1-=6:j_ :§:jb 1 _The unseen horror hits you.:jeh*******:jdH.x:j<x):j Cx.:j†.§$.:j.-7:j^:§:jW _The zap misses the unseen horror.:j )You slash the unseen horror! You burn the unseen horror.:jSE°:j2=981=9.2 (1.4Shock:j<§:jQ _You kill the unseen horror!:jjJ:jK:jL:jQ:jV{10/32=:jWt1==:jY:j]:j]3=2==:j_:jb:jWc:je:jri:jiK3=:jk:j0n:jno44=:jp:jit:jt^5==:jv:j]6==17=:j(:jZ:j{5=8=:j:jg:jɋ:jh:j9==:j:jR6=20==1=:jڣ:jtM2=:j::j:jj3==:j:jF:j7=4==:jB:jk:jһ:jU5=:j:j}:j8=6=:j:j:j@h7==:j@:j~8==:jH:jk9=:j^:j:jz9=30=:j:j:j!:j@:j):jh1==:j':j:jA:jp50=2==:jE:j:jS4 _Magic restored.:j:j:j;:j:j:j:j:jh:j :jK W1=:jF :jt:j:j:ji:j:j:j:j"52=:jL:j1:jG B:j":j#:j$:j':jN(U3=:j):jd,:j,:j.:j#1,:j2:j5,:j7:j:94:jY;(=:j<:j>:jA?:j@:jZD,:jE:j+H:jwHU5=:j9J:jL,:jN:jP:jQ:jNS:jV,:jKX:jZ:j9[K6=:j\:j m-☼§.:jt  #....####..>......##.......###..####.........##.# ..........#.....##....# ........#####..# ##.... ........### ## .# ...###....#...#:jruU #.. ##†....... # #@##(..... # #.## ..(### ..). .......†.. ##☼§.#...... §..$.... #.....##:jvX)..## _HP restored.:jk087.2 (48.0):jzF-8.2 (49:j:j@ _Found a dagger.:j _Items here: ( ) ††.:jB.:j1OPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 6 poisoned darts Carrion a yak corpse a yak corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected:j27[top]:j"n:jw:jn###....####..>......# ThunderHyde the Eclecticist##.......###........# Deep Elf of Dithmenos *****.###.........##........# Health: 56/56 ========================..........#.....##....# Magic: 32/32 ========================........#####..# ##.... AC: 12Str: 10........### ##EV: 11Int: 21 .#...###....#...#SH: 0Dex: 22 ###.. ##†.......XL: 11 Next: 81% Place: Dungeon:11 ## #@##(.....Noise: ---------  Time: 8888.2 (0.0) ##.## ..(###c) +5 long sword "Opnucamo" {flame, rElec [0;10:jrm..). .....Cast: Shock..†.. ##☼§.#......§....$....#......##)..## _You kill the unseen horror! _Magic restored. _HP restored. _Found a dagger. _Items here: ( ) ††.  Okay, then.:jk:j,:jF:jΟ. _:j 3:jj :j& :j8  ...###..###.........##. ..........#.....##.... ..#####..# ##... . ..### ## ..# ...###....#...# #.. ##†....... . # ##)##(..... .#  ..(### ..#...).# ..... #..†..( ##☼§.#........ :j : M..$.....(. #.....##.#.☼))..## .#..§...# .# ...:jC =○:j`J +9.2 (1:j~S :§:jV _Magic restored. _HP restored. _Found a dagger. _Items here: ( ) ††. _Found 2 stones and a dagger.:j< :j\ :j8 :jK :j !###.....#.....#######..# ## .### ## .####....#...# ##.. ##†.......  ##)##(##.##.## ..(### ..#...)@# ..... 0 :j #..†..(...##☼§.#.........## §.#..$.....(.# #......##.#.○.))..## .#..§#...# .# .... .. ##(.:jX) ;○:j1 ,90.2 (1:j,; <§:j`? $ _Found a stone. :jT _ :jZW  :jW  :jf  :jj  :js B :jdv  :j)z  :jz  :jt}  :j  :jO  :jԄ  :j  :j:  :j  :j  :ja N _You now have 466 gold pieces (gained 24). :j  :j  :j͞  :j  :j  :j  :jǦ  :j8  :j  :jK  :j  :j͵  :j^  :jй  :j  :jx  :j  :j,  :j  :j:  :j  :j  :j  :j  :j  :j  :j>  :jH  :j  :j  :j N _You now have 481 gold pieces (gained 15). :j I :jz  :jE  :j  :j7  :jd  :j  :jF  :j  :j  :j  :j  :j  :j  :ju  :j  :j  :jd  :jO  :j  :j  :j  :j#"  :j"  :j$  :j +  :j5.  :j.  :jc0  :j3  :j9 B :jwI   You encounter a human simulacrum. :jG_ #...).#....... # ##..†..(...##☼§. #. ##.........## §..  ##.. ##........(.# #.  ....##......##.#..§§  ......))..####.#..§#  ###.....## #.##.... .  ##.....# ##..###(..Z  ##.....#####..@...#  .........##....#.......  .............####....## Shock  ............## #...## .#..## :je q........# #..## #..##. ###........##..# ...#Z   human simulacrum (dormant)# ###..........###...###.............##..#####..<...# :j'h 1912.2 (22.0) :jm 33.2 (23 _ :jv  :jy ":jk  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":jui #...).#.......  ThunderHyde the Eclecticist  # ##..†..(...##☼§.  Deep Elf of Dithmenos *****.  #. ##.........## §..  Health: 56/56 ========================  ##.. ##........(.# #.  Magic: 28/32 =====================---  ....##......##.#..§§  AC: 12Str: 10  ......))..####.#..§#  EV: 11Int: 21 ":jEv ###.....## #.##.... *  SH: 0Dex: 22  ##.....# ##..###(.*Z  XL: 11 Next: 81% Place: Dungeon:11  ##.....#####..@...#  Noise: ---------  Time: 8913.2 (0.0)  .........##....#.......  c) +5 long sword "Opnucamo" {flame, rElec  .............####....##  Cast: Shock  ............## #...## .  #..##........# #..## #..  ##. ###........##..# ...#  Z   human simulacrum (dormant)  # ###..........###...#  ##.............#  #..#####..<...# _You encounter a human simulacrum.":jvCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a human simulacrum (dormant, empty space bonus: 2/8)#:j#...).#.......ThunderHyde the Eclecticist# ##..†..(...##☼§.Deep Elf of Dithmenos *****.#. ##.........## §..Health: 56/56 ========================##.. ##........(.# #.Magic: 28/32 =====================---#:jry....##......##.#..§§AC: 12Str: 10  ......))..####.#..§#EV: 11Int: 21###.....## #.##.... .SH: 0Dex: 22##.....# ##..###(..*XL: 11 Next: 81% Place: Dungeon:11##.....#####..@...#Noise: ---------  Time: 8913.2 (0.0)  .........##....#.......#:jTc) +5 long sword "Opnucamo" {flame, rElec .............####....##Cast: Shock  ............## #...## .#..##........# #..## #..#:j##. ###........##..# ...#Z   human simulacrum (dormant)# ###..........###...###.............##:j?#..#####..<...# _You encounter a human simulacrum.Casting: Shock (safe; 1% risk of failure)  #:jzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target#:jOAim: a human simulacrum (dormant, empty space bonus: 2/8)#:jtkZ.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a human simulacrum (dormant, empty space bonus: 2/8)  The air twists around and strikes the human simulacrum!#:jrgZ  #:j<9==4.2 (1#:j#:ji _The human simulacrum is severely damaged.#:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:j/h #...).#.......  ThunderHyde the Eclecticist  # ##..†..(...##☼§.  Deep Elf of Dithmenos *****.  #. ##.........## §..  Health: 56/56 ========================  ##.. ##........(.# #.  Magic: 25/32 ==================------  ....##......##.#..§§  AC: 12Str: 10  ......))..####.#..§#  EV: 11Int: 21  ###.....## #.##...* *  SH: 0Dex: 22  ##.....# ##..###(*Z*  XL: 11 Next: 81% Place: Dungeon:11  ##.....#####..@...# [39;49$:jiKm Noise: ==-------  Time: 8914.2 (0.0)  .........##....#.......  c) +5 long sword "Opnucamo" {flame, rElec  .............####....##  Cast: Shock  ............## #...## .  #..##........# #..## #..  ##. ###........##..# ...#  Z   human simulacrum  # ###..........###...#  ##.............#  #..#####..<...# _The human simulacrum is severely damaged.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a human simulacrum (severely damaged, empty space bonus: 4/8)$:jR#...).#.......ThunderHyde the Eclecticist# ##..†..(...##☼§.Deep Elf of Dithmenos *****.#. ##.........## §..Health: 56/56 ========================##.. ##........(.# #.Magic: 25/32 ==================------....##......##.#..§§AC: 12$:jSStr: 10  ......))..####.#..§#EV: 11Int: 21###.....## #.##.... .SH: 0Dex: 22##.....# ##..###(.*.XL: 11 Next: 81% Place: Dungeon:11##.....#####..@...#Noise: ==-------  Time: 8914.2 (0.0)  .........##....#.......c) +5 long sword "Opnucamo" {flame, rElec .............####....##$:jT Cast: Shock  ............## #...## .#..##........# #..## #..##. ###........##..# ...#Z   human simulacrum# ###..........###...###.............#$:j}T#..#####..<...# _The human simulacrum is severely damaged.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  $:jTPress: ? - help, Dir - move targetAim: a human simulacrum (severely damaged, empty space bonus: 4/8)$:jM○Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  $:jJNAim: a human simulacrum (severely damaged, empty space bonus: 4/8)  The open air twists around violently and strikes the human simulacrum!!$:j4X=°$:je6=5.2 (1Shock$:jy$:jɸU _The human simulacrum vaporises!%:j%:jD%:jW%:jZ%:jb7==8==%:j%:jM%:jU9=%:jL%:j%:jZ%:j§%:j%:jL30=%:j,%:j%:jٯh1==%:j%:j@%:jh2==%:j%:j%:jF%:j%:j%:j%:j4}#...).#....... # ##..†..(...##☼§. #. ##.........## §.. . #.. ##........(.# #.(. ...##......##.#..§§ ..# .....))..####.#..§# ...( ###.....## #.##.......###.....# ##..###(...# %:j U##.....#####....@.# --23.2 (8 .##....#..# ....####....## ..## # ..##........# #. #. ###........##. # ###..........##.............# %:j%:jF--4.2 (9%:j%:j% _Found 2 stones.&:j03&:j3&:j@&:jmIB&:jU&:jem##.##.##...(###  #...).#....... #  ##..†..(...##☼§. .#  ##.........## §..#.. ##..(.#§ #.(...##......##.#..§§ #..#.. ...))..####.#..§##...(.. #.....## #.##.......# .....# ##..###@...#5.2 (1###..##(## ##....#........# .####....####.......## #...## .#........# #[&:jnY37m..## #..  ###........##..# ...####..........#####.............#&:jx<☼&:j,G=6.2 (2&:j&:jN☼§&:jh _Found a stone. _You see here a stone.(:j3(:j(:j(:j(:j:(:j-: _(:jr(:jv(:j(:j(:j:(:j(:jM(:jb(:j(:jn  You encounter an unseen horror.(:ju#..# ##†....... ##.###)##(..... ####.##.##...(### # ..#...).#.......##.#  ##..†..(...##☼..#.#. ##...## §§.#.....x #........(.#☼ #.(.... (:j~..#.§§§##..#..... ))..####.#..§##.@.(..### #.##.......#..## ##..###(...## .#Shock#####......##(####....#........# .......####....#### x   unseen horror (invisible, asleep) ......## #...##  .......# #..##  (:j9#........##..# (:j+9.2 (3(:j330.2 (4 _(:j*9§(:j,):j-q  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):jd #..# ##†....... ThunderHyde the Eclecticist  ##.###)##(..... ##  Deep Elf of Dithmenos *****.  ##.##.##...(### # ...  Health: 56/56 ========================  #...).#.......##.##...  Magic: 28/32 =====================---  ##..†..(...##☼..#.#..**  AC: 12Str: 10 ##.........## §§.#....*x  EV: 11Int: 21 #........(.#☼ #.(....**  SH: 0Dex: 22 ):jş......##.#.§§§##..#.....  XL: 11 Next: 81% Place: Dungeon:11 ))..####.#..§##.@.(..#  Noise: ---------  Time: 8930.2 (0.0) ...## #.##.......#..#  c) +5 long sword "Opnucamo" {flame, rElec ...# ##..###(...## .#  Cast: Shock ..#####......##(## ...##....#........# .......####....#### x   unseen horror (invisible, asleep) ......## #...## . .......# #..## #.. #........##..# ...# _You encounter an unseen horror.Casting: Airstrike (safe; 1% risk of failure)  ):jA`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (slightly transparent, asleep, empty space bonus: 5/8)):j #..# ##†.......ThunderHyde the Eclecticist##.###)##(..... ##Deep Elf of Dithmenos *****.##.##.##...(### # ...Health: 56/56 ========================#...).#.......##.##...Magic: 28/32 =====================---##..†..(...##☼..#.#....AC: 12Str: 10 ##.........## §§.#.....*EV: 11Int: 21 #........(.#☼ #.(......SH: 0Dex: 22 ......##.#.§§§##..#.....XL: 11 Next: 81% Place: Dungeon:11 ))..####.#..§##.@.([4):jnU0m..#Noise: ---------  Time: 8930.2 (0.0) ...## #.##.......#..#c) +5 long sword "Opnucamo" {flame, rElec ...# ##..###(...## .#Cast: Shock ..#####......##(## ...##....#........# .......####....####x   unseen horror (invisible, asleep) ......## #...## . .......# #..## #.. #........##..# ...# _You encounter an unseen horror.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (slightly transparent, asleep, empty space bonus: 5/8)):j.x  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.):j,Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror (slightly transparent, asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the unseen horror!!x.):j0.x):j):j/☼x  )):j<9==1.2 (1):j <☼):je _The unseen horror is heavily wounded.*:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*:jpy #..# ##†....... ThunderHyde the Eclecticist  ##.###)##(..... ##  Deep Elf of Dithmenos *****.  ##.##.##...(### # ...  Health: 56/56 ========================  #...).#.......##.##...  Magic: 25/32 ==================------  ##..†..(...##☼..#.#....  AC: 12Str: 10 ##.........## §☼.#......  EV: 11Int: 21 #........(.#☼ #.(.***..  SH: 0Dex: 22 *:jq.......##.#.§§§##..#*x*..  XL: 11 Next: 81% Place: Dungeon:11 ))..####.#..§##.@.(**#  Noise: ==-------  Time: 8931.2 (0.0) ...## #.##.......#..#  c) +5 long sword "Opnucamo" {flame, rElec ...# ##..###(...## .#  Cast: Shock ..#####......##(## ...##....#........# .......####....#### x   unseen horror (invisible) *:jr......## #...## . .......# #..## #.. #........##..# ...# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (heavily wounded, slightly transparent, empty space  bonus: 7/8)*:j #..# ##†.......ThunderHyde the Eclecticist##.###)##(..... ##Deep Elf of Dithmenos *****.##.##.##...(### # ...Health: 56/56 ========================#...).#.......##.##...Magic: 25/32 ==================------##..†..(...##☼..#.#....AC: 12Str: 10 ##.........## §☼.#......EV: 11Int: 21 #........(.#☼ #.(......SH: 0Dex: 22 ......##.#.§§§##..#.*...XL: 11 Next: 81% Place: Dungeon:11 ))..####.#..§##*:j[30m.@.(..#Noise: ==-------  Time: 8931.2 (0.0) ...## #.##.......#..#c) +5 long sword "Opnucamo" {flame, rElec ...# ##..###(...## .#Cast: Shock ..#####......##(## ...##....#........# .......####....####x   unseen horror (invisible) ......## #...## . .......# #..## #.. #........##..# ...#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror (heavily wounded, slightly transparent, empty space  bonus: 7/8)*:jԭI.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror (heavily wounded, slightly transparent, empty space  bonus: 7/8)  The open air twists around violently and strikes the unseen horror!!*:jԷ(*:j5a6=52.2 (1*:j/Shock*:j+*:j\Q _You kill the unseen horror!+:j+:j+:j+:j(7==+:j#,+:j¶+:jF+:j˺h8==+:jX+:jD+:jU9=+:jF+:jd+:jL30=+:j,+:jy+:jh1==+:j_+:j+:jNh2==+:j{+:jP+:j+:jV+:j3+:j+:j+:jq+:j|+:j:  You see here a stone.+:j+:j _+:j1+:j8+:j+:j#=+:j+:j+:j+:j,+:j++:j +:je+:jd+:j+:j+:j,+:j+:j+:j-+:j+:j+:j+:j' +:j +:j!+:j%+:jr%+:j&+:jg,N _You now have 494 gold pieces (gained 13).+:j.+:j/+:j/+:jk2+:jEq....... #(..... #.###. .#.. ...(###.###...... ∩. ......##.##...... #.# ..##§..#.#.......#...#.# .## °§.#...............# .#☼ #.(.......# ..... .§§§##..#......##..# +:jG..§##...(..#..#.@.# --508.0) #.......#..##....## ###(...##...#...## .##(##........#.....#.......# #....####.......# #...## #.......... #..## #..######..## ...## ..#+:jN+:jԩ--1.2 (19 _Found Ricly's Weapon Shoppe.,:j| ,:j~ 3,:jd ,:j ,:j B,:jo ,:j ,:j ,:jĊ ,:jl ,:jɍ ,:jl ,:j ,:j ,,:j ,:j ,:j ,,:jm ,:jD ,:j ,:j ,:j ,:j ,:j ,:ju ,:jP ,:j ,:jz Welcome to Ricly's Weapon Shoppe! What would you like to do?  a -  127 gold a +0 arbalestb -  8 gold a +0 club  c -  8 gold a +0 club  d -  45 gold 3 atropa-tipped darts ,:j  e -  663 gold a +5 glaive of venomf -  59 gold a +0 long sword  g -  297 gold a +1 antimagic war axe You have 494 gold pieces. [Esc] exit[!] buy|examine items,:j R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list/:jK /:jq /:j ###........#ThunderHyde the Eclecticist .##........# ##.. .#Deep Elf of Dithmenos *****. .....##....####..##..Health: 56/56 ======================== ##..# ##.... .....#.#Magic: 32/32 ========================####......###AC: 12Str: 10 ...#/:j #.........##EV: 11Int: 21 ....##.#...#....#SH: 0Dex: 22 .... #.###...#.#..##..XL: 11 Next: 85% Place: Dungeon:11 (###.###........@.......Noise: ---------  Time: 8958.2 (7.0) ...##.##.......#.#......c) +5 long sword "Opnucamo" {flame, rElec #§..#.#.......#...#.###./:j* {Cast: Shock°§.#...............##.(.......##.....## /:jn §##..#......##..##.# ##...(..#..#...## ..# .....#..##....## #..# /:j (...##...#...## ..#The open air twists around violently and strikes the unseen horror!! _You kill the unseen horror! _You see here a stone. _You now have 494 gold pieces (gained 13). _Found Ricly's Weapon Shoppe.  There is an entrance to Ricly's Weapon Shoppe here./:j2 /:j1 /:j . _0:j2 0:j 0:j 0:j" 0:j> P _0:j] B0:j? 0:jr 0:j] 0:jr 0:j 0:j 0:j 0:j 0:j 0:j* 0:j 0:j? 0:j 0:j 0:j B0:j6 0:j1 0:j 0:j 0:jB0:j X0:jE 0:j0:j0:j0:j}0:j0:j:0:j0:j0:jJ 0:j.!0:j-&0:jG)0:j)0:j*0:j-0:j/0:j 00:j00:j20:j40:j.50:j50:jK80:j{:0:j:0:j<0:j=0:j?0:jj@0:j;A0:j-C0:j*E,0:jF0:jG0:j&J0:jtJ0:jvK0:j&O0:j_Q0:jQ0:jiR0:jT0:jV0:j7W0:jW0:jaY0:j"[0:j[0:j\0:ju]0:jm_,0:j$`0:jc0:jd,0:je0:jg0:jh0:jqi0:ji0:jVl0:j9n,0:jn0:j>r0:js0:jdt0:ju0:jv0:jx,0:jry0:jz0:j{0:j|0:j|0:j}0:jo0:j,0:j̀0:j0:jG0:j0:j0:j0:j0:ji0:jA0:j3B0:j<0:j0:j0:j0:j0:j0,0:j0:j0:j;,0:j0:j20:j0:jl0:j/0:jy0:j,0:j'0:j̟0:jW0:j0:jA0:jt0:jn0:j,0:ji0:j˰0:j/0:jα0:j0:j0:j0:j0:j0:jͷ0:j2B0:j0:j0:j0:j0:j0:j,0:j,0:j7X0:j,0:j0:j0:jd0:jB0:jL,0:j0:j00:j 0:j0:j0:j0:j0:jg0:j0:j:0:j0:j0:jR0:j0:j0:j0:jF0:j0:j0:j0:j0:jQ 0:j 0:j 0:j 0:j5 0:j0:j0:j0:j0:j0:jM0:j0:j0:j0:j#,0:j0:jt0:j@,0:j0:j0:j0:j0:jc0:j 0:j"0:j#0:jx#0:jW%0:j&,0:jG'0:jd(0:j)0:j*0:jo*0:jp10:jw30:j30:j50:js70:j90:j90:j:0:j<0:jA?,0:j,@0:j,B1:j 1:jr1:j1:jy1:j1:jY1:j 1:j 1:jW 1:j 1:jN 1:j1:j,1:jf1:jZ ### 1:jby ##  # ##.  ...### ### ##.#  .....###.### ##.%#  ...........###..@# 1:j .#.......# #.....#  .###.##..# ###..##  ## #.###.## ##.###  # #.# #..####....# 1:j # #.# ##..##..##......   # #.# #....### ......   ####.# ##..## ..###   #..... #..# ..#   1:j!s78 M ###  ## ..## ##...### ### ##....###.### ##..........###..........# #..... 1:jN".###.##..# ###..## .1:j(29035.2 (77.0)1:jF,,6.2 (781:j11:jx<u_You kill the unseen horror!see here a stone. _You now have 494 gold pieces (gained 13). _Found Ricly's Weapon Shoppe. _You see here the spore talisman of the Morning Star {Will+ Int+3}.6:j86:jm:36:j=6:j @6:jE| _6:jF6:jXI6:jJ6:jsK6:j L6:jN6:jRB6:jS6:jU6:jTV6:jXW6:j Y6:jo[,6:js\6:j ^6:jr`,6:jLb6:jc6:jf,6:jg6:ji6:jk6:jk6:jl6:jeo6:jq6:jr6:jJs6:jUu6:j}w,6:jx6:j{6:j~6:j~6:j6:j6:j,6:jD6:j6:j6:jɍ6:j 6:j6:js6:j6:j֔6:j6:jК,6:j@6:jN,6:j56:jå6:jsB6:jVN _You now have 510 gold pieces (gained 16).6:j6:j 6:jB6:jc6:j16:j6:j6:j6:je6:j6:j66:j6:j6:j6:jJ6:j6:jx6:j6:j6:j6:j>6:j6:j6:j6:j96:j6:j6:j"6:j6:j6:jd6:j6:j6:j6:jt6:j6:j6:jL6:j76:j6:j6:j]6:j#6:j\6:j 6:j3 6:jn 6:j 6:jz 6:j 6:j 6:j 6:jX 6:j 6:j$ 6:j 6:jx 6:j 6:j 6:jL 6:jZ 6:j 6:j8 6:j 6:j! 6:j" 6:j" 6:j% 6:j' ,6:j( 6:j1 6:jx4 6:j@ ...###....#..........#..# #... ..............##....##..# ##.. ...##........###.....#..# # ..######................### ..# ##.........###......###. ..# #..#..###..#####........ 6:j'C  ##..#..# ##..###...#....# ..####..##..# #.............# .........#.## #@.#........... 74.2 (3 .##### #.####...##....  #.........###.. #...# ....  ##.#...#....#..># #..... ####...#.#..##...... #.....# .......∩.......###.....##..# ......#.#...... ##...# #.. .....#...#.###. ...........#6:jI 6:jR ,5.2 (396:jX 6:j\ 4 _Found a staircase to the Lair.7:j###......###SH: 07:j Dex: 22 ..#.#..##......##.....#XL: 11 Next: 85% Place: Dungeon:11 ...∩.......###..@..##..#Noise: ---------  Time: 9081.2 (6.0) ..#.#...... ###...# #..c) +5 long sword "Opnucamo" {flame, rElec .#...#.###. ..#..#Cast: Shock .......# # #.###..# #.....###. #... #..##.#e. ....e   Fannar (asleep) ..## ..#.. ... .## #..# ..... ## ..# _You now have 510 gold pieces (gained 16). _Found a staircase to the Lair. _There is a staircase to the Lair here.  You encounter Fannar the Cold-Hearted. They are wielding a +0 quarterstaff offreezing, wearing a +2 robe of cold resistance and wearing a ring of protectionfrom cold.7:j /  --more-->:j_Shock>:j ; 2.2 (7 _>:j;D>:jJ>:j # ##..###...#....# ##..##..# #........... .....#.## #..#..... #......### #.####...##. ...###..# #...#.#...#....#..>###......### ..#.#..##......##.....# .∩.......###.....##..##.# ###@..# #.. .#...#.###. #..#..# ......# # #.###..# #.....##  #...##.# e. .... ..## ..# ... . .## #..# . . ## .... .e.>:jN e=3.2 (1 _Fannar shouts!@:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:jnr P  Okay, then.A:jVy A:j. A:j . _B:jn..#..###..##..... ..# ##..###...#....# #..##..# #......# ....#.## #..#........... ### #.####...##.... .......###..# #...#..... #...#....#..>###......### .#.#..##......##.....# ∩.......###...@.##..# #...... ###...# #.. #...#.###. #..#..# . # #.###..# .....##e #....#  .... ..# ..B:j6. ...##..# .... #.....# ....e.B:jpK-4 _B:jB:jB:j ##.........###......###. ..#..###..#####........ ..# ##..###...#....# ##..# #.....# #.## #..#........... ### #.####...##.... .......###..# #...#..... ..#....#..>###.## #.#..##......##.@...# ∩.......###.....##..# #...... ###...# #..##.###. #..#..# # #e###..#..##. #... .# . ......# B:j  ... ....##..# .... #...e.B:j B:j @-5B:jk C:jj.......###  .......###......###.  ..#..###..##.....  ..# ##..###...#....#  .C:jCX##..# #.............## #.## #..#...........# ### #.####...## ...###..# #...#...... ..#....#..>###.## .#..##......##.....##  ∩.......###.....##..#  .#...... ###...# #..# #.###. #e.#..# ....  # #.###..# ..## ...##. #... .# .# C:jG. ....##C:j ..#  ....#  C:j#C:jp-&6C:j*/C:j5D:j~  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:j#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 28/32 =====================--- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise:D:j7o ---------  Time: 9086.2 (0.0) .#..##......##.....##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.....##..#  Cast: Shock .#...... ###*..# #..# ..#.###. #e*#..# .... ....# # #*###..# ..##  e   Fannar ...## #. #... .# ##.# .. ....## # ..# ... ....# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (empty space bonus: 3/8)D:j '#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 28/32 =====================--- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......D:j   XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ---------  Time: 9086.2 (0.0) .#..##......##.....##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.....##..#  Cast: Shock .#...... ###...# #..# ..#.###. #*.#..# .... ....# # #.###..# ..##  e   Fannar ...###. #... .# ##.#.. ....## # ..# ... ....# Casting: AirstrikeD:j1  (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (empty space bonus: 3/8)D:j Re.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (empty space bonus: 3/8)  The air twists around and strikes Fannar!D:j R9==7.2 (1D:jBF _Fannar is lightly wounded.E:jg  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E:jL@#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 25/32 ==================------ .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 E:jN......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ==-------  Time: 9087.2 (0.0) .#..##......##.....##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.***.##..#  Cast: Shock .#...... ###e*.# #..# ..#.###. #**#..# .... ....# # #.###..# ..##  e   Fannar ...## #. #... .# ##.# .. ....## # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  E:jPress: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (lightly wounded, empty  space bonus: 6/8)E:j4 #................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 25/32 ==================------ E:jF .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ==-------  Time: 9087.2 (0.0) E:j .#..##......##.....##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.....##..#  Cast: Shock .#...... ###*..# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar ...###. #... .#E:jP  ##.#E:j ^.. ....##E:j [ # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  E:j Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (lightly wounded, empty  space bonus: 6/8)E:jE @e.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (lightly wounded, empty  space bonus: 6/8)  The open air twists around violently and strikes Fannar!E:j4 9 E:jv +8.2 (1E:j E:je ] _Fannar is moderately wounded.F:j@Z  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F:jN#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 21/32 ===============--------- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 F:j....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ==-------  Time: 9088.2 (0.0) .#..##......##**...##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###..*e*##..#  Cast: Shock .#...... ###***# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar ...## #. #... .# ##.# .. ....## F:j$# ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  empty space bonus: 7/8)F:je#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 21/32 ===============--------- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 F:jf......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ==-------  Time: 9088.2 (0.0) .#..##......##.....##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###...*.##..#  Cast: Shock .#...... ###...# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar ...###. #... .# ##.#.. ....##F:jg # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  empty space bonus: 7/8)F:jdfe.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  empty space bonus: 7/8)  The open air twists around violently and strikes Fannar!F:jmF:jqs[2=9.2 (1F:jwF:jzZ _Fannar is heavily wounded.F:jJ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F:j  #................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 18/32 =============----------- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###**@...###  Noise: :jp dm==-------  Time: 9089.2 (0.0) .#..##......##*e*..##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###...**##..#  Cast: Shock .#...... ###...# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar ...## #. #... .# ##.# .. ....## # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)F:j? #................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........F:j@   Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 18/32 =============----------- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###F:j{B v  Noise: ==-------  Time: 9089.2 (0.0) .#..##......##.*...##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.....##..#  Cast: Shock F:jB .#...... ###...# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar ...##F:j]C 1#. #... .# ##.#.. ....## # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  F:jC -Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)F:jNJqeAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  F:j7Kresistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)  The open air twists around violently and strikes Fannar but does no damage.F:jqM\9=90.2 (1F:jTF:j WO _Fannar barely misses you.G:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:j+ N#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 15/32 ===========------------- .##..# #.............##  AC: 12G:j, Str: 10 ..#.## #..#...........#  EV: 11Int: 21 ....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###**@...###  Noise: ==-------  Time: 9090.2 (0.0) .#..##......##*e*..##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###...**##..#  Cast: Shock .#...... ###...# #..# ..#.###. #..#..# .... G:j`. ....# # #.###..# ..##  e   Fannar ...## #. #... .# ##.# .. ....## # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)H:jNE#................###  ThunderHyde the Eclecticist #.........###......###.  Deep Elf of Dithmenos *****. ..#..###..#####........  Health: 56/56 ======================== ..#..# ##..###...#....#  Magic: 15/32 ===========------------- .##..# #.............##  AC: 12Str: 10 ..#.## #..#...........#  EV: 11Int: 21 H:jF....### #.####...##.....  SH: 0Dex: 22 ......###..# #...#......  XL: 11 Next: 85% Place: Dungeon:11 ..#....#..>###..@...###  Noise: ==-------  Time: 9090.2 (0.0) .#..##......##.*...##  c) +5 long sword "Opnucamo" {flame, rElec ∩.......###.....##..#  Cast: Shock .#...... ###...# #..# ..#.###. #..#..# .... ....# # #.###..# ..##  e   Fannar :j-Gnm...###. #... .# ##.#.. ....## # ..# ... ....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)H:jlU* (ally target)@   shadowPress: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, empty  space bonus: 6/8)  The open air twists around violently and strikes Fannar!  Fannar is severely wounded.H:jִ e  distracted, ally target)Your shadow mumbles some strange words.H:jy3K.eH:j5u@eeH:j8a6=1.2 (1H:j?H:jC8 _The shadowy lightning hits Fannar!I:jf  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I:j**Confirm with . or Enter, or press ? or * to list all spells.Fannar is struck by an arc of lightning!  Fannar is almost dead.  You resist. You are struck by an arc of lightning.  Fannar is struck by an arc of lightning.  Fannar is almost dead.I:jO  @e.YY   ice beast (summoned)@   shadowThe lightning grounds out.I:j9S \5-2I:jY | _Fannar gestures wildly while chanting.J:jD  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J:jW §Fannar is struck by an arc of lightning!  You kill Fannar!J:j'Y,)J:j`% **@   shadow  The ice beast disappears in a puff of smoke!J:j!I@)J:j' 4--93-3Shock _You are struck by an arc of lightning.J:j-J:j+5m _Your Conjurations skill increases to level 6!K:jVk###......###. ..#..###..#####........ ##..###...#....###..# #.............##.#.##.......### #.####...##@......###..# #...#..K:jl:#....#..>###......### #..##......§## ∩.......###.....##.. .# ###...# #..#.#.###. #..#..# ......# # #.###..# ..####  #... .# ##.# .. ....## # ..# ..#  #..# .K:janB #...K:jv.K:jN5=--4 _K:j%K:j"d  k - a ring of protection from cold  Things that are here:K:jE-5.2 (2K:jѳK:j  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse of _FannarM:j M:j M:j- M:j1 F _Unknown command.N:j3N:jN:j .N:j 6==N:j \ _Your shadow fades away.N:j X17=N:j N:j N:j/ M8=N:j1 N:j5 N:j8 9==N:j9 20==N:j; N:jm 1=2=3==4==5=6=7==8==9=30=N:jo N:jjp h1==N:jp N:jls ~2==N:jt N:j~ XN:j N:j BN:jڐ N:j N:jD N:jƔ N:j N:j N:j# 9=N:j N:jٟ N:jޢ N:j N:j N:j N:j N:j N:jZ N:j ,N:j N:j N:j ,N:j N:j N:j N:j N:j N:j N:j[ ,N:j N:j@ N:j N:j N:j N:j N:j* N:j ,N:j N:j N:j ,N:jW N:j> BN:jy N:j N:jo ,N:jq N:j RN:j" N:j# ,N:j$ N:j& N:jD' N:j( N:j( N:j+ N:j- N:jw. ,N:jn0 N:j1 N:jM2 ,N:jS6 N:j7 ,N:ja8 N:j: N:j< ,N:j= N:j= N:j? N:j@ N:j@ N:jC N:jE N:jF N:jH N:jJ N:j%M N:jM N:jN N:jP N:jS N:j T N:j$U N:jDW N:jZ N:jP[ N:j=\ N:j^ N:jYa N:jb N:jIc N:jd N:jvh N:ji N:ji N:jl N:jn N:jAo N:jGp N:j r N:jct N:j:u N:ju N:jzw N:j| N:jf ,N:j N:ja N:j N:jȄ N:j N:je ,N:jZ N:jZ N:j N:j N:j N:j N:j ,N:j N:jQ  ....####........  #..## #...#####.##  #..# #...# #..##  ..## ##..## #...  .####...# #..#  ....# #..  ...## ##.#  .##.......## ##..#  .......###..##..@#  ....#..# #.....##  ...##..# ###....#  ..#..# #..##..#  ...### #.## #..#  ###......###.# #...  ###........# ..## :j 7m  .###...#....## .#    ............## #   You pick up a parchment of Kinetic Grapnel and begin reading...157.2 (62.0)8.2 (63 _You add the spell Kinetic Grapnel to your library.Q:j*IQ:j.Q:j1Q:j1Q:j6XQ:js7Q:j8Q:j:BQ:j$=Q:j$?Q:j?,Q:jAQ:jfC,Q:jCQ:j_unQ:jwQ:j}BQ:j<Q:j,Q:j,Q:joQ:jQ:jў,Q:j,Q:jQ:jQ:jQ:jXBQ:j Q:jQ:jׯQ:j:Q:jQ:jQ:jNQ:jQ:jzQ:jBQ:j&&Q:jQ:jXQ:jQ:j(Q:j,Q:jQ:jBQ:jQ:j,Q:j &Q:j BQ:jwQ:j,Q:j$Q:jQ:j,Q:j&Q:j#Q:jWQ:jQ:j%Q:j6Q:jP,Q:jQ:jQ:jQ:j3Q:j/H,Q:jKQ:jM,Q:jGNQ:j+QQ:jRQ:jnSQ:jTQ:jVQ:j XQ:jXQ:jCYQ:j\,Q:jbQ:j snQ:jʂ,Q:j,Q:jGXQ:jӎQ:jtQ:jQ:j.Q:j7Q:jQ:j ,Q:jQ:jQ:jQ:jf  Things that are here:  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse ofFannar _Q:j,Q:jzQ:jc4Q:jc,Q:jQ:jtQ:jVQ:j&Q:jQ:j;Q:jm  You encounter a howler monkey.Q:j #...#....#..>###......#####.## .#.#..##......##..)..## ##..## ..∩.......###.....##..###..#.# #.#...... ###...###..#..##.## #...#.###. #..#..##....####.# ..# # #.###..##..## #.## ## ##.####.....# ##.# .##.# #.##....#.....## ### ## ..# #.$....@......# ## #..# #......#####..... # ..# #...... ##..... Shock ...:j;49m ....... #....# ###....... .### #...... .. h   howler monkey (asleep) .. ##......# #....h#Q:j!.225.2 (67Q:j236.2 (68 _Q:j 9Q:j:R:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R:jW #...#....#..>###......#####.##  ThunderHyde the Eclecticist .#.#..##......##..)..## ##..##  Deep Elf of Dithmenos *****. ..∩.......###.....##..###..#.#  Health: 56/56 ======================== R:jd .#.#...... ###...###..#..##.##  Magic: 28/32 =====================--- #...#.###. #..#..##....####.#  AC: 12Str: 10 ......# # #.###..##..## #.##  EV: 11Int: 21 .....## ##.####.....# ##.#  SH: 0Dex: 22 ..##.# #.##....#.....## ###  XL: 11 Next: 93% Place: Dungeon:11 .## ..# #.$....@......#  Noise: ---------  Time: 9226.2 (0.0) ## #..# #......#####.....  c) +5 long sword "Opnucamo" {flame, rElec # ..# #...... ##.....  Cast: Shock ... ....... #....#  ###R:j f [40m....... .###  #...... ..  h   howler monkey (asleep) .. ##...** ..# #...*h ..# _You encounter a howler monkey.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep, empty space bonus: 3/8)S:j/#...#....#..>###......#####.##ThunderHyde the Eclecticist .#.#..##......##..)..## ##..##Deep Elf of Dithmenos *****. ..∩.......###.....##..###..#.#Health: 56/56 ======================== .#.#...... ###...###..#..##.##Magic: 28/32 =====================--- #...#.###. #..#..##....####.#AC: 12Str: 10 ......# # #.###..##..## #.## EV: 11Int: 21 .....## ##.####.....# ##.# SH: 0Dex: 22 ..##.# #.##....#.....## ### XL: 11 Next: 93% Place: Dungeon:11 S:j [34m.## ..# #.$....@......#Noise: ---------  Time: 9226.2 (0.0) ## #..# #......#####.....c) +5 long sword "Opnucamo" {flame, rElec # ..# #...... ##.....Cast: Shock... ....... #....####........####........h   howler monkey (asleep) ..##..... ..##....* ..# _You encounter a howler monkey.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep, empty space bonus: 3/8)S:ji.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the howler monkey!!S:j)S:j!s94==7.2 (1ShockS:jS:jZQ _You kill the howler monkey!T:jT:jT:j30=1==2==T:jXT:j8T:jT:jjT:jT:jT:jOT:jT:j T:j) T:jJT:j9=T:jT:jT:jT:jT:jcT:jT:jT:jT:j#d _You now have 522 gold pieces (gained 12).T:j#T:j,T:j.,T:jk8T:j(=T:j>T:jh?T:j?T:jiAT:jCT:jCT:jIT:jVKT:jfMT:jMT:jyjT:j6mT:jqn  You encounter 2 howler monkeys.T:j.....#...#.###.## #..#..##....### ...........# #..# #.###..##..##.## ##.###.####.... ...##..##.# #.##....#.....## ..#...## ..# #.............# #....## #..# #......#####..... #...## #..###......## ##.......# #............## #.... ....# #..###..@....... .###-- ....# ##.......... .. ....... ##.........# Shock #####..# #........##..# #.......h.. T:j#........ hh 2 howler monkeys (asleep) ##......h .###### T:j~48.2 (21.0)--9.2 (22 _U:ji  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jD.....#...#.###.## #..#..##....### ThunderHyde the Eclecticist ...........# #..# #.###..##..##  Deep Elf of Dithmenos *****. ...##.....## ##.###.####.....#  Health: 56/56 ======================== ...##..##.# #.##....#.....##  Magic: 28/32 =====================--- ..#...## ..# #.............#  AC: 12Str: 10 #....## #..# #......#####.....  EV: 11Int: 21 #...## #..###......## ##.....  SH: 0Dex: 22 ....# #............## #....#  XL: 11 Next: 94% Place: Dungeon:11 ....# #..###..@....... .###  NoisU:jXFAe: ---------  Time: 9249.2 (0.0) ....# ##.......... ..  c) +5 long sword "Opnucamo" {flame, rElec ....... ##.........#  Cast: Shock #####..# #......**##  ..# #......*h  .. #......**  hh 2 howler monkeys (asleep) ##......h  .######  _You encounter 2 howler monkeys.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep, empty space bonus: 5/8)U:jT .....#...#.###.## #..#..##....### ThunderHyde the Eclecticist ...........# #..# #.###..##..##Deep Elf of Dithmenos *****. ...##.....## ##.###.####.....#Health: 56/56 ======================== ...##..##.# #.##....#.....##Magic: 28/32 =====================--- ..#...## ..# #.............#AC: 12Str: 10 #....## #..# #......#####.....EV: 11Int: 21 #...## #..###......## ##..... SH: 0Dex: 22 ....# #............## #....# XL: 11 Next: 94% :jW 33mPlace: Dungeon:11 ....# #..###..@....... .### Noise: ---------  Time: 9249.2 (0.0) ....###.......... ..c) +5 long sword "Opnucamo" {flame, rElec .......##.........#Cast: Shock #####..##........##..##.......*..#........hh 2 howler monkeys (asleep)##......h.###### _You encounter 2 howler monkeys.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep, empty space bonus: 5/8)U:j>> |h.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the howler monkey!U:j? 3h.U:jG Zhh1 wandering)U:jQ =9==50.2 (1U:jYb $ U:jc X_The howler monkey is severely wounded.V:jk *******The zap hits the howler monkey.  The howler monkey is almost dead.V:j V:j V:j@V:jp..V:j.V:j..V:j9hV:jhV:j*, 1 ally…)V:jA^@   shadowV:j+The zap misses the howler monkey.V:jV:j V:je"V:jF.  V:jTYour shadow gestures at the howler monkey while chanting.V:jwGThe ray of shadow hits the howler monkey!V:j$ V:j&"V:j&.  V:j|',You kill the howler monkey!V:j'HThe ray of shadow hits the howler monkey!!V:jO.V:j&/*V:j/*V:j50*V:j0*V:j1*V:j62*@   shadow*W:jG.......W:jf5--1ShockW:j2W:jQ _You kill the howler monkey!X:j#30=X:j1==X:j,X:jmX:jX:jh2==X:jX:j _Your shadow fades away.=X:ju X:j ,X:j,X:j(XX:jpX:j>,X:jMBX:jsXX:j ,X:j!X:j)$BX:j'',X:j(X:j**BX:j;,,X:j -X:jP0BX:j61X:j2X:jV4,X:j7,X:j5:BX:j<BX:j CX:jDD,X:j*EX:jF,X:jG,X:jbIX:jKX:jK,X:jiMX:j1NX:jN,X:jPX:jWQX:j(R,X:jWX:jYX:jNZX:jZX:j\X:j]X:j^X:j^X:j`X:jb,X:jcX:jwX:jX:j͌X:jxRX:jX:jX:j@,X:jX:jX:jX:j#X:jBX:jX:jDX:jX:j3,X:jX:jX:j,X:jX:jX:j,X:jeX:jl,X:jX:jX:jX:jBX:j+,X:jX:juX:jX:jhX:jX:jX:j,X:j%X:jX:jBX:jX:jmX:joX:jB,X:jX:j X:j,X:jX:jX:j},X:jX:j]X:jX:jMX:jWX:jX:jwX:jX:jcX:j0X:jX:jX:jdX:jX:jtX:jX:j$X:j,X:jX:jX:jX:jX:jrX:jX:jX:jX:jX:j X:j X:j X:jPX:j5X:jX:jX:jDX:jhX:jX:jX:j9X:jOX:jtX:jX:jAX:jX:jX:jgX:jX:j?X:jX:j]X:jX:j X:j"X:j#X:jl#X:j%X:j&X:ji',X:jP+P  There is a stone staircase leading up here.X:j-X:j- _X:jy.X:j/X:j2X:j2,X:j3X:j 5X:j6,X:j7X:j8X:jV9,X:j:X:j;X:jd<X:j!=X:j>X:jLCX:j_DX:jEX:jgFX:jGX:jGX:j[JX:jLX:j6MX:jNX:jqOX:jQX:jUX:jUX:jWX:j2YX:jYX:j,ZX:j]X:jcXX:j eX:jeX:j[fX:jiX:jkX:jkX:jlX:jmX:j*oX:joX:j8pX:jqX:jr,X:jsX:jvX:j6yBX:jzX:j{X:jF|X:j|X:j}X:jBX:j,X:jX:j{,X:jX:joX:jōX:jX:jX:j|X:jX:jX:j X:jX:jؘ,X:j%X:j=X:j%BX:j%X:j&,X:jŤX:jX:jzX:jX:jީX:jX:j4X:j,X:jXX:jBX:jX:jX:jTX:j,X:jX:jyX:jX:jƾX:jX:j>X:jX:jCX:jX:jGX:jX:j(X:jzX:j>4X:j#,X:jBX:jX:jBX:jX:jX:j,X:j!X:j,X:jX:jXX:jX:jAX:jX:j8X:jX:jWX:j&X:jX:jDX:jX:j?X:j6X:j,X:juX:jX:j-X:jX:j~X:j X:j X:jW X:j X:jX:j,X:jX:jX:jTX:j]X:jRX:jX:jZX:jL!X:j"X:jR#X:j#X:jq%X:jH)BX:j+X:j:-X:j2/,X:j/X:j1X:j2X:j!3X:j4X:j6,X:j7X:j:X:j@nX:jA,X:jBX:j7DBX:jGX:jHX:jI,X:jJX:jKX:jL,X:jXMX:jNX:jnO,X:j'PX:jQBX:jTXX:j4YX:j[X:j[,X:j$]X:jc^,X:j^X:j`X:jbp  You encounter a green ugly thing.X:jo#.......# #..###..........##.. ### ##.............  #.......... ##.........##.  #..######..# #........###..## #..# #.........#.. ..# ....# #.........#..# .....# ##..........# # ......### ##.######...# .# .......@####..# ###.#--# u..#..........## #... #..# ##..#...##..## ##...Shock .# #.#.#..####..# #.....X:jq #...#.## ##.####..## #.....# #..##..##. u   green ugly thing (asleep)#.....## ##.....#..#...#..## ##....#.........##..# ##.........X:j:x239342.0)X:j343 _X:j.X:jZ:jm  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:j4.#.......# #..###..........##.. ThunderHyde the Eclecticist ##.......# ##............. Deep Elf of Dithmenos *****.  #.......... ##.........##. Health: 56/56 ========================  #..######..# #........###. Magic: 28/32 =====================--- ...## #..# #.........#.. AC: 12Str: 10 ..# ....# #.........#.. EV: 11Int: 21 ## .....# ##..........# SH: 0Dex: 22 # ......### ##.######...# XL: 11 Next: 95% Place: Dungeon:11 .# **.....@####..# ###.# Noise: ---------  Time: 9394.2 (0.0) ..# u*.#..........## #... c) Z:j7E+5 long sword "Opnucamo" {flame, rElec #..# ##..#...##..## ##... Cast: Shock # .# #.#.#..####..# #....  . #...#.## ##.####..## #.....# #..##..##. u   green ugly thing (asleep) #.....## ##.....#.. #...#..## ##....#... ......##..# ##......... _You encounter a green ugly thing.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a green ugly thing (asleep, empty space bonus: 3/8)Z:jU U.#.......# #..###..........##.. ThunderHyde the Eclecticist ##.......###............. Deep Elf of Dithmenos *****.#..........##.........##. Health: 56/56 ========================#..######..##........###. Magic: 28/32 =====================--- Z:j! ...## #..##.........#.. AC: 12Str: 10 ..#....##.........#.. EV: 11Int: 21 ##.....# ##..........# SH: 0Dex: 22 #......### ##.######...# XL: 11 Next: 95% Place: Dungeon:11 .#.......@####..# ###.# Noise: ---------  Time: 9394.2 (0.0) ..#*..#..........## #... c) +5 long sword "Opnucamo" {flame, rElec #..###..#...##..## ##... Cast: Shock # .##.#Z:j! .#..####..# #.....#...#.## ##.####..###.....# #..##..##. u   green ugly thing (asleep)#.....## ##.....#..#...#..## ##....#.........##..# ##......... _You encounter a green ugly thing.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a green ugly thing (asleep, empty space bonus: 3/8)Z:j( *ully target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a green ugly thing (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the green ugly thing!  The green ugly thing gurgles horribly!  The green ugly thing is lightly wounded.Z:j] u  distracted, ally ta…)Your shadow casts a spell.Z:j& 8u.Z:j0 `@ually target)Z:j1 Z:jv4 <9==5.2 (1Z:jE Z:j I F _The shadowy lightning hits the green ugly thing!\:jD *******The zap hits the green ugly thing.\:j.@.u\:j&D..u....\:j(/--6\:j/\:j2k _The green ugly thing is moderately wounded.\:jo *******The zap hits the green ugly thing.\:jwC.u...u...--7 _The green ugly thing is heavily wounded.\:jk *******The zap hits the green ugly thing.\:jM .\:j\  \:j ^ ...u...@The green ugly thing is heavily wounded.\:jh ******* Your shadow casts a spell at the green ugly thing.\:j O.u.u.....=8 _The ray of shadow hits the green ugly thing!]:j *******The zap hits the green ugly thing.]:jm@.u]:jϏA......]:j.-9]:jJ]:j i _The green ugly thing is severely wounded.^:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j ** You resist. You are struck by an arc of lightning.  The green ugly thing is struck by an arc of lightning.  ^:j The green ugly thing is almost dead.  You are struck by an arc of lightning.  The green ugly thing is struck by an arc of lightning.  The green ugly thing is almost dead._:jL._:jZ u@.@The lightning grounds out._:jBd .  Your shadow points at the green ugly thing and mumbles some strange words.The ray of shadow hits the green ugly thing!_:j k*******@   shadow_:jV.....@._:j_:ji.#.......# #..###..........##.. ThunderHyde the Eclecticist ##.......###............. Deep Elf of Dithmenos *****.#..........##.........##. Health: 55/56 =======================-#..######..##........###. Magic: 27/32 ====================---- _:j]...## #..##.........#.. AC: 13Str: 10 ..#....##.........#.. EV: 11Int: 21 ##.....# ##..........# SH: 0Dex: 22 #......### ##.######...# XL: 11 Next: 100% Place: Dungeon:11 .#.......@####..# ###.# Noise: =--------  Time: 9400.2 (1.0) ..#...#.....@....## #... c) +5 long sword "Opnucamo" {flame, rElec #..###..#...##..## ##... Cast: Shock # .#[12;13_:j:H#.#.#..####..# #.....#...#.## ##.####..###.....# #..##..##. @   shadow#.....## ##.....#..#...#..## ##....#.........##..# ##.........You are struck by an arc of lightning.  The green ugly thing is struck by an arc of lightning.  The green ugly thing is almost dead.The lightning grounds out.  Your shadow points at the green ugly thing and mumbles some strange words.The ray of shadow hits the green ugly thing! _You kill the green ugly thing!You have reached level 12!_:jb/  --more--`:j 9/60-3--22 0% Shock`:j!`:jP _You feel clever.c:j'g 3c:jh c:jj c:jp 60=8= _c:j:} 59==30=.c:j c:j a1=c:j \ _Your shadow fades away.c:j܅ =2==c:j c:j c:jB h3==c:j݊ c:js c:j ,c:j c:j c:j c:j c:jߖ c:j c:jF c:j c:j c:j c:j =c:j c:j ,c:j c:j c:j ,c:j c:ja c:j c:j c:j` c:jw Xc:j Xc:j, c:j c:j c:j c:j c:jP c:j- ,c:j c:j c:jq c:jv c:j? ,c:j c:j c:j c:j c:jx ,c:j c:jx c:j  c:j c:j  Xc:j c:j c:jJ c:j c:j: c:j c:jP! c:j" c:j# c:j+& c:j* c:j* c:j? c:jC c:jD c:jRE c:j1J c:jK ,c:jL c:jQO c:jQ c:jR c:jS c:jkV c:jY c:jY c:jG[ c:j] c:j` c:ja c:jd c:jRe c:j2w c:jy c:jz c:j-{ c:j3 c:j c:j ,c:jJ c:j Bc:j Xc:jȵ c:j Xc:j c:jc c:jt c:j3 c:j c:j c:j c:j c:j ,c:jz c:jT c:j c:j c:j c:j c:j7 ,c:j8 c:j5 c:j% Jc:j* c:jD ,c:jF c:jfL c:j@O c:j$P c:jY c:jj c:j) c:j c:j{ c:jҕ c:j^ c:jU c:jk c:jg c:j c:jT c:j c:j} c:j֮ c:jׯ c:j c:j c:j c:j c:j c:j c:j] c:j c:jC c:jN c:j c:j c:j c:jB c:j: c:j c:j c:j) c:j ,c:j c:j c:jE c:jr c:j8 c:jF c:j' ,c:j c:jj c:j- ,c:j c:j c:j ,c:j c:j c:j ,c:j) c:j c:j@ ,c:j c:j c:j\ c:j c:jn c:j c:j c:j c:j c:j/ c:j c:j c:j ,c:j$ c:j& ,c:jk' c:j( c:j + ,c:j, c:jG/ c:j_1 c:j2 ,c:j3 c:j-5 c:j8 ,c:j8 c:jr: ,c:j*t c:ju c:j| Bc:j~ c:j͈ c:j) vc:j c:j c:j ,c:j c:j c:j< c:j c:j c:j c:j ,c:j c:j c:j ,c:j c:j[ Bc:j ,c:j ,c:j c:j c:jTZ   #..<## ###...  ###..####...  #.........##...  ##......#####....  #.###..## #..##  ##.# #..# ..##   #.## #..# ...#   ##.# .... .##   #.@# #..... # -96.2 (96.0)  ###.......###. :jW_ Mm##  ##....# ##.. ##  .[.. ....##..  ... ......))  .. ###...  . ##....  ##.....    -7.2 (97c:j~i  c:jj "_Found a ring mail.e:jSe:jU3e:jWe:jYe:jZe:j^,e:j`e:j'ae:jbe:j`de:jnXe:jq,e:j'se:jwe:jdxe:j@ye:jye:j|e:j,e:jqe:jme:j=,e:j̇,e:j,e:j\e:j` ##.# #..# ..## ## #.####..####...# ## ##.# #.........## # #..###......# ## ###.......###. ##... ###....####.. ##.... ##.[.......##..... #............))..# #@#....####.....# #....####..# ##.....#  ####. #.###.....### ## ..........##  ..... ....... #..##.. ##. ### # ###e:j3505.2 (8.0)e:j+6.2 (9e:jhe:j` _c - a scroll labelled GANENISYSYg:j;SRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - a scroll of enchant armour  I - 3 scrolls of immolation  c - a scroll labelled GANENISYSY [!] read|quaff|evoke[?] describe selectedg:jt!  ##.# #..# ..## ##. ThunderHyde the Eclecticist  #.####..####...# ##. Deep Elf of Dithmenos *****.  ##.# #.........## #.. Health: 60/60 ========================  #..###......# ##.. Magic: 33/33 ========================  ###.......###. ##... AC: 13Str: 10  ###....####.. ##.... EV: 11Int: 22 ##.[.......##..... SH: 0Dex: 22 #............))..#g:j$G XL: 12 Next:  0% Place: Dungeon:11 #@#....####.....## Noise: ---------  Time: 9506.2 (0.0)  #....####..# ##.....# c) +5 long sword "Opnucamo" {flame, rElec   ####. #.###.....### Cast: Shock  ## ..........## ........... ...........  #..##......  ##. ###....  # ###..  _You kill the green ugly thing!You have reached level 12! _You feel clever. _Your shadow fades away. g:jIz_Found a ring mail. _c - a scroll labelled GANENISYSYg:jvH b.bbbbbbbbbb.bbbbbbbbbbbbAs you read the scroll labelled GANENISYSY, it crumbles to dust.7.2 (1g:jBbbbbbbbbbb.bbbbbbbg:jٖLbbbbbg:jKZ _You hear the flapping of tiny wings. It was a scroll of butterflies.h:j fh:j2 `bb.h:j 3bh:j Fb.h:j .h:j_ 4bh:j S.bh:j M.bh:j .b.bh:j ;.bh:j .b.h:jM .[h:j Q.bh:jY |b.bh:j 0bh:j h:j 3h:jB I _You swap places with your butterfly.h:j h:ju h:j Bh:j h:j1 h:j& h:j h:j h:j h:j h:j h:j h:j h:j h:jC h:j| h:j h:jk h:j[ h:jO h:j h:ju h:jj h:j@' h:j) h:j) h:j* h:jv8 h:j+^  _You swap places with your butterfly.h:jh Xh:jj h:jk h:jm h:jo h:jo h:jp h:j'u I _You swap places with your butterfly.h:jw h:jy h:j | Bh:je~ h:j3 h:j" h:j5 h:jJ h:jօ h:j h:jՋ I _You swap places with your butterfly.h:j h:jF h:j h:j h:jP ,h:j8 h:j h:jT  _You swap places with your butterfly.h:jq h:j< ,h:j: h:j h:j h:jS h:j h:j= h:jv ,h:j h:j h:j. ,h:j_ ,h:j; h:j' swap places with your butterfly.h:j ,h:j ,h:j|,h:jPh:j5h:jh:j h:j h:jh:jh:jh:jqh:j&h:j!h:j#h:j&h:j-,h:j-h:j.h:j2h:j3h:j4h:j7h:j7h:j9h:jF@h:jeCh:jEh:jQGh:jHh:jJh:jLh:jKOh:jQh:j^h:j)`h:jbh:jfh:jhh:jFkh:j6nh:jWph:jph:jIsh:jvh:jxh:jzh:j\}h:jz~h:jh:jWh:j؃h:jh:jh:jHh:jKh:jh:jh:jh:j×h:jAh:j7.h:jh:jzh:jh:j h:jh:jh:j2h:jh:jh:jsh:j 3h:jh:j_Your butterfly disappears in a burst of colours!h:jh:jh:jh:jh:jFh:jh:jh:jh:jh:jWh:jh:jh:j,h:jh:jSh:jh:jnh:j.h:jh:ju h:j\ h:j.h:j^h:j@h:jh:jBh:jh:jh:jh:jh:jh:j!h:j#h:j&h:j0=nh:j>h:j?h:j%Bi:j i:ji:ji:jji:jei:ji:j*i:ji:j i:j"i:j$i:j ,,i:jw-,i:j0i:j1i:jj4i:j6i:j8i:j:i:j<i:j?i:jAi:jCi:jFi:j_Ii:jLi:jNi:j,Qi:jgi:jii:j4li:jmi:joi:j$vi:j8|Bi:ji:j,i:jPi:jci:ji:ji:jQi:jMi:jdi:jџi:ji:j$i:ji:jS0.i:ji:ji:ji:j۽i:jwi:j{i:j2i:jOi:ji:jdYour butterfly disappears in a burst of colours!i:j.i:ji:ji:jui:ji:ji:jt,i:ji:j;i:jgdYour butterfly disappears in a burst of colours!i:jBi:ji:j i:jr i:j i:j i:jOi:j^i:jZi:jSi:j{i:jWi:js,i:j&i:j i:j!i:j*ni:jA+i:j]-i:j0i:j3i:j:Bi:jT;i:j >,i:j?i:j!Ci:jqGi:jhQi:jUi:jWi:jJZi:j[i:j\i:j`i:jcci:jfi:jii:jki:jmi:jBpi:jri:jsi:jui:jxi:ji:ji:jۇi:jIi:jgdYour butterfly disappears in a burst of colours!i:jN.i:jo3i:ji:j֟dYour butterfly disappears in a burst of colours!i:j3i:jOi:jΧi:ji:jߪi:jfi:j i:j,i:ji:ji:j,i:ji:ji:jdi:j,i:jܼi:j,i:ji:jAi:ji:jZ,i:jCi:j,i:jGi:j;i:jl^ #..##..............## #...## #  #.....##..##........####..## # ...##..###.####........##..# #..#...# #..#####..........###. #.#...b# #...#####.............## #......# #.#...###..#####..<...# #...##..#..##....#.## #.......# #..####...####.....# #........ #.# #... ##.@.## #..49.2 (42.0) .# #... #..## ..##..# i:j..## ..#.# #.. ..#  ..# #.....# ..# .## ##..... #.. .. #...... ...... .>...... i:jai:j!50.2 (43 _Your butterfly disappears in a burst of colours!Found a stone staircase leading down.k:j/ 3k:j{2 k:jeM   You encounter an orc. It is wielding a +0 dagger.k:j  #.....##..##..#### ....##..###.####........##..# . ##..#...# #..#####..........###  #.#...b# #...#####......#  #......# #.#...###..#####..<...  #...##..#..##....#.## #.......  #..####...####.....# #.  #.# #... ##...## ##  .# #... # ..##..## ..##.....#.#.. .. ###.....# ..# .##Shock ##..... #.. .. #:j 49m...... ........o   orc (asleep)>........ ...o ......0.0)k:j 21.2 (1 _k:j k:j l:jD   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j}r #.....##..##........####..##  ThunderHyde the Eclecticist ....##..###.####........##..# . Deep Elf of Dithmenos *****. ##..#...# #..#####..........###.. Health: 60/60 ======================== m:j #.#...b# #...#####.............# Magic: 29/33 =====================---  #......# #.#...###..#####..<...# AC: 13Str: 10  #...##..#..##....#.## #....... EV: 11Int: 22  #..####...####.....# #....... SH: 0Dex: 22 m:j  #.# #... ##...## #......# XL: 12 Next:  0% Place: Dungeon:11  .# #... #@.## ..##..## Noise: ---------  Time: 9551.2 (0.0) ..##.....#.# #.. ..#  c) +5 long sword "Opnucamo" {flame, rElec  ..# ###.....# ..# .##  Cast: Shock ##..... #.. ..  #......  ........  o   orc (asleep) .>***.....  ..*o ......  _You encounter an orc. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: :j37mAirstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, empty space bonus: 4/8)m:jw #.....##..##........####..##ThunderHyde the Eclecticist ....##..###.####........##..# . Deep Elf of Dithmenos *****. ##..#...# #..#####..........###.. Health: 60/60 ========================#.#...b# #...#####.............# Magic: 29/33 =====================---#......# #.#...###..#####..<...# AC: 13Str: 10  #...##..#..##....#.## #....... EV: 11m:jInt: 22  #..####...####.....# #....... SH: 0Dex: 22  #.# #... ##...## #......# XL: 12 Next:  0% Place: Dungeon:11  .# #... #@.## ..##..## Noise: ---------  Time: 9551.2 (0.0)..##.....#.# #.. ..# c) +5 long sword "Opnucamo" {flame, rElec ..# ###.....# ..# .## Cast: Shock##..... #.. ..#..............o   orc (asleep).>........:jqH...* ...... _You encounter an orc. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, empty space bonus: 4/8)m:j)  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the orc!!!m:j0)m:j)c==2.2 (1Shockm:j&] _You kill the orc!p:jp:jt 3p:jp:j~  You encounter an orc. It is wielding a +0 club.p:j1#....##..###.####........##.. ###..#...# #..#####..........###  #.#...b# #...#####... #......# #.#...###..#####..<... #...##..#..##....#.## #...... #..####...####.....# # #.# #... ##...## # .# #....#### ..## ..##....@#.#.. .. ###.....# ..# .## ##.....# #.. ..Shock #......# ........#>.........o   orc (asleep) ...).............o:j239;49m..p:jC&0p:jND30--3.2 (1 _p:jVp:jhq:jj  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q:j#....##..###.####........##..#  ThunderHyde the Eclecticist ###..#...# #..#####..........###. Deep Elf of Dithmenos *****.  #.#...b# #...#####............. Health: 60/60 ========================  #......# #.#...###..#####..<... Magic: 26/33 ==================------  #...##..#..##....#.## #...... AC: 13Str: 10  #..####...####.....# #...... EV: 11Int: 22  #.# #... ##...## #...... SH: 0Dex: 22 q:j% .# #....####..## ..##..# XL: 12 Next:  0% Place: Dungeon:11 ..##....@#.# #.. ..# Noise: ---------  Time: 9553.2 (0.0) ..# ###.....# ..# .## c) +5 long sword "Opnucamo" {flame, rElec  ##.....# #.. ..  Cast: Shock #......#  ........#  .>.........  o   orc (asleep) ...)...***.  ........*o*. q:jJ _You encounter an orc. It is wielding a +0 club.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (asleep, empty space bonus: 5/8)r:j$#....##..###.####........##..#ThunderHyde the Eclecticist ###..#...# #..#####..........###. Deep Elf of Dithmenos *****.#.#...b# #...#####............. Health: 60/60 ========================#......# #.#...###..#####..<... Magic: 26/33 ==================------#...##..#..##....#.## #...... AC: 13Str: 10#..####...####.....# #...... EV: 11r:jInt: 22#.# #... ##...## #...... SH: 0Dex: 22.# #....####..## ..##..# XL: 12 Next:  0% Place: Dungeon:11..##....@#.# #.. ..# Noise: ---------  Time: 9553.2 (0.0)..# ###.....# ..# .## c) +5 long sword "Opnucamo" {flame, rElec ##.....# #.. .. Cast: Shock#......#........#.>.........o   orc (asleep)...)................*.. _You encounter an orc. It is wielding a +0 club.:j10mCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (asleep, empty space bonus: 5/8)r:jz)  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the orc!r:j oYou kill the orc!You hear a shout!r:jQowizardr:jb7===4.2 (1r:jػr:jx _You encounter an orc wizard. It is wielding a +0 dagger.s:jy  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:j%#....##..###.####........##..#  ThunderHyde the Eclecticist ###..#...# #..#####..........###. Deep Elf of Dithmenos *****.  #.#...b# #...#####............. Health: 60/60 ========================  #......# #.#...###..#####..<... Magic: 23/33 ================--------  #...##..#..##....#.## #...... AC: 13Str: 10  #..####...####.....# #...... EV: 11Int: 22  #.# #... ##...## #...... SH: 0Dex: 22  .# #....####..## ..##..# XL: 12 Next:  0% Place: Dungeon:11 ..##....@#.# #.. ..# Noise: ==-------  Time: 9554.2 (0.0) ..# ###:jv9;49m.....# ..# .## c) +5 long sword "Opnucamo" {flame, rElec  ##.....# #.. ..  Cast: Shock #......#  ........#  .>.........  o   orc wizard ...)..***..  .......*o*.. Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)s:j<#....##..###.####........##..#ThunderHyde the Eclecticist ###..#...# #..#####..........###. Deep Elf of Dithmenos *****.#.#...b# #...#####............. Health: 60/60 ========================s:j#......# #.#...###..#####..<... Magic: 23/33 ================--------#...##..#..##....#.## #...... AC: 13Str: 10#..####...####.....# #...... EV: 11Int: 22#.# #... ##...## #...... SH: 0Dex: 22.# #....####..## ..##..# XL: 12 Next:  0% Place: Dungeon:11..##....@#.# #.. ..# Noise: ==-------  Time: 9554.2 (0.0)..# ###.....# ..# .## c) +5 long sword "Opnucamo" {flame, rElec s:j9##.....# #.. .. Cast: Shock#......#........#.>.........o   orc wizard...)...............*)..  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)s:jw )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)  The open air twists around violently and strikes the orc wizard!4=5.2 (1Shock _You kill the orc wizard!u:jÈu:j u:j5==6=7=8==u:j% #..####...####.....# #....  #.# #...# ##...## #... .# #....####..## ..## ..##.....#.# #..  ..# ###.....## ..#  ##.....## #..  .#######......##  ...............#  .......@......... --60.2 (5 ...###...)....... .........)).. ...........###....###..##.. #.#..# #### #.###. #.# #u:j+(![m.u:j N-- _There is a stone staircase leading down here.v:jq v:j} 4v:j v:j }9==1.2 (1 _v:jF v:j_ =2        #############  #.....#  #l#  #.<:.#  #.....#  #..#  ............#  #..C...>.<..#C   cyclops (missile, wandering)  ..I.........+ #..........# ..........#v:j· C302.7 (2.5Shockv:j v:j߿ # _You climb downwards.v:je a _There is a stone staircase leading up here.x:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 60/60 ========================  Magic: 26/33 ==================------  AC: 13Str: 10  EV: 11Int: 22 #############  SH: 0Dex: 22 #...........#  XL: 12 Next:  0% Place: Dungeon:12 #@.........l#  Noise: ---------  Time: 9562.7 (0.0) #.<:........#  c) +5 long sword "Opnucamo" {flame, rElec  #...........#  Cast: Shock #...........#  ..***.......# x:j #.*C*..>.<..#  C   cyclops (missile, wandering) ..I**.......+  ##..........#  ..........# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, empty  space bonus: 7/8)x:j ! ThunderHyde the Eclecticist Deep Elf of Dithmenos *****. Health: 60/60 ======================== Magic: 26/33 ==================------ AC: 13Str: 10 EV: 11Int: 22 #############SH: 0Dex: 22 #...........#XL: 12 Next:  0% Place: Dungeon:12 #@.........l#Noise: ---------  Time: 9562.7 (0.0) x:j #.<:........#c) +5 long sword "Opnucamo" {flame, rElec  #...........#Cast: Shock #...........# ............# #..*...>.<..#C   cyclops (missile, wandering) ..I.........+ ##..........# ..........#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, empty  space bonus: 7/8)x:j CC  )Aim  Press: ? - help, Dir - move target: a cyclops, quivering large rocks (wandering, hasn't noticed you, empty  space bonus: 7/8)  The open air twists around violently and strikes the cyclops!  The cyclops shouts!x:j- b7===3.7 (1x:j5 x:j7 b _The cyclops is moderately wounded.y:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:j  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 60/60 ========================  Magic: 23/33 ================--------  AC: 13Str: 10  EV: 11Int: 22 #############  SH: 0Dex: 22 #...........#  XL: 12 Next:  0% Place: Dungeon:12 #@.........l#  Noise: ==-------  Time: 9563.7 (0.0) #.<:........#  c) +5 long sword "Opnucamo" {flame, rElec  #...........#  Cast: Shock #...........#  ..***....y:j<...#  #.*C*..>.<..#  C   cyclops (missile) ..I**.......+  ##..........#  ..........# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, empty space bonus:  7/8)y:jv ThunderHyde the Eclecticist Deep Elf of Dithmenos *****. Health: 60/60 ======================== Magic: 23/33 ================-------- AC: 13Str: 10 EV: 11Int: 22 #############SH: 0Dex: 22 #...........#XL: 12 Next:  0% Place: Dungeon:12 #@.........l#Noise: ==-------  Time: 9563.7 (0.0) #.<:........#c) +5 long sword "Opnucamo" {flame, rElec  #...........#Cast: Shock #...........# ............# #..*...>.<..#C  :jJ2m cyclops (missile) ..I.........+ ##..........# ..........#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, empty space bonus:  7/8)y:ju YC.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (moderately wounded, empty space bonus:  7/8)  The open air twists around violently and strikes the cyclops!y:j [4=4.7 (1y:j u _The cyclops is heavily wounded.z:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z:jd  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 60/60 ========================  Magic: 20/33 ==============----------  AC: 13Str: 10  EV: 11Int: 22 #############  SH: 0Dex: 22 #...........#  XL: 12 Next:  0% Place: Dungeon:12 #@.........l#  Noise: ==-------  Time: 9564.7 (0.0) #.<:........#  c) +5 long sword "Opnucamo" {flame, rElec  #...........#  Cast: Shock #***........#  .*C*:j'um........#  #***...>.<..#  C   cyclops (missile) ..I.........+  ##..........#  ..........# _The cyclops is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, empty space bonus: 8/8)z:jV ThunderHyde the Eclecticist Deep Elf of Dithmenos *****. Health: 60/60 ======================== Magic: 20/33 ==============---------- AC: 13Str: 10 EV: 11Int: 22 #############SH: 0Dex: 22 #...........#XL: 12 Next:  0% Place: Dungeon:12 #@.........l#Noise: ==-------  Time: 9564.7 (0.0) #.<:........#c) +5 long sword "Opnucamo" {flame, rElec  #...........#Cast: Shock #...........# ..*.........# #......>.<..#C  :jYm cyclops (missile) ..I.........+ ##..........# ..........# _The cyclops is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, empty space bonus: 8/8)z:jf(  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (heavily wounded, empty space bonus: 8/8)The open air twists around violently and strikes the cyclops!!Hz:j(mH   manticorez:j{yc1=35.7 (1z:jz:jxK _You kill the cyclops!|:j$!|H.|:j%|:jQ@|2==--6|:jD|:j=1-- #..####...####.....# #....  #.# #...# ##...## #....  .# #....####..## ..##. ..##.....#.# #.. . ..# ###.....## ..# . ##.....## #.. . .#######......##  .......#  .......  ...###...)  ...[)..  ...#. ....###....### ##.. #.#..# ## ## #.### #.[33|:jWm# # |:jd38.2 (2.5Shock|:j|:js! _You climb upwards.|:jc _There is a stone staircase leading down here.}:jX4= _}:j }:jI!N5==6=7=8==}:jF)9==}:j430=1=}:j6}:j9}:j:h2==}:j>}:j?}:j@h3==}:jB}:jH4 _Magic restored.}:j&L}:jc}:j2x}:jzO=}:j}:j5}:jF`}:jI,}:j}:j?}:jI,}:j}:j}:jS}:j}:j}:j}:j1}:j-o _a - a wand of flame (50) (gained 2 charges)}:j%}:j'}:j',}:jV)}:j2}:j3}:jHh}:jJ,}:jJ}:jM}:jIN}:jQP,}:j Q}:jQ,}:jR}:jDT}:jzVB}:jY}:joZ}:jZ,}:j^}:j`,}:jea}:je}:jYp}:jtq}:jfr}:jxX}:j#z}:j{}:j|}:j}}:j}:j-}:j}:j}:j}:j8}:jԍ}:jƎ}:j}:j}:jג,}:jӔ}:j }:j}:j}:jט}:jĚ,}:j}:j}:j }:j}:j}:j}:j6}:j}:jr}:jV}:j,}:j}:j}:jB}:j}:j}:j<}:j}:jz}:j{}:j1}:j}:js}:j,}:j}:j}:j`X}:j}:jlX}:jcv}:jcVR}:jX}:j],}:j^}:je}:jh,}:ji}:j>o}:j*s}:jy,}:j;}}:j~}:j}:j }:j^}:jƆ}:j,}:j}:j^}:j}:j}:j}:jC,}:j}:j}:j[d  You encounter 2 yaks.}:j.........## #...## #....... ##........####..## ##..######..# ####........##..# #...## ##..# .#####..........###...# #... ..#####.............## ##... #...###..#####..<...## #.... ##....#.## #.......## #..... ###.....# ## #.....# # ##...## ##..@...#..# #..#..## ####..## #..##..## .# ...#.# # ....#.# ##..# ..# . .. #. #Shock #.....## #..## .##[39;4}:j9m .. # ##.....## ##..# .. # # ##......###..##.... # YY 2 yaks (asleep) .........#.......#YY ... .>..............##.. #.. }:j0c...)............##...}:j@1656.2 (88.0)}:jH37.2 (89 _}:jq}:j:j"  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j O.........## #...## #........... ThunderHyde the Eclecticist ##........####..## ##..######..# Deep Elf of Dithmenos *****. ####........##..# #...## ##..# Health: 60/60 ======================== .#####..........###...# #.... Magic: 29/33 =====================--- ..#####.............## ##.... AC: 13Str: 10 #...###..#####..<...## #..... EV: 11Int: 22 ##....#.## #.......## #..... SH: 0Dex: 22 ###.....# #........# #.....# XL: 12 Next:  3% Place: Dungeon:11 # ##...## ##..@...#..# #..#..## Noise: --------- :j"Q= Time: 9657.2 (0.0) ####..## #..##..## .# ...#.# # c) +5 long sword "Opnucamo" {flame, rElec :jz....#.# ##..# ..# . .. #. # Cast: Shock #.....## #..## .## .. # ##.....## ##..# .. # # ##......###..##..** # YY 2 yaks (asleep) .........#.......#YY ... .>..............##** #.. ...)............# #... _You encounter 2 yaks.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep, empty space bonus: 4/8):js .........## #...## #........... ThunderHyde the Eclecticist ##........####..## ##..######..# Deep Elf of Dithmenos *****. ####........##..# #...## ##..# Health: 60/60 ======================== .#####..........###...# #.... Magic: 29/33 =====================--- ..#####.............## ##.... AC: 13Str: 10 #...###..#####..<...## #..... EV: 11Int: 22 ##....#.## #.......## #..... SH: 0Dex: 22 ###.....# #........# #.....# XL: [40:j& m12 Next:  3% Place: Dungeon:11 # ##...## ##..@...#..# #..#..## Noise: ---------  Time: 9657.2 (0.0) ####..## #..##..## .# ...#.# # c) +5 long sword "Opnucamo" {flame, rElec ....#.# ##..# ..# . .. #. # Cast: Shock #.....## #..## .##.. # ##.....## ##..# ..# # ##......###..##....:j u# YY 2 yaks (asleep) :j b.........#.......#*Y... .>..............##..#.. ...)............##... _You encounter 2 yaks.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep, empty space bonus: 4/8):j* Y1 asleep, 1 ally target)*@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (asleep, empty space bonus: 4/8)  The air twists around and strikes the yak!  The yak bellows!  The yak is moderately wounded.:jv :j Ydistracted, 1 all…)Your shadow mumbles some strange words.:jF $ .  The shadowy lightning hits the yak! YThe yak bellows! You hear a bellow!Y.@YYYlly target)==8.2 (1 _You encounter a yak.:j *****The zap hits the yak.  The yak is heavily wounded.The zap hits the yak.:j]:jOY..:j..@   yak (:j'-9 _The yak is severely wounded.:j B *:j **:j G****The zap hits the yak.:j 1Y:jp YThe yak is severely wounded.The yak gores your shadow!:j( )..@Y.YY 3 yaks (1 distracted, 1 ally target). .:j5 P--60:j0< :jE T _You encounter a yak.:jhn †The zap hits the yak!:jB*****Y 2 yaks (1 distracted)**:jxo Y.  You kill the yak!..@†YYally target)...4=1:j:jX _The yak barely misses your shadow.:jX *******The zap misses the yak. The zap hits the yak.:jv YThe yak is moderately wounded.The yak gores your shadow.Y.:j ..@YY 3 yaks (1 ally target).Y.:j .-2:j :j` T _You encounter a yak.:jb*******:j$| YThe zap hits the yak but does no damage.:j.:jjl..@Y.:j- .:j@-3:j:j4t _The yak closely misses your shadow. The yak gores your shadow.:j *******The zap hits the yak but does no damage.  The zap hits the yak.:j5 .  The yak is lightly wounded. YYour shadow fades away.Y†YY.Y..YY 5 yaks (1 wandering.=4:jVj _You encounter a yak.:jQ1 *****Y**  The yak is lightly wounded..  The yak is moderately wounded.zap hits the yak!  The yak is lightly wounded.  The zap hits the yak but does no damage.:jR .@YYY(1 ally target):jk .@   shadowYThe yak bellows!:j  ***Ydistracted, 1 ally target)**Your shadow casts a spell at the yak.:j!u 7Y.:jv bY.†:j YYYY 4 yaks (.-5:j* :j _The ray of shadow hits the yak! x4; The yak completely misses your shadow.:jC******* _The ray of shadow hits the yak! x4; The yak completely misses your shadow.The zap hits the yak.  The yak is severely wounded.The yak is almost dead..:j5rY.Y.:j7K Y.:j68mThe yak is moderately wounded..:jUA.@ 3.:j'Mr8-=6:jPPe _Something closely misses your shadow.:j#5That beam is likely to hit you. Continue anyway? Y - Yes  N - No:jo :j.........## #...## #........... ThunderHyde the Eclecticist ##........####..## ##..######..# Deep Elf of Dithmenos *****. ####........##..# #...## ##..# Health: 60/60 ======================== .#####..........###...# #.... Magic: 28/33 ====================---- ..#####.............## ##.... AC: 13Str: 10 #...###..#####..<...## #..... EV: 11Int: 22 ##....#.## #.......## #..... SH: 0Dex: 22 ###.....# #........# #.....# XL: [40:jm12 Next:  4% Place: Dungeon:11 # ##...## ##..@...#..# #..#..## Noise: =--------  Time: 9666.2 (0.0) ####..## #..##..## .# ...#.# # c) +5 long sword "Opnucamo" {flame, rElec ....#.# ##..# @Y# . .. #. # Cast: Shock #.....## #..## .##.. # ##.....## ##..# Y.# # ##......###..##...Y# YYY 3 yaks (1 ally target) .........#.......#..... :j<n@   shadow .>..............##..#.. ...)............##...The zap hits the yak!  The yak is almost dead.The zap hits the yak.  The yak is moderately wounded. _Something closely misses your shadow.Okay, then.:jZx _:jp.## #...## # .##.####..## ##..######.. .####..##..# #...## ##.. ..#####..........###...# #.#####.......## ## .#...###..#####..<...## # .##....#.## #.## ##.....# #.# #..... ## ##...## ##.@....#..# #..#.. .####..## #..##..## .# ...#.# .....#.# ##..# @Y# . .. #. #.....## #..## .## ..  ##.....##[37:jWm ##..# Y. ##......###..##...Y Y   yak......#.......#.. .>..............##.. # #...).# #:jo7Y.:j®:j,9==-7.2 (1 _:j:j  **** The yak is almost dead.The zap hits the yak.  The yak is moderately wounded. _Something closely misses your shadow. _Okay, then.The zap hits the yak!:j<6Y.:jE"..:j2G\=-8:j@O:jDRW _The yak is almost dead.:jU B*****:jm @ .Y.@.(ally target)@   shadowThe zap misses the yak.:j^ †Your shadow gestures at the yak while chanting.The ray of shadow hits the yak!:j[ ****@   shadow:jL J.@†.:jX e6=9Shock:j` :jc G _You kill the yak!:j.M.####....###### ...## #...## #..........####..## ##..#### .####........##..# #...## #######..........###...# ..#####.............###...###..#####..<...## .##....#.#### ###.....# #.@......# #..... ## ##...## ##..†.@.#..# #..#..# .####..## #..##..## .# ...#.# .....#.# ##..# Y.# . .. #.##Y   yak (wandering):j1....Y.Y:jx3nY 2 yaks:jab30-70Shock:j ***The zap hits the yak!  The yak is heavily wounded.The zap hits the yak.:jY.Y.Y.Y 3 yaks (1 ally target)=1 _The yak is heavily wounded.:j  *****The zap hits the yak.  The yak is severely wounded.The zap hits the yak but does no damage.:jC iY.Y.:jME 8Y†:ja ....2 _The yak is severely wounded.:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jE_***yak is struck by an arc of lightning.  The yak is heavily wounded.yak is struck by an arc of lightning. :j` The yak is moderately wounded.The yak is struck by an arc of lightning.  The yak is heavily wounded.:j Q .  The lightning grounds out.:j  Y.  Your shadow fades away.:jx eYY.:jYY 4 yaks (1 wandering)28-3:jW :jP"; _The yak gores you but does no damage.:j,N  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:+ **Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is severely wounded.:jp8Y.:j Y.  The lightning grounds out. The yak gores you but does no damage.:jYY7--4 _The yak misses you.:j=  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jCl(.!  The yak is heavily wounded.yak is struck by an arc of lightning.  The yak is almost dead.You are struck by an arc of lightning.  The yak is struck by an arc of lightning! ****Y 3You kill the yak!:j!  @@.YY, 1 ally target)@   shadowThe lightning grounds out. †Your shadow gestures at the yak while chanting.The ray of shadow hits the yak!! †You kill the yak!The ray of shadow hits the yak.:je *****   yak:jE 0Y.:j]P .@††. 6--105 _You kill the yak!:jq  _Your Air Magic skill increases to level 13!:j}  :jӍ g.  You barely miss the yak.:jș @  yak (ally target)The yak is heavily wounded.Your shadow hits the yak with a long sword!:j [7=6.5 (1.3:j :j P _The yak barely misses you.:j#w .You hit the yak. You burn the yak.:j.@   shadow:jn_8==17.8Shock _You kill the yak!:jE$9==30=.1= :j_Your shadow fades away.2==3==:j7Pu  You see here a yak corpse.:jwR _:jcW,:j]B:jbm_  You see here a yak corpse.:j]q:js@= _:jt,:jky,:jz:j~B:j`:j:j:j:j&X:jB:j:j,:j:jֲ:j,:j_,:j2,:jK X:jS _e - a wand of charming (16) (gained 6 charges):j3:j:j&:j+:j,:jd-:j-:jI:j\:j:j^,:j:jB:j:jX:jƤB:j:j/ ### .....####..# #..# ##.....#...## #..†...#..###..#..###..#...##..## ..##†.###.##...#.#.#.#.#..####..#..# ##.....#...#...#.## ##.# .##..####..........#.....# ##.†.##....####...#.....## ## ##..........# #...#...#..## ## ....#....##.# #@.#..# ##- ...##..####..# ###..#####..###... ...##..# #..# #...# #........##..## ...# .....# ##..####. .....:jV.# .... .###.# #..# ## ##..... .. #. #..## #  ##.###.. #..# #   ###.## #  .# # You pick up a parchment of Call Canine Familiar and begin reading...:j 709.8 (32.0)-10.8 (33 _You add the spell Call Canine Familiar to your library.:j4OEvoke which item? Wands  a - a wand of flame (50)d - a wand of digging (17)  e - a wand of charming (16)  f - a wand of mindburst (13)  p - a wand of polymorph (4) [!] read|quaff|evoke[?] describe selected:j< :j[L #.......## ##.........####..#ThunderHyde the Eclecticist :j#O #........# ##.....#..........## Deep Elf of Dithmenos *****. #..†...#..###..#..###..#...##..## Health: 60/60 ======================== ..##†.###.##...#.#.#.#.#..####..# Magic: 33/33 ======================== ..##..# ##.....#...#...#.## ##.# AC: 13Str: 10 .##..####..........#.....# #.. EV: 11Int: 22 .##.†.##....####...#.....## ##. SH: 0Dex: 22 ##..........# #...#...#..## ##. XL: 12 Next: 11% Pla:jP ce: Dungeon:11 ....#....##.# #@......##..# ##.. Noise: ---------  Time: 9710.8 (0.0) ...##..####..# ###..#####..###... c) +5 long sword "Opnucamo" {flame, rElec ...##..# #..# #...# #........ Cast: Shock ..##..## ...# .....# ##..####. ......# .... .###.# #..# ## ##....... #. #..## # ##.###.. #..# # ###.## # .##  _Your shadow fades away. _You see here a yak corpse. _You see here a yak corpse. _e - a wand of charming (16) (gained 6 charges)  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library.:jW P  Okay, then.:jk b _:jM$ :j% :j( :j* :j- :jP6 P _:j9 B:j8> :jA m  You encounter a komodo dragon.:jLM †...#..###..#..###..#...##..## # #†.###.##...#.#.#.#.#..####..# ## ##.....#...#...#.## ##.####..........#.....# #..##. .†.##....####...#.....## ##.... .........# #...#...#..## ##......##.# #.......##..# ##....####..# ###..#####..###....## ##..# #..# #..@# #.........## #..## ...# #.....# ##..####..##:jN  .......###.# #..# ##..#Shock.. l...# #. #..## #.. .### #... .. #..# #.. ##. #.##.## #..# l   komodo dragon (asleep) ###..# ##.# ## ### :je +2.8 (2:jg +3.8 (3:jx l _Found a scroll of fog.:j Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft3% 1b - Call Canine FamiliarSummoning10% 3  c - Sticky FlameFire/Alchemy30% 4  d - Maxwell's Capacitive Coupling Air67% 8 34 spell levels left 11 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j%DescribMemorise|Describe:j2Hide) Describe|Hide:j zCall Canine FamiliarSummoning 10% 3:j Sticky Flame Fire/Alchemy30% 4Maxwell's Capacitive Coupling Air 67% 8 2:j Sticky Flame Fire/Alchemy30% 4Maxwell's Capacitive Coupling Air 67% 8 3:j:j:j†...#..###..#..###..#...##..## # ThunderHyde the Eclecticist #†.###.##...#.#.#.#.#..####..# # Deep Elf of Dithmenos *****. #..# ##.....#...#...#.## ##.#### Health: 60/60 ======================== ..####..........#.....# #..##. Magic: 33/33 ======================== .†.##....####...#.....## ##.... AC: 13:j>Str: 10 .........# #...#...#..## ##.... EV: 11Int: 22 .#....##.# #.......##..# ##..... SH: 0Dex: 22 ##..####..# ###..#####..###....## XL: 12 Next: 11% Place: Dungeon:11 ##..# #..# #..@# #.........## Noise: ---------  Time: 9713.8 (0.0) #..## ...# #.....# ##..####..## c) +5 long sword "Opnucamo" {flame, rElec ...# .......###.# #..# ##..# Cast: Shock .... l...# #. #..## #... .### #:j7... .. #..# #..# ####.#.##.## #..# l   komodo dragon (asleep)###..###.###### _e - a wand of charming (16) (gained 6 charges)  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library. _Okay, then.You encounter a komodo dragon. _Found a scroll of fog.:jP  Okay, then.:j@:j :j :j(_:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 0 †...#..###..#..###..#...##..## # ThunderHyde the Eclecticist #†.###.##...#.#.#.#.#..####..# # Deep Elf of Dithmenos *****. #..# ##.....#...#...#.## ##.#### Health: 60/60 ======================== ..####..........#.....# #..##. Magic: 29/33 =====================--- .†.##....####...#.....## ##.... AC: 13Str: 10 .........# #...#...#..## ##.... EV: 11Int: 22 .#....##.# #.......##..# ##..... SH: 0Dex: 22 ##..####..# ###..#####..###....## XL: 12 Next: 11% Place: Dungeon:11 ##..# #..# #..[:j2 47m@# #.........## Noise: ---------  Time: 9713.8 (0.0) #..## ...# #.....# ##..####..## c) +5 long sword "Opnucamo" {flame, rElec ...# ..**...###.# #..# ##..# Cast: Shock .... l*..# #. #..## #... .### #*.. .. #..# #..# ## ##. #.##.## #..# l   komodo dragon (asleep) ## #..# ##.# ## ### _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):jf†...#..###..#..###..#...##..## # ThunderHyde the Eclecticist #†.###.##...#.#.#.#.#..####..# # Deep Elf of Dithmenos *****. #..# ##.....#...#...#.## ##.#### Health: 60/60 ======================== ..####..........#.....# #..##. Magic: 29/33 =====================--- .†.##....####...#.....## ##.... AC: 13Str: 10 .........# #...#...#..## ##.... EV: 11Int: 22 .#....##.# #.......##..# ##..... SH: 0Dex::j 22 ##..####..# ###..#####..###....## XL: 12 Next: 11% Place: Dungeon:11 ##..# #..# #..@# #.........## Noise: ---------  Time: 9713.8 (0.0) #..## ...# #.....# ##..####..## c) +5 long sword "Opnucamo" {flame, rElec ...# .......###.# #..# ##..# Cast: Shock .... *...# #. #..## #... .### #... .. #..# #..# ####.#.##.## #..# l   komodo dragon (asleep)###..###.###### _Okay, then.[1:j9;2HCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):ji1*l  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (asleep, empty space bonus: 5/8)  :jThe open air twists around violently and strikes the komodo dragon!  The komodo dragon hisses angrily.  The komodo dragon is moderately wounded.:jJ l  distracted, ally target)Your shadow casts a spell.:j??l:jm@l:j=30==4.8 (1:j:j}D _The shadowy lightning hits the komodo dragon!!:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j†...#..###..#..###..#...##..## # ThunderHyde the Eclecticist #†.###.##...#.#.#.#.#..####..# # Deep Elf of Dithmenos *****. :j#..# ##.....#...#...#.## ##.#### Health: 60/60 ======================== ..####..........#.....# #..##. Magic: 26/33 ==================------ .†.##....####...#.....## ##.... AC: 13Str: 10 .........# #...#...#..## ##.... EV: 11Int: 22 .#....##.# #.......##..# ##..... SH: 0Dex: 22 ##..####..# ###..#####..###....## XL: 12 Next: 11% Place: Dungeon:11 ##..# #..# #..@# #.........## Noise: ==-------  Time: 9714.8 (0.0) #..## ...# #.@...# ##..####..## c) +5 long sword "Opnucamo" {flame, rElec ...# ..***:j..###.# #..# ##..# Cast: Shock .... *l*.# #. #..## #... .### #**. .. #..# #..# ## ##. #.##.## #..# l   komodo dragon (ally target) ## #..# ##.# @   shadow ## ### _The shadowy lightning hits the komodo dragon!!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, ally target, empty space bonus: 7/8):jQ†...#..###..#..###..#...##..## # ThunderHyde the Eclecticist #†.###.##...#.#.#.#.#..####..# # Deep Elf of Dithmenos *****. #..# ##.....#...#...#.## ##.#### Health: 60/60 ======================== ..####..........#.....# #..##. Magic: 26/33 ==================------ .†.##....####...#.....## ##.... AC: 13Str: 10 .........# #...#...#..## ##.... EV: 11Int: 22 .#....##.# #.......##..# ##..... SH: 0Dex::jS 22 ##..####..# ###..#####..###....## XL: 12 Next: 11% Place: Dungeon:11 ##..# #..# #..@# #.........## Noise: ==-------  Time: 9714.8 (0.0) #..## ...# #.@...# ##..####..## c) +5 long sword "Opnucamo" {flame, rElec ...# .......###.# #..# ##..# Cast: Shock .... ?*..# #. #..## #... .### #... .. #..# #..# ####.#.##.## #..# l   komodo dragon (ally target)###..###.#:jW @   shadow##### _The shadowy lightning hits the komodo dragon!!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, ally target, empty space bonus: 7/8):jvU .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (severely wounded, ally target, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon!!:jq} Y@   shadow35.8 (1Shock _You kill the komodo dragon!:j6 :j7 :j8 :j7; :j@ w7=:jTB h8==:jC :jE :jl 09==.30= _Your shadow fades away.1=2==3==:jo :jr :jt ,:juu :jnx ,:j y :jy :j{ :j| :j :j {=:j :jي :jڌ :j| :jh :j8 :j ,:j :j :j ,:j% X:j :j  #..##..####..........#.....#  ##..##.†.##....####...#.....## #..##..........# #...#...#..## #.......#....##.## #.......##..# ......##..####..# ###..#####..####..# ##..# ##...## ..####...###.....# ##..# ..##......#..........###.# #.. ..####..... ###.@...## #.# #--## ##.### #.#....# ..##..#  ## #.##...# #.##.##  ## ##...# #..# #..##[39:jǹ t;49m ## #..#  ####    :j 0316.0):ja G--2.8 (17:j> :j S _g - a scroll of fog:jY :j+[ 3:j,l X:j:j,:j:jB:j:jB:j:j,:ju:j:j:j:j:j:j:j:j':jY:j:j:j9:j :jG:j,:j:j@:j,:j_:j:j:jV:j,:j(:j,:j~:j-:j:jo,:j:j!:j":j":j{(X:j`,:j/B:j2:j04,:j5:j7:j~9,:j<::j<:j>:j>,:jA:j,:j:j,:j,:j:j :j ,:jV:j,:j:j:j,,:j:j:jq,:j:j:j ,:j!:j%:jx(:j|):j:*:ju-:j0:j0:j{1:j4:jp;B:j=:j}?:j&@:j]A:jMD:j7F:jF:jK:jN:jjQ:jKR:j8S:j V:jBX:jY:j]Z:j]:j_:j7`:j2a:jc:j)n:jo:j:j?,:jB@:jBB:jC:jRE,:jE:j:G:jH,:jMI:jJ:jK:jL,:j,N:jOO:j:P,:j:j:jW:j.B:jX:j:j,:j:j:j,:jǮ:j:jƷ:j:j4:j:j<,:j:j:j:jv:j:j:j\:j-:j:j:j:j:j :j:j:j:j:jW:j-,:j:j:j8,:j:jD:j,:j:j:j:jQ:j:j :j:j:j0:j,:j?:jB:j;D,:j9Nn:jCP:jmUB:jX:j\,:jd,:jh,:jQp:jm:j:jvX:jn:j,:j:ji:jt:j:j:j:j:j::jT:j:j:j:j$ .......#.## #..####......# ....###....#...## #..# #........ ##÷.......# #.####.#...#..  ##.###(##(.....## #.###...#.#..#  ##.##.##...(###.###........∩....  #...).#.......##.##.......#.# ##..÷..(...##○§.#.#.......#...# #...##○§°.#...................(.#☼ §#.@.......##...989.8 (257.0) .....##.#.§§§##..#......##..##.## )..####.#..§##...(..#..#...###..# :je&n..## #.##.......#..##....## ##.. ..# ##..###(...##...#...## #.. .#####......##(##........# ##.. ..##....#........#.......# ###..# ......####....####.......###..### .....## #...## #...........##  You see here a stone.:j3:j0>:j(A_ _Partly explored, can't reach some places.:j:jWhere to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines :j:j#[?25h[?0c:j_.........#####.## #..####......# ThunderHyde the Eclecticist ....###....#...## #..# #........ Deep Elf of Dithmenos *****. ##..# ##÷.......# #.####.#...#.. Health: 60/60 ========================##.###(##(.....## #.###...#.#..# Magic: 33/33 ========================##.##.##...(###.###........∩.... AC: 13Str: 10  #...).#.......##.##.......#.#... EV: 11Int: 22 ##..÷..(...##○§.#.#.......#...#.# SH: 0Dex: 22 #.........##○§°.#[30:jm...............# XL: 12 Next: 13% Place: Dungeon:11 ........(.#☼ §#.@.......##.....## Noise: ---------  Time: 9989.8 (0.0) .....##.#.§§§##..#......##..##.## c) +5 long sword "Opnucamo" {flame, rElec )..####.#..§##...(..#..#...###..# Cast: Shock ..## #.##.......#..##....## ##.. ..# ##..###(...##...#...## #.. .#####......##(##........# ##.. ..##....#........#.......# ###..# ......####....####.......###..### .....## #...## #...........## [37:jm_Your shadow fades away. _g - a scroll of fog _You see here an acid dragon skeleton.  You see here a stone. _Partly explored, can't reach some places.  What level of the Lair of Beasts? (default 1, ? - help) :j# [?25l[?1c:jC41:jjq _:j.{n:j:j0B:j|:jn:j,:j:j,:j:jQ,:j^:j:j|:jZ:j,:js_g - a scroll of fog _an acid dragon skeleton.  You see here a stone. _Partly explored, can't reach some places.  There is an entrance to Ricly's Weapon Shoppe here. _:jB:j:j}:j]:j:j:j:j9":j#:j$:jt%,:jq':j(,:j,,:j-,:j8.:j<0:j1:jr2:j2:j5%  :j5-There is a staircase to the Lair here.:j)6:j7:j8$ _:j9:jGenerating dungeon...o\\/o/ building the Dungeon:j< \o\:j< /o/:jR< \o\:j tbuilding the Lair of Beasts /o/:j :jry ThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 60/60 ========================Magic: 33/33 ========================AC: 13Str: 10EV: 11Int: 22SH: 0Dex: 22XL: 12 Next: 13% Place: Lair:1Time: :j{ _You see here an acid dragon skeleton.  You see here a stone. _Partly explored, can't reach some places. _What level of the Lair of Beasts? (default 1, ? - help) _There is an entrance to Ricly's Weapon Shoppe here. _There is a staircase to the Lair here.:j| :j} :j~ :j B _You climb downwards. Welcome to the Lair of Beasts!:j  P...# ....# #...# #...# # #...###.## #......... #......... #.@.......Noise: --------- 10014.3 (24.5) #..........c) +5 long sword "Opnucamo" {flame, rElec  ##.........Cast: Shock #...##.#.P #..## # # #..# #..# #..# _There is a staircase back to the Dungeon here.:j:j:j$:jP _:jf:j:j :jg:j:j':jiXa ....# #...# .. #...# ## ... #...###.###... #............. #............. ##.<.. #..... ##.....9.3 (5.0) #...##.#.P##.[ #..###.# ##  #..# #.# #..# P.. #..# #.. #... #... ...# ###.:jn:j ,20.3 (6:j? _Found a scale mail.:jJW3:jY:j{\:jfB:ji:jMo:jt,:jY:j:jU,:j:jn:j:j  You see here a +0 scale mail.:j. _ _You open the door.:jg^:je`l  There is an open door here.:jb _:jc:jmn:jFr:jvs:jGt:ju:j7{:j,:j:jxB:j:j,:jO:jB:jc:j :j,:j:j:jVX:j,:j:j:j,,:jG:j:j0,:j:jw:j:jj:j:j?:j:j,:j:j:j,:j:j,:j:j:jJ:j`,:j3:j:j:j(:j:j B:j :jK,:j8:j:jR:ji:j,:j%:j.&:jd':j-:j+/,:jB0:j1:j6:j7:j8:j=::j >:j>:j?:jFB:jH:jI:jNB:j  You encounter a cane toad.#....# #....###### ###.......F ........... .....#.# ........... ....... ........... ........... . .......## ### #..... ##.[....####P###..# ###....##.....#.@.# .##.....#......#...# ..'....##.....##..## Shock ###...........#...# .##.....#.....##..# ###....####.####..#F  [4:j0m cane toad (asleep) ###.....#.######..# .................. ................64.3 (44.0)5.3 (45 _:j1  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jR#....# ThunderHyde the Eclecticist :j#....###### ###......*F  Deep Elf of Dithmenos *****. ........... .....#.#**  Health: 60/60 ======================== ........... ..........  Magic: 29/33 =====================--- ........... .........  AC: 13Str: 10 ........... ........  EV: 11Int: 22 .......## ### #.....  SH: 0Dex: 22 ##.[....####P###..# XL: 12 Next: 13% Place: Lair:1 ###....##.....#.@.# Noise: ---------  Time: 10065.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##  Cast: [39;49:j mShock ###...........#...# .##.....#.....##..# ###....####.####..# F   cane toad (asleep) ###.....#.######..# ................... ................ _You encounter a cane toad.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):j#....#ThunderHyde the Eclecticist #....###### ###.......*Deep Elf of Dithmenos *****. ........... .....#.#..Health: 60/60 ======================== ........... ..........Magic: 29/33 =====================--- ........... .........AC: 13Str: 10 ........... ........EV: 11Int: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 13% Place: Lair:1 ###....##.....#.@.#Noise: ---------  Time: 10065.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: Shock ###.....[4:j|4m......#...# .##.....#.....##..# ###....####.####..#F   cane toad (asleep) ###.....#.######..# ................... ................ _You encounter a cane toad.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):jSW.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus:j : 3/8)  :jfThe open air twists around violently and strikes the cane toad!!  The cane toad croaks.:j#A/F  30==6.3 (1 _The cane toad is heavily wounded.:jf  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:je#....# ThunderHyde the Eclecticist #....###### ###.....***  Deep Elf of Dithmenos *****. ........... .....#.#F*  Health: 60/60 ======================== ........... .......***  Magic: 26/33 ==================------ ........... .........  AC: 13Str: 10 :jg........... ........  EV: 11Int: 22 .......## ### #.....  SH: 0Dex: 22 ##.[....####P###..# XL: 12 Next: 13% Place: Lair:1 ###....##.....#.@.# Noise: ==-------  Time: 10066.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##  Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..# F   cane toad ###.....#.######..# ................... ................ _The cane toad is heavily wounded.Casting: Airstrike:jg (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 7/8):j/#....#ThunderHyde the Eclecticist #....###### ###........Deep Elf of Dithmenos *****. ........... .....#.#*.Health: 60/60 ======================== ........... ..........Magic: 26/33 ==================------ ........... .........AC: 13Str: 10 ........... ........EV: 11:jOInt: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 13% Place: Lair:1 ###....##.....#.@.#Noise: ==-------  Time: 10066.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..#F   cane toad ###.....#.######..# ................... ................ _The cane toad is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike[0:j ;10m (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 7/8):j0;.F :j Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!!  The cane toad is almost dead.:j{ FYou hear a loud, deep croak!:jP.F:j F   blink frog:jE7=7.3 (1 _You encounter a blink frog.:jp .The zap hits the cane toad.:j6*******F   blink frog:j.F......:jP 4=6--8 _You kill the cane toad! _Your Spellcasting skill increases to level 16!:j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j]p#....# ThunderHyde the Eclecticist #....###### ###.....***  Deep Elf of Dithmenos *****. ........... .....#.#F*  Health: 60/60 ======================== ........... .......***  Magic: 23/34 ================-------- ........... .........  AC: 13Str: 10 ........... ........  EV: 11Int: 22 .......## ### #.....  SH: 0Dex: 22 ##.[....####P###..#:j XL: 12 Next: 16% Place: Lair:1 ###....##.....#.@.# Noise: ---------  Time: 10068.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##  Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..# F   blink frog ###.....#.######..# ................... ................ _Your Spellcasting skill increases to level 16!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8):j#....#ThunderHyde the Eclecticist #....###### ###........Deep Elf of Dithmenos *****. ........... .....#.#*.Health: 60/60 ======================== ........... ..........Magic: 23/34 ================-------- ........... .........AC: 13Str: 10 ........... ........EV: 11Int: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 16% Place: Lair:1 ###....##.....#.@.#Noise: ---------  Time: 10068.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: Shock [4:j.g0m###...........#...# .##.....#.....##..# ###....####.####..#F   blink frog ###.....#.######..# ................... ................ _Your Spellcasting skill increases to level 16!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8):j*(ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog.  The blink frog is lightly wounded.:jp  Your shadow gestures wildly while chanting.:j Q.F:j P.F:j 7@:jV <4==9.3 (1:j* :j3 A _The shadowy lightning hits the blink frog!!:j|X *******The zap hits the blink frog.:j: Q.F:j T.....:j 0--70:j :j ^ _The blink frog is almost dead.:j} †The zap hits the blink frog.:jҧ*******@   shadow:j{....†..37--1Shock _You kill the blink frog!:jŤ:j+:jH:j:jP;4:j0.:j :j Your shadow fades away.You encounter a cane toad.:j,F5= ....[...... ..'..Shock... :j...F   cane toad (wandering)........ ..:j %2:j:jZO3.3 (2 _:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$:j/#....# ThunderHyde the Eclecticist #....###### ###..*F*...  Deep Elf of Dithmenos *****. ........... ....*#*#..  Health: 60/60 ======================== ........... ..........  Magic: 21/34 ==============---------- ........... .........  AC: 13Str: 10 ........... ....†...  EV: 11Int: 22 .......## ### #.....  SH: 0Dex: 22 ##.[....####P###..# XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.# Noise: ---------  Time: 10073.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##:j [40m.....##..##  Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..# F   cane toad (wandering) ###.....#.######..# ................... ................ _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 4/8):jj t#....#ThunderHyde the Eclecticist :j #....###### ###...*....Deep Elf of Dithmenos *****. ........... .....#.#..Health: 60/60 ======================== ........... ..........Magic: 21/34 ==============---------- ........... .........AC: 13Str: 10 ........... ....†...EV: 11Int: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.#Noise: ---------  Time: 10073.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: Shock ###...........#...# .##.....#.....##..# :j [14d###....####.####..#F   cane toad (wandering) ###.....#.######..# ................... ................ _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 4/8):jb .F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (wandering, hasn't noticed you, empty space bonus: 4/8)  The air twists around and strikes the cane toad.  The cane toad croaks. FThe cane toad is lightly wounded..FFF   blink frog (wandering):j d2===4.3 (1:j :j [ _You encounter a blink frog.:jd  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jE#....# ThunderHyde the Eclecticist #....###### ###...F....  Deep Elf of Dithmenos *****. ........... ..***#.#..  Health: 60/60 ======================== :j........... ..*F*.....  Magic: 18/34 ============------------ ........... .***.....  AC: 13Str: 10 ........... ....†...  EV: 11Int: 22 .......## ### #.....  SH: 0Dex: 22 ##.[....####P###..# XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.# Noise: ==-------  Time: 10074.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##  Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..# F:j[37m   cane toad ###.....#.######..# F   blink frog (wandering) ................... ................ _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8):j7#....#ThunderHyde the Eclecticist #....###### ###...F....Deep Elf of Dithmenos *****. ........... .....#.#..Health: 60/60 ======================== ........... ...*......Magic: 18/34 ============------------ ........... .........AC: 13Str: 10 ........... ....†...EV: 11Int: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.#Noise: ==-------  Time: 10074.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: :j9[37mShock ###...........#...# .##.....#.....##..# ###....####.####..#F   cane toad ###.....#.######..#F   blink frog (wandering) ................... ................ _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8):jHR k.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!!  The cane toad is severely wounded..F.F F9=5.3 (1:jX :jh , _The blink frog croaks.:jqX  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5_#....# ThunderHyde the Eclecticist #....###### ###........  Deep Elf of Dithmenos *****. ........... .....#.#..  Health: 60/60 ======================== ........... .***F.....  Magic: 15/34 ==========-------------- ........... *F*......  AC: 13Str: 10 ........... ***.†...  EV: 11Int: 22 .......## ### #.....  SH: 0:jW8Dex: 22 ##.[....####P###..# XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.# Noise: ==-------  Time: 10075.3 (0.0) .##.....#......#...#  c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##  Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..# F   cane toad ###.....#.######..# F   blink frog ................... ................ _The blink frog croaks.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of f:j9ailure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 8/8):j'$:j+#....#ThunderHyde the Eclecticist #....###### ###........Deep Elf of Dithmenos *****. ........... .....#.#..Health: 60/60 ======================== ........... ....F.....Magic: 15/34 ==========-------------- ........... .*.......AC: 13Str: 10 :j=,6........... ....†...EV: 11Int: 22 .......## ### #.....SH: 0Dex: 22 ##.[....####P###..#XL: 12 Next: 17% Place: Lair:1 ###....##.....#.@.#Noise: ==-------  Time: 10075.3 (0.0) .##.....#......#...#c) +5 long sword "Opnucamo" {flame, rElec ..'....##.....##..##Cast: Shock ###...........#...# .##.....#.....##..# ###....####.####..#F   cane toad ###.....#.######..#F   blink frog ................... ................ _The blink frog croaks.  :j^-Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 8/8):jR7.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!.F:j@8 :j$C_6=6.3 (1:jI:jM] _The cane toad is almost dead.—:jL †The zap hits the cane toad!*******F   blink frog—:j.—:jF†F.....—:jS=20-7—:jG—:j4M _You kill the cane toad!—:j'  *** The zap hits the blink frog!  The blink frog is moderately wounded.×:j *(ally target)@   shadowThe zap misses the blink frog.×:ji Fdistracted, ally target)Your shadow gestures wildly while chanting.×:j`\ FThe shadowy lightning hits the blink frog!×:jjc  YYou encounter a blink frog.The blink frog hits your shadow but does no damage..F×:jn.F@.Y   yakFF 2 blink frogs (1 distracted, 1 ally t…)@   shadow--8×:jzj _You encounter a yak.×:jj  ***Fally target)The zap hits the blink frog.  The blink frog is severely wounded.×:j# FThe zap misses the blink frog.×:jE .F.F×:jl B.Y×:j ..F 3 blink frogs (1 distracted, 1 ally …)×:j.=9×:j ×:j5 [ _You encounter a blink frog.ė:j *******The zap hits the blink frog.ė:j80.ė:jC *unaware, 1 ally tarThe blink frog is almost dead.ė:j!8*ė:j FdistractYour shadow casts a spell.ė:jė:j81O  The shadowy lightning hits the blink frog.ė:jݳQ.Fė:j5 .FThe shadowy lightning hits the blink frog!ė:j! .FThe blink frog hits you but does no damage.ė:jC.Yė:j]....†@FFFFally target)ė:je5--80ė:jė:j?X _The blink frog closely misses you.ŗ:j †The zap hits the blink frog.******* 2 blink frogsŗ:j.F.Fŗ:j@†F.Y YYou kill the blink frog!.....Y...†@†Y 2 yaksŗ:j -1=1 _You encounter a yak.ŗ:j _Your Stealth skill increases to level 10!ŗ:j,_ *******The zap misses the blink frog. The zap hits the yak.ŗ:j .F.Fŗ:j .F.Yŗ:j D.Yŗ:j >...ŗ:j &2ŗ:jW G _The yak is lightly wounded.Ɨ:jµ ***The zap misses the blink frog. The zap hits the blink frog.Ɨ:j,; .FThe blink frog is heavily wounded.Ɨ:j`= R†YƗ:j? D.YƗ:jI a.@FƗ:jL X51----3Ɨ:jwT Ɨ:jX q _The blink frog hits you! The blink frog closely misses you.ȗ:j! #....# ##....###### ###... .....#.#... .....Y..... ... .†..†....## ### #@.Y.. P##.[....####P###FF##....##.....#@..# #.##.....#......#...#.'....##.....##..## .###..#...# #.##.....#.....##..##....####.####..##.....#.######..#....... .FYour shadow fades away. .YThe blink frog hits you!  The blink frog attacks as it pursues you!.Y45------6=[ȗ:jw 40m4ȗ:j+ȗ:jA _The blink frog hits you but does no damage.ȗ:j ###....###### ###........ ............. .....#.#... ........... ...Y...... .†..†## ### #..... P##.[....####P###FY# #####....##.....#.F.#.##.....#.....@#...# ....'....###..#####...........#...#.##.....#.....##..# .####....####.####..# .####.....#.######..# ......................##.######.#.#####†Fȗ:j F§The blink frog attacks as it pursues you!ȗ:j C.Yȗ:j&ȗ:j+f7==5ȗ:j6ȗ:j< _The blink frog misses you. The blink frog blinks! The blink frog misses you.ɗ:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʗ:jHm**is struck by an arc of lightning!  The blink frog is moderately wounded.yak is struck by an arc of lightning.  The yak is moderately wounded.  The blink frog is struck by an arc of lightning.  The blink frog is heavily wounded.ʗ:jQ.Fʗ:j..F.Y.ʗ:jFY   yakʗ:j{ 4---6-6ʗ:jʗ:jI _The lightning grounds out. The blink frog hits you.ʗ:j9  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʗ:j8] **The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.ʗ:j†F.Yʗ:j%EF32------5--7  The blink frog is severely wounded.  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded. _The lightning grounds out. The blink frog hits you!˗:j6  ˗:jCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˗:j0 .Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The blink frog is struck by an arc of lightning!  The blink frog is almost dead.  You resist. You are struck by an arc of lightning.  The blink frog is struck by an arc of lightning!˗:j  **   blink frogYou kill the blink frog!Something is struck by an arc of lightning!˗:jP EF.˗:jˡ .YThe lightning grounds out.˗:jɢ /Y˗:jN YThe blink frog hits you but does no damage.˗:ju @#.YY 3 yaks (1 wandering)˗:j o3--38˗:ju ˗:j T _You encounter a yak.̗:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̗:j"*̗:j** The blink frog is struck by an arc of lightning!  The blink frog is almost dead.yak is struck by an arc of lightning.  The yak is severely wounded.The yak is struck by an arc of lightning!  The yak is heavily wounded.̗:jaw..Y̗:jOmYFYY 2̗:j%q$29̗:jZr------2--9̗:jy̗:j}I _The lightning grounds out. The blink frog hits you.͗:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͗:jP †The blink frog is struck by an arc of lightning.͗:j.Z  **  You kill the blink frog!The yak is struck by an arc of lightning!  The yak is severely wounded.͗:j0Y͗:jK†Y͗:jG.Y͗:j.YY 3 yaks (1 wandering)͗:j$p1--590͗:jk,͗:j;0 _The lightning grounds out.͗:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Η:jV=†Confirm with . or Enter, or press ? or * to list all spells..  The yak is struck by an arc of lightning.  The yak is almost dead.  The yak is struck by an arc of lightning!Η:jZ ***Y 2You kill the yak!Η:jQ9 †Y@@, 1 ally target)@   shadowYou are struck by an arc of lightning.Η:j\ .Your shadow gestures at the yak while chanting.The ray of shadow hits the yak!!Η:jd *******   yak (Η:j$fEYou kill the yak!Η:jT;Y.Η:j(Η:j8s.†.@.Η:jAΗ:j[K30=0-71Η:jLΗ:jjP5 _The ray of shadow hits the yak!ϗ:j ϗ:j ϗ:j ϗ:j! ^ _You are too injured to fight recklessly!З:j|З:j; _You are too injured to fight recklessly!ї:jW ###....###### ###........  ThunderHyde the Eclecticist ............. .....#.#..  Deep Elf of Dithmenos *****. ............. ..........  Health: 30/60 ============------------ ............. .........  Magic: 9/34======------------------ ............. .†..†...  AC: 13Str: 10 .........## ### #..Y..  EV: 11Int: 22 ї:jY .P##.[....####P###†*#  SH: 0Dex: 22 #####....##.....#**.#  XL: 12 Next: 27% Place: Lair:1 ##.##.....#.....@#...#  Noise: =--------  Time: 10091.3 (0.0) ....'....##.....##..##  c) +5 long sword "Opnucamo" {flame, rElec ..###.........@.#...#  Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#  Y   yak (ally target) .....................  @   shadow .................. .##.######.#.##### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Shock (safe; 1% risk of failure) [2ї:j[ o1d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, ally target, 84% to hit)ї:j^: ###....###### ###........ThunderHyde the Eclecticist ............. .....#.#..Deep Elf of Dithmenos *****. ............. ..........Health: 30/60 ============------------ ............. ......*..Magic: 9/34======------------------ ............. .†..†*..AC: 13Str: 10 .........## ### #..**.EV: 11Int: 22 .P##.[....####P###†*#SH: 0Dex: 22 #####....##.....#**.#XL: 12 Next: 27% Place: Lair:1 ##.##.....#.....@#...#Noise: =--------  [ї:j< 40mTime: 10091.3 (0.0) ....'....##.....##..##c) +5 long sword "Opnucamo" {flame, rElec ..###.........@.#...#Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#Y   yak (ally target) .....................@   shadow .................. .##.######.#.#####Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, ally target, 84% to hit)  The zap hits the yak.  The yak is heavily wounded.ї:jA F.Y...†.F   bullfrog (distracted)@   shadow10/34=2.3 (1ї:js #  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ї:jW AAim: a yak (moderately wounded, ally target, 84% to hit)  The zap hits the yak.  The yak is heavily wounded. _You encounter a bullfrog.җ:j###....###### ###........  ThunderHyde the Eclecticist ............. .....#.#..  Deep Elf of Dithmenos *****. ............. ..........  Health: 30/60 ============------------ ............. .........  Magic: 9/34======------------------ ............. .†..†...  AC: 13Str: 10 .........## ### #*....  EV: 11Int: 22 .P##.[....####P###†Y#  SH: 0Dex: 22 #####....##.....#**.#  XL: 12 Next: 27% Place: Lair:1 ##.##.....#.....@#...#  Noise: =--------  Timҗ:je: 10092.3 (0.0) ....'....##.....##..##  c) +5 long sword "Opnucamo" {flame, rElec җ:j..###....F....@.#...#  Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#  Y   yak (ally target) .....................  F   bullfrog (distracted) .................. @   shadow .##.######.#.#####The zap hits the yak.  The yak is heavily wounded. _You encounter a bullfrog.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineҗ:jď###....###### ###........ThunderHyde the Eclecticist ............. .....#.#..Deep Elf of Dithmenos *****. ............. ..........Health: 30/60 ============------------ ............. .........Magic: 9/34======------------------ ............. .†..†...AC: 13Str: 10 .........## ### #*....EV: 11Int: 22 .P##.[....####P###†*#SH: 0Dex: 22 #####....##.....#**.#XL: 12 Next: 27% Place: Lair:1 ##.##.....#.....@#...#Noise: =--------  Time:[4җ:j0y0m 10092.3 (0.0) ....'....##.....##..##c) +5 long sword "Opnucamo" {flame, rElec ..###....F....@.#...#Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#Y   yak (ally target) .....................F   bullfrog (distracted) ..................@   shadow .##.######.#.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the yak!  The yak is severely wounded.The zap hits the yak.  The yak is severely wounded.җ:j).F.Y.†FFҗ:j+,10/34=-3.3 (1 _җ:j2җ:j_Dҗ:jȕ###....###### ###........  ThunderHyde the Eclecticist ............. .....#.#..  Deep Elf of Dithmenos *****. ............. ..........  Health: 30/60 ============------------ ............. .........  Magic: 9/34======------------------ ............. .†..†...  AC: 13Str: 10 .........## ### #.....  EV: 11Int: 22 .P##.[....####P###†.#  SH: 0Dex: 22 #####....##.....#*Y.#  XL: 12 Next: 27% Place: Lair:1 җ:j{##.##.....#.....@#...#  Noise: ---------  Time: 10093.3 (0.0) ....'....##.....##..##  c) +5 long sword "Opnucamo" {flame, rElec ..###.....F...@.#...#  Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#  Y   yak (ally target) .....................  F   bullfrog .................. @   shadow җ:j_.##.######.#.#####The zap hits the yak. _The yak is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineҗ:j}Aim: a yak (severely wounded, ally target, 84% to hit)ӗ:jʟ###....###### ###........ThunderHyde the Eclecticist ӗ:j=............. .....#.#..Deep Elf of Dithmenos *****. ............. ..........Health: 30/60 ============------------ ............. .........Magic: 9/34======------------------ ............. .†..†...AC: 13Str: 10 .........## ### #*....EV: 11Int: 22 .P##.[....####P###†*#SH: 0Dex: 22 #####....##.....#**.#XL: 12 Next: 27% Place: Lair:1 ##.##.....#.....@#...#Noise: ---------  Time: 10093.3 (0.0) ....'....##.....##..##c) +5 long sword "Opnucamo" {flame, rElec [ӗ:j34m..###.....F...@.#...#Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#Y   yak (ally target) .....................F   bullfrog ..................@   shadow .##.######.#.#####Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, ally target, 84% to hit)  The zap hits the yak.  The yak is almost dead.ӗ:jE83.Fӗ:j:f.FY.ӗ:jV..110/34==4.3 (1 _ԗ:jw .You hit the yak. You burn the yak. †The yak is almost dead.Your shadow hits the yak with a long sword..FF.@F   bullfrog (ally target)@   shadow1=85.6 (1.3 ԗ:j{G _You kill the yak!ח:j ###....###### ###........  ThunderHyde the Eclecticist ............. .....#.#..  Deep Elf of Dithmenos *****. ............. ..........  Health: 31/60 ============------------ ............. .........  Magic: 10/34 =======----------------- ............. .†..†...  AC: 13Str: 10 .........## ### #.....  EV: 11Int: 22 .P##.[....####P###@.#  SH: 0Dex: 22 #####....##.....#†..#  XL: 12 Next: 28% Place: Lair:1 ##.##.....#.....@#...#  Noise: =--------  Time: 10095.6 (0.0) ....'....ח:j ##...F*##..##  c) +5 long sword "Opnucamo" {flame, rElec ..###...........#...#  Cast: Shock .#.##.....#.....##..# .####....####.####..# .####.....#.######..#  F   bullfrog (ally target) .....................  @   shadow .................. .##.######.#.#####Your shadow hits the yak with a long sword. _You kill the yak!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, 67% to hit)ؗ:jW###....###### ###........ThunderHyde the Eclecticist ............. .....#.#..Deep Elf of Dithmenos *****. ............. ..........Health: 31/60 ============------------ ............. .........Magic: 10/34 =======----------------- ............. .†..†...AC: 13Str: 10 .........## ### #.....EV: 11Int: 22 .P##.[....####P###@.#SH: 0Dex: 22 #####....##.....#†..#XL: 12 Next: 28% Place: Lair:1 ##.##.....#.....@#...#Noise: =--------  Time: 10095.6 (0.0) ....'....##ؗ:j]"...**##..##c) +5 long sword "Opnucamo" {flame, rElec ..###.......**..#...#Cast: Shock .#.##.....#*....##..# .####....####.####..# .####.....#.######..#F   bullfrog (ally target) .....................@   shadow .................. .##.######.#.#####Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, 67% to hit)  The zap hits the bullfrog.  The bullfrog is lightly wounded.ؗ:j08F.ؗ:j9D....ؗ:jc;N16.6 (1 _ؗ:jDؗ:jsGؗ:jM  You slash the bullfrog! You burn the bullfrog.  The bullfrog is almost dead.The bullfrog hits you but does no damage.ؗ:j\O 25--2=7.9 (1.3 ؗ:jZa B _The bullfrog hits you!ٗ:jW †You slash the bullfrog! You burn the bullfrog.ٗ:j †You kill the bullfrog!ٗ:j0ٗ:jf3==9ٗ:jO?9.3 (1.4Shockٗ:j5ٗ:j ٗ:j?_Your shadow fades away.ٗ:j4N%.###....###### ###.. .....#.#... ........... .......... .†..†....## ### #..... #.P##.[....####P###†.##....##.....#†..##.##.....#....@.#...#.'....##.....##..##.###.#...# ..#.##.....#.....##..# #.####....####.####..# #.####.....#.######..#.. #.##.######.#.#####ٗ:jYٗ:jid4=-1000ٗ:jTqٗ:ju _You see here a bullfrog corpse.ڗ:j6--5= _6==7==718=9=8=20==1=2=3==ڗ:j9=4=5=ڗ:jEH30=6==7==8=1=9=30==ڗ:j+Rs1=2=2ڗ:jT3==ڗ:j\ڗ:j^h4==ڗ:j_ڗ:jb4 _Magic restored.ڗ:jdi3=ڗ:jf,ڗ:jgڗ:ji,ڗ:jjڗ:j3lڗ:jl]4==ڗ:jmڗ:j+rBڗ:jOs,ڗ:jPtڗ:j5w,ڗ:jxڗ:jyڗ:jzS5=ڗ:jL{ڗ:jZ~ڗ:j1ڗ:jڗ:jwڗ:jz,ڗ:jڗ:jK6=ڗ:jڗ:jڗ:j!ڗ:jڗ:jeBڗ:jE7ڗ:jڗ:jڗ:j˞ڗ:jڗ:ji8=ڗ:jڗ:jBڗ:j9=ڗ:j?ڗ:jݵڗ:j40=1=ڗ:jY,ڗ:jJ k243=ڗ:j 4=ڗ:j 5=6=78=9=ڗ:j{ 50=1=ڗ:j 2ڗ:jC w3=ڗ:j  s4=ڗ:j! 5=ڗ:j# ,ڗ:jJ% ,ڗ:jE& ڗ:jF* Bڗ:jP, ڗ:jw- k6=ڗ:j1 Bڗ:j<3 ڗ:j4 ,ڗ:j9 ;7ڗ:j< Xڗ:j= ڗ:j> ڗ:j? ڗ:jz ڗ:jL N8=9=60= _HP restored.  Things that are here:  a yak corpse; a yak corpse; a blink frog corpseڗ:j a _ڗ:j =ڗ:j Bڗ:j! ڗ:j# ڗ:j& ڗ:j& ڗ:j' ڗ:j7) ڗ:j> ,ڗ:j ڗ:j ڗ:jn Bڗ:j( ڗ:jH ,ڗ:j ڗ:j ڗ:j ڗ:j ڗ:j ڗ:j! ڗ:j ڗ:j ڗ:jg Xڗ:j ڗ:jS ThunderHyde the Eclecticist... #.....#Deep Elf of Dithmenos *****.... #.....#Health: 60/60 ========================.......#.....#Magic: 34/34 ========================#......#.....#AC: 13Str: 10.......#.....# .EV: 11Int: 22.............##...SH: 0Dex: 22..#......+.........@XL: 12 Next: 29% Place: Lair:1...#......#..@...#Noise: ---------  Time: 10234.3 (134.0) ###..........#.....##c) +5 long sword "Opnucamo" {flame, rElec ڗ:jU ......#.#..##......#.Cast: Shock .............................................†..†.................@   Joseph (launcher, asleep) # #..............####### ###†.#####..###..# .#†..#.##.##.#P...# _Magic restored. _HP restored.  Things that are here: _a yak corpse; a yak corpse; a blink frog corpseYou encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling.ڗ:jb /  --more--ݗ:jҌݗ:j+Shockݗ:jw 55 _ݗ:j_  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݗ:j M  ThunderHyde the Eclecticist ... #.....#  Deep Elf of Dithmenos *****. ݗ:j ... #.....#  Health: 60/60 ======================== .......#.....#  Magic: 30/34 =====================--- #......#.....#  AC: 13Str: 10 .......#.....# .  EV: 11Int: 22 .............##.**  SH: 0Dex: 22  ..#......+........*@  XL: 12 Next: 29% Place: Lair:1  ...#......#..@...#  Noise: ---------  Time: 10235.3 (0.0) ###..........#.....##  c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.  Cast: Shock ..............[32ݗ:j _m........  ......................  .†..†.................  @   Joseph (launcher, asleep) # #..............####### ###†.#####..###..# .#†..#.##.##.#P...#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  carrying a +0 sling (asleep, empty space bonus: 3/8)ޗ:jThunderHyde the Eclecticist... #.....#Deep Elf of Dithmenos *****.... #.....#Health: 60/60 ========================ޗ:j".......#.....#Magic: 30/34 =====================---#......#.....#AC: 13Str: 10.......#.....# .EV: 11Int: 22.............##...SH: 0Dex: 22..#......+.........*XL: 12 Next: 29% Place: Lair:1...#......#..@...#Noise: ---------  Time: 10235.3 (0.0) ###..........#.....##c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.Cast: Shock .............................................†..†.................@   Joseph (launcher, asleep) # #..............####### ###†.#####ޗ:j..###..# .#†..#.##.##.#P...#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  carrying a +0 sling (asleep, empty space bonus: 3/8)ޗ:j=Z@@  )Press: ? - help, Dir - move target  Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  carrying a +0 sling (asleep, empty space boޗ:jnus: 3/8)  The open air twists around violently and strikes Joseph!!  Joseph is heavily wounded.  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.ޗ:j+w ))))))Joseph shoots a sling bullet.ޗ:jugD......ޗ:jEm<1==6.3 (1ޗ:j|yޗ:j|C _The sling bullet hits you but does no damage.ޗ:jH  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޗ:jf   ThunderHyde the Eclecticist ... #.....#  Deep Elf of Dithmenos *****. ... #.....#  Health: 60/60 ======================== .......#.....#  Magic: 27/34 ===================----- #......#.....#  AC: 13Str: 10 .......#.....# .  EV: 11Int: 22 .............##.**  SH: 0Dex: 22  ..#......+........*@  XL: 12 Next: 29% Place: Lair:1  ...#......#..@...#  Noise: ==-------  Time: 10236.3 (0.0) ###..........#.....[ޗ:j;k 40m##  c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.  Cast: Shock ......................  ......................  .†..†.................  @   Joseph (launcher) # #..............####### ###†.#####..###..# .#†..#.##.##.#P...#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, empty space bonus: 3/8)ޗ:j} ThunderHyde the Eclecticist... #.....#Deep Elf of Dithmenos *****.... #.....#Health: 60/60 ========================.......#.....#Magic: 27/34 ===================-----#......#.....#AC: 13Str: 10.......#.....# .EV: 11Int: 22.............##...SH: 0Dex: 22..#......+.........*ޗ:j XL: 12 Next: 29% Place: Lair:1...#......#..@...#Noise: ==-------  Time: 10236.3 (0.0) ###..........#.....##c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.Cast: Shock .............................................†..†.................@   Joseph (launcher) # #..............####### ###†.#####..###..# .#†..#.##.##.#P...#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, empty space bonus: 3/8)ޗ:j S)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, empty space bonus: 3/8)  The open air twists around violently and strikes Joseph!!ޗ:jF FYou kill Joseph!ޗ:jȚ K.Fޗ:j F   blink frogޗ:j <8327.3 (1ޗ:j^ ޗ:jK [ _You encounter a blink frog.ߗ:jx  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߗ:j&A   ThunderHyde the Eclecticist ... #.....#  Deep Elf of Dithmenos *****. ... #.....#  Health: 60/60 ======================== .......#.....#  Magic: 24/34 ================-------- #......#.....#  AC: 13Str: 10 .......#.....# *  EV: 11Int: 22 .............##*F*  SH: 0Dex: 22  ..#......+.......***  XL: 12 Next: 32% Place: Lair:1  ...#......#..@...#  Noise: ==-------  Time: 10237.3 (0.0) ߗ:joC ###..........#.....##  c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.  Cast: Shock ......................  ......................  .†..†.................  F   blink frog # #..............####### ###†.#####..###..# .#†..#.##.##.#P...# _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 6/8)ߗ:jqThunderHyde the Eclecticist... #.....#Deep Elf of Dithmenos *****.... #.....#Health: 60/60 ========================.......#.....#Magic: 24/34 ================--------#......#.....#AC: 13Str: 10.......#.....# .EV: 11Int: 22.............##.*.SH: 0Dex: 22..#......+.........)XL: 12 Next: 32% Place: Lair:1...#......#..@...#Noise: ==-------  Time: 10237.3 (0.0) ###..........#.....##c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.Cast: Shock ...................................[4ߗ:j~0m..........†..†.................F   blink frog # #..............####### ###†.#####..###..# .#†..#.##.##.#P...# _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 6/8):jS?'.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog! 5=8.3 (1:jBe _The blink frog is moderately wounded.:jf|  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist ... #.....#  Deep Elf of Dithmenos *****. ... #.....#  Health: 60/60 ======================== .......#.....#  Magic: 21/34 ==============---------- #......#.....#  AC: 13Str: 10 .......#.....# .  EV: 11Int: 22 .............##**.  SH: 0Dex: 22  ..#......+......*F*)  XL: 12 Next: 32% Place: Lair:1  ...#......#..@...#  Noise: ==-------  Time: 10238.3 (0.0) ###..........#.:j [32m....##  c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.  Cast: Shock ......................  ......................  .†..†.................  F   blink frog # #..............####### ###†.#####..###..# .#†..#.##.##.#P...# _The blink frog is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 4/8):j} ThunderHyde the Eclecticist... #.....#Deep Elf of Dithmenos *****.... #.....#Health: 60/60 ========================.......#.....#Magic: 21/34 ==============----------#......#.....#AC: 13Str: 10.......#.....# .EV: 11Int: 22.............##...:j SH: 0Dex: 22..#......+.......*.)XL: 12 Next: 32% Place: Lair:1...#......#..@...#Noise: ==-------  Time: 10238.3 (0.0) ###..........#.....##c) +5 long sword "Opnucamo" {flame, rElec ......#.#..##......#.Cast: Shock .............................................†..†.................F   blink frog # #..............####### ###†.#####..###..# .#†..#.##.##.#P...# _The blink frog is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure) [:j 22d Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 4/8):jĉ .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:jB Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (moderately wounded, empty space bonus: 4/8)  The open air twists around violently and strikes the blink frog!!:jt (:jӤ 2=39.3 (1Shock:j :j N _You kill the blink frog!:j 3:j" :jY 3==4=5=6==7==8=9=30==1=:j 2=3==4==:j :j k  You encounter 3 blink frogs.:jȬ  ......# .##.##.:jݮ ... #.....# .F........ #.....# F..F.#........#.....# ....#..#......#.....# .............#.....# ....# .............##....# ..#......+......@..).#-- ..#......#..........#.....########.Shock#.#..##......#. ...... ............. FFF 3 blink frogs (asleep) ..†......... .............###########..###..#:j 0567.0):j~ j=--7.3 (18 _:j :jE :j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`:   ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# .F***..  Health: 60/60 ========================  ... #.....# F.*F*#.  Magic: 30/34 =====================---  .......#.....# ..**#..  AC: 13Str: 10  #......#.....# .......  EV: 11Int: 22  .......#.....# ....#  SH: 0Dex: 22  .............##....#  XL: 12 Next: 33% Place: Lair:1 ..#......+......@..).#  Noise: ---------  [4:j== 0mTime: 10257.3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... FFF 3 blink frogs (asleep) ..†................. .............####### .#####..###..# _You encounter 3 blink frogs.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8):j ThunderHyde the Eclecticist......# .##.##.:j Deep Elf of Dithmenos *****.... #.....# .F.....Health: 60/60 ========================... #.....# F..*.#.Magic: 30/34 =====================---.......#.....# ....#..AC: 13Str: 10#......#.....# .......EV: 11Int: 22.......#.....# ....#SH: 0Dex: 22.............##....#XL: 12 Next: 33% Place: Lair:1 ..#......+......@..).#Noise: ---------  Time: 10257.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.Cast: Shock ..#.#..##:jt ......#. .................. ...................FFF 3 blink frogs (asleep) ..†................. .............####### .#####..###..# _You encounter 3 blink frogs.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8):j :jݽ §:j F :j J Press: ? - help, Dir - move target:j BAim: a blink frog (asleep, empty space bonus:j : 7/8)  :j' HThe open air twists around violently and strikes the blink frog!!  :j The blink frog croaks.  :j RThe blink frog is almost dead.  :j 2The blink frog gives a loud, deep croak!:j :j .:j F:j :j :j §:j :j :j .:j F:j :j  :j :j3 .:jL YFF 2 blink frogs:jG /The blink frog blinks! x2:j' :j: 1:j1 ==:j 8.3 (1:j W _The blink frog hits you but does no damage.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j_3   ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# .§.....  Health: 60/60 ========================  ... #.....# .....#.  Magic: 27/34 ===================-----  .......#.....# ....#..  AC: 13Str: 10  #......#.....# F......  EV: 11Int: 22  .......#.....# **..#  SH: 0Dex: 22  .............##F*..#  XL: 12 Next: 33% Place: Lair:1 ..#......+......@**).#  Noise: ==-------  Tim:j5 e: 10258.3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... FF 2 blink frogs ..†................. .............####### .#####..###..# _The blink frog hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 5/8):j[ ThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# .§.....Health: 60/60 ========================... #.....# .....#.Magic: 27/34 ===================-----.......#.....# ....#..AC: 13Str: 10#......#.....# F......EV: 11Int: 22.......#.....# ....#SH: 0Dex: 22.............##*...#XL: 12 Next: 33% Place: Lair:1 ..#......+......@..).#Noise: ==-------  Time: 10258.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo":j  {flame, rElec .........#.....########.Cast: Shock ..#.#..##......#. .................. ...................FF 2 blink frogs ..†................. .............####### .#####..###..# _The blink frog hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 5/8):jJ t†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (almost dead, empty space bonus: 5/8)  The air twists around and strikes the blink frog!!.F.   blink frog:jb ;859.3 (1:jBo :j(~ N _You kill the blink frog!:j   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# .......  Health: 60/60 ========================  ... #.....# .....#.  Magic: 24/34 ================--------  .......#.....# ....#..  AC: 13Str: 10  #......#.....# **.....  EV: 11Int: 22  .......#.....# F*..#  SH: 0Dex: 22  .............##**..#  XL: 12 Next: 35% Place: Lair:1 ..#......+......@..).#  Noise: ==-------  Time: 10259.3 (0.0) :j* "..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... F   blink frog ..†................. .............####### .#####..###..# _You kill the blink frog!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jGAim: a blink frog (empty space bonus: 5/8):jThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# .......Health: 60/60 ========================... #.....# .....#.Magic: 24/34 ================--------.......#.....# ....#..AC: 13Str: 10#......#.....# .......EV: 11Int: 22.......#.....# *...#SH: 0Dex: 22.............##†...#XL: 12 Next: 35% Place: Lair:1 ..#......+......@..).#Noise: ==-------  Time: 10259.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo" {flame, rElec [1:j~I1d.........#.....########.Cast: Shock ..#.#..##......#. .................. ...................F   blink frog ..†................. .............####### .#####..###..# _You kill the blink frog!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 5/8):jQo* (ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (empty space bonus: 5/8)  The air twists around and strikes the blink frog!  The blink frog is heavily wounded.:j' :j d †Your shadow gestures wildly while chanting.The shadowy lightning hits the blink frog!!*@   shadow:jI I@†:j[ d5=760.3 (1:jS] /Shock:jlf :jh N _You kill the blink frog!:j 3:jM :j l  A blink frog comes into view.:ji F6==....ShockF   blink frog@   shadow:j& %0:j7) G.F:j: :jR ;--1.3 (1 _:jZ :j{] :j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg&  ThunderHyde the Eclecticist ......# *##.##.  Deep Elf of Dithmenos *****.  ... #.....# F*.....  Health: 60/60 ========================  ... #.....# **...#.  Magic: 22/34 ===============---------  .......#.....# ....#..  AC: 13Str: 10  #......#.....# .@.....  EV: 11Int: 22  .......#.....# †...#  SH: 0Dex: 22  .............##†...#  XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#  Noise: ---------  Time:j): 10261.3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... F   blink frog ..†.................  @   shadow .............####### .#####..###..# _A blink frog comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 4/8):jm `ThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# *......Health: 60/60 ========================... #.....# .....#.Magic: 22/34 ===============---------.......#.....# ....#..AC: 13Str: 10#......#.....# .@.....EV: 11Int: 22.......#.....# †...#SH: 0Dex: 22.............##†...#XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#Noise: ---------  Time: 10261.3 (0.0) :j g..#......#......#.......c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.Cast: Shock ..#.#..##......#. .................. ...................F   blink frog ..†.................@   shadow .............####### .#####..###..# _A blink frog comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 4/8):jx n.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 4/8)  The air twists around and strikes the blink frog!:j: 8 :j 4==2.3 (1:j { _The blink frog is moderately wounded.:jS  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# **.....  Health: 60/60 ========================  ... #.....# F*...#.  Magic: 18/34 ============------------  .......#.....# **..#..  AC: 13Str: 10  #......#.....# .@.....  EV: 11Int: 22 :j .......#.....# †...#  SH: 0Dex: 22  .............##†...#  XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#  Noise: ==-------  Time: 10262.3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... F   blink frog ..†.................  @   shadow .............####### .#####..###..# _The blink frog is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  [3:jy6mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 5/8):jNThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# .......Health: 60/60 ========================... #.....# *....#.Magic: 18/34 ============------------.......#.....# ....#..AC: 13Str: 10#......#.....# .@.....EV: 11Int: 22.......#.....# †...#SH: 0Dex: 22.............##†...#XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#Noise: ==-------  Time: 10262.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo:jJ#" {flame, rElec .........#.....########.Cast: Shock ..#.#..##......#. .................. ...................F   blink frog ..†.................@   shadow .............####### .#####..###..# _The blink frog is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 5/8):j;.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the blink frog!.F:j.a (ally target):j[9=3.3 (1:jH:jc _The blink frog is severely wounded.:jg  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jG   ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# .......  Health: 60/60 ========================  ... #.....# .....#.  Magic: 15/34 ==========--------------  .......#.....# **..#..  AC: 13Str: 10  #......#.....# F@.....  EV: 11Int: 22 :jI  .......#.....# **..#  SH: 0Dex: 22  .............##†...#  XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#  Noise: ==-------  Time: 10263.3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.  Cast: Shock ..#.#..##......#. .................. ................... F   blink frog (ally target) ..†.................  @   shadow .............####### .#####..###..# _The blink frog is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm wit:jK rh . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, ally target, empty space bonus: 4/8):jzjThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# .......Health: 60/60 ========================... #.....# .....#.Magic: 15/34 ==========--------------.......#.....# ....#..AC: 13Str: 10#......#.....# *@.....EV: 11Int: 22.......#.....# †...#SH: 0:jDex: 22.............##†...#XL: 12 Next: 37% Place: Lair:1 ..#......+......@..).#Noise: ==-------  Time: 10263.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo" {flame, rElec .........#.....########.Cast: Shock ..#.#..##......#. .................. ...................F   blink frog (ally target) ..†.................@   shadow .............####### .#####..###..# _The blink frog is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, ally target, empty space bonus: 4/8):j.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (severely wounded, ally target, empty space bonus: 4/8)  The air twists around and strikes the blink frog!!:j@   shadow:j6=84.3 (1Shock:j=:jN _You kill the blink frog!:jzI:j7==.18= _Your shadow fades away.9=20==1=:j2=:j,:jy:j3==:j!:jm4=:j:jy5=:j6==:j:j}h7==:j\:j:jKU8=:j19=:j30==:j|n  You encounter a water moccasin.:j5(1=--ShockSS   water moccasin (wandering):j410806.0):j::jD"--:j^I1.3 (17 _:jɊ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZ   ThunderHyde the Eclecticist ......# .##.##.  Deep Elf of Dithmenos *****.  ... #.....# .......  Health: 60/60 ========================  ... #.....# .....#.  Magic: 27/34 ===================-----  .......#.....# ....#..  AC: 13Str: 10  #......#.....# .......  EV: 11Int: 22  .......#.....# †...#  SH: 0Dex: 22  .............##†...#  XL: 12 Next: 38% Place: Lair:1 ..#......+......@..).#  Noise: ---------  Time: 10281.:j 3 (0.0) ..#......#......#.......  c) +5 long sword "Opnucamo" {flame, rElec .........#...**########.  Cast: Shock ..#.#..##....*S#. .............***.. ................... S   water moccasin (wandering) ..†................. .............####### .#####..###..# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8):jRy ThunderHyde the Eclecticist......# .##.##.Deep Elf of Dithmenos *****.... #.....# .......Health: 60/60 ========================... #.....# .....#.Magic: 27/34 ===================-----.......#.....# ....#..AC: 13Str: 10#......#.....# .......EV: 11Int: 22.......#.....# †...#SH: 0Dex: 22.............##†...#XL: 12 Next: 38% Place: Lair:1 ..#......+......@..).#Noise: ---------  Time: 10281.3 (0.0) ..#......#......#.......c) +5 long sword "Opnucamo" {flame, rElec .........#.....[3:jC{ V3m########.Cast: Shock ..#.#..##.....*#. .................. ...................S   water moccasin (wandering) ..†................. .............####### .#####..###..# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8):jv.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!!:j~):js89==2.3 (1Shock:j:jПR _You kill the water moccasin!:ji:jj3:j:jԦK9=:j[30==:j:je:juU1=:jk:j:jhK2=:jP:jQ:j:j:j:jпh3==:j:j:jh4==:jx:j:j:ji:jX:j:jp:jc:j:jf  You see here a blink frog corpse.:j#:j _:j:j :jB:j:j ... . ..  #.# ## ... ......##.##.##..  ... #.....##............ #.....##.....#.... ......#.....##....#.........#.....##..@.......--....#.....##†...#...##†...# ......+.........).# .#......#........#.....########.. .#..###. ...... . ................:jJ  --93.3 (11.0)  A malevolent force fills the Lair of Beasts...:j#&/  --more--:j S  You fall into a shaft and drop 1 floor!:j'/  --more--:js =2Shock  The shaft crumbles and collapses.:jx~ ### ########. #..##P.#.F..P ....FF.. #........+ #S@#  #w#..w#  .. s.s##  ... ..>?. ... ..s.B#. ## #.s..#B## FFF 3 blink frogs (asleep):j #.#..## S   water moccasin (asleep) .##... ww 2 ribbon worms (asleep) ss 4 scorpions (asleep)(…)  You encounter 2 ribbon worms, 4 scorpions, 2 clockroaches, a water moccasin and_3 blink frogs.:jr _Found a scroll of identify. Found a hole to the Spider Nest.:j_,. _3 blink frogs. _Found a scroll of identify. Found a hole to the Spider Nest.helpless water moccasin fails to defend itself.  You slash the water moccasin! You burn the water moccasin.  The water moccasin is severely wounded.  Your shadow hits the water moccasin with a long sword!!.@ww 2 ribbon worms (asleep)sss 4 scorpions (asleep)B 2 clockroaches (asleep, warded) :jha8404.6 (1.3) :j9:jaR _You kill the water moccasin!:jM  ### ########. #..##P.#.F..P ....FF..... #.+ #@.# #w#@.w# ..#s.s## ......>?......s.B#...##.#.s..#B##....#.#..### ##. .##...   scorpionB 2 clockroaches (asleep, warded):jf :ji +50 :jo :jq :j! .The helpless ribbon worm fails to defend itself.  You slash the ribbon worm! You burn the ribbon worm.:j5 .The ribbon worm is almost dead.Your shadow hits the ribbon worm with a long sword!:jB@   ribbon worm:j3J,6.9 (1.3 :j^S:jWO _You kill the ribbon worm!:j ### ########. ###..##P.#.F..P #.......FF..... #.@......+.####..##.#..w#  .@#s.s## ......>?.........s.B#.. .##.#.s..#B##.. ssss 4 scorpions (asleep)..#.#..### #B 2 clockroaches (asleep, warded)#. .##...@   shadow:j7:jp +70 :j:jW:jĽ s.The helpless blink frog fails to defend itself.  You slash the blink frog! You burn the blink frog.:jHs.:j ' :js.The blink frog is heavily wounded.s>:jvFF2 asleep)ss2 asleep):jr41--------=9.2 (1.3 :j]:j1 _The blink frog hits you! x2:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .You are struck by an arc of lightning.  The blink frog is struck by an arc of lightning!  The blink frog is severely wounded.  is struck by an arc of lightning.  The blink frog is lightly wounded.  The blink frog is struck by an arc of lightning! **** 2 blink frogs (1BB 2 clockroaches (asleep, warded)You kill the blink frog!:j  .The lightning grounds out..Fs.:jv  .@s #. .##...  Your shadow fades away.:j" c3-23000 :j :j N _The scorpion misses you.:jT  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$.Confirm with . or Enter, or press ? or * to list all spells.scorpion is struck by an arc of lightning.  The scorpion is almost dead.  The scorpion is struck by an arc of lightning.  The scorpion is lightly wounded.  The scorpion is struck by an arc of lightning!:jr4****ss 3  You are struck by an arc of lightning.blink frog is struck by an arc of lightning.  The blink frog is heavily wounded.You resist. You are struck by an arc of lightning.blink frog is struck by an arc of lightning!  The blink frog is severely wounded.:jLs.:jPF*§:j.@:j2/61--------2--1:jQ:jJ _The lightning grounds out. The blink frog blinks! x2:j-  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j tM.The blink frog is almost dead.scorpionscorpion  You resist. You are struck by an arc of lightning. The lightning grounds out.  The scorpion is struck by an arc of lightning!:j †You kill the scorpion!The blink frog is struck by an arc of lightning.:j/ ***F   blink frog (ss 2 scorpions (  You kill the blink frog!:jdb†@..:jg1--42:j :j< _You are struck by an arc of lightning.:j1  ### ########..###..##P.#.F..P#.........l.##†.......+..####..##.#..w# ... ..#s..## . ......>?.. l   komodo dragon (asleep).........B#.. F   blink frog (asleep).##.#.s..#B##.. ss 2 scorpions (asleep)..#.#..### #:j:j2\2=-3:jt _You encounter a komodo dragon.:j~] |#### ########..####..##P.#.F..P.##..l.##†.......+.#..####..# #.#..w# ...#s..## ........>?.. ...........B#.. ..##.#.s..#B##.. :jzj :jm y3==-4:j" :jE## ### ########..# ###..##P.#.F..P.##..l.##†.......+.#..####..# #.#..w# .......#s..## #.......>?.. #.F   blink frog.........B#.. ....##.#.s..#B##.. .. 34==5:j- §FThe helpless blink frog fails to defend itself.  You hit the blink frog. You burn the blink frog.  The blink frog is moderately wounded.:jnF  6.5 (1.3 :j:jg _The blink frog misses you. The blink frog blinks!:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 43/61 ================--------  Magic: 30/34 =====================---  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##P.#.§..P.##  XL: 12 Next: 44% Place: Lair:2 #.........@.......  Noise: ---------  Time: 10306.5 (0.0) .l.##†....***+...  c) +5 long sword "Opnucamo" {flame, rElec  #..####F*# :jz[40m Cast: Shock #.#..w# **...  ..#s..## #....  ......>?.. #...  F   blink frog .........B#.. ...  .##.#.s..#B##.. ..  ..#.#..### # _The blink frog misses you. The blink frog blinks!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 6/8):j) ThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 43/61 ================--------Magic: 30/34 =====================---AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##P.#.§..P.##XL: 12 Next: 44% Place: Lair:2#.........@.......Noise: ---------  Time: 10306.5 (0.0).l.##†.......+...c) +5 long sword "Opnucamo" {flame, rElec #..####*.#Cast: Shock#.#..w# .......#s..## #..........>?.. #...F   bli:j Knk frog.........B#.. ....##.#.s..#B##.. ....#.#..### # _The blink frog misses you. The blink frog blinks!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 6/8):jϹ .  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog!!:j ):j k6==7.5 (1Shock:jy :j N _You kill the blink frog!:j  ## ### ########..# ###..##P.#.§..P.## #. .l.##†.......+... #..####..# #.#..w# ..... ..#s..## #.... ......>?.. #...l   komodo dragon (asleep) .........B#.. ...ss 2 scorpions (asleep) .##.#.s..#B##.. .. :j k ..#.#..### #:j 7.:j u44=1--8Shock:j_ :jz :jA:  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j)b [  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 44/61 =================-------  Magic: 27/34 ===================-----  AC: 13Str: 10 ##  EV: 11Int: 22:j d  ### ########..#  SH: 0Dex: 22 ###..##P.#....P.##  XL: 12 Next: 46% Place: Lair:2 #........@........  Noise: ---------  Time: 10308.5 (0.0) .l.##†.......+...  c) +5 long sword "Opnucamo" {flame, rElec  #..####..#  Cast: Shock #*#*.w# .....  ..#s*.## #....  ....***?.. #...  l   komodo dragon (asleep) .........B#.. ...  ss 2 scorpions (asleep) .##.#.s..#B##.. ..  ..#.#..### # :je [m_You kill the blink frog!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 6/8) :jThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 44/61 =================-------Magic: 27/34 ===================-----AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0 :jDex: 22###..##P.#....P.##XL: 12 Next: 46% Place: Lair:2#........@........Noise: ---------  Time: 10308.5 (0.0).l.##†.......+...c) +5 long sword "Opnucamo" {flame, rElec #..####..#Cast: Shock#.#..w# .......#*..## #..........>?.. #...l   komodo dragon (asleep).........B#.. ...ss 2 scorpions (asleep).##.#.s..#B##.. ....#.#..### # _You kill the blink frog!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, :jWor press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 6/8) :jA4s.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 6/8)  :jFThe open air twists around violently and strikes the scorpion! :jLs1 asleep) :jD<8==9.5 (1 :j :j` _The scorpion is heavily wounded. :j *******The zap hits the scorpion but does no damage. :j7 @..s.., ally target)..@   shadowThe scorpion is heavily wounded. ****l  Your shadow gestures at the komodo dragon while chanting.The ray of shadow hits the komodo dragon!! :j6s. :jIFB :jG.l :j!s :jo). :j@AB. :j..B   clockroach (warded)@   shadow :j)0--10 :j :j7 _The komodo dragon hisses angrily. :jV|***The komodo dragon hisses angrily..  The scorpion is almost dead.  The zap misses the scorpion. The zap hits the fungus. The fungus begins to die.fungus is lightly damaged.  The zap hits the fungus. :jl. B.The fungus is lightly damaged. :jbP.s :jW5=-1 :j0 :j]4U _The scorpion barely misses you. :j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j †The scorpion is struck by an arc of lightning. :j **s   scorpion (  You kill the scorpion!The clockroach is struck by an arc of lightning! :jW .lB. :jM` .72 :j|t O _The clockroach is warded from harm.:j2 .You slash the clockroach! You burn the clockroach.  The clockroach is severely wounded.:j    ..#.#..### #  Your shadow fades away.:j  The clockroach sprays sand from its hourglass at you.:jdF.l:jp:j?v483.8 (1.3 :j:jD _The blast of sand hits you but does no damage.:j] †You slash the clockroach! You burn the clockroach.:jr .You kill the clockroach!.l.l:jW| (:j 6=9=75.1:jT :j4 W _A nearby fungus withers and dies.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j**  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.:jOMl@:jQRY8-60 :jY:jW\  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded. _The lightning grounds out. The komodo dragon closely misses you.:j  :jy  :j Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j** Confirm with . or Enter, or press ? or * to list all spells.almost dead.  You resist. You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is almost dead.:jMl@:j42--7-7:j :j^ Y _You are struck by an arc of lightning. The komodo dragon bites you.:j:  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  †The komodo dragon is struck by an arc of lightning.  You resist. You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.:j **s   scorpion (asleep)  You kill the komodo dragon!:j׃ O†@:jF 3--6-98:j. :jo < _You are struck by an arc of lightning.:jv:j:jw :j#_ _A scorpion is nearby!:j1  :j3  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j U  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 43/61 ================--------  Magic: 22/34 ===============---------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 :j ###..##..#....P.##  XL: 12 Next: 49% Place: Lair:2 #.......†@........  Noise: =--------  Time: 10318.1 (0.0) ...##†.†.....+...  c) +5 long sword "Opnucamo" {flame, rElec  #..####..#  Cast: Shock #.#..w# .....  ..#...## #....  ......>?.. #...  s   scorpion (asleep) .....***.B#.. ...  .##.#*s*.#B##.. ..  ..#.#..### # _A scorpion is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike [39;4:jj 9m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 7/8):jThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 43/61 ================--------Magic: 22/34 ===============---------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#.......†@........Noise: =--------  Time: 10318.1 (0.0)...##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec #..####..#Cast: Shock#.#..w# .......#...## #..........>?.. #..:j[40m.s   scorpion (asleep).........B#.. ....##.#.*..#B##.. ....#.#..### # _A scorpion is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 7/8):jMs.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the scorpion!:jhs  :j=c3==9.1 (1:j :j@a _The scorpion is severely wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 43/61 ================--------  Magic: 19/34 =============-----------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 49% Place: Lair:2 #.......†@........  Noise: ==-------  Time: 10319.1 (0.0) ...##†.†.....+...  c) +5 long sword "Opnucamo" {flame, rElec  #..####..[:jk540m#  Cast: Shock #.#..w# .....  ..#...## #....  ...***>?.. #...  s   scorpion .....*s*.B#.. ...  .##.#***.#B##.. ..  ..#.#..### # _The scorpion is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, empty space bonus: 8/8):jThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 43/61 ================--------Magic: 19/34 =============-----------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#.......†@........Noise: ==-------  Time: 10319.1 (0.0)...##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec #..####..#Cast: Shock#.#..w# .......#...## #..........>?.. #..:j[40m.s   scorpion......*..B#.. ....##.#....#B##.. ....#.#..### # _The scorpion is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, empty space bonus: 8/8):j.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the scorpion!!:j):jBq20.1 (1Shock:jʴL _You kill the scorpion!:jj 20=:jq 44=1=:jr c2=:js :jx :jy j3==:jz :j q  You encounter a five-headed hydra.:ju ^5=4=--ShockD   five-headed hydra (wandering)D:j5 +4.1 (4:jP :j j--5.1 (5 _:j   :ju Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j2 b  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 45/61 =================-------  Magic: 20/34 ==============----------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 49% Place: Lair:2 #.......†@........  Noise: ---------  Time: 10325.1 (0.0) :j ...##†.†.....+...  c) +5 long sword "Opnucamo" {flame, rElec  #..####..#  Cast: Shock #.#..w# .....  ..#...## #....  ......>?.. #**.  D   five-headed hydra (wandering) .........B#.. *D.  .##.#....#B##.. *.  ..#.#..### # Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (wandering, hasn't noticed you, empty space bonus:  7/8):j ThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 45/61 =================-------Magic: 20/34 ==============----------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#.......†@........Noise: ---------  Time: 10325.1 (0.0)...##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec #..####..#Cast: Shock#.#..w# .......#...## #..........>?.. #...D[39:j' ;49m   five-headed hydra (wandering).........B#.. .*..##.#....#B##.. ....#.#..### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (wandering, hasn't noticed you, empty space bonus:  7/8):j.Aim  Press: ? - help, Dir - move target: a five-headed hydra (wandering, hasn't noticed you, empty space bonus:  7/8)  The open air twists around violently and strikes the five-headed hydra!!  The five-headed hydra roars!:jMD:jk1==6.1 (1Shock:j[:j!l _The five-headed hydra is moderately wounded.:j9  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jw :j| :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  ## ### ########..# ###..##..#....P.## #.@.. ...##†.†.....+... #..####..# #.#..w# ..... ..#...## #... ......>?.. #... .........B#.. D.. .##.#....#B##.. ..  ..#.#..### #:j:jf2=--7 _:j> :j$z _You see here a komodo dragon corpse.:j  ## ### ########..# ###..##..#....P.## #†.....##†.†.....+.... #..####..# #.#..w# .... ..#...## #.... ......>?.. #...B   clockroach (asleep, warded) ..........#.. D.. .##.#....#B##.. ..  ..#.#..### #:j :j= 6=3==--8Shock _:jG :j= ## ### ########..# ###..##..#....P.## #.†.....##†.†.....+..... #..####..#. #.#..w# ..... ..#...## #.... ......>?.. #... ..........#.. D.. .##.#....#B##.. ..  ..#.#..### #9:j:jT7 ## ### ########..# ###..##..#....P.## #.†.....##†.†.....+..... #..####..#... #.#..w# ........ ..#...## #...... ......>?.. #...w   ribbon worm (asleep)....#.. D..B   clockroach (asleep, warded) .##.#....#B##.. ..  ..#.#..### #D:j<}D   five-headed hydraw   ribbon worm (asleep)B   clockroach (asleep, warded):j Fa4=30:jM:jO:j4  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jGJD  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 46/61 ==================------  Magic: 20/34 ==============----------  AC: 13Str: 10 ##  EV: 11Int: 22:jwL ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 49% Place: Lair:2 #....@..†.........  Noise: ---------  Time: 10330.1 (0.0) ......##†.†..**.+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #..####D.#  Cast: Shock .... #.#..w# *....  ... ..#...## #....  .. ......>?.. #...  D   five-headed hydra ...........#.. D..  w   ribbon worm (asleep) .##.#....#B##.. .. [39;:jRN 49m B   clockroach (asleep, warded) ..#.#..### # _You see here a komodo dragon corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (moderately wounded, empty space bonus: 6/8):j-ThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 46/61 ==================------Magic: 20/34 ==============----------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#....@..†.........Noise: ---------  Time: 10330.1 (0.0)......##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec ..... #..####*.#Cast: Shock.... #.#..w# ........ ..#...## #...... ......>:j}8?.. #...D   five-headed hydra...........#.. D..w   ribbon worm (asleep).##.#....#B##.. ..B   clockroach (asleep, warded)..#.#..### # _You see here a komodo dragon corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (moderately wounded, empty space bonus: 6/8):jM D.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  :j& Aim: a five-headed hydra (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the five-headed hydra!:j :j <1==1.1 (1:jV  _The five-headed hydra is heavily wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 46/61 ==================------  Magic: 17/34 ============------------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 49% Place: Lair:2 #....@..†.***.....  Noise: ==-------  Time: 10331.1 (0.0) ......##†.†.*D*.+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #..####*.# [39;:jy49m Cast: Shock .... #.#..w# .....  ... ..#...## #....  .. ......>?.. #...  D   five-headed hydra ...........#.. D..  w   ribbon worm (asleep) .##.#....#B##.. ..  B   clockroach (asleep, warded) ..#.#..### # _The five-headed hydra is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (heavily wounded, empty space bonus: 6/8):j~jThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 46/61 ==================------Magic: 17/34 ============------------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##:jmXL: 12 Next: 49% Place: Lair:2#....@..†.........Noise: ==-------  Time: 10331.1 (0.0)......##†.†..*..+...c) +5 long sword "Opnucamo" {flame, rElec ..... #..####..#Cast: Shock.... #.#..w# ........ ..#...## #...... ......>?.. #...D   five-headed hydra...........#.. D..w   ribbon worm (asleep).##.#....#B##.. ..B   clockroach (asleep, warded)..#.#..### # _The five-headed hydra is heavily wounded.:j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (heavily wounded, empty space bonus: 6/8):jD.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a five-headed hydra (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the five-headed hydra!! :j;7182.1 (1:j _The five-headed hydra is severely wounded.:jF}  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:juT2  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 47/61 ==================------  Magic: 14/34 =========---------------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#**..P.##  XL: 12 Next: 49% Place: Lair:2 :jIW#....@..†*D*......  Noise: ==-------  Time: 10332.1 (0.0) ......##†.†***..+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #..####..#  Cast: Shock .... #.#..w# .....  ... ..#...## #....  .. ......>?.. #...  D   five-headed hydra ...........#.. D..  w   ribbon worm (asleep) .##.#....#B##.. ..  B   clockroach (asleep, warded) ..#.#..### # _The five-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spel:jX>ls.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (severely wounded, empty space bonus: 7/8) :jQThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 47/61 ==================------Magic: 14/34 =========---------------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#....@..†.*.......Noise: ==-------  Time: 10332.1 (0.0)......##†.†.....+... :j2c) +5 long sword "Opnucamo" {flame, rElec ..... #..####..#Cast: Shock.... #.#..w# ........ ..#...## #...... ......>?.. #...D   five-headed hydra...........#.. D..w   ribbon worm (asleep).##.#....#B##.. ..B   clockroach (asleep, warded)..#.#..### # _The five-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (severely wounded, empty space bonus: 7/8) :jD.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j5Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a five-headed hydra (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the five-headed hydra! :j, 5=3.1 (1 _The five-headed hydra is almost dead. :j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jM   ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 47/61 ==================------  Magic: 11/34 =======-----------------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##.*#*...P.##  XL: 12 Next: 49% Place: Lair:2 #....@..*D*.......  Noise: ==-------  Time: 10333.1 (0.0) ......##†.***...+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #..####..#  Cast: Shock[1 :jP K .... #.#..w# .....  ... ..#...## #....  .. ......>?.. #...  D   five-headed hydra ...........#.. D..  w   ribbon worm (asleep) .##.#....#B##.. ..  B   clockroach (asleep, warded) ..#.#..### # _The five-headed hydra is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (almost dead, empty space bonus: 7/8) :j ThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 47/61 ==================------Magic: 11/34 =======-----------------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 49% Place: Lair:2#....@..†*........Noise: ==-------  Time: 10333.1 (0.0)......##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec ..... #..####..#Cast: Shock.... #.#..w# ........ ..#...## #...... ...... :j F>?.. #...D   five-headed hydra...........#.. D..w   ribbon worm (asleep).##.#....#B##.. ..B   clockroach (asleep, warded)..#.#..### # _The five-headed hydra is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (almost dead, empty space bonus: 7/8) :j .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a five-headed hydra (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the five-headed hydra!! :j  *w   ribbon worm (asleep, ally target)B   clockroach (asleep, warded)*@   shadowYou kill the five-headed hydra!!:jn Bdistracted, warded)Your shadow mumbles some strange words.The shadowy lightning hits the clockroach!!:jAB.!:ju.@B!:j 2=554.1 (1 _The clockroach is warded from harm.!:js!:jOm _Your Conjurations skill increases to level 7!":j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.  Health: 47/61 ==================------  Magic: 8/34=====-------------------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 55% Place: Lair:2 #....@..†.........  Noise: ==-------  Time: 10334.1 (0.0) ......##†.†.....+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #.@####..#  Cast":j;: Shock .... #.#.*w# .....  ... ..#..*## #....  .. ......>?.. #...  w   ribbon worm (asleep, ally target) ..........B#.. D..  B   clockroach (warded) .##.#....#.##.. ..  @   shadow ..#.#..### # _Your Conjurations skill increases to level 7!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep, ally target, empty space bonus: 2/8)":jKFCThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 47/61 ==================------Magic: 8/34":jH=====-------------------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 55% Place: Lair:2#....@..†.........Noise: ==-------  Time: 10334.1 (0.0)......##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec ..... #.@####..#Cast: Shock.... #.#..*# ........ ..#...## #...... ......>?.. #...w   ribbon worm (asleep, ally target)..........B#.. ":j~JD..B   clockroach (warded).##.#....#.##.. ..@   shadow..#.#..### # _Your Conjurations skill increases to level 7!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep, ally target, empty space bonus: 2/8)":jwEB.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (asleep, ally target, empty space bonus: 2/8)  The confined air twists around weakly and strikes the ribbon worm!":j*W ww  catching breath, ally ta…)The ribbon worm is moderately wounded.":jc `The ribbon worm expels a string of sticky webbing.":jf9.":j ~89=5.1 (1":j":jxP _The stream of webbing hits your shadow but does no damage.#:j%#  #:j%Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:jRX  ThunderHyde the Eclecticist  Deep Elf of Dithmenos *****.#:jBZ0  Health: 48/61 ==================------  Magic: 5/34===---------------------  AC: 13Str: 10 ##  EV: 11Int: 22 ### ########..#  SH: 0Dex: 22 ###..##..#....P.##  XL: 12 Next: 55% Place: Lair:2 #:jE\#....@..†.........  Noise: ==-------  Time: 10335.1 (0.0) ......##†.†.....+...  c) +5 long sword "Opnucamo" {flame, rElec  ..... #.@####..#  Cast: Shock .... #.#.*w# .....  ... ..#..*## #....  .. ......B?.. #...  w   ribbon worm (catching breath, ally ta…) #:j:]...........#.. D..  B   clockroach (warded) .##.#....#.##.. ..  @   shadow ..#.#..### # Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (moderately wounded, catching its breath, ally target, empty#:j^space bonus: 2/8)#:jgThunderHyde the EclecticistDeep Elf of Dithmenos *****.Health: 48/61 ==================------Magic: 5/34===---------------------AC: 13Str: 10##EV: 11Int: 22### ########..#SH: 0Dex: 22###..##..#....P.##XL: 12 Next: 55% Place: Lair:2#....@..†.........Noise: ==-------  Time: 10335.1 (0.0)......##†.†.....+...c) +5 long sword "Opnucamo" {flame, rElec #:j..... #.@####..#Cast: Shock.... #.#..*# ........ ..#...## #...... ......B?.. #...w   ribbon worm (catching breath, ally ta…)...........#.. D..B   clockroach (warded).##.#....#.##.. ..@   shadow..#.#..### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (moderately wounded, catching its breath, ally target, emptyspace bonus: 2/8)#:j.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (moderately wounded, catching its breath, ally target, emptyspace bonus: 2/8)  The confined air twists around weakly and strikes the ribbon worm! * The ribbon worm is almost dead.#:j8 †Your shadow mumbles some strange words.The shadowy lightning hits the ribbon worm!#:jsD #:jQ *B   clockroach (warded)@   shadow#:j *B>@.†ally target, warded)6=6.1 (1#:jN #:j O _You kill the ribbon worm!$:j$:j $:j$:j H _No target in view!%:jX## ### ########..# ###..##..#....P.## #.†.. ......##†.†.....+... ..... #..####..# .... #.%:jZ... ..#..B##.. ......>?.. #... ....#.. D.. .##.#.... B.B.--7 _%:j R ## ### ########..# ###..##..#....P.## #.†.. %:jS ......##†.†.....+... ..... #.B####..# .... #.#@.†# ........ ..#...#.. ......>?.. #... ...........#.. D.. .##.#....#.## %:jU ?B.%:j^ %:ja 9=7=--8%:jkj %:j m &:jŠ .You hit the clockroach. You burn the clockroach.&:j .The clockroach is almost dead.Your shadow hits the clockroach with a long sword.&:j@@   shadow&:j8=9.4 (1.3Shock&:jh&:jd &:j4@_You kill the clockroach!&:jJ1##### ########..&:j53###..##..#....P.##.......†...............##†@†.....+... #.@####..# .. #.#..†# ..... ..#...## #.... ......>?.. #.........#.. D .##.#....#.##..  ..#.#..### ##. .##...&:j<&:jHn9==400&:jN&:jQ&:j##### ########..###..##..#....P.###.......†...............##†@†.....+ #.@####..#  #.#..†# ..... ..#...## #.... ......>?.. #&:j.........#.. D .##.#....#.##..  ..#.#..### ##. .##... &:j&:j 50=10/34==1&:j&:jd7 _You swap places with your shadow.':j##### ########..###..##..#....P.##.......†.........':j[......##†@†.....+ #..####..#  #.#@.†# ..... ..#...## #.... ......>?.. #.........#... D .##.#....#.##...  #..#.#..### #. #. .##... .. .':j ':jT1=2':j':j':j ## ### ########..# ###..##..#....P.## #.......†.. ......##†@†.....+... ..... #..####..# .... #.#.@†# ..... ... ..#...## #.... .. ......>?.. #... .....#... D...##.#....#.##... ..#..#.#..### #. #. .##..... ....2=3':jZZ r##### ########..###..##..#....P.##.......†...............##†@†.....+ #..####..#  #.#..†# ..... ..#..@## #.... ......>?....##':j\ .........#...# D .##.#....#.##.... #..#.#..### #.#...##... # ... ..# ###':je ':j3q g3==4':jy ':j{ (:j ##### ########..###..##..#....P.##.......†...............##†@†.....+ ##..####..#. . #.#..†# .........#...##..#....(:jG} ......>@....##...#...# D .##.#....#.##.... #..#.#..### #.#...##...  ... . # ### .#(:jn..(:j((:j1=4=5(:j(:j\ _Your shadow fades away.(:j^5=6.4 (2(:jp(:j". _i - a scroll of identify+:j+:j"&Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  +:j$&i - a scroll of identify  I - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selected,:j!,:jV,:j,:j+,:j6##ThunderHyde the Eclecticist### ########..#Deep Elf of Dithmenos *****.###..##..#....P.##Health: 51/61 ====================----#.......†.........Magic: 15/34 ==========--------------......##†.†.....+...AC: 13Str: 10..... ##..####..#.EV: 11Int: 22.... #.#..†# .....SH: 0Dex: 22.......#...##..#....XL: 12 Next: 55% Place: Lair:2.. ......>@....##...Noise: ---------  Time: 10346.4 (0.0)...........#...# D..c) +5 long sword "Opnucamo" {flame, rElec,:jI .##.#....#.##......Cast: Shock#..#.#..### #.##...##...#... .....# ###..#The clockroach is almost dead.Your shadow hits the clockroach with a long sword. _You kill the clockroach! _You swap places with your shadow. _Your shadow fades away. _i - a scroll of identify,:jIdentify which item? (\ to view known items) Potions (select first with !)  d - a red potion  f - a glowing golden potion  n - an emerald potion  p - 2 blue potions  q - a purple potion  s - 2 lumpy coppery potions[?] describe selected.:j.:j##ThunderHyde the Eclecticist### ########..#Deep Elf of Dithmenos *****.###..##..#....P.##Health: 51/61 ====================----#.......†.........Magic: 15/34 ==========--------------......##†.†.....+...AC: 13Str: 10..... ##..####..#.EV: 11Int: 22.... #.#..†# .....SH: 0Dex: 22.......#...##..#....XL: 12 Next: 55% Place: Lair:2.. ......>@....##...Noise: ---------  Time: 10346.4 (0.0)...........#...# D..c) .:j[32m+5 long sword "Opnucamo" {flame, rElec .##.#....#.##......Cast: Shock#..#.#..### #.##...##...#... .....# ###..#The clockroach is almost dead.Your shadow hits the clockroach with a long sword. _You kill the clockroach! _You swap places with your shadow. _Your shadow fades away. _i - a scroll of identify.:j]  As you read the scroll of identify, it crumbles to dust..:j`_6=7.4 (1.:j.:jE8 _p -> C - 2 potions of cancellation/:j/:jI/:j|Q2/:je7==/:jn18=/:j39=/:j/:j20==/:jm1=/:j/:j7=2=4=3==/:j4=5=5=6==/:j"/:jf&7==/:j,/:j.6=8=/:j:0/:j5/:j78a9=/:j </:jS=b30==/:j@/:jFCB/:j;H/:j N7=1=2=/:jYP/:j V3==/:j,\84==/:j;^/:j`Q _Magic restored./:ja/:je/:jo9=/:jre=/:jvy/:j{/:j/}/:j~/:j/:j./:j+l60=/:j/:jy/:jK,/:j/:j>,/:jУ1= _HP restored./:j)/:jX/:j,/:jj/:j,/:j/:j/:j+O=/:j(/:j/:j,/:j,/:j/:j~/:j #.......†.......... ......##†.†.....+.......... ##..####..#..... .... #.#..†##........ .......#...##..#...... ...>.....##................#...#...##.#....#.##........ #..#.#..###@.#.####P #...##... #..### /:j t... .... ....# .# ###. ##..... .# #.#...# #....... #.#!..... ........#/:j 085.4 (38.0)/:jY ,6.4 (39/:j /:j . _i - a scroll of identify2:j>2:jLRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  I - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selected2:j$ 2:j* 2:jF #.......†..........ThunderHyde the Eclecticist......##†.†.....+.....Deep Elf of Dithmenos *****...... ##..####..#.....Health: 61/61 ========================.... #.#..†##........Magic: 34/34 ========================.......#...##..#......AC: 13Str: 10.. ......>.....##.....EV: 11Int: 22...........#...#......SH: 0Dex: 22.##.#....#.##........XL: 12 Next: 55% Place: Lair:2#..#.#..###@.#.####PNoise: ---------  Time: 10386.4 (0.0)#...##... #..###c) +5 long sword "2:jVI Opnucamo" {flame, rElec ... .... ....#Cast: Shock.# ###. ##......# #.#...##.......#.#!.............# _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _Magic restored. _HP restored. _i - a scroll of identify2:jS Identify which item? (\ to view known items) Potions (select first with !)  d - a red potion  f - a glowing golden potion  n - an emerald potion  q - a purple potion  s - 2 lumpy coppery potions[?] describe selected4:j3#.......†..........ThunderHyde the Eclecticist......##†.†.....+.....Deep Elf of Dithmenos *****...... ##..####..#.....Health: 61/61 ========================.... #.#..†##........Magic: 34/34 ========================.......#...##..#......AC: 13Str: 10.. ......>.....##.....EV: 11Int: 22...........#...#......SH: 0Dex: 22.##.#....#.##........XL: 12 Next: 55% Place: Lair:2#..#.#..###@.#.####PNoise: ---------  Time: 10386.4 (0.0)#...##... #..###c) +5 4:jGlong sword "Opnucamo" {flame, rElec ... .... ....#Cast: Shock.# ###. ##......# #.#...##.......#.#!.............# _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _Magic restored. _HP restored. _i - a scroll of identify4:jgh !  As you read the scroll of identify, it crumbles to dust.7.4 (1 _s -> B - 2 potions of berserk rage6:jWI6:j6:j6:j6:jO,6:j;6:j,6:j<6:jpB6:jp6:j0 6:j 6:jO,6:j>,6:jxA6:jD6:jL6:jO6:jP6:jW6:jKY6:jZ6:j`M _B - 3 potions of berserk rage (gained 1)6:jf6:jh6:jj6:jp6:j v,6:jjx6:jz6:j6:j6:j6:j6:j.6:jގ6:j6:jߓ6:j6:j ,6:j6:j6:j,6:jv6:j,6:j6:j6:j¹h  You encounter a bullfrog.6:je##....#..#### ....  ...#P##...##  ###.###...........#  .# #.#...#.##..#   #.........P.#  P.#.#.........##   +.........#.#F.##  ###P#.##....#..P#  6:j ###.....P.@.#   ###P.###.##   #.P# ###  Shock #...#  ###..  ##.   F   bullfrog (asleep).    6:j14014.0)6:j32.4 (15 _6:jU6:j17:jUr..###..#.####P..  #....#..#### ....  .........#P##...##  ##.###...........#  .# #.#...#.##..#   #.........P.#  .P.#.#.........##  +.........#.#F.##  ###P#.##....#@.P# ###.....P...### ###P.###. P# ###7:j #...#  ###..  ##.  .  7:j#7:j%/3.0) 7:j*}8:j b@FF  lly target)@   shadowYou encounter a bullfrog.  The helpless bullfrog fails to defend itself.  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.  Your shadow hits the bullfrog with a long sword!!  The bullfrog hits you but does no damage.4.7 (1.3 8:jV _The bullfrog closely misses you.8:j+  You completely miss the bullfrog.The bullfrog is almost dead.8:j (6.08:j 8:jW B _The bullfrog hits you but does no damage. x29:j&  You barely miss the bullfrog.The bullfrog is almost dead.9:j`58--=7.39:j9:jtl _The bullfrog barely misses you. The bullfrog hits you.9:jR †You slash the bullfrog! You burn the bullfrog.9:j7^@   shadow9:jn9=-68.7 (1.4Shock9:j:w9:jyL _You kill the bullfrog!9:j> B...#.##........ ###..#.####P #....#..#### .... .........#P##...# ##.###..........# #.#...#.##. #.........P.# .P.#.#........@## +.........#.#@.#####P#.##....#..P###.....P...######P.###.## #.P# ###...####.##.9:j$ 9:jB 4-909:j> 9:jO u _You see here a bullfrog corpse.::j ::jE 3::ja 0.::j ::j 3::j _Your shadow fades away.60=::j B::j4 ::jm ,::jD ::j a1=::j ::j ::j ::jY ::j4 ::j  ,::j+ ::ja ::jt; =::jB B::jE ::jI ::j}K ,::j@N ::jR ::j@T ::j}U ::jW ::j\ n  You encounter a water moccasin.::j.m i##..#....P.## ...†...............S##†.†.....+........... #..####..#..........# .#..†##.............# #...##..#...........# ..>.....##..........## ....#...#....# ...#.##.........@...#- #..###..#.####P..P### #....#..#####....## Shock .........#P##.. ##.###...........#::jo .# #.#...#.##..#S   water moccasin (asleep)#.........P.#.P.#.#.........##+.........#.#†.##::j 0212.0)::j) 32.7 (13 _::ji ::jX <:jk   <:j}m Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:jc ##..#....P.## ThunderHyde the Eclecticist ...†..............*S##  Deep Elf of Dithmenos *****. #†.†.....+........***  Health: 61/61 ======================== #..####..#..........#  Magic: 30/34 =====================--- .#..†##.............#  AC: 13Str: 10 #...##..#...........#  EV: 11Int: 22 ..>.....##..........##  SH: 0Dex: 22 ....#...#............#  XL: 12 Next: 56% Place: Lair:2 ...#.##.........@...#  Noise: ---------  Time: 10422.7 (0.0) #..###..#.####P..P###  c) +5 long sword "Opnucamo" {flame, rElec <:j )[11d#....#..#####....## Cast: Shock .........#P##...## ##.###...........#  .# #.#...#.##..# S   water moccasin (asleep) #.........P.#  .P.#.#.........##  +.........#.#†.## _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 4/8)=:js3##..#....P.##  ThunderHyde the Eclecticist ...†...............*##  Deep Elf of Dithmenos *****. #†.†.....+...........  Health: 61/61 ======================== #..####..#..........#  Magic: 30/34 =====================--- .#..†##.............#  AC: 13Str: 10 #...##..#...........#  EV: 11Int: 22 ..>.....##..........##  SH: 0Dex: 22 ....#...#............#  XL: 12 Next: 56% Place: Lair:2 ...#.##.........@...#  Noise: ---------  Time: 10422.7 (0.0) #..###..#=:j5A[32m.####P..P###  c) +5 long sword "Opnucamo" {flame, rElec #....#..#####....##  Cast: Shock .........#P##...## ##.###...........# .# #.#...#.##..#  S   water moccasin (asleep)#.........P.# .P.#.#.........## +.........#.#†.## _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 4/8)=:j\<*S  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 4/8)  The air twists around and strikes the water moccasin!  The water moccasin hisses angrily.  =:jv?VThe water moccasin is moderately wounded.=:j<p †Your shadow casts a spell.=:jLThe shadowy lightning hits the water moccasin!!=:j *@   shadow=:j=E†@=:jUOs17==3.7 (1Shock=:jaX=:j[R _You kill the water moccasin!>:j>:jr3>:j">:jK2=>:j>:j~3==>:j>:jwIr4== _Your shadow fades away.=>:jӡ>:j:X>:j,>:j>:jB>:j>:j>:jX>:j>:j>:jH>:jP,>:jR>:jX>:j5X>:j~B>:j>:jɘX>:j=>:j-,>:j1>:j~X>:je  You encounter a raven.>:j ..... ##..####..#.......... .....##.#..†##............. .......#...##..#........... .. ......>.....##.......... ...........#...#........... .##.#....#.##............. #..#.#..###..#.####P..P## #...##....#..#####....##  .....#P##...## -- .#.###.###...........#  #.# #.#...#.##..# Shock ... #.........P.# ... .P.#.#.........## ..... +.........#.#†.## b   [40>:j+Xmraven (asleep) .... ###P#.##....#..P# :..b ###.....P...### ###P.###.##>:j.050.7 (27.0)>:j,G--1.7 (28>:j8NI _Found a parchment of Petrify.@:j>  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:jY ..... ##..####..#.......... ThunderHyde the Eclecticist .....##.#..†##............. Deep Elf of Dithmenos *****. .......#...##..#........... Health: 61/61 ======================== .. ......>.....##.......... Magic: 30/34 =====================--- ...........#...#........... AC: 13Str: 10 .##.#....#.##............. EV: 11Int: 22 #..#.#..###..#.####P..P## SH: 0Dex: 22 #...##....#..#####....##  XL: 12 Next: 57% Place: Lair:2 .......@.....#P##...##  Noise: ---------  Time: 10451.7 (0.0) .#.###.###...........# [39;4@:j"9m c) +5 long sword "Opnucamo" {flame, rElec  #.# #.#...#.##..#  Cast: Shock ... #.........P.#  ... .P.#.#.........##  ..... +.........#.#†.## b   raven (asleep) ..** ###P#.##....#..P# :.*b ###.....P...### ###P.###.## _Found a parchment of Petrify.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 3/8)@:jK5 ..... ##..####..#.......... ThunderHyde the Eclecticist.....##.#..†##............. Deep Elf of Dithmenos *****.@:jJ .......#...##..#........... Health: 61/61 ========================.. ......>.....##.......... Magic: 30/34 =====================---...........#...#........... AC: 13Str: 10.##.#....#.##............. EV: 11Int: 22#..#.#..###..#.####P..P## SH: 0Dex: 22#...##....#..#####....## XL: 12 Next: 57% Place: Lair:2.......@.....#P##...##Noise: ---------  Time: 10451.7 (0.0).#.###.###...........#c) +5 long sword "Opnucamo" {flame, rElec #.# #.#...#.##..#Cast: Shock...@:jN A #.........P.#... .P.#.#.........##..... +.........#.#†.## b   raven (asleep).... ###P#.##....#..P#:..* ###.....P...######P.###.## _Found a parchment of Petrify.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 3/8)@:jH Wb  b  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a raven (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the raven!!  The raven caws.  The raven is almost dead.@:jzP 8*@:j0* o  The raven stares into your soul.@:jC Bb.@:j޹ 8@@:ja ~Doom: 25%  ==2.7 (1@:j @:j . _You feel an ill-omen....B:j=_f*******B:jVS ..@...(ally target)b@   shadow.The zap misses the raven.B:j  †Your shadow casts a spell at the raven.The ray of shadow hits the raven!B:ju**@   shadow***B:ja..†.B:j|24%8-3ShockB:j B:jýI _You kill the raven!C:jC:j2(1C:jd+a2=C:j-C:j\qY3==.4==C:jy _Your shadow fades away.C:jTC:jC:j$,C:j#C:jm4 .......#...##..#. .. ......>.....##. ...........#...#. .##.#....#.##... #..#.#..###..#.####P..P #...##....#..#####....# #.............#P##... #.#.###.###...........# #@## #.#...#.##..#--9.7 (6........# #...P.#.........P.#.#.........#.........+.........#.#†......†...###P#.##....#..:....... ###.....P...#......# ###P.###.##.##.##[#. #.P# ### #...#C:j5C:j7F-60.7 (7C:j2C:j{) _Found a scale mail.D:j D:j 3D:jړ D:jH D:j] =D:j D:jY D:jȿ D:j- BD:jI XD:j=S   ..#..##### #.............#P## #.#.###.### ###+P.P#.## #.#...# #.........###....... #.........P.#.#..... +.........+......... #.....†...###P#.##..#..@.......####..... #.........## ### ##.##.##[#.# #.P #. ######## #...# .. ## P.###. ##.. ..  You pick up a parchment of Petrify and begD:jzW in reading...6.7 (67.7 (7D:j\ @ _You add the spell Petrify to your library.G:jG:j Spells (Memorise)TypeFailure Level  a - PetrifyAlchemy/Earth 28% 4b - Sticky FlameFire/Alchemy28% 4  c - Maxwell's Capacitive Coupling AirG:j56% 8 36 spell levels left 13 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN:j[DescribMemorise|DescribeN:jky Hide) Describe|HideO:jE Sticky FlameFire/Alchemy Maxwell's Capacitive Coupling Air 56% 8 4P:jyP:jP:jN#...##....#..##### ThunderHyde the Eclecticist#.............#P## Deep Elf of Dithmenos *****.#.#.###.###....... Health: 61/61 ========================###+P.P#.## #.#...#. Magic: 34/34 ========================P:jm#.........###....... AC: 13Str: 10Doom: 24%#.........P.#.#..... EV: 11Int: 22+.........+......... SH: 0Dex: 22#.....†...###P#.##.. XL: 12 Next: 58% Place: Lair:2#..@.......####..... Noise: ---------  Time: 10467.7 (0.0)#.........## ###P.# c) +5 long sword "Opnucamo" {flame, rElec ##.##.##[#.# #.P# Cast: Shock#. ######## #...#..###..P.###.##....The ray of shadow hits the raven! _You kill the raven! _Your shadow fades away. P:j_Found a scale mail.  You pick up a parchment of Petrify and begin reading... _You add the spell Petrify to your library.P:jP  Okay, then.P:jAP:j}P:j5. _Q:j <Q:j>Q:jm?Q:jAQ:jFQ:jKH$ _Q:jkM,Q:j0QQ:jLRQ:jSQ:jVQ:j^ZQ:ju[Q:j|\Q:ju^Q:j c,Q:jBdQ:jfQ:j[jQ:jYkQ:jlQ:jBoQ:js,Q:jPuQ:jvQ:jfzQ:j{,Q:jQ:jQ:j܄,Q:jQ:jQ:jJQ:jdBQ:j@Q:jXQ:jsQ:j,Q:jQ:j0Q:j&,Q:jQ:j\Q:j,Q:jQ:j,Q:jQ:jQ:jQ:j,Q:jQ:jBQ:j7 _You open the door.Q:jgIQ:j7"@  There is an open door here.Q:jr%Q:j*K _Q:j!.Q:j5Q:j6Q:jm9Q:jI=Q:j[>Q:jO?Q:j@Q:jCQ:jJE,Q:jGQ:jKJc  You encounter a yak.Q:jU-##..#### #.# #.# #.# ###'########  #..........♣ #..+.......... #. #.........♣ # #@... .Y...... ...####.......... ShockQ:jrW ###..P####. #...# .P## Y   yak (asleep) .## Q:jOkc92.7 (25.0)3.7 (26 _Q:jpQ:jrS:jQ8a ##.#  #.# #.####'######### #..........♣#..+..... #.##.♣....#.P#..S:j:..Y.....Y...####. ###..P####. #... .P## .##Y 2 yaks (asleep) S:jCS:jE/4.7 (1.0) S:jKS:jSNT _You encounter a yak.T:j = ##.# #.# #.# ###'######## ###..........♣# #..+..... #.##..♣.#.P#..Y..Y...####... ###..P####.Y #...# .P## .##Y 3 yaks (asleep)T:jg <5T:j)' T:j* T _You encounter a yak.V:jI ##.# #.# #.# ###'######## ###..........♣### #..+............ #.##...♣.#.P#..Y..Y...####... ###..P####..YY. #...#... .P#### .##Y 4 yaks (asleep)V:j76 _You encounter a yak.V:jC ##.# #.# #.### ###'#.# ###..♣P####.##..+..........V:j..#.##.........♣.#.P#..Y..Y...####... ###..P####..YY.Y. #...#.... .P###.### .##Y 5 yaks (asleep)##V:j Y.You encounter a yak.V:jY..Y.YV:jz=Y.V:j9dYYYYYYYV:j/==7V:jV:j) _The yak bellows! x4W:j5 ##.# #.# #.# ## ###'# .# ###..♣ P####.##..+.......... W:jO8 .......#.##.........♣ .#.P#. ....Y. ....Y..####. ...Y..Y ###..P####. ....Y.. #...#.......###.### .##  4 yaks##W:ja; =.YW:j3= p.YW:j8A AY.W:jE W:jG .-8W:jDP W:jS X:j##.# #.# #.# X:jX## ###'######## .# ###..........♣ P####.##..+.......... .......#.##...♣ .#.P#. .....Y. ....Y..####. ....YYY ###..P####. ....... #...#....... .P#####.### .##  3 yaks X:j'=.YX:j,YX:jU:.YX:j0.X:jX:jO--9X:jX:j X:jb##.# #.# #.# ## ###'######## .# ###..........♣ P####.##..+... .......#.##..♣ .#.P#. ......Y. .....YY####. .....YY ###..P####. .... .P#####.### .## Y..Y-500X:j^:jɰ .YYou hit the plant. The plant begins to die. You burn the plant.Y.^:j*Y^:jغ|.Y 4 yaks^:j4=2.0 (1.3 ^:j^:jm3 _The plant is lightly damaged._:ji A##..######.# #.#  #.# ## ###'########  .# ###..♣ P####.##..+. .......#.##.♣ .......#.P# ......YYY... ......Y####.......... .....Y. ###..P####.. #...#....... .P#####.###.####..Y.YYY._:jo zY.Y(1 wandering)_:jr 3-30 _:jy _:j{ `:j^##P######....#.##..######.# #.#  #.# ## ###'########  .# ###..♣ P####.##..+.`:jۈE .#.##.♣ ......Y#.P# .......YYY.. .....Y.####........... ###..P####.. #...#    yak....... .P###.###.####`:jg.YY`:j(x.Y 2 yaks`:j@-4`:j`:jW`:js.................##P######....#.####..##### #.# ## ###'######## .# ###.♣P####.##..+..#.#♣Y#.P#..Y.YYY.####.........###..P####.   yak#..........P#####.###.##`:jkY.Y`:j1x.Y 2 yaks`:j&5`:jN`:j`:jB #######..#.P##.#.................##P######....#.####..##### #.# ## ###'######## .# ###.♣P####.##..+..#.##.♣Y#.P#Y..Y..YY.####.........###..P####.#..........P##`:jE @Y.`:jG fY.Y`:jU Y 3 yaks6`:j;[ `:j] a:jm ###..## #######..#.P##.#.................##P######....#.####..##### #.# ## ###@######## .# ###.♣P####.##..+....#.##.Y♣Y#.P#Y..Y..YY.####.........###..P####.#...Y.Y.Y.7 _There is an open door here.a:jt ##..##  ###..## #######..#.P##.#.................##P######....#.####..##### #@# ## ###'######## .# ###..........♣P####.##..+.Y.........#.##.Y.......♣Y#.P#Y..........Y.....Y.####.........###..P####.Y.YY.Y.Y 4 yaksa:j-8 _a:ja:j+P.#.# ##..##  ###..## #######..#.P##.#.................##P######....#.####..##### #.# ## ###'######## .# ###..Y.......♣P####.##..+.Y.........#.##Y........♣Y#.P#.........Y..Y........Y.####.........a:j?Y.a:jalY.Ya:jBY.a:j<Y.a:jyY 5 yaks (1 wandering)a:ja:j9a:ja:ja:jjv #..###P.#.# ##..##  ###..## #######..#.P##.#.................##P######....#.##a:jx f##..##### #.# ## ###Y######## .# ###.♣P####.##..+.Y........ 4 yaks.#.##.........♣Y#.P#Y......Y..Ya:j **The yak is severely wounded.  The yak is struck by an arc of lightning!  The yak is severely wounded.The yak is struck by an arc of lightning!  The yak is almost dead.f:jGAY.f:jKYY58--1---4f:jYf:jfC _The lightning grounds out. The yak gores you.g:j*******almost dead.zap hits the yak.zap hits the yak.  The yak is moderately wounded.  The zap hits the yak.g:j;F YYYg:j<Y.g:jL<..g:jz<FThe yak is severely wounded.g:j [47-------5 _The yak gores you!g:jL l .The zap hits the yak.g:jW *****Y 4**You kill the yak!  The zap hits the yak.  The yak is almost dead.The zap hits the yak.  The yak is heavily wounded.g:j 0.g:j4  @.YYY.unaware..The yak is severely wounded.g:j †Your shadow gestures at the yak while chanting.The ray of shadow hits the yak. The ray of shadow hits the yak! x2g:j *******YYY 3 yaks (1 unaware, 1 distracted)g:j 7.Yg:jF ?Y.g:j- ..@YYYYg:j 53606 _You kill the yak!g:j_  _Your Spellcasting skill increases to level 17!h:jl .The zap hits the yak!h:jYH***** 2 yaks** _Your Spellcasting skill increases to level 17!The zap hits the yak!  You kill the yak!  The zap hits the yak.  The yak is severely wounded..h:j.8Y'h:jd.Y...h:j*T22-7h:jq 1 _The yak is lightly wounded.h:j X ****h:j ***The zap hits the yak.  The yak is almost dead.The zap hits the yak!h:jt\ 0.h:jZj / @.Y'Y.(1 ally target)..The yak is moderately wounded.h:j  †Your shadow points at the yak and mumbles some strange words.The ray of shadow hits the yak! *******Y   yak (distracted, ally target)You kill the yak!h:j:Y†h:j5L..@.†Y8----3=8 _The ray of shadow hits the yak!i:j! *******The zap hits the yak.i:j8Y'i:j f.†...i:ji:jL;9 i:jtV_The yak is severely wounded.i:j *******The zap hits the yak.i:j_ Y†'†...i:j&y '20i:jE r _The yak is severely wounded.j:j}  †You slash the yak! You burn the yak.@   shadow2141.3 (1.3Shockj:jo ] _You kill the yak!k:j,-P.#. #..# ###..## #.#######..#.P##............@....##P######....#.## ##..####  ##.#  ## ###'######## .# ###..†.......♣P####.##..+..........#.##.........♣Y#.P#...........Y........Y.####k:jI@k:jj9=3=-20k:jUp _You see here a yak corpse.l:jt Il:j 0.l:j^ l:jh 3l:j _Your shadow fades away.4==l:j 50=5==l:jǧ l:j `1==l:j 2=l:j 3l:j.g 4=l:jh 5=6=l:jG 7=l:jl:jQ8l:j\#Bl:jW&l:j3'l:jb(l:j,w9=l:j`H60=l:j^y1=l:jyl:jl:jnl:je=l:jgl:j#l:jطl:j(l:jl:j,l:jt,l:j,l:jl:j#l:j,l:jNl:jl:jl:j l:j& l:jJl:jU Xl:js"l:j"l:j$l:j8'l:j1nl:j2l:j3l:jwAnm:j; #.........# ##.##.##[#.# ##.######### ##..## #P.#.# ##..## ###..#####.#.#######..#.P##.#####>......@..............♣-84.3 (62.0).###P######....#.###.♣♣ ##..#### ##♣ ##.# #†# #†# ## ###'######## .# ###..†.......♣ P####.##..+..........m:j@m:jkJ,5.3 (63m:jRm:jU; _Found a stone staircase leading down.n:j  #. ##.##.##[#. ##. ##..## #P.#.# ##..## ###..#####.#.#..#.P##.#####.>...............♣.###P######....#.###.♣♣# ##..#### ##♣ ##.# #†#  #†#  ## ###'#  .# ###..†.♣  P####.##..+.n:j16.3 (1.0)n:j֟n:jȢK #. ##.##.##[# ##. ##..## #P.#.# ##..## ###..#####.#.#..#.P##.ß.>..###P######....#.###. ## ##..#### ##♣  ##.#  #†# #†# ## ###'#  .# ###..†.♣  P####.##..+. n:jU<7n:jn:jo:j}  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   2%  -2   i + Spellcasting 17.0  32%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 7.0   7%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic13.6  31%  +1   d - Short Blades :jA~@7m  1.5     0       e + Long Blades   2.0   5%  -1   m + Invocations   1.2    +1       n + Evocations   0.2    +1  f + Armour3.3   4%  -2      g + Dodgingo:j~3.6   1%  +2      h + Stealth10.7  18%  +3                                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill o:jɎtarget  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsp:j#......... ThunderHyde the Eclecticist##.##.##[# Deep Elf of Dithmenos *****.##.####### Health: 61/61 ========================##..##Magic: 35/35 ========================#P.#.#AC: 13Str: 10Doom: 21%##..##EV: 11Int: 22###..#####SH: 0Dex: 22...#.#######..#.P##.#### XL: 12 Next: 64% Place: Lair:2ß.>....@................ Noise: ---------  Time: 10587.3 (0.0)...###P######....#.###.♣ c) +5 long sword "Opnucamo" {flame, rElec ## ##..#### ##♣ Cast: Shock##.##†##†### ###'######## :jFv34m.# ###..†.......♣ P####.##..+..........  _The yak is severely wounded.You slash the yak! You burn the yak. _You kill the yak! _You see here a yak corpse. _Your shadow fades away. _Found a stone staircase leading down.p:jp p:j=p:jt # ##.##.##[p:j ##. ##..## #P.#.## ##..### #. ###..#####.#.#..#.P##.#ß.>#...###P######....#.###.. ### ##..#### ##  ##.#  #†# #†# ## ###' .# ###..†. P####.##..+p:jA8.3 (1p:jn*q:jy # ##.##.## ##. ##..##### #P.#.# #P. ##..###. #.< ###..######....#.#..#.P##. #ß.> #...###P######....#.####.. ### ##..#### # ##.#  #†# #†# ## ###' .# ###..† P####.##..+q:j(q:j-&9q:j5q:j89 _Found a stone staircase leading up.q:j0  #.# ##.##...# ##....# ##..###.. ###. #P.#.#... #P.. ##..## ##..#.<# ###..##### #....#.#..#.P##. #ß.> #...###P######....#. #... ### ##..####  #.. ##.##.. #†#.. #†#$ ## ###' .# ###..† P####.##..+q:j ~90 _Found 12 gold pieces.s:jpyM....... ..  ##.####.. .###..##.. ###.PP.#.... #P.. ##..## ##..#.<# ###..#####....#@#######..#.P##.#ß.>.................. #...###P######....#.###...# ### ##..####....#s:js:j&1s:jds:jKs:j M†....... .  ##.####.. .###..##.. ###.P#P.#.... #P...# ##..## #..#.@# ###..#####....#.#######..#.P##.#s:jU &##ß.>..................#...###P######....#.##..#...#s:jr s:j &2s:j s:j a _There is a stone staircase leading up here.u:j4u:je,u:jd[-3 _u:j\u:j&1u:j~#....#.. .....#. #..... .  #....# ..  #....+...  #.......( #######.....### .......@....... ............... ............... .........................................####...........#########...# u:j-4.8 (2.5u:jau:j@ _You climb upwards.  Found 2 poisoned darts.u:j6c _There is a stone staircase leading down here.v:j  _v:j v:jo v:jS nv:j&v:j\A _You now have 538 gold pieces (gained 16).v:j0 _You now have 543 gold pieces (gained 5).v:j>~v:j>w:j w:j  You open the door.  You encounter a black bear.w:j ##### ############.#.#####  ...................#  #.###..............#  ....#..............#  ....#....#.###+.##.##  ....#....#####..# .#  ....#....##.....##h#  ....#.....#.....@'.#  ....#....###.#  ....#....##.....# #  Shock #.#.#....###.####  ..... #.# .....  h   black bear (asleep) ......  ....  .. w:j/01629.8 (35.0)w:j8430.8 (36 _w:jBw:jJx:j~#####  .#.#####  ............#  .###..............#  #..............#  #....#.###+.##.##  #....#####..# ..#  #....##.....##h#  #.....#......@.#  #....#......##.#  #....##.....# .#  .#.#....###.#### .#  #.# .#  ... .# . .... .. . .. .# .  x:j#1.8 (1.0)  _There is an open door here.x:j{@hh  distracted, ally target)@   shadow  The helpless black bear fails to defend itself.  You slash the black bear! You burn the black bear.  The black bear is moderately wounded.r shadow hits the black bear with a long sword!  The black bear completely misses your shadow.  The black bear claws your shadow.y:j3.1 (1.3  _The black bear completely misses your shadow.z:j} †You slash the black bear! You burn the black bear.z:jZ@   shadow5=4.4Shock _You kill the black bear!{:j( {:j2   You see here a black bear corpse. _. _Your shadow fades away.  You see here a black bear corpse. _{:jE {:jRe a...#....#.###+.##.## ...#....#####..##..##....##.....##†## ...#'.###.#.....##.# ###.####..# . #.##.P##. ..-43.4 (9.0 ......# ...........## ........ # .......... .........## #.##+#.#.#  .. ).   {:jm {:j !-{:j %4.4 (10.0){:j6 {:j? ( _Found a broad axe.}:j}:j}:j}:jB}:j}:j#}:jh}:j"}:jn}:j }:j}:j}:jg}:j}:j#}:jo(}:jK,}:jIRB}:jpk}:jm}:jDp}:jq}:jls}:jz}:j~}:j}:jq}:j  You see here a +0 broad axe. _}:j,}:j}:jA  You see here a +0 broad axe.}:j}:j@K _}:j,}:j}:j,}:j }:j}:jK}:j}:j}:j}:j}:j},}:j}:jZ}:j}:j}:jl}:j}:jM }:jh }:j }:j}:j0}:j}:j}:j+}:j!}:j}:jW}:j5 ...........#   ..........##   .P##.##+#.#.#   }:jr........).#.#   ....#.#   ..........#.#   .#........#.#  ..........#.P  .#........#@##  #........#.#   #####+.##..#   .. ...#   ... ....#  # .... .....#  ##.. ####..#  ...... ##.#  .#.... 64.4 (25.4 (21 _c - a scroll labelled RELIXU MOOMP:jnRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  I - 3 scrolls of immolation  c - a scroll labelled RELIXU MOOMP [!] read|quaff|evoke[?] describe selected:j...........#  ThunderHyde the Eclecticist..........##  Deep Elf of Dithmenos *****..P##.##+#.#.#  Health: 61/61 ========================........).#.#  Magic: 35/35 ========================..........#.#  AC: 13Str: 10Doom: 21%..........#.#  EV: 11Int: 22.#........#.##  SH: 0Dex: 22..........#.P#  XL: 12 Next: 65% Place: Lair:1.#........#@##  Noise: ---------  Time: 10665.4 (0.0)#........#.#  c) +5:jq2 long sword "Opnucamo" {flame, rElec #####+.##..#  Cast: Shock.....# .......# # .........#   ##..####..#   ......##.#   .#....   _Your shadow fades away. _You see here a black bear corpse. _Found a broad axe. _You see here a +0 broad axe. _You see here a +0 broad axe. _c - a scroll labelled RELIXU MOOMP:j §§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled RELIXU MOOMP, it crumbles to dust.6.4 (1 _It was a scroll of poison.:jI:j ..§§.#§.).#§§§§§0:j:j:j_ _Partly explored, can't reach some places.:j0:jC :jB:jB:jn:j:jZ,:j:j|:j:jT:j=:j:j&:j|,:jY:j,:j:j,:j:j:jY:jt:j :ju:j:jB:jB:j:j2:j `:j! ,:j; :j= :j> :j? :j A ,:jC :jF :jF :j*H :jM B:jP :j :jƺ :j< :j= :j]I :j.L B:jL :jO :j_P :jFQ :jOS :jT ,:jX B:jX :jVY :jXZ :j\\ :j\ :j^ :j` :j~` :ja :jyc :jc :jd :jh B:ju| ,:jI~ :j ,:j :j4 ,:jԅ :j ,:jۈ :j :j :jɋ :j ,:j. :jD :j :j_ :j B:jS ,:j :j B:j  .......................... _You start waiting.765.4 (99.0)6.4 (100.0) _Done waiting.:j@:jn:jWn:j:j~:jg:j*:j:j]:j_:jn:jX:j `:jB:j;:jn:jh,:j!:j%,:j&:j):jt;C.#.... ##. #..... #.. ...... ##.## #..... #..# # ... #.## # . #. .... #.# ##.. #.# .. #@# 82.4 (16.0). ....... ....>. ......... .... ......... #####.# ...:j?:jH,3.4 (17:jN:j'X9 _Found an escape hatch in the floor.:j 3:j &:j :jN i  You encounter a cane toad.:j ###.. #.##  .. #####..#.#:j   . .........#  :j .....>...##  ..........#  :j d.........##  :j ..........#  .#####.#.## :j Z .......@.# :j=  :j^ E#.# :j b...#.# Shock:j ;P.P :j F+.## ##.#.P##.# :j~ F   cane toad (asleep)...... ..# :j ...... .#  91.4 (8.0)2.4 (9 _:j, :j$  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j###.. #.##.# ThunderHyde the Eclecticist  .. #####..#.# Deep Elf of Dithmenos *****. . .........# Health: 61/61 ======================== .....>...##  Magic: 31/35 =====================--- ..........#  AC: 13Str: 10Doom: 21% .........##  EV: 11Int: 22 ..........#  SH: 0Dex: 22 .#####.#.##  XL: 12 Next: 65% Place: Lair:1 .......@.# Noise: ---------  Time: 10792.4 (0.0) .......#:j,.# c) +5 long sword "Opnucamo" {flame, rElec  .......#.# Cast: Shock **.....P.P F*.....+.##  ##.#.P##.# F   cane toad (asleep) ...... ..# ...... .# _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):jn ###..#.##.#  ThunderHyde the Eclecticist.. #####..#.#  Deep Elf of Dithmenos *****.. .........#  Health: 61/61 ========================.....>...##  Magic: 31/35 =====================---..........#  AC: 13Str: 10Doom: 21%.........##  EV: 11Int: 22..........#  SH: 0Dex: 22:jo .#####.#.##  XL: 12 Next: 65% Place: Lair:1.......@.#  Noise: ---------  Time: 10792.4 (0.0).......#.#  c) +5 long sword "Opnucamo" {flame, rElec .......#.#  Cast: Shock.......P.P *......+.## ##.#.P##.#  F   cane toad (asleep)...... ..# ...... .#  _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):jXl .F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus: 3/8)  The air twists around and strikes the cane toad!  The cane toad gives a loud, deep croak!:jm ?.F:jw |F  :jȇ <2==3.4 (1:jR :j d _The cane toad is moderately wounded.:jҐ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j; ###.. #.##.# ThunderHyde the Eclecticist  .. #####..#.# Deep Elf of Dithmenos *****. . .........# Health: 61/61 ======================== .....>...##  Magic: 28/35 ===================----- ..........#  AC: 13Str: 10Doom: 21% .........##  EV: 11Int: 22 ..........#  SH: 0Dex: 22 .#####.#.##  XL: 12 Next: 65% Place: Lair:1 .......@.# Noise: ==-------  Time: 10793.4 (0.0) :jZ '[40m.......#.# c) +5 long sword "Opnucamo" {flame, rElec  .......#.# Cast: Shock .***...P.P .*F*...+.##  ##*#.P##.# F   cane toad ...... ..# ...... .# _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 6/8):j###..#.##.#  ThunderHyde the Eclecticist.. #####..#.#  Deep Elf of Dithmenos *****.. .........#  Health: 61/61 ========================.....>...##  Magic: 28/35 ===================-----..........#  AC: 13Str: 10Doom: 21%.........##  EV: 11Int: 22..........#  SH: 0Dex: 22.#####.#.##  XL: 12 Next: 65% Place: Lair:1.......@.#  Noise: ==-------  Time: 10793.4 (0.0).......#.#[27:j G  c) +5 long sword "Opnucamo" {flame, rElec .......#.#  Cast: Shock.......P.P ..*....+.## ##.#.P##.#  F   cane toad...... ..# ...... .#  _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 6/8):j'†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!!:j.S:j9084.4 (1Shock _You kill the cane toad!:jCI:j:j30=1==:j2=:j3:j:jK3=:jB:j:j94:j/==5== _Magic restored.:j_,:jn:jO=:jIv:jyW,:j"d:j!vn:j`:jB:jB:jϥ:jV,:jʮ,:j,:jW:jn:jZ  You encounter a cane toad.:j........####### ......... #..###..# #. #............... .##.#P...# ..##.......#####.#. .........# ..#.....#......... ....##..#.. #......#.......#. ....# ..... #.............#. .....# ##.. #.....P.......P. ...##.. ###........†....+. #.## #.. #@......###.#.P##.--  .. .. ..=........................ F.................Shock#####P#.#########.####.# ##### ### ### F   cane toad (asleep) :j71823.4 (29.0):ja--4.4 (30 _ _You see here 4 gold pieces.:jȈ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ........####### ......... ThunderHyde the Eclecticist #..###..# #. #............... Deep Elf of Dithmenos *****. .##.#P...# ..##.......#####.#. Health: 61/61 ======================== .........# ..#.....#......... Magic: 31/35 =====================--- ....##..#.. #......#.......#. AC: 13Str: 10Doom: 20% ....# ..... #.............#. EV: 11Int: 22 .....# ##.. #.....P.......P. SH: 0Dex: 22 ...##.. ###........†....+. XL: 12 Next: 68% Place: Lair:1 #.## #.. #@......###.#.P##. Noise: ---------  Time: 10824.4 (0.0)  .. .. **=..................... c) +5 long sword "Opnucamo" {flame, rElec  ... F*...:j$ ................... Cast: Shock #####P#.#########.####.# ##### ### ###  F   cane toad (asleep) _You see here 4 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):j/........#######......... ThunderHyde the Eclecticist #..###..# #. #............... Deep Elf of Dithmenos *****. .##.#P...# ..##.......#####.#. Health: 61/61 ======================== .........# ..#.....#......... Magic: 31/35 =====================--- ....##..#.. #......#.......#. AC: 13Str: 10Doom: 20% ....# ..... #.............#. EV: 11Int: 22 .....# ##.. #.....P.......P. SH: 0Dex: 22 ...##..###........†....+. XL: 12 Next: 68% Place: Lair:1 #.## #..:j #@......###.#.P##. Noise: ---------  Time: 10824.4 (0.0)  .. .. ..=..................... c) +5 long sword "Opnucamo" {flame, rElec ... *....................... Cast: Shock#####P#.#########.####.######### ###F   cane toad (asleep) _You see here 4 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jAzPress: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 3/8):jyF.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus: 3/8)  The air twists around and strikes the cane toad!  The cane toad croaks.:jMF2==5.4 (1:j:j :j1_The cane toad is lightly wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb ........####### ......... ThunderHyde the Eclecticist #..###..# #. #............... Deep Elf of Dithmenos *****. .##.#P...# ..##.......#####.#. Health: 61/61 ======================== .........# ..#.....#......... Magic: 28/35 ===================----- ....##..#.. #......#.......#. AC: 13Str: 10Doom: 20% ....# ..... #.............#. EV: 11Int: 22 .....# ##.. #.....P.......P. SH: 0Dex: 22 ...##.. ###........†....+. XL: 12 Next: 68% Place: Lair:1 #.## #.. #@......###.#.P##. Noise: ==-------  Time: 10825.4 (0.0)  .. .. *F*..................... c) +5 long sword "Opnucamo" {flame, rElec  ... ***........:ju ............. Cast: Shock #####P#.#########.####.# ##### ### ###  F   cane toad _The cane toad is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 5/8):j:t........#######......... ThunderHyde the Eclecticist #..###..# #. #............... Deep Elf of Dithmenos *****. .##.#P...# ..##.......#####.#. Health: 61/61 ======================== .........# ..#.....#......... Magic: 28/35 ===================----- ....##..#.. #......#.......#. AC: 13Str: 10Doom: 20% ....# ..... #.............#. EV: 11Int: 22 .....# ##.. #.....P.......P. SH: 0Dex: 22 ...##..:j;###........†....+. XL: 12 Next: 68% Place: Lair:1 #.## #..#@......###.#.P##. Noise: ==-------  Time: 10825.4 (0.0)  .. .. .*=..................... c) +5 long sword "Opnucamo" {flame, rElec ... ........................ Cast: Shock#####P#.#########.####.######### ###F   cane toad _The cane toad is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :j;Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 5/8):j$.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the cane toad!!=F:jR 9 :j0396.4 (1:j$::j?a _The cane toad is heavily wounded.:j' ******* The zap hits the cane toad.:j.F......:jt.-7:j|x _The cane toad is severely wounded.:j ******The zap hits the cane toad.:j7p G.F:j~ .....--8:jH x _The cane toad is severely wounded.:j ***** The zap hits the cane toad.:jjG.F:jo"7....:j%@-9:j-:j=+  The zap hits the cane toad. :jE?_The cane toad is severely wounded.  The zap hits the cane toad. _The cane toad is severely wounded.  The zap hits the cane toad. _The cane toad is almost dead.:j7 .You hit the cane toad. You burn the cane toad.:j[' :j :ja30=187030.7 (1.3Shock _You kill the cane toad!:jQ:jl _Your Long Blades skill increases to level 2!:jى:jy:j#:jl1== _2=3=4==5== _You now have 547 gold pieces (gained 4).:j:jp:j:j,:j:j:j:js9=:j:j*:j :j :j# :j :j:j:j:j{ :j;}_#####..###..# #. #. .#.##.##.#P...# ..##### ..#...........# ..#.....#... .###..#.. #......#... .##......# ..... #... .##.......# ##.. #.....P.... .####...##.. ###.†. .# ##.####...#######.......###.# .. .. .................. .. .......... ##########P#.#########.# ##### ## 43.7 (13.0):jB4.7 (14:j. _t - a +5 ring of evasion:jy:j\NPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn) :j q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  k - a ring of protection from cold  l - a ring of positive energy  n - a ring of resist corrosion  o - a ring of poison resistance  t - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on:jE[tab] equip|unequip :j[:j.#####..###..# #. #.......... ThunderHyde the Eclecticist .#.##.##.#P...# ..##.......### Deep Elf of Dithmenos *****. ..#...........# ..#.....#.... Health: 61/61 ======================== .##......##..#.. #......#.... Magic: 35/35 ======================== .##......# ..... #.......... AC: 13Str: 10Doom: 18% .##.......# ##.. #.....P.... EV: 11Int: 22 .####...##..###........†. SH: 0Dex: 22 :j.# ##.####...#######.......###.# XL: 12 Next: 70% Place: Lair:1 .. .. .......@................ Noise: ---------  Time: 10844.7 (0.0) .. ........................... c) +5 long sword "Opnucamo" {flame, rElec ##########P#.#########.# Cast: Shock######## _The cane toad is almost dead.You hit the cane toad. You burn the cane toad. _You kill the cane toad! _Your Long Blades skill increases to level 2! :j ^_You now have 547 gold pieces (gained 4). _t - a +5 ring of evasion:jP  Okay, then.:j@:j:j. _:jGI:jkJ:j K:j L$ _:jPX:j~_:ja:ja:jib:jd:jdf:jqg:jg:jj:j}X.................... . ..................... .  .†..†...........  #........####### ##†.#####..###..## #.##. # #†..#.##.##.#P...#......##......#...........#.......#.....# ##..##......##..#......(#......#. #...##......##..@....... #50.7 (6 ##..##.......#..## #.....P ##..####...##...## #######....... ##..# ##.####...#######....... ..... ......................... ..... ......................... ################P#.#############:j:j!+1.7 (7:j@:j- _Found 3 poisoned darts.:j$:j(B:jHv:jJ:jiM:jO:jLU:j_X:jt#.....##†...#..... .... ###†...# ...# ..... # ....+...).# ...# .... # ....#......#..........# ... # ....#.....########....# #.## ..##......#..#####....#.#####..# ......................... .................%.....>.. ..................60.7 (9 ........#######........ #..###..####.##.##........ .##.#P...#......##.......#####.#.....#.......#.....###..#......(#......##.  ....##..........##.............#.  .....#..##.......#.....P.......P.  ...##...##########........†....+. 1.7 (:jq10.0)% _Found a serpent talisman.:j( I:j4 B:j: :j; :j> :j> :jE ,:jG ,:jH :j1K :jaP ,:jiQ :jS :jU :jV :j3X :jc :j} :jV~ :j9 :j5 :j :j{ :j :j i  You encounter a cane toad.:jο :j V ...#.##  :j +..F....#........#.#  .......#####+.##..#  ... ..................# :j[ h .. .................#  #.#.###...............# ##.##.##....#########..# ##:j #.# ##.## ##.....#....@# ##..# ##....#......# #..## ....##..........##.... ##.## Shock...##÷...#.....# .... #..#:j ##÷...##....# ..... #.##:j, E....[.##....# .... #.# F   cane toad (asleep):jR <.#..........# ... #.#########....# #.##.#:js X.#..#####....#.#####..#.#:j -72.7 (11:j: 33.7 (12 _:j :jb  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j2V  .#........#.##  ThunderHyde the Eclecticist .*F*...#........#.#  Deep Elf of Dithmenos *****. .***...#####+.##..#  Health: 61/61 ========================  ... ..................#  Magic: 31/35 =====================--- .. .................#  AC: 13Str: 10Doom: 18% #.#.###...............#  EV: 11Int: 22 ....##.##.##....#########..#  SH: 0Dex: 22 ....##..........#.# ##.##  XL: 12 Next: 70% Place: Lair:1 ....##.....#....@# ##..#  Noise: ---------  Time: 10873.7 (0.0) ....##....#......# #..##  c) +5 long sword "Opnucamo" {flame, r:j5W GElec ....##..........##.... ##.##  Cast: Shock ....##÷...#.....# .... #..# ....##÷...##....# ..... #.## ........[.##....# .... #.#  F   cane toad (asleep) .....#..........# ... #.# ....########....# #.##.# ....#..#####....#.#####..#.# _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 5/8):jp.#........#.##ThunderHyde the Eclecticist..*....#........#.#Deep Elf of Dithmenos *****........#####+.##..#Health: 61/61 ========================... ..................#Magic: 31/35 =====================---.. .................#AC: 13Str: 10Doom: 18%#.#.###...............#EV: 11Int: 22 ....##.##.##....#########..#SH: 0Dex: 22 ....##..........#.# ##.##XL: 12 Next: 70% Place: Lair:1 ....##.....#....@###..#Noise: ---------  Time: 10873.7 (0.0) ....##....#......##..##c) +5 long sword "Opnucamo" {flame, rElec ....##..........##.... ##.##Cast: Shock ....:jq##÷...#.....# .... #..# ....##÷...##....# ..... #.## ........[.##....# .... #.#F   cane toad (asleep) .....#..........# ... #.# ....########....# #.##.# ....#..#####....#.#####..#.# _You encounter a cane toad.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 5/8):jG.F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus: 5/8)  :j[eThe open air twists around violently and strikes the cane toad!  The cane toad croaks.:jQ{F  :jb2==4.7 (1 _The cane toad is moderately wounded.:j40  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j{j  .#........#.##  ThunderHyde the Eclecticist .***...#........#.#  Deep Elf of Dithmenos *****. .*F*...#####+.##..#  Health: 61/61 ========================  ... .***..............#  Magic: 28/35 ===================----- .. .................#  AC: 13Str: 10Doom: 18% #.#.###...............#  EV: 11Int: 22 ....##.##.##....#########..#  SH: 0Dex: 22 ....##..........#.# ##.##  XL: 12 Next: 70% Place: Lair:1 ....##.....#....@# ##..#  Noise: ==-------  Time: 10874.7 (0.0) ....##....#......# #..##  c) +5 long swor:j%k d "Opnucamo" {flame, rElec ....##..........##.... ##.##  Cast: Shock ....##÷...#.....# .... #..# ....##÷...##....# ..... #.## ........[.##....# .... #.#  F   cane toad .....#..........# ... #.# ....########....# #.##.# ....#..#####....#.#####..#.# _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8):j?Z.#........#.##ThunderHyde the Eclecticist.......#........#.#Deep Elf of Dithmenos *****...*....#####+.##..#Health: 61/61 ========================... ..................#Magic: 28/35 ===================-----.. .................#AC: 13Str: 10Doom: 18%#.#.###...............#EV: 11:j[Int: 22 ....##.##.##....#########..#SH: 0Dex: 22 ....##..........#.# ##.##XL: 12 Next: 70% Place: Lair:1 ....##.....#....@###..#Noise: ==-------  Time: 10874.7 (0.0) ....##....#......##..##c) +5 long sword "Opnucamo" {flame, rElec :j\[&....##..........##.... ##.##Cast: Shock ....##÷...#.....# .... #..# ....##÷...##....# ..... #.## :j[........[.##....# .... #.#F   cane toad .....#..........# ... #.# :j)\D....########....# #.##.# ....#..#####....#.#####..#.# _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jS\Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8):j.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!:j%K.F:j.:j/0 :j:1395.7 (1:j8:j;b _The cane toad is severely wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}  .#........#.##  ThunderHyde the Eclecticist .......#........#.#  Deep Elf of Dithmenos *****. .......#####+.##..#  Health: 61/61 ========================  ... ..***.............#  Magic: 25/35 =================------- .. .*F*.............#  AC: 13Str: 10Doom: 18% #.#.###**.............#  EV: 11Int: 22 ....##.##.##....#########..#  SH: 0Dex: 22 ....##..........#.# ##.##  XL: 12 Next: 70% Place: Lair:1 ....##.....#....@# ##..#  Noise: ==-------  Time: 10875.7 (0.0) ....##....#......# #..##  c) +5 long swor:j d "Opnucamo" {flame, rElec ....##..........##.... ##.##  Cast: Shock ....##÷...#.....# .... #..# ....##÷...##....# ..... #.## ........[.##....# .... #.#  F   cane toad .....#..........# ... #.# ....########....# #.##.# ....#..#####....#.#####..#.# _The cane toad is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 7/8):jQ.#........#.##ThunderHyde the Eclecticist.......#........#.#Deep Elf of Dithmenos *****........#####+.##..#Health: 61/61 ========================... ..................#:jMagic: 25/35 =================-------.. ..*..............#AC: 13Str: 10Doom: 18%#.#.###...............#EV: 11Int: 22 ....##.##.##....#########..#SH: 0Dex: 22 ....##..........#.# ##.##XL: 12 Next: 70% Place: Lair:1 :j....##.....#....@###..#Noise: ==-------  Time: 10875.7 (0.0) ....##....#......##..##c) +5 long sword "Opnucamo" {flame, rElec ....##..........##.... ##.##Cast: Shock ....##÷...#.....# .... #..# :j`....##÷...##....# ..... #.## ........[.##....# .... #.#:j2tF   cane toad :j_.....#..........# ... #.# ....########....# #.##.# :j....#..#####....#.#####..#.# _The cane toad is severely wounded.:jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jڎAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:j{Aim: a cane toad (severely wounded, empty space bonus: 7/8):jJ.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad.:jT? :jW,66.7 (1:j\:j_] _The cane toad is almost dead.:jo  *******The zap hits the cane toad.:jvM.F:j.......--7 _The cane toad is almost dead.:j †The zap hits the cane toad.*******:je .....†.573--8Shock:j w c _You kill the cane toad!:j'( :j( :j\. :j1 :j#6 ;6:j6 :jv7 K7=:j9 :j; ~8==:j= :j%A :jA U9=:jE x30=:jG :jI :jJ h1==:jK :j^M 92:jM 2=:jQN :j S ,:jS :jZ 3=4==:jP\ :j\ a5==:j_ :jd :jf ,:jRh :jJn :jn :jo :j:r :jw :jy :jz :jz :j~ :j :j 9=:j :jw :j :jr :j ,:j :j: :j {  You see here a cane toad corpse.:jR :j  _:j :j^ :j :j_ :j} :jŴ :j :j+ B:j :j :je :j :j :j ,:j :jb :j ,:j :j :j :jb :j :jO :j :j :j :j X:j :j :j :j :j" :j ,:jl :j :j :j :j :j. :j! :j6" :j# :j& :j' :j ( :j) :j+ :j- :j9. :jv/ :j1 :j24 :j4 :jU5 :j@7 :j.9 :j9 :j: :j= :j? :j? :jPB :jC :jKF :jF :jG :jJ :jXL :jL :jLO :jZP :jrR :jT ,:j?[ :j\ B:j^ :ja :j8c :jh N _You now have 560 gold pieces (gained 13).:jTk :jk :jm :j,o :jt} :j  :j :j :ju ,:j :jN :j :j :j :j :j ,:j˒ :j :j ,:jš :j :j :j ,:jy :jt :jٶ ,:j :j :j :jq :jy :j :j :je :j B:j :j( :j :j c  You encounter a yak.:j k #....#. #P... #....+. ....## #...... . #....##########.....# #..#..............>..... ##.#.................... ........................ ................. #P...@................ ##..................## ##..................##Shock .#......##########...## ........#.P#######...## ..##.............#....## Y   yak (asleep) Y #......#......#P..... #.....##......##...##:j  #.....###..###.#...##:jA 1934.7 (56.0):jsz Y.Y5.7 (57 _:j :j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[  #....#. ThunderHyde the Eclecticist #P... #....+. Deep Elf of Dithmenos *****. ....## #...... Health: 61/61 ======================== . #....##########.....# Magic: 31/35 =====================--- #..#..............>..... AC: 13Str: 10Doom: 17% ##.#.................... EV: 11Int: 22 ........................ SH: 0Dex: 22 ........................ XL: 12 Next: 73% Place: Lair:1 #P...@................ Noise: ---------  Time: 10935.7 (0.0) ##..................## c) +5 long sword "Opnuca:j mo" {flame, rElec  ##..................## Cast: Shock .#......##########...## **......#.P#######...## *Y##.............#....## Y   yak * #......#......#P..... #.....##......##...## #.....###..###.#...## _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 4/8):jG3#....#. ThunderHyde the Eclecticist#P...#....+. Deep Elf of Dithmenos *****.....###...... Health: 61/61 ========================. #....##########.....# Magic: 31/35 =====================---#..#..............>..... AC: 13Str: 10:jA4Doom: 17%##.#.................... EV: 11Int: 22........................ SH: 0Dex: 22........................ XL: 12 Next: 73% Place: Lair:1#P...@................ Noise: ---------  Time: 10935.7 (0.0)##..................## c) +5 long sword "Opnucamo" {flame, rElec ##..................## Cast: Shock.#......##########...##........#.P#######...##.*##.............#....## Y   yak. #......#......#P.....#.....##......##...##:j4#.....###..###.#...## _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  :j4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:j49Aim: a yak (empty space bonus: 4/8):jY  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a yak (empty space bonus: 4/8)  The open air twists around violently and strikes the yak!  The yak is heavily wounded.Y.Y 2 yaks (1 wandering)2==6.7 (1:jKQj _You encounter a yak.:jK*******YThe yak is heavily wounded. _You encounter a yak.  The zap hits the yak.  The yak is heavily wounded.  The zap hits the yak.  The yak is lightly wounded.:jrz.YY.:j9....--7 _The yak bellows!:jd *****The zap hits the yak.:j  *(1 ally target)@   shadowThe yak is heavily wounded.:j$ Y1 distracted, 1 ally target)Your shadow casts a spell.:j :jg CY.:j 8.Y:j  Q..@:j+ O=-8:j; :j 9 _The shadowy lightning hits the yak!:j( :jER*****Y:jThe zap hits the yak!  The yak is severely wounded.The zap hits the yak!:jmY.Y....:jWo&9:jcz:j|\ _The yak is severely wounded.:j *****The zap hits the yak.:j CY.:j YThe yak is severely wounded.:j2 CY.:j .Y.Y 3 yaks (1 ally target):j 71-40:j :j T _You encounter a yak.:jL{ .You slash the yak! You burn the yak.:j=Y.:jw YYou kill the yak!.Y.Ydistracted):j,j3=4=2.0 (1.3 :j:jT _You encounter a yak.:jf *****The zap hits the yak.:j` H .The yak is severely wounded..YY.Y.:jk ...Y=-30 :j c _Your shadow fades away.:j> Y.You hit the yak. You burn the yak.  The yak is severely wounded..Y:j Y.Your shadow hits the yak with a long sword.Y.:j!@(1 ally target)@   shadow:j#56--4==4.3 (1.3 :jk,:j3N _The yak gores you. The yak gores you but does no damage.:j { †You slash the yak! You burn the yak.:j +.:j h @ 2:j; vYou kill the yak!Your shadow hits the yak with a long sword!:jf R7--5:j `==655.6:jC  _The yak barely misses you. The yak closely misses your shadow.:j2  You hit the yak. You burn the yak.  The yak is severely wounded.The yak gores you.:j6Z4-6.8 (1.2 :jY _The yak gores your shadow but does no damage.:j $ †You slash the yak! You burn the yak.    yak (You kill the yak!:j2 b5-68.1 (1.3 :j4n _The yak barely misses your shadow.:j #P... #....+.. ....## #....:j K... #....########## #..#..............>.....##.#..... #P..† ##..# ##.@....#.Y....##########... ........#.P#######......##.............#.... #......#......#P.... #.....##......##...# #.....###..###.#... #.....##..##.###.....Y.-90  _Your shadow fades away. _You see here a yak corpse.:j5"  You slash the yak! You burn the yak.  The yak is moderately wounded.4==50.4 (1.3  _The yak gores you but does no damage. The yak gores you.:j $ @(ally target)@   shadowYou hit the yak. You burn the yak.  The yak is moderately wounded.Your shadow hits the yak with a long sword!43-----1.7 _The yak gores you!:j  You slash the yak! You burn the yak.  The yak is almost dead.:j (3.0:j g _The yak closely misses you.:j3|} †You slash the yak! You burn the yak.:j@   shadow:j_84.3Shock:jJ:jG _You kill the yak!:j :j\).44=---- _Your shadow fades away.5=6=:jQG7=:jV:jFX%8:jZ:jM`:ja:jc:j2g:jmh:j|j:jp:jAq:jHs:jv:j a9=:j~,:jd:j,:j:j:jV50=:jP:jX:j:j:jw1=:jUB:jB:j,:j:j:jU2=:j:jW:j:j:j:jV:j:j:j;3:j7,:j:j:jC,:ja4=:jH:j:j/:j:jB:j ,:j :j :jN5=:jW:j,:j.:j5,:jy:j:w6=:j",:jE%B:j&:j,7=:j#n:jC.:j W/89=:jXe60=:j^n:j_:jh1=:jp1 _HP restored.:jq3:j,:j,:j=:jȬ:j:jY:j̰:jm  You encounter a komodo dragon.:jM .. }. # .. . #  ########. ?# ..# #.....+. l.#  ##..  ##...$......# #......#P...# #...@.+....## -#.....##....######## #+.+#..#.............Shock##.#.##.#............. .............. .............l   komodo dragon (asleep)>.###+###P..†............. ##..†.......... ##.[33:j8m†.......:j 1020.3 (66.0)  Found a scroll of immolation and a sack of spiders.:j@:j6?-1.3 (67:j6Q _Found a stone staircase leading down.:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jF  .. ThunderHyde the Eclecticist }. # Deep Elf of Dithmenos *****. .. . #  Health: 61/61 ======================== ########* *# ..# Magic: 31/35 =====================--- #.....+. l*# ... AC: 13Str: 10Doom: 16% #......#**  EV: 11Int: 22 ##...$......#  SH: 0Dex: 22 #......#P...#  XL: 12 Next: 78% Place: Lair:1:jG  #...@.+....##  Noise: ---------  Time: 11021.3 (0.0) #.....##....######### c) +5 long sword "Opnucamo" {flame, rElec  :jH #+.+#..#............. Cast: Shock ##.#.##.#............. ...................... ....................... l   komodo dragon (asleep) .>.###+###P..†.......... ... ##..†.......... ##.†........... _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):j<.. ThunderHyde the Eclecticist}.# Deep Elf of Dithmenos *****... .#Health: 61/61 ========================########. ?#..# Magic: 31/35 =====================---#.....+. *.#... AC: 13Str: 10Doom: 16%#......#..EV: 11Int: 22##...$......#SH: 0Dex: 22#......#P...#XL: 12 Next: 78% Place: Lair:1#...@.+....##Noise: ---------  Time: 11021.3 (0.0)#.....##....######### c) +5 long sword "Opnucamo" {flame, rElec #+.+#.:j=3.#............. Cast: Shock##.#.##.#.......................................................... l   komodo dragon (asleep).>.###+###P..†.............##..†..........##.†........... _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):j c.l  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a komodo dragon (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the komodo dragon!!  The komodo dragon hisses angrily.l  2==2.3 (1 _The komodo dragon is heavily wounded.:j #  }.  .... # #..?# .. #.....+....#  #......#l.. ##...$......# #......#P...# #..@..+....## #.....##.... #+.+#..#:j` \ ##.#.##.# .......... ............ .>.###+###P..† ... ##..† ##.†:j Q.l:j :j! ]3=--3:j :j :j }. .... # #..?#  #.....+....#  #......#... ##...$..l...# #......#P...# #.@...+....## #.....##.... #+.+#..# ##.#.##.# .......... ............ .>.###+###P..† ... ##..† ##.†l.:jnW--4:jE:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jSl  ThunderHyde the Eclecticist }.  Deep Elf of Dithmenos *****. .... # Health: 61/61 ======================== ########..?# . Magic: 29/35 ===================----- #.....+....# . AC: 13Str: 10:jH{Doom: 16% #....**#...  EV: 11Int: 22 ##...$*l*...#  SH: 0Dex: 22 #.....*#P...#  XL: 12 Next: 78% Place: Lair:1 #.@...+....##  Noise: ---------  Time: 11024.3 (0.0) #.....##....####### c) +5 long sword "Opnucamo" {flame, rElec  #+.+#..#........... Cast: Shock :j##.#.##.#........... .................... ..................... l   komodo dragon .>.###+###P..†........ ... ##..†........ ##.†......... _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 5/8):j9 ThunderHyde the Eclecticist}.Deep Elf of Dithmenos *****.....# Health: 61/61 ========================########..?#:j . Magic: 29/35 ===================-----#.....+....#. AC: 13Str: 10Doom: 16%#......#...EV: 11Int: 22##...$.*....#SH: 0Dex: 22#......#P...#XL: 12 Next: 78% Place: Lair:1#.@...+....##Noise: ---------  Time: 11024.3 (0.0)#.....##....####### c) +5 long sword "Opnucamo" {flame, rElec #+.+#..#........... Cast: Shock:j ##.#.##.#.................................................... l   komodo dragon.>.###+###P..†...........##..†........##.†......... _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 5/8):j .l  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the komodo dragon!:jP 8 :j U30===:j 5.3 (1:jd :j a _The komodo dragon is almost dead.:j*L  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist }.  Deep Elf of Dithmenos *****. .... # Health: 61/61 ======================== ########..?# . Magic: 26/35 =================------- #.....+....# . AC: 13Str: 10Doom: 16% #......#...  EV: 11Int: 22 ##...***....#  SH: 0Dex: 22 #....*l#P...#  XL: 12 Next: 78% Place: Lair:1 #.@.**+....##  Noise: ==-------  Time: 11025.3 (0.0) #.....##....####### c) +5 long sword "Opnucamo" {flame, rElec  :j#+.+#..#........... Cast: Shock ##.#.##.#........... .................... ..................... l   komodo dragon .>.###+###P..†........ ... ##..†........ ##.†......... _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, empty space bonus: 6/8):j~eThunderHyde the Eclecticist}.Deep Elf of Dithmenos *****.....# Health: 61/61 ========================########..?#. Magic: 26/35 =================-------#.....+....#:j$g. AC: 13Str: 10Doom: 16%#......#...EV: 11Int: 22##...$......#SH: 0Dex: 22#.....*#P...#XL: 12 Next: 78% Place: Lair:1#.@...+....##Noise: ==-------  Time: 11025.3 (0.0)#.....##....####### c) +5 long sword "Opnucamo" {flame, rElec #+.+#..#........... Cast: Shock##.#.##.#.................................................... l   komodo dragon.>.###+###P..†...........:jg(##..†........##.†......... _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jhzAim: a komodo dragon (almost dead, empty space bonus: 6/8):jm.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the komodo dragon!:jvR:j#\7=580:jX6.3 (1Shock _You kill the komodo dragon!:jUI:j~8==:j9=30=:j,:j ~1==:j!:j;"N2=:j#:j%,:j&:jv):j*K3=:j{+:j,:j.:j9a4==:j A5==:jB:jI:jSO:jIQ:jW:j[n:jn:jq:j _You now have 579 gold pieces (gained 19).=:jì:j:j:j:j:j :j5:j#*:j:j:j:j:jr:j :jc:jYG_I - 4 scrolls of immolation (gained 1):jg:j :jD:jH:jT:jf:j :jf4%:j5:jP6# ### ##.####.####### ########......... .......:j7.......@.## #P....--:j8W#.####....# # #....########...## ..###.....+....# :jl9#......#...# ###..........# #:j9#......#P...# #....#.....+....## #:j:X... #.....##....##########:jB047.3 (21.0):jWKG--8.3 (22:jQ:j%WX _g - a +0 sack of spiders:jB I:j B:j :j}& :j' :j+, X:j, :j. ,:j/ :jB2 :j4 ,:j,5 :jN ###.####.####### ##................ ...........###.####....# #########...## .. #.....+....#.. #......#...#  ##..........#  #...@..#P...# 55.3 (7.0)....#.....+....##  ... #.....##....######## #+.+#..#.... ##.#.##.#........ ................. .................. .>.###+###P..†..... ... ##..†.....:jyT :jZ :je ˜:jI˜:j˜:j  You encounter a water moccasin.˜:jm ...# ########...## #.....+.....#......#.. .......... #......#P...# ....#.....+....##... #.....##....####### #+@+#..#........... ##.#.##.#........... ....................ShockS.............>.###+###P..†..... ##..†S   water moccasin (asleep).... ##.†.... .#......###### ........#.P###˜:j+7.3 (2˜:j+8.3 (3˜:j3A _Found 15 gold pieces.Ę:j6;  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ę:jN P #.####....# # ThunderHyde the Eclecticist ########...## . Deep Elf of Dithmenos ****** Ę:j!P *#.....+....# . Health: 61/61 ======================== #......#...#  Magic: 31/35 =====================--- ##..........#  AC: 13Str: 10Doom: 15% #......#P...#  EV: 11Int: 22 ....#.....+....##  SH: 0Dex: 22 ... #.....##....####### XL: 12 Next: 80% Place: Lair:1 #+@+#..#........... Noise: ---------  Time: 11058.3 (0.0) ##.#.##.#........... c) +5 long sword "Opnucamo" {flame, rElec Ę:j.###+###P..†.............##..†........ S   water moccasin (asleep)....##.†..............#......######........#.P### _Found 15 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 4/8)Ř:j?v$  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the water moccasin!!Ř:jSŘ:j#{241==9.3 (1ShockŘ:jg+Ř:j.R _You kill the water moccasin!ǘ:jl>Iǘ:jGǘ:jIǘ:jjMa3=ǘ:jU,ǘ:j.Y~4==ǘ:j\; _Found a pair of boots.ǘ:j_~5==ǘ:jaǘ:juǘ:j{ǘ:jK|ǘ:j~ǘ:jρ7 _Found a ring mail.ǘ:jm  You encounter a komodo dragon.ǘ:j( #......#...# .. #...##..........# . ...#...#......#P...# l. ..#....#.....+....##... ......#.....##....##..#.##...##+.+#..#...............##.#.##.#.....................................@.......--........>.###+###P..†ǘ:j...........# ##..†Shock............[ ##.†.......##....##P.##.....# ....# l   komodo dragon (asleep) P....[. ...##ǘ:j$ ##.....## ... #...... .. #.....#ǘ:jW,63.3 (4ǘ:jM--4.3 (5 _ǘ:jxǘ:j$  Things that are here:ǘ:j } _15 gold pieces; a water moccasin corpseȘ:j=  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ș:jj ] #......#...#  ThunderHyde the Eclecticist .. #...##..........#  Deep Elf of Dithmenos ****** * ...#...#......#P...#  Health: 61/61 ======================== l* ..#....#.....+....##  Magic: 31/35 =====================--- **. ......#.....##....## AC: 13Str: 10Doom: 14%Ș:jk  ..#.##...##+.+#..#...... EV: 11Int: 22 .........##.#.##.#...... SH: 0Dex: 22 ........................ XL: 12 Next: 81% Place: Lair:1 .......@................ Noise: ---------  Time: 11064.3 (0.0) ........>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec  Ș:j{ `...........# ##..†... Cast: Shock ............[ ##.†.... ..........##....#......# .P.##.....# ...........# l   komodo dragon (asleep) ... P....[. ...##...... .. ##.....## ... #...... .. #.....# _15 gold pieces; a water moccasin corpseCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ș:j| Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 4/8)Ș:j-#......#...#ThunderHyde the Eclecticist.. #...##..........#Deep Elf of Dithmenos ******. ...#...#......#P...#Health: 61/61 ========================*. ..#....#.....+....## Magic: 31/35 =====================---... ......#.....##....## AC: 13Str: 10Doom: 14%..#.##...##+.+#..#...... EV: 11Int: 22.........##.#.##.#...... SH: 0Dex: 22........................ XL: 12 Next: 81% Place: Lair:1.......@................ Noise: ---------  Time: 11064.3 (0.0)........>Ș:j[[0;10m.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec ...........# ##..†... Cast: Shock............[ ##.†..............##....#......#.P.##.....# ...........# l   komodo dragon (asleep)... P....[. ...##........ ##.....## ... #........ #.....# _15 gold pieces; a water moccasin corpseCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 4/8)ɘ:j].l  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the komodo dragon!ɘ:jf{l  ɘ:j|<2==5.3 (1ɘ:jɘ:j݉h _The komodo dragon is moderately wounded.ɘ:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɘ:j)q #......#...#  ThunderHyde the Eclecticist .. #...##..........#  Deep Elf of Dithmenos ****** * *..#...#......#P...#  Health: 61/61 ======================== *l ..#....#.....+....##  Magic: 28/35 ===================----- *** ......#.....##....## AC: 13Str: 10Doom: 14% ..#.##...##+.+#..#...... EV: 11Int: 22 .........##.#.##.#...... SH: 0Dex: 22 ........................ XL: 12 Next: 81% Place: Lair:1 .......@................ Noise: ==-------[4ɘ:jr0m  Time: 11065.3 (0.0) ........>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec  ...........# ##..†... Cast: Shock ............[ ##.†.... ..........##....#......# .P.##.....# ...........# l   komodo dragon ... P....[. ...##...... .. ##.....## ... #...... .. #.....# _The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 6/8)ɘ:j #......#...#ThunderHyde the Eclecticist.. #...##..........#ɘ:j Deep Elf of Dithmenos ******. ...#...#......#P...#Health: 61/61 ========================.* ..#....#.....+....## Magic: 28/35 ===================-----... ......#.....##....## AC: 13Str: 10Doom: 14%..#.##...##+.+#..#...... EV: 11Int: 22.........##.#.##.#...... SH: 0Dex: 22........................ XL: 12 Next: 81% Place: Lair:1.......@................ Noise: ==-------  Time: 11065.3 (0.0)........>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec [ɘ:jH 632m...........# ##..†... Cast: Shock............[ ##.†..............##....#......#.P.##.....# ...........# l   komodo dragon... P....[. ...##........ ##.....## ... #........ #.....# _The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 6/8)ɘ:jB .l  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the komodo dragon.ɘ:j ɘ:j- +6.3 (1ɘ:jc2 ɘ:j4 h _The komodo dragon is moderately wounded.ʘ:j<  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʘ:j2 #......#...#  ThunderHyde the Eclecticist .. #...##..........#  Deep Elf of Dithmenos ****** . ...#...#......#P...#  Health: 61/61 ======================== .* *.#....#.....+....##  Magic: 24/35 ================-------- .*l ......#.....##....## AC: 13Str: 10Doom: 14% .*#*##...##+.+#..#...... EV: 11Int: 22 .........##.#.##.#...... SH: 0Dex: 22 ........................ XL: 12 Next: 81% Place: Lair:1 .......@................ Noise: ==------- ʘ:jU Time: 11066.3 (0.0) ........>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec  ...........# ##..†... Cast: Shock ............[ ##.†.... ..........##....#......# .P.##.....# ...........# l   komodo dragon ... P....[. ...##...... .. ##.....## ... #...... .. #.....# _The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 5/8)ʘ:jy#......#...#ThunderHyde the Eclecticist.. #...##..........#Deep Elf of Dithmenos ******. ...#...#......#P...#Health: 61/61 ========================.. ..#....#.....+....## Magic: 24/35 ================--------..* ......#.....##....## AC: 13Str: 10Doom: 14%..#.##...##+.+#..#...... EV: 11Int: 22.........##.#.##.#...... SH: 0Dex: 22........................ XL: 12 Next: 81% Place: Lair:1.......@................ Noise: ==-------  Time: 11066.3 (0.0)......ʘ:j64..>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec ...........# ##..†... Cast: Shock............[ ##.†..............##....#......#.P.##.....# ...........# l   komodo dragon... P....[. ...##........ ##.....## ... #........ #.....# _The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 5/8)ʘ:j+.l  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (moderately wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the komodo dragon!!ʘ:j*8 ʘ:j0[5=7.3 (1ʘ:jo;ʘ:jBa _The komodo dragon is almost dead.˘:jO  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˘:jt #......#...#  ThunderHyde the Eclecticist .. #...##..........#  Deep Elf of Dithmenos ****** . ...#...#......#P...#  Health: 61/61 ======================== ˘:j.. ..#....#.....+....##  Magic: 21/35 ==============----------˘:jX ˘:jΜ..* *.....#.....##....## AC: 13˘:j,Str: 10˘:j/Doom: 14%˘:j ˘:j..#l##...##+.+#..#...... EV: 11˘:jr-Int: 22˘:jϟ ˘:j~..***....##.#.##.#...... SH: 0˘:j-Dex: 22˘:jZ ˘:j........................ XL: 12 Next: 81% Place: Lair:1˘:j ˘:j^.......@................ Noise: ==-------  Time: 11067.3 (0.0)˘:j ........>.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec  ...........# ##..†... Cast: Shock ............[ ##.†.... ..........##....#......# .P.##.....# ...........# l   komodo dragon ... P....[. ...##...... .. ##.....## ... #...... .. #.....# _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, empty space bonus: 5/8)˘:j+˘:j/#......#...#ThunderHyde the Eclecticist.. #...##..........#Deep Elf of Dithmenos ******. ...#...#......#P...#Health: 61/61 ========================.. ..#....#.....+....## Magic: 21/35 ==============----------... ......#.....##....## AC: 13Str: 10Doom: 14%..#*##...##+.+#..#...... EV: 11Int: 22.........##.#.##.#...... SH: 0Dex: 22........................ XL: 12 Next: 81% Place: Lair:1.......@................ Noise: ==-------  Time: 11067.3 (0.0)........>˘:jv2[40m.###+###P..†... c) +5 long sword "Opnucamo" {flame, rElec ...........# ##..†... Cast: Shock............[ ##.†..............##....#......#.P.##.....# ...........# l   komodo dragon... P....[. ...##........ ##.....## ... #........ #.....# _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, empty space bonus: 5/8)˘:jv.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (almost dead, empty space bonus: 5/8)  The open air twists around violently and strikes the komodo dragon!˘:j~R˘:j 2=338.3 (1Shock _You kill the komodo dragon!˘:j˘:jد ˘:j]_Your Air Magic skill increases to level 14!̘:jQ̘:jbi3=--9̘:j̘:j-? _You now have 594 gold pieces (gained 15).Θ:j4 V .. #...#......#...#......#P....#....#.....+....##........#.....##....###.##...##+.+#..#.............##.#.##.........†...>.###+###P..†...# ##.[.. ##.†...#.....##.....#Θ:jt8 D Θ:j\ 4=--70Θ:jz_ Θ:j .. #...##.# .....#...#......#P...# .....#....#.....+....## ..........#.....##....#..#.##...##+.+#..#..##.#.##.#...†...###+###P..†..# ##..†..[.. ##.†..##....#......#.P.##.....# ..#.... P....[. ...##... ##.....## ... #......##.....# .. #.....##.....#Θ:j Θ:j s5==1Θ:jJ Θ:j} c _There is a stone staircase leading down here.И:j7И:jb<И:jFИ:jZPИ:ju}6=2 _И:jS  2  You climb downwards. D...  #.... .  #.... ..  ### #...# #.. # .. .... ... # .#..# ##..# #...# # #@.ß# ##ß.> # # #...# #...# ##.... #... #...# #... #.... ... D   six-headed hydra (asleep) #.... $.# #... И:j)X h7=3.8 (2.5ShockИ:jT И:j Z _You encounter a six-headed hydra.И:js a _There is a stone staircase leading up here.Ҙ:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҙ:j  ThunderHyde the Eclecticist D*..  Deep Elf of Dithmenos ****** #**.. .  Health: 61/61 ======================== #.... ..  Magic: 23/35 ===============--------- ### #...# #.. # AC: 13Str: 10Doom: 13% .. .... ... # EV: 11Int: 22 .#..# ##..# SH: 0Dex: 22 #...# #.... XL: 12 Next: 83% Place: Lair:2 #@.ß# ##ß.> Noise: ---------  Time: 11073.8 (0.0) #...# #... c) +5 long sword "Opnucamo" {flame, rElec  #Ҙ:jv[40m...# #...# Cast: Shock ##.... #...  #...# #...  #.... ...  D   six-headed hydra (asleep) #.... $.#  #...  _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (asleep, empty space bonus: 3/8)Ә:j3ThunderHyde the Eclecticist*...Deep Elf of Dithmenos ******#.... .Health: 61/61 ========================#.... ..Magic: 23/35 ===============---------### #...# #.. # AC: 13Str: 10Doom: 13%.. ....... # EV: 11Int: 22.#..###..# SH: 0Dex: 22#...##.... XL: 12 Next: 83% Place: Lair:2#@.ß###ß.> Noise: ---------  Time: 11073.8 (0.0)#...##... c) +5 long sword "Opnucamo" {flame, rElec #...##...# Cast: [39;Ә:j449mShock##....#...#...# #...#.... ...D   six-headed hydra (asleep)#.... $.##... _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (asleep, empty space bonus: 3/8)Ә:jDx.D  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (asleep, empty space bonus: 3/8)  The air twists around and strikes the six-headed hydra!!D  4===4.8 (1Ә:jGk _The six-headed hydra is moderately wounded.Ә:jP  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ә:j,   ThunderHyde the Eclecticist **..  Deep Elf of Dithmenos ****** #D*.. .  Health: 61/61 ======================== #***. ..  Magic: 20/35 =============----------- ### #...# #.. # AC: 13Str: 10Doom: 13% .. .... ... # EV: 11Int: 22 .#..# ##..# SH: 0Dex: 22 #...# #.... XL: 12 Next: 83% Place: Lair:2 #@.ß# ##ß.> Noise: ==-------  Time: 11074.8 (0.0) #...# #... c) +5 long sword "Opnucamo" {flame, rElec Ә:j|-  #...# #...# Cast: Shock ##.... #...  #...# #...  #.... ...  D   six-headed hydra #.... $.#  #...  _The six-headed hydra is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (moderately wounded, empty space bonus: 6/8)Ә:jr ThunderHyde the Eclecticist....Deep Elf of Dithmenos ******#*... .Health: 61/61 ========================#.... ..Magic: 20/35 =============-----------### #...# #.. # AC: 13Str: 10Doom: 13%.. ....... # EV: 11Int: 22.#..###..# SH: 0Dex: 22#...##.... XL: 12 Next: 83% Place: Lair:2#@.ß###ß.> Noise: ==-------  Time: 11074.8 (0.0)#...##... c) +5 long sword "Opnucamo" {flame, rElec #...##...#[39;49Ә:j xm Cast: Shock##....#...#...# #...#.... ...D   six-headed hydra#.... $.##... _The six-headed hydra is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (moderately wounded, empty space bonus: 6/8)Ә:jf .D  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the six-headed hydra!!Ә:jB 8 Ә:jm [1=5.8 (1Ә:j# _The six-headed hydra is severely wounded.Ԙ:jV5  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԙ:j+  ThunderHyde the Eclecticist ....  Deep Elf of Dithmenos ****** #**.. .  Health: 61/61 ======================== #*D*. ..  Magic: 17/35 ===========------------- ### #.**# #.. # AC: 13Str: 10Doom: 13%Ԙ:j .. .... ... # EV: 11Int: 22 .#..# ##..# SH: 0Dex: 22 #...# #.... XL: 12 Next: 83% Place: Lair:2 #@.ß# ##ß.> Noise: ==-------  Time: 11075.8 (0.0) #...# #... c) +5 long sword "Opnucamo" {flame, rElec  #...# #...# Cast: Shock ##.... #...  #...# #...  #.... ...  D   six-headed hydra #.... $.#  #...  _The six-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [3Ԙ:jT7mAirstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (severely wounded, empty space bonus: 6/8)Ԙ:j>ThunderHyde the Eclecticist....Deep Elf of Dithmenos ******#.... .Health: 61/61 ========================#.*.. ..Magic: 17/35 ===========-------------### #...# #.. # AC: 13Str: 10Doom: 13%.. ....... # EV: 11Int: 22.#..###..# SH: 0Dex: 22#...##.... XL: 12 Next: 83% Place: Lair:2#@.ß###ß.> Noise: ==-------  Time: 11075.8 (0.0)#...##... c) +5 long sword "Opnucamo" {flame, rElec #...#[11Ԙ:j2;29H#...# Cast: Shock##....#...#...# #...#.... ...D   six-headed hydra#.... $.##... _The six-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (severely wounded, empty space bonus: 6/8)Ԙ:ja.DCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the six-headed hydra!!Ԙ:jn8 Ԙ:j&[18=6.8 (1Ԙ:jԘ:j)d _The six-headed hydra is almost dead.Ԙ:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԙ:j ՘:j<"  ThunderHyde the Eclecticist ....  Deep Elf of Dithmenos ****** #.... .  Health: 61/61 ======================== #***. ..  Magic: 14/35 =========--------------- ### #.*D# #.. # AC: 13Str: 10Doom: 13% .. ..** ... # EV: 11Int: 22 .#..# ##..# SH: 0Dex: 22 #...# #.... XL: 12 Next: 83% Place: Lair:2 #@.ß# ##ß.> Noise: ==-------  Time: 11076.8 (0.0) #...# #... c) +5 long sword "Opnucamo" {flame, rElec [11;1՘:j"5H #...# #...# Cast: Shock ##.... #...  #...# #...  #.... ...  D   six-headed hydra #.... $.#  #...  _The six-headed hydra is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (almost dead, empty space bonus: 6/8)՘:j͜GThunderHyde the Eclecticist....Deep Elf of Dithmenos ******#.... .Health: 61/61 ========================#.... ..Magic: 14/35 =========---------------### #..*# #.. # AC: 13Str: 10Doom: 13%.. ....... # EV: 11Int: 22.#..###..# SH: 0Dex: 22#...##.... XL: 12 Next: 83% Place: Lair:2#@.ß#՘:j7##ß.> Noise: ==-------  Time: 11076.8 (0.0)#...##... c) +5 long sword "Opnucamo" {flame, rElec #...##...# Cast: Shock##....#...#...# #...#.... ...D   six-headed hydra#.... $.##... _The six-headed hydra is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (almost dead, empty space bonus: 6/8)՘:j޲†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the six-headed hydra!՘:j 5=187.8 (1Shock _You kill the six-headed hydra!՘:jl _Your Long Blades skill increases to level 3!֘:jH֘:ji֘:jk֘:j9֘:jr6--8 _֘:j֘:j7 k=1--֘:jR .. #...##..........#.....#...#......#P...#.....#....#.....+....##..........#.....##....###..#.##...##+.+#..#................##.#.##.#.......................................†.....................@.###+###P..†............##..†.............[.. ##.†...............##....#......##.P.##.....# ...........#.... P....[. ...##....... .. ##.....## ... #......# #.....# .. #.....## #.....## ֘:j 7=80.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.ؘ:jؘ:jGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  r - a +0 cloak of stealth Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  k - a ring of protection from cold  l - a ring of positive energy  n - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ژ:jژ:j5ژ:j,.. #...##..........#ThunderHyde the Eclecticist.....#...#......#P...#Deep Elf of Dithmenos ******.....#....#.....+....##Health: 61/61 ========================..........#.....##....### Magic: 17/35 ===========-------------..#.##...##+.+#..#....... AC: 13Str: 10Doom: 11%.........##.#.##.#....... EV: 11Int: 22......................... SH: 0Dex: 22ژ:jG.......†................. XL: 12 Next: 88% Place: Lair:1........@.###+###P..†.... Noise: ---------  Time: 11080.3 (0.0)...........# ##..†.... c) +5 long sword "Opnucamo" {flame, rElec ............[.. ##.†..... Cast: Shock..........##....#......##.P.##.....# ...........#.... P....[. ...##....... .. ##.....## ... #......# #.....# .. #.....## #.....##ژ:j Aim: a six-headed hydra (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the six-headed hydra! _You kill the six-headed hydra! _Your Long Blades skill increases to level 3! _You climb upwards. _There is a stone staircase leading down here.ژ:jژ:jژ:jiژ:jۘ:jq] .....#...#......#P....#....#.....+....##........##....####.##...##+.+#..#..............##.#.##.........†.........>.###+###P..†.# ##.[...##.†.##....#......##P.## ........#P....[. ...##......# ...#$....##.....## ۘ:jۘ:j;[18=1.3 (1ۘ:jۘ:j+ _Found 22 gold pieces.ۘ:j .#.....+....##.........##....####.##...##+.+#..#..............##.#.##.........†.......>.###+###P..†...#..####.[...##.†.##....#......##P.## ........#.....#......... ۘ:j}&2ۘ:jŨۘ:j4ܘ:j..........#.....####..#.##...##+.+#..#.................##.#.##.#............†......>.###+###P..†...#..####..†..[...##.†...##....#......###.P.##.....# ...........#.P...#P....[. ...##... ##.....## ... #......# #.....# .. #.....##.#$....# #.....##.....# #.....##.#...... ...........ܘ:jܘ:js9==3ܘ:jܘ:jA  #.##...##+.+#..#...............##.#.##.........†.>.###+###P..†...#..####.[...##.†.##....#......###P.## ......P..#P....[......##........ ##.....##....##  ...##$ ####................. ܘ:j* ܘ:j6 a20=4ܘ:jA ݘ:jS .......##.#.##ݘ:j7.........†.>.###+###P..†ݘ:jU...#..####.[...##.†.ݘ:jp##....#......###P.###.....ݘ:j.Pݘ:jƉ..#P....@......##........ ##.....##..ݘ:jO#  .#ݘ:jV##...............ݘ:j>D ݘ:jRݘ:j٪V1=5ݘ:jݘ:j; ݘ:jsH_You see here a +0 pair of boots.ݘ:j\( ݘ:j3 s2==6ݘ:j2; ݘ:j= , _u - a +0 pair of bootsޘ:jޘ:j)Wear or take off which item? Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn) ޘ:j m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  r - a +0 cloak of stealthu - a +0 pair of bootsޘ:jM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ߘ:jA ߘ:jBK .........##.#.##.#........ ThunderHyde the Eclecticist.......................... Deep Elf of Dithmenos ******.......†.................. Health: 61/61 ========================........>.###+###P..†..... Magic: 22/35 ===============---------...........#..####..†..... AC: 13Str: 10Doom: 11%............[...##.†...... EV: 11Int: 22ߘ:j$L ..........##....#......### SH: 0ߘ:jxM Dex: 22.P.##.....##...........#.P XL: 12 Next: 88% Place: Lair:1...#P....@......##........ Noise: ---------  Time: 11086.3 (0.0).. ##.....##....##......#. c) +5 long sword "Opnucamo" {flame, rElec #.....# ...##.....##. Cast: Shock#$....# ####.....####.....##.....##.#...... .......... ....... .......... ........ .......... .......  _Your Long Blades skill increases to level 3! _You climb upwards. _There is a stone staircase leading down here. ߘ:jN z_Found 22 gold pieces. _You see here a +0 pair of boots. _u - a +0 pair of bootsߘ:jWX ߘ:jb ߘ:jk ߘ:j{ f  You start putting on your armour.ߘ:jH 337.3 (1ߘ:jk ߘ:j ߘ:jS [4=8.3 (2ߘ:jq ߘ:js ߘ:j x5==9.3 (3ߘ:j| ߘ:j ߘ:j f6=90.3 (4ߘ:j ߘ:j ߘ:j& +1.3 (5ߘ:j ߘ:j~ 4 _You continue putting on your +0 pair of boots. x5ߘ:j,$ ߘ:j+ ߘ:j3. b _You finish putting on your +0 pair of boots.:j05  .##.#.##.# . .†... .>.###+###P..† .#..####..† ..[...##.† .##....#...... .P.##.....##.#. ...#P....## .. ##.....##....##......# #.....# ...##.....## #$....# ####..... #.....# #.....## #......  .  ..  :jQ@ :jf }7=2.3 (1 _:j  .##.#.##.# .. .†... .>.###+###P..† .#..####..† ..[...##.† ...##....#...... .P.##.....##.# ...#P....## .. ##.....##....##...... #.....# ...##..... #$....# ####..... #.....# #..... #......  ..  ..  :j :j q8==3:j?:j:j r .##.#.##.#..†....>.###+###P..†.#..####..† ..[...##.† ....##....#...... .P.##.....##. ...#P....## .. ##.....##....## #.....# ...##..... #$....# ####..... #.....# #..... #......  .  ..  :jŅ:j{9=4:j%V .##.#.##.# . ..†... ...>.###+###P..† ....#..####..† ....[...##.† ..........##....# .P.##.....## ...#P....## .. ##.....##....## #.....# ...## #$....# #### #.....# # #.......  ..  ..  30=5:jI`:j  ..................†............>.###+###P..†..........#..#### .....[...##.†..##....#...P.###.......#P...........## ##@....##.  $ ##............ :j :j# q1==6:j, :jq/ :j  †......>.###+###P..†........#..#### .....[...##.†.##....#...P.###.......#P...........## ##.....##.  $ ##. ....)......... :j :j^2=7:j{@ _Found a short sword.:jIZ .>.###+###P..†........#..#### .[...##.†.##....#...P.###.......#P...........## ##.....##.   ##. ... ..............#.. :j:j1-T3=8:jB8:jB:jP+9.3 (2:jmU:jX? _You now have 616 gold pieces (gained 22).:j:j:jc:j4==:j:5==:j4 _Magic restored.:j:j):jq:j{:jJ:j:j:j|:j,:j:j:j:jY9=:j:jA~:jD,:jE:j.............  #............†....  P.............>.##  P...#  #....[....  #...# ...##  #..# .P.##.....##  #@.# ...#P.42.3 (19  #..# .. ##.....##  #..# #.....#  ##..# :j #.....#  #...# #.....#.  #...########.......   ##.................   #........   #................. :j3.3 (20 _Found a plate armour. Found a stone staircase leading down.:jOI:jқ:jGi  You encounter a cane toad.:j1 ..#.##...##+ #....F##.# #...>. ##.†..... #P.......>.## :jP.......# #....[..[ #...# ..........##. #.@# .P.##.....## :j8#..# ...#P........ #..# .. ##.....##.Shock #.:j!:j v ##..# #.....# #...# #.....#.P F   cane toad (asleep) #...######## ##.... #..:j{0.0)4.3 (1 _:jOT  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j3  ..#.##...##+. ThunderHyde the Eclecticist #...*F*........##.# Deep Elf of Dithmenos ****** #...***............ Health: 61/61 ======================== ##............†..... Magic: 31/35 =====================--- #P.............>.### AC: 14Str: 10Doom: 11% P................#. EV: 11Int: 22 #....[............[ SH: 0Dex: 22 #...# ..........##. XL: 12 Next: 88% Place: Lair:1 #.@# .P.##.....##. Noise: ---------  Time: 11144.3 (0.0) #..# ...#P........ c) +5 long sword "Opnucamo" {flame, rElec :j  #..# .. ##.....##. Cast: Shock #..# #.....#  ##..# #.....#  #...# #.....#.P F   cane toad (asleep) #...########........ ##.................. #.................. _You encounter a cane toad.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8):jɗ  ..#.##...##+. ThunderHyde the Eclecticist #....*.........##.# Deep Elf of Dithmenos ****** #...>.............. Health: 61/61 ======================== ##............†..... Magic: 31/35 =====================--- #P.............>.### AC: 14Str: 10Doom: 11% P................#. EV: 11Int: 22 #....[............[ SH: 0Dex: 22 #...# ..........##. XL: 12 Next: 88% Place: Lair:1:jL  #.@# .P.##.....##. Noise: ---------  Time: 11144.3 (0.0) #..# ...#P........ c) +5 long sword "Opnucamo" {flame, rElec :j  #..# .. ##.....##. Cast: Shock :j I#..##.....# :jԘ J##..##.....# :j #...##.....#.P F   cane toad (asleep):jz  #...########........ ##.................. #.................. _You encounter a cane toad.:j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8):j *F  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!!  The cane toad gives a loud, deep croak!  The cane toad is severely wounded.:jQ †Your shadow casts a spell.The shadowy lightning hits the cane toad!*@   shadow:jZO†@:j 291==5.3 (1Shock:juM _You kill the cane toad!:j'3:jM3=:jP:jT:jTh4==:j:V:jZ:jI`~5==:ja:je:jj:jCl:jm:j#p:jtx1.:j:|:j|:j:j( :jrV_Your shadow fades away.:jӉ:j43:j  #... ## .... #.... #.. ....#...## ... .....#...# #.. .....#....#.... #.. #... #^.###..#.##...##+.+# #....†.........##.#.# #...@...............--51.3 (6 ##............† #P.............>.###+# #P................#..# ##....[............[.. #...##..........##... #..## .P.##.....##...  :j4#..# ...#P  #..# ...##.....##... :jZ9--:j:jc _There is a stone staircase leading down here.:j% :j4 J:jQO d=2.3 (1 _:jkJ 2  You climb downwards.:jzq........####.....P...###  .......## ###P.###.##  ##.##[#.# #.P# ###  ######### #...## ## ###..# #  .#  ###.### #.#  ## #P#.#.#..#.  #### .  ##.#####  .......♣ ♣♣..♣♣.<....  :jU"#.###.♣♣ ~~~.. .....  ### ##♣ ≈..~.~~ ####   ...~.~♣  ≈.~w..  w   tyrant leech ♣♣♣..w  w   swamp worm (asleep) ####### ...♣  ......♣ :j>:3.8 (2.5Shock:jwH:jJ _You encounter a swamp worm and a tyrant leech.Found an escape hatch in the ceiling.:jMa _There is a stone staircase leading up here.:j.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jʍ........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...## Magic: 31/35 =====================--- ## ###..# #  AC: 14Str: 10Doom: 11% :j.# ###.### #.#  EV: 11Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 91% Place: Lair:2 ##.##### #...@.......  Noise: ---------  Time: 11153.8 (0.0) :j}.......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~~ ####  :j..***~♣ ≈.*w*. w   tyrant leech ♣♣♣**w w   swamp worm (asleep) ####### ...♣ ......♣ :j_There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp worm (water, asleep, empty space bonus: 7/8):jk$:j9........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 31/35 =====================--- #####..# #  AC: 14Str: 10Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 91% Place: Lair:2 ##.##### #...@.......  Noise: ---------:jrl[33m  Time: 11153.8 (0.0) .......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~~ #### ...~.~♣ ≈.~*..  w   tyrant leech♣♣♣..w  w   swamp worm (asleep) ####### ...♣ ......♣ _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  :jFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp worm (water, asleep, empty space bonus: 7/8):j=3ww    Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a swamp worm (water, asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the swamp worm!!  The swamp worm is heavily wounded.:jXS ````The swamp worm fires a harpoon shot at you.:jbBw.:j_..~..:j<2==4.8 (1:j:jC _The harpoon shot hits you but does no damage.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j<........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...## Magic: 28/35 ===================----- ## ###..# #  AC: 14Str: 10Doom: 11% .# ###.### #.#  EV: 11:j+Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 91% Place: Lair:2 ##.##### #...@.......  Noise: ==-------  Time: 11154.8 (0.0) :j.......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock :j### ##♣ ≈..~.~~ ####  ..***~♣ :j?≈.*w*w w   tyrant leech :j♣♣♣**. w   swamp worm ####### ...♣ ......♣ _The harpoon shot hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jPress: ? - help, Dir - move targetAim: a swamp worm (water, heavily wounded, empty space bonus: 7/8):jd........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 28/35 ===================----- #####..# #  AC: 14Str: 10Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 91% Place: Lair:2 ##.##### #...@.......  :j8e[33mNoise: ==-------  Time: 11154.8 (0.0) .......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~~ #### ...~.~♣ ≈.~*.w  w   tyrant leech♣♣♣...  w   swamp worm ####### ...♣ ......♣ _The harpoon shot hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp worm (water, heavily wounded,:jsf empty space bonus: 7/8):j≈  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a swamp worm (water, heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the swamp worm!!  You kill the swamp worm!:j@w.:j):j325.8 (1:j> _You hear a splash.:jw  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j{l........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##:j3n Magic: 24/35 ================-------- ## ###..# #  AC: 14Str: 10Doom: 11% .# ###.### #.#  EV: 11Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 92% Place: Lair:2 :jϾ##.##### #...@.......  Noise: ==-------  Time: 11155.8 (0.0) .......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~*** ####  :j9...~*w♣ ≈.~≈** w   tyrant leech:j3 ♣♣♣... ####### ...♣ :jc......♣ _You hear a splash.  Casting: Airstrike (safe; 1% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :jĿ}Press: ? - help, Dir - move targetAim: a tyrant leech (empty space bonus: 6/8):j........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 24/35 ================-------- #####..# #  AC: 14Str: 10Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  :j[33mNoise: ==-------  Time: 11155.8 (0.0) .......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~~ #### ...~.*♣ ≈.~≈..  w   tyrant leech♣♣♣... ####### ...♣ ......♣ _You hear a splash.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (empty space bonus: 6/8):j{w~  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tyrant leech (empty space bonus: 6/8)  The open air twists around violently and strikes the tyrant leech!:j9 :jp[5=6.8 (1:jp:jmg _The tyrant leech is moderately wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j= :j :j :j :j P _You don't know that spell.:j3 :j8 Unequip which item? Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+} Armour (go to first with [)  d - a scarf of resistance (worn) :j8  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  u - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove:j8 |[tab] equip|unequip:j^:jcg:jr........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 25/35 =================------- #####..# #  AC: 14Str: 10Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  :js[33mNoise: ==-------  Time: 11156.8 (0.0) .......♣ ♣♣..♣♣.<....  c) +5 long sword "Opnucamo" {flame, rElec #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~w #### ...~.~♣ ≈.~≈..  w   tyrant leech♣♣♣... ####### ...♣ ......♣ Aim: a tyrant leech (empty space bonus: 6/8)  The open air twists around violently and strikes the tyrant leech! _The tyrant leech is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.:jw w~You unwield the +5 long sword "Opnucamo" {flame, rElec Stlth+}.:jE§§§:j{6--7.3 (0.5-) Nothing wielded:j:jW _The +5 long sword "Opnucamo" {flame, rElec Stlth+} stops flaming.:j~  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...## Magic: 22/35 ===============--------- ## ###..# #  AC: 14Str: 10:jjDoom: 11% .# ###.### #.#  EV: 11Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  Noise: ---------  Time: 11157.3 (0.0) .......♣ ♣♣**♣♣.<....  -) Nothing wielded #.###.♣♣ ~~~*w .....  Cast: Shock ### ##♣ ≈..~.** ####  ...~.~♣ ≈.~≈.. w   tyrant leech ♣♣♣§.. ####### §§.♣ [17:jud......♣ _The +5 long sword "Opnucamo" {flame, rElec Stlth+} stops flaming.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (moderately wounded, empty space bonus: 5/8):j] c........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 22/35 ===============--------- #####..# #  AC: 14Str: 10:jc_ Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  Noise: ---------  Time: 11157.3 (0.0) .......♣ ♣♣..♣♣.<....  -) Nothing wielded #.###.♣♣ ~~~.* .....  Cast: Shock ### ##♣ ≈..~.~~ #### ...~.~♣ ≈.~≈..  w   tyrant leech♣:j!` [40m♣♣§.. ####### §§.♣ ......♣ _The +5 long sword "Opnucamo" {flame, rElec Stlth+} stops flaming.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (moderately wounded, empty space bonus: 5/8):j }w§§§§  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tyrant leech (moderately wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the tyrant leech!3==8.3 (1 _The tyrant leech is heavily wounded.:jq  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...## Magic: 19/35 =============----------- ## ###..# #  AC: 14Str: 10Doom: 11% .# ###.### #.#  EV: 11Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  Noise: ==-------  Time: 11158.3 (0.0) .......♣ [:j[@0;10;1m♣♣**♣♣.<....  -) Nothing wielded #.###.♣♣ ~~~*w .....  Cast: Shock ### ##♣ ≈..~.** ####  ...~.~♣ ≈.§§.. w   tyrant leech ♣♣♣§§. ####### §§§♣ ......♣ _The tyrant leech is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (heavily wounded, empty space bonus: 5/8):j\fc........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 19/35 =============----------- #####..# #  AC: 14Str: 10:jfDoom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 92% Place: Lair:2 :j2g##.##### #...@.......  Noise: ==-------  Time: 11158.3 (0.0) .......♣ ♣♣..♣♣.<....:jcg  -) Nothing wielded #.###.♣♣ ~~~.* .....:j8hy  Cast: Shock ### ##♣ ≈..~.~~ #### ...~.~♣ ≈.§§..  w   tyrant leech♣♣♣§§. ####### §§§♣ ......♣ _The tyrant leech is heavily wounded.:jhCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jhwAiming: Airstrike (safe; 1% risk of failure)  :jhPress: ? - help, Dir - move targetAim: a tyrant leech (heavily wounded, empty space bonus: 5/8):j#fw.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a tyrant leech (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the tyrant leech.:j"qM§.:j t4209.3 (1:j |V§§§:j.d _The tyrant leech is heavily wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  :jA \Confirm with . or Enter, or press ? or * to list all spells.:j........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...## Magic: 16/35 ==========-------------- ## ###..# #  AC: 14Str: 10Doom: 11% .# ###.### #.#  EV: 11Int: 22 ## ##P#.#.#..#.  SH: 0Dex: 22 #### #...........  XL: 12 Next: 92% Place: Lair:2 :j ##.##### #.**@.......  Noise: ==-------  Time: 11159.3 (0.0) .......♣ ♣♣*w♣♣.<....  -) Nothing wielded #.###.♣♣ ~~~** .....  Cast: Shock ### ##♣ ≈..~.~~ ####  .§.~.~♣ ≈.§§.. w   tyrant leech ♣♣♣.§. ####### §§§♣ ......♣ _The tyrant leech is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (heavily wounded, empty space bonus: 5/8):j........####.....P...###  ThunderHyde the Eclecticist .......## ###P.###.##  Deep Elf of Dithmenos ****** ##.##[#.# #.P# ###  Health: 61/61 ======================== ######### #...##  Magic: 16/35 ==========-------------- ##:j###..# #  AC: 14Str: 10Doom: 11% .####.### #.#  EV: 11Int: 22 ####P#.#.#..#.  SH: 0Dex: 22 #####...........  XL: 12 Next: 92% Place: Lair:2 ##.##### #...@.......  Noise: ==-------  Time: 11159.3 (0.0) .......♣ ♣♣.*♣♣.<....  -) Nothing wielded #.###.♣♣ ~~~.. .....  Cast: Shock ### ##♣ ≈..~.~~ #### .§.~.~♣[:j&0;10m ≈.§§..  w   tyrant leech♣♣♣.§. ####### §§§♣ ......♣ _The tyrant leech is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech (heavily wounded, empty space bonus: 5/8):jw.§~≈ §..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a tyrant leech (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the tyrant leech!!  The tyrant leech is almost dead.:j,60.3 (1:j:§:jPD _The tyrant leech bites you but does no damage.:jr  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh1 **The tyrant leech is struck by an arc of lightning.  The tyrant leech is almost dead.:j @.@w(ally target)@   shadowYou are struck by an arc of lightning. †Your shadow casts a spell at the tyrant leech.The ray of shadow hits the tyrant leech!:j*@   shadow:j{[†.§:j]54-1Shock§§§§:j :j?J_You kill the tyrant leech!:jp####.....P...###  ## ###P.###.##  #.##[#.# #.P# ###   #...##  # ###..# #  # ###.### #.#  # ##P#.#.#..#.#  #. #.##### #.@.< :j:q♣ ♣♣.†♣♣.<....# .###.♣♣ ~~~.. ♣.....#  ##♣ ≈..~.~~ ## ...~.~♣  ≈.~≈..  ♣♣♣§..   §§§♣  ♣  :jȠ6--2:ji:j)## ###P.###.##  .##[#.# #.P# ###  ####### #...##   ###..# ##  ###.#####.#  ##P#.#.#..#.## ###........... .##### #.@.<# .....♣ ♣♣.†♣♣@<....#  ###.♣♣ ~~~.. ♣♣.....#  # ##♣ ≈..~.~~ ######   ...~.~♣  ≈.~≈..  ♣♣♣§..  ##### §§§♣  ....♣    :ju:jd7=-3:j:j ## ###P.###.##  ##[#.# #.P# ###   #...##  ###..# ##  ###.#####.##  ##P#.#.#..#.##  # #.#  ##### #.@.<.:j #  ♣ ♣♣.†♣♣.@....#  .♣♣ ~~~.. ♣♣.....#   ##♣ ≈..~.~~ +######  ...~.~♣  ≈.~≈..  ♣♣♣§..   §§§♣  ♣    :j( :j s18==4:j* :j| c _There is an escape hatch in the ceiling here.:j; :jp :j :j) :j z9==5 _:j :j2 0.:j!3 @=1:j; b.... ..........## ...... ..............# ....... ............## ...... ...........## ####.# . ...........# ####.### ... ..........## #.....##...P##.##+#.#.# .................).#.# ##.....##.......# ........#........# ###..#.##...#........#.## ###.##.##............#.P# ............#........#.## ............#........#.#  ............#####+.##..# :j`< ....................#  ...................#  :j+ 6206.8 (2.5:j :j7 \ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j3:j:j:j"y1=:j)#j2==:j$:j&:j&W3=:jf(:j*:j+M4=:j,:jO/5==:j0:j23:j3:j5:jZ7:j7W6=:jz9:j;:j;K7=:j=:j:?:j?h8==:jA:jB:jCU9=:jD:jF:j-GL30=:jH:jJ:jKh1==:joL:j^N:jNU2=:j6P:j S:jcS:jfT:jZV:jVK3=:j4X:jZ~4==:j_\:j^:j_h5==:j `:jd4 _Magic restored.:jf:jOg:jh:jk:jm:j[m:jo:j1q:jDs:js:j,u:jw:jx:jwy9=:jz:j:j:ja:jׄ:j:jՈ:j#:j9:j5:j2:jT:jX:j9:j:j:j:j :j:jl:jB:j۩:j:j/:jƭ:jb:jP:j:j:j :j,:j":j:jn:j:j:j8:j8:jz:j:j:j:j:j>:j:j\,:j:jF:j:j:jh:j6:j:j:j:j:j:j,:jG:j:jw:j:j:j:j{:j:jn:j,:j:j:j*,:j:je:jp:j,:j:jm:j,:j:j{:j :j :jB :j\ :j9 :jw :j :j:j7:js:j:j*:j:j,:jC:j :jN:j:j|:j:j>:j:j:j8 :jn :j :j":j#:j1$:j8%:j&:j',:j(:j):j*:j]+:j+:j -:j.,:j/:jW1:jI2:j2:j[3:j9X:j;:j=,:j>:jA:jaB:jB:jC:jE:j!G,:j*H:jP:jR,:jR:j U:jU:jRV:jV:jX:jY:jY:jZ:j\:j\:jJ]:j]:jv_:j`,:j`:jPb:jpc,:jd:jSe:j9f,:jf:jh:jh:jh:jqi:jk:j8l:jyl:jl:jn:jo,:jp:jq:jxs,:jft:ju:jv:jw:jw:j5y:jz,:j>{:j|:j},:js~:j:j,:j3:j:jy,:j:jq,:j",:j^:j1:j:j:j:j:j:j:j:jב:j:j:jE:j,:jh:j:j:j̘:jZ:jL:j:j˜:j:j:j#,:jB:j :jh:j:jD:j:j:j:jK:jƫ:j:j:j:j:j7h  You encounter a bullfrog.:j( ###### ### ### ########.##.#####.####.# ................ ............ #...P####.....##.####...Shock +... ......#########... F.. ...#...##.....+.... :j&## #. ........##......#... F   bullfrog (asleep) #.. # ....#...##.......... ... .....#...#......#P... #.. .....#....#.....+....:j1252.8 (86.0):j33.8 (87 _:j:j:jT *******F  The zap hits the plant! The plant begins to die.  The plant is lightly damaged.  The zap hits the bullfrog.:jvrF.F.:jKF...P.:j7=4.8 (1.0) :j5:j6 _The bullfrog is lightly wounded.:j  ****** The zap hits the bullfrog!:jn .@.@..:jmF..(ally target)@   shadowThe bullfrog is heavily wounded.:jF ******* Your shadow casts a spell at the bullfrog.:ja9F.:jhZ@.....:jl&5:j|:j$: _The ray of shadow hits the bullfrog!:j I******:j_ j.FF.:jCh F......:jj .-6:jq :jlt R _The zap misses the bullfrog.:j :j JWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}  c - the +5 long sword "Opnucamo" {flame, rElec Stlth+}[?] describe selected :j\ [!] equip|wield|wear|put on[tab] equip|unequip :jo:j1:j ThunderHyde the EclecticistDeep Elf of Dithmenos ******Health: 61/61 ========================Magic: 35/35 ========================AC: 14Str: 10Doom: 11%EV: 11Int: 22###### ### ### SH: 0Dex: 22########.##.#####.####.# XL: 12 Next: 94% Place: Lair:1.....F.@.@.............. Noise: ---------  Time: 11256.8 (0.0)........................ -) Nothing wielded:j h#...P####.....##.####... Cast: Shock+... ......#########...... ...#...##.....+....## #. ........##......#... F   bullfrog (ally target)#.. # ....#...##.......... @   shadow... .....#...#......#P...#.. .....#....#.....+.... _The bullfrog is lightly wounded.  The zap hits the bullfrog!  The bullfrog is heavily wounded.Your shadow casts a spell at the bullfrog. _The ray of shadow hits the bullfrog! _The zap misses the bullfrog.:jR .FThe +5 long sword "Opnucamo" {flame, rElec Stlth+} bursts into flame!:j:jM7.3 (0.5c) +5 long sword "Opnucamo" {flame, rElec :j:j"U _c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}:j @ .You hit the bullfrog. You burn the bullfrog. †The bullfrog is almost dead.Your shadow hits the bullfrog with a long sword!:jz$  .You kill the bullfrog!@@   shadow:j2d 0=8.5 (1.2Shock:j>g V _A nearby plant withers and dies.:jM :jM :jN :jR :jS :j/X B:jr[ :j[ :j|\ :j;^ :j_ :jF` :jEa :j7c :je :je :jf :jk :jm :j n :jn :jkq :jy 0.:j{ :j{ :jx| :j~ \ _Your shadow fades away.:j 3:j0 :ja :j :jR :j :j :jh :jŊ :j :j :j? :j :j؍ :j :jk :j :j :jٗ :jƘ :j, :j :j~ :jn :j֞ :jv :ja :j :j :jХ :j :jP :j :j :j :jt ,:j :j3 :j :ju :j :j$ :j :j :j :j@ :j` ,:j( :j :ja :j :jt :j :j^ :j :j :j :j :j :j :j :jC :j :j :j :j :jX :jQ :jv :j :j= :j :j :jv :j :j :j :j0$ B:j' :jf* :j+ :j- :j1 :jk6 :j6 :j9 :jD= :j@ :jA :jC :jRH :jM :jhM :jP :jT :jGX :jX :jZ :j] :j;` :j` :jb :jg :ji :j_j :j[l :jo :jr :jr :ju :j x :j4{ ,:jc} :j :j ,:j :j@ :j :j :j :j7 :j :j` :j :j :jW :jȧ :j :j :j} :jɯ :j :j :jq :jԸ :jD :jϽ :jX :j> :j :j :j# ,:j :j :j! B:j :j}*  _You open the door.  There is an open door here. _:j]0 :j1 :j}2 :j2 :j4 :j5 :j6 :j6 :j8 :j9 :j: :j: :jP< :j= :j= :j> :j@ :jC ,:jF :j.O ,:jO :j;P :jR :j*T :jsT :jU :jW :j>Y :jY :jZ :j\ :jq^ :j^ :j_ :ja :jc :jd :jwe :j+g :jh :jEi :jMj :jl :jAn :jn :jo :jp :j{r :jr :js :jju :jv :jAw :jw :j>y :jz :jz :j{ :jDŽ n:jo :j :jg :j :j5 :j :j :j$ :j :j΍ :j :jA :j :j :jƞ :jȡ :j :j\ :j :j :j :jd :j :j :j :jk :j :j :j :j Z:jg X:j :jD :j ,:j B:jg ,:jL :j :j# :j :j :j :j^ :j :jl :j :j> :j :j :j% :jb:j:jH:j/:j,:j\:j:j:jd:j:j :j&5:jAQ ##.<................ #................... ##................## #...##.#.P##.[....# #..###.######....## #..###.###.##.....# #..##P......'....  #..###....###......  ##.@.##...#.##.....#-363.5 (105.0)  #...#####.####....##  ##..#####.####.....#  #...............  #..................  #.#.####.##.######.  ##### ###### ## :j%B0 :jhG8-:jM:jPE _Done exploring. :jτ :jWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  N - Spider Nest  O - Orcish Mines :j :j4)[?25h[?0c ##.<................ ThunderHyde the Eclecticist #................... Deep Elf of Dithmenos ****** ##................## Health: 61/61 ======================== :jF #...##.#.P##.[....# Magic: 35/35 ======================== #..###.######....## AC: 14Str: 10Doom: 10% #..###.###.##.....# EV: 11Int: 22 #..##P......'....## SH: 0Dex: 22  :jH#..###....###...... XL: 12 Next: 94% Place: Lair:1 ##.@.##...#.##.....# Noise: ---------  Time: 11363.5 (0.0) #...#####.####....## c) +5 long sword "Opnucamo" {flame, rElec  ##..#####.####.....# Cast: Shock #.................. #.................. #.#.####.##.######. ##### ###### ## _A nearby plant withers and dies. _Your shadow fades away. _You open the door. _There is an open door here. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help)  :j! [?25l[?1c :j 2 :j:  :j  :j1  :j2  :j7 E _ :jH>  :j?  :j?  :j@  :jL  :jL  :jNM  :j7N  :jKY X :j_  :j_  :j_  :j`  :jL  :j  :jB  :j  :jt  :jj , :jq  :jN  :jq  :j,  :jl  :jc  :ja  :j  :j|  :j  :jF  :j  :jF  :j^ B :j  :jf  :j , :j@  :j^  :j , :j  :j  :j  :jN  :j  :j  :j  :jp  :j  :j  :j , :jb  :j  :j , :j/  :j  :jy+  :j1  :jE4  :j4  :j9  :j>  :jA@  :j@  :jUB  :jH  :jJ  :jGK  :jM  :j\  :j^  :j6_  :j`  :jVh  :ji  :jQj  :jm  :jr  :jvt  :jt  :jv  :jz  :j~  :j  :jE  :jB  :j0 B :j5  :j/ , :j:  :j  :jE  :jĸ  :j  :j  :j B :j5  :j  :j  :j  :j+  :j , :j  :j  :j  :jB  :j  :jR  :j , :j  :j  :j , :j  :jk  :j , :j  :j  :j  :j!  :jS' R_Your shadow fades away.You open the door. _There is an open door here. _Done exploring.  There is a stone staircase leading down here. :j)  :j* $ _ :j,  :jz &2 :jĔ , :j  :j # _You climb downwards. :jG  ....  #.... .  #.... ..  ### #..÷# #..  .. .... ...  .#..# ##.. #...# # #@.ß# ##ß.>403.0 (39.5) #...# #... #...# # ##.... #... #...# #... #.... ... #.... $.# #...  :j  :j  :j a _There is a stone staircase leading up here.:j:j:j :j:j:jDP _:j/:j:jT:j$ :j+ :j :j? :j:j:j9:j:jqJX:jK:jO:j.P:jfP:jS:jV:j.W:jW:jZ:j\:j]:j]:j#. #. . P. . #. #.# #.###.ß.# .. #.#.#...### .. #.@......# .# 11.0 (8.0)##......... .# ##.......... .######..÷#....##.. ###.P##.......##.ß..#... #P...##..#..### ...####..#.<##.#...# ....##....#.### #. #<.ß# .>..###ß.>..... # #...:j# ..# #...###P# :j+2.0 (9:j:j; _Found a stone staircase leading down.:jI 3:jN :jZ :j :j} ,:j L _Found a parchment of Summon Mana Viper.:j% 3:j :jI :j :jQ :j :j :j :j. :j :jr :j ,:j :jt :j i  You encounter a cane toad.:j/ #.###.ß.#..#.#.#...###..#........### .###..........## .###............# .#######..÷#....##... ###.P##.......##.ß..#... #P...# #..#..###....####..#.<# #.#...# #..@..##....#.#######. #<.ß# #..>..###ß.>........# #...##...:..# #...###P##:j 0 #...#.##...###...####.... #.ß.# #...#...##...##... F   cane toad (asleep) ##........... #....F..$.# ## #... .# :jE +7.0 (5:j|R 28.0 (6 _:jZ :j\ :j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+G  #.###.ß.# ..  ThunderHyde the Eclecticist #.#.#...### ..  Deep Elf of Dithmenos ****** #........### .#  Health: 61/61 ======================== ##..........## .#  Magic: 31/35 =====================--- ##............# .##  AC: 14Str: 10Doom: 10% #####..÷#....##... ###.P#  EV: 11Int: 22 #.......##.ß..#... #P...#  SH: 0Dex: 22 #..#..###....####..#.<#  XL: 12 Next: 94% Place: Lair:2 #.#...# #..@..##....#.###### Noise: ---------  Time: 11418.0 (0.0) :jH + #. #<.ß# #..>..###ß.>........ c) +5 long sword "Opnucamo" {flame, rElec  # #...##...:..# #...###P#### Cast: Shock #...#.##...###...# ###  ##.... #.ß.# #...  ##...##...##...  F   cane toad (asleep) ##....***....  #...*F*.$.# ##  #... .# #Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, fire blocked by a granite statue, empty space bonus:  6/8):j_#.###.ß.#..ThunderHyde the Eclecticist#.#.#...###..Deep Elf of Dithmenos ******#........### .#Health: 61/61 ========================##..........## .#Magic: 31/35 =====================---##............# .##AC: 14Str: 10Doom: 10%#####..÷#....##... ###.P#EV: 11Int: 22#.......##.ß..#... #P...#SH: 0Dex: 22#..#..###....####..#.<#XL: 12 Next: 94% Place: Lair:2#.#...# #..@..##....#.###### Noise: ---------  Time: 11418.0 (0.0):j0a #. #<.ß# #..>..###ß.>........ c) +5 long sword "Opnucamo" {flame, rElec # #...##...:..# #...###P#### Cast: Shock#...#.##...###...# #####.... #.ß.# #...##...##...##...F   cane toad (asleep)##...........#....*..$.####....# #Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, fire blocked by a granite statue, empty space bonus:  6/8):jgF  lly target)@   shadow*Press: ? - help, Dir - move target  Aim: a cane toad (asleep, fire blocked by a granite statue, empty space bonus:  6/8)  The open air twists around violently and strikes the cane toad!!  The cane toad croaks.  The cane toad is heavily wounded.:jo}  Your shadow casts a spell.:j#aLF.:j dJF.:jum8@:j%tI2==9.0 (1Shock:j{:j ? _The shadowy lightning hits the cane toad!:jVo  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #.###.ß.# ..  ThunderHyde the Eclecticist #.#.#...### ..  Deep Elf of Dithmenos ****** :j`o#........### .#  Health: 61/61 ======================== ##..........## .#  Magic: 28/35 ===================----- ##............# .##  AC: 14Str: 10:jDoom: 10% #####..÷#....##... ###.P#  EV: 11Int: 22 #.......##.ß..#... #P...#  SH: 0Dex: 22:j #..#..###....####..#.<#  XL: 12 Next: 94% Place: Lair:2 :j1#.#...# #..@..##....#.###### Noise: ==-------  Time: 11419.0 (0.0) :j\ #. #<.ß# #..>..###ß.>........ c) +5 long sword "Opnucamo" {flame, rElec  # #...##..@:..# #...###P#### Cast: Shock:jq #...#.##...###...# ###  :j ##.... #.ß*# #...  ##...##.*F##...  F   cane toad (ally target) ##.....***...  @   shadow #.......$.# ##  #... .# # :jS_The shadowy lightning hits the cane toad!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j~5Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, ally target, empty space bonus: 5/8):j,#.###.ß.#..ThunderHyde the Eclecticist#.#.#...###..Deep Elf of Dithmenos ******#........### .#Health: 61/61 ========================##..........## .#Magic: 28/35 ===================-----:j##............# .##AC: 14Str: 10Doom: 10%#####..÷#....##... ###.P#EV: 11Int: 22#.......##.ß..#... #P...#SH: 0Dex: 22#..#..###....####..#.<#XL: 12 Next: 94% Place: Lair:2:jT#.#...# #..@..##....#.###### Noise: ==-------  Time: 11419.0 (0.0)#. #<.ß# #..>..###ß.>........ c) +5 long sword "Opnucamo" {flame, rElec :j# #...##..@:..# #...###P#### Cast: Shock#...#.##...###...# #####.... #.ß.# #...##...##..*##...F   cane toad (ally target)##...........@   shadow:j#.......$.####....# # _The shadowy lightning hits the cane toad!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, ally target, empty space bonus: 5/8):juF.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (almost dead, ally target, empty space bonus: 5/8)  The air twists around and strikes the cane toad.:j:j4920.0 (1:j:jˡ] _The cane toad is almost dead.:jT. *******The zap hits the cane toad.:jj KF.:j( }>:....:j 78--1:j :j ] _The cane toad is almost dead.:j3~ †The zap hits the cane toad.:jM***@   shadow:jDo>:†:j 9%7=-2Shock:jo:jM _You kill the cane toad!:j'Aj.#...### #........### .###..........####............######..÷#....##... ###.P:jA.......##.ß..#... #P...#..###....####..#.<# #...# #.....##....#.#######. #<.ß#ß.>........ #...##..@:..# #...###P#### #.##.†.###...# ### #.... #.ß.#  ##...##..#... ##...........  #$.### #...[...  .# # P####.#:ja:ji69-3:jr:jt _Found a robe.:j@wc _There is a stone staircase leading down here.:j< ] #........### .###....####....######..÷#....##... ###.P.......##.ß..#... #P...#..###....####..#.<# #...# #.....##....#.#######. #<.ß###..>..###ß.>........ #...##..@@..# #...###P#### #.##.†.###...# ### #.... #.ß.# #...  ##...##..#... ##........... #.......$.### #...[...  .# ###....### P####.#.......:j *.:ju 30=-4:j :j _Your shadow fades away.You pick up a parchment of Summon Mana Viper and begin reading...:j v1==5.0 (2:j :jF J _You add the spell Summon Mana Viper to your library.:j M#.#.#...### .. #..###  ##..#  ##............# .#####..÷#....##... ###.P:j .....##.ß..#... #P...#.#..###....####..#.<#  #.#...# #.....##....#.######. #<.ß#####ß.>........###......# #...###P####...#.##.†.###...# #####.... #.ß.# #...#.##....###:j :j c2=6.0 (1:j :jh c _There is a stone staircase leading down here.:jk 4:jIv :jN} :j R3=7 :j _:j :j| =3  You climb downwards.:j ### ###P.#### .  #.......# ...  ##.......#....  .#.............  P......@.......  ....:j7A.....  ...............  P.............. .F............................F   blink frog (asleep)......................#.##.#.. :jh4=8.5 (2.5Shock:j:j:T _You encounter a blink frog.:ja _There is a stone staircase leading up here.:jrl  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j0   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 61/61 ======================== ### Magic: 30/35 ====================---- ###P.#### .  AC: 14Str: 10Doom: 9% #.......# ...  EV: 11Int: 22 ##.......#....  SH: 0Dex: 22 .#.............  XL: 12 Next: 97% Place: Lair:3 P......@.......  Noise: ---------  Time: 11428.5 (0.0) ...............  c) +5 long sword "Opnucamo" {flame, rElec  ...............  Cast: :j  J[39;49mShock P**............  *F*............  ***............  F   blink frog (asleep) ...............  .......#.##.#..  _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8):jr   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******Health: 61/61 ========================###Magic: 30/35 ====================----###P.#### .AC: 14Str: 10Doom: 9%#.......# ...EV: 11Int: 22##.......#....SH: 0Dex: 22.#.............XL: 12 Next: 97% Place: Lair:3P......@.......Noise: ---------  Time: 11428.5 (0.0)...............c) +5 long sword "Opnucamo" {flame, rElec ...............Cast: ShockP...............*............................:j] F   blink frog (asleep)......................#.##.#.. _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8):j5F.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a blink frog (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!  The blink frog gives a loud, deep croak!:j|F  :jb1===9.5 (1:jW:j'^ _The blink frog is almost dead.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 61/61 ======================== ### Magic: 27/35 ==================------ ###P.#### .  AC: 14Str: 10Doom: 9% #.......# ...  EV: 11Int: 22 ##.......#....  SH: 0Dex: 22 .#.............  XL: 12 Next: 97% Place: Lair:3 P......@.......  Noise: ==-------  Time: 11429.5 (0.0) ...............  c) +5 long sword "Opnucamo" {flame, rElec  .***...........  :jY Cast: Shock P*F*...........  .***...........  ...............  F   blink frog ...............  :j;.......#.##.#..  _The blink frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8):jm,   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******Health: 61/61 ========================###Magic: 27/35 ==================------###P.#### .AC: 14Str: 10Doom: 9%#.......# ...EV: 11Int: 22##.......#....SH: 0Dex: 22.#.............XL: 12 Next: 97% Place: Lair:3P......@.......Noise: ==-------  Time: 11429.5 (0.0)...............c) +5 long sword "Opnucamo" {flame, rElec ...............Cast: ShockP.*..........................................F   blink frog......................#.##.#.. _The blink:j 4  frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8):j7E †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!:jt FYou kill the blink frog!F:j FF 2 blink frogs (wandering):j :j 8=8830.5 (1 _You encounter a blink frog. x2:jj  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jk   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 61/61 ======================== ### Magic: 24/35 ================-------- ###P.#### .  AC: 14Str: 10Doom: 8% #.......# ...  EV: 11Int: 22 ##.......#....  SH: 0Dex: 22 :jl .#.............  XL: 12 Next: 98% Place: Lair:3 P......@.......  Noise: ==-------  Time: 11430.5 (0.0) **.............  c) +5 long sword "Opnucamo" {flame, rElec  F*.............  Cast: Shock P*†............  ...............  :jzm F..............  FF 2 blink frogs (wandering) ...............  .......#.##.#..  _You encounter a blink frog. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 4/8):j t  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******Health: 61/61 ========================###Magic: 24/35 ================--------###P.#### .AC: 14Str: 10Doom: 8%#.......# ...EV: 11Int: 22:j ##.......#....SH: 0Dex: 22.#.............XL: 12 Next: 98% Place: Lair:3P......@.......Noise: ==-------  Time: 11430.5 (0.0)...............c) +5 long sword "Opnucamo" {flame, rElec *..............Cast: ShockP.†...........................F..............FF 2 blink frogs (wandering)......................#.##.#.. _You encounter a blink frog. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 4/8):j4*F1 wandering, 1 ally ta…)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (wandering, hasn't noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the blink frog!!  The blink frog is severely wounded.:jE Fally target)Your shadow mumbles some strange words.The shadowy lightning hits the blink frog!:jG.F:j SThe blink frog gives a loud, deep croak!:j~?.F:j F§You encounter a water moccasin.:jAS.:j?.F:j!@S   water moccasin@   shadow:jk[5=1.5 (1:j:j, _The blink frog blinks! :j)  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j(0 w**Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The blink frog is severely wounded.  You are struck by an arc of lightning.  The blink frog is struck by an arc of lightning.  :j0 PThe blink frog is severely wounded. :j?1. :j@F..@The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  You are struck by an arc of lightning.  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  You are struck by an arc of lightning. :j=-2†You are  The blink frog is struck by an arc of lightning.  The blink frog is severely wounded.  You are  Your shadow gestures at the blink frog while chanting.The ray of shadow hits the blink frog!! .You kill the blink frog!The ray of shadow hits the blink frog!!*******S   water moccasin@   shadow!:jqr@S.!:j~x†.......!:j^  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******Health: 61/61 ========================###Magic: 24/35 ================--------###P.#### .AC: 14Str: 10Doom: 6%#.......# ...EV: 11Int: 22##.......#....SH: 0Dex: 22.#.............XL: 12 Next: 102% Place: Lair:3P.S....@.......Noise: =--------  Time: 11432.5 (1.0)......†..@.....c) +5 long sword "Opnucamo" {flame, rElec ...............Cast: ShockP.†..........................................S   water moccasin...............@  [40!:jm shadow.......#.##.#..The blink frog is severely wounded.You are struck by an arc of lightning.  Your shadow gestures at the blink frog while chanting.The ray of shadow hits the blink frog!!  You kill the blink frog!The ray of shadow hits the blink frog!! - _You kill the blink frog!You have reached level 13!  --more--#:jh5/656-3 1% #:j#:jH4 _#:j~ *******The zap hits the water moccasin.  The water moccasin is lightly wounded.  The zap hits the fungus! The fungus begins to die.#:j<.S#:j  FThe fungus is lightly damaged.#:jn"<.S#:j-P...S..F   blink frog (wandering)S   water moccasin@   shadow3-3#:j4#:j9[ _You encounter a blink frog.$:j@b*******The fungus is lightly damaged. _You encounter a blink frog.zap hits the water moccasin.  The water moccasin is lightly wounded.  The zap hits the fungus.$:j&r.F.S.FP....S.FF$:j (H--4$:jhJ _The fungus is lightly damaged.$:j" `M******* _The fungus is lightly damaged.  The zap hits the water moccasin.  The water moccasin is moderately wounded.The zap hits the fungus!$:jX <.S$:jdY MF.$:ja JP....$:ji .=5$:jCk $:jm 4 _The fungus is lightly damaged.%:jy .You slash the water moccasin! You burn the water moccasin.%:j .The water moccasin is almost dead.Your shadow barely misses the water moccasin.%:jQ F.A nearby fungus withers and dies. F.The water moccasin closely misses you.%:jk]@ (ally target)%:jd4==6.8 (1.3 %:jb%:j_ _The water moccasin completely misses you.%:j .You hit the water moccasin. You burn the water moccasin.F.%:j3 (ally target)@   shadow%:j n5=-8.0 (1.2 %:jL %:jY R _You kill the water moccasin!&:jG  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':j   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 65/65 ======================== ### Magic: 21/36 ==============---------- ###P.#### .  AC: 14Str: 10Doom: 6% #.......# ...  EV: 11Int: 22 ##.......#....  SH: 0Dex: 22 .#.............  XL: 13 Next:  1% Place: Lair:3 .....@.@.......  Noise: =--------  Time: 11438.0 (0.0) .....***.......  c) +5 long sword "Opnucamo" {flame, rElec  .....*F*.......':j [40m  Cast: Shock P.†..***.......  ...............  ...............  F   blink frog (ally target) ...............  @   shadow .......#.##.#..  _You kill the water moccasin!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (ally target, empty space bonus: 8/8)(:j.F  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******Health: 65/65 ========================###Magic: 21/36 ==============----------###P.#### .AC: 14Str: 10Doom: 6%#.......# ...EV: 11(:j\kInt: 22##.......#....SH: 0Dex: 22.#.............XL: 13 Next:  1% Place: Lair:3.....@.@.......Noise: =--------  Time: 11438.0 (0.0)......†........c) +5 long sword "Opnucamo" {flame, rElec ......*........Cast: ShockP.†..........................................F   blink frog (ally target)...............@   shadow.......#.##.#.. (:j_You kill the water moccasin!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (ally target, empty space bonus: 8/8)(:jF.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (ally target, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  The blink frog is moderately wounded.(:jQ:2=9.0 (1(:j(:jW _The blink frog barely misses you.(:j^  You hit the blink frog. You burn the blink frog.  The blink frog is heavily wounded.The blink frog hits you but does no damage.(:j f4==-40.3 (1.3 (:j n _The blink frog closely misses you.):j .You slash the blink frog! You burn the blink frog. .The blink frog is almost dead.Your shadow hits the blink frog with a long sword...@@   shadow):jp35==52-1.5 (1.2Shock _You kill the blink frog!+:jg J+:jr +:j2 %6+:jM U=-20+:j +:j- .+:j +:j= j=2-+:j  #.#.#...### ..  #........### .# ##..........## .###............# .#######..÷#....##... ###.P##.......##.ß..#... #P...##..#..###....####..#.<#+:j z#.#...# #.....##....#.#######. #<.ß###..@..###ß.>........# #...##......# #...###P#####...#.##.†.###...# #####.... #.ß.# #...##...##...##...##...........  #.......$.# ## #...[... .# # ##....### P####.## +:jt [7=4.0 (2.5+:jZ +:j% ! _You climb upwards.+:j c _There is a stone staircase leading down here..:j.:jo.:j.:j8.:j.:j7r8= _.:j.:jW.:jK9=.:jj.:j/.:j.:j$30.:jE==.:j.:j.:j .:j.:j.:jIm _Found a potion of heal wounds..:jk$1=.:j\%K2=.:j&.:j<-,.:j-h3==.:j0.:jk2.:j8.:j9N4=.:j:.:jc 5=6== _Magic restored..:jv#.#.#...### .. #....#........### .# ##.####..........## .# ##.####............# .## ##..## ##..÷#....##...####.P# #P.#.# .....##.ß..#....#P...# ##..## #..###....####..#.<# ###..### ...# #.....##....#.#######..#.P <.ß###..>..###ß.@........56.0 (12..:jhx0) ...##......###...###P######....#. ...#.##.†.###...## ### ##..### #.... #.ß.###...# ##.# ##...##...##...## #†###...........## #†#.#.......$.## ## ###'#####...[....# .# ###..†...##....#### P####.##..+......:j&.:jߊ.:jc _There is a stone staircase leading down here./:j#/:j(/:j0/:j7:/:jD87.0) _/:jL/:jP^ B=3/:j:g r      ##.....###   ##...[.....   #........#.   ##..........   ##...........   #..........#.   #...........   #..   #............   #............   ##........... /:jjh  ##..........  .#.........  ##........#.  ......$.. /:j -8.5 (2.5/:jx /:j U _You climb downwards.  Found a leather armour and 16 gold pieces./:j7 a _There is a stone staircase leading up here.1:j1:j1:j1:j1:j49.5 (1.0 _1:j1:j&21:j" #.#.#...###..#....  #........### .# ##.##  ##..........## .# ##.##  ##............# .## ##..## ##..÷#....##...####.P# #P.#.# .....##.ß..#....#P...# ##..## #..###....####..#.<# ###..### ...# #.....##....#.#######..#.P## <.ß###..>..###ß......... ...##......###...###P######....#. 1:j...#.##.†.###...## ### ##..### #.... #.ß.###...# ##.# ##...##...##...## #†#  ##...........## #†#  .#.......$.## ## ###'###   ##...[....# .# ###..†...   ##....#### P####.##..+..... 1:j.61.0 (2.51:jز1:j%! _You climb upwards.1:jc _There is a stone staircase leading down here.2:jP32:jR2:jT2:j}Y2:j*Z$ _2:j^,2:jpb2:jb2:jc2:je2:jh2:jKi2:jj2:jl2:jq,2:jr2:jt2:jx2:jx2:jz2:jC}2:jH2:j2:j2:jm,2:j2:jWN _You now have 628 gold pieces (gained 12).2:j>32:j]2:j2:j  #. #<.ß###..>..###ß.>..... #...##......###...###P### #...#.##.†.###...## ###  ##.... #.ß.###...#  ##...##...##...##  ##...........##  .#.........## ##  ##...[....# .#  ##...@#### P####.##9.0 (8.0 2:j8......ß.# ... ....#+#.# ......Y#. .!.. ..#.......Y. ... .#......Y.## .. #....... .. ....... #.% ....... ###.###2:j2:j},70.0 (92:j 2:j/ _Found a serpent talisman.3:jH:3:j:3:jd=3:jLP,3:jT,3:jV3:j[3:jm\3:j]3:jm`3:j4e3:je3:jRg3:j[j3:j|n3:jwB3:j3:j 3:jk3:j3:j3:j3:j3:j`3:j3:j3:jv _w - 2 potions of heal wounds (gained 1)3:j3:j3:j3:j3:j3:j3:jQ3:j3:jL3:j 3:j3:j:3:j,3:j3:j3:j3:j3:j,3:j3:jn  You encounter a water moccasin.3:jW ###.##...[....#  #....##....#### P #........ß.# .....3:j. ##.....#+#.# ..... #.........## ..... ##........#.# ..... #..........## .............#....####@#.%.# .... #...#### ###.# #..### ## Shock #+ ..S#.  3:jS   water moccasin (asleep).#.# ?. 3:j4082.0 (12.0)4:j,3.0 (134:j4:j P _Found a scroll of silence.5:jC  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:j  ###.##...[....# . ThunderHyde the Eclecticist #....##....#### P#### Deep Elf of Dithmenos ****** #........ß.# ..... Health: 65/65 ======================== ##.....#+#.# ..... Magic: 32/36 =====================--- #.........## ..... AC: 14Str: 10Doom: 5% ##........#.# ..... EV: 11Int: 22 #..........## ..... SH: 0Dex: 22 ##.........# ..... XL: 13 Next:  2% Place: Lair:2 #####@#.%.# ..... Noise: ---------  [45:j} z0mTime: 11483.0 (0.0) #...#### ###.# c) +5 long sword "Opnucamo" {flame, rElec  #..### ##  Cast: Shock #+. *. S#. S   water moccasin (asleep) *#. # ?. _Found a scroll of silence.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 2/8)6:j###.##...[....#. ThunderHyde the Eclecticist#....##....#### P#### Deep Elf of Dithmenos ******#........ß.#..... Health: 65/65 ========================##.....#+#.#..... Magic: 32/36 =====================---#.........## ..... AC: 14Str: 10Doom: 5%##........#.# ..... EV: 11Int: 22#..........## ..... SH: 0Dex: 22##.........#6:j~Q..... XL: 13 Next:  2% Place: Lair:2#####@#.%.#..... Noise: ---------  Time: 11483.0 (0.0)#...#######.# c) +5 long sword "Opnucamo" {flame, rElec #..##### Cast: Shock#+...*#.S   water moccasin (asleep).#.# ?. _Found a scroll of silence.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 2/8)6:j\-S.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (asleep, empty space bonus: 2/8)  The air twists around and strikes the water moccasin!!  The water moccasin hisses angrily.S  3===4.0 (1% _The water moccasin is almost dead.6:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j l ###.##...[....# . ThunderHyde the Eclecticist #....##....#### P#### Deep Elf of Dithmenos ****** #........ß.# ..... Health: 65/65 ======================== 6:j* ##.....#+#.# ..... Magic: 29/36 ===================----- #.........## ..... AC: 14Str: 10Doom: 5% ##........#.# ..... EV: 11Int: 22 #..........## ..... SH: 0Dex: 22 ##.........# ..... XL: 13 Next:  2% Place: Lair:2 #####@#.%.# ..... Noise: ==-------  Time: 11484.0 (0.0) #...#### ###.# c) +5 long sword "Opnucamo" {flame, rElec  #..### ##  Cast: Shock #+* S* *#*6:j X[37m S   water moccasin .#. # ?. _The water moccasin is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 4/8)7:j###.##...[....#. ThunderHyde the Eclecticist#....##....#### P#### Deep Elf of Dithmenos ******#........ß.#..... Health: 65/65 ========================##.....#+#.#..... Magic: 29/36 ===================-----#.........## ..... AC: 14Str: 10Doom: 5%7:j`##........#.# ..... EV: 11Int: 22#..........## ..... SH: 0Dex: 22##.........#..... XL: 13 Next:  2% Place: Lair:2#####@#.%.#..... Noise: ==-------  Time: 11484.0 (0.0)#...#######.# c) +5 long sword "Opnucamo" {flame, rElec #..##### Cast: Shock#+.*..#.S   water moccasin.#.# ?. _The water moccasin is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure) [227:j\d Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 4/8)7:j.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (almost dead, empty space bonus: 4/8)  The air twists around and strikes the water moccasin!!7:j)7:j30=435.0 (1Shock7:jR:%7:j 7:jnL_You kill the water moccasin!8:j538:j 8:j1=8:j<8:j8:jJ8:j 8:jS K2=8:j*!63==4=5=6==8:j]$4 _Magic restored.8:j<338:j`58:j88:j|<,8:jL8:jO8:jU8:j(V8:jX8:j[8:j!`8:j`9=8:j"c8:jef8:j-pB8:j8:jX ##.........# .. #####.#.%.# ... ##...#### #### ###..#### # ##.##.#+.##.#.# #.........:.# 8:j#.P.#.P...+ #.....#.#...# #..##.@...P.# --#. #.#......# # ######PP##  ### 8:jF0994.0)8:jI--500.0 (158:jc _S - a scroll of silence::j::jDrop what? (Left/Right/Tab to switch category) 21/52 gear slots (_ for help) Hand Weapons (select all with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (select all with ()  g - 2 throwing nets Armour (select all with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5} ::jh u - a +0 pair of boots (worn)  r - a +0 cloak of stealth Jewellery (select all with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  k - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]::j/L Potions !  c - 2 potions of curing  g - 2 potions of magic  w - 2 potions of heal wounds  b - 3 potions of brilliance  e - 4 potions of enlightenment  B - 3 potions of berserk rage  C - 2 potions of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  d - a red potion  f - a glowing golden potion  n - an emerald potion ::j M q - a purple potion <:j'j  Scroll?  b - a scroll of blinkinga scroll of fogt - a scroll of teleportationa - a scroll of enchant armour  I - 4 scrolls of immolation  S - a scroll of silence >:j! 1 i+[Enter] accept (1 chosen)>:jy >:j% ##.........#... ThunderHyde the Eclecticist#####.#.%.#... Deep Elf of Dithmenos ******##...####### Health: 65/65 ========================# ###..#### ## Magic: 36/36 ========================#.##.#+.##.#.#AC: 14Str: 10Doom: 4%#.........:.#EV: 11Int: 22>:jr #.#.P.#.P...+SH: 0Dex: 22#.....#.#...#XL: 13 Next:  3% Place: Lair:2#..##.@...P.#Noise: ---------  Time: 11500.0 (0.0)#. #.#......#c) +5 long sword "Opnucamo" {flame, rElec # ######PP##Cast: Shock###Aim: a water moccasin (almost dead, empty space bonus: 4/8)  The air twists around and strikes the water moccasin!! _You kill the water moccasin! _Magic restored. _S - a scroll of silenceAutopickup disabled for scrolls of silence.>:j +1.0 (1>:jJ 8%>:j 3  The air twists around and strikes the water moccasin!! _You kill the water moccasin! _Magic restored. _S - a scroll of silence  Autopickup disabled for scrolls of silence. _You drop a scroll?:j* ?:ji Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of chemistryd - amulets of dissipation  e - amulets of magic regeneration  f - amulets of reflection  g + unknown rings  h + rings of evasion  i - rings of poison resistance  j - rings of positive energy  k + rings of protection from cold  l - rings of resist corrosion  m - rings of see invisible  n + rings of wizardry Wands (select all with /)o + unknown wands  p + wands of charming  q + wands of digging  r + wands of flame [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]A:ju  c - amulets of chemistry  d - amulets of dissipation  e - amulets of magic regeneration  f - amulets of reflection  g + unknown rings  h + rings of evasion  i - rings of poison resistance  j - rings of positive energy  k + rings of protection from cold  l -resist corrosion  msee invisible  n +wizardry Wands (select all with /)o + unknown wands  p + wands of charming  q + wands of digging  r + wands of flame  s + wands of mindburst  A:jtpolymorph Scrolls (select all with ?)u + unknown scrolls 5%A:j  q + wands of diggingv + scrolls of blinking (uncommon)  w + scrolls of butterflies (rare)  x + scrolls of enchant armour (uncommon)  y + scrolls of enchant weapon (uncommon)  z + scrolls of fear (uncommon)  A + scrolls of fog (uncommon)  B + scrolls of identify (very common)  C + scrolls of immolation (uncommon)1A:jb q + wands of digging  t + wands of polymorphD - scrolls of noise (uncommon)  E + scrolls of poison (uncommon)  F + scrolls of revelation (uncommon)  G - scrolls of silence (rare)20B:j>6 t + wands of polymorph  y + scrolls of enchant weapon (uncommon)H + scrolls of teleportation (common)  I - scrolls of torment (rare)  J - scrolls of vulnerability (uncommon) Potions (select all with !)K + unknown potions  L + potions of attraction (uncommon)8B:jm   y + scrolls of enchant weapon (uncommon)  z + scrolls of fear (uncommon)M + potions of berserk rage (rare)9B:j1 \ z + scrolls of fear (uncommon)  C + scrolls of immolation (uncommon)N + potions of brilliance (uncommon)  O + potions of cancellation (rare)  P + potions of curing (very common)33B:jh  Q + potions of enlightenment (uncommon)5C:jX2v + scrolls of blinking (uncommon)  w + scrolls of butterflies (rare)  B + scrolls of identify (very common)  C + scrolls of immolation (uncommon)2C:jt + wands of polymorph Scrolls (select all with ?)u + unknown scrolls  y + scrolls of enchant weapon (uncommon)  B + scrolls of identify (very common)28D:jj8   y + scrolls of enchant weapon (uncommon)  z + scrolls of fear (uncommon)M + potions of berserk rage (rare)9D:jI  z + scrolls of fear (uncommon)  C + scrolls of immolation (uncommon)N + potions of brilliance (uncommon)  O + potions of cancellation (rare)  P + potions of curing (very common)  Q + potions of enlightenment (uncommon)35G:jG:j_G:j*##.........#... ThunderHyde the Eclecticist#####.#.%.#... Deep Elf of Dithmenos ******##...####### Health: 65/65 ========================# ###..#### ## Magic: 36/36 ========================#.##.#+.##.#.#AC: 14Str: 10Doom: 4%#.........:.#EV: 11Int: 22#.#.P.#.P...+SH: 0Dex: 22#.....#.#...#G:j XL: 13 Next:  3% Place: Lair:2#..##.@...P.#Noise: ---------  Time: 11501.0 (0.0)#. #.#......#c) +5 long sword "Opnucamo" {flame, rElec # ######PP##Cast: Shock###The air twists around and strikes the water moccasin!! _You kill the water moccasin! _Magic restored. _S - a scroll of silenceAutopickup disabled for scrolls of silence. _You drop a scroll of silence.G:jB G:j G:jy G:j I:jII:j,I:jI:jkBI:j I:j"I:j #I:j0I:j3h  You pick up a parchment of Fugue of the Fallen and begin reading...I:jr49.I:j5I:juH;#.........## ....##........#.# .....Y#..........## .......##.........# .......#####.#.%.# ....... ##...#### ###.#### ###..###### ###.##.#+.##.#.# #.........@.# 7.0 (6#.#.P.#.P...+ #.....#.#...# I:j I#..##.?...P.##. #.#......## ######PP######I:jMI:jTI:j XL _You add the spell Fugue of the Fallen to your library.K:jK:jD Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy9% 3b - Sticky FlameFire/AlchemyK:jg26% 4  c - Maxwell's Capacitive Coupling Air43% 8  d - Summon Mana ViperHexes/SummoningK:j056% 5 K:jb39 spell levels left 14 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpK:j<[Esc] exitL:j[DescribMemorise|DescribeM:j iHide) Describe|HideR:j/jSticky Flame Fire/Alchemy26% 4Maxwell's Capacitive Coupling Air 43% 8Summon Mana ViperHexes/Summoning56% 5 5V:jW/ 6X:jX:jX:j"#.........## ....... ThunderHyde the Eclecticist##........#.# .....Y. Deep Elf of Dithmenos *****.#..........## ....... Health: 65/65 ========================##.........#....... Magic: 36/36 ========================#####.#.%.#....... AC: 14Str: 10Doom: 4%##...#######.### EV: 11Int: 22# ###..########SH: 0Dex: 22#.##.#+.##.#.#XL: 13 Next:  3% Place: Lair:2#.........@.#Noise: ---------  Time: 11507.0 (0.0)X:j#.#.P.#.P...+c) +5 long sword "Opnucamo" {flame, rElec #.....#.#...#Cast: Shock#..##.?...P.##. #.#......## ######PP###### _Magic restored. X:j_S - a scroll of silenceAutopickup disabled for scrolls of silence. _You drop a scroll of silence.  You pick up a parchment of Fugue of the Fallen and begin reading... X:j#7_You add the spell Fugue of the Fallen to your library.X:jP  Okay, then.X:jaX:jX:j. _Y:j|3Y:jFY:jY:jY:jK: _Y:jY:jY:jY:jY:jY:jY:jY:j=Y:jY:jY:jY:jY:jY:jY:j!9*Y:jxY:jY:jY:j?Y:j9Y:jY:jY:j%Y:j#Y:j!Y:j{$Y:j$Y:j &Y:j'Y:j*Y:j8+Y:je,Y:j.Y:j1Y:j1Y:j2Y:j5Y:j7Y:j8Y:je8Y:j9Y:j<,Y:j0=Y:jL?Y:jB,Y:jwCY:jEY:j@HY:jHY:j"IY:jQJY:jMY:jMY:jQNY:jDPY:jRY:jhSY:jSY:jUY:jWY:j1XY:jYY:j%[Y:j^Y:j^Y:j_Y:jaY:jdY:jeY:jeY:jgY:jmY:jenY:jzoY:jpY:j9tY:jtY:jmuY:j-wY:jyY:jUzY:j){Y:j}Y:jY:jڀY:jY:j`Y:jsY:jY:jY:jY:jyY:jY:j}Y:j`Y:jY:j*Y:jY:jY:j0Y:jtY:jܝY:jY:j{Y:jY:jY:jY:j;Y:jY:jzY:j~Y:jjY:jY:jY:jY:jXY:jY:jBY:j,Y:jjY:jiY:j,Y:jY:j?Y:jY:j@Y:jY:jY:jY:jY:jdY:jY:j,Y:jY:j$Y:j  You open the door.  You encounter a cane toad, 2 yaks and a rime drake.Y:j _.......... .......... ##..P####.  #...# ##.P### #..## .## #..# ### ### ...## #+.###.########.##....FY ..........##....@'...... Y:jX ..........##...###.k.... .............### .....Shock ..........##..# .Y.. ..........##### ... ##P#.#.#P## .#YY 2 yaks (wandering)  ######### #Y:j F   cane toad (wandering)k   rime drake (wandering)Y:j I.49.0 (42.0)Y:j <Y.Y:j uF.k.Y:j`! P   yakY:jn$ -50.0 (43Y:j$, Y:j/ 0 _The yak leaves your sight.[:jg  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:jwuB.......... ThunderHyde the Eclecticist .......... Deep Elf of Dithmenos ****** ##..P####. Health: 65/65 ========================  #...# Magic: 32/36 =====================--- ##.P###  AC: 14Str: 10Doom: 4% [:ju#..##.##  EV: 11Int: 22 #..# ### ### ...##  SH: 0Dex: 22 [:jv@#+.###.########.##...F..  XL: 13 Next:  3% Place: Lair:2 ..........##....@***....  Noise: ---------  Time: 11550.0 (0.0) ..........##...###k*....  c) +5 long sword "Opnucamo" {flame, rElec .............### *....  Cast: Shock ..........##..# Y... ..........##### ... [:jv##P#.#.#P## .#  Y   yak (wandering)  ######### #  F   cane toad (wandering) [:jv k   rime drake (wandering) _The yak leaves your sight.  [:jwCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:j*wAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (wandering, hasn't noticed you, empty space bonus: 5/8)[:j2 X..........ThunderHyde the Eclecticist ..........Deep Elf of Dithmenos ****** ##..P####.Health: 65/65 ========================#...#Magic: 32/36 =====================--- ##.P###AC: 14Str: 10[:jq3 Doom: 4% #..##.##EV: 11Int: 22 #..# ###### ...##SH: 0Dex: 22 #+.###.########.##...F..[:j3 XL: 13 Next:  3% Place: Lair:2 ..........##....@'......Noise: ---------  Time: 11550.0 (0.0) [:j)4 ..........##...###*.....c) +5 long sword "Opnucamo" {flame, rElec .............### .....Cast: Shock ..........##..# Y... ..........#####... ##P#.#.#P##.#[:ja4 Y   yak (wandering)  ##########F   cane toad (wandering)[:j4 k   rime drake (wandering) _The yak leaves your sight.  [:j4 Casting: Airstrike (safe; 1% risk of failure)  [:j5 VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (wandering, hasn't noticed you, empty space bonus: 5/8)[:j9 i, ally target)k  [:j9 @   shadow  Aiming: Airstrike (safe; 1% risk of failure)  [:j: Press: ? - help, Dir - move target  Aim: a rime drake (wandering, hasn't noticed you, empty space bonus: 5/8)  [:jN: The open air twists around violently and strikes the rime drake!  The rime drake hisses angrily.  The rime drake is heavily wounded.[:j [:jK F.Your shadow mumbles some strange words.[:j\L g YThe yak bellows![:jM .Y[:jNY b Yk@Y..YYYY 3 yaks (1Fe (catching breath)You encounter a yak.The yak barely misses your shadow.[:ja *The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.[:jy &'[:j 0--3===1.0 (1Frozen [:j; [:j W _You are encased in ice.\:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j .......... ThunderHyde the Eclecticist .......... Deep Elf of Dithmenos ****** ##..P####. Health: 60/65 ======================--  #...# Magic: 29/36 ===================----- ##.P###  AC: 14Str: 10Doom: 4% #..##.##  EV: 11Int: 22 #..# ### ### ...##  SH: 0\:jj Dex: 22 #+.###.########.##..F...  XL: 13 Next:  3% Place: Lair:2 ..........##....@***...Y  Noise: ==-------  Time: 11551.0 (0.0) ..........##...###k*....  c) +5 long sword "Opnucamo" {flame, rElec .............### @....  Cast: Shock ..........##..# Y..Y  Frozen ..........##### ... \:j 0##P#.#.#P## .#  YYY 3 yaks (1 ally target)  ######### #  F   cane toad  k   rime drake (catching breath) \:j  @   shadowCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  \:j: Press: ? - help, Dir - move targetAim: a rime drake (heavily wounded, catching its breath, empty space bonus:  4/8)]:j?..........ThunderHyde the Eclecticist ..........Deep Elf of Dithmenos ****** ##..P####.Health: 60/65 ======================--#...#Magic: 29/36 ===================----- ##.P###AC: 14Str: 10Doom: 4% #..##.##EV: 11Int: 22 #..# ###]:jo### ...##SH: 0Dex: 22 #+.###.########.##..F...XL: 13 Next:  3% Place: Lair:2 ..........##....@'.....YNoise: ==-------  Time: 11551.0 (0.0) ..........##...###*.....]:jc) +5 long sword "Opnucamo" {flame, rElec .............### @....Cast: Shock ]:jـ..........##..# Y..YFrozen ..........#####]:j0... ##P#.#.#P##]:j!.#]:j<fYYY 3 yaks (1 ally target)  ##########]:jYF   cane toadk   rime drake (catching breath)]:jwf@   shadow]:jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target]:jAim: a rime drake (heavily wounded, catching its breath, empty space bonus:  4/8)]:jۓ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a rime drake (heavily wounded, catching its breath, empty space bonus:  4/8)  The air twists around and strikes the rime drake.]:j͘ *(ally target)The rime drake is heavily wounded.]:jSw9*]:jM9*]:j51 Y(1 distracted)  Your shadow casts a spell.]:j]:jE .The shadowy lightning hits the yak! x2  The shadowy lightning hits the rime drake!]:jM*@   shadow ]:jBF.]:jF<Y.]:j|Y.Y.]:jg@.Y]:jn130=342.0 (1]:j]:j)N _You kill the rime drake!_:j/ *****The zap hits the cane toad!_:jQ.F_:jAY._:jY:Y._:jAY._:jVEF._:jq...=--3_:j_:j7 _The cane toad is lightly wounded._:jה ******* The zap hits the cane toad.  The cane toad is moderately wounded.The zap hits the yak!_:j Y.Y.Y._:j" FY.Y...The yak is almost dead._:jo# @--4_:j* _:j- V _The cane toad barely misses you._:j *******The zap misses the cane toad.The zap hits the yak but does no damage.  The zap hits the yak._:j>@Y._:j]?>Y.`:j' FYY....The yak is almost dead.`:j7 [229-5`:jY`:jB _The cane toad stings you but does no damage.`:j#%*******The cane toad stings you but does no damage.  The zap hits the cane toad.  The cane toad is moderately wounded.  The yak is lightly wounded.  The zap hits the yak.`:j .The yak is severely wounded.The ice encasing you melts away.`:jw YYYour shadow fades away.`:jY`:jA.Y`:j9Y.`:j6FY..... `:jvR-=6`:jB`:jO _The cane toad misses you.a:jx  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:jjm.The cane toad is heavily wounded.The yak is struck by an arc of lightning!  The yak is moderately wounded.  The yak is struck by an arc of lightning.  The yak is almost dead.  a:j3The yak is struck by an arc of lightning!a:j **** 2 yaks  You kill the yak!a:ja:j>Z m.FYYa:j` X8-25a:j a 7a:jph a:j k j _The lightning grounds out. The cane toad misses you.b:jG  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b:j1†The yak is moderately wounded.The yak is struck by an arc of lightning.cane toad is struck by an arc of lightning!  The cane toad is severely wounded.  The yak is struck by an arc of lightning.b:j9 ***   yak You kill the yak!b:jAY.b:j FThe lightning grounds out. The cane toad closely misses you.b:j^07-16b:j 8b:jb:j/ _The cane toad stings you.b:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j** Confirm with . or Enter, or press ? or * to list all spells.The cane toad is struck by an arc of lightning.  The cane toad is severely wounded.  You resist. You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning.  The cane toad is almost dead.c:jL @FYou resist. You are struck by an arc of lightning. The cane toad stings you!  You are poisoned.c:jN45========------6-=9Pois c:jUc:jY0 _The cane toad poisons you!c:jPE  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j,g†Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The cane toad is struck by an arc of lightning.  The cane toad is almost dead.You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning. **  You kill the cane toad!d:jP Y†The lightning grounds out.@ 39--------5--7-60 _You feel very sick. _You feel the doom around you dissipate.d:j.e@  yak (ally target)@   shadow _You feel very sick. _You feel the doom around you dissipate.  You hit the yak. You burn the yak.  The yak is moderately wounded.  Your shadow hits the yak with a long sword!  You feel very sick.d:j05----6=-1.3 (1.3d:jm7d:j>; _The yak barely misses you. The yak closely misses you.e:j †You hit the yak but do no damage.e:js @ The yak is severely wounded.Your shadow hits the yak with a long sword!  You feel very sick.e:j26===-----7==2.5 (1.2Pois e:je:jWe:j( _The yak gores you.e:jZ, †You slash the yak! You burn the yak. @   shadow  You kill the yak!4----8=8-3.7Shocke:jǪ: _You feel sick.f:j7%  ..P####. #...# .P## ♣♣# ..## f:j8♣..## ..# ### ### ....# +.###.########.##..............##.....@@.............##...###.......### .. .##..# ...##### ....f:j8P#.#.#P## ####.# # ##f:j3Df:jL3-9=-40f:jSf:jUV _You feel sick.  There is an open door, spattered with blood here.f:jXv _You see here a cane toad corpse.g:jzg:j{g:j!}g:j8g:j1-30==g:j{ † _You feel sick.  You feel sick.g:jWg:jJ0-1=g:j+g:j \ _Your shadow fades away.g:jɕN192=g:jLg:jg:jl3 _You feel sick.g:j3h3==g:jg:j _You feel sick.8=-4=g:j _You feel sick.  You feel sick.7=-5=g:jtj _You are no longer poisoned.g:j78g:jg:jGg:jh6==g:jg:jg:jg:jg:j|g:jڴI9=g:jg:jMg:jg:jKg:jg:j9=g:jg:j̽g:j g:jҾg:jg:j>20=g:jg:jg:jg:jg:j~g:jg:jag:jig:j&g:jQ71g:jg:jg:jjg:j{g:jg:jg:jg:j_2=g:jRg:j,g:j3g:jng:jg:j3=g:jg:jg:jJg:j,g:jg:jg:j=74g:jg:jg:jg:jg:j,g:jg:jUg:jI5=g:jg:jg:jg:jg:j=g:jg:jg:jg:jg:jg:j6=g:jIg:jg:jF g:jy g:j :27g:j8 g:j ,g:jg:jg:jg:jg:jg:jtS8=g:jEg:jg:jg:jg:jg:jg:jg:j,g:jg:jg:jK9=g:jJg:j,g:jg:j"30=g:jb#g:jM$,g:j$g:j1&g:jv&K1=g:j'g:j (,g:j(g:j<*g:j{*g:j*g:j',,g:j,g:j-g:j .92g:j.g:j0g:j1g:j1g:j$4g:ju4g:j+5g:j6g:j7=3=g:j47g:j/8g:j{:g:j:g:j:g:j<,g:j}=g:j @g:j@K4=g:jAg:j$Cg:jxCg:jCg:jEg:j;Fg:jJGg:jxHg:jHg:jIg:j?Lg:jL95g:jTMg:jO,g:j|Pg:jRg:jSg:jSg:jUi6=g:jVg:jY,g:jg:j>g:j?g:jAg:jAg:jBg:jDg:jDg:jEg:j>Hg:jH%2g:j\Ig:j#Kg:jKg:j8Lg:jNg:jOOg:j Pg:jQg:jSRK3=g:jSg:jV,g:jVg:jX,g:j=Yg:j_4=g:j_g:jag:jag:jbg:jdg:jdg:jeg:jgg:jehK5=g:jKig:jk1 _HP restored.g:jmg:jBng:jng:jr_  You see here a yak corpse.g:j+ug:j4v _g:jvg:j[yg:j{g:jT{g:j{g:j}g:jg:j 9=g:jg:jZg:j4g:jg:jdg:jg:jg:jًg:jg:jg:jg:j7g:jg:jg:j_g:jg:jLg:j/g:jg:jig:j g:j,g:j#g:jlg:j^g:jΫg:jg:j}g:jug:jg:jεg:jg:jg:j<g:jg:jFg:jfg:j_  You see here a yak corpse.g:jg:jR _g:jg:j@  There is an open door, spattered with blood here.g:je  You see here a cane toad corpse.g:jg:jN _g:jg:jg:jg:j)g:jg:jg:j.,g:jg:jng:jBg:j@g:jg:jg:jg:jg:jdg:jg:j|g:j`g:jg:jg:jg:jg:jg:jhg:j:g:jg:j,g:jg:jtg:j"g:jg:jcg:j?g:jQ g:j g:j g:j g:jg:jg:j6g:jg:je,g:jg:j(g:jg:j@g:jBg:j`g:jg:j<"g:j$g:j$g:j%g:j(g:j#+g:j+g:j&0,g:j0g:j*1g:j]2g:j4g:ju6g:j6g:j7g:j9g:j1<g:j<g:j=g:j?g:jA,g:j=Bg:jCg:j Fg:jFg:jGg:jIg:jKg:jLg:jMg:j)Og:j/Qg:jQg:jDRg:j Tg:j8Vg:jVg:jWg:jYg:jZg:j<[g:j\g:jaXg:jbg:jXdg:jdg:jqeg:jfg:jLhg:jhg:j5ig:jkg:jlg:j`mg:jmg:jdog:jpg:jwqg:jqg:jZsg:ju,g:jug:jwg:jxg:jxg:jyg:j_{g:j|,g:j}g:j~g:jg:jAg:jg:jg:jg:jՄg:jhg:jg:j؈g:j,g:jg:jg:jQg:jg:jg:jԒg:j!g:jg:jg:jg:jQg:jgg:jڟXg:jwg:jg:jg:jg:jg:jħg:jg:jg:jg:jg:jg:jGg:jBg:j3g:jg:j7g:j8g:jg:jAg:jmg:jg:jмg:jg:jg:j"g:jg:j5g:jg:jg:jg:jTg:jwg:jg:j=g:jg:jg:jg:jVg:jg:jg:jg:jZ,g:j9g:jg:j{g:jg:j^ng:jg:jg:jg:jg:j1g:jg:jg:jwg:j.g:jSg:jg:jeg:jNg:jg:jg:jg:jg:jkg:jg:jg:jg:jg:jLg:jg:jg:jg:jpg:jg:j8 g:j g:jTg:jg:j*g:j(g:jg:jg:jg:jg:jEg:jg:j; g:j g:j'!g:jY"g:j-g:j/g:j+0g:j1g:j_7g:j9g:j:g:j;g:jb@g:jpBg:jBg:jCg:jIg:jKg:jCLg:jLg:jQg:jT,g:jUg:jP^Bg:j^g:jcg:j;fg:jfg:jgg:jdlg:jng:jog:jHpg:jtg:jvg:jRwg:jfxg:j|g:j]g:jg:jg:jsg:j g:jyg:jXg:jug:jg:j8g:jg:jg:jg:j#g:jg:jڛg:j Bg:jg:jEg:jg:jg:j.g:j@g:jg:jάg:jKV  There is an open door, spattered with blood here.g:jg:jt _g:j=g:jŹ%  g:j<You see here a yak skeleton.g:jSg:j5 _g:jAg:ja  You see here a yak skeleton.g:j4g:j( _g:jg:jvg:jJg:jg:j g:jg:jmg:jg:jMg:jdg:j%g:jg:jg:j g:jVXg:j\g:jg:j'g:jg:jkg:jg:jgg:jg:j2g:jg:jg:jg:j\g:jg:jg:jg:jg:jg:jyg:j.g:jg:jg:jg:jg:j1 g:j} g:jC g:j g:j g:j g:j g:j P  There is a stone staircase leading up here.g:j g:jR  _g:j2 g:j g:jj g:j g:j g:j g:j g:j g:j g:j! g:j= g:j g:j g:j" g:j g:j* g:j % Xg:jj% g:j( g:j* g:j* g:j+ g:j. g:j0 ,g:j? g:jJ ng:j9M ,g:jO g:jR g:jU ,g:jW g:jZ g:j] g:j^ g:j_ g:ja g:jg Bg:jWj g:jj g:jk g:jp N _You now have 651 gold pieces (gained 23).g:jr g:js g:jXt g:jPv g:jDx g:jx g:jyy g:jO{ g:j} g:j~ g:j) g:j g:j g:j g:jń g:j< g:jE g:j g:j g:j g:j g:j g:j g:j) g:j g:j g:j g:j\ g:j g:j g:j͗ g:j g:jx g:j g:j˜ g:jI $ g:j _You open the door.g:j g:j g:jl V  There is an open door here.g:jE g:j  _g:j g:j g:j g:jI g:jڮ g:jT g:j g:jv g:j' g:j g:j g:j׶ g:j g:j& g:j; g:jû g:jT g:jU g:jy g:j g:j9 g:j[ g:jA g:j g:j= g:j_ g:j g:j g:j g:j/ g:j g:j g:j| g:j g:j g:j g:j! g:j= g:j g:jd g:j g:j g:j g:j g:j,  _You open the door.g:j g:j @  There is an open door here.g:j g:j  _g:j g:j g:j g:j g:jq g:j g:j9 ,g:j7 g:j 7 _You open the door.g:j g:j g:j g:j open the door. _There is an open door here. _You open the door. _There is an open g:j* Hdoor here. _You open the door.  There is an open door here.g:j g:jl  _g:j g:j g:jE g:j g:jB g:j g:j ,g:j g:jD g:jo Xg:j g:j g:j g:j g:j g:j( g:j g:j  g:je g:j g:j g:j g:j g:j; g:j g:j g:j g:j0 g:j g:j g:jY g:j g:j% There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.g:j' lYou open the door. _There is an open door here. _You open the doorg:j( d. _There is an open door here. _You open the door.  There is an open door here.g:j* g:jl+  _g:j, g:jO. g:j0 ,g:j0 g:j=2 g:j3 ,g:jf4 g:j5 g:j7 g:j7 g:j8 g:j: g:j\< g:j< g:j= g:j> g:j@ g:jKA g:jA g:jC g:jE g:jE g:j~F g:j!H g:jKJ g:jJ g:j,K g:j|L g:jHO g:jO g:jP g:jR g:j(T g:juT g:jU g:jV g:jX g:jY g:jY g:j:[ g:j\ g:j ] g:j] g:jZ` g:j.b g:jb g:jic g:je g:jg ,g:jHi g:jk g:jl g:jWm g:jrn g:jo g:ju Xg:j}v g:jv g:jw g:jy g:jk{ g:j{ g:jN| g:j} g:j g:j g:jÀ g:j g:jэ  #  ...#### #######g:jS  ......:###.##..#### # .......@..........### ##912.7 (348.0) ......##.#####PP....###. g:j+ g..... ### ####....### .... ####.##. ?..#...' >. #...# . ########g:j B39g:j g:j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor.i:jT 8M####### ####### ###.##..#### .............### #..##.#####PP....... ### ####....##.......####.##.?.....#....>..... #.....#### i:j i:j 14.7 (1.0)i:j i:jV n  You pick up a parchment of Iskenderun's Mystic Blast and begin reading...i:j +5.7 (2i:j4 h _You add the spell Iskenderun's Mystic Blast to your library.m:jH Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 6% 4b - Sticky FlameFire/Alchemy26% 4  c - Maxwell's Capacitive Coupling Air41% 8 39 spell levels left 16 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq:jtFDescribMemorise|Describeq:j> Hide) Describe|Hides:j]ShowMagic Dart1% 1Momentum StrikeConjuration/Translocation 1% 2Swiftness1% 3  d - Cigotuvi's PutrefactionNecromancy/Air1% 4  s:j/e - Kinetic GrapnelForgecraft2%1  f - Sublimation of BloodNecromancy4%2  g - Call Canine FamiliarSummoning9% 3  h - Confusing TouchHexes9% 3  i - Fugue of the FallenNecromancy9% 3  j - Maxwell's Portable Piledriver Translocation9% 3  k - AnguishHexes/Necromancy26% 4  l - Dimensional BullseyeHexes/Translocation26% 4  m - Eringya's Surprising Crocodile Summonings:j]26% 4  n - PetrifyAlchemy/Earth26% 4  o - Curse of AgonyNecromancys:j56% 5  p - Summon Mana ViperHexes/Summoning56% 5s:j@Hide|Showy:j y:jR ThunderHyde the EclecticistDeep Elf of Dithmenos ******Health: 65/65 ========================Magic: 36/36 ========================AC: 14Str: 10EV: 11Int: 22##SH: 0Dex: 22....##### #######XL: 13 Next:  8% Place: Lair:2.......@###.##..####Noise: ---------  Time: 11915.7 (0.0)...................### # c) +5 long sword "Opnucamo" {flame, rElec y:j 1.......##.#####PP....### Cast: Shock....... ### ####....##.......####.##.?.....#....>.....#......######## _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor.  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library.y:j% P  Okay, then.y:j/ y:j y:j . _{:j" {:j# {:j'% {:j%( {:j* {:j/ P _{:j3 ,{:j5 {:j6 {:j9 {:j9 {:jp; {:jF {:jJ {:j.K {:jL {:jO {:jR {:jcS {:jT {:jW {:jZ {:j![ {:j^ {:j a##########P####PP.....##### #######..............###.##..##.....................................##.#####PP..............#### ####..........# #{:j9 .....## >.....# #.#.#....#####  #. ######  #####  ###.#..{:jb [  #......{:j  #. ###.# ##......{:j E {:jx ,21.7 (6{:j. +2.7 (7{:jդ {:j~ . _i - a scroll of identify|:j |:j LRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  I - 4 scrolls of immolation [!] read|quaff|evoke[?] describe selected}:j1}:jT9}:jA###ThunderHyde the Eclecticist#######P#Deep Elf of Dithmenos ******###PP.....##### ####### Health: 65/65 ========================..............###.##..## Magic: 36/36 ========================}:jA........................ AC: 14Str: 10.............##.#####PP. EV: 11Int: 22.............#### #### SH: 0Dex: 22..............#}:jBA# XL: 13 Next:  8% Place: Lair:2.......@.....##Noise: ---------  Time: 11922.7 (0.0).......>.....#c) +5 long sword "Opnucamo" {flame, rElec #.#.#....#####Cast: Shock#. ########### ###.#.. }:jC#...... #. ###.# ##......  _There is an open door here. _Found an escape hatch in the floor.  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library. _Okay, then. _i - a scroll of identify}:jE}:jKIdentify which item? (\ to view known items) Potions (select first with !)  d - a red potion  f - a glowing golden potion  n - an emerald potion  q - a purple potion[?] describe selected:j]_:jg:j(r###ThunderHyde the Eclecticist#######P#Deep Elf of Dithmenos ******###PP.....##### ####### Health: 65/65 ========================..............###.##..## Magic: 36/36 ========================........................ AC: 14Str: 10.............##.#####PP. EV: 11Int: 22.............#### #### SH: 0:jr9Dex: 22..............## XL: 13 Next:  8% Place: Lair:2.......@.....##Noise: ---------  Time: 11922.7 (0.0).......>.....#c) +5 long sword "Opnucamo" {flame, rElec #.#.#....#####Cast: Shock#. ######:jssb##### ###.#.. #...... #. ###.# ##......  _There is an open door here. :js_Found an escape hatch in the floor.  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library. _Okay, then. :js/_i - a scroll of identify:jL :j As you read the scroll of identify, it crumbles to dust.3.7 (1:j3 _d -> a - a potion of ambrosia:j\3:j:j:j:jVB:j:js:j:j:jT,:j:j:j:j:j:jE:j+:ju:j^:j:j:j#:j:j9:j:j:j:jF:j:j\:j":jO:j,:jU:jv:j:j:j:j:j :j :jx :j4 :j:j:j:j>:jZX:j:jW:j:j6:j:j6:j:j :j":jC#:j$:j&:j':j(:j(:ja*:j,:j&-:j-:j/:j1,:j2:jB:jvC:jC:jE:jF:jRH:jH:jI:jL:j"O:jkP:jP:jS:jT:j)U:jYV:j)X:j?Z:jZ:jH[:j\:j^:j_:j%`:jb:jc:jd:jDe:jf:jh:j1i:ji:jk:joB:jq:jus:js:j\t:ju:jx,:j-y:jq{:j}:j}:j~:jʀ:jH:j:j:j;:ji:j:j:jL:j0:j:j::jk:j:jM:j:j:j:j:j۞:j:j:jO:j:jB:j :j:jƬ:j2:j:jկ:j:j:jò:j:j*:jf:ja:jY:j:jǻ:j:jǾ:j:j:j:j:j&:j:ju:j:j:j:j:j:j:j:jo:jX:j:j[:jE:j#:j:jX:j:j:j-:j|:jL:j:j:jT:j#:j:j,:j:j:j5:j:j:j:j:jl:j:j:j:j:j:j:j:j:j:j:j:j:js:j:jK :j :j :j:j,:jZ:jO:jl:j:j:j:j,:j-:j1:jK:j:j[:j&!:j#:j#:j$:j(:jx*:j*:j_,:jA.:j0:j1:jh3:j4:jf7:j7:j 9:j@:jC,:jAE:jH:j8L:jL:jM:j[Q:jLT:jT:jCV:jY:j\:j\:j_:j/c:je:j?f:jrh:j8l:j#o:j,:j\?:jA:j{D,:jE:jG:jsI:jI:jK:jtL:jN:jO:j Q:jb:jc:jPd:je:j%f:jf:jh:j%k:jk:j'l:jm:j^o:jo:jp:j|s:j1v%  :jvLYou encounter a four-headed hydra.:j..............♣♣♣♣♣♣♣..♣♣.<....# ###....#.###.♣♣≈≈~~~~...♣♣.....#:j##..#### ##♣♣≈≈..~.~~♣♣+##.# ♣≈...~.~♣♣ #÷# ♣♣≈.~≈...♣ #÷# ♣♣♣♣...♣♣ ###'######## ♣§§...♣♣ ###..÷.......♣♣♣§§♣♣♣♣  #..+..........♣♣@§♣ #.##.........♣♣.§♣♣ #..#..........♣..≈ Shock ..............♣§§~~ ####..........♣♣~~§~ # ###..P####.♣♣.§§♣♣ D   four-headed hydra (asleep) # #...# ##♣♣♣§§D # ##.P##♣♣:jX.. ♣♣♣# # #..## ♣♣..##:jlE209572.0)§:j 6§§§~§~§:j*63 :j _:jI§§§:j :jW  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j..............♣♣♣♣♣♣♣..♣♣.<....#  ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....#  Deep Elf of Dithmenos ******  ##..#### ##♣♣≈≈..~.~~♣♣+######  Health: 65/65 ========================  ##.# ♣≈...~.~♣♣  Magic: 32/36 =====================---  #÷# ♣♣≈.~≈...♣  AC: 14Str: 10  #÷# ♣♣♣♣...♣♣  EV: 11Int: 22  ###'######## ♣§§...♣♣  SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣  XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣ Noise: ---------  Time: 12096.7 (0.0) #.##.:j_........♣♣§§♣♣ c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣§§§ Cast: Shock ..............♣§~§~ ####..........♣♣~~~§ # ###..P####.♣♣.§*♣♣  D   four-headed hydra (asleep) # #...# ##♣♣♣§*D # ##.P## ♣♣** ♣♣♣# # #..## ♣♣..## _You encounter a four-headed hydra.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (thin mist, asleep, empty space bonus: 4/8):j ..............♣♣♣♣♣♣♣..♣♣.<....# ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....# Deep Elf of Dithmenos ******##..#### ##♣♣≈≈..~.~~♣♣+###### Health: 65/65 ========================##.#♣≈...~.~♣♣Magic: 32/36 =====================---#÷#♣♣≈.~≈...♣AC: 14Str: 10#÷#♣♣♣♣...♣♣EV: 11Int: 22###'######## ♣§§...♣♣SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣Noise: ---------  Time: 12096.7 (0.0) #.##.........♣[0;10;1:j tm♣§§♣♣c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣§§§Cast: Shock ..............♣§~§~ ####..........♣♣~~~§ # ###..P####.♣♣.§§♣♣D   four-headed hydra (asleep) # #...# ##♣♣♣§§* # ##.P##♣♣.. ♣♣♣# # #..##♣♣..## _You encounter a four-headed hydra.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (thin mist, asleep, empty space bonus: 4/8):j  w  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a four-headed hydra (thin mist, asleep, empty space bonus: 4/8)  The air twists around and strikes the four-headed hydra!  The four-headed hydra roars!  The four-headed hydra is lightly wounded.:j JD§:j *w:jp 9 F:j You encounter a swamp worm. You encounter a tyrant leech.:j\ §.~§~Dw   tyrant leech§§w   swamp wormF   bullfrog (wandering):j b3===7.7 (1:j) I§§§:j Y _You encounter a bullfrog.:jL  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j{&..............♣♣♣♣♣♣♣..♣♣.<....#  ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....#  Deep Elf of Dithmenos ******  ##..#### ##♣♣≈≈..~.~~♣♣+######  Health: 65/65 ========================  ##.# ♣≈...~.~♣♣  Magic: 29/36 ===================-----  #÷# ♣♣≈.~≈...♣  AC: 14Str: 10  #÷# ♣♣♣♣...♣♣  EV: 11Int: 22  ###'######## ♣§§§..♣♣  SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣  XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣ Noise: ==-------  Time: 12097.7 (0.:jm'0) #.##.........♣♣§§♣♣ c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣§.§ Cast: Shock ..............♣~§~w ####..........♣♣~**F # ###..P####.♣♣.*D♣♣  D   four-headed hydra # #...# ##♣♣♣**w  w   tyrant leech # ##.P## ♣♣§§ ♣♣♣#  w   swamp worm # #..## ♣♣..##  F   bullfrog (wandering) _You encounter a bullfrog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (thin mist, lightly wounded, empty space bonus: 5/8):j..............♣♣♣♣♣♣♣..♣♣.<....# ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....# Deep Elf of Dithmenos ******##..#### ##♣♣≈≈..~.~~♣♣+###### Health: 65/65 ========================##.#♣≈...~.~♣♣Magic: 29/36 ===================-----#÷#♣♣≈.~≈...♣AC: 14Str: 10#÷#♣♣♣♣...♣♣EV: 11Int: 22###'######## ♣§§§..♣♣SH: 0:j̴Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣Noise: ==-------  Time: 12097.7 (0.0) #.##.........♣♣§§♣♣c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣§.§Cast: Shock ..............♣~§~w ####..........♣♣~~~F # ###..P####.♣♣.§*♣♣D   four-headed hydra :j~Z# #...# ##♣♣♣§§ww   tyrant leech # ##.P##♣♣§§ ♣♣♣#w   swamp worm # #..##♣♣..##F   bullfrog (wandering) _You encounter a bullfrog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jڵcAim: a four-headed hydra (thin mist, lightly wounded, empty space bonus: 5/8):j w~  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a four-headed hydra (thin mist, lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the four-headed hydra!!  The four-headed hydra is heavily wounded.:j wThe bullfrog gives a loud, deep croak!:j ND§:j )F:j >w.:j KD~:j .§§§§§ ..w 2 swamp wormsF:j@ Z30=8.7 (1:j^ :§:j [ _You encounter a swamp worm.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9y..............♣♣♣♣♣♣♣..♣♣.<....#  ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....#  Deep Elf of Dithmenos ******  ##..#### ##♣♣≈≈..~.~~♣♣+######  Health: 65/65 ========================  ##.# ♣≈...~.~♣♣  Magic: 26/36 =================-------  #÷# ♣♣≈.~≈...♣  AC: 14Str: 10  #÷# ♣♣♣♣...♣♣  EV: 11Int: 22  ###'######## ♣§§§..♣♣  SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣  XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣ Noise: ==-------  Time: 12098.7 (0.:j0z0) #.##.........♣♣.§♣♣ c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣**w Cast: Shock ..............♣*DF~ ####..........♣♣**~w # ###..P####.♣♣§§w♣♣  D   four-headed hydra # #...# ##♣♣♣§§.  w   tyrant leech # ##.P## ♣♣.. ♣♣♣#  ww 2 swamp worms # #..## ♣♣..##  F   bullfrog _You encounter a swamp worm.Casting: Airstrike (safe; 1% risk of failure)  :jzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (heavily wounded, empty space bonus: 5/8):j z..............♣♣♣♣♣♣♣..♣♣.<....# ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....# Deep Elf of Dithmenos ******##..#### ##♣♣≈≈..~.~~♣♣+###### Health: 65/65 ========================##.#♣≈...~.~♣♣Magic: 26/36 =================-------:jJ #÷#♣♣≈.~≈...♣AC: 14Str: 10#÷#♣♣♣♣...♣♣EV: 11Int: 22###'######## ♣§§§..♣♣SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣:j XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣Noise: ==-------  Time: 12098.7 (0.0) #.##.........♣♣.§♣♣:j؉ c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣§§wCast: Shock :j ..............♣§*F~ ####..........♣♣§§~w # ###..P####.♣♣§§w♣♣D   four-headed hydra :j\ # #...# ##♣♣♣§§.w   tyrant leech :j # ##.P##♣♣.. ♣♣♣#ww 2 swamp worms :j # #..##♣♣..##F   bullfrog :jΊ _You encounter a swamp worm.Casting: Airstrike (safe; 1% risk of failure)  :j< yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (heavily wounded, empty space bonus: 5/8):jr F~  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a four-headed hydra (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the four-headed hydra!:j Bw≈:j֗ ~DFF~:jؠ ...~§§§§   swamp worm:j Y7=9.7 (1:j5 K§§:j j _The four-headed hydra is severely wounded.:j   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv..............♣♣♣♣♣♣♣..♣♣.<....#  ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....#  Deep Elf of Dithmenos ******  ##..#### ##♣♣≈≈..~.~~♣♣+######  Health: 65/65 ========================  ##.# ♣≈...~.~♣♣  Magic: 23/36 ===============---------  #÷# ♣♣≈.~≈...♣  AC: 14Str: 10  #÷# ♣♣♣♣...♣♣  EV: 11:j Int: 22  ###'######## ♣..§..♣♣  SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣  XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣ Noise: ==-------  Time: 12099.7 (0.0) :jǮN#.##.........♣♣*w♣♣ c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣*DF Cast: Shock ..............♣***~ ####..........♣♣§§§§ # ###..P####.♣♣§§w♣♣  D   four-headed hydra :j# #...# ##♣♣♣§§§  w   tyrant leech # ##.P## ♣♣§. ♣♣♣#  w   swamp worm :j# #..## ♣♣..##  F   bullfrog :jX_The four-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (heavily wounded, empty space bonus: 5/8):jc ..............♣♣♣♣♣♣♣..♣♣.<....# ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....# Deep Elf of Dithmenos ******##..#### ##♣♣≈≈..~.~~♣♣+###### Health: 65/65 ========================##.#:j Z♣≈...~.~♣♣Magic: 23/36 ===============---------#÷#♣♣≈.~≈...♣AC: 14Str: 10#÷#♣♣♣♣...♣♣EV: 11Int: 22###'######## ♣..§..♣♣SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣XL: 13 Next:  8% Place: Lair:2 :j o#..+..........♣♣@§♣Noise: ==-------  Time: 12099.7 (0.0) #.##.........♣♣.w♣♣c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣.*FCast: Shock ..............♣~~~~ ####..........♣♣§§§§ # ###..P####.♣♣§§w♣♣D   four-headed hydra # #...# ##♣♣♣§§§:j# w   tyrant leech # ##.P##:jS ♣♣§. ♣♣♣#w   swamp worm # #..##♣♣..##:j F   bullfrog _The four-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (heavily wounded, empty space bonus: 5/8):jR ww.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a four-headed hydra (heavily wounded, :j empty space bonus: 5/8)  The air twists around and strikes the four-headed hydra!!  The four-headed hydra is almost dead.:j Dww§w.:j  t§~~~§ §:j^ ]4=100.7 (1:jx) §§§ _The swamp worm bites you but does no damage.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j..............♣♣♣♣♣♣♣..♣♣.<....#  ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....#  Deep Elf of Dithmenos ******  ##..#### ##♣♣≈≈..~.~~♣♣+######  Health: 65/65 ========================  ##.# ♣≈...~.~♣♣  Magic: 20/36 =============-----------  #÷# ♣♣≈.~≈...♣  AC: 14:jStr: 10  #÷# ♣♣♣♣§..♣♣  EV: 11Int: 22  ###'######## ♣..§..♣♣  SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣  XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@*♣ Noise: ==-------  Time: 12100.7 (0.0) #.##.........♣♣wD♣♣:jr c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣**F Cast: Shock ..............♣~~w~ :jP####..........♣♣§~~~ # ###..P####.♣♣§§§♣♣  D   four-headed hydra :j# #...# ##♣♣♣§§§  w   tyrant leech :j<# ##.P## ♣♣§§ ♣♣♣#  w   swamp worm # #..## ♣♣..##  F   bullfrog :j3_The swamp worm bites you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (almost dead, empty space bonus: 3/8):j ..............♣♣♣♣♣♣♣..♣♣.<....# ThunderHyde the Eclecticist ###....#.###.♣♣≈≈~~~~...♣♣.....# Deep Elf of Dithmenos ******##..#### ##♣♣≈≈..~.~~♣♣+###### Health: 65/65 ========================##.#♣≈...~.~♣♣Magic: 20/36 =============-----------#÷#♣♣≈.~≈...♣AC: 14Str: 10#÷#♣♣♣♣§..♣♣EV: 11Int: 22###'######## ♣..§..♣♣SH: 0Dex: 22 ###..÷.......♣♣♣§§♣♣♣♣XL: 13 Next:  8% Place: Lair:2 #..+..........♣♣@§♣Noise: ==-------  Time: 12100.7 (0.0) [:j 34m#.##.........♣♣w*♣♣c) +5 long sword "Opnucamo" {flame, rElec #..#..........♣..FCast: Shock ..............♣~~w~ ####..........♣♣§~~~ # ###..P####.♣♣§§§♣♣D   four-headed hydra # #...# ##♣♣♣§§§w   tyrant leech # ##.P##♣♣§§ ♣♣♣#w   swamp worm # #..##♣♣..##F   bullfrog _The swamp worm bites you but does no damage.  :j_ Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a four-headed hydra (almost dead, empty space bonus: 3/8):j †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a four-headed hydra (almost dead, empty space bonus: 3/8)  The air twists around and strikes the four-headed hydra!:j 6 **w   tyrant leechw   swamp worm (ally target)F   bullfrog@   shadowYou kill the four-headed hydra!:jRR 9*:jÎv  Your shadow mumbles some strange words.:jo  The shadowy lightning misses the bullfrog.:j&_mF≈w:j` w~The shadowy lightning hits the tyrant leech!:jOm@~§~§w 2 swamp worms (1 ally target).:j|sd1=121.7 (1:jl}a§§§:j _The bullfrog closely misses you. The swamp worm completely misses you.:js  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j***The swamp worm is lightly wounded.  You are struck by an arc of lightning.bullfrog is struck by an arc of lightning.  The bullfrog is lightly wounded.  The swamp worm is struck by an arc of lightning.  The swamp worm is moderately wounded.:j`0.:j@ @wF@(ally target)  The lightning grounds out.:j *** Your shadow casts a spell at the tyrant leech.The ray of shadow misses the swamp worm.The ray of shadow hits the tyrant leech!:jU[wF:j'a.§§..ww§§...:jb3-0--2:jjl§§§§§:jmV _The ray of shadow hits the swamp worm! The swamp worm bites you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ***** The swamp worm is struck by an arc of lightning.  The swamp worm is moderately wounded.bullfrog is struck by an arc of lightning.  The bullfrog is moderately wounded.  The tyrant leech is struck by an arc of lightning.  The tyrant leech is moderately wounded.:j72§:j @wwwF@(1 ally target)  The lightning grounds out.:j  ≈Your shadow gestures at the swamp worm while chanting.The ray of shadow hits the bullfrog!!  You kill the bullfrog!:j: .:jYou hear a splash.  The ray of shadow hits the tyrant leech!  The ray of shadow hits the swamp worm!!:jd***    swamp worm@   shadow:jD[ w.You kill the swamp worm!:jQdy§≈§§ :jVjj19---3:j~t`§§§§:jxX _The swamp worm closely misses you.:j $  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ***  You are struck by an arc of lightning.tyrant leech is struck by an arc of lightning.  The tyrant leech is almost dead.  You are struck by an arc of lightning.  The swamp worm is struck by an arc of lightning!  The swamp worm is severely wounded.:j۰8 @ww~ (ally target)  The lightning grounds out. The swamp worm bites you.  The tyrant leech bites you!!  The tyrant leech draws vitality from your injuries!:j36-----------18-=4:jb§§§§§:jǻX _The swamp worm closely misses you.:j{  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j1*** You resist. You are struck by an arc of lightning.is struck by an arc of lightning.  The tyrant leech is severely wounded.  You are struck by an arc of lightning.  The swamp worm is struck by an arc of lightning.  The swamp worm is severely wounded.:jUw §@ww§§The lightning grounds out.:jpy 5-----------6---5:j §§§§§§§§:j[ B _The swamp worm bites you but does no damage.:jM  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j†The swamp worm is severely wounded.  The lightning grounds out.swamp worm is struck by an arc of lightning!  The swamp worm is almost dead.  You are struck by an arc of lightning.  The swamp worm is struck by an arc of lightning.:jH *** @   shadow  You kill the swamp worm!:jb2§:jrp *(ally target)You are struck by an arc of lightning.:jz  Your shadow gestures wildly while chanting.:j_ @.w§§§@~~.The shadowy lightning misses the tyrant leech.:jf5--3-6:jIn§§§§§§§§:jqY _The tyrant leech barely misses you.:j0  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"†Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The tyrant leech is struck by an arc of lightning.  The tyrant leech is almost dead.  You resist. You are struck by an arc of lightning.  The tyrant leech is struck by an arc of lightning. **@   shadow  You kill the tyrant leech!:jqw@††≈~~4-4-47Shock§§§§ _You resist. You are struck by an arc of lightning.:j55=:jߙ6=§:jz:jS7=:j:j\ _Your shadow fades away.:j6=8==:jԡ:j:jRX19=:j:j:jxN20=:j:j:j 7=1==:jܪ:j:j :j­:j6:jW2=:jS:j:jM3=:j:jX:j8=4==:jc:jm5=:j,:j˺c6=:jG:jZ:jռ9=7==:j:j:jpU8=:j:j:j-K9=:j:j4030==:jB:j:j:j:jk1=:j:j+2=:j1=3==:j :j:jU4=:j:j[:j:jD5=:j:j:jG52=:ja6==:j :j:jE:j:j:jH:j:j O3:j:j:j!9=:j:j#:j~:j:j]:j:j7:j:j S4=:j:j:jR:j:j:j#:j:j :j K5=:j :j ,:j6:j?:j:jV:j :j{:j !:j|!N47=:j!":j$:j$:j%:j':jl':jY(:jZ*:j*W8=:jp+:j%-:jo-:j*.:j 0:j|0:j0:j1:j.2K9=:j2:j<4B:j5:jB6:j6:j:B:j;:j<$50:j+<2=:j<:j?:jV?:j&@:jB,:jB:jD:jE%1:jE:jEH,:jI:jUK:jK:jL:jjN:jNK2=:jO:j~R,:jT,:j y,:jU{:j{:jR|:j~:j~U3=:j|:j:j :j:jz:jÅ:j:j:jV%4:j:j :jd:j :j:j:j:j:jK5=:j:jp:jߖ:jp:jޘ:j/:jə:j:j:jP:j:jU6=:j.:j,:jǣ:j:j:j:jA:jK7=:j6:j,:jv:j:jF,:j:j_:jU8=:j:j,:jy:jx:jƵ:j:jH,:j:j:j%9:j:j,:j:j :jv:j־:jb60=:j:jX:j:j:jx:j:j:jk1=:j::jy:j:j:j*:jc:j:j,:jW:j:j%2:j:j:j:j:j,:j:j:jK3=:j:j:j:j}:j,:j:jk4=:j:j:jq,:j,:j:j{:j:j:j:j{K5=:j1:j:j,:j|:jta  You see here a hydra corpse.:j:j _:j:jp:j Z  ##.# ♣≈...~.~♣♣  #÷# ♣♣≈.~≈...♣  #÷# ♣♣♣♣...♣♣  ###'######## ♣§§.§.♣♣♣ ##..÷.......♣♣♣§.♣♣♣♣~~> ..+..........♣♣..♣ §§~♣ :j .##.........♣♣††♣♣♣.§.♣♣ ..#...♣.§§§≈≈§§§♣ ....♣~§@§≈≈§§§♣-21003.0)##.♣♣§§§~≈§§♣♣  ###..P####.♣♣.§§♣♣§.§♣  #...# ##♣♣♣§§§ ..♣  ##.P## ♣♣♣§. ♣♣♣#  #..## ♣♣♣♣..##  #..# ### ####....####  ##+.###.########.##.......##..........##.....††......#You enter the shallow water.  Moving in this stuff is going to be slow.:j§§.♣ ~~§§♣♣♣..§§§§§§§§§.:j-2.3 (104.6Water :j!§§§§§§§.♣♣§:j+%5 _Found a staircase to the Swamp.:j=:j:ju:j:j+:j:jK:j:j B:jv :j::j)X:j:j:j:j:jj+F  You enter the shallow water.Water :jG.N _Moving in this stuff is going to be slow.:jY0:j0:jo1:jhD:jGB:jK:jmN:jN(:jP:jT:jV:jW:j)X:j![:jn:jp:j|:jX:jl:j:jy:j:jH:j:j:jd:j̗A  You enter the shallow water.:j@?Water :j_:jN _Moving in this stuff is going to be slow.:j2:jW3:j:j9:j(:jm:j.:j:j:j:j[a  You see here a hydra corpse.:j:j϶5 _:j·:j:j|:j:j:j:je:jG:j:j,:j(:j4:j,:jw:j:j:j?:j,:j:jx,:j:j:j:j:j:jz:jv:j:j:j}:j:jV:j:jGP  There is a stone staircase leading up here.:j:jX _:j :j:j:jm:j:j:j:j :j:j:j:j:j:j17 _You open the door.:j(####### #...##   ###..# ##   ###.#####.##  ##P#.#.#..#.##  #............# .##### #...<........# .....♣♣♣♣♣♣♣..♣♣.<....#  ###.♣♣≈≈~~~~...♣♣.....#  # ##♣♣≈≈..~.~~♣♣@######  53.9 (41:j .6) ♣≈...~.~♣♣#..#   ♣♣≈.~≈...♣♣#...   ♣♣♣♣§§.♣♣ ...#  ##### ♣§§§§§♣♣♣♣♣♣>##  ....♣♣♣§§♣♣♣♣~~>♣ +#    .....♣♣§.♣♣♣~~~♣♣  :j<  ....♣♣§§♣♣♣...♣♣   .....♣§.≈≈≈≈.§§♣  :jZ:j!$,4.9 (42:j3:j]M _Found a stone staircase leading down. _There is an open door here.:j,I:ja _ #............# #### #...<........# ...♣♣♣♣♣♣♣..♣♣.<....#  #.♣♣≈≈~~~~...♣♣.....#  ♣♣≈≈..~.~~♣♣'######   ♣≈...~.~♣♣#..###   ♣♣≈.~≈...♣♣#...#   ♣♣♣♣§§.♣♣ #...#  ### ♣§§§§§♣♣♣♣♣♣@##  8.9 (4.0) ..♣♣♣§§♣♣♣♣~~>♣#+#  ...♣♣§.♣♣♣~~~♣♣  ..♣♣§§♣♣♣...♣♣  ...♣§.≈≈≈≈.§§♣  ♣~~§§§≈§§§♣  ♣♣~§§§≈.§♣♣[3:jB9;49m  ##.♣♣.§§♣♣...♣   ##♣♣♣§......♣   _There is a stone staircase leading down here.:j u :j :j8 :j ^9.9 (1 _:j J 3  You climb downwards.:j  ... .......  .. >......  .. .......  #. .......  #. .......  ##.#.......  :j4 #.........#  #..@.......  #............  #............  #............ #.S........... ..#............ S   water moccasin (asleep) . .......[..>.. .............. :j^ ;61.4 (2.5Shock:jg :jk _You encounter a water moccasin.Found a distressingly furry chain mail.  Found two stone staircases leading down.:jn a _There is a stone staircase leading up here.:j6R  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZ  ThunderHyde the Eclecticist ... .......  Deep Elf of Dithmenos ****** .. >......  Health: 65/65 ======================== .. .......  Magic: 32/36 =====================--- #. .......  AC: 14Str: 10 #. .......  EV: 11Int: 22 ##.#.......  SH: 0Dex: 22 #.........#  XL: 13 Next: 14% Place: Lair:3 #..@.......  Noise: ---------  Time: 12261.4 (0.0) #............  c) +5 long sword "Opnucamo" {flame, rElec [40:j \m #............  Cast: Shock #**..........  #*S*..........  ..#**..........  S   water moccasin (asleep) . .......[..>..  ..............  _There is a stone staircase leading up here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 6/8):j ThunderHyde the Eclecticist... .......Deep Elf of Dithmenos ******.. >......Health: 65/65 ========================.. .......Magic: 32/36 =====================---#. .......AC: 14Str: 10#. .......EV: 11Int: 22##.#.......SH: 0Dex: 22#.........#XL: 13 Next: 14% Place: Lair:3#..@.......Noise: ---------  Time: 12261.4 (0.0)#............c) +5 long sword "Opnucamo" {flame, rElec #............Cast: Shock#............#.*.............#............S   water moccasin (asleep). .......[..[3:j W7m>................ _There is a stone staircase leading up here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 6/8):j[ S.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!S.S  3===2.4 (1 _The water moccasin is heavily wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC  ThunderHyde the Eclecticist ... .......  Deep Elf of Dithmenos ****** .. >......  Health: 65/65 ======================== .. .......  Magic: 29/36 ===================----- #. .......  AC: 14Str: 10 #. .......  EV: 11Int: 22 ##.#.......  SH: 0Dex: 22 #.........#  XL: 13 Next: 14% Place: Lair:3 #..@.......  Noise: ==-------  Time: 12262.4 (0.0) #.***........  c) +5 long sword "Opnucamo" {flame, rElec [1:j'F@1;11H #.*S*........  Cast: Shock #.***........  #.............  ..#............  S   water moccasin . .......[..>..  ..............  _The water moccasin is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8):jС ThunderHyde the Eclecticist... .......Deep Elf of Dithmenos ******.. >......Health: 65/65 ========================.. .......Magic: 29/36 ===================-----#. .......AC: 14Str: 10#. .......EV: 11Int: 22##.#.......SH: 0Dex: 22#.........#XL: 13 Next: 14% Place: Lair:3#..@.......Noise: ==-------  Time: 12262.4 (0.0)#............c) +5 long sword "Opnucamo" {flame, rElec #..*.........Cast: Shock#............#...............#............S   water moccasin. .......[..[0;10;1:jâ m>................ _The water moccasin is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8):j †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!:j ):j 30=53.4 (1Shock:j :j R _You kill the water moccasin!:jH :jU :j` :jf :j6 }1=--4:jO2--:j#............# #### #...<........#  ...♣♣♣♣♣♣♣..♣♣.<....#  #.♣♣≈≈~~~~...♣♣.....#  ##♣♣≈≈..~.~~♣♣'######  :jE♣≈...~.~♣♣#..###  ♣♣≈.~≈...♣♣#...#  ♣♣♣♣§§.♣♣ #...#  ### ♣§§§§§♣♣♣♣♣♣@##  ..♣♣♣§§♣♣♣♣~~>♣#+#  ...♣♣§.♣♣♣~~~♣♣  ..♣♣§§♣♣♣...♣♣ ...♣§.≈≈≈≈.§§♣ ...♣~~§§§≈§§§♣   ...♣♣~§§§≈.§♣♣   ##.♣♣.§§♣♣...♣ :j\ ##♣♣♣§......♣  :jj [2=5.9 (2.5:js< _You climb upwards. _There is a stone staircase leading down here.:j'...♣Y.YP....P#♣♣..Y.#YYYYY 5 yaks (asleep)Y.Y..# ....## :j7  You open the door.:j3==6.9 (1.0Shock:j:j !U _You encounter 5 yaks.:jjX ****Y4 asleep)  The zap hits the yak.  The yak is lightly wounded.:jY.Y.:j}Y.Y.:jx?Y.:j!'..YYYYY1 wandering):jK===7:j ? _The yak bellows! x4:j#R d*****Y**  The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.yak is lightly wounded.zap hits the yak.  is lightly wounded.:j BY.:j Y.Y.:j uY.Y.:j =...:j /--8:j :j$ yak is lightly wounded.zap hits the yak.yak is lightly wounded.zap hits the yak.yak is lightly wounded. _bellows!:jeJ Y.You slash the yak! You burn the yak.  The yak is heavily wounded.Your shadow hits the yak with a long sword!Y.:j;Y.:jӴ@(1 ally target)@   shadow:jwt4=-70.2 (1.3 :jT _The yak completely misses you.:j  You hit the yak. You burn the yak.  The yak is almost dead.1--:jO5=1.5:j:jl _The yak gores you. The yak closely misses your shadow.:j y .You hit the yak. You burn the yak.:j* '  The yak is almost dead.Your shadow hits the yak with a long sword!:jB. Y.You kill the yak!:j_/ <Y.:jB9 o@ 4 :j? 6==62.7 (1.2 :jG :jJ 0 _The yak gores your shadow!:j{j.  You kill the yak! _The yak gores your shadow!  You hit the yak. You burn the yak.  The yak is lightly wounded.  The yak barely misses your shadow. The yak misses you.  :jܠu   Your shadow is destroyed!:jפ(3.9:j٨:j]; _The yak gores you but does no damage.:j0 Y.You hit the yak. You burn the yak.:j m  The yak is moderately wounded.:j<W2--5.1:j:j`P _The yak barely misses you.:j2  You hit the yak. You burn the yak.  The yak is moderately wounded.:jA(6.3:j:j2Q _The yak closely misses you.:j[  You hit the yak. You burn the yak.  The yak is heavily wounded.:j] P=-7.6 (1.3 :jf :jj ; _The yak gores you but does no damage.:jZ  You hit the yak. You burn the yak.  The yak is severely wounded.:ja54---=8.9:j|:jc _The yak gores you! The yak barely misses you.:j  You hit the yak. You burn the yak.  The yak is severely wounded.:j d1----80.2:j:j( _The yak gores you.:j  You closely miss the yak.The yak is severely wounded.:jc49--1.4 (1.2 :j;:j( _The yak gores you.:j  You hit the yak but do no damage.The yak is severely wounded.:jX l37-----==2.6:j :j ( _The yak gores you!:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j '  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning!  The yak is almost dead.You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning!:j ** 3 yaks  You kill the yak!:jR AY.:j_ 7@:j@ a5--30 :j :j@ 0 _The lightning grounds out.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh**Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is lightly wounded..  The yak is moderately wounded.:j2| I@Y:j^~ 8=----4---4:j :j o _The lightning grounds out. The yak completely misses you.:jx  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jXM***The yak is:j lightly wounded.  The yak is struck by an arc of lightning!  The yak is lightly wounded.  The yak is struck by an arc of lightning.  The yak is moderately wounded.:jBYYY3-5:j! _The lightning grounds out. The yak barely misses you.:j[  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j! ***struck by an arc of lightning!  The yak is heavily wounded.  The yak is struck by an arc of lightning!  The yak is heavily wounded.  The yak is struck by an arc of lightning.  The yak is moderately wounded.:j} BYYY:j4 T2-6:j :j l _The lightning grounds out. The yak closely misses you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j3M**The yak is struck by an arc of lightning.  The yak is heavily wounded.  The yak is struck by an arc of lightning!  The yak is heavily wounded.  The yak is struck by an arc of lightning.  The yak is severely wounded.:j(@YY:j_1--7:j :jId _The lightning grounds out. The yak misses you.:j0  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j**Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning!  The yak is almost dead.  The yak is struck by an arc of lightning!  The yak is severely wounded.:j+:j-Y:j0&Y:j04:jo1--:j229:j:R--8:j? :j@:j{A5_The lightning grounds out. The yak gores you.:jEq  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ` '  The yak is struck by an arc of lightning!:jğ ** 2 yaks  You kill the yak!:j :j6 yY..Y:jN? 3@:jD g8--79:jK :jM < _You are struck by an arc of lightning.:j7+  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j׻'  The yak is severely wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning!  The yak is almost dead.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning!:j **   yak  You kill the yak!:jHY BY.:jc 3@:jn 7-890 _The lightning grounds out.:j  _Your Stealth skill increases to level 11!:j{  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j '  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning.  The yak is almost dead.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning!:j^ **You kill the yak!:j|?@':jĺ5--6-91Shock:jU:j 0 _The lightning grounds out.:j ####< ...♣♣♣♣♣♣♣..♣♣.<....# #.♣♣≈≈~~~~...♣♣. ##♣♣≈≈..~.~~♣♣'#####  ♣≈...~.~♣♣#..### ♣≈.~≈...♣♣#... ♣♣♣♣§§.♣♣ #...# ### ♣§§§§§♣♣♣♣♣♣>## ..♣♣♣§§♣♣♣♣~~>♣#@# .♣♣§.♣♣♣~~~♣♣....#♣♣§§♣♣♣...♣♣♣...P#♣♣...#♣♣♣...♣♣♣#  :jq:j\7=-2:j:jeg _There is an open door, spattered with blood here.:j ...♣♣♣♣♣♣♣..♣♣.<....# #.♣♣≈≈~~~~...♣♣. ##♣♣≈≈..~.~~♣♣'#####  ♣≈...~.~♣♣#..### ♣≈.~≈...♣♣#...# ♣♣♣♣§§.♣♣ #...# ### ♣§§§§§♣♣♣♣♣♣># :jUS..♣♣♣§§♣♣♣♣~~>♣#'###.♣♣§.♣♣♣~~~♣♣.@..#♣♣§§♣♣♣...♣♣♣...P.♣§.≈≈≈≈.§§♣.♣##.##♣♣♣♣♣..##  :j:j8=-3 _:jR:j:jl  #.♣♣≈≈~~~~...♣♣. ##♣♣≈≈..~.~~♣♣'#####  ♣≈...~.~♣♣#..### ♣≈.~≈...♣♣#...# ♣♣♣♣§§.♣♣ ### ♣§§§§§♣♣♣♣♣♣># ..♣♣♣§§♣♣♣♣~~>♣#'###.♣♣§.♣♣♣~~~♣♣....♣♣§§♣♣♣...♣♣♣.@.P.♣§.≈≈≈≈.§§♣.~~§§§≈§§§♣♣....### #####....####  :jr 6=9=4:jɑ :j4 30==1=2=:j; :j= :j= K7=:jT? :jA :j#B h3==:jB :jE :jE U4=:jF :jH :jUI 8=5=:jKJ :jKM :jN h6==:j0O :jQ 4 _Magic restored.:jQ :jR :jU :jU K9=:jV :jOX :jX :jY :j~[ :j)\ 9=:j] :j&_ :jw_ :jla :ja :jb :40:jc :jdm 1=:jİ 2=34=5=:ju B:j O6:j :j 47=8=:j =9=:j B:j :j8 :j_ :jU :j V50=:j :j\ :j :js :jX :j :j` :j :j %1:j :j} ,:j :j B:jB :jr :j :j- :jt D2=:j :j ,:jc :j ,:j :jS :j U3=:jX :j :j :j\ :jr :j :j, :j :j %4:j :j :j :j :j0 :jt ,:j :j :j7 :j :j K5=:j6 :jb :j :j :j :j  :j  :j :j= U6=:jW :j :jq :j4 :j :j4 :j! :j& :j K7=:j :j :j :jp :j. :jd :j :j ,:j/ :j :jT U8=:j :j6 :j :jJ! :j'" ,:j" :j$ ;9:j!% :j' ,:jQ( :j) :j) :j+ :jl, :j, E60=:j- :j. :jH/ :jt0 :j1 :j2 :j2 :ja 1=23=4=5=:jPo ] _HP restored.  There is an open door, spattered with blood here. _:jo :j   There is a stone staircase leading down, spattered with blood here.= _:j V  There is an open door here.:j׌ K _:j n:j\ ,:j B:j* :j :j :jm :j؛ :j :jH :j :j :jֻ :j :j :j ,:js ,:jF :jk :j :j :j :j :j :jl :jN :j :jL :j :j :j9 :j3 ,:j :jJ:j:j:j*",:jt#:j':j&*,:jO+:j#2:j2:jP3:j4:j::j<:j<:j>:jqB:j5E:jE:jG:jOL:jO:jqO:jQ:jU:jW:jRX:jY:j}^:j`:j`:j[b:jkf:ji,:jj:jp@  There is an open door here.:js:js _:jAu:jTy:j{:j|:j4:jI:j?B:jq:j/:j:j:ja:j,:jp:j:j:j.:j:j/:j:j?:j:j:j_:j:j:j:jl:j:jP:j]X:j@  There is an open door here.:j:j= _:j:j\:jZ,:j:j(:j}:jX:j:j :j^#:j%,:j&:jw):j,,:j-:j 0:j 4,:j*5:jD8:j9:jf::jD;:jB:j,:jY:j:j:j1:j:jK :ju!:j)X:j<+:j+:j+:j,:jt.:j1,:j1:jV..##### ##..### ###### ##.# ##....P# ###.#..###.## ###...## ### #.........### ######.######.# ##.........'.###..  ##........###..........P..##..  #P.##....#.###.........##..'..  ##.###.#.#####...........###..  #.###.ß.# #@.........### #..447:jV)53.0)  #.#.#...####P####..#P..# #..  ##........#### #..####.# ##. :j W. ##..........## #..# ### ##.  ##............# ##.## ##.. :jIW ####..÷#....##...####.P# #P.# .......##.ß..#....#P...# ##.. ..#..###....####..#.<### ###..# :jvW_.#...# #.....##....#.#######..#.P:j^:je:jhE _Done exploring.:j7L  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3   2%  -2   i + Spellcasting 17.8  32%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 7.1   9%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic14.5  23%  +1   d - Short Blades [3:jLQ7m  2.3     0      e + Long Blades3.2  14%  -1   m + Invocations   1.2    +1       n + Evocations   0.2    +1  f + Armour3.4  11%  -2      g + Dodging3.6   3%  +2      h + Stealth11.0   6%  +3              [20:jRX                                        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j:jH#...##### # ThunderHyde the Eclecticist ###..######### ##.# # Deep Elf of Dithmenos ******#....P####.#..###.## # Health: 65/65 ========================##...## ### #.........### ### Magic: 36/36 ========================###.######.# ##.........'.###.. AC: 14Str: 10##........###..........P..##.. EV: 11Int: 22#P.##....#.###.........##..'.. SH: 0Dex: 22##.###.#.#####...........###.. XL: 13 Next: 19% Place: Lair:2#.###.ß.# #@.........### #.. Noise: ---------  Time:[:j40m 12447.6 (0.0)#.#.#...####P####..#P..# #.. c) +5 long sword "Opnucamo" {flame, rElec ##........#### #..####.# ##. Cast: Shock##..........## #..# ### ##.##............# ##.## ##.. ####..÷#....##...####.P# #P.#  .......##.ß..#....#P...# ##..  ..#..###....####..#.<### ###..#  .#...# #.....##....#.#######..#.P  _There is an open door, spattered with blood here. _There is a stone staircase leading down, spattered with blood here. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring.:j:j^:jB:j Where to? (Tab - Lair:2 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest O - Orcish Mines :jJ2:j>E[?25h[?0c#...##### # ThunderHyde the Eclecticist ###..######### ##.# # Deep Elf of Dithmenos ******#....P####.#..###.## # Health: 65/65 ========================##...## ### #.........### ### Magic: 36/36 ========================###.######.# ##.........'.###.. AC: 14Str: 10##........###..........P..##.. EV: 11Int: 22#P.##....#.###.........##..'.. SH: 0Dex: 22##.###.#.#####...........###.. XL: 13 Next: 19% Place: Lair:2#.###.ß.# #@.........### #.. Noise: ---------  Time: 1:jF2447.6 (0.0)#.#.#...####P####..#P..# #.. c) +5 long sword "Opnucamo" {flame, rElec ##........#### #..####.# ##. Cast: Shock##..........## #..# ### ##.##............# ##.## ##.. ####..÷#....##...####.P# #P.#  .......##.ß..#....#P...# ##..  ..#..###....####..#.<### ###..#  .#...# #.....##....#.#######..#.P  _There is a stone staircase leading down, spattered with blood here. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring.  What level of the Lair of Beasts? (default 2, ? - help) :j [?25l[?1c:jA3:j3:j:j:j _:j:j:j0:j:jo:j:j B:jg:j:j:j :j :j:j:j_:j:j%:j:j:j:jM:j:j:j:j:j:j!:j1#:j-%:j%:j&:j(:j+:j,:j%-:jj/:j<  There is a stone staircase leading down here. _:jl&3:jo:jp:jr:jt# _You climb downwards.:j    ##.....###   ##...[.....   #........#.   ##...   ##....:j|   #..........#.   #....   #...@....... 63.1 (15.5):j  #............   #............ :jьz  ##........... :jk ##.......... :ju .#......... :j ##........#. :j ......$.. :j:j:ja _There is a stone staircase leading up here.:j63:jH=I:jw?:jAD: _:j F:j`H:jH:j3J:j&M:j0P,:j]Q:jKT:jUW:jW:jY:jU_:ja:j#b:jd:jƵW _You now have 667 gold pieces (gained 16).:jB:j :jB:j:j:j,:j:j:j:j>:j:j:jB:j2:j:j&:jg:jE:j:jj,:j.:jE:j X:jF,:j:j:j:jM:jE:j}p:j:jB:jIn:jE,:j:j:j:j:jo:j:jL:j:jP:ju:j=,:jI,:j,:j:j:j}:jɥ:j:j:j:j:j:j:jϱ:j:j:j:j϶:jR:jN:j:j:jB:jB:j`B:j:jx:j:j5:j':j:jd:j:jY:j:jX:j:j:j:j}B:jo:jp,:j:jF:j:j,:j_:jB:j9 :j,:j:jS:jk:j:jH:jG:j:j~:jl:j:jm!:j!:jZ":j$:j&:jp&:j':j*+B:j+:j-:j/,:j+2:j2:j4:j4:j\5:j8,:jj9:j9:j;:j4=:jW>,:j?:j^A:jA:j%C:jqa&:jc,:jQd:jf:jci:ji:jk:jl:j2o:jo:jr:j:j:j'B:jǎ:j:jǔ,:jx:j5:j,:j:j:jvB:j:j:j:jn:j:j&:j:j:j:j:j,:j:jԿ:jB:j,:j:j\,:j:jX:jP,:j]:j:j:j:jg:j:j`:j:j:jq:j:jc:j`:j:j#,:j8:j:j|:j :jZ:jM:jW:j:j!:j+n:j-,:j.:j0:jCX:jF:jKB:jL,:jN:j Q:j]:jW^:ja:jLd:jdf:jf:jg:ji:jk:jbl:js:jjt:jt:ju:jx:j{,:jU}:jX:j,:j,:j:jB:jX:j:j:j,:j:j,:j0:j7:j]:j(:jΚ:jT:j:jD:j:j:j:j,:jӧ:jި:j]:j:jZ:jq,:j:jB:j:j:j:j;:j:j4:jf:j&:j_:jN:j:j:j,:jN:j:j,:j:j:jP,:jB:j:jb:j :j6 :j:j5:ja:j/:j:j:j:j:j!:ja$:j$:jM&:j':j*,:j%.:jKU..# #....# ##.#....... .####....# #.........#. .###.....####..<... ..# #....##...:jM. .## #.....#..÷ ..# #.....#.. .####....#... .#.#......#.. ................@[..> ...#........ ....#....##..#P #..##P...##..PP #..###...P........#..## ...##.............#.... #...#.................. #..###............#..... :jC[ # #....# ##.#. ####....# #.#. ###.....####..<.# #....##. ## #.....#..÷.# #.....#. ####....#. #.#......#.......>.#.#....##..#P. ..##P...##..PP. ..###...P..#..##.##.#.... # ...#..... ..###.#.....:jg2604.1 (141.0):j,52:j9:jz _You see here the +8 chain mail of Zaschitu {Dex+2}.:jȨ Z# #....# ##.#. ....# #.#......####..<. # #....##.:j K #.....#..÷. # #.....#.....#. .#......#. ...............[@.>.#.#....##..#P.##P...##..PP.###...P.#..##..P##.#.... ##.......###.#.....:j 86.0) _:j :j1 :jV #....# ##.#. ....# #.#......####..<./  #....##.  #.....#..÷. :jV  #.....#.....#. #......#.[.@>. #.#....##..#P. ##P...##..PP. ###...P.#..##..P. ##.#.....##.:jVx#....... ###.#.....:jW? .:j%c:jz&7:j:jR0 _Found a wand of flame (5).:j7#....# ##.#. ....# #.#. .....####..<./. #....##. #.....#..÷. #.....#. #....#. ......#.[..@. .#....##..#P.P...##..PP....P.#..##..P..#.....##. #......... ...#.......:j :j&8:j*:jc _There is a stone staircase leading down here.:j:j*:jT4:j>?:jQ-9 _:j%:j  You climb downwards.  You hear a distant snort.:j /  --more--:jb 4  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!:j < .> ## .⌠ ##♣# ♣#  #.@...S#  ##  #### :jH d.ß ... ##.S   water moccasin (asleep) .> ..:j;, ;10.6 (2.5Shock:j6  _You encounter a water moccasin.Found two stone staircases leading down.:j9 a _There is a stone staircase leading up here.:j****S    Found two stone staircases leading down. _There is a stone staircase leading up here.  The zap hits the water moccasin.  The water moccasin is lightly wounded.  The water moccasin hisses angrily.  The zap hits the water moccasin.:jY< *(ally target)@   shadowThe water moccasin is moderately wounded.:jǧ  Your shadow mumbles some strange words.:j93;S.:jC..@1.6 (1.0 :j ED _The shadowy lightning hits the water moccasin!:j7 .The zap hits the water moccasin!  The water moccasin is almost dead.The zap hits the water moccasin.:j-****@   shadow:j" :....:j. U2Shock:j5 :jU8 R _You kill the water moccasin!:j:j.Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  I - 4 scrolls of immolation [!] read|quaff|evoke[?] describe selected:j :j ThunderHyde the Eclecticist..Deep Elf of Dithmenos ******.>.Health: 65/65 ========================##...Magic: 36/36 ========================.....AC: 14Str: 10.⌠....EV: 11Int: 22##♣#......SH: 0Dex: 22♣......#XL: 13 Next: 19% Place: Lair:4#.@....#Noise: ---------  Time: 12612.6 (0.0)#....@.#c) +5 long sword "Opnucamo" {flame, rElec ####......Cast: Shock.ß.........##...@   shadow.>...Your shadow mumbles some strange words. _The shadowy lightning hits the water moccasin!  The zap hits the water moccasin!  The water moccasin is almost dead.The zap hits the water moccasi:j En. _You kill the water moccasin!:j P  Okay, then.:jE 4:j . _Ù:j Ù:jT Ù:j Ù:j\ Ù:j 23.6 (1 _Ù:j"G.Ù:j$&3Ù:j&.#....# ##.#....... #....# #.........#... .....####..<........../ #....##.............. #.....#..÷......... #.....#............. #....#............ ......#........... .............[..@....... .................. #....##..#P....... Ù:j.#P...##..PP......... ##...P........#..##..P #.............#.....## #.................... ##............#.......ę:j~-5.1 (2.5ę:ję:jߍ! _You climb upwards.ę:jv ę:jU_There is a stone staircase leading down here.ř:jY ř:jZ ř:jX] ř:jb ř:jZ U _  You encounter a cane toad. #. ....... .... #.F..... # ##.#..........##. ...# # ...####..</ ...##.. ....#..÷#..#.$#. ...........[..>Shock ........... ...##..#P............. ...##..PP.............F   cane toad (asleep) ...P#..##..P... ..#.....##.... ................... ...6.1 (1.0ř:j͠ 27.1 (2 _ř:jz ƙ:j`} #.  #.F........... ..  ##.#..........##..  #.........#....... <........../... ............... ÷................ ............... .......@.....$. ............... ..[..>......... ............... ............... ............... ...#..##..P.... ...#.....##....  ... Ǚ:j}% #.  #.F........... ..  ##.#..........##..  #.........#....... <........../... Ǚ:j............... ÷................ ............... .......@.....$. ............... ..[..>......... ............................................. ...#..##..P.......#.....##.... ...Ǚ:jǙ:jǙ:jǙ:j` _A cane toad is nearby!ʙ:j;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʙ:j&  #. ....... ThunderHyde the Eclecticist .... #.F*.......... ..  Deep Elf of Dithmenos ****** ...# ##.#*.........##..  Health: 65/65 ======================== ...# #.........#.......  Magic: 32/36 =====================--- ...####..<........../...  AC: 14Str: 10 ...##...................  EV: 11ʙ:j Int: 22 ....#..÷................  SH: 0Dex: 22 ....#...................  XL: 13 Next: 19% Place: Lair:3 ...#............@.....$.  Noise: ---------  Time: 12617.1 (0.0) ....#...................  c) +5 long sword "Opnucamo" {flame, rElec ...........[..>.........  Cast: Shock ........................ ʙ:j ...##..#P............... ...##..PP...............  F   cane toad (asleep) ʙ:j 0...P........#..##..P.... ............#.....##.... ................... ... _A cane toad is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8)˙:j&#. .......ThunderHyde the Eclecticist .... #.*........... ..Deep Elf of Dithmenos ****** ...# ##.#..........##..Health: 65/65 ======================== ...# #.........#.......˙:j>(Magic: 32/36 =====================--- ...####..<........../...AC: 14Str: 10 ...##...................EV: 11Int: 22 ....#..÷................SH: 0Dex: 22 ....#...................XL: 13 Next: 19% Place: Lair:3 ...#............@.....$.Noise: ---------  Time: 12617.1 (0.0) ....#...................c) +5 long sword "Opnucamo" {flame, rElec ...........[..>.........Cast: Shock ........................ ...##..#P............... ...##..PP...............F   cane toad (asleep) ...P........#..##..P.... ............#.....##.... ................... ... _A cane toad is nearby!Casting: Shock [3˙:j(f7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8)˙:j( .F  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!!˙:j1 {F  ˙:j5 b3===8.1 (1˙:j-H ˙:jpK ] _The cane toad is almost dead.̙:jY  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̙:jf #. ....... ThunderHyde the Eclecticist .... #.***......... ..  Deep Elf of Dithmenos ****** ...# ##.#F*........##..  Health: 65/65 ======================== ...# #..***....#.......  Magic: 29/36 ===================----- ...####..<........../...  AC: 14Str: 10 ...##...................  EV: 11Int: 22 ....#..÷................  SH: 0Dex: 22 ....#...................  XL: 13 Next: 19% Place: Lair:3 ...#............@.....$.  Noise: ==-------  Time: 12618.1 (0.0) ....#...................  c) [32̙:j~m+5 long sword "Opnucamo" {flame, rElec ...........[..>.........  Cast: Shock ........................ ...##..#P............... ...##..PP...............  F   cane toad ...P........#..##..P.... ............#.....##.... ................... ... _The cane toad is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 7/8)̙:j~g#. .......ThunderHyde the Eclecticist .... #............. ..Deep Elf of Dithmenos ****** ...# ##.#*.........##..Health: 65/65 ======================== ...# #.........#.......Magic: 29/36 ===================----- ...####..<........../...AC: 14Str: 10 ...##...................EV: 11Int: 22 ....#..÷................SH: 0Dex: 22 ....#...................XL: 13 Next: 19% Place: Lair:3 ...#............@.....$.Noise: ==-------  Time: 12618.1 (0.0) ....#...................c) +5 long sword "Opnucamo" {flame, rElec ...........[..>.........Cast: ̙:jZiShock ........................ ...##..#P............... ...##..PP...............F   cane toad ...P........#..##..P.... ............#.....##.... ................... ... _The cane toad is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 7/8)̙:js . ̙:jtx Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!̙:j{(̙:jА30=219.1 (1Shock̙:j̙:jM _You kill the cane toad!͙:j*1=͙:j+,͙:j-͙:j2a2=͙:j3͙:j8͙:j8h3==͙:j:͙:j>͙:j>U4=͙:jA͙:jE͙:j/FK5=͙:jH͙:j L͙:jhLh6==͙:jO͙:j1U4 _Magic restored.͙:js.. .  #. . #....... .# ##.#...##..## #.........#.....####..</##....#..÷<.--26.1 (7#..$#....[..>......##..#P.##..PP............P#..##..P....##.....##.͙:j͙:j<F--7.1 (8͙:j͙:j; _Found an escape hatch in the ceiling.Ι:j_ Ι:j)b Ι:jf Ι:jxj Ι:js BΙ:ju Ι:jT h... ....... .. >.>.. P  .. .  #. ... .... #............. ...P # ##.#..##..## # # ####..</...... ##..8.1 (1#..÷<#... #..................$.... .#......................Ι:j [..>.. ##..#P.. ##..PP.............Ι:j Ι:j +9.1 (2Ι:j Ι:jr 9 _Found an escape hatch in the floor.ϙ:jNm ϙ:jn ϙ:jPp ϙ:j7w ϙ:j8y O=ϙ:j| ϙ:j ϙ:j ϙ:jz ϙ:j" _a - a wand of flame (55) (gained 5 charges)  You encounter a bullfrog.ϙ:j[ ... ... #..... >..>....P... .. ........... #. ..........  #............. ...P ..  ##.#..ϙ:j ##..##..  #..#....<..... ....÷......<....Shock .$...[..>..F   bullfrog (asleep) ..#P..F ϙ:jأ '31ϙ:jP 22.1 (3 _ϙ:j ϙ:j7 љ:j   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.љ:jN% љ:jp... .......... #...ThunderHyde the Eclecticistљ:j.. >........>....P...љ:j6Deep Elf of Dithmenos ******љ:jv.. ..................љ:j6dHealth: 65/65 ========================љ:j#. ...................љ:jvMagic: 32/36 =====================---љ:jY{#............. ...P ..љ:j-AC: 14љ:j-Str: 10  љ:jZ##.#..........##..##...љ:j-EV: 11љ:jQ-Int: 22  љ:jF#.........#............љ:j$>SH: 0Dex: 22 ##..<...................XL: 13 Next: 21% Place: Lair:3 ................@.......Noise: ---------  Time: 12632.1 (0.0) ..÷................<....c) +5 long sword "Opnucamo" {flame, rElec ........................Cast: Shock .................$...... ........................ ......[..>..............F   bullfrog (asleep) ........................ ..#P...................* ..PP................. _You encounter a bullfrog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (asleep, empty space bonus: 3/8)љ:jP †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the bullfrog!! hYou kill the bullfrog!You hear a howl!h†h.h hh 2 wolves (1 wandering)  You encounter a wolf. x33===3.1 (1 _The wolf leaves your sight.ҙ:jp  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҙ:jT  ... .......... #...  ThunderHyde the Eclecticist  .. >........>....P...  Deep Elf of Dithmenos ******  .. ..................  Health: 65/65 ========================  #. ...................  Magic: 29/36 ===================-----  #............. ...P ..  AC: 14Str: 10  ##.#..........##..##...  EV: 11Int: 22  #.........#............  SH: 0Dex: 22 ##..<...................  XL: 13 Next: 21% Place: Lair:3 ................@.......  Noise: ==-------  Time: 12633.1 (0.0) ҙ:jV ..÷................<....  c) +5 long sword "Opnucamo" {flame, rElec ........................  Cast: Shock .................$...... .....................*** ......[..>...........*h*  hh 2 wolves (1 wandering) .....................*** ҙ:jY `..#P...................h ..PP................. _The wolf leaves your sight.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (empty space bonus: 8/8)ҙ:j  ... .......... #...ThunderHyde the Eclecticist.. >........>....P...Deep Elf of Dithmenos ******.. ..................Health: 65/65 ========================#. ...................Magic: 29/36 ===================-----#............. ...P ..AC: 14Str: 10  ##.#..........##..##...EV: 11Int: 22  #.........#............SH: 0Dex: 22 ##..<...................XL: 13 Next: 21% Place: Lair:3 ................@.......Noise: ==-------  Time: 12633.1 (0.0) ..÷................<....c) [ҙ:j2 32m+5 long sword "Opnucamo" {flame, rElec ........................Cast: Shock .................$...... ........................ ......[..>............*.hh 2 wolves (1 wandering) ........................ ..#P...................h ..PP................. _The wolf leaves your sight.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (empty space bonus: 8/8)ҙ:jJ†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (empty space bonus: 8/8)  The open air twists around violently and strikes the wolf!!ҙ:jD)hҙ:jBh†ҙ:j;h.ҙ:j<h.ҙ:jEhҙ:jZ30=4.1 (1ҙ:jҙ:jH _You kill the wolf!ә:j)  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ә:j] L ... .......... #...  ThunderHyde the Eclecticist  .. >........>....P...  Deep Elf of Dithmenos ******  .. ..................  Health: 65/65 ========================  #. ...................  Magic: 26/36 =================------- ә:j w #............. ...P ..  AC: 14Str: 10  ##.#..........##..##...  EV: 11Int: 22  #.........#............  SH: 0Dex: 22 ##..<...................  XL: 13 Next: 21% Place: Lair:3 ................@.......  Noise: ==-------  Time: 12634.1 (0.0) ә:j, f..÷................<....  c) +5 long sword "Opnucamo" {flame, rElec ........................  Cast: Shock .................$...... ....................***. ......[..>..........*hh.  hh 2 wolves (wandering) ....................***. ..#P...................† ..PP................. _You kill the wolf!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, empty space bonus: 7/8)ә:j+  ... .......... #...ThunderHyde the Eclecticist.. >........>....P...Deep Elf of Dithmenos ******.. ..................Health: 65/65 ========================#. ...................Magic: 26/36 =================-------#............. ...P ..AC: 14Str: 10  ##.#..........##..##...EV: 11Int: 22  #.........#............SH: 0Dex: 22 ##..<...................XL: 13 Next: 21% Place: Lair:3 ................@.......Noise: ==-------  Time: 12634.1 (0.0) ..÷................<....c) [ә:jg. 32m+5 long sword "Opnucamo" {flame, rElec ........................Cast: Shock .................$...... ........................ ......[..>...........*h.hh 2 wolves (wandering) ........................ ..#P...................† ..PP................. _You kill the wolf!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, empty space bonus: 7/8)ә:j) h†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wolf (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the wolf!  The wolf howls!ә:j0, hThe wolf is severely wounded.h.ә:j. 1hә:j:/ Eh.ә:jYg )hhhh 4 wolves (2 wandering)7=5.1 (1 _You encounter a wolf. x2ԙ:jac  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԙ:jB ... .......... #...  ThunderHyde the Eclecticist  .. >........>....P...  Deep Elf of Dithmenos ******  .. ..................  Health: 65/65 ========================  #. ...................  Magic: 23/36 ===============---------  #............. ...P ..  AC: 14Str: 10  ##.#..........##..##...  EV: 11Int: 22  #.........#............  SH: 0Dex: 22 ##..<...................  XL: 13 Next: 21% Place: Lair:3 ................@.......  Noise: ==-------  Time: 12635.1 (0.0) ..÷................<ԙ:j$C....  c) +5 long sword "Opnucamo" {flame, rElec ........................  Cast: Shock .................$.*h*.. ...................*h*.. ......[..>.........***†.  hhhh 4 wolves (2 wandering) .......................h ..#P...................h ..PP................. _You encounter a wolf. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (heavily wounded, empty space bonus: 7/8)ԙ:j/ ... .......... #...ThunderHyde the Eclecticist.. >........>....P...Deep Elf of Dithmenos ******.. ..................Health: 65/65 ========================#. ...................Magic: 23/36 ===============---------#............. ...P ..AC: 14ԙ:jStr: 10  ##.#..........##..##...EV: 11Int: 22  #.........#............SH: 0Dex: 22 ##..<...................XL: 13 Next: 21% Place: Lair:3 ................@.......Noise: ==-------  Time: 12635.1 (0.0) ..÷................<....ԙ:j3c) +5 long sword "Opnucamo" {flame, rElec ........................Cast: Shock .................$..h... ԙ:j:`....................*... ԙ:j]......[..>............†.hhhh 4 wolves (2 wandering) ԙ:j.......................h ..#P...................h ..PP................. ԙ:j`_You encounter a wolf. x2  ԙ:jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԙ:jwAiming: Airstrike (safe; 1% risk of failure)  ԙ:jPress: ? - help, Dir - move targetAim: a wolf (heavily wounded, empty space bonus: 7/8)ԙ:j>†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the wolf!!ԙ:j1.ԙ:j=h†ԙ:jN@h.ԙ:j>h.ԙ:jJh 2 wolves (1ԙ:jc4=26.1 (1ԙ:jԙ:jH _You kill the wolf!ՙ:jRu^*******ՙ:j* *, 1 ally target)@   shadowThe zap misses the wolf. x2ՙ:j{n distracted, 1 ally target)  Your shadow casts a spell.ՙ:j- Eh.ՙ:j Bh.ՙ:j Eh.ՙ:j' @h.†ՙ:j _3---7ՙ:jj% P _The shadowy lightning hits the wolf!ՙ:jK *******The zap hits the wolf.  The wolf is lightly wounded.  The zap hits the wolf.ՙ:j 0.ՙ:jA 9 @h..h..†The wolf is severely wounded. †Your shadow casts a spell at the wolf.The ray of shadow hits the wolf! x2*******   wolfՙ:j ...h..†You kill the wolf!ՙ:j i-=-8ՙ:j8 ՙ:j x _The wolf bites you but does no damage. The wolf barely misses you.֙:j^ ֙:j _!֙:j_*֙:j_*֙:j*`*֙:j`*֙:ja *֙:jWa ֙:ja*֙:jb*֙:j_b,The zap hits the wolf!֙:jD hThe wolf is severely wounded.֙:j h.You encounter a wolf.֙:j"h..†.h 2 wolves (1 wandering).†֙:j&9֙:j ֙:j< _The wolf bites you but does no damage.י:j[  †  You hit the wolf. You burn the wolf.h.h.   wolf4=340.3 (1.2 י:j י:j H _You kill the wolf!ؙ:jE*******ٙ:j%h.h<ٙ:jF....ٙ:j*G=10 ٙ:jٙ:j0!N _The zap misses the wolf.ٙ:j ******* The zap hits the wolf!ٙ:jAc .The wolf is moderately wounded.ٙ:jephh.ٙ:j?f<h.ٙ:jkrr.....h 2 wolves (1 wandering)ٙ:js&2ٙ:jYٙ:jM _Your shadow fades away.ٙ:j) J h.ٙ:j> You hit the wolf. You burn the wolf.  The wolf is heavily wounded.Your shadow hits the wolf with a long sword.h.@hally target)@   shadow53.5 (1.2 ٙ:jm  _The wolf bites you but does no damage. The wolf barely misses you.ڙ:j] †  You slash the wolf! You burn the wolf.h.ڙ:jߕ    wolf (  You kill the wolf!ڙ:jmX6=4.7ڙ:jڙ:juR _The wolf misses your shadow.ۙ:j;*******ۙ:jU †@h....The zap hits the wolf but does no damage.ۙ:jO=-50 ۙ:jۙ:jQ1 _The wolf bites your shadow.ۙ:j ;*******ۙ:j_ ..ۙ:jm **The zap misses the wolf.ۙ:jn h  distracted, ally target)  Your shadow mumbles some strange words.ܙ:j0zh.h.ܙ:jI:@.@h......hܙ:j->@-6ܙ:j{P _The shadowy lightning hits the wolf!ܙ:j*h ] †  You slash the wolf! You burn the wolf.ܙ:jDs @   shadowܙ:jJ 7=4=7.9 (1.2Shockܙ:ju ܙ:jK H _You kill the wolf!ޙ:j A8=9=ޙ:j$F.ޙ:j&7i30==ޙ:j8ޙ:j> _Your shadow fades away.1=ޙ:j@ޙ:jZCޙ:jCK2=ޙ:jEޙ:jyIޙ:jJh3==ޙ:joRXޙ:j+Uޙ:jVU4=ޙ:jWޙ:j |f5=6==  You see here a wolf corpse. _ޙ:jO=ޙ:jfs _You now have 682 gold pieces (gained 15).ޙ:jBޙ:j,ޙ:jnޙ:jѥޙ:jޙ:jBޙ:jޙ:jgޙ:jޙ:jޙ:j ޙ:j8ޙ:jޙ:jbޙ:jcޙ:jZBޙ:jޙ:jޙ:jޙ:j=ޙ:j^ޙ:j,ޙ:jX,ޙ:jޙ:j!,ޙ:jޙ:jޙ:jUJޙ:jޙ:jZ2ޙ:j<nޙ:j_Eޙ:jGޙ:jJޙ:jKޙ:jfNޙ:jrOޙ:jQ,ޙ:j>Z,ޙ:jK}   ##>....##   ##.......   ##........   ...   ...   ..........#   ....#.......#   #.....###  -83.9 (36.0)P..##  ...#  .###  P.##  ##......#......#  ...#.##   ...#####    †....#   ޙ:j]\-4.9 (37ޙ:j; _Found a stone staircase leading down.:j:jd,:jl:j   ......  .....  ....#  ....#  ###...##  .#....#  ##>....##  ##.@.....## 90.9 (6.0) ####.........#  .#...##  .....#  .....###  ....#.......#  #.....#........## >....P...............## ............# :jN:jT:j:j)-,MP#.#.# ....###...#.#....#  ##@....##  ##.......## ####..........#...........##  ......... ..............:j%6:j^A+1.9 (1:jIG:j[Jc _There is a stone staircase leading down here.:jQ% :j1 :j7 :j? :jN -2 _:jYU :j A  You climb downwards.  :j KYou hear a distant snort.:jm/  --more--:jQ 4  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!:jY ?....>.##...♣♣  .......  .⌠.....ß.  ##♣#.........###♣  ♣......###.!....#  #.<....##.....@.#  #......##♣....(.♣####.........####.ß.....⌠.......##...## .>. :.. :j -4.4 (2.5:j :ji y _You hear the beating of a drum nearby.Found three items.:j a _There is a stone staircase leading up here.:j^, J:jW4 :j(< 45.4 (1.0 _:j#C :j| &3:j   .....P#   ......#  :j P .....#  ....#  ....#  ###...## :j  #.#....#  ##@....##:j4  ##.......##   :j_ %####.........#   .#...........##   .............#:j b  ...........### :jΆ  ....#.......#   :j . #.....#........##   >....P...............##:j I  :j` -6.9 (2.5:jf :j2h ! _You climb upwards.:jl c _There is a stone staircase leading down here.:j :j :j :j :jF :j: _:jD:jbt....#  ....#  ###...##  #.#....#  ##>....##  ##.......## ###.........# ###.#...........## #...@...........# 702.9 (6.0..........### .###.....#.......# ....... #.....#........## ......>....P.......## .................# ..........................###...........P.....## .......##..###......#:jj:j,r:jt:jM :jE~   You encounter a komodo dragon. ##>....####.......########............ ###.#...........##..##...............#. #...........###...#.###.....#.......#........l....##.....#..##>........>....P@.....##..............#......................###Shock.........P............## #..........##..##......#......##...................#.##l   komodo dragon (wandering) <................#####:j~ q....†....#......†.<5.9 (36.9 (4 _:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jA< ##>....## ThunderHyde the Eclecticist ##.......# Deep Elf of Dithmenos ****** # ######......... Health: 65/65 ======================== ... ###.#...........# Magic: 32/36 =====================--- #..##...............# AC: 14Str: 10 . #.................### EV: 11Int: 22 **.#.###.....#.......#  SH: 0Dex: 22  ........l*...##.....#........##  XL: 13 Next: 24% Place: Lair:3  >.......**....P@..............## Noise: ---------  Time: 12706.9 (0.0)  ...............................# c) +5 long sword "Opnucamo" {flame, rElec:j=  .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##  l   komodo dragon (wandering) <........................##### .............†...........# .............†.<.........# _You encounter a komodo dragon.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8):jE[39;49m##>....## ThunderHyde the Eclecticist##.......# Deep Elf of Dithmenos ******#######......... Health: 65/65 ========================... ###.#...........# Magic: 32/36 =====================---#..##...............# AC: 14Str: 10. #.................### EV: 11Int: 22...#.###.....#.......#SH: 0Dex: 22  ........*....##.....#........## XL: 13 Next: 24% Place: Lair:3  >........>....P@..............## Noise: ---------  Time: 12706.9 (0.0)  ...............................# [:jM33mc) +5 long sword "Opnucamo" {flame, rElec .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##l   komodo dragon (wandering) <........................##### .............†...........# .............†.<.........# _You encounter a komodo dragon.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8):j}E.l  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon!  The komodo dragon hisses angrily.:j[l  3===7.9 (1 _The komodo dragon is moderately wounded.:j_  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j% ##>....## ThunderHyde the Eclecticist ##.......# Deep Elf of Dithmenos ****** # ######......... Health: 65/65 ========================:j% ... ###.#...........# Magic: 29/36 ===================----- #..##...............# AC: 14Str: 10 . #.................### EV: 11Int: 22:j$& ...#.###.....#.......#  SH: 0Dex: 22 :jX& ........***..##.....#........##  XL: 13 Next: 24% Place: Lair:3 :j& >.......*l*...P@..............## Noise: ==-------  Time: 12707.9 (0.0)  ........***....................# c) +5 long sword "Opnucamo" {flame, rElec :j5'N .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##  l   komodo dragon <........................##### .............†...........# .............†.<.........# :j'c_The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 8/8):jп##>....## ThunderHyde the Eclecticist##.......# Deep Elf of Dithmenos ******#######......... Health: 65/65 ========================... ###.#...........# Magic: 29/36 ===================-----#..##...............# AC: 14Str: 10:jR. #.................### EV: 11Int: 22...#.###.....#.......#SH: 0Dex: 22  :j.............##.....#........## XL: 13 Next: 24% Place: Lair:3  >........*....P@..............## Noise: ==-------  Time: 12707.9 (0.0)  ...............................# c) +5 long sword "Opnucamo" {flame, rElec .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##l   komodo dragon <........................##### .............†...........# .............†.<.........# _The komodo dragon is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike [:j39;49m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 8/8):j>l  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!30=8.9 (1 _The komodo dragon is heavily wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI  ##>....## ThunderHyde the Eclecticist ##.......# Deep Elf of Dithmenos ****** # ######......... Health: 65/65 ======================== :jh ... ###.#...........# Magic: 26/36 =================------- #..##...............# AC: 14Str: 10 . #.................### EV: 11Int: 22 ...#.###.....#.......#  SH: 0Dex: 22  .............##.....#........##  XL: 13 Next: 24% Place: Lair:3  >........***..P@..............## Noise: ==-------  Time: 12708.9 (0.0)  .........*l*...................# c) +5 long sword "Opnucamo" {flame, rElec  .........***.................### Cast: Shock ................P............## #..........##..##......#......# .......#..................:j@j .#.##  l   komodo dragon <........................##### .............†...........# .............†.<.........# _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8):j##>....## ThunderHyde the Eclecticist##.......# Deep Elf of Dithmenos ******#######......... Health: 65/65 ========================... ###.#...........# Magic: 26/36 =================-------#..##...............# AC: 14Str: 10. #.................### EV: 11Int: 22...#.###.....#.......#SH: 0Dex: 22  .............##.....#........## XL: 13 Next: 24% Place: Lair:3  >........>....P@..............## Noise: ==-------  Time: 12708.9 (0.0)  ..........*.................:j"...# c) +5 long sword "Opnucamo" {flame, rElec .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##l   komodo dragon <........................##### .............†...........# .............†.<.........# _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8):jzFl.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!:jLX 7=9.9 (1:jZf _The komodo dragon is severely wounded.:j#Z  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Q ##>....## ThunderHyde the Eclecticist ##.......# Deep Elf of Dithmenos ****** # ######......... Health: 65/65 ======================== ... ###.#...........# Magic: 23/36 ===============--------- #..##...............# AC: 14Str: 10 . #.................### EV: 11Int: 22:j = ...#.###.....#.......#  SH: 0Dex: 22  ..........***##.....#........##  XL: 13 Next: 24% Place: Lair:3  >........>*l*.P@..............## Noise: ==-------  Time: 12709.9 (0.0)  ..........***..................# c) +5 long sword "Opnucamo" {flame, rElec  .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##  l   komodo dragon :j *<........................##### .............†...........# .............†.<.........# _The komodo dragon is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 0Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8):jN ##>....## ThunderHyde the Eclecticist##.......# Deep Elf of Dithmenos ******#######......... Health: 65/65 ========================... ###.#...........# Magic: 23/36 ===============---------#..##...............# AC: 14Str: 10. #.................### EV: 11Int: 22...#.###.....#.......#SH: 0Dex: 22  .............##.....#........## XL: 13 Next: 24% Place: Lair:3  >........>.*..P@..............## Noise: ==-------  Time: 12709.9 (0.0)  ............................:jN $...# c) +5 long sword "Opnucamo" {flame, rElec .............................### Cast: Shock ................P............## #..........##..##......#......# .......#...................#.##l   komodo dragon <........................##### .............†...........# .............†.<.........# _The komodo dragon is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8):j~ .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!:j (:j 4/372510.9 (1Shock _You kill the komodo dragon!:jߦ  _Your Spellcasting skill increases to level 18!:j:jp3:j:jO:jPT5= _:j*,:j:joW6=:j:jQ:j :j :j,:j:jDM7=:j:j:j:j j8==:jP:jD:j:j U9=:j!:j;#####................###.#...............#..##..........#...............#.###.....#....... .............##.....#....... >........>....P..... .. ........... #. .........@......--6.9 (6 . #P. # ##.###..###... # ##.......... ####..<..................## ##.................†...........# .#..÷..............†.<.......:j<y..# .#.................## #........##:jN9--:jV:jQY:jǎ:jx:j$:j130=:jz:jݲ:j:jƳa1==:jڴ:j-:j~k2=:j:jʼ:j873=4==:j2:j4U5=:j:j@ _Found a scroll of identify.:j]I:j2Z.# #.# .. ..##P.##.. ##...........### .##?.......#..## ..# .....#.. .## .........#.### ..## ......## .... .....>..>....P23.9 (7#. .# ..#..................#..... #........P # #....# ##.#..........##..##...#....# #..#...  ##.....####..<...........  # #....##......†......  # #.....#..÷†.<.... :j3:j:j:j:ja6=:jg _Found 2 emerald potions.:jf  You encounter a wyvern.:jAk....# !...# ## #.# .. # $.##P.##.. # ......##  .##?..#..##  ...#. #..##..@..........#.### #...##......## ...... .......>........>....PShock ...#. .... ..## ......... .P# #........#.P. k   wyvern (asleep) ..# #....#####.###..##. .####....# ##.... .###.....####..<.......:j+4.9 (1:j2+#7:j0S==5.9 (2:j8A _Found 11 gold pieces.:j}  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist ........*k*...#  Deep Elf of Dithmenos ****** ..!.....***...#  Health: 65/65 ======================== # .............# #.# ..  Magic: 33/37 =====================--- # $............##P.##..  AC: 14Str: 10 # ......................## EV: 11Int: 22  .## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ---------  Time: 12725.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec [40:j m...... .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k   wyvern (asleep) ..# #....#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _Found 11 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (asleep, empty space bonus: 5/8):jt ThunderHyde the Eclecticist.........*....#Deep Elf of Dithmenos ******..!...........#Health: 65/65 ======================== #.............# #.# ..Magic: 33/37 =====================--- #:jBv $............##P.##..AC: 14Str: 10 #......................## EV: 11Int: 22.## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ---------  Time: 12725.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec ...... .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k   wyvern (asleep) ..# #...:j.w .#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _Found 11 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (asleep, empty space bonus: 5/8):j .k  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wyvern (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the wyvern!  The wyvern hisses angrily..k:j} xk  :jF b4===6.9 (1:j :j _ _The wyvern is severely wounded.:j:  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jP  ThunderHyde the Eclecticist ..............#  Deep Elf of Dithmenos ****** ..!....***....#  Health: 65/65 ======================== :j# .......*k*...# #.# ..  Magic: 30/37 ===================----- # $......***...##P.##..  AC: 14Str: 10 # ......................## EV: 11Int: 22  .## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ==-------  Time: 12726.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec ...... .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k  [4:jl0m wyvern ..# #....#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _The wyvern is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (severely wounded, empty space bonus: 8/8):j5LThunderHyde the Eclecticist..............#Deep Elf of Dithmenos ******..!...........#Health: 65/65 ======================== #........*....# #.# ..Magic: 30/37 ===================----- #$............##P.##..AC: 14Str: 10 #......................## EV: 11Int: 22.## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ==-------  Time: 12726.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec ......[4:jM0m .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k   wyvern ..# #....#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _The wyvern is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (severely wounded, empty space bonus: 8/8):jF.k  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the wyvern.:ja8 :jtY1=7.9 (1:j:jZ _The wyvern is almost dead.:jj  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"  ThunderHyde the Eclecticist ..............#  Deep Elf of Dithmenos ****** ..!...........#  Health: 65/65 ======================== # .......***...# #.# ..  Magic: 27/37 =================------- # $......*k*...##P.##..  AC: 14Str: 10 # .......***............## EV: 11Int: 22  .## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ==-------  Time: 12727.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec :j}...... .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k   wyvern ..# #....#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _The wyvern is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (almost dead, empty space bonus: 8/8):jThunderHyde the Eclecticist..............#Deep Elf of Dithmenos ******..!...........#Health: 65/65 ======================== #.............# #.# ..Magic: 27/37 =================------- #$.......*....##P.##..AC: 14Str: 10 #......................## EV: 11Int: 22.## ...?..............#..##. SH: 0Dex: 22  ...# ..................#..... XL: 13 Next: 25% Place: Lair:3 #..## .......@..........#.###. Noise: ==-------  Time: 12727.9 (0.0) #...## ....................##.. c) +5 long sword "Opnucamo" {flame, rElec ......[4:j`0m .......>........>....P.. Cast: Shock ...#. ........................ ..## ....#................... .P# #........#.................P. k   wyvern ..# #....#####.#..........##..##. .####....# #.........#.......... .###.....####..<................. _The wyvern is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (almost dead, empty space bonus: 8/8):jqU†:j ?Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the wyvern!!:jާR:j8=68.9 (1Shock:j:jJ _You kill the wyvern!:j3:j]:jN:jb:jyz9=:jNb30=:j:j..!...........# ## #.# .. #$.......†....##P.##...........##  .## ...?..............#..##.  ...##..... #......# #...##...## ......:j޽>....P.--30.9 (2 ...#. ...## #............###..<........ ..# #....##.................†....  .## #.....#..÷..............†.<.. :j9--:j:jc _There is a stone staircase leading down here.:j9m :j. :jC :j/ :j }1==1.9 (1 _:j, :jaD =You climb downwards.  You hear a distant snort.:j/  --more--:j3 4  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!:j    #.#.#...   .## #   #####.#   ...S....#/#..      ...#   ..#   #   ###   ....P   .###      S   water moccasin (asleep)   :jb B23.4 (2.5Shock:jk :jl ~ _You encounter a water moccasin.Found a wand of polymorph (4).:jq a _There is a stone staircase leading up here.:jQ:jcJ:jib3=4.4 (1.0 _:j@q:j?=3:j[..!...........# #.............# #.# .. #$.†....##P.##.. #..............##.##?..............#..##....#......#..... #..##........#.###. #...##...........##.. ..............>....P.. ...#................... ..###................... :j.P# #........#.................P. ..# #....#####.#..........##..##. .####....# #.........#..........  .###.....####..<.................  ..# #....##.................†....  .## #.....#..÷..............†.<.. :j54=5.9 (2.5Shock:j9:jK;! _You climb upwards.:j?c _There is a stone staircase leading down here.:j*5= _:j........>.. #......#...#P. #P....## #.PP....# ##...P# #........#.  #....# #....#####.#..##:j,:j=. _i - a scroll of identify:j5:jv8LRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  I - 4 scrolls of immolation [!] read|quaff|evoke[?] describe selected :j) :jV :jpThunderHyde the Eclecticist.##.........#..Deep Elf of Dithmenos ******#...............Health: 65/65 ========================..................#Magic: 37/37 ======================== ...# ......!...........#AC: 14Str: 10 ...## .................# #.# . EV: 11Int: 22 .. .# #...$.......†....##P.##. SH: 0Dex: 22 .##.##.................... XL: 13 Next: 26% Place: Lair:3 ...# .## ##...@..............#. Noise: ---------  Time: 12740.9 (0.0) ...# ...# #...................#. :jr c) +5 long sword "Opnucamo" {flame, rElec ...##..## ##..................#. Cast: Shock ....#...###...................... #...................>........>... #......#...#P....................  #P....## #.PP....#...............  ##...P# #........#............... #....# #....#####.#..........##. Found a wand of polymorph (4). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _i - a scroll of identifyIdentify which item? (\ to view known items) Potions (select first with !)  f - a glowing golden potion  n - an emerald potion  q - a purple potion[?] describe selected :j  :j ThunderHyde the Eclecticist.##.........#..Deep Elf of Dithmenos ******#...............Health: 65/65 ======================== :j ..................#Magic: 37/37 ======================== ...# ......!...........#AC: 14Str: 10 ...## .................# #.# . EV: 11Int: 22 .. .# #...$.......†....##P.##. SH: 0Dex: 22 .##.##.................... XL: 13 Next: 26% Place: Lair:3 ...# .## ##...@..............#. Noise: ---------  Time: 12740.9 (0.0) ...# ...# #...................#. c) +5 long sword "Opnucamo" {flame, rElec ...##..## ##..................#. Cast: Shock ....#...###...................... #.................. :j* u.>........>... #......#...#P....................  #P....## #.PP....#...............  ##...P# #........#............... #....# #....#####.#..........##. Found a wand of polymorph (4). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _i - a scroll of identify :j ]  As you read the scroll of identify, it crumbles to dust. :j +1.9 (1 :j  :jr% S _f -> M - a potion of mutation :jV3 :jW :jmn :jFvi  You encounter an elephant. :j. P.###...#. ..# ##.  #.###..  ##....  .#...# ...# Y.......!...........# ....## #..# #.#. .# #...$†....##P.##.# ####...# .## ##.Shock.# ...# #...... .....##..## ##....... ......#...###.Y   elephant (trample, asleep) .##...................>> .##......#...#P... ###P....## #.PP...... :jϤn23.9 (2 _ :j:jd  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Eclecticist .. P.###...#.  Deep Elf of Dithmenos ****** ..# #........#.  Health: 65/65 ======================== #.##.........#..  Magic: 33/37 =====================--- ##...............  AC: 14Str: 10 *#..................#  EV: 11Int: 22 .....# Y*......!...........#  SH: 0Dex: 22 .....## #.................# #.# XL: 13 Next: 26% Place: Lair:3 .... .# #...$@......†....##P.# Noise: ---------  Time: 12743.9 (0.0) ...##.# ####..[4:jQ2m................ c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... .....##..## ##.................. ......#...###.................... Y   elephant (trample, asleep) .##...................>........>. .##......#...#P.................. ###P....## #.PP....#............. _You encounter an elephant.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (asleep, empty space bonus: 2/8):jτDThunderHyde the Eclecticist.. P.###...#.Deep Elf of Dithmenos ******..# #........#.Health: 65/65 ========================#.##.........#..Magic: 33/37 =====================---##...............AC: 14Str: 10:jʅh.#..................#EV: 11Int: 22 .....# *.......!...........#SH: 0Dex: 22 .....## #.................# #.# XL: 13 Next: 26% Place: Lair:3 .... .# #...$@......†....##P.# Noise: ---------  Time: 12743.9 (0.0) ...##.# ####.................. c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... :j .....##..## ##.................. ......#...###.................... Y   elephant (trample, asleep) .##...................>........>. .##......#...#P.................. :jjj###P....## #.PP....#............. _You encounter an elephant.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target:jGAim: an elephant (asleep, empty space bonus: 2/8):jX#Y  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (asleep, empty space bonus: 2/8)  The air twists around and strikes the elephant!!  The elephant trumpets!  The elephant is moderately wounded.:j--Y:j\YY 2 elephants (trample, 1 wandering):jb4===4.9 (1:j:jaZ _You encounter an elephant.:j!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Eclecticist .. P.###...#.  Deep Elf of Dithmenos ****** ..# #........#.  Health: 65/65 ======================== #.##.........#..  Magic: 30/37 ===================----- ##...............  AC: 14Str: 10 Y#..................#  EV: 11Int: 22 .....# Y*......!...........#  SH: 0Dex: 22 .....## #.................# #.# XL: 13 Next: 26% Place: Lair:3 :j( .... .# #...$@......†....##P.# Noise: ==-------  Time: 12744.9 (0.0) ...##.# ####.................. c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... .....##..## ##.................. ......#...###.................... YY 2 elephants (trample, 1 wandering) .##...................>........>. .##......#...#P.................. ###P....## #.PP....#............. :j Q_You encounter an elephant.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 1/8):j*rThunderHyde the Eclecticist.. P.###...#.Deep Elf of Dithmenos ******..# #........#.Health: 65/65 ========================#.##.........#..Magic: 30/37 ===================-----##...............AC: 14Str: 10*#..................#EV: 11Int: 22 .....# Y.......!...........#SH: 0Dex: 22 .....## #.................# #.# XL: 13 Next: 26% Place: Lair:3 .... .# #...$@......†....##P.# Noise: ==-------  Time: 12744.9 (0.0) :j!,...##.# ####.................. c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... .....##..## ##.................. ......#...###.................... YY 2 elephants (trample, 1 wandering) .##...................>........>. .##......#...#P.................. ###P....## #.PP....#............. _You encounter an elephant.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 1/8):j%0.:j&'6.Y:j)Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (moderately wounded, empty space bonus: 1/8)  The confined air twists around weakly and strikes the elephant but does no  damage.:jnJXY):jOY1=5.9 (1:jZ:j]Z _You encounter an elephant.:jC"  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jK   ThunderHyde the Eclecticist .. P.###...#.  Deep Elf of Dithmenos ****** ..# #........#.  Health: 65/65 ======================== #.##.........#..  Magic: 27/37 =================------- ##...............  AC: 14Str: 10 :j Y#*.................#  EV: 11Int: 22 .....# *Y*.....!...........#  SH: 0Dex: 22 .....## #*................# #.# XL: 13 Next: 26% Place: Lair:3 .... .# #...$@......†....##P.# Noise: ==-------  Time: 12745.9 (0.0) :j `...##.# ####.................. c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... .....##..## ##.................. ......#...###.................... YY 2 elephants (trample) .##...................>........>. .##......#...#P.................. :j s###P....## #.PP....#............. _You encounter an elephant.:j# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 4/8):j ThunderHyde the Eclecticist.. P.###...#.Deep Elf of Dithmenos ******..# #........#.Health: 65/65 ========================#.##.........#..Magic: 27/37 =================-------##...............AC: 14Str: 10Y#..................#EV: 11Int: 22 .....# .*......!...........#SH: 0Dex: 22 .....## #.................# #.# XL: 13 Next: 26% Place: Lair:3 .... .# #...$@......†....##P.# Noise: ==-------  Time: 12745.9 (0.0) ...##.# ####..................:j - c) +5 long sword "Opnucamo" {flame, rElec .....# .## ##.................. Cast: Shock .....# ...# #................... .....##..## ##.................. ......#...###.................... YY 2 elephants (trample) .##...................>........>. .##......#...#P.................. ###P....## #.PP....#............. _You encounter an elephant.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 4/8):j*, 1 ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the elephant!  The elephant is moderately wounded.:j5 Ydistracted, 1…)Your shadow gestures wildly while chanting.:j˿0Y:j+.Y:j YY@YY 3 elephants (trample, 1 distracted, :jJY8=6.9 (1:j+:j> _The shadowy lightning hits the elephant!:j.. P.###...#.....# #.#.#.##.#.. ##. Y#.# # Y.Y.....!.# ## #.# #.#  .# #...$.†....##P.###.# ####....# .## ##.@...## ...# #.###..## ##.##...###..   elephant (trample, ally target) ##...>.>. ##......#...#P.P....## #.PP....#.Y.Y.Y 2 elephants (trample, 1 ally target):j g9=--7:j :jF:j'\.. P.###...#... ..# #.#..#.##.#.. ##. Y#.# # .Y......!.# ## #.Y.# #.# . .# #...$.†....##P.##. .##.# ####.# .## ##.@.#.# ...# #.#.##..## ##.#.#...###..   elephant (trample,..>.>. #......#...#P.P....## #.PP....#..YY:j^6:j7.Y 2 elephants (trample, 1 ally target):jH^--8:j _ .. P.###...#.......# #.#...#.##.#.##. Y#.# # .!.# ## #Y.# #.# . . .# #.Y.$.†....##P.##. ##.# ####.# .## ##.@.#.# ...# #.#.##..## ##.#.##...###..# Y   elephant (trample, ...>.>. ......#...#P. P....## #.PP....#.:j_ 0.Y:ja .Y:jjb 2.Y:js .Y 2 elephants (trample, 1 ally target):j"t U30=9:j݁ :j :jD.. P.###...#...# #.#.#.##.#.##.Y#.# # .!.# ## #.Y.# #.# ..  .# #...Y.†....##P.##.. .# ####.# .## ##.@.#..# .# ...# #.#. .##..## ##.#.##...###.#   elephant (trample,>.>....P#...#P. ....## #.PP....#.:j1.:j0Y:juF$Y:jb .Y 2 elephants (trample)1==50:j:jfM _Your shadow fades away.:j).. P.###...#......#..# #.#.....##.##.#.##.Y#.# # .!.# ## #..Y.# #.# .. .# #...$Y....@.†....##P.##.. .# ####.# # .## ##.#..# # ...# #.#. ##..## ##.#.# .#...###.##. Y   elephant>.>....P.#...#P.## #.PP....#.Y:j/.Y 2 elephants (trample)2=1:jf=:jV  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Eclecticist  .. P.###...#......#  Deep Elf of Dithmenos ******  ..# #........#.....#  Health: 65/65 ======================== #.##.........#.....  Magic: 28/37 ==================------ ##.................  AC: 14Str: 10  Y#..................#  EV: 11Int: 22 # ........!...........#  SH: 0Dex: 22 ## #....***..........# #.# ..  XL: 13 Next: 26% Place: Lair:3 .# #..Y*Y*...@.†....##P.##..  Noise: ---------  Time: 12751.9 (0.0) .# ####***...................# c) +5 l:jm ong sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #...................#.... ##..## ##..................#.### .#...###......................##. YY 2 elephants (trample) .................>........>....P. ....#...#P....................... ...## #.PP....#.................. _Your shadow fades away.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 8/8):j>ThunderHyde the Eclecticist.. P.###...#......#Deep Elf of Dithmenos ******..# #........#.....#:jwHealth: 65/65 ========================#.##.........#.....Magic: 28/37 ==================------##.................AC: 14Str: 10Y#..................#EV: 11Int: 22 # ........!...........#SH: 0Dex: 22 ## #.................# #.# ..XL: 13 Next: 26% Place: Lair:3 .# #..Y$*....@.†....##P.##..Noise: ---------  Time: 12751.9 (0.0) .# ####......................# c) +5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #...................#.... ##..## ##...:j{ ...............#.### .#...###......................##. YY 2 elephants (trample) .................>........>....P. ....#...#P....................... ...## #.PP....#.................. _Your shadow fades away.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 8/8):jz.Y  Casting: Airstrike (safe; 1% risk of failure):jc{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the elephant!!:jD|..Y:jU:j<9==2.9 (1:j:jœa _The elephant is severely wounded.:j_  :jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn3  ThunderHyde the Eclecticist  .. P.###...#......#  Deep Elf of Dithmenos ******  ..# #........#.....#  Health: 65/65 ======================== #.##.........#.....  Magic: 25/37 ================-------- ##.................  AC: 14Str: 10  Y#..................#  EV: 11Int: 22 # ........!...........#  SH: 0:jn8Dex: 22 ## #.....***.........# #.# ..  XL: 13 Next: 26% Place: Lair:3 .# #...Y*Y*..@.†....##P.##..  Noise: ==-------  Time: 12752.9 (0.0) .# ####.***..................# c) +5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #...................#.... ##..## ##..................#.### .#...###......................##. YY 2 elephants (trample) .................>........>....P. :jLo....#...#P....................... ...## #.PP....#.................. _The elephant is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 8/8):jThunderHyde the Eclecticist.. P.###...#......#Deep Elf of Dithmenos ******..# #........#.....#Health: 65/65 ========================#.##.........#.....Magic: 25/37 ================--------##.................AC: 14:jStr: 10Y#..................#EV: 11Int: 22 # ........!...........#SH: 0Dex: 22 ## #.................# #.# ..XL: 13 Next: 26% Place: Lair:3 .# #...Y.*...@.†....##P.##..Noise: ==-------  Time: 12752.9 (0.0) .# ####......................# c) +5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #...................#.... ##..## ##..................#.### .#...###......................##. YY 2 elephants (trample) .................>........>....P. ....#...#P:j[32m....................... ...## #.PP....#.................. _The elephant is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 8/8):ji.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the elephant!!:jB$Y:je~   elephant:j;683.9 (1:j:j;L _You kill the elephant!:j :j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist  .. P.###...#......#  Deep Elf of Dithmenos ******  ..# #........#.....#  Health: 65/65 ======================== #.##.........#.....  Magic: 22/37 ==============---------- ##.................  AC: 14Str: 10  Y#..................#  EV: 11Int: 22 # ........!...........#  SH: 0Dex: 22 ## #....***..........# #.# ..  XL: 13 Next: 28% Place: Lair:3 .# #...*Y*...@.†....##P.##..  Noise: ==-------  Time: 12753.9 (0.0) .# ####***...................# c) [:j[0;10;1m+5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #...................#.... ##..## ##..................#.### .#...###......................##. Y   elephant (trample) .................>........>....P. ....#...#P....................... ...## #.PP....#.................. _You kill the elephant!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (empty space bonus: 8/8):j ThunderHyde the Eclecticist.. P.###...#......#Deep Elf of Dithmenos ******..# #........#.....#Health: 65/65 ========================#.##.........#.....Magic: 22/37 ==============----------##.................AC: 14Str: 10Y#..................#EV: 11Int: 22 :j %# ........!...........#SH: 0Dex: 22 ## #.................# #.# ..XL: 13 Next: 28% Place: Lair:3 .# #...$*....@.†....##P.##..Noise: ==-------  Time: 12753.9 (0.0) .# ####......................# c) +5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock :j !# ...# #...................#.... ##..## ##..................#.### .#...###......................##. Y   elephant (trample) .................>........>....P. :j....#...#P....................... ...## #.PP....#.................. _You kill the elephant!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (empty space bonus: 8/8):j}* , ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (empty space bonus: 8/8)  The open air twists around violently and strikes the elephant!  The elephant is moderately wounded.:j yz  Your shadow gestures wildly while chanting.:j2.Y:j 8@:j% 334.9 (1:j :j ? _The shadowy lightning hits the elephant!!:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jS  ThunderHyde the Eclecticist  .. P.###...#......#  Deep Elf of Dithmenos ******  ..# #........#.....#  Health: 65/65 ======================== #.##.........#.....  Magic: 19/37 ============------------ ##.................  AC: 14Str: 10  Y#..................#  EV: 11Int: 22 # ........!...........#  SH: 0Dex: 22 ## #.....***.........# #.# ..  XL: 13 Next: 28% Place: Lair:3 .# #...$*Y*..@.†....##P.##..  Noise: ==-------  Time: 12754.9 (0.0) .# ####.***..................#:j c) +5 long sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #......@............#.... ##..## ##..................#.### .#...###......................##. Y   elephant (trample, ally target) .................>........>....P. @   shadow ....#...#P....................... ...## #.PP....#.................. _The shadowy lightning hits the elephant!!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, ally target, empty space bonus: 8/8):jNThunderHyde the Eclecticist.. P.###...#......#Deep Elf of Dithmenos ******..# #........#.....#Health: 65/65 ========================#.##.........#.....Magic: 19/37 ============------------##.................AC: 14Str: 10Y#..................#EV: 11Int: 22 # ........!...........#SH: 0Dex: 22 ## #.................# #.# ..XL: 13 Next: 28% Place: Lair:3 .# #...$.*...@.†....##P.##..Noise: ==-------  Time: 12754.9 (0.0) .# ####......................# c) +5 l:jong sword "Opnucamo" {flame, rElec # .## ##..................#..## Cast: Shock # ...# #......@............#.... ##..## ##..................#.### .#...###......................##. Y   elephant (trample, ally target) .................>........>....P. @   shadow ....#...#P....................... ...## #.PP....#.................. _The shadowy lightning hits the elephant!!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, ally target, empty space bonus: 8/8):j.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (heavily wounded, ally target, empty space bonus: 8/8)  The open air twists around violently and strikes the elephant!:j  The elephant is severely wounded.:j[0Y:j \2.Y:ji@Y 2 elephants (trample, 1 distracted, 1…):jj4205.9 (1:jt:jAxk _Your shadow gestures wildly while chanting.:j+x *******The zap hits the elephant.:j2.Y:j2.Y:jP.$...Y.Yally target)-6:j=:ja _The elephant is severely wounded.:j: x *******The zap hits the elephant.:j 0.:j/ & :j ]*The elephant is severely wounded.:j .Your shadow mumbles some strange words.The shadowy lightning hits the elephant!:j*   elephant (trample):jW.Y YYou kill the elephant!:jAc@.$.....Y 2 elephants (trample):j~X30--7:jʞp _You encounter an elephant.:j *******The zap hits the elephant.:jt 0.:j2 *, 1 ally target)The elephant is moderately wounded.:j 8*:jv Ydistracted, 1…)Your shadow mumbles some strange words.:jY :j' 2.Y:j( 2.Y:j\4 ...!.@...Yally target):j: 719=8:j~E :jL A _The shadowy lightning hits the elephant! x2:j *******The zap hits the elephant!:j#0.:j4 ...Y@..The elephant is severely wounded.:jW> ****Ydistracted, 1…)Your shadow casts a spell at the elephant.:j YThe ray of shadow hits the elephant but does no damage..Y:ji ...Y@YYY 3 elephants (trample, 1 distracted,  You encounter an elephant.The elephant tramples your shadow! Your shadow is shoved backwards!:j.-9:j:j)] _The elephant barely misses your shadow.:j*z *******The zap hits the elephant.  The elephant is severely wounded.The zap hits the elephant.:j .Y.Y.Y:jRL..@.Y:j@ally target):j6/=60:jy _The elephant is moderately wounded.:j *******The zap hits the elephant but does no damage.:jiF!Y:jjn.Y.Y:jcv[.$...:jw.-1:jZ:ja _The elephant is severely wounded.:jv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx ***elephant is struck by an arc of lightning.  The elephant is severely wounded.elephant is struck by an arc of lightning.  The elephant is moderately wounded.The elephant is struck by an arc of lightning.  The elephant is moderately wounded.:j t .YThe lightning grounds out.:js N Y@YThe elephant completely misses your shadow. x22--18-=2:j8 d _The elephant tramples you. You hold your ground! The elephant trunk-slaps you.:j7  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jֲ **Confirm with . or Enter, or press ? or * to list all spells.elephant is struck by an arc of lightning!  The elephant is almost dead.  You resist. You are struck by an arc of lightning.  The elephant is struck by an arc of lightning.  The elephant is almost dead.:jT .You are struck by an arc of lightning. The elephant tramples your shadow!  Your shadow holds its ground!.Y:j~_ Y@)  Your shadow is destroyed!The elephant completely misses you.:ja [7-3:jj :jm F _The elephant trunk-slaps you but does no damage.:j!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js ** resist. You are struck by an arc of lightning.  The elephant is struck by an arc of lightning.  The elephant is almost dead.  You resist. You are struck by an arc of lightning.  The elephant is struck by an arc of lightning.  The elephant is almost dead.:j% *, 1 ally target)@   shadowThe elephant is  The elephant is almost dead.  You resist. You are struck by an arc of lightning.  The elephant is  The elephant is almost dead.  The lightning grounds out.:j ; †:jYour shadow gestures wildly while chanting.The shadowy lightning hits the elephant!:jP}* 2 elephants (trample):j&..Y:j7.Y:jxU†@@:j !3=-6-1:j! 4:j*:j&.L _You kill the elephant!!:jy>x *******The zap hits the elephant.!:j1.!:ji @.$...Y†, 1 ally target)The elephant is moderately wounded.!:jD ***!:jQ****Ydistracted, 1…)Your shadow casts a spell at the elephant.!:jwk.Y.Y!:j.....Yally target)--5!:jʍ!:jp` _The ray of shadow hits the elephant! The ray of shadow hits the elephant!!!:jF  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j***The elephant is severely wounded.The elephant is struck by an arc of lightning.  The elephant is almost dead.  You are struck by an arc of lightning.  The elephant is struck by an arc of lightning.  The elephant is almost dead.":j  .. P.###...#......#..# #.....#.#.##..##....Y#..#........!.@# #..Y# #.# .. # $....Y..†....##P.##.. # ####.......@..............##  .## ##.#..##.  ...# #..#..... #..## ##.### #...###....##.. ........>>....P.#...#P.......## #.PP....#P# #........#.PYou are struck by an arc of lightning. The elephant closely misses you.The elephant trunk-slaps you but does no damage. .YThe elephant tramples you! You stumble backwards!":j5----5-=6":j":jU _The elephant barely misses you.":j5  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j! **Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning!  The elephant is almost dead.  The elephant is struck by an arc of lightning.  The elephant is almost dead.":j}†Y YThe lightning grounds out.  The elephant tramples you but does no damage.":jY4-7":jA":jF _The elephant trunk-slaps you but does no damage.#:j  #:jwCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:j};/†The elephant is almost dead.You resist. You are struck by an arc of lightning.  The elephant is struck by an arc of lightning!is struck by an arc of lightning!#:jRE .You kill the elephant!The elephant is struck by an arc of lightning.#:jL ***@   shadow#:jMV  You kill the elephant!#:jD K.†@#:j 4----2--58Shock#:j #:j 0 _The lightning grounds out.$:j .. P.###...#......# ..# #.#.....#. #.##.#...... ##. Y#.# # $:jlc.!.@.# ## #.# #.# .. .# #...$....†..†....##P.##.. .# ####....... # .## ##.#..## # ...# #.# ##..## ##.#.### .#...###.##.>.>....P.#...#P.## #.PP....#.P# #.#.P$:j$:je3=--9$:jm _You see here an elephant corpse.$:j(@y .. P.###...#......# ..# #.#.....#. #.##.#...... ##$:j@. Y#.# .# .!.@.# .## #....# #.# ..  .# #...$....†..†....##P.##.. #.# ####†. .# .## ##$:j&A.#.. .# ...# #.# .##..## ##.#. ..#...###.##$:jZAu.>.>....P.#...#P$:jA.## #.PP....#.P# #.#.$:jI..$:jqSR$:j4==-70 _Your shadow fades away.$:j)&  .. P.###...#......# ..# #.#.....#. #.##.#...... ##. Y#.# ..# .!.# ..## #....# #.# .. . .# #...$....†..†....##P.##.. #$:j.' #.# ####....@.†.# .## ##.#.. ..# ...# #.# ..##..## ##.#..#...###..>.>.....#...#P P....## #.PP....# #...P# #.#$:j[/ $:jG 5=5=1$:jP $:jR $:j  .. P.###...#......# ..# #.#.....#. #.##.#...... ##. Y#.#.# .!.#.## #....# #.# . .# #...$....†..†....##P.## .##.# ####...@..†.# .## ##.#.# ...# #.#.##..## ##.#..#...###. #..>.> #......#...#P #P....## #.PP....##...P# #.#$:j* $:j; Y6=2$:jD $:jMF %:j4M P.###...#......# ..# #.....#.### ##. Y#. ........!.# .## #.................# #.# . #...$..@.†..†....##P.## .##.# ###†. .## ## ...# ...# #...................#.. ..#.PP....#......7==3%:jJ%:j_%:jNM ... .........  P.###...#......# ..# #.....#.### ##. Y#. ........!.# .## #.......@.........# #.# . ...$....†..†....##P.## .##.# ###†. ...# .## ##..................#..#P...........%:jX%:j\f6=8=4%:jm%:jz%:j` +M##.   .... .........  #P.###...#......# ..# #.....#.### ##. Y#. ........!.# .## #.................# #.# . ...$....†..†....##P.## .##.# ####......†.............# .........>...%:jn %:j{ V19=5%:jL %:j %:j  ##.. .. .... ......... .. #P.###...#......# ..# #.#.....#. #.##.#...... ##. Y#.#.# ..#.## #....# #.# . .# ##...$....†..†....##P.## ..##.# ####......†.# .## ##.#.# ...# #.#.##..## ##.#.#...###. ##.>.>%:jo v20=6%:j$ %:jh %:j$ [1=7.9 (2%:j# %:j' ` _n - 3 emerald potions (gained 2)&:jX ##.. ........ .... ......... .. #P.###...#......# ..# #.#.....#. #.##.#...... ##. .#.#.# .#.## .#....# #.#. .# ##...$....†..†....##P..##.# ####......†.# .## ##..# ...# #..##..## ##..#...###. .##.>.>&:j&:j\ 7&:jC =&:jy $8.9 (1&:j&:j&:j M ##.. ......... .... ........... #P.###...#......# ..# #.#.....#. #.##.#...... ##..#.#.#.#.## ..#....# #. P.... .# ##...$....†..†....##P..##.# ####......†.# .## ##.# ...# #.##..## ##.#...###..##.>.>&:j)2==9&:j ##.. .......... ........ #P.###...#......# ..# #........#. #.#.#.....#.....#.# ......# ...# ..#...# #. P.... .# ##...$....†..†....##P ....##.# ####......†................. ..##......#...#P................. 3=80&:j<&:j#@&:j  .. ...... #P.###...#......# ..# #........#. #.#.#...... ##.....#.# ......# ...# ..#...# #. P.... .# ##...@....†..†....##P ....##.# ####......†...........# .## #.P........ .###P....## #.PP....#............ &:j 8=4=1&:j &:j &:j% x5==2.9 (2&:j~( &:jK8 ? _You now have 693 gold pieces (gained 11).':j@3':jrH6=':jM97=':jP':jjQj8==':jR':jT':jhUU9=':jV':jSZb30=':j[':jY^':j^L60=':jF`':jj1==2=':jr1=3=':jrh4==':jXt':jw':j;xU5=':jy':j{':j{':j8|J26=':j}':j':jh7==':jb':j':jÅ':jq':jc':j':j':j;':j-K3=':j|':j':j99=':j_':j':j':j':j':jU4=':j#':jb,':j':j6':j':j':j|a5=':j':jV1 _HP restored.':j,':j3':jN':j,':j':j':j ':jj':j':j':j':j9=':j':j)':j':j':j}':jn':j':j':jI':j]':j':j':j,':j':j':j'':j':j':j@ .........[..................................#.##.#............... ............ ..... ###  ....##....##..##. .....#.....  .........@.#P.###...#....814.9 (32.0) ..........###........# ........##.##.........# .........##...... .....#...#.......  #.......#............  .......###..#........  #P.... .##.###........†..†#.##.# ###†':j_':jH3B5.9 (33':j5) _Found a chain mail.*:j*:j *:j5 *:j*:jZR*:j~~v*:j܃B*:jY*:j*:j*:j*:j*:j>*:j*:j*:jMB*:j*:j*:juX*:j*:j,*:j*:j*:j**4*:j0*:j:AB*:jnIN _You now have 703 gold pieces (gained 10).*:j4 #### ### #####P.##### ###P.*:j # #P......##.### #.... #.#...........P####.... .##...............#..... ................. ...P...@...............÷39.9 (24*:ji` ^..........##....... ...........#.....P.÷. ..?#...............*:jC ................... ..$.........[...... ....................*:j ...[................. .....*:j,....*:j*:j-40.9 (25*:j8*:j& _Found a buckler.+:je+:j*f+:j i+:j[m+:j###########P.##### ###P###P......##.### #... #.#.....P####..#...............P...........^..##....0+:j.0)..#.....P.÷"..?#...................$[.............[+:jŇ... ..###+:j+:jD+1.9 (1+:j+:jӵ5 _Found an amulet of dissipation.,:j4 ,:j ,:j ,:j ,:j} ,:j5 ,,:j2# ,:j' ,,:j/ ,:j4 ,:j9 n  You encounter a water moccasin.,:jV $####### #####P.##### ...# ###P......##.### #....##.#...........P####....##......#...P^..........##........#.....P.÷"..?#.....................Shock$.[S.............,:jV *[S   water moccasin (asleep).....# ....##....##.,:jh +3.9 (2,:jl 24.9 (3 _,:jk| .:j=  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..:j)G .:jK .:jU .:jX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0:j   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0:j.  ####  ThunderHyde the Eclecticist ### #####P.##### # Deep Elf of Dithmenos ****** ...# ###P......##.### # Health: 65/65 ======================== ....##.#...........P#### Magic: 33/37 =====================--- .....##...............#. AC: 14Str: 10 ........................ EV: 11Int: 22 .......P................ SH: 0Dex: 22 ....^..........##....... XL: 13 Next: 35% Place: Lair:3 0:j. .......@.......#.....P.÷ Noise: ---------  Time: 12844.9 (0.0) ..."..?#................ c) +5 long sword "Opnucamo" {flame, rElec  ........................ Cast: Shock **....$.........[....... S*...................... **.....[................ S   water moccasin (asleep) 0:j. ........................ .......................# 0:j. ....##....##. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  0:j/ Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0:jz/ Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target0:j/ TAim: a water moccasin (asleep, empty space bonus: 5/8)1:j'####ThunderHyde the Eclecticist### #####P.##### # Deep Elf of Dithmenos ******...# ###P......##.### # Health: 65/65 ========================....##.#...........P#### Magic: 33/37 =====================---.....##...............#. AC: 14Str: 10........................ EV: 11Int: 22.......P................ SH: 0Dex: 22....^..........##....... XL: 13 Next: 35% Place: Lair:31:j(.......@.......#.....P.÷ Noise: ---------  Time: 12844.9 (0.0)..."..?#................ c) +5 long sword "Opnucamo" {flame, rElec ........................ Cast: Shock......$.........[.......*..............................[................ S   water moccasin (asleep)...............................................#....##....##. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 5/8)1:jD-†  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the water moccasin!!1:j<S1:j4Q4===5.9 (1Shock1:j\1:j^ 1:j_L_You kill the water moccasin!2:j5=2:j2:jB2:j2:jV#62:j~(=2:j2:jh2:jh7==2:j2:j2:j~2:j2:j 2:je2Q### #####P.#####....# ###P......##.### ..##.#.....P##..#.......P^..##............P"..@#...............2:j2;--.....$[†.........[.#.##......##....#2:j)3J .....#.....2:jC,50.9 (52:jUF--1.9 (62:j`2:jcT _f - a scroll of fear3:j*33:j[-3:j13:j43:jp9,3:j!:3:jA>O=3:j'A3:jvE,3:jDH3:j(W _You now have 722 gold pieces (gained 19).3:jd3:jh3:j!............................P.........^...##........#.....P."...#......[†.................@[......5.9 (4#.3:jvD.####....###....P..####.##P."....##.....##3:j3:jF+6.9 (53:j3:j3 _Found an amulet of chemistry.5:j I5:j 5:j( 5:j ,5:jl 5:j B5:jQ 5:j( 5:j 5:j 5:j 5:j 5:j 5:j 5:j@$ 5:j& ,5:j( 5:j+ 5:j0 5:j(1 5:j 3 5:j5 5:j8 5:j8 5:j: 5:j@ 5:j-G 5:jUH 5:j|I 5:jL 5:jgO 5:jO 5:jQ 5:jW 5:j.Z 5:jZ 5:j\ 5:j^ 5:jva 5:ja 5:j c 5:jj 5:jnl 5:jl 5:jn 5:jp 5:jr 5:j3s 5:jt 5:jw 5:jey 5:jy 5:j{ 5:j 5:j 5:jX 5:jƃ 5:j( 5:jt 5:jՌ 5:j 5:j 5:jے 5:jN 5:j 5:j 5:jz 5:j̘ 5:j0 5:j! 5:j 5:j 5:j; 5:jN 5:j ,5:jL 5:jƳ 5:j i  You encounter a cane toad.5:j   #.  ##.......##  #....P..#........#  ##................ 5:j^  #........  #P......."  ###.##.P.##...  #F#.......##  #.@##.##### 5:j  ####..## ##  ####..# #P.... .#Shock  ##.....####....##.5:j s  ##...[.....#......#5:j F  #........#.5:jI ## F   cane toad (asleep)  ##..........5:jy y  ##...................# 5:j \ #..........#....##....5:j 076.9 (20.0)5:j 37.9 (21 _5:j 5:j 7:j+r  #......  ##......  #....P..#.  ##.......  #.......  #P......."  ###.##.P.## 7:j #F#.......#.  #@.##.####.#  ####..## .  ####..# #P.... .  ##.....####....##. 7:j  ##...[.....#......#  #7:j@.#.  ##7:j,~.  ##.  #.#....##7:j7:jA7:jc/8.9 (1.0) 7:jC7:jb7:jVD FF  The helpless cane toad fails to defend itself.  You slash the cane toad! You burn the cane toad!  The cane toad is heavily wounded.0--=80.1 (1.2  _The cane toad barely misses you. The cane toad stings you.8:jdU  You hit the cane toad but do no damage.The cane toad is heavily wounded.The cane toad stings you but does no damage.1---1.4 (1.3 8:jW _The cane toad closely misses you.8:jFThe cane toad stings you but does no damage.closely misses you.!  You are poisoned.8:jJ45========------==2.6 (1.2Pois 8:jEQ8:jT0 _The cane toad poisons you!9:j  You hit the cane toad. You burn the cane toad.  The cane toad is severely wounded.You feel extremely sick.9:j}x38----------3.89:jn9:j3B _The cane toad stings you but does no damage.9:j[You feel extremely sick.stings you but does no damage.  You feel very sick.  9:j"4----=-5.1 (1.39:j~*9:j-W _The cane toad closely misses you.9:jYM  _The cane toad closely misses you.almost dead.9:j[1---6.3 (1.2Pois 9:jc9:jCfV _The cane toad barely misses you.::j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:j(**Confirm with . or Enter, or press ? or * to list all spells.The cane toad is struck by an arc of lightning.  The cane toad is almost dead.  You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning.  The cane toad is almost dead.;:j3 F@The lightning grounds out. You feel sick.29--6-70;:jUX _The cane toad stings you but does no damage.<:j/9  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:jf7 .The cane toad is struck by an arc of lightning! **You kill the cane toad!=:j)G.@=:j8-5--78Shock=:j4=:jW _You resist. You are struck by an arc of lightning. You feel sick.>:j126>:j )-6= _You feel sick.5-7==>:j >:j 3 _You feel sick.>:j>:j>:j# _You feel sick.4=- _You feel sick.3- _You feel sick. _ 2== >:jT%_You are no longer poisoned.3>:j '>:js'>:j(>:j[B"45=>:jC,>:jF,>:jGS6=>:jLH>:jSJ,>:jcK>:j4M>:j|M>:jN>:jP>:j|Q:27>:jR>:jT,>:jYV>:jY>:jQY>:jZ>:j\>:j]S8=>:j8_>:j`>:j+a>:jb>:jd>:j%e>:j:f>:jh>:jh>:jj>:jPl>:jlK9=>:j\+30=1=>:j-,>:j#>:jҗ>:j;X>:j>:jO2>:j>:ji3=>:j>:jK>:j>:jl>:jB>:jK4=>:j >:j>:j>:j>:ja,>:j>:j~>:j>:j,>:j8>:j95>:jX>:j,>:jx>:jz6=7=>:jB>:j>:j>:j>:j>:j>:j>:j>:jS8=>:j >:jw >:j >:j@ >:jJ,>:j>:ja9=>:j>:j B>:j#B>:j&P40>:jN1=2=34=>:jU5=>:j=W,>:ja6>:j@b>:jc>:j5d>:j,e>:jg>:jgN47=>:jh>:j5j>:jj>:jk>:j\m>:jm>:jn>:jTp>:jpW8=>:jq>:jt,>:jt>:jv>:jbw>:jx>:j z>:jzK9=>:jd{>:j;}>:j}>:j~>:j(>:j|>:j>:j>:j>:j\>:j>:jV50=>:j^>:jJ,>:j>:j:,>:j,>:j%1>:je>:j[>:j>:j>:j,>:jЛ>:jȝ>:j;D2=>:jUB>:j>:j>:jpU3=>:j>:j>:jO>:j>:jd>:j>:j>:j;4>:j޵>:jB>:j>:j6>:j>:j>:j>:jw5=>:j>:j=>:j>:j>:j=>:jC>:j>:jn>:j>:j>:jpU6=>:j>:j%>:j|>:jV>:jx>:j>:jE>:j>:j3K7=>:j >:j\>:j>:j>:j>:jK>:j'>:j0>:juU8=>:j>:j >:j>:jl>:j#,>:j>:j,>:j>:j}>:j%9>:j>:jA>:j>:j>:j >:jW>:j>:j>:j L60=>:j >:j^>:j>:j>:j,>:j>:j>:jU1=>:j>:j,>:j>:j>:j>:jz>:j:>:j>:j >:j >:j %2>:jOB>:j>:j!,>:jo>:j!a3=>:j >:j">:j#>:jL%>:jr(,>:j*,>:j6U4=>:j9>:j$;>:j<>:j=>:j?,>:jO@>:jB>:jB>:jnC>:j9E>:jEK5=>:jG>:jwJ>:j:jK>:jL>:jS>:jU,>:jZW>:js\>:j^>:j^>:jI`>:jc>:je>:jf9=>:jkg>:jjj>:jm>:jm>:j o>:j!s>:j>:jZ,>:j>:j>:j>:j >:j>:j>:j>>:j>:jA>:jC>:j>:j>:j>:jç>:jY,>:j>:jl>:jr>:j>:jL>:jз,>:j>:j>:jȻ>:j,>:j>:j>:j>:jw>:j>:j>:jB>:j>:j>:j>:j>:j>:j >:j,>:jy>:j6>:j>:j>:j>:j]>:j>:j>:j>:jF>:j>:j>:jp>:j>:j>:j; >:jp>:j,>:j>:jM>:j>:j>:jK>:j">:jj%>:j3&>:jF(>:j,>:j.>:j]/>:jq1>:j5>:j(8,>:j9>:j=>:j@,>:jB>:jE>:jG>:jNH>:jJ>:juN>:jcO>:jO>:jQ>:jY>:j`B>:ja>:jd>:je>:j_g>:jwX>:j|>:j~>:j&>:j>:j>:j,>:j>:j$>:j,>:j>:j>:j,>:j>>:jp>:jg>:j>:jQ>:js>:j>:j^,>:jq>:j,>:j>:j>:jP,>:j`>:j>:j >:jN>:ja>:jn>:jnB>:j~>:j>:jX>:j>:j,>:je,>:j>:jQ>:j~ n>:j4 >:jx ,>:j >:jT >:jJ ,>:j >:j >:j >:j >:j >:j >:j> >:j$ >:j-! >:j# >:j% >:j& >:j' >:jH* >:j+ >:j+ >:j, >:j. >:j%1 >:j|1 >:j2 >:j4 >:j6 >:j7 >:j)8 >:j= ,>:jI> >:jX? >:j@A >:jxC >:jC >:jD >:jF >:jH >:jI >:j_J >:j/O >:j6Q >:jQ >:jR >:jT >:jV >:jEW >:jX >:j] >:j~` n  You encounter a boulder beetle.>:j-m ......#.##.#....# ................#...# ................#.†.# .###............#.B.# #..##...........#.!.# ................#...# #P.###...#......#...# ##........#.....#...#... ##.........#....@....... - .......................# .................#P.##.# Shock .................#..# ................###.# .. >:jPn ........÷..÷....##P.##.. ###### B   boulder beetle (asleep) ###......÷...............###.#...  ##..................#..##  #...........#...........>:j] 33105.3 (217.0)>:jh E-68 >:jB >:j< _Found a potion of attraction and a human corpse.A:j h.........# #.##.#....#...# ......#...# ..............#.†.# ##............#.B.# ##...........#.!.# ...............#...# P.###...#......#...# .#.....#@..#... #.#.......#.#.#P.##.##.#..# # ........###.# .. .......÷..÷....##P.##.. ###### ##......÷.........###.# ##...#..##A:j: A:j~ /7.3 (1.0) A:jo A:j B:jA" .........#...# #.##.#....#...# #...# ...B:j`#.†.# ##..#.B.# ###.!.# ..............#...# .###...#......#.@.# .#.....#...#... #.....#  ............#.##P.##.# #...# .# B:j.......###.# .. ......÷..÷....##P.##..# ###### #......÷...###.#B:j0B:jݿ&8B:jB:jB:jSc ...........#.##.#. ..† ##.B##!....... .###...#. #.....#...#... #............#............#.#......#P.##.#B:jT.......#..# .# ##........###.# .. ## ......÷..÷....##P.##..# ######B:j'`B:j;a&9B:jjB:j[C:j`R# ...........#.##.#. ..† ##.B##....... .###...#. #.....#...##............#.........#.#....#P.##.#......#..# .# ##....#.# .. ##C:jf=10C:joC:jqz _You see here a potion of attraction.D:jD:jPWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip E:j^p E:jq E:j{ ............ThunderHyde the Eclecticist ............ ....#Deep Elf of Dithmenos ****** ............ .....Health: 65/65 ======================== ..............#...#Magic: 37/37 ======================== ....#.##.#....#...#AC: 14Str: 10 ..............#...#EV: 11Int: 22 ..............#.†.#SH: 0Dex: 22 ##............#.B.#E:j| XL: 13 Next: 37% Place: Lair:3 .##...........#.@.#Noise: ---------  Time: 13110.3 (0.0) ..............#...#c) +5 long sword "Opnucamo" {flame, rElec .###...#......#...#Cast: Shock ........#.....#...#... .........#............# .....................#.## B   boulder beetle (asleep) ...............#P.##.##. ...............#..# .### ..............###.# ..E:j#} ##. _You feel sick.  You feel sick. _You are no longer poisoned.You encounter a boulder beetle. _Found a potion of attraction and a human corpse. _You see here a potion of attraction.E:j T _You see here a potion of attraction.unwield the +5 long sword "Opnucamo" {flame, rElec Stlth+}.  The +5 long sword "Opnucamo" {flame, rElec Stlth+} stops flaming.  You feel agile.  You fly up into the airE:j] . E:j) W The +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+} bursts into flame!E:jc 281.3 (1a) +9 rapier "Jellybane" {flame, *CorrodeFly E:j5  E:j` Y_a - the +9 rapier "Jellybane" (weapon) {flame, *Corrode Fly Dex+6 Stlth+}F:jm. _a - the +9 rapier "Jellybane" (weapon) {flame, *Corrode Fly Dex+6 Stlth+}helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!burn the boulder beetle!  The boulder beetle is almost dead.  Your shadow hits the boulder beetle with a rapier.F:jaQ@@   shadow402Shock _You kill the boulder beetle!G:jTWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - the +9 rapier "Jellybane" (weapon) {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}  c - the +5 long sword "Opnucamo" {flame, rElec Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip J:j J:jh............ThunderHyde the Eclecticist ............ ....#Deep Elf of Dithmenos ****** ............ .....Health: 65/65 ======================== ..............#...#Magic: 37/37 ======================== ....#.##.#....#...#AC: 14Str: 10 ..............#...#EV: 12Int: 22 ..............#.@.#SH: 0Dex: 28 ##............#...#J:jXL: 13 Next: 40% Place: Lair:3 .##...........#.@.#J:jNoise: ---------  Time: 13112.3 (0.0) ..............#...#a) +9 rapier "Jellybane" {flame, *Corrode .###...#......#...#Cast: Shock ........#.....#...#...Fly .........#............# .....................#.## @   shadow ...............#P.##.##. ...............#..# .### ..............###.# ..##.The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!  You burn the boulder beetle!  The boulder beetle is almost dead.Your shadow hits the boulder beetle with a rapier. _You kill the boulder beetle!Your shadow hits the boulder beetle with a rapier. _You kill the boulder beetle!unwield the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}.  You float gracefully downwards.  The +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+} stops flaming.  The +5 long sword "Opnucamo" {flame, rElec Stlth+} bursts into flame!J:j123.3 (1c) +5 long sword "Opnucamo" {flame, rElecJ:j7k _c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}K:j iz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? K:j? K:jtG xAdjust which item? Hand Weapons (go to first with ))  c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  a - the +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+}  b - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+} Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5} K:jH  u - a +0 pair of boots (worn)  r - a +0 cloak of stealth Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn)  p - a ring of see invisible (worn)  q - a ring of wizardry (worn)e - an amulet of reflection  i - a ring of positive energy  j - an amulet of dissipation  k - a ring of protection from cold  l - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N:j.N:j............ThunderHyde the Eclecticist ............ ....#Deep Elf of Dithmenos ****** ............ .....Health: 65/65 ======================== ..............#...#Magic: 37/37 ======================== ....#.##.#....#...#AC: 14Str: 10 ..............#...#EV: 11Int: 22 ..............#.@.#SH: 0Dex: 22 ##............#...#XL: 13 Next: 40% Place: Lair:3 .##...........#.@.#Noise: ---------  Time: 13113.3 (0.0) ..............#...#c) +5 long sword "Opnucamo" {flame, rElec .###...#......#...#Cast: Shock ........#.....#...#... .........#............# .....................#.## @   shadow ...............#P.##N:j,[40m.##. ...............#..# .### ..............###.# ..##.The +9 rapier "Jellybane" {flame, *Corrode Fly Dex+6 Stlth+} stops flaming.  The +5 long sword "Opnucamo" {flame, rElec Stlth+} bursts into flame! _c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  Adjust to which letter? (? for menu, Esc to quit)N:jˋ  The +5 long sword "Opnucamo" {flame, rElec Stlth+} bursts into flame! _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? N:jc - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}  Adjust to which letter? (? for menu, Esc to quit)b - the +5 long sword "Opnucamo" (weapon) {flame, rElec Stlth+}bN:jğN:j N:jSf_c - the +3 long sword of Tortfeasance {freeze, rC+ rN+ Stlth+}P:j.P:jEP:j!P:j&P:j'+,P:jP0k _A - 4 potions of attraction (gained 1)P:jDP:jz:† _Your shadow fades away.P:jP:jP:jP:j:P:jPP:j2P:j<P:jnBP:jG,P:jIP:jsP:jP:j8XP:jXP:jP:jP:jGP:j,P:jP:jP:j=P:jk P:j P:j P:j P:j P:jg P:jv P:j ,P:j  XP:j1 P:j3 P:j3 P:j= nP:jG P:j`H P:jH P:jK P:jK P:j f P:jj XP:jl BP:jo P:jp P:js P:js P:js P:j| nP:j́ P:jt BP:j P:j  There is a stone staircase leading down here. _P:j P:j P:j§ BP:jy P:j P:j P:j P:j P:jñ P:j P:j P:j P:j P:j P:jL P:j+ P:j7 P:j P:j, P:j P:j P:j ,P:jJ P:j P:j P:j P:j P:j P:j$ P:j~ P:jQ BP:j P:j P:j* P:j    #....####  ##.....#.#  #.[......#  ........#  ......#  ....# ### ##...# #...# #.@..## 98.3 (85.0) ...#### ###.....#.#  #...#.# ##........# #....## #P........# #.....# #.........# #.....## ##...#   #.....P# #........##    #....### #........P#:j 40m    #...## #.........#   P:j P:j g9.3 (86 _Found a helmet.T:j;3T:j=T:jP@T:jBT:j CT:jlH,T:jKT:jKT:jMT:jQT:j"q,T:j;T:jT:j!T:j T:jT:jT:jiBT:j6T:jynT:jIT:jPT:jT:jBT:j|T:jT:jAT:j,T:jT:jGT:j/T:jn2,T:j4T:jJT:jM,T:jOT:j#]T:j^T:j _T:jMcT:joXT:j1tT:juT:jsvT:jwT:jހT:jBT:jT:jtT:jT:jőT:jǗT:jT:jFT:jT:jT:j֣T:jVT:jT:jƪT:j,T:jHT:jԲT:jT:jT:j1T:jT:jT:jT:jjT:jXR  There is a stone staircase leading down here.T:j]T:j _T:jT:jAT:j=,T:jT:jT:j T:jJ ,T:jzT:jxT:jT:j%T:jg&T:ju)T:j)T:j+T:j1T:jg4,T:j5T:j<:T:j<T:j(=T:j>T:jBT:jDT:jET:jGT:jhJT:jxLT:jLT:jNT:jRT:jUT:j VT:jWT:jD\T:jiT:jiT:jslT:joT:js,T:jvT:jyT:j}T:j[~T:j~T:j2T:jӃT:j2T:jT:jT:j<T:jT:jT:j,T:j¯T:jT:jʷT:jET:jT:jſ,T:jKT:jBT:jBT:jT:jT:j:T:jT:jrT:jT:j]T:jBT:jBT:jJT:jjBT:j% nT:ja,T:j:T:j;T:jMhT:jPXT:jVXT:jYXT:jtY,T:jdZT:j\T:jY^T:j^T:j_T:jaT:jcT:j>dT:j6g,T:jOhT:jhT:jiT:jnkT:jm,T:jhoT:jqT:js,T:jFuT:jxT:j1y,T:jzT:j|T:jS~T:j~T:j1T:jT:jT:j T:jxT:jT:jT:jߋT:jd4T:jXT:jVT:jE,T:j&T:jT4T:jT:jCT:jGT:j,T:j T:j T:j;T:jT:jT:jT:jsT:jm#N _You now have 734 gold pieces (gained 12).T:j%T:j%T:j&T:j(T:j)T:jw*T:j:+T:jb.,T:j/T:j1N _You now have 746 gold pieces (gained 12).T:j2T:j8T:j9T:j:T:j =T:j^=T:j1UT:jUT:jJWT:jXT:jaYT:jYT:ja\T:j^T:jn^T:jQ_T:j{`T:jaT:j4bT:jbT:jdT:jfT:jfT:jgT:jiT:jk,T:juT:jwT:jxT:jZyT:jf{T:j:}T:jMT:j T:j>BT:jT:j,T:j1T:jT:jɲ,T:j"T:jT:joT:jJT:jhT:jT:jT:j#T:jT:jE T:j,T:j9T:j(T:jT:j`T:jT:jT:jLT:jp####.#.### ##..###...P........#. # ##..## #...##.............#. ###..## ##...#............... #..#.# #..###............#. .....##..##....#........#. ###.###..P#............#.. ######........#......###. #.# ##.##...........# #. ..####@#.........### ##354.3 (155.0) ....# #####......## .##.# ### ###..##.# #..# ###.## #######  #..# #....#  ##.#######.P#  #....##.#...#  ##..........##  #P...........#T:jT:j1E _Done exploring.V:j`Where to? (Tab - Lair:3 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest O - Orcish Mines V:j V:jW [?25h[?0cV:j2 1####.#.### ##..###...P........#. ThunderHyde the Eclecticist # ##..## #...##.............#. Deep Elf of Dithmenos ****** ###..## ##...#............... Health: 65/65 ======================== #..#.##..###............#. Magic: 37/37 ======================== .....##..##....#........#. AC: 14Str: 10 ###.##V:jU +#..P#............#.. EV: 11Int: 22 ######........#......###. SH: 0Dex: 22 #.###.##...........# #. XL: 13 Next: 40% Place: Lair:3 ..#####@#.........### ## Noise: ---------  Time: 13354.3 (0.0) ....######......##b) +5 long sword "Opnucamo" {flame, rElec .##.# ######..##.#Cast: Shock ##..# ###.##########..# #....###.#######.P##....##.#...###..........###P...........# _Found a helmet. V:j #_There is a stone staircase leading down here. _You now have 734 gold pieces (gained 12). _You now have 746 gold pieces (gained 12). _Done exploring.  What level of the Lair of Beasts? (default 3, ? - help) W:jF [?25l[?1cW:j̕k4 _W:jW:jW:j,W:jW:jW:j%W:jW:jXW:jW:jaW:jW:jW:jXW:jW:jW:jW:jz ,W:jW:j=W:juW:j@0W:j5W:j?6W:jN9W:j=X:ji,X:jlX:jX:ju,X:j=!BX:jQ"X:j -BX:j/X:j >nX:jY@I_There is a stone staircase leading down here.34 _You now have 746 gold pieces (gained 12). _Done exploring.  You see here the +8 chain mail of Zaschitu {Dex+2}.X:jCBX:jC _X:j0EX:jHX:jJX:jJX:jLX:jNX:jQ,X:jRX:jTY  There is a stone staircase leading down here.X:jzVX:j!XX:jX$ _X:j0ZX:j   You climb downwards.  You hear a distant snort.X:jm/  --more--Y:jT\ 4  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!Y:jf> ...  .>.  ##...♣♣  .......  .⌠.....ß.  ##♣#.........###♣  Y:jf♣......###.!....#  #.@....##.....<.#  #......##♣....(.♣ ####.........#### .ß.....⌠. ....... ##...##Y:jKg .>. :.. Y:j-75.8 (21.5)Y:jY:jFB _The walls and floor vibrate strangely for a moment.Y:ja _There is a stone staircase leading up here.:j :j| :j :je :jM :j : _:jc :j :j :j! :ji :j ,:j :j :j :jn :j :jV :j :j> :j_ :j :jk :j :j! :j$ :j) :j) :j* :j< ##♣#.........###♣♣......###.!....##.<....##.....<.##......##♣....(.♣ ####.........#### #.ß.....⌠.# #.........♣ #..##...#### #....##.@.# 82.8 (7.0)##.P.#♣:..# #P...####♣# #..##... :jF :jM :jQ c _There is a stone staircase leading down here.:jV ♣......###.!....# #.<....##.....<.# #......##♣....(.♣ ####.........#### #.ß.....⌠.#  #.........♣:j/.##...#####....##.>.#  ##.P.#♣@..# #P...####♣# #..##  ... :jr^3.8 (1 _:jk  You pick up a parchment of Metabolic Englaciation and begin reading...:j+4.8 (2:j:jXO _You add the spell Metabolic Englaciation to your library.:j ##♣#.........###♣ ♣......###.!....# #.<....##.....<.# #......##♣....(.♣ ####.........#####.ß.....⌠.# ........♣  #..##...#####....##.@.# ##.P.#♣...# #P...####♣##..##...:js :j +5.8 (1:j0 :j9 c _There is a stone staircase leading down here.:j3:j:j :jB:j-6 _:jT:jJ 5  You climb downwards.:j` .....Y.....  ....Y....  .....Y..  PY....  #....## . #.....# .....+.....#.... .......@..t.... ...#.....#.##.. #.......# ....#.....YP ... ..Y........ ..Y..Y......YYYYYY 6 death yaks (asleep). .......Y.....t   mountainshell (asleep, warded).P.####..Y..$.Y 4 yaks (asleep):j :8.3 (2.5Shock:j+:j- _You encounter a mountainshell, 6 death yaks and 4 yaks.Found 19 gold pieces.:jc1a _There is a stone staircase leading up here.:jc J:j `9.3 (1.0 _:j &4:jK ##♣#.........###♣♣......###.!....##.<....##.....<.##......##♣....(.♣####.........#####.ß.....⌠.# #.........♣  #..##...#### #....##.@.# ##.P.#♣...# #P...####♣# #..##... :j :j5 ]90.8 (2.5Shock:j!H :jtM _You climb upwards. _There is a stone staircase leading down here.:j$I:jK _:jsR:j`:j  There is a dry fountain here.  You see graffiti of blue glyphs on the fountain.:j{. _:j3N:j:jY:j:j^ ♣### ..  ♣... ..  #.>.# .# ♣###...♣♣.♣ #.........# #.⌠.....ß.# ##♣#.........###♣♣......###.@....#8.8 (8.0#.<....##.....<.##......##♣....(.♣####.........#####.ß.....⌠.##.........♣#..##...####:jy#....##.>.###.P.#♣...#:j?:j!w _g - 3 potions of magic (gained 1):j1:j2:j<4:j7:jB,:joH,:j~N:jGU,:j}X:j[[:j[:jD_:j[♣### ..♣... ... #.>.##.# ♣###...♣♣.♣ #.........# #.⌠.....ß.# ##♣#.........###♣♣......###......# #.<....##.....@.# 401.8 (3#......##♣....(.♣ ####.........#### .ß.....⌠.##.........♣#..##...#####....##.>.###.P.#♣...##P...####:jw _There is a stone staircase leading up here.:j${ _:jB:j:j:j:j:j:jB:j -:jJ:jO:jrV:j  .# .... ♣###♣...# ♣...#... #.@.##.#8.8 (7 ♣###...♣♣.♣ #.........# #.⌠.....ß.# ##♣#.........###♣ ♣......###......# #.<....##.....<.# #......##♣....(.♣ ####.........####:jy _There is a stone staircase leading down here.:j :jݮ :j :j :jN 29.8 (1 _:j :j J 5  You climb downwards.:j <.......<..t.......#.....#.##..#. #.##.......###. .# #.......#.....YP..#.##...P... ..Y..............#.. ..Y..Y.............. .......Y.............P.####..Y..$........#...@.......#~.............:j U#.~............#..~........... y~~..... F~~..~......... YYYY 4 death yaks (asleep) ~~~............ F   blink frog (asleep) ~~~..P......... y   vampire mosquito (dormant) :j ;11.3 (2.5Shock:jѱ :jZ k _You encounter a vampire mosquito and a blink frog.:jX a _There is a stone staircase leading up here.:j5 dEvoke which item? Wands  a - a wand of flame (55)d - a wand of digging (17)  e - a wand of charming (16)  f - a wand of mindburst (13)  p - a wand of polymorph (4) Miscellaneous  g - a +0 sack of spiders [!] read|quaff|evoke[?] describe selected:jI:j&:j } .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******:j E#.......###. .# #...Health: 65/65 ========================....#.....YP..#.##...PMagic: 37/37 ========================... ..Y..............#AC: 14Str: 10.. ..Y..Y.............EV: 11:jS Int: 22. .......Y............SH: 0Dex: 22:j G.P.####..Y..$........XL: 13 Next: 40% Place: Lair:5#...@.......:j Noise: ---------  Time: 13411.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec :j #.~............Cast: Shock#..~...........:j y~~............F~~..~.........:j YYYY 4 death yaks (asleep)~~~............F   blink frog (asleep):j ~~~..P.........y   vampire mosquito (dormant) _g - 3 potions of magic (gained 1) _There is a stone staircase leading up here. _There is a stone staircase leading down here.  You climb downwards. _You encounter a vampire mosquito and a blink frog. _There is a stone staircase leading up here.:jQ $:jf  .......<..t.... ThunderHyde the Eclecticist  ...#.....#.##..#. #.#  Deep Elf of Dithmenos ******  #.......###. .# #...  Health: 65/65 ======================== :jvg  ....#.....YP..#.##...P  Magic: 37/37 ========================  ... ..Y..............#  AC: 14Str: 10  .. ..Y..Y.............  EV: 11Int: 22  . .......Y............  SH: 0Dex: 22  .P.####..Y*.$........  XL: 13 Next: 40% Place: Lair:5 #.**@.......  Noise: ---------  Time: 13411.3 (0.0) #~.............  b) +5 long sword "Opnucamo" {flame, rElec  :jg B#.~............  Cast: Shock #..~...........  y~~............ :jg  F~~..~.........  YYYY 4 death yaks (asleep):j,h  :jh .~~~............  F   blink frog (asleep) ~~~..P.........  y   vampire mosquito (dormant)You climb downwards. _You encounter a vampire mosquito and a blink frog. :ji $_There is a stone staircase leading up here.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (asleep, chance to affect: 1%):jJ  .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#.....YP..#.##...PMagic: 37/37 ========================... ..Y..............#AC: 14Str: 10.. ..Y..Y.............EV: 11Int: 22. .......Y............SH: 0Dex: 22.P.####..*..$........XL: 13 Next: 40% Place: Lair:5#...@.......Noise: ---------  Time: 13411.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec [0;1:j$ w0m#.~............Cast: Shock#..~...........y~~............F~~..~.........YYYY 4 death yaks (asleep)~~~............F   blink frog (asleep)~~~..P.........y   vampire mosquito (dormant)  You climb downwards. _You encounter a vampire mosquito and a blink frog. _There is a stone staircase leading up here.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (asleep, chance to affect: 1%):j Y3 asleep) _You encounter a vampire mosquito and a blink frog. _There is a stone staircase leading up here.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a death yak (asleep, chance to affect: 1%)  The death yak resists with almost no effort.:jN% .Y.YY.Y.Y kThe death yak bellows! x3:j2  :jb8 :j8 .:j9 Y:j: GYYYY 5 death yaks:j: k   rime drake (wandering):jK; my   vampire mosquito (dormant)  :j; /You encounter a rime drake.:j; :j> :j7? ==:j? 2.3 (1:jjK :jhR  :jKS :jS _The death yak bellows!:j+ dEvoke which item? Wands  a - a wand of flame (55)d - a wand of digging (17)  e - a wand of charming (15)  f - a wand of mindburst (13)  p - a wand of polymorph (4) Miscellaneous  g - a +0 sack of spiders [!] read|quaff|evoke[?] describe selected:j/G .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#......P..#.##...PMagic: 37/37 ========================... ......Y..........#AC: 14Str: 10.. ..Y.Y..............EV: 11Int: 22. .......YY...........SH: 0Dex: 22.P.####.....$........XL: 13 Next: 40% Place: Lair:5#Y..@......kNoise: ==-------  Time: 13412.3 (0.0)#~.............b) +5 long sw:j^ord "Opnucamo" {flame, rElec #.~............Cast: Shock#..~...........y~~............F~~..~.........YYYYY 5 death yaks~~~............F   blink frog (asleep)~~~..P.........k   rime drake (wandering)y   vampire mosquito (dormant)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (asleep, chance to affect: 1%)  The death yak resists with almost no effort.  The death yak bellows! x3  You encounter a rime drake. _The death yak bellows!:jh' .......<..t....:jiS ThunderHyde the Eclecticist :jj ...#.....#.##..#. #.#  Deep Elf of Dithmenos ****** :jl #.......###. .# #...  Health: 65/65 ======================== :j&m ....#......P..#.##...P  Magic: 37/37 ======================== :jm ... ......Y..........#  AC: 14:j+n,Str: 10 :j~n .. ..Y.Y..............  EV: 11:jn,Int: 22 :j,o . .......YY...........  SH: 0:jo,Dex: 22 :jmp .P.####.....$........  XL: 13 Next: 40% Place: Lair:5:jp :j[q#Y**@......k  Noise: ==-------  Time: 13412.3 (0.0):jq :jar#~.............  b) +5 long sword "Opnucamo" {flame, rElec :jr :jys#.~............  Cast: Shock:jt :j?uQ#..~........... :ju :juGy~~............ :jv :jwvF~~..~.........  YYYYY 5 death yaks:jv :jPw~~~............  F   blink frog (asleep):jw :jx~~~..P.........  k   rime drake (wandering):jwx :jx y   vampire mosquito (dormant)  :jey The death yak bellows! x3  :jy5You encounter a rime drake. :j;z4_The death yak bellows!  :jz:Aiming: Charm:jzCPress: ? - help, Shift-Dir - straight line:jD{DAim: a death yak (chance to affect: 1%):jW } .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******:j!#.......###. .# #...:j"dHealth: 65/65 ========================:jk#k....#......P..#.##...P:j#Magic: 37/37 ========================... ......Y..........#:j$AC: 14Str: 10.. ..Y.Y..............:j:%EV: 11Int: 22. .......YY...........SH: 0Dex: 22.P.####.....$........:j%JXL: 13 Next: 40% Place: Lair:5#*..@......kNoise: ==-------  Time: 13412.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec #.~............:j&^Cast: Shock#..~...........y~~............F~~..~.........YYYYY 5 death yaks:jT'~~~............F   blink frog (asleep)~~~..P.........:j-(ok   rime drake (wandering)y   vampire mosquito (dormant)  The death yak bellows! x3  You encounter a rime drake. _The death yak bellows!  :j5Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%):j84:jU$.YYou encounter a rime drake. _The death yak bellows!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%)  resists with almost no effort..Y.Y.Y.Yk.:ji3.3 (1 _You hear a bellow!:j:jd`Evoke which item? Wands  a - a wand of flame (55)d - a wand of digging (17)  e - a wand of charming (14)  f - a wand of mindburst (13)  p - a wand of polymorph (4) Miscellaneous  g - a +0 sack of spiders [!] read|quaff|evoke[?] describe selected:j :j@ & :jr 4.......<..t....:j7 :ThunderHyde the Eclecticist:j ...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#......P..#.##...PMagic: 37/37 ========================... .................#AC: 14Str: 10.. ..Y..Y..Y..........EV: 11Int: 22. ....................SH: 0Dex: 22.P.####..YY.$........XL: 13 Next: 40% Place: Lair:5#.Y.@.....k.Noise: ==-------  Time: 13413.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec #.~............Cast: [:j 739;49mShock#..~...........y~~............F~~..~.........YYYYY 5 death yaks~~~............F   blink frog (asleep)~~~..P.........k   rime drake (wandering)y   vampire mosquito (dormant) _The death yak bellows!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%)  The death yak resists with almost no effort. _You hear a bellow!:j . K .......<..t....:j2/ S ThunderHyde the Eclecticist :jU0  ...#.....#.##..#. #.#  Deep Elf of Dithmenos ****** :j1  #.......###. .# #...  Health: 65/65 ======================== :j1  ....#......P..#.##...P  Magic: 37/37 ======================== :jo2  ... .................#  AC: 14:jH3 ,Str: 10 :j4  .. ..Y..Y..Y..........  EV: 11Int: 22 :j5  . ....................  SH: 0:j5 ,Dex: 22 :j)6 5 .P.####..YY.$........  XL: 13 Next: 40% Place: Lair:5:j6  :ja7 1#.Y*@.....k.  Noise: ==-------  Time: 13413.3 (0.0):j8  :jY9 #~.............  b) +5 long sword "Opnucamo" {flame, rElec :j9  :ju: #.~............  Cast: Shock:j;  :j; Q#..~........... :j<  :j< Gy~~............ :j8=  :j!> F~~..~.........  YYYYY 5 death yaks:j>  :jo? ~~~............  F   blink frog (asleep):j?  :j|@ ~~~..P.........  k   rime drake (wandering):j@  :jkA  y   vampire mosquito (dormant)  :jA NAim: a death yak (chance to affect: 1%)  :jB 2The death yak resists with almost no effort. :j5C _You hear a bellow!  :jC :Aiming: Charm:j!E CPress: ? - help, Shift-Dir - straight line:jF DAim: a death yak (chance to affect: 1%):j- .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#......P..#.##...PMagic: 37/37 ========================... .................#AC: 14:jStr: 10.. ..Y..Y..Y..........EV: 11Int: 22. ....................SH: 0Dex: 22.P.####..YY.$........XL: 13 Next: 40% Place: Lair:5:j  #.*.@.....k.Noise: ==-------  Time: 13413.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec #.~............Cast: Shock:jj#..~...........y~~............F~~..~.........YYYYY 5 death yaks~~~............F   blink frog (asleep):j~~~..P.........k   rime drake (wandering)y   vampire mosquito (dormant)  :jAim: a death yak (chance to affect: 1%)  The death yak resists with almost no effort. _You hear a bellow!  Aiming: CharmPress: ? - help, Shift-Dir - straight line:j"=Aim: a death yak (chance to affect: 1%):j:j1;k.:j30Y:j4F.Y:jw5K.Y:j7C.Y:j8F.Y:j*9M.Y:jO~Y 6 death yaks (1 wandering):jS+4.3 (1:jb`:jDhM:jiLThe death yak resists with almost no effort. _You hear a bellow!  :jFjRAiming: Charm :jp< Press: ? - help, Shift-Dir - straight line:jq@: a death yak (chance to affect: 1%) :jIr4_The death yak resists with almost no effort.:jdEvoke which item? Wands  a - a wand of flame (55)d - a wand of digging (17)  e - a wand of charming (13)  f - a wand of mindburst (13)  p - a wand of polymorph (4) Miscellaneous  g - a +0 sack of spiders [!] read|quaff|evoke[?] describe selected:j :j: :je,  .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#......P..#.##...PMagic: 37/37 ========================... .................#AC: 14Str: 10:j- .. ..Y.Y.Y............EV: 11Int: 22. ..........Y.........SH: 0Dex: 22.P.####....Y$........XL: 13 Next: 40% Place: Lair:5#Y.Y@....k..Noise: ==-------  Time: 13414.3 (0.0)#~.............b) +5 long sword "Opnucamo" {flame, rElec #.~............Cast: Shock#..~...........y~~............F~~..~.........YYYYYY 6 death yaks (1 wandering)~~~............F   blink frog (asleep)~~~..P.........k   rime drake (wandering)y   vampire mosquito (dormant)  The death yak resists with almost no effort. _You he:j. ar a bellow!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%) _The death yak resists with almost no effort.:j~  .......<..t.... ThunderHyde the Eclecticist  ...#.....#.##..#. #.#  Deep Elf of Dithmenos ******  #.......###. .# #...  Health: 65/65 ========================  ....#......P..#.##...P  Magic: 37/37 ========================  ... .................#  AC: 14Str: 10  .. ..Y.Y.Y............  EV: 11Int: 22  . ..........Y.........  SH: 0Dex: 22  .P.####....Y$........  XL: 13 Next: 40% Place: Lair:5 #Y.Y@....k..  Noise: :j Z==-------  Time: 13414.3 (0.0) #~.............  b) +5 long sword "Opnucamo" {flame, rElec  #.~............  Cast: Shock #..~...........  y~~............  F~~..~.........  YYYYYY 6 death yaks (1 wandering) ~~~............  F   blink frog (asleep) ~~~..P.........  k   rime drake (wandering)  y   vampire mosquito (dormant)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%) _The death yak resists with almost no effort.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%):j .......<..t....ThunderHyde the Eclecticist...#.....#.##..#. #.#Deep Elf of Dithmenos ******#.......###. .# #...Health: 65/65 ========================....#......P..#.##...PMagic: 37/37 ========================... .................#AC: 14Str: 10.. ..Y.Y.Y............EV: 11Int: 22. ..........Y.........SH: 0Dex: 22.P.####....Y$........XL: 13 Next: 40% Place: Lair:5#Y.*@....k..Noise: ==-------  Time: 13414.3 (0.0)#~.............b) +5 long sword "Opnuc:jӑamo" {flame, rElec #.~............Cast: Shock#..~...........y~~............F~~..~.........YYYYYY 6 death yaks (1 wandering)~~~............F   blink frog (asleep)~~~..P.........k   rime drake (wandering)y   vampire mosquito (dormant)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%) _The death yak resists with almost no effort.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%):jt:jk..Y.Y.Y.YAim: a death yak (chance to affect: 1%) _The death yak resists with almost no effort.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 1%)  The death yak resists with almost no effort.:jHbYYY:j+5.3 (1:j :jV _The death yak barely misses you.:j:j:j:jAk.:j C.Y:j.Y.Y:jj6:jYAk.:jQ:j!_58----6:j*:j ---$4- _The death yak gores you!:j .# ....  ♣###♣...#  ♣...#...  #.@Y##.#  ♣###...♣♣.♣  #..#  #.⌠.....ß.###♣####♣♣......###......#   death yak#.<....##.....<.##......##♣....(.♣####.........####:jJ4-7.8 (2.5 :j_ _You climb upwards. _There is a stone staircase leading down here.:j~ @. (ally target)@   shadowYou completely miss the death yak.Your shadow hits the death yak with a long sword!!41------==9.0 (1.2  _The death yak gores you!!:j5  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j;***  Confirm with . or Enter, or press ? or * to list all spells.The death yak is struck by an arc of lightning.  The death yak is moderately wounded.  You resist. You are struck by an arc of lightning.  The death yak is struck by an arc of lightning!  The death yak is moderately wounded.:jPa @@YYou resist. You are struck by an arc of lightning. x36--200  _The death yak gores you but does no damage.:jjD  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j< ***You are struck by an arc of lightning.  The death yak is struck by an arc of lightning.  The death yak is heavily wounded.  The lightning grounds out.  The death yak is struck by an arc of lightning.  The death yak is heavily wounded.:j @@YThe death yak is struck by an arc of lightning.  The death yak is heavily wounded.  The lightning grounds out.death yak is struck by an arc of lightning.  The death yak is heavily wounded.  The lightning grounds out.:jc :j `5---1:j s  The death yak is heavily wounded.  The lightning grounds out.death yak is struck by an arc of lightning.  The death yak is heavily wounded.  The lightning grounds out. _The death yak gores you but does no damage.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jX*** Confirm with . or Enter, or press ? or * to list all spells.The death yak is struck by an arc of lightning!  The death yak is heavily wounded.  You are struck by an arc of lightning.  The death yak is struck by an arc of lightning.  The death yak is severely wounded.:j!@@Y32----------4-2:jI _The lightning grounds out. The death yak gores you!:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j?3***The death yak is struck by an arc of lightning.  The death yak is severely wounded.  You resist. You are struck by an arc of lightning. :j .The lightning grounds out. @Y  Your shadow fades away.2--3 :jA _The death yak gores you but does no damage. :j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j٪ ** death yak is struck by an arc of lightning!  The death yak is almost dead.  You are struck by an arc of lightning.  The death yak is struck by an arc of lightning.  The death yak is almost dead. :j;P *(ally target)@   shadowThe lightning grounds out. :jO .Your shadow casts a spell.The shadowy lightning hits the death yak!*@   shadow :j=s@.@----1--34Shock :jc _You kill the death yak! :jz :j :j& :j :jq3=2 :j a3= :j :j :jh4== :j :jn4=5=6= .Magic restored.7== _Your shadow fades away.5= :j6=7=8= :jn :ja9= :j| :jk :jd :j :j, :j :jZ:40 :j~ :j :j :j :jQ, :je :j, :j :j :jS1= :jB :j.##.##♣###...♣♣.♣#.........# b   raven (asleep).⌠.....ß.###♣#.........###♣♣......#### :j254016.0) :j%j-17 _ :j[ ......# b...... # ...#..##. #......# ##......## #.  #P.......## ..  #..!.....#.#  #...@....#  ♣###♣...#....  ♣...#...# .  #.>.##.##  .♣♣.♣ :j...# .# .###♣    :j/ ......# b...... # ...#..##. #......# ##......## #.  #P.......## ..  #..!.....#.#  #...@....#  ♣###♣...#....  ♣...#...# .  #.>.##.## .♣♣.♣ ...# .# .#  :j  _A raven is nearby!:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jR l  ThunderHyde the Eclecticist **....# Deep Elf of Dithmenos ****** b*..... # Health: 65/65 ======================== *..#..##.:j  Magic: 33/37 =====================--- #......# AC: 14Str: 10 ##......## #.  EV: 11Int: 22 #P.......## ..  SH: 0Dex: 22 :j #..!.....#.#  XL: 13 Next: 43% Place: Lair:4 :jB #...@....#  Noise: ---------  Time: 13541.0 (0.0) :jn ♣###♣...#....  b) +5 long sword "Opnucamo" {flame, rElec  :j ♣...#...# .  Cast: Shock #.>.##.##  :jɓ x♣###...♣♣.♣ #.........#:j@ z b   raven (asleep) #.⌠.....ß.# ##♣#.........###♣  ♣......###......# _A raven is nearby!:j Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 4/8):jThunderHyde the Eclecticist......#Deep Elf of Dithmenos *******...... #Health: 65/65 ========================...#..##.Magic: 33/37 =====================---#......#AC: 14Str: 10##......## #.EV: 11Int: 22#P.......## ..SH: 0Dex: 22#..!.....#.#XL: 13 Next: 43% Place: Lair:4#...@....#Noise: ---------  Time: 13541.0 (0.0)♣###♣...#....b) +5 long sword "Opnucamo" {flame, rElec ♣...#...# .Cast: Shock#.>.##.##♣###...♣♣.♣#.........#b  [39;49:jJm raven (asleep)#.⌠.....ß.###♣#.........###♣♣......###......# _A raven is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 4/8):j*b  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a raven (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the raven!!  The raven caws.  The raven is heavily wounded.:jW :jX†Your shadow gestures wildly while chanting.The shadowy lightning hits the raven!:j6w*@   shadow:j,)E†@:jN4=4==2.0 (1Shock:j:jۗI _You kill the raven!:j -5=6=7==:j% f:j* \ _Your shadow fades away.:j0 :j5 :j9 :jG :jL :jfO :j] i _M - 2 potions of mutation (gained 1):jb :j/e 9=:jmf :j[i :j~ ,:j :j. ## ## ####.##.##..#...#....# ....... ....†. ##.......@#..##.#--50.0).>.#.##......#  ##......## #. #P.......## .. ##........#.# ##........# ♣###♣...#.... ♣...#...# .. #.>.##.##:j :j/ :j2 @--3.0 (11:j; :j@  :jA 4_Found a staircase to the Slime Pits.:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3   2%  -2   i + Spellcasting 18.2   9%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 7.3   4%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic14.8   5%  +1   d - Short Blades [3:j7m  2.6     0      e + Long Blades3.7   7%  -1   m + Invocations   1.2    +1      n + Evocations0.3   4%  +1  f + Armour3.6  13%  -2      g + Dodging3.7   2%  +2      h + Stealth11.4  54%  +3              [14:jB;2H                                        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j185 n * Evocations   0.3  200146:jP% :jrQ+:jgThunderHyde the EclecticistDeep Elf of Dithmenos ******## ## ####Health: 65/65 ========================#.##.##..#Magic: 37/37 ========================.........##AC: 14Str: 10..........#EV: 11Int: 22..........##SH: 0Dex: 22....†......# ##XL: 13 Next: 44% Place: Lair:4.......@#..##.#Noise: ---------  Time: 13553.0 (0.0).>.#.##......#b) +5 long sword "Opnucamo" {flame, rElec ##......## #.Cast: Shock#P.......## ..##........#.###........#♣###♣...#....♣...#...# ..#.>.##.##:jmhu[18;2HYour shadow gestures wildly while chanting.The shadowy lightning hits the raven! _You kill the raven! _Your shadow fades away. _M - 2 potions of mutation (gained 1) _Found a staircase to the Slime Pits.:jv:j{:jF:jTS  You encounter a komodo dragon. ## ## ######.##.##..#..##..#..##..†......# ##l..#..##.#..>.#.##......#... ..###......## #.ShockP ...# #P.......## ..#.## ##.....#.## ##........#l   komodo dragon (asleep) ♣###♣...#.... ♣...#...# ..  #.>.##.##4.0 (15.0 (2 _:jU:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jˇ  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ****** ## ## ####  Health: 65/65 ======================== ###.##.##..#  Magic: 33/37 =====================--- ...........##  AC: 14Str: 10 ............#  EV: 11Int: 22 ............##  SH: 0Dex: 22 **....†......# ##  XL: 13 Next: 44% Place: Lair:4 l*.....@..#..##.#  Noise: ---------  Time: 13555.0 (0.0) **.>.#.##......#  b) +5 long sword "Opnucamo" {flame, rElec [11;9:j(H ... ..###......## #.  Cast: Shock P ...# #P.......## ..  #.## ##........#.#  # ##........#  l   komodo dragon (asleep) ♣###♣...#....  ♣...#...# ..  #.>.##.## _You encounter a komodo dragon.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):jmThunderHyde the EclecticistDeep Elf of Dithmenos ******## ## ####Health: 65/65 ========================###.##.##..#Magic: 33/37 =====================---...........##AC: 14Str: 10............#EV: 11Int: 22............##SH: 0Dex: 22......†......# ##XL: 13 Next: 44% Place: Lair:4*......@..#..##.#Noise: ---------  Time: 13555.0 (0.0)...>.#.##......#b) +5 long sword "Opnucamo" {flame, rElec ... ..###......## #.Cast: ShockP ...# #P.......## ..#.## ##........#.##:j_##........#l   komodo dragon (asleep)♣###♣...#....♣...#...# ..#.>.##.## _You encounter a komodo dragon.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8):j.l  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a komodo dragon (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the komodo dragon!!  The komodo dragon hisses angrily.:j3{l  :j b4===6.0 (1:j{ _The komodo dragon is heavily wounded.:jے  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j&4+:j   ThunderHyde the Eclecticist  Deep Elf of Dithmenos ****** ## ## ####  Health: 65/65 ======================== ###.##.##..#  Magic: 30/37 ===================----- ...........##  AC: 14Str: 10 ............#  EV: 11Int: 22 ............##  SH: 0Dex: 22 ***...†......# ##  XL: 13 Next: 44% Place: Lair:4 *l*....@..#..##.#  Noise: ==-------  Time: 13556.0 (0.0) ***>.#.##......#  b) +5 long sword "Opnucamo" {flame, rElec [:j N34m ... ..###......## #.  Cast: Shock P ...# #P.......## ..  #.## ##........#.#  # ##........#  l   komodo dragon ♣###♣...#....  ♣...#...# ..  #.>.##.## _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8):jjThunderHyde the EclecticistDeep Elf of Dithmenos ******## ## ####Health: 65/65 ========================###.##.##..#Magic: 30/37 ===================-----...........##AC: 14Str: 10............#EV: 11Int: 22............##SH: 0Dex: 22......†......# ##XL: 13 Next: 44% Place: Lair:4.*.....@..#..##.#Noise: ==-------  Time: 13556.0 (0.0)...>.#.##......#b) +5 long sword "Opnucamo" {flame, rElec ... ..###......## #.Cast: ShockP ...# #P.......## ..#.## ##........#.#[:jl14;11H###........#l   komodo dragon♣###♣...#....♣...#...# ..#.>.##.## _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8):j†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!:j11=57.0 (1Shock:j/5:j9Q _You kill the komodo dragon!:j:j:jF:j:jU2=:j:jX:j&K3=:j:j!:j:ja4==:j 5=:j:jK6=:j:j :j :jU:jn:jh7==:j:j:j :j:j:j8!:j&:j':j(:j,:j[X:jgB:j*t:jx:jGy2=:j|:j:j&:j,:jۚ:j:jo:j:jL:jR:j:j :j:j,:j:j}:j_ + _You now have 773 gold pieces (gained 27).:j^ _B - 4 potions of berserk rage (gained 1)  You encounter a raven.:jz*5 .............†.. ##.∩....†.......  #.........>.#.##  ##...........###  #......P....###P  ##....#.##.### ##  ##..######### #  ##...# ♣  #.@.P# ♣--  #P...# #:jk,  ##...# ♣###Shock  ...## #...  #.$.. #.⌠.  ...### ##♣#... b   raven (asleep) ....# ♣...... ....b #.<....  #......:j E082.0 (25.0):jVN--3.0 (26 _:j_:j7g:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .............†.. ThunderHyde the Eclecticist ##.∩....†....... Deep Elf of Dithmenos ****** #.........>.#.## Health: 65/65 ======================== ##...........### Magic: 33/37 =====================--- #......P....###P AC: 14Str: 10 ##....#.##.### ## EV: 11Int: 22 ##..######### # SH: 0Dex: 22 ##...# ♣ XL: 13 Next: 45% Place: Lair:4 #.@.P# ♣ Noise: ---------  Time: 13583.0 (0.0) #P...# # b) +5 long sword "Opnucamo" {flame, rElec  ##[4:j0m...# ♣### Cast: Shock ...## #... #.$.. #.⌠. ...### ##♣#... b   raven (asleep) ...*# ♣...... ...*b #.<.... #...... _You encounter a raven.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 2/8):j .............†.. ThunderHyde the Eclecticist ##.∩....†....... Deep Elf of Dithmenos ****** #.........>.#.## Health: 65/65 ======================== ##...........### Magic: 33/37 =====================--- #......P....###P AC: 14Str: 10 ##....#.##.### ## EV: 11Int: 22 ##..######### # SH: 0Dex: 22 ##...#♣ XL: 13 Next: 45% Place: Lair:4 #.@.P#♣ Noise: ---------  Time: 13583.0 (0.0)[34:jQm #P...## b) +5 long sword "Opnucamo" {flame, rElec  ##...#♣### Cast: Shock ...###... #.$..#.⌠. ...#####♣#... b   raven (asleep) ....#♣...... ....*#.<.... #...... _You encounter a raven.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (asleep, empty space bonus: 2/8):j b.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a raven (asleep, empty space bonus: 2/8)  The air twists around and strikes the raven!  The raven caws.  The raven is moderately wounded.:jAb.:jb  4===4.0 (1:j<:jn' _You hear a croak.:j$  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j1A .............†.. ThunderHyde the Eclecticist ##.∩....†....... Deep Elf of Dithmenos ****** #.........>.#.## Health: 65/65 ======================== ##...........### Magic: 30/37 ===================----- #......P....###P AC: 14Str: 10 ##....#.##.### ## EV: 11Int: 22 ##..######### # SH: 0Dex: 22 ##...# ♣ XL: 13 Next: 45% Place: Lair:4 #.@.P# ♣ Noise: ==-------  Time: 13584.0 (0.0) #P...# # b) +5 long sword "Opnucamo" {flame, rElec [1:j1BK ##...# ♣### Cast: Shock ...## #... #***. #.⌠. .*b### ##♣#... b   raven ..**# ♣...... ..... #.<.... #...... _You hear a croak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (moderately wounded, empty space bonus: 6/8):j  .............†.. ThunderHyde the Eclecticist ##.∩....†....... Deep Elf of Dithmenos ****** #.........>.#.## Health: 65/65 ======================== ##...........### Magic: 30/37 ===================----- #......P....###P AC: 14Str: 10 ##....#.##.### ## EV: 11Int: 22 ##..######### # SH: 0Dex: 22 :jh##...#♣ XL: 13 Next: 45% Place: Lair:4 #.@.P#♣ Noise: ==-------  Time: 13584.0 (0.0) #P...## b) +5 long sword "Opnucamo" {flame, rElec  ##...#♣### Cast: Shock ...###... #.$..#.⌠. ..*#####♣#... b   raven ....#♣...... .....#.<.... #...... _You hear a croak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a raven (moderately wounded, empty space bonus: 6/8):jb.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a raven (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the raven!!  The raven is almost dead.:jY  The raven caws, "Nevermore!":j8*:jOo  The raven stares into your soul.:j@8@:jB1=Doom: 34%  5.0 (1:jtI:jSM. _You feel an ill-omen....:j/N :ja =##.∩....†..............>.#.###...........#......P....###P##....#.##.### ####..######### ##...# ♣...PP@..##♣## ...##...#.b.. ⌠...#####♣#......# ♣...F   cane toad (wandering).....#.<b   raven.....F.###b$  You encounter a cane toad.*:j_ o  The raven stares into your soul.:j BF.:j= 8@:j 2=54%  -6:j :j . _You feel an ill-omen....:jn".........>.#.###...........#......P....###P##....#.##.### ####..######### ##...# ♣...PP...###♣##.b.##...#.$..⌠...#####♣#......# ♣........F#.<..........### #.ß.F3=-7:jC.k _The raven barely misses you. x2:j F.You miss the raven.The raven is almost dead. F.Your shadow barely misses the raven. The raven pecks you!:j2$@F(ally target)@   shadow56----4==8.2 (1.2 :j':j)= _The raven pecks you but does no damage.:j †You hit the raven. You burn the raven.F.:j (ally target)@   shadow:j 5= 69.4:j  :jI. I _You kill the raven!:j :j#...#......P....###P##....#.##.### ####..######### ##...# ♣...P#P...##♣###.@.###...@..⌠...F####♣#..#.....# ♣...#.......#.<#P..#.#####:jb[. #.ß.:jt):jPc6=900 :jg:jlX _The cane toad closely misses your shadow.:jp :jl_You see here a raven corpse. :j *......P....###P##....#.##.### ####..######### ##...# ♣#...P#P...###♣##.@.##....#⌠#...F####♣#..#.....# ♣...#....... :j.+#.<#P...####. #.ß PP.#..## :jf$  :j:r†You swap places with your shadow. :j;   Your shadow fades away. :jfB7=---7==1 :jR :jV; _The cane toad stings you but does no damage. :j/aR _You see here 15 gold pieces. :j3 . The cane toad stings you but does no damage.15 gold pieceslash the cane toad! You burn the cane toad!  The cane toad is heavily wounded.  The cane toad misses you. The cane toad stings you!  You are poisoned. :jz 41=======------=2.6 (1.2Pois  :js  :ji 0 _The cane toad poisons you! :j'   :j'  You barely miss the cane toad.The cane toad is heavily wounded.You feel very sick. :j, w36---------3.8 :jx6  :j: V _The cane toad barely misses you.!:jB  The cane toad stings you but does no damage.  The cane toad stings you!  You are lethally poisoned!!:j24========--------5.1 (1.3Pois !:jiF _The cane toad poisons you!!:je  ##.. !:j ##..#  ##...#  #...P#  #P...#  ##...#  #.†.##  #.@..#  #...F###  !:jU#.....#  #....... #.< #P.......  #.........  ##........ !:j P........P You hit the cane toad. You burn the cane toad.!:j(_  ##..  ##..#  ##...#  #...P#  #P...#  ##...#  #.†.##  #.@..#  #...F###  #.....#  #....... #.< #P.......  #.........  ##........  P........P !:jc  The cane toad is heavily wounded.* * * LOW HITPOINT WARNING * * *You feel extremely sick.!:j|16--------=6.3 (1.2!:j !:jV _The cane toad barely misses you.":j#* ":j. tDrink which item? Potions ":j 4  c - 2 potions of curing  g - 3 potions of magic  w - 2 potions of heal woundsa - a potion of ambrosia  b - 3 potions of brilliance  e - 4 potions of enlightenment  B - 4 potions of berserk rage  C - 2 potions of cancellation  A - 4 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  n - 3 emerald potions  q - a purple potion [!] read|quaff|evoke[?] describe selected$:j$:j$:j" #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 16/65 =====------------------- ##...#♣ Magic: 37/37 ======================== #...P#♣ AC: 14$:j#Str: 10Doom: 54%  #P...## EV: 11Int: 22   ##...#♣### SH: 0Dex: 22 #.†.###... XL: 13 Next: 46% Place: Lair:4 #.@..##.⌠. Noise: =--------  Time: 13596.3 (0.0) #...F#####♣#... b) +5 long sword "Opnucamo" {flame, rElec $:j#  #.....#♣...... Cast: Shock  #.......#.<.... Pois   #P.......$:jA$O#......  #.........####... F   cane toad  ##........$:j}$#.ß.  P........P#... #..## $:j$_The cane toad poisons you!  You hit the cane toad. You burn the cane toad.  The cane toad is heavily wounded.$:j$* * * LOW HITPOINT WARNING * * *You feel extremely sick. _The cane toad barely misses you.$:j 15  You feel better.$:jo323========7.3 (1$:jU$:j%jB _The cane toad stings you but does no damage.$:jv  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:j** Confirm with . or Enter, or press ? or * to list all spells.  The cane toad is struck by an arc of lightning!  The cane toad is severely wounded.  You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning!  The cane toad is almost dead.%:j9d ##..  ##..#  ##...#  #...P#  #P...#  ##...#  #.†.##  #.*..#  #...*###  #.....#  #....... #.< #P.......  #.........  ##........  P........P %:jjq  ##..  ##..#  ##...#  #...P#  #P...#  ##...#  #.†.##  #.*..#  #...*###  #.....#  #....... #.< #P.......  #.........  ##........  P........P %:jav? @FThe lightning grounds out. The cane toad stings you. x217=--6-8%:j9y%:jL}V _* * * LOW HITPOINT WARNING * * *&:j4y  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:j` .The cane toad is struck by an arc of lightning.&:jWA *&:jt*You kill the cane toad!&:j,I@.&:j--5--3 89Shock&:jR _You are struck by an arc of lightning.':jۊ6=87==  You encounter a cane toad.':j-ShockF   cane toad (wandering)F601.3 (2-2.3 (3 _':j(:jT'  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(:j$  #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...# ♣ Magic: 33/37 =====================--- #...P# ♣ AC: 14Str: 10Doom: 53%  #P...# # EV: 11Int: 22   ##...# ♣### SH: 0Dex: 22 #.†.## #... XL: 13 Next: 48% Place: Lair:4 #.@..# #.⌠. Noise: ---------  Time: 13602.3 (0.0) #....### ##♣#.(:jx w.. b) +5 long sword "Opnucamo" {flame, rElec  #.....# ♣...... Cast: Shock #....... #.<.... #P....... #...... #......... ####... F   cane toad (wandering) ##......** #.ß. P......*FP #... #..## _You encounter a cane toad.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 3/8)(:j+ #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...#♣ Magic: 33/37 =====================--- #...P#♣ AC: 14Str: 10Doom: 53%  #P...## EV: 11Int: 22   ##...#♣### SH: 0Dex: 22 #.†.###... XL: 13 Next: 48% Place: Lair:4 #.@..##.⌠. Noise: ---------  Time: 13602.3 (0.0)[(:jS,p34m #....#####♣#... b) +5 long sword "Opnucamo" {flame, rElec   #.....#♣...... Cast: Shock  #.......#.<....  #P.......#......  #.........####... F   cane toad (wandering)  ##........#.ß.  P.......*P#... #..## _You encounter a cane toad.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 3/8)):jF.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik  Press: ? - help, Dir - move target: a cane toad (wandering, hasn't noticed you, empty space bonus: 3/8)  The open air twists around violently and strikes the cane toad!  The cane toad croaks.F.F  ):j >==3.3 (1):j*):jNd _The cane toad is moderately wounded.):j*9  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):jy #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...# ♣ Magic: 29/37 ==================------ #...P# ♣ AC: 14Str: 10Doom: 53%  #P...# # EV: 11Int: 22   ##...# ♣### SH: 0Dex: 22 #.†.## #... XL: 13 Next: 48% Place: Lair:4 #.@..# #.⌠. Noise: ==-------  Time: 13603.3 (0.0) #....###):j([34m ##♣#... b) +5 long sword "Opnucamo" {flame, rElec  #.....# ♣...... Cast: Shock #....... #.<.... #P.....** #...... #......*F* ####... F   cane toad ##.....*** #.ß. P........P #... #..## _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 7/8)):j1  #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...#♣ Magic: 29/37 ==================------ #...P#♣ AC: 14Str: 10Doom: 53%  #P...## EV: 11Int: 22   ##...#♣### SH: 0Dex: 22 #.†.###... XL: 13 Next: 48% Place: Lair:4 #.@..##.⌠. Noise: ==-------  Time: ):j 13603.3 (0.0) #....#####♣#... b) +5 long sword "Opnucamo" {flame, rElec   #.....#♣...... Cast: Shock  #.......#.<....  #P.......#......  #.......*.####... F   cane toad  ##........#.ß.  P........P#... #..## _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 7/8)):j)y F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!):jM 30=4.3 (1 _The cane toad is heavily wounded.*:j,  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*:j #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...# ♣ Magic: 26/37 ================-------- #...P# ♣ AC: 14Str: 10Doom: 53%  #P...# # EV: 11Int: 22   ##...# ♣### SH: 0Dex: 22 #.†.## #... XL: 13 Next: 48% Place: Lair:4 #.@..# #.⌠. Noise: ==-------  Time: 13604.3 (0.0) #....###*:j[34m ##♣#... b) +5 long sword "Opnucamo" {flame, rElec  #.....# ♣...... Cast: Shock #....*** #.<.... #P....*F* #...... #.....***. ####... F   cane toad ##........ #.ß. P........P #... #..## _The cane toad is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 8/8)*:jCO #......P....###P ThunderHyde the Eclecticist ##....#.##.### ## Deep Elf of Dithmenos ****** ##..######### # Health: 18/65 ======------------------ ##...#♣ Magic: 26/37 ================-------- #...P#♣ AC: 14Str: 10Doom: 53%  #P...## EV: 11Int: 22   ##...#♣### SH: 0Dex: 22 #.†.###... XL: 13 Next: 48% Place: Lair:4 #.@..##.⌠. Noise: ==-------  Time: *:jGi13604.3 (0.0) #....#####♣#... b) +5 long sword "Opnucamo" {flame, rElec   #.....#♣...... Cast: Shock  #.......#.<....  #P.....*.#......  #.........####... F   cane toad  ##........#.ß.  P........P#... #..## _The cane toad is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 8/8)*:j3†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!!9=7=295.3 (1Shock _You kill the cane toad!+:j_6 j8==9=+:j?f C20=30=1==+:j 2=13=4==+:j B+:j] 5=+:j 2=6=+:j( +:j$ +:j ~7==+:j 3=+:jg +:j +:j{=+:j+:j74+:j+:j*5=+:j|,+:j 1+:jw4,+:jN7,+:j8+:jA+:jBS6=+:jD+:jFlB+:jRoB+:j$y+:jR27+:jE8=+:j9=+:jB,:j30=,:j B,:jX,:j_K1=,:j+,:j^2,:j`,:jĆ3=,:jr,:j,:j,:jr,:j5,:j,:j4=,:jS,:j,,:jӭ,:jBB,:jO5,:j,:j!;B,:j{=,:j=,:j|K6=,:jDO,,:jP,:j7=8=9=,:j,,:jX,:j,,:j401=2=3,:jtB,:j?,:j,:j3,:j,:jS4=,:j(T~5=6,:jdG47=8=,:jRu9=,:j50=,:jo1,:j,:j2=,:j$X,:j,:jxU3=,:jK4,:j^,:jE,:j>,:jy25=6=7=,:jp3,,:j5,:j$8,:j8,:j9,:j8=,:j{,:j&,:j!,:j,:j,,:j,:j;9,:jbX,:j,,:j!60=1=,:j#,:j&,,:j0.B,:jW2,:jW^,,:jc,:j|3=,:jX,:j,:j,:jdd4=,:j,:j ,:j@,:j֩,:j,:jB,:j,:jK5=,:jh,:j,,:j,:jR _You now have 788 gold pieces (gained 15).,:j,:j>,:j,:jd,:j,:j,:j$ {=,:jUQ ##...#  ...P#   #P...#   ##...#♣# ###.†.###. #.#....##.  ##....#####♣#.  ##.....##♣.  #...@...##.<.--76257.0)  #P.....†..# #. ....# ####  ##.........# #  #P........P.# #  ###.........# #  #..!......# #...  #........#? ##.P P...--[9;,:jR(66H38,:j],:j-mP _Found a scroll of torment..:jJa .:jig 3.:ji .:jΡ 4.:j .:j. .:j ,.:j; .:j##....####♣#.##.....## ♣....##.......##.<..#P.....†..##....#.........## #####.........###P........P.# ###.........# # #...#. #........#? ##.P... #P........P..... #..##.....P###P.... ...#...... ####................:j19.3 (6.0).:j,70.3 (7.:j&.:jh*Z _d - a smoky coppery potion0:j0:jHRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportationa - a scroll of enchant armour  I - 4 scrolls of immolation [!] read|quaff|evoke[?] describe selected2:j2:j'2:j  ##....#####♣#. ThunderHyde the Eclecticist  ##.....##♣.... Deep Elf of Dithmenos ******  ##.......###.<.. Health: 65/65 ========================  #P.....†..##.... Magic: 37/37 ========================  #.........## ####. AC: 14Str: 10Doom: 52%   ##.........###. EV: 11Int: 22    #P........P.##. SH: 0Dex: 22  ###.........##.. XL: 13 [332:jmNext: 49% Place: Lair:4  #..@......# #.... Noise: ---------  Time: 13770.3 (0.0)  #........#? ##.P. b) +5 long sword "Opnucamo" {flame, rElec   #............ #P... Cast: Shock  #......P..... #..##  .....P###P.... ...  #...... ####.  .......  .......Aim: a cane toad (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!! _You kill the cane toad! _You now have 788 gold pieces (gained 15). _Found a scroll of torment. _d - a smoky coppery potionEnchant which item? Armour  f - a +0 helmet (worn)  u - a +0 pair of boots (worn) 2:jU r - a +0 cloak of stealth[?] describe selected6:jg6:js6:j  ##....#####♣#. ThunderHyde the Eclecticist  ##.....##♣.... Deep Elf of Dithmenos ******  ##.......###.<.. Health: 65/65 ========================  #P.....†..##.... Magic: 37/37 ========================  #.........## ####. AC: 14Str: 10Doom: 52%   ##.........###. EV: 11Int: 22    #P........P.##. SH: 0Dex: 22  ###.........##.. XL: 13 [336:j݂*mNext: 49% Place: Lair:4  #..@......# #.... Noise: ---------  Time: 13770.3 (0.0)  #........#? ##.P. b) +5 long sword "Opnucamo" {flame, rElec   #............ #P... Cast: Shock  #......P..... #..##  .....P###P.... ...  #...... ####.  .......  .......Aim: a cane toad (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!! _You kill the cane toad! _You now have 788 gold pieces (gained 15). _Found a scroll of torment. _d - a smoky coppery potion6:jic  As you read the scroll of enchant armour, it crumbles to dust.6:j51.3 (1 _Your +0 pair of boots glows green for a moment.8:j,`8:jdPWear or take off which item? Armour (go to first with [)  d - a scarf of resistance (worn)  f - a +0 helmet (worn)  m - a +2 pair of gloves of strength (worn)  s - the +3 ring mail of the Snallygaster (worn) {Dex+5}  u - a +1 pair of boots (worn)  r - a +0 cloak of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ::jl ::j ::jI,   ##....#####♣#. ThunderHyde the Eclecticist  ##.....##♣.... Deep Elf of Dithmenos ******  ##.......###.<.. Health: 65/65 ========================  #P.....†..##.... Magic: 37/37 ========================  #.........## ####. AC: 15Str: 10Doom: 52%   ##.........###. EV: 11Int: 22    #P........P.##. SH: 0Dex: 22  ###.........##.. XL: 13 [33::j8 mNext: 49% Place: Lair:4  #..@......# #.... Noise: ---------  Time: 13771.3 (0.0)  #........#? ##.P. b) +5 long sword "Opnucamo" {flame, rElec   #............ #P... Cast: Shock  #......P..... #..##  .....P###P.... ...  #...... ####.  .......  ....... _You kill the cane toad! _You now have 788 gold pieces (gained 15). _Found a scroll of torment. _d - a smoky coppery potionAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.::j= (::j+ z  You start removing your armour.::jk W2.3 (1::j A3.3 (2::j( ::jQ A4.3 (3::jmX ::jjl +5.3 (4::jw ::j ::jx 6.3 (5 _You continue removing your scarf of resistance. x5  You finish removing your scarf of resistance.::j 1::j  You feel hot and cold all over.  You start putting on your armour.::jE +7.3 (6::j ,::jS +8.3 (7::jd ::jft ::j +9.3 (8::j ::j ::j B80.3 (9::j> ::j ,1.3 (10.0)::j ::j 6 _You continue putting on your +0 cloak of stealth. x5  You finish putting on your +0 cloak of stealth.::j ::j ::j" H _You feel stealthy.<:j/ _<:j8X<:j9<:j<<:j|=<:jU><:jT<:jeB<:jiX<:jm<:j<:jF.........# #...###........#? ##.P............ #P.###......P.....###.....P###P.... ... ##......#######. #........P#  #........##  #.......@.#8.3 (7.0)#.......#.##.......##.. ##P.....# ####....P # ##.... ...) .###. ... ## ..<:jN<:jq+9.3 (8<:jݰ: _Found a flail.=:jW =:j =:j# =:jY( =:jB5 B=:jCE =:jX  #............ #P...## ###......P..... #..##  #.....P###P.... . ... ##......#######... =:jZ T#........P# ... #........## ....#.........# .....#.......#.##......#.......##@.......90.3 (1##P.....###....... ###....P #.....( ##.... ...).. .###. . ## ...... ..=:jf =:jm +1.3 (2=:j =:jk - _Found 5 poisoned darts.>:j!>:jI>:jh  You encounter a basilisk.>:j[/ #. #P...# ###......P........ #..##  #.....P###P....... ... ##......#######..#........P# ...#........## #..#.........# $.#.#.##.#.##.##P.....###. ###....P .#.....(.Shock ##....## ...). .###. l. ## ..l   basilisk (asleep) ... ......$ >:j݃&0>:j+2.3 (1>:jЙ>:j1+ _Found 32 gold pieces.@:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:j0 #............ #P...### ThunderHyde the Eclecticist ###......P........ #..##  Deep Elf of Dithmenos ****** #.....P###P....... ...  Health: 65/65 ======================== ##......#######....  Magic: 33/37 =====================--- #........P# ......  AC: 16Str: 10Doom: 52%  #........## #......  EV: 11Int: 22   #.........# $......  SH: 0Dex: 22 #.......#.##.......  XL: 13 Next: 49% Place: Lair:4 #.......##.@.......  Noise: ---------  Time: 13792.3 (0.0) ##P.....###@:jdH[40m........  b) +5 long sword "Opnucamo" {flame, rElec  ###....P .#.....(.  Cast: Shock ##....## **.)...  .###. l*.....  ## **.....  l   basilisk (asleep) .......  ......$  _Found 32 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, empty space bonus: 5/8)@:j (@:j   #............ #P...### ThunderHyde the Eclecticist  ###......P........ #..##Deep Elf of Dithmenos ******  #.....P###P....... ...Health: 65/65 ======================== ##......#######....Magic: 33/37 =====================--- #........P# ......AC: 16Str: 10Doom: 52%  #........## #......EV: 11Int: 22   #.........# $......SH: 0Dex: 22 #.......#.##.......XL: 13 Next: 49% Place: Lair:4 #.......##.@.......Noise: ---------  Time: 13792.3 (0.0) ##P.....###........b) +5 long sword "Opnucamo" {flam@:j~ De, rElec   ###....P .#.....(.Cast: Shock  ##....## ...)...  .###. *......  ##.......l   basilisk (asleep) ....... ......$ _Found 32 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, empty space bonus: 5/8)@:j @:jfll    Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the basilisk!  The basilisk hisses angrily.  The basilisk is heavily wounded.  The basilisk gazes at you.@:j@:j5l4===3.3 (1@:j@:j2( _You easily resist.A:jf  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:j6 #............ #P...### ThunderHyde the Eclecticist ###......P........ #..##  Deep Elf of Dithmenos ****** #.....P###P....... ...  Health: 65/65 ======================== ##......#######....  Magic: 30/37 ===================----- #........P# ......  AC: 16Str: 10Doom: 52%  #........## #......  EV: 11Int: 22   #.........# $......  SH: 0Dex: 22 #.......#.##.......  XL: 13 Next: 49% Place: Lair:4 #.......##.@.......  Noise: ==-------  Time: 13793.3 (0.0) ##P..A:j[...###........  b) +5 long sword "Opnucamo" {flame, rElec  ###....P .#.....(.  Cast: Shock ##....## **.)...  .###. l*.....  ## **.....  l   basilisk .......  ......$  _You easily resist.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (heavily wounded, empty space bonus: 5/8)A:j(S (A:jp]   #............ #P...### ThunderHyde the Eclecticist  ###......P........ #..##Deep Elf of Dithmenos ******  #.....P###P....... ...Health: 65/65 ======================== ##......#######....Magic: 30/37 ===================----- #........P# ......AC: 16Str: 10Doom: 52% A:j^  A:j_ X#........## #......A:jj` -EV: 11A:j` QInt: 22  A:jRb % #.........# $......SH: 0Dex: 22 #.......#.##.......XL: 13 Next: 49% Place: Lair:4 #.......##.@.......Noise: ==-------  Time: 13793.3 (0.0) ##P.....###........b) +5 long sword "Opnucamo" {flame, rElec A:jnd   ###....P .#.....(.Cast: Shock  ##....## ...)...  .###. *......  ##.......l   basilisk A:j~ ....... ......$ _You easily resist.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (heavily wounded, empty space bonus: 5/8)A:j †  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the basilisk!!A:j[ !A:j A:j 1A:j =A:jP 50A:j 4.3 (1A:j) ShockA:j A:j A:jr  A:j A:j` (_You kill the basilisk!A:j B:j| B:j 'B:j B:j` B:jC k2=B:j a3=B:j B:j B:j h4==B:j) B:j B:j% U5=B:jH B:j ,B:j B:j} B:j K6=B:j B:jH ~7==B:j B:j B:j^ ,B:j` B:je B:j XB:j BB:j͓ e=B:ja d _You now have 806 gold pieces (gained 18).B:j 3B:jI B:j! B:j B:j B:jŦ B:j B:jN B:j9 B:jG nB:j] ##......#######..... #........P# ....... #........####....... #.........#.....#.......#.##..#.......##....##P.....###... ###....P#.#.....( ##....###@..)--8095.0) .###.>.?†# ## ##..P....... ##.........# ##P......$# ### #.....#  ##...# B:j B:j H--10.3 (16B:j Q _Found a stone staircase leading down.E:j V ..P# ....... #........####. #.........#.. #.#.##. #.##... ##P.....###..  ###....P#.#.....(..  ##....###...)....  .###.>.@†......#  ## ##..P..  ##.#  ##P$#  ###.......  #.....#  ##...#  #.. E:j ]1.0)E:jZ ]2.3 (2 E:j c_t - 2 scrolls of teleportation (gained 1)F:j P#.####. #.... #.#.##. #.##... ##P.....###..F:j2  ###....P#.#.....(..  ##....###...)....  .###.>..†......#  ## ##..P@.  .#  P$#  #.  # #...# F:jI  # F:j!F:jAF:jF$3.3 (1F:jF:j\ F:j #.... #.#.###.##...##P.....###. ###....P#.#.....( ###...)....# .###.>..†......# ## ##..P.. .#  P$#  #.  .# # ##...#   # # F:j F:j\ 54F:j F:jgr#.#.##.##...##P.....###. ###....P#.#.....(...# ###...)....# .###.>..†......# ## ##..P..  .#  P$#  #. .# #####...#   # # # F:j+&5F:jɎF:j-G:j0#.#.##. #.##.##P.....###.# ###....P#.#.....(...#. ##....###...)....#.#G:j1 .###.>..†......#.#  ## ##..P.#  ##.#  ##P...@..$#  ###.#  #.#.....#.#  ##  ##.# . G:jS>G:jO&6G:jXG:j\[G:j#.#.##. #.##. ##P.....###.#.  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.>..†......#.#  ## ##..P.#  ##.#  ##P....@.$#  ###.#  #.#.....#.#  #####...# # ##...# #.#.#  . 7G:j.#.##. .##..#.P.....###..#.# ###....P#.#.....(...#.# ##....###...)....#.# .###.>..†......#.# ## ##..P.# ##.# ##P.....@$# ###.# #.#.....#.# # ##.#.###.#.G:j58G:jG:j #.##. ##...#. P.....###...#.# ....P#.#.....(...#.#  ##....###...)....#.# .###.>..†......#.#  ## ##..P.# ##.# ##P.# ###.# #.#.....#.# #####...#.###...#.##.#.#.###.#... ..G:j G:j &9G:j G:j G:j ,20.3 (2G:jI& G:j+ ? _You now have 820 gold pieces (gained 14).I:jI:juI:j I:jk  You encounter a black mamba.I:j : #........P# .......  #........####.....S....  #.........#.......  #.......#.##............  #.......##.............#.  ##P.....###...........#.#   ###....P#.#.....(...#.#   ##....###...)....#.#   .###.>..†..@...#.#   ## ##..P........#  #.........#.#Shock   ##P.......#  ###.......#  #.#.....#.#S   black mamba (wandering)  #####...#.#  ##...#  ##.#.#.2I:j I:j/ 23.3 (3 _I:j9 I:j> K:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K:j #........P# .......  ThunderHyde the Eclecticist  #........####....*S*...  Deep Elf of Dithmenos ******  #.........#......***....  Health: 65/65 ========================  #.......#.##............  Magic: 33/37 =====================---  #.......##.............#.  AC: 16Str: 10Doom: 52%  ##P.....###...........#.#  EV: 11Int: 22   ###....P#.#.....(...#.#  SH: 0Dex: 22  ##....###...)....#.#  XL: 13 Next: 50% Place: Lair:4 .###.>..†..@...#.#  Noise: --------- K:jߩ[m Time: 13823.3 (0.0)  ## ##..P........#  b) +5 long sword "Opnucamo" {flame, rElec  ##.........#.#  Cast: Shock ##P.......#  ###.......#  #.#.....#.#  S   black mamba (wandering) #####...#.#  ##...#.  ##.#.#. _You encounter a black mamba.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)K:jBl #........P# .......ThunderHyde the Eclecticist  #........####.....*....Deep Elf of Dithmenos ******  #.........#.............Health: 65/65 ========================  #.......#.##............K:jMagic: 33/37 =====================---  #.......##.............#.AC: 16Str: 10Doom: 52%  ##P.....###...........#.#EV: 11Int: 22    ###....P#.#.....(...#.#SH: 0Dex: 22   ##....###...)....#.#XL: 13 Next: 50% Place: Lair:4   .###.>..†..@...#.#Noise: ---------  Time: 13823.3 (0.0)   ## ##..P........#b) +5 long sword "Opnucamo" {flame, rElec  ##.........#.#Cast: Shock  ##P.......#  ###.......#  K:j(e#.#.....#.#S   black mamba (wandering)  #####...#.#  ##...#.  ##.#.#. _You encounter a black mamba.Casting: Airstrike (safe; 1% risk of failure)  K:jWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)K:j *S  ally target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the black mamba!  The black mamba hisses angrily.  The black mamba is moderately wounded.K:j] Sdistracted, ally target)Your shadow gestures wildly while chanting.K:j- _.S.S@S4===4.3 (1K:jO K:j^  K:jX3 ;_The shadowy lightning hits the black mamba!M:jn *******The zap hits the black mamba.M:j\0.M:j  ..S.@....)  The black mamba is heavily wounded.M:j ******* Your shadow casts a spell at the black mamba.M:jڱ.S.SM:j..........=-5M:j= _The ray of shadow hits the black mamba!M:j1  M:j8 M:j+@ ******* The zap hits the black mamba.M:j 0.M:j *The black mamba is almost dead.M:jH †Your shadow mumbles some strange words.The shadowy lightning hits the black mamba!M:jN*@   shadowM:j....†.)@M:j+- 1 2--6Shock _You kill the black mamba!N:j@k _Your Air Magic skill increases to level 15!N:j&8 #.P# .  #..####.  #..#.  #.#.##.  #.##.#.  ##P.....###.....†.....#.#   ###....P#.#.....(...#.#   ##....###...)....#.#   .###.>..†.@....#.#   ## ##..P.....@..#  ##...#.#  ##P.......#   ###.#  #.#.....#.#  #####...#.#  ##...#.   ##.#.#.N:jNN:jU`5-7 _N:jdN:joO:j #.P# . #........####. #.........#. #.#.##. #.##.#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.>..†@.....#.#  ## ##..P.....@..#  ##.#.#   ##P.#   ###.#  #.#.....#.#  #####...#.#   ##...#.   ##.#.#.6=8O:j׻ #.P# . #........####. #...#. #.#.##. #.##..#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.>...#.#  ## ##..P.....@..#  ##.#.#   ##P.#  ###.#  #.#.....#.#  #####...#.#   ##...#.   ##.#.#.O:j:O:j 7==9O:ju _You see here a basilisk corpse.O:jQ #.P# . #.####. #.#.. #.#.##. #.##...#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.>.@†......#.#  ## ##..P.....@..#  ##.#.#  ##P.#  ###.#  #.#.....#.#  #####...#.#  ##.#.   ##.#.#.O:jj D30 _O:j O:j! P:jܐ #.P# . #.####.......... #.........#.......P:jʑ #.......#.##..... #.......##......#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.>@.†......#.#  ## ##..P.....@..#  ##.#.#  ##P.# P:j ###..#  #.#.....#.#  #####.#.#  ##..#.   ##.#.#.P:j|1.P:j8)P:j>&1P:jP:j  #.P# . #........####. #.........#....... #.......#.##...... #.......##.............#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.@..†......#.#  ## ##..P.#  ##.#.#  ##P..#  ###...#  #.#..#.#  #####..#.#  ##...#.   ##.#.#. _Your shadow fades away.P:jUP:j&2P:jCy _There is a stone staircase leading down here.Q:jQ:j}l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingQ:jx1.3   3%  -2   i + Spellcasting 18.3  32%  +3           b - Unarmed Combat   0.0    -2   j + Conjurations 7.4   2%  +1  Q:ji c - Throwing   0.0     0   k + Alchemy   0.0    +1      Q:j(l + Air MagicQ:jo15.0  28%  +1   d - Short Blades   2.6     0      Q:j$ e + Long Blades   3.8   4%  -1   m + Invocations   1.2    +1      Q:j@4 n * Evocations   0.8  20%  +1  f + Armour3.6   8%  -2      Q:jWg + Dodging3.7   2%  +2      h + Stealth11.5   1%  +3      Q:j        Q:j"        Q:j            Q:jj                     Q:j _The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Q:jN!}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsS:j5S:j'S:j ! #........P# .......ThunderHyde the Eclecticist #........####..........Deep Elf of Dithmenos ****** #.........#.............Health: 65/65 ======================== #.......#.##............Magic: 37/37 ======================== #.......##.............#. AC: 16Str: 10Doom: 51%  ##P.....###.....†.....#.# EV: 11Int: 22    ###....P#.#.....(...#.#SH: 0Dex: 22  ##....###...)....#.#XL: 13 Next: 52% Place: Lair:4  .###.@..†......#.#Noise: ---------  Time: 13832.3 (0.0)  ## ##:j$m..P........#b) +5 long sword "Opnucamo" {flame, rElec  ##.........#.#Cast: Shock ##P.......# ###.......# #.#.....#.# #####...#.# ##...#. ##.#.#.The shadowy lightning hits the black mamba! _You kill the black mamba! _Your Air Magic skill increases to level 15! _You see here a basilisk corpse. _Your shadow fades away. _There is a stone staircase leading down here.S:jN[T:jܬT:jSJT:ja23.3 (1 _T:j#T:jv  5  You climb downwards.T:j .......  ... ...  .......  ....PPP  ##.#.#P..  ##....P.P.  #...!...#  #@...YP#  #..Y.Y##  .....#  ##.Y.# ..P# #P ...# YYYY 4 yaks (asleep) .... .....T:jB4.8 (2.5ShockT:j5 _You encounter 4 yaks.Found a potion of magic.T:ja _There is a stone staircase leading up here.V:j: ( V:jm *******Y3 asleep)  The zap hits the yak.  V:j4 TThe yak is lightly wounded.  The zap hits the fungus. The fungus begins to die.V:jx @Y.V:j ......PYY=5.8 (1.0 V:jM V:ja 4 _The fungus is lightly damaged.W:j; *****Y2  The zap hits the yak.  The yak is lightly wounded.yak bellows!  The zap hits the fungus.W:j& W:j@Y..YP, 1 ally target)@   shadowThe fungus is lightly damaged.W:j*W:j*W:j*W:jr*W:je*W:j(*W:j *W:j4YYYYW:j 1W:j distracted, 1 a…)W:j5 fungus is lightly daW:j  maged.W:j zap hits the fungus.W:j fungus is lightly damaged.  Your shadow casts a spell at the yak.ray of shadow hits the yak! The ray of shadow hits the yak.yak bellows!W:j@yY.Y.W:j:{Y.Y.W:j..P.YYYdistracted, 1 ally target)W:j56-W:j'=6W:ji _The ray of shadow hits the fungus!! The fungus begins to die.X:jG *****Y  The zap hits the yak!X:jl'  Y.The yak is almost dead.Y.X:jSL @...Y--7 _The yak gores you but does no damage.Y:j#  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:j.[M.The yak is moderately wounded.  You are struck by an arc of lightning.yak is struck by an arc of lightning.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.Z:j7 *** 3  You kill the yak!Z:j.<Y.Z:j:Y.Z:j.W.@YZ:jB5-0 3-8Z:jMV _The lightning grounds out. The yak gores you but does no damage.Z:jg  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:j~ **The yak is struck by an arc of lightning!  The yak is heavily wounded.[:j/ .You resist. You are struck by an arc of lightning. The lightning grounds out.[:j1.[:jޯ..[:jN Y.A nearby fungus withers and dies. x3[:j@Y4-4-9[:j![:jw _The yak gores you but does no damage. The yak closely misses you.[:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:j ****The yak is struck by an arc of lightning.  The yak is heavily wounded.  The yak is struck by an arc of lightning!  The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is moderately wounded.[:j= [:j> ).[:j*L i *The lightning grounds out.[:jG 9*[:jz  Your shadow gestures wildly while chanting.\:jh †The shadowy lightning hits the yak! x2* 2\:jI @@Y†YYou kill the yak!\:jj> 3-\:j  40 _The yak misses you. The yak gores you but does no damage.\:j\:jnk _Your Evocations skill increases to level 1!\:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j _†The yak is almost dead.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is heavily wounded.  You resist. You are struck by an arc of lightning.  The yak is struck by an arc of lightning. ***   yak (  You kill the yak!\:j3 4@Y†0--2--49%  41\:j",C _The lightning grounds out. The yak gores you.]:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:jd'k** Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning!  The yak is severely wounded.The yak is severely wounded.]:jC@Y]:jY52----1-2]:jY _The lightning grounds out. The yak gores you!^:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j4M ** The yak is struck by an arc of lightning.  The yak is almost dead.^:j!0.^:j,t *You are struck by an arc of lightning.^:jW †Your shadow gestures wildly while chanting.The shadowy lightning hits the yak!^:j3*@   shadow^:joL@@†^:j|0-8 53Shock^:j$ ^:jaA_You kill the yak!`:j%&  ...  ........ ....... P....PPP. ##@#.#P. ##....P.P. #...!...#  #<@....#  #††...##  #.....#  ##...#... ....# #. #...# . ..... ...... `:j3`:j53`:j5---`:ji61`:j6=`:j7 `:jI8-`:j8 4`:jB`:j&J `:j1K`:jKb_You see here a yak corpse.`:j+  ...... .......... ......... P....PPP. ##@#.#P. ##....P.P. #...!...#  #<†@...#  #††...##  #.....#  ....###.. ##...# . ..... . ...... `:j"`:jX`:jhx2=-5 _`:jq`:j`:j M...... F..... ................ P....PPP ##@#.#P.#....P.P...#...##<†....††...##  #.....#..F   cane toad (asleep)#........`:j| .FYou encounter a cane toad.`:jj. EF`:jD 36Shock`:jM `:j6R 6 _The cane toad gives a loud, deep croak!`:jV  _You see here a potion of magic.a:j}...... ...... ......F...... ........... . P....PPP##@#.#P..##....P.P...!...# ##<† #††...#.....# #...#... ....###..##...# .. ..... ..a:j:M.Fa:jK.Fa:jBa:jv[3=7 _a:ja:ja:j#l ......  ...................F.... P....PPP ##@#.#P.#....P.P...#...##<†....††...##.....###...#... ....###.. ##...# .. ........Fa:j a:j@ w44==8a:jL a:jn  _You see here a potion of magic.b:jB  b:jT .g - 4 potions of magic (gained 1)b:jY L.Fb:j: (b:j˃ ^5=9b:jƍ b:j M _Your shadow fades away.c:j7  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jxc:j5c:j$ c:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j<  _Unknown command.d:j< O...... ...... ....... .... . P....PPP##.#F#P..##....P.P.......# ##<† #††...#.....# #...#... ....###..##...# .. ..... ..d:j Q.Fd:j6 d:j6: \6=50 _d:j i d:jZ d:je   ...... ......  .......  ............  ...........  P....PPP..  ##.#.#P....  ##..F.P.P...  #.#  ##<@....#  #††...##  #.....#   ##...#...  ....###..  ##...# ..  ..... .  ...... .Fd:j 5=7===1d:jy W _The cane toad stings you but does no damage. d:j j_You see here a yak corpse.e:jF  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j**  You resist. You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning.  The cane toad is moderately wounded.  You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning!  The cane toad is heavily wounded.f:j *(ally target)@   shadowThe lightning grounds out.f:j v  Your shadow mumbles some strange words.f:jV  f:j f:j/ Ff:j. @f:j+ @f:j 5The shadowy lightning misses the cane toad.f:j f:j f:ji 46f:j ----f:j~ 6f:j] -f:j! 2f:j' f:j  f:j f:j !_The cane toad stings you!g:js  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:jx ** You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning!  The cane toad is severely wounded.  You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning.  The cane toad is almost dead.g:jcg:jFg:j@g:jg:jg:j31g:jh,---------g:j5g:j--g:jA 3g:j g:jw  g:j g:j{ <_The lightning grounds out. The cane toad stings you!h:jh  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h:j†Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The cane toad is struck by an arc of lightning.  The cane toad is almost dead.  You are struck by an arc of lightning.  The cane toad is struck by an arc of lightning. **@   shadow  You kill the cane toad!h:jыh:jh†h:j@h:jh:jh:jx2h:j-----h:jc4h:jܾ-h:jſ7h:j h:jq6h:jj 4h:j(Shockh:jh:jh:j  h:jh:j._You are struck by an arc of lightning.h:jy 6  ...... ......  .......  ............  ...........  P....PPP..  ##.#.#P....  ##....P.P...  #..†....#  ##@†....#  #††...##  #.....#  ##@..#...  ....###..h:j1{ h:jl} g ##...# ..h:jS~ h:j  h:j E..... .h:j h:j  h:j !......h:jʃ  h:j h:j h:jh:jz5h:j h:j-h:j 5h:j1h:j2 h:j4h:j5i_There is a stone staircase leading up, spattered with blood here.i:jy d-i:jD] C6 _i:jd i:jp 1.i:jM 4i:jذ #........P# ....... #........####.......... #.........#............. #.......#.##............ #.......##.............#. ##P.....###.....†.....#.#  ###....P#.#.....(...#.#  ##....###...)....#.#  .###.@..†......#.#  ## ##..P........# #.........#.#  ##P.......#  ###.......#  #.#.....#.#  #####...#.#  ##...#. ##.#.#.j:jQ3=7==8.3 (2.5 _You climb upwards.j:juc _There is a stone staircase leading down here.j:j* 3j:j j:j, j:j $ _j:j Bj:j j:j j:j K4=j:jx j:j P==j:j j:j j:j j:j j:j^ j:jH| ,j:j? j:j4 95j:j j:j j:j L6=j:j j:j j:j j:j j:j j:j j:j$ j:j* j:j+ K7=j:j`- j:j"1 j:j1 j:jy8 Bj:jj9 j:j> j:jm? j:jlA j:jF j:jH i8=j:jzL j:jzM j:jN j:jR j:jeS j:jU j:jX j:jX K9=j:j3Z j:j^ ,j:ji Xj:jk j:jk :40j:jo j:jp j:jq j:js j:jz ,j:j{ j:j7 Bj:jU j:j‰ S1=j:jh j:j ,j:j ,j:jڤ j:jN j:j1 j:j K2=j:j j:j j:jߴ j:j j:j j:j1 j:jڿ j:j 3j:j j:j) ,j:j j:j ,j:j j:ja j:jk S4=j:j j:j j:j j:j\ j:j j:j] j:j j:jJa5=j:j@ Xj:j j:j[j:jj:jj:j96j:jj:jj:j j:jQ#j:j(j:j,,j:j.j:jp/j:j1j:j5j:jX6N47=j:jF8j:j*;j:j;j:jb=j:jB,j:jK8=j:jxNj:jnOj:jPj:jSj:jGU,j:jZj:j[K9=j:jcj:j5j,j:jlj:jr,j:juj:jz,j:j|j:jj:jV50=j:jj:jj:jj:jNj:j,j:jj:jj:jF%1j:jj:jpj:joj:jLj:j},j:jj:jwj:jnK2=j:j j:jj:j_j:jMj:j,j:j;j:jj:j$j:jj:jVj:jU3=j:jj:jj:j-j:jj:jj:jGj:jj:jj:jI%4j:j j:j:j:jj:jj:j0j:jj:j~j:jj:jK5=j:jj:jdj:jj:jj:j j:j` j:jj:j*,j:jrj:jj:jdU6=j:jj:j j:j!j:j"j:j,j:j0,j:j6j:j8K7=k:j3k:jK,k:j%k:j88=k:jo=,k:j~?k:jBk:jHCk:jDk:jTk:jOVg9k:j Wk:jw[k:j&\k:ji]k:j`k:jaL60=k:jkk:jpk:jrk:jsk:jywk:j\xk:jyk:jXk:j/U1=k:j˂k:jdžk:jUk:jk:jk:j]k:jk:jk:jk:jk:jěk:ju%2k:j,k:jk:jrk:jBk:jbk:j7K3=k:jk:jk:jk:jTk:j,k:jSk:jk:jU4=k:jk:jk:jk:jsk:jBk:j"k:jk:jhk:jUw5=k:j1 _HP restored.k:j !k:j!k:j#k:j%k:j*k:j.k:jG0k:j-3k:j=,k:j?k:jAk:jGk:jG9=k:jvIk:jJk:j/Mk:jMk:jrNk:jTk:jXk:jGYk:jZk:jndk:jgk:jhk:j[kk:jmk:juBk:jvk:jyk:jzk:j7}k:j3Xk:jʈk:jXk:jk:jk:j2k:jk:jJBk:jk:j,k:j&k:j_k:jBk:jk:jBk:jk:jgBk:jk:jBk:jk:j k:j k:j k:jok:jZk:j,k:jk:j$k:j%k:j'k:j+k:jE4Xk:j)8k:j8k:j9k:j<k:j@k:j@k:jBk:jDGk:jOk:jPk:jQk:jSk:jW,k:jXk:j|Zk:j{^k:j)`k:jrak:jek:jhk:jwik:j\nk:jeqk:jvk:jvk:jsxk:j|k:jy,k:j]k:jok:jSBk:jsk:jk:j[k:jxk:j{k:jd,k:jk:jƗk:j>k:jE,k:jƝk:j(k:jk:jk:j%k:jk:jk:jʦk:j<,k:j&k:jĮk:jk:jkk:j k:jk:j.k:jk:jk:j,k:jfk:jk:j_,k:jk:jk:j=k:jk:jk:j"k:j,k:j1k:jk:j%k:jk:j\k:jk:jYk:j]k:jk:jk:jok:jk:jak:jBk:j:k:j8k:jk:j2k:jk:jk:jk:j,k:jvk:j Bk:jk:j,k:jk:jk:j&k:jk:jk:j!k:jI"k:j"k:jN$k:j1(Bk:j*k:j-k:j-k:jH/k:j1k:j.5k:j5k:jO6k:j7k:j9k:j:k:j;k:j=k:jQAk:jAk:jpBk:j&Dk:j~Fk:jGk:jGk:jIk:jf  You encounter a water moccasin.k:jx###.P.#♣...#...# ##P...####♣#...# .#..#####♣#...## ....#.##.##..### ## .............#.##P##.## ...P..................# ....###.#..##.##.##.#.# ......#...#..#.##..# .........#.##.##@##.# ....#.#.#.#............. ...#.#.#.#....#..#..#... Shock ..#.#.# #.....#....## ... .#.# .....#..# . #. #.# ..##..!## .. S  :j|0m water moccasin (asleep) .# . #. #. #.# ## #S #k:j"34028.3 (170.0)k:jTk:j,91 _k:jk:jm:jV  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j(###.P.#♣...#...# ThunderHyde the Eclecticist ##P...####♣#...# Deep Elf of Dithmenos ****** .#..#####♣#...## Health: 65/65 ======================== ....#.##.##..### ## Magic: 33/37 =====================--- .............#.##P##.##  AC: 16Str: 10Doom: 47% ...P..................#  EV: 11Int: 22  ....###.#..##.##.##.#.#  SH: 0Dex: 22 ......#...#..#.##..#  XL: 13 Next: 56% Place: Lair:4 .........#.##.##@##.#  Noise: ---------  Time: 14029.3 (0.0) ....#.#.#.#.............  b) +5 long sword "Opnucamo" {flame, rElec ...#.#.#.#....#m:jf*M[32m..#..#...  Cast: Shock ..#.#.# #.....#....## ... .#.# .....#..# . #. #.# ..##..!## ..  S   water moccasin (asleep) .# . #. #* #.# ## #S #_You encounter a water moccasin.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 1/8)n:jm###.P.#♣...#...#ThunderHyde the Eclecticist ##P...####♣#...#Deep Elf of Dithmenos ****** .#..#####♣#...##Health: 65/65 ======================== ....#.##.##..### ##Magic: 33/37 =====================--- .............#.##P##.##AC: 16Str: 10Doom: 47% ...P..................#EV: 11Int: 22  ....###.#..##.##.##.#.#SH: 0Dex: 22 ......#...#..#.##..#XL: 13 Next: 56% Place: Lair:4 .........#.##.##@##.#Noise: ---------  Time: 14029.3 (0.0) ....#.#.#.#.............b) +5 long sword "Opnucamo" {flame, rElec ...#.#.#.#....#..#..:j) 40m#...Cast: Shock ..#.#.# #.....#....## ... .#.# .....#..# . #. #.#..##..!## ..S   water moccasin (asleep) .#. #. #. #.### #* #_You encounter a water moccasin.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 1/8)n:jiS  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 1/8)  The air twists around and strikes the water moccasin.  The water moccasin hisses angrily.  The water moccasin is moderately wounded.n:j{n:jW] yYour shadow gestures wildly while chanting.yy.y.@yy 2 killer bees4===30.3 (1 n:jn:jP_You encounter a killer bee. x2o:j< *****The zap misses the killer bee.o:ja 7. o:j͇ .@#..y(1 ally target)The zap hits the killer bee but does no damage. ****ydistracted, 1 ally t…)Your shadow points at the killer bee and mumbles some strange words.o:j  yo:j .o:j=Do:jfy. kThe ray of shadow hits the killer bee!y.y..k   wyvernyy 2 killer bees (1 ally target)k@   shadow=--1o:jjo:j>nW _You encounter a wyvern.p:jf)] *****p:jl*The zap hits the killer bee but does no damage.  The killer bee is heavily wounded.The zap hits the killer bee.p:jk.y.p:j:y.p:jij\S.p:juAy.p:j.;y.p:jvSS   water moccasinp:j}3-=-2p:j8p:j8 _The killer bee is lightly wounded.p:j@  †The zap hits the killer bee!  The killer bee is almost dead.The zap hits the killer bee. ***   killer beeYou kill the killer bee!p:j AS.p:j Ay.p:j 3kp:j +S.p:j p:j  .(ally target)k   wyverny   killer bee@   shadowThe zap misses the killer bee.p:j o- 73p:j Y _The killer bee stings you but does no damage.q:j" *** The zap hits the killer bee.  The killer bee is heavily wounded.q:j5 k. S.The zap misses the killer bee.k.q:jξ y.The killer bee stings you but does no damage.-4q:jQ m _The killer bee barely misses you.r:j3G†The killer bee stings you but does no damage. _The killer bee barely misses you.zap hits the killer bee.  The killer bee is severely wounded.The zap misses the killer bee. The zap hits the water moccasin.r:jL~***k   wyverny   killer bee@   shadowr:j. k.You kill the water moccasin!y.r:j%U =5r:j r:jZ _The killer bee barely misses you. x2s:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:jOT  †The killer bee is struck by an arc of lightning. **@   shadow  You kill the killer bee!The wyvern is struck by an arc of lightning.s:jN .The wyvern is severely wounded.k†s:j h   Your shadow fades away.s:j. 58---2-6s:j9 s:j + _The wyvern bites you!u:j]  †You slash the wyvern! You burn the wyvern.3=87.5 (1.2Shock _You kill the wyvern!w:jow:jp'w:jRrw:jww:jN|9---4==w:j95=6=w:jj,w:j 60=7==w:jw:j w:j.a_Magic restored.w:jw:jw:jw:jw:jw:jw:jw:j*Q1==w:jw:jew:jw:jbw:jlw:j w:j w:j w:jw:jr%2w:jw:jw:jw:jJw:j,w:jK!w:j\%a3=w:ju&w:j *w:j*w:jX+w:jA0w:j0w:j\1w:jY9w:j1:w:j ;w:jA4=w:jEw:jFw:jCGw:j;Lw:jxM,w:jPw:jQK5=w:j*****y:j=X 2 _You hear an angry buzzing noise.  The zap hits the killer bee.  The killer bee is moderately wounded.  The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.y:j _ @..yy:j !Y(ally target)@   shadowThe yak is moderately wounded.y:jJ .Your shadow points at the yak and mumbles some strange words.The ray of shadow hits the killer bee!y:jM  y:jc e†You kill the killer bee!The ray of shadow hits the yak! The ray of shadow hits the killer bee!******y 2*y:j y.You kill the killer bee!y.y:j ?y.y:j+ 8y!y:j u yThe killer bee buzzes angrily.y:j~G ..Yyy 3 killer bees (1 distracted).y:jR y:ja W 9--1y:jlj y:j,o [ _You encounter a killer bee.z:j^ G***z:jQ ?y.z:j 7y†z:j JY. y.The zap misses the killer bee. x2; The killer bee misses you.y.z:j py.yz:j =6---2z:jT z:j W _The killer bee barely misses you.{:j" ***The zap misses the killer bee. The zap hits the killer bee!{:j6m yThe killer bee is heavily wounded.The killer bee closely misses you.{:jgz7 y{:j{_.You encounter a killer bee.{:j lThe killer bee closely misses you.{:j\7Y!{:jυ .yYou encounter a basilisk.{:jo6y†{:j y..l   basiliskyyyy 4 killer bees@   shadowThe killer bee stings you but does no damage.{:jc@-3{:jj{:jW _The killer bee barely misses you.|:jـ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j# .The killer bee is heavily wounded.The lightning grounds out.is struck by an arc of lightning!  The killer bee is heavily wounded.You resist. You are struck by an arc of lightning. The lightning grounds out.  The killer bee is struck by an arc of lightning!|:j/ <.The killer bee is struck by an arc of lightning!  You kill the killer bee!.  The killer bee is almost dead.are struck by an arc of lightning..|:j9 **** 2You kill the killer bee!|:j  hThe lightning grounds out.y!y.Y.l.h.y.@@..hh   wolfyy 2 killer bees(…)|:j 4-5- 4|:js k _You encounter a wolf.~:j  **** The zap misses the killer bee. The zap misses the yak. The zap hits the yak.~:jPUy.y!h.Y.l.y. yThe yak is severely wounded.The killer bee closely misses your shadow.yyyyy 4 killer bees~:jV5~:jBX=~:jodO-5~:jj ~:jk~:jlP_You encounter a killer bee. x2~:j[  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j**** The killer bee is severely wounded.  The yak is struck by an arc of lightning.  The yak is almost dead.  The lightning grounds out.  The yak is struck by an arc of lightning.  The yak is almost dead.:j&. **(1 ally target)You are struck by an arc of lightning. The lightning grounds out.:j"g9*:jmJ9*:jCJz  Your shadow gestures wildly while chanting.:jG: y:j^distracted, 1 allThe shadowy lightning misses the wolf.:jKs .The shadowy lightning hits the killer bee! x2:j@*y 3 killer bees (1 distracted) :jd. .yYou kill the killer bee!y.h.l! y.The killer bee closely misses your shadow. @@Y(ally target)yThe yak barely misses you.The killer bee stings you but does no damage.:j4k4 6:jTv _The killer bee closely misses your shadow.:jG  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jr †The killer bee is struck by an arc of lightning!  The killer bee is heavily wounded.The yak is struck by an arc of lightning..  The killer bee is struck by an arc of lightning.  The killer bee is severely wounded.  You resist. You are struck by an arc of lightning..  The killer bee is almost dead.killer bee is struck by an arc of lightning.:jOD *****l   basiliskh   wolfyy 2 killer bees@   shadowYou kill the killer bee!The wolf is struck by an arc of lightning!  The wolf is moderately wounded.:jy. yThe lightning grounds out. The killer bee stings your shadow.Yh.l. y.You encounter a killer bee. You encounter a yak.y.:j@@†yY   yakl   basiliskYh   wolfyyy 3 killer bees (1 ally target) (…)3-607 _The killer bee completely misses your shadow.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jbd.The basilisk is struck by an arc of lightning.basilisk is lightly wounded.  The wolf is struck by an arc of lightning!  The wolf is almost dead.  The lightning grounds out.  The wolf is struck by an arc of lightning! ****yyy 3 killer bees (1 ally target)@   shadowYou kill the wolf!:j#< .You are struck by an arc of lightning.y.l.Y.y.y yThe killer bee closely misses your shadow.:j* @@yy 4 killer bees (1 ally target)You encounter a killer bee.:j:g2--18:j$F:jPc _The killer bee completely misses your shadow.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j" .The killer bee is struck by an arc of lightning!  The killer bee is heavily wounded.The killer bee is struck by an arc of lightning.:j .You kill the killer bee!The killer bee is struck by an arc of lightning!:jW****#*  2 killer beesThe lightning grounds out.basiliskbasilisk is moderately wounded.You are  The basilisk is struck by an arc of lightning.  The basilisk is moderately wounded.:j0.:jZ @@..#l(ally target)  You resist. You are struck by an arc of lightning. The lightning grounds out.:j( †Your shadow casts a spell at the yak.The ray of shadow hits the basilisk!!:j2 †You kill the basilisk!The ray of shadow hits the yak! The ray of shadow hits the killer bee!:j:*****Y  distracted, ally target)*y   killer bee*@   shadow:jN7<y.:j.<9Y†:jK>>y.:j{†..!.Y†:jͫj 4-1-629 _You kill the killer bee! _Your Dodging skill increases to level 4!:j> ****The zap hits the killer bee.:j Ay.:j Y. lThe killer bee is lightly wounded.  The killer bee closely misses you.:j# ..l   komodo dragonY   yak (ally target)ly   killer bee@   shadow70 _You encounter a komodo dragon.:jg .You slash the killer bee! You burn the killer bee.:j †The killer bee is almost dead.Your shadow hits the killer bee with a long sword! lYou kill the killer bee!Y!yl†:jμ3@y:j*ll   basilisky   killer bee(…):j5=25 31.7 (1.2 :j:j :j_You encounter a basilisk. You encounter a killer bee.:j *****The zap hits the yak.:jvy.l.Y.y. yThe yak is heavily wounded.l††!.yy 2 killer bees-20 :j :jk+M_You encounter a killer bee.:j?e **** The zap hits the yak.  The yak is heavily wounded.The zap hits the yak.:jg .The yak is severely wounded.l.Y. yThe killer bee closely misses your shadow.l.:jA†..-3:jM:jtZc _The killer bee completely misses your shadow.:j y.You hit the yak. You burn the yak.:j\ y.The yak is severely wounded. yThe killer bee completely misses your shadow.The killer bee misses your shadow.l. l!  You encounter a killer bee.y..y l.The yak gores you but does no damage. The killer bee stings your shadow.:jhy 3 killer bees:j58---3=4.9 (1.2  _The yak gores you!:jCy .You hit the yak. You burn the yak.:j †The yak is almost dead.Your shadow hits the yak with a long sword!:jAy.:j9y.:j:j1y!:j :j|y.You kill the yak!:j>y.:jP :jl.The komodo dragon bites your shadow!:j#@:j%D(ally target)l   basiliskyyy 3 killer bees@   shadow:j_04==4 =6.1:jF:jL` _The killer bee closely misses your shadow.:jPu  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .##P...####♣#...# ThunderHyde the Eclecticist ..#..#####♣#...## Deep Elf of Dithmenos ****** .....#.##.##..### ##  Health: 58/65 =====================--- ..............#.##P##.##  Magic: 30/37 ===================----- ....P..................#  AC: 16Str: 10Doom: 44% .....###.#..##.##.##.#.#  EV: 11Int: 22  .......#...#..#.##..#  SH: 0Dex: 22 ..........#.##.##.##.#.#  XL: 13 Next: 63% Place: Lair:4 .....#.#.#.#....@**......  Noise: =--------  Time: 14076.1 (0.0) ....#.#.#.:j? #....#*y#†.#...  b) +5 long sword "Opnucamo" {flame, rElec ...#.#.# #.....#@**l## ...  Cast: Shock ..#.# ......#ly#y.# #. .#.# ...##..!###... ..# .. #.. .#..  l   komodo dragon (ally target) .#.# # ##† ##.  l   basilisk .#† yyy 3 killer bees ..# @   shadow _The killer bee closely misses your shadow.Casting: Shock (safe; 1% risk of failure)  Confirm with . or :jn #Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 5/8):jDy *†y#*:j-z.***#**.:jRs †..*l*Aim: a basilisk (empty space bonus: 4/8):jzi.##P...####♣#...#ThunderHyde the Eclecticist ..#..#####♣#...##Deep Elf of Dithmenos ****** .....#.##.##..### ##Health: 58/65 =====================--- ..............#.##P##.##Magic: 30/37 ===================----- ....P..................#AC: 16:j6lStr: 10Doom: 44% .....###.#..##.##.##.#.#EV: 11Int: 22  .......#...#..#.##..#SH: 0Dex: 22 ..........#.##.##.##.#.#XL: 13 Next: 63% Place: Lair:4 .....#.#.#.#....@.†......Noise: =--------  Time: 14076.1 (0.0) ....#.#.#.#....#†y#†.#...b) +5 long sword "Opnucamo" {flame, rElec ...#.#.# #.....#@..*## ...Cast: Shock ..#.# ......#ly#y.# #. .#.# ...##..!###... ..#..:jm' #.. .#..l   komodo dragon (ally target) .#.# # ##† ##.l   basilisk .#†yyy 3 killer bees ..#@   shadow _The killer bee closely misses your shadow.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (empty space bonus: 4/8):j> .The air twists around and strikes the basilisk.:j8: *:j(1 ally target) The basilisk is lightly wounded.:j#9*:jv  Your shadow mumbles some strange words.:j l  (distracted)  The shadowy lightning misses the killer bee.:j@ y.The shadowy lightning hits the basilisk!y.ly y.The killer bee stings you but does no damage.:jB5l.:jLU@l:jQ]1==:j:R7.1 (1:j,]:jEa[ _The killer bee completely misses you.:jE  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jE$**:jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The killer bee is lightly wounded.  The komodo dragon is struck by an arc of lightning!  The komodo dragon is lightly wounded.:jJ; Ay.:j[< &y.:j= :j> 6y†:jB ;y.:j[Q 0l:jR )90:jSS 9--8:j_ :j` u _The lightning grounds out. The killer bee barely misses you. x2:j 0  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv.basilisk is struck by an arc of lightning.  The basilisk is heavily wounded.lightning grounds out.  The killer bee is struck by an arc of lightning!  The killer bee is severely wounded.  The killer bee is struck by an arc of lightning!:j †You kill the killer bee!The killer bee is struck by an arc of lightning.:j"' *****.*    killer beeYou kill the killer bee!:j l.The lightning grounds out.:j4l.:jU.@y:j 28-- 4-9 _The killer bee stings you but does no damage. x2:j::jKk _Your Evocations skill increases to level 2!:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j]3†The komodo dragon is struck by an arc of lightning.  The komodo dragon is heavily wounded.  You resist. You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is heavily wounded.  The killer bee is struck by an arc of lightning!:j;$ **** @   shadow  You kill the killer bee!:j{ @†llThe lightning grounds out.  The komodo dragon bites you but does no damage.:j8*:j| 7-- 5  The basilisk gazes at you.You are slowing down.  --more--:joR :j 8@:j h  80:j =Petr _:j :j :jWr  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j **The komodo dragon is struck by an arc of lightning.  The komodo dragon is heavily wounded.:j q †The lightning grounds out.:j x yYour shadow fades away.:jٟ l.You encounter a killer bee.:jX =.y:j ly   killer bee (wandering)The komodo dragon bites you.:jl d8-1.6 (1.5:j :j E _The komodo dragon bites you but does no damage.:ji  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:** Confirm with . or Enter, or press ? or * to list all spells.The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.:j  @.@l(ally target)@   shadowThe lightning grounds out.:j †Your shadow gestures at the komodo dragon while chanting.The ray of shadow hits the basilisk!!:j †You kill the basilisk!The ray of shadow hits the komodo dragon!:j ,******y   killer bee (wandering)@   shadow:ju v!y.:jX  ## .## ..:jb ..# ..##.##.##.#.# ..#.##..# #.##.##.##.#.# #..@.@.†...... #....#††#†.#...  #.....#....## ...  ......#..#..# #.  ...##..!###...  .. #.. .#..  @   shadow # ##† ##. †You kill the komodo dragon! 6-:jC [2 You have turned to stone.:j /  --more--:jr 3 63.1ShockStone _:jcz:j4:jnl7=-4.1 (2:jIl:j l   komodo dragon (distracted)@   shadow:jT98==-5.1 (3Shock:jl.l9=6.1 (4:jQl.:j%:jY30=7.1 (5:jG :j%K.l:j":jz+60=1==8.1 (6:j-:j7} . _You encounter a komodo dragon.:j>:l.:jH  Your shadow fades away.:jd/  --more--:j/ 5 9.1 (7 _:j :jK l.2=90.1 (8y:j p.y.ly   killer bee (wandering)3=1.1 (9:j _.y:jC 0 .:jM y _You encounter a killer bee.The komodo dragon hisses menacingly.:jS   ## .## ....# ..##.##.##.#.# ..#.##..# #.##.##.##.#.# #...l@.†...... #....#††#†.#...  #.....#....## ...  ......#..#..# #.  ...##..!###... .y #.. .#.. :jNU  # ##† ##. † ..#The komodo dragon completely misses you.:jV 1=4==11 9 (10.3):jv z _You turn to flesh and can act again.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jXq **The komodo dragon is struck by an arc of lightning.  The komodo dragon is lightly wounded.:j uy. .:jPYou resist. You are struck by an arc of lightning.:jQ)Xl@:j&6{3-=2.9 (1.0) :j8Z _The komodo dragon barely misses you.:j   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j' **The komodo dragon is struck by an arc of lightning!  The komodo dragon is lightly wounded.:jg Ml@:j.i _2--3:jZu :j> _You are struck by an arc of lightning. The komodo dragon barely misses you.:jh  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg9** The komodo dragon is moderately wounded.    The komodo dragon is struck by an arc of lightning.  The komodo dragon is heavily wounded.:jio1y:j3q DYou are struck by an arc of lightning. .yYou encounter a six-headed hydra.:j͊ol@D   six-headed hydra (wandering)l   komodo dragony   killer bee (wandering)21-4 _The komodo dragon bites you but does no damage.:j(  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ** The komodo dragon is struck by an arc of lightning!  The komodo dragon is severely wounded.:j *(ally target)@   shadowYou are struck by an arc of lightning.:j$9*:jT  distracted)Your shadow gestures wildly while chanting.:j  distracted)The shadowy lightning hits the six-headed hydra!:j ZCy.:j]MD.:j` y.The shadowy lightning hits the killer bee!:jt)l@@D y0-5:jW:jZ _The komodo dragon barely misses you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ju** Confirm with . or Enter, or press ? or * to list all spells.komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is severely wounded.:j[Y Cy.:j [ LD.:je Cy.:j,} `l@ :j `28--6:jё  _You are struck by an arc of lightning. The komodo dragon barely misses you.:jP  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j n** Confirm with . or Enter, or press ? or * to list all spells.The komodo dragon is struck by an arc of lightning.  The komodo dragon is almost dead.almost dead.:jz1.:j@l@(ally target)The komodo dragon is struck by an arc of lightning.  The komodo dragon is almost dead.  You are struck by an arc of lightning.  The komodo dragon is struck by an arc of lightning.  The komodo dragon is almost dead.  You are struck by an arc of lightning.**** You are  The komodo dragon is struck by an arc of lightning.  The komodo dragon is almost dead.  You are  Your shadow gestures at the six-headed hydra while chanting.The ray of shadow misses the komodo dragon.:j?/y.D. l.The ray of shadow hits the six-headed hydra!!:jL44------7--=7:jR :jT:jU%_The komodo dragon bites you!!:jxRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportation  I - 4 scrolls of immolation [!] read|quaff|evoke[?] describe selected:jV[ :j .##P...####♣#...#ThunderHyde the Eclecticist ..#..#####♣#...##Deep Elf of Dithmenos ****** .....#.##.##..### ##Health: 44/65 ================-------- ..............#.##P##.##Magic: 27/37 =================------- ....P..................#AC: 16Str: 10Doom: 43% .....###.#..##.##.##.#.#EV: 11Int: 22  .......#...#..#.##..#SH: 0Dex: 22 ..........#.##@##.##.#.#XL: 13 Next: 66% Place: Lair:4 .....#.#.#.#..yl@.†......Noise: ==-------  Time: 14097.9 (0.0) ....#.#.#.#....#D†#†.#...b) [0;:jՁ 10;1m+5 long sword "Opnucamo" {flame, rElec ...#.#.# #.....#....## ...Cast: Shock ..#.# ......#..#..# #. .#.# ...##..!###... ..#.. #.. .#..D   six-headed hydra (ally target) .#.# # ##† ##.l   komodo dragon .#†y   killer bee ..#@   shadowThe komodo dragon is almost dead.You are struck by an arc of lightning.  Your shadow gestures at the six-headed hydra while chanting.The ray of shadow misses the komodo dragon.The ray of shadow hits the six-headed hydra!! _The komodo dragon bites you!!:j} .##P...####♣#...# ThunderHyde the Eclecticist ..#..#####♣#...## Deep Elf of Dithmenos ****** .....#.##.##..### ##  Health: 44/65 ================-------- ..............#.##P##.##  Magic: 27/37 =================------- ....P..................#  AC: 16Str: 10Doom: 43% .....###.#..##.##.##.#.#  EV: 11Int: 22  .......#...#..#.##..#  SH: 0Dex: 22 ..........#.##@##.##.#.#  XL: 13 Next: 66% Place: Lair:4 .....#.#.#.#..yl@.†......  Noise: ==-------  Time: 14097.9 (0.0) ....#.#.#.#....#[0;:j 810;1mD†#†.#...  b) +5 long sword "Opnucamo" {flame, rElec ...#.#.# #.....#....## ...  Cast: Shock ..#.# ......#..#..# #. .#.# ...##..!###... ..# .. #.. .#..  D   six-headed hydra (ally target) .#.# # ##† ##.  l   komodo dragon .#† y   killer bee ..# @   shadowYour shadow gestures at the six-headed hydra while chanting.The ray of shadow misses the komodo dragon.The ray of shadow hits the six-headed hydra!! _The komodo dragon bites you!!  Blink to where?Press: ? - help, Dir - move target:jv l@  The ray of shadow misses the komodo dragon.The ray of shadow hits the six-headed hydra!! _The komodo dragon bites you!!  Blink to where?Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead):j5yliller bee (severely wounded):ji T *y:j;.*:j1_;.*:j\7*.:j7*.:j;7*.:j]...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 44/65 ================-------- #..........###.#..##.##.##.#.#Magic: 27/37 =================------- .............#...#..#.##..#AC: 16Str: 10Doom: 43% ................#.##@##.##.#.#EV: 11Int: 22  ...........#.#.#.#..yl§.†......SH: 0Dex: 22 ....†.....#.#.#.#....#D†#†.#...XL: 13 Next: 66% Place: Lair:4 .....(...#.#.# #@....#....## ... Noise: ==-------:j`  Time: 14097.9 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †l   komodo dragon #.......#..#... ###..y   killer bee .#.....#.#..#.. .#.@   shadow ####...#.#The ray of shadow misses the komodo dragon.The ray of shadow hits the six-headed hydra!! _The komodo dragon bites you!!  Blink to where?[:ja/22;2HPress: ? - help, Dir - move targety..lD.y:jX:jٌ†D   six-headed hydra (ally target)l   komodo dragony   killer bee@   shadow58=--8.9 (1 _As you read the scroll of blinking, it crumbles to dust.:jld  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jr9--:j:jm _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j(  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jK...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 45/65 ================-------- #..........###.#..##.##.##.#.#  Magic: 24/37 ===============--------- .............#...#..#.##..#  AC: 16Str: 10Doom: 43% ................#.##@##.##.#.#  EV: 11Int: 22  ...........#.#.#.#**..D.†......  SH: 0Dex: 22 ....†.....#.#.#.#*y*l#††#†.#...  XL: 13 Next: 66% Place: Lair:4 .....(...#.#.# #@***.#....## ...  Noise: --------- [:jNm Time: 14098.9 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...  Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †  D   six-headed hydra (ally target) #.......#..#... ###..  l   komodo dragon .#.....#.#..#.. .#.  y   killer bee ####...#.# @   shadow _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting::jO Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (severely wounded, empty space bonus: 7/8):j0~ *.y*.***:jU.****l.Aim: a komodo dragon (almost dead, empty space bonus: 6/8):j...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 45/65 ================-------- #..........###.#..##.##.##.#.#Magic: 24/37 ===============--------- .............#...#..#.##..#AC: 16Str: 10Doom: 43% ................#.##@##.##.#.#EV: 11Int: 22  ...........#.#.#.#....D.†......SH: 0Dex: 22 ....†.....#.#.#.#.y.*#††#†.#...XL: 13 Next: 66% Place: Lair:4 .....(...#.#.# #@....#....## ... Noise: --------- [3:jX 7m Time: 14098.9 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †D   six-headed hydra (ally target) #.......#..#... ###..l   komodo dragon .#.....#.#..#.. .#.y   killer bee ####...#.#@   shadow _You can't see any susceptible:j  monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, empty space bonus: 6/8) †The open air twists around violently and strikes the komodo dragon!!.yD§:j y   killer bee:j @   shadow  You kill the komodo dragon!:j 5=27==9.9 (1:j"" :j# X _The killer bee closely misses you.:jPw .You miss the killer bee.:jW  †The killer bee is severely wounded.Your shadow hits the killer bee with a long sword!:jED.:j.@@   shadow:j%y6=8--101.1 (1.2 :jF:jIN _You kill the killer bee!:js  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 45/65 ================-------- #..........###.#..##.##.##.#.#  Magic: 22/37 ==============---------- .............#...#..#.##..#  AC: 16Str: 10Doom: 42% ................#.##*##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.*D*..†......  SH: 0Dex: 22 ....†.....#.#.#.#..**#††#†.#...  XL: 13 Next: 68% Place: Lair:4 .....(...#.#.# #@†@..#....## ...  Noise: ---------:jb[33m  Time: 14101.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...  Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †  D   six-headed hydra #.......#..#... ###..  @   shadow .#.....#.#..#.. .#. ####...#.# _You kill the killer bee!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: :jQwa six-headed hydra (heavily wounded, empty space bonus: 5/8):j...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 45/65 ================-------- #..........###.#..##.##.##.#.#Magic: 22/37 ==============---------- .............#...#..#.##..#AC: 16Str: 10Doom: 42% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#..*...†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 68% Place: Lair:4 .....(...#.#.# #@†@..#....## ... Noise: [3:jB 4m---------  Time: 14101.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †D   six-headed hydra #.......#..#... ###..@   shadow .#.....#.#..#.. .#. ####...#.# _You kill the killer bee!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list :jke 1all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (heavily wounded, empty space bonus: 5/8)D.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the six-headed hydra!! (ally target)63==2.1 (1 _The six-headed hydra is severely wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 46/65 ================-------- #..........###.#..##.##.##.#.#  Magic: 19/37 ============------------ .............#...#..#.##..#  AC: 16Str: 10Doom: 42% ................#.##*##.##.#.#  EV: 11Int: 22  ...........#.#.#.#*D*...†......  SH: 0Dex: 22 ....†.....#.#.#.#.***#††#†.#...  XL: 13 Next: 68% Place: Lair:4 .....(...#.#.# #@†@..#....## ...  Noise: [4:j80m==-------  Time: 14102.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...  Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †  D   six-headed hydra (ally target) #.......#..#... ###..  @   shadow .#.....#.#..#.. .#. ####...#.# _The six-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure) [22:jd Press: ? - help, Dir - move targetAim: a six-headed hydra (severely wounded, ally target, empty space bonus: 6/8):j ...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 46/65 ================-------- :j #..........###.#..##.##.##.#.#Magic: 19/37 ============------------ .............#...#..#.##..#AC: 16Str: 10Doom: 42% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#.*....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 68% Place: Lair:4 .....(...#.#.# #@†@..#....## ... Noise: ==-------  Time: 14102.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec :j †......#.# #......##..!###...Cast: Shock ........# #........ #.. .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †D   six-headed hydra (ally target) #.......#..#... ###..@   shadow .#.....#.#..#.. .#. ####...#.# _The six-headed hydra is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (severely wounded, ally target, empty space bonus: 6/8):j6 .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :j <Press: ? - help, Dir - move target  Aim: a six-headed hydra (severely wounded, ally target, empty space bonus: 6/8)The open air twists around violently and strikes the six-headed hydra!:j+ * The six-headed hydra is almost dead.:ji †Your shadow gestures wildly while chanting.The shadowy lightning hits the six-headed hydra!*@   shadow:j5P†@:jA200713.1 (1Shock _You kill the six-headed hydra!:jq :j ':jv :j y1=:jx 47=2==:j m3=:j2. S.4= _Your shadow fades away.You encounter a killer bee.:j8 o8=5==..--Shockyy   killer bee (wandering):j? +7.1 (4:jkY :j` M--8.1 (5 _:jh :j]m :jl  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jIH...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 48/65 =================------- #..........###.#..##.##.##.#.#  Magic: 21/37 =============----------- .............#...#..#.##..#  AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.†....†......  SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 71% Place: Lair:4 :jFK.....(...#.#.# #@†...#....## ...  Noise: ---------  Time: 14108.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..*###...  Cast: Shock ........# #........ #*y .#.. .......#.#.....##... ##* ##. .......# #..#.. .#.. †  y   killer bee (wandering) #.......#..#... ###.. .#.....#.#..#.. .#. ####...#.# _You encounter a killer bee.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move tar:jKqgetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 3/8):j ...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 48/65 =================------- :j"#..........###.#..##.##.##.#.#Magic: 21/37 =============----------- .............#...#..#.##..#AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#EV: 11Int: 22  :j '...........#.#.#.#.†....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ... Noise: ---------  Time: 14108.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...Cast: Shock ........# #........ #.* .#.. .......#.#.....##... ##† ##. .......# #..#.. .:j@()[40m#.. †y   killer bee (wandering) #.......#..#... ###.. .#.....#.#..#.. .#. ####...#.# _You encounter a killer bee.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 3/8):jLz†  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (wandering, hasn't noticed you, empty space bonus: 3/8)  The air twists around and strikes the killer bee!:jq):jc==9.1 (1Shock:j-d _You kill the killer bee!:j:j$':j:jc2=:j:j-:jW3=:j/:jF :j^h You encounter a water moccasin.:j$9=4=--ShockS   water moccasin (wandering)S:j#,11.1 (2:jj:jkj--2.1 (3 _:j[  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 49/65 ==================------ #..........###.#..##.##.##.#.#  Magic: 20/37 ============------------ .............#...#..#.##..#  AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.†....†......  SH: 0Dex: 22 :j^-....†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ...  Noise: ---------  Time: 14112.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...  Cast: Shock ........# #........ #.† .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †  S   water moccasin (wandering) #.......#..#... ###.* .#.....#.#..#.. .#S ####...#.# _You encounter a water moccasin.Casting: :jH/Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 1/8):j...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 49/65 ==================------ #..........###.#..##.##.##.#.#Magic: 20/37 ============------------ .............#...#..#.##..#AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#.†....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ... Noise: --------- [39;:jڝ49m Time: 14112.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...Cast: Shock ........# #........ #.† .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †S   water moccasin (wandering) #.......#..#... ###.. .#.....#.#..#.. .#* ####...#.# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failu:jre)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 1/8):j pS.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (wandering, hasn't noticed you, empty space bonus: 1/8)  The air twists around and strikes the water moccasin!  The water moccasin hisses angrily. SThe water moccasin is heavily wounded.:jb @S.:jD ZS 2 water moccasins (1 wandering):jw m1===3.1 (1:ja :j _ _You encounter a water moccasin.:j0  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j?z...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 49/65 ==================------ #..........###.#..##.##.##.#.#  Magic: 17/37 ===========------------- .............#...#..#.##..#  AC: 16Str: 10:j|Doom: 40% ................#.##.##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.†....†......  SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ...  Noise: ==-------  Time: 14113.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##.S!###...  Cast: Shock ........# #........ #.† .#.. .......#.#.....##..* ##† ##. .......# #..#.. .:jf}[[33m#*S †  SS 2 water moccasins (1 wandering) #.......#..#... ###** .#.....#.#..#.. .#. ####...#.# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 4/8):j/%...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 49/65 ==================------ #..........###.#..##.##.##.#.#:j1Magic: 17/37 ===========------------- .............#...#..#.##..#AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#.†....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ... Noise: ==-------  Time: 14113.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##.S:j03!###...Cast: Shock ........# #........ #.† .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.* †SS 2 water moccasins (1 wandering) #.......#..#... ###.. .#.....#.#..#.. .#. ####...#.# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 4/8):jLCS.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, empty space bonus: 4/8)  The air twists around and strikes the water moccasin!S.y.Sy   killer bee (wandering)84.1 (1:ji:jzb _The water moccasin is almost dead.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 49/65 ==================------ #..........###.#..##.##.##.#.#  Magic: 14/37 =========--------------- .............#...#..#.##..#  AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.†....†......  SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ...  Noise:jk: ==-------  Time: 14114.1 (0.0) ...)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##.S!###...  Cast: Shock ........# #.......* #.† .#.. .......#.#.....##.*S ##† ##. .......# #..#.. y#** †  SS 2 water moccasins (1 wandering) #.......#..#... ###..  y   killer bee (wandering) .#.....#.#..#.. .#. ####...#.# _The water moccasin is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: :jx? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 4/8):j...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 49/65 ==================------ #..........###.#..##.##.##.#.#Magic: 14/37 =========--------------- .............#...#..#.##..#AC: 16Str: 10Doom: 40% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#.†....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 71% Place: Lair:4 .....(...#.#.# #@†...#....## ... Noise: [:j40m==-------  Time: 14114.1 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##.S!###...Cast: Shock ........# #........ #.† .#.. .......#.#.....##..* ##† ##. .......# #..#.. y#.. †SS 2 water moccasins (1 wandering) #.......#..#... ###..y   killer bee (wandering) .#.....#.#..#.. .#. ####...#.# _The water moccasin is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or:j!W Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 4/8):jh! .  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (almost dead, empty space bonus: 4/8)  The open air twists around violently and strikes the water moccasin. **   water moccasin (wandering, ally target)@   shadowYou kill the water moccasin!:j y  Your shadow casts a spell.The shadowy lightning hits the killer bee!:j8y.y.S.:jbE:jGa@.S:jmNu5053925.1 (1:j#[:j^W _The killer bee buzzes angrily. The water moccasin hisses angrily.:jR s .The zap hits the killer bee!:jh :j ***@   shadow:jbAS.:jB!.:jD.:jF .:jDG:j^.-6:j+d _You kill the killer bee!:jJ*******:jj :j(†.S...†The zap misses the water moccasin.:j-Y--7:j<:jEQ _The water moccasin bites your shadow but does no damage. x2:jlsJ*******:j5†.S...†1-8:jN8:j;~ _The zap misses the water moccasin. The water moccasin bites your shadow.:j0 *******The zap hits the water moccasin.:j4M  †.S...†The water moccasin is lightly wounded.  The water moccasin closely misses your shadow.49 _The water moccasin misses your shadow.:j}1X *******:j2P The zap hits the water moccasin.:j .The water moccasin is moderately wounded.S.:j†....†=20:jm:j;M _Your shadow fades away.:j6 { ****The zap hits the water moccasin.:jJ ;S.:j ..1 _The water moccasin is moderately wounded.:j)&  :j9;You barely miss the water moccasin.The water moccasin is moderately wounded.The water moccasin barely misses you.2=52.3 (1.2 :jD:jG_ _The water moccasin completely misses you.:jD   You closely miss the water moccasin.The water moccasin is moderately wounded.6=3.5:jbu _The water moccasin closely misses you. x2:jE  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jDn...........#.##.##..### ##  ThunderHyde the Eclecticist ###.................#.##P##.##  Deep Elf of Dithmenos ****** ..........P..................#  Health: 52/65 ===================----- #..........###.#..##.##.##.#.#  Magic: 12/37 =======----------------- .............#...#..#.##..#  AC: 16Str: 10Doom: 39% ................#.##.##.##.#.#  EV: 11Int: 22  ...........#.#.#.#.†....†......  SH: 0Dex: 22 ....†.....#.#.#.#**.†#††#†.#...  XL: 13 Next: 72% Place: Lair:4 .....(...#.#.# #@S*..#....## ...  Noise: :jq=--------  Time: 14123.5 (0.0) ...)....#.# #...***..#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec †......#.# #......##..!###...  Cast: Shock ........# #........ #.† .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †  S   water moccasin #.......#..#... ###.. .#.....#.#..#.. .#. ####...#.# _The water moccasin closely misses you. x2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded:j; , empty space bonus: 6/8):j :jW ...........#.##.##..### ##ThunderHyde the Eclecticist ###.................#.##P##.##Deep Elf of Dithmenos ****** ..........P..................#Health: 52/65 ===================----- :j #..........###.#..##.##.##.#.#Magic: 16/37 ==========-------------- .............#...#..#.##..#AC: 16Str: 10Doom: 39% ................#.##.##.##.#.#EV: 11Int: 22  ...........#.#.#.#.†....†......SH: 0Dex: 22 ....†.....#.#.#.#...†#††#†.#...XL: 13 Next: 72% Place: Lair:4 .....(...#.#.# #@S...#....## ... Noise: =--------  Time: 14123.5 (0.0) ...)....#.# #........#..#..# #. b) +5 long sword "Opnucamo" {flame, rElec †......#.#:j  #......##..!###...Cast: Shock ........# #........ #.† .#.. .......#.#.....##... ##† ##. .......# #..#.. .#.. †S   water moccasin #.......#..#... ###.. .#.....#.#..#.. .#. ####...#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, empty space bonus: 6/8)  Okay, then.:jD :j (:j :jT' . _œ:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.œ:j ** Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is struck by an arc of lightning.  The water moccasin is heavily wounded.  You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.œ:j C@Sœ:jG Q1-5œ:j G==-4.5 (1œ:j œ:j Z _You are struck by an arc of lightning. The water moccasin bites you.Ü:jD  You closely miss the water moccasin.The water moccasin is severely wounded.2=6=5.7 (1.2  _The water moccasin bites you but does no damage. x2Ü:j †You slash the water moccasin! You burn the water moccasin.Ü:jR  7== 36.9Shock _You kill the water moccasin! _Your Long Blades skill increases to level 4!Ü:j$ #.##.##..### ## ...#.##P##.## P....# .###.#..##.##.##.#.# ..#...#..#.##..# ....#.##.##.##.#.# #.#.#.#.†....†...... †.....#.#.#.#...†#††#†.#... (...#.#.# #.@...#....## ... )....#.# #.#..#..# #. ......#.# #......##..!###... # #. #.†# .#..#.#.....##...[3Ü:jD 7m ##†. ##.# #..#.. ..#.. †# .#..#... .###.. #.....#.#..#.. . .#. Ü:j\ ,8=-70 _  Things that are here: _a water moccasin corpse; a killer bee corpseŜ:jDIŜ:j9Ŝ:j̕#3Ŝ:j;=19= _20=1=  You encounter a killer bee.42==y-Shocky   killer bee (wandering)30.9 (3Ŝ:j@"e1.9 (4 _Ɯ:j   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ɯ:j@: ..........#.##.##..### ##  ThunderHyde the Eclecticist ##.................#.##P##.##  Deep Elf of Dithmenos ****** .........P..................#  Health: 54/65 ===================----- Ɯ:j< ..........###.#..##.##.##.#.#  Magic: 18/37 ===========------------- ............#...#..#.##..#  AC: 16Str: 10Doom: 39% ...............#.##.##*##.#.#  EV: 11Int: 22  ..........#.#.#.#.†...*y......  SH: 0Dex: 22 ...†.....#.#.#.#...†#†*#†.#...  XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#....## ...  Noise: ---------  Time: 14131.9 (0.0) ..)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......Ɯ:j?= ##..!###...  Cast: Shock .......# #........ #.†# .#.. ......#.#.....##... ##†. ##. ......# #..#.. ..#.. †#  y   killer bee (wandering) .......#..#... .###.. #.....#.#..#.. . .#. ###...#.# _You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Ɯ:jh> ]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 5/8)Ɯ:jp..........#.##.##..### ##ThunderHyde the Eclecticist ##.................#.##P##.##Deep Elf of Dithmenos ****** .........P..................#Ɯ:jHealth: 54/65 ===================----- ..........###.#..##.##.##.#.#Magic: 18/37 ===========------------- ............#...#..#.##..#AC: 16Str: 10Doom: 39% ...............#.##.##.##.#.#EV: 11Int: 22  ..........#.#.#.#.†....*......SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#....## ...Noise: ---------  Time: 14131.9 (0.0) ..)....#.# #........#..#..Ɯ:j# #.b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..!###...Cast: Shock .......# #........ #.†# .#.. ......#.#.....##... ##†. ##. Ɯ:j......# #..#.. ..#.. †#y   killer bee (wandering) .......#..#... .###.. #.....#.#..#.. . .#. ###...#.# _You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 5/8)ǜ:jvy†  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik  Press: ? - help, Dir - move target: a killer bee (wandering, hasn't noticed you, empty space bonus: 5/8)  The air twists around and strikes the killer bee!  The killer bee buzzes angrily.ǜ:j[7y.ǜ:jJoy  ǜ:j$m19===2.9 (1ǜ:jǜ:j ^ _The killer bee is almost dead.Ȝ:j4 ******The zap hits the killer bee.Ȝ:jq};y.Ȝ:j yThe killer bee is almost dead.Ȝ:jBȜ:jQ4y.Ȝ:j1.Ȝ:jƩ ..†.You encounter a killer bee.Ȝ:jK=--3Ȝ:j=M _The killer bee leaves your sight.Ȝ:j\G & Ȝ:jL M†The zap hits the killer bee.Ȝ:j3o I*****Ȝ:jD †....5= =-4Shock _You kill the killer bee!ɜ:j+] =ɜ:jk ɜ:j 20ɜ:jM j  You encounter a killer bee.ɜ:j 1=y-Shocky   killer bee (wandering)ɜ:jc *6.9 (2ɜ:j ɜ:jk L-7.9 (3 _ɜ:j ɜ:j ʜ:j *******y  The zap hits the killer bee.ʜ:j?@ =y†ʜ:jeB 7y.ʜ:jvh ...†6==8.9 (1ʜ:jx ʜ:j} e _The killer bee is moderately wounded.ʜ:ju( ****** The zap hits the killer bee!˜:jy *(ally target)@   shadowThe killer bee is almost dead.˜:jc .Your shadow mumbles some strange words.The shadowy lightning hits the killer bee!!˜:j*@   shadow˜:j.@†...†.˜:j| 9Shock˜:jǬd _You kill the killer bee!̜:jv̜:j=̜:j2̜:j2=7=3=4=̜:j>+̜:j-j5==̜:jyC  You encounter a killer bee.8=6=Shocky   killer bee (wandering)@   shadowy43.9 (4̜:j̜:jO4.9 (5 _̜:j!z_*******̜:j` †The zap misses the killer bee.̜:jBy.̜:j @y.̜:j^.....̜:j>3=5.9 (1̜:j3c _Your shadow fades away.͜:j3*****y  The zap misses the killer bee. _Your shadow fades away.  The zap hits the killer bee!  The killer bee is heavily wounded.The killer bee buzzes angrily.  The zap hits the killer bee!͜:jVBy.͜:j@y.͜:j;..͜:j65-6͜:jQ t _The killer bee is almost dead.͜:j Q*****͜:j2 y.y.͜:jv %..͜:j % =7 _The zap misses the killer bee.Μ:jLs .The zap hits the killer bee.Μ:j X*****Μ:jK.....Μ:j| 9 8Shock _You kill the killer bee!Μ:j' _Your Evocations skill increases to level 3!ќ:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3   1%  -2   i + Spellcasting 18.6  32%  +3          ќ:jH b - Unarmed Combat   0.0    -2   j + Conjurations 7.5   9%  +1   c - Throwing   0.0     0   k + Alchemy   0.0    +1      l + Air Magic15.2  31%  +1   d - Short Blades   2.8     0       e + Long Blades   4.1   3%  -1   m + Invocations   1.2    +1       n * Evocations   3.0[0ќ:j^;10m  20%  +1   f + Armour   3.7    -2       g + Dodging   4.0    +2      h + Stealth11.5   4%  +3                                              [40ќ:jlzm        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsҜ:jf 29128 n - Evocations   3.0    f + Armour 3.7   1% g + Dodging 4.0   1%Ӝ:jTI8+Ԝ:jԜ:jԜ:jX..........#.##.##..### ##ThunderHyde the Eclecticist ##.................#.##P##.##Deep Elf of Dithmenos ****** .........P..................#Health: 59/65 =====================--- ..........###.#..##.##.##.#.#Magic: 25/37 ================-------- ............#...#..#.##..#AC: 16Ԝ:jStr: 10Doom: 39% ...............#.##.##.##.#.#EV: 11Int: 22  ..........#.#.#.#.††...†......SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#....## ...Noise: =--------  Time: 14148.9 (0.0) ..)....#.# #........#..#..# #.b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..!###...Cast: Shock .......# #........ #.†# Ԝ:ji[34m.#.. ......#.#.....##... ##†. ##. ......# #..#.. ..#.. †# .......#..#... .###.. #.....#.#..#.. . .#. ###...#.#The zap hits the killer bee! _The killer bee is almost dead. _The zap misses the killer bee.The zap hits the killer bee. _You kill the killer bee! _Your Evocations skill increases to level 3!Ԝ:jԜ:j,(Ԝ:jԜ:j՜:jA՜:jQB՜:j2C՜:jJ՜:jL,6 _՜:joP՜:jTT՜:jUM7=՜:j_V՜:j\՜:j]60=8==՜:jx_՜:je՜:jfU9=՜:jg՜:jm՜:j{nL30=՜:jyo՜:juvh  You encounter a lindwurm.՜:jm՜:j1՜:j=՜:j1՜:j/==՜:j۠-՜:jݡShock՜:jkk   lindwurm (wandering)՜:jߦ%53.9 (5՜:j՜:j՜:jλ-՜:j"4.9 (6 ՜:jj _՜:j)՜:jU֜:j6W  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ל:jo#..........#.##.##..### ##  ThunderHyde the Eclecticist ##.................#.##P##.##  Deep Elf of Dithmenos ****** .........P..................#  Health: 61/65 ======================-- ..........###.#..##.##.##.#.#  Magic: 27/37 =================------- ............#...#..#.##..#  AC: 16Str: 10Doom: 39% ...............#.##.##.##.#.#  EV: 11Int: 22  ..........#.#.#.#.††...†......  SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# [4ל:j,0m#.@...#....## ...  Noise: ---------  Time: 14154.9 (0.0) ..)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..!###...  Cast: Shock .......# #........ #.*# .#.. ......#.#.....##... ##*k ##. ......# #..#.. ..#.. *#  k   lindwurm (wandering) .......#..#... .###.. #.....#.#..#.. . .#. ###...#.# _You encounter a lindwurm.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dל:j.|ir - move targetAim: a lindwurm (wandering, hasn't noticed you, empty space bonus: 3/8)ל:j...........#.##.##..### ##ThunderHyde the Eclecticist ##.................#.##P##.##Deep Elf of Dithmenos ****** .........P..................#Health: 61/65 ======================-- ..........###.#..##.##.##.#.#Magic: 27/37 =================------- ............#...#..#.##..#AC: 16Str: 10Doom: 39% ...............#.##.##.##.#.#EV: 11Int: 22  ..........#.#.#.#.††...†......SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#[0;ל:j210m....## ...Noise: ---------  Time: 14154.9 (0.0) ..)....#.# #........#..#..# #.b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..!###...Cast: Shock .......# #........ #.†# .#.. ......#.#.....##... ##†* ##. ......# #..#.. ..#.. †#k   lindwurm (wandering) .......#..#... .###.. #.....#.#..#.. . .#. ###...#.# _You encounter a lindwurm.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or ל:j4#* to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (wandering, hasn't noticed you, empty space bonus: 3/8)ל:j R k.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a lindwurm (wandering, hasn't noticed you, empty space bonus: 3/8)  The open air twists around violently and strikes the lindwurm!!  The lindwurm roars!k  ל:j[ e8===5.9 (1ל:jc ל:jmh a _The lindwurm is severely wounded.؜:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؜:j)u..........#.##.##..### ##  ThunderHyde the Eclecticist ##.................#.##P##.##  Deep Elf of Dithmenos ****** .........P..................#  Health: 61/65 ======================-- ..........###.#..##.##.##.#.#  Magic: 24/37 ===============--------- ............#...#..#.##..#  AC: 16Str: 10Doom: 39% ...............#.##.##.##.#.#  EV: 11Int: 22  ؜:jy..........#.#.#.#.††...†......  SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...  XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#....## ...  Noise: ==-------  Time: 14155.9 (0.0) ..)....#.# #........#..#..# #.  b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..*###...  Cast: Shock .......# #........ #*k# .#.. ......#.#.....##... ##** ##. ......# #..#.. ..#.. †#  k   lindwurm .......#..#... .؜:jڧ###.. #.....#.#..#.. . .#. ###...#.# _The lindwurm is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (severely wounded, empty space bonus: 4/8)؜:j2..........#.##.##..### ##ThunderHyde the Eclecticist ##.................#.##P##.##Deep Elf of Dithmenos ****** .........P..................#Health: 61/65 ======================-- ..........###.#..##.##.##.#.#Magic: 24/37 ===============--------- ............#...#..#.##..#AC: 16Str: 10Doom: 39% ...............#.##.##.##.#.#EV: 11Int: 22  ..........#.#.#.#.††...†......SH: 0Dex: 22 ...†.....#.#.#.#...†#††#†.#...XL: 13 Next: 73% Place: Lair:4 ....(...#.#.# #.@...#[0;؜:jd410m....## ...Noise: ==-------  Time: 14155.9 (0.0) ..)....#.# #........#..#..# #.b) +5 long sword "Opnucamo" {flame, rElec ......#.# #......##..!###...Cast: Shock .......# #........ #.*# .#.. ......#.#.....##... ##†. ##. ......# #..#.. ..#.. †#k   lindwurm .......#..#... .###.. #.....#.#..#.. . .#. ###...#.# _The lindwurm is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or p؜:j5Jress ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (severely wounded, empty space bonus: 4/8)؜:j=* (ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a lindwurm (severely wounded, empty space bonus: 4/8)  The air twists around and strikes the lindwurm.  The lindwurm is almost dead.؜:jْ †Your shadow gestures wildly while chanting.The shadowy lightning hits the lindwurm!؜:j *@   shadow؜:j} E@†؜:j 766.9 (1Shock _You kill the lindwurm!ٜ:j 5=ٜ:j( s26=ٜ:ju: c7=ٜ:jR ,ٜ:jV ٜ:j[ y8==ٜ:jh ٜ:j~l ٜ:jm 3ٜ:jn =ٜ:jo 9ٜ:jp =ٜ:jiq ٜ:j{z ٜ:jo 0.ٜ:jć  Your shadow fades away.You encounter a wolf.ٜ:j 30=--Shockh   wolf (wandering)hٜ:jO ,61.9 (5ٜ:jT >h.ٜ:j ٜ:jI M--2.9 (6 _ٜ:j* ٜ:jB ۜ:j *****h    The zap hits the wolf.  The wolf is lightly wounded.  The zap hits the wolf.ۜ:jB]Fh.ۜ:j_Dh.ۜ:jk;..ۜ:jlO==3.9 (1ۜ:j!yۜ:j^_ _The wolf is moderately wounded.ۜ:j Q*****ۜ:j^ Ch.ۜ:jK ...4=-4ۜ:j ۜ:jf N _The zap misses the wolf.ܜ:jQ*****ܜ:j *(ally target)@   shadowThe zap misses the wolf.ܜ:j $  Your shadow gestures wildly while chanting.ܜ:jdFh.ܜ:j @...3-5 _The shadowy lightning hits the wolf! The wolf bites you.ݜ:j| .You closely miss the wolf. yThe wolf is severely wounded.Your shadow completely misses the wolf. The wolf bites you but does no damage.  The wolf misses you.@y   killer beey@   shadow1==7.1 (1.2 ݜ:jݜ:ja[ _You encounter a killer bee.ݜ:j y.You miss the wolf.ݜ:jR y.The wolf is severely wounded.y.ݜ:jݜ:jf42=8.3ݜ:jݜ:j x _The wolf bites you but does no damage. The wolf barely misses you.ޜ:j|? .You slash the wolf! You burn the wolf.y.ޜ:jIR; y   killer bee@   shadow  You kill the wolf!ޜ:j_3=6 -9.5ޜ:jwޜ:jX _The killer bee misses your shadow.ޜ:j##.........#.##P##.## ..P.............###.#..##.##.##.#...#...#..#.##..# .....#.##.##.##.#.##.#.#.#.††...†......†.....#.#.#.#...†#††#†.#.(...#.#.#.#.†...#....## ...)....#.# #...#..# #....#.# #.....@##..!###... .# #......y. #.†# .#..#.#.....##... ##†. ## #..#.. ..#.. †#.#..#..ޜ:jy . .###.. #.....#.#..#.. . .#.##.. ## ##.  ##...#.ޜ:j (ally target)The killer bee closely misses your shadow.4===700 ޜ:ja _The killer bee stings your shadow but does no damage.ߜ:jT;L*****:j_| .The zap misses the killer bee.y.:j ...  Your shadow fades away.5==1:j)Y _The killer bee stings you but does no damage.:j ~@ (ally target)@   shadow  Your shadow fades away. _The killer bee stings you but does no damage.  You slash the killer bee! You burn the killer bee.  The killer bee is almost dead.misses the killer bee.  :j452.7 (1.2 :jm _The killer bee barely misses you.:j;  You miss the killer bee.The killer bee is almost dead.:jOl6=3.9:jnQF _The killer bee stings you but does no damage. x3:jcp .You barely miss the killer bee.:j  @The killer bee is almost dead.Your shadow barely misses the killer bee.The killer bee stings you but does no damage.7==5.1 _The killer bee barely misses you.:jԓ †You hit the killer bee. You burn the killer bee.:j@   shadow:j= -6.3Shock _You kill the killer bee!:ja..P..........###.#..##.##.##.#..#...#..#.##..# ......#.##.##.##.#.##.#.#.#.††...†......†.....#.#.#.#...†#††#†.#.(...#.#.#.#.†...#....## ...)....#.#.#.....#..# #....#.# #.....@##..!###... .# #......@...#.†# .#..#.#.....##...###†. ## #..#.. ..#..# †#.#..#...[3:jIT9;49m .###... #.....#.#..#..#. .#..##. ## #..  ##...#. .# ##.#.#.-70 _You see here a killer bee corpse.:j _=  You encounter a killer bee.P...# ###.#..##.##.##.#.# #...#..#.##..# ...#.##.##.##.#.# #.#.#.#.††...†...... †.....#.#.#.#...†#††#†.#... (...#.#.#.#.†...#....## ... ..#.#.#........# #. #.# #.....†##@.!###... [1:j0;5H# #......@...#.†# .#.. #.#.....##...###†..###. Shock# #..#..#..#..# †#..##..#.....###... .y ...#.#..#..#. .#.. #y   killer bee (wandering) ...#.#....### ###... @   shadow #...#. ....#. ##.#.#.## #:j9.3 (2.y.:j9 S:jݦ?Your shadow fades away.:jzAy.:j/S   water moccasin (wandering)y   killer bee (wandering):j,80.3 (3:ju _You encounter a water moccasin.:jb C*****:j^9 .S...†.=1.3 (1 _The zap misses the killer bee. x2:j'^*******:j S.The zap misses the water moccasin.:j 8.S:jt....S:j%&2:j1:j:68 _The water moccasin hisses angrily.:j^*******:jGCS.:j [[.......:jUd&3:jzs:j2wX _The zap misses the water moccasin.:j$~ ***** The zap hits the water moccasin!:j=.S:j_ AS.:j.#......6-4 _The water moccasin is moderately wounded.:j ****The zap hits the water moccasin!:j^CS.:jh:j8....:j2:jA--5:j| _The water moccasin is heavily wounded.:jP****:j S...The zap misses the water moccasin.:j=.=6:j):j+F _The water moccasin bites you but does no damage.:j  You slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.The water moccasin bites you but does no damage.3-7=7.5 (1.2 :j:jO3 _The water moccasin bites you.:jG  You barely miss the water moccasin.The water moccasin is almost dead.The water moccasin bites you but does no damage.4-8.7:j1j _The water moccasin misses you.:jA5  You closely miss the water moccasin.The water moccasin is severely wounded.9.9:jQ u _The water moccasin completely misses you.:jg †You slash the water moccasin! You burn the water moccasin.:j):j5 791.1Shock:j:j%R _You kill the water moccasin!:j:j5==:ja9 _a - 2 potions of ambrosia (gained 1)=  Things that are here:  a lindwurm corpse; a killer bee corpse:jY _  You see here a killer bee corpse.  You encounter a killer bee.#...#..#.##..#. . .#.##.##.##.#.# #.#.#.#.††...†.......#.#.#.#...†#††#†.#.... #.#.#.#.†...#....## ... #.#.#........#..#..#..#. # #.....†##...###.y.# # #........†.#.†#..#.. #.....##...###†@.###. -  #..#..#..#..#.†#..# #.:j .#.....###...###...# Shock#..#..#. #..#.. .#..##....###...###... # . #. ... ..#. .#. #.y   killer bee (wandering) .#.## . #  .#..  . ..7.1 (6.0:j:j|L-8.1 (7 _:j9:j:j"d *****y  The zap hits the killer bee.:j7 .y.y....:jH 3=9.1 (1:j` :j+ e _The killer bee is moderately wounded.:j That beam is likely to hit you. Continue anyway? Y - Yes  N - No:j:j:jf5.....#...#..#.##..#. .ThunderHyde the Eclecticist ........#.##.##.##.#.#Deep Elf of Dithmenos ****** ...#.#.#.#.††...†.......Health: 65/65 ======================== ..#.#.#.#...†#††#†.#....Magic: 37/37 ======================== .#.#.#.#.†...#....## ...AC: 16Str: 10Doom: 35% #.#.#........#..#..#..#.EV: 11:jInt: 22  .# #.....†##...###...#SH: 0Dex: 22 # #........†.#.†#..#..XL: 13 Next: 77% Place: Lair:4 .#.....##...###†@y###.Noise: =--------  Time: 14199.1 (0.0)  #..#..#..#..#.†#..#b) +5 long sword "Opnucamo" {flame, rElec #..#.....###...###...#Cast: Shock .#..#..#. #..#.. .#..# .#....###...###... # ... #. ... ..[0;10;:jL1m#. .#. #.y   killer bee .#.## . # # .#... .. _a lindwurm corpse; a killer bee corpseYou see here a killer bee corpse. _You encounter a killer bee.The zap hits the killer bee. _The killer bee is moderately wounded.Okay, then.:j:j (:j):j-. _:j(3  You closely miss the killer bee.The killer bee is moderately wounded.:j5.200.3 (1.2 :j >:j$NF _The killer bee stings you but does no damage. x3:j 6@(ally target)@   shadowThe killer bee is moderately wounded.The killer bee stings you but does no damage. x3  You miss the killer bee.The killer bee is moderately wounded.Your shadow completely misses the killer bee.  The killer bee barely misses you.:j (1.5:jI :jV C _The killer bee stings you but does no damage.:j1   You completely miss the killer bee.The killer bee is moderately wounded.:j 0-2.7:jb%:j)F _The killer bee stings you but does no damage. x2:jЂ~ The killer bee is moderately wounded. _The killer bee stings you but does no damage. x2  You hit the killer bee. You burn the killer bee.  The killer bee is severely wounded.The killer bee misses you.  :jL==3.9:je:jW _The killer bee barely misses you.:j †You slash the killer bee! You burn the killer bee.:j @   shadow:j% ~ 5.1Shock:jN0 :j4 N _You kill the killer bee!:j˘#...#..#.##..#. . #.##.##.##.#.# .##.#.#.#.††...†.......#.#.#.#...†#††#†.#... #.#.#.#.†...#....###... .#.#.#..#..#..#. # #.....†##...###...#  #.:j†.#.†#..#.. #.....##...###†.@###. #..#..#..#..#.†#.@# ..#.....###...###...# #..#..#. #..#. #....###...###...###... . ... ..#. .#. .#. #.## . # # # . #.. . ..:j):j>-60:jc:jw _You see here a killer bee corpse.:je>_:j;Ax †You swap places with your shadow.:j  Your shadow fades away.A killer bee comes into view.:j ..#.##.##.##.#.# .# .#.#.#.#.††...†........ #..†#††#†.#..... †...#....###... .......#..#..#..#.  #.....†##...###...# ........†.#.†#..#.. .....##...###†.†###. ..#..#..#..#.†#.@# :j- .#.....###...###.y.##. #..#.. ..#..#Shock ....###...###...###...  ... ..#. .#. .#..### . # .### # y   killer bee (wandering) .. #. #  # :j&0:j*Pyy:j*3+7.1 (1:j9:jOC :jD:jF5_The killer bee stings you but does no damage.:jp yYou barely miss the killer bee. The killer bee barely misses you.:juu .You encounter a killer bee.The killer bee barely misses you.:j˄R  The killer bee stings you but does no damage.:jц4=8.3 (1.2 :jb:j7 _The killer bee leaves your sight.:jP  You slash the killer bee! You burn the killer bee.  The killer bee is almost dead.:jے (9.5:j :j _The killer bee closely misses you. The killer bee barely misses you.:j !The killer bee is almost dead. _The killer bee closely misses you. The killer bee barely misses you.  You closely miss the killer bee.  The killer bee is almost dead.  The killer bee barely misses you. The killer bee stings you.  You are poisoned.:j 4==-10.7Pois :jֿ G _The killer bee poisons you!:j .You closely miss the killer bee.The killer bee is almost dead.Your shadow hits the killer bee with a long sword! @@   shadowYou kill the killer bee!3- -1.9Shock:jF$ _You feel sick.:jD#.#.#.#.††...†........ ..†#††#†.#..... †...#....###... ........#..#..#..#. ......†##...###...## ... ........†.#.†#..#..#..# ....##...###†.†###...##..#..#..#.†#..#..# #.....###...###.@.##. #..#..#..#@.###...###...###...# ..#. #..#. .#..# ## . #:jؙo ...### # ... .#. ## :j1y:j>y.:jy   killer bee@   shadow:j)1--20Shock:j:j$ _You feel sick.:jι T*******:jsA Ay.:jKC Ay.:jS @...(ally target)0-=3:jo :jlq c _The zap misses the killer bee. You feel sick.:j *****The zap hits the killer bee.:j y.The killer bee is lightly wounded.:jw @...You feel sick.:jc--4:j:j*C _The killer bee stings you but does no damage.:jV_ .You closely miss the killer bee.:j^l @ The killer bee is lightly wounded.  Your shadow hits the killer bee with a long sword!:jn 59=-=6.1 (1.2:jx :jD} _You feel sick. The killer bee misses you. The killer bee barely misses you.:j †You hit the killer bee. You burn the killer bee.:j @   shadow  You kill the killer bee!You feel sick.:j/8=- 87.3Shock:jL:jܬ[ _You are no longer poisoned.:j=:jF:jQ9:j{y.:j\ _Your shadow fades away.:j3:j;:jcL60=:j{:jf:ja,:j:j,:j,:j:jNk1=:jD:j,:j:j@,:j:jd;2:j:j:j:jL:j,:jX:ja3=:j:j,:j%:j:j ,:jt ,:j5 :j+k4=:j :jl,:j%:j%,:jK :j%:j&Z5=:j):j%0:j1,:j2:j::j;:j<:j?:j F:jF:jH:jJ:jM{  You encounter a blink frog and a killer bee.:jb...#..#.##..#. . .#.##.##.##.#.# .# #. .#.#.††...÷........ ..# #.#...†#††#÷.#..... .. .#.†...#.... #.#..#...†...###........†.#.†#.. .##†.†###.@.-.#.†#..#...†Shock#. #..#..#..#..##...###...## ..F  ..#. #..#..# #yF   blink frog (asleep)  . # ...### ###...y   killer bee (asl:jdKeep).#..#.##:j|041.3 (24.0):ji=-2.3 (25 _:j:jJ:jO5 *******F  The zap hits the blink frog!  The blink frog is moderately wounded.:j\: .@....F(ally target)@   shadowThe blink frog gives a loud, deep croak!:j+i *****F  distracted, ally target)Your shadow points at the blink frog and mumbles some strange words.:j+ 1 F.The ray of shadow hits the blink frog!! yThe killer bee buzzes angrily. You hear an angry buzzing noise.:j vF.y.:j ;y.:j)...Fyy 2 killer bees=3.3 (1.0) :jH6:j}:[ _You encounter a killer bee.:j Qs .The zap hits the blink frog.:ju *******yy 2 killer bees@   shadow  You kill the blink frog!The zap hits the killer bee.:j$Cy.y.y.y.y.:j. ....The killer bee is lightly wounded.:j;U 94:j>:j G7 _The killer bee leaves your sight.:j  *******The zap hits the killer bee.  The killer bee is moderately wounded.The zap hits the killer bee.:j 1.:jm @...yy..(1 ally target)The killer bee is moderately wounded.:j" .zap hits the killer bee.  The killer bee is moderately wounded.Your shadow casts a spell at the killer bee.The ray of shadow hits the killer bee! †You kill the killer bee!The ray of shadow hits the killer bee!:j +****:jp***@   shadow:j.y:jшy yYou kill the killer bee!:jay..y.@....†yy 2 killer bees (1 wandering)@   shadow:jj&5:ji:j[ _You encounter a killer bee.:jN*******yYou kill the killer bee! _You encounter a killer bee.  The zap hits the killer bee!  The killer bee is heavily wounded.  The zap hits the killer bee.  The killer bee is lightly wounded.:jzy.y.:jzy.y.:j?..:jD.6:j':j4 _The killer bee buzzes angrily.:j) *****The zap misses the killer bee. The zap hits the killer bee!:j3 zy†y.:jR6 5y.:j7 @y.:joB ,..:j'D \6--7:jM :jP b _The killer bee is heavily wounded.:jgo:jqThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:jt:j:j...#..#.##..#. .ThunderHyde the Eclecticist ..#.##.##.##.#.# .# #.Deep Elf of Dithmenos ****** .#.#.††...÷........ ..#Health: 65/65 ======================== #.#...†#††#÷.#..... ....Magic: 36/37 =======================- .#.†...#....###... #....AC: 16Str: 10Doom: 35% .......#..#..#..#.....#EV: 11Int: 22  ...†##...###..@###....SH: 0Dex: 22 .....†.#.†#..#..#..#:jXL: 13 Next: 79% Place: Lair:4 .##...###†.†###.@y#Noise: ---------  Time: 14247.3 (0.0) .#..#..#.†#..#..#..#b) +5 long sword "Opnucamo" {flame, rElec ...###...###..†###.y.#Cast: Shock .#. #..#..#..#..# .#.†# ###...###...###...## .....#. #..#. .#..# #.yy 2 killer bees. # ...### ###...@   shadow.#..#.##The zap hits the killer bee.  The killer bee is lightly wounded. _The killer bee buzze:j s angrily.  The zap misses the killer bee. The zap hits the killer bee! _The killer bee is heavily wounded.Okay, then.:j:j;(:j :j. _:jm q.  :jo (is lightly wounded. _The killer bee buzzes angrily.  The zap misses the killer bee. The zap hits the killer bee! _The killer bee is heavily wounded.You miss the killer bee.:j y.The killer bee is moderately wounded.y.:jW :jԈ @:j։ !(1 ally target):j :jh :ji 7:jc /==:j =:j 8.5 (1.2 :j :jU _Your shadow misses the killer bee. The killer bee closely misses you. x2:jA .You slash the killer bee! You burn the killer bee.:j1)    killer bee (You kill the killer bee! 9.7:jt; _The killer bee closely misses you. The killer bee barely misses you.:jX .You hit the killer bee. You burn the killer bee.:j@   shadow:j }48050.9Shock:j:jN _You kill the killer bee!:j:j=:j:j!:jC:j,:jM  You swap places with your shadow.:j O=:j:j\ _Your shadow fades away.:j3:jf:j:j2:j,:j@:j:j,:j:j@,:j=:jX:j:j:j:j9:jZ,:j:j:jB:j:j:j,:j:j:j,:j< :j,:jo:j:j:j,:j9:jQ s  You encounter an eight-headed hydra.:jE0 #..P.. ##.## #...... ....# ## .D. #.#.## ## ##.### ...#.#..#..#. #.#........ #.#.##.##.##.#.. ............###.#.#.. ÷.#.....#....#.#@#.#-##....#.....#.#.# #..#.....#.....## Shock #...###....#......# :j/2..#..#..#..#..#....# †###...###...###....# D   eight-headed hydra (asleep) ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.#:j>063.9 (13.0):j DM-4.9 (14 _:j*J:jM:jٱ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist #..P...  Deep Elf of Dithmenos ****** ##.## #**....  Health: 65/65 ======================== ....# ## *D*....  Magic: 33/37 =====================--- #.#.## ## ##.### ***....  AC: 16Str: 10Doom: 34% .#.#..#..#. #.#........  EV: 11Int: 22  #.#.##.##.##.#.. .....  SH: 0Dex: 22 ............###.#.#..  XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#  Noise: ---------  Time: 14264.9 (0.0) .###....#.....#.[:jbX40m#.# b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....## Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#  D   eight-headed hydra (asleep) ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _You encounter an eight-headed hydra.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (asleep, empty space bonus: 7/8):jYThunderHyde the Eclecticist #..P...Deep Elf of Dithmenos ****** ##.###......Health: 65/65 ======================== ....### .*.....Magic: 33/37 =====================--- #.#.## ## ##.### .......AC: 16Str: 10Doom: 34% .#.#..#..#. #.#........EV: 11Int: 22  #.#.##.##.##.#.. .....SH: 0Dex: 22 ............###.#.#..XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#Noise: ---------  Time: 14264.9 (0.0) .###....#.....#.#.#b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....##C:j\ast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#D   eight-headed hydra (asleep) ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _You encounter an eight-headed hydra.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (asleep, empty space bonus: 7/8):jP6.D  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: an eight-headed hydra (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the eight-headed hydra!  The eight-headed hydra roars!:j^{D  :jci>==5.9 (1:ju:jwm _The eight-headed hydra is moderately wounded.:j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jM   ThunderHyde the Eclecticist #..P...  Deep Elf of Dithmenos ****** ##.## #......  Health: 65/65 ======================== ....# ## ***....  Magic: 29/37 ==================------ #.#.## ## ##.### *D*....  AC: 16Str: 10Doom: 34% .#.#..#..#. #.#..***...  EV: 11Int: 22  #.#.##.##.##.#.. .....  SH: 0Dex: 22 ............###.#.#..  XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#  Noise: ==-------  Time: 14265.9 (0.0) .###....#.....[:j8 40m#.#.# b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....## Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#  D   eight-headed hydra ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _The eight-headed hydra is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (moderately wounded, empty space bonus: 8/8):j; 4ThunderHyde the Eclecticist #..P...Deep Elf of Dithmenos ****** ##.###......Health: 65/65 ======================== ....### .......Magic: 29/37 ==================------ #.#.## ## ##.### .*.....AC: 16:j Str: 10Doom: 34% .#.#..#..#. #.#........EV: 11Int: 22  #.#.##.##.##.#.. .....SH: 0Dex: 22 ............###.#.#..XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#Noise: ==-------  Time: 14265.9 (0.0) .###....#.....#.#.#b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....##Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#D   eight-headed hydra ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†[:j 40m# .#.....#.# _The eight-headed hydra is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (moderately wounded, empty space bonus: 8/8):j.D  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an eight-headed hydra (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the eight-headed hydra!:j:job30=6.9 (1:j~ :j!j _The eight-headed hydra is heavily wounded.:j<  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Eclecticist #..P...  Deep Elf of Dithmenos ****** ##.## #......  Health: 65/65 ======================== ....# ## .......  Magic: 26/37 ================-------- #.#.## ## ##.### ***....  AC: 16Str: 10Doom: 34% :j&.#.#..#..#. #.#..*D*...  EV: 11Int: 22  #.#.##.##.##.#.. ***..  SH: 0Dex: 22 ............###.#.#..  XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#  Noise: ==-------  Time: 14266.9 (0.0) .###....#.....#.#.# b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....## Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#  D   eight-headed hydra ..#..#..#..#.....#..# #..†###...:j###...###..# ..#..#..#.†# .#.....#.# _The eight-headed hydra is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, empty space bonus: 8/8):j BThunderHyde the Eclecticist #..P...Deep Elf of Dithmenos ****** ##.###......Health: 65/65 ======================== ....### .......Magic: 26/37 ================-------- #.#.## ## ##.### .......AC: 16Str: 10Doom: 34% .#.#..#..#. #.#...*....EV: 11Int: 22  #.#.##.##.##.#.. .....SH: 0Dex: 22 ............###.#.#..XL: 13 Next: 80% Place: Lair:4 :j÷.#.....#....#.#@#.#Noise: ==-------  Time: 14266.9 (0.0) .###....#.....#.#.#b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....##Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#D   eight-headed hydra ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _The eight-headed hydra is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, empty space bonus: 8/8):j.D  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an eight-headed hydra (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the eight-headed hydra!:j:jxc7=7.9 (1:j':j j _The eight-headed hydra is heavily wounded.:j.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ThunderHyde the Eclecticist #..P...  Deep Elf of Dithmenos ****** ##.## #......  Health: 65/65 ======================== ....# ## .......  Magic: 23/37 ==============---------- #.#.## ## ##.### .......  AC: 16Str: 10Doom: 34% .#.#..#..#. #.#.***....  EV: 11Int: 22  #.#.##.##.##.#.. D*...  SH: 0Dex: 22 ............###.#*#..  XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#  Noise: ==-------  Time: 14267.9 (0.0) .###....#.....#.#[32:jm.# b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....## Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#  D   eight-headed hydra ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _The eight-headed hydra is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, empty space bonus: 5/8):j3GThunderHyde the Eclecticist #..P...Deep Elf of Dithmenos ****** ##.###......Health: 65/65 ======================== ....### .......:jHMagic: 23/37 ==============---------- #.#.## ## ##.### .......AC: 16Str: 10Doom: 34% .#.#..#..#. #.#........EV: 11Int: 22  #.#.##.##.##.#.. *....SH: 0Dex: 22 ............###.#.#..XL: 13 Next: 80% Place: Lair:4 ÷.#.....#....#.#@#.#Noise: ==-------  Time: 14267.9 (0.0) .###....#.....#.#.#b) +5 long sword "Opnucamo" {flame, rElec ..#..#.....#.....##Cast: Shock #...###....#......# ..#..#..#..#..#....# †###...###...###....#:jDJD   eight-headed hydra ..#..#..#..#.....#..# #..†###...###...###..# ..#..#..#.†# .#.....#.# _The eight-headed hydra is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, empty space bonus: 5/8):jG.D  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an eight-headed hydra (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the eight-headed hydra!!:jT8 :jWc4=8.9 (1:j_:jcf _The eight-headed hydra is almost dead.:j%  .You completely miss the eight-headed hydra.The eight-headed hydra is almost dead.Your shadow hits the eight-headed hydra with a long sword!:jܚ@@   shadow:j5==2 3-70.0 (1.1Shock:j״:jV _You kill the eight-headed hydra! :j<= :j8 :j :j]W6= :j :jc7= :j :j]8== :j0. :j :jSd9= :j\ _Your shadow fades away. :jb30= :j :j~1== :j>, :j :jU  :j k2= :jI a3= :j  :j  :j ~4== :jJ j  You encounter a killer bee. :jk, y5=--..Shock....#.....#..#...###..y   killer bee (wandering)80.0) :j7  :j< M-1.0 (11 _ :jC  :jgG  :jӺ *******y  The zap hits the killer bee! :jC.y.y :jLP........ :j-P7=2.0 (1.0) :jFW :jgb _The killer bee is heavily wounded. :jq .The zap hits the killer bee! :j *******  :j>oYou kill the killer bee!The zap hits the plant! The plant begins to die. :jxr_P...... :j 3Shock _The plant is lightly damaged. :j :ji= :jv :j|a6= :j :jh7== :j :j8 :j :j  :j :j { _A nearby plant withers and dies. :j :jk :j2 :j :jW, :j :j% :j! :j?"9= :jc^ :j`, :jAb :je :jf, :jh :jk :j/m, :j+o :j vB :j5 :j9, :jN :j< :j :jS :j :j :jX :jB :j :j: :j!, :j :jo :j;, :jn :j, :jɴ :j :j8 :j, :j, :j[ :j! :jֿ :j :jd :j#, :j :jK, :jR :j :j  You encounter a meliai. It is wielding a +0 hand axe and wearing a +2 robe offire resistance. :j[.###..†###...###...###..#.# ..#..#..#..#.†#..#.....#.## #...###...###...###....#.###. ..#..#..#..#..#...#.# .### .###...###...##..#.## . .#..#. #..#..#.# ##...###...#### #..#..### #@..##- #..### #...## Shock #..## .$.# y.## y   meliai (asleep) .  :j1311.0 (28.0) :jvM-[9;66H2.0 (29 _ :j :j :j *******y  The zap hits the meliai! :jw *(ally target)@   shadowThe meliai is heavily wounded. :j v  Your shadow mumbles some strange words. :j\ yThe shadowy lightning misses the meliai. :j^ 6y. :j` ;y. :j` 0.y :jx #...@.y   killer bee@   shadow :j~ /3.0 (1.0) :j  :jʍ [ _You encounter a killer bee.:j *******The zap hits the meliai.:j?1.:j4L *The meliai is heavily wounded.:jn  Your shadow mumbles some strange words.:j@[:jby. .The shadowy lightning hits the meliai!  The meliai invokes the aid of its god against you.$y:j.@...@   shadow :j56----6-4:j :jm U _Something smites you!:j]o )The zap hits the meliai!:j****@   shadow:j yy$ FYou kill the meliai!...)F   skyshark (distracted)y   killer bee@   shadow7=----1 55 _You encounter a skyshark.:jK †The zap hits the killer bee!  The killer bee is heavily wounded.The zap hits the killer bee!:j T****@   shadow :jUF.:j3.@.†Fally target):j:jz .=6:j:j(N _You kill the killer bee!:jZ *******The zap hits the skyshark but does no damage.:ju 1.:j{ ..†@$.FThe skyshark is lightly wounded.:j) ****Fdistracted, ally target)Your shadow casts a spell at the skyshark.:j UF.:j2 ).F:j 8-7:j! :j. : _The ray of shadow hits the skyshark!:j_' :jv******* The zap hits the skyshark.:j1.:j  ...†@.F.The skyshark is moderately wounded.:jP ****Your shadow points at the skyshark and mumbles some strange words.:jݚG$F:j){ YThe ray of shadow hits the skyshark!:ja Y.Y   death yakF   skyshark (ally target)@   shadowYou encounter a death yak.The skyshark closely misses your shadow.The skyshark tail-slaps your shadow but does no damage.8==8:j:j a _The skyshark completely misses your shadow.:jm ****The zap hits the skyshark.  The skyshark is heavily wounded.The zap hits the skyshark!:jF1.:j, **The skyshark is heavily wounded.:jmz F  distracted, ally target)Your shadow gestures wildly while chanting.:j UF):ji G.Y:j% ..@F:j' .-9:j@1 :j4 > _The shadowy lightning hits the skyshark!:jB{ :j}*****The zap hits the skyshark!:j1.:j. *The skyshark is severely wounded.:j|s F  distracted, ally target)Your shadow gestures wildly while chanting.:j Y.The shadowy lightning hits the skyshark.  The skyshark misses your shadow.:j .@F)F:j/=20:j#f _The skyshark tail-slaps your shadow but does no damage. x2:j@ :j  *****The zap hits the skyshark but does no damage.  The skyshark is almost dead.The zap hits the death yak.:jw1.:jɃ **The death yak is moderately wounded.:jv  Your shadow mumbles some strange words.:j f Y$The shadowy lightning hits the skyshark!  The skyshark closely misses your shadow. x2.@F):j] .-1:je :j : _The skyshark tail-slaps your shadow.:j †The zap hits the skyshark.:jC*****@   shadow :jC†Y:jɎ.@$)(ally target):j=90 8-2 _You kill the skyshark!:jĦ *****The zap hits the death yak!:j41.:j @.Y$)The death yak is heavily wounded. *******Your shadow points at the death yak and mumbles some strange words.:j YThe ray of shadow misses the death yak.Y†:jJ...†:jW$Y   yak (wandering)@   shadow:j8=3:j":jH&T _You encounter a yak.:j ***The zap hits the death yak.  The death yak is heavily wounded.The zap hits the death yak.:j| MY.:jz CY.:j@& 9.:j) T5-4:j&5 :j9 a _The death yak is heavily wounded.:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jM** Confirm with . or Enter, or press ? or * to list all spells.death yak is struck by an arc of lightning.  You are struck by an arc of lightning.  The death yak is struck by an arc of lightning.  The death yak is severely wounded.:jru0.:ju *You are struck by an arc of lightning.:j Y    Your shadow mumbles some strange words.The shadowy lightning hits the yak!:jky Y.The yak bellows!:jzvn@Y@:jx0---4-5:j?:j . _The death yak gores you!:jqB  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j; **The death yak is struck by an arc of lightning.  The death yak is severely wounded.:joXG$Y:jw Y@The lightning grounds out.3-6:jW _The death yak gores you but does no damage.:j=  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j] ** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.death yak is struck by an arc of lightning!  The death yak is almost dead.:j{ CY):j TY@:j 45-----2--7:j. :j I _The lightning grounds out. The death yak gores you.:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j3R**Confirm with . or Enter, or press ? or * to list all spells..  You are struck by an arc of lightning.  The death yak is struck by an arc of lightning.  The death yak is almost dead.:joK ]@Y(ally target)--1-8 _The lightning grounds out. The yak gores your shadow. The death yak gores you.:j;#  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j †The death yak is struck by an arc of lightning.:j f **Y   yak (ally target)@   shadow  You kill the death yak!:jL 1.:j u *You are struck by an arc of lightning.:jd :jY  distracted, ally target)  Your shadow mumbles some strange words.:jWR yThe shadowy lightning hits the yak!.y:juUTY†:j^m@@†Y:jay   meliai (wandering)@   shadow:jg:ji0-29 919:j|:jt _You encounter a meliai. It is wielding a +0 war axe.:j###..†###...###...###..#.# #..#..#..#.†#..#.....#.## ...###...###...###....#.## #. ..#..#..#..#..#...#.# ### .###...###...##..#.##  .#..#. #..#..#.# ##.y.###...#### #..#.@### #.@.## #†.### #.Y.## .$)#..## . :jW.y.yY.1=-30:j, ..†###...###...###..#.# #..#..#..#.†#..#.....#.## ###...###...###....#.## #. ..#..#..#..#..#...#.#  .###...###...##..#.## .#..#. #..#..#.# ##...###...#### #.y#.@### #..@## #Y.### #...## #††##.$)#..## . .y Y†The meliai hits you with a +0 war axe.yy[:j 33m39--2==1:j U _The meliai stings you but does no damage.:jbM  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j****Confirm with . or Enter, or press ? or * to list all spells.  You are struck by an arc of lightning.is struck by an arc of lightning.  is lightly wounded.  The yak is struck by an arc of lightning.  The yak is severely wounded.:jv:jx0y.:j .YThe lightning grounds out. The meliai hits you but does no damage.:jR@@40--12 _The meliai misses your shadow. The meliai closely misses you.:jK  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jj *** The yak is struck by an arc of lightning.  The yak is almost dead. :j .You resist. You are struck by an arc of lightning. x2 :jY@  The yak is almost dead.  You resist. You are struck by an arc of lightning. x2  Your shadow fades away.meliai hits you but does no damage. The meliai misses you.The meliai closely misses you.The meliai stings you but does no damage. :jo390-3 :j :j|I _The yak misses you. :j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j*** You are struck by an arc of lightning.  The meliai is struck by an arc of lightning.  The meliai is heavily wounded.  You are struck by an arc of lightning.  The meliai is struck by an arc of lightning!  The meliai is severely wounded. :j x yY@You resist. You are struck by an arc of lightning.  The meliai hits you with a +0 war axe. The meliai closely misses you.The meliai calls down the wrath of its god upon you.25-----28--=4 _Something smites you! The yak gores you but does no damage.!:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j~$~ .The yak is struck by an arc of lightning!!:j1 )You kill the yak!The meliai is struck by an arc of lightning!!:jL ***  You kill the meliai!!:jNT).@!:j6-----7--8 4-5Shock!:j !:jG H _You resist. You are struck by an arc of lightning.":j\c ":j-e '":jf ":jr a8=":j"x ":jy ":j{{ U9=":jk| ":j ~2730=":jӇ ":j ":jԘ h1==":j ":j k2=":jd ":j ":j a3=":jh ":ji 8=4==":j h5=9=6=":j ~7==":j ":jq ,":j  ":j. j30=":j0 ":jW `=1=":j[ ":j_ ,":j 2":j 3=":j &4=5":j B":j| 6=":j_& =7=":j( ,":j) ":j2 ":j7 8=":jAB X":j F B":jLY 9=":j_ ":j"a ":j#b ":jSf ":jm ,":j 401=":jɏ ":j 2=":jϣ X":jW B":j ,":jy ":j ":j 23":jļ ":jD ":j ,":jD ,":j ":j 4=":j ,":j ":j 5=":j ":jXN ":jKU O6":j?X ":ja B":jJc ,":je ":jh ":ji N47=":jk ":ju ,":jƋ ":j ":j 8=9=":j ,":j ":j 50=":j ,":jB":j":j%1":j":j+X":jH,":jH2=3=":jlMB":j~Q4":j},":j":jB":j{":j":jd":ja5=":jҜ":j":j*":jV":j":j,":j-6=7=8=":jB":jB}9":j":j ,":js":j,":j'":j":jd%L60=":j%(":j"/,":j0#:jb   You encounter a polar bear.#:j3 h--Shockh   polar bear (wandering)#:j145015.0)#:j)#:jh#:jkF-16 _#:jfq#:js$:jW *******hThe zap hits the polar bear.  The polar bear is lightly wounded.$:j= X.h.....1==2.0)  _The polar bear growls angrily.%:j ****** The zap hits the polar bear.%:j1F.h....-3 _The polar bear is moderately wounded.%:j  *****The zap hits the polar bear.  The polar bear is moderately wounded.The zap hits the polar bear.%:jR.h...=4%:j]%:jbe _The polar bear is moderately wounded.&:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:jXi _##..†###...###...###..#.#  ThunderHyde the Eclecticist #..#..#..#.†#..#.....#.##  Deep Elf of Dithmenos ****** ..###...###...###....#.##  Health: 61/65 ======================-- #. ..#..#..#..#..#***#.#  Magic: 33/37 =====================--- ## .###...###...##*h#.##  AC: 16Str: 10Doom: 28%  &:j0k .#..#. #..#**#.#  EV: 11Int: 22   ##...###...####  SH: 0Dex: 22 #..#).###  XL: 13 Next: 94% Place: Lair:4 #..@## Noise: =--------  Time: 14454.0 (0.0) #†.### b) +5 long sword "Opnucamo" {flame, rElec  #...## Cast: Shock #††## .$)# ..## h   polar bear . &:jl Y_The polar bear is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, empty space bonus: 6/8)&:jk ##..†###...###...###..#.#ThunderHyde the Eclecticist #..#..#..#.†#..#.....#.##Deep Elf of Dithmenos ****** ..###...###...###....#.##Health: 61/65 ======================-- #. ..#..#..#..#..#...#.#Magic: 33/37 =====================--- ## .###...###...##.*#.##AC: 16Str: 10&:jm Doom: 28% .#..#. #..#..#.#EV: 11Int: 22  ##...###...####SH: 0Dex: 22#..#).###XL: 13 Next: 94% Place: Lair:4#..@##Noise: =--------  Time: 14454.0 (0.0)#†.###b) +5 long sword "Opnucamo" {flame, rElec #...##Cast: Shock#††##.$)#..##h   polar bear. _The polar bear is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike &:jp (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, empty space bonus: 6/8)&:jo .h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a polar bear (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the polar bear!&:j x &:jz q24==5.0 (1&:jK x _The polar bear is heavily wounded.':ji ****** The zap hits the polar bear.':jg ':j J.h':j\ M....':j< J=-6':j':jc _The polar bear is severely wounded.(:jg ******The zap hits the polar bear but does no damage.(:j%i.h.... -7 _The polar bear is severely wounded.):j$  .You slash the polar bear! You burn the polar bear.  The polar bear is almost dead.Your shadow hits the polar bear with a long sword!):j @.@   shadow):j 3=5 58.1 (1.1Shock):j ):j N _You kill the polar bear!*:jad ..#..#..#..#.....#..#.#### ##..†###...###...###..#. #..#..#..#.†#..#.....#. ..###...###...###....#.#. ..#..#..#..#..#...#. ## .###...###...##..#.##.#..#. #..#..#.##...###.@.#####..#@.### #...## #†.### #...## #††## .$)#.##.*:jp *:jސ l6=-90*:jݘ *:j $  Things that are here:*:jJ ~ _a +0 war axe; a +0 robe; a meliai corpse,:j3,:j63,:j=,:jP?$ _,:jE,:jH,:jJa7==,:jK,:jU0.,:j\k4=,:j^,:jg\ _Your shadow fades away.,:ji,:j!k,:jp,:j/r,:jHs,:j n .You kill the queen bee!2:jB y..yy.y.2:jD .yy..w2:jR A† 2:j4b |6 8-9.62:jf M _Your shadow fades away.3:j!} $The zap hits the killer bee.3:j**   killer bee3:j[ y..y w.You kill the killer bee!3:j#v7=-81.13:j6C _The killer bee stings you but does no damage.3:j[@  ** The zap hits the killer bee.  The killer bee is heavily wounded.The zap hits the killer bee.3:j|  w.The killer bee is heavily wounded.The killer bee closely misses you. The killer bee barely misses you.3:je 6y3:j K=2.63:j n _The killer bee closely misses you.5:j*X  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:jd$Confirm with . or Enter, or press ? or * to list all spells.The killer bee is struck by an arc of lightning.  The killer bee is almost dead.  The torpor snail is struck by an arc of lightning!  The torpor snail is moderately wounded.  The killer bee is struck by an arc of lightning.5:jl **  You kill the killer bee!5:j" 3.w5:j* 5:jU- ~6- 4.15:j6 5:j8  5:j: "_The lightning grounds out.6:j,+  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j**Confirm with . or Enter, or press ? or * to list all spells.torpor snail is struck by an arc of lightning.  The torpor snail is moderately wounded.  You are struck by an arc of lightning.  The torpor snail is struck by an arc of lightning.  The torpor snail is moderately wounded.6:jz (ally target)@   shadowThe lightning grounds out.6:j  @w@(slow)Your shadow casts a spell.-5.66:j.Cp _The torpor snail closely misses you.6:jܻ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j ** You resist. You are struck by an arc of lightning.torpor snail is struck by an arc of lightning.  The torpor snail is heavily wounded.  You are struck by an arc of lightning.  The torpor snail is struck by an arc of lightning!  The torpor snail is severely wounded.7:j:L{ FThe lightning grounds out.7:jX} @wFF   blink frog@   shadow (slow)You encounter a blink frog.7:j\c50------57.17:jJf7:j i 7:j,jn_The blink frog misses your shadow. The torpor snail bites you!8:j1 †You hit the torpor snail. You burn the torpor snail.8:jB6 .FThe torpor snail is severely wounded.8:jG @ @(ally target)Your shadow hits the torpor snail with a long sword.  The blink frog completely misses your shadow.The torpor snail bites you but does no damage.8:j7K 1------7=8.9 (1.88:jS 8:jZ I _The blink frog hits your shadow but does no damage.9:j( §You hit the torpor snail. You burn the torpor snail.  The torpor snail is almost dead.9:j9%  (ally target)@   shadow (slow)  The blink frog hits your shadow! The blink frog blinks!9:j;38----8==90.5 (1.69:j Jc _The torpor snail bites you. The torpor snail bites you!9:j- $You slash the torpor snail! You burn the torpor snail.9:j4; †@   shadow  You kill the torpor snail!You feel yourself speed up.9:j59:jH#. #..#. ..#..#..#..#..#...#.#ThunderHyde the Eclecticist # ...### .###...###...##..#.##Deep Elf of Dithmenos ******.#. ..#..#..#. #..#..#.#Health: 39/65 ==============----------#...###...###...####Magic: 30/37 ===================-----9:j#..#. #..#).###AC: 16Str: 10Doom: 25% #...###...##EV: 11Int: 22  #..#†.###SH: 0Dex: 22##...##XL: 13 Next: 100% Place: Lair:4#@†###Noise: =--------  Time: 14492.3 (1.8)#.$)##b) +5 long sword "Opnucamo" {flame, rElec #.@###Cast: Shock...†#...####@   shadowThe torpor snail is almost dead.The blink frog hits your shadow! The blink frog blinks! _The torpor snail bites you. The torpor snail bites you!  You slash the torpor snail! You burn the torpor snail.  You kill the torpor snail!You feel yourself speed up.9:j  _Your shadow is no longer moving slowly.  You have reached level 14!9:j{/  --more--=:jY_42/708-4 0% Shock=:joi=:jk4 _>:jO>:jQ>:j[  A blink frog comes into view.>:jd1=.†....†ShockFF   blink frog@   shadow>:jg(0.0>:jP-3.3 (1 _>:jK?:j V******?:jEu0.?:j *(ally target) The zap misses the blink frog.?:jz  Your shadow gestures wildly while chanting.?:j*  §The shadowy lightning misses the blink frog..$...@.@   shadow 0--4Shock?:jآ?:jO, _The blink frog blinks!@:j~l  A blink frog comes into view.31=ShockFF   blink frog (ally target)@   shadow@:j;t&0@:j'e5.3 (1 _@:j N ***@:jL D***The zap hits the blink frog.@:j~ 5†@:j 9 *@:j LThe blink frog is heavily wounded.A:jҧ  Your shadow mumbles some strange words.A:j&1 §FThe shadowy lightning hits the blink frog!A:j` .$@.. =6 _The blink frog blinks!B:j ******* The zap hits the blink frog.B:j2G.FB:j6?.FB:jRAj.$@..B:jsL&7B:jDUB:jW^ _The blink frog is almost dead.B:j%G †The zap hits the blink frog!******@   shadow B:jK $@...†B:jL 4= 8ShockB:jV B:jZ N _You kill the blink frog!C:jsC:j='C:j C:jC:jK2=C:jC:jC:jU3=C:jC:jC:jy5=4=C:j C:j1.C:jC:j3h5==C:jC:j\ _Your shadow fades away.C:j U6=C:j!C:j({67=C:jy)C:j88==7==8=C:jɓBC:jAC:jg99C:jlC:jC:jC:jբC:joC:jyC:j_C:jC:j"N50=C:jC:jC:jC:j'C:jC:jfC:jC:jC:j1=C:jBC:jXC:je;2C:jnC:jC:j>C:j K3=C:j C:j,C:jC:jC:jC:jC:jw54=C:j9,C:j;C:jA;5C:j.CC:jYG,C:jHC:jMC:j&O,C:jX,C:jZC:j`^C:j__K6=C:jmC:jwBC:jAC:j7=C:jvBC:j,C:jC:jݶC:j%8C:jC:j=C:jC:j@C:jAC:j|C:jC:jw9=C:j,C:jC:jC:jC:j8C:j60=C:j?C:j%,C:j,C:jTC:jC:j,C:j Q1C:j C:jC:jC:j!C:jC:jFC:j92C:j(>=C:jc%,C:j&C:j+,C:jzHC:j}3=C:jC:jŌ,C:jC:jC:jC:j;4C:jC:j#,C:jC:jC:j,C:jC:j`C:jmC:ja5=C:jPC:jC:j,C:j,C:jC:j+C:jSU6=C:jC:jC:j,C:j,C:jGC:jmC:jQ7C:jRC:j,C:jLC:j,C:jcC:j^K8=C:jC:j,C:j:C:j C:j C:j C:j,C:jmC:jiC:j U9=C:jC:j`GC:jHC:jLC:jN,C:jPC:j/cx70=C:jOg&÷C:jh4.C:jeo  ...### .###...###...##..#.#  .#. ..#..#..#. #..  # ...###...###...### # #..#. #..#).### .. #...###...## #..# #..#÷.### #... ##...## #..#..### C:jqT#.$@## #..### ...†# #C:j7|1582.3 (84.0)C:j,3.3 (85C:j|C:j$  Things that are here:C:j _a +0 hand axe; a +2 robe of fire resistanceF:j% F:j& F:j( F:j+ F:j >  # ...### .###...###...##..#.## .#. ..#..#..#. #..#..#.# # ...###...###...####.# #..#. #..#).###. ##...###...## #..#. #..#÷.### #...###...## #..#..### #.@)##0.0) #..### ...†#.†#####[F:jI F:jQ +4.3 (1F:j V _Found a robe.  You now have 834 gold pieces (gained 14).  Things that are here:5.3 (2 _a torpor snail corpse; a killer bee corpseJ:j73J:j9J:j@J:jlJ:jy. # ...### .###...###...##..#.## ThunderHyde the EclecticistJ:jy.#. ..#..#..#. #..#..#.# Deep Elf of Dithmenos ******# . # ...###...###...#### Health: 70/70 ========================J:jz..#. #..#. #..#).###Magic: 38/38 ========================...###...###...##AC: 16J:jZzStr: 10Doom: 25% #..#. #..#÷.###EV: 11Int: 22  J:jzH#...###...##SH: 0Dex: 22#..#..###J:j{XL: 14 Next:  0% Place: Lair:4#@†)##Noise: ---------  Time: 14586.3 (1.0)#..###b) +5 long sword "Opnucamo" {flame, rElec ...†##Cast: Shock...†######P[P   oklob plant (dormant)[ _Found a robe.  You now have 834 gold pieces (gained 14).  Things that are here: _a torpor snail corpse; a killer bee corpseYou encounter an oklob plant.Marking area around an oklob plant as unsafe for travelling.J:j /  --more--L:jf L:j6 2  _L:j L:j L:j  .#. ..#..#..#. #..  # . # ...###...###...### ..#. #..#. #..#).###  ...###...###...##  #..#. #..#÷.###  #...###...##  #..#..### #.†)## #.@### ..)...†## ....†## #####P[[ L:j8 ~7.3 (2 _Found a hand axe.M:j1e  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N:jN:jN:jN:jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P:jf-_ .#. ..#..#..#. #..#..#.# # . # ...###...###...#### ..#. #..#. #..#).### ...###...###...## #..#. #..#÷.### #...###...## #..#..### ##.†)## #@.###.)...†###....†####### P:j- P[P[P 2 oklob plants (dormant)#P:jA  You encounter an oklob plant.Marking area around an oklob plant as unsafe for travelling.P:jS/  --more--R:jR:j]6 8.3 (1 _R:jR:jR:jd ^ # . # ...###...###...### ..#. #..#. #..#).###  ...###...###...## # #..#. #..#÷.### .. #...###...## #..# #..#..### ##... ##.†)## #.!.!.#..### ...)...@## #....†### ######  P[P[# R:j, _PP1 dormant)R:j2 &9R:j> R:jA + _Found 2 potions of ambrosia.R:j/D v _You see here a queen bee corpse.S:j? # . # ...###...###... ..#. #..#. #..#).### ...###...###...##.# #..#. #..#÷.###. ##...###...##S:jB #..#. #..#..### ##...###.†)##.#.!.!.#..###.)..@†###....†### ######  P[#P[##S:jrVS:jo.90 _S:jS:jS:j ) # . # ...###...###... ..#. #..#. #..#).###. # ...###...###...##.#. #..#. #..#÷.### ...###...###...## #..#. #..#..### ##...###.†)##.#.!.!.#..####....).@.†###....†### ####### P[. #P[. ###/#S:j! S:j) &1S:j7 S:jA9  S:jz9 S:j9 N_Found a sharpened lead wand.T:j޻.#. ..#..#..#. #..#..# . # ...###...###...## ..#. #..#. #..#).### # ...###...###...##..#. #..#. #..#÷.####...###...###...##..#. #..#..### ##...###.†)##..#.!.!@#..###....)...†#####....†########## PT:j[.#P[.<###/##T:j<2T:jT:j ~ _Found a shiny iron ring. Found an escape hatch in the ceiling.T:jK3 .#. ..#..#..#. #..#.. . # . # ...###...###...# ..#. #..#. #..#).###. # ...###...###...###..#. #..#. #..#÷.### #...###...###...##T:jY #..#..#..#..### ##...###.†)## ..#.!.@.#..### #....)...†## ###....†###  #######  P[.  #P[.< ###/. ###T:jk<3T:jT:jՇT:jۍ+4.3 (2T:jT:j9: _a - 3 potions of ambrosia (gained 1)T:j* .T:j S .#. ..#..#..#. #..# .. # . # ...###...###...T:j m.#. ..#. #..#. #..#)..###...###...###...##T:j&  #..#. #..#..#..#÷.###T:jZ 9 #...###...###...## #..#..#..#..###T:j  ##...###.†)## ..#.!@..#..### #....)...†##T:jW  ###....†###  ####### P[.: #P[.<. ###/.) #####T:j/ T:j]# +5.3 (1T:j9 T:jF ; _Found a manual of Dodging and a club.U:j. .#. ..#..#..#. #..#  .. # . # ...###...### .#. ..#. #..#. #..#). ...###...###...###...## #..#. #..#..#..#÷.### #...###...###...## #..#..#..#..### ##...###.†)## ..#.@...#..### #....)...†## ###....†###  #######  P[.: #P[.U:j<.[ ###/.)# #####U:j$U:j-&6U:jjU:j7 _Found a ring mail.U:jj+7.3 (2U:jU:j: _a - 4 potions of ambrosia (gained 1)W:j-& #.. .#. ..#..#..#. #.. . .. # . # ...###...### .#. ..#. #..#. #..#). ...###...###...###... #..#. #..#..#..#÷.### #...###...###...## #..#..#..#..### ##...###.†)## ..#@....#..### #....)...†## ###....†###  ####### W:j& I P[.:  #P[.<.[ ###/.)## #####W:j5 W:j< +8.3 (1W:jPG W:jVI X:j . .. # . # ...###...### .#. ..#. #..#. #..#)..###...###...###...## #..#. #..#..#..#÷.##.. #...###...###...## #..# #..#..#..#..### #... ##...###.†)## X:j#..#.....#..### #..@.)...†## ##....†###  ####### PP#PP 2 oklob plants (dormant)#X:j  You encounter 2 oklob plants.Marking area around 2 oklob plants as unsafe for travelling.X:j/  --more--Z:j Z:jJ 1 9 _Z:j' Z:j6+ [:jT  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:jl\:jv\:j\:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]:j&y3]:jq~]:j]:jv]:jd$ _]:j]:jȟ]:j]:jH]:j]:j8]:j5]:j]:j]:j&]:jl]:j]:j]:j]:j,]:jA]:j9]:j]:j]:j]:j]:j]:j]:jU]:j]:j/]:jv]:ja]:j]:j5]:j]:j]:j]:j ,]:j ]:jV]:j]:j]:j9]:j]:j]:ji]:j]:j]:j]:j" ]:j ]:j20]:j3,]:j4]:j_6]:jk<X]:j@,]:jC]:jK]:jR]:j#S]:jZT]:j!V]:jnZ,]:j[]:j,\]:jo`]:j`]:j`]:jb]:j$g,]:jg]:ji]:jHm]:jm]:jn]:jq]:jv]:jv]:jv]:jx]:jB]:j]:jlj]:jR]:j]:j]:jؒ]:j ]:j^]:j]:j]:jN]:j]:j]:jͧ]:j]:j]:j>]:j!]:jw]:jE]:j]:jej  You encounter a killer bee.]:j#.............#.#.#.#.††...÷.... ##.....†.....#.#.#.#...†#††#÷.#. #.#.....(...#.#.#.#.÷...#....###. ###...)....#.#.#........#..#..#.. >..†......#.###......##...###...# ..P........#.#........†.#.†#..#.. #.........#.#.....##...###..†###. ##P.......#.#..#..#..#..#..]:ju<###.......#..#.@...###...###..†##.#.....#.#..#..#..#..#..#..#..#####...#.#....###..y###...###.Shock##...#......#..#..#..#. #..##.#.#.###...###...###...#]:j###.#.....#..#..#..#..#.. y   killer bee (wandering)##.#...###...###...## .#####..#..#..#..#..#..]:jYD##...###...###...#]:j]]627.3 (28.0)y.]:j +.]:j2y]:jl 8.3 (29Shock]:j]:j7 _The killer bee leaves your sight._:jp _:j _:jP _:j _:j! _:j B_:jF ,_:j$ _:j  _:j ,_:j _:j~ _:j l  A killer bee comes into view._:j$ ....(...#.#.#.#.÷...#....###....# _:j& ..)....#.#.#........#..#..#..#. ......#.###......##...###...###. _:j+ .......#.#........÷.#.†#..#..#..# ......#.#.....##...###..†###...#....#.#..#..#..#..#..#..#..#..# .#..#.....###...###..†###. #.....#.#..#..#..#..#..#..#..#..# ###...#.#....###@..###...###...##...#......#..#..#..#. #..#..# ##.#.#.###...###...###...###.Shock###.#.....#..#..#..#..#..#..###.#.y.###...###...## ...######..#..#..#..#..#..#..# y   killer bee (wandering) ##...###...###...###.. ###..#..#..#..#..#..#_:ji, =[34m##...###...###...##_:j2 e31.3 (3.0)y._:j4 Cy._:jd e2.3 (4 _a:j ******yThe zap hits the killer bee.  The killer bee is lightly wounded.a:jcb=.ya:jcAy.a:jmC...a:jq4==3.3 (1a:jxa:j|4 _The killer bee buzzes angrily.a:j= ***The zap hits the killer bee.  The killer bee is lightly wounded.a:j' y..The zap misses the killer bee.The killer bee stings you but does no damage.a:j* \7--4a:j7 a:j7 W _The killer bee barely misses you.b:j9h  .You slash the killer bee! You burn the killer bee.  The killer bee is almost dead.Your shadow hits the killer bee with a long sword!b:jt @@   shadowb:j 8= -5.4 (1.1Shockb:js b:jُ N _You kill the killer bee!c:jh c:j\ 'c:jp c:j c:j c:jέ Bc:jc c:j̰ c:j c:j c:jж c:j_ c:jH c:j3 c:j O=c:j c:j- Xc:j Bc:j Xc:j c:j c:j' c:j( c:jX) c:j* c:j/ c:jd7 ,c:j8 c:j< c:jA ,c:jB c:jzF c:j7N ,c:j7O c:jR c:jwV ,c:jW c:j`Z c:j3_ c:jt_ c:j` c:jtc c:j`f c:jf c:jg c:jj c:jto ,c:jp c:jr c:ju ,c:j w c:jDy c:j~ ,c:j~ c:jۃ c:j| Xc:jJ Xc:jh c:j$ c:j_ c:j; c:j) ,c:jל c:jb c:j c:j c:j c:j¥ c:j ,c:jߩ c:j1 c:jծ c:j# c:jЯ c:j c:jA c:j} c:j c:ji c:jS c:j c:jl c:j c:j ,c:j c:j c:j ,c:j c:j c:j% c:js c:j c:j c:j, ,c:j c:j c:j. c:j c:j c:jY c:j c:j c:jO c:j c:j c:j c:j c:j c:j Bc:j c:j c:jW c:j c:jp c:j4 c:j c:j" c:j c:j\ c:j c:je c:j c:j ,c:j c:j c:jE c:jy c:jo c:jZ c:j c:j1 c:jH c:jE@ c:jj c:jem c:jQn ,c:jr ,c:jw Xc:j${ c:jc{ c:j8| c:j~ c:j> c:j c:j c:jS c:j k  You encounter a dream sheep.c:j  #.........  .........  .........  .÷......Y  #........  #P....÷#.. # #......#..# c:j 7.## ### ######@.....P... - ..###.#####.##...........##. #.##.##.##.###.............# c:jc Shock .#..#..#..#.#...........#.. # c:j m#.##.##.##.#.............##..c:j  ..........###.#.#............ Y   dream sheep (asleep) #.....#....#.#.#.#.........# ##....#.....#.#.#.#.......# #..#.....#.....###.#......c:j "#c:jS 098.4 (63.0)c:jq M-9.4 (64 _c:j e:j$  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jI_g  ThunderHyde the Eclecticist #.........  Deep Elf of Dithmenos ****** f:j_h.........  Health: 70/70 ======================== .......**  Magic: 34/38 =====================--- .÷.....*Y  AC: 16f:j_Str: 10Doom: 25%  #......**  EV: 11f:j_Int: 22   #P....÷#..  SH: 0f:j7`,Dex: 22 f:je`## #......#..#  XL: 14 Next:  0% Place: Lair:4 f:j`.## ### ######@.....P...  Noise: ---------  Time: 14699.4 (0.0) ..###.#####.##...........##.  b) +5 long sword "Opnucamo" {flame, rElec f:j`#.##.##.##.###.............#  Cast: Shock .#..#..#..#.#...........#.. # f:j`.#.##.##.##.#.............##.. ..........###.#.#............  Y   dream sheep (asleep) f:j,a#.....#....#.#.#.#.........# ##....#.....#.#.#.#.......# f:jaB#..#.....#.....###.#......# _You encounter a dream sheep.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 5/8)f:jThunderHyde the Eclecticist#.........Deep Elf of Dithmenos ******.........Health: 70/70 ========================.........Magic: 34/38 =====================---.÷......*AC: 16Str: 10Doom: 25% #........EV: 11f:j,Int: 22  #P....÷#..SH: 0Dex: 22 ###......#..#XL: 14 Next:  0% Place: Lair:4 .## ### ######@.....P...Noise: ---------  Time: 14699.4 (0.0) f:j^..###.#####.##...........##.b) +5 long sword "Opnucamo" {flame, rElec #.##.##.##.###.............#Cast: Shock f:j.#..#..#..#.#...........#.. # f:j#.##.##.##.#.............##.. ..........###.#.#............f:jY   dream sheep (asleep) #.....#....#.#.#.#.........# f:j##....#.....#.#.#.#.......# #..#.....#.....###.#......# _You encounter a dream sheep.f:jACasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 5/8)f:j~yYlly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a dream sheep (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the dream sheep.  The dream sheep bleats!  The dream sheep is lightly wounded.f:jq1.Yf:jf:jK8@f:jn5===700.4 (1f:j̞f:jg _Your shadow mumbles some strange words.g:jZ ******* The zap hits the dream sheep!g:jf YThe dream sheep is heavily wounded.You hear a bleat!g:jhF.Yg:j>vv.....Y 2 dream sheep (1 ally target)g:j"zJ=-1g:jg:j g:j͘V_You encounter a dream sheep.g:j *****The zap hits the dream sheep.  The dream sheep is heavily wounded.The zap hits the dream sheep.h:j*1.h:j.6s  The dream sheep is severely wounded.h:j@h:jFG.Yh:jG YYour shadow casts a spell.h:j&J<Y÷h:jRY...@Y 3 dream sheep (1 ally target)h:jUO--2h:j]h:j_\ _You encounter a dream sheep.h:j7 *******The zap hits the dream sheep.  The dream sheep is almost dead.The zap misses the dream sheep. The zap hits the dream sheep.h:jg 1.h:jbr *The dream sheep is heavily wounded.h:jR z  Your shadow gestures wildly while chanting.h:jbY Y.The shadowy lightning hits the dream sheep!.Yh:j[ YThe dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.h:jf Y.Y..@Y 4 dream sheep (1 ally target)h:jKl @-3h:jq h:jut \ _You encounter a dream sheep.i:j †The zap hits the dream sheep but does no damage.  The dream sheep is almost dead.The zap hits the dream sheep.i:j ******* 3  You kill the dream sheep!The zap hits the dream sheep but does no damage.i:jG.Yi:j  The dream sheep is heavily wounded.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.i:j/  --more--j:j #.........  .........  .........  .÷......*  #.....**Y  j:j#P..**Y#..  #.**@..#..#  ### ######@.....P... j:j..###.#####.##...........##. #.##.##.##.###.............# ..#..#..#.#...........#.. # .##.##.#.............##.. j:j.....###.#.#............ ..#.#.#.#.........# ...#.#.#.#.......# . j:j0j:jD9m24% 2 1=4j:jk;j:jT,j:jYp _The dream sheep closely misses your shadow.j:jY. 6  j:jZJThe dream sheep misses your shadow.j:jm/  --more--k:j> -5.4 (2 _k:jk:j',k:jrk:j=a7=-6.4 (3k:jk:j . _The dream sheep headbutts your shadow.k:jy 8==Your shadow fades away.k:j(/  --more--m:jg6 7.4 (4 _m:jhm:jtBm:jum:j^w+8.4 (5m:jSym:j}m:j׊m:j"m:jm:jQ% #.........  .........  .........  .÷.......  #.....†..  m:j.#P....÷#..  #.Y....#..#  ### ######@YY...P... ..###.#####.##...........##. m:jؖ`.##.##.##.###.............# ..#..#..#.#...........#.. m:j.##.##.#.................###.#.#............ ..#.#.#.#......m:jr...#.#.#.#......m:jDm:j511 9.4 (6m:jm:jL _You wake up.n:j"t †The zap hits the dream sheep!n:j! ******* 2  You kill the dream sheep!The zap hits the dream sheep but does no damage.n:j} Y.The dream sheep is almost dead.n:jǍF...P.n:jC`=32=10.4 (1n:jn:jlQ _The dream sheep misses you.n:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:jj **The dream sheep is struck by an arc of lightning.  The dream sheep is severely wounded.o:j  Y@You are struck by an arc of lightning. The dream sheep misses you.o:jT7-1o:jmo:juG _The dream sheep headbutts you but does no damage.o:jAD  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:j> = †The dream sheep is struck by an arc of lightning.***    You kill the dream sheep!  The dream sheep is struck by an arc of lightning!  The dream sheep is almost dead.  The plant is struck by an arc of lightning.  The plant begins to die.plant is lightly damaged.o:jI  PY†The lightning grounds out.o:j͒ _6--2o:j\ o:j  o:j 9_The dream sheep headbutts you but does no damage.q:ju †You barely miss the dream sheep.The dream sheep is almost dead.Your shadow hits the dream sheep with a long sword!q:je@@   shadowq:j7=233.6 (1.2Shockq:jݱq:j O _You kill the dream sheep!r:jHr:jr:jr:j&r:j+~8==r:j.r:j3r:j)4r:j6r:j]:g  You see here a dream sheep corpse.r:jG0.r:j] _A nearby plant withers and dies.r:jfr:jlr:jnr:j.sr:jXw r:jxr:jx"_Your shadow fades away.r:jxr:jr:jr:j*2=r:jيr:j  r:j There is a cache of fruit here.r:j4n  You reach down and sample a mango. Yummy.r:jr:j߱ _r:jr:jr:jbr:jr:jr:jr:j<r:jYr:jr:jr:jsr:jr:jMr:jr:jWr:jjr:jr:jr:jr:jr:jr:jr:jr:j r:j r:j r:j[ r:js r:j r:j r:j% r:j/ r:j r:jl r:jc% r:j& r:j( r:jF, r:j/ p  A water moccasin comes into view.r:jr; ........#####..........S....#/#....................................##..............#r:jt< #P..$........<##...........### r:j< O####.........P  r:j|= ##....@....### - r:j> ..P##...#  ........# r:j> Shock .....#.P...#.## r:j@ .### ##...##..# ###.÷..#.## S   water moccasin (asleep) #.........# ##......... #..........r:jO 028.6 (15.0)r:jT M-9.6 (16 _r:j;_ r:jTb t:j   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j6 ........##### ThunderHyde the Eclecticist .........*S....#/#.. Deep Elf of Dithmenos ******t:j? ........**........  Health: 70/70 ======================== ................#  Magic: 34/38 =====================--- #..............#  AC: 16Str: 10t:jGDoom: 22% #P..$........<#  EV: 11Int: 22 #...........###  SH: 0Dex: 22 ####.........P  XL: 14 Next:  3% Place: Lair:4 ##....@....###  Noise: ---------  Time: 14729.6 (0.0) t:j..P##..........#  b) +5 long sword "Opnucamo" {flame, rElec  ...............#  Cast: Shock .....#.P...#.##  .### ##...##..# t:j> ###.÷..#.##  S   water moccasin (asleep) #.........# t:j*P ##.........  t:jZ#.......... _A water moccasin comes into view.Casting: Static Discharge (safe; 1% risk of failure)  t:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  t:jPress: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 8/8)t:jV ........##### ThunderHyde the Eclecticist..........*....#/#.. Deep Elf of Dithmenos ******.................. Health: 70/70 ========================................#Magic: 34/38 =====================---#..............#AC: 16Str: 10Doom: 22%#P..$........<#t:j EV: 11Int: 22#...........###SH: 0Dex: 22####.........PXL: 14 Next:  3% Place: Lair:4##....@....###Noise: ---------  Time: 14729.6 (0.0)..P##..........#b) +5 long sword "Opnucamo" {flame, rElec ...............#Cast: Shock.....#.P...#.##.### ##...##..####.÷..#.##S   water moccasin (asleep)#.........###.........t:j #.......... _A water moccasin comes into view.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targett:j( LAim: a water moccasin (asleep, empty space bonus: 8/8)t:j {.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!t:jX (t:j 5===30.6 (1Shockt:j t:j R _You kill the water moccasin!v:jNIv:jv:j,v:j0v:jU6=v:j$v:jv:jK7=v:jv:jxv:jnh8==v:j9v:jv:jv:jFv:j$v:jv:jiXv:j:=v:jcN _You now have 853 gold pieces (gained 19).v:jIv:jv:j,v:jWv:jv:j`v:jv:jo,v:j#Xv:jM'v:jy(v:j(v:j0v:j6Bv:j9v:j_=v:j>v:jdDv:j1Hv:jLv:jNv:j Qv:jQv:j{]v:ja^v:jbv:jbv:ji,v:jYkv:jeov:jFqv:jqv:jrv:jL} _p - a wand of polymorph (8) (gained 4 charges)v:jv:jv:j`v:jv:jXv:j0,v:jv:jv:j,v:jv:j`v:j`,v:jlv:jTv:jv:jqv:jdv:jv:jv:j v:jv:jܨv:jv:jv:jv:jv:jBv:j+v:j<,v:jTv:jv:jv:j>v:jv:jv:j,v:jv:jv:jv:jv:jAv:jv:jFv:jv:jv:jv:jnv:j,v:jv:jv:jXv:jZv:jv:jv:jv:j0v:jv:jv:jv:jv:jv:jsv:jv:j Xv:jBv:jv:jrv:jE v:j"v:j$v:jp)v:j2*v:j+v:j-v:j1v:j!2v:j3v:je5v:jw=Bv:jH>v:jB,v:jgCv:jEv:jIv:j Jv:j>Kv:jOv:j`Tv:jUv:jOVv:jWv:jtlv:jpv:j  You encounter a dream sheep.v:jRv:jC]####### .#.#...#.### .......@...# -- .......#..### .......##.##Shock .#..... #..## #######. #....# ##..#####.#.#...v:j~9#^....###....##.#......# Y   dream sheep (asleep) #.#.......#...v:j#..........# ....Y...................# .v:jN3...........v:j7083.6 (53.0)v:jN--4.6 (54 _v:jv:jw:jg  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j{)  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 70/70 ========================  Magic: 34/38 =====================---  AC: 16Str: 10Doom: 22%  EV: 11Int: 22 ####### SH: 0Dex: 22x:jZ| .#.#...#.###  XL: 14 Next:  3% Place: Lair:4 .......@...#  Noise: ---------  Time: 14784.6 (0.0) .......#..###  b) +5 long sword "Opnucamo" {flame, rElec  .......##...# ## Cast: Shock x:j|.#..... #..## #######. #....# ##..#####.#.#... x:j|W#^....###....##.#......# Y   dream sheep (asleep) #. #.***...#...#..........# x:j }\. ..*Y*..................# .................... _You encounter a dream sheep.Casting: Airstrike (safe; 1% risk of failure)  x:j;}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetx:ji}QAim: a dream sheep (asleep, empty space bonus: 6/8)x:j^  ThunderHyde the Eclecticist  Deep Elf of Dithmenos ******  Health: 70/70 ========================Magic: 34/38 =====================---AC: 16Str: 10Doom: 22%EV: 11Int: 22#######SH: 0Dex: 22.#.#...#.###XL: 14 Next:  3% Place: Lair:4.......@...#Noise: ---------  Time: 14784.6 (0.0).......#..###b) +5 long sword "Opnucamo" {flame, rElec .......##...#x:jj_## Cast: Shock.#..... #..## #######.#....# ##..#####.#.#...#^....###....##.#......# Y   dream sheep (asleep) #.#.......#...#..........# ....*...................#.................... _You encounter a dream sheep.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 6/8)x:jgY  lly target)@   shadow  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a dream sheep (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the dream sheep!  The dream sheep bleats!  The dream sheep is severely wounded.x:jx:jx:j YYour shadow mumbles some strange words.x:j  5=You encounter a dream sheep.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.x:j/  --more--y:jc 9 y:j ####### .#.#...#.###  .......@...#  .......#..###  .......##...#  .#..... #..##  y:j >#....# ##..#.. #^....###....#.y:j GY 2 dream sheep (1 ally target)y:j?  #.......#...#.......... . ..Y*............y:ja 3 ........y:j* 1Yy:j- y:j01 c 2  ==5.6 (1y:j2 y:j45 y:jq6 y:j8 y:jt; y:j< y:j> y:jB h6=--y:jC 6.6 (2y:jiD y:jF y:jH y:jaJ y:j,L y:jN y:jdO y:jP y:jNS y:jW b7=--7.6 (3y:j*Y y:j[ y:jw] y:j4_ y:j` y:jb y:jLe y:jEf y:jj v8==8.6 (4y:jEl y:j}n y:j;p y:jq y:js y:j9u y:jv y:jx y:j<| +9.6 (5y:j} y:j y:j/ n _You encounter a dream sheep. x4y:j y:jH y:j y:jߒ   ####### .#.#...#.###  y:jN .......@...#  .......#..###  .....@Y##...#  .#..YY. #..##  y:j #.YY.# ##..#.. #^..Y.###....#y:j d.YYYY 6 dream sheep (1 ally target) #.......#...#.......... ................ ........y:j& |The dream sheep headbutts your shadow.  The dream sheep headbutts your shadow but does no damage.y:j y:j 611 90.6 (6y:j y:j L _You wake up.{:j******* _You wake up.  The zap hits the dream sheep.  The dream sheep is severely wounded.zap hits the dream sheep.  The dream sheep is heavily wounded.  The zap hits the dream sheep.{:jb1.{:j *The dream sheep is almost dead.{:jq9*{:jI9*{:j" v  Your shadow mumbles some strange words.{:j P  The shadowy lightning hits the dream sheep.{:jn8 †The shadowy lightning hits the dream sheep! x2{:j@ A* 5{:j] ?Y.{:j} Y.Y.{:j} {:j {:j {:j ,Y.{:j {:j B@.†{:j ...{:j x1/71=4=1.6 (1{:jb {:j O _You kill the dream sheep!|:j*  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jp .The dream sheep is struck by an arc of lightning!}:j ** 4  You kill the dream sheep!}:j' Y.You are struck by an arc of lightning.Y.}:j`3 @The dream sheep barely misses your shadow.}:jd< 7-152 _The dream sheep completely misses your shadow.}:jD}:jGm _Your Conjurations skill increases to level 8!}:j  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jU**Confirm with . or Enter, or press ? or * to list all spells.The dream sheep is struck by an arc of lightning!  The dream sheep is moderately wounded.The dream sheep is struck by an arc of lightning.  The dream sheep is severely wounded.~:j 1.~:ji *The lightning grounds out.~:jQ9*~:j@z  Your shadow gestures wildly while chanting.~:j  †The shadowy lightning hits the dream sheep! x2~:j(L* 3 dream sheep~:j߭AY.~:jy Y.You kill the dream sheep!~:jl@Y@†~:j68--6--03~:j=~:j4 _The dream sheep headbutts you.~:j$  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT .The dream sheep is struck by an arc of lightning!:j_*** 2dream sheep is struck by an arc of lightning!  is struck by an arc of lightning.  The dream sheep is severely wounded.  The dream sheep is struck by an arc of lightning.  The dream sheep is almost dead.:j}Y.Y.:j:j9=-5-64:j:j0 _The lightning grounds out.:jE  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .The dream sheep is struck by an arc of lightning!:j †You kill the dream sheep!You are struck by an arc of lightning.  The dream sheep is struck by an arc of lightning!:j  ***@   shadow  You kill the dream sheep!:j> W.@†:j8N =3/39--1975Shock _The lightning grounds out.:jVV :jY n _Your Spellcasting skill increases to level 19!:j8C:jC:jJ4-- _:jZs.5= _Your shadow fades away.706==:j\:j:^:j^#7:j^2=:j_:jdw8=:jg:jgQ1=9:jAhE==:ji:j l:jv  You see here a dream sheep corpse.:jv:jKw _:jx:j|:j~:j~:jS:j:j@:jI==:j:j:j:j:j:j#:je:j:j:j?:j,:j~:jm:j:j,:j?:j:je:j):j:j:j0:j:jg:jW:jS,:j^:j`:j,:jB:j]:jd:j:j:j:j,:j:jn:jX:j:ji:ja:j:j:j>:j&:j:jk  You encounter a dream sheep.:j  #P........##########  ##.........#.#...#.###  #....................# #...............†#..######..............##...### ##P..###.#.†...##..## ## #.# ##### ###....####..#####. .# #^..†.###....##.#. .## #. #@......#...#.....- :j :..## .. #.................... ...#.#.................Shock ....# ........####..#........ ..#.... ......... #.###........ ..# .. .......^. ### #P....... Y   dream sheep (asleep) .##........Y #........ .♣.... ####.. .# ##.........##:j%1821.6 (26.0):j3M-2.6 (27 _:j;:j>:j]  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jl7 :jm#P........##########  ThunderHyde the Eclecticist ##.........#.#...#.###  Deep Elf of Dithmenos ****** #....................#  Health: 71/71 ======================== #...............†#..###  Magic: 35/39 =====================--- ###..............##...#  AC: 16Str: 10Doom: 19%  ## ##P..###.#.†...##..## ## EV: 11Int: 22 #.# ##### ###....####..#####. SH: 0Dex: 22 :j o.# #^..†.###....##.#. XL: 14 Next:  7% Place: Lair:4 .## #. #@......#...#..... Noise: ---------  Time: 14822.6 (0.0) ..## .. #.................... b) +5 long sword "Opnucamo" {flame, rElec ...#.# ........................ Cast: Shock ....# ........####..#......... ..#.... ......... #.###........ ..# .. .......** ### #P....... Y   dream sheep (asleep) .## .......*Y #........ .♣ .......*** ####........ .###.........## _You encounter a dream sheep.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 6/8):jM#P........##########ThunderHyde the Eclecticist##.........#.#...#.###Deep Elf of Dithmenos ******#....................#Health: 71/71 ========================#...............†#..###Magic: 35/39 =====================---:jNE###..............##...#AC: 16Str: 10Doom: 19%  ## ##P..###.#.†...##..## ## EV: 11Int: 22 #.# ##### ###....####..#####. SH: 0Dex: 22 .##^..†.###....##.#. XL: 14 Next:  7% Place: Lair:4 .## #.:jN#@......#...#..... Noise: ---------  Time: 14822.6 (0.0) ..## .. #.................... b) +5 long sword "Opnucamo" {flame, rElec :j#O5...#.# ........................ Cast: Shock ....# ........####..#......... :jRO{..#.... ......... #.###........ :jxOQ..# .. .......^. ### #P....... Y   dream sheep (asleep) .##:jO^........*#........ .♣:jOR.......... ####........ .#:jOa##.........## _You encounter a dream sheep.:jOCasting: Static Discharge (safe; 1% risk of failure)  :jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  :j?P|Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 6/8):jU*Y    Press: ? - help, Dir - move targetAim: a dream sheep (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the dream sheep!  The dream sheep bleats!  The dream sheep is moderately wounded.The dream sheep sets off the alarm!:j: Y.The alarm trap emits a blaring wail!:jM @A sentinel's mark forms upon you.:juP 6========3.6 (1Mark :jgX :j[ - _You hear an angry hiss.:j% *******The zap hits the dream sheep but does no damage.:j8jBY.:jl SThe dream sheep is moderately wounded.:jU7=:j:j:j"K8=:jy:j:jTh9==:j  You encounter a killer bee.:jl..#.............†..............--Shocky   killer bee:j`y:j\-9.8 (9.0:j:jP-40.8 (10.0) _:j:j):j` a*******:j y.y.:jE _..†.:j ==1.0) _The zap misses the killer bee.:j ~e ******:j~:*The zap hits the killer bee.:jBy.:j@y.:jI....:j--2:j:jA8 _The killer bee is lightly wounded.:jC  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jj #P........##########  ThunderHyde the Eclecticist ##.........#.#...#.###  Deep Elf of Dithmenos ****** #....................#  Health: 71/71 ======================== #...............†#..###  Magic: 35/39 =====================--- ###..............##...#  AC: 16Str: 10Doom: 19%  ## ##P..###.#.†...##..## ## EV: 11Int: 22 #.# ##### ###....####..#####. SH: 0Dex: 22 .# #^..†.###....##.#. XL: 14 Next:  9% Place: Lair:4 .## #. #@......#...#..... Noise: ---------  Time: 14842.8 (0.0) ..## .. #....................:jkQ b) +5 long sword "Opnucamo" {flame, rElec ...#.# ......***............... Cast: Shock ....# ......*y####..#......... Mark ..#.... ......*** #.###........ ..# .. ......... ### #P....... y   killer bee .## ......... #........ .♣ .......... ####........ .###.........## _The killer bee is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (lightly wounded, empty space bonus: 7/8):j#P........##########ThunderHyde the Eclecticist##.........#.#...#.###Deep Elf of Dithmenos ******#....................#Health: 71/71 ========================#...............†#..###Magic: 35/39 =====================---###..............##...#AC: 16Str: 10Doom: 19%  ## ##P..###.#.†...##..## ## EV: 11Int: 22 #.# ##### ###....####..#####. SH: 0Dex: 22 .##^..†.###....##.#. XL: 14 Next:  9% Place: Lair:4 .## #.#@......#...#..... Noise: ---------  Time: 14842.8 (0.0) :jf..## .. #.................... b) +5 long sword "Opnucamo" {flame, rElec ...#.# ........................ Cast: Shock ....# .......*####..#......... Mark ..#.... ......... #.###........ ..# .. ......... ### #P....... y   killer bee .##.........#........ .♣.......... ####........ .###.........## _The killer bee is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (lightly wounded, empty space bonus: 7/8):ju†  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the killer bee!!:j0S:j6=8==3.8 (1Shock:ja:jN _You kill the killer bee!:jW:jZX:jY:j[:j6\:j_:j`:jbaU7=:jb:jd:jdK8=:j>f:jh:jhh9==:j;i:j>j:jej:jj:jn>:jo:jtw _The sentinel's mark upon you fades away.:ju:ju:jw:jx:j$z:jz9=:j]{:j:j+............#......†#..#######...### ##P..###.#.†...##..## ## #.# ##### ###....####..#####. .# ###^..†.###....##.#. .## #. ##.#.......#...#.... ..## .. [..#................... ...#.# .............--51.8 (8..# ........†####..##.... . #.#### .. ........... ### #P .## ..# ♣ ..# ####. ..###...###P##....###♣......:jF--2.8 (9:j:j"# _Found a robe.:jT:j:j):j:j3:j,:jg  You see here a dream sheep corpse.:jP:jx _:j:j:j:j:j:jg  You see here a dream sheep corpse.:j:j _:j:jM:j:j:j:jc:j?:j:j:j:jB:j :j:jq:j:j:j,:j :j:j!:j":jW#:j1<  You see here a +0 robe.:j5:jn5 _:j6:j=:jJA:jA:j C:jF:jH:jH:jyJ:j>M:jRB:jzX:jU\,:j^:ja:jd:je:jf:ji:jm,:j:jp:jf:j:j:jƌ:j3:j:j:j͗:jY:jϚ:j:j:jڠ:j6:jɢ:jI:jg:j:jΨ:j̪:j :jI:jC:j:j!:ji:j:j:jι,:jR:jX:j^:j:j:jg:j@:jA:j:j :jM:j:j:j/:j6:j{:j:j:j:j6:j:jn:j:jv:j:j:j,:j:j:j[:j:j:j$:j:j$:j:jJ:ja:j:j:j:j:j:j:jT:j[ :j :j :j:j:j:j$:jD  There is a cache of fruit here.:j:j _:j:j:j:jU:j :j":j&,:j':j):j+,:j-:j;1:j2:j2:j3:j5:j18:jx8:j9:jB>:jtA,:j#C:jE:jI,:j