(:j Player: ThunderHyde Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:28:08.ttyrec Time: (1782235688) Tue Jun 23 17:28:08 2026 ):j [?1051l[?1052l[?1060l[?1061h):jٓG)0[?7h):j[?25l[?1c):j):j):j>Welcome, ThunderHyde. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character+:jq {You are a Human Conjurer. Do you want to play this combination? [Y/n/q]/:j/:j8/:jJThunderHyde the ConjurerHumanHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart/:jPP"#####@.###..#.###.#.##/:jW/:js[Welcome, ThunderHyde the Human Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?/:j/`/:jPress ? for a list of commands and other information./:j/:ja[ _Found a staircase leading out of the dungeon.0:j I0:jQ 0:j 0:j P _0:j4 0:j^ 0:j 0:j 0:jG 0:j 0:j 0:ja 0:j 0:j! 0:j 0:jX 0:j ,0:j 0:j 0:j9 ,0:jx 0:jQ ,0:j ,0:j3 0:j) 0:j* 0:jR 0:j 0:jh `0:j 0:j 0:jU 0:j 0:jk 0:j 0:j 0:j 0:jW" ,0:j" 0:j*% 0:j& 0:j ' 0:j' 0:j) 0:j+ ,0:j+ 0:j|1 0:j4 YYou encounter a bat, a goblin and a rat.0:j= ######### # ## ####<.#..#.##. .##....##..##.##.##....#..#..##.#.#...#....####...###.#.....###.#...#..#..r#######.#@..###.#...##.##....$.#Magic Dart#. .#...... ..#..###b #. .#..g   goblin (asleep). #. # .b   bat (asleep)g..r   rat (asleep)[0:je> m0:jD 017.0 (17.0)0:j:E .0:j~] bg..gr   r  The goblin shouts!==8.0 (18 _The bat leaves your sight.1:j Q .  The magic dart hits the rat.1:j H***1:j72 wb.b1:j'3 .1:j4 %g.1:jU; h ...  You kill the rat!1:jW 2--------1-9.0) _The bat leaves your sight.2:j **** The magic dart hits the goblin.2:jT&g.2:j \4...2:j`~1-----------------202:jg2:jEja _The goblin is moderately wounded.2:j *** The magic dart hits the goblin.2:j:) 'g.2:j/ -..2:j0 0----------------1Magic Dart2:jT7 2:j9 _ _The goblin is severely wounded.3:j43:j3:j5K _You are out of magic!3:j # # ## ### ##<.#..#.##. .##....##..##.##.##....#.. #..##.#.#...#....# ###...###.#.....# ##.#...#..#...# ######.#.@.# ##.#...# #.##....$.# #g ..#.. ...#..##.#. ..#. .#.. r   rat (asleep)3:j. .. #. #r... .#. . ..3:jg3:j$.g   goblinr   rat (asleep)3:j%.-23:j,,3:j.T _You encounter a rat.5:j ######### #### ### ###<.#..#.##. .##......##.##....#..#..##.#.#...#.###...###.#.....# ##.#...#..#@..#######.#...#..###.#...#....#g##....$.##5:jA #. ..#....... #...#..##..#. ..#. .#..  #.. #.##r.... .#. . ..5:jӕ 'g.5:jٛ 5:j !-5:j= 35:j} 5:j 6:j`M######## #### ######<.#..#.##...##......#..##.##.##....#......##.#.#...#....####...###.#..##.#...#..#...# 6:jV######.#...#..# ##g#...#....#.##....$.##.#..#...#..###. ..#. .#..#. . #.. #.##r6:j,6:jta1========46:j6:j6:jM############# ######6:ja<.#..#.##...##.....#..##.##.##....#......##.#.#...#@...####...###.#.....#.#6:j##.#...#..#...# 6:jpO######.#g..#..#.#.#g   goblin#. ..#.......##....#. .#..#.6:j%g.6:j6:j85Magic Dart6:j 6:j 6:j ############# ######6:jо |<.#..#.##...##..6:j #..##.##.##.@..#......##.#.#...#....# ###...###.#.....#.###.#...#.g#...# ..######.#...#..# #6:j* #.#...#.... #.##....$.##.#. ..#....6:jU .. . #...#..##.6:j9 %g.6:j 6:j &66:j 6:j 7:jv )The magic dart hits the goblin.7:j$A*7:j÷.0--------2=7Magic Dart _You kill the goblin!9:ju 39:j 9:j 9:j 9:j X9:j ,9:j 9:j e  A bat comes into view.9:jq 1========-Magic Dartb   bat (wandering)b9:jU ,30.0 (39:j .9:j" +b9:j* 9:jz L-1.0 (4 _9:j 9:jA ;:jwS .  The magic dart hits the bat.;:j}******;:j: I......;:j  0--------3=2.0 (1Magic Dart;:jo ;:j G _You kill the bat!<:j<:j;<:j~<:jr<:jUX<:j<:jB<:j:<:j>--------<:j<:j,<:j<:j<:j<:j<:j,<:j<:j,<:j<:j<:j^<:j<:j,<:j<:jp1========<:j<:jT,<:jb<:j,<:jX<:jK<:j<:j<:j<:jE@========<:j<:j,<:j<:j,<:j<:j,<:j<:j ,<:jm <:j* ,<:ji<:j,<:j=<:j,<:j<:j,<:j<:j<:jT2========<:j<:j,<:j<:j,<:j<:j!,<:j#<:j$<:j)%@========<:jp'<:j'<:j(<:j(<:j*<:j+<:j+<:j-,<:j.<:js0,<:j1<:j/3<:jd3<:j'4<:j 6<:j\?3========<:jOA4 _Magic restored.<:jC<:jC<:jE<:jWG<:jI<:jI<:jIK<:jOM<:jHOe  A rat comes into view.<:j7_#######################<.#..#.##...##......###..##.##.##....#....##..##.#.#...#....#  ###...###.#.)...#.# #...#..#..@# .. - ###### # ##.#...#.... Magic Dart #.##....$.##. #. ..#....... #...#..##.. <:j_=r   rat (asleep)#. ..#. .#..#.. #..##.##r...... .#. . ..<:jop070.0 (38.0)<:jxM-1.0 (39 _<:j<:j>:jS .  The magic dart hits the rat.>:j*****##..*>:j`o..$...>:j.k2--------4=2.0 (1.0)Magic Dart>:jp>:j&sG _You kill the rat!>:jP>:j>:j>:jr>:jX>:j]X>:j>:jb>-------->:jG>:j~,>:j>:j>:j>:j >:j>:jT>:j_>:j,>:j>:j,>:j>:j>:j>:j>:j>:j>:j>:j>:jT3========>:j>:j,>:j@  You encounter a goblin. It is wielding a +0 club.>:jR  ######################<.#..#.##...##......#..##.##.##....#....#...##.#.#...#....# ...##...###.#.)...#.#...#>:jr ##.#...#..#...#...# ######.#...#@.# #- ##.#...#..........gCast: Magic Dart#.. .#.#.#g   goblin (asleep)..#... ..>:j0842.0)>:jEM-5.0 (13 _>:j!>:j#?:j\  ******g  The magic dart hits the goblin.  The goblin is heavily wounded.?:j g.?:j ......g.?:j q2--------==6.0)?:j ?:j ( _The goblin shouts!@:jKav )The magic dart hits the goblin.@:jeS*****@:j/.....@:j1----------------5-7Magic Dart@:j%@:jJ _You kill the goblin!B:j-N3B:jOB:j'SB:jmWB:jx\j2========B:j]n _Found a bubbling orange potion.B:jd_B:j_B:jNaB:jd,B:jzfB:jx###################### #<.#..#.##...##......#.. ##..##.##.##....#....#.. #..##.#.#...#....###... ###...###.#.)...#.#...#  ##.#...#..#...#...#  ######.#...#..#..##.! ##.#...#........ #.##....@.##.)..--90.0 (3#.#..#......# ... #...#..##...# #.#..#...#..#..#. #..##.##:j2y`m......... .#. .. ... ... ... .. . .#.. #..B:j8-B:jB:j2 _You now have 11 gold pieces.D:j5_D:j,D:j========D:je,D:j D:jD:jAj3========D:jcD:jwO _Found a parchment of Sublimation of Blood.D:jMD:jD:j!D:j$  Things that are here:D:j .#.##...##......#.. ..##.##....#....#.. #. .#.#...#....###...##.... .###.#.)...#.#...#...... #...#..#...#...# ....... ####.#...#..#..##.!..# ##.#...#.........# #.##......##.@...# 5.0 (5#.#..#......#....# . #...#..##...#...# #.#..#...#..#..##.:.... #..##.##.......#.  .. .#.... #...#...#..#... ....#....#..#.#....#...........:jhq0m## ##### ######D:jdD:j D:j p _a +0 club; a goblin corpseF:j/F:jF:jSF:jF:j:F:j : _F:jF:j.F:j|F:jF:jW========F:jIF:j ############### #####...##......#.. . ##.##....#....#.. # .#...#....###...##.#.)...#.#...#........ ..#..#...#...#.... F:j{d##.#...#..#..##.@..# 8.0 (3  ##.#.......###.##......##.)...#  F:j?#.#..#......#....#  . #...#..##...#...# #.#..#...#..#..##.:... . #..##.##.......#.... . .#.... #...#...#.....F:j![#... ....#....#....F:jF:j}F:j\ _d - a bubbling orange potionH:jH:jH:jBH:jNH:jH:j  You encounter an endoplasm and a bat.H:jb _Found a coral ring.H:j  You encounter a ball python.H:jd _Found a coral ring.  You encounter a ball python.Found an escape hatch in the floor.  You pick up a parchment of Sublimation of Blood and begin reading...  You add the spell Sublimation of Blood to your library.  You pick up a parchment of Volatile Blastmotes and begin reading...H:j6)3H:jY8q...#....###...##....... .#.)...#.#...#........ #..#...#...#.......... ...#..#..##....## .#...#.........### #......##.)...#S##=# .#..#......#....##Jb##  #...#..#..##+#.....#104.0 (6.0) #..##.##.#.......# .#.... #...#...#........  #... ....#....#.......  #.#....#...............  ## ###################S   ball python (constriction, asleep) H:j>AH:jEH:j~L _You add the spell Volatile Blastmotes to your library.L:j[ 3L:j L:j   You open the door.  A bat comes into view.L:jz #....###...##....... )...#.#...#......... .#...#...#........... ..#..#..##....## #...#.........### ## #......##.)...#S##=# ..#......#....##Jb## ... ...#..##...#...##'#...# .#...#..#..##...@....# .##.##.......#.......# ... #...#...#..# Magic Dart #... ....#....#.. .#....#.......... # ##############b   bat (L:j +6.0 (2L:jݽ 27.0 (3 _L:j+ N:jw *b  The magic dart hits the bat.N:jc'.bN:j{ J  The bat is severely wounded.N:jL.J   endoplasmb   batN:j2j2--------=8.0 (1N:jZ N:j u _The bat barely misses you. The bat hits you but does no damage.N:j Q '  The magic dart hits the bat.N:j# & N:jФ $.JN:j{ N:j< }1----------------69N:j' N:j G _You kill the bat!O:j5q  The magic dart hits the endoplasm.O:jql  The endoplasm is almost dead.O:jr0----------------10Magic DartO:jyO:j/}@ _The endoplasm hits you but does no damage.P:jS.#....###...##. #.)...#.#...#... ..#...#...#..... #...#..#..##....## #. .#...#...### ## ##......##.)...#S##=# . #..#......#....##..## ... #...#..##...#...##J#...#.#...#..#..##..@.....#.##.##.#.# #.... #...#...#.#  #... ....#....#. #.#....#...... ## ###P:j|)'J'P:jP:j}1========-1Magic DartP:jP:jP:j.#....###...##. .#.)...#.#...#... #..#...#...#..... .#...#..#..##....## #. #.#...#..### ## P:j!.##......##.)...#S##=# . .#..#......#....##..## ...  #...#..##...#...##'#...# #..#...#..#..##.@.J....# #..##.##.#.# P:jB.#.... #...#...#P:j^.# #... ....#....#P:j..  #.#....#..........  ## #############S   ball python (constriction, asleep)P:jŐJ.P:jvP:jՖ@-2P:jP:j{R:j=#.#....#.. #...... #...#....###...##.......#.)...#.#...#.........#...#...#...........#..##....## #. ##.#...#.........### ## #.##......##.)...#S##=# . #.#..#......#....##..## ... . #...#..##...#.@.##'#...# .#..#...#..#..##..J.....#  #..##.##.......#.#.... #...#...## #... ....#....#...R:j #.#....#.................## #####################R:j= J.R:jM  The endoplasm attacks as it pursues you!R:j9.=3R:jR:j!W _The endoplasm closely misses you.R:jT.##...##......#.. ...... ##.#....#.. #...... .#...#....###...##....... ##.#.)...#.#...#......... ..#..#...#...#...........#..##....## #.  ##.#...#.........### ##  #.##......##.)...#S##=# .  #.#..#......#..@.##..## ...  . #...#..##...#..J##'#...# #.#..#...#..#..#...# R:j-Ub. #..##.##.......# . .#.... #...#...## #... ....#....#. #.#....#.................## #####################R:jKW J.R:j^R:ja_.-4R:jgR:j>jR:j^################# ###### #.##...##......#.. ......#.#....#.. #...... #.#...#....###...##....... ###.#.)...#.#...#......... ...#..#...#...#........... ##..##....## #. ##.#...#.........### ##  #.##......##.)@..#S##=# . #.#..#......#...J##..## ...  . #...#..##...#...##'#...#  #.#..#...#..#..##......R:ji_..#  . #..##.##.......# .. .#.... #...#...## #... ....#....#..... #.#....#.................## #####################R:ja J.R:j}iR:jjc========-5R:jȃR:j ################# ######.##...##......#.. ......#.#....#.. #...... .#.#...#....###...##. .###.#.)...#.#...#......... #...#..#...#...#........... ###..##....## #. ##.#...#.....@...### ##  #.##......##.).J.#S##=# . #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..##........#  . #..##.##.......#.. .#.... #...#..#:j 9m #... ....#....#...... #.#....#.................J.R:j R:j &6R:j R:j S:ja## ###### ..#.##...##......#.. ...... ##.##.##....#....#.. #...... #.#.#...#....###...##. ..###.#.)...#.#...#.. .#...#..#...#...#...#.#...#..#..##....## #. ##.#...#....@.J..### ## #.##......##.)...#S##=# .S:jbF #.#..#......#....##..## ... . #...#..##..#...##'#...# #.#..#...#..#..##........# . #..##.##.......#.# .. .#.... #...#...#.....# #... ....#....#S:jb[.  #.#....#.S:jdJ.S:j;oM  The endoplasm attacks as it pursues you!S:j&p.=7S:jvS:jvyO _The endoplasm misses you.S:j########## ###### #..#.##...##......#.. ...... .##.##.##....#....#.. #...... ##.#.#...#....###...##........###.#.)...#.#...#......... #.#...#..#...#...#....#.#...#..#..##....## #. ##.#...#...@.J...### ## #.##......##.)...#S##=# . #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..##.....# . #..##.##.......#.#:jEU5;3H .. .#.... #...#...#.......# #... ....#....#..  #.#....#.J.S:j#D-8S:j)S:j+T:j .  The magic dart hits the endoplasm.T:jy0--------8=9Magic Dart _You kill the endoplasm!V:jX######### ###### ..#.##...##......#.. ...... ##.##.##....#....#.. #...... .#.#...#....###...##....... ###.#.)...#.#...#......... .#...#..#...#...#.... .#...#..#..##....## #. ##.#...#.### ## #.##......##.)...#S##=# . #.#..#......#....##..## ... V:jX. #...#..##.#.#..#...#..#..##........#. #..##.##.......#.......#.. .#.... #...#...#...V:jX#... ....#....#.. V:jbV:jc/-20V:jwjV:j6lV:j y# ###### V:jB #.##...##......#.. ...... .##.##....#....#.. #...... .#.#...#....###...##. ###.#.)...#.#...#..V:jd q #...#..#...#...#... V:j O.#...#..#..##....## #. ##.#...#.### ## V:j g#.##......##.)...#S##=# . #.#..#......#....##..## ... . #...#..##..#.#..#...#..#.V:j9 . #..##.##.......#.......#  .. .#.... #...#...#....V:j ....##... ....#....#... V:j V:j @-1V:j V:j W:j  ################## ###### .#.##...##......#.. ...... #.##.##....## .#.#...#....###...##.##.#.)...#.#...#.. #...#..#...#...#..###.#...#..#..##....## #.  ##.#...#.........### ##.##......##W:j S##=# ...#......#....##..## ... #...#..##...#...##'#...# ..#..#...#....#...........## #####################W:jTW:j&2W:jW:jj$  Things that are here:W:j+p _a +0 club; a goblin corpseW:jZ W:j D--------3W:j W:jz # _b - a +0 clubY:j`Y:jb{Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 club[?] describe selected Y:jc[!] equip|wield|wear[tab] equip|unequip Y:j& Y:j Y:j ################## ######ThunderHyde the Conjurer .#.##...##......#.. ......Human #.##.##....#....#.. #......Y:j Health: 13/13 ======================== .#.#...#....###...##.......Magic: 0/3------------------------ .###.#.)...#.#...#.........AC: 2Str: 7 #...#..#...#...#...........Y:j EV: 11Int: 18 ####.#...#..#..##....## #.Y:j SH: 0Dex: 11##.#...#.........### ##Y:j BXL:  1 Next: 80% Place: Dungeon:1#.##......##.@...#S##=# .Y:j= ~Noise: ---------  Time: 123.0 (0.0)Y:ji #.#..#......#....##..## ...-) Nothing wieldedY:j {. #...#..##...#...##'#...#Cast: Magic Dart#.#..#...#..#..##........#Y:j . #..##.##.......#.......#Y:j .. .#.... #...#...#........##... ....#....#.........#.#....#.................## ##################### Y:j H_The endoplasm misses you.The magic dart hits the endoplasm. _You kill the endoplasm!Things that are here: _a +0 club; a goblin corpse _b - a +0 clubY:jE Y:j* 1========5 (0.5b) +0 club _b - a +0 club (weapon)[:j:K3[:jL[:jNQ[:jS[:jS[:jX,[:jY[:jZ[:jw[[:jx^[:jbm  A ball python comes into view.[:jB[:j...#....###...##....... #.#.)...#.#...#......... .#..#...#...#........... #.#...#..#..##....## #. ##.#...#.........### ## ##......##.†...#S##=# .#..#......#....##..## ... . #...#..##...#...##'#... .#..#...#..#..##@.......#  #..##.#.#.......#  [:jV.#.... #...#...#........#  #...#....#....#.#.#....#..........[:jA@  ## ##################### S   ball python (constriction, asleep) [:j U>S5.5 (2.0[:jۻNS)[:j+6.5 (3[:j"[:jl5 _The ball python hisses angrily.]:j"]:j4]:j^:jy #.#....#.. #...... .#...#....###...##....... ##.#.)...#.#...#......... ..#..#...#...#...........#..##....## #.  ##.#...#.........### ##  #.##......##.†...#>##=# .  #.#..#......#....##S.## ...  . #...#..##...#@..##'#...# #.#..#...#..#..#.# . #..##.##.......# . .#.... #...#...## #...#....#....#.... #.#....#.................## #####################^:j ^:jt .^:j @S^:j K========7.5 (1^:j8 ^:jZ _:j .##...##......#.. ......#.#....#.. #...... #.#...#....###...##....... ###.#.)...#.#...#......... ...#..#...#...#........... #..#..##....## #. ##.#...#.........### ##  _:j  #.##......##.†...#S##=# . #.#..#......#.@..##..## ...  . #...#..##...#...##'#...#  #.#..#...#..#..#.#  . #..##.##.......# .. .#.... #...#.#_:j  #...#....#....#..... #.#....#.................## #####################_:jn_:j&8_:j)_:j,_:j~ ################# ######.##...##......#.. ......#.#....#.. #...... .#.#...#....###...##....... .###.#.)...#.#...#......... #...#..#...#...#........... ###..#..##....## #. ##.#...#.........### ##  #.##......##.@...#S##=# . #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..#...#  . #..##.##.......#.. .#.... #...#..#[3_:j U7m #...#....#....#...... #.#....#.................## #####################_:jf _:j% &9_:j+ _:j/ s _You see here a goblin corpse.`:j9U .##...##......#.. ...... #.##....#....#.. #...... ...##...##....... ###.#.)...#.#...#......... ..#..#...#...#........... ##.#...#..#..##....## #.  #.........### ## #.##......##.†...#S##=# .#.#..#......#.@..##..## ... `:jU . #...#..##...#...##'#...#  #.#..#...#..#..##........#  . #..##.##.........# .. .#.... #...#...#.  #...#....#....#.#....#.........`:jU .....## ##################### `:jW 1S`:j4_ S   ball python (constriction)`:jb C30Magic Dart _`:j8h `:jCj `:jF#.##....#....#.. #...... ...##...##....... #.#.)...#.#...#......... ..#..#...#...#........... ##.#...#..#..##....## #.  .........### ##  #.##......##.†...#S##=# .`:jG#.#..#......#....##..## ...  . #...#..##...#@..##'#...# #.#..#...#..#..##...S....# . #..##.##.......#.......# . .#.... #...#...#.  #...#....#...#.#....#......... ## ##################### `:jdI2S.`:jP`:jQ&1`:jW`:jkYa:jR ** The magic dart hits the ball python.a:jwF6S.a:jN$...a:j=O0--------=2Magic Darta:jUUa:j8Xf _The ball python is moderately wounded.b:j _You are out of magic!c:j;E S.##...##......#.. ......#.#....#.. #...... #.#...#....###...##....... ###.#.)...#.#...#......... ...#..#...#...#........... #..#..##....## #. ##.#...#.........### ##  #.##......##.†...#S##=# .c:jE : #.#..#......#.@..##..## ...  . #...#..##...#..S##'#...#  #.#..#...#..#..#.#  . #..##.##.......# .. .#.... #...#.#c:j@F  #...#....#....#. #.#....#.................## #####################c:j H 4S.c:jH 0S.c:jP c:jP 5-3 _c:jW c:jYY c:j[(################# ######.##...##......#.. ......#.#....#.. #...... .#.#...#....###...##....... .###.#.)...#.#...#......... #...#..#...#...#........... ###..#..##....## #. ##.#...#.........### ##  #.##......##.@...#S##=# .c:j(^ #.#..#......#..S.##..## ... . #...#..##...#...##'#...# #.#..#...#..#..#...#  . #..##.##.......#.. .#.... #...#..#c:j)N #...#....#....#...... #.#....#.................## #####################c:j>)c:j*2S.c:j4  The ball python attacks as it pursues you!  The ball python bites you but does no damage.c:j5.=4c:j:c:j;U _The ball python completely misses you.c:jU?s _You see here a goblin corpse.d:j ################### ###### ..#.##...##......#.. ...... ##.##.#....#.. #...... #.#.#...#....###...##. ..###.#.)...#.#...#.. .#...#..#...#...#........... ####..##....## #. ##.#...#....@....### ##  #.##......##.†S..#S##=# . #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..#....# . #..##.##.......#.. .#.... d:j^;#...#..# #...#....#....#. #.#....#.................d:j2S.d:j#d:j$,-5 d:j$ _d:j+d:j-d:jz ########## ###### #..#.##...##......#.. ...... .##.##.##....#....#.. #...... ##.#.#...#....###...##........###.#.)...#.#...#......... #.#...#..#...#...#....#.#...#..#..##....## #. ##.#...#...@.S...### ## #.##......##.†...#S##=# . #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..##.....# . #..##.##.......#.#d:j I[15;3H .. .#.... #...#...#.......# #...#....#....#..  #.#....#.S.d:j_ d:j k1========-6d:j Magic Dartd:jy d:j d:j A############ ###### .#..#.##...##......#.. ...... ..##.##.##....#....#.. #...... .##.#.#...#....###...##. #...###.#.)...#.#...#......... ##.#...#..#...#...#.....  ######.#...#..#..##....## #. ##.#...#..@.S....### ## #.##......##.†...#S##=# .d:jR  #.#..#......#....##..## ... . #...#..##...#...##'#...# #.#..#...#..#..##......# . #..##.##.#.# .. .#.... #...#...#..# #...#....#....#. d:j S #.#....#.d:j -S.d:jP d:j &7d:j d:j e:jО { †The magic dart hits the ball python.e:j_ Re:j, e:j$0 0--------9=8Magic Darte:jA7 e:j9 O _You kill the ball python!h:jrph:jph:jArh:juh:jwh:j{,h:j}  You see here a ball python corpse.h:j _--------h:j`h:j}h:jxBh:jh:jh:jh:jh:j^h:jh:jNh:jxh:jԝh:jh:jh:jΠh:j}h:jh:j@h:j%h:jh:jp1========h:jh:j@  There is an open door here.h:jYh:j _h:jɯh:jh:jeh:jh:jh:j: _Found 3 flux baubles.h:jh:j׼h:j############ ######......#.. ......... ..#....#.. #........ ..###...##........ ..#.#...#.........# ...#...#........... .#..#..##....####. ..#...†.....###•## .....##.†...#>##@# . -513.0) #......#....##..## ... .#..##...#...##'#...# ...#..#..##........## h:j  #.##.......#.......# .. #...#...#........# ..#....#....#........ ....#.................  ######################h:j8-h:jh:j 5 _c - a ring of poison resistance:j :j! Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on:j [tab] equip|unequip :j= :j :jz J############ ######ThunderHyde the Conjurer ##......#.. .........Human ...#....#.. #........Health: 13/13 ======================== ....###...##........Magic: 1/3========---------------- ...#.#...#.........#AC: 2Str: 7 ...#...#...........EV: 11Int: 18 .#..#..##....####.SH: 0Dex: 11 ..#...†.....###•##XL:  1 Next: 90% Place: Dungeon:1 .....##.†...#>##@# .Noise: ---------  Time: 151.5 (0.0) #......#....##..## ...:j: Qb) +0 club .#..##...#...##'#...#Cast: Magic Dart ...#..#..##........## #.##.......#.......# .. #...#...#........# ..#....#....#......... ....#..................######################The magic dart hits the ball python. _You kill the ball python! _You see here a ball python corpse. _There is an open door here. _Found 3 flux baubles. _c - a ring of poison resistance:j  :j -2.0 (0.5:j) :j < _c - a ring of poison resistance (worn):jl########### ###### ##......#.. .............#.. #........ #....###...##........ )...#.#...#...# #...#...#...........###..##....####...##...†.....###@## ......##.†...#>##.# .....#....##..## ...#..##...#...##'#...#..#..#..##........## ##.##.......#.......#. #...#...#........##....#....#..... #....#..................3.0 (1.0:j##.#...........# ....##..##........# #...##'#...###...# .##........## ##..# .#.......# ##..# ...#........###...# ...#.............# ..........@.# ##################  91.0 (34.0)2.0 (35 _c - a scroll labelled LUOLAI KOMAEME:j:jRead which item? Scrolls  c - a scroll labelled LUOLAI KOMAEME [!] read|quaff[?] describe selected:jl :j:j....###•##........##...ThunderHyde the Conjurer †...#>##.#...........#Human ....##..##........#Health: 13/13 ======================== .#...##'#...###...#Magic: 3/3======================== :j.##........## ##..#AC: 2Str: 7 ...#.......# ##..#EV: 11Int: 18 ...#........###...#SH: 0Dex: 11 ....#.............#XL:  1 Next: 90% Place: Dungeon:1 ................@.#Noise: ---------  Time: 192.0 (0.0) ###################b) +0 clubCast: Magic Dart _c - a ring of poison resistance _c - a ring of poison resistance (worn) _You see here 3 flux baubles. _There is an escape hatch in the floor here. _There is an open door here. _c - a scroll labelled LUOLAI KOMAEME:j P  Okay, then.:j%:j*:j,. _:jDrink which item? Potions  g - a potion of magic  d - a bubbling orange potion [!] read|quaff[?] describe selected:j....###•##........##...ThunderHyde the Conjurer †...#>##.#...........#Human ....##..##........#Health: 13/13 ======================== .#...##'#...###...#Magic: 3/3======================== .##........## ##..#AC: 2Str: 7 ...#.......# ##..#EV: 11Int: 18 ...#........###...#SH: 0Dex: 11 ....#.............#XL:  1 Next: 90% Place: Dungeon:1 ................@.#Noise: ---------  Time: 192.0 (0.0) ###################b) +0 clubCast: Magic Dart _c - a ring of poison resistance (worn) _You see here 3 flux baubles.:j _There is an escape hatch in the floor here. _There is an open door here. _c - a scroll labelled LUOLAI KOMAEME _Okay, then.  Okay, then. _:jg :j Drink which item? Potions  g - a potion of magic  d - a bubbling orange potion [!] read|quaff[?] describe selected:j:j :j :j 2....###•##........##...ThunderHyde the Conjurer †...#>##.#...........#Human ....##..##........#Health: 13/13 ======================== .#...##'#...###...#Magic: 3/3======================== .##........## ##..#AC: 2Str: 7 ...#.......# ##..#EV: 11Int: 18 ...#........###...#SH: 0Dex: 11 ....#.............#XL:  1 Next: 90% Place: Dungeon:1 ................@.#Noise: ---------  Time: 192.0 (0.0) ###################:j$ b) +0 clubCast: Magic Dart _You see here 3 flux baubles. _There is an escape hatch in the floor here. _There is an open door here. _c - a scroll labelled LUOLAI KOMAEME _Okay, then. _Okay, then.:j P  Okay, then.:jq :jZ" :jQ . _:j{r:jDtRead which item? Scrolls  c - a scroll labelled LUOLAI KOMAEME [!] read|quaff[?] describe selected:j; :j :j ]....###•##........##...ThunderHyde the Conjurer †...#>##.#...........#Human ....##..##........#Health: 13/13 ======================== .#...##'#...###...#Magic: 3/3======================== .##........## ##..#AC: 2Str: 7 ...#.......# ##..#EV: 11Int: 18 ...#........###...#SH: 0Dex: 11 ....#.............#XL:  1 Next: 90% Place: Dungeon:1 ................@.#Noise: ---------  Time: 192.0 (0.0) ###################b) +0 club:j jCast: Magic Dart _There is an escape hatch in the floor here. _There is an open door here. _c - a scroll labelled LUOLAI KOMAEME _Okay, then. _Okay, then. _Okay, then.:j  As you read the scroll labelled LUOLAI KOMAEME, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.:j +3.0 (1:j D _It was a scroll of fear.:j:jg:j:j:j:jB:j:j:j:j:j:jK:jx:j:j:j:j:j:j:j :j:j:j:jt:j:jO:j:j:jg:j:jHR:jNn:j\:j]:j_,:ja:jb:jb:jm+  #..  #!.# ....# #..#  ....#.#..#  ...#.#..###### # #..#..@# :jNn ##..###.....#.# .###...###.#...#.# .......##......#.# ..........##.#.#.# .......#####.#.#.. .###...# #.#.### :jo1## ##..# #.#.. ## ##..# #.###You pick up a parchment of Slow and begin reading...:jt1218.0 (25.0):j{,9.0 (26:j%}:j= _You add the spell Slow to your library.:j   You encounter a kobold. It is wielding a +0 short sword.:j" fK..... #.. #### #!.#....# #..#.... ....#.#..# ..... ...#.#..###### ....# #..#....@....# ....## ##..###.....#.# ##...###...###.#...#.#Magic Dart •##........##......#.# #.#...........##.#.#.# .##........#####.#.#..K   kobold (asleep) '#...###...# #.#.### ....## ##..# #.#.. ....## ##..# #.###:j}0 222.0 (3.0):j3 23.0 (4 _:jW; :j? :j t )The magic dart hits the kobold.:j ^******:jҢ a..!..:j 7.:j 8ThunderHyde the Conjurer:jp 2)..:j Human:j[ ...:j eHealth: 13/13 ========================:j 2#..:jG 0Magic: 2/3:j C================-------- :j̱ ####:j I#!.#:jE -AC: 2:j +Str: 7 :j b...........# #..#:j+ -EV: 11:je ,Int: 18 :j l...... ....#.#..#:jг -SH: 0:j ,Dex: 11 :jF ..... ...#.#..######:j }XL:  1 Next: 100% Place: Dungeon:1 :jٴ {....# #..#....@....#:jĵ Noise: =--------  Time: 224.0 (1.0) :jC ....## ##..###.....#.#:j )b) +0 club :j ##...###...###.#...#.#:j9 6Cast: Magic Dart :jz \•##........##......#.# :j #.#...........##.#.#.# :j .##........#####.#.#.. :jA '#...###...# #.#.### :j ....## ##..# #.#.. :jθ e....## ##..# #.###:j+ TYou assume a fearsome visage. Nothing appears to happen. :jZ _It was a scroll of fear.  :j :You pick up a parchment of Slow and begin reading... :j ._You add the spell Slow to your library. :jѹ T_You encounter a kobold. It is wielding a +0 short sword.:j 5The magic dart hits the kobold.:j+  :jd :j &_You kill the kobold!:jȻ *You have reached level 2!:j :j-   :j --more--:j6 :jc9/193/5----------2 0% Magic Dart _:j/ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - SlowHexes19%1  c - Sublimation of BloodNecromancy26% 2  d - Volatile Blastmotes Fire/Translocation 47% 3  e - Fulminant PrismConjuration/Alchemy 58% 4  f - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jw8ThunderHyde the Conjurer)..Human...Health: 19/19 ========================#..Magic: 3/5==============---------- #####!.#AC: 2Str: 7 ...........# #..#EV: 11Int: 18 ...... ....#.#..#SH: 0Dex: 11 ..... ...#.#..######XL:  2 Next:  0% Place: Dungeon:1 ....# #..#....@....#Noise: =--------  Time: 224.0 (0.0) ....## ##..###.....#.#b) +0 club ##...###...###.#...#.#Cast: Magic Dart •##........##......#[40:jD9m.# #.#...........##.#.#.# .##........#####.#.#.. '#...###...# #.#.### ....## ##..# #.#.. ....## ##..# #.###You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _You encounter a kobold. It is wielding a +0 short sword.The magic dart hits the kobold. _You kill the kobold! _You have reached level 2!Memorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - No:j0ThunderHyde the Conjurer)..Human...Health: 19/19 ========================#..Magic: 3/5==============---------- #####!.#AC: 2Str: 7 ...........# #..#EV: 11Int: 18 ...... ....#.#..#SH: 0Dex: 11 ..... ...#.#..######XL:  2 Next:  0% Place: Dungeon:1 ....# #..#....@....#Noise: =--------  Time: 224.0 (0.0) ....## ##..###.....#.#b) +0 club ##...###...###.#...#.#Cast: Magic Dart •##........##......#.# :j#.#...........##.#.#.# .##........#####.#.#.. '#...###...# #.#.### ....## ##..# #.#.. ....## ##..# #.###You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _You encounter a kobold. It is wielding a +0 short sword.The magic dart hits the kobold. _You kill the kobold! _You have reached level 2!-5.0 (1 _:j<:j:jY-:j$6.0 (2:j :j:jI:j$7.0 (3:jg:j :j:j&_You start memorising the spell. You continue memorising. x2:jk :j%:j( :j6):je)U_You finish memorising. Spell assigned to 'b'.:j1  Spells (Memorise)TypeFailure Level  a - SlowHexes19% 1b - Sublimation of BloodNecromancy26% 2  c - Volatile Blastmotes Fire/Translocation 47% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jDescribMemorise|Describe:jHide) Describe|Hide:j3ublimation of BloodNecromancy26% 2  b - Volatile Blastmotes Fire/Translocation 47% 3Fulminant Prism Conjuration/Alchemy584Iskenderun's Mystic BlastTranslocation 1 spell hidden:j2 ]  a - Volatile Blastmotes Fire/Translocation 47% 3Fulminant Prism Conjuration/Alchemy584Iskenderun's Mystic BlastTranslocation 2s hidden:jU Fulminant Prism Conjuration/Alchemy584Iskenderun's Mystic BlastTranslocation 3:j5ThunderHyde the Conjurer)..Human...Health: 19/19 ========================#..Magic: 3/5==============---------- #####!.#AC: 2Str: 7 ...........# #..#EV: 11Int: 18 ...... ....#.#..#SH: 0Dex: 11 ..... ...#.#..######XL:  2 Next:  0% Place: Dungeon:1 ....# #..#....@....#Noise: ---------  Time: 227.0 (0.0) ....## ##..###.....#.#b) +0 club ##...###...###.#...#.#Cast: Magic Dart •##........##......#.# #.#........[:j6+m...##.#.#.# .##........#####.#.#.. '#...###...# #.#.### ....## ##..# #.#.. ....## ##..# #.### _You encounter a kobold. It is wielding a +0 short sword.The magic dart hits the kobold. _You kill the kobold! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Okay, then.:j8>. _:jA _4=====:jS:j\i=====:j]:j_:je:jf:jlh:jk:jl:jn:jqr:jt:j1v:jy:jz:jM|:j:j:jֈ:j:j֑:jn5:jԒ=====:j:j:j:j:j,:j:j:jy:je:j:j:j:jW+#######):j$ ......:j .....##:jT :j,)....:j :j....##:jX :j*#.... :j?###### #!.# :j.........# #@.# :j4:jM 20.0):j.... ....#.#..# :jY....... ...#.#..###### :j^......# #..#......:j ...# :j+T......## ##..###....:jd.#.# :jh####...###...###.#...#.# :jM##•##........##......:jL#.# :j>##.#...........##.#.#.# :j  #..##........#####.#.#..:jX:j:j:j%8.0 (21:j:j :j:jF_Found a sling.:j iM ..#########)........ #......##..).........##### #........ ###### .....# #.. ..# ....... ...#.#..######...#.##.#.#=====9.0 (1.0)50.0 (2 _f - a puce potion:j;3:jJ=:j4@:jhB:jgF,:jaG:jXI:jI:jJ:j0M:j'P,:j:~:j:je,:j:j n:j3,:j%:jO:j:j):jx:j:j:j,:j:jd:jl:j:j:j):jm:j:j:ja:jX:j:j:j:j:j':j:j # .# ..# ##############).# #...............##.#####......##.##........)......##............##### :j#)@......#........ ####### ##############.#..#######... .............#.#..##...#........ ....#.#..# ##...##........ ...#.#..###### #...#.........# #..#.........# ..#...........## ##..###.....#.# ..##....####...###...###.#...#.# .†.....###•##........##......#.#:jf # .# ..# ##############).# #........# #.#####......##.# #........)......# #............##### #@.......#..# #######.#..######.#... .#.#..# ....#...#:jI:. ....#.#..# ###...##. ...#.#..###### .#...#.# #..#.# .#.## ##..###.....#.#  #..##....####...###...###.#...#.#  ..†.....###•##.##......#.# :j 062.0 (12.0):j,3.0 (13:j)):jd.} _You see here a +0 short sword of speed.:jh+  _:j,J :j[M :j R :jY :jL^ :jR_ :ja :jKd :j_k :j9l :jm :jCp :j:s :jt :ju :j%} =  You see here a +0 sling.:j :j  _:jb :jG :j :j :j :j@ :j] :j :jm :j' :j$ :j :j :jA :jQ :j :j :j :jP :j :j :j :j %  :j ]You encounter a kobold. It is wielding a +0 dagger.:ja ###### ......:j8 ;...$..#### ....... ...K######## :j <......#  :j X#.. :jV d #..# :j Magic Dart :j Y#..#:j-  :jx ^#..# :j [#..#:ja cK   kobold (asleep) :j  ##############).# :jr p #...............# :j R #.#####......##.#:j -83.0 (20:j 34.0 (21 _:j :j :j )The magic dart hits the kobold.*:j #.:j؝ 4-----4=5.0 (1.0)Magic Dart:j :jʱ J _You kill the kobold!:jR 3:jT :jiW :j[ B:j[ :jG] :j%_ :j]_ :ja :j;c :jc ;-----:jdd :jf :jg ,:j%j ,:j6k :jl ,:j&n :jo :jyp :jp :jr ,:js :j+u :jju O5=====:jv :j B:jz :j :j ,:j :j :j ,:jˍ :j :j :jK ======:j :j :j :jT :jc :j ,:j :jr M _You now have 24 gold pieces (gained 13).:jb :j :j :j :jP :j :j :ji :je :j :jڮ :j :j. :jb :jX :j͵ :j ,:j :j :jT X:j c  You encounter a bat.:j #.# #.# #.# #.#####################..............b......#........########.......#................####.@.........)......-...........#...#.#############.....#...#........Magic Dart#.....#...#..#####.#######...#..#:j P #####..#b   bat (asleep) #..# #..# ##############).#:j 1307.0 (22.0):jF j-8.0 (23 _:jP †  The magic dart hits the bat.******:j/......4-----8=9.0 (1.0)Magic Dart _You kill the bat! :jP-----5========== :j! :j8$ :j% :j' :j( :jb* :j0, :j. :j/ :jg0 :j 2 :j3 :jR8 :j=9 :j: :j< :j= :j> :j(A :jWC :j-D :jD :jG :jJS  You encounter a hobgoblin. :jJ :j,R! :j=SA :jS### #######.###  :jT...#.. #######@#.#.# #.#  :jU-g#.#.# #.#  :jV #.#.#.# #.# Magic Dart#########.#.# #.### :jV4..........#.########.... :jW#########...†......#.... g   hobgoblin (asleep)#...............#.... :jxW_..........######.........####........ :jW/......# :j`040.0 (31.0) :jdD-1.0 (32  :je _ :j1k :jm :j{$ ******g  The magic dart hits the hobgoblin. :j A.g :j #..... :j" k4-----=2.0 (1.0) :j  :jD a _The hobgoblin is heavily wounded. :jY .  The magic dart hits the hobgoblin. :jl***** :j  ..... :j3----------163Magic Dart :j :jUM _You kill the hobgoblin! :jT  :j  :jE  :j  :jf  :j@  :ja  :j ;----- :jh  :jr  :j  :jF  :j  :j)  :j[  :j , :je  :j/  :j  :j  :jH  :j %4 :j ,===== :j  :j  :jp  :j  :j , :jr  :jt  :j  :jG  :j  :j ====== :j`  :j , :j.  :j^  :j  :j  :j  :jW  :j  :j  :jD  :j{  :j  :j  :j/  :j , :jN  :j e5===== :j  :j  :jF  :j  :j"  :j  :j  :j  :j  :j  :j , :j"  :j  :j  :j ====== :j  :j  :ji  :j  :jP  :j>  :jY  :j , :jg  :jP , :j  :jt  :j7 , :j  :jH  :j' , :jc  :j&  :j  :j  :j  :j  :j   :jS  :jz  :jj  :jT B :j  :j  :j  :j  :j  :ja , :j  :j|  :jg  :j , :j  :jk  :j  :j  :j  :j  :j  :j  :j  :j[  :j  :j  :j!  :jC"  :jr"  :j"  :j$  :j% k  You encounter a ball python. :j. " ###############.###.......@........#.. -S############.#.#.#  #.........#.#.# Magic Dart #.#######.#.#.# #.#########.#.# #...........#.###### S   ball python (constriction, asleep) :j/  ###########...†..... #.............. ..........###### :jm< 082.0 (39.0) :j5? F-3.0 (40 :jD  :jG / _Found acid dragon scales. :j`({ [The magic dart hits the ball python. :j~-p****** :j'...... :je4-----20=4.0 (1.0)Magic Dart :j| :jO _You kill the ball python! :j-Z ----- :jj  :jk  :jm  :jbp  :jr  :jDt  :jEv  :jx  :jF{  :jz|  :j}  :j  :jF , :j  :j #######.############.### :j #................# #@############.#.# :j ~-92.0 (8 #.# #.........#.# #.# #.#######.#.# #.# #.### :j# ######.# #.# #...........# :j  ..# ###########.. ..# #.. :j 4#..  :jK  :j *.. :j 8- :j  :j   :j K_You see here +0 acid dragon scales.:jk :jo +3.0 (1:j>t :jEw / _d - +0 acid dragon scales:j:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)d - +0 acid dragon scales Jewellery (go to first with "=)  c - a ring of poison resistance (worn):j.dd - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 1.2 (11.3 -> 10.1). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ :jdI(w)ear, (d)rop, (=)adjust, or (i)nscribe.:j 0 Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 club (weapon) :j Armour (go to first with [)  a - a +0 robe (worn)  d - +0 acid dragon scales Jewellery (go to first with "=)  c - a ring of poison resistance (worn):j :jF:j ^  ThunderHyde the Conjurer  Human  Health: 19/19 ========================Magic: 4/5===================-----AC: 2Str: 7###:j ###EV: 11Int: 18#.############.### SH: 0Dex: 11#................# XL:  2 Next: 20% Place: Dungeon:1#@############.#.# Noise: ---------  Time: 393.0 (0.0)#.# #.........#.# b) +0 club#.# #.#######.#.# Cast: Magic Dart#.# #.#########.#:j #.# #...........#..# ###########.. ..##....... #........... ...####.. You encounter a ball python. _Found acid dragon scales.  The magic dart hits the ball python. :j _You kill the ball python! _You see here +0 acid dragon scales. _d - +0 acid dragon scales:j7:j:j_:j:j|:jO~Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn):j~d - +0 acid dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jO:jT:jY  ThunderHyde the Conjurer  Human  Health: 19/19 ========================Magic: 4/5===================-----AC: 2Str: 7######EV: 11Int: 18#.############.### SH: 0Dex: 11:jZx#................# XL:  2 Next: 20% Place: Dungeon:1#@############.#.# Noise: ---------  Time: 393.0 (0.0)#.# #.........#.# b) +0 club#.# #.#######.#.# Cast: Magic Dart#.# #.#########.##.# #...........#..# ###########.. ..##....... #........... ...####.. You encounter a ball python. _Found acid dragon scales.  The magic dart hits the ball python. _You kill the ball python! _You see here +0 acid dragon scales. _d - +0 acid dragon scales:j_:ja:jAe:jj:j p]5=====4.0 (1:j0q:ju:jex:jy$5.0 (2:j}:j :j:jR$6.0 (3:jg:j:jV:j$7.0 (4:j:j:j:j =====:j$8.0 (5:jp:jr :j :j0 :j_You start removing your armour. You continue removing your +0 robe. x5:j6:j:ji:j\ :j  :j(You finish removing your +0 robe.  :j+You start putting on your armour.:jY:j:j^$9.0 (6:j:j:jA:j!&400.0 (7:j:j:j:j?$1.0 (8:j:j:j:j@$2.0 (9:jb:j:j:j 3.0 (1:j0  0.0):j:j :j= :j6:jw0 :j__You continue putting on your +0 acid dragon scales. x5:j:j?:j:jx# :j$:j$Y_You finish putting on your +0 acid dragon scales.:j 5Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 club (weapon) Armour (select all with [)  d - +0 acid dragon scales (worn)a - a +0 robe Jewellery (select all with "=)  c - a ring of poison resistance (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jns 1 it b - a +0 club (weapon)  a + a +0 robe[Enter] accept (1 chosen):j:j  ThunderHyde the Conjurer  Human  Health: 19/19 ========================Magic: 5/5========================AC: 6Str: 7######EV: 10Int: 18#.############.### SH: 0Dex: 11#................# XL:  2 Next: 20% Place: Dungeon:1#@############.#.# Noise: ---------  Time: 403.0 (0.0)#.# #.........#.# b) +0 club:j]#.# #.#######.#.# Cast: Magic Dart#.# #.#########.##.# #...........#..# ###########.. ..##....... #........... ...####..  _d - +0 acid dragon scales _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales.:j.j4.0 (1 _You drop a +0 robe.:jn :jq C  Skill  Level Train  Apt Skill  Level Train  Apt :j)r I a + Fighting   0.0     0   g + Spellcasting 2.0  14%  -1          :jjr  b + Maces & Flails   0.0     0   h + Conjurations 4.3  54%   0   c + Unarmed Combat   0.0     0      :jr             :jr      d + Armour   0.0     0      e + Dodging:jt 92.1   9%   0      f + Stealth2.2  23%  +1      :j                                                                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*:ja 9] useful|all skills [!] training|cost|targets :j1<24 c * Unarmed Combat   0.0  19%718!:j|45 c - Unarmed Combat   0.0   923":j":j":j/O  ThunderHyde the Conjurer  Human  Health: 19/19 ========================Magic: 5/5========================AC: 6Str: 7######EV: 10Int: 18#.############.### SH: 0Dex: 11#................# XL:  2 Next: 20% Place: Dungeon:1":j[#@############.#.# Noise: ---------  Time: 404.0 (0.0)#.# #.........#.# b) +0 club#.# #.#######.#.# Cast: Magic Dart#.# #.#########.##.# #...........#..# ###########.. ..##....... #........... ...####..  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales. _You drop a +0 robe.":j":jh":jZ":j"#:j$ _#:j #:jF B#:j #:j #:j. #:j #:j #:jK #:j #:j! #:j" #:j" #:jb# #:jo% #:jI' #:j' #:j( #:j* #:j7 m ### ###  #.############.## #................#[############.#..#.# #.........#.#.## #.# #.#######.#.#:j8 #...> #.# #.#########.....[.##.# #..........@.# ###.9.0 (5###+###..# #......#... ........ #..... ...####. +...##.. .. # #...# . #...# ..### #:j? #:jE ,10.0 (6#:jK #:jM ; _Found a stone staircase leading down.&:jg3&:ji&:jp&:j s&:jwB&:jx&:jy&:j8z&:j|&:j~,&:j&:jZ ###  #.############ #............ ## #[############ .. #.# #....... #.######.# #.# ##...>.##.# #.####### ##....@.##.# #.......3.0 (3...........# ##########..###+###..# #. ##.... .... #...... ... +...##.. .. #...# . #...#..### _You see here a +3 leather armour.):j}J ):jLR +4.0 (1):jTT ):jV M _a - a +3 leather armour*:jJ*:j MGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 club (weapon) *:jhMArmour (go to first with [)  d - +0 acid dragon scales (worn)  a - a +3 leather armour Jewellery (go to first with "=)  c - a ring of poison resistance (worn)+:j$=sa - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 0.4 (10.1 -> 10.5). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe./:jI Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 club (weapon) Armour (go to first with [) /:jI4 d - +0 acid dragon scales (worn)  a - a +3 leather armour Jewellery (go to first with "=)  c - a ring of poison resistance (worn)0:j0:j0:j=ThunderHyde the Conjurer#### Human#.############ Health: 19/19 ========================#............. Magic: 5/5========================###[############ AC: 6Str: 7..#.# #........ EV: 10Int: 18#.######.# #.####### SH: 0Dex: 11##...>.##.# #.####### XL:  2 Next: 20% Place: Dungeon:1##....@.##.# #........ Noise: ---------  Time: 414.0 (0.0)#...........# ######### b) +0 club#..###+###..#[0:jar30G#... Cast: Magic Dart.##.... .....#...... ...##+...##.. ..#...# .#...#..### _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales. _You drop a +0 robe. _Found a stone staircase leading down. _You see here a +3 leather armour. _a - a +3 leather armour0:jP0:j0:j0:j1:jsWear or take off which item? Armour (go to first with [)  d - +0 acid dragon scales (worn)  a - a +3 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2:jm 2:j ThunderHyde the Conjurer#### Human#.############ Health: 19/19 ========================#............. Magic: 5/5========================###[############ AC: 6Str: 7..#.# #........ EV: 10Int: 18#.######.# #.####### SH: 0Dex: 11##...>.##.# #.####### XL:  2 Next: 20% Place: Dungeon:1##....@.##.# #........ Noise: ---------  Time: 414.0 (0.0)#...........# ######### b) +0 club#..###+###..[402:j` m##... Cast: Magic Dart.##.... .....#...... ...##+...##.. ..#...# .#...#..### _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales. _You drop a +0 robe. _Found a stone staircase leading down. _You see here a +3 leather armour. _a - a +3 leather armour2:j 2:j&  ..###  You start removing your armour.2:j +5.0 (12:j 2:j 2:j +6.0 (22:jt 2:j. 2:jR +7.0 (32:j 2:j 2:j2 +8.0 (42:jH 2:j 2:j +9.0 (52:j>  01 _You continue removing your +0 acid dragon scales. x52:j 2:jy 2:j  You finish removing your +0 acid dragon scales.  You start putting on your armour.2:j" ,20.0 (62:j' 2:j- 2:j2 +1.0 (72:j6 2:j< 2:j? +2.0 (82:jC 2:jI 2:jL +3.0 (92:jP 2:jNV 2:jX /4.0 (10.0)2:j[ 2:jw] 60 _You continue putting on your +3 leather armour. x52:ja 2:jf 2:jZi c _You finish putting on your +3 leather armour.5:jM## ############ #.............## [############.. ....... #.#### ######### ##......##.# #.................# ##########..###+###..##....#....#5:j8*...5:j35:j85.0) _5:j_5:j?c _There is a stone staircase leading down here.6:j{6:j6:j86:jW6:j-6 _6:j6:j~ &26:j              ########.   #@.......   #.#######   #.#   #.#    #.#   #.#   #.#   #.#      6:j -7.5 (2.56:j2 6:j # _You climb downwards.6:jl a _There is a stone staircase leading up here.7:j7:j7:jQ 7:j 7:j48.5 (1.0 _7:j67:j&17:j### ##.#############.............###[############..#.# #........#.######.# #.#########...@.##.# #.#######7:j~##......##.# #........#...........# ##########..###+###..##..... ##.... .....# #...... ...## +...##.. .. #...# .7:j0#...#7:jS30.0 (2.5 _You climb upwards. _There is a stone staircase leading down here.8:jMD38:j E8:joG8:j I8:jTN _8:jO8:j}  You encounter a hobgoblin. ###  #.######### #..........##.####### #[#########...g.....# #.# #..... #@######.# #. ##...>.##.# #.#### ##......##.# #.....Magic Dart #...........# ###### #..###+###..# # ...# ##.... .. g   hobgoblin (asleep)..#. #...... .....# +...##.. ..#.[378:j~m #...# .3.0 (3.04.0 (4 _8:j`8:jQ8:j+>  ***g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.8:j@ .g..4-----===5.0 (1 _The hobgoblin shouts!9:jqy †The magic dart hits the hobgoblin.9:j>**9:j&..9:j7(3----------9--6Magic Dart9:j,9:j7M _You kill the hobgoblin!9:jz 9:j3 9:j 9:j{  You encounter a goblin. It is wielding a +0 club.9:j g--...>Magic Dartg   goblin (wandering)9:j %09:jY 9:j\ :-7.0 (1 _9:j 9:j ::j@t )The magic dart hits the goblin.::jD****::jWC.†..::j^2----------33=8Magic Dart::je::jZhJ _You kill the goblin!::j+ 3::j ::j| B::jb j  You encounter an endoplasm.::jU J-Magic DartJ   endoplasm (wandering)::j! %9::j* ::j\. M-40.0 (2 _::j> ;:j *****JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.;:j,  .J;:jm@.†..;:j(r1----------=1.0 (1;:j+;:jz^ _The endoplasm quivers.;:jn ****The magic dart hits the endoplasm but does no damage.;:j .J;:j} †..0---------2Magic Dart;:j M _The endoplasm is lightly wounded.;:j24;:j8;:j[;K _You are out of magic!>:jm,>:j>7 ###.#########.........##)####### #[#########...J†....# #.# #..... #.###########@..>.###.........#.....# #######..###+###..# ...# ##.... ....#.#...#-3 _>:j{C>:jvW  ###.#########.........##)####### #[#########...J†....# #.# #..... #.###########...>.##.@.......#.....# #######..###+###..# .......###>:j%_ V-4>:j[d >:je >:j4  ###.#########.........##)####### #[#########...J†....# #.# #..... #.###########...>.###......##.# #.....#.....# ######>:j ###+###..# ....# ##.... ...#>:jR J>:jJ   endoplasm1====5Magic Dart>:j >:jC ?:j V### #.##.?:jDm##)####### #[#...J†.J..# #.# #.#.######.# #.#?:j:##...>.##.# #.####......##.# #.#.# ##..###+###..# #.....# ##.... ....#. #...... ...#. #...# . ?:j?:jŰ&.J?:j?:jB&6?:jg?:jv?:jS### #.##.##)####### #[#...J†....# #.# #.#J######.# #.###...>.##.# #.####......##.# #.#.# ##..###+###..# #.....# ##.... ....#. ?:jd#...... ...# #. #...# . ?:jt&.J?:j4?:j<7?:jW?:j~ ### ##.##.##)####### #[#...J†....# #.# #.#.######.# #.###.J.>.##.# #.####......##.# #.#.# ##..###+###..# #.....# ##.... ....#. #...... ...# #. #...# . .J?:jS Y8@:j G  The magic dart hits the endoplasm.@:jV  The endoplasm is lightly wounded.0----=9Magic Dart@:j#@:jţ@ _The endoplasm hits you but does no damage.A:jP  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  The endoplasm freezes you.A:ja5------50.3 (1.3A:j A:jd% _You are frozen.A:j ZM_You are frozen.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  The endoplasm barely misses you.1.6A:jN @ _The endoplasm hits you but does no damage.B:jgO  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.13--------2.9B:jAlB:jm% _You are frozen.B:j PK .  You hit the endoplasm.B:jW(B:jx----414.2 _You kill the endoplasm!C:j3C:jxC:j C:jn1====C:jC:jR14=-C:jbC:jC:j C:jC:jC:jC:juC:j)C:j^<====C:jC:jUC:j{2=C:j C:jC:jFK5=C:jC:jC:j2C:jC:j\C:jC:j1C:j C:j C:j!C:j #C:j?#C:j_#b6===C:j~$C:jz%C:j%P2=====C:jI&C:j',C:jO(C:j+XC:j+S7===C:j ,C:j-C:j/C:jL/6=====C:j/C:j1,C:j1C:j!3C:j^3C:j3C:j5C:j:59=C:j5C:jx7C:j7D8=C:jH8C:j9,C:j:C:jA;C:j;C:jI<C:j=C:j=;3=====C:j>C:j>C:j@C:jAi9===C:jAD:j2N _HP restored.D:jD:j] D:j D:j D:jS=====D:jD:jZD:j:==D:jD:jND:jD:j3D:j,D:jD:jD:jD:jD:j,D:jD:j,D:jFD:j!;4D:j!,=====D:j6"D:j2$,D:j$D:j7&D:jt&D:j'D:jr(,D:j<)D:j*D:j*6=====D:j+D:j-,D:j-D:j[/D:j/D:jK2XD:j(4D:jf4D:j)5D:j6D:j6D:j7D:j<_D:jT=H5=====D:jO>D:joC4 _Magic restored.D:jM&-D:jv[p500.2 (46.0)'...#g.#.+.#[##. #g   goblin (asleep)#D:jd b  As you open the door, it creaks loudly!  You encounter a goblin. It is wielding a +0 dagger.The goblin shouts! You hear a loud squeak.D:jfVSg.D:jg/rD:jj S[You encounter a bat. You encounter a ball python. You encounter a rat.D:j*w Sgb   batS   ball python (constriction)r   ratThe bat barely misses you.D:jz_======1.2 (47Magic DartD:j D:j . _The ball python hisses angrily.D:j,M _Found a leather armour.H:jC### ##.#.#.##)####### #[#....J†....# #.# #.#.######.# #.#.##...>.##.# #.####......##.# #.#.# ##..###b###..# #.....# g.. ##.... ....#.#.S#. #...... ...#...# +r#[# +...##.. ..#. #. # #...# . # #...# ..### b'.g.S..b. H:juF=-----2.2 (1.0)H:j&MP _The bat hits you but does no damage.H:j ### ##.#.##.##)####### #[#.#H:j ...J†....# #.# #.##.######.# #.#.###...>.##.# #.####......##.# #.H:j7 #.# ##..###b###..# H:jf #.....# Sg. ##.... .H:j a...#.#..#. #...... ...#H:j% ...# +.#[# +...##.. .. ##. #. # #...# . b   batH:j[ # #...#..###H:j xb'.bg.bH:jo .g   goblinb   batH:j S------3H:j H:je I:j### ### #.#.##..##)####### #[#.#....J†....# #.# #.#.#.######.# #.#.#.##...>.##.# #.#.###......##.# #.#......b..@.# #.#..###g###..# #.....# S.. ##.... ....#.#..#. #...... ...####....# +.#[# +...##.. .. ##. #. # #...# . # #...# ..###:j-7m.bI:jڵ.bI:j#!g'I:jq*SI:jS   ball python (constriction)I:jwA=====-I:j4I:jI:j&J:j?### ### #.############.### #................###)####### #[############.#.#...J†....# #.# #.........#.#.######.# #.#.#.# ##...>.##.# #.#########.####......##@# #...........#J:jٮ##......g.b..# ########### #..###S###..# #.# S.. ##.... ...........#.#..#. #...... ...####..J:jx...# +.#[# +...##.. .. ####. #. # #...# .##...# ..###J:jf .bJ:jŴ S'  The bat attacks as it pursues you! The bat misses you..bJ:jJ:j.gJ:jJ:j%=J:j 5J:jf _The bat barely misses you.J:j_ ;## ### ############.## #...............##)####### #[############...J†....# ....... #.####. ##...>J:j` .###########......##.# #...........#...S.g...# ########### #..###'###b.# # ....# S.. ##.... ........#..#. #...... ...####.. b   bat...# +.#[# +...##.. .. ####. #. #J:j` u# .##...J:jb $b.J:j{b #b.J:jl J:jl &6J:ju J:jw : _The bat hits you but does no damage.J:jOv## ### ############.## #...............##)####### #[############...J†....# ....... #.####. ##...>.##.# #.###########......##b# #...........#...S.g...# ########### #..###'###..# # ....# S.. ##.... ........#..#. #...... ...####.....# +.#[# +...##.. .. ####. #. #.J:jR#b.J:j[ J:jag  The bat attacks as it pursues you! The bat closely misses you.J:jhg   goblinb   bat7J:jpJ:jsv _The bat hits you but does no damage. The bat closely misses you.K:j## ### ############.## #...............##)####### #[############...J†....# ....... #.######.. ##...>.##b# #.###########......##.# #...........#...S.g.g.# ########### #..###'###..# # ....# S.. ##.... ........#..#. #...... ...####.....# +.#[# +...##.. .. ###b.g.K:js SThe bat attacks as it pursues you! The bat hits you but does no damage.S   ball python (constriction)8K:j K:jK:jB,_The bat barely misses you.K:jN:jt$ †  The magic dart hits the bat.S   ball python (constriction)N:j*6.Sg.4-----59 _You kill the bat!O:j  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:j;   ThunderHyde the Conjurer  Human  Health: 19/19 ========================  Magic: 2/5O:j 4=========--------------- ### ###  AC: 6Str: 7 #.############.### EV: 10Int: 18 #................# SH: 0Dex: 11  ##)####### #[############.#.# XL:  2 Next: 45% Place: Dungeon:1  ...J†....# #@# #.........#.# Noise: =--------  Time: 509.2 (0.0) #.######*# #.#######.#.# b) +0 club O:j ##...>.##g# #.#########.# Cast: Magic Dart ###......##.# #...........# #.....S.g..S# ###########.. #..###'###..# #....... g   goblin  ....# S.. ##.... ......... S   ball python (constriction)  ...#.#..#. #...... ...####..  ...# +.#[# +...##.. .. ### _You kill the bat!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)P:jJ  ThunderHyde the Conjurer  Human  Health: 19/19 ========================  Magic: 2/5=========--------------- ### ###  AC: 6Str: 7 #.############.### EV: 10Int: 18 #................# SH: 0Dex: 11  ##)####### #[############.#.# XL:  2 Next: 45% Place: Dungeon:1  ...J†....# #@# #.........#.# Noise: =--------  Time: 509.2 (0.0) #.######†# #.#######.#.# b) +0 club ##...>.##g# #.#########.# Cast: Magic Dart ###......##S# #...........#P:j¶ #.....S.g...# ###########.. #..###'###..# #....... g   goblin  ....# S.. ##.... ......... S   ball python (constriction)  ...#.#..#. #...... ...####..  ...# +.#[# +...##.. .. ### _You kill the bat!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)g. ### ###   ##)  ...J†....# #@#    ##...>.##.#      ..#  ....# S.. ##....   #......  ...# +.#[#  .. :j"3mContam: 11% -10.2 (1  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (72% to hit) _You miscast Searing Ray. Nothing appears to happen.Q:jq6  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R:j[  ThunderHyde the Conjurer  Human  Health: 19/19 ========================  Magic: 0/5------------------------ ### ###  AC: 6Str: 7 R:j\#.############.### EV: 10Int: 18 Contam: 11%  #................# SH: 0Dex: 11  ##)####### #[############.#.# XL:  2 Next: 45% Place: Dungeon:1  ...J†....# #@# #.........#.# Noise: ---------  Time: 510.2 (0.0) R:j6]#.######g# #.#######.#.# b) +0 club ##...>.##.# #.#########.# Cast: Magic Dart ###......##S# #...........# #.....S.g...# ###########.. #..###'###..# #....... g   goblin  ....# S.. ##.... ......... S   ball python (constriction) R:j]# ...#.#..#. #...... ...####..  ...# +.#[# +...##.. .. ### _You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 7% risk of failure)  R:j]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineR:ja^NAim: a goblin, wielding a +0 dagger (72% to hit)R:j=   ThunderHyde the Conjurer  Human  Health: 19/19 ========================  Magic: 0/5------------------------ ### ###  AC: 6Str: 7 #.############.### EV: 10Int: 18 Contam: 11%  #................# SH: 0Dex: 11  ##)####### #[############.#.# XL:  2 Next: 45% Place: Dungeon:1  ...J†....# #@# #.........#.# Noise: ---------  Time: 510.2 (0.0) #.######)# #.#######.#.# b) +0 club ##...>.##.# #.#########.# Cast: Magic Dart ###......##S# #...........# #.....S.g...:ju 33m# ###########.. #..###'###..# #....... g   goblin  ....# S.. ##.... ......... S   ball python (constriction)  ...#.#..#. #...... ...####..  ...# +.#[# +...##.. .. ###Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin..  Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!  The searing ray hits the ball python! ### ###   ##)  ...J†....# #@#  *#  ##...>.##*#  *#:jL Xm  *#  ..#   ....# S.. ##....    #......    ...# +.#[#  ..   rYou kill the ball python!)...r   rat54==1.2 (1Magic DartRay  _(Press . to maintain the ray.)U:jH######.############.###...............##)####### #[############.#...J†....# #.# #........ #.##############...>.##.####...................S.g.r.# ###########..###'###..# #.........# S.. ##.... .....#.#..#. #...... ...#### +.#[# +...##.. .. ####. #. # #...# r.--2U:ju _You stop channelling your searing ray.  Things that are here: _a +0 dagger; a goblin corpse; a bat corpseV:j1*## ### ############.## #...............##)####### #[############...J†....# ....... #.######). ##...>.##.# #.###########......##r# #...........#...S.g...# ########### #..###'###..# # ....# S.. ##.... ........#..#. #...... ...####.....# +.#[# +...##.. .. ###V:j:r.--3 _V:jaV:j|W:jI'## ### ############.## #...............##)#################...J†....# #.# #........ #.######). ##...>.##r# #.###########......##.# #...........#...S.g...# ########### #..###'###..# # ....# S.. ##.... ........#..#. #...... ...####..r.4 _You see here a +0 robe.W:j"v## ### ############.## #@..............##)####### #[############...J†....# #.# #........ #.######r. ##...>###########......##.# #...........#...S.g...# ########### #..###'###..# # ....# S.. ##.... .......W:j w?r)W:j݌C5 _W:jW:j)W:j ## ### ############.## #...............##)####### #[############...J†....# #r# #........ #.######). ##...>###########......##.# #...........#...S.g...# ########### #..###'###..# #W:jM 5r.W:j Y6Y:jF?r[Y:jX9% 7Y:jv"Y:j%$Z:j   You hit the rat.  The rat is moderately wounded.6=8.5 (1.3Z:jr'Z:j* _The rat closely misses you. The rat misses you.Z:j i †You hit the rat.Z:j@ SZ:jA g1====389.8Z:j_ Z:j G _You kill the rat!Z:j ######.############.###...............##)####### #[############.#...J†....# #.# #..........#....# S.. ##.... ......... Z:jL"Z:j%O1-200Z:j+Z:j.p _You see here a rat corpse.[:jC ######.############.###†...............[:j]D##)####### #@############.#...J†....# #.# #........ #.######)# #.########..[:jD...#.#..#. #...... ...####.. [:jL[:jNOX-1[:jU[:jVD _Your magical contamination has completely faded away.[:j1YM _You see here a +0 robe.[:j] ######.############.###†...............##)####### #[############.#...J†.... #........ #.######)# #.#########...>.##.##.....# +.#[# +...##.. .. ### [:jܨ-2 _[:j[:j[:j  ######.############.###†...............##)####### #[############.#...J†....# #.# #........ #.##############...>.##.####..............#+..#. #. # #...# .[:j [:jQ E====3[:jV [:j $  Things that are here:[:j _a +0 dagger; a goblin corpse; a bat corpse\:jǀ ######.############.###†...............##)####### #[############.#...J†....# #.# #........ #.######)# #.#########...>.####...................S.g...# ###########..##...##...#\:j\:j-4 _\:j=\:j[\:jxz  ######.############.###†...............##)####### #[############.#...J†....# #.# #........ \:jz E#.######)# #.#########...>.##.####.........................# ###########..###'###..# #......#...#..###\:jg \:j4 &5\:j \:j \:jv? ######.############.###†...............##)####### #[############.#...J†....# #.# #........ #.######)# #.#########...>.##.####......#...................@# ###########..###'###..# #.........# S.. ##.... ...##..###\:j\:j0&6\:jNj\:j]:jy ### ### #.##. #†.. ##)# #[##.#. ...J†....# #.# #.#. #.######)# #.#.#. ##...>.##.# #.#.]:j ###......##.# #. #.# # #..###'###..# # ....# S.. ##....  ...#.#..#. #...... ...####]:j1 ...# +.#[# +...##.. ..  #. #. # #...# . #]:j #...# ..###]:j7]:j)&7]:j4]:j]:j, ### ### #.#. #† ##)####### #[#.# ...J†....# #.# #.# #.######)# #.#.# ##...>.##.# #.# ###......##.# # #.# # #..###'###..# # ....# S.. ##....  ...#.#..#. #...... ...#### ...# +.#[# +...##.. ..  #. #. # #...# [34]:jm. # #...# ..###]:jX]:jE&8]:j]:j^:j+u^:j52=====^:j^:j\^:j^:j^:j,^:j:^:j},^:j^:j3^:jv'=====^:j,^:jA^:j^:j^:jA3==========4=====^:j,^:j|   You encounter a frilled lizard.lMagic Dartl   frilled lizard (wandering)55.8 (27.0)=====^:jW,,6.8 (28 _^:j\8^:jP<_:jf^ '  The magic dart hits the frilled lizard._:j pB**_:j".._:jO3-----62=7.8 (1.0)Magic Dart _You kill the frilled lizard!_:j7 _:j -----_:j g4=====_:j /=====_:j B_:jh _:j _:j _:j _:j _:j _:j _:j _:j) _:j _:jL _:j[ _:jB _:j| _:j _:j- _:j ,_:jC _:j #5_:j ,=====_:j _:jK _:jQ _:j _:jn _:j _:j; _:jt _:j _:j _:jj B_:jd _:j _:j ======_:j8 _:j _:j ,_:j _:jv _:j ,_:j _:j" $ _:j# _You open the door._:j8% _:j% _:j& _:j , @  There is an open door here._:jD2 K __:j3 _:j6 ,_:j 7 _:jL9 _:jB; _:j; _:j< _:jK !...J†....# #.# #........#.######)# #.########...>.##.# #.####### ###......##.# #........ #...........# #########..###'###..###.......# .....##................#.#..#.#..#...##...# +.#[#@#.'...##..... -#. #. #.#..#...# ...  ##.....##...# .  ###+###..### ... .... ....#######_:jjT 085.8 (28.0)_:jW F-6.8 (29_:j` _:jd ` _c - a scroll labelled SEOXYIKOTYa:j}Ca:jE{Read which item? Scrolls  c - a scroll labelled SEOXYIKOTY [!] read|quaff[?] describe selecteda:jR a:j$ a:jY...J†....# #.# #........ ThunderHyde the Conjurer#.######)# #.####### Human##...>.##.# #.####### Health: 19/19 ========================###......##.# #........ Magic: 5/5a:j]========================#...........# ######### AC: 6Str: 7#..###'###..#########... EV: 10Int: 18....# .....##............. SH: 0a:jDex: 11...#.#..#.#..#...........## XL:  2 Next: 62% Place: Dungeon:1...# +.#[#@#.'...##.....a:jENoise: ---------  Time: 586.8 (0.0)#. #. #.#..#...# ...a:jYb) +0 club##.....##...# .Cast: Magic Dart###+###..###...a:j2v........####### _You encounter a frilled lizard.a:jTpThe magic dart hits the frilled lizard. _You kill the frilled lizard! a:jr_You open the door. _There is an open door here. _c - a scroll labelled SEOXYIKOTYa:ja:j §§§§§§§§§§§§.§§#§§§#§§§§§.§The air fills with toxic fumes!  As you read the scroll labelled SEOXYIKOTY, it crumbles to dust.a:j.+7.8 (1a:ja:j0 _It was a scroll of poison.c:j c:j? 3c:j c:jH c:j Xc:jZ ,c:j@ c:js ,c:j c:j" 7 _You open the door.c:j% 3c:j( c:jB4 @  There is an open door here.c:jRD 5 _c:jXF c:jH c:jK ,c:jM c:jO c:jeQ c:jQ c:jR c:jV c:jY ,c:j[ c:j'] c:j^ c:j[^ c:j^ c:j` c:j9b ,c:jc c:jh c:jr c:j.s c:jt c:jv c:jzx c:jy c:jy c:j~ c:jq j  You encounter an endoplasm.c:j ^ #.##.....##...# . #..###'###..### ..............## ................ ...###.#......## ........####### .#..# ######..#########  .........@......J  ################# #########################Magic Dartc:j} #<.#..#.##...##......#...##..##.##.##....#....#...##..##.#.#...#....###...##. J   endoplasm (asleep)###...###.#.)...#.#...#...##.#...#..#...#...#.....######.#...#..#..##....c:j 7992.0)c:j. .600.8 (13 _c:j^ c:jw d:jp  ******J  The magic dart hits the endoplasm.  The endoplasm is almost dead.d:jJc J.d:ji ".....J.d:jJj k4-----=1.0)d:jtp d:j5s ^ _The endoplasm quivers.e:jW .  The magic dart hits the endoplasm.e:j$p*****e:ja!......e:j3----------702Magic Darte:je:j8M _You kill the endoplasm!e:je:je:je:j<e:jne:je:je:j@e:j=D-----4=====e:jG,e:je:je:je:je:jg======e:je:jye:je:j_e:je:je:jze:j,e:jGe:je:je:je:jYe:je:je:je:je:je:je:jO5=====e:je:j_ne:j,e:j@e:jCe:j,e:je:je:jhe:j======e:je:je:j,e:j;e:je:je:je:je:je:j\e:je:je:je:je:jNe:je:j$e:j?e:je:j1 e:j e:jf ,e:jQ e:je:j7e:je:jpe:je:j,e:je:jQe:jOe:je:jee:je:j,e:je:je:je:je:jle:jh e:j!,e:j"e:jq#e:jp$e:j$e:j8%e:j'e:j)e:j*e:j*e:j;,e:j-e:j-e:j.e:j/e:j]1e:j1e:jW2e:j3e:j5,e:j5e:jS7e:j8,e:j9e:jx;e:j<e:j =e:j>e:j?e:jEB,e:jBe:jDe:jFe:jTFe:j&Ge:j8Ie:jJ,e:jKe:j Me:jnNe:jNe:jOe:jPe:jrRe:jRe:jSe:jTe:jUe:jVe:jVe:jXe:j7Ye:jYe:jZe:jM[e:j\,e:j]e:j^e:j_,e:jn`e:jbe:jbe:jce:jbce:jde:je,e:jfe:j@he:j"ie:jbie:j1je:jsl,e:jle:joL _You now have 28 gold pieces (gained 4).e:j.qe:j{qe:jqe:jGse:jte:jte:jue:j7we:jx,e:jye:jd~e:je:je:j~e:je:je:je:jɄe:jنe:j,e:je:je:j],e:jɌe:jFe:je:je:je:j5e:jfe:je:je:je:je:je:je:jDe:j\e:je:j)e:jޣe:j\e:j e:jFe:j=e:je:je:jͫe:j^e:je:jZe:jae:je:je:je:je:je:je:jֺe:jѻe:je:je:jԿe:je:je:j,e:je:j$e:je:je:je:j@  There is an open door here.e:je:j _e:je:jDe:j,e:je:jce:j k _You open the door.  There is an open door here. _e:j,e:je:je:j,e:jWe:je:j e:j!!e:j"e:j2%e:j6',e:j(e:j<+e:j-c  You encounter a bat.e:j;  #..#.#..###'###..##   #......##.....##...   ....#.#..#.#..#...   ...#.'.#[#.#.'...   ###..#.#..#.#..#...   #b#..#.##.....##...   #.#..#..###'###..##   #####.#...............#   #.....@................-   #..........###.#......#   #...............#Magic Dart   #.^..........#..#   #......#######..###### e:j;G  #####.................. b   bat (asleep)   ###################   ###############   #<##...##e:jzFb.b89.8 (87.0).be:jNNbe:jf:jA$  Things that are here:f:jDa  a +0 club; a goblin skeletonf:jFf:jJG _f:jHf:jKf:jGM,f:jMf:juSg  You see here a hobgoblin skeleton.f:j6Uf:jU _f:j)Wf:jZf:j\,f:j]f:j/bf:jcf:jbdf:jef:jMjf:jflf:jlf:jknf:jrf:jsf:j]tf:jvf:j3zf:j|f:j|f:j~f:jXf:jf:jيf:jf:jJf:j^f:jf:jf:jJf:jf:j f:jf:jf:jCf:j4f:jtf:j6f:jf:j,f:jf:jf:j,f:j f:jf:jrBf:jf:jf:jf:jU,f:jf:jpf:j,f:jEf:jf:j,f:jf:jf:jU,f:j)f:j:f:j,f:jf:jf:jf:jf:jf:jf:jBf:jXf:jf:jDf:jf:jf:jf:j ,f:j ,f:jKf:jf:jf:j,f:jof:jf:j,f:jf:jf:j( # ### ############.########### ...............#.....>.. ############.#.#@# #.# -754.8 (63.0) # #.........#.#.# #.# # #.#######.#.#.# #.# # #.#########.#.# #.####### # #...........#.########........ # ###########...÷f:j(#........ #########...............#........ .................######.......... ..........####..............#...f:j.f:j1F-5.8 (64f:jM7f:j9; _Found a stone staircase leading down.i:jpi:ji:jmi:ji:ji:ji:jvni:j)i:j[i:ji:ji:ji:ji:j i:ji i:j| i:j i:j i:j i:jj i:j;i:jki:ji:j= ### #######.############.# ..........#.....@....# 61.0)######.#.#.########.# i:j........#.#.# #.# ######.#.#.# #.#########.#.# #.############ ..........#.########........÷......#........##### ####.........#.....######.)...i:j(i:jai:j!c _There is a stone staircase leading down here.j:jt j:jhu j:jx j:j{ j:j 22.8 (1 _j:jׁ j:jT . 2  j:j?T You climb downwards.j:jZ  ####### #<..... #.######.#j:j/[ #.# #.# ### #.# #@# #.# #.......^ #.# ...###### j:j[ ##..# ...# ...#g   hobgoblin (asleep) g..# j:j[ !.#.# j:jR ?4.3 (2.5Magic Dartj:j j:j# _You encounter a hobgoblin.Found a fuming brown potion.j:jL a _There is a stone staircase leading up here.l:j *****g  The magic dart hits the hobgoblin.l:j Bg.l:j\7....l:jg4-----=5.3 (1.0l:jl:j] _The hobgoblin is almost dead.l:j { †The magic dart hits the hobgoblin.l:j@ Y****l:jc 7....l:j]h 3----------836Magic Dartl:jm l:jxp M _You kill the hobgoblin!m:j m:j^ m:jL m:j m:j .-7m:j m:jV l-----1-m:j* ### #######.############.# ..........#.....@....# #######.#.#.########.# m:j p........#.#.# #.# #######.#.#.# #.# #########.#.# #.############ ..........#.########.............  #########...÷......#........#####  ####...............#.............  ............######...........)... m:jP -8.8 (2.5m:jV m:j#W ! _You climb upwards.m:jfY c _There is a stone staircase leading down here.n:jg 3n:j n:j n:j $ _n:j& Xn:j Bn:jw! ,n:j! n:j" n:jA# n:j# n:j$ g4=====n:j% n:j(& n:j& ,n:j( Bn:j_) ,n:j) n:j* S=====n:j[+ n:j*, n:ja, n:j, n:j. Bn:jh/ n:j/ n:j0 n:j1 n:jF1 n:j1 n:j2 n:j2 n:jQ3 n:jU4 ,n:j6 Xn:j7 n:j7 n:j%8 H5=====n:j8 n:jF; 4 _Magic restored.n:j6< n:jv< n:j< n:jD> n:j!? n:jT? n:jG@ n:j!E n:jE ======n:jE n:j0K n:jK n:j L n:jL n:jN n:jO ,n:jP n:jR n:jS ,n:jcT n:jV n:jW ,n:jX n:jZ n:j\] Bn:j_ n:j a n:ja n:j c n:jlf n:j+g n:jXg n:joi n:jj n:jl ,n:j+n n:jp n:j s n:jzs n:jt n:jv n:jWx n:jx n:j/z n:j| n:jX~ ,n:j: n:j Xn:jF n:j ,n:j] n:j n:jG ,n:j- n:j n:j Bn:j Xn:jѓ n:j n:jI n:jh n:jҠ Bn:jG Xn:jy n:j2 n:js n:jҥ n:jC n:j n:j4 n:jը n:j\ n:j n:j1 n:j۫ n:j n:j n:j ,n:jN n:jp n:j n:j2 n:j n:jI n:j n:j n:j n:j n:j ,n:j n:j ,n:jp n:j n:j Bn:jB n:j n:j+ Bn:j Bn:j ,n:j n:j n:j Bn:j n:j0 Bn:j~ n:j Bn:j n:jJ Bn:j n:j Bn:j n:j n:j n:jJ n:j n:jk n:jI ,n:j1 n:jP Bn:j9 n:jV Bn:j n:j ,n:j@ n:j n:j n:j n:jV n:j n:jt n:j n:j ,n:j n:j n:jx n:j n:j n:j n:j n:j n:j/ ,n:j n:j n:j n:j ,n:j n:j n:j n:jP n:jx n:jK n:j n:j n:ja n:j n:j n:j n:js n:j ,n:j' n:j n:jd Bn:j n:j n:j n:jW n:j n:j n:j n:j n:jb n:j n:j n:jm n:jf ,n:j ,n:jB n:j n:jc ,n:j* n:j{ Bn:jh! n:j" n:j]" n:j# ,n:j$ n:j% ,n:j/' Bn:jX( ,n:jA) ,n:j) n:jp+ n:j+ n:j, n:j, n:j- n:j. n:j-/ n:jh/ n:j0 n:j1 n:j1 n:j3 ,n:j4 n:j4 n:j$5 n:j6 n:j7 n:j7 n:j> n:jQ? n:j.@ n:j@ n:jA n:jA n:j\C ,n:jC n:jE n:jF n:jF n:jCG n:jI n:j.J n:jK ,n:jL n:jL n:jaM n:jM n:jN n:jHP Bn:jZQ n:jR ,n:jS n:j[T n:jU Bn:j[ n:j\ ,n:j] n:j_ n:jSa n:jQb ,n:jd n:je ,n:jkf n:jh n:ji n:j#j n:jJo n:js Bn:jר nn:jð n:j n:j> >  You see here a +0 dagger.n:j n:jH  _n:j n:j n:j n:j۽ n:jϾ n:j n:j_ ,n:jl n:j n:j ,n:ji n:j n:jm Bn:j n:jP ,n:jf n:j3 n:j ,n:j n:j n:jB ,n:jH n:j n:j n:j] n:j n:j n:j. ,n:j n:jD n:j n:jP n:j n:j| n:j n:jQ n:j n:j n:jK ,n:j n:jX n:j n:j n:j n:j? n:j$ n:j n:j[ n:j n:j) n:j~ n:jv n:j n:j n:ja n:j n:jb n:j ,n:j n:jJ n:jq n:j n:jv n:j$ n:j ,n:ja n:j n:j! n:j+" n:j" n:j$ n:j% n:jz& n:jA' n:j( n:j* ,n:jr+ n:j- n:j. ,n:j/ n:jL3 n:j4 ,n:j5 n:jc7 n:jn8 n:j8 n:j9 n:j2; n:j< n:jT< n:jZ= n:j> n:jB@ ,n:j}A n:jD ,n:jE n:jtP M _You now have 39 gold pieces (gained 11).n:jR 3n:jzT n:jY n:jZ n:j [ n:j[ n:j` n:ja n:ja n:jb n:jd n:je n:je n:jf n:j\k n:jl n:jFm n:jm n:jr n:j1s n:jas n:js n:jXx n:jy n:jy n:jMz n:j3 n:j Bn:jE nn:j Bn:j1  You see here a +0 sling. _n:j$ n:jRn:j&n:jn:jn:jn:jM,n:jXn:j&n:jo(n:j+,n:j,n:jv.n:j1,n:j2n:j5n:j5n:jq6n:j7n:j9n:j;,n:j<n:j>n:j?,n:j@n:jB,n:jlC,n:jDn:jAF,n:jGn:jH,n:j?In:jIn:jJn:jKn:jM,n:jNn:jN,n:jkOn:jQXn:j*Un:jV,n:jVn:jXn:jY,n:jYn:j[n:j ^Bn:j^n:j_,n:j_n:jan:j.en:jBfn:jfn:jgn:jgn:jVhn:jin:jjn:jk,n:jfmn:jn,n:jon:j%pn:jrBn:jLsn:j-tn:jtn:jtn:jwn:j(xn:jxn:jyn:j\|n:j|n:j1}n:j}n:j5n:jrn:jn:jMn:jn:j,n:jn:jJn:j#n:jn:jn:j n:j,n:jn:jn:jn:j7n:jۏn:j9n:jJn:j’n:j>n:j)S .#.#........# .#.############### .#...............# .###############.# .##.#  .##.#   #.#   #.#   n:j5 #@#   #.......#   #.#######              You pick up a parchment of Grave Claw and begin reading...n:jݤ2969.8 (201.0)n:jt-702n:jӪn:jC _You add the spell Grave Claw to your library.p:j6 3p:j6 p:jx9 Bp:jU? p:j? ,p:jE@ p:j H p:j I p:jI p:j N Xp:jO Bp:jwT np:jWU p:jU p:jAV p:jW p:jxX p:jX p:j^Y p:j p:j ,p:j p:j p:jP p:j p:jb p:j p:j? Xp:j p:jٮ c  You encounter a bat.p:jQ 4 #.#  #.#  #.#      p:jغ ## .b #.##.#.####### #.....@.......  #".#.#.#####.#  # #.#.. Magic Dart# ###. .. p:j ## b   bat (asleep)  p:jS  p:j 389.8 (19.0)p:j 490.8 (20 _p:j q:jtGq .The magic dart hits the bat.q:jLp**q:jS&..q:j4-----7=1.8 (1.0)Magic Dartq:joq:jnG _You kill the bat!r:j$k3r:jnr:jzpBr:jtXr:jur:j=vr:j*xQ-----r:jqyr:jH{,r:jo|r:j ~r:jQ~r:j?r:jĀr:jfr:jr:jQr:jr:jr:j{r:jr:jr:jr:jO5=====r:jSr:jr:jr:j/r:jBr:jr:jr:jr:jߕr:jr:j@,r:j8r:j(r:jr:jc======r:jjnr:j٭ #.#  #.#  #.#  #.# #####.#  #....#.#  #.##.#.#######  #............. r:jP4 #@.#.#.#####.# - #..#.#...  #..#.###.# r:jS #..#.# ... ##.#.# ### ###.# r:jH..# r:jQ21006.8 (15.0)r:jF-7.8 (16r:jLr:jq2 _e - an amulet of dissipations:j18s:j9Put on or remove which piece of jewellery? Jewellery (go to first with "=) s:jj99 c - a ring of poison resistance (worn)e - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put ons:j9[tab] equip|unequip t:j t:j t:jg #.#  ThunderHyde the Conjurer#.#  Human#.#  Health: 19/19 ========================#.#  Magic: 5/5========================######.#  AC: 6Str: 7#....#.#  EV: 10Int: 18t:j8 #.##.#.#######   SH: 0Dex: 11#.............   XL:  2 Next: 87% Place: Dungeon:1#@.#.#.#####.#   Noise: ---------  Time: 1007.8 (0.0)#..#.#...  b) +0 club#..#.###.#  Cast: Magic Dart#..#.# ... ##.#.# ###  ###.#  ..#   t:je ^   t:j You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library. _You encounter a bat.t:j The magic dart hits the bat. _You kill the bat! _e - an amulet of dissipationt:j t:j t:j t:j f  You start putting on your amulet.t:j$ +8.8 (1t:j t:j t:j +9.8 (2t:j t:j t:j ,10.8 (3t:je t:j7 t:j,! +1.8 (4t:j" t:jM& t:j( +2.8 (5t:jz+ t:j6  t:j6 t:j7 ^_You continue putting on your amulet of dissipation. x5  t:j7 8You finish putting on your amulet of dissipation.  t:jF8 =You feel as though your troubles will go away faster.t:j< t:j< t:j