:j Player: ThunderHyde Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:22:36.ttyrec Time: (1782242556) Tue Jun 23 19:22:36 2026 :jS [?1051l[?1052l[?1060l[?1061h:jTV)0[?7h[?25l[?1c:j\:j^:jeWelcome, ThunderHyde. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character:j:j :jsYou are a Gnoll Shapeshifter. Do you want to play this combination? [Y/n/q]:j:j$:jpYou are a Spriggan Delver. Do you want to play this combination? [Y/n/q]:j :j,:j}You are an Octopode Earth Elementalist. Do you want to play this combination? [Y/n/q]:jK:j:jqYou are a Demigod Conjurer. Do you want to play this combination? [Y/n/q]:j:j:jEThunderHyde the ConjurerDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 8EV: 11Int: 20SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart:jS...#≈≈≈≈≈≈~≈##≈≈≈≈≈≈≈~~.~##≈≈≈≈≈≈≈≈~.©.##~≈≈≈≈≈≈≈≈~∩>...~≈≈≈≈~~≈≈~.©.#.≈≈≈≈~.~~≈≈~.~...≈≈~.©.~≈≈≈~≈..~:≈..@∩~≈≈≈≈≈..≈≈.~.©.~≈≈≈≈≈#.≈≈≈~~.~~≈≈≈≈~#.≈≈≈≈~~≈≈≈~≈≈#:j#.#~≈≈≈≈≈≈~##### ##########:j:j!Welcome, ThunderHyde the Demigod Conjurer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.:jo:jG Press ? for a list of commands and other information.  Found a parchment of Jinxbite. Found an escape hatch in the floor.  Found a staircase leading out of the dungeon.:j :j"E _Found two transporters. :j1I :j4 :j_6 :j:P _ :j==, :j8? :j@ :jB :jyC :jD :jF :jI :jI :jJ :jPz  You pick up a parchment of Jinxbite and begin reading... :j S :j-b ...#≈≈≈≈≈≈~≈ ##≈≈≈≈≈≈≈~~.~ ##≈≈≈≈≈≈≈≈~.©. ####~≈≈≈≈≈≈≈≈~∩>. ....~≈≈≈≈~~≈≈~.©.####.≈≈≈≈~.~~≈≈~.~ :jxb....≈≈~.©.~≈≈≈~≈....~@≈..<∩~≈≈≈≈≈5.0 (5....≈≈.~.©.~≈≈≈≈≈ :jc####.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈# #.#~≈≈≈≈≈≈~#### #.#####... :jR{m _You add the spell Jinxbite to your library. :jU 3 :j\ , :j\  :jp_ , :j[`  :job  :jb  :jc  :je  :jhg  :jg  :jh  :jj  :jl , :jn  :j ...#≈≈≈≈≈≈~≈##≈≈≈≈≈≈≈~~.~ ##≈≈≈≈≈≈≈≈~.©. ####~≈≈≈≈≈≈≈≈~∩>. ....~≈≈≈≈~~≈≈~.©. #####.≈≈≈≈~.~~≈≈~.~ .......≈≈~.©.~≈≈≈~≈ ......~.≈..<∩~≈≈≈≈≈ ......≈≈.~.@.~≈≈≈≈≈ 9.0 (4#####.≈≈≈~~.~~≈≈≈≈~ .≈≈≈≈~~≈≈≈~≈≈# #.#~≈≈≈≈≈≈~#####.###########...  :j!  :j  :j# R _There is a transporter here. :jg n ########## # :j  ####≈#.#...#≈≈≈≈≈≈~≈≈≈≈≈.#≈≈≈≈≈≈≈~.###≈≈≈≈≈≈≈≈~.©.~.≈≈..  :jJ ####~≈≈≈≈≈≈≈≈~∩>..≈.~..  ....~≈≈≈≈~~≈≈~.@.~≈≈... ####.≈≈≈≈~.~~≈≈.. ......≈≈~.©.~≈≈≈~≈≈≈≈~.. .....~.≈..<∩≈≈≈#.  :j| J.....≈≈.~.©.~≈≈≈≈≈≈≈~... ####.≈≈≈~~.~~≈≈≈≈~≈~#.## :j #.≈≈≈≈~~≈≈≈~≈≈####.##.#~≈≈≈≈≈≈~#### ##.########## :j  :j^ 9© :j& /10.0 (1.0) :j  :j L _You enter the transporter and appear at another place.:jWM ##########  ####≈≈≈≈≈≈≈≈# ...#≈≈≈≈≈≈~≈≈≈≈≈ ##:j>~.~~≈≈~.# ##.©.~.≈≈:jjB####~≈≈≈≈≈≈≈≈~∩@..≈.~  ....~≈≈≈≈~~≈≈~.©.~≈≈. :j####.≈≈≈≈~.~~≈≈~.~~≈≈≈ :j......≈≈~.©.~≈≈≈~≈≈≈≈~...≈.:j.~.©:jQ~#### #:j:jK &1:j :j a _There is an escape hatch in the floor here.:j4N [M ##########  ####≈≈≈≈≈≈≈≈# ...#≈≈≈≈≈≈~≈≈≈≈≈ ##~.~~≈≈~.# ##.@.~.≈≈####~≈≈≈≈≈≈≈≈~∩>..≈.~  ....~≈≈≈≈~~≈≈~.©.~≈≈. ####.≈≈≈≈~.~~≈≈~.~~≈≈≈..~~≈≈≈~≈≈####.#:jS :jb -2 _:jf :ji R _There is a transporter here.:j########## ####.####≈≈≈≈≈≈≈≈#.#...#≈≈≈≈≈≈~≈≈≈≈≈.###≈≈≈≈≈≈≈~~.~~≈≈~.###≈≈≈≈≈≈≈≈~.©.~.≈≈..####~≈~∩>..≈.~.. ....~≈≈≈≈~~≈≈~.©.~≈≈...###.≈≈≈≈.~~≈≈≈.. .......≈≈≈~≈≈≈≈~.. ......~.≈..<∩~≈≈≈≈≈≈≈≈≈#. ......≈≈.~.©.~≈≈≈≈≈≈≈~... #####.≈≈≈~≈~≈~#.## #.≈≈≈≈~~≈≈≈~≈≈####.# #.#~#### # #.##########[:jg16;9H #. ..:j*8§:j&3:j :j L _You enter the transporter and appear at another place.:jB3:jC:jE:jH:j>LB:j}M:jM:jO:juP:jR:jmR:j;S:jT:jV:jV:jW:jY:jP[:j[:jk\:j#_:jla:ja:j0c:je:j:h:jh:ji:j^k:jSm,:jZn:jo:jAq:jq:jor:j&t:ju:jv:jGw:jy:jz:j7{:j|:j .# #### ###.####≈≈≈ ...#≈≈≈≈≈≈ # ##≈≈≈≈≈≈≈~~ #.. ##≈≈≈≈≈≈≈≈~. ###..########~≈≈≈≈≈≈≈≈~∩ .......@.....~≈≈~.:jO1 ##+#########.≈≈≈≈~.~~≈≈~ .........≈≈~.©.~≈≈≈ ........~.≈..<∩~≈≈≈ ........≈≈.~.©.~≈≈≈ #######.≈≈≈~~.~~≈≈≈ #.≈≈≈≈~~≈≈≈~≈ #.#~≈≈≈≈≈≈~## #.##########:jَ024.0 (11.0):j,5.0 (12:j4:j-c _c - a scroll labelled NOATRE POOTAS:j?t :jt :j`u :jQz :jj~  You encounter a goblin. It is wielding a +0 club.:j9  .# g ###.####.! ...# #.# ##≈ #... ##:j ≈~.###..#~≈~.....~≈≈≈≈~~≈≈~.##+#.≈≈≈≈~.~~≈≈ ..≈≈~.©.~:j wMagic Dart .~.≈..<∩~ .≈≈.~.©.~ #.≈≈≈~~.~~g   goblin (asleep):j@  #.≈≈≈≈~~≈≈≈~ #.#~≈≈≈≈≈≈~ :jc 3 #.:j #:jy ,0.0):j +6.0 (1:j+ :j V _Found a purple potion.:j ******g  The magic dart hits the goblin.  The goblin is heavily wounded.:j/- lThe goblin shouts!.g.....l   frilled lizard (wandering)4-----==7 _You encounter a frilled lizard.:j t )The magic dart hits the goblin.:j *****l   frilled lizard (wandering):ju s SYou kill the goblin!:jw .:j~ .....S   ball python (constriction:j y3----------6-8:j r _You encounter a ball python.:jzY .  The magic dart hits the ball python.:j******:jx bYou kill the ball python!:j:.b:jE)):j.l:jB8 .....l   frilled lizard (wandering) #.##########You encounter a bat.:j;2----------13-9:jH#:jM&0 _The bat leaves your sight.:j > ******l  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.:j U b:jU !.b:jV b.:jW G.l:j9Y w gThe frilled lizard hisses angrily.:j_ X...g   hobgoblin (wandering)b   bat (wandering)l   frilled lizard:jne f1----------30:j.t p _You encounter a hobgoblin.:j#S †  The magic dart hits the bat.:j/)****l   frilled lizard:j.:j@)l:j....l   frilled lizard:j  :j0---------201Magic Dart:j~:jG _You kill the bat!:jm#.. !. .# #. #.# ###.#### .) #.. ...# #l#.. ##≈ #.... ##≈#.###..#~≈:jMn.......~≈≈≈≈~~≈≈.##+#.≈≈≈≈~.~~ .≈≈~.©.~ .~.≈..<∩~ .≈≈.~.©.~ #.≈≈≈~~.~~ #.≈≈≈≈~~≈≈≈ #.#~≈≈≈≈≈≈~:jn@ #.:jq& :jrpbFound 2 purple potions.:jr3b.:js*g:jtI†l:j{Lg   hobgoblinb   bat (wandering)l   frilled lizard:j|.-2:jl:jT _You encounter a bat.:j4& 1#. b !. .# ##g #.# ###.####≈.) #.. ...#≈#†#.. ##≈~#.l.. ##≈~#.###..#~≈~.~≈≈≈≈~~≈≈~..##+#.≈≈≈≈~.~~≈.≈≈~.©.~≈.~.≈..<∩~≈.≈≈.~.©.~≈#.≈≈≈~~.~~≈#.≈≈≈≈~~≈≈≈~ l   frilled lizard#.#~≈≈≈≈≈≈~##.#.g.l:jK( :j) @-3:jH/ :j1 :j2#. b !. .# ##. #.# ###.####≈.g #.. ...#≈#†#.. ##≈~#..l. ##≈~.#.###..#~≈~∩.~≈≈≈≈~~≈≈~...##+#.≈≈≈≈~.~~≈≈~.≈≈~.©.~≈.~.≈..<∩~≈.≈≈.~.©.~≈#.≈≈≈~~.~~≈#.≈≈≈≈~~≈≈≈~≈#.#~≈≈≈≈≈≈~# l:jɚ.l   frilled lizard4:jH:jƝ:jA8#. :j8Bjb !. :j)C5.# #:jWD)#. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~#†#.. ##≈~~.:jTi#.... ##≈~.©#.###.l#~≈~∩>.~≈≈≈≈~~≈≈~.©..##+#.≈≈≈≈~.~~≈≈~..≈≈~.©.~≈≈≈~.~.≈..<∩~≈.≈≈.~.©.~≈#.≈≈≈~~.~~≈#.≈≈≈≈~~≈≈≈~≈#.#~≈≈≈≈≈≈~# .l----5:jEY:j^:je:y#. b !. .# ##. #.# ###.####≈.g #.. :j:...#≈≈≈≈≈≈~≈#†#.. ##≈~~.~#.... ##≈~.©.#.###..#:j:Y~≈~∩>..:j ;\l.~≈≈≈≈~~≈≈~.©.:jD;y..##+#.≈≈≈≈~.~~≈≈~.~.:j;≈≈~.©.~≈≈≈~≈.~.≈..<∩~≈.≈≈.~.©.~≈:j<S#.≈≈≈~~.~~≈≈≈≈~#.≈≈≈≈~~≈≈≈~≈≈#:j2<?#.#~≈≈≈≈≈≈~# :j>=.l:jYG:jG&6:jgO:jpW:jbL#. b !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~≈#†#.. ##≈~~.~#.... ##≈~.©.~#.###..#~≈~∩>..l...@..~≈≈≈≈~~≈≈~.©.~..##+#.≈≈≈≈~.~~≈≈~.~..≈≈~.©.~≈≈≈~≈.~.≈..<∩~≈.≈≈.~.©.~≈#.≈≈≈~~.~~≈≈≈≈~≈#.≈≈≈≈~~≈≈≈~≈≈# .lgg   hobgoblinl   frilled lizard7:jm7#. b !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~≈#†#.. ##≈:j8n~~.~~≈#.... ##≈~.©.~.#.###g.#~≈~∩>..≈:jkn.l...@.~≈≈≈≈~~≈≈~.©.~≈..##+#.≈≈≈≈~.~~≈≈~.~~≈:jnc...≈≈~.©.~≈≈≈~≈.:jn.~.≈..<∩~≈.:jn}.≈≈.~.©.~≈#:j!o.≈≈≈~~.~~≈≈≈≈~≈~ l   frilled lizard:jTo#.≈≈≈≈~~≈≈≈~≈≈####.#~:jo+ :j(rpg.l:j{.g   hobgoblinl   frilled lizard:jK}g1====8Magic Dart:jO:j:j | .The magic dart hits the frilled lizard.:j/ >**:j,^ G.g:jf &..:ji 0----6=9Magic Dart:j} h _You kill the frilled lizard!:j-:jq0  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   f + Spellcasting 1.7   9%  -2          :j0 b + Unarmed Combat   0.0    -1   g + Conjurations 3.7  75%  -1  :j0        :j1         c + Armour   0.0    -1      d + Dodging1.7   7%  -1      e + Stealth1.7   9%   0  :j1                :ja2!            :j2@                        :j&3                :jX3        :j3cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  :j3[/] auto|manual mode [*] useful|all skills [!] training|cost|targets :j 766 d * Dodging   1.7  198!:j 981 d - Dodging   1.7   10":jh75 d + Dodging 1.7   7% 9$:jG8 b * Unarmed Combat   0.0  19%5968%:jK. 9 b - Unarmed Combat   0.0   7579(:jy7(:j)ThunderHyde the Conjurer#.Demigodb !..# ######## Health: 14/14 ========================#. #.####.####≈≈≈≈≈≈≈ Magic: 0/5------------------------.g #.....#≈≈≈≈≈≈~≈≈≈ AC: 2Str: 8#†#..##≈≈≈≈≈≈≈~~.~~≈ EV: 11Int: 20#....##≈≈≈≈≈≈≈≈~.©.~. SH: 0Dex: 12#.###..########~≈≈≈≈≈≈≈≈~∩>..≈ XL:  1 Next: 26% Place: Dungeon:1.......g.....@.~≈≈≈≈~~≈≈~.©.~≈ Noise: =--------  Time: 39.0 (0.0)..##+#########.≈≈≈≈~.~~≈(:jh~.~~≈ -) Nothing wielded.........≈≈~.©.~≈≈≈~≈≈≈ Cast: Magic Dart........~.≈..<∩~≈≈≈≈≈≈≈........≈≈.~.©.~≈≈≈≈≈≈≈#######.≈≈≈~~.~~≈≈≈≈~≈~ g   hobgoblin#.≈≈≈≈~~≈≈≈~≈≈####.#~≈≈≈≈≈≈~#####.##########The magic dart hits the bat. _You kill the bat!Found 2 purple potions. _You encounter a bat.The magic dart hits the frilled lizard. _You kill the frilled lizard!(:j4(:jR(:j"+:j'#.b !. .# ##########. #.####.####≈≈≈≈≈≈≈≈.g #.. ...#≈≈≈≈≈≈~#†#.. +:jo@##≈≈≈≈≈≈≈~~.~~#.... ##≈≈~.©.~.#.###..########~≈~∩>..≈.......g.......~≈≈≈≈~~≈≈~.©.~≈..##+#########@≈≈≈≈~.~~≈ .........≈≈~.©.~≈≈≈~≈≈≈........~.≈..<∩~≈≈≈≈≈+:j$........≈≈.~.©.~≈~#######.≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈#####.#~≈≈≈≈≈≈~#####.###########.+:j@.g+:j4J-40.0 (1+:j+:j+:je b !..# ######## #. #.####.####≈≈≈≈≈≈≈ .g #.. ...#≈≈≈≈≈≈~ #†#..##≈≈≈≈≈≈≈~~.~~ #....≈~.©.~.#.###..########~≈~∩>. ........g......~≈≈≈≈~~≈≈~.©.~≈ ..##+#########.≈≈≈≈~.~~≈≈~.~~ .......@..≈≈~.©.~≈≈≈~≈+:j0 h~.≈..<∩~≈≈≈.≈≈.~.©.~########.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈## #.#~≈≈≈≈≈≈~#### #.########## #.# ..+:j V-1+:j +:j ,:j%c b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈~ #†#.. ##≈~~.~~ #.... ##≈~.©.~ #.###..##~≈~∩>.. .g......~≈≈≈≈~~≈≈~.©.~ ..##+#.≈≈≈≈~.~~≈≈~.~~.≈≈~.©.~≈≈≈~,:j"&%.~.≈..<∩~.≈≈.~.©.~#.≈≈≈~~.~~≈≈≈≈~≈ #.≈≈≈≈~~≈≈≈~≈≈  #.#~≈≈≈≈≈≈~#### #.##### #.#  ..,:jE/,:j0&2,:j4,:j37,:jl b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈~ #†#.. ##≈~~. #.... ##≈~.©. #.###..#~≈~∩> .g......~≈≈≈≈~~≈≈~.©. ..##+#.≈≈≈≈~.~~≈≈~..≈≈~.©.~≈≈≈~.~.≈..<∩~.≈≈.~.©.~+#.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈ #.#~≈≈≈≈≈≈~#### #.####### ,:jmr #.#  ..,:jt,:jv&3,:j={,:jP},:j b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈~ #†#.. ##≈~~. #.... ##≈~.© #.###..#~≈~∩> .g......~≈≈≈≈~~≈≈~.© ..##+,:j@#.≈≈≈≈~.~~≈≈~..≈≈~.©.~≈≈≈~.~.≈..<∩~.≈≈.~.©.~#+#.≈≈≈~~.~~≈≈≈≈ #.≈≈≈≈~~≈≈≈~≈≈ #.#~≈≈≈≈≈≈~ #.###  #.#  ..,:jZ,:j&4,:j/,:j,:j u b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈ #†#.. ##≈~~ #.... ##,:j ≈~. #.###..#~≈~∩ .g......~≈≈≈≈~~≈≈~. ..##+#.≈≈≈≈~.~~≈≈~.≈≈~.©.~≈≈≈.~.≈..<∩~.≈≈.~.©.~#+#.≈≈≈~~.~~ #.≈≈≈≈~~≈≈≈~ #.#~≈≈≈≈≈≈~ #.###  #.#  ..,:j ,:jo &5,:j ,:j ,:j X b !. .#  #. #.# ###.#### .g #.. ...# #†#.. ##≈ #.... ##≈~ #.###..#~≈~ .g......~≈≈≈≈~~≈≈~ ..##+,:j #.≈≈≈≈~.~~≈≈.≈≈~.©.~#.~.≈..<∩~#.≈≈.~.©.~#+#.≈≈≈~~.~~ #.≈≈≈≈~~≈≈≈~ #.#~≈≈≈≈≈≈~  #.#  #.#  ..,:j^<6,:j ,:jl -:jQ b !. .#  #. #.# ###.#### .g #.. ...# #†#.. ##≈ #.... ##≈ #.###..#~≈ .g......~≈≈≈≈~~≈≈ ..##+#.≈≈≈≈~.~~.≈≈~.©.~#-:jR.~.≈..<∩~ #.≈≈.~.©.~ ###+#.≈≈≈~~.~~ #.≈≈≈≈~~≈≈≈ #.#~≈≈≈≈≈≈~ #.  #.#  ..-:jtT0g-:jZdg   hobgoblin-:j[&7-:j`-:jb-:j  b !. .#  #. #.# ###.#### .g #.. ...# #†#.. ## #.... ## #.###..-:j* <#~ .g......~≈≈≈≈~~.##+#g≈≈≈≈~.~~.≈≈~.©.~#.~.≈..<∩~ #.≈≈.~.©.~ ###+#.≈≈≈~~.~~ #.≈≈≈≈~~-:jj  #.#~≈≈≈≈≈≈ #.  #.#  ..-:jf .g-:jխ ,g.-:j r.g   hobgoblin-:ju &8-:j -:j .:j%99 b !. .#  #. #.# ###. .g #.. ...# #†#.. ## #.... ## #.###..#~. .g......~≈≈≈≈~~.##+#.≈≈≈≈~..:j :P.g...≈≈~.©.#.~.≈..<∩ #.≈≈.~.©. ###+#.≈≈≈~~. #.≈≈≈≈~~ #.#~ #.  #.#  ...:j</g..:jA.:jBg1====9Magic Dart.:jG.:jI/:j# ***** The magic dart hits the hobgoblin./:j.....0----=50/:j4Magic Dart/:j/:jda _The hobgoblin is heavily wounded.0:j b !. .# ##. #.# ###.#.g #.. ...#≈#†#.. ##≈#.... ##≈#.###..#~≈. .g......~≈≈≈≈~~≈....##+#.≈≈≈≈~.~.g....≈≈~.©.~####.~.≈..<∩~#.≈≈.~.©.~###+#.≈≈≈~~.~#.≈≈≈≈~~≈#.#~≈#.# g.0:j0:j'.-10:j$0:j0:jb !. .# #0:jR#. #.# ###.####≈.g #.. ...#≈#†#.. 0:jd##≈#.... ##≈#.###..#~≈0:j2. .g......~≈≈≈≈~~≈....##+#.≈≈≈≈~.~~≈.g.....≈≈~.©.~≈####.~.≈..<∩~≈0:jو>#.≈≈.~.©.~≈###+#.≈≈≈~~.~~≈#.≈≈≈≈~~≈#.#~≈≈≈≈≈≈~#.# 0:j/g.0:jE0:j@-20:j0:j0:jb !. .# ##. #.# 0:ja ###.####≈.g #.. ...#≈#†#.. ##≈~#.... ##≈0:j~#.###..#~≈~. .g......~≈≈≈≈~~≈≈~....##+#0:j.≈≈≈≈~.~~≈.g......≈≈~.©.~≈0:j####.~.≈..<∩~≈#.0:j≈≈.~.©.~≈###+#.≈≈≈~~.~~≈0:j8K#.≈≈≈≈~~≈≈≈~#.#~≈≈≈≈≈≈~##.# 0:j]*0:j>0:j.=30:j0:jW _The hobgoblin closely misses you.0:jU  You hit the hobgoblin.  The hobgoblin is severely wounded.0:j C----40:jt 0:j @ _The hobgoblin hits you but does no damage.0:j  You barely miss the hobgoblin.The hobgoblin is severely wounded.3--50:j0:j7 - _The hobgoblin hits you.1:je gYou hit the hobgoblin but do no damage.The hobgoblin is severely wounded.The hobgoblin closely misses you.1:jTg 2 hobgoblins (1 wandering)1:jA&61:j1:jZ _You encounter a hobgoblin.1:j. .gYou hit the hobgoblin.  The hobgoblin is almost dead.1:j1:jwa2----71:j1:j- _The hobgoblin hits you.1:jm †You hit the hobgoblin.1:j9H.g1:jۮjg   hobgoblin (1:jH/4081:j'1:j=M _You kill the hobgoblin!1:j b !. .# ##. #.# 1:j h###.####≈.g #.. ...#≈#†#.. ##≈~#.... ##≈~.#.###..#~≈~∩. .g......~≈≈≈≈~~≈≈~.....##+#.≈≈≈≈~.~~≈≈~.......≈≈~.©.~≈####.g.~.≈..<∩~≈#.≈≈.~.©.~≈1:j ###+#.≈≈≈~~.~~≈#.≈≈≈≈~~≈≈≈~≈#.#~≈≈≈≈≈≈~# 1:jm A.g1:j3 1:j .-91:j 1:j v _You see here a hobgoblin corpse.2:juFb !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~#†#.. ##≈~~.#.... ##≈~.©#.###..#~≈~∩>. .g......~≈≈≈≈~~≈≈~.©....##+#.≈≈≈≈~.~~≈≈~..†≈≈~.©.~≈≈≈~####..g.2:joG~.≈..<∩~≈#.≈≈.~.©.~≈###+#.≈≈≈~~.~~≈#.≈≈≈≈~~≈≈≈~≈#.#~≈≈≈≈≈≈~##.### 2:jlIA.g2:jyQ2:jV3==1====-60Magic Dart _2:j\2:j_2:j%gyb !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~≈2:jh#†#.. ##≈~~.~#.... ##≈~.©.#.###..#~≈~∩>.. .g......~≈≈≈≈~~≈≈~.©.....##+#.≈≈≈≈~.~~≈≈~.~.†.@....≈≈~.©.~≈≈≈~≈####...g.2:j-iC~.≈..<∩~≈#.≈≈.~.©.~≈###+#.≈≈≈~~.~~≈≈≈≈~#.≈≈≈≈~~≈≈≈~≈≈##.#~≈≈≈≈≈≈~##.#### 2:j|j6g.2:jQqDg2:js&12:jx2:j"z3:j  **** The magic dart hits the hobgoblin.3:jQ@.g3:jB.†.3:js0----=2Magic Dart3:j+3:j d _The hobgoblin is moderately wounded.4:jYb !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~≈#†#.. ##≈~~.~#.... ##≈~.©.~#.###..#~≈4:j~∩>.. .g......~≈≈≈≈~~≈≈~.©.~....##+#.≈≈≈≈~.~~≈≈~.~.g.†..@...≈≈~.©.~≈≈≈~≈####.~.≈..<∩~≈#.≈≈.~.©.~≈###+#.≈≈≈~~.~~≈≈≈≈~≈#.≈≈≈≈~~≈≈≈~≈≈#4:j#.#~≈≈≈≈≈≈~#### #.########## 4:j>.g4:j4:jM.-34:j4:j44:j b !. .# ##. #.# ###.####≈.g #.. ...#≈≈≈≈≈≈~≈#†#.. ##≈~~.~~≈#.... ##≈4:j ~.©.~.#.###..##~≈~∩>..≈. .g......~≈≈≈≈~~≈≈~.©.~≈....##+#.≈≈≈≈~.~~≈≈~.~~≈.g†...@..≈≈~.©.~≈≈≈~≈####.~.≈..<∩~≈4:j #.≈≈.~.©.~≈###+#.≈≈≈~~.~~≈≈≈≈~≈~4:j #.≈≈≈≈~~≈≈≈~≈≈##.#~≈≈≈≈≈≈~#### 4:jF a#.#####4:jl W#.# 4:j  4:j 4====-44:jU 4:j 4:j b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈~ #†#..4:jЭE ##≈~~.~~ #.... ##≈~.©.~ #.###..##~≈~∩>.. . .g......~≈≈≈≈~~≈≈~.©.~ ....##+#.≈≈≈≈~.~~≈≈~.~~ .g†..@...≈≈~.©.~≈≈≈~ ####.~.≈..<∩~ #.≈≈.~.©.~4:ji/ ###+#.≈≈≈~~.~~≈≈≈≈~≈ #.≈≈≈≈~~≈≈≈~≈≈ #.#~≈≈≈≈≈≈~#### #.##### #.#  ..4:j=.g4:j!4:j&54:j4:j5:j b !. .#  #. #.# ###.#### .g #.. ...#≈≈≈≈≈≈~ #†#.. ##≈~~. #.... ##≈~.©. #.###..#~≈~∩> . .g......~≈≈≈≈~~≈≈~.©. ....##+#.≈≈≈≈~.~~≈≈~. .g.@....≈≈~.©.~≈≈≈~ ####.~.≈..<∩~ #.≈≈.~.©.~ ###+#.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈ #.#~≈≈≈≈≈≈~#### #.#######  #.# [5:j=40m ..†g ----65:j[  You barely miss the hobgoblin.The hobgoblin is lightly wounded.5:j.=75:jP 5:j) V _The hobgoblin barely misses you.5:j  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.5:jC==85:j<5:j V _The hobgoblin barely misses you.5:j*&  You closely miss the hobgoblin.The hobgoblin is lightly wounded.3--95:j, 5:j / - _The hobgoblin hits you.5:jE,:  5:j,~You hit the hobgoblin.  The hobgoblin is heavily wounded.5:j:-'705:j45:jY7V _The hobgoblin barely misses you.6:js  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.6:jT2----16:jF====1Magic Dart6:j6:j- _The hobgoblin hits you.6:j(  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.2 _The hobgoblin hits you but does no damage.7:jZ  The magic dart hits the hobgoblin but does no damage.7:jW5s  The hobgoblin is moderately wounded.7:j53==0----3Magic Dart7:j =7:jm?@ _The hobgoblin hits you but does no damage.8:j(  You hit the hobgoblin.  The hobgoblin is severely wounded.8:j))t9/14 -------48:jQ/8:j\2- _The hobgoblin hits you.8:jWrCrThe hobgoblin is severely wounded. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  You punch the hobgoblin, but do no damage.  8:jp{r   rat (wandering)8:j{o7----------58:j 8:jT _You encounter a rat.8:j .rYou hit the hobgoblin but do no damage.The hobgoblin is severely wounded.8:j<68:j8:jW _The hobgoblin closely misses you.8:j} bYou completely miss the hobgoblin.8:j} .bThe hobgoblin is severely wounded..rb   br   rat (wandering)----78:jy8:jV _The hobgoblin barely misses you.9:jAd~ .bYou barely miss the hobgoblin.9:jd9.b9:jf b.  The hobgoblin is severely wounded.9:jf9r.9:jn9:j^oh8=--89:jOv9:jxO _The hobgoblin misses you.9:jO | .  You hit the hobgoblin but do no damage.9:jZ[ * bThe hobgoblin is severely wounded..rb99:jMb 9:jd V _The hobgoblin barely misses you.9:j*q b≈You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.9:jq.9:jsl bThe rat squeaks loudly.9:j/u8r.9:jT~]~r9:jF====809:j̆9:j@ _The hobgoblin hits you but does no damage.::jyu ≈You barely miss the hobgoblin.::jq*b::j ≈bThe hobgoblin is severely wounded.::j<†r::j8 ::j-[=---1::jx::j1V _The hobgoblin barely misses you.::j ≈b  You hit the hobgoblin but do no damage.b.::j? b.  The hobgoblin is heavily wounded.::j Nb::j 9===1====---2Magic Dart::j ::j | _The hobgoblin barely misses you. The rat bites you but does no damage.::j} b.  You hit the hobgoblin but do no damage.::j| .b  The hobgoblin is heavily wounded.The bat closely misses you.::jO  The hobgoblin hits you but does no damage.::j&3::j::jP _The rat barely misses you.;:js .b  You closely miss the hobgoblin.b.;:j~ b.  The hobgoblin is heavily wounded.4;:jh _The hobgoblin barely misses you. The rat barely misses you.;:j .b  You hit the hobgoblin.  The hobgoblin is severely wounded.b.;:jv6-----5;:j   _The bat barely misses you. The hobgoblin hits you. The rat barely misses you.;:j .b  You closely miss the hobgoblin.The hobgoblin is heavily wounded.;:j H b !. .#  #. #.#  .g #..  #†#..  #.... © ≈∩>  . ≈≈≈  +#########.≈≈≈≈  .....†g@.b..≈≈~  ......r....~.≈..<∩ #.............≈≈.~.© ###+#########.≈≈≈~ #.≈≈≈≈ #.#~≈≈ #.####  #.#  .. ;:j w b !. .#  #. #.#  .g #..  #†#..  #.... © ≈∩>  . ≈≈≈  +#########.≈≈≈≈  .....†g@.b..≈≈~  ......r....~.≈..<∩ ;:j #.............≈≈.~.© ###+#########.≈≈≈~ #.≈≈≈≈ #.#~≈≈ #.####  #.#  ..;:j d .b  The bat hits you. The hobgoblin hits you.;:j-   b !. .#  #. #.#  .g #..  #†#..  #.... © ≈∩>  . ≈≈≈  +#########.≈≈≈≈  .....†g@....≈≈~  ......r...b~.≈..<∩ #.............≈≈.~.© ###+#########.≈≈≈~ #.≈≈≈≈ #.#~≈≈ #.####  #.#  .. * * * LOW HITPOINT WARNING * * *;:jq b !. .#  #. #.#  .g #..  #†#..  #.... © ≈∩>  . ≈≈≈  +#########.≈≈≈≈  .....†g@....≈≈~  ......r...b~.≈..<∩ #.............≈≈.~.© ###+#########.≈≈≈~ #.≈≈≈≈ #.#~≈≈ #.####  #.#  ..;:j87  The rat bites you.;:j~1--------------====6;:j;:jV _* * * LOW HITPOINT WARNING * * *=:jg=:jkh=:jo=:jWr^ _You are too injured to fight recklessly!>:jl} b !. .# ###### ThunderHyde the Conjurer #. #.# ###.####≈≈≈≈≈ Demigod .g #.. ...#≈≈≈≈≈≈~≈ Health: 1/14=----------------------- #†#.. ##≈≈≈≈≈≈≈~~.~ Magic: 0/5------------------------ #.... ##≈≈≈≈≈≈≈≈~.©. AC: 2Str: 8 #.###..########~≈≈≈≈≈≈≈≈~∩>. EV: 11Int: 20  . ........g......~≈≈≈≈~~≈≈~.©. SH: 0Dex: 12  ....##+#########.≈≈≈≈~.~~≈≈~.~ XL:  1 Next: 40% Place: Dungeon:1  ...........†g@....≈≈~.©.~≈≈≈~≈ Noise: =--------  Time: 86.0 (0.0)  ####........r...b~.≈..<∩~≈≈≈≈≈ -) >:j~[40mNothing wielded #.............≈≈.~.©.~≈≈≈≈≈ Cast: Magic Dart ###+#########.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈# #.#~≈≈≈≈≈≈~#### g   hobgoblin #.##########  b   bat #.#  r   rat .. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)>:jXb !..# ###### ThunderHyde the Conjurer#. #.####.####≈≈≈≈≈ Demigod.g #.....#≈≈≈≈≈≈~≈ Health: 1/14=-----------------------#†#..##≈≈≈≈≈≈≈~~.~ Magic: 0/5>:jyY------------------------#....##≈≈≈≈≈≈≈≈~.©. AC: 2Str: 8#.###..########~≈≈≈≈≈≈≈≈~∩>. EV: 11Int: 20. ........g......~≈≈≈≈~~≈≈~.©. SH: 0Dex: 12....##+#########.≈≈≈≈~.~~≈≈~.~ XL:  1 Next: 40% Place: Dungeon:1...........†g@....≈≈~.©.~≈≈≈~≈ Noise: =--------  Time: 86.0 (0.0)####........r...b~.≈..<∩~≈≈≈≈≈ -) Nothing wielded#.............≈≈.~.©.~≈≈≈≈≈ Cast: Magic Dart###+#########.≈≈≈~~.~~≈≈≈≈~#.≈≈≈≈~~≈≈≈~≈≈##.#~≈≈≈≈≈≈~####>:jY g   hobgoblin#.##########b   bat#.#r   rat..Aiming: Magic Dart (safe; 3% risk of failure)  >:jfZlPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.>:jBb.b.>:jm9Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin closely misses you. The bat barely misses you.>:j2==7.0 (1Magic Dart>:j>>:jP _The rat barely misses you.?:jA? F#. #.#?:j? ###.####≈≈≈≈≈≈.g #.. ...#≈≈≈≈≈≈~#†#.. ##≈≈≈≈≈≈≈~~.~~#.... ##≈≈~.©#.###..########~≈~∩>.. ........g......~≈≈≈≈~~≈≈~.©.~....##+#########.≈≈≈≈~.~~...........†g.b...≈≈~.©.~≈≈≈~≈≈####r.@..~.≈..<∩~≈≈≈≈≈ #.....≈≈.~.©.~≈###+#########.≈≈≈~~.~~≈≈≈≈~ #.≈≈≈≈~~≈≈≈~≈≈###.#~≈≈≈≈≈≈~#####.########## #.# ?:j[@ 4.. ?:jR o.b.gb..r  The bat misses you. The rat attacks as it pursues you!8?:jU ?:jX Q _The rat closely misses you.@:j6.g #.. ...#≈≈≈≈≈≈~#†#.. ##≈≈≈≈≈≈≈~~.~~#.... ##≈≈~.©.~.#.###..########~≈~∩>..≈. ........g......~≈≈≈≈~~≈≈~.©.~≈....##+#########.≈≈≈≈~.~~≈...........†....b.≈≈~.©.~≈≈≈~≈≈≈####.g...~.≈..<∩~≈≈≈≈≈ #.r.@.≈≈.~.©.~≈###+#########.≈≈≈~~.~~≈≈≈≈~≈~ @:j #.≈≈≈≈~~≈≈≈~≈≈####.#~≈≈≈≈≈≈~#####.###########.# ..# ##@:j).b.@:jl.gb.@:j2r.@:jl  The bat hits you but does no damage. The rat attacks as it pursues you!@:j8&9@:j>@:jYQ _The rat closely misses you.@:j3 #†#.. ##≈≈≈≈≈≈≈~~.~~#.... ##≈≈@:j4 *~.©.~.#.###..########~≈~∩>..≈ . ........g......~≈≈≈≈~~≈≈~.©.~≈ ....##+#########.≈≈≈≈~.~~≈ ...........†....b.≈≈~.©.~≈≈≈~≈≈≈ ####..r..~.≈..<∩~≈≈≈≈≈ #.@:j5 g..≈≈.~.©.~≈~###+#########@≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈#####.#~≈≈≈≈≈≈~#### #.###########.#..# ### @:j6 @:j6 .b@:j8 ".b.@:jT8 @.g@:j8 &.b@:j"9 C.r@:jH@ @:j^A /-90@:j`G @:jI A:jپ..##≈.©.~.#.###..########~∩>..≈. . ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ....##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####.............~.≈..<∩~≈≈≈≈  .....rgb≈≈.~.©.~##+#########.≈≈≈~~.~~≈≈≈≈~≈~# #@≈≈≈≈~~≈≈≈~≈≈####~≈≈≈≈≈≈~#### ######### .## A:j<$.bA:je .gThe bat attacks as it pursues you! The bat closely misses you.A:jA:jy3=====1A:jA:jS _The bat barely misses you. x2A:j9?#.###..########~∩>..≈. . ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ....##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  r.g≈≈.~.©.~##+#########b≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈####~≈≈≈≈≈≈~#### #########  .##A:j$.bA:j<D.gA:j+rA:j.r   ratA:j&2A:j~A:jOP _The bat barely misses you.A:j . ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ....##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  r.≈≈.~.©.~##+#########g≈≈≈~~.~~≈≈≈≈~≈~# #b≈≈≈≈~~≈≈≈~≈≈###.#~≈≈≈≈≈≈~#### #########  A:j#;.### A:j%b.A:j³Gb≈A:j?.rA:j59≈bA:jG.gA:j9D.rA:jA:jo1====-3Magic DartA:j\A:j1B:j5B:jf68-B:jp>B:j@^ _You are too injured to fight recklessly!D:j2k. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ThunderHyde the Conjurer ....##+#########.≈≈≈≈~.~~≈≈~.~~≈≈ Demigod D:je...........†......≈≈~.©.~≈≈≈~≈≈≈≈ Health: 3/14=====------------------- ####.............~.≈..<∩~≈≈≈≈≈≈≈≈ Magic: 0/5------------------------  #.............≈≈.~.©.~≈≈≈≈≈≈≈~ AC: 2Str: 8  ###+#########r≈b≈~~.~~≈≈≈≈~≈~# EV: 11Int: 20 #g≈≈≈≈~~≈≈≈~≈≈#### SH: 0Dex: 12 #*#~≈≈≈≈≈≈~####  XL:  1 Next: 40% Place: Dungeon:1 #@##########  Noise: ---------  Time: 93.0 (0.0) #.# -) Nothing wielded ..# Cast: Magic Dart :j 0m####  g   hobgoblin  b   bat  r   rat _The bat barely misses you. _You are too injured to fight recklessly!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)D:j. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ThunderHyde the Conjurer ....##+#########.≈≈≈≈~.~~≈≈~.~~≈≈ Demigod ...........†......≈≈~.©.~≈≈≈~≈≈≈≈ Health: 3/14=====------------------- ####.............~.≈..<∩~≈≈≈≈≈≈≈≈ Magic: 0/5------------------------ D:j #.............≈≈.~.©.~≈≈≈≈≈≈≈~ AC: 2Str: 8  ###+#########r≈b≈~~.~~≈≈≈≈~≈~# EV: 11Int: 20 #.≈≈≈≈~~≈≈≈~≈≈#### SH: 0Dex: 12 #.#~≈≈≈≈≈≈~####  XL:  1 Next: 40% Place: Dungeon:1 #@##########  Noise: ---------  Time: 93.0 (0.0) #.# -) Nothing wielded ..# Cast: Magic Dart ####  g   hobgoblin  b   bat D:jb r   ratAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!D:jz  †<∩  ©   #*    #.# ..# ####  D:jX|≈b≈bD:jy[E.rD:jUbD:jfp53=4.0 (1Magic DartD:j&mD:jo  Press: ? - help, Q - select action  Shift-Dir - straight line  D:jpAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! _The bat hits you but does no damage.F:jb.b≈.rF:jf<5F:jWF:j _You hit the bat but do no damage. The bat misses you.G:j_g †You hit the rat.G:j9?≈bG:j>≈bG:j ^  You kill the rat!G:j`[4=606G:jG:j@: _The bat hits you but does no damage.H:jCb†H:jH:j>b.H:j^H:j&7H:jRH:j'l _You miss the bat. The bat hits you but does no damage.I:j M...##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  ≈≈.~.©.~##+#########.b≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈###†#~≈≈≈≈≈≈~#### .##########  .J.....######## J   endoplasm (asleep)I:jC "≈I:jo bI:j 8.bI:j 9†bI:j# I:jn# .-8I:j( I:jM+ [ _You encounter an endoplasm.J:j †......≈≈..~.≈..<∩  ..≈≈.~.©  #.≈ #.≈ #†#  #b#  #@# .J......# #########  You hit the bat.  The bat is moderately wounded.J:jXa†......≈≈..~.≈..<∩  ..≈≈.~.©  #.≈ #.≈ #†#  #b#  #@# .J......# #########  J:j,L b.  The bat hits you.J:jDb†J:jJ:jP3-=9J:j`J:jV _* * * LOW HITPOINT WARNING * * *K:j&  ........g......~≈≈≈≈~~≈≈~.©.##+#########.≈≈≈≈~.~~≈≈~.~~ ....†......≈≈~.©.~≈≈≈~ ###~.≈..<∩≈.............≈≈.~.©.~≈≈≈≈≈≈≈~###+#########.≈≈≈~~.~~≈≈≈≈~≈~b≈≈≈≈~~≈≈≈~≈≈####†#~≈≈≈≈≈≈~############# #.J......#########K:j(6.bK:jK)@b†K:j/K:jD1Y4=100.0 (1.0)K:jP]g _The bat closely misses you.K:jbh #.###..########~≈≈≈≈≈≈≈≈~∩>..≈. . ........g......~≈≈≈≈~~≈≈~.©.##+#########.≈≈≈≈~.~~≈≈~.~~ ....†......≈≈~.©.~≈≈≈~ ###~.≈..<∩≈.............≈≈.~.©.~≈≈≈≈≈≈≈~###+#########.≈≈≈~~.~~≈≈≈≈~≈~.b≈≈≈~~≈≈≈~≈≈####~≈≈≈≈≈≈~############# #.J......#########b≈b.1 _The bat hits you but does no damage. _You see here a rat corpse.L:j. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ....##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  ≈≈.~.©.~##+#########b≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈###†#~≈≈≈≈≈≈~#### #########  .J.....######## .b≈bL:jK8.bL:jL:j5-2 _L:jL:j.M:j|= b†You barely miss the bat.The bat is moderately wounded.b≈M:jBM:jFC.=3M:jHM:jKQ _The bat closely misses you.N:j #.###..########~≈≈≈≈≈≈≈≈~∩>..≈. . ........g......~≈≈≈≈~~≈≈~.©.##+#########.≈≈≈≈~.~~≈≈~.~~ ....†......≈≈~.©.~≈≈≈~ ###~.≈..<∩≈.............≈≈.~.©.~≈≈≈≈≈≈≈~###+#########.b≈≈~~.~~≈≈≈≈~≈~.≈≈≈≈~~≈≈≈~≈≈####~≈≈≈≈≈≈~############# #.J......#########N:j6?≈bN:j}1.bN:j8 N:j=1====4Magic DartN:jN:j&3 _The bat hits you but does no damage.N:jp _You see here a rat corpse.N:j $. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ....##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  ≈≈.~.©.~##+#########.≈≈≈~~.~~≈≈≈≈~≈~# #.b≈≈≈~~≈≈≈~≈≈###†#~≈≈≈≈≈≈~#### #########  .J.....N:jE B######## N:j+ Fb≈N:j <≈bN:j 8.bN:j N:jY b5==-5 _N:jc N:j O:jT ##.≈≈≈≈~.†......≈≈~...~.≈..<∩  ..≈≈.~.©  #.≈≈ #.≈ O:jT#b#  #@#  #.# O:j$U(..# O:jZU<#########O:jU3O:j? ##.≈≈≈≈~.†......≈≈~...~.≈..<∩  ..≈≈.~.©  #.≈≈ #.≈ #b#  #@#  #.# ..# #########   b†You hit the bat but do no damage. The bat hits you.b≈4--=6 _* * * LOW HITPOINT WARNING * * *P:j. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ThunderHyde the Conjurer ....##+#########.≈≈≈≈~.~~≈≈~.~~≈≈ Demigod ...........†......≈≈~.©.~≈≈≈~≈≈≈≈ Health: 4/14======------------------ P:j####.............~.≈..<∩~≈≈≈≈≈≈≈≈ Magic: 0/5------------------------  #.............≈≈.~.©.~≈≈≈≈≈≈≈~ AC: 2P:jStr: 8  ###+#########b≈≈≈~~.~~≈≈≈≈~≈~# EV: 11P:j6Int: 20 #*≈≈≈≈~~≈≈≈~≈≈#### SH: 0Dex: 12P:jk #*#~≈≈≈≈≈≈~####  XL:  1 Next: 60% Place: Dungeon:1 P:j<#@##########  Noise: =--------  Time: 106.0 (0.0) #.#P:j -) Nothing wielded .J......#P:j Cast: Magic Dart #########P:j(m  b   batP:jYou hit the bat but do no damage. The bat hits you. _* * * LOW HITPOINT WARNING * * *Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)Q:j_k. ........g......~≈≈≈≈~~≈≈~.©.~≈≈ ThunderHyde the Conjurer ....##+#########.≈≈≈≈~.~~≈≈~.~~≈≈ Demigod Q:j`...........†......≈≈~.©.~≈≈≈~≈≈≈≈ Health: 4/14======------------------ Q:jQ`####.............~.≈..<∩~≈≈≈≈≈≈≈≈ Magic: 0/5------------------------ Q:j` #.............≈≈.~.©.~≈≈≈≈≈≈≈~ AC: 2Str: 8 Q:j` ###+#########†≈≈≈~~.~~≈≈≈≈~≈~# EV: 11Int: 20 Q:j`#.≈≈≈≈~~≈≈≈~≈≈#### SH: 0Dex: 12 Q:ja#†#~≈≈≈≈≈≈~####  XL:  1 Next: 60% Place: Dungeon:1 Q:j1a#@##########  Noise: =--------  Time: 106.0 (0.0)Q:jwa #.# -) Nothing wielded Q:ja.J......# Cast: Magic Dart #########Q:ja  b   batQ:jbAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionQ:j R:j|> R:j+@ R:j^@ J4=====R:j@ R:jC k _You start resting.HP restored.R:jL &-R:jW 049.0 (42.0)R:j[ 4====-50.0 (43 _R:j` R:jc S:jY...##+#########.≈≈≈≈~.~~≈≈~.~.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  ≈≈.~.©.~##+#########†≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈###†#~≈≈≈≈≈≈~#### .##########  S:jZZ.J.....######## J   endoplasm (asleep)S:j`!.JS:jiuJ1.0 (1.0)Magic DartS:jloS:jr^ _The endoplasm quivers.T:jIr.......†......≈≈~.©.~≈≈≈~≈≈ ####......~.≈..<∩~≈≈≈≈  ≈≈.~.©.~##+#########†≈≈≈~~.~~≈≈≈≈~≈~# #.≈≈≈≈~~≈≈≈~≈≈###†#~≈≈≈≈≈≈~#### .########## :######.# ..J....########.JT:jJT:jL&2T:jxST:jV9 _Found a parchment of Dispel Undead.T:j | ***The magic dart hits the endoplasm.T:j} .JT:j ..T:j Y3-----=T:jV 3T:jY T:j 7 _The endoplasm is lightly wounded.U:j4W .  The magic dart hits the endoplasm.U:jŤ<** U:j{4..U:j< ==2----------804Magic Dart _You kill the endoplasm!U:jFCU:jEm _Your Conjurations skill increases to level 4!W:jIW:jW:jW:jP _W:jW:jMW:j1W:jzW:jW:j&W:jW:j]W:jXW:j;-----W:jW:j W:j ,W:jY W:j W:jW:jQ3=====W:jW:jdBW:jW:j|W:j,W:j W:j7b  You pick up a parchment of Dispel Undead and begin reading...W:jW:jW:j(] ....##+#########.≈≈≈≈~.~~ ...†......≈≈~.©.~ ####.............~.≈..<∩~≈ #.............≈≈.~.©.~≈###+#########†≈≈≈~~.~~≈#......# #.≈≈≈≈~~≈≈≈#......# #†#~≈≈≈≈≈≈~ #.....#.######### ######.#-63.0 (9 #.............################W:jT,8-W:j1W:jv6F _You add the spell Dispel Undead to your library.Z:j4Z:j(5Z:j5Z:j8Z:jp:Z:j\>=====Z:j>Z:j?Z:j=AZ:jB,Z:jCZ:jFZ:jGZ:jHZ:jHZ:jhK7 _You open the door.Z:jMZ:jMZ:jNZ:j^*  #†#.. ##≈≈≈   #.... ##≈≈≈≈   .###.###..########~≈≈≈≈  .....g......~≈≈≈≈~  ....##+#########.≈≈≈≈~.  Z:jV_...........†......≈≈~.©  ####.............~.≈..<   #.............≈≈.~.©   ######†≈≈≈~~.8.0 (5 Z:j_  #......# #.≈≈≈≈~~ Z:j_Q  #......# #†#~≈≈≈≈  #......# #.###### Z:j_ #......######.#  #.............#  Z:j`O###############   Z:jFvZ:jK|Z:jmQ _There is an open door here.[:jbI[:jc[:jf[:jMjP _[:j k[:jwk[:jl[:jam[:jo[:joQ4=====[:jp[:jMr[:js[:jt[:ju[:jw7 _You open the door.[:jVz[:jz[:jx{[:jY #.  b !.# .#  #. #.### ###.## .g #... ...#≈ #†#..# ##≈≈≈≈ # #....# ##≈≈≈≈≈.###.###..########~≈≈≈≈≈..........~≈≈≈≈~#....[:j0.≈≈≈≈73......†......≈≈~.©#####.............~.≈..<...........≈≈.~.©##'#########†≈≈≈~~.#......# #.≈≈≈≈~~#......# #†#~≈≈≈≈#......# #.#######......######.#[:j[:j![:j  [:jC_There is an open door here.\:j(I\:j\:jR\:jP _\:j\:jx======\:j\:j\:j!\:jG!\:jB"\:j6$\:j&\:j&\:j'\:j)\:jK,\:j,\:j-\:j8/ ...   ..#   #..   ## #.# \:j90  #.# ##.#   ... !.# .#  #.# #.####### ###.### .).#@....... ...#≈≈8 #†#..###### ##≈≈≈≈≈ \:j9]# #....# ##≈≈≈≈≈≈ .###.###..########~≈≈≈≈≈≈ \:j:..................~≈≈≈≈~~ #....##'#########.≈≈≈≈~.~\:j,:  ............†......≈≈~.©.\:j_:  #####.............~.≈..<∩  \:j:|#.......≈≈.~.©. \:j>\:jE\:jF\:jRbI\:jf\:j,h\:jmB\:jn\:juo\:jo\:jgq\:jt,\:jt\:j   d - 2 purple potions5=====     ###   ...   ..##   #..  ## #.#  #.# ##.#  ... #@.# .# 82.0 (4  #.###.####### ###.##   .).#........ ...#   #†#..###### ##   # #....# ##≈≈≈≈≈   .###.###..##~≈≈≈≈≈   ......~≈≈≈≈~   #....##'#########.≈≈≈≈~.  ....†......≈≈~.©\:jM _Magic restored.]:j{ Q^:j6^:j5<X^:j<^:j>,^:j?^:jA^:jcC^:jC======^:jD^:jG^:jJ^:jVJ^:jTK^:j.MO _Found a glowing scarf.^:j O_  You see here a bat corpse.^:jQQ^:j*R _^:jR^:jT^:jV^:j!W^:j+X^:js^  d - 3 purple potions (gained 1)  Things that are here:^:j^^:jW`^:jj ###  ...   ..##  ## #..  ###. #.#  #.#. ##.#   ... #..#.  ^:jjR ##.#.###.####### ###.  #[...@.#........ ...90.0 (8 ##.#.#†#..###### ##≈≈  ^:jk ###....# ##≈≈  .###.###..########~  ..................~   #....##'#########.   ^:j/k......†......   #####.............~.≈  ^:jRkC #.......≈≈.~^:jvk^:jao^:jHv^:jyP _a +0 club; a goblin corpse`:jA1.0 (1`:jӾ`:j4# _b - a +0 club`:j3   ###  ...  # ..##  #. ### #.. .. ###.. #.# #.#.#.###.# .....%#..#   ##.#.###.# ###  #[..@†.#.   ##.#.#†#..###### ## .. ###....# ## #.###.###..##~ .............~  .# #....##'###.  .†......≈≈  #####.~.≈  #.≈≈.`:j `:j&2`:je:%`:j - _Found a storm talisman.a:jd   ###  # ...  #. ..##  #.# ### #..  ...###.. #.#a:ja r  #.#.#.###.#  .....%#..#  ##.#.###.#   #[.@.†.#.   ##.#.#†#..###### ##  ...###....# ##  #.###.###..#~  ......a:j .~  .###....##'#########.  # .†...... a:j  #####.~.  #.≈≈a:ja:j2 &3a:j(:%a:j)a:j9  ###  # ...  #....##  #.# ###.#..  ...###.. #.#  #.#.#.###.#  .....%#..#  ##.#.###.#   #[@..†.#.   ##.#.#†#..######   ...###....# ##  #.###.###..#~  ....~  .###....##'#.  # .†......  #####.~ :j40m #.a:jRa:j8&4a:j:%a:j.a:js   ###  # ...  #. ...##  #.# ###.#..  ...###...#.#  #.#.#.###.#  .....%#..#  ##.#.###.#   #@...†.#.  ##.#.#†#..######   ...###....#   #.###.###..#  ...  .###....##'#.  # .†  #####.  #.a:j a:j &5a:j 8%a:j x _You see here a scarf of repulsion.c:jc:j2&6c:jc:jxN _c - a scarf of repulsionc:j c:j Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn) c:j  c - a scarf of repulsion[?] describe selected [!] equip|wield|wear[tab] equip|unequip d:je d:j d:j{  ###ThunderHyde the Conjurer  #...Demigod  #....##Health: 14/14 ========================  #.# ###.#..Magic: 5/5======================== ...###...#.#AC: 2Str: 8 #.#.#.###.#EV: 11Int: 20 .....%#..#SH: 0Dex: 12 ##.#.###.#######XL:  1 Next: 80% Place: Dungeon:1 #@...†.#........Noise: ---------  Time: 196.0 (0.0) ##.#.#†#..######-) Nothing wielded ..:j( 37m.###....## Cast: Magic Dart #.###.###..######## ....................  .###....##'#########.   # ............†.....  #####.............  #............. Things that are here: _a +0 club; a goblin corpse _b - a +0 club _Found a storm talisman. _You see here a scarf of repulsion. _c - a scarf of repulsiond:jd:jud:jj d:jf  You start putting on your armour.d:j_+7.0 (1d:jd:j"d:j`%+8.0 (2d:jQ*d:j/d:j3+9.0 (3d:j78:%d:j&?d:j`B-200.0 (4d:jFd:j;Md:j{P+1.0 (5d:jU:%d:jW _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.d:je[d:j`d:jb^ _You are surrounded by a repulsion field.f:jf:jWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))f:jFqb - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip g:jg:jg:j ###ThunderHyde the Conjurer  #...Demigod  #....##Health: 14/14 ========================  #.# ###.#..Magic: 5/5======================== g:j!...###...#.#AC: 2Str: 8 #.#.#.###.#EV: 11Int: 20 .....%#..#SH: 0Dex: 12 ##.#.###.#######XL:  1 Next: 80% Place: Dungeon:1 #@...†.#........Noise: ---------  Time: 201.0 (0.0) g:j##.#.#†#..######-) Nothing wielded ...###....## Cast: Magic Dart #.###.###..########g:jm ....................  .###....##'#########.   # ............†.....g:j  #####.............  #.............  g:j__You see here a scarf of repulsion. _c - a scarf of repulsionYou start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. g:jGI_You are surrounded by a repulsion field.g:j\g:jv5 (0.5b) +0 clubg:jg:j , _b - a +0 club (weapon)g:jK z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h:jnAdjust which item? Hand Weapons (go to first with ))  b - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a scarf of repulsion (worn)h:jܤh:jjE ###ThunderHyde the Conjurer  #...Demigod  #.h:j[u...##Health: 14/14 ========================  #.# ###.#..Magic: 5/5======================== ...###...#.#AC: 2Str: 8 #.#.#.###.#EV: 11Int: 20 .....%#..#h:jaSH: 0Dex: 12 ##.#.###.#######XL:  1 Next: 80% Place: Dungeon:1 #@...†.#........Noise: ---------  Time: 201.5 (0.0) h:j\c##.#.#†#..######b) +0 club ...###....## Cast: Magic Darth:j͸ #.###.###..######## ....................  .###....##'#########.h:j@#   # ............†.....  #####.............  h:jr#............. You finish putting on your scarf of repulsion. h:jm_You are surrounded by a repulsion field. _b - a +0 club (weapon)  h:j=Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +0 club (weapon)  Adjust to which letter? (? for menu, Esc to quit)h:j1 h:j54 9ah:j: h:jE=  _You are surrounded by a repulsion field. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +0 club (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 club (weapon); b - a +0 robe (worn)i:j 3i:j i:j i:j i:jP f _i:j i:jY i:j i:j ,i:j i:js i:j? Bi:j i:j[ i:j Bi:j ,i:j i:j i:j i:j# i:j i:j i:j( i:jg i:jE i:j i:j i:j i:j i:j ,i:j i:j i:j i:j ,i:j i:j i:j    .#  .###  ...   ..#   >.   .# ###  ######.#.....  #....@......## 12.5 (11.0) #.###.###.#..  #...###...#.#   #.#.#.#.###.# #.#.....%#..# #.###.#.###. #i:j u #..#....†.#........  #.###.#.#†#..###### # #.#...###....# ##i:j% i:j) ,3.5 (12i:j!/ i:j1 ; _Found a stone staircase leading down.l:j!l:j l:jWc  You encounter a rat.l:je  #.#  #.#  #.#  #.## #.. #..####.. #>.....r #@# #####  ######.#...... #...........#Magic Dart #.###.###.#... #...###...#.# #.#.#.#.###.#r   rat (asleep) #.#.....%#..# #.###.#.###.####### ## #..#....†.#........ .l:jc&c5.5 (2.0)6.5 (3 _l:jK(;%l:j*m:jDs †The magic dart hits the rat.m:j p*****n:jbF.....4-----6=7.5 (1Magic Dart% _You kill the rat!o:jaM#.# ..###.#.. ..####......†. #.############.#......  #...........###.###o:j: o:j.-8o:j;%o:jc _There is a stone staircase leading down here.p:jqF p:jJ 8-p:jP p:jQV p:jl\ -9 _p:j|` p:jIB-----2p:j .# ####...# p:j #  #.##.#.#  #.#  #.# ... #.#p:jX #.# p:jW#.# p:j4:.21.0 (2.5p:jq>p:j?# _You climb downwards.p:j7Aa _There is a stone staircase leading up here.q:j q:j q:j[ q:j? q:j[ 42.0 (1.0 _q:j@ q:j &1q:jh #.# #.# # #.# .# #.# .. #.###.# #....  q:jp..####.. †. #####  ######.#......  #...........##  #.###.###.#...q:j  #...###...#.#  #.#.#.#.###.#q:jz  #.#.....%#..# q:j' #.###.#.###.####### ## q:j:[-3.5 (2.5q:jb;%q:jd! _You climb upwards.q:jfc _There is a stone staircase leading down here.s:j 3s:j s:j P _s:j I5===== _Magic restored.s:j# us:j& ,s:j. j  You encounter an endoplasm.s:j3    ###. #. J..  #.# #..  #.# ..#  #.# #..#  #.#  #.###.#  #...@.#  #..####..  #>.....†.. Magic Dart #.######## ######.#...... #...........## J   endoplasm (asleep) #.###.###.#... #...###...#.# #.#.#.#.###.#s:j: -9.5 (6.0s:j{= 330.5 (7 _s:jB s:jE t:j# *****J  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.t:j'.Jt:jE6.... .t:j:e4-----=1.5 (1t:jZt:j#^ _The endoplasm quivers.t:j( **** The magic dart hits the endoplasm.t:jd ).J.t:j 1...t:j i3----------2t:j t:jG b _The endoplasm is severely wounded.u:jiW .  The magic dart hits the endoplasm.u:j6nO***u:j2.....u:ju:js ThunderHyde the Conjurer  ###.Demigod  #. ...Health: 14/14 ========================  #.# #..Magic: 2/5=========---------------  u:j#.# ..#AC: 2Str: 8  #.# #..#EV: 11Int: 20  #.# ...SH: 0Dex: 12  #.###.#XL:  1 Next: 100% Place: Dungeon:1  #...@.#u:jJ%&Noise: =--------  Time: 233.5 (1.0)  #..####..a) +0 club  #>.....†..Cast: Magic Dart  #.########   ######.#......   #...........##   #.###.###.#...   #...###...#.#   #.#.#.#.###.#The magic dart hits the endoplasm.  The endoplasm is lightly wounded. _The endoplasm quivers.The magic dart hits the endoplasm. _The endoplasm is severely wounded.The magic dart hits the endoplasm. _You kill the endoplasm!You have reached level 2!  --more--v:j20/207--------2 0% Magic Dartv:j~v:j4 _x:jX x:j~  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - JinxbiteHexes24% 2  c - Fulminant PrismConjuration/Alchemy 56% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4  e - Dispel UndeadNecromancy85% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz:jz:j!z:j' ThunderHyde the Conjurer  ###.z:j(Demigod  #. ...Health: 20/20 ========================  #.# #..Magic: 2/7======------------------  #.# ..#AC: 2Str: 8  #.# #..#EV: 11z:j )/Int: 20  #.# ...SH: 0Dex: 12  #.###.#XL:  2 Next:  0% Place: Dungeon:1  #...@.#Noise: =--------  Time: 233.5 (0.0)  #..####..a) +0 club z:jJ)b #>.....†..z:j)]Cast: Magic Dart  #.######## z:j)  ######.#......   #...........##   #.###.###.#... z:j)  #...###...#.#   #.#.#.#.###.# _The endoplasm quivers.z:j *The magic dart hits the endoplasm. _The endoplasm is severely wounded.The magic dart hits the endoplasm. _You kill the endoplasm! z:j2*D_You have reached level 2!z:j4z:j 6Memorise Searing Ray, consuming 2 spell levels and leaving 1? z:j^6IY - Yes  N - Noz:j\z:jk` ThunderHyde the Conjurer  ###.Demigod  #. ...Health: 20/20 ========================  #.# #..Magic: 2/7======------------------ z:jml #.# ..#AC: 2Str: 8  #.# #..#EV: 11Int: 20  #.# ...SH: 0Dex: 12  #.###.#XL:  2 Next:  0% Place: Dungeon:1  #...@.#z:jmNoise: =--------  Time: 233.5 (0.0)  #..####..a) +0 club  #>.....†..Cast: Magic Dart  #.########   ######.#......   #...........##   #.###.###.#... z:jQm  #...###...#.#   #.#.#.#.###.# _The endoplasm quivers.The magic dart hits the endoplasm. z:jm_The endoplasm is severely wounded.The magic dart hits the endoplasm. _You kill the endoplasm! _You have reached level 2!z:jq:-4.5 (1 _z:jvz:jy gYou start memorising the spell. You continue memorising.z:jAg   goblin (wandering)z:jW-5.5 (2Magic Dartz:jMz:jx .g _You encounter a goblin. It is wielding a +0 club.z:jZz:j+6.5 (3z:j`z:j.$ z:jA_You continue memorising.z:jz:j~z:j0c _You finish memorising. Spell assigned to 'b'.|:j g  The magic dart hits the goblin.  The goblin is heavily wounded.|:j2" Y g  The goblin shouts! You hear a shout!|:ji/ gg 2 goblinsYou encounter a goblin. It is wielding a +1 dagger of venom.|:j{5 18---1---====7.5 (1|:jU6 |:j: 9 _The goblin hits you with a +0 club.}:jO .g  You hit the goblin.}:j n  The goblin is severely wounded.}:jL6-----=---8.8 (1.3}:jD}:j9 _The goblin hits you with a +0 club.~:jAh $You hit the goblin.~:j׼).g.~:jq   goblin~:j7=-3---40.1~:jo~:jJ _You kill the goblin!:jJt )The magic dart hits the goblin.:j W****:jKQX...$:jV---610Magic Dart:j\:j^J _You kill the goblin!:j?    .  ### #. ... #.# #.)  #.# ..#  #.# ##..# #.# #...# #.###@#  #.....#  #..####..  #>.....†.. #.########   ######.#...... #...........## #.###.###.#...   #...###...#.#:jWF :jG .-2:j L :jT A  You now have 19 gold pieces.:jpX E-3.1 (2:j^ :j` - _You see here a +0 club.:j# . ### #. ... #.# ##.)  #.# #..#  #.# ##..# :jO #.# #.@.# #.###)#.# #.....#.#  #..####.. #>.....†.. :j :#.########. ######.#...... .# #...........## # #.###.###.#...:j:jG=4.1 (1:j:jf:j

.....†.. #.########.:jp ######.#...... .##...........## #:jy :j2} T8=5:jă :jЅ :jtM. .PP ... ... ####.# #....##.)..# ## #..#.###)#.#..#####:j:j&6:j::j(:jQpM.P. .PP .... ... #### #..##@)..# #..##.####.# #...####:jw:j{&7:jԁ:j:j ...P.P...PP..... ... ####.# #. #....# #.# ##.@..# #.# #..##.# #.# ##..# ##.# #...##.###)#.##.....#.##..####..#>.....†.:jQ +. :j :jw &8:j  _You see here a +1 dagger of venom.:jme:je:jg:j,j:jnr9== _:js:jsU2===:jt:jw:jw:jx:j|}  HP restored.  You encounter a hobgoblin.:j 20===Magic Dartgg   hobgoblin (wandering):jw,52.1 (4:j:jO23.1 (5 _:j:jd:j7 ****g  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.:ju9g.:jօ...1---===4.1 (1:j/:j/+ _The hobgoblin shouts!:jY )  The magic dart hits the hobgoblin.:jU***:je4...:jhs0------12--5:jh4Magic Dart:jn:jp :jp?_You kill the hobgoblin!:j6==:j'---:j:j,:jڻ(1======:j:jf,:jҿ:j1B:j7,:j:jk2===:j:j-n:jX:jg===:jn:jB:j:j:j,:j_:j:j-:j93:j>3====:j:j,:j:j:jM:j:j:j:j:j:j<====:j,:j,:jK:jh :j :j :jn,:j%:jn,:j:jK:j :j:je4===:jN:j<:jl:j :j?":ju":jI$:j&,:j':j):j,*;===:j+:j.,:j2B:j3:j6,:jw7:j9:j9:j;:j=:j!>:j?:j8B:jNP5====:j:jU,:j:j;:jw:j :j ,:j:j`R====:jS:jr,:j<:j6:j:jH:je,:j$:jY :j :j ":j$,:j&:j/(:j{(M6===:j7*:jw-,:j.:j0,:js2:ji4:j4:j5:j7:j7;===:j9:j;,:j==:j8?,:j@:jB,:j+D:j$F,:j{G:jJ,:j^K:jUd7====:jV:jZ:j^,:j `:j:b:jd,:jZe:jf:jh,:jj:jl:jn:jn<====:jo:j,r:jt,:ju:jx:jd|:j|:jM:j:jވ,:j$:j}:jL:j:j[:j:j+,:ju:j:jI:j:j|:j:j,:j:jݼ:j,:j2:j:j ,:j<:j:j:j:jE:j:j:j:j:j:j:j:j:j:jp:j:jg:jw:j%,:jv:j:ji  You encounter a hobgoblin.:j###..# .. ..#####.## #........## ##...PP....## #..PPPPP....## #.PP...PP....#######....ß..P.##@.....#---#.P....PP.##.......g#....P.....#........:jtMagic Dart#...PP....+........ ######......####........ .........#### #........g   hobgoblin (asleep) ######.#.# #........#....#.# #........  :jVR##.)..#.#:j1339.1 (84.0):jN-40.1 (85 _:j[:j:j ******gThe magic dart hits the hobgoblin but does no damage.:j}k 2g.:j\l ~ JThe hobgoblin shouts! You hear a shout!:jwv .....J   endoplasm (wandering)g   hobgoblin:jy k6----==1.1 (1.0):j€ :jK [ _You encounter an endoplasm.:j>*****:j 2g.:jW  KThe magic dart hits the hobgoblin but does no damage.:j >.J:jR1....K   kobold (missile)5--------2 _You encounter a kobold. It is wielding a +0 dagger and quivering stones.:jP **** The magic dart hits the hobgoblin.:jO 6g.:jP OK..:jX ....g   hobgoblinK   kobold (missile):j1Z n4--------3:j~a :jd a _The hobgoblin is heavily wounded.:jty †The magic dart hits the hobgoblin.:j|{***K   kobold (missile):jg ...  You kill the hobgoblin!:j[(((((((:j[.@.....:jwt3-------84:j_:jܦq _The kobold throws a stone. The stone completely misses you.:j v )The magic dart hits the kobold.:jx V*****..:jc ?.....:j  2-------215Magic Dart _You kill the kobold!:j :jH h _Your Stealth skill increases to level 2!:j:jw:j:jmn  You encounter a frilled lizard.:ja n......Magic Dart......l   frilled lizard (wandering).l.)..:j &0:j :j2 P-6.1 (1 _:j3 :j^ .  The magic dart hits the frilled lizard.:j# U******.:j>.......:jy1-------4=7Magic Dart:j:jR _You kill the frilled lizard!:jm6 :j6 :j8 :jQ< :j,A B:jA :jIC :jE :jcF U2===:j:H :jK ,:jL :jDO :jO :jP :jT ,:jLU :j[J.......0------7Magic Dart _The endoplasm is almost dead.:jW# _You are out of magic!:jt\kJ.-8 _:j^:j`:jt%J.:jV-9:jۤ:j%J.:j:jg1===60Magic Dart:j:jw:jg .  The magic dart hits the endoplasm.*:jS ..0---30=1Magic Dart:j& :jCm M _You kill the endoplasm!:jaQ 3:jR :jU :jQZ :j"] :j8_ :j_ :jPa :jd ,:jWh :jk :j4l 9---:jRn :j7q ,:js :j ,:jT :j& :j :j :jp ,:jV :j5 a1===:j :j ,:jʶ :j :j :jM ===2===:j ,:j :j ,:jJ :j% ,:j :j :j ;===:jv :jw :j :j :j :jC :j :j2 :j :j :j :j= :jL :jA# :j# :j% :jl) :j* #3:jI* 3====:j, :jO/ :j/ :j0 :j3 ,:j4 :j@ ,:jLF :jII R====:jK :jYO :jO :jV ,:jW :jTX :j[ :jt[ :jS] :j_ :jG` :j b :jd ,:jf :jti :jMj O4===:jk :j/n :jn :jp :jt ,:j :j :j :j :j ,:j :j c6===:j :j :j :j :j ,:j :j| :j% :j9 :j[ :jt ;===:j :jf B:j| :j :j :j :j :j:jP,:jQ:j7====:jB:j:j\,:j":j%:j(:j*:j#+:j /:jo1:j1<====:jm3:j26:j%9:j9:j ;:j>:jA,:jpA:jC:j]HX:jIB:j]M:jaN:jN:jLO:j\`:j_:j4b,:jc:je:j_i,:jj:jn:jt:j,:j:j:j :j:j:j]:jN,:j:j:j:j:j:j8:jW,:j:j=:j:jQ:j:j.:j:j":j:j:j-:jC:j:j:jY:j:j:j:j,:j]:j:jB:j :j,:jD:j:j,:j:js:j,:j n:j&B:j':j):j,,:j-:jJ0:je2,:j3:j6:jA:j:j:j> ,:js :j:j,:j:j:j:j:j:j!:j$:j %:j':j,:j/:ji0:j1:j9:jX=:j=:j:?:j4A:j^C:jC:jE:jF:jI,:j6J:jK:jN,:jP:j S:jRU,:jU:jW:jY,:j2^X:j^:j_:j`:jTa,:j c:je:j6f:jf:jh:jف########......####........ ...........#### #........ ########.#.# #......). # #....#.# #........ # ##.)..#.# # #..##.#.# # ##..##.#.# # #...##.#.######## ###)#.##.#......@.# -48524.0) ....#.##.########.# .####..... [# .....†.... ..##.# .## # .# .# .....##  .# ##.#... .# ...#.#:j0F-65:jC _Found a leather armour.:j ......####. ..........#### #. .#.# #......).  #....#.# #.  ##.)..#.#  #..##.#.#  ##..##.#.#  #...##.#.# )#.##.#.......@# #.##.#.# ####..... #[# †.... ....# #.## ...... .# #.### # #.#.#... #.# ..#.#:j :j 17.0):jI :jU :jvi ..........#### #######.#.# )  #....##.) ..###..######## :jd##)#....... ...####### ####..... #[ ....†....#.###.##.# ###.#:j1:j&8:j) :jv #######.#.# )  #....##.) ..###.####### ##)#.##.#........ ...####### ####..... ....†................... #######.##.#.#.#.########.# %#..#.# ########## #:j~:j&9:j7 %:jvW _You see here a +0 leather armour.:j)':j*'90:j_P9 %:jY :jdZ'_d - a +0 leather armour:jX:js['Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  c - a scarf of repulsion (worn):j[d - a +0 leather armour[?] describe selected [!] equip|wield|wear:j[[tab] equip|unequip :j:j:j=#######.#.# #......).ThunderHyde the Conjurer#....#.# #........Demigod##.)..#.#Health: 20/20 ========================#..##.#.#Magic: 7/7========================##..##.#.#AC: 2Str: 8  #...##.#.########EV: 11Int: 20 ##)#.##.#........#SH: 0Dex: 12 ...#.##.########.#:jXL:  2 Next: 30% Place: Dungeon:1 ####.....#@#Noise: ---------  Time: 490.1 (0.0) ....†...................a) +0 club #######.##.#.#.#.#######Cast: Magic Dart ...... .# #.#.# ....## # # #.# #.#...#.# ..#.##.# ###.##.# %#..#.# ########## # _You are out of magic!  The magic dart hits the endoplasm. _You kill the endoplasm! _Found a leather armour. :j`_You see here a +0 leather armour. _d - a +0 leather armour:j):j:j:j:j+1.1 (1:j:7 %:j  :j1 +2.1 (2:jY 9 %:j :j +3.1 (3:j :jH' :j* +4.1 (4:j80 7 %:j9 :j; +5.1 (5:jfC :jaD 0 _You start removing your armour. You continue removing your +0 robe. x5:jUH :jEO :j*X  You finish removing your +0 robe.  You start putting on your armour.:jL] +6.1 (6:jl 9 %:jLr :ju +7.1 (7:j | 7 %:j :j2 +8.1 (8:jF 9 %:jH :j™ +9.1 (9:jӟ 7 %:j :j 500.1 (10.0) % 30 _You continue putting on your +0 leather armour. x5:j :j :j c _You finish putting on your +0 leather armour.:j5 Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 club (weapon) Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j%- 1 it a - a +0 club (weapon)  b + a +0 robe[Enter] accept (1 chosen):jz :j#######.#.# #......).ThunderHyde the Conjurer#....#.# #........Demigod##.)..#.#Health: 20/20 ========================#..##.#.#Magic: 7/7========================##..##.#.#AC: 3Str: 8  #...##.#.########EV: 10Int: 20 ##)#.##.#........#SH: 0Dex: 12 ...#.##.########.#XL:  2 Next: 30% Place: Dungeon:1 ####.....#@#Noise: ---------  Time: 500.1 (0.0) ....†...................a) +0 club #######.##.#.#.#.#######Cast: Magic Dart ...... .# #.#.# ....## # # #.:jQ# #.#...#.# ..#.##.# ###.##.# %#..#.# ########## # _d - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.:j4#+1.1 (1:j%*:j,) _You drop a +0 robe.:j3:jw:j@:j,:jxB:jԙ:j@:j\:j:j:j:j:jL:j:j:j:j:j:jЦ:j:jĨ:j:jj:j:j":je:j׬:jC:jv:j:j,:jm:jֲ:j$:j:j:j,:j:j:j:jK:j:jP:j:j:jk:j :j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j,n #.# #....#.# #........#.# ##.)..#.# .# #..##.#.## ##..##.#.# #.# #...##.#.######## #.###)#.##.#........#  #.....#.##.########.#  #..####...........#[########  #>.....÷......@.............  #.########.##.#.#.#.########.#...... .##.#.#.#.# :jV;Magic Dart...## ##.#.#.#.# ##.###.#... K.#...#.# .###...#.# #######.#K   kobold (missile, asleep) .#.#.###.# #.# .....%#..# #.# ######## ##.#.###.####### ###.####≈≈≈≈≈≈≈:j0132.0):j 34.1 (13 _:jr :j :j v )The magic dart hits the kobold.:j {***:j60...:j>6----3=5.0)Magic Dart:jF8%:jHJ _You kill the kobold!:j :j :jn :j9" :j& ,:j' :j' :jN) :jR+ :j+ :j=- :j2/ :j/ :----:j#1 :jd3 ,:j5 :j6 ,:jt8 :jB: ,:j; :j= :j= :j? :jA :jB N7====:jC :jWG :jn :jo :jq :j .====:j :jW ,:j :jk :jb ,:j' :jђ :j͓ ,:jG :jƙ :j{ ,:jޚ :j :j :jQ ,:j :jp ,:j@ :jȢ :j ,:jr :j) :ja :j :j2 :jX :jx ,:j2 :j :j ,:j :j_ :jn ,:j :j :j ,:j :j :j[ ,:j :j^ :jX :j :j2 :j :j :j; :jl :j :j ,:jp :j :j ,:j :j :j% ,:j :j :j ,:j :j :j :j :ja :j :j; ,:j :j :j :j :jL :j :j :jG :j* :j :j. ,:j :j :j ,:jO :j :j ,:j :j :j ,:jX :j9 :j ,:j :jg :j ,:j :j :j :j) ,:j :jE :jx :j :jC :j :j* :j :j :jy :j :jk :j :jT :j ,:jT :jm B:jM! :j% :j& ,:j) :j+ ,:j- :j. :j0 ,:j1 :j3 :j5 :j5 :ja7 :j8 :jG: :j~: :j< :j< :j> :j? :j? :jA :jqC ,:jZD :jF :jG :jK :jaM :j~O :j[ :jW] :j_^ :j^ :j^ :j` :jc :j|c :jud :jk X:jp 7 _You open the door.:j .## ..## ...## ....## P....###### P.##....†.###### P.##............ ...#.....########## ...+............... -77.1 (62.0) ####............#.........  #............#.#######.  #......)....  #............#.# ...[...#. .......#.# #......#.#### #.:j :jv -8.1 (63 _Found a helmet. _There is an open door here.:j_ ..##..## P....## PP....###### .P.##....÷.#######P.##............# ....#.##########.+.'......... .#####......... #.#.#######.  #).....#.#  #............#.# ....[...#.#.....#.###......#.# ###### #......#.# .....#:j A #.#:j N9.1 (1.0) _:j :jH :j˦P....## PP....## .PP....###### ..P.##....÷.#######P.##............# .....#.########## P....+.'.........####.#......... ### #.#.#######. #).....#.#  #............#.# .....[...#.#.....#.####......#.# ####### #......#.# ......# #......#.# #####.# #.#:j:j'80:j:j:jJPP....## ..PP....###### ß..P.##....÷.#######P.##............# P.....#.########## PP....+.'......... ...####.#. #### #.#.#######. # #)..@..#.# # #............#.# # [...#.# #.....#.# #####......#.# ######## #......#.# .......# #......#.# ######.# ########.# .....#[########## #.#:j:j9#&1:j~*:j,:j ...PP....###### .ß..P.##....÷.####### ...PP.##............#P.....#.########## .PP....+.'......... ....####.#. .#### #.#.#######. .# #).....#.# .# #........@...#.# .# [...#.# .#.....#.# .######......#.# .######## #......#.# ........# #......#.# #######.# ########.# ......#[########## #.#............## #.#:je :j> &2:j :j :j{ ß..P.##....÷.####### ...P........P.....#########P....+'......... ....#####. .#### ####### ) . .##### #.#.#.#.########..# #.#:j&3:j:jO _You see here a +0 helmet.:j'~ :j &4:jȒ :jQ % _b - a +0 helmet:jd:jWear or take off which item? Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)b - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jv:j~:j.ß..P.##....÷.#######ThunderHyde the Conjurer ...PP.##............#Demigod .P.....#............##########Health: 20/20 ======================== .PP....+............'.........Magic: 7/7======================== ....####............#.........AC: 3Str: 8 .#### #............#.#######.EV: 10Int: 20 .# #......).....#.#SH: 0Dex: 12 .# #............#.#XL:  2 Next: 33% Place: Dungeon:1 .#.......@...#.#Noise: ---------  Time: 584.1 (0.0) .#...........#.#a) +0 club .######......#.#Cast: Magic Dart .########:jt[m #......#.# ........# #......#.# #######.# ########.# ......#[########## #.# .................## #.# #.#.#.#.########..# #.# _You kill the kobold! _You open the door. _Found a helmet. _There is an open door here. _You see here a +0 helmet. _b - a +0 helmet:j>J:jL:j+5.1 (1:jT:j>W6.1 (2:j:jW7.1 (3:j+8.1 (4:j#:j*:jt4+9.1 (5:j= :j{>4 _You start putting on your armour. You continue putting on your +0 helmet. x5:jde _You finish putting on your +0 helmet.:j&:jN&:j':j,:j>/:j4P _:jc6:j6:j8:jg>:j?:j?:j+A:jC:j8F,:j{G:jI:jK,:jM:jO:jrTB:jT:jV:jV:j9X:jZ:j)\,:j]:j`@  There is an open door here.:jb:jc _:jd:jIf:jg:jMh,:ji:j1k:jok:jl:j!n:jQy #########...÷.#######...........# ...........############...........'...@......>600.1 (11.0)...........#:jy..#............#.#######.#.....).....#.#.....#.# ............#.#......:jy#.# #######.# #......#.#:jҀ:j,1.1 (12:j9:j ; _Found a stone staircase leading down.:j ###### ÷.# # #'....>#.#.#.#..#.#.# ).....#.# #.. :j:j 12.0):j:j:j{ ÷.# # # '.># #.#.# :jn{#.#.# ).....# :j{:j:j^&3:j':jَ:j  ÷.# # # '.># #.#.# #.#.# ).....#.# .##.# # :jf :j &4:jH :j :j ÷.# # # '.># #.#.# :j#.#.# #.# +:jՁP# :j:jB&5:jΑ:jB:j( .# # # '.># #.#.# #.#.# #).....#.# #.##.# #+# 6:j+:j:j # # # '.># #.#.# #.#.#.# ).....#.# #.#.##.# #+#+# :j:j&7:js:j<:jud  # # '.# #.#.# #.#.#.# .....#.# #.#.##.# #+#+# :jj :jm &8:jMq :js c _There is a stone staircase leading down here.:j x:jz:j:jm:j-9 _:j֌:j9&2:j! ## .. ####.# #.@.# #.###.# #. .# .. .. :j"#. .. ### :jb.10.6 (2.5:jHg:jh# _You climb downwards.:j6ka _There is a stone staircase leading up here.:jMO :j=P :jT :jZ :j`_ 41.6 (1.0 _:ja :j/ &1:jQ5  ###### .....# .....############# .....'..........@# .....#.........#.# .....#.#######.#.# .....#.# #.#.# .....#.# #+#+# :j5 }.....#.# .....#.# .....#.# .....#.#:jm -3.1 (2.5:j- :j ! _You climb upwards.:j c _There is a stone staircase leading down here.:jf :j :jG :j :j :j f _:j ,:j :j :j :j :j7 :j }  You open the door.  You encounter a bat.:j I ###### .....# .....############# .....'..........>#.........#.#.#######.#.#.# #.#:j< # #+#' ..bMagic Dart .............###.....b   bat (asleep).. #+#.... :jf ######.# #.##..# :j -### :j 46.1 (3.0b.:j &'b:j Ob:jo 3=7.1 (4:j :j : _The bat hits you but does no damage.:j. * The magic dart hits the bat.:j %b.:j 'b  The bat is moderately wounded.:jz:j \6----8.1 (1:j:jP _The bat barely misses you.:jVU †  The magic dart hits the bat.:jfaA*:j '5-------69Magic Dart _You kill the bat!:j:j:j:j·:jP:j:j*:j:j9---:jN:j,:jE:j,:jQ:j5:jc:j:j:j#M6===:j:j:j):j|:j:j:js:ji:j:j:jd:j;===:j :j<,:j:j :j,:j:j:j:jy:j:j5:j:jb:j:jR:j#7:j+====:jk:j`4 _Magic restored.:jqm ###### .....#############'..........>##.#######.#. +-378.0):jA#....†..(...##...........##....##..####..# :jP..## #.#:j:jF-8.1 (19:j|:j q _Found 2 javelins. _There is an open door here.:jz :jtz :j{ :jl  _:jp ,:jN :j :jM <====:j? :j :j ,:jp :j :j :j :j :j :j& :jX :jC :j :j :j :j :j# :ja ,:j :jW :j( :j :j :j :j! :ja :j :j :j :j :j :j :j  You open the door.  You encounter a ball python.:j ..#.# #....†..(...# ..#.# #...........##.# #...........##.# #..###......##.# #..#.#+#....# ###.# #.##.. ###..#  #.# # +.... #..# :j # #.# #..∩..##..# # #.# ..S...'@..# ###.# ##...##...# ##.# #+ ##### Magic Dart##.##.# #...#S   ball python (constriction, asleep).# :j h≈≈#.# ≈≈≈.#:j- -49.1 (11:j 450.1 (12 _:jW :j: S _Found Acaneokh's Weapon Shop.:j(( ****S  )The magic dart hits the ball python.  The ball python is severely wounded.:jc.S.S.'6----=1.0):jK _The ball python hisses angrily.:j\ { †The magic dart hits the ball python.:j >**:j .':j 5-------92Magic Dart:js :j7 O _You kill the ball python!:jmI:j:j3:j9---:j6======7====  There is an open door here. _====:j:Welcome to Acaneokh's Weapon Shop! What would you like to do?  a -  960 gold the +6 arbalest "Damnation" {damnation}b -  6 gold a +0 club  c -  14 gold 2 poisoned darts  d -  372 gold a +4 dire flail of draininge -  36 gold a +0 falchion  f -  36 gold a +0 hand axe  g -  36 gold a +0 hand axe  h -  36 gold a +0 mace  i -  213 gold a +1 heavy morningstarj -  30 gold a +0 whip You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list:j̜i $  You are short 194 gold pieces for the purchase.[Enter] buy shopping list:jW :jmc......#.# ####+#'######ThunderHyde the Conjurer ......#.# #....†..(...#Demigod ......#.# #...........#Health: 20/20 ======================== ......#.# #...........#Magic: 7/7======================== ......#.# #..###......#AC: 4Str: 8 ......#.# #..#.#+#....#EV: 10Int: 20 :j#######.# #.##...###..#SH: 0Dex: 12 #### #.# # +......#..#XL:  2 Next: 39% Place: Dungeon:1 ...## #.# ##..@..##..#Noise: ---------  Time: 674.1 (22.0) ##..# #.# #....†.'...#a) +0 club##.###.# ###...##...#Cast: Magic Dart#..##.# #+#.########.##.#####..#.###...# #######.# ≈≈≈≈≈≈#.#The ball python is severely wounded. _The ball python hisses angrily.  The magic dart hits the ball python. _You kill the ball python! _There is an open door here.  :j4There is an entrance to Acaneokh's Weapon Shop here.:j:j:jS _The ball python hisses angrily.  The magic dart hits the ball python. _You kill the ball python! _open door  There is an entrance to Acaneokh's Weapon Shop here. _You can access your shopping list by pressing '$'.:j 3:j+ :jd :j :j` _:j* X:j 7 _You open the door.:jգ 3:j :j @  There is an open door here.:jĪ :j\  _:j :j< :j :j :jW :jӲ :j :j :j˴ :j :ju :j :jr :j :j| :jĺ :j' :j :j ,:j :j :j :j :j :j :j ,:jy :j :j: ,:j :j5 :jf ,:j :j :j. :jm :j :jy :j ,:jb :j :j :ju :j :j X:jE :j :j :j :j :ja  You encounter a goblin. It is wielding a +0 club.:jQ #.# ##.##.#.......### #.# #..#.####....# #.# ##...# #.##.# #.# ##########.# #.##.# #.####≈≈≈≈≈≈≈≈#.# #.##.##≈≈≈≈≈≈~≈≈≈≈≈.# #.##.# ≈≈≈≈≈≈≈~~.~~≈≈~.## #.##.# ≈≈≈≈≈≈≈~.©.~.≈≈..###.##.# ≈≈≈≈≈≈≈~∩>..≈.~.@.....#.# ≈≈≈~~≈≈~.©.~≈≈...###### ≈≈~.~~≈≈~.~~≈≈≈... Magic Dart ≈~.©.~≈≈≈~≈≈≈≈~.... ≈..<∩~≈≈≈≈≈≈≈≈≈#..## .~.©.~≈≈≈≈≈≈≈~.....g   gob:j@ dlin (asleep) ≈~~.~~≈≈≈≈~≈~#.##g# ≈≈~~≈≈≈~≈≈####.# .#~#### #:j# -93.1 (19:j? 34.1 (20 _:j]" :j\% :jv )The magic dart hits the goblin.:jIJW*****.:j5>.....:jO 6----42=5.1 (1.0)Magic Dart _You kill the goblin!:j)[~ _Your Dodging skill increases to level 2!:jN3:jCP:jR:j]Xf _:jX:j[,:j[:j]:jl^:----:j_:ja,:jc:jDe,:jf:jh,:ji:jk,:jl:jnd7====:jcp:jbz:j|:jK}:jh~:j:j====  Things that are here:  a +0 club; a goblin corpse _:j~:j"4:j:j":j/i~≈≈≈≈~≈~#.##)####### :j0≈≈~≈≈####.#..# ≈~#### #.#.## ## #.#..#######.#  #............#  ######...###.#  ###.#  ##.###.#  #.@....# -723.1 (28.0) #..##..#  #..# .# #... # #.#. #. .> #. # #. :j6:j<F-4.1 (29:jGQ _Found a stone staircase leading down.:jT3:j`U:jy[:j]:je:js1 _Found 6 boomerangs.:jyB:jTz:j|R _Found 2 amethyst potions.:j ######...###. ###.# .# ##.###.# #......#  #..##..#  #..##..# #...#..##.#...##!#.30.1 (6.0)#.########. #.#(#. :jʉ:jq:jc _There is a stone staircase leading down here.:j2:j:jE&:j,:jBH1.1 (1 _:j"2 # ## ##.#  #..#  !...  #..#  #..#  #..#  #..#  #@.#  #........ #.##.###. ... # ... ....#.#.###.#.#:j\-2.6 (2.5:j|c:jet _You climb downwards.  Found a sedimented inky potion.:jga _There is a stone staircase leading up here.:jZ :j_ :jTe :jk :jt 43.6 (1.0 _:jz :jG&1:j^P######...###.# ###.# .###.###.##......##..##..##..##..##...#..##.#...##!##.#.@....##.######## #. #.#(#. :j-5.1 (2.5:jݴ:j?! _You climb upwards.:jc _There is a stone staircase leading down here.:jc 3:j^ :j :j :j $ _:j :j X:j ,:j :je#............# ######...###.#.# ###.# .#.# ##.###.#.# #......#.# #..##..#.# #..##..#.# #...#..#.# #.#...##@# #.#.>....# #.######## #.#(#.9.1 (4.040.1 (5 _f - 2 amethyst potions:jjL Read which item? Scrolls  c - a scroll labelled NOATRE POOTAS [!] read|quaff[?] describe selected:jM :j# :j'  #............#ThunderHyde the Conjurer######...###.#.#Demigod###.# .#.#Health: 20/20 ========================##.###.#.#Magic: 7/7========================#......#.#AC: 4Str: 8#..##..#.#EV: 10Int: 20#..##..#.#SH: 0Dex: 12#...#..#.#XL:  2 Next: 42% Place: Dungeon:1#.#...##@#Noise: ---------  Time: 740.1 (0.0)#.#.>....#a) +0 club#.########Cast: Magic Dart#.#.#(#. _You climb downwards.  Found a sedimented inky potion. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _f - 2 amethyst potions :j' [m As you read the scroll labelled NOATRE POOTAS, it crumbles to dust.  It is a scroll of brand weapon.:j< /  --more--:j Brand which weapon? Hand Weapons  a - a +0 club (weapon)[?] describe selected:j.:j5:j<> #............#ThunderHyde the Conjurer######...###.#.#Demigod###.# .#.#Health: 20/20 ========================##.###.#.#Magic: 7/7========================#......#.#AC: 4Str: 8#..##..#.#EV: 10Int: 20#..##..#.#SH: 0Dex: 12#...#..#.#XL:  2 Next: 42% Place: Dungeon:1#.#...##@#Noise: ---------  Time: 740.1 (0.0)#.#.>....#a) +0 club#.########Cast: Magic Dart#.#.#(:j"?X#. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _f - 2 amethyst potionsAs you read the scroll labelled NOATRE POOTAS, it crumbles to dust.  It is a scroll of brand weapon.:j,FF    .# ###.# .#.# .# .# .# .# .#  #.#.>....#  #. #. #(  :jF#.     Your +0 club becomes incredibly heavy!:jT    .# ###.# .#.# .# .# .# .# .#  #.#.>....#  #. #. #( #. :j :j 1.1 (1(heavy) _a - a +0 heavy club (weapon):j`:j:ji,:jX:j:jZ :j :jU ,:j9X:jq:j:j+:j:j:j\:j:j:jH,:jP:j:jv:j:j:j,:j :j :j#":j#,:j#:j %:jb&,:j&:j':ji):j):j-*:jo  You encounter a hobgoblin.# #.##.# # #.##.# # #.##.# # #.##.# ## #.##.# .###.##.# ......#.# .###### ######### ......# #.....@.# ......# #.#####.# ..#####.# #.# .#Magic Dart ........# #.# .# #)####### #.# g# ..#[:j]p737m #.# .#g   hobgoblin (asleep) .## #.# .# ..#######.#.# .# ..........#.#61.1 (20.0)2.1 (21 _:jp:j  :j$***g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.:j)8g.:j /)..:j2l6----===3.1 (1.0):j8:j;+ _The hobgoblin shouts!:jY .  The magic dart hits the hobgoblin.:jgK**:j4 )..:j; 5-------8--4Magic Dart:jeA :j[D M _You kill the hobgoblin!:jL::j=,:jfAB:j:j :j :j ---:j ,:j\:j:jn:j:j:j:j:j 6:jG===:j:j,:j}:jb:j:ji :j.!:j!:jO#:j#:j$:j-&:j&:jB'===:j{':j2(:j):j8*:j*:j",:j,:j-:j.:jr/:j+0:j1:j3:j\4:j5:j6:j7:j9:j]::j:7:j;====:jN;:js<:j,? :j?:j?_Magic restored.:j\A:j"B:j~B:jGC:j@E:j G:jG:jI:jjK:jNM:jON:jIO:jQ:jS:j1T:jT====:j U:jU:jzW:j&Y:jZ:jn[:jZ]:jB_:j_`:jba:j(c:jd:je:jf:jNh:jj:j+k:j!l:jm:jo:j:p:jQq:j2s:ju:jv:j+w:jy:j| :j} :jm}/You encounter an endoplasm.:j}:jp......# #.#####.# ..#####.# #.# #.# ........# #.# #.#)####### #.# #.# ..# #.# #.# #.# #.#:jt}#######.#.# #.#.........#.#####. ###...###.#.#...@.---  ###.# .#.#.#........#  ##.###.#.# #.######.#Magic Dart  #......#.# #.  #..##..#.# #.  #..##..#.# #. :jɋmJ   endoplasm (asleep)  #...#..#.# #J  #.#...##.# #.  #.#.>....:j:jܘ092.1 (28.0):jžM-3.1 (29 _:j^:jQ:j + *****J  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.:j &J.:jh 7....:j+ j6----=4.1 (1.0):j :ji ^ _The endoplasm quivers.:j@ **** The magic dart hits the endoplasm.:jL&J.:j0...:jd5-------5:j:jb _The endoplasm is severely wounded.:j? ***The magic dart hits the endoplasm but does no damage.:j/&J.:j2)..:jXf4-------6:j:jb _The endoplasm is severely wounded.:jP:ja:jgc:j7fa _An endoplasm is nearby!:jhY .  The magic dart hits the endoplasm.:j K**:j)..:j3-------547Magic Dart:jֶ:jM _You kill the endoplasm!:jX I:jD :j :j :j :j3 :jԷ :j :j" :j :jջ :j< 9---:j :j ,:j :j :j O4===:j :j ,:j :j* ,:j :j- :j :j :j :jZ %===:j :j :j2 :j :j B:j :j :jR :j 5========6======:j5 B:j :j^ :j ,:j :j :j= :jn :j+ :j G7====:j :j :j :j :j :jP :j5 :j :j7 :j :j :jb :j :j :j :j <====:j :jz :jg :j :jC :j3 :j :jR :j :j ,:jh :j :j3 :jO :j B:j :jc ,:j :j? :j@ ,:jA :jE X:jG :j-M B:jN :jAR ,:j\S :jT :j/V :jV :j1W :jX :jY :j+Z :j[ :j \ :j] :j7^ :j&` ,:jb ,:jeb :j1d :jg X:jh :jh :j+i :jj :j k :jsk :j3l :jm :j"n :jqn :jn :j9r :js :jt :jt :j&v :j7w :jw :jw :jz :jz :jR{ :j{ :jx| :jJ} :j} :j"~ :jP :j :j :j :j0 :j :jk :jÅ :j :j ,:j :j :j :j :j ,:jZ ,:j> :j :jϣ B:jm :jۧ :j$ :j :j :j :jL :j :j8 :j :j :j :j޵ :j޶ :jG :j :jF :j˺ :j" :j B:jR :j :j :j@ :j :jG :j :j :jT :j :j :j ,:j$ :j :j_ :j :j5 :j :j :jW :j :j/ :j :j :j? :j] :j ,:j :j| :j :j" :j :j :j :j :j\ :jn :j :j ,:j :j :j :j :j ?  You see here 6 boomerangs.:j{ :j  _:j :jR :j :jL :jL :j :js:j:j:jt:j:j:j:j :j :j<:j<:jB:j5:j:j,:j:j:jo,:jY":j$:j&:j':j':jk+,:j+:jr,:j<:j><≈≈~≈~#.##)####### #.# #.# ≈≈####.#..# .#.# #.# ### #.#.## [#.# #.# #.#..#######.#.# #.# #............#.#####.# ######...###.#.#.....###### :j?###.# .#.#.#........# ##.###.#.#.#.######.# #....@.#.#.#.# #.#-90003.0) #..##..#.#.#.# #.# #..##..#.#.#.# #.# #...#..#.#.#.######.# #.#...##.#.#.....##.# #.#.>....#.#####.##.# #.########..........# #.# #########.#### #.# #.........#:jF:jJF-14:j=P:jS# _Found a robe.:jT:jv:j:j:j:j}:jB:j :j~:jɪX:jA:j:j,:j  You see here a +0 robe. _:j65X:j9,:j':jUX:j mn:j@q<  You see here a +0 robe.:j| _:j:jʋ:j:j%B:jޗ:jE  Things that are here:  a +0 club; a goblin skeleton:j:ju _:jX:j:j":j,:jI:jX:j:j& _You now have 33 gold pieces (gained 14).:j(:j.*B:j*:j+:j+:j{,:j-:jq.:j.:j /:j0:j1:jS1:j1:j-3:j3:j?4:j4:j7X:jc9:j9:jF::j0<:j=@  There is an open door here.:j>:j:@5 _:jA:jB:jB:jSC:j9E:j~F:jF:jG:j[J:jL,:j.M:jO7 _You open the door.:j{B  There is an open door here. _:j:j:j:j:jTB:jߛ@  There is an open door here.:jK:j _:js:j:j:j",:jw:jo:j:jv:jv:j:j':je:jE:j,:j:j:jB:j:j,:j:j:j:jt:j:j:j:j:jk:j:j :j ,:j :j:j?B:ju:jB:jK:jF,:j:j^:jZ,:j:jb:j:ji:j:j`:j:jh:j:jk!:j":j`":j":j&X:j':j),:j\):j*:j+:j[,,:jB.:j./:jp/:j0:j1:j2:j2:j@3:j4:j5:j6:jm6:j 8:j8:j!9:j9:jP<:j=,:j>:j@:jA:jB:jC:jD:jFB:jH:jI:j?J:jK:jzL:j2N:jN:jP:jQ:jR:jR:jbT:jYX:j5[:j\,:j!]:jZ_:j`:jBa:jb:j$i:j|c  You encounter a rat.:j̈.# .# .# .# # .# .?. #.# ..r...######## #........@.........#####.###..######.#:jM #..# #.#Magic Dart #..# #.# #..# ##.## #..#####.#.##r   rat (wandering)#######.....#.###.##:j}.....[..###..## ##.#.######## #...###.##:jZ,13.6 (13:jY:j&34.6 (14 _:j:j:jƷ& :j+.  The magic dart hits the rat.:jF******:jTO'......:jX6----3=5.0)Magic Dart:j_:jcG _You kill the rat!:j.:j/:j0:j44:j]8,:j|::j::j;:j?c  You encounter a bat.:jImb.-..Magic Dart:jJ....b   bat (wandering)......:jM*7.6 (2:j\N.:jZW(:jJ\y-8.6 (3Magic Dart:j c:jne0 _The bat leaves your sight.:jBG3:jH:jdLe  A bat comes into view.:jVbMagic Dartb   bat (wandering):jeZf0.b:j[E.b:j`c:jhO----9.6 (1 _:j[k:j"m:j *****b  The magic dart hits the bat.:j2n 9.b.b:jn .b:jv ..:jsw _5---=20:jև :j+ \ _The bat is severely wounded.:j`e **The magic dart hits the bat but does no damage.:j9.b.b:jk  The bat is severely wounded.:jf4-------1:j:jiI _The bat misses you.:j Q .  The magic dart hits the bat.:j (:j :j 3-------62Magic Dart:jf :j# G _You kill the bat!:j:ji:j`:jB:jɸ:j&O4===:j3:jB:jL:j:j:jG,:j:j:j;===:j:jd:j:j:j9:j:j:jT,:j:j}:j:j.:j,:j:j:jHP5====:j:jA:j:j:j ,:j:j:jz:j:j:j<====:jg:ja,:j:j},:jB:j:j,:jH :j :j :jR :jT:jM6===:j?:je,:jd:j5,:j:j,:j :j$:j%;===:jr&:j(:j(:j*:j/B:jt0,:j1:j5B:jU7:j7:j8:j?7====:j B,:jC:jE:jpH,:jI:jL:jQB:jR:j>U:jU<====:jV:jX:j[:j0\:jy]:j^:ja,:juc:j## #.# ..# .# ...#.. .# ..##.# .# ..# #.# .# ..#.## #.# .###.# .# <.# #....@...# #.# - ........ ...........####.######## .##.###. .##....................# .. ###.#####.###..######.# ..#. #.# #..# #.# ..#. ..# #..# #.#  .## # #### #..# ##.#  .# #..#####.#.  #######.....#.### :jb[37m60.6 (38.0)-1.6 (39:j:j<a _c - a scroll labelled OCRUFO QOLE:j:jsRead which item? Scrolls :jE  c - a scroll labelled OCRUFO QOLE [!] read|quaff[?] describe selected:j N:jT:j[ ##ThunderHyde the Conjurer #.#Demigod ..#.#Health: 20/20 ======================== ...#.. .#Magic: 7/7======================== ..##.# .#AC: 4Str: 8 ..##.# .#EV: 10Int: 20 ..#..## #.# .#SH: 0Dex: 12 ..#:j\.....#####.# .#XL:  2 Next: 66% Place: Dungeon:2 <.##....@...# #.#Noise: ---------  Time: 1161.6 (0.0) ........ ...........####.######## a) +0 club (heavy) .##.###. .##....................# Cast: Magic Dart .. #:jA]'##.#####.###..######.# ..#. #.# #..# #.# ..#. ..# #..# #.#  .### #### #..# ##.#  .##..#####.#. #######.....#.### :j{]The magic dart hits the bat but does no damage.  The bat is severely wounded. _The bat misses you.The magic dart hits the bat. :j]_You kill the bat! _c - a scroll labelled OCRUFO QOLE:jh| ..#####.....@.....................#####.. #.As you read the scroll labelled OCRUFO QOLE, it crumbles to dust.:jhPSilenced 2.6 (1:jm:jEpQ _A profound silence engulfs you. It was a scroll of silence.:j^ :jb B:j>c :j|c :j%d :je :j/f :jf :jh :j .######## #...# #. ########..#.#. ...)..... ######...#:j /1.6 (10.0):j :jv ; _Found a stone staircase leading down.:j 3:j0 :j7 :j." c  You encounter a rat.:j)  #..#.l##. #.# .# #..# .....#####.# .# #<.# ##........# #.# #........ ...........####.#####:j)  #.##.###. .##.................. ... # ##.#####.###..##### ... #.#.###.#####.# #..# .# #...r..#......# #..#  .#.####@####### #..# #.#. #.# #..### #.# #######.....Magic Dart #.# .....[..###. .>. .######## #...:j*  #.# ########r   rat (asleep):j6*  #.# ...)......# ..# ######...#:jY* J #<.....#:j/ T.r0.0):j6 Jr:jJ: J====2.6 (1:j-? :j#A - _The rat squeaks loudly.:jt †The magic dart hits the rat.*:j<.:j{|:j~6----9=---3Magic Dart:j] _You kill the rat!:j I:jE :j :j :j p  A frilled lizard comes into view.:j~ ...... ...........####.#######.###. .##..................... # ##.#####.###..#####... #.#.###.#####.# #..#  ....# #....†l#......# #..#  .#.## :j0 q#.####### #..# #.#.# #.# #..##### #.# #######.....#. #@# .....[..###..---- #.....>...######## #...#.####.#### ########..#Magic Dart###l   frilled lizard (wandering)#.##.#.##.##.#†#:j^ &#.##.#.#:j *5.6 (2:j$ :j L-6.6 (3 _:j :j :j\ .  The magic dart hits the frilled lizard.:j3$**:jS*:jsl>...:ju:jIv>5-------:jvv572=7.6 (1:jv4Magic Dart:j~:j@R _You kill the frilled lizard!:j ##.###. .##............. # ##.#####.###..##### #.#.###.# #..#  ....# #....†.#.....#.## ##.####### #.#.# :j #.# #..#### #.# #######.....#.#..###.##.....[..###..##.....@...######## #...####.#### ##..# #.# ...).........#.# :j?:j.-8:j:jc _There is a stone staircase leading down here.:j.J... ..=....  J.............####  #.@..#  #..#.....# #..# #.... .... ........... JJ 2 endoplasms (asleep)........... :jb@11.1 (2.5Magic Dart:j:j" _You encounter 2 endoplasms.Found a twisted bone ring. Found a stone staircase leading down.:j$a _There is a stone staircase leading up here.:j"] ***J1 asleep)The magic dart hits the endoplasm.:j .J  The endoplasm is moderately wounded.:j'.J:jK^..J:j5=2.1 (1.0:jnt _The endoplasm quivers.:jOW .  The magic dart hits the endoplasm.:j **   endoplasm:jB .J:j_(..:jba4----83:j&:jn)M _You kill the endoplasm!:j % W .  The magic dart hits the endoplasm.:j1) H****:jf )....:j 3-------844Magic Dart:j M _You kill the endoplasm!:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jH.#$.#.#.>.....#.=....#.#.#### #@<..# #..#.....# #..# #.... .... ... ...##. . ....# .. ..:jh...# .. ......# ...:j9:j n-5 _Found 4 gold pieces.:jh :jo 8-:jt :jv :j)TM.$.>.= .......@#####.....#.<..# #.##. #..#.....#:jd# #..# #........# .......# ...:jۓ:j!&6:jͤ:j":jFLM.$.>.= ........####....#.<..# #.##..#..#.....## #.#.................# .:jP:j\&7:ja:j e:jfUMS.$.>.= ........####.....#.<..###S   adder (asleep)........#:jgT---8Magic Dart:jNo:jkrW _You encounter an adder.:j/}.S......#.#.#.#.$.#.#.>.....#.=..@.#.#.######.....#.<..# #.##..#..#.....# # #.##..# #.... .. :j0!.... ... ......##. .  .# ..:j9:jC&9:j$J:j.....##....=.@..##.#.####.##.....#.<..# #.##..#..#.....# #. #.##..# #..... .. .... ...:j . ......##. .  .# ..:j˕ :j% '20:j : _Found a flail.:jW #..S......# #.# #.##.##).$.#.# #...>.....# #....=@...# #.##.####..##.....#.<..#. #.##..#..#.....# #. #.##..# #.... . ....... ... .. ......##. .  .# ..:j:j&1:ja:j  :j  #..S......# #.# #.# ##.##).$.##.# #...>.....# #....@....# #.# #.#####..##.....#.<..#. #.##..#..#....#. #. #.##..# #.... .. ....... ... .........##. .  .# .. :j :jX4===2 :j :j3  :j~I_You see here a ring of willpower. :jm| .Se - a ring of willpower :juS3 :j :j   :j: )_The adder hisses angrily. :j( ***** The magic dart hits the adder. :js .S.S :j~ f....> :j f3---=4 :j4  :j ] _The adder is heavily wounded. :js *** The magic dart hits the adder. :jQ.S :js&.. :jcl2-------5 :j :j^ _The adder is severely wounded. :jYs ** The magic dart hits the adder. :j&Q.S :j< . :j`1-------6 :j* :jY _The adder is almost dead.:jM †The magic dart hits the adder.:jwB*:j=.:jڲ:j:ThunderHyde the Conjurer#.........#Demigod#.........#Health: 20/20 ========================#.........#Magic: 0/7------------------------##.........#AC: 4Str: 8##).$.......#EV: 10Int: 20#......†....#SH: 0Dex: 12#...>.....#XL:  2 Next: 124% Place: Dungeon:3#....@....#Noise: =--------  Time: 1227.1 (1.0)#.........#a) +0 club (heavy)#..........####Cast: Magic Dart#..##.....#.<..#.. #.##..#.[39:jG9;49m.#.....#. #. #.##..# #...... ....... ............##. ........# .. _The adder is heavily wounded.The magic dart hits the adder. _The adder is severely wounded.The magic dart hits the adder. _The adder is almost dead.The magic dart hits the adder. _You kill the adder!You have reached level 3!  --more--:j+  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jG6/268---1631% Magic Dart:jW^:j"b :jbD_You feel agile. x4:j MB  ##..#).$...#......†> # #..........####..B   bombardier beetle (wandering).........:j[ :j J.B:jh :j .-8:j :j b _You encounter a bombardier beetle.:j\##.B  ##..#).$...#......>.#...> # #..........####..##.....#.<..# :jV(.# #.##..#..#.....#.. #. #.##..# #. .. ....... ..-9 _Found a stone staircase leading down. _You see here an adder corpse.:j  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jz4:j:je _You don't have enough magic to cast this spell.:j{1##.......##..B.###).$......†>.#...> #....#.####..##.....#.<....# #.##..#..#.....#. #. #.##..# #.... .. ....... .........##. .B:j߅D30 _:j :j:j..B.###).$......†>.#...>. #....#.####..##.....#.<....# #.##..#..#.....#. #. #.##..# #.... .. ....... .........##.   .:jGQ.B:j <1:j$:j%:jd #.# #.# #.# #......B..# ##.# ##).$.# #......†....# :jd U>.#...>.....# #.# #.# #.#### #..##.....#.<..:jpe #..# #.##..#..#.....#.. #. #.##..# #.... .. ................##. . :jo WBB:j{ f1===2Magic Dart:j_ :j%#.# #.# #.# #......B..# ##.# ##).$.# #......†....# >.#...>.....# #.# #.# #.#### #...# #.##..#..#.....#.. #. #.##..# #.... .. ...............# :jN.B:j:j7&3:jq:j:jޔ>#.# #.# #.# #.# ##......B..# ##).$.# #......†....# >.#...>.....# #.# #.# #.#### #..##.....#.<..#..# #.##..#..#.....#.. #. #.##..# #.... .. .............. :jÖ:j&4:jf:j:j:j#.:j<# :j#.:j(# :j #.:j(# :j;#.:j(# :j}##......B..# :jX_##).$.:j(# :j#......†....# :j2>.#...>.....# :jl#.:j)# :jB#.# #.#### #..#:j..# #.##..#..#.. #. #.##..# #.... .. ....:jQ.........##. . :jE.:jB:j:j):j0&5:j6:jd7:jw ###).$....B......†..:j"x >.#...>. #....#.###:jfx #..##.....#.<....# #.##..#..#.....# #. #.##..# #....:jx  .. ....... .........##.  .......# .  ..:jz P.B:j :j@ D===6:j :jБ :j ###).$......†..B>.#...>.... #....#.####..##.....#.<..#..# #.##..#..#.....# #. #.##..# #.... .. ....... ...........##.  .......# .. .....# ......:j :jؠ &7:jާ :j :j0###).$......†..B>.#...>.... #....#.####..##.....#@<..#..# #.##..#..#.....# #. #.##..# #.... .. ....... ..........##.  .......# ..  .....# ....... .B8:jU2:jb#.# ##.# ##).$.# #......†....# >.#...>....B# #.# #.# #.#### #..##.....#.@..# ..# #.##..#..#.....# .. #. #.##..# #.... .. ....... ............##. .:jc.......# .. .....# ........# ...:js:j't&9:j6{:j'~a _There is a stone staircase leading up here.:j4:j-:j4Q.B:jD40 _:j:j&2:jj=#.##.###. .##..................... # ##.#####.###..#####... #.#.###.#####.# #..#....# #....†.#......# #..#.#.## ##.####### #..# # #.#.# #.##..##### :jzE#.# #######.....#. #..###.##.....[..###..# #.....@...######## #... #.####.#### ########..# #.# ...)......# ..# ######...# ### #<.....# #.##.#.# #.##.#†#  #.##.#.# .....#.# :j:2===1.6 (2.5Magic Dart:j@7 _You climb upwards.:jFc _There is a stone staircase leading down here.:jg:jKtePut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jg:j p:j  #.##.###. .##.................. ThunderHyde the Conjurer... ###.#####.###..##### Demigod... #.#.###.#####.# #..#Health: 26/26 ========================....# #....†.#......# #..#Magic: 2/8======------------------.#.####.####### #..# # AC: 4Str: 8 #.#.##.##..##### EV: 11Int: 20#.# #######.....#. SH: 0Dex: 16#..###.##.....[..###..# XL:  3 Next: 11% Place: Dungeon:2#.....@...######## :j:#... Noise: ---------  Time: 1241.6 (0.0)#.####.#### ########..# a) +0 club (heavy)#.# ...)......# Cast: Magic Dart..# ######...#####<.....##.##.#.# #.##.#†# #.##.#.# .....#.# Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:j-2.1 (0.5:jeJ _e - a ring of willpower (worn):j3:jc:jm :jG,:j:j :j:j:j:j:jPB:j:j6:j=:j:j?U3===:j:j,:j:j:j":j:ju ,:j!:jE":j";===:j7#:j$:j$:j_%:j&:j':j':jA),:j):jD+:j+:j ,:jd.:j.U4===:j?/:j`1,:j32:j3:j3:jH4:j5,:jL6:jH8Q===:j8:j::j~::j::jA<:j<:j<:j>:jJ>:j>:j@,:j@:jB:j]BO5===:jB:jnD,:jD:jSF:jF:j1G:jyH:jH:j(I:jJ:jJ;===:jK:jL:jM,:jP:jP:jTQ:jR:jS:jS:jT:jT:j]U:jV:jV%6:jV*===:jiW:jX:jY:jY:j%[:j^[:j[:j]:jH^:j^:j`:j0a;===:ja:jPc:jc:j$d:jme:jf:jAf:jg:j,h:jh:jYj:jj:jk:jl97:jtm@===:j\o,:jp:jq,:jr:jt,:jt:j8v:jv;===:j*w:jx:jy:juy:ju{,:j{:jE},:j}:j{:j:j:j,:j:j:j!M8===:j:jA4 _Magic restored.:jA:j:j:jO:jc,:j:j&:jՔ:j%:jS:j:jh:j˛;===:j:j~:j|:jʠ:j:j٢:j~:jǤ:jY:j:jo... #.#.###.#####.# #..#  ....# #....†.#......# #..#  .#.## ##.####### #.#.# #.# #..##### # ##.....#. #..###.##.....[..###..:jK'#.....>...######## #..#.####.#### ##### #@# ...)......#302.1 (60.0)...>....# .#...##### #<###.##.##.##.#.##.##.#:jp:jN,3.1 (61:j:jf; _Found a stone staircase leading down.:jY ....# #....†.#.....#.## ##.####### #.#.#  #.# #..#### #########.....#...###.##.....[..###..#...>...######## #...##.####.#### ##..##.:.###.# ...).......>... #######...#### #<..# .##.##.##..:j14.1 (1.0):j:j\; _Found a parchment of Confusing Touch.:jJ :j_N :j8V :j X :j  ....# #....†.#......# #..# .#.## ##.####### #..#  #.#.# #.# #.. # #.##.....# #..###.##.....[..###.. #.....>...# # ##.####.#### #..#.:.###.# ...).......>..@.# ######...#...##### #<..... ## #.##.#. #.##.#† #.##.#. .....#. #.##.#.  #.##.#  #.##..:jW :j &5:j :j] :jUg c ....# #....†.#......# #..# .#.## ##.# #..# #.#.# #.# #.. # #.#..... #..###.##.....[..### #.....>...# # ##.####.#### ##.:.###.# ...).>.@..# #######...##### #< ##. #.##.## #.##.# #.##.# .....#  #.##.#  #.##.#  #.##.. :jp :js &6:jEz :j | :j ....# #....†.#......# #..# .#.## ##.# #..# #.#.# #.# #.. # #.# #..###.##.....[..### #.....>...# # ##.####.#### ##.:.###.# ...).>@...# #######...##### #< ##.# #.##. #. #.##.# #.##. ..... #.##. #.##. #.##:jD:jC7:jP ....# #....†.#......# #..# .#.## #$ ##.# #..# #.#.# #. #.# #.. #. #.# #..###.##.....[.. #.....>...#  ##.####.#### #.:.###.# ...).@....# #######...##### #< ##.## #.## #. #.##:j/ #. #.###. .. #.#### #.## #.##:jl:j8 &8:j:j$ _Found 15 gold pieces.:joc _There is a stone staircase leading down here.:jaf ....# #....†.#......# #.. .#.## #$.###.# #.. #.#.# #..# #.# #.. #..# #.# #..###.##.....[.. #.....>...# ##.####.#### .#####.:.###.# ...)>....# #...##### #< ##.## #. #.# #. #.# #. #.#  ..# #. ### #. :jKg$#.:jMo:ju-9 _:j}:j^:j M ... #.#.###.#####...# #....†.#...... .#.## #$.###.########.#.# # #.#########..###.##.....[.. #.....>...## ##.####.#### ######.#####.@.###.# ...)..........>....###########...#####<.##.##:jw @#.####:j S10:j< d  You pick up a parchment of Confusing Touch and begin reading...:j% +1.1 (2:j :j H _You add the spell Confusing Touch to your library. :jjh... #.#.###.#####.# #..#....# #....†.#......# #..#.#.## #$.###.# #..##.#.# #..# #.# #..##..# #.#.#..###.##.....[..##.....>...# ##.####.#### #.#####..@###.# ...)..>....# #######...##### #<.##.## #.##.# #.##.# #.##.# ...# #.#### #.# :jo :j7r+2.1 (1 :jQw :jx :j/ ....# #....†.#.....#.## #$.###.#######.#.# #..# #.#  ########...##.##.....[..##...>...######## ##.####.#### #.#####...###.# ...)..........@....# ############...#### #<.. ##.## .## :j###.##  :j~ :j!&3 :j7( :j?+c _There is a stone staircase leading down here.!:j, !:j"/ C Spells (Memorise)TypeFailure Level  a - JinxbiteHexes34% 2  b - Confusing TouchHexes56% 3  c - Fulminant PrismConjuration/Alchemy 67% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 67% 4  e - Dispel UndeadNecromancy!:j/ 93% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit":j ":j) ":j ....# #....†.#......# #..# ThunderHyde the Conjurer.#.## #$.###.####### #..# Demigod#.#.# #..# #.##..# Health: 26/26 ========================#..# #.#########... Magic: 8/8========================#..###.##.....[..## AC: 4Str: 8#.....>...######## EV: 11Int: 20##.####.#### ####### SH: 0Dex: 16.#####...###.# ...)... XL:  3 Next: 11% Place: Dungeon:2........@....# ######[3":j 9;49m Noise: ---------  Time: 1313.1 (0.0)######...######<.. a) +0 club (heavy)##.###.## Cast: Magic Dart#.##.###.##.###.#.... ..##.## ####.## #.##  _Found a parchment of Confusing Touch. _Found 15 gold pieces. _There is a stone staircase leading down here.  You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library. _There is a stone staircase leading down here.":jP  Okay, then.":j":j ":j. _$:jb$:ji$:j q$:j/x$:jt}24.1 (1 _$:j.$:jJJ 3  You climb downwards.$:jV0 #. .##  .!#..### #.##...#.. .....S.####  #..@..#  #.......... .......... #.....###..#.....# #..##### S   adder (asleep)r.r  rr 2 rats (asleep).... $:j1b5.6 (2.5Magic Dart _You encounter 2 rats and an adder.Found a fuming amethyst potion. _There is a stone staircase leading up here.%:jO  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:ju}M  ThunderHyde the Conjurer #. Demigod .## Health: 26/26 ======================== .!# Magic: 6/8==================------ .. AC: 4Str: 8 ### #.#&:j2~0 EV: 11Int: 20 #...#.. SH: 0Dex: 16 .....S*####  XL:  3 Next: 11% Place: Dungeon:3 #..@..#  Noise: ---------  Time: 1315.6 (0.0) #..........  a) +0 club (heavy) &:j_~#..........  Cast: Magic Dart #.....###..  &:j~U#.....# #  &:j~..#####  S   adder (asleep) &:j~8r.r&:j~x rr 2 rats (asleep) ....&:j~  &:j%_There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  &:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line&:jk@Aim: an adder (asleep, 100% to hit)&:jThunderHyde the Conjurer#.Demigod.##Health: 26/26 ========================.!#Magic: 6/8==================------..AC: 4Str: 8### #.#EV: 11&:jInt: 20#...#..SH: 0Dex: 16.....**####XL:  3 Next: 11% Place: Dungeon:3#..@..#Noise: ---------  Time: 1315.6 (0.0)#..........a) +0 club (heavy)&:j!#..........Cast: Magic Dart#.....###..#.....# #..#####S   adderr.rrr 2 rats (asleep)....  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:jQAiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  &:jtBYou focus your ray upon the adder. The searing ray hits the adder!&:jEJF.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is severely wounded.&:j7U~ .  (Press . to maintain the ray.)&:jW3---==6.6 (1Ray &:j^&:jb* _The adder bites you.':j|m  The magic dart hits the adder.':jkR  The adder is almost dead.5----7':jxY':j\y _You stop channelling your searing ray. The adder barely misses you.(:jS .  The magic dart hits the adder.(:jxrr 2 rats (asleep)(:jP (:j^ 4=--4------30-8(:je (:jh I _You kill the adder!):j  *****r1 asleep)The magic dart hits the rat.  The rat is severely wounded.):j r.r.....r):jU 3------=9):jΊ  ):jD ):j "_The rat squeaks loudly. x2*:j* *:j*o†The magic dart hits the rat.*:j4****   rat*:j6nr.....*:jbr2------2-20*:jq] _You kill the rat!*:ju †The magic dart hits the rat.*:j޻R****:j;E0...*:jbN1------3-1Magic Dart*:jU*:jWG _You kill the rat!*:j+ *:j3 *:jX  _You can't see any susceptible monsters within range! (Use Z to cast anyway.),:j0,:j 8,:j<@,:j}E,:jOQ=-2 _,:juT,:jj---2-,:j$....# #....†.#......# #..#.#.## #$.###.####### #..##.#.# #..# #.##..# #..# #.#########... #..###.##.....[..## #.....>...######## ##.####.#### #######.#####...###.# ...)...........@....# ############...##### #<..#.## #.## #.# #.## #.# #.## #.# ....  ..##.##  ####.## #.##,:j:%E ,:j˄5=2===4.1 (2.5 _You climb upwards.,:jac _There is a stone staircase leading down here.-:jn_-:j$ _-:j-:j6==-:j-:j|l _HP restored.===-:j-:ja-:j1,-:j-:jY-:j5-:j-:jG9=-:j0-:j3===-:jF,-:jsB-:j-:jհ-:j-:j-:j-:jJ===-:j -:j6-:j3-:j-:jo-:j#-:j;-:j4======5===  You encounter a kobold. It is wielding a +0 whip.-:jMagic DartK   kobold (wandering)K-:jJ-:j051.1 (27.0)-:j-:jD*2.1 (28 -:j _-:jp&-:j A.K-:j\ -:j 4---Contam: 10% 3.1 (1.0) -:j -:j H _You miscast Magic Dart. Nothing appears to happen..:jWv )The magic dart hits the kobold..:j]*****.:jV>......:j3------5=4Magic Dart.:j.:jJ _You kill the kobold!.:j:.:jB>.:jD.:jG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/:j*I/:jQ/:j$ _/:j/:j---4===8% 642=== _Your magical contamination has completely faded away./:j)/:jiO5===/:jO/:j#UB/:jV,/:jV/:jXQ===/:j2[/:jr],/:j,^/:j_,/:j`/:jb,/:jc/:j_e,/:j7f/:jge6===/:jr/:jcu/:ju/:jv/:jx/:jy/:jy/:j|/:j|/:jGg===/:j/:j,/:j/:j~/:j/:j/:jʈ,/:j'/:j/:j)7===/:j,/:jL/:jlQ===/:jm/:je/:j/:j/:j>/:jv/:j/:jR/:j/:jq/:ju/:jϦ/:j/:j-/:jM8===/:j/:j4 _Magic restored./:jaI/:jZ/:j!/:ja/:j,/:j/:j/:j/:jV/:j1/:j2/:j;===/:j/:jF/:j6/:j /:js/:j/:jF,/:j/:jD/:jB/:j@ _You now have 48 gold pieces (gained 15)./:j=/:j/:jv/:jM _You now have 63 gold pieces (gained 15)./:j3/:j[/:j/:j/:j/:j{/:j/:j/:j/:jD/:jR/:j/:jX/:j/:j /:j% /:jt /:jC /:j/:jK,/:j/:j$/:j(,/:j/:j/:jh/:j/:j/:j/:j,/:j /:j"/:j#/:j$/:j%/:j&/:jf(/:j(/:jr)/:j2+/:j-,/:j-/:j//:j?1,/:j2/:j4/:jc6/:j6/:j7/:j9/:j;,/:j</:jN>/:j@/:j`@/:jXA/:jT #.<.# #.###.# #. .##### .. .... #. ... .. # #.### .#  ##.# #. . /:jW #.###..###.##. .#  #..@........## #.# - ##.#..#.#.#..###..  #.#..#.#.#...#.# ..#..#.#......##.#####..#.###...... #<.#.###...## #................ #.##.###.#.##....#...#.# #.#.##/:j[1430.1 (76.0)/:j`F-1.1 (77/:je/:jih\ _j - a sedimented inky potion2:j 2:jÙ You aren't carrying any scrolls. _2:jI2:j2:je2:j{P _2:j<2:j{2:j2:j2:j2:jI2:jb2:j2:j2:j(2:jx2:j2:j2:jY2:j2:j2:j2:j2:j2:j2:j42:j,2:j`2:j2:j2:ju2:jW2:jbn2:j,2:j2:j2:ji2:j2:ju2:j}2:j,2:jR 2:jp P  There is a stone staircase leading up here.2:j 2:j> _2:jr2:j2:j2:j2:j52:j 2:j2:j.2:ji2:jF2:j82:j2:j2:j2:j#2:jU2:jF2:j2:j ,2:j!2:j $2:j+&,2:jg'2:j2*2:j*2:j+2:j ,2:jT-2:j/,2:j02:j: ######## #....... ####.####################.<.#.# #......@...##.###.## #.########.#.## ##.##### #..## ##..... #..# #..... ##.# ##.##2:jO;O ##. ##.###.  #.###..###.# #...... ##.#..#.#.2:j@-56.1 (253:j,7.1 (263:j3:jd _c - a scroll labelled DASIMO AMOAPTE4:j(/4:j0Read which item? Scrolls  c - a scroll labelled DASIMO AMOAPTE [!] read|quaff[?] describe selected4:jf+ 4:j, 4:j2 rThunderHyde the ConjurerDemigodHealth: 26/26 ========================Magic: 8/8========================######## AC: 4Str: 8#....... EV: 11Int: 204:j3 ####.###### SH: 0Dex: 16##############.<.#.#XL:  3 Next: 35% Place: Dungeon:2#......@...##.###.##Noise: ---------  Time: 1457.1 (0.0)4:jD3 #.########.#.## ##.##### a) +0 club (heavy)4:jx3 #..## ##..... Cast: Magic Dart#..# #.....##.# ##.######. ##.###.4:j3  #.###..###.# #..........4:j3  ##.#..#.#.#  _You now have 48 gold pieces (gained 15). 4:j3 f_You now have 63 gold pieces (gained 15). _j - a sedimented inky potion 4:j4 _You aren't carrying any scrolls. _There is a stone staircase leading up here. _c - a scroll labelled DASIMO AMOAPTE4:jJ? 8 #############....§§@§§.##.########.#As you read the scroll labelled DASIMO AMOAPTE, it dissolves into smoke.4:jS@ +8.1 (14:jD 4:jRF - _It was a scroll of fog.5:j' 5:j 35:jED 5:jdZ 5:j^ B5:ji y  You encounter a rat.5:j~{ ## #. ##################.<. #§§§§§§§§§.##.###. #@########.#.## ## #§# #..## r.# #..# Magic Dart#### ##.# # ##.  #.###. r   rat (asleep) #.... ##.#. #.#.5:j( ,64.1 (65:jW 25.1 (7 _5:jn 5:j0 6:j *rThe magic dart hits the rat but does no damage.6:j7Hr.§§####7---====6.1 (1 _The rat squeaks loudly.7:jK0 7:j1 `=---8.1 (27:j6 7:j9 _You completely miss the rat. The rat barely misses you. The rat misses you.7:jW..####---70.0 (1.97:j7:j> _You barely miss the rat. The rat barely misses you.8:ji †You hit the rat.8:jj§8:j i62.0 (2.0Magic Dart8:j8:jͮG _You kill the rat!8:j] ##.#################.<.#§§§§§§§§§.##.###.§########.#.## ## #..## #...... #.########..#. 8:j8:jhO----3.0 (18:j8:j p _You see here a rat corpse.9:jgI9:ji9:jn8=== _9:jAp9:jp9:jp9:jr9:jt,9:j9u9:jZv9:j^x,9:jy9:jMz9:j{9:j5|%===9:jY|9:j|9:j(~9:j9:j9:j}9:j 9:j,9:j9:j9:jLJ9:j9:jO9:j9:jʋ9:j9:ji9:j֎9:j ############ #.# #§§§§§§§§§9:j #.# #§######## ## #.#####†# #9:j #.# ##......# 9:jS 9:j#.###.####### # 9:j#.#.##  9:j֘5#-9:je82.0 (9  #9:j0  9:j-V #. 9:jHD #..9:jd 9:jN##[ 9:jQ.# 9:jJ.#9:jљY .#9:j0 9:j_9:j$/3.0 (10.0)9:j99:j, _Found a pair of boots.;:jz ;:j2{ ;:j| ;:jG ;:j ;:ji B;:j3 ;:jp ;:ji ;:j9 ;:j ;:j ;:j ;:jC ;:jJ ;:j ;:jw ;:j ;:je ,;:jQ ;:j  ## #.#####†##. #.# ##......# #. #.###.####### ## #.#.##   #.##    #.#    #.##   ..#  ##@# 8.0 (5.0)   # .# #.# #.# #.# ;:j ;:j֮ ;:j# V _You see here a +0 pair of boots.<:jz <:j5} +9.0 (1<:j <:j , _f - a +0 pair of boots=:j=:jWear or take off which item? Armour (go to first with [)  b - a +0 helmet (worn)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)f - a +0 pair of boots=:jXM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >:j]>:j>:jP ## #.#####†##. ThunderHyde the Conjurer #.# ##......##. Demigod #.###.#######>:j## Health: 26/26 ======================== #.#.##>:j# Magic: 8/8======================== #.##AC: 4Str: 8>:je f #.#EV: 11Int: 20 #.##SH: 0Dex: 16 #..#>:j XL:  3 Next: 36% Place: Dungeon:2 >:j ##@#Noise: ---------  Time: 1489.0 (0.0) >:j g#.#a) +0 club (heavy)>:j T #.#>:j!3Cast: Magic Dart >:jY!#.# #.# #.#>:jy!K #.#>:j!K #.#>:j!AYou hit the rat. >:j!y_You kill the rat! _You see here a rat corpse. >:j!{_Found a pair of boots. _You see here a +0 pair of boots. _f - a +0 pair of boots>:jg'>:j,>:j/>:jQ7f  You start putting on your armour.>:j;,90.0 (1>:j.?>:jD>:j{G+1.0 (2>:j\K>:j?P>:j(S+2.0 (3>:j|V>:j`>:jc+3.0 (4>:j"h>:jn>:jFq+4.0 (5>:jqu>:j$w 5 _You continue putting on your +0 pair of boots. x5>:jy>:jU}>:jH >:jrT_You finish putting on your +0 pair of boots.?:jHR ?:jR ?:jT ,?:jV ?:j#Z | _?:jZ ?:j[ ?:j\ ?:j] ?:jz] ?:j_ ?:j{` ?:j` ?:jha ?:jb ?:jrc ?:jc ?:j$d ?:jse ?:jf ?:j(g ?:jg ?:j'i ?:jj ,?:jlk ?:jm ?:jm ?:j9n ?:jn ?:j:p ?:jq ,?:jr ?:jjs ?:jt ?:j&u ?:ju ?:j w ?:jx ?:jx ?:jBy ?:jz ?:j X?:j? ?:jƀ ?:j ?:j ?:j ?:jH ?:j ?:j҅ ?:j ?:jA ?:jŇ ?:j ?:jb ?:jO ,?:j ?:j ?:jf ?:j ?:jƎ ?:j ?:jL ?:j ?:j ?:j ?:j ?:jb ?:j ?:j ?:jB ?:j ?:j ?:j ?:jq ?:jߙ ?:j6 ?:j͜ ,?:j# ?:j\ ?:j ?:j ?:jO ?:j̣ B?:ja ?:jX ?:jȬ %  ?:j >You encounter a bat.?:j  #.#   #.##   #..#   ##.#   #.# #.# #.?:j  # Magic Dartb   bat (asleep)?:j? A.b.?:j 1518.0 (24.0)?:j 39.0 (25 _?:j @:j *****b  *The magic dart hits the bat.@:jJb.b.@:j $b.@:j$0...@:j2i7---=20.0 (1.0) @:jp@:jY @:jP_The bat is moderately wounded.A:j *** The magic dart hits the bat.A:j&b.A:j$b.A:jo$b.A:jo A:jc6------1A:jA:j\ _The bat is severely wounded.B:jh .b  You barely miss the bat.The bat is severely wounded.B:jib.B:jtk%.bB:jpB:jq-2.9 (1.9B:jB:ju _The bat barely misses you. The bat hits you but does no damage.C:jG *The magic dart hits the bat but does no damage.C:j$b.  The bat is severely wounded.C:jM%k5------30C:j+C:j.u _The bat barely misses you. The bat hits you but does no damage.D:jxhG .  You hit the bat.D:j5p)D:jvg85.9 (2Magic DartD:jxD:j{G _You kill the bat!E:jusE:jsE:jtE:juvE:j#{6===E:j{E:j{E:jS}E:j}E:j}E:j],E:j E:j E:j;===E:jE:j:,E:jE:j,E:j|E:jJ,E:jE:jp,E:j>E:jE:jhM7===E:jE:j,E:jKE:j,E:jE:j,E:jE:j E:ja;===E:jE:jE:jޮE:jXE:j ,E:jIE:j,E:j)E:j,E:jE:jE:jM8===E:jE:jE:j,E:jE:jtE:j===E:j~E:j[E:j!,E:jqE:jE:jE:jcE:jZE:jDXE:jE:jS,E:jE:j3E:j,E:jE:jlE:j,E:jE:jE:jkBE:j XE:j"% E:j$##.#  #.# #   #.# #   #.# #  E:ja# #.# #   #.# E:j# ##.##  #...### #.#...E:j#- #...##[ #####   E:j $    #.#E:jZ)Q## E:j)##.##...#####.#....E:j)c..########. E:j2057.9 (32.0)E:j3F-8.9 (33E:j8E:j?y _You see here a +1 hat of willpower.H:j,H:j9019.9 (1.0)H:ja5H:j7O _g - a +1 hat of willpowerI:j I:j $I:j- Wear or take off which item? Armour (go to first with [)  b - a +0 helmet (worn)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpowerI:j c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip K:j\K:jaK:jQgQ #.## ThunderHyde the Conjurer  #.## Demigod  #.## Health: 26/26 ========================  #.## Magic: 8/8K:jg========================  #.#AC: 5Str: 8  ##.##EV: 11Int: 20  #...####SH: 0Dex: 16  K:jg#.#....#XL:  3 Next: 38% Place: Dungeon:2  #...##@#K:jh Noise: ---------  Time: 1559.9 (0.0)  ######.#a) +0 club (heavy)  K:j7h#.#Cast: Magic Dart  #.#  K:j^h#.#  #.#  K:jhy#.#  #.# K:jh The bat is severely wounded. _The bat barely misses you. The bat hits you but does no damage.  K:jhYou hit the bat. _You kill the bat! _You see here a +1 hat of willpower. _g - a +1 hat of willpowerK:jnK:jpK:j]tK:j+zK:jH~,60.9 (1K:jnK:jK:j+1.9 (2K:j#K:jK:j+2.9 (3K:jK:jK:j+3.9 (4K:jyK:jK:j +4.9 (5K:jsK:j 4 _You start removing your armour. You continue removing your +0 helmet. x5K:jŶK:jtK:jl  You finish removing your +0 helmet.  You start putting on your armour.K:j+5.9 (6K:jYK:jK:j+6.9 (7K:jK:jK:jf+7.9 (8K:jlK:jLK:jo+8.9 (9K:jyK:jK:j/9.9 (10.0)K:j/K:j 5 _You continue putting on your +1 hat of willpower. x5  You finish putting on your +1 hat of willpower.K:jK:jK:jM _You feel strong-willed.L:jDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 heavy club (weapon) Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn)b - a +0 helmet Jewellery (select all with "=)  e - a ring of willpower (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]N:j 1 it a - a +0 heavy club (weapon)  b + a +0 helmet[Enter] accept (1 chosen)N:j7N:jP #.## ThunderHyde the Conjurer  #.## Demigod  #.#N:jIs# Health: 26/26 ========================  #.## Magic: 8/8========================  #.#AC: 5Str: 8  ##.##EV: 11Int: 20  N:jq#...####SH: 0Dex: 16  N:j#.#....#XL:  3 Next: 38% Place: Dungeon:2  #...##@#N:j+BNoise: ---------  Time: 1569.9 (0.0)  ######.#a) +0 club (heavy)  #.#Cast: Magic Dart  #.#  #.#  #.#  N:jRy#.#  #.# N:j N:jګ_You start removing your armour. You continue removing your +0 helmet. x5  You finish removing your +0 helmet.  You start putting on your armour. _You continue putting on your +1 hat of willpower. x5  You finish putting on your +1 hat of willpower. _You feel strong-willed.N:j.,70.9 (1N:jN:j N:jV_You drop a +0 helmet.O:jO:jO:jO:jެO:jO:j߲O:j!O:jAO:jxO:jO:jO:jO:jIO:jO:jO:j3,O:jO:jO:jdO:jO:j@O:jqO:jO:jO:j)O:jO:j,O:jO:jO:jd######.#  #.#  #.#  #.#  #.#O:j^ #.# ## #.# .. #.#.#>#.# #@.......8.9 (8 ###.#.#.# #.. O:j #.# .# #O:j)O:jO:jT+9.9 (9O:jO:j; _Found a stone staircase leading down.Q:j Q:jy Q:jr Q:j Q:j Q:jX BQ:j: ,Q:j Q:jU Q:j ,Q:j; Q:j, Q:j ,Q:j Q:j  #...##[# . ######.# . #.# # #.#  #.#  #.# # Q:j #.#######..## #.##......... #.#.#@#.#..# 83.9 (4 Q:j #..........#  ###.#.#.##.# Q:jC W##...## Q:j #.## #.# Q:j #.# #.# Q:j *..Q:j Q:j Q:jJ c _There is a stone staircase leading down here.R:jr R:j! R:jբ R:jݨ R:j 24.9 (1 _R:j R:jiz J 3  You climb downwards.R:j #.......... #.....###.. #.†...# # †.##### ... ##.... # ## .. ..#.##. .# .......##..### #....@..B..#.?.......#............S.............#..........##. ############B   clockroach (asleep, warded) S   ball python (constriction, asleep) R:j ?6.4 (2.5Magic DartR:j R:j  R:j, _You encounter a ball python and a clockroach.Found a scroll labelled MIUKOO BUHA.R:jZ a _There is a stone staircase leading up here.U:jq**BU:jj ..BThe magic dart hits the clockroach. The clockroach is warded from harm.U:j+ ####The clockroach sprays sand from its hourglass at you.U:j3I.@..U:j3e7---=7.4 (1.0U:jp>U:jA4 _The blast of sand is repelled.V:jU #. #.....###.. #....#.†...# # ..$.#†.##### ....... .>.## .... # ## .... ..#.##. ..# .##..### #....<@.B..# .?.# ..#.# ...S...#.#. # V:j' V:j .-8V:j{ V:j P _Found 8 gold pieces. Found a stone staircase leading down.X:j#. #.....###.. ##.... #.†...# # #..$.# †.##### #.... ... X:j՞X..>.##  .... # ####.... ..#.##. ...# .##..### #....<.@B..# .?.# ..#.# X:j8...S..... # X:j f  The clockroach barely misses you.X:j ####The clockroach sprays sand from its hourglass at you.X:j<i.<.@X:j<.=9X:j DX:jF4 _The blast of sand is repelled.Y:j_Q  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:j! #.......... ThunderHyde the Conjurer  #.....###.. ##....  Demigod  #.†...# # #..$.#  Health: 26/26 ========================  †.##### #....  Magic: 5/8===============---------  ... ..>.##  AC: 5Str: 8  .... # ####....  EV: 11Int: 20 ..#.##. ...# SH: 0Dex: 16 .......##..###  XL:  3 Next: 38% Place: Dungeon:3 #....<.@B..#  Noise: =--------  Time: 1589.4 (0.0) .?...........#  a) +0 club (heavy):jA"X ..#..........#  Cast: Magic Dart ...S............  ..#..........###  . ############  B   clockroach (warded)  S   ball python (constriction, asleep) _The blast of sand is repelled.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 78% to hit)Z:j #..........ThunderHyde the Conjurer#.....###.. ##....Demigod#.†...# # #..$.#Health: 26/26 ========================†.##### #....Magic: 5/8===============---------.....>.##AC: 5Str: 8  .... # ####....EV: 11Int: 20..#.##. ...#SH: 0Dex: 16.......##..###Z:jXL:  3 Next: 38% Place: Dungeon:3#....<.@***#Noise: =--------  Time: 1589.4 (0.0).?...........#a) +0 club (heavy)..#..........#Cast: Magic Dart...S..............#..........###. ############B   clockroach (warded)S   ball python (constriction, asleep)Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 78% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!Z:jFC.SAiming: Searing Ray6  Press: ? - help, Shift-Dir - straight line: a clockroach (damage-immune at range, 78% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!  The clockroach is severely wounded.  (Press . to maintain the ray.)Z:jOyB..S)Z:jPq=90.4 (1Ray Z:j]WZ:jZ5 _The ball python hisses angrily.[:j]{ †The searing ray hits the clockroach.[:j"d***S   ball python (constriction) [:j9S.[:j9S.[:j<†..[:jy 4---921+ _You kill the clockroach![:j[:jm _Your Spellcasting skill increases to level 2!\:j} †The magic dart hits the ball python.\:jL**\:jUo ..  You kill the ball python!\:j>a3------4-2Magic Dart\:j7zR _You stop channelling your searing ray.]:jG #. #.....###.. ##.... #.†...# # #..$.# †.##### #.... ... ..>.## .... # ####.... ..#.##. ...# .##..### #....<@.†..#]:j .?....†......# ..#.# .. ..#.###  . #]:ji(]:j+3O--3]:j^;]:j<]:j3\ #. #.....###.. ##.... #.†...# # #..$.# †.##### #.... ... ..>.## .... # ####.... ..#.##. ...# .##..### #....@..†..# .?....†......# ..#.# . ..#.### . #]:jd]:jl@-4]:jr]:j*va _There is a stone staircase leading up here.^:j^:j^:jK" o5 _^:jY B---2^:j  #...##[# . ######.# . #.# # #.#  #.#  #.# # #.#######..## #.##.........#.#.#@#.#..# #.... ###.#.#.##^:jH  ##...## #.## #.#^:j #.##.#..^:j/ e4===6.9 (2.5^:j5 ^:j6 ! _You climb upwards.^:j8 c _There is a stone staircase leading down here._:j]3_:j-_:j*_:jڤ$ __:j_:j9B_:jݫ_:j,_:jbQ===_:j3_:j_:j_:j_:j[,_:jm_:jE_:j_:j_:j_:j O5===_:j _:j=B_:j*,_:j_:j===_:je_:j_:j._:jlB_:j,_:j_:j}_:jO6===_:jh_:j_:j_:j_:j%_:j__:j_:j_:j\,_:j _:jn %===_:j(#n_:ji$_:j$_:j)_:j+c7===_:j,_:j /B_:jKB_:jN_:jO_:jYO_:jTRQ===_:jUY_:jZ,_:j[_:j^,_:js^_:j`_:jD`_:ja_:jUb_:jb_:j7c_:jfc8===_:jf_:jh4 _Magic restored._:ji_:jJj_:j3k_:jl_:jm_:j/n_:jn_:jq,_:jr_:js_:j;t_:jVu_:ju;===_:jQv_:j_x_:jy_:jKy_:jy_:jz_:j6|,_:j|_:j~_:jѳc#...####  #.#....# [.. #...##[# #.##.#########.# #..#.....#.# #..#######.# #..# #.# #..# #.# #..# #.#######@.######637.9 (41.0)#.##.............#.#.#>#.#..#######..........####.#.#.##.###...## .###.## .##.# .##.# ..8.9 (42 _Found a ring mail.`:j`:j%`:j `:j`:jB`:ji`:j`:j7`:j`:j`:j`:j`:jk`:j`:j ,`:j `:j`:j,`:j,`:j,`:j`:j!`:j#,`:j'%`:j&`:j1`:j2,`:j3`:j5`:j8,`:jh9`:j0;`:j;`:j#<`:j>`:jAi  You encounter a hobgoblin.`:j\...# [..##.### ##[# #.## .#####...## ##.# #..# ........>..#.# #..# ######...###.# #..# ## ##.##  #.# #..# ..#.##.# #..# .###.##.#######..######:..##.##.##...........@..# .)##.#.#>#.#..######...# ####..........# g## Magic Dart  ###.#.#.##.# ###...###.###.## #.# g   hobgoblin (asleep)#.# #.##.# ...#.# ...`:jA_-48.9 (10`:ja39.9 (11 _`:ja:j)( **g  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.a:jX7g.a:ja%. .a:jc7---====50.9 (1.0) a:jqS _The hobgoblin shouts! You hear a shout!a:j~H * The magic dart hits the hobgoblin.a:j6g.a:j&a:j6------=---1a:jpa:jE] _The hobgoblin is almost dead.b:jh   You barely miss the hobgoblin.The hobgoblin is almost dead.4-----3.9 (2b:jn  b:jOo a_The hobgoblin hits you. The hobgoblin closely misses you.c:jK .  You hit the hobgoblin.c:jH(c:j575.8 (1.9c:j4Magic Dartc:jc:jM _You kill the hobgoblin!c:jc:j3c:j,5=-  You encounter a hobgoblin.c:j #......-..gMagic Dart.g   hobgoblin (wandering)c:j,60c:jc;c:jV----7.8 (2 _c:jc:j d:jb  _You encounter a hobgoblin.  Offhand : (nothing)  Armour : d - a +0 leather armour  Helmet : g - a +1 hat of willpower  Gloves : (nothing)  Boots : f - a +0 pair of bootsd:jk d:j  _Cloak : c - a scarf of repulsione:j e:j e:jS e:j F _Unknown command.f:j†:**f:j7g.f:j|%. .f:je5---=8.8 (1f:jVf:j$K _The magic dart hits the hobgoblin but does no damage.f:jD * The magic dart hits the hobgoblin.f:j| 6g.f:jp f:j B---9f:j z _The hobgoblin is moderately wounded.g:j4  You closely miss the hobgoblin.The hobgoblin is moderately wounded.The hobgoblin barely misses you.g:j5w6==61.8 (2g:j<g:j>@ _The hobgoblin hits you but does no damage.g:j`QM_The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin barely misses you.g:j`-3.7 (1.9g:j:gg:ji@ _The hobgoblin hits you but does no damage.g:j6g |The hobgoblin is moderately wounded.  The hobgoblin barely misses you. _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.  The hobgoblin is moderately wounded.  g:jh -5.7 (2.0g:j o g:jYq Z _The hobgoblin completely misses you.g:j!  You barely miss the hobgoblin.The hobgoblin is moderately wounded.g:j U4--7g:j g:j+ o _The hobgoblin hits you. The hobgoblin closely misses you.h:j  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.h:j 5=-6===9.6 (1.9h:jh:jH _The hobgoblin closely misses you. The hobgoblin misses you.h:j  You closely miss the hobgoblin.The hobgoblin is moderately wounded.h:j])71.5h:j{h:j<@ _The hobgoblin hits you but does no damage.h:j(  You closely miss the hobgoblin.The hobgoblin is moderately wounded.h:jfx6==3.5 (2.0h:jh:jSZ _The hobgoblin closely misses you. x2h:j  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.h:jg -5.4 (1.9h:j  _The hobgoblin closely misses you. The hobgoblin barely misses you.h:j You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. _The hobgoblin closely misses you. The hobgoblin barely misses you.closely miss the hobgoblin.  The hobgoblin hits you but does no damage.h:j 3---7======7.4 (2.0h:jE h:j - _The hobgoblin hits you.i:j^  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:j26...# [..##.### ThunderHyde the Conjurer ##[# #.## .#####...## Demigod ##.# #..# ........>.. Health: 23/26 =====================---  #.# #..# ######...## Magic: 5/8j:j3===============---------  #.# #..# ## ##.##  AC: 5Str: 8  #.# #..# .. #.#  EV: 11Int: 20  #.# #..# .## #.#  SH: 0Dex: 16  #.#######..######:..# #.#  XL:  3 Next: 97% Place: Dungeon:2  #.##...........@g.# .)#  Noise: =--------  Time: 1677.4 (0.0) j:j3 #.#.#>#.#..######...# ###  a) +0 club (heavy) j:j3 #..........# .##  Cast: Magic Dart  ###.#.#.##.# # j:j42 ##...###.#  ##.## #.#j:j74 g   hobgoblin #.# #.# j:jY4,#.# ... #.# ... j:j4_The hobgoblin hits you.  Casting: Magic Dart (safe; 3% risk of failure)  j:j4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linej:j4xAim: a hobgoblin (moderately wounded, 78% to hit)j:j...# [..##.### ThunderHyde the Conjurer ##[# #.## .#####...## Demigod ##.# #..# ........>.. Health: 23/26 =====================---  #.# #..# ######...## Magic: 5/8===============---------  #.# #..# ## ##.##  AC: 5Str: 8  #.# #..# .. #.#  EV: 11j:j=Int: 20  #.# #..# .## #.#  SH: 0Dex: 16  #.#######..######:..# #.#  XL:  3 Next: 97% Place: Dungeon:2  #.##...........@†.# .)#  Noise: =--------  Time: 1677.4 (0.0)  #.#.#>#.#..######...# ###  a) +0 club (heavy)  #..........# .##  Cast: Magic Dart j:j$ ###.#.#.##.# #  ##...###.#  ##.## #.# g   hobgoblin #.# #.# #.# ...j:j #.# ...Casting: Magic Dart (safe; 3% risk of failure)  j:jyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 78% to hit)  j:jIQYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!j:j" [..[# #.##  #..# >  #.# #..#  #.# #..# ## ##.##  #.# #..# .. #.# j:j #.# #..# .## #.#  #..# #.#  .......@**# .)#  #.#.#>#.#..# ###   .##       ##.## j:jr #.#  #.# j:jEC #.# j:j0#†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  j:j(>You kill the hobgoblin!j:j...# [..##.### ThunderHyde the Conjurer ##[# #.##.#####...## Demigod ##.# #..#j:jW........>.. Health: 23/26 =====================---#.# #..#######...## Magic: 5/8===============---------#.# #..### ##.## AC: 5Str: 8  #.# #..#..j:jl#.#EV: 11Int: 20  j:j#.# #..#.###.#SH: 0j:jԜDex: 16  #.#######..######:..#j:j#.#XL:  3 Next: 100% Place: Dungeon:2  j:j#.##...........@†.#.)#j:j=)Noise: ==-------  Time: 1678.4 (1.0)  #.#.#>#.#..######...####j:j`a) +0 club (heavy)#..........#.##j:jHCast: Magic Dart  ###.#.#.##.#j:j#j:jRay ##...###.###.## #.##.# #.##.# ...j:j|#.# ...Confirm with . or Enter, or press ? or * to list all spells.j:j@,Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 78% to hit)  j:jbYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!j:j _(Press . to maintain the ray.)  You have reached level 4!j:jO/  --more--k:j9Q 9/339--4 0% Magic Dartk:jX k:jY 4 _l:jrO# [.. ##.# #[# #.## .#####...# #.# #..# l:j2s(.>. #.# #..# ######...# #.# #..# ### ##.## l:jWsZ#.# #..# ... #.# #.# #..# #.## #.# #.#l:jys..######:..# #.# #.##.l:js|.# .)# l:js4#.#.#>#.#..######...# ### #.# #.## l:js###.#.#.##.# .# ##...###.# # l:js(l:jtl:j }l:j9--9l:jK _You stop channelling your searing ray.l:jv _You see here a hobgoblin corpse.m:jvm:jG{ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes34% 2b - Confusing TouchHexes56% 3  c - Fulminant PrismConjuration/Alchemy67% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 67% 4  e - Dispel UndeadNecromancy92% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq:jxq:jq:j ..# [..##.#### ThunderHyde the Conjurer #[# #.##.#####...### Demigod #.# #..#........>... Health: 29/33 =====================--- #.# #..#######...### Magic: 5/9=============----------- #.# #..#### ##.##AC: 5Str: 8 #.# #..#...#.#EV: 11Int: 20 #.# #..# #.###.#SH: 0Dex: 16 #.#######..######:..##.#XL:  4 Next:  0% Place: Dungeon:2 #.##............@.#.)#Noise: ---------  Time: 1679.4 (0.0) #.#.#>#.#.q:j-.######...####a) +0 club (heavy) #..........# #.##Cast: Magic Dart ###.#.#.##.#.###...###.####.## #.##.# #.##.# ...#.# ...You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin! _(Press . to maintain the ray.) _You have reached level 4! _You stop channelling your searing ray. _You see here a hobgoblin corpse.q:j@q:j Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? Y - Yes  N - Nor:jhr:jer..# [..##.#### ThunderHyde the Conjurer #[# #.##.#####...### Demigod r:j/#.# #..#........>... Health: 29/33 =====================--- #.# #..#######...### Magic: 5/9=============----------- #.# #..#### ##.##AC: 5Str: 8 #.# #..#r:j̆...#.#EV: 11Int: 20 #.# #..# #.###.#SH: 0Dex: 16 #.#######..######:..##.#r:jXL:  4 Next:  0% Place: Dungeon:2 #.##............@.#.)#r:jNoise: ---------  Time: 1679.4 (0.0) #.#.#>#.#..######...#r:jP###a) +0 club (heavy) #..........# #.##r:jX$Cast: Magic Dart ###.#.#.##.#.###...###.####.## #.##.# #.##.# ...#.# ...You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin! _(Press . to maintain the ray.) _You have reached level 4! _You stop channelling your searing ray. _You see here a hobgoblin corpse.r:j>53080.4 (1r:j _This spell is astonishingly dangerous to cast!1.4 (2r:jѥr:jr:j%+2.4 (3r:jzr:j<r:jI+3.4 (4r:j%r:jr:j51=r:j$4.4 (5r:j1r:ju _You start memorising the spell. You continue memorising. x4r:jr:jr:joc _You finish memorising. Spell assigned to 'c'.r:jI7# [.. ##.####. [# #.## r:j8.#####...###. .# #..# .>. .# #..# ######...# .# #..# #### ##.## .# #..# ... #.# .# #..# ##.## #.# .#..######:..# #.# .##.†@# .)# .#.#>#.#..######...# ### .# ##.##  ##...###.# .###.## #.# .##.# #.# ..#.# ... #. s:j#s:joO5.4 (1 _s:j|M#  #.....> .[..  ##.# [######...###........>.... ######...######## ##.## ...s:j|U #..# ##.######..######@..##.#............†.#...... .)s:j}#.#>#.#..######...##### ### ..........# ##.###.s:j@}s:js:jxQ6===6s:js:jd  You pick up a parchment of Kinetic Grapnel and begin reading...s:jA+7.4 (2s:js:jH _You add the spell Kinetic Grapnel to your library.u:ju:jb3u:j7u:jm2==u:ju:jH;===u:jüu:ju:jƾu:ju:ju:jGR3==u:jxu:j u:jY1 _HP restored.u:ju:j u:ju:ju:j,u:jN7==u:ju:j\u:j#=u:ju:jMu:j,u:ju:ju:ju:ju:j;u:j$==u:ju:j)u:j5,u:ju:j,u:jcu:ju:j2u:ju:j+,u:ju:jsu:jM8===u:ju:j u:jbu:ju:j~,u:j u:j ,u:ju:ju:j^;===u:jLu:jrnu:ju:jru:ju:j,u:ju:ju:ju:ju:jc9===u:jiu:ju:ju:jVu:j>u:ju:ju:j<u:ju:jCu:jw,u:jvu:jIu:j;===u:jE u:jf u:j ,u:jq u:ju:j 7u:j7u:j8u:j=u:j>u:jB?u:j?u:jAu:j+Cu:jeCu:jDu:jGEu:j.Hu:jHu:jHu:jJu:jLu:j$Mu:jMu:jOu:j#.#..######...######.### ........# ##.## #.#.#.##.# #.#  ##...###.# #.#  u:jZ ##.## #.# #@#   #.# #.# #.....  #.# ... #J###.#u:jZ Magic Dart  #.# ... #  u:jZ3 #.. ...  ### ......J   endoplasm (wandering) u:j#[".. ### u:jQ[!u:j\1723.4 (36.0)u:jcu:je34.4 (37 _u:jtku:j^mv:j` **J  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.v:j'J.v:j$.v:jh8---=5.4 (1.0) v:jv:jY^ _The endoplasm quivers.v:jsY .  The magic dart hits the endoplasm.v:j>*w:j0c.w:jY|7------6Magic Dartw:jw:j` w:j?_You kill the endoplasm!x:jC3x:jx:jx:jx:jx:jox:j)x:jt9---x:jx:j,x:j9x:jmx:jx:jx:jx:jx:jax:jx:jXM8===x:jx:j',x:jx:jx:jMx:jx:jWx:jx:j-x:jSx:j;===x:j:x:jx:jx:jLx:j1x:jx:jx:jrx:jx:jx:j,x:j=x:jx:jEM9===x:jx:jx:jKx:jx:jx:jxx:j9x:jrx:jx:jx:jx:jx:jkx:j3x:jRx:j4===x:jx:jx:jk  You encounter a ribbon worm.x:ja.#>#.#..######...######.### ........# ##.## .#.#.##.# #.# ...###.# #.# x:j#.## #.# ####.#######.  #.# #.# #............  #.# ... #.###.#######  #.# ... #.. ... -  x:j(### ..... # ....wMagic Dart ###x:jq##.# .# #w   ribbon worm (asleep) x:j)x:j047.4 (21.0)x:jM-8.4 (22 _x:j x:jy:jky:jq Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft22% 1  b - JinxbiteHexes34% 2  c - Confusing TouchHexes56% 3  d - Fulminant PrismConjuration/Alchemy 67% 4  e - Dispel UndeadNecromancy92% 4 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|:jC|:j+.#>#.#..######...######.###ThunderHyde the Conjurer ........# ##.##Demigod .#.#.##.# #.#Health: 33/33 ======================== #...###.# #.#Magic: 9/9|:jp======================== ##.## #.# ####.#######.AC: 5Str: 8  #.# #.# #............EV: 11Int: 20  #.# ... #.###.#######SH: 0Dex: 16  #.# ... # #.#XL:  4 Next:  0% Place: Dungeon:2  #.. ...#@#Noise: ---------  Time: 1748.4 (0.0)  ### ..... #........a) +0 club (heavy)....w####Cast: Magic Dart#####.#.##w   ribbon worm (asleep)|:jThe magic dart hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.The magic dart hits the endoplasm. _You kill the endoplasm! _You encounter a ribbon worm.|:jn  Okay, then.|:jJ|:jE. _}:j ......# ##.## #.#.##.# #.# ..###.# #.# ## #.# ####.#######. #.# #.# #............ #.# ... #.###.####### #.# ... # #.# #.. ... #.######## ### ..#.@....... .........w##############.#  .##}:ju }:jw }:jZ H9.4 (1 _}:j :j4 v#.#.##.# #...###.# #.# ##.## #.# ####.#######.  #.# #.# #............  #.# ... #.###.####### :jP5  #.# ... # #.#  #.. ... #.########  ### .....######......... .......@..w###############.#  .#:ju5 I # :j= =50:j4B :jC :j4#.#.#.##.# #.# ##...###.# #.#  ##.## #.# ####.#######. #.# #.# #............ #.# ... #.###.####### #.# ... # #.# #.. ... #.# ### .....######..w######.# .#  #:j<1:j:j 2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 3#.#.#.##.# #.# ThunderHyde the Conjurer ##...###.# #.# Demigod  ##.## #.# ####.#######.  Health: 33/33 ========================  #.# #.# #............  Magic: 7/9:j G==================------  #.# ... #.###.#######  AC: 5Str: 8  #.# ... # #.# EV: 11Int: 20  #.. ... #.########  SH: 0Dex: 16  ### .....######.........  XL:  4 Next:  0% Place: Dungeon:2 .......@***w#####  Noise: ---------  Time: 1751.4 (0.0) ###########.#  a) +0 club (heavy):j> ? .#  Cast: Magic Dart #   w   ribbon worm (asleep):j| F _Okay, then.:j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j@ Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit):jnt#.#.#.##.# #.#ThunderHyde the Conjurer ##...###.# #.#Demigod##.## #.# ####.#######.Health: 33/33 ========================#.# #.# #............Magic: 7/9==================------#.# ... #.###.#######AC: 5Str: 8#.# ... # #.#EV: 11Int: 20#.. ...#.########SH: 0Dex: 16### .....######.........XL:  4 Next:  0% Place: Dungeon:2.......@****#####Noise: ---------  Time: 1751.4 (0.0)###########.#a) +0 club (heavy):jua.#Cast: Magic Dart#w   ribbon wormConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.:jw.  Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits  The ribbon worm is moderately wounded... ==2.4 (1Ray :j:jf _(Press . to maintain the ray.):j; **** The searing ray hits the ribbon worm.:j. ..w.(catching breath)The ribbon worm is moderately wounded.:j5 ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j@ '..:jF ]6--  5 :j r --3Held Ray+ :jξ :j :j . _You are caught in a web!:j **** The searing ray hits the ribbon worm!:jK..w.5-------4++  :j~^_The ribbon worm is severely wounded.:j **** The searing ray hits the ribbon worm.:j7 w.  The ribbon worm is almost dead.:jJH.w..:jku4------5:j:jv> _You finish channelling your searing ray.:jw.11 6:j/ _You disentangle yourself.:j_y †You hit the ribbon worm.:jg& :jp 4=8.4 (2Magic Dart _You kill the ribbon worm!:ju:jsw :j}Z_Your Stealth skill increases to level 3!:jC. .#.#.##.# #.# ...###.# #.# ##.## #.# ####.#######.  #.# #.# #............  #.# ... #.###.#######  #.# ... # #.#  #.. ... #.#  ### .....######. ....##### #.# .# :j%/ +#:j5 :j9 :-9.4 (1 _:jW> :j|n x _You see here a ribbon worm corpse.:jJ :j :j :j :jt 5=== _:j ,:jQ :j ,:j :jx :j ;===:j :jD,:j:j,:j:j:j :j:j(,:j:j e6===:j :j+ B:j,:j:j,:j:j;Q===:j:j:j,:j:j,:j; :j-":jq"N7==:j5#:j$,:jk%:jx',:j':j9==8===:j;:j?B:jqAB:jBB:jEQ===:j)F:jG:jI,:jJ:jK:jLL:jM,:jN:jO:jEP:jQ:jR:j$TM9===:j\:j0`:j`:j`:jYa:jb:je,:je:jug:jjm,:jm:jq:js:jv;===:j5w:jey:j}{,:j{:j:ju:j:j:jP:jȈ:j%:js:jo:j:j:j,:j:jb:j֏:jj:jL:jܒ:j,:jb:j+,:j:jȘ:j,:j:j:jz:j:j:j:jڠ:j4:jv:j :j):j:jӮX:j,:j:j:j:jĴ:j :jv:jl,:jӹ:j:j:j:j:jc:j,:j:j,:j:j':j*,:j,:jC:j:jS,:j:j:j+:jv:j:j:j\,:j:jA:j,:j:j:j:j:j:jF:j;:j:j':j:j?,:j:j$:jW:j:j :jy:jT,:j:j\:j,:j:j_:j6,:j:j:jE,:jY:j:j:j:j:j:j;,:j7:j\:j,:j":jX:j #.##.#.# #.##.#<# #.##...#  ...#  #..#  #. ##.###..#  ........#  #@# -837.4 (78.0) #.# #.# #.##.#############.# #####............# ......############ #######:jf:j,8.4 (79:j!:jZ$; _Found an escape hatch in the ceiling.:j 3:jd :j :j :j" :j :j :j :j :j :jR :j :j :j :jQ :j :j :j" :j ,:j :j :j :j :j :je :j1 :jl :jn :j .##### #<.....# ## #.##.#.# # #.##.#÷# ##.##.#.# #.....#.# ##.##.#.# # #.##.#<######.##...#.......@...#..###.###..## #..####.###..#.........# #.. ########.# #.##.# #.#:jh c#.# #.# #.#:j 246.4 (8.0):j +7.4 (9:jF :j\ R _k - a brown potion:jP :jP :j:Q :jR :jT :jrY B:j|\ ,:j#] :jk` :jg :ji :jm B:jTo :j r ,:js :jmu :jw :j^w :jx :jy :j{ :jI| :j9} :j4~ :j :j :j :j :j ,:j~ :j :j ,:jˉ :j- :jt :j :j :jx :j ,:j :jՠ :j :j :jV :ja :jî :j< :j :j :jy :j ,:j :jW ,:j :jV :j' ,:j :j` :jt ,:jj :jn :jb :j :j :j( :j c  You encounter a bat.:j  #..###.##.....[..###.. #.....>...######## #.. ##.####.#### ########.. .#####...###.#.. ...)...... ........>....#^# ######... ######...#####.## #<.....  ###########.#####...######.##.#.#.........#.# #.........##.##.#÷ :jT C##.#######.#.# #@#...###.##.##.#. #...######.#.# #.##.## #.......#. †.#.........)# ...#.# ####.##.#.Magic Dart #...######.####...#.# #.##.#< ##.## ....#.#######.##...  #.# .................... b   bat (asleep)  #.#:jy ?...........###.###.. ##.#######. b........# #.# #.. ............#### ###.###..:j 967.4 (20.0)b.:jl 'b.:j 'b.:j Ob:ju 38.4 (21 _:j :j :j  *** The magic dart hits the bat.:j@ Jb.b.:jA $b.:j8I "..:jJ h8---=9.4 (1.0) :j4R :jcT \ _The bat is severely wounded.:jU †  The magic dart hits the bat.:jS:j:j#7------570Magic Dart:j;*:j+G _You kill the bat!:j5I:j,:jB:j:jB:je---:j,:jn:jK,:j:j:j=M8===:j:j,:ji:j% ,:j :j :j7 :j :j :ji ;===:j B:j :j& :jo :j :j: :j :jS :jv :j :jc :jp :j M9===:jl :j :j(  ...>...######## ##.####.#### #.#####...###.#.. ...)...........>....#^# ############...#####.## #<..#####.#####...######.##.#.........#.# #.........÷ ##.#######.#...###.. #...:j/) #.## #......-866.0) †.#.........)##...#.# ####.## #...######.####...#.# #.##.#<...............>..### ###.#######......... :j1 :jP6 F-7.4 (17:j< :j= 2 _Found an escape hatch in the floor.:jZ@ p _You see here a bat corpse.:jJ3:jK:jN:j$Q:jCU: _:j2W:jcY,:jZ:j\:j_:j`;===:jOa:jkc:j'f,:jg:ji:j l:jGl:jm:jo:jr,:jjt:jv:jy,:jz:j}P  There is an escape hatch in the floor here.:jf:j _:jÂ:j$,:j0:jan _d - 4 purple potions (gained 1):jS3:j:jܒ:j:jW:jq:j:j:jC:j:j:jK:j:j:j:j:jĨ:jD:j:j,:j:j:j:j9:j:jB:j:jF:j:j:j:j:jf:j:j:jn:j:j:j:j:jr:j:jn  You encounter a frilled lizard.:j######...#####.## #<.....# #######.#####...######.##.#.# :jN......#.# #.........##.##.#÷# #####.#.# #.#...###.##.##.#.# #####.#.###†##.## #.......#.# .......)##...#.# ####.##.#.# #####.####...#.# #.##.#<# :juk #........#.#######l##...#  #...........@...........# :j #..............###.###..# ####...........##.# #.# #..# :j1YMagic Dart ..........>..#####.###.###..# #######.#...........# #.#....##############.# l   frilled lizard (wandering):j#####.#.#### #.# ..#######. #.#:j-907.4 (20:j:jM38.4 (21 _:j:j:j`\ .  The magic dart hits the frilled lizard.:jxH*****:j^&......:j$ 8---=9.4 (1.0)Magic Dart:jt:j R _You kill the frilled lizard!:j\:jٟ:j:jl:j5n:j:j:jc:j:j-9---:j:jT,:j:j,:j%:jE:jx:j:j[:j(M9===:j:j:j:j:j:j:j:j:jw:j:j :jY:j]:j>:j:j;===:j:j:j:j:j :j5:j:j:j:j:j :j:j:jf:jX:j:j:j:j-:jq:j9:j# :j ,:j:j;  There is a shaft here.:j,:j$ _:j:j:j",:jM$:jm':j):j):j*:j/.:jF0:j0:j1:j4:j7,:j8:j;:jA:jiA:j:j:j,:j:j :j :j :j9 :j>  You see here a +0 dagger.:j:j" _:jx:j:jU:j:j:j:j:j^ :jL":j &:j':jN':j(:j+:jv.,:j:j<:j:j :jV:j3:jV:j:j:j:jW:j:jo:js:j0:j~:j:jC:j :jI:j:jB:j>:j,:jߧX:j:j:j_,:j`:j0:jz:j:j  You encounter a hobgoblin.#### ..........#########.# .## # #.##########.............############  #.......................# ##.#####.#.##.##@##.####.# - #.###. .g.......##.# #.# ..###.##.#.#[:jOmm..#####.####.# Magic Dart## ##.# #......# ..#.#.#..###.. #.####.# ..#.#.#...#.# #.# #.# g   hobgoblin (wandering) ..#.#......##.# #.# #.##.###.......#####.# #.# <.#.###...##........# #.#69.4 (60.0).g:j#g:j+:j6==70.4 (61:jp:j+ _The hobgoblin shouts!:jVH *****:jBVR The magic dart hits the hobgoblin.:jGA.g:j6"....:jh8----1.4 (1.0) :j(:jCa _The hobgoblin is heavily wounded.:j ~ ****The magic dart hits the hobgoblin.:j A.g:j ...:jTk7-------2:jS:ja _The hobgoblin is heavily wounded.:jw { †The magic dart hits the hobgoblin.:j @***:j Y ...:j_ 6-----73Magic Dart:jle :jKh m  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.  The magic dart hits the hobgoblin. _You kill the hobgoblin!:j1:jd5B:j5:j6:j6:j7:j+88--:j8:jf:,:j%;:jy<:j<N7==:j=:j?:jT?:j?:jA:jA:jWB:j D:jUD:jD:jxFP==:j G:jfH,:jI:j.K,:jK:j]M,:jjN:jO:jO:jP:jR:j5R:jR:jVi  You encounter a dart slug.:jw_y8===w..........####.-..Magic Dart...w   dart slug (wandering):j_-...:jb/885.0):jh:jtkM-9.4 (16 _:j&p:jxq:j ******w  The magic dart hits the dart slug.:j3 Bw......:j i7---=90.0) :j֡ z _The dart slug is moderately wounded.:j ******The magic dart hits the dart slug.:j {@.w:j_).....:jd6-----1:j͓w _The dart slug is heavily wounded.:j *****The magic dart hits the dart slug but does no damage.:j8@.w:jsA(....:j9Cd5-----2:jQw _The dart slug is heavily wounded.:j2@ **** The magic dart hits the dart slug.:j | ....  The dart slug is almost dead.:j `````The dart slug launches a dart at you.:jcR....@:jgk4------3:jn:j%p0 _The slug dart is repelled.:j"W .  The magic dart hits the dart slug.:jD****:jqI%....:jN3-----114Magic Dart:jV:jk\M _You kill the dart slug!:js :js :jqt :ju :jqy n:jz :jGz :j{ :j| j4==:j| :j ~ ,:j~ :j' :jR :jʀ :j :j :j :j̓ :j :==:jȄ :j :j΅ :j :j :jÇ :jR :j :j +5===:jÑ ,:jY B===6===:j3 ===7==:j J==:j ,:jv 8======:jg :j ?9===:j :j :j ,:jd :j  :j :j :j :j; :j, :jq ;===:j :j :j :j( :jE :j :j ,:j :j :j :j :j :j :j ,:j :j :j ,:j :j :j :j :j] :j :jK :jq :j :j! :j" :jN" :j" :j$ :jS% :j% :j% :j<( :j) :j1) :j) :j, :j- :j5- :j- :j4 :jE5 :jy5 :j6 :j8 :je: ,:j$; :j> :j*? :j? :j@ :jB :j6D ,:j E :jlF :j:G :jG :jG :jI :jJ :jJ :jK :jWM :jN ,:jO :jP :j|R ,:jR :j6T :jV ,:jV :jW :jY B:j_ :j~` :j` :j5b :jc :jRc :jc :jd :je :jLf :jf :jg :jh :ji :ji :jj :jVk :jk :j%l :jr :jtt :jt :jtu :j&x :j{ :jl{ :j{ :j} :jG ,:jH :jT :j݂ ,:j< :j :jm B:j :jw :j :j6 :j :jԋ :j :jE :j= :j :jk :j :j :jo :j :j :jn :j ,:j :j :jv :j :j :j( :jĥ :j :j> :j :jw B:j :j B:j :j̱ :j :jҲ :j :j, :j :j :j- :j| :j> ,:j :j :j B:j׺ :j :jӻ :j6 :jh :jؽ :j :j :j :jN :j :j :ji :j" :j :j! :jg :j B:jb :jY :j ,:jF :jG :j :jI :j :j :j B:j :j` :j :j :jo :j ,:j= :j :j :j :j :j :jK ,:jr :j :j ,:j- :j :jg ,:j> :j X:jB :j :j :j :j> :j :j :j :ja :j :j :jC :j :j ,:j :j  :j3 :jY :jG :j  #.# #.##.###.#.##  ##.# #...#.# #.#.##  #..# #......# #.#.##  #.###....### #....†  #.########.#.## ##..##  #.......# #.#.# #..#  #######.## # #..# :jn k# #...#######.#.## #..#### #.#......@......# #....- ...# ##[..#######....# ##.### ##[# ##.## #.#####...## ##.# #..# ........>..  #.# #..# ######...##  #.# #.##########.###:j O   #.# #..# #.........#.# #   #.# #..# ##.#######.#.# #   #.#######..######...######.#.### :j<' 3211925.0):j* G-206:j0 :jz2 d _c - a scroll labelled DOSITU JEASMEM:j wRead which item? Scrolls :j  c - a scroll labelled DOSITU JEASMEM [!] read|quaff[?] describe selected:jc:jf:jny #.##.##.###.#.## ThunderHyde the Conjurer##.##...#.# #.#.## Demigod#..#:jo#......# #.#.## Health: 33/33 ========================#.###....### #....† Magic: 9/9========================#.########.#.## ##..## AC: 5Str: 8#.......##.#.# #..# EV: 11Int: 20#######.####..# SH: 0Dex: 16 ##...#######.#.## #..## XL:  4 Next: 11% Place: Dungeon:2 #### #.#......@......# #.... Noise: ---------  Time: 2120.4 (0.0) ...# ##[..#######....# ##.### a) +0 club (heavy) ##[# ##.###:jp[m.#####...## Cast: Magic Dart ##.# #..#........>..#.# #..#######...###.# #..# ###########.### #.# #..# #.........#.# # #.# #..# ##.#######.#.# # #.#######..######...######.#.### The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart is repelled.  The magic dart hits the dart slug. _You kill the dart slug! _c - a scroll labelled DOSITU JEASMEM:jq  As you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia.:j/  --more--:jH:j5z Your spells (forget)TypeFailure Level  a - Magic DartConjuration3% 1 b - Searing RayConjuration5%2  c - Iskenderun's Mystic BlastConjuration/Translocation 65%:j4 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit:jX:jS:j #.##.##.###.#.## ThunderHyde the Conjurer##.##...#.# #.#.## Demigod#..##......# #.#.## Health: 33/33 ========================#.###....### #....† Magic: 9/9========================:j$#.########.#.## ##..## AC: 5Str: 8#.......##.#.# #..# EV: 11Int: 20#######.####..# SH: 0:j*Dex: 16 ##...#######.#.## #..## XL:  4 Next: 11% Place: Dungeon:2 :jVM#### #.#......@......# #.... Noise: ---------  Time: 2120.4 (0.0) :j޳'...# ##[..#######....# ##.### a) +0 club (heavy) ##[# ##.###.#####...## Cast: Magic Dart ##.# #..#........>..#.# #..#######...###.# #..# ###########.### :j|#.# #..# #.........#.# # #.# #..# ##.#######.#.# # #.#######..######...######.#.###:jN  _The slug dart is repelled.  The magic dart hits the dart slug. _You kill the dart slug! :j}_c - a scroll labelled DOSITU JEASMEMAs you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia.:j:jy #.##.##.###.#.## ThunderHyde the Conjurer##.##...#.# #.#.## Demigod#..#:j#......# #.#.## Health: 33/33 ========================#.###....### #....† Magic: 9/9========================#.########.#.## ##..## AC: 5Str: 8#.......##.#.# #..# EV: 11Int: 20#######.####..# SH: 0Dex: 16 ##...#######.#.## #..## XL:  4 Next: 11% Place: Dungeon:2 #### #.#......@......# #.... Noise: ---------  Time: 2120.4 (0.0) :jAo...# ##[..#######....# ##.### a) +0 club (heavy) ##[# ##.##:j#.#####...## Cast: Magic Dart ##.# #..#:j........>..#.# #..#######...###.# #..# ###########.### :j|#.# #..# #.........#.# # #.# #..# ##.#######.#.# # #.#######..######...######.#.###:j  _The slug dart is repelled.  The magic dart hits the dart slug. _You kill the dart slug! _c - a scroll labelled DOSITU JEASMEMAs you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia.:j:jkReally abort (and waste the scroll)? :j)Y - Yes  N - No:jEm :j]  #.##.##.###.#.## ThunderHyde the Conjurer##.##...#.# #.#.## Demigod#..##......# #.#.## Health: 33/33 ========================#.###....### #....† Magic: 9/9========================#.########.#.## ##..## AC: 5Str: 8#.......##.#.# #..# EV: 11Int: 20#######.####..# SH: 0Dex: 16 ##...#######.#.## #..## XL:  4 Next: 11% Place: Dungeon:2 #### #.#......@......# #.... Noise: ---------  Time: 2120.4 (0.0) [:jڜ 834m...# ##[..#######....# ##.### a) +0 club (heavy) ##[# ##.###.#####...## Cast: Magic Dart ##.# #..#........>..#.# #..#######...###.# #..# ###########.### #.# #..# #.........#.# # #.# #..# ##.#######.#.# # #.#######..######...######.#.### The magic dart hits the dart slug. _You kill the dart slug! _c - a scroll labelled DOSITU JEASMEMAs you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.:jl :j +1.4 (1 _:j :j-Y :jpZ :jC^ :jg :jxh :jNm X:j_n ,:j!o :jp :jp ,:js :jt :jt :j|u :j*w ,:jz ,:jz :j>| ,:j| :jB B:j :j~ :j? :j :jH :j :j :j :j :j :jO ,:jĐ :j :jr :j :jV :j :jm :j; :j :j :j :jT :j :j΢ :jŤ :j :j :j| :j :j8 :j :jh :j :jK :j :j; _You kill the dart slug! _c - a scroll labelled DOSITU JEASMEM  As you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia.  You see here a +0 ring mail. _:j :j :jq :j :j :jg ,:je :j' :jP :j :j :jM :j :jF :j :j :j ,:j :j :j  :j :j  :j n:j*$ :j$ :j% :j% :j%& :jF' :j( :jz) :j^* :j, ,:j- :j- :j0 :j1 :j1 :j2 :jg5 :j*6 :j6 :j/7 :j<: B:j: :jX Y.#.#>#.#..######...##### #..........# ##.## #... ###.#.#.##.# #.# #... ##...###.# #.# #... ##.## #.# ####.#######... #.####.####.............. :jY #.##.....##.###.########. #.##.....##.# #.# #. #.......@...# #.########59.4 (38.0) ####.....######.......... #...........†...#### ###############.# :jY #.# #.#  #.#####:j6Z g #....... #####:j_Z :jq` :j8f :jl E _Done exploring.:jGWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon :jr:j{ [?25h[?0c:je) #.#.#>#.#..######...######.## ThunderHyde the Conjurer#..........# ##.## #... Demigod###.#.#.##.# #.# #... Health: 33/33 ========================##...###.# #.# #... Magic: 9/9========================##.## #.# ####.#######... AC: 5Str: 8#.####.####.............. EV: 11Int: 20#.##.....##.###.########. SH: 0Dex: 16:j߅$#.##.....##.# #.##. XL:  4 Next: 11% Place: Dungeon:2#.......@...# #.########. Noise: ---------  Time: 2159.4 (0.0)####.....######.......... a) +0 club (heavy)#...........†...###### Cast: Magic Dart###############.##.##.#:j#.###### #....... ########:j? As you read the scroll labelled DOSITU JEASMEM, it crumbles to dust.  It is a scroll of amnesia. _Okay, then. :jm_You see here a +0 ring mail. _Done exploring.  What level of the Dungeon? (default 2, ? - help) :j. [?25l[?1c:jg43:j*:j:j _:j:j:j:j:j:jr:j:j:j:j_:j:j,:j0:j~:j,:j9:j:j,:j:j:j,:j:j :j :j :j :j :j ,:j :j: :j :j] :j :j6 # It is a scroll of amnesia. _Okay, then. _You see here a +0 ring mail. _Done exploring.  There is a stone staircase leading down here.:j :j. :j $ _:jc :jw &3:j; ,:j1 :j # _You climb downwards.:j  #.......... #.....###.. ##....  #.†...# # #..$.# †.##### #.... :jF |... ..>.## .... # ####....  ..#.##. ...#  .......##..###   #..# 72.9 (13.5) .?....÷......# ......# ................:ju ..#..........###. ############ :j :j :j w _There is a stone staircase leading up here.:je:jDShopping list: 1 item, total cost 213 gold pieces  a - [D:1] 213 gold a +1 heavy morningstar You have 63 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit:j :jO :j #..........ThunderHyde the Conjurer#.....###.. ##....Demigod#.†...# # #..$.#Health: 33/33 ========================†.##### #....Magic: 9/9========================.....>.##AC: 5Str: 8.... # ####....EV: 11Int: 20..#.##. ...#SH: 0Dex: 16.......##..###XL:  4 Next: 11% Place: Dungeon:3#....@.....#Noise: ---------  Time: 2172.9 (0.0).?....÷......#a) +0 club (heavy)..#..........#Cast: Magic Dart..................#:j! [40m..........###. ############ _You see here a +0 ring mail. _Done exploring. _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j$ :j- :j3 :j5 :j5:j<6:j7:j::j/=:jUBP _:jkD,:jE:jH:jI:jI:jJ:jXPB:jP:jR:jT,:jU:jib..#.. .....#### #...#..<..# .....#.......... .....#.......... ####... #.....###.. ##..... #.†...# # #..$.# :j'c†.##### ###....#  ... #...@.######7.9 (5 .... # ####........#..#.##.....#####.........##..####....<.....#.?....÷......#..#..........#..................#..........###:jh:jn:jpc _There is a stone staircase leading down here.:j:j:j:j:j28.9 (1 _:jQ:jLc&4:jh          :j0  ## ##   #. .###.##  #[#.......  #.@.#   ##.##   #.#   #  #.#  #.#:j&  #.#  #.# :j.80.4 (2.5:jG:j= _You climb downwards.  Found a ring mail.:ja _There is a stone staircase leading up here.:j/:j:j:jp:jw41.4 (1.0 _:j :j[&3:j?..#.. .....#####...  #..<..#.....  #...............  #.......... ####...  #.....###.. ##.....  #.†...# # #..$.#  †.##### ###....#  ... #...@.###### .... # ####........# ..#.##.....#####.. .......##..###:jL #....<.....# .?....÷......# ..#..........# ................ ..#..........###:jw-2.9 (2.5:jk:j _You climb upwards. _There is a stone staircase leading down here.:j +:j+:j-:j~/:j{> #.# #.. ) ....#### ##..<..# .  #. ......  #.......... ####....  #.....###.. ##.....  :j5?#.†...# # #..$.#  †.##### ###..@.# 0.0 #...>.###### ... # ####........# ..#.##.....#####.........##..### #....<.....#.?....÷......#..#..........#:j?9......:jG:joO+3.9 (1:jW:j[% _Found a dagger.:j3:j:j:j:j,,:j,:jN:j L _You now have 71 gold pieces (gained 8).:j :j :j :j :j:j:jJ:j1:ja:j:j^:j:jO:j:j:j:j,:j& :j":j%  You encounter a kobold. It is wielding a +0 dagger.:j,F #................ #.......... ####...... #.....###.. ##......... :jd-6#.†...# # #....# †.##### ###....# ... #...>.###### .... # ####........# ...#.##.....#####.. K......@##..### ...#....<.....# :jO.,..?....÷......#Magic Dart ...#..........# ................. ...#..........###K   kobold (asleep) ...############ .. :jW6,90.9 (7:j721.9 (8 _:j>:jB:jr ******K  The magic dart hits the kobold.  The kobold is moderately wounded.:j@.K:jե#.....:jd8---==2.9 (1:j:jI( _The kobold shouts!:ja t )The magic dart hits the kobold.:j+h A*****:j .....:j7-------3Magic Dart:j% :j J _You kill the kobold!:jn3:j:jAB:j,:j:j,:je:j:jc9---:j֯:j,:j:j~X:jM8===:j:j,:j:j,:j.:j:jN,:j]:j;===:j:j,:j:j\,:j:j:j;:j:j,:j8:j:j M9===:jM:jw4 _Magic restored.:jR:j:j:j7:j,:j:j:jU:j:j:j:je #.....###.. ##......... #.†...# # #....#  †.####### ###....#  ... #.. #...>.###### ....#####.#####........# #...#.##.....#####.. :j#.)......##..## #...#....<.....# #..?@...÷......#--2129.0) #...#..........# #........... #...#....### #...############ #..) #### :j%:jg-d===-3.9 (20:j35:jT8' _Found a hand axe.:j:j #.....###.. ## #.†...# .# #....# †.#######.###....# ... #.. #...>.###### ....#####.#####.# #...#.##.....#####.. #.)......##..###:jI #...#....<.....# #..@....÷......# #...#.# #...... #...#......### #...######### #..)# #####:j14.9 (1.0):j +5.9 (2:j|#:j%a _c - a scroll labelled MIUKOO BUHA:jSRead which item? Scrolls  c - a scroll labelled MIUKOO BUHA [!] read|quaff[?] describe selected:jj :jm :ju #.....###.. ##........ ThunderHyde the Conjurer#.†...# .# #....#Demigod†.#######.###....#Health: 33/33 ========================... #.. #...>.###### Magic: 9/9========================:j\v 5....#####.#####........# AC: 5Str: 8#...#.##.....#####.. EV: 11Int: 20#.)......##..###SH: 0Dex: 16#...#....<.....#XL:  4 Next: 11% Place: Dungeon:3#..@....÷......#:jv Noise: ---------  Time: 2215.9 (0.0)#...#..........#a) +0 club (heavy)#.................Cast: Magic Dart#...#..........####...############:jv |#..)###### _The kobold shouts!  :jw vThe magic dart hits the kobold. _You kill the kobold! _Magic restored. :j+w d_Found a hand axe. _c - a scroll labelled MIUKOO BUHA:j*  As you read the scroll labelled MIUKOO BUHA, it crumbles to dust.  A wave of despondency washes over your surroundings.:j Y6.9 (1Will/2 :j :j~ 7 _It was a scroll of vulnerability.:j:j1Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of willpower Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of amnesia (uncommon)  :jh + scrolls of brand weapon (rare)  i + scrolls of fog (uncommon)  j + scrolls of silence (rare)  k + scrolls of vulnerability (uncommon) Potions (select all with !)l + unknown potions  m + potions of magic (rare) Missiles (select all with ()n - boomerangs  o - darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:j`  k - scrolls of vulnerability (uncommon):j^ #.....###.. ##........ ThunderHyde the Conjurer#.†...# .# #....#Demigod†.#######.###....#Health: 33/33 ========================... #.. #...>.###### Magic: 9/9========================....#####.#####........# AC: 5Str: 8#...#.##.....#####.. EV: 11Int: 20#.)......##..###SH: 0Dex: 16#...#....<.....#XL:  4 Next: 11% Place: Dungeon:3#..@....÷......#Noise: ---------  Time: 2216.9 (0.0)#[4:j_ 0m...#..........#a) +0 club (heavy)#.................Cast: Magic Dart#...#..........###Will/2 #...#############..)###### _Magic restored. _Found a hand axe. _c - a scroll labelled MIUKOO BUHAAs you read the scroll labelled MIUKOO BUHA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.:jr 3:j,v :jx :jp 3:jn :j :j :jB B:j7 :j :jH :j :j[ :j :j :j :j :jc :j ,:j\ :j :j: :j :j ,:j :j& :jm :j :j| :j :j :j :j :j :j( :ja :j% :j :j :j4 :j :j :j :j J:jm" B:j# :j# :j% :j' :j<( :j) :j- ,:j- :j0 :j0 :j2 :j4 :j4 :j6 :jK8 :j8 :j: :jC :jCF ,:jG :jJ :jOJ :jK :j^N ,:jO :jQ :jYQ :jj[ :jT^ ,:j` :jYc :jc :j5f :j;h :jh :jgj :jl :jm :jin :jq :jq :jr :jJu :ju :jv :jz :jb{ (:j1} :j( n _You feel your willpower return.:jr :j :j :j :j :jF :jʋ :jȍ :j :j :j :jȒ :jp :j :j :j^ :j :j' :j :j :j :j :jà :jϢ :j  You encounter a goblin. It is wielding a +0 dagger and wearing a +6 ring ofstrength.:j_ Q### #.#... #...#.. g... # #..).......#### #... . #....#..<..###..#.# ...... #..........#.  #........... ####...... #.....###.. ##.........:j #.†...# #.# #....# †.#######@###....# .....#...>.#####....#####.#####........# Magic Dart#...#.##.....#####..#.)......##..####...#....<.....#:j g   goblin (wandering)#.......÷......##...#..........#:jD 0#.................:jο \.g61.9 (45.0):j :j 32.9 (46 _:j :j :jt $The magic dart hits the goblin.:jZ*****:j5x8.....:je8---2=3.9 (1.0)Magic Dart:jP:jȉJ _You kill the goblin!:j :j :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j !3:j!:j#:j-(f _:j-):j*:j%+:j>,:j.:jl/9---:j/:j1:j2:j2:j4:j4:j5:j7:j8:j8:j::j9;M9===:jK<:j>:j{@,:jA:jC:j-F:jF:jG:jsI:jK:jUK:jL:j{N:j Q:jfQ;===:jfR:j+T:jU:j,V:jmW:jX:jZ:jZ:j[:jv  .  #. .. .. .## .# ... .!# .#.... .. ###.#.... ### #.#######........ #...#.............### #..).......#### #@....... #....-:jv@ #..<..###..#.####...... #..........#.# ......#............####......#.....###...##.........#.÷...# #.###†.#######.###... #...#...>.######....#####.#####:j0w.#You now have 80 gold pieces (gained 9).  b - a +6 ring of strength  Things that are here::j_0774.0):j\F-8.9 (15:j:jR _a +0 dagger; a goblin corpse:j:jX:j:j ,:j :j :j+:jo:jb:j:j:j@:j:j(:j,:j>:j:jE,:j:j!:j#:j=$:jl%:j':j):j/*:jI+:j-:j/:j-0:j^1:jB3:j(5:ju5:j6:jM8:j:,:jt<:j=:j@:jW@:jA:jQ ...  ..  $.  .. #. ##. .. .. :jR#.### .... .# ... #..@###..# .#.... ##......# ###.#.... ###.#.#######........ #...#.............### #........######).......:jES #######..<..###..#.####  #..........#.# #............####  #.....###...##... :j][-91.9 (13:j`,2.9 (14:je:jh\ _l - a fuming amethyst potion:jx :j/ :j  :j! :j# :j( X:j) :j~) :jS3 :j3 :j7 :j7 :j; ,:j< :jBK X:jN :j.Q :jQ :j.T :j_ :jf` :jb :jg M _You now have 95 gold pieces (gained 15).:jj 3:jl :jo :jMr ,:j t :j3v :jx :jy :jCz :jV 5#..^......#. #........... #........?..:jĝ  #.........## .# #.........#..# #.........#...  #............  #@........#  #.........#  #.........# :jB  ######.#### ##. #.### .... #...###..#  ##......# ## ###.#.#######. #...#......:j .303.9 (11:jV ,4.9 (12:j :j 8 _h - a ring of protection from fire:j::jw>pPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of willpower (worn)b - a +6 ring of strength  h - a ring of protection from fire:j>M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j?;:j'=:j_FThunderHyde the Conjurer#..^......#.Demigod#...........Health: 33/33 ========================#........?..Magic: 9/9========================#.........## .#AC: 5Str: 8#.........#..#EV: 11Int: 20#.........#...SH: 0Dex: 16#............XL:  4 Next: 12% Place: Dungeon:3#@........#Noise: ---------  Time: 2304.9 (0.0)#.........#a) +0 club (heavy)#.........#Cast: Magic Dart######.#### ##.#.### ....#...###..###......#[:j2G37m ## ###.#.#######. #...#......... :jG3b - a +6 ring of strength  Things that are here: _a +0 dagger; a goblin corpse _l - a fuming amethyst potion _You now have 95 gold pieces (gained 15). _h - a ring of protection from fire:jSW  You feel stronger.:jQ[514305.4 (0.5:jrxL _b - a +6 ring of strength (worn):j| I:j/ v:j%F O#.###?.#### #.........# # #.........###.. #.........#.. #...........# #..^......#.### #...... #......@.?....# 9.4 (4.0#.........##..# ##.........#..# #.........#...#............#.........####.........##.........# .######.#### ##. :jj :j 10.4 (5 _Found a scroll of vulnerability.:jT~ :j~ :jɀ :j_ :j  You encounter an orc. It is wielding a +0 hand axe.:j% #.###?.#### #.# # #.###.. #.#.. #..# #..^......#.##.o#.......@?....# #.........##..# ##.........#..# Magic Dart#...#.....#..### o   orc (asleep) ######.#### ##. .. .:j &0:jE 21.4 (1 _:j :j :j;s  ******o  The magic dart hits the orc.  The orc is severely wounded.:j< 3o.:j: W..?..:j+ _8---==2:j0 :j3 % _The orc shouts!:j )The magic dart hits the orc.*****:jh oYou kill the orc!:jb..?..o   orc (wandering):js7------4-3:j:jo _You encounter an orc. It is wielding a +0 club.:jf  :j5| ?***:j ***o  The magic dart hits the orc.  The orc is severely wounded.:jS 3o.:ju ..?..6-----=4 :jϷ )_The orc shouts! You hear a shout!:jYq )The magic dart hits the orc.:j<u*****:j, oYou kill the orc!..:jP5?..:jmo   orc wizard:j":jl:j :j6:j65:j -----:j6:jr-:j 5:j:j& :j:jQT_You encounter an orc wizard. It is wielding a +0 dagger.:j:jE ****** The magic dart hits the orc wizard.:j vo...?..4-------6 _The orc wizard is moderately wounded.:jx ***** The magic dart hits the orc wizard.:j8G)o:jrV..?..:jZj3-----7:j,:j!3c _The orc wizard is severely wounded.:j7a~ ****The magic dart hits the orc wizard.:j1o.:j?..2-----8:j:j/c _The orc wizard is severely wounded.:j\ )The magic dart hits the orc wizard.***:j Z?..1------459Magic Dart  The magic dart hits the orc wizard. _The orc wizard is severely wounded.  The magic dart hits the orc wizard. _The orc wizard is severely wounded.  The magic dart hits the orc wizard. _You kill the orc wizard!:j:j-:j :jt2w2===:j9===:jx3===  You encounter a ball python.:j)S.-Magic DartS   ball python (constriction, wandering):jZ/334.0):jD===-4.4 (15 _:j .  The magic dart hits the ball python.******:jyb..)?..:jT2---6=5.0)Magic Dart _You kill the ball python!:j, I:j. :j/ :j4 B:j7 :j? X:jU@ U3===:jSD :jLF :jF :jI :jL ,:jQ ,:jQ :jS :jV :j/W ;===:jY :j"] :jh] :j_ :jib :jb :j"e :jg :jBh :ji :jl ,:jm :jq :j7r T4==:js :jv ,:jx :jz ,:j| :j ,:j$ :j :j̃ :==:j5 :j ,:j :j :j :j :j^ :j :j? :j :jd :j 5======6===:ja :j ,:j :j& :ja %===:j :j :jR 7====8======:jU ,:jX :jZ :j[ :j\ :jj_ :j_ :ja :jd :jd 79===:jd :jo :j;t :jw :j0x :jA{ :jԟ #.###?.#### #.# ## #.###.. #.#.. #.# #..^......#.##.).#..@..).# -#.:jԠ ##..# ##.#..# ###.### #.# #.# . ######.#### ##. .. .:j 094.4 (59.0):jM -5.4 (60 _c - a scroll labelled VAIPAXO ROLE:j0Read which item? Scrolls  c - a scroll labelled VAIPAXO ROLE [!] read|quaff[?] describe selected:j :jThunderHyde the Conjurer#.###?.####Demigod#.........# ##Health: 33/33 ========================#.........###..Magic: 9/9========================#.........#..AC: 5Str: 14#...........#EV: 11Int: 20#..^......#.#####SH: 0Dex: 16#.............)..XL:  4 Next: 46% Place: Dungeon:3#........@..).#Noise: ---------  Time: 2395.4 (0.0)#.........##..#a) +0 club (heavy)##.........#..#Cast: Magic Dart#.........#...#............#[37:jm.........####.........##.........#.######.#### ##. .. .. The magic dart hits the orc wizard. _You kill the orc wizard! _You encounter a ball python.The magic dart hits the ball python. _You kill the ball python! _c - a scroll labelled VAIPAXO ROLE  ThunderHyde the Conjurer #.###?.#### Demigod #.........# ##  Health: 33/33 ======================== #.........###..  Magic: 9/9======================== #.........#..  AC: 5Str: 14 #...........#  EV: 11Int: 20 #..^......#.##### [:je40m SH: 0Dex: 16 #.............)..  XL:  4 Next: 46% Place: Dungeon:3 #........@..).#  Noise: ---------  Time: 2395.4 (0.0) #.........##..#  a) +0 club (heavy) ##.........#..#  Cast: Magic Dart #.........#...  #............  #.........###   #.........#  #.........# .   ######.#### ##. .. .. The magic dart hits the ball python. _You kill the ball python! _c - a scroll labelled VAIPAXO ROLEAs you read the scroll labelled VAIPAXO ROLE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:j7'5@*:j`9.*:jf9.*:j >. ThunderHyde the Conjurer#.###?.####Demigod#.........# ##Health: 33/33 ========================#.........###..# Magic: 9/9========================#.........#..#. AC: 5Str: 14#...........#.. EV: 11Int: 20#..^......#.########.. SH: 0Dex: 16#.............).....XL:  4 Next: 46% Place: Dungeon:3:jE #........§..@.#Noise: ---------  Time: 2395.4 (0.0)#.........##..#a) +0 club (heavy)##.........#..#Cast: Magic Dart#.........#...#..............#.........#######.........##.........#.######.#### ##. .. ..:j; uThe magic dart hits the ball python. _You kill the ball python! _c - a scroll labelled VAIPAXO ROLEAs you read the scroll labelled VAIPAXO ROLE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:j :j +6.4 (1:j :jZ  _You kill the ball python! _c - a scroll labelled VAIPAXO ROLE  As you read the scroll labelled VAIPAXO ROLE, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.:j+3:j:jB@  Things that are here:  a +0 club; a +0 hand axe; an orc corpse:j _:j:j,#.........# ## ##.........###..#.#.........#.. #..#.....# ..#..^......#.########## .. #.............)....... #...........).######## #.........##..# ##.........#.@# 400.4 (4:j .....#......#...................#.........######...)#.........# ...#.........# ...:jm ######.#### ##. .. .. #.### .... .# ... #...###..# .#....:j:j+1.4 (5:j:j"# _Found a mace.:j@HI:j  You encounter a ribbon worm.#..#.. #..##..# ..# ##..^#.########## .. ##.............)....... .#...........).######## ..#..##..#  ##.#..##### #.........#......####.#.............@.......#.........######...)#w#..# ...# Magic Dart#...# ...#######.#### ##... #.### .... .#....w   ribbon worm (asleep) #...###..#:j5[m .#....##......# ###.#....###.#.#######........ ...3.4 (2:jO4.4 (3 _:j:jb8---Contam: 10% 5.4 (1 _You miscast Magic Dart. Nothing appears to happen.:j, ******wThe magic dart hits the ribbon worm.:jhx 8w.:jȚ .....7------=6 _The ribbon worm is lightly wounded.:j ***** The magic dart hits the ribbon worm.:j|*.....:jCd6-----7:jf| _The ribbon worm is moderately wounded.:j# *****The magic dart hits the ribbon worm.:j@3w.:j9'$....:j(d5-----8:j1:j3c _The ribbon worm is heavily wounded.:jO **** The magic dart hits the ribbon worm.:jP}fw.... 4------9 _The ribbon worm is severely wounded.:js *** The magic dart hits the ribbon worm.:jo 3w.:j ,.. 3-----10 _The ribbon worm is almost dead.:j  ** The magic dart hits the ribbon worm.:j( ..(catching breath)The ribbon worm is almost dead.:j ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j,'..:j2-----  5 1Held :j:jH. _You are caught in a web!:j †The magic dart hits the ribbon worm.:j7k**:j<..:jy81------8% 92Magic Dart _You kill the ribbon worm!:jz:j;:j7:j8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j@ :j| 2===11 6-3:jЁ :js / _You disentangle yourself.:jp #.#.. #..##. #....# ..# #. #..^......#.# .. #. #......). . #...).# . #.##..# . ##.#..#####  #.#......####.  #.†.  #.######...)#.  #.# #...#  #.# #...#  ######.#### ##. .......#.### .... .#.#...###..# .#..##......# ###.#....###.#.#. ...4-4:jb.#.. #..##. .# ..# #.# ..^......#.# .. #. .....). .. ..).# . .##..# . #.#..##### #.#......####.. #.†.....K #.######...)#..? #.# ##...# #.### .... #.#.... K   kobold (asleep)#...###..# .#....##......# ###.#....   You encounter a kobold. It is wielding a +0 whip.25Magic Dart:jdP _Found a scroll of silence.:jz#.. #..##.# ..# #.# .^......#.# .. #. #). .. .).# .##..# . .#..##### #. .#......####.. ......K. .######...)#..?. .# ##...# . .# ##...# #.### .... #.#.... #...###..# .#....##......# ###.#.... :j:71:jz6 _You see here a ribbon worm corpse.:jg#.. #..##.# ..# #.##. ^......#.#:jhD .. #. #.). .. .).# .##..# .#..##### .#.#......####..†@....K.######...)#..?.# ##...# ..## ##...# #.#### ##.........#.### ....##.#.... #...###..# .#....##......# ###.#.... :jvc===7:j}:jK _Your magical contamination has completely faded away.:jQ ****K  The magic dart hits the kobold.  The kobold is moderately wounded.:j1K.:j#...:j^1---===8:jAV _The kobold shouts! You hear an angry hiss.:j[ )The magic dart hits the kobold.***:jBm&...0-----50--9Magic Dart _You kill the kobold!:j ` ..#..# #.## ^#.########## #. .....)....... .. .).######## # ....##..# .# .#..##### ..## ....####.......†....) ######..@)#..?.. ##...# ..# ##...# #................#...#.............### #..)ll   frilled lizard---20 _You encounter a frilled lizard.:jT # ..# #.##. ......#.# ## .. #. #.#). .# .. .).# ..# .##..# ..# .#..##### ...##..#......####....l. .†....).######...@#..?.. # ##...# ..# # ##...# # .#### ##.........#.### ....##.#....#...###..### #.#..... ##......# ###.#.....[4:jU S0m  ###.#.#.. .l-1 _You see here a +0 mace.:j 1l.:j: :j e1==2Magic Dart:j :j! # _i - a +0 mace:jw[#..#..##.....#..# #.##..#.########## ## .. #. #.#..)....... .# .. ..).######## ..# ..##..# ..# ..##### ...## #####..............†.@..)l...#####....#..?..###...# ...## .......# ##...# .## ###.#### ##..........### ....##.#.....#...###..### #.#.....# ##......# ###.#:j[.....##.#.#######......... ...l.:j5c:jk&3:jy:j[k| )The magic dart hits the frilled lizard.:j6r:jr>**:j9:j..:j? :j 0:j--:jK1:jy=:j 4:jMagic Dart:j:j$!h _You kill the frilled lizard!:j z#.. #..##.....## ..# #.##..##.##### .. #. #.#)....# .. .).#...# .##..# ...# .#..##### ...##.# .#......####..:j[ †..@.).######....#..?..## ##...##...## # ##...#..##.#### ##..........  :j #.### ....##.#.....#  #...###..### #.#.....#  ##......# ###.#...... :j D-5:j :j :jO#.. #..##.....#.# ..# #.##..#.#.###### .. #. #.##.)..........# .. .).##...# .##..# #...# .#..##### #...##.## .#......####.:jHP.†...@).######....#..?..## ##...##...## # ##..:jyPO.#### ##.......... #.### ....##.#.....# #...###..### #.#...:jP..# ##......# ###.#...... :jpZ:j_@-6:jb:jXd:j\#.. #..##.....#.<# ..# #.##..#.#.###### .. #. #.##.)..........# .. .).##...# .###..# #...# # .##..##### #...##.### .....##......####.......#†....@.######....#..?..###.# ##...##...## # ##...#..## .#### ##.......... .### ....##.#.....# ...###..### #.#.....#......# ###.#.:j]..... :jq7  Things that are here: _a +0 whip; a frilled lizard corpse; a kobold corpse:jw :j) Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 heavy club (weapon)i - a +0 mace Floor Items ([,] to select) Hand Weaponsa +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jr :juB...#..#..##.....#.< ThunderHyde the Conjurer .....#..# #.##..#.. Demigod ...#.############## .. #. #.##.. Health: 33/33 ======================== :jLv.......)..........# .. ...... Magic: 0/9------------------------ .....).########...# .........# AC: 5Str: 14 ...##..##...# # .......# EV: 11Int: 20 :jv....#..##### #...##.### .....# SH: 0Dex: 16 ....#......####......... ......# XL:  4 Next: 51% Place: Dungeon:3 ...........†....@.......Noise: ---------  Time: 2427.4 (0.0) ....######....#..?..###.a) +0 club (heavy) ....# ##...##...##Cast: Magic Dart ....# ##...#..## .#### ##.......... .### ....##.#.....# :jw...###..### #.#.....# #......# ###.#...... :j;x#.#.#######......... ... _You see here a +0 mace. _i - a +0 mace  The magic dart hits the frilled lizard. _You kill the frilled lizard!Things that are here: _a +0 whip; a frilled lizard corpse; a kobold corpse:jÃD  You unwield your +0 heavy club.:jy8.4 (1i) +0 mace :j:jϕ, _i - a +0 mace (weapon):jx :j Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  i - a +0 mace (weapon)  a - a +0 heavy club Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn) :j R f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (select all with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire :j [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j( 1 it i - a +0 mace (weapon)  a + a +0 heavy club[Enter] accept (1 chosen):j;:j$:j1...#..#..##.....#.< ThunderHyde the Conjurer .....#..# #.##..#.. Demigod ...#.############## .. #. #.##.. Health: 33/33 ======================== .......)..........# .. ...... Magic: 0/9------------------------ .....).########...# .........# AC: 5Str: 14 ...##..##...# # .......# EV: 11Int: 20 ....#..##### #...##.### .....# SH: 0Dex: 16 ....#......####......... ......# XL:  4 Next: 51% Place: Dungeon:3 ...........†....@.......Noise: :j[34m---------  Time: 2428.4 (0.0) ....######....#..?..###.i) +0 mace ....# ##...##...##Cast: Magic Dart ....# ##...#..## .#### ##.......... .### ....##.#.....# ...###..### #.#.....# #......# ###.#...... #.#.#######......... ...The magic dart hits the frilled lizard. _You kill the frilled lizard!Things that are here: _a +0 whip; a frilled lizard corpse; a kobold corpseYou unwield your +0 heavy club. _i - a +0 mace (weapon)9.4 (1:j63E _You drop a +0 heavy club.:jpX [#.. #..##.....#.<.# ..# #.##..#..##.####### .. #. #.##..#)..........# .. .).##...# .:jNY ,###..# #...# # .# #..##### #...##.###. .....# #......####.......# †....)######....#..?..###.# ##...##...## ### ....##.#.....####..### #.#.....# ......# ###.#...... :jg =30:jr :jt :jM ..#..# #.##..#..##.############## ..###. #.#:j'}....)..........# . .. .......).########. .........####..# .#  .#..######.###. ....####.......... ..†....) ######....#..@..###.. ##...##...## :j ##...#..## ........ .#.............### #..):j1==1:j:j+2.4 (2:j :jM _S - a scroll of silence:jC z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jf:j)kgAdjust which item? Hand Weapons (go to first with ))  i - a +0 mace (weapon) Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (go to first with "=) :jxk b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire:j7:jK....#..# #.##..#..# ThunderHyde the Conjurer ..#.############## ..###. #.##..# Demigod ......)..........# . .. ....... Health: 33/33 ======================== ....).########...# . .........## Magic: 1/9==---------------------- ..##..#:j!L#...# .# .......# AC: 5Str: 14 ...#..##### #...##.###. .....# EV: 11Int: 20 ...#......####.......... ......# SH: 0:jLDex: 16 ..........†....)........XL:  4 Next: 51% Place: Dungeon:3 ...######....#..@..###..Noise: ---------  Time: 2432.4 (0.0) ...# ##...##...##:jLi) +0 mace ...# ##...#..##:jLCast: Magic Dart #### ##.......... ### ....##.#.....# :jM..###..### #.#.....# ......# ###.#...... :j!M.#.#######.......... ... .#.............### #..) _i - a +0 mace (weapon) :jQM_You drop a +0 heavy club. _S - a scroll of silenceAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j{Mi - a +0 mace (weapon)  Adjust to which letter? (? for menu, Esc to quit):j{ Oa:j,  _You drop a +0 heavy club. _S - a scroll of silence(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - a +0 mace (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 mace (weapon):jQ _:jh,:j:j:j :js  A bombardier beetle comes into view.:joMagic DartB   bombardier beetle (wandering)B:j+6.4 (4:j:j27.4 (5 _:j:jN:jY *****B  *The magic dart hits the bombardier beetle.:jz......B:jq~0--=8.4 (1Magic Dart:j:jb:jl _The bombardier beetle is moderately wounded.:jx4:j/:jK _You are out of magic!:j'E#..#..##.....#.<...#..# #.##..#.############## ..###. #.##..#..)....... . .. .........).####### . ..###..#  .# ..##### #...##.###. #####........#.......†....)@.......#####....#.....###..##...##...## ...# ##...#..### ##..... ### ....#.####..### .# ......# ###.#......#######.......B.. ...BB   bombardier beetle.-:jE9 _:jMJ:jK:jW##.. #..........###..#..##.....#.<...#..# #.##..#.############## ..###. #.##..#:ji..)....... . .. .........).####### . ..###..#  .# ..:jD##### #...##.###. #......####........#:j-.......†....)......#####....#.....###..##...##...## ...# ##...#..### ##..... ### ....##.####..### #.#.....# ......# ###.#..B...:j:jA-40:j:ja M ## # ##.. #..........###..:js #..##.....#.<...#..# #.##..#.############## ..###. #.##..#..)....... . .. .........).####### . ..###..#  .# ..##### #..@##.###. #......####........#.......†....)...... ...######....#.....###..:j ?##....:jQ :j S1==1:j :j :j3$M### B ## # ##.. #..........###..#..##.....#.<...#..# #.##..#.############## ..###. #.##..#..)....... . .. .........).####### . ..###..#  .# ..##### #...##.###. #####.......... ......# ..........†....)..........##.........:j-:jL1&2:jo7:j9:jM >.#...>..... ### B ## # ##.. #..........###..#..##.....#.<...#..# #.##..#.############## ..###. #.##..#..)....... . .. .........).####### . ..###..#  .# ..##### #...##.###. ...#......####.......... ......#...)....##.##........3:j:j:jM#......† :j5>.#...>..... ### B ## # ##.. #..........###..#..##.....#.<...#..# #.##..#.############## ..###. #.##..#..)....... . .. .........).####### . ..###..#  .# .. ...#..##### #...##.###. .....#.#...#..##:jb:j&4:je:j:jo #......†....# >.#...>.....## #.B#.# ## #.#.###.. #..#.. #..##.....#.<.# ..# #.##..#...#.# ..###. #.##...).# . .. .).#...# . ..##..# #...# .# .# ....#..##### #...##.###. .....# ....#......####.......... ......#.†....).........######....#....:jY.###...# ##...##...## ....# ##...#..##:j:jC==5:j:j:j$ #......†.... >.#...>..... .#### #.B.# ## #..###.. #..#.. #..##.....#..# ..# #.##..#.#.# ..###. #.##.).# . .. .).#...# . ..##..# #...# .# ..#..##### #...##.###. ......#......####.......... ...... .†....)........:j".######....#.....###.. .....# ##...##...## .....# ##...#..##:jo:j C6:j9 #......† >.#...> ?.#### #..# ## #.###.. #.#.. #..##.....#.# ..# #.##..#.#.# ..###. #.##.).# . .. .).#...# . .##..# #...# .# .#..##### #...##.###. .#......####.......... .†....).........######....#.....###...# ##...##...## ......# ##...#..##:j<3B:jDB   bombardier beetle:jQN7Magic Dart:jsT:jk+  #......† >.#...> #?.#### #.# ## #.###.. #.#.. #..##......# ..# #.##...#.# ..###. #..).# . .. .).#...# . .##..# #...# .# .#..##### #...##.###. .#......####.......... .†....)........:jR, .######....#.....##...# ##...##.B.## .# ##...#..##:j6 :j; Z8Magic Dart:j@B :jC :jݦ #......† >.#...>#?.#### #.# ## #.###.. #.#.. #..##.# ..# #.## ^......#.# ..###. #..).# . .. .).#...# . .##..# #...# .# .#..##### #...##.###. .#......####.......... .†....).........######....#.....###.. .# ##...##.B.## .# ##...#..##9:j:j #......† >.#...>#?.#### #.# ## #.###.. #.#.. #..##.# ..# #.## .^......#.# ..###. #.).# . .. .).:j3#...# . .##..# #...# .# .#..##### #...##.###. .#......####. .†....). .######....#.....###.. .# ##...##.B.## .# ##...#..##2===50:j #...... >.#...> .###?.#### #.# ## #.###.. #.#.. #..##.# ..# #. ..^......#.# ..###. .).# . .. .).#...# . .##..# #...# .# #.#..##### #...##.###. #.#......####. #.†....). #.######....#.....###.. #:j.# ##...##.B.## #.# ##...#..##:j::j&1:jq:jn:jU  # >.#... #.###?.#### # #.# ## # #.###.. # #.#.. #..## #.# ..# #. #..^......#.# ..###. #.).# . .. #.).#...# . #.##..# #...# .# ##.#..##### #...##.###.  #.#......####.  #.†....).  #.######....#.....###..  #.# ##...##.B.##  #.# ##...#..##:j :j &2:j :j :j  # >.#  #.###?.#### #  #.# ## #  #.###.. #  #.#.. #..##  #.# ..# #  #..^......#.# ..###  #.).# .  #.).#...# .  #.##..# #...# .#  ##.#..##### #...##.###.  #.#......####.  #.†....).  #.######....#.....###..  #.# ##...##.B.##  #.# ##...#..##:j :j &3:j" :jm$ :j! # >.# #.###?.#### # #.# ## # #.###.. # #.#.. #.. #.# ..#  #..^......#.# .. #..# .  #.).#...# .  #.##..# #...# .# ##.........#..##### #...##.### #.#......#### #.......†....) #.######....#.....### #.# ##...##.B.##  #.#[4:j"80m ##...#..##:j+:j^0D===4:j7:js:$  Things that are here::jX<} _a +0 club; a +0 hand axe; an orc corpse:j}2 # >.# #.###?.#### # #.........# ## # #.........###.. # #...#.. #.. #...........# ..# #..^......#.# .. #).# . #.).#...# .  #.##..# #...# .#:j-3 ##.........#..##### #...##. #.........#......#### #........†....) #..######....#.....### #..# ##...##.B.##  #.# ##...#..##:j=:jlD-5 _:jM:jpO:j % #.# >. #.###?.####  #...# ##  #..###.. # #.........#.. # #...........# .. #..^......#.# ..:j}  #.).#  #.).#...# . #.##..# #...# .# ##...#..##### #...##. #.........#......#### #................†....) #.........######....#.....  #.# ##...##.B.##  #.# ##...#..##:j5 :j &6:jژ :j :j2 # .# > #.###?.#### #.........# ## #...###..  #.........#.. # #.....#  #..^......#.#  #.).# #.).#...#  #.##..# #...# . ##...#..##### #...##. #.........#......#### #................†....) #.........######....#..... #.........# :j:[34m##...##.B.##  #.# ##...#..##:j:j&7:j:j:jy.#  #.###?.#### #.........# ## #.........###.. #...#..  #....#  #..^......#.#  #.).# #.).#...# #.##..# #...#  ##..#..##### #...## #...#......#### #..........†....)  #.........######....#.....  #.........# ##...##.B.#  :j[34m#.# ##...#..## :j`&8:j:j#:j'l ..# #.###?.#### #.# ## #.###.. #.#.. #...# #..^......#.# #.).# #.).#...# #.##..# #...# ##..#..##### #... #..#......#### #.........†....) #..######....# #..# ##...##.B. #.# ##...#..:j,y:jق^3===9:jk:j:j ..# #.###?.#### #.# ## #.###.. #.#.. #...# #..^......#.# #.).# #.).#...# #.##..# #...# ##..#..##### #...##..#......####.#.........†....).#..######....#.#..# ##...##.B.##.# ##...#..#:j :j^ '60:j2 :j :j^&[#..# >#.###?.#### #.........# ## #.........###.. #...#.. ##....# .#..^......#.# .#.).# #.).#...# #.##..# #...# .##..#..##### #...##.#...#......####.#..........†....)....#.........######....#.....##.........# ##...##.B.###.# ##...#..##:j-:j6&1:j<:j=:jj#...# >.#.###?.#### #.........# ## #...###.. ##.........#.. #.#.....# .#..^......#.# .#.).# #.).#...# .#.##..# #...# .###...#..##### #...##.##.........#......####.#................†....).#.........######....#.....##...... :j 0B:j&-B   bombardier beetle2Magic Dart:j6:j8:j ******The magic dart hits the bombardier beetle.:jf*K.)....:jk+\2---=3:j3:j5l _The bombardier beetle is moderately wounded.:j ****** The magic dart hits the bombardier beetle.:jD 3B.:j# .)...1------4:jA  _The bombardier beetle is severely wounded.:jlR *****The magic dart hits the bombardier beetle.:jJ.)...:j.0-----5Magic Dart:j _The bombardier beetle is severely wounded.:ji #...# >.##.###?.#### ##...# ## ##..###.. #.#.........#.. #.#...........# ..##..^......#.# ..##.)...B......# .#.).#...# . #.##..# #...# .# ##...#..##### #...##.##.........#......####.#................†....).#.........######....#.....# B.-6:j :j T#...# >.#.#.###?.#### #.#.........# ## #.#.........###.. #.#...#.. #..##...........# ..# #..^......#.# ..##...B.# . #.).#...# . .#.##..# #...# .# ##.........#..##### #...##.##.........#......####.#........†....).#..######....#.....###.#.. :j 1B.:jm V-7:j :jr  :j\  Things that are here::j } _a +0 club; a +0 hand axe; an orc corpse:j;l#...# >.#.#.###?.#### #.#.# ## #.#.###.. #.#.#.. #..##.# ..# ##..^......#.# ..##.:jOm)@B.# . .#.).#...# . .#.##..# #...# .#  ##.........#..##### #...##.###.#.#......####.#.......†....).#.######....#.....###.#. :j|:j ~o1==8Magic Dart _:j':jcc  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.=9.8 (1.4 _The bombardier beetle barely misses you.:j/<  You hit the bombardier beetle.  The bombardier beetle is severely wounded.71.2 _The bombardier beetle barely misses you.:j - _The bombardier beetle barely misses you.  You hit the bombardier beetle.  The bombardier beetle is severely wounded. _The bombardier beetle barely misses you.You hit the bombardier beetle.  The bombardier beetle is almost dead.1--2.6:j3 L _The bombardier beetle bites you.:j;  You hit the bombardier beetle but do no damage.==4.0:j :jY  :j W_The bombardier beetle is almost dead.:j  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.The bombardier beetle waves its antennae.5.4 _The bombardier beetle misses you.:jrR  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.2=-2===6.8:j4_ _The bombardier beetle closely misses you.:jQ  You barely miss the bombardier beetle.The bombardier beetle is almost dead.:jR(8.2:j/\:jy^ _The bombardier beetle barely misses you.:jD  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.:jW  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j8 s==9.6Fire :j~  _You are covered in liquid fire! Move or burn!:j Y  You completely miss the bombardier beetle.The bombardier beetle is almost dead.The liquid fire burns you!:jfZ d26-------81.0:jc :je W _The bombardier beetle misses you.:j6(  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.The liquid fire burns you!22-------===--2.4 _The bombardier beetle barely misses you.:jp # ..# >.# #.###?.#### # #.# ## # #.###.. # #.#.. #.. #.# ..#  #..^......#.# .. #.@.B.# .  #.).#...# .  #.##..# #...# .# ##.........#..##### #...##.### #.#......#### #.......†....) #.######....#.....### #.#[37:jܬm ##...##.B.##  #.# ##...#..##:jP  You shake off some of the fire as you move.:j{18------30 _The liquid fire burns you!Things that are here: _a +0 club; a +0 hand axe; an orc corpse:j8  # ..# >.# #.###?.#### # #.........# ## # #.........###.. # #...#.. #.. #...........# ..# #..^......#.# .. #).B.# . #.).#...# .  #.##..# #...# .# ##.........#..##### #...##. #.........#......#### #........†....)[39;49:j Rm #..######....#.....### #..# ##...##.B.##  #.# ##...#..##B.9----4 _You shake off the liquid fire.:j9 # ..# >. #.###?.####  #...# ##  #..###.. #:jj  #.........#.. # #...........# .. #..^......#.# .. #.)B.#  #.).#...# . #.##..# #...# .# ##:j%...#..##### #...##. #.........#......#### #................†....) #.........######....#.....  #.# ##...##.B.## :jU| #.# ##...#..##:j:j&5:j9:jr:j&]#...# >.##.###?.#### ##...# ## ##..###.. #.#.........#.. #.#...........# ..##..^......#.# ..##.)B.# .#.).#...# . #.##..# #...# .# ##...#..##### #...##.##.........#......####.#................†....).#.........######....#.....# :j/B.:j:jj^3===6:j:j :j  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.:j *****The bombardier beetle sprays incendiary fluid at you.:j....@20==7.8 (1.4 _The burning spray misses you.:j :j You barely miss the bombardier beetle.The bombardier beetle is almost dead.:j(9.2:j:j^ _The bombardier beetle barely misses you.:j  You barely miss the bombardier beetle.The bombardier beetle is almost dead.:j] )90.6:j :j _ _The bombardier beetle closely misses you.:j s )You hit the bombardier beetle.:j0(:jR1==10==-92.0Magic Dart:j%:j(U _You kill the bombardier beetle!:j?#...# >.#.#.###?.#### #.#.........# ## #.#.........###.. #.#...#.. #..##...........# ..# #..^......#.# ..##..# . #.).#...# . .#.##..# #...# .# ##.........#..##### #...##.##.........#......####.#........†....).#..######....#.....###.#.. :j4-30:ji:j"l _Items here: )) ††.:j :j :j :j; :j : _:j :j T4==:j :j t2==:j :jz :j :j :j ,:j7 :j  P==:j :j a3=:j% X:j' ,:j( :jD* :j* U5===:j+ :j- :j^. N24=:ju/ :j1 ,:j2 :j~4 ,:je5 :j5@ Q===:j(B :jF 5==:jMG :jJ :jmK :jL :jN ,:jxP :jRR ,:j}S :jU :jU 6=6==:jaW :jn 7===:jfp :jq 8==7==:jQr :jt ,:ju :j x ,:j@y :j_{ ,:j| :j~ :j 9====:j :j :j :jӃ :jH ,:j‡ :j7 :j :j :j> :jZ :j 30=8===:j :j :j> :jJ :j@ ,:jԖ :j :jј :j :j :jt 51=:j 4===:jɜ :j7 :j :j0 :j ,:j) :j{ ,:jS :jM ~2==:j :j b9==:jZ :j0 ,:j :j ,:j :j^ 93:j E==:jZ :jŵ 1 _HP restored.:j5 :==:jN :j :j+ :j߹ :j :jԻ :j :jx O=:jb :j :j, Q10/10===:ji :j :j~ :j :j :j< :jx ,:j~ :j :j ,:j :j :j :jN ;===:jH :j :j ,:ju :j :j_ ,:j :j :jW :j :j :jT :jW ,:j= :j :j :jc :j_ :jJ :j R # #. ##. ##).$ .# #.. ..# ######### >.#..#.###?.#### #........ #..#.........# ###........ #..#...###..) #...-554.0 (61.0)  #...#...# #..###..###  ..# #:j #..^......#.############## .#.............)..........# .  #..).########...# .  #..##..# #...# ##.#..##### #...##.###. #.#......####.......... :jB :jD ,5.0 (62:j :j # _Found a mace.:j :j1 :j@ :j :j B:j :ja ,:jh :j :j ,:j( :j :jd ,:j :j :j) X:j+ ,:j. :j3 :j 5 :j`5 :j]6 :j+: :jJ< ,:j= :jD [  Items here: )) ÷ †.:jIO :jP  _:jQ :jU :jW :j1X :jaY :jL &:j ,:jT :j :jX ,:jŋ :j :j ,:jՑ :j :jb ,:j_ :j̙ :j ,:j :j~ :j :j :j :j, :jЦ :j :j$ :j :j? :j :jƬ :j :j ,:j :jf :j ,:j :jֹ :j4 ,:j :ju :j :j* :j_ B:j :jd :jF :jp :j :j :j :jS :j :j\ :j :jG ,:j :j :j :jS :j :j :j :j@ :j :j :j :j :j9 :j :j :j :j :j ##.......## #.........# #.........# #.........#  #.........#  ##.........#  ##).$.......#  #####......÷....#  ##########...@.#...>.....# 91.0 (36  #..........#####........B# ##..## ##.........# ##.........)....##..........#### ...#########....#..##.<..# .### #....###.##..#..#... .###############..###.##.##..# #. :j ...)..........###............. .).########...##..#.........##.:j :jZ :j c _There is a stone staircase leading down here.:j:j:j:jv:j82.0 (1.0) _:j:jr&4:jU##...## . .. .#. #. .....#.##  .#.#...@#  .# :j #.. #.#  .###.## # ... #....... #.# <.#  #.# .## ..## #.##:jLT-3.5 (2.5:j^:j0a :ja_You climb downwards.:jga _There is a stone staircase leading up here.:j:j:jr:j:j44.5 (1.0 _:j:jm&3:jZv##.......###.........# #.........# #.........# #.........# ##.........# ##).$.......# #####......÷....###########...@.#...>.....##.....###........B##..........## ##.........# ##.........)....##..........#### ...#########....#..##.....#.<..# .####....###.##..#..#...#############..###.##.##..# #. ...)..........###............. .).########...##..#.........##.:j~;-6.0 (2.5:jlC:jD! _You climb upwards.:jHc _There is a stone staircase leading down here.:jE c##.## #...# #...# #..# #.# ##.# ##).$.# :jF #####......÷....# ##...>@#...>.....# #.#####.B# ###....## ##.# . :jF W### #....###.##..#..#. #:jF ..###.##.##..# #.).###. . :j Q :jl Q7.0 (1.0 _:jM#.#... # ##.. ##).$... #####@.....÷.#########...>.#...>.....  ...#####........B ###..........## ##.........#...... :j:j&8:j$:jG&:jUW##.......## #...# #..# #..# #.# ##.# ##).$.:j# #####.@....÷....#  ##...>.#...>.....#  #.#####..B# ...## ##.........# .)....##........#:jS....#..##.....#.<..#  #....###.##..#..#...###.##.##..# #. .).###.:jA .:j:j&9:j :j,:jwM #..... #:j# # ##.. ##@.$... :jb#####......÷#########...>.#...>.....#..........#####........B#..##.#:j:jC(600:j:jC N _You see here a +0 flail.:j$:jh&1:j6: _i - a +0 flail:jm:jRWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 mace (weapon)i - a +0 flail:j+M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jl{ :j :j ThunderHyde the Conjurer#.....Demigod##.......##Health: 33/33 ========================#.........#Magic: 10/10 ========================#.........#AC: 5Str: 14#.........#EV: 11Int: 20#.........#SH: 0Dex: 16##.........#:jl XL:  4 Next: 91% Place: Dungeon:3##@.$.......#Noise: ---------  Time: 2601.0 (0.0)#####......÷....#a) +0 mace##########...>.#...>.....#Cast: Magic Dart:j #..........#####........B# ##..........## ##.........# .........)....##..........#### :jĉ q.#########....#..##.....#.<..# ##:j T#....###.##..#..#.....  ##############..###.##.##..# #...  _You climb downwards. _There is a stone staircase leading up here. :j< _You climb upwards. _There is a stone staircase leading down here. _You see here a +0 flail. _i - a +0 flail:jk >  You unwield your +0 mace.:j r2.0 (1i) +0 flail:j5 :j - _i - a +0 flail (weapon):jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j3:jN#Adjust which item? Hand Weapons (go to first with ))  i - a +0 flail (weapon)a - a +0 mace Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire:j :jY* ThunderHyde the Conjurer#.....Demigod##.......##Health: 33/33 ========================#.........#Magic: 10/10 ========================#.........#AC: 5Str: 14#.........#EV: 11Int: 20#.........#SH: 0Dex: 16##.........#XL:  4 Next: 91% Place: Dungeon:3##@.$.......#Noise: ---------  Time: 2602.0 (0.0):j5+ D#####......÷....#i) +0 flail##########...>.#...>.....#Cast: Magic Dart#..........#####........B# ##..........## ##.........# .........)....##..........#### .#########....#..##.....#.<..# ###....###.##..#..#.....  ##############..###.##.##..# #...  _i - a +0 flail  You unwield your +0 mace. :jj+ _i - a +0 flail (weapon)  :j+ >Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - a +0 flail (weapon)  Adjust to which letter? (? for menu, Esc to quit):j:j9a:j":j  You unwield your +0 mace. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - a +0 flail (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 flail (weapon); i - a +0 mace:jKe Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon)i - a +0 mace Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (select all with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j|6 1 it a - a +0 flail (weapon)  i + a +0 mace[Enter] accept (1 chosen):j :jThunderHyde the Conjurer#.....Demigod##.......##Health: 33/33 ========================#.........#Magic: 10/10 ========================#.........#AC: 5Str: 14#.........#EV: 11Int: 20#.........#SH: 0Dex: 16##.........#XL:  4 Next: 91% Place: Dungeon:3##@.$.......#Noise: ---------  Time: 2602.0 (0.0)#####......÷....#a) +0 flail##########...>.#...>.....#Cast: Magic Dart#..........#####........B# ##..........## ##.........# .........)...:j߬h.##..........#### .#########....#..##.....#.<..# ###....###.##..#..#.....  ##############..###.##.##..# #... You unwield your +0 mace. _i - a +0 flail (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - a +0 flail (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 flail (weapon); i - a +0 mace:j+3.0 (1:jt:j) _You drop a +0 mace.:jfa#.....###.## #.# #.# #.# #.# ##.# ##)@$.# #####......÷....# #...>.#...>.....# #...#####.B#.## ##..#)....##..#### #....#..##.....#.<..#  #....###.##..#..#.....#..###.##.##..# #.:jsk:jv&4:j5}:jk:j~*##.....###.## #.# #.# #.# #.# ##.# ##).@.# #####......÷....# ...>.#...>.....# .#####.# .## ##.#)....##.####:j ....#..##.....#.<..# #....###.##..#..#.....#..###.##.##..# #....:j:j&5:j&:j:jM+6.0 (2:jٴ:j= _You now have 99 gold pieces (gained 4).:j#p4 ##.....####.......##..###)#####...@..÷ #########...>.#...>. ..........#####.......###.##.## ..........###............. ...:jx:j?+7.0 (1:jA:jH:j| ##.......##..###)#####......÷ #########...>.#.@.>. ..........#####.....## .###......... #######...##..#.........##. .:j!:j&8:jÔ:j˖:jh /##.## #.# #.# #.# #.# ##.# ##).# :jri #####......÷....# ...>.#..@>.....# #####.# ## ##.# )....##.####....##....###.##..#..##..###:ji ###........:ji  :jr :j &9:jg :j :j (##.## #.# #.# #.# #.# ##.# ##).# #####......÷....# ...>.#...@.....# :j m#####.# ## ##.# ....#..##.....#.<..##....###.##..#..#:j? ..###.##.##..#:ji ###...... :jo :j '10:j  :j c _There is a stone staircase leading down here. :j!  :j ,  :j 2  :j;  :jG -1 _ :jN  :j. J 4  You climb downwards. :j6 b ###########.# #.S... ....#####.##### :j?7  . #  S   ball python (constriction, asleep)  :ji7  :j ?2.5 (2.5Magic Dart :jP  :j U _You encounter a ball python. :j a _There is a stone staircase leading up here. :j ***S  ) :j :The magic dart hits the ball python. :jT 1S. :j[ !.. :j ] i9/10 ---=3.5 (1.0 :jb  :je c _The ball python is heavily wounded. :jW †The magic dart hits the ball python.**  :jj..8-----24Magic Dart :j  :jđO _You kill the ball python! :j~ :j :j :j :j.-5 :j\ :jg--3- :j) ##.......##  #.........# #.........##.........##.........###.........###).........######......÷....# #######...>.#...# ........#####.........# ........## ##.........# .....)....##..........#### ######....#..##.....#.<..##....###.##..#..#.....# ##########..###.##.##..# #.... ........###............. ... #####...##..#.........##. . :jC7.0 (2.5 :j" _You climb upwards. _There is a stone staircase leading down here. :j :j :je :j :j| _ :j :j :j829====10/10=== _Magic restored. :j===  There is a stone staircase leading up here.  You encounter a rat.#.........# ##.........# ##).........# ####......÷....# ...>.#...>.....# .#####.........# .## ##.........# ...##..........#### ...#..##.....#.<@.# #....###.##..#..# ###..###.##.##..###.....Magic Dart###............. .... .##..#.........##. ... .##.###........#[39 :jk{;49m .. .r r   rat (wandering) .##.###........# .. ........# ... ............35.0 (18.0)6.0 (19 _ :j :jA ******rThe magic dart hits the rat but does no damage.:jW7r.:j=_4.......:jem9/10 ---==7.0) :jl:jo- _The rat squeaks loudly.:ju †The magic dart hits the rat.:jRT*****:j.....8-----3-8Magic Dart:jd] _You kill the rat!:jx --  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.:j >.....<--Magic DartKK   kobold (missile, wandering)42.0 (4:j* L-3.0 (5 _:j :j:j1v )The magic dart hits the kobold.:j7Z******:je].....†:j7---4=4.0 (1Magic Dart:jc:juJ _You kill the kobold!:j$28===:jB:j:j:j 4===:j :j6 ,:j :j,:j:jB:js:jL9==:j1:jt,:j:jK:j:j:j ,:j!:jz#:j#:j#3==:j%:js',:j (:j),:j +:j-,:j.:jM10/10===:jU##..#  ##)..# ##......÷....# .>.#...>.....# ####.........# # ##...# ...#### .#..##.....#.<..#######.##..#..#.@...#-628.0)###.##.##..##............. .. #..:jV .##. .$.† #.###........# ......). #.###........# .......)............# ........ .......###.....#:j]:jeF-3.0 (19:jl:jn% _Found a dagger.:j%:j3:j:j:j:j,:j:jQ;===:j:j":j:j6:jV:jE:j:j1:jbX:j*N _You now have 110 gold pieces (gained 11).:jd_:j.........#  .........#  ...####  ##.....#.<..##### .##..#..#.....### ### ##.##.##..###.....##.... .............. .:jS9........##.....†....... #........##.....@).....[ 9.0 (6:j-.0)......##........).... ..##...... ...... ............. .....# ##............ ....# ###......    ...# #.......#    ### #..##..######     :j(:j#5,70.0 (7:j;:jj>( _Found a ring mail.:jGI:j'=......:jԵ#  #  ####  #.....#.<..#####  #.##..#..#.....### ## #.##.##..###.....##.  ##.....†. .##......@.....[.  .##.). ##.  . # ##. # ###. ...# #.#. ### #..##..#  0:j(+1.0 (1:jF:j$  Things that are here::j _a +0 club; 7 poisoned darts; a kobold corpse:j^3:j `:je:j|h:jm: _:jn:jq,:js:jIv:jx:jx:jz:jm:j,:j{:jv:j:j/:j:j:jާ,:j:j :j7:j:j:j۵:jR:j:j:j1:jT,:j4:j:j):j:j:j:j6:js:j.:j]:j:j3:j:j!:j,:j:j :j5:j:js:j:j/:jo:jx:j:jJ,:j:j:j+X:j:j4:j:j:j(:j}:j:j:j:j:j+:j5:j" ,:j[ :j :j :j: :j :ja:jq:j:jy:j:jB:j:j@#,:jn$:j':j(:j1:j2:jW5:j88,:j09:j=HX:jH:jJ,:jiK:jN:jO,:jQP:jR:jS,:jT:j9V:jW,:juX:j[:jCp# ......##.####### ####...... #####..# ##... ##.....## # ##.....## ...# #.......# :j1q..>.###### ..# ##.#.......# #####..........## #..### .#....@..# 703.0 (32.0)# #.# # )# # ...#.....##.... ...##...##..### . ##### ###### :jx:j,4.0 (33:j:j$ _Found a sling.:j(3:j):j1-:j6:jV&:jW:jGW:jX:jOZ:j[,:j\:j^:j_,:j`:jeb:jc:jc:j4e:juh:jHj,:jj:jEm:jwp:jp:jIr:js:ju:ju:j(w:jx:jz:jz:j.|:j}:jN,:j:jH:ji:j:jۇ:j_:jA:j:j:ja:jɑ,:j$:j8:js:j:j:jf:j:j:j:jFT  You see here a +0 dagger.:j _:j:j):j+:jx:j:jU:j3:j:j:j:j:jv ## #...##.###........##........)...........##......... .†....)............ ............ ....#.....###.....# ##..........##...####....# ###........ ##...#..####.....# #.......# .......### #..##..## .##.#.....##.#.#####..# ##....## # #.#.....##....@....# ###..### ###.#...........###### #......# #..............## #......#.###.##..)### #......# #)..#......# ##......# #..#.####........# #.......# ...#.# #........# ##.####### .....####........#####..# #...##.........###.....##You pick up a parchment of Summon Ice :j"Beast and begin reading...:j-30.0 (26:j,1.0 (27:js _ _You add the spell Summon Ice Beast to your library.:j} :j X:j :j :jC :jф :j˅ :j :jh :jm :jk :j :jNj :j} :j :j :j; :j :j) :jL :j :j :j :j{ :j :j :j^ :j ,:jҡ :j :j :jJ :j :j :j :jЩ :jɪ :j :j :j :jB :j :j :jQ :jp :j :j :j^ :j :j :j :jM :jd :j\ :j :j# :j :j :j> :jw :j :j :jD :j :j :j :jY :j :j :j :jR ,:j7 :j :j :ja :jI :j :jF :jx :j :j :jQ :j :j :j :j/ :jf :je :j :j :j :j :j]:j:j:j:j :j :j :jh :j:j:j:j!:jx:j :jE:j_:j:j:j:j\:j :j":j":jD$:j&:j(:j(:j<*:j,:j.:j.:j/0:j2:j9=:j=:j?:jWVX:jZ:j\:jS]:j)^:j&e:j5g:jg:jh:jn:j)p:jmp:jq:jVv:j;x:jx:jy:j(~:j:j:j:jc:j:j.:j :j~:j-:jk:j:j:j:j:jz:j:j:j:j':j:j:jn:j:j:jߨ:j1:j:j4:j9,:j:jٲ:j:j':j:jR:jU,:jM:j:jC:j|:j<:j:j:j:j:j:j0,:j:jh:j:j:jm:j:j:j :j:j:jf:j:j:j:j:j:ji:jw:jl,:j:jGX:j:j:j:j:j:j:j:j:j:jF,:ja:j:j:j:j:j :j :j :j :j :j,:j:j:j$:jT:jI:j:j,:jE:j:j :j :jp!:j":j$,:j$:j%:j',:j':j(:j),:j):j1:j2:j2:j:3:j4:j5:j6:j6:j8:jE::j::j;:j=:j=:j5>:j>:j@:jA,:j:j:j,:j:j:j/ :jr :j :j :j1:jt:j.:j2:j:j8:jR:jc%B:jq&:j):j+:j+:j,:ja0:j2,:j13:j6:j8:j8:j9:j<:jq>:j>:j?:jGX:j I:jJ,:j5K:j9N:jO:jO:jeP:jS:jT:j U:jU:jX:jY:jY:jZ:j\:j]:jM^:j^:ja:jb:jcc:j1d:jf:jh:jh:jj:jl:jn:jn:j8p:jTs:ju:ju:jv:jy:j|{:j{:j<}:j:j:j?:jm:j9:j;:j:ja:j':jV:j:jF:j:jl:j:j':j:j,:jޞ:jR:j,:jť:j:j[:j:j:j:j :jJ:j:j3:jZ:j:jd:j:j:jq:j::j:j,:j:j0:jKi  You encounter a hobgoblin.:jw< :j9###### ...... ......#   .......##  g.......## ########:j[ #.###@.#### #....... #.........# ###....... #.........##...Magic Dart #.........#...########:j5Z #...........### #..^......#.########## g   hobgoblin (asleep) #.............)....... #...........[.######## #.........##..#:j}#:jRg.838.0 (107.0):jMg:j/5==98:j:jp$ _The hobgoblin shouts!:jp} _You see here a scroll of vulnerability.:jN W .  The magic dart hits the hobgoblin.:jR o*****:j &.....:j 9/10 ---5-40.0)Magic Dart:j| :j M _You kill the hobgoblin!:jh3:jj:j!m,:jq:j|:j}:j:j":j:jt:jd:j9---:j:j:j:j:j:j:jj:j :jk:j:j:j^:jJ10/10===:j$:j^:jϝ:j.:j:j:j%:j:j0:jh ######## #...... # #.....@.## --50.0)#.## ##########.###?.#### # #.........# ###..... #.........###....... #.........#... #...........###  #..^......#:jh #.............).....:j8-:jr:jE _Done exploring.:jE:jWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :j:j"([?25h[?0cThunderHyde the ConjurerDemigodHealth: 33/33 ========================:j(Magic: 10/10 ========================AC: 5Str: 14########EV: 11Int: 20#......#SH: 0Dex: 16#......##XL:  4 Next: 95% Place: Dungeon:3#.....@.##Noise: ---------  Time: 2850.0 (0.0)#........##:j(###### a) +0 flail####.###?.#### #..... Cast: Magic Dart#.........# ###.....#.........###.......:j)#.........#...###### #...........####..^......#.######## #.............).....  _The hobgoblin shouts! :j)G_You see here a scroll of vulnerability.  The magic dart hits the hobgoblin. _You kill the hobgoblin! _Done exploring.  What level of the Dungeon? (default 3, ? - help) :j8 [?25l[?1c:j9; 4:j; :j< :jkG :jI :jI / _:jM :jO :jQ :jQ :jR :jX |_You see here a scroll of vulnerability.  The magic dart hits the hobgoblin. _You kill the hobgoblin! _Done exploring.  You see here a scroll of vulnerability.:j[ 5 _:j] :j|a :jb :jXc :jd :ji :jk ,:jGm :jq :jFs :js :jt :jy :j@{ ,:j| :j :j~ :j :j :ju :jۜ :jҝ ,:je :j :jҠ ,:j :j :j3 ,:j- :j :jH ,:j :j_ :j" ,:jE :j :j :jۯ :j :j :jѲ ,:jV :j :j :jk :j/ :j ,:j :jþ :j :jF :j& :j :j :j :j :j :j :jx :j$ :j :j :j :j :j" Y  There is a stone staircase leading down here.:j :jY :j $ _:jk :jE 4 _You climb downwards.:j ##...##. .. .#. #. .....#.## .#.#...@# 76.5 (26.5).....##.#   ###.. #.#  .###.## # ... #....... #.# <.# #.# :j .## ..# .# #.# .#:j :j :j a _There is a stone staircase leading up here.:j:jvShopping list: 1 item, total cost 213 gold pieces :jd a - [D:1] 213 gold a +1 heavy morningstar You have 110 gold pieces :j"[!] travel|examine|delete items [a] choose item[Esc] exit :jThunderHyde the ConjurerDemigod##Health: 33/33 ========================..Magic: 10/10 ========================.##AC: 5Str: 14. ..EV: 11Int: 20.#. #.SH: 0Dex: 16.....#.##XL:  4 Next: 95% Place: Dungeon:4.#.#...@#Noise: ---------  Time: 2876.5 (0.0).....##.#a) +0 flail###.. #.#Cast: Magic Dart.###.## # ... #.......#.# <.##.# .##..# .##.# .# _Done exploring. _What level of the Dungeon? (default 3, ? - help) _You see here a scroll of vulnerability :j. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. :j{ :j :j!:jJ3!:j !:j!:j!:jqP _!:j!:jB5!:j6,!:j;B!:j;!:j<~!:jW!:j/!:jz!:jԍ!:j7!:j,!:j#!:j!:jK!:j!:j!:j!:j!:j5!:j!:j!:j,!:j!:jF!:jo!:jΠ!:j!:jf!:j !:jb!:j!:j!:jz!:jݪ!:jv!:j!:j!:j!:j!:jK!:j!:ja!:j3!:j!:j!:j!:jڹ!:j>!:j!:j~!:j!:j!:j$!:jr!:j/!:j!:j!:j!:j_!:j!:j,!:j!:j!:j,!:jP!:je!:j,!:j4!:j!:j  You encounter a goblin. It is wielding a +0 dagger.!:j #.<.###.##.##.##.#. ##.## #.##.##...#..  #.# #........###.  #.# #########.#!:jn  #.##.#  #.###  #.#  #.  # !:j|   Magic Dart !:jI #.#  .#.  .g   goblin (asleep)  .  g#!:j4!:j1912.5 (36.0)!:jL 33.5 (37 _!:jS !:jX ":j v )The magic dart hits the goblin!":j6******":j[F......":j9/10 ---6=4.5 (1.0)Magic Dart":j":jJ _You kill the goblin!#:jI#:j#:j#:j;#:j9---#:jN#:jz,#:j#:j,#:j,#:jKg10/10===#:j#:j } _Magic restored.#:j#:j5#:j#:j#:j#:ji  You encounter a dart slug.#:j! #.# #########.#  #.# #.# .# ## .# .  -#.#.w.....## .#.#.#.Magic Dart ....... #:j!)#.#.#. .......w   dart slug (asleep)#.#.#!.......#:j(-s23.5 (9-4.5 (10.0) #:jS4#:jD9V _Found a purple potion.#:jUo *w  The magic dart hits the dart slug.#:j .w9/10 ---=5.0) #:j) w _The dart slug is heavily wounded.$:j * The magic dart hits the dart slug.$:j+2w.$:j35$:j7b8-----6$:jA$:jEb _The dart slug is severely wounded.$:j/ .  $:j*The magic dart hits the dart slug.$:j)$:j؊$:j$:jے #.# #########.#ThunderHyde the Conjurer #.##.# Demigod #.### Health: 33/33 ======================== #.#Magic: 7/10================-------- #.#AC: 5Str: 14 #.#EV: 11$:jInt: 20 #.#SH: 0Dex: 16 #.#XL:  4 Next: 100% Place: Dungeon:4 #@#Noise: =--------  Time: 2927.5 (1.0) #.#.......a) +0 flail $:j## .#.#.#.Cast: Magic Dart ....... )#.#.#. $:j#....... .#.#.#!$:jKW ....... $:jw_Found a purple potion.  The magic dart hits the dart slug. _The dart slug is heavily wounded.The magic dart hits the dart slug. _The dart slug is severely wounded.The magic dart hits the dart slug.$:j< _You kill the dart slug!You have reached level 5!$:j/  --more--%:jym8/381----5 0% Magic Dart%:jLs%:jJu4 _':j':j r Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft21% 1  b - JinxbiteHexes30% 2  c - Confusing TouchHexes':j!652% 3  d - Summon Ice BeastIce/Summoning 52% 3  e - Fulminant PrismConjuration/Alchemy 61% 4  f - Dispel UndeadNecromancy':jL!r89% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help':jv!<[Esc] exit,:jwDescribMemorise|Describe,:jj Hide) Describe|Hide0:j? Fulminant Prism Conjuration/Alchemy61% 4Dispel Undead Necromancy 89 1 spell hidden3:j   a - Kinetic GrapnelForgecraft21% 1  d - Fulminant PrismConjuration/Alchemy 61% 4 2s hidden7:jiq o  a - JinxbiteHexes30% 2Confusing Touch52% 3  c - Fulminant PrismConjuration/Alchemy 61% 4 39:j- 9:j 9:j " #.# #########.#ThunderHyde the Conjurer #.##.# Demigod #.### Health: 38/38 ========================9:j % #.#Magic: 7/11===============--------- #.#AC: 5Str: 14 #.#EV: 11Int: 20 #.#SH: 0Dex: 16 #.#XL:  5 Next:  0% Place: Dungeon:49:j  #@#Noise: =--------  Time: 2927.5 (0.0) #.#.......a) +0 flail ## .#.#.#.Cast: Magic Dart ....... 9:j )#.#.#. ....... 9:jk ".#.#.#! ....... _The dart slug is heavily wounded.The magic dart hits the dart slug. _The dart slug is severely wounded.The magic dart hits the dart slug. _You kill the dart slug! 9:j D_You have reached level 5!9:j& P  Okay, then.9:j+ 9:j1 9:j4 . _;:jQ3;:j;:j;:jf _;:j;:j,;:j;:j;:jT,;:j;:j:8==;:j;:j_,;:jg;:j,;:j;:j;:jg:==;:j|;:j~;:j;:j;:j;:jR;:j;:j;:ja;:j;:j,;:jj;:j99;:j)==;:j ;:j,;:j;:j,;:jB;:jW,;:j;:j;:j%:==;:j;:j;:j;:jl;:jn;:jJ;:jh;:jP10/11==;:j ;:j ,;:j! ;:jp ;:j ;:j;:j/,;:jx;:j;:j :==;:j;:j;:j;:j;:j;:jT;:j;:j ;:j[ ;:j";:jw#;:j$M1===;:j7%;:j';:j*,;:j,;:j/;:j1,;:j2;:jp5;:jC  #.# ##  #.#   #.#   #.#  #.# . #.# ... #.######...> #.#.......# ##..#@#.#.#-59.5 (32.0) ##.......#  #)#.#.#... #........## ;:jD#.#.#.#!.# #........# ###......# ########;:j J;:jPG-60.5 (33;:jW;:jZ; _Found a stone staircase leading down.>:j(I>:j)>:j->:j0Q===>:jj1>:j1:,>:j;>:j>>:jA>:jA>:jB>:jE>:jG,>:jaI>:j~M>:jM>:jO>:jeh #.# ..#.#  #.# #..... ##.######...> # #.#.......# .. ##..#.#.#.# ..  ##.......###.##  #)#.#.#.......  #........##.# #.#.#.#@.# 5.5 (5.0) #........#  ###......#  ######## >:j'k>:jr>:js_ _d - 5 purple potions (gained 1)@:j2 @:j @:j @:j0 @:j) @:jS X@:j+ ,@:j B@:j @:j~ ,@:j¼ @:j @:j @:j @:jm @:j J _Found a stone staircase leading down.@:j @:j @:j @:j @:jd ,@:j= @:j @:j^ @:j @:j @:j y#.# #########.# ########.##.# #.......## #.# #.......# #.# #..#.#..####.# #..........#.# #..#.#..# #.# #.......# ##.######...@...#74.5 (9#.#.......###>......##..#.#.#.# .......@:jB b##.......###.##.##.#)#.#.#..........#........##.### ..#.#.#.#..# .. .#........# #####......#@:j @:jb @:j c _There is a stone staircase leading down here.A:j$ A:j A:j A:j= A:j\ 25.5 (1 _A:j* B:j'  You climb downwards.  You hear the hiss of flowing sand.B:j8/  --more--C:j :5 #####  #...### #.....#  #.....#  #.....# #.....# #@....+ ###...#  ..#  ... ...  C:j-7.0 (2.5C:jC:j[v  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!C:jTa _There is a stone staircase leading up here.D:jvRead which item? Scrolls  S - a scroll of silence [!] read|quaff[?] describe selectedE:jE:jE:jThunderHyde the ConjurerDemigod#####Health: 38/38 ========================#...###Magic: 11/11 ========================#.....#AC: 5Str: 14#.....#EV: 11Int: 20#.....#SH: 0Dex: 16#.....#XL:  5 Next:  0% Place: Dungeon:5#@....+Noise: ---------  Time: 2977.0 (0.0)###...#a) +0 flail..#Cast: Magic Dart......... _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.E:jyP  Okay, then.E:jE:jHE:j*. _G:j G:j G:j G:j= G:jw 28.0 (1 _G:j G:j &4G:j  #.# #########.##.# ########.##.# #.......###.# #.......# #.# #..#.#..####.# #..........G:jo #.# #..#.#..# G:j q#.# #.......# ##.######...@...# #.#.......###>......G:j ##..#.#.#.# .......##.......###.##.#G:jt r#.#)#.#.#..........#........##.####.#.#.#..# ..#........# #####......#G:jq -9.5 (2.5G:jsx G:j|| ! _You climb upwards.G:j c _There is a stone staircase leading down here.H:j#.# #.# #.# #.# #.# #.## #.# #.# #.# #..#.#..### #.# #.. #.# #..#.#..# #.# #.# ##.######...>@..# #.#.###>......###..#.#.#.# #.##.......###.##.##.##)#.#.#.......... .#.##.####..#.#.#.#..##.. ..##.#### ## H:jI H:j580.5 (1.0 _H:jH:j'H:j4 O  #.#H:jv4 |.......# #.#..###........#.#..# ...H:j4 ##.######...>...#.#.#.#.......###@......##..#.#.#.# #.. ##.......###.##.##.#H:j4 7... .H:jm5 _#....#########H:jO= H:j,E &1H:jJ H:jM c _There is a stone staircase leading down here.I:jI:jI:j#I:j*I:jn2-2 _I:j7I:j  You climb downwards.  You hear the hiss of flowing sand.I:j/  --more--J:jC&5J:jN .  #### #+#####.# ...##.......# ...........# .$# ........# .......#. #...... #######.# J:jH-4.0 (2.5J:jJ:j  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 15 gold pieces.J:jJ a _There is a stone staircase leading up here.K:j _K:j@,K:j)K:j'K:j,K:j:K:jK:j4K:jyK:j1K:jK:jN _You now have 125 gold pieces (gained 15).K:jm ## . .# .. .# .. .#  . .# #### #+#####.# #...##.......# ...........@.# 90.0 (6.0............#................# ....#............#...).#...##.......# .###<......# ########.###K:j!K:jb:d1.0 (7 _Found a club.L:j3L:jL:jYL:jL:jBL:jBL:jmL:j,L:jL:jL:j,L:jEL:jL:jL:jL:jL:j}L:j,L:jL:jL:jL:jL:jL:jlL:j3L:j_L:j_L:j.L:jL:jL:jL:jL:jnL:jL:jnL:jYL:jL:jL:jL:jL:jL:jL:jL:j@L:j,L:jL:jL:jL:jL:jL:j]L:jL:jL:jL:j9L:jzL:jL:jL:j}L:j)L:j]L:jJL:jL L:jd#...####.....# .......).##  #.....# ..........  #.....# ..........  #.....# .......  #<....+ ......  ###...# #...# ######..# ###...####....## ... #........#3008.0 (17.0) ... #..............# .. #..............# . #..............# ########+#####.#L:j #...##.......##### .............#...##............#.....#............#.....#L:jz"L:jf,,9.0 (18L:jF2L:j,5$ _Found a sling.L:j 3L:j L:jW L:j" L:j BL:j ,L:j L:j L:j L:j L:j* L:jS L:j L:j L:j L:j L:j L:j L:j  L:j- L:j! ,L:jk L:j L:jx" ,L:j$ L:j7) L:jKC   ####..###.. #...  # #..... ?### ##### #..#.##555## #...### .####....#(.∩$?# #.....# .......)@## 16.0 (7.0) #.....# ..........#####..# #.....# ................# #.....# ...........###### L:jD #<....+ ...........# ###...# ..###...######### 555 3 ufetubi (asleep)..# ###...####....##... #.........#... #..L:jND k  You encounter 3 ufetubi.L:jL } .5Found 3 poisoned darts.L:j&U Q.5L:jW 5The ufetubus shouts! x2; You hear a shout!L:jX 05.L:jY ∩L:j%m 555  You encounter an ufetubus.L:j^p +7.0 (8L:j} L:j~ 5 _The ufetubus leaves your sight.N:j SM #.. .....###..###...............#.........  .?...... ### #### #..#.##5..##### .####...@#55∩$?#).##5$[## #####..# #.....# ................#..##..5555 4 ufetubi.N:jθ 4.....N:jt N:j' +8.0 (1N:j N:j 5 _Found 8 gold pieces and a robe.O:j.M.. #.. ......###..###....##....#.........#..........  #.?......# ### #### #..#@##5..##### .####....#55∩$?#).##5$[## #.....# ..........#####..#.#555 3 ufetubi##...O:j0!O:j.&9O:j6O:j9O:j #. #.. ......###..###....#.#........... #.?....@.# ### #### ####..#.##5..##### .####....#55∩$?#......).##5$[##.........#####..#.......#O:j n.....# ....###### #<....+ ...........# ###...# ..#####O:j O:j '20O:j2 O:jg P:j#M #... .. #.. ......###..###....##....... #.?......#####.#### ####..#.##5..# P:jЇ#...### .####....#55∩$?#..).##..............P:jP:j&1P:jP:jP:j`S 7#.. ..#... ..+... .#.. ...... ####..###....## #.##.%#.#.?......#####. ####..#.##5..## ...### .####....# .....# .......).# .....# .......... .....# .......... .....# .... P:j^ P:jf &2P:jn P:jp - _Found a quill talisman.Q:j#.. ..#... ..+... .. #.. #...... ####..###....## #.##.%##.#.?......#####. ####..#.##5..## ### .####..# .......).# .........# .........Q:jk# ......... Q:jQ:j&3Q:j9Q:jQ:j&"#.. .. #... .. +... .. #.. #...... ####..###....## #.### #.%##.##.?......#####...# ####..#.##5..## #### .####.... # ........# .......Q:j'# ....... Q:j;Q:jE&4Q:jpMQ:j?OQ:j #.. :.. #... .... +... .. #.. #...... ####..###....## #.### #.%## #.# #.?......#####...#  ####..#.##5..## .# ### .####...# .......# ......# ..... Q:j Q:j 5 _Found a parchment of Brom's Barrelling Boulder.Q:jz 2#.. :... #... .... +... ........ #.. #...... ####..###....## #.Q:j={ B### #.%## #.# #.?......#####...# Q:j{  ####..#.##5..##..#  .####....#55∩$?# .## .).##5$[## # Q:j,| Q:j Q:j &6Q:j Q:j { _You hear the slow hiss of a very distant avalanche of sand.R:jyP\#.. :.......... #.............. +... ......... #.. #...... ####..###....## #.### #.R:jPA%## #.# #.?......#####...# ####..#.##5..##..#  .####....#55∩$?#..# # .R:j/Q).##5$[## ## R:j[R:j}C7R:j#.. :.......... #...... +... ......... #.. #...... ####..###....## #.### #.%## #.# #.?......#####...# ####..#.##5..##..#  .R:j &).##5$[##.##  .#####..#  .## R:jR:j]&8R:jR:j T:j$LM ##:.  :.....#..............+... ......... #.. #......###..###....## ### %##.......?......#####.####..#.##5..##..#T:j.T:ja4&9T:jDT:jG[ _Found a parchment of Kinetic Grapnel.T:j$#+##:..# #.. :.......... #...... +... ......... #.. #...... ####..###....## #.### #.%## #.# #.?......#####...# ####..#.##5..##..# T:j=$# .####....#55∩$?#..# # .).##5$[##.## # .#####..# # .## # .######T:j /T:j6'30T:j?T:jAT:j#+##:..#### #...:.......... #........ +... ......... #.. #...... ####..###....## #.### #.%## #.#T:j #.?......#####...# ####..#.##5..##..# ## .####....#55∩$?#..# .# .).##5$[##.## .# T:j.#####..# .# .## .# .######T:jT:j&1T:jT:jT:jD  #+##:..####.. #...:... #....... +... ......... #.. #...... ####..###....## #.### #.%## #.# #.?......#####...# # ####..#.##5..##..## .####....#55∩$?#..#.# .......).##5$[##.##.# .....#####..# ..# .## ..# .######T:jl T:j &2T:jJ T:j M ##### ... ##+##:..####.....:...#.........+... .......... #.. #......###..###....## ### %##......#.?......#####...###5..##..#.3T:j3T:j9U:jI5M #####  ##+##:..####..:#......+.......... #.. #..........###..###..@.## ### %###................#....U:jfJU:jV&4U:j ]U:jE^U:j",bM . ##### . ##+##:..####:#...+...... #.. #..@.......###..###....######..### #..............%###..##U:j4U:j?&5U:jJU:jLV:j .. ##### ... ###+##:..####... #...:. #.+...... #..###.......... ####..###....###### #.......# #......%## #................# #.?......#####...# ####..#.##5..##..#### .####....#55∩$?#..#V:j 'V:j2&6V:j8V:j7:V:j .. ##### ... ####+##:..####... #...:. #.+...... ##..###.......... ####..######### #.......# #.......%## #................# #.?......#####...# ### ####..#.##5..##..#V:j< V:j&7V:jV:jV:j ] .. ##### ... ####+##:..####... #...:. #. +...... ##..###.......... ####..######## #.............# #........%## #...............V:j .# #.?......#####...#V:j V:j &8V:je V:j V:j( ' .. ##### ... ####+##:..####... #...:. #. +. ##..###.... ####..###....#### #.............### #..............%## #...........#  #.?......#####...#9W:jr .. ##### ... ####+##:..####... #.... #. +. ##..###..... ####..###....##### #.............### #...........%## #.............#  #.?......#####...#W:jtW:j'40W:jW:jn  You pick up a parchment of Brom's Barrelling Boulder and begin reading...W:jͯ+1.0 (2W:jٻh _You add the spell Brom's Barrelling Boulder to your library.W:j.......................#.#'W:jhW:j+2.0 (1W:jW:jR( _You open the door.W:j֚ kM#...##......#................................ ...  #.###### ####@##:..#####+..............................W:j W:j &3W:j$ W:j Q _There is an open door here.W:jM ##...#####.....#.......#..............#.............. #..............  #@###### ####'##:..#####...........#................+.......W:jk:.#.............W:jW:jJ4 _X:j4M.... ....S... #...  #...#### #......@....... ##.####.####### ###'##:..#####............................S   adder (asleep)##..###...............X:j-X:jM85Magic DartX:j!m _You encounter an adder.X:jUc+... ........##.... ....S...# #...  #...#### .............. ##.####.####### ###'##:..#####......+...... ##..###..........###..###....######X:j+X:jG&6X:jMX:jgX:j- #.. 5+... .....#.... ....S...# #...  #...#### .............. ##.####.####### # ####'##:..#####5   ufetubus (asleep)+...... ......X:j6 X:j< &7X:jB X:jD Z _You encounter an ufetubus.Y:j! ****S    The magic dart hits the adder.  The adder is moderately wounded.Y:j.5.SY:jEu....5Y:j_0---==8Y:jY:jD _The adder hisses angrily. The ufetubus shouts!Z:ju ***The magic dart hits the adder.Z:jB}Q.5Z:j ~U.SZ:j.5.SZ:j"..Z:jn9/11 ------9Z:jv _The adder is moderately wounded.Z:jP * The magic dart hits the adder.Z:j Q.5Z:j 5The adder is severely wounded.Z:j$ U.SZ:j .5 2 ufetubi (1 wandering)8-----50Z:jU Z:j Z _You encounter an ufetubus.\:j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j1  ThunderHyde the Conjurer #.. 5.......#  Demigod +... ........#  Health: 38/38 ======================== #.... ........#  Magic: 6/11=============----------- #... #......#  AC: 5Str: 14 ##...##5.....##  EV: 11Int: 20 #..............  SH: 0Dex: 16 #......S.......  XL:  5 Next:  0% Place: Dungeon:5 #......@.......  Noise: =--------  Time: 3050.0 (0.0) #..............  a) +0 flail #........\:j?3...... ..  Cast: Magic Dart ##.####.####### ...  # ####'##:..####...  #................  S   adder #................  55 2 ufetubi (1 wandering) +................  ##..###.......... _You encounter an ufetubus.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)\:j   ThunderHyde the Conjurer #.. 5.......#  Demigod +... ........#  Health: 38/38 ======================== #.... ........#  Magic: 6/11=============----------- #... #......#  AC: 5Str: 14 ##...##5.....##  EV: 11Int: 20 #..............  SH: 0Dex: 16 #......†.......  XL:  5 Next:  0% Place: Dungeon:5 #......@.......  Noise: =--------  Time: 3050.0 (0.0) #..............  a) +0 flail #......\:jA........ ..  Cast: Magic Dart ##.####.####### ...  # ####'##:..####...  #................  S   adder #................  55 2 ufetubi (1 wandering) +................  ##..###.......... Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder!\:j #.. 5.......#  +... ........#  #.... ........#  #... #*.....#  ##...##*.....##  #......*.......  #......*.......  #.....  #.....  #..... ..  ##.### \:j.j # : #..... 55 2 ufetubi (1 wandering) #..... +.....   Aiming: Searing Ray4  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!  The searing ray hits the ufetubus!\:jS .5The ufetubus is severely wounded.\:jT N.5\:jIU O.5\:jxV O.5\:j_ .\:jf x5=1.0 (1Ray \:jm \:jzp f _(Press . to maintain the ray.)]:jW †The searing ray hits the ufetubus!]:j] ****5   ufetubus (]:jL .5You kill the ufetubus!]:jM ...†5]:j+ 5---9=2+ ]:jv]:jB _The ufetubus shouts! You hear an angry hiss._:j>  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j[  ThunderHyde the Conjurer #.. ........#  Demigod +... ........#  Health: 38/38 ======================== #.... ........#  Magic: 3/11======------------------ #... #.5....#  AC: 5Str: 14 _:j\##...##.*....##  EV: 11Int: 20 #......*.......  SH: 0Dex: 16 #......*.......  XL:  5 Next:  9% Place: Dungeon:5 #......@.......  Noise: ===------  Time: 3052.0 (0.0) #..............  a) +0 flail #.............. ..  Cast: Magic Dart ##.####.####### ...  Ray+  # ####'##:..####...  #................  5   ufetubus #................  +................  ##..###.......... _The ufetubus shouts! You hear an angry hiss.  Casting: Searing Ray (safe; 4% risk of_:j>]{ failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (63% to hit)_:jThunderHyde the Conjurer#.. ........#Demigod+... ........#Health: 38/38 ========================#.... ........#Magic: 3/11======------------------#... #.*....#AC: 5Str: 14##...##.*....##_:jWEV: 11Int: 20#......*.......SH: 0Dex: 16#......*.......XL:  5 Next:  9% Place: Dungeon:5#......@.......Noise: ===------  Time: 3052.0 (0.0)#..............a) +0 flail#.............. ..Cast: Magic Dart##.####.####### ...Ray+ # ####'##:..####...#................5   ufetubus#................+................##..###..........Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-_:jDir - straight lineAim: an ufetubus (63% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus._:j\.5onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (63% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.  The ufetubus is severely wounded._:j]P.5_:jki.† -3.0 (1 _:jp_:jIsf _(Press . to maintain the ray.)`:jzE **** The searing ray hits the ufetubus.`:jQ.5`:jJ&..`:jV2----4+ `:jw _The ufetubus is severely wounded.a:jq †The searing ray hits the ufetubus!****a:jZ...†a:jE1----13=5Magic Dart++ a:j:a:j-L _You kill the ufetubus!a:jZ3a:jҧa:jK  You stop channelling your searing ray.a:jH\2== _a:ja:j3a:ja:j,a:ja:j,a:jla:j'P==a:ja:j,a:j?a:jUa:j a:ja:jy,a:ja:jra:jKM3==a:ja:j,a:j a:jJ,a:ja:j4,a:jb:j f==b:j b:j b:jb:j,b:j7b:jb:jb,b:jb:j?T4==b:j$b:j %b:jj%b:j&b:j3b:j4P==b:jc6b:j9b:j:b:jV=b:jXT _You hear the slow hiss of a distant avalanche of sand.b:jW,b:jpXb:j]Bb:j_j  You encounter a shadow imp.b:j֕455==--Magic Dart5   shadow imp (wandering)80.0 (25.0)b:jed--1.0 (26 _b:jc:jZl ...?#5. +... #.... ..# #... c:j #...####. .............. ##.####.####### # ####'##:..####...#+......c:ji05c:j.5   shadow imp (wandering)c:j02.0 (1.0) c:jc:j^ _Found a scroll labelled QUUZXI JILEN.c:j[s _You see here an adder corpse.c:j Q....?.....# #.. ..# +5.. ..# #.... .# #... #......# ##...##......##.#.#......†#.#.#. ..##.####.# ...# ####'##:..####...#.....#..... 5l.l   iguana (wandering)5   shadow imp (wandering)3c:jL c:jC X _You encounter an iguana.d:j?l....... ..l..?#.. .+... .#5... ..# #...  #...####.†............... ##.####.######## # ####'##:..####...#d:j6G.ld:jWld:j`A==4d:jKd:j0 _The iguana hisses angrily.d:j M............# .....?#.. ..l..+... ..#....  #... ## ##...##.........†...#.####.######## . # ####'##:..#### #.............+d:jV G.ld:jh d:j &5d:j d:j- e _The iguana hisses menacingly.e:j .....?#.. .....+... ..l#.... .. #... ## ##...##.........†...#.####.######## . # ####'##:..#### #.............+..##..###.le:jqe:j&6e:j}e:jof:jq  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j?f:j!Af:jGf:jJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:jm .5You hit the iguana.j:jMH  5  The iguana is almost dead.j:jI5-2.4 (1.4j:jQj:jTL _The iguana misses you.j:j, .5You closely miss the iguana.j:jM1 .5The iguana is almost dead.The iguana barely misses you.j:j9s  The shadow imp grins evilly.j:j9j4----3.8j:j#@j:jB+ _The iguana bites you.j:j%H .  You hit the iguana.j:j'D.5j:jJ/s5   shadow impj:j4u 305.2 _You kill the iguana!j:j:j:j>=g _Your Armour skill increases to level 1!j:j~d  You barely miss the shadow imp.j:jn  The shadow imp gestures at you.k:jv`5=----k:j &6.5 (1.3k:jk:jy _You resist with almost no effort. The shadow imp barely misses you.k:jl  You hit the shadow imp.  The shadow imp is heavily wounded.k:j4g1==7.8Magic Dartk:jk:jyA _The shadow imp hits you but does no damage.k:j7M .  You sock the shadow imp!k:j>(k:j4i59.2 (1.4Magic Dartk:jtk:j/N _You kill the shadow imp!l:j M....... .....?#.. ..+... .#.... ..# #...  #...####.† #............... .....l:j. l:j 6-1000l:jb l:jf m:j`EM....... .....?#.. .+... .#.... ..# #...  #...####.†#.................m:jǖm:jx6=-1m:jm:jm:j_6M......... .......?#....+.....#.......# #...  #...####..†#..................m:j!jm:j&xC==2m:j\m:jm:j_UM#...###.....#. ?#..+....#.......# #...  #...####........m:j[V#......†........#.####'m:j`m:j_p&3m:jxm:jWzm:j.M  #...###.....#. ?#+#.......# #...## #...####.m:j#.......................#.####.########m:j m:je T7=4m:j m:j0 m:j M... .......  #...###.....#. ?#+#....... #...## ##...##......##...................m:jT m:j &5m:j m:j m:j,M #... .......  #...###.....#. ?#+#.......#...##......##..................m:jm:j S2==6m:jm:jn:jeM. #... .......#.  #...###.....#. #+#.............#................n:jn:j]&7n:jpn:jMn:jc8==8.2 (2 _c - a scroll labelled QUUZXI JILENn:jjc M... ... .......#.  #...###.....# #+.............#......†.......n:j|j n:j6z +9.2 (1n:j n:j o:j^M#########. ... ... .......#...  #...###.....# #.............#.............o:jeo:jhpD==10o:jvo:jxo:jM###########.. .. .... .......##...  #...###@....##.............##...##......#o:j(o:j2&1o:j=8o:j :o:jlM#############............................#  #...###.....##...................#..........#...##......##o:jto:j*~B=2o:jo:jo:jNV M#############.......@.....##...####...###.....##.............#..o:jV >................#o:j] o:jg &3o:jl o:j^n o:jE M#############................####...###.....##...........#o:jOM ]3==4o:jQ o:jS p:j]##.##.##.##.##...###.....## #...###.....###.............##.............##.............# #.............#  +.#p:jlp:j2&5p:jp:jp:ju # #.# #.# #.# #.# ##...###.....## #...###.....## #.............# #.............#p:j? #.............# #.............#  +.#p:jp:j.&6p:jp:jp:j # #.# #.# #.# #.# ##...###.....## #...###.....## #..........# #...........# #............# #.............#  +.#p:jp:j&7p:jp:jp:jy  # #.# #.# #.# #.# ##...###.....## #...###..##p:jNz  #............# #.............# #.............# #.......#  +.#p:j߁ p:jԊ C==8p:j p:j p:j  ###############.............#...###.....# #...###...#..+.......#.............#p:jڈ &9p:j p:j q:jb) ###############.............##..@###.....# #...###....#..............q:j).....#..........#...##......##q:j2q:j <'20q:jBq:jnDq:j; ###############............................q:jy##...###.....# #.............................##...##......###.q:jq:j?&1q:jq:jq:j,#j############### #.............# #.# #.# #.# ##...#### ##...###.....##..........# #.# #.# #...# +...# #q:jt#0...# ##...#### ##...##......##. #.....q:j#!....q:jV,q:jy5]4==2q:j:q:j;r:j_############### #.............# #.# #.# #.# ##...#### ##...###.....## #.............# #.# #.# #.# +....# #....# ##...#### ##...##......##. #............... #†.r:jr:j&3r:jr:jr:j\2 #.............# #..# #..# #..# ##...#### ##...###.....## #.............# #.# #.# #.# +.# #.....#r:j] ##...#### ##...##......##. #............... #......†..r:j<]N #.......r:jgr:jn&4r:jsr:j%vr:j3 ..#...###.....###...###..............+#......#...............5r:j# I......'......###..l#......l   iguana (asleep)........r:jd1 l.  You open the door.  You encounter an iguana.r:j1 Xlr:j5> ====6Magic Dart _The iguana hisses angrily.s:ja #.#....#..#####...##...#####..#...##...###.....###......#.............##......#.##......#.##......#.##.......##.....l#.#####...##...### #...##...##......##......#.................#......†....#......s:j..$..#........  #.s:jb  Found 12 gold pieces.  You hear the hiss of an avalanche of sand nearby.s:j.-7s:j's:jL s:jz?_The iguana closely misses you.s:j Q _There is an open door here.s:j  You hit the iguana.  The iguana is lightly wounded.2-----8.6 (1.4s:js:j. _The iguana bites you. x2t:j%  You closely miss the iguana.The iguana is lightly wounded.30.0t:jt:jT _The iguana closely misses you.t:j9  You closely miss the iguana.The iguana is lightly wounded.t:j/m3----5==t:jy!1.4t:jt:jS _The iguana barely misses you.t:j@,  You hit the iguana but do no damage.The iguana is lightly wounded.  The iguana bites you but does no damage.t:j/ W0--2.8t:j6 t:jj8 + _The iguana bites you.u:jv  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u:j 9 #.............#  ThunderHyde the Conjurer ....#.............#  Demigod ####...##...###.....##  Health: 30/38 ==================------ #..#...##...###.....##  Magic: 3/11======------------------ #......#.............#  AC: 5Str: 14 #......#.............#  EV: 11Int: 20u:j #......#.............#  SH: 0Dex: 16 #......#.............#  XL:  5 Next: 35% Place: Dungeon:5 #......@.............#  Noise: =--------  Time: 3132.8 (0.0) #.....l#.............#  a) +0 flail ####...##...##......##  Cast: Magic Dart #...##...##......##. u:jh .....#...............  u:j'......#......†........  l   iguana .......#...............  ....$..#............... u:jJ #............... u:jv_The iguana bites you.  Casting: Searing Ray (safe; 4% risk of failure)  u:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  u:jPress: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)u:j #.............#ThunderHyde the Conjurer....#.............#Demigod####...##...###.....##Health: 30/38 ==================------#..#...##...###.....##Magic: 3/11======------------------u:j #......#.............#AC: 5Str: 14#......#.............#EV: 11Int: 20#......#.............#SH: 0Dex: 16#......#.............#XL:  5 Next: 35% Place: Dungeon:5#......@.............#Noise: =--------  Time: 3132.8 (0.0)#.....*#.............#a) +0 flail####.*.##...##......##u:j 3Cast: Magic Dart#*..##...##......##..*...#.....................#......†........ l   iguana.......#...................$..#...............u:j, #...............Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u:jh Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)  u:j DYou focus your ray upon the iguana. The searing ray hits the iguana.u:jY l...  Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.  (Press . to maintain the ray.)u:jI] p=3.8 (1Ray u:jc u:j{:jK4={:jD{:j{:j.{:jwT3=={:jK{:jȳ#......#.##......'....##......#...## ####...##...######.####...##...####..........#...........#......†...........#.........$@.#.7.8 (3###..#...##...##.####.########### ###+##.####'##:..## # #........... +...........##..#######..###....#{:j{:j_{:jþ{:j  #......#. #......'. #......#. # ####...##...##...... ##.####...##...##...... ....# ...#......†{:j  ...# .@..# ##.# #...##...##.####. #### ###+##.####'##:.. # # + ##..### ####..###....{:j] {:j5+8.8 (1{:j> {:ji{:j+9.8 (2{:ja#U _You now have 137 gold pieces (gained 12).|:j3#|:jm%|:j%|:jF'|:je/|:j3|:j:|:jB;5|:j;/==|:j;|:jk=|:jY@|:jL|==|:jtM|:jM|:jN|:jQ|:jS,|:jT|:jc #......# #......# #......# #......'... #......#... # ######...##...###.##.####...##...###....##......#†53.8 (4.....##.............#.........#...##........#.........### #...##...##.####.##########+##.####'## # #.. +..|:jj|:jp|:jq|:jl|:jp|:jx|:j }|:j|:jBU6=|:jhF4==|:jB|:j|:jw7=|:j #......# #......# #......# #......' #......# ########### #..#.##.##|:j; #.....# #.@...........#..8.8 (5 #.............# #.............#|:je #...##........# ######...##...|:jf ########+##. |:jĥZ# # |:j)+|:jp|:j|:j~:ji~:j/~:j~:j~:j3~:j==~:j~:j%,~:jf~:j~:j8== _HP restored.5==~:j\~:j B~:jV~:j~:jJ9=~:j~:jt~:j:~:j:==~:je~:j~:j,~:j:~:j~:j\"B~:j#~:j%  You open the door.  You encounter a hound.~:jh.j#......#.......# ############...##...##......## #..#.##.####...##...##......###.............#.....#.............#......†....#.............#............~:j.#.............#............#...##........#...........######...##..@##.####.########~:j.{########'##.####'##:..###~:j. ..h #........Magic Dart~:j#/....| #........#......+............##...####..###...... h   hound (asleep)########..###....##~:jE/S#.............##..............~:jb/!~:j>d69.8 (11.0)70.8 (12 _~:jHB~:jD} _Found a thick jewelled staff.:j ############...##...###..#.##.###. #.............#........†...##..#####...##...##.####.######## ########'##:.. #...h..#............#....|.##......+#...####..### #########:jU #..............:j):j81.0) _:j:j~Q _There is an open door here.:j~  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j) ############...##...##......##  ThunderHyde the Conjurer  #..#.##.####...##...##......##. Demigod  #.............#............... Health: 38/38 ========================  #.............#......†........ Magic: 3/11======------------------  #.............#............... AC: 5Str: 14  #.............#............... EV: 11Int: 20  #...##........#............... SH: 0Dex: 16  ######...##...##.####.######## XL:  5 Next: 52% Place: Dungeon:5 ########@##.####'##:..### Noise: ---------  Time: 3171.8 (0.0) #...h..#............ a) +0 flail :j+}#....|.#............ Cast: Magic Dart #......+............ ##...####..###...... ########..###....## h   hound (asleep) #.............# #.............. #.............. _There is an open door here.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit):j ############...##...##......## [33mThunderHyde the Conjurer#..#.##.####...##...##......##. Demigod#.............#............... Health: 38/38 ========================#.............#......†........ Magic: 3/11======------------------#.............#............... AC: 5Str: 14#.............#............... EV: 11Int: 20#...##........#............... SH: 0Dex: 16######...##...##.####.######## XL:  5 Next: 52% Place: Dungeon:5:j########@##.####'##:..### Noise: ---------  Time: 3171.8 (0.0)#...*..#............ a) +0 flail#....*.#............ Cast: Magic Dart#.....*+............##...####..###......########..###....## h   hound#.............##..............#..............Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound.:jX h|.  Aim  Press: ? - help, Shift-Dir - straight line: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.  (Press . to maintain the ray.):jY4====2.8 (1Ray :j`:jcR _The hound barely misses you.:j\ *** The searing ray hits the hound.:j>o h|.  The hound is severely wounded.:jp>3--:jpZ3+ :jx:j*{ _The hound bites you but does no damage. The hound closely misses you.:jOA ***The searing ray hits the hound.:jQ h|:jHf.  The hound is severely wounded.:j7-2----4++ :j:j* _The hound bites you.:j%N***:j* h|.  The searing ray misses the hound.You finish channelling your searing ray.:jX,:j,2----1-----5:j3:j@6- _The hound bites you. x2:j   You hit the hound.  The hound is almost dead.3----7.2 (1.4:jο :jY z _The hound barely misses you. The hound bites you but does no damage.:j$  You hit the hound but do no damage.The hound is almost dead.You hear the hiss of an avalanche of sand nearby.:j& \0--8.5 (1.3:j. :jy1 R _The hound bites you. The hound bites you but does no damage.:j  You closely miss the hound.The hound is almost dead.:jk-9.9 (1.4:j:j; _The hound closely misses you. The hound misses you.:j  You hit the hound but do no damage.The hound is almost dead.:j1=-2==81.3:j:js _The hound bites you but does no damage. The hound misses you.:j 'I .  You hit the hound.:j,1S:j; 712.6 (1.3Magic Dart _You kill the hound!:jB:jEh _Your Stealth skill increases to level 4!:ji #..#.##.####...##...##......##............#......... #.#......† #.#..:jj 3 #.#. #...##........#. ######...##...##.####.########  ########'##.####'##:.. #...@..#.............#....|.#.#......+.##...####..#########..###....### #.........#.%#.#.?#####:jr :jy ;-30 _:j~ :j :j...........#.........  #...#......†  #...#........  #..#....  #...##........#...  ######...##...##.####.######## . ########'##.####'##:..####. #......#..............#....@.#.#......+.##...####..#########..###....#### #.........#.%#..#.?########## ####..#.##5..:j:jf@-4:j:j<s _You see here a staff of cold.:j92==== _ _You open the door.:jC  There is an open door here.3== _:jE:jJ3=:jT:jX,:j([:j^:j b:jd:jg:jhi:ji:jck:j~oD _The ufetubus leaves your sight.:jw:jwh4===:jz:jN~:jx,:j:j܆:jB:j #......#.. #....|.#........ #......'...... ##...####..###.. ########..###....###### #.............###  #..............%##  #.........#  #.@......#####...# 95.6 (11.0)##### ####..#.##5..##..# #...### .####....#55∩$?#..# #.....# .......).##.$[##.###.....# ..........#####..##.....# ................##:jk[37m#.....# .....#######<....+ ...........####...# ..###...#########:j:j! _c - 2 scrolls labelled QUUZXI JILEN (gained 1):j:j:jt:jV:j:jh5==:j#,:j:j:j}:j:jH:j:jT4==:j:j<D _The ufetubus leaves your sight.:j:jz3:jr:j2:j:j:j:j:j5 :j :j :j:j:jN6=:j:j":jt:jy:j:==:j!:j$:j(:j(:j*:j?@# #.....%##  #..........#  #........#####...# ##### # ####..#.##5.5##..# #...####.####....#(.∩$?#..# #.....#........).##5$5##.## #.....#...........#####..# #.....#......## #.....#......:jA/###### 202.6 (7.0)#<....+............# ###...##..###...#########  ..##..###...####....## .... #..............# ... #..............# .. #..............# . #..............# ########+#####.#:j :j:j:jY0 3:jj@ n:jF w7=:jH :jJ :jM :jaN T5==:jP :jR :jU :joU :jV :j1X :jZ :j[ :jB\ :j(h w#.....#..).##5$5##.###.....#..######.....#.................# #.....#............######  #<....+............#  ###...##..###...######### :ji  ..##..###...####....## .... #..# ... #.......#7.6 (5 .. #.......# . #..............# ########+#####.# #...##.##### ......#...#  ..........  ...........  ............#...). :jo :ju :jw :jI:j:j~8==:j|==:j:j:jM:j:j:j:j,:j:j:j:j49=:j%:j7 _You open the door.:j6=== _Found a scroll labelled YCVATE EMITI.:jhs....#.....###### ....+............# #...##..###...######### ..##..###...####....## .... #..............# ... #..............# .. #..............# . #........# ########@#####.# 13.6 (6#...####### .....#...#............#................##............#...)...##.......#...###.?. #<......############.#:j :jC g _There is an open door here.:j&:j':j(:j0:j$3:j3$ _:j8,:j;:j<:jQ=:j!@:j:jD:j7:j:j :j ;===:j3 :j*9 _Found 6 gold pieces.:j :j:j:j:ji:j:j:ji:j,:j :j*1:j,:j9  . #..............# ########'#####.# ##...##.......##### #.............#...## +............#.....# #............#.....# #............#...).# ##...##.......#...## :j;#.@.##<......#####21.6 (8 #......########. #.......# ###  #.......# ##....$## ####+## :j-A:jF:jIb _e - a scroll labelled YCVATE EMITI:j:j:ji:jg:j:jN7==:j8,:j :j:j:j:jp:j:jc:j :j(:jh:j|==:jy +#.....##............#.....##............#...).##...##.......#...## ####...##<......##### #......########.# #.......# ### :j{#.......###....@## 6.6 (5###+##  :j:j:j> _You now have 143 gold pieces (gained 6).:j-:jd.:j.:j5:j}9:j&>B:j&?:j?:jX@:j _You hear the brisk hiss of a very distant avalanche of sand.:j:jJ:j:j:jm :j N8==:j :j :j:j:j:j:ju:j:j:j:jr:j:j:j:j :jT!:==:j$":j#:j &:j^&:j&:j5. #....# ########'#####.# ##...##.......##### :j6 #.............#...## +............#.....# #............#.....##............#...).###...##.......#...######...##@......#####35.6 (9#......########.#:j7#.......# ####.......###.....######+##:j?:j$E:jHa _There is a stone staircase leading up here.:j 4:j} :j :j 26.6 (1 _:jy :j>}&4:j#.# ########.# #.# #.......## #.# #.......# #.# #..#.#..### #.# #... :jJ #.# #..#.#..# #.# #.......# ##.######...>...#.#.# #.#.......# ##..#.#.#.# #........##.......###.##.##.##)#.#.#.......... .#........##.####...:j#.#.#.#..##.. ..##........#### #####......#########:ji-8.1 (2.5:j:j)! _You climb upwards.:jc _There is a stone staircase leading down here.:j}:j߾Read which item? Scrolls  S - a scroll of silence  c - 2 scrolls labelled QUUZXI JILEN  e - a scroll labelled YCVATE EMITI [!] read|quaff[?] describe selected:j :jG :jΎ  #.# ########.#ThunderHyde the Conjurer#.# #.......##Demigod#.# #.......#Health: 38/38 ========================#.# #..#.#..###Magic: 8/11=================-------#.# #..........AC: 5Str: 14#.# #..#.#..#EV: 11Int: 20#.# #.......#SH: 0Dex: 16:jW ##.######...>...#.#.#XL:  5 Next: 71% Place: Dungeon:4#.#.......###@......#Noise: ---------  Time: 3238.1 (0.0)##..#.#.#.# #........a) +0 flail##.......###.##.##.#Cast: Magic Dart#)#.#.#.......... .#........##.####...:jɏ #.#.#.#..##.. ..##........#### #####......######### _e - a scroll labelled YCVATE EMITI _You now have 143 gold pieces (gained 6). _You hear the brisk hiss of a very distant avalanche of sand. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:j  As you read the scroll labelled QUUZXI JILEN, it crumbles to dust.  It is a scroll of identify.:j /  --more--:j:jpsIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YCVATE EMITI Potions (select first with !)  d - 5 purple potions  f - 2 amethyst potions  j - a sedimented inky potion  k - a brown potion  l - a fuming amethyst potion[?] describe selected:jt:jt{:j҂s #.# ########.#ThunderHyde the Conjurer#.# #.......##Demigod#.# #.......#Health: 38/38 ========================#.# #..#.#..###Magic: 8/11=================-------#.# #..........AC: 5Str: 14#.# #..#.#..#EV: 11Int: 20#.# #.......#SH: 0:j-Dex: 16##.######...>...#.#.#XL:  5 Next: 71% Place: Dungeon:4#.#.......###@......#Noise: ---------  Time: 3238.1 (0.0)##..#.#.#.# #........a) +0 flail##.......###.##.##.#Cast: Magic Dart#)#.#.#.......... .#........##.####...#.#.#.#..##.. ..##........#### #####......#:jP######## _You hear the brisk hiss of a very distant avalanche of sand. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled QUUZXI JILEN, it crumbles to dust.  It is a scroll of identify.:jˏ:jZ9==9.1 (1:j:jϝ{ _d -> c - 5 potions of curing; c -> i - a scroll of identify:j :jY Read which item? Scrolls  i - a scroll of identify  S - a scroll of silence  e - a scroll labelled YCVATE EMITI [!] read|quaff[?] describe selected:j :j3 :jM  #.# ########.#ThunderHyde the Conjurer#.# #.......##Demigod#.# #.......#Health: 38/38 ========================#.# #..#.#..###Magic: 9/11===================-----#.# #..........AC: 5Str: 14:j #.# #..#.#..#EV: 11Int: 20#.# #.......#SH: 0Dex: 16##.######...>...#.#.#XL:  5 Next: 71% Place: Dungeon:4#.#.......###@......#Noise: ---------  Time: 3239.1 (0.0)##..#.#.#.# #........a) +0 flail##.......###.##.##.#Cast: Magic Dart#)#.#.#.......... .#........##.####...#.#.#.#..##.. ..##........#### #####......######### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled QUUZXI JILEN, it crumbles to dust.  It is a scroll of identify. :j6 f_d -> c - 5 potions of curing; c -> i - a scroll of identify:j  As you read the scroll labelled YCVATE EMITI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.:j ,40.1 (1:jv :j . _It was a scroll of fear.:j*%:j'Read which item? Scrolls  i - a scroll of identify  S - a scroll of silence [!] read|quaff[?] describe selected:j&:j+:j2P #.# ########.#ThunderHyde the Conjurer#.# #.......##Demigod#.# #.......#Health: 38/38 ========================#.# #..#.#..###Magic: 9/11===================-----#.# #..........AC: 5Str: 14#.# #..#.#..#EV: 11Int: 20#.# #.......#SH: 0Dex: 16##.######...>...#.#.#:j3XL:  5 Next: 71% Place: Dungeon:4#.#.......###@......#Noise: ---------  Time: 3240.1 (0.0)##..#.#.#.# #........a) +0 flail##.......###.##.##.#Cast: Magic Dart#)#.#.#.......... .#........##.####...#.#.#.#..##.. ..##........#### #####......#########As you read the scroll labelled QUUZXI JILEN, it crumbles to dust.  It is a scroll of identify. :j|4 _d -> c - 5 potions of curing; c -> i - a scroll of identify  As you read the scroll labelled YCVATE EMITI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.:j7:j<96Identify which item? (\ to view known items) Potions (select first with !)  f - 2 amethyst potions  j - a sedimented inky potion :j: k - a brown potion  l - a fuming amethyst potion[?] describe selected:jU:j(]:j es #.# ########.#ThunderHyde the Conjurer#.# #.......##Demigod#.# #.......#Health: 38/38 ========================#.# #..#.#..###Magic: 9/11===================-----#.# #..........AC: 5Str: 14#.# #..#.#..#EV: 11Int: 20#.# #.......#SH: 0:jfrDex: 16##.######...>...#.#.#XL:  5 Next: 71% Place: Dungeon:4#.#.......###@......#Noise: ---------  Time: 3240.1 (0.0)##..#.#.#.# #........a) +0 flail##.......###.##.##.#Cast: Magic Dart#)#.#.#.......... .#........##.####...#.#.#.#..##.. ..##........#### #####......#########As you read the scroll labelled QUUZXI JILEN, it crumbles to dust.  It is a scroll of identify. _d -> c - 5 potions of curing; c -> i - a scroll of identify  As you read the scroll labelled YCVATE EMITI, it crumbles to dust.  :jfWYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.:j  As you read the scroll of identify, it crumbles to dust.1.1 (1 _f -> A - 2 potions of attraction:jב3:js:jҔ:jܘn:j,:j:j,:j':j,:j:j:j̠P10/11==:jv:j<,:jݣ:j,:j֥:jh,:j1:jN:j:==:j@:j,:jB:jЭ,:j:j,:j:j ,:j:jM1===:j:j:j>4 _Magic restored.:jܺ:j::j:j:jC,:j:j:j:jH:j:j%:j:j;===:j:jc:j:j:j:j:j:j:j:j:j[,:j:j:j:j:j^:jV:j':jR:j:jx:j,:j:j:j:j:j:j6:jI:j:j:j:j:j:j:j`:j:jV:j:j :j ,:jz:js:j,:j:j2:jB:j:j,:j:jt:j,:j=:j:j :j9:j:j:j:j+:j:j:j:j:j4:jq:j:j:j:j&:j,:j-:j:j_,:j:j:jO:jz:j:j :j :j :j :j :j :j :j:j*:j:j=:j:j:j:j:j(:j:j:j:jY:j:j:j:j9:j:j :j::j:j:j:j) :j :j":j$:j2$:j$:j&:j0.##....# .. .##.#.## # .. .##. .###. ...#. .#.## ..###.## #...# ##.#.###.#####...# :j-1Y###.## #.#...#...# ...## ###.....#.###.# ...# ##.##.# 91.1 (50.0) #..###..#.###.#.....# .......#...# ..#...#.. :jc1#..###.#...#[..##### .?# ...# ..#...#...# # ...#.#.##.###.#. :j1>......###. .###. ........# ... .##.##.#. ..:j+8:jn;,2.1 (51:j@:j C( _Found a ring mail.:j#MI:jSO:jQ:jJVB:j X,:jY:jb[:j]:j<^:j^:j`:jc:jd:je:j{g:jq .#.## .#.  #...# ..# ###.#####...# ..##### . # #.#...#...# ..#...#..  ###.....#.###.# ...:#...###...###.. #..#.###.#.....#.###...#...#...#...# #.#...#[..#####.@?# 6.1 (4.0) :jRr..#...#...# #...# #.##.###.#. ..#.## ..###. .###...###..# ... #[### .. #.#. .. . .. .... ### ###.#:jxz:j~+7.1 (5:j-:j[( _Found a ring mail.:jl:j:j :j :jB:j l# .#.## .#. ## #...# ..# .#####...# ..##### .  #.#...#...# ..#...#.. ###.....#.###.# ...: .##...###...###.. ..#.###.#.....#.## #...#...#...#...# .#...#[..#####..@# :j!S#...#...# #...# .##.###.#. ...#.## ###. .###...###.# ... #[### .. .#. .. . .. ### ##:j$)# :jY$,#:j-+8.1 (1:j0+9.1 (2:j7:j[:. _i - a scroll of identify:jV.:j0Read which item? Scrolls  i - a scroll of identify  S - a scroll of silence [!] read|quaff[?] describe selected:j:jd :j#.#.## .#.ThunderHyde the Conjurer ## #...# ..#Demigod ##.#####...# ..##### .Health: 38/38 ========================#.#...#...# ..#...#..Magic: 11/11 ======================== ###.....#.###.# ...:AC: 5Str: 14 #.##...###...###..EV: 11Int: 20 ..#.###.#.....#.##SH: 0Dex: 16 .#...#...#...#...#XL:  5 Next: 71% Place: Dungeon:4 .#...#[..#####..@#Noise: ---------  Time: 3299.1 (0.0) .#...#...# #...#a) +0 flail .##.###.#. ...#.#[4:jI0m#Cast: Magic Dart .###. .###...###. ..# ... #[### .. .#. .. ... ... ###### ... .#As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction _Magic restored. _Found a ring mail. _Found a ring mail. _i - a scroll of identify:j:juIdentify which item? (\ to view known items) Potions (select first with !)  j - a sedimented inky potion  k - a brown potion  l - a fuming amethyst potion[?] describe selected:jw :j :j x#.#.## .#.ThunderHyde the Conjurer ## #...# ..#Demigod ##.#####...# ..##### .Health: 38/38 ========================#.#...#...# ..#...#..Magic: 11/11 ======================== ###.....#.###.# ...:AC: 5Str: 14 #.##...###...###..EV: 11Int: 20 :jV ..#.###.#.....#.##SH: 0Dex: 16 .#...#...#...#...#XL:  5 Next: 71% Place: Dungeon:4 .#...#[..#####..@#Noise: ---------  Time: 3299.1 (0.0) .#...#...# #...#a) +0 flail .##.###.#. ...#.##Cast: Magic Dart .###. .###...###. ..# ... #[### .. .#. .. ... ... ###### ... .#As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction _Magic restored. _Found a ring mail. _Found a ring mail. _i - a scroll of identify:jx. ]  As you read the scroll of identify, it crumbles to dust.:j0 -300.1 (1:jl6 :j8 5 _j -> b - a potion of brilliance:j; :j :j :j :jI :jת ,:j :j :j :j :jj :j1  You encounter a goblin. It is wielding a +0 club.:jk 6.# .. # ...  .###. .###. :j» ## .#.###.#.  #...#g..# ##.#####...#...##### ..#  #.#...#...# ..#...#...# :j- ###.....#.###.#....:# #.##...###...###@..#.#.###.#.....#.###.# .#...#...#...#...#Cast: Magic Dart :jT .#...#[..#####...# .#...#...# #...#...#.##:j} g   goblin (asleep)#...#:j 5###:jn 7.g2.1 (2:j Qg:j8 5===3.1 (3:jF :j ( _The goblin shouts!:j ** The magic dart hits the goblin.:jq '.g:j% .0-----4.1 (1 :jp& X_The goblin is heavily wounded.:jPT )  The magic dart hits the goblin.:jVA*:j.:j9/11 -------5Magic Dart:j4:jJ _You kill the goblin!:j :j d--:j :j ,:jp :j |10/11==:j B:j ,:j :j  ,:j :jN :j :==:jb :j ,:j :j= ,:jo? :jA ,:jD :j"L  You encounter a kobold. It is wielding a +0 whip and quivering stones.:jZV !1===-..Magic Dart.KK   kobold (missile, wandering):jX 0183.0):jc :jy M-9.1 (14 _:jz :j&v $The magic dart hits the kobold.:j;\****:j\ ;....:j#d 0---2=20.0)Magic Dart:jw :jPy J _You kill the kobold!:jJ:jJ:jiL:jP:j+Q:j'VB:jW:jZ,:j'\:j<`:jY---:jVc1===:j-B:j:jӝ:j4:juP  ###  .. ..  # ... ..  .###. .###. #.  .#.###.#. #.##  #...#...# ...# #####...#...#####...# ...#...#..)#...#... .....#.###.#....@# - #...###...###...## ##.#.....#.###.#...#...#...# ..# ..#[..#####...# ..# ..#...# #...# ..##. ..$#.## .#. #. .###...###. ###.  ... #[### ..  :jKYou pick up a parchment of Volatile Blastmotes and begin reading...:jN31.1 (11.0)===-2.1 (12 _You add the spell Volatile Blastmotes to your library.:j3:j]4:j5:j8:jw::j::j?,:j@:j@:jA:j=D:jGB:jKX:jxM:joO:jO:jP:jR:jT,:j V:jW:jY:jZ:j [:j]:jh_:j_:ja:jgk  You now have 161 gold pieces (gained 18).  Things that are here::jig:jh:jm8 _a +0 whip; 2 stones:jp3:jAr:jst:jnv:jv:j3x:j}:je  You encounter a hound.:j## ###.....#.###.#.....# # ##.##...###...###...## ###..#.###.#.....#.###.# ....#...#...#...#...# ..# ###.#...#[..#####...# ..# # ..#...#...#...#...# ..# #.#.##.###.#....)#.## .#. ....###. .###...###.. ###. ... #[###@# .... # .##.#. .. #. #...#...#.. ...... #### #...##### .Magic Dart ##.... #h..#  ..# ##.#.  ## .###.h   hound (as:j͉rleep) . # . :j;-43.1 (11:jݗ34.1 (12 _:j :j:j" **h  The magic dart hits the hound.  The hound is moderately wounded.:j;h.:j<  h.  The hound barks! You hear a shout! x2:jaK .  The hound pauses to sniff the ground.0---====5.0) :jgT@ _You hear a shout! x2:jK  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j0x ## ###.....#.###.#.....#  ThunderHyde the Conjurer # ##.##...###...###...##  Demigod :jx9###..#.###.#.....#.###.#  Health: 38/38 ======================== ....#...#...#...#...# ..#  Magic: 8/11=================------- ###.#...#[..#####...# ..#  AC: 5Str: 14 :j:j|,:jf:jÐ,:j1X==:j&J3==:jϭ:jx,:j:jE,:j==:j,:j:jF,:j:jj4==:j:j,:j:j  You encounter an orc priest. It is wielding a +0 club.:jRo-Magic Darto   orc priest (wandering):j/84.1 (28.0):j:jM-5.1 (29 _:j:j:j **oThe magic dart hits the orc priest.  The orc priest is lightly wounded.:j o..  The orc priest shouts!  The orc priest mumbles some strange prayers to Beogh against you.:js 3------3--====6.1 (1.0) :j' :jf* ' _Beogh smites you!:j˜  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jGc# ##.##...###...###...##  ThunderHyde the Conjurer ###..#.###.#.....#.###.#  Demigod ....#...#...#...#...# ..#  Health: 35/45 ==================------ ###.#...#[..#####...# ..#  Magic: 1/12==---------------------- # ..#...#...#...#...# ..#  AC: 5Str: 18 #.#.##.###.#..o.)#.###.#.  EV: 11Int: 20 ....###. .###..*###...###.  SH: 0Dex: 16 .....# ... #[###*#.....# #  XL:  6 Next:  7% Place: Dungeon:4 :jH-.##.#. .. #. #.@.#...#..  Noise: ====-----  Time: 3386.1 (0.0) ...... #### #...##### .  a) +0 flail ##.... #...# Cast: Magic Dart  ..# ##†#.  ## )###.  ) ##  o   orc priest . ## _Beogh smites you!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:jIaAim: an orc priest, wielding a +0 club (lightly wounded, 78% to hit):jw# ##.##...###...###...##ThunderHyde the Conjurer ###..#.###.#.....#.###.#Demigod ....#...#...#...#...# ..#Health: 35/45 ==================------ ###.#...#[..#####...# ..#Magic: 1/12==---------------------- # ..#...#...#.*.#...# ..#AC: 5Str: 18 #.#.##.###.#..*.)#.###.#.EV: 11Int: 20 ....###. .###..*###...###.SH: 0Dex: 16 .....# ... #[###*#.....# #XL:  6 Next:  7% Place: Dungeon:4 .##.#.:j .. #. #.@.#...#..Noise: ====-----  Time: 3386.1 (0.0) ...... #### #...##### .a) +0 flail ##....#...#Cast: Magic Dart..###†#.##)###.) ##o   orc priest.##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.:j@[d.oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (lightly wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is heavily wounded.:jf)..:jh==--7.1 (1Ray :j.q:j>tf _(Press . to maintain the ray.):jJ, **** The searing ray hits the orc priest.:jlw ..o.  The orc priest is severely wounded.:j,}:j$:j:j 6=0-----8Magic Dart+ :j:jbt _The orc priest casts a cantrip, but nothing happens.:jE.o:j:o--9:j&:j,GV _Without enough magic to sustain it, your Searing Ray dissipates.:j5-1===90Magic Dart:j:j= _The orc priest hits you with a +0 club.:jl )You hit the orc priest.:j(:j'6=3=-:j(b11.5 (1.4Magic Dart:jL=:j?N _You kill the orc priest!:j1$M# ###.....#.###.#..... # ##.##...###...###...# ###..#.###.#.....#.###.# ......#... ###[..####. # ..#...#...#...#...# ..# #.#.##.###.#....)#.###.#. ###. .###...###...###. .....# ... #[###@#.....# # .:j %##.#. .. #. #.†.#...#. ...... ######### . ##....#...#####:j0/:je34-20:j::j<$  Things that are here::jQ@n _a +0 club; an orc corpse:jlv3:j!y:j}~  You encounter an orc. It is wielding a +0 dagger.:jz-Magic Darto   orc (wandering)o:ja&0:jI:j23.5 (1 _:jȭ:j²:j? *****o  *The magic dart hits the orc.  The orc is almost dead.:j :o.:j†..†):jm0--==4Magic Dart:j!:j#% _The orc shouts!:j':j:j#":j %K _You are out of magic!:j 4:j :j K _You are out of magic!:jq\ ##.##...###...###...# ###..#.###.#.....#.###. ....#...#...#...#...# ..# ###[..#### ....#.....#.##.###.#....)#.###.#. ....###. .###...###...###..# ... #[###)#.....# # .##.#. .. #. #.@.#...#.. ..... #### #...##### ##.... #  ..# ##†#. # )###. o ##.## :j']8o):jf:jg#7:jgK=--5 _:j |:jr _You see here a hound corpse.:jp,##..#.###.#.....#.###. ....#...#...#...#...# ..# ###[..#### ....#.....#.##.###.#....)#.###.#. ....###. .###...###...###..# ... #[###)#.....# # .##.#. .. #. #.†.#...#.. :jEq..... #### ##### ##.... #  ..# ##†#.. # o###... ) ###.#.. .## :jtJo):j:jJH--6 _:j~:j4:jUF ....#...#...#...#...# ..# ###[..####:jF [ ....#....#.##.###.#....)#.###.#. ....###. .###...###...###..# ... #[###)#.....# # .:jG ##.#. .. #. #.†.#...#.. :jOG '..... #### #...##### ##.... #  ..# :jG ##o#.....# # )###...##:jG  .) ###.#... .:jG :#### :jK >o†:jM 0w:jW w   dart slug (wandering)o   orc:jY &7:jb :j:jB,:jSE:jH,:j@K:j O:jO:jR:jU:jkVM7=:jX:jF],:j_:jc,:j,f:jAn  You encounter an orc priest. It is wielding a +0 flail.:jz-Magic Dartoo   orc priest (wandering):j046.3 (40.0):j0:j37.3 (41 _:j :j:jiA ****o  The magic dart hits the orc priest.  The orc priest is moderately wounded.:jo9o.:j...6-===8.3 (1.0) :jY:j, _The orc priest shouts!:j  *** The magic dart hits the orc priest.:j79 ...  The orc priest is severely wounded.:j?  The orc priest mumbles some strange prayers to Beogh against you.:j:j+q5-----9:j:j"7 _You resist with almost no effort.:jV ***The magic dart hits the orc priest.:j ...  The orc priest is severely wounded.The orc priest invokes the aid of Beogh against you.:j3------4------50:j:j' _Beogh smites you!:j<  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jm.# ..#...#...#...#...# ..#  ThunderHyde the Conjurer .#.#.##.###.#....)#.###.#.  Demigod .....###. .###...###...###.  Health: 35/45 ==================------ ......# ... #[###)#.....# #  Magic: 2/13===--------------------- #.##.#. .. #. #.†.#...#..  AC: 5Str: 18 ....... #### #...##### .  EV: 11Int: 20 ###.... #)..#  SH: 0Dex: 16  ..# #.###†#.....#  XL:  6 Next: 18% Place: Dungeon:4  ## #.*@###...##  Noise: =--------  Time: 3450.3 (0.0) #**.).# ###.#  a) [0;1:jmD0;1m+0 flail #..o#...#.. .  Cast: Magic Dart #.. #####...#  # ..#  .##  o   orc priest .  #.  _Beogh smites you!  Casting: Magic Dart (safe; 2% risk of failure)  :j^nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, 78% to hit):j .# ..#...#...#...#...# ..#  ThunderHyde the Conjurer .#.#.##.###.#....)#.###.#.  Demigod .....###. .###...###...###.  Health: 35/45 ==================------ ......# ... #[###)#.....# #  Magic: 2/13===--------------------- :jJ #.##.#. .. #. #.†.#...#..  AC: 5Str: 18 ....... #### #...##### .  EV: 11Int: 20 ###.... #)..#  SH: 0Dex: 16  ..# #.###†#.....#  XL:  6 Next: 18% Place: Dungeon:4  ## #..@###...##  Noise: =--------  Time: 3450.3 (0.0) :j[ #...).# ###.#  a) +0 flail #..)#...#.. .  Cast: Magic Dart #.. #####...#  # ..#  .##  o   orc priest .  #. Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j; Aim: an orc priest, wielding a +0 flail (severely wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.:jD  ..# )#.###.#.  ###.  ... #[###)#.....# #  .. #.   ####  .  #)..#  ..#   ## #.*  #**.).# ###.#  #..* .  #.. # # ..# .## . #. :j?...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (severely wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!:j29=1.3 (1Magic DartRay :j:jٳf _(Press . to maintain the ray.):j73:j9:j?K  You stop channelling your searing ray.:j@\3== _:jF,:jF:jH:jL:jNK6=:jqP:j:T:jT:j=W:j!Z:jZ:==:j]:j`:jIa:jac:jmf:jgU7=:ji:jl:j+mM4==:jIo:jr:j5s:jZu:ja8=:j:j:j:jv:jP==:jS:j:j~:jr:j2:jU9=:jb:jf,:j:jj5==:jf:jְ:j2:jF:jb40=:j!B:jf==:jp:j,:j5:j:jU1=:jJ:j:j!:j:j:jAT6==:j:ja2=:j:j:j:j:j],:j:j2:j:==:j9:j!:jU3=:j&:j,:j:j},:jm :j c7=:jz:j:j K4=:j:jQ,:j:j),:j:j:jV 5===:j":j$,:j&:jZ),:j+:j-d8==:j/:j2:j29=:j!5:jc7,:jB9:jG<,:ja>:jHP==:jL:jQ,:jR:jV,:jX:jZ,:jw\:jS_:j_N9==:j;a:jd,:jf:jh,:jj:jm,:jo:jrP==:jt:jcw:jx:j/z:j|,:jJ~:j,:j:j:jZR10/13==:jц:j‰,:j:j7,:j:j,:je:jP==:j:j(,:j̬:jB:j0:jL1==:jO:jL,:j˻:j,:j:j$:j:jJ:j|:j:==:j:jB,:j:j1,:j4:j2==:j*:j:j:j:j,:jw:jZ,:j:j:j:==:j:j0,:j:j :ja:j:j,:j:j!:jc"E3==:j{$:jS*:jj-:jd.:jK0:jk6:j7,:j9:j?:jB,:jE:jH:jJ:jK:==:jL:jO:jUB:jOV:jYY,:jZ:j]:ja,:j c:jf:jg:j?h:j}j:jl:jn,:j8p:j####.... #. #)..#...#.. . ..# #.###†#.....# # ## ##..)###...##  # #...).#.###.#  #..)#...#...#  #.. #####...#  #...#...#...# #.....#.##  ##.@.###...-- #.###.# #.....# # ... ..#.## ...# .# .# ...# .#...# #...# :j$1538.3 (87.0):jJG--9.3 (88:jz:j-- _x - a scroll of amnesia:jp3:jq:j~:j&:jˁ:j1,:jg:j̈:j:jՌ:j:j?:j(:jR:jv:jɖ:j:j:j:j:j[:j:jР:j%:j:jD:jץ:j":j:jk:j:jҭ:j":j :jX:j:jC:j:j:j:j:jC:jb:j:j:j:j:j:jR:j:j:j:j:j:j:jW:j,:j:j:j}:j:jF:j:j1:j:j:j:j%:j:j*:j9:j:j:j:j%:jm:j:j:j:jq:j:j&:jp:j:j:j:j:j:j:j:j,:j:j:jN:j:j:j:j\:j:j:j<:j:j:jh:j:jx :j :j :j :j_:j:j :j:j:j-:j:j:j:j-:j:j:j:,:j :j!:j#:j2$:j"%:j0 #.#.##.# #.....#  #.#..#.# ########  :j1#.##.#.###..... #.##.#........ # #......# #..####.# ####.#.###..#.....#...........##.##....##........##........@.....# ####.....).##### #.#####.# :j 2#.. .#### ##        :j<< ..#.# ########.#.###..... .#........ #.....# #..####.#####.#.###..#...... #...........##.#...##............######## #.#####.# #..   :j>-71.3 (32:jC,2.3 (33:jL:jN _You see here the +9 quarterstaff of Duownun {elec, rF++ Stlth+}.:j:j~13.3 (1.0):j:j~ _i - the +9 quarterstaff of Duownun {elec, rF++ Stlth+}:jy:jB|&Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon) :j| i - the +9 quarterstaff of Duownun {elec, rF++ Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jd :jg <#.#..#.# ########ThunderHyde the Conjurer#.##.#.###.....Demigod:jh '#.##.#........ #Health: 45/45 ========================#......# #..####.##Magic: 13/13 ========================####.#.###..#......AC: 5Str: 18#...........##.#EV: 11Int: 20#....##........#:jbh SH: 0Dex: 16#..............#XL:  6 Next: 29% Place: Dungeon:4####.....@.#####:jh qNoise: ---------  Time: 3573.3 (0.0)#.#####.#a) +0 flail#.. .#Cast: Magic Dart:jh I### ## :jh c   :ji I    You kill the orc priest! _(Press . to maintain the ray.) _You stop channelling your searing ray. _x - a scroll of amnesia _You see here the +9 quarterstaff of Duownun {elec, rF++ Stlth+}. _i - the +9 quarterstaff of Duownun {elec, rF++ Stlth+}:jkq k  You unwield your +0 flail.  You hear the crackle of electricity.:j 4.3 (1i) +9 quarterstaff of Duownun {elec, rF++ _i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}:j-Z z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j ):j-Adjust which item? Hand Weapons (go to first with ))  i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}a - a +0 flail Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn):j-8h - a ring of protection from fire:j#.#..#.# ########ThunderHyde the Conjurer#.##.#.###.....Demigod#.##.#........ #Health: 45/45 ========================#......# #..####.##Magic: 13/13 ========================####.#.###..#......AC: 5Str: 18#...........##.#EV: 11Int: 20#....##........#SH: 0Dex: 16#..............#XL:  6 Next: 29% Place: Dungeon:4####.....@.#####Noise: ---------  Time: 3574.3 (0.0)#.#####.#i) +9 quarters:jtaff of Duownun {elec, rF++ #.. .#Cast: Magic Dart### ##        You unwield your +0 flail.  You hear the crackle of electricity. _i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust to which letter? (? for menu, Esc to quit):j0  You hear the crackle of electricity. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust to which letter? (? for menu, Esc to quit)a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}:jC9a:jS:jIVD _i - a +0 flail:jsH Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}i - a +0 flail Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (select all with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jW 1 it a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  i + a +0 flail[Enter] accept (1 chosen):j:j#.#..#.# ########ThunderHyde the Conjurer#.##.#.###.....Demigod#.##.#........ #Health: 45/45 ========================#......# #..####.##Magic: 13/13 ========================####.#.###..#......AC: 5Str: 18#...........##.#EV: 11Int: 20#....##........#SH: 0Dex: 16#..............#XL:  6 Next: 29% Place: Dungeon:4####.....@.#####Noise: ---------  Time: 3574.3 (0.0)#.#####.#a) +9 quar:jMterstaff of Duownun {elec, rF++ #.. .#Cast: Magic Dart### ##         _i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust to which letter? (? for menu, Esc to quit)a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} _i - a +0 flail5.3 (1 _You drop a +0 flail.:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  -1   i + Spellcasting 2.9  18%  -2          b + Maces & Flails 0.8  15%  -1   j + Conjurations 4.8  20%  -1   c + Axes   0.3    -1   k + Translocations   0.0    -1   d + Staves   0.3    -1    [3:j`9;49m   e - Unarmed Combat   0.0    -1                      f + Armour1.6  16%  -1      g + Dodging2.4   5%  -1      h + Stealth4.2  23%   0                        [39;4:j9m                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j 25 b * Maces & Flails   0.8  271830:j422 b - Maces & Flails   0.8   2388:jE421719*22%50:jl42223 c - Axes   0.3   88:j9j:jp:jy#.#..#.# ########ThunderHyde the Conjurer#.##.#.###.....Demigod#.##.#........ #Health: 45/45 ========================#......# #..####.##Magic: 13/13 ========================####.#.###..#......AC: 5Str: 18:jz#...........##.#EV: 11Int: 20#....##........#SH: 0Dex: 16#..............#XL:  6 Next: 29% Place: Dungeon:4####.....@.#####Noise: ---------  Time: 3575.3 (0.0)#.#####.#a) +9 quarterstaff of Duownun {elec, rF++ #.. .#Cast: Magic Dart### ##        Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust to which letter? (? for menu, Esc to quit)a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} _i - a +0 flail _You drop a +0 flail.:jm:j;:j9`3:j`:j$c:jd:jqin:ji:jk:jm:jm:jn:jo:jp:j4q:j;r:js:ju:jdu:ju:j9w:jx:jx:jx:jy:jQ{:j{:j{:j.}:j~:j~:j5:jǀ:j+:j}:j:j:jJ:j؈:j{:j8:j[:j:j:jƎ:jɐ,:j:j:j,:jT:jk,:j:j*:j>:j:jZ:j]:j:j:j:j#,:j##.#.....#.## ..###...###...## #.##.###.###.....# ## ..##.#.....#..#.## .. ####.#.....# .#..# .# .....#.....#..##.#..# ..####.....#..##.#.[# #.# #.....#........# :j:#.# ######### #@# 91.3 (16.0) #.###.......# #.# #...........# #.# ..# #..####.####.:ji# #.###..#.........# .........##.###### :j..##........# ............# #.....).#####:j:j,2.3 (17:j:j# _Found a robe.:jͳWGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire:j a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.3; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 4.4 XLs.  Current attack delay: 1.2. Damage rating: 21 (Base 10 x 120% (Str) x 100% (Skill) + 9 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rF++:It greatly protects you from fire. Stlth+: It makes you more stealthy. :j DThis weapon falls into the 'Staves' category. It is a two-handed weapon. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j 5 * Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)  h - a ring of protection from fire:jH :j :j# ##.#.....#.##ThunderHyde the Conjurer ..###...###...##Demigod #.##.###.###.....# ##Health: 45/45 ======================== ..##.#.....#..#.## ..Magic: 13/13 ======================== ####.#.....# .#..# .#AC: 5Str: 18 .....#.....#..##.#..#EV: 11Int: 20 ..####.....#..##.#.[#SH: 0Dex: 16 #.# #.....#........#XL:  6 Next: 29% Place: Dungeon:4 #.# ######### #@#Noise: ---------  Time: 3592.3 (0.0) #.###.......# #.#a) +9 quarterstaff of Duownun {elec, rF++ #...........# #.#:j$ 9Cast: Magic Dart ..# #..####.####.# #.###..#.........# .........##.###### ..##........# ............# #.....).#####i - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+}  Adjust to which letter? (? for menu, Esc to quit)a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} _i - a +0 flail _You drop a +0 flail. _Found a robe.:j=, :jL/ :j@ :jϨ:jI:j:j:ji:j:jK:j:j{:jJ:j:j:j:j:j):j:jH:js:j:j:j:jB,:j:j:j:j,:j:j:j:jV:j:j:j:j:j:j:jW:j:j_:j,:j:j:jU:j:j4:j:j>,:j:j:j  You encounter an iguana.#)#.....#  #.†.#...#..  #...##### . ####  #)..#...#.. .†#.....# ## .l )###...## .###. ..).#.###.# .#.## . ...#...# . #$..# .# ####...# #@..# .# ...#...# #...# ..# ....#.### #.....#.###.#Magic Dart.###...###...###...# ###.###.....#######.## #.....#..#.##.......#l   iguana (asleep) #.....# .#..#..####.:jh.# #.....#..##.#..# ##..##..##.#.[# #...607.3 (15.0)8.3 (16 _:jD :j.":j***l:jK.l:j3*....:jM6g2--=9.0) :j?:jAH _The magic dart hits the iguana but does no damage.:j} **The magic dart hits the iguana.:j:K.l:jD"..:j4Fb1----10:jlM:jP4 _The iguana is lightly wounded.:j6 *The magic dart hits the iguana but does no damage.:j~ K.l:j .:j a0----1:j :jb 4 _The iguana is lightly wounded.:jܗ ^  You hit the iguana.  The iguana is lightly wounded.:j -2.6 (1.3:j~ :jϣ W _The iguana closely misses you. x2:j :j :j :j :j $You sock the iguana! sYou kill the iguana!:js   scorpion:j37=3.9 _You encounter a scorpion.:j)l...###...###. ###)#.....# #†.#...#. ...##### #### .  #)..#...#.. ...#.. :jl###†#.....#.### .... )###...###...###.. ..).#.###.#....s#.## . ...:jl. # ####...# :jum%#...# #...# ..#.#.### #.....#.###.# ...###...###...###... ###.###.....#######.##..#.##.......# .#..#..####.:jm.#..# ##..#:j zP  The scorpion stings you but does no damage.:j{4-40:j|:jtN _The scorpion barely misses you.:jɇR _You see here 13 gold pieces.:j+u _The scorpion barely misses you. _You see here 13 gold pieces.  You sock the scorpion!  The scorpion is heavily wounded.  The scorpion stings you.  You are poisoned.:j-39=====----1===6.2 (1.3Pois :j4:j7/ _The scorpion poisons you!:jw †You sock the scorpion!:j}g   You kill the scorpion!:j߾w 7-----57.4 (1.2Magic Dart _You feel very sick. _Your Spellcasting skill increases to level 3!:j :jK 7-:j :j :j 5- _You feel sick.:j V3--:jp :j _You feel sick.2-==:j! :j_$ 3 _You feel sick.:j$ :jY% :j8( 3 _You feel sick.:j( T31-:j) :j, 3 _You feel sick.:j- 0-2==:j. :j*2 = _You feel sick.  :j2 D=:jX3 :j5 j _You are no longer poisoned.:jK6 :j67 :j8 :j 9 :j9 :j; :j< :==:j< :j[> :j> #1:j;? :j-@ :jA :jB :jB :juD :jD :jE :j[G :jG L3==:j1J :jcK :jK N32=:jL :jN ,:jO :jTQ ,:jR :jS :jS j3===:jT :jV :jdV :jV :j^X :jY :jY :j[ :j[ :jP] :j^ :j^ D4=:j_ :jda ,:j4b :jc ,:jd :jCf :jf :j`g :j2i :ji U5=:jPj :jk :j(l :jm :jn :j:o :jo :jkq ,:jRr :js :jt K6=:ju :jv ,:jw :jy ,:j+z :j{ :j| :j| N7=:j} :jx :j΀ :j :j :j= :jB :j& :j :j :j :j1 K8=:j׏ :j :j; :jP :j :jG :j :j :j6 :j :jӠ 9=:ju :j :j 40=1=:j[ :j :j ,:j^ :j ,:j :j :jݶ K2=:j :j :j" :je :ju ,:jU :j :jP N3=:j :j ,:j :j# ,:j+ :ja :j :j :jq :j #4:j (=:j :jX :j :j5 :j ,:j :jp ,:j :jn 95:j$7 t== _You now have 174 gold pieces (gained 13).  You see here a scorpion corpse. _=:jB> n:j9@ :j@ :jCC :jC :jD :jD :j\ :jwc :j2d ,:jd :ji :ji ,:j9j :jk :jl :jlm :jm :jo :jTq ,:j=r :js :jt :j] :j :j :j :jn ,:j X:j ,:j: :j N _You now have 193 gold pieces (gained 19).:j :j: :jo :jd :j B:j :j :j :jP :j] X:jo :j- ,:jK :j :j :j :jz :j :j :j :j :j :j ,:j :j> :j* :j` :j :j :j ,:j :j9 :j :ja :j :j; :jd ,:j :j6 ,:j :j M _You now have 199 gold pieces (gained 6).:jj :j :j :j :js ,:j8 :j :j& ,:j :ja :j1 ,:j :jy :j! B:j) }  ##### ### ##...###..  #.....#.##  ...#.@.#...# --  ### . #####...# #  .. ..#...#...# .# :jj*  ... #.....#.###.# ###. .###. .###...###...## .#.###.#. .#.###.#.....##...# #...#...#...#...##...#####...#...##### ####..)#...#...#...#...#.#You pick up a book of Unlife and begin reading...:j0 2720.4 (103.0):j2 G--14:jG6 :jL8 p  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library.:j\& :j:1 D Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy17% 1b - JinxbiteHexes26% 2  c - Confusing TouchHexes45% 3  d - Volatile BlastmotesFire/Translocation45% 3  e - Brom's Barrelling BoulderConjuration/Earth52% 4  f - Fulminant PrismConjuration/Alchemy52% 4  g - Martyr's KnellNecromancy/Summoning86% 4  h - Death ChannelNecromancy100% 6 4 spell levels left 3 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :jaDescribMemorise|Describe!:j]Hide) Describe|Hide$:jqJinxbite Hexes 26% 2Confusing Touch45% 3Volatile BlastmotesFire/TranslocationBrom's Barrelling BoulderConjuration/Earth 52% 4Fulminant Prism AlchemyMartyr's Knell Necromancy/Summoning86%  g - Death ChannelNecromancy100% 6 4&:jT   a - Confusing TouchHexes45% 3  b - Volatile Blastmotes Fire/Translocation 45% 3Brom's Barrelling BoulderConjuration/Earth 52% 4Fulminant Prism AlchemyMartyr's Knell Necromancy/Summoning86%  f - Death ChannelNecromancy100% 6 5':jyVolatile BlastmotesFire/TranslocationBrom's Barrelling BoulderConjuration/Earth 52% 4Fulminant Prism AlchemyMartyr's Knell Necromancy/Summoning86%  e - Death ChannelNecromancy100% 6 6-:j| Brom's Barrelling BoulderConjuration/Earth 52% 4Fulminant Prism AlchemyMartyr's Knell Necromancy/Summoning86%  d - Death ChannelNecromancy100% 6 7.:jr Fulminant Prism AlchemyMartyr's Knell Necromancy/Summoning86%  c - Death ChannelNecromancy100% 6 .:js 81:j   b - Death ChannelNecromancy100% 6 91:j  a - Fulminant PrismConjuration/Alchemy 52% 4 101:j1:j#1:j"WThunderHyde the ConjurerDemigodHealth: 45/45 ========================Magic: 13/13 ========================AC: 5Str: 18##### ###EV: 11Int: 20##...###..SH: 0Dex: 16#.....#.##XL:  6 Next: 57% Place: Dungeon:4...#.@.#...#1:j Noise: ---------  Time: 3721.4 (0.0)###. #####...# #a) +9 quarterstaff of Duownun {elec, rF++ ....#...#...# .#Cast: Magic Dart...#.....#.###.# ###. .###. .###...###...## .#.###.#. .#.###.#.....# #...#...# #...#...#...#...# #...#...#####...#...##### ### 1:j#...#..)#...#...#...#...#.# _You see here a scorpion corpse. _You now have 193 gold pieces (gained 19). _You now have 199 gold pieces (gained 6).  You pick up a book of Unlife and begin reading...  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library.1:jP  Okay, then.1:j1:j1:j. _U:jQ 3U:jR U:jT U:jAU U:jbY _U:jY U:j [ U:jG[ U:j[ U:j-^ U:j^ U:j#_ U:j_ U:jj` U:jEa U:ja ,U:jd U:jd ,U:jd U:je U:jf U:jf U:j+g U:jh U:jh U:jh U:j3i U:jJk U:jk U:jl U:jl U:jm U:juq U:jq U:jdr U:jNu U:j v U:j[v U:j_w U:jWy U:jy U:jz U:jz U:j~ U:j ,U:jy U:j% U:j̅ U:j̇ ,U:j U:j U:j" U:j ,U:j U:j$ XU:j .##.##########..# ##.......# ### ..# ...#.#.#.### #.. .. .#.........# #.# .# .#.#.#.#.#.# #.##.###### ##### .#.......#.## #@..###...###...## U:j j.#.#.#.#...<# #.###.#.....#.###.# .........##.##.. #...#...#...#... .####..####.##.. #...#####...#... .#####.##....#.. #...#.. #...#... ....##.##.#.###. ##.#.....#.###.#  .##.##.##.#.# ## .###. .###. .##  .##.##...#..# ...#.###.#.....#  ........###.## ..#...#...#...#. U:j r42.4 (21.0)3.4 (22U:jI 0 _c - a wand of warping (15)W:jӦ IW:jש ,W:j ,W:jx XW:js BW:j W:j W:j' W:j W:jڸ W:j BW:j nW:j W:j W:j W:j W:j W:j[ ,W:j W:j W:jr ,W:j W:jU W:j W:j W:j~ W:j W:j ,W:j| W:j W:jc W:j W:j' W:j: W:j W:jq W:j W:ja W:j W:jg W:j. W:jF W:j ,W:j W:j W:jt ,W:j* W:jW:jm,W:jW:j~W:jpW:jW:jrW:j3 W:j BW:jk W:jW:jW:jW:jW:jW:jIW:j/W:jW:j; ,W:j!W:jT&<  You see here a +0 club.W:j)5 _W:j*W:j.W:j0W:j0W:j2W:j3W:j,7,W:jN8W:ja9W:j;,W:jl<W:js>W:j@W:j:AW:j\BW:jIW:jLW:jOW:jZW:j]W:jo_,W:jdbW:j|eW:j h,W:jjiW:jJlW:jlW:jlW:jmW:j3oW:jfpW:jpW:jCqW:jirW:jsW:jXsW:jsW:j3zW:j{,W:j5|W:jz~W:j:,W:jW:jW:jW:jςW:j;W:jW:jjW:jW:j/W:jW:jCq  You encounter a bombardier beetle.W:j}...#...#...#...#...#...# .# #.#....)#.###.#.....#.###.# .###...###...###...###...## . #[###)#.....#.###.#.....#  #. #.÷.#...#...#...#...#.... ## #...#####...#...##### ... #)..#...#...#...#...#.. . . #.###†#.....#.###.#.....# ##..)###...###@..###...##.. #.#...).#.###.#....†#.###.#. )#...#...#...#...#...# .# Magic Dart..#####...#...#####...# .#..#...#...#.:j 0mB #...# ..# #.#.....#.###.#.....#.###.# B   bombardier beetle (asleep)#...###...###...###...##.###.....#######.####.#.....#..#.##.......#W:j֭-80.4 (37W:j31.4 (38 _W:jW:jZ:j/  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:jw...#...#...#...#...#...# .#  ThunderHyde the Conjurer #.#....)#.###.#.....#.###.#  Demigod .###...###...###...###...##  Health: 45/45 ======================== . #[###)#.....#.###.#.....#  Magic: 11/13 ====================----  #. #.÷.#...#...#...#...#....  AC: 5Str: 18 ## #...#####...#...##### ...  EV: 11Int: 20 .#. #)..#...#...#...#...#.. .  SH: 0Dex: 16 Z:j%1. #.###†#.....#.###.#.....#  XL:  6 Next: 57% Place: Dungeon:4 .###..)###...###@..###...##..  Noise: ---------  Time: 3781.4 (0.0) #.#...).#.###.#*...†#.###.#.  a) +9 quarterstaff of Duownun {elec, rF++ ..)#...#...#..*#...#...# .#  Cast: Magic Dart ...#####...#..*#####...# .# ...#...#...#.B #...# ..# #.#.....#.###.#.....#.###.#  B   bombardier beetle (asleep) .###...###...###...###...# .##.###.###.....#######.## Z:j]S.##.#.....#..#.##.......# _You encounter a bombardier beetle.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:jAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ:jLAim: a bombardier beetle (asleep, 100% to hit)[:j2...#...#...#...#...#...# .#ThunderHyde the Conjurer #.#....)#.###.#.....#.###.#Demigod .###...###...###...###...##Health: 45/45 ======================== . #[###)#.....#.###.#.....#Magic: 11/13 ====================----#. #.÷.#...#...#...#...#....AC: 5[:jStr: 18 ## #...#####...#...##### ...EV: 11Int: 20 .#. #)..#...#...#...#...#.. .SH: 0Dex: 16 . #.###†#.....#.###.#.....#XL:  6 Next: 57% Place: Dungeon:4 .###..)###...###@..###...##..Noise: ---------  Time: 3781.4 (0.0) #.#...).#.###.#*...†#.###.#.a) +9 quarterstaff of Duownun {elec, rF++ ..)#...#...#..*#...#...# .#Cast: Magic Dart ...#####...#..*#####...# .# ...#...#...#.*[40[:jam #...# ..# #.#.....#.###.#.....#.###.#B   bombardier beetle .###...###...###...###...# .##.###.###.....#######.## .##.#.....#..#.##.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.[:jS...BPress: ? - help, Shift-Dir - straight line: a bombardier beetle (asleep, 100% to hit  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is lightly wounded.  (Press . to maintain the ray.)[:j* ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.[:j!6...[:j &===2.4 (1Fire Ray [:j1-[:j/m _You are covered in liquid fire! Move or burn!]:j} **** The searing ray hits the bombardier beetle.]:j B.  The bombardier beetle is heavily wounded.]:j ...0-----3+ ]:j]:jZ _The liquid fire burns you!]:j5 **** The searing ray hits the bombardier beetle!]:jD ..B.  The bombardier beetle is almost dead.]:j 4-9/13 -------4++ ]:j ]:j Z _The liquid fire burns you!^:j8 †The searing ray hits the bombardier beetle!^:jf****^:jh# ..†.  You kill the bombardier beetle!^:j<>You finish channelling your searing ray.^:j(\ 3--8----685Magic Dart _The liquid fire burns you! _Your Conjurations skill increases to level 5!_:j#...#...#...#...#...# .# .#....)#.###.#.....#.###.# ###...###...###...###...##  #[###)#.....#.###.#.....# #. #.÷.#...#...#...#...#....  #...#####...#...##### ... #. #)..#...#...#...#...#.. .  #.###†#.....#.###.#.....# ###..)###...###.@.###...##.. .#...).#.###.#....†#.###.#. )#...#...#...#...#...# .# #####...#.†.#####...# .# #...#...#.. [4_:jd0m#...# ..# .#.....#.###.#.....#.###.# ###...###... ##.###.###.. _:jP  You shake off some of the fire as you move._:jS2-6_:j*_:jZ _The liquid fire burns you!_:j #...#...#...#...#...# .# #....)#.###.#.....#.###.# ...###...###...###...## #[###)#.....#.###.#.....# . #.÷.#...#...#...#...#....  #...#####...#...##### ... . #)..#...#...#...#...#.. . #.###†#.....#.###.#.....# ..)###...###..@###...##.. #...).#.###.#....†#.###.#. )#...#...#...#...#...# .# #####...#.†.#####...# .# #...#..._:j #.. #.. #.....#.###.#.....#.###.#...###...###...###...#.###.###.....#######.## _:j _:jڴ 837_:jV _:j ^ _You shake off the liquid fire.a:ja:j Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 52% 4 4 spell levels left 10 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb:jb:jyb:j.#...#...#...#...#...# .#ThunderHyde the Conjurer #....)#.###.#.....#.###.#Demigod ##...###...###...###...##Health: 43/45 ======================-- #[###)#.....#.###.#.....#Magic: 8/13==============---------- . #.÷.#...#...#...#...#....AC: 5b:jStr: 18#...#####...#...##### ...EV: 11Int: 20 . #)..#...#...#...#...#.. .SH: 0Dex: 16 #.###†#.....#.###.#.....#XL:  6 Next: 68% Place: Dungeon:4 ##..)###...###..@###...##..Noise: ---------  Time: 3787.4 (0.0) #...).#.###.#....†#.###.#.a) +9 quarterstaff of Duownun {elec, rF++ )#...#...#...#...#...# .#Cast: Magic Dart .#####...#.†.#####...# .# b:jy.#...#...#.. #...# ..# #.....#.###.#.....#.###.# ##...###...###...###...# #.###.###.....#######.## b:jC#.#.....#..#.##.......#You finish channelling your searing ray. _The liquid fire burns you! _Your Conjurations skill increases to level 5!b:ji|You shake off some of the fire as you move. _The liquid fire burns you! b:j__You shake off the liquid fire.b:jIb:jwMemorise Fulminant Prism, consuming 4 spell levels and leaving 0? Y - Yes  N - Noc:jQc:j*.#...#...#...#...#...# .#ThunderHyde the Conjurer #....)#.###.#.....#.###.#Demigod ##...###...###...###...##Health: 43/45 ======================-- #[###)#.....#.###.#.....#Magic: 8/13==============---------- . #.÷.#...#...#...#...#....AC: 5Str: 18#...#####...#...##### ...EV: 11Int: 20 . #)..#...#...#...#...#.. .SH: 0Dex: 16 #.###†#.....#.###.#.....#XL:  6 Next: 68% Place: Dungeon:4 ##..)###...###..@###...##..c:j+eNoise: ---------  Time: 3787.4 (0.0) #...).#.###.#....†#.###.#.a) +9 quarterstaff of Duownun {elec, rF++ )#...#...#...#...#...# .#Cast: Magic Dart .#####...#.†.#####...# .# .#...#...#.. #...# ..# #.....#.###.#.....#.###.# ##...###...###...###...# #.###.###.....#######.## #.#.....#..#.##.......#You finish channelling your searing ray. _The liquid fire burns you! _Your Conjurations skill increases to level 5!You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.c:j0\9==8.4 (1c:jC9c:j:Cy _This spell is extremely dangerous to cast!c:jH+9.4 (2c:jKOc:jWc:j],90.4 (3c:j{fc:jpc:juY4=1.4 (4c:jc:jc:jH==2.4 (5c:j _You start memorising the spell. You continue memorising. x4c:jHc:j>c:jc _You finish memorising. Spell assigned to 'd'.d:j8 Id:jK: d:jA? | _d:j@ ~5==d:jA d:jGC d:jC R10/13==d:j#D d:jE d:jE d:jwF d:jG d:jG d:jzH d:jI d:jxJ 9=d:jK d:jBL d:jL :==d:jM d:jW 1==d:jX d:jX d:jY d:jZ d:j=[ d:j[ d:j] d:jP] $==d:j{] d:j] d:jy_ ,d:j` d:j2a d:jta d:j!b d:jc d:jc L2==d:jd d:je d:je d:jf d:j5h ,d:jh d:j(j d:jj d:jak d:jPl d:jl :==d:j:m d:j2n d:jcn d:jn d:j5p d:jp d:j!q d:jr d:jr d:jzs d:jt d:ju 63==d:jMu d:ju d:j{ d:j} ,d:j} d:j d:j} ,d:jN d:jC d:j d:jo d:j d:jn d:j\ d:j $==d:jՉ d:jъ d:j d:j d:jN d:jב d:j d:j d:j d:j d:j d:jm ,d:jI d:jV d:j# d:j d:jQ d:j d:jƧ d:j d:jĨ d:j d:jɫ d:j d:jɬ d:j d:j d:j3 d:j d:j d:j d:jS d:jB d:j d:j d:jĺ d:j d:jռ d:jr ,d:jY d:j d:j d:j| d:j) d:j d:j1 ,d:j8 d:j d:j- d:jw d:j" d:j d:j d:j d:j d:j4 d:jD d:j d:j0 d:j' d:j ..###...###...## ....#.###.#.....###### ...#...#...#...#.....# ###...#...##### ....# ..#...#...#...#.....### ....#.###.#.....#....... ..###...###...##......# ##.#.....#.###.#.....># .#...#...#...#..@# 838.4 (4d:j 6.0) .#.†.#####...#...# .#...#...#...#...# ###.#.....#.###.##..###...###...########.##..#.##.......#.#..#..####..#.##.#..# ##..#d:j d:j ,9.4 (47d:j%d:j; _Found a stone staircase leading down.g:j g:j[ g:j g:j_ g:j g:jA Xg:j g:j g:jn g:j g:j g:j g:jc g:j g:j g:j g:jg g:j g:j g:j g:j g:j ,g:j[ g:j R.#.###.#  ###...## .# ###.#.....###### ... .#...#...#.....# .#.# .#...#####.....# #....  .g:j` 4#...#...#.....###..#.  ###.#.....#..........  ...###...##......#  ....#.###.#..... 45.4 (6.0)..#...#...#...###g:j  ####...#...#..##  ...#...#...#..# g:j e .#.###.#####  g:j h...###...##    #g:j f######.##   g:j. 7.....#  g:jS W # g:jv Q  g:j g:jZ g:jM c _There is a stone staircase leading down here.h:j(*Jh:jS-h:jW126.4 (1 _h:j5h:j  You climb downwards.  You hear the hiss of flowing sand.h:ji/  --more--j:jXl 5  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! +... ........ .# #... #......# ..# #... #......# ...# ##.. +......##...# ####.. #............ #..... #...... #..... #............ #..... #....@.###.... #+##########+ j:j-7.9 (2.5j:jɸj:jB _The walls and floor vibrate strangely for a moment.j:ja _There is a stone staircase leading up here.k:jz k:j k:jh k:j k:jr 48.9 (1.0 _k:j] k:j &4k:j ....#.###.#  ...###...## .#  ###.#.....###### ...  .#...#...#.....# .#.#  .#...#####.....# #....  .#...#...#.....###..#.  ###.#.....#....  ...###...##......#  ....#.###.#.....@#   ...#...#...#...### k:jG   ####...#...#..## ...#...#...#..# ....#.###.##### ...###...##   #######.##   #.......#   #..####..#  k:jb .50.4 (2.5k:jbh k:ji ! _You climb upwards.k:jl c _There is a stone staircase leading down here.l:j l:jN l:j l:j l:j k  You encounter a ball python.l:jv M#...# .#.#.###..S ...###...## .#. ###.#.....###### .......#.....# .#.#.####.....# #..... .#...#...#.....###..#.#. ###.#.....#.......###...##.#.###.#.....> .....#...### ####...#...#..## .#S   ball python (constriction, asleep)l:jU (0.0l:j, 21.4 (1 _l:j l:jO n:j #n:js(n:j.n:j2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n:jn:jn:j~n:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o:j .# ..S  .#. .###### .... #.....# .#.#. #.....# #..... #.....###..#.#. #............. #.....@# #.....># ..#...### #..###..#####o:j .# ..S  .#. .###### .... #.....# .#.#. #.....# #..... #.....###..#.#. #............. #.....@# #.....># ..#...### #..###..#####o:jo:jo:jS _A ball python is nearby!p:j ### #...# .# .#.###...S ...###...## .# ###.#.....###### ......#.....# .#.#####.....# #.... .#...#...#.....###..#.# ###.#.....#.......###...##......#....##.#.###.#.....># #### .....#...### ###..#..###...#...#...#.###.##### ...###...## #######.##p:j$ p:j* -2 _p:j1 p:j3 q:j...# #  #...# .# #.## #.###.# ..S. ###...## #.#.# .#.....###### .. #...#...#.....# .#.#.# #...#####.....# #. q:jA.#...#...#.....###..#.#.# .#.....#. ###...##......#....# #.###.#.....>######  #...#...#...###  ...#...#..##  #...#...#..#  #.###.#####  ###...##  .##  q:jvq:jW&3q:jq:jkr:j|A ball python is nearby!  Offhand : (occupied)  Armour : d - a +0 leather armour  Helmet : g - a +1 hat of willpower  Gloves : (nothing)  Boots : f - a +0 pair of bootsr:j8r:jpr:jT _Cloak : c - a scarf of repulsionr:j<r:jr:jN r:ja  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s:j#s:jωs:js:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t:jK ...# #  .#...# .# ..#.# #.###.# ....S. .###...## .#.#.#.  #.#.....###### .. ...#...#.....# .#.#.#.  ...#####.....# ##. ...#...#.....###..#.#.#.  #.#.....#. .###...##......#....# #.###.#.....>######  .#...#...#...###  ...#...#..##  .#...#...#..#  #.###.#####  .###...##  .##  t:jM t:jV B4Magic Dart _t:j4] t:jm_ u:jO!@.. # #...# #...# .##.###.#.###....S. .###...## .#.#.# #.#.....###### ......u:j!...#.....# .#.#.#####.....# ##...... ...#...#.....###@.#.#.# #.#..............###...#.#....####.#.###.#.....>###### .u:j"#...### ##..## .#...#...#..u:jH"V.#.###.##### .###...##u:jO+u:j4Z5Magic Dartu:j3;u:j=u:j u:j# u:j- u:j#...# .#  #...# # ##...#  #...# .# #..#.# .#.###.# u:j2#....S..#  ###...## #.#.#.#.#  .#.....###### #.#  #...#.....# #.#.#.#.#  #####.....# ##.#  #...#.....###.@#.#.#.#  .#.....#.#  ###...##......#....# .#.###.#.....>######  #...#...#...###  #...#...#..##  #...#...#..#  .#.###.#####  ###...##  u:ju:j86Magic Dartu:ju:jv:jVm.#.###.# . ## #...# #...# .##.### .#.###....S. ###...## #.#.#.##.....###### #......... #.#.#.#### ##@......#...#.....###..#.#.# .#.....#............... ###...##......#....##### .#.###.#.....>######.###.## #...#...#.. .#.###.#####v:j8v:j<Z7Magic Dartv:jIv:jaK###...# .#.###.#  . ##. #...# #...# .##.### .#.###....S. ###...## #.#.#.##.....###### #......... #@#.#.#### ##.......#...#.....###..#.#.# .#.....#............... ###...##......#....##### .#.###.#.....>######...###..## #...#...#..v:jiv:j(o88Magic Dartv:jtv:jvv:j: .#..... ###...## .#.###.#  . . ## #...# #...# .##.### .#.###....S. ###...## #.#.#.##.....###### #@........ #.#.#.#### ##.......#...#.....###..#.#.# .#............... ###...##......#....##### .#.###.#.....>######..####v:j v:jS &9v:j v:j v:j|h8.#...#.# .#..... ###...# # .#.###.#  . ##.# #...# #...# .##.### .#.###....S. ###...## #@#.#.##.....###### #......... #.#.#.#### ##.......#...#.....###..#.#.# .#.............. ###...#.#....##### .#.###.#.....>######.###v:jBo1S.v:jvNS)v:jx/=60v:jt}v:j?5 _The ball python hisses angrily.w:jNb#### ### ..#...#.# .#..... ###...# .#.###.#  .#. ##. #...# #...# .##.### .#.###...S.. ###...## #.#.#.##.....###### #......... #.#.#.#### ##.......#...#.....###..#.#.# .#.............. ###...#.#....##### .#.###.#.....>######S.w:jP-S.w:jTw:j2W.-1w:jZw:jd\x:jX{ †The magic dart hits the ball python.x:jJRx:j~"x:j.2--=2Magic Dartx:j3x:j6O _You kill the ball python!y:j 3y:j!y:j#y:j(Xy:j(y:j;*,y:j+y:j-y:j-8--y:jA.y:jD/y:j/y:j20y:j1,y:j2y:j{4b3==y:jz5y:j=84 _Magic restored.y:j9y:j|:y:j:y:j<y:j=y:jv>y:j?y:j@y:jAy:j1By:j Cy:j#Dy:jnEP==y:jFy:jGy:j:Iy:j$Uy:jUy:jWy:jMYy:jYy:jZy:j[y:j\y:j\y:j]y:jdny:jfBy:jiy:jWoy:joy:jqy:jsy:jDuy:juy:jvy:j6xy:jyy:j:zy:ja{y:j|y:j~,y:jy:jy:jX   #.........#  ### ..#.#.#..#  .. #........#  ## #.#.#.#.y:j .# #....... .# # ###.#.#.#..#  .# .# ..........[#  ###.# # #.@# .#  -82.4 (20.0) ...## #.##.##.#  .y:j1...# #.......#  .#...# ####.####  #### ### #.#  y:j.#.# #.##  ....# #..#  ...## ##.#  ###.# #.#  y:jy:jF-3.4 (21y:jy:j} _Found a leather armour.  You pick up a parchment of Sandblast and begin reading...y:jP,4.4 (22y:j`y:jB _You add the spell Sandblast to your library.z:jJzz:j?~Iz:jz:jz:jÅ,z:j0z:jڈz:jz:jwz:jz:jz:jz:jVz:jz:j%z:j z:jz:jz:jRz:jz:jBz:jz:j6z:jz:jTz:j=z:jz:jz:j4z:jz:jz:j?z:jz:jz:jz:jz:jU,z:jz:jBz:jXz:jz:j,z:jz:jz:jBz:jz:j^,z:jz:jzz:jE,z:jz:jlz:j,z:j z:j#z:jz:jz:j&z:jZz:jz:j z:jz:jz:jz:jz:jKz:jz:jz:j ,z:j z:j z:j z:jl z:j z:jz:jz:jBz:jz:j|Xz:j,z:jz:jDz:jBz:jz:j,z:jo z:j!z:j#,z:j#z:j$z:j &z:jg&z:j]'z:j*z:jJ6,z:j6z:j8z:j9z:j:z:j:z:j?z:j?z:jAz:jwAz:jAz:j Bz:jBz:jC,z:jqDz:jEz:jvFz:jFz:jGz:jHz:jI,z:jhJz:jyKz:j|L,z:j7Mz:jOz:jkPz:jPz:jWz:jW,z:jXz:jddz:jtez:jfz:jKfz:jiz:jj,z:j#kz:jzqz:jsz:j|sz:j2tz:jvz:jzBz:jm{z:j|z:j}z:j}z:jz:jz:joz:jz:jwz:jІz:j8z:jz:jz:j1z:jz:jՌz:j9z:j{z:j z:jcz:j5z:j,z:jz:jwz:jz:jz:j/z:jz:j͝Bz:jz:jz:jkz:j z:j*z:j4z:jz:jz:j z:jͦz:j)z:jz:j`z:jz:jdz:j9z:jz:j|,z:jz:jz:jGz:jz:jWz:j˸,z:jIz:jSz:jgz:jļz:jz:jͽz:jz:jk  You encounter a ball python.z:j4#.###.#.....#.###.#.....>###### ...#...#...#...#...#...### ...#.†.#####...#...#..## .#...#...#...#...#..# .###.#.....#.###.##### ##...###...###...## ###.....#######.##.#..#.##.## ..#..#..#..####.@#z:j#..##.#..# ##..##..##.#.[# ##...# Magic Dart#........# ##...⌠###.#### ##..S #.# .# S   ball python (constriction, asleep)# #.#. ##.####.# ........#z:j .950.4 (66z:j/31.4 (67 _z:jXz:j{:j[ .  The magic dart hits the ball python.{:jrZ******{:j04.......{:j2--=2.4 (1.0)Magic Dart{:j{:j¼O _You kill the ball python!{:j 3{:j {:j {:j n{:j7 {:j {:jP {:jK {:j 8--{:j {:j× ,{:ju {:j. ,{:j {:j {:j4 L3=={:j {:j {:j7 ,{:j4 {:jը {:j {:j {:j5 {:jح {:j {:j {:j {:j {:j {:j] P=={:j {:j ,{:j {:j {:j B{:j {:jd {:j {:jc {:j {:j {:jv {:j {:j {:jD {:j {:jY {:j; R  There is a fountain of clear blue water here.{:j {:j 5 _{:j1 {:j {:j ,{:j {:j f  You encounter a quokka.{:jm .....#.###.##### #...###...## .#######.## #  ##.......## .#  .#..####..## ..#  .#..# ##..########.## {:jE.#.[# ##...#...#..ß#.r ..# ###...⌠...⌠...> .#### ###..@#ß..#. -# ##.## .## .# #...#  Magic Dart# #.⌠.#  .# #...#  ## #####   r   quokka (asleep) {:j     {:j 0708.0){:jF-1.4 (19{:j'{:j)A _Found a staircase to the Ecumenical Temple.~:jr .  The magic dart hits the quokka.******~:j[L...⌠....~:j 2--9=2.0)Magic Dart~:j:~:jWJ _You kill the quokka!:j>3:j)?:jH:jI:jJ:jPn:jY  There is a fountain of clear blue water here.-- _:jlZ:j^X:jhK#...#..#  ###.#####  ##...## ######## #  #.## ..#...# .#  ....## ...⌠.# .#  ###..## #...# ..#   ##..########.###.##   ##...#...#..ß#...#   ###...⌠...⌠.@.>.#  -7.4 (5 :jqi###...#ß..#...#   ##.###.######  #...#...#   #.⌠.#.⌠...  :ji#...#...#.. ############   :jo8-:ju:jv:j-W:jW:jX:jwn3==:jx#...#..#  ###.#####  ...## ############  #.## ..#...#...#  ## ...⌠.#.⌠.#  #..## #...#...#  ##..########.###.##  ##...#...#..ß#...#  ###...⌠...⌠...@.#  9.4 (2###...#ß..#...#  ##.###.######  #...#...#  #.⌠.#.⌠...  #...#...#..  ############    :j{z:j|i _There is a staircase to the Ecumenical Temple here.:j+J:j 0:j25380.4 (1 _:j{8:jDK==Temple:j9J #...##...### #...#.._..#. :jJ#...#.....#. #...#.....#. #...#.....#. #######...##...### ##....##...###+#### #......#...........:jKo #.@....+........... #......#........... ##....##...###+#### :j:K#######...##...### #...#.....#. :j`KW#...#.....#. #...#.....#.:jKd#...#.._..#.#...##...###:j6-1.9 (2.5:j9_:jE _You climb downwards. Welcome to the Ecumenical Temple!:j%d _There is a staircase back to the Dungeon here.:jr:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 :j<The Realm of Zot is guarded by orbs of entropy. Shops: (press $ to reach them - yellow denotes antique shop) D:1 (:j:j&#...##...### ThunderHyde the Conjurer#...#.._..#. Demigod#...#.....#. Health: 45/45 ========================#...#.....#. Magic: 13/13 ========================#...#.....#. AC: 5Str: 18#######...##...### EV: 11Int: 20##....##...###+#### SH: 0Dex: 16#......#........... XL:  6 Next: 69% Place: Temple:j#.@....+........... Noise: ---------  Time: 3981.9 (0.0)#......#........... a) +9 quarterstaff of Duownun {elec, rF++ ##....##...###+#### Cast: Magic Dart#######...##...####...#.....#.#...#.....#. #...#.....#. #...#.._..#. #...##...### The magic dart hits the quokka. :j5_You kill the quokka! _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.:j:jW#:jM$:jx:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Shops: (press $ to reach them - yellow denotes antique shop) D:1 (:j:j `#...##...### ThunderHyde the Conjurer#...#.._..#. Demigod#...#.....#. Health: 45/45 ========================#...#.....#. Magic: 13/13 ========================#...#.....#. AC: 5Str: 18#######...##...### EV: 11Int: 20##....##...###+#### SH: 0Dex: 16#......#........... XL:  6 Next: 69% Place: Temple#.@....+........... Noise: ---------  Time: 3981.9 (0.0)#......#........... a) +9 quarterstaff of Duownun {elec, rF++ ##....##...###+#### Cast: Magic Dart:j N#######...##...####...#.....#.#...#.....#. #...#.....#. #...#.._..#. #...##...### The magic dart hits the quokka. _You kill the quokka! _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! :j m_There is a staircase back to the Dungeon here.:j8 :j :j #...##...###.#...#.._..#.#...#.....#.#...#.....#.#...#.....#.#######...##...###.##....##...###+##......#.#.<@...+.#......#.##....##...###+########...##...###.#...#.....#.#...#.....#.#...#.....#.#...#.._..#.#...##...###.:j :j t2.9 (1 __:j|w#...##...###.#...#.._..#.._#...#.....#.#...#.....#.#...#.....#.#######...##...###.##....##...###+#####+#......#.#.<.@..+.#......#.##....##...###+#####+#######...##...###.#...#.....#.#...#.....#.#...#.....#.#...#.._..#.._#...##...###.:jچ:j&3:jҎ9_:jP:j#...##...###.#...#.._..#.._.#...#.....#.#...#.....#.#...#.....#.#######...##...###.##....##...###+#####+##......#.#.<..@.+.#......#.##....##...###+#####+########...##...###.#...#.....#.#...#.....#.#...#.....#.:jci#...#.._..#.._.#...##...###.:j:jH&4:j9_:j):jEu#...##...###...##...#.._..#.._.#...#.....#.#...#.....#.#...#.....#.#######...##...###...###....##...###+#####+##......#.#.<...@+.#......#.##....##...###+#####+########...##...###...##...#.....#.#...#.....#.#...#.....#.#...#.._..#.._.#...##...###...#:j:jK&5:j($9_:j%:jά #.#..###......'..............###.##:jI :j< &6:jо :j= ( _You open the door.:jʔ z#...##...###...##...#.._..#.._..##...#.....#.....##...#.....#.....##...#.....#.....########...##...###...###....##...###+#####+##......#.#.<....@.#......#.:jl ;##....##...###+#####+########...##...###...##...#.....#.....##...#.....#.....##...#.....#.....##...#.._..#.._..##...##...###...#:jښ :jG &7:j C_:j Q _There is an open door here.:j=#...##...###...##...#.._..#.._..#.#...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#######...##...###...###....##...###+#####+##......#.#.<....'#......#.##....##...###+#####+########...##...###...##...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#...#.._..#.._..#.#...##...###...#:j4:j-8 _:j19_:jO:j#...##...###...###.#...#.._..#.._..#.#...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#######...##...###...###.##....##...###+#####+##......#.#.<....'.#......#.##....##...###+#####+########...##...###...###.#...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#...#.._..#.._..#.#...##...###...###.:j:j&9:j4;_:j:j *#...##...###...###.#...#.._..#.._..#.._#...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#######...##...###...###.##....##...###+#####+#####+#......#.#.<....'.#......#.##....##...###+#####+#####+#######...##...###...###.#...#.....#.....#.#...#.....#.....#.#...#.....#.....#.#...#.._..#.._..#.._#...##...###...###.:j%( :j2 '90:jD 9_:jF :j6= Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Shops: (press $ to reach them - yellow denotes antique shop) D:1 (:j :j #...##...###...###.. ThunderHyde the Conjurer#...#.._..#.._..#.._ Demigod#...#.....#.....#... Health: 45/45 ========================#...#.....#.....#... Magic: 13/13 ========================#...#.....#.....#... AC: 5Str: 18:j #######...##...###...###.. EV: 11Int: 20##....##...###+#####+#####+ SH: 0Dex: 16#......#................... XL:  6 Next: 69% Place: Temple#.<....'..@................ Noise: ---------  Time: 3990.9 (0.0)#......#................... a) +9 quarterstaff of Duownun {elec, rF++ :j P##....##...###+#####+#####+ Cast: Magic Dart#######...##...###...###..#...#.....#.....#...#...#.....#.....#... #...#.....#.....#...:jP  #...#.._..#.._..#.._ #...##...###...###..  :j _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here. :j _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You open the door. _There is an open door here.:jC :j :j :jP:j #...##...###...###...####...#.._..#.._..#.._..#.._..#..#...#.....#.....#.....#.....##...#.....#.....#.....#.....##...#.....#.....#.....#.....# ###...##...###...###...###...### .##...###+#####+#####+#####+##### ..#..... ..'.............4001.9 (11.0) ..#..... .##...###+#####+#####+#####+##### ###...##...###...###...###...####...#.....#.....#.....#.....##...#.....#.....#.....#.....##...#.....#.....#.....#.....##...#.._..#.._..#..[0;10:j# ;1m_..#.._..#..#...##...###...###...###:j :j :j k _There's nothing to open nearby.:jt:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Shops: (press $ to reach them - yellow denotes antique shop) D:1 (:j8  #...##...###...###...###...###. ThunderHyde the Conjurer#...#.._..#.._..#.._..#.._..#.. Demigod#...#.....#.....#.....#.....#.. Health: 45/45 ========================#...#.....#.....#.....#.....#.. Magic: 13/13 ========================#...#.....#.....#.....#.....#.. AC: 5Str: 18 ###...##...###...###...###...###. EV: 11Int: 20 .##...###+#####+#####+#####+##### SH: 0Dex: 16 ..#.............................. XL:  6 Next: 69% Place: Temple ..'.............@................ Noise: ---------  Time: 4001.9 (0.0) ..#.............................. a) +9 quarterstaff of Duownun {elec, rF++ .##...###+#####+#:j: ####+#####+##### Cast: Magic Dart ###...##...###...###...###...###.#...#.....#.....#.....#.....#..#...#.....#.....#.....#.....#.. #...#.....#.....#.....#.....#.. #...#.._..#.._..#.._..#.._..#.. #...##...###...###...###...###.  _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You open the door. _There is an open door here. _There's nothing to open nearby.:j> :jC :jD :j:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Shops: (press $ to reach them - yellow denotes antique shop) :j7D:1 (:ji:j #...##...###...###...###...###. ThunderHyde the Conjurer#...#.._..#.._..#.._..#.._..#.. Demigod#...#.....#.....#.....#.....#.. Health: 45/45 ========================#...#.....#.....#.....#.....#.. Magic: 13/13 ========================#...#.....#.....#.....#.....#.. AC: 5Str: 18 ###...##...###...###...###...###. EV: 11Int: 20 .##...###+#####+#####+#####+##### SH: 0Dex: 16 ..#.............................. XL:  6 Next: 69% Place: Temple :j..'.............@................ Noise: ---------  Time: 4001.9 (0.0) ..#.............................. a) +9 quarterstaff of Duownun {elec, rF++ .##...###+#####+#####+#####+##### Cast: Magic Dart ###...##...###...###...###...###.#...#.....#.....#.....#.....#..#...#.....#.....#.....#.....#.. #...#.....#.....#.....#.....#.. #...#.._..#.._..#.._..#.._..#.. #...##...###...###...###...###.  _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You open the door. _There is an open door here. _There's nothing to open nearby.:j:jӤ:j:jQ.#...##...###...###...###...###.#...#.._..#.._..#.._..#.._..#.._#...#.....#.....#.....#.....#.#...#.....#.....#.....#.....#.#...#.....#.....#.....#.....#....##...###...###...###...###. ##...###+#####+#####+#####+#####+ .#.'..............#. ##...###+#####+#####+#####+#####+...##...###...###...###...###.#...#.....#.....#.....#.....#.#...#.....#.....#.....#.....#.#...#.....#.....#.....#.....#.#...#.._..#.._..#.._..#.._..#.._#...##...###...###...###...###.:j|22.9 (1 _:j_[__..#.._:j:j#...##...###...###...###...###. #...#.._..#.._..#.._..#.._..#.._. #...#.....#.....#.....#.....#. #...#.....#.....#.....#.....#. #...#.....#.....#.....#.....#. #...##...###...###...###...###. #...###+#####+#####+#####+#####+# #. 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#...#.....#.....# #...#.....#.....# #...#.._..#.._..#.. #...##...###...###:j:j(&7:j;_:j?:jϘ #...##...###...### #...#.._..#.._..# #...#.....#.....# #...#.....#.....# #...#.....#.....# #######...##...###...### ##....##...###+#####+ #......# #.<....' #......# ##....##...###+#####+ #######...##...###...### #...#.....#.....# #...#.....#.....# #...#.....#.....# #...#.._..#.._..# #...##...###...###:jG:jF&8:j;_:jv:j̘C #...##...###... #...#.._..#.._..# #...#.....#.....# #...#.....#.....# #...#.....#.....# #######...##...###... ##....##...###+#####+ #......# #.<.... #......# ##....##...###+#####+ #######...##...###... #...#.....#.....# #...#.....#.....# #...#.....#.....# #...#.._..#.._..# #...##...###...:ju:j8&9:j9_:jeQ _There is an open door here.:j+ #...##...###... #...#.._..#.._.. #...#.....#..... #...#.....#..... #...#.....#..... #######...##...###... ##....##...###+#####+ #......# #.<...@' #......# ##....##...###+#####+ #######...##...###... #...#.....#..... #...#.....#..... 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#######...##...### #...#.....# #...#.....# #...#.....# #...#.._..# #...##...###:j-A:jD&4:jH9_:j8Od _There is a staircase back to the Dungeon here.:je:j:j:j:j-5 _:js 9_:j.Dungeon:4:jdk.#...#..#  ###.#####  ...## ############  #.## ..#...#...#  ..## ...⌠.#.⌠.#  #..## #...#...#  ##..########.###.##  ##...#...#..ß#...#  :j###...⌠...⌠...@.#  ###...#ß..#...#  ##.###.######  #...#...#  #.⌠.#.⌠...  #...#...#..  ############    :jxJ  :jm-7.4 (2.5:j t:ju :jv0_You climb upwards. Welcome back to the Dungeon!:jxi _There is a staircase to the Ecumenical Temple here.:j8 3:j9 :j: :j= :jwB | _:j[C :j1E :jF :jdG :jH :jI :jVK :jK :j&L :jM :jN :j9O :jO :jOQ :jR ,:jS :jV :j1X :jX :j-Y :jZ :jӅ   There is a fountain of clear blue water here. _:jʼn B:j :j B:j& :j :j ,:j :jU :j :j ,:j X:j) :j :j" :jx :j   There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. _:j} ,:j :j] :j :j :jA* B:jkA :jG :jG :jI :jvJ :jK ,:jM :j N :jWN :j*O :jR X:jU :j. :j :j} :j[ :j" :jp :j $  Things that are here::j  a +0 leather armour; a +4 hand axe; an orc skeleton:j :j^  _:j :j@ :jR ,:j :j B:j :j :j< :j :j :j :j% :j :j :j( :j :jI :j :jR :jr :j :j :j :j :j, :j- :jI :j :jT :j~ :j! :jh$ ,:j+& :j( :j* :j:+ :j2, :j. :j<0 :j0 :j'2 :j94 :j6 :j6 :j:8 :j!: :j'< :jo< :j= :jC :jE :j"F :jG :jI :jK :jK :jL :jWS :jWU ,:jb :jCc :j.d :j@x :jy :jz :j7z :jr} :j ,:j :j :j ,:j :j :jf :jƈ :jW :j :j :j ,:j :j[ :jȑ :j :j :j ,:jB :j( :j ,:j :jŠ :jY :jʢ :j :j :jڥ :j :jӦ :j& :j :j4 ,:j :j ,:j :j :jU :j :jC :j :j ,:jv :j :j :jO ,:j X:j@ v:j B:j9 X:j :j B:j $  Things that are here::jf" `  a +0 flail; an orc skeleton:j% :jd&  _:j_) :jq5 X:jv8 :j}; ,:j= :jA :jE ,:jWI :jW :j[ ,:j^ :jc :jg ,:jj :jv :jz ,:jf| :jl A  You see here a +0 ring mail.:jؙ  _:j :jÞ ,:j 4:j B:j :jC :j ,:j B:j! :j" ,:j# :j$ :jo% ,:j% :j& :j' ,:jm( :j8+ B:j, :j<- :j3. ,:j. :jZ4 :j5 :j$7 B:j7 :j; X:j< :j= ,:j= :j(? :j? :j@ :jc@ :jA :j5 :j7 :j8 ,:j9 :jd= :j> ,:j@ :j]B :jD :jPD :jE :jYs ###############............# #########.#..........# :jDt (...<..÷.....#.#.#.#..# #####.#####.....@....#-233.4 (49.0) # #.#####.#.#.#.#..# # #....#...........# #####.##....#.#.#.#.  #.......##.........# :jt ##.#.#.#....#.#.#.#.# #........##.........# #..#.#.#.###.....#### #.......:jt <.###.....#:j~ 8-:j [ _Done exploring.:j[3:j\:j%7......#.#..0.0).#####.....#......##.......##...#.###...:j:jޖ:jE _Done exploring.:j :j Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple :j:j.#[?25h[?0c  ThunderHyde the ConjurerDemigodHealth: 45/45 ========================:j%Magic: 13/13 ========================##############AC: 5Str: 18#............#EV: 11Int: 20 #########.#..........#SH: 0Dex: 16 ...<..÷.....#.#.#.#..#XL:  6 Next: 69% Place: Dungeon:4 #####.#####.....@....#Noise: ---------  Time: 4233.4 (0.0) # #.#####.#.#.#.#..#a) +9 quarterstaff of Duownun {elec, rF++ # #....#...........#Cast: Magic Dart #####.##....#.#.#.#.###.......##.........# ##.#.#.#.[:j%39;49m...#.#.#.#.# #........##.........# #..#.#.#.###.....#### #........###.....# _You kill the hobgoblin! _Magic restored. _You now have 204 gold pieces (gained 5). _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) :j [?25l[?1c:j5:j:j!:j;:j:jE _:jJ:jr:j:j:j#:j$,:j:%:j+:jo,:j,:jx-:jL3:j5,:j6:j;:j=:j=:j>:jID:jF:juF:jgG:jL:jM:jBN:jN:jU:jV:jlV:jV:j]:j0_,:j_:jg_Magic restored. _You now have 204 gold pieces (gained 5). _Done exploring.  You see here a ball python skeleton.:j[i:ji _:j]j:jq:jr:j s:jgs:jrz:j{:j$|,:j/P  There is a stone staircase leading up here.:j :j _:jI:jǍ:jώ:ja:j\:jٖ:j:jR:j:j8:j,:j:j:j:j=:j:jձ:j:j:j4:j:j:j2:j:jS:j:j:jv:j:j,:j:j:j:jJ:j:j:j},:j:j:ji:j,:j:j:j$:j:j:j,:jS:j!:jR,:j:j:j,:j( :jH :j+ :j :j :jx :j ,:j :j^ X:jK :j :jq :j :j :j6 B:j7 :jb8 :j8 :je9 :j= :j= :j*> :j> :jA :jB :jC :jUC :jOF :j8G :jG :jH :jJ :jK :jL :jaL :jAO :jgP :jP :jZQ :j6T :j.#'##...##.:jwA:j^_+1.9 (1:jg:jvi; _Found a stone staircase leading down.:jv 3:j^ :jB :j8 ,:j^ ,:j ,:j߭ :jC :jP :jԴ :jε :j H _Found a parchment of Rending Blade.:jվ 3:j :j :j ,:j :j :j, :j :j :j\ :j #.....#...........######.....#........#.....#............##:j #<....+............# ###...##..###...#########...##..###...####..............:..................@...#.............#............#..###..##.>.########'##.. #..# +#####...##.... #........ +...:j? ]............# #...#......##...# #...........#......# ...# ##...##....:j 7.9 (6  You now have enough gold to buy a +1 heavy morningstar on D:1.  You can access your shopping list by pressing '$'.:j +8.9 (7:j :j ? _You now have 219 gold pieces (gained 15).:jmI:jv:jDz:jB:jׂ:jZ:j:j/:j,:j1:jܐb  You pick up a parchment of Rending Blade and begin reading...:jc:j:j#...####.####....#(.∩$?#..#.....#........).##5$5##.##.....#...........#####..#.....#.........###.....#......... #<....+............# ###...##..###...######### ####...##..###...####....##...@#...#302.9 (4.....#...#.............#...........................#..............##..###..##.>.########'#####.##.. #..##+#####...### .... #...# ..... +...# ......# #............#:j:jZF _You add the spell Rending Blade to your library.:jY I:ja :ji X:jrm X:jp :jp :jq :jr :jt :j0u :ju :j  #.....#............###### #<....+............#  ###...##..###...###########...##..###...####................#...................#.......:j b.............#...........................#..............#..###..##.@.########'#####.6#.. #..##+#####...##. .... #. ..... +............# #...........#......##...# #.....#......# ...# ##...##.+......##...# ####...##<.....  #.. #......#######:j! :j :j c _There is a stone staircase leading down here.:jB:j:j:jr:ja27.9 (1 _:j:j476         #########   #@......#   #######.#        :jɅ-9.4 (2.5:j:j# _You climb downwards.:ja _There is a stone staircase leading up here.:j5 J:jG9 :j= 510.4 (1.0 _:j? :jSq 5 #.....#............###### #<....+............# ###...##..###...######### ####...##..###...####....# ............#.............. ............#.............. .............#.............. .............#.............. #..###..##.@.########'#####. #.. #..##+#####...##....... ....#............. .....+............#  ............# #............#  #......##...# #............#   #......# ...# ##...##.......   +......##...# ####...##<......  [3:j} 9;49m #............ #......########. :j_ -1.9 (2.5:j :j} ! _You climb upwards.:jC c _There is a stone staircase leading down here.:j A:jB Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Rending BladeConjuration/Forgecraft 52% 4 0 spell levels left 10 spells hidden :jQCG[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jDescribMemorise|Describe:j_Hide) Describe|Hide:jRending BladeConjuration/Forgecraft 52% 4 1:j ^:j^_:j!g#.....#............###### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######### Health: 45/45 ========================####...##..###...####....# Magic: 13/13 ========================............#.............. AC: 5Str: 18............#.............. EV: 11:jvhInt: 20.............#.............. SH: 0Dex: 16.............#.............. XL:  6 Next: 69% Place: Dungeon:5#..###..##.@.########'#####. Noise: ---------  Time: 4311.9 (0.0)#.. #..##+#####...##....... a) +9 quarterstaff of Duownun {elec, rF++ ....#............. Cast: Magic Dart.....+............#............# #............##......##...# #............# #......# ...# ##...##....... +......##...# ####...##<...... #............ #......########.  _You add the spell Rending Blade to your library. :ji_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jqP  Okay, then.:jw:jn:j. _:jp   You open the door.:j!{ :j #.....#............###### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######### Health: 45/45 ========================####...##..###...####....# Magic: 13/13 ========================............#.............. AC: 5Str: 18:jk t............#.............. EV: 11Int: 20.............#.............. SH: 0Dex: 16.............#.............. XL:  6 Next: 69% Place: Dungeon:5#..###..##.@.########'#####. Noise: ---------  Time: 4311.9 (0.0)#.. #..##'#####...##....... a) +9 quarterstaff of Duownun {elec, rF++ ....+.. #............. Cast: Magic Dart.....#.. +............#............#.. #............##......##...#.. #............# @   Edmund (asleep):j #......# ...##@ ##...##.......+......##...### ####...##<......#............ #......########. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. :j< _Okay, then.You open the door.  You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.:jޖ /  --more--:j:j0Magic Dart:j:jQ; 2.9 (1 _:jy :jG:jb W #.....#. #<....+.....# ###...##..###... ####...##..###...####.... .# .# .# .# #..###..##@>.##'##### #.. #..##'#####...## ....+... # .....#.... +. .#.....#. #......##...#.....#.:j  #......# ...##@.####...## +......##...###+####...##< #. #......#:j# 5@.:j0 X@:je &3:j :jbj vEvoke which item? Wands :jk  c - a wand of warping (15) [!] read|quaff|evoke[?] describe selected:j :j :j #.....#............##### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######## Health: 45/45 ========================####...##..###...####.... Magic: 13/13 ========================............#............. AC: 5Str: 18............#............. EV: 11Int: 20.............#............. SH: 0Dex: 16:jU .............#............. XL:  6 Next: 69% Place: Dungeon:5#..###..##@>.########'##### Noise: ---------  Time: 4313.9 (0.0)#.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++ ....+... #............ Cast: Magic Dart.....#.... +........................#.....#............#......##...#.@...#............ @   Edmund#......# ...##..####...##......+......##...###+####...##<.....#............ #......######## _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.You open the door. _You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.:j  #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ======================== ............#............. AC: 5Str: 18 ............#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 .............#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: ---------  Time: 4313.9 (0.0) #.. #..##*#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  .:jM ...+.*. #............ Cast: Magic Dart .....#.*.. +............  ............#***..#............  #......##...#*@*..#............ @   Edmund  #......# ...##**####...##......  +......##...###+####...##<.....  #............ #......########You open the door. _You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (chance to blink: 50%):j( #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ======================== ............#............. AC: 5Str: 18 ............#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 :j%.............#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: ---------  Time: 4313.9 (0.0) #.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  ....+... #............ Cast: Magic Dart .....#.... +............  ............#.....#............ :j. #......##...#.§...#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########You open the door. _You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (chance to blink: 50%) #<....+....  ###...##..# ### .... .... ..... ..... #.. #..##* *.  *..  ###  ###   ...#######   ##+#<     :j*[34m:jUr:jT1@:jq:j'........@   Edmund..:jL======4.9 (1:j _You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (chance to blink: 50%) _Space twists violently! The rupture engulfs Edmund! Edmund blinks!:j ~Evoke which item? Wands  c - a wand of warping (14) [!] read|quaff|evoke[?] describe selected:jm}:j_:j~q#.....#............##### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######## Health: 45/45 ========================####...##..###...####.... Magic: 13/13 ========================............#............. AC: 5Str: 18............#............. EV: 11Int: 20.............#............. SH: 0Dex: 16.............#............. XL:  6 Next: 69% Place: Dungeon:5:jB#..###..##@>.########'##### Noise: ======---  Time: 4314.9 (0.0)#.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++ ....+... #............ Cast: Magic Dart.....#...@ +........................#.....#............#......##...#.....#............ @   Edmund#......# ...##..####...##......+......##...###+####...##<.....#............ #......######## _You encounter Edmund the Younger. He is wielding a +0 flail of holy wrath.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (chance to blink: 50%) _Space twists violently! The rupture engulfs Edmund! Edmund blinks!:j #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ======================== ............#............. AC: 5Str: 18:jT ............#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 .............#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: ======---  Time: 4314.9 (0.0) #.. #..##*#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  ....+..* #............ Cast: Magic Dart .....#..*@ +............  ............#..***#............  #......##...#.....#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########(chance to blink: 50%) :j_Space twists violently! The rupture engulfs Edmund! Edmund blinks!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (moderately wounded, chance to blink: 50%):j: #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ========================:j0c ............#............. AC: 5Str: 18 ............#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 .............#............. XL:  6 Next: 69% Place: Dungeon:5 :j Z#..###..##@>.########'##### Noise: ======---  Time: 4314.9 (0.0) #.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  ....+... #............ Cast: Magic Dart .....#@..§ +............  ............#.....#............  #......##...#.....#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########(chance to blink: 50%) _Space twists violently! The rupture engulfs Edmund! Edmund blinks!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (moderately wounded, chance to blink: 50%):js) #<....+....  ###...##..# ### .... .... ..... .....:j[* #.. #..##* #  ##  ###    ...##..###  ##+#<   :j*C_Space twists violently! The rupture engulfs Edmund! Edmund blinks!  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  :jY+(moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Edmund. Edmund blinks!:j :j) 9@.:jY '......=======5.9 (1:jN :j ] _Edmund is moderately wounded.:j:jпzEvoke which item? Wands  c - a wand of warping (13) [!] read|quaff|evoke[?] describe selected:j% :j( S#.....#............##### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######## Health: 45/45 ========================####...##..###...####.... Magic: 13/13 ========================............#............. AC: 5Str: 18............#............. EV: 11Int: 20.............#............. SH: 0:j`) oDex: 16.............#............. XL:  6 Next: 69% Place: Dungeon:5#..###..##@>.########'##### Noise: =======--  Time: 4315.9 (0.0)#.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++ ....+.@. #............ Cast: Magic Dart.....#.... +........................#.....#............:j* #......##...#.....#............ @   Edmund#......# ...##..####...##......+......##...###+####...##<.....#............ #......########Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Edmund. Edmund blinks! _Edmund is moderately wounded.:jNH # #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod :jI ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ======================== ............#............. AC: 5Str: 18 ............#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 .............#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: =======--  Time: 4315.9 (0.0) #.. #..##*#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  ....+*@* #............ Cast: Magic Dart .....#***. +............ :jZJ ; ............#.....#............  #......##...#.....#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########Space twists violently! The rupture engulfs Edmund. Edmund blinks! _Edmund is moderately wounded.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  :jJ \(moderately wounded, chance to blink: 50%):jX% #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 13/13 ======================== ............#............. AC: 5Str: 18 .........@..#............. EV: 11Int: 20 .............#............. SH: 0Dex: 16 .............#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: =======--  Time: 4315.9 (0.0) #.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, r:jq&F++  ....+.§. #............ Cast: Magic Dart .....#.... +............  ............#.....#............  #......##...#.....#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########Space twists violently! The rupture engulfs Edmund. Edmund blinks! _Edmund is moderately wounded.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (moderately wounded, chance to blink: 50%):j7M #<....+....  ###...##..# ### .... .... ..... ..... #.. #..### ....+###  ###.     ...##..###  ##+#<   _Edmund is moderately wounded.Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Edmund. Edmund blinks!:jϑ:j{G.@:jhX'.§....:je+6.9 (1:j:juZ _Edmund is heavily wounded.:j`}   :j;~ Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jO #.....#............##### ThunderHyde the Conjurer #<....+............#  Demigod ###...##..###...######## Health: 45/45 ======================== ####...##..###...####.... Magic: 11/13 ====================---- ............#............. AC: 5Str: 18 :j/............#............. EV: 11Int: 20 ..........@..#............. SH: 0Dex: 16 ..........*..#............. XL:  6 Next: 69% Place: Dungeon:5 #..###..##@>.########'##### Noise: =======--  Time: 4316.9 (0.0) #.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++  ....+.§. #............ Cast: Magic Dart .....#.... +............  ............#.....#............  #......##...#.....#............ @   Edmund  #......# ...##..####...##......  +......##...###+####...##<.....  #............ #......########:jJCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  :jN(heavily wounded, 81% to hit):j#.....#............##### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######## Health: 45/45 ========================####...##..###...####.... Magic: 11/13 ====================----.........*..#............. AC: 5Str: 18.........*..#............. EV: 11Int: 20..........*..#............. SH: 0Dex: 16:j..........*..#............. XL:  6 Next: 69% Place: Dungeon:5#..###..##@>.########'##### Noise: =======--  Time: 4316.9 (0.0)#.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++ ....+.§. #............ Cast: Magic Dart.....#.... +........................#.....#............#......##...#.....#............ @   Edmund#......# ...##..####...##......+......##...###+####...##<.....#............ #......########Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straig:jht lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (heavily wounded, 81% to hit):j~L.@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 ring mail  (heavily wounded, 81% to hit)  You focus your ray upon Edmund. The searing ray misses Edmund.:j!&..:j\==-----7.9 (1Ray :j6:jf _(Press . to maintain the ray.):j ****The searing ray hits Edmund.:jsi ...@.  Edmund is heavily wounded.:jj37-----0-------8+ :jWq:jtD _Edmund hits you with a +0 flail of holy wrath!:js **** The searing ray hits Edmund.:jd ...@Edmund is severely wounded.:jЇ 9/13 ----9++ :j :j2 O _Edmund barely misses you.:j' ****The searing ray hits Edmund.:j~ ...@Edmund is severely wounded.You finish channelling your searing ray.:j͸30--------8----20:ja:jD _Edmund hits you with a +0 flail of holy wrath!:j)F  You hit Edmund.  Edmund is almost dead.:jH z28------2.1 (1.2:jMN :jlQ D _Edmund hits you with a +0 flail of holy wrath.:j=t  You closely miss Edmund.  Edmund is almost dead.Edmund hits you with a +0 flail of holy wrath!:juc17-------=3.3:j~:jlD _Edmund hits you with a +0 flail of holy wrath.:jsd )You hit Edmund.:j\R:j:j,#.....#............##### ThunderHyde the Conjurer#<....+............#Demigod###...##..###...######## Health: 18/46 =========---------------####...##..###...####.... Magic: 9/14===============---------............#............. AC: 5Str: 18............#............. EV: 11Int: 20.............#............. SH: 0Dex: 16..........)..#............. XL:  6 Next: 109% Place: Dungeon:5#..###..##@>.########'##### Noise: =--------  Time: 4324.6 (1.3):jjq#.. #..##'#####...##...... a) +9 quarterstaff of Duownun {elec, rF++ ....+... #............ Cast: Magic Dart.....#.... +........................#.....#............#......##...#.....#............ #......# ...##..####...##...... +......##...###+####...##<..... #............ #......######## You closely miss Edmund.  Edmund is almost dead.Edmund hits you with a +0 flail of holy wrath! _Edmund hits you with a +0 flail of holy wrath.  You hit Edmund. _You kill Edmund!:j< -  ! _Edmund hits you with a +0 flail of holy wrath.  You hit Edmund. _You kill Edmund!Your Armour skill increases to level 2!You have reached level 7!:jh /  --more--:jl20/515-7 4% Magic Dart:j :j 4 _:jQ (M..........#.....####<....+............#  ###...###### ####...##..###...#### .:jES B..........@..#.............###..##.>.########'######.. #..##'#####...##....+... #............#..... .####+#:j[ :jc ;-50 _:jj :jl $  Things that are here::jn h _a +0 flail of holy wrath; a +0 ring mail:j$I:j:jA21 _:j,:j5:j:j=:j 7-:j:jN,:j:j}i2=:j:j\:jR10/15==:j:jء:jr:jw:j:jK3=:j:jܫ,:jc:jI:jΰ:==:j]:j!:j:j`:j(:jS4=:js:jžc1=:j:j,:j:j}5=:j`8=6=2==:j W7===8=3=:jW,:j:j1w9=:j:jN:j:j. O=:j ":jo)30=:j,B:j0x4==:jr5,:j8:j2<a1=:j%>:jeE==:jN2=:jO:jS:jSE5==:jtT:j[g _Magic restored.:j<\:j\K3=:jE^:ja,:jfgf==:j2h:jj,:j`k:jm:j^nS4=:jro:jq,:jr:j+v,:jyw:jy:jyK5=:jz:jT~:j,:jf,:j:jy,:jԈ:j-O6:j!:j,:jn:j:jR:j>:ji:jwN37=:jP:jY:jJ:jϧ:j\,:j:j,:j:j8=:jQ:j:jWX:jB:j{w9=:j:jG:j^,:j`:j:j :jV40=:jY:j,:j:j:j:j:j:j:j:j:jHK1=:j:jT:j:j:j,:j:j92:j2=:j:j.:j:j :j ,:j&:j:j:j:jZ:jK3=:j:jY,:j:j,:j:j!k4=:j":j0+:j-,:jJ/:j2a5=:j3:j6,:jP8:jc::jA;:j<:j?,:jKA:jDk6=:jBE:j5H,:jI:jPq  You encounter a bombardier beetle.:jIX%-BMagic DartB   bombardier beetle (wandering):j [1417.6 (92.0):jTb:je38.6 (93 _:jjl:jm:jI  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ja&  #.....#................. ThunderHyde the Conjurer #.....#............##### Demigod #<....+............#  Health: 46/51 =====================--- ###...##..###...######## Magic: 13/15 ====================---- ####...##..###...####.... AC: 5Str: 18 ............#............. EV: 11Int: 20 ............#............. SH: 0Dex: 16 .............#............. XL:  7 Next:  4% Place: Dungeon:5 ........**@..#............. Noise: ---------  Time: 4418.6 (0.0) :j]' [#..###B*##.>.########'##### a) +9 quarterstaff of Duownun {elec, rF++  #.. #..##'#####...##...... Cast: Magic Dart ....+... #............ .....#.... +............  ............#.....#............ B   bombardier beetle (wandering)  #......##...#.....#............  #......# ...##..####...##......  +......##...###+####...##<..... _You encounter a bombardier beetle.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j' bAim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit):j3 /#.....#................. ThunderHyde the Conjurer#.....#............##### Demigod#<....+............#Health: 46/51 =====================---###...##..###...######## Magic: 13/15 ====================----:j> ####...##..###...####.... AC: 5Str: 18............#............. EV: 11Int: 20............#............. SH: 0Dex: 16.............#............. XL:  7 Next:  4% Place: Dungeon:5........**@..#............. Noise: ---------  Time: 4418.6 (0.0)#..###**##.>.########'##### a) +9 quarterstaff of Duownun {elec, rF++ #.. #..##'#####...##...... Cast: Magic Dart....+... #.................#.... +............:j X............#.....#............ B   bombardier beetle#......##...#.....#............#......# ...##..####...##......+......##...###+####...##<.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit)  :j$ `You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!:jc..B.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is severely wounded.:j~7===9.6 (1Ray :j:jf _(Press . to maintain the ray.):j{ ****The searing ray hits the bombardier beetle but does no damage.:jK.B:j&..:jc 2---20+ :j:jj _The bombardier beetle is severely wounded.:jp †The searing ray hits the bombardier beetle!:jw ~****:j Q...†:j =1---10--1Magic Dart++ :jD :jP$ U _You kill the bombardier beetle!:j 3:j :j K  You stop channelling your searing ray.:j! / _:j1' Q8:j{( :j<+ :j+ :j}, :jR0 L2==:j0 :j1 :j4 :j5 K9=:jo6 :j9 :j@: :j; :j)> ,:j? :jB :j$C :==:jD :jG :jG V50=:jNH :jK :jL :jL :jP :jP K3=:jQ :jT :j_ 1= _HP restored.:ji :jn O=:jp :jt :j^u 9=:jov :jl{ B:j~ :jM L4==:jw :jO :j :j :jm :j :j :j ,:jV :j P==:j :j :jZ :jߝ :jd ,:j :j[ :j b5==:j :jɮ :j? :j :jܱ :j :jT :j :jڻ @  There is an open door here.:j# :j  _:j6 :j :j+ :j :==:j :jo 7 _You open the door.:j 3:j :j @  There is an open door here.:j :j  _:j :jF :jS ,:j :j :j :j4 :j :j :jl  ###...##..###...## .####...##..###.... ............#......... ............#....... ...............#... ...........)..# #..###.†##.>.######## ..##..###..##'#####...## ...'.....#54.6 (33.0) >..........#.....+...... ............#.....#......##...#.....##......##...##..####...## +......##...###+####...## #............ ### :j #............. #.......# #............ #.......#:j :jm ,5.6 (34:j :j& ; _Found a stone staircase leading down.:j I:j :j :j B:j ,:j :j :j :j :j :j :jy ,:j :j :j ,:j :j :j :j&  .####...##.. ................ ...# .........# ...........)..# ##+##..###.†##.>.# ##..##..###..##' #............'..... #.@..........#62.6 (7.0) #............# ##......##...# #......##...##..## +......##...###+ #............. #. #.............. #. #.............. #. #....<.# #:j3. :j/ c _There is a stone staircase leading down here.:jI:jL:jP :jU(:j.23.6 (1 _:j4:j[B 6  You climb downwards.:j5 ... .#.#... ..#.. .......#.#.# ..## #..###...  #@.....#  #  ..O.....# ####...#.# ...# # #M...O   ogre (asleep) ##... M   Menkaure (dormant) ##.  You encounter Menkaure, Prince of Dust and an ogre.:jx"/  --more--:j:j:jq 5.1 (2.5Magic Dart _ _There is a stone staircase leading up here.:jW  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   ThunderHyde the Conjurer ... .#.# Demigod ... ..# Health: 51/51 ======================== .. ... Magic: 13/15 ====================---- ....# AC: 5Str: 18 .#.# EV: 11Int: 20 ..## SH: 0Dex: 16 #..###...  XL:  7 Next: 10% Place: Dungeon:6 :j #@.....#  Noise: ---------  Time: 4465.1 (0.0) #.*......  a) +9 quarterstaff of Duownun {elec, rF++  ..O.....#  Cast: Magic Dart ####...#.#  ...# #  #M...  O   ogre (asleep) :j ##...  M   Menkaure (dormant) ##.  _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 3% risk of failure)  :jc bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit):j˞ThunderHyde the Conjurer... .#.#Demigod... ..#Health: 51/51 ========================.. ...Magic: 13/15 ====================----....#AC: 5Str: 18.#.#EV: 11Int: 20..##SH: 0Dex: 16#..###...XL:  7 Next: 10% Place: Dungeon:6#@.....#Noise: ---------  Time: 4465.1 (0.0)#.*......a) +9 quarterstaff of Duownun {elec, rF++ ..*.....#Cast: Magic Dart####*..#.#*..# ##M...O   ogre##...M[4:jy0m   Menkaure (dormant)##.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.:j)M.  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.  The ogre shouts!  (Press . to maintain the ray.):j0AO.:j6q..M:j[8====6.1 (1Ray :j=:j<@& _Menkaure shouts!:jE ** The searing ray hits the ogre!:jD 8M.:j O.  The ogre is severely wounded.:j 46---2-==--7+ :j$ :j D _The ogre hits you with a +0 giant spiked club.:jU )  The searing ray hits the ogre!:j**M   Menkaure:je M.  You kill the ogre!:j.).:j---1---24--8++ :j%:jݸi _Menkaure blazes with dark energy!:j  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4  ThunderHyde the Conjurer ... .#.# Demigod ... ..# Health: 46/51 =====================--- .. ... Magic: 9/15==============---------- ....# AC: 5Str: 18 .#.# EV: 11Int: 20 ..## SH: 0Dex: 16 #..###...  XL:  7 Next: 24% Place: Dungeon:6 #@.....#  Noise: ==-------  Time: 4468.1 (0.0) #)*......  a) +9 quarterstaff of Duownun {elec, rF++  ..M.....# [39;49:jp;\m Cast: Magic Dart ####...#.#  Ray++  ...# #  #....  M   Menkaure ##...  ##.  _Menkaure blazes with dark energy!Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (90% to hit):jThunderHyde the Conjurer... .#.#Demigod... ..#Health: 46/51 =====================---.. ...Magic: 9/15==============----------....#AC: 5Str: 18.#.#EV: 11Int: 20..##SH: 0Dex: 16#..###...XL:  7 Next: 24% Place: Dungeon:6#@.....#Noise: ==-------  Time: 4468.1 (0.0)#)*......a) +9 quarterstaff of Duownun {elec, rF++ ..*.....#Cast: Magic Dart####*..#.#Ray++ :jg*..# ##....M   Menkaure##...##.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (90% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.:j?T8M.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (90% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.  Menkaure is lightly damaged.  (Press . to maintain the ray.):jZ....:j\h9.1 (1 :jb:jfw _Menkaure murmurs, "Let me perform the rites...":jU ** The searing ray hits Menkaure!:j,@M.:jK57=:jP8--70+ :j:ju\ _Menkaure is heavily damaged.:jI ** The searing ray hits Menkaure!:j M.  Menkaure is severely damaged.:j: 0----7---1++ :j :j ( _Menkaure hits you!:j, ** The searing ray hits Menkaure.:j8^ M.  Menkaure is almost destroyed.You finish channelling your searing ray.:j`r6---2:j {h _Menkaure closely misses you.:jD  You barely miss Menkaure.  Menkaure is almost destroyed.Menkaure murmurs, "Let me perform the rites...":j 32-------7==3.4 (1.3:j :jR ( _Menkaure hits you!:jdS*  You barely miss Menkaure.  Menkaure is almost destroyed.-4.6 (1.2 _Menkaure closely misses you.:j#  You hit Menkaure.  Menkaure is almost destroyed.Menkaure calls on the powers of darkness!:jA:j6Cv17----------====5.8:j,I:jAM5 _Your body is wracked with pain!:j )  You sock Menkaure! 8-------45=---7.0Magic Dart _You destroy Menkaure!Your Staves skill increases to level 1!:j1h _Your Stealth skill increases to level 5!:jk  ... .#.# ... . .. ... ....# .# ..## .#..###...<.....#..#.........######...###:jq :jw {==----80 _:j} :j( z _You see here a +0 giant spiked club.:jqM... .#... ..#.. .......#.# ..## ...###..#. #).......#........#####...#.###:jJ%-9 _ _There is a stone staircase leading up, spattered with blood here.:j:j:j:j:j^8=80 _:j:j=5.####...##..# ................# ................# ...............# ...........)..# ##+##..###.†##.>.###..##..###..##'####............'.....#......#.....#.....#..... ##......##...#..... #......##...##..##+......##...###+###............. #. #.............. #. #.............. #. #....<.### :j_G91.5 (2.5:j7 _You climb upwards.:jc _There is a stone staircase leading down here. :jSw :jw :j:x :j|z :j~: _ :je :j :j :j: :jJ20= :j* :jG, :j :jd9== :j :j :jL21= :j :j7 :j :j :jY :j :jX :j :j@:== :jד :j :j:L2= :j :j٘, :jf :jr, :j! :j :j3=10/15== :j۞ :j̠ :j :jˡ :j4 :jv :j :j2 :jv :j :j :jp4=== :j :j :jȫ :js :j&, :j :j :jF{5=1= :j :j%, :jw :j, :j :j, :j@ :j :j[o6== :jC :jϿ :j :j :j, :j :js :jL2== :js :jQ :jK7= :jF :j0, :j :j, :j :jH :jp8=== :jq :jh, :j :j, :j :j  :jK3= :jz :jH :j|K9= :j= :j, :j :j, :j :j :jFp30== :j :j :j :j :j, :jB :j4==1= :jp2=== :j X :j :j :j :j :jV65== :j :j, :jL4 _Magic restored. :jK3= :j` :j, :jD :jQ , :jP  :j f== :j :jS4= :j :j, :j :j, :j :j '5= :j! :j# :j$96 :j$ :j&, :jg' :j) :j) :j* :j,d37= :j- :jq/ :j/ :ja0 :j2, :j3 :j4 :j5 :j5 :jm7 :j7W8= :jg8 :jM:, :jN; :j7=, :j= :j@ :j@D9= :jiA :jC, :j D :jE :jF :jF :j`H, :jJ :jCK:40 :jK2= :j"L :jN, :jN :jP, :jkQ :jKS, :jS :jU :jUK1= :jV :jX :jX :jZ :j[, :jZ\ :jM^k2= :j_ :j!a, :ja :jCc :j{c :jd :jfB :jha3= :ji :jk, :jfl :jm, :jo :jpk4= :jq :jTs, :jt :ju, :jw :jx, :jGy :j{a5= :j| :j} :j6~ :jB :j, :j :j` :jN6= :j5 :j, :jJ :jX, :jƉ :j, :j :ja7= :jȏ :j, :j :ji :j :j :j[, :j :jv :jϙU8= :j :j :jќ :jŝ :j :jL :j :j :j:K9= :j :j, :j :j, :j :j  :j; :j :jWl50= :jH :j@, :jǰ :j² :j :j :j~ :jK1= :j :jP1 _HP restored. :j; :j :j :j :j, :j :j :j- :jW :jI :j7 _You open the door. :j :j9= :j :j1@  There is an open door here. :j :j5 _ :j  :j, :jD :j :j}, :j$ :j :jo :j :j= :j :j , :j4 :j :j :j :j :j :j , :jF :j :j, :jT :jF :j, :jL :j :j , :j :jg :jd, :j :j :jf, :j :jz  :j , :j  :j^ :j, :j :j :jW, :j  :je :j&g  You encounter 2 ufetubi. :jP" #....|.#... ....#'... ...###...####..#####...##########..+........# #.....#........# #.....#........# #.....#......55# . ####### #.#######..##...####.#####.....#.....#...Magic Dart#.....#.....#........#.....#.....#........ :j"*#.....#.....#........ 55 2 ufetubi (asleep)#.....#<....+........######.####...##..###..##.####.####...##..###.. :j-2613.5 (132.0) :j.343 _ :j'5 :j6 :j1 .#....|.#.#......'. ...###...#####...##########+..# #..@...55# . #... :j ##..###### ##..##...####.#####.....##.....#...#.....# #.....#<....+...... ######. :jR :j05.0) :j :j> :j{ ?#......#.....#....|.#.....#......'....###...####..######...###..#+.# #.#.# #.#.# #.#...@..55# . #.##..###### #.####..####..##...####.####.#.....#.....#.)#.....#.....#.#.....#.....#.#.....#.....#.#.....#<....+.######.####...##..###. :j"  :j &6 :j  :j  :j.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jST #......#.... ThunderHyde the Conjurer ....#....|.#.... Demigod ....#......'.... Health: 51/51 ======================== ...###...####..# Magic: 13/15 ====================---- #####...##########..# AC: 5Str: 18 +........# #...... EV: 11Int: 20 #........# #...... SH: 0Dex: 16 #........# #...... XL:  7 Next: 45% Place: Dungeon:5 #...@**55# . #...... Noise: ---------  Time: 4616.5 (0.0) ##..###### #.####..# a) +9 quarterstaff of Duownun {elec, rF++  ###..##...####.####...  :jT[40mCast: Magic Dart #.....#.....#........) #.....#.....#......... #.....#.....#......... 55 2 ufetubi (asleep) #.....#.....#......... #.....#<....+......... ######.####...##..###... _You encounter 2 ufetubi.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit) :jf #......#.... ThunderHyde the Conjurer ....#....|.#.... Demigod ....#......'.... Health: 51/51 ======================== ...###...####..# Magic: 13/15 ====================---- #####...##########..# AC: 5Str: 18 +........# #...... EV: 11Int: 20 #........# #...... SH: 0Dex: 16 #........# #...... XL:  7 Next: 45% Place: Dungeon:5 :jf#...@...5# . #...... Noise: ---------  Time: 4616.5 (0.0) ##..###### #.####..# a) +9 quarterstaff of Duownun {elec, rF++  ###..##...####.####... Cast: Magic Dart #.....#.....#........) #.....#.....#......... :j$g#.....#.....#......... 55 2 ufetubi (asleep) #.....#.....#......... #.....#<....+......... ######.####...##..###... :jUgJCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :jgPress: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus! :jr ....#....| .... ...# # #  #  #  #...@****# .  #  # :jis|#....5   ufetubus #.... #.....#<  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (asleep, 100% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  You kill the ufetubus!  :jtuThe searing ray hits the ufetubus!  The ufetubus is almost dead. :j44 5.  The ufetubus shouts!5..===7.5 (1Ray  :j  :jgf _(Press . to maintain the ray.) :j>**** :jbH/5. :j=P.. :jP2----8+  :jW :jPZZ _The searing ray misses the ufetubus. :j W .  The searing ray hits the ufetubus! :j s**** :jr .... :j+ 1---6==-9Magic Dart++  :j b _You kill the ufetubus!:j)+ :j+ :j, :j*1 K  You stop channelling your searing ray.:j1 / _:j27 _:jD :jF ,:j/I b2==:jFJ :jL ,:jM :jP ,:jWQ :jS ,:jT :jV :jW :==:jX :jZ ,:j[ :j>^ :j^ :ju_ :ja :jva :jNb :j a3=:j :j :j$ :ju :jE :j :j؊ :j2 :j :jۍ :j :j1 9=:j :jՓ ,:j~ :j# ,:j :j b4==:j :j :jL :jϝ :jl ,:j :jM ,:jj :j :==:jQ :j :jh :j :j :j< ,:j :jw b5==:jM :j :j :j> :jڵ :j X:jS :j ,:j :j :j :j :==:jg :jv :j #.............#....#.............#....#...##........#.....######...##...##.####...!.#########'##.####'....#......#....#....|.#....>:j= #......' #@..###...####..##--49.5 (30.0)#####...##########..#+........# #....:jg ........# #.#........# #:j #........# . ##..###### #.####..####..##...####.#### #.....#.....#........):j :j$ H--50.5 (31:jD :jZ 9 _Found an escape hatch in the floor.:j{3:j|:j:jl:jQB:jS,:j:j:j :ju:jܒ:j!:j՗,:j:jT:j:jV:jy:j ############...## #..#.##.####...## #.....# #.............#.... #.............#.... #.......# +. #...##........# #..######...##...##.###....@.#########'##...............#......#..).............#....|.#........>......#......'.####.##.##...###...#### #.#####...########## ..+........# #.. ...#........# # #........# #..:ji5.5 (5.0)6.5 (6 _d - a glowing yellow potion:j:jRead which item? Scrolls  x - a scroll of amnesia  S - a scroll of silence [!] read|quaff|evoke[?] describe selected:j:joe############...##... ThunderHyde the Conjurer#..#.##.####...##... Demigod#.............#.... Health: 51/51 ========================#.............#.... Magic: 15/15 ========================#.............#.... AC: 5Str: 18#.............#.... EV: 11Int: 20+. #...##........#.... SH: 0Dex: 16#..######...##...##.## XL:  7 Next: 46% Place: Dungeon:5#....@.#########'##.## Noise: ---------  Time: 4656.5 (0.0)...............#......#. a) +9 quarterstaff of Duownun {elec, rF++ .).............#....|.#. Cast: Magic Dart........>...[39:jSh;49m...#......'..####.##.##...###...#####.#####...########## ..+........# #... ...#........# #... #........# #...  _The searing ray misses the ufetubus.The searing ray hits the ufetubus! _You kill the ufetubus! _You stop channelling your searing ray. _Found an escape hatch in the floor. _d - a glowing yellow potion:j  Okay, then.:j. _:j&{ :j8_:j:jF,:j1!n:j6 #.......... ...#.......... #..#. #..#. +.##...##....# #..######...###..##+##......#########'#...................#...#.....)@............#...+....>......#..###...####.##.##...###. ##+# #.#####...##### ..+........# ...#........#  ...#........#  ..!#........#  ##..###### # # ...# #..# #..# +.##...## ##[39;4:j9m #..######...## #..##+##......# #...# #.....@.....# +.>......# ###...####.##.##...### ##+# #.#####...  ..+.# ...#.# ...#.# ..!#.# ##..######61.5 (52.5 (6 _You see here a +1 rapier of venom.:j _  You encounter an orc. It is wielding a +0 dagger of venom.#..#....##..#....#+.##...##### #..######...##...###..##+##......#########'###...................#....#.....).............#....|.+............>......#....###...####@##.##...###...####+# #.#####...######## ..+........# Magic Dart ...#........# #.....#........# #..o..!#........# . #. o  :jG[37m orc (asleep)###..###..###### #.###+####..##...####.###.....#.....#....5.5 (3:j\26.5 (4 _:j:j! ****o  The magic dart hits the orc.  The orc is severely wounded.:j&;o.:jH-5...:j2d4--===7.5 (1:j ; _The orc shouts!:j0 ***The magic dart hits the orc but does no damage.:jQ;o.:jO-..:j3------8 _The orc is severely wounded.:jo **The magic dart hits the orc but does no damage.:jh ;o.:j U.. :j i2-----9:j :j \ _The orc is severely wounded.:j׺ )The magic dart hits the orc.*:jPP .:j a1---770Magic Dart:jbm:j pG _You kill the orc!:j>I:jc:jj,:jn:jr,:j2==:j ,:j:jv,:jk:jf==:j:jP:j{:j ,:j:js:jK3=:jɺ:j>,:j:j B:j:j!:j:j{:j9=:j:j:je:j:j,:j-:j:j8L4==:jS:j,:j:j ,:j# :jo:j:j:j,P==:j:jj,:j:jc!:j!:j#:j)b5==:j8*:j,:j!0,:j2:jdB  +.##...#### #..######...##...##..##+##......#########'...........#........)...........|+............>.....###...####.##.##...###...## ##+# #@######-:jvCr .......)+........# #.........#............!.###.....#.....#.... :jJE +.##...#### #..######...##...##..##+##......#########'.................#.....:jJt).......|+............>.###...####.##.##...###...## ##+#####.###:jJ### .......@+........# #.:jKK.#:jKJ#.....#.....#.... :j@K:j5T095.5 (25.0):jYZF-6.5 (26:j b:jd$  Things that are here::jLge _a +0 dagger of venom; a +0 scale mail:j"U3:jV:jxbP _:jf:j?g:jkP==:jm:jo:jw:jZw:jOy:jO#...................#.........).............#....|+............>......#.....##...####.##.##...###...## ##+#####.#####...######## .......)+.. # ........#........# #. ........#........# #.#.#####..###..###### #.## #+####..##...####.## #.....#.....#... #.....#.....#.... #.....#.....#....<....+######.####...##..#:j19.5 (3.0):j(-700.5 (4:j:j Y _f - a murky orange potion:jp:jv,:j| _You open the door.:j+}:j}:j>:jw:j:j” :jo There is an open door here. _:jQg  There is an open door here. _:jB:j:j #.....# #.....).....# +............>......#:j9 . ###...####.##.##...# ..####+#####.#####........)+........# )......#........# ......#........# .....#........# 9.5 (9..#######..###..###### ##..##'####..##..#.......#.....#.#.......#.....#.#.......#.....#.#.......#.....#.#.......#.....#<##...#######.####...:j~t10.5 (10.0) _Found a short sword.:jp[:j|_3:ja:jd:jLnB:jF:j:j.+.....#.....)......+.>.. #...###...####.##.####...####+#####.#####................)+.....)......#...........#................#.......####.@#######..###..##5.5 (5.0) #..###..##'####..##.....#.......#.....[......#.......#.....#.........#.......#.....#.........#.......#.....#.........#.......#.....#..####.####...#######.## ##+##:j:j1 +6.5 (6:j:j( _Found a ring mail.:j! I:j\T :jZ ,:j v ,:j/ :j? ,:j :j :j :jQ :jz :j :j :j̳ :j |  You encounter an adder.:j   .....#.....)   .S.#.....+.....   #..# #...###...###   ##..###...####+####   #..   #).....   #.   #.............   ####@..####..#######.  #......####..###..##'  ##...........Magic Dart   #.....[.....   #...........   #........... S   adder (asleep)   :jg #...........   ##....####.####...##  ###### #.# ##+###:j\ 029.5 (13.0):j 430.5 (14 _:j :j :j> :jМ******S  The magic dart hits the adder.  The adder is lightly wounded.:jWQ.S:jd3.....4--=1.0) :j4/ _The adder hisses angrily.:jR :jT***** The magic dart hits the adder.:jFQ.S:jO.S:j...3----2 _The adder is heavily wounded.:j *** The magic dart hits the adder.:j Q.S:j &..:j `2---3:j :j ^ _The adder is severely wounded.:j  †The magic dart hits the adder.:jr**:j<..1---84Magic Dart:jp:j I _You kill the adder!:juq2==:jw:jz,:j|:j:jڀ:j؂:jv,:j܇:j_:jË:==:j2:j:jb:j:j9:j:j :jCa3=:j~:j:jf:j':j,:jK:j:j:j:j O=:jA:j ,:j:j,:j4==:j,:j:j-B:j==5==:j:j:j!!:j&:j*:j".:j.:j0:j43:jA7,:j8:jH=b  You see here an adder corpse.:j@:jbAA== _:j.\:je:j0f:j-g:jh:jo:jr  You open the door.  You encounter a quokka.:j' #....#  #....# # #..:j5 ....# r# #.. ## #...# .# +.# ##.##...# ..### # #.......# ....#..##+## #.......#.....# #......@'.....#.....)..- #.......#.....+......... ##..##..# #...###...####Magic Dart ## ##..###...####+##### #............. #.†.....).....r   quokka (asleep) #:jQ............. #................... ####...####..#######..:jm067.5 (33.0):jBj-8.5 (34 _:j *****r:j].r:j:...':jg4--=9.5 (1.0) :j:jH _The magic dart hits the quokka but does no damage.:j4 **** The magic dart hits the quokka.:jQC ].r:jD \.r:jM ,.':j$X b3----70:j` :j"d _ _The quokka is severely wounded.:j .  The magic dart hits the quokka.** :jD4*.' . :j>2---91Magic Dart :j/E :jkMJ _You kill the quokka! :j :j+ :j+ :jI1, :j7B :jn9 :je< :j< :j%> :jDw3= :jE :jF :jH :j$MB :j]j, :jl :j;y= :jy :jz :j{ :j14====5==##....# >..#...##....# ...# #..#....# ....# #..### #...# ...# +.###.##...##...### #..##.#.....#..##+##.#.#.....#.#.......@.....#.....).-898.0)#.......#.....+.##..## :j..###...###...####.## ##..###...####+#####.#..........)#.†.....)...#...........#......####...####..#..#-90.5 (19 _Found a stone staircase leading down. _There is an open door here.#:jI#:jK#:jBY _Found a leather armour.==#:jB#:jRX#:jԿ#:j#:j ### ## #### #..#.## #..# #.[...# #....#..@..# ...#7.5 (7.0)....#.....# #..# ....#.....# #..#..## #...##...## +.##..##.##...##...### #..#####.......#.....#..##+###.......#.....#....#.......'.....#.....)#.......#.....+............> _There is a stone staircase leading down here.%:j՘%:jv%:j٢%:j%:j528.5 (1 _%:j%:j"&6%:j ######  #....#  #@#   ###   %:j47/800.0 (2.5%:j=%:j># _You climb downwards.%:jCDa _There is a stone staircase leading up here.&:j&:j&:jH&:jU&:j 41.0 (1.0 _&:j> &:j-r5### ########..#.## #..#.#.[...# #...#....#..@..#...#...#....#.....##..#.......#.....##..#...## #...##...##+.##...##.##...##...### #..#####.......#.....#..##+##...... #.......#.....#............. #.......'.....#.....)....... #.......#.....+............> &:j-2.5 (2.5&:j[ _You climb upwards. _There is a stone staircase leading down here.':j _':jB':jX':j':jz,':j':jX':j&':j!B':j%':jJX':jGO,':jQ':jkU':j`e,':jg':jOn':jbr,':jt':jz7 _You open the door.':jI':jt  There is an open door here. _':j,':j':j':j':j':j,':j':j':j _You open the door.':ja':jz,':j ':ja':j\ ':j!':jg"':j%':jT*':j!;':jq=':j C':jF':jKF':jNN,':jW':j!Y':jE[':j{_':jb':j7c':jye':ji':jl':jlm':jn':jr':j,':jm':j':j,':jP':jy  There is an open door here. _':j':j,':jF,':j,':j':jo':j`':j':j':j':j':j':jo ':j,':j0  There is an open door here. _':j0':j3':j3':jg5':j7':j=':juH':jAJ':jkX':j!l':jHm':jTo':jer':jy,':j<|':jd':jyB':j{':jʉ':j#':j':j1':j{,':ji':j':j`':jX':j<,':j ':jC':jB':j':j ':j}':j':j6':j':j':j':j':jX':j':j':jB':j':j':j# B':j':jB':j ':j':j':j':j':j#':jM$':j%':j +':j 0,':ju4':j6':jj:,':ja?,':jhB':jB':j@D':jF':jI':jbI':j6OX':jO':jQ':jW':jX':jud':jg':jJh':jk':jPn':jo':jo':j/q':j$t':jv':j!w':j"x':j,':j,':jG':jB':j':j':j':j\':j':j':j':jO':j':j':j#............#.......#.....#..#............#.......#.....#<.##....####.####...#######.#############.#####+###.####.#####...........#...........#...........#...........#...........#..........#...........#........ ####.##@##..####'##..### ####+##..###..##..### #...#....... #...#.>..... #...#..........':j_ ######......## ### +......## #.':j86.5 (84.0)'.......#.....##....#####+##':j':jM======7.5 (85':j ':j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!(:j B  There is an open door here. _(:j X(:jZ- ,(:j. (:j/ (:j4 B(:jc5 (:j(7 (:j7 (:j18 (:j< 7 _You open the door.(:j? ~  You encounter an orc. It is wielding a +0 club.(:jV " (:jW #...........#........ #...........#......... ####.##.##..####'##.. (:j$W #####'##..###..##.. #......#...#(:jRW  #......#...#.> #......#...#(:j~W  ##....######### ###@## #......(:jX ------o..............+.................^...#Magic Dart...##..........#.. #...###...##(:jZ  #...# #####....<.# o   orc (asleep) ..... #+#######..... (:jxZ (:ji (:j| +93.5 (6.0)(:j Q------4.5 (7 _(:jЇ (:j Q _There is an open door here.*:j1####.##.##..####'##..## #####'##..###........#...#.........#....>#......#...#..##....#########...####'###...#o......@.......+.^...#..##.. #...###...#  ###<.#..... #+######*:jS-*:j.25.5 (1 _*:j6*:j7+:j*J  ******o  The magic dart hits the orc.  The orc is almost dead.+:jJ.o+:j #.....+:j^4--==6+:j+:jD% _The orc shouts!+:jw Q )  The magic dart hits the orc.+:jr0A*****+:j .....+:j3-----7Magic Dart+:j+:jG _You kill the orc!,:jF3,:j H,:jwOB,:jFP,:jP,:jQ,:jxT,:jT,:jU,:jSX,:jX8--,:jY,:j\,,:j],:j_94,:j8`)==,:jWb,:jc,,:jKe,:jg,,:jh,:j8k,,:jl,:jn,:jn:==,:jp,:jsr,,:js,:j v,:jSv,:jPw,:jz95,:jbz)==,:j{,:j4 _Magic restored.,:jth  You encounter a sleepcap.,:j####.##.##..####'##..### #####'##..###..##..##......#...#..........#......#...#.>#......#...#...##....########...####'###...##......##..).............+......##....^...#...--...##...#... #...###...##.Magic Dart #...# #####....<.##..... #+#######.....  f   sleepcap (dormant)#.....#...f,:jY9103.0)f.,:jXf,:jM-1.5 (14 _,:j,:j,:jQ*****,:j6f.,:j7....,:jg4--=2.0) ,:jR#,:j&J _The magic dart hits the sleepcap but does no damage.-:jJ****-:j]$6f.-:jz+0...-:j3a3----3-:j9-:j<J _The magic dart hits the sleepcap but does no damage.-:j ***The magic dart hits the sleepcap.-:j̄8f.-:j)..-:j`2---4-:j-:j46 _The sleepcap is lightly damaged.-:j **The magic dart hits the sleepcap.-:jv 8f.-:j1 ".-:j `1---5-:j -:j0 _The magic dart hits the sleepcap but does no damage.  . _The sleepcap is lightly damaged.  The magic dart hits the sleepcap. _The sleepcap is lightly damaged..:j  .sleepcap is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..:j/ < ####.##.##..####'##..### ThunderHyde the Conjurer #####'##..###..##..### Demigod #......#...#.......... Health: 51/51 ======================== #......#...#.>........ Magic: 9/15==============---------- #......#...#.......... AC: 5Str: 18 ##....#######......##. EV: 11Int: 20 ...####'###...##......##. SH: 0Dex: 16 .).............+......##. XL:  7 Next: 49% Place: Dungeon:5 ........@..^...#......... Noise: =--------  Time: 4915.5 (0.0) .:j 7...##..*.......#......... a) +9 quarterstaff of Duownun {elec, rF++  .. #..f###...##......... Cast: Magic Dart #...# #####....<.#  #..... #+######  #..... f   sleepcap #..... #.....:js  _The sleepcap is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit).:j44####.##.##..####'##..### ThunderHyde the Conjurer#####'##..###..##..### Demigod#......#...#.......... Health: 51/51 ========================#......#...#.>........ Magic: 9/15==============----------#......#...#.......... AC: 5Str: 18##....#######......##. EV: 11Int: 20...####'###...##......##. SH: 0Dex: 16.:j5.).............+......##. XL:  7 Next: 49% Place: Dungeon:5........@..^...#......... Noise: =--------  Time: 4915.5 (0.0)...##..*.......#......... a) +9 quarterstaff of Duownun {elec, rF++ .. #..*###...##......... Cast: Magic Dart#.*.# #####....<.##..*..#+#######.....f   sleepcap#.....#....  .:jz6Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap./:j|f.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  /:j}#Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is lightly damaged./:j....=6.5 (1Ray /:jf _(Press . to maintain the ray.)0:jf * The searing ray hits the sleepcap.0:j fThe sleepcap is moderately damaged.0:jЕ8--7+ 0:jʜ0:jM _The sleepcap releases spores at you but does no damage.0:jJ *The searing ray hits the sleepcap.0:j fThe sleepcap is moderately damaged.0:j48----8++ 0:j0:j: _The sleepcap releases spores at you.0:j) *The searing ray hits the sleepcap.0:j+ fThe sleepcap is heavily damaged.You finish channelling your searing ray.0:j3/ 7--7-90:jF5 0:j7 : _The sleepcap releases spores at you.1:j7  You sock the sleepcap!  The sleepcap is almost destroyed.1:j:.20.8 (1.31:jA1:jDU _The sleepcap barely misses you.1:jw L .  You hit the sleepcap.1:jV )1:j r53-2.0 (1.2Magic Dart1:j 1:j. O _You destroy the sleepcap!2:j֎ 2:jy 2:jy 2:j 2:j< %82:j 2:j M-2:j 2:ji c8=2:j 2:jڢ 2:jN 2:jO 2:j 2:jF 59=2:j~ 2:jӨ 2:jȫ 2:j* 2:jR 2:j 2:j 9=2:jZ 2:j 2:jF 2:jR 2:j 2:j $502:j; 2=2:j۹ 2:j 2:j 2:j 2:j 2:j N9==2:jy 2:j 2:j+ Z1=2:j 1 _HP restored.2:j 2:jO 2:j 2:j 2:j} 2:j 2:j :==2:j 2:j% 2:j #=2:j 2:j 2:j 2:j 2:j 2:ji 2:j K10/15==2:j 2:jU ,2:j 2:j/ 2:j 2:j 2:j7 2:j 2:j 2:j 2:j :==2:j 2:j 2:j 2:j 2:jC 2:j 2:j 2:j 2:j. M1=2:j 2:j 2:j 2:j  2:j ,2:jd 2:jL {=2:jV ,2:j 2:jB 2:j 2:j ,2:j 2:j 2:jV L2==2:j 2:j8 2:j 2:j 2:jm$ ,2:j$ 2:jq' ,2:j( 2:j+ P==2:j- 2:j/ 2:j0 2:j1 2:j94 2:j4 2:j'6 2:j; 3=2:j_< 2:j= 2:j? 2:j3@ 2:joA 2:j:D ,2:jE 2:j H 2:jTH 9=2:jI 2:jL ,2:jxM 2:jO ,2:jP 2:jS 2:jS L4==2:jU 2:jW 2:jX 2:j:Y 2:j[ 2:j9\ 2:j] 2:j` 2:js` 2:jga 2:jWd 2:jd :==2:je 2:j$h 2:jh 2:jli 2:j_l 2:jl 2:jm 2:js 2:jt L5==2:ju 2:jx 2:jz ,2:j{ 2:j>} 2:j 2:j 2:j 2:jS 2:j 2:j 2:jR 2:j 2:jh 2:j :==2:j 2:jL 2:j 2:j 2:j؏ 2:j 2:jϓ 2:jp 2:jQ 2:j+ 2:j 2:j} 2:j 2:jQ 2:jV 2:j 2:j 2:jk 2:j 2:j ,2:j 2:jϩ 2:j 2:j) 2:jw 2:j 2:jd 2:j 2:jѵ 2:jB 2:j 2:j- 2:j 2:j+ 2:jy 2:j 2:j 2:j ,2:j 2:j 2:j 2:j 2:j 2:j 2:j ,2:j 2:j 2:j% 2:js 2:j 2:j 2:j 2:j 2:j 2:j 2:j ,2:j 2:j 2:j- 2:j} 2:j- 2:jX 2:jx 2:j 2:j 2:j 2:j 2:j 2:j5 2:j 2:j ,2:j 2:j 2:jF# X2:j8$ 2:j$ 2:j% 2:j ( 2:j{, ,2:j, 2:j%/ 2:j2 ,2:j4 2:j6 2:j8 2:j8 2:jg: 2:jr< 2:j? 2:j? 2:j6A 2:jB 2:jE 2:jHE 2:jhF 2:jH 2:jJ 2:jJ 2:jK 2:jBM 2:jO 2:jOO 2:j8P 2:jQ 2:jS 2:j/T 2:jU 2:joV 2:jW 2:j$X 2:j Y 2:jZ 2:jY\ ,2:j\ 2:j)^ 2:j_ 2:j(` 2:j` 2:jb 2:j"d 2:jfd 2:jd 2:j&g 2:j!i 2:jii 2:ji 2:jk 7 _You open the door.2:jn 2:jn 2:jo 2:jsu @  There is an open door here.2:jw 2:j,x  _2:j/y 2:jz 2:j} ,2:jA~ 2:j 2:j 2:j 2:j 2:j 2:j 2:j\ 2:j 2:j 2:j 2:jW 2:j 2:j{ 2:j ,2:jG 2:j% 2:j= ,2:j 2:jg 2:j 2:jM 2:j. 2:j 2:j ,2:j 2:j 2:j 2:jk 2:jF 2:jͭ 2:j ,2:j 2:j 2:j ,2:j} ,2:j] 2:j 2:jr 2:j 2:j 2:j 2:j 2:jO 2:jQ 2:j 2:j 2:jN 2:j 2:j 2:jQ 2:j? 2:j? 2:jy 2:j 2:jg 7 _You open the door.2:j 2:j@ 2:j 2:j @  There is an open door here.2:j 2:j  _2:j 2:j .....##...##..####...##.......#.. .....##...###+####...##<.... ..............#......########.# ..............#.......# ### ..............#.......# ...<.##.......##.....## #######.......#####+### ...............## ...............#@|....# -- ...............'2:j a# #######################        2:j ##...##..####...##.#.##...###+####...##<......##......#.# #.# ### #.# <.##.##.....## .#####+### 2:j ^........#......# .........#.@....# .........'......#  2:jT 35033.0 (111.0)2:j F-422:jM 2:j r _You see here a staff of air.=:jI =:jK 15.0)=:j =:j H _i - a staff of air>:j_ I>:j3e >:jfg >:jg >:jdl >:jo >:jxq >:jr >:js >:j{ 7 _You open the door.>:j} >:j~~ >:j >:j @  There is an open door here.>:jf >:j.  _>:jω >:jn >:j >:jɒ >:j >:jP >:j9 >:j >:j >:j{ >:j >:jw >:jA >:j >:j ,>:jެ >:j >:j6 >:j >:j >:j^ >:j >:j7 >:j >:j= >:j >:j ,>:j >:j >:j9 >:jC >:j >:jk >:j >:j >:jH >:j >:j >:j >:jn >:j$ ,>:jc >:j @  There is an open door here.>:j >:j  _>:j >:j >:j >:jB >:jC >:j >:j ,>:j >:j7 >:j ,>:j^ >:j7>:jE,>:j>:j>:j~ >:j >:jz>:j>:jN>:j+>:j>:jG>:jz>:j:!>:j%>:jb(>:j(>:j*>:j,>:j0>:jD0>:j1>:j3>:j6>:j 7>:j88>:jQ:>:j)BX>:jHC>:jC>:jD>:jNF>:jH>:jI>:jJ>:jM>:jiP>:jP>:jQ>:jv\>:ju^>:j^>:j_>:jpc>:j/f>:jsf>:jg>:jj>:jm>:jm>:jn>:jq>:ju,>:jv>:jy>:j}>:j}>:jw>:j>:jS>:j>:j:>:j>:jȏ>:j>:j>:j!>:j9  The ufetubus shouts!>:j>:j*>:jD _The ufetubus leaves your sight.>:jα>:j>:j4I>:j>:j>:j>:j^,>:j>:j>:j>:j'>:ji>:j>:j>:j>:j>:j#>:jd>:j>:j >:j>:j_>:j>:j >:j >:j>:j>:j>:ju>:j>:j1>:j>:j`>:j >:jl!>:j#>:j0&>:j(>:jG)>:j*>:jI-?:j##...##......##. #............... .....# #†........ .....# #... <....# #... .....# ?:j*#........ .....#.####.######## .... ##.####'##:..####....###............#81.0 (46.0) .|.#...........?:jY.# ...'..................# ?:j~.####..###...........## #####..###....######## ?:j.#.............### .#..............%## ?:jf.#................# ?:j\.#........#####...#?:j ?:j,2.0 (47?:j?:j4 ; _Found an escape hatch in the ceiling.?:j6?:j17?:j8?:j<?:jV??:jB,?:jC?:jE?:jF?:jG?:j@L?:j3N?:j{N?:jO?:jQ?:jS?:jS?:jT?:jNb?:jc?:jd?:jd?:jj?:j9m?:jm?:jn?:jsR  There is an escape hatch in the ceiling here.?:j u?:ju _?:jv?:jx?:jz,?:j{?:j?:j ?:jH?:jy?:jb?:j?:j=?:j܋?:jw?:j?:jI?:j?:jN?:j?:jD?:jm?:jJ?:j?:jy?:jf?:jȤ?:j?:j5?:ja?:j?:j?:j?:j ?:jI?:j?:j?:j,?:j?:j?:ja?:j`?:j X?:j?:j,?:j?:j?:j ?:j`?:j;?:j?:j?:j?:j?:j&?:j,?:j?:j?:j?:jJ?:j?:jV  There is an open door, spattered with blood here.?:jp?:j  _?:j?:j?:j?:j?:j?:j?:j?:j?:j?:j?:j?:j?:j?:j/?:j,?:j#?:j?:j,?:jy?:j* ################### #....#............. #....#............. #....#............. #....#............. ####@..##...###.....#111.0 (29 #..#...##...###.....# #......#............. ?:j!+v#......#............. #......#............. #......#.............  #......'.............  #......#.............  ################...##...##......# ?:j>0?:j4?:j7E _Done exploring.D:j D:j mWhere to? (Tab - D:5 @ (x,y), ? - help) D:j D D - Dungeon  T - Temple F:j? F:j"P b[?25h[?0cThunderHyde the ConjurerF:jP 7DemigodHealth: 51/51 ========================################### Magic: 15/15 ========================#....#............. AC: 5Str: 18#....#............. EV: 11Int: 20#....#............. SH: 0F:jP Dex: 16#....#............. XL:  7 Next: 53% Place: Dungeon:5####@..##...###.....# Noise: ---------  Time: 5111.0 (0.0)F:jP #..#...##...###.....# a) +9 quarterstaff of Duownun {elec, rF++ F:jQ #......#............. Cast: Magic Dart#......#.............#......#.............F:jQ #......#............. #......'............. #......#.............  ################...##...##......#  _The ufetubus leaves your sight. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. F:jQ _There is an open door, spattered with blood here. _Done exploring.  What level of the Dungeon? (default 5, ? - help) K:jol [?25l[?1cK:j v46K:jvK:jiK:j{; _K:jxK:jrK:j!K:jsK:j]K:jK:jK:jK:jlK:j,K:jK:jvK:jkK:j,K:j'K:j5_Found an escape hatch in the ceiling.escape hatch in the ceiling _There is an open door, spattered with blood here. _Done exploring.  There is an open door, spattered with blood here.K:jK:jg _K:j\K:jUK:jY,K:jK:jK:j,K:jK:jK:j",K:jK:j3 K:j ,K:jF K:jrK:j,K:jK:j!K:jm$,K:j&K:j-K:j40K:j0K:j1K:j7K:j;,K:jf<K:j%CK:jSN,K:j%OK:jKY@  There is an open door here.K:jS\K:j\ _K:j}_K:jhK:jlK:jlK:jmK:jtK:jXxK:jyK:jyK:j~K:jK:jK:j҃K:jAK:jK:jK:j|K:jK:j?K:jK:j$K:j8K:jK:j,K:jK:jK:jK:jD _The ufetubus leaves your sight.K:jK:jK:jK:jK:jK:jD _The ufetubus leaves your sight.K:j$K:joK:jK:joK:j,K:jK:jK:jK:j,K:j=K:j(D _The ufetubus leaves your sight.K:jMK:jlK:jK:j)K:jRK:jK:jK:jK:j[K:j K:j K:j K:jmK:jK:jK:jK:jK:j9K:j5K:j}K:jK:j]K:j",K:j#K:j&K:j(K:j/)K:j*K:j,K:j0,K:ju1K:j3K:j6,K:jU7K:j>9K:jbFK:jH,K:jIK:jKY  There is a stone staircase leading down here.K:jLK:jOK:jO$ _K:jPK:j,&6K:j.K:j:/K:jc/K:j1# _You climb downwards.K:j(7C      ######### K:j~7|  #@......# 52.5 (41.5)  #######.#   K:j7     K:j9K:j=K:j?a _There is a stone staircase leading up here.L:j0 IL:j0 L:j1 L:j7 | _L:j7 L:j8 L:j: L:j: L:j8; L:jd< L:je> ,L:j> L:j.@ L:j%B L:j}B L:jB L:jD L:jfF L:jF L:j*G L:j}H L:jJ L:jeJ L:jJ L:jJL L:jlN ,L:jN L:jP L:jQ L:jhR L:jR L:jS L:jU ,L:jV L:j>W L:jX L:j/Y L:jiY L:j!\ L:j'] L:jo] L:j] L:j&_ L:j` ,L:j6a L:j-b L:jc ,L:juk L:jl L:jo ,L:jo L:jp L:js L:jt L:jit L:ju L:jw ,L:jwx L:jy L:j{ L:jO| ,L:j} L:j2 L:j L:j L:j L:jӂ ,L:j` L:j L:jH L:j L:jņ L:j L:j L:j. ,L:jv L:j L:j L:jC L:j L:jM ,L:j L:jҒ L:j L:jΔ L:j L:jp L:j ,L:jؘ L:j5 L:j ,L:j( L:j L:j) ,L:j L:j? L:j L:j; L:ju L:j L:je L:j L:jF L:j L:j ,L:j L:j L:jˮ ,L:j3 L:jư L:j= ,L:j L:j L:j ,L:j L:j· L:jb ,L:j L:jl L:jg ,L:j_ L:j L:j ,L:j L:jU L:j L:j L:j/ L:j L:jl ,L:j L:j& L:j L:j L:j L:jU L:j L:jO L:j L:j L:j2 L:j L:j L:j L:jo j  You encounter a black bear.L:j  #######.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #...#.# #####.#  #@#  #......h. ######...Magic DartL:j]  h   black bear (asleep)L:j /94.5 (42.0L:jgJ 35.5 (43 _L:jQ L:jFS N:jA5 #.#.#..#.#..#.#..#.#..#.#....#.####. #.####........h.#####.. N:jc6.5 (1.0) O:j2 *****h  The magic dart hits the black bear!  The black bear is moderately wounded.O:j;h.O:j$....O:ju^4--==7O:j!O:j34 _The black bear growls angrily.P:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P:jE P:j-F P:jK P:jN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P:jL P:jM P:jR P:jV F _Unknown command.Q:j< ~ ****The magic dart hits the black bear.Q:j 1h.Q:j+ kThe black bear is heavily wounded.Q:j[( ...k   wyvern (wandering)Q:j * i3-----8Q:j7/ Q:jU2 W _You encounter a wyvern.R:j(j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R:j  #.#.#.# ThunderHyde the Conjurer #.#.#.# Demigod #.#.#.# Health: 51/51 ======================== #.#.#.# Magic: 11/15 =================------- #.#.#.# AC: 5Str: 18 #...#.# EV: 11Int: 20 #####.# SH: 0Dex: 16 #.####..k  XL:  7 Next: 53% Place: Dungeon:6 #@***h...  Noise: =--------  Time: 5198.5 (0.0) ######...  a) +9 quarterstaff of Duownun {elec, rF++   Cast: Magic Dart:j֙ 2;33H  h   black bear  k   wyvern (wandering) _You encounter a wyvern.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 85% to hit)R:jv #.#.#.#ThunderHyde the Conjurer  #.#.#.#Demigod  #.#.#.#Health: 51/51 ========================  #.#.#.#Magic: 11/15 =================-------  #.#.#.#AC: 5Str: 18  #...#.#EV: 11Int: 20  #####.#SH: 0R:j8Dex: 16  #.####..kXL:  7 Next: 53% Place: Dungeon:6  #@****...Noise: =--------  Time: 5198.5 (0.0)  ######...a) +9 quarterstaff of Duownun {elec, rF++  Cast: Magic Dart R:j   h   black bear  k   wyvern (wandering)   Casting: Magic Dart (safe; 1% risk of failure)  R:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineR:jAim: a black bear (heavily wounded, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!S:j\.konfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is severely wounded.S:j'^1h.S:je!..S:jgp=9.5 (1Ray S:j|| _(Press . to maintain the ray.)T:j T:jeS.  The searing ray hits the black bear!T:j ****  T:jr k.You kill the black bear!T:jGs/k.T:jym...kT:jP 2/520-69--200+ _The wyvern hisses angrily.T:jT:ji _Your Fighting skill increases to level 1!T:jM >****T:j 1k.T:j7 !..T:j+ o9/15 -----1T:jf <++ T:j T:j I _The searing ray hits the wyvern but does no damage.U:j  ****The searing ray hits the wyvern.U:jx~ k.  The wyvern is lightly wounded.U:j/k.U:j.U:jԖm8----2U:j|U:j> _You finish channelling your searing ray.U:jה U:j d37-------==3U:j U:j + _The wyvern bites you!W:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X:jX:jkThe spell is quite dangerous to miscast (45% risk of failure)! Continue anyway?  Y - Yes  N - NoY:jnY:j #.#.#.#ThunderHyde the Conjurer  #.#.#.#Demigod  #.#.#.#Health: 37/52 =================-------  #.#.#.#Magic: 4/15======------------------  #.#.#.#AC: 5Str: 18  #...#.#EV: 11Int: 20  #####.#SH: 0Y:jNsDex: 16  #.####...XL:  7 Next: 69% Place: Dungeon:6  #@kk.....Noise: ==-------  Time: 5203.5 (0.0)  ######...Y:ja) +9 quarterstaff of Duownun {elec, rF++  Cast: Magic Dart    Y:jk   wyvern    _You finish channelling your searing ray. _The wyvern bites you!  Y:j.SCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is lightly wounded.Y:j.Y:jn5==----=====4.5 (1Y:j%  _The wyvern bites you!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is lightly wounded. _The wyvern is knocked back by the mystic blast.Z:j ^  Casting: Iskenderun's Mystic Blast (quite dangerous; 45% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:jז #.#.#.# ThunderHyde the Conjurer #.#.#.# Demigod #.#.#.# Health: 37/52 =================------- #.#.#.# Magic: 3/15====-------------------- #.#.#.# AC: 5Str: 18 #...#.# EV: 11Int: 20 #####.# SH: 0Dex: 16 #.####...  XL:  7 Next: 69% Place: Dungeon:6 #@*k.....  Noise: =====----  Time: 5204.5 (0.0) ######...  a) +9 quarterstaff of Duownun {elec, rF++   Cast: Magic Dart[12[:jh;33H  k   wyvern _The wyvern is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (quite dangerous; 45% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 79% to hit)[:jq #.#.#.#ThunderHyde the Conjurer  #.#.#.#Demigod  #.#.#.#Health: 37/52 =================-------  #.#.#.#Magic: 3/15====--------------------  #.#.#.#AC: 5Str: 18  #...#.#EV: 11Int: 20  #####.#SH: 0Dex: 16  #.####...XL:  7 Next: 69% Place: Dungeon:6  #@****...[:jrNoise: =====----  Time: 5204.5 (0.0)  ######...a) +9 quarterstaff of Duownun {elec, rF++  Cast: Magic Dart    k   wyvern    Casting: Iskenderun's Mystic Blast (quite dangerous; 45% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 79% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.[:jwkk.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (lightly wounded, 79% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is moderately wounded.[:j ..  (Press . to maintain the ray.)[:j34--==---5.5 (1Ray [:j [:je+ _The wyvern bites you.\:j0 ****The searing ray hits the wyvern!\:j k...  The wyvern is heavily wounded.\:j2----6+ \:j\:j0L _The wyvern misses you.\:jѤ **** The searing ray hits the wyvern.\:jf0 k...  The wyvern is severely wounded.\:jl23--1---7++ \:j7\:j:b _The wyvern misses you. The wyvern bites you.\:jd **** The searing ray hits the wyvern!\:j( k...  The wyvern is almost dead.You finish channelling your searing ray.\:j) 0--0---8Magic Dart\:j/ \:j 2 + _The wyvern bites you.]:jh .You hit the wyvern.]:j(]:jSneak 1=-6-95-9.7 (1.2]:jP]:j)J _You kill the wyvern!^:jj$^:jO%3^:j (^:j-1=2=^:j.^:j /^:j/^:jY1O=^:j1^:j:3i3=^:j3^:j5,^:j6^:jt7`2==^:j7^:j89,^:j9^:jI;a4=^:j;^:j=B^:j4?P==^:jy?^:j@^:j@^:jA^:jnB^:jBS5=^:j C^:jLD^:j|DI3=^:jD^:jF^:j=F^:jF^:jG^:jGK6=^:j:H^:j{I^:jI^:jI^:jDK^:jK9=^:jK^:jKM^:j{M^:jN^:jN^:jUOs37=4==^:jO^:jP^:jQ^:jQ^:jFSB^:jT^:jUW8=^:jGU^:jqV^:jV:==^:j,W^:jX^:jIX^:jX^:jWZ,^:jZ^:jڄ9=5=40=^:j}O=^:j,^:j^:j^:jP,^:j^:jq16==^:j[^:jٍ^:jl^:jώ^:j^:j^:j:^:j^:jؒ^:j'^:j^:j52=^:j%3==^:js^:jI^:j^:j^:j^:j#7^:j 0=^:jj^:j^:j4?3=^:jn^:j^:j>^:j^:j^:jF^:j,^:jբ^:j9=^:jl^:j^:jK4=^:jj^:j8==5===6=^:jU9=^:j^:j 7==8=10/16==^:jB^:j> 9===^:je!^:j!^:j!^:j#^:j#E50=^:j,$^:j%^:j%M1=^:j~)^:j*^:jK+^:j+^:j,^:j,^:j^-^:jc/k1=^:j/^:j+;=2=^:jA _HP restored.2==^:jKB^:jCO=^:jzE^:jFP==^:jOS3=^:jES=^:jS,^:j+U^:jV,^:jyZ4==^:jN`^:j?aP==^:ja^:jc,^:jd^:jf,^:jf^:jm5=^:jmo,^:jo^:jq^:jq9=^:j8r^:j=t,^:jt^:jw^:jmwL6==^:jw^:jy4 _Magic restored.^:j>{3^:j|^:j}^:j~^:j~^:j ^:jY^:j^:j^:jD^:j^:j=P==^:jЅ^:j+^:j,^:jy^:j^:jU,^:j^:jW^:j,^:j^:j^:j-n^:j^:j4^:jC^:j+^:jm^:jå^:jݧ^:j^:j=^:j^:j ^:jQ^:j^:j^:jղ^:jŴ^:j^:j2^:j^:jj^:j^:jf^:j:#.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# ############ #.#.# #.....@....# -- ..#.# #..........# ###.# ####..........#  #.####.............#  #..................#  ######.............# #.............# ###...........# ....########^:jc2324.7 (115.0)^:jF-56^:j^:jS5 _j - a ring of poison resistance`:jh `:j8 dPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire  j - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on`:j [tab] equip|unequip g:jg:jJg:j#.#.#ThunderHyde the Sneak #.#.#Demigod #.#.#Health: 52/52 ======================== #.#.#Magic: 16/16 ======================== #.#.#AC: 5Str: 18 #.#.#EV: 11Int: 20 #.#.#SH: 0Dex: 16 #.#.# ############XL:  7 Next: 95% Place: Dungeon:6 #.#.# #.....@....#Noise: ---------  Time: 5325.7 (0.0) ..#.# #..........#a) +9 quarterstaff of Duownun {elec, rF++ ###.# ####..........#Cast: Magic Dart#.####.............#g:j#..................#######.............##.............####...........#....######## _The wyvern bites you.  You hit the wyvern. _You kill the wyvern! _HP restored. _Magic restored. _j - a ring of poison resistanceg:j P  Okay, then.g:jKg:jvg:j. _h:jh:jh:jwh:j3h:jM: _h:j,h:j/,h:jLh:jh:jh:jAh:jh:j0h:j',h:jzh:jh:j_h:jh:jXh:jh:j|h:j`,h:jvh:j^h:jZ h:j h:jm h:jp h:jh:j0h:jh:j#h:j,h:jh:jh:j}h:jh:jh:jh:jh:jPh:j h:j!h:j#h:j#h:jz$h:j'h:j%*Bh:jH,h:jE.,h:j.h:j0h:jg2h:j2h:j%3h:jx5h:j?5 #..........######### #..........# #..........# ###..........# #......######## #.#####........ # #.####### #.#  #@# 41.7 (16.0) #...[...#  ######### h:j?#h:j'Gh:j-I,2.7 (17h:jMh:j%Q( _Found a ring mail.i:j3i:ji:ji:jʡi:ji:ji:jZi:jBi:jA  You see here a +0 ring mail.i:ji:j _i:ji:ji:ji:ji:j7i:ji:j,i:ji:j,i:ji:jXi:ji:j i:ji:jHBi:j^A  You see here a +0 ring mail.i:ji:j _i:ji:ji:ji:ji:j i:ji:jCi:ji:jzi:ji:j_i:ji:ji:j0i:ji:ji:j i:je i:j# i:jz i:ji:ji:jBi:ji:jS ,i:j!i:j#i:jJ&i:j7'i:j'i:jc)i:j+,i:jJ,i:j1Xi:j12i:jI4,i:j4i:j6i:j8i:jF9i:jv9i:j:i:jO<i:j<i:j<i:j>i:j@Bi:jGAi:jUC,i:jCi:j6Ei:jF,i:jjGi:jPIi:jKi:jAL,i:jMi:jOi:jLOi:jOi:jQi:jRi:jRi:j/Si:jTi:jVi:jVi:jWi:jPXi:jYi:j-Zi:jZi:j'\i:j^,i:jf^i:j_i:ja,i:jHbi:jyci:j.ei:jiei:jei:jgi:jki:jLli:j2mi:jni:j#pi:jlpi:jpi:j;ri:jt,i:j`ui:jvi:j6y,i:jyi:jzi:ja|i:j|i:j}i:jc~i:ji:j[i:ji:ji:j,i:jۄi:j˅i:j~,i:j*i:ji:ji:jei:ji:j֍i:jy,i:j/i:ji:ji:ji:j$i:jxBi:ji:ji:ji:jԝi:ji:ji:j*i:jΡ,i:jGi:j4,i:jSi:j8i:j i:jVi:ji:j8i:j|i:ji:jsi:ji:ji:ji:jai:jqi:ji:jLi:ji:ji:ji:ji:j(i:ji:ji:ji:jfi:j,i:j,i:ji:ji:jAi:j~i:ji:jAi:j,i:ji:ji:ji:ji:j3i:jRi:j,i:j=i:ji:ji:j4i:ji:j6i:jh,i:ji:j0i:j,i:ji:ji:j\i:ji:ji:ji:ji:ji:ji:j&i:ji:jPi:ji:jui:j,i:jmi:ji:j,i:jri:ji:j,i:joi:jni:jJ,i:ji:ji:j,i:jbi:ji:jQi:ji:ji:ji:ji:j i:jPi:ji:j,i:jxi:j`i:j"i:ji:ji:jni:j i:j5 ,i:j i:jk i:j~i:ji:j0i:ji:j,i:jNi:ji:ji:ji:ji:j^i:j,i:j=i:ji:jH,i:ji:j= i:j!,i:j"i:jw#i:j %i:jR%i:j%i:j'i:j(i:j)i:j)i:j*i:j/,i:j{,i:j,i:j0/i:j82,i:jk3i:j4i:jl7,i:j78i:j9i:j<i:jh<i:j<i:j>i:j A,i:jBi:jDi:jRGi:jGi:jIi:j Ki:jM,i:j:P,i:j6S,i:j@Ti:jg4 ....##  ....# ########## ....# .........# #...# .........# #...# .........# #...# .........# #...# .........# #.@.# .........# #...### .........# #.....# .........# #...#.# .######### ###.#.# .#i:jm:j@m:jCm:jEm:jHm:jJm:j:Mm:jPm:j[Rm:jTm:jWm:jBXm:j[m:jL`I _You swap places with your butterfly.m:jf,m:jhm:jkm:jLnm:jDqm:jsm:j_wm:j*zm:j|m:jm:jm:jhm:jm:j m:jm:jm:jm:j m:jm:jm:j?m:jm:jm:j%m:jI _You swap places with your butterfly.m:jm:jЮm:jӱm:j m:jm:j)m:jûm:jm:jm:jm:jm:jm:j^m:jXm:jm:jm:jwm:jm:jm:jSm:j;,m:jm:jim:jm:jm:jm:jlm:jm:jm:jm:j[m:jm:j,m:jdm:jm:j,m:jm:jhm:jH,m:jm:j Im:j~#m:j'I _You swap places with your butterfly.m:j-,m:j/m:jG2m:jV4m:j6m:j8m:j=,m:j?m:jAm:j\Dm:j4Gm:jIm:jKm:j5Nm:jKPm:jRm:jV,m:j~Ym:j|[m:j]m:j_m:jc3m:jem:j9km:jXs,m:j?tm:jvm:jvym:j{m:j5~m:jm:j@m:jm:j9m:jm:jm:jDm:jm:j4m:j m:jm:jm:jm:jwm:jm:jm:jtm:j٫m:j;m:j1m:jPm:jm:jm:j`m:jm:jm:j,m:jm:jdm:jm:jTm:jm:j?m:j,m:jm:j,m:jVm:j6m:jVm:jm:jFm:jXm:jm:jI _You swap places with your butterfly.m:jm:jom:jm:jem:jm:j m:j0m:jxm:jm:jm:jm:jam:jm:jm:j"m:j/%m:j'm:j*m:jJ,m:j.m:j1m:j3m:jE6m:j 9m:j;m:j=m:jO@m:jBm:jeEm:j/Hm:j^Jm:jLm:jOm:jPm:jSm:jXEswap places with your butterfly.m:j\m:j^m:jCam:jcm:jfm:jhm:jkm:jNmm:jom:jrm:jtm:jwm:j\ym:j{m:jo~m:jm:jtm:jm:jm:jm:jӎm:jfm:jCm:jm:jom:jm:jm:j9m:jm:j6m:jߥm:jm:jm:j>m:jm:jm:jȴm:jm:jMm:jm:jm:jRm:jm:jm:jLm:jm:jm:j6m:jm:jm:jm:jm:j9m:j9m:jm:jm:jNm:jm:jm:jm:jVm:jm:j m:jwm:jm:jm:jm:jm:jm:j&m:j2m:j m:j m:jm:j=m:j{m:jm:jm:jhm:j)m:jVm:j!m:j $m:j/&m:j(m:j*m:j-m:j/m:je2m:j4m:j6m:j99m:j;m:j=m:j@m:jyBm:jDm:jFm:j:Im:jLm:jLm:jNm:j=Tm:j+Wm:jZm:j\m:j^m:j am:jcm:jem:j>hm:jjm:jklm:jnm:jpm:jvsm:jum:jwm:j"zm:j|m:j~m:jWm:jkm:jm:jSm:jm:j}m:j@m:jlm:jkm:jm:jBm:jLm:j}m:jfm:jm:jm:jm:j`m:jm:jm:jKm:jm:jKm:jm:jOm:jm:jm:jm:jXm:jm:jMm:jim:jjm:jGm:j?m:jkm:jm:jm:j'm:j7m:jim:jm:jm:jm:jm:jm:jm:jm:jCm:jm:jm:jm:jam:j m:jo 3m:j m:jQ m:j m:j1 m:j m:j m:j m:j m:j m:j m:j m:jR m:j! m:j# m:j% m:j' m:j) m:j~+ m:jz- m:js/ m:j1 m:j4 m:jm5 m:jx7 m:j9 m:j^< m:j= m:j@ m:jB m:jD m:jOF m:jgH m:jJ m:j m:j m:jN m:j ,m:jT m:j ,m:j m:j m:j m:j~ m:j m:j2 m:j m:j m:jQ m:j m:j m:j m:j m:j m:jW m:jW m:j! m:j m:jv m:j m:j Xm:j m:j4 m:j m:j/ m:j m:j m:j m:j m:jy m:js m:j m:j) ,m:j m:j% m:j >r butterfly leaves your sight.m:j m:j m:jL m:j m:j m:j m:j ,m:j m:jq m:j7 m:j{ m:j5" Bm:j+% m:j& m:j) m:j2+ m:jy, m:j- m:j/ m:j:5 Xm:jv6 m:j7 m:j9 Cr butterfly leaves your sight.m:jE um:j3G m:jG m:jH m:jI m:jK m:jK m:jL m:jM m:jO ,m:jQ m:jS m:j-V Bm:j|X ,m:jq[ ,m:j] m:j^ Cr butterfly leaves your sight.m:jg m:jg m:ji ,m:jj m:j'm m:jm m:jn m:jp m:j|q m:jes 3m:j4u r butterfly leaves your sight. _Your butterfly disappears in a burst of colours!m:jv m:jdx m:jz m:jz m:j?} m:j} m:j m:j# m:jɁ m:jv m:jE m:jy m:j& m:j m:j' m:j/ m:jߌ m:je m:jՎ m:jL m:j m:j7 m:jΕ m:j\ ,m:j m:j# m:j m:j m:j m:j۠ m:j m:jM m:j$ m:j m:ji ,m:jɩ m:jj m:jo 0.m:j m:ji m:j. m:j m:j| m:j1 r butterfly leaves your sight. _Your butterfly disappears in a burst of colours!m:j m:j m:j m:j m:j m:j 3m:j m:je m:j m:j, m:j m:j m:j m:j m:j m:j m:j m:j m:j m:j m:j m:j^ m:j m:j m:j m:j m:j m:j m:j m:j> ,m:jc m:j m:j m:j m:j m:j m:j ,m:j m:j ,m:j m:j m:j ,m:j m:j4 m:j ,m:jS m:jP m:jp m:j m:jz m:j m:j m:j ,m:j" m:jb m:j m:j m:j m:j m:j m:jG m:j m:j m:j  m:jQ m:j m:j m:jw ,m:j m:jp m:j ,m:j~! m:j!" m:j" m:j# m:j[$ m:j7& ,m:j& m:j' m:j) ,m:j}* m:j+ m:j, m:j- m:j- m:j. m:j1 ,m:j1 m:j2 m:j_4 m:j4 ,m:j6 m:j7 m:jr8 ,m:j9 m:jp; m:j; ,m:jf= m:j> m:j}? ,m:j7A m:jB ,m:jC m:j^E m:j.F m:juF m:jG m:jtH m:jI m:j?J m:jJ m:jK m:jM m:jM m:j_N m:jO m:jaQ m:jQ m:jQ m:jBS m:jT m:j1U m:jU m:jV m:j+X m:jsX m:jX m:j+Z m:j\ m:jW\ m:j\ m:j_ ,m:j$` m:jb r butterfly leaves your sight. _Your butterfly disappears in a burst of colours!You now have 232 gold pieces (gained 13).m:jc m:jrd m:jd m:je m:jg m:jg m:jg m:j6i m:jk ,m:jm m:jo m:j'q ,m:jq m:jr m:j|t m:jt m:ju m:jv m:j&w m:jyw m:jx m:jfy m:j-{ m:j{ ,m:j| m:j[~ ,m:j~ m:jw m:j m:j+ ,m:jՂ m:j ,m:j m:jυ m:j m:j m:j5 m:j m:j% ,m:j m:jz m:j m:j، m:j@ m:j m:jȏ ,m:j m:j m:j3 ,m:jw m:jW m:j ,m:j m:j{ m:j͙ ,m:j+ m:jZ m:jt m:j m:jf m:j{ m:j m:j( m:jJ m:j m:j b#b# .#.# .># .#.##### #.# .#.....# #.# .#####.# #.# b# #.# #.# b# #.#########.# .# #........##.# .# #..#####.##@#####514.7 (77.0) .# #......#.##.....# .# ##.###.#.######.# .# #.# #.#......#.# .# #.# #.#####.##.# .# #.# #.# #m:j .##.# ###### b# #.# #.# #.##.# #....# .######.# #.# #.##.# #<# ........# #.# #.##.# ###m:jٲ m:j ,5.7 (78m:j m:j/ ; _Found a stone staircase leading down.o:j+M.b. b#b. .#.# .> .#.#### .#.... .#### b b####### ........##@# ..#####.##.##### .# #......#.##.....# .# ##.###.#.######.# ..# #.#......#. ...##. ...##. b..##. ...##.6.7 (1.0)o:jeo:jo:j@Mb## .b. b#b. .>####.... .#### b#######o:j/A,......##.# #####.##.#### .# #......#.##.....##o:jFIo:jL&7o:j7Qo:j|So:jwM b### .b. b#b. .>####.... .#### b#######......##.# .# #..#####.##.#####o:jg}o:j#&8o:j?o:jÇo:jZ) M b### .b.# b#b.o:j) .>####.... .#### bo:j) ####### o:jV* x.# #........##.#o:jJ2 o:jv5 &9o:j: o:j< o:j M b## .b.# b#b#.. .>####.... .#### b# #.#########.#o:j4 D20p:j M.# b## .b. b#b#.. #.>####.... .#### b# #.##.####p:jmp:j&1p:jWp:jDp:jWM. # b## .b. b#b. #.#####.... .#####.##.##..p:jp:jͷ&2p:jny _There is a stone staircase leading down here.p:j4p:j}p:jJp:j"-3 _p:jC(q:jj&7q:j ## ##.# #@.# #...# ....# ......# .....)... .....~....# ##....~~≈~...q:jv #.....~≈~~.# q:j'-5.2 (2.5q:jq:j= _You climb downwards.  Found a broad axe.q:jD"a _There is a stone staircase leading up here.r:jCr:jr:jr:jr:j746.2 (1.0 _r:js:j\&6s:j_d.# .# #. b# #.## b# #..# b##..# b####..# .b.##..# b#b##..# .#.##.@# .#.#######.# .#.....##.# .#####.# #.# b# #.# #.# b# #.#########.# .# #........##.# .# #..#####.##.##### .# #......#.##.....#s:j#-7.7 (2.5s:jIs:j! _You climb upwards.s:jfc _There is a stone staircase leading down here.s:jIs:js:j0s:j)P _s:jJ,s:j_s:js:j s:jgs:js:j,s:j,s:js:j s:js:js:j@s:j s:j~  You encounter an orc. It is wielding a +0 club.s:j#...o #... .....#..#...#.. ..#..#..b# . b.# s:jpx .#  # bb#  #@## bb#  #..# bb# ..#Magic Dartb### ..#.b.# ..# .b#b# #..#o   orc (asleep) #.#.# ># s:j#.#.##### ##.# #.#.....# #.#s:j.32.7 (5.0s:j^23.7 (6 _s:js:j t:jb ******o  t:jc 2The magic dart hits the orc.t:j Q.ot:jM 8.....t:j b5--=4.7 (1t:j t:jD [ _The orc is heavily wounded.u:j *****The magic dart hits the orc but does no damage.u:j}Q.ou:j2....u:jc`4---5u:jou:jH[ _The orc is heavily wounded.u:j? ****The magic dart hits the orc but does no damage.u:jQ.ou:j,...u:j1`3---6u:jbu:j[ _The orc is heavily wounded.u:j*** _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc but does no damage.u:jeQ.ou:jy &..u:j*`2---7u:ju:jx  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.v:j) _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc but does no damage. _The orc is heavily wounded.  The magic dart hits the orc.v:jCG**v:j[&..v:jf1---8Magic Dartv:j4iv:jlG _You kill the orc!v:jf 3v:j v:jv:j~,v:jv:jFN2==v:j*v:jAv:jv:jdv:jJv:jv:jJv:jv:jSv:j|v:j v:j!:==v:jb"v:j$v:jQ$v:j %v:j'v:j(v:j)v:j*v:j;+K3=v:j+v:j-v:j.v:jT/v:j1v:j1v:j2v:j5,v:j 6v:j8v:j092=v:j9v:j;v:j<v:j<v:j>v:jH?L4==v:j?w:j,w:jw:j,w:jw:js,w:jw:j P==w:j w:j,w:jw:j,w:jw:jw:jK5=w:jw:j#,w:j1$w:j(,w:j(w:j*w:j+w:j,w:j/w:j 09=w:j0w:j3,w:j5w:j8w:jF8w:j8w:j:w:j>;L6==w:j;w:j@4 _Magic restored.w:jEv  You encounter 2 orc wizards and an orc.w:jS)M #oo...... #... .# .o.. b#.. .....#..b#.)#.. -##..#Magic Dart bb##..#..oo 2 orc wizards (asleep).o   orc (asleep)>##.#w:j,a067.7 (29.0)w:jaM-8.7 (30 _w:jiw:j3ow:j' *****o1 asleep)  The magic dart hits the orc wizard but does no damage.w:j .o.ow:j Koow:j w:j o....oow:j h5--==9.7 (1.0) w:j w:j S _The orc wizard shouts! The orc shouts! The orc wizard shouts!x:j ****The magic dart hits the orc wizard.x:jsAQ.ox:j'BD.ox:jBF.ox:jM/...x:jgOa4---70x:jXx:j[8 _The orc wizard is lightly wounded.y:jg e##..... #.... ...o ..o...#... b## . .. o bb #.).#. #. #y:j@ Wb#..## .b### b.b. .b#b   orc wizard #.#.>#####..... y:j Q.oy:j 0oy:j G.oy:j@! V.o 2 orc wizardsy:j# /--1y:jn. z:j J. ..o..#... b## .o..#.. .. .o bb #.).#. #. #b#.# .b### b.b. .b#b #.#.>#####..... #####z:j z:j̽ u--2Magic Dartz:j z:jV {:jO&M#..... #... .# ......#... b#.oo ...o.#..b{:j&#.)#.. ## bb# .b####..#oo 2 orc wizardso   orc.#{:jd)G.o{:j)O.o{:j-`oo{:j86{:j883Magic Dart{:jB{:jE|:j1  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j ## ..... #....  ThunderHyde the Sneak .# ..... #... Demigod .# ......#... Health: 52/52 ======================== b## ..o.#.. Magic: 12/16 ==================------ ..# .o.#.. AC: 5Str: 18 bb# #o).# EV: 11Int: 20 b.# #*.# SH: 0Dex: 16 b.# #*# XL:  7 Next: 95% Place: Dungeon:6 bb# #@## Noise: ---------  Time: 5573.7 (0.0) bb# #..# a) +9 quarterstaff of Duownun {elec, rF++ bb# |:j  #..# Cast: Magic Dart .b### #..# b.b.# #..# .b#b# #..# oo 2 orc wizards #.#.# #.># o   orc #.#.##### ##.# #.#.....# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 74% to hit)}:j oo*, wielding a +0 short sword and wearing a +0 ring mail (82% to hit)  Out of range.}:joo. wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 74% to hit)}:jX' ##..... #....ThunderHyde the Sneak .#..... #...Demigod .#......#...Health: 52/52 ======================== b##..o.#..Magic: 12/16 ==================------ ..#.*.#..AC: 5Str: 18 }:j}( bb##*).#EV: 11Int: 20 b.##*.#SH: 0Dex: 16 b.##*#XL:  7 Next: 95% Place: Dungeon:6 bb##@##Noise: ---------  Time: 5573.7 (0.0) bb##..#a) +9 quarterstaff of Duownun {elec, rF++ bb##..#Cast: Magic Dart .b####..# b.b.##..# .b#b##..#}:j#) oo 2 orc wizards #.#.##.>#o   orc #.#.#######.# #.#.....##.#Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the orc wizard.}:j= 4.o}:j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.  The searing ray hits the orc wizard.  The orc wizard is moderately wounded.}:jڮ P.o}:j E.o}:ja %.}:jy b3===4.7 (1}:jƺ =Ray }:j }:j6 f _(Press . to maintain the ray.)~:j|**** _(Press . to maintain the ray.)  The searing ray hits the orc wizard!  The orc wizard is almost dead.!  The orc wizard is almost dead.  The searing ray hits the orc.~:jDG.o~:jP.o~:j~ oThe orc is severely wounded.~:j:*:j    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!:j9E {Deactivating autopickup; reactivate with Ctrl-A.2-=5+ :jE= _You hear a shout!:j|y )The searing ray hits the orc wizard.:j )You kill the orc wizard!The searing ray hits something!:j ****o   orc  Reactivating autopickup.:j )oYou feel a bit more experienced.:j %q.).):j&:j\0##..... #....ThunderHyde the Sneak .#..... #...Demigod .#......#...Health: 52/52 ======================== b##....#..Magic: 11/16 ================-------- ..#...#..AC: 5Str: 18 bb##)).#EV: 11Int: 20 b.##.o#SH: 0Dex: 16 b.##)#XL:  7 Next: 103% Place: Dungeon:6 bb##@##Noise: ==-------  Time: 5576.7 (1.0) bb##..#a) +9 quarterstaff of Duownun {elec, rF++ :j1bb##..#Cast: Magic Dart .b####..#Ray++ b.b.##..# .b#b##..#o   orc #.#.##.># #.#.#######.# #.#.....##.# _You hear a shout!  The searing ray hits the orc wizard.  You kill the orc wizard!The searing ray hits something!  Reactivating autopickup.You feel a bit more experienced.:j:3 - _You hear a shout! x2  You have reached level 8!:j@/  --more--:j~s9/597---8 1% :j:j94 _:j޸N****:j<N.o:jHJ.)..:jIt0----7:jP:j`S> _You finish channelling your searing ray.:jg )You thump the orc!:j KYou kill the orc!:jK   kobold brigand (missile):jG2=-8.9 (1.2  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _curare-tipped darts.:jR  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:je## ..... #....  ThunderHyde the Sneak .# ..... #... Demigod .# ......#... Health: 59/59 ======================== b## ....#.. Magic: 8/17===========------------- ..# ...#.K AC: 5Str: 18 bb# #))*# EV: 11Int: 20 b.# #.*# SH: 0Dex: 16 b.# #*# XL:  8 Next:  2% Place: Dungeon:6 bb# #@## Noise: =--------  Time: 5578.9 (0.0) bb# #..# a) +9 quarterstaff of Duownun {elec, rF++ [34:jvmbb# #..# Cast: Magic Dart .b### #..# b.b.# #..# .b#b# #..# K   kobold brigand (missile) #.#.# #.># #.#.##### ##.# #.#.....# #.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (74% to hit):jxZG##..... #....ThunderHyde the Sneak .#..... #...Demigod .#......#...Health: 59/59 ======================== b##....#..:j[qMagic: 8/17===========------------- ..#...#.*AC: 5Str: 18 bb##))*#EV: 11Int: 20 b.##.*#SH: 0Dex: 16 b.##*#XL:  8 Next:  2% Place: Dungeon:6 bb##@##Noise: =--------  Time: 5578.9 (0.0) bb##..#a) +9 quarterstaff of Duownun {elec, rF++ bb##..#Cast: Magic Dart :j\'.b####..# b.b.##..# .b#b##..#K   kobold brigand (missile) #.#.##.># #.#.#######.# #.#.....#:j]#.#Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (74% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.:j.K: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (74% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is lightly wounded.  (Press . to maintain the ray.):jzJ.):jp=9.9 (1Ray :j:j* _You hear a shout! x2:j **** The searing ray hits the kobold brigand!:jQi .K.)The kobold brigand is heavily wounded.:j)pj(((((((:jx.)@....:j 7---80+ :j:j M _The kobold brigand throws a dart. The dart is repelled.:j ] ****:j< X The searing ray hits the kobold brigand.:j, Q.K:j E.):ju K----:j [1++ :jR :j g _The kobold brigand is severely wounded.:j: **** The searing ray hits the kobold brigand.:jɾ .KThe kobold brigand is almost dead.:j&..:jCn6-=2:j:j.> _You finish channelling your searing ray.:jW}2j:jf j   gnollYou encounter a gnoll. It is wielding a +0 whip.:j9U5--3:j:j4H _The kobold brigand hits you with a +0 short sword.:jl )You bludgeon the kobold brigand!!  Lightning courses through the kobold brigand!:jOU.j:j0j   gnoll:jP--85.1 (1.2:j :jR _You kill the kobold brigand!:j_ #....... #... .# ......#.j. b#.. .....#..b#))#... ### bb# .b## b.b. .b#b. .>#####.jKK   kobold-60 _You encounter a kobold. It is wielding a +0 short sword of speed. _Items here: ( ))) [[ ††.:j? :j LPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 short sword  c - a +3 dagger :j Missiles (select all with ()d - a curare-tipped dart Armour (select all with [)e - a +0 ring mail  f - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j!:jH4:j6ThunderHyde the Sneak ##..... #....Demigod .#..... #...Health: 55/59 ======================-- .#:jL7......#...Magic: 6/17========---------------- b##....#j.AC: 5Str: 18 ..#...#.KEV: 11Int: 20 bb##)).#SH: 0Dex: 16 b.##..#XL:  8 Next:  8% Place: Dungeon:6 :j7b.##@#Noise: ---------  Time: 5586.1 (0.0) bb##.##a) +9 quarterstaff of Duownun {elec, rF++ bb##..#:j8LCast: Magic Dart bb##..# .b####..# b.b.##..#j   gnoll .b#b##..#K   kobold #.#.##.># #.#.#######.#You bludgeon the kobold brigand!!  Lightning courses through the kobold brigand! _You kill the kobold brigand! _You encounter a kobold. It is wielding a +0 short sword of speed. _Items here: ( ))) [[ ††.  Okay, then.:jyE:jF:jHN:jQ. _:jZg##..... #.... .. ......#... b## ....#j. ..:j[J ...#.K bb #)).#. #. #)b#.## .b### b.b. .b#b #.#.>#####..... :j]N.j:jy_H.K:jLt:jv:67.1 (1 _:j:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jS9## ..... #....  ThunderHyde the Sneak .# ..... #... Demigod .# ......#... Health: 56/59 ======================-- b## ....#.. Magic: 4/17=====------------------- ..# ...#j. AC: 5Str: 18 bb# #))K# EV: 11Int: 20 :jUb.# #.*# SH: 0Dex: 16 b.# #*# XL:  8 Next:  8% Place: Dungeon:6 bb# #@## Noise: ---------  Time: 5587.1 (0.0) bb# #..# a) +9 quarterstaff of Duownun {elec, rF++ bb# #..# Cast: Magic Dart .b### #..# b.b.# #..# .b#b# #..# j   gnoll #.#.# #.># K   kobold #.#.##### ##.# #.#.....# #.# _Okay, then.:jVCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of speed (74% to hit):jk$ D## ..... #....  ThunderHyde the Sneak .# ..... #... Demigod .# ......#... Health: 56/59 ======================-- b## ....#.. Magic: 4/17=====------------------- ..# ...#j. AC: 5Str: 18 bb# #)))# EV: 11Int: 20 b.# #..# SH: 0Dex: 16 b.# #)#:j% S XL:  8 Next:  8% Place: Dungeon:6 bb# #@## Noise: ---------  Time: 5587.1 (0.0) bb# #..# a) +9 quarterstaff of Duownun {elec, rF++ bb# #..# Cast: Magic Dart .b### #..# b.b.# #..# .b#b# #..# j   gnoll #.#.# #.># K   kobold #.#.##### ##.# #.#.....# #.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of speed (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!:j.  ..... #....  ..... #... ......#... ....#.. ...#*. #))*# #.*# #*# #@##:j#0  #..# #..#   #..#  #.># ##.#   Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword of speed (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  The searing ray hits the gnoll.:j KThe gnoll is moderately wounded.(Press . to maintain the ray.)  You hear a shout!:j L.j:j .)K   kobold (missile):j 5=====8.1 (1Ray :j :j _You encounter a kobold. It is wielding a +0 whip and quivering stones.:j **** The searing ray hits the gnoll!:j/m jThe gnoll is almost dead.:jjn0K.:jdoL)j:joy)j 2 gnolls (1 polearm):j2z4-----9+ :jۂ:j3q _You encounter a gnoll. It is wielding a +0 spear.:ji T )  The searing ray hits the gnoll.:jr )You kill the gnoll!The searing ray hits the kobold!:jx ****   gnoll (:j M.j:jN r)))):j 3---9=--90++ :jT:jnJ _You kill the kobold!:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC 5## ..... #....  ThunderHyde the Sneak .# ..... #... Demigod .# ......#... Health: 56/59 ======================-- b## ....#.. Magic: 1/17=----------------------- ..# ...#)j AC: 5Str: 18 bb# #))*# EV: 11Int: 20 :j*D Ab.# #.*# SH: 0Dex: 16 b.# #*# XL:  8 Next:  9% Place: Dungeon:6 bb# #@## Noise: =--------  Time: 5590.1 (0.0) bb# #..#:jD | a) +9 quarterstaff of Duownun {elec, rF++ bb# #..# Cast: Magic Dart .b### #..#:jD  Ray++ b.b.# #..# .b#b# #..# j   gnoll (polearm) #.#.# #.># #.#.##### ##.# :jE #.#.....# #.# _You kill the kobold!Casting: Searing Ray (safe; 2% risk of failure)  :jDE Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  :j?F Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit):j G##..... #....ThunderHyde the Sneak .#..... #...Demigod .#......#...Health: 56/59 ======================-- b##....#..:j Magic: 1/17=----------------------- ..#...#)*AC: 5Str: 18 bb##))*#EV: 11Int: 20 b.##.*#SH: 0Dex: 16 b.##*#XL:  8 Next:  9% Place: Dungeon:6 bb##@##:j 4Noise: =--------  Time: 5590.1 (0.0) bb##..#a) +9 quarterstaff of Duownun {elec, rF++ bb##..#Cast: Magic Dart .b####..#Ray++ b.b.##..# .b#b##..#j   gnoll (polearm) #.#.#:j #.># #.#.#######.# #.#.....##.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.:j":.jRestarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.  (Press . to maintain the ray.):jEJ)):jFa7==1.1 (1:jG= :jN:jQ* _You hear a shout! x2:j ****The searing ray hits the gnoll but does no damage.:jGM)j:jU))0-2Magic Dart+ :jX:jI\] _The gnoll is heavily wounded.:j 0 #....... #... .# .... b#....#. .....#).b#)))#.j. :jl ^### bb# .b## b.b. .b#b. .>##### jYou stop channelling your searing ray.:j j 2 gnolls (1 polearm)You encounter a gnoll. It is wielding a +0 club.:j 8-3:j! :j+ L _The gnoll closely misses you.:j- _Items here: ( ))) [[ ††.:jLh )You sock the gnoll!:jU.j:j jYou kill the gnoll!:j%j   gnoll boudaj   gnoll:j})8=-4.3 (1.2:j1:jR: _You encounter a gnoll bouda. It is wielding a +1 whip of draining.:j7 .... #.##+## #. #.....# #..... .# ......#...j b#:j......#.j. ......#)jb#)))#..##)# ## bb# # .b## b.b.j 2 gnolls (1 wandering) .b#b. .>:j~U.j:jJ.j:jl*j:ji. .:jǙjYou encounter a gnoll. It is wielding a +0 whip. x2  The gnoll bouda gazes fiercely through you!:j`zjj 3 gnolls (1 wandering):jy1==50Magic DartWeak :jʩ:jx _You feel your attacks grow feeble.Things that are here::jN{ _a +0 spear; a +0 whip; a gnoll corpse:j 8 ):j, jYou sock the gnoll bouda!  The gnoll bouda is heavily wounded.:j T.j:j Q.j:j( x  jswift):jٰ 'The gnoll shouts!:jR K====6.5 (1.2:j͸ :jջ \ _The gnolls pick up the pace!:jW )You sock the gnoll bouda!  Lightning courses through the gnoll bouda!:j .jYou kill the gnoll bouda!.j:j޼3j.:j jjj 3 gnolls (swift)  The gnoll hits you with a +0 club. The gnoll hits you but does no damage.:j4--12==--7.7:j!:jo8 _The gnoll hits you with a +0 club.:jo'  You hit the gnoll.  The gnoll is heavily wounded.---8.9:ji-:j /} _The gnoll completely misses you. The gnoll hits you but does no damage.:jI t.... #.##+## ##. #.....# .. #..... .#.... b##......#... .. ....#j. bb #)jj#. #.)##b #.##.# .b#### b.b. .b#b #.#.>#####.:jJ J)j:jtL H)j:j:U :jU a=-90:j] :ja q _The gnoll attacks as it pursues you! The gnoll closely misses you.:jcd _Items here: ( ))) [[ ††.:jH##. #..... .... ......#.... b##.... .. ....#j. bb #)))#. #jj##)b #@##.## .b### b.b. .b#b #.#.>#####..... :jIJ)j:jKK)j:jKE.j:jMM)j:jW:j=Y`5=-600:j]a:j1dR _The gnoll barely misses you.:j )You hit the gnoll. Lightning courses through the gnoll!:j )jYou kill the gnoll!:jrE.j:j  2Your attacks no longer feel as feeble.:jB49---2=32.1 (1.2:j :j8 _The gnoll hits you with a +0 club.:jS  You sock the gnoll!  The gnoll is almost dead.:jT l3-----=3.3:jX\ :j^ 8 _The gnoll hits you with a +0 club.:jg )You hit the gnoll.:jJ)j:jq   gnoll:jg4--4-4.5:j0 :jI _You kill the gnoll!:jP  You sock the gnoll!  The gnoll is heavily wounded.:jQB-5.7:jY:ju\R _The gnoll barely misses you.:j  You hit the gnoll.  The gnoll is almost dead.:j{41-=6.9:j:jVy _The gnoll completely misses you. The gnoll hits you with a +0 whip.:j  You barely miss the gnoll.The gnoll is almost dead.:j g-3==8.1:j :j 8 _The gnoll hits you with a +0 whip.:j65   You closely miss the gnoll.The gnoll is almost dead.:j5 :j6 _37-9.3:j2> :j6A 8 _The gnoll hits you with a +0 whip.:j )You sock the gnoll! Lightning courses through the gnoll!:j(:j}]10.5Magic Dart:j :jI _You kill the gnoll!:jHL=M .... #.##+# #...#..... #..... .# ..... b#:jL......#... ......#).b#)))#.).##@# .### :jMlbb##..###.#:jV:j\j8--10:je:j# #.#.#######.#The gnoll is almost dead. _The gnoll hits you with a +0 whip.  You sock the gnoll! Lightning courses through the gnoll! _You kill the gnoll! _Items here: ( )))))) [[ ††††.  Okay, then.:j:j(:j:j:j. _:j 3:jÞ :j. :jħ : _:j :j :ji :jY {9:jo I4=:j :j: :j :j :jg :j :j :j :j T40=:j7 :j :j 9=:j :j :jB :j a1=:j C5==:jl :j :jJ :jp :jk :j :j :j# :jx :j :j :j k42===:jd :j B:j :jM :j_ :j+ :j 3=6=:jl :j :j` :jK :j# :j# :j& :jh) :j) :j+ :j. :j :j(C :jCD :j E :jyH :jH 9=:jJ :jN :j>O U6=:jQ :jU :jyU :j\W :jZ :jN[ N3==:j] :j9a :ja K7=:j;d :jh :j i :jKk :j{ ,:j :j :ju :==:jQ :j :jh U8=:j :jK :j #4:jĔ (=:j :j ,:j :j8 }9=_The gnoll hits you with a +0 whip.  You sock the gnoll! Lightning courses through the gnoll! _You kill the gnoll! _Items here: ( )))))) [[ ††††. _HP restored.=:jb :jȵ ,:j :jD :j 2=:j :j :j L5==:j :j :j{ :j :jW ,:j :jX :j :j :j :jE :==:jw :j6 :j :j :j :j :jJ :j :j K6=:j :jy ,:jV :j :j :j :jS ,:j :j :j 9=:j :j ,:j# :j7' :j' L7==:j* :j. :j1 :jW2 :j4 :j8 $  Things that are here::j%J M .... #.##+## #. #.....#:jJ  #..... .# ......#.... b#......#... ......#).b#)))#..:jDK ##)# .# bb##..###.>#:j,U X M #.#  .... #.##+# #...# #.. #.....#.# .# ..#.......# b#:jU ......#.....# ........#)....#b#))##.).##)# bb##.###:jU f#..#a +0 spear; a +0 whip; a gnoll corpse:j a 1702.5 (91.0):ji 33.5 (92 _:j r :jx _Items here: )) [ ††.:ja:j;d|Pick up what? 10/52 gear slots (_ for help) :jdHand Weapons (select all with ))  a - a +0 short sword of speed  b - a +1 whip of draining Armour (select all with [)c - a +0 robe Carrion a gnoll corpse a kobold corpse [Up|Down] select:je [Esc] exit Letters toggle [.|Space] toggle selected[top]:j:j:jThunderHyde the Sneak#.#Demigod.... #.##+##Health: 59/59 ======================== ##..... #.....# #Magic: 17/17 ======================== .#..... #.....#.#AC: 5Str: 18 .#......#.......#EV: 11Int: 20 b##......#.....#SH: 0Dex: 16 ..#......#)....#XL:  8 Next: 14% Place: Dungeon:6 bb##))@#Noise: ---------  Time: 5703.5 (0.0) b.###.)#a) +9 quarterstaff of Duownun {elec, rF++ b.###)#Cast: Magic Dart bb##.:j## bb##..# bb##..# .b####..# b.b.##..# .b#b##..# _Okay, then. _HP restored.  Things that are here: _a +0 spear; a +0 whip; a gnoll corpse _Items here: )) [ ††.  Okay, then.:j:j:j:jv. _:j-:jw.:j0:j9:jA=:j=$ _:jGB:jBu _HP restored.  Things that are here: _a +0 spear; a +0 whip; a gnoll corpse :jC_Items here: )) [ ††. _Okay, then.Things that are here::jZ8  a +0 whip; 5 stones:jl_:jB` _:jc:jNf$  Things that are here::jim  a +0 club; a +0 ring mail; an orc corpse:j{m:jEn _:jp:js:jx,:jz:j:j:j:jV:j:j:j:jQ:j:j:j:jT:j:j֠:j::j:jz:j:j_:j:jS:jȯ:j:jP:j:j?:j~:j:j##...##.  #  #. ############.# #.#..........#.# #............#.##+##  ######## #..@........#.....#  #.b....# #...........#.....#. :jH, #b.....# ##..........#.......  #....bb## #..........#.....#  #..bbb..# #..........#)....# #####.bb..bb# ##########)))##### ...######.b.# ##.)# ...# #bb.# ##)# .:j~y..# #bbb# #.##:jn014.5 (11.0):jT,5.5 (12:j:jA. _i - a scroll of identify:j(:j *Read which item? Scrolls  i - a scroll of identifyx - a scroll of amnesia :j* S - a scroll of silence [!] read|quaff|evoke[?] describe selected:j?:jH:j}P ##...ThunderHyde the Sneak##.DemigodHealth: 59/59 ========================Magic: 17/17 ========================#AC: 5Str: 18:jPD#. ############.#EV: 11Int: 20#.#..........#.#SH: 0Dex: 16#............#.##+## XL:  8 Next: 14% Place: Dungeon:6:jQ######## #..@........#.....# Noise: ---------  Time: 5715.5 (0.0)#.b....# #...........#.....#. a) +9 quarterstaff of Duownun {elec, rF++ :jNQ#b.....# ##..........#....... Cast: Magic Dart:jyQ #....bb## #..........#.....##..bbb..# #..........#)....# :jQ#####.bb..bb# ##########)))##### ...######.b.###.)# ...# #bb.###)# :jQr...# #bbb##.## _Okay, then.:jQgThings that are here: _a +0 whip; 5 stones  Things that are here: :j8Rh_a +0 club; a +0 ring mail; an orc corpse _i - a scroll of identify:jXT:jWPIdentify which item? (\ to view known items) Potions (select first with !)  d - a glowing yellow potion  f - a murky orange potion  k - a brown potion :jlW l - a fuming amethyst potion[?] describe selected:j :j :j ! ##...ThunderHyde the Sneak##.DemigodHealth: 59/59 ========================Magic: 17/17 ========================#AC: 5Str: 18#. ############.#EV: 11Int: 20#.#..........#.#SH: 0Dex: 16#............#.##+## XL:  8 Next: 14% Place: Dungeon:6######## #..@........#.....# Noise: ---------  Time: 5715.5 (0.0)#.b....# #...........#.....#. a) +9 quarterstaff of Duownun {elec, rF++ #b.....# ##..........#....... Cast: Magic Dart:jk 9#....bb## #..........#.....##..bbb..# #..........#)....# #####.bb..bb# ##########)))##### ...######.b.###.)# ...# #bb.###)# ...# #bbb##.## _Okay, then.Things that are here: _a +0 whip; 5 stones  Things that are here: _a +0 club; a +0 ring mail; an orc corpse _i - a scroll of identify:j# ]  As you read the scroll of identify, it crumbles to dust.:j) +6.5 (1:jg0 :j1 Y _d - a potion of moonshine:jP:jcUJDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} Armour (select all with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn)  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Magical Staves (select all with |)  i - a staff of air Jewellery (select all with "=) :jVN b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire  j - a ring of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jbv Potions !  c - 5 potions of curing  g - a potion of magic  b - a potion of brilliance  A - 2 potions of attraction  d - a potion of moonshine  f - a murky orange potion  k - a brown potion  l - a fuming amethyst potion :jb:j{ 1 i c - 5 potions of curing  d + a potion of moonshine[Enter] accept (1 chosen):j:jX ##...ThunderHyde the Sneak##.DemigodHealth: 59/59 ========================Magic: 17/17 ========================#AC: 5Str: 18#. ############.#EV: 11Int: 20#.#..........#.#SH: 0Dex: 16#............#.##+## XL:  8 Next: 14% Place: Dungeon:6######## #..@........#.....# Noise: ---------  Time: 5716.5 (0.0):jP#.b....# #...........#.....#. a) +9 quarterstaff of Duownun {elec, rF++ #b.....# ##..........#....... Cast: Magic Dart#....bb## #..........#.....##..bbb..# #..........#)....# #####.bb..bb# ##########)))##### ...######.b.###.)# ...# #bb.###)# :j...# #bbb##.##Things that are here: _a +0 club; a +0 ring mail; an orc corpse _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d - a potion of moonshineAutopickup disabled for potions of moonshine.:j4+7.5 (1:js:jb _a +0 club; a +0 ring mail; an orc corpse _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d - a potion of moonshine  Autopickup disabled for potions of moonshine. _You drop a potion of moonshine.:j :j< :j :j :jU :j ,:jE :j :j :j~ :j :j :j :j :j :jC :jt :j- :j :j :j :jq :j :j ,:j :j :j! :j." :j" :j& X:jK( :jB* :j* :j+ :j, :j . :j. ,:j01 B:j2 N _You now have 246 gold pieces (gained 14).:j}3 :j3 :j3 :jx4 :j'5 :ji5 ,:j8 :j: B:j: :j@< :j< :j< :j> :j,@ ,:j@ :jpA :jB :jB :j_C :jD :jqE :jE :jF :jG :jmH :jH :j"I :j:J :jK :j7K :jK :jyL :jM :jM :j9N :jO :jgQ B:jY :jZ ,:j\\ :j] :j`c :j}f n:jFg :jSh :jh :jh :ji :jj :jHk :jk :jn :jo :j7o :j&q N _You now have 262 gold pieces (gained 16).:jr :jvr :jr :js :jt :jt :jPu :jrv :jEy  You encounter an ogre. It is wielding a +0 giant club.:j # #.#O?..#.#......#.#.....#.# ......## ......  ....# ..:j! #..####.#.# ....#  #.....@..## #....#  ######.#..###....#  :jR #.#<.....#.# Magic Dart #.#).......#:j  #.........# :j̀ ########...#.# O   ogre (wandering) ...........#.# ####...#....:j {# #...###...####:j /50.5 (33.0):jA :j 31.5 (34 _:j :j :j;: ******O  The magic dart hits the ogre!  The ogre is moderately wounded.:j>|G.O:j|e cThe ogre shouts!:jˆ.....c   centaur (launcher, wandering):j\h6--==2.5 (1.0) :jˏ:jv _You encounter a centaur. It is carrying a +0 shortbow.:jG *****The magic dart hits the ogre.:jK G.O:jK F.c:jP 5The ogre is moderately wounded.:j .....5   drude (wandering):jˬ h5----3:j :j V _You encounter a drude.:j ****The magic dart hits the ogre!:j .cThe ogre is heavily wounded.:jќ.O.5:j.:jv....5   drude (wandering):jˬh4---=4:j̵:j{; _The centaur shouts! You hear a shout!:j> #.#.?..#.# .5.. .....#.# O.....## ......  ....# ...##..####.#.# . #........## #######@#..## #.#<.....#.# .#)................#.#...#.#:j?v.#..... ######...# ###....###:jhI:j=Nc--5Magic Dart:ja:j d:j+o  .5.. .....#.# O.....## ......  ....# ...##..####.#.# . #........## #######.#..## #@#<.....#.# )........# # #...##...# ####...#O:j,-c:jo6 O   ogrec   centaur (launcher):j8S--6Magic Dart:j)?:j]A:j~ . O.....##:jko .c.... :j O...# ...##..####.#.# .:j #........## ######.#..## :j#.#<.....#.# )......:j%........# ########...#...........# ####...#....##:j, #...###...#### ##### ###....### #... ####...#:jSC ###:jE.O:jD.c:jS':j'&7:j.:j-0:j ***The magic dart hits the ogre.:j @.c:j D.O:j D.c:j2 &..:j G--=8:j :j \ _The ogre is heavily wounded.:jв  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[  .....#.#  ThunderHyde the Sneak O.....##  Demigod ......  Health: 59/59 ======================== ....# ...#  Magic: 12/17 ================-------- #..####c#.# ....#  AC: 5Str: 18 #.....O..## #....#  EV: 11Int: 20 ######*#..###....#  SH: 0Dex: 16 #*#<.....#.#  XL:  8 Next: 14% Place: Dungeon:6 #@#).......#  Noise: =--------  Time: 5758.5 (0.0) #.........#  a) +9 quarterstaff of Duownun {elec, rF++  ########...#.#  :jו  Cast: Magic Dart ...........#.#  ####...#....##  #...###...####  O   ogre ##### #...# ###....###  c   centaur (launcher) #...# #...# ####...# #.#.# #...# ###.# _The ogre is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  :jq Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit):j  .....#.#  ThunderHyde the Sneak O.....##  Demigod ......  Health: 59/59 ======================== :j} ....# ...#  Magic: 12/17 ================-------- #..####.#.# ....#  AC: 5Str: 18 #....cO..## #....#  EV: 11Int: 20 ######.#..###....#  SH: 0Dex: 16 :jO A#.#<.....#.#  XL:  8 Next: 14% Place: Dungeon:6 #@#).......#  Noise: =--------  Time: 5758.5 (0.0) #.........#  a) +9 quarterstaff of Duownun {elec, rF++  ########...#.#  Cast: Magic Dart ...........#.#  ####...#....##  #...###...####  O   ogre :j n##### #...# ###....###  c   centaur (launcher) #...# #...# ####...# #.#.# #...# ###.# _The ogre is heavily wounded.:jL Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit):j E.O:j    O.....##  ......  ....# ...#   ....#       #.#<  #@#)  ....#  ..#.#  .#    #...# :j  #...#  #...# :j bContam: 11% -9.5 (1:j :j x  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) _You miscast Searing Ray. Nothing appears to happen.:j­  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jƪ .....#.#  ThunderHyde the Sneak O.....##  Demigod ......  Health: 59/59 ======================== ....# ...#  Magic: 10/17 ==============---------- #..####.#.# ....#  AC: 5Str: 18 #....c...## #....#  EV: 11Int: 20 Contam: 11%  ######O#..###....#  SH: 0Dex: 16 #*#<.....#.#  XL:  8 Next: 14% Place: Dungeon:6 :j#@#).......#  Noise: ---------  Time: 5759.5 (0.0) #.........#  a) +9 quarterstaff of Duownun {elec, rF++  ########...#.#  Cast: Magic Dart ...........#.#  ####...#....##  :jFP#...###...####  O   ogre ##### #...# ###....###  c   centaur (launcher) :jk`#...# #...# ####...# #.#.# #...# ###.# :j_You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 2% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :jFPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit):j [ *O:jP c.  Aim: a centaur, carrying a +0 shortbow (87% to hit):jܤ'.....#.#ThunderHyde the SneakO.....##Demigod......Health: 59/59 ========================....# ...#Magic: 10/17 ==============----------#..####.#.# ....#AC: 5Str: 18#....*...## #....#EV: 11Int: 20 Contam: 11% ######*#..###....#SH: 0Dex: 16#*#<.....#.#:jEXL:  8 Next: 14% Place: Dungeon:6#@#).......#Noise: ---------  Time: 5759.5 (0.0)#.........#a) +9 quarterstaff of Duownun {elec, rF++ ########...#.#Cast: Magic Dart...........#.#####...#....###...###...####:jnO   ogre #####:j #...# ###....### c   centaur (launcher) #...##...# ####...# #.#.#:j#...####.#:jץAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (87% to hit)  :jYou focus your ray upon the centaur. The searing ray hits the ogre.  The ogre is severely wounded.:j7The searing ray hits the centaur!:j+.cPress: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (87% to hit)  You focus your ray upon the centaur. The searing ray hits the ogre.  The ogre is severely wounded.  The searing ray hits the centaur!  The centaur is moderately wounded.:j,D.O:j.D.c:j'6:jI7r==60.5 (1Ray :j=:j@f _(Press . to maintain the ray.):js )The searing ray hits the ogre!:j ) ****c   centaur (launcher)  You kill the ogre!:j  ..c)The searing ray misses the centaur. The centaur wields a +0 shortbow.:jǯ8):jY<8):jhD 4/60---9/17 --22=1+ _The centaur shoots an arrow. The arrow hits you.  Your Staves skill increases to level 2!Your Stealth skill increases to level 6!:jK:jNm _Your Spellcasting skill increases to level 4!:j ****The searing ray hits the centaur.:jm ..c)The centaur is heavily wounded.:jdsE))):jt )@.  The centaur shoots an arrow. The arrow completely misses you.:jUE))):jME)@.:jN8---2++ :j4V:jXs _The centaur shoots an arrow. The arrow completely misses you.:j  **** The searing ray hits the centaur.:jMm ..c)The centaur is severely wounded.You finish channelling your searing ray.:jtE))):jE)@.:j5=--7---3:j:jQh _The centaur shoots an arrow. The arrow misses you.:j.5.....#.# O.....##......  ....# #..####.#.# ........## ######c#..###....#<.....##).......# #........########...#...........#.#####...#....##  #...###...#:jPt#########....##.####..:j'x  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.:jF(/--4:j.:j1k _The centaur closely misses you.Things that are here::j=u _a +0 giant club; an ogre corpse:jj )You sock the centaur!:j(:jF| =8==9% 9--5.7 (1.2Magic Dart _You kill the centaur!Your Armour skill increases to level 3!:j~:jwk _Your Evocations skill increases to level 1!:jsDM#.#.?.5..o.#.#.....#.# O.....##......  ....# #..####.#.# #........## ######@#..###....#)#<.....##).##.........##o   orc (wandering):jM.:jV o  You encounter an orc. It is wielding a +0 dagger.:j[d67-60:jb:j*d) _The orc leaves your sight.:jKgQ _You see here a +0 shortbow.:jB:jB:jhD:jH:j]MT5 _:jO:jTP73:jQ:jU:jU%7:j&VM==1:jW:j,\:jx\':j]:jaZ _Your magical contamination has completely faded away.:jFbM9=:jc:jEh:jh:jj:jn  You encounter an orc. It is wielding a +0 falchion.:jWyo8=-Magic Darto   orc (wandering):j[}+72.7 (6:j:jd23.7 (7 _:ju:j:j ******oThe magic dart hits the orc.  The orc is lightly wounded.:j+ 2o:j, O.o:j5 ......o 2 orcs (1 wandering):j9 j8-==4.7 (1:j9N :jFQ % _The orc shouts!:jň *****The magic dart hits the orc.:jF.o.o:j>.....:j#p7----5:j&:j)^ _The orc is moderately wounded.:j q )The magic dart hits the orc.:j* ****o   orc (:jh Q.o:jp 8....:jy 9=6----6:j :j G _You kill the orc!:j!'q )The magic dart hits the orc!:j,Y*****:jL8.....:j/d5--7:j4Magic Dart:j:j^G _You kill the orc!:j| :jL :j :j} _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j6= _:jx60=:j,:j5:j  You encounter an orc. It is wielding a +0 flail.:jLo-Magic Darto   orc (wandering):j+80.7 (3:j ::jP!-:j+1.7 (4 _:j:j:j ****** The magic dart hits the orc.:j%Q.o:j=.....:ji5-=2.7 (1:j9:j\ _The orc is severely wounded.:jq )The magic dart hits the orc.:jx#\*****:jK=.....:jķ=4---3Magic Dart:j:jG _You kill the orc!:jmF:jF:jI:jJM:jsQj5==:jS:jT:j_:je,:jh:jk:jQl:jn:j7r:j|r$==:jr:jt:jXx:jyy:jz:j~:jk:j :j:jS6=:j:j:j:j:jh:j:j:j:jܕ:jԗ:j&:jx9=:j:j,:j:j :ji:jN:j&:jS7=:j:j",:j:ja:j:j:j]:j:jX:jO:j9=:j*:j,:j[:j5:jT8==:j:j:j:jk:j3B:j,:jU:jP==:j":j :j M9=:jL:j:j:j:jc:jV:j:j:js :j :j.#:j(O=:jk):jp,,:j.:jc0,:j1:j4:j5R10/17==:jb6:jG9,:jL::j=,:j?:j%,:j:j:j:==:jL :j",:j:jc1=:j :j$,:j+,:j,:j.:je<:j=:jz@:jEg  A drude comes into view.:jsU5-Magic Dart5   drude (wandering):jW0827.7 (44.0):jHa:jmci=-8.7 (45 _:jm:jn:j *****5  The magic dart hits the drude but does no damage.:jO .5.....0-==9.7 (1.0)  _The drude shouts!:jy ****The magic dart hits the drude.:jLJ.5:j\...9/17 ----30:jdd:jg3 _The drude is lightly wounded.:jz  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv) #.#.o..#.#  ThunderHyde the Sneak ......#.#  Demigod ...).#)#  Health: 60/60 ======================== O....)##  Magic: 7/17=========--------------- ......  AC: 5Str: 18 ....# ...#  EV: 11Int: 20 #..####.#.# ....#  SH: 0Dex: 16 #.5***...## #....#  XL:  8 Next: 29% Place: Dungeon:6 :j######@#..###....#  Noise: =--------  Time: 5830.7 (0.0) #)#<.....#.#  a) +9 quarterstaff of Duownun {elec, rF++  #.#).......#  Cast: Magic Dart #.........#  ########...#.# :j ...........#.#  5   drude ####...#....##  #...###...#### ##### #...# ###....### _The drude is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 61% to hit):jy #.#.o..#.#ThunderHyde the Sneak......#.#Demigod...).#)#Health: 60/60 ========================O....)##Magic: 7/17=========---------------......AC: 5Str: 18....# ...#EV: 11Int: 20#..####.#.# ....#SH: 0Dex: 16#.****...## #....#XL:  8 Next: 29% Place: Dungeon:6:jy 5######@#..###....#Noise: =--------  Time: 5830.7 (0.0)#)#<.....#.#a) +9 quarterstaff of Duownun {elec, rF++ #.#).......#Cast: Magic Dart#.........#########...#.#...........#.#5   drude####...#....###...###...#### ######...# ###....###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jz =Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 61% to hit)  You focus your ray upon the drude. The searing ray hits the drude.:j& .5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (lightly wounded, 61% to hit)  You focus your ray upon the drude. The searing ray hits the drude.  The drude is moderately wounded...8===1.7 (1Ray  _(Press . to maintain the ray.):j7m ***The searing ray hits the drude but does no damage.:j* .5.5:j :j >7--:j c--2+ :j :j ` _The drude is moderately wounded.:j *The searing ray hits the drude.:j$ 5The drude is heavily wounded.:j%6---==3++ :j.:j21z _The drude closely misses you. The drude hits you but does no damage.:j[A * The searing ray hits the drude.:j 5The drude is severely wounded.You finish channelling your searing ray.  The drude hits you but does no damage. The drude hits you.:j56--5--Doom: 12%:jw4:j:j2- _Your doom draws closer.:j   The drude misses you. The drude hits you. Your doom draws closer.  The drude hits you but does no damage. The drude hits you!44-------28%  -5 _Your doom draws closer.:jf  You closely miss the drude.The drude is heavily wounded.5:j~g x=-----6.9 (1.2:j| :j _The drude barely misses you. The drude misses you.:jhThe drude is heavily wounded. _The drude barely misses you. The drude misses you.  You miss the drude.  The drude is heavily wounded.The drude hits you. Your doom draws closer. The drude hits you.  Your doom draws closer. The drude hits you. Your doom draws closer.:jـ38---6=55%  :j\!8.1:j҉:j< _The drude hits you but does no damage.:jB)  You hit the drude.  The drude is severely wounded.:ju*69.2 (1.1:jl2:j]5z _The drude closely misses you. The drude hits you but does no damage.:j'$I .  You thump the drude!:j+(:j49/61--- 3140.4 (1.2Magic Dart:j::j=I _You kill the drude!:jI8 #.#.o..#.#....#.#...).#)O....)###.......  ....# ...#####.#.# ....# #....@...## #....#######)#..###....# #)#<.....#.# #.#).....# #.........# ########...#.#...........#.####...#....## #...###...####:jQA :jF D40:jhF -10:jM :jO :j7:jM8:j<:j>:jCO=:jtG,:jCH:jK:jLS1=:jN:jQ:j=RS7=:jT:jW:jX:j0Z:jq^a2=:j_:jb:j3c:j#e:jWh:jh9=:jj:jcn:jn:jq:jt:jmt*38:jt1==:jcv:jy:jbz:j*|:j݈,:j:jZ:jϐN44=:j:jq:jږ:==:j:j:j:jǝ:j:jA5=:j:j:j:jM9=:j/:j|:jϬ:j:j:j:j:j޶:jƷK6=:j:j[:j:jν2=:j):j(:jh:j:j:j/U7=:jL:jI:jR10/17==:j:j:jT:j:jJ:j%8:j:j:jS:j:j:jB$==:jh:j4:j:jC:jf:j&:j{9=1=:j:j:j:j:j,:j:j :j- V50=:j :jK :j 9=:j< :j :j :jh :j :j K1=:j :j :j@ M2=:j :j! :j5" :j# :js' ,:j) :j}- :j- #2:j. 2=:jx0 :j43 :jw3 9=:j5 :jp8 :j8 :j: :jm= :j= %3:j? :jB :j.#.#.?..#.#.........#.#.....).#)#  ......)#####.###......... .....[.@...# ...#0.0).#..####.#.# ....# #........## #....#######)#..###....#:j*  #)#<.....#.# #.#).......# #.........# ########...#.#...........#.:j :j +3.4 (1:j" :jI ; _Found a stone staircase leading down.:j3:j:j:j,:j:j޴:j:j:K===:j:j:j^,:j:  Things that are here::jq+ ###  ...  # .. # #.##.###.#>.#.#.?..#.# ........#.# ..@.#)# 6.4 (3......)#### .#.###......... .....[.....#### ...#:ja.#..####.#.# ....###........## #....#..#..#)....:j:j:jp _a +0 dagger; an orc corpse:jII:j:j(:j$ _:j :j :j:j:j:j:jT:j:jt, ##### ...##  # ...  # #.##.###.##>.#.#.@..#.#9#.:j,Z#.# #.......).#)# #.#........)#####.#.###..............[.....#### ...#:jz-h..#..####.#.# ....#..##........## #....#######)#..###....#:j3:ji;:ju>. _i - a scroll of identify:j(o:jo:jBq:jx:j{:j),:j :j:j:j:j:j:j5:j:j:j"  ###### .....### #...... ####.##.###.# #@.#.#....#.#25.4 (6 #.........#.# #.......).#)# #.#........)#### #.#.###......... #.....[.....#### .  ..#..####.#.# ..  ...##........## #..  .. ######)#..###.. :j :jF c _There is a stone staircase leading down here.:j,:jF/Read which item? Scrolls  i - a scroll of identifyx - a scroll of amnesia :j/ S - a scroll of silence [!] read|quaff|evoke[?] describe selected:j :jD :j ThunderHyde the SneakDemigodHealth: 61/61 ========================Magic: 17/17 ========================######AC: 5Str: 18Doom: 55% .....###EV: 11Int: 20  #......SH: 0Dex: 16####.##.###.#XL:  8 Next: 31% Place: Dungeon:6#@.#.#....#.#Noise: ---------  Time: 5925.4 (0.0)#.........#.#a) +9 quarterstaff of Duownun {elec, rF++ #.......).#)#Cast: Magic Dart#.#........)#####.#.###.........#.....[.....#### . ..#..####.#.#[:jS 39;49m .. ...##........## #.. .. ######)#..###..  _Found a ring mail. _Found a stone staircase leading down.  Things that are here: _a +0 dagger; an orc corpse _i - a scroll of identify _There is a stone staircase leading down here.:j :jW TIdentify which item? (\ to view known items) Potions (select first with !)  f - a murky orange potion  k - a brown potion  l - a fuming amethyst potion:j ][?] describe selected:j' :j' :j> ThunderHyde the SneakDemigodHealth: 61/61 ========================Magic: 17/17 ========================######AC: 5Str: 18Doom: 55% :j? .....###EV: 11Int: 20  #......SH: 0Dex: 16####.##.###.#XL:  8 Next: 31% Place: Dungeon:6#@.#.#....#.#Noise: ---------  Time: 5925.4 (0.0)#.........#.#:j@ a) +9 quarterstaff of Duownun {elec, rF++ #.......).#)#Cast: Magic Dart#.#........)#####.#.###.........#.....[.....#### . ..#..####.#.# .. ...##........## #.. .. ######)#..###..  _Found a ring mail. _Found a stone staircase leading down.  :j@ Things that are here: _a +0 dagger; an orc corpse _i - a scroll of identify _There is a stone staircase leading down here.:j| ]  As you read the scroll of identify, it crumbles to dust.:j} 46.4 (1:j :j X _f -> L - a potion of lignification:j! :j& :j. :j{7 :j:< &7:j5Z :jn  7  You climb downwards.:j7\ ....#.##.. # .. ##.##. ##j..:.#### .......@..# .#.j.......# ##...###.## .....j .#:jl..... ...#.jjj 3 gnolls (1 polearm, 1 wandering)...#..  You encounter 3 gnolls.:jO~====8.9 (2.5Magic Dart:j _The gnoll shouts! x2  Found a parchment of Cigotuvi's Putrefaction. _There is a stone staircase leading up here.:j|  **The magic dart hits the gnoll!:j .j.jj..jj6--=---9.9 (1.0:j :j ] _The gnoll is heavily wounded.:jw *The magic dart hits the gnoll.:jNpj.j.:j H.j:jKNjjj:j~:jd5------30:j:j] _The gnoll is heavily wounded.:jU )  The magic dart hits the gnoll.:jsJj 2:jͰ:jr9.j.j:jA:jF4---4 21:jM:jPI _You kill the gnoll!:jtL )You hit the gnoll. Lightning courses through the gnoll!:jSI.j:jo[j   gnoll (polearm,:ja533.1 (1.2:jg:jiI _You kill the gnoll!:j!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j>   ThunderHyde the Sneak .. Demigod .. Health: 61/61 ======================== #.# Magic: 12/17 ================-------- #.. AC: 5Str: 18Doom: 54%  # .. EV: 11Int: 20   ##.##. SH: 0Dex: 16 ##...:.####  XL:  8 Next: 33% Place: Dungeon:7 ......)@..#  Noise: =--------  Time: 5933.1 (0.0) .#....*....#  a) +9 quarterstaff of Duownun {elec, rF++ [1:j? 1;10H ##..*###.##  Cast: Magic Dart ....j. .#  ..... #  ...#. j   gnoll (polearm, wandering) ...# .. _You kill the gnoll!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 82% to hit):jԅThunderHyde the Sneak..Demigod..Health: 61/61 ========================#.#Magic: 12/17 ================--------#..AC: 5Str: 18Doom: 54% # ..:jJBEV: 11Int: 20  ##.##.SH: 0Dex: 16##...:.####XL:  8 Next: 33% Place: Dungeon:7......)@..#Noise: =--------  Time: 5933.1 (0.0).#....*....#:j҇a) +9 quarterstaff of Duownun {elec, rF++ ##..*###.##Cast: Magic Dart....*. .#...*. #...#.j   gnoll (polearm)...#..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.:jmFj.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is lightly wounded.:jY,)..:jz=4.1 (1Ray :j~:j#f _(Press . to maintain the ray.):j. **** The searing ray hits the gnoll.:j )j..  The gnoll is heavily wounded.:jO0-1--5+ :j.:jC _The gnoll hits you from afar with a +0 spear.:j:Gv )The searing ray hits the gnoll!:jHa****:j))..- 4-6Magic Dart++  _You kill the gnoll!:jM .. .. #.### #... # ... ##.##.#.##...:.####.@<..##.#....)....# ##..)###.## ...... .#.# #....#..#.. ..:jѺ:jB-7:j:j?R _You stop channelling your searing ray.  Things that are here::j^p _a +0 flail; a gnoll corpse:j-  .. .. #.#### #...# #. ... ##.##.##.##...:.#####)<..##.#....)....#:j  ##..)###.## ......# .# ......## #.....#......#.....:j :j% m1=-8 _:j :j :j}/ M..  #.### #...# #. ...# ##.##.# #.##...@.####.......)<..# ##.#....)....##..)###.##............:j; :jA &9:jH :jW l  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...:j] ,40.1 (2:je :jj P _You add the spell Cigotuvi's Putrefaction to your library.:j!9 ..#.#### #...#. ...###.##.# #.##.....#####......@)<..##.#....)....# ##..)###.#............:j(:j/+1.1 (1:jt6:j@;:j .. .. #.### # #...# #. ...# ##.##.# #.##.....#### #.<..# :jX ##.#....)....# ##..)###.## ......# .#......## #..:j~ q.......:j :j B=2:j :j $  Things that are here::j2 p _a +0 flail; a gnoll corpse:j~? ..#.#### #...##. ##.##.# #.##.....####......)<..###.#....@....# ##..)###.#.......# .# ... .:jC:jH]2=3 _:jM:j(RN _You see here a +0 flail.:j M..  #.#### # #. ...# ##.##.# ##.....#### .......@<..####.#....).... ##..)###.##.......# .#... .:j :j-4 _:jr:jY$  Things that are here::jp _a +0 flail; a gnoll corpse:j.. .. #.### # #...# #. ...# ##.##.# #.##.....#### #.)@..## ##.#....)....# :jp##..)###.## .......# .#......## #.....#......#........ :j:j!-5 _:j':j,a _There is a stone staircase leading up here.:j:jF:j":j:j-6 _:j:j A_= 6:jK ###### .....### #...... ####.##.###.# #@.#.#....#.# #.........#.# #.......).#)# #.#........)#### #.#.###......... #.....[.....#### .  ..#..####.#.# ..  ...##........## #..  .. ######)#..###.. :jڸ67.6 (2.5:j`:jB! _You climb upwards.:jc _There is a stone staircase leading down here.:j,  Spells (Memorise)TypeFailure Level  a - Rending BladeConjuration/Forgecraft 43% 4b - Cigotuvi's PutrefactionNecromancy/Air83% 4 4 spell levels left 11 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jj :j: :j1 ThunderHyde the SneakDemigodHealth: 61/61 ========================Magic: 12/17 ================--------######AC: 5Str: 18Doom: 54% .....###:j EV: 11Int: 20  #......SH: 0Dex: 16####.##.###.#XL:  8 Next: 34% Place: Dungeon:6#@.#.#....#.#:j #Noise: ---------  Time: 5947.6 (0.0)#.........#.#a) +9 quarterstaff of Duownun {elec, rF++ #.......).#)#Cast: Magic Dart#.#........)#####.#.###.........#.....[.....#### . ..#..####.#.# .. :jr ]...##........## #.. .. ######)#..###..  _You see here a +0 flail.  Things that are here: :j _a +0 flail; a gnoll corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:j P  Okay, then.:j (:j :j . _:jê3:jث:j:jh: _:j:jN3==:j:j<:jt:j:j:jƻ:jq:jxB:jP==:j::j,:j:j :jlK4=:j:j7:j:j:j~,:j:j:j:j:j:j9=:j(:j&:jn:j:j,:j:j:j#5:j)==:jE:j,:j:j[:j:j :jz,:j:j<:j:==:jx:j,:j:j,:j:j:jK6=:j7:jy,:j:j$B:j,:jW e=:j:j8,:j:j:jL7==:jr:j}$4 _Magic restored.:j&:jT':j):j+:jl.:j.:jq0:j3:j4,:j5:j87:j8P==:j9:j;:j>,:j,@:jB:j6GB:jAH:jJ,:jK:jO:jaQ:jQ:jGR:jS:jT:jT:jOU:jU:jV:jV:jV:jvW:jX:jX,:j Z:j][:j[:j\:j]:j]:j^:j^:job:jc,:jGd:j f:jf:jf:jpg:jh:jj:jNj:jvj:jk:jl,:jVm:jln:jo,:j p:jp:jr,:js:jv:jw:jw:jx:jCz:jT|,:j}:j:j:jÂ:j:jB:j:j΋:j:j@:j:jؔ:jj:j:j:j2:j\:j:jԟ:jҡ:jm:j:j:jҧ:j:j:j:j:jаe  You encounter a hound.:j###.#.#........[#####.#.#.###.........#######.#.....[.....#####.........#..####.#.##.........##........## ##.........#######)#..####.........# #)#<....#.........# #.#)....#......@..# #.......#.........# ########...#.........'.h...........Magic Dart#.........########...#..########### #...######## #...# # h   hound (asleep)#...# #...##.#.# #...##.#.#[37:jAm #...#:j26003.6 (56.0):j34.6 (57 _:j :jt:jEt ****h  The magic dart hits the hound.  The hound is lightly wounded.:j 4h.:j:ja..:j':jI :j 6:j --:jG  ===:j 5.6 (1:jU  .0) :j:j :j:j_The hound barks!:jPs  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ###.#.#........[#### ThunderHyde the Sneak :j` #.#.#.###......... Demigod #######.#.....[.....#### Health: 61/61 ======================== :j #.........#..####.#.#  Magic: 14/17 ===================----- #.........##........## # AC: 5Str: 18:j Doom: 54%  #.........#######)#..### EV: 11:j >Int: 20   #.........# #)#<.... SH: 0Dex: 16:j  :j) #.........# #.#).... XL:  8 Next: 34% Place: Dungeon:6 :jL #......@..# #....... Noise: ===------  Time: 6005.6 (0.0) :jw #.......**# ########... a) +9 quarterstaff of Duownun {elec, rF++  #.........*h............ Cast: Magic Dart #.........########...#.. ########### #...### ##### #...# # h   hound #...# #...#  #.#.# #...#  #.#.# #...# _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 71% to hit):j###.#.#........[#### ThunderHyde the Sneak#.#.#.###......... Demigod#######.#.....[.....#### Health: 61/61 ========================#.........#..####.#.#Magic: 14/17 ===================-----#.........##........## # AC: 5Str: 18Doom: 54% #.........#######)#..### EV: 11Int: 20  #.........# #)#<.... SH: 0Dex: 16:j#.........# #.#).... XL:  8 Next: 34% Place: Dungeon:6#......@..# #....... Noise: ===------  Time: 6005.6 (0.0)#.......**# ########... a) +9 quarterstaff of Duownun {elec, rF++ #.........**............ Cast: Magic Dart#.........########...#..############...#########...# # h   hound#...##...##.#.##...##.#.##...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound.:jFh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.:jY7h':j49$..':je;z-6.6 (1Ray :jG:jI:jaK:jK:jL:jM:jwN:jN:jvO:jQ:jS,:jnS:jwU:jV:j8W:jb:jc:jZe,:je:j4l:jn,:jo:jq:j>t:jt:j@u:jv:jx,:jy:j|:jP}:j}:j~:jˀ:j:j :jb:j:j9:jq:j!:j:j :j7:j:j:j,:j':j%:j,:j:jǚ:jv  You encounter an orc priest and 2 orcs.:jo~ #.......# #.#####.#  #.#####.######## # #............... # ##########.#######. # #..........# # #.#^...(...##### ####....###...#...###.#:jB'.......? ####....###...#.#.#.###:j #....# #.###.#.# #Magic Dart :j## #....# #.. ..#.# .###....# #######o# :j .....#.## .#o   orc priest (asleep) :jDa.......# o#:jgPoo 2 orcs (asleep) :ja......## o#.:j=&..#.#:jo 87.0 (20o.  :jjUFound a scroll labelled KIMAIXOOME.:joowandering)ooo:j5==8.0 (21:j; _The orc shouts!:j%#.#####.# #.#####.#########...............  ##########.#######. :j/& #..........#  #.#^...(...#######....###...#...###.### .......'..............?. ###....###...#.#@#.####  #....# #.###.#.# # :je&j#....# #.. ..#.# #....# #######o#...#.## #o:j&#.# #.# ## :j&#o# #.# #.. :j)7o.:j3:j49--9.0 (1.0) :j<:j>:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j? #.#####.# ThunderHyde the Sneak #.#####.########  Demigod #...............  Health: 61/61 ========================  ##########.#######.  Magic: 15/17 =====================---  #..........# AC: 5Str: 18Doom: 54%  #.#^...(...##### EV: 11Int: 20  ###....###...#...###.###  SH: 0Dex: 16 :j.......'..............?.  XL:  8 Next: 36% Place: Dungeon:6 ###....###...#.#@#.####  Noise: ---------  Time: 6089.0 (0.0)  #....# #.###.#*# #  a) +9 quarterstaff of Duownun {elec, rF++ # #....# #.. ..#*# Cast: Magic Dart ###....# #######o# ....#.## #o# ......# #o# o   orc priest (wandering) .....## #.# oo 2 orcs ...#.# #.. ...#.#Casting: Searing Ray (safe; 2% risk of failure)  :jwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (wandering, hasn't noticed you, 79% to  hit):j 4 #.#####.# ThunderHyde the Sneak #.#####.########  Demigod #...............  Health: 61/61 ========================  ##########.#######.  Magic: 15/17 =====================---  #..........# AC: 5Str: 18Doom: 54% :j  #.#^...(...##### EV: 11Int: 20  ###....###...#...###.###  SH: 0Dex: 16 .......'..............?.  XL:  8 Next: 36% Place: Dungeon:6 ###....###...#.#@#.####  Noise: ---------  Time: 6089.0 (0.0)  #....# #.###.#.# #  a) +9 quarterstaff of Duownun {elec, rF++ # #....# #.. ..#.# Cast: Magic Dart ###....# #######o# ....#.## #)# :jd (......# #o# o   orc priest (wandering) .....## #.# oo 2 orcs ...#.# #.. ...#.#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (wandering, hasn't noticed you, 79% to  hit)  :j You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.The searing ray hits the orc!:j۪           #.#^...(.#..### ....?.    *# #   #.. ..#*# * #* #o#o   #.#o   orc:j W #..:j/ o.  Aim: an orc priest, wielding a +0 mace (wandering, hasn't noticed you, 79% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.  The searing ray hits the orc!  You kill the orc!:j/ 8o.:j8 ".:jh= z7==90.0 (1Ray :jE :j\G f _(Press . to maintain the ray.):jo} )The searing ray hits the orc priest.  The orc priest is almost dead.The searing ray hits the orc!:j |**** :j 6o.:j I.):jf 4---1+ :jn :j G _You kill the orc!:jjv{ )The searing ray hits the orc priest.:jp{\****:j oYou kill the orc priest!:j)..)o   orc (wandering):j3---39=2++ :j~:j# _You encounter an orc. It is wielding a +2 falchion of protection.:jH#######..............##########.#######..........# #^...(...##### ###....###...#...###.### .......'..............?. ###....###...#.#.#.####   #.###.#@# # #. ..#.# ###### ....#.## #)..# .##.# o## #....##o.:j:jC--3:j:jXR _You stop channelling your searing ray.  Things that are here::jn _a +0 mace; an orc corpse:jn..............##########.#######..........# #^...(...##### ###....###...#...###.### .......'..............?. ###....###...#.#.#.####   #.###.#)# # #. ..#@# ###### ....#.## #)..# .#o#.# ..:j̋s## #....####...####:jߑP.o:j:jH--4 _:j:j:jy ****oThe magic dart hits the orc but does no damage.:ja 9o.:jPR.)..:j7 l2---===5:j:j*% _The orc shouts!:jC***:j07o.:j*JI.):jAOJ----6:j_W:jYE _The magic dart hits the orc but does no damage.:j9C <**:j? 7o.:jf ".:jv i1---7:j :j E _The magic dart hits the orc but does no damage.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jA :j :j :j P _You don't know that spell.:j}$:j%:j,:j.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`i #...............  ThunderHyde the Sneak  ##########.#######.  Demigod  #..........# Health: 61/61 ========================  #.#^...(...##### Magic: 9/17============------------ ###....###...#...###.###  AC: 5Str: 18Doom: 53% :j[.......'..............?.  EV: 11Int: 20  ###....###...#.#.#.####  SH: 0Dex: 16  #....# #.###.#)# #  XL:  8 Next: 39% Place: Dungeon:6 # #....# #.. ..#@# Noise: =--------  Time: 6097.0 (0.0) ###....# #######*# a) +9 quarterstaff of Duownun {elec, rF++ ....#.## #o# Cast: Magic Dart ......# #.# .....## #.# ...#.# #..:jG o   orc ...#.# ### #....## ###...####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:j ~Aim: an orc, wielding a +2 falchion of protection and wearing a +0 chain mail  (85% to hit):j a#...............ThunderHyde the Sneak##########.#######.Demigod#..........#Health: 61/61 ========================#.#^...(...#####Magic: 9/17============------------ ###....###...#...###.###:jg @AC: 5Str: 18Doom: 53% .......'..............?.EV: 11Int: 20  ###....###...#.#.#.####SH: 0Dex: 16#....# #.###.#)# #XL:  8 Next: 39% Place: Dungeon:6 :j # #....# #.. ..#@#Noise: =--------  Time: 6097.0 (0.0) ###....# #######*#a) +9 quarterstaff of Duownun {elec, rF++ ....#.###*#Cast: Magic Dart ......##*# .....##:j5 #*# ...#.##..o   orc ...#.#### :jf u#....## ###...####Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:j }Aim: an orc, wielding a +2 falchion of protection and wearing a +0 chain mail  (85% to hit)  :j You focus your ray upon the orc.:jP o)Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 falchion of protection and wearing a +0 chain mail  (85% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.:j )..:j: z=8.0 (1Ray :jߴ :j f _(Press . to maintain the ray.):j R****:jm fThe searing ray hits the orc but does no damage.  The orc hits you but does no damage.:jPu ?o)..f   sleepcap (wandering)o   orc:jov \8-9:jv ;+ :j :j Y _You encounter a sleepcap.:jR****:ja)K.f:j[8 fo)..f  The searing ray hits the orc but does no damage.52----7---100:j9<++ :j}^ _The orc hits you with a +2 falchion of protection!:j8 R****:jߓ .fThe searing ray hits the orc but does no damage.  You finish channelling your searing ray.:jm\o)..:js$45:j-------6---1:j :j:jH _The orc hits you with a +2 falchion of protection!:j  You hit the orc.  The orc is almost dead.The sleepcap releases spores at you.:j[41----7=-2.2 (1.2:j^ _The orc hits you with a +2 falchion of protection.:j 36----.  You hit the orc but do no damage.  The orc misses you. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.:jC&/  --more-- :j       #.#^...(...#####..# .......?. #.#.####  :j  #f# # #  #.. ..#@# #o# #)# #.# #.# :jѡ` #.. ### :jL      :j1    #.#^...(...#####..# :jt .......?. #.#.####   :jw #f# #   :jԶ #.. ..#@# #o# :j #)# #.# #.# :j #.. ###  The sleepcap releases spores at you. :jm  You wake up.You are engulfed in a cloud of soporific spores! :jJ1---- :j!3.4 :j :jIh _You are unaffected. The orc completely misses you. :j]  You completely miss the orc.The orc is almost dead.28---4.6 :j :ju _The sleepcap releases spores at you. The orc barely misses you. :j sg )You hit the orc. :j}b   You kill the orc! :j{] 405.7 (1.1 :j :jV _The sleepcap closely misses you. :jP  You hit the sleepcap.  The sleepcap is moderately damaged. :jR R=6.9 (1.2 :j [  :j6\ M _The sleepcap releases spores at you but does no damage. :jϘ )You sock the sleepcap!  Lightning courses through the sleepcap!! :j;( :jĨ9-2 28.1Magic Dart :j :jO _You destroy the sleepcap! :jM#####.######## #..............#########.#######..........#  #.#^...(...##### ###....###...#...###.### .......'..............?. ####...#.#.#.####  ###.#@# # # .. ..#. ###....# #######) ....#.###)# :j :jr8==-90 :jթ :j$  Things that are here: :jn _a +0 mace; an orc corpse :j[N i ..............##########.####### :j;O 6..........# #^...(...##### ###....###...#...###.### .......'..............?. ###....###...#.#.#.####   #.###.#)# # #. ..#@# #######) ....#.## #) ###...#### :jX  :j[ H-10 _ :jBc  :je  :jͪ  ##########.#######..........# #^...(...##### ###....###...#...###.### .......'..............?. ###....###...#.#.#.####   #.###.#)# # #. ..#.# ###### ....#.## #)..# . # ###....### :j  :jҵ C301 :j/  :j $  Things that are here: :j} l _a +2 falchion of protection; a +0 chain mail :j| ..........# #^...(...##### ###....###...#...###.### .......'..............?. ###....###...#.#.#.####   #.###.#)# # #. ..#.# #######) ....#.## ..# .# # ####...# :j :j-2 _ :j :j$  Things that are here: :j _a +0 flail; a +0 short sword; an orc corpse:j*:j*:j,:j/:j4W== _:jo5:j5S1=:j7:j(;,:j<:j?:j?M9=:jB:jE,:jG:j0J:jnJK2=:j/L:j)O:j_O:jW{=:jY:jZ93:j[:j^h10/17==:j`:jhc:jc:je:j?ii4=:jj:jl,:jw:j{:j|3==:j :j:jЂ:j:j):jWK5=:j:j֋:j9M1=:j/:jĐ,:j:ji6=:jV:j:jO:jʛ:jО:j9=:j :je97:j(=:jl:jL,:j:j$:jQM2=:j:jð,:j:j:jN98:jɶ:j:jй:jZ:j:j39=:j߿:j99:j0=:j[:j:j%N3==:j:j,:j;:j:jL40=:j:j,:j:jP:jU:==:j^:j,:j:j}i1=:jm:ja4=:jN:j|:j:je:j:jK2=:jf:jf,:j:j:je9=:j# :j :j 93:j :j,:j:j=:jpE5==:j:j,:j:j:j N44=:j!:j %,:j&:j):j0*:==:j(,:j/m5=:j1:j4a6=:j5:j7,:j}9:j<a6=:jv>:jA,:j^C:jF:jQF9=:j6G:jqJ:jJ:jL:jEO97:jO2=:jZQ:jT:j UL7==:j>W:jY:jZ:j\:j _:jK_%8:ja:jc,:jp:jhtP==:jv:j.z:j{zD9=:jA|:jf,:j:j:j:j:jz,:jĊ:j:j3V50=:j9:j^,:j:j:j:j:j$:jD1=:jY:j؟,:j:jU:j:j<:j:jڨU2=:jv:j,:j:j,:j:jC,:j:j:j%3:j-:j,:jtB:j,:j$:jfK4=:j_:j,:jz:j:j:j:j:jU5=:j:jO,:j:j,:j:je:j:j:j:j0#6:jP(=:j:j :jK :jf:j:jP:j?:j:j#7:j2=:j:jB:j!:j!:j#:j&:j&%8:jX):j,:j,:jk.:j0:j1:j2:j5:j5:j}7:j::j6::jW:D9=:jo<:jE?:jt?:jYA:jdD,:jE:jH:j8I$60:j]I2=:jK:j%N:jUN:j_P:jR:jS:jT:jdW:jWK1=:jtY:js]:j`,:jb:je$  Things that are here::jhq  a +2 falchion of protection; a +0 chain mail:jk:jel _:jQn:jHz:j$~:jz~:j:j$  Things that are here::jt]  a +0 mace; an orc corpse:j:jr@= _:j:j+:je  You encounter a hound.:j0n ##  #.#####.#  #.#####.########  #........  ##########.#######.  #..........# :j #.#^...(...##### ....###...#...###.####..'.........@....?.h ##....###...#.#.#.#####.  #....# #.###.#)#.#:jMagic Dart  #....# #.. ..#.#.# :jޟ##....# #######)#.# ...##)#.#:jbh   hound (asleep) :j6?.....# #.#.. ....## #.### ..#.# #..:j«221806.0):jL#9:jr 7:j:jշ; _Found a stone staircase leading down.:j #.# #.#####.# #.#####.# #. #.#. #.# #.#^...(...##### #....###...#...###.#'.?.h.....###...#.#.#.#####.# #....# #.###.#)#.# #....# #.. ..#.#.#....# #)#:j .##.## #)#.# # #.#..## #.### :j[ G20.0) :j :j :jY#.# #.#####.# #.#####.####..#.#.# .# .# .#^...(...##### .# ....###...#...###.#'.?.h. ....###...#.#.#.#####.# ....# #.###.#)#.# ....# #.. ..#.#.# ....# #)#.#:jں#.## #)#.# # #.#..## #.### :j:j\&1:j:jL:jT@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j :j! _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j 4:j \ _Unknown command.:jo#.#  #.#####.#  #.#####.#########  #...# .#######.# # #.# #^...(...##### #.# ###...#...###.#'.?.h.###...#.#.#.#####.## #.###.#)#.# # #.. ..#.#.## #)#.# #.## #)#.# # #.#..## #.### :jx:jx-2 _:j~:j?:j ***h    The magic dart hits the hound.  The hound is moderately wounded.:j4Eh>:jp>K.?:j?66--:j:?)===3:jvG:jJ& _The hound barks!:j w **The magic dart hits the hound.:j lh.h?:j :j A5---:j (--4:jf" :j)% ] _The hound is heavily wounded.:j2  You hit the hound.  The hound is severely wounded.--5.3 (1.2:j:jp @ _The hound bites you but does no damage. x2:j m .  You sock the hound! Lightning courses through the hound!:j (:j] W 46.5:j 4Magic Dart:j :j2 I _You kill the hound!:js#.# #.#####.# #.#####.######### #.:j#t..# .#######.# # #.# ^...(...##### #.# :jt###...#...###.#'.?.>.###...#.#.#.#####.## #.###.#)#.# :j@:j>-70:j;:jp:j5].# .#####.# .#####.### ..# .#.# # #.# ...(...##### #.# ###...#...###.#:j],'..>.###...#.#.#.#####.## #.###.#)#.# .## #.. ..#.#.# # :j] :jZh:jl\6=-8:jt:j:jۃ+9.5 (2:ja:j` _c - a scroll labelled KIMAIXOOME:j w# #####.# #####.# # .#.# # #.# (...##### #.# ###...#...###.# '.>. ###...#.#.#.#####.# # #.###.#)#.# ..# # #.. ..#.#.# ..# # #)#.# ..# #)#.# ..# #.#.. ... #.### .## :jW:j,30.5 (1:jʐ:j:j # .# .# # .#.# # #.# (...##### #.# ...#...###.# ..:j...#.#.#.#####.#  #.###.#)#.# ...#  #.. ..#.#.# ....#  #)#.# .....# #)#.#......##.#.........#.#######.## :j :j&1:j :jc _There is a stone staircase leading down here.:jL}:jׁ:jŊ:j :jI=2 _:j:jM 7:j .......  .. ... .. #####. .#...#. ....... #.... ## #...##..#  #.@...#  ##...##  ....# ###..# ..# ..# ### :jE64.0 (2.5:jL:jQN# _You climb downwards.:jQa _There is a stone staircase leading up here.:jǕ :j :j :jڧ :jS 45.0 (1.0 _:j :j 6.....# ####.#  ####.######### .............# ####.#######.# .....# #.# .(...##### #.# ##...#...###.########### ................@....... :j##...#.#.#.#####.########.###.#)#.##  #.. ..#.#.# ....#  #######)#.# .....##)#.#......##.#.........#.#######.###..:j7==6.5 (2.5 _You climb upwards. _There is a stone staircase leading down here.:j Read which item? Scrolls  x - a scroll of amnesia  S - a scroll of silence  c - a scroll labelled KIMAIXOOME [!] read|quaff|evoke[?] describe selected:jw::j=:jE.....#ThunderHyde the Sneak ####.#Demigod ####.#########Health: 61/61 ======================== .............#Magic: 17/17 ======================== ####.#######.#AC: 5Str: 18Doom: 52% .....# #.#EV: 11:jF>Int: 20  .(...##### #.#SH: 0Dex: 16 ##...#...###.###########XL:  8 Next: 44% Place: Dungeon:6 ................@.......Noise: ---------  Time: 6236.5 (0.0) ##...#.#.#.#####.#######a) +9 quarterstaff of Duownun {elec, rF++ #.###.#)#.# ...#Cast: Magic Dart#.. ..#.#.# ....########)#.# .....##)#.#......##.#.........#.#######.###.. _c - a scroll labelled KIMAIXOOME _There is a stone staircase leading down here. _You climb downwards. :jZG_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jZ  As you read the scroll labelled KIMAIXOOME, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.:j.c##############################....##############.##############.##############.###########**,*,*#.#......#....#,*,..#.#.#......#.#.##,*#.#...S.#,*#.#....#,*S   adder (wandering)#.....#,*####.#,*,,,,,,,,,,,,,,,*:jh47.5 (1:jp:jsW _You encounter an adder.:jZ# .# #.##.#.## ###.# (...#.#...#...###.# >* ...#.#.#.#####.#.* #.###.#)#.#......#....#.* #..,..#.#.#......#.#.##.* #)#.#......#..S.#.*:j#)#.#......#....#.* #.#.#.*#.#.#####.#.* :jU##############################...##############.##############.##############.############.#......#....#..#......#.#.##...#..S.#...#....#.*......#.#####.#.:j &8:j:j:j*w:jx3:j[|:j"X:jƄB:j:j,:j:jg:j:j,:jX:jW:j:j:jh:j,:jϒ:j:jT,:j:j:jК:j:jx:jӜ:j-:jP:j:j:j,:j:j:j,:j%:j:j:j#:jѩ:j:j|:j:jI:j>n:jLB:j:j:j:j:j:j:j:jZ:j :j#,:j:j:j2:j]:j:j:js,:j:j:jC,:j~:ji:jt:jL,:j:j :j@:j:j:j:j:jE:j:j,:j(:j:j:j:jL,:j:j 7 _You open the door.:j3:j:j+ @  There is an open door here.:j5 _:jH:j:j,:j:ju:jt ,:jF":j_(:j-B:j3B:j8,:j8=B:j,H,:jH:j$J:jV:j-W:jW:jZ:j6b:j_dB:j-f:jf:jh:jh:jj:jUk:jk:jk:j6m:jn,:jao:j1q:jCr:jr:jLs:j t:j`u,:ju:jv:jzx:jx:j4y:jz:j{:jp|:j|:j~:jz,:j$:j:jo:j:j:j:j,:j׆,:j:j,:j:jË:j ,:ja:jǎ:j8:j:jj,:jY:j:j՘:j+,:jٚ:j$:j!:j]:j؝:j2:jq:j:j:jo:jڣ,:j`:j˨n:j,:j:j+:j:jI:jǬ:j:jή:j5:j:j:j,:j:j,:jT:j:j:j˷:jX:j:j3:jy:j:jl,:jN:j&:je,:j:j:j:j4:j:j:j:j.:j:jL:j:j]:j:j:j>:j:j:jj:j-:j{:j :jK:j^:j:j1:js:j:j^:j:j&:jB:j :j:j:jK:jaX:j:j,:j[:j:j?:jI:j!# #.##.# # #.# #.# ######.# #.# ##.# #.# .#####.##.##### #.# .#.##.....# #.# .###.#.######.# #.# .# #.#......#..# # #.#####.##.#.@....# 318.5 (8:j0.0) .# #.# #.##. .# #.# #.##.#.#....# .# #.# #.##.#.#<#*,* .# #.# #.##.#(###*,* ####.# #....#.,,,,,* .....# #######****** ###### :j:j,9.5 (81:jO:j - _Found 4 poisoned darts. :jeI :jW :j :j :jB :j, :j  :j!, :jS# :j$ :j/,  You see here 4 poisoned darts. :jy1K _ :j44, :j15, :jk7 :j@, :jB :jF, :jsF :j H :jI :jK, :jL :jX :jZ :j[ :ja :jb :jc, :jf :jF  You see here 4 poisoned darts. _ :j, :jG :jN :j-, :j :jo", :j#, :j ' :jO( :j( :j) :jm :jn, :jBo :js :ju :ju :jv :je :j, :jL :j& :j, :jN :j :j, :ja :jb :jޞ :jG :j} :jl :j, :j :j :j :j@ :j :j- :j :jM :j :jH :j :jU :j :j  :j6  :j , :j :j, :ja :jI? :j^@ :j@ :jIA :jLD :jxF :jF, :jI :jJ :j'K :jK :jN :j0P :jP :jP :jT :jX :jB :j :j :j :j( :jl, :jΖ :j :j :j :j#, :jF :j,, :j :ji :j :jz, :j :j; :jg :jͣ :jA :j, :j :jp :j :j> :j :j :j֮ :jS :j :j0 :j :j :j( :j :jȵ :j :j :j۷ :jX :jT :j :jk :j~ :jFB :j; :jI :j :j :j :j :j :j :j :j :j+ :j :j8 :jL :j :j :jS :j, :j :jL :jq, :ja :j :j, :j  :j  :j, :j% :jA :j, :j :j :j', :j( :jO& :jY#...#.#.#.#####.#######.#  #.###.#)#.#......#....#.#  #..,..#.#.#......#.#.##.#  #######)#.#......#....#.# #)#.#......#....#.# #.#.............#.# #.#######.#####.#.# #...).............# ###*****#@#####.###94.5 (75 #.# #.# ## #.# #.### #.# #.# ...# #.# #.#.# #.#####.#  #.## #.##....#  #..############.##.############# ##.#..........#.##.##...........  :j~}5.5 (76 _Found a rapier.!:j߰I!:j!:j!:j{!:j!:jiB!:j!:j:B!:j!:j,!:j!:jM!:j!:j!:j!:j-!:j!:j*!:j!:j!:j,!:j!:j!:j!:jE!:jJ!:j. ,!:j !:j!:j!:j!:j!:j4!:j!:j!:j7!:j!:j,!:j !:jZ%!:j%!:j.&!:j(!:j/!:jEX!:j@H,!:jI!:j`U!:jW,!:jY!:jp]!:j_!:j_!:ja!:jPf!:jHg!:jg!:jdi!:j m!:jo,!:jcq!:j}!:j!:ja!:j!:ju!:j#!:j!:j!:jj!:j1!:j!:j7!:j!:j!:j!:j!!:jv@  There is an open door here.!:jh  An adder comes into view.!:jQ#### #.......# .....####* #.#####.# ###### #........* #.#####.########## #.##.###.# #...............## #.#....#.# ##########.#######.## .......#.# #..........# ###.## !:jv.....).#)# #.#^...(...#######.## ........[####....###...#...###.## .###............@'............... ...[.....####....###...#.#.#.#### ..####.#.# #....# #.###.#)#.#...Magic Dart !:j>@#........## #....# #.....#.#.#... ######)#..###....# #######[#.#... #)#<.....#.## #)#.#... S   adder (wandering) #.#).......# #.#.....  #......S..## #. !:j|##########...#.# #...)...!:j.420.5 (25!:j!:j31.5 (26 _!:j":j}= I *****S  *The magic dart hits the adder!  The adder is severely wounded.":j. :S.":jh <....":j ..":j g6--=2.5 (1.0) ":jj ":j / _The adder hisses angrily.#:j †The magic dart hits the adder.#:j6*****#:jfC.....#:ji5---1 53Magic Dart#:ji#:jLr#:j8tI _You kill the adder!#:je #:jh n#:jv #:j 6=#:j؜ ,#:jΝ #:j ,#:ja #:jˣ #:jO 9=#:jǥ #:j ,#:j #:ji b7==#:jɭ #:j÷ 4 _Magic restored.#:j #:j #:j #:j #:j #:j #:j #:j #:j B#:jB #:j P==#:jh #:j #:j ,#:j #:j #:j X#:j ,#:jJ #:j] #:j ,#:jm :  Things that are here:#:jSB  #########  ############# #.......# #:jKD  #....##### #.#####.#  #.######........# #.#####  #.# ####.##.###.# #.........  #.# #>.#.#....#.# #######  #.###.........#.# #..........#  #...#.......).#[# #.#^...(..  ###.#.#####....###...#-418.0)  #.#.#.###.............'....... ####.#.....[.....####....###...# .#..####.#.# #....# #.### .......##........## #....# #.. .......#######)#..###....# ###### .......# #)#<#:jD .....#.## .......# #.#)...†...# .....†.# #.........##  a +0 chain mail; a +0 falchion#:jSK 8-#:jU #:jPY E _Done exploring.':j':jmWhere to? (Tab - D:6 @ (x,y), ? - help) ':jD D - Dungeon  T - Temple ':jW':j [?25h[?0c':j######### ThunderHyde the Sneak#############':j"E#.......# Demigod':jA#...........##### #.#####.# Health: 61/61 ========================':jc#.######........# #.#####.## Magic: 17/17 ========================':j##.# ####.##.###.# #......... AC: 5Str: 18':jiDoom: 51% #.# #>.#.#....#.# ##########.## EV: 11Int: 20  ':j#.###.........#.# #..........# SH: 0Dex: 16  ':jh#...#.......).#[# #.#^...(...## XL:  8 Next: 45% Place: Dungeon:6  ':j###.#.#........@####....###...#. Noise: ---------  Time: 6441.5 (0.0)':j#.#.#.###.............'....... a) +9 quarterstaff of Duownun {elec, rF++ ':j;####.#.....[.....####....###...#. Cast: Magic Dart ':j[.......#..####.#.# #....# #.###. .......##........## #....# #..... .......#######)#..###....# ###### .......# #)#<.....#.## ':j.......# #.#)...†...# .....†.# #.........## ':jg_You kill the adder! _Magic restored.  ':j@Things that are here:  a +0 chain mail; a +0 falchion ':j_Done exploring.  What level of the Dungeon? (default 6, ? - help) ):j4? [?25l[?1c):jD 7):jpE '):jG ):jQ ):jT ):jTY E _):jmZ ):j<] ):j] ):ja ):jb ):jd ):j=e ):ji ,):jk ):j(l ):j_n ):jp ):js ,):ju ):jx ):jz ,):j| ):j ):jށ ,):j ):j ):jV ):jӇ ):j2 ):j ):j ):jی ):jՍ ):j ):jΐ ):j ):j) ):j0 _Magic restored.  Things that are here:  a +0 chain mail; a +0 falchion ):je k_Done exploring.  There is a stone staircase leading down here.):jU ):j ):j^ $ _):j^ ):jM 7):j>):j):j# _You climb downwards.):j~ ..  .. #.### # #...# #. ...# ##.##.# #.##.....####  ):j)@..## 54.0 (12.5) ##.#....)....#  ##..)###.##  .......# .# ):j61......## # .....#. .....#. ):jr....... .. . ):j}):js):j a _There is a stone staircase leading up here..:j_.:jǗ.:j.:j.:je.:jP _.:jz.:j.:j.:jt.:jB.:j.:j/.:j.:j.:jY.:j.:j.:j.:j.:j]B.:j.:j,.:j.:j.:j ,.:j'.:j:.:jC.:j.:j.:j$.:j.:jC .:j!.:j1$.:j).:j*.:j*.:j=/.:j5.:j5.:ji6.:j8.:j{BB.:j E.:jJ.:j=K.:jL.:j]O.:jV,.:jX.:j,\.:jV`,.:ja.:jc.:jh,.:ji.:jFm.:j;r,.:js.:ju.:j|,.:jN}.:j.:jŇ.:j!.:j.:j՝n.:j.:j,.:jB.:j(.:j?,.:j ,.:jQ.:j$,.:j%.:jh+.:j\3.:j3.:j06.:j:.:jA,.:jB.:j E.:jK,.:jR,.:j1T,.:jT.:j V.:jKZ.:jZ.:j[.:j"^.:jc.:j|d.:jye.:j9g.:jm,.:jn.:jp.:jw,.:jux.:jz.:j.:jD.:jk.:j.:jՇ,.:j.:j.:j-.:jĐ.:j.:j.:jY.:j,.:jߣ.:j  You encounter an orc wizard. It is wielding a +0 dagger..:j8......##...#....###.....#.........###.....#....#...##..............## ###.. .......##..## ##.#####..### #...###....#####..######.........# #....#.........# .@.............# ........#.......##..##......####...##..#.##Magic Dart  ###.<...### ..... ##...## ....#....#.:j@o   orc wizard (asleep) ..o# ###..# ... #...# ##..#.:j /95.0 (41.0.:jW36.0 (42 _.:jf.:jm/:j];c *****/:j;^o  The magic dart hits the orc wizard./:j o.  The orc wizard is lightly wounded./:jr oYou hear a shout!/:jj .....o   orcYou encounter an orc. It is wielding a +0 short sword./:jh6--==7.0 (1.0) /:j/:j. _You hear an angry growl./:j] ****The magic dart hits the orc wizard but does no damage./:j 9o./:jԠ 3o./:j oThe orc wizard is lightly wounded./:j ...o 2 orcs (1 wandering)/:j h5----8/:j /:j ~ _You encounter an orc. It is wielding a +2 flail of holy wrath.0:jt3 *** The magic dart hits the orc wizard!0:jo.o..0:j..   orc0:jLh4----90:jS0:jc _The orc wizard is severely wounded.<:j+  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:j ......##...#....###  ThunderHyde the Sneak .....#.........###  Demigod .....#....#...##  Health: 61/61 ======================== ..............## ###  Magic: 12/17 ================-------- .. .......##..## ##.###  AC: 5Str: 18Doom: 51%  ##..### #...###....#  EV: 11Int: 20   ####..######.........#  SH: 0Dex: 16 #......#...#.........#  XL:  8 Next: 45% Place: Dungeon:7 .......@.............#  Noise: =--------  Time: 6499.0 (0.0) ......*.#..[40=:j#m.....##..##  a) +9 quarterstaff of Duownun {elec, rF++  .....*####...##..#.##  Cast: Magic Dart ....o. ###.<...###  ...o. ##...##  ..... #....#  o   orc wizard ...# ###..#  o   orc ... #...#  ##..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 74% to hit)>:j ......##...#....###  ThunderHyde the Sneak .....#.........###  Demigod .....#....#...##  Health: 61/61 ======================== ..............## ###  Magic: 12/17 ================-------- .. .......##..## ##.###  AC: 5Str: 18Doom: 51%  ##..### #...###....#  EV: 11Int: 20   ####..######.........#  SH: 0Dex: 16 #......#...#.........#  XL:  8 Next: 45% Place: Dungeon:7 .......@.............#  Noise: =--------  Time: 6499.0 (0.0) ........#.......##..##  [>:jB33ma) +9 quarterstaff of Duownun {elec, rF++  .....o####...##..#.##  Cast: Magic Dart ...... ###.<...###  ...o. ##...##  ..... #....#  o   orc wizard ...# ###..#  o   orc ... #...#  ##..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 74% to hit)o.>:jDt .#....###  .........###  .....#.##  ........## ###  .. ...##   >:j6z #...###....#  ###........#  #...........#  .......  .......  ....##..#.##  ....o. ###.<. ..... ##.. ..... #....#  ...# ###..#  ...  ##..#Contam: 10% -500.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 74% to hit) _You miscast Searing Ray. Nothing appears to happen.?:jN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?:jN 7 ?:j" ......##...#....###  ThunderHyde the Sneak .....#.........###  Demigod .....#....#...##  Health: 61/61 ======================== ..............## ###  Magic: 10/17 ==============---------- .. .......##..## ##.###  AC: 5Str: 18?:j Doom: 51%  ##..### #...###....#  EV: 11Int: 20 Contam: 10%  ####..######.........#  SH: 0Dex: 16 #......#...#.........#  XL:  8 Next: 45% Place: Dungeon:7 .......@.............#  Noise: ---------  Time: 6500.0 (0.0) ......*.#.......##..##  a) +9 quarterstaff of Duownun {elec, rF++  .....o####...##..#.##  Cast: Magic Dart ....o. ###.<...###  ..... ##...##  ..... #....#  o   orc wizard ...# ###..#  o   orc[1?:j 6;9H ... #...#  ##..# Casting: Searing Ray (safe; 1% risk of failure)  ?:j- Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 74% to hit)@:j<......##...#....###ThunderHyde the Sneak.....#.........###Demigod.....#....#...##Health: 61/61 ========================..............## ###Magic: 10/17 ==============----------.. .......##..## ##.###AC: 5Str: 18Doom: 51% ##..### #...###....#EV: 11Int: 20 Contam: 10% ####..######.........#SH: 0Dex: 16#......#...#.........#XL:  8 Next: 45% Place: Dungeon:7.......@.............#Noise: ---------  Time: 6500.0 (0.0)......*@:j>=.#.......##..##a) +9 quarterstaff of Duownun {elec, rF++ .....*####...##..#.##Cast: Magic Dart....*. ###.<...###...*.##...##.....#....#o   orc wizard...####..#o   orc...#...###..#Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is almost dead.The searing ray hits the orc.@:j o.  The orc is severely wounded.o.@:j; o(Press . to maintain the ray.)@:j.o 2 orcs (1 wandering)==1.0 (1Ray @:j@:jv _You encounter an orc. It is wielding a +0 short sword.A:j{ )The searing ray hits the orc wizard.A:j )You kill the orc wizard!The searing ray hits the orc!A:jx ****o   orc (wandering)A:j :o.A:jO))..A:j%9/17 --082+ A:jJ] _You kill the orc!C:j) *****o  The magic dart hits the orc.  The orc is severely wounded.C:j-; o.  The orc shouts!  You stop channelling your searing ray.C:j\O))..C:jffK--3C:jqC:jv' _You hear a shout!C:j+s )The magic dart hits the orc.C:j1]****C:jN))..C:j<8--4Magic DartC:jC:jG _You kill the orc!D:jK  An orc comes into view.D:jH.#.............###................-........##.Magic Dart.<.....o   orc (wandering)o.D:j_&0D:jY!;D:j9:-5.0 (1 _D:j;D:j>E:jl ***** The magic dart hits the orc.E:jo0:o.E:j9v))..)E:jo=p7---=6E:jDE:jIW _The orc is almost dead.E:jEs )The magic dart hits the orc.E:jH^****E:j:O))..E:j6---8% 7Magic DartE:jQE:jnG _You kill the orc!F:j3F:jF:j&M6F:jF:jsM4F:j9F:j q7=2F:jdF:j3M1F:ju)iF:j+Z _Your magical contamination has completely faded away.F:j,F:jg.F:j3j  You encounter a black bear.F:jD-Magic Darthh   black bear (wandering)F:j=O,13.0 (6F:jYF:jch=-4.0 (7 _F:jmF:j&pG:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:j (G:j  ......##...#....###  ThunderHyde the Sneak .....#.........###  Demigod .....#....#...##  Health: 61/61 ======================== ..............## ###  Magic: 5/17=======----------------- .. .......##..## ##.###  AC: 5Str: 18Doom: 50%  ##..### #...###....#  EV: 11Int: 20   ####..######.........#  SH: 0Dex: 16 #......#...#.........#  XL:  8 Next: 48% Place: Dungeon:7 .......@.............#  Noise: ---------  Time: 6514.0 (0.0) ......*.#.......##..##  a) :jb !32m+9 quarterstaff of Duownun {elec, rF++  .....*####...##..#.##  Cast: Magic Dart .....h ###.<...###  ..... ##...##  ..)). #....#  h   black bear (wandering) ...# ###..#  ... #...#  ##..# _You encounter a black bear.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, 85% to hit)G:jH# ;......##...#....###ThunderHyde the Sneak.....#.........###Demigod.....#....#...##Health: 61/61 ========================..............## ###Magic: 5/17=======-----------------.. .......##..## ##.###AC: 5Str: 18Doom: 50% ##..### #...###....#EV: 11Int: 20  ####..######.........#SH: 0Dex: 16G:j$ #......#...#.........#XL:  8 Next: 48% Place: Dungeon:7.......@.............#Noise: ---------  Time: 6514.0 (0.0)......*.#.......##..##a) +9 quarterstaff of Duownun {elec, rF++ .....*####...##..#.##Cast: Magic Dart.....* ###.<...###....*##...##..)).#....#h   black bear...####..#...#...###..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  G:j$ Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is lightly wounded.G:j\ h.  Press: ? - help, Shift-Dir - straight line: a black bear (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is lightly wounded.  The black bear growls angrily.  (Press . to maintain the ray.)G:jz )..====5.0 (1Ray G:jo G:jS ' _You hear a shout!H:j%? **** The searing ray hits the black bear.H:j qh)..H:j =---6+ H:j H:j e _The black bear is moderately wounded.I:j **** The searing ray hits the black bear!I:j h)..  The black bear is severely wounded.I:j#cThe black bear barely misses you. The black bear claws you.I:j0-4--=--7++ I:jI:jB _The black bear claws you but does no damage.I:jX **** The searing ray hits the black bear.I:jdK9 h)..h  (berserk)The black bear is almost dead.You finish channelling your searing ray.I:j%Q51=I:j[Y3---8I:j\I:jK\ _The black bear goes berserk!J:j  You hit  The black bear bites you! The black beaJ:j r claws you.  The black bear claws you but does no damage.  The black bear bites you.  The black bear claws you but does no damage.J:j `49-----9.1 (1.1J:jS J:jV X _The black bear closely misses you.J:j8  You barely miss the black bear.The black bear is almost dead.The black bear bites you! The black bear barely misses you. x2J:j J:j41--------@@   Joseph (launcher, wandering)h   black bear (berserk)You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling.J:jK/  --more--L:jL:jR# )  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling.  The black bear bites you. The black bear closely misses you.claws you but does no damage.  Joseph says, "No trespassing is allowed here."  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.L:jS)))))))L:jEa....@..L:jQ0----20.3 (1.2L:j~[{ _Joseph shoots a sling bullet. The sling bullet completely misses you.L:j )You bludgeon the black bear!!  Lightning courses through the black bear!!L:j  1=48%  56-1.4 (1.1 _You kill the black bear!Your Fighting skill increases to level 2! _Your Dodging skill increases to level 3!M:jё......##...#....### .....#.### .....#....#...## ........## ### .. @......##..## ##.### ##..### #...###....# ####..######.........# #......#...#.# ..# ......).#.##..## .....)####...##..#.## ...... ###.<...###..... ##...##..)). #....# ...# ###..#:j~m... )))))))M:j h.....@.M:j+x--20M:js5M:j8Q _Joseph shoots a sling bullet. The sling bullet is repelled.M:j ~.#...##..... ......##...#....###......###..#....# ..............## ### .. @......##..## ##.## ##..### #...######..######....#......#@..#.............).#.......##..##)####...##.##M:jE .. ###.<...###...#...##))......####......M:j M:j! 4=-3Magic DartM:j- M:j0 O:j\O:jVjzDrink which item? Potions  c - 5 potions of curing  g - a potion of magicb - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification  k - a brown potion  l - a fuming amethyst potion [!] read|quaff|evoke[?] describe selectedT:j] T:j T:je /.......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 41/61 ================--------.....#....#...##Magic: 4/17=====-------------------..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20  ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7T:j ##......#@..#.........#Noise: ---------  Time: 6523.4 (0.0).....................#a) +9 quarterstaff of Duownun {elec, rF++ ......).#.......##..##T:j Cast: Magic Dart.....)####...##..#.##...... ###.<...###.....##...##..)).#....#...####..#...#...#You bludgeon the black bear!!  Lightning courses through the black bear!! T:j _You kill the black bear!Your Fighting skill increases to level 2! _Your Dodging skill increases to level 3! _Joseph shoots a sling bullet. The sling bullet is repelled.T:j! 217/17===================4.4 (1T:jQ T:j 6 _Magic courses through your body.V:jV:j)Drink which item? Potions  c - 5 potions of curingb - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification V:jQ, k - a brown potion  l - a fuming amethyst potion [!] read|quaff|evoke[?] describe selectedW:jG.......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 42/61 ================--------.....#....#...##Magic: 17/17 ========================..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20  ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7#......#@..#.........#Noise: ---------  Time: 6524.4 (0.0).....................#a) +9 quarterstaff of Duownun {elec, rF++ ......).#.......##..##Cast: Magic Dart.....)####...##:j 37m..#.##...... ###.<...###.....##...##..)).#....#...####..#...#...#Lightning courses through the black bear!! _You kill the black bear!Your Fighting skill increases to level 2! _Your Dodging skill increases to level 3! _Joseph shoots a sling bullet. The sling bullet is repelled. _Magic courses through your body.  Okay, then. _X:jJ\X:jY_UDrink which item? Potions  c - 5 potions of curingb - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification  k - a brown potion  l - a fuming amethyst potion [!] read|quaff|evoke[?] describe selectedZ:j[.......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 42/61 ================--------.....#....#...##Magic: 17/17 ========================..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20  ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7#......#@..#.........#Noise: ---------  Time: 6524.4 (0.0).....................#a) +9 quarterstaff of Duownun {elec, rF++ ......).#.......##..##Cast: Magic Dart.....)####...##:j^X37m..#.##...... ###.<...###.....##...##..)).#....#...####..#...#...# _You kill the black bear!Your Fighting skill increases to level 2! _Your Dodging skill increases to level 3! _Joseph shoots a sling bullet. The sling bullet is repelled. _Magic courses through your body. _Okay, then.Z:jeZ:j:jk5.4 (1Brill Z:jiv _You feel clever all of a sudden.[:j 3[:j [:j ,[:j< ,[:j} O3[:j% f  Joseph comes into view.[:j.; @Magic Dart@   Joseph (launcher)7.4 (2[:jdS [:j2Y 18.4 (3 _[:j_ [:jc ]:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:j%` The spell is quite dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes  N - No^:ji ^:jZ .......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 43/61 ================--------.....#....#...##Magic: 15/17 =====================---..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20  ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7#......#@..#.........#Noise: ---------  Time: 6528.4 (0.0).......@.............#a) +9 quarterstaff of Duownun {elec, rF++ ......).#.......##..##Cast: Magic Dart.....)####...#^:j #..#.##Brill ...... ###.<...###.....##...##@   Joseph (launcher)..)).#....#...####..#...#...# _You feel clever all of a sudden. _Joseph comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You miscast Iskenderun's Mystic Blast.  You are blasted with magical energy! Joseph unwields a +0 sling.30--------Contam: 17% =9.4 (1^:j՞ 4 _Joseph comes into view.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You miscast Iskenderun's Mystic Blast.  You are blasted with magical energy! Joseph unwields a +0 sling. _Joseph wields a +0 quarterstaff. Joseph closely misses you.a:j^  a:jy_NCasting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:jLJ  .......#...##.....#  ThunderHyde the Sneak ......##...#....###  Demigod .....#.........###  Health: 30/61 ===========------------- .....#....#...##  Magic: 14/17 ===================----- ..............## ###  AC: 5Str: 18Doom: 48%  .. @......##..## ##.###  EV: 11Int: 20 Contam: 17%  ##..### #...###....#  SH: 0Dex: 16 ####..######.........#  XL:  8 Next: 56% Place: Dungeon:7 #......#@..#.........#  Noise: =--------  Time: 6529.4 (0.0) .......@.............#  a) +9 quarterstaff of Duownun {elec, rF++  ......).#......a:j2N I.##..##  Cast: Magic Dart .....)####...##..#.##  Brill  ...... ###.<...###  ..... ##...##  @   Joseph (launcher) ..)). #....#  ...# ###..#  ... #...# Casting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  carrying a +0 sling (82% to hit)b:jd.......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 30/61 ===========-------------.....#....#...##Magic: 14/17 ===================-----..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20 Contam: 17% ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7#......#@..#.........#Noise: =--------  Time: 6529.4 (0.0).......*.............#a) +9 quarterstaff of Duownun {elec, rF++ ......*.#.......##..##Cast: Magic Dart.....*##:je34m##...##..#.##Brill ....*. ###.<...###.....##...##@   Joseph (launcher)..)).#....#...####..#...#...#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  carrying a +0 sling (82% to hit)  You feel a surge of power! You focus your ray upon Joseph.  The searing ray hits Joseph.b:j,@)).: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and  b:jcarrying a +0 sling (82% to hit)  You feel a surge of power! You focus your ray upon Joseph.  The searing ray hits Joseph.  Joseph is lightly wounded.  (Press . to maintain the ray.)b:j20----=30.4 (1Ray b:j)S _Joseph hits you with a +0 quarterstaff!c:jq; ****The searing ray hits Joseph.c:j9 @)).  Joseph is lightly wounded.c:j1=---3-1+ c:j=c:jO _Joseph barely misses you.c:j **** The searing ray hits Joseph!c:j @)).  Joseph is moderately wounded.c:j;2---2++ c:jIc:jH _Joseph misses you.c:j ****The searing ray hits Joseph.c:jl            ###  ..       #####  #@..#  .......*........  ......*.#.......  .....*####...##..#.##  ....*. ###.<...###  ..... ##...##  ..)). #....#  ...# ###..#  ... #...# Joseph is heavily wounded.You finish channelling your searing ray.c:j6{ V          ###  ..       #####  #@..#  .......*........  ......*.#.......  .....*####...##..#.##  ....*. ###.<. ..... ##...##  ..)). #.... ...# ###.. ... c:j{  c:j @)).  Joseph hits you with a +0 quarterstaff!c:j 7/61 ------1---3c:jT l _* * * LOW HITPOINT WARNING * * *e:je:j^ 'Drink which item? Potions  c - 5 potions of curing  A - 2 potions of attraction  L - a potion of lignification  k - a brown potion  l - a fuming amethyst potion [!] read|quaff|evoke[?] describe selectedf:jPf:jf:j.......#...##.....#ThunderHyde the Sneak......##...#....###Demigod.....#.........###Health: 7/61==----------------------.....#....#...##Magic: 11/17 ===============---------..............## ###AC: 5Str: 18Doom: 48% .. @......##..## ##.###EV: 11Int: 20 Contam: 17% ##..### #...###....#SH: 0Dex: 16####..######.........#XL:  8 Next: 56% Place: Dungeon:7#......#@..#.........#Noise: ==-------  Time: 6533.4 (0.0).......@.............#a) +9 quarterstaff of Duownun {elec, rF++ ......).#.......##..##Cast: Magic Dart.....)####...##:jjm..#.##Brill ...... ###.<...###.....##...##@   Joseph (launcher)..)).#....#...####..#...#...# _Joseph misses you.The searing ray hits Joseph.  Joseph is heavily wounded.You finish channelling your searing ray.  Joseph hits you with a +0 quarterstaff! _* * * LOW HITPOINT WARNING * * *f:j"v  You feel better.  Joseph hits you with a +0 quarterstaff!!  You die...f:jE{-3/61 --2=f:j7/  --more--g:j g:j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +9 quarterstaff of Duownun (weapon) {elec, rF++ Stlth+} Armour (go to first with [)  c - a scarf of repulsion (worn)  d - a +0 leather armour (worn) g:j  f - a +0 pair of boots (worn)  g - a +1 hat of willpower (worn) Magical Staves (go to first with |)  i - a staff of air Jewellery (go to first with "=)  b - a +6 ring of strength (worn)  e - a ring of willpower (worn)h - a ring of protection from fire  g:j j - a ring of poison resistanceh:j!- 8h:jh5 h:j@ Goodbye, ThunderHyde.1828 ThunderHyde the Sneak (level 8, -3/61 HPs)Began as a Demigod Conjurer on June 23, 2026.Slain by Joseph... wielding a +0 quarterstaff(19 damage)... on level 7 of the Dungeon.The game lasted 00:22:29 (6478 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orbi:j i:j& i:j3 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l