n:jx  Player: ThunderHyde Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:45:50.ttyrec Time: (1782243950) Tue Jun 23 19:45:50 2026 p:j. [?1051l[?1052l[?1060l[?1061hp:jV)0[?7h[?25l[?1cp:jp:jp:jWelcome, ThunderHyde. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterw:j= w:j% w:j yYou are a Demigod Ice Elementalist. Do you want to play this combination? [Y/n/q]y:j0g y:jhoYou are a Human Conjurer. Do you want to play this combination? [Y/n/q]{:jo{:juYou are a Draconian Warper. Do you want to play this combination? [Y/n/q]|:jU|:jE|:jhnYou are a Troll Fighter. Do you want to play this combination? [Y/n/q]}:jTYou are a Vine Stalker Brigand. }:j1-Do you want to play this combination? [Y/n/q]}:j {You are a Naga Enchanter. Do you want to play this combination? [Y/n/q]~:jB/ ~:j5 IYou are a Deep Elf Conjurer. ~:jY5 -Do you want to play this combination? [Y/n/q]:j :j:j*ThunderHyde the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart:jp3######...#+..?#+.@.##...######:jf:j'!Welcome, ThunderHyde the Deep Elf Conjurer.If you return without finding the Orb of Zot, so far below, it's all over!:j&:j Press ? for a list of commands and other information.  Found a scroll labelled WETEDGHI EMMO.:jS:j[ _Found a staircase leading out of the dungeon.:j6I:ja:jܾ:j$ _:j~##### #...# +..@# +.<.# #...# #####1.0 (12.0 (2 _c - a scroll labelled WETEDGHI EMMO:j$t_:javB:j{:j _You open the large door.:j[E  There is a large open door here.:jK _:j:j,:j:j9:j<,:j:j7 _You open the door.:j  There is an open door here. _+#+#+###+##..'.......++###.#####. #...#...#+.⌠.'...#+.⌠.'.<.##...#...##+#.######..:jG...####K...##....................~~~~≈~≈≈≈≈≈≈≈≈≈'12.0 (10.0)K   kobold (missile, asleep):j :j.KAs you open the door, it creaks loudly!  You encounter a kobold. It is wielding a +3 dagger and quivering stones.:jNK):jZ_======3.0 (11Magic Dart:j:j( _The kobold shouts!:jS ***** The magic dart hits the kobold.:j@K.K:j_F`.≈≈≈'.:j G5----=-----4.0 (1.0):jN:jgPa _The kobold is moderately wounded.:jV ****The magic dart hits the kobold.:jiG.K:j$B≈≈':j3s4-------------5:j:jD^ _The kobold is heavily wounded.:jN )The magic dart hits the kobold.  You kill the kobold!***:j~ B≈≈':j 3--------86Magic Dart:jG :j; + _You hear a splash. x2:jP:j4`I4====:j ====5========6==== _Magic restored. _You open the door.:j2H...... ###.#......####....###.........................~~~~~~)≈~≈≈~~)..~≈≈≈≈≈≈≈≈≈≈≈...~≈≈≈≈≈≈≈≈≈≈≈ #@#'# -304.0) +...##+###+## +...'.......+:j##+###.#####. #...#...# +.⌠.'...# +.⌠.'.<.# #...#...#+#.#####:j:jy-1.0 (15 _Found a sling.:jQ _There is an open door here.:j:j:j:jo==== _:jE:j:j:ji:jP:j= _You open the large door.:j:jn:j8:jE  There is a large open door here.:j:jr _:j!:jp:j:jQ:j&:j7 _You open the door.:j:j+:j :j @  There is an open door here.:jB:j _:jC:jv:j:j:j#:j:j:jQ:jU:jG @  There is an open door here.:j2":j" _:j#:jq%:j':jN':j6(:j*:jN,:j,:j-:j07 _You open the door.:j2:j13:jO4:j7@  There is an open door here.:j9:j:: _:j ;:j<:j A:jJA:jMB:jC:jE:jE:jG:jH:jtJ:jJ:jaK:jL:jM:j N:j\N:j&P:jiQ,:jQ:jS:jT,:jT:jV:jW,:jW:j[Y:jZZ:jZ:jZ:j\:j]:j^:je^:j_:j`:j!a:ja:jb:jc,:jNd:je:jf:jOg:jg:jh:ji:ji:jj:jfl:jgm:jm:j&n:jp:jq:jq:jr:j]tYou open the door. _There is an open door here. _You open the door. _There is an open :jt&door here. _You open the door.:jmv:jv:jcw:j{There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j@|:j } _:j}:j~:jy,:j:j>:j:j:j?:jo:j',:j:j:j~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈#'#'#≈≈≈≈≈≈≈# ≈≈≈'...##'###+## ~≈≈'...'.......+ ~≈≈#'###.#####.### :j.~≈≈≈#...#...#...+ ..≈~≈+.⌠.'...###.# ..~~~+.⌠.'.<.###.# .~≈≈~#...#...#..@+ :j ≈≈≈#+#+#.#####.### ~≈≈ #.......# :j/≈≈≈ ##+###'###≈≈≈≈≈≈≈#:j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈~≈≈≈~~~≈≈≈≈≈~...............:j̐!:j)i.≈.≈≈.≈≈≈.≈≈≈≈.≈≈≈≈~.'≈≈≈≈≈.65.0 (34:jM+#≈≈~..:j:jLM======6.0 (35:j:jz _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!:jG?3:jB:jE:jK  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:jRS≈ #'#'#≈:jR`# ≈≈..'...##'###+## ≈~. ≈≈'...'.......+ ≈≈≈. :jR≈≈#'###.#####.###+#≈≈≈. :jS~≈≈≈#...#...#...+≈≈≈≈≈.≈~≈+.⌠.'...###.#≈≈≈≈≈.:j@S4~~~+.⌠.'.<.###.#≈≈≈≈~. ~≈≈~#...#...#...@≈≈≈≈≈.K:jqS#+#+#.#####.###+#≈≈~. :jS≈≈ #.......# ≈.Magic Dart ##+###'## :jS. :jS≈ K   kobold (missile, wandering) :jT4:jU+0.0):j\:jVbS------7.0 (1 _:jf:jiQ _There is an open door here.:jSt )The magic dart hits the kobold.:jjG******:jOU@≈≈≈≈≈.:j_5----16=-----8Magic Dart:jg:j{h :jh<_You kill the kobold!:j z :j{ :jJ ,:jG :j :jQ z6====:ju X:j .-73.0 (5'.+>+:j C+# _You open the door.:j [ _Found a stone staircase leading down.:jOj3:jk:jm:jRp:jit: _:ju@  There is an open door here.:j9x:jxx:j z:j|= _You open the large door.:j h====:jlE  There is a large open door here.:j':jш _:j+:j :j\U There is a stone staircase leading down here. _You open the door.  There is an open door here.:j:j5 _:jhR  There is a stone staircase leading down here.:jg:jֻ _:j:j׿:j<:jw:j:j@  There is an open door here.:jK _:j @  There is an open door here.:j:j5 _:j:j:j5:j:j:j:j,:jH7 _You open the door.:j{:jp  There is an open door here. _You open the door.n open door _You open the door.  There is an open door here. _You open the door.  There is an open door here. _ _You open the large door.  There is a large open door here. _You open the door.:j~3:j:jo:j :jN:j:jP%@  There is an open door here.:j':j+ _:j,:j53X:jW4:j6:j7,:j97 _You open the door.:j::j::jjAl  There is an open door here.:jB _:j-Hn:jI:jJ:j4K:joQ:jjT:jU,:jV:jX:jHZ:jZ:j[:j]:jh_:j_:j`:jb:j_d,:jVe:jg:j;h,:jh:jj:jk:jHk:jk:jl:jm:j%n:jHn:jo:jbp,:jq:jr:jt:jGt:jt:j  #...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #...≈≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈ ....≈≈≈'...##'###+##...'≈≈~ #...~≈≈'...'.......'...'≈≈≈ #...~≈≈#'###.#####.###'#≈≈≈ #....~≈≈≈#...#...#...'≈≈≈≈≈ #..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈ #..⌠..~~~+.⌠.'.<.###.#≈≈≈≈~ #....~≈≈~#@..#...#...'≈≈≈≈≈:j-111.0 (38.0) ....≈≈≈#+#'#.#####.###'#≈≈~ ...~≈≈ ..#.......#...'≈≈≈ ...≈≈≈ (..##+###'##..>'≈≈≈ #+#+#≈≈≈≈≈≈≈#+#'#≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~  ~≈~≈≈≈~~~≈≈≈≈≈~≈≈  .................:j^  _You open the door.:j! _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 5 stones.:j I:j _:jB:jZ:j,:j,:j:jy:j:j :j> :j :jG :jt,:j:j :j:j:j%:j:j:j:j:j:j:jm:j:j!:j!:j>":j1,:j2:j3:j4:jz8@  There is an open door here.:j,;:j; _:j=:j"A@  There is an open door here.:jwC:jC _:jyE:jG:jRQ:jQ:jS:jmi≈'...'.......'...'≈≈≈.... ≈#'###.#####.###'#≈≈≈.... ≈≈≈#...#...#...'≈≈≈≈≈.... ≈~≈+.⌠.'...###.#≈≈≈≈≈.... ~~~+.⌠.'.<.###.#≈≈≈≈~.... ≈≈~#...#...#...'≈≈≈≈≈.).. ≈#+#'#.#####.###'#≈≈~.... ≈ ...#.......#...'≈≈≈.... ≈+(..##+###'##..@'≈≈≈.... 25.0 (14  #+#+#≈≈≈≈≈≈≈#+#'#≈≈≈.... :j#j+≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....~≈~≈≈≈~~~≈≈≈≈≈~≈≈......................#.......................#############...#### ....:jv:j~:jc _There is a stone staircase leading down here.:j:jN6.0) _:j:j6"&2:j)x ###  # ..#  ...####.#  ........######  #.....@.....#  ...###.#.....#  #. .....#  #. ....## #. ..:.# #. ....# .. ....# ## ##### :j) :j~l-7.5 (2.5:jq:jtH _You climb downwards.  Found a parchment of Foxfire.:jwa _There is a stone staircase leading up here.:j__:jP _:j":j*:ju4:j?:jgA:jB:jI,:jP:jWy  You pick up a parchment of Foxfire and begin reading...:jv.#### ..#...####.#........#######.....<.....#...###.#.....# #.......# #......##  ## 33.5 (6.0 #......# .........# .###.######.#.  _You add the spell Foxfire to your library.:jL:jI3:jC:j]:j :j B:j :j@:j:j:j\ #..  ..  ..  .###  #. ..# ...####.# ........#######.....#7.5 (4...###.#.....# #.......# #......## #......# #......#.........##.###.#####. #. _There is a stone staircase leading up here.:j:jA:j:jj :j`28.5 (1 _:j\:j &1:j≈'...'.......'...'≈≈≈.... ≈#'###.#####.###'#≈≈≈.... ≈≈≈#...#...#...'≈≈≈≈≈.... ≈~≈+.⌠.'...###.#≈≈≈≈≈.... ~~~+.⌠.'.<.###.#≈≈≈≈~.... ≈≈~#...#...#...'≈≈≈≈≈.(.. ≈#+#'#.#####.###'#≈≈~.... ≈ ...#.......#...'≈≈≈.... ≈+(..##+###'##..@'≈≈≈....#+#+#≈≈≈≈≈≈≈#+#'#≈≈≈....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....~≈~≈≈≈~~~≈≈≈≈≈~≈≈......................#..:jU.....................#############...#### ....:j' .40.0 (2.5:j= :jL@ ! _You climb upwards.:jB c _There is a stone staircase leading down here.:j_:j=:jP _:jB:j@  There is an open door here.:j:jџ _:j:j  There is an open door here. _:j  There is an open door here. _:j:j #...~≈≈'...'.......'...'≈≈≈ #...~≈≈#'###.#####.###'#≈≈≈ #....~≈≈≈#...#...#...'≈≈≈≈≈ #..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈ #..⌠..~~~+.⌠.'.<.###.#≈≈≈≈~ #....~≈≈~#...#...#...'≈≈≈≈≈ ....≈≈≈#+#'#.#####.###'#≈≈~ ...~≈≈+...#.......#...'≈≈≈ ...≈≈≈+(.@##+###'##..>'≈≈≈ #+#+#≈≈≈≈≈≈≈#+#'#≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ~≈~≈≈≈~~~≈≈≈≈≈~≈≈ .................  .................  #############...#:j9[m  .... :ja56.0 (16.0)'≈≈≈≈≈≈~≈~[...................#############:jI:jM======7.0 (17:jh :j "6 _As you open the door, it creaks loudly!:j0%H _Found a ring mail.:jc 3:je :jh :j~k :jr P _:j{ H #...~≈≈'...'.'...':j | 2 #...~≈≈#'###.#####.###'# #....~≈≈≈#...#...#...' #..⌠..≈~≈+.⌠.'...###.# #..⌠..~~~+.⌠.'.<.###.#≈≈≈≈:j|  #....~≈≈~#...#...#...' ....≈≈≈#+#'#.#####.###'#≈≈ ...~≈≈+...#.......#...' ...≈≈≈+(@.##+###'##..>'------ #+#'#≈#+#'# ≈ ≈ ≈≈≈~≈~≈≈≈~~~≈≈≈≈≈~:j}  [.......... ............ #############... :jb k8.0)'≈≈≈~≈≈≈..~≈~....[..#......#######:j@ :j L======9.0 (2:j :jަ = _As you open the door, it creaks loudly!:jʍ:j]Q  You see here 5 stones.:jk:jʕ:j:j = _You open the large door.:j  There is a large open door here. _ _You open the door.  There is an open door here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.:jx_:jX:ji>:j:j:j3:j:j:jB:j&:jg:j:j@:j:j:jb:jN:j:j:jo,:j:j;,:jA:j:j:j:j_:j :j} ,:ja :jO:j:jn:jI:j:j:jg:j:jn!:j!:j9#,:j#:j%,:j&:j&:j':j(:j(:j,:j,,:j=-:j-P:jQX:jR:jAS,:jcT:j|b:jc,:je:jg:j(h,:ji:jk,:jyl:jnn:j8p:jSq,:jq:jEs,:js:ju:jw:jx:j"y:jIz:ju}B:j:j:jÂ:jc:j:j::jVB:jG,:j:j:j+B:j:jA:j:j:jٚn:ji,:jś:jל:j:jߞ:jE:j:j{:j:j:j#:j:jN,:jD:j  ...#...~≈≈#'###.   ###.##....~≈≈≈#...   ########.#.##..⌠..≈~≈+.⌠.   #........#.##..⌠..~~~+.⌠.   #.######.#.##....~≈≈~#...   #.# #..........≈≈≈#'#'#.   #.# #.#.#......~≈≈'...#.  #.####.#.#..#...≈≈≈'(..##  #......#@#..#...~≈≈#'#'#------204.8 (45.8)  ########.#..#...≈≈≈≈≈≈≈   .....#...~   ####.##...~≈~≈≈≈~≈~   .........[......   ...#.   ##############   ÷[40:j;Nm#.  :j-a------5.8 (46:j:jP _Found a spriggan skeleton.:j3:j:j:j,:j,:j~ #........#.##..⌠..~~~+.⌠.' #.######.#.##....~≈≈~#...# #.# #..........≈≈≈#'#'#.## #.# #.#.#......~≈≈'...#.. #.####.#.#..#...≈≈≈'(..##+# #......#.#..#...~≈≈#'#'#≈≈≈ ########.#..#...≈≈≈≈≈≈≈≈≈≈≈ ............#...~≈≈≈≈≈≈≈≈≈≈ ##########@##...~≈~≈≈≈~≈~≈9.8 (4.0) ...............[........ #######....#............ ..################ ..#÷#.. [:jc40m##.###### ÷#..... ###.∩.### :jn10.8 (5 _Found a spriggan skeleton. Found Fis Hejor's Magic Scroll Shop.:jl:jZ3:j:j######..~≈≈~#...# #..........≈≈≈#'#'#.###.#~≈≈'...#...###.#.#..#...≈≈≈'(..##+#.....#.~≈≈#'#'#≈≈≈#######.≈≈≈≈≈≈≈≈............#...~##########.##...~≈~≈≈≈~≈~ .......@.......[........0#######....#.... ..################...#÷#..###.########÷#.....####.∩.####......#÷#.:j :j+1.8 (1:j:j9M _Found a human skeleton.:jgI3:j"M:jN:jb #..........≈≈≈#'#'#.###.#~≈≈'...#...###...≈≈≈'(..##+#.....#~≈≈#'#'#≈≈≈#######.#..#...≈≈≈≈≈≈≈≈............#...~##########.##...~≈~≈≈≈~≈~ ...............[........#######@...#....0 #.[..#################....#÷#.... ####.#########÷#......##.∩.###.......#÷#..###.###..:jk:jv+2.8 (1:j}:j-) _Found a chain mail.:jN:j :j!:jF%:j7 #.#~≈≈'...#...###...≈≈≈'(..##+#....#...~≈≈#'#'#≈≈≈#######.#..#...≈≈≈≈≈≈≈≈............#...~##########.##...~≈~≈≈≈~≈~ ...............[........#######....#.... #.[.@################0...#÷#.... ###.#######.#..#÷#...#..:jW@:j+3.8 (1:j:jN _Found a kobold skeleton.:jB 3:j :j# :j'  You encounter a kobold. It is wielding a +0 dagger.:jC  ###...≈≈≈'(..##+#....#...~≈≈#'#'#≈≈≈######..≈≈≈≈≈≈≈≈............#...~##########.##...~≈~≈≈≈~≈~ ...............[........#######....#.... #.[..################..@#÷#.... ###.#######.#Cast: Magic DartK   kobold (asleep)#..###K..#..:j(Z &0:jg 24.8 (1 _:jr :jG:j(:j1:j4] _A kobold is nearby!:jO *****K  *The magic dart hits the kobold.  The kobold is severely wounded.:jA8K.:jj..∩..:j`5----==5:j<> _The kobold shouts!:jmv )The magic dart hits the kobold.:j$z]*****:jj..∩..:j4--------25-6Magic Dart:jF:jJ _You kill the kobold!:jJ:j:j:j:j,:j#n  You encounter a frilled lizard.:js.--l   frilled lizard (wandering)l:jO&7:jl:jL-8.8 (2 _:j:j:jd 4:jK :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j% :j :j& :jW :j<  ....~≈≈#'#'#≈≈≈######...≈≈≈≈≈≈≈≈............#...~##########.##...~≈~≈≈≈~≈~ ...............[........#######....#.... #.[..################...#÷#.... ###@#######÷#.......##.∩.###........#÷###.##l#........#:j 5====9.8 (1 _:j :j\ ######≈≈≈≈≈≈≈≈..........~:jhN##########.##...~≈~≈≈≈~≈~ ...............[........#######....#.... #.[..################...#÷#.... ###.#######÷#@......###.∩.###........#÷#........#l.l   frilled lizard (wandering):jp'20:joz:j3|:jX..........~##########.##...~≈~≈≈≈~≈~ ...............[........#######....#.... #.[..################...#÷#.... ###.#######÷#.......##@∩.###........#÷###.##÷#)..#l##...#.......# :j[8l.:jd:jrk&1:js:ju:jRn########.#≈............#...~≈≈≈≈≈≈≈≈##########.##...~≈~≈≈≈~≈~≈≈...............[:j%S#######....#............[..################....#÷#....##.######÷#@......####.∩.##....#÷#.##.###l÷#)..#.###...#..#........#l.:j1\:j[C2:j 8l.:j8:jW====3Magic Dart:j":j+:jP5l.:juY:jZW6====4:jIe:jK *****l  The magic dart hits the frilled lizard.:jl.....5----=5:j:j}f _The frilled lizard is heavily wounded.:j \ .  The magic dart hits the frilled lizard.:jַ E****:jvH .....:jP 4--------336Magic Dart:jY :j\ R _You kill the frilled lizard!:jNI5====:jAQ,:jS:jV,:jX:jq[:j[:j]:j_:j_<====:ja:jf:jQfG6====:j2h:jl4 _Magic restored.:jo:jo:jr:j$z:jWelcome to Fis Hejor's Magic Scroll Shop! What would you like to do?  a -  88 gold a parchment of Mephitic Cloud:j1*b -  130 gold a parchment of Sticky Flame  c -  20 gold a scroll of identify (unknown)  d -  40 gold a scroll of poison (unknown)  e -  40 gold a scroll of poison (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  30 gold a scroll of teleportation (unknown) You have 0 gold pieces. :ji[Esc] exit[!] buy|examine items:jR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:jUa $  You are short 88 gold pieces for the purchase.[Enter] buy shopping list:jg:jo:jBx=............#...~≈≈≈≈≈≈≈≈≈≈≈ ThunderHyde the Conjurer##########.##...~≈~≈≈≈~≈~≈≈≈ Deep Elf...............[......... Health: 10/10 ========================#######....#............. Magic: 6/6========================#.[..################# AC: 2Str: 4#....#÷#....EV: 11Int: 22:jx####.#######SH: 0Dex: 13##÷#.......##XL:  1 Next: 33% Place: Dungeon:1####.@.###..#Noise: ---------  Time: 235.8 (9.0)#......#÷#..#-) Nothing wielded:jx#..###.###..#Cast: Magic Dart:jyd#..#÷#)..#..##..###...#..##........# .#........##........#The magic dart hits the frilled lizard. _The frilled lizard is heavily wounded.The magic dart hits the frilled lizard. _You kill the frilled lizard! _Magic restored.  There is an entrance to Fis Hejor's Magic Scroll Shop here.:j:j6:j _The frilled lizard is heavily wounded.  The magic dart hits the frilled lizard. _You kill the frilled lizard! _Magic restored.  There is an entrance to Fis Hejor's Magic Scroll Shop here. _You can access your shopping list by pressing '$'.:j* :j+ Shopping list: 1 item, total cost 88 gold pieces  a - [D:1] 88 gold a parchment of Mephitic Cloud You have 0 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit:j :j! ............#...~≈≈≈≈≈≈≈≈≈≈≈ ThunderHyde the Conjurer##########.##...~≈~≈≈≈~≈~≈≈≈ Deep Elf...............[......... Health: 10/10 ========================#######....#............. Magic: 6/6========================#.[..################# AC: 2Str: 4#....#÷#....EV: 11Int: 22####.#######SH: 0Dex: 13##÷#.......##XL:  1 Next: 33% Place: Dungeon:1####.@.###..#Noise: ---------  Time:[37:j$ 'm 235.8 (0.0)#......#÷#..#-) Nothing wielded#..###.###..#Cast: Magic Dart#..#÷#)..#..##..###...#..##........# .#........##........# _The frilled lizard is heavily wounded.The magic dart hits the frilled lizard. _You kill the frilled lizard! _Magic restored.  There is an entrance to Fis Hejor's Magic Scroll Shop here. _You can access your shopping list by pressing '$'.:j:j\;:j@:jA:jI:j | _:jq:j:jJ:jV3:jM6B:js9:j;,:j<:j>:jVI:jPn  You encounter a frilled lizard.:jTT #.# .  #........##........######.# #.# #.#  #.#  #.#  #@#  #..l..... ########Magic Dart  l   frilled lizard (asleep) :jU,:jMXR47.8 (12.0)l.:j=]Nl:j_38.8 (13 _:je:j' :j7.  The magic dart hits the frilled lizard.:j":j1:jz:jۀ5----41=9.0)Magic Dart:j::jR _You kill the frilled lizard!:j[I:j:jX:jX:j>:j@:jm:j:j]#d6====:jC$:j &:j4.X:j/,:j1:j.?X:jJ ####.####### ##÷#.......## ####.∩.###..# #......#÷#..##..###.###..##..#÷#)..#..##..###...#..##........# .#......@.#-56.8 (7:jK#........# ########.# #.##.##.##.##.# #........:jTS8-:jRZ:j\:j3:jJ:j1:j:jh====:jd:j  You see here a +0 dagger. _:j.:j:j:j[:j:j:j5:jd:jF:j,:j :j :j :jt :j@ :jw :jj :jc :j :j]" ########.#..#...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈............#...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##########.##...~≈~≈≈≈~≈~≈≈≈~~~≈...............[.............#######....#.................#.[..######################....#÷#.... ####.####### ##÷#.....@.##:j' 65.8 (9####.∩.###..##......#÷#..##..###.###..##..#÷#)..#..##..###...#..##........#....#........#.##.#........#:j, :jm1 :j3 :jd3:j~:j4:j:j,:j:jr,:j:j:jK,:j':jI:jYX:j\,:j:j:jG,:jǵ:j:j:jh:j#:j:j:j&:j:jl:j#:jz:j:j:j,:j:j:j,:j:j':j,:j:jF ###.##....~≈≈≈#...#...#..########.#.##..⌠..≈~≈+.⌠.'...###........#.##..⌠..~~~+.⌠.'.<.####.######.#.##....~≈≈~#...#...##.# #..........≈≈≈#'#'#.#####.##.# #.#.#......~≈≈'...#.......#.####.#.#..#...≈≈≈'(..##+###'###......#.#..#...~≈≈#'#'#≈≈≈≈≈≈≈#########.#..#..@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈77.8 (12.0)  ............#...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##########.##...~≈~≈≈≈~≈~≈≈≈~~~≈...............[.............#######....#.................[0;10:j;1m[..#####################.#÷#....###.########÷#.......##:j:jb :jM :j3:j:jW:j:jUB:j7,:j:jߥ:jB:j:jB:j[:jp,:j*:jd:j,:j:j~:jM:j:j:jBB:j>:j& ................... #....~~~~~~(≈~≈≈~~~~≈≈ .)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###...≈≈≈#'#'#≈≈≈≈≈≈≈#+ .....≈≈≈'...##'###+##. ##.#...~≈≈'...'.......'. ...#...~≈≈#'###.#####.# ###.##...@~≈≈≈#...#...#...85.8 (8.0) :j%########.#.##..⌠..≈~≈+.⌠.'...###. #........#.##..⌠..~~~+.⌠.'.<.###. #.######.#.##....~≈≈~#...#...# #.# #..........≈≈≈#'#'#.#####.## #.# #.#.#......~≈≈'...#.......#.  #.####.#.#..#...≈≈≈'(..##+###'##.  #......#.#..#...~≈≈#'#'#≈≈≈≈≈≈≈#+  ########.#..#...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ :j :j:j:jI:j:jE,:jX:jW:j:j:jZ:j::j:j,:j:j:j,:j:j:j,:j:jx _Found a scroll labelled QAMPUF CURE HUEL.:j3:j:j :j#,:j&:j(:j+,:j-:j0:j7B:j9:j<,:jL@:jB:jZG,:jG:jJ:jOB:j|S,:jU,:jqj #...........#..........#......?.##........# # #........# ###.# #........####....##########.######.......................................@.............99.8 (14.0)  ###....~~~~~~(≈~≈≈~~~~≈≈≈~≈~≈~ #.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ :j@kh ###...≈≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈  #.....≈≈≈'...##'###+##...'≈≈~  ##.#...~≈≈'...'.......'...'≈≈≈  ...#...~≈≈#'###.#####.###'#≈≈≈  ###.##....~≈≈≈#...#...#...':j͚3:jM 3 :jP #........... . #......?.#.....#...# ###.#..####....##########.######............................. ###....~~~~~~@≈~≈≈~~~~≈≈≈~≈~≈~ #.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#...:j] ?≈....~≈≈#'###.#.~ ##.#.##..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈ :jO +  You enter the shallow water.:j) :j j301.4 (1.6)Water :jW :jc U _Moving in this stuff is going to be slow.  Things that are here::j _a stone; a +3 dagger; a kobold skeleton:jw]Pick up what? 1/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger Missiles (select all with ()b - a stone Carrion a kobold skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jG  a + a +3 dagger[Enter] accept (1 chosen):jn:jx:jqy #...........ThunderHyde the Conjurer#...........Deep Elf#......?.#.Health: 10/10 ========================#........#.#Magic: 6/6========================#........# ###.##. AC: 2Str: 4#........####....##########.. EV: 11Int: 22:j######......................... SH: 0Dex: 13:j............................... XL:  1 Next: 41% Place: Dungeon:1###....~~~~~~@≈~≈≈~~~~≈≈≈~≈~≈~ Noise: ---------  Time: 301.4 (0.0):j'#.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ -) Nothing wielded##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart:jÂ5###...≈≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈ Water #.....≈≈≈'...##'###+##...'≈≈~##.#...~≈≈'...'.......'...'≈≈≈ ...#...~≈≈#'###.#####.###'#≈≈≈ ###.##....~≈≈≈#...#...#...'≈≈≈≈≈  ##.#.##..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈  _You see here a +0 dagger. :j_Found a scroll labelled QAMPUF CURE HUEL.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: :j+_a stone; a +3 dagger; a kobold skeleton:jӛ:j*2.4 (1:jխ:jSE _b - a +3 dagger:jk Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  b - a +3 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :jh #...........ThunderHyde the Conjurer#...........Deep Elf#......?.#.Health: 10/10 ========================#........#.#Magic: 6/6========================#........# ###.##. AC: 2:j^Str: 4#........####....##########.. EV: 11Int: 22######......................... SH: 0Dex: 13............................... XL:  1 Next: 41% Place: Dungeon:1###....~~~~~~@≈~≈≈~~~~≈≈≈~≈~≈~ Noise: ---------  Time: 302.4 (0.0)#.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ -) Nothing wielded##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart###...≈≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈ Water :j#.....≈≈≈'...##'###+##...'≈≈~##.#...~≈≈'...'.......'...'≈≈≈ ...#...~≈≈#'###.#####.###'#≈≈≈ ###.##....~≈≈≈#...#...#...'≈≈≈≈≈  ##.#.##..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈  _Found a scroll labelled QAMPUF CURE HUEL.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a stone; a +3 dagger; a kobold skeleton _b - a +3 dagger:j :jJw9 (0.5b) +3 dagger:j:j. _b - a +3 dagger (weapon):j˵ z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jAdjust which item? Hand Weapons (go to first with ))  b - a +3 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn):j :j8 #...........ThunderHyde the Conjurer#...........Deep Elf#......?.#.Health: 10/10 ========================#........#.#Magic: 6/6========================#........# ###.##. AC: 2Str: 4#........####....##########.. EV: 11Int: 22######......................... SH: 0Dex: 13............................... XL:  1 Next: 41% Place: Dungeon:1###....~~~~~~@≈~≈≈~~~~≈≈≈~≈~≈~ Noise: ---------  Time: 302.9 (0.0)#.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ b) +3 dagger:j=[30X##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart###...≈≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈ Water #.....≈≈≈'...##'###+##...'≈≈~##.#...~≈≈'...'.......'...'≈≈≈ ...#...~≈≈#'###.#####.###'#≈≈≈ ###.##....~≈≈≈#...#...#...'≈≈≈≈≈  ##.#.##..⌠..≈~≈+.⌠.'...###.#≈≈≈≈≈  _a stone; a +3 dagger; a kobold skeleton _b - a +3 dagger _b - a +3 dagger (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +3 dagger (weapon)  Adjust to which letter? (? for menu, Esc to quit):jh:j8a:jQ:jV _b - a +3 dagger _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +3 dagger (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 dagger (weapon); b - a +0 robe (worn):jD3q _:j>O:jyR,:jT:jv .....######### ............ ........... ...........  ............#  ##  ## .  :jRw#......@.# .  #........# .#  #........# ###.#  #........####....####### ######.................... .......................... ###....~~~~~~(≈~≈≈~~~~ :jzw#.)..~≈≈≈≈≈≈≈≈≈≈≈≈ ##...~≈≈≈≈≈≈≈≈≈≈≈≈:j+9.9 (7:j,10.9 (8:j:j5f _d - a scroll labelled QAMPUF CURE HUEL:jw Drink which item? Potions  g - a potion of magic [!] read|quaff[?] describe selected:j\|:jT:j"ThunderHyde the Conjurer.....#########Deep Elf.............Health: 10/10 ========================............#Magic: 6/6========================............#AC: 2Str: 4............#EV: 11Int: 22#............#SH: 0Dex: 13#............# .XL:  1 Next: 41% Place: Dungeon:1#......@.#.Noise: ---------  Time: 310.9 (0.0)#........#.#a) +3 dagger#........# ###.#Cast: Magic Dart#........####....#############..............................................:j ###....~~~~~~(≈~≈≈~~~~≈≈≈ #.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _b - a +3 dagger (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +3 dagger (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 dagger (weapon); b - a +0 robe (worn) _d - a scroll labelled QAMPUF CURE HUEL:j5P  Okay, then.:j(4:j. _:jD/_:j 0:j"6: _:j9:jb:,:jn;:j=:js@,:j{A:jB:jE:jF:jRG:jH:jJ:j:K:jK:jvM:jSB:jS:j1V:jV:jW:jX:jZ:jUZ:jb:jd:j8f:jf:jf:jh:jj:j%k:jk:j"o7 _You open the door.:jr|  You encounter an endoplasm and a ball python.:j} ####  ..S#  ...#  ...# #### ...#  .....###########...####  ...............@.......  :j ~8............####...###.  ............# J..# Magic Dart  ............# ...# #............# ...# :jE~K#............# ...#J   endoplasm (asleep)  #........#### ...#:jt~S   ball python (constriction, asleep)#........# .###  :j~#........# ###.# #.###:j0210.0):jI1.9 (11 _:j[Q _There is an open door here.:j0######..S# #...# #...#  #####...# .....###########...##### ...............'........ ....####@..###. ....# #J..# ....# #...# ..# #...# ...# #...##### #...# #..# #.### #.# ###.# #.### #.####....##########....#:j:j82.9 (1.0) _:jo:j:j` .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!:j S   ball python (constriction, asleep):j :j! >583:jӼ M _You kill the endoplasm!:j*s##### #..S# #...#  #...# #### #...# ###########...######.....'.@.........####...###..## #...# ...# #...# .#### #...# .# #.### .# ###.# #.###4:j:j 0 ##### #..S# #...#  #...# ### #...# ###########..@###### ..'...........####...###..### #...# .# # #...# ..#### #...##:j7 :j8 &5:j~> :jfL :jiG###S ### #..@# ###########...###### ....'..........####...###..##.#...### #...:j:j&6:j:j ###S ### #...# ###########...###### ...'..........###...###..#.#...:j :j@&7:j:jy:j5x###S ### #...# ###########...######...'..........###...###..#.#:j SS)The ball python hisses angrily.===8:j6Y _The ball python closely misses you.:j+ E--9:j :j _You barely miss the ball python. The ball python barely misses you. x2:jus  The magic dart hits the ball python.:ju  The ball python is heavily wounded.The ball python misses you. The ball python closely misses you.:jPk5------30:j:j}X _The ball python barely misses you.:jS{ †The magic dart hits the ball python.:j(:j:j4--------661Magic Dart:j:jO _You kill the ball python!:jC"I:j*:js+:j+%5:j,+====:j,:j4:j6:j9h====:j<:j =N6====:j>:jA:jNx====:j ,:j:j:jA:j:jƆ:j:j:j:jۋ:j:jX:j:j:j:j:jVB:j(  You encounter an endoplasm.:j2#...# ##.# #...# #.# #...# #.##. #...# #..####.J #.### ##....#... #.#####.### ... ..##########....## ..# .................#...### ...............#@.......- ≈≈~~~~≈≈≈~≈~≈~.......... ≈≈≈≈≈≈≈≈≈≈≈≈≈~..........Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..!....... ≈≈≈≈≈≈#+#'#≈≈≈.......#.# '###+##...'≈≈~.......# .J   endoplasm (asleep)'...'≈≈≈.......# #####.###'#≈≈≈.....).. [:jѶG17d#...#...'≈≈≈≈≈....:jV J.59.9 (28.0)  Found a sling.:jx1J:jhG-60.9 (29:j1:j^ _The endoplasm quivers.:jA:j  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g + Spellcasting 3.1  10%  +3          :jw b + Unarmed Combat   0.0    -2   h + Conjurations 4.6  60%  +1           c + Short Blades   0.0     0      :j         d + Armour   0.0    -2      e + Dodging2.4   9%  +2      f + Stealth2.5  21%  +3          :j                    :ji                                :j;        The percentage of incoming experience used to train each skill is in brown.  :j&The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j.l 8 b * Unarmed Combat   0.0  18%5618:j10 b - Unarmed Combat   0.0   6921:j :j :j* #...# ##.#ThunderHyde the Conjurer #...# #.#Deep Elf #...# #.##.Health: 10/10 ======================== #...# #..####J.Magic: 6/6======================== #.### ##....#...AC: 2Str: 4 #.#####.### ...EV: 11Int: 22 ..##########....## ..#SH: 0Dex: 13 .................#...###XL:  1 Next: 66% Place: Dungeon:1 ...............#@.......Noise: ---------  Time: 360.9 (0.0) ≈≈~~~~≈≈≈~≈~≈~..........a) +3 dagger:j ] d ≈≈≈≈≈≈≈≈≈≈≈≈≈~..........Cast: Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..!....... ≈≈≈≈≈≈#+#'#≈≈≈.......#.# '###+##...'≈≈~.......# .J   endoplasm ......'...'≈≈≈.......# #####.###'#≈≈≈.....).. #...#...'≈≈≈≈≈.... _The ball python barely misses you.The magic dart hits the ball python. _You kill the ball python!You encounter an endoplasm.Found a sling. _The endoplasm quivers.:j3( #..##.....#### .[J### ##....# #... ####.### .... ..##########....##...# ...............#...####........ ≈≈~~~~≈≈≈~≈~≈~..≈≈≈≈≈≈≈≈≈≈≈..!#+#'#≈≈≈.......#.# '###+##...'≈≈~ . ......'≈ #####.###'#).....#...'≈≈.... '...###.#:j`).J.:je:jg+1.9 (1:jn:jq) _Found a scale mail.:jQA *:jRi*** The magic dart hits the endoplasm.:j).J.:j3...:j:_5----=2:jX:jd _The endoplasm is moderately wounded.:jtV ***The magic dart hits the endoplasm but does no damage.:j ).J.:jz ,..:j g4--------3:jn :jA d _The endoplasm is moderately wounded.:jT] .  The magic dart hits the endoplasm.:j D**:jU*....:j3--------834Magic Dart:j:j>M _You kill the endoplasm!:j:ju:j4====:ja:ja:j:je:j,:jB:j:jt)====5========:j/6====:j2:j4,:j?X:jM:jk\.#### .[..### ##....# ##....# ####.### ^.... ..##########....##...# .................#...###.............#........ ≈≈~~~~≈≈≈~≈~≈~.......... ≈≈≈≈≈≈≈≈≈≈≈≈≈~...≈≈≈≈≈≈≈≈≈≈≈≈-#+#'#≈≈≈#.# '###+##...'≈≈~.......# .......#.#.## '.<.###.#≈≈≈≈~....#?#.# #...#...'≈≈≈≈≈.(..:jm0784.0):j;{F-9.9 (15:j:jЉY _f - a fuming black potion:jA 3:j :ja :j :j  <====:j :j#' :jK* :j* :j, :j7 :j`; ,:j= :j@ :jRD :jD :jG :jM =  You see here a +0 sling.:jQ :jyQ  _:jV ,:j[ :jL\ :j_^ :jo` :jqc ,:jRe :j c≈≈≈≈≈≈≈≈≈≈~............ ≈≈≈≈≈≈≈≈≈≈≈........... ≈≈≈#+#'#≈≈≈.......#.# #+##...'≈≈~.......# . '...'≈≈≈.......#####. ##.###'#≈≈≈.....)....... .#...'≈≈≈≈≈............. .###.#≈≈≈≈≈....#.#.##..# .###.#≈≈≈≈~....#@#.# .. .#...'≈≈≈≈≈.(..#.#.# # ##.###'#≈≈~......# # #...'≈≈≈....##:jӃ #'##..>'≈≈≈.... ≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈....:j 286.9 (7.0):j +7.9 (8:jP :jx b _e - a scroll labelled AVORON FAIRI:juRead which item? Scrolls  c - a scroll labelled WETEDGHI EMMO  d - a scroll labelled QAMPUF CURE HUEL  e - a scroll labelled AVORON FAIRI [!] read|quaff[?] describe selected:j6 :j :j~ ≈≈≈≈≈≈≈≈≈≈~............ThunderHyde the Conjurer ≈≈≈≈≈≈≈≈≈≈≈...........Deep Elf ≈≈≈#+#'#≈≈≈.......#.#Health: 10/10 ======================== #+##...'≈≈~.......# .Magic: 6/6======================== ...'...'≈≈≈.......#####.AC: 2Str: 4 ##.###'#≈≈≈.....).......EV: 11Int: 22 .#...'≈≈≈≈≈.............SH: 0Dex: 13 .###.#≈≈≈≈≈....#.#.##..#XL:  1 Next: 83% Place: Dungeon:1 .###.#≈≈≈≈~....#@#.# ..Noise: ---------  Time: 387.9 (0.0) .#...'≈≈≈≈≈.(..#.#.# #[40:j ma) +3 dagger ##.###'#≈≈~......# #Cast: Magic Dart ...#...'≈≈≈....### #'##..>'≈≈≈.... ≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈.... _The endoplasm is moderately wounded.The magic dart hits the endoplasm. :jV _You kill the endoplasm! _f - a fuming black potion _You see here a +0 sling. _e - a scroll labelled AVORON FAIRI:j&  §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled WETEDGHI EMMO, it crumbles to dust.:j2 +8.9 (1:j8 :j1c 0 _It was a scroll of poison.:j _:jw:jE,:j:j,:j:j:jӨ:jթ:jf,:j˭:j6,:jW:j*,:j}:j:j:j@:jO:j*X:j:jD:j:j,:j:j,:jq:j#:j:jP:jB:j:jl:j<:jlB:j?:jn:jHB:jX:jX:j]n:jX:jX:jmn:j>B:j5n:j n:j/B:jn:jX:jzB:jB:j4!B:jA*:j-B:j-:j.:j1B:jY5B:j2<:j?:jU?:jA:jC:j D:jE:jPJ,:jK:jM,:jN:jP:j3Q:joR:jS:j/T:jU:jV:j)W:jX:jY:jY:jZ:je\:j\:j]:j`,:jd`:jb,:jc:j7jn:jj:jl:jm:jm:jo,:jp:jr,:js:jkx:jx:jMz:j4|:j|:j}:jD,:j:j߃:j=:j8:j,:j_:j:j,:j:j7:j|:j:jT ≈............................).........:j"........~.. _You start waiting.:j1487.9 (99.0):ji8.9 (100.0) _Done waiting.:j-TRead which item? Scrolls  d - a scroll labelled QAMPUF CURE HUEL  e - a scroll labelled AVORON FAIRI [!] read|quaff[?] describe selected:j :jR :j1 ≈≈≈≈≈≈≈≈≈≈~............ThunderHyde the Conjurer ≈≈≈≈≈≈≈≈≈≈≈...........Deep Elf ≈≈≈#+#'#≈≈≈.......#.#Health: 10/10 ======================== #+##...'≈≈~.......# .Magic: 6/6======================== ...'...'≈≈≈.......#####.AC: 2Str: 4 ##.###'#≈≈≈.....).......EV: 11Int: 22 .#...'≈≈≈≈≈.............SH: 0Dex: 13 .###.#≈≈≈≈≈....#.#.##..#XL:  1 Next: 83% Place: Dungeon:1 :j 9.###.#≈≈≈≈~....#@#.# ..Noise: ---------  Time: 488.9 (0.0) .#...'≈≈≈≈≈.(..#.#.# #a) +3 dagger ##.###'#≈≈~......# #:j Cast: Magic Dart ...#...'≈≈≈....### #'##..>'≈≈≈.... ≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈.... :j1 _e - a scroll labelled AVORON FAIRIThe air fills with toxic fumes!  As you read the scroll labelled WETEDGHI EMMO, it crumbles to dust. :ji h_It was a scroll of poison. _You start waiting. _Done waiting.:j!  As you read the scroll labelled QAMPUF CURE HUEL, it crumbles to dust.  It is a scroll of brand weapon.:jZ' /  --more--:j@j Brand which weapon? Hand Weapons  a - a +3 dagger (weapon)[?] describe selected:j2 :jy5 ≈≈≈≈≈≈≈≈≈≈~............ThunderHyde the Conjurer ≈≈≈≈≈≈≈≈≈≈≈...........Deep Elf ≈≈≈#+#'#≈≈≈.......#.#Health: 10/10 ======================== #+##...'≈≈~.......# .Magic: 6/6======================== ...'...'≈≈≈.......#####.AC: 2Str: 4 ##.###'#≈≈≈.....).......EV: 11Int: 22 .#...'≈≈≈≈≈.............SH: 0Dex: 13 .###.#≈≈≈≈≈....#.#.##..#XL:  1 Next: 83% Place: Dungeon:1 .###.#≈≈≈≈~....#@#.# ..Noise: ---------  Time: 488.9 (0.0) .#...'≈≈≈≈≈.(..#.#.# #a) +3 dagger ##.###'#≈≈~......# [40:j6 m#Cast: Magic Dart ...#...'≈≈≈....### #'##..>'≈≈≈.... ≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈....As you read the scroll labelled WETEDGHI EMMO, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled QAMPUF CURE HUEL, it crumbles to dust.  It is a scroll of brand weapon.:j:   ........... .......#.# ......# . .....#####. ..)....... ... #.# #@#.# .. (..#.#.# # ..# # .###>..... .... ~....  Your +3 dagger glints wickedly in the shadows.:j ........... .......#.# ......# . .....#####. ..)....... ... #.# #@#.# .. (..#.#.# # ..# # .###>.........~....:j:j?f9.9 (1(devious):j4:j6 _a - a +3 devious dagger (weapon):jq:jt}Read which item? Scrolls  e - a scroll labelled AVORON FAIRI [!] read|quaff[?] describe selected:j:j:j!"≈≈≈≈≈≈≈≈≈≈~............ThunderHyde the Conjurer ≈≈≈≈≈≈≈≈≈≈≈...........Deep Elf ≈≈≈#+#'#≈≈≈.......#.#Health: 10/10 ======================== #+##...'≈≈~.......# .Magic: 6/6======================== ...'...'≈≈≈.......#####.:j"AC: 2Str: 4 ##.###'#≈≈≈.....).......EV: 11Int: 22 .#...'≈≈≈≈≈.............SH: 0Dex: 13 :j#.###.#≈≈≈≈≈....#.#.##..#XL:  1 Next: 83% Place: Dungeon:1 :j,#.###.#≈≈≈≈~....#@#.# ..Noise: ---------  Time: 489.9 (0.0) :je#M.#...'≈≈≈≈≈.(..#.#.# #a) +3 dagger (devious) ##.###'#≈≈~......# #:j#Cast: Magic Dart ...#...'≈≈≈....### #'##..>'≈≈≈.... :j9$≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈.... _You start waiting. _Done waiting.  As you read the scroll labelled QAMPUF CURE HUEL, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 dagger glints wickedly in the shadows. :jp$!_a - a +3 devious dagger (weapon):j(  As you read the scroll labelled AVORON FAIRI, it crumbles to dust.  It is a scroll of identify.:j4/  --more--:j-gIdentify which item? (\ to view known items) Potions (select first with !)  f - a fuming black potion[?] describe selected:jl:ja :ju ≈≈≈≈≈≈≈≈≈≈~............ThunderHyde the Conjurer ≈≈≈≈≈≈≈≈≈≈≈...........Deep Elf ≈≈≈#+#'#≈≈≈.......#.#Health: 10/10 ======================== #+##...'≈≈~.......# .Magic: 6/6======================== ...'...'≈≈≈.......#####.AC: 2Str: 4 ##.###'#≈≈≈.....).......EV: 11Int: 22 .#...'≈≈≈≈≈.............SH: 0Dex: 13 :j A.###.#≈≈≈≈≈....#.#.##..#XL:  1 Next: 83% Place: Dungeon:1 .###.#≈≈≈≈~....#@#.# ..Noise: ---------  Time: 489.9 (0.0) .#...'≈≈≈≈≈.(..#.#.# #a) +3 dagger (devious) ##.###'#≈≈~......# #Cast: Magic Dart ...#...'≈≈≈....### #'##..>'≈≈≈.... ≈≈≈#+#'#≈≈≈.... ≈≈≈≈≈≈≈≈≈≈~.... ≈≈≈≈≈≈≈≈≈≈~.... ~~~≈≈≈≈≈~≈≈....As you read the scroll labelled QAMPUF CURE HUEL, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 dagger glints wickedly in the shadows. _a - a +3 devious dagger (weapon)  As you read the scroll labelled AVORON FAIRI, it crumbles to dust.  It is a scroll of identify.:j" :j$( ,90.9 (1:j0 :j3 X _f -> L - a potion of lignification:jlY3:jZ:j$^:j}`:j`:jFe,:jh,:j0j:jl:jo:jo:jq:jyt:j@x,:jsz:j~:jF,:jO:jI:jш:j:j:j:jT:j:j:j:j:j":jW:j:j :jW:js:jZ:jפ,:j:j:j:j:jS:j2:j,:j:j:j˶:j:j:jȻ:j:j(:jM:j:j,:jJ:j:j3X:j:j:j:j<:j:j!:j:j:j:j:jI:j:j:j::j:j:j:j!:j:j:j:j:jc:jR:j:js:j:j :jQ:j:j:j^:j:j:j-:jo:jB:je:j6:jt:j:j:jB:jp:ji%  :jEYou encounter an endoplasm.:js......#.#..########. ..#.......#.......... .......#..#...####.. #######..###.#  ...# #.#  ###.# #.####  #.# #....# #  .# ####.#J##..# #@.....#  ##...###  ####Magic Dart  J   endoplasm (asleep) :j1518.9 (28.0):j 39.9 (29 _:j?:jC:j?......#.#..#. #.#.......... #..#...####.. ..###.# .# ...# #.# .####.# #.####.##.# #....#.# :j.# ####.#J##..# #.@....# ##...### ##### :j:j 220.9 (1.0):j^:j:j1/ .  The helpless endoplasm fails to defend itself.  You feel devious.You puncture the endoplasm! ......#.#..########.ThunderHyde the Conjurer .#.......#..........Deep Elf ......#..#...####..Health: 10/10 ======================== #######..###.# .#Magic: 6/6========================...# #.# .#AC: 2Str: 4###.# #.####.#EV: 15 Int: 22#.# #....#.#SH: 0Dex: 13.# ####.#.##..#XL:  1 Next: 100% Place: Dungeon:1#.@....#Noise: ---------  Time: 521.9 (1.0)##...###a) +3 dagger (dev:jF3ious)#####Cast: Magic DartDevious It is a scroll of identify. _f -> L - a potion of lignification _You encounter an endoplasm.The helpless endoplasm fails to defend itself.  You feel devious.You puncture the endoplasm! _You kill the endoplasm!You have reached level 2!  --more--:jwdz5/158/82 0% Magic Dart:j1z:j4 _:jiG  :j7H:jLc _:j3TB:jjYX:jZ:jb:jj<  :j!k}You encounter a rat and a kobold.The kobold is wielding a +0 devious dagger.:jBsu#.##.# ..###.##.# ###.##.# ....##.##.# .......##.# ## ...##.....# .# .# .....#.#..########.##..# #.......#..............# :js.....#..#...####@....... ######..###.# #.#r##K.#...# #.# #.# ..Magic Dart:jt###.# #.####.# ..##.# #....#.# ##:jBt.# ####.#.##..#K   kobold (asleep)#......#r   rat (asleep)##...###:jpt######:j+6.9 (5:j?:jEx  7.9 (6 _:j:jv#.##.#  ###.##.#  ###.##.#  ##.##.#  ##.# ##  ##.....# .# .#  #.#..#.##..#  .#.# #..#...####.# ..###.# #.#r##K.#:jM ...# #.# #.#...  ###.# #.####.###..#  #.# #....#.# .##  .# ####.#.##..#  #......#  ##...### :j_ #####  :j:jR=8.9 (1:j:j>L .  The helpless rat fails to defend itself.  You puncture the rat! 9 39Devious :j:jG _You kill the rat!:jx> 9###.##.#  .###.##.#  .##.# # ..##.# ### .# .##.....# ..# ..# .#.#..########.##..#  ..#..............# #..#...####  ####..###.# #.#@##K.##   ...# #.# #.#.....#  ###.# #.####.###..##  #.# #....#.# .##  .# ####.#.##..#   #......#  ##...###   ###      :j\ 30Magic Dart:jj :j :j9 4.#.##.#  ###.##.#  ###.##.# #  .##.##.#  .# :j2 B ....##.# #### .#  ##.....# ..# ..#  #.#..########.##..#  ..#........##  ..#..#...####...@....#  ###..###.# #.#.##K.# ...# #.# #.#.....#  ###.# #.####.###..# #.# #....#.# .## .# ####.#.## K   kobold (asleep)#......#  ##...### ##### :jbm1Magic Dart:jx#.##.#  .##.# .. .##.# .##  ##.##.# ..#  ##.# ##### K.#  #.....# ...# ..#  .#.#..#.##..#  #.##  .#..#...####.#  ..###.# #.#.##K.##  ...# #.# #.#.....#  ###.# #.####.###..##  #.# #....#.# .##  .# ####.#.##..#  K 2 kobolds (asleep)#......#  ##...###  #####  :jO2 _You encounter a kobold. It is wielding a +0 short sword.:jZ )The helpless kobold fails to defend itself.  You puncture the kobold!:j s   kobold:j4  23 63Devious :j2 :j J _You kill the kobold!:jV #.##.# .. #.##.# #.## #.##.# ...#  ..##.# ######K.#  ..# ...##..#  #..########.##..#  ...#..............# #..#...####  #..###.# #.#.##@.##  ...# #.# #.#.....#  ##.# #.####.###..##   #.# #....#.# #.##  .# ####.#.##..#   #......#  ##...###  ###    :j N4:j :j_ w _You see here a +0 devious dagger.:j˯  ... #.# # ..########K .....# ...# #.#..########.##..# .:j K....#...####.....@..# #..###.# #.#.##).## .. #.#..... #####.###..###.# #....#.# #.##.# ####.#.##..#......###...########:jٻ :j ,5 _:j :j :j##.#... #.# # ..########K .....# ...# #.#..########.##..# .....##...####........ #..###.# #.#.##).## .. #.#..... #####.###..###.# #....#.# #.##.# ####.#.##..#......###...###:jj!;6:j/:j..#...#.#... #.# # ..########K .....# ...# #.#..########.##@.# .....##...####........ #..###.# #.#.##).## .. #.#..... #####.###..###.# #....#.# #.##.# ####.#.##..#......:jCX7:jr#..#.##...#.#... ##.# # ..########K .....# .. #.#..########.##..# ............##...####........# #..###.# #.#.##).## .. #.#..... #####.###..###.# #....#.# #.##.# ####.#.##..#:j KKThe kobold shouts! You hear an angry hiss.:j˔D====8:j:j= _The kobold hits you but does no damage.:j_z { SYou closely miss the kobold.:j F S   ball python (constriction, wandering)K   koboldYou encounter a ball python.:jt Z=---9:jp b _The kobold misses you.:jH .SYou closely miss the kobold. .SThe ball python hisses angrily.:jTNS):jU4--=--40:jj:jt@ _The kobold hits you with a +0 short sword.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js) P  Okay, then.:j* :j5 D _:jݙn  The magic dart hits the kobold.:j8  The kobold is moderately wounded.The kobold completely misses you. The ball python misses you.7----1 _The ball python closely misses you.:j'` D  The magic dart hits the kobold.:j  The kobold is heavily wounded.You feel less devious.:j D6------:j Y11 =-2:j :j  :j _The kobold closely misses you. The ball python closely misses you. x2:jt )The magic dart hits the kobold.:j7  You kill the kobold!The ball python bites you but does no damage.:j<n5------103:j;:j|X _The ball python barely misses you.:jUs  The magic dart hits the ball python.:jD  The ball python is heavily wounded.3----4------4 _The ball python bites you. The ball python misses you.:j .You hit the ball python.:j$4==5===35Magic Dart:j+:j+O _You kill the ball python!:j#:jF.v5======= _HP restored.6===:j/:j0:j4,:j ;==7======:j\;:j;=:jb=:j2>:jq@,:jxA:j,:j<:j:j===8===:jv4 _Magic restored.:j0  You see here a +0 short sword. _:j)X}=== _You now have 11 gold pieces.:j[,:j?]B:jd:j~,:j}:j\:jB:ja:j8,:j:jʊ:j3:j:j:jbX:j?X:jn:j,:j:jƧ:j,:j:jC:jϭ:j$:jخ:j:j:jƱ:j:jg:jX:j:j:j8n  You encounter a frilled lizard.:j....#...##### ..#............  ~..............#  ~............ !.  ≈........... .l  ≈.......#.# #.  ~.......# . #.  ≈.......#####.#.#######.# ≈.....).......#.@.....#.# - :j≈.............#.....#.#.# # ≈....#.#.##..######.#.#.#.# Magic Dart ~....#.#.##.........#.#.#.# ≈.(..#.#.##.######........# ~......#.##.# ####.##.#.#.# l   frilled lizard (asleep) ≈....###.##.# #.....#.....# ≈....###.##.# #.#######.### ≈.....##.##.# #.#........#:j092.9 (47.0):j F-3.9 (48:jh$:j`&] _Found a glowing brown potion. :jJ {#...# ...#...####### ...#... ≈~...###~.. !..≈..... .l. ≈≈.#.# #.#######~.# . #........ ≈.......#####.#@#######.#≈.....).#.......#.# ≈.............#.....#.#.# # ≈≈....#.#.##..######.#.#.#.#~....#.#.##.........#.#.#.# ≈≈.(..#.#.##.######........#~......#.##.# ####.##.#.#.#≈....###.##.# #.....#.....#≈#.##.# #.#######.### :j  :j 14.9 (1.0) :j  :j  :jc#.### ^....##...# ..#...####### ...#.... ...####~..!....... .l. ≈.# #.#######~ . #@....... ..#####.#.######).....#.# .........#.....#.#.# ≈######.#~..........#.#.#≈.(..######.......~......###.##.#.#....#..... :j :jv&5 :j :j :j<..# ##.... #.### ^....##...# ..#...####### ...#............ .......########~......!.....$.........l.......≈.# #@#######~ . #........ ..#####.#.#######) :jL.....#.#.........#.... ≈######~..........#.#.#≈.(..######.......~......###.##.#.# :j<6 :j+ :jy/* _Found 6 gold pieces. :j †The helpless frilled lizard fails to defend itself.  You feel devious.You puncture the frilled lizard! :j F 15  77Magic DartDevious  _You kill the frilled lizard! :jz :j  :j};>  You see here a frilled lizard corpse. _ :jJ!# ... #### .[..# ##.... ##.### ^.... #....##...# ......#...######## ....#..# ~≈~.########~.......@.....$..≈≈........†.≈.#.#####.# ~.......# . #........ ≈#####.#.#######.#≈.....).......#.......#.#≈≈.............#.....#.#.# #≈....#.#.##..######.#.#.#.#≈~....#.#.##.........#.#.#.# :jO :j`$9.9 (2 :jq :j]  600.9 (3 :ji :jZ _d - a glowing brown potion :jUI :jW :jQ^r :j`, :ja :jb :jf :jof211  :j2g :jie _You feel less devious. :jk3 :jk :jtm :jn :jso :j%p :jq :jr, :js :jv, :jv :jzL _You now have 17 gold pieces (gained 6). :jD{ :j{ :j| :j%~ :j, :js :j :j, :jZ :jJ :j, :jR :jM :j., :j :jV :jې, :jf :j :j :jj :j :jQ :jܚ :j, :jb :jW  You encounter an endoplasm.   #J#  ... #.# .[.. #.# .... #.#  #. .# # .######## #.#  ........# #@#####  ........########.....#  .................###.#  Magic Dart ........†.........##.#  .#.#####.#######.....#  .# . #.....###   J  :jr([30m  endoplasm (asleep) .#####.#.#######.#.#  .........#.#.#  .......#.#.#.#  17.9 (17.0)8.9 (18 _ :jE:j<. #J  .[. ... #######  #.#####.########.....#.........##.......†.........##.#####.#######..... . #...........### .#####.#.#######.#.#.9.0):jxB:j0 . #J  .[. ... #######  #.############.....#.......†.........##.#####.#######..... . #...........### .#####.#.######:j Z20:jY. #J  .[. ... #######  #.############.....#.......†.........##.#####.#######..... . #...........###:j:j&1:j :j:jg~.>. #J :jh .[. ... #######  #.############.....#.......†.........##.#####.#######.....:j%r:jr&2:jy:j{; _Found a stone staircase leading down.:j ##.>. #J  .[. ... #######  #.############.....#.......†.........##3:jU :j :jG!##.>. #J  .[. ... #######  #.############.....#:j:j&4:j_:j6 .  The helpless endoplasm fails to defend itself.  You feel devious.You puncture the endoplasm! 15  245Magic DartDevious :jR:jM _You kill the endoplasm!:jn M##.>  .[. ...#.# #..6:j :j M##.>  .[ :j u....#.# :jW #.#:j:jW%7:jr:j:jFM###.>  . .[..#.# #.#8:j%M########.%..r..>  ...#.# r   rat (asleep)#.# :j:  You encounter a rat.9Magic Dart:j- _Found a quill talisman.:j+ ########.%..r..######  .[. ...30:jU :j c _There is a stone staircase leading down here.:j       # .%..r.@># #.#  #.#  #.#  #.#  ... #.#  .[.. #.# #....:j  #.# . #.# :j:j:11 1:j:jV _You feel less devious.:jG9       # .%..r@.># #.#  #.#  #.#  #.#  ... #.#  .[.. #.# #.... #.# ^.... #.# 2:jU †The helpless rat fails to defend itself.  You feel devious.You puncture the rat!:jC R:jK  15  73Magic DartDevious :jL :jW G _You kill the rat!:jQ       #  ...%..†.@>#  #.#  #.#  #.#  #.#  ... #.# :j!S .[.. #.#  #.... #.#  .... #.#  :jdk4:j1       #  ...%..†..@#  #.#  #.#  #.#  #.#  ... #.#  .[.. #.#  .... #.#   #.#  :j?:j%5:j:jBc _There is a stone staircase leading down here.:j:jU  :jK:jc:j?6 _:j{:j%2:jx` #######  #@....#  #.........# #..####.### .... # ##### :jU,8.4 (2.5:j\:j^# _You climb downwards.:jIba _There is a stone staircase leading up here.:j܁ :j؄ U  :j] :j r9.4 (1.0 _:j` %1:jh A        ###########  ...%..†..@#  #########.#   #.#   #.#   #.# :jj ...#.#   .[..#.#   ....#.#   ...#.#  You climb upwards.:j 11 40.9 (2.5 _You feel less devious.:j c _There is a stone staircase leading down here.:j{  _  You see here a rat corpse. _:j  You see here a quill talisman. _:j3 n:j :jN :j :j :jI :j :j ,:j ,:j :jk :j ,:j :j^ :jߤ :jW :jX :j :j: :j :ju :j :jí ,:j :j :jͲ ,:j :jx 7 _You open the door.:j 3:j* :jM @  There is an open door here.:j S _:j   ########### ..†##.....# ...# #....$# ...# #..@..# ...# ###...# ...#############...############## ...................'.........%..† ...###..########...############## ...# ##..#:j ##### ##.## #.# ...# #.## ...You pick up a parchment of Plasma Beam and begin reading...:j \61.9 (21.0)2.9 (22:j' :j D _You add the spell Plasma Beam to your library.:j :j! :jS" :j( B:jW  _You now have 27 gold pieces (gained 10).:jX 3:juY :j-^ :j_ ,:jj` :j}e :jgg ,:jh :jm :jn ,:jqp :j-v :j2w ,:jw :j{ :j~ ,:j :j :j :jl :j :jg :j X:j :jD :j :j :j ,:j :j ,:j n:j :jz :j :j ,:j :jD ,:j n:j :j :j ,:j :jU :j/ ,:j :jx ,:jJ :j, :jS :j :j& :j4 ,:je6 :jJ< :j> :j> :jI :jtK :jM :jGN :jPQ :j`T :jX n  You encounter a frilled lizard.:j4e .............'.........%..†..># ..########...################.# #..# ######.# ##.##.##.############# #.#  #.###........... #.#  #..#### #.[......... #.#  ##....# ###........... #.#  ####.####^....@......l #.# #####....##...########## #.#.......#...######## #.# Magic Dart#............# #.### ≈≈~≈~≈~..............#.... :je ≈≈≈≈≈≈~.......................### l   frilled lizard (asleep) ≈≈≈≈≈≈≈..............†.........## +#'#≈≈≈.......#.#####.#######....'≈≈~.......#... #...........#:j&q `95.9 (336.9 (34 _:jx :j :j .  The magic dart hits the frilled lizard.******:j6 ".......:jV s 7---31=7.9 (1.0)Magic Dart _You kill the frilled lizard! _Your Stealth skill increases to level 3!:jq:j Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - FoxfireConjuration/Fire4%1  c - Fulminant PrismConjuration/Alchemy 41% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  e - Plasma BeamFire/Air100% 6 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit":j":j":je.............'.........%..†..>#ThunderHyde the Conjurer ..########...################.#Deep Elf #..# ######.#Health: 15/15 ======================== ##.##.#Magic: 7/8=====================---#.############# #.#AC: 2Str: 4  #.###........... #.#EV: 11Int: 22  #..#### #.[......... #.#SH: 0Dex: 13  ##....# ###........... #.#XL:  2 Next: 31% Place: Dungeon:1####.####^....@....... #.#Noise: =--------  Time: 697.9 (0.0) ":j#####....##...########## #.#a) +3 dagger (devious) ..........#...#########.#Cast: Magic Dart ........#............##.### ≈≈~≈~≈~..............########.... ≈≈≈≈≈≈~.......................###  ≈≈≈≈≈≈≈..............†.........##  +#'#≈≈≈.......#.#####.#######....  ...'≈≈~.......#... #...........#  _You add the spell Plasma Beam to your library. _You now have 27 gold pieces (gained 10). _You encounter a frilled lizard.The magic dart hits the frilled lizard. _You kill the frilled lizard! _Your Stealth skill increases to level 3!":j":jdMemorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - No#:jMm #:j .............'.........%..†..>#ThunderHyde the Conjurer ..########...################.#Deep Elf #..# ######.#Health: 15/15 ======================== ##.##.#Magic: 7/8=====================---#.############# #.#AC: 2Str: 4  #.###........... #.#EV: 11Int: 22  #..#### #.[......... #.#SH: 0#:j. 7Dex: 13  ##....# ###........... #.#XL:  2 Next: 31% Place: Dungeon:1####.####^....@....... #.#Noise: =--------  Time: 697.9 (0.0) #####....##...########## #.#a) +3 dagger (devious) ..........#...#########.#Cast: Magic Dart ........#............##.### ≈≈~≈~≈~..............########.... ≈≈≈≈≈≈~.......................###  ≈≈≈≈≈≈≈..............†.........##  +#'#≈≈≈.......#.#####.#######....  ...'≈≈~.......#... #...........#  _You add the spell Plasma Beam to your library. _You now have 27 gold pieces (gained 10). _You encounter a frilled lizard.The magic dart hits the frilled lizard. _You kill the frilled lizard! _Your Stealth skill increases to level 3!#:jh :-8.9 (1 _#:j5 #:j #:j E-9.9 (2#:j۬ #:jv _You start memorising the spell. You continue memorising. x2#:j\ ]8===700.9 (3#:j~ #:j: < _Magic restored.#:j #:j #:j c _You finish memorising. Spell assigned to 'b'.%:jT %:jK  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1  b - Fulminant Prism%:j AConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  d - Plasma BeamFire/Air100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help%:j <[Esc] exit/:j /:j /:j/% 9.............'.........%..†..>#ThunderHyde the Conjurer ..########...################.#Deep Elf #..# ######.#Health: 15/15 ======================== ##.##.#Magic: 8/8========================#.############# #.#AC: 2Str: 4  #.###........... #.#EV: 11Int: 22  #..#### #.[......... #.#SH: 0Dex: 13  /:j& 8##....# ###........... #.#XL:  2 Next: 31% Place: Dungeon:1####.####^....@....... #.#Noise: ---------  Time: 700.9 (0.0) #####....##...########## #.#a) +3 dagger (devious) ..........#...#########.#Cast: Magic Dart ........#............##.### ≈≈~≈~≈~..............########.... ≈≈≈≈≈≈~.......................###  ≈≈≈≈≈≈≈..............†.........##  +#'#≈≈≈.......#.#####.#######....  ...'≈≈~.......#... #...........# The magic dart hits the frilled lizard. _You kill the frilled lizard! _Your Stealth skill increases to level 3! _You start memorising the spell. You continue memorising. x2 _Magic restored. _You finish memorising. Spell assigned to 'b'./:jD /:j#ThunderHyde the Conjurer ..########...################.#Deep Elf #..# ######.#Health: 15/15 ======================== ##.##.#Magic: 8/8========================#.############# #.#AC: 2Str: 4  #.###........... #.#EV: 11Int: 22  #..#### #.[......... #.#SH: 0Dex: 13  ##....# ###........... #.#XL:  2 Next: 31% Place: Dungeon:1####.####^....@....... #.#Noise: ---------  Time: 700.9 (0.0) #####....##...########## #.#a) [320:jT m+3 dagger (devious) ..........#...#########.#Cast: Magic Dart ........#............##.### ≈≈~≈~≈~..............########.... ≈≈≈≈≈≈~.......................###  ≈≈≈≈≈≈≈..............†.........##  +#'#≈≈≈.......#.#####.#######....  ...'≈≈~.......#... #...........# The magic dart hits the frilled lizard. _You kill the frilled lizard! _Your Stealth skill increases to level 3! _You start memorising the spell. You continue memorising. x2 _Magic restored. _You finish memorising. Spell assigned to 'b'.1.9 (1 _0:j 0:j 0:j +2.9 (20:j 0:j _You start memorising the spell. You continue memorising.0:j 0:j2 0:j c _You finish memorising. Spell assigned to 'c'.1:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 2:jj2:jkG Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - FoxfireConjuration/Fire4%1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit4:j4:j+4:j$.............'.........%..†..>#ThunderHyde the Conjurer ..########...################.#4:jDPDeep Elf #..# ######.#Health: 15/15 ======================== ##.##.#Magic: 8/84:j-========================#.############# #.#AC: 2Str: 4  #.###........... #.#EV: 11Int: 22  #..#### #.[......... #.#SH: 0Dex: 13  ##....# ###........... #.#XL:  2 Next: 31% Place: Dungeon:1####.####^....@....... #.#Noise: ---------  Time: 702.9 (0.0) #####....##...########## #.#a) +3 dagger (devious) ..........#...#########.#Cast: Magic Dart ........#............##.### ≈≈~≈~≈~..............########.... ≈≈≈≈≈≈~.......................###  ≈≈≈≈≈≈≈..............†.........##  +#'#≈≈≈.......#.#####.#######....  ...'≈≈~.......#... [34:j4m#...........#  _Magic restored. _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 4:j4 _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.4:jP5(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Foxfire  Adjust to which letter? 4:jj 4:jK u _f - Foxfire5:j 5:j 5:j! 5:ju 5:jZ 5:j% P _5:j' ,5:j( 5:jT. 5:j0 5:j0 5:j1 5:j94 5:jY6 5:j}7 5:j7 5:j9 5:j; 5:jS< 5:j= 5:j<@ 5:j'T 5:j@U 5:jV 5:jwY 5:j] ,5:j^ 5:ja 5:jUc 5:jud 5:je 5:j-i 5:j'p B5:jp 5:jls 5:js 5:jvu 5:jx 5:jz ,5:j| 5:jݖ   You encounter a rat. ##....# ###...# #.#  ####.####^.............# #.# #5:jT #####....##...############ #.# ...........#...######## #.# .........#............# #.## ≈≈≈~≈~≈~..............########... ≈≈≈≈≈≈≈~................## 5:j ≈≈≈≈≈≈≈≈..............†.........# #+#'#≈≈≈.......#@#####.#######... #...'≈≈~.......#...r.#........... '...'≈≈≈.......#####.#.#######.#.Magic Dart ###'#≈≈≈.....).......#.#. ..'≈≈≈≈≈.....#.#.# #.#≈≈≈≈≈....#.#.##..######.#.#.#. r   rat (asleep) #.#≈≈≈≈~....#.#.##.........#.#.#. ..'≈≈≈≈≈.(..#.#.##.######........5:jF  ###'#≈≈~##.# ####.##.#.#.5:j֯ 014.9 (12.0)5:j˳ 35.9 (13 _5:j 7:j ##.####^..# #.# #####....##...############ #.# 7:jDP..........#...## #.# #............# #.### ≈≈~≈~≈~..............########....≈≈≈~.......................###..............†.. +#'#≈≈≈.......#.#####.#######.... ...'≈≈~.#.@.r.#...........# ...'≈≈≈.#####.#.#######.#.# 7:j##'#≈≈≈.....).......#.......#.#.# .'≈≈≈≈≈.......#.....#.#.#.# .#≈≈≈≈≈....#.#.##..######.#.#.#.# .#≈≈≈≈~....#.#.##.........#.#.#.# .'≈≈≈≈≈.(..#.#.##.######........# ##'#≈≈~......#.##.# ####.##.#.#.# ...'≈≈≈....###.##.# #.....#.....#r.7:jJr7:jB====67:j..0)7:j7:j- _The rat squeaks loudly.7:j8 g †You hit the rat.7:jL R7:jW 4=---7Magic Dart7:jb^ 7:ja G _You kill the rat!8:jr$I8:jW(8:jt  You see here a rat corpse. _8:juB8:jw8:jky8:jcz,8:jT|8:j}8:jH~8:j~8:j8:j)8:j~8:jg8:j8:j8:j*8:j8:j,8:j8:j8:j8:jB8:jB8:jT8:jAc  You encounter a bat.8:j #.# #....#.# #.## #.# ####.#.##. #.# #......#  #.# ##...### 8:j #.# #####  #.# #.# #.# #@#---- ..b.....# #########Magic Dart  b   bat (asleep) 8:j'046.9 (29.0)8:j M-7.9 (30 _8:j 8:j{ ::jSx  #.# ####.#.##.. #.# #.... #.# ##...### #.# #####  #.#  #.# #.#########.#[..b...@.###########::j; ::j8 18.9 (1.0)::j ::jy # _Found a robe.;:jW #.# ####.#.##..# #.# #......# #.# ##...### #.# ##### #.# #.# #.##.#.[..b..@..##;:jU;:j&9;:j;:j;:jk #.# ####.#.##.. #.# #......# #.# ##...### #.# ##### #.# #.# #.#.#.#.[..b.@...#.#;:j;:j`'50;:j;:jl;:jv  #.# ####.#.## #.# #...... #.# ##... #.# ##### #.# #.# #.#.#.#.[..b@....##.#;:j <1;:j <:j †  The helpless bat fails to defend itself.  You feel devious.You puncture the bat!  15  72Magic DartDevious <:jR1] _You kill the bat!=:j I=:j =:jy  #.# ####.#.## #.# # #.# ##... #.# ##### #.# #.# #.#.#.#[...[..@.....#0.#.#=:j =:j+ =3.9 (1=:j =:j' _Found a robe.=:j p _You see here a bat corpse.>:jD >:jsE U  >:j{I >:jJ >:jOL >:jP M _>:jQ >:jUS ,>:jaT >:jV >:jX >:jY >:j~Z >:j_ <  You see here a +0 robe.>:jn 4 #.# ####... #.. #.# #... #.. #.# #..##[. #.# ..... #.# #... #.# #... #.# #...#########.#>:jo  #[..@[..†.....#6.9 (3 #.#.#####.#.#.#.#.#.>:jx >:j9} =7.9 (4>:j >:jL # _Found a robe.?:j)>   ?:jeD H11 ?:j(F ?:j:b { _You feel less devious.?:jc ?:jmh ,?:jp ?:jq ?:jy ,?:jW ?:j ?:j; ?:j~ X?:j B?:j ?:j ?:j ?:jz ?:j #[...[..†.....#  #.#.###########  # #.#  #.#  #.#?:j w  #.# . #.# ########.# ......[@# #######.#  ###    ?:j֧      ?:jb  #[...[..†.....# #.#.## # #.# #.# #.# #.#. #.###.#.@.##.#?:j I ###?:j ,66.9 (9?:j2 /7.9 (10.0)?:j ?:j v _You see here a scarf of shadows.D:j D:j D:j@ @8.0)D:jF L _c - a scarf of shadowsE:jiYE:j\$E:jfGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 devious dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a scarf of shadowsF:j] c - a scarf of shadows. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 F:jX^ 'Of shadows': It reduces the distance you can be seen at and can see. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Shadows} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.R:j6 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 devious dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) R:jt7? c - a scarf of shadowsT:j'≈≈≈....##..~≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~........~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....## #...~≈~≈≈≈~≈~≈≈≈~~~≈≈≈≈≈~≈≈...... c:j 6......[.....................#.... ..#..............................####################...####### ÷#.... #................ ###### .#...........## ######### #...........# .###..# #...........# .#÷#..# #...........##..# .###..# #...........##.c:j6.# )..#..# #...........##[.# ...#..#.#.#...............# ...#..................#...#c:jGA19.4 (9.0)c:jpc:jw40.4 (10.0) _c - a scroll labelled JOGOKOELLEe:jFme:jnRead which item? Scrolls  c - a scroll labelled JOGOKOELLE e:j*o[!] read|quaff[?] describe selectede:je:j6e:jU#...≈≈≈'(..##+###'##..>'≈≈≈....## ThunderHyde the Conjurer #...~≈≈#'#'#≈≈≈≈≈≈≈#+#'#≈≈≈.....# Deep Elf #...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~...... Health: 15/15 ======================== #...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....## Magic: 8/8======================== #...~≈~≈≈≈~≈~≈≈≈~~~≈≈≈≈≈~≈≈...... AC: 2Str: 4 e:jv......[.....................#.... EV: 16Int: 22 ..#.............................. SH: 0Dex: 13 #######################...####### XL:  2 Next: 44% Place: Dungeon:1 ÷#.... #.......@................ Noise: ---------  Time: 840.4 (0.0) ###### .#...........## ####### a) +3 dagger (devious) .....## #...........#Cast: Magic Dart .###..# #...........# .#÷#..# #...........##..# .###..# #...........##..# )..#..# #...........##[.# e:jO$...#..#.#.#...............# ...#..................#...# _You kill the goblin!You now have 38 gold pieces (gained 11).  You pick up a parchment of Forge Lightning Spire and begin reading... _You add the spell Forge Lightning Spire to your library. _You now have 44 gold pieces (gained 6). _c - a scroll labelled JOGOKOELLEe:j;  #'##+#'#~≈~≈≈≈~~~..............................,,*,*,,,*.#,,*,*.#,,*,*.#,*.#,*.#..  As you read the scroll labelled JOGOKOELLE, it crumbles to dust.e:j +1.4 (1e:j e:j Y _You feel aware of your surroundings. It was a scroll of revelation.g:j,Ig:jg:jg:j,g:j=g:jBg:j5g:jg:jg:jpg:j Bg:j g:j g:jg:jg:jg:jr,g:jg:jg:jg:j g:j"g:j*<  You see here a +0 robe.g:j*-g:j- _g:j0g:j2g:j4g:j5g:j^6g:j8g:j:g:j;g:j@g:jrCg:j`Fg:j-Kg:jLg:jRg:jXBg:jb_<  You see here a +0 robe.g:jag:jb _g:jdg:jfg:jh,g:jqg:jt,g:jug:jwg:jxg:jnyg:j\zg:j}|g:j}g:j~g:jOg:jKg:j g:jg:jg:jg:jg:jng:j/g:jlBg:jDg:jg:j^g:jg:jg:jg:jЦg:jdg:jog:j$g:jn,g:jg:jذg:jg:jg:jʹg:jg:jٸg:jTg:jg:jg:jg:j7g:jKg:j.g:j,g:jjg:j{g:jBg:jg:j g:jg:jg:jgg:j,g:jEg:j<  You see here a +0 club.g:jg:j _g:j_g:j g:jJg:jZg:jg:jg:jK g:j/ g:j g:j g:jzBg:jg:jBg:jg:jg:j"g:jg:j. g:j#g:j$g:j]%g:j%g:jA*Xg:j ,g:jk-g:j-g:j.g:j'1g:j2g:j~2g:j3g:j45g:j6g:j+7g:j7g:j9g:j:,g:j8<g:j?g:jAg:jAg:jhBg:jDg:jEg:jlFg:j&Gg:jIg:jJ,g:jLg:j!Pg:jQ,g:jRg:jgTg:jUg:jUg:jVg:jEXg:jYg:j*Zg:jZg:jV\g:jV^,g:j^_g:j  You see here a +0 dagger.h:jz 5 _h:j h:j ,h:j h:j h:j ,h:j h:jQ Xh:j h:j h:j h:j h:jC h:j h:j Xh:jz   *,,*#.######.#.##....~≈≈~  *,,*#.# #..........≈≈≈#'  *,,*#.# #.#.#......~≈≈'  *,,*#.####.#.#..#...≈≈≈'(  *,,*#......#.#..#...~≈≈#'  *,,*########.#..#...≈≈≈≈≈  *,,,............#...~≈≈≈≈  *.############.##...~≈~≈≈  *.......@.............[..44.4 (44  *#############....#......  #.[..#########  #....#÷#......  ####.########.#  ##÷#.......##.#  ####.∩.###..#.#  #......#÷#..#.#  #..###.###..#.# :j 9;49m _Key pressed, stopping explore.h:j+ ,h:j, $ _h:jV- h:j3 nh:j9 h:j: h:ji; h:j; h:j8< h:jx= h:j*? Bh:j@ h:j,D  h:jtD  You encounter a kobold. It is wielding a +0 short sword.h:jSP   *,,*#.######.#.##.  #..##.# #........  #..##.# #.#.#...  #..##.####.#.#..#.  #.K##......#.#..#.  #..#########.#..#.  #..,............#. h:jcQ  #.############.##.  #...  #######  #.[..Magic Dart  #....#÷  ####.##  ##÷#.... K   kobold (asleep)  ####.∩  #......#h:jiS d  #..###.#h:jb .K50.4 (6.0)K===1.4 (7h:jl h:jXp ( _The kobold shouts!i:j= & i:jN N)The magic dart hits the kobold.i:jh r**i:j &..i:j] 7---8--2.4 (1Magic Darti:j* i:j J _You kill the kobold!j:jEIj:jsa)8===j:j؊nj:jwj:jĹ,j:j ===j:j   You encounter a ball python. *,*,*######. *,*,, *,****## *,* #.). *,* ##.. ###******,* ###.. #..,,,,,,,* #.... ##.##**##.#.. #...@......S,,...#--- ##...## #..#########.#.##..⌠Magic Dart #..##........#.##..⌠ #..##.######.#.##... #..##.# #......S   ball python (constriction, asleep) #..##.# #.#.#...... #..##.####.#.#..#... #..##......#.#..#...:jS m686.0)-9.4 (17 _k:j  *,*,*######. *,*,,. *,****###....~ *,* #.)..~ *,* ##...~ ###******,* ###...≈ #..,* #.....≈ ##.###.#...~ #....S.,...#...~ ##..#.##. #..#.#.##..⌠. #..##.#.##..⌠. #..##.######.#.##. #..##.# #.≈ #..##.# #.#.#......~ #..##.####.#.#..#...≈ #..##......#.#..#...~70.0)l:j *,*,*######. *,*,,. *,****###....~ *,* #.)..~≈ *,* ##...~≈ ###******,* ###...≈ #..,* #.....≈ ##.###.#...~≈ #.S.....#...~≈ ##..#.##....~ #..#.#.##..⌠. #..##.#.##..⌠. #..##.######.#.##....~ #..##.# #.≈ #..##.# #.#.#......~≈ #..##.####.#.#..#...≈ #..##......#.#..#...~≈l:jl:j&1l:jVl:j *,*,*######. *,*,,. *,****###....~ *,* #.)..~≈ *,* ##...~≈ ###******,* ###...≈ #..,* #.....≈ ##.#.#...~≈ #.S.....#...~≈ ##..#.##....~≈ #..#.#.##..⌠..≈ #..##.#.##..⌠..~ #..##.######.#.##....~≈ #..##.# #.≈ #..##.# #.#.#......~≈ #..##.####.#.#..#...≈ #..##......#.#..#...~≈l:j-l:j&2l:jl:j  *,*,*######. *,*,,. *,****###....~ *,* #.)..~≈ *,* ##...~≈ ###******,* ###...≈≈≈# #..,* #.....≈≈≈' ##.#.#...~≈≈' #.S.....#...~≈≈# ##..#.##....~≈ #..#.#.##..⌠..≈~ #..##.#.##..⌠..~ #..##.######.#.##....~≈ #..##.# #.≈≈≈# #..##.# #.#.#......~≈≈' #..##.####.#.#..#...≈≈≈' #..##......#.#..#...~≈≈#l:j7 l:j &3l:j m:jCa *,*,*######. *,*,,. *,****###....~ *,* #.)..~≈ *,* ##...~≈ ###******,* ###...≈≈≈#' #..,* #.....≈≈≈'. ##.#.#...~≈≈'. #.S.....#...~≈≈#' ##..#.##....~≈ #..#.#.##..⌠..≈~≈ #..##.#.##..⌠..~ #..##.######.#.##....~≈≈~ #..##.# #.≈≈≈#' #..##.# #.#.#......~≈≈'. #..##.####.#.#..#...≈≈≈'( #..##......#.#..#...~≈≈#'4m:jVe *,*,*######. *,*,,. *,****###....~ *,* #.)..~≈ *,* ##...~≈ ###******,* ###...≈≈≈#'# #..,* #.....≈≈≈'. ##.#.#...~≈≈'. #.S.....#...~≈≈#'# ##..#.##....~≈≈≈# #..#.#.##..⌠..≈~≈+ #..##.#.##..⌠..~~~+ #..##.######.#.##....~≈≈~# #..##.# #.≈≈≈#'# #..##.# #.#.#......~≈≈'.m:j! #..##.####.#.#..#...≈≈≈'(. #..##......#.#..#...~≈≈#'#m:jH*RSS)m:jn+.=5m:j:2m:j< _The ball python closely misses you. The ball python misses you.m:j@  You closely miss the ball python. The ball python barely misses you.m:jB 3----  6  6Constr m:jK m:jP z _The ball python grabs you. The ball python constricts you.n:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:j *,*,*######........ ThunderHyde the Conjurer *,*,,.............. Deep Elf *,****###....~~~~~~ Health: 13/15 ====================---- *,* #.)..~≈≈≈≈≈ Magic: 6/8==================------ *,* ##...~≈≈≈≈≈ AC: 2Str: 4 ###******,* ###...≈≈≈#'# EV:  6 Int: 22 #..,,,,,,,* #.....≈≈≈'.. SH: 0Dex: 13 ##.#############.#...~≈≈'.. XL:  2 Next: 48% Place: Dungeon:1 #.........@S.....#...~≈≈#'# Noise: =--------  Time: 976.4 (0.0) ##..###########.##....~≈≈≈# a) +3 dagger (devious) #..#########.#.##..⌠..≈~≈+ Cast: Magic Dart #..##........#.##..⌠..~~~+ Constr :j0m #..##.######.#.##....~≈≈~# #..##.# #..........≈≈≈#'# S   ball python (constriction) #..##.# #.#.#......~≈≈'.. #..##.####.#.#..#...≈≈≈'(. #..##......#.#..#...~≈≈#'# _The ball python grabs you. The ball python constricts you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)o:j *,*,*######........ ThunderHyde the Conjurer *,*,,.............. Deep Elf *,****###....~~~~~~ Health: 13/15 ====================---- *,* #.)..~≈≈≈≈≈ Magic: 6/8==================------ *,* ##...~≈≈≈≈≈ AC: 2Str: 4 ###******,* ###...≈≈≈#'# EV:  6 Int: 22 #..,,,,,,,* #.....≈≈≈'.. SH: 0Dex: 13 ##.#############.#...~≈≈'.. XL:  2 Next: 48% Place: Dungeon:1 #.........@......#...~≈≈#'# Noise: =--------  Time: 976.4 (0.0) ##..###########.##....~≈≈≈# a) +3 dagger (devious) #..#########.#.##..⌠..≈~≈+ Cast: Magic Dart #..##........#.##..⌠..~~~+ Constr :j 40m #..##.######.#.##....~≈≈~# #..##.# #..........≈≈≈#'# S   ball python (constriction) #..##.# #.#.#......~≈≈'.. #..##.####.#.#..#...≈≈≈'(. #..##......#.#..#...~≈≈#'#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!    *,*  *,*      ##.####.# #.........@****..# ##..##.##         (   o:ju....  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!o:jy4==16 51=7.4 (1Magic DartRay o:jރ| _(Press . to maintain the ray.)p:jwp:j} Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 41% 4  b - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  c - Forge Lightning Spire Air/Forgecraft 77% 4  d - Plasma BeamFire/Air100% 6 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq:jD q:j  *,*,*######........ ThunderHyde the Conjurer  *,*,,.............. Deep Elf  *,****###....~~~~~~ Health: 14/15 ======================--  *,* #.)..~≈≈≈≈≈ Magic: 6/8==================------  *,* ##...~≈≈≈≈≈ AC: 2Str: 4   ###******,* ###...≈≈≈#'# EV: 16Int: 22   #..,,,,,,,* #.....≈≈≈'.. SH: 0Dex: 13   ##.#############.#...~≈≈'.. XL:  2 Next: 51% Place: Dungeon:1   #.........@......#...~≈≈#'# Noise: ==-------  Time: 977.4 (0.0)   ##..###########q:j} Q.##....~≈≈≈# a) +3 dagger (devious)   #..#########.#.##..⌠..≈~≈+ Cast: Magic Dart   #..##........#.##..⌠..~~~+ Ray   #..##.######.#.##....~≈≈~#   #..##.# #..........≈≈≈#'#    #..##.# #.#.#......~≈≈'..    #..##.####.#.#..#...≈≈≈'(.    #..##......#.#..#...~≈≈#'# Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python! _(Press . to maintain the ray.)  Okay, then. _r:j  You stop channelling your searing ray. _7===r:jD5== _HP restored.r:j-3r:j~Br:jr:j8======r:jf==r:j r:j r:jx" C===r:jI( Br:j1 Xr:j9 f  You encounter a quokka.r:jE>   *,*,* #  *,*,*######  *,*,,......  *,****###..  *,* #.)  *,* ##.  #########.* ###  #....r....* #.  ##@#############.#.--  #................#.  ##..###########.##.r:j? Magic Dart  #..#########.#.##.  #..##........#.##.  #..##.######.#.##. r   quokka (asleep)  #..##.# #........  #..##.# #.#.#....  #..##.####.#.#..#.r:jOA Tr.93.4 (16.0)r:jVK _rr:jOM N--4.4 (17 _r:jT r:jV s:j6 †The magic dart hits the quokka.*t:jv.t:j}7---8=5.0)Magic Dartt:jt:jJ _You kill the quokka!t:j3t:j 8===  You see here a quokka corpse. _===t:j t:j t:j ,t:j t:j% t:js' t:j ( t:jY( t:j* t:j+ t:j- t:j. ,t:j/ t:j2 ,t:j'T Jt:jU t:jW t:jCm ht:j i  You encounter a hobgoblin.t:jĝ      ##### #...# #...# ##...#########*  #.............###### #....>g.......... #.#@#,***..........- #...#,* *.... ###.#,* *..........Magic Dart #.#,* #.......... #.#,* #.... #.#,* *#........## g   hobgoblin (asleep) #.#,* #..# #.#,* #........# #.#,* #........##t:j 1020.4 (25.0)-1.4 (26 _Found a stone staircase leading down.v:jkh      #####  #...#  ...#  ##...#########*  #.......v:jVi ####### #...@>g..... #.#.#.###... #...#.# *. ###.#.# *. #.#.# #. #.#.# #.... v:ji R#.#.# *#.### #.#.# #.#,* #.v:jPj !#v:j% c2.4 (1.0) w:j     #####  #...#  #...#  ##...#*  #.# #....@g. #.#.#.###.# #...#.# *....# ###.#.# *.# #.#.# #.# #.#.# #.# #.#.# *#.# #.# #.#,* #.# *w:j<3w:jw:j4! w:j|"]_There is a stone staircase leading down here.w:j †The helpless hobgoblin fails to defend itself.  You feel devious.You puncture the hobgoblin!w:jRw:j 20  654Magic DartDevious w:jw:j7 _You kill the hobgoblin!w:j$x:jK x:j x:jL x:j x:j 75x:j! x:jI 2  You climb downwards.x:jNe . #. ##.# #. #. .... #. #. #.$.#.  ##...#.  #......  ......g##  .......w# .......@# ........# ......... ..w....#.# ....... .. ....... ...w   ribbon worm ####### ###w   dart slug (asleep) x:jg   hobgoblin (asleep) x:j]A6.9 (2.5Magic Dartx:jo _You encounter a hobgoblin, a ribbon worm and a dart slug.Found 16 gold pieces. _There is a stone staircase leading up here.{:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j;+vv{:jצa(ally target), ally target){:j#7{:jA---=7.9 (1.0{:j֮{:j½r _You conjure some foxfire! The ribbon worm barely misses you.|:j  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jQ . #. ThunderHyde the Conjurer ##.# #. #. Deep Elf .... #. #. Health: 15/15 ======================== #.$.#. Magic: 5/8===============--------- ##...#. AC: 2Str: 4 #...... EV: 20 Int: 22 ......g## SH: 0Dex: 13 ......vw#}:j XL:  2 Next: 65% Place: Dungeon:2 .......@# Noise: =--------  Time: 1027.9 (0.0) ......v.# a) +3 dagger (devious) ......... Cast: Magic Dart ..w....#.# Devious  ....... .. ....... ...  w   ribbon worm (ally target) ####### ###  w   dart slug (asleep)  g   hobgoblin (asleep, ally target) _You conjure some foxfire! The ribbon worm barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line}:j$IAim: a ribbon worm (ally target, 93% to hit)}:j k +}:j&l . #.ThunderHyde the Conjurer##.# #. #.Deep Elf.... #. #.Health: 15/15 ========================#.$.#.Magic: 5/8===============---------##...#.AC: 2Str: 4#......EV: 20 Int: 22}:jDm r......g##SH: 0Dex: 13......v*#XL:  2 Next: 65% Place: Dungeon:2.......@#Noise: =--------  Time: 1027.9 (0.0)......v.#a) +3 dagger (devious).........Cast: Magic Dart..w....#.#Devious ....... ......... ...w   ribbon worm (ally target)####### ###w   dart slug (asleep)g   hobgoblin (asleep, ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (ally target, 93% to hit)  You focus your ray upon the ribbon worm.  }:jm %The searing ray hits the ribbon worm!}:j9 v§Press: ? - help, Shift-Dir - straight line: a ribbon worm (ally target, 93% to hit)  }:j; You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is heavily wounded.  (Press . to maintainay.)}:jC wgThe hobgoblin shouts!  The foxfire burns the hobgoblin.}:j 1§}:j The hobgoblin is lightly wounded.  The foxfire burns the ribbon worm.}:jU x§.g}:j_ ww  The ribbon worm is heavily wounded.}:jE $====8.9 (1Ray §§ _The ribbon worm misses you.~:ji * The searing ray hits the ribbon worm!~:j/ 9w.~:j w..  The ribbon worm is almost dead.~:j 4---==--9+ ~:j' ~:j _The hobgoblin completely misses you. The ribbon worm barely misses you.:j †The searing ray hits the ribbon worm.*w   dart slugg   hobgoblin :j w.  You kill the ribbon worm!†:jM---79--30++ :j:jO _The hobgoblin misses you.:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j|v vv(ally target):j}(ally target)You conjure some foxfire! You stop channelling your searing ray.  You feel less devious.:j~#3:jAU---16 =-1:jp _The hobgoblin completely misses you.:j7 ' :j8 wv§You closely miss the hobgoblin.:j  The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin but does no damage.:j{ §  The hobgoblin is lightly wounded.  The foxfire burns the dart slug.:jr\ i§w.:j`   The dart slug is heavily wounded.-2:j § _The hobgoblin closely misses you.:jYm  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jO  . #. ThunderHyde the Conjurer ##.# #. #. Deep Elf .... #. #. Health: 15/15 ======================== #.$.#. Magic: 1/8===--------------------- ##...#. AC: 2Str: 4 #...... EV: 16Int: 22 .......## SH: 0Dex: 13 ......g†# XL:  2 Next: 79% Place: Dungeon:2 .....w§@# Noise: =--------  Time: 1032.9 (0.0) .....§§.# a) +3 dagger (devious):j{ [1K ......... Cast: Magic Dart .......#.# ....... .. ....... ...  w   dart slug ####### ###  g   hobgoblin _The hobgoblin closely misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 79% to hit):jt. #.ThunderHyde the Conjurer##.# #. #.Deep Elf.... #. #.Health: 15/15 ========================#.$.#.Magic: 1/8===---------------------##.*.#.AC: 2Str: 4#...*..EV: 16Int: 22.....*.##SH: 0Dex: 13......*†#XL:  2 Next: 79% Place: Dungeon:2.....w§@#Noise: =--------  Time: 1032.9 (0.0).....§§.#a) +3 dagger (devious).........Cast: Magic Dart.......#.#[3:jv+7m....... ......... ...w   dart slug####### ###g   hobgoblinCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.:j0J.wAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hobgoblin (lightly wounded, 79% to hit  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is almost dead.  (Press . to maintain the ray.):jZ...g..:jp=3.9 (1Ray :jp _The hobgoblin completely misses you.:jYz †The searing ray hits the hobgoblin.:j{[****:j  ...†You kill the hobgoblin!:j4t  The dart slug launches a dart at you.:j:j2-----0---864Magic Dart+ :j :j''_The slug dart hits you.:j  You hit the dart slug.  The dart slug is heavily wounded.:j q1===-5Magic Dart:jO :j :j < _You stop channelling your searing ray.:j  You hit the dart slug.  The dart slug is almost dead.:j j3=-----6:j:jW _The dart slug closely misses you.:j̔8 .  You hit the dart slug.97Magic Dart _You kill the dart slug!:jis . #. ##.###.##. .....#.##. #.$.#.# ##...#.##......##.###......††##<##.##.##.#.##....#.#...######-8:j? |. #. ##.###.##. .....#.##. #.$.#.# ##...#.# ##......# #.## #......††# #.# #.# #.# ##....#.#...######:jH :jQ {2======-9:jY :jg a _There is a stone staircase leading up here.:j :j5 :j :j :j z4===40 _:j :j[T=====1:j        ####   #..   #   ##...#########*   #.............########   #....@†...............   #.#.#.###............#   #...#.# *............#   ###.#.# *............#   #.#.# #............#   #.#.# #............#    #.#.# *#........####   #.#.# #........#  #.#,* #........# *:j/ :jF1-2.4 (2.5:j# _You climb upwards. _There is a stone staircase leading down here.:jd:jo| _3===5==:jz :j_HP restored.=====4===5======:j:===6===:jeB:j,:j"===7===:j8====== _Magic restored.  You see here a hobgoblin corpse. _:j===:jC4  You see here a hobgoblin corpse. _:jg:j/:j,:jR:j:j:jw:j_:j:j,:j?:j:j:j+:jcB:j',:jOB:jU:jB:j:j:jK:j,:j X:j:j:j':j`=X:jIB:jmJB:jzv:j]B:jl:jDZ:j:j,:j*:j!X:j:jB:j:jM:j=:j:jZ:j,:j:jF:j},:j^:j:jk,:j:jF:j_,:j2:j[:j#,:j:j,:j:j:j X:j:j,:jX:j:j:j,:j":jF X:j$#:jj6B:j8,:jN:j/:j"##.....# #......##..# ..#.#..########.##..# .....#..............## ..#..#...####........# ###..###.# #.#.##).## .....# #.# #.#.....# ####.# #.####.###..##   #.# #....#.###.##   #.# ####.#.##@.#  148.4 (106.0)  #.# #......##   #.# ##...###   #.####  #.#  #.#  #.#[:j40m ####.# .....#  _Done exploring.:j:jWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon :j:j[?25h[?0c##.....# #......##..#  ThunderHyde the Conjurer ..#.#..########.##..#  Deep Elf .....#..............##  Health: 15/15 ======================== ..#..#...####........#  Magic: 8/8======================== ###..###.# #.#.##).##  AC: 2Str: 4 .....# #.# #.#.....#  EV: 16Int: 22 ####.# #.####.###..##  SH: 0Dex: 13#.# #....#.###.##  XL:  2 Next: 96% Place: Dungeon:1#.# ####.#.##[47:j m@.#  Noise: ---------  Time: 1148.4 (0.0)#.# #......##  a) +3 dagger (devious)#.# ##...###  Cast: Magic Dart#.# ##### #.# #.#  #.#   ####.#   .....#   _HP restored. _Magic restored. _You see here a hobgoblin corpse. _You see here a hobgoblin corpse. _Done exploring.  What level of the Dungeon? (default 1, ? - help) :jҢ [?25l[?1c:j7 42:j :j ,:j / _:jJ B:j ,:j :j& :j :j :j\ :j: B:jR  You see here a +0 devious dagger. _:j :jH :j :j :j :j :j. :j :jy :jp :j_ ,:j :j} C  You see here a +0 short sword.:j :j 5 _:j :j! :j" :j# :j& :j( ,:j+ :jD, :jL/ B:j2 :j3 ,:j4 :j'7 :jq8 :j9 :j: :j`< :jr= :j= :j> :j@ :j@ :jRA :jA :jYC :jMD :jD :jE :jrF :jG :jH ,:jJ :jK :j L ,:j+V :jz :j| B:j :jρ :j\ :j :jb :j' :j :j :jo :j ,:j :j{ :j :j ,:j :j :j :jx :j. :jC ,:j :j :je :jȒ :j1 :j :j} :jޔ :j; :j :j :j :jR :jQ :j :jo :jљ :jw Y  There is a stone staircase leading down here.:jI :j :j/ $ _:j :jm &2:j e _You climb downwards.:j2 d #######  #@....# 86.9 (38.5) #.........#  #..####.###  .... # ##### :j :jj :j :j/ a _There is a stone staircase leading up here.:j9:j3:j:jҨ:jP _:jxB:j:j,:j:j_:j,:j:j:j&:j,:jX:j:j;j  You encounter an endoplasm.:jU#...#.#.########.#<....#.##.........######..####.###...........# # ##########@# #.J....# :j#.###### Magic Dart J   endoplasm (asleep):j6292.9 (6.0):j423.9 (7 _:j~:j:j .. #. #.####### #.#<....#.# #.........######..####.###...........# #  ##########.#  #.J..@.# #.######:j.J:jOQJ:jl+4.9 (1:j* :j ^ _The endoplasm quivers.:j_^ .. #. #.# #.#<....#.# #.# #####..####.### ..# # ##########.# #..J@..# #.######:j8m  The endoplasm freezes you.2-----5:jp:jNs% _You are frozen.:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  .. ThunderHyde the Conjurer #. Deep Elf #.#######  Health: 12/15 ===================----- #.#<....#.#  Magic: 6/8==================------ #.........#  AC: 2Str: 4 #####..####.###  EV: 16Int: 22 ...........# #  SH: 0Dex: 13 ##########.#  XL:  2 Next: 96% Place: Dungeon:2 #..J@..#  Noise: ---------  Time: 1195.9 (0.0) #.######  a) +3 dagger (devious)  Cast: Magic Dart  J   endoplasm[:ja 1K _You are frozen.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit):j/ .. ThunderHyde the Conjurer #. Deep Elf #.#######  Health: 12/15 ===================----- #.#<....#.#  Magic: 6/8==================------ #.........#  AC: 2Str: 4 #####..####.###  EV: 16Int: 22 ...........# #  SH: 0Dex: 13 ##########.#  XL:  2 Next: 96% Place: Dungeon:2 #...@..#  Noise: ---------  Time: 1195.9 (0.0) #.######  a) +3 dagger (devious)  Cast: Magic Dart  J   endoplasm[:j4{36mCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm. .. #.   #.#<       #    #***@..#    :j...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!:j}:jJD..ThunderHyde the Conjurer#.Deep Elf#.#######Health: 12/15 ===================-----#.#<....#.#Magic: 6/8==================------#.........#AC: 2Str: 4#####..####.###EV: 16Int: 22...........# #SH: 0:jDex: 13##########.#XL:  2 Next: 100% Place: Dungeon:2#...@..#Noise: ==-------  Time: 1196.9 (1.0)#.######a) +3 dagger (devious)Cast: Magic DartRay Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  :jwYou focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!:jM _(Press . to maintain the ray.)  You have reached level 3!:j/  --more--:j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jT5/19-9--63 0% Magic Dart:j&k _You feel stronger. x2:jI:jBK  You stop channelling your searing ray.:j, _:jX:jDM6==7==7===:j8======8====9=== _Magic restored.9=== _HP restored.===  You encounter a rat. .. #. #.####### #.#<....#.# #...# #####..####.### ...# # ##########.# #@.....#-- # #.###### #.[:j37m...Magic Dart ####..r ##.##. ##.# #.r   rat (asleep)#.. #...# ..2137.0)b.b.:jc  You encounter a bat.:j, G--4.9 (18:j:j0 _The bat leaves your sight.:jP #.#######<....#.#.......#####..####.##...........# # ##########.#  #..... ########....# ###..r. #.##..# #..# :jQ #.. #.....# ... ..:j_R 1b:jS 4b.:juT =.b:jCZ b   bat (wandering)r   rat (asleep):jQ[ M==5.0) :j` :jb :j#.########.#<....#.##.........# #####..####.### ...........# # ###########.# ... #......# :j&R#?.#.######  #...@#  ###..r.# #.##..# #.#  #.. #..b..# ......# ... #:jI.b:jW.:jrr   rat:j|.=6:j):j? _Found a scroll labelled TAMOIS ZI XANU. The rat misses you.:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh #.#######  ThunderHyde the Conjurer #.#<....#.#  Deep Elf #.........#  Health: 19/19 ======================== #####..####.###  Magic: 7/9==================------:j' ...........# #  AC: 2Str: 6 ###########.#  EV: 16Int: 22 ... #......#  SH: 0Dex: 13 #?.#.######  XL:  3 Next:  0% Place: Dungeon:2 #...@# Noise: =--------  Time: 1216.9 (0.0) ###..r.#  a) +3 dagger (devious) #.##..#  Cast: Magic Dart #.# #..#  #.. #...  :j..# ....  r   rat ..# ...  ... #.  _Found a scroll labelled TAMOIS ZI XANU. The rat misses you.Casting: Searing Ray (safe; 2% risk of failure)  :j6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit):jq #.#######  ThunderHyde the Conjurer #.#<....#.#  Deep Elf #.........#  Health: 19/19 ======================== #####..####.###  Magic: 7/9==================------ ...........# #  AC: 2Str: 6 ###########.#  EV: 16Int: 22 ... #......#  SH: 0Dex: 13 #?.#.######  XL:  3 Next:  0% Place: Dungeon:2 #...@#:j Noise: =--------  Time: 1216.9 (0.0) ###....#  a) +3 dagger (devious) #.##..#  Cast: Magic Dart #.# #..#  #.. #...  ..# ....  r   rat ..# ...  ... #. Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!:j   #.#<       #  #  ...   #  :jiC ###..*.#  #.##*.#  #.# #*.# #.. #*.. ..# .... ..# ... ... #. :jo....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!:jNw1=7.9 (1Magic DartRay :j}:j>f _(Press . to maintain the ray.):j:jq:jY:jK  You stop channelling your searing ray.:j/ _:j:jk3:jY:j:jEM8===:j :j:j4:j:j@:j:j\:j,:j :j+e  A bat comes into view.:j--Magic Dartbb   bat (wandering):jD23.9 (6.:j):jz===--4.9 (7Magic Dart:j:j0 _The bat leaves your sight.:j:j :j:je  A bat comes into view.:j9===Magic Dartbb   bat (wandering):j0&0:j=B.b:j:j&25.9 (1 _:j4:jB:jz S .  The magic dart hits the bat.:jF Z******:jl 9.......:jw 8---3=6Magic Dart:j= :j} G _You kill the bat!:j6)4:j=.:j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:j:j:j$ _:jfB:j:jz!:j!F9===:j":j$:j&:js':j':j):j+:jI,:j,:j.:j0,:j1:j]3:j^5:j5;===:j6:j|A #.  #.####### #.#<....#.# #.........# #####..####.### ...........# ####.###########.#........##......# #### #@.#.######- ...# ##....# ...#:jB ###....# ...# #.##..# ..## #.# #..# ..# #.. #... ..# ..# .... ..# ..# ... ###.... #.:jG,33.9 (7:jJE-4.9 (8:jN:jRd _c - a scroll labelled TAMOIS ZI XANU:j:jsRead which item? Scrolls :j  c - a scroll labelled TAMOIS ZI XANU [!] read|quaff[?] describe selected:j:jȿ:j#.ThunderHyde the Conjurer#.#######Deep Elf#.#<....#.#Health: 19/19 ========================#.........#Magic: 9/9========================#####..####.###:j2AC: 2Str: 6...........# #EV: 16Int: 22###.###########.#SH: 0Dex: 13........##......#XL:  3 Next:  3% Place: Dungeon:2 #####@.#.######Noise: ---------  Time: 1234.9 (0.0) ...###....#a) +3 dagger (devious) ...####....#Cast: Magic Dart ...#:j!#.##..# ..###.# #..# ..##.. #... ..#..# .... ..#..# ... ###.... #. _The bat leaves your sight. :juv_A bat comes into view.The magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - a scroll labelled TAMOIS ZI XANU:j? #.  ThunderHyde the Conjurer #.#######  Deep Elf #.#<....#.#  Health: 19/19 ======================== #.........#  Magic: 9/9======================== #####..####.###  AC: 2Str: 6 ...........# #  EV: 16Int: 22 ###.###########.#  SH: 0Dex: 13 :jp........##......#  XL:  3 Next:  3% Place: Dungeon:2 #### #@.#.######  Noise: ---------  Time: 1234.9 (0.0) ...# ##....#  a) +3 dagger (devious) ...# ###....#  Cast: Magic Dart ...##.##..# ..###.# #..# ..##.. #...   ..#..# ....   ..#..# ...   ###.... #.   _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j8_c - a scroll labelled TAMOIS ZI XANUAs you read the scroll labelled TAMOIS ZI XANU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:jx@*@:jj-*.:jM-*.:jq ..ThunderHyde the Conjurer#.Deep Elf#.#######Health: 19/19 ========================#.#<....#.# Magic: 9/9========================#.........# AC: 2Str: 6## #####..####.### EV: 16Int: 22 #.. ...........# #SH: 0Dex: 13 ######.###########.#XL:  3 Next:  3% Place: Dungeon:2 #.......@..##......#Noise: ---------  Time: 1234.9 (0.0) ###### .......##§.#.######a) +3 dagger (devious) .....# ....... ##....#Cast: Magic Dart .....# ####... ###....# .....##... #.##:j}, T..# ....###... #.# #..# ....##... #.. #... ....#+... ..# .... ....#..# ... _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - a scroll labelled TAMOIS ZI XANUAs you read the scroll labelled TAMOIS ZI XANU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:jG @.:jI $5.9 (1:jP :jU  _:j W You can't see any susceptible monsters within range! (Use Z to cast anyway.) _:jW Wc - a scroll labelled TAMOIS ZI XANU :jX L As you read the scroll labelled TAMOIS ZI XANU, it crumbles to dust.  :jX 9Blink to where?  :jY 2Press: ? - help, Dir - move target :jqY =_It was a scroll of blinking.:j :j 3:j :jG :j :j ,:j ,:jT :jU :jJ :j :j :j :j! :j :j~ :j n:j :jV :j :j :j ,:j :j :j :jN :j :j :jR :j ,:je :j' ,:j :j{ :jl :j :jh :j :j :j :jl :jW :jj ,:j :j :j( ,:j :j :jz :j :j :jN+ :jT, :j, :jK0 M _You now have 54 gold pieces (gained 10).:j2 :jA3 :j3 :j5 :j7 :j8 ,:j: :j\< :j< ,:j:? :j@ :jCA :jA :jHC :jE :jF :jqF :jH :j K :jK :j[L :j%N :jP :jmQ :jUR :jT :jW c  You encounter a rat.:j` #.# #.# #.##.# #.# #######.######  ........!.r..#  :ja R#@####.#  #.####.##...####.### #...................Magic Dart ######.##.#.######## #....#........ #.. ######.#######r   rat (asleep) .. #######.# .. ........########### .###.##.#.......:ja B..^...:jf Jr.60.9 (25.0):j(n Jr:jo K====1.9 (26:jPv :jXy - _The rat squeaks loudly.:j)Q .  The magic dart hits the rat.:ji*:jk0!:js8---5=---2.9 (1.0)Magic Dart:j6z:ju}G _You kill the rat!:j :j 9===:j" %. #.# #.# #.# #.#  #.# :j5 #######.###### ........@....# ----6.9 (4..####.####.# #.####.##...####.### #...................######.##.#.######## #....#........ #.. ######.#######.. #######.# .. ........############:j :j E-7.9 (5:jT :%:j = _Found a medusa talisman.:j +8.9 (6:j :j Z _f - a metallic dark potion:j{  You aren't carrying any scrolls. _:jR:j7:j:j:j:j: _:j:j:j;===:j:j:j:j,:jӤ:jX:j֫:jS:j:jx:jr,:j:jZ:j:jL:j:jA:j ,:jW:jD  You see here a medusa talisman.:j:j _:j:jh:j:jt:j":j:j,:j:j:j:j:j:j:j:j:j':j:j:jh:j:j:j}:j$:j:j_:j B:jE :j,:j:j:j:jS:j:j:j:j<,:j;:j,:j:j-:j?,:j:j):jg,,:j.-:jV.:j0,:j1:j3:j45:j5:j6:j7:jF #####.#   #.....#######   #.#.......%.#   #.##.######.#   #.##.# #.#  ####....# #.#  :jxG #...##### #.#   #...# #.#   #..@# #######.#####92.9 (24.0)   #.....>.............   #...##.#..####.####.   #...# ##.####.##...   #.... #...........  ####. ######.##.#.  . #....#.  :jAH#.#.. ######.   .. .:jqh:jw}3.9 (25 _Found a stone staircase leading down.:ji:j=:j:jۜ:j:jAn:j1:j:j,:jT:jm:jO:j:j:j[ #.....####### :jʻ#.#.......%.#  #.##.######.#  #.##.# #.#  ####....# #.#  #...##### #.#  #...# #.#  #...##########.###### #.....@.............# 7.9 (4.0) #...##.#..####.####.#  #...##.##.####.##...### #.......#...........:jr ####.#..######.##.#.### ..#.# #....#... #.#.. ######.### .... #######.#  .. ........###:j:jM:jc _There is a stone staircase leading down here.:j?:j=:jj:jj:jM28.9 (1 _:j~:jJ 3  You climb downwards.:j! # ###### #.##.#....#.### .........S...<.  #.@#  ####   S   ball python (constriction, asleep) :jA300.4 (2.5Magic Dart:j :jF _You encounter a ball python.Found an escape hatch in the ceiling.:jXa _There is a stone staircase leading up here.:j # ###### #.##.#....#.###........@S...<.>.##.#.<#.#.###.####.#.###:j 1.4 (1.0 _Found a stone staircase leading down.:j] †The helpless ball python fails to defend itself.  You feel devious.You puncture the ball python!:j>d & :jj  20  72Magic DartDevious :jo :jq O _You kill the ball python!:jr# #######.##.#....#.###. .........†...<.> .##.#.@#.#.###. ####.#  .# ## :j:ja73:j:ja _There is a stone staircase leading up here.:j{k :j n U  :jr :jy :j >4 _:j̀ :j; %2:j,A 9#.....########.#.......%.##.##.######.##.##.# #.#####....# #.##...##### #.# #...# #.# #...##########.#######.....@.............##...##.#..####.####.##...##.##.####.##...####.......#..............####.#..######.##.#.###..#.# #....#.... #.#.. ######.### .... #######.#.. ........### :j ,5.9 (2.5:jӦ 9%:j ! _You climb upwards.:j c _There is a stone staircase leading down here.:j h   _:jM 16  _You feel less devious.:j :j :j :j :jH ,:j :j :j8$ n:j$ :j^% :j2' :j`) ,:j) :j+ :j0 X:j5 B:j 6 :jx8 :jC: ,:jO< :j= :jn> :j ? :jqA :jdC :jC :jD :jE :jJ B:j8M :jMN ,:jN :jP :jFS :jS :jPT :jU :jW :jGX :j8Y :jZ :j6\ :j\ ,:j^ :j9a i  You encounter a hobgoblin.:jlh   #.####..........  #.......###.##.#  ###..##...# # # :ji  ##....####.#  #..........######  #..##.....<.....#  #.....###.#.....#  ###.###.# #.......#  #.@.# .# #......##  #.### ## #......#  #. #......# Magic Dart  #g # :jj O #. #.###.##### #. . #. g   hobgoblin (asleep) #. ##.###.##. .. .....#.##. :jrj N#.$.#.#:jt 023.9 (18.0):jv 34.9 (19 _:j| :j~ :jϹ  #.......###.##  ###..##...# #  #....####.#   #..........#####  #..##.....<.....  #.....###.#..... ###.###.# #.......  #...# .# #  #@### ## #......  #.# #......#  #g# ...#  #.# #.###.##### :j50 #.# . #.  #.###.###.##.  ........#.##.  ### #.$.#.# #...#.#:j:j05.0) :j:j:j##..##...# # ##....####.# ..........#######.....<..........###.####.###.# #.....# #### # g....# #.###.####. ##.###.#........### #.$ ##..##.....:jM:jv&6:j :j :jN .  The helpless hobgoblin fails to defend itself.  You feel devious.You puncture the hobgoblin!:jS ):j Y  20  107Magic DartDevious :jM] :j_ M _You kill the hobgoblin!:j07:j1<n:j=:j?:j @:js@:jB:jC:j:D:jD:jF:jH:j$I216 :jI:jLe _You feel less devious.:jN:j:O:jO:j_Q:j$S:jS:jhT:jU:jW:j]X:jY:j[:jH\:j\:j2`M _You now have 70 gold pieces (gained 16).:jGb:jb:jCc:j4e:jUg:jg:j{h:j2j:j_l:jl:j$m:jm:jGo:jo:jp:jr:j t:jvt:jt:ju:jw,:j(x:joy:jX{:j{:j|:j}:j~~:j~,:j:jt:jԀ,:j:jl:j,:jǃ:j:j#,:jڅ:j̆:j':jz:jc:j:j:jL:j:j&:j:j܍:j:jk  You encounter a ribbon worm.:j/ ###.###.# #.......# #...  #...#...# #......## #... :j #.###.### #......# #...  #.# #.#####......# +  #.# #.##.........# #  #.# #.##.###.#####  #.# #.#...##.# :j ##.###.###.##.#  #........#.#  ######...#.##..w.#  ##...#.#####.# Magic Dart ##......# # #.......## :jO#......÷.# w   ribbon worm (asleep) #.......<# #.......:j]W.# #...:jO051.9 (24.0):j&32.9 (25 _:js:j:jCG#...#...# #......## #...##.###.### #......# #...##.# #.#####......# +...##.# #.##.........# #...##.# #.##.###.#####  #.# #.#...##.# ##.###.###.##.# #........#.##.##########...#.##.@w.# ##...#.#####.# ##......# # #.......###......÷##.<# #.##.#.#.#:jL:j'N03.9 (1.0) :j*T:jV:j ww   _You now have 70 gold pieces (gained 16). _You encounter a ribbon worm.The helpless ribbon worm fails to defend itself.ribbon worm!  The ribbon worm is severely wounded.:j  20  =4Devious :jb :j :jT C _The ribbon worm bites you but does no damage.:jQ8 (catching breath)You barely miss the ribbon worm.The ribbon worm is severely wounded.:j@  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j 12  5Held :j:j. _You are caught in a web!:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js #...#...# #......## #...# ThunderHyde the Conjurer  #.###.### #......# #...# Deep Elf  #.# #.#####......# +...# Health: 19/19 ========================  #.# #.##.........# #...# Magic: 7/9==================------  #.# #.##.###.#####  AC: 2Str: 6  #.# #.#...##.# EV: 12 Int: 22  ##.###.###.##.# SH: 0Dex: 13  #........#.##.####  XL:  3 Next: 10% Place: Dungeon:2  ######...#.##.@w.#  Noise: =--------  Time: 1355.9 (0.0) :jL##...#.#####.#  a) +3 dagger (devious) ##......# #  Cast: Magic Dart #.......## Devious Held  #......÷.# #.......<# w   ribbon worm #........# #.........# #.......#.# _You are caught in a web!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit):j+  #...#...# #......## #...# ThunderHyde the Conjurer  #.###.### #......# #...# Deep Elf :j)  #.# #.#####......# +...# Health: 19/19 ========================  #.# #.##.........# #...# Magic: 7/9==================------  #.# #.##.###.#####  AC: 2Str: 6  #.# #.#...##.# EV: 12 Int: 22  ##.###.###.##.# SH: 0Dex: 13  #........#.##.####  XL:  3 Next: 10% Place: Dungeon:2 :jv  ######...#.##.@†.#  Noise: =--------  Time: 1355.9 (0.0) ##...#.#####.#  a) +3 dagger (devious) ##......# #  Cast: Magic Dart #.......## Devious Held  #......÷.# #.......<# w   ribbon worm #........# #.........# #.......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :j0 Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!:jj      #......#  #.# ......# :j  #.# ......#  #.#   #.#       **#   :js   #   ÷ :j i<   :js :j /†.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!:j 7=6.9 (1Magic DartRay :jm :jH f _(Press . to maintain the ray.):j1   :j K  You stop channelling your searing ray.:jZ n _:jI ,:jκ c8===:jj :j :j, :j :j :j{ :jܿ :j7 :j :j :j8 :j H=== :j B 8 Held :jV :j} e _You feel less devious.:j #9:jf ====:j :j 4 _Magic restored.:j H16 :jp > _You disentangle yourself.:j f  You encounter a quokka.:j o#...#...# #......## #...# #.###.### #......# #...# #.# #.#####......# :j N+...# #.# #.##.........# #...# #.# #.##.###.##### #.# #.#...##.#  ##.###.###.##.#  #.#.##.####  ######...#.##..@.# --##...#.#####.# ##......# .# :j0 Magic Dart#.## .##......÷.# ..#.<# .#r   quokka (wandering)#.# #r:j I#.# . :j -65.9 (9.:j ):j J--6.9 (10.0):j 4Magic Dart:j :j , _The quokka leaves your sight.:j x _You see here a ribbon worm corpse.:jI:j:j|:jv _===:ji:j,:j:j*:ju :j ,:j :j h  A quokka comes into view.:jP #.# #.##.###.#####   #.# #.#...##.#  ##.###.###.##.# :j  #........#.##.####  ######...#.##..†.#  ##...#.#####.# ##......# #.# #.## #.###.# #......÷.# #@....##.......<# #.#####:j> #..##. Magic Dart#..# r.#.#:j ##... #.#r   quokka (wandering)#.#... .############## .# :j 270.9 (4.0):j D.r:j :j 21.9 (5 _:j" :j$ :jJ  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 0 #.# #.##.###.##### ThunderHyde the Conjurer  #.# #.#...##.# Deep Elf ##.###.###.##.# Health: 19/19 ======================== #........#.##.#### Magic: 7/9==================------ ######...#.##..†.# AC: 2Str: 6 :j8  ##...#.#####.# EV: 16Int: 22  ##......# #.# SH: 0Dex: 13  #.......## #.###.#  XL:  3 Next: 17% Place: Dungeon:2  #......÷.# #@....#  Noise: ---------  Time: 1371.9 (0.0)  #.......<# #*#####  a) +3 dagger (devious)  #........# ##* Cast: Magic Dart  #.........# .r  #.......#.# ..#  #.......... #.#  r   quokka (wandering)  #.......#... .#  ############# .#  :j /_A quokka comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 71% to hit):j j v #.# #.##.###.##### ThunderHyde the Conjurer  #.# #.#...##.# Deep Elf ##.###.###.##.# Health: 19/19 ======================== #........#.##.#### Magic: 7/9==================------ ######...#.##..†.# AC: 2Str: 6  ##...#.#####.#:j@k 2 EV: 16Int: 22  ##......# #.# SH: 0Dex: 13  #.......## #.###.#  XL:  3 Next: 17% Place: Dungeon:2  #......÷.# #@....#  Noise: ---------  Time: 1371.9 (0.0)  #.......<# #.#####  a) +3 dagger (devious)  #........# ##. Cast: Magic Dart  #.........# .†  #.......#.# ..#  #.......... #.#  r   quokka (wandering)  #.......#... .#  ############# .# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j>l VAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!:jsp  #.#   #.# ###    :jp  #.#   #  ÷.# #  <# #*#####  :jq  ##*   .*   .*   #.#   .#   .# :j k..†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!:j; 21==2.9 (1Magic DartRay _(Press . to maintain the ray.):jk:j h _Your Stealth skill increases to level 4!:j:jO3:jK  You stop channelling your searing ray.:j / _:j%_:j%&,:j&:j':jt(M8===:j(:j*:j*:jy+:j-:j}-:j-:j/:j/:j/:j1:jL2{9======:j3:jW5:j5,:jP7:j?:j A:jAQ===:jC:jD:jeE:jE:jF:jIH:jH:j[I:jeJ:j L:jL,:jM:jO:jP,:j#Q:jR:j3S,:jAU:jV:jW,:j=X:j|Y:j'Z,:j6[:js\:j\:ji]:j#^:j_:ju`,:jxa:jb:jWc:jc:jd:j f:jf,:jh:j;j:jj:j3k:jl:jn:jn:jo:jp:jr:jr:jhs:jt:ju:jBv:jv:jdw:j1y:jy:jz:jz:j|:j|:j|:jn:jD,:j5:j:j:j9:j:je:j:j,:j:j:j,:j:j6,:j:j_:j6j  You encounter an endoplasm.:j# #.##.###.##### ... # #.#...##.# #.###.##.# ......#.##.#### ...#.##..†.#  ##...#.#####.# #### ##......# #.# J.. #.......## #.###.# #......÷.# #...@.# -- #.......<# #.##### #........#####....#Magic Dart #...#....†#.# #.......#.#.#...#.# #...#.#.#.# :j>J   endoplasm (asleep) #.......#.....#.#.# ###.#.##.#.#:j1407.9 (35.0):jN--8.9 (36 _:jh:j2:j 6 #.##.........# #...# ..#  #.##.###.#####....  #.#...##.# ##.###.##.# .....#.##.#### ##...#.##..†.# #.#####.# ########## #.# #J....... .## #.###@# ......÷.# #.....# .<# #.##### :j .#####....# ..#....†#.# .#.#.#...#.# ....#.#.#.# .......#.....#.#.# ##############.#.#:j :jw 09.9 (1.0) :j :j{ :jA .  The helpless endoplasm fails to defend itself.  You feel devious.You puncture the endoplasm!:jK(:jM 20  510Magic DartDevious :jR:jXUM _You kill the endoplasm!:jFI3:jjJ:j;K:j5oF:jun:jTw:jx:j^y:jy:jI|:j #### +...# ..# ##.........# #...# ..# ##.###.#####.... #...##.# ###.##.#  ..#.##.####  ..#.##..†.# ..#.#####.# ############# #.# #...@......#3.9 (3## #.###.####......÷.# #.....# ###.[<# #.##### #####....##....†#.##.#.#...#.#.#:j}Z ....#.....#.#.#:j:j<4.9 (4:j0:j) _Found a scale mail.:j*g  :jWi:jk:jEl0:jp,:jr:j/s216 :j:t:jjve _You feel less devious.:jy:jy:jwz:j|:j~:j:j:j:j1,:j:jN:j  You encounter a goblin. It is wielding a +0 club.:j,......# #...# ..# ... #.#####  .... #. #.#  # .#### #..†.# ####.# ############ :j #.# #..........#.###. # #.###.###. # #.....# #.###.[..### # #.##### #.# ....# Magic Dart #####....# #.# g...##....†#.# #.# ....##.#...#.# #.# #...#g   goblin (asleep)#.#.#.# ...##.#.# #.## ######.#.#:j&+9.9 (5:j320.9 (6 _:ju:jF:jӢ #####  .... #. .#  .# .###### ..†.# .##.# ############.#  #.# #..........#.###.##.###.####...........#  #.....# #.###@[..### :jL 8 #.##### #.# #....# ###....# #.# #g...# ....†#.# #.# .....# #.#...#.# #.# ##...#.#.#.#.# #.# ...# .#.#.# #.# #.## #####.#.# .#  #.#.#:j :j +1.9 (1:j :j :j    #####.†... ###.# ############.# #  #.# #..........#.###.###.####..............# #.###.[..### ####:jS #@...# ####....g....†#..#....## ..#.##. .# #.# #### .#  :jI" :j%vggThe goblin shouts!:j3o6----====2:j(6:j: :j;:j=+_The goblin hits you with a +0 club.:j0J )  You hit the goblin.:j):jH6=---3Magic Dart:j&:jJ _You kill the goblin!:j 3:j :j3 :j 7=---:j :j :j5 :j :j :j^ :j( :j :j\ h8==:j[ :j} :j :j7 :j :j$ :j :j :je :j {=:j@ x9==:j 1 _HP restored.:j 3:jC :j <  You see here a +0 club.:j :j^  _:jq :j  :j ,:j :j# :ja :j :==:j :j% :j :jM :j ,:j ,:j :j :jm! :j! :j" :j$ :j& :j' :j' :j* :j@, ,:j, :j. :j0 ,:jx1 :j2 :jx4 :j4 :j5 :j97 :j8 ,:j9 :j|; :j< :jE= ,:j> :jJ@ ,:j@ :jA :j%C :jC :jC :jZE :jF :jG ,:jI :jZK :jK ,:jM :jN :jGO :jO :jQ :jR :jR ,:jiT :jAV :jV :j"W :j:j?M8===:joC:jYD:jD:jP,:j*R:jVQ===:jX:j[:j\M9===:j7^:j@b:jnf,:jr:jw:j2z:j@{:j|:j:jJ,:j,:j*:jg===:j:j,:jǔ:j:j`K...# #.. #... ...# ..# ....... . ...# ..# .....###.... #.  #####)#....  #....†...####  ### #............  .. #.... ####.# ###....- ...#.###.##....##### :j7.........##....# ##.[..### #)...#  #....# #.[..# ##)...# #....# ......# #....+ .##...# #....# .##...# ##'###:j0274.0):jcF-8.9 (15:jY:jK1 _d - a ring of see invisible:j:jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +5 ring of evasion (worn):jd - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jb:j...# #.. #...ThunderHyde the Conjurer ...# ..# ....... ..Deep Elf ...# ..# .....###..Health: 19/19 ========================.... #.......Magic: 9/9========================#####)#....AC: 2Str: 6#....†...####EV: 16Int: 22### #............SH: 0Dex: 13.. #........#XL:  3 Next: 50% Place: Dungeon:2 ####.# ###....@...#Noise: ---------  Time: 1528.9 (0.0) ...#.###.##....######a) +3 dagger (devious) .........##[:jb37m....#Cast: Magic Dart ##.[..### #)...##....# #.[..# ##)...# #....# ......# #....+ .##...# #....# .##...# ##'### _You encounter a jackal.The magic dart hits the jackal. _The jackal is moderately wounded.The magic dart hits the jackal! _You kill the jackal! _d - a ring of see invisible:j:j&-9.4 (0.5:j,:j/8 _d - a ring of see invisible (worn):j;3:jL>:jG:jXK:jKM,:jR:jpT,:j-X,:jY:jnZ:jE[:j\:j^:j_:j_:jjc:jcf,:jg:ji:jrk:jl:jl:jGn:jqB:j@u:jv:jKw:jw:jUy:j{,:j|:j:jȁ,:jǂ:jM:j:j:j:jÉ:jEB:j:jϒ,:j:j:j+,:j:jؚ:jB:j۠:j,:j7:jݥ:jT,:j:jj:j,:jT:j:j,:j:j<:jdz,:js:j:jL:j,:jJ:j,:j:j":j`k  You encounter a ball python.:j #. ### #. .. . .. .S #### #. . ...#.#######.# ####.#<....#.#  #.........# ##########..####.### ...^...........#@# ##.###########.#.# ##......#.####Magic Dart ....##..#.######....#######..## ....###....# #....#.......... #...# ###....# #....#.#####..:j*S   ball python (constriction, asleep) #...# #.##..##............# #...# #.# #..#.......#.##.# #...# #.. #..............#:j<051.4 (22.0):j32.4 (23 _:jN:j:jY .  The magic dart hits the ball python.:j3^*****:j!?.....:j)8---1=3.4 (1.0)Magic Dart:j2.:j[1O _You kill the ball python!:jw 3:j :j :j n:j :jT M9===:j :j :jΧ :jx ,:j@ :j :j@ :j :jʭ :j :j ,:j :j :j, ;===:j+ :jܶ :jո :j_ :j :j :jV :j :jb :j :j :j :j :j :j c  You encounter a bat.:j  .....# .......# ## ......# #. #. ......# #. #b ......###.### .##.##$####.#......... .......@...........-#### .##.#..............:j9 6 #.#######.##....Magic Dart ##### #.#<....#.# ## #.........############..####.### b   bat (asleep) .....^...........#.####.###########.#.# .........##......#.####:j /60.0):j M-4.4 (11 _:j :jS :jw .....# .# #### ......# #. #.. ......#  #. #b# ......### :jj ###.### .##.##@####.#...... ....... ............ ####### #.##.#.............. ...... #.#######.##.... ###### #.#<....#.# ## #.........# #############..####.### ......^...........#.# #####.###########.#.#:j:j05.4 (1.0) :j":jR _You see here 10 gold pieces.:j .  The helpless bat fails to defend itself.  You feel devious.You puncture the bat!:j (:jS  20  36Magic DartDevious  _You kill the bat!:jh :j :j :jP  _You now have 80 gold pieces (gained 10).:j 3:jx :jU :jU ,:j1 :j[ :j^ :j :jg :jX :j[ :j :j :j :jt 16 :j :j e _You feel less devious.:j :j@ :j :j :j ,:j :jh :j :j :j :j :j ,:j :j :j :jV :j :jQ :j^ :j :j[ :j :j:j,:j:j,:j:j:jF :j ,:j, :j) ,:j :j:j,:j:j:j:j,:j:j:j,:j:jx  You encounter a jackal and a ball python.:jQ###### #....# +....#  #....######  ##.##.....#  #@##.###.#  ...S....##.#.#.#  ..h#######.#...#####Magic Dart ..#.......# ###.......# ## ####.......#h   jackal (wandering) :jQ.# #. #..........#S   ball python (constriction, asleep) .# #. #.###......### . .##.##.####.#......:j!186.4 (20.0).:j&S   ball python (constriction, asleep):j&,7.4 (21:j*:jd-3 _The jackal leaves your sight.:j###### #....# +....# #....######. ##.##.....#....####.##.###.#....S..@.##.#.#.#.#######.#...###### ..#.......# ###.......# ####.......# ..##. #....# #.# #. #.###.### ..####.### .##.##.####.#...... .......... ..............8.4 (1.0) :jɃ  ###### #....# +....## #....#######.. ##.##.....##....####.##.###.#:j +....S.@..##.#.#.##....#######.#...####### ..#.#  ###.# #### ####.#.# #. #.# ##.# #. #.###......### ...####.### .##.##.####.#...... . .:j| <9:j :j ####### #....##. +....# #.. #....###### #... ##.##.....# #....####.##.###.# +....S@...##.#.#.# #....#######.#...##### ###. ..#.## ###.# ##### ####.#.# #. #.##.# #. #.###...... #...####.### .##.##.####.#. :jM:j'90:jײ:ju .  The helpless ball python fails to defend itself.  You feel devious.You puncture the ball python!:j|R:j 20  51Magic DartDevious  _You kill the ball python!:jI:j*:jr:jh  A jackal comes into view.:j###### ###### #....# #....# #....# +....# ## #....# #....###### .# #....# ##.##.....# .# #....####.##.###.# .# +...@.....##.#.#.# .# #....#######.#...#### .# ###... ..#.......:jVMagic Dart .# #.##. ###....... .#######. h# ####.........##. #. #.. h   jackal (wandering) .####.##. #. #.###...... .##...####.####. .##.##.####.#..... :jAN2h.:j6h.:j:ji  3.4 (2 _:j#:j:j  *h  The magic dart hits the jackal.  The jackal is almost dead.:j] 7h.:j  8---====4.4 (1:j :j ' _The jackal barks!:j7  You closely miss the jackal.The jackal is severely wounded.:j>A =---5 _The jackal closely misses you.:j  ###### ###### #....# #....# #....# +....## #....# #....###### %.# #....# ##.##.....# #.# #....####.##.###.# :j #.# +..@......##.#.#.# #.# #...h#######.#... #.# ###.... ..# #.# #.##.# ### #.###### #.. .# ####.# #.# #. # #.####.# #.# #. #.### #.##...####.####.#.##.##.####.#. :jȗ :j) A---6:j :j _The jackal closely misses you. The jackal completely misses you.:jj  You closely miss the jackal.The jackal is severely wounded.:jam%7:jvs5 %:juT _The jackal closely misses you.:jl †You hit the jackal.:jnS:j9===88Magic Dart:j!:jJ _You kill the jackal!:jd    You see here a jackal corpse. _===16  _You feel less devious.:js:j:j:j:jx:j:j:j*:jN:ji:j:j:j:j:j:j!:j?:j:j:ju :j%:j:j:jK:j:j:j:jA :j!:j3$:jj%:j&:j(:j*:j+:j-:jK/:j1:j"3:jx4:j6:j8:j(::j;:j>:j@:jA:j2C:jF :jF:jG_You open the door.:jJ:jeK:jL:jP :jQ: There is an open door here.:jT:jU _:j X:jGZ:j\:j=^:j_:jb:je:jf:jg:j j:jCl:jm:jo:jsq:js:ju:jzv:jx:jz:j?|:j}:j:j:j':j:j:jk:jъ:j[:jK:jt:jВ:jٗ:jh:j:j:j:jY:j2:jt:jĨ:jҪ:j!:jj:j:j:jg:j :j:j(:j:j:j:j:j:j:j:j:j:j:j%:j:j:j:j:je:j,:jM:jK:j:jZ:j:j:j:j:j# :j :j :jX ,:j:jB:j:j:j]:j1:jk:jz:j,:j:j\,:j:j:jN:j,:j!:j":j6#:j#:j^%:j9&:j&:j@':j(:j):j):jY*:j+:j,,:j0-:j.:j/:j[0,:j1:j2:j<3:j3:j4:j5:jx6,:j7:j8,:jV9:jS<@  There is an open door here.:jL=:j= _:jb>:j=@:jA,:j'B:jC:jDB:jF:jG:jmH,:jEK:jK:jL:jmM:jN:jO:joP:jP:jR:jS,:jT:jxV:jmX:jY:jY:j[:j\:j]:j]:j^:j`:ja:jNh:ji,:ji:jk7 _You open the door.:jm3:jm:jq@  There is an open door here.:jr:j?s _:js:jmu:jdv:jv:jw:jx:jy:jEz:jz:j|:j2~,:j~:j:j:je:j:jw:j,:j:j:j,:j:j:j:j:j:j:jԍ:j<,:j:j:j>,:j:j,:j|:j:jԕ:j:j:j:j4:j:j+:j?:j:j:j:jZ:jՠ:j6:j:j:jĤ:j,:j:j0:jn:jH,:jn:jk,:j:j:j:jk,:jx:j[:jij:j:j]:j:j^:j:j:jV:j:jZ:j=:jg:j,:j:j:j~:j:j<,:j,:jy:je:j,:j:jk:j,:j:j:j6:j:j:j:jl,:jn:jN:j:je:j|:j:j:jq:j:j,:jH:j:j,:j^:j!:j .....>.............# #.# #.##.# ...##.#..####.####.# #.# #.#..# ...##.##.####.##...####.####.#.## .......#......................... ###.#..######.##.#.###########.##  #..#.#### #....#.............##  ###.#.....#######.############## :jLL #......##.#######.# #  #.####.........@..##############-71012.0)  #.......###.##.#.........^......  ###..##...# #.#########.####### ##....####.# ). #..........##.........###### #.......##..# #..##.....<.....# #.......###....###.#.....# #####...# ####.# #.......# #...# ##...# ### #...# #:j:jF-13:j:jQ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a short sword.:j3:j:j{:j:js:j:j:j:j :jW:j:j,:jC  You see here a +0 short sword.:j:jq _:jH:j:jY@:jWDB:jE:jF:j_KB:jM:j[:j\,:j]:j `:j1p4:jq:j#s:j|:j},:j~:jy:j3:j:j:jD:j:j:j:j:j:j3:j:j:j+:j:jh:j:jY:j:j^:j<:j:j,:j:j :jß:j:j17 _You open the door.:j:j:j@:j@  There is an open door here.:j:jb _:jR:j:j,:j:jg####.#..).# #..........##.........###### #.......##..#.####:jl..<.....# #.......###....# ###.#.....# #####...# ###....# .# #.......# #...# #.##.. .# #......## #...# #.# #.. ## #......# ###...# #.. #. ####......#.'...# ..# #. #.........##...# ..# ... #.###.#####.......+...# .... ...##.# #.......###.# :j>##.# ######### .# #. .#.##.#### .#### #. .#.##..†.# .... # .#.#####.# ############.# ###. ...# #.# #..........#.###.##...## #.###.####...........##..:j347.4 (36.0):j(,8.4 (37:jx:j. _i - a scroll of identify:j:jsRead which item? Scrolls  i - a scroll of identify [!] read|quaff[?] describe selected:j:j:jN}.####.#..).# #..........##...... ThunderHyde the Conjurer ......###### #.......##..#.##### Deep Elf .....<.....# #.......###....#Health: 19/19 ======================== :j2.###.#.....# #####...# ###....# Magic: 9/9======================== .# #.......##...# #.##..# AC: 2Str: 6 .# #......###...# #.# #.. EV: 16Int: 22 ## #......# ###...# #.. #. SH: 0Dex: 13 ####......#######.'...# ..# #. XL:  3 Next: 58% Place: Dungeon:2 :j#.........#.....@.#...# ..# ... Noise: ---------  Time: 1748.4 (0.0) #.###.#####.......+...# .... ... a) +3 dagger (devious) ...##.# #.......###.#### Cast: Magic Dart ##.##.# ######### .##.. .#.##.####.#### #.. .#.##..†.#.... #..  .#.#####.# ############.# ###..:j  ...# #.# #..........#.###.##...  ...## #.###.####...........##...  _There is an open door here. _Found a short sword. _You see here a +0 short sword. _You open the door. _There is an open door here. _i - a scroll of identify:j:j)Identify which item? (\ to view known items) Potions (select first with !) :j d - a glowing brown potion  f - a metallic dark potion[?] describe selected:j :j:jX.####.#..).# #..........##...... ThunderHyde the Conjurer ......###### #.......##..#.##### Deep Elf .....<.....# #.......###....#Health: 19/19 ======================== .###.#.....# #####...# ###....# Magic: 9/9:j======================== .# #.......##...# #.##..# AC: 2Str: 6 .# #......###...# #.# #.. EV: 16Int: 22 ## #......# ###...# #.. #. SH: 0Dex: 13 ####......#######.'...# ..# #. XL:  3 Next: 58% Place: Dungeon:2 #.........#.....@.#...# ..# ... Noise: ---------  Time: 1748.4 (0.0) #.###.#####.......+...# .... ... a) +3 dagger (devious) ...##.# #.......###.#### Cast: [4:j0mMagic Dart ##.##.# ######### .##.. .#.##.####.#### #.. .#.##..†.#.... #..  .#.#####.# ############.# ###..  ...# #.# #..........#.###.##...  ...## #.###.####...........##...  _There is an open door here. _Found a short sword. _You see here a +0 short sword. _You open the door. _There is an open door here. _i - a scroll of identify:j>)]  As you read the scroll of identify, it crumbles to dust.:jf,+9.4 (1:jLM _d -> B - a potion of berserk rage:jR:j\3:j:j ,:jn:jȤ@  There is an open door here.:j :j _:j::j:jΩ:j`,:j:j:j:j:j:j~:j:j:j:j:j}:j :j:jB:jۻ:jb:j:j:j:j:j:j:j0:jD:j::j:jZ:j:j:j:jY:j:j%:j:j2:ja:j:jW,:j:j:jM:j:j6:j:jn:j:j@:j:j :j:j:j :j :j :j :j# :j :j :j :j :j :jw :j :jz :jW :j :j :j :jT :j :j :j :j :j :j! :j" :jS$ :j$ :j% :j* :j+ ,:ji, :jE. :j/ :j 0 :j0 :j2 :jx3 :j4 :j4 :j5 :j7 ,:j8 :jJ: :j< B:j> :jU :jW :jY ,:jZ :jp] :jJ_ :j` :js` :jb :j e :je :jf :j`i :jk :jml :jm :jEp :jHr :jr :js :jv :jx ,:jy :j| :j5~ :j~ :j :jX :j ,:j :jQ :j :j* :j :jw :j :jm :j :j :jؘ ,:j+ :ji :j #.##..##............# #.###..#.......#.##.# #...##..............# .#.##........#..###### .#.........###.......# ......##.......#####.# ..#######)#.......#.# #....÷...####.###.# .# #...........@.....# 91.4 (42.0).# #........####.###... #.###........# .#  .##....###### .. ..##....# #.> ####)...# ###  #.[..#  #....#  #....+:jس :ji ,2.4 (43:j :j ; _Found a stone staircase leading down.:j)3:j:jR:j:jQ:jx,:j]:j]:j:jo:j:j0I _Found a parchment of Teleport Other.:j:j:jd:j:j :j:jc:j~:j3,:j:jQ.........#### ....##.......#####.# ######)## .#  #....÷...####.###.#..#  #.................#.#  #........####.###...# ##........# #.###.# # #....###### #..#..#.#....# ##9.4 (7.0))...# #####.:.[..####....# #....+....# ##'### ##.# :j/...#:j:j:j4c _There is a stone staircase leading down here.:j :j :j# :j :jQ 4800.4 (1 _:j :j &3:j .         ###   :j =..#   #.#   #?##.#   #@...#   #.#..#   #.# .#   :j #∩# #  #.#  #.#   ..#   ..#     :jP -1.9 (2.5:jV :jY _You climb downwards.  Found a scroll labelled TEG KEUDDIOWK. Found Ugobuy's General Store.:j[ a _There is a stone staircase leading up here.:j5###..# ##.#<...#..∩# .#.##.# #..#:j=:j@42.9 (1.0 _:j:j :jx+3.9 (2:j:jAc _c - a scroll labelled TEG KEUDDIOWK:jd #### ..##.#...#.#...# #..# :jD :j:j+4.9 (1:j:j(a _There is a stone staircase leading up here.:j5 ! #### ..#.# ##.#<..#..#..#∩# .#..#  :jY= :jA -5 _:jE :jI :j?  #### ..#.# ##.#<...#.#..#∩# ....#  :jK :j &6:j :j :j4#### ..#.# ##.<...# . ..# ..#..>:jS=:jA&7:jtF:jH2 _Found an escape hatch in the floor.:jKj _There is an entrance to Ugobuy's General Store here.:jO :jX Welcome to Ugobuy's General Store! What would you like to do?  a -  426 gold a parchment of Enfeebleb -  239 gold a parchment of Hoarfrost Cannonade  c -  52 gold a parchment of Shock  d -  169 gold a parchment of Vhi's Electric Charge  e -  65 gold a +0 quarterstaff  f -  52 gold a scroll of immolation (unknown)  g -  117 gold 3 scrolls of teleportation (unknown)  h -  39 gold a throwing net You have 80 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list :j4   a -  426 gold a parchment of Enfeeble  c +  52 gold a parchment of Shocke - f -  h -  After the purchase, you will have 28 gold pieces.[Enter] buy marked items:jӳ <d $ :j8X Purchase items for 52 gold? (y/N):j!nc $  169Vhi's Electric Charged -  65+0 quarterstaff  e -  52 gold a scroll of immolation (unknown)  f -  117 gold 3 scrolls of teleportation (unknown) 39a throwing net :jn28 You are short 141 gold pieces for the purchase.gshopping listG:j%z :j  ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1807.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Magic Dart..[40:jem# ..# ...#  ...#  #..>#     _There is a stone staircase leading up here. _c - a scroll labelled TEG KEUDDIOWK _There is a stone staircase leading up here. _Found an escape hatch in the floor. _There is an entrance to Ugobuy's General Store here.  You pick up a parchment of Shock and begin reading...Found an escape hatch in the floor. _n entrance to Ugobuy's General Store here.  You pick up a parchment of Shock and begin reading...  You add the spell Shock to your library.  Thank you for shopping at Ugobuy's General Store!:jɏ:jh _You can access your shopping list by pressing '$'.:j>Y  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 4% 1  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  d - Forge Lightning Spire Air/Forgecraft 77% 4  e - Plasma BeamFire/Air100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jE   ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1807.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Magic Dart[40:jE cm..# ..# ...#  ...#  #..>#     _Found an escape hatch in the floor. _There is an entrance to Ugobuy's General Store here.  You pick up a parchment of Shock and begin reading...  You add the spell Shock to your library.  Thank you for shopping at Ugobuy's General Store! _You can access your shopping list by pressing '$'.:jN :j/P Memorise Shock, consuming 1 spell level and leaving 3? Y - Yes :jP ' N - No :jd  :j   ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..# :j   XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1807.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Magic Dart..# ..# ...# :jԹ  ...#  #..>#   :j n   _Found an escape hatch in the floor.  :j \_There is an entrance to Ugobuy's General Store here.  :j: You pick up a parchment of Shock and begin reading...  You add the spell Shock to your library.  Thank you for shopping at Ugobuy's General Store!  :j\ S_You can access your shopping list by pressing '$'. :j 28.9 (1 _ :j8  :j  :j +9.9 (2 :j9  :j _You start memorising the spell. You continue memorising. :j  :jO  :j{ c _You finish memorising. Spell assigned to 'c'.":j\z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ":j  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - ShockConjuration/Air4%1  f - FoxfireConjuration/Fire4%1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit&:j;&:j&:j  ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0&:jDex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1809.9 (0.0)#.# .#  a) +3 dagger (devious)&:j(#.# #  Cast: Magic Dart..# &:j..# ...#  ...#  #..>#    &:jThank you for shopping at Ugobuy's General Store! _You can access your shopping list by pressing '$'. _You start memorising the spell. You continue memorising. &:j<_You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? &:j _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? &:j &:j &:jJ$&:j'? _z - Shock':j5# ':j<$ Drink which item? Potions  g - a potion of magicB - a potion of berserk rage  L - a potion of lignification ':j$  f - a metallic dark potion [!] read|quaff[?] describe selected):j):j>  ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1809.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Magic Dart..):j# ..# ...#  ...#  #..>#     _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? _z - Shock):j:  Okay, then.):j-):ji):j):jM. _*:jV~*:jQuiver which action? ([-] to clear)  a - Cast: Magic Dart *:jZ b - Cast: Searing Rayc - Cast: Foxfire *:j d - Cast: Shock [&] all spells[!] focus mode: off|on,:jl ,:j   ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#,:j-   Noise: ---------  Time: 1809.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Shock..# ..# ...# ,:jz 5 ...#  #..>#    ,:j Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  ,:jء Adjust to which letter? _z - Shock _Okay, then.,:j) ,:jc ,:j .:j!.:j6) Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 41% 4  b - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  c - Forge Lightning Spire Air/Forgecraft 77% 4  d - Plasma BeamFire/Air100% 6 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4:j<4:jA4:jh  ThunderHyde the Conjurer####  Deep Elf..#  Health: 19/19 ========================#.# #  Magic: 9/9========================#.##.#  AC: 2Str: 6#<...#  EV: 16Int: 22#.#..#  SH: 0Dex: 13#.#..#  XL:  3 Next: 58% Place: Dungeon:3#@# .#  Noise: ---------  Time: 1809.9 (0.0)#.# .#  a) +3 dagger (devious)#.# #  Cast: Shock..#[14:jp2;33H ..# ...#  ...#  #..>#    Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? _z - Shock _Okay, then.  Okay, then. _6:j M###..#  .##<..∩.#.# # .6:jw 6#..>#6:j 6:j8 310.9 (1 _6:j` 6:j 6:j? M###..#  #.##.#<...#.#.∩#.# .# ...#6:j 6:j &16:j$ 6:jů 7:j@M###..#  #7:jAu.##...#..#.#..##∩# .# ..#7:j`H7:jM&27:jQ7:jUa _There is a stone staircase leading up here.7:j!} 7:j\ 7:jQ 7:jX 7:j -3 _7:jX 7:j>y &27:j_ v.........###.......# ....##.......#####.# # ######)#.......# .#  #....÷...####.###.#..#  #.................#.#  #........####.###...# ##........# #.###.# # #....###### #..#..#.## 7:jȀ #....###.@.....# #)...######.:... #.[..# ### #....# 7:j #....+ #....# ##'### 7:j \##.# ...#7:j -5.4 (2.57:j_ 7:j ! _You climb upwards.7:jc c _There is a stone staircase leading down here.9:j.9:j9:j 9:jT9:j9:j2P _9:j9:jŒ9:j9:j9:jė,9:j9:j9:j~B9:j ####.#..#  ##)#.......# #.#..#  ..÷...####.###.#..#  ...............#.#  ......####.###...#  ......# #.###.#.#  .###### #..#..#.##  .# ##.>.....#.# 9:jq .# ####  .# .#####  .# #.#  .+ #..9:j .# ### ##           9:jN You pick up a parchment of Teleport Other and begin reading...9:j_-9.4 (4.09:j,20.4 (59:j9:jG _You add the spell Teleport Other to your library.;:jN-I;:j&/;:jA0;:j/5n;:j5;:j6;:j8,;:j8;:j9;:j:;:j?;;:j;;:j<;:j=;:j=;:je>;:jB?;:jH@;:j@;:jgA;:jYB;:jIC;:jC;:jC;:jD;:jE;:jF;:jtF;:joG;:j?H;:jH;:jH;:j:J;:jK,;:jK;:jL;:jM;:jM;:jAN;:jO;:jRX;:j@S;:jqS;:jS;:jU;:jU;:jU;:j5V;:jW;:jW;:jX;:jY;:jZ;:jS[;:j[;:j[;:j\;:j/^,;:jt^;:jp_;:j`,;:j9a;:jb;:jc;:j)d;:jcd;:je;:jf,;:j(g;:jyh;:jri,;:ji;:j\k;:jl;:j=l;:jl;:jLn;:jn;:jn;:j]o;:j_q;:jv;:jw;:j*x;:jx;:j;:j~;:j;:j;:j΃;:j;:j;:jR;:jx;:j,;:j8;:jC;:jX;:j;:j;:j?;:j;:jV;:j;:j͎;:j;:jJ;:j;:jf;:j;:j;:j;:j;:j;:j;:jB;:j ;:jF;:j;:j;:j;:j;:jʩ;:j;:j;:jq;:j;:j;:jc;:j:;:j;:j;:j&;:j׻;:j ;:j;:j7 _You open the door.;:j;:j1;:j;:j@  There is an open door here.;:j;:jP _;:j;:j};:j;:j;:j2;:j;:j,;:jz;:jz;:j;:jM;:j;:jS;:jS;:j;:jC;:j;:j;:je;:j,;:j,;:j;:j;:j;:j;:j;:j9 ;:j;:j;:j;:j;:jn;:j;:j;:j;:j;:j ;:ji;:jR;:jK ;:j ;:j!;:j#;:j%;:j%;:j&;:j(;:j*,;:j+;:j,;:j~.,;:j/;:jF0;:jt1;:j1;:jC2;:jq3;:j4;:j4;:jh5;:j6;:j7;:j7;:jl8;:j9;:j0;,;:j;;:j@=;:j>;:j?;:j|?;:jA;:jB;:jC;:jnC;:jD;:jE;:jF;:jF;:jG;:j\H;:jH;:jI;:jK;:jK;:j L;:j{L;:j)N;:jN;:j O;:jbO;:j[P;:jQ;:jQ;:jER;:j2T;:jU;:jU;:jUV;:jW;:jX;:j2Y;:jY;:j\;:j^B;:jq_;:j|`;:j`;:j`;:jFb;:jc;:j|c;:jc;:je;:j]f;:jf;:jGg;:jeh;:jMi;:ji;:jbj;:jk;:jm;:j,n;:jn;:jo;:jp;:jyq;:jZr;:jns;:jht;:ju;:ju;:jv;:jw,;:jtx;:jy;:jz;:jH{;:j{;:j@X;:j;:j;k  You encounter a ball python.;:j.. .. .##  . ...  # .S   ..   ### .###   #.. ..#   #.# #.#   ##.# #@#  ;:ji###..### ### ###.#  .......# ... #...#  Shock ###....###.###.###  ....##...#.#...#  .##.####.#.#.### S   ball python (constriction, asleep) ....# #.....# .#######..#### ......#....#;:jj#;:j؛099.4 (79.0);:j5900.4 (80 _;:jW;:j?<:jR .  The zap hits the ball python.<:j******<:jc......8---60=1.4 (1.0)Shock<:jf<:jokO _You kill the ball python!<:jD <:j 3<:jN B<:j 9=== <:j _Magic restored.<:jU! <:j" ,<:j" <:jJ$ <:j% <:j% ;===<:j@& <:j|' <:j( <:j( <:j)) <:j;+ <:j(6 # #  ###  .... #  .... ..## ## .... )...##. ... ..... ### #..##  <:j6 #.. -9.4 (8 ### ###.###  #.. #...#  #.# ###.#  ##.# #.# #####..### ### ###.# ........# ... #...# #####....###.###.### #...#.#...# <:j`= <:jA F-10.4 (9<:jF <:jeI # _Found a mace.>:j< _>:j; X>:j X>:j >:jX >:j >:j2 >:j >:j >:j >:j >:jm >:j >:j >:jo >:j >:jo >:j >:jշ >:ja >:j >:j >:j >:jݽ >:j1 >:j1 >:j >:jG >:j >:j< >:j >:j >:j >:j >:j >:j B>:j >:j >:j >:j} >:j <  You see here a +0 mace.>:jP >:j  _>:j >:jO >:j ,>:jn >:j >:j ,>:j >:jo >:j >:jC >:j >:j >:jd >:j >:j >:j >:j >:je >:j >:j   You see here a +0 mace. _>:j? >:j ,>:j >:j{>:j>:j>:j>:j>:j>:j >:j" >:jQ >:j`,>:j>:jB>:j#>:j8..# ..# ..###### ##.....#  ##.###.#  ##.#.#.# # ###.#...##### .# ....#.......# ####..# #####.......# #@..# #####.......# #.### ##..........# #.# ##.###......####. ##.####.#........###### ......................########.# #.......####)...##.....###.##...... #.......##### #<....#.######## ##..###..##38.4 (28.0)>:jD=,9.4 (29>:jBx _d - a scroll labelled VUNITT JOCEE@:ja@:jLcsRead which item? Scrolls  c - a scroll labelled TEG KEUDDIOWK  d - a scroll labelled VUNITT JOCEE [!] read|quaff@:jcG[?] describe selectedA:j~BA:jIA:j|P...#ThunderHyde the Conjurer ...#Deep Elf ...######Health: 19/19 ======================== .##.....#Magic: 9/9A:jLQZ======================== .##.###.#AC: 2Str: 6 .##.#.#.##EV: 16Int: 22 ###.#...#####.#SH: 0Dex: 13 ....#.......# ####..#XL:  3 Next: 60% Place: Dungeon:2 #####.......# #@..#Noise: ---------  Time: 1939.4 (0.0) #####.......# #.###a) +3 dagger (devious) ##..........# #.#A:jARCast: Shock ##.###......####.# ##.####.#........###### ......................########.# #...............####)...##.....# #######.##...... #.......##### #<....#.######## ##..###..## _You kill the ball python! _Magic restored. _Found a mace. _You see here a +0 mace. _You see here a +0 mace. _d - a scroll labelled VUNITT JOCEEA:jOj bbbbbbbbbbbbA:jjXAs you read the scroll labelled VUNITT JOCEE, it crumbles to dust.A:jp,40.4 (1A:jvbbbbbbbbbA:jyZ _You hear the flapping of tiny wings. It was a scroll of butterflies.B:jN B:j B:j B:j- .b.b.bB:j_ 3B:j B:j I _You swap places with your butterfly.B:j B:jb B:j B:j B:j; 3B:j B:jW I _You swap places with your butterfly.B:j  You swap places with your butterfly.  You encounter an endoplasm and a rat.B:j#  #  #  ######  .....#  #.#   .#.#.# ##  .#...##### ##.#  .#.......# ####@b#  .......# #bbb##J># # #b### r# Shock .........# #b# .. #......####b# ## ####.#bb######   J   endoplasm (asleep) .B:jQbbb....########.#   r   rat (asleep) .............####)...##.....#  ####.##...... #.......#####  B:j+2.4 (2B:j"2B:j3$3.4 (3B:j?B:j@bB:jB3bbbB:jBB:jG B:jvHB:jH-_Found a stone staircase leading down.C:jS        #  ###.#  #.#.# ###  #...##### ##.#  #.# ####b@#  #.C:j# #bbb##J>#  #.# #b### .r#  # #b# ##..  ......####b# .##  .#......bb###### # bbb....#.#  ####)...##.....#  .##...... #.#####  C:j$!3b.C:j ";.bC:j}"C:jh+C:j/-+4.4 (1C:ja4bbbbbC:j7: _You swap places with your butterfly.E:j .  The helpless endoplasm fails to defend itself.  You feel devious.You impale the endoplasm!!E:jLr   rat 20  45Devious bbbb _You kill the endoplasm!E:j-   #### ...#  ##.#  .#.# ### .# ...##### ##.# #..# .......# ####b.##..# .# #bbb##@># E:j z.# #b####.r#  .# #b# .##.. #####b# #. .## #......bb###### #  ..........bbb....########.#  ####)...##.....#  ##.## #.......#####  .#.######## ##..###..##  E:jy >.bE:j *bE:j 3b.E:j 5.E:j 76E:jH GbbE:j E:j9 †The helpless rat fails to defend itself.  You impale the rat!!.b 4 67ShockDevious bb _You kill the rat!F:jȭ    #  #.# ### # #.# ### .. .#  ##### ##.# .#..#  # ####bb##..#  # #bb.##.@#  # #b####.†#  # #b# ..##..  ......####b###. .##  #F:jή.#......bb########  bbb....#.#  ####)...##.....#  #.##...... #.#####  #.# ##..###..##  F:jJ.b.F:j.F:j$5bF:j78F:jF:jc _There is a stone staircase leading down here.G:jG:jAU  G:j.G:jOG:j>9 _G:jWG:j%3G:j   ###########.#  .......@....#  # ######.#######  #.##.#....#.###  .........†...<.>   .##.#.<#.#.###.  ####.# .# ##G:j/ -50.9 (2.5G:j7 G:j8 # _You climb downwards.G:j: a _There is a stone staircase leading up here.H:j&H:jU  H:jBH:j|H:jٿE1.9 (1.0 _H:jH:j %2H:j J  ### ..# #.#### # #.#### .. .# ..##### ##.# .#..# ......# ####..##..#  ......# #bbb##.@#  ......# #b####.†#  H:j ......# #b# ..##. ......####b###. .## #.#......bb######## .........bbb....########.#  ..........####)...##.....#  #.##...... #.......#####  #.######## ##..###..## H:j ,3.4 (2.5H:j H:j ! _You climb upwards.H:jK c _There is a stone staircase leading down here.I:j$I:j%U  I:j`&I:jH(I:je*I:jV.c _I:j/I:j0216 I:j0I:j2e _You feel less devious.I:j3I:j4I:j4I:j6I:j6I:j7I:ju7I:j8I:j9I:j9I:j=:I:jM;I:j<I:jh<I:j<I:j >I:j?,I:j?I:j1AI:j[B,I:jBI:jCI:jDI:jEI:jEI:jFI:jGI:jGI:j2HI:jII:jII:j1JI:jrJI:jKI:jLI:jbLI:jLI:jVNI:jNI:jNI:j&OI:jnQI:j@RI:jpRI:jRI:jSI:jITI:jTI:jTI:jUI:jV,I:jWI:jWI:jjXI:jXI:jXI:jYI:jZI:jZI:jW[I:j!\I:j\I:jB]I:j]I:j^I:jr_I:j_I:j`I:jbI:j e,I:j'lI:jmI:j!oI:joI:jBpI:jrI:jsI:jsI:jtI:jvI:jxI:jxI:jyI:jE{I:j|I:jJ}I:j}I:j[I:j€I:j I:j؁I:j0_  You see here a rat corpse.I:jw _I:j[I:j1I:jI:jSI:jI:jdI:jI:jx,I:j\I:jљI:j,I:jI:jI:jǟI:j6I:jI:j͢I:j ,I:jؤI:jզI:jI:jCI:jYI:jI:j,I:jiI:jI:j,I:jI:jQI:j,I:j!I:jI:j߹I:jI:j I:jI:jI:j,I:j2I:jBI:jI:jRI:jI:jI:j nI:j I:j I:j I:j I:j <  You see here a +0 mace.I:jV I:j  _I:j I:j I:j ,I:jw I:j I:j( I:j ,I:j I:j I:j I:j I:jb I:j! ,I:j" I:j~$ I:j% I:j!& I:j(' I:j( I:j(* I:j|* I:j,+ I:j, I:j. I:ja. I:j. I:jO0 I:j1 I:j1 I:j2 I:j3 I:j4 I:j4 I:j5 I:jV= I:jM> I:jh? I:j? I:j0@ I:j:A I:jHB I:j C ,I:jE I:jH  You encounter a goblin. It is wielding a +0 dagger.I:jR .##...# #...# #####.### ###.###   #...# #...#   #.### ###.#  ####.# ?g .. #.#  ..#######..###.###.###.#  ..........# ... #...#  I:j"S #.#####....###.###.###  ....##...#@#...# #.##.####.#.#.### ....# #.....# ShockI:jIS #..#######..## ..###.......#....#  I:jmS #####.#..#.#  g   goblin (asleep) #I:jS # #.#..#.#   I:jS ...####.###.#..#.#   ............#.##.#  I:j` 22010.4 (57.0)I:je ,1.4 (58I:jk I:jn e _Found a scroll labelled ILUFOB CIOTE.K:jg*######## ##..###..# . #...# #...# ####.### ###.##...# #.. #.### ### ### ##.#$?g ..$######..###.###.###.........#....r#...#.#####....###@###.###.....##...#.#...#.##.####.#.#.###......# #.......#..#######..#######.......#... ......#####.#..#r   rat (asleep) #.......# #.#####.###.#..K:jX3c  You encounter a rat.K:j502.4 (1.0) K:jI<K:j?+ _Found 17 gold pieces.K:jz _#.##......# #.......##### #.######### ##..###..## ..# #...# #...# ### ###.### ###.### # #...#. #...#  #.###. ###.# #### ##.#$?g ..$#.# .#######..###.###.###.# .#..........#.@..r#...# #.#####....###.###.### K:j{ ......##...#.#...# #.##.####.#.#.### .......# #.....# ...#..#######..#### ###.......#....# .#####.#..#.# )#.......# #.#..#.# K:jB K:j &3K:j" K:j L:j.....####)...##.....# #.##......# #.......##### #.######### ##..###..## ...# #...# #...# .### ###.### ###.### .# #...#.. #...# .# #.###.# ###.# #### ##.#$?g# ..$#.# .#######..###@###.###.# .#..........#....r#...# #.#####....###.###.### ......##...#.#...# #.##.####.#.#.### L:j.......# #.....# ...#..#######..#### ###.......#....# #.#####.#..#.# L:j$L:j&4L:j^L:j#L:j0 )The helpless goblin fails to defend itself.  You feel devious.You puncture the goblin!L:jr   ratL:jI 20  L:jV75Devious L:jڠL:jJ _You kill the goblin!M:jBm##.## #.......#### .#.######### ##..###..## ..# #...# #... .#####.### ###.### ...#.. #...M:jm}###.# ###### ##.#$?)# ..$...#######..###.###.##..........#@...r#..#####....###.###.##........##...#.#...# M:jn#.##.####.#.#.##.....# #.....# #..#######..###M:j>n###.......#....# #.......#####.#..# #)#.......# M:j'wM:j^x76M:jM:jM:jn&.##......# #.#####  #.# ##..###..##  # #...# #...#  ### ###.### ###.###  # #...#.. #...#  # #.###.# ###.#  #### ##.#$?)# ..$#.#  #..###.###.###.#  #.#.@..r#...#  #.#####....###.###.###  ##...#.#...#  #.##.####.#.#.###  # #.....#  #..#M:j$U..####  ###.#....#  .#####.#..#.#  )#.# #.#..#.#  M:j.#;7M:j#'M:j)M:j.##......# #.#####  .# ##..###..##  .# #...# #...#   ###.### ###.###   #...#.. #...#   #.###.# ###.#   ##.#$?)# ..$#.#  #..###.###.###.#  #.#..@.r#...#  #.#####....###.###.###  ##...#.#...#  #.##.####.#.#.###  # #.....#  #..#..####  ###.#....#  #####.#..#.#:jcm  #.# #.#..#.#  M:jLwr.rM:jD====8M:j M:j/- _The rat squeaks loudly.M:j E .  You hit the rat.M:j RM:jy' 9=---9ShockM:j- M:j/ G _You kill the rat!N:ju#.##......# #.##### #.# ##..###..## .# #...# #...# # ###.### ###.### # #...#.. #...# # #.###.# ###.# # ##.#$?)# ..$#.# .#..###.###.###.# .#N:jv.#.@...#...# .#.#####....###.###.### .##...#.#...# .#.##.####.#.#.### .# #.....# .#..#..#### .###.#....# .#####.#..#.# )#.# #.#..#.# N:jA2SN:j S   adder (wandering)----20ShockN:j W _You encounter an adder.O:j)M #.##......# #.##### .#.# ##..###..## .#O:j}M  #...# #...# .### ###.### ###.### .# #...#.. #...# .#O:jM  #.###.# ###.# O:jM .#### ##.#$?)# ..$#.# .#..###.###S###.# .#O:jN p.#@....#...# .#.#####....###.###.### .##...#.#...# .#.##.####.#.#.### O:jN ;.# #.....# .#..#..#### .###.#....# #.#####.#..#.# #)#O:jN Q.# #.#..#.# O:jQ U.SO:jW ESO:jX -=1O:j\^ O:j` / _The adder hisses angrily.P:j **** The zap hits the adder.  The adder is moderately wounded.P:j S.  The zap misses the adder.P:j H.S..P:j j8---16 2P:j( P:j+ V _You feel less devious.Q:jr ****The zap hits the adder.Q:jd3S.Q:j1lv ..  The adder is heavily wounded.Q:j]mc7------3Q:jtQ:jwR _The adder barely misses you.S:j}  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j?_##.##......# #.......#####  ThunderHyde the Conjurer .#.######### ##..###..##  Deep Elf ...# #...# #...#  Health: 19/19 ======================== .### ###.### ###.###  Magic: 5/9=============----------- .# #...#.. #...#  AC: 2Str: 6 .# #.###.# ###.#  EV: 16Int: 22 .#### ##.#$?)# ..$#.#  SH: 0Dex: 13 V:j_....#######..###.###.###.#  XL:  3 Next: 69% Place: Dungeon:2 ....#..........#@S...#...#  Noise: =--------  Time: 2023.4 (0.0) ....#.#####....###.###.###  a) +3 dagger (devious) ............##...#.#...#  Cast: Shock .......#.##.####.#.#.### ............# #.....# ......#..#######..####  S   adder ....###.......#....# V:j+a#.......#####.#..#.# #)#.......# #.#..#.# _The adder barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)V:j##.##......# #.......#####  ThunderHyde the Conjurer .#.######### ##..###..##  Deep Elf ...# #...# #...#  Health: 19/19 ======================== .### ###.### ###.###  Magic: 5/9=============----------- .# #...#.. #...#  AC: 2Str: 6 .# #.###.# ###.#  EV: 16Int: 22 .#### ##.#$?)# ..$#.#  SH: 0Dex: 13 ....#######..###.###.###.#  XL:  3 Next: 69% Place: Dungeon:2 ....#..........#@....#...#  Noise: =--------  Time: 2023.4 (0.0) ....#.#####....###.###.###  a) +3 dagger (devious) V:j8............##...#.#...#  Cast: Shock .......#.##.####.#.#.### ............# #.....# ......#..#######..####  S   adder ....###.......#....# #.......#####.#..#.# #)#.......# #.#..#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!V:j&     #...# #...#  ###.###    #...#   ###.#  ##.#$?)# ..$#.# ###.# ****#...# V:j~#.###            #)   V:jk@9....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!V:jH92=4.4 (1ShockRay V:jOV:jXRf _(Press . to maintain the ray.)W:jr3W:jsW:jwK  You stop channelling your searing ray.W:jUx/ _W:j}6===W:jm~W:j~W:jW:jRW:jW:jtW:jW:jMW:j1W:jW:jm7=====W:j+W:jW:jωW:jW:j^W:j W:jW:j4,W:jsW:jW:j?:==W:j=W:jW:j¥M8===W:jW:jW:j W:jOW:jW:jMW:jW:jԯW:jW:jW:jW:j:#9W:j_I======W:j|W:jط4 _Magic restored.W:jع3W:jW:jW:jվW:j"W:jLW:jO............########.# W:j............####)...##.....# ###.##......# #.......##### .#.######### ##..###..## ...# #...#:#...# #.###W:jZ ###.###.###.### #.# #...#... #...# #.# #.###.# ###.# W:j#.#### ##.#$@)# ..$#.# -- W:j#....#######..###.###.###.# #....#W:j....#.....#...# #....#.#####....###.###.### #W:j.##...#.#...# #.......#.##.####.#.#.### ...# #.....#W:jA .#..#######..####W:jEc .....###.......#....# W:jO0417.0)W:jG--2.4 (18W:jJW:jnb _d - a scroll labelled ILUFOB CIOTEY:jIJ3Y:jJY:jLY:j OY:j%SQ===Y:jSY:jSY:jUY:jbL _You now have 36 gold pieces (gained 8).Y:jeY:jfY:jgY:jiY:jlY:jlY:jmY:j+pY:j%yY:jU{Y:jN}Y:j}Y:j~Y:jƀY:j9Y:jY:jƒY:j # #.####.†##.## #.#  # #.##..##...# #.#  .....####.###.##.### #.#  .#........######## #.#  ...........########.#  .........####)...##.....#  .##......#....#####  Y:j.######### ##..###..##  .# ...#@#...#  ## ###.###.###.###   #...#.....#...#   #.###.###.###.#  ### ##.#..)# ..$#.#  ..#######..###.###.###.#  #.....#...#  #.#####....###.###.###  .....##...#.#...#Y:j^ You pick up a parchment of Scorch and begin reading...Y:j250.4 (8.0)Y:j?+1.4 (9Y:jY:j? _You add the spell Scorch to your library.Z:j׊ 3Z:j Z:j Z:j Z:j Z:j͕ Z:jA ,Z:j Z:jd Z:jt Z:j Z:jo Z:j Z:j Z:j: Z:j Z:jП Z:j ,Z:j Z:j ,Z:j Z:j L _You now have 45 gold pieces (gained 9).Z:jݲ Z:j 3Z:j˹ Z:j Z:j Z:j Z:j; Z:j Z:j$ Z:j Z:jl Z:j> BZ:j Z:j BZ:jt/hZ:j=0Z:jL4Z:j4Z:j5Z:j;Z:jm<Z:j<Z:jM>Z:j6BZ:jCZ:jCZ:jDZ:j$IZ:j\JZ:jJZ:jKZ:jOZ:jQ,Z:jRZ:jRWZ:j/Y,Z:jZZ:jw^Z:j_Z:jB`Z:jiaZ:jeZ:jVg,Z:jhZ:jlZ:jUnZ:jnZ:joZ:jtZ:j,v,Z:jwZ:j{Z:j}Z:je}Z:jZ:jZ:jZ:j Z:jZ:jZ:j'Z:j",Z:jhZ:jd,Z:j~Z:j{Z:jK,Z:jvZ:jƙZ:jWZ:jZ:jʝZ:jZ:jZ:j\Z:jjZ:jZ:jZ:jZ:j'Z:jCZ:jZ:j1Z:jZ:jZ:j Z:jmZ:jZ:jVZ:jZ:jXZ:jZ:j\Z:j,Z:jZ:jZ:j;Z:jZ:jLZ:jZ:j$Z:jZ:jZ:jnZ:jUZ:jZ:jZ:jZ:jQZ:jZ:jZ:jZ:jZ:jwZ:joZ:jZ:jZ:jZ:j Z:jZ:j,Z:jZ:j{Z:j~Z:jZ:j Z:jZ:jsZ:j Z:j Z:j* Z:jZ:jjZ:jZ:jZ:j,Z:jZ:j?Z:j,Z:j0Z:jZ:j/,Z:j Z:j!Z:ja#Z:j#Z:jR$Z:jc',Z:j'Z:j(Z:jH+Z:j,Z:jR-Z:j-Z:j.Z:j/Z:j'0Z:jy0Z:j2Z:j3Z:j3,Z:j(5Z:j5Z:j 6Z:jf6Z:j8Z:j*9,Z:j9[:jm#....†#.# #.#......# #....' .#.#.#...#.# #.#.##...# #....#.#.#.# #.#.##...# ##'####.#.# #.#.###.#######.# ########.#.# #.#.###.# #.....#  #.#.# #.#...#.# #.#####  #.#.# #.#.#.#.# #.#  #...# #.###.#.# #.#  [:jc##### #.@...#.# #.# 112.4 (61.0) #######.# #.#  #.# #†#  #.# #.# #.# #.# #.# #.# #.###.# #.....# #######[:jC [:j`&[:j\(E _Done exploring.\:j \:j Spells (Memorise)TypeFailure Level  a - ScorchFire19% 2b - Teleport OtherTranslocation36% 3  c - Fulminant PrismConjuration/Alchemy 41% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  e - Forge Lightning Spire Air/Forgecraft 77% 4  f - Plasma BeamFire/Air100% 6 3 spell levels left \:j0][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_:jS...#....†#.# #.#......# #....' ThunderHyde the Conjurer .#.#.#...#.# #.#.##...# #....# Deep Elf .....#.#.#.# #.#.##...# ##'### Health: 19/19 ======================== .#.....#.#.# #.#.###.#######.#Magic: 9/9======================== ########.#.# #.#.###.# #.....#AC: 2Str: 6#.#.# #.#...#.# #.#####EV: 16Int: 22#.#.# #.#.#.#.# #.#SH: 0Dex: 13#...# #.###.#.# #.#XL:  3 Next: 92% _:jPlace: Dungeon:2##### #.@...#.# #.#Noise: ---------  Time: 2112.4 (0.0)#######.# #.#a) +3 dagger (devious)#.# #†#Cast: Shock#.# #.##.# #.##.# #.##.###.##.....######## _d - a scroll labelled ILUFOB CIOTE _You now have 36 gold pieces (gained 8).  You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library. _You now have 45 gold pieces (gained 9). _Done exploring._:jMemorise Scorch, consuming 2 spell levels and leaving 1? Y - Yes  N - No_:j1# _:j[ ...#....†#.# #.#......# #....' ThunderHyde the Conjurer .#.#.#...#.# #.#.##...# #....# Deep Elf .....#.#.#.# #.#.##...# ##'### Health: 19/19 ======================== .#.....#.#.# #.#.###.#######.#Magic: 9/9======================== ########.#.# #.#.###.# #.....#AC: 2Str: 6#.#.# #.#...#.# #.#####EV: 16Int: 22#.#.# #.#.#.#.# #.#SH: 0Dex: 13#...# #.###.#.# #.#XL:  3 Next: 92% Pl_:jer 5ace: Dungeon:2##### #.@...#.# #.#Noise: ---------  Time: 2112.4 (0.0)#######.# #.#a) +3 dagger (devious)#.# #†#Cast: Shock#.# #.##.# #.##.# #.##.###.##.....######## _d - a scroll labelled ILUFOB CIOTE _You now have 36 gold pieces (gained 8).  You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library. _You now have 45 gold pieces (gained 9). _Done exploring.3.4 (1 _4.4 (2_:j9t +5.4 (3_:jz _:j _You start memorising the spell. You continue memorising. x2_:jm _:jb c _You finish memorising. Spell assigned to 'c'.c:j c:j c:j c:jP v............0c:j c:j c:jG E _Done exploring.l:j l:j5 Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon m:jp>m:jP [?25h[?0cm:jQ...#....†#.# #.#......# #....' ThunderHyde the Conjurer .#.#.#...#.# #.#.##...# #....# Deep Elf .....#.#.#.# #.#.##...# ##'### Health: 19/19 ======================== .#.....#.#.# #.#.###.#######.#Magic: 9/9======================== ########.#.# #.#.###.# #.....#AC: 2Str: 6#.#.# #.#...#.# #.#####EV: 16Int: 22#.#.# #.#.#.#.# #.#SH: 0Dex: 13#...# #.###.#.# #.#m:jR|XL:  3 Next: 92% Place: Dungeon:2##### #.@...#.# #.#Noise: ---------  Time: 2115.4 (0.0)#######.# #.#a) +3 dagger (devious)#.# #†#Cast: Shock#.# #.##.# #.##.# #.##.###.##.....######## m:j~S_You now have 45 gold pieces (gained 9). _Done exploring. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _Done exploring.  What level of the Dungeon? (default 2, ? - help) n:jk< [?25l[?1cn:j)L J3n:jO[ n:j[ n:jOb E _n:jfe Xn:ji n:jj Bn:jo n:jo n:jo n:jp n:jt n:jHu ,n:ju n:jR n:j2 n:j n:j7 n:jy n:jܧ ,n:jѲ n:j n:j n:j n:j n:j n:jU n:jT n:j n:j n:jH 7n:j %_Done exploring. _You start memorising the spell. You continue memorising. x2You finish memorising. Spell assigned to 'c'. _Done exploring.  You see here a +0 club.n:j n:jD  _n:j n:jN n:j n:j n:j' n:j- n:jt0 n:j 1 n:j2 n:j; n:jp< ,n:j8> n:jB n:jE n:jE n:jF n:jJ n:jM ,n:jN n:jR n:juT n:jT n:jU n:jY n:j[ ,n:ji] n:jFa n:jc ,n:jge n:jh n:j#p Xn:jr ,n:j,| n:j} ,n:j~ n:jd n:j n:j# n:jf n:js n:j ,n:jN n:j n:j n:j$ n:jf n:jy n:jG n:j n:j n:j( n:jX ,n:j& n:j n:j\ ,n:j` n:jT n:j ,n:jZ n:jܸ n:j. n:j n:j} n:je n:j n:j n:je n:j n:j ,n:jT n:j n:j n:jF n:j n:j n:j& n:js n:j2 n:j n:j n:j n:j n:j n:j7 n:j n:j n:j n:j- n:jk n:j n:j n:j n:j n:jd n:j n:j n:j n:jj n:j Y  There is a stone staircase leading down here.n:j n:j n:j) $ _n:j n:j &3n:j n:j ,n:jR # _You climb downwards.n:jk {         ####  ..#  #.# #   #.##.#   #@...#  58.9 (43.5) #.#..#  #.#..#  n:j <#∩# .#  #.# .#  #.# #   ..#  ..#  ...#  n:jN n:j n:j a _There is a stone staircase leading up here.p:j Ip:j p:j p:j P _p:j ,p:j p:j p:j p:jk p:j p:jr p:j ,p:jS p:j p:j ,p:j> p:j} p:j k  You encounter a ribbon worm.p:j     #.######  #......#  ######.# #  #.##.#  #<@..#  #.#..#  p:jI '#.#..#  Shock#∩#w.#  #.#..#  #.#..#   w   ribbon worm (asleep)..#..= ..##.# ...#  p:j= 263.9 (5.0)p:jaw +4.9 (6p:jt p:j Y _Found a shiny pearl ring.r:j' .# .. #.###### )# r:jP(#......# .# ######.# .#r:j( r:j( #.##.#  #<...#  r:j(#.#@.#  #.#..# r:j( #∩#w.#  r:j)#.#..#  #.#..#  r:jA)..#..=  ..##.# r:je) ...# .#  ...# r:j)( r:j_4r:j6+5.9 (1r:jZ<r:j?# _Found a club.s:j.#.#.###### )#.....# .#####. #.###<..#.#∩#w.#...#..=#.##...# #..>s:j~s:j{&6s:jTs:js:j ww  Found a shiny pearl ring. _Found a club.  The helpless ribbon worm fails to defend itself.  You feel devious.  You puncture the ribbon worm!  The ribbon worm is heavily wounded.s:j  20  =7Devious s:j s:j \ _The ribbon worm completely misses you.v:j9 *****The zap hits the ribbon worm.v:j2 w....  The ribbon worm is heavily wounded.v:jw4 g8---8v:j; v:jr= X _The ribbon worm barely misses you.w:jo ***** The zap hits the ribbon worm.w:jz3 w....  The ribbon worm is severely wounded.w:j#5b7------9w:j:w:j=\ _The ribbon worm completely misses you.w:j?w:j*@6-----Contam: 10% -70w:jFw:jIC _You miscast Shock. Nothing appears to happen.y:jx  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:jQ  .# ThunderHyde the Conjurer .. Deep Elf #.###### )# Health: 19/19 ======================== #......# .# Magic: 4/9==========-------------- ######.# .# AC: 2Str: 6 #.##.# EV: 20 Int: 22 Contam: 10%  #<...# SH: 0Dex: 13 #.#..# XL:  3 Next: 92% Place: Dungeon:3 #.#@.# Noise: ---------  Time: 2170.9 (0.0) #∩#w.# a) +3 dagger (devious)y:jc  #.#..# Cast: Shock #.#..# Devious  ..#..= ..##.##  w   ribbon worm ...# .# ...# .# #..># _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  y:j Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)y:j .# ThunderHyde the Conjurer .. Deep Elf #.###### )# Health: 19/19 ======================== #......# .# Magic: 4/9==========-------------- ######.# .# AC: 2Str: 6 #.##.#y:jO EV: 20 Int: 22 Contam: 10%  #<...# SH: 0Dex: 13 #.#..# XL:  3 Next: 92% Place: Dungeon:3 #.#@.# Noise: ---------  Time: 2170.9 (0.0) #∩#†.# a) +3 dagger (devious) #.#..#y:j: Cast: Shock #.#..# Devious  ..#..= y:j..##.##  w   ribbon worm ...# .# ...# .#y:j c #..>#Confirm with . or Enter, or press ? or * to list all spells.y:j=[Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  y:jf-The searing ray hits the ribbon worm!y:ji .#  ..  #.###### )#  #......# .#  y:jJ .#    #<...#   y:jC   #∩#*.#  #.#*.# y:j$ #.#*.#  ..#*.=  ..##.##  ...# .#  y:jQ ...# .#  y:jx #..># z:j%dC†...  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!z:jpez:jl.#  ThunderHyde the Conjurer..  Deep Elf#.###### )#  Health: 19/19 ========================#......# .#  Magic: 4/9==========--------------z:jm######.# .#  AC: 2Str: 6#.##.#  EV: 20 Int: 22 Contam: 10% #<...#  SH: 0Dex: 13#.#..#  XL:  3 Next: 100% Place: Dungeon:3z:jLm~#.#@.#  Noise: ==-------  Time: 2171.9 (1.0)#∩#†.#z:jsmN  a) +3 dagger (devious)#.#..#  Cast: Shock#.#..#z:jmo  Devious Ray ..#..= ..##.##  ...# .#  ...# .#  #..>#  z:j#nAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linez:jLnAim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  z:jtn9You kill the ribbon worm!z:jp _(Press . to maintain the ray.)  You have reached level 4!z:j,z/  --more--{:j24/2410-34 0% Shock{:j{:jwP _You feel clever.|:j..  #.#######)#  #......##.#  ######.##.#   #.##.#  #<...#  #.#..#  #.#..#  #∩#†@#  #.#..#  #.#..#  ..#..=  ..##.## ...##.#  ...##.#  #..>#..#    |:jT |:j&q5===--2|:j'.|:js/< _You stop channelling your searing ray.}:j V #.#######)#.....##.#####. #.#<...#∩#†.#...#..=#.##...  }:j+^}:jc@--3}:jh}:jj}:jp  .....##.##### #.#<...#∩#†.#...#..=......#.######.}:j ...##.# ###  }:j }:j %4}:j }:jd ~:j#w######.##.#   #.##.#  #<...#  #.#..#  #.#..#  #∩#†.#  #.#..#  #.#..########  ..#..@......#  ..##.######.#  ...##.#  ...##.#  #..>#..#   ...  ####     ~:j.~:j7:16 5~:j:~:jIe _You feel less devious.~:jP{6=====6.9 (2~:jjU~:jiX. _e - a +4 ring of slaying:j+:jM.H Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 34% 3  b - Fulminant PrismConjuration/Alchemy 38% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  d - Forge Lightning Spire Air/Forgecraft 75% 4  e - Plasma Beam:j.Fire/Air100% 6 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j DescribMemorise|Describe:jwHide) Describe|Hide:jI Plasma Beam Fire/Air 100% 6 1 spell hidden:j+:jW######.##.#  ThunderHyde the Conjurer#.##.#  Deep Elf#<...#  Health: 24/24 ========================#.#..#  Magic: 6/10==============----------#.#..#  AC: 2Str: 6#∩#†.#  EV: 16Int: 23 Contam: 10% #.#..#  SH: 0Dex: 13#.#..########   XL:  4 Next:  0% Place: Dungeon:3..#..@......#   Noise: ---------  Time: 2176.9 (0.0)..##.######.#  :jK`  a) +3 dagger (devious)...##.#  Cast: Shock...##.# #..>#..# ...  ####       _(Press . to maintain the ray.)  You have reached level 4! _You feel clever. _You stop channelling your searing ray. _You feel less devious. _e - a +4 ring of slaying  Okay, then. _:jM8% _647==2:j:j'':j:jZ _Your magical contamination has completely faded away.:j(:j:j8=====:jNm===9==10/10===== _Magic restored.:jÚ #<...#  #.#..#  #.#..#  #∩#†.#  #.#..#  #.#..########  ..#.........#  ..##.######.# .##@# 94.9 (18.0).##.# #..>#..#  ....  >#### #.  #    :jP:j2,5.9 (19:j:j; _Found a stone staircase leading down.:jÒ===  You encounter a bat and a rat. #∩#†.# #b#.#..# #.#.#..######## #...#.........# #...##.######.# #...##.# #...##.# #..>#..####  #...@.....#  #..>#####.#  #.#. .. Shock# #. #  #.   #. b:jÓ   bat (asleep) #. r   rat (asleep)#r    :j17.9 (2.0):jսO8.9 (3 _:j s#b#.#..#  #.#.#..########  #...#.........#  #...##.######.#  #...##.#  #...##.#  #..>#..####  #.........#  #..@#####.#  #.#.# ..  # #.# #  #.#   #.#  #.#   r   r #r#   #.#  :j :jɏ +9.9 (1:j :j c _There is a stone staircase leading down here.:j :j .#######..#.........#.######.# #.#>#..####.......#>#####.##.#@# ..#  #  r.:j* :j8 L200 _:j ..#.........#.####### .#>#..#####.........#..>######.#.# ..  #  r.:jy<1:j:j:j#.###### ##..>#..#####...........>######.# ..  #  r.:jY2:jU  #..>#..####.........>######.# ..  #  r..:j9X :j2Z &3:ja :j9v :jΨ..>#..####.......>######.# ..  #  r..##:j:j&4:j:jk:j .  The helpless rat fails to defend itself.  You feel devious.You puncture the rat!:j 20  15ShockDevious :j] _You kill the rat!:jt M...##.# >#..###.......>#####.# ... ###.#:j*v > ###:j͗ M6:jͤ :j? :j3M#####.##...##.# ..>#..###.......>#####.# ... ###.# ..#:jȞ:jG%7:j}:j:j=........#####.###...##.# #..>#..###.........>#####.# ... ###8:j:ja#.#..#######........######.#.#.##.# #..>#..####........#..>#####.# ... ##9:j:jҳ b #.#..#######.........######.##.#.##.# >#..####.......##..@#####.# #... ##:j :j &10:j~ y _There is a stone staircase leading down here.:j :j U  :j :j :jl M16 211:j :j; a 4 _You feel less devious.You climb downwards. ... #.. #.# #.#   #.#   #.#  .##.###.#  S.....!@#  .##.####    S   adder (asleep) :jT :3.4 (2.5Shock:j`  _You encounter an adder.Found a metallic dark potion. _There is a stone staircase leading up here.:jO :jT :j 9/10 ---Contam: 10% 4.4 (1.0 _You miscast Shock. Nothing appears to happen.:j I *******S    The zap hits the adder.  The adder is moderately wounded.:jJ.S:jOC.S:j\...!8-----=5:j!:j/ _The adder hisses angrily.:j 6*******:jH.S:jx...S..!:jd7-----6:jTe _The zap misses the adder.:jH 6*******:jE G.S:j x....S.!:j} B---7:j :jP O _The zap misses the adder.:jm:j1*******:jH rThe zap misses the adder..S:jIO.r:jR....rS!r   quokka (wandering):jkWW6--8:jhm _You encounter a quokka.:jY *******r  The zap misses the adder. The zap hits the quokka.:j9J.S:jZ.r ....  The quokka is almost dead.2--5----9:jQ@ _The adder bites you.:j) †The zap misses the adder. The zap hits the quokka.******* :jۨ& :jr.....†SYou kill the quokka!:jSneak 4-----320:jS _The adder closely misses you.:j^I6*******:j.....†S3=----8% 1:j,:j_ _The zap misses the adder. The adder barely misses you.:j   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jV   ThunderHyde the Sneak ... Deep Elf #.. Health: 23/24 =======================- #.# Magic: 2/10====-------------------- #.# AC: 2Str: 6 #.# EV: 16:j Int: 23 Contam: 8%  #.# SH: 0Dex: 13 .##.###.# XL:  4 Next:  3% Place: Dungeon:4 .....†S@# Noise: =--------  Time: 2221.4 (0.0) .##.##### a) +3 dagger (devious)  Cast: Shock  S   adder :j _The zap misses the adder. The adder barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :j Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit):j,   ThunderHyde the Sneak ... Deep Elf #.. Health: 23/24 =======================- #.# Magic: 2/10====-------------------- #.# AC: 2Str: 6 #.# EV: 16Int: 23 Contam: 8%  #.# SH: 0Dex: 13 .##.###.# XL:  4 Next:  3% Place: Dungeon:4 .....†!@# Noise: =--------  Time: 2221.4 (0.0) .##.##### a) +3 dagger (devious)  Cast: Shock:j$   S   adderCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder! ... #.. #.# #.# #.# #.# .## ...****@# .## :j9 o..†!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!:j 616=2.4 (1ShockRay :j :jԱ f _(Press . to maintain the ray.):jd[  ... #.. #.# #.# #.# #.##.##.###.#.†@<#.##.#####:jc :jh Q4--3 :jn :jMw K _You stop channelling your searing ray.:jΥ 2--4.4 (2 _f - 2 metallic dark potions (gained 1):jE&... #.. #.# #.# #.# #.# #.##.###.# ......†.@# ..##.##### :j4=3===15.4 (1:j:jB#a _There is a stone staircase leading up here.:j3v:jz:j:j:j/6:j’:jn# ====3 _Your magical contamination has completely faded away.:j+#b#.#..# #.#.#..########  #...#.........#  #...##.######.#  #...##.# #...##.# #..>#..####  #.........#  #..@#####.#  #.#... # #.## #.# :j,#.# #.#  #.#  #.#  #.#  :j-7.9 (2.5:j<:j! _You climb upwards.:j%c _There is a stone staircase leading down here.:j:j:j\:j:j $ _:j$,:j5(4==:j(:j(:j*:j*:j.X:j/:j/#5:j0>=====:j0:j2:j2:jY3:jB5,:j6:j 8:j\8:j+9:j;:j;f6=====:j<:j>:j+?:j?:jA,:jB:jD:jD:jE:jQG:jGl7====:juH:j,J:jzJ:jJ:jKM:jM:jM:jP:j^P:j:Q:jS:jS:==:jT:jV:jVO8===:jW:jY:jY:jZ:j%\:ja\:j\:j2_:jw_:j`:jԊ9=====10/10===== _Magic restored.===:jcn:j.X:j_:j :jVe  A bat comes into view.:j$ #∩#†b #.#..#######.........######.##..##.# >#..###......#.>#####.# ... Shock:jګz#.##.#.b   bat (asleep)#. #. #. :jU065.9 (38.0):jf36.9 (39 _:j4:jJ98.#...#∩#†b #.#..#######........######.#.#:j :.##.# #..####.........>#####.# ... .##.#.:jD:jV07.9 (1.0) :j\:j`a _There is an escape hatch in the floor here.:j Y #.#..#  ..#.#..#  ..#∩#†.#  #b#.#..#  #.#.#..########  #...#.........#  #...##.######.#  #...##.#  #.@.##.#   #..>#..####  #.........#  #..>#####.# #.#.# .. #.#.##  #.#.# #.#.# #.#.#:j -8 _:j` :j #<...# #.#.#..# ..#.#..# ..#∩#†.# #b#.#..#  #.#.#..######## #...#.........# #...##.######.# #@..##.#:jA #...##.#  #..>#..#### #.........# #..>#####.# #.#.# .. #.#.## #.#.#  #.#.#:j:ju&9:jp:jټ:jU.##..#<.#.#.#.#.:jLV..#∩#†b #.#..#######........#####.#.##.# >#..###.......>#####.# :jVR..#:jUb:jd'70:jj:j|:jX1########.##..#<.##.#...#∩#†b#.#..# #.#..#######........#####.#.##.#>#..###.......>#####.#..#:j:j=&1:jc:j:j .....######## ###.##.. ..#<..##...#.#...#∩#†:jX b#.#..# #.#..#######........#####.#.##.#>#..###.......>#####.#..:j :j &2:jY :j` :j( †  The helpless bat fails to defend itself.  You feel devious.You puncture the bat!:j0(:j:: 20  73ShockDevious :jB:jG _You kill the bat!:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j:j Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - ScorchFire17%2  f - FoxfireConjuration/Fire4%1  z - ShockConjuration/Air3%1 :j\Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:j":j:j#......##.#ThunderHyde the Sneak######.##.#Deep Elf## ###.##.#Health: 24/24 ========================.. ..#<...#Magic: 10/10 ========================.##.#.#..#AC: 2Str: 6...#.#..#EV: 20 Int: 23..#∩#†.#SH: 0Dex: 13#†#.#..#XL:  4 Next: 17% Place: Dungeon:3#@#.#..########Noise: ---------  Time: 2273.9 (0.0):j#...#.........#a) +3 dagger (devious)#...##.######.#Cast: Shock#...##.#Devious #...##.##..>#..#####.........##..>#####.##.#.# ..The helpless bat fails to defend itself.  :jYou feel devious.You puncture the bat! _You kill the bat!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :jN  You feel devious.  You puncture the bat! _You kill the bat!(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.:jF:j:j. _:j  :j F _:jE4  You see here a bat corpse. _16  _You feel less devious.:jP:jS,:jT:j]:j`:jcc,:j3j:jlm,:jn:jp:js:js:jt:j . # .####. #.#######)#.### #......##.#.#...#########.##.#[###...#######.##.#.@...........#<...########...##.#.#.. ###....#.#.. ###..#∩#†. :j##†#.#.. #.#.#..  #...#..  #...##.  #...##. :jaG #####. #.####### ..#.### #......## #.#...#########.## #@###...#######.## #.............#<:j########...##.#.####....#.####..#∩#†#†#.# #.#.# #... #...##:j088.9 (15.0):j,9.9 (16:j:j _You see here a +0 pair of gloves of infusion.:jDI:j:jaJB _:j:N:jb_F  You encounter a goblin. It is wielding a +0 club.:jbm.##.####.### #.#:j/ng##.###.....# ..+ ..#  # .####. #.####....#.### #....Shock####.#...##########[###...########.............# g   goblin (asleep)########...##.####....###..#:j?d95.9 (6.0)6.9 (7 _:j :j%R _You see here 11 gold pieces.:j6####.##. ..### #.# ..g##.##......##....+..# $#### .####. #.####....#.### #.....####.#...##[###...######............########...#####..:j:j27.9 (1 _:j:j :j]#.# #. ..### ..g##.### ...... #....+ #...#####.####. #.####...#.### #.....###.#...######### #[###................#######...## ###... ###:jd&8:jMk:jnR _You see here 11 gold pieces.:j3G<9:jI:jL> _You now have 56 gold pieces (gained 11).:j R ####. ##. ..### #.# ..g##.##......##....+..# ### ####. #.####:j....#.### #.....####.#...##[###...######............########...#####..:j>300:j:j,.##.#.<#.# J#####.# #.# .# #.### #.#...### #.# ...g##.####......#.+#...# #.####  #.####. #.### #....#.### #....####.#...#J   endopl:jNMasm (asleep) #[###...###### g   goblin (asleep) #.............########...##.:jݻ:j2&1:j\4q _You encounter an endoplasm.:j! |........† .##.#.<#. J#####. #.# . #.## #.#....### #.# ......g##.####.@....#:j ###....+#...# #.#### #.####. #.## #....#.### #... g   goblin####.#...# #[###...##### #...........:j :jo &2:j) :j :jd83 )The helpless goblin fails to defend itself.  You feel devious.You impale the goblin!!:jZ; 20  83ShockDevious :j3D:jEJ _You kill the goblin!:j .†..# .##.#.<#.#J# ####.##.# .#. #.# #... #.# ....### #.# ......)##.### #..@...# ###....+ ##...# #.#### #.####. #.##....#.### #.J   endoplasm (asleep)####.#...##[###...##.:jԢ :jL G4Shock:j :j4 :j*#.##.#....#... .........†..#.# .##.#.<#.#.#J# ####.#  #.# .# . #.# ##... #.# ....### #.# ......)##@### #......# ###....+ :j5##...# #.#####.####. #.#####....#.### #.....####.#...####[###...#######:j3X5:j # ###### #.##.#....#... .........†..# .##.#.<#.#.J#### . ## ### #@# ......)##.####......####....+##...### ####. #.####....#.### #.....####.#...##6:jI:jC:j7 ..... # ###### #.##.#....#... .........†..# .##.#.<#.#.J#### . ## ### #.# ......)##.##......####....+##...# #######. #.####....#.### #.....:j=:jW?%7:jS:jVS ######.# ..... # ###### #.##.#....#... .........†..# .##.#.<#.#.J#### . ## ### #.# ......)##.##......####....+##...########. #.####:j\ :j^ %8:j6d :joh :j{.....######.# ...... # ###### #.##.#....#... .........†..# .##.#.<#.#.J#### . ## ### #.# ......)##.##:j......####....+##...#:jN:jW%9:j:jW:jW .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!:j7 (:j  4 2010ShockDevious :ji:j@M _You kill the endoplasm!:j'\:j^,:j}p:jt:jv:jQw:jx:jz:j~:jt~:j:j:j,:j:j:jN,:j  You now have 65 gold pieces (gained 9).  You see here 4 poisoned darts.16  _You feel less devious.:j:jv:j:j:j:jK,:jx:jA:j,:j:j:jt  You encounter a ball python.:j+:jx #.#  ###.##  #....# ####### #.#..### S...... #.#....# ....... #.#.##.# # .......###.#..#.###.##.......@..........#...  .......###.#........#  ....### #.#....#.#.Shock ### #.##.(...# #........#####. ................. S   ball python (constriction, asleep) ..########.#####. . #.# #.#:j)0266.0):j.37.9 (17 _:jF:j24  #. ###.## #....# ######### #.#..###S......# #.#....# .# #.#.##.# # ###.#..#.###.###......#.......###.#........#.....#### #.#....#.#.####. #.##.(...## #..##### ............... ..########.#####. #.#:jM M8.0) :j #. ###.## #....# ######### #.#..###S......# #.#....# .# #.#.##.# # ###.#..#.###.##:j:7............#.......###.#........#......#### #.#....#.#.#####. #.##.(...# #. #####.. ............... ..########.####:j;Y9:j3 #. ###.## #....# ######### #.#..###S...@..# #.#....# .# #.#.##.# ####.#..#.###.#+.....#..#.........###.#........#.......#### #.#....#.#.######. #.##.(...# #. ####.. ..............:jZ30:j  #.# ###.## #....#.# #.#..###.S..@...# #.#....#.# #.#.##.# .#.###.#..#.###. +..# #.###.#..#### #.#....#.#.#.# #.##.(...# #.. #. .. 1:j :j :jl #.# ###.##. #....##...# #.#..####....S.@....# #.#....##.# #.#.##.##.#.###.#..#.### +...# #.###.# .#### #.#....#.##.# #.##.(...# #.. #. .. :j<2:jC2:j|. #.#. ###.##.. #....# #...# #.#..### #....S@.....# #.#....# #.# #.#.##.# #.#.###.#..#. +. #.###.# ..#### #.#....#. ##.# #.##.(... #.. #. .. :j<3:j:j:j) †The helpless ball python fails to defend itself.  You feel devious.You impale the ball python!!:j= R:jP&  20  14ShockDevious _You kill the ball python!:jh _Your Stealth skill increases to level 5!:j Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 34% 3  b - Fulminant PrismConjuration/Alchemy 38% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  d - Plasma BeamFire/Air100% 6 2 spell levels left 1 spell hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jg:j:ThunderHyde the SneakDeep ElfHealth: 24/24 ========================Magic: 10/10 ========================#.#AC: 2Str: 6.:j2###.##EV: 20 Int: 23...#....#SH: 0Dex: 13#...######### #.#..### XL:  4 Next: 21% Place: Dungeon:3#....†@.....# #.#....# Noise: ---------  Time: 2334.9 (0.0):j#...........# #.#.##.# a) +3 dagger (devious)#.#.........###.#..#.## Cast: Shock+.................... Devious :j#.........###.#..............#### #.#....#. :j%M########.# #.##.(... #.. #........ .. ...........:jD{  _You encounter a ball python.:jeyThe helpless ball python fails to defend itself.  You feel devious.:jYou impale the ball python!! _You kill the ball python! _Your Stealth skill increases to level 5!:j :jJ Okay, then.:j~:jD _:j"  :jt,[ :jV5_:jA7g  You see here a ball python corpse.:jzKc  You encounter a bat.:j`:jba..b..........# #.#....## ###.##.... #....# #...## #.#..## #...@†......# #.#.... #..# #.#.##. #.#..###.#..#.:j4lShock# + #..###.# ........#### #.#.... b   bat (wandering) ########.# #.##.( #.. # .. :jz*5.9 (1:j:jFb.:j=i  6.9 (2 _:jF:jJ .  The zap hits the bat.:j_*******:jf(:jY>.......:jh9/10 ---2=7.9 (1Shock:jo:jqG _You kill the bat!:j   :j :j :j :j |10/10===16 :j| e _You feel less devious.:j@ :j :j :jK :j :j :jU ,:j_ B:j   You encounter a goblin. It is wielding a +0 dagger.:j #######..?....... .. g## #.........### ###........@..# #-#+#####...######### #. #....†......# #Shock ## #.# #.#...###.# #.+...........g   goblin (asleep) ###.........###.#.........#### #.#.########.# #.##:j ,43.9 (6:j c===-4.9 (7:j@ :j: c _Found a scroll labelled KEKASUJAKY.:j%z *******g  :jThe zap hits the goblin.  The goblin is severely wounded.:j?g gThe goblin shouts!:j.g:j@.....g 2 goblins (1 wandering):jh9/10 ---==5.9 (1:j:js _You encounter a goblin. It is wielding a +0 dagger.:jD*******:j# SThe zap misses the goblin. x2  The goblin shouts!.g.g:j>*.....gS   ball python (constriction, wandering):jd-b8-----6:j6:j9\ _You encounter a ball python.:jm )The zap hits the goblin.:jK*******   goblin:jxd.S.g:jER..)....:jMt7-----3-7:j::jJ _You kill the goblin!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:je  ThunderHyde the Sneak ####### Deep Elf .....?. Health: 24/24 ======================== ....... Magic: 6/10==============---------- ....... AC: 2Str: 6 S.g....:j EV: 16Int: 23 ...**..## #. SH: 0Dex: 13 ..)..**.### ###. XL:  4 Next: 23% Place: Dungeon:3 .......@..# #... Noise: =--------  Time: 2347.9 (0.0) :j?#+#####...######### #.#. a) +3 dagger (devious) #....†......# #.#. Cast: Shock:jhX #...........# #.#. :j#.#.........###.#. #.+............... g   goblin:j ###.........###.#. S   ball python (constriction, wandering):jנC ........#### #.#. :jT########.# #.## _You kill the goblin!:j Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit):j)  ThunderHyde the Sneak ####### Deep Elf:jF*v .....?. Health: 24/24 ======================== ....... Magic: 6/10==============---------- ....... AC: 2Str: 6:j* S.).... EV: 16Int: 23 :j*.......## #. SH: 0Dex: 13 :j*..).....### ###. XL:  4 Next: 23% Place: Dungeon:3 :j+ .......@..# #... Noise: =--------  Time: 2347.9 (0.0) :j%+#+#####...######### #.#. a) +3 dagger (devious) :je+#....†......# #.#. Cast: Shock :j+#...........# #.#. #.#.........###.#.:j+ #.+............... g   goblin:j+ ###.........###.#. S   ball python (constriction, wandering):j+C ........#### #.#. :j,########.# #.##:j6,~Casting: Shock (safe; 3% risk of failure)  :jX,MConfirm with . or Enter, or press ? or * to list all spells.:jz,Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j,lAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.:j34    *:j4 S**.... ...**..##  ..)..**.###      :j4'   :j 5 S   ball python (constriction, wandering):jD53  :jh5)   :j^.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.  You kill the goblin!:jh.)....S):j!d7==48.9 (1:j:j:5 _The ball python hisses angrily.:j5   :j Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZ~  ThunderHyde the Sneak ####### Deep Elf .....?. Health: 24/24 ======================== ....... Magic: 6/10==============---------- ....... AC: 2Str: 6 .S*.... EV: 16Int: 23 ...**..## #. SH: 0Dex: 13 ..)..**.### ###. XL:  4 Next: 24% Place: Dungeon:3 .......@..# #... Noise: =--------  Time: 2348.9 (0.0) #+#####[39:jx;49m...######### #.#. a) +3 dagger (devious) #....†......# #.#. Cast: Shock #...........# #.#. #.#.........###.#. #.+............... S   ball python (constriction) ###.........###.#. ........#### #.#. ########.# #.## _The ball python hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit):jThunderHyde the Sneak#######Deep Elf.....?.Health: 24/24 ========================.......Magic: 6/10==============----------.......AC: 2Str: 6.S*....EV: 16Int: 23...**..###. SH: 0Dex: 13:j..)..**.######. XL:  4 Next: 24% Place: Dungeon:3.......@..##... Noise: =--------  Time: 2348.9 (0.0)#+#####...######### #.#. a) +3 dagger (devious)#....†......# #.#. Cast: Shock#...........# #.#.#.#.........###.#.#.+............... S   ball python (constriction)###.........###.#.........#### #.#.########.# #.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit) :j% The magic dart hits the ball python.:jl.S....:j+9.9 (1:j):j,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _The ball python is moderately wounded.:jmH *******The zap hits the ball python.:j<)S:jI6.......:jv^5--50:j":j c _The ball python is heavily wounded.:j) R .  The zap hits the ball python.:j9 *******:j [..)....:jv 4-----51Shock:j :j O _You kill the ball python!:jC:j 5===:j,:jn:j}:j/,:ju:j ,:j&!:jj$:j%;===:j*:j-+:j+N6==:j-:j[3:j3:j6:j9:j::j<:j@,:jB:jD:j El7====:jF:jJ,:jIM:jP:jP:jR:jU,:jW:j\:jx]m8=====:j}`:jd,:je:jh:jh:jk:j7m:jm:j=q:jr:jrm9=====:jv:jw:jx:jy:j2|:j|:jg~:j,:j :jy:j.o10/10=====:jӎ:ju:j,:j:j`:jҞ:ja:j :j:jv===:j$,:jb:j:j:j:j:j?$##########  .#  -.........#.........#....)....#.........##....).....### ##............# ###+#####...#########  #....†......# #.:j@079.9 (28.0):jG-80.9 (29:j_:j` _e - a scroll labelled KEKASUJAKY:j( z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j:jCq Your spells (adjust)Type:jǨ5Failure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - ScorchFire17%2  f - FoxfireConjuration/Fire4%1  z - ShockConjuration/Air3%1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:jO:j:j/ThunderHyde the SneakDeep ElfHealth: 24/24 ========================Magic: 10/10 ========================AC: 2Str: 6EV: 16Int: 23SH: 0Dex: 13##########XL:  4 Next: 25% Place: Dungeon:3.......@.#Noise: ---------  Time: 2380.9 (0.0).........#a) +3 dagger (devious).........#Cast: Shock....)....#.........##....).....##### ............##. ###+#####...######### #. #....†......# #.  _The ball python is heavily wounded.[3:jN47mThe zap hits the ball python. _You kill the ball python! _e - a scroll labelled KEKASUJAKYAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j4&p _You kill the ball python! _e - a scroll labelled KEKASUJAKY(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? z - Shock  Adjust to which letter? :j:j:j_:jO _a - Shock; z - Magic Dart:jz 3:j :jX :ja :jr : _:j n:jv :j :jE :j= B:j :jK :j :j" :j :j :j ,:jm ,:j ,:j :j& :j7 :j :j* :j& :j ,:j :j 7 _You open the door.:j :j :j :jK @  There is an open door here.:j :j  _:jY :j2@ ,:jJ  _You now have 75 gold pieces (gained 10).:j]N :jT B:jT :jW :jX :jX :jd :jog :jg :ji :jlm :jw :jy :jty :jz :jg| :jS |  You encounter an endoplasm and a ball python.:jj #..........##....†......#..........##...........#..........##.#.........#######.#####.+.........#.# ###.........#.# ........####.# ########.# #.# #.. :jJ z#@# ...# S..#### ShockJ...  J   endoplasm (asleep)  S   ball python (constriction, asleep) :j\ 099.9 (19.0):j 5400.9 (20 _:jc :jv †The zap hits the ball python.:jI .  You kill the ball python!The zap hits the endoplasm.:jd*******:jXW....†..:j_9/10 ---8=1.9 (1.0)Shock:jf:j]iM _You kill the endoplasm!:j_:j10/10===:j :jXf  You encounter 4 gnolls.:j:j P #..........##... #..........##.# #######.#####.+ #.# ### #.# # #.# ########. #.# #..#########.# .........@..# -†..####..... Shock.....j....jjjjjj 4 gnolls (asleep).....j####+##:j8+6.9 (5:jIb-7.9 (6 _:jL:j *****j3 asleep)*The zap hits the gnoll.:jJN j.  The gnoll is moderately wounded.:jO 0j.:j>P 7j.:j\ ".:jva {..j.jjj:j i X1 wandering)..j:jFj 9/10 :jj ---:jNk ===:jk 8.9 (1:js :jy * _The gnoll shouts! x2:jf0#.##.#..........##.#.#.#####.+.#.# ###.#.# .##.# #.# #.# #.. #.# .. ..# ....†..#### ....... ......j.....jj.............j####+##:j:jU9Shock:jY:jٿ #.##....†#..........##...#..........##.#.#######.#####.+.#.# ###..#.# ........###:jm #.# ########.#  #.# ##########@# ............# ....†..####..j.....jj:j .......j####+##:j :j: 1---10:jy :jx :j :j& XM######'#####...########†...........##.########.#####.+###... ........###########.# #..#########..............†..####..........:j u---1:jM #.............# ######'#####...########†...........##.########.#####.+###... ........###########.# #..#########............##:jg:jJZ10/10===2:jB:ju:jM).....## #.............# ######'#####...########.....†...........##.########.#####.+###... ........###########.# #..#########.#..:j-:jo&3:j$:j:%:jV\M.....## ).....## #.............# ######'#####...########.......†......##............##.########.#####.+###... ........###########.##.##..:jDd:jh&4:j$p:jq:jԖrM)....# .....## ).....## #.............# #######'#####...#########..........##....†#..........##..#..........##.########@#####.+###... ........####.# ########.#:jp:j+&5:j:j :j D===6:jD :j :j:j&7:j:jB:j:j&8:j:j:jC j .....##).....###........#######'#####...#########..........##....†......#..........##.....#..........##.########.#####.+ #@# ###:jJ  ..###########.# ......j:j9 :j C9:jl ).....###........#######'#####...########:jkl..........##....†....................##.#######.#####.+ :jl#.# ### ..###########.#  #.......jj:j u:jy'20:j:j:j& ........#######'#####...########..........##....†............#######.#####.+ #.# ### ..###########.#  #..########.. .......:j5:j&1:jG:j`:j> #######'#####...########..........##....†.......#######.#####.+ #.# ### ..###########.#  #..########.. ......... #......j:j.:j&2:j:jk:j3 ..........##....†.......#######.#####.+ #.# ### ..###########.#  #..########.. ...j..... ..†..###.j.......j...jjj 2 gnolls (wandering).....j####+##:jQ 3j:j L.j:jv I.j:j n.j 3 gnolls (1 wandering):jV 33Shock:j/ :ja  .#######.#####.+ #.# ### ..###########.#  #..########.. ......... j.†..###..j.. .j.j....:j Ujj 2 gnolls (1 wandering):j .:j 8j.:j jj   gnoll4:j J*******:j1j:jK.j:j5.....†.j 2 gnolls (1 wandering)9/10 ---=5:j:jO _The zap misses the gnoll.:j} †...........##.########.#####.+###... ........###########.# #..#########..........†.j####j...........j...........j####+##:j 8j.j.jj-6:jV2######'#####...########†...........##.########.#####.+###... ........###########.#:jW" :jbS#..#########.......j....†j.####......j....j....j.......jj:jlx.j   gnoll:jm@-7:js:jv:je #.............# ######'#####...########†...........##.########.#####.+###:j... ........###########.# #..#########......j.†j.####:j0E......jj.:j8j.:jȗ10/10===8:jKU).....## #.............# ######'#####...########.....†...........##.########.#####.+###... ........###########.# #.#..#########j........†j.####......jj:jij.j:j Ej 2 gnolls:j"&9:j):j*:j3 .....## ).....## #.............# ######'#####...########.......†......##..:j F..........##.########.#####.+###... ........###.# ########.# #j#..#########......j.†j.####......j:j] 8j.:j 7j.:j =30:j :j  *****The zap hits the gnoll.  The gnoll is lightly wounded.  The zap hits the gnoll but does no damage.:j\g :j.:jg 8j.:jMs .9/10 ---=1:j I _The gnoll is lightly wounded.:j& *****The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.:j:j.:j j..  The gnoll is heavily wounded.8-----2:jf:jK _The gnoll misses you.:jq *****The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll.:j  jj...  The gnoll is heavily wounded.7-----3:jOa _The gnoll misses you.:jV  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #..........##  ThunderHyde the Sneak #.....).....###  Deep Elf #.............#  Health: 24/24 ======================== #######'#####...######## Magic: 5/10============------------ #..........##....†...... AC: 2Str: 6 #..........##........... EV: 16Int: 23 #..........##.#......... SH: 0Dex: 13 #######.#####.+......... XL:  4 Next: 28% Place: Dungeon:3 #@# ###......... Noise: =--------  Time: 2433.9 (0.0) #j# ........### a) +3 dagger (devious) #j# ########.#  Cast: Shock[12;:j15H #.# #..  #########.# ..  ..........# jj 2 gnolls ....†j.#### ....... .j....j _The gnoll misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 82% to hit):jޒ` #..........##  ThunderHyde the Sneak #.....).....###  Deep Elf #.............#  Health: 24/24 ======================== #######'#####...######## Magic: 5/10============------------ #..........##....†...... AC: 2Str: 6 #..........##........... EV: 16Int: 23 #..........##.#......... SH: 0Dex: 13 #######.#####.+......... XL:  4 Next: 28% Place: Dungeon:3 #@# ###......... Noise: =--------  Time: 2433.9 (0.0) #)# ........### a) +3 dagger (devious) :jN#j# ########.#  Cast: Shock #.# #..  #########.# ..  ..........# jj 2 gnolls ....†j.#### ....... .j....j:jYJCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!:j   #.....)  #......  #######'#### † #@#  #*#  #*#   #*#  *#  ..#j   gnoll ....†j.####    Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (almost dead, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  The searing ray hits the gnoll.:j~ j.  The gnoll is severely wounded...6==42=4.9 (1Ray :j|| _(Press . to maintain the ray.):j1R****:jL j...2--5---5+ :jtM :jP z _The searing ray misses the gnoll. The gnoll hits you with a +0 whip.:jv )The searing ray hits the gnoll!:j\****:j-v)...4-----56=6Shock++  _You kill the gnoll!:j$z C ).....###........#######'#####...########..........##....†....................##.#######.#####.+ #.# ### ..###.# ########.#  #..Ray++ ......jjj   gnoll (wandering)3=---7Shock _You stop channelling your searing ray. _Items here: )) ††.:j:w  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jIi #.....).....###  ThunderHyde the Sneak #.............#  Deep Elf #######'#####...######## Health: 23/24 =======================- #..........##....†...... Magic: 2/10====-------------------- #..........##........... AC: 2Str: 6 #..........##.#......... EV: 16Int: 23 #######.#####.+......... SH: 0Dex: 13 #.# ###......... XL:  4 Next: 56% Place: Dungeon:3 #@# ........### Noise: ---------  Time: 2437.9 (0.0) #*# ########.#  a) +3 dagger (devious) #*# #..  Cast: Shock[1:jTj2;7H #########*# ..  ........j.# ....†j.#### j   gnoll (wandering) ....... .j....j ......j _Items here: )) ††.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit):jdS#.....).....###ThunderHyde the Sneak#.............#Deep Elf#######'#####...######## Health: 23/24 =======================-#..........##....†...... Magic: 2/10====--------------------#..........##........... AC: 2Str: 6#..........##.#......... EV: 16Int: 23#######.#####.+......... SH: 0Dex: 13#.# ###......... XL:  4 Next: 56% Place: Dungeon:3#@# ........### Noise: ---------  Time: 2437.9 (0.0)#*# ########.#a) +3 dagger (devious)#*##..[4:j]0mCast: Shock#########*#..........*.#....†j.####j   gnoll........j....j......jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.:j>j.:jC Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.  The gnoll shouts!:j7..3======8.9 (1Ray :jn| _(Press . to maintain the ray.):j! **** The searing ray hits the gnoll!:jj... 2------9+  _The gnoll is almost dead.:j8vV )  The searing ray hits the gnoll.:j_****:j 5.)..:jP = 1-----70=--40Shock++ _You kill the gnoll!:jQ  _Your Air Magic skill increases to level 1!:j I:j K  You stop channelling your searing ray.:j 4= _HP restored.:j C2==:j :jj ,:j :j :jn :jN' e=:j0 3=====:jr5 B:j6 :jQ7 :j:: :jC ===4==:jR n:jPT :jZV ,:j(Y :jA\ :j\ a5=====:j^ :jtc B:je ,:jf :j~i :ji :jj :jm :jm m6=====:jp :jw :j| :j :j$ :j :j :j B:jv 7====:j :j :jg :jg :j :jE :j8 B:j2 :j| W8=====:j֧ :j. :j :j* :j :j :j :j$ :jv ,:j :jP :j m9=====:jb :j :jX :j :j ,:jQ :jA :j :j0 :j ==10/10===:j! :j :j :j :jH :j :j B:jl a  You see here a +0 whip.  :j BA gnoll comes into view.:j L#..........##....†......#..##.....................##.#.........######.#####.+... #.# ### #)# ..### #.# ########.# )# #.. ######## .. :j -..........# ..†.j#Cast: Shock:j; !.........:jp j   gnoll (wandering).............j####+##:jN 078.9 (38.0):j :jX M-9.9 (39 _:jH& :js  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZl:jnS Your spells (cast)TypeFailure Level a - ShockConjuration/Air3%1  b + Searing RayConjuration2% 2 c - ScorchFire:j'ot17%2  f - FoxfireConjuration/Fire4%1  z - Magic DartConjuration1%:j]o1 :joSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jz :j8 :j #..........##....†...... ThunderHyde the Sneak#..........##........... Deep Elf#..........##.#......... Health: 24/24 ========================#######.#####.+......... Magic: 10/10 ========================#.# ###......... AC: 2Str: 6#)# ........### EV: 16Int: 23#.# ########.#SH: 0Dex: 13#)##..XL:  4 Next: 70% Place: Dungeon:3#########@#..Noise: ---------  Time: 2479.9 (0.0)..........#a) +3 dagger (devious)....†.j####Cast: Shock..:j [40m......j....j......jj   gnoll (wandering).............j####+##You stop channelling your searing ray. _HP restored.  You see here a +0 whip. _A gnoll comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #..........##....†...... ThunderHyde the Sneak#..........##........... Deep Elf#..........##.#......... Health: 24/24 ========================#######.#####.+......... Magic: 10/10 ========================#.# ###......... AC: 2Str: 6#)# ........### EV: 16Int: 23#.# ########.#SH: 0Dex: 13#)##..XL:  4 Next: 70% Place: Dungeon:3#########@#..Noise: ---------  Time: 2479.9 (0.0)..........#a) +3 dagger (devious)....†.j####Cast: Shock..:jE [40m......j....j......jj   gnoll (wandering).............j####+##You stop channelling your searing ray. _HP restored.  You see here a +0 whip. _A gnoll comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  *j  combustible)  Flames lash the gnoll.  The gnoll is heavily wounded.:j* ;j.:j :jG 8/10 -----====80.9 (1:j :j@ = _The gnoll's fire resistance burns away.:j2 ******* The zap hits the gnoll.:jK.j:j;.....:j:7--------=---1:j :j^ _The gnoll is severely wounded.:j  You barely miss the gnoll.The gnoll is severely wounded.---2:j :j&C S _The gnoll closely misses you.:j  You hit the gnoll but do no damage.The gnoll is severely wounded.8===3:j:jVS _The gnoll closely misses you. :j-i )You hit the gnoll. :j7) :j;?8 844 :j|?lShock _You kill the gnoll! :jxF :jHm _Your Conjurations skill increases to level 5! :j` #.##.... #..........##.# #######.#####.+ #.# ### #)# .## #.# ########.#  #)# #..#########.#  ........@.#  ....†..#### .......  j ......j ....... j ####+##  :ji :jen5-5 _ :jt :jMz$  Things that are here: :j}p _a +0 flail; a gnoll corpse :j" _9=====10/10======== #.#  #)#  #.#   # :j4[39;49m)#  #############.#  #...........).#  #.......†..####   #..........#   #@.........#-  #..........#  #..........#  #..........#  ########+###   5027.0)3.9 (18 _j - 2 ruby potions :j}  :jO Read which item? Scrolls  c - a scroll labelled TEG KEUDDIOWK  d - a scroll labelled ILUFOB CIOTE  e - a scroll labelled KEKASUJAKY [!] read|quaff[?] describe selected:jF:j:j} #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 #.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#Noise: ---------  Time: 2503.9 (0.0) #..........#a) +3 dagger (devious) #..........#Cast: Shock #..........# ########+###You:j= hit the gnoll. _You kill the gnoll! _Your Conjurations skill increases to level 5!Things that are here: _a +0 flail; a gnoll corpse _j - 2 ruby potions:jJ  As you read the scroll labelled TEG KEUDDIOWK, it crumbles to dust.  You hear a loud clanging noise!:jQM=========4.9 (1:j:j/ _It was a scroll of noise.:j:jLsRead which item? Scrolls :jD d - a scroll labelled ILUFOB CIOTE  e - a scroll labelled KEKASUJAKY [!] read|quaff[?] describe selected:j\ :jb :ji n #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 #.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#Noise: =========  Time: 2504.9 (0.0) #..........#:j k a) +3 dagger (devious) #..........#Cast: Shock #..........# ########+###Things that are here: _a +0 flail; a gnoll corpse _j - 2 ruby potionsAs you read the scroll labelled TEG KEUDDIOWK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.:jN  As you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.:j M---------5.9 (1:jh J _It was a scroll of immolation.:j :j< Read which item? Scrolls  e - a scroll labelled KEKASUJAKY :j [!] read|quaff[?] describe selected:j :j :j  #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 #.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#Noise: ---------  Time: 2505.9 (0.0) #..........#a) +3 dagger (devious) #..........#Cast: Shock #..........# ########+###As :jt you read the scroll labelled TEG KEUDDIOWK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KEKASUJAKY, it crumbles to dust.  It is a scroll of amnesia.:j~ /  --more--:j?o :jsw * Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 3% 1 b - Searing RayConjuration2%2  :jw wc - ScorchFire17%2  f - FoxfireConjuration/Fire4%1  z - Magic Dart:jy Conjuration1%1 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit:j:j!:jU( #.#ThunderHyde the Sneak #)#Deep Elf :j(-#.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== :j7)#############.#AC: 2Str: 6 :je)#...........).#EV: 16Int: 23 :j):#.......†..####SH: 0Dex: 13 #..........#:j*XL:  4 Next: 84% Place: Dungeon:3 :j*L#@.........#:j9*Noise: ---------  Time: 2505.9 (0.0) :j]*~#..........#a) +3 dagger (devious):j*Z #..........#:j*5Cast: Shock :j*G#..........# :j+########+### _It was a scroll of noise.  :j8+IAs you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  :j+The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KEKASUJAKY, it crumbles to dust.  It is a scroll of amnesia.:jM,:jp5 #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#:j6Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 :jj6#.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#:j6-Noise: ---------  Time: 2505.9 (0.0) #..........#a) +3 dagger (devious) :j6#..........#Cast: Shock #..........#:j7Y ########+###:j87J _It was a scroll of noise.  :jV7As you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  :j68aAs you read the scroll labelled KEKASUJAKY, it crumbles to dust.  It is a scroll of amnesia.:jA:jForget Foxfire, freeing 1 spell level for a total of 3? Y - Yes :j' N - No:j<:jT+ #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 #.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#Noise: ---------  Time: 2505.9 (0.0) :jU;#..........#a) +3 dagger (devious) #..........#Cast: Shock #..........# ########+### _It was a scroll of noise.  As you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  :jVVThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KEKASUJAKY, it crumbles to dust.  It is a scroll of amnesia.:jb+6.9 (1:je:jfh6 _Your memory of Foxfire unravels.:jO:jq Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1b - Teleport OtherTranslocation34% 3  c - Fulminant PrismConjuration/Alchemy 38% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  e - Plasma BeamFire/Air100% 6 3 spell levels left 1 spell hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :jM DescribMemorise|Describe!:j; Hide) Describe|Hide":jY_Teleport OtherTranslocation 34% 3  b - Fulminant PrismConjuration/Alchemy 38% 4Iskenderun's Mystic BlastTranslocationPlasma BeamFire/Air100% 6 2s hidden&:j &:j? &:jZ  #.#ThunderHyde the Sneak #)#Deep Elf #.#Health: 24/24 ======================== #)#Magic: 10/10 ======================== #############.#AC: 2Str: 6 #...........).#EV: 16Int: 23 #.......†..####SH: 0Dex: 13 #..........#XL:  4 Next: 84% Place: Dungeon:3 #@.........#Noise: ---------  Time: 2506.9 (0.0) #..........#a) +3 dagger (devious) #..........#Cast: Shock #..........# ########+###As &:j you read the scroll labelled ILUFOB CIOTE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KEKASUJAKY, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Foxfire unravels.  Okay, then.&:j &:jD &:jI . _':j I':j8':j&':jP _':j':j':jf':jc':j':j':j1':jB':jf':j$':jt,':jr,':j':j':j,':ju':jS':j':j,':jmX':j7 _You open the door.':j3':jV':j@  There is an open door here.':jS':j _':jd':j ':jc ':j ':j0 ':j ':j':jL':j':jS':j/':jt':j':j5':j,':j'':j':j':j,':j':j#':jn':j':j}':jU/ #.......†..#### .  #..........# .#  #..........# .#  #..........# .#  #..........# .#  #..........# .#  ########'### .#  #.######.#  #......@.# 22.9 (16.0) ########.#  .#  ':j/.# .# [# .. ## ':j#7':j;,3.9 (17':j@(:jq( _Found a ring mail.(:j (:j (:jF (:j͵ (:jM (:j B(:j> (:j (:j (:j (:j (:j (:j (:j n(:j (:j (:j (:j (:jk (:j (:j (:j (:j  #.# ###.........## #)#>. ........#### #.#.. ########.# #)#.. (:j #..#############.#.# .. ..#...........).#.# ..#.......†..####.# .#..........# #.#  (:j9 (#..........# #@# .9.9 (6.0)  #..........# #.# .(:ji &#..........# #.# .#..........# #.# .########'### #.(:j }##.######.#(:j #........#########.#(:j +#.#(:jY (:j ,30.9 (7(:j (:jD ; _Found a stone staircase leading down.*:j<WM#######.#####.+...#######...##)#>. ........####.#.. ########.# #)#..#.. ############......)..†..###. ..  #..........# #.#......#.#*:j>+1.9 (1*:jE*:j#G*:jbM..........##.##########.#####.+...#######...##)#>.. ........####.#.. ########.# #)#..#.. ############......)..†..###.  #..........# #.#...#*:jg*:j&2*:j*:jį*:jvM. ..........##.##########.#####.+...#######...##)#>.. ........####.#..#########.# #)#..#.. ############......)..†..###*:jw.  #..........# #.#.#.#*:j*:jP&3*:jk*:jh*:j TM†. ..........##.##########.#####.+...#######...##)#>.. ........####.#..#########.# #)#....# #.. ############......)..†..###.#..........# #.##.#*:j *:j &4*:j *:j *:jw M######'#####...########†. ..........##.##########.#####.+...#######...##)#>...........####.#..#########.# #)#@...# #.. ############.#.##..... ......).###.#.......†..####.#.#.# *:j *:j? &5*:j *:j +:j M #.............# ######'#####...########†. ..........##.##########.#####.+...#######.........##)#>...........####.#@.#########.# #)#....# #.. ############.#.##..... ..#...........).#.# ####..#.#+:jo+:jJ&6+:j[+:j+:jY]M).....## #.............# ######'#####...########†. ..........##.##########.#####.+....+:j7.#######...##)#@...........####.#..#########.# #)#....# #..  #############.#.##..... .. ..######.#+:j+:j%&7+:jO,+:j.c _There is a stone staircase leading down here.,:j,:j,:j,:j1,:j6-8 _,:j C,:j8J 4  You climb downwards.,:jD6  ,:jBE#."#  ..# ..# ..# ,:jE###h### #  #.....#.# #......# #..@..# #..g...# .........?.<.  .....#..###.##. .###.#.##  # #.#  h   hound,:jF #.# g   hobgoblin #.# #.##.###.#  You encounter a hobgoblin and a hound.,:j,:jS====40.4 (2.5Shock,:j6<,:j{ _The hound barks!  Found a scroll of amnesia and a dented peridot amulet.  Found a stone staircase leading up.,:j¹a _There is a stone staircase leading up here..:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0:jӆ * (combustible)Flames lash the hound.  The hound is moderately wounded.0:ji .h.h8/10 -----1.4 (1.00:jTp 0:jt _The hound's fire resistance burns away. The hobgoblin completely misses you.1:jR  Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1:jr+ * Flames lash the hound. The hound is burned terribly!1:j{ hThe hound is severely wounded.1:j1---6----------21:j1:jB _The hound bites you. The hobgoblin hits you.2:j,  You hit the hound.  The hound is severely wounded.The hound bites you but does no damage. The hound completely misses you.2:jy [=---32:j] 2:j V _The hobgoblin barely misses you.2:j   You barely miss the hound.The hound is severely wounded.2:j d7==------42:j 2:j _The hound completely misses you. The hobgoblin misses you.3:jy%   3:j% Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:j  ThunderHyde the Sneak #."# Deep Elf ..# Health: 21/24 =====================--- ..# Magic: 5/10============------------ ..# AC: 2Str: 6 ###.### #  EV: 16Int: 23 #.....#.#  SH: 0Dex: 13 #..h...#  XL:  4 Next: 84% Place: Dungeon:4 4:jF#..@..#  Noise: =--------  Time: 2544.4 (0.0) #..g...#  a) +3 dagger (devious) .........?.<.  Cast: Shock .....#..###.##.  4:ju%.###.#.## #  # #.# h   hound (combustible)4:j #.# g   hobgoblin 4:jx#.# #.##.###.# _The hound completely misses you. The hobgoblin misses you.Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:j?Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)4:j#JZ g*4:j ThunderHyde the Sneak#."#Deep Elf..#Health: 21/24 =====================---..#Magic: 5/10============------------..#AC: 2Str: 6###.### #EV: 16Int: 23#.....#.#SH: 0Dex: 134:j #..h...#XL:  4 Next: 84% Place: Dungeon:4#..@..#Noise: =--------  Time: 2544.4 (0.0)#..*...#a) +3 dagger (devious).....*...?.<.Cast: Shock.....#.*###.##..###.#.## ## #.#h   hound (combustible)#.#g   hobgoblin#.##.##.###.# 4:j <_The hound completely misses you. The hobgoblin misses you.Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the hobgoblin.4:jY kg..  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the hobgoblin.  The hobgoblin is almost dead.  (Press . to maintain the ray.)  The hound closely misses you. The hound misses you.4:j[ p=5.4 (1Ray 4:ja 4:jd W _The hobgoblin closely misses you.5:j  .  You hit the hobgoblin. gYou kill the hobgoblin!You stop channelling your searing ray. The hound bites you.5:j wg  (wandering)5:j x17----6-65:jq 5:j Z _You encounter a hobgoblin.6:j>  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:j  ThunderHyde the Sneak #."# Deep Elf ..# Health: 17/24 =================------- ..# Magic: 3/10=======----------------- g.# AC: 2Str: 6 ###.### #  EV: 16Int: 23 #.....#.#  SH: 0Dex: 13 #..h...#  XL:  4 Next: 86% Place: Dungeon:4 #..@..#  Noise: =--------  Time: 2546.4 (0.0) #......#  a) +3 dagger (devious) .7:ji........?.<.  Cast: Shock .....#..###.##.  .###.#.## #  # #.# h   hound (combustible) #.# g   hobgoblin (wandering) #.# #.##.###.# _You encounter a hobgoblin.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, more vulnerable to fire, 71% to hit)7:j# [ *h7:jO J**8:jcJ**8:jg.  Aim: a hobgoblin (wandering, hasn't noticed you, 79% to hit)8:j^"  ThunderHyde the Sneak #."# Deep Elf ..# Health: 17/24 =================------- ..# Magic: 3/10=======----------------- ..# AC: 2Str: 68:j_ ###.### #  EV: 16Int: 23 #.....#.#  SH: 0Dex: 13 #..h...#  XL:  4 Next: 86% Place: Dungeon:4 #..@..#  Noise: =--------  Time: 2546.4 (0.0) 8:j_#......#  a) +3 dagger (devious) .........?.<.  Cast: Shock .....#..###.##.  8:j>`.###.#.## #  # #.# h   hound (combustible) #.# g   hobgoblin (wandering) #.# #.##.###.#8:jx`ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 79% to hit)  8:j`You focus your ray upon the hobgoblin. The searing ray misses the hound.The searing ray hits the hobgoblin!8:j`gg #."# ..# ..# *.#8:jdh ###*### #  #..*..#.#  #..*...#      ..<.  ...##.8:jh .## # # #.#8:jhX #.# 8:jid#.# 8:j9D...h8:jPress: ? - help, Shift-Dir - straight line: a hobgoblin (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the hobgoblin. The searing ray misses the hound.The searing ray hits the hobgoblin!  You kill the hobgoblin!  (Press . to maintain the ray.)8:jx8=7.4 (1Ray 8:j 8:j _The hound completely misses you. The hound closely misses you.9:jb- **** The searing ray hits the hound.9:j ...hThe hound is almost dead.8+ 9:j i _The hound closely misses you.9:j †The searing ray hits the hound.****9:j^...†9:jThunderHyde the Sneak#."#Deep Elf..#Health: 17/24 =================-------..#Magic: 2/10====--------------------..#AC: 2Str: 6###.### #EV: 16Int: 23#.....#.#SH: 0Dex: 13#..†...#XL:  4 Next: 131% Place: Dungeon:4#..@..#Noise: ==-------  Time: 2549.4 (1.0)#......#a) +3 dagger (devious).........?.<.Cast: Shock.....#..###.##.Ray++ .###.#.## ##9:j>z #.##.##.##.##.###.#(Press . to maintain the ray.) _The hound completely misses you. The hound closely misses you.The searing ray hits the hound.  The hound is almost dead. _The hound closely misses you.The searing ray hits the hound.9:j _You kill the hound!You have reached level 5!9:j&/  --more--;:jg)20/281---56% Shock;:j/;:j434 _<:jO.#."# ..# ##.### #...#.#.#<..# ##  .........?.<......#..###.##..###.#.## .##.#<:j<:jHh1=--50<:j<:j5 _You stop channelling your searing ray.<:jr _You see here a hound corpse.<:j\ @M."## ..# ##.### ##.#†...<..##......#..#.#.#<:j*f <:jp H--1 _<:j,w <:jH} <:j?e 0M."######........# ###@### ...#.#†...#..<..###.##.#.# .<:j@m <:ju &2<:j{ <:j} =:js(M."######.......@# #######.### #.....#.##..†...####.#.## .#=:j{=:js3==3=:j=:jM."######........# #######.### #.....#.#..†..#..<..##........#..###.#=4=:j=:jM."######........# #######.### #..<.........=:j$Z25=:j=:j1 M.######........###.....=:j(7 =:j7 =:j'8 6=:j= =:jI =:jN #4=:j8O K====7.4 (2=:jS =:jW , _f - an amulet of faith>:j I #..######......#..............?.<.>:jOQ>:j(V+8.4 (1>:j0\>:j{^>:jG` #####......#######.### #..<..............#..###.##.>:j>:jT3=9>:j>:j%>:j/& #####......#######.### # #.....#...†..#..<..##........#..###.#.###.#.## .#>:jE>:jBM'60>:jb>:j  #####......#######@### # #.....#.#..†...# ###.#.## .##.#.# .>:j' >:j$ g5====1>:j` >:j2 >:jG  #####......#######.### # #..@..#.†...# <..##.##.#.# .#.# #>:jTH >:jU &2>:j] ?:j:p ######......#######.### # #.....#.#.# <..#......#.#.##.#?:jCq4==3?:j _You see here a hound corpse.?:j #######......#######.### # #.....#.#†...# ##.......?.<.......##.#.##.###.#?:j[?:j-4 _?:j?:jw _There is a stone staircase leading up, spattered with blood here.?:jv |M# #######........# #######.### #...#.#.#<..# ## .........?.<.?:jXw z......##.?:j~ ?:j }6=====5 _?:j; ?:j- r _You see here a hound corpse.@:jk@:jojDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 devious dagger (weapon) Armour (select all with [)  b - a +0 robe (worn) Jewellery (select all with "=)  c - a +5 ring of evasion (worn)  d - a ring of see invisible (worn)e - a +4 ring of slaying  f - an amulet of faith [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]B:jG 1 it a - a +3 devious dagger (weapon)  f + an amulet of faith[Enter] accept (1 chosen)B:jB:j&#..#ThunderHyde the Sneak#..#Deep Elf#..#Health: 24/28 ====================----#..#Magic: 6/11B:j&P=============-----------######..#AC: 2Str: 6........#EV: 16Int: 23B:j&#######.### #SH: 0Dex: 13#.....#.#B:j'XL:  5 Next: 16% Place: Dungeon:4#..@...#B:j;'Noise: ---------  Time: 2565.4 (0.0)#..<..##a) +3 dagger (devious)B:j'#......#Cast: Shock.........?.<......#..###.##..###.#.## .##.#.# .#.# ##.# _You see here a hound corpse. B:j'_f - an amulet of faith _You see here a hound corpse. _There is a stone staircase leading up, spattered with blood here. B:j'_You see here a hound corpse.  Autopickup disabled for amulets of faith.B:j;+6.4 (1B:jWAB:jHr _f - an amulet of faith _You see here a hound corpse. _There is a stone staircase leading up, spattered with blood here. _You see here a hound corpse.  Autopickup disabled for amulets of faith. _You drop an amulet of faith.C:j@E #######......#######.### # #.....#.#"...# ##.......?.<.......##.#.##.###.#C:jDOC:j1YT5=7C:j~_C:jew _There is a stone staircase leading up, spattered with blood here.D:j-7D:j@BD:jHD:j:PD:j2[-8 _D:jaD:jT?=3D:j_#.....).....####.............########'#####...##########..........##....†......##....##...........##..........##.#.........#########.#####.+...........#.#######.........###)#@...........#####.#..#########.# #)#....# #..D:j|_R#############.#.##..... .. ..#...........).#.# #####..#.......†..####.# . #..........# #.#D:j'`#..........# #.#. #..........# #.#. D:jt7==9.9 (2.5D:j?! _You climb upwards.D:jc _There is a stone staircase leading down here.E:j;Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  d - a ring of see invisible (worn)e - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip G:j wG:j=zG:jn#.....).....###ThunderHyde the Sneak#.............#Deep Elf#######'#####...######### Health: 25/28 =====================---#..........##....†......# Magic: 7/11G:j===============---------#..........##...........# AC: 2Str: 6#..........##.#.........## EV: 16Int: 23#######.#####.+........... SH: 0Dex: 13G:j7#.#######.........## XL:  5 Next: 16% Place: Dungeon:3#)#@...........#### Noise: ---------  Time: 2569.9 (0.0)#.#..#########.#G:ja) +3 dagger (devious)#)#....# #..Cast: ShockG:jE>#############.#.##..... .. ..#...........).#.# #####..G:jȃM#.......†..####.#. #..........# #.##..........# #.#. #..........# #.#.  _You see here a hound corpse.  G:jAutopickup disabled for amulets of faith. _You drop an amulet of faith. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.G:jP  Okay, then.G:jӐG:jG:j. _H:je3H:jRgH:jkH:j|p: _H:jsa6=H:jyXH:j|H:j@}N8==H:j~H:jY,H:j17==9====H:j,H:j5H:jH:j`h8==H:jH:jP1 _HP restored.H:jH:j^H:j10/11====H:jH:jH:j;H:jH:jH:jPH:jk2=H:jHH:jH:j_H:j±H:jH:j#1H:jH=====H:jGH:jع4 _Magic restored.H:jIH:jH:jpH:jH:jH:j H:jzH:j|H:jH:jH:jH:jH:jQ===H:jH:jaH:j,H:jH:jpH:jA,H:jH:jOH:jNXH:jH:j"H:jsH:jH:j0H:jmH:jH:j,H:jqj  You encounter an endoplasm.H:jv.........##....†......# #.#....# .........### #.#.##.# .........##.#.........###.#..#.## #####.#####.+..............#.#######.........###.#......#)#>.#### #.#....#.#.#..#########.## #.##.(H:jP#)#....#######..#####.. #####.#.##........... ....).#.#########.......########. †..####.# J...... #.Shock ...# #.# ....... # ...# #.# .......# ...# #.# ......... #. J   endoplasm (asleep) ...# #.# ..........### #. ...# #.# ............)##.H:j '### #.# #....H:j 894.9 (25.0)J.H:jC.RJH:j235.9 (26 _H:j9H:j;K:j7  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K:jK K:jg 5---9/11 -----Contam: 12% =6.9 (1.0) K:ja K:j \ _You miscast Scorch. Nothing appears to happen. The endoplasm hits you.L:j%D  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L:j .  Flames lash the endoplasm.*L:j/f .  You kill the endoplasm!L:j7---------7====7ShockL:jwL:j' _You hear a shout!M:jX IM:j\ BM:j^  You encounter a kobold. It is wielding a +0 club and quivering stones.M:jrv G>.........----ShockKK   kobold (missile, wandering)M:j.z &8M:j* <)M:j O----9.9 (2 _M:j M:j N:j\ o )The zap hits the kobold.N:jc *******N:j N:jU ..N:j .N:j ..N:jP .N:j )N:j N:j 6=------8=600.9 (1ShockN:j N:j J _You kill the kobold!O:j253O:j5O:j 9O:j@=,O:j=O:j&>O:j6?O:jAM0O:j CO:jEO:j$F7==8==8% O:jzGO:jIO:jeJ76O:jKO:jENO:jP74O:jQO:jTM2O:jdUO:jYO:jZR8==O:jZo9====O:jE\O:jX_Z _Your magical contamination has completely faded away.O:j`O:j[aO:j6mBO:j:=10/11====O:j,O:jO:j`1=====O:jfO:jO:jO:jO:jO:j,O:jcO:j|O:jXO:jQ===O:jO:jdO:j,O:jwO:j+O:j  You encounter an orc. It is wielding a +0 flail.O:jK #)#>...........#### #.#....#.#  #.#..#########.## #.##.(...#  #)#....#######..#####.........#.##............... ...).#.###.......########.# ..####.# #.......# #.# ..# #.# #.......# #.# ..# #.# ##.......# #.# O:j..# #.# #).. #.#-# #.# #....### #.# ..# #.# #......)##.#Shock ### #.# #..O:j&{#.... ######.# #.....?###..O:jH....# #... ##.. o   orc (wandering) O:jh######.# #.. #.# O:j#.# #.....o... #.# #.# O:j0 #..O:j021.9 (21.0)O:jM-2.9 (22 _O:jO:j~P:ja*******P:jD o.  The zap misses the orc......o0---==3.9 (1.0)  _The orc shouts!P:j  P:jR ***** **The zap hits the orc.P:jN 9o.P:j C......P:j n9/11 ------4P:j$ P:jN [ _The orc is heavily wounded.Q:j, ***** **The zap hits the orc.Q:jo.......8-----5Q:jir _The orc is severely wounded.Q:j  Q:j x)The zap hits the orc.****** * Q:j7 l...)...Q:j{ 2---96ShockQ:j Q:j˦ G _You kill the orc!R:jeR:j}fR:jhR:jkR:jp,R:j5s,R:juR:jXx,R:jzR:jz}R:j}N9==R:jR:jvBR:jR:jjR:jR:jI,R:jMR:j10/12====R:jR:j{R:j͡R:j$R:jR:jR:jWR:j«R:jR:jR:j1====R:jR:jR:jظR:j9R:j0,R:jfR:j,R:jR:j 2====R:jR:jlR:j,R:jR:jR:j,R:jkR:j==R:jR:j'.#.#########.########.#### ##.# #.......# #.#  #.# #.......# #.#  #.# ##.......#### #.#  #.# #.......)...# #.#  #.# #...........### #.# R:j #.# #.......)##.###  #.# #...........##......# ##.# #..).####....+ -.# #....# ##...# R:j##.# #....# #.####  #.# #....# #.####  #.# ############# #....# R:jT #.#  ####.#  #[# #[##.. #...### ####R:j046.9 (20.0)R:jr'F-7.9 (21R:j.R:j-1. _i - a scroll of identifyT:jwRead which item? Scrolls  i - a scroll of identify [!] read|quaff[?] describe selectedT:j| T:j~ T:jԐ .#.#########.......########.##### ThunderHyde the Sneak ##.##.......##.#Deep Elf#.##.......##.#Health: 28/28 ========================#.###.......#### #.#Magic: 12/12 ========================#.##.......)...# #.#AC: 2T:jQ Str: 6  #.##...........### #.#EV: 16Int: 23  #.##.............)##.###SH: 0Dex: 13  #.##...........##......#T:j XL:  5 Next: 19% Place: Dungeon:3 ##.##..)..@.....####....+Noise: ---------  Time: 2647.9 (0.0) ...#T:jÑ #...........# ##...#a) +3 dagger (devious) ##.#T:j #...........# #.#### Cast: Shock#.##...........# #.####.#.#T:j ############# #....#.#.#####.#. T:jN #[##[## #..#... #######T:jq   _The orc is heavily wounded.The zap hits the orc. T:j i_The orc is severely wounded.The zap hits the orc. T:j Q_You kill the orc! _i - a scroll of identifyT:jߔ T:j Identify which item? (\ to view known items) Potions (select first with !)  f - 2 metallic dark potions  j - 2 ruby potions[?] describe selectedU:jc U:j U:j .#.#########.......########.##### ThunderHyde the Sneak ##.##.......##.#Deep Elf#.##.......##.#Health: 28/28 ========================#.###.......#### #.#Magic: 12/12 ========================#.##.......)...# #.#AC: 2U:j Str: 6  #.##...........### #.#EV: 16Int: 23  #.##.............)##.###SH: 0Dex: 13  #.##...........##......#XL:  5 Next: 19% Place: Dungeon:3 U:j ##.##..)..@.....####....+Noise: ---------  Time: 2647.9 (0.0) ...##...........# ##...#a) +3 dagger (devious) U:jh 9##.##...........# #.#### Cast: Shock#.##...........# #.####.#.#U:j ############# #....#.#.#####.#. #[##[## #..#...U:jQ  #######  _The orc is heavily wounded.The zap hits the orc. _The orc is severely wounded.U:j The zap hits the orc. _You kill the orc! _i - a scroll of identifyU:jE ]  As you read the scroll of identify, it crumbles to dust.U:jfV +8.9 (1U:j^ U:jg 4 _f -> a - 2 potions of ambrosiaV:jV:j_BV:j$V:j ,V:jV:jV:jWV:jV:j_V:jIV:j}V:jV:j/V:jV:j V:j V:ju V:jV:jqV:jV:jV:jV:jV:jUV:jV:jzV:j"V:jW"V:j/$V:j4&V:j(V:j(V:ja+V:j,V:j.V:j/V:jX0V:j3V:j5,V:j7V:j9V:j;V:j<V:j=V:j)@V:jBW:jW:jW:j7 _You open the door.W:jW:jGW:jW:j @  There is an open door here.W:jW:j _W:jW:jW:juW:jW:j'W:j% @  There is an open door here.W:j"W:j# _W:j$W:j'W:j*W:ji*W:j+W:jL.W:j0W:jG0W:j 1W:j63W:j4W:j05W:j5W:j*;W:j<W:j|<W:j%>W:jf@W:jML,W:j NW:jQW:jS,W:jcVW:jXW:jZW:jZW:j\W:j^W:j a,W:jgXW:j{hW:j}jW:jlW:jmW:jOnW:jpW:jr,W:jsW:juW:jxw,W:jsxW:jzW:j}W:jr}W:j~W:jW:j,W:jW:j؇W:j@,W:jW:jTW:j,W:jW:jW:j,W:jW:jW:jJ,W:jW:jUI #.# ###  ###.## ..#  #....# #.# ##### #.#..### #.# ....# #.#....# #@# .# #.#.##.# #.# ....###.#..#.###.####### ...............#........ ....###.#........####### ######## .#### #.#....#.#.#.......< W:j.## #.##.(...#... # ######. ..#####........#####.##.#....#.## ............................†...<W:jD084.9 (36.0)W:j,5.9 (37W:jW:j. _i - a scroll of identifyX:jX:j,Read which item? Scrolls  i - a scroll of identify [!] read|quaffX:jG[?] describe selectedY:jVY:j>Y:j-ThunderHyde the SneakDeep ElfHealth: 28/28 ========================Magic: 12/12 ========================#.# ###AC: 2Str: 6###.## ..#EV: 16Int: 23#....# #.#SH: 0Dex: 13 ##### #.#..### #.#XL:  5 Next: 19% Place: Dungeon:3 ....# #.#....# #@#Noise: ---------  Time: 2685.9 (0.0) ....# #.#.##.# #.#a) +3 dagger (devious) Y:j....###.#..#.###.#######Cast: Shock ...............#........ ....###.#........####### ######## .#### #.#....#.#.#....... a - 2 potions of ambrosia _You open the door. _There is an open door here. _There is an open door here. Y:j_i - a scroll of identifyY:jY:j\Identify which item? (\ to view known items) Potions (select first with !)  j - 2 ruby potions[?] describe selectedZ:j Z:jH Z:j] ThunderHyde the SneakDeep ElfHealth: 28/28 ========================Magic: 12/12 ========================#.# ###AC: 2Str: 6###.## ..#EV: 16Int: 23#....# #.#SH: 0Dex: 13 ##### #.#..### #.#XL:  5 Next: 19% Place: Dungeon:3 ....# #.#....# #@#Noise: ---------  Time: 2685.9 (0.0) ....# #.#.##.# #.#a) +3 dagger (devious) ....###.#..#.###.#######Cast: Shock ...............#........ ....###.#........####### ######## .#### #.#....#.#.#.......<  .## #.##.(..Z:j .#... # ######.##  ..#####........#####.##.#....#.##  ............................†...< As you read the scroll of identify, it crumbles to dust. _f -> a - 2 potions of ambrosia _You open the door. _There is an open door here. _There is an open door here. _i - a scroll of identifyZ:j ]  As you read the scroll of identify, it crumbles to dust.Z:j/ +6.9 (1Z:jX Z:j 6 _j -> b - 2 potions of brilliance[:jf [:jQg ,[:jg [:j7i [:j5j [:j~j [:jj [:j1m [:jEn [:jn [:jn [:jp [:jq [:jr [:jMr [:js [:jt [:j u [:j.u [:jpw [:j:x [:jx [:jx [:j@z [:ja{ [:j{ [:j{ [:jv} [:j!~ [:jZ~ [:j~ [:j [:j} [:j [:j [:j [:j [:jۇ [:j{ [:j [:j [:jU ,[:js X[:jϏ [:j| ,[:jܑ [:j [:j ,[:jM [:jn [:j [:j# [:jܙ [:j [:j [:jϜ ,[:j [:j: B[:j [:jJ ,[:j [:jç [:j ,[:j [:jQ [:j^ [:j [:jn [:j [:jͱ [:j [:j [:j [:j [:j [:j [:j [:j/ [:jq [:jJ [:j [:j [:jy [:j [:jI [:jj [:j [:jB [:jx [:j ,[:jT [:j [:j [:jH [:jy [:jU [:j [:jO [:j [:jA [:j [:j [:jq [:j2 [:j} [:j [:j [:j [:j [:j [:j [:j ,[:jv [:j [:j ,[:jl [:j [:jf [:j [:j [:j~ [:j [:jV [:j [:j [:jo [:j [:j5 [:j i  You see here a ball python skeleton.[:j [:j  _[:j [:jE [:j [:j [:jo [:j [:j [:jN [:j [:j [:j3 [:j [:j [:jb R  There is an escape hatch in the ceiling here.[:j: [:jG  _[:j [:j [:j  You encounter a goblin. It is wielding a +0 club.[:j   ###### ...... ##################.# #####.........<....# ...##.######.###########  .##.#....#.###.......g  [:jN .......÷...<. ##.##.#.<#.#.###.  #.##.####.#.# #.#  Shock  #.###.# #.#   #.#########.# #.#   #.. #.#    g   goblin (asleep)  ### ... ...  [:j * #.. .!#   ### #.. [:j)- 1729.9 (43.0)[:j3 430.9 (44 _[:j: [:j? c _There is a stone staircase leading down here.]:jH     #####  ..... ############.#  ]:jI ####.........<....#  ..##.######.############  #.##.#....#.###.@.....g.  .........÷...<.>#######.  #.##.#.<#.#.###.#  #.##.####.#.# #.#  #.##......#.# #.#  #.#########.# #.#  #.. #.# #.#  ###]:jJ ... ...   #.. .!# ]:jR ]:jbT 81.9 (1.0) _]:jZ ]:jV\ ^:jdk       .#  .<....#  .##.######.### .##.#....#.###.g.#  ÷...<.>#.#  ^:je;.##.#.<#.#.###.#  .##.####.#.# #.#  .##......#.# #.#  .#.# #.#  .. #.# #.#   ... ...  #.. .!#  ^:jm^:jLn&2^:j0s^:ju^:j y      ^:j# ) .#  .<....#  ##.######.###  ##.#....#.###.g.#  ÷...<.>#.#  ^:jT ##.#.<#.#.###.#  ##.####.#.# #.# ^:j M ##......#.# #.#  #.# #.#  . #.# #.#  #^:j } ... ...  ^:j #.. .!#  ^:j ^:j &3^:j ^:j ^:j        .#  #.<....#  #.######.###  #.#....#.###.g.#  ÷...<.>#.#  #.#.<#.#.###.#  #.####.#.# #.#  #......#.# #.#  .# #.#   #.# #.#   ... ...  #.. .!#  ^:jˡ ^:j &4^:jw ^:j _:j%;   #  .  .#  .<....#  .######.###  .#....#.###.g.#  ÷...<.>#_:j.#  .#.<#.#.###.#  .####.#.# #.#  ......#.# #.#  .# #.#  #.# #.#  ... ...  #.. .!#  _:jA _:j &5_:j_:j_:j       .#  <....#  ######.###  #....#.###.g.#  _:j÷...<.>#.#  #.<#.#.###.# #  ####.#.# #.#  #.# #.#  .# #.#  #.# #.#  ... ...  _:j#.. .!#  _:j7R6_:j_:j )The helpless goblin fails to defend itself.  You feel devious.You impale the goblin!!_:j R_:jE  20  207ShockDevious _:j _:j J _You kill the goblin!`:j I`:j_ `:j `:j F`:j6 $  Things that are here:`:j _  a +0 club; a goblin corpse`:j `:j  _`:j `:j `:j `:j$ `:j `:j `:j `:j7 `:j4 `:j $  Things that are here:`:j _  a +0 club; a goblin corpse`:j `:jR  _`:j? `:j `:j `:j] 216 `:jn `:j5 O _You feel less devious.`:jq `:j `:j `:j `:j) `:j `:j `:jz `:j\ `:j `:jp `:j `:j `:j@ `:jR `:j9 R  There is a stone staircase leading down here.`:ju" `:j"  _`:j($ `:j>& `:jR+ B`:j, `:j7. `:j. `:jC/ `:j/1 `:j2 `:j_3 `:jN4 `:jl6 `:jU8 ,`:j: `:j< `:j> `:j> `:jA `:j C `:j%F ,`:jG `:jb ##.##.#....#.###.......).# ..........÷...<.>#######.# ##.##.#.<#.#.###.# #.#  #.##.####.#.# #.# #.#  #.##......#.# #.# #.#  #.#.# #.# #.# `:j-c s #.. ###.###.#######.#  ### #...............#  #.#....@######### ### #.......# ..# #..?..#.# .# #####.#.# #.# ... # .# #.#######)# #.### #......##.# #...#########.##.# `:jac E###...#######.##.# `:jaj 0558.0)`:jmr ,6.9 (19`:j| g _d - a cyan potionb:j 3b:j b:jF b:j Xb:j b:j b:j b:j* ##.##.#.<#.#.###.# #.#  #.##.####.#.# #.# #.#  #.##......#.# #.# #.#  #.#########.# #.# #.#  #.. ###.###.#######.#  ### #...............# ## #.#.....######### .#### #.......# .'..# #..@..#.# .##.# #####.#.# ###.# ....# ##.# #.#######)### ..#.### #......##.#:j, N9m ...###.##.# [###...#######.##.# ..........#<...# #####...##.#.#..# b:j5 b:j76 8.9 (2b:j6 .0)b:jN> b:j^? $9.9 (3b:jG b:j-M  b:jM b:jNN _i - a scroll of identifyc:j c:jҿ sRead which item? Scrolls  i - a scroll of identify [!] read|quaff[?] describe selectedd:j  d:jp####.##.#.<#.#.###.# #.#   ThunderHyde the Sneak#.##.####.#.# #.# #.#   Deep Elf#.##......#.# #.# #.#   Health: 28/28 ========================#.#########.# #.# #.#   Magic: 12/12 ========================#.. ###.###.#######.#   AC: 2Str: 6d:j### #...............#   EV: 16Int: 23 ###.#.....#########   SH: 0Dex: 13 .#####.......#  XL:  5 Next: 20% Place: Dungeon:3 .'..##..@..#.#  Noise: ---------  Time: 2759.9 (0.0) .##.######.#.#  a) +3 dagger (devious) ###.#....#  Cast: Shock ###.# #.#######)### ..#.### #......##.# #.#...#########.##.#   #[###...#######.##.# d:j    #.............#<...#   ########...##.#.#..#  Things that are here: _a +0 club; a goblin corpse _You feel less devious. _There is a stone staircase leading down here. _d - a cyan potion _i - a scroll of identifyd:jd:jIdentify which item? (\ to view known items) Potions (select first with !) d:j d - a cyan potion[?] describe selectede:je:joe:j4####.##.#.<#.#.###.# #.#   ThunderHyde the Sneak#.##.####.#.# #.# #.#   Deep Elf#.##......#.# #.# #.#   Health: 28/28 ========================#.#########.# #.# #.#   Magic: 12/12 ========================#.. ###.###.#######.#   AC: 2Str: 6### #...............#   EV: 16Int: 23 ###.#.....#########   SH: 0e:jlDex: 13 .#####.......#  XL:  5 Next: 20% Place: Dungeon:3 .'..##..@..#.#  Noise: ---------  Time: 2759.9 (0.0) .##.######.#.#  a) +3 dagger (devious) ###.#....#  Cast: Shock ###.# #.#######)### ..#.### #......##.# #.#...#########.##.#   #[###...#######.##.#   #.............#<...#   ########...##.#.#..# e:jv Things that are here: _a +0 club; a goblin corpse _You feel less devious. _There is a stone staircase leading down here. _d - a cyan potion _i - a scroll of identifye:jf ]  As you read the scroll of identify, it crumbles to dust.e:jq,60.9 (1e:jJe:j7 _d -> C - a potion of cancellationf:jEf:jIFf:jGf:jbJf:jaLf:jPBf:jPf:j#Qf:jRRf:jSf:jUf:jIUf:jUf:jXf:jYf:j}Yf:j-[f:js\f:j"^,f:j^f:j`f:jNfXf:jgf:jZgf:jhf:jlf:j9n,f:jof:j=qf:jr,f:jsf:juf:jvf:jvf:jwf:jxf:jzf:js{f:j{f:j~f:jf:j+f:jf:j<  You see here a +0 club.f:jf:j@ _f:jf:jf:jF,f:jf:jf:j,f:j%f:jf:j,,f:jf:jf:j,f:jf:jQf:j,f:j f:jjf:jf:j֮f:jgf:jϰf:jf:j f:jf:jܴf:jV,f:jѶf:jpf:jlf:jf:jjf:jf:j<f:jf:jf:jf:j(f:jbf:jf:jDf:j,f:jf:jf:jlf:j ,f:jRf:j,f:jf:jf:j,f:jof:jf:j,f:jJf:jf:j,f:jf:jf:j2,f:j'f:jaf:jl,f:j'f:jf:j,f:j@f:jf:jf:jf:jcf:j,f:jp,f:jf:jf:jrBf:jf:jY,f:jf:j$f:j,f:jf:jy f:jY f:j f:j f:j| f:j= f:jm f:j f:j f:jq ,f:j f:j f:j f:j= f:j f:j f:j f:j f:j| f:j8 f:j ,f:j' f:j Xf:j8 f:j  ,f:jh f:j f:j! f:jK" f:ja# f:jU% f:j& f:j5' f:j' f:j) f:j* f:j+ f:ju0 f:j2 f:jx2 ,f:j3 f:j4 f:j5 f:j5 f:jZ7 f:j>8 Bf:j=9 f:j: f:j: f:jb; f:j> f:j? f:j @ f:j@ f:jQB f:jyC ,f:jC f:jE f:jF f:jF f:jWG f:jI f:jcJ f:jJ f:j6K f:jpL f:jOM f:jM f:jN f:jO f:j'Q ,f:jQ f:jR f:jS f:jT f:jT f:jBU f:jU f:jU f:jfV f:jV f:jW f:j/W f:jkW f:jY f:j\  You encounter an orc. It is wielding a +0 trident.f:ji *  # # ###  #..  #.#  #  o#  #################.#  ................@.#  ###################.#  ###.........<....#  Shock ....##.######.#############  f:ji M###.##.#....#.###.......).#  ...........÷...<.>#######.#  o   orc (polearm, asleep) ###.##.#.<#.#.###.# #.#   #.##.####.#.# #.# #.#   #.##......#.# #.# #.# f:jv o823.9 (63.0)o)The orc shouts!f:jpy K====4.9 (64f:j~ f:jn P _The orc barely misses you.h:jQ # .# .# ## .# .. .# .# .# o# .#.# ................@..# .#.# .######.<....# .....##.######.# #.##.#....#.###.).# ..÷...<.>#.# #.##.#.<#.#.###.# #.#   #.##.####.#.# #.# #.#   #.##......#.# #.# #.#  h:jի2oh:j .o   orc (polearm)----5.9 (1.0) h:jh:jh:jr # .# #.# ## #.# .. #.# .# #.# .# #.#o# #.# .#.# #.######.<....# #.....##.######.# #.##.#....#.###.).# .÷...<.>#.# h:jJ#.##.#.<#.#.###.# #.# # #.##.####.#.# #.# #.# # #.##......#.# #.# #.# h:joU.oh:jY----6h:j"h:j9 # # .# #.# ##  #.# ..  #.# .#  #.# .# #.#.# .#.o.# .#.# .#.######.<....# .#.....##.######.# .#####.##.#....#.###.).#.÷...<.>#.# .#####.##.#.<#.#.###.# #.# .# #.##.####.#.# #.# #.# .# #.##......#.# #.# #.#h:j 1o.h:j] h:j7 .=7h:j h:j t _The orc attacks as it pursues you! The orc closely misses you.h:j3.# .####.##.# ## # #.# .. # #.# .# # #.# .##.#.#.#.o..#.#.# #.#.######.<....# ..#.....##.######.# ..#####.##.#....#.###.).#.÷...<.>#.# #.#####.##.#.<#.#.###.# #.# #.# #.##.####.#.# #.# #.# #.# #.##......#.# #.# #.#o.-8h:j 8h:j;j:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j%8*k:j:ok:jW0----====k:j9k:j k:j _Flames lash the orc but do no damage. The orc misses you.k:j3  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j@ * , combustible)Flames lash the orc.  The orc is moderately wounded.k:j:ok:j%l8/12 --------30k:jE+k:j.w _The orc's fire resistance burns away. The orc closely misses you.l:j7  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l:j! * Flames lash the orc. The orc is burned terribly!l:jt oThe orc is severely wounded.l:jm6--------1l:jl:jT _The orc completely misses you.m:j!9  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j J.# ThunderHyde the Sneak .#### Deep Elf ....# Health: 28/28 ======================== ###.###  Magic: 4/12========---------------- # #.#..  AC: 2Str: 6 # #.#.#  EV: 16Int: 23 # #.#.#  SH: 0Dex: 13 ###.#################.#  XL:  5 Next: 20% Place: Dungeon:3 ..#.............@*o...#  Noise: ====-----  Time: 2831.9 (0.0) m:j& ....###################.#  a) +3 dagger (devious) #.#.######.........<....#  Cast: Shock ..#.....##.######.############# ..#####.##.#....#.###.......).# ...............÷...<.>#######.#  o   orc (polearm, combustible) #.#####.##.#.<#.#.###.# #.# #.# #.##.####.#.# #.# #.# #.# #.##......#.# #.# #.# Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  m:j Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 ring mail (severelywounded, more vulnerable to fire, 82% to hit)n:j.# ThunderHyde the Sneak .#### Deep Elf ....# Health: 28/28 ======================== ###.###  Magic: 4/12========---------------- # #.#..  AC: 2Str: 6 # #.#.#  EV: 16Int: 23 # #.#.#  SH: 0Dex: 13 ###.#################.#  XL:  5 Next: 20% Place: Dungeon:3 ..#.............@.)...#  Noise: ====-----  Time: 2831.9 (0.0) ....###################.#  a) +3 dagger (devious) #.#.######.........<....#  Cast: Shock ..#.....##.######.############# ..#####.##.#....#.###.......).# ...............÷...<.>#######.#  o:j9;49m   orc (polearm, combustible) #.#####.##.#.<#.#.###.# #.# #.# #.##.####.#.# #.# #.# #.# #.##......#.# #.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 ring mail (severelywounded, more vulnerable to fire, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.n:j&##  #.#..  #.#.#  #.#.# ###.# .......@****.# #####.# <....# ).#÷...<.>< n:j'  #.#   #.# n:j˲e.)..  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (severelywounded, more vulnerable to fire, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!n:j5==1==--2.9 (1ShockRay n:jjn:jQf _(Press . to maintain the ray.)o:j1Io:j>4K  You stop channelling your searing ray.o:j4/ _o:j39_o:j9o:jF:`6====o:jY;o:j<o:jB=o:j=o:j?,o:j_@o:jAB,o:jBo:jCo:jODl7====o:j^Eo:jGo:jQGo:jGo:jI,o:jAJo:j*L,o:jLo:jNo:joNl8====o:jOo:j^Q,o:jQo:jqS,o:jBTo:jU,o:jVo:j&Xo:jXl9====o:j.Yo:jZ[,o:j\o:jH]o:j]o:j'^o:j_,o:jao:j8bo:jbp10/12====o:jco:jd,o:jxeo:jfo:jfo:jwgo:jzi,o:jxjo:jko:j lj1====o:jlo:j`n,o:joo:jepo:jpo:jqo:js,o:jso:juuo:juj2====o:jvo:jxo:jUzo:jzo:jo:jo:jCo:jo:jo:j$  Things that are here:o:jp  a +0 trident; a +0 ring mail; an orc corpseo:jӟo:jy _o:jo:j'o:j&o:j:==o:jCo:jo:jx,o:jo:jo:jo:jHo:jo:jo:jg,o:jo:j۶o:jC,o:jKo:jԻo:jwo:jʽo:jo:jo:jU,o:jo:jpo:jo:jo:jo:j\o:jf,o:jo:jo:jo:jho:j!o:jo:j,o:j)o:jL       ###   #..   #.#   #.#   #|#   #####@#  ---- #.....#   #.#####   #.#  ############.#  ..)...#    ##############.#   ........<....#   #####.#############   o:jA78 M##.. ######.....#.##### o:j073.9 (41.0)o:jyG--4.9 (42o:j o:js _You see here a staff of cold.q:jPq:jq:jq:jq:jٺq:jP _q:jq:j0q:jq:jwq:jXq:j3nq:jq:jaq:jGq:j q:j,q:jq:j        q:j  ########  #...@..#   #.###.##   #.# .#   #|# .#  #####.# .#   #.....# .#   #.##### .#   #.# .#  #########.#  q:j 80.9 (6.0)  You now have enough gold to buy a parchment of Mephitic Cloud on D:1.  You can access your shopping list by pressing '$'.q:j+1.9 (7q:jZq:jC> _You now have 89 gold pieces (gained 14).r:j ur:j| r:jb r:j Xr:j r:jV r:j r:j r:j r:j r:j r:j r:jM r:j r:j5 r:jO r:j c  You encounter a bat.r:j  ########  #......#  #.###.##  #.# #.#  #|# #.#  r:j& G#####.# #.#  #.....# #.#  #.##### #@#  #.#..b....#  ########.#.#######  Shock r:jt ~.....)...#  ##########.#  ......<....#  b   bat (asleep) ####.#############  r:j ...#.###.......).#  ..÷...<.>#######.#r:j +7.9 (6r:j r:j H8.9 (7 _t:jK########  #......#  #.###.##  #.# #.#  #|# #.# #####.# #.#  #.....# #.#  #.#######.#  #.#..b..@.# #########.#.####### ......)...# ###########.#t:j9L .......<....# #####.############# ....#.###.......).# ÷...<.>#######.# <#.#.###.# #.# t:jUt:jXV+9.9 (1t:j]t:j_t:j{ #  #......#  #.###.##  #.# #.#  #|# #.#  #####.# #.#  #.....# #.#  #.#.#  #.#..b.@..# #.#.# .)...# #.# .<....# #.# #....#.###t:jf,.).# .÷...<.>#.# #.<#.#.###.# #.# t:j'(t:j('90t:j.t:j0t:jvi # t:jx #  #......#  #.###.##  #.# #.#  #|# #.#  #####.# #.#  #.....# #.#  #.#.#  #.#..b@...# #.#.# .)...# #.# .<....# .######.# .#....#.###.).# .÷...<.>#.# .#.<#.#.###.# #.# bb=1t:j߲  _The bat closely misses you. The bat barely misses you.u:jE .  You hit the bat.u:j8Ru:jѩ22Shock _You kill the bat!v:jͦ3v:jv:jfv:jv:jTBv:j,v:jv:jkv:jv:j  There is a stone staircase leading up here. _v:j Ov:jPv:jRv:jT,v:jUv:j.W,v:jXv:j6Zv:j[,v:jo\v:j^v:j_v:j>`v:j\av:j$cv:jZdv:jdv:jev:jh<  You see here a +0 club.v:jRjv:jj _v:jMm,v:j`o,v:jHpv:jqv:jVsv:jsv:jtv:juv:jx,v:jxv:jzv:j{,v:j|v:juv:jv:jv:jNv:j#v:jΌv:jv:j̍v:j0v:j:,v:jv:jv:jv:jv:j9v:jv:jÖ,v:jVv:jv:jHv:jv:j>v:j0v:jϞXv:j,v:jJv:j̡v:jv:jnv:jv:jv:j v:j/v:j,v:jv:jįv:j,v:j`v:j8v:jBv:jv:jv:jJ,v:j<v:j,v:jv:jv:jdv:j½v:jnv:jkv:jrv:jt,v:jv:jv:jv:jzv:jXv:jv:j Bv:j!v:j,v:j[v:jv:jm,v:jv:jv:jBv:jiv:jv:jUv:jv:j v:j8 v:j v:j* v:j8v:j,v:jv:jP  There is an escape hatch in the floor here.v:jgv:j _v:jv:j!$v:jG%v:j%v:jo&v:j'+v:ji,v:j,v:jN-v:j$2v:j3,v:jj4v:ji9v:j`:v:j:v:jm;v:j\Av:jBv:jNCv:jCv:jlKa  You see here a bat skeleton.v:jLv:jM _v:jMv:jyQv:jnRv:jRv:jSv:jVv:jiX,v:jYv:j]v:j^v:j3_v:j`v:jev:jg,v:jhv:jJnv:jov:j?pv:jOqv:jvv:jx,v:jyv:j~v:jv:jv:jv:jv:j̈,v:jÉv:j3v:jv:jv:jv:juXv:jXv:jdXv:jݪv:j7,v:jDv:jvv:jʴ,v:j˵v:j@  There is an open door here.v:jv:j _v:jv:jv:j,v:jv:jv:j,v:jv:jv:j,v:jv:jyv:j+v:jv:juv:jv:j,v:j;v:j  Things that are here:  a +0 club; a goblin skeleton _v:j,v:jv:j v:j ,v:jv:jv:jv:jHv:j@v:j"Bv:j"v:j/,Bv:jT.v:j@2v:j5,v:jjv:jlv:jhlv:jAvv:j~}v:jHv:j0,v:j<v:jv:j,v:j܆v:jՈv:jav:jŠv:j\,v:j*v:jپv:jv:jVv:jv:jA,v:jv:jv:j,v:jv:j+v:j+v:jVv:jVv:jxv:je,v:j:v:jSv:j,v:jv:j\v:jv:jL,v:j!v:jD,v:jBv:jv:jxv:jv:j`v:jv:jXv:j F  You see here a +0 ring mail.  You encounter a bat.v:j_########'### #.# #........#.######.# #..).....#........# #........########.# #........ #.# #........ #.# ########## #.# ...  #[##..b#. v:jO #@....... - ####...#.  .... Shock ###  v:j1b   bat (asleep) v:j -3301523.0)v:j1M-64 _v:jz9v:j;w:j4 #'### #.# #.#.######.# #..).#........# #.##.# #.#.# #.#.# ####.# ..#[##..b#.#.####...#...###w:jD= w:jA 07.0) w:jH w:jI x:jv['### #.# #.#.######.# #..).#.x:jX\A.# #.#.# #.#.# #.#.# ####.# ..#[##..b#.#.####...#.......[###x:jB]x:jex:ji&8x:jpx:jBr( _Found a ring mail.x:j '### #.# #.#.######.# #..).#.# #.#.# #.#.# #.#.#####.#........#[##..b#...##.####...#...#.......[.##9x:j" x:j)$ x:jB_ '### #.# #.##.######.# #..).##.# #.##.# #.##.# #.##.#####.#.........x:jS` #[##..b#...#.#.####...#...#.#.......[.## #x:ji x:jk '20x:j3s x:ju y:j †  The helpless bat fails to defend itself.  You feel devious.You impale the bat!!y:jv & y:j  20  1ShockDevious y:j y:j G _You kill the bat!z:js6 z:j6 z:j8 z:jp; z:j> i  You encounter a dart slug.z:jQ n #.######.# #..)##........# #....# ########.# #.#  #.# #.# #.#################### #.#..........w z:jR #[##..†#...##............####..@#...#.  #.......[..############Shock w   dart slug (wandering)z:j` T.w0z:jh Mwz:jOn i  2.9 (1 _z:j*u z:jv {:jy ******* The zap hits the dart slug.{:jY Ew......{:j o1--=3{:j {:jv a _The dart slug is heavily wounded.|:j[P .  The zap hits the dart slug.|:jaI******* |:j)........|:j0----54Shock|:j|:jM _You kill the dart slug!|:jU|:j]|:jf$ |:jGg_You can't see any susceptible monsters within range! (Use Z to cast anyway.)}:jp}:j3U  }:jO}:j}:jz|1== _}:j,}:j.}:j}:j'016 }:jp}:j _You feel less devious.}:j.}:jU}:jj2====}:j0}:j}:j ,}:jz}:j}:j,}:j}:jv}:j}:j}:j}:j}:j}:j:==}:j}:jA}:jX}:j$,}:j}:j. }:j ,}:j }:jC}:j@!....# #...........# ## ###.# #...........# #.#####.# #...........# #.#####.#################### #....##.#................... ####.##[##..†#...#...#...##[##...................._#..####...#...#...#...#####.......[...@.....$.-362.0)####################}:j'"}:j)}:j?2F-7.9 (13}:j8}:jl:6 _Found a sacrificial altar of Ru.}:j> }:jE }:jhL }:jn  }:jep _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~:jV 3~:j ~:j6 ~:jI ~:j P _~:j_ ~:j̺ ~:j ~:jq ~:jo ,~:j ~:j ~:j ,~:j ~:j ~:j ~:j ~:j ~:j ~:j ~:j ~:j ~:j ,~:je ~:j#    #...........# ##...##.#  #...........# #.####.#  #...........# #.####.# ######### #....#.### .....# ####.#...## ..†#...#...#...#..# #[###... ..........._# #...... ...#...#...#...#..# ########. ......[.........@.# ##44.9 (7.0) #### _You now have 93 gold pieces (gained 4).~:jn ~:j ~:j  ~:j< 7_Done exploring.:j9I:jQF3......0:j?M:j:S:jUE _Done exploring.:jWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :j_ :jr [?25h[?0c#...........# ##...##.#ThunderHyde the Sneak#...........# #.####.#:j