:jW  Player: TrapHz Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.14:09:36.ttyrec Time: (1782223776) Tue Jun 23 14:09:36 2026 :j [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j>:j:j`Welcome, TrapHz. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Hunter:j{:j~:jA[Welcome, TrapHz the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter:j#r - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mage:ju - Forgewright Zealotm - Warperv - Fire Elementalist :jf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter:j2Vx - Air Elementalist h - Chaos Knightp - Reaver:j`y - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. :j+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes:jYSpace - Change species ? - Help Tab - Spriggan Hunter:jC:j:joTrapHz the ShooterSprigganHealth: 10/10 ========================Magic: 2/2========================AC: 2Str: 7EV: 16Int: 10SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow:jZFire: a) +0 shortbow:jz####..#..###.##..##.@##.###.#.##:jI :j> :j~ Welcome, TrapHz the Spriggan Hunter.If you return without finding the Orb of Zot, so far below, it's all over!:j :j'W Press ? for a list of commands and other information.:jZ :j] [ _Found a staircase leading out of the dungeon.:j :jd :j :j :j :j _:j :j ,:j# :jh :j3 ,:j :jy :js :j :j: :j :j ,:jy :j :j :j :jR :j :j ,:jX :j :j :j :j, :j :j ,:j :j :j  :j; :j :j :j2 :j] :j :j :jH :ju :j :j} :jo :j :j :jD :j ,:j@ :j :j :j :jg :j :j ,:j0 :ja :j :j :j :j" :j? ,:j :j :j :j :jS :j! :j" :j# :jp# :jy$ :j8% :jh% :j% :j& :j' :j' :jC( :jc) :jD* :j* :j+ :j, :j- :j\- :j- :j. :j/ :j=0 :jw0 :j_1 :j^2 ,:j2 :j44 :j4 :j5 :jr5 :j6 :j<7 :j7 :j7 :j8 :j9 :j9 :j=: :jb; :jQ< :j< :j< :j8> :j"? :jT? :j? :j@ :jA :jB :jB :jC :jD :j%E :jE :jF :jH :j4H :jH :jI :jJ :jJ :jAK :jL :jL :jiM :jM :jO :jP :jP :jNQ :jR :jiS :jS :jT :j U :jU :j.V :jV :jX :jX :j1Y :jY :jZ :j[ :j[ :j(\ :j] :j_ :jO_ :j` :j: _The bat hits you but does no damage.:j s #.#  ## #.#  #.# #.#  #.###### #.#  #### #.... .?.# ##... #.# ..###.###. #....#.#.####.###.#  #..b@..........#  ##.#.#####.#####  .. #.# #.#  :j ## #.. ###  #..  ##..  .# .#:j  #.#  ## #.#  #.# #.#  #.###### #.#  #### #.... .?.# ##... #.# ..###.###. #....#.#.####.###.#  #..b@..........#  ##.#.#####.#####  .. #.# #.#  ## #.. ###  #..  ##..  .# .# :jR 4:j :jM Z _A bat is nearby!:j ` .  You shoot an arrow. The arrow hits the bat.:j (:jQ :jU 1418.0:jY :j>\ G _You kill the bat!:jX4:j|:jH _No target in view!:jl53:j5:j7:j#9:j=f _:j>,:j@:j B:jMB:jrC:jD:jF:jF:jG:j`NQ #.#  #.#  #.#  ### #.#  #.# #.#  #.#.###### #.# #####.# #.....###.## ##..........---#..###.###.###.## #....#.#.####.###.# #.##..............#:jN#. ##.#.#####.#####.. ...#.# #.#.. #####.. ###. #...##..:jS.60.4 (2.4:jTG---1.4 (3:jY:je[c _c - a scroll labelled GEWKEUCHUCOSH:j:jQ:j:jX:jX:jX:j:j:j:jd:j :jX!:j!:j.":jg$:jz%:j%:j&:j':j*B:j2:j4:j4:j 6:j6:j8:j8:jm9:j<,:j>,:jxe:j&:j*j  You encounter an endoplasm.:j# . ##.#.#######...#####.###.....##.....## ##.....### ##.##..###.###.#... #....#.#.####.##.# ##.##...........J####.###.####.#.#####.#...............#.## #.#####.@.#######..###### #..## #....#  #.## ##...#  #. #.#ß# #. ### #. J   endoplasm (asleep) #. #. #. #.# ...:je77.6 (16.2)8.2 (16.8 _:j:jٛ:j A # . ##.#. .###. #.....## ##. ### ##.##..###. ... #....#.#. #.# ##.##.... J####.###.####.#. ...............#.##  #####.@.#.. #..## #....#  #.##   #. #.#ß#  #. #.###  #. #.#  #. #.#  #. #.#  ... :j5  # . ##.#. .###. #.....## ##. :j>6 ### ##.##..###. ... #....#.#. :j~6 #.# ##.##.... :j6 -J####.###.####.#. ...............#.##  :j6 #####.@.#.. #..## #....# :j7  #.##   #. :j87 K #. :ja7  #. #.#  #. :j7 r #.  ...:j> :j> :jD :jG a _An endoplasm is nearby!:j ))))))J    You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:jx'.J:j-.....:jN;===9.4 (1.2):jW:jb _The endoplasm is severely wounded.:jf .  You shoot an arrow. The arrow hits the endoplasm.:jC))))):jy &.....:j9 :1/115880.6:jX :j M _You kill the endoplasm!:j 4:j :j H _No target in view!:j :jر :j :j H _No target in view!:j :j} :j% :j- H _No target in view!:j :j :j :ji H _No target in view!:j\ :jZ] :j;b :j e H _No target in view!:j{ I:j| :j@~ :j, P _:j :j+ :j :j :j :jS :j :j :j :j :js :j :j ,:j :jݏ :j ,:j :j֒ :j0 ,:j :j' :j :j5 :j :j :j ,:j~ :jţ ,:j :j X:j- :jF :j :j :j= :j :j :j :j :j ,:jh :j :j0 :jo :j :j :j ,:j` :j; :j= :jv :j :j :j :j :ji :j :j :j :je :j :j :jl :j :j8 :j :j :jP :j :j :j :j :jL :ji ,:j :jP :j :jF :jo :j :j X:j ,:j$ :j :jt :j :jE :j :j :j1 :j :jg :j8 :jo :j :j :j :j_ :j* :j :j :jD :j- :j ,:j :j :j :j :j :j :j< ,:j :j :j :j4 :j :j :jQ :j :j< :j :j :j :j :j0 :jP :j ,:j X:j+ :jv :j :j :j8 :j :j :j :j :jO :j :j :j;! :j%# :j$ :j$ :j% :j' :jX) ,:jA* :j- ,:j- :j0 k _No target in view! _You now have 3 gold pieces.:jl2 :j2 :j{3 :j6 :jA8 :j8 :j: :jH< :jD f ...#.. ... #.##. #.# ##.###.###.##.  #...#.....)... ...#...@### ---112.2 (31.6)..........# # ..#.......#.# #.......#.#:jE 7............##.#.......#### #.......##.......##..........#:jK :jVL H---8 (32.2:jU ? _Found a long sword.:j:j:3:j :j!:j<":j}'X:j':j?):j*:j+:j,:j.:j0:j0:ja1:jk6B  You see here a +0 long sword.:j8:j8 _:j::jR=:j>:j??:j?:j#B:jC:jdD:j8E:jF:jH:jyH:jLI:j!QX:jVX:jW:jgY:jY:j*]:j]:j_:j_:j`:jb:jd:jd:je:j)g:jh:jh:ji:jj:j}l:jl:jtm:jo:j{q,:jr:j"t:ju:j)v:jv:jx:jz,:j {:j|:j}:jl}:j}:j~:jāB:j:j:j:jP:j:j:j1:jŇ:j:jU:j,:j:j:j,:j>n:jX:j:j:j:jY:j,:jV:j:j4:j:jئ:j:j6k  You encounter a ball python.:j######...###### ###############......... ........................ :j4..##############.####### #.# #@# #.#S...........# #.#:j'##########.##.# ..# # ..# :jY...#S   ball python (constriction, asleep) ..... :j]...##.##:j3/30.8 (18.0:j51.4 (18.6 _:jܾ:jo:jۙ f )))))You shoot an arrow.:jW .SThe arrow completely misses the ball python.:j"c...S):j#;===2.6 (1.2):j(:j*5 _The ball python hisses angrily.:j| †You shoot an arrow. The arrow hits the ball python!:j >))):jH...:jv1663.8:j" :jO _You kill the ball python!:jZ"J:j75H _No target in view!:jcC4:jD:jpGH _No target in view!:j4:j.^ _No target in view!:j#:js$:j):j +H _No target in view!:jL 3:j :j :j :ja P _:j! :j^! :j" :jn# :j$ ,:j % :j:& :j' ,:j' :jV) :j * :j[* :j* :j, :j, :j- :je- :j. :j/ :j/ :jG0 :jE1 :j(2 ,:j2 :j3 :j4 ,:j35 :j6 :j7 :j7 :j7 :j'9 :jL: :j: :j: :j< :j> c  You encounter a rat.:jC ##########......... .................. ##########.##############.####### ...†..........#  .##.#  #.##.#  #.##.#  #.#--- #.##.#  #.##.# :jD M #.##.# #.##.. #..r   rat (asleep) :j.D e#.. ..r. :jJ .40.4 (6.6:j1K P---1.0 (7.2 _:j.R :jR :jΫ  .#######  ...†..........#  .##.# #.##.# #.##.# #.##@# #.##.# #.##.# #.##.# #.##.. #.. #.. ..r.:j>  .#######  ...†..........# :jT?' .##.# #.##.# #.##.# #.##@# #.##.# #.##.#:j? #.##.# #.##.. #..:j?e #.. ..r. :j @ :j E:j|E:jI:jLZ _A rat is nearby!:js †You shoot an arrow. The arrow hits the rat!:j{)))))):j"xo SYou kill the rat!:jx*S†:jx:j~.....S   ball python (constriction, wandering):jā>75===2.2 (1:j֊r _You encounter a ball python.:j* b ))))))):j )You shoot an arrow.:j? .:jE h.....†:jF (3.4:jK :jM ^ _The arrow barely misses the ball python.:j\ :jO] :jca :jc H _No target in view!:j1:j:jD:j!H _No target in view!:jS :j< :j:jH _No target in view!:j :j!:j$:j&H _No target in view!:j"4:j':j*H _No target in view!:j:j:j:jC _No target in view!:j':j:j:j:jcp:jq:jtv:jx:j:j{:j:j˅:jڇ:j-P _:j,:jq:jՐ:jl _ A ball python comes into view.:j] #.#######  ...†..#  :j7###.##.# #.##. #.##. #.---..S....:j~ #....>... #........ ..†......#.......S   ball python (constriction, wandering):jD* ....... .:jl......:jzJ4.6S.:jUOS):jΣ#---:j&5.2 (1.8:j:j; _Found a stone staircase leading down.:j   ...†..#  #.# #.##.# #.##.# #.##.# #.##.# #.##.#:j}9 #.##@# #.##..S.....  #....>...  #........  ..†......  ##.......  .......  ....... :j@ ^   ...†..#  #.# #.##.# #.##.# #.##.# #.##.# :j@ R#.##.# #.##@# #.##..S.....  #....>...  #........ ..†...... ##.......  ....... :jaA ....... :jgG :j8H :jM :jP b _A ball python is nearby!:jW w )))))))You shoot an arrow.:j 2S.:j g .>..:j\ P.  The arrow barely misses the ball python.:j 7===6.4 (1.2:j  _The ball python closely misses you. The ball python barely misses you.:j' )))))))You shoot an arrow.:js S......  The arrow closely misses the ball python.:j u(7.6:jz:j|[ _The ball python barely misses you. x2:j\ †You shoot an arrow. The arrow hits the ball python.:j):j!:j%1838.8:j+:jP.O _You kill the ball python!:j>:jY?:jE:jxGH _No target in view!:j-i:jOj:jo:jrH _No target in view!:jI:jP:j:jZP _:j:jp:jj:j>g  You see here a ball python corpse.:jo  You encounter 2 frilled lizards.:j...†..........#  ##########.##.#  #.##.# #.##.# #.##.# #.##.# #.##.# #:j#.##.###.##...#.##.†@......l--- #....>#.........l...†#.##...:j2@#. #..ll 2 frilled lizards (asleep)# #..####.####:jU.50.0l:jPw gThe frilled lizard hisses angrily.:j_1l.:jlg   goblin (wandering)ll 2 frilled lizards (1 wandering):j#---:j$$6 (1.8:jI:jq _You encounter a goblin. It is wielding a +0 club.:jD c ...†       #.##.# #  #.##.###.##..g  #.##.†@.......  #....>....l  #........l.  ...†........  #.##.........  #. #.........  # #.........  ####.####. :j.C ...†       #.##.# #  :j#.##.###.##..g  #.##.†@.......  #....>....l  #........l.  ...†........ #.##......... #. #.........  # #.........  ####.####. :j:j-:j:jd _There are monsters nearby!:j )))))You shoot an arrow. The arrow hits the frilled lizard.:jM l.  The frilled lizard is heavily wounded.:j;NE.g:jN7l.:jU.>...l:jV7===1.8 (1.2:j\:jWa8 _The frilled lizard hisses angrily.:j q )))))))You shoot an arrow.:j# l..gl.:j+ 3.......:j+ (3.0:j1 :j4 b _The arrow closely misses the frilled lizard.:jI k .  You shoot an arrow. The arrow hits the frilled lizard!:j9O )))   frilled lizard:j T.g:jS *l.:j #...:jj 1914.2:j :j R _You kill the frilled lizard!:j k .  You shoot an arrow. The arrow hits the frilled lizard!:jy A))):j /g.:j (...:jd :jS  ...†..........#TrapHz the Shooter##########.##.#Spriggan#.##.#Health: 11/11 ========================#.##.#Magic: 2/2========================#.##.#AC: 2Str: 7#.##.#EV: 16Int: 10#.##.# #SH: 0Dex: 18#.##.###.##...XL:  1 Next: 100% Place: Dungeon:1#.##.†@.......Noise: ===------  Time: 155.4 (1.2)#....>.....a) +0 shortbow#.......g..Fire: a) +0 shortbow...†........:j #.##.........#. #.........g   goblin (wandering)# #.........####.####. _The frilled lizard hisses angrily.  You shoot an arrow. _The arrow closely misses the frilled lizard.You shoot an arrow. The arrow hits the frilled lizard! _You kill the frilled lizard!You shoot an arrow. The arrow hits the frilled lizard!:jE _You kill the frilled lizard!You have reached level 2!:jr /  --more--:jiR D5/153/32 0% :jV :jX 4 _:j^e )  You shoot an arrow. The arrow hits the goblin!:jP)))):j^.>..):j036.6:j%!:j#J _You kill the goblin!:jL :jL :jR :jbY H _No target in view!:j8 :j :ji :j H _No target in view!:j 3:j :j :j :j P _:jU G..†..# #.##.# .#.##.# ##.#.##.# #..#.##.# #.###.##.# ...#.##.# #.# .##.##.###.##...# #.##.†..# ---7.2 (0.6#....>.....# #.......)..# ....†..##.##..##. #..## #..)####.####.:j :jR G---8 (1.2:jF :j + _Found a quarterstaff.:j 3:j:j:j:j B:j,:j:j:j,:j :j\":j8$:j$:jc%:j-  You encounter a hobgoblin.:j3P. .####### .# #g. ####.####### .##... †..........# .#... #######.##.# .#..# ##.##.# ##.#..###.##.##.#.#.. ......##.##.#.#.##...#####.##.#....#.##.###.##...#####.##.###.##...# #.##.†........##....>..:jt4...##.......)..# g   hobgoblin (asleep)....†........##.##.........#. #.........#:j;.60.2 (2.4:j<28 (3.0 _:jqB:j3D:j ))))))g  :j cYou shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:je G.g:j =.....:j 7===1.9 (1.1:j :j" a _The hobgoblin is heavily wounded.:j\))))))):j;G.g:jK......:jx-3.1 (1.2:j:jq _You shoot an arrow. The arrow closely misses the hobgoblin.:jf .  You shoot an arrow. The arrow hits the hobgoblin.:jܳS)))):j9J.....:j=6104.2 (1.1:jC:jFM _You kill the hobgoblin!:jg^:j_:ji:jkH _No target in view!:jJ:j5H _No target in view!:j* _No target in view!:j4:j:j@H _No target in view!:j:jz:j|:jD:j:jP _:jS## ........... .%.# .# #.. ###.####### .##.. ..........# .#... ######.##.# .#..# # :j}#.##.# ##.#..###.# #.##.#.#..#......# #.##.#.#.##@..####.---8 (0.6#.##.#.............#.##.###.##...####.:j#.##.###.##...##.##.†........##....>.....# #.......):j&m..#....†.....:jO]...##.#:j:jnI---5.4 (1.2:jܲ:jE1%:j. _Found a scarab talisman.:j 3:j# :j :j B:j; :j_ ### #...###### #....>......... ..... .......... .%.. ##.####### .###....####### .##... .........# .#... :j t#####.##.# .#..# # #.##.# ##.#.@###.# 6.0 (0.6#.##.#.#..#......# #.##.#.#.##...####. #.##.#.............#.##.###.##...####.#.##.###.##...##.##.†........# #....>....# #.......)..#:jE :j +6 (1.2:j :j@ ; _Found a stone staircase leading down.:j:j:j:j- :j_:_No target in view!:j:j1:jZ:j~H _No target in view!:jl I:ju :j %M####  #...#########....># #:j N....>. .......... .%..[..###....... ##.#######.......# ................ #### .#.@# 0.0:jM ) ##.#..###.#.#......# #.##.#.#.##...####.....#:j? :j -7.2 (0.6:jy :%:j p _Found a kite shield. Found a stone staircase leading down.:j:jm:j:j:j:j\:j,:j:ju:j:j:j|:j–:jX:j̚:j:j:jH:j:jȣ:j :j:ja:j:j7:j.:j:j:j:j@,:j8,:j}:j:j:jc  You see here a +0 kite shield.:j:j _:j:jL:jC:j:j:j+:j:jK:j:jm:jj:j:j:j:j,:j:j:j:j7:j*:j:j:j:j~:j:j:j8:j:j5:jw:j:j:j:j:j:j:jh:j:jb:j2:jw :j :j :j :jn:j>:jv:j:jc:j:j:j@:j:j:j:j|M _You now have 20 gold pieces (gained 17).:j3:j:j% :j :j!:jj!:jL":j":j#:jW#:j}$:j&,:j&:j$(:j:):jx):j*:j4+:jg,:j,:jW-:j/:j0:j0:j1:j2:j3,:jW4:j^5:j96:jv6:j6:jy8:jV:k  You encounter a ball python.:j@[...# #.##....# ...# #.......####  ...# #..###.....#  )..# .. #...#.##  :j@d# ###....#  ...# #....#  ...# ###..#  ) #..#  .#. #@.#   #S...#   #....#   .....##  :j@ #.#####   ...   S   ball python (constriction, asleep) ### :jA     :jaG088.6 (21.4):j7H59.2 (22.0 _:j2L:jM:jZ  .#  .####  ....# )..# .. #...#.##  ###....#  #....#  ###..# ) #..#  #@.#  #S...#  #....#  .....##  :j x#.#####  ...  ### :jq G .#  .####  ....# )..# .. #...#.##  ###....#  #....#  ###..# ) #..#  #@.#  #S...#  #....#  .....##  #.#####  :j s e...  ### :jx :j~y :j :j b _A ball python is nearby!:jj .  You shoot an arrow. The arrow hits the ball python.:jT):jH@.:jCD3===90.4 (1.2):j^H:jJO _You kill the ball python!:jF3:j:j~:j':jB:jB:j:jI:j:j(:jK:j:j^:j:jO:j:j:jB:j:j`:j  _You now have 32 gold pieces (gained 12).:j: :j :j`,:jP:j:j8,:j6:j:jR:j:j:j0:j'::jC:jD:jF:jH,:jJ:jOD  You see here a +0 quarterstaff.:j;R:jR _:j+T:jV:jW:jW:j'Y:j/\:j^:j_^:jT_:jTa:jc,:jd:j@f:jg:jh:ji:jl:jn,:jp:ju:jlx:jx:jy:j|:j.~,:j:jI:jU:j:j:j,:jA,:j:jP:j,:jX:jq:j¦:j,:j<:jc:j,:j:j:j|,:j=:j:j,:j:j:j,:jڿ:jd:j:j2:j:j:j:jz:j B:j :j :j :j :jd :j :j :j :jr :j :j :j :jg :j :j :j! :j :j :ja i  You encounter a hobgoblin.:j/ - #.##.........#... #.##.........#.## #.##..........)#  #.#####.####.#.## #.# #.......... #.# #.########. :j .#######.# #.# #. g........#####.# ## #.#...@#......# ---:j +#.#..##.#####.# #.......# #.# #:j ###..#### #.# #:j D #. #.###### # #.......# g   hobgoblin (asleep) #:j4 ( #.# #... ... ... ##.# #..#######.. #:j U#.# #..#.....#.#####:jX Y.g222.0 (31.6):j% Mg:j& O---6 (32.2 _:j\- :j/ :j#' ... #.#. #.##..........)#  #.#####.. #.# #.... #.# #.. .#######.# #.# #. .g.......#####.#  #.#...@#......#  #.#..##.#  #.......# #.# # ###..#### #.# # #.  # #  # #.# #... ... ... #:j\$P #.#  # #.# :j ... #.#. #.##..........)#  #.#####.. #.# #.... #.# #.. .#######.# #.# #. .g.......#####.#  #.#...@#......#  #.#..##.#  #.......# #.# :j ###..####  #.  #   #.# #... ...  #.#  #.# :j:j<:jq:j` _A hobgoblin is nearby!:j ))))) You shoot an arrow. The arrow hits the hobgoblin.:jԑ@.g:jc....===3.8 (1.2):jd:jȡd _The hobgoblin is moderately wounded.:j i )))))You shoot an arrow.:j5h g.g...:jh (5.0:jo :jr ` _The arrow completely misses the hobgoblin.:j\ ))) You shoot an arrow. The arrow hits the hobgoblin.:jG.g:jK...6.2:j:jK!] _The hobgoblin is almost dead.:j6= †You shoot an arrow. The arrow hits the hobgoblin.:jBT)):jm..:j6207.3 (1.1:jB:jc _You kill the hobgoblin!:j_:j@:jH _No target in view!:j/4:j:jBH _No target in view!:jC<:j<:j:j#H _No target in view!:jX:jzY3:j[:jL]:j$bP _:jb:jtc:jc:jXe:jgB:jh:ji:ji:juj:jm,:jn,:j5p:jq,:jr:jt:jru:ju:jv:jw:j|:j}:j~:j~:j{:j:j:j:j:j:j_,:jFn:jX:jȔ,:j:j:j:j,:j0:jߚ:jB:j!:j:j:jw:j::j:jB:jX:j:jR,:j:j:j6,:j:je:j:j:j:j :jp,:jn:j:j:j :j:j(.#.#...##. #.##.###.## ...# ## #.##.###. .### #.##.†..... .# #....>.. .##### ##....... ..##.. ....†..... #.# #.# #.##...... #.#:j #.# #.##...... #.# #@# #.##......--- #.# #.# #.#####.## #.# #.# #.# #... #.# #.# #.# #.## #.# #.#######.# #.# #.# #.........#####.#.# ###.#†...#......#.# #.#..##.#####.#.# #.......# #.#:j047.7 (20.4):jcH---8.7 (21:j:j/b _d - a scroll labelled FITAUGHATSAI:j3:jf:j8t:jwB:jX:j{:j].:j :j,:j:jξ:jw,:j:j4:j:j:j:j`:j :j^ x:j :j@ :jH :j :jf :j &   You see here a +0 long sword. _:ji B:j+ :j :j :j! :jE :j :j :j :jD :j n:jn B:ji :j :jd (:jmh  You encounter a goblin. It is wielding a +0 dagger.:j̓   #.# #.#.......###.#   ##.# ..........##.#   #..# #.#######.##.  #.###.#######  #.....# #.#  ###..#### #.#  #....... #.#  #.#.###. #.#  #.#.# #.#  # #.# #...# #.#  #.# .#.## #.#  #. .# .# #.#  #### .#    .# #.###### g   goblin (asleep)   .# [4:j 90m#......#  g# ######.#   #.#303.9 (55.24.5 (55.8 _:j :jL) #.# :jjW.#  ##.# . #..# . #.###.#  #.....# #.#  ###..#### #.#  #.......# #.#  #.# #.#  #.#.# #@# #.#  # #.# #...# #.#  #.# .#.## #.#  #. .# .# #.#  #### .# #.#  .#  .#  g# :j:j] #.# .#  ##.# .:j ' #..# . #.###.#  #.....# #.#  ###..#### #.#  #.......# #.#  #.# #.#  #.#.# #@# #.#  # #.# #...# #.#  #.# .#.## #.#  #. .# .#  #### .# .# .# g#  _A goblin is nearby!:jE #.# .#  ##.# . #..# . #.###.#  #.....# #.#  ###..#### #.#  #.......# #.#  #.# #.#  #.#.# #@# #.#  # #.# #...# #.#  #.# .#.## #.#  #. .# .# #.#  #### .# #.#  .#  .#  g# :j.  #.# .#  ##.# . #..# . #.###.#  #.....# #.#  ###..#### #.#  #.......# #.#  #.# #.#  #.#.# #@# #.#  # #.# #...# #.#  #.# .#.## #.#  #. .# .#  #### .# .# .# g#  _A goblin is nearby![9;:j0 17H:j )You shoot an arrow. The arrow hits the goblin.:j' )))))) :j F......:j" Y4===5.7 (1.2):j J _You kill the goblin!:j :jB:j:jm+B:j>:jEB:jH:jc  You encounter a bat.:jǢ:ji#.###.# #.######.....# #.# ###..####### #.# #.......#.. #.#.###.#.#.#.# #.#.# #.###...# #.##.#.## #...#@.#--- ####.#.#  #.#.# ##### #.#......# ...)######.#... #.# b   bat (asleep)... #####.#... b #.....##.#####:j-8.1 (2.4:j_d---7 (3.0 _:j:jr A    #.#  ## #.#  .. #.#  .# #.#  #.#.# #.#.# #.#  # #.###...# #.#  #.##.#.## #.#  #...#@.# #.#  ####.#.# #.#  #.#.#  #.#.#  ...)#  ....#  ... .#  ... b# :j     #.#  ## #.#  .. #.#  .# #.#  #.#.# #.#.# #.#  # #.###...# #.#  #.##.#.## #.#  #...#@.# #.#  ####.#.# #.# :j ? #.#.#  #.#.#  ...)#  ....#  ... .#  ... b# :j :j :j :j Z _A bat is nearby!:j`Ad †  You shoot an arrow. The arrow hits the bat!:j3J)))))) :jq:j_...)..:j?7===9.9 (1.2:j:j G _You kill the bat!:j/:j&:j:j:j:j:j :j1:j" :jY9 ,:jF B:jN X:jzQ ,:j$S :jT :jT :j(Y B:jZ :jv k  You encounter a rat.:j  ...#..# #.#  ####.#.# #.#  #.# #.#.# #.####  #.####.#.# #.....  #.##....)# ######  #.##.....# #  #........# ##### ###....†# #....  #.@...# #.###---  ###.### #.#   ##.##    ##...#  ..###..  .# ##.###.## ##. r   [:j= ;40mrat (asleep)  .# #......# #.  r.....###.## ##. ####.####.###.#17.7 (7.8---8.3 (8.4 _:jpf ..# #.#  .#.# #.#  #.# #.#.#  #.####.#.#  :js#.##....)#  #.##.....#  #........#  ####....†#  #.@...#  ###.### #.#  #.# ##.##  #.#  .#  .#   .#   r. :jM:j ..# #.#  .#.# #.#  #.# #.#.#  #.####.#.#  #.##....)#  #.##.....#  #........#  ####....†#  #.@...#  ###.### #.#  #.# ##.##  #.#  .#  .#   .#   r.  :j4:j`":j6Z _A rat is nearby!:j1 †You shoot an arrow. The arrow hits the rat.:j)))))) :jb-E......:j4@31===9.5 (1.2:jvO] _You kill the rat!:j  _No target in view!:j :j :j $ :j5$ :_No target in view!:jt  _No target in view!:jG 4:j` ^ _No target in view!:j9:jg;:jhR^ _No target in view!:j _:j5 _No target in view! _ You see here a rat corpse. _:jz4:j36B:j6:j7:j9B:jZ;:j<,:j<:jP:ja:jj,:jdk:jcl:jm:jo:jo:jp:jr:jt:jt:j'u:j!x:j y:jIz,:j{:j|:j},:jp:jB:j:j:j3:jn:jB:jƍ,:jt:j:jy:jb:j  You encounter a hobgoblin. #.##............#.#####... #.###.#.......###.# ##.# #.# #.#.......# #.# #. #.# #.#.......###.# #.# ##.# ..........##.######. #..# #.#######.##........ #.###.#g#### #.###### #.....#....# #.#  ###..#######@# #.# ---  #.......#....# #.#  #.#.###.#.##.# #.#  #.#.# #.#.##.# #.#  #.#.###...##.# #.#  #.#.##.#.###.# #.#g   [34:jLmhobgoblin (asleep)  #.#...#..# #.# #.#  #.####.#.###.# #.#  #.# #.#.##..# #.######:jc38.7 (19.2)---9.3 (19.8 _:j8 Z   #.#  #.#  #.#   ##.#  #..# # #g####  #....# #.#  #@# #.#  #....# #.#  #.##.# #.#  #.#.# #.#.##.# #.#  #.# #.#  #.# #.#   #.# #.#  #.# #.#  #.# ..#  :j#   #.#  #.#  #.#   ##.#  #..# # #g####  #....# #.#  #@# #.#  #....# #.#  #.##.# #.#  #.#.# #.#.##.#   #.#   #.# #.#   #.#   #.#   #.# ..#  _A hobgoblin is nearby!:jr f .  You shoot an arrow. The arrow hits the hobgoblin.:j @)):j0!..:j1 7===40.5 (1.2) _You kill the hobgoblin!:jRA~ _Your Stealth skill increases to level 2!:jI:j _:j/ :j7,:j9,:j;:jQ=:jQF,:jJ:jNB:jO:jQQ:jQ:jQ:jT:jU,:j5W:jW:jX:jeY:jY:jk:jn,:jo,:jp:jq:jq:j@s:jt:jt:j v:j(:j:jσ:j:jB:jz,:j:jq:j:jȻ:j=:j,:jL:j|,:j:j):j:j6:j>:jG:j,:j:j:j:jn:j:j:j,:j:j :j,:j/:jq:j,:j:jm:jB:j :j :j :j :j:j,:j:jB:j:j:jJ ,:jz!:j$:jt',:j(:j*:j,,:j-:jF0:j1,:j>4:j 6:j\7:j7:j8:j;:j/=,:j=:j@:jA,:j;B:jTEB:jE:jG:j9I,:jI:jvK:j_L:jL:j M:jFN:j"O:jO:jO:jQ,:jbR:jR:jUX:jXX:jE[B:j]X:j]:j*_:jB`:j`:ja:jm:jnB:jqX:jAs:j4t:jt:jt:j'v:jw,:jw:jz:j{,:j|:j~:j4:j:j4:j:j&,:j,:j:j:j:j0:jm,:jw:jr:jB:jB:jb:j:j):j:jf:j:jӦ:jL:j:j:j1:jv:j:j,:jS,:j:jd:j:j:j:j_:jB:j:j,:jW:j,:jF:j:j|:j:j+:j:jB:j(:j#q  You see here a +0 club. _:j:jx:jM:j:j:j::jY:j:j :jX :j:j+:j:ja:jH:j:j:j :j, ,:j$:j&:j(:jH):j*,:j-:jE.:j.:j/:jW1:j`3,:j3:j(5:j7,:j7:j%B:j C:jC:jE:jG:jTH:jI:jK:jM:j N:jO:jTR:jV  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:ja.÷........# #####  ....>.....# ##..###.....#  .......)..# #...# #...#.##  .÷........###.### ###...  #.........#...#K .#....#  #.........#.###. .###..#  #..........)#?.. ..$#..#  ####.####.#.###$###.###..# #..........#.@...#....# ---#.########.###.###....# #.# #...#.#.....## ####.# ###.#.#.##### .....# #.....#  ####.# #######  [:jbnm K   kobold (missile, asleep)#.# #.# # ##.###### :jk092.7 (52.2):jlQ---3.3 (52.8 _:js:jv:j  $÷........#  >.....#  )..# #...#  .÷..###.###  .#...#K  .#.###.  .)#?.. ..$#..# .###$###.###..#  :j &..#.@...#....#  .###.###....#  #.# #...#.#  ###.#.#  #.....#  #######  #.#  #.# # :j÷........#  >.....#  )..# #...#  ÷..###.###  .#...#K  .#.###.  .)#?.. ..$#..# :j.###$###.###..#  ..#.@...#....#  .###.###....#  #.# #...#.#  ###.#.#  #.....#  #######  #.#  #.# :j4:j:j] _A kobold is nearby!:j  )You shoot an arrow. The arrow hits the kobold.:jd))):jBV..$:jyGD41===4.5 (1.2):j_O:jPJ _You kill the kobold!:j 3:j :j :jY n  You encounter a frilled lizard.:j #.÷........# #.#### #....>.....# ##..###.....# #.)..# #...# #...#.## :jx D.÷........###.### ###....# #..#...#)l .#....# #..#.###.# .###..# #..)#?..# ..$#..# #.####.#.###$###.###..# # #:j n...#@....#....# # #.#.###.###....# # #.# #...#.#.....## #.# ###.#.#.#####.# #.....##.# ####### l   frilled lizard (wandering) # #.# :j # #.## ##.######:jg V.l0.0:j x---5.1 (0.6 _:j “:j÷  >  )..# #...#  ÷###  #).  ##l#  )#?..# ..$#..# #$###.###..# # “:j#@....#....# # ###.###....# # #.# #       # #.# # #.# “:jK~÷  >  )..# #...#  ÷###  #).  ##l#  )#?..# ..$#..# #$###.###..#  #@....#....#  “:jJ###.###....#  #.# #        “:j֔P---“:jw“:j;e _A frilled lizard is nearby!“:jas ))))You shoot an arrow.“:jWR G.l“:jY K)$“:jYZ 7===6.2 (1.1“:j` “:jb b _The arrow closely misses the frilled lizard.“:j †You shoot an arrow. The arrow hits the frilled lizard.“:jn @)“:jB 3$“:j G 547.4 (1.2“:jO “:j-R R _You kill the frilled lizard!“:jV4“:j“:jH _No target in view!Ó:jÓ:jJÓ:jBÓ:j.H _No target in view!Ó:j3Ó:jRÓ:j _Ó:j Ó:jk$L _You now have 35 gold pieces (gained 3).Ó:j&Ó:j'Ó:jM(Ó:j*Ó:j-,Ó:j:.Ó:j1Ó:jv2Ó:j2Ó:j&6 Ó:j6w_d - 2 scrolls labelled FITAUGHATSAI (gained 1)Ó:j48Ó:j8Ó:jq9Ó:j-;Ó:j<Ó:j&=Ó:j=Ó:jBÓ:jE,Ó:jKFÓ:jI$  Things that are here:Ó:jKk  a +0 dagger; 2 stones; a kobold corpseÓ:j?PÓ:jP _Ó:jQÓ:jUÓ:jZWÓ:jWÓ:jYÓ:jXd#..#......#.# #.#  #.##...####.# #.#  ......# #.#  ###.##...####.#####.#  #.##...# #.##....#  ÷.# #.......####  ...>.....# ##..###.....#  ......)..# #...#)#...#.##  ÷........###.###@###....#  --- .........#...#)....#....#  .........#.###.###.###..#  ..........)#..†# ..$#..#  ###.####.#.###.###.###..#  #..........#.....#....#    #.########.###.###....#    #.# #...#.#.....##Ó:je  #.# ###.#.#.#####  Ó:jj78 M#.#..#####.##.#......#.##...#### #.............# ###.##### ###.####....# ÷...Ó:j:k #.......###>.....# ##..###.....# ......)..# #...#@#...#.# ÷##.###.###..#)....#.. .........#.###.###.###..# .##Ó:jkE Ó:j~v/404.2 (6.8Ó:j6wG---8 (7.4Ó:jÓ:jو{ _You see here a +2 mace of protection.Ó:jsJ Ó:jK Ó:juK Ó:jN Ó:jQ Ó:jU P _Ó:jW Ó:jW Ó:jY Ó:j[^ BÓ:jJ_ Ó:jgd XÓ:jh ,Ó:j Ó:jG  Ó:j F_You now have 39 gold pieces (gained 4).Ó:j 3Ó:j Ó:j Ó:j ,Ó:j' Ó:j$ Ó:j7 Ó:j} ,Ó:jt Ó:jT ,Ó:jm Ó:j nÓ:j BÓ:j Ó:jI BÓ:j% XÓ:j Ó:j Ó:jT Ó:j Ó:j XÓ:j Ó:j Ó:j Ó:j Ó:j- 4Ó:jb/ Ó:j/ Ó:j=4 Ó:j5 Ó:j^6 Ó:j@7 Ó:j^; Ó:jS= Ó:j= Ó:j ? Ó:jPC Ó:jE Ó:j}F Ó:j G Ó:j ... #.# ###. #......#####.#   #.####.......#   #.# #.  #.#ß# #.####.#  #.####.## #...##.#  ē:j?<#.# ......#.#....#  #.# K......@..####  #.# .######.###  ... #.# #.# #.# #.# #.# ###ē:jz: ...ē:jqR #.# ###. #......#####.#   #.####.......#   #.# #.  #.#ß# #.####.#  #.####.## #...##.#  #.# ......#.#....#  #.# K......@..####  #.# .######.###  ... #.# #.# #.# #.# #.# ### ē:jē:jē:j%s _A kobold is nearby!ē:j" )You shoot an arrow. The arrow hits the kobold!))))))ē:j a......ē:j$ C8===8.4 (1.2)ē:j^ ē:j J _You kill the kobold!œ:j _No target in view!œ:jW _œ:juœ:j]œ:jœ:j-,œ:j(œ:j,œ:jœ:j+.###.####..##### #..........#.## #.# # #...#######..###### #......##### #..## #....#?.# #.####...... #.## ##...#..+ #.# #.##### #.# #.#ß#..# #.####.# #.# #.####.####...##.# # #.# #.#.......#.#....# #.# #.#.)@........####--- #.# #.#..######.### #.. ...#. #.# ###.... #. #.###. #. #.## .# #.#. #.## ####.###.####.#.#####.##### #.#.## œ:j`[34m#.# #...#..###### #......  #..## #....#?.# #.####  #.## ##...#..+ #.# #.  #.# #.#ß#..# #.####.#  #.# #.####.####...##.#  #.# #.#.......#.#....#  #.# #.#.@.........####  #.# #.#..######.###  #.. ...#.# #.#  ### .....#.# #.# ##.. #.. #.# #.. .#) #.### . # #.#  # œ:j, ###œ:j9.52.0 (3.6œ:jG---6 (4.2œ:j@œ:jp9 _Found a mace.  Things that are here:œ:j@ | _a +4 dagger; a kobold corpseƓ:jb 3Ɠ:j Ɠ:j Ɠ:j~ Ɠ:j _Ɠ:j( Ɠ:j ,Ɠ:j\ Ɠ:jo Ɠ:j R..#####.###.....###.###..#..#.<###.....## ##.............##.#. ##.##..###.###.###.####....#.. # #....#.#.####.###.# ####.# ## ##.##..............# #. .###.####.#.#####.##### #.... ..........#.## #.# ############ #...#######..###### #......##### #..## #....#@.# #.####...... #.#Ɠ:j^ ##...#..+ #.# #.##### #.# #.#ß#..# #.####.# # #.#  #.####.####...##.# # #.# #.#.......#.#....# # #.##.#.).........#### #.##.#..######.### Ɠ:j? #.....#.# #.# ###.....#.# #.#Ɠ:j -5.6 (3.0Ɠ:j? +6.6 (4Ɠ:j Ɠ:j e _e - a scroll labelled YWEFRE LITECANTǓ:j}w Ǔ:j x Ǔ:jy Ǔ:j~ XǓ:jO ,Ǔ:j˂ Ǔ:jJ Ǔ:j 7 _You open the door.Ǔ:j Ǔ:j` Ǔ:j Ǔ:j; @  There is an open door here.Ǔ:j Ǔ:jh  _Ǔ:jS Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:j $  Things that are here:  a +4 dagger; a kobold corpse _Ǔ:jڵ Ǔ:j Ǔ:jA Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:jz Ǔ:jw Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:j Ǔ:j! Ǔ:jc Ǔ:jr Ǔ:j Ǔ:j BǓ:j 7 _You open the door.Ǔ:jh!Ǔ:j(# #....#..#..#.####.......# # ##...#..'..#.# #.#####.#  #.#ß#..#.ß#.####.# #.## #.####.####...##.# #. #.#.......#.#....# # #.#.).........####  ### ##.#..######.###  ....#...#.#_...#.#  #.....#.###@##.# 68.2 (11.6) ###...#......#.#  #....#)....#.#  ##...#######.# ##### ### Ǔ:j)Ǔ:jB*,8 (12.2Ǔ:j /8_Ǔ:j05 _Found a faded altar of an unknown god.Ǔ:j2Q _There is an open door here.ȓ:j 3ȓ:jn ȓ:jȓ:jȓ:j _ȓ:j[!ȓ:j#ȓ:j$ȓ:j%ȓ:jw(ȓ:jd3ȓ:j 6ȓ:j:;Bȓ:j-=ȓ:jWJȓ:j3? #######...#######..#########.... #..## #....#..#..#.####.## ##...#..'..#.# #.# #.#ß#..#.ß#.####.# #.####.####...#.# #.#.......#.#.. #.# #.#.).........# #.##########.#..######.### #........@#...#.#_...#.#74.8 (6.0)ȓ:jN #########.....#.###'##.# ###...#......#.# #....#)....#.# ##...#######.###### ###ȓ:jZȓ:jȓ:jE _Done exploring.ȓ:jȓ:jȓ:j ȓ:j0...'.#.....ȓ:jȓ:jdȓ:jE _Done exploring.ɓ:j}Iɓ:j14ɓ:jI8ɓ:jd9E _Done exploring.ɓ:j$ ɓ:j KGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)c - a +4 ring of slaying˓:j, c - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. ˓:jo- It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.̓:jY ̓:j ̓:j!  #######...#######..#########.... TrapHz the Shooter#..## #....#..#..#.### Spriggan#.####...#..'..#.#Health: 15/15 ========================#.##.#ß#..#.ß#.### Magic: 3/3========================#.##.####.####...# AC: 2Str: 7#.##.#.......#.#.. EV: 16Int: 10#.##.#.).........# SH: 0Dex: 18#.##########.#..######.### XL:  2 Next: 48% Place: Dungeon:1#........@#...#.#_...#.#Noise: ---------  Time: 474.8 (0.0)#########.....#.###'##.#a) +0 shortbow###...#......#.#Fire: a) +0 shortbow#....#)....#.###...#######.###### ### [3̓:jI V9;49m_You open the door. _Found a faded altar of an unknown god. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.5.3 (0.5̓:jK ̓:js 5 _c - a +4 ring of slaying (worn)͓:j3͓:j0͓:j$0 _Done exploring.Γ:jΓ:j3Γ:j2Γ:jϓ:jϓ:jϓ:jϓ:j=ϓ:j> ϓ:j$f _ϓ:jq%ϓ:j%ϓ:jK(ϓ:j(ϓ:j)ϓ:jv)ϓ:j+ϓ:j+ϓ:jhTϓ:jkϓ:j #........##.# #####.# ####....†##.# #.....# ....##.# #.##### #####.####.# #.# ##. #.# #.# ##.## ##.#. #.# #.# ##...#####.### #.# #.# ##.###.....##  #.# ##.###.## ##.##. #.###..@...# #....#.#.87.9 (12.6) #†.....###.## ##.##.....######.####.###.####.#.##...............#.########...#######..[14ϓ:j;19H #..## #.. #.####. #.##. #.##. Г:jeГ:j%3Г:jgГ:jl,Г:j`nГ:j0Г:jQГ:jГ:jГ:jГ:jГ:j Г:jГ:jUГ:jГ:jQГ:jГ:jГ:jГ:jГ:jГ:jГ:jГ:jDГ:jГ:j8Г:j!Г:jqГ:jГ:jГ:jГ:j+Г:jiГ:jГ:jK,Г:jГ:jГ:jГ:j'Г:jГ:j Г:j  You see here a bat corpse.Г:j5 _Г:j:Г:jГ:jГ:jГ:jГ:jГ:j5Г:jГ:jГ:j$  Things that are here:Г:ja  a +0 dagger; a goblin corpseГ:jГ:j _Г:jГ:jГ:jPГ:jГ:jГ:j   ###..#######.# #.#   #.......#....# #.#   #.#.###.#.##.# #.#   #.#.# #.#.##.# #.#  #.#.###...##.# #.#  Г:j i#.#.##.#.###.# #.#  #.#...#..# #.# #.#  #.####.#.###.# #.#  #.# #.#@##..# #.###### 98.7 (10.8  #.####.#.##.## #......#  #.##....)##.# ######.#  #.##.....##.# #.#  Г:jf (#........##.# #####.#  ####....†##.# #.....#  #.....##.# #.#####  ###.####.# #.#  #.# #.# ##.## #Г:j Г:jГ:j)ѓ:j* 4ѓ:j1 ѓ:j ғ:jTIғ:j2Xғ:jBғ:jNғ:jȽғ:jĿ,ғ:jғ:j&ғ:jғ:jғ:jBғ:jCғ:jғ:jғ:jғ:jmғ:jғ:j2ғ:jғ:jfғ:jғ:jғ:jғ:jxғ:jғ:j,ғ:jғ:jғ:jғ:jғ:j<ғ:jKғ:j,ғ:j ғ:jYғ:j=ғ:jғ:jғ:jғ:jғ:jғ:j(ғ:jғ:jғ:j`ғ:jғ:j'ғ:j-ғ:jc.ғ:j/ғ:jgDXғ:jEғ:jH,ғ:jLJғ:jTRғ:jT,ғ:jVғ:j$]ғ:jE^ғ:j^ғ:j_ғ:j&eғ:j:g,ғ:jhғ:j#mғ:jn,ғ:joғ:jsғ:juғ:juғ:jvғ:jPzғ:j|ғ:j|ғ:j~ғ:jғ:j,ғ:j+ғ:jғ:jݰBғ:jғ:jBғ:jғ:jғ:jғ:jғ:j ғ:jsғ:jғ:jғ:jғ:j1ғ:j~ғ:jғ:jlғ:jғ:jғ:joғ:jғ:j ғ:jғ:jғ:jLғ:jmғ:jғ:jrғ:jғ:jғ:jғ:j`ғ:jғ:jғ:j/ғ:jғ:jғ:jfғ:jғ:jXғ:jғ:j=ғ:jBғ:jLғ:jғ:jUғ:jғ:jZғ:jғ:j,ғ:j#..####...## #.##.#.#..#... #...##..#..###### #.##.#.#.##... #......###......# #.##.#........ #...##..#..####.# #.##.###.##... #.#####...## #.# #.##.###.##... #.# ##.## #.# #.##.÷........ #.# #.# #.# #.##....>..... #.# #.# ###.####.##.......).. #.######.# #...@.......÷........526.3 (27.6 #........# #.#######.##... ########## #.# #.##......... #.# #.##......... #.# #.#####.####. #.# #.# #...... [ғ:jp140m#.# #.# #.##### #.#######.# #.# #.........#####.#ғ:j ғ:jJ ӓ:jyYӓ:jTZ3ӓ:jcӓ:jdӓ:jjӓ:jPl,ӓ:jlӓ:joӓ:jpӓ:jpӓ:jpӓ:jQzӓ:j|ӓ:j_}ӓ:j}ӓ:j~ӓ:jӓ:j,ӓ:jӓ:jӓ:jӓ:jӓ:jӓ:jӓ:j֚ӓ:jrӓ:j:ӓ:jBӓ:jӓ:jӓ:jӓ:jӓ:jӓ:jmӓ:j,ӓ:jӓ:jӓ:j,ӓ:j̱ӓ:jQӓ:jdӓ:jѶӓ:jsӓ:jqӓ:jQӓ:jӓ:jӓ:jUӓ:jӓ:j&ӓ:j ӓ:jӓ:j,ӓ:j}ӓ:jiӓ:j*ӓ:jӓ:jӓ:j[ӓ:jzӓ:jӓ:jӓ:jӓ:j,ӓ:j2ӓ:jhӓ:jӓ:jiӓ:jӓ:jӓ:j(ӓ:jB ##### ##...####### ##....>## .....######.....@.#ӓ:j R40.7 (14.4 ....%..[..#.##.###.......# ##### ####.##.##.......####...# ...#.##.#...............# ##.#.##.#..###.#.####...# ӓ:j8 l##.#.##.#..###.#.# ##.## ##.#.#..#......#.# ##.#.#.##...####.# #.# _There is a stone staircase leading down here.ԓ:jԓ:jԓ:jԓ:jԓ:jK81.7 (1.0) _ԓ:js9%Փ:j&2Փ:j##+###### #.......# +.......# ##.......# #..@.....# #.......... .............  #............. #....... #....#+#####.. #.... [ #.... Փ:jXE-3.2 (2.5Փ:jJՓ:jLm _You climb downwards.  Found a pair of embroidered boots.Փ:jqOa _There is a stone staircase leading up here.Փ:jՓ:jՓ:jWՓ:jç,Փ:jǭ: _Փ:jՓ:j _You open the door.  There is an open door here. _ _You open the door.  There is an open door here. _Փ:juՓ:jY/ nՓ:jP n _You now have 44 gold pieces (gained 5). _You open the door.  There is an open door here. _Փ:jR BՓ:jT Փ:j{[   #[.  #.#  #.#   #.#   #.#   #.#   #.#######   #.#57.4 (14.2)   #.#####.#  ######.# ##+######  ##....#.####.......#  #.....'....+.......#  #.....######.......#  #.....'...#..<.....#  ##....###'#..........  #....##.............Փ:j^c Փ:j)d .8.0 (14.8Փ:jh Փ:jk H _Found a ring mail.֓:j `֓:ja3֓:jd֓:jg,֓:jl,֓:jn֓:j&o֓:jo֓:j&r֓:j1t,֓:j-  You see here a +0 ring mail.֓:jq֓:jB _֓:j֓:j֓:j@֓:j,֓:jZ,֓:j6֓:j _You now have 56 gold pieces (gained 12).  You encounter an adder.֓:jbu... #+##+֓:jc# #.#......#.##.#...S..#...........#   #.#######  #[....... #.####### #.# S   adder (wandering)֓:j #.# #.# #.#֓:jHTS.64.4 (6.4)֓:j]֓:j45.0 (7.0 _֓:j ֓:j<֓:jy-  )))))S  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.֓:j 3S.֓:j[ /....֓:j 7===6.1 (1.1֓:j ֓:jc ^ _The adder is severely wounded.ד:j}b .  You shoot an arrow. The arrow hits the adder!ד:j@L))))ד:jr /....ד:j!6937.3 (1.2ד:jד:jXI _You kill the adder!ד:jT'ד:j'(ד:jB,ד:j.H _No target in view!ד:jד:jד:jד:jH _No target in view!ד:jk4ד:j@qד:jsH _No target in view!ד:jIד:jKד:j ד:jH _No target in view!ד:j3ד:j4ד:j9ד:j6=H _No target in view!ד:jד:jד:jד:jC _No target in view!ד:jzIד:j1 ד:jx M#.#...#.  #.# #+##+# #.#.##.##...@.......0.0#.##.##.[.>..# ###  #.#######[...#.#ד:j ד:jO 5---9 (0.6ד:j8 ד:j i _Found a pair of gloves. Found an escape hatch in the floor.ؓ:j3ؓ:jؓ:j   #.### ...>. #.#.# #.... #.#.#+##+# # #.#.. #.##.#. #....---0 #.##.##.[.>. #.# ## #.# #[. #.# #.# #.# ؓ:j-8.5 (0.6ؓ:jؓ:j"; _Found a stone staircase leading down.ؓ:jeؓ:jYqؓ:jvXؓ:jxؓ:jz,ؓ:jk _You open the door.  There is an open door here. _ؓ:j>ؓ:j"F  You encounter a dart slug. #  ##.  # #..  #. ###.#  .##.####...#### ؓ:j>....>.!.......w #.#.####@####  #...........#  #.#.#'##+####  # #.#........# #.##.#........# #.............# w   dart slug (wandering) #.##.##.[.>...# #.########## #.######ؓ:j9.74.3 (5.8ؓ:jԯ+9 (6.4ؓ:j<ؓ:jcT _Found a puce potion.ٓ:j ))))w    You shoot an arrow. The arrow hits the dart slug.ٓ:jώ SThe dart slug is heavily wounded.w.ٓ:j...S   adder (wandering)w   dart slugٓ:j7===6.1 (1.2ٓ:jٓ:j`W _You encounter an adder.ٓ:j W ))) You shoot an arrow. The arrow hits the dart slug.ٓ:j7S.ٓ:j.ٓ:j1w.ٓ:je..w   dart slug7.2 (1.1ٓ:jٓ:j] _The dart slug is almost dead.ٓ:j$ f .  You shoot an arrow. The arrow hits the dart slug!ٓ:j ?))ٓ:jX...ٓ:jYٓ:j%bTrapHz the ShooterSpriggan#Health: 15/15 ========================##.Magic: 3/3========================##..AC: 2Str: 7#. ###.#EV: 16Int: 10.##.####...####...SH: 0Dex: 18....>.!..........XL:  2 Next: 106% Place: Dungeon:2#.#.####@####Noise: ===------  Time: 578.4 (1.2)#...........#a) +0 shortbow#.#.#'##+####Fire: a) +0 shortbow# #.#........##.##.#........##.............##.##ٓ:j!c".##.[.>...##.###########.#######You shoot an arrow. The arrow hits the dart slug.  The dart slug is heavily wounded. _You encounter an adder.You shoot an arrow. The arrow hits the dart slug. _The dart slug is almost dead.You shoot an arrow. The arrow hits the dart slug!ٓ:j1s _You kill the dart slug!You have reached level 3!ٓ:j|/  --more--ۓ:j3  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ۓ:j U8/184/47203 3% ۓ:ju2 ۓ:jU6 R _You feel agile. x2ܓ:juܓ:j^ܓ:jܓ:j~ _ܓ:j### .. #.# ##..# # #..# #. ###.#  .##.####...####... .....>.@..........--- .##.#.####.#####. #...........#ܓ:j` #.#.#'##+#### # #.#........# #.##.#........# #.............#.##.[.>...# #.##########ܓ:j80.2 (1.8---1.2 (2 _f - a puce potionܓ:jAܓ:jCܓ:j;Eܓ:jF,ܓ:j Gܓ:jIܓ:jI,ܓ:jJܓ:jVXܓ:jjYܓ:jY,ܓ:j\ܓ:jy^,ܓ:j^ܓ:j`ܓ:jaܓ:j,bܓ:j[bܓ:jNgXܓ:j.m  You open the door.  You encounter a kobold. It is wielding a +1 dagger of venom.ܓ:j@q ### ####...#  #.@'...+  ##.##...#  ##..# ..# ܓ:jq# #..## .##. ###.## ...##.####...####... ..K   kobold (asleep).....>.... K.##.#.####.#####.#...........#ܓ:j^z-7.2 (6.0ܓ:j{28.2 (7 _ܓ:jܓ:j)ݓ:jW )You shoot an arrow. The arrow hits the kobold!ݓ:jW)))))).ݓ:jOYD'.....ݓ:j\?5===9.3 (1.1ݓ:jaݓ:j֪J _You kill the kobold!ݓ:jݓ:jݓ:jݓ:jH _No target in view!ݓ:j _No target in view!ݓ:jݓ:jݓ:jݓ:j)ݓ:j ݓ:jV: _ݓ:j@  There is an open door here.ݓ:jtݓ:j2 _ݓ:jdݓ:jݓ:jVJݓ:jݓ:jf  You encounter a quokka.ݓ:j3#########...##..'...+ ####.##...# .r.##..##...# .... ##..###...###..... #. ###.## #........... #.####...####...@...##.--- ...>..............).# #.#.####.#####......# #...........##.$...ݓ:j}.# #.#.#'##+######+###.# #.#........# .# r   quokka (asleep) #.#........# # ...........# #.##.[.>...#ݓ:j.92.9 (3.6ݓ:juP---3.5 (4.2 _ݓ:j ݓ:jZK ##### ####...# #..'...+ ##  ##.##...# .r.  ##..##...# .... # #..###...###.....   #........... #...@...##. >..............).# #####......# #.$....# ##+###.#  .#  # [.>...#ޓ:j(ޓ:jϰ ##### ####...# #..'...+ ##  ##.##...# .r.  ##..##...# ....  #..###...###.....   #........... #...@...##. >..............).# #####......# #.$....###+###.# .#  #[.>ޓ:jtޓ:jJޓ:jXޓ:j] _A quokka is nearby!ޓ:j\ †You shoot an arrow. The arrow hits the quokka!ޓ:jT)))))ޓ:jt .....  You kill the quokka!ޓ:j?8===4.6 (1.1ޓ:j&ޓ:j!)- _You hear an angry hiss.ޓ:j4ޓ:jޓ:jH _No target in view!ޓ:jޓ:jޓ:j{  An adder comes into view.ޓ:jM#########...# #..'...+ #######.##...# ...†..##..##...# S....##..###...###.....# . ###.## #........... .####...####.##. ..>.............@).# #.####.#####......# ...........##.$....# .#.#'##+######+###.# .#........# .# .#.# .# S   adder (wandering) ..##.[.>...# .##########.S0.0ޓ:j(ޓ:jNT---5.2 (0.6 _ޓ:jޓ:j g ##### ####...# #..'...+ #####  ##.##...# ...†..  ##..##...# .....#  #..###...###S....# .  #........... ###.......##. >.......@).# ####......# #.$....# ##+###.#  .#  .#  # [.>...#ޓ:jXp ##### ####...# #..'...+ #####  ##.##...# ...†..  ##..##...# .....#  ޓ:jYf#..###...###S....#   #........... ###.......##. >.......@).# ####......# #.$....# ##+###.# .# .#  #[.>ޓ:jHZ(ޓ:jaޓ:jb:---ޓ:jjޓ:jo] _An adder is nearby!ߓ:jȪ )) You shoot an arrow. The arrow hits the adder!ߓ:ja5.S.S.===6.4 (1.2ߓ:j;ߓ:j>^ _The adder is severely wounded.ߓ:js. .  ߓ:j4You shoot an arrow. The arrow hits the adder.ߓ:j(ߓ:j?ߓ:jAD1327.6ߓ:j;Jߓ:jLI _You kill the adder!ߓ:jS4ߓ:jߓ:jH _No target in view!ߓ:j. 3ߓ:jY0 ߓ:j 7 &.ߓ:jd= ##### ####...# #..'...+ ####.##...# ...†.##..##...# .....# #..###...###.....#  ###.## #... ####...####.##. >..@.# #.####.#####......# ##.$....# ߓ:j2> # .# ##.[.>...# .. ߓ:j|E (0.0ߓ:j9K >---8.2 (0.6 _ߓ:j`V ߓ:jfZ x _You see here a +1 dagger of venom.:j'_:j2 _:j9X:jK<,:jy=:jBL _You now have 61 gold pieces (gained 5).:jD:j E:jE:jJ7 _You open the door.:jM:j1N:jeO:jQ:jS:jT:jEU:juV:j#Y:jY:jZ:j\:j-_:j_:j6dB:jBe:je:ji:jSk,:jwl:jn:jzp:jp:jq:jFs:ju:jv:jDw:jx:jz:j{:j{:j:j,:j:j:jL:j:j:j:j/:j:j :jg:jf:jې:jJ:j(:j:j:jO:j:j:j:js:jU:j#,:j:j:jޝ:ju:jٞ:j:j:j:j[:jx:jݣ:j?:j:jɥ:j#'##+######'###.# .......# #.# #.# .......# #.# #.# .. .......# #.###.####.... .[.>...# #..##......... ######## ##.....##..... :jq##### #####.# ... ..... #.## . ##### #---613.4 (15.2) ## ..> ##... .....####  ....#  ...##.#  ...  ##+:j:j.4.0 (15.8:jɹ:j; _Found a stone staircase leading down.:j3 :j :j5 :j7 :j^   There is a stone staircase leading down here. _. #.##..... # #..#... ##.#.  #..>##+####  ###.......#  #.......#  ######.......# # ..........####  #####..@.....# #######........# .....##[4:jc 0m........# .....##........# .....#.........# .....#..........#... ...........# ....... ##....####### .......20.0 (6.0)1.0 (7 _h - a scroll labelled BEZ MESUONORPH:j3:j:j :j :jB:j,:j,:jIj  You encounter an endoplasm.:j!g #..>##+#### ###.......# #.......# #########.......# ..#:jm"..........#### #.######........# #+###### #........# .......# #........# .......# #..# .......# .......# .<.....# .......#.......J...#:j #......###....#######..... ####.# J   endoplasm (asleep).. .# #+#####.. .. # [:jF*-2.2 (1.2:j;+28 (1.8 _:j2:j2:j}1 h .  You shoot an arrow. The arrow hits the endoplasm!:jL6 N))):j} /...:j2 ?5===4.0 (1.2:j :j M _You kill the endoplasm!:j3:j:j:j:j"B:jI%,:j&:j*:j,:j,:j-:j.:j}1,:jS2:jO4:j%6,:jD7:jp8:j:,:jN;:j>:j+######......# ......##........# ......##.######........# ......##...............# <.....##...............# .......................# ..........###....####### .. ####.# .# ---:jpV7.6 (3.6 +#####.. +$..  [ ##)....#######  #####.# #.# ... #.# #.# :j :j! :j I---8.2 (4.2:j:j# _Found a whip.:j%:j:jO:jҒ:j:jtB:jR:j:j:je:jn:j:j:j6:j:ju:j:j:j0c  You encounter a rat.:j..# #........# ##.######........# ##...............# ##...............# ...................# ###....#######  ####.# . ######.#######.... ##.. +.........@$.....r  [ ##)....#######..#####.# .#.#...#.# r   rat (wandering):j#.##.#30.6 (2.4:j:jz41.2 (3.0 _:j:j:j         .  ######.#######....  +.........@$.....r  [ ##)....#######....  #####.# .  #.# ... #.# #.# #.#:js         .  ######.#######....  +.........@$.....r  [ ##)....#######....  #####.# .  :j<#.# ... #.# #.# #.# :j:jr:jp _A rat is nearby!:j` .  You shoot an arrow. The arrow hits the rat.:j E)))))):jj6$......:jm?7===2.4 (1.2:j.s:juG _You kill the rat!:j :j :j :j7 :j :j ,:j :jR :j :j L _You now have 69 gold pieces (gained 8).:j\ # #..# ##.######..# ##..# # ##..# ..# ...###....####### ...( ####.# .... ######.#######.. .. +...........@.---4.0 (1.6  [ ##)....#######..#####.# ....#.# ....... ...#.# ## :j :jo G---6 (2.2:jd :jv 2 _Found 6 atropa-tipped darts.:ja-:j%.:j.:j2:j4:jm5:j :,:j0<:j<:j=:jA:j:j{:jc:jD:j:j`:j :j :j9:j:j,:j:j$:j:j:jx:j:j:j:j ,:j-,:j.f  You encounter an adder.:j%;............#......#...#######.....(#  ####.# #......# ###.#######......# ........+ #)....#######......# #####.# #......#  #.#######......##.##  ..S #.########.###.#  #.#  S   adder (asleep) :juA-9.4 (4.8:jB540.0 (5.4 _:jmI:jK _The adder misses you.:jV †You shoot an arrow. The arrow hits the adder!:j\4 :j)-K.:jT:jzy 587.0 (1.1 _You kill the adder!:jH:jo _Your Ranged Weapons skill increases to level 5!:j  )) You shoot an arrow. The arrow hits the kobold.:jO1K.:jQ-K.:jY8 :j#Z-8.2 (1.2:j(`:j?m ) _The kobold is moderately wounded.You shoot an arrow. The arrow hits the kobold.:jr& :j:j1609.4:jf:j J _You kill the kobold!:j:jP :j':j:1^ _No target in view!:jg2:j;:j>H _No target in view!:jES4:jZ:j]H _No target in view!:j:jJ:jC:jH _No target in view!:j8F4:jZK:jNH _No target in view!:j:jO:jˤ:j:jt:jbP _:j:jS:j:jƺ:j:j`:j:j:j:j:j3:jY:j:j :j]:j:j:j:jN:j(:j:,:j:ji*#### ....# ........#  #........# ### ..........######## ..........##.....# ..........#......# :j....#######.....@# ---53.6 (4 ###.# #......# ###.#######......# .................+ ....#######......# ###.# #......#:j#.#######......##.##.............).......#.###############.###:j+:jJ:---:j:j[ _No target in view! __You see here 6 atropa-tipped darts.:j :jj -4.6 (1.0:j_ :j / _d - 6 atropa-tipped darts:jm:jô:j):jj:j:jc:jX:j:j:j:j]:j:j'7 _You open the door.:jI:j:j:j  There is an open door here.  You encounter an endoplasm.:j` Z.# ..# ..######## ..##.....# ..#......########......# #.# #......# #.#######......##+###+#...........'@.....# ..#######......##$###.#.# #......# .# #.#######......##.##:j .........)....J.. #.###############.###J   endoplasm (wandering) #.#.# #.#.. :j O8.0 (3.4J.:j6:j26 (4.0 _:j-:j[##.....#......#......# #......#......##+###+# ......'@.....# ......##$###.#  #......# .#......##.## ....)...J... ##.### .#..:ji##.....#......#......# #......#......##+###+# ......'@.....# ......##$###.#  #......# .#......##.#....)...J.##.### :jjN.#.. :jr:j?s:jz:jb}a _An endoplasm is nearby!:j} .  You shoot an arrow. The arrow hits the endoplasm!))):jD$..:j?4===9.7 (1.1:j? :j M _You kill the endoplasm!:j7H:jH:jN:jQH _No target in view!:jY I:j :j/:jP _:j>:j:j:j2B:j"M _You now have 80 gold pieces (gained 11).:j%:j%:j2  You open the door.  You encounter a quokka.:jh8"# # #.......#########..r....##.....#......#......#.....#......#.... .# #......#... .#......##'###+# '.@....# ---#......##.###.# .# #......##.# .#......##.##...)....... .########.### r   quokka (wandering) .# #.# .# ...###:j0:m.r62.5 (2.8:jA_r:jBN---3.5 (3 _:jTJ:jL:j  #.......# #....... #..r... #..... .....#.... #......#........##'###+# .....'.@....# .....##.###.#  #......##.#.....##.##:jR t)....... #.###  #.# ... :j %###:jє R #.......# #....... #..r... #..... .....#.... #......#........##'###+# .....'.@....# .....##.###.# :j^ 2 #......##.#.....##.#).....#.###  #.# ... ###:j 4:j :jg ] _A quokka is nearby!:j †You shoot an arrow. The arrow hits the quokka!:jS)))):jv6...':jz?7===4.7 (1.2:j :jJ _You kill the quokka!:j:jw:j˼:j"H _No target in view!:j~% I:j( :j+ :jC0 : _:j1 %  :jE1 There is an open door here.:jn9 U# # #...)...# # #.## #.......#########.......#.....##.....#..†....#.....#......#.......# #......#.......+ # #......#..---:j9 05.3 (0.6 #......##'###+#...............'......# #......##.###.# :j: # #......##.# #......##.##:j7: ..........)....... ###############.### :jV: ##.:j: "#:jB :j)C G---9 (1.2:jJ :jM + _Found a quarterstaff.:j)~   You encounter a rat.:jԒ # # #...).r.# # #.# # #.# ##.# ##.....#..†....# #......#.# ......#.+  #......#...@...# ......##'###+#.'......# .......##.###.# #......##.#......##.## r   rat (wandering).)........### 0.06.5 (0.6 _:jp :ji #...).r.#  #.......#  #.......# #.......# #..†....# #.......# #.......+  #...@...# ##'###+#.... '.:j_~ . ..#  #......##.#.):j* #.#:j\ #...).r.#  #.......#  #.......# #.......# #..†....# #.......# #.......+  #...@...# ##'###+#.... :j ]'. . ..# #......):j.]. :j]-#.#:jbd4:j]j:j/mZ _A rat is nearby!:jS_` .  You shoot an arrow. The arrow hits the rat.:jd`)))))):jC......:jL?9===7.6 (1.1:j,:jG _You kill the rat!:j9? 3:jG@ :jZD :jF :jK ,:jK :jxM :jM :jN :jP :jS k  You encounter a ribbon worm.:jY b# # #...)...# # #.......# # #.......# ########.......# ##.....#..†....# #......#.......# ......#.......+ :jXZ L#......#......@# ---......##'###+#...'......#.##.........##.###.#.# ..#......##.# w#......##.## .#:jZ w   ribbon worm (wandering))....... ...### .. :jZ :j\ _8.8 (1.2w.:jc Xw:jd P---9.4 (1.8 _:j0j :jl :jNv #...)...# #.......# #.......##.......##..†....##.......##.......+  #......@###'###+#....... .##.... # ..   .# .#):jnOL .. .. #.#:j #...)...# #.......# #.......##.......##..†....##.......##.......+  #......@###'###+#....... .##.... # ..  :j .# .#) .. .. #.#:j4:jn:jb _A ribbon worm is nearby!:j{ #...)...# #.......# #.......##.......##..†....##.......##.......+  #......@###'###+#....... .##.... # ..   .# .#) .. .. #.#:j> #...)...# #.......# #.......##.......##..†....##.......##.......+  #......@###'###+#....... .##.... # ..   .# .#) .. ..:j2 #.#:jH4:j#:j$b _A ribbon worm is nearby!:jY )) You shoot an arrow. The arrow hits the ribbon worm!:jw5:w.:j<".:j=8===70.5 (1.1:jC:j$Fc _The ribbon worm is heavily wounded.:j )You shoot an arrow. The arrow hits the ribbon worm.:j| :w.:jr >1.6:jr :j c _The ribbon worm is heavily wounded.:j  You shoot an arrow. The arrow hits the ribbon worm!:j- (catching breath)The ribbon worm is almost dead.:j `````The ribbon worm expels a string of sticky webbing.:jN2Z....@:j'3(2.7:j::jb=W _The stream of webbing misses you.:jT †You shoot an arrow. The arrow hits the ribbon worm!:j[):j-:j1753.8:ji:j e _You kill the ribbon worm!:j: :j:j^ _No target in view!:j:j %:j'H _No target in view!:jv:4:jA:j*L^ _No target in view!:jM:jkS:jUH _No target in view!:j4:jn:jqH _No target in view!:j>4:j:jC _No target in view!:j4:j\:j:jS:jԝ:j:j:j:j֪: _:jhf _ You see here a ribbon worm corpse.:j|:j _:jq:jr:j{,:j:j:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j #...)...# #.......#  #.......# ######.......# ...#..†....# ...#.......####...#.......+ :jH.....#.......###.####### .....##'###+#†..@.......--- .....'......#.##..##.###.#.##....#### .....##.# #.##......# .....##.## #.##..#....$ :j...)....... ...........KK   kobold (missile, asleep) #######.### ........#### #.# ......#....:j-5.6 (1.8:jI---6.2 (2.4:jy:jY* _Found 6 gold pieces.:j[  #...)...#  †....#####....+ ..#....###.####### #†..@....... #.##........ #....####  #.##......#  #.##..#....$ ) ...........K  ........####  #.# ......#.  ...:jI@! :j.AH#...)...#:jsA :jA:jA :j3B :jvB:jB :jC :jDU†....#:jJ]####....+ ..#....###.####### #†..@....... #.##........ #....####  #.##...... #.##..#....$) ...........K  ........#### #.# ......#. ...:jU4:j[s _A kobold is nearby!:j" )You shoot an arrow. The arrow hits the kobold.:jbX)))))):j=;......:j?6===7.3 (1.1:j:jJ _You kill the kobold!:j~ :j :j  :jK :j.  You encounter a kobold. It is wielding a +0 dagger of venom.:j #.......# #.# #####.# ....#..†....# #.......######.......+ ..# #.......###.#######.##'###+#†..........K'......#.##.##.###.#.##....######.# #.##......# ##.## #.##..#....$.)....... ...........). ######.### ........#####K   kobold (asleep) #.# ......#.#... .....####:j (0.0:j <---9 (0.6 _:jz! :j% :jj    †....#####...+ ..#...###.#######. #†..........K #.@....... #....####.  #.##......#  #.##..#....$. ) ...........).  ........#####  #.# ......#.#  ... .....# ###:jΘ   †....#####...+ ..#...###.#######. #†..........K #.@....... #....####.  #.##......#  #.##..#....$.) ...........). ........#####  #.# ......#.# ... .....# ###:jP---:j@:j] _A kobold is nearby!:j>    †....#####...+ ..#...###.#######. #†..........K #.@....... #....####.  #.##......#  #.##..#....$. ) ...........).  ........#####  #.# ......#.#  ... .....# ###:j :j   †....#####...+ ..#...###.#######. #†..........K #.@....... #....####.  #.##......#  #.##..#....$.) ...........). ........#####  #.# ......#.# ... .....# ###:j _A kobold is nearby!:j5))))))K   _You kill the kobold! _You encounter a kobold. It is wielding a +0 dagger of venom. _A kobold is nearby! _A kobold is nearby!  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!:jsnK......===9.0 (1.1:jFw^ _The kobold is heavily wounded.:j`    †....#####...+ ..#...###.#######. #†.........K. #.@....... #....####.  #.##......#  #.##..#....$. ) ...........).  ........#####  #.# ......#.#  ... .....# ###:j    †....#####...+ ..#...###.#######. #†.........K. #.@....... #....####.  #.##......#  #.##..#....$.) ...........). ........#####  #.# ......#.# ... .....# ###:jm :j? :j4 :j" ] _A kobold is nearby!:j4 A))))))):j K.K:j -..........:jR )80.1:j`  _You shoot an arrow. The arrow closely misses the kobold.:j|9))))))):j|/K.:j-K.:j2-..K....1.2 _You shoot an arrow. The arrow barely misses the kobold.:j09))))))):j/K.:jD.K.....:jy(2.3:j:j8n _You shoot an arrow. The arrow closely misses the kobold.:j )You shoot an arrow. The arrow hits the kobold.:j=):jPK L.83.4:jQ :j{ J _You kill the kobold!:j$ :j :jA t _No target in view!:j4 _:jg#.# #.# .# #..†....# #.##### #.......+...# #.###.#.###'###+#†....'......#.##..@).....#---##.###.#.##....####.###.# #.##......# ##.## #.##..#....$.). ...........)..### ........##.# ......#.#... ......#.# #.#  #.#  .#  #..†....# [:jh40m #.#####  #.+...#  #.###.#.#. ##'###+#†. '......#.##...@.....#  ##.###.#.##....####.#  ##.# #.##......#  ##.## #.##..#....$.  ). ...........)..  .### ........######   #.# ......#.#   ... ......#.#   ###   4.0 (0.6---6 (1.2  Things that are here::jI _a +0 dagger of venom; a kobold corpse:j9I:j:j7:j$ _:j,:j:jz:j,:j:j,:j:jL _You now have 86 gold pieces (gained 6).:j:jK:j ,:jd:j:j:jO:j :jv!:j":j%:j04:j7,:j8:j::j?X:joB:jB,:jhE:jEG,:jH:jJ:j[L,:jM:jIO:j,Y:jY:jqZ:j]:j^:j^:jn_:ja:jc,:jc:je:jg,:jg:ji:jk,:jl:jm:jn,:jp:jp:jsB:j^s:jt:j u:j1u:jv:jw:jw:jlx:jz:j}:j~:jD:j:jn:jo,:jF:j:js:jg:j:j:jF:jʐ:jW:j,:j:jhX:j:j,:j:j:j,:j:jL:j:j:j:j:j:je:j:j:j3:j:j:jj:j,:j:jl:j,:j :j:j=,:j׹:j:j4:j~:j :j:j:j:j:jw:j"B:j:j:jf:j:j:j:jM:j:j:jb}  You open the door.  You encounter a bat.:jB   #.#  #.#  #.#  ### #.#  b..#.#  #.#.#   #.'.#   #@#   #.#   #.#   #.# :jy  #.#   #.#   b   bat (asleep) #.  #.   #...)...# #.# :j1713.2 (28.6):j 34.2 (29 _:j:j:j'= #.#  #.#  #.#  ### #.#  b..#.#  #.#.#  #.'.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #...)...# #.# :js #.#  #.#  #.#  ### #.#  b..#.#  #.#.#  #.'.#  #@#  #.#  #.#  #.# :jw #.#  #.#  #.#  #.#  #...)...# #.# :jU4:j:jZ _A bat is nearby!:jb †  You shoot an arrow. The arrow hits the bat!:j;]))):jt(..':jxD80===5.4 (1.2):j~:jG _You kill the bat!:j` _:jc B:jtk   There is an open door here.:jfp K _:jZr :js :jt :ju ,:j w :jcw :jw :j,y :jz :j2{ :j{ :jg} :j~ :j{ :j :jF :j }  You open the door.  You encounter a bat.:j k #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.# #.'.# ---'###.# ... #.# #.#..#.#.. #.#.#+#b .#.#:j , b   bat (asleep)## ##.# #.# #.#:jV +9.6 (4:jS O---20.6 (5 _:jt :j :j9 #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  ... #.#  #.#..#.#  .. #.#.#  +#b .#.#  ## ##.#  #.#  #.# :j/% #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  ... #.#  #.#.. .. #.# +#b .#.#  ## ## #.# #.#:j:jO _A bat is nearby!:j ))))b  You shoot an arrow. The arrow hits the bat.:jJ nb.b.b.:j! Y'===1.7 (1.1:j[ r _The bat is severely wounded.:jaE #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  .b. #.#  #.#..#.#  .. #.#.#  +#. .#.#  ## ##.#  #.#  #.# :j  #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  :j0.b. #.#  #.#.. .. #.# +#. .#.#  ## ## #.# #.#:j4:j:jxZ _A bat is nearby!:j:)):j#b.:jѓ''b':j .b:jϜC2.9 (1.2:j:jI _You shoot an arrow. The arrow closely misses the bat. The bat misses you.:j&:)):j (@b.'b4.0 (1.1 _You shoot an arrow. The arrow misses the bat. The bat closely misses you.:j :)):j9R `b.'b':jS (5.1:jY :j] _You shoot an arrow. The arrow closely misses the bat. The bat misses you.:j٫ L)))):j/ $b.:j1 $'b:j2 ).b.:j39 &...:j9 \7--6.3 (1.2:j? :jB } _You shoot an arrow. The arrow closely misses the bat. The bat hits you.:j2E #.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  ... #.#  #b#..#.#  .. #.#.#  +#. .#.#  ## ##.#  #.#  #.# :j- :j#.#  #.#  #.#  #.#  #####.#  #†..#.#  #.#.#.#  #@#.'.#  #'###.#  ... #.#  #b#.. .. #.# +#. .#.#  ## ## #.# #.#:j:jg:j:jZ _A bat is nearby!:jX .  You shoot an arrow. The arrow hits the bat.)):jh)'.:j027.5:jU:jG _You kill the bat!:j:j<:j&:j)H _No target in view!:j? 4:jI :jj H _No target in view!:j2 4:jß :jC H _No target in view!:jJ I:j"L :j_Q | _:j R :j\R L8==:jS :j}T 1 _HP restored.:j   There is an open door here. _==.#.# .#####.# .#†..#.# .#.#.#.##.#.'.# ##'###.# #...##.# ####.#..#.# .#..##.#.#--- .#+#....#.# .# ######.# ## #.# .# #.# .##...)...# #.# .##.......# #.#########  .##.......# #..........  .########.......# ##########. 34.7 (7---5.7 (8:jM c _j - a scroll labelled ZUAXTY SEAQEF:jN;:j;:j<:jp>:jDU.'.....:jKG0.0'..#####:j^lb======6.7 (1:jqk _As you open the door, it creaks loudly! You hear an angry hiss.:jz:j{:j:jH _No target in view!:j) :j :j :jx H _No target in view!:j 4:j ^ _No target in view!:j< 3:j :jR :jQ k  You encounter a ball python.:j  ####†...# #.#.':j n##'###...# #####.#.. ....###...#.S(....###### #:j ######### #S   ball python (constriction, wandering):j7 ' :jU ].##.....#..†....##.:jo :j I0.S:j <):j N------7.3 (0.6:jj :j. + _Found 6 atropa-tipped darts.:j Q _There is an open door here.:je ))))You shoot an arrow.:j'O(S:jL3..:j3Z===---8.4 (1.1:j>:jA@_ _The arrow closely misses the ball python.:jZ .#†..#.# .#.#.#.#  #.#.'.#  ##'###.#  #...##.#  ###.#..#.#  #...##.#.#  #@#  #..(S...#  ######### #.# #.#  #...)...# #.#  :jZ^    †....#:j5Y #†..#.# #.#.#.#  #.#.'.#  ##'###.#  #...##.#  ###.#..#.#  #...##.#.#  #@#  #..(S...#  ######### #.#  #...)...#      :jX†....#:j4:j:jn b _A ball python is nearby!:j/ †You shoot an arrow. The arrow hits the ball python!:j4U)):jͽ..:j039.5:j:jO _You kill the ball python!:j) :j+* :j#7 ^ _No target in view!:j! 4:jC :jԧ H _No target in view!:jF J:jF H _No target in view!:j_:ja_:j`:jqc:j"f:j'j: _:jj:ju,:jv:j[y:j{:j:|:j~:j:j,:j:j g  You see here a ball python corpse.:j+:j _:jĊ:jZ?.... #†..#.# ..... #.#.#.# ... #.#.'.# . ##'###.# #...##.# #+#### ###.#..#.# .....## #...##.#.# .....##.#####'#....#.# .....#:jĕ#..@†...######.#---.#### ######### #.# .....##.# .....##...)...# #.# .....# #.......# #.##### .:j....# #.......# #...... .....########.......# ####### .....##.....#..†....# :j$h....#......#.......##### ###:j9.42.5 (3.0:jG---3.5 (4:j6:j ; _d - 12 atropa-tipped darts (gained 6):j5:j76:j7:jE9:j;:j;:j?,:j7@:j@:jTA:j%C:jE:jaE:jF:jG:jI,:jVJ:jL:j)P  You open the door.  You encounter a quokka.:jZV#...... #.#.. #####.#.... #†..#.# .:jV...... #.#.#.# ..... #.#.'.# ... :jV@#### ##'###.# .# :jV #r. #...##.# >##+#### #'# ###.#..#.#..# #@# #...##.#.#:jWl.....# #.#####'#....#.#..#:jAW#...†...######.##### ######### #.#:jcWS..##.#:jW..# #...)...# #.# r   quokka (asleep):jW|..# #.......# #.###:jW..# #.......# #......########.......# #####:jW!:jP`-5.9 (2.4:j`26.9 (3 _:jf:jih:j #.#  #†..#.#    ####   #r.  :j > #'#   #@#   #.#  #...†  ######### #.# #.# :j* H #...)...# #.#    :jT /  :jy #.#  #†..#.#    ####   #r.  > #'# :jwz #  #@#   #.#  #...†  ######### :jz  #...)...# #.#     :jz :j :jz :j :js ] _A quokka is nearby!:j: )r  You shoot an arrow. The arrow hits the quokka.:jU.r:jn  The quokka is severely wounded.:j9'===:jf8.1 (1.2:jC:jS _The quokka barely misses you.:j  †You shoot an arrow. The arrow hits the quokka.:j|J:j-=s JYou kill the quokka!:j>.:jFj  You encounter an endoplasm.:jK579.2 (1.1:jaQ:jS6 _The endoplasm leaves your sight.:jS3:j:j:j:j:j!  There is an open door here.  You see here a quokka corpse.  An endoplasm comes into view.:j (8  ..  # ###..†..#.... #.#. ..... #.#.' ... #### ##'## .# ..# #...#--- >##+###†#J# ###.## ..#...##. .......##.#####'#....#.# .......##...†...######.##J   endoplasm (wandering):j+,8 (0.6.:jo3S:js5J---50.4 (1.2:jK::j^6 _The endoplasm leaves your sight.:j% I:j^ :j5 l  An endoplasm comes into view.:j "#.# .. #.# ...... #.#  #####.#  :j #†..#.#  #.#.#.#  #.#.'.#  ##### ##'###.# # #.@.# #...##.# ##+#### #†#.# ###.#..#.# # #.#J..#...##.#.# :j # #.#### #..#### ######### #.# J   endoplasm (wandering)# #.## #...)...# #.## #.# #.####:j0 (0.0:ji 41.0 (0.6 _:j3 :jN )J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:jJ.  The endoplasm is almost dead.:jA7===2.2 (1.2:jV _The endoplasm hits you but does no damage.:j h .  You shoot an arrow. The arrow hits the endoplasm.:jTS:jo:j1913.4:j:j#M _You kill the endoplasm!:j _No target in view!:j _:j':j+:j,  You open the door.  You encounter a quokka.:j5>.#.# :j:... #.#  #####.#  #†..#.#  r#.#.#.#  #.#.#.'.#  #######.##'###.#  #...#.'##...##.# ####†#.#@###.#..#.# --- ...# #.#...#...##.#.# # #.#####'#....#.# # #...†...######.# :j;#### ######### #.#  #.# r   quokka (asleep)# #...)...# #.## #.......# #.######## #.......# #........:jME-5.8 (2.4:jFN---6.8 (3 _:jO:jt )))r  You shoot an arrow. The arrow hits the quokka.:j Y.r:j *.' .:j 7===7.9 (1.1:j& :j Z _The quokka is almost dead.:j †You shoot an arrow. The arrow hits the quokka!:j `)):jQ +.':jbV 549.1 (1.2:j \ :jtf J _You kill the quokka!:j :j :j :js :j:jbl  There is an open door here.:j$:j _:j{:j:j:jz  You see here a quokka corpse. _:j:j :j!:j$":ju":j#:j^$:j$:j$:j&:j&:j&:jA':j*):j*:j*:j+:j-7 _You open the door.:jD/:j/:jm0:j3@  There is an open door here.:j-6:j6 _:j7:j9:jM;,:j;<:j>:j?:j?:j@:jI #.# #.#  .. #.# #...... #.# :jJ....... ##############.# ....... #...'#..##†..#.# ....... #@ß.#.##.#.#.#.#---.. #...####†#.#.'.#:j7Js  #######.##'###.# .# :jYJ: #...#.'#...##.# :j{J>##+#### #†#.#.###:jJ.#..#.#....#:jJ#.#...#...##.#.#....# #.#####'#....#.#:jJ|....# #...†...######.#:j K.#### ######### #.#:j_.66.7 (7.6:j`G---7.7 (8:jli:jkR _k - an inky potion:jR _No target in view!:j:j:j:j,H _No target in view!:j _No target in view!:j  _  There is an open door here. _  You see here a quokka corpse. _:j   There is an open door here. _:j B:j *  There is an open door here.:jg b  You see here a quokka corpse.:ji :j  _:j1 :j :j :j :j :j :j :j :j :j :jl ,:j :j :j :jG :j6 :j g  You see here a ball python corpse.:j :jv  _:jG :j3 :j :j :j :j :j :j1 :j :j @  There is an open door here.:j K _:j :jO :j :jX :j5 B:jD n:j} @  There is an open door here.:j5 :j  _:jZ :j :j :jD :j :j1 :j  :jE :j :j :j :j ,:j :jj! :jA w  There is an open door here. _:jA :jD X:jJ :j(Q X:jsT  .># #$#  #.#   #.#   ##.#   ..#   #.#   #@#  94.7 (27.0) #.#   #.#   #.#   #.#   #.#    #.#    #.#    #.#   :jY D5.3 (27.6:j] :j'` ; _Found a stone staircase leading down.:j-  _No target in view!:j}:j}:jZ:jqH _No target in view!:j:j | _No target in view!:joI:jPq:jRs:j]wP _:jzX:j|:j|:jW}:j~:jހ,:j$:j1:j :jC:j:j:j%:j[:j:j,:ji:jN _You now have 100 gold pieces (gained 14).:jŽ:j :j}:jR  There is a stone staircase leading down here.:j̓:j _:jy:jڕ:j,X:jY:j:j:jE:j:jn:j˝:jƞ:j:jܠ:j7:ja:j,:j]:j¥:jB:jm:j:j:jj,:j:j#:jA:jy:j:j:j:j%:jy:j:j,:jIJ:j:j:j:j#:jķ:j}:j:j:jx:j4:jq:jͻ:j:j:j:jH:j:j,:j::j]:jo,:j:jo7 _You open the door.:jc  You encounter a bat.:jc####  #...#################+...@................#...##################...  ##...  ##... ####### ####### #..b #...... b   bat (asleep) ...†... .### ..##### .....# #.  # .....#  #:jI0811.1 (15.8:j37 (16.4 _:js:jiQ _There is an open door here.:jud †  You shoot an arrow. The arrow hits the bat!:jzo)))):j 7....:jVC6===2.8 (1.1):j :j G _You kill the bat!:j"u :ju :j)v :jw :jy :jO~ X:j~ :jN :jԀ :j ,:j :j :j :j :jo :j̊ :j :j :j& :jx  :j 1_You open the door.:jM 3:j :j @  There is an open door here.:j :jl  _:j" :j :j :j՝ :j8 :jǟ :jס :j :jʢ :jh :j9 :jz :j :j? :j f  You encounter an adder.:j߳ #############...##############.......'...'.............########...###############...# # #...# # #...# + ####### #@.†# #...--- # #...†.......S.#### .. # #.....####### ###.....# # :j ........ # ....##. #. S   adder (asleep)).# #.# ..#:j Z9.2 (6.4.S:j FS:jͽ N---8 (7.0 _:j :j :j^ |  You shoot an arrow. The arrow hits the adder.:jO o  The adder is moderately wounded.:j̇ h6---===21.0 (1.2:j+ :j5 * _The adder bites you.:j|  You shoot an arrow. The arrow hits the adder!:jh  The adder is almost dead.:jR-2.1 (1.1:jr :j" _The adder barely misses you. The adder closely misses you.:jO #####  #...## '...' #...# #...# #:j$P#...# ##...# +  #@.†# # #...†........S#### # ######. #. #.:jHPF #.).# #. ..:jkP":j< #####  #...## '...' #...# #...# #...# #...#   #@.†#  #...†........S####  ######. #. #. #.).# #. ..:j:j] _An adder is nearby!:j 2):j SYou shoot an arrow. The arrow closely misses the adder.:j-3.3 (1.2:j:jţV _The adder completely misses you.:jd .  You shoot an arrow. The arrow hits the adder!:j):j}8:j::jA5TrapHz the Shooter#####Spriggan########...############## Health: 16/18 =====================---.......'...'............. Magic: 4/4========================:jB########...############## AC: 2Str: 7#...#EV: 17Int: 10 ##...#SH: 0Dex: 20 ##...##### XL:  3 Next: 119% Place: Dungeon:2 + ####### #@.†#:jC#... Noise: ===------  Time: 824.5 (1.2) # #...†.........####..## a) +0 shortbow # #.....#######.Fire: a) +0 shortbow ###.....# #. :jC........#. ....##.#. ..).##. ....#.. ....# _The adder barely misses you. The adder closely misses you. _An adder is nearby!:j D"You shoot an arrow. The arrow closely misses the adder. _The adder completely misses you.You shoot an arrow. The arrow hits the adder! _You kill the adder!:jEZ  You shoot an arrow. The arrow closely misses the adder. _The adder completely misses you.  You shoot an arrow. The arrow hits the adder! _You kill the adder!Your Stealth skill increases to level 3!:j(F6You have reached level 4!:j^P/  --more--:jE21/235/54% :j:j4 _:jP :j۷ :j7 :j :j f _:jm :j߿ :j< D2=:j :j ,:j :j :j :j :j! :js :j :j4 :jx S3===:j :j( :j :j :j :j :j :j ,:jA :j :jr ,:j :jJ :jj :j :==:j :jX :jo :j :j> :j :j :j :j :j :j .##...#### .+ #############..†##.. .# #...†.........#### .. :jM .# #.....#######.# .###.....# #.# .........# .....##.# ...).####.####..# .....# #..@.....# ---35.1 (10.:j~ 6) .....# #+#.###### :j '###.# ..# .# #.# ...#:j # #.# ......####.####........#:j ##.............# ##########  #.....##........<# #...'#..##:j ~  #####.##.......#.ß.#.##.# :jI :jp ' :j SSFound a stone staircase leading up.:j S   ball python (constriction, wandering):jo H---7 (11.2:j :j! F _You encounter a ball python.:jT :j#...#  ##..†#  #...†..####  #.# #.# #.# #.#:jZ-).# ###.####..#  #..@.....#  #+#.######  ..# #.# ...# #.# ......#....#......# ......<#  :jld#...#  ##..†#  #...†..####  #.# #.# #.# #.#).# ###.####..#  #..@.....#  #+#.######  ..#:jm #.# ...# #.# ......#....#......# ......<#  :jt:ju:j{:j\~b _A ball python is nearby!:j{ j .  You shoot an arrow. The arrow hits the ball python.:j+ t)))):jT =....:jX C2===6.8 (1.1):ju] :j_ O _You kill the ball python!:jͫ :j :jDz :j H _No target in view!:j#4:j^ _No target in view!:jbI:j:j_:j}P _:j:jk:j:j:j:j:j :j6 :j!:j{:j:j^s#...# #.....####### #...###.....# #. #...........# #. :j#.......##.... #.# ......).##.... ###.####..# ####..... #........# ##......##.....##+#.###### ###'###.##..........#  #.# #.##......@...# :j---  #.# #.##..........#  #.###.####........#  #..##.............# #######  ##.....##........<# #...'#.  #####.##.........# #.ß.#.# #.##...# #... #..#.........# ##### ##.#.# :j2 #...#.':j-9.2 (2.4:j H---40.2 (3:j%:j(c _l - 2 scrolls labelled FEAGUGGAKUMN:j_:jb`:j:j&@:jZ@:jYA:jmE:jF:j3G:jG:jI:jJ:j0K:jK:jM:jRB:jFSP  There is a stone staircase leading up here.:jT:jaU _:jV:jW:jiY:jY:j}Z:j[:j}]:j]:j^:j`:j@a:ja:jJb:jc:j!e:j[e:jf:jg:jh,:ji:jj:jSl:jl:j3m:jn:jwo:jo:j7p:jr:j?~..# #...# ###### .#############..†# :j~#..... #...÷.........#### ..#### #.....#######.# #.....# #.# # ......#### #.# ##.[ ..##.....# #.# .... ).##.....####.####. ..##.....##.....@..# :j~70.0) ..##.....##+#.###### :j,#.##..........# #.##..........:jL*# :jl#.##..........# #.####........# :jv#.............# ########## :j...##........<# #...'#..##†.. ##.##.........# #.ß.#.##.#.#.:j:j,8 (30.6:jԍ:jNK _Found a plate armour.:j0  _No target in view!:jA  _No target in view!:j ;:j;:j=:jH _No target in view!:j^:j:j\:j`H _No target in view!:j:jR:j:j :j=:j f _:j ,:j :j^ :j :j!:j;:j,:jM:j:j:j/:j:j:j,:j:j@:j,:j:j:j}:j:js :j!:j#,:j7$:jt&:j(,:j):jT/d  You see here a +0 plate armour.:j0:jZ1 _:j2:j5:jK:j M:jM:jN,:j_O:j:j:j:j:j :j :je:jy:j:j:j _You see here a +0 plate armour.  There is a stone staircase leading down here.:j:j _:j:jK:j:jX:j:j:j ,:j) :j :j :j :j :j]:j:j(:j:j+:j:j:j:j:jx:j:j.:jj:j|:j:j:j :j'!:j!:j#:j#:j$:j~$:j(:j}):j):j *:j+:j,:j,:je-:j.:jh/:j/:j0:j1:j>O #.# #..>##+####.  #.####.......#  #.##.......#.  #.####### #########.......##  #.......# #............####  #.#####.# #.######........# ##.# ##+#######.# #........# .#.####.......##.# #........# .'....+.......##@######........#905.0 (34.2######.......##...............## .'...#..<.....##...............## .###'#.........................#. :jN?.##.........###....#######. ###...............# ####.# #.  #...............######..  #....#+#####..<.+............  #....# [ ##)....######:jF:j%G,6 (34.8:j"M:jO; _Found an escape hatch in the ceiling.:j]14:j74:j5H _No target in view!:jw:j+x:j]~:jH _No target in view!:jj 4:j+ :j: H _No target in view!:j 3:j :jҺ :jP :jh : _:jO :j. ,:j :j :jF ,:j$ :j< :je :jR :j :j :j :j9 :j :j :jR :j :jY :j :j ,:j, :ju :j ,:j :j` :j ,:j :jX :j :ja :j :j :j ,:jL :j 7 _You open the door.:j :j :j :j :jA ,:j :j  There is an open door here. _:j! :j2 :jP3 :jC6 :j8 ,:j9 :jAG :jG :j!K :jFM ,:jN :jR :jT :jT :j]V :jY :j&j   There is an escape hatch in the ceiling here. _:jk :jn :jp ,:jr :jZu 7 _You open the door.:jJw :jw :j y :j@} @  There is an open door here.:j :j  _:j :j :jM :j :j :j  You see here a +0 whip. _:jv :j :j_ :jv :jE :jk ,:j: :jZ :j :jO :j :j :j :jʺ :j :j :j_ ,:j :jA :j :j :j :j :j= :js :jz :jb :j :j :j :j} :j: :j :j :j #.# ###### ##.#######...... .# #.............)... .# ##.############## .# .# #. ## # .. #.# ##     :j #@#30.4 (2 ?).  ######### :j D1.0 (25.4:j :j & _Found a war axe.:jҡ 4:j :j H _No target in view!:ju:ju:jz:j}H _No target in view!:jC:jlD:jI:jM^ _No target in view!:j8N:jrO:j/ :j/ :j0 :j: :jO= :j/> :jr? :j?A :jB :jC :jD :jF :jN :jO /.............):jYO ( ..:jO . :jO F#.###############.### ........### :jO #.#:j6P r #.# ......#.# :jgP #.#:jP r ... ......#.# :jP #.#:j Q r ### #.##..#.# :jXQ #.#:jQ  :jQ 4#. #. :j R #.#:jAR  :joR '#.##########:jR <.#: :jR J#......)...:jS .......<:jQS %41.0 (5.4 :jS &##########:jS :jZ :j[\ :j\ $6 (6.0:jb :je  :j[f :jf +_Found a stone staircase leading up.:jLn :jn :jnt :jv  :jv B_No target in view!:jX4:jj:jH _No target in view!:jF3:jU:j>:j:j: _:j=:j:j:jϳ:j^:j,:jm:j:j':j:j:j:j:j_:j:jM:jS,:jO:jq:j:j,:jFi ####.## #.##..# ......)...................)#########.###.........####### #.# #.......#.#  ... ........#.#  ### #.#.##..#.#  #.#.##. #. #.#.# #############.#@# )...............<# :j##################  You pick up a parchment of Static Discharge and begin reading...:j-5.8 (4.2:j+6.8 (5:jG:jI _You add the spell Static Discharge to your library.:j:jq:j:jH _No target in view!:j:jX:j:jH _No target in view!:j-:jx.:j4:j6H _No target in view!:j} :j" :j :j H _No target in view!:j\ :j 3:jk :j :jq P _:j :j :j, :jr :j c  You encounter a rat.:jp$ ..'.......).....#### ##......##.###.#.##....####.# #.  #......##.# #.#.##....r.##.####. ##......##.###.#.##..#........... ......)...................)...### ##########.###.........#########.###.......#.#............#.# ### #.#@##..#.# #.#.##. #. #.#. ##############.#.# )...............<# ##################r   rat (wandering):jt% *8.0 (1:j- :j. 26 (1.8 _:j 6 :jX7 :jUd \))))))):j .:jT N..r.:j! #....:j 7===9.7 (1.1:jg :j j _You shoot an arrow. The arrow barely misses the rat.:jV:jW:j~]:j_H _No target in view!:jbe:jf:jf:jpl:jmoe  A rat comes into view.:jvg###'###+#†.............##.# .......'......#.##...).....####.# #......##.###.#.##....####.# #.# #......##.# #.#.##......##.####.# #......##.###.#.##..#..r........ .....)........:jwI..)...#### #########.###..#########.####.# ........@...#.# #####.#.##..#.##.#.##..#. #.#.# .. #############.#.# .# ...............<# #r   rat (wandering) #################:jy/.0.0:j];r:j8---50.3 (0.6:j:j0 _The rat leaves your sight.:jX:jAY:---:jA`:jaH _No target in view!:j:jW:jM:jH _No target in view!:jl:jkl:jin:js:jue  A rat comes into view.:j+}......##'###+#†.##.# '......#.##...).....####.# :jh}Z......##.###.#.##....####.# #.# ......##.# #.#.##......##.####.# ......##.###.#.##..#...r.:j}# )......)...#### .###.:j}m## #.###.:j}#.# ..@..#.# :j}#####.#.##..#.# #.#.##..#. :j~g#.#.# .....#.# ..#:jg~u.#<# ..### r   rat (wandering)## ..#.##:jDr0r==9 (0.6:jp:j_- _The rat squeaks loudly.:j` .  You shoot an arrow. The arrow hits the rat.:j$U)))))):jR 8......:jMW =3=2.0 (1.1:j^ :j` G _You kill the rat!:jF :j :j: :j :j H _No target in view!:j :ja :jNJ :jJ :j :j P _:jh ,:j :j :j4 :j :j :j :j :jO :ja :j :j :j\ :j+ :jy :jt :j :j :jE :j? :j} :jU :j :jD :jx :jv :j :j$ :jt :jK :jF :jA :j :j :jU :jf :j :j :j :j& :jd :j5 :j :j ,:j :j :jq :j :j :j :j :j :j# :j7 :j :jO :j :j :j ,:j[ :jm :j :j, :j :j:j::j:j :je :j :j4:je:j:j:jD:j=:jo:j:j:j:j:jP,:j:j:j:j :j :j!:j#:j<#:j$:j%:j':jc':jg(:j*:j,:j=,:jo-:js/:j0:j0:jc1:jk2:jP3:ju3:j4:j[ZX:j-^B:ja:jc:j}e,:jf:jk:jm:jm:j o:j t:ju:jv:jew:j}@  There is an open door here.:j:j7 _:j^:j:j:jʉ:j:jđ@  There is an open door here.:j5 _:j,:j:jh:j:jĜ:j:j@:j:j2:j:j:jȭ:jɮ:jjZ #........# # #####..# #.......# .......########.......# .......##.....#..÷....# .......#......#.......##### ###....#######:j¸#.......+...# # ####.# ##.......###.# ######.#######......##'###+#..... '.......@...'......#.##..---76.0 (24.:j0) ##)....#######......##.###.#.##.. :j!4######.# #......##.# #.#.##.. # ##.#######......##.###.#.##.. :j #.............)..............  ##.###############.###.......  #.# ##.###....... #.# #............ #.#######.#.##.. :jR:---:j):jT _Key pressed, stopping explore.:jO:j:j#:j :j(B_No target in view!:j:j}:j:jGH _No target in view!:j 4:j:j-H _No target in view!:jx:j|x:jkz:jD:j2:j: _:j:j/:j:jV:j}:j:j:j:j5:jѨ,:j:j:jж:j:j:j:j:jý:jK:j:j,:jv:jN:j,:j:j0X:j:j~:j:j:j:ji:j:j:j:j:j:jd:j:ja:j:j:jE:j:j:j:j:jd,:j:j:js:j:j:jQ@  There is an open door here.:j:j _:jT:j :j#:jn:j:j:j ,:j:j+:j .:jw.:j1:j4:jE7:j7:j9:j\<:j>:js>:j?:jNB:jC:jD:jD:j>G:jH:jI:jI:j L:j5M:jzM:jN:j;Q:jR:jSR:jS:jU7 _You open the door.:jV:jV:j|W:jZ@  There is an open door here.:j+\:j\ _:j2]:jK_:j`:j`:j2b:jc:jd:j/e:je:j:h:jZi:ji:jj:jk:jm:jGm:jm:jp:j>q:jq:j7r:jit:ju:ju:jv:jx:jy:jz:jz:j|:j}:j4~:j#:j:j1:j|:jc:j=:j:jY:j9:jG:jċ:j:j:j:j:j:j :ja  You see here a +0 ring mail.:jz:j _:j:j:j:jM:j::j:j,:j/:jC:j:j٥:j:jw:jϩ:j :j:j:jN:j:jl:j:jQ,:j4:j:j޹:j:j:j#:jI:j:jw:j:j:jP:j:j:j:j0:j:j:j:j,:j:j\:j:j:j:j:jT:j:j%:jo:j:j:j:j,:j:j:j:jd:j:j:j:j :j:j:jF:j:j:jj:j:j:j:jm:j,:j:ja:j,:j :jH :j :j:jE:j:j:j:j:j_:j:j:jN%n:jS5 #.##...........##...... #.##.#.#'##+######'###. #.##.#........# #.# #. #.##.#........# #.# #. #.............# #.###. :j5i#.##.##.[.>...# #..##. #.##.########## ##.... #.##.######### ##### ####[.@......# #1016.0 (40.0) :j%6#.######### # #.## #.# #.# #.#:jL6 #.####### ###### #.......# #...:jp6 #.#####.# #.####:j7:j =:j>E _Done exploring.:j :j:j :jH _No target in view!:jEm :jm :jKs :ju H _No target in view!:jj 3:jy :j2 .##..##..##..##........[.0.0)............:j :j [ _Done exploring.:j:j:j¤:jH _No target in view!:jR:j:j:jf4:j:j _Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j:jo:j`:jNo target in view!Done exploring.No target in view!Done exploring.No target in view!:j 4:j;:jkDone exploring.No target in view!Done exploring.No target in view!:j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn) :j5Scrolls:  Scrolls ?  s - a scroll of butterflies  :jI c - a scroll labelled GEWKEUCHUCOSH  d - 2 scrolls labelled FITAUGHATSAI  e - a scroll labelled YWEFRE LITECANT  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  l - 2 scrolls labelled FEAGUGGAKUMN  m - a scroll labelled LIOGGY YRAWOTE :jJl - 2 scrolls labelled FEAGUGGAKUMN. A disposable arcane formula inscribed on parchment by a professional scribe or  :jaKWsorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  :jK Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  :jK Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. :jM!iEnchant which weapon? Hand Weapons  a - a +0 shortbow (weapon) [?] describe selected :jO  :jc_ #.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5======================== :j_ #.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1016.0 (0.0) :jb` #.########## a) +0 shortbow#.## Fire: a) +0 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.####  _No target in view! _Done exploring. _No target in view!  :j a _No target in view!  As you read the scroll labelled FEAGUGGAKUMN, it crumbles to dust.  It is a scroll of enchant weapon. :jd  :j'm  :jWt #.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1016.0 (0.0)#.########## a) +1 shortbo :j.u &w#.## Fire: a) +1 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.####  _Done exploring. _No target in view! _No target in view!  As you read the scroll labelled FEAGUGGAKUMN, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. :j~  :j; +7.0 (1 :j  :jֆ No target in view!  As you read the scroll labelled FEAGUGGAKUMN, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon :j  :j,#Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts  :j(`Armour (go to first with [)  :j') b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn) :j~5 Scrolls:  Scrolls ?  s - a scroll of butterflies  :j\6 q c - a scroll labelled GEWKEUCHUCOSH  d - 2 scrolls labelled FITAUGHATSAI  e - a scroll labelled YWEFRE LITECANT  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  w - a scroll of enchant weapon  m - a scroll labelled LIOGGY YRAWOTE:j1d - 2 scrolls labelled FITAUGHATSAI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. :j90Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j^Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GEWKEUCHUCOSH  e - a scroll labelled YWEFRE LITECANT  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  m - a scroll labelled LIOGGY YRAWOTE Potions (select first with !)  f - a puce potion  k - an inky potion [?] describe selected:j< :j \#.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2:j 3Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1017.0 (0.0)#.########## a) +1 shortbow#.## Fire: a) +1 shortbow:j #.##.##.##.####### ###### #.......# #..... #.#####.# #.#### As you read the scroll labelled FEAGUGGAKUMN, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon  As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify.:j :jj :j #.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7:j #.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1017.0 (0.0)#.########## a) +1 shortbow:j #.## Fire: a) +1 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.####:jO  As you read the scroll labelled FEAGUGGAKUMN, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon  :j dAs you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify.:j :j +8.0 (1:j :jt   #.#####.# #.####   It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon  As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify:j[ :j9 Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts :jҊ AArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn):j QScrolls:  Scrolls ?  s - a scroll of butterflies  f - a scroll of feari - a scroll of identify :j)  e - a scroll labelled YWEFRE LITECANT  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  w - a scroll of enchant weapon  m - a scroll labelled LIOGGY YRAWOTE:j#0i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jxIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YWEFRE LITECANT  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  m - a scroll labelled LIOGGY YRAWOTE :jyPotions (select first with !)  f - a puce potion  k - an inky potion [?] describe selected:jP#.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1018.0 (0.0)#.########## a) +1 sho:jQcrtbow#.## Fire: a) +1 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.#### It is a scroll of enchant weapon.  Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon  As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify:jcm#.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1018.0 (0.0)#.########## a) +1 shortbo:j4njw#.## Fire: a) +1 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.#### Your +0 shortbow glows red for a moment. _l -> w - a scroll of enchant weapon  As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:jx:jy+9.0 (1:jr:jP/  #.#####.# #.####  _l -> w - a scroll of enchant weapon  As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> t - a scroll of teleportation:j:j:j:jR0:j@E _Done exploring.:j[^ :j` Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :j7a  a - a +1 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn):jl(Scrolls:  Scrolls ?s - a scroll of butterflies  f - a scroll of fear  t - a scroll of teleportation  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEF  w - a scroll of enchant weapon  m - a scroll labelled LIOGGY YRAWOTE:jh`w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jsr qEnchant which weapon? Hand Weapons  a - a +1 shortbow (weapon) [?] describe selected:jMW:j?_#.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1019.0 (0.0)#.########## a) +1 shortbo:jQ`w#.## Fire: a) +1 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.#### As you read the scroll labelled FITAUGHATSAI, it crumbles to dust.  It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> t - a scroll of teleportation _Done exploring.:ja:jog:jl#.##...........##...... TrapHz the Shooter#.##.#.#'##+######'###. Spriggan#.##.#........# #.# #. Health: 23/23 ========================#.##.#........# #.# #. Magic: 5/5========================#.............# #.###. AC: 2Str: 7#.##.##.[.>...# #..##. EV: 17Int: 10#.##.########## ##.... SH: 0Dex: 20#.##.######### ##### XL:  4 Next: 13% Place: Dungeon:2####[.@......## Noise: ---------  Time: 1019.0 (0.0)#.########## a) +2 shortbo:jlw#.## Fire: a) +2 shortbow#.##.##.##.####### ###### #.......# #..... #.#####.# #.#### It is a scroll of identify. _c -> f - a scroll of fear; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> t - a scroll of teleportation _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust.:jrB20.0 (1:jw:j{w#.########## a) +2 shortbow## Fire: a) +2 shortbow### #.......# #.....  #.#####.# #.####  _c -> f - a scroll of fear; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> t - a scroll of teleportation _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 shortbow glows red for a moment.:j0:j:j:jR:j,:jٯ,:j,:j&:j:j,:jU:jh:j-:jr:j:j&:j,:j:j:j,:j:j:j:j:j:j :j ,:jX:j:j:j:j:jE:j,:j:j:j8:jy:j:j] ####### ####...##. #..'...+..# ##.##...## ### ##..##...#  #.# #..###...####.# ###.## #...#.#...####.......#............).6.6 (6.6#.##.#.####.#####......#.##...........##......#.##.#.#'##+######'###.#.##.#........# #.# #.:jIq#.##.#........# #.# #.#.............# #.###.#.##.##.[.>...# #..###.##.########## ##....:j:j:jvc _There is a stone staircase leading down here.:j:j&:j*:j::j47.6 (1.0 _:j:jJ 3  You climb downwards.:j## .. #####  #.@.r.....  ##.######.  :j##. ##  r   rat (asleep) :j-9.1 (2.5:j:jM _You encounter a rat.:j~a _There is a stone staircase leading up here.:jj9))))))):j: r.  You shoot an arrow. The arrow completely misses the rat.:j?].....r:jy@M====30.3 (1.2:jD:jcG- _The rat squeaks loudly.:jn` .  You shoot an arrow. The arrow hits the rat!:jq& :jO:jle4===-1.5:j :j# G _You kill the rat!:j_:j`8-:jc:j/fH _No target in view!:j :j0 :jZ :j :j :j _:jG :j :jW ,:j :j ,:j+ :j :jG :j :j4 :j :j :j- :j& :j! :j2# :jc# :j=$ :j% :j'( ,:j( :j* :j2 J###.# ..###. ##.##########. ..#.<........####.###. ##.######..........## ##.##........###.###...?.@.#.#.##---6.3 (4.8:j2 Q............## .#.......##.##..........#.........##.#)..##.#####.#...... #.... .#. ..#..#:j8 :jG9 G---9 (5.4:jM> :j@ # _Found a mace.:j{3:j&:j1:j7:j:j?:j:j:j':j:j i #...###. #.. ..##. #.. ##.###.. #.. ..#.<....... #.####.###.###.######. #..## ##.# #........###.##:jT #...@...#.#.## #...## #.#.......##.# #....# ..##.# .)..##.#####.#.....# #......#.. ..#  ..#:jM-8.1 (1.2:j+9.1 (2:j:je _c - a scroll labelled EHECELE ZIANURI:j:jɢX:jR,:j:j:jk,:j:j5:j:j:j:j:j,:jJ:j#:j:jױ:j:j:j):jO:j:jv:jV:j:jԷ:j:j :jI:j:j:jȺ,:j):jٻ:jc:j:j:jO:j:j:j;:j˾:jl:j:j޿:j`:j:j:j@:je:j:j(,:j:j,:j:j:j:j*:jQ:j:j:j:j:j:j:j$:jS:j:j:j:jN:j(:j:j>,:j:j:j:j:j:j5:j\:j:jO:j:j:jY:j=:j:j:jH:j:j,:j%:jV:j:j:j:j,:j7:jN _You now have 111 gold pieces (gained 11).:jAI:j:j,:j4:j:j:j:jq#####:jJ...##.## ######...#### :jY######..........@# .......####...##.# .####### ##.###.# .##.# #.# .#:jD#.. ... .#:j #####.. .# #### .:jAX# .##:j8 59.3 (20.2)  :jYA malevolent force fills the Dungeon...:j /  --more--:jeT  You fall into a shaft and drop 3 floors!:jj/  --more--:j d -Generating dungeon...o\\/o/ building the Dungeon \o\:j(* < /o/:j < \o\:j:jTrapHz the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10:j(5SH: 0Dex: 20XL:  4 Next: 14% Place: Dungeon:6Noise: ---------  Time: 1059.3 (20.2)a) +2 shortbowFire: a) +2 shortbow _No target in view! _Found a mace. _c - a scroll labelled EHECELE ZIANURI _You now have 111 gold pieces (gained 11).  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!:j#.#. ## ##.... ..###.#. .#.$...#.#.....#..##@##.##..##..#...## _The shaft crumbles and collapses.:jK _Found 15 gold pieces. :jI :j :j~ :j&f _ :j :j :jv  :j   You encounter an orc wizard. It is wielding a +0 dagger. :j ##  #.  #.########....#..######.#.#.#o....$.@.#.#######.....# #.#..## #.###.# ## #.## ..# :jo   orc wizard (asleep) #..#... :jf!f60.5 (1.2)1.1 (1.8 _ :j)!:j! ))))))o  You shoot an arrow. The arrow hits the orc wizard!!:jѣ@.o!:j oThe orc wizard is heavily wounded.!:jp...$.o   orc (wandering)!:j67===2.2 (1.1!:j!:j޸v _You encounter an orc. It is wielding a +0 short sword.!:j )))))You shoot an arrow.  The arrow hits the orc wizard but does no damage.!:ji .o.o!:jo U..$.!:jcp &3.4 (1.2!:j&u !:jRx b _The orc wizard is heavily wounded.":j )))) You shoot an arrow. The arrow hits the orc wizard.":j @.o":j /o.":jiM.$.":j-4.5 (1.1":j":j9c _The orc wizard is severely wounded.":j%i )))))))You shoot an arrow.  The arrow closely misses the orc wizard.":j [.o.":jb...o$.":jT-5.7 (1.2":j":jUV _The arrow barely misses the orc.":j g )))))))You shoot an arrow.":j @.o":j D.....o.":j -6.8 (1.1":jO ":j ^ _The arrow closely misses the orc wizard.#:jB $You shoot an arrow. The arrow hits the orc wizard!)#:jp .#:jV1497.9#:j#:jN _You kill the orc wizard!#:j{#:j3#:jO#:jVH _No target in view!#:j4#:j#:j##:j&H _No target in view!#:jg #:jg #:jel #:jo F _Unknown command.#:jJ3#:jy#:j _#:j#:j^ _No target in view! _Unknown command.  You now have 126 gold pieces (gained 15).  Things that are here:  a +0 dagger; a +0 robe; an orc corpse  An orc comes into view.#:jK ## #. #.####### #....#..##.#.#.##......@...#.#---o######.....# #.#..## #.###.# ## #.## ..#o   orc (wandering)  #..  #.  ..9.1 (1.2---70.1 (2 _#:j##:j$:j B))))))$:jd 8o.$:jU (....$:j '===$:j 1.3 (1$:jE $:je! j _You shoot an arrow. The arrow barely misses the orc.$:j!< )You shoot an arrow. The arrow hits the orc!$:jD >))))$:j. ....$:j / 52$:j* H2.4 (1.1 _You kill the orc!$:jf $:j i _Your Fighting skill increases to level 2!$:j $:jƎ $:j“ $:j H _No target in view!%:j _No target in view!%:j%:j%:j!%:jx%:jG%:j5P _%:j%:jS%:je%:j%:j%:j%:j%:jB%:j%:j&%:j%:j~%:j2,%:j%:ja%:jY%:j%:j}%:j%:j%:j5%:j%:j%:j,%:j%:j%:j!%:ji%:j %:jg%:j%:j6%:j%:j&%:j,%:j+ %:j %:j %:j< %:jp %:j %:j8%:j%:jN _You now have 142 gold pieces (gained 16).%:j%:js%:j%:j%:j*%:j~%:j%:j%:j,%:j)%:j%:j%:je%:j%:j%:j6%:j%:j%:j%:jA%:j%:j%:j&%:j(%:j )%:jk)%:j++%:j=3%:j5%:j6%:jA7%:j>8%:j9%:jK;%:j;%:jC<%:j=%:jD>%:j>%:j?%:j@%:jZA%:jA%:j7B%:jD%:j}F%:jF%:jAG%:jH%:jM%:jN%:jO%:jEP%:jqP%:jQ%:jR%:jPS%:jbT%:jWV%:jW%:j9X%:jX%:jZ%:jZ%:j4[%:jg[%:j\%:j],%:j^%:j~_%:j`%:j`%:j-a%:jHb%:jkU########.#.#.##.# #.)....)...#.##.# #.######.....##.# #.#..###.# #.###.# #.# ## #.## #.#  ..# #.#  #.. #.#  #. #@#  ---93.8 (21.4)...<.....# %:jcl ###..######                 %:jlE %:jr%:j-sJ---4.4 (22.0%:jw%:jz9 _Found a stone staircase leading up.&:j. .)....)...#.##.######.....##. #.#..###.#.###.# #.# #.## #. ..# #.#.. #...#####....<....###..#####&:j34 &:j4 15.0 (0.6)&:j8 &:j<; &:j  #.)....)...#.##.#  #.######.....##.#  #.#..###.#  #.###.# #.#  ## #.## #.#  ..# #.#  #.. #.#  #..#####.#  ...<...@.#  ###..######        &:j, <6&:jA &:j &:j\; #.)....)...#.##.#  #.######.....##.#  #.#..###.#  #.###.# #.#&:jb  ## #.## #.#  ..# #.#  #.. #.# #..#####.# .<..@..#  ###..###### # &:ji&:jj(6.2&:jo&:jp':j7 #.)....)...#.##.# #.######.....##.# #.#..###.# #.###.# #.# ## #.## #.# ..# #.# #.. #.##..#####.#.<.@...##..###### ##':j;':j<&8':jA':jC':j^ #.)....)...#.##.# #.######.....##.# #.#..###.# #.###.# #.# ## #.## #.##..# #.# #.. #.##..#####.#.<@....##..###### ##.#.#.#.#.#.7.4':j':j'R G #.)....)...#.##.# #.######.....##.###.#..###.# #.###.# #.# ##.#.## #.# #..# #.# #.. #.##..#####.#.@.....##..###### ##.# #.# #.# #.# #.# #.#':jX ':jY (8.0':jJ^ ':jc a _There is a stone staircase leading up here.(:j@HJ(:jK(:j#QJ9.0 (1.0 _(:j^  You climb upwards.  You hear the solemn chanting of funerary rites.(:j/  --more--(:j 5 (:j` F###  #@#  #...$.... #....#.##..........[.#.#....... +......#........#..(:jk/100.5 (2.5(:j(:j#   There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found 5 gold pieces and a plate armour.(:j c _There is a stone staircase leading down here.):jI):j):jg  You encounter an iguana.):j.###>##.####..$.....#.##.......# ....[.#.#.........+..#.#l   iguana (asleep).............l ..):j(0.0):jJ1.1 (0.6 _):j*:j;  )))))l  )You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.*:j 7l.*:j ......===2.2 (1.1*:j a _The iguana is moderately wounded.*:j2 )))))You shoot an arrow. The arrow hits the iguana.*:j?|8l.*:j0_....3.3*:ju*:jʍ^ _The iguana is heavily wounded.+:jhJ )))) You shoot an arrow. The arrow hits the iguana.+:jI8l.+:j6l.+:j)..+:j/-4.5 (1.2+:jl+:jZ _The iguana is almost dead.+:j †You shoot an arrow. The arrow hits the iguana!+:j%I))+:jP)..+:j>6895.6 (1.1+:j` _You kill the iguana!+:j+:jU+:jw^ _No target in view!+:jZR4+:jV+:jYH _No target in view!+:j+:j+:jɣ+:jH _No target in view!+:jL +:ja +:j +:j +:j +:j٢ : _+:ja +:j +:j +:j ,+:j +:jҶ M _You now have 147 gold pieces (gained 5).+:j| +:jĹ +:j ,+:j߿ +:j? +:j] +:j +:jh X+:j9 +:j +:j +:j +:j +:jE +:j +:j +:j +:jc +:j +:j +:j +:j* +:jd +:jb +:j +:j* +:jV +:j5 +:j: ,+:jC +:j +:jZ +:j +:j +:j +:jA +:j +:j ,+:j_ ,+:jw ,+:j ,+:j +:j_ +:j ,+:j +:j} +:j +:j1 +:j! +:jQ$ +:j& +:j#' +:j( +:j* +:j 1 X+:j3 +:j)4 +:jJ5 +:j7 +:jU: +:j: +:j; +:j> +:j@ +:j@ +:j!B +:jI X..##.# .....#.#....#.#....####.#..#########>##.#########........#+:j J #........... +........# ##....#.###.###........ ........#.......@...# --- ..†.[.#.#...........# ........+........ ......#.#..........##### +:jEK ......#......# ......##.....# #########..##.##..#########+:j1R 020.4 (14.8)+:jR H---1.4 (15+:jW +:j Z [ _d - 2 lumpy emerald potions,:jI,:j,:j,:j B,:j,,:j,:j87 _You open the door.,:j,:j,:j,:j@  There is an open door here.,:jI  You encounter a marrowcuda. #.###.# ### ...#.# ..# ###..#.#### #.# .........  #.# #......  #.# ##F#.....  ####.# ........########  #>##.#########@.......#  #............'........# ###....#.###.###.#...#...........†.[.#.#...........#...+...............F   marrowcuda (dormant) .......#.#..........##### .......#......# .......##...........#3.6 (2.2),:j-4.2 (2.8 _,:j,:jZ-:jO ))))F  You shoot an arrow. The arrow hits the marrowcuda!-:j.FF.-:jP...-:j7===5.4 (1.2-:j9-:jb _The marrowcuda is heavily damaged.-:jCt:)))-:jQ.F-:j#.-:j-6.5 (1.1-:j-:j q _You shoot an arrow. The arrow barely misses the marrowcuda.-:j) ) You shoot an arrow. The arrow hits the marrowcuda!-:jJ.F-:j  The marrowcuda is almost destroyed.7.7 (1.2-:j-:jbW _The marrowcuda barely misses you.-:j?q  You shoot an arrow.  The arrow hits the marrowcuda but does no damage.-:jOr  The marrowcuda is almost destroyed.-:jA(8.9-:jD-:jn _The marrowcuda closely misses you. The marrowcuda misses you.-:j{.g .  You shoot an arrow. The arrow hits the marrowcuda!-:j!3(-:jº-:jf-:jTrapHz the Shooter#.###.#Spriggan### ...#.#Health: 23/23 ========================..# ###..#.####Magic: 5/5========================#.# .........AC: 2Str: 7#.# #......EV: 17Int: 10#.# ##.#.....SH: 0Dex: 20####.# ........########XL:  4 Next: 163% Place: Dungeon:5#>##.#########@.......#-:jNoise: ===------  Time: 1130.0 (1.1)#............'........#a) +2 shortbow ###....#.###.###........#Fire: a) +2 shortbow .........#...........### ...†.[.#.#...........# .........+............... .......#.#..........##### .......#............# .......##...........# _The marrowcuda barely misses you.You shoot an arrow.  The arrow hits the marrowcuda but does no damage.  The marrowcuda is almost destroyed. -:j__The marrowcuda closely misses you. The marrowcuda misses you.You shoot an arrow. The arrow hits the marrowcuda! _You destroy the marrowcuda!You have reached level 5!-:j}/  --more--.:jL6/266/61534% .:j.:j O _You feel agile..:jE I.:j0F .:jH .:j6I $ _.:jM B.:jWT n.:jU .:jW .:jX .:jX .:jY .:j\ .:j] .:j] .:j^ .:j_ .:ja ,.:jb .:jjc .:jd ,.:je .:j(f .:jig ,.:jh .:ji .:j]k ,.:jl .:jl .:jn .:jnn .:joo .:j]p .:ju  ### .:jUv #####.#######  #....@#.....# ---6.0 (6.0 #..<..#.#.###.#  .:jv ##### #.....#.# .:jv  ..# ####..#.###### .:jw 6#.# #............# #.# #..#.........# #.# ##.#.........# ####.# ........######## #>##.#########........#.:j{ .:j4| G---6 (6.6.:j~ .:j 9 _Found a stone staircase leading up./:j$/:j%3/:j-/:j2X/:j6X/:j9P  There is a stone staircase leading up here./:j;/:j;5 _/:jB/:jI/:jI/:jJ/:jJ/:j+K/:jzL/:j[N/:jN/:jN/:j1P/:j4Q/:jqQ/:jQ/:j^/:j_,/:jg`/:jb/:jd,/:jcd/:jf/:j_g/:jg/:jh/:jj/:jl/:jl/:j\m/:j;tB/:ju/:j% _You hear the lone wailing of a distant funeral chant./:j/:j/:j'/:jf/:j˜/:j/:jY/:jG/:jܢ/:jԤ/:j./:j/:j/:j/:jI/:j./:j/:j$/:j}/:j~/:j/:j/:j/:j,/:j/:jں/:j-/:jv/:j/:j6/:j6/:j/:j/:j/:jH/:j'/:jc/:j/:j/:j/:j/:j8/:jK/:j2/:j/:j?/:j}/:j/:j/:j/:jB/:j/:j/:j9/:j/:j_/:j/:jl/:j/:j-/:jE/:j/:j /:jU/:j%  /:jYYou encounter an orc. It is wielding a +0 mace./:jj/:ji..........#............# ..........##...........# #############..........#  /:j#..........# #..###########..#/:j##.#  #.###  #.@.#  /:jj###..#  #....  ..### .#/:j .# o   orc (asleep)/:j+ . /:j?#o /:j /:jf59.4 (22.8)60.0 (23.4 _/:j-/:j0:j )))))o)You shoot an arrow.  The arrow hits the orc but does no damage.0:j}9o.0:j؋ oThe orc shouts! You hear a shout!0:j.....o 2 orcs (1 wandering)0:j;===1.1 (1.1)0:jј0:jǜq _You encounter an orc. It is wielding a +0 dagger.0:j )You shoot an arrow. The arrow hits the orc!0:j4))))0:j{)o   orc (0:jZ oYou kill the orc!0:j .0:jA.....0:jA 52.2 _You encounter an orc. It is wielding a +0 hand axe.0:jv0:jh _Your Stealth skill increases to level 4!0:j )You shoot an arrow. The arrow hits the orc!0:j84))))0:jՉ*)#0:jV ,o0:j.....o   orc0:jP063.30:j0:jG _You kill the orc!1:j( )You shoot an arrow. The arrow hits the orc.1:j0^)))))#1:jU.....84.4 _You kill the orc!1:jӮ41:j $ 1:j̳:_No target in view!1:jB41:jI1:j2PH _No target in view!1:j1:j1:j?^ _No target in view!2:j?_2:jKA: _2:j6Gn2:jT2:jV2:jvW2:jX2:j{Z2:jj ##..# 2:jl ##.#  #.### #...## ###..## ##......... #..########.#  #@# ---8.6 (4.2 #.)..##.#..# #.#..#..# .....# #..#... #.##### ..---2:jC2:jX2:jY2:j\2:jP`2:jb2:jb2:jhg,2:jXk  You encounter an orc wizard. It is wielding a +0 dagger.2:jqa# .###2:jre#...###..######## ##......... ..###### ##.#... #.#.###.@..##.#..# 2:jr#.#..# ..#.......#o#..#.#....##.# o   orc wizard (wandering)#.###### ..# >#2:juV9.2 (0.6o.2:j|2:j.~+8 (1.22:j2:j _Found a stone staircase leading down. _Items here: ))) [[[ ††.3:jՠ ))o  You shoot an arrow. The arrow hits the orc wizard!3:j6 ..oThe orc wizard is severely wounded.*3:j, (invisible)The orc wizard casts a spell.3:j_ o===70.9 (1.1 _The orc wizard flickers and vanishes for a moment.3:j )You shoot an arrow. The arrow hits the orc wizard!3:j J))3:jݨ -..3:j˭ y 572.0 _You kill the orc wizard!3:j۳ 3:j o _Your Ranged Weapons skill increases to level 6!3:j\ 3:j] 3:jUb 3:j,e H _No target in view!4:j@4:jA4:jNG4:j[JH _No target in view!4:j=4:j=4:j$B4:jGEH _No target in view!4:jII4:jL4:j6O4:jO$ _4:jU,4:j{U4:jU4:jjW4:jY4:jZ4:jT[4:j^\4:j_$  Things that are here:4:jlbj  a +0 dagger; a +0 robe; an orc corpse4:jd4:je _4:jf4:jh4:jj4:j^k4:jl4:jq##.........#..########.#....##.#.##.# #.)..#.# #.#..#.# 4:jr#.#..#.# ..#.)..# ...#.#.@# ---5.0 (3.0.#....##.# #.#######... # ..>## ###4:jZr;# 4:jr:---4:jw4:jy5:j^35:j_5:jc5:jNl5:jo,5:jt,5:ju5:jwB _Found a chain mail.5:j~ #.#.##.# .)..#.#.# ....#..#.#.# .[.#.#..#.#.# ..#..#.)..#.#..##...#.#..#.#.....#....##.#....#5:j~6#.#######...## ........@##6.8 (1.8######### 5:j 5:j5:jІc _There is a stone staircase leading down here.6:jbI6:j6:j6:joP _6:j6:j[6:j6:j6:j6:j46:j6:j56:j6:je6:j6:j6:jg  You encounter an iguana.6:jN###..######## ##......... #..###### #######.#....#.# ......#.#.##.#.####....#.)..#.#.#....... #.#..#.#.#.#.[. #.#..#.#.#...#.)..#.#.@##.#...#.#..#.#.....#.#....##.#....###....6:j#.#######...#### .l# ........>############l   iguana (asleep)6:j-9.2 (2.46:j28 (3.0 _6:j6:j6:j ))))))l  You shoot an arrow. The arrow hits the iguana!6:j]7l.6:j"}.......===80.9 (1.16:j5%_ _The iguana is severely wounded.7:j ))))) You shoot an arrow. The arrow hits the iguana.7:jo2l.7:jw,....7:jw(2.07:j7p _The iguana is almost dead.7:jUH)))))))7:jM2l.7:jT5.....7:jU(3.17:j[7:j]m _You shoot an arrow. The arrow barely misses the iguana.7:j )))You shoot an arrow.  The arrow hits the iguana but does no damage.7:j;7l.7:jD'..7:jxE(4.27:jwL7:jyNZ _The iguana is almost dead.7:jLH)))))))7:j4*2l.7:j.[.....5.37:j77:j9n _You shoot an arrow. The arrow closely misses the iguana.7:jTc e .  You shoot an arrow. The arrow hits the iguana.7:jj >)7:j, ..7:j 1766.47:j 7:j J _You kill the iguana!7:j 7:j 7:j 7:j H _No target in view!7:j 47:jI 7:j@ H _No target in view!7:j9~7:j47:j7:j H _No target in view!8:j38:j 8:jy8:j!8:j"$ _8:j'B8:j'(8:j(8:j0*8:j+8:jd,8:jP-8:j /8:jO1,8:ja28:j38:j5,8:j68:j= ### .## ..######## ... #......... ..^. #..###### ######..... ##.#....#.# #..........  #.#.##.#.####..@.## ---9.4 (3.0  #.)..#.#.#........+  #.#..#.#.#.#.[...##  #.#..#.#.#...#.......  ..#.)..#.#..##.###.#. ...#.#..#.#.....# .# #....##.#....###....# #######...#### . .. ........>## ..8:jk>:---8:jU8:jIW8:ju 38:jv 8:j| 8:j} 8:jF ,8:jH 8:jZ  You encounter a gnoll. It is wielding a +0 flail.8:j: ##### . #### # ...####### #j....# ........ ...^..# .###### ####### 8:jǍ .#....#.# #....@......# .#.##.#.####....##.....# .)..#.#.#........+ ..... .#..#.#.#.#.[...## ...# .#..#.#.#...#....... ...#.)..#.#..##.###.#. #.j   gnoll (asleep) .#.#..#.#.....# .# ...##.#....###....# 8:j W#####...#### .8:jܖ .90.0 (0.68:j 26 (1.2 _8:j 8:jm 9:j ))j    You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!9:jK .jThe gnoll is severely wounded.9:jU"..9:jVL====1.7 (1.19:j|h9:jNk* _You hear a shout! x29:j )You shoot an arrow. The arrow hits the gnoll!9:j@)9:jh.9:j5mf84===-2.89:jt9:jovI _You kill the gnoll!9:jN-9:jӈ9:jH _No target in view!9:jQ 9:j}R 9:jX 9:jZ H _No target in view!9:j 49:j( 9:j  H _No target in view!::j6::j9::jv::j5::j3::j::j::j::jP _::jT::j~::j_::j::j%::j}::j ::j4 ::j ::j ::jO ::jI::j  You encounter a gnoll. It is wielding a +0 whip.::j2 #####..#j......# #####.....# ...#)..^..# # ######......# .#.# #...........# # #.####....##.....##.# ::jt.#........+........# #.#.[...##...@.#### ---...#................#.#..##.###.#..##.######.....# #.#..# .#::jM..###....#..# #..#### ........ j   gnoll (wandering)>## ........ ### ..... ::jV,5.2 (2.4::j(::j@N---8 (3.0 _::j ::j#;:jP )))))) You shoot an arrow. The arrow hits the gnoll.;:jIQ.j;:jV8.....;:j7===6.9 (1.1;:j ;:j] _The gnoll is heavily wounded.;:j} )You shoot an arrow. The arrow hits the gnoll!;:jhV)))));:j 8.....;:jZ1918.0;:j;:jI _You kill the gnoll!;:jy ;:j ;:j;:j;H _No target in view!;:j?;:j@;:jE;:jGH _No target in view!;:j4;:jv;:j6H _No target in view!;:jU ;:j ;:j ;:j H _No target in view!;:j J;:j <:j3<:j <:j.<:j<:j̚: _<:j<:j,<:j<:j<:ji  Found a runed wooden wand.<:jC<:j<:jǮN.......# ##)....#  #)..^..#  ######......# <:j[O #...........# # ####....##.....##.# #........+........# #.#.[...##.....######### #...#...........@....../---9.8 (1.8 <:jM#..##.###.#..##.######## #.....# #.#..##.# ..###....#..##+<:j` #### ........ <:jl# ........ .....<:jM+. <:j:---<:j<:j%z _You hear the lone wailing of a very distant funeral chant.<:j4<:j<:j=:j*k3=:jl=:jq=:jet=:jWyB=:jy=:jz=:jz=:j|=:jD~=:j~=:ju=:j=:j=:j^=:j=:jȅ=:j=:j=:j=:j=:jŋ=:j=:j=:j=:j?=:j=:j<=:j<=:j=:j=:jT.......#  ##)....#  #)..^..#  ##......#  ........# #  .##.....##.#  ..+..#  .##.....############.#  ..............=:j#  205.0 (5.2#.#..##.#######   #.#..##.#  ..##+#  .......  .......   ......       =:jP=:j=:jަ1 _p - a wand of polymorph (4)=:jp =:jq 3=:jv =:jw =:j"| =:j| =:j~ =:jK~ =:jx~ =:j* g......#  )....#  ..^..# ## .....# .# # # .# .....##.# .# ......# .# .....###.#  .......@.#  6.8 (1.8..##.###=:j U  #..##.#  #..##+#      ....   =:j܄ ! =:jk =:jh =:j >:j[g>:j3>:j\,>:j>:jV>:jh          ###..#      # #  .^..# #.####  # #...@#  >:j10.4 (3.6 ....# # ####.#  ....##.##.# .......##.# ############.# .............#>:jǾ ##.############# ..##.# ..##+# >:j8>:jzA:j 4A:j A:j B:j`IB:jB:j|B:j B:jի,B:j{,B:jB:j;B:j,B:jbB:j^B:jo,B:jӳB:jB:jڷ,B:jPB:jB:j,B:jB:jB:j,B:jtB:jB:jB:j ,B:jB:j8B:jB:jB:jB:jFB:jB:j B:jB:jB:jp,B:jB:j,B:jiB:jB:jJ,B:jB:j0B:jB:j B:jnB:jB:juB:jB:jB:j"B:j1B:jB:jB:jW B:jp ,B:j B:j B:j ,B:j B:j B:j B:j B:j B:j B:j B:j B:jb B:j B:j# ,B:j% B:j]) B:j+ B:j^, B:j- B:j1 B:jh3 B:j3 B:j 5 B:j8 B:j: B:jY; B:je< B:j? B:jC B:jf BB:j^h B:jh B:jWj B:jtm B:jo B:j5p B:jq B:js B:jAv ,B:jv B:jTy B:j{ B:j-| B:j=} B:j B:jŁ B:j B:j8 B:j B:j B:j] B:ju B:j͋ B:j B:j B:jA B:j B:j B:j B:j B:jg B:j B:j[ B:jj B:jV B:j. B:j B:j B:jI B:j1 B:j B:j B:j? $  Things that are here:B:j j  a +0 dagger; a +0 robe; an orc corpseB:j B:j  _B:j B:j B:j B:j# B:j B:j B:j' B:jz B:j B:j `  Items here: ))) [[[ ††.B:j B:j-  _B:jD B:j B:j B:jM B:j B:jP B:j, B:j B:jK B:j% #..........# #..#########  ##..#  ##.#  #.###  #...##  ###..######## # ##......... # #.@###### ######35.6 (25.2) ##.#....#.# #..... #.#.##.#.####....# B:j #.)..#.#.#........ #.#..#.#.#.#.[...# #.#..#.#.#...#.... ..#.)..#.#..##.### ...#.#..#.#.....# # .#....##.#....###...B:j B:j B:j C:jYIC:j?_C:jaC:j5bC:jyf,C:jgC:j hC:jhC:j kC:jl,C:jnC:joC:jrC:j]rC:jWsC:juC:jCvC:jvC:jDwC:j=yC:j {,C:j{C:j~C:j,C:jC:jC:jņC:j,C:jC:jE,C:jC:jHC:j]C:jC:jC:jC:jC:j C:jC:jKC:j,C:jJC:jlC:jx,C:jC:jYC:jC:j;C:j=C:j^C:j C:jC:jC:jtC:j,C:jȸC:jC:jC:j{C:jC:jC:j/,C:jcC:j  #.#.##.#...... ####.#.........## #>##.#########... #............'...#######....#.###.###...#............#.........#......†.[.#.#.........#......+.........#.....@....#.#.........46.4 (10.8C:j.}#..........#......#..........##..........##############. #......... #..####### ##..# ##.# #.###C:jC:jVC:jE:j3E:jE:jE:j,E:jE:jrE:j\BE:jE:jE:jE:jE:jE:jE:j!E:jr!E:j"E:j& _You hear the lone wailing of a funeral chant nearby.E:j+IE:jP,E:j%/,E:j~0E:j2E:j?5E:j5E:j.7E:j09E:j:E:j:E:j;E:j=E:j?E:jH@E:jDAE:jBE:j4DE:jDE:jEE:jIE:jYKE:jKE:j6LE:jhNE:jdPE:jPE:jQE:jSE:jUE:jKVE:j3XE:jYE:j[\,E:j\E:jj_E:ja,E:jFcE:jdE:jgE:jgE:j4hE:jiE:jl,E:j3mE:jnE:jpE:j\qE:jsE:jTtE:jvE:jwE:jxE:jyE:j6|E:j|E:j}E:jֈE:j,E:j7E:ji#...#####..######## ##......... ##..###### ###### ##.#....#.# #.. #.#.##.#.####....# #.)..#.#.# #.#..#.#.#.#.[...# #@#..#.#.#...#60.2 (13 #.....#.)..#.#..##.####....#.#..#.#.....# # #.#....##.#....###E:j̚E#.#######...#### # ........>## ... ########## #...  ###.  . E:j_E:jE:jH:jH:jH:jH:jH:j  ###..######## ##.........  #..###### #### ##.#....#.# #.... #.#.##.#.#### #.)..#.#.#....... #.#..#.#.#.#.[#####.#..#.#.#...#...#...@.#.)..#.#..##.###....#.#..#.#.....#  #.#....##.#....###.. #.#######...####  # ........>##  #########..H:jp d ### H:je H:j /8 (0.6)H:ja H:j I:jI:jҬI:jGI:jI:j'I:jI:j,I:j̽I:j ,I:jv #..###### ### ##.#....#.# #.. #.#.##.#.####.. #.)..#.#.#. #.#..#.#.#.#.[#####.#..#.#.#...##.....#.)..#.#..## #.#....#.#..#.#.. #@#....##.#....#2.0 (1.2 #.#######...####  #.........>##  ############ # # I:jI:jI:jI:jI:jI:j I:j^BI:jqI:jI:jI:jE #.#.##.#.####.. #.)..#.#.#.....#.#.#.#.[#####.###.....#.)..#.#..###.#....#.#.. #.#....##.#....### #.#######...#### ........>## 3.2########### # # I:j!I:jI:jJ:jGVIJ:jmXJ:j_,J:jisvJ:jAy#.........  #..###### # ##.#....#.# # #.#.##.#.####J:j ~ #.. #.# #####.#..#.#.#...#.....#.)..#.#..##....#.#..#.#...6.2 (3.0........#.#....##.#............#.#######...###........#.........>##.....##.################# #.##.##+#J:jɋK:jK:jiK:jK:jK:jzK:jQBK:jK:jK:jK:j<K:jK:jK:jK:jf ##.#....#.# #.#.##.#.# #.)..#.#.#. #.#..#.#.#.#####.#..#.#.###.....#.).K:j&#########.#....#.#..#.#+.........#.#....##.#...#......@..#.#######...##8.0 (1.8#..#.........>## K:js###.###### #.##### #.# #.# #+# K:j K:jK:jK:jK:jIK:j BK:j)XK:jK:j~K:j,K:jK:jyf _Found a scroll of fear.K:jjK:jK:jK:jW  ##.#.... #.#.##. #.). #.#. #####.#. ##.....#.). #########.#....#.#. +.........#.#....##K:jƻy #..@......#.#######.70.4 (2.4 #.........#......... #......##.### #.#######.# ... #.#.... #+#K:jX..?.....K:jK:jK:jL:j IL:ji L:j ,L:j L:j L:j BL:j L:j ,L:j L:j" h _Found a thin jade amulet.L:j= L:j L:j L:j, L:j ,L:j L:jf L:j ,L:j L:jW ,L:j L:j #########.#....#... +.........#.#..#.. #.........#.#####... #.........#....#... #......##.########...###.#######.# #........# #.# L:j #........# #+# #.....@..# 5.0 (4.6#.... #.......###### #.......#...."..########## L:jB L:j L:j" ` _f - 2 scrolls of fear (gained 1)M:jͱM:jWM:jM:jM:jFBM:jXM:jPM:jIM:jM:jtM:jM:jw,M:j+M:j}M:jM:jNM:j#... #......##.######...###.#######.# ......# #.# .....# #+# .....####  #.............  #.......###### M:j #......  #8.4 (3.4 #########  M:jPM:jM:j0 _e - an amulet of wildshapeN:jφN:j̇N:jŋN:jN:jN:j%N:jgN:jN:jbN:jXN:j{N:jN:jN:j2,N:jN:j N:j N:jZ N:j N:jhN:jN:jN:jN:jN:jtN:jN:jDN:jkN:jN:jN:jhN:jN:jN:jjN:jN:jN:jN:j+N:jN:jN:j N:j !N:j!N:j"N:j#N:j#N:j{$N:j%N:j&N:j&N:jM'N:jt(N:ju)N:j *N:jP*N:j+N:jk-,N:j?.N:j|/N:j;0N:j0N:j.1N:j1N:j3,N:j3N:jG4N:j15N:jq5N:j5N:jj8N:j;  You open the door.  You encounter an orc, an ufetubus and a scorpion.N:jA #####.#..#.#.#... ##.....#.)..#.#..##########.#....#.#..#.#...... +.........#.#....##.#....##... #.........#.#######...####N:jB6#... #.........#.........>###... #......##.############ ##...###.#######.# #........# #@# #........# #'# #........######... #.............+.... O:j=#.......#######..... #.......# #......s   scorpion (wandering) #.......# #...s...5   ufetubus (asleep) ######### #...o.5..O:jo   orc (asleep)O:jw88.6 (10.2)?sO:j O:j 39.6 (11 _O:jO:j _Found a scroll of teleportation.O:j ))))))5    You shoot an arrow. The arrow hits the ufetubus.O:j `5.5.s.'...s.===90.7 (1.1)O:jX O:j ` _The ufetubus is heavily wounded.P:j}V[)))))))P:j5.s.5.P:jd'...1.8P:jz _You shoot an arrow. The arrow barely misses the ufetubus.P:j )))))))You shoot an arrow. The arrow barely misses the ufetubus.P:j Jxs.5.s.'.....2.9 _The arrow barely misses the scorpion.P:jK ) You shoot an arrow. The arrow hits the ufetubus.P:j{' P:jA5.  The ufetubus is almost dead.P:j.7o.P:jv s.  The orc shouts!P:jzo30P:jGP:jQ _The ufetubus misses you. x2P:ji _)))))))P:j o?You shoot an arrow. The arrow closely misses the ufetubus.P:j 5The ufetubus completely misses you. x2P:j  5'.....5 2 ufetubi (1 wandering).  You encounter an ufetubus.The ufetubus slips past you! The ufetubus misses you.5.0 (1.1P:j P:j V _The ufetubus closely misses you.Q:jPU  ))))))You shoot an arrow.Q:j? #5.s. o.  The arrow completely misses the ufetubus.Q:j n.....5Q:j (6.1Q:jH Q:j _The ufetubus closely misses you. The ufetubus barely misses you.R:jU .You shoot an arrow. The arrow hits the ufetubus!R:j)[k5   ufetubus (R:j[P5. o.  You kill the ufetubus!5.57.2R:jR:j _The scorpion closely misses you. The scorpion misses you.R:jU J # #####.#..#. ##.)# #########.#....#.#..#.#...... +.........#.#....##.#...........#.#######...####........#.........>##  #... #......##.############ ##...###.######...# #s#.######.......+...oR:jS ..#######...5. .... .......?... ######### #........R:j; Q.oR:jج .5o   orcR:j_ 5---8 (0.6R:j R:j R:j` a). # #####.#..#. ##.)# #########.#....#.#..#.#...... +..........##.#............#.#######...####........#.........>##  #... #......##@############ ##...###.######. #s#######..o......+.... R:j ######..... .5........?...R:j9 7s'R:jI 2o.R:j R:jR D---8.4R:j R:j S:jۗ#.##.#.####). # #####.#..#. ##.)# #########.#....#.#..#.#...... +....##.#....#######...####.......@#.........>##  #... #......##.############ ##...###.#######.s #o#######... S:jӘ......+.... ######......5.S:ju7s.S:jS:j(9.0S:jJS:jfS:jH##.#....#.# #.##.#.####). # #####.#..#. ##.)# #########.#....#.#..#.#...... +....##.#....#######...####...#.........>##  #... #......##.############ ##...###.#######s. #o#######... ......+.#####.o'S:j<6S:jS:j^ )) You shoot an arrow. The arrow hits the scorpion!S:j s.  The scorpion is severely wounded.S:j 3o.S:j 8s.S:j! S:j" 9===300.7 (1.1S:j* S:j- y _You hear the lone wailing of a funeral chant very nearby.S:j g .  You shoot an arrow. The arrow hits the scorpion!S:j o   orcS:ja_ 8o.S:j g S:jg S:jp {##.#....#.# # TrapHz the Shooter#.#.##.#.#### Spriggan#.)..#.#.#... Health: 27/27 ========================#.#..#.#.#.#. Magic: 6/6========================#####.#..#.#.#... AC: 2Str: 7##.....#.)..#.#..# EV: 17Int: 10#########.#....#.#..#.#... SH: 0Dex: 21  ... +.........#.#....##.#....# XL:  5 Next: 140% Place: Dungeon:5  #... #........@#.#######...#### Noise: ===------  Time: 1301.8 (1.1)  #... #.........#.........>##S:jLq a) +2 shortbow#... #......##o############Fire: a) +2 shortbow ##...###.#######.# #........# #.# #........# #'#o   orc #........######... #.............+.... #.......#######.....You kill the ufetubus! _The scorpion closely misses you. The scorpion misses you.You shoot an arrow. The arrow hits the scorpion!  The scorpion is severely wounded. _You hear the lone wailing of a funeral chant very nearby.You shoot an arrow. The arrow hits the scorpion!S:jr _You kill the scorpion!You have reached level 6!S:jt} /  --more--U:jU:j>31/317/7621% U:jyU:j4 _U:ja )You shoot an arrow. The arrow hits the orc!U:jf@)U:j .U:j022.9U:jU:jG _You kill the orc!U:j U:j܅ U:j* U:j H _No target in view!U:jb U:j] U:j U:jO H _No target in view!U:j U:j U:j͹ U:j H _No target in view!V:j V:j V:j V:jR H _No target in view!W:jwW:jYW:j[W:j[W:jW:j| _W:jW:jm$  Things that are here:W:jv]  a +0 club; an orc corpseW:j8W:j _W:jW:jW:j%  W:jEFAn ufetubus comes into view.W:j####.#.#...##.....#.)..#.#..#########.#....#.#.... +.........#.#....##.#....##... #.........#.#######...#####... #.........#.........>##  #... #......##)############ W:j##...###.#######.# #........# #@#--- #........# #'# #........######... .............+....#######.....# #.....55   ufetubus (wandering)# #...?...######## #........ W:j.4.7 (1.8.W:j)W:je#---W:j&5.3 (2.4W:jW:j5 _The ufetubus leaves your sight.W:j{ W:jm| W:jx W:j H _No target in view!W:jRS 3W:jT W:j \ W:j^ k  An ufetubus comes into view.W:jTe t##.....#.).##########.##.... +.........#.#....##.#....##... #...#.#######...###W:jbf .#.........>## ##)############ ##...###.#######.# ........# #####..............+.........#######......... ...5..?.....5   ufetubus (wandering) ########...... #.W:j1i T0.05.W:jp W:ju 29 (0.6 _W:jh W:j Q _There is an open door here.X:j #########.#....#.#..#.#.... ... +.........#.#....##.#....## #... #...#.#######...#### #... #...#.........>## #... #......##)############ #...###.#######.# ........# #.# .# ##'######## X:j1.######..@......# .....+.# .#######.# .# #.....5...# .# #...?.....######## #.........# #.##.#X:jW.5X:j4X:jU/6.5 _X:jyX:j g .  You shoot an arrow. The arrow hits the ufetubus!X:j P)))X:j 0...X:j ?4===7.6 (1.1X:j] X:j L _You kill the ufetubus!X:j7 4X:j X:j? H _No target in view!X:j X:j X:js X:j H _No target in view!X:j 4X:jX:jH _No target in view!Y:jT3Y:jޱY:jnY:jY:jP _Y:j],Y:jY:j}BY:jY:jY:jUY:jY:jY:jY:jY:j=Y:j... #......##)############ ####.#######.# .......# #.# .......# ##'######## Y:jk.......######.........# ............+.........########.........## #.........# # #.# ---11.0 (3.4 ####### #.Y:j#  #.#   ########### Y:j:---Y:juY:ji _t - 2 scrolls of teleportation (gained 1)Z:j7Z:j3Z:jZ:jYZ:jAZ:jQBZ:jZ:jZ:j Z:j1 Z:j Z:jZ:jZ:j7Z:jZ:jZ:j 7 _You open the door.Z:jZ:jnZ:jrZ:j!- ... +.........#.#....##.#...  #... #.........#.#######...#  #... #.........#.........>##  #... #......##)############  ##.#######.#  ## #.#  #........# ##'######## Z:jF# #........######.........#  #.............@.........#4.4  #.......#######.........##.......# #.........##.......# #.........########## #.........##.........##.........############Z:j(Z:j+Q _There is an open door here.Z:j+}3Z:jRZ:jZ:j _Z:jҜZ:j!Z:jZ:jZ:jZ:jZ:jZ:jlZ:j٥Z:jZ:jZ:j+Z:jZ:jZ:jZ:jZ:jjZ:jկZ:j$XZ:jZ:jZ:j[Z:jZ:jZ:jZ:jZ:j?Z:j,Z:jZ:j|7 _You open the door.Z:j"Z:jgZ:jZ:jqZ:jOZ:j,Z:jSu #..## ##.#. .#.#. ..#.). .. #.#. #+#. #####.#. ..... ##.....#. ......##########.#....#. .#....23.8 (9 ##...###...##### #... #......... #... #......##)####### ##...###.########........# #.##........# ##'####### #........######......... #.............'......... Z:jrZ:jZ:jeQ _There is an open door here.[:jV [:jW [:jW [:j^ [:jz_ [:jWb : _[:jc [:je [:j`e [:je [:jg [:ji [:ji [:jj [:jl [:jm [:jm [:jn [:ju  ###........#.. ## #........ # .......# # .......  .....#  ....##  ###+#...# #### #....@..# ##6.2 (2 #.......##########.#.. #........'.........#.# ####...###.........#. #...# #.........#.. #...# #......##)### ##...###.#######.#  #........# #.#  #........# ##'###[:jhz [:j{ \:jk3\:jB\:j \:jw\:jܐB\:jy _You open the door.  ...... #...  #.........  +.......##.......##......# #......##  ###@#...# ##8.4 (2.2 #.......# ## #.......######### #........'.####...###..# #...# #......... #...# #......##)# ##...###.#######.# #..# #. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.\:j/ 3\:j  \:j f _\:j \:j B\:ja There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up.\:j1 3\:j. \:jd% U #  ..####  .#<..#....#  ...#  .....#   ...   #.........   +.......# \:j&   #.@.....# 30.2 (1.8   #......##   #..   ###'#...#   #.......# #  #.......##########.  #........'.........  ####...###.........  \:jc' p #...# #.........\:j' \:j, \:jX ]:j']:j(]:j')]:j0]:j2]:j3,]:j7,]:jy8]:j9]:j;$ ]:j\<_You open the door.]:j=]:j>]:j ?]:jD  #   #. ...... ]:j)E  ..#####.......   .#<..#.......   ....]:jEG  ## ............  .. .#...  #.##.........  ]:jE #..@.......#2.4 (2.2 ####.......#  ]:jFY #......##   #......##  ###'#...]:jXF#  #.......#  ]:jF #.......#########   #........'  ]:jF(####...###]:jJG]:jK]:jNQ _There is an open door here.^:j^:j6^:jR^:j1^:j^:j^:jv ^:j^:jy^:jP _^:j,^:j@^:j^:j^:j9^:j^:j% #..........##..  ##############. #. # ###### #. #. ...... ##^:jw& #..##### # #..#<..#.......  #......  .##.#..@...4.2 (1.8 .............#... ####.##...^:j'{ #..'. ####.......# #......##  #......##  ###'#...#  #.......# #^:j?(^:j@-^:j._:j_:j_:j^_:j _:jc _:j _:jRB_:j_:j_:j_:jh_:j_:jc_:jY_:j_:j~_:j$_:jT_:j!_:j("_:j #_:j%@ _Found a phantasmal passage._:j'_:j>(_:j)_:jf. #..........#.#..... #..........#........ #..........##......._:j. ##############...... #.......  # #.############ #..####  #. ............# ##..#  #..###### ##.# _:j/Q #..#<..#....@...# #.###7.8 (3.6  #...............# #...##  .##.#......... ###..#  .............#. ##..  ####.##..............#.. _:j-0m#..'.......####...##. ####.......# #∩##. _:jl0#......## ###._:j0y #......## #._:j1_:j36_:j7`:j`:jq`:j`:j`:j"`:j`:j,`:j,`:j`:jǼ`:j,`:j`:j`:j`:j4`:j`:j`:j,`:j`:j`:j`:j`:j`:j'f #..........#  #.############ #..######### ............# ##..# .#####........# ##.# .#<..#........#`:j#.### ..............##### #...## .#................######..####### ..........#....# ##........ #.##............@....# #..######41.4 #..'.####...#### ##.#.... ####.......# ≈##∩##≈# #.#.##`:jZB#......###≈≈###≈≈# #.)..#.#......###≈≈≈≈≈≈≈# #.#..#.####'#...###≈≈≈≈≈#######.#..#.##.......# #########.....#.)..##.......##########.#....#.#..##........'.........#.#....##.#`:j`:j`:j`:j`:j`:jT`:j`:j`:jA`:jn`:jj_............# ##..# .#####........# ##.# .#<..#`:j..# #.### .......##### #...##................######..#######.#..........# ##........ #.##.................# #.. #..'.......####...#### ##.#....# ##..##≈##@##≈# #.#.##.2.6 (1.2 `:j #......###≈≈###≈≈# #.)..#  ###≈≈≈≈≈≈≈#.####...###.........#.#######..`:jV #...# #.........#.........> `:j`:j*`:jlY _There is a phantasmal passage here.a:j] a:jp^ a:j]d a:j&k a:j o 330 _a:jq a:j a Necropolis _Found a phantasmal passag _There is a phantasmal passage here  The world spins around you as you enter the gateway. a:j You enter an ornate necropolis!  You learned that your scroll labelled LIOGGY YRAWOTE is actually a scroll of  enchant armour.a:j y#......♣♣....................P.P. #.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. a:j .##............................... ▓#........................ ▓###............................. ▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ a:j[ %≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ a:j ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ a:j ≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈a:jD-5.1 (2.5a:j.Ka:joO2 _m -> a - a scroll of enchant armoura:jQc _There is an empty arch of ancient stone here.b:j !Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)e - an amulet of wildshaped:j e - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.e:j=3 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 shortbow (weapon) e:jG4 @Missiles (go to first with ()  d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  e - an amulet of wildshape g:jEvocable Items:  Wands /  p - a wand of polymorph (4)g:jg:jyScroll Scrolls?s - a scroll of butterflies  f - 2 scrolls of fear  c - a scroll labelled EHECELE ZIANURI  t - 2 scrolls of teleportation  h - a scroll labelled BEZ MESUONORPH  j - a scroll labelled ZUAXTY SEAQEFa - a scroll of enchant armouri:jE)j - a scroll labelled ZUAXTY SEAQEF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, i:jr5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i:jyi:jci:j#......♣♣....................P.P. TrapHz the Shooter #.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. Spriggan ##............................... Health: 31/31 ======================== ▓#............................... Magic: 7/7======================== ▓###............................. AC: 2Str: 7 ▓▓▓########++++################## EV: 17Int: 10 ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ SH: 0Dex: 21 i:jJ≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈ XL:  6 Next: 24% Place: a Necropolis ≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1345.1 (0.0) ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ a) +2 shortbow ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: a) +2 shortbow ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You learned that your scroll labelled LIOGGY YRAWOTE is actually a scroll ofi:j   enchant armour. _m -> a - a scroll of enchant armour _There is an empty arch of ancient stone here.  As you read the scroll labelled ZUAXTY SEAQEF, it crumbles to dust.  A wave of despondency washes over your surroundings.i:ji:j*6.1 (1i:joi:jMU  enchant armour. _m -> a - a scroll of enchant armour _There is an empty arch of ancient stone here.  As you read the scroll labelled ZUAXTY SEAQEF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.j:jg j:jli Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)e - an amulet of wildshapej:jl Evocable Items:  Wands /  p - a wand of polymorph (4)k:j:Scroll Scrolls?s - a scroll of butterflies  f - 2 scrolls of fear  c - a scroll labelled EHECELE ZIANURI  t - 2 scrolls of teleportation  h - a scroll labelled BEZ MESUONORPHa - a scroll of enchant armourl:j_h - a scroll labelled BEZ MESUONORPH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.l:jl:jl:j#......♣♣....................P.P. TrapHz the Shooter #.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. Spriggan ##............................... Health: 31/31 ======================== ▓#............................... Magic: 7/7======================== ▓###............................. AC: 2Str: 7 ▓▓▓########++++################## EV: 17l:j{Int: 10 ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ SH: 0Dex: 21 ≈≈≈▓##.........§§§..##▓≈≈≈≈≈≈≈≈≈≈ XL:  6 Next: 24% Place: a Necropolis ≈≈≈▓▓##..∩.....§@§.##▓▓≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1346.1 (0.0) ≈≈≈≈▓▓##.......§§§##▓▓≈≈≈≈≈≈≈≈≈≈≈ a) +2 shortbow ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: a) +2 shortbow ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ l:j0≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _m -> a - a scroll of enchant armour _There is an empty arch of ancient stone here.  l:jAs you read the scroll labelled ZUAXTY SEAQEF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BEZ MESUONORPH, it dissolves into smoke.l:j1G##++++#######......§§....#.....§§§§§.#....§§@§§#.....§#####l:j*7.1 (1l:j!l:j~ _There is an empty arch of ancient stone here.s you read the scroll labelled ZUAXTY SEAQEF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BEZ MESUONORPH, it dissolves into smoke. _It was a scroll of fog.n:jn:j:Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)e - an amulet of wildshapen:j Evocable Items:  Wands /  p - a wand of polymorph (4)o:jD%|Scroll Scrolls?s - a scroll of butterflies  f - 2 scrolls of fear  c - a scroll labelled EHECELE ZIANURI  t - 2 scrolls of teleportationa - a scroll of enchant armourp:j`c - a scroll labelled EHECELE ZIANURI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.p:jC;p:jDp:jNN#......♣♣....................P.P. TrapHz the Shooter #.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. Spriggan ##............................... Health: 31/31 ======================== ▓#............................... Magic: 7/7======================== ▓###............................. AC: 2Str: 7 ▓▓▓########++++################## EV: 17Int: 10 ≈≈▓▓#..........§§....#▓▓▓▓▓▓▓▓▓▓▓ SH: 0p:jODex: 21 ≈≈≈▓##........§§§§§.##▓≈≈≈≈≈≈≈≈≈≈ XL:  6 Next: 24% Place: a Necropolis ≈≈≈▓▓##..∩....§§@§§##▓▓≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1347.1 (0.0) ≈≈≈≈▓▓##......§§§§##▓▓≈≈≈≈≈≈≈≈≈≈≈ a) +2 shortbow ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: a) +2 shortbow ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Z   spectral kobold (wandering) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈p:jP≈≈≈≈≈≈≈≈≈≈≈≈≈≈As you read the scroll labelled ZUAXTY SEAQEF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BEZ MESUONORPH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled EHECELE ZIANURI, it crumbles to dust.p:jKY Z≈  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BEZ MESUONORPH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled EHECELE ZIANURI, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.p:jUvn§§§§8.1 (1p:j!p:jJ _You encounter a spectral kobold.p:j5s:jT"▓#......♣♣.P.P ▓#.♣♣..♣...♣♣...♣.♣.♣♣..ß.ß ▓##▓# ≈▓### ≈▓▓▓#++++≈▓▓#.§§§§§.#≈▓##.§§§§§§##▓≈▓▓##..∩....§@§§§##▓▓≈▓▓##......§§§§##▓▓≈▓▓##s:j###▓▓ z≈≈≈≈≈≈▓≈Z≈Zs:j+..♣...♣♣...♣..............................................###++++########......§§§§§§.#▓.....§§§§§§§##▓.∩...§§@§§§##▓▓.....§§§§§##▓▓#####▓▓▓▓▓▓▓▓▓▓▓Zs:j*7 (0.6s:jPs:j4u:j"M.♣♣...♣♣....................P.P.♣♣..♣...♣♣...♣.♣.♣♣..ß.ß# ▓▓#..###............................▓▓▓########++++#################▓▓#..........#▓▓▓▓▓▓▓▓▓▓##....§##▓▓##..∩§##▓▓▓▓##.....§§§§§##▓▓ u:j≈≈≈≈≈≈▓▓############▓▓ z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈u:jS###++.....§u:jp'9.3u:jIu:ju:j u:j 3u:j u:j u:j  Bu:j Bu:j  u:j Bu:j! u:j: Bu:j 1 ≈≈≈≈▓#......♣........♣♣ ≈#≈≈▓#......♣♣... ≈≈≈≈▓#.......♣♣..♣...♣♣...♣.♣.♣♣. ≈≈≈≈▓## ≈#≈≈▓▓#≈≈≈≈▓###≈≈≈≈▓▓▓########++++≈≈≈≈▓▓#........§§§§§§§.#≈≈≈≈▓##.....@.§§§§§§§##▓51.7 (2.4u:j ≈≈≈≈▓▓##..∩...§§§§§§##▓▓≈≈≈≈▓▓##.....§§§§§##▓▓≈≈≈≈▓▓############▓▓ ≈≈≈≈z≈≈≈≈≈≈▓▓▓▓▓▓▓≈≈≈≈Zu:j& u:j@( v:ja≈▓#........≈≈≈≈▓#......♣♣#≈≈▓#...............≈▓♣♣..♣...♣♣...♣.♣.♣♣≈≈≈≈▓###≈≈▓▓#.≈▓###.......................▓▓▓########++++############▓..§§§§§§§.#▓▓▓▓▓≈▓##.......§§§§§§§##▓#..∩...§§§§§§##▓▓▓▓##.....§§§§§##▓▓≈############▓▓z▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈Zv:jbv:jnv:jo,2.3 (0.6v:jVuv:jgww:jS3w:jw:jw:jdw:jLh _You open the huge gate.w:jrw:jw:j1w:jD  There is a huge open gate here.w:jͩw:j _w:jw:j-▓#.ß....ß#≈≈▓#.............P....P.....♣≈≈▓#................▓#......♣........♣♣..........#≈≈▓#......♣♣.........≈≈▓#.......♣♣..♣...♣♣...♣.♣.♣♣w:jp▓##.................#≈≈▓▓#..........................▓###................4.5 (2.2▓▓▓########''''#############▓▓#........§§§§§§§.#▓▓▓▓▓▓▓##...§§§§##▓▓##..∩...§§§§§§##▓▓≈≈≈≈▓▓##.....§§§§§##▓▓▓▓############▓▓z▓▓▓▓▓▓▓▓▓▓▓▓▓▓w:jx:jx:jGux:jBx:jϿx:j`,x:jx:jx:jx:jx:jmx:j x:jQx:j/x:jBx:j8x:jx:jx:jx:jx:jx:jx:j x:j"x:j,x:j6x:jJx:j+x:jx:jx:jZx:jd x:j 'x:j'x:j(x:j4nx:j5x:j;,x:j3=x:jE,x:jtFx:jLx:jLx:jwMx:jQx:jRx:j===1.2 (1.1 _:jv:j*y:jȖ;...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###o#..#.................. AC: 2Str: 7 :j#......#ß#....#.................. EV: 17Int: 10 ..........o**.'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##..***......ßP..Pß..... XL:  6 Next: 24% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1411.2 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### ................................. o   orc priest ................................. o   orc (missile) ................................. .......ß....ß........ß:jI.ß.ß.ß..♣♣.You shoot an arrow. The arrow hits the orc priest! _The orc priest is severely wounded.Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 72% to hit):j| $...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###o#..#.................. AC: 2Str: 7 #......#ß#....#.................. EV: 17Int: 10 :j ..........o)).'.......♣....♣..... SH: 0Dex: 21 :jo @.#.##.#..##..)))......ßP..Pß..... XL:  6 Next: 24% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1411.2 (0.0) :j Z..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow :j p............####⌠................ ####################''######++### ................................. o   orc priest :j ................................. o   orc (missile) ................................. :j W.......ß....ß........ß.ß.ß.ß..♣♣.Fire: a) +2 shortbow:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 72% to hit)  You shoot an arrow. The arrow hits the orc priest.  The orc priest is almost dead.:jp <.o:j3s K.o:j| ^..'.:j} 42.3 (1.1 _:j0 :j :j...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###.#..#.................. AC: 2Str: 7 #......#ß#.o..#.................. EV: 17:j7pInt: 10 ...........o*.'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##..**.......ßP..Pß..... XL:  6 Next: 24% Place: a Necropolis ..............#*@.......♣♣....... Noise: ===------  Time: 1412.3 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### :j~................................. o   orc priest ................................. o   orc (missile) ................................. .......ß....ß........ß.ß.ß.ß..♣♣.You shoot an arrow. The arrow hits the orc priest. _The orc priest is almost dead.:jFire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: an orc priest, wielding a +0 short sword (almost dead, 72% to hit):j...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###.#..#.................. AC: 2Str: 7 #......#ß#.o..#.................. EV: 17Int: 10 ...........)..'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...'.......ßP..Pß..... XL:  6 Next: 24% Place: a Necropolis ..............#.@.......♣♣....... :jNoise: ===------  Time: 1412.3 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### ................................. o   orc priest ................................. o   orc (missile) ................................. .......ß....ß........ß.ß.ß.ß..♣♣.Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 72% to hit)  You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!:j))))o   orc (missile):j[..'.:j<(((((:jf..'.@:jΊ:jk353.4 (1.1  Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 72% to hit)  You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest! _The orc throws a boomerang. The boomerang barely misses you.Your Dodging skill increases to level 3!:j(:jh _Your Stealth skill increases to level 5!:j¨ "...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== :j #......###.#..#.................. AC: 2Str: 7 #......#ß#.o..#.................. EV: 17Int: 10 ...........)**'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...**......ßP..Pß..... XL:  6 Next: 35% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1413.4 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### ................................. o   orc (miss:jD 9ile) ................................. ................................. .......ß....ß........ß.ß.ß.ß..♣♣.Your Dodging skill increases to level 3! _Your Stealth skill increases to level 5!Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j cAim: an orc, wielding a +0 flail and quivering boomerangs (72% to hit):j1...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###.#..#.................. AC: 2Str: 7 :j#......#ß#.)..#.................. EV: 17Int: 10 ...........)..'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...'.......ßP..Pß..... XL:  6 Next: 35% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1413.4 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### ................................. o   orc (missile) ................................. ................................. :j.......ß....ß........ß.ß.ß.ß..♣♣.Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (72% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!:j^)))):jQ2o:jZ..'.o   orc:jZ0:j _<64.5 (1.1 _:jg:jqh:jp7"...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####...o.#..##⌠................ Magic: 7/7======================== :j7#......###*#..#.................. AC: 2Str: 7 #......#ß#.**.#.................. EV: 17Int: 10 ...........).*'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...**......ßP..Pß..... XL:  6 Next: 36% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1414.5 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow :jI8o............####⌠................ :jt8####################''######++### ................................. o   orc :j8v................................. ................................. :j8y.......ß....ß........ß.ß.ß.ß..♣♣.You shoot an arrow. The arrow hits the orc! :jF9u_You kill the orc!Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (72% to hit):jo ...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####...).#..##⌠................ Magic: 7/7======================== #......###)#..#.................. AC: 2Str: 7 #......#ß#.)).#.................. EV: 17Int: 10 ...........).)'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...))......ßP..Pß..... XL:  6 Next: 36% Place: a Necropolis ..............#.@.......♣♣....... Noise: =:jÀ ==------  Time: 1414.5 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### ................................. o   orc ................................. ................................. .......ß....ß........ß.ß.ß.ß..♣♣.You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (72% to hit):j [.o _You kill the orc!  Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (72% to hit)  You shoot an arrow. The arrow barely misses the orc.:j" m)..'.:j[ )5.5 (1 :j _:j :jT :jB...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###o#..#.................. AC: 2Str: 7 #......#ß#.**.#.................. EV: 17Int: 10 :jD...........).*'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...**......ßP..Pß..... XL:  6 Next: 36% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1415.5 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### :j................................. o   orc ................................. ................................. .......ß....ß........ß.ß.ß.ß..♣♣.Aim: an orc, wielding a +0 flail (72% to hit) :j"k_You shoot an arrow. The arrow barely misses the orc.Fire: a) +2 shortbow:j߫-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (72% to hit):jk...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###)#..#.................. AC: 2Str: 7 #......#ß#.)..#.................. EV: 17Int: 10 :jk9...........)..'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...'.......ßP..Pß..... XL:  6 Next: 36% Place: a Necropolis :jku..............#.@.......♣♣....... Noise: ===------  Time: 1415.5 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow :j*l............####⌠................ ####################''######++### :jTl................................. o   orc ................................. :jzl................................. .......ß....ß........ß.ß.ß.ß..♣♣.Fire: a) +2 shortbow:jlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jlAim: an orc, wielding a +0 flail (72% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!:jtc))))):j$j)..'.:jm <76.6 (1.1 _:j!:j :j...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###)#..#.................. AC: 2Str: 7 #......#ß#.)..#.................. EV: 17Int: 10 ...........)..'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...'.......ßP..Pß..... XL:  6 Next: 37% Place: a Necropolis ..............#.@.......♣♣....... Noise: [40:jm===------  Time: 1416.6 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### .................................  .................................  .................................  .......ß....ß........ß.ß.ß.ß..♣♣. Aim: an orc, wielding a +0 flail (72% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jC ...........ß..#.................. TrapHz the Shooter ..............##................. Spriggan #.....o..##...##########++####### Health: 31/31 ======================== ..####.....#..##⌠................ Magic: 7/7======================== #......###)#..#.................. AC: 2Str: 7 #......#ß#.)..#.................. EV: 17:jPE Int: 10 ...........)..'.......♣....♣..... SH: 0Dex: 21 .#.##.#..##...'.......ßP..Pß..... XL:  6 Next: 37% Place: a Necropolis ..............#.@.......♣♣....... Noise: ===------  Time: 1416.6 (0.0) ..............#.................. a) +2 shortbow .............##.................. Fire: a) +2 shortbow ............####⌠................ ####################''######++### .................................  .................................  .................................  .......ß....ß........ß.ß.ß.ß..♣♣.  _You kill the orc!Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or [39;:j'F 49m) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.:jkK :jY :je . _:jЅ "M##''''######♣.ß..#. ..............##................. #.....o..##...##########++####### ..####.....#..##⌠##)#.. ##ß#.)..#...... ...........):j p♣....♣ .#.##.#..##...'ßP..Pß.....♣♣..... .............##....................:jO q---7.2 (0.6 _:jH y#''''######..#.♣..ß..#....## .#.....o..##...###++.####.....#..##⌠ ##......###)#..# ß#......#ß#.)..#...)..'.♣....♣ ..#.##.#..##...'.ßP..Pß.#.♣♣...#....##....####⌠############''######++..:j) :j) B---8:j1 :j=4 :jmQd#''''######..#.♣...ß..#.......## #.#.....o..##...###++.####.....#..##⌠#......###)#..# #ß#......#ß#.)..#...)..'.♣....♣ #..#.##.#..##....ßP..Pß.#.♣♣..#..##..####⌠###########''######++....:j U3o:jw`o   orc:j#a(8.4:ji:jmV _There is a large open door here.:jB #''''######..#.♣.....ß..#.......## ##.#.....o..##...###++.####.....#..##⌠ .###......###)#..# .#ß#......#ß#.)..#...)..'.♣....♣ ##..#.##.#..##..@'.ßP..Pß.o....#.♣♣.#..##...####⌠.#########''######++.:jL:jM/9.0 _:jV:j)X:jF b )  You shoot an arrow. The arrow hits the orc!:j d))):j:...:j@8===20.1 (1.1:jD&:jG)G _You kill the orc!:jU:jV:jo^:jTcH _No target in view!:jw#:jH$:j-:j/H _No target in view!:jW#''''######..#.♣ ß......ß..#.........## .##.#.....o..##...##########++ #.....####.....#..##⌠ #.###......###)#..#. ..#ß#......#ß#.)..#...)..'.♣....♣ :j.##..#.##.#..##.@.'.ßP..Pß.)....#.♣♣.#...##.....####⌠...###''###### #:j*:j<---7 (0.6 _:jT:j?:jT[ 3.######''''######..#.♣ .ß......ß..#........## ..##.#.....o..##...##########++ .#.....####.....#..##⌠. .#.###......###)#..#..#ß#......#ß#.)..#...)..'.♣....♣ .:j9\ .##..#.##.#..##@..'.ßP..Pß.)....#.♣♣.#....##.... #.####⌠###''###### ##:jh :j\i D---1.3:jWq :jr :jqbM..............♣ .######''''######♣ .ß:jb.....ß..#..................##............ .:jb.##.#.....o..##...##########++##....####.....#..##⌠.. .:jbe#.###......###)#..#...#ß#:j c#ß#.)..#......:j&cN..............♣....♣:jDc##..#.##.#..##...'ßP..Pß:j_cf..)....#...♣♣ :j|c...................#.....................:jcN ##:jHn:jn&9:jv:j/T _You see here a +0 short sword.:jt.#.#..#...♣.....♣ ..######''''######..#.♣ ..ß......ß..#........##.##.#.....o..##...##++ ..#.....####.....#..##⌠ ..#.###......###)#..#....#ß#......#ß#.)..#..@)..'.♣.....##..#.##.#..##...'.ßP..P......)....#.♣♣..........#.. #..........##... ##.........####⌠ ▓:jc~###########''# #:j:j/2.5 _:j&:j#:jV#..#.#..#...♣.....♣ #..######''''######..#.♣ #..ß.......ß..# #.........## #...##.#........##...##++ #..#.....####.....#..##⌠ #..#.###......###)#..# #....#ß#......#ß#.)..# #.@.)..'.♣ #...##..#.##.#..##...'.ßP.. #......)....#.♣♣ #........#.. ##........## ▓##........####⌠▓##########'' ▓### ▓#:jE T3.1:jS :jC ▓#..#.#..#...♣.....♣ ▓#..######''''######..#.♣ ▓#..ß..............ß..# ▓#.............## ▓#...##.#........##...# ▓#..#.....####.....#..##⌠ ▓#..#.###......###)#..# ▓#....#ß#......#ß#.)..# ▓#..)..'.♣ ▓#...##..#.##.#..##...'.ßP ▓#......)....#:jC .. ▓#.............# ▓##.....##▓##....####⌠ ≈▓▓######'' ≈▓###▓#:jN <7:jb :jd :j v≈▓#..#.#..#...♣..... ≈▓#..######o'''######..#. ≈▓#..ß.....o........ß..# ≈▓#............## ≈▓#...##.#........##...# :j!≈▓#..#.....####.....#..##⌠ ≈▓#..#.###......###)#..# ≈▓#....#ß#......#ß#.)..# ≈▓#...)..'.♣ :jM!≈▓#...##..#.##.#..##...'.ßP ≈▓#:jv!......)....#. ≈▓#:j!R.............# ≈▓##.:j!D..## ≈▓▓##:j!C..####⌠:j"o   orc warrior (polearm, wandering)≈▓▓#:j(".##'':jK"o   orc (wandering)≈▓###:j"[ ≈▓▓#:j*0':j-..:jd: ooYou encounter an orc. It is wielding a +8 great mace.:j`;(4.3:jD:jSGS _The orc warrior leaves your sight. The orc leaves your sight.:j≈▓#..#......o.#..#...♣≈▓#..######''''######..#≈▓#..ß......o.......ß..# *≈▓#...........##≈▓#...##.#........##...≈▓#..#.....####.....#..##⌠≈▓#..#.###......###)#..#≈▓#....#ß#......#ß#.)..#≈▓#...)..'.♣≈▓#...##..#.##.#..##...'.ß≈▓#.......)....#≈▓#..............#≈▓##...........##≈▓▓##................####⌠o   orc warrior (polearm)≈▓▓###################''#≈▓###≈▓▓#:j:j<&9:jj:jF:j: :j :jΔ :j R _No reachable target in view!:j^4:j;$:j&R _No reachable target in view!:jo...######♣.......o.......#♣######''''###### ≈≈▓#..ßo.......ß..#. *.................##........##.#........##...#########....####.....#..##⌠#.####)#..#ß##ß#.)..#...............)♣##..#.##.#..##...'ß.........).........W.....##.......:jh.##..▓▓##................####⌠...... W   Johnson1118's ghost (wandering)▓#########################''# o   orc (wandering)≈▓###:j\UW.:j M.o:jd5.5:j[:j& _Johnson1118's ghost whispers, "They're coming for you...":j......o....♣#####''''######.ß..............ß *≈▓#...o..........## ≈##.#........##...##########.....####.....#..##⌠......###......###)#..#....#ßß#.).........)..'♣##..#.##.#..##.ß...W........)....#...............#.........#▓##......####⌠≈▓▓#########################''####..........................▓▓#...o:jU(6.1:jQ:j:j44:j>@:j ~▓#..#......o.#..#...♣.▓#..######''''######..#.▓#..ß..............ß..#. ≈▓#...........##.▓#...##.#...o....##...#▓#..#.....####.....#..##⌠.▓#..#.###......###)#..#.▓#....#ß#......#ß#.)..#.▓#...)..'.♣.▓#...##..#.##.#..##...'.ßP▓#......W........)....#.▓#..............#.:j* I▓##...........##.▓▓##................####⌠.▓▓###################''#▓###.▓▓#.:jA <7:j0 :j :jŚ▓#..#......o.#..#...♣.....♣ ▓#..######''''######..#.♣ ▓#..ß..............ß..#. ▓#............##. ▓#...##.#...o....##...#+ ▓#..#.....####.....#..##⌠. ▓#..#.###......###)#..#. ▓#....#ß#......#ß#.)..#. ▓#...)..'.♣. ▓#...##..#.##.#..##...'.ßP. ▓#......W........)....#.♣ ▓#.............#. ▓##...##. ▓▓##..####⌠.▓▓###''### ▓###.  ▓▓#. :j;W:jW   Johnson1118's ghost:j(7.3:j:j:j ≈▓#..#......o.#..#...♣..... ≈▓#..######''''######..#. ≈▓#..ß..............ß..# ≈▓#............## ≈▓#...##.#....o...##...# ≈▓#..#.....####.....#..##⌠ ≈▓#..#.###......###)#..# ≈▓#....#ß#......#ß#.)..# ≈▓#...)..'.♣ ≈▓#...##..#W##.#..##...':jz 3.ßP ≈▓#......W........)....#. ≈▓#.............# ≈▓##...## ≈▓▓##..####⌠o   orc warrior (polearm)≈▓▓###''W   Johnson1118's ghost≈▓### ≈▓▓#:j :jڕ 9:j :j9 :jR )))))):j?1)You shoot an arrow.:jF TW.:j)K M.o:jX T'....:jY 7===9.0 (1.1:j'b :j d ^ _The arrow barely misses the orc warrior.:j> ≈▓#..#......o.......#..#...♣..... TrapHz the Shooter ≈▓#..######''''######..#......... Spriggan ≈▓#..ß..............ß..#......... Health: 31/31 ======================== ≈▓#....................##........ Magic: 7/7======================== ≈▓#...##.#........##...########## AC: 2Str: 7 ≈▓#..#.....####o....#..##⌠....... EV: 17Int: 10 ≈▓#..#.###.....*###)#..#......... SH: 0Dex: 21 :j ≈▓#....#ß#.....*#ß#.)..#......... XL:  6 Next: 38% Place: a Necropolis ≈▓#.........W...@...)..'.......♣. Noise: ===------  Time: 1429.0 (0.0) ≈▓#...##..#.##.#..##...'.......ßP a) +2 shortbow ≈▓#......W........)....#......... Fire: a) +2 shortbow ≈▓#....................#......... ≈▓##..................##......... ≈▓▓##................####⌠....... o   orc warrior (polearm) :j ≈≈▓▓#########################''## W   Johnson1118's ghost ≈≈▓###........................... ≈▓▓#............................. _The arrow barely misses the orc warrior.Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding the +0 trident of Xitir {venom, Str+4} and  wearing the +2 plate armour of Umamor {rPois} (72% to hit):jy≈▓#..#......o.......#..#...♣..... TrapHz the Shooter ≈▓#..######''''######..#......... Spriggan ≈▓#..ß..............ß..#......... Health: 31/31 ======================== ≈▓#....................##........ Magic: 7/7======================== ≈▓#...##.#........##...########## AC: 2Str: 7 :j9≈▓#..#.....####o....#..##⌠....... EV: 17Int: 10 ≈▓#..#.###.....)###)#..#......... SH: 0Dex: 21 ≈▓#....#ß#.....)#ß#.)..#......... XL:  6 Next: 38% Place: a Necropolis ≈▓#.........W...@...)..'.......♣. Noise: ===------  Time: 1429.0 (0.0) ≈▓#...##..#.##.#..##...'.......ßP a) +2 shortbow :j≈▓#......W........)....#......... Fire: a) +2 shortbow ≈▓#....................#......... ≈▓##..................##......... ≈▓▓##................####⌠....... o   orc warrior (polearm) ≈≈▓▓#########################''## W   Johnson1118's ghost ≈≈▓###........................... :j ≈▓▓#.............................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding the +0 trident of Xitir {venom, Str+4} and  wearing the +2 plate armour of Umamor {rPois} (72% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.:jN.W:jlM.o:j .WJohnson1118's ghost says, "I died poor and in vain, but not as a freak."The orc warrior hits you from afar with the +0 trident of Xitir.:j}5.:jX29=====--:j]30.1 (1.1Pois :jj:jTQ _You are poisoned.:jp▓#..#......o.#..#...♣.....♣ ▓#..######''''######..#.♣ ▓#..ß..............ß..#. ▓#............##. ▓#...##.#........##...#+ ▓#..#.....####.....#..##⌠. ▓#..#.###.....o###)#..#. ▓#....#ß#......#ß#.)..#. ▓#.W..@..)..'.♣. ▓#...##..#.##.#..##...'.ßP. ▓#......W........)....#.♣ ▓#.............#. ▓##...##. ▓▓##..####⌠.W   Johnson1118's ghost▓▓###''###▓###. ▓▓#.:jT$:jG%n8------7 (0.6:j-:jg0$ _You feel sick.:jk#..#......o.#..#...♣.....♣. #..######''''######..#.♣. #..ß..............ß..#. #.............##. #...##.#........##...#+ #..#.....####.....#..##⌠. :j#..#.###.....o###)#..#. #....#ß#......#ß#.)..#. #.W...@.)..'.♣. #...##..#.##.#..##...'.ßP. :j)#......W........)....#.♣ #.............#. :jz##.....##.##....####⌠. ▓▓######''# ▓###.#.:j[K.W:js.o:j 4.o   orc warrior (polearm)W   Johnson1118's ghost:joj7-----1.3:jm:j$ _You feel sick.:j ..#......o.#..#...♣.....♣. ..######''''######..#.♣. ..ß.......ß..#. .........##. ...##.#........##...##++# ..#.....####.....#..##⌠. ..#.###......###)#..#. ....#ß#.....o#ß#.)..#. .W...@)..'.:j♣. ...##..#.##.#..##...'.ßP..P ......W........)....#.♣♣. ........#...........##. ##.:j.......####⌠.##########''# ###. #.:j:jS6-9:jo:j$ _You feel sick.:j2#......o.#..#...♣.....♣. .######''''######..#.♣. .ß......ß..#........##.##.#..##...##++# .#.....####.....#..##⌠. .#.###......###)#..#....#ß#.....o#ß#.)..#.W....@..'.♣....♣##..#.##.#..##...'.ßP..PßW........)....#.♣♣.:j[.........#... ..........##.............####⌠. ###########''#. .:jL.W:jfJ.o:jv:j'2.5:jN:jT _You see here a +0 short sword.:jm4#......o.#..#...♣.....♣. ######''''######..#.♣. ß.......ß..#..........##. .##.#........##...##++# #.....####.....#..##⌠... #.###......###)#..#....#ß#......#ß#.)..#.oW...)@.'.♣....♣. .##..#.##.#..##...'.ßP..Pß.W........)....#.♣♣..........#..:jt5........##.... ........####⌠...###############''######+ #.:j9L.W:j9:A.o:jH:jHU5-3.1:j@T:j2W$ _You feel sick.:j!+ K......o.#..#...♣.....♣.''''######..#.♣. .....ß..#.......##. ##.#........##...##########++# .....####.....#..##⌠... .###......###)#..#...#ß#......#ß#.)..#.:j+ oW..).@'.♣....♣. ##..#.##.#..##...'.ßP..Pß.W..)....#.♣♣...#..##...####⌠..########''######+ .:jz9 :j: ?-7:jD :jF $ _You feel sick.:j o.#..#...♣.....♣.''''######..#.♣.....ß..#........##. #.#..##...##########++#####.....#..##⌠. ###......###)#..#.. #ß#......#ß#.)..#.:j8 oW..)..@.♣....♣. #..#.##.#..##...'.ßP..Pß.W........)....#.♣♣.#.##..####⌠.########''######++#..:j L.W:j A.o:ju :jW '4.3:j :jx V _There is a large open door here.:jd o.#..#...♣.....♣.''''######..#.♣..ß..#....##. .#..##...###++#####.....#..##⌠.......###)#..#. ß#......#ß#.)..#.oW.)..'♣....♣. ..#.##.#..##...'.ßP..Pß. .W.)....#.♣♣.#.##.####⌠.########''######++#.:j L.W:jB A.o:jp :j6 S4-9:j* :j $ _You feel sick.:jt-o.#..#...♣.....♣.''''######..#.♣.ß..#.##. #.##...###++#####.....#..##⌠.......###)#..#. #......#ß#.)..#.oW)..'.:j uT♣....♣. .#.##.#..##...'.ßP..Pß. W.)....#.♣♣..#..##..####⌠.##########''######++#....:j:jbA-5.5:j׍&P:jԏ:j4)o.#..#...♣.....♣. #''''######..#.♣.ß..#.##. .##...##++# .####.....#..##⌠.⌠ ......###)#..#. ......#ß#.)..#.oW)..'.♣....♣. #.##.#..##...'.ßP..Pß. .)....#.♣♣..#...##...####⌠.⌠ W   Johnson1118's ghost##########''######++####....:j7 .WYou feel sick.:j9,o:jC2.o   orc warrior (polearm)W   Johnson1118's ghost:jC`3-6.1:jK:jN[ _You are no longer poisoned.:j3o.#..#...♣.....♣. ''''######..#.♣.ß..#.##.###...##++# ####.....#..##⌠.⌠####)#..#.#ß#.)..#.oW..'.♣....♣. .##.#..##...'.ßP..Pß.)....#.♣♣...#...##.####⌠.⌠# W   Johnson1118's ghost#####''######++#####....:j=<7:jCCP:jO:j—g )))))))You shoot an arrow.:j$N)W:jx*,o:j,G.W:j8.o.W'...o   orc warrior (polearm)W   Johnson1118's ghost:jp9e4====7.8 (1.1:jcE'P:j*HF _The arrow completely misses Johnson1118's ghost.:jK.d ))))You shoot an arrow.:jZF)o:jNJ.W:j5A.o:j5...:j(8.9:j:jL _The arrow hits Johnson1118's ghost but does no damage.:j )))) You shoot an arrow.  The arrow closely misses Johnson1118's ghost.  The arrow hits the orc warrior.:jrR'W:jՀA.o:ja3..:j))40.0:j':jCf _The orc warrior is moderately wounded.:j:j:j[:j<:jK'''######..#.........♣.# ........ß..#..#..#####...##########++######### ###.....#..##⌠................⌠ ....###)#..#....#ß#.)..#..#...)..oW♣....♣+ ##.#..##...'....@..ßP..Pß.+ ......)....#..♣♣...#....#...:j7#.##.#####⌠⌠## #################''######++##### ..................................:jC:jR---6 (0.6:j :j &.......ß..#.:j .:j #.:j] ..#:j ##.:jR a##...##########++##########. :jź r##.....#..##⌠................⌠##. :jv S...###)#..#...:jʻ .:j' .#.:j M#ß#.)..#.:jü .:j #.:jE Q...)..oW:j 5♣....♣:jĽ +. :j` #.#..##...'.......ßP..Pß.:j +. :j Q.....)....#.:jN .♣♣...:j #.:jڿ .....#.:j ..:js #.:j +##.:j5 #:j /####⌠:j ⌠## :j~ E################''######++##### :j ............................................ß....ßß.ß.ß.ß..♣♣.♣.♣:j U.W:j E'o:j :j `=---1.2:j :j@ :j ..###.##...##########++##########. #.....#..##⌠................⌠##. ..###)#..#.....#.##ß#.)..#..#.#...)..'o♣....♣.+.' .#..##...'.W.....ßP..Pß.+.# ....)....#.........♣♣...#.#....#.....#.##.#####⌠⌠## ###############''######++##### .......................................:j ......ß....ß........ß.ß.ß.ß..♣♣.♣.♣P....P.....♣..P.P.P.P.........:j- F.o:j K.W:j :j T5=8:jN :j :jO##...##########++########## ##.....#..##⌠................⌠## ...###)#..#......#.#ß#.)..#.#......)..'.o.....♣....♣.+. #.#..##...'..W....ßP..Pß.+. .....)....#.........♣♣...#.......#...#.##.#####⌠⌠### ################''######++### ...............................................ß....ß........ß.ß.ß.ß..♣♣.♣.♣:j.P....P.....♣..P.P.P.P............................:jT>2.4:j'P:j:j>fo##.....#..##⌠................⌠ ...###)#..#....ß#.).......)..'.o.....♣....♣+ #.#..##...'..W....ßP..Pß .....)....#.........♣♣..#...######⌠⌠# ################''######++#### ....................................................ß....ß........ß.ß.ß.ß..♣♣.♣.♣P....P.....♣..P.P.P.P.............................♣♣.o.W:jgl` 3.0:j+uWP.P:jv:j7|...###)#..#....ß#.).......)..'♣....♣+ #.#..##...'.o.....ßP..Pß .....)....#..W......♣♣..#....######⌠⌠# ################@'######++#### .......................................................ß....ß........ß.ß.ß.ß..♣♣.♣.♣:j8YP....P.....♣..P.P.P.P.............................♣♣.....P.P.P.P..♣:j@M.o:jjJ:jK&6:j|UCP:juXV _There is a large open door here.:j0 .#ß#.)..#.#.....)..'.......♣....♣.+ ##.#..##...'.......ßP..Pß.+ ......)....#.oW......♣♣..#......#...........###......####⌠..........⌠ #################''######++### ................@................ß....ßß.ß.ß.ß..♣♣.♣.♣:j2 ^.P....P.....♣..P.P.P.P............................♣♣..P.P.P.P..♣.... ♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß.. :j"@ :j@ K=4.2 _:jI PPP.P:j8L :j3:j :jc:j-:j:j:j:j$B:jE':j+s  Johnson1118's ghost comes into view.:j9W........)....#.oW♣♣.......#........... .............##...........6=......####⌠...W... ####################''######++##.............................. .................................ß....ßß.ß.ß.ß..♣♣P....P.....♣..P.P.P.P. ♣........♣♣............... ♣♣....................P.P.P.P..♣ .♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ßW   Johnson1118's ghost...............................................:j~:,5.4 (1.2:j 6.0 (1.8 _PP:je6.......#....###⌠...W #####################''######++## ...................................ß....ß........ß.ß.ß.ß..♣♣.P....P..@..♣..P.P.P.P........................ .♣♣♣. .♣♣...P.P.P.P..♣ ..♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß.. ............................................ #####''''########################:j:jA6 (0.6:j۲:j:jGJ###⌠...W ######################''######++# .................................ß....ßß.ß.ß.ß..♣.P....P.....♣..P.P.P.P...........@............♣♣♣ ..♣♣..P.P.P.P ...♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß............................................. :j K######''''####################### ..............§.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓:jNU.W:jY>7.2:jfYP....P:jEh:j )))))You shoot an arrow. The arrow hits Johnson1118's ghost.:j ]'W:j ,o:jL....o   orc warrior (polearm)W   Johnson1118's ghost:j]A====:j8.3 (1.1:jx!:jw$= _Johnson1118's ghost is lightly damaged.:j ))))You shoot an arrow. The arrow hits Johnson1118's ghost.:j'Y.W:j1)Q'o:j@7E...:j%8(9.4:jwB:jkE= _Johnson1118's ghost is lightly damaged.:j$)))  You shoot an arrow. The arrow hits Johnson1118's ghost. _Johnson1118's ghost is lightly damaged.  The arrow hits Johnson1118's ghost but does no damage.:jY.W:jM.o:j>..:jc1750.5:j'`PP:j*= _Johnson1118's ghost is lightly damaged.:j:j):jh ):j :j' The arrow hits Johnson1118's ghost but:j[ does no damage. :j_Johnson1118's ghos:jt is lightly damaged.  :jiYou shoot an arrow:j A.  The arrow hits Johnson1118's ghost but does no damage.:jU.W.o:j7.:j,10:je&P:jP  You shoot an arrow.  The arrow hits Johnson1118's ghost but does no damage. _Johnson1118's ghost is lightly damaged.  You shoot an arrow.  The arrow hits Johnson1118's ghost but does no damage. _Johnson1118's ghost is lightly damaged.:j:jO:j:j:j :jܷ :j :jL :jڑ ##⌠ #######################''######++ .................................oß....ß...W....ß.ß.ß.ß.P....P.....♣..P.P.P.P.......................♣........♣♣.♣♣..P.P.P.P..♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß................................... #######''''###################### #..............§.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ##.§##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈:jɛ .o.W:jP :j4 7---2.1 (0.6:j :j r  The arrow hits Johnson1118's ghost but does no damage. _Johnson1118's ghost is lightly damaged.  You shoot an arrow.  The arrow hits Johnson1118's ghost but does no damage. _Johnson1118's ghost is lightly damaged. _Johnson1118's ghost shrieks, "To die, to sleep, no more.":jcn########################''######+ #................................ß....ß....o...ß.ß.ß.ß..P....P..W..♣..P.P.P.P.....................♣♣♣.♣♣........P.P.P.P..♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß................................ #....... ########''''##################### ▓#..............§.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓##.§##▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓##..∩∩..##▓▓:jpY.W:j|:j}B---7:j:j:jS'............................... ..........ß....ß....o...ß.ß.ß.ß.P....P.....♣..P.P.P.P..........W............♣........♣♣....♣♣..P.P.P:jT..♣♣..♣...♣♣@..♣.♣.♣♣..ß.ß.ß.................................... ##.... ▓########''''#################### ▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈▓##.§##▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈▓▓##..∩∩..##▓▓ :j3.3:j8rBP:jAx:j@g B. #....ß....ß...o....ß.ß.ß.P....P.....♣..P.P.P.........W............♣♣♣....♣♣...P.P.P..♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß #...............@............... #### ▓▓########''''################### ≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈▓##.§##▓≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..∩∩..##▓▓≈≈▓▓##........≈≈▓▓##########:jVh Y.W:j]j Q.o:jku :jv T8=9:j &P:j` :jD #.....ß....ßß.ß.ß #....P....P..o..♣..P.P.P #..................... #♣........♣♣..W #......♣♣...........P.P #.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. ##............................... ▓# ▓### ▓▓▓########''''################## ≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓▓≈≈▓##.§##▓≈≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈▓▓##........≈≈▓▓##########≈≈▓▓▓▓▓▓▓▓▓▓▓▓:j: [4.5:jm▓ß....ßß.ß ▓#......P....P..o..♣..P.P. ▓#....................... ▓#♣........♣♣..W ▓#......♣♣...........P.P ▓#.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß ▓##............................. ▓▓# ≈▓### ≈▓▓▓########''''################# ≈≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓≈≈▓##.....§##▓≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈▓▓##........:j≈≈▓▓########## z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈:j.W.o:jg:j(5.1:j:jd _Johnson1118's ghost whispers, "Death doesn't hurt. What you feel is life.":j# Z▓#.............ß....ß........ß.ß. TrapHz the Shooter ▓#.............P....P.....♣..P.P. Spriggan ▓#....................o.......... Health: 28/31 =====================--- ▓#......♣........♣♣.............. Magic: 7/7======================== ▓#......♣♣..........W.........P.P AC: 2Str: 7 :j# ▓#.......♣♣..♣...♣♣*..♣.♣.♣♣..ß.ß EV: 17Int: 10 ▓##...............*.............. SH: 0Dex: 21 ▓▓#..............*............... XL:  6 Next: 38% Place: a Necropolis ≈▓###...........@................ Noise: ---------  Time: 1455.1 (0.0) :j# ≈▓▓▓########''''################# a) +2 shortbow ≈≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓ Fire: a) +2 shortbow ≈≈≈≈▓##.............§##▓≈≈≈≈≈≈≈≈≈ :j $ ≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈ o   orc warrior (polearm) :j>$ ≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈ W   Johnson1118's ghost z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ :js$ _≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Johnson1118's ghost shrieks, "To die, to sleep, no more." _Johnson1118's ghost whispers, "Death doesn't hurt. What you feel is life.":j% RFire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Johnson1118's ghost (72% to hit):jq L▓#.............ß....ß........ß.ß. TrapHz the Shooter ▓#.............P....P.....♣..P.P. Spriggan ▓#....................o.......... Health: 28/31 =====================--- ▓#......♣........♣♣.............. Magic: 7/7======================== ▓#......♣♣..........W.........P.P AC: 2Str: 7 ▓#.......♣♣..♣...♣♣)..♣.♣.♣♣..ß.ß EV: 17:j Int: 10 ▓##...............).............. SH: 0Dex: 21 ▓▓#..............)............... XL:  6 Next: 38% Place: a Necropolis ≈▓###...........@................ Noise: ---------  Time: 1455.1 (0.0) ≈▓▓▓########''''################# a) +2 shortbow ≈≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓ Fire: a) +2 shortbow ≈≈≈≈▓##.............§##▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈ o   orc warrior (polearm) ≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈ W   Johnson1118's ghost z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈:j ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Johnson1118's ghost (72% to hit)  You shoot an arrow. The arrow hits Johnson1118's ghost.  Johnson1118's ghost is lightly damaged.:jڑY.W:jĒQ.o:ju .:j͠.:j>===6.2 (1.1 _:j:j:jF▓#.............ß....ß........ß.ß. TrapHz the Shooter ▓#.............P....P.....♣..P.P. Spriggan ▓#............................... Health: 28/31 =====================--- ▓#......♣........♣♣..o........... Magic: 7/7======================== ▓#......♣♣....................P.P AC: 2Str: 7 :j{▓#.......♣♣..♣...♣♣W..♣.♣.♣♣..ß.ß EV: 17Int: 10 ▓##...............*.............. SH: 0Dex: 21 ▓▓#..............*............... XL:  6 Next: 38% Place: a Necropolis ≈▓###...........@................ Noise: ===------  Time: 1456.2 (0.0) ≈▓▓▓########''''################# a) +2 shortbow ≈≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓ Fire: a) +2 shortbow ≈≈≈≈▓##.............§##▓≈≈≈≈≈≈≈≈≈ :jy≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈ o   orc warrior (polearm) ≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈ W   Johnson1118's ghost z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈You shoot an arrow. The arrow hits Johnson1118's ghost. _Johnson1118's ghost is lightly damaged.  Fire: a) +2 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Johnson1118's ghost (lightly damaged, 72% to hit):j}/2▓#.............ß....ß........ß.ß. TrapHz the Shooter ▓#.............P....P.....♣..P.P. Spriggan ▓#............................... Health: 28/31 =====================--- ▓#......♣........♣♣..o........... Magic: 7/7======================== ▓#......♣♣..........).........P.P AC: 2Str: 7 ▓#.......♣♣..♣...♣♣)..♣.♣.♣♣..ß.ß EV: 17:j{0WInt: 10 ▓##...............).............. SH: 0Dex: 21 ▓▓#..............)............... XL:  6 Next: 38% Place: a Necropolis ≈▓###...........@................ Noise: ===------  Time: 1456.2 (0.0) ≈▓▓▓########''''################# a) +2 shortbow ≈≈≈▓▓#..............§.#▓▓▓▓▓▓▓▓▓▓ Fire: a) +2 shortbow ≈≈≈≈▓##.............§##▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈ o   orc warrior (polearm) :j0>≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈ W   Johnson1118's ghost z≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Shift-Dir - straight line:j1Aim: Johnson1118's ghost (lightly damaged, 72% to hit)  You shoot an arrow.  The arrow barely misses Johnson1118's ghost.  The arrow hits the orc warrior but does no damage.  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'.♣....♣.+.'.ß#. '.ßP..Pß.+.#..#. #.♣♣.#.####. #.#. #.##.⌠.⌠####.''######++#oW.ß.ß.ß.ß..♣♣.♣.♣...♣♣...♣.♣..P.P.P.P................♣♣.W   Johnson1118's ghost.......P.P.P.P..♣.....P....P. ♣.♣.♣♣..ß.ß.ß.ß.ß....ß..W:jxS:j3.3:jv* :j/ :jx ß.+.#..#.#..#.#▓≈#.####.####.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ #++#▓▓≈###▓≈o.#▓▓≈W.##▓≈ ß..♣♣.♣.♣...♣♣...♣..♣♣.#▓≈ P.............♣♣......#▓≈...♣♣........♣......#▓≈....#▓≈ .P..♣.....P....P......#▓≈ .ß..ß....ß.......#▓≈.......##▓≈#▓▓≈.W.o9:jM/.+.#..#.#..#.#▓≈#.####.####.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ ++#▓▓≈###▓≈o.#▓▓≈≈#W.##▓≈ ..♣♣.♣.♣...♣♣...♣..♣♣.#▓≈ ............♣♣......#▓≈≈#♣♣........♣......#▓≈..................#▓≈ P..♣.....P....P.......#▓≈≈# ß.ß....ß.............#▓≈......##▓≈#▓▓≈≈#.W4.5P:j ))))You shoot an arrow. The arrow hits Johnson1118's ghost.:jk M.o:jN.W:j2...:j7===5.6 (1.1:j''P:j:g _Johnson1118's ghost is heavily damaged.:j )))You shoot an arrow. The arrow hits Johnson1118's ghost.:j]p.o.W.o..6.7 _Johnson1118's ghost is heavily damaged.:j )) You shoot an arrow. The arrow hits Johnson1118's ghost!:j"BN.W:jO.o.7.8:jcP _Johnson1118's ghost is severely damaged.:j +.#..#.#..#.#▓≈#.####.####.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ +#▓▓≈###▓≈#▓▓≈≈#≈oW.##▓≈ .♣♣.♣.♣...♣♣...♣..♣♣.#▓≈.....♣♣......#▓≈≈#≈♣♣........♣......#▓≈..................#▓≈ ..♣.....P....P.......#▓≈≈#≈ .ß....ß...#▓≈..##▓≈#▓▓≈≈#≈:jB :j 7---8.4 (0.6:jp 'P:j! :jy G+.#..#.#..#.#▓≈#.####.####.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ #▓▓≈###▓≈#▓▓≈≈#≈oW.:j t##▓≈ ♣♣.♣.♣...♣♣...♣..♣♣.#▓≈......♣♣......#▓≈≈#≈♣♣........♣......#▓≈..........#▓≈ .♣.....P....P......#▓≈≈#≈ß....ß.....#▓≈...##▓≈#▓▓≈≈#≈:j K.W:jyA.o:j#:j%D---9.0:jB~ _The orc warrior suddenly grunts.:j+.#..#.#..#.#▓≈#.####.####.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈#▓▓≈###▓≈#▓▓≈≈#≈oW.##▓≈.♣.♣...♣♣...♣..♣♣.#▓≈.......♣♣......#▓≈≈#≈♣♣........♣......#▓≈.........#▓≈ ♣.....P....P.............#▓≈≈#≈ß....ß.............#▓≈........##▓≈#▓▓≈≈#≈:jK.W:j?:jW&6:j#:j,+.#..#.#..#.#▓≈≈≈≈≈≈##.####.####.#▓≈≈≈≈≈≈##.#▓≈≈≈≈≈≈###.##▓≈≈≈≈≈≈# .⌠####.##▓▓≈≈≈≈≈≈##▓▓≈####▓≈##▓▓≈≈#≈≈≈#o.W.##▓≈≈≈≈≈≈# :js.♣.♣...♣♣...♣..♣♣.#▓≈≈≈≈≈≈#.......♣♣......#▓≈≈#≈≈≈#♣♣........♣......#▓≈≈≈≈≈≈#............#▓≈≈≈≈≈≈# .....P....P.............#▓≈≈#≈≈≈#ß....ß.............#▓≈≈≈≈≈≈#..............##▓≈≈≈≈≈≈##▓▓≈≈#≈≈≈#.o20.2:j4:jo:j:j8 +.#..#.#..#.#▓≈≈≈≈≈≈# #.####.####.#▓≈≈≈≈≈≈# #.#▓≈≈≈≈≈≈# ##.##▓≈≈≈≈≈≈# ⌠####.:j: ##▓▓≈≈≈≈≈≈# #▓▓≈# ###▓≈# #▓▓≈≈#≈≈≈# oW.##▓≈≈≈≈≈≈# ♣.♣...♣♣...♣..♣♣.#▓≈≈≈≈≈≈# ......♣♣......#▓≈≈#≈≈≈# ♣♣........♣......#▓≈≈≈≈≈≈# ..............#▓≈≈≈≈≈≈# P....P.......#▓≈≈#≈≈≈# ß....ß.......#▓≈≈≈≈≈≈# .....##▓≈≈≈≈≈≈# #▓▓≈≈#≈≈≈# :j = L.W:jWI <8:j] :j~a :j[0:j[:4:j>:jz+.#..#.#..#.#▓≈≈≈≈≈≈# .#.####.####.#▓≈≈≈≈≈≈# .#.#▓≈≈≈≈≈≈# .##.##▓≈≈≈≈≈≈# ####.##▓▓≈≈≈≈≈≈# #▓▓≈# ###▓≈# #▓▓≈≈#≈≈≈# o.W.##▓≈≈≈≈≈≈# .♣...♣♣...♣..♣♣.:j|#▓≈≈≈≈≈≈# .....♣♣......#▓≈≈#≈≈≈# ♣♣........♣......#▓≈≈≈≈≈≈# .......#▓≈≈≈≈≈≈# P....P.............#▓≈≈#≈≈≈# ß....ß.............#▓≈≈≈≈≈≈# .......##▓≈≈≈≈≈≈# #▓▓≈≈#≈≈≈# :jD.o:jT1.4:j :j:j :j^:j:j+.#..#.#..#.#▓≈≈≈≈≈≈# #.####.####.#▓≈≈≈≈≈≈# #.#▓≈≈≈≈≈≈# ##.##▓≈≈≈≈≈≈# .##▓▓≈≈≈≈≈≈# #▓▓≈# ###▓≈# #▓▓≈≈#≈≈≈# oW.##▓≈≈≈≈≈≈# ♣...♣♣...♣..♣♣.#▓≈≈≈≈≈≈# ♣♣......#▓≈≈#≈≈≈# ♣♣.♣......#▓≈≈≈≈≈≈# .#▓≈≈≈≈≈≈# P....P.......#▓≈≈#≈≈≈# ß....ß.......#▓≈≈≈≈≈≈# ..##▓≈≈≈≈≈≈# #▓▓≈≈#≈≈≈# .W.o:jE :ji!(2.0:jA):j+:j )))) You shoot an arrow. The arrow hits Johnson1118's ghost!:jph N.W:ji A.o:j4u 5...:j v 7===3.1 (1.1:j :j h _Johnson1118's ghost is almost destroyed.:j )))You shoot an arrow. The arrow hits Johnson1118's ghost.:j..W.o:j 5_..40:j=:j3@h _Johnson1118's ghost is almost destroyed.:jD ))You shoot an arrow. The arrow hits Johnson1118's ghost.:jsN.W:jA.o:j+^.5.2 (1.1:j:j$h _Johnson1118's ghost is almost destroyed.:j#.#####........ ######▓#################▓▓≈ ..................###▓..#▓▓≈≈#oW#▓≈≈≈ ♣...♣♣...♣..♣♣..@.... .............♣♣#♣♣.#▓≈≈≈...▓P....P......#▓≈≈#ß....ß.....≈...........#..▓▓≈≈####▓≈≈≈≈:jS.W:j_':j(5---8 (0.6:ju5:jT........ ######▓#################▓▓≈ ..................###▓..#▓▓≈≈#....o#▓≈≈≈ ♣...♣♣...♣..♣♣.W..... .............♣♣.#♣♣.#▓≈≈≈....▓P....P......#▓≈≈#ß....ß.....≈..........:j@#..▓▓≈≈#.###▓≈≈≈≈ #######++++########▓▓:jM.o:j:jD---6.4:jJ:j:jڑ #####▓▓#################▓▓≈ ..................###▓....#▓▓≈≈#...#▓≈≈≈ ♣...♣♣...♣..♣♣oW..... .............♣♣.#♣♣.#▓≈≈≈...........▓P....P.....#▓≈≈#ß....ß...≈......#▓▓≈≈####▓≈≈≈≈ #######++++########▓▓ #................#▓▓≈≈.W:j >7.0:jҡ :jN###▓#################▓▓≈ ..................###.....#▓▓≈≈#..#▓≈≈≈ ♣...♣♣...♣..♣♣o...... .............♣♣.W#♣♣........♣......#▓≈≈≈...........P....P#▓≈≈#ß....ß≈......#▓▓≈≈####▓≈≈≈≈ #######++++########▓▓ #................#▓▓≈≈ ####▓≈:jL.o:jHL.  The orc warrior attacks as it pursues you!  The orc warrior hits you from afar with the +0 trident of Xitir!18============-----------==6Pois :jl:jGQ _You are poisoned.:j$D################≈# ...................###▓≈#............#▓▓≈≈#≈≈≈#............##▓≈≈≈≈≈≈# .♣...♣♣...♣..♣♣.......#▓≈≈≈≈≈≈# ..............♣♣oW....#▓≈≈#≈≈≈#♣♣........♣......#▓≈≈≈≈≈≈#..........#▓≈≈≈≈≈≈#P....P.#▓≈≈#≈≈≈#.ß....ß.#▓≈≈≈≈≈≈#......#▓≈≈≈≈≈≈#.#▓▓≈≈#≈≈≈####▓≈≈≈≈≈≈≈# ########++++########▓▓▓≈# ▓#................#▓▓≈≈# ▓###≈# ▓▓##..∩∩..##▓▓≈#.W.o ..........###▓≈............#▓▓............##▓.♣..♣♭:jH.......#▓.....♣♣......#▓......♣Wo....#.............#▓.......@.....#▓.............#▓............##▓............#▓▓..........###▓≈+++########▓▓▓≈∩∩You feel very sick.The orc warrior attacks as it pursues you!:j|..........###▓≈............#▓▓............##▓.♣..♣♣.......#▓.....♣♣......#▓......♣Wo....#.............#▓.......@.....#▓.............#▓............##▓............#▓▓..........###▓≈+++########▓▓▓≈∩∩:j#  The orc warrior hits you from afar with the +0 trident of Xitir!  * * * LOW HITPOINT WARNING * * *8/31 ======-------------------8.2Pois :jU):j,V _You are more poisoned.:j0[....................###▓≈#.............#▓▓≈≈#≈≈≈#............##▓≈≈≈≈≈≈# ♣.♣...♣♣...♣..♣♣.......#▓≈≈≈≈≈≈# ...............♣♣......#▓≈≈#≈≈≈#♣♣..♣Wo....#▓≈≈≈≈≈≈#..........#▓≈≈≈≈≈≈#P....P......#▓≈≈#≈≈≈#.ß....ß.#▓≈≈≈≈≈≈#......#▓≈≈≈≈≈≈#.#▓▓≈≈#≈≈≈####▓≈≈≈≈≈≈≈# #########++++########▓▓▓≈# ▓▓#................#▓▓≈≈# ≈▓###≈# ≈▓▓##..∩∩..##▓▓≈# ≈≈▓▓##..≈#:j4............#▓.............##..♣..♣♣.......#......♣♣......#.......♣Wo....#..............#P.............#ß......@......#.............##.............#▓...........###▓++++########∩∩:j............#▓.............##..♣..♣♣.......#......♣♣......#.......♣Wo....#..............#P.............#ß......@......#.............##.............#▓...........###▓++++########∩∩:j  .W* * * LOW HITPOINT WARNING * * *:j%:j'4------------8:j0:j3S _You feel very sick.:jµq...#▓▓≈≈#≈≈≈#..............##▓≈≈≈≈≈≈# .♣.♣...♣♣...♣..♣♣.......#▓≈≈≈≈≈≈# ................♣♣......#▓≈≈#≈≈≈#♣♣..♣.o....#▓≈≈≈≈≈≈#...W......#▓≈≈≈≈≈≈#P....P.............#▓≈≈#≈≈≈#.ß....ß.#▓≈≈≈≈≈≈#......#▓≈≈≈≈≈≈#.#▓▓≈≈#≈≈≈####▓≈≈≈≈≈≈≈# ##########++++########▓▓▓≈# :j▓▓▓#................#▓▓≈≈# ≈≈▓###≈#≈▓▓##..∩∩..##▓▓≈#≈≈▓▓##..≈#≈≈▓▓##########≈#:j9..............#...♣..♣♣..............♣♣..............♣.o............W.......P..............ß....................@......#..............#............####++++########∩∩:j..............#...♣..♣♣..............♣♣..............♣.o............W.......P..............ß....................@......#..............#............####++++########∩∩:j֨ .o* * * LOW HITPOINT WARNING * * *:jv1-------9.4:jǺAP:jS _You feel very sick.:jC- x.##▓≈≈≈≈≈≈ ♣.♣.♣...♣♣...♣..♣♣.......#▓≈≈≈≈≈≈ .................♣♣......#▓≈≈#≈≈≈♣♣..♣......#▓≈≈≈≈≈≈..:j3 .Wo.....#▓≈≈≈≈≈≈ ♣.....P....P.............#▓≈≈#≈≈≈.ß....ß.#▓≈≈≈≈≈≈......#▓≈≈≈≈≈≈.#▓▓≈≈#≈≈≈###▓≈≈≈≈≈≈≈ ###########++++########▓▓▓≈ ▓▓▓▓#................#▓▓≈≈ ≈≈≈▓###≈≈▓▓##..∩∩..##▓▓≈≈≈▓▓##..≈≈≈▓▓##########≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓≈:jr] /  You die...:j c-2/31 ---:j /  --more--:j:j IGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 shortbow (weapon) Missiles (go to first with ()d - 12 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) :j߉Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)e - an amulet of wildshape:jYW :jX ,:jc :j$g Goodbye, TrapHz.360 TrapHz the Shooter (level 6, -2/31 HPs)Began as a Spriggan Hunter on June 23, 2026.Succumbed to an orc warrior's poison... in the Necropolis.The game lasted 00:04:24 (2311 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb:jh 8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb:j :j :j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l