q;j Player: TrapHz Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.23:23:29.ttyrec Time: (1782257009) Tue Jun 23 23:23:29 2026 r;j z[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cr;j dWelcome, TrapHz. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Huntert;jU t;jXWelcome, TrapHz the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer t;jKYc - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan Hunteru;j>? u;jإ u;js TrapHz the ShooterSprigganHealth: 10/10 ========================Magic: 2/2========================AC: 2Str: 7EV: 16Int: 10SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowu;jα ZFire: a) +0 shortbowu;j P.P.PP.P.PP.P.PP.P.P.PPP.P.P.PP.P.PP.P.PP.P.PP.PP.PP.PP.PP.PPP)PP.PPP.PP.PPPP.PPP...PPP$PPPPP..PPPPP..PPPPPPPP..@..PPPPPPPPPPPPPPPPPPPP######..########..#....#...#.......?..#u;jE u;jv Welcome, TrapHz the Spriggan Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.u;j u;jjepPress ? for a list of commands and other information.  Found 11 gold pieces, a glowing sling and a scroll of butterflies. _Found a staircase leading out of the dungeon.v;j&@v;j/Av;jKv;jVv;j#nv;js$ _v;j"zv;j#v;j,v;jv;jv;jv;j,v;jvv;j2v;j,v;jov;jv;j v;j" ,v;js* v;j+ v;j: v;jB 9 _You now have 11 gold pieces.v;jSR 3v;j_ v;jh v;jsu v;ju v;j} v;j v;j v;jl v;jl v;j v;j v;j v;j v;j v;jB ,v;j| v;j v;j v;jL v;j^ v;j5 v;js v;j v;j v;j.  .. .# .# ... .##. ...######... P.PPPPPPPP# .....PPPPPP# PPPPP..PPPP# # ...PPP.PPP#.# .PPP.PP@PPP#.# P.PP.PP.PP.PP..# P.P.PP.P.PP.P.PP### P.P.P.PPP.P.P.PP#P.P.PP.P.PP.P.PP#P.PP.PP.PP.PP.PP#PP)PP.PPP.PP.PPP#PP.PPP...PPP.PPP#PPP..PPPPP..PPPP#You pick up a parchment of Petrify and begin rev;j. ading...v;j= -8.2 (8.2v;jM> +9.2 (9v;j?J v;jKN @ _You add the spell Petrify to your library.w;j=jw;jukw;jtw;j w;jNJw;jw;jKw;jŢw;j,w;jdw;jw;j!>  .. .. .# .##.... .##.###...######.....PPPP.PPPPPPPP#P.....PPPPPP#..PPPPP@.PPPP# #10.4 (1.2) PPP...PPP.PPP#.# PP.PPP.PP.PPP#.# P.PP.PP.PP.PP..# P.P.PP.P.PP.P.PP###w;j P.P.P.PPP.P.P.PP# P.P.PP.P.PP..PP# P.PP.PP.PP.P.PP# PP)PP.PPP.PP.PPP#w;j;C1.0 (1.8w;jw;j; _Found a stone staircase leading down.w;j3w;jTw;jӖw;jW,w;jw;jlw;jMf  You encounter a quokka.w;j3#....>.+...>.r #...... .. . #..... .# .# #.... .##.#####...######.....PPPP.PPPPPPPP#PPPP...@.PPPPPP..PPPPP..PPPP# #.PPP...PPP.PPP#.#.PP.PPP.PP.PPP#.# .PP.PP.PP.PP.PP..# P.P.PP.P.PP.P.PP###r   quokka (asleep)w;j% P.P.P.PPP.P.P.PP# P.P.PP.P.PP.P.PP# P.PP.P.PP#w;jY+6 (0.6w;j8-2.2 (1.2w;jw;j; _Found a stone staircase leading down.w;jUw;jwVw;jًs _A quokka is nearby!x;j[x;jx;jx;j=l _Your line of fire to the quokka is blocked by a plant.y;js #....>. +...>.r #...... .. .  #..... .# .#  #.... .##.#  ####...######.....  PPPPPP.PPPPPPPP#  PPPP...@.PPPPPP#  PP..PPPPP..PPPP# #  P.PPP...PPP.PPP#.#  y;jsP.PP.PPP.PP.PPP#.#  .PP.PP.PP.PP.PP..#  P.P.PP.P.PP.P.PP###  P.P.P.PPP.P.P.PP#  P.P.PP.P.PP.P.PP#   y;j #....>. +...>.r #...... .. .  #..... .# .#  #.... .##.#  ####...######.....  PPPPPP.PPPPPPPP#  PPPP...@.PPPPPP#  y;j8hPP..PPPPP..PPPP# #  P.PPP...PPP.PPP#.#  P.PP.PPP.PP.PPP .PP.PP.PP.PP.PP P.P.PP.P.PP.P.PP###  P.P.P.PPP.P.P.PPy;jq P.P.PP.P.PP.P.PP y;j y;j#y;j$y;j4y;j8] _A quokka is nearby!y;jj  #....>.... +...>.r.. #........ .. . #...... .# .# #..... .##.##...######.....P.P#P..@..PPPPPP#PPP..PPPPP..PPPP# #P.PPP...PPP.PPP#.#y;jj P.PP.PPP.PP.P#.#P.PP.PP.PP.PP.PP..# P.P.PP.P.PP.P.PP### P.P.P.PPP.P.P.P#y;jtk 6 P.P.PP.P.PP.P.PP#  P.PP.PP.PP.PP.PP#y;j  y;j 28 (0.6 _y;j y;j y;j V)))))))y;j V.ry;j .....ry;jN 7===4.0 (1.2y;j y;j q _You shoot an arrow. The arrow completely misses the quokka.z;j )))) You shoot an arrow. The arrow hits the quokka.z;j˺.r.rz;jZz;j.z;j.z;j z;j{!5.2z;jz;jG z;jz;j:_The quokka is heavily wounded.z;j:z;j^BV)))))))z;jV.rz;jD8.....z;j (6.4z;jlz;jZn _You shoot an arrow. The arrow closely misses the quokka.z;j>3V)))))))z;jwV.rz;j8.....z;j\9/10 ---7.6z;juz;j| _You shoot an arrow. The arrow misses the quokka. The quokka bites you.z;j1 †You shoot an arrow. The arrow hits the quokka.z;j9 (z;jN z;jZ e10/11---168.8z;j ` _You kill the quokka!z;jl z;jm z;jzy z;j~ H _No target in view!z;j z;j z;j z;j# H _No target in view!z;j z;j z;jTz;j( H _No target in view!{;jh-{;j-{;j={;jAH _No target in view!{;j3{;j{;j c1==={;jE {;j 1 _HP restored.{;j  {;jd {;j, {;j {;j {;j {;jr$ {;j( {;j- {;j . {;j4 {;j> {;jD {;j E ;==={;jH {;jS {;j^ ,{;ji {;j8u {;j| ,{;j {;j {;j {;j: {;jئ {;j {;j ,{;j {;jP {;jz ,{;j8 {;jY {;j ,{;j {;j {;j' ,{;jz2 {;jB #PPPPPP.....PPPPPP# #PPPP..PPPPP..PPPP# # #PPP.PPP...PPP.PPP#. #.#PPP.PP.PPP.PP.PPP#.##.#PP.PP.PP.PP.PP.PP..##...PP.P.PP.P.PP.P.PP##....PP.P.P.PPP.P.P.PP##....PP.P.PP.P.PP.P.PP##....PP@PP.PP.PP.PP.PP#---##...PPP)PP.PPP.PP.PPP# ##.#PPP.PPP...PPP.PPP# #.#PPPP..PPPPP..PPPP# # .PPPPPP..<..PPPPPP#[14;10{;jC H ##PPPPPPPPPPPPPPPPP# #.######..######### #. #..# .....{;j N #PPPP..PPPPP..PPPP# ## #PPP.PPP...PPP.PPP#.##.#PPP.PP.PPP.PP.PPP#.###.#PP.PP.PP...###...PP.P.PP..PP####....PP.P.P.PPP.P.P.PP# {;jN x#....PP.P.PP.P.PP.P.PP# #....PP.PP.PP.PP.PP.PP# ##...PP.PP.PPP# #PPP.PPP...PPP.PPP# #.#PPPP..PPPPP..PPPP# #..PPPPPP..<..PPPPPP####PPPPPPPPPPP.######..#########{;jO #. #..##. ....#...#{;jf_ .26.4 (7.6{;ju` I---7.0 (8.2{;jq {;ju t _You see here a +1 heavy sling.{;j3{;j\,{;j _{;j{;j {;j {;j{;jK{;j5${;j${;j){;j.{;j6{;j$7{;j@|;j|;j|;j |;j|;j#|;j,|;jS-|;j.7|;jA|;jK|;jL|;jR|;jZ|;je|;jf|;jMl|;jv|;j:|;j|;j||;j|;j,|;j|;jt|;j,|;j|;jb  You see here a quokka corpse.|;ja|;j9 _|;j|;j|;j?|;j|;j|;j|;jJ|;j|;j|;j|;j|;j|;j|;jZ|;j|;jX|;jA|;j|;j|;j_|;je|;j|;j|;j$|;js|;jh|;j|;j|;j,a _c - a throwing net|;j|;jR|;jO|;j|;j6|;j|;j@|;j |;jE |;j |;jA |;j|;j]|;j|;j|;j7 _You open the door.|;j|;j3|;j |;j@  There is an open door here.|;j|;je _|;j|;j|;jb|;j|;j|;j\ |;j!|;j*"|;j"|;j#|;jB%|;j%|;jE&|;j)|;jm*|;j*|;jS+|;j,|;jx-|;j-|;j-|;j6/|;j/|;j/|;j0|;jk1|;j53,|;j 4|;j}5|;j6|;j27|;j7|;j9|;j:|;j;|;j;|;j<|;j=|;j>|;j>|;jo@|;jBA|;jA|;jA|;jvB|;jC|;jC|;jwD|;jE|;jEG|;jG|;jG|;jI|;jJ,|;jJ|;jL|;jxM|;jM|;j4N|;j*O|;jMP|;jP|;jQ|;j_S|;j!U|;jmU|;j{V|;jY|;jZ|;jZ|;j[|;j;^|;j`|;jX`|;jwa|;jDc|;jd|;j=e|;j5f|;jGh|;j6j|;jj|;jmk|;jm|;j p|;jmp|;jq|;jz)#......##.###.# #  #.#...###.# #.# .#  ##.## #.###.###.#  #.# #.........###  #.# ###.........#  ##'## #.#.#.###.#  ##...## #.#....#  |;j{[##.....## #.#.#..##.#  ##.......###..@.......  #....>....###.|...##..  +...>.....+...........  #.........###.....###.  ##.......## #.#..##  ##.....## #.##.#    ######...######.....    PPPPPPPP†PPPPPPPP#.##    |;j{PPPPPP.....PPPPPP#   |;jǁ9 #...###.# #.# . ##.## #.###.###.# #.# #.........#####.........|;j(##'## #.#.#.#####...## #.#....# ##.....## #.#.#..##.###.......###..........|;jR....>....###.@...##..+...>.....+.........#.........###.....###PPP#.# PPPP..PPPPP..PPPP# # |;jE |;j056.6 (29.6)|;j.7.2 (30.2|;j|;j]v _You see here a staff of alchemy.|;jd _|;jOB|;j |;jv#|;j@&|;j&|;j(|;j-|;j1|;j2|;j6|;j9|;j=|;ji>|;jEA|;jTE|;j H|;jH|;jJ|;j&M|;jaO|;jO|;j7Q|;jQS|;j0U|;jU|;jV|;j Y|;jT[|;j[|;j\|;j1_|;j`|;ja|;jb|;jpd|;jf|;jf|;jg|;jfk|;j!m|;jm|;j[n|;jp|;jr|;jGt|;j;u|;jw|;jy|;jUz|;j{|;ja}|;j$|;j|;j|;jZ|;j\|;jDŽ|;jŅ|;j|;j3|;jȉ|;jˊ|;j@|;j]|;j,|;jM|;j<|;j|;jʚ|;jj|;j|;jo|;j|;j)|;j|;j|;j"|;jު|;jͬ|;j|;jɭ|;j|;j|;j)|;j|;jG|;j|;jY|;jD|;j4|;j|;jm|;jn|;j߿|;jR|;j|;jf|;j|;j|;j|;j<|;j|;j|;j|;j|;j|;j|;jJ|;j|;j|;j|;j|;j|;j[|;j|;j|;j|;j+|;j|;j|;j|;j,|;j|;j2|;j0|;jr|;j|;js|;j|;j|;jT|;j|;jF|;j|;j|;j|;ja|;j|;j|;j|;j|;j|;j|;j\|;j|;j|;j|;j|;j|;j|;j,|;j|;j|;ji|;j|;jP|;j|;j|;j |;j|;j|;j-|;jr|;j|;j*|;jM|;j|;j|;j|;j|;j|;js|;j|;j~ |;j |;j? |;jl |;j |;j|;jo|;j-|;j|;j|;j|;j|;js|;j|;j?|;j|;j_|;j|;j|;j|;jQ|;j|;j|;j|;j!|;j|;j |;j|;jJ |;j |;j!|;jJ#|;jg&  You encounter a kobold. It is wielding a +0 short sword.|;jV/Z ### ###### #. ..# #..... #. #.# #.#... #. #.# #..... #. ###.######.#...|;j40 #K #..........##.# #. #.#.#########.# #.###.#.# #.# #.@.....# ##'# #####.### ##... #.# ##.... #.# ##..... ... #....>.|;ji0 ... +...>.. K   kobold (asleep) |;j0.#.. #...... #. .. ##..... |;j01##....|;j 5\.K89.0 (31.8|;j;MK|;j<K====6 (32.4|;jB|;jG( _The kobold shouts!|;j^  ###  #. ..#  #. #.#  #. #.# #..... #. . #. #.......... #K #. #.###.#.#  #.@.....#  #####.###  #.#  #.#  ... #....> ... +...> .#..  #. .. |;jl  ###  #. ..#  #. #.#  #. #.# #..... #. . #. #.......... #K #. |;j= M#.###.#.#  #.@.....#  #####.###  #.#  #.#  ... #....> ... +...> .#..  #. .. |;j|;j-|;jS|;j6 ] _A kobold is nearby!};j Fa )You shoot an arrow.};j]G.K};j};j,g===-90.8 (1.2)};je};jC _The arrow hits the kobold but does no damage.};j' )You shoot an arrow. The arrow hits the kobold.};j R};j };j' Y25-2.0};j };j& J _You kill the kobold!};j 4};j[ };j H _No target in view!};jw };jo };j~ };jS H _No target in view!};j[ };j#] };j e };jh H _No target in view!};j };jT };j" };j0' H _No target in view!};jts };jt };j%{ };j H _No target in view!};jz };j };j};jC _No target in view!};j) _};j@};j};j_};j };jB _ You see here a +0 short sword.};j};j _};j};j};j};j- };j };j };j };j`};j};jf};j:};j};j};j};j2};j};jS};j};j};j5};j};j};jt!};j!};jW"};j#};j%};j%};j&};j'};j)};j *};j*};j,};j-};j-};j.};j/};j1};j02};j2};j4};j_6};j6};j7};j:C  You see here a +0 short sword.};jW<};j(= _};j=};je?};j A};jiA};jB~;jq~;j~;j2~;j~;jM~;j~;j~;j~;j ~;j ~;ju ~;j ~;ji~;j~;j ~;jy~;j+~;j& _You see here a +0 short sword.  You encounter a goblin. It is wielding a +0 club.~;ju!#.# ###.######.#...#.# #..........##.## ##.# #.#.#########.# ##)###.#.# # ##.......# ##'## ~;j!#####.### ##...##  #.# # ##.....##.#.## ##.........# #....>....---~;jQ"g...........!.+...>..######.#...####.....#. ...# ##.......##. ...# ##.....###. ...#######...### g   goblin (asleep)#. ...#PPPPPPPP†PPP## ...#PPPPPP.....P#PPPP..PPPPP.~;ju"!~;j,1104.0 (12.0)~;jg-O---6 (12.6 _~;jG4~;j7~;j1 #.#  #.# #..  #.# #.#  #)###.#.# #.#  #.......# ##'##  #####.###   #.# #  ##.#.## ~;j 2 #.@...# #....> g...........!.+...> ######.#...#### #. ...#  #. ...# ~;jF23 #. ...# #. ...#†~;jg24 ## ...#~;jD #.#  #.# #..  #.# #.#  #)###.#.# #.#  #.......# ##'##  ~;j#####.###   #.# #  ##.#.##  #.@...# #....>~;j! g...........!.+...> ######.#...####~;jq #. ...#  ~;j8#. ...#  #. ...#~;jYT #. ...#~;j† ## ...#~;j:~;jP~;j~;j] _A goblin is nearby!~;j )You shoot an arrow. The arrow hits the goblin!~;jg h))))))~;jƤ 0......~;jH D33===5.8 (1.2)~;j+ ~;jV J _You kill the goblin!;jsc;jd;j+l;jooH _No target in view!;j;j;j;ja!H _No target in view!;j3;j;j?;jH _No target in view!;j;j;j;j;j;jn: _;jJ;j;jB;jk;j;j;j;j;j;jG;j;j;j1;jM;j;j;j#.# #..........##.## #.###.#.# #.#.#########.# #.....#)###.#.# #.# ###...#.......# ##'## #.#.#####.### ##...## #.#.#.### ##.....## #.#.##.#.## ##.......###...#####.....####....>....###.|;jG)...........@.+...>.....+---######.#...####.........###.....# ##.......## #.##.....# ##.....## ##.....#######...######..;j~#.....#PPPPPPPP†PPPPPPPP##....#PPPPPP.....PPP####.#PPPP..PPP;jR# #PPP.PPP...PPP.PPP;j\ -8.8 (3.0;j#---;j,$9.8 (4;jc;jW _d - a fizzy cyan potion;j|c ;jd ;je ;jj ;jol ;jvp B;jq ;jpr ;js ;jx ;j{ ;j{ ;j| ;j~ ;j ;j( ;jP ;j ;j ;jK ;jx ;j ;jI ;j ;j ;j ;j ;j= ;jh ;jЙ ;j B;j ;j ;jW ;j ;j$ ;jj ;j ;jB ;j ;jF ;jE ;j ;j˳ ;j= ;jƶ ;j ;j $  Things that are here:;j _  a +0 club; a goblin corpse;j ;ji  _;j ;j ;jt ;j ;j ;j ;j ;jH ;j ;jI k #.# #...... #. #.# #.#.#### #. #)###.#.#  ;j #........#  #. #####.###  ##. #.###  ##.. ##.#.##  ####...#########.....### ;j +......@..)............ ####...#########.#...### #..... #.....#  #.###. #.....#;j  # #. #.....### #. #.....# ## ##....# ####.# #.#;j ,18.8 (9;j /9.8 (10.0);ju ;j [ _f - 2 fuming orange potions;jv;jy3;j|;jrj  You encounter an endoplasm.;jf #.# # #.# #.# #.#. #.# #)###.#.# #.# #.# #.# #####.###;j! ##.# #.### ##..# ##.#.## ####...#..... +..)........... ####...#.#... #...... #.....# #.###.#;jV. #.....# # #.#J# #.....;jK #.. # #.....#P J   endoplasm (asleep) ### ##....#P;jc ####.#P #.#P;j,0.0);j520.4 (0.6 _;j*;jܛ;j [ #.#  #.# #.#  #.# #)  #.#   #.#   ##.# #.###  ##..#   ####...####### +.....@...)... ####...####### #......   ;j #.###.#.   # #.#J#  #.. #  ### ;j #.#  #.# #.#  #.# #)  #.#   #.#   ##.# #.###  ##..#  ;jj ####...####### +.....@...)... ####...####### #......   #.###.#.  # #.#J#  #.. #  ### ;j;j;j;j a _An endoplasm is nearby!;j4> h .  You shoot an arrow. The arrow hits the endoplasm!;jC h)));j 0...;j @50===1.6 (1.2;jK ;jb M _You kill the endoplasm!;j{4;j};j{H _No target in view!;jW;j ;j;jH _No target in view!;j44;j;jH _No target in view!;jm;jK;j( ;jH _No target in view!;j;j;jT;jyH _No target in view!;j";j@#;j9*;j.C _No target in view!;j;j`;j%;jߙ;j5;j5;j<;jEC;jC;j&E;jG;jI;jJ$ _;juN,;j6Pi _ You encounter an endoplasm.;jKW[#.# #)###.#.# #.# #.......# #.# #####.### ##.# #.### ##..# ##.#.####...#########.....###+.........).............####...#########.#...##;jW.# #.....# ---.###.#.# #.....# # #.#.# #.....### #...# #.....#PP ###.# ##....#PP;jWC .# ###.#PP J   endoplasm (asleep) .# #.#PPJ#;j7Xy #.#PP##.#PP;j`-2.2 (0.6;jaN---8 (1.2 _;j_g;jj;jz  #.# #)  #.#   #.#   ##.# #.###  ##..#   ####... +.........) ####...###;j,{  #.....@.#   #.###.#.#   # #.#.#  #...#  ###.#  .#  .#  J# ;j2& #.# #)  #.#   #.#   ##.# #.###  ##..#   ####... +.........) ####...### #.....@.#   #.###.#.#  ;j # #.#.#  #...#  ###.#  .#  .#  ;j GJ# ;jq!;j!;j(;j-a _An endoplasm is nearby!;j )))))J  )You shoot an arrow. The arrow hits the endoplasm.;j"&J.;j-p.....===4.0;j4;j8a _The endoplasm is heavily wounded.;jf ))))) You shoot an arrow. The arrow hits the endoplasm.;j &J.;j 7....;j) (5.2;j ;j b _The endoplasm is severely wounded.;jz h .  You shoot an arrow. The arrow hits the endoplasm.;j$ o))));ju 7....;j 1666.4;j ;j M _You kill the endoplasm!;j ;j ;j ;j H _No target in view!;j ;j ;j ;j H _No target in view!;j ;jq ;jp ;jW H _No target in view!;j ;j ;jc ;j= H _No target in view!;j( ;j( ;j) ;j, ;j. ;j6 _;j`7 ;j9 ;j9 ;j: ;j< ;j> ;j? ;j? ;jlB ;jD c  You encounter a rat.;j>M ####...#########.....####+.........)......+####...#########.#...#####.......# #.....# ##.###.#.# #.....# # #.#.# #.....# #...# #.....#PPP ###.# ##....#PPP #@# ###.#PPP---#.......# #.#PPP..r.###.# #.#PPP## #.# ##.#PP.;j0N  #.# ##...PP...# ....PP. r   rat (asleep)### #....PP. #....PP.##...PPP;jW -8.8 (2.4;jaX P---9.4 (3.0 _;j0` ;jc ;jB +.........) ####...### #.......#   #.###.#.#   # #.#.#  #...#  ###.#  #@#  #.......#  ..r.###.#  ## #.#  #.#  ..#  ### ;j +.........) ####...### #.......#   #.###.#.#   # #.#.#  #...#  ###.#  #@#  #.......#  ;j..r.###.#  ## #.#  #.#  ..#  ### ;jw4;j;jZ _A rat is nearby!;j< ))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.;jH b  The rat is heavily wounded.You hear a shout!;jVr.b.;j=.r;j..b   br   rat;j8===30.6 (1.2;jj _You encounter a bat.;j ))You shoot an arrow.  The arrow hits the rat but does no damage.;j/!.b;j&0<.r;jQ8.;j9(1.8;jd@;jE[ _The rat is heavily wounded.;jw^ )You shoot an arrow.  The arrow hits the rat but does no damage.;jm!.b;jW.r.b;j;j(3.0;j;jA  You shoot an arrow.  The arrow hits the rat but does no damage. _The rat is heavily wounded.  You shoot an arrow.  The arrow hits the rat but does no damage. _The rat is heavily wounded.;j2);jgThe arrow hits the rat but does no damage. _The rat is heavily wounded.  You shoot an arrow.  The arrow hits the rat but does no damage. _The rat is heavily wounded.  You shoot an arrow. The arrow barely misses the rat. The rat barely misses you.;jƤrg   hobgoblinb   br   rat;j(4.2;j?;j^ . _You encounter a hobgoblin.You shoot an arrow. The arrow hits the rat.;j/);jE.b;jFi b.  You kill the rat!;jG4g.;jyP;jS1755.4;jZ;j^I _The bat misses you.;jvd †  You shoot an arrow. The arrow hits the bat.;j|<);jX;.g;j%;†g;js ;j 1836.6;j;j ) _You kill the bat!;j gYou shoot an arrow. The arrow barely misses the hobgoblin.;jp(7.8;jV;j"Z _The hobgoblin completely misses you.;jb )You shoot an arrow.;jd gThe arrow completely misses the hobgoblin.;jpe(9.0;jcm;jvz  _The hobgoblin completely misses you.You shoot an arrow. The arrow hits the hobgoblin.;j   The hobgoblin is moderately wounded.40.2;j";j# _The hobgoblin completely misses you.You shoot an arrow.  The arrow hits the hobgoblin but does no damage.;jzs  The hobgoblin is moderately wounded.;j(1.4;jl;jZ _The hobgoblin completely misses you.;jp2);jr gYou shoot an arrow. The arrow barely misses the hobgoblin.0---2.6;jx;j ) _The hobgoblin hits you. The hobgoblin barely misses you.;j gYou shoot an arrow. The arrow closely misses the hobgoblin.;jX1===3.8;j%;j/ ) _The hobgoblin misses you.;jH gYou shoot an arrow. The arrow closely misses the hobgoblin.;j z6/11 -----------5.0;j;j . _The hobgoblin hits you.  You shoot an arrow. The arrow hits the hobgoblin.;jS;jo;j/p;j{ ####...#########.....#### TrapHz the Shooter+.........).............+ Spriggan####...#########.#...#### Health: 6/11=============-----------#.......# #.....# # Magic: 2/2========================#.###.#.# #.....#AC: 2Str: 7# #.#.# #.....#### EV: 16Int: 10#...# #.....#PPP SH: 0Dex: 18###.# ##....#PPP XL:  1 Next: 100% Place: Dungeon:1;jV|#@#####.#PPP Noise: ===------  Time: 146.2 (1.2)#....†..##.#PPP a) +0 shortbow....###.##.#PPP Fire: a) +0 shortbow## #.###.#PP.#.###...PP...##....PP. ####....PP. #....PP. ##...PPP  _The hobgoblin hits you. The hobgoblin barely misses you.You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin misses you.You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin hits you.  You shoot an arrow. The arrow hits the hobgoblin.;jc~ _You kill the hobgoblin!You have reached level 2!;jƏ/  --more--;j9/15=3/32 0% ;j;j4 _;j! I;j$ ;j>) f _;j=* ;j, ;j, ;j- ;jg/ ;j0 10/15===;j0 ;j2 ;j43 ;j4 ;j5 ;jJ6 ;j97 ;j9 ;jU9 ;jD: ;j; ;jI< :==;jK= ;j? ;j@ N11=;jHA ;jD  You encounter a goblin. It is wielding a +0 dagger.;jN .....---gg   goblin (wandering);jO .55.2 (9.0;jW ;jiX R---6.2 (10.0) _;j_ ;j-d ;jl +.........) ####...### #.......#   #.###.#.#   # #.#.#  #...# ;j}m ###.#  #@#  #....†..#  g...###.#  ## #.#  #.#  ..#  ### ;j  +.........) ####...### #.......#   #.###.#.#   # #.#.#  #...#  ###.#  #@#  #....†..#  ;jZg...###.#  ## #.#  #.#  ..#  ### ;j-;j;j ;j$] _A goblin is nearby!;j7+F)))))));j'g.;j]j..†...g;jy;j ===;j&7.3 (1.1;j );j;j ;j;j,J_You shoot an arrow. The arrow closely misses the goblin.;j;j F)))))));jQ!.g;j[]Y..†...8.5 (1.2;jc;jgn _You shoot an arrow. The arrow closely misses the goblin.;jׂ )You shoot an arrow. The arrow hits the goblin!;j1W))));j ..†.;j~2===39.7;jm%;j)J _You kill the goblin!;jC;jD;jOL;jaY^ _No target in view!;jZ;jb;jeH _No target in view!;jĦ;j;jͮ;j0H _No target in view!;jG;jG;j(O;jSH _No target in view!;j;j;j;jjH _No target in view!;j/;j;j;j{"C _No target in view!;jM;j6N;jBO;jR;jES$ _;jBXB;jY;jZ;jA[;jb\;jg^;j^:==;j`;jba3=;jc;j6f;jf;jg;ji;ji;jAk;j m;j_m;jjn;jYp;jpi4===;jr;j%t;jt;ju;jw;jx;jx;jz;j/{;jc|;j(~;j~:==;j;j;jL5==;jV;j`;j#;jb;j[;j;j;j;j9;jm;j׏;j;jѐ;j^ _ You see here a bat corpse.;jՔ;jxA== _;j;j;j;j);j;jћ;j;j+;jٝ;jZ;j;jF;j;j$  Things that are here:;ja  a +0 dagger; a goblin corpse;j;jk _;j;j_;j,;j;jQ;j-;j};j;jF;j,;j];jC;j;j;j;j;j;jL;j1;j;j;j";j;jy;j;jf;jV;jk;j;jF;j;j;j;;j|;jZ;j;j$;j;jb;j@;j`;j;j};j;j$;j;j=;j;jl;j,;j;j;jf;je;j;jQ;j;j;j;j;j;;j;jg;j;jr;jJ;jd;j";j;jM;j;j ;j ;j ;j ;jt,;jt;j;j;jC;j;j*;j;jJ,;j q # #.# #.. #.. ..# #.# ### #.# #.# #.# #.###.######.)..†. ;j!##.##...#.......### .........#####.#  #.##...#.# ###.### #.##..##.###.................#.###--- #####.##.#####.#  #.##.......#  #.########## #.# ..#;j"i ..#..# ;j&091.7 (32.0);j\'H---2.7 (33;j,;j24 _d - a ring of resist corrosion;j} ;j 3;j ;j{ ;j3 B;j  #.###.# #.# #.###  #... ..# #.# ### #.# #.# #.###.###.######.)..†.>##.###.##...#.......;jl ...............#####.# ###...#.# ###.3.3 (0.6).##..##.###......#............#.########.##.#####.##.##.......#;j1 ;j +9 (1.2;j>! ;j& ; _Found a stone staircase leading down.;j;jY;jخ;j;j;jٷB;j';j;jj;j;j;j?;j=;j.;j~;j;j;j ;jW;j;;j};jl;j;j;j|;j ;j;j";j;j;j;j;j;jG;j;j/;j;j;jf;j;j;j;jN;j;j;j   ### ####   ..# #.. ..#   #.# #.# #.#   # #.# #.###.  #>##.###.##...# ;j$ # #...............  #.######.###.##...#. #..@.....# #.##..##. ########## #.. ;jL #####.##.  #.##. ;jwB #.### ;j] #.  ;j?..#  ;j!..# ;jI ..#;j/200.5 (6.6;j+1.5 (7;jk;jQ1 _e - a ring of magical power;j9;j9;jb:;j<;j>;j6C;jD;jMF;jF;jjG;jH;jqJ;jJ;j)K;jRL;jYM;jM;j{N;jO;jGQ;jQ;jQ;j]S;jT;jU;jlU;jV;jW;jX;jX;j Z;j[;j\;jd\;j^;j&_;j{_;j_;jjb;jd  You encounter a goblin. It is wielding a +0 club.;jk  ..  ..  .  #. .# ;jl .# #####.#### ####  #...@....# #.. ..#  #.###.##.# #.# #.#  #.# #g##.# #.###.#### #.# #>##.###.##...#. ;jpl5#.# #............... #.######.###.##...#.# g   goblin (asleep) #........# #.##..##.# ########## #.........;j&mQ #####.##.#;j#u-7.5 (6.0;jHv48.1 (6.6 _;j|;j;ja# ..  ..  . #. .# .# #####.#### ####  #...@....# #.. ..#  #.###.##.# #.# #.#  ;j#.# #g##.#  #.# #># #.# #.. #.##### #...   ;jlb ..  ..  . #. .# .# #####.#### ####  #...@....# #.. ..#  #.###.##.# #.# #.#  #.# #g##.#  #.# #># #.# #.. #.##### #...  ;jn ;jt;jw;jI};j] _A goblin is nearby!;j )g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!;j&g.;j;jL====9.3 (1.2;j;ja _The goblin is moderately wounded.;jv )You shoot an arrow. The arrow hits the goblin!;js} S;j ;j f6===-10.5;j ;j J _You kill the goblin!;jA2 ;j2 8-;j8 ;j< H _No target in view!;jX ;jY ;jb ;jt H _No target in view!;j ;j9 ;j ;j H _No target in view!;j;jw;jЎ;jZH _No target in view!;j; _No target in view!;j;j;jH&;jd*C _No target in view!;j;j;j;j ;j;jvP _;j ;j;j;j0;jƯ;j;;j;jز;j;j;j;jX;j;j;jM;jҿ;j;j-;j;j;jy  ...#  ;j+#..  #.. #### #.. ... #.##.## #.#...### ;jZ #........   #@# ..# --- ;je #.##.#   #.#..#   ##.#.;j  #####.#### ####  #........# #.. ..#   #.###)##.# #.# #.#   #.# #.##.# #.###.### ;j\#.# #>##.###.##...#.;j+4.7 (4;jG---5.7 (5;j;j^ _c - a scroll labelled LUZEIJ RIAN;jQ ;j ;j;L;jB;jB;j0C;jkC;jF;jSO ## ############... ........#.!... #....[ ## 24.7 (9.0 #.;jO  #.... #.# #. #...# #.# #. #..# #.# #. #..######.# #. #.........# ##. ;jP#.##.###### ##.. #.#...#### ####..;jy5.3 (9.6 _Found a leather armour.;jz4 4;j< ;jS@ H _No target in view!;jS;j|T;jU;jSZ;jZ;j_P _;ja;jnb;jc;je;jtg;jHi;j-j;jk;jm;j^n;jLo;jtxR ;jy ################.............#.@...## #..........[.### #.###.###...## #. #.# #.###.... #.# .##.##...# #.# .##.##..# #.# ##.##..######.# #.##.........#  ##.#;j-7.7 (2.4;jY+8.7 (3;jQ;j>] _j - a bubbling emerald potion;j;j4;j;j;j;jB;j ;j;j;jz;jJ;j;j;jj;j:;j;j;j# ;j6 ;j ;jg ;jK;j-;jX;j;jU;jM;j;j|;jY;j;jb;j;j ;j#,;j#;jR%;j!',;j';jM);j*;j-B;jM.;j.;j.;j0;j2f  You encounter a quokka.;j0;############## ######### ######..........@.# #.......# ..#.....#########.# #.#####.# .......[.# .# #.# #.# #.###...## r# #.# ###.## #.# ##.## .# #.# #..... #.# #;j8< #.# #.# #.#.## r   quokka (asleep) #.# # #.# #)###.#.# #.# #+# #.# #.......# #.# #.# #####.###;jF.35.9 (7.2;jH46.5 (7.8 _;jQ;jW;je  ##############  ..........@.#  ....#########.#  [.# .# #.# #.#  r# #.#  ##.## .# #.#  #.# #.# #.#  #.# #.# #)  #+# #.#   #.#  ;jJ d ##############  ..........@.#  ....#########.#  [.# .# #.# #.#  r# #.#  ##.## .# #.#  #.# #.# #.#  #.# #.# #);j  #+# #.#  #.# ;j ;jN ;j ;j ] _A quokka is nearby!;j ))r  You shoot an arrow. The arrow hits the quokka.;jdRr.r.;j9[;j[7===7.7 (1.2;jc;j^ga _The quokka is moderately wounded.;jK{ †You shoot an arrow. The arrow hits the quokka.;j؆);j ;j 1108.9;j: ;j! J _You kill the quokka!;jT6 ;j6 ;j= ;jdA H _No target in view!;jь 4;j ;j^ H _No target in view!;j5 ;j6 ;j< ;jKA H _No target in view!;j=~ ;j ;j ;j8 H _No target in view!;j"' ;j' ;j8/ ;jy3 H _No target in view!;jU ;jU ;jU ;jX ;jY ;j^^ : _;jM_ ;jZa ;ja ;j_b ;je _No target in view! _ You see here a quokka corpse.;jg ;jAh  _;jh ;jJj ;jk ;jk ;jl ;jKn ;jwo ;jo ;jp ;jr ;j4s ;j~s ;j]t ;ju ;jpw ,;jLx ;jEz ;j{ ;je| ;j} ;j  ;j ,;j ;j ;j> ;j ;j/ ;j ;j. ;jx ;jD ;jڋ ;j' ;j ;jF ;j ;j@ ;j ;jA ;jw ;j{ B;j ;j{ ;j ;j+ ;j ;jU ;j ;jU ;j4 7 _You open the door.;j c  You encounter a rat.;j=  #.# ##.## #.# #.# # . #.# #.# #.# #.# # # #.# #.##.# #)### # #.# ##+#;j #.# #.... ######.# #...##.# ##### .......# r....# ##.## #.###### .|....# ##..### ...#### .......####...#. ......+ .......@.........)......---.#### .......####...#########. ;jS <#.## ......# #.......# #. .## .....# #.###.#.# #. .# #...# #.# #.#.# # .#### #####+# #.# #...# #. r   rat (asleep) ;j ....# #.. ..# #.# ###.# ## )##.# #.# #.# #.#####.# # ;j .##.# #.###.######.)..†..#;je /40.0);jt Q---9.5 (10.6 _;j ;j Q _There is an open door here.;j"r #.# ##.## #.# #.# . #.# #.# #.# #.# # #.# #.# #.# #) # #.# ##+# #.#  #...# #.#  r....# ##.#  .|....# ##..#  .......####...# .......@.........) .......####...# ......# ..#  .....#   #...# #.# #.#.#  #####+# #.# #...#  #.. ..# #.# ###.# )##.# #.# #.#   )..†..# ;j }/ #.# ##.## #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #) #.# ##+# #.#  #...# #.#  r....# ##.#  .|....# ##..#  .......####...# .......@.........) .......####...# ......# ..#  .....#   #...# #.# #.#.# ;jD~# #####+# #.# #...#  #.. ..# #.# ###.# )##.# #.# #.#   )..†;jy;j;j;jZ _A rat is nearby!;jr #.# ##.## #.# #.# . #.# #.# #.# #.# # #.# #.# #.# #) # #.# ##+# #.#  #...# #.#  r....# ##.#  .|....# ##..#  .......####...# .......@.........) .......####...# ......# ..#  .....#   #...# #.# #.#.#  #####+# #.# #...#  #.. ..# #.# ###.# )##.# #.# #.#   )..†..# ;jD( #.# ##.## #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #) #.# ##+# #.#  #...# #.#  r....# ##.#  .|....# ##..#  .......####...# .......@.........) .......####...# ......# ..#  .....#   #...# #.# #.#.#  #####+# #.# #...#  #.. ;j})R[34m..# #.# ###.# )##.# #.# #.#   )..†;j1;j03;j;;;j>Z _A rat is nearby!;jTX †You shoot an arrow. The arrow hits the rat.;j`L))))));j/......;jD3===50.7 (1.2);j;j;G _You kill the rat!;j4;jצ;jH _No target in view!;j;j;j%;j)H _No target in view!;j;jQ;j;j;j;j?P _;j;ju;j;j;j;jr;j;j;j;j[;j;j;j;j%;j(;j/ #..........[.# #.#  ## #.###.###...## #.#  #. ##.## #.#  #.... #.# #.# #.#  #...# #.# #.# #.# ;jY #..# #.# ##+## #.#  #..######.###...## #.#  #.........##†....## ##.#  #.##.######..|@...## ##..# ---  #.#...####.........####...#####  #........+.........'.........)  #.#...####.........####...##### ;j? #.##.## ##.......###.......#  #.#..## ##.....## #.###.#.#  ##.#.# ##...## #.# #.#.# #####.#### #####+## #.# #...# ;j#........# #.. ..# #.# ###.#;j #.[.# #.# ## #.###.###...## #.# #. #.# ##.## #.# #.... #.# #.# #.# #...# #.# #.# #.#;j #..# #.# ##+## #.# #..######.###...## #.# #.##†....## ##.# #.##.######..@....## ##..# #.#...####...####... #.+..'.) #.#...####.####...  #.##.## ##.###.# ;j #.#..## ##.....## #.###.#.#  ##.#.# ##...## #.# #.#.#  #####.#### #####+## #.# #...#  #.# #.. ..# #.# ###.#;j-3.7 (3.0;jJI---4.3 (3.6;j;j t _You see here a staff of earth.;j?>3;j?;jC;jE;jKJP _;jL;jL;jM;j/P;jIR;jR;jS;jU;jW;j$X;jLY;j#[;j\;jQ];j,^;jza;jPc;jc;jd;j?g;ji;ji;jj;jm7 _You open the door.;jo;j p;j$q;jx@  There is an open door here.;jy;jz _;j){;jr};j~;j;j ;j;jڂ;j\;j߃;j;j;jk;j ;j;jS;j;j_;j;j[;j;jb;j;j;j;jx;j;jN;j;j;jĘ;j;j;jM;j7;jԛ;j;j;jv;j;j;j1;j;j;j;jh;j;j;j;jC;jޤ;j;jڥ;j#;j.;j;j;jA;j;j;j̩;j;j;j;j;j;jW;jӭ;j;j|;jI;j;jN;j;j<;jɱ;j ;jD;j5;jų;j;jD;j;j;jٵ;j;j;j;jC,;j1;j;j;j;jں;jJ;j;jϻ;j;j;jM;jѾ;j;j:;j;j);j;j;j#;j;j;j&;j;j;j^;jQ;j;j;j;j;j;j5;j-;j;j;j;j;j9;j~,;jS;j;j,;j;j~;j;j;jj;j;j%;jo;jc;j;j;jZ;j;j;j;j2;j;j0;jd;j;j;j;j;j;j;j;jV,;j;j};j;j;j;jB;j,;j;j;j;ju;j;j;j;jS;jf;j;jF,;j0X;jX;jn;jxB;j;j;jP;j;j;jh;j;j;j;j;jI;j;j;j;j;jm;j;j;j%;j{;j;j;j;j;j;j ;j ;j ;j ;jE;j;j;j[;j;j;j;je;j;jU;j;j;j[,;jc&;j%);j+;j,;j-;j5/;j0;j1;j2;j5;j6;j7;jI; ;j;;j$<(_You now have 16 gold pieces (gained 5).;jD>;j?;jQ@;jA;jC;j(F;jTG;jH;j&L ;jM1_You open the door.;jQj  You encounter an endoplasm.;j_n####.### ######.##  #.# .#  #.# .# ;j`< #.# #+##  #.# #...#  #.#### #.....  #....## #.....J  ###...####.......  #.......@.......  ;jea4##...####.......  ##.## #......  #.# #$.... ..# #...# .### #+## J   endoplasm (asleep) #. # ;jYl099.9 (45.6);jm0300.5 (46.2;jr;jt^ _Found a scroll labelled HUITIM BEGRE.;jlxQ _There is an open door here.;j@Z ####.###   #.# .#  #.# .#  #.# #+##  #.# #...#  ;jZ*#.#### #.....  #....## #.....J  ###...####.......  #.......@.......  ##...####.......  ##.## #......  #.# #$....  ;jZG..# #...#  .### #+##  ;j[!#. #;j;[!;j ####.###   #.# .#  #.# .#  #.# #+##  #.# #...#  #.#### #.....  #....## #.....J ;j ###...####.......  #.......@.......  ##...####.......  ##.## #......  #.# #$.... ..# #...# .### #+##  #. # ;j;j;j\;j a _An endoplasm is nearby!;jK ?You shoot an arrow. The arrow hits the endoplasm!;jډ P))))));j 3......;j` D20===1.7 (1.2);j6# ;j' M _You kill the endoplasm!;jr;j;j;jH _No target in view!;j};j~~;jL;j.H _No target in view!;j;j;j;jH _No target in view!;j~;j<;jܱ;jH _No target in view!;jN;jYO;jO;jfS;jU;jD[: _;j4^;jH`;j`;jb;j-d;jf;jog;jh;j k;jq,;jGs;jv;jw;jx;j[|M _You now have 34 gold pieces (gained 18).;j~;j9;j;j};j,;j9;j!;j;j,;j;jP;j;j;j;j,;j ;jK#.#.# ##.##.....# ....# #.......## #.### ######.## #.# .# #.# .# #.# ##+## #.# ##...## #.#### ##.....## #....## ##.....@.## --- ###...####.........#  #.......'.........+  ##...####.........###.## ##.......##;jp#.# ##.....##..# ##...##.### ##+###.;j-8.1 (6.4;jG---9.1 (7;j7;jb _e - a scroll labelled HUITIM BEGRE;j'a I;jhc ;jd ;jh X;ji ;jej ;jNl ;jm ;jn ;jn ;j.r 7 _You open the door.;js ;j"t ;jt ;jw @  There is an open door here.;j;y ;jy  _;jTz ;j{ ;j} ;jf} ;j} ;jg ;j ;jv ,;j ;j ;j? ;j΅ ;jR @  There is an open door here.;jʉ ;ji  _;j ;j4 ;j ,;j[ ;j5 ;j ;j ;jO ;j ;j ;j ;j ;j0 ;ju ;j ;j ;j 7 _You open the door.;j ;j ;j ;j١ ;j ;j ;j٤ ;j' @  There is an open door here.;j ;j  _;j7 ;j_ ;j|  ######.##  #.#  #.#  ##'## # ##...## .# ##.....## ##.##### ##.......## ....... .####.........###....### ....'.........'.@.!.....19.5 (1;jh 0.4) .####.........###....### ## ##.......## .#...# # ##.....## .# #.# # ##...## [# # # ##+## .. ## ;j' ;j! /20.1 (11.0;j ;j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a leather armour.;j;j;jʘ;jM;j;jȡB;j;j;j;jc######.## #.# .##.# .###'## .# ##...## .# ;j ##.....## ###.#####  ##.......## #........ ###..###....####.'..'...@.. ###..###....####.  ##.......## #.#...#  ##.....## #.###.#  ##...## #[# .# ##+## #.. .### #;j11.3 (1.2);j+2.3 (2;jϼ;j[ _k - a murky amethyst potion;j5;jW6;j=;j_BH _No target in view!;j ;jy 3;j ;j; ;j1 P _;j* ;jP ;j ;j ;j ;jJ ;j ;j ;j X;jN X;j ,;j8 ;j ;jk ;j< ;j ;j ;j ;j' ;j  ;j ;j*# n;ji$ ,;j' ;j( ,;j- n;j. ;j30 ;j0 ;j01 ;j2 ;jM4 ;j4 ;j(5 ;j6 ;j48 ;j8 ;j(9 ;j: ;jW; ;j; ;j8< ;jY> ;jA? B;jB ;j D ;jgD ;j!E ;j-G ;jH ;j[I ,;j'K ;jFL ;jL ;jL ;j N ;jO ;joP ;jPQ ;jpW ;jwX ;j&Y ;jpY ;jp[ ;j\ ;j] ;j\] ;j._ ;j` ;jDa ;j b ;jc ;jd ;je ;j+g ,;jg ;j)h ;j{h ;j4j ;jk ;jPl ;jl ;jm ;jn ;j\o ;jv ;jw ;jy B;j&{ ;j{ ;j@} ,;je~ ;j ;j ;j ;j ;j ;jR ;j ;jK ;jG ;j ;j6 ;j ;j ,;j ;j ;j ,;j ;j ;jƑ ;j ;j ;jє ;j ;j- ;j ;j ;j` ,;jv ;j ;j ,;j ;j X;jt B;j ;j® ;j B;j ;j ;jq ;j ;jP ;j ;j9 ;jy ;j ;j ;j ;j˾ ;jw ;jH ;j ;j ;ju ,;j ;jw ;j ;j ;j ;jQ ;j ;j ;j< ;j ;jX n  You encounter a frilled lizard.;jr .....#  ##.#.##  ###.#  #.#  .#  ####.####### .# # #.........# l.##..####.######....## '..............####.#####.....## # #.#...# #.# ...#.#;jp #.###.# #.# ..##[###.###.# ..##.........# .## l   frilled lizard (asleep)#####.##### .##.#.##.#;j 053.5 (31.2);j 54.1 (31.8 _;j4 ;j ;j( X #.....#  ##.#.##  ###.#  #.#  #.##  ###. .# # #.... l.## ..####.######....## ............@....... .####.#####.....## # #.#...# #.# ...#.#  #.###.# #.# ..##  #[###.###.# ..#  #.........# .##   .# #.# .# #.#;j" #.....#  ##.#.##  ###.#  #.#  #.##  ###. .#  #.... l.## ..####.######....## ............@....... .####.#####.....##  #.#...# #.# ...#.#  #.###.# #.# ..##  #[###.###.# ..#  #.........# .##   .# #.# .# #.#;j,;j.;j6;j-;e _A frilled lizard is nearby!;j †You shoot an arrow. The arrow hits the frilled lizard!;jH));jz+..;j8C4===5.3 (1.2);j;jsR _You kill the frilled lizard!;j[ ;jX\ ;j\ ;j^ ;j` ;jf n;jf ;jh ;jj ;jj ;j9k ;jl ;jqn ;jn ;j`o ;jq ;jr ;jps ;js ;ju ;jw ;jw ;jx ;j| j  You see here a frilled lizard corpse.;j~ ;j~  _;jq ;j׀ ;jł ;j ;j ;j ;j ;j8 ;j ;j ;jn ;j؊ ;j ;j ;j ;j, ;j ;j[ ;j ;j] ;j ;jؕ ;j/ ;j ;jD ;j ;j ;j ;j ;j ;j1 ;js ;j ;j͡ ;jt ;j ;j ;j2 ;j ;j ;j ;jk ;j: ;jw ;jA ;j ;j~ ;jܯ ;jR ;jݺ ;j ;jy ;jw ;j ;j6 ;j ;j ;j ;j ;jW ;j ;jl ;j ;j ;jN L _s - 2 scrolls of butterflies (gained 1);j ;j ;j3 ;j; ;jI ;j ;j ;j ;j ;j9 ;j ;j. ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ;jz ;j ;j4 ;j ;j ;j ;jt ;j` ;j ;j ;j ;j j  You encounter an endoplasm.;j .#PPPP..PPPPP..PPPP# ..PPPPPP..<..PPPPPP# ##PPPPPPPPPPPPPPPPP# #.######..######### #.# ####..###  #.# #.......# ;j   .# #.#...#.#####   #.###...........###  ##.........##  --- ..####.##.######.#.#  ;jb .......##.# #.# #  ..#######.# #.#  .## #.. J.#  .# ... ###   J   endoplasm (asleep) .# .... ;j  .## ....  ..### ......;j  ;j 074.9 (19.6);j Q---5.5 (20.2 _;j?$ ;j<' ;j$g <     #.# ####..###  #.# #.......#  .# #.#...#.#####  ........### .....#....@..# .##.######.#.# .......##.# #.# # ..;j #.# .## #.. J.# .# ... ### .# .... .## .... ;jrq <     #.# ####..###  #.# #.......#  .# #.#...#.#####  ........### .....#....@..# .##.######.#.# ......##.# #.# # ..;jrl #.# .## #.. J.# .# ... ### .# .... .## .... ;j|;j|;j`;ja _An endoplasm is nearby!;j{ <     #.# ####..###  #.# #.......#  .# #.#...#.#####  ........### .....#....@..# ;j]|.##.######.#.# .......##.# #.# # .. #.# .## #.. J.# .# ... ### .# .... .## .... ;jz  <     #.# ####..###  #.# #.......#  .# #.#...#.#####  ........### .....#....@..# .##.######.#.# ......##.# #.# # .. #.# ;j .## #.. J.# .# ... ### .# .... .## .... ;j# ;j$ ;j+ ;j/ a _An endoplasm is nearby!;jK  )))JYou shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.;j 'J.;jt #J.;j ".;j /===6.6 (1.1;jw );j ;j5 7 _The endoplasm is lightly wounded.;j ) You shoot an arrow. The arrow hits the endoplasm.;j[&J.;j\;j](7.7;jNjs _The endoplasm is almost dead.;jp  You shoot an arrow.  The arrow hits the endoplasm but does no damage.;j  The endoplasm is almost dead.The endoplasm freezes you.;j\4--8.9 (1.2;j;jR% _You are frozen.;jF5h .  You shoot an arrow. The arrow hits the endoplasm.;j;S;j;jM--3180.1;j;jM _You kill the endoplasm!;jF;jS;j;j"^ _No target in view!;j;j ;j H _No target in view!;j\;jD^;je;jkiH _No target in view!;j;j;jy;jH _No target in view!;jI;j1;jZ: _;jԝ;jߞL5==;jI;jܠ;j;j;j;jݤ;j:;jŦ;j$;jS;j!;j;j;j=;jB;j߭:==;jV;jv;j;j,;j;j;jS;jҴ;jY;j;j;jl;j;j{;jx;j;jԿn;jZ;j;j;j|;j;j;j[;j;jB;jL;j;j;j;jj;j;jP;j;j;j;j;j;jr;jL;j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.;jA#.######.#.#  #.# #.#.#  #.# #.#.#  #.. ..#.######  ... ###......#;j7 .... ######.# .... ## #.#  ..... ##...##.###   ;jc........@.#  --- ;jR##....###.#   ##.#. .#   ;j# # .#   K#  ;j ##   K   kobold (missile, asleep);j6  ;j- ;j\091.1 (11.0);jO---7 (11.6 _;j;jA;j .#  #.#.#  #.#.#  ..#.######  ###......#  ######.#  ## #.#  ##...##.###  ........@.#  ##....###.#  ##.#. .#  # # .#  K#  ## ;j} t.#  #.#.#  #.#.#  ..#.######  ###......#  ######.#  ## #.#  ##...##.###  ........@.#  ##....###.#  ##.#. .#  # # .#  K#  ## ;j@ ;j= ;jl ;jӍ ] _A kobold is nearby!;j$ )))K  )You shoot an arrow. The arrow hits the kobold.  The kobold shouts!;j!8K.;jү)..;j;===2.9 (1.2);j;j޺_ _The kobold is severely wounded.;jΫ E)));jX2 8K.;j: ".;j; (4.1;jB ;jRF m _You shoot an arrow. The arrow barely misses the kobold.;j[ >));jt .KYou shoot an arrow. The arrow closely misses the kobold.;j >((;jX~ >@.;j׀ -5.2 (1.1;j) ;j. n _The kobold throws a stone. The stone closely misses you.;jI )You shoot an arrow. The arrow hits the kobold.;jm X);jJ5 .;j9 546.4 (1.2;j? ;jJ ` _You kill the kobold!;jJ ;j}N ;jWW ^ _No target in view!;j3X ;j] ;jb H _No target in view!;jRo I;jp ;jr ;ju : _;jw ;jx ;j?y ;jy ;jT{ ;j| ;jX} ;j~ ;j $  Things that are here:;j :  a +0 dagger; 2 stones;jn ;jօ  _;j^ ;j" ;jQ ;j ;j ;j ;jЎ ;j= ;j؏ ;js ;j" ;j ;j2 ;j ;j  ... ###......#  .... ######.#  .... ##.# #.# ;j p ...... ##...##.###  ..........#  ##....###.#  ;j ##.#. #)#  # #.###.#  ;jD |#.@...# ---400.6 (4 ;ji #.#####  #. ;j #. #. #. #. ;j •. ;jڞ ;j ;jc I---1.2 (4.8;j ;j + _Found 3 flux baubles.;j3;jR;j;j;j;jn;j;j;j;j;j ;j ;j ;j ;j;j};j";j;j*;jf;jR;ji;j;j;jh;j7 ;jJ#;jA%;j%;j&;j);j*;jF+;j ,;j&-;j.;j/;j/;j0;j 2;j2;j3;jn4;j;m...####.##.######.#.# ........##.# #.#.# ...#######.# #.#.# #.## #.. ..#.###### #.#... ###......# #.#.... ######.# ;j=<Z†.## .... ##.###.# ...### ...... ####...##.### .....+ +@..........# ...### ####....###.# .#.# ##.#.# #)# ##.#;j<. ###.###.# # .# #.....# # .#;j< #.##### #.# ;j=\#.##.#;jE##.........................'7.8 (6.6...........;jqFA.......#+;jdP;jGQL======8.8 (7;j9Y;j_= _As you open the door, it creaks loudly!;j;jZ;j-;j;jw;j?,;j@  There is an open door here.;j;j  _;j1 ;j ;j ;jj ;j= ;j ;j ;j ;j ;j ;j ;j ;j  ;jD ;j ;j< ;j ;j0 ;j ,;j ;jr ;j ;j0 ;j ;j< ;jx! ;j! ;j" ;j $ ;j% ;jE& ;j& ;j( ;j) ;j) ;j* ;j- ;j/ ;jU/ ;j$0 ;j1 ;j33 ;j3 ;jm4 ;j5 ;j-7 ;jz7 ;ja8 ;j9 ;jB; ;j; ;j3< ;j{= ;j> ;j> ;j? ;jA ;jC ;jYC ;jD ;jF 7 _You open the door.;j J j  You encounter an endoplasm.;jmR  ##.# ##.....## ######.#  ##†.## ##.......## ##.###.# #####....###.........####...##.## ...........+.........'........... ####.....###.........####....###. ;jR  #...#.# ##.......## ##.#.# #)  ...##.# ##.....## ###.###.  .#..# .# ##...## #.....  #...## .# ##@## #.####------  ##..# #.# #.#  #..# #.# #.#  #... #.. ;j#S #.# ... #.# .... #.#;jKS J   endoplasm (asleep)...# •.###J.# ;jS 8 ### ;j] 019.4 (10.6);jG_ U------20.0 (11.2 _;j`g ;jk Q _There is an open door here.;j ##.# ##.....##   ##†.## ##.......##  #.........###+.........'.#.........#   ##.......##  #)   ##.....##  .#..# .# ##...##  ;jW .# ##@##  ##..# #.# #.#  #..# #.# #.#  #... #.. #.#  ... #.#  .... #.#  ...# •.#  ##J.# ### ;j6r ##.# ##.....##   ##†.## ##.......##  #.........###+.........'.#.........#   ##.......##  #)   ##.....##  .#..# .# ##...## ;js  .# ##@##  ##..# #.# #.#  #..# #.# #.#  #... #..  ...  .... #.#  ...# •;jhs ##J.#  ;j~;j~;j;ja _An endoplasm is nearby!;jV ##.# ##.....##   ##†.## ##.......##  #.........###+.........'.#.........#   ##.......##  #)   ##.....##  .#..# .# ##...##   .# ##@##  ##..# #.# #.# ;j #..# #.# #.#  #... #.. #.#  ... #.#  .... #.#  ...# •.#  ##J.# ### ;jX) ##.# ##.....##   ##†.## ##.......##  #.........###+.........'.#.........#   ##.......##  #)   ##.....##  .#..# .# ##...##  ;j * .# ##@##  ##..# #.# #.#  #..# #.# #.#  #... #..  ...  .... #.#  ...# • ;je*o##J.#  ;j}3;jN4;jN<;jt@a _An endoplasm is nearby!;j0Y) )))))J)You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.;j~&J.;j>.....;j;===1.2 (1.2);jG;j.7 _The endoplasm is lightly wounded.;j h .  You shoot an arrow. The arrow hits the endoplasm.;j 4))));j< *);jQ>.....;j`V1412.4;j];ja ;j\aG_You kill the endoplasm!;j.x;j\y;j;jWH _No target in view!;j;;j;j1;j;jVH _No target in view!;j;j ;j ;jH _No target in view!;j};j6~;j;jˆH _No target in view!;jJ;j;j;jH _No target in view!;jOd;jd;je;jh;jqj;j=nP _;j͍;j7;j;j;j;jd;jΙ;j;j;;j;j;j;j;jF;j;j;j;j;j;j;j;j;jͥ;j;jl;j;j*;j;j;jt;jx;j_;j;j1;j;jy;j;je;jJ;j(;j;j;jڷ;je;j;j;j;j#;jl;j;j9;j;jU;j;j!;jɽ;j ;jI;j.;j;jN;ju;j!;j;j";jY;j;j;j;j;j1;jW;j;j8;j;j;j@;j;j;j _No target in view! _ You encounter a kobold. It is wielding a +0 short sword and quivering stones.;j....................+.........'.. ...####.#####.....###.........### #...# #.# ###...#.# ##.......## ###.# #.# #....##.# ##.....## .###.# #.#..# .# ##...## ;j........# #...## .# ##'## ###.##### ##..# K# #.# #.# #..###.# #.####### #.# #....@.# ##.......;j8---  #.# #.###### ##...####.## #.##########.....# ;j0# #.........###...###.#;jID#####..##.####..##.#;j#..............#K   kobold (missile, asleep)#.###.#####......#;j #.###.# #########.....#;j042.8 (20.4);jQ---3.4 (21.0 _;j^;jg;j'.# #.# .#   #.# .#    .#    .# ##'##  ##..# K# #.#  #.# #..###.# #.  #.# #....@.# ##..  #.# #.###### ##..  #.# #......#  #.# #........##  #.# ...##.#  #.........  #.###. #.###.#  #.....# ;jyva.# #.# .#   #.# .#    .#    .# ##'##  ##..# K# #.#  #.# #..###.# #.  #.# #....@.# ##..  #.# #.###### ##..  #.# #......#  #.# #...... ;jFwy #.# .. #.........  #.###. #.###.#  #.....;j;j;j];jō] _A kobold is nearby!;j~'.# #.# .#   #.# .#    .#    .# ##'##  ##..# K# #.#  #.# #..###.# #.  #.# #....@.# ##..  #.# #.###### ##..  #.# #......#  #.# #........##  #.# ...##.#  #.........  #.###. #.###.#  #.....# ;j9 .# #.# .#   #.# .#    .#    .# ##'##  ##..# K# #.#  #.# #..###.# #.  #.# #....@.# ##.. ;j  #.# #.###### ##..  #.# #......#  #.# #......  #.# .. #.........  #.###. #.###.#  #.....;j" ;j" ;j) ;j- ] _A kobold is nearby!;j6g )K  )You shoot an arrow. The arrow hits the kobold.  The kobold shouts!;jE K. The kobold is severely wounded.;j ?((;j%M.@;jP====4.5 (1.1);jߒ;j6f _The kobold throws a stone. The stone misses you.;j <));je K.  You shoot an arrow. The arrow barely misses the kobold.;j8(;j"G.K;j*;jV+4--===-5.7 (1.2;j2;j5D _The kobold throws a stone. The stone hits you.;j}  You shoot an arrow. The arrow hits the kobold.;j n  The kobold is severely wounded.;ji5==-6.9;j;jS _The kobold barely misses you.;jb5);j* KYou shoot an arrow. The arrow barely misses the kobold.;j-8.0 (1.1;j;jRW _The kobold completely misses you.;j~ )You shoot an arrow. The arrow hits the kobold!;j(;j};j\R==49.2 (1.2;j{;jvJ _You kill the kobold!;jQ6 ;j(7 ;j$A ;j_D H _No target in view!;j ;j ;j ;j ;j! ;j & : _;j) ;j+ ;j(, ;j, ;j{0 $  Things that are here:;j3 >  a +0 short sword; a stone;j4 ;jr5  _;j6 ;j8 ;j9 ,;jD: ;j< ;j = ;j= ;jO> ;j@ ;jA ;jA ;jB ;jC ;jsE ,;j_F ;jI ,;jI ;jJ ;jL ;jN ,;jO ;jPU n;jU ,;jV ;jDW ;jX ,;j#Y ;j)Z ;j[ ;j|[ ;j\ ;j\ ;j] ;jJ^ ;j^ ;j_ ;j` ;jGa ;ja ;jdb ;jcc ;jc ;j=d ;je ;jg ,;jg ;ji ;jj ;jMk ;j"l ;jzr ;j-t ;j}t ;jMu ;jw ;jyx ;j y ;jwy ;ja{ ;j| ;j| ;j|} ;j ;j ;j> ;j ;jȃ ;j ;j X;j# ;j ;j ;j ,;j" ;j ;jS ;j ;jN ;j ;j ;j ;j ;j ;jN ;j ;j ;j< ;jߢ ;jb ;ji ;j 7 _You open the door.;j ;j ;jP ;j- @  There is an open door here.;jY ;j*  _;j ;j] ;j^ ;j ;jv ;j ;jѼ ;j ;j ;jW ;j ;j ;j ;j ;j ;j ;j ;j @  There is an open door here.;j ;j  _;j ;j ;jo ;j ;j ;jN ;j] ;j ;j ;j ;j> ;j ;j* ;ji ;j ;jZ ;j ;j ;j ;j ;j ;j ;j  You encounter a goblin. It is wielding a +0 dagger.;j ?....''....# ..###.........####....###.# ..#.# ##.......## ##.#.# #)# .##.# ##.....## ###.###.# .##.# ##...## #..... ###.# ##'## #.##### # #.# #.# #.# ###)#.####### #.# ....# ##.#.# --- ##### ##...####.# #.# ;jR K#########.....# g# #.# .......###...## .. •.# ##..##.####..##.#.## #  #..............#.# g   goblin (asleep)#.###.#####......#  #.###.# ########  #.....#;j874.2 (25.0)g.;jRg;juK====8 (25.6;j2";j'( _The goblin shouts!;jW....' ..###. .# ##.  #)# .# ##.  .# ##...##  .# ##'##  # #.# #.# #.# )# #.####### #.# ..# ##.....@.# #.#  ##...####g# #.# ;jX.....# .# #.#  .. •.# .## ###  .#  .#   ##  ;j....' ..###. .# ##.  #)# .# ##.  .# ##...##  .# ##'##   #.# #.# #.# )# #.####### #.# ..# ##.....@.# #.#  ##...####g# #.# .....# .# #.#  .. •.##   .#  .#  ;jB ##  ;j;j0;j;j@ ] _A goblin is nearby!;j] 6);jZ g  You shoot an arrow. The arrow completely misses the goblin.;j[ 2-----===-6.0 (1.2);jd ;jbh ; _The goblin hits you with a +0 dagger.;j6);j} J  You shoot an arrow. The arrow barely misses the goblin.The goblin closely misses you.;jgJ   endoplasmg   goblin;jB-7.2;j;jJ[ _You encounter an endoplasm.;jR6);j2R J.  You shoot an arrow. The arrow completely misses the goblin.;j]$g.;j ^d3=----8.4;j]f;jjW _The goblin completely misses you.;jz6);j@g.J.;j  You shoot an arrow. The arrow barely misses the goblin.9/15 ------9.6;j;jZ!| _The goblin hits you with a +0 dagger. The endoplasm barely misses you.;j8 )You shoot an arrow. The arrow hits the goblin!;jL(;j$Y  You kill the goblin!;j1880.8;j;jF . _The endoplasm closely misses you.You shoot an arrow. The arrow hits the endoplasm.;jK);j;jU------511.9 (1.1;jo;jM _You kill the endoplasm!;j7;j˦;j;jk| _No target in view!;j;j H _No target in view!;jK;j;j;jH _No target in view!;jm4;ju;jyH _No target in view!;js;j-;jQ;j%H _No target in view!;j_s ;js ;j0| ;jd~ ;j 10/15== _;j… ,;j1 ;j9 ;j ;j ;jo ;j ;j ;jߐ ;ja V11===;j ;jt ;jW ;j ;j ;j ,;j ;jm ;jš ;j ;j ;j 9=;j( ;j ;jG ;j E2==;jr ;j٣ ;j- ;j- ;jܦ ;j, ;j3 ;j ;j ;jث ;j ;j$ #3;jl F===;j` ;jm ;jƱ ;j ;j ;jK ;j ;jo ;jƸ ;j ;j ;j ;jR 2=;jB ;j- ;j L4==;j ;j ;jC ;jK ;j ;jo ;jz ;j: ;j ;j ;jq ;j #5;j G====;j ;jt ;jc ;j ;j ;j k _No target in view! _ You see here a +0 dagger.;j ;j  _;j ;j ;j+ ;j ;j ;j, ;jU ;j :==;j1 ;j ;j ;j; ;j ;jC ;jk ;j ;j" ;j ;jF ;j ;j ;jf ;j& ;j ;j ;j ;jr ;j ;j ;jv ;j ;jt ;jv ;ja ;j ;ji ;j ;j9 ;j ;j ;j ;j2$ ;j% ;j"& ;j' ;ju* ;j4, ;j, ;j. ;jI2 @  There is an open door here.;jQ4 ;j05  _;j6 ;j9 ;j: ;j2; ;jg< ;j? ;jNA ;jA ;jB ;jE ;jG ;j H ;j I ;jK ;jL ;j M ;jM ;jP @  There is an open door here.;jR ;jKS  _;jT ;jW ;jY ;j#Z ;j<[ ;j] ;j_ ;j6` ;j^a ;jd ;je ;jf ;jg ;jj ;jl ;jl ;jm ;jXp ;jr ;jr ;js ;ju ;jw ;j4x ;j'y ;jS{ ;j} ,;j~ ;j_ ;j؁ ;ji ;jm ;j ;jH ;j ;jn ;j ;jÉ ;j! ;j ;j ;j ;j ;j% ;j. ;j* ;j ;j' ;j ;j ;j ;j" ;j5 ;j: ;j ;j ;j ;j# ;jl ;jߙ ;j ;j ;jg ;j ;jZ ;j ;jm ;j ;j; ;j ;j ;jޥ ;ju ;j ;j: ;j8 ;j ;jެ ;jP ;j) ;j ;j ;j ;j ;jJ ;j ;j ;j ;j2 ;j ;j ;j ;j! ;jS ;jؼ ;j ;jT ;jR ;j ;j+ ;j ;jJ ,;j ;j ;j ;j! ;j ;jt ;j^ ;j ;ja ;j- ;j8 . ##+## #.........# #...### #####.##### ##..# # #.# #..### #.# #..... ;j #.# #.#### #.# #.#### #.# #..... )#..# #####. .......@...# ;j #.---533.7 (51.8) ##.######### #.;j y #. #. ;jM z##    ;j ~    ;j" ;j J---4.3 (52.4;j ;j # _Found a whip.;j.B;jB;jC;jF;j\H;jFLB;jM,;jM;j-O;jP;j%Q;jQ;jS;jGU;jU;jV;jX;jY;jYZ;j[;j];jd.#####.##### ### ### #.# #.. ..# #.# #... #.# #.# ##.... #.# #.# #....##.# #.# .!...)#.#######.# # #...........#  ###@######### 7.3 (3.0)..[....#  #########;jeU ;jj;jk+9 (3.6;jp;jsI _Found a chain mail.;j ;j ;j8 ;js ;j ;j@ ,;j' ;j  ;je ;j ;j^ <  You see here a +0 whip.;j; K _;j ;j$ ;j ;j ;j ;j ;j ;j ;j ;j ;j- ;j ;jD)  ..# ##...## #[###..### ##+## #.......#. #.# #####.## ###.##### #.#  #.......# #.#  #....##.# #.#  #.....#.# #.# ;j) #..###....##.# #.##....@...)#.#######.# #..###.###...........# #.# ###.##########..[....# ;j* J#########;j1 )41.5;j2 +2.5 (4;j9 ;j B T _l - an orange potion;j';j;jL;jT;jν;jB;jx;j:;j/;j;j;j;j;j;j+;j;j|;j;j\;j;j;j;jc  You encounter a rat.;j ..# ##...## #[###. .### ##+## # #. #.# #####. # ###.##### #.# #.......# #.## #....##.# #.#r.. #.....#.# #.# #..###....##.# #.#;j #...@....)#.#.# #..###.###..#.$. #.#####.## #..[....# #########r   rat (asleep);j ;jN-5.5 (3.0;j-6.1 (3.6;j;jr+ _Found 12 gold pieces.;j( ..#  #[ .### ##+##  #. #.#  # ###.#####  #.......#  # #....##.#  r.. #.....#.#  #..###....##.#  ;j#...@....)# #..###.###... .$. #.# # #..[....#  ######### ;j{ ..#  #[ .### ##+##  #. #.#  # ###.#####  #.......#  # #....##.#  r.. #.....#.#  #..###....##.#  #...@....)#;je #..###.###... .$. #.# # #..[ ####;j;j;j ;j Z _A rat is nearby!;jV] ..#  #[ .### ##+##  #. #.#  # ###.##### ;j]4 #.......#  # #....##.#  r.. #.....#.#  #..###....##.#  #...@....)# #..###.###... .$. #.# # #..[....#  ######### ;j$^;j  T ..#  #[ .### ##+##  #. #.#  # ###.#####  #.......#  # #....##.#  r.. #.....#.#  #..###....##.#  #...@....)# #..###.###... .$. #.# # #..[ ####;jA ;jC ;j ;j Z _A rat is nearby!;je †You shoot an arrow. The arrow hits the rat!;j `))))));j +......;j ?5===7.3 (1.2;j7 ;j G _You kill the rat!;ju;jv;j};jH _No target in view!;jȿ;j;jr;j%;j&;jP _;j%;j;j;j=;jA;j;j ;j;j;j;jI;j;j;j ;j;j;j;jl;j*;j&;j;j>;j{;jh,;j;j M _You now have 46 gold pieces (gained 12).;j;jH;j!;j,;j;j,;j;j;jr;j;j;j;j;j;j_  You see here a rat corpse.;j;jf _;j;jb;j;j;j,;j#;j4;j;jU;j;j;j;jS;jX;jp;j;j+;j;;j+;j;j0;j ;j$ ;j ;jF;j8;j*;j;j;jz;j|;j;j;j;j<;j;j;j!;j8";j";j";j&;jY';j';j1(;jp+;j%,;j,;j,;jj0;j>1;j1;j1;j/5;j6;jv6;j7;j7:;j;;jq;;jI<;j@@  There is an open door here.;jA;jKB _;jB;jF;jG;jG;jH;jK;jL;jM;jN;jQ;j$S,;jS;jW;j.Y;jY;j7Z;jn_@  There is an open door here.;j`;ja _;jb;jf;jg;jh;jIi;jl;jSn;jn;j]o;jr;jt;jt;ju;j ;j> ;j> ;j@ ;jA ;jB ;j#C ;jD ;j$F ;jF ;jNG ;jH ;jI ;j7J ;jJ ;jL ;jkN ;jN ;jO ;jQ ;jS ;jrS ;jT ;j*V ;jW ;j+X ;jEY ;jZ ;j[ ;j\ ;j[] ;j^ ;j` ;j` ;ja ;jb ;jd ;je ;je ;j%g ;jh ;jh ;ji ;j5k ;jll ;jl ;jm ;jAp $  Things that are here:;jq a  a +0 club; a goblin skeleton;j]s ;jVt  _;j0u ;jw ;j"x ;jx ;jLy ;j  #.#...####.........# ##.##.## ##.......## #.#..## ##.....##  ##.#.# ##...##  ;je #####.#### #####'##  #........# #.....#  #.###)##.# #  #.# #.##.# #.###.##### #.# #@##.###.##...#...603.4 (9.6 #.# #...............## #.######.###.##...#.#;j‚ 5 #........# #.##..##.## ########## #..........  #####.##.## ;j #.##...  #.##### ######## #######.#;j ;j5 ;j c _There is a stone staircase leading down here.;j͑ ;j ;j ;j ;j 44.4 (1.0 _;j{ ;jj &2;j ^ #+ #. #.   ##.# ##... ;jk  #....  ..##...## .......@# ..####.## ##  ;j  ;j c   ;j 4  ;j ;jC -5.9 (2.5;jG ;j'I # _You climb downwards.;j(K a _There is a stone staircase leading up here.;j< _;jB;j>;jA;jm;jѧ;j|;j;j;jr;j;jy;jͰ;j;j;ji;jߴ;j1;j;j|;j;j/;j;j;j$;j;j;jC;j;jy;jd;j ;j  You encounter a goblin. It is wielding a +0 dagger.;j#. #+#. #.# #.##. #$# #.###..###.# ##.##.g.^....###...########.........#............;j4 ##..##...######## #...........<# ##.##@.####.## #...!.# #######.##..#####  g   goblin (asleep);j1;j@.11.3 (5.4;ji29 (6.0 _;j-;j;jOm )))))g  ;jXYou shoot an arrow. The arrow hits the goblin.;jH'.g;jI,0....;j-7===3.1 (1.2;jJ2;j-4Z _The goblin is almost dead.;j% )You shoot an arrow. The arrow hits the goblin.))));jܪ)....;j-084.3;j;j&4 _You kill the goblin!;jQ;j;j$;j;jH _No target in view!;jB;jE;jG;jJH _No target in view!;jc;ja;j;j]H _No target in view!;jM& ;j' ;jN* ;j*- H _No target in view!;j ;j ;j ;j ;j  ;j ;j9 :_No target in view!;j ;jE ;j ;j ;j ;jG : _;jh 8 .# #.#. #$##..###.# ##.##...^....###...########..)......#............;j ( #..##..##...#########...........<# ##.##..####.# #...@.# ### ---###.##  ..# #  ;j +9 (0.6;jo G---5.9 (1;j ;j _No target in view! _n - a fuming sapphire potion;js3;jt;jw;jy;jy;j1~,;j[;j;j;j;j1;j;j;jn;j/;j;jy;j ;j;j;jJ;j];j,;j;j;j,;jƘ;j,;jm;jM _You now have 58 gold pieces (gained 12).;jZ;j;jX;j;j;j7;jɧ;jm;j8,;j;ja;j #... #...  #...  ... .. .. #..<####. #..<...#  #@# 22.9 (7.0 #.# # #.# #+#;jk .. #.# #.# #. #.# #.# ##..###.# ##.## ...^....###...######## ..)......#............ .##..##..##...########;jd;j-3.5 (7.6;j;j< _Found two stone staircases leading up.;j ;j ;j) ;j ;j  k  You encounter a ball python.;j M #+## #...# #.....#...... ...S..... .......#..<####.......#..<..#.### #.# # #.# #+#..S   ball python (constriction, asleep).;jY 3....;j (0.0;j_" 44.1 (0.6 _;j# ;j% ;jpe #+##  #...#  #.....  #......  ...S...  .. .......  #..<####.......  #..<..@# #.####.# #.# ;j^q# #.# #+#  .. #.# #.#  #. #.# #.#  #.# ##.##  ...^....#  ..) ;j #+##  #...#  #.....  #......  ...S...  .. .......  ;jC3#..<####.......  #..<..@# #.####.# #.# # #.#  ;ju#.. #.#  #. #.# #.#  ;j]#.#  ;j...^....# ..);j;j;jE;jb _A ball python is nearby!;jö )))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.;j< S.  The ball python is moderately wounded.;jD-...;j E'===;jKE5.3 (1.2;jL;jQO- _You hear an angry hiss.;j1= ))))))You shoot an arrow.;j K.S;j5 J.S;j 2...;j (6.5;jE ;j b _The arrow completely misses the ball python.;j2 ))))))You shoot an arrow.;jn .....SThe arrow closely misses the ball python.;j6o 64--;jWo !7.7;j`u ;j{ s _The ball python bites you. The ball python barely misses you.;j5 ))))))You shoot an arrow.;j > .....SThe arrow closely misses the ball python.The ball python closely misses you. The ball python completely misses you.8.9;j ;jf [ _The ball python barely misses you. x2;jq4 h .  You shoot an arrow. The arrow hits the ball python!;jt8 (;jN ;j 26230.1;j2 ;j O _You kill the ball python!;jy ;j ;jM ;ja H _No target in view!;j$3;jݍ;j[;j _5==;j1 _HP restored.;jǘ3;j;j6;jL,;j;jϞ;j;jR;j;j;j;jP==;j;jh,;j;j8;j&;j_;j?;j:;j!,;j;j;j;j.;j;j=;jn;j;j;j;j##+## ##...## ##.....## ##.......## ;jG#.........# .. +........@+--- ;jsd#..<####.........  #..<...#.......##.####.##.....;j ##.###...## # #.# ##+#;j# .. #.# #.;j #  #. #.# #.# ;jnZ##..###.# ##.##;j###...'......7.5 (7.4###...;j;jrL======8.5 (8;j;j= _As you open the door, it creaks loudly!;jc;j!d;jd;jh;jdk;jk;jWo;j p@  There is an open door here.;j}r;js _;jt;ju;j=x;jzx;jFy;jz;j4};jg};j};j;jh,;j/;j;j,;j;j;j2;j8;j;jύ;j;j;j;jP;jU .# <# ##+## .# ##...## .# ##.....## ####.## #.......## ##.....# .........####......#  .......'......@.##  ;js------43.3 (4.8 .........####....##  #.......## ##.#. ##.....## ###.# ###...## #.# ##+## #.#   # #.# #.#   ;j/Y# #.# #.#   # ##.##   ;jX;jJ------9 (5.4;j;j4J _Found an escape hatch in the ceiling.;jƬ+4.9 (6;jV;jqQ _o - a pink potion;jf I;j ;j8 ;j B;j ,;j5 ;j ;j ;j* ;j ;j7 ;j ,;j} ;j ;j   You encounter a gnoll. It is wielding a +0 club.;jn  j.#  #.#   #.#   #.#   #.#   #.#   #<#  ;j & ##+## #@#  ##...## #.#  ## ####.## ..##.....# ........####......# ;jg ........'........## j   gnoll (asleep) ........####....# .......## ##.#.# ;j e.....## ###.#;j +7.3 (2;j+ 29 (3.0 _;j ;j ;ji j.#  #.#  #.#  #.#  #.#  #.#  #<#  ##+## #@#  #.#  ####.##  ##.....# ...# ...## ..##  ##.#.#  ###.# ;je j.#  #.#  #.#  #.#  #.#  #.#  #<#  ##+## #@#  #.#  ####.##  ##.....# ...# ...## ..##  ##.#.#  ###.# ;j;j;j \ _A gnoll is nearby!;j ))))))jYou shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!;j jThe gnoll is lightly wounded.  You hear a shout!;j.....<j(wandering);jv7===9.1 (1.2;jh;j&p _You encounter a gnoll. It is wielding a +0 club.;j" ))))))jYou shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!;j4.j....<50.2 (1.1;j73 _The gnoll is lightly wounded.;j)B )));jn));jU You shoot an arrow. The arrow hits the gnoll.;jQ.j;jďR...<;jA-1.4 (1.2;jr;j] _The gnoll is heavily wounded.;jV)))))));j9+N.j;j{1X....<;j1(2.6;j(7;j9p _You shoot an arrow. The arrow completely misses the gnoll.;j.K )))You shoot an arrow. The arrow hits the gnoll.;jTQ.j;jF.<;j\-3.7 (1.1;j;jO] _The gnoll is heavily wounded.;jg )) You shoot an arrow. The arrow hits the gnoll.;j)pQ.j;jmv2<;jv(4.8;jZ{;j# ))))))) _The gnoll is almost dead.;jN.j;j} .....  You shoot an arrow. The arrow closely misses the gnoll.;j-6.0 (1.2;j;jk ;jD_The gnoll barely misses you.;j#DV)))))));j ......jYou shoot an arrow. The arrow closely misses the gnoll.;jF-7.1 (1.1;jp;jR _The gnoll barely misses you.;jV <You shoot an arrow. The arrow hits the gnoll!;jZR;jP2j;jj   gnoll;j;j<  TrapHz the Shooterj.#  Spriggan#.#;j  Health: 15/15 ========================#.#  Magic: 3/3========================#.#  AC: 2Str: 7#.#  EV: 16Int: 10#.#  SH: 0Dex: 18#<#  XL:  2 Next: 110% Place: Dungeon:2  ##+###@#;j.  Noise: ===------  Time: 658.3 (1.2) ##...###.#  a) +0 shortbow #.....## ####.##  Fire: a) +0 shortbow .......## ##.....# ........####......# ;j?........'........##  j   gnoll ........####....##;j/ .......## ##.#.# #.....## ###.# You shoot an arrow. The arrow closely misses the gnoll. _The gnoll barely misses you.You shoot an arrow. The arrow closely misses the gnoll. ;jr_The gnoll barely misses you.You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!;jThe arrow hits the gnoll! _You kill the gnoll!  Your Stealth skill increases to level 2!  You have reached level 3!;j/  --more--;jt8  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;j8;jU8/184/47203 5% ;jA;jR _You feel agile. x2;j )))))) You shoot an arrow. The arrow hits the gnoll.;j M.j;j% X....<;j (9.5;j ;j! ` _The gnoll is moderately wounded.;j% )))))You shoot an arrow. The arrow hits the gnoll.;jM.j;jR...<;j.60.6 (1.1;j`;j] _The gnoll is heavily wounded.;juV)))))));jHN.j;jN....<1.8 (1.2;jS;j=Vm _You shoot an arrow. The arrow closely misses the gnoll.;jY )))You shoot an arrow.  The arrow hits the gnoll but does no damage.;j'Q.j;jO.j;j+ 2<;j (3.0;j;j] _The gnoll is heavily wounded.;j4 ) You shoot an arrow. The arrow hits the gnoll.;jQ.j;j-;j(4.2;j;j < _The gnoll is severely wounded.You shoot an arrow. The arrow hits the gnoll.;jR;jd;jIh1305.4;j4m;jpI _You kill the gnoll!;j4;j;jЧ^ _No target in view!;j4;j-;jH _No target in view!;jY;j;j~;jH _No target in view!;j!9;j9;j3?;jeAH _No target in view!;j' _No target in view!;jO;jO;jy_Y _No target in view!;j;j!;j;j;j;j;j;j;j;j;j;j\;j04;j;j;j;jr;j͐;j;j ;j] ;ji ;j6 ;jݔ ;jW ;j ;j ;j 4;j: ;jg ;j ;j ;jZ ;j 3;j" ;j ;jӻ ;j : _;jc Q _ There is an escape hatch in the ceiling, spattered with blood here.;j [  Items here: )) ††.;j ;j 5 _;j ;j ;j ;j ;j ;j ,;j ;jq   You encounter a gnoll. It is wielding a +0 club. # ;j| .   ##.####.####  j......@...# --- ##.####.##.#  #.##.#  #.##.#  ..##.#  ####.# j   gnoll (wandering) #<#    ##+## #.#    ##...## #.#  ;j `.j70.8 (5.4;jY <;jo P---1.4 (6.0 _;ji ;j ;j54)))))));jҺH.j;jN..j....;jʿ7===2.6 (1.2;ja;jm _You shoot an arrow. The arrow closely misses the gnoll.;jd ))))You shoot an arrow.;j $J.j;j* ...;j-+-3.7 (1.1;jA1;j 4B _The arrow hits the gnoll but does no damage.;jsE ))) You shoot an arrow. The arrow hits the gnoll.;jF.j;j.C.j;j.;j-4.9 (1.2;j{;j` _The gnoll is moderately wounded.;j1{ )You shoot an arrow. The arrow hits the gnoll.;j#iJ.j;jNn;jn(6.1;jSs;jv] _The gnoll is heavily wounded.;j4)))))));jS ......jYou shoot an arrow. The arrow closely misses the gnoll.5;j;----7.2 (1.1;jd;j38 _The gnoll hits you with a +0 club.;jF)4)))))));jɯl......j;j-8.4 (1.2;j;j  _You shoot an arrow. The arrow closely misses the gnoll. The gnoll misses you.;jG )You shoot an arrow. The arrow hits the gnoll.;joR;j ;j ;j- ,;j3 ;jH ;j 9=;j ;jי ;j K7=;j ;jܜ ;j/ ;j ;j ;j ;jy ;j ;jǣ ;jv ;j ;j i8===;j ;j& ;j׳ ,;j ;jD ;jq ;j ;jM ;j ;j ;j` ;jG ;jտ ;j ;jA :==;j ;j ;j ;j ;j ;j ;jI ;j ;j ;j. ;jP ;j ;j ;j0 ;j ,;j ;j ;j# ;ji ;j ;j ;j ;j ;j ;jT ;j ;j ;j ;j ;j ;j ;j ;jZ ;j ,;j ;jc ;j ;jQ ;j ;jN ;j  ########  #......#  #.####.# ;j: Z# #.# #.# ###.####.####.#### ....@......)....# ---98.0 (18.4).###...###.####.##.# #.... #.# #.##.# ##... #.# #.##.#;jv ##[# #.. ..##.##. ### ####.##. #<# ##+## #.#;j b ##...## #.#;j= ^---6 (19.0;j ;j F _Found a scale mail.;j;j;j;j;jז,;j[,;j,;j;j-;j:;j;j;jo;j;jժ;j֫;j;j;jL;j[;j;jU..#..##.##.# #########.# #......##.# #.####.# #.# #.# #.#;jC.######.####.####.####........)....#701.6 (3.0)....###...###.####.##.#..) #.....##.# #.##.#. ##...###.# #.##.# #;jJ#[## #.. ..##.# #.# ### ####.#  #.# #<#  ##+## #.#  ##...## #.# ;j;j-2.2 (3.6;j;j% _Found a dagger.;j,;j;j ;j@$;j&;j*,;j+;j+.;j`.;j/;j 2;j35;j5;j[7;j?9;j;;j"<;j=;j:@;jB;jB;j4D;jF;jH;jI;j6K;jM;jCO,;jO;jQ;jS,;jT;jV;juX;jX;jY;j7b##### #.# #.#.# #.# #.####.######.####.##................###.....###...###.##....)..##.....##.##.#.....###...###.# #.#.#.....# ##[## #.. #...@...### #.# ## ###.##### #.#  ... ##+##  #.## ##...###. ##.....#;jb## ##.......##  #.........#.. +.........'.#..<####.........#;jj-7.6 (5.4;jEk+8.6 (6;jDq;jsV _p - 2 amethyst potions;j % ;j% ;j9* ,;j)+ ;j/ n;j0 ;j3 ;j6 n  You encounter a frilled lizard.;j< .######.####................###.....###...# #....)..##.....##.##.#.#.....##.#.#.....# ##[## #..;j= #.......### #.# ####.##### #.# .# ##+## .###.# ##...###. .# ##.....### $# ##.......## .# #.........## .. .l +..'. l   frilled lizard (wandering)#..<### #..<...### #.####.##.....##;j B 9.8 (1.2l.  Found 18 gold pieces.;jlI Nl;jJ .10.4 (1.8;j2P ;jR 8 _The frilled lizard hisses angrily.;j †You shoot an arrow. The arrow hits the frilled lizard!;jg P)));j Z..$;j" ?5===1.6 (1.2;j3 ;j5 R _You kill the frilled lizard!;j _No target in view!;ji;jrj;j/p;jlsH _No target in view!;j1;j1;j"5,;j6;j:P _;j<;j =;j=;j?;jA;jZB;jC;jsD;jFk  You encounter a ribbon worm.;jL`# #....)..##.....##.# #.#.#.....###...###.# #.#.#.....# ##[## #.. ;jbL#.......### #.# ### ###.##### #.# #.....# ##+## #.###.# ##...## #. #.# ##.....### #@# ##.......##---#....†# #.........###w........ +.........'..;jL"###.#..<####..#### ##..<...##.####.##.....## w   ribbon worm (asleep).. #.###...####. #.# ##+##.. #.# #.#;jS-3.4 (1.8;jTP---4.0 (2.4 _;jZ;j\R _You see here 18 gold pieces.;j- 5 # #....) ;jk.     ##[## #..   #.# ###  ###.##### #.#  #.....# ##+##  #.###.#   #. #.#   # #@#  ;j.  #....†#  ;j. mw........  ###.#..<## # ##..< ;j. [ #.##  ..   ##. #.# ##+## ;j'/ 6 .. #.# #.# ;j% j # #....)     ##[## #..   #.# ###  ###.##### #.#  #.....# ##+##  ;j #.###.#   #. #.#   # #@#   #....†#  w........  ###.#..<## # ##..< #.##;j   ..  ##. #.#  .. #.# ;j ;j ;jC ;j8 b _A ribbon worm is nearby!;j[c ))))))w;jc)You shoot an arrow.;jK.w;jW-.....;ja7===5.2 (1.2;jp;j  ;jAB_The arrow hits the ribbon worm but does no damage.;jgn )))))You shoot an arrow.;j/XK.w;j)`,....;j`(6.4;jg;jiH _The arrow hits the ribbon worm but does no damage.;j|o ))))))You shoot an arrow.;j ....w.(catching breath)  You shoot an arrow. _The arrow hits the ribbon worm but does no damage.  You shoot an arrow. _The arrow hits the ribbon worm but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm.;j ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;jt 2....;jl   8  7.6+0 shortbowHeld ;jӜ ;j . _You are caught in a web!;j ;jF 0;j ;j3 d _You are caught in a web!;j ;jJ ;j N _You are caught in a web!;j ;j ;j ;j N _You are caught in a web!;jn ;j)o ;ju ;jw N _You are caught in a web!;j ;jf ;j) ;j P _You are caught in a web! _;j_ ;j` ;jf ;ji . _;j ;j ;j ;j@ ;j] ;jb^ ;je ;jg ;j ;j` ;j ;j ;jKl ;jl ;j ;j΋ ;j ;j ;ji ;j ;j# ;jϐ ;j ;j ;jГ ;j> ;j ;j ;j͗ ;j ;j ;j ;j1 ;j ;j` ;j ;j ;j ;j ;jP ;j ;j, ;j ;j4 ;j~ ;j ;j ;j ;j ;j ;j> ;jֱ ,;jy ;j ;j] h #...... #.. .> ###.....# ##.. .# # #....)..#;jл  ... .# #.#.#.....# #..#.# #.#.#.....# #....# #.......### #..$.# ###.##### #....# #  ;j #.@##.# #.###.# ---56.5 (32.4);j #.....# #.# #.# ;jg . ## ##.#### #.###.# ####...##.######....†####.;j t......................+.##......######.#..<####. ##.#.### #.##..<...#;jϼ 0 # #. ###.##.####.# #. #......# #.#;j E ;jV ;jT .7.1 (33.0;jn ;j@ 9 _Found an escape hatch in the floor.;jO;jP3;jQ;j?T;jXX;jMY;jZ;j];j)^,;j`M _You now have 86 gold pieces (gained 10).;jb;jSb;jb;jd;jaf,;jg;jh;jj;j%k,;jHl;jem;jm;jKn;jo;jp;j'q;jq;jr;ju;jx;jax;jV|P  There is an escape hatch in the floor here.;j};j4~ _;j);j3;jƂB;j;j܄;jC;j;j.;j;jj;ja;j;j;j܌;j;j;jY,;jÑ;j*;j6,;j;j;j;j%;j;jњ;j6,;j;j2X;j{;jƢ;j;jã;j;jߦ;j,;j1;j;jz,;j;jǬ;j;jr;j;j;j;j;j\;jV;j;j(;j";j,;j;j/;j|;j;j&;j;j8,;j߾;jC;j,;jr;j3;j;j3;j;j:;j0;jr;j;j;jg;j;j$;j;j;j;j;j;j;j;jB;j;j;j;j<;jz;j;jF;j;jj;j,;j;j;j ,;j;j;j,;j;j;j%#.#  #.#  #.#  #####.#  #...#.####  #.#......#  ####.#.#.##.### ;j? ##....#........####.#####.#80.9 (23.8....#..# #.### #.###.#..# #..... #. #..# #.####;j5 #. ... #.# #. ..# .. ####;jGU #> ;jM;j.1.5 (24.4;j;j; _Found a stone staircase leading down.;j;j:;j$X;jPB;j;j;j;j8,;j;je;jR,;j;j;j,;jy;j;j,;j;j;j;j,;j0;j;j";jQ;j;j%k  You encounter a ribbon worm.;j ####.#.#.##.#####....#........# ##..#####.#####.# ##.....#..# #.#######.###.#..# #.......#.# #..# #.#######.# ... #.# ######.##### ..# #;jj#.......@.# #### ##.###>###.# #.# .##.# .. ##..# ... ##...... .... ..... w   ribbon worm (asleep)...# ...w. ##...;j=.... ......##.#;jA# #;j16.3 (4.8);j29 (5.4 _;j;j;j5     #..  #.  #.  #.# #..#  #.# ... #.#  #####.##### ..#  ;jݝQ#.......@.# ####  #.###>###.#  #.# .# #.# .. ##  ..# ...  ... ....  ...# ...w.  .... ......  # ;j5 J     #..  #.  #.  #.# #..#  #.# ... #.#  #####.##### ..#  #.......@.# ####  #.###>###.#  #.# .# ;j6 #.# ..  ..# ...  ... ....  ...# ...w.  .... ......  # ;j< ;js< ;j@ ;jBC b _A ribbon worm is nearby!;j+ )))))wYou shoot an arrow. The arrow hits the ribbon worm.;jn :w.;jݩ v......===8.1 (1.2;j ;jB 9 _The ribbon worm is lightly wounded.;jǘ )))) You shoot an arrow. The arrow hits the ribbon worm!;j.;j !}....;j!(9.3;j%;j(c _The ribbon worm is heavily wounded.;j94;j?;jBH _No target in view!;j6;j;j_;j7H _No target in view!;j#4;j&;j=)H _No target in view!;jV;j;j˹;jH _No target in view!;j;jS;j3;jH _No target in view!;j _No target in view!;j- ;j%. ;j2 ;jw5 ;j=  ####.#.#.##.### ##....#.#  #..#####.#####.#  #.....#..# #. #.###.#..# # #.# #..# #. #.# ... #.#  #####.##### ..#  #......@..# ####  #.###>###.#  #.# .#;j>  #.# .. ## ..# ... ## ... ....  ...# ..... ##.. .... ...... ##. #;jD ;jE <---9 (0.6 _;j+I ;j4K ;j ####.#.#.##.### ##....#.# #..#####.#####.# #.....#..# #. #.###.#..# # #.# #..# #. #.# ... #.# #####.##### ..# #.# ####;jw #.###>###.# #.# .# #.# .. ## ..# ... ## ... .... ;jڭ  ...# ..... ##. ;j  .... ...... ##  # ;j;jl#---;j"90.5;j;jx;j}9   ####.#.#.##.###   ##....#.#   #..#####.#####.#   #.....#..# #.   #.###.#..# #   #.# #..# #.   #.# ... #.#   #####.##### ..#   #;j4: .# ####   #.###>###.#   #.# .#   #.# ..   ..# ... ##   ... ....   ;j|: F ...# ..... ##   .... ......   ;j @ ;jBA (1.1;jD ;jF ;j3;j%;j;j;j>;j;jl _ A ribbon worm comes into view.;jʛ ####.#.#.##.###  ##....#........# # #..#####.#####.# # #.....#..# #.### #.###.#..# #... #.# #..# #.### #.# ... #.# # #####.##### ..# # ;j>k#.......@.# #### # #.###>###.# # #.# w#  #.# .. ## ;j=..# ... ##... ... .... ...w   ribbon worm ...# ..... ##... .... ...... ##. # #;j"-2.3 (1.2;jţ29 (1.8 _;jʨ;jɪ;j2           #.# #..#  #.# ... #.#  ;j3t#####.##### ..#  #.......@.# ####  #.###>###.#  #.# w# #.# .. ##  ..# ...  ... ....  ...# .....  .... ......  # ;jP           #.# #..#  #.# ... #.#  #####.##### ..#  #.......@.# ####  #.###>###.#  ;j#.# w# #.# ..  ..# ...  ... ....  ...# .....  .... ......  # ;j(;j;jU;jb _A ribbon worm is nearby!;ji )You shoot an arrow. The arrow hits the ribbon worm!;jL:w.;j4;j7===4.1 (1.2;j ;j[c _The ribbon worm is heavily wounded.;j  You shoot an arrow. The arrow hits the ribbon worm.;j R (catching breath)The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j   8  5.2 (1.1+0 shortbowHeld  _You are caught in a web!;jq_ F;jn d _You are caught in a web!;j ;j> ;j8 ;jM N _You are caught in a web!;j ;j ;j5 ;j N _You are caught in a web!;j;j;j;jN _You are caught in a web!;j|;jD;j;jfP _You are caught in a web! _;jxa c _ You struggle to detach yourself from the web.;j(b 4--60;jh ;j*j X _The ribbon worm barely misses you.;j |  You struggle to detach yourself from the web.;j @--7;j ;j C _The ribbon worm bites you but does no damage.;ja;j--8;j;jC _You struggle to detach yourself from the web.;j<;j<17 =9+0 shortbow;jA;jZDs _You disentangle yourself. The ribbon worm closely misses you.;ju ####.#.#.##.### ##....#.#  #..#####.#####.#  #.....#..# #. #.###.#..# # #.# #..# #. #.# ... #.#  #####.##### ..#  #......@..# ####  #.###>###w#  #.# .# #.# .. ## ..# ... ## ... .... ;j& ...# ..... ## .... ...... ##. #;j 4w.;j;;j=3-8 (0.6;j;j;j ####.#.#.##.### ##....#.# #..#####.#####.# #.....#..# #. #.###.#..# # #.# #..# #. #.# ... #.# #####.##### ..# #.w.# #### #.###>###.# #.# .# #.# .. ## ..# ... ## ... ....  ...# ..... ##;j .... ...... ##  #;ji;jYD-800.4;j;j;j  ####.#.#.##.###   ##....#.#   #..#####.#####.#   #.....#..# #.   #.###.#..# #   #.# #..# #.   #.# ... #.#   #####.##### ..#   #.w.# ####   #.###>###.#   #.# .#   #.# ..   ..# ... ##   ... ....   ...# ..... ##   .... ......[;j+x39;49m  w.;j;j)(1.0;j;ji;j< )You shoot an arrow. The arrow hits the ribbon worm.;j 3w.;j ;j| 7===2.2 (1.2;j ;j c _The ribbon worm is heavily wounded.;jQ  You shoot an arrow. The arrow hits the ribbon worm!;j (catching breath)The ribbon worm is almost dead.;j `````The ribbon worm expels a string of sticky webbing.;jEe J....@;j f (3.4;jj ;jl W _The stream of webbing misses you.;jf h .  You shoot an arrow. The arrow hits the ribbon worm.;jl (;jE;jEH074.6;jL;jNO _You kill the ribbon worm!;j2;j3;j7;j:H _No target in view!;j2);j);j/;j|1H _No target in view!;j;j;j;j5H _No target in view!;jPc;je;jj;jnH _No target in view!;j ;j; ;j ;j ;jC ;j P _;jO ;j ;j ;j ;j ;j ;jc ;jn ;jA ;j ;jԻ ;j ;jý ;j ;jm ;j ;j  #..#####.#####.# #. #.....#..# #.######. #.###.#..# #........ #.# #..# #.######. #.# ... #.# # #####.##### ..# #. #.........# #### #. ;jm #.###>###.#  ## #.# #@##---7.6 (3.0 #.# #........ ## # ..# #........ ##...# ... +........ ...... ...# #........ ##.... .... .......). ##.# ###.....# # #. #...## #. #;jh ;jX I---8.2 (3.6;j ;j # _Found a club.;jD;jVE;jE;j+I;jFK;jSOB;jQ;jQ;jAR;jT;jW;jW;jzX;j_Z;j\,;j~];j&`;j0b;j{b;jc;je;j:g;jg;jRh;jj7 _You open the door.;jl3;jm;jq@  There is an open door here.;js;jt _;j]u;j{  There is an open door here. _;jB;jlB;j;j;j;j,;j;j;j;j;j;j3;jO;j;j;jv7 _You open the door.;jn;j;j̤;j@  There is an open door here.;j,;j _;jū;jE;j;j;j;j;ju,;j3;j;j8;jտ;j;j;jB;j X;jX;j7;jYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a frilled lizard.;jf.#..# #.######..#.#.# #.#.#... ....#####.# #....#.# #.......# ###.......# #....#.# ###.##### .###'###### #....#.# #.....# .##...## ##..##.# #.###.# .#.....## ####.....# #.# #.# ;j........## ##.###.#### #.###.# .........####...##.######....†# .........'......@................ .........####......######.#..<## ......).## ##.#.### #.##..<.. ##.....## ###.# ###.##.######...## #.# #......# ###+## #.# #.#.##.## # l   frilled lizard (asleep).# #.#.....# ##l# #.####..# ##.####..###;j022.8 (14.6);j53.4 (15.2 _;j;jr;j k    .  '  ;j  ..##   .#.....## ## #.# #.# ........## ##.###.####  ..####...##.######....†.'......@.......####......######.#..<).## ##.#.### < ###.#  ;j E #.#   ##+## #.#  ;j  #.#  ;j R #l#  ;j}     .  '   ..##   .#.....## ## #.# #.# ........## ##.###.####  ..####...##.######....†.'......@.......####......######.#..<).## ##.#.### <;jܤ  ###.#   #.#   ##+## #.#   #.#   #l#  ;j 4;jӰ ;j e _A frilled lizard is nearby!;j+, †You shoot an arrow. The arrow hits the frilled lizard!;j1)))))) ;j̹E......;j-C9===4.5 (1.1);j;jR _You kill the frilled lizard!;jK{ ;j{ ;jo| ;j ;j ;j n;j ;j) ;j ,;j ;j3 ;j ;j ;j ;j4 ;j^ ,;j ;j ;j ;j ;jC ;j# ;j ;jp ;jϔ ;j1 j  You see here a frilled lizard corpse.;j ;j/  _;j ;j ;j ;j ;jc ;jM ;j ,;jh ;j] ;j% ;j| ;j ;jl ;j ;j ;j ;j ;j .. +.........'..............# #.........####......######.#. .....).## ##.#.### #.  ####.....## ###.# ###.## ;jұ ##...## #.# #..... ##+## #.# #.#.## #.# #.#... .###########†# #.# ;j .......@.....# #.####---31.7 (7.2 ;j >.###.######## #..... # #### ;j@ C#. #.;jo  #. #. #. ;j +#..;jv ;j I---2.3 (7.8;j ;j ; _Found a stone staircase leading down.;jr;jfs;js;jv;jFx;jx;j|,;j};jD~;j;jT;j;jM;j;j;j ;j~;j;j;jt;jӍ;j;j[;j;jw;j;jŔ;j;jd;j;jx;j?,;j;j;jP,;j;j;j:;j;j[;j;j>;j;j;j8;jܯ;j ;jŰ;j4;j,;j;j;j;jʶ;j ;j;j;jy;j¹;j;jG;j;jϽ;j;j_;j;j;j;jI;j;j;jI;j9;jy;j;j;j,;j2;j;jb,;j;j;j ;jQ;j;j;j1;j;j;j;j$;jl;j;j;jn;j;j;jt;jA;j,;j;j;j4;j;j;j;j;jI;jX;j;j;j8;j;j,;j ;j;j;j;js;j;j@;j;j;j;jy ####.....##  ##### # ##...##  ;jm ##...##># ##+##   #.....#. #.#   #...... ####.####  .!... #........;j ... #.#.>.###  #.# #......  #@# #.#...51.5 (19.2)  #.########.##..# # ;j #...........##.# # ##########.....#  #.###### #........ ########;j;jN.2.1 (19.8;j;j.; _Found a stone staircase leading down.;j:fI;jk;jbz;j4 ... +........  ...# #........  ............).  ####.....#  ##### # ##... ##...##># ##+##  #.....#.# #.#  #.......# ####.# #.@...# #....... ;j##...## #.#.>.# #.## #......  #.# #.#...# #.########.##..# #...........##.#  ##########.....# #.#######.......;j13.9 (1.8);j+4.9 (2;j;jrY _q - a murky yellow potion;jZK;jW;jXg;jht ;juL There is a stone staircase leading down here.;j x;jy _;j_z;j2};jJ,;j;jR;j;j;j3;j;j;jV,;j;j;j;jm;j;j #.###.#..# # #.# #.#..# #.# #.# #....#####.# #####.######.. #.........###'#### #.###>###.##...##  #.###.# #.#.....# #.#.#.# #........##  ;j[]#..@..###.........## #.......+.........'. #.....###.........# #..............).## #####.#####.....## ######.# ##...##  ##...##># ##+##  #.....#.#  #.......# ####.######;j.62.1 (7.2;j+3.1 (8;j;j7` _h - a scroll labelled UTOADUWOYD;jI;j~;j:;jɤ;jB;j];j ;j;j;j;j;j[;j;jZ;j ;jҷR  There is a stone staircase leading down here.;jݹ;j _;jǾ;j;j;j;j5;j;j;j;jR;j;j,;j;j;jw;jE;j;j;j;j;j;j$;j4;j;j;jB;j;jB;j%;j;j,;j;j("f  You encounter an adder.;j)= ;j-*# ##  #. S.  .# #.  .#.  #.# ;j^*#@# #.# ;j*#.# #####.#;j*{ #...#.#### ;jd+#.#......# S   adder (asleep) ####.#.#.##.### ##....#........# ###### #..#####.#####.# #....>;j3076.3 (13.2);j539 (13.8 _;j;;j>;j # ##  #. S.  .# #. .#. #.# #@# #.# #.# #####.# #...#.####  #.#......#  ####.#.#.##.###  ##....#........#  #.. #....>;j&l m # ##  #. S.  .# #. .#. #.# #@# #.# #.# #####.# #...#.# #.#......#  ####.#.#.# ##....#........#  #.. #....>;jcq ;jHr ;jx ;jA ] _An adder is nearby!;jֺ  # ##  #. S.  .# #. .#. #.# #@# #.# #.# #####.# #...#.####  #.#......#  ;j w####.#.#.##.###  ##....#........#  #.. #....>;j # ##  #. S.  .# #. .#. #.# #@# #.# #.# #####.# #...#.# #.#......#  ####.#.#.# ##....#........#  #.. #....>;j"s _An adder is nearby!;jR )))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.;j2.S.S;j0%.;j`;===8.1 (1.2);jT;j` _The adder is moderately wounded.;j <));jڌ U.S;j ;jG (9.3;jܙ ;j l _You shoot an arrow. The arrow barely misses the adder.;ja 1);j3I B SYou shoot an arrow. The arrow misses the adder. The adder barely misses you.The adder bites you.  You are poisoned.;jPJ 5=======----80.4 (1.1Pois ;jVQ ;j3U , _The adder poisons you!;j6k 1);j SYou shoot an arrow. The arrow closely misses the adder. You feel sick.;j j3-------1.6 (1.2;j ;jH ) _The adder bites you but does no damage. The adder barely misses you.;jޖ SYou shoot an arrow. The arrow closely misses the adder. You feel sick.;j k12----2.8;jܜ ;j S _The adder closely misses you.;jɶ 1);j@ SYou shoot an arrow. The arrow barely misses the adder. You feel sick.;j1A n1---3.9 (1.1;juh ;js ) _The adder closely misses you.;j S You shoot an arrow. The arrow barely misses the adder. You feel sick.;j#B--5.0;j;jX  _The adder closely misses you. The adder barely misses you.;j21);j ;jSYou shoot an arrow. The arrow misses the adder. You feel sick.  You are no longer poisoned.;j7h0-6.1;j;j  _The adder misses you.You shoot an arrow. The arrow hits the adder.;j8Ym  The adder is severely wounded.;jZ|7/18 -----7.2;jl^;jg} _The adder barely misses you. The adder bites you.;jh;jn;jTr^ _You are too injured to fight recklessly!;j-;j;j5;j t _You are too injured to fight recklessly!;j;j;jͧ _You are too injured to fight recklessly!;j|;j^ _You are too injured to fight recklessly!;j _You are too injured to fight recklessly!;j*4;j0;j3Y _You are too injured to fight recklessly!;j54;jR;;j<;j4;jg ;j;jTrapHz the ShooterSprigganHealth: 7/18=========---------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#S#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 887.2 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.####;j #.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....> _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);j7.TrapHz the ShooterSprigganHealth: 7/18=========---------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#)#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 887.2 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder;jHN####.#.#.##.#####....#........# #######..#####.#####.# #....> _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);jS  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.8=8.3 (1.1 _The adder misses you.;jsTrapHz the ShooterSprigganHealth: 8/18==========--------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#S#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 888.3 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....>[40;jvmYou shoot an arrow. The arrow closely misses the adder. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);jqTrapHz the ShooterSprigganHealth: 8/18==========--------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#)#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 888.3 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder####.#.#.##.###;j##....#........# #######..#####.#####.# #....>You shoot an arrow. The arrow closely misses the adder. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);j ;jG MS _The adder misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow misses the adder.6--9.5 (1.2;j ;j* g _The adder barely misses you. The adder bites you.;jz TrapHz the ShooterSprigganHealth: 6/18========----------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#S#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 889.5 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder####.#.#.##.###;j+|##....#........# #######..#####.#####.# #....>You shoot an arrow. The arrow misses the adder. _The adder barely misses you. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);jTrapHz the ShooterSprigganHealth: 6/18========----------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#)#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 889.5 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....>You shoot;jA an arrow. The arrow misses the adder. _The adder barely misses you. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);jMM # ##  #. ..  .# #. .#. #)# #@# #.# #.# #####.# #...#.####  #.#......#  ####.#.#.##.### ;jN ##....#........#  #.. #....> _The adder barely misses you. The adder bites you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow misses the adder.;j0 # ##  #. ..  .# #. .#. #)# #@# #.# #.# #####.# #...#.# #.#......#  ####.#.#.# ##....#........#  #.. #....> SThe adder bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!3====----90.6 (1.1Pois ;j 5;j<7, _The adder poisons you!;jTrapHz the ShooterSprigganHealth: 3/18====--------------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#S#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 890.6 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.#Pois #...#.#####.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....>[4;j0mYou are lethally poisoned! _The adder poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);j^TrapHz the ShooterSprigganHealth: 3/18====--------------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0Dex: 20#)#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 890.6 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.#Pois #...#.#####.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....>[4;jz_0mYou are lethally poisoned! _The adder poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit);jp^ # ##  #. ..  .# #. .#. #)# #@# #.# #.# #####.# #...#.####  ;j$9#.#......#  ####.#.#.##.###  ##....#........#  #.. #....> _The adder poisons you!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;jAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.;jH # ##  #. ..  .# #. .#. #)# #@# #.# #.# ;j#####.# #...#.# #.#......#  ####.#.#.# ##....#........#  #.. #....>;j S * * * LOW HITPOINT WARNING * * *1---1.7 (1.1;j ;j _You feel sick. The adder bites you but does no damage. The adder misses you.;j;jGear: 5/52 gear slots (Left/Right/Tab to switch category) ;juHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  b - a +0 robe (worn) ;jJewellery (go to first with "=)  d - a ring of resist corrosion (worn);j1e - a ring of magical power;jsc1 Scrolls:  Scrolls ?  s - 2 scrolls of butterflies  c - a scroll labelled LUZEIJ RIAN ;jcv e - a scroll labelled HUITIM BEGRE  h - a scroll labelled UTOADUWOYD;jXGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)e - a ring of magical power;jQm Scrolls:  Scrolls ?  s - 2 scrolls of butterflies  c - a scroll labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE ;j: h - a scroll labelled UTOADUWOYD;jBPotion Potion!  d - a fizzy cyan potionf - 2 fuming orange potionsj - a bubbling emerald potion  k - a murky amethyst potion  l - an orange potion  n - a fuming sapphire potion  o - a pink potion  p - 2 amethyst potions  q - a murky yellow potion;jzp - 2 amethyst potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.;jij ;jo ;jv TrapHz the ShooterSprigganHealth: 7/18=========---------------# ##Magic: 4/4========================#. ..AC: 2Str: 7.# #.EV: 17Int: 10.#.SH: 0;jv Dex: 20#S#XL:  3 Next: 69% Place: Dungeon:2#@#Noise: ===------  Time: 891.7 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#####.##...#.#####.#......#S   adder####.#.#.##.#####....#........# #######..#####.#####.# #....>Shift-Dir - straight line;jGw Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.* * * LOW HITPOINT WARNING * * * _You feel sick. The adder bites you but does no damage. The adder misses you.It was a potion of curing. You feel better.;j   Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.  * * * LOW HITPOINT WARNING * * * _You feel sick. The adder bites you but does no damage. The adder misses you.It was a potion of curing. You feel better.  p -> c - a potion of curing;jт V6---2.7 (1;j{ ;j҉ * _The adder bites you.;j9-# ###. ..  .# #.  .#. #S#..#####....#.#####......####.#.#.##.#####....#........# ######..#####.#####....>;j_....#..# #.######..#.#;jE.S---3.3 (0.6;jA6 # ##. ..  .# #.  .#. #.#S.####...#.####S   adder.#.###.#..# #.........#.#.S;jr;j.=9;j;jp _The adder attacks as it pursues you! The adder misses you.;j # ##. ..  .# #.  .#. #.#S.####...#.#####.......#.###.;jI#S   adder..#.# #.#..# #.######..#.#;jN.S;j#;j!$(4.5;j(;j+{ _The adder attacks as it pursues you! The adder completely misses you.;j. . ..  .# #.  .#. #.#S#####....#@#####......#####.#.#.##.###...#.#S   adder#..;j{#.# #....#####.# #....#;j;jZJ--5.1;j;jZ;j  .# #.  .#. #.#S#####.#...#.#####..@...#####.#.#.##.#####....#........# ######;jK##.#####.###S   adder...#####.######.......# #....#;jN.S;j;jQ@-7;j;j;jWp  .#. #.######S...#.#####.#......####.#.#@##.#####....#........# ######..#####.#####.# #....>;jpS   adder###.#.........###'###### #....#;jrN.S;jy;jz(6.3;j;j;j; #.######...#S#####.#......#####.#.#.##.#####....#..@.....# ######..#####.#####....>...#..# #.######..#.#S   adder###.###>###.##...####..##.S;j;jB&9;j;j;jBg4;j m;jt;jR;j;j;jd;jd;jj;jl;j! >#.#TrapHz the Shooter#.#Spriggan#.#Health: 6/18========----------------#.#Magic: 4/4========================#####.#AC: 2Str: 7#...#.####EV: 17Int: 10#.#..S...#SH: 0Dex: 20####.#.#*##.###XL:  3 Next: 69% Place: Dungeon:2##....#..@.....# ###### Noise: ---------  Time: 896.9 (0.0)#..#####.#####.# #....> a) +0 shortbow;j G#.....#..# #.######..#.# Fire: a) +0 shortbow#.###.#..# #.........#.##.# #.#..# #.######..#.##.# #....#####.# #....# S   adder#####.######.......# #....##.........###'###### #....##.###>###.##...####..## _The adder attacks as it pursues you! The adder misses you. ;j. _The adder attacks as it pursues you! The adder completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit);j#.#TrapHz the Shooter#)#Spriggan#)#Health: 6/18========----------------#)#Magic: 4/4========================#####)#AC: 2Str: 7#...#)####EV: 17Int: 10#.#..)...#SH: 0Dex: 20####.#.#)##.###XL:  3 Next: 69% Place: Dungeon:2##....#..@.....# ###### Noise: ---------  Time: 896.9 (0.0)#..#####.#####.# #....> a) +0 shortbow#.....#..# #.######..#.# Fire: a) +0 shortbow#.###.#;j)[37m..# #.........#.##.# #.#..# #.######..#.##.# #....#####.# #....# S   adder#####.######.......# #....##.........###'###### #....##.###>###.##...####..## _The adder attacks as it pursues you! The adder misses you. _The adder attacks as it pursues you! The adder completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit);j3.S completely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.;jF;8.....;jc<j7====8.0 (1.1 _;jF;jH;j#.#TrapHz the Shooter#.#Spriggan#.#Health: 7/18=========---------------#.#Magic: 4/4========================#####.#AC: 2Str: 7#...#.####EV: 17Int: 10#.#......#SH: 0Dex: 20####.#.#S##.###XL:  3 Next: 69% Place: Dungeon:2;jտ##....#..@.....# ###### Noise: ===------  Time: 898.0 (0.0)#..#####.#####.# #....> a) +0 shortbow#.....#..# #.######..#.# Fire: a) +0 shortbow#.###.#..# #.........#.##.# #.#..# #.######..#.#;j#.# #....#####.# #....# S   adder#####.######.......# #....##.........###'###### #....#;j)#.###>###.##...####..##Aim: an adder (heavily wounded, 50% to hit) ;jGm_You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbow;jdUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit);j޿#.#TrapHz the Shooter#)#Spriggan#)#;j4XHealth: 7/18=========---------------#)#Magic: 4/4========================#####)#AC: 2;jStr: 7#...#)####EV: 17Int: 10#.#..)...#SH: 0Dex: 20####.#.#)##.###XL:  3 Next: 69% Place: Dungeon:2;j<##....#..@.....# ###### Noise: ===------  Time: 898.0 (0.0);j #..#####.#####.# #....> a) +0 shortbow#.....#..# #.######..#.# Fire: a) +0 shortbow;j2#.###.#..# #.........#.##.# #.#..# #.######..#.#;jog#.# #....#####.# #....# S   adder#####.######.......# #....#;j#.........###'###### #....##.###>###.##...####..##;j{Aim: an adder (heavily wounded, 50% to hit) ;jm_You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j(kAim: an adder (heavily wounded, 50% to hit);jTLA......;jLS _You shoot an arrow. The arrow barely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;jLAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow misses the adder.;jM-9.1 (1.1;jS;jVV _The adder closely misses you. x2;j\9  #.# #.# #.# #.# #####.# #...#.#### #.#......# ####.#.#S##.### ##....#.# ;j: z #..#####.#####.# #.... #.....#..# #.######..#. #.###.#..# #.#. #.# #.#..# #.######..#. #.# #....#####.# #.... #####.######.......# #.... #.###'###### #.... #.###>###.##...##;j8: B ##..;jA ;jpB '---;jB 7 (0.6;j]G ;jBI ;j$S ####...#.#####......####.#.#S##.#####....#........# #####..#####@#####.# #.......#..# #.######..####.#......#S   adder.;jS#.###.# #.#.....## ####...;jxUU.S;j];j]#---;j^#900.3;j~c;jie;j6 ####...#.#####......####.#.#.##.#####....#.S......# #####..#####.#####.# #.......#.@# #.######..####...... ######;jS   adder..#.#.#.# #........## ##.###.#;j .;j.S;jڼ;j8!6;jZ/-=9;j;j O _The adder attacks as it pursues you! The adder bites you.;jA  ####...#.#####......####.#.#.##.#####....#........# #####..#####S#####.......#..# #.######..####...... ######....#####.# #...#.S   adder...#.....###.........####...##.#;jC N.S;jLJ ;jJ 17=;jJ !1.5;jZO ;j;R p _The adder attacks as it pursues you! The adder misses you.;jz  ####...#.#####......####.#.#.##.#####....#........# #####..#####.#####.......#.S# #.######..####.#........;j & #######....#####.# #...#####.######......#.;j S   adder....#.......+.........'..........;j* ;j: ;j 0-2.1;j ;jt ;jt`  ...#.#####......####.#.#.##.#####....#........# #####..#####.#####....;j` ...#.S# #.######..####.#........ #.######;j a #...@#####.# #...#####.######.......#;j*a .........###'######.S   adder;jJa Z......'#.....###.........####......#;jb .;jb .S;jph ;jh !-;j!i 7;jLn ;j0x ;j  #......####.#.#.##.#####....#........# #####..#####.#####.......#..# #.######..#;j c###.#.S...... #.#..######...#####.# #...;j8 O#####.######@......#;jV M.........###'#####;jv ###>###.##...## ##..##;j =##;j dS   adder.;j .....###..............).## ##.#.###;j ;j N.S;j ;jE (3.3;j{ ;jm ;jW? ;j? ;j,E ;j-G ;j1#.#......# ####.#.#.##.### ##....#........# ##..#####.#####.# #....>#.....#..# #.######..#.##.###.#..# #.#.##.# #.#.S# #.######..#.##.# #....#####.# #....######.######.# #....##.###'###### #....##.###>###.##...## ##..##.###.# #.#.....## ####.#.#.#.# #........## ##.###.##.....###.........####...##.##.+.........'..#.....###.........####......# ;jCO.S;j;j#=;j79;jK;j;jb ####.#.#.##.#####....#........# ######..#####.#####....>...#..# #.######..#.####...... #.#######...S#####.# #...#####.######...............###@#########>###.##...## ##..#.# #.#.....## ####.....###.S   adder#.......).#######.#####.....## ###.#;jLO.S;j;j ;j,!4.5;j;jQ _There is an open door here.;j g ##....#........# ######..#####.#####....>...#..# #.######..#.####...... ########....#####.# #...#####.######.S.....#.........###'#########>###.##.@.## ##..#;j 7.# #.#.....## ####.....#.# #........## ##.###.##S   adder####.....########.# ##...###.#;jl ;j &5.1 ;jK _;jȳ ;j"8 ..#####.#####....>...#..# #.######..#.####.#...... #.#######...#####.# #...#####.######.S.............###'#####;j#@###>###.##...## ##..#.# #.#..@..## ####.....#.# #........## ##.###.##....##.####....;j(#o.S   adder;jK#A###...##;jm###...##># ##+###.#;j@%N.S;j-;j-#8;j-6=7;j4;j7;j ...#..# #.######..#.####.#...... #.#.######...#####.# #...#####.######...............###S########>###.##...## ##..#.# #.#.....## ####....;jE.#.# #....@...## ##.###.##....##.####.....+'...........S   adder##+###.....#.# #.##.#;j N'S;j;jv(6.3;j;j;j ###...... #.#.######...#####.# #...#####.######...............###'########>###.##.S.## ##..#.# #.#.....## ####....;j........## ##.###.##....##.####.....+'...........#######;jE##.S   adder  #.......# ####.###########†#;jd;j;jQ&9;jq;j<  ######...#####.# #...#####.######...............###'########>###.##.S.## ##..#.# #.#.....## ####............## ##.###.##....##.####.....+'...........#########;jX=;...).## ##.#.### S   adder  #.....### #................#;j>N.S;jVF;jF(7.5;jfO;jaP;j ...#####.# #...#####.######...............###'########>###.##...## ##..#.# #.#..S..## ####............## ##.###.##....##.####.....+'...........#########...).## ##.#.### ####.#####.....## ###.# S   adder  ##...## #.#.>.###.########;j N.S;j;jD=8.1;j;j~;j Y #####.######...............###'########>###.##...## ##..#.# #.#.....## ####........S...## ##.###.##....###.........####.....+'...........#######;j <##...).## ##.#.### ####.#####.....## ###.# ## ##...## S   adder##.## #......##.#;j!;j"N.S;jN,;j,&7;j2;j4;j{ .........###'########>###.##...## ##..#.# #.#.....## ####............## ##.###.##....###....S....####.....+.........'...........#########...;jY).## ##.#.### ####.#####..@..## ###.# ## ##...##  ##...##># ##+## S   adder#.##.#...###.#;jN.S;j;j(9.3;j+;jW;jHz ###>###.##...## ##..#.# #.#.....## ####............## ##.###.##....##.####.....+....S....'...........###.........######...).## ##.#.### ####.#####.....## ###.# # ##.@.##  ##...##># ##+## .....#.# #.# ;jQS   adder#.########.##..# #.#9;jY;jCZ;jǰ<'#.##.#....>....#...#;j3J.S;j%O.S;jܺ;jK#9;jlB==10.9 (1.0;jq;j( _You open the door.;j&B .# #.#.....## ####............## ##.###.##....##.####.....+'...........#########.......S.).## ##.#.### ####.#####.....## ###.# #;jB ##...##  ##...##># ##@## .....#.# #.# ..# ####.###########†.....S   adder##..#;jB[#...........##.# #.#;jDN.S;j M;jlM&1.5 (0.6;jS;jXQ _There is an open door here.;j........## ##.###.##....##.####.....+'...........#########.........).## ##.#.### ####.#####..S..## ###.# ;j+# ##...##  ##...##># ##'## .....#.# #@# ..# ####.###########†;j#### #................#...## #.#.>.###.#######;jFw ##.## .....#;jib #.# .#...##;j#######.##..# ..........##;j4#########....;j;j&2.1 ;j _;j;jt;j`Q ....##.####.....+..'...........###.........######.........).## ##.#.### ####.#####..S..## ###.# # ##...##  ;jZa##...##># ##'## .....#.# #.# ..# ####@###########†### #................#...## #.#.>.###.####### ##.## #......#;ja #.# .#...###S   adder;jav##.....##.#######.#;j:cN.S;jk;jel;jl7;js;ju;j2 ..+'...........###.........######.........).## ##.#.### ####.#####.....## ###.# # ##.S.##  ##...##># ##'## ;j.....#.# #.# ..# ####.###########†### #...@............#...## #.#.>.###.####### ##.## #......##.# #S   adder;jY####.........#;j N.S;j;j $==;j|!3.3;j;j;jt7 #########.........).## ##.#.### ####.#####.....## ###.# # ##...##  ##...##># ##S## .....#.# #.# ..# ####.###########†### #................;j 8F#...## #.#.@.###.####### ##.## .....##.#  #.# #.#...#..#S   adder;j>81##########;j:N'S;jxB;jB&9;jI;j0bc _There is a stone staircase leading down here.;jԴk ...).## ##.#.### ####.#####.....## ###.# # ##...##  ##...##># ##'## ;j4.....#.# #S# ..# ####.###########†### #................#...## #.#.>.###.#######;jr$ ##.## #...@..##.#  #.# #...#;j#######.##..# S   adder;j+;j;je=10/18;j1=4.5 ;j _;j;j;j\V)))))));j2N.S;jO.S;jd..'>;j+'===;jR5.7 (1.2;j;je _You shoot an arrow. The arrow misses the adder.;j` { )You shoot an arrow. The arrow hits the adder.;jK& Q.S;j. ;jy. (6.9;j4 ;jX7 ] _The adder is heavily wounded.;j V)))))));jC>  ..'...SYou shoot an arrow. The arrow closely misses the adder.8.0 (1.1;jC ;j F Y _The adder completely misses you. x2;j|  You shoot an arrow. The arrow hits the adder.;jm  The adder is severely wounded.;ji1==9.1;j;jݢK _The adder misses you.;jV)))))));j{  ..'...SYou shoot an arrow. The arrow misses the adder. The adder closely misses you.;jS.20.3 (1.2;j!;jw$K _The adder misses you.;jV)))))));j\D ..'..;j.SYou shoot an arrow. The arrow misses the adder.;j-1.4 (1.1;j;jYV _The adder completely misses you.;j%|  You shoot an arrow. The arrow hits the adder.;j"h  The adder is almost dead.;j$-2.6 (1.2;j. _The adder completely misses you. The adder misses you.;j}V)))))));ju ..'...SYou shoot an arrow. The arrow barely misses the adder.;j\vj2===3.8;j{;j3~= _The adder bites you but does no damage.;j >You shoot an arrow. The arrow hits the adder.;j*;j(;j;jN==925.0;j;jI _You kill the adder!;jK;j;j;j&H _No target in view!;j 4;j ;jȌ H _No target in view!;j ;j ;j# ;j[ H _No target in view!;j/ _;jz13=;j,;jA;j;j ;j;j;j;j;j;j8j4==;j;j,;jb;j;j;j;j;j,;ji;j9=;jQ;jv;jL5==;j;jO;ja;j;j;j;j[;j;j;jY;j ;j[#6;jF===;j;j,;j;j0;jk;jX;jZ;j;j;j;jh7==;j;j ;j ;js ;j ;j ;j ;j|;j;j;j=8==;j;j;j;j;jR  There is a stone staircase leading down, spattered with blood here.;j!b  You see here an adder corpse.;j#;j$ _;j %;jG(;jx);j);j*;j-;j|/;j/:==;j0;j1;j*4,;jT5;j<9@  There is an open door here.;j <5 _;jd=;jK@;jQB;j}B;jD;jF;jH;jI;jnJ;jHM;jO;jP;j'Q;jS;jU;jU;jW;jY;j[;j[;j\;j_;ja;j#b;j#c;je;jg;jg;j8i;jk;jvm;j3n;jo;j0q;j&s;j}s;jt;jx@  There is an open door here.;jtz;jz _;j |;j};j&;j8B;j<;j=,;j:;j;jc;j;jR;j;j;j;j<;j;j;jB;js;j;j;j=;jc;j;j;j~;j;j-X;j%  ;jFYou encounter a ribbon worm.;j; ... #..   #..   ####..# ;j ......#  #. # ....#######  #..##. #.......w.  #.....###@# ---;j #......#..#  #.### ;jb #.# #.;js# #.# ;j3w   ribbon worm (asleep)#####.#;jOD#...#. ;jnI#.#......#;j;069.2 (44.2);j"O---8 (44.8 _;j;j;j>h ... #.. #.. ####..## ......# #. # ....####### ;jh  #.......w.  #@# ;jh(#..# #.###;jh #.# ;ji)#.# #.# ;j%i.#####.# #...#.####;jLi1 #.#......#;j\ ... #.. #.. ####..## ......# #. # ....#######   #.......w.  #@# #..# #.### #.# #.# #.# #####. #...#. #.#... _A ribbon worm is nearby!;jhJ )))))wYou shoot an arrow. The arrow hits the ribbon worm.;jw.....===70.9 (1.1) _The ribbon worm is lightly wounded.;jd ))))You shoot an arrow.;j3w.;j#...;j](2.0;j;jH _The arrow hits the ribbon worm but does no damage.;jJ ))) You shoot an arrow. The arrow hits the ribbon worm.;js0 ...(catching breath)The ribbon worm is moderately wounded.;j}7 ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j}(...;j~h  8  3.1;jN+0 shortbowHeld ;jW;jo. _You are caught in a web!;jɚ;j.0;j ;j۩d _You are caught in a web!;j;j>;j%N _You are caught in a web!;j6;j;j;jGN _You are caught in a web!;j@3;j%F;jGN _You are caught in a web!;j[;j;jظ;jP _You are caught in a web! _;j);j*;j$0;j3. _;j0;j;jԷ;jͺ;jA*;j+;j8;j;;j3;j;j;j=;j>;jD;jyG;j3;j;j;j>;jO?;jD;jG;jP;j;jj;j;j&C;jC;j'I;jL;j3;j';jH;jfU;jU;j[;j0^;j;j;jk;jP;js;js;j0y;j{;j8 3w.;j= :;jo> .17 ---;j> [40+0 shortbow;jC ;jE ' _You disentangle yourself.;j?#. #.. .####..# ........#  #.....#########. #.@..w....###.########......#..#.###.#. #.####.#..#.###;j;jG---7 (0.6;j;j;j. ))You shoot an arrow. The arrow hits the ribbon worm.;j 3w.;j.;jP7===5.9 (1.2;j;jc _The ribbon worm is heavily wounded.;j؝ )You shoot an arrow. The arrow hits the ribbon worm.;j( .(catching breath)The ribbon worm is heavily wounded.;j4/ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j&.;jm  8  7.0 (1.1;jN+0 shortbowHeld ;jq;j. _You are caught in a web!;jF\;jIIN _You are caught in a web!;j3;j;j?N _You are caught in a web!;j ;jr ;j ;j N _You are caught in a web!;j҅ 3;j\ ;j N _You are caught in a web!;j/w.;jQ:;j=17 ---80;jL+0 shortbow;j;jp _You are caught in a web! __You disentangle yourself.;j8.#. #.. ####..# ...  #....@#########..#..w..........###.########......#..#.#### ####.#---6 (0.6;jB;jX  You shoot an arrow. The arrow hits the ribbon worm.;j  (catching breath)The ribbon worm is heavily wounded.;j  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j2;jG  8  ;j1~===9.7 (1.1+0 shortbowHeld ;j;jߦ. _You are caught in a web!;jF F;j d _You are caught in a web!;j1 ;j ;jQ ;j< N _You are caught in a web!;j ;ju ;j ;jH N _You are caught in a web!;j;j;j ;jN _You are caught in a web!;j! _You are caught in a web! _ You struggle to detach yourself from the web.;j%#5--800;j(;j-\ _The ribbon worm completely misses you.;jF  You struggle to detach yourself from the web.--1 _The ribbon worm barely misses you.;j You struggle to detach yourself from the web.2 _The ribbon worm barely misses you.;j` 17 3+0 shortbow;j3 ;j s _You disentangle yourself. The ribbon worm closely misses you.;jډ ..#. #.. ####..# ... .##.....#######.##..#..w.........###.########......#..## #.### ;jŐ ;j_ 5-4.3 (0.6;jf ;j^ ;j4 )You shoot an arrow. The arrow hits the ribbon worm.;j= .(catching breath)The ribbon worm is heavily wounded.;j\ `````The ribbon worm expels a string of sticky webbing.;jN/...@.===5.5 (1.2;j6;j<8W _The stream of webbing misses you.;j{h ))You shoot an arrow.;jh 9w.;j=;j(6.7;j;j#$^ _The arrow barely misses the ribbon worm.;j  You shoot an arrow. The arrow hits the ribbon worm!;jZ/ s  The ribbon worm is severely wounded.;j/ k12--------7.8 (1.1;jD5 ;jL8 0 _The ribbon worm bites you.;j  You shoot an arrow. The arrow hits the ribbon worm.;jN   The ribbon worm is almost dead.13=-------8.9;jTf g _The ribbon worm misses you.;j% j .  You shoot an arrow. The arrow hits the ribbon worm!;j) );j ;j TrapHz the Shooter.....Spriggan....Health: 13/18 =================-------#...Magic: 4/4========================...AC: 2Str: 7#..EV: 17Int: 10#..SH: 0Dex: 20.####..##XL:  3 Next: 100% Place: Dungeon:2.......@#Noise: ===------  Time: 990.0 (1.1)#..##.....#######a) +0 shortbow#..##..#.........Fire: a) +0 shortbow;j] #.....###.########......#..### #.####.##.##.#The ribbon worm is severely wounded. _The ribbon worm bites you.  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is almost dead. ;j _The ribbon worm misses you.You shoot an arrow. The arrow hits the ribbon worm!;j _You kill the ribbon worm!You have reached level 4!;jF /  --more--;j, D7/235/54 0% ;j} ;j$ 4 _;j3;j;j;j" _;j#,;je&,;j[';j);ja*K8=;j*;j-;jX-;j.;jz0,;j1;j53,;j4;jO6~9==;j7;j9;j!:;jm;;jn<;j<;jC=;j?,;j@;jYA;jAi20==;jWB;jC,;jD;j-G;jwJ;jbK;jM;jVM;jT{=;juU;j$VK1=;jV;j Y,;jY;jC_,;jb;jd;jf;j8g;ji;jj;jk2;j^k/==;jk;j}l;jn;jo;jp;jXs;jt;jn;j/3===;j3;jm ;je You encounter a ball python.;j ....S............ ....... ..... #...# ...#;jQ #..# #@.#--- #.####..##  .........#  #..##.....;j####### #..##..#.........;j#.....###.#######S   ball python (constriction, asleep)#......#..#######.### ;jC #.#;j21017.2 (27.2);jO---8 (27.8 _;jq;j f ....S....  ........  .......  ..... #...# ...# #..# #@.# #.####..##  .........#  ;j #..##.....#  #..##..#...  #.....###.#######  #......#..#  ######.###  #.#;jP ....S....  ........  .......  ..... #...# ...# #..# #@.# #.####..##  .........#  #..##.....# #..##..#... #.....###.#######  #......#..# ;j######.### #.#;j^;jߣ;j;jb _A ball python is nearby!;jh .  You shoot an arrow. The arrow hits the ball python!;j^))))));j>......;j`==1===9.0 (1.2);jЦ;jũO _You kill the ball python!;j I;j0 ;jK ;jW ,;j ;j[ ,;j ;j ;j ;j ;j ;j- ;j@ ,;j| ;j ;j ;j ;jC ;j ;j ,;j ;jA !##+# ##...## ##.....## ##.......##......+.........+#.......@)---#.......## ##.....## #####...###.......##.####.# #..##.####..##.........#;j ##+# ##...## ##.....## ##.## #.# +.+ #..@# #.......## ##.....## #.####..##..##.####..## ;j .22.6 (3.6;jy I---3.2 (4.2;j ;j x _You see here a +1 dagger of speed.;jv ;j ;j ;j  _;jY ;j' 7 _You open the door.;j ;j ;jk  There is an open door here. _;j;j7!  You encounter a kobold. It is wielding a +0 sling, quivering stones andcarrying a +0 whip.;j1# K###+# #.###...## ##..##.##.....## .......##.......## .......#.........####...####+.........'..@.......#........)####...####;j)3#.......## #..###.....## #.######...## ...#.......# #.#K   kobold (launcher, wandering)#.####..# .# #..# ##.####..##;j4,6.6 (3.4;j=;j*?47.2 (4.0 _;jH;jpM;j6W))))));j?"......===8.3 (1.1 _You shoot an arrow. The arrow closely misses the kobold.;jH;j I;jOJ;jM;jhV... .# #.. .# ##+# #.. #.# [##...## #..##..##.##.....## ...##.......## ........ #.####...#+.'..0.0;jW#.)####...##.......## ##..#  #####...## ...  #.# ##.# ;j^;jc5---9 (0.6;je;jhH _Found a ring mail.;jMq ;jq ;jy   You encounter a frilled lizard.;jc M##l. ... . #.. .#  ##+# #.. #.# [ ##...## #..##..## ##.....## #...#.......###.........#...####@..#####---+.'...........#........)####...######.......## ##..#l   frilled lizard (asleep)#;jU &0;j 49.5 (0.6 _;j ;jё ;jGM ##l.;j H ... .#  #.. .#  ##+# #.. #.# [   #..##..##..   #..........  ;j7HU#.........#  #@..#####  ;j]Hh...'...........  ..)####...#####   ##..# ;jzH/  #.#  ;jHK ...   ##.#  ;jHE .#  #..# # ;jH;jSf ##l. ... .#  #.. .#  ##+# #.. #.# [   #..##..##..   #..........  #.........#  #@..#####  ...'...........  ..)####...#####   ##..#   #.#   ...   ##.;j7   .# #..# ;j;jo;j^;je _A frilled lizard is nearby!;j  †You shoot an arrow. The arrow hits the frilled lizard.;j\))))));jBs?......;jw@2===30.6 (1.1;j'h _You kill the frilled lizard!;j 3;jS ;j;j3h  A kobold comes into view.;j ##.###†..  ...K .# #..# .#  ##+# #..# #.# [ ## #..##..##.. ## #.. ###.@.......#;j% #.........####...##### +.........'............)####...##### ..## #..# ##.....## #.#K   kobold (launcher, wandering) #####...## ... #.......#;jf##.##.####..#.#;j;s.K0.0---1.2 (0.6 _;j ##.# ##†.. .... .#  #.K# .#  ##+# #..# #.# [   #..##..##..   #..........  #.@.......#  ###...#####  ........  )####...#####   ##..#   #.#   ...   ##.#   .# ;j7} ##.# ##†.. .... .#  #.K# .#  ##+# #..# #.# [   #..##..##..   #..........  #.@.......#  ###...#####  ;jD~........  )####...####   ##..#   #.#   ..   ##.   ;j;j:---;j;j(] _A kobold is nearby!;jo{ )You shoot an arrow. The arrow hits the kobold!;j L)));j( k...3===2.3 (1.1;j ;j* J _You kill the kobold!;j03;j3;jT6;jf:;j=,;j!B;j#C;j F,;jO;jrS;jlW;jW;jY;j^;j a,;jb;jd;jXg,;jh;j\rX;j_t;jw,;j1x;jMz;j;jf;jg;jĈ;j);j;j;jR;j;j;j;j;j;jV;j;j;j;ji;j;j;j;j;j ;j;j,;j;j$;j,;j;j!j  You see here a frilled lizard corpse.;j&K _;jw*;j,;jA-;j90;j E;jI5  You encounter a quokka. ########### #.........# ##.#######.# #r######†.........# #....@........##..#--- #?######.)###.##..# ##+# #..###.##.[# ##...## #..##..##..# ##.....## #..........# ##.......###.........##r   quokka (wandering) #.........####...##### +.........'........... #........)####...#####47.3 (15.0)---9 (15.6 _;jGS;jU;jd _   #.........#  ##.#######.#  #r######†.........#  #....@........##..#  #?######.)###.##..#  ##+# #..###.##.[#   ;je .##..#   #.....  .      ) ;j    #.........#  ##.#######.#  ;j #r######†.........#  #....@........##..#  #?######.)###.##..#  ##+# #..###.##.[#   . ;j ` #..... .;j 7  ;j W  );j 4;j ;jb$ ] _A quokka is nearby!;jb )))r  You shoot an arrow. The arrow hits the quokka.;jY.r;j%..;j;===9.0 (1.1);j,!;j$^ _The quokka is heavily wounded.;j#c .  You shoot an arrow. The arrow hits the quokka.;jE)<));j[..;jݵ1550.1;jܼ;jvJ _You kill the quokka!;j4;j!;jH _No target in view!;j;j;j ;j H _No target in view!;j~w ;jAx ;j ~ ;jC H _No target in view!;j 4;j( ^ _No target in view!;jS` 3;jb ;jd ;j#g ;jk P _;jym ;jm ;j=o ;jq ;jks ;js ;jt ;jv ;jx ;jx ;j;z ;j ##..###.####...# ###########.... #.........#..$ ##.#######.#.######†.........;jS  #.............##.. #@######.)###.##..--- ##+# #..###.##.[ ##...## #..##..##.. ##.....## #.......... ##.......###.........# #.........####...##### +.........'...........;j q #........)####...##### ;j X#.......## ##..;j) -2.5 (2.4;j G---3.5 (3;j ;j c _m - a scroll labelled REMOLU EHEENK;jk;j{l;jwm;jmn;j0uX;jv,;jv;jw;jy;jz;j9{;j},;j~;j)M _You now have 96 gold pieces (gained 10).;j3;j;j4;jg;j;j;j;jь;jY;jύ;j;j;j;j;j;j};jƒ;j ;jѓ;jǔ;j$;jk;j;j;j;j$;j!;j;jO;js;jf;j;jR;j;j;j ;j\;j;j';j,;jx;j;j,;j;j4;j;j*;j;jҩ;j;jԪ;j;jq;ja,;j;j;j,;jZ;j;j,;j];jj;j&,;j;jR;j;j޺;j;j;j},;j;j;j;j;j;j1;j,;jy;j;jG,;j;jY;jG;j;j\;j;j ,;j ;jI;j;j;jm;jz,;j;jm _c - 3 throwing nets (gained 2);j;j;jQ;jC;jJ;j~;j;j;jk;j;j;j;jw;j;j ;j;j;j;jb;jm;jr;j;j);j-;j;j;;j;j;j;jH;j;j;j;j[;j;j5;j,;ju;j;j;jK;j;j;j;j;j3;j,;j(;jN _You now have 110 gold pieces (gained 14).;j3;j>;j;j;jb;j;j%;j;j3;j;j ;j ,;j ;j ;j ;j ;jq ;j;jV;j;j;j;j;jr;j;js;j7;jq;j;j^;j;jd;j;j;jr;j;j;jc;j:;j;j;j;jQ ;j ;jf!;j$;j$;j?%;j%;j&;j';j';jZ(;j);j9+,;j+;j-;j-;j-;j/.;j/;jk0;j0;j1;je2;ji3,;j3;j4;j#6,;j6;jy7;j~8,;j8;j;;j;;j;;jA<;jk=;jS>;j>;j>;j?;j@;jA;jnA;j ;je;j;j;j;j;j;j};j;j;j;jP;jn;j ,;j ;j ;jK ;j ;j ;j;jt;j;j;jE;jT;j;j;j;j;j,;j;j,;j;j;j;jW;j;j!;j#;j[#;j$;j;&;j',;j(;j*;j~,,;jL5;j6;j 9,;j:;j"=;j[?,;j@;jB;jE;jF;jF;jL;jO,;jUP;jR;jT,;jV;jX;jY;jY;jZ;j0];jo_,;j`;jb;jd;jd;j$f;jch;j6j;jzj;jl;j'n;jo;j[p;jq;j ;jZ@ ;jA ;jMB ;jC ;jE ;jF ;jG ;j8H ;jI ;jK ;jK ;jL ;j(N ;jO ;j P ;jP ;jU ;jW c  You encounter a rat.;jb `######†.........# ............##..# ######.)###.##..#  #..###.##.[# .## #..##..##..# ..## #..........# ...###.........## # ....####...#######.#.#.. ....'...........@.......--- ;jc ...)####...#######.#......## ##..# .. . ..## ###.### ..# .## #.....# .r. .# #†###.###r   rat (asleep) .# #.# #.# #.###.;jc u# #.....#;jum 029.1 (13.8);jn F---7 (14.4 ;jn _;ju ;jHw ;j#6†;jP$f) [#   # ;j$..#######.#.#.. .......@....... )####...#######.#....  ##..# .. . ;j$ ###.### ..#  #.....# .r.  #†###.# ## ;j$] #.# #.# #.###.# #.....#;j |†) [#   # ..#######.#.#.. .......@....... )####...#######.#....  ##..# .. . ;j@} ###.### ..# #.....# .r. #†###.# ##  #.# #. #.###. #.....;j ;j;j;jȍZ _A rat is nearby!;jWN †You shoot an arrow. The arrow hits the rat.)))));j9.....;jD7===30.8 (1.1);jH;jG _You kill the rat!;j2 ;j ;j ;j7 H _No target in view!;j(e ;je ;jk ;jn H _No target in view!;js ;j ;jv ;j H _No target in view!;jJs;jt;jy;j}H _No target in view!;j;jl;j|;jH _No target in view!;j';jN(;j.;j0@ _No target in view!;j4;j˾;j ;j,;j,;j3;j5;j;jp;ja;j_;j;j5P _;j5;j;j;j;je _ You encounter a quokka.;jk†...# ##..# .)###.##..#  #..###.##.[# ####  #..##..##..####... # #...##...r . ###...###.#.# ..#####...#######.#.#...#'.....--- )####...#######.#....$## ## ##..# #....:..# # ###.### ###..### ;j? #.....# ..†.  #†###.# #.### r   quokka (asleep)  #.# #.# .#  #.###.# .#  #.....#;j.m.r2.0 (1.2;j_r;j#---;jR+6 (1.8 _;j;j;jfXp†)  [# ####  ###... # #.... . #.#r# ..# ######.#.#...#. .......@....... )######.#....$## ;jY ##..# #....:..# #  ###..####   ..†.  #†###.# #.###  #.# #.# .#   .#  ;j8_;jq _You encounter a goblin. It is wielding a +0 club.;j ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!;jr g.;jz q_.....===;js{ 4.3 (1.1;j 8_;jτ a _The goblin is moderately wounded.;j )You shoot an arrow. The arrow hits the goblin.;jT)))));jѦW._...;j8535.5 (1.2;j;j7J _You kill the goblin!;j;j;j5;j'H _No target in view!;j,<4;j5C;jEH _No target in view!;j!;j;;j";jH _No target in view!;j4;j;ju H _No target in view!;j;j;j;j:H _No target in view!;j;j;jc&;j(C _No target in view!;j33;j;jĘ;j c  You encounter a ball python.;jf ...# ...##..#  .##..# ##†# ###;j٤g##.[# #####..####..S #..##..####..................%...).)...###.#.##...#.._#######.#.#...#.............@....... ..#######.#.....##.#.... ;j..# #.......# # . #.### ###..#### ....# #..†. ###.# ##.###S   ball python (constriction, wandering) #  ### ....;j'0.0;j#;jX>---6.1 (0.6 _;j&8_;j);j[  ##†# ### [# #####..####..S ............. ...%...).).. ##...#.._... .#.#...#....... .......@....... .#.....##.#....  #.......# # .  ###..#### #..†.;j p ##.### # #.# #.# #.# #.#;ju( ##†# ### [# #####..####..S ............. ...%...).).. ;jv##...#.._... .#.#...#....... .......@....... .#.....##.#....  #.......# # .  ###..### #..† ##.### #.#   ;j׍P---;j;jb _A ball python is nearby!;j5h .  You shoot an arrow. The arrow hits the ball python!;j)[))))));j(^..)...;j+?4===7.3 (1.2;j5_ _You kill the ball python!;j+p 3;jr ;jv ;jy ;jl~ B;j ;j ;j, ;j ;j ;j ;j ;j9 ;j ,;j_ ;jǔ ;jB ,;j ;jX ;j~ ;j ;jW ;jb ;jo ;j ;j ;jU S[# #####..####...+## .####...............## .##......%...).).....## #.#.##...#.._.......####.#.#..........#................' ###.#.....##.#.........#  #.......##.##.......#  ###..#####.###@....## ---  #..†. ..# ##...##  ##.### ### #'##  #.# .# #.# .# #.# # ;j ,51.5 (4;jܶ G---2.5 (5;j ;j T _p - a coppery potion;jt'3;js);j,;j4;j'6;jN9;j;,;j>;jF;juI;jI;jJ;jO@  There is an open door here.;jQ;jVR _;jR;jgU;jWk  You encounter a ball python.;j^^R#.#.#...#............### ..............'. #.;j^ ##.#.........# .......##.##.......# .#####.###.....##  #..†. ..# ##...##  ##.### ### ##'##  #.# #.#  #.# #@# #.# #.# #.# ... ;j"_G ..... .....# #S#..## S   ball python (constriction, asleep) ;ji_#:....# #..#..#;jiZ5.5 (3.06.1 (3.6;jOm;jo1 _Found a parchment of Gloom.;j.= ........'. .......# ......# .....##  #..†. ..# ##...##   ### ##'##  #.# #.#  #.# #@#  #.# #.# ;j #.# ... ..... .....##  #S#..## #:.... # #..# ..#;j}W ........'. .......# ......# .....##  #..†. ..# ##...##   ### ##'##  #.# #.#  #.# #@#  #.# #.#  #.# ... ..... .....## #S#..## #:.... # #..# ..#;j];jk^;jhx _A ball python is nearby!;j*> j .  You shoot an arrow. The arrow hits the ball python!;j(D [))));j <....;j ?5===7.2 (1.1;j ;j9 O _You kill the ball python!;jT;j;jo;jH _No target in view!;j4;j";j&H _No target in view!;j;j4;j;jxH _No target in view!;j%;j&;j,;j./H _No target in view!;j;jݬ;jE;jH _No target in view!;j";j#;j(;jE+C _No target in view!;j3;jk;j;j;jf _;j;j;j;j;j;jE;j;j;jw;j;jX;j;j;jd;j0;j;j ,;j@ ##.### ### ##'##  #.# #.#  #.# #.#  #.# ##.##;j6 #.# ##...## ########.....# ............## ####.#.#..#### # #@.......--- ###..#### ...# ##.# ;j##.# ######## #.# #......###### #.# #.####.#...# #.# #.# #.####.######.####.####.###  _ You pick up a parchment of Gloom and begin reading...;jX.60.8 (3.6;j?G---1.8 (4;jg;j> _You add the spell Gloom to your library.;j ;j 3;j ;jn ;jT n;j ;j~ ;j ;j ;j ;j X;j X;jg ;jm ;j ;j ;j| ;j ,;jd ;j ;j ;j ;jC ;j ;j! ,;j! ;j# ;jy$ ;j$ ;je% ;j& ;j' ;jW' ;j' ;j&) ;j) ;jA* ;j* ;j, ;je- ;j- ;j. ;j/ ;j0 ;j1 ;j1 ;j83 ;jk4 ,;j5 ;j56 ;j7 ;jf7 ;j7 ;j;9 ;j9 ;j>: ;j: ;j= ;j> ,;j? ;j@ ;jA ;jA ;j9B ;jC ;j^D ;jD ;jGE ;jF ;jG ,;j;jVA;jA;j;j;j,;j;j;j ;j"#.#  ..+## ..#  ....## #.#  ...## #.#  ......## ##.###.# .......####...##.# .......'....... .......# #...##.#####  ......# #.)..@....#  84.0 (6.0) .....## ####.##.###)#  #...## #....# '## #.#.... .# #....### .# ##.#.#  ##.##;j# [39;49m #.#... #...## #.##### .....# #.#  ;jt'A6 (6.6;j-;j0$ _Found a spear.;j.;ji/;j0;j93;j5;j:B;j:;j);;j<<;jZ>;j)Ac  You encounter a rat.;jG  ## ..#  .## #.#  ;j(H## #.#  ## ##.###.#  ####...##.#  '.......#.#  # #...##.#####  # #.).....@.#  ;jH## ####.##.###)#  .## #....##.# .#   #.#.....# .#  # #....#### .#  # ##.#.# .#  r   rat (asleep);jH #.#... r# ;jH.## #.##### ### #.# ;jI ;jP-5.8 (1.2;jQ46.4 (1.8 _;j5X;jY;j# ..#  #.#  #.#      #...##.#####  #.).....@.#  ####.##.###)#   .#   .# #  .# #  .#   r#   ##  #.# ;j c ..#  #.#  #.#      #...##.#####  #.).....@.#  ####.##.###)#   .#   .#   .#  ;jj .#   r#   ##  #.# ;jس ;jD ;j) ;j Z _A rat is nearby!;j # ..#  #.#  #.#      #...##.#####  #.).....@.#  ####.##.###)#   .#   .# #  .# #  .#   r#   ##  #.# ;j J ..#  #.#  #.#      #...##.#####  #.).....@.#  ####.##.###)#   .#   .#   .#   .#   r#   ##  #.# ;jy 4;j ;jz Z _A rat is nearby!;jG †You shoot an arrow. The arrow hits the rat.;jL v)))));j P)....;j ?6===7.5 (1.1;j2 ;j G _You kill the rat!;jI;j;je;jݪ;j],;j~,;j;j=  You see here a +0 spear.;j;j _;j;j;je;j¿;j];j;j^;j;jK;j;jg,;jo;j;j;j;j;j_  You see here a rat corpse.;j ;j _;j;j;j;j;j@;j;j,;j7;j;jH;j;j;j;j,;jr;j;jE,;jN;jD;j,;j;j;jo,;je;jh ;j ;j ;j ;jB;j;jN;j<;j;j;j;j;j;j>;j;jV;j;j,;j;j";j$;j$;j%;jx);j*,;j+,;j.;j/;j0;j0;j~2;jH4;j4;jD5;j6;j8,;j:;j=@  There is an open door here.;j?;j]@ _;jA;jE;j*H,;jI;jK;jM;jQB;jS;jS;jT;j"W;jY;jZ;j"[;j];j_;jP_;j{`;jJc;je;je;jyg;jj7 _You open the door.;jm3;jn;jq@  There is an open door here.;js;jt _;j`u;jz;j}k  You encounter a ball python.;j~ # ##### #.....# .#...##  ..... ...######  #......S.  #. #@#--- ##†# ####.#  #####..####...'## ..# #...............## #.#......%...).).....## ### #.#.#.##...#.._.......## ##.###.# S   ball python (constriction, asleep) #.#.#...#............####...##.#....................'.......#.# #.#.....##.#.........####...##.##;j܍KS.208.3 (20.8);j/NS);jH---9 (21.4;ja9_;jA5 _The ball python hisses angrily.;j # ##### #.....# .#...##  ..... ...######  #.....S..  #. #@# ##†# ####.#  .'## ..# ....## #.# %...).).....## ### #.# .......##  ......... ...........'.... .;j f # ##### #.....# .#...##  ..... ...######  #.....S..  #. #@# ;jF )##†# ####.#  .'## ..# ....## %...).).....## ### .......##  ....................'.....;j ;j ;jܞ ;j8 b _A ball python is nearby!;j  # ##### #.....# .#...##  ..... ...######  #.....S..  #. #@# ##†# ####.#  .'## ..# ....## #.# %...).).....## ### #.# .......##  ......... ...........'.... .;jw2  # ##### #.....# .#...##  ..... ...######  ;j3 R#.....S..  #. #@# ##†# ####.#  .'## ..# ....## %...).).....## ### .......##  ;j;3 ....................'.....;jc3 ;j: ;jJ; ;jB ;jC b _A ball python is nearby!;j-m # ##### #.....# .#...##  ..... ...######  #.....S..  #. #@# ##†# ####.#  .'## ..# ....## #.# ;jb.%...).).....## ### #.# .......##  ......... ...........'.... .;j} # ##### #.....# .#...##  ..... ...######  #.....S..  #. #@# ##†# ####.#  .'## ..# ....## ;j%...).).....## ### .......##  ....................'.....;jd4;jU;jb _A ball python is nearby!;jDe )))))You shoot an arrow.;j^S.S.;j]..===10.0 (1.1);j';j/)_ _The arrow closely misses the ball python.;j$0 h .  You shoot an arrow. The arrow hits the ball python!;j5 W));j ...;jL 071.1;j, ;j O _You kill the ball python!;j ;j ;j' ;jl H _No target in view!;j@[ ;j \ ;jJb ;jIe H _No target in view!;j 4;j ;j| H _No target in view!;ji ;jj ;jp ;j1t H _No target in view!;j 3;jG ;j ;jb ;j : _;j@ ;j ;j߲ ,;j` ;js f  You encounter an adder.;j -  #.##### ####.....#.....#.# #........S#  #.@.#######--- ##......... #. #.######## ;ji @##†# ####.######..####...'##..#...S   adder (asleep)...._...............;j -2.3 (1.2;j N---9 (1.8 _;j| 9_;j ;j= #;j7 #. #.##### ####.....# .....#...###.#  #........S#  #.@.#  ##.........  #. #.########  ##†# ####.#  .'## ..# ...## #.# %...).).....## ### #.# ......##   ;j`= # #. #.##### ####.....# .....#...###.#  #........S#  #.@.#  ##.........  ;jva#. #.########  ##†# ####.#  .'## ...## #.# %...).).....## ### ......##  ;j}i4;jOq;jAs] _An adder is nearby!;jMg # #. #.#####;jKO ####.....# .....#...###.#  #........S#  #.@.#  ##.........  #. #.########  ##†# ####.#  .'## ..# ...## #.# %...).).....## ### #.# ......## ;jO%  ;j! # #. #.##### ####.....# .....#...###.#  #........S#  #.@.#  ##.........  #. #.########  ##†# ####.#  .'## ...## #.# %...).).....## ### ......##  ;j;j;j(;jo ;jW_An adder is nearby!;j ))))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.;jhJ3S.;jzL/S.;jET(..;j$X7===4.0 (1.1;jgo _The adder is almost dead.;jn';)));j3S.;j%.;jo(5.1;jԶ;jem _You shoot an arrow. The arrow closely misses the adder.;j7));jOU.S;j`..;jFa(6.2;jg;jKj _You shoot an arrow. The arrow closely misses the adder. The adder misses you.;jl  You shoot an arrow.  The arrow hits the adder but does no damage.;j#   The adder is almost dead.The adder bites you.  You are poisoned.;j 2===--7.3Pois ;j;j, _The adder poisons you!;jy1.);j7 SYou shoot an arrow. The arrow barely misses the adder. You feel sick.0;j?----8.4;jJ;j _The adder barely misses you. The adder closely misses you.;jJ # #. #.##### ####.....# .....#...###.#  ;j-#.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ..# ...## #.# %...).).....## ### #.# ;j7......##   ;joT # #. #.##### ####.....# ;j q.....#...###.#  #.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ...## #.# %...).).....## ### ......##  ;jy;j0z8--;j;j/] _An adder is nearby!;j # #. #.##### ####.....# .....#...###.#  #.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ..# ...## #.# %...).).....## ### #.# ......##   ;js # #. #.##### ####.....# .....#...###.#  #.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ;jt_...## #.# %...).).....## ### ......##  ;j{;j3|;j;j)] _An adder is nearby!;j0  # #. #.##### ####.....# .....#...###.#  #.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ..# ...## #.# %...).).....## ### #.# ......##   ;j  # #. #.##### ####.....# .....#...###.#  #.........#  #.@S#  ##.........  #. #.########  ##†# ####.#  .'## ...## #.# ;jt %...).).....## ### ......##  ;j 3;jk ;jV ] _An adder is nearby!;j b .  You shoot an arrow. The arrow hits the adder.;j( (;j X  You kill the adder!;jG _19-309.5;j͉ ;jڋ $ _You feel sick.;js ;jt 7-;jz ;j| H _No target in view!;j;j0;j];jH _No target in view!;j;j֝;jn;jeH _No target in view!;j;j;j;j3  You feel sick.;j _You are no longer poisoned.;jæ;j;jG;j;j;j>;j ;j;j9L20=;jB;js;jϳ;j;j;jS;j;j',;j;j";jh1==;j;jE,;jn;jZ;j;j);j,;j;j|O=;j8;j;jK2=;j;jn,;j;j,,;j;;j;j;jK;j;j"i3===;jG;j;j,;j;j;j";jg;ju;j%;j,;jy;j;j;j:==;j;jC;jn,;j";j`;j?,;j;j;j;j;j;j!;j;j;jR;j_;j;jJ;j;j;j-;jg;j;j;j;j;j;j>;j;j(,;j:;j;j0;j;ju;jK;j;j;j;jE;j;j;j> ;j ;j\ ;j ;j ;j ;j< ;j ;j;j,;j;jE;jG,;j;j;j;j;j;jj;j8;j;j;j;j;j0;j, ;j!;j";j";j#;j%;j &;jS&;j&;jJ';j';j';j(;j(;j(;j');jX);j);jH*;jw*;j +;j0,;j-;j0-;j-;j/;j0;j0;j1;j3;jd3,;j3;jH5;j5;j5;j5;j6;j6;j7;j>7;j8;jS8,;j8;j9;j9;j9;j :;j:;j&;;jd;,;j <;j{<;j<;j8=;j5>;j8?;jz?;j?;jB;jEC,;jC;jJD;jD,;j E;jE;jF;jF;jF;jG;j?H;joH;jH;jNI;jI;jI;jJ;jK;jK;jK;jL;jN;j)O;jQO;jO;jlQ;j'R;jTR;jR;jT;jU;jU;jkV;jX;jY,;jqZ;j[;j|\;j\;jw];j^;jF_,;jd`;j`;jpa;ja;ja;jZb;jb,;jb;jNd;jUe;je;jlf;jg;jh,;jWi;jj;jl;jMl;jm;jn;jp,;jp;jq;jr,;jSs;js;jEt;jqt;jt;jzu;ju;ju;jX;j@;jA;jA;jB;j E;j'F;jxF;jG;j7J;jK;jK;jFM;jaO;jP;j$Q;jZR;jT;jU;j'V;jW;jX;jZ;jZ;j[;jx];j;_,;jd`;ja;j[c,;jd;jDf;jg;jg;j'i;jj;jl,;jm;jn;j p;jCp;j'q;jr;jt;jBt;juu;jTz;j{,;j|;j~;j ;jG;j;j9;j;j;j;j;jH;j;j;jf;j;j;j;j;j;jn;jZ;jД;jG;j;j;jߙ;j=;j;j;j-;j,;j٠;j;jã;j;j;j;j;j;jd;j;j;jh;j;j;jb;j;j;j;j7,;j;j;j,;jO;j;j;ji;j6;j;j;j[;j;j;j,;j;j;j,;j;j4;j,;j;j;j;j;j;j;js,;j;j;j;jS;jS;jh;jO;j;j^;j;j;j6;j;j ;jI ;j ;j ;j;j|,;j;j;j),;j\;j;j,;j ;j";jS%,;j*&;j(;j*,;j+;j;.;j/;j 0;j1;j3;jL5;j5;j6;j9;j:;j:;j;;j">;j?;j?;j@;jC;jgE,;jF;jPb  You see here a +0 scale mail.;jR;jS _;jiT;jW;jX,;jY;j];jZ^;j^;j`;je7 _You open the door.;jf;jAg;jg;j[k@  There is an open door here.;jnK _;jp;j!r;j=s,;jt;jKv,;jw;jmy;j{,;jm|;jf~;j*,;j;j/@  There is an open door here.;j;ja _;j;j;j,;j;j;j;j;j-;j[;j;j;jԗ;jř;j;jW;j;j;j1,;jy;j);j;jC;j;jr;ji;j;j;j3;j;j$;j;jO;j;j!;ji;jw;j;jD;j;j;j;j;j9;j;j;jI;j;j;jw;j;j;j;j;j/;j;j`~#.......## ##.#.# ##.....## ###.# ###...## #.# # ##+## #.# # #.# #.#  # #.# #.#  # ##.## #.#  ###...##########.#  .#..............@#  ---;jk339.9 (120.4) .##...############  ......<#   .####.##  .# ###     #   # ;jSy   ;j:---;j ;jgE _Done exploring.;j ;j ;j ;j % p........0.0);j% ;j* ;j+ E _Done exploring.;j;j3;jJ;jE _Done exploring.;jq;j3;j;jC;j;jb _There is an open door here. _Done exploring.;j"5;j53;jU;jZ,;j'\@ _Done exploring.;jj6 ;j9 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets ;j9 qArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)e - a ring of magical power;j Scrolls:  Scrolls ?  s - 2 scrolls of butterflies  c - a scroll labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled UTOADUWOYD  m - a scroll labelled REMOLU EHEENK ;j98[h - a scroll labelled UTOADUWOYD. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. ;j  ;jQ#.......## ##.#.#  TrapHz the Shooter ##.....## ###.#  Spriggan ###...###.#  Health: 23/23 ======================== # ##+###.#  Magic: 5/5======================== # #.##.#  AC: 2Str: 7 # #.##.#  EV: 17Int: 10 # ##.###.#  SH: 0Dex: 20 ###...##########.#  XL:  4 Next: 30% Place: Dungeon:2 .#..............@#  Noise: ---------  Time:[ ;j37m 1339.9 (0.0) .##...############  a) +0 shortbow ......<#  Fire: a) +0 shortbow .####.## .# ### ##   #   #     _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled UTOADUWOYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.40.9 (1  As you read the scroll labelled UTOADUWOYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. ;j=3 ;j ;j ;j ;j.# ;j(X ;j** ;j + ;j_+ ;j+ ;jd- ;j- ;jm., ;j/ ;j0 ;j1 ;j1 ;j2 ;jn3 ;j3 ;j4 ;j5 ;j6 ;j!7 ;j7 ;j9 ;j: ;j,; ;jv< ;jdAX ;jzB ;jC ;jfD ;jvE ;jYG ;jI ;jI ;jI ;jSK ;jL ;jL ;jM ;jsO ;jQ, ;jS ;jT ;jGV, ;jJW ;j[@  There is an open door here. ;j] ;j] _ ;j^ ;j` ;jb ;j+c ;j$d ;jf ;j ;jyA ;j 3;j ;jY ;j ;jo : _;jd ;j ;j ;j i _o - 3 pink potions (gained 2);j ;jr ;j ;j ;jQ ;j ;j ;jZ P  There is a stone staircase leading up here.;j ;ji  _;j ;j- ;j ;jK;ji;j;j;j`;j;j]#. #...##. #...##.####...######..###.#....<......#................#.###.#<........#...###...##.# #..[..##...# # ##..@###.....--- ##.## ##.#.#.# #. .#..(.. #. ..#.# #+ .# ## ;j-6.4 (4.6;jgG---7.4 (5;j;j". _f - a +4 ring of slaying;j(3;jF*;j-;j/;j$0;j3;j4;j?7,;jd8;j?%  ;jr@You see here a +0 cloak.;j\C;jD _;j1E;jG;j/R #.#  #.# #####  #.# #...#  #.# #...# .# #.####...######.[..###.#....<......#.?................#.# ##@#<........#9.2 (1.8##...###...##.##..[..##...# ###...###.....#.## ##.#.#.##.# .#..(..#.# ..#.##+# .# ##;jY;jZ+8 (2.4;j`;jcX _Found a pair of embroidered boots.;jhl3;jAn;joq;jt;jkyB;jf{;j{;jd};j;jL;j;jT;jچ;j| .. #.# # #.# ######[ #.# #...# #.. #.# #...# ##...#### #.####...#####....[..###.#....<...........?.@..............#.401.6 (1.8;j[........###.#<........###...#####...###...##.##.. #..[..##...# ##.. ##...###.....#. ##.## ##.#.#.## #.# .#..(.. #.# ..#.##+# .# ##;j C2.2 (2.4;j$;j# _Found a robe.;j ;jg ;j ;j ;j ;j ;j ;j2 ;j f  You encounter an adder.;j N .. #.# #### #.# ##### #[.. #.# #...# #... #.# #...###...#### #.####...#......[..###.#....<#......@....#;jX ..###.#<..##...#####...###...##. #... #..[..##...# #...S ##...###..... #.... ##.## ##.#.#. S   adder (asleep) #.... #.# .#..(.##... #.# ..#. #+# .#;j @ #;j +8 (0.6;j 43.4 (1.2 _;j ;j. _You see here a scroll labelled REMOLU EHEENK.;j[ )))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.;jvrS.S.;j".;j*7===4.5 (1.1;j";j&^ _The adder is severely wounded.;jC [))))));j 8S.;j8 @.......;j (5.6;j ;j m _You shoot an arrow. The arrow closely misses the adder.;j 2);j$t SYou shoot an arrow. The arrow misses the adder. The adder closely misses you.;juY0----6.7;jR{;j~* _The adder bites you.;jkl  You shoot an arrow.  The arrow hits the adder but does no damage.;jm  The adder is severely wounded.;j(7.8;j ;js"R _The adder barely misses you.;j8 †You shoot an arrow. The arrow hits the adder.;jj>S;j@;jىN----458.9;j-;j?I _You kill the adder!;jp;j;jت;jϻ^ _No target in view!;j0;j;jH _No target in view!;jS;j;j.;jH _No target in view!;j;j;j;jaH _No target in view!;j%;j?&;jN-;j/H _No target in view!;jƒ;j;j;j;j$ _;j;jm;jK1=;j;j',;j;j3,;jb;j(;j|;j%;j!;j9=;j4;j;jkK2=;jR;j;j;jC;j:;j;jw;j,;jo;j;j8i3===;j;jZ_ _No target in view! _HP restored.;j;j;jw~ _m - 2 scrolls labelled REMOLU EHEENK (gained 1);jV .. #.#  ##### #.# ##### #[..# #.# #...# #...# #.# #...#  ####...#### #.####...## #[..###.#....<---20.9 (12.0) #.............. #......†..###.#<......####...#####...###...## #...# #..[..##...# #..... ##...###.... #..... ##.## ##.#.#;j> #....% #.# .#..(##... #.# ..;j;jJ---1.5 (12.6;j!;j- _Found a quill talisman.;jg ;jBh ;ji ;jp ;js ,;jy ,;j.| ;j| :==;j~ ;j ;j ;jX ;j8 ;jB ;j` ;jč ;jɏ ;j ;j ,;j ;j͚ ;j ;j ;jl  You encounter a bat.####...#####...###...##.###...## #..[..##...# ##.....# ##...###.....#.....# ##.## ##.#.#.##....%# #.# .#..(..##...## #.# ..#.####.# #+## .# ## ###.#####...#  #....@....... #.### #.....# ..... ........ b...###...### ...;j##.. .. b   bat (asleep)#.. .#. 8.7 (7.2)9.3 (7.8 _;ja;jM` )))b  You shoot an arrow. The arrow hits the bat.;jnb.b.b.;jk  The bat is severely wounded.;j 8===30.4 (1.1;j;jTQ _The bat closely misses you.;j+ 9)))))));j+ m .b  You shoot an arrow. The arrow closely misses the bat........1.5 _The bat barely misses you.;j@ ;j ;j ;jC H _No target in view!;jV ;j ;j ;j H _No target in view!;jt 4;j{ ;j~ H _No target in view!;j] ;jV ;jC ;jN H _No target in view!;jO ;jU ;j ;ji H _No target in view!;jc ;jd ;jce ;jh ;jl _No target in view!  A bat comes into view.;jt ####...#####...###...##.# ##...## #..[..##...# # #.....# ##...###..... #.....# ##.## ##.#.#.# #....%# #.# .#..(.. ##...## #.# ..#.# ###.# #+## .# ## ;jt ###.#####...##....##..#.###b#.....# .......... ...###...### ....##.. .....b   bat#.. ......##. ##...##;j u (0.0;jn} ;jX~ 6--2.1 (0.6;ji ;j Q _The bat closely misses you.;jsr    #..[ #      ##.##   #....%# #.# .#..(..   #.# ..#.#  ###.# #+## .# ##  ###.#####...##  #.....@......#  #..#.###b......   .......   .......   .......  ##.. .......  #.. ......#  #. ##...## ;j';jOj    #..[ #      ##.##   #....%# #.# .#..(..   #.# ..#.#  ###.# #+## .# ##  ###.#####...##  #.....@......#  #..#.###b......   .......   .......  ....... ##.. .......  #.. ......#;j^ #. ##...## ;j$;j9--;jR;joZ _A bat is nearby!;jd †  You shoot an arrow. The arrow hits the bat.;j" );jȧ;j>6==3.2 (1.1;j2;jsG _You kill the bat!;jq ;j=r ;jx ;j@{ H _No target in view!;jN!;j ";j{#;j&;j/####...#####...###...##.# ##...## #..[..##...# # #.....# ##...###..... #.....# ##.## ##.#.#.# #....%# #.# .#..(.. ##...## #.# ..#.# ###.# #+## .# ## ###.#####...## #.# 0.0#..#.###†......##.....# ...+..###...####).##.. ##.##.. .......##. #;jE7;j;5---8 (0.6;j=>;j A% _Found a dagger.;j93;jg;jJ;j%;j;j;j};j;j;jO;j ;j ;jd;j;j;j;j|;j;jt7;jQ;jT,;j?U;j>X;jZ,;jc[;js^7 _You open the door.;ja3;jcb;jf@  There is an open door here.;ji;j8j _;jk;jn;jsB;jt;jw,;j_x;j~z;j+};j};j,;jł;jۄ,;j:;ju;j;ja;j;j#;jĐ;j$;j;j ;j,;jy,;j;jA;j;j ;jh;j;j;j;jp,;jn;jI;j,;j;j^;j7,;j%;j½;j,;j;j;j;jn;j,;j&;j;j,;j;jp;jX;j;j2;j;j#,;jc;jfB;j~;jA;j;j;j ;j\;j;j ,;jp;jB;j;jB;j;j ,;j};j;jp;j;j ;j,;j~;j,;jU;jC;j   You encounter a dart slug.;jH#. #####...## #.##.###.# ##+## #........# #. ####.##### ####. #.#  ....# #.#  ##... #.#  #$..w #.#  #...##########.# #...@..........#--- #.#.############ ...  ...## #### w   dart slug (asleep);j].w60.0 (26.2);jMw;j 36 (26.8 _;j#;js%;j  #.  #.##.###.#  ##+## #........#  #. ####.#####  ####. #.# ;j] V ....# #.#  ##... #.#  #$... #.#  #..w##########.#  #...@..........#  #.#.############  ... ...## ####;jU #.  #.##.###.#  ##+## #........#  #. ####.#####  ####. #.#  ....# #.#  ##... #.#  #$... #.#  #..w##########.#  #...@..........#  #.#.############  ... ...## ####;j\;j];jb;je` _A dart slug is nearby!;j8  You shoot an arrow.;jk;jl;===1.8 (1.2);j9s;j]vF _The arrow hits the dart slug but does no damage.;jy  You shoot an arrow. The arrow hits the dart slug.;j s  The dart slug is moderately wounded.;j -2.9 (1.1;j ;j Z _The dart slug completely misses you.;j V  You shoot an arrow. The arrow hits the dart slug.;j(  The dart slug is heavily wounded.4.0;j ;j V _The dart slug barely misses you.;jl  You shoot an arrow. The arrow hits the dart slug.;jkE q  The dart slug is severely wounded.;jI `The dart slug launches a dart at you.;j/ `@5.1;j ;j O _The slug dart misses you.;jF †You shoot an arrow. The arrow hits the dart slug!;j R;j ;j3 = 506.3 (1.2 ;j @_You kill the dart slug!;jB ;j ~ _Your Dodging skill increases to level 3!;j ;j ;j3 H _No target in view!;j ;jQ ;j ;jU ^ _No target in view!;j ;j ;j H _No target in view!;js ;jo ;j: ;j/ H _No target in view!;j ;j ;jͪ ;jӭ H _No target in view!;jq;j*;j,;jI#No target in view!;j-;j;j;j;j *4;j/;j1;jz]Q;j];j3;j;j;ju;jRv;j{;j|~;j;j ;j6;j;jn;jn;jt;j$w;j;j;jY;j;j%I;j;j;jP _;j;j;j;j ;j;j;j^;j;j},;j;j,;j;j"K _You now have 129 gold pieces (gained 11).;jL;j;j.;j;j,;j&;j ;j ,;j ;jj;jD;j;j;j3;j;j\;j;j:;j,;j7;jY;j,;j4;j6;j7;j^8;j8;jU;;j6=;j=;j=;jE?;jl@;j@;jA;jB;j D;jZD;jD;jF;jH;jkH;j0I;jnJ;jK;jlL;jL;j>O;jP;j%Q;jQ;j S;jS;jIT;jT;jW;jX;jeY;jY;jR\;j];j];j^;jX`;j.b;jub;j;c;jd;jlf;jf;jcg;ji;jnj;jj;jk;jhm;jFo;j|o;jp;j.r;jns;jt;jt;j9v;jw;jx;jVy;j|;j~,;j;j;j),;j;j;jr;jύ;jю;j];j;j;jؓ;j$;j͗;j;jt;j^;j9;j˝;j;jY;j,;js;j;j:;j;j;j;j;j4;j;j;j;jد;jT;j;j,;j;jv;j9,;j;j;j,;jY;j;j,;j3;j,;j;j;jh;j;j5;j;j;j;j,;j;j;j,;j;j}@  There is an open door here.;j;jN _;j;j;j,;j;j;jh,;j;jT;jT,;j;j;j,;j;j ;j;j#;j;jn ;j ,;j$;j);j!;j;j;j;j,;j;j ;j";ju#;jA$;j0';j(;jZ);j*;j/;j[1;j\2;j2;jY5;j7;j68;j49;j:;j=,;j>;j?;jwJ #.# #...# #.# #...# ### #.####...######  ..###.#....<......#  ................#.#  ;jK..###.#<........#<#  ####...###...##.#.#  # #..[..##...##.#.#  # ##...###......@.#  ---502.7 (36.4) # ##.## ##.#.#.###  # #.# #.#..(..# # #.# ##...#.## ##+## ##.#### ####...## #.# ........## #.#### ##†......###.##.####### ;jLX#.........##.#........# ;jR`---3.3 (37.0;jTY;j\9 _Found a stone staircase leading up.;j4;j5;j5;j;;j9=;jAB;j`C,;j;D;j:F;j H;jpH;jxI;jK;jM;j>N;j\O;jQ;jT;jT;jU;jX;jZ;juZ;j[;j];j_;j%`;ja;jd;j f;jsf;jg;ji;jEk;jk;jl;jo;jq;jr;js;ju;jww;jw;j4y;jz;j|;j|;j~;jB;j&;j;j-;j;j;jو;jg  You encounter an iguana.;j8 ... l  ....##  # .....  #.#.#.#  .#...  ...   #.#   ;je##### #@# #####  #[..# #.# #...#  #...# #.# #...#  ####...#### #.####...######;j......[..###.#....<......#  #.......................#.# l   iguana (wandering)  #......†..###.#<........#<#  ####...#####...###...##.#.# ;jǓ##...## #..[..##...##.#.#;j1111.7 (8.4);j;jכ42.3 (9.0 _;j;j;jQZ ^ ... l  ....##  # .....  #.#.#.#  .#... ... #.# ##### #@# #####  #[..# #.# #...#  #...# #.# #...#   #.#  #.#....<  ......  †..###.#<...<#  ...###..   #..[. ;j  ... l  ....##  # .....  #.#.#.#  .#... ... #.# ##### #@# #####  #[..# #.# #...#  #...# #.# #...#   #.#  #.#....<  ......  †..###.#<...<  ...###..  #..[.;j) ;j ;j ;j ^ _An iguana is nearby!;jh^ ... l  ....##  # .....  #.#.#.#  .#... ... #.# ##### #@# #####  #[..# #.# #...#  #...# #.# #...#   #.#  #.#....<  ......  †..###.#<...<#  ...###..   #..[. ;jE ... l  ....##  # .....  #.#.#.#  .#... ... #.# ##### #@# #####  #[..# #.# #...#  #...# #.# #...#   #.#  #.#....<  ......  †..###.#<...<  ...###..  #..[.;jo4;jF;j^ _An iguana is nearby!;j  ))))))lYou shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.;jK.l;j4>.....;j)7===3.4 (1.1;jQ;j4 _The iguana is lightly wounded.;jY \)))))));j_G G.l;jmN ;.......;jtO (4.5;j7V ;j_X m _You shoot an arrow. The arrow barely misses the iguana.;j7k ))))You shoot an arrow.  The arrow hits the iguana but does no damage.;j: G.l;j 0.....;j (5.6;j ;j 4 _The iguana is lightly wounded.;jE )))You shoot an arrow.  The arrow hits the iguana but does no damage.;jx G.l;j! 1...;j5 -6.8 (1.2;j ;j,    The arrow hits the iguana but does no damage. _The iguana is lightly wounded.  You shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana is lightly wounded.;j T)) The arrow hits the iguana but does no damage. _The iguana is lightly wounded.  You shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana is lightly wounded.  You shoot an arrow. The arrow hits the iguana!;j?<K.l;jC$...;jD-7.9 (1.1;j+K;jN_ _The iguana is severely wounded.;je †You shoot an arrow. The arrow hits the iguana.;jkA);j#.;j1869.0;j|;j.` _You kill the iguana!;j> ;jO;j!H _No target in view!;j'4;j+;j..H _No target in view!;j;j ;jG$;j%H _No target in view!;j 4;jl;jAH _No target in view!;j,;jY64;j7H _No target in view!;j;j;jd;jC _No target in view!;j+4;j0;j3;jٲ;j;j;j;j+4;j2;j4;j_;jl;j;jz;jC;4;jA;jD;j;j ;j;j[;j(4;j.;j0;j@;jl;j;j;j.;j0;j5;j7;jy;j\z;j߀;j;j2;j] ;j;j;jل;j;j΋;j;j~ ;j5 ;j ;jS ;j@ ;jv P _;j3 ;j ;jg ;j ;j ;j ;j ;jД b _ You see here an iguana corpse.;j ;j  _;j ;j ;j ;j ;j' ;jk ;j ;j ;j^ ;j֟ ;j ;j ;j ;j ;j ;j) ;j ;j ;j ;jn ;jǩ ;jC ;j ,;j\ ;ja ;j ,;j ;j ;j" ;j ,;j ;j ;jQ ;j ;j ;j ;j9 ;j ;j ;j ;j$ ;j ;j ;j ;jh ;j ;jd ;j ;j ;j ;j ;j& ;j{ ;j ;j/ ;j ,;jK ;j ;j ;ja ;j ;jK ;jQ ;j ;j ;j> ;j9 ;j ;j ;j ;j ;jH ;j ;j; ;j@ ;j ;j ;jQ ;jB ;j ;j ;j5 ;j ;ji ;j ;j ;j ,;j ;j0 ;jC ;j ;j ;j ;jZ ;j ;j ;j ;j# ;j ;j ;j ;j ;j2 ;j ;jr ;j ;j ;j ;j ;j ;j[ ;j ;jE ;j ;j ;j] ;j ;j ,;j ;jo ;j ;j ;jj ;jl ;j ;j ;jH ;j ;jX B;j^ n;jM B;j5 ;je ;j ;j' ;jI ;jm ;j ;j ;j ;j ;j2 ;jy ;jZ ;j2 ;j ;j ;j{ ;j{! ;j! ;j{" ;jZ# ;jf$ ;j$ ;j!% ;j& ;j' ;j=( ;j( ;j) ;j* ;jP+ ;j+ ;j, ;j- ;jR. ;j. ;j*0 ;j1 ;j1 ;j2 ;j2 ;j3 ;j[4 ;j4 ;jA6 ;j>7 ;j7 ;j7 ;jL9 ;j: ;j}: ;j: ;jZ< ;j8= ;j= ;j= ;j@ ;j@ ,;jFA ;jB ;jpC ;jC ;j D ;j3E ;jSF ;jF ;jG ;j%H ;jkI ;jI ;jJ ;jM X;jO ;j@P ;jP ;jP ;jzR ;jS ;jT ;jT ;j6V ;jW ;j,X ;jtX ;jZ ;j+[ ;j[ ;j,\ ;j] ;j@_ ,;j_ ;ja ;jnc ,;j{d ;j&f ;jg ;jh ;jXh ;j&j ;jCk ;jk ;jl ;jm ;jn ;jeo ;jo ;jq ;jr ;js ,;jv ;j  ##  .. ####. ##.###. ##...###.#.########.....### #..@..............##---64.0 (45.0) #.#.##########.###... ... #.# #### #... #.# #... #+# #... #..> #... ## ;jR ;jP #---;j %6 (45.6;jV ;jַ 9 _Found an escape hatch in the floor.;j;j,3;j;j;jp;jnjn;j;j;j;jg;j);j###..#####.###.#####.###...####.#.########.....####.#.................##.###.#.##########.###..#.......#### #.# ###;j#####..@...# #.# 6.4 (1.8) #......# #+# #......#  #..>..... #......#.# .........##..........++##..#...#:.## ;j;j5-7.0 (2.4;j(;jQ _Found a parchment of Gloom.;j ;j8 3;j ;j ;j; B;j ;jM ;j ;j ;j. ;j ;j ;j ;j ;j ;jg ;j ;j ;jU ;ji ;j ;jl ;j ;jf ;j ;j #.###.#.##########.###.......#.......#### #.# #############......# #.# ##......# #+# #;jw #......####..>.....# ##......#.# ###.........# ####............@+ +.....###..#...#:.# ####..#..##.##..# ;jS ##.#. ... ...# #.###.##.## #... ..# #.  ### ###.  #.##. ###.###### #. ;j J+.#.#.#..#'..#70.6 (3.6..#.##;j ;j ;j L======1.6 (4;j> ;j = _As you open the door, it creaks loudly!;j3;j;j;j;j)l  There is an open door here.;j[K _;j;j,;j;j<;j;j,;jв;j,;jd;jG;j;j.;j;jͻ;j ;j;jV;j7 _You open the door.;j;j;jn;j@  There is an open door here.;j;j _;j;j;jE;j;j;jJ;j;j;j;j;j;j;j;j;j,;j.;j@  There is an open door here.;j;jc _;jj;j};j,;j;j0;j;j;j;j;jI;j;j{;j;jB,;jc;j;jk;j;j;j ;jm;j ;j5 t _q - 3 murky yellow potions (gained 2);j 3;j ;j;je;j;j;jd;j;j];jW;j;j;j;j.;j#;j;jO ;j ;j$;j!'f  You encounter a jackal.;j1 ##.........#..#  ...........'..#  ###..#...#:.#..#  #..##.##..##.#  #.........####  #.###.##.##  #........#  ##.##.#### ##  #@##.# #.# ------ #h...##.# ###.### #.#.###.# ###..... ;j1# .. ... ........# ... #.# #..... ...# ### #.#.#.# h   jackal (asleep).... #.#...#....# #...†.. ###.###;j8087.4 (15.8);jv9T------8.0 (16.4 _;jQ?;juA;j  ..#  ....'..#  ###..#..#  #...##.#  #...####  #.###.##.##  #........#  ##.# ##  #@##.# #.#  #h...##.#  #.#.###.#  # .. ... ;jp  ... #.#  ...# ###  ....  ....# ;jHi ~ ..#  ....'..#  ###..#..#  #...##.#  #...####  #.###.##.##  #........#  ##.# ##  ;jj #@##.# #.#  #h...##.#  #.#.###.#  # .. ...  ... #.#  ...# ###  ....  ....# ;jq ;jr ;jx ;jX{ ] _A jackal is nearby!;j"J †You shoot an arrow. The arrow hits the jackal.;jOU));jd ..  You kill the jackal!;jC8===9.1 (1.1);j;j< _You hear a bark! x2; You hear a shout!;j4;j;jHH _No target in view!;j ;j ;j;jH _No target in view!;j;jB;j;jH _No target in view!;j]4;j(;jH _No target in view!;jl;j3;j ;j ;jw $ _;jU ,;j g  You encounter 2 jackals.;j  ..'..####..#...#:.#..#. #..##.##..##.#.. #.........#####. #.###.##.## . hh #...........#. ##.##.#### ###.....##.##.# #.##†.@.##.# ###.##- #.#.###.# ###.....;j  #.... ... ........##.# #.......#...###### #.#.#...... #.#... hh 2 jackals (wandering)#....# #...†.# ###.####### #.#;j  X.h7 (0.6;j @.h;j 0g;jn g   hobgoblin (wandering);j X---90.3 (1.2;j" ;j% Z _You encounter a hobgoblin.;jD     .   ..   #. #.###  . .. #...  ..h#h ##.# ##  #g....##.##.# #.# ;j& #†.@.##.#  #.#.###.#  #.... ...  ......##.#  ..#...######  ......  #....#  ...##  ##### #.#  ;j6     .   ..   #. #.###  . .. #...  ..h#h ##.# ##  #g....##.##.# #.#  #†.@.##.#  #.#.###.#  #.... ...  ;j18......##.#  ..#...######  ......  #....#  ...##  #####  ;jU@ ;jA9-- ;jKH ;j^Kd _There are monsters nearby! ;j@:))) ;jG.h ;jW  .hYou shoot an arrow. The arrow completely misses the jackal. ;jP 3g. ;jy  gThe jackal stops to sniff the ground. ;jR@.h ;jC.h ;jpFg 2 hobgobl ;jHins (wandering) ;jM===1.4 (1.1 ;j! ;j%Z _You encounter a hobgoblin. ;j$ ,)) ;j- .hYou shoot an arrow. The arrow barely misses the jackal. ;j? .hThe hobgoblin shouts!. ;jj D.g ;jN g   hobgoblin ;j (2.5 ;jG  ;jX n _The jackal pauses to sniff the ground. ;j\ A))) ;j'Y /†h ;j\ gYou shoot an arrow. The arrow closely misses the jackal.The jackal barely misses you. ;j\ ng.g ;jtg h..gg 3 hobgoblins (1 wandering)You encounter a hobgoblin. ;jWh (3.6 ;jo  ;jir _The jackal closely misses you. The jackal misses you. ;j ,)) ;j . ;j .g.g ;j  †h 2 hobgoblinsYou shoot an arrow. The arrow barely misses the jackal. The jackal misses you. ;ji (4.7 ;j  ;j ! W _The jackal completely misses you. ;j4 ,)) ;jR .gYou shoot an arrow. The arrow barely misses the jackal..g ;j 7h ;j W2--5.8 ;j  ;j5 ` ) _The jackal barely misses you. x2; The jackal bites you. The jackal misses you.You shoot an arrow. The arrow closely misses the jackal.The arrow hits the hobgoblin. ;j$[@.g ;j^ SThe hobgoblin is severely wounded.The jackal barely misses you.The jackal bites you but does no damage. ;jfhS   adderhh 2 jackalsgg 2 hobgoblins ;jg(6.9 ;jfo ;jrW _You encounter an adder. ;j †You shoot an arrow. The arrow closely misses the jackal.The arrow hits the hobgoblin! ;j)   hobgoblin ;j S.  You kill the hobgoblin!The jackal bites you. ;j gThe jackal bites you but does no damage..g ;j!y .  You encounter a hobgoblin. ;jU( hThe jackal misses you. The jackal closely misses you. ;j ,Q--908.1 (1.2 ;j2 ;jH?{ _The hobgoblin leaves your sight.  You shoot an arrow. The arrow hits the jackal.!;j5 oThe jackal is severely wounded.The jackal misses you. x2!;jF.g!;j o   orchh 2 jackalsgg 2 hobgoblins (1 wandering)You encounter an orc. It is wielding a +0 whip.0--9.2 (1.1!;j!;ji _The jackal barely misses you. The jackal bites you.!;j] .You shoot an arrow. The arrow hits the jackal.!;jq   jackal!;juC†S!;j.....###.## ###.##.##### ...........' ###..#...#:.#. ##.##..##... #.........#### #. #.###.##.## .. #.@......# ...#. ##.##.#### ## #...o.##g #.# ††.h ###.####.###.# ###...... #.... ... ........# ......##......#...#######......#...#$;js5g.$;j%$;j(5.0$;j*$;jB$;j#..>.....###.## ##......#.##.## ##..#..# ....'..# ###..#...#:.#..# . #..##.##..##.# .. #.........#### #. #.###.##.## . .. #.# $;jo...#. ##g##.#### ## #...o.##.##.# #.# #††.h##.# ###.##.#.###.# ###.#.... ... .#......##.# #...#...###### #.#.#.#...... #.#...#$;je$;j7A--6$;j$;j%%;j-=#..>.....###.## ##......#.##.## ##.........#..# #...........'..# +###..#...#:.#..# #. #..##.##..##.# .. #.........#### #. #.###.##.## . .. #.# ...#. ##g##.#### ## %;j.r#...o.##.##.# #.# #††.h##.# ###.##.#.###.# ###.#.... ... .##. g   hobgoblin......##.# #...#...###### #.#.#.##....... #.#...##.%;j/2g.%;j%7%;j7^7=6.2%;j`=%;j?%;j~V#..>.....###.## ##......#.##.## ##.........#..# #...........'..# +.###..#...#:.#..# #. #..##.##..##.# .. #.........#### #. #.###.##.## . .. #..g.@...# ...#. ##.##.#### ## #...o.##.##.# #.# #††.h##.# ###.#%;j#.#.###.# ###.##.... ... .##.#......##.# #...#...###### #.#.#.##.#...... #.#...##.#%;jX1h%;jh   jackalg   hobgoblin%;j&8%;j %;j%;j?/#..>.....###.## ##......#.##.## ##.........#..# #...........'..# +.###..#...#:.#..# #. #..##.##..##.# .. #.........#### #. #.###.##.## . .. #..g..@..# ...#. ##h##.#### ## #...o.##.##.# #.# %;jF@/#††.h##.##.#.###.##.... ... .##.#......##.# #...#...###### #.#.#.##.# %;jsAn.gh.%;jH%;jI(7.4%;jN%;jP%;jk#..>.....###.## ##......#.##.## ###.........#..# #...........'..# +.###..#...#:.#..# #. #..##.##..##.# #%;j.. #.........#### #. #.###.##.## . .. #..hg..@.# ...#. ##.##.#### ## #...o.##.##.# #.# #††.h##.#.#.###.#.... ... .##.#......##.# #...#...###### #.#.#.##.# %;j<.g%;j#%;j(8.0%;j%;j%;jk4#..>.....###.## ###......#.##.## ###.........#..# ####............'..# +.###..#...#:.#..# ####.. #..##.##..##.# #.. #.........#### ##. #.###.##.## #. .. #..h.g..@# #%;j5...#. ##.##.#### ## ##...o.##.##.# #.# ##††.h##.# ###.# ##.#.###.# ###.# ##.... ... .##.#......##.# #...#...###### #.#.#.##.# %;j.7>.h%;j=%;j>B=6%;jSE%;jJG%;j5Q%;jf<4%;j^F%;jG%;j4%;j$%;j| )) You shoot an arrow. The arrow hits the hobgoblin.%;j)).g.ho.g.h%;jDo   orch   jackalg   hobgoblin%;j7===9.8 (1.2%;j %;jb _The hobgoblin is severely wounded.%;j[f .  You shoot an arrow. The arrow hits the hobgoblin.%;jb(%;j xo..h%;j&%;jl8=310.9 (1.1%;j%;jxM _You kill the hobgoblin!%;j )))) You shoot an arrow. The arrow closely misses the jackal.The arrow hits the orc.%;js= .oThe orc is moderately wounded.%;j? C.o%;jH U.h %;j I (2.0%;jO %;jR _The jackal barely misses you. The jackal misses you.%;jW .You shoot an arrow. The arrow hits the jackal.%;j#(%;j2<F.o&;j&;j043.1&;jU &;j{J _You kill the jackal!&;j )You shoot an arrow.  The arrow hits the orc but does no damage.&;j4J.o&;j<&;j$>(4.2&;jMD&;jyG1 _The orc is lightly wounded.&;jz  You shoot an arrow. The arrow hits the orc.&;j17f  The orc is almost dead.&;j~8{19==5.4 (1.2&;j>&;jZBI _The orc misses you.&;jv[ )You shoot an arrow. The arrow hits the orc.&;jIa(&;j&;j066.6&;j0&;jG _You kill the orc!&;jf &;jp &;j &;j H _No target in view!&;j &;j &;j &;j/ H _No target in view!&;j &;j &;j &;j_ H _No target in view!';ja';j?';j';jaP _';jj~20';jE==';j';j3';jɠ';j$';jڣ,';j';j,';j'';j:';jƪa1==';j';j,,';j^ 2==';j~3==';j],';jU';j/,';j{';j';j]';j*';j~4==';j';j,';j2';j ';j';j3';jM,';j';jy';j#5';jE==';j';j';jg';j/';j';j0';j^';jL';j';jg';j';j9=';j.';j';je#6';j(=';j?';j- ';jJ ';j ';j ';j$  Things that are here:';j'  a +0 whip; a +0 scale mail; an orc corpse';ja';j" _';j';j';jp';j';j/';j,';j"O=';j'$';j.&';j<(';j(';j)';j0,';j.k  A hobgoblin comes into view.';j5##..#...#:.#..##. #..##.##..##.# .. #...#### #. #.###.##.# ';j6. .. #......).#   ...#. ##.##.#### ##  #...o.##.##.# #.#  #††.h##.# ###.##### #.#.###@# ###........--- #.g.................##. ......##.#######...........#...###### #.#.#.##....... #.#...##.';j7&# #...†....# g   hobgoblin (wandering) ...## ###.###### ##### #.#  #[..# #.# #..';jA9147.6 (31.0).';jAWg';jBJ---8.2 (31.6';jI';jL6 _The hobgoblin leaves your sight.(;j(;j(;j(;j6 (;j"k  A hobgoblin comes into view.(;j (v . #..##.##..##(;j( ........### #. #.###.##.## . .. #......).# ..#. ##.##.#### ###...o.##.##.# #.# #††.h##.###.#######.#g###.#######........(;j )>#......@............##......##.#######...........#...###### #.#.#.##.#(;j.).g   hobgoblin (wandering)(;jP))(;ju)y#...# #.# #..(;jH0,0.0)(;j428 (0.6 _(;j#7(;jB9(;jx @ .   .. #......  #. #.###.##.##  . .. #......).#  ...#. ##.##.#### ##  #.# #.#  #††.h##.#  #.#g###.#######(;jϵ  #......@....... ......##.####### ..#...######  ......   (;j 9 ...##  ##### #.# (;j  #[..# #.#  (;j* +#...# #.# (;jsN  .   .. #......  #. #.###.##.##  . .. #......).#  ...#. ##.##.#### ##  #.# #.#  #††.h##.# (;jN " #.#g###.####### #......@....... ......##.####### ..#...######  ......  (;j#O Z  ...##  (;jIO [##### #.#  (;jgO #[..# #.#  #...# #.# (;jY 4(;j` (;jb ` _A hobgoblin is nearby!(;jL )))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!(;j G.g(;j%..(;j7===9.9 (1.1(;j.(;jd _The hobgoblin is moderately wounded.);j> ))You shoot an arrow.  The arrow hits the hobgoblin but does no damage.);jF y.g.g);jn);j)51.0);j);jd _The hobgoblin is moderately wounded.);j1f ))))))You shoot an arrow.);j: .....gThe arrow completely misses the hobgoblin.2.1);j );jO _The hobgoblin misses you.);j3)))))));jb .....gYou shoot an arrow. The arrow closely misses the hobgoblin.);jYc(3.2);ji);jmZ _The hobgoblin completely misses you.);jp  You shoot an arrow. The arrow hits the hobgoblin.);j  The hobgoblin is almost dead.4.3);je );jm )))))) _The hobgoblin barely misses you.);j .....gYou shoot an arrow. The arrow barely misses the hobgoblin.);j (5.4);j );jf W _The hobgoblin closely misses you.);j; $You shoot an arrow. The arrow hits the hobgoblin!);j: R);j );j 576.6 (1.2);j_ );j c _You kill the hobgoblin!);j );j );j H _No target in view!);j8 );j );j );jl );j );j : _);j );jH );j );j N _You now have 143 gold pieces (gained 14).);j );j );j );jX );j );j$ );jN );j );j B);j );j$ );ji );j );j );j );j& );jX );jc );j );j= );jV );jy );j );j );j );j );j-! );je! );j3" );jk% );j& );jq' );j' );j) );jn+ );j, ,);j- );j./ );j/ );js0 );j1 );j2 );j3 );j3 );j5 );j27 ,);j8 );j9 );jF: );j: );j,; );jP= );jC> );j> );j? );jA );jA );jA );jB );jD );jL  .#...#.# #††..##.# .# .... .... #.#.###.# )..###.#.. #.###........ );jL #.....##.##........##.# ...#.........#...###### .....# #......);j M a #.#.# #.#....##  #...###....###  );j-M #.@....#### #---67.8 (11.2));jXM  #.#.#.## #[);jM * #.#...# #. #.##### ####.);jM ` .. #.... ..);jM X #....... #....);jN ### #### ##);juT );jT #---);jU '8.4 (11.8);jlZ );j"] $ _Found a spear.*;jT*;jU*;juV*;jY*;j[*;j`X*;j`*;jb*;jd*;jf*;jxg*;jh*;jj*;jl,*;j!m*;jn*;jp,*;jBr*;ju*;jv,*;jw*;jKy*;jjz*;jz*;j{*;j}*;j&*;jV*;j*;j&*;jv,*;jE*;jz*;j*;j*;j *;j=  You see here a +0 spear.*;j*;j7 _*;jl*;jE*;j,*;j*;j*;j-*;jr*;j)*;j*;j*;jϥ*;j*;j*;j**;jn*;jc*;jU*;j߬,*;j*;j*;j*;j*;jn*;j>*;j,*;j*;j*;j{*;j*;j"*;j*;j*;jx*;j6*;j$*;j\*;j*;jL _s - 3 scrolls of butterflies (gained 1)*;jY*;j*;j*;j*;j*;j*;j*;j*;j@%  #+# ...   .. #.# ##.#.   .. #######.###...  *;j .. #...........#   #. #.###.....#.# .   #. #.# #....)..###  *;j #> #.###....##....   #.###............#.  .###.####...*;j82.6 (14.2  ######## #.# ###. *;j  #.# #.   ..# ##   . #    #    #  *;j_    *;j%*;jx*;j'3.2 (14.8*;j*;j%; _Found a stone staircase leading down.*;jT *;j *;jx *;jӷ *;jh *;j R  There is a stone staircase leading down here.*;j *;j  _*;j5 *;j *;j ,*;jO *;j *;j *;jD *;j7 *;jd *;j *;j *;j *;j *;ja ,*;jv *;j9 *;j *;j) *;j? *;j *;j j  You encounter an endoplasm.*;j    #...J.#  #...#  #...##   .....  *;j  ..).  #..  #.#  #@## # *;j"  #..## #+# . *;jE ##...## #.# ##. #.....#######.###..*;jp ##...##........... *;j ##.###.###.....#.# J   endoplasm (asleep) *;j l#.# #.# #....)..# #># #.###....##.. #.###............*;jr 18.6 (5.4)*;j 49.2 (6.0 _*;jQ *;j +;j #...J.#  .#...#  .#...##  .....  ..). #.. +;j#.# #@##  #..## #+#  ##...## #.#  #.....# ##...##+;j ##.## +;j'#.# #.# #....) #># +;j$ #.+;jU #...J.#  .#...#  .#...##  .....  ..). #.. #.# #@##  #..## #+# +;jV ##...## #.#  #.....# ##...## ##.## #.# #.# #....) #>#  #.+;j}+;j+;j+;jM+;j$a _An endoplasm is nearby!+;j f .  You shoot an arrow. The arrow hits the endoplasm.+;j w))))))+;j SYou kill the endoplasm!You hear an angry hiss.+;j% ......S   ball python (constriction, wandering)+;j( @8===90.3 (1.1+;j1/ +;j2 \ _You encounter a ball python.,;jh .  You shoot an arrow. The arrow hits the ball python.,;j])),;jm:...,;jAs(1.4,;jy,;j|O _You kill the ball python!,;j,;jC,;jɔ,;jH _No target in view!,;j,;j,;j ,;jH _No target in view!,;j`X4,;j^,;jwaH _No target in view!,;j/,;j,;j,;j<H _No target in view!,;j{_,;j_,;j^e,;jshH _No target in view!,;j,;j,;j,;jrC _No target in view!,;j g,;jg,;jm,;jy,;j,;jg,;j,;jw,;j#},;j;,;j$&J,;j(,;j9m,;jm,;js,;ju,;j,;j,;j5,;j,;ju4,;j#z,;jZ},;j 3,;j ,;j ,;j ,;j/ P _,;jՑ ,;j ,;j ,;jb  #.# # #.###.....# #.#...##.#...#####........#...).#.# ---##  ,;j  #.## #  #..###+# .  ##...## #.# ##.....# ,;j ..## ..#,;j   #.   #.#  ###.###  #.....#  #.#...#  #.#...#### #........+ #... ###.. ,;js j#.##   #.##  ## #..## #+# . ,;j ##...## #.# ##.# ,;j #.....#######.###... ##...##...........# ,;j =##.###.###.....#.#,;j -2.6 (1.2,;j #---,;j &3.2 (1.8,;j ,;j v __You see here a +2 heavy hand axe.-;j _-;j-;j-;j4-;j-;jd)   ..)  #.#  #.#  -;jb #.#   #.#   ###.###   #.....#   #.#@..#4.4 (1.2-;j  #.#...#### -;jJ#........+ #...).#### ###..##  #.##-;jz  #.## #-;j   #..## #+# .  ..## #.# ##. -;j -;j -5.0 (1.8-;j-;jI _Found a dire flail..;j3.;j .;j#.;j0.;j5B.;jl8.;j8.;j9.;j;.;j=.;j->.;jp?.;jNA.;jGC.;jC.;jD.;jF.;jH,.;jI.;jK.;jM.;jM.;jN.;j`P.;jzR.;jR.;jS.;jdV.;juX,.;jY.;j/[.;j].;j^.;ji_.;jxa.;j#d.;jXd.;je.;j.oX.;jJp.;js  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts..;jy,    ##  K#  .#  .# .;jiz! ###.###### # #..@....... #.#.##.######.;jz #.#.##.#  #...)...;jz# ###.####.;jzL #.# .;j{K   kobold (missile, asleep) #.# .;j>{#.# ###.###.;j/701.6 (6.6.;j42.2 (7.2 _.;j0.;j֏.;j2 )))K)You shoot an arrow.  The arrow hits the kobold but does no damage..;j G.K.;j{ &...;j '===.;j 3.3 (1.1.;j .;j/ ( _The kobold shouts!/;jg ))You shoot an arrow./;j'+G.K/;j1 ./;j^2-4.5 (1.2/;j38/;ji;C _The arrow hits the kobold but does no damage./;j>M ) You shoot an arrow. The arrow hits the kobold./;jG.K/;j%/;j-5.6 (1.1/;jH/;j_ _The kobold is severely wounded./;jm  You shoot an arrow.  The arrow hits the kobold but does no damage./;jn  The kobold is severely wounded./;j]3---6.8 (1.2/;j;/;j@ _The kobold hits you with a +0 short sword./;jG5)/;j3& KYou shoot an arrow. The arrow closely misses the kobold./;j&-7.9 (1.1/;j,/;j.W _The kobold completely misses you./;j>5)/;j KYou shoot an arrow. The arrow closely misses the kobold./;j-9.1 (1.2/;j/;jW _The kobold closely misses you. x2/;ji ## .# .# .# ####K######  # #..@.......  /;jlj#.#.##.######  #.#.##.# #...)..# ###.#### #.# #.# /;jj>#.# ###.###/;j##.#.#.# ####K######  # #..@.......  #.#.##.######  #.#.##.#/;j #...)..# ###.#### #.# #. #. ###./;j[ /;j /;j/;j] _A kobold is nearby!/;j )You shoot an arrow. The arrow hits the kobold!/;j (/;jBq/;ju6910.2 (1.1/;j;{/;j}J _You kill the kobold!0;jF0;jG0;jL0;j`OH _No target in view!0;jD/_0;j/^4=-- _0;jj4,0;j40;j50;j58,0;j690;jW;,0;j.<0;j>0;j>h5==0;j@0;j1B,0;jjC0;jJE,0;jE0;jH,0;jJ0;jJ0;jJh6==0;j]L0;jM0;jP,0;jP0;jW  ###  ..#  #.#  #.#  ####)# # #..--- #.#.##.######. #.#.##.#  #...)..# ###.#### #.# #.# #.# ###.###78 M ##. #.#  ####@####### #..........#.##.######.  #.#.##.#9.8 (9.6---20.4 (10.2)  Things that are here: _a +0 short sword; 7 poisoned darts; a kobold corpse0;j' 30;j 0;j 0;j 0;j P _0;jX 0;j 9=0;j 0;j 0;j 0;j+ 0;j# 0;j B0;j9 0;j 0;jR 0;j 0;j 0;j 0;j 0;j 0;j 0;j 0;jv 0;j 0;j 0;j 0;jm ,0;j 0;j 0;j? 0;jc 0;j 0;jc 0;jS ,0;j[ 0;j_ 0;j 0;j 0;j 0;jS 0;j ,0;j 0;jg 0;j 0;j% 0;j  0;j4 0;j ,0;j 0;j 0;j ,0;j 0;j $  Things that are here:0;j x  a +0 short sword; 7 poisoned darts; a kobold corpse0;j  0;j  _0;j 0;j 0;jx 0;j 0;j 0;j 0;j ,0;j 0;j~ 0;j! ,0;j" 0;jv$ 0;jU& ,0;jw' 0;j( 0;j* 0;j* 0;j+ 0;jO- 0;j. ,0;j/ 0;jT2 0;jA4 0;j4 0;j5 0;j7 0;j8 0;j&9 0;j9 0;j9; 0;j< 0;j= 0;j= 0;j> 0;j1@ 0;jm@ 0;jVA 0;jD 0;jE 0;jF 0;j2G 0;jH 0;jJ ,0;jK 0;jL 0;jN ,0;jN 0;jO 0;j[Q 0;jQ 0;jR 0;jU 0;jV 0;jV 0;j2W 0;jX 0;jrY 0;jY 0;jPZ 0;jo[ 0;j\ 0;j_] 0;j] 0;j^ 0;j_ 0;jH` 0;j` 0;jPb 0;jc 0;j$d 0;jd 0;je 0;jg 0;jh ,0;jk 0;jk 0;jl 0;jl 0;jm 0;j o ,0;jo 0;jp 0;jeq 0;jq 0;jr 0;jt 0;jt 0;jt 0;j|u 0;jv 0;jZx 0;jx 0;j*y 0;jp{ 0;j)| 0;j{| 0;jO} 0;j~ 0;j 0;ju 0;j 0;jg 0;j 0;jĄ 0;jJ 0;j? 0;jz ,0;j% 0;j, 0;j 0;j# 0;j 0;jy 0;jʑ 0;j 0;j 0;j% 0;j  #.# #......# #.# #.#.##.# ### ######.#####.#.##.# ..# ..................##.# ###....#####.#.#..# ###.# 0;j*  #.....#####.#.#..# ##.#.#####  ##............#..# #.#.......  ##.#######......# #.###.#.#####  #.# # #.......####48.6 (28  #.# #.# #####......#  #+# #.# #......# #......## #0;jd #..>..... .?. ##......#.  ..# ##.........0;j   ..< ...........  ###..#...#:.0;jΟ E 0;jȦ 0;j? .9.2 (28.80;j_ 0;j ; _Found an escape hatch in the ceiling.1;jd1;jd1;joe1;jjg1;jmX1;j,o,1;j8p1;j#r1;js1;jt1;ju1;jv1;jx,1;jy1;j{1;jE~,1;j~1;j21;j,1;jl~ _m - 3 scrolls labelled REMOLU EHEENK (gained 1)1;j 1;j1;jډ1;j1;j^,1;j.1;j1;j=1;jq1;j11;jz1;j1;j1;j1;jЛ1;js,1;jj1;j]1;j1;jܡ1;j1;j&1;j1;jT1;j^1;j1;jP1;j1;j21;j1;j1;j1;j#1;j1;jø1;j*1;j1;j|1;j,1;j1;jH1;j,1;j1;j1;jk  A hobgoblin comes into view.1;jR ######.### #..>.... #........# ##......# # #.#....#.#####........ + +.......<.............. # ##.#..#.#.#####..#...#: # #......## #..##.##. ...###...# #. 1;jf##.#.#?#.#.####.###.##. #+# .....#@#.....##......). #.# ##.#.........#.###.##.### #####.###g....##.##.....##.##.# ..........###.#...#.###††..##.1;j7# ###.....#.# ......... #.#.###.### # #....)..###.#...#.###..1;ja.. g   hobgoblin (wandering) ###....##.....##.##........##.### ...........#.........#...###### 1;jE..###.####.....#.#.......#1;j060.4 (11.2.1;j4Cg1;j.1.0 (11.81;j1;j6 _The hobgoblin leaves your sight.1;j)n41;j 1;jmH _No target in view!1;j6@1;j0A2;jR2;j H _No target in view!2;jg,2;j,2;j.2;j/2;j!12;j6: _2;j;)M #.# ....######.### #..>.... #........# ### 2;j!<a# #.#....#.##### ++.......<.............. ###.#..#.#.#####..#...#:# #......###.## ...###...# #....... 2;jk<##.#.#@#.#.####.###.##+# .....#.#.....##......).  #.# ##.#.........#.### #####.###.....##.##.....##.##.#2;j<b.#######...#...2;jC/6 (0.6)2;jD+2.6 (12;jI2;jKa _h - a scroll labelled ASOTRU SIET2;j2;j2;j12;j2;jܥ2;jn2;j2;j2;jװk  A hobgoblin comes into view.2;j#........# ##..... ### ##.#....#.#####.. ..+ +.......<...... ### ##.#..#.#.#####..# #.#......## #..##.# #...###...# #......2;jj###.#.#.#.#.####.###.##+# #.....#.#.....## # #.# ##.#..@......#.###.##.# #######.###.....##.##.....##.##.# #...........###.#...#.###††..##. #.###....g#.# ......... #.#.###.# #.# #....)..###.#...#.###........ #2;jA.###....##.....##.##........##.# g   hobgoblin (wandering) #............#.........#...###### ....###.####.....#.## ##### #.# ###.#.# #.#....##2;j$.3.8 (1.2.2;jBg2;jb-4.4 (1.82;j"2;j>6 _The hobgoblin leaves your sight.2;j 32;jO 2;jY 2;j 2;j X2;jC 2;jM 2;j%# 2;j-& ,2;j' 2;j) 2;jw- B2;jq. 2;j0 2;j0 2;j1 2;j3 2;j5 ,2;j[7 2;j9 2;j: 2;j; 2;j< 2;j*> 2;j? ,2;jA 2;jB 2;jD ,2;jyE 2;jF 2;j~H ,2;jI 2;jK ,2;j_L 2;jS x _j - 2 bubbling emerald potions (gained 1)2;jT 32;jU 2;jW 2;jY k  A hobgoblin comes into view.2;j` ##.#..#.#.#####..#...#:.# #.#......## #..##.##..## #...###...# ### ###.#.#.#.#.####.###.##.##  #+# #.....#.#.....##......).#  #.# ##.#.........#.###.##.#### 2;ja ##.###.....##.##.....##.##.# .......###.#...#.###††..##.# .....#.#........@..#.#.###.##### ....g..###.#...#.###............. ....##.....##.##........##.##### ........#.........#...#######.####...g.#.#.......#  #.# ###.#.#.#.#....##g   hobgoblin (wandering)  #.# #...###....###  ..# ##......#### #2;ja ####  . #.#.#.## [..#2;jj .72.0 (7.62;j|k 26 (8.2 _2;jr 2;j t 3;j.  ...##  #...#  ###.#.#.#.#.##  #+# #.....#.#....).#  #.# .......# .##.##.. #.#...#.###†† .......@..##.#...#.#####.##.........# .#.#.......#  #.# ###.#.#.#.#....## 3;j0 #.# #....###  ..# ..#### #####  .  #[..# 3;j0  ...##  #...#  ###.#.#.#.#.## 3;j- #+# #.....#.#....).#  #.# .......# .##.##.. #.#...#.###†† .......@..##.#...#.###3;jB##.##.........#.#.#....  #.# ###.#.#.#.#....##  #.# #....#  ..# ..####   .  #[3;jg3;j$3;j3;j` _A hobgoblin is nearby!3;j?N $You shoot an arrow. The arrow hits the hobgoblin.3;jT ])))))3;j Q.....3;jE 7===3.7 (1.13;j 3;jf M _You kill the hobgoblin!4;jBI4;j4;j'4;jBB4;j,4;j4;j4;j 4;jh4;j4;j4;j[4;j4;j>4;j4;j4;je4;j4;j4;jY,4;j+4;j^k  You now have 156 gold pieces (gained 13).4;j~4;j!> _You see here a +0 dagger.4;j34;j4;j4;j;4;j4;j4;j44;j ,4;jv4;j4;jC4;j4;jz4;j 4;j4;jW4;j4;j=4;j)4;jj4;j4;j4;j4;j4;j4;j4;j[,4;j.4;j4;j,4;jr4;j4;j4,4;j4;j 4;j 4;jH 4;j 4;j 4;j4;jB4;j4;j4;j4;j)4;jv4;j4;j4;j4;j}4;j4;j4;j<4;j4;j4;jz4;j4;j4;j 4;j# ,4;jr 4;jS!4;j "4;jI"4;j"4;j#4;jP$4;j$4;j$4;j[&4;j&4;j7'4;j'4;jf)4;j*4;j*4;jj+4;j,4;j.,4;jz.4;j04;j04;j)14;j14;js34;jI44;j44;j44;j64;j8,4;jh84;j94;j:4;j:4;j/;4;j8<4;j=,4;j>4;j3?4;j@,4;jDA4;jB4;jC4;jC4;j7D4;jE4;j;G,4;jG4;jH4;jJ,4;jiJ4;jNL4;j]M4;jM4;jN4;j1P4;jQ,4;jR4;jT4;jOWk  You encounter a ball python.4;j]...........###### #........####........# #.....# ########.# ####.. ####.#### ##.. #.......# #... #.##.##.# #... 4;j=#.##.##.# #... #.##.##.# ##.. #@##.##.# --- #.####### ### ..# ##.. .#.# ##..# 4;j#...# ###.... S ..# #...... S   ball python (constriction, asleep) ## ..# ###...# .#.#  ..# #...4;jI098.1 (24.4)4;jYO---7 (25.0 _4;j14;j4;j=  ..  ........#  # .#  ####.####  #.......#  #.#  #.#  #.#  #@#  #.#  ..#  .#.#  #...#  S ..#  ## ..#  .#.# 4;jH  ..  ........#  # .#  ####.####  #.......#  #.#  #.#  #.#  #@#  #.#  ..#  .#.#  4;j m#...#  S ..#  ## ..#  .#.# 4;j 4;j 4;jd 4;j b _A ball python is nearby!5;j! ..  ........#  # .#  ####.####  #.......#  #.#  #.#  #.#  #@#  #.#  ..#  .#.#  #...#  5;jl"}S ..#  ## ..#  .#.# 5;jkS ..  ........#  # .#  ####.####  #.......#  #.#  #.#  #.#  #@#  #.#  ..#  .#.#  #...#  S ..#  ## ..#  .#.# 5;jc5;j5;j5;jb _A ball python is nearby!5;j< †You shoot an arrow. The arrow hits the ball python!5;js))))5;jc<....5;jfD10===9.8 (1.1)5;jj5;jlO _You kill the ball python!5;jZ 5;j)\ 5;ja 5;j!d H _No target in view!5;j 5;j 5;j 5;j H _No target in view!5;j 5;jU 5;jF 5;j H _No target in view!5;j 5;jE 5;j 5;j H _No target in view!5;j]5;j(^5;jb5;jdH _No target in view!5;j5;j5;j5;jkC _No target in view!6;jl*6;j"+6;j06;j36;j6;j6;ji6;j6;j6;jw6;j6;j6;js 6;jS P _6;j46;j6;j6;j6;j6;j6;j6;j?6;j6;j6;jw6;j6;j,6;j%6;j6;j:,6;j6;jN"f _ You see here a ball python corpse.6;j#6;j $5 _6;j2&6;j',6;j(6;j/  #.##.##.#  #.##.##.#  #.##.##.# #+ #.##.##.# ... ###.####### .... #...# ..... #.#.# #......###...# ###......'@†...# ..---6;j0 805.0 (5.2.....>###...# ..... #.#.# #.... #.#.#... #...#.. ###.#. .. 6;jc0_You open the door.6;j}3[ _Found a stone staircase leading down.6;j36;j>6;j6;j6;j : _6;j@  There is an open door here.6;j_6;jˣ _6;jΤ6;j 6;jz6;j6;j6;jR  There is a stone staircase leading down here.6;j 6;j _6;jn6;j6;j6;jq6;j 6;jA6;j6;j6;j˸6;jԺ6;j 6;jN6;jU6;jƿ6;j6;jE6;j6;j6;j6;j<6;j6;j(6;j6;j6;j6;j 6;j,6;j6;jr6;jr6;j6;j6;j6;j6;jP6;jC6;jW6;j6;jT6;j6;j6;jz6;j,6;j6;jP6;j6;jt6;j6;jS,6;j6;j6;j ,6;j6;j ,6;j6;juN _You now have 168 gold pieces (gained 12).6;j36;jG6;j6;j,6;j6;j!6;j6;j*6;ju6;j6;j,6;j" 6;j  6;j 6;j$ 6;j 6;j 6;j 6;j 6;j% 6;j 6;j 6;j 6;jG 6;jp ,6;j 6;j' 6;j 6;j B6;j% 6;j 6;j 6;jL 6;j 6;j! 6;j\ 6;j 6;j 6;j 6;j* 6;jb 6;j 6;j6 6;j 6;j 6;jA 6;j 6;j ,6;j 6;j ,6;j 6;jM 6;j 6;jM 6;j 6;j 6;j! ,6;jZ" 6;jL# 6;j# 6;j7$ 6;j$ 6;j% 6;j& 6;j(' 6;jj' 6;j( 6;jM) 6;j) 6;j) 6;j , 6;j1- 6;j- 6;j- 6;j0 = _You open the large door.6;jm1 36;je2 6;jX5 E  There is a large open door here.6;j7 6;je7  _6;j8 6;j[9 6;j{: ,6;j ; 6;j< 6;j= ,6;jL> 6;j###...#≈..♣.#.≈###...####)... ...## #.#.#≈≈#.##≈≈# ##..#####... ..## #.#.#≈≈≈..≈≈≈# #.......... .## #...#≈≈≈..≈≈≈# #.########. ## ###.####''#### #.#6;j/M ## g   hobgoblin (asleep) ##.......# #.## ##.####### #.######### ###### #.##..........6;j#U 032.8 (27.8)6;jU 53.4 (28.4 _6;jm\ 6;j] 7;j"     #....%#    #  ###.#  ###.##########   ≈≈#   ≈.g ≈≈# †#.#≈≈#.'.†♣@.≈#.>♣.#.≈#) ...## #.##≈≈# ..## ..≈≈≈# .## ..≈≈≈# 7;j# ###.####''#### #.# # #.......# #.# # #.  #.# 7;j     #....%#      ###.#  ###.##########   ≈≈#   ≈.g ≈≈# †#.#≈≈#.'.†♣@.≈#.>♣.#.≈#)..## #.##≈≈# ..## ..≈≈≈# .## ..≈≈≈#  ###.####''#### #.# 7;j  #.......# #.#  #.  #.# 7;j\7;j7;j7;j` _A hobgoblin is nearby!7;jW )g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!7;jbG.g7;juf====4.6 (1.2)7;j7;j<b _The hobgoblin is severely wounded.7;j k )))You shoot an arrow.7;jR ≈.gThe arrow completely misses the hobgoblin.===-7;j. &5.7 (1.17;j7;jO _The hobgoblin misses you.7;j(f .  You shoot an arrow. The arrow hits the hobgoblin.7;j_.R7;jX7;jX1-6.87;j7;jeM _You kill the hobgoblin!7;j?7;j7;j7;j7H _No target in view!7;j7;j7;jA7;jH _No target in view!8;j+8;j,8;j28;j-5H _No target in view!8;j$48;j8;jH _No target in view!8;j8;j28;ju8;j8;jn8;j: _8;j8;j8;j8;jv8;j68;jG8;j8;j8;jJ8;j8;j8;j|8;j8;j8;j8;j8;jj8;j8;j8;je8;j8;j8;j;8;j8;jE  There is a large open door here.8;j8;j) _8;j(8;j8;j8;j/8;jB8;jo,8;j8;jF8;j 8;j48;jp8;j8;j!8;j08;jk8;j8;jX8;j 8;j 8;j 8;j 8;j4 8;j\8;j ,8;j8;j8;jB8;j8;j8;j,8;j8;jqg  You see here a ball python corpse.8;j8;jJ _8;j}8;jx8;j,8;jC8;j0  There is an open door here. _8;j28;j4,8;j58;j87 _You open the door.8;jA ...........######  ....####........#  #...# ########.#  .... ####.# ...# #...... #..# #.##.## )######..# #.##.## .........# #.##.## ##@## #.##.##---52.2 (15.4) ##...## ###.###### ##.....## #...#≈≈≈≈≈ ##.......## #.#.#≈≈≈ #.........###...#≈≈##. +.........'.†...#≈.#.♣ 8;jA#........>###...#≈..♣. ##.......## #.#.#≈≈#. ##.....## #.#.#≈≈≈.8;jI8;jIH---8 (16.08;j6P8;jQ _Found a flail.8;jSQ _There is an open door here.8;jX8;j8;j8;j8;j8;j P _8;ju,8;j8;j8;j,8;j<8;jY 8;j ,8;j^ 8;j88;j[8;j8;jN8;jM8;j8;j28;j8;j^8;jx,8;j8;j 8;j"8;j"8;jC$8;j&8;j(8;j-)8;j*8;j,8;jZ.8;j.8;j408;jV28;j4,8;j58;j68;j88;jn88;jw98;j;8;j=,8;j>8;j~G ######### #.# ###.#   ### #.# #..   #.. ..# ##.   ###.###..# #.  ##........# #   .......#.# #   ##....♣...#####..   #..♣P♣...........   #@.P♣......####..   ##.....#...##   #.............#   #.###.#####...##8;jH$   #.# ##..#   #)######..#   #.........#   ########'##   ##...## ##8;jdN260.6 (7.8)8;jN+1.6 (88;jJT8;jzV` _u - a scroll labelled WIDWYMIYFU8;j 8;j 8;j 8;j[ 8;jM 8;j B8;j  8;j= 8;jz 8;j 8;j  ,8;j 8;j 8;j 8;j 8;j 8;j! 8;j" 8;j%# 8;jw# 8;j:& 8;j' ,8;j( 8;j;+ 8;j+ 8;j, 8;j, 8;j. 8;j 0 8;jT0 8;j0 8;j2 8;j3 8;j 4 8;j5 8;j6 8;j7 8;j;8 8;j9 8;j; 8;j= 8;j= 8;j? 8;jA 8;jC 8;jD 8;jCE 8;jG 8;jJ i  You encounter a hobgoblin.8;jJP `  ##.........#.#  #..##....♣...#####  #.##..♣P♣........  #.##..P♣......####  ##.###.....#...## #  #.#.............#  8;jP ##.###.#####...##  .# #.# ##..#  # #)######..#  #....g#.........#  8;jP #.....########'##   #.....# ##...##  8;jP Y#.....# ##.....##  #.....# ##.......## g   hobgoblin (asleep)  8;jQ ##..... #.........# #....>. +.........' 8;jAQ k #........>8;jX -8.8 (7.28;jX -9.4 (7.88;j] 8;j(` ; _Found a stone staircase leading down.9;jZ ##...  #..##. #.##.. #.##. ##.#  #.#.  ##.#  #.# #.# ##..#  #@# #)  #....g#  #.....#  #.....#   #.....#   #.....#  ##.....  #....>.  >9;j ##...  #..##. #.##.. #.##. ##.#  #.#.  ##.#  #.# #.# ##..#  #@# #)  #....g# 9;jEn #.....#  #.....#  #.....#  #.....#  ##.....  #....>. >9;j|49;j9;j` _A hobgoblin is nearby!9;j; ##...  #..##. #.##.. #.##. ##.#  #.#.  ##.#  #.# #.# ##..#  #@# #)  #....g#  #.....#  #.....#   #.....#   #.....#  ##.....  #....>.  >9;j?D ; ##...  #..##. #.##.. #.##. ##.#  #.#.  ##.#  #.# #.# ##..#  #@# #)  #....g#  #.....#  #.....#  #.....#  #.....#  ##.....  #....>. >9;j&E 9;jJ 9;jbK 9;jP 9;j S ` _A hobgoblin is nearby!9;j )gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.9;jf 2g.9;jʟ 9;jj M====70.5 (1.19;j{ 9;j + _The hobgoblin shouts!:;j8  You shoot an arrow.:;j  The arrow hits the hobgoblin but does no damage.===-1.6:;jN:;jbO _The hobgoblin misses you.:;j0h .  You shoot an arrow. The arrow hits the hobgoblin!:;j4S:;j:;jX2-2.7:;jD:;jM _You kill the hobgoblin!:;jO4:;jc:;jH _No target in view!:;j:;j}:;jv:;jH _No target in view!:;j/:;jߡ:;jg:;jaH _No target in view!:;j:;j:;jm:;j:;j:;j : _:;jP :;jB:;j:;j:;j:;jU:;j:;j:;j:;j,:;j:;j:;j:;j=:;j$:;j0:;j2,:;j4:;j6:;j[8:;j8:;j)?:;jA:;j%D,:;j8E:;jhJR  There is a stone staircase leading down here.:;j%Mi  You encounter a dart slug.:;jUY ###.###)######..#  #.....#.........#  #.....########'##  #.....# ##...##  #.....# ##.....##  #.....## #### #:;jV ##.....###.........### #....>..+.........'.† #...@.###........>###--- #.#.#.# ### # :;jV#.....# ##.....## # ###.########...## #  #. ........## #  #. ######..# w   dart slug (asleep) :;jW #. ######..# w ........###### ...###:;j-W"#:;j_~7.5 (4.8ww:;jj`P---8.1 (5.4 _:;jf:;jhh:;jHH ###.###)  #.....#  #.....#  #.....#   #.....#   #.....##   ##.....### #....>..+† #...@.#> #.#.#.#   #.....#   ###.###  #.   #.   #.   #w    ;;j  ###.###)  #.....#  #.....#  #.....#   #.....#   #.....##   ##.....### #....>..+† #...@.#> #.#.#.#   #.....#   ###.###;;j3M  #.   #.   #.  #w ;;j;;j8;;j;;j` _A dart slug is nearby!;;j8H ###.###)  #.....#  #.....#  #.....#   #.....#   #.....##   ##.....### #....>..+† #...@.#> #.#.#.#   #.....#   ###.###  #.   #.   #.   #w    ;;j ###.###)  #.....#  #.....#  #.....#   #.....#   #.....##   ##.....### #....>..+† #...@.#> #.#.#.#   #.....#   ###.###  #.   #.   #.  #w ;;j;;j?;;j;;j8` _A dart slug is nearby!;;jR i ))))) ;;j Y)You shoot an arrow. The arrow hits the dart slug!;;ja D ......  The dart slug is almost dead. ``````The dart slug launches a dart at you.;;j J......;;j e5-===9.2 (1.1;;j$ ;;j - _The slug dart hits you.<;jiZ ))))))You shoot an arrow.  The arrow hits the dart slug but does no damage.<;j ......  The dart slug is almost dead.<;j ``````The dart slug launches a dart at you.<;juJ......<;jvd2----80.3<;j5}<;j- _The slug dart hits you.<;jΕ ))))))You shoot an arrow.  The arrow hits the dart slug but does no damage.<;j 8w.<;j>.....<;jg3=--1.5 (1.2<;j%<;j4 . _The dart slug is almost dead.You shoot an arrow. The arrow hits the dart slug.<;j9^)))))<;j>.....<;j 042.7<;j<;jWM _You kill the dart slug!<;j4<;j<;j^ _No target in view!<;jo<;j7<;j^ _No target in view!<;j<;j<;jH _No target in view!<;jeW<;j X<;j]<;j`H _No target in view!<;j<;jZ<;jb<;jH _No target in view!<;jd<;jd<;jl<;jnC _No target in view!<;j<;j{<;jz<;j<;jR<;jS<;jX<;jA[<;j'<;j<;j<;j<;jX<;j;Y<;j^<;j a<;j Q<;j\` <;j` <;jf <;ji <;j 4<;jy <;j <;jo <;jp <;ju <;jx <;jX <;j <;jk <;j <;jo <;jap <;j u <;j:w <;j< 4<;j <;j3 <;jn <;j2o <;ju <;jPw <;j H <;jH <;jN <;jQ <;j3<;jװ<;j˲<;j=$ _<;jWn<;jh4==<;jط<;jŸ,<;j!<;j,<;j<;j,<;j[<;j<;jh5==<;jC<;j,<;j<;jý,<;j<;j<;j<;j6<;jӿ<;jh6==<;js<;j<;j<;j<;j<;jw<;jg<;j,<;j{<;j}<;j<;j%<;j0<;j.....# ##.....## ##.....## ##.......## ###.....###.........### #....>..+.........'.† #.....###........>## #.#.#.# #.....# ##.....## ###.########...## # #.@.........## ---95.5 (12.8)<;js #..#######..#  #..#######..#  #...........######.....###.......##..##.##.....##.#  #..##.......###.##  #.)######.........  .....# <;j<;j:f=---6.1 (13.4<;ji<;j& _Found a trident.=;js3=;j=;j=;j{=;jqB=;j&=;jk=;jP=;jɜ=;j<,=;j0=;j=;jP=;j=;jh=;j=;j[=;j=;j{=;j=;j=;j2=;j=;j=;j=;j =;jζ=;j=;jH,=;j=;j*=;j=;j=;j=;j`=;j,=;jG=;jB=;j&,=;j=;j{=;j,=;j=;jK=;j=;j=;j=;j=;j=;j\=;jX=;jd=;jkB=;j=;j=;j,=;j=;jX=;j=;j,=;j>=;jE=;j=;j@=;j=;j=;j<=;j=;jj=;jc=;j=;jQ=;jg=;j\=;j,=;j*=;j =;j,=;j=;j=;jg=;j=;j=;j =;jX ,=;j2 =;j$=;jC=;j=;j=;js=;j=;jc=;jB=;j=;jv,=;ju=;j"=;j#,=;j$=;j&=;j),=;j)=;j.,=;j-=;j?.=;j/=;j#2=;j3=;j?4=;j5=;j7=;j9,=;j&;=;j==;j?=;j?=;j@=;j/C=;jD=;jE=;jE=;j#H=;jI=;j4J=;jJ=;jM=;jN=;j]O=;jP=;jnR=;jS=;jS=;j&U=;jeV=;jFX=;jX=;jY=;ji[=;j\,=;j^=;jp_=;j`,=;ja=;j}d=;j/f,=;jg=;jz  #.#...# ...#  #.#...####.........##.#....#.#  #........+.........+<...  #...).####.........##.#..#.#.##  ###..## ...[... #.#......  #.## ..... #...###...  #.## ... ###.#.#.#.#.  #..## #'# #.....#.#.... =;jc{ ##...## #@# ##.#.........922.3 (26.2  #.....#######.###.....##.##...  ##...##...........###.#...#.##  ##.###.###.....#.#........... #.# #.# #....)..###.#...#.## #># #.###....##.....##.##...=;j{] #.###............#......... #.......###.####...).#.#=;j{ ######### #.# ###.#.#.#.#.. _You open the door.=;j~C _Found a robe.=;j]p =;jp =;js =;jx =;jz =;jl z _  There is an open door here.=;j$ =;j  _=;j =;j, =;j =;j? =;j =;j =;jي ,=;jH =;jq =;j; =;j =;j =;j =;j ,=;j =;j =;j =;j =;j =;jG =;jܜ ,=;jA =;jU ,=;j =;j% N _You now have 179 gold pieces (gained 11).=;jƫ 3=;j =;j =;jt ,=;j% =;j =;j =;jI =;j =;jN 7 _You open the door.=;j 3=;j =;j @  There is an open door here.=;jY =;j  _=;j =;j =;j =;j\ =;j =;j =;j =;j =;j/ =;j =;j =;j =;j =;j =;j+ =;j =;j =;jm =;jl =;j =;j =;j =;j =;j =;jn =;j =;j =;j =;jC =;jk =;j4 =;j =;j =;j =;j =;j =;j =;jn =;j ,=;j. =;j =;j| =;j =;jm =;jN =;j: =;j =;j =;jc =;j> =;j} =;j =;j =;j =;jT =;j =;jF =;j =;j =;jJ =;j =;j =;j, =;ju =;j =;j =;j? =;j =;j =;j =;j" =;j =;j[! =;j" ,=;jp# =;j& =;j' =;j3( =;jS) =;j1, =;j:- =;j- =;j). =;j1 =;j]2 ,=;j2 =;jJ6 =;j,9 B=;j~= X=;j9C n=;jC =;jC =;jD =;jF =;jG =;jG =;j~H =;jzJ =;jK =;jK =;jL =;jN =;jP =;jP =;jP =;jR =;jrT =;jU =;jU =;jW =;jX =;jX =;jY =;j[ =;j\ =;j\ =;j;] =;j_ =;j` =;ja =;jb =;j3h =;jel B=;jl =;j\o =;jo =;jr =;j;u =;jv =;jIw =;jx =;jz =;jK| =;j| =;j} =;j =;j =;j= =;jc =;j =;jm =;j =;j =;jɊ =;jn =;j =;jٍ =;j =;j =;j =;jޒ =;j =;j =;j` =;j& =;j =;j =;j =;jJ =;jʛ =;j ,=;jН =;j =;je ,=;jڡ =;j =;j =;j 4=;jg =;j ,=;j =;jD =;j ,=;j- =;j =;jA ,=;jɾ =;j ,=;j ,=;jG =;jW =;j ,=;jx X=;j =;jz =;j =;jS =;j =;j =;j =;j =;j =;j =;j* =;jn =;j =;jU =;j =;j; =;j% =;j ,=;j =;j =;jf =;j =;j =;j]=;j1B=;j=;j =;j =;j =;j=;jT=;j=;j=;j=;j,=;j=;j=;j =;j_ =;jG!=;j#=;j%=;j &=;j&=;j)=;j+=;j+=;j,=;j/=;j0,=;j2=;j4=;j7,=;j8=;j:=;j_<,=;j==;ji?=;j@,=;j(B=;j}C=;jD=;j5E=;j(F=;jG=;jLI=;jI=;jJ=;jL=;jM=;jM=;jN=;jP=;jSR,=;jS=;jU=;jW,=;j/Y=;jU[=;j]=;jf]=;jg^=;j`=;jBb,=;j_c=;jte=;jvg=;jg=;jh=;jj=;jl=;jlm=;j$y=;j{=;j~,=;j/=;jg=;jm=;jޅ=;j=;j"=;j=;j=;j=;j'=;j\=;jė=;jt=;jq=;j,=;jÜ=;j=;jD=;j=;j=;j=;jo,=;j$=;jK=;j=;j۩=;j=;j=;j?=;j=;j=;j=;j,=;jj=;j.=;j(=;jj=;j=;jz=;j=;j׷=;jn=;j=;j,=;j~=;jӼ=;jݽ=;jG=;j=;j=;j=;j=;j=;j=;j,=;jS=;jk=;j=;j3=;j=;j=;j=;j/=;j=;jX=;jG,=;j=;j=;j=;j=;j?=;j=;j,=;j=;j=;jA,=;j=;j"=;j7=;jx=;j=;jh=;j=;j==;j=;j =;j[=;j=;j@=;j=;j=;j7=;j=;j=;j##########.###.........### #### #.# #########...## ...# #.# #.###.# ...# ##'# #.# #.# ...### ##.## #.###.# .....###.## ###...## ...#.##.## ##.##.## .....#..=;j"###...#.# .....'..# +@.......# ..#:.#..# ####...#.#### .##..##.# ##.......# .....#### #.##.##.# .##.## #.##.##.# ..).##.##.##.# .#### ### #.##.##.# .# #.# #.##.##.# .# ###.###### #.##.##.#=;jKA##bb.##b.....'95.7 (73.4.....#...#bbb 3 bats (asleep)=;jl"z .b  As you open the door, it creaks loudly!.b.b.bb.b.bbb..b..bb.b bbbbb 5 bats (2 wandering)You encounter 3 bats. You encounter a bat. x3======6.7 (74 _The bat leaves your sight.>;j|  #.#   #.#   ##'# #.# #.#  ##.##  .  .# ##.##.## .#...######...#.# ....bbb'@.......# ....bb#####...#.#### .... ##.......# .# #.##.##.# .##.## #. ..).##. .#### ### #. .# #.# #. .#  #. >;j  #.#   #.#   ##'# #.# #.#  ##.##  .  .# ##.##.## .#...######...#.# ....bbb'@.......# ....bb#####...#.#### .... ##.......# .# #.##. .##.## #. ..).##. .#### ### #.>;j, .# #.# #. .#  #.>;j 4>;jx)>;j*d _There are monsters nearby!>;jЁ a )You shoot an arrow.>;j .>;jt :.b.b>;j" Eb..b>;j b>;j9 g b.  The arrow hits the bat but does no damage.>;j5 ===---7.8 (1.1)>;j? >;j P _The bat barely misses you.?;j8  You shoot an arrow.?;j*dy b  The arrow hits the bat but does no damage..?;j{gb?;jo]b 6 bats (1 wandering)?;jhpo5----9.0 (1.2?;jux?;j{ ' _The bat hits you. The bat barely misses you.You shoot an arrow. The arrow hits the bat.?;j?L 5?;j.?;j?.bb.?;j&.b?;j%h b  You kill the bat!?;j"b.?;j;?;j;#q4--52000.1 (1.1?;j+?;j.b _The bat barely misses you. The bat hits you.?;jFP  You shoot an arrow. The arrow hits the bat.?;jm  The bat is moderately wounded.?;j(1.2?;j"?;j ) _The bat misses you.You shoot an arrow. The arrow barely misses the bat. The arrow hits the bat.?;j2ss b  The bat is heavily wounded.?;j tV5=2.3?;j{?;j5 . _The bat barely misses you. x2  You shoot an arrow. The arrow completely misses the bat.The arrow hits the bat.?;j0c) 4 bats?;j6Fb..b?;j_ b  You kill the bat!?;jp#V4-3.4?;j4+?;j-c _The bat closely misses you. The bat hits you.?;j'F )))))))You shoot an arrow. The arrow barely misses the bat. The arrow misses the bat.?;j  ....bbb  The arrow closely misses the bat. The bat completely misses you.?;j(4.5?;j?;j † _The bat closely misses you.You shoot an arrow. The arrow hits the bat!?;jP 3 bats?;j| U.b.bb.?;j V  You kill the bat!?;j 065.6?;j ?;jb † _The bat barely misses you.You shoot an arrow. The arrow hits the bat!?;j P 2 bats?;j ) 6.b.b?;jx4 V  You kill the bat!?;j8 V5=6.7?;j@? ?;jL T . _The bat misses you. The bat barely misses you. The bat closely misses you.You shoot an arrow. The arrow closely misses the bat. The arrow hits the bat!?;jrR )   bat?;j i b†  You kill the bat!?;j ?;j 077.8?;j ?;j v _The bat hits you but does no damage. The bat closely misses you.?;j ` .  You shoot an arrow. The arrow hits the bat.?;j7 ;)?;j †?;j (8.9?;jH ?;j' ] _You kill the bat!?;j ?;j ?;jر ^ _No target in view!?;j ?;j8 ?;jC ^ _No target in view!?;j ?;j ?;j H _No target in view!?;j ?;jz ?;j ?;j ^ _No target in view!?;j ?;j$ ?;j H _No target in view!?;j? ?;j? ?;jhF ?;j1I @ _No target in view!?;jP ?;j ?;j ?;j2 ?;jE ?;jdF ?;j6L ?;jbO ?;j ?;jE ?;j ?;j ?;j ?;j ?;j ?;j ?;j{?;j?;j=%?;jz'?;jG ?;j ?;j?;j-@;j5@;jM6@;j;@;jI>@;j @;j@;j@;j@;jU@;jU@;j\@;j`@;j@;j3@;j]@;j@;j@;jS@;jJ$@;j$@;ja@;jb@;j:h@;jj@;j@;j}@;j@;jU@;j@;j@;je#@;j%@;j;@;j@;j@;jf@;j!@;j"@;j,@;j/@;j@;jF@;j@;j@;j;@;j<@;j3D@;j5F@;jy@;j@;j@;jp@;jO _6==@;j@;jV@;jM@;j@;j9@;j? _ There is an open door, spattered with blood here.@;jf_  You see here a bat corpse.@;jt.##.###..### ..#### #.# ##...##..# #.# #.###.#..# ##'# #.# #.#@;j ..### ##.## #.###.# .>.....###.## ###...## .....#.##.###. ##.##.## .......#..##...######...#.# .......'..#.....@†..#---11.5 (2.6 #...#:.#..#.....#####...#.#### ##.##..##.#..... ##.......# .......#####...# #.#@;jY#.##.# ##.##.## ##[# #.##.##.# ....).# ## #.##.##.# ##.#### ### @;jA}#.##.##.# ##.# #.# #.##.##.# @;jj|##.# ###.###### #.##.##.#@;jt@;j#---@;j6&2.1 (3.2@;j@;jjI _Found a scale mail.A;jA;jA;jA;j+=A;jJ.................######### ##.#.##########.###.........###### #.# #########...## ##......# #.# #.###.#  #......# ##'# #.# #.#  #......### ##.## #.###.# A;j8 #..>.....###.#### ###...## ##......#.##.###.## ##.##.## #...#..##.@.######...#.#3.9 (1.8 ..........'..#......†........ #..#...#:.#..#.....#####...#.#### #..##.##..##.#.....# ##.......# #.........#####...## #.# #.###.##.## ##[## #.#  #......).# ### #.# #.#### ### #.# #.# #.# #.# A;j:A;j A;jE _Done exploring.A;j[4IB;j 30.0...B;jB;jB;jE _Done exploring.B;jvB;jQB;jB;j4B;jbB;j E _Done exploring.B;jK 3B;jM B;jj 4B;j= B;j( E _Done exploring.B;j IB;j" 4B;j* B;j2, E _Done exploring.C;jx:C;j2;C;j<C;jbC;jh,C;j(k@ _Done exploring.C;j0 C;j 4 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets C;j4 Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)e - a ring of magical power  f - a +4 ring of slayingF;jaSa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.8; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 4.6 XLs.  At current training (60%) you reach 14.0 in about 6.0 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 11 (Base 8 x 127% (Dex) x 115% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.G;j[$ Gear: 6/52 gear slots (Left/Right/Tab to switch category) G;j\%5Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of magical power  f - a +4 ring of slaying H;j"f - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.I;j{I;jI;jܫt#.#.................#########TrapHz the Shooter ##.#.##########.###.........###Spriggan .....#### #.# #########...## Health: 26/26 ======================== ##......# #.##.###.# Magic: 6/6========================#......# ##'##.# #.# AC: 2Str: 7  #......### ##.###.###.# EV: 17Int: 10  #..>.....###.#######...## SH: 0Dex: 21 ##......#.##.###.## ##.##.##I;jXL:  5 Next: 17% Place: Dungeon:3 #.........#..##.@.######...#.#Noise: ---------  Time: 2013.9 (0.0) ..........'..#......†........#a) +0 shortbow #..#...#:.#..#.....#####...#.#### Fire: a) +0 shortbow #..##.##..##.#.....# ##.......# #.........#####...## #.##.##.# #.###.##.## ##[## #.##.##.#  #......).# ####.##.##.#  ##.##.#### ####.##.##.#  ##.##.##.##.##.##.#  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.I;j׵I;j-4.4 (0.5I;jI;jO- _f - a +4 ring of slaying (worn)I;j I;j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=) I;j:  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical powerK;j_K;jgK;j;m{#.#.................#########TrapHz the Shooter ##.#.##########.###.........###Spriggan .....#### #.# #########...## Health: 26/26 ======================== ##......# #.##.###.# Magic: 6/6========================#......# ##'##.# #.# AC: 2Str: 7  K;jm#......### ##.###.###.# EV: 17Int: 10  #..>.....###.#######...## SH: 0Dex: 21 ##......#.##.###.## ##.##.##XL:  5 Next: 17% Place: Dungeon:3 #.........#..##.@.######...#.#Noise: ---------  Time: 2014.4 (0.0) ..........'..#......†........#a) +0 shortbow #..#...#:.#..#.....#####...#.#### Fire: a) +0 shortbow K;jmr#..##.##..##.#.....# ##.......# #.........#####...## #.##.##.# #.###.##.## ##[## #.##.##.#  #......).# ####.##.##.#  ##.##.#### ####.##.##.#K;j.n  ##.##.##.##.##.##.#  _Done exploring. _Done exploring. _Done exploring. K;jTn_Done exploring. _Done exploring. _f - a +4 ring of slaying (worn)K;jsK;jsK;jAyK;j{L;jdnL;jHoL;jfpL;j\XL;jsv  There is an open door, spattered with blood here.  You see here a bat corpse. _L;jBL;j3BL;jL;jBL;jL;jBL;j-L;j0L;j-2L;j5,L;jk6,L;j:L;j:L;jr;L;j<L;j@L;jc@L;j@L;j@L;j0DL;jE,L;jEL;jHL;jJ,L;jJL;jML;jzNL;jOL;jOL;jR,L;j SL;jkSL;j4XL;jZBL;j]L;j^L;jD_L;j_L;jbL;jcL;jdL;jdL;jh,L;jfiL;jjL;jelL;jmL;jmL;jnL;jqL;j1rL;j}rL;jsL;j"uL;jvL;jtvL;j3wL;j}XL;j ~L;j~L;j+L;jL;jL;jhL;jL;j=L;jL;jL;j΅L;jnL;jL;j~,L;jL;jL;jI,L;jL;jL;jL;jَL;j/L;jL;j^L;jL;jL;jL;jlL;jL;jyL;jML;j:L;jL;jL;jL;j,L;jL;jL;jT,L;jL;jML;jD,L;j5L;j&........# #.#####.# ##.##..# #.# ###.# ##...## ##.#.#..# #.###.#.#.....## .....#..# #.##.#................. ##.###.#.##########.###.L;jt####.## #.......#### #.# ## #.# #####......# #.#  #.# #......# ##'#  L;j#.# #.@....### ##.#41.4 (27.0) L;jI######.### #..>.....###.####......# ##......#.##.###.## L;jq#....#.#####.........#..##...# .L;jc<...............'..#........#.#.#####..#...#:.#..#.....#L;j#......## #..##.##..##.#.....#L;jDZ...###...# #.........#####...##L;j .#.#.#.#.####.###.##.## ##[##L;jL;jL;jaM;jq@M;j3AM;j5BM;jOM;jQM;jFRM;jVM;jaWM;jYM;jXZM;jm[M;jѸ<M;j!  There is an escape hatch in the ceiling here. _M;jnM;jM;jM;jM;jiM;jg _You open the door.  There is an open door here.M;j. _M;jOM;jM;j?M;jM;jM;j+M;j! ###.#### ##.#######......# #.  #.# #.# #####.## #.  #.# #.# #.#  #.# ##'## #.#  ###.### ##...## #.# .....# ##.....## ######.###  #.#...# ##.......###........##.#...####.........##.#....#.####........+.....@...'.......<....55.6 (14.2  #...).####.........##.#..#.#.### M;j! ###..## ##...[...###.#.....  #.## ##.....## #...###...#  #.## ##...#####.#.#.#.#.##  #..## ##'## #.....#.#.....   ##...## #.# ##.#.........#.   #.....#######.###.....##.##....   ##...##...........###.#...#.### M;j"M;j(M;jg*N;jlN;jN;jN;jN;jN;j%N;jv ,N;j N;j#N;j:N;jt<  You see here a +0 robe.N;jN;ja _N;jN;jN;j!N;j!N;j,#N;j&N;jf(N;j(N;j*N;j-@  There is an open door here.N;j[0N;j0 _N;jS2N;j4N;j6N;jO7N;j8N;j3;N;j%=N;jq=N;j>N;jAN;jBN;jCN;jpDN;jFN;jHN;jHN;jIN;jKN;jMN;jMN;jNN;jyPN;jQN;j9RN;j2SN;jTN;jaVN;jVN;jWN;j]YN;jZN;j[N;j[N;j]N;j]N;ja^N;j^N;j`N;j`N;j;aN;jaN;jcN;j+dN;jwdN;jeN;jUfN;jUgN;jgN;jgN;jhN;jiN;jjN;jjN;jkN;jlN;jmN;j{mN;j-u  #.## ##.....## #   ## ##...#####   .## ##'## #..   ##...## #.# ##.# N;ju  #.....#######.###...   ##...##...........##   ##.###.###.....#.#.   #.# #.# #....)..   #@# #.###....##...67.6 (12.0 N;ju  #.###............   #.......###.####..   ######### #.# ### N;jv ######.#  #......# #  N;j6v###.###..#   #...#   ##.........#.# N;jwN;j7|N;ja~c _There is a stone staircase leading down here.O;jO;jO;j-O;jO;j88.0) _O;jO;jJMJ 4  You climb downwards.O;j)U  #.......# #.......  #.......# .#.......# .........# O;jU##.......# .........# #......@.# #.g......# #....##### ####  g   hobgoblin O;j$VM You encounter a hobgoblin.O;j8===70.1 (2.5O;jO;jϴ$ _The hobgoblin shouts!O;ja _There is a stone staircase leading up here.P;j=h .  You shoot an arrow. The arrow hits the hobgoblin!P;j{L)))) P;j݈L.....P;j(591.3 (1.2P;jP;jM _You kill the hobgoblin!P;jy  _No target in view!P;jIG P;jH P;j/M P;jP H _No target in view!P;j3P;j P;jP;jP;jP _P;jIP;jP;jP;j>P;jP;j2P;jP;jA!P;j#P;jY#P;j6$P;jx&P;j(P;j(P;j)P;jR+P;j-P;j.P;j.P;j]0P;j2P;j3P;j3P;j5P;j8P;jS8P;j8P;j:P;j%<P;j|<P;j<P;j"?P;jAi  You encounter a hobgoblin.P;jVG_ ####g. #.... #.... ### #...#.......# ...#...#.......# ##.#...#.......# #.......# #.@.#.......#--- ##..........# #.##.......# #..........####......<.##........#g   hobgoblin (asleep)#....#####P;jG$######P;j O-6.7 (5.4P;j&PG---7.3 (6.0 P;jtP _P;jUP;j,WQ;j ####g.  #.... #.... ### #...#  ...#...#  ##.#...#  #......# Q;jM #.@.#  ##..........#  #.##.......#  #..........#  ###......<.#  #........#  #### Q;j;  Q;jp 2 ####g.  #.... #.... ### #...#  ...#...#  ##.#...#Q;j^q   #......#  #.@.#  ##..........#  #.##.......#  #........ ###......<Q;jq  #........#  # Q;jq  Q;jy Q;jy Q;j~ Q;j ` _A hobgoblin is nearby!Q;j6P )))))Q;js7)g  You shoot an arrow. The arrow hits the hobgoblin.Q;jG.gQ;jt.....===8.4 (1.1Q;jQ;j] _The hobgoblin is almost dead.R;jʑ[)))))))R;jOG.gR;jA........R;j(9.5R;j"R;j%p _You shoot an arrow. The arrow barely misses the hobgoblin.R;j:f .  You shoot an arrow. The arrow hits the hobgoblin.R;jK>T))))R;j 6......R;j>22080.6R;jR;jM _You kill the hobgoblin!R;jR;jLR;j^ _No target in view!R;j R;jE R;j^ _No target in view!R;jR;jR;j/R;jbH _No target in view!R;j' R;j4( R;j( R;j* R;j- R;j^1 _R;j{2 R;j4 R;j`4 R;j4 R;j 6 R;j6 R;j97 ,R;j{8 R;jP: ,R;j; R;j< R;j|> ,R;j(? R;j@ R;j6B R;jB R;jB R;jD R;j?F R;jF R;jF R;jFH R;jJ R;jPJ R;jJ R;jK R;jM R;jM R;jN R;jaO R;j Q R;j\Q R;jQ R;jT R;j*U R;jU R;jV R;jW R;j!Y R;jyY R;jY R;j[ R;j\ R;j>] R;j] R;j_ R;j?a R;ja R;jb R;jc R;jke R;je R;jAf R;jg R;ji ,R;jj R;jl R;j]n R;jn R;jMo R;jp R;jtr R;jEs ,R;j u R;jv R;jv R;jqw R;jnz R;jz R;j!{ R;j} M _You now have 188 gold pieces (gained 9).R;jA R;j R;j R;j R;ja R;j R;jD R;j R;j ,R;j R;jΉ R;jL R;j R;j R;j R;jN R;j R;j R;jp R;j= R;j R;j R;jÕ R;j– R;j2 R;jv R;j R;j( ,R;jϚ R;j R;j֝ R;jA R;j+ R;jz R;j ,R;j R;j R;jɤ ,R;jʥ R;j R;j ,R;j R;j R;j+ R;jk R;jϫ R;j R;j R;j2 R;jm R;jϰ R;j R;jS R;jܲ R;j R;j@ R;j R;j R;j R;j ,R;j R;jA R;j ,R;j R;ju R;j R;j R;jk R;j R;j R;j R;jD R;j R;j R;je R;j R;j+ R;j R;j R;j R;j R;j& R;jp R;j R;j# R;j R;j R;j R;j R;jA ,R;j R;j R;j ,R;j0 R;j% R;j R;j R;jQ R;j3 R;j R;j R;jt R;j R;j R;j R;j~ R;jv R;j ,R;jh R;j R;j q  You encounter a bombardier beetle.R;j #.####### ....R;jj J#...B...# ####....###@# #......---#...# #.....###.######...#.......#....#...#.......#.##.#...#......R;j #.#.#......#...... B   bombardier beetle (asleep)#.#.#.##...#......#.#.#####.........R;j X#.#.....#.##......R;j 1111.6 (31.0)R;j H---2.2 (31.6 R;j _R;j R;j S;j #.####### ....  #...B...#   ###@# S;j  #...#   ###.# #.#... #.#.##. #.#.#.... #.#.#.##.. #.#. #.#.....S;jłg #.####### ....  #...B...#   ###@#   #...#   ###.# S;j.#.#... #.#.##. #.#.#.... #.#.#.##.. #.#. #.#.....S;jJS;jˊS;jS;jh _A bombardier beetle is nearby!S;j? )B  You shoot an arrow. The arrow hits the bombardier beetle!S;j"H;B.S;jH;===3.3 (1.1)S;jNS;j Qi _The bombardier beetle is heavily wounded.T;js7 #.#######....#...B...# #### ###.# #...... #.. ##.######...#...... #.#.....#.##.#.#....#.#.##.. .#. #.#..... #.#####.#......... T;jRv0BT;j~.B   bombardier beetle---9 (0.6T;jȂT;jOT;j1 |#.#######.......B..# #### ###.# #...... .. ###@######...#...... #.#....##...######.......#.######.#......##.###<T;j9 T;j_: D---4.5T;j@ T;jBB T;j _#.#######.......B..# #### ###.# #...... #.. ###.######...#...... #@#....##...######.......#.##T;j ####.#......##.###<###.##.# .T;j T;j (5.1T;j T;j T;jV T#.#######.......B..# #### ###.# #...... .. ##.######...#...... #.#....##...######.......#.######.#......##.###<###.##.# . #....###T;j^ T;jd H ****T;je g*The bombardier beetle sprays incendiary fluid at you.T;j& ^....@T;j 0===7T;j T;j# S _The burning spray misses you.T;jn' c#.#######.......B..# #### ###.# #...... .. ##.######...#...... #.#....##...######.......#.######.#......##.###<###.##.# . #....########T;j6 e---6.3T;jX #.#######.......B..# #### ###.# #...... .. ##.######...#...... #.#....##...######.......#.######.#......##.###<###.##.# .T;jY  #....###########.#T;jb T;j3c B---9T;jq T;j { ...B..# #### ###.# #...... .. ##.######...#...... #.#....##...######.......#.######.#......##.###<T;j% K###.##.# .T;jF $#...#.#T;j[ /BT;j .B   bombardier beetle7.5T;jCQs  ###B# #...... ... ##.######...#...... #.#....T;jhk##...######.......#.######.#......##.###<###.##.# . #....######.#.#8.1T;j ... ##.######...#......T;jk  #.#....##...######.......#.######.#......##.###<###.##.# .....#.###.#.#T;jT;j T;j97T;j]T;j^U;j X ##.######...#......U;j  #.#....##...######.......#.######.#......##.###<###.##.# . #....###..#.###.#.#U;jf>9.3U;jz U;j $U;jU;jU;jU;jH _No target in view!U;jU;jU;jU;jH _No target in view!U;j 4U;jU;jH _No target in view!U;j߻M...# #..... ###.#####..#.#...##...######........#.#######.#.......##.##<####.##...#.....# #....###..#.##U;jNU;j-9 _U;j=U;jU;j8 U;j U;j U;j* H _No target in view!U;jt?  _No target in view!U;j.EM##B...B# #..... ###.#####..#.#...##...######........#.#######.#.......##.##<####.##.# #...........#B   bombardier beetle.##U;jGN.BU;jANU;jO020.5 _U;j;TU;jDVV;j))))))) _No target in view! ___ You shoot an arrow.V;j.B.....===V;j 1.6 (1.1V;j+#V;jA&d _The arrow barely misses the bombardier beetle.V;jZ7B )))V;j7p)) You shoot an arrow. The arrow hits the bombardier beetle.V;jջQ.BV;j2....V;j*(2.7V;j{ _The bombardier beetle is almost dead.V;j )))))))You shoot an arrow.V;jFoQ.BV;jt8.....V;j-3.8 _The arrow barely misses the bombardier beetle.V;jL †You shoot an arrow. The arrow hits the bombardier beetle!V;j WL)))V;j,...V;j' V;j7/27454.9 _You kill the bombardier beetle!Your Ranged Weapons skill increases to level 6!V;j*V;j h _Your Stealth skill increases to level 3!V;j V;j V;j V;j H _No target in view!W;jFW;jW;jW;jW;jlW;j| _W;jW;j:W;j/W;jm  You see here a bombardier beetle corpse.W;jW;j _W;jW;jW;j,W;jjW;jLW;jW;jW;jYW;jUW;j W;jMW;jW;jW;jW;j+W;jW;jW;jAW;jW;jW;jW;jW;jW;jW;jW;jW;jW;jQW;jW;jW;jW;jW;j8W;jW;jW;jW;jW;jW;j?W;jW;jW;jGW;jW;jPW;jW;jW;jW;jW;jF     .....  ######....  #........  W;j#.......#  #.......#  #.......+ #  #.......#....  W;j#....@....# ---  #.#.#######  W;jT#.......# ####....  ######.##   #...# .  ###.######...#...    #.#....#...#...    #†#.##.#...#...    #.#.#......#... You pick up a parchment of Searing Ray and begin reading...W;j035.1 (10.2)W;jH---6.1 (11W;jW;jD _You add the spell Searing Ray to your library.W;jhv W;jv W;j9w W;jQy W;j{ W;j nW;js W;j W;jT BW;j[ W;j W;j W;j[ W;jH W;ja W;j W;jo W;j W;jŎ W;j W;ji W;j W;j ,W;jr W;j W;j+ W;jT W;j W;jS W;j  .<.    #  #.....#  #.....#  #.....##### #....# ######...@.# 40.9 (4.8) W;j #.........##   #.......#.# #.......#.# #.......+.####### W;jq 4#.......#.......# #.........#####.# #.#.####### .... #.......# ####....W;j W;j -1.5 (5.4W;j2 W;j ; _Found an escape hatch in the ceiling.X;j?iIX;j~kX;jnX;jlnX;jBsXX;jsX;jvX;j)x,X;j(yX;jYzX;j1|,X;j|X;j~X;jX;jX;jZX;jX;jX;jX;jX;jDX;jtX;j׉X;jMX;jX;jX;jX;jmX;j6X;j ,X;jX;jX;j,X;jX;jX;jX;jX;jvX;jtX;jIi  You encounter a hobgoblin.X;j#...#.<.#  #####.. .##...... .##.....# ..  #.....# g#.....###### .#  #..........#####.# ##.....##....... ......###.#.##### X;j....#.# #.#.# ....#.# #...# ....+.# ....#.......# g   hobgoblin (asleep) ......# ####### X;j, X;j-8.1 (6.6X;jѨ27 (7.2 _X;jX;jfX;j #... #.<. .#   .#   .#   ..   g#   .#  #..........#####.#..##.......@.#.#.####### #.#.# #...# .... X;jX;j3^] #... #.<. .#   .#   .#   ..   g#   .#  #..........#####.#X;j[_L..##.......@.#.#.####### #.#.#   X;jdX;j_eX;jjX;jm` _A hobgoblin is nearby!X;j u ))g  X;j wYou shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!X;j g.g.X;jL====9.8 (1.1X;jݢX;jb _The hobgoblin is severely wounded.Y;j,z †You shoot an arrow. The arrow hits the hobgoblin.Y;j}@)Y;j.Y;jf6===-50.9Y;j Y;jM _You kill the hobgoblin!Y;j*Y;j+8-Y;j1Y;j14H _No target in view!Y;jtY;jOuY;jyY;jj|H _No target in view!Y;j Y;jY;j Y;j5#H _No target in view!Y;j{Y;jY;jΙY;jH _No target in view!Y;jY;jY;jY;jY;jY;j| _Y;jY;jY;jY;jY;j~Y;je  You see here a hobgoblin corpse.Y;jY;jr _Y;jY;jdY;j Y;j2 Y;j Y;j Y;j BY;j Y;j ,Y;jO Y;j Y;jZ Y;j Y;j Y;j Y;j) ,Y;j Y;j Y;j ,Y;j Y;j Y;ji ,Y;j Y;j Y;jF ,Y;jC Y;j Y;j9! Y;j! Y;j" Y;j$ Y;j`& Y;j4 Y;j; #.#TrapHz the Shooter ..#.#Y;j; Spriggan <.#.#Health: 27/27 ======================== Y;j< . # #.#Magic: 6/6======================== . #.##.####AC: 2Str: 7 Y;jj< # #.......#EV: 17Int: 10 # ####.##.###SH: 0Dex: 21 ###### #†##...########Y;j< XL:  5 Next: 46% Place: Dungeon:4 .....#####.####.@...$...Noise: ---------  Time: 2158.7 (7.8) ##.........# #.....####a) +0 shortbow ##.#.####### ##.#......Fire: a) +0 shortbow#.#.##.#.....5#...#Y;jB= #.# ..... #######.# ##+##5   Grinder (asleep) .....##.# ####.#+.#.... Y;j= B_No target in view! _No target in view! _No target in view! _No target in view! _You see here a hobgoblin corpse.  You encounter Grinder.Y;jJ /  --more--[;j"S [;jW :---[;j_ [;je = 9.3 (8.4 _[;jOf [;j*h \;j) #.#. #.# .<. #.# .. # #.# .. #.##.#### .# #.......# .# ####.##.### .###### #†##...#.#####.####@....$... .##...# #.....#####.#.# ##.#...... # #.#.#\;j{ #.#.....5 # #...# #.# .....# #.# ##+##.# #.##.# +.# # ....\;j\;jP+9 (0.6\;j\;j];jfe #.# #.# #... #.# #.<. #.# #.. # #.# .. #.##.#### ..# #.......# .# ####.##.### ];je###### #†##.@.######## .......#####.####.....$... ..##.........# #.....#### .###.#.####### ##.#...... .# #.#.# #.#.....5 .# #...#];jhf #.# ..... .####### #.# ##+## .......# #.# .#####.# +.#];jr];j4s)60.5];jw];jy];j$];j%];j!*];j+^;jp#.# ...#.# .<. #.# ^;jq.. # #.# .. #.##.#### .# #.......# # ####.##.######### #†##...########....#####.####@....$... ##.........# #.....#### ###.#.####### ##.#...... # #.#.# #.#.....5 # #...# #.#  ####### #.# ##+##.....# #.# #####.# +.# # ....^;j{x^;jx(1.1^;jZ}^;j^;j% #.#  #.# <. #.#  # #.#  #.##.#### # #.......# # ####.##.### ^;j ###### #†##...# #####.####.@...$... ##.# #.....#### .#.# ##.#......  #.#.# #.#.....5  #...# #.# ..... #.# ##+## 5   Grinder (asleep)# #.#.# +^;jZ <.# ^;j `55^;j /==7^;j ^;j % _Grinder shouts!_;jAH)))))))_;j75._;j3......._;j5=2.8 (1.1_;jr_;j6J _You shoot an arrow. The arrow barely misses Grinder._;jRH)))))))_;j+I5........3.9 _You shoot an arrow. The arrow closely misses Grinder._;j6 )))) You shoot an arrow. The arrow hits Grinder!_;jڶ 25._;j k...5.0_;j ^ _Grinder is moderately wounded.`;j M)))))))`;j B5.5§......6.1 _You shoot an arrow. The arrow closely misses Grinder. Grinder blinks!a;j6 #.# #.# ... #.# .<. #.# .. # #.# .. #.##.#### .# #.......# .# ####.##.### ###### #†##..@######## ......#####.####.....$... .##.........# #..5..#### ###.#.####### ##.#.§.... # #.#.# #.#...... # #...# #.# ..... #######a;jW #.# ##+## ......# #.# #####.# +.#a;ja;j#5---7 (0.6a;j$a;j&a;j4a;j:---a;ja;ja;j  #.# #.# #... #.# #.<. #.# #.. # #.#. #.##.#### ..# #.......# ..# ####.##.###.###### #†##.@.##.#####.####.....$... ..##.# #..5..#### a;j .###.#.# ##.#.§.. .# #.#.# #.#... .# #...# #.# ..... .# #.# ##+##.# #.# .#####.# +.#a;j0 75.a;j L.7.3a;j+ a;ja b;jzQb;jGb;j@Hb;jKNb;jOb;j  ..# #.# #.#  #... #.#  #.<. #.# ##.. # #.# .. #.##.####.# #.......# .# ####.##@### ###### #†##...########b;jΪ ......#####.####.5...$... ...##.........# #.....#### ..###.#.####### ##.#... #.# #.#.# #.#...... #.# #...# #.# ..... +.####### #b;j .# ##+## #.......# #.#b;j޳ b;j= 9b;j b;j; c;jsc;jsc;j,zc;j{c;jӟ4c;jc;jԦc;j  ..# #.# #.# #... #.#  #.<. #.# ###.. # #.# .. #.##.####.# #.....@.# .# ####.##.### ###### #†##...########c;jk ......#####.####.5...$.....##.........# #.....#### ...###.#.####### ##.#...... .#.# #.#.# #.#.... .#.# #...# #.# ..... .+.####### #.# ##+##c;j 25.c;j c;j (8.5c;j c;j d;jл ..# #.# #.# #... #.# #.<. #.##.. # #.#. #.##.####.# #.#.# ####.##.###.###### #†##...#.#####.####5....$....##..# #..####.###.#.####### ##.#...... ..#.# #.#.# #.#.d;j_..... ..#.# #...# #.# ..... ..+.# #.# ##+##d;jd;j(9.1d;jd;jd;j1K..# #.# #.##... #.# #.<. #.# #####.# #.#...... #.##.#### #.....# #.......# #.....# ####@##.### #.....###### #†##...######## #..........#####.####5....$... #.....##.........# #.....####d;jL #.#.####### ##.#......#.# #.#.# #.#.......#.# #...# #.# ......+.####### #.# ##+##.#.......# #.#d;jVRd;jR&7d;jXd;jgYd;j~ d;jj d;j d;jK d;j d;jވ   You see here a hobgoblin corpse.d;j d;j5  _d;j d;j d;j ,d;j7 d;j̔ h#...##.<. #####.. # #...... #.##.#### #.....# #.......# #d;j2 .....# ####.##.######### #†##...########.....#####.####5....$...#........@# #.....####71.5 (1.8 d;j Z.....###.#.####### ##.#...... ...#.# #.#.# #.#... .....#####.#+.# ######.... .....# ####....d;j? d;j d;j e;jwue;jXe;j,e;j #... #.# #.<. #.#  #####.. # #.#  #...... #.##.####  #.....# #.......#  #.....# ####.##.###  #.....###### #†##...##  #..#####.####5....$... ###.....##..# #.....####e;j 2.7 (1.2..###.#.####### ##.#........#.# #.#.# #.#...... .....#.# #...# #.# ..... .....+.####### #.# ##+## .....#.......# #.# .......#####.# +.# .####### .... .......# ####....e;je;j%e;jf;j{(#... #.# #.<. #.#  #####.. # #.#  #...... #.##.####  #.....# #....5..#  f;j*O#.....# ####.##.###  #.....###### #†##...#  #.#####.####5....$... .....##..# #.....#### ###.#.# ##.#...... #.# #.#.# #.#...... #.# #.# 5   Grinder f;j0,K.5f;j2f;j3f;j3&3.3 (0.6f;j`9f;j:f;j ))You shoot an arrow. The arrow hits Grinder!f;j<@G.5f;jSF .f;jF7===4.4 (1.1f;j}Kf;jM[ _Grinder is heavily wounded.f;j ) You shoot an arrow. The arrow hits Grinder.f;jk E†5f;j-r f;jr (5.5f;j(x f;j_z \ _Grinder is severely wounded.f;j  #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.......# #.....# ####.##.### #.....###### #†##...# #.#####5####5....$...#.....##f;j *.# #.....####.###.#.# ##.#.......#.# #.#.# #.#...... .....#.# #...# #.# ..... .....+.# #.# ##+##.#.# #.# .#####.# +.# .# .... .# ####....f;j f;j* 7---6.1 (0.6f;j f;j f;ji  #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.# #.....# ####.##.### #.....###### #†##...# #.#####5####5....$...#.....##.# #.....####.###.#.# ##.#.......#.# #.#.#f;ji  #.#...... ......#.# #...# #.# ..... ......+.# #.# ##+##.#.# #.# .#####.# +.# #.# .... #.# ####....f;jl K.5f;j"s f;js B---7f;jy f;jz g;j0lP #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.# #.....# ####.##.###g;jm #.....###### #†##... #.#####.####5....$#.....##.5.# #......###.#.# ##.#.#.# #.#.# #.#.#.# #...# #.# .+.# #.# ##+.#.# #.# .#####.#g;jMm +.# .#.# ....  #.# ####....g;j4p/5.g;jLug;ju(7.3g;j%zg;j{g;jF  #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.# #.....# ####.##.### #.....###### #†##... #.#####.####5....$#.....##...@..5..# #..... #.###.#.# ##.# #.#.# #.#.# #.# #.#.# #...# #.# #.+.####### #.# ##+ #.#.# #.# #.#####.# +.# #.#.#g;jSG ....  #.# ####....g;jvNg;jO&9g;jSg;jTg;j! #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.# #.....# ####.##.### #.....###### #†##... #.#####.####5....$ g;j: ######.....##..@...5..# #.....  #.###.#.# ##.#  #.#.# #.#.# #.#  #.#.# #...# #.#  #.+.####### #.# ##  #.#.# #.#  #.#####.# +.#  #.#.# ....  #.# ####....g;jg;jg  Grinder gestures at you.g;j,B>8.5g;jGg;jJ2 _You resist with some effort.g;j #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.# #.....# ####.##.### #.....###### #†##... #.#####.####5.... ######.....##.@....5..# #..... #.###.#.# ##.# #.#.# #.#.# #.# #.#.# #...# #.#  #.+.####### #.#  #.#.# #.#  #.#####.# +.# ;j9m #.#.# ....  #.# ####....g;jJ g;j (9.1g;j6g;j:g;j*J g;jJ g;jQ g;jR h;j+N4h;jTh;jUh;jNh;jOh;jUh;jWh;j #.# #... #.# #.<. #.# #####.. # #.#  #...... #.##.#### #.....# #.......#  #.....# ####.##.###  #.....###### #†##...### #.......@..#####.####5 ######.....##......5..# #.. #.........###.#.####### ##.# #.......#.# #.#.# #.# #.#.# #...# #.# #.+.####### #.# #h;j{#.......# #.# #.........#####.# +.##.#.####### ....h;j2§h;j )h;j&7h;j h;jQ#% _Grinder blinks!h;j h;j h;j h;j~ H _No target in view!h;jNh;jh;jh;jrH _No target in view!i;j\i;j\i;jr]i;j bi;jydi;jhP _i;jki;jki;jli;jni;jxqi;jqi;jri;jfx #.# #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.......# #.....# ####.##.##i;jy #.....###### #†##... #....@.....#####.####581.5 (1.8 ######.....##.........# # #.........###.#.####### ## #.......#.# #.#.# # #.......#.# #...# # #.......+.#######i;jXyR # #.......#.......# # #.........#####.#i;jy +  #.#.####### ....i;jczi;ji;ji;j=4 _i;j6 i;jL7 i;j; ,i;ji< g  Grinder comes into view.i;jB ~#.# #... #.# #.<. #.# #####.. # #.# #...... #.##.#### #.....# #.......# i;j+C 5#.....# ####.##.### #.....###### #†##...###......@...#####.####5..######.....##......5..# #..#..###.#.####### ##.#.......#.# #.#.# i;jC :#.#.......#.# #...# #.#.......+.####### #.# 5   Grinder#.......#.......# #.#.........#####.# +.# i;jC "i;jE O2.1 (0.65.i;jL i;j M 27 (1.2 _i;jR i;jU j;j$">)))))))j;j?25.j;j4J....5..j;j߬7===3.8 (1.1j;j&j;jK _You shoot an arrow. The arrow closely misses Grinder.j;j@p )))) You shoot an arrow. The arrow hits Grinder!j;j25.j;j*...j;jh(4.9j;j(j;jW _Grinder is almost dead.j;jfAb .  You shoot an arrow. The arrow hits Grinder!j;jFJ)))j;j&....j;jj;jx#.#TrapHz the Shooter#...#.#Spriggan#.<.#.#Health: 27/27 ========================#####.. # #.#Magic: 6/6========================#...... #.##.####j;j  AC: 2Str: 7#.....# #.......#EV: 18Int: 10#.....# ####.##.### SH: 0Dex: 21#.....###### #†##...## XL:  5 Next: 196% Place: Dungeon:4j;j`#......@...#####.####5.. Noise: ===------  Time: 2186.0 (1.1)######.....##.........# #... a) +0 shortbow#.........###.#.####### ##.# Fire: a) +0 shortbow#.......#.# #.#.##.##.......#.# #...##.##.......+.########.##.......#.......##.##.........#####.#+.##.#.#######.... _No target in view! _Grinder comes into view. _You shoot an arrow. The arrow closely misses Grinder.  You shoot an arrow. The arrow hits Grinder! _Grinder is almost dead.You shoot an arrow. The arrow hits Grinder!j;jR _You kill Grinder!You have reached level 6!j;jc/  --more--l;j?E32/327/7650% l;jGl;jI4 _m;jq1m;j3Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=) m;jb4 d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical powerm;j6J m;j>S m;jY #.#TrapHz the Shooter#...#.#Spriggan#.<.#.#Health: 32/32 ========================#####.. # #.#Magic: 7/7========================#...... #.##.####AC: 2Str: 7#.....# #.......#EV: 18Int: 10m;jZ #.....# ####.##.### SH: 0Dex: 21#.....###### #†##...## XL:  6 Next: 50% Place: Dungeon:4#......@...#####.####5.. Noise: ===------  Time: 2186.0 (0.0)######.....##.........# #... a) +0 shortbow#.........###.#.####### ##.# Fire: a) +0 shortbow#.......#.# #.#.##.##.......#.# #...##.##.......+.#######m;jZ `#.##.......#.......##.##.........#####.#+.##.#.#######m;j[ .... _You shoot an arrow. The arrow closely misses Grinder.  You shoot an arrow. The arrow hits Grinder! _Grinder is almost dead.m;j*[ You shoot an arrow. The arrow hits Grinder! _You kill Grinder! _You have reached level 6!m;j4a m;ja m;jf m;jh n;j% 3n;j ' n;j<) n;j+ n;j/ P _n;j2 ,n;j2 n;j?4 n;j)6 n;jc6 n;j87 n;j9 n;j; j  You encounter a shadow imp.n;j(B u .##### ..# ##.....## #.# #.......# #.# n;j C #.......# #.#  #.<.....+ #.#  #####......5# #.#  #...........#.##.####  #....@# #.......# --- #.....# ####.##.## #.....###### #†##... #..........#####.####5 ######.....##.........# #. #.........###.#.####### ## 5   shadow imp (asleep) #.......#.# #.#.#  #.......#.# #...#n;jHC   #.......+.####### #n;jK -7.8 (1.8n;j6L P---8.4 (2.4 _n;jQ n;jS o;jĖT .##### ..#  ##.....## #.#  #.......# #.#  #.......# #.#  #.<.....+ #.#  #####......5# #.#  #...........#  #....@#   #.....#  #.....###### #† #....... ######.....#  #.........##  #.......#.# #.#.#  #.......#.# #...#   o;jR9j .##### ..#  ##.....## #.#  #.......# #.#  #.......# #.#  #.<.....+ #.#  #####......5# #.#  #...........#  #....@#   #.....#  #.....###### #† #....... ######.....#  #.........##  #.......#.# #.#.#  #.......#.# #...#   o;j2:o;j;o;jAo;jDa _A shadow imp is nearby!o;j  )))))5    You shoot an arrow. The arrow hits the shadow imp.o;jK.5o;j@b........===9.4 (1.0o;jo;je _The shadow imp is moderately wounded.p;jC))))))p;j"15.p;j/W....90.5 (1.1p;jG _You shoot an arrow. The arrow barely misses the shadow imp.p;jDI ))) You shoot an arrow. The arrow hits the shadow imp.p;j15.p;jL.. p;j(1.6p;jKp;jc _The shadow imp is severely wounded.p;jg .  You shoot an arrow. The arrow hits the shadow imp!p;jW))p;j...p;j'4320p;jp;jmN _You kill the shadow imp!p;j\4p;jp;jG^ _No target in view!p;j0p;jxp;jaH _No target in view!p;jp;jp;j=p;j-H _No target in view!p;jφ4p;jp;jnH _No target in view!p;jCp;jp;jp;jH _No target in view!p;jhp;jޓp;jY _No target in view!p;jp;jrp;jgp;jp;jr|p;j6~p;jp;jzp;jCp;jp;jp;jMp;jܒp;jp;jp;jp;jp;jOp;jCp;jp;jQp;j'p;jNp;j p;jl p;jqp;j{p;ju* p;j* p;j+ p;j. p;j*0 p;jU4 P _p;j06 ,p;j7 p;j9 p;j; p;j5< p;j= p;jm? p;jA p;jA p;jB p;j*F Q _ There is an escape hatch in the ceiling here.p;jVH p;jI  _p;jI p;jeK p;jlM ,p;j%N p;jO p;jP p;jOQ p;jDR p;jS p;jY 9#+# .# ## # .#####.  p;jEZ >..  #.  #@##### ..# ---6.8 (4.2 ##.....## #.# p;jpZ : #.......# #.#  #.......# #.#p;jZ + #.<.....+ #.# #####.......# #.#  #...........#.##.####  #.....#######.......# p;j[ b #.....# ####.##.##p;ja p;j!b #---p;jCb &7.4 (4.8p;jCf p;j+i ; _Found a stone staircase leading down.q;jEq;j]Xq;jq;jq;j˳Xq;j}q;j q;jHq;jq;j|,q;j q;j,q;jq;jq;j,q;jjq;jq;jq;jq;jq;jq;jq;j3q;jq;jq;js#...##...#####...#....#.#.. q;j4#+# #.#........# #.# # #.#..# #.###.##.##.@.....# 204.6 (7.2#..##.......#.....# q;jn#..#####.#.##....... #.....>.............#........#####......#.#####.....# ...#..##.....#####.# .(?# .#.......# #.# #.......# #.#q;j6!q;jq;jq;j&5.2 (7.8q;jUq;jN _Found 6 silver javelins.q;j5z 3q;jg| q;jO q;j q;jx q;j q;jr q;j i  You encounter a hobgoblin.q;j #...#####...# #......# #.#....######+# #.#........##.# # #.#........# #.###.##.##.......# q;j. #..##.......#.....#####..#####.#.##...#.....>...............#........#####.g#.#####.....##...#q;jg \##.....#####.##.(?#  #.......# #.###### g   hobgoblin (asleep)q;j #.......# #.# ##.<.....+ #.#q;j͓ L #q;j6 +8 (0.6q;j 46.4 (1.2 _q;jN q;jå r;jh .  You shoot an arrow. The arrow hits the hobgoblin.r;jR))))))r;j2........r;j57===7.5 (1.1r;j;<r;j?M _You kill the hobgoblin!s;js;j=s;jms;js;jxs;jTBs;js;js;jԳs;js;js;js;jgs;js;j,s;j6s;jK _c - 2 scrolls labelled LUZEIJ RIAN (gained 1)s;js;js;js;js;j s;j^s;js;j-s;jds;js;js;js;j^s;js;js;js;j!,s;jSs;jEs;js;jRs;jVs;j]s;jNs;js;js;jzs;js;js;js;j7 _You open the door.s;j3s;j1s;j$@  There is an open door here.s;js;j _s;j`s;js;js;js;js;js;js;j/s;j~s;j! s;js;js;jQi  You encounter a hobgoblin.s;j .# .# .##### .....# .....# .....# .....###### ..........######### s;jX..........'.....g--- #.........###########.## s;j#...#.....# #.(.#.....# #####.....#s;j  ####### g   hobgoblin (asleep) s;jT#s;j"019.7 (12.2)s;jO#R---20.3 (12.8 _s;jC(s;j:*s;j >s;j4 D ...#########.#### s;j ........'.....@......g .......###########.## .#.....#(.  s;j -s;j6 {..#########.#### ........'.....@......g .......###########.## .#.....#(.    _A hobgoblin is nearby!t;jd .  You shoot an arrow. The arrow hits the hobgoblin!))))))t;j".......t;jY4===1.4 (1.1)t;jM _You kill the hobgoblin!t;j*t;jذt;jt;jzH _No target in view!t;j, t;j, t;j- t;j. t;j1 t;j6 P _t;j6 t;j7 t;j7 t;j9 t;jb; t;j; t;j;< t;j= t;j? t;j@ t;j@ t;jB t;j=D ,t;jD t;jcF t;jG ,t;jH t;j9I t;jJ ,t;j9K t;jL t;jM t;jM t;jN t;jO t;j,Q ,t;jQ t;jR t;jS t;jS t;j)T t;j5U t;jfV t;jV t;j7W t;j X t;j|Y t;jY t;jZ t;jO[ t;jZ] ,t;j] t;j^ t;j]` ,t;j` t;jc t;j#########.##...v;j5v;jG---8 (9.8v;jQ _Found a stone staircase leading down.v;ja 3v;jb v;je v;jTg v;jk Bv;jk v;j6l v;jl v;jn v;jp v;jp v;jq v;js v;jt v;j*u v;jv v;jw v;jx v;j"y v;jy v;j%{ v;jY| ,v;j| v;j v;jz v;j v;jk v;j v;j, q  You encounter a bombardier beetle.v;j #.†......'.'..........#........###..........  ##†####### #.......... #.####### #.......... v;j #.......# ###.####### #######.# ###.#  #...###...## #######.####.....# ................@# #########.##.....# v;jM ...........  ..........## ....#..... v;jƏ ....#.....#B   bombardier beetle (asleep) ....#.....# #B....# v;jB -8.0 (4.2v;j 26 (4.8 _v;j v;j c _There is a stone staircase leading down here.w;j #.†  ...  ##† #...   #...   ###.   ###.# #...###...#####.....#.......@#.##.....# ........... ..........## ....#..... ....#.....# ....#.....# #B....#w;j@ #.†  ...  ##† #...   #...   ###.   ###.# #...###...#####.....#.......@#.##.....# ........... ..........## ....#..... ....#.....# ....#.....w;jAi #B....# w;jHw;jIw;jYw;j@\h _A bombardier beetle is nearby!w;j )))))B  )You shoot an arrow. The arrow hits the bombardier beetle!w;j~......Bw;j7===9.6 (1.0w;jw;j!i _The bombardier beetle is heavily wounded.w;j5 ))))))You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.w;jI B......50.7 (1.1w;j i _The bombardier beetle is heavily wounded.w;jI ))))))You shoot an arrow.w;j. :B.w;jl6 ;....w;j7 (1.8w;j= w;j@ d _The arrow barely misses the bombardier beetle.w;j*U †You shoot an arrow. The arrow hits the bombardier beetle!w;jmZ Z))))w;j ;....w;j 682.9 _You kill the bombardier beetle!w;j w;js h _Your Stealth skill increases to level 4!w;j4w;jw;jK^ _No target in view!w;jw;j w;jP!H _No target in view!w;jw;j:w;jcw;j֐H _No target in view!w;j]4w;jSw;jH _No target in view!x;j[x;j\x;jax;jSdH _No target in view!x;jx;jx;jx;j#No target in view!x;jLx;jMx;jSx;j.Vx;j4x;j>x;j3x;jKx;jLx;jQx;jjTx;j4x;jx;jzx;jQx;jRx;jXx;jR[x;j_x;j,x;j3x;jx;jh4x;jEnx;jGqx;j14x;jx;j~x;jpVx;jDWx;j5\x;j^x;jx;jLx;j"x;j+x;j:x;j-P _x;j0,x;j<x;j:x;j.,x;jx;jx;j'x;j}x;jx;jӱx;jBx;j<x;jx;jݶx;jx;jx;jx;j_x;jxx;jx;j!x;jyx;jx;j&x;j?x;jx;jx;j!x;j<x;j}x;jx;jUx;jv,x;jx;j,x;j,x;j>x;jx;j.x;jgx;jx;jx;j,x;jOx;jOx;jx;jx;jyx;j#x;jx;jx;j*x;jx;jGx;jx;jx;j6x;jx;j*x;jx;jx;j _ You encounter a goblin. It is wielding a +0 club.x;j #.....# #.....# #.##.## #.##.# ####### #.##.# ...$... #.##.# ...#### #.# .# #...... #####.# #x;j #@....#--- ..... #.##### # ##+## #.g # ###. # .# #g   goblin (asleep) x;j063.7 (10.8)x;jcQ---4.3 (11.4 _x;jx;jx;jn  #.....#  #.....#  #.##.##  #.##.#  #.##.# $... #.##.#  #.# .#  #####.#  #@....# # ..... #.##### # ##+## #.g ####. #.#  # x;j%$ #.....#  #.....#  #.##.##  #.##.#  #.##.# $... #.##.#  #.# .#  #####.#  #@....#  ..... #.#####  ##+## #.g###..# # x;j+x;j,x;je1x;j 4] _A goblin is nearby!y;j )g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!y;ju%g.y;jzy;j{P====5.4 (1.1)y;jy;j)^ _The goblin is heavily wounded.y;j< )You shoot an arrow. The arrow hits the goblin!y;j@ )y;jk y;jm ]===-6.5y;jW y;j J _You kill the goblin!y;j N-y;j y;jt H _No target in view!y;j' y;je( y;j- y;j/ H _No target in view!y;j߯ y;j y;j y;j H _No target in view!y;j5, y;j, y;j1 y;j4 H _No target in view!y;j y;j y;j( y;j H _No target in view!y;j< y;j= y;jB y;jD C _No target in view!y;jy;jy;jy;jy;jAy;jť_ _ _ Things that are here:  a +0 club; a goblin corpse _y;j y;j3py;j1.# #.##.## .### #.##.# ...######## ## #.##.# ##5....$... .> #.##.#  #.....#### #. #.# .#  ##.#...... #. #####.#  #.#...... #. #.....#  #.# ..... #.####)#####  #.# ##+## #.@..#...#---74.3 (7.8  #.# y;j:#.##.###.#  +.# #.##.###.# .#.......# #.##########.# ..# ..#y;j#]---9 (8.4y;jy;j|9 _Found an escape hatch in the floor.z;jIz;jz;j|z;jZz;jXz;jCz;jz;j\z;jz;jz;jz;jz;jfz;jz;jz;jz;jVz;jz;jz;jz;j,z;jdz;j z;j],z;jz;jM,z;jz;j<z;jz;j,z;jJz;ji7 _You open the door.z;j3z;jz;j>@  There is an open door here.z;jM  _z;jz _You now have 194 gold pieces (gained 6).z;j{z;j}z;j},z;j~z;jz;jz;j`z;jz;jz;jdz;jz;jz;jz;jMz;j ,z;jS,z;jȇz;jz;jMz;j,z;jqz;j7 _You open the door.z;j,3z;jڏz;jQ@  There is an open door here.z;jHz;j _z;jɕz;jz;jz;jz;jz;jez;jˠ,z;jz;jz;j,z;jz;j/z;jL,z;jgz;j3z;j^z;jz;jz;j{z;jz;jz;jz;jwz;jĵz;j¶z;jbz;j4z;j,z;jz;jz;j,z;jz;jz;jz;jfz;jz;jz;jv,z;jz;jMz;jvz;jz;jz;jz;jz;joz;jz;jXz;j[z;jz;j,z;j z;jz;j<z;j z;jz;jY,z;j<z;jz;jFz;jz;j^z;jSz;j,z;jZz;jkz;jv,z;jwz;jz;jK,z;jz;jz;jz;jz;jOz;jz;j,z;j;z;j z;j ,z;j z;j z;j; z;j z;jx z;jq z;j z;j z;j z;j z;j z;jP z;j z;j z;j z;jp z;j z;j z;j z;j$ z;j/ N _You now have 204 gold pieces (gained 10).z;j2 z;j 3z;j z;jB z;j z;j z;j z;j! z;j! z;j" z;je$ z;j% ,z;j% z;j& z;j8( ,z;j( z;j) z;j* z;j+ z;jo+ z;j, z;j4  #.........#####.#.....   #.#.####### #.......   #.#.......# ####....   #.######.## #.......   #....#...# #......#   ####.###.######...#... z;jX5   #.#.#.#....#...#...   #.#.#†#.##.#...#...   #.@.#.#.#......#...315.5 (40.6)   ##.#.#.#.##...#...    .#.#.#####......   <#.#.....#.##...   ##.#####.#......   #....##.###....   z;j5  ####.##.# #....   #.....# #....   #.....# #####z;j*6 E z;jx= z;j= .6.1 (41.2z;jD z;j]K 9 _Found a stone staircase leading up.{;jY3{;jZ{;j[{;j`B{;je{;jKf,{;jf{;j}i{;jj,{;j"k{;jm{;jn{;jAo{;jo{;jr{;js,{;j1t{;jv{;jPw,{;jy,{;j8{,{;j{{;j}{;j~,{;j{;j{;js{;j{;j/{;jf{;j{;j{;j{;j{;j ,{;j{;j{;j6{;j{;jO{;j{;j{;j{;j{;j{;jt,{;j{;j{;jל{;j9{;j{;j{;j,{;j{;j{;jg,{;j§{;jn{;jҪ{;jt{;j{;j{;j,{;jc{;j{;j{;jP{;j{;jG{;j,{;j{;j{;j9,{;jJ{;jٿ{;j,{;j{;j{;jl,{;j{;jh #..##.......#.....##### #..#####.#.##...... #.....>............ #........#####.. #.#####.....##...#..... ##.....#####.##.(.#.. #.......# #.######.. #.......# #.# ###### #.<....@+ #.#  #####.......# #.#  #...........#.#  #.....#######.......# #.....# ####.##.### #.....###### #†##...######[{;jj1K #..........#####.####... ######.....##.........# #.....## #.........###.#.####### ##.#....##'.#32.3 (16.##{;jc======3.3 (17{;j{;j= _As you open the door, it creaks loudly!|;j  You open the door.  You encounter 2 orcs.|;jk....o...# .......# #...#  ......+ #...#  ...o.# ####...#  ....# #......#  ... #.#....#### #'# #.#........ #@# # #.#........------ #.###.##.##....... #..##.......#..... #..#####.#.##..... #.....>........... #........#####.... oo 2 orcs (asleep) #.#####.....##...# ##.....#####.##.(.# #.......# #.######|;j19.9 (6.6)|;jR------40.9 (7 _|;j|;j};jt )You shoot an arrow. The arrow hits the orc!};jm )))   orc};jQ .oYou kill the orc!};j~..'o};ja?9===1.9 (1.0};jӤ};jD% _The orc shouts!};jܔ )You shoot an arrow. The arrow hits the orc!};jQ n)))))};j3 p sYou kill the orc!};j ,w};j( L....'s   scorpion (wandering)w   dart slug (wandering)};j, 6703.0 (1.1};jx4 };j+7 _You encounter a scorpion. You encounter a dart slug.};jK ))))))sYou shoot an arrow.};j- Q.s};j N.s};j 6.....'};j (4.1};j };j E _The arrow hits the scorpion but does no damage.};jJ q ))))You shoot an arrow.};ju.w.s};j}j..'w};j~,50};jR[ _The arrow hits the scorpion but does no damage.};j ))) You shoot an arrow. The arrow hits the scorpion!};jQ.s};j ( ..'  The scorpion is heavily wounded.};j. `````The dart slug launches a dart at you.~;jx=....'~;j zU0--6~;j;~;j5 . _The slug dart hits you.  You shoot an arrow. The arrow hits the scorpion!~;jn))w   dart slug~;ja &.'~;j{& --947 _You kill the scorpion!~;j.~;j_0o _Your Ranged Weapons skill increases to level 7!~;jIE ))))) You shoot an arrow. The arrow hits the dart slug.~;j{ ....'  The dart slug is severely wounded.~;j ```````The dart slug launches a dart at you.~;jdj....'@.~;jd-8.2 (1.1~;jHk~;jv ))))) _The slug dart misses you.You shoot an arrow. The arrow hits the dart slug.~;jG.w~;j2...'~;j+(9.3~;j ~;j ] _The dart slug is almost dead.~;j ........# ...)...# #...#  ...w..+ #...#  ...).#   ....#   ...  #'#  #@# #  #.# #.. #..# #.....> #.... #.###~;j|H ##...( #.......# ~;j ........# ...)...# #...#  ...w..+ #...#  ...).#   ....#   ...  #'#  #@# #  #.# #.. #..# #.....>~;j`\ #.... #.### ##...( #.......# ~;j4~;j~;jn` _A dart slug is nearby!~;j †You shoot an arrow. The arrow hits the dart slug.~;jԯ i))))~;j< 2...'~;j? _1=550.4~;jH ~;jJ M _You kill the dart slug!~;j ~;j ~;jh ~;j H _No target in view!;jb;jc;jHk;jVoH _No target in view!;j4;jM;jH _No target in view!;j33;j`4;j7;j7;: _;j>  You encounter an orc. It is wielding a +0 hand axe.;jJEio---.....;jF o   orc (wandering)....;j_F$10;jN;jON---2.4 (2 _;jV;jl\;j 8 );j= HYou shoot an arrow. The arrow hits the orc!;j =))))));j 8;j n `.†...';jq '===;j ;j> ,;j? ;j`I ,;j$J ;jK ;jM ;j\O ,;jO ;jR ;jS ,;jT ;jX ;jEY ;jY ;jxZ ;jP] ;j^^ ;j^ ;j_ ;jb ;jc ,;jp ;jq ;jKs B;juu ;jz X;j| ;ji| ;j| ;j~ ;j[ ;j ;jD ;j @  There is an open door here.;j̈́ ;jօ  _;j@ ;jp ;j\ ;jʼn ;j ;j ;jˍ ,;j ;j ;jf ;jő ;j ;jϓ ;j< ,;jʕ ;j B;jD ;j ;j ;j ;j ;j! ;j۟ ,;jP ;jZ ;jj ;j ;jx ;j{ ;j ;j ;j ;j ;j i  You encounter a dart slug.;j #........###.......... ###†####### #.......... ##.####### #.......... ##.......# ###.####### ########.# ###.# ###### #...###...## .....#########.####.....# .....'.................># .....###########@##.....#### .....# #................# ;j x.....# #.............##.# .....# #........#.......# ###### #........#†....###..........#.....# w   dart slug (asleep).....w....#.....#..........#.....#;jN W #.##.##;j 087.8 (32.2);j 58.4 (32.8 _;j' ;j` ;j#  # ##†  #   #  ###.# # #######.# ###.#  #...###...## .#####.####.....# .....'.................># #@#  #................#  #.............##.#  #........#.......#  #........#†....###  ;jH$..........#.....#  .....w....#.....#  ..........#   ;j   ##†       ###.#  #######.# ###.#  #...###...## .#####.####.....# ;j....'.................># #@#  #................#  #.............##.#  #........#.... #........#†... ..........#.....#  .....w....#.... ..........# ;j4;j;j!` _A dart slug is nearby!;jP )))))w  You shoot an arrow. The arrow hits the dart slug!;j]t .....wThe dart slug is almost dead.;jz `````The dart slug launches a dart at you.;j D.....;jk l29---===9.5 (1.1);j ;j - _The slug dart hits you.;jz †You shoot an arrow. The arrow hits the dart slug.)))));j)>.....;j<l30=--690.6;j;jl M _You kill the dart slug!;j^7;j8;j?;j4BH _No target in view!;j^;j^;jo;jKrH _No target in view!;j;j;j;jH _No target in view!;j _No target in view!;j;j5;j^ _No target in view!;j;jR;j;jC _No target in view!;j;jY;j;jk} _1==2===[;jm..##.###.# ..##.####)######.# ###....#...# #.# ###.##.###.# #.# ;jy ..##.##.###.# #.# ...#.......# #.# ###.######### #.#  #... #.#  ###.# #@# ---417.8 (27.2) ... #.#  ##. #.#  # ..# ..# ...# ...# ..>.# ---8.4 (27.8 _Found a stone staircase leading down.;j;j;j+;j;jW;jl!B;j!,;jR#;j$;j',;jo);j,+;j,;je-;jN.;j2;j>,;j@;jC;jD;jNE;j&H;j7J;jL;jaL;jM;jZq####...#.......# #.#  ###.######### #.# #... #.# ###.## #.# .... #.# ##...#####.# ;j@[*#.......# #..###..# #..@...# #.##...# # ..>.# #...#..#.#.#.##;j[ #.#.#.# #.#.#.. .. .#;jb222.6 (4.2);j[c+3.6 (5;jh;jlb _v - a scroll labelled BUTHONNOTACO;j-Q;jQ;jQ;jT;jb;jBi;j.j;jk,;jIl;jn;jYo;jo;j|p;jq;js,;js;j2v;jw;jJx;jx;j<{;j>;j;jT;j;j;jG;jv;j;jL;j;j;j_;j;j;j;jS;jB;jϩ;j;j;jQ;j;j ;j_;j;j;j;j;j;j;j;j;jk;j,;jn,;j;jt;j\;jȺ;j5;j;jE;j;jؽ;jm;j;j8;j;j;j6;j;j;j6;j;j6;jz;j;j;j,;jd;j;j,;j);j;j,;j;j];j,;j[;jX;j1;j};j;j;j;j;j3;ji;j;j\;j;j;jY;j;j;j;j;j;j9;jw;j;jm,;jw;j;j;j/;j;jI,;jn;j;j;j;j$;j;j,;j;j>;j;j@;jt;j;j,;j;j;j;j;jf;j;j;j+;j;j;j;j);jo;j;jE;j;j;j| ;j ;j ,;j;j  You encounter a goblin. It is wielding a +0 dagger.;j #........# #.# #.#....##### #.# #.######  #.# .. #.#;j.t ####.# #....# #.#### #######.# #.@.....#;jz #.####### #. #g## ;jg   goblin (asleep) ;j"050.6 (27.0);j$51.2 (27.6 _;j);j1;j   #.#   #.#  #.#  #.#  ####.#  #....#  #.####  #######.#  ;jN #.@.....#  #.#######  #. #g ##;j j  #.#   #.#  #.#  #.#  ####.#  #....#  #.####  #######.#  #.@.....#  #.#######  ;j #. #g ## ;j ;j ;j ;jR ] _A goblin is nearby!;jyv )You shoot an arrow. The arrow hits the goblin!;j za));j)..;j+;===2.3 (1.1);j\;jJ _You kill the goblin!;jI;j ;j";jO#;j(n;j*;j+;j,;j,;j.;jZ0,;j0;jj2;j3,;j4;j66;ja7;j7;jk8;j:;jK;;j;;jG<;j=;jN?,;j @;jB;jD,;jyE;jG;jH;jEI;jGJ;jK;jM,;j*N;j2P;jQ;jQ;jR;jX;jZ;jZ[;j|\;jr^;jT`;j`;ja;ji.# #.# #.#.#.# ## #.# #.#.#..  #.# .. .# #.# ####.# #....# #.#### #######.#..####.# #.......#..@....# ---;jZj#.########. #..........##)########.#####;jo.60.7 (8.4;jpG---1.7 (9;ju;jbxc _y - a scroll labelled DAH RENOHUSIG;jv g;j| ;j]~ ,;j ;j} ;js ;j ;jNJ ;j ;j ;jٌ ;j ,;jO ;j ;jT ;j ;j ;j ;j ;jx ;j͖ $ ;j )_You now have 210 gold pieces (gained 6).;j ;j ;j~ ;j ;j ;j; ;j ;j ;j ;jD ;j ;j ,;jf ;j ;j ;j ;jD ;jؠ ;j B;j< ;ji ;j ;j4 ;j ;jN R  There is a stone staircase leading down here.;j 5 _;jA ;j ;j ;jū ;j( ;j ;j ;jL ;j ;jg ;jy r ####...####  ###....... #..###.. ##......#.##...#######.#..>.#######;j #.......#...#......##..#.#.####.##.#.....#.#.#@# 75.9 (14.2)#.#.....#.#.#......##.####....#.#..######.# #.####....# ;jv H####.# #.# #...## #....# #.# .### #.#### #.# . #.#..####.# [. ..#.......#;jվ ;jv .6.5 (14.8;j ;j # _Found a robe.;jfI;j[;jĔ;jB;jB,;j;j;j^;jß;j\X;jؤ;jH;j;j(;j;jī;j;j;j;jx;j,;j;jY;j;j_;jE;j<  You see here a +0 robe.;jV #.#######.#.#.####.# #.#.....#.#.#.####.##.#.....#.#.#......##.####....#.#..######.# #.####....# ####.# #.#< #... #....# #.#. #.###  #.#### #.#.##.# #####.#..####.#.@[.#81.3 (4.8) ......#.......###### ########.###### ;j,.........#####.# ###    ;j;j1+9 (5.4;j;;j9 _Found a stone staircase leading up.;j;jݻ;j;j&;jB;j;j;j1;j;j;jm;j;j;j<  You see here a +0 robe.;jV;j _;j;j;j,;j(;jz;j;jH;j ;j(;j+;jG3B;jS4,;j5;j;;j<,;j>;jL;jQ;jQ;jR;j}V;jW;jX;jvX;jL\;jg;jci;j:k,;jk;j0p;jp,;jpq;jYu;j]v;jv;jw;jz;j\|;j|;j };jC;j';jr;j ;j;j;jh;j ;jߋ;j,;j;jJ;j;jח;j7;j;jm,;j;jߡ;j};jУ;j;jF;jM;j;j;j;j;j;j;jl;jR;j;jr;j.;jf,;j';jE;jy;jؼ;jR;jֿ;j.;j;j;j;j;j;j;j;jd,;j;j;j;jT;j;j;j;j;j;j0;j;jA;j;jC;jW;j;j;jI;j^;j;j[;j;j;jr;j;j;jB;j;j;j;j;jC;jF;jq;j ;j|;j2;j;j ;j} ;j  ;jJ ;jg ;j ;jy ;j ;j ;jX ;j ;j ;j ;jV ;j ;jj ;j ;j ;j ;j ;jA ,;j ;j ;j ;j ;j& ;j( ;jg ;j ;js ;j ;j ;jU! ;jy" ;j$ ;j% ;ji& ;j' ;j|) ;j* ;jP+ ;j, ;jG  ############  #..........#  #..........#  #..........# ######## #..........# .......# #..........# .......###..........# †......'.'......@...#512.5 (30.6).###..........# † #..........######## #..........# ;jYH ".......# ###.#############.# ###.##...###...## ####.####.....# .............>#;jN ;jQ E _Done exploring.;j2 3;j: ;j 0.0)........;j ;j ;j. E _Done exploring.;j 3;j;j^? _Done exploring.;j3;j;j*;j;j> ;j| E _Done exploring.;j;ja;je;jϲ4;jַ;jE _Done exploring.;j3;j;j;jQ;j ;jz@ _Done exploring.;j ;jy ;jN ;j- 4;jV4 ;j6 ;jL ;jL ;jM ;jv 4;jz| ;j`~ ;j2 ;j23 ;j3 ;jlM ;j`N ;jS ;j$U ;jV############ #..........# #.# #.# ######### #.# ........# #.#.###.#†......'.'.# ..###.# #†####### #.# #.# #.# #.......# ###.######## #######.# ###.#  #...###..## #####.#..# ............;jXXf># #######.##.....####;j^;jr_43.1 (0.6 _;je;jf;jө ;jU ;j' ;j &0;j} ;j ;j 5 __;jP ;j ;jx ;j ;j- ;ja ;jI 5 __;jv- # #.# #.# #.## #.# #.# #.# #.###.# #.†......'.'.# #;jY.<.###.##†# #.#  #.# #.#  #.# ###.#  #.# ###.# #...###...###.####.....#.....># #.##.....####;jF7;j.827 (0.6 _;j@;j@;j\ # #.# #.# #.#  # #.#  #.# #.#  #.###.#  #.†......'.'.#  #.###.#  ##†# #.# #.# #.#  #.# ###.#  #.# ###.#  #...###...###.####.....#;j].....># #.##.....####;jd;je(4.3;j&k;jl;j e # #.# #.# #.# # #.# #.# #.# #.###.# #.†......'.'.# #.###.# ##†# #.# #.# #.# #.# ###.# #.# ###.# #...###...###.####.....#....># ;j  *#.##.....####;jL# ;j$ 9;j* ;j\+ ;jU  ..........##########..........##†......'.'.......####†#######  #.......# ###.#######....#................#;jc ;j (5.5;j ;jq ;j!G ##########........##†......'.'.####†#######  #.......# ###.#############.# ###.# .......#.............##.#;j>6.1;j;jD ##########........##†'.'.####†#######  #.......# ###@#############.# ###.#  #...###...##..#.....#........##........#.......#;j<7;jͦ;j(;j ##########.........#..†'.'...;j..###....#†####### #.......... #.#................# ###.#############  #...###...## ########.####...........>##.#....#.....  ####........#.....###;j>7.3;je;j;jml ........##...†'.'.........###.......#†####### #...... #............# ###.#############.# ###.#  #...###..@## ;jwmn########.####.....# .................>#..#.....#.....  #...........#.....#;jw;jw&9;jB~;j ;j7V? #†'.'.......###.....#†####### #..... #.......# ###.#############.# ###.#  #...###...## ########.####...@.# .................> ;jV>##########.##.....####......#.....##......†....#.....#;j^;jV_(8.5;jqf;jg;j ~#.###.#  #.†......'.'..........#  #.###..........#  ##†# #..........# #.# #..........# #.# ###.## #.# ###.# #...###...## ;jW f.####....@# ># .##.....#### #......#.##.##..... ####..... #..#.....# ;j ;j4 >9.1;j/! ;j †'.'.####†####### #. #.......# ###.#############.# ###.#  #...###...## #######.####..... ............ #########.##.....####  #................#...#.....# #...........#.....#7 ____There is a stone staircase leading down here.;js ;jTw IGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical power;jC\ Scrolls:  Scrolls ?  s - 3 scrolls of butterflies  c - 2 scrolls labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - 3 scrolls labelled REMOLU EHEENK  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG;jPotion Potion!  d - a fizzy cyan potionf - 2 fuming orange potionsj - 2 bubbling emerald potionsk - a murky amethyst potion;j l - an orange potionn - a fuming sapphire potiono - 3 pink potions  c - a potion of curing  q - 3 murky yellow potions  p - a coppery potion;j=- Scroll Scroll?  s - 3 scrolls of butterfliesc - 2 scrolls labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - 3 scrolls labelled REMOLU EHEENK  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG;j|_h - a scroll labelled ASOTRU SIET. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;jp n Scrolls: (Left/Right/Tab to switch category) Scrolls (go to first with ?)  s - 3 scrolls of butterflies  c - 2 scrolls labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - 3 scrolls labelled REMOLU EHEENK  u - a scroll labelled WIDWYMIYFU ;j  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG ;jMm - 3 scrolls labelled REMOLU EHEENK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul ;j5k Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;jwIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled LUZEIJ RIAN  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET ;j5 u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG Potions (select first with !)  d - a fizzy cyan potion  f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - an orange potion  n - a fuming sapphire potion  o - 3 pink potions  p - a coppery potion  q - 3 murky yellow potions [?] describe selected;jMz;j #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================#.......# ###.########AC: 2Str: 7#######.# ###.#EV: 18Int: 10#...###...##SH: 0;j9Dex: 21 #######.####.....#XL:  6 Next: 96% Place: Dungeon:4 ................@#Noise: ---------  Time: 2519.7 (0.0) #########.##.....####a) +0 shortbow#................#Fire: a) +0 shortbow#.............##.##........#.......# ;jv####........#.....### #...........#.....# #......†....#.....# #...........#.....# _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify.;j=;j;j  #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================#.......# ###.########AC: 2Str: 7#######.# ###.#EV: 18;jRInt: 10#...###...##SH: 0Dex: 21 #######.####.....#XL:  6 Next: 96% Place: Dungeon:4 ................@#Noise: ---------  Time: 2519.7 (0.0) #########.##.....####a) +0 shortbow#................#Fire: a) +0 shortbow#.............##.##........#.......# ####........#.....### #...........#.....# ;jГ#......†....#.....# #...........#.....# _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify.;j;j,20.7 (1;jŤ;js Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. _c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify;j);j,IGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical power;jZ vMScrolls:  Scrolls ?s - 3 scrolls of butterflies  t - 2 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE ;j5[ & h - a scroll labelled ASOTRU SIETi - 2 scrolls of identify  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG;jP Potion Potion!d - a fizzy cyan potion ;j f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - an orange potion  n - a fuming sapphire potion ;jk o - 3 pink potions  c - a potion of curing  q - 3 murky yellow potions ;jI+ p - a coppery potion;j  Scroll Scroll?  s - 3 scrolls of butterflies  t - 2 scrolls of teleportatione - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  i - 2 scrolls of identify;jl u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG;j6 Ei - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ ;j “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ;j1 himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;j{Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG Potions (select first with !)  d - a fizzy cyan potion ;jۥG f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - an orange potion  n - a fuming sapphire potion ;j o - 3 pink potions  p - a coppery potion  q - 3 murky yellow potions ;j.G[?] describe selected;jd ;j k : #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================#.......# ###.########;jnk AC: 2Str: 7#######.# ###.#EV: 18Int: 10#...###...##SH: 0Dex: 21 ;jk #######.####.....#XL:  6 Next: 96% Place: Dungeon:4 ................@#;jk Noise: ---------  Time: 2520.7 (0.0) #########.##.....####a) +0 shortbow;jk #................#Fire: a) +0 shortbow;jl #.............##.##........#.......# ####........#.....### ;jl #...........#.....# #......†....#.....# #...........#.....# _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. ;jl n_c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify;jo ;j#t ;jy  #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================;jz #.......# ###.########AC: 2Str: 7#######.# ###.#EV: 18Int: 10;jJz #...###...##SH: 0Dex: 21 #######.####.....#;jrz XL:  6 Next: 96% Place: Dungeon:4 ................@#;jz Noise: ---------  Time: 2520.7 (0.0) #########.##.....####a) +0 shortbow;jz #................#Fire: a) +0 shortbow;jz #.............##.##........#.......# ####........#.....### ;j { c#...........#.....# ;j.{ #......†....#.....# #...........#.....# _Done exploring. ;jR{ _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. ;jv{ _c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.;jk ;j +1.7 (1;j< ;jk  _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. _c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of haste;jh;jlGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) ;jFlX f - a +4 ring of slaying (worn)e - a ring of magical power;j( FScrolls:  Scrolls ?s - 3 scrolls of butterflies  t - 2 scrolls of teleportation ;j!) - e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  i - a scroll of identify  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG;jRi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ;jhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;j5 IIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  u - a scroll labelled WIDWYMIYFU  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG Potions (select first with !) ;j/6  d - a fizzy cyan potion  f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - an orange potion  n - a fuming sapphire potion  p - a coppery potion  q - 3 murky yellow potions ;jj6 Z[?] describe selected;jr;j0 #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================#.......# ###.########AC: 2Str: 7#######.# ###.#EV: 18Int: 10#...###...##SH: 0Dex: 21 #######.####.....#;j?XL:  6 Next: 96% Place: Dungeon:4 ................@#Noise: ---------  Time: 2521.7 (0.0) #########.##.....####a) +0 shortbow#................#Fire: a) +0 shortbow#.............##.##........#.......# ####........#.....### #...........#.....# #......†....#.....# ;j#...........#.....# _There is a stone staircase leading down here.  As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. ;j_c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of haste;j;j;jսc #.†......'.'..........#TrapHz the Shooter#........###..........#Spriggan##†####### #..........#Health: 32/32 ========================#.####### #..........#Magic: 7/7========================#.......# ###.########AC: 2Str: 7#######.# ###.#EV: 18Int: 10#...###...##SH: 0Dex: 21 #######.####.....#XL:  6 Next: 96% Place: Dungeon:4 ................@#Noise: ---------  Time: 2521.7 (0.0) #########.##.....####a) +0 shortbow#................#;j޾Fire: a) +0 shortbow#.............##.##........#.......# ####........#.....### #...........#.....# #......†....#.....# #...........#.....#As you read the scroll labelled REMOLU EHEENK, it crumbles to dust.  It is a scroll of identify. _c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust.;j;j+2.7 (1;j;j #...........#.....#  It is a scroll of identify. _c -> t - 2 scrolls of teleportation; m -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of haste  As you read the scroll of identify, it crumbles to dust. _u -> V - a scroll of vulnerability;jJ;jYK;joQ;jV;j"[&3;j[;j.J 5  You climb downwards.;js5< #+##  #..h## #.....# ##.$..... #@....... +......+# #......# ##.....# #....# #...#h   black bear (asleep) #+## ;jA-5.2 (2.5;j;j)p _You encounter a black bear.Found 8 gold pieces.;ja _There is a stone staircase leading up here.;j$ ))))hYou shoot an arrow.  The arrow hits the black bear but does no damage.;jP1h.;j`WY...$;jW7===6.2 (1.0;j];j`4 _The black bear growls angrily.;j+A ))) You shoot an arrow. The arrow hits the black bear!;jK.h;jP.$;j^-7.3 (1.1;j;je _The black bear is moderately wounded.;j5 )) You shoot an arrow. The arrow hits the black bear!;jÒ h.$h(berserk)The black bear is severely wounded.;j(8.4;j;jz\ _The black bear goes berserk!;j )) You shoot an arrow. The arrow hits the black bear.;jOa .hThe black bear is almost dead.;jh%.;jh(9.5;jn;jVq] _The black bear rages.;jP )You shoot an arrow. The arrow hits the black bear.;jz $hThe black bear is almost dead.;j| & ;j} O.  The black bear rages.;j} \26-----30.6;jA ;j t _The black bear barely misses you. The black bear claws you. x2;jK9)))))));jV h......  You shoot an arrow. The arrow barely misses the black bear.The black bear barely misses you. The black bear closely misses you. x34------10;j\;j^j _The black bear claws you. The black bear misses you.;jW  You shoot an arrow. The arrow hits the black bear.;jZ+  The black bear is almost dead.12----------2 _The black bear bites you! The black bear claws you. x2;jR;j\U;j!Y;jc^ _You are too injured to fight recklessly!;j5 ;jo6 ;jS= ;jE Y  #+##  #...##  #.....#  ##.$.....  #@h......  +......+#  #......#  ##.....#  #....#  #...#  ;jE (#+## The black bear completely misses you. The black bear closely misses you.The black bear barely misses you. The black bear completely misses you.;j   #+##  #...##  #.....#  ##.$.....  #@h......  +......+#  #......# ;j o ##.....# #....# #...#  #+## ;j@!   #+##  #...##  #.....#  ##.$.....  #@h......  +......+#  ;jt" y#......#  ##.....#  #....#  #...#  #+## The black bear claws you.  * * * LOW HITPOINT WARNING * * *;j  #+##  #...##  #.....#  ##.$.....  #@h......  +......+#  #......#  ##.....# #....# #...#  ;j `#+## ;j >  The black bear claws you.;j 2/32 -------------------3;j ;jI --------4.-- _* * * LOW HITPOINT WARNING * * *;j c#.†......'.'..........##........###..........###†####### #..........##.####### #..........##.......# ###.###############.# ###.# #...###...## #######.####...h.# ................@# #########.##.....#### #................# ;j@ Q#.............##.##........#.......# ####........#.....### #...........#.....# #......†....#.....# ;j ;#...........#.....#;j2 a3=-5.1 (2.5;j ;j _You climb upwards. _There is a stone staircase leading down here.;j .####†####### #. #.......# ###.#############.# ###.#  #...###...## #######.####...h. ................> #########.#####  #................###.##.......# ###.## #....# †..#. #############.##.#;j ;j L-7 (0.6 _;j1 ;j ;jDy#†#######  #.......# ###.#############.# ###.#  #...###...## #######.####...h. ................> #########.##.....####  #............@...####.......# ###..### #..........#†... #############.##.# #.##.#;jEE.h;jcL;jL(6.3;jR;joT;j #.......# ###.#############.# ###.#  #...###...## #######.####..... ................h #########.##.....####  #................##.##...... ;j###...###.........†. #############.##.# #.##.# ######;jS6>h;j ;j) &9;j;j;j.......# ###.#############.# ###.#  #...###...## #######.####..... ................> #########.##....h####  #................###...#...@...# ###...##... †. #############.##.# #.##.# ###### ....>;j0D.h;j7Z=7.5;j<;j>;jd######  #...###...## #######.####..... ................> #########.##.....####  #............h...#.##.#...#...... ###### #... †. #############.##.# #.##.# ######. ....>#. ####.;jD.h;j4;jT4=8.1;jϿ;j9;j\ #...###...## #######.####..... ................> #########.##.....####  #................#.......h##....#.......# ###### #... †. #############.##.# #.##.# ######. ....># ####. ..####.h7;j#######.####..... ................> #########.##.....####  #..................##.#.#...h...# ###..## #... †. #############.##.# #.##.# #######. ....># ####. ..####....;jD.h;j/;jҸ(9.3;j;jܿ;jFW................> #########.##.....####  #................#.......##.#.#....... ###h.## #.....# †. #############.##.# #.##.# ####### ....> ####. ..####....###)####;jXD.h;j_<9;jg;ji] _The black bear rages.;j;j#########.##.....####  #................#......##.#....... ##### #...h.# †.. #############.##@## #.##.# ###### ....> ####. ..####....###)#### ####....#...# .h=40.5;j; #......................###...... ##### #...# †....#...h.....#.....# #############.##.##  ###### ....> ;j<####. ..####....###)#### ####....#...# ##.###;j=D.h;jD;jE(1.1;jJ;jIL;jN###...... ####.....## #...#.....# †....#.....#...h.# #############.##.#  ###### ....> ####. ..####....###)#### ####....#...# ##.### ..;jlD.h;jr;j&7;j;jG;jD #...... ###.....## #.......# †....#. #############.##h# #.##.# ###### ....> ####. ..####....###)#### ####....#...# ##.### .. #...#......;jJ D.h;jFM ;jM B52.3;jS ;j!U ;jp ##### #.......# †. #############.##.# #.##h# ######. ....> ####. ..####....###)#### ####....#...# ;jV X##.### .. #...#...... ###.########;j< D.h;jٵ ;j &9;jV ;j ;jOL 8... †. #############.##.#  ######h ....>. ####. ..####....###)#### ####....#...# ##.### .. #...#...... ###.########  #...# ;jS ;jMT (3.5;j!Y ;jZ ;j 3†. #############.##.#  ######h ....>. ####. ..####....###)#### ####....#...# ##.### .. #...#...... ###.########  #...# ##.####;j- D.h;j ;j (4.1;j ;j ;j{b Q. #############.##.#  ###### ....>h ####.. ..####....###)#### ####....#...# ##.### .. #...#...... ###.########  #...# ##.#### #....###;jAd D.h;jk ;jTl &7;jr ;jot ;j A############.##.#  ###### ....> ####.h ..#####.##.....###)#### ####....#...# ##.### .. #...#...... ###.########  #...# ##.#### #....######...####;jK D.h;j3 ;j (5.3;j& ;j: ;j]j P  ###### ....> ####. ..#####.##h.....##.###)#### ####....#...# ##.### .. #...#...... ###.########  #...# ##.#### #....######...#### ###......;jk D.h;j;q ;jq R6=9;j0w ;jyx ;jx Z###### ....> ####. ..####.....##h###)######. ####....#...# ##.### .. #...#...... ###.########  #...# ##.#### #....######...#### ###...... #..###;j D.h;j9 ;j (6.5;j ;ji ;j7G ....> ####. ..####....###)######h ####....#...# #.##.### .. #...#...... ###.########  #...# ##.#### #....######...#### ###......;jG < #..####....;jrI D.h;jBO ;jO (7.1;jYU ;jW ] _The black bear rages.;j ####. ..####....###)#### ####....#...# #h##.###.# #. .. #...#...... ###.########  #...# ##.#### #....######...#### ###......;jT i #..####.... #.##;j D.h;j: ;j &7;j ;j ;jo..####....###)#### ####....#...# ##.###.# #h ... #...#...... ###.########  #...# ##.#### #....######...#### ###...... #..####.... #.##.#######.#..>#######;jcqD.h;jw9=;jy!8.3;j};j~;j6....###)#### ####....#...# ##.### ..h #...#.......# #.##.########  #...# ##.#### #....######...#### ###...... #..####.... #.##.#######.#..>.#######.......#...#......;jD.h;j;j&9;j!;js;jm###)#### ####....#...# ##.### .. #...#.......# #h##.######### #.  #...# ##.#### #....######...#### ###...... #..####.... #.#########.#..>.#######.......#...#......#######.#.#.####;jD.h;jj;j(9.5;j\#;j$%] _The black bear rages.;j####....#...# ##.### .. #...#...... ###.######### #h  #...# #.##.#### #....######...#### ###...... #..####.... #.#########.#..>.#######;j.......#...#......#######.#.#.####.....;juD.h;j;j[r7=50.1;jL##.### .. #...#...... ###.########  #...# #h##.####. #....######...#### ###...... #..#####.... #.#########.#..>.#######.......#...#......#######.#.#.####.........;j`MD.h;j S;jS&7;jY;jmZ;j$.. #...#...... ###.########  #...# ##.####h #....### #.###...#### ###...... #..#####.... #.#########.#..>.#######.......#...#......;j#######.#.#.####.........###...####;jD.h;jt;j(1.3;j_;j;j0n#...#...... ###.########  #...# ##.#### #....### #h###...#####. ###...... #..####.... #.#########.#..>.#######.......#...#......#######.#.#.####.....;j0%#.#.#.....###....#.#..#### #.####....#;j7;j`8&9;jV=;j>;j"##.########  #...# ##.#### #....### #h###...#####. ###...... #..#####.... #.##;j#######.#..>.#######.......#...#......#######.#.#.####.....#.#.#.....###...#### #.####....#  ###<.#...#;jWD.h;jp\hslow);j.D=2.5;j5;j: _The black bear is no longer berserk.;jI #...# ##.#### #....######...#####h ###....... #..#####.... #.#########.#..>@#######.......#...#......########.#.#.####.#.....#.#.#.#.....###...####;jJQ #.####....#  ###<.#...#....##.###;joLD.h;j\R;jR(3.1;jW;jY;j\ #...##.#TrapHz the Shooter###.#### #.#Spriggan#....### #.#Health: 7/32=====-------------------####...#####.#Magic: 7/7========================###......h#AC: 2Str: 7#..###.*#EV: 18Int: 10##.....*#SH: 0Dex: 21#.##..*#XL:  6 Next: 96% Place: Dungeon:4#######.#..>@#######Noise: ---------  Time: 2553.1 (0.0)#.......#...#......#a) +0 shortbow#.#######.#.#.####.#Fire: a) +0 shortbow[12;;j\R5H#.#.....#.#.#.####.##.#.....#.#.#......##.####....#.#..#####h   black bear (slow)#.# #.####....#####.# #.#<.#...###....# #.#.##.### _The black bear rages. _The black bear is no longer berserk.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, slow, 76% to hit);j\ #...##.#TrapHz the Shooter###.#### #.#Spriggan#....### #.#Health: 7/32=====-------------------####...#####.#Magic: 7/7========================###......†#AC: 2Str: 7#..###..#EV: 18Int: 10##......#SH: 0Dex: 21#.##...#XL:  6 Next: 96% Place: Dungeon:4#######.#..>@#######Noise: ---------  Time: 2553.1 (0.0)#.......#...#......#a) +0 shortbow;j%#.#######.#.#.####.#Fire: a) +0 shortbow#.#.....#.#.#.####.##.#.....#.#.#......##.####....#.#..#####h   black bear (slow)#.# #.####....#####.# #.#<.#...###....# #.#.##.###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, slow, 76% to hit)  You shoot an arrow. The arrow hits the black bear!  You kill the black bear!;jL)));jO,...;jQ;j Y #...##.#TrapHz the Shooter###.#### #.#Spriggan#....### #.#Health: 8/32======------------------####...#####.#Magic: 7/7========================###......†#AC: 2Str: 7#..###..#EV: 18Int: 10##......#SH: 0Dex: 21#.##...#;j7ZXL:  6 Next: 132% Place: Dungeon:4#######.#..>@#######Noise: ===------  Time: 2554.2 (1.1)#.......#...#......#a) +0 shortbow#.#######.#.#.####.#Fire: a) +0 shortbow#.#.....#.#.#.####.##.#.....#.#.#......##.####....#.#..######.# #.####....#####.# #.#<.#...###....# #.#.##.###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, slow, 76% to hit)  You shoot an arrow. The arrow hits the black bear! _You kill the black bear!;j[Shift-Dir - straight lineAim: a black bear (almost dead, slow, 76% to hit)  You shoot an arrow. The arrow hits the black bear! _You kill the black bear!  Your Fighting skill increases to level 3!  You have reached level 7!;je/  --more--;j=9/36=8/876% ;j,;j/4 _;j7 3;j8 ;jm: ;j4? f _;jbA B;jLB ;jC ;jD ;10/36;jD ;j F ,;jF ;jH ,;jI ;jRK ,;jK ;jHM ;jM I1=;jkN ;jsO ;jO ;jbP ;jQ ;jQ ;jR ;jT ,;jT ;jU ;j)V f2==;jV ;jX ,;jX ;jZ ;jUZ ;jZ ;j"\ ;j`\ S3=;j,] ;jR^ ;j^ ;jc_ ;jM` ;j` ;ja ;jc B;jd _4=;je ;jg ;jig ;jXh ;jmi ;ji ;jxj ;jl ;jCl ;jl ;j=n ;jn _15==;jAo ;jRp ;jp ;jKq ;j@r ;j~r ;js ;jt ,;ju ;jv ;jw K6=;jx ;jz ,;j!{ ;j| ,;j@} ;j ,;j ;j i7=;j ;j ;j( ;jׄ ;j8 ;j ;j0 ;jÈ ,;j ;j ;jD ^8==;jՌ ;j ;jj ;jA ;jH ,;j ;jڒ ;j# K9=;j ;j0 ;js ;jD ;j ,;jy ;j ,;j ;j j20=;j ;j ;jL ;j ;j= ,;j ;j+ ,;j+ ;jD ;j ^1==;j˨ ;j ,;j ;j) ;jr ;j ;j ,;j ;j# ;jg K2=;j ;jv ;j ;j ;jҴ ;j ;jѵ ;jE ;j ;j ;j ;j S3=;j ;j ;j9 ;j ;j} ;j ;j ;j ;j ;j ;j2 ;jf ^4==;j ;j ,;j3 ;jm ;j ;jv ;j ;j ;j ;j ;j K5=;j ;j) ;jP ;j( ;j ;j ;j ;j$ ;ju N26=;j| ;j ,;j ;j ;j ;j ;j) ;ja ;j ;j> ;j j7==;jU ;j ;j ;j ;j ;j ;jV ;j ,;j ;j4 ;j U8=;j? ;j ;j ;j ;j ,;j ;j ;j+ ;j ;j ;jZ K9=;j5 ;j ,;jH ;j ,;jq ;j ,;j ;j ;j] b30==;j) ;jt ;j ;jS ;j ,;jz ;j ,;j ;j 91;j- 2=;j ;j B;j ,;jW ;j ;j) K2=;j ;j ,;j ;j@ ,;j  ;j ;jm ;jA ;js ;j h3==;j ;j< ,;j ;j ,;jy ;j ,;j{ ;j ;jc U4=;j ;jz ;j ;j ;j ;j! ;j! ;j# ;j]# ;j?$ ;j& ;jj' a5=;jy) ,;j5 ;j7 ;jR8 ;j9 ;jy: ,;jn; ;j= ;j> h6==;j> ;jY ---658.2 (104.0) _HP restored.---;j] ;j^ E _Done exploring.;jX #...# #.# ###.#### #.# #....### #.# ####...#####.# ###......†# #..###..# ##......# #.##...# #.#..@.####### #.#...#......# #.#######.#.#.####.#;jY #.#.....#.#.#.####.# #.#.....#.#.#......# #.####....#.#..##### #.# #.####....# ####.# #.#<.#...##  #....# #.#.##.###;j;j68 (0.6) _;j;jc _There is a stone staircase leading down here.;j ;j ;jY ;jb ;j 49.8 (1.0 _;j ;jB=5;j     #####  #...#  +.⌠.#  #...#  #...#  #...#  #@#   #.#   #.#   #.#   ..#   ...   ;j([ .#.    .. .      ;jV1.61.3 (2.5;j7;j8# _You climb downwards.;jf;a _There is a stone staircase leading up here.;jv;j ;je;j;jk;j$ _;j,;j,;j";j;j],;j;j;jn,;j;jl #.#. +._ #.. #...#####...+.ß.'.⌠.##@..#4.1 (2.8#...#...##<### #.# #.#  ;jM... _You open the door.;jY _Found a hazy altar of Hepliaklqana.;j+&;j&;jN';j);j&+;j/P _;j41f  You encounter an adder.;j6  #S..  #...  #...  +._.  #...   #...#####  #...#...# +.ß.@.⌠.# #...#...# #####...#;j7  #...#  #<###  #.# S   adder (asleep) #.#   #.#   ..#  ;j>+7 (0.6;j>45.3 (1.2 _;j;jQ _There is an open door here.;j  ))))))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.;jnu .S.S;jW| F_...;j'} ;jc} /===60;jw ;j? ^ _The adder is severely wounded.;j ^V)))))));jP.S;jh.._...;j-7.4 (1.1;j;j;e _You shoot an arrow. The arrow misses the adder.;jW)))))));j.S.S;j%8.....;j†(8.5;j;j'p _You shoot an arrow. The arrow completely misses the adder.;j †You shoot an arrow. The arrow hits the adder.;jW);js/.;jJ34890;jx8;j@_ _You kill the adder!;jYA;jzE;j/HH _No target in view!;jV;j;W;j[;j]H _No target in view!;j4;j;jH _No target in view!;j{;j|;jE;jZH _No target in view!;j;j!;j?;j_H _No target in view!;jj';j+(;jW.;j0C _No target in view!;j;Q;jmY;jDZ;j^;ja;j;j;jˠ;j;jC;j| _;j;j;j;j;jA;j޴;jζ;j%;j;j;j;jt;j=;jc`  #####  #...#  +.ß.+  #...#  #...# ###  #...#...#  +._@'.>.# ---;j)72.9 (3.4 #...#...#  #.†.##### #...#...# +.ß.'.⌠.# #...#...# #####...# ;j #...#  #<### _;jYou open the door.;jT[ _Found a stone staircase leading down.;j5;j;6;j6;j8;j:;j>: _;j@@  There is an open door here.;jC;jqC _;jD;jF;jI;j'J;j&K;j%NP  There is a hazy altar of Hepliaklqana here.;jO;jzP _;j)Q;jiS;j)U;jV;jV;j?^    #####  #...#  +.ß.+  #...# ### #...##### ;j^F#...#...#...# #.<.'@_.'.>.# ---6.3#...#...#...# ### #.†.#####  #...#...#  +.ß.'.⌠.#  #...#...# ;j^ #####...#  #...#  #<### ;j__You open the door.;j=bY _Found a stone staircase leading up.;j ;j ;j ;j ;j ;j : _;j @  There is an open door here.;j ;j}  _;j ;jT ;j ;j ;j ;j. ;j ;j= ;j ;j ;jo ;j ;j ;j  ..... #.. #.. #...####...#...# [⌠.'.ß.+  #@..# 9.7;j[ !#####...######...#...#...##.<.'._.'.>.# #...#...#...# #####.†.#####  ;j =#...#. _You open the door.;j i _Found a chain mail.;jy<;j.=;j\>;j9B;j]D;jEIP _;jL;jL;jM;jR@  There is an open door here.;jnU5 _;jV;jX;jZ;j[;j\;jg_;j b;jbb;jc;je;j^h,;ji;jk;j@n;jn;jo;j:r;jkt;jt;j0v;jx;jy;jy;jg{;j/};j;jb;j8;j;j;j,;j̉;j;j=;jN _You now have 226 gold pieces (gained 16).;j;jܐ;jn;jt;jі;j(;j;j;j;j4;j;jz;j;j;j;jȡ;j;jN;j;j;jMv  You encounter 2 orc priests and 2 orcs.;jϱy....# #...# #. .# #+## #. o# +#.#.## o# ..;j,K...#..# o# ... #..##.# .#  ...# #..##.# o#  ....## #..##.##.#  ;jhq......###......@.#  ..........###.####  #.........###  ;j[#...####....#  #...#####...#  #...#...#...#  oo 2 orc priests (asleep)#[⌠.'.ß.+.⌠.#  oo 2 orcs (asleep);j1#...#...#...# #####...##### ;júg.o90.3 (10.6);j  oThe orc shouts! The orc priest shouts! You hear a shout!;j3E.o;j5 ooooo 3 orc priestsooYou encounter an orc priest. It is wielding a +0 war axe.;jK====9 (11.2;jd;j< _The orc priest shouts! The orc shouts!;ja f#....#  #...# #. o#  #+## #. o#  +#.#.## o#  .. ...#..# .#  ... #..##.# o#  ...# #..##.# .#  ....## #..##.##o#  ......###.....@..#  .###.#### ;jPc  #.........###  #...####....#  #...#####...#  #...#...#...# o   orc #[⌠.'.ß.+.⌠.#  #...#...#...#  #####...##### ;jg U.o;j o ;j p f==--1.5 (0.6);ju ;jcy t _The orc attacks as it pursues you! The orc closely misses you.;jR/  #....#  #...# #. o#  #+## #. o#  +#.#.## o#  .. ...#..# .#  ... #..##.# o#  ...# #..##.# .#  ....## #..##.##.#  ......###....@.o.#  .###.#### ;j0  #.........###  #...####....#  #...#####...#  #...#...#...#  #[⌠.'.ß.+.⌠.#  #...#...#...#  #####...##### ;j7 ;ju8 S----2.1;j= ;j? ;j+w ##. o# #+## +#.#.##.....#..# .. #..##.# o# #..#.## #..##.##.#..###......o....###@#### #.........### .####....##......#...#[⌠.'.ß.+.⌠.#...#...#...#####...####...#...#...;j2o.;jCW--7;j;j &;j(. #+# +#.#.##.....#..# .. #..##.# o# #..## #..##.##.#..###.....o..#....###.#### #........@### ####....#..#####...#...#...#[⌠.'.ß.+.⌠...#...#..####...####...#...#...#<.'._.'.>;j&;j'(3.3;j A;j[ { +#.#.##.....#..# .. #..##.# o#..###..###.....o.....###.### #.........### ..####.@..#..#####...#...[⌠.'.ß.+.⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..;j" U.o;j( ;j) &9;j9 ;jsu 4.....#..# .. #..##.# o#..###..###.......;jTv ....###o### #.........### ..####....##@..#...[⌠.'.ß.+.⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..####.†.####;j6~ ;j (4.5;j ;j݅ ;j*. #..##.# o#..###..###...........###o### #.........### ####....##...#...[⌠.'.ß.+.⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..####.†.#### #...#...;jZN.o;jX ;j (5.1;jc;jI;j f#..###..###...........###.### #........o### ####....#...#...[⌠.'.ß.+@⌠...#...#..####...####...#...#...#;j<.'._.'.>..#...#..####.†.#### #...#...+.ß.'.⌠;jN.o;ja;j{&7;j;j V)))))));jV N.o;j$ 8.....;j- 7===6.7 (1.0;jC ;j k _You shoot an arrow. The arrow closely misses the orc.;jAV)))))));jӂN.o;jl8.....;j2-7.8 (1.1;j^;jNj _You shoot an arrow. The arrow barely misses the orc.;jV)))))));j=G ......oYou shoot an arrow. The arrow barely misses the orc.;jHW3--8.9;jPN;jQ: _The orc hits you with a +0 hand axe.;jV)))))));jC ......oYou shoot an arrow. The arrow closely misses the orc.;jD[4--90;jJ;jL: _The orc hits you but does no damage.;jz  You shoot an arrow. The arrow hits the orc.;j  The orc is almost dead.700;j ;jE P _The orc barely misses you.;jK V)))))));j^ n......o;j_ &1;je ;jh _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.;j2 j  You shoot an arrow.  The arrow hits the orc but does no damage.;jƻ f  The orc is almost dead.;j- -3.0 (1.1;j ;ji Q _The orc closely misses you.;j  )You shoot an arrow. The arrow hits the orc!;jR;jRT;jWZ5=40;j0];j`G _You kill the orc!;jc);j*;j.;jR1H _No target in view!;j;j;j ;jH _No target in view!;j=4;j$;j'H _No target in view!;j] ###..#....'.ß.'..#...#..#..'..#;j;jw0---5;j;j( _You open the door.;je_M o#  ## #..##.#####..................###.####......######....#..#####....#...#@.[⌠.'.ß.'.⌠...#...#...#####...##### .. #.##.;jf;jqhG---6 (0.6;j9n;jp$  Things that are here:;jPs _a +0 hand axe; a +0 ring mail; an orc corpse;j?M ...#..# . o#  ## #..##.#####..................###.####......###....####...#...#).[⌠.'.ß.'.⌠#...#...#...# #.# ..###.;jH;jJ/6.2 _;jJQ;jS;j M +#.#.## o ...#..# . o#  ## #..##.#####..................###.####........###.@..#####.;jz [...#...#).#[⌠.'.ß.'.⌠.# ... ..'..#.;j` ;j B=8;j ;j ;jk M#+## #.  +#.#.## o ...#..# . o#  ## #..##.#####..................###.####.......@###..####....#####.#...#...#)..# ;jll ;js ;js (7.4;jIy ;jz ;jp1M#...#+## #.  +#.#.## o ...#..# . #o# #..##.# .### #..##.##.####........#;j~q9..........###@####......###..####....##...#####...# ;jx;j*yV6=8.0;jv~;j;jmBM#. #...##+## #.  +#.#.## o ...#..# . #.o## #..##.# .### #..##.#####....@...#..........###.####.......###...####....# .# ######;jI;jJ&6;j5P;jR;jU #....#  #...# #. o#  #+## #. o#  +#.#.## o#  .. ...#..# .#  ... #..##.# o#  ...# #..##.# .#  ....## #..##.##.#  ......###.#  .;j< ###.####  #.........###  #...####....#  #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.#  #...#...#...#  #####...#####  ;j[ ;j (9.2;jq! ;j/# ;j....#  #...# #. .#  #+## #. o#  +#.#.## o#  .. ...#..# o#  ... #..##.# o#  ...# #..##.# .#  ....## #..##.##.#  ......###.#  .###.####  #.........###  #...####....#  #...#####...#  #...#...#)..#  ooo 3 orc priests#[⌠.'.ß.'.⌠.#  o   orc#...#...#...# #####...##### ;jvG.o;j;j(&8;j;j?#  ...# #. #.#  #+## #. #o#  +#.#.###o#  .. ...#..##o#  ... #..##.##.#  ...# #..##.##o#  ....## #..##.##.#  ......###.;jƃ#  .###.####  #...###  #...####....#  #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.#  #...#...#...#  #####...#####  ;joD.o;j;j;jN.o;j;jE=10.4;jQ#;j4&b _The orc priest miscasts a cantrip.;jGM.# #...# #. #.#  #+## #. #o#  +#.#.###.#  .. ...#..##o#  ... #..##.##o#  ...# #..##.##o#  ....## #..##.##.#  ......###.#  .###.####  #...###  #...####....#;j?  #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.#  #...#...#...#  #####...##### ;j;j(1.0;j;jB;j) #....#  #...# #. #.#  #+## #. #o#  +#.#.###.#  .. ...#..##o#  ... #..##.##o#  ...# #..##.##o#  ....## #..##.##.#  ......###.#  .###.#### ;j= J #.........###  #...####....#  #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.#  #...#...#...#   #####...#####  ;j 0o;j .o   orc priest;j &6;j ;j ;j #....#  #...# #. #.#  #+## #. #o#  +#.#.###.#  .. ...#..##o#  ... #..##.##o#  ...# #..##.##.#  ....## #..##.##o#  ......###.#  ;j .###.####  #.........###  #...####....#  #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.# ;j v #...#...#...#  #####...##### ;j;j(2.2;j;j;j7 ))You shoot an arrow. The arrow hits the orc priest.;jK.o;j,.;j0===3.3 (1.1;j;j8 _The orc priest is lightly wounded.;j|c )))You shoot an arrow.;j0o;j1o.;j.o 2 orc priests;j%40;j%;j'^ _The arrow closely misses the orc priest.;ja  ##. #.# #+##. #o +#.#.###......#..##o. #..### #..#;j h.## #..##.##o#..###.....o......###@#### #.........### .####....##......#)..#[⌠.'.ß.'.⌠.#...#...#...#####...####...#...#...;jj K.o;jK ,o;j o   orc;j 4--9 (0.6;j ;j( W _The orc priest barely misses you.;j + #+#o +#.#.###......#..##o. #..### #..## #..##.##o#..###.....oo.#....###.#### #........@### ####....#..#####...#...#)..#[⌠.'.ß.'.⌠...#...#..;jC ,   orc priest####...####...#...#...#<.'._.'.>;j K.o;j ;j\ R---5.5;j+ ;jg ;j( +#.#.###......#..##o. #..###..##o..###......o.....###o### #.........### ..####.@..#..#####...#...#)[⌠.'.ß.'.⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..;j0;jB-6.1;j^;jF;j; .....#..##o. #..###..##o..###......o.....###o### #.........### ..####....##@..#...#)[⌠.'.ß.'.⌠...#...#..####...####;jӔM...#...#...#<.'._.'.>..#...#..####.†.####;j0o;jMF.o;j.o 2 orc priests;j&7;jq;j̪;j). #..###..##o..###.....o..;j}....###.### #........o### ####....##...#...[⌠.'.ß.'.⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..####.†.#### #...#...;j"D.o;jt);j*(7.3;j1;j2$  Things that are here:;jo5 _a +0 hand axe; a +0 ring mail; an orc corpse;j, ;jd- ;j2 ;j3 ;j{V `#..##o..###.....o......###.### #.........### ####.o..#####...#..#...#)[⌠.'.ß.'@⌠...#...#..####...####...#...#...#<.'._.'.>..#...#..####.†.#### #...#...+.ß.'.⌠;jW K.o;jX ,o;ja o   orc;jJb -9 _;jh ;jj ;jSK ...# #..##.##.#  ....## #..##.##o#  ......###.....o..#  .###o####  #...###  #...####.o..#  #...#####...#  #...#...#)..# ;jLTW #[⌠.'.ß.@.⌠.#  #...#...#...#  #####...#####  #...#...#...#  #.<.'._.'.>.#  #...#...#...#  #####.†.##### ;jTr #...#...#  +.ß.'.⌠.# ;j:VG.o;jmW1o.;jW".;j*X$o;j>`;j`(8.5;jh;jjQ _There is an open door here.;jQ ...# #..##.##.#  ....## #..##.##o#  ......###....o...#  .###.####  #.o###  #...####....#  #...#####o..#  #...#...#)..# ;jQA #[⌠.'.ß@'.⌠.#  #...#...#...#  #####...#####  #...#...#...#  #.<.'._.'.>.#  #...#...#...#  #####.†.#####  #...#...#   +.ß.'.⌠.#  ;jZ;jL\/9.1 _;jc;jte;j- 6 .##o..###....o.......###.### #........o### #...####....#...#####o..#...#...#)[⌠.'.ß.'.⌠#...#..@#...######...######...#...#...#.. #o   orc priest+.ß.' #...#...# ;j/ G.o;j0 ,o;j5 .o 2 orc priests;j6 &7;j< ;jS> ;jR..###....o.......###.### #.........### #...####..o.##...#####...#.#...#o..##[⌠.'.ß.'.⌠.##...#...#...#####..@####...#...#...<.'._.'.>#...#...#..#####.†.#### #...#...+.ß.'.⌠#...#..###;j"VG)o;j];j^)20.3;jp;j8s;j@ ....###.### #.........### ...####..o.##...#####...#...#...#).#[⌠.'.ß.o.⌠...#...#..####...####...#..@#...#.<.'._.'.>.##...#...#...#####.†.##### #...#...+.ß.'.⌠   orc priest#...#..### ;jK ;joK &9;jS ;jT ;jtf #.........### #...####..o.#...#####..#...#...#)[⌠.'.ß.o.⌠...#...#..#####...######...#...#...##.<.'._@'.>.#..#...#..####.†.#### #...#...#+.ß.'.⌠#...#..### #<##;jvK'o;j;j+(1.5;jf;j};js[ #.###  #...####....#  #...#####...#  #...#...#o..#  #[⌠.'.ß.'.⌠.#  #...#..o#...#  #####...#####  #...#...#...#  #.<.'.@.'.>.#  #...#...#...#  #####.†.#####  #...#...#  +.ß.'.⌠.#  #...#...# o 2 orc priests #####...#  #...#  #<### ;j;j(2.1;j>;jaa _There is a hazy altar of Hepliaklqana here.;j: #.###  #...####....#  #...#####...#  #...#...#o..#  #[⌠.'.ß.'.⌠.# ;jO; #...#..o#...#  #####...#####  #...#...#...#  #.<.'@_.'.>.#  #...#...#...#  #####.†.#####  #...#...#  +.ß.'.⌠.# ;j;  #...#...#  #####...#  #...#  #<### ;j=2o;j Io   orc;jN  The orc priest calls down the wrath of Beogh upon you.;jhG)o;jr;j&7;j0;j;9 _You resist with significant effort.;jw  #.###  #...####....#  #...#####o..#  #...#...#)..#  #[⌠.'.ß.o.⌠.#  #...#..o#...# ;j=x  #####...#####  #...#...#...#  #.<.@._.'.>.#  #...#...#...# ;jqx #####.†.#####  #...#...# ;jx +.ß.'.⌠.#  #...#...#;jx   #####...#  #...#;j y f  #<### ;jx ;j (3.3;j~ ;j Q _There is an open door here.;j ))You shoot an arrow. The arrow hits the orc priest!;jQ.o;jr,o;jG.o;j ';j'o;j|K.o;j$.;j'o;j#P)o;jt*qo 3 orc priests;j*7===4.4 (1.1;j 3;j'6c _The orc priest is severely wounded.;jW  You shoot an arrow. The arrow hits the orc priest.;jG.o;jQ'o;jG.o;j#.;j$o;j";j#5;j 0;jɓ;j^ _The orc priest is almost dead.;j9)))))));j&_K.o;jb )oYou shoot an arrow. The arrow barely misses the orc priest.;jcQ.o;jmo_.'.>.;j]nT5-6;jfu;jwD _The orc priest hits you with a +0 short sword.;jv )You shoot an arrow. The arrow hits the orc priest.;j}V 2;j<D.o;jK'o;j\U.o;j ]  You kill the orc priest!;j<d6=247.5 (1.1;j:;jA _The orc priest hits you but does no damage.;j( 9)))))));j24--------  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  The orc priest barely misses you.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh);j)/  --more--;j o_.'.>.;j^ 0 80;j FBeogh _;j-;jt;j R #.###  #...####....#  #...#####...#  #...#...#)..# ;jF  #[⌠.'.ß.'.⌠.#  #...#..o#...#  #####...#####  #...#o..#...# ;jp #.<@'o_.'.>.# ;j #...#...#...#  #####.†.##### ;jИ #...#...#  +.ß.'.⌠.# #...#...#;j(   #####...#  #...# #<###;j ;j 6---9.1 (0.6;j ;j ;jcN #.### #...####....# #...#####...# #...#...#)..# #[⌠.'.ß.'.⌠.#;j9 #...#..o#...# #####...##### #...#o..#...# #.@.'o_.'.>.# #...#...#...# #####.†.#####;j #...#...# +.ß.'.⌠.# #...#...#;j3%   orc priest #####...#  #...#  #<###;jZU.o;j;jCA---7;jT4;j7a _There is a stone staircase leading up here.;j| )You shoot an arrow. The arrow hits the orc!;jɂ =);j ,o;j :o);jP .o 2 orc priests;jr 5--------5===30.7 (1.0;jU ;jW! G _You kill the orc!;jg )))))))You shoot an arrow.;j(,U.oo)_.'.1 _The arrow completely misses the orc priest.;j">W  You shoot an arrow. The arrow hits the orc priest.;jjt  The orc priest is moderately wounded.;j:*;jڸ  The orc priest calls upon Beogh to heal the orc priest.;j7?o.;j?<2;jH;j*K> _The orc priest's wounds heal themselves!;j;j;j:;j;o);j;ji17------3;jF?Beogh ;j;jɬ -----.4- _The orc priest hits you with a +0 mace!;j9#.......).##.#####...# #.........##.##......# #.........##.##.#....#############'###.##.#........##.# #.##.#........##.###.##.##.......##..##.......#.....######..#####.#.##..........#.....@o...............#........#####.........#.#####.....##...#.....;jεJ##.....#####.##.(.#.....#.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####;jk8=--5.2 (2.5;j$;j%! _You climb upwards.;j'c _There is a stone staircase leading down here.;j;j8--;j;j^ _You are too injured to fight recklessly!;j;j;j;jf^ _You are too injured to fight recklessly!;jf;jg;jn;jq^ _You are too injured to fight recklessly!;j);jR*;j1;j83^ _You are too injured to fight recklessly!;j] #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------;j,^########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18;j^Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ---------  Time: 2735.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow;j_##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.#;jJ_#####.......#.##.##...........#.##.#### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbow;js_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j_PAim: an orc priest, wielding a +0 mace (70% to hit);j8j #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21;j9#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ---------  Time: 2735.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####;jZ: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (70% to hit)  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!";jeShift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (70% to hit)  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  The orc priest is heavily wounded.;j 4===6.2 (1;ju;jRP _The orc priest misses you.;jV #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ===------  Time: 2736.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) [0;j<;10;1m+0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####The orc priest is heavily wounded. _The orc priest misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (heavily wounded, 70% to hit);jY #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10;j#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ===------  Time: 2736.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....;jAT#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####Fire: a) +0 shortbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (heavily wounded, 70% to hit)  You shoot an arrow. The arrow hits the orc priest.  The orc priest is severely wounded.;jb Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (heavily wounded, 70% to hit)  You shoot an arrow. The arrow hits the orc priest.  The orc priest is severely wounded.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!";jb *7.2 (1;jti ;jk [ _The orc priest completely misses you.;jM~  #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ===------  Time: 2737.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) [0;j ;10;1m+0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####the true path!" _The orc priest completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (severely wounded, 70% to hit);jR  #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7;jR#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4;jBSI#.....@)))))))......... Noise: ===------  Time: 2737.2 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####the true path!" _The orc priest completely misses you.Fire: a) +0 shortbow;joSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jSAim: an orc priest, wielding a +0 mace (severely wounded, 70% to hit);jo...... _The orc priest completely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (severely wounded, 70% to hit)  You shoot an arrow. The arrow barely misses the orc priest.;jJ,8.3 (1.1;j ;jW _The orc priest barely misses you.;j$Vj #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21;jGW#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@o............... Noise: ===------  Time: 2738.3 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####You shoot an arrow. The arrow barely misses the orc priest. _The orc priest barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace ([0;10;j4XH;1mseverely wounded, 70% to hit);jrd #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 18/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 25% Place: Dungeon:4#.....@)............... Noise: ===------  Time: 2738.3 (0.0);j+f#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#..... Beogh #.......# #.######.....#.......####.# ###### o   orc priest#.<.....'.##.######.......#.##.##...........#.##.####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (severely wounded, 70% to hit)  You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!;j*k(;j;j$a9319.3 (1 _;j;j-;j/j #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 19/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21;j0>#..#####.#.##.......... XL:  7 Next: 31% Place: Dungeon:4#.....@)............... Noise: ===------  Time: 2739.3 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#.....#.......# #.######.....#.......####.# #######.<.....'.##.######.......#.##.##...........#.##.####Aim: an orc priest, wielding a +0 mace (severely wounded, 70% to hit)  You shoot an arrow. The arrow hits the orc priest! _You kill the orc priest!Fire: a) +0 shortbow;j0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j@ Y #.......).##.#####...#TrapHz the Shooter#.........##.##......#Spriggan#.........##.##.#....#####Health: 19/36 ============------------########'###.##.#........#Magic: 8/8========================#.# #.##.#........#AC: 2Str: 7#.###.##.##.......#;j EV: 18Int: 10#..##.......#.....##### SH: 0Dex: 21#..#####.#.##.......... XL:  7 Next: 31% Place: Dungeon:4#.....@)............... Noise: ===------  Time: 2739.3 (0.0)#........#####......... a) +0 shortbow#.#####.....##...#..... Fire: a) +0 shortbow##.....#####.##.(.#.....#.......# #.######.....#.......####.# ######;j #.<.....'.##.######.......#.##.##...........#.##.#### _You kill the orc priest!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.;j ;jN ;j . _;j;j;j;j3F _Unknown command.;j~3;j;j1;jى$ _;jX;j;jT20=;j:;j,;jޓ;j,;j;j˜,;ję;j;j3^1==;j);j,;j;j>,;jn;j#;jx;j;j;jrK2=;j;j@,;jX;j,;jp;j3=;jϲ,;j;jV,;jX;jԷ;j;j;j;jH#4;j;==;j;j,;j1;jw;j;jl;j=,;j;j;j1K5=;j;j ,;j0;j ;jJ;j;jd26=;j;j;j=;j;j,;j;j3,;jP;j ;7;jVE==;j5;ji,;jT;j,;j;ji,;jI;j;j U8=;j;jE,;j_;j,;j:;j,;j;jDa9=;j;j;jp;j;j;j;j;j,;j;js;ji30==;j;j,;jj;j;j2 ;j ;j ;jO ;j ;jq ;j U1=;j;j;j&;j;j,;j;j;j;j ;jJ;jK2=;j;j;j(;j;je,;jc;j;jh3==;j;j !;js!;jG";j#,;j$;j%,;j&;j';j&(U4=;j(;j`*,;j?+;j,;j,;j-;j/;j/;j0;j2;jI3K5=;j&4;j5;j5;j6;j7,;j8;j:,;j ;;j<96;j<E==;j=;jY ---804.3 (65.0) _HP restored.---;j_;j`E _Done exploring.;ji ;j ;j ;j ;jv 85.3 (1.0) _;j ;j^ B=5;jm ;j  #.........### #...####....# #...#####...#  #...#...#)..#  #[⌠.'.ß.'.⌠.#  #...#..o#...#  #####...#####  #...#...#...#  #.@.o[_.'.>.#  #...#...#...#  #####.†.#####  #...#...# +.ß.'.⌠.# #...#...# o   orc priest #####...# #...# #<###;j [-6.8 (2.5;jb;jc# _You climb downwards.;jfw _There is a stone staircase leading up, spattered with blood here.;j )You shoot an arrow. The arrow hits the orc priest.;j;o);j====;j]7.8 (1.0;j;jo8 _The orc priest is lightly wounded.;jZ  You shoot an arrow. The arrow hits the orc priest.;j  The orc priest is moderately wounded.8;j[;jgW _The orc priest barely misses you.;jJg )))))))You shoot an arrow.;jf o)[_.'.  The arrow closely misses the orc priest.;j0&9;j*;jJW _The orc priest barely misses you.;jі9)))))));je% o)[_.'.  You shoot an arrow. The arrow barely misses the orc priest.;jZ& '10;j- ;j0 [ _The orc priest completely misses you.;jxh W  You shoot an arrow. The arrow hits the orc priest.;j q  The orc priest is heavily wounded.;jw &1;jQ f _The orc priest misses you.;j g )))))))You shoot an arrow.;jT o)[_.'.  The arrow closely misses the orc priest.;jU &2;j\ ;j_ W _The orc priest barely misses you.;j  You shoot an arrow. The arrow hits the orc priest.;j#r  The orc priest is severely wounded.;j$Z27------3;j+;jf.@ _The orc priest hits you with a +0 war axe!;j09)))))));j o)[_.'.  You shoot an arrow. The arrow barely misses the orc priest.;j7#6;jkA-------4;j;j@ _The orc priest hits you with a +0 war axe.;jg )))))))You shoot an arrow.;j o)[_.'.  The arrow closely misses the orc priest.;jƑT7=5;j֙;j P _The orc priest misses you.;j|  You shoot an arrow. The arrow hits the orc priest.;jPm  The orc priest is almost dead.;j&6;j;j#P _The orc priest misses you.;j4V )You shoot an arrow. The arrow hits the orc priest.;j[(;j3;jJ=77;j d _You kill the orc priest!;j 4;j ;j\ H _No target in view!;jX ;jӔ ;jH ;j H _No target in view!;j ;j ;jJ ;j̴ H _No target in view!;j3;j ;jj ;j $ _;j;j;8;j;j,;j;j;jY;j/!;j$,;jN&;j)a9=;j7X;j9,;j>3;j>b30==;jy@;jC,;jE;jH,;jJ;jM,;jYO;jR;j~RU1=;jT;jW;jSX;jY;j\,;j^;ja;jPb;jd;jf;jfK2=;jdi;jOnB;j0q;j}q;js;jw;j:x;jz;j~3==;jÊ;j9,;jK;j,;j;jޛ;j$;jѝ;j;jN4=;j;j;jڦ;j8;j,;j?;j,;j;j;jK5=;jƴ;jL,;jӸ;j.;jr;j;jZ,;j;j~6==;j;jV1 _HP restored.;ju;j;jM;j$  Things that are here:;jH#.### #...####....# #...#####...# #...#...#[..# #[⌠.'.ß.'.⌠.# #...#...#...# #####...##### #...#...#...# #.<@)[_.'.>.# ---#...#...#...# #####.†.##### #...#...#+.ß.'.⌠.##...#..;j.######...# ;jo #.###  #...####....#  #...#####...#  #...#...#[..#  #[⌠.'.ß.'.⌠.#  #...#...#...#  ;jF#####...#####  #...#...#...#  #.<)@[_.'.>.#  #...#...#...#  #####.†.#####  #...#...#  +.ß.'.⌠.#  #...#...#   #####...#   #...#   #<###  ;j a +0 war axe; an orc corpse;j051.4 (33.6);j4Q---2.0 (34.2 _;j;j]  There is an open door, spattered with blood here.  Things that are here:;jy| _a +3 hand axe; an orc corpse;j;j;jo;j;j;j$ _;j;j;j;j9=;j;j ;j ;jt ;j>;j;j+;j;j9;j;j;j;j;j"7 _You open the door.;j&;j&;j(;j1-@  There is an open door here.;j0;j1 _;j3;j5;j8;jr9;j:;jdH  #####...#####  #...#...#...#  #.<))[_.'.>.#  #...#...#...#  #####.†.#####  #...#...#...#  #.⌠.'.ß.'.⌠.#  #...#...#...#  #..@#####...# ;jeI #...# #...#  #.### #<### ... #.#..## #.#.... #.#... ..#.. ... .#.  You pick up a parchment of Freezing Cloud and begin reading...;j-R17.2 (5.2);jR+8.2 (6;jY;j`\G _You add the spell Freezing Cloud to your library.;j;j;jo;j ;jX;j,;j@;j;j/;j{;j;j%;j;j;j;j ;j#m  You encounter a howler monkey.;j8) #...#...#...# #####.†.##### #...#...#...# #.⌠.'.ß.'.⌠.# #...#...#...# #...#####...# #...# #...###+###.### #<####....@.# #.#;j)#.....### #.##...... #.#....... ..#....... ....h. .#.h   howler monkey (asleep)#...... .. .##..... ;j0.60.6 (2.4;j141.2 (3.0 _;j7;j9;j) ))))h  You shoot an arrow. The arrow hits the howler monkey!  The howler monkey howls!;j h.  The howler monkey is heavily wounded.;j7....;jL========2.2 (1;jи;jVy _The howler monkey hoots and howls with incredible vigour!;jH )))))))You shoot an arrow.;ji  h.  The arrow barely misses the howler monkey.;j@......;j\===-----3.3 (1.1;j;j X _Something shouts, "Go and return not, thou vain ruttish boar-pig!";j. )) You shoot an arrow. The arrow hits the howler monkey.;j:h.;j˶".;jGJ-----40;j<;jf _The howler monkey is severely wounded.;j! ) You shoot an arrow. The arrow hits the howler monkey.;j~Y 5The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!;jd 5   shadow impYou encounter a shadow imp.;jeH=========5;j7l;jTx  _You hear an angry hiss.  You shoot an arrow. The arrow hits the shadow imp.;j.;j 5   shadow imp  The shadow imp is moderately wounded.;jz 3--===------6.4 (1.1;j ;j . _The shadow imp hits you.;j! ^))))));j6 hYou shoot an arrow. The arrow barely misses the shadow imp.;jͮ g5....h   howler monkey.5   shadow imp;j K------70;jU ;j . _The shadow imp completely misses you.You shoot an arrow. The arrow hits the shadow imp!;j; );jN 3h.;j?V ;j8Z P--88.5 (1.1;j` ;jc N _You kill the shadow imp!;j| †You shoot an arrow. The arrow hits the howler monkey.;jσ );j2 ;j. 44690 _You kill the howler monkey!;j0 ;j ~ _Your Stealth skill increases to level 5!;j ;j& ;jw) H _No target in view!;j>: ;j: ;jl? ;jrG ^ _No target in view!;jG ;jM ;jO H _No target in view!;jl ;jm ;jr ;ju H _No target in view!;j0 ;j ;j3 ;j" H _No target in view!;j ;j ;j ;j #No target in view!;j ;j& ;jo ;jI ;j~ ;j ;j ;j? ;j*;j++;j1;j3;jq;jr;jz;j}};j8b3;jb;je;j;k| _;jl;j7m;jn;jp;jp;jqD5=;jr;jt,;ju;j#x,;jx;jBz,;jz;j|;j}h6==;j};j;j^;j;j+;j+;j;jM;j;jh _ You see here a howler monkey corpse.;j;j1 _;jĊ;jۋ;j;j׍9=;j+;jJ;j;jŘ;jF;jE;j2;j;j.;j7 _You open the door.;jƠ3;jZ;jq@  There is an open door here.;jr;je5 _;j;j;jݮ;j;ju,;jز;j;j;j ;j;j;j;js;jÿ;j;j;jX;j;j;j;j]X;j ;j;je,;j;j B;j;j,;j7;j;j;j;jQ;jvB;jn _l - 2 orange potions (gained 1);j3;j;j4;j;j;j;j;j;j;j;j;j;j;jC;jT;j;j;j`;jg;j ;j5 ,;j ;j ;j? ;j ;jn;j;j@;j;j;jS,;j,;j)`;j/-f  You encounter an adder.;j`2/##...## #.# ##+# #.# # #.# #. #.# ####.## #.# .....S. #.# #....! #.# ....##########.#  #...@..........#---;jh3.....#.############.## #  #. .. ## S   adder (wandering);j`6g.S900.5 (31.0);j=;j{=J---1.1 (31.6;jNB;j)EZ _Found a fizzy cyan potion.;j   #.#  ##+# #.#  # #.#  #. #.#  ####.## #.#  ....... #.#  #....S #.#  #....##########.#  #...@..........#  .....#.############  .## #. #. ;j^ 5.. ##;j [  #.#  ##+# #.#  # #.#  #. #.#  ####.## #.#  ....... #.#  #....S #.#  #....##########.#  #...@..........#  ;j 6.....#.############  .## #. #. .. ##;j͔ ;jb ;j( ;j ] _An adder is nearby!;j_>)));j !SYou shoot an arrow. The arrow misses the adder.;ja.S;jf;===2.1 (1.0);j;j1"/ _The adder hisses angrily.;j||  You shoot an arrow. The arrow hits the adder!;jVKm  The adder is severely wounded.;jKT5-3;jR;jU` _The adder bites you. The adder misses you.;je>)));jSV..S;jT6=4;j;j _You shoot an arrow. The arrow closely misses the adder. The adder misses you.;jX †You shoot an arrow. The arrow hits the adder!;jR;jם;jJ=85;j;jŨI _You kill the adder!;j;j*;j:;jH _No target in view!;jd4;j;j9 H _No target in view!;jd ;jd ;j|j ;jul H _No target in view!;j ;j ;j ;j H _No target in view!;j] ;j^ ;j f ;ji H _No target in view!;j| ;j ;jh ;j C _No target in view!;j0Y ;jY ;j_ ;j4c ;j ;jf ;j ;j ;jQ 4;jP ;j) ;j ;j^ ;j ;j ;j~ ;j ;j+ ;j ;jC ;j ;j ;jJ ;jw;jx;j_~;jn;j;jT;js;jC;jW:4;j@;jC;jX3;js _ _ You see here an adder corpse. _ _d - 2 fizzy cyan potions (gained 1);jyn;j)z,;jz;j|;jv~,;j;j ;j;j;j͏;j1;j,;j۔;j;j@;j;j;jٚ;j;jS;j ;j3;j;j;j;j;jB;jL  #.# # #####.### # #.......# # #.#.....# ###.####.##...†##########;j H.........##.............##.####.....#.########## #.#####.#  #@# #.# --- #.......#  #########;j4lYou pick up a parchment of Fugue of the Fallen and begin reading...;jD.14.5 (9.4;jôK---5.5 (10.4);j;j!L _You add the spell Fugue of the Fallen to your library.;j I;jݶ ;j n;j2 ;jp ;j ;j ;j ;jf ;j ;j ;j ;j ;j ;jz ,;j* ;j| ;jV ,;j ;j ;j ,;j ;jC ;j ;j ;jH ;j? ;j ,;j ;j ;ji ,;jf ;j ;jC ,;j ;ja ;jz ,;j ;jv ;j ;jA ;j ;j ;j, ,;j~ ;j B;j ;j$ ;j ;jB ;j ;jr ;j ;j= ;j ;jd ;j ,;j$ ;j ;jJ ;j ;j ;j ;jl ,;jT ;j ;j j  You encounter a marrowcuda.;j  ##....#~≈~~F..###. ##....†#.~~.≈...... #.......~~.~...... #....... ##~~~~...... +....... ##≈~~≈≈.....# # ##≈≈≈≈≈≈.... ##......≈#≈≈≈≈≈.$.# # ##.....≈≈≈≈≈≈~@~##.# ##...#######...../# ##+####.#### #.# #.# #.# #####.##### #####.## #.........# #....... F   marrowcuda (wandering) #.###.[33;j m###.# #.#..... #.###.####.##...† #...........##....F27.5 (12.0;j ;j 58.1 (12.6 _;jQ ;j ;jx )))))F  You shoot an arrow. The arrow hits the marrowcuda!;ji Q.F;jr R~≈≈.;js ;===9.2 (1.1);jez ;j~} b _The marrowcuda is heavily damaged.;j{A6 );jAo))) You shoot an arrow. The arrow hits the marrowcuda!;jQ.F;j,o≈≈.300;j;jc _The marrowcuda is almost destroyed.;je ~You shoot an arrow. The arrow hits the marrowcuda!)));jB≈≈.;jt.51;j;jĥQ _You destroy the marrowcuda!;ju;j?;j;jH _No target in view!;j;jQ;j;jwH _No target in view!;j];j^;jd;jLgH _No target in view!;j;jl;j$;jH _No target in view!;j[E4;j[L;jNH _No target in view!;j 4;j;jC _No target in view!;jx;jy;j;j;j4;j;j;jL`;ja;jg;jj;j;j;j;ju;j;?;j(@;jG;jI;j?4;jz;j;jU ;jV ;j] ;j{` ;j6 ;j ;j ;j ;jw_ ;j:` ;jCg ;ji ;jٞ ;jc ;j ;j ;j ;j : _;j ;je ;j ;j K _You now have 243 gold pieces (gained 17).;j ;j! ;j ;j ;jյ ,;j ;j ;j ;ju ;jZ ;j ;ja ;j ;jv ;j ;j ;jP ;j' ;j_ #~≈~~...###.# ##....†### #.~~.≈......# #.......## #.~~.~......##.........####~~~~.......+.........'##≈~~≈≈.....# #.........##;j ##≈≈≈≈≈≈.....# ##.......## ≈#≈≈≈≈≈...#.# ##.....## ≈≈≈≈≈≈~.~##.# ##...## ######.....@# ##+# --- ###.#### #.# #.# #.# #####.##### #####.####.........# #.......##.###.###.# #.#.....# ;jE .####.##...†#####...........##.......#####.####.....#.####;j -5.8 (4.6;j, G---6.8 (5;j ;j 0 _e - a wand of charming (4);jI;j;j];j÷n;j;jv;j;j2;j;ja;j;jF;j;j;j;j ;j;jk;j;j;j;j ;j;j;j';j;j;j;js;jy;j,;j;jw,;j,;j[X;j;jJ;j$;jkx _t - 3 scrolls of teleportation (gained 1);j&;j;jI;jG;j;j2;j ;j;X;jM;j;j;j;jy;j: [ ### #.~≈≈.#.. #.~~≈~#.<;j  #~~≈~~#. #.~~≈~## #.~≈~~~ # #..;j r #.≈~~~.###.# #.⌠ #.~~~~~...)# #..;j  U #.~.~~. #..46.8 (10.0)#..~~~.. #..;jX O..≈~~...##### ##+###.# #.~~.≈~.....# ##......# #~≈~~...###.# ##....†###;j  #.~~.≈......# ..###.~~.~......##.........##~~~~.......+...;j X'##≈~~≈≈.....###.........;j" ;j~ .7.4 (10.6;j ;j@ $ _Found a flail.;ju_;jw;j>x;j{;jO|;j|e  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.;j-;j;j#;j;j;j;j;jo;j#;j;j΢;jG(;jO_;j;j';j,;j;jP;j,;jӰ;j;jPA  You enter the shallow water.;j?Water ;j;jQ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water;j4. _Moving in this stuff is going to be slow.;j;jP ;j;j;jK _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi;j<ng to be slow.  You enter the shallow water.;j7Water ;j;j(  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;js;j(;j;j ;ji;j;jN;j;j/,;j;j;j ,;jp;jF;j;j;j;j;j;jI;jH;j;j;j[;j;j|;j,;j;jT;jw;j;ja;j;j;j;j;j;j;j;jN;j=;j,;j;j;j;j;j@;j;j;j1;j;j;j;j;jL;j$;j-,;j;jj;j>....##.≈~~~.###. #. ##..##.~~~~~...) #) #...##.~.~~..### #. #.#..#..~~~..#  ;j#. #.#....≈~~... #.##.#.##.~~.≈~.. #......##~≈~~...### ##.#.####.~~.≈... #.@..# #.~~.~...;j69.6 (22.2 +.....### ##~~~~... ####.## ##≈~~≈≈.....;j ## ##≈≈≈≈≈≈..... ≈#≈≈≈≈≈...#. ≈≈≈≈≈≈~.~##.#;j<] #######;j`= ###.#### ;j.#.#;jQ ;j /70.2 (22.8;j;j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a dagger.;j5;j6;j6;jS9;j;;jg;;jz?;j?;jA,;jEB;j$D;jE,;jyF;j2H;jI;j@J;jJ;jwM;jN;jN;jTO;jHP;jP;j)Q;jQ;jSR;jS;jXS;jS;jHT;jT;j#U;jwU;j/V;jV;jV;j1W;jY;jb,;jGf;jn  #.###..##.~~~~~ #)##...##.~.~~. #.##.#..#..~~~.#+ #.##.#....≈~~..... #.##.#.##.~~.≈~.... #......##~≈~~...[. ##.#.####.~~.≈.......####....# #.~~.~......'@....### ##~~~~6.6 (6.4);jo......####.## ##≈~~≈≈..... ### ##≈≈≈≈≈≈.... ≈#≈≈≈≈≈... ≈≈≈≈≈≈~.~#+ ######....  ###.#  #.# ####.#  _You open the door.;jqv _Found a scorched leather armour.;j^  _;ji @  There is an open door here.;j ;j:  _;j ;ji ;j ;jU ;j ;j0 ;j ;j ;j ;jP  You see here the +1 leather armour of the Leaping Gods {rPois rC- rN++ Regen+}.;j& ;j !_;j ;jI ;j ;jM ;j ;j ;j ,;jV ;j# @  #. #... #. #.>. #####.### ;jj$ ... #......## #.# #.###..## #.# #)##...## #.# #.##.#..# ##'## #.##.#.. ##.@.## #.##.#.##81.2 (4.6;j%  ##.....## #......## #.....[.## ##.#.#### #.........####....# # +.........'.....###  #.........####.## ####.......## ### ##≈##.....##≈#≈≈##...## ≈≈≈≈ _You open the door.;j( [ _Found a stone staircase leading down.;jfT _;jX,;j[,;j`,;ja;j;b;jc;jf;jh;j5i;jMj;j^l;j-sy#.### #.#)##. #.# #.##. ##'## #.##. ##...## #.##. ##.....## #....#.....[.## ##.#.;js #.........####. +@........'.... #.........####.##  ##.......## ###  ##.....## ##...## ;jts##+## ;j7{...###......'3.6 (2.4~...##.;j oAs you open the door, it creaks loudly! You hear a shout! x2;jzo   orc;j L======4.6 (3;j _You encounter an orc. It is wielding a +0 dagger.;jkP )))))) You shoot an arrow. The arrow hits the orc.;j oThe orc is severely wounded.;j0o;j oYou encounter an orc warrior. It is wielding a +0 scimitar.;j.....'o   orc warrioroo 2 orcs;j+d===---5.6 (1.0;j9;jv _You encounter an orc. It is wielding a +0 short sword.;j  )You shoot an arrow. The arrow hits the orc.))))))   orc;j| \.oo......'9---6 _You kill the orc!;j k )))))))You shoot an arrow.;j9 \.o.o......'7 _The arrow barely misses the orc warrior.;jD]  ;j] ;j?^ ))));j^ )You shoot an arrow.;j .o.o..';j &8;j9 ^ _The arrow hits the orc warrior but does no damage.;j & ;j_ )))))));j )You shoot an arrow.;j_ ;j` -.o;j ;j< ;jڠ o;j$ .;jݩ ;j k)..oo.';jJ ;j- 9;jζ ;jq ;j@ );j PThe arrow hits the orc warrior but does no damage.;j clo;j "sely misses the orc warrior. ;jR j The arrow closely misses the orc warrior.  ;j The arrow hits the orc!;jl ))) ;j ;j\ C.o;ja ';jxf ;jg 90;j?x ;j|  ;j} 9_You kill the orc!;jF  ;j׳ ;jl )))))));j )You shoot an arrow.;jWJ.o;jzF)..)..1 ))))))) _The arrow barely misses the orc warrior.You shoot an arrow.;j  ;j  ;ja b)..)..o;j PThe arrow barely misses the orc warrior.;j ;j_2;j;j# ;j$!;j%))))))) ;j|%C_The orc warrior misses you.;j%)You shoot an arrow.;j| ;j} ;j`~b)..)..o;j~;The arrow closely misses the orc warrior.;j;jn;j3;jЎ;j ;j ;jyJ_The orc warrior barely misses you.;jZ ;jU ;jYou shoot an arrow.;jF  The arrow hits the orc warrior but does no damage.24--------4;jM;jtWl _The orc warrior hits you with a +0 scimitar!  You shoot an arrow.;jW  The arrow hits the orc warrior but does no damage.;j&5;j!;jmv  The arrow hits the orc warrior but does no damage. _The orc warrior hits you with a +0 scimitar!  You shoot an arrow.  The arrow hits the orc warrior but does no damage. _The orc warrior barely misses you.You shoot an arrow. The arrow hits the orc warrior!;jDŽu  The orc warrior is moderately wounded.;jzj5--------6.7 (1.1;j;j _The orc warrior barely misses you.You shoot an arrow. The arrow hits the orc warrior.;ju!  #.#  #.# #) #.#  ##'##  ##...##  ##.....##  ##.....[.##  ...####........ )..)..o@....... ~...###........;j"Z  . ##.......## ###  ##.....##  ##...##  ##+## The orc warrior is heavily wounded.;j@ #.#  #.# #) #.#  ##'##  ##...##  ##.....##  ##.....[.##  ...####........ )..)..o@....... ~...###........  . ##.......## ###  ##.....# ##...## ##+## ;j{ .The orc warrior hits you with a +0 scimitar!;j{9/36 ----------70;j ;jl _* * * LOW HITPOINT WARNING * * *;jb;j;jn: _You are too injured to fight recklessly! _You are too injured to fight recklessly!;jOt _You are too injured to fight recklessly!;j #.# #.###.#.# #)##.#.# #.##.###'## #.##.###...## #.##.###.....## #.##.....[.## ##.#.#...####...####....#)..)..o.;j '.....#~...###...####.## . ##.## ### ##.....## ≈##...## ≈##+## #;j E'o;j> ;j >---8.3 (0.6 _;jZ ;j ;j~#.# #.###.#.# #)##.#.# #.##.#.##'## #.##.#.##...## #.##.#.##.....## #.##.....[.## ##.#.#...####.####....# )..)..'o.'.....### ~...###...####.## . ##.## ### ###.....## ;j ≈###...## ≈##+## #;j9---;j9;j;jS;jA#.# #.###..##.# #)##...##.# #.##.#.##'## #.##.#.##...## #.##.#.###.....## #......###.....[.## ##.#.#...####.####....# )..)..'o.'.....### ~...###...;ja*####.## #. ##.## ### ###.....## ≈#≈##...## ≈##+## #;jBB.o;j*;j(9.5;jC;j(;j/ #.# #.###..##.# #)##...##.# #.##.#..###'## #.##.#.##...## #.##.#.###.....## #......###.....[.## ##.#.#...####.####....# #)..)..'.o.'.....### #;j~...###...####.## #. ##.## ### ##≈##.....## ≈#≈##...## ≈##+## ##;jF.o;j;j-z10/36----------3000.1;j ;j ;jK7#.# #.###..##.#.# #)##...##.#.# #.##.#..#.##'## #.##.#.##...## #.##.#.##.##.....## #......##~##.....[.## ##.#.####....####.####....# #.)..)..'..o..@...'.....### #~...###...####.## ##≈. ##.;j## ### ##≈##.....## ≈#≈##...## ≈##+## ##;jo;j>7;j;j;jk#>#.# #.###..##.~#.# #)##...##.~#.# #.##.#..#.##'## #.##.#....≈##...## #.##.#.##.~##.....## #......##~≈##.....[.## ##.#.####.~...####.####....# #.~)..)..'..o...@..'.....### ##~~...###...####.## ##≈~. ##.## ### ##≈##.....## ≈#≈##...## ≈##+## ###;j%G.o;j.;j.(1.3;j6;j'8;j?#.# #.###..##.~#.# #)##...##.~.#.# #.##.#..#..~##'## #.##.#....≈~##...## #.##.#.##.~##.....## #......##~≈~##.....[.## ##.#.####.~...####.####....# #.~)..)..'...o...@.'.....### ##~~...###...####.## ##≈~. ##.## ### ##≈##.....## ≈#≈;j##...## ≈≈≈≈≈≈~##+## ######.##;j ;j9;j;jI;j/#.# #.###..##.~#.# #)##...##.~.~#.# #.##.#..#..~##'## #.##.#....≈~##...## #.##.#.##.~~.##.....## #......##~≈~##.....[.## ##.#.####.~~....####.####....# #.~~.)..)..'...o....@'.....### ##~~...###...;j0####.## ##≈~~≈. ##.## ### ##≈##.....## ≈#≈≈≈≈≈.##...## ≈≈≈≈≈≈~.##+## ######.###;j1H.o;j:;j:(2.5;jB;jD;jgu#.# #.###..##.~#.# #)##...##.~.~#.# #.##.#..#..~##'## #.##.#....≈~~.##...## #.##.#.##.~~.≈##.....## #......##~≈~~.##.....[.## ##.#.####.~~.≈ ...####.####....# #.~~.~ )..)..'....o....@.....### ##~ ~...###...####.## ##≈~~≈ . ##.## ### ##≈##.....## ≈#≈≈≈≈≈.##...## ≈≈≈≈≈≈~.~##+## ######.###.#.#####.3.1;jR;jQ _There is an open door here.;j #.# #.###..##.~#.# #)##...##.~.~~.#.# #.##.#..#..~~~.##'## #.##.#....≈~~.##...## #.##.#.##.~~.≈~##.....## #......##~≈~~.##.....[.## ##.#.####.~~.≈.####.####....# #.~~.~. ..)..'....o....'@....### ##~~~~. ...###.####.## ##≈~~≈≈. ##.## ### ##≈≈≈≈≈≈.##.....## ≈#≈≈≈≈≈.##...## ≈≈≈≈≈≈~.~###+## ######.###.##.#;jwE #####.#.o1=7 _;j} #.# #.###..##.~~~~~.#.# #)##...##.~.~~.#.# #.##.#..#..~~~.##'## #.##.#....≈~~.##...## #.##.#.##.~~.≈~.##.....## #......##~≈~~.##.....[.## ##.#.####.~~.≈. .####.####....# #.~~.~. .)..'.....o...'.@...### ##~~~~.###.####.## ##≈~~≈≈.##.......## ### ##≈≈≈≈≈≈.##.....## ≈#≈≈≈≈≈...###...## ≈≈≈≈≈≈~.~###+## ;j~ s######.###.# #####.#;j H.o;jU ;j (4.3;j ;j ;jE #.# #.###..##.~~~~~.#.# #)##...##.~.~~..##.# #.##.#..#..~~~..###'## #.##.#....≈~~...###...## #.##.#.##.~~.≈~.##.....## #......##~≈~~...###.....[.## ##.#.####.~~.≈. ####.####....# #.~~.~. )..'......o..'..@..### ##~~~~. .###.####.## ##≈~~≈≈.##.......## ### ##≈≈≈≈≈≈.##.....## ≈#≈≈≈≈≈...#.##...## ≈≈≈≈≈≈~.~##.##+## ######.###.# #####.#;j?O <9;j6W ;jUY ;j(#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ;j?####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'......o*****@..### ##~~~~... Noise: ---------  Time: 3004.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.### ;j_There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (heavily wounded, 68% to hit);jmy#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'......o)))))@..### ##~~~~...;j {[37m Noise: ---------  Time: 3004.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is severely wounded.;j J.o;j".'..;j<===5.9 (1 _;j#;jmT;j .#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 ;j )..'.......o****@..### ##~~~~... Noise: ===------  Time: 3005.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.### _The orc warrior is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, 68% to hit);jH #.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0;j Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'.......o))))@..### ##~~~~... Noise: ===------  Time: 3005.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.;j  .oShift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is severely wounded.;j$ '..;j% 26.9 (1 _;j- ;j/ ;j #.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10;j##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'........o***@..### ##~~~~... Noise: ===------  Time: 3006.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.### _The orc warrior is severely wounded.Fire: a) +0 shortbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, 68% to hit);jB#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 11/36 =======-----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7;jC##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'........o)))@..### ##~~~~... Noise: ===------  Time: 3006.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.###[18;2;j2D$HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is almost dead.;jJ.o;j..;jU2=7.9 (1 ;j _;j;jl;j:?#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 12/36 ========----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'.........o**@..### ##~~~~... ;jANoise: ===------  Time: 3007.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.### _The orc warrior is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit);j|#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 12/36 ========----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'.....)))))))@..### ##~~~~... Noise: ===;jA------  Time: 3007.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit)  You shoot an arrow.  The arrow closely misses the orc warrior.;jj J'o;j N....'o.;j' 28.9 (1 _;j! ;jh+ ;j#.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 12/36 ========----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'.........'o*@..### ##~~~~... ;jNoise: ===------  Time: 3008.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.### _The arrow closely misses the orc warrior.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit);jw #.##.###..##.~~~~~.. TrapHz the Shooter#.##)##...##.~.~~..# Spriggan#.##.##.#..#..~~~..# Health: 12/36 ========----------------##'## #.##.#....≈~~...# Magic: 8/8========================##...## #.##.#.##.~~.≈~.. AC: 2Str: 7##.....## #......##~≈~~...# EV: 18Int: 10##.....[.## ##.#.####.~~.≈... SH: 0Dex: 21 ####.........####....# #.~~.~... XL:  7 Next: 59% Place: Dungeon:5 )..'.........'o)@..### ##~~~~...;jx [37m Noise: ===------  Time: 3008.9 (0.0) .###.........####.## ##≈~~≈≈... a) +0 shortbow##.......## ### ##≈≈≈≈≈≈... Fire: a) +0 shortbow##.....##≈#≈≈≈≈≈...#.##...##≈≈≈≈≈≈~.~##.##+########...... o   orc warrior###.####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is almost dead.;j J.o;j^ ;j 29.9 (1 _;jP ;j ;j#.# #.###..##.~~~~~.#.# #)##...##.~.~~..##.# #.##.#..#..~~~..# ##'## #.##.#....≈~~...###...## #.##.#.##.~~.≈~.##.....## #......##~≈~~...###.....[.## ##.#.####.~~.≈..####....# #.~~.~. ..'.;j'.o.@.### ##~~~~. ###.####.## ##≈~~≈≈.##.......## ### ##≈≈≈≈≈≈.##.....## ≈#≈≈≈≈≈...#.###...## ≈≈≈≈≈≈~.~##.###+## ######......####.# #####.#;jE.o;j;jf8---10.5 (0.6;jG;j>;j#q#.# #.###..##.~~~~~...)#.# #)##...##.~.~~..##.# #.##.#..#..~~~..# ##'## #.##.#....≈~~...###...## #.##.#.##.~~.≈~.##.....## #......##~≈~~...###.....[.## ##.#.####.~~.≈..####....# #.~~.~. .'.'..o.@### ##~~~~..####.## ##≈~~≈≈.##.## ### ##≈≈≈≈≈≈.##.....## ≈#≈≈≈≈≈...#.# ##+## ;jw######......# #####.#;j9Z---1.1;j;jq;j ... #......##.≈~~~.###.##.# #.###..##.~~~~~...)#.# #)##...##.~.~~..####;jd.# #.##.#..#..~~~..# '## #.##.#....≈~~...###### #.##.#.##.~~.≈~.....## #......##~≈~~...###[.## ##.#.####.~~.≈. #..####..@.# #.~~.~. '.'..o..### ##~~~~. #...####.~~≈≈.....# ##..### #≈.....##..≈#≈≈≈≈≈...#.#####...≈≈≈≈≈≈~.~##.# ##+########......####.#### #.#;j5o.;j$;jO%@37;j.;j0;j(.>. #####.###.~≈~~~# # ... #......##.≈~~~.###.# #.# #.###..##.~~~~~...)# #.# #)##...##.~.~~..####.# #.##.#..#..~~~..# '## #.##.#....≈~~...####### #.##.#.##.~~.≈~.....### #......##~≈~~...###.#[.## ##.#@####.~~.≈......# .####o...# #.~~.~......# .'.....### ##~~~~....... ..####.~~≈≈.....# #..### #≈.....# ##..≈#≈≈≈≈≈...#.#####...≈≈≈≈≈≈~.~##.#;jB##+########......####.####.o2.3;jE;j ...  #. #.~~≈~##### .>. #####.###.~≈~~~# # ... #......##.≈~~~.###.# #.# #.###..##.~~~~~...)# #.# #)##...##.~.~~..####.# #.##.#..#..~~~..# '## #.##.#....≈~~...##### ## #.##.#.##.~~.≈~.....# ## #....@.##~≈~~...###.# [.## ##.#.####.~~.≈......# ####.o..# #.~~.~......##'..[;j >39;49m...### ##~~~~.......+ .##.~~≈≈.....### ..### #≈.....# # #..≈#≈≈≈≈≈...#.### ##...≈≈≈≈≈≈~.~##.#  ##+########......#9;j_ #. #~~≈~~≈≈≈≈###...  #. #.~~≈~#####  .>. #####.###.~≈~~~# #  ... #......##.≈~~~.###.#  #.# #.###..##.~~~~~...)#  #.# #)##...##.~.~~..####.# #.##.#..#..~~~..# '## #.##.#....≈~~...##### ## #.##.#@##.~~.≈~.....# ## #......##~≈~~...###.# #[.## ##.#.####.~~.≈......# ####.o..# #.~~.~......##.'.....[3;ja3m### ##~~~~.......+.##.~~≈≈.....###. .### #≈.....# ## ..≈#≈≈≈≈≈...#.### # #...≈≈≈≈≈≈~.~##.#.o;j-[3.5;j #.≈#  #. #~~≈~~≈≈≈≈### ...  #. #.~~≈~##### .>. #####.###.~≈~~~# # ... #......##.≈~~~.###.# #.# #.###..##.~~~~~...)# #.# #)##...##.~.~~..#### #.# #.##.#..#..~~~..# '## #.##.#.@..≈~~...##### ## #.##.#.##.~~.≈~.....# ## #......##~≈~~...###.# #[.## ##.[33;j]m#.####.~~.≈......# ####..o.# #.~~.~......##.'.....### ##~~~~.......+.##.~~≈≈.....###..### #≈.....# ##. .≈#≈≈≈≈≈...#.### ##;j;j~;jS!4.1;j;j3;j#.~~≈~~≈≈≈≈≈#TrapHz the Shooter#. #~~≈~~≈≈≈≈###Spriggan ...#. #.~~≈~#####Health: 13/36 ========---------------- .>.#####.###.~≈~~~# #Magic: 8/8======================== ...#......##.≈~~~.###.#AC: 2Str: 7 #.##.###..##.~~~~~...)#EV: 18Int: 10 #.##)##...##.~.~~..####SH: 0Dex: 21 #.##.##.#..#..~~~..#XL:  7 Next: 59% Place: Dungeon:5 #'## #.##.#.@..≈~~...#####Noise: ---------  Ti;jme: 3014.1 (0.0) ...## #.##.#*##.~~.≈~.....# # a) +0 shortbow ....## #....*.##~≈~~...###.# ## Fire: a) +0 shortbow ...[.## ##.#*####.~~.≈......# #. ......####..o.# #.~~.~......##.. ......'.....### ##~~~~.......+.. o   orc warrior ......####.## ##≈~~≈≈.....###.. .....## ### ##≈≈≈≈≈≈.....# ##. ....##≈#≈≈≈≈≈...#.### ## _The orc warrior is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select acti;jDon, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit);jI #.~~≈~~≈≈≈≈≈#TrapHz the Shooter#. #~~≈~~≈≈≈≈###Spriggan ...#. #.~~≈~#####Health: 13/36 ========---------------- .>.#####.###.~≈~~~# #Magic: 8/8======================== ...#......##.≈~~~.###.#AC: 2Str: 7 #.##.###..##.~~~~~...)#EV: 18Int: 10 #.##)##...##.~.~~..####SH: 0Dex: 21 #.##.##.#..#..~~~..#XL:  7 Next: 59% Place: Dungeon:5 #'## #.##.#.@..≈~~...#####Noise: ---------  Ti;ja me: 3014.1 (0.0) ...## #.##.#)##.~~.≈~.....# # a) +0 shortbow ....## #....).##~≈~~...###.# ## Fire: a) +0 shortbow ...[.## ##.#)####.~~.≈......# #. ......####..).# #.~~.~......##.. ......'....)### ##~~~~.......+.. o   orc warrior ......####)## ##≈~~≈≈.....###.. .....## ### ##≈≈≈≈≈≈.....# ##. ....##≈#≈≈≈≈≈...#.### ##Press: ? - help, Q - select action, ( or ) - cycle;jc /Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit)  You shoot an arrow.  The arrow barely misses the orc warrior.o.......4====5.1 (1 _;jt#.~~≈~~≈≈≈≈≈#TrapHz the Shooter#. #~~≈~~≈≈≈≈###Spriggan ...#. #.~~≈~#####Health: 14/36 =========--------------- .>.#####.###.~≈~~~# #Magic: 8/8======================== ...#......##.≈~~~.###.#AC: 2Str: 7 #.##.###..##.~~~~~...)#EV: 18Int: 10 #.##)##...##.~.~~..####SH: 0Dex: 21 #.##.##.#..#..~~~..#XL:  7 Next: 59% Place: Dungeon:5 #'## #.##.#.@..≈~~...#####Noise: ===------ ;j}[37m Time: 3015.1 (0.0) ...## #.##.#*##.~~.≈~.....# # a) +0 shortbow ....## #....*.##~≈~~...###.# ## Fire: a) +0 shortbow ...[.## ##.#o####.~~.≈......# #. ......####....# #.~~.~......##.. ......'.....### ##~~~~.......+.. o   orc warrior ......####.## ##≈~~≈≈.....###.. .....## ### ##≈≈≈≈≈≈.....# ##. ....##≈#≈≈≈≈≈...#.### ## _The arrow barely misses the orc warrior.Fire: a) +0 shortbowPress: ? - help, Q - select action, [39;j2;49m( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit);j{#.~~≈~~≈≈≈≈≈#TrapHz the Shooter#. #~~≈~~≈≈≈≈###Spriggan ...#. #.~~≈~#####Health: 14/36 =========--------------- .>.#####.###.~≈~~~# #Magic: 8/8======================== ...#......##.≈~~~.###.#AC: 2;jStr: 7 #.##.###..##.~~~~~...)#EV: 18Int: 10 ;j]#.##)##...##.~.~~..####SH: 0Dex: 21 #.##.##.#..#..~~~..#XL:  7 Next: 59% Place: Dungeon:5 #'## #.##.#.@..≈~~...#####Noise: ===------  Time: 3015.1 (0.0) ;j!...## #.##.#.##.~~.≈~.....# # a) +0 shortbow ....## #......##~≈~~...###.# ## Fire: a) +0 shortbow ...[.## ##.#)####.~~.≈......# #. ......####....# #.~~.~......##.. ......'.....### ##~~~~.......+.. o   orc warrior ......####.## ##≈~~≈≈.....###.. .....## ### ##≈≈≈≈≈≈.....# ##. ....##≈#≈≈≈≈≈...#.### ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimi;jOtar and wearing a +0 chain mail (almostdead, 68% to hit)  You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!));j.;j:0%..;j@*kirmisher76.2 (1.1  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 68% to hit)  You shoot an arrow. The arrow hits the orc warrior! _You kill the orc warrior!  Your Ranged Weapons skill increases to level 8!;j ~ _Your Dodging skill increases to level 4!;jj _Unknown command.;jDa _15=6=7=;jq8==9=20=;j1==;j2=;j ;j1'3=4==;j5=26=7==8=;jX;j,;j9=30==;jB;j1=;j";j$;j0<2=;j@;jB;jaE;jI;j1K;jM;j#R;jKT#3;jy!==;j};j?4=;j5=;j,;j;j;j3;j=;j;j]R6==;j(;j^+;j>=n;jL=;jQ;jRB;jT;jYB;jJ\;j^e  You encounter a hound.;jkf ###  ###.#### ##~.≈.≈≈≈## ;ji######### #.~≈≈.~≈≈≈### #h......# #.~~≈~~≈≈≈≈≈# #@# #~~≈~~≈≈≈≈###---  ... #.# #.~~≈~#####  .>. #####.###.~≈~~~# #  ... #......##.≈~~~.###.#  #.# #.###..##.~~~~~...)  #.# #)##...##.~.~~..#### h   hound (asleep)  #.# #.##.#..#..~~~..#  ##'## #.##.#....≈~~...#####;j))));jVF ....;j%d 6856.3 (0.9;jVl ;jKn I _You kill the hound!;j; ;jO ;j ^ _No target in view!;j: ;jg ;jE ;j H _No target in view!;j( ;j) ;j3 ;j9 H _No target in view!;j 4;jd ;jě  ;jK :_No target in view!;j ;j ;j ;jS# H _No target in view!;j ;j4 ;j ;j3 C _No target in view!;jd3;j?;j;j7;jP _;j,;j;j;j,;j4;j,;jr;jJ;j;j;j;jQ;j;jhX;j ";j";j#,;j*X;j*;j,;j _ There is a stone staircase leading down here. _;j*;jx/B;j?;jT@,;jGn;jJ,;j|K;jPX;jjY####.#..#.###.## #.##...## #.# ###.....### #.#  #.........# #.# #### #...# #.# #...#.....@...###.######.##--- #.#......#...........# #....##.#..>..####### #....##.##...## #. #.##.##.###.## #. #. #.##.# #.# #)  . .....# #.# #.  #;jZ%# ########'## #.  ##...## #. ;jia022.5 (16.2);j!bH---3.5 (17;j/nD _i - a scroll of identify;j3;j;j;jD;j1;j| ;j;j{ ;j)7X;jWOB;jJb;jPd;jd;jg;j7i;jJ;j;;jB;j;jB;j,;j;j$;j,;jc;jU;jv;j( ;j ;j f  You encounter an adder.;j# ;j% b#....~....# ##.....##≈#....~....# ##...## ≈####.....## ##+## ##....## . #.#### ## ##.# #.# #. .#.## #.# #.#....## #.# #....>.S# #.# #@# ### #.########.##..... #................. ##################  S   adder (asleep)   ;j, -45.7 (22;jX- .6.3 (22.8;jb5 ;j6 ; _Found a stone staircase leading down.;j ))))S    You shoot an arrow. The arrow hits the adder.;j(S...>;j);===7.3 (1.0);j/;j2] _The adder is heavily wounded.;j2< b .  You shoot an arrow. The arrow hits the adder!;j|A Y)));j R..>;j7 .78;j ;j' I _You kill the adder!;j;j;j ;j+H _No target in view!;jh;ji;jo;j\rH _No target in view!;j ;j;j^ _No target in view!;j _No target in view!;jTj;jYk;jp;jsH _No target in view!;j4;j1Y _No target in view!;jb;jj;j;j;j;j;j;jgp;jq;jIv;jԇ;j;j3;j;j\;j _;j:;j),;j;j;j;j.,;jB;jB;jj;j;j$;jg;j6;j.;j/;j:4;j1@;jA;jC,;jH;jJ;j-K;jK;j QX;jrS;jT;j]T;jT;jX;jcn;jt;juB;j"x;jy;jz;j`z;jE|;jy};j};jt~;j;jr,;j;j;j,;ja;j;j$B;j;ju;j;jʑ;j54 _You open the door.;ji3;j%;jF@  There is an open door here.;j5 _;jm;j;j,;jV;j2;j,;jk;j};jx;j#;j;j,;j;j;jX;jB;j;j#;jy&@  There is an open door here.;j)5 _;j,;j`?4;jB,;jC;joD,;jE;jF;jI,;jZJ;jL;jN;j{N;jO;jSB;jU;jV;jY,;jY;j[;j\,;j];jg~  You encounter a sleepcap.;jפ             #.#######.# #.#   #..f......# #.#   ##@## #.#---   ##...## #.#   ###.....### #.#   #.........# #.# ###  #.........# #.# #..  #.........###.######.# f   sleepcap (dormant)  #.#......#...........# #.#....##;jԦ.#..>..###### #.#....##.##...## #86.5 (38.2)---7.1 (38.8 _;j )fYou shoot an arrow. The arrow hits the sleepcap.;j%J@.f;j)Q;jjR;===8.1 (1.0);jcX;jD[6 _The sleepcap is lightly damaged.;j #.#######.# #.##...f.....# ##.## ##.@.#####.....####.........#####...#....###.######.###..........##.#..>..#####.#.##...## ###.## ;j a---7 (0.6;j ;jd#.#######.# #.#..f.... ##.## ##...#####..@..####.........####..##.######.###..........##.#..>..#####.#.##...## #.#.##.##.###.##  #.# .f;jq;j}D---9.3;j;j;j{[#.#######.# #.#....... ##f## ##...#####.....####....@....####..##.######.###...........#....##.#..>..######.#.##...## #.#.##.##.###.## ##.##.# #.# .......;j`;ja&9;jXg;jj;jo#.#######.# #.#....... ##f## ##...#####.....###.........###..##.######.###...........#....##.#..>..#######.##...## ##.##.###.## ##.##.# #.# .......##.#########'##.f;juC\90.5;j?#.#######.# #.#....... ##.## ##.f.#####.....###.........###..##.######.###..........#.#....##.#..>..#######.##...## ;j##.##.###.## ##.##.# #.# .......##.#########'## #.# ##...##;jD.f;j;ji(1.1;jv;j;j#.#######.# #.#....... ##.## ##...#####..f..###.........###..;j##.######.##.##..........#.#....##.#..>..######.##...## ##.##.###.## ##.##.# #.# .......##.#########'## #.# ##...#######.....##;j&Y7;jm....... ##.## ##...#####..f..###.........###..##.######.#;j:#.##..........##.#..>..######.##...## ###.## ##.##.# #.# .......##.#########'## #.# ##...#######.....#####~...## ##.....[.##;j$Z.f;jD(2.3;j;j;jJ  ##.## ##...#####.....###....f....###...###.######.##.##..........##.#..>..######...## ###.## .##.##.# #.# .......##.#########'## #.# ##...##;jb #####.....#####~...## ##.....[.##..~....####.........###;jj ;jk &9;j ;j, ;j { ##.## #.#  ;j ##...## #.#  ###.....### #.#  #....f....# #.# # #.;jY # #.# #. #..###.######.# #.#......#.#  #.#....##.#..>..# #.#...@##.##...## #. #.#.##.##.###.## #.;j  #.#.##.##.# #.# #) #.........# #.# #. ###.#########'## #. ;j(#.# ##...## #. ####.# ##.....## #. ###~...## ##.....[.## # #..~....####.####.;j;j .f3.5;j;jK;j##...#####.....###.........#####f...#...#.........###.######.##.#......#...........# ##.#..>..########...## #.#.###.## #.# #.# )........##.#########'## #.# ##...#######.....#####~...## ##.....[.## ##..~....####.........####...)..)..''...;j-D.f;jF%;jU&(4.1;jV/;j2;j%###.....###.........#####....#.....f...###.######.##.#......#...........# #....##.#..>..########..#...## #.#.###.##  #.# )#.........#.###.#########'## #.# ##...#######.....#####~...## ##.....[.## ##;j'..~....####.........####...)..)..''...~~...#######;jJ/;j-0&7;j7;j :;jt~.........#####................f...###.######.###......#...........# ....##.#..>..#######.#...## #.###.## #.#.##.##.# #.# )#.....@...#.##.#########'## #.# ##...########.....#####~...## ##.....[.## ##..~....####.........####...)..)..''...~~...#######~......##### ##;jvD.f;j ;j+(5.3;j;j;j;j;j;j;j ))))You shoot an arrow.  The arrow hits the sleepcap but does no damage.;j G.f;j c...===6.3 (1.0;jy ;jb 6 _The sleepcap is lightly damaged.;jy ))) You shoot an arrow. The arrow hits the sleepcap.;jG.f;j&..;j&7;j+;jr c _The sleepcap is moderately damaged.;j )) You shoot an arrow. The arrow hits the sleepcap!;ja,.f.8 _The sleepcap is severely damaged.;jP  #.# #.#   #.........# #.# #   #.........###.######.   #.#......#.#   #.#....##.#..>..   #.#....##.##...## #   #.#.##f##.###.## #   #.#.##.##.# #.# #   #.# #.# #   ###.###'## #   #.# ##...## #   ####.# ##.....## #   ###~...## ##.....[.##   #..~....####.####  [40;jm #....)..)..'.'   #...~~...###.####   #..~......###.## ;j!K---9 (0.6;j;jO;j  #.# #.#   #.........# #.# #   #.........###.######.   #.#......#.   #.#....##.#..>..   #.#....##.##...##   #.#.##f##.###.##   #.#.##.##.# #.#   #.# #.#   ###.###'##   #.# ##...##   ####.# ##.....##  ###~...## ##.....[.##;j@  #..~....####.###  #....)..)..'.'   #...~~...###.   #..~......###.##f;j.f   sleepcap---9.5;jܟ;j;ja5D  #.# #.#   #.........# #.# # ;jE6? #.........###.######  #.#......#  #.#....##.#..>..  #.#....##.##...##  #.#.##.##.###.##  #.#.##f##.# #.#  #;j'7K.# #.#  ###.###'##  #.# ##...##  ####.# ##.....##  ###~...## ##.....[.##  #..~....####.  #....)..)..';j7n.'  #...~~...###;j 8b.   #..~......###.##;jCA;jB*200.1;jO;jS;j; A....###.######......#............##.#..>..######...## #.#.##.##.###.## .#.##f##.# #.# .......###@#########'## #.# ##...#######.....#####~...## ##.....[.##..~....####.........##..)..)..''.~~...#####~......###..~....# ##;jh= K.f;j=H ;jK &7;jFQ ;jS ;jS ##.######......#..........##.#..>..######...## .#.###.## #.#.##.##.# #.# #....f....####.#########'## #@# ##...#######.....#####~...## ##.....[.##..~....####.........##..)..)..''.;jOO..~~.....;j#....~....  #....~....# ##...##;jZ0f;j .f   sleepcap;j;j71.3;j;j)m##..........##.#..>..#####...## #.#.###.## #. #.# ...f....##.#########'## #.# ##...#######.....##;j*###~...## ##.....[.###..~....####.........###....)..)..''.#...~~...######..~......##### #....~....# ### ##...#####.....## ####'######;j"4;j4&9;j<;j=;j##.#..>..#####...## ###.##  #.# ..f....##.#########'## #.# ##...#######.....#####~..@## ##.....[.###..~....####.........##..)..)..''.~~...#####~......###..~....# ##.....##  ##...#####.....## ####'###### #....## #.........;jK.f;j>2.5;j;j;j/B#...## ###.##  #.# .......##f#########'## #.# ##...#######.....#####~...## ##.....[.###..~..@.####.........##..)..)..'..'.~~...###..##~......###..~....# ## ##...## ###.....## ####'######;jM0 #....## #.........#### ##.##.####;j9>3.1;jjA;jC;j:###.##  #.# .......##f#########'## #.# ##...#######.....#####~...## ##.....[.##..~....####.........##..)@.)..'..'.~~...###..##~......###.## ..~....# ## ##...#####.....## ####'###### #....## #.........#### ##.##.#### #...#.## ;jD.f;jH;j&7;j;j7;j ))) You shoot an arrow. The arrow hits the sleepcap!;jm.f..;j77===4.7 (1.0;j&;j(a _The sleepcap is almost destroyed.;j )))))))You shoot an arrow.;j8G.f;j^.....5;j';j6_ _The arrow completely misses the sleepcap.;j3 #.# .......##.#########'## #.# ##...#######.....#####~..f## ##.....[.##..~....####.........##..)..)..'.'.~~@..###..##~......###.## ..~....# ##.....##  ##...#####.....## ####'###### #....## #.........#### ##.##.##### #...#.## #....##;jCD.f;jL;jbM7---6.3 (0.6;jV;jW;j(.......##.#########'## #.# ##...#######.....#####~...## ##.....[.##..~..f.####.........##..)..)..'..'.~~...###..##~..@...##### ..~....# ##.....##  ##...## ###.....## ####'###### #....## #.........#### ##.##.##### #...#.## #....##...>..;jX---9;j;jZ;jݎ##.#########'## #.# ##...#######.....#####~...## ##.....[.##..~..f.####.........##..)..)..'..'.~~...#####~......##### ..~@...# ##.....##  ##...## ###.....## ####'###### #....## #.........#### ##.##.##### #...#.## #....##...>..#.#...#;jD.f;j;j(7.5;jج;j. ;j _ #.# ##...#######.....#####~...## ##.....[.##..~....####.........##..)f.)..''.~~...#####~......##### ..~....# ##.....##  ##...## ;j ###.....## ####'###### #....## #.........#### ##.##.##### #...#.## #....##....>..#.;j =#.#...########.##.......;j ;j ;jl !8.1;j ;j #####.....#####~...## ##.....[.##..~....####.........##..)f.)..''.~~...#####~......##### ..~....# ##.....##  ##...## ####..@..## ####'###### #....## #.........#### ##.##.##### #...#.## .#....###....>..##.#...########.##..................#.f;j ;j* &7;jG ;j ;j3 ###~...## ##.....[.##..~....####.........##..)..)..''.~~f..#####~......##### ..~....# ##.....## # ##...## ####.....## ####'###### #..@.## #.........#### ##.##.####.# #...#.## #.#....###...>..#.#...########.##..................###################.f9.3;j;jl ;je .  You shoot an arrow. The arrow hits the sleepcap! ;jKd))) ;j,... ;jA92===10.2 (0.9 ;j\ ;jAO _You destroy the sleepcap! ;ji4 ;jp ;jsH _No target in view! ;jC4 ;j ;jH _No target in view! ;j 3 ;jw8 _ ;jb: ;j/> ;j@, ;jD ;jE ;jG ;j H ;j$K ;j?L ;jJO ;j] ;j^ ;jPsn ;j|B ;j| ;j ;j ;j ;jP ;jWX ;jE ;j= ;jI ;j, ;j ;j  ;jz ;j?X ;j ;j^ ;j3 ;j ;j ;j ;jD ;j ;j ;j, ;jX ;j  ;j, ;j, ;j  ;jt  ;j<" ;jl#, ;j$ ;j& ;ji' ;j(, ;j* ;j+ ;js, ;j, ;j(. ;jW/ ;j/ ;jI0 ;j2 ;j2 ;j3 ;j76N _You now have 256 gold pieces (gained 13). ;j73 ;jp8 ;j: ;j;, ;jZ< ;j]= ;ji> ;j?, ;j@ ;jB ;j C ;j|C ;jVE ;jWF, ;jF ;jI ;jQJ ;jJ ;jJ ;j]L ;jPM ;j|M ;jN ;jO ;jVQ ;jQZ, ;j\ ;j] ;jc^ ;j^ ;j>c ;jwd ;j%e, ;jf ;jm ;jon ;jo ;jcp, ;j(r ;js ;js ;j>t ;j x ;jxB ;jy ;j{ ;j7| ;jH} ;j ;jʀ, ;j= ;j ;jj  You encounter a black bear. ;j< :  ..  ?#  ###.#  ##.#.#  ####....#####  ;j+h...........  #.@..# --- ##.###  #.# #.# #.# ;j_### #.#h   black bear (asleep)  ### #.# #.#  ..###.## #.#  #.##...## #. ;jzX.h47.8 (37.6) ;jpWh ;j#--- ;j'8.4 (38.2 ;jA ;jE _Found a parchment of Brom's Barrelling Boulder. ;jrg )))You shoot an arrow. ;jC@.h ;jL#. ;j"M;===9.3 (0.9) ;jU ;jjX^ _The arrow closely misses the black bear. ;jα )You shoot an arrow. The arrow hits the black bear. ;jA G.h ;jJ . ;jJ .50.3 (1.0 ;jUR  ;j]U 8 _The black bear is lightly wounded. ;jɚ :..?####.##.####....#####+............ #h...# ##@### #.# ..###.  ### #..  ..###.##.  #.##...##. ##.#.....#######.---9 (0.6 ;jٞ  ;j  ;jPI-..?####.##.####....#####+............ #h...# ##.### #@#  ;jI###### #...###.###.##...## ##.#.....###### ...##........... ;jKE.h ;j=R ;jR#--- ;jR!1.5 ;jY ;j7[ ;jR?####.##.#.#####....#####+............ #....# #h## #.# ###### #...###.###.##...## ##.#.....###### ...##.............###.# ;jTD.h ;j[ ;jP\(2.1 ;jb ;jd ;j###.##.#.#####....#####+............ #....# #.## #h# .### ;jj%### #...###.###.##...## ##.#.....###### ...##.............###.####.#.#### # ;j ;jc&7 ;j1 ;j* ;j##.####....#####+............ #....# #.## #h# .###### #...###.###.##...## ##.#.....###### ...##.............###.####.#.#### #.#  ;jU##.# # ;j^D.h ;j ;j}(3.3 ;j ;j ;jLf####....#####+............ #....# #.## #.# h.###### #...###.###.##...## ##.#.....###### ...##.............###.####.#.#### #.# ##.# ##...... ;jsY9 ;j1V+............ #....# #.## #.# h.###### #...###.###.##...## ##.#.....###### ...##.............###.####.#.#### #.# ##.#  ;jV##...... ..######## ;jsXD.h ;j_ ;jS`(4.5 ;je ;jg ;ja  #....# #.## #.# h###.  ### #...###.###.##...## ##.#.....###### ...##.............###.####.#.#### #.# ##.# #...... ..######## #### #.# ### ;j,b  ;j|b @.h ;jl  ;jn (5.1 ;j9t  ;ju  ;j@ p#.## #.# ###h### #..  ..###.###.##...## ##.#.....###### ...##....................###.####.#.#### #.# ##.# #...... ..######## #### #.# ### ###.##### ;jO  ;j &7 ;j  ;j  ;j #.# ###h### #..  ..###.###.##...## ##.#.....###### ...##.............###.####.#.#### #.# ##.# #...... ..######## #### #.# ### ###.##### .#####~.≈.≈≈≈##.h6.3 ;j? #.# #.# #.# ### #.# ### #.# #h# ..###.## #.# #.##...## #.##.#.....#.# #...##.#.###.## #...###.#.#### #.# ;jG@Z#.# #.#.######.##.# #.#........#.# #.#### ##### #.# ### .## #.# ###.##### ..### #.# ##~.≈.≈≈≈ ;j>CG.h ;jH ;jI&9 ;jN ;jP ;jkc  #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.#  ###.#.....#.# .#...##.#.###.###...###.#.#### #.#  ###.# #.#.######.##.# #.#........#.# #.#### .##### #.# ### ..## #.# ###.#### .### #.# ##~.≈.≈≈≈ 7.5 ;jq  #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.# #.###.###...###.#.#### #.# ###.# #.#.######.##.# #.#..#.# #.### #.##### #.# ###.## #.# ###..### #.# ##~.≈. ;j+  ;j (8.1 ;jy  ;j  ;j ' #.# #.# #.# ### #.# ### #.# ;j ! #.# ..###.## #h# #.##...## #.#  # ###.#.....#.#  #.#...##.#  #.###.##  ###...###.#.#### #.# ###.# #.#.######.# ######.# #.#.#.# #.# ##.##### #.# ### #...## #.# ###..### #.# ##~.≈. ;jh hh   black bear7 ;j  ;j  #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#h# #.#...##.# #.###.## ###...###.#.#### #.#  ###.# #.#.######.# #.# #.#.#.# #.# ###.##### #.# ### ##...## #.# ###. #.....### #.# ##~.≈.9.3 ;j  #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#h# #.#...##.# #.###.## ###...###.#.#### #.# ###.# #.#.######.# .#.# #.#.#.# #.##.##### #.#  ##...## #.# ###. ##.....### #.# ##~.≈ ;jK.h ;j <9 ;j8 ;j ;jl #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h.# #.###.## ###...###.#.#### #.#  ###.# #.#.######.# #.#.# #.#..# #.# #.####.##### #.#  ##...## #.# ####.....### #.# ##~. ;j˚?60.5 ;jQ ;jS ;j> #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h.# #.###.## ###...###.#.#### #.# ###.# #.#.######.#  #.#.# #.#........#  #.# #.### ;jna#  #####.##### #.# ##...## #.#  ###.....### #.# ##~ ;j?/h. ;j ;jN(1.1 ;j ;j;jd #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h..# #.###.##;je4 ###...###.#.#### #.# ###.# #.#.######.# #.#.# #.#........# #.# #.########## #####.##### #.# ##...## #.#  ###.....### #.# ##;jSo<7;js;jeu;j #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h..# #.###.## ###...###.#.#### #.#;jbi ###.# #.;jA#.######.# #.#.# #.#........# #.# #.########## #####.##### #.# ##...## #.# ###.....### #.#  ;j.h;j.h   black bear2.3;js;j;j #.# #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h...# #.###.##;j  ###...###.#.#### #.# ###.# #.#.######.# #.#.# #.#..# #.# #.#### #####.##### #.# ##...## #.# ###.....### #.#;j!.h;j!(.h   black bear;j(&9;j.;j0;j{/###### #...###.##h#.##...##.# ###.#.....######.#...##.......h..........###.###...###.#.#### #.#  ###.# #.#.######.#######.............############.##### #.#  ##...## ###.....###.........# #########3.5;j #.# #.# ### #.# ### #.# #.# ..###.## #h# #.##...## #.# # ###.#.....#.# #.#...##.h....# #.###.## ###...###.#.#### #.# ###.# #.#.######.# #.#.# #.#.# #.# #.# #####.##### #.# ##...## #.# ###.....### #.# #.# #.# # h;j}.h   black bear;jA(4.1;j;j;j, )))))) You shoot an arrow. The arrow hits the black bear!;j2U K.h;jY ...........;jZ 7===5.1 (1.0;ja ;jd b _The black bear is heavily wounded.;j, ))))) You shoot an arrow. The arrow hits the black bear!;jn;h.;juJ....6;j{;jc _The black bear is severely wounded.;j#G )))) You shoot an arrow. The arrow hits the black bear.;j1h.;jv#...;j!&7;ji;j-^ _The black bear is almost dead.;j;pg .  You shoot an arrow. The arrow hits the black bear!;j!uY)));j....;j;jR#.#TrapHz the Skirmisher#.#Spriggan####.#Health: 36/36 ========================### #.##.#Magic: 8/8========================..###.###h#AC: 2Str: 7#.##...## #.#EV: 18Int: 10# ###.#.....#######.#SH: 0Dex: 21#.#...##............#XL:  7 Next: 110% Place: Dungeon:5#......@.......###.##Noise: ===------  Time: 3268.1 (1.0)###...###.#.#### #.#a) +0 shortbow###.# #.#.######.#Fire: ;j,6a) +0 shortbow#.#######.# #.#........##.........# #.###############.##### #.###...## #.####.....### #.##.........# #.# #########  _The black bear is heavily wounded.You shoot an arrow. The arrow hits the black bear! _The black bear is severely wounded.You shoot an arrow. The arrow hits the black bear. _The black bear is almost dead.You shoot an arrow. The arrow hits the black bear! _You kill the black bear!You have reached level 8!;j/  --more--;juE41/419/98 5% ;jz;j4 _;j;j3;j0;ji;j| _;jn;jP;j,;jZ;j;j9,;j?;jʼ;jT,;j;j;j,;j;j;jc;j;j;j;jx,;j|;j|  +...  .. .#;j #  #.#.  #   ...    ...  ;j# ;jF~ #.#  ;jD #.# ###   #####.##### #.#  ;jc #....@....###.## ---   #.###.###.##...##  ;j #.###.#.....######  #.#...##..........  #..............###  ###...###.#.#### # ;jT ;j> ###.# #.#.######   #.#######.# #.#.......   #.........# #.;j.73.5 (5.4;jVG---4.5 (6;jo;j|a _c - a scroll labelled GITAAL WOAT;j/;j;j;j;jc!;j$&B;j(h  You encounter a scorpion.;j. #s.####. ..+..... .####.#.##....#...  #.#  #@# ### #####.##### #.# #.........###.## ;j/ #.###.###.##...##  #.###.#.....######.s   scorpion (asleep)..;jO5.1 (0.67 (1.2 _Found a scroll of teleportation.;j ))))))sYou shoot an arrow. The arrow hits the scorpion.;j| ?sThe scorpion is lightly wounded.;j} o hYou hear a bark!;j _ ......h   hound  You encounter a hound.===6.6 (0.9 _You hear a shout! x2;j @[)))))));j ?hYou shoot an arrow. The arrow barely misses the scorpion..s;j......7.6 (1.0;j;j* _You hear a shout! x2;j+[)))))));j.sh.s.....h   hound8.5 (0.9;j;jjo _You shoot an arrow. The arrow barely misses the scorpion.;jS )) You shoot an arrow. The arrow hits the scorpion!;je.h.s.9.5 (1.0 _The scorpion is severely wounded.;jh>)));j.h.h;j~.s80 _You shoot an arrow. The arrow closely misses the scorpion.;j/o  You shoot an arrow.  The arrow hits the scorpion but does no damage.;jS3h.;jsV oThe scorpion is severely wounded.The scorpion stings you.;jno   orc39--1;jwq _You encounter an orc. It is wielding a +0 dagger.;jc )))You shoot an arrow. The arrow closely misses the scorpion.;jH oThe arrow completely misses the hound. The scorpion completely misses you.;j$ . oYou encounter an orc. It is wielding a +0 short sword.;jD .hso   orc priesto   orc;j -2.4 (0.9;j$ ;j , v _You encounter an orc priest. It is wielding a +0 mace.;jH )You shoot an arrow. The arrow barely misses the scorpion.The arrow hits the hound.;jDe oThe hound is lightly wounded.  You hear a shout!.;jq soo 2 orcs  The scorpion stings you.;jq i3-----3.4 (1.0;j| ;j ' _You hear a shout!;jR o  You shoot an arrow.  The arrow hits the scorpion but does no damage.;jlA .oThe scorpion is severely wounded.o;jK o   orc priestoo 2 orcs;jIL s28------4.3 (0.9;j]S ;jU g _The scorpion misses you. The scorpion stings you.;juj.. ?.####. .+..... .# ###.# o.o.#  oh. #s#.########@##### #.#.........###.###.###.###.##...## #.###.#.....######...##................#####...###.#.####  ###.# ## oo 2 orcs#.####......;j;j~m9------9 (0.6;j ;jH;ju #. .+..... .# ###.#.#;j  o.o.#  oh. #s#.########.##### #.#....@....###.##;j ###.###.##...## #.###.#.....######...##................#####...###.#.####  ###.# ;j _##.####.............#######;j N.s;jK O.o;j? w---5.5;j® 9.. .# ###.#.# o..  oho #.#s########.##### #..........###.###.###@###.##...## #.###.#.....######...##................#####...###.#.####  ###.# ##.####.............###########.#####;j {.ho.;jC {.so;jڶ 3;j o   orc priestoo 2 orcs;j (6.1;j ;jL ;j##.# oo.  oo. #h#.########s##### #.#.........###.###.###.###.##...## .....######...##................#####...###.#.####  ###.# ##.####.............###########.##### #.#  ##...## ;jN.h;j<7;jB;j;j_Y# oo.  oo. #.#h########s##### #..........###.#####.###.##...## .....######...##.................#####...###.#.####  ###.# ;jZu##.#######.# #.#..............###########.##### #.#  ##...## oo 2 orcs###.....###;j3\N.s;j\!.;j\/o;j^*o;j_3;ji.o   orc priestoo 2 orcs;j;j(7.3;js;ju;j.! oo. #o#h########.##### #.;j0....s....###.#####.###.##...## #.###.#.....######...##.................#####...###.#.####  ###.# ###.#######...............# #.############.##### #.#  ##...## ###.....###o   orc.........###.h.s;j7;j`8&9;jB;j$B oo. # #o# # #.# ### # #####h##### #.# # #.........###.## # #.###s###.##...## # #.###.#.....# #.#...##. #.###. ###...###.#.#### #. ###.# #.#.######. #.#.# #.#. #.# #.# #####.##### #.#  ##...## #.#  ###.....### #.#  #.# #.#[;j#C<39;49m #;jCQ.o;jTz.h.s;jzo30=8.5;joo. #.#.# #.#o# ### #.#####.##### #.# #.#....h....###.## #h#.###.###.##...## #.#s###.#.....#.#.#...##.#.###.####...###.#.#### #.####.# #.#.######.##.#.# #.#.##.# #.######.##### #.# ##...## #.####.....### #.# #.;jp# #.# ##### ;j-;jݗ(9.1;jw;j;jr Foo. #.##.# #.##o# ### #.######.##### #.# #.##....h....###.## #h##.###.###.##...## #.##s###.#.....#.##.#...##.##.###.####...###.#.#### #.# ###.# #.#.######.# #..#####.##### #.# ##...## #.# ###.....### #.# #.# #.# #;j 1s;j/ .s   scorpion7;j ;j, ;j oo. #.# #.# #.# #o# ### #.# #####.##### #.# #.# #....h....###.## #h# #.###.###.##...## #.# #.###.#.....#.# #s#...##.# #.###.## ###...###.#.#### #.# ###.# #.#.######.# #.#######;j "#..#####.##### #.# #.# #.# #;j Q.s;ju ?90.3;j ;j] ;j`oo. #.# #.# #.# #o# ### #.# #####.##### #.# #.# #....h....###.## #h# #.###.###.##...## #.# #.###.#.....#.# #.#...##.# #.s...###.## ###...###.#.#### #.# ###.# #.#.######.# #.#######.##...######.##### #.# #.# #.# #;jb2h;jjbh   hound;j~kB=9;jr;jTt;jYoo. #.# #.# #.# #o# ### #.# #####.##### #.# #.# #....h....###.## #h# #.###.###.##...## #.# ;j\#.###.#.....#.# #h#...##.# #.s...###.## ###...###.#.#### #.# ###.# #.#.######.# #.#.#..#####.##### #.# ##...## #.# #.# #.# #.h;j-a1.s;jc;j$p;j;ju!1.5;j\;j;joo. #.# #.# #.# #o# ### #.# #####.##### #.# #.# #....h....###.## #h# #.###.###.##...## #.# #.###.#.....#.# #.#...##.# ;j`{#h.s...###.## ###...###.#.#### #.# ###.# #.#.######.# #.#.# #.##.# #.######.##### #.# ##...## #.# ###.....### #.# ;j$.h.s;j7;j_(2.1;j;j;jɮoo. #.# #.# #.# #o# ### #.# #####.##### #.# #.# #....h....###.## #h# #.###.###.##...## #.# #.###.#.....#.# #.#...##.# #.h.s...###.## ;j)###...###.#.#### #.# ###.# #.#.######.# #.#.# ##.# ######.##### #.# ##...## #.# ###.....### #.# ##.# #.# # #;j#.h.s;ju;j9T1=7;j;j;j )))You shoot an arrow. The arrow hits the scorpion.;jI .h.s..;j˼ 7===3.7 (1.0;jG ;j a _The scorpion is severely wounded.;j7 )) You shoot an arrow. The arrow hits the scorpion.;j*J.h;j+F.s;j ,E.h;j3.;j4&4;j:;j=\ _The scorpion is almost dead.;j|#.#o########.##### #.....h....###.##h;jY###.###.##...##. #.###.#.....######...##...............hs.......###.###...###@#.#### #.#  ###.# #.#.######.#####.............############.#### ##...## ###.....####.........#########.......;jT2o;j֞J.s;jE.h;jo   orc;j7---5.3 (0.6;j8;j;j06o########.##### #.....h....###.##h###.###.##...##. #.....#######..o##................hs......###.###...###.#.#### #.#  ###.# ##.####.............############.####;j ##...## ###.....####.........#########.......##.######.#####;j0h;j{.h   hound;j1^=---9;jh;j;j#####.##### #.....h....###.##h###.###.##...##. #.....######..o##h................s......###.###...###.#.#### #.#  ###.# ##.####;jt.............############.##### #.#  ##...## ###.....####.........#########.......##.######.######;j-#...........# ;jO.s;j;j 026.5;j~%;j';j՚ Y....h....###.##h###.###.##...##. .....######..o##h.................###.###...###s#.#### #.#  ###.# #.##.####.............############.##### #.#  ##...## ###.....####.........;j )#########.......##.######.#######...........# ##.#..>..##########.##;j O.h;jf N.s;j ;j: (7.1;jΫ ;jW ;j ###.###.##...##. .....######..o##.................h###.###...###.#.#### #.#  ###.# #s##.####.#..............############.##### #@# ;jϚ  ##...## ###.....####.........#########.......##.######.#######...........# ##.#..>..##########.###...## #......;j O.h;j0 N.s;j ;j &7;j ;j ;jz ' .....######..o##.................###.###...###h#.#### #.#  ###.# #.##.####s#...............# #.#########;j: ####.##### #.#  ##...## ###.....####.........#########.......##.######.#######...........# ##.#..>..##########.###...## #......###.## ###;j_ N.h;j' 0o;j N.s;jɩ o   orc;j (8.3;j0 ;j ;jB:..o##.................o###.###...###.#.#### #.#  ###.# #h##.####.#...............# #s#############.##### #.#  ##...## ###.....####.........#########.......;j:L##.######.#######...........# ##.#..>..##########.###...## #......##.##.###.## ### #.# )##.;jR<N.h;jD<9;jVK;j+M;j i......o###.###...###.#.#### #.#  ###.# ##.####h#...............# #s#############.##### #.#  ##...## ###.....###;j"#.........#########.......##.######.#######...........# ##.#..>..##########.###...## #......##.##.###.## ### #.# )##...##........##.#..;j$/o;j%O.s;j%N.h;j-.o   orc;jF.(9.5;j4;j6;jA##...###o#.#### #.#  ###.# #.##.####..............# #h#############.##### #s#  ##...## #.###.....####.........#########.......##.######.#######...........# ##.#..>..##########.####...## #......###.## ### #.# )##.........##.#..###.#########'##.;j/o;j=O.s;j.o   orc;jGX3=300.1;jE;j4;jN ###.# #o##.####.#...............# #h#############.##### #.#  ##...## #s###.....### #.#.........#########.......##@######.#######...........# ##.#..>..##########.####...## #......##.##.###.## ### #.# )##.........##.#..##.#########'##. #.# ##...####;jN.h;j;j&7;jX;j;j#.####.#..............############.##### #h#  ##...## #s###.....### #.#.........#########............###.######.#######...@.......# ;jVB##.#..>..##########.###.##...## #......##.##.###.## ### #.# )##.........##.#..##.#########'##. #.# ##...#########.....## #.....;j4N.s;jf;j2(1.3;jO;j`;ja .......############.##### #h#  ##...## #.###.....### #s#.........# #.# #########.............###.######.######......#...........# ##.#..@..##########.###.##...## #......##.##.###.## ### #.# )##.........##.#..;jÌ ##.#########'##. #.# ##...#########.....## #..... ###~...## ##.....[.## ##.#)##;j .h.s;j ;jĖ &9;jœ ;j؟ c _There is a stone staircase leading down here.;jfx L####.##### #.#  ##...## #h###.....### #.#.........# #s# #########...# #............###.######.######......#...........# ##.#..>..##########.####.@.## #......##.##.###.## ### #.# )##.........##.#..;jNy '##.#########'##. #.# ##...#########.....## #..... ###~...## ##.....[.## ##.#)## #..~....####.........####....# ;j{ N.h;j| O.s;j< ;j K=2.5 _;j ;j ;j )))))))You shoot an arrow. The arrow barely misses the scorpion.;j#7Q.h;j9.s.h;juA^..>;jIB7===3.5 (1.0;jH;jpKX _The arrow barely misses the hound.;je .  You shoot an arrow. The arrow hits the scorpion.;j))h   hound;j]N.h;j^0o;jg.>o   orc;jk`5/42=114;juu;jwL _You kill the scorpion!;j )) You shoot an arrow. The arrow hits the hound.;jDQ.h;jFO.o;jP<>;jP-5.4 (0.9;jX;j][` _The hound is moderately wounded.;j{ )You shoot an arrow. The arrow hits the hound.;jNQ.h;j˜ .oThe hound is heavily wounded.;jSC6.4 (1.0;jİa _The hound misses you.;jf >You shoot an arrow. The arrow hits the hound!;jo   orc;j"rO.o;jz;j~J=47;j;jI _You kill the hound!;j )You shoot an arrow. The arrow hits the orc!;jkd)));j ^..>;j .68;j@ ;jF" G _You kill the orc!;jVQ v  ##...## ###.....####.........#########....# #)...........###.######.######......#...........# ##.#..>..##########.####...## #......##.##.###@## ###;jR  #.# )##.........##.#....... #....)..)..'.........'.....### # ;j_h ;jh 7---9.0 (0.6;j9r ;j ;j  ###.....####.........#########....# #)..........###.######.######......#...........# ##.#..>..##########.####...## #......##.##.###.## ### #@# )##.........##.#..##.#########'##......... #...~~...###.........####.## ## ;j, u---6;jq .........#########...# #).........###.######.#######...........# ##.#..>..##########.###...## #......###.## ### #.# )##.........##.#..##.#########'##. #.# ##...####..........[..........;j?'..'##.........## #..~......###.......## ### ##≈ ;j?10.2;j;ja;je 3;jk ;ju B;jH~ ;j~ K7=;jh ;jу ;j* ;j ;j ;jd ;j ;jQ ;j ;j ;j ;jݔ #8;j 2=;j   An orc priest comes into view.;j oo   orc priest (wandering);j3 ,7.2 (7.0;j (;j 28.2 (8 _;j ;j ;j ))))))You shoot an arrow.;j8C)o;jB.>...===9.2 (1;jwI;joLG _The arrow hits the orc priest but does no damage.;jA ))))) You shoot an arrow. The arrow hits the orc priest!;jaNC.o;jZN>...;jl[U9=20;jf;jic _The orc priest is severely wounded.;jU )You shoot an arrow. The arrow hits the orc priest!;j j))));j\ N>...;j/ J=71;j ;j N _You kill the orc priest!;j~ ;j ;j܅ ;j H _No target in view!;j ;j ;jO ;jI H _No target in view!;j+$;j$;j-;j0H _No target in view!;j3;j;j;j  _401=;jS9;j<~2==;jG;j?X;jC;jT;j;j?;je;j;j3;j;j;jv;j9=;js;jX;jĵ~  You encounter an orc. It is wielding a +0 club.;j:u #.#######.# #.#........#  #.........# #.##########  #####.##### #.#  ##...## #.#  ###.....### #.#  #..o......# #.# ###### #.........# #)# #....... #.........###.######.#####. #.#......#@..).......# #.---;j-P #.#....##.#..>..########## #.#....##.##...## #..... #.#.##.##.###.## #.###. #.#.##.##.# #.# #)##.. #.........# #.# #.##.# o   orc (wandering) ###.#########'## #.##.# #.# ##...## #.##.# ####.# ##.....## #......o33.6 (12.4);jTo;jlX==-4.2 (13.0;j ;jq% _The orc shouts!;jr & ;j+s :)  You shoot an arrow. The arrow hits the orc!;j ;)))));j" ;j &.....;j) A8=5.1 (0.9);j( ] _You kill the orc!;j;j|;j;jH _No target in view!;j;j;jf;jH _No target in view!;j 3;j;j?;j ;j: _;jQ;j,;j;j;jW,;j9 ;ja";jV%;j%;j';je);j+,;j,;j;/;j1f  An orc comes into view.;j9  #.###.###.##...##  #.###.#.....######  #.#..o##..........   #..............###  ###...###.#.#### #  ###.# #o#.   #.#######.# #. ;jz:  #.......o.# #.########   #####@##### #.# ---   ##...## #.#   ###.....### #.#   #.........# #.# ###   #...).....# #)# ;j:  #.........###.####o   orc (wandering)   #.#......#...).......#;j;4   #.#....##.#..>..###### ;jB;  #.#....##.##...## #;jSD-8.1 (3.0;jDN---7 (3.6 _;jM;jO;j[      ###.#  #.#######.#  #.......o.#  #####@##### #.#  ##...## #.#  ###.....### #.#  #.........# #.#  #...).....# #)#  #.........# #.#......#...) #.#....##.#..>  ;jۡ    ###.#  #.#######.#  #.......o.#  #####@##### #.#  ##...## #.#  ###.....### #.# ;j W #.........# #.#  #...).....# #)#  #.........# #.#......#...) #.#....##.#..>  ;j ;j, ;j ;j [ _An orc is nearby!;jA))));jC3o.;jZ..===9.6 (0.9;jb;jNej _You shoot an arrow. The arrow barely misses the orc.;j7));j\|2o.;jZ40.6 (1.0;j4k _You shoot an arrow. The arrow closely misses the orc.;jMP  You shoot an arrow. The arrow hits the orc.;js@  The orc is lightly wounded.;j[1.5 (0.9 _The orc closely misses you.;j+ )You shoot an arrow. The arrow hits the orc!;jR;j k;jn-2.5 (1.0;j?v;jyG _You kill the orc!;j|;j};j̈́;jkH _No target in view!;jy ;jtz ;j ;jL H _No target in view!;jB 3;j$ ;j, ;j ;j : _;j ;j ,;j ;j- ;jݿ ,;j ;j ;j ,;j, ;j ;j ;j ;jg ;j ,;j" ;jb ;j< B;jo ;jc ,;j ;j" ;j ,;j ;jU ;j ;j5 ;jJ ;jF ;j ,;j ;j ;j ,;j ;j_ ;j ,;j ;j ;j6 ;j ,;j ;j ,;j ;j ;j| ,;j ;j ;jl ;j ;j ;j ;j ,;j ;j ;jl ;j ;j ;j ;j ;j. ;j/ ;j ;j$ ,;j% ;j) B;j3 _t - 4 scrolls of teleportation (gained 1);j: # .[##. #.##.###.##......#.....###.~~..###......#....~..@## # ---57.9 (15.4).##...~..###.#∩# ###.......∩.... #### #.#.....#.#∩# +... #...#.#.# #;j; .#####.#.#.# .........#.##..........########.####;jB ;j@C J---8.5 (16.0;j|I ;jDL L _Found a pair of boots.;j͐4;j;jH _No target in view!;jks 4;jy ;jx| H _No target in view!;jE ;j ;j ;j ;j ;jd P _;j ;j| ;j ;jJ ;j2 B;j{ ;j ;j< ;j< ;j ;j ,;j ;j ;j` B;j" ;j$ ;j?$ ;j$ ;j& ;j9) ;jp) ;j>* ;j2 e  You see here a +0 pair of boots.;jO4 ;j5  _;j6 ;j7 ;jC9 ;jq9 ;j: ;jE ;j G ,;jG ;j&J ;jIK ;jK ;j[L ;jN ;j'W ;jX ;jBX ;jX ;jZ ;j \ ;j\ ;j] ;jv^ ;jQ_ ;j_ ;j"` ;jb ;j c ;jYc ;jc ;jbe ;jif ;jf ;j9g ;joh ;ji ,;j j ;juk ;jl ,;jMm ;j3o ;j)p ;jmp ;jq ;jr ;jr ;js ;jWs ;jt ;jv g  You encounter an iguana.;j  ###  ##.# ##.#@###  #.###.......   ####### ###.#.#####l#  #....[# #.......#  #.###.# #.#####.#  #.###.####.#  l   iguana (asleep)  #.........##  #.....##### : ;j0  ##.~~..# ..;j܈ /72.3 (13.8;j 39 (14.4 _;j ;j  ;j, ### ##.## ##.#@###  #.###.......   ###.#.#####l#  #....[# #.......#  #.###.# #.  #.###.####.#  #.........##  #.....#####:  .#..  ;j> ### ##.## ##.#@###  #.###.......   ###.#.#####l#  #....[# #...  #.###.# #. ;j@  #.###.####.#  #.........  #.....#####:  .# ;j;G ;jG ;j5O ;jQ^ _An iguana is nearby! ;j )))))l    You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily. ;j Al. ;jK& *.... ;j& ;===3.8 (0.9) ;j,  ;jf/ _ _The iguana is severely wounded. ;j )))) You shoot an arrow. The arrow hits the iguana.!;jYF2l.!;j?MP...4.8 (1.0!;jvT!;jVZ _The iguana is almost dead.!;j †You shoot an arrow. The arrow hits the iguana.!;jB)))!;jx ...!;j/205!;j4 !;j"J _You kill the iguana!!;j7!;j8!;j&>!;jn@H _No target in view!!;je!;j!;j!;j%H _No target in view!!;j?e4!;j;i!;j.lH _No target in view!!;j 3!;ja !;jz !;j4 !;j _!;j !;jX !;j !;j0 !;j !;j? !;j !;j !;j% c  You see here an iguana corpse.!;j !;j_  _!;ju !;j` !;j֩ ,!;jت !;j !;jݯ ,!;j' !;j6 !;jB ,!;j !;jշ !;j !;jݹ !;j !;j; !;ji !;j !;jC !;j: !;j !;j !;j! !;j` !;j !;jf !;ja !;j !;j ,!;j< !;j !;jh !;j !;j* !;j' !;j ,!;jI !;j !;j !;j !;j !;j !;j A  You enter the shallow water.!;j} ?Water !;j !;j& N _Moving in this stuff is going to be slow.!;j >!;jZ !;j4 2  ##.## #........# ##.#.#####.#### .# #.###...†.....# .# ##.#.#####.##.# .# .......# #.##.###.# .#####.# #........# .#######...# ###≈≈≈≈~~# #####.@.# ---!;j #....##  ###?##  # ###.# .#∩# ##.#.# # .... ####....######  .#∩# +............+  #....# #  ##.### # You pick up a parchment of Brom's Barrelling Boulder and begin reading...!;jr 087.2 (11.4)!;j #---!;j! %8.2 (12!;j !;j R _You add the spell Brom's Barrelling Boulder to your library.";j3";j";jŅ";jN";jt";jތB";j";j";j";jM#.###...†.....# .##.#.#####.##.# .#......# #.##.###.#.#####.# #........# #.# ######...# #≈≈≈≈~~# # ####...# #....##";j ###@### ###.# #.#∩###.#. ∩.... ####...##### #.#∩# +............ # #....# ";jcK# ##.### # #.# # #.#";j19.4 (1.2)";jv,90.4 (2";jx";ja _m - a scroll labelled VISOMOEHOSK";j";j|";j";jy";j";jn";jJ";j";j";j";j";j";j";j#";jћ";j";j,";j";j ";j";j$";j";j(";j";j";j]";j";j,";jܨ";j";jB,";j";j";j";j<";j";jw";jb";j";j1";jٳ";j";j";j͵";j";jP";j";j";jź";j,";j";jC";j#";j^";j";j";j ";jP";j";j";je";j";j(";j";j,";j5";j";j";j";j";j=";jp,";j";j";jk";j";j"";js";jv";j";j";jQ7 _You open the door.";jd";j";je";j@  There is an open door here.";j";j _";j0";jf  There is a stone staircase leading up, spattered with blood here.";jZ";jE5 _";jC";j";j;";j~";j.,";jv";jM _You now have 264 gold pieces (gained 8).";jy3";j ";j|";j,";j=";j";j,";j";j7 _You open the door.";j ";j ";j ";j{ @  There is an open door here.";jS ";j  _";j ";j ";jA ";j| ";jJ ";j ";j ,";j ";j5 ";j ,";j ";j ";j ";j ";j ";j ";jZ ";j ";jH ";j6'   ###  ..  # #.  #.## #.## ....##..######.....@...# ###.....#.#  .##...##  . #.####..##  ##. #.......# ";j' , #.. #######.#  #.# ##'##  #.###..##  #.#### ##.....##You pick up a parchment of Frozen Ramparts and begin reading...  You add the spell Frozen Ramparts to your library.";jX- ]413.8 (23.4)4.8 (24";j1 ";j3 ? _You now have 277 gold pieces (gained 13).#;jH3#;jI#;jzK#;jLM#;jQ#;jS#;jT#;jT#;jcU#;jyW#;jX,#;juY#;j[Z#;j[,#;j[#;jb]#;jW^#;j^#;j~_#;j>`#;jaB#;j*c#;jd,#;j=e#;j>g#;jje  You encounter a hound.#;jo#########......# #.####.# ###.## #.## .h....##..##### #..@......# ###.....#.# .# ##...## . #.####..## ##. #.......# #.. #######.##;j;ph   hound (asleep)  #.# #'## #.# ##...## #.#### ##.....###;jw19.6 (4.8)#;jx520.2 (5.4 _#;jo}#;jn#;j )))))h  You shoot an arrow.  The arrow hits the hound but does no damage.#;jv J.h#;j (....#;j1! 7===1.2 (1.0#;j& #;j*) & _The hound barks!$;jib .  You shoot an arrow. The arrow hits the hound!$;jB))))$;jb9.....$;jhq 32 _You kill the hound!$;jm$;jrpo _Your Ranged Weapons skill increases to level 9!$;j 4$;j$;jH _No target in view!$;jq$;j%$;j#$;jH _No target in view!$;j $;j{ $;j $;j H _No target in view!$;j~ $;j $;j8 $;jG $;jd $;j P _$;j< $;jӈ $;j5 $;jŊ $;jɋ $;j $;jk $;jD $;j( $;j $;jP $;j $;j $;j $;jh $;j $;jǖ $;j $;j $;j $;j $;j: $;jw $;j $;jO ,$;j $;j $;j $;j $;jG $;j $;j ,$;j{ $;j $;j $;jP $;jѥ $;j $;jt $;jũ $;j $;j $;jZ $;jӬ $;j7 $;jg $;j- $;jk $;j $;j $;j $;j* $;j $;jɳ $;jr $;j $;jF $;j $;j $;jM $;j $;j $;j $;jK $;j $;jܼ $;j $;j) $;j; $;j $;j $;j $;ja $;j $;j $;j $;j $;j $;j $;j $;j~ $;j $;j ,$;j $;j $;jP $;j $;j $;j_ $;j $;j $;j $;j $;j_ $;j $;j $;j^ $;j $;j $;j $;jc $;j $;j $;j $;j! $;jf $;j $;j $;jI $;j~ $;j $;j $;jS $;j $;j $;j $;j $;j $;ja $;jI $;j $;j[ $;j $;j $;j $;j $;j] $;j $;j $;jV $;j $;j $;j $;j3 $;jh $;j $;jr $;j $;j $;jf $;j $;j $;j# $;j $;j! ,$;j $;j $;j/ ,$;j $;j $;j $;j $;j $;j5 $;j ,$;j $;j" $;j $;j7 $;j $;j $;j $;j: $;j $;ji $;jv $;j $;jI $;jH $;j ,$;j $;j $;j $;j? $;j? $;j= $;j ,$;j $;jb $;j! ,$;j$ $;j$ $;jC& ,$;j& $;j( $;j* ,$;j+ $;j, $;jg- ,$;j- $;j:1 $;j2 $;j_2 $;j3 $;j5 7 _You open the door.$;jr6 $;j6 $;jr7 $;j= @  There is an open door here.$;jG w _$;jG $;jG $;j*K @  There is an open door here.$;jBL $;jL  _$;jeM $;jN $;jmP B$;jQ $;jNR $;jR $;jS $;j%T $;jU $;j:V $;jV $;jW $;jX $;jY $;jY $;j[ $;j\ $;j7] $;j] $;j+_ $;j` ,$;jNa $;jd $;je $;j2f $;jf $;jh $;ji $;joj $;jj $;j5m $;jn $;jo $;j*p $;j2r $;j3t ,$;ju $;j { $;jQ} $;j} $;j~ $;j $;j; $;j $;j $;j $;jA $;j $;j $;jэ $;j $;j $;j $;j $;j $;j; $;j $;j( $;j $;j4 $;jZ $;j $;j $;jM $;jP $;jܣ $;j? $;j $;j $;j/ ,$;j $;jƬ x _t - 5 scrolls of teleportation (gained 1)$;j $;j߭ $;jE $;j $;j& $;j_ $;j $;j $;j $;j% $;jƵ $;jX $;j # #.# #.# #.# ##...#≈...##. # #.. ... ..# #+##≈...##. # ##. #.###########.######'#. #.##..# #................. #..... #.#####...######.. #ß.ß.ß.#.#####...## #.. #.⌠.⌠..#.#........### #.. #ß.>.ß..............###.. # #@#...#..........#$;j ---71.0 (48.8) #.#####..###...... #........# #...### ########.# #...### #.# #...#.. ### #.# #[⌠.'.ß  ###.##### #.# #...#..  ##~.≈.≈≈≈## #.# #####..  $;jE #### #.~≈≈.~≈≈≈### #.# #...#.. $;j $;jn H---6 (49.4$;jZ $;j* A _Found a staircase to the Ecumenical Temple.%;jUa%;jb%;jdb%;jd%;jf%;jdjB%;j&r.# #.###.###.#.#≈...## .# #.###.# #.# ##...#≈...## .# #.. ... ..# #+##≈...## .# ##. #.###########.######'# .###..###.............. h#%;js.......#.#####...###### .#ß.ß.ß.#.#####...## # .#..⌠.⌠..#.#.### # .#.ß.>.ß.@............###.2.2 (0.6) ##..⌠.⌠..#.#...#.... #.ß.ß.ß.#.#####..###..... #%;jNs%......#........# #... ################.# #...## #  #.# #...#. ###  #.# #[⌠.'%;js' ###.### #.# #...# ##~.≈.≈≈≈## #.# #####%;jUz%;jz+8 (1.2%;jA%;j, _Found an eel talisman.&;j3&;j?&;j3&;j@&;j&;jv&;j &;j &;jC,&;j&;j&;j&;jG&;j&;jB&;j,&;jr&;j&;j`&;j&;jF&;j,&;jl,&;j &;js$X&;jG&&;jo'&;j'&;jn(&;js:  There is an open door here. _&;j@X&;jB&;jkB&;jC&;jC&;jE&;jG,&;jUH&;jS,&;jT&;j U&;j~YB&;jA[&;j]&;j_,&;j`&;jdb&;jc&;j5d&;je&;jg&;jdi,&;jj&;jm7 _You open the door.&;jo&;jUo&;jp&;jbs@  There is an open door here.&;ju&;jv _&;jv&;j~&;jd&;j&;j&;jȂ&;ju&;j&;j&;ja&;jɉ&;j΋&;j&;j&;j&;jt&;j~,&;j&;j &;j,&;jo&;j&;j&;j[&;j&;j&;j&;ju&;j&;j&;j),&;je&;j&;j&;j &;j7&;jt&;j"&;j&;j&;j?&;jb&;j&;jI&;j&;j&;j"X&;jE$&;j%&;jC&&;j''&;jB,&;j-,&;j.&;j0&;j2&;j2&;jT4&;j_5&;j6,&;j7&;j9&;j;,&;j<&;j>&;jy@,&;jA&;jD7 _You open the door.&;jkGI&;j J@  There is an open door here.&;j\K&;jK _&;jL&;jgO&;jP&;j&;jD'&;jN;_&;j@&;j}B,&;jC&;j=I&;jJ&;jdK&;jL&;j9SB&;jET&;j$X&;jLY&;jY&;jdZ&;j^&;j`&;jR`&;ja&;je&;jf&;jf&;jg&;j l&;jm,&;jn&;jr&;js&;ju&;jy&;joz&;jz&;j|&;j&;j,&;j&;j҄&;j$,&;jĆ&;j&;jE,&;j&;j֏&;je&;j&;jM&;j#&;j.B&;j&;j,&;jg&;jL&;jB&;j&;j-&;j&;j&;j&;jZ,&;j&;j&;j,&;jx&;jp&;j&;j&;j&;j&;jm,&;jT&;j&;j,&;jT&;j$  Things that are here:&;j-e  a +0 short sword; a +0 ring mail&;jT&;j _&;jR&;j&;j&;j&;j&;jb &;j  &;jN &;j &;jU &;j ,&;jA &;jj &;j &;j/ &;j &;j` &;jD) &;j* ,&;j]+ &;j. &;j. &;j/ &;j 0 &;j2 &;jZ4 ,&;j$5 &;jA: X&;jf; &;jL= ,&;jV> &;j@ &;jJA &;jA &;jOB &;jC &;j4E &;jE &;jE &;jG &;jH ,&;jI &;jJ &;jK &;jK &;jIL &;jM &;jN ,&;jrO &;jP &;j2Q &;jQ &;jQ &;jR &;jUT &;jT &;j#U &;j V &;jdW &;jW &;j X &;jY &;jY &;j &;j &;ji &;j &;jE &;j &;j &;j &;j ,&;j' &;j R  There is an empty arch of ancient stone here.&;jژ &;jV  _&;j &;j &;j ,&;j &;j:  #.###.# #.#####.# #........ #.###.####.### ######... #.........##_## #≈≈≈≈~~ #.....##### ..## ####...  ##.~~..# ..ß #....#  ###......# .. ###.##  #....~...## ###.# ###.#  #.##...~..###.#∩## ##.#.#  #.###.......∩.@..# ####....##588.0 (115.2)  #.# #.#.....#.#∩## +  #.# #...#.#.###.# ####....##  #.#####.#.#.# .. ##.###  #.........#.# ..ß #  ##..........# ..## #.########.####&;j [37m _## #.# #.# ### #.######.##### #.# #.#68&;jE _ _Found a stormy altar of Qazlal and a basalt altar of Yredelemnul.(;j(;jm3(;j(;j"(;j,(;jR  There is an empty arch of ancient stone here.(;j\ (;j  _(;j (;jB(;j(;j(;j<(;j(;jB(;jz(;jR(;j(;j,(;j(;jR  There is an empty arch of ancient stone here.(;j=(;j _(;j(;j (;j!(;j!(;j"(;jZ%R  There is an empty arch of ancient stone here.(;j'(;j' _(;j ((;jd)(;jS*(;j*(;j+(;j0X(;j2(;j4,(;j4(;j@R  There is an empty arch of ancient stone here.(;j@B(;jB _(;jC(;j}E(;jF,(;j=G(;jI(;jI(;jJJ(;jJ(;j+NR  There is an empty arch of ancient stone here.(;jYO(;jO _(;jP(;jYR(;jS,(;jT(;jtV(;jeW(;jW(;jjX(;j[(;j9],(;jk`(;j^a(;j7c(;jtc(;jd(;jg(;j!i(;jsi(;juj(;jm(;jon(;jn(;jo(;jGq(;jr,(;js(;ju(;j w(;jBw(;jw(;jy(;j{(;j|(;j|(;j ~(;j3(;ju(;j(;j'(;j<(;j}(;jM(;j(;jX(;j(;j(;j/(;jZ,(;j(;j+(;j/(;j~(;jO(;j(;j(;j4(;j(;j(;j(;j(;j4(;j(;j,(;jߔ(;j>(;j!,(;j֗(;j(;jߙB(;j(;j>(;j(;j1(;jN(;j(;jO(;j(;jޡ(;jy(;j(;j&(;j5(;jA(;js(;j(;j (;j(;j_(;j(;j (;j(;j(;jI(;j(;j(;j/,(;j(;j(;j6(;j(;jܴ(;j(;j(;jF(;j1(;j,(;j(;jiThere is an empty arch of ancient stone here. _You open the door.(;j3(;j+(;j@  There is an open door here.(;j(;jK _(;j(;j|(;jI(;j(;j"(;j(;j,(;j(;j(;jq,(;j(;j(;jT(;jz(;j(;j(;j(;j(;jq(;j+(;jS,(;j(;j8(;j,(;j(;j}(;jP(;j(;j(;j(;je(;j(;j(;j(;j(;jM(;j(;j(;j2  You enter the shallow water.Water (;j(;j!N _Moving in this stuff is going to be slow.(;j>(;jM(;j(;j3(;j(;j(;jz(;j(;j2(;j(;j,(;j8(;jt(;j(;j(;jE(;j(;jS(;jv(;j(;jR(;j^(;j(;j$(;j (;jm,(;j(;j(;jz(;j(;j%(;j~#(;j#(;j($(;j%(;jK+(;j+(;j+(;j>,(;j0(;j#1(;jG1(;j1(;j6B(;j.7(;j?(;j?B  You enter the shallow water.Water (;jB(;jiNN _Moving in this stuff is going to be slow.(;jO(;jP((;jP(;jZ(;j\(;j%](;ju](;jtf(;jNg(;jg(;jh(;jp(;jr(;jsr(;j&s(;jz(;jH{(;j{(;j&|(;j(;j,(;j6(;j0(;j((;jf(;j(;jb(;j(;j;(;jݕ(;j(;j(;jE(;j؞(;j(;j(;j+(;jب(;j^(;j,(;j(;j(;j:,(;j(;j'(;j,(;j(;jK(;j,(;j$(;j:,(;j,(;jH(;j (;j_(;j (;j(;jH(;j(;j(;jk(;j,(;j%(;j(;j(;j(;j,(;j0(;jF(;j(;j(;j(;j(;j(;j(;j-(;j,(;jJ(;j(;jI,(;j(;j(;j,(;j(;jj(;j`(;j(;j(;j(;j(;jA (;j (;jD&(;jB'(;j'(;j'(;j,(;j-(;j-(;j.(;j2(;j3(;j4(;j64(;j+9(;j=:(;j:(;j';(;j,@(;jA(;jA(;jB(;jF(;jH(;jH(;j2J(;jO(;jQ,(;jqR(;jV(;jY(;jFY(;j_Z(;j^(;j`,(;jb(;jEf(;j1h,(;ji(;jm(;jo(;j+p(;jgq(;ju(;jw,(;j y(;jN}(;jQ(;j(;j؀(;j(;jl(;j(;j(;jҋ(;j(;jb(;j(;jK(;j`,(;j((;jn(;j(;jO(;j\(;jL(;j/,(;j0(;jN(;jg(;jʧ(;jw(;j۫(;j6(;j(;j(;j;(;j,(;j(;j@  There is an open door here.(;j(;j _(;jd(;j(;j(;j(;jV(;j(;jN(;j(;j(;j (;j,(;j(;jD(;j(;j(;j(;j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  (;j(;j _(;j(;j(;jK(;j(;j9(;j(;j,(;j(;j;(;j (;j>(;j(;j"(;j~(;j(;j(;j(;j(;j(;j(;jZ(;j,(;j(;jv(;j(;j(;j(;j(;j,(;j,(;j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water.(;j?Water (;j(;j7G #.#.##.~~.≈~.....# ##. ## #......##~≈~~...###.# ##. .## ##.#)####.~~.≈......###..... ..####....# #.~~.~......##... ..'.....### ##~~~~.......'...... ..####.## ##≈~~≈≈.....###...... .## ### ##≈≈≈≈≈≈.....# ##..... ## #≈#≈≈≈≈≈...#.### ##.... # ###≈≈≈≈≈≈@.~##.# ##...670.6 (82.0) (;j9#### #.#######......# ##+# ...# #.# ###.#### #. ##.# #.# #.# #.##.# #.# #####.##### #####.# ##.# #.# #.........# #......  ##.# #.# #.###.###.# #.#....  ##.#####.# #.# #.###.####.##...  .........# #.# #...........##..   You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.(;j:(;jA(;jD _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places(;jy(;j(;j (;jg0......'.......0.0)(;j 5(;j6(;j9_ _Partly explored, can't reach some places.*;j *;ja 3*;j *;jC *;j  _*;j *;j *;jV *;j *;j; *;j *;jC *;j| *;j! *;j" *;j $ ,*;j$ *;j& *;j( ,*;j * *;j+ *;j/- ,*;j. *;j/ *;jm1 *;j1 *;j2 *;j3 *;j5 *;j5 *;j6 *;j7 *;j 9 *;j=9 *;j : *;j0; *;jo< *;j< *;j}= *;j> *;j? *;j@ *;j@ *;jA *;jC ,*;jC *;jD *;jE *;jE *;jcF *;jUG *;jH *;jYH *;jH *;jO 0 ### #.# #[⌠.' ###.##### #.# #...# ##~.≈.≈≈≈## #.# ##### ##### #.~≈≈.~≈≈≈### ####.###...#*;jO ..# #.~~≈~~≈≈≈≈≈# #......#.<))[ ###.# #~~≈~~≈≈≈≈### ####.###...#  #.# #.~~≈~###### ##...#######.###.~≈~~~# #.# #.....#...# .....##.≈~~~.###@# ##...##.⌠.'9.6 (9*;j?P ..##.~~~~~...)# ##.###...#. ##...##.~.~~..#### #.# #...#..#..~~~..# #.# #...# ##.#....≈~~...##### ##'###.##*;jP _#.##.~~.≈~.....# ##......# .....##~≈~~...###.# ##....÷### .#)####.~~.≈......###.......## ## #.~~.~......####*;jHQ *;jtV *;j X ,;j@3,;j,;jޙ,;jr,;jڛ,;j,;j,;j,,;j,;jo,;j8,;j,;j,;j,;j,;j׶,;j۷,;jt,;j ,;jW,;j,;j;,;jt,;j,;j,;j,;j,;j,;j,;j,;j,;j1,;j,;j,;j ,,;j,;j,;j7,;j,;j',;j,;j,,;j,;j,;j,;j,;j,;jL,;j,;jJ,;jK,;j@  There is an open door here.,;j ,;jQ  _,;j} ,;j,;j,;j],;j,;j,;j4,;j},;j,;j},;j,;j ,;j ,;j$,;j%,,;j&,;j+@  There is an open door here.,;j-,;jQ. _,;j_/,;j 3,;j4,;jn4,;j^5,;j8,;j.:,;j~:,;jY;,;j->,;jw?,;j?,;j@,;jD,;jE,;jF,;jF,;jI,;j;K,;jK,;jaL,;jO,;jP,;jP,;jZ,;j^,;j;b,,;jpc,;jf,;jh,;jwh,;ji,;j"l,;jn,,;j_o,;jq,;js,;jCt,;jxu,;jvw,;jUy,;jy,;jz,;j|,;j,,;jN,;jǂ,;j,;j,;j,;j1,;jˉ,;j,;j ,;j,;j{,;jێ,;j,;j,,;j6,;j,;j,;j/,;j,;j,;j,;j|,;jї,;j,;j`,;j,;j,;j,,;jŜ,;j,,;j,;j,;j:,;j,;j:,;j,;j,,;jy,;jĨ,;j,;j[,;j,;j(,;jR,,;j,;jZ,;j,,;jC,;j,;j@,;j,;j,;jM#.# #.###.###.# ##....#≈#.# #.###.###.# ##...#≈#.# #.........# ##'##≈  #.# ##.##.###########.####  #.# #..##..###......  #h# #........#.#####...### #.# #..ß.ß.ß.#.#####...## #.# #...⌠.⌠..#.#........##,;j #..ß.@.ß.............706.6 (27.0)## #...⌠.⌠..#.#...#..... # #.# ##.ß.ß.ß.#.#####..###.#.# #%......#........# #. ....# ################.# #.####.# #. ### #.# #[ ###.##### #.# #. ,;j5y##~.≈.≈≈≈## #.# ,;j,;j,;jAi _There is a staircase to the Ecumenical Temple here.-;j-;je-;jD-;j]-;j 87.6 (1.0) _-;j\ -;j.Temple-;j!I #########  ##ß._._._##  ##.........##  ##_........._##  #...≈≈...≈≈...#  #_..≈≈≈.≈≈≈.._#  #....≈...≈....#  #_.....@.....ß#  #....≈...≈....#  #_..≈≈≈.≈≈≈.._#  #...≈≈...≈≈...# ##_........._## ##.........####ß._._._## ######### -;jM-9.1 (2.5-;jTp___-;jPV[ _You climb downwards. Welcome to the Ecumenical Temple! Found fifteen altars.-;jDXd _There is a staircase back to the Dungeon here..;j 4.;j& .;jW' 1;jj1;j1;j1;ji1;jP41;jQV1;jV1;j[ 1;j: 1;jS 1;ja 1;j 1;jې 1;jp 1;j4 3;j23;j͑3;j53;j|3;j510.1 (1.0 _3;j____3;j.Dungeon:53;j#.# #.###.###.# ##....#≈.#.# #.###.###.# ##...#≈.#.# #.........# ##'##≈.#.# ##.##.###########.#####.# #..##..###............#h# #........#.#####...####.# #..ß.ß.ß.#.#####...## ####.# #...⌠.⌠..#.#........## .....# #..ß.@.ß.............. ###.## #...⌠.⌠..#.#...#...... # #.# ##.ß.ß.ß.#.#####..###. ###.# #3;j90%......#........# #. ....# ################.# #. ######.# #.  ### #.# #[ ###.##### #.# #. ##~.≈.≈≈≈###.# ## 3;ja-1.6 (2.53;j#T _You climb upwards. Welcome back to the Dungeon!3;j&i _There is a staircase to the Ecumenical Temple here.4;j:34;j΢4;j(0.04;j4;j4;j_ _Partly explored, can't reach some places.5;j 5;j 35;jQ% 5;j& 5;j+ : _5;j, R  There is a fountain of clear blue water here.5;j;. 5;j.  _5;j/ 5;j"6 5;j8 5;j8 5;j9 5;jB; 5;j== ,5;j> 5;jK_  #.# ##.##.###########.# #.# #..##..###........ #h# #........#.#####.. # #.# #..ß.ß.ß.#.#####... #######.# #...⌠.⌠..#.# ........# #..ß.>.ß........... ...###.## #...⌠.⌠..#.#...#... #.# ##.ß.ß.ß.#.#####.. ######.# #@......##4.0 (2.4 .......# ################.# #########.# ### #.# ###.##### #.# ##~.≈.≈≈≈## 5;j6` | #.########## #.~≈≈.~≈≈≈### ####.##.......# #.~~≈~~≈≈≈≈≈# #.... ####.#####.# #~~≈~~≈≈≈≈### ####.5;j` 5;j(k 5;jm S _You see here an eel talisman.8;jG38;jH8;j_X8;jY8;j^: _8;ja8;j0c8;jc8;jd8;jj8;jl,8;jm8;j>t8;j}X8;j;,8;jX8;j8;jd,8;j8;j8;j8;ja8;j"8;j8;j,8;j8;je8;jg,8;jР8;j8;j,8;jܨ8;j8;jϮ,8;j8;jҴ8;j8;jص8;j28;jM8;j<8;j8;j8;j8;j,8;jx8;j8;j8;j$8;jf8;j8;j 8;jg8;j8;j:8;j8;j8;j8;j 8;jX8;j8;j88;j8;j8;jS8;j8;j8;j8;j,8;j 8;j98;j8;j8;j8;j8;j8;j8;j8;j8;j*8;j8;j8;jn8;j8;j 8;j=8;j=8;jc8;jr,8;j 8;j ,8;j% 8;j8;j38;jq8;j8;jQ8;jS8;j8;j8;jL8;j8;j^,8;j8;j  You encounter an orc wizard. It is wielding a +0 dagger.8;j' .#.#ß...ß### #.# #.###.## ...##...## #.# #.###.### ######_# #.# #.....### #.# ##.##.###  #.# #..##..#####.## #.# #.. ###.##...## #.# #..ß.ß.ß.#....o#######.# #...⌠.⌠.. #...##..........@.# #..ß.>.ß.......###.## #...⌠.⌠.. #8;j5)H...###.#.#### #.###.ß.ß.ß. ###.# #.#.######.# #%...... ###.# #.#........# ####### )...# #.##########  o   orc wizard (wandering) ##### #.#### .## #.####.##### ..### #.###~.≈.≈≈≈#8;jB+7.31.4 (17.4)8;j1Yo8;j2.2.0 (18.08;j78;j=7 _The orc wizard leaves your sight.9;j9;j9;jL'9;jl)H _No target in view!:;jH4:;j:;j:H _No target in view!:;j:;j:;jk:;jH _No target in view!:;jx:;jx:;j~:;jQH _No target in view!:;jv.#.#ß...ß### #.# #.###..##...## #.# #.###. .######_## #.# # .# #### #.# ##.##. :;j .##### #.# #.# #..##...###.## #.# #. .###.##...## #.# #..ß.ß.ß .###.#.....#.# #...⌠.⌠ .#...##..o.# #..ß.>.ß...###.## #...⌠.⌠ ##...###.#.#### #.# ##.ß.ß.ß  ###.# #.#.######.# #%#.# #.#........# :;j.)...# #.####o   orc wizard (wandering) .##### #.# ###.## #.#:;j ###.####.### #.# ##~.≈.≈≈≈:;j`.:;jXZo:;j2/6 (0.6):;j:7_:;j8 _The orc wizard leaves your sight. _No target in view! _The orc wizard leaves your sight.;;j4;;j9;;j _No target in view! _The orc wizard leaves your sight. _No target in view!;;jr#;;j $;;j);;j+H _No target in view!;;ju.#.#ß...ß### #.# #.###..##...## #.# #.###. #.######_## #.# # #.# #### #.# ##.##. #.##### #.# #.# #..##...###.## #.# # #.###.##...## #.# #..ß.ß. #.###.#.....#.# #...⌠.⌠ #.#...##.# #..ß.>. #.o.....###.## #...⌠.⌠#...###.#.#### #.# ##.ß.ß. ###.# #.#.######.# #%#.# #.#;;jl..# .)...# #.###o   orc wizard (wandering) #.##### #.# ###.## #.# ###.###.### #.# ##~.≈.;;j ;;j/3.2 _;;j{;;j;;j) .#.#ß...ß### #.# #.###..##...## #.# #.###. ##.######_## #.# #  #.# #### #.# ##.##. ##.##### #.# #.# #..##.###.## #.# # ##.###.##...## #.# #..ß.ß  #.###.#.....#.# #...⌠.  #.#...##.# #..ß.>  #.o.....###.## #...⌠.  ###...###.#.#### #.# ##.ß.ß ###.# #.#.######.# #%#.# #.#.# .)...# #.;;j+ ;# ##.##### #.# ### #...## #.# ###..### #.# ##~.≈.;;je, 2o.;;j!3 ;;j3 &8;;j9 8_;;j; ;;j%@))))))))));;j! o.  You shoot an arrow. The arrow barely misses the orc wizard.;;j^g......o;;jM7===4.7 (0.9;;jd_ _The orc wizard shouts!<;j , ))))) You shoot an arrow. The arrow hits the orc wizard!<;j@.o<;j;"....<;j-5.7 (1.0<;j/<;jZb _The orc wizard is heavily wounded.<;j[ )You shoot an arrow. The arrow hits the orc wizard!<;jlaV))))<;j....<;j .66<;j<;jN _You kill the orc wizard!<;jO 4<;jf <;jH _No target in view!<;j4<;j<;jH _No target in view!<;j*1 4<;j48 <;js9 H _No target in view!=;j 3=;j =;j =;j =;j P _=;j =;j =;j =;j =;j =;jl =;ju =;j0 =;j =;j, =;j =;j^ =;j ,=;jo =;j =;j! =;jp! =;j" =;j$ =;j' ,=;j_( =;j+ =;j+- =;j- =;j. =;j1 =;j2 =;j:3 =;j4 =;j6 =;j.8 =;jw8 =;j9 =;j; =;jQ= =;j= =;j> =;j@ =;j B =;jgB =;jNC =;jE =;jyF =;jF =;jQ =;jT =;j_W =;jW =;jY =;j\ $  Things that are here:=;j^ e  a +0 ring mail; a +0 short sword=;j` =;jWa  _=;jb =;jd =;jf =;j g =;jh =;jk $  Things that are here:=;jJn _  a +0 mace; an orc skeleton=;j=p =;jp  _=;j_s =;j  #.....)...# #.##########  #####.##### #.# ##...## #.#  ###.....### #.##  #.........# #.# ######### #  #...).....# #[# #.......# #  #.........###.######.#####.# # #.#......#...).......# #.# # #.#....##.#..@..##########.###---46.9 (10.2)  #.#....##.##...## #......## #.#.##.##.###.## #.###..##.#.##.##.# #.# #)##...##  #...=;jG Y......# #.# #.##.#..  ###.#########'## #.##.#... #.# ##...## #.##.#.##  ####.# ##.....## #..... ###~...## ##.....[.## ##.#)####---=;jφ =;j} y _There is a stone staircase leading down, spattered with blood here.>;j>;jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)>;j1e - a ring of magical power?;j9s Evocable Items:  Wands /  e - a wand of charming (4)?;j5 Scroll Scrolls?s - 3 scrolls of butterflies  t - 5 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  V - a scroll of vulnerability  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIGi - a scroll of identify  c - a scroll labelled GITAAL WOAT  m - a scroll labelled VISOMOEHOSKA;j<i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ A;jR“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.A;j0' FIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GITAAL WOAT  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - a scroll labelled VISOMOEHOSK  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG Potions (select first with !)  d - 2 fizzy cyan potions  f - 2 fuming orange potions  j - 2 bubbling emerald potions A;j$(  k - a murky amethyst potion  l - 2 orange potions  n - a fuming sapphire potion  p - a coppery potion  q - 3 murky yellow potions [?] describe selectedC;jW #.....)...# #.##########TrapHz the Skirmisher#####.##### #.#Spriggan##...## #.#Health: 42/42 ========================###.....### #.## Magic: 9/9========================#.........# #.# ######### # AC: 2Str: 7#...).....# #[# #.......# # EV: 18Int: 10#.........###.######.#####.# # SH: 0Dex: 21#.#......#...).......# #.# # XL:  8 Next: 26% Place: Dungeon:5#.#....##.#C;jiYn..@..##########.### Noise: ---------  Time: 3746.9 (0.0)#.#....##.##...## #......## a) +0 shortbow#.#.##.##.###.## #.###..## Fire: a) +0 shortbow#.#.##.##.# #.##)##...###.........# #.##.##.#..####.#########'## #.##.#... #.# ##...## #.##.#.## ####.# ##.....## #......##  ###~...## ##.....[.## ##.#)####  _No target in view!  Things that are here: _a +0 ring mail; a +0 short sword  Things that are here: _a +0 mace; an orc skeleton _There is a stone staircase leading down, spattered with blood here.C;jZC;jbC;jHl #.....)...# #.##########TrapHz the Skirmisher#####.##### #.#Spriggan##...## #.#Health: 42/42 ========================###.....### #.## Magic: 9/9========================#.........# #.# ######### # AC: 2Str: 7#...).....# #[# #.......# # EV: 18Int: 10#.........###.######.#####.# # SH: 0Dex: 21#.#......#...).......# #.# # XL:  8 Next: 26% Place: Dungeon:5#.#....##.#;jonm..@..##########.### Noise: ---------  Time: 3746.9 (0.0)#.#....##.##...## #......## a) +0 shortbow#.#.##.##.###.## #.###..## Fire: a) +0 shortbow#.#.##.##.# #.##)##...###.........# #.##.##.#..####.#########'## #.##.#... #.# ##...## #.##.#.## ####.# ##.....## #......##  ###~...## ##.....[.## ##.#)#### Things that are here: _a +0 ring mail; a +0 short sword  Things that are here: _a +0 mace; an orc skeleton _There is a stone staircase leading down, spattered with blood here.  As you read the scroll of identify, it crumbles to dust.C;jZwC;j x+7.9 (1C;j~C;j _a +0 ring mail; a +0 short sword  Things that are here: _a +0 mace; an orc skeleton _There is a stone staircase leading down, spattered with blood here.  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weaponD;jc D;jd D;j_l D;jt D;jYy &8D;jS{ D;j &6D;j G #..# #..# #..# #  D;j #..#.#  ...#.#  #####....  #......##    #..#.?#  #.. .....  #.. #...... D;jb #.. .#.... ### ##.... ... .. D;j D;jk .50.4 (2.5D;j\ D;j F _You climb downwards.  Found a scroll of identify.D;j; a _There is a stone staircase leading up here.E;jЮE;jE;j#E;jE;jE;jUP _E;j,E;jE;j*#..## #..# #.#..# #.#..#.# ...#.# #####.... #......## <..# #..#.@# #............#..##........E;j#.. ..### ###.. ....#####E;j-1.6 (1.2E;j+2.6 (2E;jE;j . _i - a scroll of identifyF;jk3F;j6Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets F;jW7Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical powerF;jc Evocable Items:  Wands /  e - a wand of charming (4)F;j+ Scroll Scrolls?s - 3 scrolls of butterflies  t - 5 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  V - a scroll of vulnerability  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIGi - a scroll of identify  W - a scroll of brand weapon  m - a scroll labelled VISOMOEHOSKG;j=NDi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ G;jNJ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.H;jϑIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - a scroll labelled VISOMOEHOSK  v - a scroll labelled BUTHONNOTACO  y - a scroll labelled DAH RENOHUSIG Potions (select first with !)  d - 2 fizzy cyan potions  f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - 2 orange potions  n - a fuming sapphire potion  p - a coppery potion  q - 3 murky yellow potions [?] describe selectedI;j I;j #..#TrapHz the Skirmisher# #..#Spriggan#.#..# #Health: 42/42 ========================.#..#.#Magic: 9/9========================...#.#AC: 2Str: 7#####....EV: 18Int: 10#......##SH: 0I;j Dex: 21#..<..#XL:  8 Next: 26% Place: Dungeon:6#..#.@#Noise: ---------  Time: 3752.6 (0.0)#............a) +0 shortbow#..##........Fire: a) +0 shortbow#.. ..#......### ###.................#####As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - a scroll of identifyI;jt I;j I;jj 5#..#TrapHz the Skirmisher# #..#Spriggan#.#..# #Health: 42/42 ========================.#..#.#Magic: 9/9========================...#.#AC: 2Str: 7#####....EV: 18Int: 10#......##SH: 0Dex: 21I;j۸ #..<..#XL:  8 Next: 26% Place: Dungeon:6#..#.@#Noise: ---------  Time: 3752.6 (0.0)#............a) +0 shortbow#..##........Fire: a) +0 shortbow#.. ..#......### ###......I;ji 5...........##### _c -> W - a scroll of brand weapon _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.I;j I;jc +3.6 (1I;j I;j , _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _v -> T - a scroll of tormentK;j!0K;j0K;j1K;j3K;jA5K;j9BK;j:K;j:K;j;K;j=K;j@,K;jAK;jCK;jD,K;jEK;jFK;jK,K;jLK;jOK;jXPK;jPK;jQK;j8SK;j{WK;jWK;jNXK;jYK;j\K;j]K;j]K;j^K;j&`K;jZ`K;j`K;jbK;j~eK;jeK;jfK;j8gK;j$hK;jdhK;jhK;j8jK;jApk #####.... #......## #.#..<..######## #(#..#..#......# #.#............# #.#..##........# K;jp#.#.....#......# #.#######......# #.@............#60.2 (6.6 #########......# K;j,qY######## K;jJyK;jy+8 (7.2K;j#}K;j?- _Found 5 poisoned darts.K;j K;j K;j7 K;j K;j K;ji BK;j2 K;jm K;j K;jf K;j' ,K;j K;j K;j K;j K;j K;j7 K;j K;j K;j K;jM C  You see here 5 poisoned darts.K;j% K;j  _K;j K;jx K;j ,K;j K;j K;j ,K;jp K;j! K;j# ,K;j$ K;j( K;j#, ,K;j- K;j/ K;j1 ,K;j3 K;jJ5 K;j7 K;jV7 K;j8 K;j: K;j*? ,K;jn@ K;jB K;jfD K;jD K;jE K;jG K;jJ K;j K K;jL K;jN K;jQ K;jQ K;jR K;j\T K;jU K;jU K;jV K;j1a  #### #.#..# #.#@.# #.#..# #.#..# #.#..##.#..# ##.#..#.##....#.######....##......###K;j| 71.0 (10.2)2.0 (11 _c - a scroll labelled FOIRHURANGL;jѬL;jnL;jL;jL;jiL;jڴL;jXL;jL;jL;j,L;j6L;jL;jzL;jL;jL;jL;jOL;jL;jL;j#L;jL;j4L;j&L;jL;jKL;jL;jhL;j8L;jL;jL;j2L;j/L;jIL;jL;jVL;jL;jAL;jL;jL;jOL;jRL;jL;jgL;jL;jL;jL;j?L;jAL;jL;j",L;jL;jL;jL;j'L;jYL;jL;j.L;jL;jL;jL;j,L;jL;jL;j+L;jL;jL;j1##..##.[.#.  #.#### #.@..#82.2 (10 ####.##.#..#.##.#..#.##.#..#.##.#..#.##.#..#.# #.#..#.# #.#..#.L;j,#L;jL;jZ,8 (10.8L;jEL;j L _Found a pair of boots.M;jM;j[M;j0M;jwM;jeM;jrBM;jM;jmM;j<M;jM;jM;jM;jM;jM;jM;jFM;jM;jM;je.... . ###. %##.###.#...#.####.#.# #.[.@.# 5.2 (2.4)#.#.###  #.#### #.... ####..#..#..#.M;j!.#.M;jM;j +8 (3.0M;jM;j- _Found a quill talisman.M;j6 M;jw7 M;j8 M;j; M;j4@ M;jD BM;jK q .. .. . ## #. %# #.###.# ...#.# ###.#.# #.@...#6.4 (0.6 #.#.### #.#.####<#....#.####.# #.#..#.# M;jL #.#..#.# #.#..#.#  #.#..#.#M;jR M;jR -7.0 (1.2M;jyW M;jW^ 2 _Found a stone staircase leading up.M;j9a v _You see here a +0 pair of boots.N;jN;j2N;jSN;jԑN;jN;jRP _N;jaN;jN;jN;jjN;j^N;jN;jƢN;jN;j,N;jN;jN;jN;jN;j}N;jN;jN;j@N;jN;j_N;jN;j0N;jLN;jN;jN;j\N;jjN;jN;jN;jTN;j N;jvN;jN;jeN;jN;jdN;jN;jN;jN;jN;jXN;jm####### #.....###### #####........@.# 94.2 (7..........####.# ####.....####.# ####....%#.##.###.#.>#...#.######.#.##.[...##.#.##N;j"#N;jXN;j+8 (7.8N;jHN;j/ ; _Found a stone staircase leading down.N;jRFN;jFN;jGN;jkJN;jMN;jNN;jTBN;jTN;jdUN;jWN;jOZf  You encounter an adder.N;ja########.....###########..........#..........####.#####.....####.#  ####....%#@#  #.###.#.>....S. #...#.###...... ###.#.# ......#.[...# .....#.#.### .....S   adder (asleep)#.#.#### ....#<#.....#.####.N;jk-6.0 (1.2N;jm+6 (1.8N;jrN;jiu; _Found a stone staircase leading down.O;j> >You shoot an arrow. The arrow hits the adder!O;jnCE)))))O;j?>....O;j?7===7.5 (0.9O;j:O;jI _You kill the adder!O;j 4O;j O;j H _No target in view!O;j H O;jH O;jN O;jQ H _No target in view!O;j O;j O;j O;ja H _No target in view!O;jL O;jSM O;jNR O;jU H _No target in view!O;j O;j O;j O;j H _No target in view!O;j U O;jU O;jZ O;jn^ C _No target in view!O;j O;j O;jO;j7 O;j f4O;jkO;jnO;jO;jO;jO;jO;jO;j"P _O;j&O;j'O;j>(O;j,Q _ There is a stone staircase leading down here.O;jW/O;jK0 _O;jT2O;j4O;j8O;j8O;jf:O;jJ>O;jBP;jmP;jP;jvP;j:P;jP;jP;j P;j########.....###### ##..........############ .......####.#........... ##.....####.#...........  ####....%#.#........... #.###.#.>....>......#...#.###...@.......---801.1 (3.6###.#.# #..........#.[...# #.....P;j#.#.### #.....#.#.#####......#<#....##......#.####.##.......#.#..#.#########..._#.#..#.#P;jr)P;j*G---7 (4.2P;jt1P;j^4? _Found a sparkling altar of Nemelex Xobeh.P;jyP;jP;j$P;jݰH _No target in view!P;j 3P;j P;j P;j P;jg P _P;j, P;j{ P;jÝ P;j P;j P;j˥ P;jB P;j P;jZ  You encounter a gnoll. It is wielding a +0 spear.P;j #### ...###### #### ..P;j޶ ####....####.#....# ...####.#....P #....%#.#....P P;jO #.###.#.>....>........PP P;jX O#...#.###....P P;j E###.#.# #....PP #.[...# #....j #.#.### #....P P;j͸ #.#.#####.... #<#....##....#.#P;j j   gnoll (polearm, asleep) #.####.##..... P;j l#.#..#.#########..._ P;j@ P;j -3.5 (1.8P;j 44.1 (2.4 _P;j P;j Q;jxTN #### Q;j U###########.... ............#.. ..............P %#.#..............P >....>........PP .......@.....P.  #.............PP  #..............j  #..............P ............... #<............#.# ............... Q;j\UA#######..._... Q;j #### ###########.... ............#.. ..............P %#.#..............P >....>........PP .......@.....P.  #.............PP  #..............j  #..............P...............<............#.# ...............#######..._...Q;j4Q;jC#Q;j$\ _A gnoll is nearby!Q;jH ))))))j  )You shoot an arrow. The arrow hits the gnoll.Q;jt4j.Q;j/.....Q;j7===5.0 (0.9Q;j)Q;j` _The gnoll is moderately wounded.Q;j ))))))You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the plant! The plant begins to die.Q;jQ59j.Q;jNA)......Q;jB&9R;jpR;j 3 _The plant is lightly damaged.R;j-C)))))))R;jj. jYou shoot an arrow. The arrow barely misses the gnoll.......j 2 gnolls (polearms, 1 wandering)6.9 (1.0R;j`s _You encounter a gnoll. It is wielding a +0 halberd.R;j )You shoot an arrow. The arrow hits the gnoll!R;j )))j   gnoll (polearm,R;j'u j.  You kill the gnoll!R;j)yx jThe gnoll shouts! You hear a shout!R;j4...j 2 gnolls (polearms, 1 wandering)R;jO587.8 (0.9R;jER;jq _You encounter a gnoll. It is wielding a +0 spear.R;j( ))))))You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the plant!R;jAT .  The plant is lightly damaged.R;jC2j.R;jtF jA nearby plant withers and dies.R;jG.R;jR....j   gnoll sergeantj   gnoll (polearm)R;jWS-8.8 (1.0R;j[]R;jp )))) _You encounter a gnoll sergeant. It is wielding a +0 rapier.You shoot an arrow. The arrow hits the gnoll.R;j9j.R;j/j.R;j3....R;j-9.7 (0.9R;j R;j` _The gnoll is moderately wounded.R;j* )You shoot an arrow. The arrow hits the gnoll!R;j1J)))R;j/j.R;j"-...R;j6910.7 (1.0R;jyR;j\ )))) _You kill the gnoll!You shoot an arrow. The arrow hits the gnoll sergeant!R;j:_1jR;j_.j.R;jn....j   gnoll (polearm, wandering)1R;jKuR;jM@ ))) R;j߂_The gnoll sergeant is moderately wounded.You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.R;jM.jR;j 7j.R;jc'....R;j<-2.6 (0.9R;j5R;j "i _The gnoll sergeant is moderately wounded.R;j; ))You shoot an arrow. The arrow hits the gnoll sergeant.R;jj..jR;j'.R;j(3.5R;jR;j ) _The gnoll sergeant is heavily wounded.You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.R;j{ j.  The gnoll sergeant is heavily wounded.Something hits the plant. The plant begins to die.R;j`|"jR;j|.R;j'.R;j͍(4.4R;jӗR;jU _The plant is splashed with acid.  You shoot an arrow. The arrow hits the gnoll sergeant.R;j"; jj)The gnoll sergeant is heavily wounded.R;j;(5.3R;jDR;j~U ) _The gnoll shouts!  You shoot an arrow. The arrow hits the gnoll sergeant!R;j[j   gnoll (polearm)R;j9j.R;j'R;jP1356.2R;jR;jR _You kill the gnoll sergeant!R;j ))))) You shoot an arrow. The arrow hits the gnoll.R;jFj.R;jҢ/....R;jd(7.1R;j?R;j ) _The gnoll is heavily wounded.You shoot an arrow. The arrow hits the gnoll!R;jL))))R;jJ h .  You kill the gnoll!R;jW .....R;j:Z 568.1 (1.0R;jc R;jp l _A nearby plant withers and dies.R;jq R;j@z R;j[ ^ _No target in view!R;j R;j R;j ^ _No target in view!R;jt R;j9 R;j4 ^ _No target in view!R;j R;jɸ R;j H _No target in view!R;j R;j R;j R;j1 ^ _No target in view!R;j R;j R;j K _No target in view!R;j R;jR R;j R;jG R;j_H R;jQ R;j@T R;j R;j< R;j R;jG R;jn R;jY R;j R;jW R;j? R;jҎ R;jS R;jӚ R;j R;jl R;j R;j R;jim R;jn R;ju R;jx R;jk R;j R;j0 R;j- R;jn R;jo R;jx R;j,{ R;jR;j/R;jR;j*R;j4R;j R;j]R;jd4R;jR;j?S;j?S;jb@S;j^GS;jIS;j3S;jDS;jS;jS;j$ _S;j,S;jNd _ You encounter a jelly.S;j     ## .S;j###### #####  ...############....## .####.#..#...$ .#......P. S;jFW...%#.#.........@...... --->....>........PP.S;js ..#.###........)....P  #..S;j).PP.J [...# #.. #S;j<.### #..)..P.  J   jelly (wandering)#...S;j ...##............#.### ####.##...............S;j  S;j +7 (0.6S;j| I---9.3 (1.2S;jS;j+ _Found 11 gold pieces.S;j:S;j<;T;jT;j{k _Your line of fire to the jelly is blocked by a plant.T;j)  ##  ###### ##### .....############....###...$###P.P ...%#.#................. T;j=* }###.#.>....>........PP.P ..#.##)....P... #.#).PP.J [....... )..P###........#.###T;j- S.JT;j7 T;j8 )9 (0.6 T;j8 _T;j@ T;jC U;j# .###### ##### .#....## .####.#.#...$ .####.#U;j.P.P .%#.#. .###.#.>....>.PP.P .#.###.)....P...#.#.# #.).PP.. .[...# #.J .#.### #.)..P. .#.#####. <#....##.#.###U;j?20.5U;jWU;jU;j2 ### ..###########.....############....######.#............#...$..P.PU;j3..%... .###.#.>....>PP.P ...#.###........)....P..............#.## .####.##...............U;jK>1.1U;jTU;jVU;j  ### ..###########.....############....######.#............#...$..P.P..%... .###.#.>....>PP.P ...#.###........)....P... ##.#.# ...).PP.............. .#..#.#########..._...U;j) U;jw* &7U;jb2 U;jy4 U;j!  ### ..###########.....############....##U;j ####.#............#...$..P.P..%... .###.#.>....>PP.P ...#.###........ ##.#.# ...).PP U;jq .[.......J.######..._...## .#..#.#U;j >2.3U;jW U;j $  Things that are here:U;jq r _a +0 rapier; a +0 scale mailU;j, ### ..###########.....############....######.#............#...$U;jA..P.P..%... .###.#.>....>PP.P ...#.###........)....P... ##.#.# ).PP .[.......J .#.##U;jP)..P..#U;j9#.._ß..## .#..#.#U;jU;j&&9U;jƴU;jg< _Found a hide-covered altar of Uskayaw.V;j ..###########.....############....######.#............#...$..P.P..%... .V;j=###.#.>....>PP.P ...#.###........)....P... ##.#.# ...).PP .[.......J .V;j`U#.##)..P.#V;j(.....V;jk###.._..# V;j..#..#.#V;jV;jJ(3.5V;jS__V;jC _Found an ornate altar of the Wu Jian Council.V;jU .....############....######.#............#...$..P.P..%... .###.#.>....>PP.P ...#.###........)....P... ##.#.# ...).PP .[..V;jU.....J .#.##)..P.#.... <#....#.###..#V;jUe#.....# .#..#.#V;j_V;j_V;j`!4.1V;jgV;j8iV;j<L#....##  .####.#.#...$  .####.#.P.P  %#.#.  ###.#.>....>.PP.P  V;j@#.###.)....P...  #.#.# #.).PP..  [...# #. V;j #.### #.)..P.  #.#####. V;j<} #....##.#.###  V;j]A####.##..  V;j{#..#.#..._...### V;j#..#.# #.._ß..## V;j8   V;j#..#.# ##.._..# V;j8   V;jr#..#.# #.....# V;j]   #..#.# V;jeO  V;jV;j8&7V;j?S__V;jV;j\8 .#....##  ####.#.#...$. ####.#.P.P. %#.#.P .#.>....>.PP.P. .#.###.)....P...) .#.# #.).PP..P ...# #.P .### #.)..P.P .#####. ....##.#.###. .##....  ..#.#..._...###  ..#.# #.._ß..##  V;j8 {..#.# ##.._..#  ..#.# #.....#  ..#.#  V;jC V;jHD (5.3V;jTI 9_V;jJK $ _Found a spear.W;j M###### ##### .....############....####...$ ###P.P. ..%#.#.....W;j....P ##.#.>....>........PP.P.#)....P...)#).PP...... W;j)..P.P###..... ....##............#.###. W;jg.# #W;j$#.....#W;j"W;j.#&9W;jy,9_W;j[/W;j= #####  #....# .#.#...$. .#.P.P. .%#.#.P #W;jV>?.#.>....>.PP.P. #.###.)....P...). #.# #.).PP..P. # #.P.W;j> ### #.)..P.PW;j> #####.W;j>^ ##.#.###.W;j> .##.W;j?<. . .#.#W;jG?..._...###  .W;jq?#.# #.._ß..## W;j?1 .#.# W;j?##.._..#  .#.# W;j?X#.....#  W;jOW;j]P(6.5W;jJ\W;j^W;j0z  #####  #....# .#.#...$. .#.P.P. %#.#.PP.  .#.>....>.PP.P..P  .###.)....P...). .# #.).PP..P.P  .# #.P.P   #.)..P.PP.  . ##.#.###..#  #.##..... . #.#..._...### #  #.# #.._ß..##  #.# ;j<{ 8m##.._..#  #.# #.....#  7.1W;j~ W;j X;j5_ #####  #....# #.#.#...$...#  #.#.P.P. #.#.PP..  #.>....>.PP.P..P.  ###.)....P...)..J  # #.).PP..P.P.  # #.P.P.  # #.)..P.PP..  .#  .##.#.###..##  .##.... . .#..._...### ##  J   jelly (wandering) .# #.._X;j`..##   .# ##.._..#   .# #.....#  .J7_X;jc X;jUd X;jIn X;j!q k _Your line of fire to the jelly is blocked by a plant.X;j; X;j X;j X;j k _Your line of fire to the jelly is blocked by a plant.X;jqn 4X;j....>PP.P..P##........)....P...).. ...).PP..P.PJ......P.P.)@.P.PP.Y;j/#........# .#.###..#.... ...#######..._...### ##Y;j_\ #.._ß..## #.._..#  #... Y;j-Y;j+/8.3 _Y;jS__Y;j|Y;j+#.#............#...$.....P.P.......PP>....>PP.P..P##........)....P...).. ...).PP..P.PJ......P.P.)..P.PP.#Y;jh,P.@......# .#.###..#..... ...#######..._...### ## #.._ß..## Y;j,#.._..#  #...##### Y;jX/Q.JY;j;Y;j%<&9Y;jF;_Y;jIY;jQ.#.#...$...#  .#.P.P....#  .#.PP..#  .>....>.PP.P..P.#  .Y;j)....P...)...#   #.).PP..P.P..   #.P.PJ.   #.)..P.PP...  .#  ##.#.###..##  ##....... ....  #..._...### ###  # Y;jJ#.._ß..##  # ##.._..#  Y;j?# #.....#  # Y;jg`######  # Y;j( Y;jqU.JY;j~Y;j!9.5Y;j;_Y;jY;j \#.#...$...#  #.P.P....#  #.PP..#  Y;j, >....>.PP.P..P.#  #.)....P...)...##  #.Y;jS ).PP..P.P..#  #.Y;j P.P..#  #.Y;j )..P.PPJ..#  #.#  #Y;jG .#.###..##  #........ ....  ..._...### ####  Y;j  #.._ß..##   Y;j! ##.._..#   #.....#  Y;jO \ ######  Y;j} C  Y;j Y;j )30.1Y;js C_Y;j Y;j` Y.#...$...#  .P.P....#  .PP..#  Y;jҪ i....>.PP.P..P.#  .)....P...)...##  .Y;j F).PP..P.P..#  .P.P..#  .Y;j" )..P.PPJ..#  .Y;jO #  .#.###..##  Y;jo A........ .....  Y;j j..._...#########  Y;j O#.._ß..##  Y;jͫ g##.._..#  Y;j 8#.....#  Y;j >######   Y;j% Y;j U.JY;j, Y;j Y;j 7Y;j ;_Y;j Y;j )J    You shoot an arrow. The arrow hits the jelly!Z;j13J.Z;jCZ;j7===1.6 (0.9Z;jBC_Z;j!] _The jelly is heavily wounded.Z;j"|  You shoot an arrow. The arrow hits the jelly.Z;jh  The jelly is almost dead.Z;j-2.6 (1.0Z;jܵS__Z;jS _The jelly closely misses you.Z;j{#.#...$...# #.P.P....# #.PP..# Z;jm>....>.PP.P..P.# #.)....P...)...## #.).PP..P.P..# Z;j'#.P.P..# #Z;jM=.)..P.PP...# #.J..# #Z;jt.#.###..## #Z;jc........ ..... #..._...#########  #.._ß..##Z;j  ##.._..# Z;j #.....#  ######  Z;jZ;j~7---3.2 (0.6Z;jYZ;j\Z;jN.#.#...$...# .#.P.P....# .#.PP..# .>....>Z;jO.PP.P..P.# #.)....P...)...##  #.).PP..P.P..#  #.P.P..#  #Z;jP.)..P.PP...# #.J..# #.#.###..## #........ ..... #..._...######### # #.._ß..## # ##.._..# #Z;jHP #.....# # ###### Z;jwP1# Z;jS1J.Z;j`X---8Z;jtS__Z;jxZ;jy#.#.#...$...# #.#.P.P....# #.#.PP..# #.>....>.PP.P..P.# Z;jUQ#.)....P...)...## # #.).PP..P.P..# # #.P.P..# # #.)..P.PP...# Z;j!#.J...# .##.#.###..## Z;j.##....... ..... .#..._...######### .# #.._ß..## .# ##.._..# Z;j..# #.....# .#Z;jU~ ###### .# Z;j1J.Z;jP"Z;j"(4.4Z;j.S__Z;j/Z;jʾ#.#.#...$...# #.#.P.P....# %#.#.PP..# .#.>....>Z;j=.PP.P..P.# .###.)....P...)...## .# #.).PP..P.P..# .# #.P.P..# # #Z;jgC.)..P.PP...# #.J....# .##Z;j.#.###..## #.##Z;j...... ..... #.Z;jɿ#..._...######### #.#Z;j #.._ß..## #.#Z;j  ##.._..# #.#Z;j+ #.....# #.#Z;j ###### #.# Z;jZ;j(5.0Z;j%Z;jZ;j 7#.#.#...$...# #.#.P.P....# .%#.#Z;jʚ .PP..# #.#.>....>.PP.P..P.# #.###.)....P...)...## Z;j #.# #.).PP..P.P..# .# #Z;j -.P.P..# # #.)..P.PP...# Z;jE #.J....# .##Z;jl .#.###..## #.##..... ..... .#.Z;j '#..._...######### .#.# #.._ß..##Z;j  .#.# ##.._..# .#.# #.....# .#.# ####### .#.# J.Z;j Z;jɩ &6Z;j Z;j Z;jd ##.#.#...$...# #.#.P.P....# .%#.#.PP..# #.#.>....>.PP.P..P.# .#.###.)....P...)...## .#.# #.).PP..P.P..# .# #Z;je w.P.P..# .### #.)..P.PP...# .#####.J.....# .##.#.###..## #.##.... ..... .#.#..._...### .#.#Z;jf  #.._ß..## .#.# ##.._..# .#.# #.....# .#.#Z;j:f  # .#.# Z;j)q Z;jq (6.2Z;j{ ;_Z;j'} Z;jb .  You shoot an arrow. The arrow hits the jelly!Z;j.Y)))Z;j%....Z;j<*?9===7.1 (0.9Z;j3S__Z;j6I _You kill the jelly![;j<[;j_=[;jkJ^ _No target in view![;j[;j[;ja[;jLH _No target in view![;j-[;j^.[;jH7[;j$:H _No target in view![;j?4[;jI[;jMH _No target in view![;jGD 4[;jL [;jO H _No target in view![;js3[;j,[;jJ| _[;j ,[;j [;j [;jh,[;jS[;jZ[;jm'[;j'[;jx+[;j0[;j5[;j76[;j.9[;j<[;jB,\;j\;j\;j \;j \;j-\;jY\;j\;j\;j4\;j\;j"\;j8#\;j&&\;j,\;jN-\;j/\;jQ7y _No target in view! _You now have 288 gold pieces (gained 11).\;j;\;j;\;j>\;jC\;jF\;jLG\;jJ\;jyM\;jQ\;jzQ\;j T\;j`W\;j[\;j\\;j^\;jEi\;jo\;jp\;jr\;jX\;j\;jw,\;jЉ\;j͎\;j\;j5\;j\;j\;ju\;j\;jw\;jݥ\;j̫\;j\;jݯ\;jI\;jK\;j\;j#\;j\;j\;j\;jZ\;jm\;jkB\;j4\;jF\;j\;j\;j\;j\;jA\;j{\;j|\;j\;jF\;jk\;jT\;j\;jm\;j\;jx\;j,\;j\;jn\;j\;j\;j\;j\;j\;j)\;j\;jcR  There is a stone staircase leading down, spattered with blood here.\;jgb  You see here an adder corpse.\;j\;jR _\;j6\;j\;j%!,\;j!\;jf#\;j$,\;j%\;j&\;jj*,\;ju+\;j,\;ji.,\;j9/\;j1R  There is a stone staircase leading down here.\;j,2\;j2 _\;j83\;j4\;j5,\;j,6\;jl7\;j8,\;j9\;j:\;jC<,\;j?^\;j5g\;ji,\;jj\;jk\;jq\;jq\;jrs\;ju\;ju\;jJv\;jw\;jx\;jby,\;joz\;j|\;j|\;jG}\;j~\;je,\;jˀ\;jY\;j\;j2\;jt\;j\;j<,\;jƈ\;j)\;j\;jJ\;j\;j\;j\;jƎ\;j,\;j*\;jn\;j\;jٕ\;ji  You encounter a sky beast.\;j #######  ...###### #.....##### \;j........#######.......... .#.####.............####. #.....######.....####. #.###.#F..#####....%#. ## #.###.#.--- #####.### #...#.## #.# ###.#.#  #.# #.[...# #.# #.#.### \;jQ#.# #.#.#### F   sky beast (asleep) #.# #<#....# #.# #.####.# #.#..#.#\;jF73.5 (36.4)F\;jQ---4.1 (37.0 _\;j.\;j\;j $n   ...######  ..##\;j$.... #.............####. #.....#####. #.###.#F..#%#. #....@..#  #####.###  #.#  \;j$" #.#   \;j$/#.#   #.# \;j% #.# #< \;j7%1#.# \;jO    ...######  ..##.... #.............####. #.....#####. #.###.#F..#%#. #....@..#  #####.###  #.#   \;j¾ #.#  #.#  #.#  #.# #< #.# \;j \;j^ \;j] \;j ` _A sky beast is nearby!\;j ) You shoot an arrow. The arrow hits the sky beast!\;jQeK.F\;jl\;jbm;===5.0 (0.9)\;jWr\;jua _The sky beast is heavily wounded.];j5  ####### ###### #####.......#######...........#.####.............######.....####.#.###@#...#####....%.....F.###.#.#####.###...#.####.#[...# .#.###<#...#.###];j06];jn?];j3@4--6 (0.6];jE];j4H ];jzHL_The sky beast completely misses you.];jz  ####### ###### #####.......#######..........#.####.........#....@######.....###];j{ |###.#...#####....%#.....F.####.#.#####.###...#.####.#[...# .#.###<#...];j h---6.2];j ];j ];jY w ####### ..###### #.....#####.......#######..........#.####.@...........######.....####.###.#...#####....%#.....F.###.#.];j #####.###...#.####.#[...# .#.###];j 4F.];jG ];j !-];j 8];j< ];jX ^;jq # ...###### #.....#.#.#.#.####.####.##.....######.....####.##.###F#...#####....%#.##.......# #.###.#.>#####.### #...#.#^;j #.# ###.#.# ##.# #.[...# ##.# #.#.### ##.# #.#.#^;j_^;j(7.4^;j ^;j^;j# ...###### #.....###### .#.#.#.####.####.#.#.....######.....####.#.#.###F#...#####....%#.#.#.......# #.###.#.>.#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #. #.# #.#.### #. #.# #.#.#####. ^;j0F^;jb.F   sky beast^;j>^;j!8.0^;jZ^;j^;jGT# ...###### #.....###### .#.#.#.####.####.#.#....F######.....####.#.#.###.#...#####....%#.#.#.^;jqH# #.###.#.>.#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #.#.# #.#.### #.#.# #.#.#####.^;j4K3F.^;jQ^;j!R&6^;jrW^;jTZ^;j####### ...###### #.....###### .#.#.#.####..F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>.^;j#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #.#.# #.#.### #.#.# #.#.#####.^;j{^;j(9.2^;j^;jn ^;j####### ...###### #.....###### .#.#.#.####..F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>.^;j#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #.#.# #.#.### #.#.# #.#.#####.^;j=.F^;j'^;jɐ&8^;jp^;j^;jk####### ...###### #.....###### .#.#.#.####...F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>....>#####.### #...#.###.#.# ###.#.# #.#.# ^;jl#.[...# #.#.# #.#.### #.#.# #.#.#####.^;j]p=.F^;jv?80.4^;j}^;j8^;j%u #######  ...###### #.....######  .#.#.#.####....F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>....>.#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #.#.# #.#.### #.#.# #.#.#####.^;jw ^;j\x (1.0^;j~ ^;j* ^;j# v# ...###### #.....###### .#.# .#.####....F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>....>.#####.### #...#.###.#.# ###.#.# #.#.# #.[...# #.#.# ^;j #.#.### #.#.# #.#.#####.^;j >.F^;j ^;jp &6^;j/. ^;j1 ^;jW s# ###### #.....###### #.# #.####.....F.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>....>.#####.### #...#.###.#.# ^;j ###.#.# #.#.# #.[...# #.^;jT #.# #.#.### #.#.# #.#.#####.^;jV >2.2^;j$ ^;j _;jM94)))))))_;j>.F_;j%D...F..._;j7===3.1 (0.9_;j_;jhq _You shoot an arrow. The arrow closely misses the sky beast._;j ))) You shoot an arrow. The arrow hits the sky beast._;j @.F_;jp.._;j"(4.0_;j_;jb _The sky beast is severely wounded._;j_g4)))))))_;j<.F_;jD.....F._;j&9_;j_;jNq _You shoot an arrow. The arrow closely misses the sky beast._;jJ )You shoot an arrow. The arrow hits the sky beast._;j_@.F_;jBh_;jh(5.8_;j-o_;jr _You shoot an arrow. The arrow closely misses the sky beast.  The arrow hits the sky beast. _The sky beast is severely wounded. _You shoot an arrow. The arrow closely misses the sky beast.  The arrow hits the sky beast. _The sky beast is severely wounded._;jx # ###### #.....###### #.# .####.F.@.####.#.#.....######.....####.#.#.###.#...#####....%#.#.#.# #.###.#.>....>.#####.### #...#.###.)#.# ###.#.# #.#.# _;j #.[...# #.#.# #.#.### #.#.# #.#.#####._;j ;.F_;j% _;j~& 7---6.4 (0.6_;j, _;j / _;jf # ###### #.....###### #.## ####.F.@####.#. #.....######.....####.#. #.###.#...#####....%#.#. #.# #.###.#.>....>. #####.### #...#.###.).#.# ###.#.# #.#.# #.[...# #.#.# _;j^g #.#.### #.#.# #.#.#####._;j p Z---7.0_;jFw _;j'y _;j>, 4_;j3 _;j5 _;js4_;jz_;j}`;jG 4)))))))`;j;.F`;j.H......===`;j9 (0.9`;j`;jͶ  The arrow hits the sky beast. _The sky beast is severely wounded. _You shoot an arrow. The arrow closely misses the sky beast.  The arrow hits the sky beast. _The sky beast is severely wounded. _You shoot an arrow. The arrow misses the sky beast.`;jg )))))))You shoot an arrow.`;j[H ......FThe arrow completely misses the sky beast.`;jH(8.8`;jLP`;jRO _The sky beast misses you.`;j; ####### ###### ###### .....#######....@.....########### ####...........F.####.#....######.....######.#...#####....%#.#..... #.......###.#.>....>.... #####.###...#.##)###.#[...# `;jEL--9.4 (0.6`;jM`;jOW _The sky beast closely misses you.`;j #######  #.....###### ########.##.`;j UF.####.#. .....######.....####.#. .###.#...#####....%#.#. .# #.###.#.>....>..### #...#.###.).#.# ###.#.# #.#.# #.[...# #.#.# #.#.### #.`;j, `;j S---90.0`;j `;jq a;j  #######  #.....###### ########.##..F.####.#.######.....####.#. ###.#...#####....%#.#.# #.###.#.>....>..### #...#.###.).#.# ###.#.# #.)#.# #.[...# #.#.# #.#.### #.a;jl"3F.a;j.*a;j*@-6a;j(0a;j2a;jؕP#######  #.....###### ##....F..@..##. #.####.#.#######.....####.#..#...#####....%#.#.# #.###.#.>....>..### #...#.###.).#.# ###.#.# #.).#.# #.[...# #.#.# #.#.### #.)a;j a;j(1.2a;jVa;jma;j9#######  #.....###### # .#....F...@.##. .####.#.#.######.....####.#. #.#...#####....%#.#.# #.###.#.>....>.P #.### #...#.###.)....P #.# ###.#.# #.).P #.# #.[...# #. #.# #.#.### #.).a;j=.Fa;ja;jZ&8a;jKa;ja;jTu#######  #.....###### # #.....F...@##.####.#.#. .######.....####.#.P .#...#####....%#.#.# #.###.#.>....>.P .### #...#.###.)....P. .# ###.#.# #.).P .# #.[...# #. .# #.#.### #.).a;j>2.4a;j:a;j1a;j44a;j|;a;j=a;jCr4a;jza;j{a;j a;jn a;ja;jva;j:4)))))))a;j9I=.Fa;jQD....F..a;j3R7===3.3 (0.9a;jXa;j[q _You shoot an arrow. The arrow closely misses the sky beast.a;j4)))))))a;j<.Fa;j'D.....F.a;j((4.2a;j0a;j3i _You shoot an arrow. The arrow misses the sky beast.a;j; ) You shoot an arrow. The arrow hits the sky beast.a;j]P @.Fa;jW a;jbX !5.1a;jn` a;jc ] _The sky beast is almost dead.a;j : †a;j NYou shoot an arrow. The arrow hits the sky beast.a;j Ra;jLp a;j=w x 486.0 _You kill the sky beast!a;jh a;j h _Your Stealth skill increases to level 6!a;js 1 ####### #.....########### ######...†.############.... ............####@#............# .######.....###..P...#####....%. .##.#.#####............... a;j a;j <---6 (0.6 _a;j9 a;j( b;j0 Ib;j÷ b;j˺ b;jѻ b;jg   You see here a sky beast corpse.b;jV  _b;j2 b;j" b;j ,b;j b;j b;j& b;j` b;j b;j b;j b;jP b;j b;j b;j_ b;j b;j b;j} b;jO b;j b;j b;j b;j b;j3 b;j b;j b;jM ,b;j b;j b;jP b;j b;j- b;j^ b;jn ,b;j b;j= b;j Bb;jI b;j9 b;jt b;j  b;j b;j) b;jx b;j  b;j b;j ,b;jA ,b;j! b;j! b;j" b;jh# b;j' ,b;je( b;j( b;j, ,b;jj- b;j. b;j}0 b;j0 b;j0 b;j42 b;j6 Bb;j8 b;j: ,b;jD= b;j> b;j;B b;jB b;jC b;jE b;jI ,b;j K b;jM b;jN b;jN b;jO b;jQ b;jpW Bb;jW b;jY b;jZ b;j.[ b;j] b;j_ ,b;j` b;jb b;jHf b;jf b;jg b;jh b;jUk b;jk b;jl b;jn b;j{ .#.####.............####.#.......#.....######.....####.#.......#.###.#...#####....%#.#.......#.......#.# #.###.#.>....>..#####.###.# #...#.###....... #.# #.#######.#.# #....... #.# #.....#.[...# #....... #.# #####.#.#.### #... #.# #@#.#.#####.....---914.0 (17.4) b;j| #.# #.[..#<#....##. #.#...#####.####.## #. #.#..#.######### #.#..#.# # #.#..#.# # #.#..#.# #.#..#.# #.#..#.#b;j; b;j ,6 (18.0b;j b;jh I _Found a chain mail.c;jc;jױc;jqc;jc;jEc;jc;jc;j%c;jc;j4b  You see here a +0 chain mail.c;j\c;j* _c;jc;jc;jc;jc;jc;jc;jc;j3c;jfc;jc;jtc;jc;j2c;j9c;j~c;jc;jJx _t - 6 scrolls of teleportation (gained 1)c;jC3c;jc;jc;jc;jc;jCc;jc;j)c;jgc;jnc;jc;j c;jsc;juc;jc;j,c;jc;jc;j'c;j}c;jc;j!c;j%c;j%c;j&c;j+)c;j-c;j]-c;j.c;j0c;j3c;jM4c;j5c;j)8c;jj;c;j;c;j<c;j9>c;j Ac;j>Ac;jBc;jCc;jDc;jYEc;jEc;j`Hc;jTl #.#.....#.#.#.## #.#.##.[..#<# #.#...#####.#### #...### #.#..# #####.....# #.#..# ...#..##.# #.#..#c;j UB #.#####.#..##.# #.#..# #[....#....##.# #.#..# #@#.#..##.# #.#..#27.0 (12.4 #......##.# #.#..# ###.##....# #....# c;jGU#.#####.... #......c;jgU|### #.#..<.. c;jU #(#..#.. c;jU\ #.#..... c;jU- #.#..##.c;jUE c;j"`c;j`,6 (13.0c;j]gc;jj# _Found a robe.c;j2 Ic;jy c;j c;j Bc;jw c;j9c;jvc;jc;jc;j,c;jc;jc;jN c;j c;j c;jZc;jc;jc;jc;j<  You see here a +0 robe.c;j$ #.# #.....#.#. #.#######.##. #.#.....#.#.#. #.#.##.[..#<# #.##### #.#...#####.c;jI%#.##?.... #...### #.##.......######.....# #...<...........#..##.# #.####.#..##.# #.c;j|%+30.6 (3.0)c;j%V[....#....##.# #.##.#.#..##.# #. #......##.# # ###.##....# #. #.###########.. #.#### #.# #(c;j(&c;jd.c;j/-1.2 (3.6c;j5c;jA:; _Found an escape hatch in the ceiling.d;j< _d;j  You encounter a wight. It is wielding a +3 flail and quivering poisoned darts.d;j M###### #.# #.....#####....#.#. #. #.#.##.[..#<# #.#######.#d;j!  #z##?..... #...####.######......<....@......########.#####.#[....#..d;jH #####.#.#..##.# #.z   wight (missile, wandering)d;jl &d;j d;jU '0.0d;j d;j 28 (0.6 _d;jU d;jq e;jl ))))z  )You shoot an arrow. The arrow hits the wight!e;jYG.ze;jb+...e;j3c'===e;j[c2.8 (1.0e;jke;jn] _The wight is heavily damaged.e;j ))) You shoot an arrow. The arrow hits the wight.e;j|.@.ze;jy7%..e;j7-3.7 (0.9e;j>e;jB^ _The wight is almost destroyed.e;j $You shoot an arrow. The arrow hits the wight!e;j X))e;jrP !..e;jU w 544.6 _You destroy the wight!e;j] e;j` i _Your Fighting skill increases to level 4!e;j4e;je;jH _No target in view!f;jMf;jMf;j2Sf;jyVH _No target in view!f;jf;jf;jgf;jCH _No target in view!f;j Nf;j~Nf;jPf;jRf;j7Uf;jwY: _f;jYf;j]f;j^f;j_f;jIhd#.......#.# ..# #####.###.#  ... #.# #.#### ..# #.# #.... #.# #.#######. #.# #.#..... #.# #.#.##.[. # #.#f;jhj#...#### #.##$..#...### --- ##..$....######.....# f;jh....<...........#..##.# #########.#####.#..##.#f;jh#[....#....##.######.#.#..##.# f;jie.....##.# ##.##....# f;j$i4 #.########f;jr-5.8 (1.2f;j?sG---6.8 (2f;jyf;j]|. _i - a scroll of identifyf;j 3f;j f;j *..f;j ..# #####.###.# ... #.# #.### ..# #.# #.... #.# #.####### #.# #.#.....# #.# #.#.##.[# #.#######.#...### #.##......$..#...#..@....######.....#.....<...........#..##.###########.#####.#..##.# #[....#....##.# #####.#.#..##.# #......##.# ###.##....# #.####### #.. f;j! Az0.0f;jv z   wight (wandering)f;j  -7.4 (0.6f;j: f;jU# m _You encounter a wight. It is wielding a +0 scimitar.f;j% _Items here: $ ( ) [.g;jWA3))g;jWz.z===8.3 (0.9g;jfg;jl _You shoot an arrow. The arrow barely misses the wight.h;jLp..# #####.###.# ... #.# #.#..# #.# #.#.# #.#.#.# #.#.....#.#.# #.#.##.[.# #.#.#...##z##......$..#...### ##..$@...######.....# .....<.#..##.# #.#####.#..##.# ### #......##.# #.##.. #..z---9 (0.6h;j..# #####.###.# #... #.# #.#..# #.# #.....##.# #.#.##.# #.#.....#.##.# #.#.##.[..## #.#.#...##.##......$..#...### ###.z$.@..######.....# #.....<.#..##.# ##.#####.#..##.# ##[....#....##.# ######.#.#..##.# ##......##.# ####.##....# ##.##.. #..z---9.5h;j~/..# #####.###.# #.... #.# #.#..# #.# #.....#.#.# #.#.#.#.# #.#.....#.#.#.# #.#.##.[..#<# #.#.#...#####.#.##......$..#...### #.##..z..@.######.....# #......<.#..##.# #.#.#####.#..##.# #.#[....#....##.# #.#####.#.#..##.# #.#......##.# #.###.##....# #.#.##.. #.40.1h;j..# #####.###.# #.... #.# #.#..# #.# #.....#.[#.# #.#.#.##.# #.#.....#.#.##.# #.#.##.[..#<## #.#.#...#####.##.##......$..#...### #.###..z...@######.....# #.#.....<.#..##.# #.##.#####.#..##.# #.##[....#....##.# #.######.#.#..##.# #.##......##.# #.####.##....# #.#.##.. #.$z7h;j4r b ))You shoot an arrow.h;j .z.===1.6 (0.9 _The arrow hits the wight but does no damage.h;jԮ ) You shoot an arrow. The arrow hits the wight.h;jM .z2.5 _The wight is moderately damaged.h;j 3))))))h;jb9 zh;j+uYou shoot an arrow. The arrow closely misses the wight.h;jՈB Jh;jkXYou encounter a wight. It is wielding a +0 flail.h;j h;jH h;j8..$..zh;jjJ   jelly (wandering)h;jXzz 2 wights (1 wandering)You encounter a jelly.h;jϘh;j$27h;jC---------3.4h;jh;j h;jh;j._The wight hits you with a +0 scimitar!i;jrR  You shoot an arrow. The arrow hits the wight.i;j4.3 _The wight is heavily damaged.i;j )You shoot an arrow. The arrow hits the wight!i;jz   wight (i;jcz..Ji;jji;jcmR---------95.2i;jWti;jswL _You destroy the wight!i;j #.......## #####.###.# #...#######. #.....#.[######....#.#. #.# #.#.##.[..#<# #.######## #.##...@..$..#...## ##zJ$..).######.........<...........###########.#####.#[....#..#####.#.#......##.# #.####.##....# #..###########i;jU.i;jEC.Ji;jAzi;jIk8=---8 (0.6i;j9%i;j.'i;jQU @#.#.# #.#..# #####.###.# #.... #.# #.#...# #.# #.....#.[.#.# #.#.#.#.#.# #.#.....#.#.#.#.# #.#.##.[..#<#.# #.#.#...#####.##z##....@.$..#...### #.#.##..J..).######.....# #.#......<...........#..##.# #.#.#.#####.#..##.# #.#.#[....#....##.# #.#.#####.#.#..##.# #.#.#......##.# #.#.###.##....# #.#.#i;jU .i;jX 1zi;jY ?$Ji;j` .z   wight (wandering)i;jLa D---6.4i;jBi i;jk j;j#.#.# #.#..# #####.###.# #...#... #.# #.#.#..# #.# #.....#.[.#.# #.#.#.#.##.# #.#.....#.#.#.##.# #.#.##.[..#<#.# #.#.#...#####.##.##.....@$..#...### #.#.j;jQ|##.z$J.).######.....# #.#......<...........#..##.# #.#.#.#####.#..##.# #.#.#[....#....##.# #.#.#####.#.#..##.# #.#.#......##.# #.#.###.##....# #.#.#.j;j=j;j(7.0j;jEj;jbj;jc6##.#.# #.###...# #####.###.# #...#.... #.# #.#.#...# #.# #.....#.[.#.# #.#.#.#.##.# #.#.....#.#.#.##.# #.#.##.[..#<#.# #.#.#...#####.##.##.j;j6..#...### #.#..###.z$J.).######.....# #.#..#.....<...........#..##.# #.#..####.#####.#..##.# #.#..##[....#....##.# #.#..######.#.#..##.# #.#..##......##.# #.#..####.##....# #....##.#.j;j9K.Jj;j@j;jAj;jA6j;jGj;jKR _You see here 14 gold pieces.j;jv#.#.# #.###.#..# #####.###.# #...#.#... #.# #.#.#.#..# #.# #.....#.[...##.# #.#.#.#.##.# #.#.....#.#.#.##.# #.#.##.[..#<#.# #.#.#...#####.####.j;j#.##......$@.#...### #.#..#.##.z$.J).######.....# #.#..#......<.....#..##.# #.#..#.###.#####.#..##.# #.#..#.#[....#....##.# #.#..#.#####.#.#..##.# #.#..#.#......##.# #.#..#.j;j d###.##....# #....#.#.#.j;jMj;jpK=8.2 _j;jj;j9j;j5#.#.# #.###.#...# #####.###.# #...#.#... #.# #.#.#.# ..# #.# #.....#.[...# #.# #.#######.#.#.### #.# #.#.....#.#.#.##.# #.#.##.[..#<#....#j;jp6# #.#.#...#####.####.##.##......$.@#...### #.#..#.###.z$.J).######.....# #.#..#.# .....<....#..##.# #.#..#.# #.#####.#..##.# #.#..#.##[....#....##.# #.#..#.######.#.#..##.# #.#..#.##......##.# #.#..#.####.##....# #....#.##.#....#j;j88J.j;j @j;j~@&8j;j9Fj;jfHj;j=W )))))J    You shoot an arrow. The arrow hits the jelly.  The jelly quivers.j;jMJ.Jj;jnL..$.j;j"C9===j;jP9.7 (0.9j;j`j;j` _The jelly is moderately wounded.j;jMq )))) You shoot an arrow. The arrow hits the jelly!j;j J.Jj;j J.$.j;j, )50.6j;j j;j Y _The jelly is almost dead.j;j> b .  You shoot an arrow. The arrow hits the jelly!j;j U)))j;j8 F.$.j;jˈ 1621.5j;jl j;jl I _You kill the jelly!j;jKj;j@Lj;jRj;j=VH _No target in view!k;j4k;jk;jH _No target in view!k;jRk;jRk;jYk;j\H _No target in view!k;j3 k;j3 k;j84 k;j7 k;j< _30=k;j= k;jR@ k;j@ k;jA k;jnD k;jD k;jE k;jH k;j_H W1=k;jHK k;jL k;jOL k;jcM k;j P k;jIP k;jhQ k;jS k;jS k;jT k;jW k;j!X K2=k;jY k;j\ ,k;j] k;j` ,k;j8b k;jPe ,k;jf k;ji k;j j U3=k;j6k k;jm k;jm;jm;j:m;jXH _No target in view!m;jF'3m;jc)m;j-m;j2h1= _m;jK3m;j3m;j4m;j7,m;j9m;j<m;j.=h2==m;j5>m;jA1 _HP restored.m;j>D3m;jnEm;jGm;jUJ,m;jKm;jNm;j9Om;juQm;j7]N _You now have 302 gold pieces (gained 14).m;j:im;ji9=m;jkm;jv #.......#.# #.### ..# #####.###.# #... ... #.# #.#######.# ..# #.# #.....#.[.. #.# #.#######.#.#.# #.# #.#.....#.#.#.m;jwz #.# #.#.##.[..#<#.. # #.#######.#...#####.## #.##....)@...#...### #.#..--- ##..$..).######.....# #.#..  .....<...........#..##.# #.#..  ####.#####.#..##.# #.#.. #[....#....##.# #.#.. #####.#.#..##.# #.#.. #......##.# #.#.. ###.##....# #.... #.m;j^w####..m;j}3 #.#.# #. ..# #####.###.# #... ... #.# #.#. ..# #.# #.....#.[ #.# #.#.#.#.m;jr~B #.# #.#.....#.#.#. #.# #.#.##.[..#<# # #.#.#...#####. #.##....@....#...### #.# ##..$..).######.....# #.# .....<...........#..##.# #.# #.#####.#..##.# #.# #[....#....##.# #.# #####.#.#..##.# #.# #......##.# #.#m;j~ ###.##....# # #.#m;j͆04000.1 (6.8m;jOG---7 (7.4m;j֍m;j$  Things that are here:m;j0[ _a +4 short sword; a +0 robem;jx6 m;j7 m;jj8 m;j< m;jS> m;jB : _m;j$C m;jqF m;jF m;j[H m;jRK $  Things that are here:m;jM =  a +0 scimitar; a +0 robem;j1Q m;jQ  _m;jYS m;j U m;jW m;jW m;j\Y m;jg[ m;j_ h  You encounter a scorpion.m;jYg  ..# #####.###.#  ..s #.# #.### ..# #.# #... #.# #.####### #.# #.#.....# #.# #.#.##.[ # #.#######.#...### m;jg #.##....)....#...# ##..@..).######.....# .....<...........#..##.# m;jh ##########.#####.#..##.# #[....#....##.# #####.#.#..##.# #......##.# s   scorpion (wandering) m;jCh ###.##....# #.####### #.. #m;jh *3.1 (2m;j r m;jr 27 (3.0 _m;jz m;j~ _Items here: $ ( ) [.o;jo[)))))))o;jwn.o;jt......o;ju'===o;ju4.6 (0.9o;j[|o;j o _You shoot an arrow. The arrow barely misses the scorpion.o;jߥo;j{o;jwo;jcH _No target in view!o;jq4o;j^ _No target in view!o;jI4o;jo;jH _No target in view!o;j! o;jF" o;j( o;j, H _No target in view!o;j o;j o;j o;j H _No target in view!o;jPo;jQo;jRo;j\ _No target in view!  You now have 320 gold pieces (gained 18).  Things that are here:o;jD]o;jao;jel _a +3 flail; 6 poisoned darts; a +0 robeo;j%ho;jho;jio;j%lo;js ..# #####.###.# ... #.# #. ..# #.# # #.# #.#####.# #.#....o;j9t..##.# #.#.## #.##.#######.#... #.##....)....#... ##@.)..).######....---6.2 (1.6o;jt[......<..#..###.#####.#..# #[....#....# #####.#.#..# #......## ###.##... #.o;jt0 #..o;jC}o;j}#---o;j}$8 (2.2o;jNo;j& _Found a +0 robe.q;ju..# #####.###.# ... #.# #.#..# #.# #.#.# #.######.# #.#...##.# #.#.##.[#.##.#######.#...##.##....)....#...###.@)..).######.[......<.#..##.#.#####.#..##.#[....#....##.#####.#.#..##.#......##.###.##.#.# 7.4 (0.6q;j}q;jcz4..# #####.###.# ... #.# #.#..# #.# #.#.# #.######.# #.#.....#..##.# #.#.##.[.#.##.#.#...##.##....)....#...###..@..).######.....#[......<.#..##.##.#####.#..##.##[....#....##.######.#.#..##.##......##.# ###.##....#q;j@{ #.# #.. # q;jq;jU(8.0q;jq;jM$  Things that are here:q;jhg _a +3 flail; 6 poisoned darts; a +0 rober;j..# #####.###.# ... #.# #.#..# #.# #.#.# #.#.#####.# #.#.....#...##.# #.#.##.[.#.##.#.#...##.##....)....#...### ##..)@.).######.....# [......<.#..##.# #.#####.#..##.# r;j### #......##.# ###.##....# #.##.. #.r;jr;jΚ-6 _r;j>r;jǥr;jJ M #.......# #####.###.# .####. #.... ########....#..##.# #.#.##.[..#.##.######## #.##@...)....#...##r;j K  ##..)..).######....[......<..........############.#####.#..##.#.#### r;j\ T9.2r;j2^ r;j M###.#...####...# #.......# #####.###.# .####. #.... ########....#..##.# #.#.##.[..######## #.##....)....#...##r;j , ##..)..).######....[......<...........#..##.######r;jD r;j &8r;j r;jT r;j=cM....######..####.#...####...# #..........# #####.###.# .####. #.... ########....#..##@# #.#.##.[..r;jL######## #.##....)....#...####..)..).######.....#........###r;j r;j!)10.4r;j'r;j+)s;jM.#.####............######..####.#...#####.......#...# #####.###.# ....####. #.... ########....#..##.# #.#.##.[..#########.##....)....#...###.s;jY####.#####s;j s;j(1.0s;js;js;jA[M.......#######.####............######..#.###.#...####.#.......s;j[#...#.#####.###.# #....#####.. #.... ########....#..##.# #.#.##.[..s;j[u#.##.#######.#...####..s;j@ds;jd&6s;jks;jms;j ,M###### .......#######.####........#.....######.. #.###.#...#####.......#.#####.###.# ......#.# #.#####.. #.... ##s;j########....#..##.# #.#.##.[..###.s;j0ss;js   scorpion (wandering)s;jL(2.2s;js;jqt;jn )))You shoot an arrow.t;jVQ.st;jL^b.st;j^7===3.1 (0.9t;j`ft;jri_ _The arrow completely misses the scorpion.t;ja )You shoot an arrow.t;j`U.st;jCl>4.0t;jqt;jUtE _The arrow hits the scorpion but does no damage.t;j=))t;j!- .t;j^"sYou shoot an arrow. The arrow barely misses the scorpion.t;jE&&9t;j?*t;j<-Y _The scorpion completely misses you.t;jn  You shoot an arrow. The arrow hits the scorpion!t;ji o  The scorpion is heavily wounded.t;j+j (5.8t;jr t;j{u Y _The scorpion completely misses you.t;j †You shoot an arrow. The arrow hits the scorpion!t;j2 (t;jtw t;j`| 6736.8 (1.0t;j t;jb L _You kill the scorpion!t;j?j t;jvk t;jr t;j^v H _No target in view!t;j t;j' t;j> t;j4 H _No target in view!u;jfxu;jxu;j@u;j>H _No target in view!u;j|u;ju;jwu;ju;ju;jP _u;ju;ju;j5u;jd  You see here a scorpion corpse.u;ju;j _u;ju;ju;j&u;ju;ju;ju;ju;ju;ju;jMu;ju;jnu;ju;j u;j u;j7 u;j u;ju;ju;ju;ju;ju;j{u;ju;ju;j"u;j,u;ju;j u;j+,u;j5.u;j1u;jL3u;j-4u;j4u;j}7u;j:,u;jE<u;jm>u;ju@,u;jAu;jCu;jQFu;jFu;jTHu;jJu;jNu;jHNu;jOu;jQu;jSu;j^Su;j0Tu;jUu;jW,u;jYu;j9Zu;j[u;jA\u;j\u;j^u;j|a,u;jbu;j3du;jg,u;j@hu;j9ju;jlu;j^lu;jjmu;jpu;j/ru;j|ru;jNsu;juu;jvu;j8wu;j(xu;j #### ###...##### ..... ..# ..# ###---.....###### #. #..........#######. #...#.####........ #...#.#.....######.. #...#.#.####  #...#.#.......#.# #...#.#####.###.# #...†.....#.# #.#### u;j031.2 (14.4)u;j'#---u;jZ%2.2 (15u;ju;j=` _o - a scroll labelled REMUECUFIOu;j u;j u;j u;jK u;j u;jU Xu;j u;jv u;j u;j ,u;j u;j u;j ,u;j u;j u;j u;j_ u;j u;j u;j ,u;ji u;j u;j] u;j ,u;j u;j u;jC u;j u;j u;jM h  You encounter a scorpion.u;jl  ### .s  .# ######.# ####....@.#  u;j #....######### #............. u;j #.....#########.....# #u;j F#.....###### #.....u;j }s   scorpion (asleep)u;j? #..........#######.......#...#.####.............###...#.#.....######.....##u;j/ 17.0 (4.8)u;j 26 (5.4 _u;j u;j? v;j  ))sYou shoot an arrow. The arrow hits the scorpion.v;jUU.sv;j7"..v;j-7===8.5 (0.9v;j.v;jy6 _The scorpion is lightly wounded.v;jA ) You shoot an arrow. The arrow hits the scorpion.v;joQ.sv;jVv;j(9.4v;jv;jc _The scorpion is moderately wounded.v;j!o  You shoot an arrow.  The arrow hits the scorpion but does no damage.v;jr  The scorpion is moderately wounded.v;j6)40.3v;j7v;j\Y _The scorpion completely misses you.v;j3 v;j )v;jG v;j'>  v;j> !v;j}? sv;j?  v;j0@ `You shoot an arrow. The arrow barely misses the scorpion.v;jl@ 5The scorpion stings you.  v;j@ %You are poisoned.v;jA v;j#C v;jC 37v;j3D 5=====---v;jD !1.2v;jD Pois v;jAE v;jfK v;jO  v;jRP v;jP !_The scorpion poisons you!v;j)d   You shoot an arrow. The arrow hits the scorpion!v;j  The scorpion is severely wounded.You feel very sick.v;j #5v;j# ?----2.1v;j v;j Y _The scorpion completely misses you.v;je .  You shoot an arrow. The arrow hits the scorpion.v;j)Rv;j[  You kill the scorpion!v;j' 4--93.0 _You feel sick.v;j,v;j|0h _Your Stealth skill increases to level 7!w;jw;j7-w;jw;jH _No target in view!w;jWw;jXw;j\w;j_H _No target in view!w;jyIw;jw2-w;jr3 _You feel sick.w;jV1--w;jw;j3 _You feel sick.w;j}7-w;j-w;j(3 _You feel sick.w;j%0w;jw;j7ONo target in view! _You feel sick.w;j$29w;j1=-w;jÎw;j$3 _You feel sick.w;j^7-w;jw;j= _You feel sick.  w;jV8=w;jГw;jj _You are no longer poisoned.w;jPw;jw;jjw;jw;j͖w;jw;jЗ99w;jw;j,w;j9w;jw;jhw;jw;jw;jҞw;jw;jHw;jN30=w;jСw;jw;jڣw;jEw;jǥw;jw;jPw;jw;ja%1w;j2=w;jw;j^w;jw;jw;jάw;j w;jNw;jSw;jw;jw;jw;j#2w;jF(=w;jiw;j^w;jw;jw;jw;jw;jw;jw;jҵw;jw;j9k3=w;jw;j=w;jbw;jw;jw;jw;jlw;jvw;j¼w;jbw;jӾw;jRK4=w;jw;j!Bw;j,w;j8w;jw;j#5w;j*E==w;jw;j,w;j6w;jw;jw;jvw;jI,w;jw;jw;jw;j:N6=w;jw;jBw;jw;jw;jvw;jw;jVw;jw;j3w;jw;jw;jw7=w;jfw;jw;j8=w;jCw;jw;jw;jw;jw;jew;j@w;jw;jw;j w;jJw;jlD9=w;jw;jw;j6w;j[w;jww;jw;jZw;jRw;jw;jw;jw;j#$40w;j_2=w;jw;jVw;jw;j w;jw;jw;j3w;jw;jK1=w;jNw;jw;jw;jw;jw;jw;jAw;j,w;j}w;j.w;jth2==w;j w;j w;j7,w;jw;jw;jw;j/w;jXw;jJw;jw;jw;jw;jw;jw;jB9=w;jw;jw;j[w;jw;j"w;jcw;j",w;jpw;jw;j6"Bw;j"#w;j$w;j$w;j<%w;j>&w;j(,w;j(w;j)w;j*w;j+w;j-,w;j/w;j[/w;j/w;j0w;jv1w;j1w;j+2w;jc3w;j5w;jc5w;j5w;j6w;jD8w;j}8w;j8w;j9w;j?w;j?w;j@w;jiAw;jAw;jPBw;jFJw;j=NXw;j Ow;j9Ow;jdOw;jPw;jQw;j@Qw;jQw;jRw;jS,w;jSw;jUw;jVw;jVw;jWw;jZw;j\w;j)]w;j^w;j `w;jbw;jbw;jcw;jzew;jRfw;jfw;j)gw;jiw;jkw;jJlw;jlw;jnw;jow;j;pw;jpw;jesw;jhug  A wight comes into view.w;jt{"############.##.........# #.#######.#######.# #.#####......# #.##....############.# #.....@...........#--- #.....############# #.....# ###### #.....#..... #..........#######.....w;j|z #...#.####............. z   wight (wandering) #...#.#.....###### #...#z#.###.#...#####.. #...#.#.......#.# #.#w;j}2117.2 (74.2).w;j3z w;jKH---8 (74.8w;j"w;jr2 _The wight leaves your sight.w;j1w;jm2w;j2w;j<w;j>g  A wight comes into view.w;j>E############.# #.........# #.#######.#######.# #.#####......# #.# #....############.#w;jE #.................# #....@############# #.....# ##### #.....###### #.... #..........####### #...#.####.......w;jE #...#.#.....######z   wight (wandering)w;j+F #...#.#.###.#...#####. #...#z#.......#.# #. #...#.#####.###.# #.w;jzI-0.0).w;jOz w;jMT-8.4 (0.6w;jVw;jvY2 _The wight leaves your sight.x;j#*x;j*x;j5+x;j3x;j5g  A wight comes into view.x;j:=#########.# #.........# #.#######.#######.# #.#####......# #.# #....############.# #.................# #.....############# #...@.# #### #.....###### #... #..........####### #...#.####....... #...#.#.....######x;j= #...#.#.###.#...##### z   wight (wandering) #...#.#.......#.# # #...#z#####.###.# # #...†.....#.# #.#####x;jD0zzx;j~J49.0 (0.6 _x;j:Lx;jNx;jv       ######.# #.#  ####......# #.#  #....####  #.......  #.....#  #...@.#  #.....######  #....... #...#.### #...#.# #...#.# #...#.#  #...#z#  #...† x;jT        ######.# #.#  ####......# #.#  #....####  #.......  #.....#  #...@.#  #.....######  #....... #...#.### #...#.# #...#.# #...#.#  #...#z#  #...† x;j x;jo x;j] x;jR \ _A wight is nearby!x;j ))))) )You shoot an arrow. The arrow hits the wight.x;jI58z.x;j<?.....x;jq=5===9 (0.9y;j7y;j` _The wight is moderately damaged.y;j/ )You shoot an arrow. The arrow hits the wight!y;j6v)))))y;jK>.....y;j328520.8y;j<b _You destroy the wight!y;jMTy;jTy;jZy;jd]H _No target in view!y;jy;jy;jBy;j7H _No target in view!y;j y;j y;j8 y;j y;j y;j P _y;j! y;j} y;j y;j y;j y;jH y;j y;j# y;j% y;jc& y;j' y;j\) y;jG+ y;j+ y;j+ y;j- y;jR/ y;j/ y;j0 y;j^3 y;j4 y;j 5 y;jd> y;jA y;jF y;jG y;jI y;jL y;jN y;j.O y;jCP y;jR y;j U y;jZU y;jV y;j3Y y;jh[ ,y;j=\ y;jU^ y;j#b y;jub y;jTd y;jnf y;jei y;ji y;jk y;jm y;jLp y;jp y;jq y;js y;j#w y;jw y;jy y;j} $  Things that are here:y;j/ l  a +3 flail; 6 poisoned darts; a +0 robey;j y;j  _y;j y;j? y;j| y;j͋ y;jM y;jh R  There is an escape hatch in the ceiling here.y;j8 e  You encounter a jelly.y;j o#...†.....#.# #.#...#.###.#.# #.###.#.# #.#.#########.#.###.#.#... ..##.#.....#.#.## #.##.#######.#... #.##....)....#...##..####..)..).y;j̡ *...J[.....@<...........#..---#############.#####.#..# #[....#....# #####.#.#..# #......# ###.##.. J   jelly (wandering) #.#### #.. ####y;jx /31.0 (10.2)y;jo y;j O---6 (10.8 _y;jƶ y;j z;jL) ))))))J    You shoot an arrow. The arrow hits the jelly!  The jelly quivers.z;j=J.Jz;j>#.....z;jҵ;===2.5 (0.9)z;jz;jҿY _The jelly is almost dead.z;j= [You shoot an arrow. The arrow hits the jelly.z;j?)))))z;jP.....83.4z;jz;jI _You kill the jelly!z;j/ z;j z;j z;j H _No target in view!z;j. z;j. z;jN5 z;j7 H _No target in view!z;j[ z;j z;j z;jK H _No target in view!z;jlz;jmz;jMsz;juH _No target in view!{;jU{;j~V{;j)X{;j]{;j`{;jdP _{;jYg{;jg{;jh{;j-k{;jNm{;j_y{;j<#...†.....#.# TrapHz the Skirmisher###.@. #...#.###.#.# Spriggan..... ###.#.# #.#.# Health: 42/42 ========================.... #####.#.###.#.# Magic: 9/9========================... ..##.#.....#.# AC: 2Str: 7#.. #.##.#######.# EV: 18{;j)Int: 10#.. #.##....)....# SH: 0Dex: 21#.###..####..)..).###### XL:  8 Next: 88% Place: Dungeon:6#...[..@...<...........# Noise: ---------  Time: 4134.6 (1.2)################.#####.# a) +0 shortbow{;j#[....#.. Fire: a) +0 shortbow#####.#.##....###.# @   Eustachio (wand, asleep)#.##..### _No target in view! {;jN_No target in view! _No target in view! _No target in view!  You encounter Eustachio the Magnificent. He is wielding a +0 falchion andcarrying a wand of flame.{;j+/  --more--|;jK|;jS:---|;j&[|;jP\= 5.2 (1.8 _|;jc|;jj|;jP ))))))@  )You shoot an arrow. The arrow hits Eustachio!  Eustachio shouts!|;jXG.@|;j,b8.....|;jb7===6.1 (0.9|;ji|;jUm` _Eustachio is moderately wounded.|;j7 )))))You shoot an arrow. The arrow hits Eustachio.|;jG.@|;j`.....7.0|;j\|;jH` _Eustachio is moderately wounded.|;je?W)))))))|;jE.@|;j*8.....|;j&9|;j|;jL _You shoot an arrow. The arrow barely misses Eustachio.|;j= W)))))))|;jb $ §You shoot an arrow. The arrow barely misses Eustachio.  Eustachio calls on the powers of shadow!Eustachio mumbles some strange words.|;jl .......|;jm -8.9 (1.0|;jt |;jWw ' _Eustachio blinks!|;jW 4|;jr^ |;j` H _No target in view!|;j|;jc|;j|;jH _No target in view!};ju#...†.....#.# ###... #...#.###.#.# ..... ###.#.# #.#.#.... #####.#.###.#.#.... ..##.#.....#.#.#.. #.##.#.#.#.. #.##....)....#.#.###..####..)..).######.#...[...@..<.#.#.#####.#.#[....#.#####.#.#.#.###.##.##.. #};j};j>---9.5 (0.6 _};j2};jʛ};jEW #...†.....#.# ###... #...#.###.#.# @.... ###.#.# #.#. .... #####.#.###.#.# ... ..##.#.....#.# #.. #.##.#.# #.. #.##....)....# #.###..####..)..).###### #...[..@...<.# #.#####.#};j%F #[....# #####.#.# # ###.# @   Eustachio (wand) #.# #.. ###};jO};jPE---40.1};jW};jY~;j% )))))You shoot an arrow. The arrow hits Eustachio.~;jI! 5.....5   drude (summoned)  Eustachio is heavily wounded.~;jP7===1.0 (0.9~;jE~;jX _Eustachio casts a spell.~;j3N))))))~;j .@You shoot an arrow. The arrow closely misses Eustachio..5~;jX....9~;j~;jJp _Eustachio calls on the powers of shadow!~;jO))))))~;j:j.5.~;j.5~;j....5   drude (summoned)5   iron imp (summoned)~;j,(2.8~;j~;jE _You shoot an arrow. The arrow misses Eustachio.~;j~O))))))~;jQ.5~;j@*@~;jC.5~;j L.....@   Eustachio (wand)5   drude5   iron imp (summoned)~;j (3.7~;j~;jl _You shoot an arrow. The arrow barely misses the drude.~;j8 )) You shoot an arrow. The arrow hits the drude!~;j޹Q.5~;jt zThe drude is heavily wounded.~;jaG.@~;j.z   wight (polearm, wandering)~;jI(4.6~;j~;js _You encounter a wight. It is wielding a +4 halberd.;jK#...†.....#.# ###... #...#.###.#.# z.... ###.#.# #.#.#5... #####.#.###.#.#.... ..##.#.....#.#.#@. #.##.#.#.#.5 #.##....)....#.#.###..####..)..).######.#...[...@..<.#.#.#####.#.#[....#.#####.#.#.#.###.##.## #..;jdV #;j05;j.5   drude (summoned);j7---5.2 (0.6;j;j%;j#...†.....#.# ####... #...#.###.#.# #z.... ###.#.# #.#.#5... #####.#.###.#.#.... ..##.#.....#.#.##@. #.##.#######.#.#.. #.##....)....#.#.###.5####..)..).######.#...[....@.<.#.#.#####.#.#[....#.#####.#.#.#.###.##.#.# ;jP.5;j_ X---8;j);j6+;j#...†.....#.# #.###... #...#.###.#.# #.z.... ###.#.# #.#.#5... #####.#.###.#.#.... ..##.#.....#.#.##@. #.##.#######.#.#.. #.##....)....#.#.###..####..)..).######.#...[..5..@<.#..##.#####.#..##[....#....######.#.#..##......####.##.#.# ;j*;jF.5;j.@;j@   Eustachio (wand)5   drude (summoned);j(6.4;jC;jP;j#...†.....#.# #.####... #...#.###.#.# #.z.... ###.#.# #.#.#5... #####.#.###.#.#.... ..##.#.....#.#.##.#@. #.##.#.#...##.. #.##....)....#...##.###.@####..)..).######.#...[...5..@.#..##.#####.#..##[....#....######.#.#..##......#;jٻB###.##.#.# ;j ;j(7.0;j;j%c _There is an escape hatch in the ceiling here.;j #...†.....#.# #.####... #...#.###.#.# #.z.... ###.#.# #.#.#5... #####.#.###.#.#.... ..##.#.....#.#.##.[#@. #.##.#.#...##.. #.##....)....#...##.###.@####..)..).######.;j܉ Z#...[...5..<#..##.#.#####.#..##.#[....#....##.#####.#.#..##.#......##.###.##.#.# ;j G.5;j8 F.@;j ;j֖ -6 _;j" ;jF ;j/ T#...†.....#.# #.####... #...#.###.#.# #.z.... ###.#.# #.#.#5... #####.#.###.#.#.....#... ..##.#.....#.#.##.[.#@. #.##.#.#...##.. #.##....)....#...##.###..####..)..).######.....#;j0 #...[..@.5.<.#..##.##.#####.#..##.##[....#....##.######.#.#..##.##......##.####.##....##.##.. ##### #;j1 G.5;j< ;j-= (8.2;jG ;j I ;ji#...†.....#.# #.####... #...#.###.#.# #.z.... ###.#.# #.#.#.5... #####.#.###.#.#.....#.... ..##.#.....#.#.##.[.#@. #.##.#.#...##.. #.##....)....#...### #.###..####..)..).######.....# #...[..@..5<.#..##.# #.#####.#..##.# #[....#....##.# ##### ###.##....# #.##.. #.#### #.;ju>.@;j H.5;j~*;jT+&8;jg4;jK6;js#...†.....#.# #.####... #...#.###.#.# #.....#z.... ###.#.# #.#.#.#5... #####.#.###.#.#.....#.#... ..##.#.....#.#.##.[..##@. #.##.#.#...##.. #.##....)....#...### ##.###..####..)..).######.....# ##...[...@..5.#..##.# ##.#####.#..##.# #;jt#[....#....##.# ######.#.#..##.# ##......##.# ####.##....# ##.##.. #.#### #.#;juC<5;jw=.@;j8;j́(9.4;j ;jc;jVM#...†.....#.# #.####... #...#.###.#.# #.....#.z.... ###.#.# #.#.#.#.5... #####.#.###.#.#.....#.#.... ..##.#.....#.#.##.[..#<#@. #.##.#######.#...#####.#.. #.##....)....#...### #. #.###..####..)..).######.....# #. #...[....@.<5.#..##.# #. #.#####.#..##.# #.#[....#....##.# #.#####.#.#..##.# #.#......##.# #.###.##....# #.#.##.. #.#### #.#.;jP\;j$])50.0;je;jg;j  ))))))You shoot an arrow. The arrow barely misses the drude.The arrow hits Eustachio.;jKJ.5;j9.@;j˧H.5;j\<..5.;ja5===9 (0.9;jh;j] _Eustachio is heavily wounded.;j )You shoot an arrow.  The arrow hits the drude but does no damage.;j& .5The drude is heavily wounded.;jyr@<rr   river rat (summoned)r   quokka (summoned)1.8;j;jX _Eustachio casts a spell.;j|  You shoot an arrow. The arrow hits the drude.;jA .@The drude is severely wounded.;jBI.r;jjM;j&N(2.7;j=W;jY _The drude completely misses you. The drude misses you.;j §You shoot an arrow. The arrow hits the drude!  You kill the drude!;jа r   river rat (summoned)r   quokka;j4 G.r;j~5 ?r.;j6 5<@;j/D ;jE (3.6;jO ;jS ^ _The drude disappears in a puff of smoke!;j 7#...†.....#.# #.# ###... #...#.###.#.# #.....#.[z.... ###.#.# #.#.#.#.#5... #####.#.###.#.#.....#.#.#... ..##.#.....#.#.##.[..#<##@. #.##.#######.#...#####.##.. #.##....)....#...### #.# .###..####r.)..).######.....# #.# ...[......<@r.§.#..##.# #.#.#####.#..##.# #.##[....#....##.# #.######.#.#..##.# #.##......##.# #.####.##....# #.#.##.. #.#### #.#.;j G.r;j Q.r;j[ ;j 7---4.2 (0.6;j ;j ;jg j#...†.....#.# #.#.... #...#.###.#.# #.....#.[. z.... ###.#.# #.#.#.#.#.5... #####.#.###.#.#.....#.#.#.... ..##.#.....#.#.##.[..#<#.#@. #.##.#######.#...#####.##.. #.##....)....#...### #.#. ###..####.r)..).######.....# #.#.[......<@.r§.#..##.# #.#..#####.#..##.# #.#.;jh #[....#....##.# #.#.#####.#.#..##.# #.#.#......##.# #.#.###.##....# #.#.#.#.. #.#### #.#..<;jj >.@;jl /z;jm J.r;jx §§z   wight (polearm, wandering)r   river rat (summoned)r   quokka (summoned);jy B---8;j ;j ;j#...†.....#.# #.#.# #... #...#.###.#.# #.....#.[. .... ###.#.# #.#.#.#.#.# 5... #####.#.###.#.#.....#.#.#.#... ..##.#.....#.#.##.[..#<#.#@. #.##.#######.#...#####.##.. #z##....)....#...### #.#...####.r)..§.######.....# #.#. .[......<.@.r§..@...#..##.# #.#.;j$.#####.#..##.# #.#.#[....#....##.# #.#.#####.#.#..##.# #.#.#......##.# #.#.###.##....# #.#.#.. r   river rat (summoned)#.. #.r   quokka#### #.#..<.;j R.r;j";).;j"(5.4;j-;jT0;j#...†.....#.# #.#.#. ... #...#.###.#.# #.....#.[. ###.#.# #.#.#.#.#.# ... #####.#.###.#.#.....#.#.#.# ... ..##.#.....#.#.##.[..#<#. #@. #.##.#######.#...#####.# #.. #z##....)....#...### #.#..# #..####..r..).######.....# #.#..# ;j[......<.@.r.#..##.# #.#..#.#####.#..##.# #.#..##[....#....##.# #.#..######.#.#..##.# #.#..##......##.# #.#..####.##....# #....##.#####.#.. #......##### #.#..<.;j@ §.r.@Eustachio mumbles some strange words.;jK)r;jJ.r;j>6.0;j:$;j'' _Eustachio blinks!;j#...†.....#.# #.#.#.# #...#.###.#.# #.....#.[...# ###.#.# #.#.#.#.#.# #####.#.###.#.#.....#.#.#.# ..##.#.....#.#.##.[..#<#. @. #.##.#.#...#####.####. .. #z##....)....#...### #.#..#. ..####..)r.).######.....# #.#..#. ;j"?......<.§..r@...@.#..##.# #.#..#..#####.#..##.# #.#..#.#[....#....##.# #.#..#.#####.#.#..##.# #.#..#.#......##.# #.#..#.###.##....# #....#.#.#####.#.. #......##### #.#..<..#;j2rr 2 river rats (summoned)6;j<;j?i _Eustachio gestures wildly while chanting.;jY#...†.....#.# #.#.#.#  #...#.###.#.# #.....#.[...#  ###.#.# #.#.#.#.#.###  #####.#.###.#.#.....#.#.#.# . ..##.#.....#.#.##.[..#<#....# . #.##.#.#...#####.####.# . #z##....)....#...### #.#..#.# .####..)r.).######.....# #.#..#.#<.§..r@.r..@#..##.# #.#..#.#;jL.#####.#..##.# #.#..#.##[....#....##.# #.#..#.######.#.#..##.# #.#..#.##......##.# #.#..#.####.##....# #....#.##.###########....##.. #......####### #.#..<..#;j8r;j8r.;j.r   quokka (summoned);j(7.2;jV;j:;j §  You shoot an arrow. The arrow hits the river rat!  You kill the river rat!;j` ))   river rat;ji P.r;jhr .rThe river rat's corpse disappears in a puff of smoke!;jX &..;j7 7===8.1 (0.9;j ;j7  ;j} W_Eustachio mumbles some strange words.;ji` ))) You shoot an arrow. The arrow hits the river rat!;j Ar.;j@ §The river rat is almost dead.Eustachio mumbles some strange words.;j J.r;j rb@.r..b   bat (summoned, wandering) (…);j (9.0;j> ;j. \ _The rat disappears in a puff of smoke!;j §  You shoot an arrow. The arrow hits the river rat!  You kill the river rat!;j@ k))r   quokkab   bat (summoned, wandering)r   r);j $b.;j# .§;j 45;ję N.r;jA .rThe river rat's corpse disappears in a puff of smoke!;jW N b5§r@r...5   crimson imp (summoned)5   white imp (summoned)r   quokka (summoned)(…)Eustachio casts a spell.;j׭ ;j .60.0 (1.0;j& ;jٻ 0 _The bat leaves your sight.;j& ;j'))) ;jLDYou shoot an arrow. The arrow hits the quokka.;j!R.r;j9";.@;j"N.r;j-.r.@.r.;j.+9 (0.9;jYAu _The quokka is severely wounded.;j3 .#.###....#.[..##.#.# #.#.#######.#.#.######.#.#.....# ..##.#.....#.#.##.[..#<#....#.##.#######.#...#####.####z##...b)... #.#.. .;j3 ####..)..55######..... .....<.§..r.@.r..#..## ##########.##### #[....#....#####.#.#..# #......#;j3 ##.##....# #.. #.###########.... #......######..<.. ;j3 _#(#..#..#.;j5 @.r;j6 ,.;j[9 b;j; +);j|? @.@;jI 55r   quokka (summoned)b   bat (summoned, wandering)r   rat (summoned);j J 7---1.5 (0.6;jcS ;jV n _The white imp disappears for a moment.;jh##.#.# #.#.#######.#.#.######.#.#.....# ..##.#.....#.#.##.[..#<#....#.##.#######.#...#####.####z##...55....#...### #.#.. .;jb%####..)..)b######..... .....<.§...r.@r..#..## ##########.#####.#..# #[....#@...#####.#.#;j #.....##.##....# #.. #.###########.... #......##;j;####..<..;j& ;j_#(#..#..#..#......;jQ ;j8r;jm.r   quokka (summoned);jaD---2.1;ju;j ;jyB####.#.#.....# ..##.#.....#.#.##.[..#<#....#.##.#######.#...#####.####z##...55....#...### #.#.. .####..)..)b######..... .....<.§...r.@.r.#..## ##########.#####.#. #[....#..;j_####.#@#..# #....###.##....# #.. #.###########.... #......######..<.. #(#..#..#.;jA/.#......##;jW.r;j&;j^'&7;j1;j3;jv ..##.#.....#.#.##.[..#<#....#.##.#######.#...#####.####z##...55....#...### #.#.. .####..)..)b######..... .;jI7....<.§...r.@...#..## ##########.#####r#.. #[....#...####.#.# #..@...###.##....# #.. #.###########.... #......######..<.. #(#..#..#..#......##;j!...#;j>3.3;j;j1;j> ..##.#.....#.#.##.[..#<#....#  #.##.#.#...#####.####.#  #z##...55....#...### #.#..#.# ####..)..)b######.....# #.#..#.# <.§...r.@...#..##.# #.#..#.# .#####r#..##.# #.#..#.# #[....#....##.# #.#..#.# #####.#.#..##.# #.#..#.# #...@..##.# #.#..#.# ;j?###.##....# #....#.# #.###########....# #..#### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.;jA.r;j;j9.@;js @   Eustachio (wand)r   quokka (summoned);js&9;j ;j.;j"..##.#.....#.#.##.[..#<#....##.#.##.#.#...#####.####.##.#z##...55....#...### #.#..#.#..)..)b######.....# #.#..#.# <.§...r.@.@.#..##.# #.#..#.# .#####.#..##.# #.#..#.# #[....#r...##.# #.#..#.# #####.#.#..##.# #.#..#.# #....@.##.# #.#..#.# ###.##....# #....#.# #.###########....# #.;j*&#### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.;j.8r;j:1F.@;j;.r   quokka (summoned);j@<(4.5;jJE;jG;j|..##.#.....#.#.##.[..#<#....##.#.##.#.#...#####.####.##.#z##...55....#...### #.#..#.#..)..)b######.....# #.#..#.# <.§...r.@r..#..##.# #.#..#.# .#####@#..##.# #.#..#.# #[....#....##.# #.#..#.# #####.#r#..##.# #.#..#.# #.....@##.# #.#..#.# ###.##....# #....#.# #.###########....# #### #.#..<..##(#..#..#.#.#.#.#..##.r   rat (summoned)#.#.....#..r;jʉ>5.1;j;jh e#.##.#######.#...#####.####z##...55... #.#..#.#### ##..)..)b######..... ..<.§...r.@.r.#..## #######.#####@ #[....#..####.#r# #......##.####.##@...# #.. #.###########.... #......######..<.##### #(#..#..#.....#......##...######.r;jt <***;jj *...;jk _39--==7;jJ ^ _Eustachio zaps a wand. The puff of flame hits you.;j I#.##.#.#...#####.####.##. #z##...55....#...### #.#..#.# #..)..)b######.....# #.#..#.# <.§...r.@.r.#..##.# #.#..#.# .#####@#..##.# #.#..#.# #[....#....##.# #.#..#.# #####.#.#..##.# #.#..#.# #...r..##.# #.#..#.# ###.##.@..# #....#.# #.###########....# #.. #......### #### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.#.#.;j< .r5;j 9.r;jy .5   crimson imp (summoned)r   quokka (summoned)r   rat (summoned);j5 1--6.3;j٬ ;jV ;jŰ-.##.#.#...#####.####.##. z##...55....#...### #.#..#.# ..)..)b######.....# #.#..#.# <.§...r..5.r#..##.# #.#..#.# .#####@#..##.# #.#..#.# #[....#....##.# #.#..#.# #####.#.#..##.# #.#..#.# #....r.##.# #.#..#.# ###.##..@.# #....#.# #.###########....# #.. #......### #### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.#.#.;j §Eustachio gestures wildly while chanting.;j_rr§.§r   river rat (summoned)r   rat (summoned);jA--9;jJ;j_ _The quokka disappears in a puff of smoke!;jr.##.#.#...#####.####.##. ##...55....#...### #.#..#.# .)..)b######.....# #.#..#.# .§...r..5.r#..##.# #.#..#.# .#####@#..##.# #.#..#.# #[....#.r..##.# #.#..#.# #####.#r#..##.# #.#..#.# #...§.§##.# #.#..#.# ###.##...@# #....#.# #.###########....# #.. #......### #### #.#..<..##(#..#..#......##.#.##.#..##.##.#.....#......##.#......#;je>r.§r   river rat (summoned);jv?X40--7.5;jeH;jGs0 _The rat leaves your sight.;j ;j?;jT;j M.....#.#.##.[..#<#...#######.#...#####.####.##..... ##...55....#...######## .)..)b######.... .§...r..5.r ####.#####@#[....#.r#####.#r#..#...§..##@# #.####.##§...# #....############....#.. #......###;jt&.;j(8.1;j;jh6 _The river rat leaves your sight.;jd< ######.#...#####.####..55....#...### #.#..#.####### .)..)b######..... §...r..5.r#..## ####.#####@  #[....#.r####.#.# #...r..###.##...@# #.. #.###########.... #......##;jer   river rat (summoned)#.#######......#;jo;jo&7;jv;jYx;j .##.#.#...#####.####.## z##...55....#...### #.#..#. ..)..)b######.....# #.#..#.# <.§...r...5r#..##.# #.#..#.##.#####5#..##.# #.#..#.# #[....#.@..##.# #.#..#.# #####.#.#..##.# #.#..#.#;jK  #...r..##.# #.#..#.# ###.##..@.# #....#.# #.###########....# #.. #......### #### #.#..<.. #(#..#..#...... #.#;j} O. @   Eustachio (wand) #.#..##. 5   crimson imp (summoned);j  #.#.....#...... r   river rat (summoned) #.#...... 5   white imp (summoned, wandering);j J.r;j/ ".;j` $5;j *r;j .;j 5r   rat (summoned);j@ (9.3;j ;j 6 _The white imp leaves your sight.;jJ )) You shoot an arrow. The arrow hits the river rat!;j4Y ..  The river rat is severely wounded.;j`C****;j1|r.r;jjH§5;j.@r 2 rats (summoned);jH8===70.3 (1.0;j+;j _Eustachio zaps a wand. The puff of flame misses you. The crimson imp blinks!;j §You shoot an arrow. The arrow hits the river rat.  You kill the river rat!;j{)rr 2 rats;j §The river rat's corpse disappears in a puff of smoke!Eustachio mumbles some strange words.;jG.r;jE.5;jG.r;j45;j1".5   crimson imp (summoned)5   white imp (summoned);jޓ[1=1.2 (0.9;j;j(' _Eustachio blinks!;j ##.#.#...#####.####.##. ##...55....#...### #.#..#.# .)..)b######.....# #.#..#.# .§...r.....#..##.# #.#..#.# .#####5#..##.# #.#..#.# #[....#§r..##.# #.#..#.# #####.#.#..##.# #.#..#.# ;j #.....5##.# #.#..#.# ###.##§r.@# #....#.# #.###########....# #.. #......### #### #.#..<..##(#..#..#......##.#.##.#..##.;j # r   rat#.#.....#......##.#......#;j ;j= 5---8 (0.6;j% ;j' ;j# ;jb$ 3---;j/ ;j1 ;j!M.....#.#.##.[..#<#...#######.#...#####.####.##..... ##...55....#...######## .)..)b######.... .§...r..... ####.#####5#[....#§r#####.#.#..#.....5##@# #.####.##§r..# #....############....#.. #......###r   rat (summoned)##.......;j?@.r;j(*5;j.5   crimson imp (summoned)r   rat (summoned);j(2.4;j;j;jBiM###.#.#.....#.#.#.###.....#.#.##.[..#<#...#######.#...#####.####.##..... ##...55....#...######## .)..)b######.... .§...r..... ####.#####5#[....#§r#####.#.#......##.# #.####.##§5r.# #....##.###########....#r   rat (summoned)..##..;j`r.5;j.5   crimson imp (summoned)r   rat (summoned);jp(3.0;j;j;jՎ / #.#.###### ###.#.#.....#.#.#.###.....#.#.##.[..#<#...#######.#...#####.####.##..... ##...55....#...######## .)..)b######.... .§...r..... ####.#####5#[....#§r#####.#.#..##.......##r# #.####.##§.5.# #....############...... .....### ;j #### #.#..<..#######(#..#..#..;j .@;j @   Eustachio (wand)5   crimson imp (summoned)r   rat (summoned);j# _=6;j ...#.###.#.# #.....#.[... #.#.###### ###.#.#.....#.#.#.###.....#.#.##.[..#<#...#######.#...#####.####.##..... ##...55....#...######## .)..)b######...@ .§...r..... ####.#####5#[....#§r#####.#.#..##.......##r# #.####.##§.5.# #....############....;j .. .....### #### #.#..<..#######(#..#..#;j 5r.;j7 A5§;j8# ;j+$ (4.2;j, ;jr1 - _The crimson imp blinks!;j  You shoot an arrow. The arrow hits the crimson imp.;jPju.@r.;jl rThe crimson imp is heavily wounded.;jEyr 2 rats (summoned)2====5.1 (0.9;j!;j(B _The crimson imp hits you but does no damage.;j$W )You shoot an arrow.  The arrow closely misses the crimson imp.The arrow hits Eustachio.;j r.  Eustachio is heavily wounded.;j35;j(6.0;jB;js _The rat misses you. The crimson imp closely misses you.;j §You shoot an arrow. The arrow barely misses the rat. The arrow hits the rat.  You kill the rat!;jf))   rat;jVe §The rat's corpse disappears in a puff of smoke!Eustachio mumbles some strange words.;jcr 55r.55 2 drudes (summoned)  The crimson imp disappears in a puff of smoke!;j s&9;jM|;j?Q _The rat closely misses you.;j>2 §You shoot an arrow. The arrow hits the rat!  You kill the rat!;j <);j.@.5;j]O.5;j&.;jI-7.9 (1.0;j ;je _The rat's corpse disappears in a puff of smoke!;jY##.#.# #.#.#######.#.#.####.#.#.....#....#.#.##.[..#<#....######.#...#####.####;jz^S..55....#...### #.#..#.####### .)..)b######...55 §...r.....#..##@ ####.#####5#..##.  #[....#§r####.#.#..##. #....##.##§...# #.. #.###########.... #......######..<..######## #(#..#..#.......#......;j`A§@;jj.;jkS=---8.5 (0.6;jls;jv;jQ##.#.#.....#....#.#.##.[..#<#....######.#...#####.####..55....#...### #.#..#.####### ;jR..)..)b######...55 §...r.....#..##. ####.#####5#..##@  #[....#§r..##§####.#.# #....##.##§...# #.. #.###########...;jRi. #......######..<..########;jR ;jSh#(#..#..#.......#......##;j0S;jUn4##;jnD---9.1;jI{;j};jl)....#.#.##.[..#<#....######.#...#####.####..55....#...### #.#..#.####### .)..)b######...55 §...r.....#..##. ####.#####5#..##@  #[....#§r..##§####.#.#..##. #....##.##....# #.. #.###########.... #......######..<.######## #(#..#..#.......#......##...#;jN.5;j[E.5;j D.@;j ;j &7;j ;j ;j ######.#...#####.####..55....#...### #.#..#.####### .)..)b######....5 §...r.....#..## ####.#####5#..##.  #[....#§r..##@####.#.#..##. #......###.##...@# #..;jG 3 #.###########.... #......######..<.######## #(#..#..#.......#......;ji 7##...######;j N.5;jt N.5;jc ;j )80.3;j ;j ;j.##.#.#...#####.####.## z##...55....#...### #.#..#. ..)..)b######.....# #.#..#.# <.§...r.....#..##5# #.#..#.##.#####.#..##5# #.#..#.# #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.#;jW #......##.# #.#..#.# ###.##..@.# #....#.# #.###########....# #.. #......### #### #.#..<.. #(#..#..#...... #.#. #.#..##. #.#.....#...... #.;j$#......;j%;j-<**;j*..;jNc33------==9;j;j(H _Eustachio zaps a wand. The puff of flame hits you!;j,#.##.#.#...#####.####.## #z##...55....#...### #.#..#. #..)..)b######.....# #.#..#.# .<.§...r.....#..##5# #.#..#.#;j-#.#####.#..##5# #.#..#.# #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.# #......##.# #.#..#.# ###.##.@..# #....#.# #.###########....# #.. #......###;j-1 #### #.#..<.. #(#..#..# #.# #.#..##;jM.  #.#.....#  #.# ;j;;j6<1--1.5;jD;jF;j #.##.#.#...#####.####.##  #z##...55....#...### #.#..#. ##..)..)b######.....# #.#..#.# ..<.§...r.....#..##5# #.#..#.##.#####.#..##5# #.#..#.#;j5 #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.# #......##.# #.#..#.# ###.##@...# #....#.# #.###########....# #.. #......### #### #.#..<..;j4 #(#..#..# #.# #.#..## #.#.....# #.#;j #;j#C--2.1;j-+;j3;j4;j;j;j 8M..##.#.....#.#.##.[..#<#....##.#########.####.##..  #z##...55....#...##### ##..)..)b######..... ..<.§...r.... #######.#####.#..##5[....#....##@#####.#.#..##.#;jU ~#.....@##.# #.####.##....# #....############....#.. #......###;j* ;j D4=-----;j 7;je ;j~ ;j ..##.#.....#.#.##.[..#<#....## #.##.#.#...#####.####.## #z##...55....#...### #.#..#.#..)..)b######.....# #.#..#.#.<.§...r.....#..##5# #.#..#.##.#####.#..##5# #.#..#.# #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.# #....@.##.# #.#..#.# ###.##....# #....#.# #.###########....#  #.. #......### #### #.#..<.. #(#..#..# #.# #.#..#;jP# #.#.....#;jx;j(3.3;j;ju;jG S ..##.#.....#.#.##.[..#<#....## #.##.#.#...#####.####.## #z##...55....#...### #.#..#.#..)..)b######.....# #.#..#.#.<.§...r.....#..##5# #.#..#.##.#####.#..##5# #.#..#.#;j  #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.# #...@..##.# #.#..#.# ###.##....# #....#.# #.###########....# #.. #......###;jfz #### #.#..<.. #(#..#..# #.# #.#..## #.#.....#;j1@;j@   Eustachio (wand);j|&9;j';j*;j' p. ..##.#.....#.#.##.[..#<#.... . #.##.#.#...#####.####. . #z##...55....#...### #.#..#. .####..)..)b######.....# #.#..#.#.<.§...r.....#..##5# #.#..#.##.#####.#..##5# #.#..#.# #[....#....##@# #.#..#.# #####.#.#..##.# #.#..#.# #..@...##.# #.#..#.# ###.##..@.# #....#.# #.###########....# #.. #......###;jϋ  #### #.#..<.. #(#..#..# #.# #.#..## #.#.....#5;j -@.;j7 n5   drude (summoned);j (4.5;j ;j ;jx . ..##.#.....#.#.##.[..#<#.... @. #.##.#.#...#####.####. .. #z##...55....#...### #.#..#. ..####..)..)b######.....# #.#..#..<.§...r.....#..##5# #.#..#.;j ,#.#####.#..##5# #.#..#. #[....#....##@# #.#..#. #####.#.#..##.# #.#..#. #.@....##.# #.#..#. ###.##.@.5# #....#. #.###########....;jI [ #.. #...... #### #.#..<.. #(#..#..# #.#;j w #.#..## #.#.....#;jצ ;j? D=5.1;jA ;jf ;j`P . ..##.#.....#.#.##.[..#<# #@. #.##.#.#...#####.#### #.. #z##...55....#...### #.#..# #..####..)..)b######.....# #.#..# ;jP [......<.§...r.....#..##5# #.#..##.#####.#..##5# #.#..# #[....#....##@# #.#..#;j7Q  #####.#.#..##.# #.#..# #@.....##.# #.#..# ###.##.@.5# #....# #.########### #.. #...... #### #.#..<.. #(#..#.. #.#;jQ ` #.#..## #.#.....;jR 35;j5X -@.;jl .5   drude (summoned);jl &7;jv ;j\y q _Eustachio yells, "Perjured traitor, DIE!";j[]V )))))) ;j]pYou shoot an arrow. The arrow completely misses Eustachio.  The arrow hits the drude!;j`5.5;jD6@.;jp...5 2 drudes (summoned);je5====6.6 (0.9;j;jD] _The drude is heavily wounded.;j ))) You shoot an arrow. The arrow hits Eustachio!;jFD5.5.@.;jN!..;j+O(7.5;jc;jg^ _Eustachio is severely wounded.;j: )) You shoot an arrow. The arrow hits Eustachio!;j e5.5.;j75.;j rr..r   quokka (summoned)r   rat (summoned)Eustachio is almost dead.;j(8.4;jG;ji _Eustachio gestures wildly while chanting.;j| ))You shoot an arrow. The arrow hits Eustachio.;j ^ §Eustachio is almost dead.;jt`;r.;jajZ..   drude;j%k(9.3;jt;jMx^ _The drude disappears in a puff of smoke!;j §You shoot an arrow. The arrow hits Eustachio.  You kill Eustachio!;jg §The rat disappears in a puff of smoke!;j ~ §The drude disappears in a puff of smoke!;jQ .);j W));j> t..)§§#;j@ ;jI ... ..##.#.....#.#.##.[..#<#... TrapHz the Skirmisher #@. #.##.#######.#...#####.#### Spriggan #.. #z##...55....#...### #.#..# Health: 36/42 ====================---- #..####..)..)b######.....# #.#..# Magic: 9/9======================== ;jI [......<.§...r.....#..##5# #.#..# AC: 2Str: 7 ############.#####.#..##5# #.#..# EV: 18Int: 10#[....#.§..##@# #.#..# SH: 0Dex: 21#####.#.#.§##.# #.#..# XL:  8 Next: 102% Place: Dungeon:6;jI #@..)§§##.# #.#..# Noise: ===------  Time: 4190.2 (0.9)###.##....# #....# a) +0 shortbow#.###########... Fire: a) +0 shortbow#.. #......#;jJ I#### #.#..<..#(#..#.. #.#..... #.#..##. #.#.....  _The drude disappears in a puff of smoke!You shoot an arrow. The arrow hits Eustachio.  You kill Eustachio!The rat disappears in a puff of smoke!;jJ The drude disappears in a puff of smoke! _The quokka disappears in a puff of smoke!;jL  You kill Eustachio!rat  The drude;jxL  _The quokka disappears in a puff of smoke!Your Ranged Weapons skill increases to level 10!You have reached level 9!;jaX /  --more--;jlB  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;j V8/4510/10939 1% ;j ;j R _You feel agile. x2;jT + ..##.#.....#.#.##.[..#<#. @. #.##.#.#...#####.####. .. #z##...55....#...### #.#..#. ..####..)..)b######.....# #.#..#. ......<.§...r.....#..##5# #.#..#..#####.#..##5# #.#..#.#[....#.§..##@# #.#..#.;j ]#####.#.#.§##.# #.#..#.#.@.)§§##.# #.#..#.###.##....# #....#.#.###########.#.. #......##### #.#..<..##(#..#..##.#.#.#..##.#.#.....#;j? ;j 3---8 (0.6 ;jA _;j ;j ;j  ..##.#.....#.#.##.[..#<#....# . #.##.#.#...#####.####.# . #z##...55....#...### #.#..#.# .####..)..)b######.....# #.#..#.#<.§...r.....#..##5# #.#..#.#.#####.#..##5# #.#..#.##[....#.§..##@# #.#..#.######.#.#.§##.# #.#..#.##..@)§§##.# #.#..#.####.##....# #....#.##.###########....##.. #......##### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.;jC..#;jZ9---1.4;j5;jy;ju+k ..##.#.....#.#.##.[..#<#....#  #.##.#.#...#####.####.#  #z##...55....#...### #.#..#.# ####..)..)b######.....# #.#..#.# <.§...r.....#..##5# #.#..#.# .#####.#..##5# #.#..#.# #[....#.§..##@# #.#..#.# ;j,#####.#.#.§##.# #.#..#.# #...@..##.# #.#..#.# ###.##....# #....#.# #.###########....# #..#### #.#..<..##(#..#..#.#.#.#.#..##.#.#.....#.;jb6;j;7(2.0;j>;jK §.  a - a wand of flame (21)  Things that are here:;jM+3.0 (1;juS;jLVX _a +0 falchion; a +0 leather armour;jC;j%;j1;j;j;j;j;j";j;jO;jL40=;j;j,;j;j,;j;j;jU1=;j;j;j;j;j;jh;j;j;j;j;j;j0K2=;j1;j|;j ;j;j;j?;j;j;jR ;j ;j);jU3=;j<;j,;j;jV,;jt;j`;jK4=;j ;j#;jD$;j%;j,;j;j ,;j;j;j h5==;j;j[;j;j;j!;j#;j&;j&;j(;jU.;j?2;j2;j24;js6;j9;j:9=;j;;j=;jJ##..)..)b######.....# #.#..#.# ..<.§...r.....#..##5# #.#..#.# #######.#####.#..##5# #.#..#.#  #[....#....##@# #.#..#.#  #####.#.#..##.# #.#..#.#  #...)..##.# #.#..#.#  ###.##....# #....#.#  #.###########....# ..@# #......### 216.4 (23.4)#.# #.#..<..##### ...# #(#..#..#....##.# #..... .# #.#..##.......# #.#.....#...# #.#######<# #........#########..;j[R;jS.7.0 (24.0;jY;j"\9 _Found a stone staircase leading up.;j 3;j X;j X;jM ;j\ ;j0 ,;jo ;ji% ;j' ;j' ;j/( ;j) ;jO, ;j, ;jT- ;j~. ;j0 ;jJ1 ;j2 ;jW3 ;j4 ,;j5 ;jw7 ;j9 ,;jq: ;jb= P  There is a stone staircase leading up here.;j S _;j ;j׃ ,;jg ;j ;j$ ;jk ;j ;j( ;jˊ ,;ja ;j ;jy ,;jk ;jؑ ;j ,;j ;j ;jƖ ;j ;j ;jڙ ;j- ~  You encounter an orc. It is wielding a +0 club.;j ###########.#####.#..##5# #.#.. #[....#....##@# #.#.. #####.#.#..##.# #.#.. #...)..##.# #.#.. ###.##....# #.... #.###########..o..#######....# #..............#####.## #.#..<. #@# #....# #(#..#. #.######.# #.#....;j' #....# #.# #.#..## ####.# #.# #.##...###.# #.######.#....<# #..o   orc (wandering)#.####### ######## ;j 6.27.8 (10.8;jU (;j .8.4 (11.4;j ;j 0 _The orc leaves your sight.;jm;jR;j;j:F _Unknown command.;j I;j ;je  You encounter a drude.;jM.[......<.§...r.... #############.#####.#..##5[....#....##@#####.#.#...)..##.# #.####.##....# #.. #.##################....# #............@#####.## #.#..<.5.####.# #....# #(#..#.######...#....# #.# #.#..###.# #..###.5   drude (wandering)....<;j_,0.0);j.;j%49.0 (0.6 _;j&;j(;j )))))5  You shoot an arrow.  The arrow hits the drude but does no damage.;jg io5.;j .....o   orc;j~ 5===9 (0.9;jǡ ;j% < _The drude shouts! You hear a shout! x2;jѤ )))) You shoot an arrow. The arrow hits the drude!;j.)J.5;jE*O.o;j4'...;j5)30.8;jK=;j@] _The drude is heavily wounded.;j )))) You shoot an arrow. The arrow misses the drude. The arrow hits the orc.;j!J.5;j#E.o;j+!..;jY,(1.7;j3;j:6[ _The orc is heavily wounded.;j| ))You shoot an arrow. The arrow hits the drude.;jpJ.5;jr oThe drude is heavily wounded.;jwsJ.o;j0}.o 2 orcs (1 reflecting);j}(2.6;j;jE  You encounter an orc. It is wielding a +0 dagger and wearing an amulet of _reflection.;jt )))))))You shoot an arrow. The arrow closely misses the drude.;j?J.5;j8o.;jL.o.5;j:N.o..;j(3.5;j ;jV _The arrow barely misses the orc.;jkA)));j1) .oYou shoot an arrow. The arrow barely misses the drude.;j* oThe drude barely misses you. The drude misses you.;j+J.o;j65..o 3 orcs (1 wandering, 1 reflecting);j6(4.4;j?;jSPp _You encounter an orc. It is wielding a +0 flail.;j .You shoot an arrow. The arrow hits the drude!;j ooo 3 orcs (1 wandering, 1 reflecting);jr ooYou kill the drude!;ju 025.3;j~ ;j % _The orc shouts!;jY5 ))))You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc.;j }.oo.;j ..oThe orc is lightly wounded.6.2 _The orc misses you.;j )You shoot an arrow. The arrow hits the orc.;j oo 2 orcs (1 reflecting);j- .o.o;j3 ;j (7.1;jh ;jͪ G _You kill the orc!;j#############.##### #[....#....##@####.#.#..##. #...)##.##....# #.. #.###########...#######....# #....;j'# Boo.).#####.## #.#..<...####@# #....# #(#..# #.######.# #.#......# #####.. #...#######....<# #......###### ####### .o.o---7 (0.6;jpU 3));j H.o;j E.o;jQ ;j 7===8.6 (0.9;jg ;j n _You shoot an arrow. The arrow completely misses the orc.;j.H #[....#....##@####.#.#..##. #...)##.##....# #.. #.###########...#######....# #.........oo.#####.## #.#..<...####.# #....# #(#..# #@######.# #.#......# #####.#.. #...#######....<# #......###### ####### o   orc ( ;j8M---9.2 (0.6;j?;jA;jkW####.#.#..##. #...)##.##....# #.. #.###########...#######....# #......oo.#####.## #.#..<####.# #....# #(#..# #.######.# #.#......# #####.. #...#######....<# #......###### ####### ;jĵK)o;jw,o;j`.o 2 orcs (1 reflecting);jӾB---8;jZ;j;j #####.#.#..##.# #.#..##...)..##.# #.#..####.##....# #....##.#....#######....# #......#......o.#####.## #.#..<....####o# #....# #(#..#.#.######.# #.#.#.@..# #.# #.#..##.####.# #.# #.#.#...###.# #.##.#....<# #.#.# ## ;jU O.o;jF K)o;j ;j )40.4;j ;j ;j #####.#.#..##.# #.#..#.#...)..##.# #.#..#.###.##....# #....#.#.#....#######....# #......#......).#####.## #.#..<..#...####o# #....# #(#..#..##o######.# #.#.#..@.# #.# #.#..##.####.# #.# #.#.....##...###.# #.##.#....<# #.#.####### ## # o   orc (;j ;j (1.0;jZ ;jĿ ;j#####.#.#..##.# #.#..#.##...)..##.# #.#..#.####.##....# #....#.##.#....#...#....# #......#......).#####.## #.#..<..#...####o# #....# #(#..#..#.#o######.# #.#.#...@# #.# #.#..##.####.# #.# #.#.....#.#...###.# #.#.#.#....<# #.#.####### #.# #.oo.o 2 orcs (1 reflecting)6;jo;jp;j=|;ja;j  #...)##.##....# #.. #.###########......#######....# #......##...).#####.## #.#..<..####.# #....# #(#..#..#. #o######.# #.#.......o..# ######...# #...#######;j`#.#....<# #........#.####### ###########;j1;j(2.2;j;jd;j ##.##....# #.. #.###########......#######....# #......##...).#####.## #.#..<..####.# #....# #(#..#..#. #o######.# #.#......#.o..# ######...#;jE #..@########....<# #.........####### ########## ;j;0o;jà.o   orc (reflecting);j7&8;j̦;j;j8 ' #.###########......#######....# #......##...).#####.## #.#..<..####.# #....# #(#..#..#. #o######.# #.#........o.# #####...# #...###.# #.#######.#@...<# #........#.####### ############ ;jR O.o;j ,o;j {o 2 orcs (1 reflecting);j (3.4;j& ;j ;j4 #.#....# ...#....# #......### ......).#####.## #.#..<..#...####.# #....# #(#..#..#.#o######.# #.#.#..o.# #.# #.#..##.####o# #.# #.#.....#.#...###.# #.#.#.#.@..<# #.#.# #.# #;j< ;jP= (4.0;jD ;jF ;je #.#....# ...#....# #......### ......).#####.## #.#..<..#...####.# #....# #(#..#..#.#o######.# #.#.#..o.# #.# #.#..##.####o# #.# #.#.....#.;j #...###.# #.#.#.#..@.<# #.#.# #.# # ;jq 0o;j7 .o   orc (reflecting);j &6;j!;j=;j#.#....# ...#....# #......### ......).#####.## #.#..<..#...####.# #....# #(#..#..#.#o######.# #.#.#..o.# #.# #.#..##.####.# #.# #.#.....#.#..o###.# #.#.#.#...@<# #.#.# #.# #;j*;j(5.2;j ;jw;j5#.#....# ...#....# #......### ......).#####.## #.#..<..#...####.# #....# #(#..#..#.#o######.# #.#.#..o.# #.# #.#..##.####.# #.# #.#.....#.#..o###.# #.#.#.#....@# #.#.# #.# #;jI7Q.o;j>;j>&8;jSF;jIa _There is a stone staircase leading up here.;j|4;jש;j;j###.##....# #....# #.###########....#######....# #......### ...).#####.## #.#..<..######...####.# #....# #(#..#..#o#####....o##..####.# .......###@# #.#######.o..<# #.........####### #########.....#######;j;j/6.4 _;j ;j ;j. M...)..##.# #.####.##....# #....# #.###########....#######....# #......### ...).#####.## #.#..<..######...####.# #....# #(#..#..#o#####....o##..####.# .......###.# #.########.o..<# #.........####### #########.....####### ;j5 ;j96 !7.0;j3< ;j> ;j<` 4M#####.#.#...)..##.# #.####.##....# #....# #.###########....#######....# #......### ...).#####.## #.#..<..######...####.# #....# #(#..#..#o#####....o##..####.# .......###.# #.########.#.o..<# #.............#;jfb 1o;j.i o   orc (reflecting);ji &6;jp ;jr ;jg$[....#....##@#####.#.#...)..##.# #.####.##....# #....# #.###########....#######....# #......### ...).#####.## #.#..<..######...####.# #....# #(#..#..#o#####....o##..####.# .......###.# #.#######.o.o<# #.........####### #########.....#######;j-;j].(8.2;j5;j8;ji_######.#####.#..##5[....#....##@#####.#.#...)..##.# #.####.##....# #....# #.###########....#######....# #......### ...).#####.## #.#..<..######...####.# #...@# #(#..#..#o#####....o##..####.# .......###.# #.#######.o.o<# #.........####### #########.....#######;ja8o.;ji;jj&8;jr;jOu;j ;jh;j;j;jS )You shoot an arrow. The arrow hits the orc!;jXP)));j0...;ju?3===9.7 (0.9;j;;jG _You kill the orc!;j.;j//;j7;j=H _No target in view!;j> 4;j ;jb H _No target in view!;j 4;j} ^ _No target in view!;j5;j6;j7;j;;jC>;jD: _;j"E;jG;jdH;jJ;jL;jO;jO;jQ;j T;jV;jV;jX;jq  ###.##....# #.. #.###########......#######....# #......##......).#####.## #.#..<..######...####.# #....# #(#..#..#.....#o######.# #.#........... #..o.# #.# #.#..##....... ####.# #....#..... #...###@# #.######--- #.#....<# #.. #.####### ######### #######  g - an amulet of reflection  Things that are here:;j{.52.1 (2.4;j5|G---3.1 (3;jr;j _a +0 dagger; a +0 ring mail; an orc corpse;jW 3;j ;jʉ ;j ;jI B;j ,;j ;j ;jX f  An orc comes into view.;j% 6 #.###########....#...#######....# #......### ......).#####.## #.#..<..### ...####.# #....# #(#..#..#.. #o######.# #.#...;jo V #..o.# #.# #.#..## ####.# #.# #.#.....#;j + #...###)# #.####### #.#.@..<# #.....;j k #.####### ######### #### o   orc (wandering);jҢ c.o4.3 (1.2;j :;jR 29 (1.8 _;j ;j ;j7      ) #.#..<   #( #o######.#  #....# #.#  ####o# #.#  #...###)#  #.#.@..<#  #.#######  #;j      ) #.#..<   #( #o######.#  #....# #.#  ####o# #.#  #...###)# ;j_  #.#.@..<#  #.#######  #  ;j;j;j;j;j[ _An orc is nearby!;jj )You shoot an arrow. The arrow hits the orc!;j>) ;j.;jy7===5.8 (0.9;j;j?"G _You kill the orc!;j ;j ;j ;j: H _No target in view!;jO3;j7Q;jU;jX;j ]P _;j^;j^;j`;ja;j4d;jd;jHf;jEh;j&j;jpj;jk;jo;jr,;j...#.# .##.#.##.# .##.#.. . #. #.# .### #.# #;j4;jK---70.2 (14.4;j;j; _Found a stone staircase leading down.;jW;j;jo;j)!;j";j&B;j';j1(;j]0;jf2;j2;j(3;jr4;j6;j7;j7;j;M _You now have 329 gold pieces (gained 9).;j<3;jO=;j>;j?,;jBB;jC;jC;jD;jF;jIF;jF;joH;jfI;jI;j+K;jL;jPM,;jM;j [;jh\;j];j ^;j]^;j_;ja,;jCb;jvc;jd,;jd;j}g,;j!h;jjN _You now have 341 gold pieces (gained 12).;jk3;jQl;j|m;jn,;j(o;j$p;j3s;js;j-t;j`t;jt;jVu;ju;jv;jnv;jMw;jx;jx;jy;jz;jz;jz;j {;j |;j|;j};jT};j~;ju;j;j;jڀ;jM;j;j;j;j&;jW;j;jT;j߄;j;jL;jن;j;j>;j;jb;j1,;ja;j;j;jȊ;j;j;j*;jR;j;jV;j;j;j+;j;jg;j;jۏ;j{;j;j`;j;jz;j˒;j;j3;j;j;j˔;j;j;jw;j;j;j͗;j;jǘ;j);j&;j;jG;j;j;j;j;j8;j;j;j-;j;jӤ;jΥ;j=;jȦ;jv;jL;j;j@;j;j,;j;j=;jO;j;j;ja;j0g  You encounter a phantom.;j& #.#.###  .........# #.#.#..  .....$...# #.#.#.###.........# #.#.#.#.#.........# #.#.#.#.#.........# #.#.....#.........####.......#...W........#..###..# #@# #.#....#..#;j& #.# >...#.#..# . #.# #.#.##.#..# ♣♣ #.# #.#.....#.# ♣. #.# . #.##..#.# ♣P #.### #.#...#.# #. W   phantom (dormant) #.# #.#.#.#####. #.# #........... #.### ###.#######.;jOX.W301.0 (30.8;jWW;j36 (31.4 _;j;j;j9~ ))You shoot an arrow. The arrow hits the phantom.;jؾ7W.;j..;je;===2.5 (0.9);j|;jK5 _The phantom is lightly damaged.;j;R)))))));j|F.W;j'!7......;j!(3.4;j';j!+g _You shoot an arrow. The arrow misses the phantom.;jR)))))));jc4`......W;j5(4.3;j;;j>n _You shoot an arrow. The arrow barely misses the phantom.;jnST  You shoot an arrow. The arrow hits the phantom.;jGD  The phantom is lightly damaged.;j"(5.2;j6;jU _The phantom closely misses you.;jM~  You shoot an arrow. The arrow hits the phantom!;jJ  The phantom is heavily damaged.6.1;jQ;jSX _The phantom completely misses you.;jG n  You shoot an arrow.  The arrow hits the phantom but does no damage.;j n  The phantom is heavily damaged.;j (7.0;jX ;jq T _The phantom barely misses you.;j T  You shoot an arrow. The arrow hits the phantom.;jŞ n  The phantom is heavily damaged.;jt V0---9;j ;jr + _The phantom hits you.;j ~  You shoot an arrow. The arrow hits the phantom.;j9z W§The phantom is severely damaged.;j b#....# #.# #.#..##. ####)# #.# #.#..... #...###)# #.###### #.#....<# #....... #.################ #..........#  ##########.###  ########### #.#.####....@W...# #.#.#..#.....$...# #.#.#.####.........# #.#.#.#.##.........# #.#.#.#.##.........# #.#.....##.........####.......##......§.....#..###..#########§###.#....#..# #.# >...#.#..#;jS ;jɋ e37-----8.8;jf ;jK J _The phantom hits you. The phantom blinks! You blink.;jd ))))You shoot an arrow.;j W...  The arrow completely misses the phantom.30-----;j2!9.7;j+&;j(+ _The phantom hits you!;j4))));j W.....You shoot an arrow. The arrow barely misses the phantom.;j*?1---;jV"10.6;j_;jOU _The phantom closely misses you.;jq~  You shoot an arrow. The arrow hits the phantom.;jo  The phantom is almost destroyed.;jH(1.5;j;jpM _The phantom misses you.;jod .  You shoot an arrow. The arrow hits the phantom!;j R;j;j062.4;j;jN _You destroy the phantom!;j;jW;j;jH _No target in view!;j# ;jڹ 4;j, H _No target in view!;jJ ;j ;j9 ;jR H _No target in view!;jb 3;j ;j ;j $ _;j z32=;ju ;j ;j ;j; ;j* ;j~ ;j ;j ;j W3=;jd ;j ,;jK ;jH ;j ;j ;j_ ,;j ;j ;j? K4=;j ;j ;j ;j ;j' ;j ;j! ;j# ;j# ;j % ;j& ;j>' U5=;j|( ;jZ* ;j* ;j+ ;j- ;j. ;j. ;j'1 ;j1 K6=;j2 ;jk4 ;j4 ;j5 ;j7 ;j7 ;j8 ;jB ,;jC ;jF ;jLG U7=;jH ;jK ,;jwM ;jO ;jP ;j4Q ;jyS ;jS ;jT ;jQW ;jW K8=;jY ;j[ ;jI[ ;j\ ;j_ ,;j` ;jb k9=;jd ;jf ,;jh ;jAj ,;jkk ;jn ;jZn ;jo ;jq ;jr ;j0r E40=;js ;jLu ;ju ;jv ;jMy ,;jz ;j| ,;jj~ ;j ;j U1=;jN ;j; ,;j ;jk ,;j ;jS ;j ;jɋ ;j ;j ;j D2=;j ;j ,;j ;j ,;j\ ;j ;jǘ U3=;j ;jK ;j ;j ;jj ,;j ;j ;j ;j ;jܣ ;j D4=;j5 ;jF ,;jx ;j: ,;j ;j ;jM ;j ;j ;jY h5==;j ;j ;j¸ ,;j ;j} ;jͽ ;j۾ ;j M _You now have 348 gold pieces (gained 7).;j` ;j ;j ;jw ;j ;j 9=;j ;j ;jT ;j ;j6 ;j ;j ;j ;j ;j3 ;jz ,;j ;j ;j ;j ;j ;j+ ;j ;j6 ;j ;j ;j ;jJ ;j ;j ;j ;jZ ;j ;j ;j{ ,;j ;jJ R  There is a stone staircase leading down here.;j ;j  _;j ;j ;j ;j ;jw ;jL ;j ;j ;j ;j ;j1 ;j ;j$ ;j ;j~ ;j ;jI ;ju ;j ;j ;j ;j;jq;j;jA;j;j,;j;j ;j ;jG;j;j;j,;j;j;j;j;j;jz;j,;j;jR;j;j ;j;jE ;j!;j";j";j$;j %;j_%;j%;j';j(;j(;jZ);j+;j-,;j-;j0;j1,;j2;j94;je5;j5;j6;jQ8;j49;js9;j<;;jc<;j>,;j?;jA;jC;jC;jE;jG;jJ;jUJ;jK;jM;jO;jP;jDR;jT;jlV;jV;jX;jnZ;j\,;j3^;j#`;ja;ja;jb;jd;jf;j=g;jAh;jj;jk;j l;jwl;jt;jt;jBu;jw;jz;j{;j|;j|;jX~;j};j;jA;j$  Things that are here:;jR  a +0 flail; a +0 leather armour; an orc corpse;jc _  Things that are here:  a +0 club; a +0 ring mail; an orc corpse _#...[......<.§...r.....#..##5# ################.#####.#..##5# #[....#....##@# #.####.#.#..##.# #### #...)..##.# #.#... ###.##....# #.#.... #.###########.....#....# #...#......@.).#####.## #.#.---92.8 (80.4)#.....####.# #....# #(#.#.... #.######.# #.#.#... #....#;j9 #.# #.#.#.. ####)# #.# #.#.#[ #...###)# #.##. #.#....<# #... #.############ #..........#;j8`---3.4 (81.0;jc _Found a leather armour.;j;jp;jZ;j;j3;j$B;j;j;ja;j;j;j?;j%;jT;j,;ji;j;j",;jz;j>;j;jb;jy;jB;j;j(;j#;j7;j;j0;j&;j;jJ ;j ;j ;j`;j);ji;jh;j;j;jY;j;j;j";j=#;jf%;jb(;j*,;j,;jQ/;j[2,;jS4;jz6;j8;j69;jq:;jk<;j\>,;j?;j B;jD;j5E;jF;j,H;j-J;jrJ;jnK;j;N;jP;jP;jR;jIT;j'V;jV;jW;jZY;jZ;j[;j[;j];j_;j_;ja;jc;jYe,;jCf;j,h;ji;j0j;j{k;j m;jn;j o;jo;jr;j_u  You encounter a wight. It is wielding a +0 halberd.;j{~ 5... ####  ... ..#   #@. #.#   #.. #z#   #.###..####..)   #...[......<.§   ######  .#########.............#  z..###########.#  ########### ####.#  #....  #....    #....    #..... z   wight (polearm, dormant)   ;jr #.....   #.....   #.....;jш.408.4 (15;j>59.0 (15.6 _;jˑ;jؙ;j! ))))))z  )You shoot an arrow. The arrow hits the wight.;j .z.....===9 (0.9);j ;jܶ ` _The wight is moderately damaged.;jF ))))) You shoot an arrow. The arrow hits the wight!;j@.z;j zThe wight is almost destroyed.;j....z 2 wights (1 polearm, 1 wandering);j)10.8;j;jv _You encounter a wight. It is wielding a +1 dire flail.;j  ))))You shoot an arrow.  The arrow hits the wight but does no damage.;j_@.z;j`F.z;j"i....;ji!1.7;jo;jr^ _The wight is almost destroyed.;jZ} )))You shoot an arrow. The arrow hits the wight.;jr@.z;jK5z.;jU"..;jZ(2.6;j;j^ _The wight is almost destroyed.;jv )You shoot an arrow. The arrow hits the wight.;j))z   wight (;j1.;j7i..;j<96/46 93.5;jB;jEL _You destroy the wight!;j&d;je;jYk;jnH _No target in view!;j]' 4;j. ;j0 H _No target in view!;j ;jU ;j ;jβ H _No target in view!;j4 ;j5 ;jv: ;j< H _No target in view!;jf;jg;jn;j+qH _No target in view!;jP53;j7;j9;j^;;j@P _;jA;jB;jB;jD;jF;jnF;j9G;j}M_ _No target in view! _ Things that are here:;jN\  a +0 halberd; a +0 robe;jQ;j'R _;jT;jT;jXg  A wight comes into view.;j^  5... # ;jL_b ...   #@.   #..   #.###..###  #...[....  # #  #z#########......... ;j_7 #..@.)......#---  #####  ;j` #  #  # ;ja` # z   wight (wandering)  #  # ;j`G #;j3a,5.9 (2.4;jg;jhP---6.5 (3.0 _;j2o;jlq;j )z  You shoot an arrow. The arrow hits the wight.;j,L =z.;j!M 7===7.3 (0.8;jZ s _The wight is heavily damaged.;jc )You shoot an arrow.  The arrow hits the wight but does no damage.;j2 G.z;jX ;j| -8.2 (0.9;j ;j= ] _The wight is heavily damaged.;j'R  You shoot an arrow. The arrow hits the wight.;j zThe wight is heavily damaged.;j z 2 wightsYou encounter a wight. It is wielding a +3 dire flail.;ja(9.1;jؿ;j?R _The wight barely misses you.;j: )You shoot an arrow. The arrow hits the wight!;jAz   wight;jpE.z;j ;j721220.0;j;jL _You destroy the wight!;jW8  You shoot an arrow.;j0Q  The arrow hits the wight but does no damage.;j0&9;j77;jk:V _The wight completely misses you.;j ,));j's .zYou shoot an arrow. The arrow completely misses the wight.;j t (1.8;jo{ ;j} V _The wight completely misses you.;j  5... # ... . #@. # #.. # #.###..# #...[.;j  # # #.#. #.z.@)......# # # #. #. #. #. #. #. #.;j 7)z;j ;j 7---2.4 (0.6;j ;j5 ;ju 5... # ... . #@. #. #.. #z #.###..####. #...[......< # # #.#.;js] #.)z.@......# # # #. #. #. #. #. #. #.;jS;j#---;j!3.0;j0;j$  Things that are here:;j M _a +0 halberd; a +0 robe;j$ 5... # ... ..# #@. #.# #.. #z# #.###..####. #...[......<. # # #.#. #.)z.)## # # #. #. #. #. #. #. #.;j<.z;j;j-6 _;j;j;j +n 5... # ... ..# #@. #.# #.. #z# #.###..####..) #...[......<.§ # ##### #.#. #.).z).@....##. # ####. #. #. #. #. #. #. #.;j0;je1(4.2;j9;j;;jf 5... #####. ... ..##. #@. #.##. #.. #z##. #.###..####..). #...[......<.§. # ;jH9##### #.#.# #.).z)..@...##.# # ####.# #. #.;joQ #. ;j2#. ;jd#. #. ;j)#.;j =.z;j;j&8;j+;j;j  5... #####.# ... ..##.# #@. #.##.# #.. #z##. #.###..####..). #...[......<.§. # #### #.#.#;jz  #.)..z...@..##.# # ####.# #.....# #.....# #.....# #. #.....# #.....# #.....#;j@ 9)z;j? ;j (5.4;j ;j ;jn  5... #####.#.   ... ..##.#.   #@. #.##.#   #.. #z##.   #.###..####..)..) #...[......<.§.   # ###.   #.#.##[;jn  #.)..)z...@.##.#   # ####.##  #.....#  #.....#   #.  ;jn ` #.....# ;j;x ;jRy (6.0;j ;jE ;j6 D 5... #####.#.# ... ..##.#. #@. #.##.# #.. #z##...5 #.###..####..)..)b #...[......<.§...r # ##.# #.#.##[. #.)..)z....@##.# # ####.##  #.....#   #.....# #. #.....#  ;j8 >.z;jC ;jD &6;jgM ;jAP ;j;j~;j%;j;j3~ ))) You shoot an arrow. The arrow hits the wight.;j@.z;j ..;j 7===7.5 (0.9;j;j` _The wight is moderately damaged.;jw| ))You shoot an arrow. The arrow hits the wight.;j@.z;jD.8.4;j);j ] _The wight is heavily damaged.;ji.4)))))));j;.z;jFA.)....;jM(9.3;jV;jl _You shoot an arrow. The arrow barely misses the wight.;j|  You shoot an arrow. The arrow hits the wight.;jF ;jF .30.1 (0.8;jbP ;jS ^ _The wight is severely damaged.;j 4)))))));j 6 ..)....z#You shoot an arrow. The arrow completely misses the wight.The wight hits you with a +3 dire flail!;j qP: 28/44 (46)---------;jA 21.0 (0.9Drain;j* ;j0 Q _You feel drained.;j) )You shoot an arrow. The arrow hits the wight!;j1 (;j{ ;jS p5----------59;j ;j L _You destroy the wight!;j'; _No target in view!;j'3;j!0;j2H _No target in view!;jC3;jnK;jMH _No target in view!;jN;j;j0;ji;jp9= _;jf;j;jQ;j;j;j@;jd;j;_30==;j;j,;j;j,;j;j,;j;j;jw;jK1=;j;j,;j ;jy ,;j ;j\,;j;j#d32=;j!;j#,;j%;j(,;j);j5;j6W3=;j;;j?,;jB;jE;j`F;j+H;j8K;jK;jM;jcQ;jQ#4;jQ(=;jS;jW;j>X;jY;jA\;j\;j];j`;j`;jb;jd;jdU5=;jxf;jh;jh;j`l;j o;jjo;jq;js;j t;ju;jqx;j!yK6=;jz;j};j~;j;j&;jv;j!;j;jU7=;j;jw;jЋ;j;j,;jr;j;jT;j;jB;j58=;jؙ;j;j;j-;j;j,;jp;jߣ;jM,;j;j;j=U9=;j;j;j;j;j;jɳ;je;j;jbL40=;jٹ;j;j7;j;j,;j;j,;j;j,1=;jB;j,;j4;j,;jM;j;j2K2=;j;j;j;j9;j0;j;j+3=;j;jj;j;j;j#4=;j;j,;j;j ;j ;j ;j ;j ;j;j;jh5==;j&;j!;j;j;jr;j\$  Things that are here:;jS_  a +3 dire flail; a +0 robe;jK;j _;j )You shoot an arrow.  The arrow hits the wight but does no damage.;j.z.z;jZ500.8 (0.9;j` _The wight is moderately damaged.;j )You shoot an arrow. The arrow hits the wight!;j z   wight;j\ D.z;j e ;j j ealth: 45/46 -71.7 _You destroy the wight!;jFr ;jt i _Your life force feels restored.;jr 1);jT zYou shoot an arrow. The arrow barely misses the wight.;jV e3------2.6;j^ ;j|a < _The wight hits you with a +2 scimitar!;jR 1);jt 1z;jQ -3.4 (0.8;jc ;ji _You shoot an arrow. The arrow barely misses the wight. The wight misses you.;jb R  You shoot an arrow. The arrow hits the wight.;jVC4.3 (0.9;j^;jEa3 _The wight is lightly damaged.;jvUl  You shoot an arrow.  The arrow hits the wight but does no damage.;jB  The wight is lightly damaged.;jo32-------5.2;j;j< _The wight hits you with a +2 scimitar.;jY|  You shoot an arrow. The arrow hits the wight!;j  The wight is almost destroyed.P: 17/44 (46)---------;j-6.1Drain;j;;jx _The wight hits you with a +2 scimitar! You feel drained.;j#;j;j;j^ _You are too injured to fight recklessly!;j(s3;jy;jb|^ _You are too injured to fight recklessly!;j ;jK ;j ;jK ^ _You are too injured to fight recklessly!;jr% 5... # ...  ## #@.  #. #..  #. #.###..# #. #...[. #. # #z#. #.)@.)....).# # # # # # # # # #;jA)z;j;j|;---7 (0.6 _;j;j;j  5... # ... . ## #@. # #. #.. # #. #.###..# #. #...[. #. # #)#. #.z.@)....).# ### # #. #. ;j{ #. #. #. #. #.;jЈ 7)z;j ;jX Q=--7.3;j ;j& w _The wight attacks as it pursues you! The wight barely misses you.;j  5... # ... . ## #@. #. #. #.. #z #. #.###..####. #. #...[......< #. # #)#.. #.)z.@....).# ### # #. ;j ##. #. #. #. #. #.;j ;j --9;j[ ;j $  Things that are here:;j M _a +0 halberd; a +0 robe;j<  5... # ... ..# ## #@. #.# #. #.. #z# #. #.###..####. #. #...[......<. #. #;jF= H #)#.. #.)z.)@...).## ### # #. #. #. ;jo= #. #. #. ;j= )#.;j? <.z;jG ;jH V--------8.5 _;jO ;jXQ ;j?  5... # ... ..# ## #@. #.# #. #.. #z# #. #.###..####..) #. #...[......<.§ #. ##### #)#.. #.).z).@..).##. ### ####. #. #. #. #. ;j #. #. #.;j =9.1;jO ;j~ ;j-  5... #####. ... ..##. ## #@. #.##. #. #.. #z##. #. ;j%. #.###..####..). #. #...[......<.§. #. ##### #)#..# #.).z)..@.).##.# #;j}. ## ####.# #. #. #. ;j. #. #. #. #.;j0 =.z;j; U87;jtC ;jD ;jJ  5... #####.# ... ..##.# ## #@. #.##.# #. #.. #z##. #. #.###..####..). #. #...[......<.§. #. #### #)#..# #.)..z...@).##.# ### ####.# #.....# #.....# #.....# ;j- #. #.....# #.....# #.....#;j ;j (10.3;jY ;jR ;j/< = 5... #####.#.   ... ..##.#.   ## #@. #.##.#   #. #.. #z##.   #. #.###..####..)..) #. #...[......<.§.   #. ###.  ;j<  #)#..##[ #.)..z....@.##.#   ### ####.##  #.....#  #.....#  #.....#   #.   #.....# ;j? :)z;jH ;jH %9;jXP ;jJR $  Things that are here:;jiT P _a +3 dire flail; a +0 robe;jZ  5... #####.#.# ... ..##.#.;j  ## #@. #.##.# #. #.. #z##...5 #. #.###..####..)..)b #. #...[......<.§...r #. ##.#;j\ C #)#..##[. #.)..)z...)@##.# ### ####.##  #.....#  #.....# ;j h #.....# #. ;j P#.....#  ;j >.z;j ;j- .1.5 _;j ;jL ;jC ;j ;j ,;j3 ;jC ;j ^3==;j! ;jm ;j ;j ;jО B;j ,;jY ;j 94;j (=;j ;jʨ ;j} ;js ;j ,;j ;j ,;jͰ ;ja S5=;jʲ ;jj ;jA ,;j ;jF ,;j ;j ;jN K6=;j^ ;j ,;j ;j ,;j ;j ,;j ;j} i7=;j ;jV ;j ;j/ ;j ,;j ;j ,;j ;j ;j K8=;j ;j ,;j ;j ,;j ;j ;jk ;j ;jF i9=;j ;j ;j ;j9) 30=1=2=;j* ;j- d33=;jd/ ;j2 ,;j4 ;j6 ,;j'9 ;j< ,;j> ;jA ;jaL 4=;jM ;jMN ;jQ ;jS ;jS ;j 5=6=7=8=;j ;j a9=;j ;j ,;j ;j\ ;j ;jס ;jn ;jˤ V40=;j ;jʩ ,;js ;jL ,;jC ;j ;j5 ;j ;j ;j K1=;j ;j ,;jw ;j ;j7 ;j ;j{ 2=;j '3=;j5 ;j ;j ,;j ;jC ,;jO ;j+ ;jZ ;jW N4=;j] ;jv ,;ja ;jO ,;jN ;j ;j ;jd ;j ;jf K5=;j0 ;j$ ,;jY ;j  ,;j ;j B;j ~6==;j " ;jH% ;j& ,;j' ;j* $  Things that are here:;j, _  a +3 dire flail; a +0 robe;j/ ;j0  _;j[4 ;jP@   5... ####   ... ..##.#   ## #@. #.##.   #. #.. #z##..   #. #.###..####..)..   #. #...[......<.§..   #. ###   #)##...## ;jYA   #.)..)..)@).###.---   #### ####.##   #.....#   #.....#   #.....   #    #.....#    #.....#    #.....# ;jI r  5... #####.  ... ..##.  ## #@. #.##.  #. #.. #z##  #. #.###..####..)  #. #...[......<.§  #. ###  #)#..  #.)..)..@.).##.  ;jJ ### ####.  #.....  #.....  #.....  #  #.....  #.....  #.....;jT 2615.5 (102.2);jU J---6.18;j] ;j ` $  Things that are here:;jb X _a +2 scimitar; a +0 robe;jz4;j^ _No target in view!;jr  _No target in view!;jG 4;j ;j6 H _No target in view!;j3;j;j;jS;j@= _;j޸;jμ;jM  Things that are here:;jv\  a +0 halberd; a +0 robe;j;j@ _;j;j;j;jp;j;j;j;j1;j;j$  Things that are here:;j_  a +1 dire flail; a +0 robe;j;j@ _;j;j"  5...   ...   ### #@.   #.. #..   #.# #.###..#  #.# #...[..  #.#   #)#########.  #@)..)..).).#####  #############         ;j#z.5 ..##@. #.. ###..#...[....# #################........)..)..).).###################;jX220.3 (4.2);jS+9 (4.8;j;jh"$  Things that are here:;j&[ _a +2 short sword; a +0 robe;jm ;jn ;j?! ;j& ;jj) ;j. P _;j0 ,;j2 ;j4 ;j7 ;j*8 ;j9 ;j; ;j= ;j= ;jA? ;jxC ;jQE ;jF ;jXG ;jvI ;jK ;jK ;jM ;jN ;j^ ,;jb ;je ;jh ;jqi ;jj ;jil ;jn ;jo ;jp ;jt ;jv ;j-w ;jx ;j(z ;j@| ;j`} ,;j- ;j؁ i  You encounter a sky beast.;j֌   # F..## # ....# # ....# # ....# # ....#  #.######....# # #...........####...  ........... #;j؍  #######5...  .# ... .. #####.##@. #. #.....##.. #z #.##### #.###..####. F   sky beast (asleep) #.##...[......< #.############# #)#########...........;j8 -7.5 (6.6;j& 48.1 (7.2 _;j ;j ;jj ))))))F  You shoot an arrow. The arrow hits the sky beast!;j0.F......===9 (0.8 _The sky beast is moderately wounded.;j% )))))You shoot an arrow.  The arrow hits the sky beast but does no damage.;j G.F;j a.....9.8 (0.9;j ;j d _The sky beast is moderately wounded.;j W ))))You shoot an arrow. The arrow hits the sky beast.;jS G.F;jN .....;j" )30.7;j, ;j2 d _The sky beast is moderately wounded.;j [)))))));j G.F;j :......;j -1.5 (0.8;j ;j՘ q _You shoot an arrow. The arrow closely misses the sky beast.;j\)))))));j"j....F..;j#(2.3;j.+;jW.p _You shoot an arrow. The arrow barely misses the sky beast.;jBF ))You shoot an arrow. The arrow hits the sky beast.;jG.F;j"..;j-3.2 (0.9;j;jd _The sky beast is moderately wounded.;j݇l...##.#.######F#...........####... #.........#######5... ##.# ... ..#####.#@. #....... #z.##### #.###..####..# #...[......<.###########)#########............)..)..).).##########.F;j;j5---8 (0.6;jH;j%;j .##.######....#.....F....####... #.........#######5... ## ... ..#####@. #...... #z##### #.###..####. #...[......<###########)#########............)..)..).).###################### ;j D.F;j ;j D---4.4;j, ;j ;j1@.#..##.######..............####... #F.........#######5... ## ... ..#####@. ##...... #z#.##### #.###..####. #...[......<###########)#########............)..)..).).######################  ..;j;;jd<!5.0;jC;jF;j^ &.#.######............####... #F.........#######5... ## ... ..#####@. ##...... #z##### #.###..####.#.# #...[......<###########)#########............)..)..).).######################  ..;j D.F;jx ;jZ &6;j2 ;j@ ;jH2   ....#   ....#   #.######....#   #...........####...   #...   #F#######5...   #.# ...   #####.# #@. #  #...@.# #.. #  #.##### #.###..####  #.# #...[......  #.#   #)#  #.)..)..).).  #   #  #;jJ >6.2;jS ;jT ;j  ....#  ....#  #.######....#  #...........####...  #..  #F#5...   #.# ...   #####.# #@. ;jA  #..@..# #..   #.##### #.###..  #.# #...[  #.#   #)#  #.)..)..).).  #    #  ;j}f # ;j;ji&8;j~;jM;j  ....#  ....#  #.######....#  #.####...  #.  #F#5...   #.# ...  #####.# #@.  #.@...# #..  #.##### #.###..  #.# #...[  #.#   #)#  #.)..)..).).  ##;j#  ;j;j(7.4;j';j(;j4;j;j;j ;j ;j ;j4;jG;jH _No target in view!;jK  ....#  ....#  #.######....#  #.####...  #.  #F#5...  #.# ...  #####.# #@.  #@....# #..  #.##### #.###..;jde  #.# #...[  #.#   #)##  #.)..)..).).  ####  ;j{0F;jF   sky beast;jB/8.0 _;j;jY>))));j)K.F;j&..;ja5===9 (0.9;j;j} ;jj_You shoot an arrow. The arrow barely misses the sky beast.;jq 4))));j /F.;jE k.F..9.7 (0.8;j ;j< i _You shoot an arrow. The arrow misses the sky beast.;j3  )You shoot an arrow. The arrow hits the sky beast.;j? 1F.;j ;j .40.6 (0.9;jԚ ;j^ a _The sky beast is heavily wounded.;jy#.######..........####... #.........F#######5.# #####.##@.F...##### #.###..# #...[...#######)#########........)..)..).).################## ;j=---;jq1.2 (0.6;j ;jy;j#.######..........####... #.........F#######5.# #####@.F...#.##### #.###..# #...[...#######)#########........)..)..).).############ ;jK.F;j/ ;j B---8;j(;j*;j0 ..........####... #.........F#######5.# #####@.....F##### #.###..#.# #...[...#######)#########........)..)..).).############.F;j6;>2.4;j\F;j2H;j #.........F#######5.# #####@.....##### #.###..#F# #...[....###############........)..)..).).################## ;jA;j@(3.0;j;j$  Things that are here:;j[ _a +2 short sword; a +0 robe;j,[F#######5.# #####@.....##### #.###..#F# #...[....#######)#########.......)..)..).).##################  ;j\D.F;jf;jg-6 _;j%p;jq;jt+ ` #F#5...  #.# ...  #####.# #@.  #.....# #..  #.##### #.###..# #.# #...[. #F# # #)#. #.@..)..).).# # ;j\, 2       ;j4 ;j5 (4.2;ju= ;j-? $  Things that are here:;jA P _a +1 dire flail; a +0 robe;jU+ #F#5... # #.# ...  #####.# #@.  #.....# #..  #.##### #.###..# #.# #...[. #F# # #)#. #.)@.)..).).# # # # # # # #  #  # F;j".F   sky beast8 _;j^R #F#5... # #.# ... . #####.# #@. # #.....# #.. # #.##### #.###..# #.# #...[. #.# # #F#. #.).@)..).).# ### # #. #. #. #. #. #. #.)F;jAh>5.4;jm;jp;j, #F#5... # #.# ... . #####.# #@. #. #.....# #.. #z #.##### #.###..####. #.# #...[......< #.# # #)#.. #.F..@..).).# ### # #. #. ;j#. #. #. #. #.;j%;j&(6.0;j:/;j&1$  Things that are here:;j6M _a +0 halberd; a +0 robe;jaz #F#5... # #.# ... ..# #####.# #@. #.# #.....# #.. #z# #.##### #.###..####. #.# #...[......<. #.# # #)#.. #.F..)@.).).## ### # #. #. #. #. #. #. #.)F;j8xC6 _;j;j;js #F#5... # #.# ... ..# #####.# #@. #.# #.....# #.. #z# #.##### #.###..####..) #.# #...[......<.§ #.# ##### #)#.. #.)F.).@).).##. ### ####. #. #. #. #. #. #. #.;j;j(7.2;j;j;j?:2 #F#5... #####. #.# ... ..##. #####.# ;j.;##@. #.##. #.....# #.. #z##. #.##### #.###..####..). #.# #...[......<.§. #.# ##### #)#..# #.)F.)..@.).##.# ### ####.# ;j;U#. #. #. #. #. #. #.;jz=>.F;jF;j+H&8;j'Q;jS$  Things that are here:;jVX _a +2 scimitar; a +0 robe;jh #F#5... #####.# #.# ... ..##.# #####.# #@. #.##.# #.....# #.. #z##. #.##### #.###..####..). #.# #...[......<.§. #.# #### #)#;j..# #.).F)..)@).##.# ### ####.# #.....# #.....# #.....# #. #.....# #.....# #.....#;j>.F;jE8.4 _;j;j';jX #F#5... #####.#.   #.# ... ..##.#.   #####.# #@. #.##.#   #.....# ;jh#.. #z##.   #.##### #.###..####..)..) #.# #...[......<.§.   #.# ###.   #)#..##[ #.)..F..).@.##.#   ### ####.##  #.....#  #.....#   #.   #.....# 9.0;jp;jes$  Things that are here:;jxP _a +3 dire flail; a +0 robe;j #F#5... #####.#.# #.# ... ..##.#. #####.# #@. #.##.# #.....# #.. #z##...5 #.##### #.###..####..)..)b #.# #...[......<.§...r #.# ##.# #)#..;j##[. #.)..F..).)@##.# ### ####.##  #.....#   #.....# #. #.....#  ;j:)F;j;j/-6 _;j;jj;jB ;jB ;jK ;jJM ;j 4;j ;j ;j+ )))) You shoot an arrow. The arrow hits the sky beast!;jh @.F;js ).)===50.5 (0.9;j ;jd ] _The sky beast is almost dead.;j5 †You shoot an arrow. The arrow hits the sky beast.)));j N).);j | 51.3 (0.8 _You kill the sky beast!;j ;j h _Your Stealth skill increases to level 8!;j ;j ;j ^ _No target in view!;jw4;j^ _No target in view!;jp 3;j ;j X _  Things that are here:  a +3 dire flail; a +0 robe _  Things that are here:  a +2 scimitar; a +0 robe _;jd e  You see here a sky beast corpse.;jT 5 _;j ;j ;j ,;j ;jH $  Things that are here:;j \  a +0 halberd; a +0 robe;j! ;jT#  _;j=$ ;j' ;j) ;j+ ;j, ;ja5 ;j8 ;j39 ;j: ;j= $  Things that are here:;jw@ _  a +1 dire flail; a +0 robe;j5C ;jD  ;jD _;jX '  Things that are here:  a +2 short sword; a +0 robe _;jCZ ;j-\ ;j^ ,;j2` ;jb ;j5e ;je ;jLh ;jWi ;js B;jRt ;jl ;j{ ;j^ ,;j ;j ;j ;j. ;jԒ ;j) ;j ;jo ;j ,;jѸ ;j ;j ;j ;ja ;j@ ;j˽ ;j ;j ;j ;j ,;j ;j8 ;j ;j. ;j ;j ;j ;j ;jv ;j ;ja ;j ;j" ;j ;j{ ,;j ;j ;j ;jD ;j ;j ;jb ;j ;j ;j ;j ;j ;j? ;j ;j ;j- ;jb ;j ;j ;j^ ;j ;j( ;j ,;j ;jb ;j ;j ;j] ;j ;j ;j3 ;jj ;j ;j ;jW ;j ;j= ;j ;jm ;j ;jq ;j ;j ;j ;j ;j ;j. ;jW ;jN ;j2 ;j ;jG ;j ;jM ;j ;j ;j$ ;j ;jD ;ja ;j ;j] ;j ;j ;j ;j ;j> ;j0 ;j ;j! ;j{! ;jO" ;jW, ;j'. ,;j. ;j+4 ;j5 ,;j6 ;j8 ;j9 ;j9 ;j: ;j< ;j = ;jW= ;j8> ;j? ;jkA ,;jB ;jN ;jO ,;j.Q ;jU ;jUW ;jW ;jY ;j%^ ;j<` ;j` ;jb ;j>f ;jg ;j:h ;ji ;j!o ;jq ,;js ;jx ;j{ ;j | ;j} ;j ;j- ,;j ;jr ;j ;jm ;j ;ja ;j& ;j ;j ;j_ ;j ;jE ;j ;j R  There is an escape hatch in the ceiling here.;jU ;j  _;jΧ ;j ;j ;j ;jr ;j ;jO ;j ;jx ;j ;j ,;j ;j1 ;j ;j| ;j? ;js ;j ,;j ;jb ;j( ;j ;j4 ;j ;j ;j ;j( ;j ;j6 ;j ;j ;j ;j;j;j0;j+;j+ ;j ;j ;j0;jZ;j;j;j`;j,;j;j;j ;j|!;j!#;j%;j(;j3);j0+;j-;jJ0;j0;j6;j:;jq=,;j8@;jL;jP,;jS;jV;j Z,;j[;j_;j`;jca;jb;j6f$  Things that are here:;jFj  a +0 dagger; a +0 ring mail; an orc skeleton;jl;jm _;jnn;jq;jv;jQw;jy;j+};j;j;j;j;j,;j};jr;jS;j;j;j$  Things that are here:;j  a +0 flail; a +0 leather armour; an orc skeleton;j];j _;j;j$;j;j^;j;j˨;j\;j;jڭ;jr;jM,;j;ji;j,;j;j$  Things that are here:;j ;j a +0 club; a +0 ring mail; an orc skeleton;jS5 _;j;j;j;jB;jC;j;jeX;j;jQ;j;j;j,;j/;jF;j;j #.....# ###.##.. #.....# #.#### #.....#######.... #........).#####.# #.....####.# #.... #.....# #.######. #.....# #....# #. #.....# ####)# #. #@....# #...###)---711.9 (60.6) ....>.......# #.#....<;j............# #.######!.......##### #...............# #####...^....# ###########........# #.........#........# #.........##.........#;j&B`---2.5 (61.2;j;jd _Found an escape hatch in the floor. _You see here a +0 leather armour.;j}u;jނ: _;j^;j,;j ;j;j",;j;j;j _l - 3 orange potions (gained 1);j;j,;jS;j;j.,;j;j;j/;j;j;jrP  There is an escape hatch in the floor here.;j;j _;j;jg;jv;j;j;j;jP,;j;j> f  You see here a +0 leather armour.;jc ;j  _;j" ;j ;j ;j[ ;jQ ;j ;j ;j` ;j ;jj ;jN# ,;j{% ;jO) ;j#, ;j, ;j- ;j_1 ;j3 ;j4 ;j6 ;jL B;j$O ;j!g   Things that are here:  a +0 club; a +0 ring mail; an orc skeleton _;jWm ,;j%o B;jer ;jru ,;jv ;jy ;j| ,;jS} ;j $  Things that are here:;j  a +0 flail; a +0 leather armour; an orc skeleton;jȎ ;j  _;j ;j~ ;j ,;j3 ;j ;j ,;j ;j ;jT ;j ;j ;j= ;j ;jM ;j ;j ;j ;j^ ;j ;j[ ;j ;j ;jȶ ;jи ;jٺ ;j9 ;j ;j ;je ,;j ;j ;j ;j. ;j ;j ;jp ,;j ;j ;j ;j ;j* ;j ;jE ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ,;jW ;j4 ;jw ;j ;j~ ;j0 ,;j ;jG ;j ,;jG ;j ;j B;j: n;j X;j ,;jA ;j ;j{ ;j ;j  ;j ;j ,;jE ;j ;j B;j& ;j ;jh ;j ;j ;j! ;j! ;jO" ;jd# ;j $ ;jj$ ;j$ ;j% ;jL' ;j' ;j( ;jK) ;j, B;j. ;jW/ ,;jd0 ;je2 ;j4 ,;j5 ;j5G ;j H ;jfH ;j9I ;joo 9# #.#.....# ####.......# ...#..###..# ##.#....#..# ♣♣ ..>...#.#..# .♣♣ .#.#.##.#..# ♣♣.♣♣ .#.#.....#.# ♣.PP♣ ...#.##..#.# ♣PPP♣♣ ####.#...#.# #..@.#51.3 (38.8#.#.#.#####....##..............# ## ###.####### .# #.# ##### .#####.# ######## ;jp ;ju ;jx _ _Partly explored, can't reach some places.;jaI;j)(...;j.......0.0).#####......;j;j;j_ _Partly explored, can't reach some places.;jm  You shoot an arrow. The arrow hits the fungus. The fungus begins to die.;j^+====;j2,2.1 (0.8;j1;j44 _The fungus is lightly damaged.;j[!S  You shoot an arrow. The arrow hits the fungus!;jC3.0 (0.9;jǯ;jβ4 _The fungus is lightly damaged.;jIS  You shoot an arrow. The arrow hits the fungus!;jPM;jqN&9;jNT;jW4 _The fungus is lightly damaged.;jl- _The fungus is lightly damaged.  You shoot an arrow. The arrow hits the fungus! _The fungus is lightly damaged.  You shoot an arrow. The arrow hits the fungus! _The fungus is lightly damaged.  You shoot an arrow. The arrow hits the fungus!;ji.  You shoot an arrow. The arrow hits the fungus! _The fungus is lightly damaged.  You shoot an arrow. The arrow hits the fungus! _The fungus is lightly damaged.  You shoot an arrow. The arrow hits the fungus!  The fungus is moderately damaged.;j ;jt (4.8;jR ;j N78 M#.# # #.# ####..... ...#..###..# ##.#...♣♣ .>...;j  .♣♣ ##.#..# ♣♣.♣♣#.#....PP♣ ...#.##♣PP@♣♣ ####.#...#.# #.#.######..............## _The fungus is lightly damaged.  The fungus is moderately damaged. _A nearby fungus withers and dies.;j  ;jZ ;j 7---5.4 (0.6;j ;jx ;j~1 m  You shoot an arrow. The arrow hits the fungus! The fungus begins to die.;j1 ;jԻ 7===6.2 (0.8;j& ;j 4 _The fungus is lightly damaged.;jq S  You shoot an arrow. The arrow hits the fungus!;je >7.0;jj ;jn 4 _The fungus is lightly damaged.;j S  You shoot an arrow. The arrow hits the fungus!;j ;j &8;je ;j QThe fungus is lightly damaged..;j¦ C8.7 (0.9;jǪ ;jխ 4 _The fungus is lightly damaged.;j S  You shoot an arrow. The arrow hits the fungus!;jS .  The fungus is moderately damaged.;jW ;jX -9.5 (0.8;j+a ;jUh M#.# # #.# ####..... ...#..###..# ;jh ##.#...♣♣ .>....♣♣ ##.#..# ♣♣.♣♣#.#....P@♣ ...#.##;ji ♣PP.♣♣ ####.#...#.# #....##.#.#.#####....#;j4i .# _The fungus is lightly damaged. _A nearby fungus withers and dies.;jr N---60.1 (0.6;jv ;jx ;jI ;j :---;j ;j= ;;j6 ;jҞ ;j ;j ;j ;j ;jW ;j ;j ;jƑ ;j;jr;j ;jU ;j~;j~;j;j+;j;;jH@;j6;j;jFK;jK;j/R;jT;j];j;j;jz;j=4;jC;jE;j[;j;j;j;j.H;jH;j1L;jM;j.# #.#.#.### .# #.#.#.#.# .# #.#.#.#.# .# #.#.....# .####.......# ....#..###..# ###.#....#..# ♣♣ #..>...#.#..# ♣.♣ #.#.#.##.#..# ♣♣@♣♣ #.#.#.....#.# ♣.P.♣...#.##..#.# ♣PP.♣♣ #####.#...#.# #....# # #.#.#.#####....# #..............# ### ###.#######...##.# #.# ##### #.#####.#;j<7;j;j. .# #.#.#...# ..# #.#.#.### )#.# #.#.#.#.# .#.# #.#.#.#.# ...# #.#.....# +#####.......# ♣. .....#..###..# .♣ .###.#....#..# ♣♣.♣ .#..>...#.#..# ♣@♣ .#.#.#.##.#..# ♣♣.♣♣ .#.#.#.....#.# ♣.P.♣ .#...#.##..#.# ♣PP.♣♣ .#####.#...#.# #....# .# #.#.#.#####....# .# #..............#### ###.#######...## ...# #.# #####;j" >1.3;j ;j7 w _Found a glowing hammer. Found a runed translucent door.;j=;j=;jWD;jlF;ja3R## #.#.##### # #.#.#...# ### # #.#.#.### j)# # #.#.#.#.# ..## #.#.#.#.# .. # #.#.....# +#####.......# ♣♣. ...#..###..# ♣.♣ ###.#....#..# ♣♣@♣ #..>...#.#..# ♣.♣♣ #.#.#.##.#..# ♣♣.♣♣ #.#.#.....#.# ♣.P.♣ #...#.##..#.# ♣PP.♣♣ #####.#...#.# #....# j   Crazy Yiuf (asleep) ;j4# #.#.#.#####....# # #..............# ### ###.#######...;jR6;j? Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos.;jK/  --more--;jf G 9 _;jK ;j ;j< ###.### ##### ..# #### j)##.#.. #.# +#####.....♣.♣ ....#..###..# ##.#...♣♣..>...♣.♣♣ ;j< :##.#..# ♣♣.♣#.#....P.♣...#.##♣PP.♣♣ #####.#...#.# #.#.##### # #..............;jtE ;jFF (2.5;jL ;jN ;j* .....# ##########.### # #.#.##### # #.#.#...# ##### # #.#.#.### #.j)# # #.#.#.#.# #...# # #.#.#.#.# ... # #.#.....# #+# ####.......# ♣ ...#..###..# ♣.♣#.#....#..# ♣♣.♣ ..>...#.#..# ♣.♣ .#.#.##.#..# ♣♣.♣♣ .#.#.....#.# ♣.P.♣ ...#.##..#.# ♣PP.♣♣;js s###.#...#.#   #.#.#.#####....#;j ;j (3.1;j ;j. ;jzV1';j`C4.1 (1.0;jf;jMi( _You open the door.;j5 )))jYou shoot an arrow. The arrow hits Crazy Yiuf.  Crazy Yiuf shouts!;j{ G.j;j F.';je '===;j 5.0 (0.9;jU ;j 4 _Crazy Yiuf is lightly wounded.;j` )) You shoot an arrow. The arrow hits Crazy Yiuf.;j#G.j;j#3n'9;jl5a _Crazy Yiuf is moderately wounded.;j/ V#####.###  #.#.##### .# #.#.#...# ##### .# #.#.#.### #..)# .# #.#.#.#.# #...# .# #.#.#.#.# .j. .# #.#.....# #'# .####.......# ♣♣.♣ ....#..###..# ♣@♣♣ ###.#....#..# ♣♣...>...#.#..# ♣.♣♣ #.#.#.##.#..# ♣.♣♣ #.#.#.....#.# ♣.P.♣ #...#.##..#.# ♣PP.♣♣ ;j90 #####.#...#.# #....# # #.#.#.#####....# # #..............#;j1 G.j;j8 ;j9 7---6.5 (0.6;j/@ ;joB ;j< ;j&= :---;j;C ;jE ;jy\;jy];jd;jg;j;j;jJ;jh;j J #.#.##### ....# ######## #..).. ... ....# #j####..♣♣.♣ ....#..###.♣♣ ###.#....#..# ♣♣@♣ ..>...#♣.♣#.#.#♣♣.♣♣;jG ....#.# ♣.P...#.##PP.♣♣ #####.#.#....# # #.#.#.####......... ### ###.#######...#;j ;jo (7.1;j ;j ;jW2..# #.#.#...# ##### ..# #.#.#.### #..)#.# #.#.#.#.# #...#.# #.#.#.#.# ....# #.#.....# #j#.####.......# ♣♣.♣ .....#..###..# ♣.♣♣ .;j1Yj###.#....#..# ♣♣.♣ .#..>...#.#..# ♣@♣♣ .#.#.#.##.#..# ♣♣.♣♣ .#.#.#.....#.# ♣.P.♣ .#...#.##..#.# ♣PP.♣♣ .#####.#...#.# #....# .# #.#.#.#####....# .# #..............# .### ###.#######...## ...# #.# ###;j[C'j;jb;jc&7;j j;jl;j% )) You shoot an arrow. The arrow hits Crazy Yiuf!;joV p .jCrazy Yiuf is severely wounded..===8.5 (0.8 _Crazy Yiuf twirls on the spot.;jЬ# #.#.#.### #..)# # #.#.#.#.# #...# # #.#.#.#.# ... # #.#.....# #'# ####.......# ♣♣.♣ ..#..###..# ♣j♣♣ ###.#....#..# ♣♣.♣ #..>...#.#..# ♣.♣♣ #.#.#.##.#..# ♣♣@♣ #.#.#.....#.# ♣.P.♣ #...#.##..#.# ♣PP.♣♣ #####.#...#.# #....# # #.#.#.#####....# # #..............# ### ###.#######...##.# #.# ##### #.####;jɭ##.#;j;j:7---9.1 (0.6;jk;j4;j-I;j/1;j3;j7B;j`;B;j<;j@j  Crazy Yiuf comes into view.;jF #.#.....# #'# ###.......# ♣♣.♣ .#..###..# ♣j♣♣ #.#....#..# ♣♣.♣ ;jG>...#.#..# ♣j♣♣ #.#.##.#..# ♣♣.♣♣ .#.....#.# ♣.P.♣ ..#.##..#.# ♣PP.##.#...#.# #...@# --- ;jLG #.#.#.#####....#  #..............#  ###.#######...## #########.# ;jHj   Crazy Yiuf ......# ####### ;jH-70.3 (1.2;jQQ;jQ29 (1.8 _;j6X;j[;jNh####.......# ♣♣.♣ ...#..###..# ♣j♣♣ ##.#....#..# ♣♣. ..>...#.#..# ♣j♣♣ .#.#.##.#..# ♣♣.♣♣ .#.#.....#.# ♣.P.♣ ...#.##..#.# ♣PP.♣♣ ####.#...#.# #....#  #.#.#.#####..@.# #..............# ## ###.#######...## ;jO.# #.# ### .#####.# .......# ######## ;jRF.j;jZ;jZ-1.5 (0.6;j`;jb;j^;jZ_;jf;jim _Your line of fire to Crazy Yiuf is blocked by a fungus.;j ....#..###..# ♣j♣♣ ###.#....#..# ♣♣. #..>...#.#..# ♣.♣♣ #.#.#.##.#..# ♣♣j♣♣ #.#.#.....#.# ♣.P.♣ #...#.##..#.# ♣PP.♣♣ ;j #####.#...#.# #....# #.#.#.#####....# # #...........@..# ### ###.#######...## ..# #.# ### #.#####.# #.......# ######### ;j ;j /2.1 _;j ;j ;j4;j;j ;jg_Your line of fire to Crazy Yiuf is blocked by a fungus.;jG/ .#..###..# ♣j♣♣ .###.#....#..# ♣♣.♣ .#..>...#.#..# ♣.♣♣ .#.#.#.##.#..# ♣♣j♣♣ ;j?0 .#.#.#.....#.# ♣.P.♣ .#...#.##..#.# ♣PP.♣♣ .#####.#...#.# #....# .# #.#.#.#####....# .# #.# .### ###.#...##.# #.# ##### ##.#####.#  #.#  #;j2 G.j;j9 ;j; -7 _;jqA ;jC ;j(I))));jG.j;j (...;j 7===3.5 (0.8;j;jQ _You shoot an arrow. The arrow completely misses Crazy Yiuf.;j )You shoot an arrow. The arrow hits Crazy Yiuf!));jk*..;jp564.4 (0.9;j[w;jyJ _You kill Crazy Yiuf!;j!n .#..###..# ♣j♣♣ #.###.#....#..# ♣♣.♣ #.#..>...#.#..# ♣.♣♣ #.#.#.#.##.#..# ♣♣.♣♣ #.#.#.#.....#.# ♣.P.♣ #.#...#.##..#.# ♣PP)♣♣ #.#####.#...#.# #....# #.# #.#.#.#####....# #.# #.# #.### ###.#...## #...# #.# ##### ###.#####.# ;jo x #.#  #;ju ;jNv 7---5.0 (0.6;j| ;j~ ;j̠#..###..# ♣j♣♣ .###.#....#..# ♣♣.♣ .#..>...#.#..# ♣.♣♣ .#.#.#.##.#..# ♣♣.♣♣ .#.#.#.....#.# ♣.P.♣ .#...#.##..#.# ♣PP)♣♣ .#####.#...#.# #....# .# #.#.#.#####....# .# #.# .### ###.#...## ...# #.# ##### ;j;jB---6;j4;j;j#..###..# ♣j♣♣ ###.#....#..# ♣♣.♣ #..>...#.#..# ♣.♣♣ #.#.#.##.#..# ♣♣.♣♣ #.#.#.....#.# ♣.P.♣ #...#.##..#.# ♣PP)♣♣ #####.#...#.# #....# # #.#.#.#####....# # #.# ### ###.#;j^...## # #.# ##### ;j;j(6.2;j;j];ji=#..###..# ♣j♣♣ .#....#..# ♣♣.♣ ..>...#.#..# ♣.♣♣ .#.#.##.#..# ♣♣.♣♣ .#.#.....#.# ♣.P.♣ ...#.##..#.# ♣PP)♣♣ .#...#.# #....#  #.#.#.#####....#  #.#  ###.#...## # #.# #####  ;jr;js&8;jy;j{;j. &M####.....♣. ...#..###..# ♣j♣♣ ##.#...♣. ..>...♣.♣♣ ##.#..# ♣♣.♣♣#.#....P.♣ ...#.##♣PP)♣♣ ####.#...#.# #.#.#####  #.............. ;j. ## ###.#######...## .# #.# #####;jo6 ;jG7 (7.4;j > ;ju? ;j: M #.# #'# ####.....♣. ...#..###..# ♣j♣♣ ##.#...♣♣. ..>...♣.♣♣ ;j; f##.#..# ♣♣.♣♣#.#....P.♣ ...#.##♣PP)♣♣ ####.#...#.# #.#.#####  #.............. ## ###.#######...##;j%C ;jC (8.0;jkJ ;j&L ;jM#.#.# ... # #.# #'# ####.....♣. ;jѹ...#..###..# ♣j♣♣ ##.#...♣♣. ..>...♣.♣♣ ##.#..# ♣♣.♣♣#.#....P.♣ ...#.##♣PP@♣♣ ####.#...#.# #.#.######..............##;j;jM&6;j;j$  Things that are here:;j _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf;j ;j Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)b - a +0 cloak Carrion the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit ;j Letters toggle [.|Space] toggle selected[top];j ;j ;jK # #.#.#.#.# ...TrapHz the Skirmisher # #.#.....# #'#Spriggan ####.......# ♣♣.♣Health: 46/46 ======================== ...#..###..# ♣j♣♣Magic: 10/10 ======================== ##.#....#..# ♣♣.♣AC: 2Str: 7 ..>...#.#..# ♣.♣♣EV: 19Int: 10 .#.#.##.#..# ♣♣.♣♣SH: 0Dex: 23 .#.#.....#.# ♣.P.♣XL:  9 Next: 26% Place: Dungeon:6 ...#.##..#.# ♣PP@♣♣Noise: ---------  Time: 4778.6 (0.0) ####.#...#.# #....#;j9 a) +0 shortbow#.#.#.#####....#Fire: a) +0 shortbow#..............# ## ###.#######...## .# #.# ##### .#####.# .......# ######## _You shoot an arrow. The arrow completely misses Crazy Yiuf.  You shoot an arrow. The arrow hits Crazy Yiuf! _You kill Crazy Yiuf!Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufOkay, then.;jq ;j ;jy ;j . _;j< 3;j > ;jA ;j`D ;jH : _;jI ;jL ;jtL ;jM ;j9O ;jQ[ ,;j\ ;jp_ ;j#a ;ja ;jc ;jie ;jg ,;jh ;ji ;jPk ;jk ;jcl ;jm ;jxo ;jo ;jp ;jt  You shoot an arrow. The arrow hits Crazy Yiuf! _You kill Crazy Yiuf!  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufThere is an open translucent door here.;jv ;j!w  _;jx ;jz ;j{ ;jP{ ;j| ;jM )# #.#######......# <# #..............#########......#.# #########.###  #.#.#####  #.#.#...# #####  #.#.#.### #..)#  #.#.#.#.# #..@#  #.#.#.#.# #...# #.#.....# ##'## ###.# ♣♣.♣ ..#..###..# ♣.♣♣ #.#....#..# ♣♣.♣>...#.#..# ♣.♣♣ #.#.##.#..# ♣♣.♣♣ #;j2 f.#.....#.# ♣.P.♣;j̍ 78 M.# #.#..... )# #.####### <# #........ ############...... ....# ######## ###.### #### ..# #####..#.#.# #...#.#.....# ##'##♣♣♣;j .84.0 (5.4;j@ +6 (6.0;j ;j u _You see here a +0 heavy hammer.;jI;j*0..'.....;j++;jZ0;j3E _Done exploring.;jL3;j=M;j;j;j[ _Done exploring.;j;j׹;jt;j;j;j;jE _Done exploring.;j,q;jq;jr;j};j~;jhP _;j;jo;j;jz;j;j~;j;jwL  There is an open translucent door here.;jI;j _;j;j ;j/;jx;j;jF;j;j_;j;jǚ;j),;j;jL;jP;j;j;jɡ;j,;j;jB;j׬;j%;js;j&$  Things that are here:;j  a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf;j?;j _;jS;j;;j/;j;j;j;j;jM;j;j;j;j{;j.;j;j^,;j;j;j;j;j;j=;j,;j;j;j;j;j;j;jq;j;j;jg;j;j/;j;j@;j ;j;j;jX;j;j;jW;j;jn;j;jx;jZ;js,;j;j;j;j>;j;j_# #.........# #.#.#...# ##### # #.........# #.#.#.### #..)# # ## #.#.#.#.# #...# # #.........# #.#.#.#.# #...#  #.........# #.#.....# ##'## ;j<: #.........####.......# ♣♣.♣ #............#..###..# ♣.♣♣ ########.###.#....#..# ♣♣.♣ #.#..@...#.#..# ♣.♣♣99.6 (15.0) #.#.#.#.##.#..# ♣♣.♣♣ ;ja#.#.#.#.....#.# ♣.P.♣ #.#...#.##..#.# ♣PP)♣♣ #.#####.#...#.# #....# #.# #.#.#.#####....# #.# #..............#;j$ #.### ###.#######...## #...# #.# #####;j;j$;j c _There is a stone staircase leading down here.;jUoGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)e - a ring of magical power  g - an amulet of reflection;jg - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You took it off an orc on level 6 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;jԜ;j';j# #.........# #.#.#...# ##### TrapHz the Skirmisher # #.........# #.#.#.### #..)# Spriggan ;jAy# #.........# #.#.#.#.# #...# Health: 46/46 ======================== # #.........# #.#.#.#.# #...# Magic: 10/10 ========================#.........# #.#.....# ##'## AC: 2Str: 7#.........####.......# ♣♣.♣ EV: 19;j-Int: 10;jީ#............#..###..# ♣.♣♣ SH: 0Dex: 23########.###.#....#..# ♣♣.♣;jXL:  9 Next: 26% Place: Dungeon:6#.#..@...#.#..# ♣.♣♣Noise: ---------  Time: 4799.6 (0.0);jq#.#.#.#.##.#..# ♣♣.♣♣ a) +0 shortbow;jw#.#.#.#.....#.# ♣.P.♣ Fire: a) +0 shortbow#.#...#.##..#.# ♣PP)♣♣#.#####.#...#.# #....#;j3^#.# #.#.#.#####....##.# #..............##.### ###.#######...###...# #.# ##### _Done exploring. _Done exploring. _There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf ;jD_There is a stone staircase leading down here.;jD;jJ _;j;jf  You start putting on your amulet.;jb-800.6 (1;j;j;j+1.6 (2;jM;j;j+2.6 (3;j;jQ;j$3.6 (4;j*;j;j+4.6 (5;j|;j 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.;j{;jH ;jXX _g - an amulet of reflection (worn);j;jAGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)  g - an amulet of reflection (worn);j71e - a ring of magical power;jV Evocable Items:  Wands /  e - a wand of charming (4)  a - a wand of flame (21);j0Scroll Scrolls?s - 3 scrolls of butterflies  t - 6 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  V - a scroll of vulnerability  T - a scroll of torment  y - a scroll labelled DAH RENOHUSIG  c - a scroll labelled FOIRHURANGW - a scroll of brand weapon  m - a scroll labelled VISOMOEHOSKi - a scroll of identify  o - a scroll labelled REMUECUFIO;j֐"i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll ;jl_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FOIRHURANG  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  m - a scroll labelled VISOMOEHOSK  o - a scroll labelled REMUECUFIO ;jG y - a scroll labelled DAH RENOHUSIG Potions (select first with !)  d - 2 fizzy cyan potions  f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - 3 orange potions  n - a fuming sapphire potion  p - a coppery potion  q - 3 murky yellow potions [?] describe selected;j;jq# #.........# #.#.#...# ##### TrapHz the Skirmisher # #.........# #.#.#.### #..)# Spriggan # #.........# #.#.#.#.# #...# Health: 46/46 ======================== # #.........# #.#.#.#.# #...# Magic: 10/10 ========================#.........# #.#.....# ##'## AC: 2Str: 7#.........####.......# ♣♣.♣ EV: 19Int: 10#............#..###..# ♣.♣♣ SH: 5Dex: 23########.###.#;j....#..# ♣♣.♣XL:  9 Next: 26% Place: Dungeon:6#.#..@...#.#..# ♣.♣♣Noise: ---------  Time: 4804.6 (0.0)#.#.#.#.##.#..# ♣♣.♣♣ a) +0 shortbow#.#.#.#.....#.# ♣.P.♣ Fire: a) +0 shortbow#.#...#.##..#.# ♣PP)♣♣#.#####.#...#.# #....##.# #.#.#.#####....##.# #..............##.### ###.#######...###...# #.# ##### _There is a stone staircase leading down here.  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finis;jh putting on your amulet of reflection.  You feel a shielding aura gather around you. _g - an amulet of reflection (worn);j# #.........# #.#.#...# ##### TrapHz the Skirmisher # #.........# #.#.#.### #..)# Spriggan # #.........# #.#.#.#.# #...# Health: 46/46 ======================== # #.........# #.#.#.#.# #...# Magic: 10/10 ========================#.........# #.#.....# ##'## AC: 2Str: 7#.........####.......# ♣♣.♣ EV: 19Int: 10#............#..###..# ♣.♣♣ SH: 5Dex: 23########.###.#;j ....#..# ♣♣.♣XL:  9 Next: 26% Place: Dungeon:6#.#..@...#.#..# ♣.♣♣Noise: ---------  Time: 4804.6 (0.0)#.#.#.#.##.#..# ♣♣.♣♣ a) +0 shortbow#.#.#.#.....#.# ♣.P.♣ Fire: a) +0 shortbow#.#...#.##..#.# ♣PP)♣♣#.#####.#...#.# #....##.# #.#.#.#####....##.# #..............##.### ###.#######...###...# #.# #####You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather aroun;jd you. _g - an amulet of reflection (worn)  As you read the scroll of identify, it crumbles to dust.;j;j+5.6 (1;j;jt _You continue putting on your amulet of reflection. x5inish putting on your amulet of reflection.  You feel a shielding aura gather around you. _g - an amulet of reflection (worn)  As you read the scroll of identify, it crumbles to dust. _o -> N - a scroll of noise;j:J;jw;jc&6;j;jȿ  You climb downwards.  You hear the roar of battle.;j /  --more--;j 7  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!;j;  # ##.  .. ...  #.### ..#  #....##..# #....@...# #..###.....#  ###..B...  ..###. ## B   bombardier beetle (asleep) ;j0-8.1 (2.5;j3;j6[ _You encounter a bombardier beetle.;j&7a _There is a stone staircase leading up here.;jF )))B    You shoot an arrow. The arrow hits the bombardier beetle.;jaY...B;j7===9.0 (0.9;j,;j5l _The bombardier beetle is moderately wounded.;jǰ )))You shoot an arrow. The arrow hits the bombardier beetle.;jY. ....;jq/ +8 (0.8;j4 ;jM8 i _The bombardier beetle is heavily wounded.;jc ))) You shoot an arrow. The arrow hits the bombardier beetle.;jS B...10.7 (0.9 _The bombardier beetle is severely wounded.;js )) You shoot an arrow. The arrow hits the bombardier beetle.;jh 9B.;j $...;j -1.5 (0.8;j ;j e _The bombardier beetle is almost dead.;jp .  You shoot an arrow. The arrow hits the bombardier beetle.;j<) ;j$..;j'582.4 (0.9;j,;j0U _You kill the bombardier beetle!;jT];jV^;jPc;j2~H _No target in view!;j;j;j7;jH _No target in view!;jj;jAl3;jVm;j o;jo$ _;jnun;jv;j};jQ;j;j.;j;j΂;j*;j,;jJ;j,;j͉;jފ;jΌ,;jz;jB;jُ;jn,;jc;j^;j;j0;j;j;j ,;j!B;j,;jΜB;ji;jB;jQ;j;j;jU;j&;jĦ;jf,;j{;joX;j;jo;j±;j+;jZ;j;jF;jʷ;jdn;ji,;jd;jw;j ;j;j;jB;ja;jSB;j;j;j;j;j>;j);j;j;j;jd;j;j;j,;j9;j;j;jB;j,;jj;j>;j;j(,;j;j ;jX;j);j,;j,;j;j2";j %;j%;j';j(;j,,;jk-;j/;j3,;j5;j}6;j7;j9,;j:;j=,;j>;j9@;j CB;jM;jN;jO;jP;jS;j=T;jV;jW;jO\#...##...........####.. #..#..........#...... #..........##..... #..####...## #...# ##.## #..## #... ###...###..# #.. ##......##... #..##....##.....## #.@...### ....##---;j]@ #...### ....###### .#..# .##.# .# .#;j^ ---39.4 (27.0)  A malevolent force fills the Dungeon...;j)v/  --more--;j:*;j ==========Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.;j7@;jn _You hear a shout! You hear a howl! You hear a shout! x6; You hear a howl!;jbc--------- 40.4 (28;j\;jl"e _q - 4 murky yellow potions (gained 1);jI;j;jX;j,;jz;j;j:;j,;j;j;j;je;jJ;j,;j;j;j;j[;j;jt;j(1,;jo2;j3;jk9;j :;jK:;jq<;jo<;jl ;jo '2.4;juv ;jmy G _You kill the orc!;j3;j*;j;jD##.###.#####..## ##.....## ... ...# ###.#### ..# #..# #....##..# ##.o.o<o....###.....# #. ###....... ##..# ##..## ..###. #...###....###. ## ....# ##...##..........  #...##.............  #..#..........####   orc #..........## ####...## # ##.## ..##;j2N;jCO6---3.0 (0.6;jU;jY;j ###.#####..## ##.....## ... ...# ###.#### ..# #..# #....##..# ##.o.o<o..###.....# #. ###......;jQ K. ##..# ##.@## ..###. #...###....###. ## ....# ##...##..........  #...##.........  #..#....####O.. #....## ..O   ogre;j ####...## .5   drude # ##.## #5.## ;j o   orc . ###...###..#;j 7O.;j Q)o;jY :5.;j ;j A---6;j ;j_ b _You encounter an ogre and a drude.;jS####.##. #.........# ###.#### ..# #..# #....## #..# ##.).o<o..# #..# #.o###.....#;j #. #..# #..# ###......  #.. ##..# ##..## ..###.  #... #...###.@..###. ##  ....# ##.........  #...##......O.. . #..#...####... ;jM .  .. . #..####5 . .# ##.## #;j~ .. ###...###... ##......##...;j2o;j'#.;jY1o;j%2O.;j+:5.;j{3co 2 orcs;j24'4.2;j:;jr=;j-Z ;j&[ ;j3e ;j #....## ... ...# ###.#### ..# #..# #....##..# #..# ##.o.o<o..# #..# #..###... #.#..# #o.# ###...... #.. ##..# ##..## ..###. #... #...###....###..## ....# ##...##...@......#  #...##............O #..#....#### #......5...## ..  #..####...## . # ##.## #..##   ###...##[40;j m#..#  ##......##... ##....##.....##;j~ ;jy %8;j ;j ;jN #....## ... ...# ###.#### ..# #..# #....##..# #..# ##.o.o<o..# #..# #..###.....#  #. #..# #o.# ###......  #.. ##..# ##..## ..###.  #... #...###....###..##  ....# ##...##.# #...##.O.... . #..#.####... . #......5...## .. . #..####...## . ;jo.# ##.## #..## .. ###...###..# .. ##......##... ..##....##.....##;js:5.;j)2O.;j;.o;j;jQ)o;j;j'5.4;j ;jo";jq } #....## ... ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #.o###.....# #. #..# #..# ###......;jr  #.. ##..# ##o.## ..###. #... #...###....###..## ....# ##...##.# #...##.O..... .. #..#......5...####... .. #.## .. .. #..####...## . ..# ##.## #..##. ###...###..# #.. ##......##... #..##....##.....##;jYs ;ju 85.;j x 2O.;jx U.o;jY ;j '6.0;j{ ;jk ;j  #....## ... ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #.o###.....# #. #..# #..# ###...... #.. ##..# ##..## ..###. #... #...###o...###..##;j!` ....# ##...##.# #...##.5..O...... #.. #..#.####.... #.## ... #..####...## ..# ##.## #..## #... ###...###..#  #.. ##......##...  #..##....##.....##;j#U.o;j%.o;j/bo 3 orcs;j00-=6;jo7;j: _The drude misses you. The drude completely misses you.;j\ |...# ###.#### ..# #..# #....##..# ##.o.o<o..###.....##.o.# ###....... ##..# ##..## ..###. #...###o...###..## ;jE ....# ##...##..........#  #...##......@5..O...... #.. #.....#### ... #.## ####...## # ##.## #..## #... ###...###..#  #.. ##......##...##....##.....## #.....### ;j /O.;j\ U.o;j Q)o;j Q.o;j ;jP /-7.2;js ;j t _You hear the faint creaking of a distant portcullis.;j  ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #.o###.....# #. #..# #..# ###...... #.. ##..# ##o.## ..###. #... #...###....###..## ....# ##...##o.# #...##.5.O. ##.. #..#.####.... #.## ... #..####...## . #...# ##.## #..##  #... [;j v40m###...###..# #.. ##......##...  #..##....##.....##  #.....### ....##;j9 1Z;j! 35.;j-& O.  You encounter a hornet zombie.The drude attacks as it pursues you! You block the drude's attack.;j0 Z   hornet zombie;j1 u4--Doom: 8%=8;j!; ;j> A _The drude hits you. Your doom draws closer.;jo ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #.o###.....# #. #..# #..# ###...... #.. ##..# ##o.## ..###. #... #...###....###..## ....# ##...##o.# #...##....@.5.O.#.. #..#.####.... #Z.## ... #..####...## . ;jpt #...# ##.## #..## #... ###...###..# #.. ##......##... #..##....##.....## 2 orcs #.....### ....##;j.Z..o.o.5o.o 3 orcs-8.4;j<1 ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #..###.....# #. #..# #.o# ### #.. ##..# ##..## ..### #... #...###o...###..## ....# ##...##;jk2.# #...##...@.o..O.#.. #..#Z....5....####.... #.## ..  ..... #..####...## . #...# ##.## #..## #... ###...###..# #.. ##......##... #..##....##.....##   orc #.....### ....##;j43Z.;j}71O.;j8iF5.;jAaF   bullfrog5   drudeo   orc(…);jBA-9.0;jJ;jMY _You encounter a bullfrog.;ju4 ...# ###.#### ..# #..# #....##..# #..# ##.).o<o..# #..# #..###.....# #. #..# #.o# ###;jM5 #.. ##..# ##..## .. #... #...###o...###..## ....# ##...##.# #...##.Z@.5o.O.  ####.. #..#.####...  ...... #F.## .. ..... #..####...## .  #...# ##.## #..## #... ###...###..# #.. ##......##...;j5 #..##....##.....## #.....### ....##;j>2o;j>U.o;j@9F.;jL}.o 2 orcs;jLj38-----=6;jHT;jV1 _The hornet zombie hits you.;j<Z  You shoot an arrow. The arrow hits the hornet zombie.;j35.;j-O.;j4o.;jBFZ;j;j?.o;j(W.Z;j;j6==60.4 (0.8;jA;j ; _The hornet zombie is lightly damaged.;jSS #....## .....# ###.#### ..# #....###.).o<o..#  .###.....# #..# #.o# ###.... ##..# ##..## ..###... #...###....###..##....# ##.@.##....# #...##.F.5.oO.......####.. #..#.Z.o......####..........## ...... #..####...##.;j#...# ##.## #..###... ###...###..# ##......##... #..##....##.....##;jFOo;j;j^ cThe drude barely misses you. The drude hits you. Your doom draws closer.;j c   centaur (launcher)5   drude  You encounter a centaur. It is carrying a +0 shortbow.5----16%--1.0 (0.6;j;j6 _You block the bullfrog's attack.;j1I###..## #....## .....# ###.#### ..# #....###.).o<o..#  .###.....# #..# #.o# ###.... ##..# ##..## ..###... #....###..##....# ##...##....# #...##.F.5.Oo.......;j$####.. #..#.Z.o......####..#c.........## ...... #..####...##.#...# ##.## #..###... ###...###..# ##......##... ;jė6Z.;jFoZ;j;jÝ55.;j|;j[ ))))) The centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!;j48F.;j? @..  The arrow closely misses the bullfrog. The arrow hits the centaur!;j@|6-=-6;jOH;jK _The bullfrog attacks as it pursues you! The bullfrog completely misses you.;j ###.## #..# ####..## #....## .....# ###.#### ..# #....###.).o<o..#  .###.....# #..# #.o# ###.... ##@.# ##..## ..###... #...###....###..##;jؖH....# ##F5.##.# #...##..o..Oo.......####.. #..#...Z......####..#c.........## .F   bullfrog..... #..####...##.c   centaur (launcher)#...# ##.## #..##5   drude#... ###...###..#o   orc;j1O;j2Z.;j95.;j o.  The drude attacks as it pursues you! The drude closely misses you.;j7F.;jkJ .O   ogreF   bullfrogc   centaur (launcher)5   drude  The drude barely misses you. The bullfrog attacks as it pursues you!;j#]4--2.2;jB _The bullfrog hits you.;jt ##.#.# ###.## #..# ####..## #....## .....# ###.#### ..# #....###.).o<o..#  .###.....# #@.# #.o# ###.... ##..# ##..## ..##;jD#... #F5.###....###..##....# ##.o.##.# #...##...ZO.o.......####.. #..#....####..#c.........## ...... #..####...##.#...# ##.## #..##;jS8c.;j8Z.;jЧ3OZ;j:;jY95.;j ZThe drude attacks as it pursues you! The drude closely misses you.The drude hits you. Your doom draws closer.;j1;j-29---28%  -8;j;j_ _You encounter a centaur zombie.;js ##  ##.#.# ###.## ##..# ####..## #....## .....# ###.#### ..# #....###.).o<o..# ;j  .###.....# #..# #.o# ###.... ##5.# ##..## ..###... #F..###....###..##....# ##.oO##.# #...##....Z.o.......;j<####.. #..#c.........####..#Z.........## ...... #..####...##.;j?.F;jmc.o.;jP3o;jP;j*Z;j9-3.4;j;jk _The bullfrog releases a deep croak.;j9 P# ##  ##. ##.# ###.## ##..# ####..## ##....## .....# ###.#### ..# #....###.).o<o..#  .###.....# #..# #.o# ###.... ##5.# ##..## ..###... #oF.###....###..##....# ##..O##.# #...##c...oZo.......####.. #..#..........####.5   drude  .Z.........## .oo 2 orcs;j; 9F.;j< 0c;ja= 2Z;j> :5.;j> 5O.;jG =.c   centaur (launcher).5   drude(…);jH A-4.0;jP ;jR ;j # ##  ##. ##.# ###.## #..# ####..## ###;j ....## ..#....# ###.#### ..# #....###.).o<o..#  #..###.....# #5.# #.o# ###.... ##.F# ##..## ..###... #o.O###....###..##....# ##c..##.# #...##....oZo.......####.. #..#Z.####.;j 8F.;jP 5o.;j 9o.;j :5.;j 2Z;j, 6c.;j 3o;j 7O.;j B..;j %6;j ;jR ;j # ##  ##. ##.# ###.##  ##..# ####..## ##....## ..#..@.# ###.#### ..##.. #....###.. #..# ##.).o<o..#  ... #5.# #..###.....#... #.F# #.o# ###....;j .. ##oO# ##..## ..###... #c..###....###..##....# ##..o##.# #...##.Z..o.o.......;jD 8F.;j 95.;jZ @.c;j5 5o.;j 9o.;j 2Z;j .o;j 8....;j _30--5.2;js ;j0# ##  ##. ##.# ###.##  ##..# ####..## ###....## .. #....# ###.#### ..# #..#..# #....## #..##5.# ##.).o<o..#  ...# #.F# #..###.....#.. #o.# #.o# ###...... ##.O# ##..## ..###... #.co###....###..##....# ##Z.o##.#F.5.;jc25O.;j0kc.8;jq+# ##  ##. ##.# ###.##  ##@.# ####..## ###....## ..;j #....# ###.#### ..# #..#5.# #....## #..##.F# ##.).o<o..# ...# #..# #..###.....#. #oO# #.o# ###..... ##c.# ##..## ..###... #..o###....###..##oo.F.c.5..6.4;jHz;jF|Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets ;j}Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)  g - an amulet of reflection (worn);jU}1e - a ring of magical power;jc\ Evocable Items:  Wands /  e - a wand of charming (4)  a - a wand of flame (21);j Scroll Scrolls?s - 3 scrolls of butterflies  t - 6 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  V - a scroll of vulnerability  T - a scroll of torment  y - a scroll labelled DAH RENOHUSIG  c - a scroll labelled FOIRHURANGW - a scroll of brand weapon  m - a scroll labelled VISOMOEHOSK  N - a scroll of noise;j s - 3 scrolls of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. ;j lStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;j2;j3<;jI  TrapHz the Skirmisher  Spriggan  Health: 30/46 ===============---------  Magic: 10/10 ========================AC: 2Str: 7Doom: 28% #####EV: 19Int: 10  b###.#SH: 5;jqJDex: 23##b# ###.##XL:  9 Next: 28% Place: Dungeon:7##@b# ####..## # Noise: ---------  Time: 4866.4 (0.0)##bbb# #....## .. a) +0 shortbow#bbbb# ###.#### ..# Fire: a) +0 shortbow#bb#bF# #....##..# Mark #bb##5b# ##.).o<o..#.bb# #ob# #..###.....# O   ogre (ally target)#..... #cO# #.o# ###.... F  [39;4;j KF9m bullfrog (ally target)#.... ##.o# ##..## ..## c   centaur (launcher)#... #...###....###..## 5   drude (ally target)(…)The drude attacks as it pursues you! The drude closely misses you.The drude hits you. Your doom draws closer. _You encounter a centaur zombie. _The bullfrog releases a deep croak.As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.;j~N3Z;j[. _The bullfrog releases a deep croak.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The drude is knocked back by the sudden gust.  The bullfrog hits your butterfly!  Your butterfly dies!;jHjF.  The bullfrog hits your butterfly!  Your butterfly dies!  Your butterfly disappears in a burst of colours!The ogre closely misses your butterfly.orc hits your butterfly with a +0 war axe!;j~.  The ogre closely misses your butterfly.The orc hits your butterfly with a +0 war axe!  Your butterfly dies!  Your butterfly disappears in a burst of colours!.oZo FYour butterfly disappears in a burst of colours!;j F   marrowcudaF   bullfrog (ally target)Zc   centaur (launcher)You encounter a marrowcuda.;j37.4 (1;j4bbbbbbbb.bbbbbb;jv; _The centaur zombie leaves your sight.;jqu ;j\w Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [) ;jIx X b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)  g - an amulet of reflection (worn)e - a ring of magical power;j  ;j^ Evocable Items:  Wands /  e - a wand of charming (4)  a - a wand of flame (21);j3Scroll Scrolls?  s - 2 scrolls of butterflies  t - 6 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - a scroll labelled ASOTRU SIET  V - a scroll of vulnerability  T - a scroll of torment  y - a scroll labelled DAH RENOHUSIG  c - a scroll labelled FOIRHURANGW - a scroll of brand weapon ;jz m - a scroll labelled VISOMOEHOSK  N - a scroll of noise;j + Kt - 6 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;j ;j5 ;j   TrapHz the Skirmisher  Spriggan  Health: 30/46 ===============---------  Magic: 10/10 ========================AC: 2Str: 7Doom: 28% ;j #####EV: 19Int: 10  b###.#SH: 5Dex: 23##b# ###.##XL:  9 Next: 28% Place: Dungeon:7##@b# ####..## # Noise: ---------  Time: 4867.4 (0.0)##bbb# #....## .. a) +0 shortbow#bb.b# ###.#### ..# Fire: a) +0 shortbow#bb#bF# #....##..# Tele Mark #bb##5.# ##.).o<o..#;j x.bb# #o.# #..###.....# O   ogre#..... #cO# #.o# ###.... F   marrowcuda#.F.. ##oo# ##..## ..## F   bullfrog (ally target)#... #..Z###....###..## c   centaur (launcher)(…)The orc hits your butterfly with a +0 war axe.  Your butterfly dies!Your butterfly disappears in a burst of colours!;j@ You encounter a marrowcuda. _The centaur zombie leaves your sight.  As you read the scroll of teleportation, it crumbles to dust.;j S.b;jE .b.;j 3b.;j .  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The bullfrog closely misses your butterfly.  The drude closely misses your butterfly.  The drude hits your butterfly!  Your butterfly dies!b..bb..b;jp >o.;j K.b;j .b.bF.;j T .  Your butterfly disappears in a burst of colours!The bullfrog hits your butterfly.  Your butterfly dies!c.O.;jp .  Your butterfly disappears in a burst of colours!bullfrog hits your butterfly.drude hits your butterfly!;j ;j 38.4 (1;j bbbbbbbbbbb;j f _Your butterfly disappears in a burst of colours!;j+ Q### ### #b# ##.# ##b# ###.## ##.@# ####..## ###bbb# #....## .#bb..# ###.#### ..# #bb#.F# #....##..# ...# #cO# #..###.....# #..Fbb #..# #.o# ###.;j\ #.... ##oo# ##..## ..##... #..Z###....###..## ;j .b.b.b;jk Q.b;j% .bb.;j 3b.;j F.F;jc 8o.;j 7o.;j Z;jt ^.b;j .b.b;j# ;jv I.b;j 9c.;j 7b.;jg .1=9.0 (0.6;jG bbbbbbbbbb;jP a _The bullfrog closely misses your butterfly.;j # ##  ##. ##@# ###.##  ##b.# ####..## ####bbb# #....## ... #b.bb# ###.#### ..# #bb#oF# #....## #bb##5c# ##.).o<o..#  ..b# #.O# #..###.....# Fb #.o# #.o# ###...... ##Zo# ##..## ..###;j 8b.;j> E.b;j 9b.;j 2b.;jO.b;jo7b.;j}M.b;jO0o;j .The bullfrog closely misses your butterfly.6;j'bbbbbbbbbbbbb;j+c _The marrowcuda closely misses your butterfly.;jX U#;j) C ##  ##. ##.# ###.##  ##bb# ####..## ####.b.# #....## ... #bbbb# ###.#### ..# #bb#oF# #....## #bb##5c# ##.).o<o..# F   bullfrog (ally target) .bb# #.O# #..###.....# c   centaur (launcher)F. #oo# #.o# ###..... 5   drude;j U.b;j$ A.b;j .;jx .  The orc hits your butterfly with a +0 war axe.  Your butterfly dies!;j&.  The orc hits your butterfly with a +0 war axe.  Your butterfly dies!  Your butterfly disappears in a burst of colours!  The orc complet;j2o;j5F.;jM.b;j W.b;jv8b.;j\b #o.;j(70.2;j(bbbbbbbbbb;j:,f _Your butterfly disappears in a burst of colours!;j: ))))) You shoot an arrow. The arrow barely misses the bullfrog.The arrow hits the centaur!;jY 9b.;jb qc.b.;jc .b.b;jJf O.  The centaur is almost dead.;j g 6F.;jOh J.o;ji G.b;jn 8b.;jo 8c.;jq .bSomething misses your butterfly. The orc barely misses your butterfly.;jKr ,F;jr .Z;jK} ..F   marrowcudaF   bullfrog (ally target).b #.c   centaur (launcher);j~ 6===1.1 (0.9;j bbbbbbbbb;j T _The orc misses your butterfly.;j ))You shoot an arrow. The arrow hits the bullfrog.;jԘI.b;jQ.b;jU1o;jɚ;j ;j@0F.;jBh. _The orc misses your butterfly.  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog is lightly wounded.  The drude clos  The drude hits your butterfly.  Your butterfly dies!;j1O.;j4Xc..;j.b;j;.b;jY .  Your butterfly disappears in a burst of colours!The marrowcuda bites your butterfly.  Your butterfly dies!;j7o.;jM9o.;j ZYour butterfly disappears in a burst of colours!;jI.Z;jC=2.0;jbbbbbbbb;j` _Something misses your butterfly.;jjo ) You shoot an arrow. The arrow hits the bullfrog.;j.  ## #. ##.. #.... .....###....#.. #.. #.. #..#..#.###..#.# #..#.# .#.#.# ######  The bullfrog is moderately wounded.;jw;j(;j8*2---9Mark ;j&/;j2@ _Your surroundings suddenly seem different.;j  ##..##...........## #.... #..##.#..#..####..###Mark #..;j1O#######;j;jH---3.5 (0.6;j;j;j ..##...#.........## #.... #..##.##..#@.##.###..##.# #..##.;j$Mark #.#####  ;jE;j'4.1;j ;j_;j> 1#.. ##... #.... .....## #.... #..## #...# #...## #..#.@# #.###..# #.# ##..# #.# .#.. #.# ####### ;jJ ;jJ %7;jO ;j)R ;jY;j[;jq`;js;j'Ol ##............## #.... #..##.#...###..#..#####@.##.# ##..##.# .#..##Mark   ;j"Z;jZ'5.3;j_;j(b;j##... #.... .....## #.... #..## #...# #...## #..#..## #.###.@# ;j#.# ##..# #.# ..#..# ;jv#.# #.##### ;jRM## ##;j3;j%9;j;j;j ......## #.... #..##.#...###..#..#####..###.# ##@.##.# #..#..##.# #.###### ## ;j ;j X33=6.5;jc ;j ;j.....## #.... #..###...#...###..#..#####..###.# ##..#.# #.@#..##.# #.#####;j+# ## ;j=7.1;j;j5;jy ;jE} 3;j/ ;j ,;j' ;jЎ ;j ;jʖ v4= ;j ;jf w _The sentinel's mark upon you fades away.;jП ;jc ;j ;j+ ;j ;j B;jH w5=;j@ B;j` ,;jI ;j ;jG ,;j ;j N6=;jK ;j! B;j ,;jp ;j ;j a7=;j? B;j B;j ,;j ;j ;j U8=;jl ;j B;j# ;jb ;j ;j m  You encounter a howler monkey.;j hh   howler monkey (wandering);jG /97.1 (20.0);jK% (;jk& 38.1 (21 _;j+ ;j0 ;j )))))) You shoot an arrow. The arrow hits the howler monkey!;jEQ.h;j N.h;j+....9====9.0 (0.9);jl| _The howler monkey is severely wounded.;j †You shoot an arrow. The arrow hits the howler monkey!))));je 2....;jh V 309;jn ;jp Q _You kill the howler monkey!;j# ;jJ$ (;j( ;j+ H _No target in view!;j 4;j ;j H _No target in view!;j#" ;j" ;j*E ;jJG H _No target in view!;j" _40=;j,;j:1=;jB;jJ _You hear the faint creaking of a very distant portcullis.;j;jJ2=3=  You encounter an orc. It is wielding a +0 trident of protection.o---o   orc (polearm, wandering)914.9 (15.0);jP;);jfQO---5.9 (16 _;jW;jU^;j )))))) You shoot an arrow. The arrow hits the orc!;jB Q.o;jTK i.†....;jK ;===6.7 (0.8);jGR ;jT W _The orc is almost dead.;j $You shoot an arrow. The arrow hits the orc.)))));jU 8.....;jZ 4= 7.6 (0.9;j*_ ;jgb G _You kill the orc!;jw;jx(;j\;j'H _No target in view!;jA;j;j;jH _No target in view!;jQ;j;jD&^ _No target in view!;jv;j;j};j;j: _;j;jm;j;j;j;ji;jy;jK5=;jH;j,;j;j,;j;j{  HP restored.  An ogre comes into view.;jl 1O6==---O   ogre (wandering);j -23.6 (6.0;j ;j N---4.6 (7 _;j& ;jq3 ;j ))))))OYou shoot an arrow. The arrow hits the ogre.  The ogre shouts!;j(G.O;j1.†....===5.5 (0.9;j 7;j:2 _The ogre is lightly wounded.;jR* ))))) You shoot an arrow. The arrow hits the ogre!;jC$O;j{Z....6.4;jƼ;jF\ _The ogre is heavily wounded.;j~J )You shoot an arrow. The arrow hits the ogre!;jNh))));j2....;jq=6 47.3;j-;jWH _You kill the ogre!;j;;j!;j;jH _No target in view!;j 4;j ;je H _No target in view!;j;j;j;j ;j f  An orc comes into view.;j#.... ....o###.... #.$##.†)#  #...## .#..## ;j #.###..# #.# ##@.#  #.# #..#..#.# #.####### ##;j, o   orc (wandering);jW1;j&0;j3 <---9 (0.6 _;j#;j%;jV ))))))  orcYou shoot an arrow. The arrow hits the orc!;j.Q.o;js.$†...;j7===8.8 (0.9;j;jW _The orc is almost dead.;j> )You shoot an arrow. The arrow hits the orc!;j(B l)))));j c.†...;j W 59.7;j ;jG G _You kill the orc!;j ;j (;j ;j H _No target in view!;j6 ;jp6 ;j< ;jC? H _No target in view!;je4;jk;j$nH _No target in view!;jǦ;j;j/;jH _No target in view!;jJ;jH _No target in view!;j!;j;j;jԺ;j;jP _;j;jh;jG;j;j,;j;j);jk,;j4;j ##../. #... ...##... #..#.... #.......##.. #.)... #.$ #.@)--- ;j.#...##  #..#..## #.###..###.# ##..##.# #..#..# ;j#.# #.##### ## ## ;j78 M ....#. ./.. #... ...##... #..#.#.... #..#......##..##.)...##†)#  #...## #..#..###;jw#.####### _No target in view! _ You see here a howler monkey corpse.;jf|32.1 (2.4---7 (3.0 _;j;jI k  You now have 362 gold pieces (gained 14).  Things that are here:;j +3.7 (4;jb;j& _a +0 trident of protection; a +0 leather armour; an orc corpse;j;j3;jz,;j,;j;jD,;j;j;j;j/;j+;j";jd,;j^;j;j,;j(;j;j;j;j;j";j ;j^;j;jE ;j,;j];j&& # .# ## ...# ..# ^# #..## .. ....###. ..#..### .............## ##. ##.@....... #... #...#..###. ##... ##..## ..# .#.... ##..## ..#;j"' ......##..## ..# #.)...## ..  ###.)## .  #.†)#   #...##   ;j2-8.5 (4.8;jS3+9.5 (5;j:;j)C/ _d - a wand of digging (5);j   You encounter a wight. It is wielding a +0 dagger and wearing a +1 robe ofwillpower. #...  .# ###...#  ..# ^#...#  #..## ....#  .....###...#  .#..###  .# ##. ##..# #... #...#..###. ##... ##..##...#  .#.... ##..## ....#  ......##..## .....#  #.)...## ......z z[;jT Tm   wight (dormant)###.)## ..###. #.†)# ..# ## #...##  ;je ]0.040.1 (0.6 _;j\ ;j ;j ))))))z  You shoot an arrow. The arrow hits the wight!;jJ_a......z;j`5===9 (0.8;jg;jAj^ _The wight is almost destroyed.;jF ))))))You shoot an arrow. The arrow hits the wight.;jt{ 2z.;j, :.....;j܆ -1.8 (0.9;j ;j! ^ _The wight is almost destroyed.;j R)))))));j 7z.;jR zYou shoot an arrow. The arrow closely misses the wight.;j ....z 2 wights (1 wandering);jŽ (2.7;j ;jt q _You encounter a wight. It is wielding a +0 flail.;j- )You shoot an arrow. The arrow hits the wight.;j!3 ))))z   wight (;j /z.;j 4....;jV 5 73.5 (0.8 _You destroy the wight!;jn ;j] p _Your Ranged Weapons skill increases to level 11!;j )))))z  You shoot an arrow. The arrow hits the wight.;jϜ zThe wight is moderately damaged.z.;j....z 2 wights (1 wandering)4.4 (0.9;jm;jҸw _You encounter a wight. It is wielding a +0 short sword.;jC= ))))You shoot an arrow. The arrow hits the wight!;jkz)z.;ja....5.2 (0.8;j;j^ _The wight is almost destroyed.;jo )))You shoot an arrow.  The arrow hits the wight but does no damage.;jaR3...;jR(6.0;j[;jL_^ _The wight is almost destroyed.;j˻ )You shoot an arrow. The arrow hits the wight.;j3)))z   wight (;jG/z.;jR3...;jWA24%409 (0.9;j_;jcL _You destroy the wight!;jG ))));jz  You shoot an arrow. The arrow hits the wight!;j-<z);j݋4....;j-7.7 (0.8;j;jr] _The wight is heavily damaged.;j ))) You shoot an arrow. The arrow hits the wight!;j d Az);jm -..;jn -8.6 (0.9;jw ;jhz ^ _The wight is almost destroyed.;jl ))You shoot an arrow. The arrow hits the wight.;j4 7z.;j@ &...;j@ (9.5;j[J ;jN ^ _The wight is almost destroyed.;jB@ V))))));jV 7z.;j V.)..;je .50.3 (0.8;j ;j p _You shoot an arrow. The arrow completely misses the wight.;j )You shoot an arrow. The arrow hits the wight!;jt%S;j;j_8331.1;j;jL _You destroy the wight!;jz;j;j(;j,H _No target in view!;j;j3;j;j1"H _No target in view!;j3;jQ;j;j ;j: _;j$$  Things that are here:;j;@  a +0 short sword; a +0 robe;jI;j _;j;j;j";j #;j"$;j!';j*f  You encounter 2 wights.;j3#..## #....# .....###...#  ........#..###  .............###  ##. ##.........#  #... #...#).###.. ##... ##..##...##  #.... ##..###....##  .....##..## #...@)#  ---#.)...##;j 4....#  ###.)## #..###....#   #.†)# #..# ###..z   #...## #.## #z  #..#..## ..  zz 2 wights (dormant)#.###..##.. #.# ##..#.   #.# #..#..;j?+2.9 (1;j@P---3.5 (2.4 _;jH;jP$  Things that are here:;jmSK _a +0 flail; a +0 robe;j ))))))z1 dormant)You shoot an arrow. The arrow hits the wight!;jB"7z.;j()....zz;j(7===4.4 (0.9;j1;j5^ _The wight is severely damaged.;jxB )))))You shoot an arrow. The arrow hits the wight.;j7z.;j[......5.2 (0.8;jv _The wight is moderately damaged.;j ))))You shoot an arrow. The arrow hits the wight.;j E)...;jO (6.0;jC ;j ` _The wight is moderately damaged.;j ). _The wight is moderately damaged.The arrow closely misses the wight.  The arrow hits the wight!;j ))))))   wight;jbu 1z.;j D)...;j ;259 (0.9;j= ;j L _You destroy the wight!;jN )))You shoot an arrow. The arrow hits the wight.;j+7z.;j6&....;j6(7.8;j8?;jA] _The wight is heavily damaged.;j:H)))))));j z.  You shoot an arrow. The arrow barely misses the wight.;jh)...);jy(8.7;jK;j<t _You hear the faint creaking of a distant portcullis.;jP ) You shoot an arrow. The arrow hits the wight.;j 6z.;j..9.5 (0.8 _The wight is almost destroyed.;j.);jC2 zYou shoot an arrow. The arrow barely misses the wight.;j3`P: 45/45 (46)60.4 (0.9Drain;j:;jU=u _The wight hits you with a +0 flail. You feel drained.;jW )You shoot an arrow. The arrow hits the wight.;jJ\R;j;j` ealth: 45/46 -181.2 (0.8 _You destroy the wight!;j ;jYS _Your life force feels restored.;j;jE ;j ;j ;jk# H _No target in view!;j 4;j\ ^ _No target in view!;j6;j7;j 9;j5?;jzDh6= _;j}J;....---;jGd#..## #....#  .....###...#  .#..###  .............###  ##. ##.........#  #... #...#).###..  #... ##..##...##  .... ##..###....## ;j'e ##..## #...)@#  #.)...## #.#  ###.)## #..###....#  #.†)# #..# ###..).  #...## #.## #.#  #..#..## .. #  #.###..##..  #.# ##..#.  ;jmeu#.# #..#..#  ;j;u-2.2 (1.0;jBvG---8 (1.6;j~;j _Items here: )) [[.;j;jڔ;jw;j;j;j<$ _;jY,;j^;jp;jZ;j;jP;j9=;j;jT;j,;j5;j;j;j;j;j;j,;j1;ji;j,;j;j;j2,;j;jO ;j Things that are here:;j:  a +0 flail; a +0 robe;j;j _;j5;j4;j,;j ;j+$  Things that are here:;j:  a +0 flail; a +0 robe;jB";j# _;j%;j';j.;j?B;jcA;jOI,;jL;jQ,;jS;jU;jX;jX;j0Z;j=\;j^`,;jb;jke;j4j,;jn,;jt;j8u,;j-x;j|;j};jC~;jD;j;jg;j;j;j;j;j;jX;j;;jg;jx,;j;j+;jƤ;j`;j۩;jĭ;j?;j;j;j`;j;j;j;j,;jc;js;j;j;j;j(;jC,;jt;j;j,;jV;j;j,;j;j?;j,;jK ;j{ ;jJ ;j ;j` ;j ;j ;j3 ;j ;jf ;j B;j ;j" ;j # ;j$ ;j8( ;j, ,;ju. ;j1 ;j5 ;j5 ;j6 ;jR= ;jcB ,;j.D ;jyF ;jI ;jCJ ;jK ;j5N ;jX ;jX ;j@Z ;j$] ;jm` ;j` ;ja ;jCd ;jh ,;j9j ;jl ;jq ;jr ;jt ;j)v ;jy ;j2z ;j{ ;j~ ;j1 ,;j ;j $  Things that are here:;j  Things that are here: _a +0 flail; a +0 robe  Things that are here: _a +0 flail; a +0 robe  Things that are here:  a +0 whip; an orc corpse;j ;j  _;jl ;j ;jO ,;j ;j ;j ;j% ;j@ B;j ;j ,;j ;j ;jG B;j ;j# ,;j$ ;j& ;j) ;j* ;jy* ;j+ ;j(2 B;j%6 ;jI9 ;j9 ;j: ;j< ;j:C ,;jC ;j=G ;j J ,;jJ ;jS ;jX ,;jNY ;j] ;jma ,;jb ;jd ;j_h ,;ji ;jl ;jYr B;jr ;jt ;jt ;j|~ ;j ;j  ..###  #...######  #.........  #.......  #.....#  #....#  ###....#  ###...#..## .### #.@.####..## .^#.5001.8 (39.0) #.....### ##..### #... #....# #.....###... #....# #........#.. #.... ##........... ....##....###..... ... ;j i#....###...#). #.> . ##....###..##.. ...#....###..###..;jW D2.4 (39.6;j ;j1 9 _Found an escape hatch in the floor.;jm3;jn;j8p;jt,;jy,;jy;jy;jpz;j|;je,;j@;jۂ;jV;j;jT;j;j;j;jJ;j;jo;j;j;j0;j,;j9;j;j,;jK;jܢ;jԤl  A marrowcuda comes into view.;j! ..###...F #...######... #.........#.. #......... #.....##.## #....#..# ###....# #.# ###...#..##  #@###...####..##  #.....### ##..### ##....## #.....# #....## #.... #.....# ##;jȬ{ .........# ##....### F   marrowcuda (wandering) .......... #....###. #.###.>..... ##....###.. ####.....#..;j17.2 (4.8);j28 (5.4 _;j);j1;jd ))))))FYou shoot an arrow.;j U.F;j/P.F;jv4.....;j7===8.7 (0.9;jM] _The arrow hits the marrowcuda but does no damage.;jlW)))))));j .FYou shoot an arrow. The arrow barely misses the marrowcuda.;j8.....;j -9.5 (0.8;j;jH ;jB;jO_You hear the faint creaking of a portcullis nearby.;j;jND )));j$Z You shoot an arrow. The arrow hits the marrowcuda.;jQ Q.F;jxZ O..10.3;j` ;jb e _The marrowcuda is moderately damaged.;jgM )))))))You shoot an arrow.;jC X.F;j >......;j <1.2 (0.9;j;  ;j ;j =_The arrow completely misses the marrowcuda.;j0 ;j6 )You shoot an arrow. The arrow hits the marrowcuda.;jY Q.F;ja ;ja (2.1;j+h ;j%k e _The marrowcuda is moderately damaged. ;jK8)) ;j .FYou shoot an arrow. The arrow barely misses the marrowcuda. ;jm+9 (0.8 ;jp ;j;P _The marrowcuda misses you. ;j"  You shoot an arrow. The arrow hits the marrowcuda! ;j  The marrowcuda is severely damaged.3.7  ;j ;j7_The marrowcuda completely misses you. ;jl ;jk  You shoot an arrow. The arrow hits the marrowcuda. ;jHr  The marrowcuda is almost destroyed. ;j(4.5 ;j ;j!P _The marrowcuda misses you. ;j"g .  You shoot an arrow. The arrow hits the marrowcuda. ;j'R ;j0515.3 _You destroy the marrowcuda! ;jك ;j ;j* ;jfH _No target in view! ;j7 _No target in view! ;jV J ;jX H _No target in view! ;j  ;jG  ;j  ;js  ;j  ;j= P _ ;jR , ;j  ;j  ;j , ;j  ;j  ;j  ;j  ;jض  ;j  ;j  ;j{  ;jƻ  ;j  ;j  ;j  ;j  ;jo  ;j , ;jD  ;jE  ;j6 #### .. <.... ... .... ..## #... #...# #.. #... ..# ##..###..# ..######.......# #...####.......@.# #.......---9.5 (4.2 ;j ...####..# #....... #..# #.....#  ##.## #....# #..# ###....# ##.# ###...#..##  #.###...####..## #.....### ##..# ## #.. ;jG 9--- ;j '20.1 (4.8 ;j?  ;j 9 _Found a stone staircase leading up. ;j ;j ;j ;jC ;j., ;j ;j, ;jB ;j#, ;j$ ;j& ;j) ;j * ;jK _You now have 377 gold pieces (gained 15). ;jM3 ;jN ;j6Q ;jS ;j+T ;jT ;jW ;jRZ ;jZ ;j[ ;j^ ;j} ;j^~ ;jU, ;j ;j ;j, ;j ;jd ;j, ;j ;jp ;j, ;j ;j ;jg ;jl, ;j  ;j` ;ji  A centaur comes into view. ;j####.. #..#..........####......... #..........## ....... #.c####...##.#...# ##.## #..## #... ###...###..## #.. ##......##...# #..##....##.....## #.....####....## #...### #.@...# ##### ##..#..# #...##.# ##..##.###.##.###..##.#c   centaur (launcher, wandering)[15;16 ;jH#..##.#.....##....## ;j036.7 (16.6) ;j57.3 (17.2 _ ;j. ;j  ;jW))))))) ;j:. ;jCk.c..... ;jD;===8.2 (0.9) ;jJ ;jNo _You shoot an arrow. The arrow closely misses the centaur. ;j4 ;j  ;jH _No target in view! ;j ;jK ;j~^ _No target in view! ;j}U####.. #..#.####... ...... #..c.......## ..  ..... #..####...## . #...# ##.## #..## #... ###...###..## #.. ##......##...# #..##....##.....## #.....####....##  ;jXV#...### #..@..# ##### ##..#..# #...##.# ##..##.###.##.###..##.##..##.##.....##....## ;jr^ ;jA_<---8 (0.6 _ ;jc ;je ;jTy .. #..#.####...  #..c.......## .. ..... #..####...## .  #...# ##.## #..## #... ###...###..## #.. ##......##...# #..##....##.....## #.....####....## #...### #...@.# ##### ##..#..# #...##.# ##..##.###.##.###..##.##..##.##.....# ;j9z *  ;j Z---9.4 ;j  ;j׋  ;jW-.. #..#.####...  #..c..c....## ..  #..####...## . #...# ##.## #..##  #... ###...###..## #.. ##......##...# #..##....##.....## #.....####....## #...### #....@#  ;j/X6##### ##..#..# #...##.# ##..##.###.##.###..##.# c   centaur (launcher, wandering) #.....#  ;jH~.c40.0 ;jt   ))))))c  )You shoot an arrow. The arrow hits the centaur!  The centaur shouts!;jM ZThe centaur is heavily wounded.;jO<.c;jW.....Z   yak draugr (wandering);jX5===9 (0.9;j&_;j4j{ _You encounter a yak draugr. It is wielding a +0 dire flail.;j ))))) You shoot an arrow. The arrow hits the centaur!;joR.Z;j" .....Z  The centaur is almost dead.;j( )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.;jk.....@.;j(1.8;j;j\R _The arrow barely misses you.;j )You shoot an arrow. The arrow hits the centaur!;j)))))Z   yak draugr;j`R.Z;jh8.....;j/wG182052.6 (0.8;j};jK _You kill the centaur!;j ))))) You shoot an arrow. The arrow hits the yak draugr!;j[2Z;j^R)Z;jQh....Z   centaur zombieZ   yak draugr;ji(3.4;jo;jHse _The yak draugr is moderately damaged.;j} ))))You shoot an arrow. The arrow hits the yak draugr.;jZR Q.Z;jT V.Z;j8W J)Z;j_ ,...;j` -4.3 (0.9;jVh ;jk e _The yak draugr is moderately damaged.;j4 )))You shoot an arrow.  The arrow hits the yak draugr but does no damage.;j ;jV J.Z;j ;j R.Z;j\C ..5.2 _The yak draugr is moderately damaged.;j.... #..c## #..####)..## #...# ##.## #..##   #... ###...###.Z #.. ##......##Z..###....##.....# #.....####....## ;jY### #.....# #### ##..# #...####..# ##.##.## #..##.##..##...##;jۏ;j5---8 (0.6;j;j;j#XD####)..## #...# ##.## #..##   #... ###...###.Z# #.. ##......##Z..##....##.....# #.....#### ### #.....# #### ##..# #...###..# ##.##.## #..##.##...###########.Z.Z;j7Y;jYD---6.4;je`;jVb;j #...# ##.## #..##   #... ###...###..# #.. ##......##.Z.##....##...Z.# #.....####....## ### #.....# #### ##..# #...### ##.##.## #..##.##.#...#### ;jo@######..........##;j,.Z.Z;jE7.0;j  #... ###...## #.. ##......##...##....##....Z# #.....####...Z## ### #.....# #### ##..# #...### ##.##@## #..##.###.#..### ######..........###### ..##.;j~ 0Z.;j ;jd &6;j ;jT ;j-))))  The arrow hits the yak draugr but does no damage. _The yak draugr is moderately damaged.You shoot an arrow.  The arrow hits the yak draugr but does no damage.;j].Z;jJ.Z;jc...===8.5 (0.9;j;jc  You shoot an arrow.  The arrow hits the yak draugr but does no damage. _The yak draugr is moderately damaged.  You shoot an arrow.  The arrow hits the yak draugr but does no damage. _The yak draugr is moderately damaged.;jTF )))The arrow hits the yak draugr but does no damage. _The yak draugr is moderately damaged.  You shoot an arrow.  The arrow hits the yak draugr but does no damage. _The yak draugr is moderately damaged.  You shoot an arrow. The arrow hits the yak draugr!;jq U.Z;j1 W.Z;jq &..;j (9.4;j ;j b _The yak draugr is heavily damaged.;j' ##......##...#  #..##....##.....## ...####....## #...### #...Z.# ##### ##..#.Z#  #...##.# ##..##.# ##.#..##@# #..##.# #.....# #....###...#########...## #......... #### ..##.....# <.... ###.....##;jP.Z;jyV.Z;j;j;j1---50.0 (0.6;j;j;jgP---;j;j4;jE;j;j ##....##.....# #.....#### ### #.....# #### ##..#Z #...##Z#..##. ##.##.## #..##.#....#....##...#########...#..........## #### ..##........ <.... ###.....#   #..##.#;j I.Z;jӲ ;jL &6;j ;j ;j n #.....#### #...### #..... ##### ##..#.Z# #...##Z# ##..##.# ##.##.## #..##.# #..##.# #...@.# #....## ########...## #..........###### ..##........#  <.... ###.....##  .... #..##. #...#...##.#;ju;jw(1.2;jRz;j|;jT" #.....####....## #...### #.....# ##### ##..#.Z# #...##Z# ##..##.# ##.##.## #..##.# #..##.# #..@..# #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.#  #... ##...##.#;j +;j,&8;je1;j3;j  #.....####....## #...### #.....# ##### ##..#.Z# #...##Z# ##..##.# ##.##.## #..##.# #..##.# #.@...# #....## #...##  #######...##  #..........## #### ..##........# <.... ###.....##  .... #..##.#  #... ##...##.#;j;jX(2.4;j;j1;j  #.....####....## #...### #.....# ##### ##..#.Z# #...##Z# ##..##.# ##.##.## #..##.# #..##.# #@....# #....## #...##  #######...##  #..........## #### ..##........# <.... ###.....## ;j  .... #..##.#  #... ##...##.#;j ;j0 (3.0;jT ;j* ;jG ### #.....# #### ##..#.Z #...###..##. ##.##.## #..##.##.#..#### #######...#####;jc#...##.#.. ##.......#;j_;jƫ&6;j;j;jh #### ##..#.Z #...###..##. ##.##.##;jGj #..##.##...#### #######...##..........##;j}.#.......#;j:##..###..####...###;j:Z;joZ   yak draugr;j(4.2;j$;j#';j #...###..##. ##.##.## #..##.##Z...;j:v#### #######..........###### ..##........#<.... ###.....#;j   #..### #... ##...##.# #.. ##.......###..###..####...###;jW###.......## ##...######;j%2Z;j Z   centaur zombieZ   yak draugr;j &8;j0;jh#..##. ##.##.## #..##Z#Z...#### #######...###......@...###### ..##.#<.... ###.....#  #..### #... ##...##.# #.. ##.......###..###..####...######.......## ##...######...## #.........;jj].Z;jkN.Z;jr;js(5.4;jJy;j{;j}  ##.##.## #..##.#Z.Z.#.#### #######...##..........###### ..##.#<.... ###.....#  #..##.#  #... ##...##.# #.. ##.......##..###..####...######.......## ##...######.........## #.........####..# ;j ;jZ Q.Z;j X.Z;j ;j (6.0;jj ;j ;j  #..##.#..Z#Z### #######...##..........###### ..##.<.... ###.@...##  #..##.#  #... ##...##.# #.. ##.......###..###..####...###.##Z   centaur zombie.Z   yak draugr#..#..##.....#;jv;jܝ&6;j/;j;j..Z#Z### #######...###..........###### ..##.<.... ###.....##  #.@##.#  #... ##...##.# #.. ##......##..###..####...######.......## ##...######.........## #.........####..# ..... ;jW #..##.##....#;j73Z.;jO\.Z;j`;j(7.2;jt;j;jn ))))You shoot an arrow. The arrow hits the yak draugr.;jQ.Z;j2X.Z;j0.....;j7===8.0 (0.8;j;jtb _The yak draugr is heavily damaged.;j )))You shoot an arrow.  The arrow hits the yak draugr but does no damage.;jiU.Z;jr.Z.Z;j#s(...;j*t+9 (0.9;jP|;jb _The yak draugr is heavily damaged.;j )) You shoot an arrow. The arrow hits the yak draugr.;j] .ZThe yak draugr is severely damaged.;j^ Z.Z;je "..;j0f (9.8;jl ;jev m _You hear the creaking of a portcullis nearby.;j`h )You shoot an arrow.  The arrow hits the yak draugr but does no damage.;j Q.Z;jS* .60.6 (0.8 _The yak draugr is severely damaged.;j!p )You shoot an arrow. The arrow hits the yak draugr.;j ].Z;j L.Z;j ;j -1.5 (0.9;jH ;j  c _The yak draugr is severely damaged.;jE #.....# #....## #...########...## #..........###### ..##........# <.... ###.ZZ..## .... #..##. #... ##@..##.# #......##..###..####...######.......## ##...###### .. #......... ...####.. #.......  #..# #.....# ##.## # #..# ###....#;jӊ].Z;j% .ZThe yak draugr attacks as it pursues you!38------2.1 (0.6 _The yak draugr completely misses you. The yak draugr gores you!;j  #....## #...########...## #..........###### ..##........# <.... ###.....## .... #ZZ##. #... ##...##.# #......##..###..####...######.......## ##...###### ...... #......... ...####.. # #..# #.....# ##.## # #..# ###....# ##.# ###...#..##;j U.Z;j f---7;jY ;j$ ;jGn ########...## #..........###### ..##........# <.... ###.....## .... #Z.##. #... ##Z..##.# #.. ##.......##..###@.####...######.......## ##...###### ......;j #......... ...####.. # #..# #.....# ##.## # #..# ###....# ##.# ###...#..## #.###...####..##;j Y.Z;j;j?C--3.3;jr ;j ;j` y#######...## #..........###### ..##........# <.... ###.....## .... #..##. #... ##ZZ.##.# #.. ##.......###..###..####...######.....@.## ##...##### .. #........;ja 6 ...####.. #  #..# #.....# ##.## # #..# ###....# ##.# ###...#..## #.###...####..## #.....### ##..##;jz .Z.Z9;j| Z..........###### ..##........<.... ###.....# .... #..##.#  #... ##...##.# #.. ##ZZ....##..###..####...###;j3} m###.......## ##...#####...## #........####..#   # ;jY} c#.##....#;jv} #..# ###.# ###...#..##;j}  #.###...####..##....### ##..##;j} O##....## #.....;j U.Z;j ;j %-----;j; !4.5;jۍ ;j ;j##### ..##.<.... ###.....#;jb% .... #..##.#  #... ##...##.#;j #.. ##.Z....##..###Z.####...######.......## ##...#####...## #..........####.@#   # #.###  #..# ###.# ###...#..## #.###...####..##....### ##..####....## #.........## ;jϋU.Z;j\.Z;j5;j™V9=5.1;j;j;j:<.... ###.....# .... #..##.#  #... ##...##.# #.. ##......##..###.Z####...######.....Z.## ##...#####.........## #........;j..####..#   # #.###  #..# ###.# ###...#..##;j #.###...####..##....### ##..##;j##....## #.........## ;j)N.# #;jN.Z;j9;j&7;j;j;jӀ  #..##.#  #... ##...##.# #.. ##......##..###.Z####...######.......## ##...#####........Z## #........####..#  ;j* # ##@###  #..# ###.# ###...#..## #.###...####..##;jK....### ##..####....## #.....;jj....## .# #....##....##;j;j:Z;jjP.Z;j.Z   yak draugr;j(6.3;j,;j;j\I #... ##...##.# #.. ##......##..###..####...######......Z## ##...#####.........## #........####.Z#   #..# ##.###  #@.# ###.# ###...#..## #.###...####..##....### ##..####....## #.........## .# #.........# ##....##. #....#;j].Z;j;j;jB9;jS;jz;j ##.......# ##..###..####...###;j%###.......## ##...######........Z## #............####.Z# #.  #..# #.....# ##.##....# #..# ###....# ##@# ###...#..#.###...####.....### ###....## #.....#....## #.#.....# ##..........# ##....###.......... #....###.#.###.>##....###.;j !.;j.Z;j;jD=7.5;j ;jK;j> ##..###..####...######.......## ##...######........Z## #.........####..#   #.Z# #.###  #..# ####.# ###...#..## #@###...####..##....### [34m##..#####....## #.........## ..# #.........# ##....###....... #....###.#.###.>..... #. ####.....#....###.;j@W.Z;jlA9.Z;jA;jtI;jI(8.1;jgO;jQ;j -###.......## ##...######.........## #......... ...####.Z# #.  #..# #.....# ##Z##....# ..# ###....# ##.# ###...#..##.###...####.@...### ###....## #.....#....## #.......#.....# ##..........# ##....###.... #....###..#.###.>##....###.. ####.....#....###..# ###........##..##;ja ;j &7;j( ;j ;j|t )))You shoot an arrow. The arrow hits the centaur zombie!;j` Q.Z;j [.Z;jj &..;j) @40===9.5 (0.8;j ;j3 < _The centaur zombie is lightly damaged.;j )) You shoot an arrow. The arrow hits the centaur zombie.;jnQ.Z;jpX.Z;jpqQ.Z;jx;j y.70.4 (0.9;jQ;j i _The centaur zombie is moderately damaged.;j6###.## ##...###### ...## #. ...####..# #. #..# #.....# ##Z## #....# #..# ###....# ##.# ###...#..## .#Z###...####..## .#..@..### ##..### ###....## #.....##....## #.;j<#.....# ##..........# ##....###.... #....###.#.###.>..... ##....###..#. ####.....#....###..# ;j>;j7---1.0 (0.6;j1;j^;jA ###.## ##...###### .## #. ...####..# #. #..# #.....# ;j{ x##Z## #....# ;j #..# ###....# ##.# ###...#..## .#;j #Z###...####..## .^;j+ !#...@.### ##..### #.##....## #.....###.;ja f#....## #.#;j #.....# ##..........# ##....###.;j _.... #....###...#;j" #.###.>..... ##....###..#. ####.....#....###..#;jM N###.##..## #;j P.Z;j? ;j7 B---6;j ;j   ;j 5###.## ##...###### .## #. ...####..# #....... #..# #.....# ##Z## #....# #..# ###....# ##.# ###...#..## .##.###...####..## .^##.Z..@### ##..### #.##....## #.....###.#....## #.#. ;j5##.....# ##..........# ##....###..... #....###...#)#.###.>..... ##....###..##.. ####.....#....###..###.###.##..## #. ;j+9F.Z ;j@ ;jn@(2.2 ;jF ;jH ;j`B  ;jB D ##..###..####...### ###.## ##...######......##.........###.......# ....###Z## #...# ###....# ##.# ###...#..## .##.###@..####..## .^# #..Z..### ##..### ##....#####.## # #.....# ##........# ##....###.... ;jnC r .......... .#)#.###.>..... ##....###... ####.....##..## ;jK  ;j+L T1=8 ;jS  ;jZU !;j##..###..####...### ###.## ##...###### .## #......... ...####..# #....... #..# #.....# ##Z## #....# #..# ###....# ##.# ###...#..## .##.###.@.####..## .^#.#..Z..### ##..### #.##....## #.....###.#....## #.#.#.....# ##....# ##....###........... #....###...#).#.###.>..... ##....###..##.. ####.....#....###..###..!;j5![33mZ!;j!;jO(3.4!;j.!;j!;jR##..###..####...###  ###.## ##...######  .## #.........  !;j...####..# #....... #..# #.....# ##Z## #....# #..# ###....# ###.# ###...#..## .###.#.###..@####..## .^#.#...Z.### ##..### #.!;j##....## #.....###...##....## #.#..##.....# ##..........# ##....###........... #....###...#).##.###.>..... ##....###..##.. ####.....#....###..###.!;j5Z.!;jD6Z!;j pZ   yak draugr!;j(4.0!;j!;j5!;j|Z #.. ##.......#  ##..###..####...###  ###.## ##...######......##...........###........# .....###Z## #....# !;j8..# ###....# ###.# ###@..#..## .####.###Z..####..## .^# #.Z...### ##..### #....#....#####..## #..# #.....# ##..........# ##....###...... .......... .#).#!;jri#.###.>..... ##....###..!;j0J.Z!;j!;j&6!;j!;j`!;j #.. ##.# ##..###..####...### ###.## ##...###### .## #......... ...####..# #....... #..# #.....# ##Z## #....# #..# ###....# #.##.# ###.@.#..## .###.#.###.Z.####..## .^#.#.Z...### ##..### #....###....##....## #.#..##.....# ##..........# ##....###........... #....###...#).##.###.>..... ##....###..##...#[!;j m.ZZ.!;j !;j D=5.2!;jo !;jo ";jb#.. ##.#  ##..###..####...### .## ##...###### ## #. ####..# #. #..# #.....# ##Z## #....# #..# ###....# #.##.# ###Z.@#..## .###.#.###...####..## .^#...##..Z..### ##..### #....# ##.#....## #.#..##.....# ##.#.........# ##....###.. #....###...#).##.###.>..... ##....###..##...#.Z8[";j7fm";jʞ#... ##...## #.. ##.......##  ##..###..####...### ##.## ##...######......##.. ..###.....# .###Z##  ..# ###@...# ###.# ###Z..#..## .###...###...####..## .^#...# #...Z.### ##..### ....##....##...###...#..## #........#..## #... ##......## ##....###........ .......... .#).#";jJ.Z";j";jé026.4";jð";jC";jk4H.... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####...### ##.## ##...######......##. ..###.....# .###Z##  ..# ###....# ###.# ###.Z.#..## .###...###...####..## .^#...# #...Z.### ##..### ....##....##....###...# ..## #........#..### # ##......## ##....###........";j978Z.";j@R  The centaur zombie attacks as it pursues you!";jQA0=7.0#;j #;j _The centaur zombie barely misses you. The centaur zombie misses you.#;jo###.....## .... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####...### ##.## ##...######......##. ..###.....# .###Z## #....## ..# ###Z...# ###.# ###...#..## .###...###...####..## .^#...# #...Z.### ##..### #....##....##....###...### #........#..## ##;jcpL ##......##;jx#;jy.-6#;j#;j#;j(### ..##........###.....## .... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####...### ##.## ##...######......##. ..###.....# .##.##Z## #....## ..# ###Z...# ###.# ###...#..## .###...#;jE###...####..## .^#...# #...Z.### ##..### ....##....##....###...### #..###;j87Z.#;jY X-8.2#;j*#;j#;jWc #...# ### ..##........###.....## .... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####...### ##.## ##...######......##. ..###....# .....##.##Z## #Z...##..# ###....# ###.# ###...#..## .###...#;jMr###...####..## .^#...# #...Z.### ##..### ....##....#####...##;j7Z.#;jŖ#;jI&8#;j#;jǞ#;j ######...##  #..........# ### ..##........###.....## .... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####...### ##.## ##@..######......##. ..###.........# Z....##.##Z## #..# ###....# ###.# ###...#..## .###...###...####..## .^#...# #...Z.### ##..### ....#Z.#;jt #;j (9.4#;j#;j#;j######...##  #..........# ### ..##........###.....## .... #..##.#  #... ##...##.#  #.. ##.......##  ##..###..####..@### ###;jW.## ###...######......##......... ..###Z........# .##.##Z## # ..# ###....# ###.# ###...#..## .###...###...####..## .^#...##;j|;Z#;jg7Z.#;jשpZ   yak draugr#;j^53=#;j"80.0#;jǰ#;jD#;j4#;j,#;j&#;jJ#;j#;j<14#;j5#;j7#;j )You shoot an arrow. The arrow hits the centaur zombie.#;j"{Z.Z.#;j,+K===8 (0.8#;j2#;j5f _The centaur zombie is heavily damaged.#;jh  You shoot an arrow. The arrow hits the centaur zombie!#;j  The centaur zombie is almost destroyed.The centaur zombie hits you.#;j;Y38---1.6#;j#;jF _The centaur zombie kicks you but does no damage.#;j[  You shoot an arrow. The arrow hits the centaur zombie.#;joM BZ.#;j;X  The centaur zombie is almost destroyed.The centaur zombie closely misses you.#;j9Y (2.4#;jj` #;jc F _The centaur zombie kicks you but does no damage.#;ji m .  You shoot an arrow. The arrow hits the centaur zombie!#;jb ~Z   yak draugr#;j @Z.#;j #;j 9/47---763.3 (0.9 _You destroy the centaur zombie!#;j: #;j i _Your Fighting skill increases to level 5!#;jO )))You shoot an arrow. The arrow hits the yak draugr.#;jq BZ.#;j )..#;jC W40=4.2#;jL #;j c _The yak draugr is severely damaged.$;jM )) You shoot an arrow. The arrow hits the yak draugr!$;jqBZ.$;j>".$;j-5.0 (0.8$;j$;jc _The yak draugr is almost destroyed.$;ji )  You shoot an arrow. The arrow hits the yak draugr.$;j X)$;j .$;jV;689 (0.9$;jU$;jtQ _You destroy the yak draugr!$;jq$;jr$;jx$;j1|H _No target in view!$;j-$;j$;j^ _No target in view!$;jo $;jp $;j $;j H _No target in view!$;j~ $;j~ $;j $;jP H _No target in view!%;jz _%;jT1=%;jy%;j,%;j/%;jB%;j2=%;j`B%;jPi  You encounter a sky beast.%;j---FF   sky beast (wandering)93.9 (8.0%;j %;jN---4.9 (9 _%;jq%;j&;jkH ))))F  You shoot an arrow. The arrow hits the sky beast!&;j2F.&;j...3====5.8 (0.9&;jh&;ja _The sky beast is heavily wounded.&;j ))) You shoot an arrow. The arrow hits the sky beast!&;j[ F...6.7 _The sky beast is almost dead.&;jjM)))))))&;j7F.&;j....... 7.6&;j q _You shoot an arrow. The arrow closely misses the sky beast.(;jn  #....## #...## #######...# #...## #### ..##........# <.... ###.....##. #..##.##. ##...##.  #.. ##......@##  ##..###..####...### ###.......## ###..F######.......## #)........ ...####..# #........ #.. #.....##.#Z## #....## #..# ###....# ##.# ###... .###..F.---8.2 (0.6);j  #....## #...## #######...## #..........##  #### ..##........#  <.... ###.....## .... #..##.## #... ##...##.# #.. ##.## ##..###..####...###  ###.## ###.F.######  .## #)........  ...####..# #...);j 5 #..# #.....##. ##Z## #....## #..# ###....# # ##.# ###...#..## .###);j3X---8);j);j!);jz  #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.## #... ##...##.# #.. ##.## ##..###..####...### ###.## ###.F.###### .## #)........ ...####..# #..... #..# #.....##. ##Z## #....## #..# ###....# ##.# ###...#..## .###F.);js{ );jN| V4=9.4);ja );jq );jZM  #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.## #... ##...##.# #.. ##.## ##..###..####...### ###.......## ###F..###### ...## #)........ ...####..# #....... #..# #.....##. ##Z## #....##  #..# ###....# ##.# ###...#..## .100.0[39;);j-U 49m);ja #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.## #... ##...##.# #.. ##.## ##..###..####...### ###.......## ###F..###### ...## #)....... ...####..# #........ #..# #.....##.  ##Z## #....##  #..# ###....# ##.# ###...#..## .[);j 40mF.);ji<6);j);jT*;jN #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.## #... ##...##.# #.. ##*;jAPu.## ##..###..####.F.### ###.......## ###...###### .## #).. ...####..# #. #..# #.....##. ##Z## #....##  #..# ###....# ##.# ###...#..## .*;jT4F.*;j\*;j](1.2*;j*e*;jg*;jP #....## #...## #######...## #..........## #### ..##........# <.... ###.....## .... #..##.## #... ##...##.# #.. ##@....F.## ##..###..####...### ###.......## ###...###### .........## #).  ...####..# #. #..# #.....##. ##Z## #....##  #..# ###....# ##.# ###...#..##[9;*;jQ17H*;jshn=8*;j k*;j#*;jK;*;jf .  You shoot an arrow. The arrow hits the sky beast.*;jPC))))*;jr7 .....*;j)>H563===2.6 (0.8*;jn*;jrM _You kill the sky beast!*;j= *;j *;j *;j"/ H _No target in view!*;j 4*;jt *;j H _No target in view!*;je 4*;j| ^ _No target in view!+;jUI+;j'5 _6=7== _You hear the creaking of a portcullis nearby.+;j8.,+;jG+;jJ+;jPO=+;jP+;jT+;jX+;jY+;j_`X+;ja+;jce+;jwh+;jlB+;j  A hornet zombie comes into view. ##..........########..##........# <...... ###.....## .....# #..##.## #...# ##...##.# #..# ##.......## ##..###..####...# ####.......## ###.. #..@.#).--- #.....# #.. ##.?..# #.. #....# ##.## #.. #..... #..# ###..Z.###. ##.# ###...# Z   [0;10+;j=;1mhornet zombie (wandering). # ###...### #...Z.### ##..15.4 (12.8)+;j/+;jQ---6.0 (13.4 _+;j+;j,;j^ ))))))Z  You shoot an arrow. The arrow hits the hornet zombie!,;jxWA.Z,;jbB......,;jc9===9 (0.9),;jn~ _The hornet zombie is moderately damaged.,;jj )))))You shoot an arrow.  The arrow hits the hornet zombie but does no damage.,;j$ 9Z.,;j& 9....,;j' (7.8,;j0 ,;j :  ,;jE ,;jI Z_The hornet zombie is moderately damaged.,;jsp ))))You shoot an arrow. The arrow hits the hornet zombie!,;j A.Z,;j 8....,;j -8.6 (0.8,;j* ,;j3 ))) _The hornet zombie is heavily damaged.You shoot an arrow. The arrow hits the hornet zombie!,;j 9Z.,;jM ...,;j (9.4,;jϻ ,;j f _The hornet zombie is severely damaged.,;j )) You shoot an arrow. The arrow hits the hornet zombie!,;j9Z.,;j9Z.,;j,;jæ)20.2,;j,;jg . _The hornet zombie is almost destroyed.You shoot an arrow. The arrow hits the hornet zombie!,;j )-;jib451.0 _You destroy the hornet zombie!-;jki-;j~H _No target in view!-;j4-;jެ-;j _No target in view!-;jJ _No target in view!-;jH _No target in view!-;j _No target in view!-;j1l-;jm-;jlv-;jwC _No target in view!-;j&4-;j-;jwQ-;jP-;j-;j-;j?-;jD-;jF-;jJ-;j&-;jY;-;j}Q-;j-;jt-;j-;j=4-;j-;jt4-;j=-;j-;jľI-;jP-;jf _-;j-;jq-;j-;jR-;j  -;j -;j -;j -;j  B-;js' <...... ###....#. .....# #..####. #...# ##...##... #..# ##.......... ##..###..#####....# ####.......## .....###.........## .......####..# ##.@...## #..# --- #....## ##.##  #.....# #..# # #..###.# ##.# ### ...# #.# #. ..## #.. #...Z.. #... ##....#.#...-;j( . #....## #.....#3.4 (2.4---4.4 (3-;j, -;j/ M _I - a scroll of immolation.;j ... .....### ..# #..##...... ##.# ##..# ##..... #..####..[.;j-40m# ##....# #......## ##..... #.......###..###. ##.......#...## #.##..........### #..#..@.####...# #..34.0 (9.6#..$.## ##..# #..#.......# ..... ........# #.###...........# .. ##$........# #.#>.......# ........... 6 (10.2) _Found a stone staircase leading down..;j~ .;jJ .;j .;j 1 _You now have 391 gold pieces (gained 14)..;jy `.;j &.;j #..####..# ##....## ##.## #......## ##.....# #..# #.......###..###.# ##.# ##.......#...## #.# #.###..........### #.. #....;j ##....####...# #... ##...#....## ##..### #.... #.... .......# #.....### #.. .......# #.###@..# ......42.8 (8.2) .......# #.. ###$....> ...... .......# #.# #....##.###.>.. .......# .. #..... ####. ........ ... #... ## ............ ..# ## .;j .;j -3.4 (8.8.;j .;jJ ; _Found a stone staircase leading down./;j`M/;jkRB/;jjS,/;jGT/;j _You now have 406 gold pieces (gained 15)./;ji[39;49m/;j[/;j/;jB/;j>Y _You hear the steady creaking of a very distant portcullis..>.......# .. ##......#..........#...#########.....#.........................#... #..............## .. #...<.........##  #...#######...##  #####...# ##...##  #.......#######.#...##  #/;j\"[m..@.......####..###66.0 (22.6) #..##......## ##...# #. ##......# ##### # #.##.#.## #######.# ###      /;j"g{6 (23.2 _Found a stone staircase leading up./;jt /;j /;j2 /;j0 /;j! /;j7 ,/;jGW &/;jiX B/;jd /;jmg ,/;jg /;ji /;j5k ,/;j}k /;jx /;j8{ ,/;j{ /;je~ /;jo B/;j\ /;j߆ ,/;j /;j /;jd /;jɌ /;jz /;j` /;j7 ,/;jB /;j( /;j /;j /;jۙ /;j: /;j ,/;jm /;jM /;j /;j /;j< B/;j /;j ,/;j /;jq R  There is a stone staircase leading down here./;j  /;jz _/;jJ /;j /;j ,/;j /;j /;j  ..####..  #..  #....   ##.....  ## ##.......  #.. ##....####.  ....##### ####....## ##  ..##.......# #.  #.........# #.82.2 (15.6  #.................# #..  #.................# #.  <.........>...../;j ..###..#  .....##............#...#  ...## #................. .## #.....#######..... ##.....# #...<. #......# #...##/;jY 8 (16.2 _Found an escape hatch in the ceiling.0;j0;j0;jQ0;jX0;j0;ja0;j,0;jޤ,0;j0;j0;j̪,0;j\0;j0;j0;jl0;j0;j0;j+,0;j˸0;jj0;j,0;j0;jK0;j)X0;j0;j0;jg0;j|0;j],0;jB0;j0;j0;jI0;j0;j0;j,0;j0;jK0;j,0;jY0;j0;j0;j^0;j0;j0;jB0;j0;j B0;j0;j,0;j0;j0;j0;j-0;j0;jc+ &0;j 0;j 0;j, 0;jЭ 0;jY 0;j 0;j 0;j 0;j_ 0;j 0;j X0;j6 ,0;j 0;j 0;j 0;j 0;j4 0;jB 0;jY ,0;jb 0;j) B0;j( 0;j B0;jW X0;j 0;j 0;j 0;jg 0;j 0;j 0;jI$ 0;j$ 0;j% 0;jM( 0;j'+ ,0;j=, 0;jN. 0;jR1 0;j1 0;j1= 0;j? 0;jC 0;jlD 0;jqE 0;jH _You hear the steady creaking of a very distant portcullis.0;j7K 0;jK 0;jYL 0;j*N 0;j*P 0;jqP 0;j/Q 0;jS 0;jU 0;jZV 0;jV 0;jEX 0;jZ 0;jZ 0;j[ 0;j8] 0;j_ 0;j` 0;ja 0;jb 0;jqe 0;j f 0;jh ,0;jk ,0;jHm 0;j}p 0;jv X0;jw ,0;j: 0;j ,0;jc 0;j 0;j 0;j 0;j 0;j 0;jȎ 0;j/ 0;j 0;j 0;j 0;jV 0;j 0;jY 0;j 0;j B0;j 0;j 0;j 0;j n0;j 0;jR 0;j 0;jо 0;j ,0;j5 0;j 0;j 0;j 0;j# 0;j ,0;jb 0;j | _h - 2 scrolls labelled ASOTRU SIET (gained 1)0;j l  You encounter a steam dragon.0;j ]   #.....D  #..........  #.....## #....   #......## ###.....  .#.......###.....#  .............##  .........##### ###.....#0;j  ######...............  ####..#....#### #.  #####...# .  ##..# #. ##.# ##D   steam dragon (wandering)0;j ' #..####..#  ##......## ### #.......#0;j !0;j$ /224.6 (41.80;j 0;j 55.2 (42.4 _0;j 0;j 1;j C ))))))DYou shoot an arrow.  The arrow hits the steam dragon but does no damage.1;j@K.D1;j8......===6.1 (0.9) _The steam dragon hisses angrily.2;jdGx )))))You shoot an arrow.2;j=.....2;j+9 (0.82;j2;jI _The arrow hits the steam dragon but does no damage.2;j/ x )))))You shoot an arrow.2;jK y.D....2;jȽ (7.72;jg 2;j I _The arrow hits the steam dragon but does no damage.3;j )))))))You shoot an arrow.3;j/5G.D3;j<>......3;j=(8.53;jD3;jkH#  You shoot an arrow. _The arrow hits the steam dragon but does no damage.  You shoot an arrow. _The arrow hits the steam dragon but does no damage.  You shoot an arrow. _The arrow closely misses the steam dragon.3;j   #......  #...... ....  #.....## #....  #....D.## ###.....  .#.###.....#  .## #.  3;j  .######.   #.###.....##.   #........ ####..#....#### #.   #####...# .   ##..# #.   ##.# ##..#   #.. ##. ### #.......#3;jՋ F.D3;j 3;j> 7---9.1 (0.63;j? 4;j #......  #...... ....  #.....## #....  #......## ###.....  .#....D..###.....#  .## #.  .######. #.###.....##. #. ####..#....#### #. #####...# . ##..# #..#4;j5 ##.# ##..#   ##......## #  ### #.#4;j4;j2B---74;j4;j14;jSX#...... #.#...... .... #.....## #.... #......## ###..... .#....D..###.....# .## #. .######.. #.###.....##.#.####..#....#### #.#####...# .##..# #..###.# ##..# ##..####..# ###......## #### #.###.4;j4;j,(catching breath)4;j{4;j/ 4;jp 4;j**4;jE*4;j**4;j*  4;j2;The steam dragon breathes steam at you.4;j4;jSl...........#....#.§§§§§§..§@§§#§§.........#...#..#.## 3---=====30.34;jVp4;jDr1 _The ball of steam hits you.4;jՅ#...... #.#...... .... #.....## #.... #......## ###..... .#....D.§###.....# .......§§§.## #. .4;j̆ §§..§.....######.. #.§@§###.....##.... #....§§...... ####..#....#### #....######...# .##..# #..##.##.# ##..# ##..####..# ###......## ##.### #.###.4;jΐ§§§§§§§##4;j38----------94;j4;jΣ #...... .#..##...... .#.....## #.#......## ###..... .#....D.§###.....# 4;j{s.......§§§§......## #. ........§§§.§.....######.. #.........§§@###.....##.... #######..§§§§. ####..#....#### #....# #####...# .....###..# #..##.##.# ##..# ##.#..####..# ##.##......## ##. 4;j### #.###..# _You are engulfed in a cloud of scalding steam.4;j#p..§§D..§§..§.4;jβD   steam dragon (catching breath)4;j/o5---------1.54;jP4;j߾D _You are engulfed in a cloud of scalding steam.4;j%[[ #.......#..#.... #.....## #......## ###..... .§§###.....# ......D..§......## #..§§§.§.....######..#..§§###.....##....######.§.§§@.......... ####..#....#### #....# #####...# .....# ###..##.. ##.# ##..# ##.  #.###.......#...## 4;jf ..§§#..............  You are engulfed in a cloud of scalding steam.4;jgk32---2.14;j)n4;jq9 _The steam dragon leaves your sight.4;j.A#...... .#..# #...... ..... #.....## #..... #......## ###..... .#.....§.###.....# ...........## #. .§§.§.....######.. #.§§###.....##.... #.§.§§. ####..#....#### #....# #####...# .....###..# #..##.##.# ##..# ##.#..####..# ##..##......## ##... #.......###..## .# ##.#...####...###..D4;jAr.........#.....§###D   steam dragon3-75;jz#...... .#..# #...... ..... #.....## #..... #......## ###..... #.#.###.....# .D........## #. .5;j7{#§........######.. #.###.....##.... #.....§. ####..#....######....# ######...# .....###..# #..##.##.# ##..# ##.5;j{#..####..# ##.##......## ##. # 5;j{#.......###..# # ##.#...## #5;j~@.D5;jb%.5;jن(3.35;j5;jƎ5;j#...... .#..#  #...... ..... #.....## #..... #......## ###..... #.#.......###.....# <.D.......## #.  .5;j§........######..  #.###.....##....  #. ####..#....######....# ######...# .....###.##..# #..##.##.# ##..# ##.#..####..# ##.##......## ##.....5;jhN  #.......###..###.  ##.#...## #. 5;j5§.§§5;jm&95;jp$5;j'5;j6#...... .#..# #...... #.....  #.....## ##.....  #......## ###..... # .#.###.....# <. .§D.......## #. . .........######.. 5;jZU#.§§...###.....##.... #. ####..#....######....# ######...# .....###.##..# #..##.5;jċ##.# ##..# ##.#..####..# ##....###......## ##.....##.......###..###.###.#...## #.#5;j5;j^5;j!4.55;jƛ5;j 5;jp...... .#..# ...... #..... #.....## ##..... #......## ###..... # #.###.....# <.§D.......## #. .5;jF........######.. # .§§...###.....##.... . #####..#....######....# ######...# .....###.5;jG##..# #..##.##.# ##..# ##.....##..####..# ##....###......## ##.....# #.......###..###.# 5;jzY##.#...## #.#5;j 5;j4 (5.15;j5;je5;j .#..#  #..... .....## ##..... ......## ###..... # .###.....# 5;j <.§D.......## #. ......######.. #.5;j-§§...###.....##.... #. #####..#....######....# ####.#####...# .....###.##..# #..##.5;j###.# ##..# ##.....##..####..# ##....##5;j##......## ##.....##.......###..###.###.5;jK#...## #.##5;j5;j&75;jT 5;j5;jd .#..#  #..... ## ##..... ### ###..... 5;jA####.....# <.§D.## #. .......######..##.5;j>§§...###.....##.... #.. ##.####..#....######....# ####.#####...# .....###.##..# #..##.# 5;j 5;j&0D5;j(D   steam dragon5;j)(6.35;j/5;j 25;je .#..#  #..... ### ##..... ### ###..... ######.###.....# <.5;jטG§D.## #. .######..#. #.§§..D###.....##.#..##.5;j R####..#....######....# ####.#####...# .....###.##..# #..##.# 5;jg#..####..# ##....## 5;jE5;j.W34=95;j[5;j5;j .#..#  #..... #5;j!## ##..... ##.## ###..... ######.###.....# <.5;j`o§D.## #.## .....#5;j######..#.# #...#5;j§§..D###.....##.....# #..#.# ##..#5;j####..#....######....## ####.#####...# .....###.5;jg##..# #..##.#5;j%##.# ##..# ##.....## #5;jI^#..####..# ##....## # 5;jk35;j>"5;j#(7.55;je)5;jH+5;j> .#..#  #..... # .## ##..... ##.## ###..... ######..####.....# # <...... §D.......## #.## .....# ######..#.# #...# §§..D###.....##.....# #..# .# ##..# ####..#....######....## ####.#####...# .....###.##..# #..##.####.##.# ##..####.....## #.#..####..## ##....## ###......## ##.....# ##.###..###.# # 5;jگ5;jɰ(8.15;j5;j .#..#  #..... ..# 5;j7## ##..... .###. .## ###..... .# ######..####.....# .# <...... # .§D.......## #.## .# .....# ######..#.# #...# §§..D###.....##.....# #..# # .# ##..#5;jrh..#....######....## ####.#####...# #.....###.##..# #..##.####.5;j##.# ##..####.....## #.#..####..## ##....## ##. ##......## ##.....# #.5;j11 #.###..###.# ## ##.#...## #.## # 5;j5;jY5;ju75;j|5;jB5;jܦh.#..# #..... ... # # ##..... ..# ##. ## ###..... #.# ######..##. .###.....# #.# ..<...... # §D.5;j## #.## .# .....# ######..#.# #...# # §§..D###.....##.....# #..# ## ##..###...#....######....## ####.#####...# #.....###.###..# #..##.......####..###.# ##..####.....## #..##..####..## ##....## ##.###......## ##.....# #.5;j #.......###..###.# ##.##.#...## #.## #.5;j߰5;jq#=5;j!9.35;j,5;jU5;jv A.#..# #..... ... #  ##..... ..# # ##. #5;j ###..... #.# .#######..##. ###.....# #.# ...<...... # D.## #.##..# .....# #######..#.# #...# #..D###.....##.....# #..# ##.# ##..###. #..#....######....## ####.# 5;jC#####...# #.....###.# ##.# ##..####....#..####..## ##....## ##.###......## ##.....# #..##.......###..###.# ##.###.5;jp#...## #.## #.#5;j5;j&95;j? 5;j"5;jz.#..# ##..... ... ..###..... ..# .# ##.  ###..... #.# .#######..##......# #.# #...<...... ###. .5;jrz## #.##..# .....# #.######..#.# #...# ##. ..D###.....##.....# #..# ##.# ##..###..# ..#....######....## ####.5;jC{#...# #.....###.## ##..# #..##...##.# ##..####...5;j{#..####..## ##....## ##.## ##......## ##.....# #..# 5;j|/#.......###..###.# ##.# ##.#...## #.## #.#5;j5;jf1540.55;j>5;j5;j*.#..# #.#..... ... .. #.##..... ..# .# ##. ###..... #.# .#######..##. #.....# #.###...<...... ###.## #.##..# .....# #.######..#.# #...# ##. .D###.....##.....# #..# ##.# ##..###..# .#....######....## ####.## ...# #.....###.## ##..# #..##..##.# ##..####..#..####..## ##....## ##.## 5;jD##......## ##.....# #..# #.......###..###.# ##.# ###.5;j p#...## #.## #.#5;j'5;j@)(1.15;j355;j45;jG5;j5;j;5;j8<5;jB5;jD6;jR .#..# # #..... ... .. # ##..... ..# .# ##  ###..... #.# .#######..## ##.....# #.###...<...... ###.## #.##..# .....# #.######..#.# #...# ## ..D###.....##.....# #..# ##.# ##..###.. ..#....######....## ####.###...# #.....###.## ##..# #..##.......####..# ##.# ##..####.....## #..# #..####..[6;jE33m## ##....## ##.## ##......## ##.....# #..# #.......###..###.# ##.#  ##.#...## #.## #.6;jֈ&76;j6;j6;j$ b #..... ... ..#######.# .# ##......###..... #.# .#######..## ##.....# ##...<...... ### ..###..# .....# .######..#.# #6;j$ `#D###.....##.... #..# ##............##..###..##....######...@## ####.......# ####...# #.....###...##  ####.......####..# ...#6;j5% #...###..........### #..## #... 6;j / 6;j/ (2.36;j5 6;j*I 6;jL  ## .# ##......###..... #######..## ##.....# ##...<...... ### ..#6;j ##..# .....# .######..#.# ##D###.....##.... #..# ##.................# ##..###..#6;j& m#....######....## ####.......# 6;jN ####...# #...@.###...##  ##6;jq X##.......####..# 6;j ##.# ##..####.....## 6;j &##6;j Z## ##..6;jA 9...6;ju ##....####...# #...## ##... 6;j 6;jS &96;jB 6;j##..... ..# .# ##. 6;jT###..... #.# .#######..##. #.....# #.###...<...... ###.6;j~## #.##..# .....# #.######..#.# #...# ##. .D###.....##.....# #..# ##..# ##..###..# .#....######....## ####.6;jc## ...# #....@###.## ##..# #..##.####..# 6;j##.# ##..####.....## #..# #..####..6;jE{##......## ##..6;jk#.......###..###.# ##.# #6;j##.......#...## #.## #.###.### #..## #...Z6;jz##....####...# #...## ##.6;jT3.56;j7;j@7;j7;j7;j7;j<5 7;j5 7;j< 7;j> 7;j[  ###..... #######..## #.....# ##...<...... ### .###..# .....# .######..#.# ## .7;jx\ D###.....##.... #..# ##. ............##..###..## .#....######....## ####.......## ###...# #.....###.........##  ###..##@......####..# 7;j\ 7 ##.# ##..####.....## ..####..## ##....## ##.##7;j\ . ##....## ##..### ##....## #....# 7;j` 0D7;j@h D   steam dragon7;j2 s6=4.18;jb o )))))))You shoot an arrow.8;j FD......8;j 5===9 (0.88;j 8;jӞ ` _The arrow closely misses the steam dragon.8;jɀ ))))))You shoot an arrow. The arrow hits the steam dragon.8;j @.D8;j -.....8;jc -5.8 (0.98;j 8;j : _The steam dragon is lightly wounded.8;jׁ..... #.# .#..##. .....# #.###...<...... ###.## #.##..# .....# #..#######..#.# #...# ##. D###.....##.....# #..# ##.D......# ##..###..# #....######....## ####.## ...# #.....###.##  8;jL\##..# #..##.####..# ##.# ##..####.....## #..# #..####..## ##....## ##.## ##......## ##.#.8;j~###..###.# ##.# ###.8;jJ#...## #.## #.###.##.### #..## #...Z. 8;jӂ$##....####...# #...## ##....# #....## ##..### ##....## #....#8;j@.D8;j8;j'---8;j؍6.4 (0.68;j|8;jA9;j..... #.# .#..##.# #.###...<...... ###.## #.##..# .....# #..#######..#.# #...# ##...# 9;j###.....##.....# #..# ##.D.....# ##..###..# ....######....## ####.## # #...# #.....###.## ##..# #..##.####..#  ##.# ##..####.....## #..#  #..####..## ##....## ##.##  ##......## ##.....# #..# #9;j#.###..###.# ##.# ###.9;j>b#...## #.## #.###. ##..### #..## #...Z.# #9;jx....####...# #...## ##....# 9;j39;j#=9;j=---7.09;j9;j9;jN..... #.# .#..##.# #.###...<...... ###.## #.##..# .....# #..##.######..#.# #...# ##...#.....##.....# #..# ##.D.....# ##..###..####.######....## ####.## # ...# #.....###.## ..# #..##.####..# ##.# ##..####.....## #..# #..####..## ##....## ##.## ##......## ##.....# #..# ##.###..###.# ##.# ###. ##.#...## #.## [9;j P{34m#.###......### #..## #...Z.# ....####...# #... D.D   steam dragon769;jZS9;jU9;j #.# .#..##.# #.###...<...... ###.....### #.##..# .....# #..##.#######..#.# #...# ##...##. #.....##.....# #..# ##.D....# ##..###..####.######....## ####.## ## #.....###.## # 9;j..# #..##.####..# # #.# ##..####.....## #..# # ..####..## ##....## ##.## # #......## ##.....# #..# # #.###..###.# ##.# ###. #.#...## #.## #.###...# .### #..## #...Z.#####...# #9;j! + 9;j>8.29;j9;j9;j  #.# .#..##.# .# #.###...<...... ###.....# .## #.##..# .....# #..##.#######..#.# #...# ##...##.# .....##.....# #..# ##.#D....# ##..###..####. .######....## ####.## ###. .# #.....###.## #)# #..##.####..# #. .# ##..####.....## #..# #. .####..## ##....## ##.## #. ......## ##.....# #..# ###. .###..###.# ##.# ###. .#...## #.##[9;j 5m #.###...#### #..####...# #.. 9;j 9;jE &89;j! 9;j# :;j . #.# .#..##. ..# #.###...<...... ###..... ..## #.##..# .....# #..##..######..#.# #...# ##...##. #.....##.....# #..# ##..D....# ##..###..#### ..######.D..## ####.## ### ..# #.....###.## # ..# #..##:;j".####..# # #.# ##..####.....## #..# # ..####..## ##....## ##.## # #......## ##.....# #..# ### #.###..###.# ##.# ### #.#...## #.## #.###...# D   steam dragon.### #..## #...Z.###.####...# #...## ##....## ..## ##..### ##....## #....##:;j /.D9.4:;j+ )))))You shoot an arrow. The arrow hits the steam dragon.:;j%@.D:;j-(....:;j-8===50.3 (0.9:;j3:;j6: _The steam dragon is lightly wounded.:;jg ))))The arrow hits the steam dragon. _The steam dragon is lightly wounded.  The arrow hits the steam dragon but does no damage.:;j ....8=1.2:;jo :;j : _The steam dragon is lightly wounded.:;j p #.# .#..##.# .# #.###...<...... ###.....# .## #.##..# .....# #..##.#######..#.# #...# ##...##.# .....##.....# #..# ##.#D....# ##..###..####. .######....## ####.## ###. .:;j= # #...D.###.## #)# #..##.####..# #. .# ##..####.....## #..# #. .####..## ##....## ##.## #. ......## ##.....# #..# ###. .###..###.# ##.# ###. .#...## #.## #.###...#### #..####...# #.. :;j+ @.D:;j :;j 5---8 (0.6:;j :;j :;jkq  #.# .#..##.# # #.###...<...... ###.....## ## #.##..# .....# #..##.## ######..#.# #...# ##...##.# ##.....# #..# ##.#D....# ##..###..####...# ######....## ####.## ###. # #....D###.## #). # #..##.####..# #. :;jr # ##..####.....## #..# #. ####..## ##....## ##.## #.## ##.....# #..# ###.###..###.# ##.# ###...##...## #.## #.###...#### #.####...# #. :;j`~ J(catching breath):;j` ******  The steam dragon breathes steam at you.:;j.D###....§§@#:;jiG====2.4:;j:;jS _The ball of steam misses you.;;jM. . ##...# .. .#######..##........ # #...<...... ###.... ## #.##..# .....# #..##.# .######..##...# ##...##.# ##. #..# ##.......# ......D....# ##..###..####...# ######....## ####;;j.## ###...D###..@......##) #..##..§§§§§####..# ##..####.....## #..# ####..## ##....## ##.## #...#;;j]----3.0;;j;;j$;;jV  ..# .# ##.;;j ##  #.# .#######..##.#  #.###...<...... ###.....##  #.##..# .....# #..##.## ######..#.# #...# ##...##.# ##.....# #..# ##.## D....# ##..###..####...#....## ####.## ###.  #....D###.## #).  #..##..§§§§§####..# #. ;;j  ##..####.....## #..# #...## ##....## ##.## #.## ##.....# #..# ###.###..###.# ##.# ###...#. #...## #.## #.###...#### ### #..## #...Z.### #  ####...# #...## ##....## # ;;j u=----6;;j ;;jt <;j2g ..# .# ##.##  #.# .#######..##.# #.###...<...... ###.....##  #.##..# .....# #..##.## ..#.# #...# ##...##.# ##.....# #..# ##.......## D....# ##..###..####...#....## ####.## ###...##....D###.## #).#..##..§§§§§####..# #.<;j8h##..####.....## #..# #...## ##....## ##.## #.## ##.....# #..# ###.###..###.# ##.# ###...#.#...## #.## #.###...####.### #..## #...Z.### #...# #...## ##....## #.<;jrD.§.§.§§..D   steam dragon (catching breath)<;jr(4.2<;jy<;j{<;j3 ..# .# ##.## #.# .#######..##.# #.###...<...... ###.....## #.##..# .....# #..##.## ..#.# #...# ##...##.# ##.....# #..# ##.......## D....# ##..###..####...### ....## ####.## ###...##....D###.<;jjD## #).#..##.D.§.§.####..# #. ##..####§§...## #..# #. #..## ##....## ##.## #....### ##.....# #..# ###....####..###.# ##.# ###...#..##...## #.## #.###...####.. ### #..## #...Z.### ##.<;j ...# #...## ##....## #.. <;j1D<;jh§.D§..§§.D   steam dragon<;j8<;jl8<;j<;jT<;j}..# .# ##.## #.# .#######..##.# #.###...<...... ###.....## #.##..# .....# #..##.## ..#.# #...# ##...##.# ##.....# #..# ##.## <;j~+D....# ##..###..####...### ....## ####.## ###...##....D###§.## #).#..##..D§..§####..# #. #..####§§.§.## #..# #.....# ..## ##....## ##.## #....# .## ##.....# #..###..###.# ##.# ###...#..##...## #.## #.###...####..# ### #..## #...Z.### ##..<;j  #...# #...## ##....## #... <;jd...§95.4<;j<;jJ<;j..# .# ##.##  #.# .#######..##........#  #.###...<...... ###.....##  #.##..# .....# #..##.## ..#.# #...# ##...##.# .....# #..# ##.......## D....# ##..###..####...### <;jW....## ####.## ###...# #....D###.## #). #..##..D§...####..# #. ..####§§§§.## #..# #.....# .## ##....## # ###..###.# ##.# ###...#..## #...## #.## #.###...####..#### #..## #...Z.### ##..# <;j...# #...## ##....## #.<;jj<;j(6.0<;j<;jA<;j)..# .# ##.## #.# .#######..##........# #.###...<...... ###.....## #.##..# .....# #..##.## ..#.# #...# ##...##.# .....# #..# ##.......## D....# ##..###..####...### <;j*....## ####.## ###...# ....D###.## #). ..##..D§...####..# #. .####§§§§.## #..# #.....##.  ##.....# # ###..###.# ##.# ###...#..## #...## #.## #.###...####..## <;j(+G### #..## #...Z.### ##..## #...## ##....## #.<;jn5<6<;j=<;j.><;j 4<;j<;jD<M. .. #######...## . ##..........# .#######..##........#...<...... ###....##..# .....# #..##.# #..##...# ##...##.# . #..# ##.......## D....# ##..###..####...### ## ####.## ###...#####..D###.........##).##..D§...###.. .####§§§§.## #..##.....##...<;jM<;jN(7.2<;jY<;jZ<;jZv  .. #...## # .# ##..........## <;jv .# .#..##........# .###...<...... ###.....## .##..# .....# #..##.## ..#.# #...# ##...##.# # #..# ##.......## ....# ##..###..####...### ## ####.<;jx ## ###...#D###.## #). .##..D§...####..# #. ####§§§§.## #..# ##....## ##.#  ##.....# #..# ###....# ..###.# ##.# ###...#..## ...## #.## #.###...####..## ### #..## #...Z.### ##..#<;j/ <8<;j\ <;jB =;jM. .. #######...##  ##..........# .#######..##........#...<...... ###....##..# .. #..##.###...# ##...##.#  #..# ##.......## .# ##..###@.####...### ## ####.## ###...###### ...D###.........##). .##..D§...####..##........=;jp=;j;(8.4=;j=;jo=;j#...##  .. #######...## # .# ##..........## # .#..##........# ###...<...... ###.....## ##..# .....# #..##.## #.# #...# ##...##.# # #..# ##.## # ##..###.@####...### ## ####.## ###...###### D###.## #). ##..D§...§§§§.## #..  ##....## ##. ##.....# #...###.# ##[=;j%39;49m =;jo=;j=;j-/40==;j^!9.0=;j=;j=;j #...## .. .. #######...## .# .# ##..........## .# .#..##........# .###...<...... ###.....## .##..# .....# #..##.## ..#.# #...# ##...##.#.# #..# ##.##.# ##..###@.####...###.## ####.## ###...######.D###..D......## #). .##..D§...####..# #.#§§§§.## #..# #.....##. # ##....## ##.## #....##D   steam dragon  ##.....# #..# ###....# =;j[16d##..###.# ##.# ###...#..## ...## #.## #.###...####..##=;js9D.=;j=;jF&6=;j=;jH>;j# )))))You shoot an arrow. The arrow hits the steam dragon.>;jA.D>;jȮZ....===60.5 (0.9>;j>;j: _The steam dragon is lightly wounded.>;jx ))))You shoot an arrow.  The arrow hits the steam dragon but does no damage.>;js8 *....>;ja? (1.4>;jeJ P _The steam dragon is lightly wounded.>;jq )))) You shoot an arrow. The arrow hits the steam dragon!>;jg .DThe steam dragon is moderately wounded.>;j0 ...1=2.2 (0.8 _You hear the steady creaking of a portcullis nearby.?;ju#...##  .. #######...## # .# ##..........## # .#..##........# ###...<...... ###.....## ##..# .....# #..##.## #.# #...# ##...##.# # #..# ##.## # ##..###.@####...### ## ####..D....## ###...###### D###.## #). ##..D§...§§§§.## #..  ##....## ##.## #....## ##.....# #.[?;jy40m..###.# ## .D?;jͿ?;j5---8 (0.6?;j?;j)?;j\.## #...## . .. #######...##  ##....#?;j e .#######..##........#...<...... ###.... ##..# .. #..##.## .##...# ##...##.#  #..# ##@......## .# ##..###..####...### ## ####...D...## ###...###### ..D###.........##)...D§...####.... ###§§§§.## #..# .##.  ##....## ##.## ## ##......# ###....# #..###.# ##.# ###...#..##?;j?;jD---3.4?;j%?;j?;jK o#....## #...##  .. #######...##  .# ##..........##  .#..##........# ...<...... ###.....## ..# .....# #..##.## #.# #...# ##...##.# # #..# ##.?;juL ## # ##..###..####...### ## ####...D...## ###...###### D###..... ?;jL §§§§.## #..# #.....##. D   steam dragon ?;jL i##....## ## ?;jL ..###.# ##.# ###...#..## .?;j5M ?;jX J(catching breath)?;j#` ******The steam dragon breathes steam at you.?;jw §@§#§§..§.....####..#.#?;j 25--------=====4.0?;j ?;j- U _The ball of steam hits you! The steam dragon leaves your sight.?;jH ?;jM tM..## #...##. #######...##  ##....##  .#######..##........#...<...... ###.....# .. #..##.## ##...# ##@..##.#  #..# ##§§§....## .# ##..###§§####...### .## ####...D..§## ###...######.?;j9T ?;jT F-----6?;jiZ ?;j\ @;jiM##..## #...##. #######...##  ##....##  .#######..##........##...<...... ###.....#.# .. #@.##.# ##...# ##...##.#  #..# ##§§§....## ..# ##..###§§####...###@;jw@;jF-----5.2@;j@;j@;j;(M##.#..## #...##. #######...##  ##....#  .#######..##........##...<...... ###@....#.# .. #..##.# ##...# ##...##.# ..# #..# ##§§§....##§.##@;j0\....###@;j1&8@;jO=@;j>@;j=M##.##.####.#.#.## #...##. #######...##  ##...#  .#######..##..@.....##...<...... ###.....##.# .. #..##.# #.# #...# ##...##.#.....#.@;j2§6=-------6.4@;j17%M##..##.# ##.##.####.#.## #...##. #######...##  ##...##  .#######..##........#...<...... ###.....## #..# .....# #..##.###.##@;j?"§@;jMD(7.0@;jJ@;jxN@;j  ##..##.# ##.##.## #..##.# #..##.# #.....# #....## #...## . .. #...## # .# ##.## # .#######..##.##...<...... ###.....###..# .....# #..##.## .#.# #...# ##...##.#.# #..# ##§.§....##.# ##..###§§####...### ..## ####...D...## ###...###### ..D###.## #).6@;j+ ##..##.# ##.##.## #..##.# #..##.# #.....# #....## #...## .. .. #...## .# .# ##.## @;jp,.# .#######..##.# .###...<...... ###.....## .##..# ....# #..##.## ..#.# #...# ##...##.#.# #..# ##§.§....##.# ##..###§§####...###.## ####...D...## ###...###### .D###.## #). @;j5@;jf6(8.2@;j\<@;j@A;jy ##..##.# ##.##.## #..##.# #..##.# #.....# #....## #...##. .. #...## ..# .# ##.## #.# .#######..##.# #.###...<...... ###.....## #.##..# .....# #..##.## #..#.# ##...# ##...##.#.# ##..# ##§.§....## D....# ##..###§§####...###.## ####...D...## ###....D###.## #)=8A;j l( ##..##.# ##.##.## #..##.# #..##.# #.....# #....## #...##  ... .. #...##  ..# .# ##.##  #.# .#######..##.#  #.###...<...... ###.....##  #.##..# #.....# #..##.## ##..#.# ###...# ##...##.# #.....# ##..# ##§.§....## .D....# ##..###§§####...### #....## ####...D...## ###... #....D###.## #)9.4A;jG ##..##.# ##.##.## #..##.# #..##.# #.....# #....## #...## ... .. #...## ..# .# ##.## #.# .#######..##.# #.###...<......####.....## #.##..# #.....## #..#.## ###..#.# ###...# ##...##.# ##.....# ##..# ##§.§....## ..D....# ##..###§§####...### ##....## ####...D...## ###...  #....D###.## #)A;jBA;jE770.0A;jA;jEA;j2 X  ##.##.## #..##...### ... ..#######..# .# ##..........#########.@##........##...<......####.....#..###.....## #..##....  #..##..D§...####..##...... A;j <6A;j/ A;j  B;jU  ##.##.## #..##.# #..##.# #.....# #....## #...## ... .. #######...## ..# .# ##.## #.# .#######@.##.# #.###...<......####.....## #.##..###.....## #..##.###..#.# ###...# ##...##.# .##.....# ##..# ##§.§....##.D....# ##..###§§####...####....## ####.......## ###... #....D###.........## #)  #..##..D§...####..# #B;jrB;jr(1.2B;jOB;jB;jú  #..##...### ... ..####### .# ##..........###.# .#######..##........##...<....@.####.....#..###.....## #..## ####..#.# ###...# ##...##..#### ##..####§§§§.## #..##..... B;jB;jp&8B;jB;j]B;j ..### ... ..####### .# ##..........###.# .#######..##.##...<......####.....#..###....@## #..## ####..#.# ###...# ##...##. .##.....# ##..# ##§.§....##..# #..## ##....## ##.## #....# B;j>[2.4B;jP  ..### ... ..####### .# ##..........###.# .#######..##.##...<......####.....#..###.....## #..## ####..#.# ###..@# ##...##. .##.....# ##..# ##§.§....## ...D##..###§§####...###B;jQ q..####.....## ##. ..## ##.....# #..# ###....# B;jIZ >3.0B;jW B;jh  ### ... ..####### .# ##..........###.# .#######..##.##...<......####.....#..###.....## #..## ####..#.# ###...# ##...##. .##.....# ##.@# ##§.§....## ...D##..###§§####...### ###....## ####.......## ###...##............#.#..... ...###..###.# ##.# ###...#..# B;jo B;j9p \8=6B;jAu B;j'w B;j(4  ## ... ..####### .# ##..........#########..##.##...<......####.....#..###.....## #..## ####..#.# ###...# ##...##. .##.....# ##..# ##§.§....## ...D##§§####...### ###....## ####.......## ###...##  #....D###.........## #)......###B;j4 #.# ...#...## #.## #.###...####.. B;jg= B;j= (4.2B;jD B;jLF C;j# ... ..####### .# ##..........#########..##.##...<......####.....#..###.....## #..## ####..#.# ###...# ##...##. .##.....# ##..# ##§.§....## ...D##..###..####...### ###....## ####..@....## ###...## C;j9 #....D###...## #)....##.......####..# .### ##.##.# .....### #..## #...Z.### ##. C;j[C;j&8C;jC;jC;jp # .# ##..........#########..##.##...<......####.....#..###.....## #..## ####..#.# ###...# ##...##. .##.....# ##..# ##.......## ...D##..###..####...### ###....## ####.......## ###...##  #....D###...## #)....##.......####..# . ##..####§....## #........#.#C;j[.# ##...# #...## ##....## #.. C;joC;j(5.4C;jC;jC;j ..# .# ##.## #.# .#######..##.# #.###...<......####.....## #.##..###.....## #..##.## ..#.# ###...# ##...##.# ##.....# ##..# ##.## D....# ##..###..####...### ....## ####.## ###...##....D###.## #).#..##.C;j _####..# #. #..####§....## #..# #.....# ..## ##....## ##.## #....# .## ##.....# #..###..###.# ##.# ###...#..##...## #.## #.###...####..#C;j >### #..## #...Z.### ##. #...# #...## ##....## #.C;jv C;j D=6.0C;j C;jy C;jY N..# .# ##.##  #.# .#######..##........#  #.###...<......####.....##  #.##..###.....## #..##.## ..#.# ###...# ##...##.# .....# ##..# ##.......## D....# ##..###..####...### ....## ####.## ###...# #....D###.## #). #..##.####..# #. C;jZ ..####§....## #..# #.....# .## ##....## # ###..###.# ##.# ###...#..## #...## #.## #.###...####..#### #..## #...Z.### ##..# ...# #...## ##....## #.C;jg C;jSh &6C;jn C;j q D;j..# .# ##.## #.# .#######..##........# #.###...<......####.....## D;jS#.##..###.....## #..##.## ..#.# ###...# ##...##.# .....# ##..# ##.......## D;jD....# ##..###..####...### ....## ####.D;j?## ###...# ....D###.## #). ..##.D;ja####..# #. .####§....## #..# #.....##.  ##.....# # D;j###..###.# ##.# ###...#..## D;jW#...## #.## #.###...####..## ### #..## #...Z.### ##..#D;j3# #...## ##....## #.D;jD;j;#9D;jd!7.2D;j D;jx#D;j #######..##.##...<......####.....#..###.....## #..##.#.# ###...# ##...##. .....# ##..# ##.......## D##..###..####...### ....## ####.......## ###...#####D###...D;jW## #).......##.......####.@# . .####§....## ## ## ##....## ##.#### D;j}#.. ..### ##....## #....## #.....D;jD D;jD;jn&8D;jD;j D;j0<  ##...<......####.....#..###.....## #..##.#.# ###...# ##...##. .....# ##..# ##.......## D##..###..####...### ....## ####.......## ###...#####D###.........## #).......##.......####..# . .####§....## ## ## ##....## ##.##D;j = ##  ##.....# #..# ## #... ....###......###.....# ##..... D;jG >8.4D;jK D;jM E;jyM .#######..##........#...<......####....##..###.....## #..##.# #..#.# ###...# ##...##.# .##..# ##.......## D....# ##..###..####...### ## ####.......## ###...#####..D###.........##).##.......###.. .####§....## #..# .##. ## ##....## ##.## # E;j# ##.....# #..# ###....##...E;j>9.0E;j-E;jE;j5.2H;j H;j I;jI;j I;jI;jI;jI;j%BI;j7,I;jI;jI;ja,I;jI;jEI;jI;j,I;jqI;j i2=I;jI;j r....# ##..###..####...### ...## ####.......## ###...###### ...D###.........## #)........ .##.......####..# #........ ####§....## #..# #.....##. # ##....## ##.## #....##  ##.....# #..# ###....# ##..###.# ##.# ###...#..## .## #.## #@###...####..## 8.2 (3.0 #..## #.....### ##..### .# #...## ##....## #.....# I;jS .### ##....## #....## #...... ...###......###.....# ##...... ##...#..............# ##....###  ###.....>........... #....###.  ##....##.###.>..... ##....###  ##......# ####.....#....###I;j I;jI;j J;jd+J;j+J;jk2J;j5J;j4J;jWJ;ju 3M ##..D....## .# ##..###..####...### ## ####.......## ###...###### ...D###.........##). .##.......####.... ####§....## #..# .##. # ##....## ##.## #  ##....#..# ###....# ##..###.# ##@# ###...#..## ..## #.## ###...####..## J;j6 ## #..## #.....### ##..## .# #...## ##....## #.....##.##.>.....J;j .DJ;j D   steam dragonJ;jj +8 (0.6J;jK K;jO )))))You shoot an arrow. The arrow hits the steam dragon.K;j0 C.DK;j-2....K;j7===9.7 (0.9K;jK;jd _The steam dragon is heavily wounded.K;j)))))) _The arrow barely misses the steam dragon.  You shoot an arrow. The arrow hits the steam dragon. _The steam dragon is heavily wounded.  You shoot an arrow. The arrow hits the steam dragon. _The steam dragon is heavily wounded.  You shoot an arrow.K;j/G.DK;jK71....K;j7)90.6K;jJ>K;jA` _The arrow closely misses the steam dragon.K;j\+##..####...##### ####.......## ###...######D###.........## #)........ .##.......####.D# . ####§....## #..## #K;j ##....## ##.####  ##.....# #..# ## ##..#####.# ###...#..## K;jx...## #.## #@###...####..## .### #..##....### ##..### #...## ##....## #.....K;j## ##....## #....## . .K;jˣi..###......###.....# # ##...K;j ........# ##....###  ###.....>........... #....###.K;j0 ##....##.###.>..... # ##......# ####.....#....###.K;jpK;j1K;jS=---1.2 (0.6K;j˻K;jK;j4## ####.......## ###...######D###.........## #)........ ##.......####.D# #.. ###§....## #..# #.....##.  ##....## ##.##....## K;j4#.....# #..# ###....# #..###.# ##.# ###...#..# ..## #.##.###...### ### #.K;j#.@...### # # #.K;j ##....## #..... ### ##.#....## #....... .K;jBt.###..#.....# ##. #...#.K;js.......# ##....####.....>.....K;j  #....###.. ##.###.>##....###...# ####.....#....###..# ##### ###........##..##.D---8K;j D###...## #)........ ##.......####..# . #§....## #.D##  ##....## ##.#### ##.....# #..# ###....# ..####.# ###...#..## ..## #.## #.###...####..## ### #..##....### ##..### # #...## ##.@..## #.....## ### ##....## #....## .. ..###......###.....# # #...........# ##....### ###.....>..... #....###.  ##....##.###.>K;j3 [40m..... # ##......# ####.....#....###..# ###### ###......# ........#...# #...##.)...##.DK;jX Z32.4K;jQ K;j L;j##.......####.. ###§ #..# #.....##. # ## ##D## # .# #..# ###....###.# ##.# ###...#..## ...## #.## #.###...####..## .### #..## #.....### ##..### .# #...## ## #.....# .### ##....##  #...... ...#..###.....# ## ##...#..............####  ###.....>....#  ##....##.###.>.....###....### ##......# ####.....# #######.....# ;jR0m###........ .........#...# #...##.).# ...# #..# ###.)L;j[ L;j (3.0L;jWL;j3L;j  ))))) You shoot an arrow. The arrow hits the steam dragon!L;j@ .....(catching breath)The steam dragon is severely wounded.L;j ******  The steam dragon breathes steam at you.L;jr \.##..##.##.#§§§§§@§§.§====8 (0.8 _The ball of steam misses you.L;jn L;j5o L;jv L;jy H _No target in view!L;j L;j L;j L;jl L;j L;js L;jQ  _34=.## ##....## ##D## #....## .## ##.....# #..# ###....# ..###..###.# ##.# ###...#..## ..#...## #.## #§###...####..# ....### #..## #§§...### ##.. #...# #...## ##§...## #... ##..### ##....## #....## #... #.....###......###.....# ##... #.###...#.......@......# ##----6.2 (2.4 ###.....>L;j8 ...........# #....# .# ##....##.###.>.....###.... .# ##......# ####.....#....## .#########.....# ###........## ............#...# #...##.)  ...........## ...# #..# ###.)  <.## ..# ..# #.†  #######...## .. ##.. ----M;jp?4M;jEM;j8GM;j M;j M;j M;j M;j ,M;j M;j< M;j M;j M;j M;j M;j} M;j 9=M;jM;j###..## ##....## ##D## #... ....## ##.....# #..# ###......###..###.# ##.# ###...#.M;jI...#...## #.## #§###...###...### #..## #§§...### # ####...# #...## ##§...## # #M;j2 ##..### ##....## #....## #  #.....###......###.....# ##  #.###...#.......# ##8.0 (1.8 M;j #.. ###.....>...# #.. M;j #.# ##....##.###.>.....###.. ##..# ##......# ####.....#... #...M;j@  ###.....# ###.............#...# #...##.....###...# #..# ## ...<.........## ##..# ..# ...#######...## .. #M;j M;jM;j!N;j ..## ##....## ##D## #.## ##.....# #..# ###.###..###.# ##.# ###...#.#...## #.## #§###...####.### #..## #§§...### #...# #...## ##§...## #.  ##..### ##....## #....## #.#.....###......###.....# ##.#.###...#.....@........# ##.N;j #.. ###.....>.# #.#.# ##....##.###.>.....###. #..# ##......# ####.....#. ...###.....# ###...#...# #...##.)..###...# #..# #<...## ##..# ..# ##...## .. #N;j N;jU +6 (0.6N;j N;j O;jM ##..####§....## #..# ##..## ##....## ##D## ## ##.......# ###..##..###.# ##.# ###...#.#...## #.## ###...####. ......### #..## #§§...### ## ###...# #...## ##§...##O;jj#..### ##....## #....## ....#####.....# ## #.###...#....# ##. ###.....>...........#  #.# ##....##.###.>.....###..... ...#..##.O;j>9.2O;j/O;jO;jDQ  ##..## ##....## ##D## ...## ##.....# #..# ##.###..###.#.# ###...#O;jQ ...## #.## #§###...####..### #..##§...### ## ###...# #...## ##§...## #.  ##..### ##....## #....## .....###......###.....# ####...........# ##.O;j'R #.. ###.....>.# #.O;jRR # ##....##.###.>.....##..O;jxR U...#..O;jR ##. ..#######...## ..## O;j] O;j(^ .58O;jTe O;jf P;j1<..## ##....## ##D## #....### ##.....# #..# ###....####..###.# ##.# ###...#..##...## #.## #§###...####.### #..## #§§...### ##....# #...## ##§...## #.##..### ##....## #....## #.#.....###......###.....# ##.#.###...#.# ##. #.. ###.....>.# #. #.# ##....##.###.>.....###. ..# ##......# ####.....#....#P;j%=###.....# ###.#.#...# #...##.)..###...# #..# ###. .<..## ##..# ..# #. .#...## .. ##.P;j=0DP;jgMD   steam dragon (wandering)P;j N*300.4P;j4VP;jXXP;jʗ )))D  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon hisses angrily.P;j$ P.D..P;j0% 7===1.2 (0.8P;j . P;jY0 ` _The steam dragon is almost dead.P;j .You shoot an arrow. The arrow hits the steam dragon!P;j# ^)))P;j )...P;jz P;j# 1P;j 72P;j 2.0P;j P;jO P _You kill the steam dragon!P;j_ #..## ##....## ##D## #.....## ##.....# #..# ###.....###..###.# ##.# ###...#...#...## #.## #§###...####.### #..## #§§...### ##P;jY` #...# #...## ##§...## # ##..### ##....## #....## # #.....###......###.....# ## #.###...#P;j` .# ##  #.. ###.....>.# #  #.# ##....##.###.>.....### P;ja #..# ##......# ####.....#.....P;jJa r###.....# ###.P;jra q..#...# #...##.)P;ja ..###...# #..# ### ..<P;ja ..## ##..# ..# # ..P;jb ^#...## .. ##P;j4b P;jLo P;jo 5---6 (0.6P;jy P;jo} Q;j7Q;j$8Q;jV9Q;j=Q;jyAa6=Q;jcBQ;jCQ;jeMQ;jNQ;jQk7=Q;jDRQ;j"WBQ;j_[BQ;jg8=Q;jj _You hear the quick creaking of a distant portcullis.Q;j3kQ;jt9=Q;jznQ;j{Q;j~Q;j40=1=Q;j,Q;jvQ;jK2=Q;j7Q;jQ;j,Q;j Q;jť,Q;jQ;j,Q;jQ;jwQ;jƭU3=Q;jQ;j6,Q;j%Q;jP,Q;jQ;jQ;j(K4=Q;jzQ;j,Q;jQ;jIQ;j$,Q;j,Q;jQ;j,Q;jrU5=Q;j7=6=Q;j Q;jQ;jQ;jQ;j,Q;jbQ;j,Q;j%Q;j97Q;jE==Q;j#Q;jQ;jEQ;jQ;j[Q;jQ;j ,Q;jDQ;j1Q;j Q;ji ,Q;jt Q;jQ;j>9=Q;jQ;jQ;j0Q;j,Q;juQ;jQ;j$,Q;jQ;jQ;je,Q;jQ;j#XQ;jz%BQ;j~&Q;j*Q;j*,Q;jc-Q;jT0,Q;j0Q;j3Q;j"6,Q;jN8Q;j9Q;j <,Q;j<Q;j=Q;j?,Q;j>@Q;jAR;jR;jdR;jtR;jR;jS,R;jR;jE R;j R;j2 R;jER;jR;j,R;jER;jBR;jR;j]BR;j. R;j R;j!R;j%R;j',R;jW)R;jp\R;j],R;j^R;j`,R;jaR;jbR;j:eR;jzeR;jSfR;jfR;j*i,R;jiR;jkR;j2lBR;j;G _You hear the quick creaking of a very distant portcullis.R;j[R;jR;jXR;jBR;jDR;j R;jWR;jR;j,R;j/R;jNR;jF,R;jR;jGR;j(,R;jR;jMR;jR;j,R;jR;jhR;j`R;j,R;jR;j)R;jN,R;jR;jKR;j'R;j@R;jR;j&R;jR;j R;jBR;jR;jR;j`,R;j R;j!,R;j"R;jF&R;j(,R;jC)R;j*R;j-R;j.R;j.R;ja5R;j_7R;j9R;j#;R;j>R;j@,R;jAR;j8CR;jD,R;j{ER;jGR;jKR;jKR;j`LR;j1OR;j:Q,R;j9RR;jSR;j5V,R;jMWR;jdR;jg,R;j`hR;jjR;jl,R;jrR;jtR;jvR;jwR;j xR;j|R;j~R;jk,R;jR;jBR;j R;j'nR;jԍ,R;jCR;ju,R;j*R;jR;jR;jR;j#R;jR;jUR;jR;jӛR;jjR;j*,R;j/R;juR;jR;jnR;jR;jR;jR;jeR;j߹R;j,R;jMR;jR;jBR;j&R;j,R;jNR;j;R;jR;jR;jR;j@,R;j0R;j R;jR;jbR;jR;jr,R;j9R;j{BR;juR;jR;jR;j,R;j)R;j,R;jQR;jR;jR;jR;j R;jfR;jkBR;jK nR;j R;j< R;j R;j#R;j,R;jR;jXR;jR;jD,R;j,R;j_&R;j&R;j(R;j,  A bullfrog comes into view.R;ja6f #.b##5o#  .Fb# #oZ#  #....b #.Z#  #.... ##Z.#  #... #... F...# ##Z.o## ..#...##..... #####..# #..#..... ####..@...# #..c..--- #.........# #..####) ##.....#...# ##.## #R;j6 #......##...# ###...### #...#..# #..###......## ##..#..# #..##....##.... F   bullfrog (wandering) #.....# #.....####.... R;j;7#.....# #...### #..... #.....## ##### ##..#.ZR;j9`.F410.0 (107.4)R;jAR;jB46 (108.0 _R;jBJR;j[R;j S)))))))R;jM .FYou shoot an arrow. The arrow closely misses the bullfrog.R;j,W .....FR;jW P====1.4 (0.8)R;jh_ R;ja < _The bullfrog gives a loud, deep croak!R;jC))))S;jg&K.FS;jT0..===-2.3 (0.9S;j8S;jL S;jOZ_You shoot an arrow. The arrow misses the bullfrog.S;jP2)))S;j F..  You shoot an arrow. The arrow misses the bullfrog.S;jUB-3.2S;jS;j&w _You block the bullfrog's attack. The bullfrog closely misses you.S;jc )))You shoot an arrow.S;jҗ F..  The arrow completely misses the bullfrog.You hear the loud creaking of a very distant portcullis.S;j\5--4.0 (0.8S;jS;j, _The bullfrog hits you.S;j\  You shoot an arrow. The arrow hits the bullfrog!S;jNo  The bullfrog is heavily wounded.4S;jo2--8S;j?wS;jy, _The bullfrog hits you.S;j" †You shoot an arrow. The arrow hits the bullfrog!S;j RS;j5 S;j; ~ 055.6 _You kill the bullfrog!S;jD S;jpG h _Your Stealth skill increases to level 9!S;jPf 4S;jl S;jAo H _No target in view!S;jZ S;j S;ji S;j; H _No target in view!S;jBS;j3S;jS;jēH _No target in view!T;jNoT;j}pT;jqT;jz: _T;jي5T;jЏBT;jw6=T;j,T;jT;j7==T;jڦT;jOT;jz,T;jOT;jd  You see here a bullfrog corpse.T;jYT;jܾK _T;jG,T;jT;jT;jT;je9=T;jmT;j<T;jT;j6T;jLT;jT;j,T;jT;jT;j1T;j@,T;jjT;jT;j,T;jT;jT;jT;jZT;jBT;jT;jST;jT;j.T;jgT;jT;j #. #.. ###.##.. ##.....# #bb#..# #.b### #..## .### ##.##...## ....# ÷÷÷##...#.#..###.....# #._÷÷..#...##..##....# ## #..@#####..#...# #---36.4 (20.8) ##.## ##.....# ##Z ## ##..#...##. #####..## #..#.;j3d37m ####...†..# #..c #.........# #..# ##.....#...# ##.# #......##...# ### #...#..###..###.....Found five items.---7.0 (21.4T;j#Y _Found an ancient bone altar of Kikubaaqudgha.T;jb T;j T;jR T;j T;j T;jd c #. #..  #.##.. ## ....# # #..# #.b ## #..## .##..#÷ ##.##...## ....# #÷÷÷##...#.#..###.....# ÷._÷÷..#...##..##....#  #.@.#####..#...# #0.0) ##.## ##.....# ## ### ##..#...## #####..## #..# ####...†..# #.. #.# #.. ##.....#...# ##. #......##...# ### #...#..###..###T;j8 A6 (0.6T;jk T;jL _Found a merfolk skeleton and a kobold skeleton.U;j9j3U;j#kU;j . #.##  #. #.. #.##.. #....# # #..# #. ####..## .##.. ##÷ ##.##...## ....###÷÷÷##...#.#..###......÷._÷÷.@#...##..##....# 0##÷.÷##...#####..#...# ## ##.## ##.....# #### ##..#...## #####..## #..# ####...†..# # #.........#  ##..... ## #......##...# ###U;jU;j-8.2 (0.6U;jU;jc _Found a felid skeleton and an elf skeleton.U;j k U;jk U;jl U;jn U;jy  . #.## #. #.. #.##..  ....#  #..# ## ####..## .## ##÷ ##.##...## .....##÷÷÷##...#.#..###......÷._÷÷@.#...##..##....#0.##÷.÷##...#####..#...# ##÷ ##.## ##.....# # ### ##..#... #####..## #.. ####...†..# # #U;jy .# # ##.....#...#  #......##...# ###U;j U;j +8 (0.6U;jM U;j P _Found a spriggan skeleton.V;j _V;jl  You see here an armataur skeleton.V;j" _  You see here a gnoll skeleton. _V;jU%V;j+ V;j+ V;jQ,>You see here a felid skeleton.V;je;V;j;f## #. #..V;j<5##. . #.##..V;j<T..#. ....#V;j<3... #..#V;jM=y#.# ####..## .V;j=##÷ ##÷####.##...## V;j+>#...##÷÷÷##...#.#..###V;j> #..÷._÷÷..#...##..##V;j?k ...##÷@÷##...#####..#..V;jD@'40.6 (1.8V;jbA V;jCf##÷####.## ##....V;jYD #.# ### ##..#.V;jD3 ... #####..#V;jE"#V;jEI..#.V;jF'...†..#V;j9G!V;j2H|##. .# #.........# V;jH[## ####.....#...# V;jH9 #......##...# V;jI! #...#..###..V;jJV;jgXV;jQY-1.2 (2.4V;jfV;j j V;jyA_Found a centaur skeleton.V;j^ _V;ja BV;jg |  You see here a spriggan skeleton.V;jIj  _V;j]r nV;j{ V;j } V;j2 XV;jԴ hV;jC ,V;j  ##÷####.## # ##.## ### #### ##...## #####.. #..#..#####...†#.####...###...... #..# ##.####.....# #..####...#......## ##....#...##...#..## #..@.....####..#..# #....#####..# #.....# ###. ##.# #.....# # #.# #.....## #.. ##......# ...##......## ....#....#V;j 1## .........# .........#51.4 (10.2)2.4 (11 _i - a scroll of identifyW;jݟW;jW;jW;jģW;j W;jW;j,W;j}W;jʫW;jW;jW;jRW;jW;jAW;j[W;j*W;j}W;j:W;jWW;j,W;jQW;jW;j=,W;jοW;jW;j,W;jW;jJW;j,W;jW;jW;j,W;jW;jW;j7  ...##÷.÷#  #..... ##÷##  #..... ##.##  ##....[ #### ##...##  ###.....# ..# #..#..#  /.......# #.####...##  #.....# #..# ##.#  #.....## #..####...  #...@.#####....#...##7.8 (5.4)   #........#........###   #..####....#####..#  W;jP.. ###..# ##.#  #...# #.#  ....##.# #..    ###. #.. ...##   #. ....#   #### .... W;jC8.4 (6.0W;jW;jh# _Found a robe.W;j7TW;j&XW;jZW;jaW;jf  You encounter an orc wizard. It is wielding a +0 war axe.W;j"p  #..÷._÷÷  ......o. ...##÷.÷  #...... ##÷##  #...... ##  ##....[ #### ##. ####.....# ..# #..#.. ./.......# #.####...  #.....# #..# ##.# W;j&q#.## #..####... #.....#####....#...  #........#........##  #..####....#####..#  #.. ###..###.#  #... #..# #.# o   orc wizard (wandering)  .....#.# #.. W;jhq###... #..  #. ....W;jq!W;j[uAo0W;jo   orc (wand, missile, wandering)W;j-9.0 (0.6W;jW;j8  You encounter an orc. It is wielding a +0 quarterstaff, quivering boomerangs _and carrying a wand of roots.X;j"8 ))))))o    You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!X;j .oThe orc wizard is almost dead..o.[...o)X;j5===9 (0.9X;jX;j~% _The orc shouts!X;jI# )))))))You shoot an arrow.X;j .o.[...  The arrow closely misses the orc wizard.X;j :*X;j (invisible)  The orc wizard gestures wildly while chanting.X;jk" U.oX;j1 Wo60.8X;j(; X;j C H _The orc wizard flickers and vanishes for a moment.Z;j........ ...##÷.÷##....o. ##÷#o..##....[ #### ##...####.....# ..# #..#.../..#.####...# #.# ##.#####...##..@..#####....#...# #........#........#####....#####..#  ###..# ##Z;j'#... #..# ..#..### #.. ...# ..... #### Z;jK.oZ;j!*M---1.4 (0.6Z;j2Z;j4Z;jh  . ...##÷.÷  #......) ##÷  #...oo. ##.  ##....[ #### ##...  ####.....# ..# #..#  ./.# #.####...  #.....# #..# ##.  #.....## #..####  ##.@...#####....#...  #.#.  #..####....#####..#  #... ###.# ##.#  #.... #..# #.#  ....... ##.# ;jijm#..  ###..... #.. ...  #...... ....   .#### Z;j@lQ.oZ;j|4  Found a dagger.Z;jL *******The orc wizard casts a spell at you.Z;j.....@.==-2.0Z;jS _The puff of flame misses you.Z;j #) ##÷#o.. .##....o #### ##...####.....# ..# #..#Z;j {./..#.####.. #.# ##.#####..##.....#####....#. ...#........#Z;j6 B####....#####. ###..# ###....# #..# ....... ##Z;j *.###...... #.. . . ....#.####. .####  Z;j E--6Z;j Z;j Z;jՠbo.. .##....o #### ##...####.....# ..# #..#Z;jJ./..#.####.. #.# ##.######..##.....#####....#. ...#........#Z;jv####....#####.# ###..# ###....# Z;j0 ....... ##.Z;j###...... #.. . . ....Z;jo   orc (wand, missile)#.####.. .#### Z;j .. #...  #Z;jFZ;jwW((((((([;j ......@o[;jC .o   orc wizard (invisible)o   orc (wand, missile)[;j Q=-3.2[;j"  _The orc throws a boomerang. The boomerang misses you.[;j7k ##..o.o #### ##...####.....# ..# #..#./..#.####.. #.# ##.######..#.....#####....#. #........#........#####....#####.# ###..# ###....#  ........# ##.####......# #.. . .. ...... .. .##   # o[;j[o   orc (wand, missile)-8[;jq ####....o# ..# #..#./.......# #.####.. #.....#.# ##.##.....#####..#.....#####....#. #........#........#[;j####....#######...# ###..# ###..@.#  ..........# ##.#####......# #.. . [;j.. ....#.####....#### [;j9}...#   #.......#..###[;jeD [;j/X-4.4[;j6[;j8x _You hear the loud creaking of a very distant portcullis.[;j6t ./.......# #.####.. #.....#.# ##.#.#####..#.....#####....#. ...#........#####....#######...# ###..# #######....##  [;ju.......@..# ##.#####......# #.. . .......#..#....  #......#....... [;jU}[;j~(5.0[;j̈[;j_[;j 4[;j [;j H _No target in view![;jElM####....o# ..# #..#./....oo.#####....#  ##.#.....## #..##########....#.........#...... #..####....#####. ##...# ########..@.## #.#..........# ##.# ###### #..  #............. ...#o   orc wizard (invisible)[;jUF!..o   orc (wand, missile)#....[;jIQ.o[;jQ[;j R-6 _[;jbY[;j_[\;jf )You shoot an arrow. The arrow hits the orc!)))))\;jXE.o\;j6a8.....\;j~e7===6.4 (0.8\;j`l\;jnG _You kill the orc!\;jl $You shoot an arrow. The arrow hits the orc wizard.\;jzp)))))\;j&...... 67.2 _You kill the orc wizard! _Your Dodging skill increases to level 5!\;jߪ4\;j\;j@H _No target in view!\;j\;j\;jG^ _No target in view!\;jv\;jv\;ja}\;jH _No target in view!\;jI 4\;j \;jt H _No target in view!];j];j^];j];j];j];j$ _];j];j];j)X];j2-,];j0];j]1];jC5];j5];j7];j\:];js>,];j@];j}];j~];j];j];j _No target in view!No target in view! _ You now have 421 gold pieces (gained 15).  Things that are here:];js];j];j _a +0 war axe; a +0 leather armour; an orc corpse];j];jn];jۘ];jN   #...##÷÷÷#  .... #..÷._÷÷ ........## ...##÷.÷ #......). ##÷## #....... ##.## ##....[# #### ## #####.....# ..# #..#.. ../.......# #.####.. #..)@.# #..# ##.#--- #.....## #..####. ##.....#####....#...# .......#........## ];j?....#####..# ##...# ###..# ##.#  #####....## #..# #.#  ..........# ##.# #..  #####......# #.. ...c - a wand of roots (7)];jO.72.4 (5.2];j۵G---3.4 (6];j];jHL _Items here: ( ) [ †._;jo  #...##÷÷÷  .. #..÷._  ........## ...##÷.÷ _;j #......). ##÷  #....... ##.  ##....[# #### ##...  #####.....# ..# #..#  ../.# #.####...  #..@).# #..# ##.  #.....## #..####  ##.....#####....#...  #........#.  #..####....#####..#  ##...# ###..# ##.#  #####....## #..# #.#  ..........# ##.# #..  #####......# #.._;jC[m ..._;jC4.0 (0.6_;j_;j5$  Things that are here:_;j _a +0 war axe; a +0 leather armour; an orc corpse`;jnV 3`;jPX `;j\ `;jm : _`;jr `;js `;jx `;j`x `;jGz `;j| `;jŁ ,`;j `;jO `;j܉ `;j `;jċ `;j `;j ,`;j `;j-   ##÷   ......... #...  .......... #.  ........## ...  #......).  `;j v #........   ##....[# ####   #########.....# ..#   #.....@.......# #.# `;j%  #.#######..)).# #..#  #.....## #..#  ##.....#####...  #........#....  #..####....###  ##...# ###..#`;jI   #####....## #..#  `;ji V....# ##.#`;j -7.0 (3.0`;jw +8.0 (4`;j `;j 1 _p - a wand of polymorph (9)c;jaFc;jGc;jIc;jVc;jXc;j\Yc;j^,c;j~a,c;jcc;jTfc;jIic;jic;jpkc;joc;js,c;juc;jwc;jҀc;j<c;j1c;j$  Things that are here:c;j5  a +0 war axe; a +0 leather armour; an orc corpsec;jnc;j _c;jc;j“[  Items here: ( ) [ †.c;jȗc;j= _c;j&c;jX ......... #...##÷÷÷## .......... #..÷._÷÷ ........## ...##÷.÷## #......). ##÷### #........ ##.## ##....[# #### ##...## #########.....# ..# #..#..#c;j #.............# #.####...## #.#######..))@# #..# ##.#82.2 (4.2 #.....## #..####. ##.....#####....#...# #........#........### #..####....#####..# ##...# ###..# ##.# #####....## #..# #.# ..........# ##.# #.. #  #####......# #.. ...##c;jME c;jc;jc;jU  . #...##÷÷÷  .. #..÷._÷÷  ........## ...##÷.÷  #......). ##÷  #........ ##.##  ##....[# #### ##...  #.....# ..# #..#..  #.............# #.####...  #.#######..)@.# #..# ##.  #.....## #..####...  ##.....#####....#...  #........#.  #..####....#####..#  ##..;jV34m.# ###..# ##.#  #####....## #..# #.#  ..........# ##.# #..   #####......# #.. ...c;jac;jb+8 (0.6c;jkc;jql _Items here: ( ) [ †.d;jdd;jPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 quarterstaff Missiles (select all with ()b - 3 boomerangs Armour (select all with [)  c - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit d;jLetters toggle [.|Space] toggle selected[top]d;jt d;j܁ d;jܓ  ......... #...##÷÷÷# TrapHz the Skirmisher  .......... #..÷._÷÷ Spriggan d;j _ ........## ...##÷.÷# Health: 47/47 ========================  #......).##÷## Magic: 10/10 ========================  #........##.## AC: 2Str: 7Doom: 10%  ##....[# #### ##...# EV: 20Int: 10   #########.....# ..# #..#.. SH: 5d;j1 5Dex: 23   #.............# #.####...# XL:  9 Next: 76% Place: Dungeon:7   #.#######..)@.# #..# ##.## Noise: ---------  Time: 5482.8 (0.0)  #.....## #..####... a) +0 shortbow  ##.....#####....#...# Fire: a) +0 shortbow  #........#........##  #..####....#####..#  d;j\ ##...# ###..# ##.#    #####....## #..# #.#  d;j   ..........# ##.# #..    #####......# #.. ...#  _p - a wand of polymorph (9)  d;j |Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse d;j _Items here: ( ) [ †. _Items here: ( ) [ †.  Okay, then.d;j d;jH . _e;j^3e;jP| _e;joBe;j4,e;j!7  You see here a +0 robe. _e;j,Xe;je;jTe;jce;je;jUe;je;je;j.e;je;je;je;je;j,e;j e;j e;je;je;je;j!e;jW6e;j?ne;j?e;jQ' . #.##  ## #. #..  #.#. ##. .## #.##.. #.#.. ##. ..#.÷ ....# #.##.# #.# ... #..# #.....####.#### #...## #......##..##÷####÷####.##...## #..........#...##÷÷÷##...#.#..## .............#..@._÷÷..#...##.91.2 (8.4 e;jR.........###...##÷.÷##...##  #......)..##.####÷####.## ##..  #.........#### ##.## ### ##.. ##....[####### ##...## #####..# #.....## ..# #..#..#####...†..# ......# #.####...###.........# #..)).# #..# ##.####.....#...# #.....## #..####...#......##...e;j_e;j`+8 (9.0e;jje;jlH _Found a cyclops skeleton.e;jov _You see here a merfolk skeleton.e;jg3e;jhe;j9ne;jmpe;ju: _e;jve  You see here a merfolk skeleton.e;j\xe;jpy _e;j7|e;jd  You see here a kobold skeleton.e;je;j _e;je;je;jBe;j͏e;je;jˑe;jI,e;jXe;je;je;j™e;je;je;je;je;jge;j0  You see here a cyclops skeleton. _e;j߬Xe;je;je;je;je;j״e;je;je;jwe;je;je;jLe;jʻe;jce;j,e;je;jd  You see here a kobold skeleton.e;je;j; _e;jNe;jc  You see here a troll skeleton.e;je;j5 _e;j*g  You see here an armataur skeleton.e;je;j _e;jYe;jze;j,e;je;j)e;je;je;j},e;je;j5e;je;je;je;je;jDe;j\e;j e;jGe;je;je;je;je;jTe;je;je;j5e;je;je;je;j]e;je;je;j ### ## ## ## ##.# .# #.# #. #..# . #.###### ##. e;jR##.## #. #......( ##.F  #. ##...## #.##...# ##.bc #. #..#.÷# #..@.# #bbbo506.2 (14.4)e;j# ##...## ###..# #.b#.O .#### ##.## ####..## .##..##5o e;jy.##÷####÷####.##...## ....# #oZ .#...##÷÷÷##...#.#..###.....# #.Z e;j...#..÷._÷÷..#...##..##....# ##Z. ##...##÷.÷##...#####..#...# #... e;jIN.##.####÷####.## ##.....# ##Z.o .#### ##.## ### ##..#...##.e;j e;jH ,8 (15.0e;j/e;j- _Found 4 poisoned darts.f;j3f;jf;j*f;j`# ## ### #####.# .# #.# .##..# . #.######## ##.## #. #......(>F###...## #.##@..###.bc#0.0)f;jn #..#.÷# #....###bbbo# # ##...## ###..# #.b#.O# #### ##.## ####..## .##..##5o# ##÷####÷####.##...## ....# #oZ# #...##÷÷÷##...#.#..###..Z# f;j"[..#..÷._÷÷..#...##..##....# ##Z.# #...##÷.÷##...#####..#...# #...# f;jG##.####÷####.## ##.....# ##Z.o#f;j7.4 (0.6 _Found a stone staircase leading down.f;j| 3f;j} f;jW f;j ,f;j f;j] f;j f;j͔ f;j f;j f;j~ Xf;j ,f;j f;ju f;j} f;j f;j f;jG Xf;j f;j f;jQ f;jK f;j f;jٯ ,f;jq f;j f;j Bf;j* f;j ,f;jJ f;j} f;j f;j־ f;j f;jc f;jK f;j f;j f;j _You hear the loud creaking of a very distant portcullis.f;j? f;j f;j f;j f;j ,f;jB Bf;j ,f;j f;j ,f;j f;j+ f;jN f;j f;j f;j) f;j f;jw f;j f;j f;j} f;j ,f;j f;j f;j/ f;j^ f;j f;jF f;j f;j f;j f;j   You see here 4 poisoned darts.f;j f;j  _f;jJ f;j R  There is a stone staircase leading down here.f;j f;j  _f;j f;j* f;j ,f;j f;j" f;j8% f;ju% f;j& f;j) f;jB, f;j, f;j- f;j/ f;j2 f;j83 f;j4 f;jD7 f;j#: ,f;j; f;j? f;jXC f;jC f;jE f;jG f;jeK f;jK f;jHM f;jO f;jR f;j3S f;jT f;jV f;jY f;j5Z f;j[ f;j+_ f;jLb ,f;jd f;j,n f;jq ,f;j]s f;jv f;j { ,f;j| f;j{ f;j f;j f;j f;j f;j f;j f;j f;jČ f;jI f;j f;j f;j f;j f;j f;j f;j f;jY f;j ,f;j ,f;j f;j f;j f;j. f;j ,f;j f;j f;j f;jc f;j f;j\ f;j% f;j ,f;j f;j f;j f;jg ,f;j f;j f;j f;j f;j f;j f;j{ ,f;j f;j~ f;j/ f;j f;j f;j _You hear the loud creaking of a very distant portcullis.f;j f;j< f;j f;jg f;j Bf;jo f;j ,f;j f;j f;jh f;j f;j f;jg f;j f;j f;jv f;j f;j f;j f;j f;j f;j f;j f;j(! f;j" f;j$ f;j$ f;j% f;j_( f;j* f;j$+ f;j+ f;j . f;j0 f;j0 f;jh1 f;j{3 f;j5 ,f;j7 f;j8 f;je: f;j: f;j; f;j? f;j C f;jzC f;jKD f;jG _The portcullis has been lowered almost to the ground.f;j@K f;jK f;jOL f;jyN f;jP f;jVP f;j:Q f;j_S f;j9V ,f;jW f;jX f;jZ f;jZ f;j[ f;j)` f;ja ,f;jc f;jg f;jk ,f;jl f;jn f;jq f;j`q f;jr f;ju f;jTw f;jw f;j.x f;jgy f;j{ f;j{ f;ja| f;j# f;j ,f;j f;j f;j܄ f;j4 f;j f;j f;j f;jk f;j f;j f;j f;j^ f;j f;j f;j f;jO f;j^ f;jC f;jŝ f;j f;j f;j. f;j{ ,f;j f;j f;j f;jo f;j f;j X _The walls and floor vibrate strangely for a moment.f;j 3f;j3 f;j f;j m  You encounter a howler monkey.f;j( p #####....## #..# #.##  ..........# ##.######..## #####......####.........##  #....................#   ##.####....######.....   ##.. ##....# ##.... f;j k  ##... ###..##.## ##..#..   ......#...###..###..##..   #......@.## ##..#..###..   #.......## ##.........   ##.....## ##.........   #......## ###......###   .#.......###.....####   ........§D.......## # h   howler monkey (wandering) f;j   h.................######   #.......§....###.....##.   #######.................f;j 058.4 (51.0)f;jo 59.0 (51.6 _f;j f;jz g;j  ))))))h    You shoot an arrow. The arrow hits the howler monkey!  The howler monkey howls!g;j( Mh.g;j0 A.....g;jU1 9===8 (0.8)g;j7 g;j: e _The howler monkey is heavily wounded.h;joH )))))))You shoot an arrow.h;jK.hh;j/.......60.6 _The arrow closely misses the howler monkey.h;j: )))) You shoot an arrow. The arrow hits the howler monkey.h;j*;h.h;j4:^...1.4h;j\;h;jJ )))))) _The howler monkey is severely wounded.You shoot an arrow.h;j*;h.h;jw?......h;j(2.2h;jYh;ja _The arrow closely misses the howler monkey.h;jl .  You shoot an arrow. The arrow hits the howler monkey!h;jd))h;jO...h;jѢ<9%83.0h;jGh;jַg _You kill the howler monkey!h;jh;j>h;j^ _No target in view!h;j_h;j^ _No target in view!h;jh;jRh;jh;j | _No target in view!h;j h;j H _No target in view!h;jߔ h;j h;je h;j ^ _No target in view!h;j1 h;j h;j) C _No target in view!h;j& h;j& h;j/, h;j. h;jE h;j 4h;j h;j1 h;j2 h;j7 h;j: h;jj h;j h;j h;j h;jA h;jB h;jd h;jg h;j 4h;j h;j3 h;j1 Qh;j Qh;j04h;jh;jY h;jh;jih;jh;jh;jh;jFh;jJh;j5 i;j#l4i;jEsi;jnQi;jP3i;jQi;j$ _  ##...# ###..# #  #####....## #..#   ....# ##.###  #####......####......  #................  # ##.####....######  ... ##..## ##....# # ##....###..##.## ##  #...#...###..###---  #.####........## ##..#  #.......## ##  ##i;jG.....## ##....  #......## ###.....  .#.......###.....#  .................  ...................#  .#.###---6.0 (3.0 _ A malevolent force fills the Dungeon...i;jJ/  --more--j;jv :*j;jy ==========Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.j;j.7@j;jɃ' _You hear a shout!l;jS 3l;j( l;j~l;jBl;j`&l;j'l;j{+l;j+l;j,l;j/,l;jC0l;j3,l;j3l;j 6,l;j6l;j8l;j9l;j9l;j%<l;j{<l;jn=l;j]?,l;j"@l;jLl;jO  An orc comes into view....--------- .oo   orc84.0 (18.0)---------5.0 (19 _l;jăl;jхl;jG <)))))l;j T....ol;j 8===8 (0.8)l;jW  _You shoot an arrow. The arrow barely misses the orc.l;j )))) You shoot an arrow. The arrow hits the orc.l;j uoo.l;j ...o 2 orcs6.7 (0.9l;jk l;j \ _The orc is severely wounded.l;j )You shoot an arrow. The arrow hits the orc!l;j` )))   orcl;jT.ol;j))...l;jr-497.5 (0.8l;j4l;jb8G _You kill the orc!m;jj )You shoot an arrow. The arrow hits the orc!))m;j$*..m;j'8.3m;jm;jG _You kill the orc!m;jm;jem;j ^ _No target in view!m;jYm;jm;j&m;j(  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!m;jķ m;j m;j- m;jK m;j | _m;jd Bm;j1 m;j m;je m;j >m;j m;j ? _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view! _The sentinel's mark upon you fades away.m;j m;j m;j m;j} m;j m;j m;jn m;j m;j m;jQ m;j m;j Bm;j m;jy m;j; m;j m;jj m;j m;jm m;j m;jS m;j m;j Bm;j# m;j% m;j' m;jF( m;j{) m;j- Xm;j2 m;jM3 m;j4 m;j4 m;j6 m;j4: ,m;j> m;j(C m;jE m;jF m;jF m;jH m;j%J m;jJ m;jK m;jFu m;jJw m;jz Bm;j0| m;j m;j m;j҄ m;j m;jt m;j Xm;j m;j- m;j m;jՔ m;j m;jz m;j m;jD m;j m;j; m;j m;j m;jN m;jq m;j m;jc m;jB m;j m;j m;j m;j m;j ,m;jX m;j> m;j m;j m;js m;j m;j m;jq m;j m;jl $  Things that are here:m;j  a +0 flail; a +0 leather armour; an orc corpsem;j m;j  _m;j@ m;j m;j m;j9 m;j m;j m;j0 ,m;j m;j m;j m;j m;j@ m;j m;j| m;j m;j# m;j m;j ,m;j m;j m;jG m;j m;j  m;j m;j# m;j# m;j% m;j>( m;j%+ m;j+ m;j. m;j0 m;jQ3 m;j3 m;jP5 m;j7 m;j: ,m;ji< m;j> m;j B ,m;jC m;jE m;j9H m;jH m;jJ m;j&L m;jQ Bm;jR m;jFT m;jT m;jU m;jbW m;j4Y m;jY m;j 4m;jK ,m;j" nm;j% Bm;j ,m;j ,m;j m;j m;j' m;j{ m;ji m;j6 m;jU Xm;j ,m;jP m;j m;je ,m;j6 m;j m;j Bm;j Jm;j m;j. ,m;jP m;j m;j m;j6 m;j} m;j1 m;jK m;j6 ,m;j ,m;j m;j," m;j" m;j( m;jy* ,m;jp, m;j0 m;jp1 m;jU2 m;j3 m;jP6 m;j\B ,m;jE m;jI m;jM m;jT ,m;jV m;jY m;jY m;j[ m;j^ m;j` ,m;j\b m;jd m;jVf ,m;jg m;ji m;jm ,m;jP Dm;j m;jT m;j ,m;j m;j m;j m;j m;j m;jX m;j m;j m;jK ,m;jf m;j m;j4 ,m;j{ m;jm m;j ,m;jl m;j m;jK m;j m;j m;jK m;jc Bm;jN m;j} ,m;j m;j m;jX Bm;jP m;j Xm;j ,m;jV m;j8 m;j m;j m;j m;j" m;j Bm;jC m;j& ,m;j m;j># m;j>% m;jI* Bm;j, ,m;j8/ m;j3 m;j!7 m;j < ,m;jB ,m;jB m;jwJ ,m;jK m;jM m;jP m;jS m;jV m;j}W m;jz_ m;jh m;jn ,m;j9u ,m;j ,m;j҃ m;j̇ m;jԞ Bm;j m;ji m;j m;j m;j] m;j m;jI m;j" m;jw m;j& m;j m;j m;jM m;je m;j[m;j,m;jkm;j m;j Bm;j m;jm;jZm;jm;jlBm;jum;jUm;j(,m;jL`m;jMm;j\m;jVm;j m;jvm;j4,m;jm;jm;jm;jm;jBm;jm;jm;jm,m;jm;jm;jm;jm;jm;jBm;j Bm;j m;jGm;jm;jm;jgm;jR"m;j%,m;j'm;j /m;j1m;j1m;j3m;j^<m;j>,m;j?n;jn;jn;jn;jn;joXn;jn;j$n;jU&n;j*n;j+,n;j,n;j4n;j5n;j6n;j6n;j<n;j@>n;j>n;jH?n;jDn;jFn;jFn;jJn;jPn;jR,n;jTn;jnn;j>{n;jn;jn;jB,n;jܭXn;jn;j¹n;jtn;jn;jn;jP  There is a stone staircase leading up here.n;jn;jD _n;jn;j>,n;jK,n;j Xn;jn;jxnn;j,n;j( n;j"n;j@$n;j'Bn;j(n;jx*,n;j&/Xn;j1n;j2,n;j5,n;j7,n;j8n;j:n;j<,n;j=n;j?n;jc@n;j@n;jCn;j>Dn;jDn;j:En;jFn;jGn;jI,n;j~Kn;jNn;jtUn;jUn;juWn;jYn;j[n;j[n;jb]n;j,_n;j~`n;ja,n;j8dn;j=en;jen;jfn;j~nnn;jqBn;jrn;js,n;jtn;j{xBn;jyn;j|n;j~Bn;jn;j,n;j ,n;jn;jn;j<n;jˇn;j #...## ##...##.#  ......## .##  .......# # ...  #.....## #. ~.#  #..##.## #.~#######≈.#.#  #...##.# #.~~≈~≈~~~~...#  .......###..........).#  .####...### #.@# ---714.5 (126.2) ## ###...######.# # #).........# n;jVa #........###  #.....##..# # #....####..# # ###....# #..# #...  # ###...#..## ..###...#  ###...####..## #.^#...#  n;j:`---5.18n;jǡn;j̣$ _Found a flail.n;j~3n;jn;jn;jЊBn;j#n;j6Bn;j~nn;jjn;j6,n;j#n;j..#  .# .####.  ## ......  # ~~~..#  # ≈~..#  ## #~..###  .# # #~....#####  ## #. #~.#...)..#  ## #.~#######≈.# 8.7 (3.6) .# #.~~≈~≈~~~~...n;jq .###..........).# ..#######..######  #...######.#  #).........#  #........### #.....##..# #....####..# 9.3 (4.2 _Found a falchion.n;j0 In;j3 n;j5 n;j: Bn;j< n;jl< n;j= n;j'A n;jC ,n;jE n;jF n;jH ,n;jI n;jK n;jL n;jeL n;jL n;j1O n;jP n;jkP n;jP n;j+R n;jS ,n;j2T n;j`U n;jW ,n;jW n;j#Y n;jmZ ,n;jMm vn;jo n;jp ,n;j  You see here a +0 rapier.o;j% o;j  _o;j o;jo;jo;jo;jo;jo;jo;jo;jo;jo;jxo;jo;jo;jjo;jo;j- o;j:!o;j"o;ju$,o;j^%o;j(o;j)o;j)o;j*o;j,o;j8..##...#   #.....## )## .  #....## ..##.##  .....# ...#..#  ..#.Z# ......#  ..##Z# .....  ##.# ...#  o;j8#.##.## ###..#  #..##.# #.@.#  61.3 (8.4) #..##.# #.#####  #.....# #######.####..  #....## #.)...........#   o;j.9,#...## #.~~≈~~~~~~..##  #...## #.≈≈≈~~≈≈≈~..#  o;jr97.....## #.≈##+++##~..#  ......# #.~# #~....#####  o;j9.....## #.~# #~.#...)..#  o;j@o;j)A+9 (9.0o;j_Fo;j I* _Found a short sword.p;j p;j{p;jp;jN,p;jp;jp;j,p;jG p;j]"p;j]$,p;j%p;j)p;j*p;j +p;j-p;j.p;j0p;j0p;j1p;jW3p;j4,p;j6p;j9p;j;p;jt;p;j<p;j>p;jb@,p;j7Ap;jBp;jlDp;jDp;jEp;jIp;jK,p;j4tXp;jtp;jivp;jx,p;j8zp;jn{p;j~p;je~p;jQp;jp;jp;jp;jp;jp;j[,p;jp;j!p;jz,p;jp;jp;j;p;jp;jjp;jJp;ja,p;jp;jp;j,p;jϟp;jp;jϣp;j=p;jp;jp;j,p;jkp;jWp;jp;jp;jp;jүp;j˰p;jp;j>p;jp;jp;jn,p;jp;jp;jp;jOp;jp;jp;jS,p;jp;j,p;jnp;jtp;j,p;jcp;jcp;jY,p;jp;jp;j0,p;jp;jp;j3,p;j p;jp;jp;jp;jdp;jhp;jIp;jp;j%p;jzp;j6,p;jp;jp;j8,p;jp;jp;jp;j9p;jp;jp;jSBp;jp;j,p;jp;j,p;j%p;jp;j9p;j!p;jlp;jp;jknp;j p;j,p;jp;j,p;jtp;j p;j p;jM ,p;j, p;jfp;jp;j!p;jp;j;p;jep;j<p;j9p;jp;jrp;jh,p;jp;jp;j p;jp;jp;jEp;jp;jp;j p;j p;j!p;j"p;j1$p;jj$p;j!%p;j&p;j(,p;j)p;jc,p;j-,p;j"/p;j0p;j1p;j1p;jj2p;j5p;jU7p;j7p;j8p;j;p;j=p;ji=p;j]>p;j@p;jZBp;jCp;jCp;jGp;jHp;j7Ip;j4Jp;jLp;jM,p;jGOp;jkQp;j4S,p;jTp;j.Vp;j Y,p;jZp;jT^p;jX`p;j`p;jap;jcp;je,p;j6gp;jkp;jMm,p;jnp;jtp;jJp;j\p;jp;jBp;j,p;jp;jEp;jp;j5p;jp;jΣp;jU,p;jܮ,p;j^,p;j p;j p;jb,p;jp;jp;j,p;j޻p;jֿ,p;jDp;jp;jBp;j&p;jp;jp;j%p;j p;jsp;jp;jEp;jp;jp;j>p;jp;j,p;j0p;jp;jp;jIp;j,p;j6p;jp;jp;jmp;j,p;jp;jNXp;j4p;jp;j&p;j,p;j,p;j7p;j'p;j,p;jp;jp;jip;jp;jj p;j p;jBp;j=p;j p;jp;jp;jsp;jm,p;jp;jp;j ,p;j!p;js#p;j$p;j7%p;jJ&p;j+p;j-,p;j/p;jx1p;jt3,p;j4p;j06p;j48p;j8p;j9p;j;p;j|=p;j=p;j>p;j]@p;jEB,p;jjCp;jJEp;jFp;jFp;jGp;jtIp;jgK,p;jRLp;jkMp;jPOp;jOp;jiPp;jQp;jRp;jISp;jSp;jjVp;jvWp;jWp;j~Xp;jrYp;jZp;j:[p;j[p;jo\p;j],p;jo^p;jip;jLk,p;jkp;jqXp;j&up;jCvp;jvp;jPwp;j{p;j|,p;j~p;jyp;jp;jSp;j@p;j%p;j'p;j{p;jyp;jp;jp;jp;jp;j\p;jkp;jp;jԗp;jp;jp;jp;j0p;jp;jp;jp;j(p;jp;jp;jp;jp;jp;jXBp;jp;jp;jp;jYp;j*p;jIp;jp;jp;j9p;j4,p;jPp;jp;j`p;jp;jp;jXp;jBp;jfp;j+p;jp;jp;jp;ji,p;jp;jp;jp;jcp;jip;jC  You see here a +0 short sword.p;j[p;j _p;jp;jBp;jp;jp;j:p;jp;jp;j4p;jLp;j p;j p;jl p;j%p;jSp;jp;jp;j,p;jp;j8,p;jHp;jIp;jp;jp;j p;j p;j|"p;j"p;j#p;jF%p;jY*Bp;j ,p;j-p;j-p;j.p;j0p;j5A  You enter the shallow water.p;j;6?Water p;j7p;j:$ p;j#;*_Moving in this stuff is going to be slow.p;j=p;j>p;jt?p;jCp;jIt  You enter the shallow water. _Moving in this stuff is going to be slow.  You open the gate.  You encounter a hobgoblin and 4 orcs.An orc is quivering boomerangs. An orc is quivering boomerangs. An orc is  quivering boomerangs.p;jHW#...##Z#......#### #..##. #...##....#  ##.##.#####..###..###  #..##.#p;jW#...####.##  #..##.##.#####..#  #.....# #######.####..##  #....## #.)...........#  #...## #.~~≈~~~~~~..##p;jX ##...## #.≈≈≈~@≈≈≈~..# .......## #.≈##'''##~..### ........# #.~#oogoo#~....##### #.....## #.~#>...∩#~.#...)..# p;jnY #..##.## #.~#######≈.#.#..####...##.# #.~~≈~≈~~~~...##.# oooo 4 orcs (3 missiles, asleep) #.......###..........).###.# g   hobgoblin (asleep)####...#######..###### #.### ###...######.# #.##p;jd847.1 (85.2)oo 3 asleep)p;jm@((p;j)@@'p;jhI=8.1 (86p;jp;j"d _The orc throws a boomerang. The boomerang misses you.p;j?%Y _Found an escape hatch in the floor.p;j  #......####  #...##....#   ###..###..###   #...####.##   #.#####..#   #######.####..##   #.)...........#   #.~~≈~~~~~~..##  #.≈≈≈~@≈≈≈~..#  #.≈##'''##~..### p;j ) #.~#oogoo#~...  #.~#>...∩#)..#   #.~#######   )  #.#   #.## p;j #......####  #...##....#   ###..###..###   #...####.##   #.#####..#   #######.####..##   #.)...........#   #.~~≈~~~~~~..##  #.≈≈≈~@≈≈≈~..#  #.≈##'''##~..###  #.~#oogoo#~...  #.~#>...∩#)..#   #.~#######  )  #.#  p;jp;jp;jp;j~d _There are monsters nearby!q;j\ )You shoot an arrow. The arrow hits the orc!q;jc)o 3 orcs (missiles, 2q;jx 'goooo)gYou kill the orc!q;jM====9 (0.8)q;jq;j> _The hobgoblin shouts! The orc shouts! x2q;jz )You shoot an arrow. The arrow hits the orc.q;jkro.o.q;jhl5g.q;jl,o.q;jxq;jy\===-9.7q;jq;jք[ _The orc is heavily wounded.q;jf (You shoot an arrow. The arrow hits the orc!q;jmM 2q;ju1o.q;j!V  You kill the orc!q;jB-50.5q;j% _The hobgoblin completely misses you. The orc completely misses you.q;j-P  You shoot an arrow. The arrow hits the orc.q;jɹ9o.q;j  The orc is severely wounded.The hobgoblin hits you with a +0 hand axe.5--1.3q;j/q;jP _The orc barely misses you.q;j (You shoot an arrow. The arrow hits the orc!q;jk y   orc (missile)q;jڌ  You kill the orc!The orc hits you but does no damage.q;j '2.1q;j q;jz @ _The hobgoblin hits you but does no damage.q;jz (You shoot an arrow. The arrow hits the orc!q;j g   hobgoblinq;jo q;j %9q;j q;j G _You kill the orc!q;j>))q;j3 g.  You shoot an arrow. The arrow barely misses the hobgoblin.q;jK4f3---3.8 (0.9q;jW>r;j@ _The hobgoblin hits you with a +0 hand axe.r;jK>))r;jTr g.  You shoot an arrow. The arrow barely misses the hobgoblin.r;jsZ4=4.6 (0.8r;j{r;j~7 _You block the hobgoblin's attack.r;j>))r;jW g.  You shoot an arrow. The arrow closely misses the hobgoblin.r;jXX#0r;jX3--5.4r;j$br;jxd@ _The hobgoblin hits you with a +0 hand axe.r;j%w )You shoot an arrow. The arrow hits the hobgoblin.r;jl)r;j]r;j2'6.2r;j#r;j 'M _You kill the hobgoblin!r;jr;jzr;jr;jxH _No target in view!r;jr;jr;jr;jH _No target in view!r;jc 3r;jl r;jn H _No target in view!r;j;  #..##....##....  ##.##.#####..###..## #..##....####.## #####..# ...# #######.####..### #.)...........# ## #.~~≈~~~~~~..# ##≈≈≈~~≈≈≈~..# .......## #.≈##(@)##~..###.# #.~#.)...#~....##### r;j< C##.....#>...∩#~.#...)..Water ## #).........# ##..##r;jW r---8 (0.6 _r;j8Y ]  There is an open gate, spattered with blood here.  Things that are here:r;j] q _2 boomerangs; an orc corpses;j?  ##.##.#####..###..## #..##....####.## #####..# ...# #######.####..### #.)...........# ## #.~~≈~~~~~~..# ##s;ji@J#.≈≈≈~~≈≈≈~..# .......## #.≈##(()##~..###.# #.~#.)@..#~....##### ##.....#>...∩#~.#...)..  #..########≈.#.#..## s;j@Y##........### ##..#.#s;js;jva---7.4 _s;js;j1  #..##....####.## #####..# ...# #######.####..### #.)...........# ## #.~~≈~~~~~~..# ##.≈≈≈~~≈≈≈~..# .......## #.≈##(()##~..###.# #.~#.)...#~....##### ##.....#>.@.∩#~.#...)..  #..########≈.#.#..## ##...##.# #.~~≈~≈~~~~...##.# ##.....##..## #....##s;jY--8.0s;j,s;j/-s;j]!#..##.# #...####.##  #..##.# #.#####..#  #.....# #######.####..##  #....## #.).....#  #...## #.~~≈~~~~~~..##  ...## #.≈≈≈~~≈≈≈~..#  ## #.≈##(()##~..###  # #.~#.)...#~....#####  #.....## #.~#>..@∩#~.#...)..#  #..##.## #.~#≈.#.#..###  #...##.# #.~~≈~≈~~~~...##.#  .###.).###.#  .####...#..###### #.#  ## ###...######.# #.##    #s;j!=[m #).# ##..##    #.### ##..#.#    #.....##..## #....##   s;j-s;j2.16s;j=s;j7as;j #..##.# #...####.##  #..##.# #.#####..# s;jԙ 6 #.....# #.####..##  #....## #.)...........#  s;jU }#...## #.~~≈~~~~~~..##  #...## #.≈≈≈~~≈≈≈~..#  ## #.≈##(()##~..###  # #.~#.)...#~....#####  s;j 3.....## #.~#>...@#~.#...)..#  ..##.## #.~#s;j ≈.#.#..###  ...##.# #.~~≈~≈~~~~...##.#  s;j ###.).###.#  ####...#..###### #.#  #s;j$ - ###...######.# #.##   #).# ##..##  s;jd #.### ##..#.#  #.....##..## #....##  s;j >9.2s;j? s;jy c _There is an empty arch of ancient stone here.u;jr  #..##.# #...####.##  #..##.# #.#####..#  #.....# #.####..##  #....## #.)...........#  #...## #.~~≈~~~~~~..## #...## #.≈≈≈~~≈≈≈~..# .## #.≈##(()##~..### .# #.~#.)...#~....##### #.....## #.~#>..@∩#~.#...)..# #..##.## #.~#≈.#.#..### #...##.# #.~~≈~≈~~~~...##.# .###.).###.# .####...#..###### #.# # ###...######.# #.## # #u;jr 4).# ##..##  #.### ##..#.#  #.....##..## #....## u;jv u;jw -8 _u;j- u;jq  #..##.# #...####.##  #..##.# #.#####..#  #.....# #######.####..##  #....## #.).....#  #...## #.~~≈~~~~~~..## #...## #.≈≈≈~~≈≈≈~..# .## #.≈##(()##~..### .# #.~#.)...#~....##### #.....## #.~#>.@.∩#~.#...)..#  #..##.## #.~#≈.#.#..### #...##.# #.~~≈~≈~~~~...##.# #.###.).###.#.####...#..###### #.# .## ###...######.# #.### #u;jr ~).# ##..## # #.### ##..#.# # #.....##..## #....##u;j| u;jd} )60.4u;j@ u;jX v;j #..##.# #...####.##  #..##.# #.#####..#  #.....# #######.####..## v;jY B #....## #.).....#  #...## #.~~≈~~~~~~..##  v;j s...## #.≈≈≈~~≈≈≈~..# v;j  ## #.≈##(()##~..### v;j͌  v;j # #.~#.)...#~....#####  #v;j( 6.....## #.~#>..@∩#~.#...)..#  #..##.## #.~#v;j ≈.#.#..###  #...##.# #.~~≈~≈~~~~...##.#  .###.).###.#  .####...#..###### #.#  ## ###...######.# #.##  v;jۍ   # #).# ##..##  v;j Z  #.v;j ### ##..#.#    v;jN #.....##..## #....##   v;j? v;j (1.0v;j v;jޤ w;jB#..##.# #...####.##  #..##.# #.#####..#  #.....# #.####..##  #....## #.)...........#  #...## #.~~≈~~~~~~..##  #...## #.≈≈≈~~≈≈≈~..#  ## #.≈##(()##~..###  # #.~#.)...#~....#####  .....## #.~#>...@#~.#...)..#  ..##.## #.~#≈.#.#..###  ...##.# #.~~≈~≈~~~~...##.#  ###.).###.#  ####...#..###### #.#  #w;jP ###...######.# #.##   #).# ##..##  #.### ##..#.#  #.....##..## #....##  w;jbw;j&6w;j3w;j w;jLw;jU_There is an empty arch of ancient stone here.x;j  _There is nothing on the other side of the stone arch.x;j+3x;jL,x;jJgh2= _x;jgx;jijx;jjx;jlx;jo,x;j|qx;jft,x;jcvx;jxk3=x;jzx;j},x;jx;jS,x;jx;ja4=x;jx;jߊ,x;jYx;j,x;j?x;j,x;jkx;jCx;j~x;jN5=x;j9x;j|,x;jx;jx;j®x;jx;j1x;j^x;j^x;jx;jx;jD6=x;jx;j,x;jx;j,x;jx;j397x;jE==x;jx;j8 F80.6 (19.0)x;j x;j@ E _Done exploring.y;jIy;j1B0.0)y;j/"[ _Done exploring.z;jA) z;j) z;j: z;j< {;j3{;j{;j _  There is an open gate, spattered with blood here.  Things that are here:  2 boomerangs; an orc corpse  You enter the shallow water.Water  _Moving in this stuff is going to be slow.={;jQ{;j,{;j^.{;j,0{;j 7{;j&:,{;j*<{;jA{;jOX{;j.Q{;joQ{;jR{;jp{;jq{;jt{;jGv{;jhn{;jH{;jt,{;jˋ{;j{;jB{;jǛC  You see here a +0 short sword.{;j̝{;j {;j9_{;j {;jN{;j,{;j${;jB{;j){;j{;j{;j{;j {;j{;j{;jX{;j:{;j7{;j{;j{;j{;jX{;j5{;jj {;j{;jY{;j{;j6#X{;j)+X{;j..{;j1,{;j4{;j8{;j$:{;j:{;j;{;j>{;j[@{;j>A{;j3B{;joD{;jYH,{;jV{;jGW{;jhW{;j\Z,{;jZ{;j ##..#...##.................# # ###..####..#..........####...#### ..†..# ###..........## #....#.. .....# #..####)..## ##....... .#...## ##.## #..## #..###..# .##...# ###...###..## ##..###... .###..###......##...# #..###.... .# #..##....##.....## #####..)## .# ##.....####..@.## #.....#902.2 (21.6)# #...### #.....# ####... .#{;j # ##### ##..#..# #...# #...##.# #... .## ##..##.# #... ## ##.##.## ###..# # #..##.# #...## # #..##.# #.#### ## #.....# #######.####|;j|;j|;j`|;j|;j3|;j|;j|;j|;jB|;j|;j|;jY|;j|;jn|;j|;jC|;jD|;j|;j'|;j/|;j|;jw|;j|;j|;j|;j|;j|;j|;jU|;j,|;j|;j=|;j|;j|;j|;j|;j|;j|;j4|;j0|;jB|;j|;jN|;j|;j|;j|;jx,|;j|;j|;j!|;jE|;j,|;j,|;j|;j|;j,|;jc|;jD|;j|;j3|;j|;jC p ### |;j  ### ### ####.# ##.# #.# ##.#.## .######## ##.# ###.##.# ##......(># ##..# ###### |;j '##...####.# ##...# #....## ##... ...### #.#  ###.######.11.8 (9|;j .6) #..# #.###..#..# #....##..## |;j0!#..## #.##..##..# ##.)..<...## #...## ##....###..# #..###.....# |;jV!#.#..###.....# #..# #..# ###.. |;j!..##..##....####..# ##..## ##..##|;j!####..#...## #...###....###..####.....####...##..........##  ##..#...##.................#|;j"|;j\(|;j/*};j };j };j };js };j };j 4};j };j# };j} };j };j>% X};j& };j[6 };j/8 };jT9 };j; };j< B};j> ,};j? };j!@ };jA };jP  ## ###   .# #.####.# #.# .# ##...#.######## ##.# ### .## ##.##......(@# ##..# ####..8.4 (6 ..## #.##...####.# ##...# #....÷# #....### #.# ##....# ### ..## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.) ÷####.##...## ##....###..#   ÷÷##...#.#..###.....# #..# #..#  _÷÷..#...##..##};j9Q 9....####..# ##..##  .÷##...#####..#...## #...###....# };j<\ };j] c _There is a stone staircase leading down here.;j;jGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets ;j\Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)  g - an amulet of reflection (worn)e - a ring of magical power;j Evocable Items:  Wands ;j /  e - a wand of charming (4)  d - a wand of digging (5)  a - a wand of flame (21)  c - a wand of roots (7)  p - a wand of polymorph (9);jScroll Scrolls?s - 2 scrolls of butterflies  t - 5 scrolls of teleportation  e - a scroll labelled HUITIM BEGRE  h - 2 scrolls labelled ASOTRU SIET  V - a scroll of vulnerability  T - a scroll of torment  y - a scroll labelled DAH RENOHUSIG  c - a scroll labelled FOIRHURANGW - a scroll of brand weapon  m - a scroll labelled VISOMOEHOSK  N - a scroll of noise  I - a scroll of immolationi - a scroll of identify;j i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” ;j& -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FOIRHURANG  e - a scroll labelled HUITIM BEGRE  h - 2 scrolls labelled ASOTRU SIET  m - a scroll labelled VISOMOEHOSK  y - a scroll labelled DAH RENOHUSIG ;j Potions (select first with !)  d - 2 fizzy cyan potions  f - 2 fuming orange potions  j - 2 bubbling emerald potions  k - a murky amethyst potion  l - 3 orange potions  n - a fuming sapphire potion  p - a coppery potion  q - 4 murky yellow potions ;j R[?] describe selected;j ;j'   TrapHz the Skirmisher  Spriggan  Health: 47/47 ========================  Magic: 10/10 ========================AC: 2Str: 7Doom: 9% ## ### ######EV: 20Int: 10 .# #.####.#;j( 9#.## SH: 5Dex: 23 .# ##...#.######## ##.# ### XL:  9 Next: 79% Place: Dungeon:7 .## ##.##......(@# ##..# ####.. Noise: ---------  Time: 5918.4 (0.0) ;j( c..## #.##...####.# ##...# #....# a) +0 shortbow #.÷# #....### #.# ##....# ###.## Fire: a) +0 shortbow ;j) ..## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.). ;j.) ÷####.##...## ##....###..# #..##  ;jV) ÷÷##...#.#..###.....# #..# #..#  _÷÷..#...##..##....####..# ##..##  ;j * .÷##...#####..#...## #...###....# Things that are here:  2 boomerangs; an orc corpseYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 short sword. _There is a stone staircase leading down here.;j, ;j5 ;j< i  TrapHz the Skirmisher  Spriggan  Health: 47/47 ========================  Magic: 10/10 ========================AC: 2Str: 7;j= qDoom: 9% ## ### ######EV: 20Int: 10 .# #.####.##.## SH: 5Dex: 23 .# ##...#.######## ##.# ### XL:  9 Next: 79% Place: Dungeon:7 .## ##.##......(@# ##..# ####.. Noise: ---------  Time: 5918.4 (0.0) ..## #.##...####.# ##...# #....# a) +0 shortbow ;j= S#.÷# #....### #.# ##....# ###.## Fire: a) +0 shortbow ;j> ..## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.). ;jY> ÷####.##...## ##....###..# #..##  ÷÷##...#.#..###.....# #..# #..#  ;j> _÷÷..#...##..##....####..# ##..##  .÷##...#####..#...## #...###....# 2 boomerangs; an orc corpseYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 short sword. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.;jM A9.4 (1;jS ;jo .÷##...#####..#...## #...###....#   You enter the shallow water;jo D. _Moving in this stuff is going to be slow. _You see here a +0 short sword. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _h -> f - 2 scrolls of fear;jJ4;jT;jEoS20;jIJ 8  You climb downwards.;j[-;j. :. .. .  .# .. .# $.. # #####.# ....  ...#...k.#... .   .........!#....  .@.......  ..:............  ...............  ............... ..........o.... ............... k   wyvern (asleep) ..........#o... oo 2 orc priests (asleep) ...#......##o.. o   orc (asleep) ;jӟ-1.9 (2.5;j;jͳ _You encounter a wyvern, 2 orc priests and an orc.Found four items.;ja _There is a stone staircase leading up here.;j=J )kYou shoot an arrow. The arrow hits the wyvern.  The wyvern hisses angrily.;jl .kThe wyvern is lightly wounded.;joooo1 wandering)oo;j7===2.7 (0.8;j,d _The orc shouts! The orc priest shouts! You hear a shout!;j ;j۴;j;j'8o.;j7o.;j9o.;j.o;j ..oo   orc wizardo   orcYou encounter an orc wizard. It is wielding a +0 dagger of electrocution.;j31---------3.7 (1.0Beogh ;j;j= ---------.7 _The wyvern bites you!;jY ;jy}## ### ### ### .# #.####.# #.## .# ##...#.######## ##.# ### .## ##.##(@# ##..# ####.. ..## #.##...####k# ##...# #....# #.÷# #....### #.# ##....# ###.## ..## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.). ;j ÷####.##...## ##....###..# #..## ÷÷##...#.#..###.....# #..# #..# _÷÷..#...##..##....####..# ##..## .÷##...#####..#...## #...###....#;j77---5.2 (2.5;jnA;jSB! _You climb upwards.;jJc _There is a stone staircase leading down here.;j # ### ### ### #.# #.####.# #.# .# ##...#.# ##.# #.## ##.##......@># ##..# ####.## #.##...####k# ##...# #.... .#.÷# #....### #.# ##....# ###..## ###..# #.###..#..# # #.## ####..## #.##..##..# ##.) #÷####.##...## ##....###..# #..÷##...#.#..###.....# #..# #..# ._÷÷..#...##..##....####..# ##.. ÷.÷##...#####..#...#;jө J# #...###....;jƲ ;j 2==--8 (0.6;j i _The wyvern misses you. ;j F_You see here 4 poisoned darts.;j5I  ### ### ### ### ##.# #.####.# #.# #..# ##...#.# ##.# #.## ##.##(># ##..# #### #...## #.##...####k# ##...# # .;jmK.#.÷# #....### #.# ##....# ###. #...## ###..# #.###..#..# # ##.## ####..## #.##..##..# ##. ##÷####.##...## ##....###..# #.. #÷÷÷##...#.#..###.....# #..# #.. ÷._÷÷..#...##..##....####..# ##.. #÷.÷##...#####..#...## #...###;j4k.;j;j(6.4;j4 ;j Z _The wyvern attacks as it pursues you! You block the wyvern's attack.;j)U ### ### ### ###  ##.# #.####.# #.#  #..# ##...#.# ##.#  ##.## ##.##....@.k># ##..# #...## #.##...####.# ##...# # #..#.÷# #....### #.# ##....# ### ##...## ###..# #.###..#..# # ;j ##.## ####..## #.##..##..# ###÷####.##...## ##....###..# # ##÷÷÷##...#.#..###.....# #..# # .÷._÷÷..#...##..##....####..# ## ##÷.÷##...#####..#...## #...###;j0Ak(;jc-7.0;jU  ### ### ### ### ##.# #.####.# #.# # #..# ##...#.# ##.# # ##.## ##.##...@.k(># ##..# #...## #.##...####.# ##...# # ##..#.÷# #....### #.# ##....# ;jf!#...## ###..# #.###..#..# # ##.## ####..## #.##..##..# #÷####.##...## ##....###..# # .##÷÷÷##...#.#..###.....# #..# # ..÷._÷÷..#...##..##....####..# ## .##÷.÷##...#####..#...## #...###;j<(/k.;jQ2;j 3@-6;jC;;jJ=;j ### ### ### ### # ##.# #.####.# #.# ## #..# ##...#.# ##.# .# ##.## ##.##..@.k.(># ##..# .###...## #.##...####.# ##...# # .##..#.÷# #....### #.# ##....# #...## ###..# #.###..#..# ## ##.## ####..## #.##..##..;j# ÷####÷####.##...## ##....###..# .##÷÷÷##...#.#..###.....# #..# #..÷._÷÷..#...##..##....####..# .##÷.÷##...#####..#...## #...###;j;jD=8.2;j;j+;j@ ### ### ### ### ## ##.# #.####.# #.# .## #..# ##...#.# ##.# #.# ##.## ##.##.@..k.(># ##..# .###...## #.##...####.# ##...# .##..#.÷# #....### #.# ##....# #...## ###..# #.###..#..## ##.## ####..## #.##..##..# #÷####÷####.##...## ##....###..#.##÷÷÷##...#.#..###.....# #..# .#..÷._÷÷..#...##..##....####..#;j`.##÷.÷##...#####..#...## #...k.;jΈ;jW&8;jn;js;j5  ### ### ### #### ##.# #.####.# #.# #.## #..# ##...#.# ##.# ##.# ##.## ##.##@..k..(># ##..# #..###...## #.##...####.# ##...#;j5 .##..#.÷# #....### #.# ##....##...## ###..# #.###..#..## ##.## ####..## #.##..##..# ##÷####÷####.##...## ##....###..# #...##÷÷÷##...#.#;j6 ..###.....# #..# ..#..÷._÷÷..#...#..##....####..# #...##÷.÷##...#####..#...## #...;j7 1k.;j@ ;jrA D39.4;jJ ;jM ;j )You shoot an arrow.  The arrow hits the wyvern but does no damage.;j 3k.;j N===30.2 (0.8;jN ;j 4 _The wyvern is lightly wounded.;jp m  You shoot an arrow.  The arrow hits the wyvern but does no damage.;j k  The wyvern is lightly wounded.1.0;j\ p _The wyvern completely misses you. x2;jQ9)))))));j>k....(>;j\1-8;j;j  ;jk}_You shoot an arrow. The arrow barely misses the wyvern. The wyvern bites you.;j"}  You shoot an arrow. The arrow hits the wyvern!;j  The wyvern is heavily wounded.2.6;jҸ;jS _The wyvern barely misses you.;jRS  You shoot an arrow. The arrow hits the wyvern.;j  The wyvern is heavily wounded.2=;jm!3.4;j|%;j(T _The wyvern closely misses you.;jH}  You shoot an arrow. The arrow hits the wyvern.;jon  The wyvern is severely wounded.;jp-4.3 (0.9;j+v;j yr _You block the wyvern's attack. The wyvern barely misses you.;j<<}  You shoot an arrow. The arrow hits the wyvern!;j!i  The wyvern is almost dead.;jR17--------5.2;jn;j+ _The wyvern bites you!;j( ;jK) ;j0 ;j3 ^ _You are too injured to fight recklessly!;j5 4;j: ;j? ^ _You are too injured to fight recklessly!;j ;j ;j ;jϧ ^ _You are too injured to fight recklessly!;jН ;ju ;j ;j ^ _You are too injured to fight recklessly!;j*### ### ###### ### ##.# #.####.. #.## #..# ##...#.######## # ##.# ##.## ##.##.k....(># ##. #..###...## #.##@..####.# ##. ...##..#.÷# #....### #.# ##. ######...## ###..# #.###..# ##.## ##..#÷####÷####.##...## ##....# #...##÷÷÷##...#.#..###.....# ..#..÷._÷÷..#...##..### #...##÷.÷##...#####..#...## #. ##.####÷####.## ##.....###[39;4;j 9m;jy;j4--8 (0.6;j;j4 _You block the wyvern's attack.;j3### ### ###### ### ##.# #.####.. #.## #..# ##...#.######## # ##.# ##.## ##.##.k....(># ##. #..###...## #.##...####.# ##. ...##..#.÷# #...@### #.# ##. ######...## ###..# #.###..#;j45 ##.## ####..##..#÷####÷####.##...## ##....# #...##÷÷÷##...#.#..###.....# ..#..÷._÷÷..#...##..### #...##÷.÷##...#####..#...## #. ##.####÷####.## ##.....##### ##.## ### #...##.....;j.6Q.k;jA;jBn8=---------6.4;jK;j%NZ _The wyvern attacks as it pursues you! You block the wyvern's attack.;jr ### ### ###### ### ##.# #.####.. #.## #..# ##...#.######## # ##.# ##.## ##.##......(># ##. #;js ..###...## #.##k..####.# ##. ...##..#.÷# #....### #.# ##. ######...## ###.@# #.###..# ##.## ####..##..#÷####÷####.##...## ##....# #...##÷÷÷##...#.#..###.....# ..#..÷._÷÷..#...##..### #...##÷.÷##...#####..#...## #. ##.####÷####.## ##.....###;j t %## ##.## ### ##..#...##..... ##...## #####..####..;ju N.k;jQ >7.0;j_ ;j y _The wyvern attacks as it pursues you! The wyvern barely misses you.;j ### ### ###### ### ##.# #.####.. #.## #..# ##...#.######## # ##.# ##.## ##.##......(># ##. #..###...## #.##...####.# ##. ...##..#.÷# #...k### #.# ##. ######...## ###..# #.###..# ##.## ##..#;j ÷####÷####.##...## ##....# #...##÷÷÷##...#.#..###.....# ..#..÷._÷÷..#...##..##....### #...##÷.÷##...#####..#...## #. ##.####÷####.## ##.....##### ##.## ### ##..#...##..... ##...## #####..####.. ..# #..#..#####...÷..# ###.;jq D-6;j ;ju ;jb### ### ###### ### ##.# #.####.. #.## #..# ##...#.######## # ##.# ##.## ##.##......(># ##. #..###...## #.##...####.# ##. ...##..#.÷# #...k### #.# ##. ######...## ###..# #.###..# ##.## ##..#÷####÷####.##.@.## ##....# #...##÷÷÷##...#.#..###.....# ..#..÷._÷÷..#...##..##....### #...##÷.Ì;jc##...#####..#...## #. ##.####÷####.## ##.....##### ##.## ### ##..#...##..... ##...## #####..####.. ..# #..#..#####...÷..# ###. #.####...###.........# #..####.k;jhX-8.2;jNp;j s;jm p## ##.# #.####.# #.# .## #..# ##...#.######## ##.#  ##.## ##.##......(># ##..# ..###...## #.##...####.# ##...# ..##..#.÷# #....### #.# ##....# #####...## ###.k# #.###..#..#  ##.## ####..## #.##..##..# ÷####÷####.##...## ##....###..# ;jo ...##÷÷÷##...#.#@.###.....# #..# .#..÷._÷÷..#...##..##....####..# .##÷.÷##...#####..#...## #...#####÷####.## ##.....####...## ##.## ### ##..#...##...... ##...## #####..####..#. .# #..#..#####...÷..# ###.. .####...###.........# #..####) ..# ##.####.....#...## ##.## #.;jp O.k;j { X=8;j ;j ;jP!2#..# ##...#.######## ##.#  ##.## ##.##......(># ##..# # .###...## #.##...####.# ##...# # .;j!##..#.÷# #....### #.# ##....# # ####...## ###..# #.###..#..#  ##.## ####.k## #.##..##..# ÷####÷####.##...## ##....###..# ..##÷÷÷##...#.#..###.....# #..# ;je&#..÷._÷÷..#...##@.##....####..# # ..##÷.÷##...#####..#...## #...### .####÷####.## ##.....####...##. ## ##.## ### ##..#...##....... # ##...## #####..####..#. # #..#..#####...÷..# ###.. ####...###.........# #..####) ##.####.....#...## ##.## #.. .####...#......##...# ###...###..k;j-;j'.(9.4;j5;j58;jc ##.## ##.##......(># ##..# ## ###...## #.##...####.# ##...# #. ##..#.÷# #....### #.# ##....# # ###...## ###..# #.###..#..#  ##.## ####..## #.##..##..# ###÷####.##..k## ##....###..# # .##÷÷÷##...#.#..###.....# #..# #÷._÷÷..#...##..##....####..# ## .##÷.÷##...#####@.#...## #...###. ####÷####.## ##.....####...##.. # ##.## ### ##[;j}37m..#...##.......  ##...## #####..####..#.  #..#..#####...÷..# ###.. ###...###.........# #..####) ##.####.....#...## ##.## #..# ####...#......##...# ###...###..# ..#...##...#..###..###......##.;jP.k;j;j)40.0;j;j;j/Z4;j`c;je;jö#...## #.##...####.# ##...# #.. #..#.÷# #....### #.# ##....# ###.## ###..# #.###..#..#  ##.## ####..## #.##..##..# ## ###÷####.##...## ##....###..# #.÷÷÷##...#.#.k###.....# #..# #. .÷._÷÷..#...##..##....####..# ##. ;j##÷.÷##...#####..#...## #...###.. ###÷####.## ##@....####...##..  ##.## ### ##..#...##....... ##...## #####..####..#. #..#..#####...÷..# ###.. ##...###.........# #..####)..#  ##.####.....#...## ##.## #..## ###...#......##...# ###...###..# .#...##...#..###..###......##...####..#..# #..##....##.....##;jP.k;j ;jM@96;j;j;j...#.÷# #....### #.# ##.## ##...## ###..# #.###..#..#  ##.## ####..## #.##..## ###÷####.##...## ##....#.÷÷÷##...#.#..###.....# .÷._÷÷..#...##.k##....####..# # ##÷.÷##...#####..#...## #...###.#÷####.## ##.....###;j9.  ##.## ### #...##...... ##...## #####..####.. #..#..#####...÷..# ###. ##...###.........# #..####)..#  ##.####.....#...## ##.## #..# ###...#......##...# ###...## .#...##...#..###..###......##... ....####..#..# #..##....##.....# ;jJ{##..# #.....# ##.....####;jO.k;j};jA(1.2;jj;jl;jɴ_#...## ###..# #.###..#..#  ##.## ####..## #.##..## ###÷####.##...## ##....#.÷÷÷##...#.#..###.....# .÷._÷÷..#...##..##....####..# # ;jV##÷.÷##...#####.k#...## #...###.#÷####.## ##.....###.  ##.## ### ##..#...##...... ##...## #####.@####.. #..#..#####...÷..# ###. ##...###.........# #..####)..#  ##.####.....#...## ##.## #..# ;jʵl###...#......##...# ###...## .#...##...#..###..###......##... ....####..#..# #..##....##.....# ;j##..# #.....# ##.....####  ## #...### #.....#;jRN.k;j;j.&8;j;j;j) ^ ##.## ##..#;j$* # ###÷####.##...## ##....#.÷÷÷##...#.#..###.....# ;jJ* .÷._÷÷..#...##..##....####..# # ##÷.÷##...#####..#...## #...###.;j* #÷####.## ##k....###.  ##.## ### ##..#...##...... ##...## #####..####.. #;j* ..#..#####...÷.@# ###. ##...###.........# #..####)..#  ##.#;jB+ s#...## ##.## #..# ###...#......##...# ###...## .#...##...#..###..###......##... ....####..#..# #..##....##.....# ##..# #.....# ##.....####;j/ G  ## #...### #.....#  #.### ##### ##..#;j4 ;jZ5 (2.4;j< ;j> ;jU ###÷####.##...## ##....#.÷÷÷##...#.#..###.....# .÷._÷÷..#...##..##....####..# # ##÷.÷##...#####..#...## #...###.#÷####.## ##k....###.  ##.## ### ##..#...##...... ;j |##...## #####..####.. #..#..#####...÷..# ###. ##...###........@# #..####)..#  ##.##...## ##.## #..# ###...#......##...# ###...## .#...##...#..###..###......##... ....####..#..# #..##....##.....# ##..# #.....# ##.....####  ## #...### #.....#  #.### ##### ##..# ###..##.# #...##;jC N.k;j ;jp (3.0;j ;j ;j=9T÷÷÷##...#.#..###.....# .÷._÷÷..#...##..##....####..# # ##÷.÷##...#####..#...## #...###.#÷####.## ##.....###. ;j9 ##.## ### ##k.#...##...... ##...## #####..####.. #..#..#####...÷..# ###. ##...###.........# #..####)..#  ##.####.....#..@## ##.## #..# ###...#......##...# ###...## .#...##...#..###..###......##... ....#### #..##....##.....# ##..# #.....# ##.....####  ##;j: #...### #.....#  #.### ##### ##..# ###..##.# #...## .....##......##;j; .;j<.k;j2D;jD&6;jPL;jN;j#.÷._÷÷..#...##..####..# # ##÷.÷##...#####..#...## #...###.#÷####.## ##.....###.  ##.## ### ##..#...##...... ##...## #####.k####.. #;j..#..#####...÷..# ###. ##...###.........# #..####)..#  ##.####.....#...## ##.## #..# ###...#......##.@.# ###...## .#...##...#..###..###......##... ....#### #..##....##.....# ##..# #.....# ##.....####  ##;j;G #...### #.....#  #.### ##### ##..# ###..##.# #...## ;jt`.....##......##.#....###  ##.##.##;j;jN.k;jط;j^$20;j9=4.2;jY;j4;j##÷.÷##...#####..#...## #...###.#÷####.## ##.....###.  ##.## ### ##..#...##...... ##...## #####..####.. #..#..#####...÷.k# ###. ##...###.........# #..####)..#  ##.#..#...## ##.## #..# ###...#......##...# ###...## .#...##...#..###@.###......##... ....#### #..##....##.....# ##..# #.....# ##.....####  ## #...### #.....#  #.### ##### ##..# ###..##.# #...## .....##......##.#....###  ##.##.## ##..........#  #..##.;j܅N.k;j;j&8;j;j;jq ##÷.÷##...#####..#...## #...###.. TrapHz the Skirmisher ###÷####.## ##.....####...##... Spriggan##.## ### ##..#...##......... Health: 20/47 ==========-------------- ##...## #####..####..#......... Magic: 10/10 ======================== #..#..#####...÷..# ###.......... AC: 2Str: 7Doom: 9% ##...###........k# #..####)..# EV: 20Int: 10  ##.####.....#..*## ##.## #..## SH: 5Dex: 23 ###...#......##.*.# ###...###..## XL:  9 Next: ;jGr 979% Place: Dungeon:7 .#...##...#..###@.###......##...# Noise: ---------  Time: 5944.8 (0.0) ....####..#..# #..##....##.....## a) +0 shortbow ##..# #.....# ##.....####....## Fire: a) +0 shortbow##.# #.....# #...### #.....##.## #.....## ##### ##..#..# ###..###......##...##.#k   wyvern .....##......####..##.# ......#....#####.##.## ##..........##..##.# _The wyvern attacks as it pursues you! You block the wyvern's attack. _The wyvern attacks as it pursues you! The wyvern barely misses you.Fire: a) +0 shortbow;js QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 73% to hit);jL ##÷.÷##...#####..#...## #...###.. TrapHz the Skirmisher ###÷####.## ##.....####...##... Spriggan##.## ### ##..#...##......... Health: 20/47 ==========-------------- ##...## #####..####..#......... Magic: 10/10 ======================== #..#..#####...÷..# ###.......... AC: 2;jL Str: 7Doom: 9% ##...###........k# #..####)..# EV: 20Int: 10  ##.####.....#..)## ##.## #..## SH: 5Dex: 23 ###...#......##.).# ###...###..## XL:  9 Next: 79% Place: Dungeon:7 .#...##...#..###@.###......##...# Noise: ---------  Time: 5944.8 (0.0) ....####..#..# #..##....##.....## a) +0 shortbow ##..# #.....# ##.....####....## Fire: a) +0 shortbow##.# #.....# #...### #.....##.## #.....## ##### ##..#..# ;j!M ###..###......##...##.#k   wyvern .....##......##;jGM G##..##.# ......#....#####.##.## ##..........#;jmM 3#..##.#Fire: a) +0 shortbow;jM QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 73% to hit)  ;jM yYou shoot an arrow. The arrow hits the wyvern.  The wyvern is almost dead.;jG Q.k;jM .;jC >===5.7 (0.9 _;j ;jS ;j####.## ##.....####...##...## ### ##..#...##....... #...## #####..####..#. ..#..#####...÷..# ###..#.###.........# #..####)..######.....#..k## ##.## #..## ##...#......##...# ###...###..## ...##...#..###..###......##...# ..####..#..# #.@##....##.....## #..# #.....# ##.....####....## # #.....# #...### #.....# .## #.....## ##### ##..#..# ##..###. #...##.# ....##......## ##..##.# ....### ##.# #..........# ..##.#[17;3;j H;jO.k;j;j#7---6.3 (0.6;j6";j$;j.## ### ##..#...##....... ...## #####..####..#.# .#..#####...÷..# ###..##.###.........# #..####)..## ####.....#...## ##.## #..## ...#......##..k# ###...###..## ...##...#..###..###......##...# ..####..#..# #..##....##.....## # #.....# ##.@...####....## # #.....# #...### #.....# .## #.....## ##### ##..#..# #..###. #...##.# ...##......## ##....###;j  ##.#.....# ..##.#..###.....# ##.k---9;j";jS!.## ### ##..#...##.## #####..####..#.# #..#####...÷..# ###.## ###.........# #..####)..## .####.....#...## ##.## #..## ...#......##...# ###...###..## ###...#..###k.###......##...# # .####..#..# #..##....##.....## # .# #.....# ##..@..####....## .# #.....# #...### #.....# .## #.....## ##### ##..#..# ;j{#....### ##.##.## #.## #.....# #;jQ.k;j;jD17.5;j+;j;j!W####.## ##.....####...## ## ### ##..#...##... .## #####..####..###...÷..# ###.................# #..####)# ####...## ##.## #..## ;jE......##...# ###...###..## #...#..###..#..##...# #. ####..#..# #.k##@...##.## # #.....# ##.....####....# # #.....# #...### #.....# ## #.....## ##### ##..#..## #.##......##..##.##....####.##.## .# #..##.#;j2k;j .k   wyvern;j(8.1;j^;j;j) !...#####..#...## #...#####.## ##.....####...## # ### ##..#...##.... ## #####..####..####...÷..# ###.................# #..####)# ###...## ##.## #..## #.......##...# ###...###..## #...#..###..#..##...# #.. ###..#..# #..##....##...###  #.....# ##.k...####....#  #.....# #...### #.....# # #.....## ##### ##..#..# # #...##.# ##......##..##.##....####.##.## ;j K.k;j <7;j ;j ;j1...#####..#...## #...###....###..## ##.....####...##.  ### ##..#...##.... #####..####..#...####. #####...÷..# ###...## #..# #..####)..## ##......#...## ##.## #..## #. #......##...# ###...###..## ##. #;j3l...#..###..###.@....##...# #..#..#..# #..##....##.....## ##.....# ##..k..####....## ##.....# #...### #.....# # ......# #...##.# ;j4:k.;jA<;j=(9.3;jG;j$.#...##..##....####..# ##..## ...#####..#...## #...###....### #.## ##.....####...## ### ##..#...##......  #####..####..#..##.##...÷..# ###......... #.........# #..####)##...## ##.## #..## #..# ......##...# ###@..###..## # ...#..###..###......##...# #.. #..#..# #..##k...##.....## #### #.....# ##.....####....#;jJc#. #.....# #...### #.....# ## #.....## ##### ##..#..#  #...##.# ......##..##.#####.##.## #;j:k.;jo<9;j;j;jo_ ;jr` ;jh ;jbj ;jJ.#.#..###.....# #..# #..# ###. #...##..##....####..# ##..## ..#####..#...## #...###....###..# .## ##.....####...### ## ##..#...##.....  #####..####..#.##. ###...÷..# ###......... .........# #..####)##...#...## ##@## #..## #..#..##...# ###...###..## # ..#..###..###k.....##...# #.. ..#..# #..##....##.....## #### .....# ##.....####....###.. .....# #...### [;jJ40m#.....# ### .....## ##### ##..#..# #...##.#.##..##.#;jKK.k;jU?50.5;j\;j-_;j##...## ##....####.. ..#.#..###.....# #..# #..# # #...##..##....####..# ##..## ##.. ..#####..#...## #...###....### .##....####...##..# ## ##..#...##..............  #####..####..#..........### ###...÷..# ###..........## ....# #.@####)..## ##......## ##.##  ...##...# ###...###..## ##..##..###.k....##...# #..####..# #..##....##.....## #######.....##[4;j0m##....##.. #...### #.....###### ##### ##..#...k.;jA>1.1;j;j;j@ ##..## #.##..##..# ##.)..<...# ##...## ##....###..# #..###... .#.#..###.....# #..# #..# ###..##..##....####..# ##..## ###..#...## #...###....###..###.....####...#### # ##..#...##.......#  #####..####......####...# ##...÷..# ###..@.......## #....# #..####)..## ##....#...## ##.## #..## #..#..##...# ###k..###..## # .#..###..#..##...# #.. .#..# #..##....##...;jmA ..## ##### ##.....####....##...# #...### #.....# ###### ##### ##..#..# #k. 2=7;j# ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....##;j ##.....##..#.# #..# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #....###..## #...####...##..........#  ##..#...#............# ####..####..#..........####...###÷..# ###..k.......## #....#....# #..####)..## ##.......## ##.## #..## ;j4 ...# ###...###..## ##..#####..###......##...# #..###...;j 9k.;jE ;jҹ D=4.1;jn ;j ;jN######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####.@# ##..## ##..## ####..#...## #....###..## #...####...###  ##..#...##.................# ####..####..#..k.......####...###÷..# ###..........## #....#....# #..####)..## ##....;ji5...## ##.## #..## ...# ###...###..## ##..###;jk.7;j;j,  ##.#.## ######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #.@# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #....###..## #...####...###  ##..#...##..k.......# ####..####..#..........####...###÷..# ###..........## #....#....# #..####);j<..## ##.......## ##.##  k.;ja35.3;j,N## ####.  ##.#.## ######## ##.# ###.##.# ;js7...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #...###....###..## #...####..k###  ##..#...##.......# ####..####..#.####...###÷..# ###..........## #....#....# #..####)..## ##....;jE87k.;j"A;jA&9;jiI;jK;j ## ### ####.  ##.#.## ######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #..;jm #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #..k###....###..## #...####...###  ##..#...##.......# ####..####..#.####...###÷..# ###..........## #....#;j;j}E6.5;j ## ### ####.  ##.#.## ######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #..k###....###..## #...####...###  ##..#...##.......# ####..####..#.####...###k.7.1[4;j 0m;jL  ## ### ####.  ##.#.## ######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....;jM ## #.# ##...@# ###.######..## #.. #....#### #.##..#.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####.k# ##..## ##..## ####..#...## #....###..#;jM # #...####...###  ##..#...#.......#;jO 7k.;j'W ;jW &7;jO^ ;jy` ;j  ## ### ####.  ##.#.## ######## ##.# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## ##.. #....#### #.##..#.)..<...##..## ##....###..##.....##..###.....# #.k# #..# ###..... .##..##....####..# ##..## ##..## ####..#...## #....###..## #...####...###k.;j ;j' (8.3;j ;j ;j j ## ### ####.  ##.#.## ######## ##.# ###.##.# ...(># ##.@# ####..###.#### ;j #...####.# ##....## ##....## #.# ##....# ###.######..## ##.. #....#### #.##..##..# ##.)..<...##..## ##....###.k##.....##..###.....# #..# #..# ###..... .##..##....####..# ##..## ##..## ;j_ }####..#...## #....###..## #;j 7k.;j ;j Z4=9;j: ;j ;jqH;j I ## ### ####.  ##.#.## ######## ##@# ###.##.# ...(># ##..# ####..###.#### #...####.# ##....## ##....## #.# ##....# ###.######..## ;jIQ##..#..# #....#### #.##..##.k# ##.)..<...## ..## ##....####.....##..#.# #..# #..# ###..... .##..##....####..# ##..## ##..##;jK7k.;jQ;jR(9.5;jEY;jZ;j_)))))));jX/k......===60.3 (0.8;jD] _You shoot an arrow. The arrow barely misses the wyvern.;jq )) You shoot an arrow. The arrow hits the wyvern.;j:k.;j4.;j(1.1;j;jZ _The wyvern is almost dead.;j_)))))));j7k.;j  .....  You shoot an arrow. The arrow closely misses the wyvern.;j @=9;j/i _The wyvern barely misses you.;jcM 3))));jM ,)));j k......  You shoot an arrow. The arrow closely misses the wyvern.;j D52.7;j ;jj T _The wyvern closely misses you.;j .You shoot an arrow. The arrow hits the wyvern.;jj 6873.5 _You kill the wyvern!;j: 4;j4 ;j H _No target in view!;j4;j;jH _No target in view!;j ;j ;j] ;j ;jy : _;jb ;j 6=7=;j ,;j ;j ,;jW ;j! 98;j 0=;jm ;j ;j ;j ;j ,;j ;jo ,;j ;j|" ;j" K9=;j# ;j$ ;j % ;j% ;j& ;j& ;j' ;je) ,;jy* ;j2, ;j, T30=;j0- ;j. ,;j/ ;jn1 ,;j62 ;j3 ,;j4 ;jj6 ;j6 K1=;j7 ;jp9 ,;j: ;j6= ,;j> ;jU@ i2=;j2A ;jB ,;jC ;jE ,;j?F ;j0H ;jH ;j6I ;jJ ;j@K K3=;jK ;j7M ,;jbN ;jO ;jO ;j>P ;jQ ;jpR ;jR ;jT ;juT N34=;j-U ;jV ;jV ;jW ;jQY ;jY ;j7Z ;j[ ;j\ W5=;j\ ;j^ ,;j_ ;ja ,;jCb ;j5c ;jzc ;jd ;je ;je K6=;jf ;jeh ;jh ;jOi ;jRk ,;jk ;jm ;jP;jQ;jQ;jS;jtT;juU;jU;jmV;jW;jCY;jY;j@Z;jw[;jD],;j^;j0g ## ### ###### .# #.####.# #.# # .# ##...#.######## ##.# ### .## ##.##......(@# ##..# ####..51.7 (7.2) ..## #.##...####.# ##...# #....÷# #....### #.# ##....# ###.## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.). ÷####.##...## ##....###..# #..## ÷÷##...#.#..###.....# #..# #..# _÷÷[;jg34m..#...##..##....####..# ##..## .÷##...#####..#...## #...###....;jei;j o;jqc _There is a stone staircase leading down here.;jW;jm;jv2.7 (1.0 _;j% 8  You climb downwards.  You encounter a howler monkey.;j^& :. .. .  .# .. .# $.. # #####.# .... ;j'( ...#.....#... .   .........!#....  ......o@o......  ..:....oo......  ...............  ............... ..........h.... ;j(............... h   howler monkey (wandering) ..........#.... oo 2 orc priests ...#......##... o   orc wizard ;jG(yo   orc;j5=4.2 (2.5;j  _The orc completely misses you. The orc misses you.;jw _There is a stone staircase leading up, spattered with blood here.;j ;j;;j!;j>( h.  The orc priest mumbles some strange prayers to Beogh against you.;j8@  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  The orc priest hits you with a +0 dagger.  The orc wizard hits you with a +0 dagger of electrocution.  You are electrocuted!;j#>17----------------==5.2 (1.0Beogh ;jgD;j Or ----------------7.@...  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!";j\ ## ### ### ### .# #.####.# #.## .# ##...#.######## ##.# ### .## ##.##.....oo@# ##..# ####.. ..## #.##...####o# ##...# #....# #.÷# #....### #o# ##....# ###.## ..## ###..# #.###..#..# #... .## ####..## #.##..##..# ##.). ÷####.##...## ##....###..# #..## oo 2 orc priests ;ji÷÷##...#.#..###.....# #..# #..# o   orc wizard _÷÷..#...##..##....####..# ##..## o   orc .÷##...#####..#...## #...###....#;jd6---6.7 (2.5;jH;j! _You climb upwards.;j~c _There is a stone staircase leading down here.;j$ z  You shoot an arrow. The arrow hits the orc.;jn  The orc is heavily wounded.The orc wizard hits you with a +0 dagger of electrocution.;j p X5-===7.5 (0.8;jw ;j z I _The orc misses you.;jڸ )You shoot an arrow. The arrow hits the orc.;j );j? 1o.;j\ V  You kill the orc!;j_ ,8.4 (0.9;j]i ;jl [ _The orc wizard completely misses you.;jW  You shoot an arrow. The arrow hits the orc priest.;jt  The orc priest is moderately wounded.;jX6=9.2 (0.8;jc;j  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!";j_)))))));j_o......  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"The arrow barely misses the orc priest.The orc priest shouts, "Surrender to Beogh and we'll let you live!"The orc wizard misses you.  The orc priest shouts, "Surrender to Beogh and we'll let you live!";j(60.0;j;j[ _The orc priest completely misses you.;jpa )You shoot an arrow. The arrow hits the orc priest!;jahV   orc priest;j]  You kill the orc priest!;je;j{  The orc priest looks satisfied for a moment.;jM  ### ### ###   #.#  .######## ##.#  ...oo@# ##..#  #.##...####)#  ÷# ;j۠ #.#    #.#   #.# ##.) ÷ ##.. ÷÷.....# #..# #..# _÷÷... .÷ The orc wizard casts a spell at you.;jv4 ### ### ###   #.#  .######## ##.#  ...oo@# ##..#  #.##...####)# ;jwws ÷#  #.#    #.#   #.# ##.) ÷ ##.. ÷÷.....# #..# #..# ÷÷... ÷ ;j=  The magic dart hits you!;jF;j ~8/47 ----588;j;jV _* * * LOW HITPOINT WARNING * * *;j]   ## ### ###### .# #.####..##...#.######## #### ##.##.....oo># ##..# ####.. .;j.## #.##...####@# ##...# #....# #.÷# #....### #.# ##.##.# ..## ###..# #.###..#..# #...Beogh opriesto   orc wizard...# ÷####.## ##.....####...##......;j;j&--;j1.4 (0.6;j;jGN _You block the orc wizard's attack.  Things that are here:;jU _a +0 dagger; a +0 morningstar; a +0 leather armour;jd  ## ### ###### .# #.####..##...#.######## #### ##.##.....oo># ##..# ####.. .;jGe>.## #.##...####)# ##...# #....# #.÷# #....### #@# ##.##.# ..## ###..# #.###..#..# #... .## ##;jke..###.) ;je÷####.##...## ##....#..##;je÷##...#.#..###.....# #.....# ;je.## ### ##..#...##............;jp;jpR---2.0;jq _;jqx;jz;ji )  ## ### ###### .# #.####..##...#.######## ###;j # ##.##.....oo># ##..# ####.. ..## ####)# ##...# #....# #.÷# #....### #.# ##.##.# ;j> c..## ###..# #@###..#..# #... .## ##..###.) ÷####.##...## ##....#..##.##...##o   orc wizard;jh .#... ..## #####..####..#..........##;j S(o;j ;jj )o;jd .opriesto   orc wizard;j9 9-----6Beogh ;jp ;j ;j ;j  ## ### ###### .# #.####..##...#.######## #### ##.##......o># ##..# ####.. ..## ####o# ##...# #....# #.÷# #....### #.# ##.##.# ;j ..## ###..# #.###..#..# #... .## ##..###.) ÷####.##...## ##....#..##÷##...#.#..###.....#  ;j _÷÷..#...##..##....####..# ##..## .÷##...#####..#...## #...###.... ÷####.## ##.....###;j ...... .## ### #...##...... .;j .## #####..####..## #..#####...÷..# ##;j# !;jz;j'3.2;j;jG;j1 ## ### ###### .# #.####..##...#.######## #### ##.##......o># ##..# ####.. ..## ####o# ##...# #....# #.÷# #....### #.# ##.##.# ..## ###..# #.###..#..# #... .## ###..###.) ÷####.##...## ##@...#..##÷##...#.#..###.....#  _÷÷..#...##..##....####..# ##..##Beogh .opriesto   orc wizard..# ### ..###.........# #..####)..##;j3@)o;j}5S(o;j?;jD@%8;j W;jX;jSc .# #.####..##...#.######## #### ##.##......(># ##..# ####.. ..## ####o# ##...# #....# ;jKS#.÷# #....### #o# ##....# ###.# ..## ###..# #.###..#..# #... .;jS&## ###..##..# ##.) ÷####.##...## ##....##;jS4..##÷##...#.#..###.@...#  _÷÷..#...##..####..# ##..## ;jT.÷##...#####..#...## #...###.... ÷####.## ##.....###...... .## ### ##..#...##........opriesto   orc wizard.... .####.....#...## ##.## #..##;jq  The orc priest invokes the aid of Beogh against you.Beogh smites you!  You die...;j6d-7/47 ----;j/  --more--;javGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +4 ring of slaying (worn)  g - an amulet of reflection (worn)e - a ring of magical power;jN|8;jE;jGoodbye, TrapHz.3656 TrapHz the Skirmisher (level 9, -7/47 HPs)Began as a Spriggan Hunter on June 23, 2026.Killed by divine providence... invoked by an orc priest(16 damage)... on level 7 of the Dungeon.The game lasted 00:13:33 (8719 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb;j>;jD;j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l