#:jr  Player: Tremis Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.16:06:59.ttyrec Time: (1782230819) Tue Jun 23 16:06:59 2026 #:j >{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"#:j

[T]ransfer your save to the latest version (0.35-a0-559-g19be720228)?

"}#:j  $:j {"msg":"hide_dialog"} &:j [?1051l[?1052l[?1060l[?1061h&:jV)0[?7h[?25l[?1c&:jd&:jC$Tremis the SlayerDemonspawn of Dithmenos ******Health: 216/216 ========================Magic: 39/39 ========================AC: 44Str: 27EV: 13Int: 6SH: 0Dex: 21XL: 21 Next: 59% Place: Vaults:1Noise: ---------  Time: 62769.1 (0.0)Z) +10 demon blade of Rimu {drain, Will+ DEvoke: +0 phantom mirror (inert) &:j...#..#######..# ...'..#.#)#.#..# ####...........# ...#################  ...#&:jK#.......#  #####.......#  ...##.......#  ...##....>..#  .∩.##....@..#  ...##..[....#  ##'############[###### ...............÷.....# .....................# .....................# &:jm  .....................#   ################'#####   ######.#####  &:jv&:j Welcome back, Tremis the Demonspawn Gladiator.Dithmenos says: Walk in the dark places.&:jj&:jm _Press ? for a list of commands and other information.&:jl &:j  Your spells (describe)TypeFailure Level  a - BlinkTranslocation 21% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers&:jV &:jq &:j{ ...#..#######..#  Tremis the Slayer ...'..#.#)#.#..#  Demonspawn of Dithmenos ****** ####...........#  Health: 216/216 ======================== ...#################   Magic: 39/39 ======================== ...##.......#   AC: 44Str: 27 #####.......#   EV: 13Int: 6 ...##.......#   SH: 0Dex: 21 ...##....>..#   XL: 21 Next: 59% Place: Vaults:1 .∩.##....@..#   Noise: ---------  Time: 62769.1 (0.0) ...##..[....#   [33&:j{ bmZ) +10 demon blade of Rimu {drain, Will+ D ##'############[######  Evoke: +0 phantom mirror (inert) ...............÷.....# .....................# .....................#   .....................#   ################'#####   ######.#####  Welcome back, Tremis the Demonspawn Gladiator.Dithmenos says: Walk in the dark places. _Press ? for a list of commands and other information.&:j &:j &:j *:j *:j *:jw*:jc*:jh*:jj*:jm= _Done exploring..:jv .:j: Level 1 of the Vaults>>>∩(Press ? for help).:jz #......'.....###########....# ###########################......####>.############....# #....#..#....#...........#.:j #......#.....# ########.........#....# #....#..#....#..#.#?#.#^.#.:jÁ #......#..#..# #......#....:....#....# #....#..#....#..#######..#.:j #.....^#.....# #......#.....[...#....# #....#..#....'..#.#)#.#..##......#..#### #......'.........#....# #####'..'#####...........#.:j #......#..)..# #......#.........'....# #............#################.:j; #......#..#..# #......'.........#....# #......))....##.......#.:j] #......#)....# #......###########....# #####'.))######.......#.:j #......####..# #......##....# #....#.)#....#.:j Q#.......##......#.....# #......#.:j #....# #....#..#....##....>..##......#..#..# ########.:j #....# #....#..#..∩.##....@..#.:j T########.....##....# #....#..#....#.:j/ #..[....# ###############'######################....##################'############[######.:jQ &#........................................................................÷.....##..............................................................................##..............................................................................#.:jz #............)..........................[......................................#############''##################'##'##....##########''''##################'######.........).#.:jɃ #......#....##......######.######.......).).##......#....##......##...#.#...##..###.###..#.:j #......#....######## #......###..#.#..##### #..#.....#).##......#....#......# #......#.:j ;#...)...#/:jNS>@0:j0:jG'...#..#######..#  Tremis the Slayer ...'..#.#)#.#..#  Demonspawn of Dithmenos ****** ####...........#  Health: 216/216 ======================== ...#################   Magic: 39/39 ======================== ...##.......#   AC: 44Str: 27 #####.......#   EV: 13Int: 6 ...##.......#   SH: 0Dex: 21 ...#0:j0x#....>..#   XL: 21 Next: 59% Place: Vaults:1 .∩.##....@..#   Noise: ---------  Time: 62769.1 (0.0) ...##..[....#   Z) +10 demon blade of Rimu {drain, Will+ D ##'############[######  Evoke: +0 phantom mirror (inert) ...............÷.....# .....................# .....................#   .....................#   ################'#####   ######.#####  Welcome back, Tremis the Demonspawn Gladiator.Dithmenos says: Walk in the dark places. _Press ? for a list of commands and other information. _Done exploring.0:j0:j0:j0:j0:j$ _0:j0:j M.#?#.#^#..###### ...'..#.#)#.# ####...........# ############### ... ###..70.1 (1∩... ...# #..[....# ##'############[###### ..0:j1!$######0:jy!0:j1'0:jx*[ _There is a stone staircase leading down here.2:ju 2:j- XLevel 1 of the Vaults>>>∩(Press ? for help)########.....#############........#....##......'.....#2:j F##########....# ###########################......####>.############....# #....#..#....#...........##......#.....# ########.........#....# #....#..#....#..#.#?#.#^.##......#..#..# #......#....:....#....# 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###############'##########################'############[#######....................................................4:j..............÷.....##........................................................................##........................................................4:j..........##............)..........................[......................................#4:jD############''##################'##'##....##########''''##################'######.........).##...... #4:jir# #####.######.......).).##......4:j #......# #...#.#...[?7l#[?7h5:j 5:j ...#..#.#?#.#^.#  Tremis the Slayer ...#..#######..#  Demonspawn of Dithmenos ****** ...'..#.#)#.#..#  Health: 216/216 ======================== ####...........#  Magic: 39/39 ======================== ...#################   AC: 44Str: 27 ...#5:j #.......#   EV: 13Int: 6 #####.......#   SH: 0Dex: 21 ...##.......#   XL: 21 Next: 59% Place: Vaults:1 ...##....@..#   Noise: ---------  Time: 62770.1 (0.0) .∩.#5:j #.......#   Z) +10 demon blade of Rimu {drain, Will+ D ...#5:j 5#..[....#   Evoke: +0 phantom mirror (inert) ##'############[###### 5:j ...............÷.....# .....................#   5:j8 .....................#   .....................# 5:jX |  ################'#####  5:j~ Welcome back, Tremis the Demonspawn Gladiator.Dithmenos says: Walk in the dark places. 5:j _Press ? for a list of commands and other information. _Done exploring. _There is a stone staircase leading down here.5:j 5:j[ 5:j># 5:j' : _5:j2+ 5:jn4 5:jH6 5:j6 5:jx8 5:jLD 5:jT   There is an open door, spattered with blood here.  Things that are here:5:jY p  a +0 ring mail; a +0 mace; a human skeleton5:j$\ 5:j\  _5:jp^ 5:jdj 5:jsk 5:jk 5:j m 5:jUw 5:jy ,5:jz 5:j 5:j 5:jL 5:j 5:j 5:j1 5:ju 5:jޔ 5:j 5:j 5:j՟ 5:j 5:j 5:j 5:jZ 5:j 5:j ,5:j 5:j 5:j? ,5:j 5:j/ 5:j ,5:jo 5:j 5:j% 5:j_ 5:j 5:j1 5:j 5:jf 5:jz 5:jA 5:jf( ,5:j3- 5:j7 5:j; ,5:j< 5:jwC 5:jGE 5:jE 5:jG 5:jzN 5:jP ,5:jS 5:jdY 5:j_[ 5:j[ 5:jo] 5:jd 5:jij B5:jo 5:jr ,5:js 5:jz 5:j} 5:jH} 5:j~ 5:jڅ 5:j 5:j 5:j 5:j 5:j 5:j; 5:jT 5:j+ 5:j ,5:j 5:j( 5:j ,5:j 5:j 5:j 5:jA 5:jO 5:j 5:j 5:j# 5:j 5:jK 5:j] 5:j 5:j 5:j& 5:j 5:j 5:j 5:j 5:j7 ,5:j 5:j 5:j~ 5:j 5:j 5:j 5:j 5:jK 5:jQ 5:j 5:j ,5:j 5:jj 5:j ,5:jE 5:j 5:ju 5:j 5:j 5:j 5:jP 5:j 5:j 5:j 5:jZ5:j5:j!5:j5:j9 5:j 5:j 5:j5:j5:j 5:j5:j5:j ,5:j5:j5:j5:j5:j5:jK$5:j#%5:jr%5:j'&5:jw*5:j+,5:j,5:j15:j15:j*25:j!35:jJ75:j085:j85:jI95:jl>5:j~g`5:jkB5:jn5:jvB5:jFw5:jy,5:j{5:jւB5:j+5:jT5:j;,5:jX5:jL5:j5:j5:j5:j>5:j5:j5:j5:j'@  There is an open door here.5:jԦ5:j _5:j75:j+5:j­5:j5:j25:j5:jQ5:j5:j5:jȷ5:j75:j5:j5:j5:j`5:j5:jۿ5:j5:jQ,5:j5:j5:jV,5:j5:j5:j5:j5:j5:j5:j5:j)5:j5:j5:j5:j5:j5:jb5:j5:j!5:j)5:jR5:j5:j5:jl5:jP  ######'###.##.....##.###   #.....#..#.....#..#..   #.....#...........'..   #.....'....###....#.^   #..####.....#.....#..    #.....#...........#..   ########.....#############..   #......'.....# ###   #......####@.# ####843.1 (73.0)   #......#.....# ########...   #......#..#..# #......#...   #.....^#.....# #......#...   ##..#### #......'...   ##..[..# #......#...   ##..#..# #......'...   ##[....#[395:jq;49m #......####   #......####..# #......# _There is a stone staircase leading down here.6:j6:j6:jh6:j66:j, N4.1 (1.0) _7:j?&27:jI.....# #.............##..... .....#########[#######'########'# .....'.#.#...#.#.# #÷)..# .....##.#.#.#.#.## #...#####...# ######.#.#.#.#.#.# #.###...###.# ##.#.....#.## #.##7:jI #.#.......#[# #.#...>...#.# #..#.....#.÷# #.#.......#. #.#.......#@# #.###...###. ##.#.....#.## #...##'##.†.# #.#.#.#.#.#.# #.....).)†..# 7:j8J ##.#.#.#.#.## ######'###### #.#.#...#.#.# #...# 7:jJ########'##'###### #...# #........#.......# #...# #........#.......# #...# #.....<..'.......# #.7:jK&..#7:j-5.6 (2.57:j7:jS # _You climb downwards.7:j)#w _There is a stone staircase leading up, spattered with blood here.;:jɵ;:jl;:j;:jE(0.0;:jv;:j*;:jE _Done exploring.<:j 3<:j <:jt 4<:j} <:jۀ E _Done exploring.<:j I<:j, <:j1 <:jy5 <:j78 E _Done exploring.@:j@:j$Level 2 of the Vaults<<<>>>>(Press ? for help) #......##....[...<....##......# #........##..####...#  #....[.##.............##......# #........##>.'..'...#  #......##.[...........##......# #.....>..##..#..##'##  #......##.............##......# #........###'####..#  #......#########[#######'########'### #........##..'⌠#..#  #......'.#.#...#.#.# #÷).........# #........##..####'##  #......##.#.#.#.#.## #...#####...# #........###'##..#..#  ########.#.#.#.#.#.# #.###...###.# #........##...+..'.>#  ##.#.....#.## #.#.......#.# #........##...####..#  #.#.......#[# #.#...>...#.# #........##########'### ####  #..#.....#.÷# #.#.......#.# ######'####.#######@:j'###........#  #.#.......#@# #.###...###.###[## #.#........').......#  ##.#.....#.## #...##'##.†.###.[.###.'........')....^..#  #.#.#.#.#.#.# #.....).)†..###.....#Z##........#).......#  ##.#.#.#.#.## ######'########.#.....###........#........#  #.#.#...#.#.# #.........##.###...## #........#........#   ########'##'###### #.........##.# ##.## #........##########   #........#.......# #.........##.# ### #........#   #........#.......# #.........#####........#   #.....<..'.......# #.........##........#   #........#.......# #.........##........#   #........#.......# #.........# ############........#   #.:......#.......# #......[..# #..'...#..#########@:jX( ##A:j&#>A:j';@C:j   #......##..[.[........##......# #........##########''########>>C:j  C:j|  ###############...[.[[[.....#######'#####'#########............#>>E:jyE:j8.....##.............##..... Tremis the Slayer .....#########[#######'########'# Demonspawn of Dithmenos ****** .....'.#.#...#.#.# #÷).........# Health: 216/216 ======================== .....##.#.#.#.#.## #...#####...# Magic: 39/39 ======================== ######.#.#.#.#.#.# #.###...###.# AC: 44Str: 27##.#.....#.## #.#.......#.# EV: 13E:jInt: 6#.#.......#[# #.#...>...#.# SH: 0Dex: 21#..#.....#.÷# #.#.......#.# XL: 21 Next: 59% Place: Vaults:2#.#.......#@# #.###...###.# Noise: ---------  Time: 62845.6 (0.0)##.#.....#.## #...##'##.†.# Z) +10 demon blade of Rimu {drain, Will+ D#.#.#.#.#.#.# #.....).)†..# Evoke: +0 phantom mirror (inert) ##.#.#.#.#.## ######'#######.#.#...#.#.# #.........# ########'##'###### #.........# #........#.......# #.........# #........#.......# #.........# #.....<..'.......# #.........# E:j[40m_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _Done exploring. _Done exploring. _Done exploring.E:jR,E:j: _E:jt You climb downwards. _There is a stone staircase leading up, spattered with blood here.Done exploring. _ You see here a dire elephant skeleton.E:jE:jh _E:jE:j$  Things that are here:E:jI  a +0 leather armour; a +0 great maceE:jmE:j _E:jBE:jE:jBE:jnE:jzE:jKE:jE:j E:jE:jX,E:j,E:jE:jE:jE:jx E:j  E:jc8There is an open door, spattered with blood here.  E:jThings that are here:E:j,. E:j/ E:j_0<a +0 scale mail; a +0 dire flail; a human skeletonE:j0E:j6E:j[8 E:j8_E:j=E:jEE:jJE:j LE:jLPE:jWE:j[E:j\E:j)_E:jGfE:jjE:j kE:jnE:jtE:jA,E:jE:jE:j"E:jE:jܑE:jE:jқE:jPE:jE:jE:jtE:jE:jE:jV  There is an open door, spattered with blood here.E:jE:ji _E:jԸE:j E:jE:jE:jaE:jLE:j,E:jE:jE:jE:j(E:j,E:jE:jE:jCE:j,E:jE:jXE:j|E:j,E:jE:j,@  There is an open door here.E:j%E:j _E:j~E:jE:jE:jE:jE:jV E:j BE:jAE:jE:jE:jE:jBE:jE:jE:j,E:jE:j#'u  There is an open door here. _E:jc(E:j+E:j,E:j-E:j-E:j'1E:j12E:j2E:j3E:jl6E:jp7E:j7E:jP8E:j<E:j~=E:j=E:j>E:jBE:j9CE:jCE:jDDE:jjI@  There is an open door here.E:j KE:jK _E:joLE:j@PE:j)QE:jlQE:jRE:jUE:jVE:jWE:jWE:j4[E:jZ\E:j\E:jA]E:j`E:jaE:jMbE:jbE:jfE:jh,E:jKjE:jnE:jssBE:jyBE:jg{E:jV}E:jY,E:jȀE:jE:jeE:jˆE:j"E:jƋE:jgE:jE:jE:jE:jE:j?E:jE:jXV  There is an open door, spattered with blood here.E:jE:j _E:jE:j  _There is an open door, spattered with blood here., spattered with blood here.  Things that are here:E:jw  a +0 scale mail; a +0 great mace; a human skeletonE:j\E:j _E:jjE:jE:j(E:jtE:jqE:jE:j+E:jpE:jcE:jE:j!,E:j$E:jiE:j,E:jaE:jGE:j,E:j_E:j@  There is an open door here.E:j5 _E:jE:jE:j,E:j E:jaE:ju,E:jE:jHE:jE:j-E:jE:jE:j,E:jrE:jE:ju,E:jBE:jCXE:j!E:jS$,E:j&E:j)E:jC+,E:j,E:j"1[  There is a large open door, spattered with blood here.E:j3E:j3 _E:j5E:j8E:j9E:j:E:jPBE:jEE:j|GE:jGE:j*JE:j%ME:jNE:j,OE:jHPE:jRE:jVBE:jYE:jZE:j [E:j{\E:jc  There is an open door here. _E:jeE:jngE:jgE:jhE:jikE:jl,E:jmE:jVq@  There is an open door here.E:jrE:j s _E:jsE:jsuE:jw,E:jwE:j#yE:jOz,E:jW{E:j}@  There is an open door here.E:j~E:je5 _E:jE:jE:jE:joE:j݈ #.....#   #............#   #............#   #............#   E:j߉#............#   #............#   #########''########   #..####...#   #@.'..'...#  923.6 (78.0) #..#..##'##   ##'####..#   #..'⌠#..#   #..####'##   ##'##..#..#    E:jK#...+..'.>#    #...####..#    ## ######'### ####   E:jzE:jE:jc _There is a stone staircase leading down here.F:jF:jF:jF:jF:jN4.6 (1.0) _F:jm &3F:jt  #......#  #.................#  #.................#  #.................#  #....[............#  #...########.....##  #...#......'.....# #...#......#.....# #...#...@..#.....+ #...#......#.....# #...#......#.....# #......#.....#F:jBu #......#.....##......#.....######### F:j+. -6.1 (2.5F:j3 F:jJ5 # _You climb downwards.F:j:: a _There is a stone staircase leading up here.I:jH #.# #.# #.# #.# #......# #....[....... #...########.....##...#......'.....# #...#....@.#.....# #...#...<..#.....+ #...#......#.....# #... #......#.....#########I:jN I:jSP 47.1 (1.0 _I:jU I:j>X J:j)#.# #.# #.# #.# #.# #......# #....[....... #...########.....##...#.....@'.....# #...#......#.....# #...#...<..#.....+ #...#......#.....##...#......#.....##......#.....#J:j *#......#.....##......#.....#########J:j\0J:j1&8J:j6J:j 9K:jx#.# #.......# #.......# #.......# #.......# #.......# #....[............# #...########.....## #...#......# #...#......#.....# #...#...<..#.....+ #...#......#.....##...#......#.....##......#.....##......#.....##......#.....# 9 _There is an open door here.K:j #.# #.................# #.................# #...........# #..........# #.........# #....[............# #...########.....## #...#......'@....# #...#......#.....# #...#...<..#.....+ #...#......##...#......##......##......##......# K:j* K:j  .30 _K:jB K:j! L:j[#.# #.# #.# #.# #.# #....[# #...########.....## #...#......'.....# #...#......#.@...# #...#...<..#.....+ #...#......#.....# #...#.... #...#..#.####### L:j L:j &1L:jPL:j,M:jY .....[.....########.....##......' .....#<+.#.......M:j`M:ja&2M:jfM:jiM:jc ..[.....#########.....##......' .#<+.# ........M:jjM:jk&3M:jqM:jrM:j  .[#########.....#......' #<+.# ########+#M:j M:j &4M:jk M:jY M:jh [#########.....#......' #<+.# ######..........########+##..M:j! M:j" &5M:j' M:jt) M:j> [########.....#......' #<+.# ######.#..N:j"N:j&6N:jN:j N:j########.....#......' #<+.# ###### ................###########+## ... ... ##N:jQN:jZ&7N:jfN:jN:jܨ }#...#......'.....# #...#......#.....# #...#...<..#.....+ #...#......#.....# #...#......#.....#  #......#.....# #......#.....# #......#.....# ########..@..#  ...................N:jn ###########+### ... .## N:jծ N:j &8N:j& N:j N:jy#...#......#.....#  #...#...<..#.....+  #...#......#.....#  #...#......#.....#  #......#.....# #......#.....# #......#.....# ########.....###### ........@........N:j###########+#### ... . ###.. N:j: N:j &9N:j}N:jO:j(o <+.# ########### ................###########+#### ... . ....##O:j;O:jl'40O:jRO:j^P:jVGM.#<+  #...#...... ########.....######................###########+####... .....##1P:j=LP:jLNP:jM'.#<+  #...#......P:jɰL ########...@.######................###########+####. ...........2P:jhM########'.#<+  #...#...... ########.....######....................##P:j6P:jŐ&3P:jP:jP:j M.[............########'.#<+  #...#...... ########.....######..................##...####P:jg P:j &4P:j P:j_ P:j &M..[............########'.#<+  P:j2 #...#...... ########.....######.#...P:j P:j &5P:j> P:jn P:j$M.......[............########.'.#<+  #...#......#.....#...#..P:jP:jЧ&6P:jP:jQ:jsNM.#Q:j.......[............########.'Q:jҁT.#<+  Q:j#...Q:jq#......#.....##########+Q:j&Q:j8&7Q:j˗R:j_#.# #..# #...# #...........# #....[............# # #...########.....### #...#......'.....# # #...#......#.....# # #...#...<..#....@+ # #...#......#.....# # #...#......#.....# ##......#.....# ##......#.....# ##......#.....# #########.....######....................8R:jYU###+...........'...............>..........#R:jG!R:j"&9R:jV(R:j)! _You open the door.R:j_-[ _Found a stone staircase leading down.R:j+.# ..# ..# # ..# . ....[......# # ...#.....######+##. ...#......'.....#..#. ...#......#.....#.#. ...#...<..#.....@.#. ...#......#.....#.#. ...#......#.....#....>.#.#......#.....#...#.#......#.....#....#.#......#.....#.....###.....#######................ R:jR:jZ%50 R:j _R:jR:jQ _There is an open door here.S:jgQ# .......# ......# #.....# .[.....# ##.....######+##.#......'.....#.#.#......#.....#.S:j#.)#...<..#.....'#.#......#.....#.#.#......#.....#....>.S:jt#.#......#.....#.S:jt#.#......#.....#.S:jA#.#......#.....#.#S:j`G##.....##..........S:j~+ S:jS:j-1 _S:jNS:j@S:jYF # # ......# ##+......# .[............# # .#.....######+##. .#......'.....#.S:jpG # #. .#......#.....#.# #.). .#...<..#.....'.# #. .#......#.....#.# #. .#......#.....#....>...# #.#......#.....#.# #.#......#.....#.# #.#......#.....#.# ##.....# S:jO S:jP &2S:j7^ S:j$# # # ##+## . .[.# # #.....######+### #. #......'.....#.# #. #......#.....#.# #.). #...<..#.....'.# #. #......#.....#.# #. #......#.....#....>...# #. #......#.....#.# #. #......#.....#.# #. #......#.....#.# # 3T:j # # #  # ##+## ..T:j ,# ..... [............# ###### #######.....######+### #. ......'.....#.T:j l# #... ......#.....#.T:j- # #.) ...<..#.....'.T:jP 8# #. T:j ......#.....#........# #. T:j ......#.....#....>...# #. ......#.....#.T:j # #....[ ......#.....#.T:j* # #.....  ......#.....#........# ######  #######.....##########. . T:jS O. T:j T:j! &4T:jO U:j`# # # #  # ##+### .# ...... ............# ####### ######.....######+### #.'.....#.# #.....#.....#.# #.)<..#.....'.# #.#.....#........# #.#.....#....>...# #......#.....#.# #....[#.....#.# #...... .....#.....#........# ####### ######.....##########.U:j*U:j/&5U:jU:j O####...'U:j) U:jO &6U:j0 U:j1 ( _You open the door.V:j *# # # # #  ###+####V:jt #.#########># ....... .................# ######## #####.....######@### #.'.....#.# #...V:j s..#.....#.# #.)V:j s<..#.....'.# #.V:j ~#.....#........# #.V:j #.....#....>...# #......#.....#.V:jY ,# #....[#.....#.# #....... ....#.....#........# ########V:j V:j V:j% 7V:jt V:j n open door _You open the door. _Found a stone staircase leading down. _There is an open door here. _You open the doorV:jb 0. _Found a stone staircase leading down.V:j _You open the door. _Found a stone staircase leading down. _There is an open door here. _You open the door. _Found a stone staircase leading down. V:j F_There is an open door here.W:jbM ###+#############># ....... ...........#....@......# ######## #####.....######'#######'.....#........#. ....#.....#........# #.)......'...#. ##........#W:jW:j-8 _W:j'W:jX:j43.#.#.#.#.#.#.# ##+.#.#># X:j35.#.# #.....######'# #.'.....#........# #X:j3.#.....#........# #.).<..#.....'........# #X:j3.#.....#........# #.#.....#....>...# #X:j 4.#.....#........# #....[.#.....#X:j'4E.# #X:j;X:jZ=&9X:jBDX:jWX:j .# ).#.#.#.#.#.# ##+.#.#># [.#.# #.....######'# #.'.....#........# #.#.....#........# #.).<..#.....'........# #.#.....#........# #.#.....#....>...# #.#.....#........# #....[.#.....#.# #60X:j.# .).#..#..#..#..#..#. ##+.#.#># .[.#.# #.....######'# # #......'.....#........# # #......#.....#..# #.) #...<..#.....'.# # #......#.....#X:j<.# # #......#.....#....>...# # #......#.....#.# #.... #......#.....#.# #X:j$ X:j &1X:jX:jM=X:j=Y:jZ:jG)[....# ...#O#).#.#.#.#.#.#.#.#.#.# .#.# ##+ ..Z:j:.#@#########># ... ..[............#...........# #### .########.....######'####### # .#......'.....#.# #. .#......#.....#.# #.) .#...<..#.....'.# #O   ironbound thunderhulk (asleep) Z:js.#......#.....#........# #... .#......#.....#....>...# #...  #......#.....#.# #...Z:j]*O  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.  The ironbound thunderhulk shouts!  Electricity crackles from the ironbound thunderhulk's apparatus.Z:j˂ O@02--==2 _The bolt of lightning hits you! You resist._:j..)))[....#..O)  ##+.#########># ... ..[............#...........# ################'#######'..#)<'. .>_:j))..))...#..)[....#..O)  ##+.#########># ... ..[............#...........# ################'#######'..#)<'._:j *You rampage towards the ironbound thunderhulk!  Electricity crackles from the ironbound thunderhulk's apparatus._:jm? 8@_:j@@ &3_:jQ m _The bolt of lightning misses you._:j ####+###..........))....###.))...#..)[....#..O)  ##+.#########># ... ..[............#...........# ################'#######'..#)<'_:jx  . .####+###..........))....###.))...#..)[....#..O)  ##+.#########># ... ..[............#...........# ################'#######'..#)_:j  O§You rampage towards the ironbound thunderhulk!  Strange energies crackle from the ironbound thunderhulk's apparatus._:j t3----4_:jg _:jf 7 _The ironbound thunderhulk blinks!_:j4X#### . .####+###..........))....###.))...#O.)[....#..§) ##+.#########># ... ..[............#...........# ################'#######'._:jSb #### . .####+###..........))....###.))...#O.)[....#..§) ##+.#########># ... ..[............#...........# ################'#######_:j]mC *_:j?pYou rampage towards the ironbound thunderhulk!  Electricity crackles from the ironbound thunderhulk's apparatus.`:j.@19-==5`:j `:jOA _The bolt of lightning hits you! You resist.`:jsu #### . .####+###..........))....####.))...#O.)[.)  ##+.#########># ... ..[............#...........# ####`:j`}( #### . .####+###..........))....#########.))...#O.......)[.) ##+.#########># ...`:j §OYou rampage towards the ironbound thunderhulk!  Strange energies crackle from the ironbound thunderhulk's apparatus.`:j*.`:j]4---6`:j`:j˜7 _The ironbound thunderhulk blinks!`:j #### . .####+###.......... ))....#########.))...#@.......)[######.).O# ##+`:j7O.`:j5--7`:j`:j1`:j2`:j#<`:jz>`:jT4`:jwW`:jYa:jH [###....###+## ........))....#########.))...#........)[....#@#######.. ).O.##+########># ...a:jU ###....###+## ........))....#########.))...#........)[....#.#######.. ).O.a:jU ##+########># ...[..........# ####a:jW 7O.a:j` a:ja &8a:j(v Z _You rampage towards the ironbound thunderhulk!a:jM ###....###+## ........))....#########.))...#........)[....#.#######.. ).O.##+########># ...[..........# #### .########.....######'####### #...a:j{ E###....###+## ........))....#########.))...#........)[....#.#######.. ).O.##+########># ...[..........# #### .########.....######'####### #.........'........# a:j~  You rampage towards the ironbound thunderhulk!69 _The ironbound thunderhulk closely misses you.b:j  ##O##@ (drained, ally …)@   shadowYou dice the ironbound thunderhulk like an onion!!!  You drain the ironbound thunderhulk!  The ironbound thunderhulk is heavily wounded.b:jn c8-===7 (0.6b:jb:j,U _Your shadow hits the ironbound thunderhulk with a demon blade!!b:jk$ §You slice the ironbound thunderhulk!!§@   shadowb:j~7--60-70.3§ _You kill the ironbound thunderhulk!b:j|....###+## ........))....#########.))...#........)[....#.#######.. ).#§#@##.##+########># ...[..........# #### .########.....######'####### #.........'........# #)b:j§7---1.3 (1.0§  Things that are here:b:jW _a +0 dire flail; a +0 animal skinb:j" ###+## ........))....#########.))...#........)[....#.#######.. ).#§@###.##+########># ...[..........# #### .########.....######'####### #.........'........# #)<'.b:j%b:j&"--b:j&2b:jI1b:j27 _You swap places with your shadow.c:j8g 3c:jmh c:jl c:jm y8=8=c:jq c:jr c:j>s U9=c:jIu c:jn~ ζ _You start resting.c:jŁ 3c:j c:j s _Your shadow fades away.Magic restored.c:j 200ζℓc:j +5.3 (3c:j }9==6.3 (4 _c:j, c:j d:jQ2d:j2d:j4d:jF1d:j2=34567=8=d:jsd:jXd:j%9d:j=101d:j,d:jd:j~d:j%2d:jd:j ;3d:j Bd:j74d:j:d:j;%5d:j<d:j>,d:j@d:jCk _You start resting.HP restored.d:jRMH.)d:jU23004.3 (28.0)d:jVa6=5.3 (29 _d:jK^d:ju`e:j5M . .####+###.......... ))....#########.))...#........)[######.)#.### ...............#.###+e:je:j16.3 (1.0)e:j>e:j-A$  Things that are here:e:jC e:j%DI_a +0 dire flail; a +0 animal skine:jM#### . .####+###.......... ))....#########.))...#........)[######.)#e:j#)## ...............#.#e:je:j-7 _e:je:je:j 8M #### . .####+###.......... ))....#########.))...#........)[######.)#.#)# ...............#.####e:jɢ e:j &8e:j e:j e:jj -M #### . .####+###.......... ))....#########.))...#........e:jk )[######.)#.# ...............#)##..e:js e:jt B=9e:j{ e:jX~ f:jM #### . .####+###.......... ))....#########.))...#........)[######.)# f:jNm...............#.##.#f:jf:j'10f:jmf:jf:j # #.# # #.# # #.# f:j# #.# # #.#### # #. ####+###.......... ))....##########))...#.@.......f:jȫ)[....#.########.#.# f:j\)#.##.##)# #.# #.#  #.# ##+#f:jbf:jaf:j&1f:jf:jlg:j #.#  #.# . #.# . #.# . #.#### . #. .+###. .))....#.))...#.)[....#.##.# ).#.##.##)# #.# #.# #.# ##+#2g:jg:jg:j#.# #.# .#.# .#.# .#.#### .#. .+###. .))....#g:j=.$))...#.)[....#.#.#.# #)# #.# #.# #.# g:j+##+#g:jR3g:jg:jz' '#.# #.# .. #.# .#.# .#.#### .#. . #+###. .))....#.$.))...#.#)[....#.#.##.# #)# #.# #.# #.# ##+#g:j( &4g:j. g:j1 g:j #.# #.# .. #.# ... #.# ...##.#### .#. . +###. .g:j 6))....# .$.))...#.# #)[....#.#.# ##.# ##.# ##.# ##)# ##.# ##.# ##.# ##+#g:j R5g:j g:j/?#.# #.# .. #.# ... #.# ...# #.#### ....#g:j@#. . ###. .))....# .$.))...#.# #.)[....#.#.# #.#.# #.#.# #.#.# #.#)# #.#.# #.#.# #.#.# ##+#####.h:j*h:j&6h:j h:j^h:j{\#.#  #.# ..  #.# ...  #.# ...#  #.h:j|#### ....#  #. .....#. .))....# .$.))...#.# #.)[....#.#.# #.#.# #.#.# #.#.# h:jU}#.#)# #.#.# #.#.# #.#.# ##+#####.h:jY7h:jt#.# #.# .. #.# ... #.# ...# #.#### ....# #. .....# . ......# .))....# .$.))...#.# h:j1K#. .)[....#.#.# #.#.# ##.#.# #.#.# #.#)# #.#.# #.#.# #.#.# ##+#####.h:jh:j:&8h:ji:j}4m.# .# .. .# ... .# ...# .#### i:j35t....# . .....# . ......# ))....# .$.....# .))...#.# #. )[....#.#.# #.#.# .# i:jg5x#.#.# .##.#.# i:j5.##.#)# .##.i:j5F#.# .##.i:j5F#.# .##.i:j5R#.# ##+#####.i:j>i:jN?i:j?9i:jBEi:j Ij:j5A# ..# .# ...#####.... . . )....#############j:j5.$# ))...#...........#  #..... [....#.#########@# #. .....#.# #.# #.#.# #.# #.#.# #.# #.#)# j:j6#.# #.#.# #.# #....##.# j:jI6L#.# #....##.# +.# ##+#####....##.#########># ............#j:j>j:j%@'20j:j}Ej:jHj:j p .####.#.....#j:j  .# )....#############$.....## ))...#........... #..... [....#.######### . #># .....#...........# #########....# j:j j:j &1j:j j:jX ####.#.....# .# )....#############$.....## ))...#........... #..... [....#.######### . )..# ....######'####### #.......#..^.# j:j_<2j:j^dj:j$gk:j2 ###.#.....# .# )....#############$.....## ))...#...........k:j #..... [....#.######### . ).#k:j### ....#........# #.......#....# k:jXk:jH&3k:jk:jk:jdAZ .....# .# )....#############$.....## ))...#........... #..... [....#.######### .k:jA ).# ....#........# #.).....#....# k:jM<4k:j+Pk:jRk:j  .# )....#############$.....## ))...#........... #..... k:j[....#.######### . ).#+.# ##+#### ....'........# #.......'....# k:j <5k:j k:jDk:j  )....#############$.....## ))...#........... #..... [....#.######### . ).#+.# ##+####k:jJ "########># ........ ....#........# #.......'....# k:jL k:jS &6k:j k:jk k:jX0 )...#........... #..... [....#.######### . ).#+@# ##+############># ..................# #########k:j# ....#....>...# #.......#..... k:j k:j &7k:jAk:jm:j [....#.######### . ).#+.# ##+############@# ..................# ###############'####### #.......#..^ ....#........# #....[..#..... m:j<8m:jݰm:jسc _There is a stone staircase leading down here.m:ji##.#####.......'m:jm:j&9m:jm:j( _You open the door.n:jĂ .))...#...........# # )[....#.#########.# #.#.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#)# #p#.# #.....#.# #.#.# #.....#.#.#####.#.# #.....#.#.......@.# ##+#####.....#.#########># ..............#...........# #########.....######'####### #.#..^..#.# #.......#.....#.# #.).....#.... p   ironbound preserver (asleep).'.# #.'.....#........# #:j 28G.'.....#....>...# #.......#....n:j .pYou encounter an ironbound preserver. It is wielding a +0 morningstar.n:j= p==30n:jԟ n:j . _The ironbound preserver shouts!n:j Q _There is an open door here.p:j))....#############.$. ..))...#...........# # .)[....#.#########.# #.#.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#)# #.#.#p:j #.#.# #p#.# #.#.#.#####@#.# #.#.#.......'.# ##+#####p:j/.#.#########># .........#...........# #########.. #.....######'####### #p:jV+.#..^ '.....#p:j{.# #.......# #.....#.# #.).....# p:jA#.....'.# #.' p:jZ#.....#........# #.'p:jnp:j/--1p:jp:ja _The ironbound preserver closely misses you.p:j[ #@##@# (drained, ally ta…)@   shadowYou slice the ironbound preserver!! You drain the ironbound preserver!  The ironbound preserver is heavily wounded.p:j\c8-===9 (0.6p:jbh _Your shadow hits the ironbound preserver with a demon blade!q:j ξYou slice the ironbound preserver!! You drain the ironbound preserver!  You sting the ironbound preserver.q:j #ZZ   spectral ironbound preserver (minion)You kill the ironbound preserver!q:jq7--1-2.5q:jq:j~M _The ironbound preserver's spirit is torn from its body!s:ju' ..))...#...........# #)[....#.#########.# # ........#.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#)# #@#.# #.#.# #Z#.# #.#.#.#####.#.#s:j( g #.#.#.....@.'.# ##+#####.#.#########># ........#...........# ######### #######'####### #.......# .'.....#........# #.#.. .#.....#.# #.).....# .#.....'.# #.......' .#.....#.# #.' .#.....#....>...# #.#s:j. N§Zs:j4 8 s:j 5 W---3.5 (1.0s:j.< s:j(? V _Your spectral ironbound preserver is engulfed in blazing flames.t:j8R.))...#.# #.)[....#.###.# #.#.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#)# #@#.# #.#.# #§#.# #.#.#.#####Z#.# #.#.#.'.# ##+#####.#.#># .#.# ##.....######'# #.# ..'.....#.# #.# ..#.....#.# #.).....# .t:jG93.#.....'.# #.'..#.....#.# #.' ..#.....#....>...# #.#t:j;G.Zt:jN1)t:jOA--4t:jXt:jZt:jns .))...#.# #.)[....#.#.# #.#.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#)# #@#.# #.#.# #)#.# #.#.#.#####.#.# #.#.#...@.Z.'.# ##+#####.#.#># .#.# ##.....######'# #.#.'.....#.# #.#.#.....#.# #.).....# <..#.....'.# #.'.#.....#.# #.'.#.....#....>...# #.#Z. 8=5t:j!V.))...#.# .)[....#.#.# .#.# ..#.# .#.# #.#.# .#.# #.#.# .#)# #@#.# .#.# #)#.# .#.#.#####.#.# .#.#..@.Z..'.# ##+.#.#># .#.# #.....######'# #..'.....#.# #..#.....#.# #.)..... .<..#.....'.# #..#.....#.# #..#.....#....>...# #.Z.t:j^t:j8_&6t:j$ft:jgu:j|~.))...#.#.)[....#.###.#.#.#. ..#.#.#.#. #.#.#.#.#. #.#.#.#)#k #@#.#.#.#. #)#.#.#.#.#####.#.#.#.#.@.Z...'.# ##+.#.#># .#.# #.....######'# #.'.....#.# #.#.....#.# #.)k   lindwurm (asleep)u:jw.<..#.....'.# #Z   spectral ironbound preserver (minion).#.....#.# #.#.....#....>...# #u:j O.ku:j;Z.u:jfMklly target)u:j&7u:jǓu:jY _You encounter a lindwurm.v:j v:j v:j v:j w:j))....#############...))...#...........#)[....#.#########.#.#.#.. ..#.# ).#.#.# #.#.#.#.#.# #.#.#.#)#.# #@#.#.#.#k+ #)#.#.#.#@#####.#.# .#.#..Z....'.# ##+##.#.#########># ..... [............#...........# ###### #######.....######'####### #.'.....#w:j@!.# #.....#.....#.# #.)<..#.....'.# #.#.....#........# #w:j*Bcatching breath, ally target)w:j0 **The lindwurm breathes flames at you.w:jr<Z.w:j|U@.w:j/==8w:jrw:jgE _The blast of flame hits you but does no damage.w:jc †You chop the lindwurm into pieces!!! You drain the lindwurm!w:jp #§#Z   spectral ironbound preserver (minion)w:jx Q==9.1 (0.6w:j ;§w:jD L _You kill the lindwurm!x:j(U###+###.......... ))....############..))...#..........)[####### .. . ).#.)#.# #@#@+ #)x:jyU#####.#.# .Z.....'.# ##+## .#########># ..... [............#...........# ###### ############'#######x:jUp'..#)<'x:jW>Z.x:j`x:jWa'---x:j{a40.1 (1.0x:jNix:j mu _You see here a lindwurm corpse.y:j . ###+###.......... ))....############..))...#..........)[####### .. . ).#.)#@# #@#§+ #)Z#####.#.# .......'.# ##+## .#########># ..... [............#...........# ###### ############'#######'..#)y:j?Z.y:jy:jI---1 _y:jy:j #### . ###+###.......... ))....############..))...#..........)[####### .. . ).#.)#.# #@#Z+ #)#####.#.#.......'.# ##+## .#########># ..... [............#...........# ###### ############'#######'.Z§y:jP§ y:j:&2y:jy:jV _Your spectral ironbound preserver is engulfed in blazing flames.y:j}  #### . ###+###.......... ))....############..))...#..........)[######## .......# ).#.# #.)#Z# #@#§+ #)#####.#.#.......'.# ##+## .#########># ..... [............#...........# ###### ############'#######y:j ?Z.y:jD 5ξy:ji T9=3y:j :ξy:j z:j'3 #.# .#.# .#.#### . #.. ##+###...........))....############# .$))...#...........# )[....#.#########.# .#.#.@.....#.# #.#.#####.#.# #.#Z# #.#.# #)#.# #@#.##.#ξ+ #)#.#z:j4 #.#.#####.#.# #.#.......'.# ##+### .#.#########># ...... ..................# #######z:j5 @Z.z:j]= 5ξz:j> &4z:jD <ξz:jVG |:ji #.#  #.####  #..... ###+### .......))....############# ..))...#...........# )[....#.#########.#|:j~j.......#.#.Z.....#.# ).#.#@#####.#.#.#.#.# #.#.#.#)#.# #@#.#.#.#ξ+ #)#.#.#.#.#####.#.#.#.#.......'.# ##+##.#.#########># ..... [.#...........# ###### ############'####### #.....|:ju6ζ|:jv&5|:jS||:jM _You swap places with your spectral ironbound preserver.|:jƝ ###.... ###+## .......))....#############.))...#........... )[....#.#########...Z.....# )#####.# . )#@.#ζ+ #)#.#####.......'.# ##+##########># ..... [..........# ###### #######.....######'####### #..... ......'........# |:jG.Z|:jK|:j&6|:jϯ|:jӱ|:j .... ###+## .......))....#############.))...#........... )[....#.#########......... )Z##### ..# )#@.#ζ+ #)#.#####.......'.# ##+##########># ..... [..........# ###### |:j #######.....######'####### #..... ......'........# #)|:j @.Z|:j 5ℓ|:jh B=7|:j |:j" |:jU ###+## .......))....#############.))...#........... )[....#.#########......... )##### .Z# )#.# #@.#@+ #)#.#####.......'.# ##+##|:j ########># ..... [..........# ###### #######.....######'####### #..... ......'........# #)<'.|:j @.Z|:j5 |:j &8|:j |:j9  |:j g_You see here a lindwurm corpse.}:j'D.......))....#############.))...#........... )[....#.#########......... )##### . )#Z# #@.#ℓ+ #)#@#####.......'.# ##+##########># ..... [..........# ###### #######.....######'####### #..... ......'........# #)<'..#}:j@.Z}:j}:jJ-9 _}:j}:j}:jY ###.p.#...#'.p.#p   ironbound preserver (asleep)p   vault sentinel (launcher, asleep)Z   spectral ironbound preserver (minion)}:jT D.p _You swap places with your spectral ironbound preserver. _You see here a lindwurm corpse.  You open the door.  You encounter an ironbound preserver and a vault sentinel.  The ironbound preserver is wielding a +0 great mace of protection. The vault  sentinel is carrying a +4 arbalest of freezing.}:j O ppplly target)  The ironbound preserver shouts! The vault sentinel shouts!  The vault sentinel unwields a +0 long sword.  The vault sentinel wields a +4 arbalest of freezing.}:j ))It is covered in frost. The vault sentinel shoots a bolt. The bolt hits you.}:j[H†Z}:juf..}:jf^4-==50}:jpq}:j+ _The bolt freezes you.:jiq##+###...........))....############# .$))...#...........# )[....#.#########.# .#.#.......#.# #.#.#####.#.# #.#.#...#.#.# #)#.#p..#@#.# :j_j#.#†@.p.#)#.# #.#Z#####.#.# #.#.......'.# ##+### .#.#########># ...... ..................# ####### ######.....######'####### #.'.....#.# #.....#.....#.:jk# #.)<..#.....'.# #.:jcx  You swap places with your spectral ironbound preserver.  The ironbound preserver hits you but does no damage.:j*8):j-AZ.:j6.:j\1--1:j:jY _The vault sentinel shoots a bolt. The bolt hits you. The bolt freezes you.:jQ _There is an open door here.:j'5 # _The vault sentinel shoots a bolt. The bolt hits you. The bolt freeze _There is an open door here.lash the ironbound preserver!is lightly wounded.  The ironbound preserver is engulfed in blazing flames.  The ironbound preserver hits you but does no damage.:j<  The vault sentinel gestures at you while chanting.:j w8-=7 (0.6:j :j ( _You easily resist.:j §The vault sentinel gestures at you while chanting. _You easily resist.  You slice the ironbound preserver!!  Your sting misses the ironbound preserver.  The ironbound preserver is heavily wounded.  The ironbound preserver is engulfed in blazing flames.7--=2.3§ _The ironbound preserver hits you but does no damage.:j% ξ§ catching br…)You slice the ironbound preserver!!  :j^% VThe ironbound preserver is severely wounded.:jO& *26:j|& R-======9:j/ ;§:j 2 v _The vault sentinel blows a loud note on a signal horn!:jtb7 ξ (drained)You slash the ironbound preserver! You drain the ironbound preserver.  The ironbound preserver is almost dead.:j*t:jy3*:j`Su  The ironbound preserver casts a spell.:j ξpThe ironbound preserver is healed somewhat.:j8):jmζ§.5-==----3.5:j|u;§:jx] _The vault sentinel shoots a bolt. The bolt hits you but does no damage.:j2 §You slash the ironbound preserver! You drain the ironbound preserver.:j%p   vault sentinel (launcher, catching br…)Z   spectral ironbound preserver (minion):j74--2-----4.1:jT§ _You kill the ironbound preserver!:j*El+###. .))....# .$.))...#.# )[....#.###.# #.#.......#.# #.#.#####.#.# #.#.#ζ..#.#.# #)#.#§§.#@#.# #.#Z'@p.#)#.# #.#.#####.#.# #.#.......'.# ##+##.###:j>F># .#.# #.....######'# #.'.....#.# #.#.....#.# #.). .<..#.....'.# #.:j[J †ZYou rampage towards the vault sentinel! You slice the vault sentinel!!  You sting the vault sentinel!! The vault sentinel looks weaker.:jT §The vault sentinel is almost dead.The vault sentinel is engulfed in blazing flames.:j#_@ §§Z#Z   spectral vault sentinel (minion) You kill the vault sentinel!:j gm3-3=5.1 (1.0:jo;§:jrH _The vault sentinel's spirit is torn from its body!:j §§ _No target in view!:jȼ 5§§:jZ §§ _No target in view!:j:j:jb;§:jH _No target in view!:jH } . #+###.......... .))....############.$..))...#..........)[#######.....#.####.#.#ζ..#.)#.#@§.#@#†Z.Z.#).#####.#.# #.......'.# ##+#############># ....... ...........#...........# ######## ##########'#######'. ..#):j jℓξ :j /--6:jB) 9ξ:jX, g _Your spectral vault sentinel is engulfed in blazing flames.  Things that are here::j/ _a +0 great mace of protection; a +0 ring mail; a human corpse:jt+###. . ....))....#############.$))...#...........#  #)[....#.#########.# #.....#.#.......#.# ##.#.#####.#.# ##.#.#ℓ..#.#.# ##)#.#Zξ.#@#.# ##.#†Z.@.#)#.# ##.#.#####.#.# ##.#.......'.# ##+######.#########># ........#...........# ######### ####.....######'####### #....... ...'.....#........# #.##.....#.# #.).....# <..#.....'.# #.......''Z:j  You swap places with your spectral vault sentinel.4--7:jК _Your spectral vault sentinel is engulfed in blazing flames. _Items here: )) [ †.:j Pick up what? 48/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword  b - a +4 arbalest of freezing Armour (select all with [)c - a +0 ring mail Carrion a human corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jt:j:j%+###.............. Tremis the Slayer ....))....#############.$.. Demonspawn of Dithmenos ****** .....))...#...........## Health: 214/216 =======================- ....)[....#.#########.## Magic: 34/39 ====================---- ..........#.#.......#.#:jՉ_# AC: 44Str: 27 ..........#.#.#####.#.## EV: 13Int: 6 ..........#.#.#ℓ..#.#.## SH: 0Dex: 21 ..........#)#.#Zξ.#@#.## XL: 21 Next: 63% Place: Vaults:3 ..........#.#†'Z@.#)#.## Noise: ---------  Time: 63057.1 (0.0) :j..........#.#.#####.#.## Z) +10 demon blade of Rimu {drain, Will+ D ..........#.#.......'.# ##+##### Evoke: +0 phantom mirror (inert) :jC..........#.#########># ........ ..........#...........# ######### ####.....######'####### #.......# Z   spectral vault sentinel (minion) :jxF...'.....#........# #.......# Z   spectral ironbound preserver (minion) ...#.....#........# #.).....# :jT<..#.....'........# #.......'Things that are here: _a +0 great mace of protection; a +0 ring mail; a human corpseYou swap places with your spectral vault sentinel. :j8_Your spectral vault sentinel is engulfed in blazing flames. _Items here: )) [ †.  Okay, then.:j;ξ:jĔ:j;ξ:jC. _:jl I:jy }  You start resting.5:j m.ζ :jG +8.1 (1:j g _Your spectral vault sentinel is engulfed in blazing flames.:j33:j7:jW  You start resting.:jJ5=:jB&0:j+9.1 (1:j:jrQ _Your spectral vault sentinel is engulfed in blazing flames.:j:j:j:jd  You start resting. HP restored.:jZ":jN0 ζ0  Your spectral vault sentinel is engulfed in blazing flames.:j]>ℓℓ ironbound preserver (minion):j1?56=:jD%60.1 (1:j\H:j K_ _You destroy your spectral vault sentinel!:jҿ:j:j69=:j:j:j|K6=:j:j7:j9=:j:j:j:j:jV:j:jN7=:j :j:jK:j:jH:j:j,:j7,:j:j . _You start resting.:jE a8=:j :j:j~:jI:jm:j:j:j2,:j.:j;! _Your spectral ironbound preserver fades into mist!Magic restored.:j*p).:j]60733.0):j7~9==4.1 (14 _:j@:jA:je':j(:j):j/B:j2,:j4:j6:j7:j8:j+=:jz=9=:jx?:j A:jTA:jB:jG:jbH:j,:jq?:jC,:jD:jF:jG:jH:jL,:jN:jP:jQ:jSR:jW,:jHY:jT[:j[:jP]:j8b:jb:j d:jf,:j+h:jBm,:jn:j q:jbq:jr:jw:j\w:jx:j{,:j }:j,:j:j:jȆ:jQ:j,:jn:j:j:j:j9:j:j:jo:jʜ:j:jY:jǤ:j*:j:jA:j :jp,:j:j:jt:j:j,:j:j9,:j-:j:j:j+:j:j:j#:j:jm:j:j<:j:j:j<,:j :j:j":ju:j:j:jZ:j:j:j:j,:jk:j:j :j:j,:j :j ,:j:j,:j:j:jc:j=:j,:j? :j":j/#:j$:j*:j*:j,,:j.:j(/:jb0:j6B:jv9,:jN::j|?,:j;A:jeC:jC:j.E:jJ,:jK:jN:jtN:jO:jYW _You start waiting.:j]o\173.1 (994.1 (100.0):jw:jYz# _Done waiting.:jO:j :j:j:j6:jW:jY:j:j:j:jF:j:j:jZ:j:j:j:j :j&:j:j :j:j*:j:j:j:j:j":j":j$:j):j2*:j+:j{.:j.:jN0:jQ5:j5:j7:jj9:j9:j;:j~@,:j B:jwD,:jF:j]J:jJ:jK:jN:j\N:jO:jS:jET:jU:jW:jW:j#Y:jE]:j]:j^:ja:jra:j.c:jg:j0h:jOi:jk:jVl:jum:jq:j/r:j z:j},:j!:jw,:jh:j:j:j:j,:j֐:j,:j:jB:j,:j:j:jŝ:j:j:j̤:jW:j̨,:jn:j:j:j:j:j:jx:j:j:j:jͷ:j:j:j:j:j_n:j:j:j*:j:j:j4:j:j. :j :j :j :j :jm :j :j] :j :j :j/ :j :j! :j@" :j# :j& :jx' :jP) :j. :j. :j0 :ju3 :j4 :j25 :j= B:jE> :j> :j@ :jD :jD :jaF :jH :j1I :jJ :j0O :jO :jP :jS :jXS :jT :jEZ ,:j[ :j] :j^ :ja :j`d :jd :jpf :ji :j+j :jl :jq :jGr :jIt :jWw :jw :j y :j~ :jZ~ :j :j= :j :jY :j0 :j :j :jԍ :jX :jE :ji ,:j :jљ :j! :j :j ,:j̢ :jO :j :jŦ :j :jޫ :jj :j :j :j4 :jW :j :j :j :jj :jl :jk ,:j :j :j+ :j :j :j' :jz :j) :jh :j B:j :j :j :j~ :j :j[ :j :j :j :j :j :jB :j :j :j^ :j_ :j :j  :j :j :j :ji :jB ,:j< X:jy :jZ :j :j :j9' a ÷ _You start waiting.:j/ 4273.1 (99.0):jx/ .4.1 (100.0):j7 :j9 # _Done waiting.:j5 :j :jB :j$0 :j2 :j5 ,:j; :jF> :j> :j@ :jH @  There is an open door here.:j&K :jK  _:jyM :jT :jV :jV :j:Y :jv :jox :jy :j z :j :j ,:j :j :j< :jm :j :j X:j ;  There is an open door here. _:jL Done waiting. _You start waiting.Done waiting. _There is an open door here.   stone staircase leading down here. _:j :j :j ,:j :j :j ,:j :j" :j :j :j :jF :j3 ,:j :ja :j ,:j :j @  There is an open door here.:j :j(  _:j :j :j:j:j9:ju:jt:j:j:j :j ,:j :j*:j:j:j:j:j,:j:j@  There is an open door here.:jZ5 _:j:j:B:j ;:j>:jAA:jA:jB:j F:j4H:jH:jI:jL:jN,:j"P:jCS:jT,:jhV:j6Z:j\:j)]:j^:jWb:j4d:jd:je:jzh:jei:ji:j;l:jo:jr:jLr:js:ju:jvw,:jy:jz:j},:j:j #...# #.......#  #...# #.......#  #...# #.......####  #.).# #...........  #...####+###..........  #...........))....###########  #............))...#...........  #...........)[....#.#########.  #............@....#.#.......#.  +....)............#.#.#####.#.  #.................#.#.#...#.#.  #.................#)#.#)..#.#  #.................#.#[39;49:j6m÷'.).#)#.  ............#.#.#####.#.  #.................#.#.......'.  ............#.#########>  #....[......#...........78 M .####).# ...####+###.......... ...))....############....))...#..........)########...............+....)#.#.#####.................#.#.#...#.#.............#:j4309.1 (35.0):j -10.1 (36:j:j$  Things that are here::j _a +0 plate armour; a +1 bardiche; a human skeleton:jX  #...# #.# #...# #.# #...# #.# #...# #.#### #.).# #. #...####+###. #.))....# #.....))...# #...@[....#.# #.........#.#.# +....)......#.#.#####.# #:jg ......#.#.#...#.# #......#)#.#)..#.# #......#.#÷'.).#)# #......#.#.#####.# #......#.#.......' #......#.#:j :j 81.1 (1.0) _:j~ :j $  Things that are here::j w _a +0 arbalest; a yaktaur skeleton:j  #...# #.# #...# #.# #...# #.# #...# #.#### #.).# #. #...####+###. #.))....# #.....))...# #)[....#. #....#.#. +....).#.#.#####. #.#.#.#...#. #.#)#.#)..#. #.#.#÷'.).#) #.#.#.#####. #.#.#. #.#.:j, :jy -2 _:j :j}q #...# #.# #...# #.......# #...# #.......# #...# #.#### #.).# #. #...####+###. #.)).... #.))...# #.)[....#. #:jr ....#.# +....).#.#.##### #.#.#.#...# #.#)#.#)..# #.#.#÷'.).# #.#.#.##### #.#.# #.#.:j|:j}&3:j*:j:j" #...# #.# #...# #.......# #...# #.......# #...# #.......#  #...# #.......#### #.).# #... #...####+###..........  #..:j3))....######## #..))...#....... #)[....#.###### #..........#.#..... +....).#.#.### #.#.#.#... #.#)#.#).. #.#.#÷'.). #.#.#.#### #.#.#.....:j :j$ &4:j:j:j k  #...# #.# #...# #.# #...# #.......# #...# #.......# #...# #.......#  #...# #.......#### #.).# #..... #...####+###..........  #...))....####### #..))...#...... #.)[....#.##### #.................#.#....:j2l  +....).#.#.### #.#.#.# #.#)#.#) #.#.#÷'.) #.#.#.###:j <5:j :j :jI> #......##......##......#......#........':jG:j5I&6:jR:jKU( _You open the door.:jKM##......# ..#......#.......####.).#......#........####@###.......... .))....#######.))...#......#...........)[....#.#####...............:jT:jU&7:jM^:jJaQ _There is an open door here.:j~M###+# .####).#...@..#....####'###.......... ...........))....########............))...#.................. .....................:jʈ:j4-8 _:jΒ:j:j M......G###+# .####).#.......####'###.......... :j ##...........))....#######............G   glowing orange brain (asleep)..........................:j .GYou encounter a glowing orange brain.:j] EG:jo &9:j$ :jC( _The glowing orange brain turns its attention towards you.:jj.......###+#G .####).#.......####'###.............))....#######.......))...#............)[#####..............+....)##:j2U.G:jQ:jƱ'20:j(:j:jAS......###+#.G .####).#.......####'###.............))....#######....))...#............)[#####........:jUDU.G:jfP<1:jW:juY:jsn######......###+#.G .####).#.......####'###.......... :j2...))....#######....))...#......)[####:j-ξ _The glowing orange brain turns its attention towards you.  You rampage towards the glowing orange brain!  You slice the glowing orange brain!! You sting the glowing orange brain!  The glowing orange brain is severely wounded.Your shadow hits the glowing orange brain with a demon blade!  The glowing orange brain is engulfed in blazing flames.:jX@ξξ§@   shadow:j]8-==2:j@ξ§:jX _You kill the glowing orange brain!:j<ξ§:j :j9§:jH _No target in view!:j9|3:j~:j}:j,:j<:jy:j:jn _You start resting.Magic restored.:jxζζξ--:jiζℓζ4.1 (2:j=i9=--5.1 (3 _:j:j:j:je:jq .You start waiting.:jT3:j:jK:j:jB:j-:j:j=:j :jr9=:j:j\:j':j:jH :j :jr :j:jU:j%:j:j:j:jW:j:je:j:j:j!:j$:j%:j&:j*:j+:j-:jK0:j0:j2:jH5:j5:jx7:j>;,:j<:j?:j?:j:j:j= ,:j ,:j:j:j:j:jz:j:j:j>,:j:jI!:j":j#:j&:j&:j&):j,,:j.:jH6B:j@>B:jqF,:jG:jK:j:jTA,:jcC:jE,:j H:jJ,:jL:jN,:jQ:jT:jT:jW:jY:jY:j[:j'^,:j_:ja:j(b:jc:je,:jg:j!j,:jk:j(w:jw:j&z:jC}:j}:j:j,:jĄ:jh:j:j:j7:j:j^:j.,:j&:j,:jo:j:j':js:jΜ:j:j:jl:j:jɣ:j,:jn:j,:j:j:j:j;:j0:j:j:j:j B:j|,:j:j,:j:jjg ...:jW _Your shadow fades away.:j_:j'*424.1 (99.0):jH.5.1 (100.0):j`:j8# _Done waiting.:j:{ 3:je} :j :j :j :j :j& ,:j :jx :jQ :j :jV :j ,:j7 :j :jQ :j" :j :j :j :j :j :j :j :jk :j :j :j ,:jO :j ,:j :jh ,:j :j ,:j+ :j! :j! :jg$ :jf& :j& :jD( :j+ ,:j, :j50 :j~0 :jN3 :j76 :jz6 :j$C :jG ,:jK :jP :jkP :j"S :jV ,:jX :j2[ ,:j] :j` ,:jb :j%e ,:jg :j9j ,:j[k :jon ,:jXp :jr ,:jnt :jx ,:jy :j| :j} :j> :j ,:j3 :j5 :j :j :j :j$ :jN :jr ,:j :j# :j} :j :jq ,:j< :j ,:j :j* :j :j :j ,:j :j :j :jh :j :jN :j :j_ :j :j :j ,:j? :j ,:j :jq :j :j :jL :j| :jt:j ,:j:j ,:j:jg,:j:j,:j:jO":j":j/F&:jKB:jL:jL:jN:jQ,:j`S:jgU,:jcW:jZ:j$[:j:]:j`,:jc:je:j)f:jg:jyj:j7k:j8m:jqo:jo:jq:jt:ju:jw:jy,:j{:j}:j~:j:j:j9:j0:jŃ,:j:jˆ:j+:j:jg,:jt:j,:j:ji:j:j:j:jN:j^:j,:jV:jq:j:j_:jJ:j:j :j,:j:jк,:jz:j ,:jT:j:j:j:jP:j:j|:jW _You start waiting.:j~4524.1 (99.0):j.5.1 (100.0):j:j# _Done waiting.:jn 3:j :j? :jn :jv ,:j :j :jn :j :j :j ,:j} :jU :j ,:jV :j :j :j; :jr :j @  There is an open door here.:j :j  _:jj :j" :jO& :j& :jW* :j- :j0 :j0 :j.3 :j7 :j; :j< :j= :j%A :jC :joD :jXF :jI :jL ,:jN :j*Q :jS :j#T :jV :j~Y ':j\ :j] :j_ :jc 7 _You open the door.:j]y 3:jт V  There is an open door here.:jR :j  _:j :j :j$ :j :j6 ,:jk :jh :j B:j :j۟ ,:jc :jС :jI ,:jr ,:j B:ja D' _You open the door.' _You open the door.:j There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _:j% :jR ,:jS :jT :jY :j\ ,:j] :jc :jc ,:jde :jg :jLj :jj :jk :j\o :jq :jpr :j*t :jz B:j X:jL :j :js ,:j :j :j B:jD :j ,:j :jW :jC B:j :jl ,:j :j| :j :j :j :j :j) :j ,:j :j ,:j :j :j :ja ,:j :j ,:j :jT :j ,:j :jO ,:j ,:j :jZ:j:j:j:j:jl,:j- :j :j :j :j :j:j^:j:j:j,:j:j:j,:jb:j:j,:j::j/ :j"B:j%':j&:jp':jB(:jM+You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.:j-:j/:j0:jI5There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j5:j6 _:jJ8:j;:jL<:jS=:jw>:j@:jF:jKB:jL,:jO:jP:jR:jS:j_T:jU:jW:jW:j.Y:jZ:j\,:j\:jb_:j`:j`:ja:jd:jIe:je:jf:jJh:j)j,:jBk:jm:jNo:j;p,:jq:js,:jt:j[x:juy:jy:jQz:jR}:j|~,:j|:j":jd:j:j-:j:j$:jd:j:j:j,:j<:jь:j,:j:jҐ:jȑ,:j:j:j:jƕ:j{:jژ:j,:j0You open the door. _There is an open door here. _You open the door. _There is an open door here.  :jY _:j͢:j9:j3:jt:j_:j:jP,:j:j:j:jT:j":js:j :j/X:j:j:j6:jh:j:j:j:j:j:j}:j+:j:j:jU,:j':j:j9:j:j:jd:jN:j:j:j:j:j5:j):jQ':j5:j:j:j>There is an open door here. _You open the door. _There is an open door here. _You open the door.:j:j:j=:jhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j/:j _:jy:j,:j:j :j:j:j ,:j. :j :j:j:jL:j:j:j:j6:jyX:j:j:j2:j:j%X:j?) '':j2  You encounter an ironbound frostheart, an arcanist, a phantasmal warrior, an  ironbound thunderhulk, a crawling flesh cage, a lich, a deep troll earth mage, :j3 a vault sentinel, an ironbound convoker, an ironbound preserver and an  ironbound mechanist.  The arcanist is wielding a +2 dagger of freezing. The vault sentinel is  carrying a +0 arbalest.:j7@.................... #'#############'################# ......# #............# # ......#####............# # ####......#............# #... ####......#............# #### ......#####............# #..# ......#####............# #..' ####......#.....@......# #..# ####......#####''####### #### ......##### p.... #... :j@t......# #.p∩W.. #... ####### #.OxL..# #... #..Tpp.# #### p   ironbound preserver (asleep) #p...g.#x   crawling flesh cage (reaching, asleep) ########O   ironbound thunderhulk (asleep)  L   lich (dormant):jA5(…):jO#641.1 (116########p∩W.##px)OL carrying a +0 arbalest.  The arcanist shouts! The lich shouts! The deep troll earth mage shouts!  :j The vault sentinel shouts! The ironbound convoker shouts!  The ironbound preserver shouts! The ironbound mechanist shouts!  The ironbound frostheart calls freezing cold from the walls.  The frost grips you but does no damage.:j4#####.Tpp#######:j W§You are encased in ice.The phantasmal warrior gestures at you.:jՔFpT:j:j p.  You are encased in ice.  The phantasmal warrior gestures at you.  The phantasmal warrior blinks!  The ironbound mechanist mumbles some strange words.The ironbound mechanist forges a skittering defender to stand by its side.ironbound preserver mumbles some strange words.:j @W..''p.....p∩§..:j.OxLp...pT.Bp...g., shelte…)(sheltered)(sheltered)The ironbound preserver begins to accept its allies' injuries.:j< *****The lich casts a spell at you.:j .ζ@W@:j e.The crawling flesh cage tentacle-slaps your shadow from afar!:j :jˍ  The ironbound convoker casts a spell at something.:j |26-=====6.4:j͚ :j@ 6 _The phantasmal warrior hits you.:jZ F  You slash the phantasmal warrior!:jn   ### #'..# .. ##..' ... #......#..' .... #......#..# ....# #......#..# .....# #......#..# ......# +......#.. .......## ########..+ #:j*o ### ..$....@###+##.........# ...# #####[.[.........#.# #.......[[.........' .#.# #........[.........# .#.# #..................# .#.# #............#:jo  :jhx `.#.##............ )#.######+##......# .#.#....# #......#The phantasmal warrior is almost destroyed.:jZ :j 5------7.0:j :j @ _Your surroundings suddenly seem different.:j?3:j3:jdW  You start resting.:j_36=-----:j6&0:j\58.0 (1:jc:jg` _The ice encasing you melts away.:jz:jv:j\:j:jx,:jM:j%4:j:j:jW5=:jپ:j:j%7:j:jl;6:j:j:j:jZ:jX;7:j/:ja8=:j]:j;8:j:j,:j:jx:j%9:j:j#n _You start resting.Magic restored.:jJ80=:j@059.0 (11.0):j9==60.0 (12 _:j (:j1:jy:jy:j|:j:j}:j:j:jPU1=:j4:jē:j=:j*:j:jW2=:j:j,:j8:j:j %3:jV:j:j%4:j:j4,:j:je;5:jC:jP,:ju:j;6:j@:j3:j:j:j:j%7:j,:j:jB:j:j:j,%8:j;:j :j K9=:j:j:j,:jl90=:j:j!#,:j%:ji+;1:jz,:jy1:j1:j3:j8;2:jU::j}>:j>:j@:jD:j#E%3:jF:j%1:j:j:j^:j:jU:j%2:j:j9:j~%3:j{:j:jO:j:j@:j%4:j::jH,:jF:jf;5:j:j9,:j:j:ja%6:j:j,:j:j(:jK7=:j:j:jU8=:j:j ,:j :j&:jZ9:j\:jy,:j:j<10:j :j"$,:j%:j):j*%1:jI,:j\0:j02:j2:j{6:j6:j9:j>;3:jz?:jsC:jC:jL:jQ;4:jR:jU,:jV:jG\:j\%5:j^:jIa,:j$c:jfk _You start resting.HP restored.:jq:j{.724.0 (64:j"}a6=5.0 (65 _:j:jZ:j V #.## #......'.... #......#... #......#... #......#...# #......#...# #......#...## +......#...## #..#.$...@.###+##..##......[.[.#.# #.......[[. ..#.# #........[:j *. #.#.# #.... #.#.# #. #.#.# #. #)#.# #....#####+##...... #.#.# #....# #......:j:j16.0 (1.0):j :j:jo #.## #......'.. #......#.. #......#. #......#.# #......#.## #......#.## +......#.## ##.$..@..###+##.##......[.[#.# #.......[[.#.# #........[#.#.# #.. .#.#.# # .#.#.# # .#)#.# #....#####+## ##.#.# #....# #:jG<7:j3:js:j #.## #......'. #......#. #......#. #......#.## #......#.## #......#.## +......#.## ##.$.@...###+##.##......[.[#.# #.......[[.#.# #........[#.#.# #..#.#.# # ..#.#.# # ).#)#.# #....#####+###.#.# #....# #:j:j&8:jϳ:j:jJ " #.## #........ #.......# #.......# #.......## #.......## #.......## +.......## #.$@....###+##.# .#......[.[#.# #.......[[.#.# #........[#.#.# #....#.#.# #.... )..#.#.# #..... .).#)#.# #....#####+###.#.# #....# #:j :j B=9:jQ- :j. :j  #.## ##. ##.# ##.# ##.## # ##.## # ..## +.## #.@.....###+##.#..#......[.[#.#:j!  #.......[[.#.# #........[#.#.# #..... #...#.#.# #..... #)..#.#.# #..... '.).#)#.# #....#####+###.#.# #....# #:j, :ji- '30:j4 :j!? :j@ +1.0 (2:jgG :j J @ _You now have 1318 gold pieces (gained 26).Ư:jE #.## # #. # #.# # #.# # #.##Ư:j # ###.## # ...## + ..## #.###+##.#..#......[.[#.# #.......[[.#.# #........[ .#####.#.# # .#...#.#.#Ư:j # .#)..#.#.# # ÷'.).#)#.# #....#####+## .#####.#.# #....# #Ư:jLƯ:jo+2.0 (1Ư:j"Ư:jǯ:jYA#.## #.#. #.#.# #.#.# #.#.## ǯ:j7B#. # ##.## #. . .## +. .## #.###+##.#..#......[.[..# #.......[[.#.# ǯ:j7C#........[. #####.#.# #. #...#.#.# #. #)..#.#.# #. '.).#)#.# #....#####+##. #####.#.# #....# #.ǯ:jeNǯ:jO&3ǯ:jWǯ:jZȯ:j u#.## #.#. ȯ:j #.#.# #.#.# #.ȯ:jN r#.## #. ȯ:j ##.## #. .## +..ȯ:j ## #.###+##.#..#ȯ:j z......[.[..# ȯ:j |#.......[[.#.# ȯ:j# #........[..#.# #...... ...#.#.# ȯ:jG h#...... )..#.#.# ȯ:jj #...... .).#)#.# #....#####+##..#.# ȯ:j U#....# #.ȯ:j ȯ:j,&4ȯ:jȯ:jY"ɯ:jɯ:j0Level 3 of the Vaults<>>>∩(Press ? for help)#...#......#...............................................##.......##...#......#.......####+########............######....[....##.......##...#......#.......#  #...........## ########..##.......##...#......#.......##..........## #......'..########'###...#......#.......##......... #......#..'.........##...#......#.......##........# #......#..'.........##...#......#.......##........##......#..#.........##...#......#.......##........###......#..#.........##...#......#.......####   ##.........##  #......#..#.........##.).#......#...........   ............##  +......#..#.......).##...####'###..........   .............##  ########..+.........##...........))....#############........@....###+##.........#.........#ɯ:j #............))...#...........#..########......[.[.........#.......).##...........)[....#.#########.# #.......[[.........'.......).#######.................#.#.......#.##........[.........########)######....'....)............#.#.#####.#.##..................# #.....##..+.##.#.................#.#.#...#.#.##..................# #.....##..#.##.#.................#)#.#)..#.#.##..................# #.###.###'##....#.................#.#÷'.).#)#.##....#####+##......# #.)#..##....#####.................#.#.#####.#.#   #....#  #......# #.###.##.##.#..##.................#.#.......'.#  ##+#####....##......# #..#..##.##.'..##.................#.#########>#  ............##......# #.###.##....#####....[............#...........# #########....##......# #..#..[?7l#[?7hʯ:jʽ^..)[....#.#########.#  #[['.).#######.....#.#.......#.# #........[.....######)######....'....)......#.#.#####.#.# #..................# #.....##..+.##.#.....#.#.#...#.#.# #............# #.....#..#.##.#.....#)#.#)..#.#.# #............# #.#####'##....#.....ʯ:jӿ#.#÷'.).#)#.# #....#####+##......# #.)##....#####.....#.#.#####.#.#   #....#  #......# #.####.##.#..##.....#.#.......'.#  ##+#####....# #......# #..##.##.'..##.....#.#########>#  ....# #......# #.####....#####....[......#...........# #########....# #......# #..#.#############'####### ##..^.# #......# #.####'.....#........# #.#....# # ###.....#.#.....#.).....#....# # #....#...<..#.....'........#.....#.......'....# ## ###### #...##.....#........#.....#.......'....######### #...#......#.....#....>...#.....#....... #...##.....#........#.....#....[..######ʯ:j/## #...##.....#........#.....#..............# #...##.....#........#.....#########...................# #...########.....#####.............................>..# ...................................# .......................'.......# ##################'#############'###########'#######.......#˯:j_^<>˯:j7̯:jͯ:jЬͯ:j~#..........## #...... Tremis the Slayer#.........#...... Demonspawn of Dithmenos ******#........##...... Health: 216/216 ========================#........##...... Magic: 39/39 ========================#........###...... AC: 44Str: 27##.........###...... EV: 13Int: 6ͯ:j............## +...... SH: 0Dex: 21.............## ####### XL: 21 Next: 63% Place: Vaults:3 ########........@....###+##...... Noise: ---------  Time: 63734.0 (0.0) .......#..########......[.[...... Z) +10 demon blade of Rimu {drain, Will+ D ######.##.......[[...... Evoke: +0 phantom mirror (inert) .....#.##........[...... ####.#.##............... ...#.#.##...............  )..#.#.##...............  .).#)#.##....#####+##...  ####.#.##....##...  _The ice encasing you melts away. _You start resting. _Magic restored. _Youͯ:j` start resting. _HP restored. _You now have 1318 gold pieces (gained 26).ͯ:jCͯ:j^ͯ:jͯ:jH,ͯ:jͯ:jͯ:j3ͯ:jͯ:j ͯ:j\,ͯ:jͯ:jͯ:jͯ:jͯ:jͯ:j&ͯ:j)ͯ:je*ͯ:j}+ͯ:j 4ͯ:jt7ͯ:j8,ͯ:jS@ͯ:j[C,ͯ:jLDͯ:jMͯ:jPͯ:jAQͯ:jQͯ:j[ͯ:j^,ͯ:jSaͯ:j hͯ:jQoͯ:jpͯ:j tͯ:jjXͯ:jͯ:jҍͯ:jͯ:jjͯ:jؗͯ:jǘͯ:jOͯ:jPͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:j ͯ:j2ͯ:jͯ:j+ͯ:jԹͯ:jͯ:j,ͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:j ͯ:jOͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jͯ:jbͯ:jBͯ:jv ͯ:jͯ:jAͯ:jcͯ:jͯ:jY,ͯ:jdͯ:j!ͯ:jF%,ͯ:j&ͯ:j,ͯ:j0ͯ:je0ͯ:j31ͯ:js7ͯ:jL;ͯ:j;ͯ:j%=ͯ:j Dͯ:jhHͯ:jHͯ:jIͯ:jPͯ:jV,ͯ:jWͯ:j^ͯ:jc,ͯ:jfͯ:jlͯ:jrͯ:jrͯ:jtͯ:jFzͯ:j~ͯ:jVͯ:jͯ:jͯ:j,ͯ:jͯ:jͯ:jDͯ:jͯ:jdͯ:j _You start resting. _Magic restored. _You start resting.HP restored. _You now have 1318 gold pieces (gained 26).  Things that are here:ͯ:ji  a +0 arbalest; a yaktaur skeleton _ͯ:jͯ:jͯ:jͯ:jͯ:juͯ:j$  Things that are here:ͯ:jf  a +0 arbalest; a yaktaur skeletonͯ:j}ͯ:j _ͯ:jͯ:jͯ:j9,ͯ:jͯ:j` ͯ:jͯ:jNͯ:jMͯ:jKͯ:j!ͯ:jb"ͯ:j$ͯ:j'ͯ:j-ͯ:j%.ͯ:j1ͯ:jk7ͯ:j=ͯ:j>ͯ:jAͯ:jEͯ:jrKͯ:jKͯ:j:Nͯ:jQͯ:jU,ͯ:jWͯ:jZͯ:j^ͯ:j__ͯ:jaͯ:jzcͯ:juf,ͯ:jgͯ:jiͯ:j1mͯ:jmͯ:jnͯ:jr@  There is an open door here.ͯ:jstͯ:jt _ͯ:j|uͯ:jvͯ:jxͯ:jyͯ:jsyͯ:jzͯ:j|ͯ:j|ͯ:j.}ͯ:jr#'##...........#.#÷'.) ....#####.................#.#.### .##.#..##.................#.# .##.'..##.................#.##### ....#####....[............ ##### #...########.....######'# #...#'.....#. #...#......#.....#....... #...#...@..#.....'.850.0) #...#......#.....#. #...#......#.....#....> #...#......#.....#. #...#......#.....# ͯ:jK#...#......#.....# #...########.....######## #..................... #.....................ͯ:jߏͯ:j$ͯ:jja _There is a stone staircase leading up here.ί:jWA..#.##.#......#)#.#).. '##....#......#.#÷'.). ...#####......#.#.#### ##.#..##......#.#..... ##.'..##...........#.###### ...#####....[............#....... #### #...########.....######'###...#......'.....#.#...#....@.#.....#.ί:j&#...#...<..#.....'.#...#......#.....#......#...#......#.....#....>#...#......#.....#.#...#......#.....#.#...#......#.....#........#...########.....##########.ί:j&ί:jW85.0 (1.0) _ί:jί:j9ϯ:jp+.##.#.#.#.#...# .#.##.#.#)#.#)..# ##....#.#.#÷'.). ..#####.#.#.##### #.#..##.#.#...... #.'..##......#.####### ..#####....[............... ### #...########.....######'####...#.....@'.....#.##...#......#.....#.##...#...<..#.....'.ϯ:j[q##...#......#.....#........##...#......#.....#....>...##...#......#.....#.##...#......#.....#.##...#......#.....#........#...########.....##########ϯ:j{ϯ:j|&6ϯ:jڃϯ:jϯ:jl ϯ:j7u TDrop what? (Left/Right/Tab to switch category) 48/52 gear slots (_ for help) Hand Weapons (select all with ))  Z - the +10 demon blade of Rimu (weapon) {drain, Will+ Dex+3 SInv} ϯ:ju  d - the +8 pair of quick blades "Gyre" and "Gimble" {protect}  o - the +9 long sword "Rusith" {protect, rPois rC+ Str+3 Dex-2 Stlth+}  x - the +5 halberd of Poverty {spect, rN+ Dex+5}  I - the +8 long sword of Qirrusk {vamp, rF+ rCorr SInv} Missiles (select all with ()e - 24 javelins  i - 44 poisoned darts  p - 42 boomerangs  u - 7 darts of disjunction  v - 2 throwing netsC - 11 atropa-tipped darts  E - 8 curare-tipped darts  V - 7 silver javelins Armour (select all with [)  f - the +8 plate armour "Naddiarr" (worn) {rElec Will+ Int-5}  j - a +2 pair of gloves of infusion (worn) ϯ:j$v n - a +2 helmet of ice (worn)  L - the +2 hat of Ennui (worn) {Str+4}  T - a +1 pair of boots of rampaging (worn) ϯ:jWv [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ϯ:j!  Potions !  c - 16 potions of curing  g - 2 potions of magic  h - a potion of haste  r - 2 potions of resistance  w - 2 potions of heal wounds  a - a potion of ambrosia4 potions of enlightenmenta potion of invisibility  ϯ:jU" [m - 2 potions of might  C - 3 potions of cancellation  A - 6 potions of attraction  L - 3 potions of lignification  M - 2 potions of mutation  p - 2 potions of moonshine  d - 2 clear potions Я:jA Я:jQ n.+.##.#.................#.#.#...# Tremis the Slayer .#.##.#.................#)#.#)..# Demonspawn of Dithmenos ****** ##....#.................#.#÷'.).# Health: 216/216 ======================== ..#####.................#.#.##### Magic: 39/39 ======================== #.#..##.................#.#...... AC: 44Str: 27 #.'..##.................#.####### EV: 13Int: 6 ..#####....[............#........ SH: 0Dex: 21 Я:j|S ### #...########.....######'### XL: 21 Next: 63% Place: Vaults:3#...#.....@'.....#........# Noise: ---------  Time: 63786.0 (0.0)#...#......#.....#........# Z) +10 demon blade of Rimu {drain, Will+ D#...#...<..#.....'........# Evoke: +0 phantom mirror (inert) #...#......#.....#........##...#......#.....#....>...##...#......#.....#........# #...#......#.....#........# #...#......#.....#........# #...########.....##########  _a +0 arbalest; [34Я:jS ma yaktaur skeletonThings that are here: _a +0 arbalest; a yaktaur skeleton _There is an open door here. _There is a stone staircase leading up here.  Okay, then.Я:jKT Я:jZ Я:j] . _Я:j 4Я:j Я:j F _Unknown command.Я:jЯ:jЯ:jЯ:j;F _Unknown command.ѯ:jv+.##.#.#.#.#...#. #.##.#.......#)#.#)..#. #....#.......#.#÷'.).#)#####.......#.#.#####. .#..##.......#.#. .'..##.......#.# .#####....[............#. #...########.....######'##...#......#.# #...#......#.....#.#.#...#...<..#.....'.#.#...#......#.....#.#.#...#......#.....#....>...#.#...#......#.....#.#.#...#......#.....#.#.#...#......#.....#.#.#...#.....#.ѯ:jѯ:j27.0 (1 _ѯ:jhѯ:jwQ _There is an open door here.ѯ:j2 ѯ:jϸ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) ѯ:j=  Z - the +10 demon blade of Rimu (weapon) {drain, Will+ Dex+3 SInv}  d - the +8 pair of quick blades "Gyre" and "Gimble" {protect}  o - the +9 long sword "Rusith" {protect, rPois rC+ Str+3 Dex-2 Stlth+}  x - the +5 halberd of Poverty {spect, rN+ Dex+5}  I - the +8 long sword of Qirrusk {vamp, rF+ rCorr SInv}[?] describe selected ѯ:j [!] equip|wield|wear|put on[tab] equip|unequip ӯ:j!ӯ:jl-ӯ:j2W+.##.#.................#.#.#...#. Tremis the Slayer #.##.#.................#)#.#)..#. Demonspawn of Dithmenos ****** #....#.................#.#÷'.).#) Health: 216/216 ======================== .#####.................#.#.#####. Magic: 39/39 ======================== ӯ:j3.#..##.................#.#....... AC: 44Str: 27 .'..##.................#.######## EV: 13Int: 6 .#####....[............#......... SH: 0Dex: 21 ## #...########.....######'#### XL: 21 Next: 63% Place: Vaults:3#...#......@.....#........# Noise: ---------  Time: 63787.0 (0.0)#...#......#.....#........#. Z) +10 demon blade of Rimu {drain, Will+ Dӯ:j4#...#...<..#.....'........#. Evoke: +0 phantom mirror (inert) #...#......#.....#........#.#...#......#.....#....>...#.#...#......#.....#........#. #...#......#.....#........#. #...#......#.....#........#. #...########.....##########.  _There is an open door here. _There is a stone staircase leading up here. _Okay, then. _Unknown command. ӯ:j4i_Unknown command. _There is an open door here.ӯ:j<P  Okay, then.ӯ:j=ԯ:j]ԯ:j[. _ԯ:jO....'....)#.#.#####.# .##.#.................#.#.#...#.# .##.#.................#)#.#)..#.# ....#.................#.#÷'.).#)# #####.................#.#.#####.# #..##.................#.#.......' '..##.................#.############....[................. # #...########@....######'######...#......'.....#.# #...#......#.....#..#.#...#...<..#.....'.#.#...#......#.....#........#.#...#......#.....#....>...#.#...#......#.....#.#.#...#......#.....#.#.#...#......#.....#........#.ԯ:jZԯ:ju28.0 (1 _ԯ:jԯ:jeկ:jE######.....#.#....... #....'....).#.#.#####. +.##.#.#.#.#...#. #.##.#կ:jRF .#)#.#)..#. #....#.#.#÷'.).#) .#####.#.#.#####. .#..##.......#.#....... .'..##.....#.######## .#####....[.....@......#......... ## #...########.....######'####կ:jFW #...#......'.....#.#  #...#......#.....#..# #...#...<..#.....'.#կ:jFv #...#......#.....#........# #...#......#.....#....>...# #...#......#.....#կ:j Gj.# #...#......#.....#.#կ:j~Z<9կ:j]կ:jG_կ:j  ######.#.# ##....'....).#.#.##### .+.##.#.#.#.#...# .#.##.#.#)#.#)..# ##....#.#.#÷'.).# ..#####.#.#.##### #.#..##.#.# #.'..##........#. ..#####....[.## #...########.....######' #...#......'.....#.# #...#......#.....#.# #...#...<..#.....'.# #...#......#.....#.# #...#......#.....#....>...# #...#......#.....#.# #...#......#.....#.#90կ:j կ:j կ:jT  ######.#.##....'....).#.#. ..+.##.#.#.#.#... ..#.##.#.#)#.#).. '##....#.#.#÷'.)..#####.#.#. ##.#..##.#.# ##.'..##...կ:j a.#..#####....[.## #...########.....######' #...#......'.....#. #...#......#.....#. #...#...<..#.....'. #...#......#.....#.կ:j.  #...#......#.....#....>... #...#......#.....#. #...#......#.....#.կ:j կ:jF &1կ:jկ:j֯:jp0 ######.#.##....'....).#.#. #..+.##.#.#.#.# #..#.##.#.#)#.#) #'##....#.#.#÷'.).#####.#.#. .##.#..##.#.# .##.'..##....#..#####....[.## #...########.....######' #...#......'.....# #...#......#.....#֯:j.rm #...#...<..#.....' #...#......#.....# #...#......#.....#....> #...#......#.....# #...#......#.....#֯:j}֯:jc&2֯:jن֯:j2֯:jSX ######.#.#  ####....'....).#.#.  #..+.##.#.#.#.#  #..#.##.#.#)#.#)#'##....#.#.#÷'. #....#####.#.#. #.##.#..##.#.# #.##.'..##....#. #....#####....[.## #...########.....######' #...#......'.....# #...#......#.....# #...#...<..#.....' #...#......#.....# #...#......#.....#....> #...#......#.....# #...#......#.....#֯:j`֯:j&3֯:j ֯:j ֯:jNh  ######.#.# ####....'....).#.#. #..+.##.#.#.#.# #..#.##.#.#)#.#  ##'##....#.#.#÷'  #....#####֯:jhs.#.#.  #.##.#..##.#.#  #.##.'..##....#.  #....#####....[.#  ###### #...########.....###### #...#......'.....#֯:jai #...#......#.....# #...#...<..#.....' #...#......#.....# #...#......#.....#....> #...#......#.....# #...#......#.....#֯:jt֯:j6u&4֯:j֯:j֯:j; 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Q #...#......#.#:jM <2:jR :j~b :j  #......#.)....#  ######.#.######  #....#.#.'....#  ####.'.#.#.####  #.)'.#÷#.+.'..#  ##.#.#.#.#.#.## ##########'#'#######  #...................  #  #...########  #...#......# :jk #...#......#  #...#......#  #...#......##   #...#......#.#   #...#......#.#   #...#......#.# :j:jݼ&3:j:j:j #####.#.#####....#.#.'....###.'.#.#.###.)'.#÷#.+.'..#.#.#.#.#.#.###########'#'#######...................########......#:j :j &4:j :j :j?c....#.#.'....###.'.#.#.###.)'.#÷#.+.'..#.#.#.#.#.#.###########'#'#######.........................########......#:jH:jI&5:jP:jQ:jI###.'.#.#.###.)'.#÷#.+.'..#.#.#.#.#.#.###########'#'#######....................########......#:jU:j&6:j :j :j..)'.#÷#.+.'..#.#.#.#.#.#.###########'#'#######...................########......#:j:jT&7:j^:j:j#.#.#.#.#.#.###########'#'#######...................########......#..).:jV:jA&8:j:j:js  ##########'#'#######...................########......##.).#  #...####'###........ :j t :j R9:j' :jZ  ...................########......##...# :jWZ  #...........))....## :jc :jd '90:jj :jw :jv F ########......##....  #............))...#. :jC :j &1:j" :j :jz ########......##....  #...........)[....#.:jD :j7:j&2:j:j&:j / ......##....   ######.................#. :jD :j϶ &3:j@ :j :j] #).#.....   ####....'....)............#. :j:j&4:jH:j:j #)...####'##.'....).   #..+.##.#.................#. :j:jC&5:jA:jK:j #)...####'##........))....##.......#.........   #..#.##.#.................#):j<6:j:j2:j  )..@####'##........))....##........))...#.......... . #.#..........    ##'##....#.................#. :j <7:jѱ :j_ :jC #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#  :j#...#......#.#  #...#......#.# #.).#......#..:j #...####'###. :j#...@.......))....### #.....))...#..:j4w #.)[....#.#:jUz ######.........#.#:ju ####....'....)......#.# #..+.##.#......:j#.# #..#.##.#.:j#)# ##'##....#.:jh#.# #....#####.#.#:j$<8:j+:j-:j[a #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#   #.).#......#.   #...####'###. #..))....#   #.....))...#.   #...)[....#.#   ######..#.#.   ####....'....).#.#.   #..+.##.#.#.#.   #..#.##.#.#)#.   ##'##....#.#.#÷ #....#####.#.#.:j4i:jgj&9:jr:jHu:j:jDrink which item? Potions  c - 16 potions of curing  g - 2 potions of magic  h - a potion of haste  r - 2 potions of resistance  w - 2 potions of heal woundsa - a potion of ambrosia  :je - 4 potions of enlightenment  i - a potion of invisibility  m - 2 potions of might  C - 3 potions of cancellation  A - 6 potions of attraction  L - 3 potions of lignification  M - 2 potions of mutation :j4Y p - 2 potions of moonshine  d - 2 clear potions :jT[!] read|quaff|evoke[?] describe selected:j:jy :j :j . #...#......#.......#Tremis the Slayer  #...#......#.......#Demonspawn of Dithmenos ******  #...#......#.......#Health: 216/216 ========================  #...#......#.......#Magic: 39/39 ========================  :j #...#......#.......#AC: 44Str: 27  #...#......#.......### EV: 13Int: 6  #.).#......#.......... SH: 0Dex: 21  #...####'###.......... XL: 21 Next: 63% Place: Vaults:3  #....@......))....#### Noise: ---------  Time: 63899.0 (0.0)  :ju #............))...#... Z) +10 demon blade of Rimu {drain, Will+ D  #...........)[....#.## Evoke: +0 phantom mirror (inert)   ######.................#.#.   ####....'....)............#.#.   #..+.##.#.................#.#.    #..#.##.#.................#)#.    ##'##....#.................#.#÷    #....#####.................#.#.  _Unknown command. _Unknown command. _There is an open door here. _Okay, then.Things that are here: _a +0 animal skin; a +0 trident; a human skeleton:jq P  Okay, then.:j :j :j . _:jNv #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#  #...#......#.#  :j(O#...#......#.# #.).#......#. #...####'###. #...:jTO))....# #.....))...#.:jPd #...)[....#.# ######..#.#.  ####....'....).#.#.#  #..+.##.#.#.#.#  #..#.##.#.:jOP #)#.#  ##'##....#.#.#÷'  #....#####.#.#.#:jz^:j_4900.0 (1 _:jh:j k:j #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.##.).#......#.#...####'###.#...))....#:jc #....))...#.#...)[....#.#######..#.#.####....'....).#.#.##..+.##.#.#.#.#.#..#.##.#.#)#.#) ##'##....#.#.#÷'. #....#####.#.#.#:jv :j &1:j' :j) :j#...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.##.).#......#....#...####'###.#...))....##..))...#.#..)[....#.#######.........#.#. ####....'....).#.#.# #..+.##.#.#.#.#. #..#.##.#.#)#.#). #'##....#.#.#÷'.) ....#####.#.#.#:j%:jr&&2:j0:j4:j GM.....##......# ..#......#.......######.).#......#.......####@###..............))....#######.))...#......#...........)[....#.#####...............:jO <3:j! g _There is an open door here.:j M###+#...... .######).#...@..#...####'###........................))....########............))...#.................. .....................:j :j -4 _:j :j :jM......###+#...... .######).#......####'###.............#...........))....#######............ ..........................:j :j &5:j:j~M......###+#..... .######).#......#...####'###........................:jT:j#&6:j(:jP*:j<bM......###+#... .#######.).#......#..................:j^<7:j[g:ji:j^VM######......###+#. #...#......#.......######...8:j:j:j{* ......####+# .#####:j*...######.................#.#.... :j5:j6&9:jE@:jA:j\ ####+# ...#####)........... ####....'....)............#.#.### :jj:jj'10:js:jt:j٭  ####+# .....#####)........####'##........... #..+.##.#.................#.#.#.. :j߸ :j &1:j :j :j  ####+# ......#####)........####'##........))....#######...................................... #..#.##.#.................#)#.#). :j :jY &2:j :jB :j   ......#####)........####@###...........))....#######:jt............))...#....................................... #'##....#.................#.#÷'.) :j:j&3:j'):j,Q _There is an open door here.:j  .....##......######).#......#................####'###...........@...))....#######..))...#......)[....#.#####............... ....#####.................#.#.### :jC4 _:j:jS:jF:j* Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip:je4 MP, 13 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-1% c - Primordial Nightfall8 MP, Piety----:jp16% [?] toggle between ability selection and description.:js:j<~:j#...#......#.......#Tremis the Slayer#...#......#.......#Demonspawn of Dithmenos ******#...#......#.......#Health: 216/216 ========================#...#......#.......#Magic: 39/39 ========================#...#......#.......#AC: 44Str: 27#...#......#.......###### EV: 13Int: 6#.).#......#............. SH: 0Dex: 21#...####'###............. XL: 21 Next: 63% Place: Vaults:3#.......@...))....####### Noise: ---------  Time: 63914.0 (0.0)#...........:jv.))...#...... Z) +10 demon blade of Rimu {drain, Will+ D#...........)[....#.##### Evoke: +0 phantom mirror (inert) ######.................#.#.... ####....'....)............#.#.### #..+.##.#.................#.#.#..  #..#.##.#.................#)#.#).  #'##....#.................#.#÷'.)  ....#####.................#.#.###  _Okay, then.Things that are here: _a +0 animal skin; a +0 trident; a human skeleton _Okay, then. _There is an open door here. _There is an open door here.:j/  Okay, then.:j'. _:j #...#......#.# #...#......#.# #...#......#.......# #...#......#.......# #...#......#.......########.).#......#..............#...####'###....:j 4#...........))....#########....))...#.......#.)[....#.############.......#.#..... ###....'....)............#.#.#### ..+.##.#......#.#.#... ..#.##.#.#)#.#) '##....#.#.#÷'.) ...#####.#.#.#### ##.#..##.#.#.....:j :jd 25.0 (1 _:j :j1 :jHY#...#......#.# #...#......#.......# #...#......#.......# #...#......#.......# #...#......#.......##.).#......#..#...####'###.#...))....##.))...#.#.)[....#.#######....#.#.....'....).#.#.# .+.##.#.#.#.#...# .#.##.#.:jY#)#.#)..# ##....#.#.#÷'.).######.#.#.# #.#..##.#.#.:jvY6:jr#...#......#.# #...#......#.......# #...#......#.......# #...#......#.......# #...#......#.......#:ja#.).#......#.#...####'###.#.))....##.))...#.#.:j9d)[....#.# ######....#.#. #....'....).#.#.#####. +.##.#.#.#.#...#. #.##.#.#)#.#)..#. #....#.#.#÷'.).#)#####.#.#.#####. .#..##.#.#.:js:j&7:j:j:jN 8#...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.###########.).#......#.#...####'###.................#.)....############.....))...#..........  #.)[....#.######### #####.................#.#.......# ....'....)#.#.#####.# .##.#.#.#.#...#.# .##.#.#)#.#)..#.# ....#.#.#÷'.).#)# #####.#.#.#####.#:jU <8:ja\ :j] _a +0 animal skin; a +0 trident; a human skeletonOkay, then. _There is an open door here. _Okay, then. :j^  Things that are here::j` w _a +0 arbalest; a yaktaur skeleton:jl#...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.############.).#......#.^#...####'###.@................#...))....#############.....))...#...........  #...)[....#.#########. ####.................#.#.......#. ...'....)#.#.#####.#. ##.#.#.#.#...#.#. ##.#.#)#.#)..#.#. ...#.#.#÷'.).#)#.:jn:j{}-9 _:j:jd:j-#...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.# #...#......#.##.).#......#.^.#...####'###.#.:j))....##.....))...#.##...)[....#.#.#.........#.#.#.#'....).#.#.#####.#.# #.#.#.#.#...#.#.# #.#.#)#.#)..#.#.##.#.#÷'.).#)#.#:je:j'20:j! :j :j" #...#......#.# ##...#......#.# ##...#......#.# ##...#......#.# ##...#......#.# ##...#......#.# ##...#......#.##.).#......#.^.#...####'###.  #.))....#.#.....))...#.#.#...)[....#.#.#..........#.#.#.#. .'....).#.#.#####.#.# .#.#.#.#...#.#.# .#.#)#.#)..#.#.##.#.#÷'.).#)#.#:jr R1:j" :j (I#...#......#.# #. #...#......#.# #. #...#......#.# #. #...#......#.# #. #...#......#.# #. #...#......#.# #. #...#......#.#. #.).#......#.^. #...####'###. #.))....#. #.....))...#.#. #.:j(}..)[....#.#.#. #.........#.#.#.#. '....)... #. #. :j,7:j7&2:jA:jqN:j< L...#......#.# #. ...#......#.# #. ...#......#.# #. ...#......#.# #. ...#......#.# #. ...#......#.# #. ...#......#.#. .).#......#.^. ...####'###. .))....#. ....))...#.#..# . . ....).... . . :j## :j# &3:j- :j/ :js #......#.# #.#......#.# #.#......#.# #.#......#.# #.:j- #......#.# #.#......#.# #.#......#.#. ).#......#.^.####'###.))....#..))...#.#..#.)[....#...#:j ).### :j :j &4:jQ :j" :jG^M###+####### .############# ).#......^####'###...................))....#############.... ...........))...#...........#..##.......:j<5:j5:j:je M.............###+####### .############# ).#......^####'###................... :j8 ..........))....#############...........:j :j/ &6:j :j :ji M.............###+####### .############# ).#...............^ ..####'###.......................####.......:j^ :jT &7:j :j{ :jM.............###+####### .############# ).#......#.................^......#.......:j<8:j:j:j]kM######.............###+####### ..#......#.......#############...#.)[....:jh:ji&9:jks:jzu:jlmM........######..............###+####### ..#......#.......##.....))... :jq:j'30:j :j :jfM.........######...............###+####### ..#......#.......#:j,g[#....))....##:jo:j?q&1:j'w:jxy:jM########'#'###############'#+#+##..............######..................###+####### ..#......#.......##...#........:jW:jF&2:j":j#:j(6 M ##.#.#.#.#.#.## ##.#.#.#. ########'#'###############'#+#+##.............######............................###+####### ..#......#.......##...#........:j? :j@ &3:jXG :jP :j M.)'.#÷#.+.'....#.'.#..  ##.#.#.#.#.#.## ##.#.#.#. ########'#'###############'#+#+##........######.............###+####### ..#......#.......##...#.......#:j8 :j &4:j :j :jj #.)'.#÷#.+.'..# #..#.'.#..#  ##.#.#.#.#.#.## ##.#.#.#.## '#'#'#+#+# .#.#......#.#......#.#......#.:j #......#.####+#. .#......#.# #. .#......#.# #. .#......#.# #. .:jC #......#.# #. .#......#.# #. .#......#.# :jt H#. .#......#.#.:jI :j` &5:jD :j :j $#.)'.#÷#.+.'..# #..#.'.#..# ##.#.#.#.#.#.## ##.#.#.#.## '#'#'#+#+# #. #......#. #......#. #......#. #......#.####+#. #......#.......# #. #......#.......# #. #......#.......# #. #......#.......# #. #......#.......# #. #......#.......# #. #......#.#.:j :jy &6:jJ :j  :jL].)'.#÷#.+.'..# #..#.'.#..# .#.#.#.#.#.## ##.#.#.#.## '#'#'#+#+#. ......#. ......#. ......#. ......#.####+#. ......#.......# #. ......#.......# #. ......#.......# #. ......#.......# #. ......#.......# #. ......#.# #. ......#.#. :j,e :je&7 :j j :jŀ :j )'.#÷#.+.'..# #..#.'.#..# # .#.#.#.#.#.## ##.#.#.#.## #'#'#'#+#+#.#.#.#.#.####+#.#.......# #.#.......# #.#.# #.#.# #.#.# #.#.# #.#.#. :j :j&8 :j :j :j6]'........ :jr6\...)........................ :jB :jC0===9 :jJ :j{L6 _As you open the door, it creaks loudly! :jOG _Found a hand axe. :j ##.#.#.#.#.## ##.#.#.#.## #. ###'#'###############'#+#+###### ................................. ##### ....#.#.#.#.......####@#########.......#...........#.#.......#...........#.#.#......)....#.#.#...........#.#.#....#.#.#....#.#.#############.#..........^... :j  :j 8---40 _ :j  :j Q _There is an open door here. :jT.#÷#.+.'..# #..#.'.#..# #. .#.#.#.#.## ##.#.#.#.## #.. ##'#'###############'#+#+######## ..... ####.#.#.#............@........#.......####'########.#.#...........#.#.#...........#.#.#......)....#.#.#...........#.##.#...........#.##.#...........#.##.############# :j] :j^I---1 _ :j+e :j)g :j~M'.#.#.#####'.#.#'#÷#.+.'....#.'.#.. .#.#.#.#.## ##.#.#.#.## #.. ##'#'###############'#+#+######## .... ###...............####'######## ...#.......#...........#.........#.# #.... :j :j&2 :j :j! :j? w#.#.'....# #....#....# #. '.#.#.#### ###'.#.#'## #. #÷#.+.'..# #..#.'.#..# #..).#.#.#.## ##.#.#.#.## #... #'#'###############'#+#+######### .... ###.#.#.#..............#.......####'########.#.#.....#.#.#...........#. :j ,#.#......)....#.#.#.....#.##.#.#.# :jy  :j &3 :jj  :j  :j.#.###### ##''#####'# #. .#.'....# #....#....# #. .#.#.#### ###'.#.#'## #.... ÷#.+.'..# #..#.'.#..# #..) .#.#.#.## ##.#.#.#.## #....  :j)'#'###############'#+#+########## ... ##.#.#.#..............#.####'########..#.#.....#..#.#...........#. . :jpp#.#......)....#.  :j :j&4 :j  :j:j0#.###### ##''#####'# #. #.'....# #....#....# #. #.#.#### ###'.#.#'## #. #.+.'..# #..#.'.#..# #..). #.#.#.## ##.#.#.#.## #. #'#'#+#+#. #. #. #. #.####'#. #.#.....#..# #.:j4#....#...# #.#... :jO:jM&5:jp:j(:jh.###### ##''#####'# #. .'....# #....#....# #. .#.#### ###'.#.#'## #. .+.'..# #..#.'.#..# #..). .#.#.## ##.#.#.#.## #. '#'#+#+# .....####'#.# .#.....#..# .#....#.... .#......)....#.... :jq:j[s&6:jy:j{:jh ###### ##''#####'# #. '....# #....#....# #. #.#### ###'.#.#'## #. +.'..# #..#.'.#..# #..). #.#.## ##.#.#.#.## #. #'#+#+#'####'#.##....#.....#...#.....#......)....#.........# 7:j[.)....# #....#....# # .###### ##''#####'# # .'....# #....#....# # .#.#### ###'.#.#'## #.. .+.'..# #..#.'.#..# #..) :j>\S.#.#.## ##.#.#.#.## #...... '###############'#+#+############................####'########..#.#.....#.......##.#...........#...##:j\F.#)....#..#:jg:js<8:jt:juM'########.'.'### ####### .)........#.... .######''#####' .'........#.... .:j^H#.#####'.#.#'#. .+.'....#.'.#..) .#.#.## ##.#.#.#.## #...... '###############'#+#+############ .......................................:j5:j&9:j\:j:j:j'50:jE:j:j:jZ&1:j:j;:jM........#.#.#..# '########.'.'### ####### .)........#.... .######''#####' .'........#.... .#.#####'.#.#'#. .+.'....#.'.#..) :jm.#.#.## ##.#.#.#.## #...... '###############@#+#+############ ....................................... :jr:j &2:j'&:j@)Q _There is an open door here.:j6:jӹLevel 3 of the Vaults<>>>∩(Press ? for help)###'†[.#.'.#####....#.#.'....# ################.#)###### ##.'.#.#.###......'......# #..#.#.#..# ###+##'''###### ####.'.'### #############+# #......#.)....# #....#....# #.............. ######.#.###### ##''#####'# #.............. #....#.#.'....# #....#....# #.............. ####.'.#.#.#### ###'.#.#'## #.............. ##########.)'.#÷#.+.'..# #..#.'.#..# #..)........... #.......#:j##.#.#.#.#.#.## ##.#.#.#.## #.............. #.......###########'#'###############@#+#+############'##+############.......##..........................................................##.......##..........................................................##.......##...########...............................................##.......##...#......#...............................................##.......##...#......#...............................................##.......##...#......#...............................................##.......##...#......#.......####'########............######....[....##.......##...#......#.......#...........#...........## ########..##.......##...#......#.......#...........#..........## #......'..########'###...#......#.......#......)....#.........# #......#..'.........##...#......#.......#...........#........# #......#..'.........[?7l#[?7h:j:jF6:jD......# #..#.#.#..#Tremis the Slayer '###### ####.'.'### ####### Demonspawn of Dithmenos ****** .)....# #....#....# #...... Health: 216/216 ======================== .###### ##''#####'# #...... Magic: 39/39 ======================== .'....# #....#....# #...... AC: 44Str: 27 .#.#### ###'.#.#'## #...... EV: 13Int: 6 .+.'..# #..#.'.#..# #..)... SH: 0Dex: 21 :jFs.#.#.## ##.#.#.#.## #...... XL: 21 Next: 63% Place: Vaults:3 '###############@#+#+############ Noise: ---------  Time: 63952.0 (0.0) ................................. Z) +10 demon blade of Rimu {drain, Will+ D ................................. Evoke: +0 phantom mirror (inert) ................................. ................................. .................................  .................................  .......####'########............#  .......#...........#...........## Things that are here: _a +0 arbalest; a yaktaur skeleton :jN_As you open the door, it creaks loudly! _Found a hand axe. _There is an open door here. _There is an open door here.:jP:j]:j::jV:j+:jn:j$6 ###### ####.'.'### ######## )....# #....#....# #....... ###### ##''#####'# #. :j7 '....# #....#....# #. #.#### ###'.#.#'## #. +.'..# #..#.'.#..# #..) #.#.## ##.#.#.#.## #.... ###############'#+#+############' ................@................####'###########...........#.###.#.##:j@ :j.B 23.0 (1 _:j]H :jJ :jZ....# #....#....# #........ ##### ##''#####'# #. ....# #....#....# #. .#### ###'.#.#'## #. .'..# #..#.'.#..# #..) .#.## ##.#.#.#.## #.... ##############'#+#+############'# .................................####'############...........#.#.....#.#......)....#.#:j}:j&4:jU:j:j#### ##''#####'# #. ...# #....#....# #. #### ###'.#.#'## #. '..# #..#.'.#..# #..) #.## ##.#.#.#.## #.... #############'#+#+############'## .................................####'#############...........#.###.#....###......)....#.##.....#5:jR:j:j  .......#.... #####'.#.#'# '....#.'.#..) #.##.#.#.#.#. #:jؿ F############'#+#+############'## ........................................ ....#...........#........#:jF :jt &6:j :j :jb o #####'.#.#'# '....#.'.#..) #.##.#.#.#.#. #############'#+#+############'## .................................####'############....... ....#...........#........##:j{k :jl &7:jr :jt :j..# #..#.'.#..# #..) .## ##.#.#.#.## #.... ############'#+#+############'##+ .................................####'##############...........#.## #.#...###......)....#.##.....#.##.:j#.##.#.##############.:jR:j&8:j*:j,:jMC  ##.#.#.#.#. ############'#+#+############'##+ .................................####'#############...........## ## :jC #........ .............^............##:jU R9:jX :jd ############'#+#+############'##+ .....................................................####'#############...........## ## )# ......... ...........................##pp   ironbound frostheart (wandering)60:jm:j ............................................####'#############...........## ## ):j # .# ############.##:j! ..........^......p..##.....:j5! 8...###############.###+#:jU! :j& 8p.:j60 Xp:j1 &1:j9 :j< 6 _The ironbound frostheart shouts!:j{ t...####'#############...........## ## )# .# #############....p.##..........^............##....###############.###+#...........#..########......[.:j~ 7p.:j# :j &2:jP :jK :j .####'#############...........## ## )# .# p....##############.........##..........^....##..###############.###+#...........#..########......[.#########.#.. .[:jo7p.:j:j&3:jr:j:jE:jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  Z - the +10 demon blade of Rimu (weapon) {drain, Will+ Dex+3 SInv}  d - the +8 pair of quick blades "Gyre" and "Gimble" {protect}  o - the +9 long sword "Rusith" {protect, rPois rC+ Str+3 Dex-2 Stlth+}  x - the +5 halberd of Poverty {spect, rN+ Dex+5}  I - the +8 long sword of Qirrusk {vamp, rF+ rCorr SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j٦:j=:j :jُ................................. Tremis the Slayer ................................. Demonspawn of Dithmenos ****** ................................. Health: 216/216 ======================== ................................. Magic: 39/39 ======================== ...####'########............##### AC: 44Str: 27 ...#...........#...........##EV: 13Int: 6 ...#...........#..........##SH: 0Dex: 21 ...#......)....#.........#XL: 21 Next: 63% Place: Vaults:3 ...#...........#@.......#Noise: ---------  Time: 63963.0 (0.0) ...#...........#..p.....#Z) +10 demon blade of Rimu {drain, Will+ D ...#...........#.......:j.##Evoke: +0 phantom mirror (inert) ...#############.........## .............^............## ...........................##p   ironbound frostheart ..#############.............###+# ..#...........#..########......[. ..#.#########.#..#.......[ _a +0 arbalest; a yaktaur skeleton _As you open the door, it creaks loudly! _Found a hand axe. _There is an open door here. _There is an open door here. _The ironbound frostheart shouts!:jæn  Okay, then.:jz:jҩ. _:j:jұ:j:j8F _Unknown command.:j ....####'##.##.#.## ##.:j #.## ##......)....#.# :j \##.#.# :j@ ##.:ja #..p.....# ##.:j #.## ###.:j ## #^..:jױ Z## +..:j k## # .##.:j S###+# .#.#..#:j3 M......[.[#.#:jQ C.#.. #.[:jp :j :j6 3=4.0 (1:j w _The ironbound frostheart barely misses you. :j5§§§ξ@ (ally target)@   shadow _Unknown command. _ :jUThe ironbound frostheart barely misses you.  You slice the ironbound frostheart!!  The ironbound frostheart is heavily wounded.  Your shadow hits the ironbound frostheart with a demon blade!  The ironbound frostheart is engulfed in blazing flames. :jVa8-=6 (0.6 :jQS§§§ :jN _The ironbound frostheart touches you but does no damage. :j §You slice the ironbound frostheart!! :ji)ξ§§@   shadow :j1r7--4--5.2 :j:iξ§§ξ :j=X _You kill the ironbound frostheart! :j(T§§ :jm)9-- :j1 :j2n§§§ξ :jr=  :jO:_No target in view! :j n§§ :j \ξ§ξ :j H _No target in view!":j. ..####'############## .#...........#.## #.#.":j ## #. .#......)....#.# #. .#.....#..ξ.....# #. .#.#.§@.....# ":j m#. .#.#.§ξ@....###. .#############.....#..........^...+....## ":j ##############+##. #...........#..########......[.[. ":jC #.#########.#.. #.[[. #.#.......#.#.. ":j\ D#.[.":j ;§ξζ":jǡ 46.2 (1.0 _":jԪ C§ξ":j{ S _You see here a +0 scale mail.%:j ####'############## #...........#.## ### #.#.## #.. #......)....#.# #. #.....#..ξ.....# #. #.#.§@.....# #. #.#.ξζ@....###. #############.....%:jZ#. ..........^...+....### #############+##.. ...........#..########......[.[. .#########.#.. #.[[. .#.......#.#.. #.[. .#.#####.#.# #..%:j Rζ§%:j4 &7%:j ;§%:j 7 _You swap places with your shadow.):jQ g.. ................... ###'########.####... .#.#### .....#.# #. ......)....#....#. .#..ζ.....# #. .#.§@.@...# #. ...........#.ξζξ....## #. ############## #.^):j d## +... ............## #### ###########.............###+##. ..........#..########......[.[. #########.#.. #.......[[. #.......#.#..#.[):jƵ .§):j ξξζℓξ):j T8=8):j ;ξ):jL M _Your shadow fades away.*:j *:j *:j *:j *:j ,*:j *:j" *:j *:j/ n _You start resting.Magic restored.*:j, ℓζζℓ.ζ*:j .70.2 (2ℓ9==1.2 (3 _*:jX *:j~ +:j<&3+:j&+:j/B+:j2,+:j4+:j8,+:j:+:j>+:j?9=+:jx@+:j E+:jJE+:jF+:jJ,+:jSL+:jP,+:jQ+:jfW,+:j1Y+:j^,+:j_+:jTc+:jc+:jd+:j>i+:ji+:jj+:jn,+:jp+:js+:js+:j$u+:j@y,+:jvz+:j~,+:jL+:j-,+:j+:j+:jZ+:j+:j,+:j+:jC,+:j+:jۘ+:j%+:jy+:j,+:j+:j+:j+:j`+:jW,+:j+:j,+:jޱ+:jֵ,+:j+:j,+:j +:jV,+:j+:j,+:jb+:j,+:j+:jh+:j+:j+:j,+:j]+:j +:jb+:j+:j,+:j+:jM,+:j+:j,+:j+:j+:j+:j+:j+:jn+:j+:j>+:j+:j+:j,+:jp+:jS +:j +:j( +:j+:j*+:ja+:j,+:jN+:j?"+:j& _You start waiting.An ironbound convoker comes into view.+:j2.[...p   ironbound convoker (wandering)p+:j=24013.2 (42.0)+:j>34.2 (43 _+:joH+:jYI-:jm.. ####'############## #...........# ### #.# #.. #)....# # #...........# # #.#..[.....# # #.#...@....## # #############...## # ..........^...## +...## ### ############..###+##.. -:j[n...........#..########......[.[#########.#p. #.......[[ .#.......#.#.. #........[ .#.#####.#.#  #.-:j pchanting recall)pThe ironbound convoker shouts!-:j15.2 (1.0)-:j-:j?y _The ironbound convoker begins to recite a word of recall!/:j.. ................... ###'########.####... .#.#### .....#.# #. ......)....#.#. .#........# #. .#..[.@...# #. ...........#..## #. ############/:j2## #.^## +... ............## #### ###########.............###+##. ..........#..########......[.[. #########.#p. #.......[[. #.......#.#..#.[/:j'/:j&6/:j/:j6R:j R:j D [?25h[?0c [?1051l[?1052l[?1060l[?1061l