Xô·j4Ò› Player: Trilby Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.16:35:36.ttyrec Time: (1790440536) Sat Sep 26 16:35:36 2026 Yô·jq v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cYô·j™ Yô·jš Yô·jÖ ƒWelcome, Trilby. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalistaô·jgñaô·j'÷aô·j&ü³Welcome, Trilby the Kobold. Please select your background. WarriorAdventurerMage aô·jvü¥a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer aô·jšüEc - Monkk - Wanderers - Summoner aô·jÂü"d - Hunterl - Delveraô·jäü_t - Necromancer e - BrigandWarrior-mageaô·jýju - Forgewright Zealotm - Warperaô·jWý^v - Fire Elementalist f - Berserkeraô·jyýBn - Hexslingerw - Ice Elementalist aô·jšýg - Cinder Acolyteaô·j»ý]o - Enchanterx - Air Elementalist aô·jÜý*h - Chaos Knightp - Reaveraô·jüý_y - Earth Elementalistz - Alchemist aô·j%þ®Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. aô·jKþt+ - Recommended background * - Random background # - Recommended characteraô·jmþ8 ! - Random character % - List aptitudesaô·j›þbSpace - Change species ? - Help Tab - Djinni Fire Elementalistbô·jO bô·j?#bô·j£-ÐTrilby the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 5EV: 14bô·j@.Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingbô·jJ3-..#####..ß.......ß.........#.......##...@...##.......##.......##.......#bô·j�3#.......#bô·j¹<bô·jý>µWelcome, Trilby the Kobold Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.bô·jCbô·j“¦ýPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.dô·j$ð¶..#####.ß.ß..#.# #...<@..# #.# #.dô·j›ða# ##dô·j¥ödô·j÷21.0 (1 _dô·j}ûdô·j8þdô·jWdô·j·Zâ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   1.7  +1   g + Spellcasting 1.1   2.0   0  dô·jE[          b - Unarmed Combat   0.0   1.0   0   h + Hexes3.0   4.0   0      dô·jo[Æi + Fire Magic1.0   2.0   0  dô·j”[7c + Ranged Weapons 2.6   1.8  +3      dô·j÷[²         d - Armour   0.0   1.4  -2      e + Dodging2.4   2.1  +2  dô·j-\.     f - Stealth   0.0   0.5  +4  dô·j`\            dô·jƒ\l    dô·j¡\a    dô·jÁ\³        dô·jü\Í        dô·j$]³        dô·jR]À        dô·jw]l    dô·j£]³        dô·jÌ]a    dô·jú]ÊThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  dô·j%^�[?] Help[=] set a skill target  dô·jf^ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetseô·jÔÜeô·jDÝ… a * Fighting   1.1eô·júÀ o a - Fighting   1.1gô·j¹I‹ c * Ranged Weapons   2.6iô·jÖ� Œ g * Spellcasting   1.1jô·j“§p g - Spellcasting   1.1jô·jŒ h * Hexes   3.0jô·jÜŒ i * Fire Magic   1.0jô·j�¦p h - Hexes   3.0kô·jµxp i - Fire Magic   1.0lô·j¯Z lô·jµa lô·j„h þTrilby the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================..#####...AC: 2Str: 5lô·jáh jß.......ß.EV: 14Int: 14..........SH: 0Dex: 17#.......#lô·ji £XL:  1 Next:  0% Place: Dungeon:1#...<@..#Noise: ---------  Time: 1.0 (0.0)#.......#lô·jUi äa) +1 sling#.......#Fire: a) +1 sling#.......#lô·jÖi x#.......#  Welcome, Trilby the Kobold Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.lô·j¥o lô·jÿo lô·j”t lô·j¢ mô·je[mô·jˆ]ÁGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)nô·jÀ ¾a - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. nô·j DBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.6; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 8.0 XLs.nô·jpËAt current training (66%) you reach 14.0 in about 9.0 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 9 (Base 7 x 117% (Dex) x 106% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}nô·j—±Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.nô·j·oô·j¯Èoô·j¯Íoô·j�ÒþTrilby the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================..#####...AC: 2Str: 5oô·jßÒóß.......ß.EV: 14Int: 14..........SH: 0Dex: 17#.......#XL:  1 Next:  0% Place: Dungeon:1oô·jÓ#...<@..#Noise: ---------  Time: 1.0 (0.0)#.......#oô·j$Ó«a) +1 sling#.......#Fire: a) +1 slingoô·jGÓi#.......##.......#  oô·jgÓAWelcome, Trilby the Kobold Hexslinger.oô·j‰ÓÙThey say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. oô·j¨Ó._Found a staircase leading out of the dungeon.oô·j-Øoô·j†Øoô·jZÜoô·j&ßi _Setting a skill training target for Ranged Weapons at 14.0.oô·jŸ 4oô·j⟠oô·j†¢ > _Unknown command.pô·j`f™ _pô·j´s„pô·j™upô·jäÓ  _You open the gate.  There is an open gate here. _pô·j/ýß.......ß.#..........##.......####...<...##.......#..#.......#....#.......##.......#.....##...###@....6.0 (15.0).#'''#......>.............♣.....♣............♣.....♣..............7.0 (16 _Found an escape hatch in the floor.qô·jÕÏqô·j#Ðqô·j'æqô·j‡ìXqô·jXõ  You encounter a dart slug.qô·jÃûú .. #####..#####...#ß.ß.#...#..........##.......###qô·j üÎ#...<...#.@...w#.......#.....##.......#.#.......#.....?#.......#.qô·jKüª##...###.w   dart slug (asleep).#'''#......>qô·jqüM.............♣.....♣......qô·j± ]21.0 (4.0)2.0 (5qô·j>y _Found a scroll labelled HEPNUAPPIC.rô·jÓÂTrilby the VexingKoboldHealth: 12/12 ========================.. #####Magic: 2/2========================..#####...#....AC: 2Str: 5ß.......ß.#...#EV: 14Int: 14..........#....SH: 0Dex: 17#.......###....XL:  1 Next:  0% Place: Dungeon:1#...<...#.@***wNoise: ---------  Time: 22.0 (0.0)#.......#.....#a) +1 sling#.......#......Fire: a) +1 sling#.......#.....?#.......#......##...###.....w   dart slug (asleep).#'''#......>.............♣.....♣......You encounter a dart slug. rô·jÃE[m_Found a scroll labelled HEPNUAPPIC.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)rô·jOô Trilby the VexingKoboldHealth: 12/12 ========================.. #####Magic: 2/2========================..#####...#....AC: 2Str: 5ß.......ß.#...#EV: 14Int: 14..........#....SH: 0Dex: 17#.......###....XL:  1 Next:  0% Place: Dungeon:1#...<...#.@)))wNoise: ---------  Time: 22.0 (0.0)#.......#.....#a) +1 sling#.......#......Fire: a) +1 sling#.......#.....?#.......#......##...###.....w   dart slug.#'''#......>.............♣.....♣......Fire: a) +1 slingPress: ? - help, rô·jòô )[39;49mQ - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  The dart slug is almost dead.rô·j±� -...w```Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  The dart slug is almost dead.  The dart slug launches a dart at you.rô·j· (...rô·je n9/12 ------===3.3 (1.3rô·j* rô·j - _The slug dart hits you.sô·j^Ê"Trilby the VexingKoboldHealth: 9/12==================------.. #####Magic: 2/2========================..#####...#....AC: 2Str: 5ß.......ß.#...#EV: 14Int: 14..........#....SH: 0Dex: 17#.......###....XL:  1 Next:  0% Place: Dungeon:1#...<...#.@***wNoise: ===------  Time: 23.3 (0.0)#.......#.....#a) +1 sling#.......#......Fire: a) +1 slingsô·jžË3#.......#.....?#.......#......##...###.....w   dart slug.#'''#......>.............♣.....♣......The dart slug launches a dart at you. _The slug dart hits you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 94% to hit)sô·jáâTrilby the VexingKoboldHealth: 9/12==================------.. #####Magic: 2/2========================..#####...#....AC: 2Str: 5ß.......ß.#...#EV: 14Int: 14..........#....SH: 0Dex: 17#.......###....XL:  1 Next:  0% Place: Dungeon:1#...<...#.@...†Noise: ===------  Time: 23.3 (0.0)#.......#.....#a) +1 sling#.......#......Fire: a) +1 sling#.......#.....?#.......#......##...###.....w   dart slug.#'''#......>.............♣.....♣......Fire: a) +1 slingsô·j{ãrPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!sô·j«ìA)))sô·jòp ...sô·jËr=334.6 (1.3 _sô·j)xsô·jß„tô·j¯Þ3tô·j!êtô·j—ì,tô·jNñXtô·jÒòtô·j4óP10/12==tô·jÑótô·jFõ,tô·j�ötô·jM÷tô·j…÷tô·jèøtô·jJùtô·j‹ùtô·j[útô·jûûtô·jaü:==tô·j>ýtô·jHþtô·juÿb1==tô·jÆtô·jtô·jòtô·j8,tô·jëtô·jtô·jVtô·jÍtô·jÊ€2====tô·j„tô·jJ 1 _HP restored.tô·jÙ 3tô·jí tô·j -tô·j.1Btô·jTGtô·j{W,tô·jòXtô·jPZtô·j\tô·jÍ\:==tô·jÁ]tô·j~e.. #####..#####...#....ß.......ß.#...#...........#.....##.......###....#...<...#.....†....#.......#.....##.......#......#.......#.....@....---#.......#..........##...###......#'''#......>..#................##♣.....♣...................♣.....♣tô·jÕeT........tô·jƒk040.6 (16.0)tô·jÊlH---1.6 (17tô·jâptô·js` _c - a scroll labelled HEPNUAPPICuô·jS¿ 3uô·jÆ¿ uô·jÆÂ uô·jtÄ uô·jXÈ Xuô·j¥È uô·j,É uô·jdÊ uô·j?Ì ,uô·jéÌ uô·jóÍ uô·jtÏ ,uô·jáÏ uô·j-Ò uô·jŒÓ ,uô·jÏÓ uô·j Õ uô·jRÖ ,uô·jäÖ uô·jüÙ uô·j^Ü ,uô·j5Ý uô·j´Þ uô·jà uô·j]à uô·j7á uô·jÔâ uô·jYä ,uô·jcå uô·j�æ uô·j¯ç uô·jãç uô·j›è uô·jë uô·jcí c  You encounter a bat.uô·j{ó â .# .. #..... #.#.#. .........b .#...@! uô·jNô Þ....... ##### ..... #####....... ......ß.#...#.#... ........#.....#.....b   bat (asleep) ......###........... ..<...#.....†....... ......#.....#.......uô·j›ú ,50uô·jàû 32.6 (11 _uô·jï uô·j7 vô·j�aTrilby the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================.# ......AC: 2Str: 5#.........EV: 14Int: 14#.#.#.....SH: 0Dex: 17........*bXL:  1 Next: 33% Place: Dungeon:1.#...@**..Noise: ---------  Time: 52.6 (0.0)..........a) +1 sling.. ##### ..........Fire: a) +1 sling #####...#............ ......ß.#...#.#...#.. ........#.....#.....b   bat (asleep) ......###.......ô·jëb40m.... ..<...#.....†....... ......#.....#....... _c - a scroll labelled HEPNUAPPIC _You encounter a bat.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)vô·j$) Trilby the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================.# ......AC: 2Str: 5#.........EV: 14Int: 14#.#.#.....SH: 0vô·jÛ)øDex: 17..........XL:  1 Next: 33% Place: Dungeon:1.#...@!...Noise: ---------  Time: 52.6 (0.0)..........a) +1 sling.. ##### ..........Fire: a) +1 sling #####...#............ ......ß.#...#.#...#.. ........#.....#.....b   bat (asleep) ......###........... vô·jq*å..<...#.....†....... ......#.....#.......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!vô·jt/F)))vô·jY½„..!.44vô·jž¿===3.8 (1.2 vô·jîÅ _vô·jðÉvô·jËvô·j‰3vô·jÅŠvô·j׋vô·jf�vô·jŽvô·j@“vô·j…–C    .##......# #...# #.#.#.....# .vô·j —‹.. .#....@. ---..........# .. ##### ...... ...#.vô·j�˜¹.....# ß.#...#.#...#..#vô·j™Ü #.....#.....   ###...........    .vô·j”™#<...#.....†.......   #.....#.......   vô·jmŸ,40vô·jΠG---5.8 (2vô·j÷±vô·jã²U _d - a sapphire potionwô·j^õIwô·jÖ÷wô·joùwô·jú,wô·jöþXwô·j¢ÿwô·jº j  You encounter an endoplasm.wô·j<  .J....># .. ...wô·j§ ' .##......##.....@...##.#.#.. ...........#......... ..........# wô·jæ .. ##### ...........  J   endoplasm (asleep)........#.#...#..#wô·j4 !wô·jV &7wô·j‹ +8.8 (3wô·jj wô·j ; _Found a stone staircase leading down.xô·jm Ç  Trilby the Vexing  Kobold  Health: 12/12 ========================  Magic: 2/2========================.J....>##  AC: 2Str: 5..*.....#  EV: 14Int: 14...*....#  SH: 0Dex: 17.##.*....#  XL:  1 Next: 44% Place: Dungeon:1#.....@...#xô·j¡¡±  Noise: ---------  Time: 58.8 (0.0)#.#.#.....#  a) +1 sling...........  Fire: a) +1 sling.#......... ..........# .. ##### ...........  J   endoplasm (asleep) ####...#............# .....ß.#...#.#...#..# .......#.....#..... You encounter an endoplasm. _Found a stone staircase leading down.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)xô·jI´  Trilby the Vexing  Kobold  Health: 12/12 ========================  Magic: 2/2========================......>##  AC: 2Str: 5........#  EV: 14Int: 14........#  SH: 0Dex: 17.##......#  XL:  1 Next: 44% Place: Dungeon:1#.....@...#  Noise: ---------  Time: 58.8 (0.0)#.#.#.....#  a) +1 sling...........  Fire: a) +1 sling.#.........ô·jµe33H ..........# .. ##### ...........  J   endoplasm (asleep) ####...#............# .....ß.#...#.#...#..# .......#.....#..... Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!)))xô·jÍ;,...xô·j8@jShooter66===60.1 (1.3 _xô·jöDxô·j…Go _Your Ranged Weapons skill increases to level 3!xô·jf xô·j™f xô·jg xô·j*i xô·j×j xô·jœo P _xô·jâp Bxô·j¡q xô·j+s xô·jZs xô·j;t xô·jÖt xô·jhv ,xô·jÍv xô·j—x xô·j—y xô·jÏy xô·j)z xô·j#{ xô·jÈ{ xô·j| xô·jH| xô·j/~ xô·jÚ~ xô·j4 ,xô·j € xô·jÏ€ xô·j� xô·jA� xô·j�‚ xô·j¾„ k  You encounter a ball python.xô·j%‰ u      xô·j‚‰ B    .. ########  ...#....@.#  xô·jº‰ ›---...#.####.#  xô·jæ‰ ......>##.#  ........#S#  xô·jŠ Œ........#.#   xô·j=Š .##......#   S   ball python (constriction, asleep) xô·jgŠ |#.........#   xô·j’Š �#.#.#.....#   ........... xô·j‹ 0 xô·j‡� -8.1 (8.0xô·j@� E---9.1 (9 xô·jp� _xô·j(” xô·jÆ• zô·j%‡   Trilby the Shooter  Kobold  Health: 12/12 ========================  Magic: 2/2========================  AC: 2Str: 5  EV: 14Int: 14  SH: 0Dex: 17.. ########  XL:  1 Next: 66% Place: Dungeon:1...#....@.#  Noise: ---------  Time: 69.1 (0.0)...#.####*#  a) +1 sling......>##*#  Fire: a) +1 sling........#S# ........#.# .##......# ô·j8ˆ ˆ39;49m S   ball python (constriction, asleep)#.........# #.#.#.....# ........... _Your Ranged Weapons skill increases to level 3! _You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)zô·j¸ ç  Trilby the Shooter  Kobold  Health: 12/12 ========================  Magic: 2/2========================  AC: 2Str: 5  EV: 14Int: 14  SH: 0Dex: 17.. ########  XL:  1 Next: 66% Place: Dungeon:1...#....@.#zô·j"¹ I  Noise: ---------  Time: 69.1 (0.0)...#.####)#  a) +1 sling......>##)#  Fire: a) +1 sling........#S# ........#.# .##......#  S   ball python (constriction)#.........# #.#.#.....# ........... Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.zô·jÖ9 ïS.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.  The ball python is moderately wounded.zô·jŸ: 6S.zô·j…? zô·jÎ@ ?===70.3 (1.2 _zô·jÔC zô·jeE {ô·j®µ  Trilby the Shooter  Kobold  Health: 12/12 ========================  Magic: 2/2========================  AC: 2Str: 5  EV: 14Int: 14  SH: 0Dex: 17.. ########  XL:  1 Next: 66% Place: Dungeon:1...#....@.#  Noise: ===------  Time: 70.3 (0.0)...#.####S#  a) +1 sling......>##.#  Fire: a) +1 sling........#.# ........#.# .##{ô·jÖ¶¾......#  S   ball python (constriction)#.........# #.#.#.....# ........... The ball python hisses angrily. _The ball python is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 63% to hit){ô·jý  Trilby the Shooter  Kobold  Health: 12/12 ========================  Magic: 2/2========================  AC: 2Str: 5  EV: 14Int: 14{ô·jVþ¹  SH: 0Dex: 17.. ########  XL:  1 Next: 66% Place: Dungeon:1...#....@.#  Noise: ===------  Time: 70.3 (0.0)...#.####.#  a) +1 sling......>##.#  Fire: a) +1 sling........#.# ........#.# .##......#  S   ball python (constriction)#.........# #.#.#.....# ........... Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line{ô·j1ÿAim: a ball python (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!{ô·j,S{ô·jE†*.{ô·j3Š=771.5 (1.2 _{ô·jŽ{ô·j��{ô·jê} ){ô·jÁƒ Ü{ô·jd„ ,{ô·ju… {ô·jB† ,{ô·jˆ ,{ô·j.‰ {ô·jv‰ {ô·jž‰ {ô·jœŠ {ô·jª‹ {ô·jé‹ {ô·jDŒ {ô·j� {ô·j� ,{ô·jl� {ô·j ‘ {ô·j‡’ {ô·jî¶ ,{ô·j4¸ {ô·j๠,{ô·jpº {ô·jp½ {ô·j:¾ {ô·j ¿ ,{ô·j¼Â {ô·jòà {ô·jŽÄ ,{ô·jCÇ {ô·jëÈ ,{ô·jAÉ {ô·jdÊ {ô·j“Ë {ô·jÎË {ô·j-Ì {ô·jûÌ {ô·j�Î ,{ô·jåÎ {ô·jãÐ {ô·j±Ñ {ô·jÒ {ô·j[Ò {ô·jeÓ {ô·j Õ ,{ô·jHÕ {ô·jŠ× {ô·j/Ø {ô·jrØ {ô·j¤Ø {ô·jÚ {ô·jŠÚ {ô·jËÛ ,{ô·jœÝ {ô·jßÞ {ô·jLà ,{ô·jÔà {ô·jâ {ô·jDâ {ô·jÉâ {ô·jÓå {ô·jhæ {ô·jšæ {ô·jç {ô·jJé {ô·jºë c  You encounter a bat.{ô·jsð  #.......#..............# #.......#..............# ##...###.............## .#'''#......>..#..#### ..............##..# ♣.....♣.......##.## {ô·jÀð q.............#...# ♣.....♣........### .............@## ---{ô·jñ ´ .......b.  ......###  ...#.{ô·j6ñ ¼ ...#. b   bat (asleep) {ô·jsñ {ô·jgú 3112.5 (41.0)b.{ô·jÓú b.{ô·j„Ob{ô·jãV=--3.5 (42{ô·j¾{ô·jèI _The bat misses you.|ô·jä… #.......#..............#Trilby the Shooter#.......#..............#Kobold##...###.............##Health: 12/12 ========================.#'''#......>..#..####Magic: 2/2========================..............##..#AC: 2Str: 5♣.....♣.......##.##EV: 14Int: 14.............#...#SH: 0Dex: 17♣.....♣........###XL:  1 Next: 77% Place: Dungeon:1.............@##Noise: =--------  Time: 113.5 (0.0).....b...a) +1 sling......###Fire: a) +1 sling...#..#...#..#b  |ô·j›†a batYou encounter a bat. _The bat misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)|ô·jwŽZ #.......#..............#Trilby the Shooter#.......#..............#Kobold##...###.............##Health: 12/12 ========================.#'''#......>..#..####Magic: 2/2========================|ô·j�-..............##..#AC: 2Str: 5♣.....♣.......##.##EV: 14Int: 14.............#...#SH: 0Dex: 17♣.....♣........###XL:  1 Next: 77% Place: Dungeon:1|ô·j9�”.............@##Noise: =--------  Time: 113.5 (0.0).........a) +1 sling......###Fire: a) +1 sling|ô·j˜�¼...#..#...#..#b   batFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)  |ô·j½�xYou shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!|ô·jù”' |ô·j› |ô·jÌ F88==4.7 (1.2 _|ô·jó! |ô·j# }ô·jt}ô·j–t}ô·jÍt}ô·jWw}ô·jÊx}ô·j#y}ô·j–}n}ô·j~}ô·jÑ€B}ô·j��}ô·j„ MPress: ? - help, Q - select actionShift-Dir - straight lineYou encounter a dart slug.}ô·j^‰.......##..# ♣.....♣.......##.## .............#...# ♣.....♣..### .}ô·jщP.#####  .........#  ......### ...#..#  ...#.@# --- #..# }ô·jŠé w...# ###### w   dart slug (asleep)}ô·j–�-7.7 (3.0}ô·j¯�N---8.7 (4 _}ô·j4•}ô·jÛ–}ô·j�Á ..............##..#Trilby the Shooter♣.....♣.......##.##Kobold.............#...#Health: 12/12 ========================♣.....♣........###Magic: 2/2========================..............#####AC: 2Str: 5.........#EV: 14Int: 14......####SH: 0Dex: 17...#..#XL:  1 Next: 88% Place: Dungeon:1...#.@#Noise: ---------  Time: 118.7 (0.0)#*.#a) +1 slingw*..#Fire: a) +1 sling######w   dart slug (asleep) _You kill the bat! _You encounter a dart slug.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line[23}ô·jMÂF;2HAim: a dart slug (asleep, 98% to hit)}ô·j‹ Q ..............##..#Trilby the Shooter♣.....♣.......##.##Kobold.............#...#Health: 12/12 ========================♣.....♣........###Magic: 2/2========================..............#####AC: 2Str: 5.........#EV: 14Int: 14......####SH: 0Dex: 17...#..#}ô·j+ 4XL:  1 Next: 88% Place: Dungeon:1...#.@#Noise: ---------  Time: 118.7 (0.0)#).#a) +1 slingw)..#Fire: a) +1 sling######w   dart slug  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line}ô·js ÒAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is heavily wounded.}ô·jfˆ A.w}ô·j � .===9.9 (1.2 _~ô·jÿ ..............##..#Trilby the Shooter♣.....♣.......##.##Kobold.............#...#Health: 12/12 ========================♣.....♣........###Magic: 2/2========================..............#####AC: 2Str: 5.........#EV: 14Int: 14......####SH: 0Dex: 17...#..#XL:  1 Next: 88% Place: Dungeon:1...#.@#Noise: ===------  Time: 119.9 (0.0)#*.#a) +1 sling.w..#Fire: a) +1 sling######w   dart slug  You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select actio~ô·jâ7žnShift-Dir - straight lineAim: a dart slug (heavily wounded, 94% to hit)~ô·jï¥ ..............##..#Trilby the Shooter♣.....♣.......##.##Kobold.............#...#Health: 12/12 ========================♣.....♣........###Magic: 2/2========================..............#####AC: 2Str: 5~ô·jÄïã.........#EV: 14Int: 14......####SH: 0Dex: 17...#..#XL:  1 Next: 88% Place: Dungeon:1...#.@#Noise: ===------  Time: 119.9 (0.0)#..#a) +1 sling....#Fire: a) +1 sling######~ô·jpðæw   dart slug  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug!~ô·jüô=) ~ô·jsz .~ô·j{~ô·jé‚ ..............##..#Trilby the Shooter♣.....♣.......##.##Kobold.............#...#Health: 12/12 ========================♣.....♣........###Magic: 2/2========================..............#####AC: 2Str: 5.........#EV: 14Int: 14......####SH: 0Dex: 17...#..#XL:  1 Next: 133% Place: Dungeon:1...#.@#Noise: ===------  Time: 121.1 (1.2)#..#a) +1 sling....#Fire: a) +1 sling######Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug!~ô·j|ƒÿ[39;49mPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug!  You have reached level 2!~ô·j&Œ/  --more--ô·jñpE6/163/325% ô·jetô·j/v4 _€ô·jNþÅGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)€ô·j h + Hexes 3.0�ô·j°²TargetTarget--  --  --  --  --  14.0�ô·jº°j --  --  --  a-z] set[-] clear selected targetcost|targets“ô·jû¾<[?25h[?0c0 ”ô·jÿ [?25l[?1c”ô·jªÆ8.0 current training targets, if any.=] set aall targets”ô·j*BË.............#...#Trilby the Shooter♣.....♣........###Kobold..............#####Health: 16/16 ========================.........#Magic: 3/3========================.........####AC: 2Str: 5♣.....#..#EV: 14Int: 14......#..#SH: 0Dex: 17......#..#XL:  2 Next: 25% Place: Dungeon:1#...@....#Noise: ---------  Time: 163.1 (0.0)...#######a) +1 sling..Fire: a) +1 sling.  Shift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka! _You start resting. _HP restored.”ô·jË .........# ....#### ..♣.....#..#.#..#........#..#..###........#^....#######..# ....@.## 7.1 (4>.....# ...#######8.1 (5”ô·j«èQ _Found a stone staircase leading down.•ô·jšþ•ô·j3•ô·jé•ô·jÔ•ô·jB•ô·jì•ô·jD•ô·j–•ô·jÖ•ô·j  •ô·j÷ •ô·jí •ô·j¯ •ô·j— •ô·jÞ •ô·j •ô·j_•ô·jM•ô·j¬•ô·j;•ô·j• •ô·jçL There is a stone staircase leading down here.•ô·jΕô·j1 •ô·je_•ô·j¹•ô·jx•ô·j•ô·jV•ô·j¦•ô·j~•ô·j‹•ô·jé,•ô·j•ô·j~B•ô·jq•ô·j™ ,•ô·j!•ô·jØ"•ô·j@#,•ô·j2&$ •ô·j¢&_You now have 10 gold pieces.•ô·j/'•ô·j�'•ô·j÷'•ô·j’)•ô·jÎ*,•ô·j5+•ô·jK,•ô·j-•ô·j�-•ô·jÍ-•ô·j„.•ô·j[/•ô·j²/•ô·jû/•ô·jí1%  •ô·jU2-There is a stone staircase leading down here.•ô·j²2•ô·jC3 _•ô·j–3•ô·jf4•ô·j)5•ô·j}5•ô·jÍ5•ô·j‹6•ô·j<7•ô·jy7•ô·jî7•ô·j,9•ô·j!:•ô·jv:•ô·j´:•ô·jr;•ô·jx<•ô·jî<,•ô·j4?•ô·j¦?•ô·jß?•ô·jA@•ô·jlA•ô·j2B•ô·j‚B•ô·juC•ô·jÍC•ô·jÔD•ô·j>E,•ô·jZF•ô·jüF,•ô·jVG•ô·jwMn•ô·j.NB•ô·jNO•ô·jùO•ô·j/P•ô·jµP•ô·jiQ•ô·j�R,•ô·j,S•ô·jV•ô·j¯V•ô·jW•ô·jNW•ô·jY•ô·jZ,•ô·jÐZ•ô·jÀ]•ô·j _,•ô·jl_•ô·jü`•ô·jˆn,•ô·j7o•ô·j¬p•ô·j2r,•ô·j�r•ô·jys•ô·jt•ô·jVt•ô·j¶t•ô·j[w•ô·jEx•ô·j—x•ô·jVy•ô·j"z•ô·jÛz•ô·jF{•ô·j|•ô·jr|•ô·j<€š•ô·j‚•ô·jö‚,•ô·jFƒ•ô·jt„•ô·j…•ô·jZ…•ô·j¦…•ô·js†•ô·jAˆB•ô·j#Š•ô·jÔŠ•ô·j‹•ô·j‹•ô·j·Œ•ô·jà�,•ô·j.Ž•ô·jR�•ô·j�•ô·jV�•ô·j¦�•ô·j�‘•ô·j�’•ô·j~“,•ô·jj”•ô·j˜••ô·jÛ••ô·j#–•ô·j�—•ô·j˜™B•ô·j„š•ô·j†›•ô·jñ›•ô·j6œ•ô·j7ž•ô·j=Ÿ•ô·jƒŸ•ô·jÑŸ•ô·j ¡•ô·j”¢,•ô·j-£•ô·jL¤•ô·jh­•ô·j®,•ô·j¯•ô·j3°•ô·j}°•ô·j¬°•ô·j ²•ô·j*³B•ô·j—´•ô·jTµB•ô·j4¶•ô·jj·•ô·jÒ·•ô·j¸•ô·j�¸•ô·jй,•ô·j:º•ô·jA»•ô·j ¼•ô·j=¼•ô·j¥¼•ô·j�½•ô·jW¾•ô·j–¾•ô·j;•ô·jaÀ•ô·jâÁf  You encounter a quokka.•ô·jõÆ® .. ##### ...#.... ...#.### ..r ......># #.# ........ #.#### ........###########..... .##......#......... #.........#.......⌠.⌠..... #.#.#.....#........⌠...... ..........#............... .#........#............... ..........#..#####...##### .......... r   quokka (asleep)#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......•ô·j1Ì12268.0)•ô·juÍ37.1 (59 _•ô·jãЕô·jjÒ–ô·jòRKTrilby the Shooter.. ##### Kobold...#.... Health: 16/16 ========================...#.### Magic: 3/3========================..r......># AC: 2Str: 5#*#........ EV: 14Int: 14#*#### ........ SH: 0Dex: 17###########*.... .##...... XL:  2 Next: 25% Place: Dungeon:1–ô·jT:#..........@.... #......... Noise: ---------  Time: 227.1 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling#........⌠...... .......... Fire: a) +1 sling#............... .#........#............... ..........#..#####...##### .......... r   quokka (asleep)#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#...... _There is a stone staircase leading down here. _You encounter a quokka.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)–ô·j£‹ÒTrilby the Shooter.. ##### Kobold–ô·j3ŒË...#.... Health: 16/16 ========================...#.### Magic: 3/3========================..r......># AC: 2Str: 5#)#........ EV: 14Int: 14–ô·j�P#)#### ........ SH: 0Dex: 17###########).... .##...... XL:  2 Next: 25% Place: Dungeon:1#..........@.... #......... Noise: ---------  Time: 227.1 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling#........⌠...... .......... Fire: a) +1 sling#............... .#........#............... ..........–ô·jw�%#..#####...##### .......... r   quokka#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  –ô·j³�ŠYou shoot a sling bullet. The sling bullet hits the quokka.  The quokka is heavily wounded.–ô·j]].r–ô·j{X.r–ô·jZ .–ô·ja>===8.4 (1.3 _–ô·j˜–ô·jü–ô·jd Trilby the Shooter.. ##### Kobold...#.... Health: 16/16 ========================...#.### Magic: 3/3========================–ô·jê O.........># AC: 2Str: 5#.#........ EV: 14Int: 14#r#### ........ SH: 0Dex: 17–ô·j= ó###########*.... .##...... XL:  2 Next: 25% Place: Dungeon:1#..........@.... #......... Noise: ===------  Time: 228.4 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling–ô·jH  #........⌠...... .......... Fire: a) +1 sling#............... .#........#............... ..........#..#####...##### .......... r   quokka#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)–ô·jÈT eTrilby the Shooter.. ##### Kobold...#.... Health: 16/16 ========================...#.### Magic: 3/3========================.).......># AC: 2Str: 5#)#........ EV: 14Int: 14#)#### ........ SH: 0Dex: 17–ô·j=V ###########).... .##...... XL:  2 Next: 25% Place: Dungeon:1#..........@.... #......... Noise: ===------  Time: 228.4 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling#........⌠...... .......... Fire: a) +1 sling#............... .#........#............... ..........#..#####...##### .......... r   quokka#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)  You sh–ô·jGW eoot a sling bullet.  The sling bullet closely misses the quokka.–ô·jËÜ Y.r–ô·jeß &..–ô·j!â 49.6 (1.2 _–ô·j<æ –ô·jxç —ô·j¼J�Trilby the Shooter.. ##### Kobold...#.... Health: 16/16 ========================...#.### Magic: 3/3========================.........># AC: 2Str: 5#.#........ EV: 14Int: 14—ô·jNKÃ#.#### ........ SH: 0Dex: 17###########r.... .##...... XL:  2 Next: 25% Place: Dungeon:1#..........@.... #......... Noise: ===------  Time: 229.6 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling—ô·jELy#........⌠...... .......... Fire: a) +1 sling#............... .#........#............... ..........#..#####...##### .......... r   quokka#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......You shoot a sling bullet. _The sling bullet closely misses the quokka.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)—ô·j~ŽTrilby the Shooter.. ##### Kobold...#.... Health: 16/16 ========================...#.### Magic: 3/3========================.........># AC: 2Str: 5#.#........ EV: 14Int: 14#.#### ........ SH: 0Dex: 17###########†.... .##...... XL:  2 Next: 25% Place: Dungeon:1#..........@.... #......... Noise: ===------  Time: 229.6 (0.0)#.......⌠.⌠..... #.#.#..... a) +1 sling#........⌠...... ..........[—ô·j)�èm Fire: a) +1 sling#............... .#........#............... ..........#..#####...##### .......... r   quokka#..# ..#####...#............#..# ß.......ß.#...#.#...#..#..# ..........#.....#......Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!—ô·jÑ“2—ô·jýœ —ô·jm—ô·j–=330.8 (1.2 _—ô·j!—ô·jh"—ô·jx 3—ô·jÃx —ô·j"z —ô·jÌ{ —ô·j¬€ ¤  You see here a quokka corpse.—ô·j)�  _—ô·ji� —ô·jy‚ —ô·jYƒ —ô·jŃ —ô·j�„ ,—ô·jÒ… ,—ô·j:† —ô·jê‡ —ô·j·ˆ ,—ô·j‰ —ô·jUŠ —ô·jE�  ###  #.###. .. #### #..... ...# ##..... ...#.## —ô·jö� Ê+@..... >--- ##.#### .. #.####  ###########†.... .## #............... # #.......⌠.⌠..... #.#.# #........⌠......  #........ .#..... #..... ...—ô·j�• Á#........'5.8 (5.0.?.##—ô·js™ | rAs you open the door, it creaks loudly!—ô·j!› 7r—ô·jh  ÷r   quokkar   rat—ô·j;¡ L======6.8 (6—ô·j“¦ —ô·jõ¨ � _You encounter a rat. You encounter a quokka.—ô·jÌ© „ _Found a scroll labelled QIPPUUROASK.˜ô·j(Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17r..##..... ...#.## XL:  2 Next: 35% Place: Dungeon:1r***@..... ......> Noise: ======---  Time: 236.8 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†˜ô·jö(û.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... ......... r   rat#............... .#.......#............... ......... _You encounter a rat. You encounter a quokka. _Found a scroll labelled QIPPUUROASK.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)˜ô·jKh Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17r..##..... ...#.## XL:  2 Next: 35% Place: Dungeon:1...'@..... ......> Noise: ======---  Time: 236.8 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.˜ô·jÆk —... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... ......... r   rat#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat!)))˜ô·jbë ‰r.r˜ô·jþì K.r˜ô·j�ô ˜.'r   rat˜ô·j¨ �40===---8.0 (1.2  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (59% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat! _You encounter a rat.™ô·j‹ ¸Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5™ô·j— # #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##.*r.. ...#.## XL:  2 Next: 40% Place: Dungeon:1.r.'@*.... ......> Noise: ===------  Time: 238.0 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠......™ô·jW È ......... r   rat#............... .#.......#............... .........You kill the rat! _You encounter a rat.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)™ô·jU÷+™ô·jRøTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##.)r.. ...#.## XL:  2 Next: 40% Place: Dungeon:1.r.'@).... ......> Noise: ===------  Time: 238.0 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†[4™ô·j ùk0m.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... ......... r   rat#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  The rat is severely wounded.™ô·j�yR.r™ô·jÏ{™.r.r™ô·jº‹™..9.2 (1.2 _™ô·jg= Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 40% Place: Dungeon:1...r@*r... ......> Noise: ===------  Time: 239.2 (0.0).?.##.#### ....... a) +1 sling™ô·jh? Î## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... ......... r   rat#............... .#.......#............... .........You shoot a sling bullet. The sling bullet hits the rat. _The rat is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (severely wounded, 59% to hit)™ô·j‚r ÌTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 40% Place: Dungeon:1™ô·jÅt Ö...r@..... ......> Noise: ===------  Time: 239.2 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... ......... r   rat#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!™ô·j�z =)™ô·j ..™ô·jŠ 6540.5 (1.3™ô·j  ™ô·jL >  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _The quokka misses you.šô·jlZTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 240.5 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†....[39;49šô·j�\¿m .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........You kill the rat! _The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (48% to hit)šô·jßwTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 240.5 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†[39;49šô·jóxm.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is moderately wounded.šô·jÍòC1.7 (1.2šô·j ùšô·j¿&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is moderately wounded. _The quokka barely misses you. The quokka closely misses you.šô·jþì Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 241.7 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†....[39;49šô·jÅî ]m .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........The quokka is moderately wounded. _The quokka barely misses you. The quokka closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)šô·j¹Ç ×Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1))))@..... ......> Noise: ===------  Time: 241.7 (0.0).?.##.#### ....... a) +1 slingšô·jëÈ ‰## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........The quokka is moderately wounded. _The quokka barely misses you. The quokka closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)šô·j\ q...r _The quokka barely misses you. The quokka closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet misses the quokka.2------2.9 (1.2šô·jAw + _The quokka bites you.›ô·j‘Trilby the ShooterKoboldHealth: 12/16 ==================------Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 242.9 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†....›ô·j>[m .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........You shoot a sling bullet. The sling bullet misses the quokka. _The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)›ô·jŠ+›ô·jÖŠ�Trilby the ShooterKoboldHealth: 12/16 ==================------Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1))))@..... ......> Noise: ===------  Time: 242.9 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling›ô·j²‹b###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.›ô·j~[...r›ô·j4-4.1 (1.2›ô·j*›ô·jæL _The quokka misses you.›ô·jÆ ±Trilby the ShooterKoboldHealth: 12/16 ==================------Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 244.1 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling›ô·jSÇ f###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........The sling bullet closely misses the quokka. _The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)›ô·jþ< $Trilby the ShooterKoboldHealth: 12/16 ==================------Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 244.1 (0.0)›ô·j? ..?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.›ô·jÃÏ ›ô·jaÑ ›ô·jùÑ 3›ô·j‚Ò =›ô·j¸Ó &5.3 (1.2›ô·j�Ü ›ô·jiå c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead. _The quokka barely misses you. x2œô·jÌÊTrilby the ShooterKoboldHealth: 13/16 ===================-----Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...r@..... ......> Noise: ===------  Time: 245.3 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†....œô·jíË3[m .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........The quokka is almost dead. _The quokka barely misses you. x2  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 48% to hit)œô·j5YTrilby the ShooterKoboldHealth: 13/16 ===================-----Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1))))@..... ......> Noise: ===------  Time: 245.3 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.[34œô·jŽ�m... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka.œô·j¬Ó«...rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka.The quokka twitches its whiskers.6.5 (1.2œô·jÞØœô·jçÚT _The quokka closely misses you.œô·jvS ÖTrilby the ShooterKoboldHealth: 13/16 ===================-----Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1œô·jöT T...r@..... ......> Noise: ===------  Time: 246.5 (0.0).?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........The quokka twitches its whiskers. _The quokka closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 48% to hit)œô·jœ• ´Trilby the ShooterKoboldHealth: 13/16 ===================-----Magic: 3/3========================###AC: 2Str: 5# #.###. .. #### EV: 14Int: 14.. #..... ...#... SH: 0Dex: 17œô·jš L...##..... ...#.## XL:  2 Next: 45% Place: Dungeon:1...'@..... ......> Noise: ===------  Time: 246.5 (0.0)œô·jîœ .?.##.#### ....... a) +1 sling## #.#### ....... Fire: a) +1 sling###########†.... .##.....#............... #........#.......⌠.⌠..... #.#.#.... r   quokka#........⌠...... .........#............... .#.......#............... .........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!œô·j㥠Rœô·jL; œô·jµB <57.7 (1.2 _œô·jtG œô·j„N �ô·jVI�ô·jP�ô·jZ�ô·já!Ð4==�ô·jT#,�ô·j $�ô·jè%,�ô·jó&�ô·j¡(�ô·j)i5===�ô·j*�ô·j#+�ô·j—+�ô·j;,�ô·j£-,�ô·jZ.�ô·j0,�ô·jN1�ô·j¯2O=�ô·jÊ3�ô·j6k _You start resting.HP restored.�ô·j\D‚.---..†.�ô·jÀ~¥50.0)6==---8.7 (11 _�ô·j»Š�ô·jCèS ###### #.###. .. .. #..... ...#.##..... ...#... .......?.##.#### ## #.####  #†.... .## #...... # #.⌠.⌠..... #.#.# #.⌠......  #. .# #. 9.7 (1.0)�ô·jºê�ô·jÏôQ _There is an open door here.žô·jó’žô·j#”e ######.###. .. .##..... ...#.##..... ...#.'...... .?.##.#### ###.####  #†.... .## #. # #.⌠.⌠..... #.#.# #.⌠......  #. .# #. žô·j®a60 _žô·jƒ¡ì###########.###. .. #......##..... ....##..... ...#.'...... ....##.#### ########.#### ###########†.... .## #............... #.. #⌠.⌠..... #.#.# #.. ....žô·jL¢þ #.. .# #. . #..#####...##### žô·j3´°1==2.7 (2žô·j›»w _e - a scroll labelled QIPPUUROASKŸô·j:«3Ÿô·j¬Ÿô·j¾­Ÿô·j)ê¨ _You open the door.  There is an open door here. _  ###  #########.###. ) #......##..... ###......##..... '@'......'...... 70.7 (8...###......##.####  .# #########.####  ###########†.... #............... #.......⌠.⌠..... #⌠...... #...... #............... _You open the door. _Found a whip. ô·jp_Æ#### ###... #########.###..). #......##......###......##......@.'......'.......###......##.####.#) #########.##### #.#†.... ô·j`F#.#.  #.⌠.⌠.....  #.⌠......  #.  #. ô·jI|Å1.7 (1 _Found a sling. _There is an open door here. ô·jz¬ e###### ### #....# #########.###.).# #......##.....###......##......'.'......'.........###......##.####b..#)#  ô·jp­ ì#.########.###########†....#.#......... b   bat (asleep) #⌠..... #⌠......  #. ô·jÿµ <2 ô·jÖ»  ô·j³½ T _You encounter a bat.¡ô·j†"´ ###### ### ##....# #########.###.# #......##.###......##.'.'......'.....¡ô·j?#°......###......##..b..#)# #.#######.###########†#.#... #⌠ #⌠¡ô·j‘2R3¡ô·j5M _You see here a +0 whip.¡ô·jàƒTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17¡ô·jáD##....# #########.### XL:  2 Next: 55% Place: Dungeon:1....@.# #......##.... Noise: ---------  Time: 273.7 (0.0)...*..###......##.... a) +1 sling...*..'.'......'..... Fire: a) +1 sling..*...###......##.###.b..#)# #########.#######.###########†... b   bat (asleep)#.#..............#.......⌠.⌠....#........⌠..... ¡ô·jëáÎ_You encounter a bat. _You see here a +0 whip.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)¡ô·jn Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 55% Place: Dungeon:1....@.# #......##.... Noise: ---------  Time: 273.7 (0.0)......###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat (asleep)#.#..............#.......⌠.⌠....#........⌠.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or [39;¡ô·j_ n49m) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!)))¡ô·j“ ebb.b.¡ô·j´µ ª...b   bat (wandering)¡ô·j}¸ @60===4.9 (1.2¡ô·jbØ (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _You encounter a bat.¢ô·jÉ%…Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1¢ô·j”&<....@.# #......##.... Noise: ===------  Time: 274.9 (0.0)..b*..###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat (wandering)#.#..............#.......⌠.⌠....#........⌠.....You kill the bat! _You encounter a bat.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle¢ô·j$'tShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 44% to hit)¢ô·jôvþTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1....@.# #......##.... Noise: ===------  Time: 274.9 (0.0)..b)..###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###¢ô·jÿw6.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded.¢ô·j>2b..b.b. 5--6.2 (1.3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded. _The bat hits you.¢ô·jö¼ 6Trilby the ShooterKoboldHealth: 15/16 ======================--Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1....@.# #......##.... Noise: ===------  Time: 276.2 (0.0)...*..###......##.... a) +1 sling¢ô·jç½ (..b...'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....The bat is severely wounded. _The bat hits you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 44% to hit)¢ô·jžï áTrilby the ShooterKoboldHealth: 15/16 ======================--Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1....@.# #......##.... Noise: ===------  Time: 276.2 (0.0)...)..###......##.... a) +1 sling..)...'.'......'..... Fire: a) +1 sling¢ô·j»ð •.)....###......##.###)†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....The bat is severely wounded. _The bat hits you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 44% to hit)¢ô·jDr `b. _The bat hits you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a bat (moderately wounded, 44% to hit)  You shoot a sling bullet. The sling bullet barely misses the bat.¢ô·j4s "b.¢ô·j„s (.b.¢ô·jÓz V.. ¢ô·j´{ \6==7.4 (1.2¢ô·jT� ¢ô·j¦‚ : _The bat hits you but does no damage.£ô·jÛ÷8Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1...*@.# #......##.... Noise: ===------  Time: 277.4 (0.0).b*...###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............£ô·j�ø#.......⌠.⌠....#........⌠.....You shoot a sling bullet. The sling bullet barely misses the bat. _The bat hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)£ô·j® Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1...)@.# #......##.... Noise: ===------  Time: 277.4 (0.0).b)...###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###£ô·j¸ã.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.£ô·j•�Bb..b£ô·jË™M.8.6 (1.2£ô·jô·jn£: _The bat hits you but does no damage.£ô·jÔ Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1...b@.# #......##.... Noise: ===------  Time: 278.6 (0.0)......###......##.... a) +1 sling£ô·j Ý......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....The sling bullet hits the bat but does no damage. _The bat hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)¤ô·jëƒTrilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17¤ô·jÐëÖ##....# #########.### XL:  2 Next: 60% Place: Dungeon:1...b@.# #......##.... Noise: ===------  Time: 278.6 (0.0)......###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....Fire: a) +1 sling¤ô·j•ìœPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded.¤ô·j‹ph.b.b..b¤ô·j½w8 ¤ô·jx-9.8 (1.2¤ô·jœ}¤ô·j<€  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded. _The bat hits you but does no damage.¤ô·j Õ§Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1..b*@.# #......##.... Noise: ===------  Time: 279.8 (0.0)¤ô·jÄÕÚ......###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....The bat is severely wounded. ¤ô·jpÖ{_The bat hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)¤ô·j.J Trilby the ShooterKoboldHealth: 16/16 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 14#########SH: 0Dex: 17##....# #########.### XL:  2 Next: 60% Place: Dungeon:1....@.# #......##.... Noise: ===------  Time: 279.8 (0.0)......###......##.... a) +1 sling......'.'......'..... Fire: a) +1 sling......###......##.###.†..#)# #########.#######.###########†... b   bat#.#..............#.......⌠.⌠....#........⌠.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or )[0;1¤ô·jK ç0m - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!¤ô·j P S)¤ô·jOÖ .¤ô·j*Ù =581.1 (1.3 _¤ô·jYÞ ¤ô·jß ¥ô·jEà �###########....# #########.###.....).# #......##..........@###......##.......'.'......'........###......##.####.†..#)# #########.#####.###†.... #.#............ #.⌠.⌠#..#..¥ô·j`æ ¥ô·j9ç 6---20¥ô·j¿ë ¥ô·jí ¦ô·j²lð###########....# #########.###.....).# #......##..... ......###......##..... ..'......'...... ......###......##.#### .†..#)# #########.#### ####.###†.... #.#............... #.⌠.⌠#......#..#.¦ô·j‰{¦ô·j˜|B---3¦ô·j‚¦ô·jâ„Q _There is an open door here.¦ô·j‡z¦ô·jv{¦ô·jÏ€¦ô·j–‰¦ô·j¿éÆ#########....# #########.###. ....).# #......##..... ......###......##..... ......'.'......'...... ###......##.#### .†..#)# #########.#### ####.##†.... #.#............... #.#⌠.⌠..... #..  #..  #.  #..#####...##### ¦ô·j|ð¦ô·j¯ñ-4 _¦ô·j•÷¦ô·jÑø¦ô·j[·  ###########....# #########.###.....).# #......##......##'.'......'.###......##.####†..#@# ####### ####.##†.... #.#...........⌠.⌠.⌠.#..# ..#####...# ¦ô·jC¿ ¦ô·j¬¿ &5¦ô·jÅ ¦ô·jÈ N _You see here a +0 sling.§ô·jÆ™ §ô·j7š §ô·j8› §ô·j¬� §ô·jО §ô·jº¢ | _§ô·j£ §ô·j-¤ §ô·j¥ ,§ô·jÅ¥ §ô·jU¦ §ô·j§ §ô·jh§ §ô·jÁ§ §ô·jW© §ô·jª B§ô·jqª §ô·jM« §ô·j« §ô·j ¬ ,§ô·j%­ §ô·jb­ §ô·jœ­ §ô·jP® §ô·jÅ® §ô·j¯ §ô·j9¯ §ô·jw° §ô·j ± §ô·j@± §ô·ju± §ô·j@² §ô·jÛ² §ô·j³ §ô·jL³ §ô·jδ §ô·jgµ §ô·j­µ §ô·j¶ §ô·jc· §ô·jC¸ ,§ô·jz¸ §ô·jì¸ §ô·jL¹ §ô·j�¹ ,§ô·j¶º §ô·j.» §ô·jk» §ô·j¥» §ô·jƼ §ô·jx¿ §ô·jµ¿ §ô·j) §ô·jÚ §ô·jzà §ô·jµÃ §ô·jÅ §ô·j Ç §ô·j®È §ô·jçÈ §ô·j¶É §ô·jaË §ô·jýÌ ,§ô·jÎÍ §ô·jxÏ §ô·jµÐ §ô·jâÐ §ô·j­Ñ §ô·j¶Ó §ô·jkÕ ,§ô·j Ö §ô·j}× §ô·jtØ §ô·j«Ø §ô·j{Ù §ô·jà Ì....).# #..........###.... ......'.'.... ......###... .... .†..#)# ##### #...## ####.####### +....#.# #.# #....#.# #.#...... #...@#.# #.#......§ô·jçà ó#....#.# #.#..##.....######.##..........#.#..####+....#.###.#.#..# #....#.# #...#..# ß.......# #####..# ##.##.. #..###.§ô·já n #.# #....#.§ô·jUæ 1306.1 (21.0)§ô·jç ,7.1 (22§ô·jCë §ô·jdî Y _f - a viscous grey potion¨ô·jÞÛ 3¨ô·j<Ü ¨ô·j Þ ¨ô·j~ñ ¢¨ô·jðõ ¨ô·jo÷ ,¨ô·jà÷ ¨ô·j¥ù ¨ô·j û ,¨ô·jiû ¨ô·j†ü ¨ô·j_ý ¨ô·j�ý ¨ô·j%þ ¨ô·jH ¨ô·jë ¨ô·j$ ¨ô·j£ ¨ô·jÿ5   You encounter a dart slug. ###..... ....).#.#...#.# ..#. ..+.....+ ..#..#.#.....# ......#.#.....# .†..#)#......#...## ####...+....#.# ###....#.# #.....# #....#.# #.....# #....#.# #...... ##.....######...##.w #..........# +....#.###.#. w   dart slug (asleep) #....#.# #... .......# #### ##.##..16.1 (9.0)7.1 (10.0) [2¨ô·jQ6 (3d_©ô·jkL##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.©ô·jöLÅ Noise: ---------  Time: 317.1 (0.0)....*# #....#.# #. a) +1 sling....*# #....#.# #. Fire: a) +1 sling.....* ##.....######...##.w #..........#.+....#.###.#. w   dart slug (asleep)#....#.# #..........# ######.##.. _f - a viscous grey potion _You encounter a dart slug.Fire: a) +1 sling©ô·j0MÃPress: ? - help, Q - select action, ( or ) - cycle©ô·j¯McShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)©ô·j­O##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.©ô·jßPÔ Noise: ---------  Time: 317.1 (0.0)....)# #....#.# #. a) +1 sling....)# #....#.# #. Fire: a) +1 sling.....) ##.....######...##.w #..........#.+....#.###.#. w   dart slug#....#.# #..........# ######.##..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is heavily wounded.©ô·j¯â[...w©ô·j@è}````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 98% to hit)  ©ô·j“èéYou shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.©ô·jvo ƒ@...===8.4 (1.3©ô·jÑv ©ô·j2x O _The slug dart misses you.©ô·j¨£##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.©ô·j ¤ Noise: ===------  Time: 318.4 (0.0)....*# #....#.# #. a) +1 sling....*# #....#.# #. Fire: a) +1 sling.....* ##.....######...##.w #..........#.+....#.###.#. w   dart slug#....#.# #..........# ######.##..The dart slug launches a dart at you. _The slug dart misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 94% to hit)ªô·jÆ ##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.ªô·j6 Noise: ===------  Time: 318.4 (0.0)....)# #....#.# #. a) +1 sling....)# #....#.# #. Fire: a) +1 sling.....) ##.....######...##.w #..........#.+....#.###.#. w   dart slug#....#.# #..........# ######.##..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.ªô·jV‘8w.ªô·j2—+...ªô·je˜49.7 (1.3 _ªô·jÆ�ªô·jCÁªô·j^T##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.ªô·j×T Noise: ===------  Time: 319.7 (0.0)....*# #....#.# #. a) +1 sling....*# #....#.# #. Fire: a) +1 sling.....w ##.....######...##.. #..........#.+....#.###.#. w   dart slug#....#.# #..........# ######.##..You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 94% to hit)ªô·jœ ##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 65% Place: Dungeon:1#...@###....#.# #.ªô·j8� à Noise: ===------  Time: 319.7 (0.0).....# #....#.# #. a) +1 sling.....# #....#.# #. Fire: a) +1 sling.....† ##.....######...##.. #..........#.+....#.###.#. w   dart slug#....#.# #..........# ######.##..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!ªô·jÇ¢ J))ªô·j4* -..ªô·j-- >8020.9 (1.2 _ªô·j…2 ªô·j34 «ô·jä©##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 80% Place: Dungeon:1#...@###....#.# #. «ô·j¢ªn[40mNoise: ===------  Time: 320.9 (0.0).....# #....#.# #. a) +1 sling.....# #....#.# #. Fire: a) +1 sling.....† ##.....######...##.. #..........#.+....#.###.#.#....#.# #..........# ######.##..Aim: a dart slug (severely wounded, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line«ô·jIö##.... Trilby the Shooter##..... ....). Kobold.#.#...#.# ...... Health: 16/16 ========================#. ..+.....+ ...... Magic: 3/3========================#..#.#.....# ...... AC: 2Str: 5#..#.#.....# .†..#) EV: 14Int: 14#......#...## ####. SH: 0Dex: 17#......+....#.# #. XL:  2 Next: 80% Place: Dungeon:1#...@###....#.# #.«ô·jõö Noise: ===------  Time: 320.9 (0.0).....# #....#.# #. a) +1 sling.....# #....#.# #. Fire: a) +1 sling.....† ##.....######...##.. #..........#.+....#.###.#.#....#.# #..........# ######.##..You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.«ô·jç÷«ô·jgý«ô·jÿ. _«ô·j‘E · _«ô·j›N ™ _You kill the dart slug!  Fire: a) +1 sling  «ô·jŽO {Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  You see here a dart slug corpse.«ô·j¬P 5 _«ô·jHQ «ô·jYR «ô·j S «ô·jÀT ,«ô·jµr p«ô·j&u ,«ô·j�u «ô·jËu «ô·jõv «ô·jŸw «ô·jÖw «ô·jx «ô·j­‹ «ô·j¼Œ «ô·j� «ô·j5� «ô·jUŽ «ô·jû� «ô·jg� ,«ô·jÉ‘ «ô·j¤’ «ô·jØ’ «ô·jU“ «ô·jž” «ô·jC– ,«ô·jˆ– «ô·jÌ— «ô·j«™ B«ô·jp› B«ô·jåœ «ô·js� «ô·j ž ,«ô·jGž «ô·jŸ «ô·jËŸ «ô·j  «ô·jM  «ô·j"¢ «ô·j^¢ «ô·j’¢ «ô·jZ¼ ã _You now have 17 gold pieces (gained 7). _You open the door.  There is an open door here. _  You open the door.  You encounter a rat.«ô·jÒ¿ i ...........###  ...........†##  .###....##..##  .....#####..  #r# ###..# ##.##  ....###..# #...  #.# ..##.# #### ###'####.#.#  ....@.......# --- ####'######.#  ......... ..#  ####+####.#.#  .##.# r   rat (asleep)   «ô·jÚÅ 052.9 (32.0)«ô·jÇ O---3.9 (33 _«ô·j Ë «ô·jáÌ ¬ô·j$B ...........### Trilby the Shooter ...........†## Kobold .###....##..## Health: 16/16 ========================¬ô·jÃP .....#####.... Magic: 3/3======================== #r# ###..# ##.## AC: 2Str: 5 .*..###..# #... EV: 14Int: 14 #*# ..##.# #### SH: 0Dex: 17 ####*####.#.#XL:  2 Next: 80% Place: Dungeon:1 ....@.......#Noise: ---------  Time: 353.9 (0.0) ####'######.#a) +1 sling ......... ..#Fire: a) +1 sling ####+####.#.# .##.# r   rat (asleep)[1¬ô·j·RÁKYou open the door. _You encounter a rat.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)¬ô·jûŽË ...........### Trilby the Shooter ...........†## Kobold .###....##..## Health: 16/16 ======================== .....#####.... Magic: 3/3======================== #.# ###..# ##.## AC: 2Str: 5 ....###..# #... EV: 14¬ô·jÆ’·Int: 14 #.# ..##.# #### SH: 0Dex: 17 ####'####.#.#¬ô·j¾–bXL:  2 Next: 80% Place: Dungeon:1 ....@.......#Noise: ---------  Time: 353.9 (0.0)¬ô·jŒ—£ ####'######.#a) +1 sling ......... ..#Fire: a) +1 sling ####+####.#.# ¬ô·jЗš.##.# r   rat (asleep)¬ô·j˜åFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle¬ô·j1˜\Shift-Dir - straight lineAim: a rat (asleep, 98% to hit)  ¬ô·je˜wYou shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!¬ô·jF L)))¬ô·j (,..'¬ô·jÖ*F5===5.1 (1.2 _¬ô·jÙ0¬ô·jy2­ô·jY­ô·jZ3­ô·j+[­ô·jc\­ô·j@`l  There is an open door here.­ô·jú`­ô·jb5 _­ô·jÉb­ô·j¢|B­ô·j~~­ô·j–­ô·jˆ€,­ô·j$‚­ô·j_„B­ô·js…­ô·jP‡,­ô·j¬‡­ô·jň­ô·j½‹B­ô·jÿ�­ô·jb‘­ô·j’,­ô·j$“­ô·jÚ“­ô·j:”­ô·j˜–n­ô·j[—­ô·j-˜,­ô·j~˜­ô·j ™­ô·jSš­ô·jÆš,­ô·jú›­ô·jsœ,­ô·j²œ­ô·jb�­ô·jMž,­ô·j�ž­ô·jqŸ­ô·jîÆ  You encounter 2 jackals.    .#####.  #####.......  ######...#.....  #........#.###...  ##.#####.#......##  #..# ###.#####..#   #.## #.....###..#  #@# ..##.##..##.#---  #.# ####'####.#.#  #.. ............#  #.######'######.#  #hh ......... ..# ####+####.#.# hh 2 jackals (asleep) .##.#[9;63­ô·jÈH72.1 (17.0)h.h1 asleep)---3.1 (18 _­ô·jS8  ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 85% Place: Dungeon:1  #@# ..##.##..##.# Noise: ---------  Time: 373.1 (0.0)  #*# ####'­ô·j�9 ´####.#.# a) +1 sling  #*. ............# Fire: a) +1 sling  #h######'######.#  #.h ......... ..# ####+####.#.# hh 2 jackals (1 asleep) .##.# _There is an open door here. _You encounter 2 jackals.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)­ô·j ÷ w ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3======================== ­ô·jõ÷ þ #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 85% Place: Dungeon:1  #@# ..##.##..##.# Noise: ---------  Time: 373.1 (0.0)  #)# ####'####.#.# a) +1 sling ­ô·j¡ù * #). ............# Fire: a) +1 sling  #)######'######.#  #)h ......... ..# ####+####.#.# hh 2 jackals (1 asleep) .##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.­ô·jæ‚ Ÿh.h.h.­ô·jøˆ š.h===4.3 (1.2­ô·jÔ¡ ­ô·jR­ Þ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal. _The jackal barks!®ô·jIL ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5 ®ô·jŬ ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 85% Place: Dungeon:1  #@# ..##.##..##.# Noise: ===------  Time: 374.3 (0.0)  #h# ####'####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #h######'######.#  #.. ......... ..# ####+####.#.# hh 2 jackals .##.#The sling bullet closely misses the jackal. ®ô·j> l_The jackal barks!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)®ô·j�– ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 85% Place: Dungeon:1  #@# ..##.##..##.# Noise: ===------  Time: 374.3 (0.0)  #h# ####'[3®ô·j™œ4m####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #.######'######.#  #.. ......... ..# ####+####.#.# hh 2 jackals .##.#Shift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.  You kill the jackal!))   jackal®ô·jCh.95.6 (1.3Aim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.  You kill the jackal! _The jackal closely misses you. The jackal barely misses you.®ô·jý  ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 95% Place: Dungeon:1  #@# ..##.##..##.# Noise: ===------  Time: 375.6 (0.0)  #h# [4®ô·jJ é0m####'####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #.######'######.#  #.. ......... ..# ####+####.#.# h   jackal .##.#You kill the jackal! _The jackal closely misses you. The jackal barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)¯ô·jÉ ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 95% Place: Dungeon:1  #@# ..##.##..##.# Noise: ===------  Time: 375.6 (0.0)  #)# [4¯ô·j¥�0m####'####.#.# a) +1 sling  #). ............# Fire: a) +1 sling  #)######'######.#  #). ......... ..# ####+####.#.# h   jackal .##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.¯ô·jk¯ô·jX™Nh...¯ô·jÜ™-6.8 (1.2¯ô·j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal. _The jackal misses you.¯ô·j–©_ ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 95% Place: Dungeon:1¯ô·jhª¥  #@# ..##.##..##.# Noise: ===------  Time: 376.8 (0.0)  #h# ####'####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #.######'######.#  #.. ......... ..# ####+####.#.# h   jackal .##.#¯ô·j¶ªtThe sling bullet closely misses the jackal. _The jackal misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¯ô·jêª8Aim: a jackal (51% to hit)¯ô·jߨ ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 95% Place: Dungeon:1  #@# ..##.##..##.# Noise: ===------  Time: 376.8 (0.0) ¯ô·jŠ " #.# ####'####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #.######'######.#  #.. ......... ..# ####+####.#.# h   jackal .##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!¯ô·jø)¯ô·jÕÄ..¯ô·j�Æn ## Trilby the Shooter .#####. Kobold #####....... Health: 16/16 ========================  ######...#....... Magic: 3/3========================  #........#.###... AC: 2Str: 5  ##.#####.#......## EV: 14Int: 14  #..# ###.#####..# SH: 0Dex: 17  #.## #.....###..# XL:  2 Next: 105% Place: Dungeon:1 ¯ô·jPÇ$ #@# ..##.##..##.# Noise: ===------  Time: 378.1 (1.3)  #.# ####'####.#.# a) +1 sling  #.. ............# Fire: a) +1 sling  #.######'######.#  #.. ......... ..# ####+####.#.# .##.#¯ô·j�Ç<Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  ¯ô·jÖÇvYou shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!¯ô·jMÉVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (51% to hit)  ¯ô·j¥ÉÀYou shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!  You have reached level 3!¯ô·j)Ò/  --more--°ô·j < ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ²ô·j¿¦c20/204/493 2% ²ô·jƨR _You feel agile. x2³ô·jžø3³ô·j'ù³ô·j;)[³ô·jÙ)`m³ô·jJ*³ô·j‡*³ô·j¯*³ô·jI+³ô·js+³ô·j­+³ô·j,³ô·jT,³ô·jz,³ô·j-³ô·jN-,³ô·jB.B³ô·j¾.³ô·jþ.,³ô·j£/³ô·jÒ/³ô·jù/³ô·jf0³ô·j�0³ô·j1³ô·j41³ô·jw1³ô·jŸ1³ô·j>2³ô·j‡2,³ô·j3³ô·j\3,³ô·j(4,³ô·j 5B³ô·jO5³ô·jƒ6B³ô·j7³ô·j+7³ô·j“7³ô·jÜ7³ô·j*8³ô·j`8³ô·j9,³ô·j@9³ô·jÁ9³ô·j :,³ô·jÂ:³ô·jï:³ô·j-;³ô·j¿;³ô·j÷;³ô·j:<³ô·jË<³ô·j+=,³ô·j¹=³ô·jï=³ô·j3>³ô·j²>³ô·jë>³ô·j?³ô·j£?³ô·jÏ?³ô·j@³ô·jž@³ô·jÐ@³ô·jA³ô·jŠA³ô·jÀA³ô·jB³ô·jŠB³ô·j½B³ô·jßB³ô·jvC³ô·j¤C³ô·jæC³ô·jxD³ô·jªD³ô·jßD³ô·jbE³ô·j F,³ô·jhF³ô·j¼F³ô·jG³ô·jnG³ô·j›G³ô·jàG³ô·j–H,³ô·jÝH³ô·j´I³ô·júI³ô·jGJ³ô·jÒJ³ô·jK³ô·jpU³ô·jV³ô·j¯X³ô·jY³ô·jiZ³ô·j¾Z,³ô·jº[³ô·jü[,³ô·j ],³ô·j]]³ô·jê]³ô·j5^³ô·jj^³ô·j_³ô·je_,³ô·j*`³ô·jc`³ô·j�`³ô·ja³ô·j‘a,³ô·j+b³ô·j_b³ô·jƒb³ô·jc³ô·jUc³ô·j}c³ô·jMd³ô·jƒd³ô·j[e³ô·jáe³ô·j9f³ô·jsf³ô·jþf³ô·j/g³ô·jVg³ô·jh³ô·jŽh,³ô·j�i³ô·jßi,³ô·jtj³ô·j¥j³ô·jéj³ô·juQ ........#####...# ###.....'. _You start waiting.³ô·jUz1477.1 (99.0)³ô·jòz:---8.1 (100.0)³ô·jª~³ô·jO‚# _Done waiting.³ô·jãï3³ô·j\ð³ô·j™ñ³ô·jVò³ô·jýö,³ô·j^>³ô·j B³ô·jl"³ô·j�#³ô·jÚ#³ô·jl$³ô·j‹&³ô·jÝ&³ô·j6'³ô·jÉ'³ô·jð(³ô·j4*,³ô·j+³ô·j^-³ô·j³-³ô·jH=³ô·j“>³ô·j?³ô·jA,³ô·jrA´ô·j| #.##..##.##..##.# #######.##.  #.#.####'####.#.#  #...............#  #.######'######.#  #...............#  ###.####+####.#.# ´ô·jë³ ##..##.##..##.#  ###.....####.# ###.### #.@#--- #.# ....## #.. #### #### ´ô·j}Ð500.1 (22.0)1.1 (23 _j - a fuming orange potionµô·j7'µô·j.ùµô·j/3Bµô·j"4µô·jž9„µô·jê9,µô·je;µô·jé;µô·j]<µô·jÂ<µô·jë=µô·jQ>µô·j®>µô·jÜ>µô·j@µô·j^@µô·j˜@µô·jÑ@µô·jäAµô·jTBµô·j�Bµô·jÍBµô·j×Cµô·j:Dµô·j•D,µô·jõEµô·j[F,µô·j Gµô·jÎGµô·jpHµô·j¹Hµô·jùHµô·j=Jµô·j•Jµô·jÇJµô·jýJµô·jÔKµô·jBLµô·jÊL,µô·j§Mµô·jNµô·jINµô·jŠNµô·j†Oµô·jæOµô·j'Pµô·jmPµô·j=Qµô·j$R,µô·jkRµô·jƒSµô·jTµô·jyTµô·j¨Tµô·jóU,µô·j7Vµô·jvVµô·jWµô·j÷Wµô·j,Xµô·jYXµô·jÿXµô·jZBµô·j;[µô·jÈ]j  You encounter an endoplasm.µô·j©b^ .#.#...  #. ..+....  #..#.#.....  #..#.#.....   ..J #......#...   ... #......+...   #.# ##....###... µô·j¼cv  #.#####.....# #...   #####@..........###...   ######...#...........†###..   #........#.###....##..###..   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm (asleep)   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#µô·jùh-25.1 (24µô·jÊi36.1 (25 _µô·jÉmµô·joµô·j»E  .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ..J #......#... AC: 2Str: 5  ..* #......+... EV: 14Int: 14  #*# ##....###... SH: 0Dex: 19  #*#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  #####@..........###... Noise: ---------  Time: 526.1 (0.0)   ######...#...........†###.. a) +1 sling   µô·jòF ä#........#.###....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm (asleep)   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............# _j - a fuming orange potion _You encounter an endoplasm.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)µô·jM= õ .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ..J #......#... AC: 2Str: 5  ..) #......+... EV: 14Int: 14  #)# ##....###... SH: 0Dex: 19  µô·jß> #)#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  #####@..........###... Noise: ---------  Time: 526.1 (0.0)   ######...#...........†###.. a) +1 sling   #........#.###....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: aµô·jº? ~n endoplasm (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.µô·jR 1.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm quivers.µô·j'Ó f...===7.4 (1.3 _µô·jlÙ µô·jÛ ¶ô·j!æÕ .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ... #......#... AC: 2Str: 5  ..J #......+... EV: 14Int: 14  #*# ##....###... SH: 0Dex: 19  ¶ô·j‘æ[#*#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  #####@..........###... Noise: ===------  Time: 527.4 (0.0)   ######...#...........†###.. a) +1 sling   #........#.###....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+.. ¶ô·jÁæ~  #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm ¶ô·jëæ  #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#¶ô·jç·The sling bullet hits the endoplasm but does no damage. _The endoplasm quivers.Fire: a) +1 sling¶ô·j7çPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)¶ô·j�Ä .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ... #......#... AC: 2Str: 5  ..J #......+... EV: 14Int: 14  #)# ##....###... SH: 0Dex: 19  #)#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  ¶ô·j¦ ·#####@..........###... Noise: ===------  Time: 527.4 (0.0)   ######...#...........†###.. a) +1 sling   #........#.###....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is severely wounded.¶ô·j±Š).J.¶ô·j�¦s..8.6 (1.2 _¶ô·jq4  .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ... #......#... AC: 2Str: 5  ... #......+... EV: 14Int: 14  #J# ##....###... SH: 0Dex: 19  #*#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  #####@..........###... Noise: ===------  Time: 528.6 (0.0)   ######...#...........†###.. a) +1 sling   #........#.#¶ô·ji5 Æ##....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 87% to hit)¶ô·jw•  .#.#...#. Trilby the Shooter  #. ..+..... Kobold  #..#.#..... Health: 20/20 ========================  #..#.#..... Magic: 4/4========================  ... #......#... AC: 2Str: 5  ... #......+... EV: 14Int: 14  #.# ##....###... SH: 0Dex: 19  #.#####.....# #... XL:  3 Next:  2% Place: Dungeon:1  #####@..........###... Noise: ===------  Time: 528.6 (0.0)   ######...#...........†###.. a) +1 sling   #........[40¶ô·jÍ– Ám#.###....##..###.. Fire: a) +1 sling   ##.#####.#......#####....+..   #..# ###.#####..# ##.###..   #.####.....###..# #...... J   endoplasm   #.##..##.##..##.# #######   #.#.####'####.#.#   #...............#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!¶ô·jÑš @)¶ô·j .¶ô·jÜ$ <79.8 (1.2 _¶ô·jƒ( ¶ô·j¡* h _Your Dodging skill increases to level 3!·ô·j³è¯ _·ô·j í·ô·jáðY  ## # ..+#. #.#..#.####. #..#.#..·ô·jéñ###...... #......)......# #......+ #@# ##---300 #.#####.....# #. #####...........###.   ######...#...........†###..   #........#.###....##..###...... ####. . . ·ô·j?ò·ô·jö÷·ô·j}øG---1.8 (2·ô·jìü·ô·j?ÿ' _Found a hand axe.·ô·j×B Æ Trilby the Shooter  ##.... Kobold  .#.#...#. Health: 20/20 ========================  #. ..+..... Magic: 4/4========================  #.#..#.#..... AC: 2·ô·jˆC ýStr: 5  #.####. #..#.#..... EV: 14Int: 14  ###...... #......#... SH: 0Dex: 19  )......# #......+... XL:  3 Next:  7% Place: Dungeon:1  ·ô·jÛC k#@# ##....###... Noise: ---------  Time: 531.8 (0.0)  #.#####.....# #... a) +1 sling  #####...........###... Fire: a) +1 sling ·ô·j7D ‘  ######...#...........†###..   #........#.###....##..###..   ##.#####.#......#####....+..    #..# ###.#####..# ##.###..    #.####.....###..# #......·ô·jéD ’    #.##..##.##..##.# #######  _You kill the endoplasm! _Your Dodging skill increases to level 3! _Found a hand axe.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¸ô·jUÁ Trilby the Shooter  ##.... Kobold  .#.#...#. Health: 20/20 ========================  #. ..+..... Magic: 4/4========================  #.#..#.#..... AC: 2Str: 5  ¸ô·jéÁ#.####. #..#.#..... EV: 14Int: 14  ###...... #......#... SH: 0Dex: 19  )......# #......+... XL:  3 Next:  7% Place: Dungeon:1  #@# ##....###... Noise: ---------  Time: 531.8 (0.0)  #.#####.....# #... a) +1 sling  ¸ô·j?Âó#####...........###... Fire: a) +1 sling   ######...#...........†###..   #........#.###....##..###..   ##.#####.#......#####....+..¸ô·jiÛ    #..# ###.#####..# ##.###..    #.####.....###..# #......    #.##..##.##..##.# #######  _Your Dodging skill increases to level 3! _Found a hand axe.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.¸ô·jĸô·jßȸô·j-Ê. _¸ô·j° }     ##..  .#.#...#  #.# #. ..+  #.. #..#.#  #.####. #..#.#. ####...... #......# #)..@...# #......+ #####.### ##....###  #.#####.....# #  #####.  ######...#...........†###  #........#.###....##..###  ##.#####.#......#####....+  #..# ###.#####..# ##.###  #.####.....###..# #.....¸ô·jè ¸ô·jŒ 22.8 (1 _¸ô·jÐ ¸ô·jPP    ##  .#.#...  #.## #. ..+  #.. #..#.#  #.####. #..#.#  ####...... #......#  #).@....# #......+  #####.### ##....###  #.#####.....# #  #####..###  ######...#...†###  #.#.###....##..###  ##.#####.#......#####....+  #..# ###.#####..# ##.###  #.####.....###..# #¸ô·jÚ¸ô·jœ&3¸ô·j£ ¸ô·j‰!¹ô·j³†à    ##  .#.#  #.## #. ..+  #.. #..#.#  #.####. #..#.#  ####...... #......#  #)@.....# #......+  #####.### ##....###  #.#####.....# #  #####.###  ######...#.†  #.#.###....##..  ##.#####.#......#####....  #..# ###.#####..# ##.  #.####.....###..# #¹ô·j!�¹ô·jÜ�&4¹ô·j’¹ô·je“¹ô·j%z    ##  .#.#  #.## #. ..+  #.. #..#.#  #.####. #..#.#  ####...... #......  #.# #......  #####.### ##....  #.#####.....# ¹ô·jE&  #####.  ######...#.†  #.#.###....##..  ##.#####.#......#####  #..# ###.#####..# ##.  #.####.....###..# #¹ô·jÐ,¹ô·jL-&5¹ô·jÖ0¹ô·jm5· _Found a hand axe.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a +0 hand axe.¹ô·jlI ¹ô·jëI ¹ô·j*J ¹ô·jìL ¹ô·j4N ¹ô·j¬S ¨ _¹ô·jU ¹ô·jPU ¹ô·jìU ¹ô·jzW ¹ô·jfX ¹ô·j­X ¹ô·j^Y ¹ô·jËZ ¹ô·j×[ ,¹ô·jè\ ¹ô·j¸] ¹ô·jX^ ¹ô·j—^ ¹ô·jÓ^ ¹ô·jŽ_ ¹ô·j` ¹ô·jZ` ¹ô·j”` ¹ô·j#a ¹ô·j±a ¹ô·jîa ¹ô·j4b ¹ô·j.f ¹ô·j¥g ,¹ô·j h ¹ô·j²h ¹ô·jQi ¹ô·jŒi ¹ô·jÐi ¹ô·j¡k ¹ô·jÞl ,¹ô·jNm ¹ô·jn ¹ô·j”n ¹ô·jÎn ¹ô·j o ¹ô·jVq ¹ô·jäw E ¹ô·j�y 2.# .##  ..## # ######...> ## ####....@..# ##..... 472.0) #......##..#.#...#.# .. #.##.#.##....+.....+ .. #....#.##..#.#.....# .. ¹ô·j¯z V#.####.##..#.#.....# .† ####......##......#...##  #)......# #......+....#.# #####.### ##....###....#.# #.....# #....#.#¹ô·j€ ¹ô·j»€ %8.8 (13¹ô·jå„ ¹ô·jÞ† ; _Found a stone staircase leading down.ºô·j&Ç _ºô·jÍË ºô·j‡Í „ºô·jYÎ ºô·j³Î Bºô·jPÐ ºô·jîÐ ,ºô·jÀÑ ºô·j2Ò ºô·jíÒ ºô·jDÓ ºô·jzÓ ºô·j{Ô ºô·jÕ ,ºô·jSÕ ºô·jÜÖ ºô·jr× ºô·j¼× ºô·jö× ºô·jÚØ ºô·j‘Ù ºô·jåÙ ºô·j(Ú ºô·j”Û ºô·j6Ü ºô·j|Ü ºô·jÁÜ ºô·jÁÝ ºô·j_Þ ºô·j¥Þ ºô·j0ß ºô·j§ß ºô·jJà ºô·j�à ºô·j™á ,ºô·jrâ ºô·jÏâ ºô·jã ºô·jRä ºô·j´å ºô·jæ ,ºô·j´æ ºô·jjç ºô·j³ç ºô·jóç ºô·j.ê ºô·j²ê ºô·j÷ê ºô·j,ë ºô·j'ì ºô·j í ºô·j€í ºô·jÎí ºô·j¤î ºô·j[ï ºô·j³ï ºô·j¼ð ºô·jËñ ºô·j—ò ºô·jÜò ºô·j;ó ºô·j=ô ºô·jõ ºô·jaõ ºô·j°õ ºô·j�ö ºô·j.÷ ºô·jp÷ ºô·jÀ÷ ºô·j¨ù ºô·j-ú Bºô·jü ºô·jˆü ºô·jÑü ºô·jý ºô·j¯þ $ ºô·jÿ _You open the door.ºô·jLÿ ºô·jŽÿ ºô·je ºô·jò @  There is an open door here.ºô·j´ ºô·jž  _ºô·jü ºô·jw ºô·j« ,ºô·j% ºô·jó ºô·j} ,ºô·j ºô·j{ ºô·jZ ºô·j¤ ºô·jÞ ºô·j[ ºô·j< ,ºô·jŠ ºô·j ºô·jH `#.# #......##.## #......###..####.......# ###### ####...>......##'###....# ####### ......#.##............).# #...... ..##..#.#...#.#.........###...... #.##....+.....+.........'.'...... ºô·j| 8#.##..#.#.....#.........###...... #.##..#.#.....#.@..÷..#)# ####### ..##......#...##+######.######### # #......+....#.# #.#...... # ##....###....#.# #.#.......⌠ ###.....# #....#.# #.#........ ........###....#.# #.#........  ........†###.....######.#........  #....##..###..........#.#..#####.  ..#####....+....#.###.#.#..# ..## ºô·jr& Ö76.8 (28'#.##.##.#ºô·jˆ+ ºô·j, M======7.8 (29ºô·ju1 ºô·j,3 = _As you open the door, it creaks loudly!½ô·j(†I½ô·jw‰½ô·jCŠ,½ô·j:ŽV  There is an open door here.½ô·jÃŽ½ô·j1�5 _½ô·jd�½ô·jb‘,½ô·jÓ‘½ô·j³’½ô·j–“,½ô·jõ“½ô·jÌ”½ô·j»•½ô·j#–½ô·jr–½ô·j¿—½ô·jœ˜½ô·jô·j0™½ô·ješ½ô·j›½ô·jg›½ô·j³›½ô·j¸œ½ô·jz�,½ô·jÚ�½ô·jŽž½ô·j.Ÿ½ô·jpŸ½ô·jÀŸ½ô·j³ ½ô·jM¡½ô·j�¡½ô·jÚ¡½ô·jÅ¢½ô·jp£½ô·jª£½ô·j¤½ô·j¥½ô·jš¥½ô·jÔ¥½ô·j¦½ô·j ¨½ô·j‹¨,½ô·jר½ô·jÓ©½ô·jfª½ô·j«ª½ô·jòª½ô·j…¬½ô·jü¬½ô·j2­½ô·j²­½ô·j‡®½ô·jC¯½ô·j­¯½ô·jܯ½ô·jͰ½ô·je±½ô·jº±½ô·j²½ô·jµ²½ô·j�³½ô·jé³½ô·js´½ô·jÿ´½ô·j¶µ½ô·jùµ½ô·jM¶½ô·j0¸½ô·j¹½ô·j†º,½ô·jÅ»½ô·j%¼½ô·j^¼½ô·j´¼½ô·ju½½ô·j¾½ô·j?¾½ô·jŸ¾½ô·j›À½ô·jŒÁ½ô·jÔÁ½ô·j4½ô·j•ýô·jTĽô·j˜Ä½ô·jÝĽô·j½Å½ô·jVƽô·j”ƽô·jÖÆ½ô·jlȽô·jɽô·j9ɽô·jôɽô·j®Ê½ô·jH˽ô·j—˽ô·j×˽ô·j£Ì½ô·j<ͽô·jtͽô·jÈͽô·jàνô·j¨Ï½ô·j$Ð,½ô·jéѽô·jìÓf  You encounter a quokka.½ô·j[؆...# ......#### #....#.. .#.# ........# #....#.. ##.# ###+#.#.# #....###.# #.....# #...... #..# #...### #.½ô·j>ÙV #...# #.....♣ ### #.### #. #.# #.....♣ #@# #.......------ #..# #.....♣. ##..r # ##.. ...♣. ..  r   quokka (asleep) ..... ½ô·jŠÙ`##### #½ô·jÍÞ(606½ô·jàR------7.8 (30 _½ô·jÑä½ô·j•å¾ô·j8...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 20/20 ======================== ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ---------  Time: 607.8 (0.0)#.*##.....♣. a)¾ô·jnÔ +1 sling##.*r #....... Fire: a) +1 sling##.....♣............. r   quokka (asleep).....###### _There is an open door here. _You encounter a quokka.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)¾ô·j–aó...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 20/20 ======================== ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2¾ô·jêbËStr: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ---------  Time: 607.8 (0.0)#.)##.....♣. a) +1 sling##.)r #....... Fire: a) +1 sling##.....♣............. r   quokka.....######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.¾ô·jÚëñSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  You hear an angry hiss.¾ô·j¬ì:r.¾ô·jZò®.S   ball python (constriction)¾ô·jöò7===9.0 (1.2¾ô·j ø¾ô·j~ú\ _You encounter a ball python.¾ô·jD$ Ü...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 20/20 ======================== ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 609.0 (0.0)#.*#¾ô·jŽ% ‹#.....♣. a) +1 sling##.r. #....... Fire: a) +1 sling##.S...♣............. r   quokka..... S   ball python (constriction)######You hear an angry hiss. _You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (50% to hit)¾ô·j,F h...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 20/20 ======================== ##.#¾ô·jÍF ™#.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.#¾ô·j�G u#.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 609.0 (0.0)#.)##.....♣. a) +1 sling##.). #....... Fire: a) +1 sling##)S...♣..).....¾ô·jÇG h..... r   quokka..... S   ball python (constriction)######You hear an angry hiss. ¾ô·jôG E_You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¾ô·j1H 0Aim: a quokka (50% to hit)¾ô·jÈÊ ©S. _You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ¾ô·jÌ À Aim: a quokka (50% to hit)  You shoot a sling bullet. The sling bullet misses the quokka.¾ô·jéÑ lr.S.¾ô·jºÙ ˆ ..  The quokka twitches its whiskers.¾ô·j8Ú b15------10.2 (1.2¾ô·j·ß ¾ô·jãá + _The quokka bites you.¿ô·jnÕ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 15/20 ==================------ ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 610.2 (0.0)#.r##.....♣.[37¿ô·jˆÖ`m a) +1 sling##.S. #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######The quokka twitches its whiskers. _The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (50% to hit)¿ô·jRÐ ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 15/20 ==================------ ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ###¿ô·jIÑÝ#.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 610.2 (0.0)#.r##.....♣. a) +1 sling##.S. #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######Fire: a) +1 sling¿ô·j™Ñ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.¿ô·jÐQ2S.¿ô·jÇW¿ô·jnYg12----1.4 (1.2¿ô·j]¿ô·jL_ý  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead. _The quokka bites you.¿ô·j©o ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 611.4 (0.0)#.r##.....¿ô·j¿p †♣. a) +1 sling##S.. #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######The quokka is almost dead. _The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)¿ô·jÀ¬ ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 611.4 (0.0)#.)##.....¿ô·j›­ ’♣. a) +1 sling##S). #....... Fire: a) +1 sling##)....♣..).......... r   quokka..... S   ball python (constriction)######The quokka is almost dead. _The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)¿ô·j‘-zS. _The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet. The sling bullet misses the quokka.¿ô·jç4© r...  The quokka misses you.¿ô·j£5-2.6 (1.2¿ô·j:¿ô·jT<C _The ball python bites you but does no damage.Àô·jû´...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.#Àô·j͵x#.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 612.6 (0.0)#Sr##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)#####Àô·jf¶ã#The quokka misses you. _The ball python bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)Àô·j;Ö...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 612.6 (0.0)#S)##.....♣.[39Àô·j‰× ;49m a) +1 sling##.). #....... Fire: a) +1 sling##)....♣..).......... r   quokka..... S   ball python (constriction)######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the quokka.Àô·j½gBr...  Shift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the quokka.The quokka bites you but does no damage.ball python barely misses you. The ball python closely misses you.3.8 (1.2Àô·jfoj _The quokka closely misses you.Àô·jÿ� ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 613.8 (0.0)#Sr##.....♣.[39Àô·j8ƒ »;49m a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######The ball python barely misses you. The ball python closely misses you. _The quokka closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)Àô·j§à...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Àô·jP©–Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 613.8 (0.0)#Sr##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.Àô·j¾0MShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  The quokka is almost dead.The ball python completely misses you. x2; The quokka misses you.5.0 (1.2Àô·j‘5Àô·jj6X _The ball python barely misses you.Áô·jÛÛ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Áô·j!ÝaStr: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 615.0 (0.0)#Sr##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######The ball python completely misses you. x2; The quokka misses you. _The ball python barely misses you.Fire: a) +1 slingÁô·j`ÝRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)Áô·j€0...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 12/20 ==============---------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next:  7% Place: Dungeon:1#@##....... Noise: ===------  Time: 615.0 (0.0)#S.##.....Áô·j®13♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. r   quokka..... S   ball python (constriction)######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!S   ball python (constriction)Áô·j®?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!  The ball python bites you but does no damage.Áô·j±l3=126.2 (1.2Áô·j¶¶Áô·j&¹Q _The ball python misses you.Áô·j…ï ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 616.2 (0.0)#S.##.....Áô·jñ î♣. a) +1 sling##... #....... Fire: a) +1 slingÁô·jG÷ è##.....♣............. S   ball python (constriction).....######The ball python bites you but does no damage. _The ball python misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (65% to hit)Âô·j²Þ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 616.2 (0.0)#S.##.....Âô·jáó♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. S   ball python (constriction).....######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is heavily wounded.Âô·jµxLMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.Âô·j$z-7.4 (1.2Âô·jñŠo _The ball python closely misses you.Âô·j”...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 617.4 (0.0)#S.##.....Âô·jÑ♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. S   ball python (constriction).....######The ball python bites you but does no damage. _The ball python closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)Âô·j±1Á...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Âô·j¼2Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 617.4 (0.0)#S.##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. S   ball python (constriction).....######Fire: a) +1 slingÂô·j*3¡Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  Âô·jb>NThe ball python is severely wounded.Âô·jb¼ÔM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded.  The ball python closely misses you. The ball python barely misses you.Âô·j"½-8.6 (1.2Âô·j*ÂÂô·jöÔ _The ball python misses you. The ball python barely misses you.Âô·j:‰ G...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..##...### #....... AC: 2Str: 5 ..##Âô·jñ‰ §#...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 618.6 (0.0)#S.##.....♣. a) +1 sling##... #....... Fire: a) +1 slingÂô·jvŠ œ##.....♣............. S   ball python (constriction).....######The ball python closely misses you. The ball python barely misses you. Âô·jÌŠ ¨_The ball python misses you. The ball python barely misses you.Fire: a) +1 slingÂô·jÿŠ [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)Ãô·je[Z...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 13/20 ===============--------- ##.##.....# #......# Magic: 4/4======================== #..#Ãô·jv\#...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 618.6 (0.0)#).##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣........Ãô·jý\·..... S   ball python (constriction).....######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÃô·j<]çAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python.Ãô·j‹ä9SÃô·jvåc4=9.8 (1.2Ãô·jVéÃô·jsëŠMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python. _The ball python closely misses you. The ball python barely misses you.Ãô·j|+Z...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 14/20 ================-------- ##.##.....# #......# Magic: 4/4======================== #..#Ãô·j-ª#...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 619.8 (0.0)#S.##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. S   ball python (constriction).....######The sling bullet closely misses the ball python. _The ball python closely misses you. The ball python barely misses you.Fire: a) +1 slingÃô·j«-[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)Ãô·jÚz $Ãô·jt| ...#Ãô·j<} ’......#### #....#.. Trilby the Shooter Ãô·jì} .#.#Ãô·j²~ $........# #....#.. Kobold ##.####+#.#.# #....### Health: 14/20 ================-------- ##.##.....# #......# Magic: 4/4Ãô·j„ ä======================== #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV: 14Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ===------  Time: 619.8 (0.0)#S.#Ãô·jÙ€ #.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣............. S   ball python (constriction).....######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.Ãô·jú eYou shoot a sling bullet.  The sling bullet hits the ball python but does no damage.  The ball python is heavily wounded.The ball python barely misses you. The ball python grabs you.  The ball python constricts you.ball python bites you1---  4  21.0 (1.2Constr Ãô·jì Ãô·j¡ _ _The ball python constricts you.Äô·j= Ø  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Äô·jÄ Äô·jùA ¦  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ball python bites you.Äô·jC 79/20 ------2-------------20Will/2 Jinx Constr Äô·jH Äô·jJ _ _The ball python constricts you.Æô·j-? î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Çô·j‘¦P  Okay, then.Çô·j¨7-Çô·j‚«Çô·js­. _Çô·jPƒ ...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 9/20==========-------------- ##.##.....# #......# Magic: 2/4============------------ #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV:  4 Int: 14 ####.### #....... SH: 0Dex: 19#.##.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ==-------  Time: 622.0 (0.0)#S.[Çô·j„ `33m##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣. Will/2 Jinx Constr ............ S   ball python (constriction).....###### _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, chance to call a sprite  on attack: 61%, 65% to hit)Çô·j@Ú3...#......#### #....#.. Trilby the Shooter .#.#........# #....#.. Kobold ##.####+#.#.# #....### Health: 9/20==========-------------- ##.##.....# #......# Magic: 2/4============------------ #..##...### #....... AC: 2Str: 5 ..###...# #.....♣. EV:  4 Int: 14 ####.### #....... SH: 0Dex: 19#.#Çô·jöÛ€#.....♣. XL:  3 Next: 12% Place: Dungeon:1#@##....... Noise: ==-------  Time: 622.0 (0.0)#..##.....♣. a) +1 sling##... #....... Fire: a) +1 sling##.....♣. Will/2 Jinx Constr ............ S   ball python (constriction).....######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, chance to call a sprite  on attack: 61%, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!Çô·jàSÈô·j%%Èô·j«&X14 5=3.2 (1.2 _Èô·j+Èô·j!,Èô·jYa IÈô·jbb Èô·j f Ð10/20==Èô·jýf ˜ _The sprites lose interest in your situation.Èô·jˆg Èô·jÞg Èô·j}h ,Èô·jsi ‹1===Èô·jòi Èô·jj Èô·jkj Èô·jéj Èô·jk Èô·jek Èô·jÒk Èô·j l Èô·jkl Èô·jÌl Èô·jm A=3Èô·jHm -======Èô·jxm Èô·jn Èô·jEn S2=Èô·j�n Èô·jo Èô·jRo Èô·j�o Èô·jOp ,Èô·j»p Èô·j!q Èô·jcq >======Èô·j¶q Èô·j+r Èô·jzr ^3==Èô·jºr Èô·j,s Èô·j‘s Èô·jïs Èô·jNt Èô·jyt Èô·jÀt Èô·jËu ,Èô·jv Èô·jŒv Èô·jÔv ^4==Èô·j0w Èô·j•{ ò4====== _Magic restored.Èô·j\| 3Èô·jÂ| Èô·j} 9=Èô·jM} Èô·jå~ Èô·j Z15==Èô·j1€ Èô·j`� ¬ _You feel your willpower return.======Èô·jÞ� ,Èô·j2‚ Èô·jš‚ Èô·jû‚ Èô·j?ƒ Èô·j{ƒ Èô·jL„ �6===Èô·jÉ„ Èô·j&… Èô·jh… Èô·j–… Èô·j† Èô·j5† Èô·j† Èô·jú† Èô·j9‡ Èô·jm‡ Èô·j ˆ Èô·jTˆ h7==Èô·j…ˆ Èô·j0‰ Èô·j“‰ ,Èô·jŠ Èô·jcŠ Èô·j®Š Èô·j/‹ Èô·jt‹ Èô·j¯‹ Èô·jŒ Èô·jdŒ 9=Èô·j¹Œ Èô·j9� Èô·j|� #8Èô·j°� (=Èô·jVŽ Èô·jj� ,Èô·j¸� Èô·j7� Èô·jr� Èô·j¿� Èô·jD‘ Èô·j•‘ ,Èô·j’ Èô·ja’ #9Èô·j�’ E==Èô·j¿’ Èô·j8“ Èô·j�“ Èô·jÖ“ Èô·jF” Èô·j‘” Èô·jÆ” Èô·jJ• Èô·j£• Èô·jÜ• Èô·j9– Èô·j„– 9=Èô·jЖ Èô·j˜ Èô·j™ M20==Èô·j{™ Èô·jy› G _HP restored.Èô·jê› Èô·jHœ Èô·jßœ Èô·jN� Èô·j�� Èô·jÃ� Èô·j:Ÿ ,Èô·j[  ,Èô·jÆ  Èô·j¡ Èô·jT¡ :==Èô·jñ¡ Èô·jÓ¢ Èô·js£ Èô·jË£ Èô·j¤ Èô·j*¥ Èô·j⥠,Èô·j.¦ Èô·jÖ§ Èô·jX¨ ,Èô·jᨠÈô·j,« ,Èô·j�« Èô·j¬ Èô·jN­ Èô·jØ­ Èô·j”® Èô·jð® Èô·jñ¯ Èô·jm° Èô·j´° Èô·j ± Èô·jû± Èô·j“² ,Èô·j<³ Èô·j¹µ Èô·j˜¶ Èô·j×¶ Èô·j"· Èô·jP½ Èô·j"¾ ,Èô·jо Èô·j…Á Èô·jñÁ ,Èô·jì Èô·j Å Èô·j”Å ,Èô·jÆ Èô·jÇÈ Èô·jnÉ Èô·j½É Èô·j#Ê Èô·j~Ì Èô·jÍ Èô·j³Í Èô·j÷Í Èô·jÚÏ Èô·jgÐ Èô·j¬Ð Èô·jÑ Èô·jìÒ Èô·jiÓ Èô·jªÓ Èô·j Ô Èô·jôÕ Èô·j}Ö ,Èô·jèÖ Èô·jYØ Èô·jÜÙ BÈô·jÛ ,Èô·jaÛ Èô·j±Û Èô·j¼Ý ,Èô·j�Þ Èô·jàÞ Èô·j½ß Èô·j^à Èô·j“à Èô·j;á Èô·jüæ Èô·jˆç ,Èô·jè Èô·jê Èô·j¢ê Èô·jûê Èô·jÃë Èô·j6í Èô·j¥í Èô·jåí Èô·j]î Èô·jàï Èô·j£ð Èô·jÞð Èô·jlñ Èô·jJó Èô·j«ó Èô·j×ó Èô·jNô Èô·jíõ Èô·jTö Èô·j�ö Èô·jìö Èô·jrø Èô·jù ,Èô·jšù Èô·jéü @  There is an open gate here.Èô·jÆý Èô·j)þ  _Èô·jƒþ Èô·jW Èô·j° Èô·j% Èô·j^ Èô·jÍ Èô·jß BÈô·j‘ Èô·jþ Èô·j] ,Èô·j™ Èô·jû Èô·jk Èô·j´ ,Èô·jZ nÈô·jÖ ,Èô·jÔ Èô·jC Èô·jŽ Èô·j× Èô·j Èô·j³ Èô·j Èô·jI Èô·jÈ Èô·jŸ ,Èô·jã Èô·jx" BÈô·jÞ" Èô·jƒ% Èô·jô% Èô·jE& Èô·j�& Èô·jÚ( Èô·jr) ,Èô·jô) Èô·jâ+ Èô·j�, Èô·j- Èô·jA- Èô·j´0 @  There is an open gate here.Èô·jˆ1 Èô·jï1  _Èô·jW2 Èô·jþ3 Èô·jr4 Èô·j¿4 Èô·j65 Èô·j±6 Èô·j7 Èô·ja7 Èô·j™7 Èô·j~9 Èô·jâ9 Èô·j/: Èô·jå: Èô·j < Èô·jÁ< Èô·j= Èô·jQ= Èô·j.? Èô·jÞ? Èô·j@ Èô·j†@ Èô·jçA Èô·j¥B Èô·jÚB Èô·jNC Èô·jØD Èô·jSE ,Èô·j£E Èô·j©F Èô·j3G Èô·j€G Èô·j·G Èô·jêH Èô·jII Èô·jˆI Èô·jõI Èô·jK Èô·j¡K ,Èô·jL Èô·jñM BÈô·jWN Èô·jÉN Èô·jxO Èô·jµO Èô·jýO Èô·jdS Èô·j½S Èô·jðS Èô·jìT Èô·j£U Èô·j,V Èô·j`V Èô·j¿V Èô·j×W Èô·j]X Èô·j�X Èô·jÿX Èô·jöY Èô·jœZ ,Èô·j([ Èô·jz^ Èô·jü^ Èô·ji_ Èô·j²_ Èô·jÚ` Èô·j¶b BÈô·j c Èô·j„c Èô·jÈc Èô·jd Èô·jòd Èô·jle Èô·j¦e Èô·jÿe Èô·jki Èô·j0j ,Èô·j‡j Èô·j[l Èô·j�m ,Èô·jZn Èô·jÒo Èô·jÃp Èô·jq Èô·j¸q Èô·jÆr Èô·jt ,Èô·j}t Èô·j|v Èô·jåw ,Èô·j6x Èô·jËz ,Èô·j>{ Èô·j¸{ Èô·jž‚ Ì #######  #.....# #.....## ### #..@.... ---  Èô·jƒ #########.###....... ########  #......##............#......# ##......##............#.####.# .'......'................>##.# ##......##.####............#.#  #########.####.##.........#.# Èô·jFƒ è##########†........##......#.# .................#.........#.#Èô·jAˆ 2740.2 (117.0)Èô·j˜ˆ H---18Èô·j� Èô·jÔŽ ` _h - a scroll labelled JIORHEOMIUÉô·j¬<Éô·jr=3Éô·jmAÆÉô·j1BÊô·j^,Êô·j,Êô·j,Êô·jaÊô·j—Êô·jbÊô·j´,Êô·jBÊô·jÑÊô·jÊô·jfÊô·j,Êô·jþÊô·jÈ,Êô·j$ Êô·jI ,Êô·j¼ Êô·j² ,Êô·j Êô·j« Êô·jë Êô·j> Êô·jÊô·jiÊô·j©Êô·j€Êô·jÙÊô·j Êô·j¶Êô·jåÊô·j=Êô·jÛÊô·j,Êô·jzÊô·jRÊô·j 5ˆÊô·jà5Êô·jB6Êô·jŽ6Êô·jß6Êô·jÙ8BÊô·j :,Êô·jŠ:Êô·jQ;,Êô·j¸;Êô·j¶<Êô·j@=,Êô·j)>Êô·j‘>Êô·jÝ>Êô·j´?,Êô·j9@Êô·jø@Êô·jÏAÊô·jXHÊô·jìHBÊô·jÁIÊô·j™J,Êô·jåK,Êô·jRLÊô·j@OÊô·j´OÊô·jAPÊô·j×QBÊô·jÎRÊô·j1S,Êô·jTÊô·joTÊô·jÄTÊô·j`[Êô·j0\,Êô·jŸ],Êô·j%^Êô·jµ^Êô·j_Êô·jb_Êô·j›`,Êô·j8aÊô·jìa,Êô·j|bÊô·j'c,Êô·j�cÊô·j.näÊô·jo,Êô·j§o,Êô·jxÖÊô·jy×� ........ _You start waiting.840.2 (99.0)1.2 (100.0)Êô·jÖÛÊô·j— # _Done waiting.Êô·j%À Êô·jýÅ XÊô·jšÊ Êô·j–Ë BÊô·j_Ð Êô·jÑÐ Êô·jÑ Êô·jmÑ Êô·jÐÕ Êô·j£Ö ,Êô·j × Êô·j½Û @  There is an open door here.Êô·jªÜ Êô·j@Ý  _Êô·j¡Ý Êô·j·á Êô·j£â Êô·jã Êô·jTã Êô·jÿé XÊô·jêë Êô·jºì Êô·jí Êô·jIí Êô·jï Êô·jgï Êô·j�ï Êô·jÏï Êô·jFò Êô·jƒó ,Êô·j%ô Êô·j”÷ Êô·jæø Êô·jLù Êô·jú Êô·jßþ @  There is an open door here.Êô·j4 Êô·jº  _Êô·jŠ Êô·jÀ Êô·jî Êô·jY Êô·j; Êô·jÇ @  There is an open door here.Êô·j£ a _Êô·j® ,Êô·jw Êô·j! Êô·j) Êô·j– Êô·j2 Êô·jà Êô·jY ,Êô·j, Êô·j Êô·jÄ# BÊô·jÏ& a  You see here a bat skeleton.Êô·j( Êô·jÉ(  _Êô·j�) Êô·j±+ Êô·j‘, Êô·jÓ, Êô·jH- Êô·j¿. Êô·jj/ Êô·jÆ/ Êô·j0 Êô·j©2 @  There is an open door here.Êô·jK3 Êô·já3  _Êô·j4 Êô·jª5 Êô·j6 ,Êô·ja6 Êô·j�7 Êô·jÝ7 Êô·j8 Êô·jS8 Êô·j‹9 Êô·jô9 Êô·j): Êô·jx: Êô·jè; Êô·j“< Êô·jã< Êô·j&= Êô·j„> Êô·j/? Êô·j…? Êô·j9@ Êô·j9A Êô·j×A Êô·jB Êô·jqB Êô·jôC Êô·jiD Êô·j¶D Êô·j=E Êô·j�F Êô·jG ,Êô·jhG Êô·jAH Êô·jJI Êô·j½I ,Êô·jµK Êô·j%L Êô·joL Êô·j¤L Êô·jƒN 7 _You open the door.Êô·j]O Êô·jµO Êô·jìO Êô·jR @  There is an open door here.Êô·j�R Êô·jtS 5 _Êô·jh_ XÊô·jOb @  There is an open door here.Êô·j c Êô·j!d 5 _Êô·j…f Êô·jsg ,Êô·jõg Êô·jÊj Êô·j7k Êô·j†k Êô·jl Êô·j'o Êô·jÀo Êô·jp Êô·jap Êô·jÂs 7 _You open the door.Êô·jÔt 3Êô·j&u Êô·j”x ·There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Êô·j¢y Êô·jz  _Êô·j[z Êô·j1| Êô·j”| Êô·jæ| Êô·jH} Êô·j8 Êô·já Êô·j+€ Êô·jg€ Êô·j¥‚ Êô·jƒ Êô·jQƒ Êô·j€ƒ Êô·j[… Êô·jà… Êô·j0† Êô·j”† Êô·j7ˆ Êô·jÔˆ Êô·jb‰ Êô·jš‰ Êô·j+‹ Êô·jò‹ ,Êô·jOŒ Êô·jø� Êô·jzŽ Êô·jÊŽ Êô·j� Êô·jm� Êô·j‘ Êô·j?‘ Êô·j¥‘ Êô·jæ’ Êô·jr“ Êô·jª“ Êô·j” Êô·jS• Êô·jו Êô·j%– Êô·jk– Êô·j`— Êô·jè— Êô·j?˜ Êô·j̘ Êô·jm™ Êô·jMš ,Êô·jÄš Êô·jœ Êô·jôœ Êô·jo� Êô·j§� Êô·j¼ž Êô·j±Ÿ Êô·j  Êô·jr  Êô·j5¡ Êô·jÿ¡ BÊô·j£ Êô·js£ Êô·j½£ Êô·j ¤ Êô·jQ¹ k #.## #......  #..####......  ######...>......##  ####.......#.##......  #......##..#.#...#.#.  #.##.#.##....+.....+.  #....#.##..#.#.....#.  #.####.##..#.#.....#.  #...@..##......#...##906.2 (65.0) Êô·jº u  #)......####......+....#   #####.### ##....###....#   #.#####.....# ....#   #####...........###....#   ######...#...###....    #........#.###..###....    ##.#####.#Êô·jVº ###....'....    #..# ###.#####..# ##.###....Êô·jʺ E Êô·j» Êô·jÒ¿ Êô·j�Á ¼ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Ìô·j¥+Ìô·j 7ƒLevel 1 of the Dungeon<>>>>(Press ? for help)#.......#######.#####......#########.# #......#Ìô·jÇ7#.....##.## #......###.....#####..####.......# ######### #........#######...>......##'###....# #########.###........############.......#.##............).# #......##............#......##......##..#.#...#.#.........###......##............#.####.##.##.#.##....+.....+.........'.'......'................>##.##....#.##..#.#.....#.........###......##.####............#.##.####.##..#.#.....#....÷..#)# #########.####.##.........#.#####...@..##......#...##'######.###########÷........##......#.##)......####......+....#.# #.#.................#.........#.#Ìô·jm86#####.### ##....###....#.# #.#.......⌠.⌠.......#.#.#.....#.##.#####.....# #....#.# #.#........⌠....................#######...........###....#.# #.#..................#...........#######...#............###.....######.#...........................###########........#.###....##..###..........#.#..#####...#####.....................###.#####.#......#####....'....#.###.#.#..#...#####...#............##..#######..# ###.#####..# ##.###....#.# #...#..#.ß.......ß.#...#.#...#..##..#Ìô·j¶8í#.####.....###..# #..........#######..#...........#.....#..........##.##..##.##..##.# #######.##....# #..###.......###............###.##.#.####'####.#.####'##.##.# #....#...<...#..............# #.#Ìô·jï8Ìô·j�Ü@>@Ìô·jÿ8 Ìô·jKT ¨ #.## #...... Trilby the Shooter  #..####...... Kobold  ######...>......## Health: 20/20 ========================  ####.......#.##...... Magic: 4/4========================  Ìô·jWU #......##..#.#...#.#. AC: 2Str: 5  #.##.#.##....+.....+. EV: 14Int: 14  #....#.##..#.#.....#. SH: 0Dex: 19  #.####.##..#.#.....#. XL:  3 Next: 15% Place: Dungeon:1  ####...@..##......#...## Noise: ---------  Time: 906.2 (0.0)  #)......####......+....# a) +1 sling  #####.### ##....###....# Fire: a) +1 sling  #.#####.....# #....#  Ìô·jÛU Ô#####...........###....#   ######...#............###....    #........#.###....##..###....    ##.#####.#......#####....'....    #..# ###.#####..# ##.###....  Ìô·jRV å_You open the door. _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Ìô·j¹V Ìô·j#W Ìô·jö` Ìô·jŽa Ìô·jbf ’ _Ìô·jl Ìô·jÉl Ìô·jm Ìô·jem Ìô·jpn Ìô·jo Ìô·jNo Ìô·j�o Ìô·jmp Ìô·jq Ìô·jsq Ìô·jÍq Ìô·j¢r Ìô·jJs Ìô·j‚s Ìô·jmt Ìô·j¿t Ìô·jhu Ìô·j u Ìô·jþu Ìô·jûv Ìô·jµw Ìô·jÿw Ìô·j\x Ìô·j4y Ìô·jz Ìô·j`z Ìô·jÒz Ìô·jÃ� G ### #.# #.#  #.......######  #.#####......# Ìô·jf‚ Û #.# #......#  #.## #......##  #..####.......# ##### ######...@......##'###....17.2 (11.0)  ####.......#.##......). Ìô·j¾‚ ­ #......##..#.#...#.#.........  #.##.#.##....+.....+.........  #....#.##..#.#.....#.........  #.####.##..#.#.....#....÷..#)  ####......##......#...##'###### Ìô·jƒ  #)......###+....#.# #  #####.### ##....###....#.# #Ìô·jŸƒ Ìô·jSˆ Ìô·j+Š c _There is a stone staircase leading down here.Íô·j\î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Îô·jýP  Okay, then.Îô·j΀Îô·jŸ…Îô·jé†. _Îô·jÃß4Îô·j£èÎô·jd8.2 (1.0) _Îô·j™Š J 2  You climb downwards.Îô·j� ™...K.# ....#  #...###.  #......  #@# #.# #.# ..# ... Îô·jý� �K   kobold (missile, asleep) Îô·jó *9.7 (2.5 _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _There is a stone staircase leading up here.Ðô·j>öî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ðô·jâu   You beckon some vexing sprites to accompany your attacks.2------------==20.7 (1.0Will/2 Jinx Ðô·j*z Ðô·jM| ; _You feel your willpower being sapped.Ñô·j[wTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------...K.#AC: 2Str: 5#..*.#EV: 14Int: 14#..*###.SH: 0Dex: 19#.*....XL:  3 Next: 15% Place: Dungeon:2#@#Noise: ==-------  Time: 920.7 (0.0)#.#a) +1 sling#.#Fire: a) +1 sling..#Will/2 Jinx ...K   kobold (missile, asleep) _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;49Ñô·j x�ma kobold, wielding a +0 short sword and quivering stones (asleep, chance  to call a sprite on attack: 61%, 98% to hit)Ñô·jÄuTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------...).#AC: 2Str: 5#....#EV: 14Int: 14#...###.SH: 0Dex: 19#......XL:  3 Next: 15% Place: Dungeon:2#@#Noise: ==-------  Time: 920.7 (0.0)#.#a) +1 sling#.#Fire: a) +1 sling..#Will/2 Jinx ...K   kobold (missile, asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, chance  to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bulleÑô·j0wft. The sling bullet hits the kobold!  You kill the kobold!Ñô·j·zI))) Ñô·jØ,...Ñô·j%C7=1.9 (1.2 _Ñô·jÎ Ñô·jo _Your Ranged Weapons skill increases to level 4!Òô·jó‡ ÉM......)#....# #...####.@....##<###.#..#...Òô·jØŽ Òô·j(� <---20 _Òô·jE¨ Óô·jÒµJ_....##........).#.# ###.......#<###. #.# #.# ..#...Óô·jš»G  Found a broken altar of Ashenzari.Óô·jt¼L---3Óô·jHÀÓô·jéÂl _The sprites lose interest in your situation.Óô·j¬’ Trilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------._....##AC: 2Str: 5.......EV: 14Int: 14....).#SH: 0Dex: 19#....#XL:  3 Next: 17% Place: Dungeon:2#.@.###.Noise: ---------  Time: 923.9 (0.0)##......a) +1 sling##<###.Fire: a) +1 sling#.#Will/2 #.#..#... _Your Ranged Weapons skill increases to level 4!Found a broken altar of Ashenzari. _The sprites lose interest in your situation.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[3Óô·jô“ 9;49mÔô·jû“JTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------._....##AC: 2Str: 5.......EV: 14Int: 14....).#SH: 0Dex: 19#....#XL:  3 Next: 17% Place: Dungeon:2#.@.###.Noise: ---------  Time: 923.9 (0.0)##......a) +1 sling##<###.Ôô·jQ•šFire: a) +1 sling#.#Will/2 #.#..#...Found a broken altar of Ashenzari. _The sprites lose interest in your situation.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ôô·jP–Ôô·jë™Ôô·j.œ. _Ôô·j4ŸUM.....# _....###........)#..@.# ##...#####.....##<###.#.#.#Ôô·jý¥Ôô·jߦ14.9 (1 _Ôô·jL«Ôô·jy­Ôô·jÀöÿM......# _....###........#....# ##...#####.....##<###..#Ôô·jËüÔô·jÏý%5Ôô·j Ôô·jh $  Things that are here:Ôô·jû � _a +0 short sword; 5 stones; a kobold corpseÕô·jw¡ Õô·j'¤ ÊPick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 5 stones Carrion a kobold corpse Õô·jì¤ Ÿ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Õô·jD�”  b + 5 stones[Enter] accept (1 chosen)Öô·jœÅÖô·jhËÖô·jñѵTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------.......AC: 2Str: 5......#EV: 14Int: 14._....###SH: 0Dex: 19.........XL:  3 Next: 17% Place: Dungeon:2....@.#Noise: ---------  Time: 925.9 (0.0).#....#a) +1 sling##...###.Fire: a) +1 sling##......Will/2 ##<###.#.#Öô·jøÓô#.#..#...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Things that are here: _a +0 short sword; 5 stones; a kobold corpseÖô·jöØÖô·jˆÙ*6.9 (1Öô·jãÝÖô·j á" _c - 5 stonesÖô·jÀ #####.###...?......# _....###........).##..#....# ####.......#<###.  #.# #.# ..#Öô·j®& Öô·j' %7Öô·j%- Öô·j£3  Öô·j£4 Öô·jh5 U_Found a scroll labelled HEPNUAPPIC.×ô·jÒgo .. ######.####...#?......# #.._@...###..........).##...#....# .####...###.......#<###.  #.# #.#×ô·jÜo×ô·j.q%8×ô·j…v×ô·j�x×ô·jú¨ .. ######.### #.×ô·jµúÌ #?......# #..@....####.#......).##.#....#.####...###.  ##......  ##<###.  #.# ×ô·jûA #.#×ô·j&×ô·jª%9×ô·j”×ô·j ` _There is a broken altar of Ashenzari here.Øô·jçP{ ..  ######.### #... #?@.....#  #.._....### #........... #......).## ....#....#..####...###.......#<###.  #.#Øô·jXXØô·jfYb3======30 _Øô·je^Øô·j™_Øô·j"· 8 .. ######.### #. #.# #.._....### #. #......).## ....#..# Øô·j›¸ þ ..####...###.  ##......  ##<###.  #.#Øô·jð½ Øô·j˜¾ %1Øô·j6à Øô·j?Ê Øô·jÎÊ *2.9 (2Øô·j›Î Øô·j•Ñ l _c - 2 scrolls labelled HEPNUAPPIC (gained 1)öô·jöô·j™öô·jÌöô·j˜¬======öô·j“Böô·j‚Böô·j*"òöô·jJ#öô·j '°4====== _Magic restored.öô·jœ'öô·jû'öô·j)öô·j|),öô·j-+,öô·jœ+öô·jÜ,T======öô·j_-öô·j0öô·j 3b öô·jƒ3J_You feel your willpower return.öô·j”4öô·jæ4öô·j;5öô·j7öô·j7<‚..######.####................# ##.._....####....47.9 (15.0)#......).## .....#....# öô·jÞ<¡....####....>#.#..#öô·jøAöô·joB,8.9 (16öô·jôFöô·j•I; _Found a stone staircase leading down.öô·jl ·öô·jªm Böô·jNn öô·jjo öô·jÿo ,öô·j»— |  You encounter an adder.öô·j?› Ÿ..######.####.........#.......#######.._....####...#.....#...#......).##........#........@.####...###......># ##......#....## ##<###.#....# #.##...S# #.# ..# öô·jœ ÏS   adder (asleep) ... öô·j £ 251.9 (3.0)öô·jÍ£ 22.9 (4 _öô·j~¨ öô·jª ÷ô·jHÿî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷ô·jŒý ÷ô·j¢þ “2------------Contam: 11% 3.9 (1÷ô·jÔ ÷ô·jn F _You miscast Jinxbite. Nothing appears to happen.øô·j_Š######.### #......... ########.._....### #...#...........#...#......).##.........#.......####...###.># ##......øô·j«_#....## ##<###. #....# #.#  #...S# #.# ...... ..# ... øô·jÈeøô·jBf&4øô·jºjøô·j'lùô·j œî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùô·j<^  You beckon some vexing sprites to accompany your attacks.ùô·jC=Ã0------------------------==5Will/2 Jinx ùô·jµAùô·j‘D; _You feel your willpower being sapped.úô·jçÁí #......... ########.._....### #...#...........###...#).##.........#....#####...###.#># ##...... .#.@..## ##<###. #....# #.#  #...S# #.# ....... ..##...### ...--6úô·jx #.........Trilby the Shooter#.......#Kobold######.._....###Health: 20/20 ========================#...#...........Magic: 0/4------------------------###...#......).##AC: 2Str: 5#.........#....#EV: 14Int: 14 Contam: 11% #.......####...###.SH: 0Dex: 19#......># ##......XL:  3 Next: 17% Place: Dungeon:2.#.@..## ##<###.Noise: ---------  Time: 956.9 (0.0)#..*.# #.#a) +1 sling#...S# #.#Fire: a) +1 sling....... ..#úô·j+ [31mWill/2 Jinx .#...### ...S   adder (asleep)You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, chance to call a sprite on attack: 51%, 98% to hit)ûô·j´J#.........Trilby the Shooter#.......#Kobold######.._....###Health: 20/20 ========================#...#...........Magic: 0/4------------------------###...#......).##AC: 2Str: 5#.........#....#ûô·jõKñEV: 14Int: 14 Contam: 11% #.......####...###.SH: 0Dex: 19#......># ##......XL:  3 Next: 17% Place: Dungeon:2.#.@..## ##<###.Noise: ---------  Time: 956.9 (0.0)#..).# #.#a) +1 sling#...S# #.#Fire: a) +1 sling....... ..#Will/2 Jinx .#...### ...S   adderFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, chance to call a sprite on attack: 51%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.ûô·j�ÚQ*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, chance to call a sprite on attack: 51%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.  The adder is heavily wounded.ûô·jئ¿ S.A giggling sprite leaps out and ties the adder's tail in a knot. ûô·j\¨!ûô·j© ûô·j˜©)(very drained)ûô·jõ©#The adder is almost dead.ûô·jCªûô·jŽ«ûô·j,¬ ===ûô·j”¬8.1 (1.2ûô·j±ûô·jh³ ûô·jõ³ûô·jP´'_The adder misses you.ûô·jž´ûô·jÄû´#.........Trilby the Shooter#.......#Kobold######.._....###Health: 20/20 ========================#...#...........Magic: 0/4------------------------###...#......).##AC: 2Str: 5#.........#....#EV: 14Int: 14 Contam: 11% #.......####...###.SH: 0Dex: 19#......># ##......ûô·jÁü«XL:  3 Next: 17% Place: Dungeon:2.#.@..## ##<###.Noise: ===------  Time: 958.1 (0.0)#..S.# #.#a) +1 sling#....# #.#Fire: a) +1 sling....... ..#Will/2 Jinx .#...### ...S   adder (very drained) _The adder misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleûô·j5ýÎShift-Dir - straight lineAim: an adder (almost dead, heavily drained, chance to call a sprite on attack:56%, 44% to hit)ûô·jQ ”#.........Trilby the Shooter#.......#Kobold######.._....###Health: 20/20 ========================#...#...........ûô·j gMagic: 0/4------------------------###...#......).##AC: 2Str: 5#.........#....#EV: 14Int: 14 Contam: 11% #.......####...###.SH: 0Dex: 19#......># ##......XL:  3 Next: 17% Place: Dungeon:2.#.@..## ##<###.Noise: ===------  Time: 958.1 (0.0)#..).# #.#ûô·jC ãa) +1 sling#...)# #.#Fire: a) +1 sling.....). ..#Will/2 Jinx .#...### ...ûô·j­ gS   adder (very drained) _The adder misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, heavily drained, chance to call a sprite on attack:56%, 44% to hit)ûô·js„ ‘*  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, heavily drained, chance to call a sprite on attack:56%, 44% to hit)  You shoot a sling bullet. The sling bullet misses the adder.ûô·j~\ z .  A giggling sprite leaps out and smacks the adder with its own tail.ûô·jBb � ..  You kill the adder!ûô·jle G549.3 (1.2ûô·jWi ûô·jÀk i _The jinxing sprites lose interest in you.üô·j·üô·j’3üô·j•üô·j 99% üô·j¾ y7üô·jlüô·jÏ75üô·jxüô·jÜüô·jF73üô·j•üô·j üô·jwV1======1üô·jÙüô·j<üô·j¹6üô·jæZ _Your magical contamination has completely faded away.üô·jeüô·jºüô·jP,üô·jÇüô·jÕüô·j:>======üô·jÄüô·j’,üô·jž üô·jý üô·j4!üô·j¥!üô·j"#üô·jƒ#üô·jÃ#üô·jó$,üô·j€%üô·j'üô·ju'üô·jµ'üô·jË(üô·j')üô·ji)üô·jÂ*üô·j+X2======üô·j£+üô·jÞ,üô·jC-üô·j~-üô·jË.üô·j#/üô·j�/üô·j£0üô·j1üô·jF1üô·jR2üô·jš2üô·jÓ27======üô·j63üô·j†5üô·jß5(üô·jJ6üô·jC8n _You feel your willpower return.üô·j\93üô·j\:,üô·j¾:üô·jR<,üô·j»<üô·jØ=üô·jg>üô·jÀ>üô·jÔ?üô·jL@üô·j�@üô·j¤Aüô·jBR3======üô·j�Büô·jÅCüô·j-Düô·j„Düô·j—E,üô·jFüô·j Güô·j]Güô·j©Güô·jÁHüô·jI>======üô·jJüô·jÝJüô·jKKüô·j‹Küô·j‘Lüô·jÕLüô·j# ##...... .#....## ##<###. # #....# #.#  #.#....# #.# #..@...S. ..# ---#.#...### .......#.. üô·j®iý.... ...... #.S   ball python (constriction, wandering)üô·jj/99.3 (40.0)üô·j¸oüô·j›pL---1000.3 (41.0) üô·jép _üô·jduüô·jwýô·jýî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ýô·ju S.  You miscast Jinxbite. Nothing appears to happen.S)2------------Contam: 11% =1.3 (1.0)ýô·jPýô·jÊ5 _The ball python hisses angrily.ÿô·jñOî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÿô·jìÖ1S.ÿô·jHÝÿô·j6Þƒ0------------------------2-2ÿô·jŸãÿô·júåF _You miscast Jinxbite. Nothing appears to happen.ÿô·j!. ÿô·j/ 8-ÿô·j!5 ÿô·jË6 õ·jL!â#...#...........Trilby the Shooter###...#......).##Kobold#.........#....#Health: 20/20 ========================#.......####...###. Magic: 0/4------------------------#......># ##...... AC: 2Str: 5.#....## ##<###. EV: 15õ·j"kInt: 14 Contam: 21% # #....# #.#SH: 0Dex: 19#.#....# #.#XL:  3 Next: 47% Place: Dungeon:2#..@*S... ..#Noise: ---------  Time: 1002.3 (0.0)õ·jO"d#.#...### ...a) +1 sling....#..#Fire: a) +1 slingõ·j‡"ó.... ....... #.##S   ball python (constriction)õ·j·"¼Confirm with . or Enter, or press ? or * to list all spells. _You miscast Jinxbite. Nothing appears to happen.  Fire: a) +1 slingõ·jå"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (66% to hit)õ·jdU #...#...........Trilby the Shooter###...#......).##Kobold#.........#....#Health: 20/20 ========================#.......####...###. Magic: 0/4------------------------#......># ##...... AC: 2Str: 5.#....## ##<###. EV: 15Int: 14 Contam: 21% # #....# #.#SH: 0Dex: 19#.#....# #.#XL:  3 Next: 47% Place: Dungeon:2#..@)))). ..#Noise: ---------  Time: 1002.3 (0.0)#.#...### ...a) +1 sling..[3õ·jÑV *4m..#..#Fire: a) +1 sling.... ....... #.##S   ball python (constriction)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.õ·jyØ 1S.õ·j�Ü ..õ·jaÝ >===3.5 (1.2 _õ·j7â õ·j¾ã õ·j¹¢j ))))You shoot a sling bullet.õ·j1I S...  The sling bullet closely misses the ball python.The ball python bites you. The ball python grabs you.  The ball python constricts you. The ball python bites you.õ·jJ2w15------  5 4.7õ·jØ28Constr õ·j 9õ·j÷;_ _The ball python constricts you.õ·jJ — †You shoot a sling bullet. The sling bullet hits the ball python.õ·jN & õ·j—Ó õ·jM× O15 505.9õ·j3Ü õ·j à O _You kill the ball python!õ·j+¹õ·jÞºõ·j¤»õ·jI½96õ·jîÁÝ=-----19õ·jŸÂõ·j°Ãõ·jrÄ77õ·jÛÄõ·j·Æõ·j3Çp7==5õ·j³Çõ·jžÉN1======õ·j(Ê3õ·j«Êõ·jÌM1õ·j«Ìõ·j4Îõ·jËÎ99% õ·j3Ïõ·jÆÐõ·j[ÑQ=7õ·j†Ù+8=======53õ·jxãc1õ·jJæW _You start resting.õ·j° ...---18.9 (13.0)--- _Your magical contamination has completely faded away.õ·jö— 3õ·jû˜ õ·j²ž õ·jо Ý9==2====== _You start resting.HP restored.22.9 (4.0)20===3.9 (5 _õ·j;˜õ·j ™3õ·j™šõ·jÿž¬======õ·jžŸ,õ·j½ õ·j+¡:==õ·jv¡õ·jÉ¢,õ·j[£õ·j:¤õ·jŒ¤õ·jǤõ·jÖ¥õ·j,¦õ·j…¦õ·j\§õ·j¢§õ·jù§õ·jl©,õ·jÚ©õ·j—ªõ·j «R3======õ·j¹Ä^====== _You start resting.Magic restored.õ·jìà³43.9 (20.0)4======4.9 (21 _õ·j‰A3õ·j+Dõ·jÎDõ·j±F,õ·j–Jnõ·j$Lõ·j NBõ·jOõ·jpOõ·jõO>======õ·j6Põ·jURõ·jòR,õ·jjSõ·j0Tõ·j9U,õ·jªUõ·jþWõ·j˜YBõ·j(Zõ·jƒ[õ·j \,õ·jK^õ·j>_õ·j²_õ·j+`õ·j¼aõ·jŸbõ·jþbõ·j|cõ·j‡dõ·jseõ·j`f,õ·j–gõ·j}hõ·jùhõ·jZiõ·j€lõ·j•mõ·j n,õ·j\oõ·jMp,õ·jËpõ·js,õ·j@t,õ·jKzšõ·józõ·j�{õ·jÔ|,õ·j´},õ·j:~õ·j²~,õ·j�õ·jê�,õ·jZ‚õ·jXƒõ·j(“Jõ·jã”,õ·j½•,õ·j‡š°õ·j8›õ·jó›õ·jsœ,õ·jp�õ·jBž,õ·jÀžõ·j? õ·jÒ õ·jT¡,õ·jS¢õ·j£õ·j�£õ·jà£õ·j}¤õ·jP¥õ·j²¥,õ·ja¦õ·j4§õ·j�§õ·jð§õ·jL©õ·jÚª,õ·jh«õ·jB¬õ·j#­õ·j€­õ·j­õ·j¯õ·j‡°õ·j±,õ·jϱõ·jœ²õ·j÷²õ·jQ³õ·j~´õ·j\µõ·jºµõ·jC¶õ·j·õ·j_¸õ·jì¸,õ·ju¹õ·j±ºõ·j$»õ·jv»õ·j2¼õ·j½õ·jw½õ·j×½õ·j;õ·j)Àõ·jšÀõ·jëÀõ·jâÂõ·jJÃõ·j¾Ãõ·jÆM _You now have 29 gold pieces (gained 12).õ·j]Ç3õ·jâÇõ·j)Éõ·j Êõ·j°Êõ·j!Ëõ·j Ñõ·jÒõ·j¡Ò,õ·jZÓõ·jÌÔ,õ·jEÕõ·j¦ÝÂ.. #####.### ......... .......# .._....### ######## .......... ......... .....).## #@.... ..#....# #.#### ####...###. ####.## # ##...... ....#.###. # ##<###. ####......#.# #..# #.##### ######.# #..# #.# .......###..####.##### ##....................õ·jlâ-91.9 (47õ·j4ã,2.9 (48õ·jsæõ·joèX _k - a fizzy white potionõ·jš—5õ·jŠÐ  You encounter a ribbon worm. ##.#.# #w ##....#... #..#..#..# #.###...## #..#.@#  #....#  ######.#####. #......[44õ·j€Ò´m..... #.......###########.._...#########w   ribbon worm (asleep)  #...#......................  ###...#......).###..####.....  ##....# #..# #.####110.9 (1õ·jÀîI1.9 (19 _õ·j7öŽ _You see here a scroll labelled OSOEKUY VEEWOU.õ·j†« î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õ·j;˜   You beckon some vexing sprites to accompany your attacks.2------------==2.0)Will/2 Jinx õ·jV�õ·j‹Ÿ; _You feel your willpower being sapped. õ·jêæ )))w    You shoot a sling bullet. The sling bullet hits the ribbon worm. õ·jlË b  The ribbon worm is moderately wounded..b.b õ·jÃm|.w.b õ·j"så.. b   bat (wandering)=4.1 (1.2 õ·jÅx õ·j‚zT _You encounter a bat. õ·jEm .  You shoot a sling bullet. The sling bullet hits the bat! õ·jç( õ·j¦p (catching breath)  You kill the bat! õ·j5«² ````The ribbon worm expels a string of sticky webbing. õ·jT2\..@. õ·j6/25.3 õ·j; õ·j’AW _The stream of webbing misses you. õ·j7¨ )) You shoot a sling bullet. The sling bullet hits the ribbon worm! õ·jî :* õ·jŸr á .wThe ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot. õ·j(x c. , very dr…) õ·jy '6.5 õ·jµ}  õ·jÅ€ d _The ribbon worm is severely wounded. õ·jGhŽ )You shoot a sling bullet. The sling bullet hits the ribbon worm. õ·j³ì:* õ·j½½/ .wThe ribbon worm is severely wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.  The ribbon worm is almost dead. õ·j£Ä8  õ·j´ÅW------------7.7 õ·jZÊ õ·j‹Ìi _The jinxing sprites lose interest in you. õ·j,D| ))))You shoot a sling bullet. õ·j¶Ê® ...wThe sling bullet barely misses the ribbon worm. õ·jÑË'8.9 õ·jYÑ õ·jÎÓQ _The ribbon worm misses you. õ·jR ¡ †You shoot a sling bullet. The sling bullet hits the ribbon worm. õ·jø ( õ·j<š  õ·j� 0620.1 õ·jê   õ·j¢ O _You kill the ribbon worm! õ·j>3 õ·j¾? õ·jWA, õ·j»Gn õ·j³HR3====== õ·jI õ·jïJ õ·jtK õ·jñK õ·j‘M, õ·j5N õ·jAP, õ·j)Q õ·js„«====== _You start resting.Magic restored.---.................####.33.1 (13.0)4======---4.1 (14 _ õ·j1 õ·j  õ·ja  õ·j/'„ õ·jD( õ·j) õ·j¤) õ·jü* õ·jq+>====== õ·jî+ õ·j,.W _You start waiting. õ·jT3 õ·j}918.1 (4.0) õ·jC:59.1 (5 õ·j[> õ·j;A_ _You feel your willpower return.õ·j G3õ·jŠHõ·jÜPõ·jW&0õ·jZi¦40.1 (1 _l - a scroll labelled OSOEKUY VEEWOUõ·j š õ·j¿š õ·j› õ·j-� õ·jÔ¤ šõ·jħ g  You see here a ribbon worm corpse.õ·j© õ·j±©  _õ·jª õ·j_« õ·j»¬ ,õ·jJ­ õ·j3® õ·jD° Bõ·jö° õ·j9² õ·jw´ ,õ·jö´ õ·j ¶ ,õ·j�¶ õ·jÓ· õ·jи õ·jA¹ ,õ·j׺ õ·j » ,õ·jd¼ õ·j…½ õ·j ¾ ,õ·j¿ õ·j¯À ,õ·jÁ ,õ·jÜ õ·jüà Bõ·jðÄ õ·j¿Å õ·j6Æ ,õ·j·Ç õ·j[È õ·jÊÈ ,õ·j³Ê õ·jNÍ c  You encounter a rat.õ·j”Ò ` r..  #.#  ####.####.......?..##.# #...#.##...#..#.#.# #...###..#..###..#..#..#............#...#.####.## r   rat (asleep)õ·jÓ ##.#.#.#.#.## .#  ##....#....##   #..#..#..#..#õ·jòÙ 0544.0)õ·jwÛ ,5.1 (15õ·j&ß õ·jeá O _Found a scroll of poison.õ·j s   õ·j{t ÞCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õ·j ¥P  Okay, then.õ·j¦õ·j÷«õ·j¹®. _õ·j m � †You shoot a sling bullet. The sling bullet hits the rat.õ·j—q K)))õ·j÷ ,...õ·j¡ù C5===6.3 (1.2)õ·jÚþ õ·j´ G _You kill the rat!õ·j¦�N    ##.  †..   #.#  ####.##### ......@?... ##.###.####.õ·jÄ�6 .#.##.#   ..#..#.#.#  #...###..#..###   ..#..#..#.......   .....#...#.####.#  #.#.#.#.## .#    ##....#....## #  õ·j?–õ·jâ–6---70õ·j ›õ·jgœõ·jÖÆ /    ##.  †..  #.#  ####.# ....# ##.###.####.# ...#.##.# õ·jÈ ê ..#..#.#.#  #...###..#..###  ..#..#..#.  .....#...#.####.##  ##.#.#.#.#.## .#  #....#....## #  õ·jnÎ õ·jÏ B---8õ·j½Ó õ·jšÙ õ·j$Ú +9.3 (2õ·j%Þ õ·já X _p - 2 scrolls of poison (gained 1)õ·jÈ Iõ·j¢õ·j£õ·jµ£,õ·j¨�  You encounter a ball python.õ·jÅ­ª    ##.  †..  #.#  ####.######  .........@.#  ##.###.####.#  ...#.##.# .# ..#..#.#.# :# #...###..#..### S# ..#..#..#.......  S   ball python (constriction, asleep) ....#...#.####.##   .# .# õ·jM®¶  ...#....## #  õ·j`´W60.3 (11.3 (2õ·jÓ¸õ·jM»4 _Found a parchment of Call Imp.õ·jïÎ î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õ·jQ…2------------Contam: 12% õ·j†$2.3 (1õ·jÝõ·jÛ4F _You miscast Jinxbite. Nothing appears to happen.õ·jìiî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õ·jl ^  You beckon some vexing sprites to accompany your attacks.õ·jt Ã0------------------------==3Will/2 Jinx õ·jõ·j6; _You feel your willpower being sapped.õ·ja÷è )))S  )You shoot a sling bullet. The sling bullet hits the ball python.õ·joNHS.S:.=4.5 (1.2 _The ball python is severely wounded.õ·jDw .  You shoot a sling bullet. The sling bullet hits the ball python.õ·jEX)õ·jí¢ .õ·j ¦/75.7õ·jªõ·jÛ¬O _You kill the ball python!õ·j#Wõ·jX3õ·jÀYõ·jDZõ·j‡^�------------õ·j_{ _The sprites lose interest in your situation.õ·ju_70õ·j0`õ·j`aõ·jÚa98% õ·jÁbõ·j¦cõ·j d76õ·j�dõ·j¼eõ·j&f74õ·jzfõ·j}gõ·jâgV1======2õ·jchõ·jhiõ·jÓi71õ·jAjõ·j1lõ·jœl'õ·jlmõ·jônZ _Your magical contamination has completely faded away.õ·j®o3õ·jãpõ·jKq>======õ·j«qõ·jÅrõ·j'sõ·jusõ·jStõ·j¬tõ·jøtõ·j�v,õ·jwõ·j¡x,õ·j$yõ·jƒz,õ·j+{õ·j#|õ·j|õ·jà|õ·j~õ·ji~X2======õ·jõ·j€õ·jt€õ·jÀ€õ·jÐ�õ·j/‚õ·jo‚õ·j&„õ·ju„õ·j±„õ·jU…õ·j³…>======õ·j†õ·jg†õ·jÀ†,õ·jg‡õ·j³‡,õ·jZ‰õ·j‰>õ·j÷Šn _You feel your willpower return.õ·jf‹õ·jŒõ·jH�õ·j¦�õ·jß�õ·jûŽõ·jN�õ·j¥�õ·jÔ�õ·j8‘R3======õ·j¦‘õ·jA’õ·j~’õ·j´’õ·jT“õ·j�“õ·j^”õ·j-•õ·j}•õ·jé•õ·jï–õ·jD—(======õ·jã—õ·jH˜õ·jÒ˜õ·j™õ·jv™õ·jÕšõ·j3›õ·jm›õ·jœœõ·jëœõ·jB�õ·jåž,õ·jMŸõ·j- ,õ·j¦ õ·j¿¡,õ·jŒ¢õ·jãõ·j¤:4======õ·jS¤õ·j»¤õ·j§4 _Magic restored.õ·jN¨õ·jº¨õ·j©õ·j*ªõ·jˆ«õ·jö«õ·jY¬õ·j ­õ·jW®õ·jš®õ·j¯õ·j°õ·j0±õ·jб(======õ·j+²,õ·j¹Ÿ  ##. †.. #.# ####.######õ·j~¹ô ...........# ##.###.####.# ...#.##.# #.#  ..#..#.#.# #@#  --- #...###..#..####.# õ·jµ¹¨ ..#..#..#.........  ...#...#.####.##.# õ·jì¹í#.#.#.#.## .##.#  ..#....## #  õ·jº¦#..#..#  #.†.###...  õ·jNº”#..#..###  You pick up a parchment of Call Imp and begin reading...õ·jµ¿1209.7 (44.0)õ·j À#---õ·jVÀ&10.7 (45õ·j¾Ãõ·jÆA _You add the spell Call Imp to your library.õ·jw õ·j¼ 3õ·jÒ õ·jT õ·j: Bõ·jþ õ·j_ õ·jÎ õ·j¿ Xõ·j¬ nõ·jÖ õ·j� ,õ·jf õ·j õ·j¤ õ·jó õ·jB õ·j õ·ju õ·jÆ õ·jŒ õ·jÎ ,õ·jM õ·j! ,õ·jq! õ·jÇ! õ·j( g####.###### ...........##.# ##.###.####.##.#õ·j¢( • ...#.##.# #.##.# .#..#.#.# #.##.#  ###..#..####.##.# .#..#........... ...#.####.##.##õ·j) Ý #.#.## #.##.# 9.7 (9.0) ...## ##.#  .õ·jh) z#..# #.# #.# ###... #.#  .#..### . .## õ·j* à ##.#  ...  ###  õ·j”* õ·jb/ õ·j°3 T _Key pressed, stopping explore.õ·jC ‡Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()õ·jæC Æc - 5 stones Armour (go to first with [)  b - a +0 robe (worn)õ·j 'õ·j-õ·jñ2' ####.######  Trilby the Shooter...........##.#  Kobold##.###.####.##.#õ·jd3R  Health: 20/20 ======================== ...#.##.# #.##.#  Magic: 4/4======================== õ·j¡3.#..#.#.# #.##.#  AC: 2Str: 5 õ·jØ3Ù###..#..####.##.##  EV: 15Int: 14 õ·j-4.#..#............#  SH: 0Dex: 19 ...#.####.##.###.#õ·jÕ4Ò  XL:  3 Next: 67% Place: Dungeon:2 #.#.## #.##.# #@#  Noise: ---------  Time: 1219.7 (0.0) ...## ##.# #.#  a) +1 sling .#..#õ·j×5u#.# #.#  Fire: a) +1 sling ###...#.# .#..###..# ...##   ##.#   ...   ###   õ·j²6h_Your magical contamination has completely faded away. _You feel your willpower return. _Magic restored.  You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _Key pressed, stopping explore.õ·j˜:õ·j7;õ·j?õ·j}Aõ·j*2 õ·j43 ,õ·j?4 õ·jF6 õ·jé; ¨ _õ·j= Bõ·j> õ·j.? ,õ·jù? õ·j”A õ·j~B õ·jC ,õ·jAD õ·j)E õ·j{E õ·jÀE õ·j™F õ·j†G õ·jãG ,õ·jŸH õ·j|I õ·jîI õ·jQJ õ·j>L õ·j]M ,õ·jþM õ·j)O õ·jšO õ·jñO õ·jAP õ·jñP õ·jR ,õ·jŒR õ·jêV Xõ·jkW õ·j{X ,õ·j$Y õ·j_] õ·jb_ õ·jê_ õ·jM` õ·j»a õ·j c õ·jŠc õ·jÔc õ·je õ·jhf õ·jËf õ·j>g õ·j j õ·jvj õ·j¶j õ·jüm L _You now have 38 gold pieces (gained 9).õ·j5o õ·j²o õ·jp õ·jq õ·jQr õ·jÁr ,õ·j×s õ·ju õ·jiu ,õ·jÄw õ·jèy õ·jTz õ·jšz õ·j3| õ·jŒ} ,õ·j~ õ·j( õ·jV€ õ·jÜ€ ,õ·jß� õ·j ƒ ,õ·j—ƒ õ·js… õ·j’† ,õ·j‡ õ·jæˆ õ·j–‰ õ·j±‹ õ·j)Œ õ·j_� õ·j¬‘ Xõ·j³’ Bõ·jæ“ õ·j[” õ·j°” õ·jÿ” õ·j$ž õ·jFŸ õ·jÆŸ ,õ·jŽ  õ·j¢ ,õ·j°¢ õ·j ¤ õ·j1ª Xõ·jõª ,õ·jd« õ·j™­ õ·jk° Xõ·j± õ·jH² ,õ·jв õ·j±´ ,õ·j8µ õ·j¤· Bõ·j%¸ õ·j¸¹ õ·j0º õ·j™º õ·j» õ·j—¼ õ·j!½ õ·jk½ õ·j»½ õ·jü¾ õ·j$À õ·j§À ,õ·jÖà g  You see here a ribbon worm corpse.õ·j©Å õ·j0Æ  _õ·j‹Æ õ·jmÇ õ·j`È ,õ·jØÈ õ·jÁÉ õ·jlÍ n  You encounter a frilled lizard.õ·jçÓ $ ####.###### ...........# ##.###.####.# ...#.##.# #.# õ·jiÔ ”..#.l...#..#.#.# #.# .###...###..#..####.# ..#..#..#..#......... #.....#...#.####.##.# õ·j´Ô Ì##.#@#.#.#.## #.##.# ##....#....## #.##.# #..#..#..#..#####.##.# õ·j"Õ •#.###.†.###..........# #..#..#..#..#####.##..õ·jóÕ £ #....##...###....##.# l   frilled lizard (wandering) ######.#####.###.#####.# #................# #.# #.......########## #.#õ·jUÖ /61.7 (42.0)õ·j”Ü õ·j£Ý 32.7 (43 _õ·j]ã õ·j�ä õ·j ####.###### Trilby the Shooter...........# Kobold##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#.l...#..#.#.# #.# AC: 2Str: 5.###*..###..#..####.# EV: 15Int: 14..#.*#..#..#......... SH: 0Dex: 19#...*.#...#.####.##.# XL:  3 Next: 67% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ---------  Time: 1262.7 (0.0)##....#....##[39;49õ·jL »m #.##.# a) +1 sling#..#..#..#..#####.##.# Fire: a) +1 sling#.###.†.###..........##..#..#..#..#####.##..#....##...###....##.# l   frilled lizard (wandering)######.#####.###.#####.##................# #.##.......########## #.# _You see here a ribbon worm corpse. _You encounter a frilled lizard.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 44% to hit)õ·jå####.###### Trilby the Shooter...........# Koboldõ·j7€##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#.)...#..#.#.# #.# AC: 2Str: 5.###)..###..#..####.# EV: 15Int: 14..#.)#..#..#......... SH: 0Dex: 19#...).#...#.####.##.# XL:  3 Next: 67% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ---------  Time: 1262.7 (0.0)##....#....## #.##.# a) +1 sling#..#..#õ·jÄ€×..#..#####.##.# Fire: a) +1 sling#.###.†.###..........##..#..#..#..#####.##..#....##...###....##.# l   frilled lizard (wandering)######.#####.###.#####.##................# #.##.......########## #.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineõ·j\�ÉAim: a frilled lizard (wandering, hasn't noticed you, 44% to hit)  You shoot a sling bullet.  The sling bullet misses the frilled lizard.õ·jG.lõ·j0çrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 44% to hit)  You shoot a sling bullet.  The sling bullet misses the frilled lizard.õ·jØ7You hear a loud squeak.õ·jÓ Ä..lr   ratõ·jˆ7===3.9 (1.2õ·j„õ·j»T _You encounter a rat.õ·jÉDy####.###### Trilby the Shooter...........# Kobold##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#..r..#..#.#.# #.# AC: 2Str: 5õ·j¼E›.###l..###..#..####.# EV: 15Int: 14..#.*#..#..#......... SH: 0Dex: 19#...*.#...#.####.##.# XL:  3 Next: 67% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ===------  Time: 1263.9 (0.0)##....#....## #.##.# a) +1 sling#..#..#..#..#####.##.# Fire: a) +1 sling#.###.†.###..........#õ·jËF´#..#..#..#..#####.##..#....##...###....##.# l   frilled lizard######.#####.###.#####.# r   rat#................# #.##.......########## #.#You hear a loud squeak. _You encounter a rat.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (44% to hit)õ·jKb—####.###### Trilby the Shooter...........# Kobold##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#..r..#..#.#.# #.# AC: 2Str: 5.###†..###..#..####.# EV: 15Int: 14õ·jèc..#..#..#..#......... SH: 0Dex: 19#.....#...#.####.##.# XL:  3 Next: 67% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ===------  Time: 1263.9 (0.0)##....#....## #.##.# a) +1 sling#..#..#..#..#####.##.# Fire: a) +1 sling#.###.†.###..........##..#..#..#..#####.##..#....##...###....##.# l   frilled lizard######.#####.###.#####.# r   rat#................# #.#õ·jådî[17;10H#.......########## #.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.õ·j¸i¢))r   ratõ·j4ì.rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!õ·jTó(...õ·j¢ö=705.1 (1.2 _õ·jþûõ·j�ýõ·j4F####.###### Trilby the Shooter...........# Kobold##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#.....#..#.#.# #.# AC: 2Str: 5.###r..###..#..####.# EV: 15Int: 14..#.*#..#..#......... SH: 0Dex: 19#...*.#...#.####.##.# XL:  3 Next: 70% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ===------  Time: 1265.1 (0.0)##....#....##[40õ·jÕG m #.##.# a) +1 sling#..#..#..#..#####.##.# Fire: a) +1 sling#.###.†.###..........#õ·jŽH8#..#..#..#..#####.##..#....##...###....##.# r   rat######.#####.###.#####.##................# #.##.......########## #.#The sling bullet hits the frilled lizard. _You kill the frilled lizard!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (62% to hit)õ·jóÿk####.###### Trilby the Shooter...........# Kobold##.###.####.# Health: 20/20 ========================...#.##.# #.# Magic: 4/4========================..#.....#..#.#.# #.# AC: 2Str: 5.###†..###..#..####.# EV: 15Int: 14..#..#..#..#......... SH: 0Dex: 19õ·j¾#.....#...#.####.##.# XL:  3 Next: 70% Place: Dungeon:2##.#@#.#.#.## #.##.# Noise: ===------  Time: 1265.1 (0.0)##....#....## #.##.# a) +1 sling#..#..#..#..#####.##.# Fire: a) +1 sling#.###.†.###..........##..#..#..#..#####.##..#....##...###....##.# r   rat######.#####.###.#####.##................# #.##.......########## #.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linõ·j«³eAim: a rat (62% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!õ·j×^))õ·jWŒ&..õ·j�<26.3 (1.2 _õ·jr”õ·jî•õ·j7ð 3õ·jSñ õ·jVô õ·jpõ õ·j$ö ,õ·j¤ú nõ·jeû ,õ·jùû õ·j�þ $  Things that are here:õ·jÌÿ Š  a rat corpse; a frilled lizard corpseõ·j õ·j±  _õ·jA õ·j1 õ·jÌ ,õ·jR õ·j  õ·jü õ·jŠ ,õ·jB õ·j! õ·j£ ,õ·jL õ·jÝ õ·j: ,õ·j õ·jû õ·jl õ·jÁ õ·jd õ·j õ·j‘ ,õ·jG õ·jê õ·jT ,õ·j² õ·jc õ·jÑ ,õ·j2 õ·j Bõ·jC õ·j4 õ·jÁ ,õ·j› õ·jH ,õ·jà õ·j' õ·jÚ ,õ·ji õ·jä õ·j õ·j± ,õ·j" õ·jê" ,õ·jb# õ·j!$ õ·j¨% Bõ·jR& õ·jZ' Bõ·j8) õ·jÊ) õ·jC* õ·jœ* õ·j@+ õ·ju, õ·j- ,õ·jÆ. õ·jz/ õ·jþ/ ,õ·j1 õ·jÓ1 õ·jS2 ,õ·j§3 õ·j¦4 õ·j+5 ,õ·j:6 õ·jî6 õ·jj7 õ·jÆ7 õ·j28 õ·j9 õ·ji9 õ·jÈ9 õ·j‹: õ·j<; õ·j¶; ,õ·j�< õ·j!= õ·j�= ,õ·j¡? õ·j&@ ,õ·jZB M _You now have 49 gold pieces (gained 11).õ·jãC Iõ·jÒD õ·jƒE õ·jF ,õ·jÅF õ·jÀG Bõ·j I õ·jèI õ·jeJ ,õ·j_K õ·jGL ,õ·jÃL õ·jóM õ·j’O õ·jP õ·jƒP õ·j`Q õ·j_R õ·jS õ·j…S õ·jT õ·jÆT õ·j,U õ·j�U õ·jW õ·j‘X ,õ·j]Y õ·jsZ õ·jð[ ,õ·jž\ õ·j¾] õ·j_ õ·j…_ õ·jí_ õ·j»` õ·j´a õ·jb õ·j´b õ·jQc õ·jId õ·j³d õ·je õ·jIg õ·jÃg ,õ·jži { _h - 2 scrolls labelled JIORHEOMIU (gained 1)õ·jjj õ·jëj 3õ·jàk õ·jºl õ·j2m ,õ·jvo õ·j¡r ¬  You encounter a kobold. It is wielding a +3 short sword of venom and quiveringstones.õ·jøv f ##.##  ....# # ## # #..# #.#.. #.#######..#####... #..@..............#.--- ....######..#####..#. .... #..#####.##. ..K. #........#.. .#?. ##.####..#.# õ·jÕx #.# #...K   kobold (missile, asleep) #.# #...## #.# ##.### ..# #.# õ·jG~ 1312.3 (46.0)õ·j H---3.3 (47õ·j}ƒ õ·j‡ g _Found a scroll labelled BAQULA XUOHABO.õ·jÕ“ î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. õ·jL õ·j&™2------------Contam: 11% 4.3 (1.0) õ·j õ·jJF _You miscast Jinxbite. Nothing appears to happen. õ·jùTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------##.##AC: 2Str: 5....# # ### EV: 15Int: 14 Contam: 11% ##..# #.#.. SH: 0Dex: 19#.#######..#####...# XL:  3 Next: 72% Place: Dungeon:2#..@..............#. Noise: ---------  Time: 1314.3 (0.0)...*######..#####..#. a) +1 sling...* #..#####.##. Fire: a) +1 sling..K. #........#...#?. ##.####..# õ·jþ£.##.# #....# K   kobold (missile, asleep)#.# #...###.# ##.###..# #.# # _You miscast Jinxbite. Nothing appears to happen.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 short sword of venom and quivering stones (asleep,98% to hit) õ·j%VTrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------##.##AC: 2Str: 5....# # ### EV: 15Int: 14 Contam: 11% ##..# #.#.. SH: 0Dex: 19#.#######..#####...# XL:  3 Next: 72% Place: Dungeon:2#..@..............#. Noise: ---------  Time: 1314.3 (0.0)...)######..#####..#. a) +1 sling õ·jªXp...) #..#####.##. Fire: a) +1 sling..K. #........#...#?. ##.####..#.##.# #....# K   kobold (missile)#.# #...###.# ##.###..# #.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 short sword of venom and quivering stones (asleep,98% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. õ·j+æV..K õ·jâê@(( õ·jûqe..===5.5 (1.2 õ·jx õ·jzx  Shift-Dir - straight line  Aim: a kobold, wielding a +3 short sword of venom and quivering stones (asleep,98% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. _The kobold throws a stone. The stone hits you but does no damage. õ·j‘ Trilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------##.##AC: 2Str: 5....# # ### EV: 15Int: 14 Contam: 11% ##..# #.#.. SH: 0Dex: 19#.#######..#####...# XL:  3 Next: 72% Place: Dungeon:2#..@..............#. Noise: ===------  Time: 1315.5 (0.0)...*######..#####..#. a) +1 sling...* #..#####.##. Fire: a) +1 sling..K. #........#...#?. ##.####. õ·j§ º.#.##.# #....# K   kobold (missile)#.# #...###.# ##.###..# #.# # _The kobold throws a stone. The stone hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 short sword of venom and quivering stones (55% to  hit)!õ·jETrilby the ShooterKoboldHealth: 20/20 ========================Magic: 2/4============------------##.##AC: 2Str: 5....# # ### EV: 15Int: 14 Contam: 11% ##..# #.#.. SH: 0Dex: 19#.#######..#####...# XL:  3 Next: 72% Place: Dungeon:2#..@..............#. Noise: ===------  Time: 1315.5 (0.0)....######..#####..#. a) +1 sling.... #..#####.##. Fire: a) +1 sling..). #........#...#?. ##.####..#.#!õ·j»—#.# #....# K   kobold (missile)#.# #...###.# ##.###..# #.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 short sword of venom and quivering stones (55% to  hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!!õ·j]`))!õ·jÚž)..!õ·j¢<56.7 (1.2 _!õ·jî¦!õ·j¨"õ·j+=##.##.. ....# # ###. #..# #.#. #.#######..#####.....#.....................@######..#####..#.# #..#####.##).# #........#.#?.# ##.####..#<##..# #.# #.... #.# #...# #.# ##.## ..# #.# #.#"õ·j4$8<"õ·j@%6---70"õ·j�*"õ·jþ,9 _Found a stone staircase leading up."õ·jwý O##.##.. ....# # #.# #.# #..# #...##.#######..#####....#..................######..#####...# #..#####).# #........#?.# ##.####..#<##..# #.# #..## #... #.# # #.# ##.#  ..# #.#  #.#  #.# "õ·j"õ·jB---8"õ·j« "õ·j¾#õ·jmí ##.##.. ....# # #.# #.# #..##.#######..#####...#..................######..##### #.....#?#.####<##. #.# #...## #... #.####.#..# #õ·jô#õ·j€ô&9#õ·j­ù#õ·jð<  c - 9 stones (gained 4)#õ·jNH9% 20.7 (2#õ·j·#õ·jð] _You see here a +3 short sword of venom.$õ·j|![71.7 (1$õ·j3i _d - a +3 short sword of venom$õ·j£ ä ##.##.. ....# # #.# #.# #..##.#######..#####...#..................######..##### #........##.####.<##. #.# #...## #.... #.#####.# ..#  # $õ·jæ# $õ·jV$ @52$õ·j“) $õ·j­5 $õ·j#L ½33.7 (2 _m - a scroll labelled BAQULA XUOHABO%õ·j"ì ý3======1 _Your magical contamination has completely faded away.======%õ·j/ |4======%õ·jÎ( ?.. ....# # ##.# #.# #..# #.#...##.#######..#####......#.................#......######..#####..#......# #..#####.##......# #........#....#..# ##.####..#..<##.@# #.# #....35.7 (12.0)## #....>. #.# #...# #.##### #.# ##.###.# ..# #.##.  #.# ..# #.#.%õ·j&> “6.7 (13 _Found a stone staircase leading down.&õ·j6 &õ·jøC »======&õ·j˜H °&õ·j´I &õ·jK ,&õ·jLK &õ·j†L &õ·jBM &õ·jŒM &õ·jÓN ,&õ·j¶O &õ·jøO &õ·j

X š&õ·j¨X &õ·jàX &õ·jÁZ &õ·jt\ B&õ·j�^ &õ·jÊ^ &õ·jÿ^ &õ·jq_ &õ·js` &õ·jUa &õ·j±a &õ·jb &õ·jc &õ·jd &õ·jgd &õ·jÀd &õ·jFf &õ·j¼t ¤ .<##..##### #.#  &õ·júu Œ## #....>.. #.#  #.###### #.#  #.# ..#  ##### #.#  #...###.#####  #.#..........  #.#...##.######  #...@.##.# 52.7 (16 ####..##.#  #..##.#  #...... ### .<.## #.. #.. #...##.#&õ·j0‚ X3.7 (17&õ·j§ƒ 9 _Found a stone staircase leading up.'õ·j²! 3'õ·j°$ ,'õ·jc& 'õ·j©* „'õ·jÈ+ 'õ·jv- ,'õ·j­- 'õ·jY/ 'õ·j / 'õ·j<0 ,'õ·j2 'õ·jÎ2 'õ·j’3 ,'õ·j6 X'õ·j37 'õ·j8 ,'õ·j~8 'õ·j7: 'õ·jo< i  You encounter a hobgoblin.'õ·j¿C ó ..##.#######. ...#...............######.......# #. #.g ......# #. #.# ...#..# ## #.# .<##..##### # #.# ## #....>.. # #@# #.###### # #.# #.#..##### #.# .#...###.######.#.#..........#.#...##.###### g   hobgoblin (asleep)#.....##.#####..##.##..##.#'õ·jI 260.7 (7.0)'õ·jJ 21.7 (8 _'õ·j©i 'õ·j>m (õ·jSðî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(õ·jÛ+   You beckon some vexing sprites to accompany your attacks.2------------==2.7 (1Will/2 Jinx (õ·jË0 (õ·jâ2 ; _You feel your willpower being sapped.)õ·jc?..##.#######. Trilby the Shooter...#......... Kobold......######. Health: 20/20 ========================......# #. Magic: 2/4============------------#.g ......# #. AC: 2Str: 5#*# ...#..# ## EV: 15Int: 14#*# .<##..##### # SH: 0Dex: 19#*# ## #....>.. # XL:  3 Next: 75% Place: Dungeon:2#@# #.###### # Noise: ==-------  Time: 1362.7 (0.0)#.# #.#)õ·j?@|. a) +1 sling#.##### #.#Fire: a) +1 sling#.#...###.#####Will/2 Jinx #.#.#..........#.#...##.######g   hobgoblin (asleep)#.....##.#####..##.##..##.#You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to call a sprite on attack: 61%, 98% to hit))õ·j,æ ..##.#######. Trilby the Shooter...#......... Kobold......######. Health: 20/20 ========================......# #. Magic: 2/4============------------#.g ......# #. AC: 2Str: 5#)# ...#..# ## EV: 15Int: 14#)# .<##..##### # SH: 0Dex: 19#)# ## #....>.. # XL:  3 Next: 75% Place: Dungeon:2#@# #.###### # Noise: ==-------  Time: 1362.7 (0.0)#.# #.#)õ·j·æ )õ·j’õ C. a) +1 sling#.##### #.#Fire: a) +1 sling#.#...###.#####Will/2 Jinx #.#.#..........#.#...##.######g   hobgoblin#.....##.#####..##.##..##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.)õ·jÞo :*)õ·jÇKc.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, chance to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  A giggling sprite leaps out and makes the hobgoblin trip over its own feet.)õ·jnN§.. (very drained)=3.9 (1.2)õ·jT)õ·jVb _The hobgoblin is severely wounded.*õ·jMšy ))))You shoot a sling bullet.*õ·jáG.g*õ·jÛ"%..*õ·j+#'5.1*õ·jª'*õ·j!*c _The sling bullet barely misses the hobgoblin.*õ·j:Û s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.*õ·j5ß @)*õ·j6e.*õ·jFt˜806.2 (1.1 _You kill the hobgoblin!+õ·jaå +õ·jÐå 3+õ·jZç +õ·j]ì û _The sprites lose interest in your situation.+õ·jµì 3+õ·j„í +õ·jÉí ,+õ·j|î +õ·j´î +õ·jåî +õ·j‚ï +õ·j¼ï +õ·jêï +õ·j‡ð +õ·jÚð R3======+õ·jñ +õ·j²ñ +õ·jçñ +õ·j'ò +õ·jÌò +õ·jó +õ·jRó +õ·jèó +õ·jô +õ·j]ô +õ·jîô +õ·j?õ >======+õ·jƒõ +õ·jö +õ·jOö +õ·jâö +õ·jC÷ +õ·jy÷ +õ·j¿÷ +õ·j©ø +õ·jÝø +õ·jù +õ·j®ù +õ·jïù +õ·j-ú +õ·j¼ú +õ·jû +õ·j[û +õ·j÷û +õ·j0ü +õ·jrü +õ·j/ý +õ·j¢ý P4======+õ·jéý +õ·j{þ +õ·j¿þ +õ·jóþ +õ·j›ÿ +õ·jÖÿ +õ·j +õ·j¼ +õ·j >+õ·j1 n _You feel your willpower return.+õ·jé +õ·j@ >======+õ·jt +õ·jÌ +õ·j +õ·jF +õ·jz +õ·j5 +õ·jÑ +õ·j +õ·jP +õ·j +õ·jÑ +õ·j +õ·jA +õ·jÅ +õ·j` +õ·j— +õ·j +õ·jØ +õ·jŠ +õ·jÈ +õ·j +õ·j^ +õ·j +õ·jS +õ·j· +õ·j¼ +õ·j/ +õ·ji +õ·jà +õ·j~ +õ·jÐ +õ·j( ,+õ·j~ X+õ·j@- +õ·jf< +õ·ji= 9#### >.... ##.## .... ....# ##.###.# #..# ##.@.##.#######..##+õ·j¿> …---97.2 (31.0)##.....#............##.........######..####..........# #..####..........# #.....#.#.....#..# ##.####.##..<##..##### #.#+õ·j÷? D#.# ### #....>.. #.##.# #.###### #.#+õ·j K +õ·jåM H---8.2 (32+õ·jV +õ·jü\ ; _Found a stone staircase leading down.,õ·jÿ›;,õ·j6¡n,õ·j#¢R  There is a stone staircase leading down here.,õ·j#£,õ·j×£ _,õ·j7¤,õ·jx¥,õ·j„¦,,õ·jë¦,õ·j±§,õ·j8¨,õ·j–¨,õ·jר,õ·j~ª,õ·j.«,õ·jy«,õ·jÙ«,õ·j7­,õ·jÌ­,õ·j*®,õ·j…®,õ·jü¯,õ·j9°,õ·jx°,õ·j¹°,õ·j�±,õ·j²,õ·jj²,õ·j¯²,õ·jø³,õ·jµ,,õ·jiµ,õ·jr¶,õ·jg·,,õ·j¬·,õ·jo¸,õ·j2¹,õ·j‚¹,õ·jй,õ·j »,õ·jÊ»,õ·j¼,õ·jo¼,õ·j~½,õ·j*¾,õ·j~¾,õ·j˾,õ·jSÀ,õ·jµÀ,õ·jÜÀ,õ·j=Á,õ·jêÁ,õ·j»Â,õ·jÃ,õ·jRÃ,õ·jßÄ,õ·j1Å,õ·jXÅ,õ·j¤Å,õ·jÓÆ,õ·jNÇ,õ·jÈ,õ·jhÈ,õ·j@É,õ·jÎÉ,õ·jÊ,õ·jgÊ,õ·j*Ë,õ·jAÌ,õ·j�Ì,õ·jìÌ,õ·jBÎ,õ·j¶Î,õ·jÏ,õ·joÏ,õ·j¦Ð,õ·jÑ,õ·jpÑ,õ·j�Ò,,õ·jŠÓ,,õ·j÷Ó,õ·jÿÔ,õ·jéÕ,,õ·jbÖ,õ·j=×,õ·jý×,õ·j^Ø,õ·jÕØ,õ·jÚ,õ·jÌÚ,õ·jÛ,õ·j\Û,õ·j©Ü,õ·jïÜ,õ·jCÝ,õ·jÞ,õ·j]Þ,õ·júÞ,õ·j8ß,õ·jÚß,õ·j+à,õ·j á,õ·jƒá,õ·jÄá,õ·jøâ,õ·jÑã,õ·j@ä,,õ·jŽå,õ·jêå,õ·jæ,õ·jhæ,õ·jIç,õ·jÑç,õ·jè,õ·jaè,õ·jé,õ·j§é,õ·jîé,õ·j?ê,õ·jBë,õ·j¿ë,õ·j ì,õ·jRì,õ·j4í,õ·jî,õ·jCî,õ·j‡î,õ·j`ï,õ·jð,õ·j…ð,õ·jÚð,õ·j”ò,õ·j8ÿ+ ###########  ..........######## .#####.##........# ,õ·jÀÿ¶.# #.#########@#436.2 (38 .# #.. ..)..# .# #### ####.# .# #.# .# ... .,õ·j, ç### ...# ##.#  #.#,õ·jÀ ,õ·j[ ,7.2 (39,õ·jd ,õ·j' % _Found a dagger..õ·j[‡» ############ ...........######## #.#####.##........# #.# #.#########.# #.# #.. ...)@.# #.# #### #####.# #.# #.# #.# ... #.### #.. #...# ###.#  #.# #.#.õ·jÛˆ18.2 (1.0).õ·j�.õ·j@Ž.õ·jâºe#.######## ##.#####.##..#  #.# #.#.#  #.# #.. ....@..#  #.# #####.#  #.# #.#  #.# ...  #.### #..  #...#  ###.#  #.#  #.#9 _You see here a +0 dagger..õ·jÙä#.##.#####.##.# #.# #.#.# #.# #..)..# #.# #####.# #.# #.#  #.# ...  #.### #..  #...#  ###.#  #.#  #.#40 _.õ·jâ.õ·jO /õ·jÄ?/õ·jlDB/õ·jàE>  You see here a +0 dagger./õ·jG/õ·jóG _/õ·j—H/õ·jÖI/õ·jK/õ·jQK/õ·jïK/õ·jUM/õ·jÂN/õ·j:O/õ·jöO/õ·jQ/õ·jMR/õ·j�R/õ·jIS/õ·jDU/õ·j‡V/õ·j·V/õ·j„W/õ·j%Y/õ·j·Z,/õ·j‰[/õ·jÆ\/õ·j©]/õ·jÚ]/õ·jo^/õ·jP_/õ·jŒ`/õ·jÆ`/õ·jva/õ·jahè #####.##........# # #.#########.# # #........)..# # ###########.# # ##.## # #...## #.#..... ..# #...#### #.# ###@# #.# #.# #.# /õ·j³hù#.# #.########.# #..>..... ##.## ####..... ....# # #########/õ·jìh' .###.# #..# #.#.......# ##...##.#######..#####...#####.#  ##.....#.................#......./õ·jti‹ You pick up a parchment of Frozen Ramparts and begin reading.../õ·jon051.2 (11.0)/õ·j o,2.2 (12/õ·j‹s/õ·juuH _You add the spell Frozen Ramparts to your library.0õ·j¯ñ0õ·jò30õ·jô0õ·j>õ0õ·jTúš0õ·jKû0õ·j�û0õ·j»û0õ·j£ü0õ·j³ý,0õ·jþ0õ·j±þ0õ·jrÿ0õ·jÛÿ0õ·j+0õ·jž0õ·j?0õ·j�0õ·j40õ·jž0õ·j;0õ·jt0õ·j´0õ·j-0õ·j0õ·jM0õ·j�0õ·j50õ·jÂ0õ·jú0õ·j7 0õ·j 0õ·j¦ 0õ·j× 0õ·j) 0õ·jz 0õ·j 0õ·jV 0õ·j� 0õ·jl0õ·j0õ·jZ0õ·j•0õ·j70õ·j0õ·jT0õ·j›0õ·j0õ·j·0õ·j50õ·j�0õ·jl0õ·jô0õ·jF0õ·j‡0õ·jQ0õ·jè0õ·j…,0õ·j…0õ·jqá## ..# .# ..0õ·j¼ÿ ############# # #........@.#68.2 (16 0õ·jæü...#####.########.# .#.......# .# ...# 0õ·j _)##.# .. 0õ·j-k #.#  #.###.0õ·jMO.#0õ·jy–†..###.#0õ·j©$B9.2 (170õ·jÿ(0õ·j+$ _Found a flail.1õ·j‹°  ## .# # .# # ############ .## #..........# ..#####.########@# #.......# #.# 1õ·jí° Î.####### #)# #.# #...# ..# #.# ##. #.# †.. #.##.# 1õ·j ± å...# # ######### ## ####.###### 1õ·jd· 1õ·jé· 270.0)1õ·j:¼ 1õ·jN½ 2õ·jo~ ## .############# #...........#####.######## #.......# ..######) #.# 2õ·jjoÁ....#####. #..# #.#.......##.............# 2õ·j,‚2õ·j•‚&12õ·j£‡2õ·j{ˆ2õ·j§2y ## .############# #...........#####.######## #.......# ..###### #.# .......####2õ·jõ2ö##.# ##.. †.. #..#####...#####.#.###.###.####.# 2õ·j><22õ·jGB2õ·jEN _You see here a +0 flail.3õ·jÔ…33õ·jŸ†3õ·j´ˆ3õ·jΉ3õ·j<ŽP _3õ·j[�3õ·j��3õ·j5�3õ·jÒ‘3õ·jƒ“B3õ·jì”3õ·jG–,3õ·j<—3õ·j2˜3õ·j"™,3õ·jÉ™3õ·j1›3õ·jSœ,3õ·jÓœ3õ·j…�3õ·jŒž3õ·jÅž3õ·jPŸ3õ·jð 3õ·jü¡3õ·j$¢3õ·jü¢3õ·jè£3õ·jä3õ·jí¤3õ·jr¥3õ·j4¦3õ·jU§,3õ·jñ§3õ·j}©3õ·jTª3õ·j‰ª3õ·jǪ3õ·j «3õ·j#¬3õ·jR¬3õ·j•¬3õ·j¤­3õ·jJ®3õ·jq®3õ·jî3õ·jr¯3õ·jø¯3õ·j-°3õ·ju°3õ·j.±3õ·j²3õ·jI²3õ·j®²3õ·jQµa  You see here a rat skeleton.3õ·jìµ3õ·jº¶ _3õ·j·3õ·j¹3õ·j;º,3õ·jgº3õ·j/»3õ·j­»3õ·jÖ»3õ·j¼3õ·jÁ¼3õ·jS½3õ·jŸ½3õ·jѽ3õ·jÕ¿3õ·jUÀ,3õ·jþÀ3õ·jnÁ3õ·jÂ3õ·j5Â3õ·jvÂ3õ·j1Ã3õ·j¸Ã3õ·jíÃ3õ·j=Ä3õ·jÅ3õ·j¯Å3õ·jÙÅ3õ·jÆ3õ·jØÆ3õ·j}Ç3õ·jµÇ3õ·jðÇ3õ·j�È3õ·jnÉB3õ·j‰Ê3õ·jË3õ·j?Ë3õ·jzË3õ·jQÌ3õ·jÊÌ3õ·jûÌ3õ·jRÍ3õ·jõÍ3õ·jìÎ3õ·j/Ï3õ·jyÏ3õ·j\Ð3õ·j2Ñ3õ·jvÑ3õ·jMÔ3õ·jÖ3õ·j¶Ö3õ·j×3õ·jA×3õ·jÙ3õ·j6Ù3õ·jzÙ3õ·j¬Ù3õ·j¸Ú3õ·j:Û3õ·jiÛ3õ·j«Û3õ·j’Ü3õ·jNÝ3õ·j�Ý3õ·jèÝ3õ·júÞ3õ·jUß3õ·j�ß3õ·jÓß3õ·j˜à3õ·j7á3õ·j�á3õ·jÒá3õ·j|â3õ·j$ã3õ·j“ã,3õ·j‘ä3õ·j1å3õ·j|å3õ·j×å3õ·j¶æ3õ·jZç3õ·j—ç3õ·jèç3õ·jèè3õ·j•é3õ·j×é3õ·j7ê3õ·jë3õ·j¨ë3õ·jÓë3õ·jì3õ·júì3õ·jœí3õ·jäí3õ·j8î3õ·j÷î3õ·j¶ï3õ·jêï3õ·j(ð3õ·jðõ3õ·juö3õ·j¡ö3õ·j÷3õ·jù3õ·j<ù3õ·j]ù3õ·jšù3õ·jxú3õ·jãú,3õ·jû3õ·j.ü3õ·j¶ü3õ·j!ý3õ·j|ý3õ·j3þ3õ·jÿ3õ·jDÿ3õ·j«ÿ3õ·juX3õ·jð3õ·jü3õ·j63õ·jÿ 3õ·jï3õ·j83õ·j^3õ·jç3õ·j*3õ·j3õ·j½,3õ·j#3õ·jµ3õ·jà3õ·jt3õ·jº3õ·jq3õ·jª3õ·j3õ·jé3õ·jNB3õ·jü3õ·jŒ3õ·jÉ3õ·j3õ·j¨3õ·jw3õ·j³3õ·j 3õ·j-!3õ·j"3õ·jC"3õ·jÙ"3õ·j7#3õ·jÕ#3õ·j$3õ·jQ$3õ·j-&3õ·j�&3õ·j '3õ·j5'3õ·j(3õ·j·(3õ·jõ(3õ·j;)3õ·jR+B3õ·jœ+3õ·jƒ,3õ·j-3õ·jF-3õ·j†-3õ·j…/3õ·j03õ·jO03õ·jŠ03õ·jg6X3õ·j¾73õ·jÅ8,3õ·j93õ·j‹:,3õ·jÓ:3õ·jý:3õ·j:<3õ·jº<3õ·jî<3õ·j=3õ·j½?X3õ·jK@3õ·jõ@,3õ·jYA3õ·jQB3õ·jîB,3õ·jHC3õ·jD3õ·j‘D3õ·j¾D3õ·jE3õ·j-F3õ·jŽF3õ·j»F3õ·jG3õ·jÂG3õ·j]H3õ·j„H3õ·jÙH3õ·jnI3õ·jÉI3õ·jðI3õ·j5J3õ·j¿J3õ·j K3õ·jGK3õ·jƒK3õ·jõK3õ·jIL3õ·jnL3õ·j“L3õ·j÷L3õ·jJM3õ·joM3õ·j”M3õ·jøN3õ·j'O3õ·jKO3õ·jpO3õ·j P3õ·jk3õ·jak3õ·j°k3õ·jl3õ·j l3õ·jOl3õ·j¨l3õ·jÿl3õ·j!m3õ·j�m3õ·j³m3õ·júm3õ·jn,3õ·jpR  There is a stone staircase leading down here.3õ·jhp3õ·jq _3õ·j^q3õ·jØq3õ·jPr3õ·j†r3õ·jÒr3õ·jVt3õ·ju,3õ·jeu3õ·jCv3õ·j¬v3õ·jâv3õ·jw3õ·jx3õ·jhx3õ·j‘x3õ·j½x3õ·jey3õ·j²y3õ·jÑy3õ·jz3õ·j{3õ·jz{3õ·j™{3õ·jé{3õ·jt|3õ·jI},3õ·jæ}3õ·j¾†3õ·j‡,3õ·j}‡3õ·j^ˆ3õ·jVŠ,3õ·jm‹3õ·j^Œ3õ·j…�3õ·j¾�3õ·jçŽ3õ·j«�3õ·j†‘3õ·jÇ‘3õ·j^’3õ·j�<.......# #........#....#..#..# ....#..# ##.####..#.##.....#.. ..<##..#######.# #....###.#.#.#. #####....>...#.# #...###....#...  #..#.# ##.###..#..#..#  #.# #...# #.# #.###...## ### #.# #..## #.# #..#..#..# ..###.######..######.# ##....##.. #...............@....######.##### ..##.#######..########........... 3õ·jŠ�S..##.# #..# #.......#### ..##.# #..# ######.._....#### ..##.# ...# #...#............ ......###...#......).###. <.## #.........#....# #. #.......####...###.3õ·jGž¤ #......># ##......3õ·j^£258412.0)3õ·jê£,533õ·jµ­3õ·j/¯R _n - an inky potion4õ·jÌ334õ·jw44õ·j64õ·jq74õ·j¿74õ·jq;Ü4õ·j¨<,4õ·jê<4õ·jE?X4õ·j™?4õ·j<@4õ·j’@4õ·jË@4õ·jWB4õ·jõB4õ·j6C4õ·j‚C4õ·joD4õ·j.E4õ·jqE4õ·j¯E4õ·jµF4õ·jLG4õ·j‡G4õ·jÏG4õ·jaH4õ·j>I4õ·jwI4õ·j¬I4õ·j'K4õ·j¢LB4õ·jYM4õ·jN4õ·jWN4õ·j¬N4õ·jòO4õ·j­P4õ·j8Q4õ·jkQ4õ·jÔR,4õ·jS4õ·j@S4õ·jÒT4õ·j Ww  You encounter an endoplasm and a quokka.4õ·jü\' #.# #.# #...# # #.##### #.# #..## #.# #.#...###.######..######.# #.#.#....................# #.#...##.#######..####### #.....##.# #..#  4õ·j–]È####..##.# ####..# ##### #..##.####.....# #...# #.....@........###...#. .<.##.####.##### #J #.# #....... .r #.# #......> 4õ·jÿ]... #.# .#....# #.#....# J   endoplasm (asleep) #.#....# r   quokka (asleep) #...†... 4õ·ju^3#.#...##4õ·jäc399.2 (14.0)4õ·jŸd5600.2 (15 _4õ·ji4õ·jdj4õ·j-î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5õ·j ¤ J.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.5õ·já RJ5õ·jŒÂ2------------==1.0)Will/2 Jinx 5õ·js5õ·j…^ _The endoplasm quivers.5õ·jÌ�#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/45õ·j$Ž�============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..#5õ·jNŽu# EV: 15Int: 145õ·j€Ž####..##.# ####..# ###### SH: 0Dex: 195õ·j§ŽB#..##.####.....# #...#. XL:  3 Next: 80% Place: Dungeon:25õ·jÜŽû#.....@........###...#. Noise: ==-------  Time: 1601.2 (0.0)5õ·j�Ï.<.##J####.#####....... a) +1 sling5õ·j(�»#. #.# #....... Fire: a) +1 sling5õ·jˆ�9.r #.# #......> Will/2 Jinx ... #.# .#....##.#....# J   endoplasm#.#....# r   quokka (asleep)5õ·jº�v#...†...#.#...##You feel your willpower being sapped. 5õ·jà�:_The endoplasm quivers.5õ·j�*Fire: a) +1 sling5õ·j"�ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5õ·jg�dAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)6õ·jy#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 56õ·jÒ #.....##.# #..## EV: 15Int: 14####..##.# ####..# ###### SH: 0Dex: 196õ·j=#..##.####.....# #...#. XL:  3 Next: 80% Place: Dungeon:2#.....@........###...#. Noise: ==-------  Time: 1601.2 (0.0)6õ·j-–.<.##.####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling6õ·jZ¥.r #.# #......> Will/2 Jinx ... #.# .#....##.#....# J   endoplasm6õ·jäµ#.#....# r   quokka (asleep)#...†...#.#...##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!6õ·j6˜r   quokka (asleep)6õ·jr¡@r.6õ·jé¡@r.6õ·jͧ`r6õ·j«C2=2.4 (1.2 _6õ·jî°6õ·j²6õ·jt[ g#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================6õ·jÇ[ �#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 26õ·jó[ !Str: 5#.....##.# #..## EV: 15Int: 146õ·j&\ ####..##.# ####..# ###### SH: 0Dex: 196õ·jP\ B#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:26õ·j~\ Ê#.....@........###...#. Noise: ===------  Time: 1602.4 (0.0).<.##r####.#####....... a) +1 sling6õ·j ] O#. #.# #....... Fire: a) +1 sling.. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka#.#....##...†...#.#...##You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!Fire: a) +1 sling6õ·jG] CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to call a sprite on attack: 61%, 51% to hit)6õ·jg Ü#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..## EV: 156õ·jlg †Int: 14####..##.# ####..# ###### SH: 0Dex: 19#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:26õ·j“g û#.....@........###...#. Noise: ===------  Time: 1602.4 (0.0)6õ·j¹g Š.<.##)####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling6õ·jh .. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka#.#....##...†...#.#...##Fire: a) +1 sling6õ·j˜† ­Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to call a sprite on attack: 61%, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.6õ·j$ ;*6õ·jØ ‘r (very drained)Shift-Dir - straight line6õ·jáß �Aim: a quokka (chance to call a sprite on attack: 61%, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.  A giggling sprite leaps out and smacks the quokka with its own front foot.  The quokka is severely wounded.3.6 (1.26õ·já 6õ·j ã W _The quokka completely misses you.7õ·j#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..## EV: 15Int: 14####..##.# ####..# ###### SH: 0Dex: 19#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:2#.....@........###...#. Noise: ===-----7õ·j"å-  Time: 1603.6 (0.0).<.##r####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling.. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka (very drained)#.#....##...†...#.#...## _The quokka completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, heavily drained, chance to call a sprite on  attack: 61%, 51% to hit)7õ·jà#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..## EV: 15Int: 14####..##.# ####..# ###### SH: 0Dex: 19#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:2#.....@........###...#. Noise: ===-----7õ·j¨ï-  Time: 1603.6 (0.0).<.##)####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling.. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka (very drained)#.#....##...†...#.#...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, heavily drained, chance to call a sprite on  attack: 61%, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.7õ·j"‘or4.8 (1.27õ·j�–7õ·j¢˜ÕShift-Dir - straight line  Aim: a quokka (severely wounded, heavily drained, chance to call a sprite on  attack: 61%, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka. _The quokka misses you.7õ·j±s#.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..## EV: 15Int: 14####..##.# ####..# ###### SH: 0Dex: 19#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:2#.....@........###...#. Noise: ===-----7õ·juÚ-  Time: 1604.8 (0.0).<.##r####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling.. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka (very drained)#.#....##...†...#.#...## _The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, heavily drained, chance to call a sprite on  attack: 61%, 51% to hit)7õ·j¶Ð #.# #.# #...# #.# Trilby the Shooter#.##### #.# #..## #.# Kobold#.#...###.######..######.# Health: 20/20 ========================#.#.#....................# Magic: 2/4============------------#.#...##.#######..######## AC: 2Str: 5#.....##.# #..## EV: 15Int: 14####..##.# ####..# ###### SH: 0Dex: 19#..##.####.....# #...#. XL:  3 Next: 82% Place: Dungeon:2#.....@........###...#. Noise: ===-----7õ·jÒ q-  Time: 1604.8 (0.0).<.##†####.#####....... a) +1 sling#. #.# #....... Fire: a) +1 sling.. #.# #......> Will/2 Jinx ... #.# .#....##.#....# r   quokka (very drained)#.#....##...†...#.#...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, heavily drained, chance to call a sprite on  attack: 61%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!7õ·j¸L 7õ·jQ ;76.0 (1.2 _7õ·jLV 7õ·j|W 8õ·jì³8õ·j“´,8õ·j€µ8õ·jϵ8õ·j�¹j8õ·j£º$ 8õ·jܺW_The sprites lose interest in your situation.8õ·j»8õ·jt»8õ·j]¼8õ·jã¼8õ·jT½8õ·j÷½8õ·j[¾<3======8õ·j…¾8õ·jè¾8õ·jÝ¿8õ·j&À8õ·j°À8õ·jhÁ8õ·j’Â,8õ·jWÄ–======8õ·jÈÄ8õ·jXÅ8õ·j—Å8õ·jèÅ8õ·j‰Æ8õ·jÉÆ8õ·jÇ8õ·j¿Ç8õ·jÈ8õ·j¶È8õ·j=É8õ·jŠÉ8õ·jÚÉ8õ·jÅÊ8õ·jË8õ·j…Ë8õ·jŠÌ8õ·j½Ì8õ·j<Í8õ·jùÍ8õ·j+Î:4======8õ·j[Î8õ·j©Î8õ·jVÏ8õ·j½Ï8õ·jùÏ8õ·j¤Ð8õ·jìÐ8õ·j?Ñ8õ·jÑÑ8õ·jÒ8õ·jfÒ8õ·j=Ô8õ·jœÔB======8õ·jÄÔ8õ·j2×n _You feel your willpower return.8õ·jØ8õ·j=Ø8õ·jgÙ8õ·jÃÙ8õ·jžÚ8õ·jßÚ8õ·j(Û8õ·jÞb  You see here a quokka corpse.8õ·j%ß8õ·j6à _8õ·jÓà8õ·jÑá8õ·jœâ,8õ·jã8õ·j“ä8õ·j§æk  You encounter a ball python.8õ·j÷ê+ #.#.#................... #.#...##.#######..##### #.....##.# #..#  ####..##.# ####..# ### #..##.####.....# #... 8õ·j@ëÓ#..............###... .<.##†####.#####..... ....#.# #.# #.... # #.# #....--- ......# #.# .#.....## #.#8õ·j§ëCS...## #.#......# #...†. #.#... S   ball python (constriction, asleep) ....#.. ....... ...##.8õ·j.ñ030.0 (24.0)8õ·jò#---8õ·jYò,1.0 (25 _8õ·j`ö8õ·j#ø8õ·j@  8õ·jý  8õ·j¦ 8õ·j¨ b _A ball python is nearby!9õ·j–úî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9õ·j™Ú^  You beckon some vexing sprites to accompany your attacks.9õ·j=Ûg2------------==9õ·juÛ[2.0 (1.0)Will/2 Jinx 9õ·j®çQ _You feel your willpower being sapped.9õ·jÆS S#.#.#................... Trilby the Shooter#.#...##.#######..###### Kobold#.....##.# #..#Health: 20/20 ========================####..##.# ####..# #### Magic: 2/4============------------#..##.####.....# #... AC: 2Str: 5#..............###... EV: 159õ·jãT ÐInt: 14.<.##†####.#####..... SH: 0Dex: 19....#.# #.# #..... XL:  3 Next: 87% Place: Dungeon:2....@.# #.# #..... Noise: ==-------  Time: 1632.0 (0.0)..**..# #.# .#... a) +1 sling.*...###.#... Fire: a) +1 slingS...###.#... Will/2 Jinx ...##...†.#.#... S   ball python (constriction, asleep)....#............##.You beckon some vexing sprites to accompany your attacks. 9õ·jgU Ÿ_You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 61%, 98% to hit):õ·ji u#.#.#................... Trilby the Shooter#.#...##.#######..###### Kobold#.....##.# #..#Health: 20/20 ========================####..##.# ####..# #### Magic: 2/4============------------#..##.####.....# #... AC: 2Str: 5#..............###... EV: 15Int: 14.<.##†####.#####..... SH: 0Dex: 19....#.# #.# #..... XL:  3 Next: 87% Place: Dungeon:2:õ·jfì....@.# #.# #..... Noise: ==-------  Time: 1632.0 (0.0)......# #.# .#... a) +1 sling.....###.#... Fire: a) +1 sling....###.#... Will/2 Jinx ...##...†.#.#... S   ball python (constriction, asleep)....#............##.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle:õ·jøShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 61%, 98% to hit)You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!:õ·jýf))):õ·jð™/...:õ·j¢�D90=3.2 (1.2 _:õ·jö¤:õ·jU¦:õ·jÜP ' _The sprites lose interest in your situation.:õ·jíT °:õ·jsU ;3:õ·j«U -======:õ·j V :õ·j¶V :õ·jøV :õ·j`W :õ·jX :õ·jTX :õ·jÉX :õ·jƒY :õ·j·Y :õ·jZ :õ·jýZ :õ·jI[ >======:õ·j³[ :õ·j”\ :õ·já\ :õ·jJ] :õ·j ^ :õ·jF^ :õ·jÑ^ :õ·j†_ :õ·jÃ_ :õ·j/` :õ·jë` :õ·j3a :õ·j˜a :õ·jhb :õ·jŸb :õ·jób :õ·j¨c :õ·jëc :õ·jNd :õ·jBe :õ·j•e P4======:õ·jf :õ·j¶f :õ·jüf :õ·j^g :õ·j h :õ·jih :õ·j±h :õ·jri :õ·j®i :õ·j!j :õ·jÜj :õ·j1k (======:õ·jWk :õ·j©k :õ·j_l :õ·j«l :õ·jm :õ·jÊn :õ·j o (:õ·jio :õ·jkq n _You feel your willpower return.:õ·jêr 3:õ·jis :õ·jrt :õ·j5u ,:õ·j¡u :õ·jTv :õ·júv :õ·j7w :õ·jxw :õ·j¬x :õ·j4y :õ·jly :õ·jz :õ·j{ :õ·j°{ :õ·jî{ :õ·j1| :õ·j*} :õ·j¬} :õ·jK~ :õ·j¢~ :õ·j� :õ·j1€ :õ·jx€ :õ·jÔ€ :õ·j…� :õ·j‚ :õ·jc‚ :õ·jÁ‚ :õ·jR„ :õ·jª„ :õ·jê„ :õ·j@… :õ·j†† :õ·jé† :õ·j4‡ :õ·j‘‡ :õ·jGˆ :õ·jåˆ :õ·j%‰ :õ·j¢‰ :õ·j‹ :õ·j™‹ :õ·jÞ‹ :õ·jLŒ :õ·j8� :õ·jŽ :õ·jQŽ :õ·j¸Ž :õ·j5� :õ·j×� :õ·j‘ :õ·jx‘ :õ·j[’ :õ·jþ’ :õ·j=“ :õ·j§“ :õ·jI• :õ·j£• :õ·j– :õ·j9– :õ·j7— :õ·j»— :õ·jù— :õ·j\˜ :õ·jB™ :õ·j»™ :õ·jš :õ·jDš :õ·jÖš :õ·j‚› :õ·jÔ› :õ·jœ :õ·js� :õ·j ž :õ·j[ž :õ·jÅž :õ·jQŸ :õ·j  :õ·j`  :õ·jŽ  :õ·jL¡ :õ·jÆ¡ :õ·j¢ :õ·j:¢ :õ·jÒ¢ :õ·jr£ :õ·j¾£ :õ·jó£ :õ·j¥ :õ·j›¥ :õ·jᥠ:õ·j¦ :õ·jì¦ :õ·jh§ :õ·j«§ :õ·jð§ :õ·jϨ :õ·jM© ,:õ·jÕ© :õ·jª :õ·j§ª :õ·jéª :õ·j-« :õ·jô« :õ·jf¬ :õ·j㬠:õ·j)­ :õ·j¹­ :õ·jA® :õ·jŒ® :õ·jÄ® :õ·jø¯ :õ·jc° ,:õ·j¯° :õ·jq± :õ·jî± :õ·j-² :õ·jc² :õ·j³ :õ·jœ³ :õ·jâ³ :õ·j´ :õ·j²´ :õ·j(µ :õ·jaµ :õ·j¢µ :õ·jq¶ :õ·jî¶ :õ·j4· :õ·ja· :õ·j•¸ :õ·jภ:õ·jp¹ :õ·j¥¹ :õ·jvº :õ·j» :õ·j9» :õ·j`» :õ·j ¼ :õ·j–¼ :õ·j×¼ :õ·j½ :õ·j¾ :õ·jv¾ :õ·jþ :õ·jõ¾ :õ·jÔ¿ :õ·j<À :õ·j~À :õ·j¼À :õ·j}Á :õ·jöÁ :õ·j4 :õ·j• :õ·jFà :õ·jÄ :õ·jRÄ :õ·j�Ä :õ·jsÅ :õ·jìÅ :õ·j!Æ :õ·jjÆ :õ·jBÇ :õ·jÿÇ :õ·jCÈ ,:õ·jÉ :õ·j™É :õ·jßÉ :õ·j³Ê ,:õ·jË :õ·jPË :õ·jšË :õ·jåÌ :õ·j0Í :õ·j`Í :õ·j¢Í :õ·jØÎ :õ·jTÏ :õ·j�Ï :õ·jÀÏ :õ·j�Ð :õ·jÑ :õ·jYÑ :õ·j¥Ñ :õ·jPÒ :õ·júÒ :õ·j<Ó :õ·j‰Ó :õ·j Õ :õ·jiÛ ý #...#  ###.#  :õ·jßÛ ·#.# #.#  #.#### :õ·jÜ v . #..> :õ·jLÜ ÷ ### .) #### ##.###.#. ##.# :õ·j}Ü ›#...@.... ##---708.2 (75.0):õ·jûÜ  ##.###.## ##.  #.# .. ##.. :õ·j,Ý × #.# # #...  #.#:õ·j[Ý @#..... #.##.#....:õ·j“Ý ‡ #.##.##..<:õ·jÈÝ l #.##.##### :õ·jýÝ K#.##.#:õ·j‹â :õ·j ã H---9.2 (76:õ·jÇæ :õ·jé # _Found a club.<õ·j¸¾í #...#  ###.#  #.#  #.#  .# #.# #.# #..>. ### #.) ####. ##.###.#.###.# #....@...###...# ##.###.###. #.# #.. ##. #.# ### #. #.# #. #.# #.#. #.# #.##..<# #.# #.# #.<õ·j…¿<õ·jIÀ210.2 (1.0)<õ·jµÄ<õ·j¦Å<õ·jXé  #...#  ###.#  #.#  #.#  .# #.# #.## #..>. ### ##.).# ####. ##.###.#.# ##.# #.# ##...# ##.###.### ##.....# #.# ##.. ##. #.# ### #. #.# #. #.# #.#.....#  #.# #.##..<##  <õ·jœê+#.# #.#  #.# #.# # <õ·j}ï<õ·jð&1<õ·juô<õ·j½õ<õ·jü| È #...#  ###.#  #.#  #.#  .# #.# #.## #..>. ### ##.).# ####. ##.###.#.# ##.###. #.# ##...##. ##.###.### ##.....#. #.# ##.. ##. <õ·j¤} �#.# ### #. #.# #. #.# #.#.....#. #.# #.##..<##. #.# #.#. #.# #.# #.<õ·j0‚ <õ·j‘‚ &2<õ·jÒ… <õ·j¼† <õ·jù× A #.###  #...#  ###.#  #.#  #.# #.#  #.# #.########    ##.## #..>.....#   # ##.)####.....   ##.###.#@# ###.#   #........# ##.#   ##.###.####   #.# ##.. #   #.# ### #.   #.# #.........   #.# #.#.....#.   #.# #.##..<##.   #.# #.#######.<õ·j²Ø <3<õ·j¼Ü <õ·j»Ý =õ·jÌì'M ##..##  #.# ####### ##.#..>.....# ### ##.@.# ####......#.###.#.#.# ##.#........# # ##...##.#  ##.###.### ##.....#..=õ·jö=õ·je÷&4=õ·jÈú=õ·jñýM _You see here a +0 club.=õ·jíÿ =õ·jŠ 3=õ·j} =õ·j¯ =õ·j : _=õ·j. °=õ·j) =õ·já =õ·j =õ·j� =õ·j� =õ·jq =õ·jÝ =õ·jY =õ·j¡ =õ·j� =õ·jÀ =õ·j7 =õ·jÓ =õ·j“ =õ·j× =õ·j. =õ·jâ =õ·j³ =õ·jö =õ·jv =õ·jJ =õ·j- =õ·jh =õ·jÙ =õ·jÙ =õ·jÈ =õ·j =õ·jw =õ·jÊ =õ·jâ =õ·jY =õ·j" =õ·j] =õ·jU =õ·j˜ =õ·j: =õ·j: =õ·j ! ,=õ·jL" =õ·jd# =õ·j–$ ,=õ·j9% =õ·j#+ _####.#####.##.. #.##### #......# #######. # #.# #.. .# #.# #.###.# #.### #..[..# #...#  #@# ###.# =õ·j�+ ¥ #.# #.#  #.# #.#  #..######## ##.## #..>.....### ##.).## ######.###.#.#.# ##.###.#=õ·jÀ+ ¼#........#.# ##...##.###.###.###.# ##.....=õ·j)0 ¿78 M..............#####.#####.##..####..... ######=õ·j�0 M. ##.. .# #.# ###.# #.###..@..# #..###.### ##  #.# #.#=õ·jÒ0 d#.# =õ·j_5 0284.0)=õ·jÆ5 ,9.2 (15=õ·j!9 =õ·j”> w _You see here a +1 pair of gloves.=õ·jcN zGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 short sword of venom Missiles (go to first with ()c - 9 stones Armour (go to first with [)  b - a +0 robe (worn)>õ·jâ…>õ·j‹>õ·jD� ..............# Trilby the Shooter  ####.#####.##.. Kobold  #.# #.#### Health: 20/20 ========================  #.# #..... Magic: 4/4========================  #.# ###### AC: 2>õ·jº�Str: 5  #. # #.#EV: 15Int: 14  #.. .# #.#SH: 0Dex: 19  #.###.# #.###>õ·j‘/XL:  3 Next: 90% Place: Dungeon:2  #..@..# #...#Noise: ---------  Time: 1729.2 (0.0)  ###.### ###.#a) +1 sling >õ·je‘ #.# #.#Fire: a) +1 sling  #.# #.#  >õ·j¥‘­#.# #.########  ##.## #..>.....#   ### ##.).## ####......  >õ·jr’• ##.###.#.#.# ##.###.#   #........#.# ##...##.#  _You kill the ball python! _The sprites lose interest in your situation. _You feel your willpower return. _Found a club. _You see here a +0 club. _You see here a +1 pair of gloves.>õ·j¨–>õ·j—>õ·jñš>õ·j»›>õ·j�� 3>õ·j>ž >õ·j|  >õ·j¼¡ >õ·j§ ’ _>õ·jb§ >õ·jʨ B>õ·j�± >õ·jö± >õ·jr² >õ·j«³ >õ·j¦´ >õ·jyµ >õ·j±µ >õ·jw· >õ·j¸ >õ·j;¹ ,>õ·jɹ >õ·j†º >õ·jG» >õ·j˜» >õ·jð» >õ·j‚½ >õ·jw¾ ,>õ·jÓ¾ >õ·j/À >õ·jÝÀ >õ·j!Á >õ·jšÁ >õ·j’ >õ·jUà >õ·j‹Ã >õ·j Ä >õ·j£Å >õ·j÷Æ >õ·j.Ç >õ·j·Ç >õ·j�È >õ·jÔÈ >õ·jÉ >õ·j=É >õ·j”Ê >õ·j!Ë >õ·jhË >õ·jÌ >õ·jSÌ >õ·jÉÌ >õ·júÌ >õ·j'Í >õ·jÒÍ >õ·j(Î >õ·j^Î >õ·j�Î >õ·jÏ >õ·jÏ >õ·j¹Ï >õ·jêÏ >õ·jÑ >õ·j¯Ñ >õ·jæÑ >õ·jÒ >õ·j™Ò >õ·jÓ >õ·j=Ó >õ·jpÓ >õ·j¨Ô >õ·jÕ >õ·jOÕ >õ·j®Õ >õ·j”Ö >õ·j× >õ·j5× >õ·jj× >õ·jØ >õ·jšØ >õ·jÙØ >õ·jÙ >õ·j÷á >õ·j¥â B>õ·jËæ >õ·jç >õ·jzç ,>õ·jZë >õ·j¼ë ,>õ·j#ì >õ·jqï >õ·jÁï >õ·jðï >õ·jð >õ·j‹ó >õ·jÙó >õ·jô >õ·j;ô >õ·j€÷ >õ·jï÷ >õ·j!ø >õ·j†ø >õ·jOû >õ·j»û >õ·jîû >õ·jü >õ·jËþ >õ·j#ÿ >õ·jPÿ >õ·jtÿ >õ·jø >õ·j_ >õ·jš >õ·jÏ >õ·j >õ·j‰ >õ·jÈ >õ·j >õ·jÌ >õ·j3 >õ·jl >õ·jš >õ·j– >õ·jð ,>õ·j4 >õ·j >õ·jZ >õ·j‡ >õ·j >õ·j… >õ·jÔ >õ·j# >õ·jR >õ·jà >õ·j4 >õ·jj >õ·j” >õ·jú >õ·jO >õ·j >õ·jØ >õ·j >õ·j¬ >õ·jä >õ·j >õ·j¸" ,>õ·j # >õ·j1# >õ·jä% >õ·jL& ,>õ·j«& >õ·ja* R  There is a stone staircase leading down here.>õ·j + >õ·j‹+  _>õ·jÛ+ >õ·jô- >õ·jm. >õ·j·. >õ·jú. >õ·j-1 >õ·jÄ1 >õ·j 2 >õ·jG2 >õ·jš4 >õ·jG5 >õ·j�5 >õ·jç5 >õ·jß7 >õ·jc8 >õ·j˜8 >õ·jý8 >õ·jÓ: >õ·j2; >õ·jn; >õ·jÚ; >õ·jW= >õ·jï= >õ·j)> >õ·jƒ> >õ·jó? >õ·jy@ >õ·j¬@ >õ·j A >õ·jzB >õ·jC >õ·jKC >õ·j£C >õ·j2E >õ·j«E >õ·jëE >õ·j"F >õ·j‰G >õ·jrH ,>õ·j­H >õ·jÂI >õ·jUJ ,>õ·jÍJ >õ·j¡K >õ·jL >õ·j:L >õ·j„L >õ·jqM >õ·jõM >õ·j(N >õ·j¼N >õ·jaO >õ·jÚO >õ·jP >õ·j^P >õ·jQ >õ·j•Q >õ·jÎQ >õ·jR >õ·j*S >õ·jÊS >õ·jT >õ·jhT >õ·jfU >õ·jV >õ·j?V >õ·jkV >õ·jiW >õ·j÷W >õ·j8X >õ·j‡X >õ·jPY >õ·jíY >õ·j&Z >õ·jvZ >õ·j[ >õ·jŸ[ >õ·jÐ[ >õ·j'\ >õ·j­\ >õ·j1] >õ·jl] >õ·j©] >õ·jO^ >õ·jñ^ >õ·j._ >õ·j~_ >õ·j-` >õ·j»` >õ·jý` >õ·jIa >õ·jb >õ·j®b >õ·jâb >õ·j/c >õ·jác >õ·jad >õ·j”d >õ·jád >õ·jbe >õ·jÖe >õ·j f >õ·jEf >õ·j"h ,>õ·j‡h ,>õ·jÏi >õ·j(j >õ·j[j >õ·jžj >õ·jªk >õ·jl >õ·j:l >õ·j†l >õ·j—n >õ·jÎo ,>õ·j3p >õ·jÞp >õ·j‘q >õ·jóq ,>õ·jÙr >õ·jKs >õ·j�s >õ·jÈs >õ·j©u >õ·j\v >õ·jËv ,>õ·j–w >õ·jHx >õ·jšx >õ·jôx >õ·jLz >õ·j<| n  You encounter a frilled lizard.>õ·jã„  ##.....#.# #.# #####... #........# #.# #......># .........# #.# .#....## ##< #.......## #.# #.#....# # ##.....######.#####.#....#######.  ##...#...........#...†.......... >õ·j† à ##.##.#####.###.#.#...####.....  #.##.# #.###....#..##.......  #.##.# #...@................  #....# #####....##.##.......  ### .#.# #.####...## ...# #.# #...# l## #.# #. l   frilled lizard (asleep) >õ·jøŠ 1804.2 (75.0)>õ·j¾‹ 35.2 (76 _>õ·jÍ� >õ·ji‘ ?õ·j„k î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?õ·jHÇ ^  You beckon some vexing sprites to accompany your attacks.?õ·jÕÇ Â2------------==6.2 (1.0)Will/2 Jinx ?õ·j¾Ì ?õ·jŒÎ ; _You feel your willpower being sapped.@õ·j›ø-##.....#.# #.# #.......####... Trilby the Shooter #........# #.# #......># ##.. Kobold .........# #.# .#....## ##< Health: 20/20 ======================== #.......## #.# #.#....# #. Magic: 2/4============------------ ##.....######.#####.#....#######. AC: 2Str: 5  @õ·jTù¼##...#...........#...†.......... EV: 15Int: 14##.##.#####.###.#.#...####..... SH: 0Dex: 19#.##.# #.###....#..##....... XL:  3 Next: 90% Place: Dungeon:2#.##.# #...@................ Noise: ==-------  Time: 1806.2 (0.0)#....# #####*...##.##....... a) +1 sling###*#.# #.####...## Fire: a) +1 sling*..# #.# #...# Will/2 Jinx @õ·j–ùEl## #.# #.l   frilled lizard (asleep) _You feel your willpower being sapped.  Fire: a) +1 sling@õ·júYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, chance to call a sprite on attack: 61%, 98% to  hit)@õ·jÑà ##.....#.# #.# #.......####... Trilby the Shooter #........# #.# #......># ##.. Kobold .........# #.# .#....## ##< Health: 20/20 ======================== #.......## #.# #.#....# #. Magic: 2/4============------------ ##.....######.#####.#....#######. AC: 2@õ·jáå Str: 5  ##...#...........#...†.......... EV: 15Int: 14##.##.#####.###.#.#...####..... SH: 0Dex: 19#.##.# #.###....#..##....... XL:  3 Next: 90% Place: Dungeon:2#.##.# #...@................ Noise: ==-------  Time: 1806.2 (0.0)#....# #####....##.##....... a) +1 sling###.#.# #.####...## Fire: a) +1 sling...# #.# #...# Will/2 Jinx †## #.# #.l   frilled lizard (asleep)Press: ? - help, Q@õ·j_æ n - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, chance to call a sprite on attack: 61%, 98% to  hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.@õ·jçç N))) @õ·jÌu †...  Shift-Dir - straight line  Aim: a frilled lizard (asleep, chance to call a sprite on attack: 61%, 98% to  hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!@õ·jXz C2=7.3 (1.1 _@õ·jD� @õ·jž‚ Aõ·jbD ##.....#.# #.# #.......####... Trilby the Shooter #........# #.# #......># ##.. Kobold .........# #.# .#....## ##< Health: 20/20 ======================== #.......## #.# #.#....# #. Magic: 2/4============------------ ##.....######.#####.#....#######. AC: 2Str: 5  ##...#...........#...†.......... EV: 15Int: 14##.##.#####.###.#.#...####..... SH: 0Aõ·jüD@Dex: 19#.##.# #.###....#..##....... XL:  3 Next: 92% Place: Dungeon:2#.##.# #...@................ Noise: ===------  Time: 1807.3 (0.0)#....# #####....##.##....... a) +1 sling###Aõ·jKEÿ.#.# #.####...## Fire: a) +1 sling...# #.# #...# Will/2 Jinx †## #.# #.Aõ·j€EµYou shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard!Fire: a) +1 slingAõ·jÅEùPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAõ·j�#?##.....#.# #.# #.......####... Trilby the Shooter #........# #.# #......># ##.. Kobold .........# #.# .#....## ##< Health: 20/20 ======================== #.......## #.# #.#....# #. Magic: 2/4============------------ ##.....######.#####.#....#######. AC: 2Str: 5  ##...#...........#...†.......... EV: 15Int: 14Aõ·j|$R##.##.#####.###.#.#...####..... SH: 0Dex: 19#.##.# #.###....#..##....... XL:  3 Next: 92% Place: Dungeon:2#.##.# #...@................ Noise: ===------  Time: 1807.3 (0.0)#....# #####....##.##....... a) +1 sling###.#.# #.####...## Fire: a) +1 sling...# #.# #...# Will/2 Jinx †## #.# #.The sling bullet hits the frilled lizard. Aõ·jç$T_You kill the frilled lizard!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Aõ·jÙ*Aõ·jL,Aõ·jA-. _Aõ·jßøAõ·jwù3Aõ·jûAõ·jÂû$ _Aõ·j)ÿjAõ·jX _You kill the frilled lizard!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _The sprites lose interest in your situation.Aõ·jÓ Aõ·jC Aõ·j° BAõ·jé5 ¸3============4============ _You feel your willpower return.Aõ·j8 XAõ·jÂ8 Aõ·j5< „Aõ·j[= Aõ·jŒ> BAõ·jí> Aõ·jJ@ BAõ·j^A Aõ·j¹A ,Aõ·j#B Aõ·jdC Aõ·jåC Aõ·j D Aõ·jmD Aõ·j~E Aõ·jÛE Aõ·j!F Aõ·jdF Aõ·jæG Aõ·jH Aõ·j¬H Aõ·jøH Aõ·j†J ,Aõ·jáJ ,Aõ·jÞK Aõ·j;L Aõ·jgL Aõ·jÏL Aõ·j²M Aõ·j N Aõ·jEN Aõ·jŸN Aõ·j

„ Aõ·j"… Aõ·jp… Aõ·jì… Aõ·j2‡ Aõ·jø‡ Aõ·j-ˆ Aõ·j¶ˆ Aõ·jŠ Aõ·jÒŠ Aõ·j"‹ Aõ·j~‹ Aõ·jA� ,Aõ·j�� Aõ·j\Ž Aõ·j?’ Aõ·jø’ Aõ·jS“ Aõ·j«“ Aõ·j?• Aõ·jö• Aõ·j"– Aõ·jÆ– Aõ·jý— Aõ·jf˜ Aõ·jö˜ ,Aõ·još Aõ·jК Aõ·j› Aõ·j>› Aõ·j8œ Aõ·jÇœ Aõ·j � Aõ·j7� Aõ·j[ž Aõ·j­ž ,Aõ·jXŸ Aõ·jן Aõ·j@  Aõ·j½¤ „Aõ·j9¥ Aõ·j‚¥ ,Aõ·jÝ¥ Aõ·jø¦ Aõ·j€§ Aõ·jŧ Aõ·j¨ Aõ·j´¨ Aõ·jF© Aõ·j�© Aõ·jà© Aõ·jt« Aõ·js¬ BAõ·jz­ Aõ·j® Aõ·j3® Aõ·jj® Aõ·j+¯ Aõ·jž¯ Aõ·jد Aõ·j° Aõ·jб Aõ·jø± Aõ·j%² Aõ·j² Aõ·j´ Aõ·jî´ ,Aõ·jHµ Aõ·j¶ Aõ·jt¶ Aõ·j¯¶ Aõ·j · Aõ·jÆ· Aõ·jt¸ Aõ·j›¸ Aõ·jú¸ Aõ·jˆ¹ Aõ·j*º Aõ·jpº Aõ·j¿º Aõ·j�¼ Aõ·j½ Aõ·j:½ Aõ·j޽ Aõ·jú¾ Aõ·jB¿ Aõ·jj¿ Aõ·jí¿ Aõ·j¯À Aõ·jòÀ Aõ·jÁ Aõ·jpÁ Aõ·jgÈ Aõ·jÍÈ ,Aõ·j÷È Aõ·j%Ë Aõ·jiË Aõ·jºË Aõ·jÌ Aõ·j8Î ,Aõ·j�Î Aõ·jðÎ Aõ·jÈÐ Aõ·jlÑ ,Aõ·jÆÑ Aõ·jŸÓ Aõ·j&Ô Aõ·jiÔ Aõ·j¿Ô Aõ·jlÖ Aõ·j3× ,Aõ·j²× Aõ·j¹Ù Aõ·j(Ú Aõ·j\Ü Aõ·jÝ Aõ·jÐÞ Aõ·jñß Aõ·j>à Aõ·jnà Aõ·j>â Aõ·jFã BAõ·j³ä Aõ·jå Aõ·jÝå ,Aõ·jöæ Aõ·jLç ,Aõ·jØç Aõ·jLé Aõ·j.ê ,Aõ·j}ê Aõ·jLë Aõ·jÁë Aõ·jì Aõ·j;ì Aõ·j³í ,Aõ·jî Aõ·jDî Aõ·j=ï Aõ·jÈï Aõ·jÿï Aõ·jEð Aõ·jWñ Aõ·jøñ Aõ·j)ò Aõ·jmò Aõ·jAó Aõ·jÁó Aõ·jøó Aõ·j8ô Aõ·jõ Aõ·jˆõ Aõ·jÃõ Aõ·j ö Aõ·jÄö Aõ·j\÷ Aõ·j ÷ Aõ·jÐ÷ Aõ·jjø Aõ·j?ù Aõ·j‹ù Aõ·j°ù Aõ·j=ú Aõ·jÊú Aõ·jòú Aõ·jEû Aõ·jü Aõ·jFý ,Aõ·jšý Aõ·jKþ Aõ·j÷þ Aõ·j9ÿ Aõ·j‚ÿ Aõ·j1 Aõ·j· Aõ·j Aõ·jò Aõ·j¹ Aõ·j Aõ·jS Aõ·jª Aõ·j 5.###..####..........#  .# #..# #.####..####  .###..####.## #..#  ...#.###..#  <###..####.......#  .# #..# #.#####.#  .# #..# #.# #.#  .###..####.#####.#  ................@#  ---91110.0) ...........#######  .###.#####.#Aõ·j³ Œ .# #...# #.# ## ###.# #.# #.# #.#  #.# #.#   ######.###.#   ...........#  Aõ·jw :---Aõ·j" Aõ·jf! E _Done exploring.Bõ·jJ¼ Bõ·j7Å ¨Level 2 of the Dungeon <<<>>>_(Press ? for help)#.# #.....##.# #..##.......########## #.# #.##.# ####..##.# ####..# ######.._....##############.###.##.# #..##.####.....# #...#........................##.##.# ##..............###...#......).###..####..........#Bõ·jƒÆ #.# ##.<.##†####.#####.........#....# #..# #.####..#####.# ##.....#.# #.# #.......####...###..####.## #..##.####........# #.# #......># ##...........#.###..##.............# #.# #.#....## ##<###..####.......#######.......## #.# #.#....# #.# #..# #.#####.###.....######.#####.#....#######.# #..# #.# #.###...#...........#...÷..........###..####.#####.###.##.#####.###.#.#...####....................@##.##.# #.###....#..##.................########.##.# #....................###.#####.##....# #####....##.##.......# #...# #.####..# #####.#.###.####...###Bõ·jÐÆ ©[39;49m ###.# #.##..# #.......# #.# #...# #.# #.##..#####.###†### #.# ####.# #.# #.##........# #.# #.###....#######.###.###.####### #.# #.##.###.............##.#########.# #....# #.........#####Bõ·jÇ ½#...........# ####.###.########################...##Cõ·jy@>@Cõ·j}Cõ·jôCõ·jÑ9.###..####..........#  Trilby the Shooter .# #..# #.####..####  Kobold .###..####.## #..#  Health: 20/20 ======================== ..........#.###..#  Magic: 4/4======================== <###..####.......#  AC: 2Str: 5 .# #..# #.#####.#  EV: 15Int: 14 .# #..# #.# #.#  SH: 0Dex: 19 .###..####.#####.#  XL:  3 Next: 92% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1917.3 (0.0) ...........####### Cõ·jê:£  a) +1 sling .###.#####.#  Fire: a) +1 sling .# #...# #.# ## ###.# #.# #.# #.#  #.# #.#   ######.###.#   ...........#  Shift-Dir - straight line _Okay, then. _The sprites lose interest in your situation. _You feel your willpower return. _You see here a frilled lizard corpse. _Done exploring.Cõ·j“;Cõ·jý;Cõ·jÉGCõ·j|HCõ·jÌL: _Cõ·jNCõ·jÑNCõ·jqOCõ·j§OCõ·jÍSCõ·j»TCõ·jëTCõ·jUCõ·jûXCõ·j”YCõ·jÑYCõ·jZCõ·jV]Cõ·jî]Cõ·j^Cõ·jy^Cõ·j¢aCõ·jabCõ·j¼bCõ·j'cCõ·jfCõ·j³fCõ·jâfCõ·j�gCõ·jÒp°Cõ·j�qCõ·jâqCõ·jˆr,Cõ·juCõ·j vCõ·j=vCõ·j¾vCõ·jCyCõ·jÝyCõ·jzCõ·j†zCõ·j›|Cõ·j7}Cõ·jd}Cõ·jÒ}Cõ·jÇCõ·jW€Cõ·j‘€Cõ·jù€Cõ·j¨ƒCõ·j�„Cõ·jÁ„Cõ·jp…Cõ·jæ‡Cõ·j"‰,Cõ·jŒ‰Cõ·j•‹Cõ·jEŒCõ·jwŒCõ·j%�Cõ·j-�Cõ·jÆ�Cõ·j�Cõ·jû�Cõ·jŽ’Cõ·j‡“,Cõ·j\”Cõ·j–Cõ·j—Cõ·jS—Cõ·j˜Cõ·jì™Cõ·jÚCõ·jòšCõ·jЛCõ·jl�Cõ·j�ž,Cõ·j›ŸCõ·jº Cõ·jM¢Cõ·j°¢Cõ·jC£Cõ·jœ¤Cõ·j`¥,Cõ·jà¥Cõ·j(§Cõ·j«§Cõ·jæ§Cõ·jO¨Cõ·j‹©Cõ·jªCõ·j=ªCõ·j²ªCõ·jѲ.........######.#####.###. #######..########................ # #..# #.......######### # ####..# ######.._....######### ####.....# #...#................. .........###...#......).###..#### ####.#####.........#....# #..# # Cõ·jW³o# #.# #.......####...###..#### # #.# #......@# ##...........43.3 (26.0) # #.# #.#....## ##<###..#### # #.# #.#....# #.# #..# # Cõ·j¯³¨####.#####.#....#######.# #..# # .........#...÷..........###..#### ####.###.#.#...####..............#.###....#..##................  #....................###.##### Cõ·jö³Ÿ #####....##.##.......# #...# #Cõ·j›´Cõ·jʺCõ·j ½c _There is a stone staircase leading down here.Dõ·jK›Dõ·jÑ›Dõ·j¡Dõ·j®¥Dõ·j ©84.3 (1.0) _Dõ·j;«Dõ·j»8&3Dõ·j°<È          ### Dõ·jq=× #@#  #.....   #..###   #..#  #..#    Dõ·j»=!Dõ·jLØÇ5.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.Eõ·jµYEõ·jxZ3Eõ·j)[Eõ·jê\Eõ·jva| _Eõ·jÉaEõ·j«bEõ·jgdEõ·j¬dEõ·jödEõ·j¸fEõ·j gEõ·j6 #................####.......#####..############.## ...⌠...⌠....##..##.# ...........###..##.# .._....._..#A#..##.# ...........## Hõ·jí6Ð> #.## ...⌠...⌠....# .. #..####.......#### #.##....####'#### #..@.......#.#98.8 (25 ##.#.#.......# #?#.######### Hõ·j27—#.... ...... Hõ·j[<Hõ·j»<,9.8 (26Hõ·jç@Hõ·jpC; _Found a stone staircase leading down.Iõ·ju� h #..############.## ...⌠...⌠.... #..# #.# ......... #..# #.# .._....._.. #..# #.# ...........# >###.## ...⌠...⌠.... ...#..####.......## #.##....####'####  #..........#.# Iõ·j“‘ ` ##@#.#.......# #?#.######### #....  ...... #.Iõ·j¡— Iõ·j:˜ 42000.8 (1.0)Iõ·jgœ Iõ·j ž Jõ·j¿%à #.# ...........#_....._....... >###.## ...⌠...⌠.......#..####.......### #.##....####'#### #..........#.# ##.#.#...... #@#.########..... ......##......Jõ·jþ,Jõ·j¸-&1Jõ·j˜1Jõ·jÂ7A2.8 (2Jõ·jÚ:Jõ·j†=X _p - 3 scrolls of poison (gained 1)Kõ·j°] Kõ·jA^ 3Kõ·j` Kõ·jÍa Kõ·jÖe nKõ·jÁf ,Kõ·jhh ,Kõ·j®h Kõ·j+k Kõ·jhl ,Kõ·j÷l Kõ·jå{ ¢Kõ·jv| Kõ·jc} Kõ·jV~ Kõ·j›~ Kõ·jÄ~ Kõ·j� Kõ·jÁ€ Kõ·j� Kõ·jD� Kõ·j3ƒ Kõ·j߃ ,Kõ·j!† L _You now have 53 gold pieces (gained 4).Kõ·j}‡ Kõ·jÖ‡ Kõ·jˆ Kõ·j ‰ Kõ·jŠ Kõ·jPŠ Kõ·j~Š Kõ·jŒ Kõ·j=� ,Kõ·jƒ� Kõ·jÛ� R  There is a stone staircase leading down here.Kõ·jì� Kõ·jE‘  _Kõ·j²‘ Kõ·jA’ Kõ·j~“ Kõ·j'” Kõ·jN” Kõ·j…• Kõ·jH– ,Kõ·jž– Kõ·j(— Kõ·jµ˜ Kõ·j™ Kõ·jK™ Kõ·j‚š Kõ·jª› Kõ·jò› Kõ·j&œ Kõ·j_� Kõ·jÝž Kõ·j3Ÿ ,Kõ·jìŸ Kõ·j ¡ Kõ·jD¡ Kõ·jk¡ Kõ·j5£ Kõ·jB¤ Kõ·j“¤ ,Kõ·jߥ Kõ·j§ ,Kõ·j`§ Kõ·j'¨ Kõ·j˪ XKõ·jy« Kõ·j׫ ,Kõ·j·­ Kõ·j¯ Kõ·jb¯ Kõ·j˜¯ Kõ·j˱ Kõ·j0³ Kõ·j�³ Kõ·j̳ Kõ·jNµ Kõ·j;¶ Kõ·j¯¶ Kõ·jì¶ Kõ·jZ¸ Kõ·jõ¹ ,Kõ·j8º Kõ·jq» Kõ·jм ,Kõ·j$½ Kõ·j¿ Kõ·j+À ,Kõ·j¿À Kõ·jA Kõ·jmà ,Kõ·jçà Kõ·j@Å Kõ·jÇ Kõ·j�Ç Kõ·jºÇ Kõ·j½È Kõ·jyÊ ,Kõ·jäÊ Kõ·jËÌ Kõ·jÚÍ Kõ·j%Î Kõ·jXÎ Kõ·jÙÏ Kõ·jRÑ Kõ·jÒ ,Kõ·j!Ô Kõ·jÖ f  You encounter a quokka.Kõ·j2Ú õ #.....#.##.#.# #.....#.##.#.######## #.....#.##..... #.............. #.....#.##..... #.....#.##..... Kõ·jKÛ ‰##.....#.#...... .......#.#...... ######@.... .....#.##r#.#.#.#.#.# #. #..r   quokka (asleep)Kõ·j â 039.8 (37.0)Kõ·jbã 440.8 (38 _Kõ·j«ç Kõ·jÎé Lõ·jü" î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lõ·j)Ž ^  You beckon some vexing sprites to accompany your attacks.Lõ·j � Â2------------==1.8 (1.0)Will/2 Jinx Lõ·j“ Lõ·jÝ• ; _You feel your willpower being sapped.Mõ·jo„#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------Mõ·j…S#.....#.##.....AC: 2Str: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Dex: 19.......#.#......XL:  3 Next: 92% Place: Dungeon:3######@....Noise: ==-------  Time: 2041.8 (0.0)Mõ·j …#.***.#.##a) +1 slingr#.#.#...Fire: a) +1 sling#.#.# #.Will/2 Jinx . #..r   quokka (asleep)You beckon some vexing sprites to accompany your attacks. Mõ·jÙ…O_You feel your willpower being sapped.  Fire: a) +1 slingMõ·j+†KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, chance to call a sprite on attack: 61%, 98% to hit)Mõ·j•¼[#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------#.....#.##.....AC: 2Str: 5#.....#.##.....EV: 15Mõ·jཔInt: 14##.....#.#......SH: 0Dex: 19.......#.#......XL:  3 Next: 92% Place: Dungeon:3######@....Noise: ==-------  Time: 2041.8 (0.0).....#.##a) +1 sling.#.#.#...Fire: a) +1 sling#.#.# #.Will/2 Jinx . #..r   quokka (asleep)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, chance to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!Mõ·jÂ?))) Mõ·j DJMõ·jH...J   endoplasmMõ·jK<7=3.0 (1.2Mõ·jÕNMõ·jhQ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Mõ·j³Q@Aim: a quokka (asleep, chance to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka! _You encounter an endoplasm.Nõ·jîý½#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------#.....#.##.....AC: 2Str: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Dex: 19.......#.#......XL:  3 Next: 97% Place: Dungeon:3######@....Nõ·jÔþNoise: ===------  Time: 2043.0 (0.0)...*.#.##a) +1 sling.#*#.#...Fire: a) +1 sling#*#.# #.Will/2 Jinx J #..J   endoplasmYou kill the quokka! _You encounter an endoplasm.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)Nõ·j #.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------#.....#.##.....AC: 2Str: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Dex: 19.......#.#......XL:  3 Next: 97% Place: Dungeon:3######@....Noise: ===------  Time: 2043.0 (0.0)...).#.##a) +1 sling.#õ·jÇÑm)#.#...Fire: a) +1 sling#)#.# #.Will/2 Jinx J #..J   endoplasmFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is almost dead.Nõ·j°“'J.Nõ·j-™-..Nõ·jš34.2 (1.2 _Nõ·j»�Nõ·j³ŸNõ·j' w#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Nõ·j¶ Magic: 2/4============------------#.....#.##.....AC: 2Nõ·j] Str: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Dex: 19.......#.#......XL:  3 Next: 97% Place: Dungeon:3######@....Noise: ===------  Time: 2044.2 (0.0)...*.#.##Nõ·jÉ .a) +1 sling.#*#.#...Fire: a) +1 sling#J#.# #.Will/2 Jinx . #..J   endoplasm Nõ·j y_The endoplasm is almost dead.Fire: a) +1 slingNõ·j5 „Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, chance to call a sprite on attack: 61%, 87% to  hit)Nõ·jÉ" 5#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------#.....#.##.....AC: 2Str: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Nõ·j\# Dex: 19.......#.#......XL:  3 Next: 97% Place: Dungeon:3######@....Noise: ===------  Time: 2044.2 (0.0).....#.##a) +1 sling.#.#.#...Fire: a) +1 sling#.#.# #.Will/2 Jinx Nõ·j$ •. #..J   endoplasmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, chance to call a sprite on attack: 61%, 87% to  hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!Nõ·j€( G)) Nõ·j½¬ )..Nõ·j˜­ Nõ·j³ —#.....#.##.#.#.......# Trilby the Shooter#.....#.##.#.######### Kobold#.....#.##.....Health: 20/20 ========================#..............Magic: 2/4============------------#.....#.##.....AC: 2Nõ·jb³ WStr: 5#.....#.##.....EV: 15Int: 14##.....#.#......SH: 0Dex: 19.......#.#......Nõ·j�³ eXL:  3 Next: 102% Place: Dungeon:3######@....Noise: ===------  Time: 2045.4 (1.2)Nõ·jÔ³ Ì.....#.##a) +1 sling.#.#.#...Fire: a) +1 sling#.#.# #.Nõ·jS´ gWill/2 Jinx . #..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, chance to call a sprite on attack: 61%, 87% to  hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!Nõ·j›´ Nõ·jUµ e  You have reached level 4!Nõ·j”½ /  --more--Oõ·jå»k5/255---4 1% Oõ·jï¿Oõ·joÂ4 _Põ·jî˜IPõ·jÜšPõ·j©ŸŽ _Põ·j½¡{ _The sprites lose interest in your situation.Põ·jE¢Põ·j£Põ·j¤Põ·jj¤9---Põ·jäPõ·j¦Põ·ja¦Põ·jÁ¦Põ·j ¨Põ·jr¨Q3=====Põ·jѨPõ·jå©Põ·j9ªPõ·j|ªPõ·j¬Põ·jœ¬,Põ·jN®,Põ·j´®Põ·jƯPõ·j°======Põ·jy°Põ·j²Põ·jU²Põ·j¬²Põ·jسPõ·j#´Põ·jt´Põ·j½µPõ·j ¶Põ·jL¶Põ·jk·Põ·jÑ·Põ·j¸Põ·jD¹Põ·j†¹Põ·jÖ¹Põ·jÙºPõ·j»Põ·jd»Põ·jµ¼Põ·j¨½g4=====Põ·j;¿Põ·j6À,Põ·jÿÀPõ·jkÁPõ·j®ÁPõ·jfÃ,Põ·jÎÃPõ·júÄPõ·jrÅ======Põ·j¹ÅPõ·jîÇPõ·j=È Põ·j€ÈPõ·j¯Ên _You feel your willpower return.Põ·j)ËPõ·j™ËPõ·j4Í,Põ·j‘ÍPõ·jàÎPõ·j:ÏPõ·j{ÏPõ·jÈÐPõ·j!ÑPõ·jcÑPõ·j¤ÒPõ·jðÒPõ·j0ÓPõ·jßÔPõ·jŒÕO5=====Põ·jÐÕPõ·j0Ø4 _Magic restored.Põ·jëÙPõ·jFÚPõ·j‡ÚPõ·jµÛPõ·jkÞj  You encounter an endoplasm.Põ·j*ã!#.....#.##.#.######### #.....#.##..... #.............. #.....#.##..... #.....#.##..... ##.....#.#...... .......#.#...... ######......J .....#@##. ---.#.#.#.....#.#.###.Põ·j)ä.. #.. ### J   endoplasm (wandering)74.4 (29.0)Põ·j˜èPõ·j~éO---5.4 (30 _Põ·j€íPõ·jYïRõ·jˇRõ·j ŠÅ Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesRõ·jžŠw21% 3b - Inner FlameHexes/Fire32% 3  c - Call ImpSummoning36% 2  d - Frozen RampartsIce61% 3  e - Cause FearHexesRõ·j%‹56% 4  f - Dimensional Bullseye Hexes/Translocation 80% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRõ·j¤Sõ·j4VSõ·jR\Sõ·jGbŸ#.....#.##.#.#########Trilby the Shooter#.....#.##.....Kobold#..............Health: 25/25 ========================#.....#.##.....Magic: 5/5========================#.....#.##.....AC: 2Str: 5##.....#.#......EV: 15Int: 14.......#.#......SH: 0Dex: 19######......JXL:  4 Next:  1% Place: Dungeon:3.....#@##.Noise: ---------  Time: 2075.4 (0.0).#.#.#.....a) +1 slingSõ·jlcí#.#.###...Fire: a) +1 sling. #.. ###J   endoplasm (wandering) _You kill the endoplasm! _You have reached level 4! _The sprites lose interest in your situation. _You feel your willpower return. _Magic restored. _You encounter an endoplasm.Sõ·j©gP  Okay, then.Sõ·jIhSõ·j×kSõ·jˆn. _Tõ·j*hî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tõ·jLjœ J.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Tõ·jC�QJTõ·jù�´3----------==6.4 (1Will/2 Jinx Tõ·j5’Tõ·j7•^ _The endoplasm quivers.Tõ·jÉy#.....#.##.#.#########Trilby the Shooter#.....#.##.....Kobold#..............Health: 25/25 ========================#.....#.##.....Magic: 3/5==============----------#.....#.##.....AC: 2Str: 5##.....#.#......EV: 15Int: 14.......#.#......SH: 0Dex: 19######...**J.XL:  4 Next:  1% Place: Dungeon:3.....#@##.Noise: ==-------  Time: 2076.4 (0.0).#.#.#.....a) +1 sling#.#.###...Fire: a) +1 sling. #.. ###Will/2 Jinx õ·jªz-mJ   endoplasmYou feel your willpower being sapped. _The endoplasm quivers.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)Tõ·jiÚ 4#.....#.##.#.#########Trilby the Shooter#.....#.##.....Kobold#..............Health: 25/25 ========================#.....#.##.....Magic: 3/5==============----------#.....#.##.....AC: 2Str: 5##.....#.#......EV: 15Int: 14.......#.#......Tõ·jÇÛ ÏSH: 0Dex: 19######.......XL:  4 Next:  1% Place: Dungeon:3.....#@##.Noise: ==-------  Time: 2076.4 (0.0).#.#.#.....a) +1 sling#.#.###...Fire: a) +1 sling. #.. ###Will/2 Jinx J   endoplasmFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to call a sprite on attack: 61%, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!Tõ·j*ß =)) Tõ·j³b ...Tõ·jg C4=7.6 (1.2 _Tõ·j®k Tõ·jn Uõ·j†·Uõ·j+¸Uõ·jm¸Uõ·jÒ½–Uõ·j À® _The sprites lose interest in your situation.Uõ·j.Â,Uõ·j”ÂUõ·jqÃUõ·j±ÃUõ·jûÃUõ·jÅUõ·j>ÅUõ·j�ÅUõ·j|ÆUõ·jâÆUõ·jÇUõ·jîÇUõ·jGÈUõ·jžÈUõ·j_ÉUõ·jÌÉQ4=====Uõ·j8ÊUõ·jËUõ·jRËUõ·j·ËUõ·j+ÍUõ·j}ÍUõ·j¤ÍUõ·j½ÎUõ·jãÎUõ·jVÏUõ·j…ÐUõ·jÌÐUõ·j Ñ6=====Uõ·jlÑUõ·j ÓBUõ·jÔUõ·jIÔUõ·jŽÔUõ·j¸Õ,Uõ·jÖUõ·j7×Uõ·j£×Uõ·jì×Uõ·j¬ØUõ·jÙ,Uõ·j8ÚUõ·j„ÚUõ·jãÚUõ·j°Üe5=====Uõ·j/ÝUõ·j+Þ,Uõ·j‡ÞUõ·j„à>Uõ·jöàUõ·jãn _You feel your willpower return.Uõ·jqä3Uõ·jÂäUõ·jÅåUõ·jäæUõ·jXç======Uõ·j•çUõ·jkéUõ·jEêUõ·j—êUõ·jÑêUõ·jrìUõ·jJí,Uõ·j©íUõ·jMïUõ·j?ñ,Uõ·jòUõ·jóUõ·jÏô,Uõ·jCõUõ·jX÷Uõ·jóø,Uõ·jœùUõ·jûUõ·j¾üUõ·jýUõ·j“ýUõ·jÚþUõ·j…Uõ·jãUõ·j´Uõ·j(R#.....#.##.#.#.......# #.....#.##.#.######### #.....#.# #.............. #.....#.##.........# #.....#.....# #.....#.#....# ......#.#..........# #####...........@..#---  .....#.##.........#  .#.#.#............# #.#.###......#####Uõ·j�¹. #.. ######...##......Uõ·j< 1108.6 (31.0)Uõ·j­ H---9.6 (32Uõ·jlUõ·j¨` _o - a scroll labelled APSIHUMAIDVõ·jr¶Võ·jëqVõ·jdñ°Võ·jSò,Võ·j¹òVõ·j£ôVõ·jHöVõ·j©öVõ·jJ÷Võ·jýùVõ·jîüc  You encounter a bat.Võ·j2³........# ...####'#### ###.......#### # ...⌠...⌠....##  ...........###.#b..  .._....._..#A#.#...  ...........###..... # ...⌠...⌠....##.....Võ·jãò.####.@#### ...####'####........# ......#.########.##.# #.......#............ #########.........#.. .....................b   bat (asleep) ......###.......##### ......# #...##### Võ·jÏ_......# #....Võ·jâ -28.6 (19Võ·j, 39.6 (20 _Võ·jËVõ·jùWõ·j£î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wõ·j”ñ^  You beckon some vexing sprites to accompany your attacks.Wõ·j˜ò»3----------==30.6 (1.0)Will/2 Jinx Wõ·jÔöWõ·jEù; _You feel your willpower being sapped.Wõ·j î º........#Trilby the Shooter ...####'####Kobold ####.......####Health: 25/25 ======================== # ...⌠...⌠....##Magic: 3/5Wõ·j�î V==============----------...........###.#b..AC: 2Str: 5.._....._..#A#.#*..EV: 15Int: 14...........###.*...SH: 0Dex: 19 # ...⌠...⌠....##.*...Wõ·jÙî XL:  4 Next:  4% Place: Dungeon:3 ####.......####.@####Noise: ==-------  Time: 2130.6 (0.0) ...####'####........#a) +1 sling Wõ·j ï F......#.########.##.#Fire: a) +1 sling #.......#............Will/2 Jinx Wõ·jJï o#########.........#.. .....................b   bat (asleep) ......###.......##### ......# #...##### Wõ·j”ï ì......# #....You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingWõ·jðï GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, chance to call a sprite on attack: 61%, 98% to hit)Wõ·jã “........#Trilby the Shooter ...####'####Wõ·j]ä ¦Kobold ####.......####Health: 25/25 ======================== # ...⌠...⌠....##Magic: 3/5==============----------...........###.#...AC: 2Str: 5.._....._..#A#.#...EV: 15Int: 14...........###.....SH: 0Dex: 19 # ...⌠...⌠....##.....XL:  4 Next:  4% Place: Dungeon:3 ####.......####.@####Noise: ==-------  Time: 2130.6 (0.0) ...####'####........#a) +1 sling ......#.########.##.#Wõ·jAå •Fire: a) +1 sling #.......#............Will/2 Jinx #########.........#.. .....................b   bat (asleep) ......###.......##### ......# #...##### ......# #....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWõ·j+æ ÛAim: a bat (asleep, chance to call a sprite on attack: 61%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!Wõ·jˆê M)))Wõ·jŸ†¤....5=1.8 (1.2 _Yõ·jV"Yõ·jÉ"Yõ·j/#Yõ·jò$Yõ·jß(jYõ·jR)Yõ·j¸+{ _The sprites lose interest in your situation.Yõ·jN,Yõ·j´,Yõ·jÜ-Yõ·j%.Yõ·j®.Yõ·jÄ/Yõ·jü/Yõ·j¹0Yõ·j5šYõ·jŒ5Yõ·j48Yõ·j4>ë4=====Yõ·j?Yõ·j@Yõ·j5@Yõ·jÓ@Yõ·jBYõ·j|B======Yõ·jCYõ·j7DYõ·j©DYõ·j9EYõ·j{FYõ·jÄFYõ·j'GYõ·jwHYõ·j«HYõ·jKIYõ·j‚JYõ·j×JYõ·jYõ·jœ^Yõ·jß`n _You feel your willpower return.Yõ·j+bYõ·jobYõ·jÓbYõ·jácYõ·j§e,Yõ·j"fYõ·j1hYõ·j·hYõ·j¤{&Yõ·j¢|Yõ·jy~Yõ·j,Yõ·j•Yõ·jU€Yõ·jÙ�Yõ·j:‚Yõ·jÌ‚Yõ·j˜ƒYõ·jæ„,Yõ·j—…Yõ·jå†Yõ·j”‡Yõ·jâ‡Yõ·j@ˆYõ·jM‰Yõ·jíŠ,Yõ·j–‹Yõ·j�Yõ·joŽ,Yõ·jÝŽYõ·je�Yõ·ju’,Yõ·j/˜nYõ·j™Yõ·j[›,Yõ·jÄ›Yõ·j¡�Yõ·j”¥, #[# #### ###.#### ...###########...... Yõ·j観....##......##..?.# '####....##..@.# ---75.8 (44.0)....####..#....# ⌠...⌠....##.#....# ..###.#....# _....._..#A#.#....#....###......#⌠...⌠....##..........####..#.# ###'####........#.#Yõ·ju¬Yõ·j&­H---6.8 (45Yõ·j²Yõ·jݵ# _Found a robe.Zõ·j Ä |M. #[# #### ###.###############....... ....##..... ###'####....##.........####..#.. .⌠...⌠....##.#....#.#..#....#....Zõ·jˆÕ G7.8 (1.0)Zõ·j¥Û Zõ·jûâ Zõ·j‚ã +8.8 (2Zõ·jè Zõ·jê p _l - 2 scrolls labelled OSOEKUY VEEWOU (gained 1)[õ·j!ÎØM. #[# #### ###.#############... ....##..## ###'####....# .......####..#....##....#[õ·j•Ô[õ·jŽÕ+9.8 (1[õ·j½Ù[õ·j¬Û[õ·j”Õ ÄM. #[# #### ###@#############... ....##..## ###'####....##....##....#[õ·jËÛ [õ·jŸÜ '80[õ·jÔà [õ·jÞâ [õ·jó ÖM<. #@# #### ###.###############....... ....##......##....####....#[õ·jÄü 2<[õ·j˜ý &1[õ·j[õ·jþ2 _Found a stone staircase leading up.[õ·jŠM _You see here a +0 robe.\õ·jZf 3\õ·j'g \õ·j4i \õ·jYk \õ·j÷o P _\õ·jŒp \õ·jÖp \õ·jIq \õ·j t <  You see here a +0 robe.\õ·jhu \õ·jv  _\õ·jšv \õ·j—w \õ·jHy \õ·j¥y \õ·jNz \õ·j~{ \õ·jà| \õ·j;} \õ·j�} \õ·jÊ~ \õ·já \õ·j4€ \õ·jŽ€ \õ·j~� \õ·j�‚ \õ·jç‚ \õ·j2ƒ \õ·js„ \õ·jn… \õ·jÌ… \õ·j† \õ·jë† \õ·jŒ‡ \õ·jˆ ,\õ·j‚‰ \õ·jÞŠ \õ·jR‹ ,\õ·jFŒ \õ·jýŒ \õ·jz� \õ·jÀ� \õ·j�� \õ·ja� \õ·jÄ� ,\õ·jñ‘ \õ·jÍ’ \õ·j“ \õ·jk“ \õ·j” \õ·jÒ” \õ·j• \õ·j>• \õ·jØ• \õ·jž– \õ·jÛ– \õ·j — \õ·j]˜ \õ·j�™ \õ·jš ,\õ·jÕš \õ·jŸ› \õ·jœ ,\õ·jßœ \õ·j¼� \õ·jû� \õ·j,ž \õ·jŸ \õ·j  \õ·j‘  ,\õ·j|¡ \õ·jœ¢ \õ·j £ ,\õ·jä£ \õ·j¨¤ \õ·jö¤ \õ·jC¥ \õ·j6¦ \õ·j§ \õ·jt§ ,\õ·jl¨ \õ·j]© \õ·jΩ ,\õ·jaª \õ·jK« \õ·j�« \õ·jÚ« \õ·j¬ \õ·jY­ \õ·jâ­ ,\õ·jë® \õ·jï¯ \õ·jt° ,\õ·jf± \õ·j]² \õ·jIJ \õ·j³ \õ·j¶³ \õ·j•´ \õ·jß´ ,\õ·jdµ \õ·j · B\õ·j¸ \õ·j(¹ \õ·jo¹ \õ·j©¹ \õ·jϺ \õ·jλ \õ·j¼ \õ·j„¼ \õ·jG½ \õ·j¸¾ ,\õ·jL¿ \õ·j½¿ \õ·jÕÀ B\õ·j  \õ·jÕ \õ·j à \õ·jfà \õ·j–Ä \õ·jÅ \õ·jCÅ \õ·j€Å \õ·jBÆ \õ·j3Ç \õ·j€Ç \õ·jµÇ \õ·jƒÈ \õ·j[É \õ·jœÉ \õ·jÚÉ \õ·jºÊ \õ·j„Ë \õ·j½Ë \õ·jÌ \õ·j(Í \õ·j1Î \õ·j£Î \õ·jéÎ \õ·j›Ï \õ·j…Ð \õ·jÌÐ \õ·jÑ \õ·j®Ñ \õ·j�Ò \õ·jüÒ ,\õ·jiÕ \õ·j:Ö \õ·j|Ö \õ·jÎÖ \õ·jyØ \õ·jFÙ ,\õ·j•Ù \õ·jSÚ \õ·j!Û \õ·jqÛ \õ·jãÛ \õ·j5Ü \õ·jØÜ \õ·j6Ý ,\õ·jêÝ \õ·jŒÞ \õ·jðÞ ,\õ·j‹ß \õ·jà \õ·jLà \õ·j|à \õ·jôà \õ·j©á \õ·jöá ,\õ·jdâ \õ·jðâ \õ·j(ã \õ·j[ã \õ·j1ä \õ·jÁä \õ·jå \õ·j8å \õ·jßå \õ·jhæ \õ·j¡æ \õ·jÓæ \õ·jè \õ·j‚è \õ·jÇè \õ·jñè \õ·j}é \õ·jòé \õ·j*ê \õ·j]ê \õ·jõê \õ·j¶ë \õ·jÿë \õ·j,ì \õ·jªì \õ·j4í \õ·jpí \õ·j¢í \õ·j2î \õ·jÀî \õ·jüî \õ·jï \õ·j¶ï \õ·jVð \õ·j�ð \õ·jÃð \õ·jFñ \õ·jÌñ \õ·jò \õ·j=ò \õ·j“ò \õ·j[ó \õ·j£ó \õ·jãó \õ·jÉô \õ·j-õ ,\õ·jmõ \õ·j[÷ \õ·j¿ý $#<##.#################.##.............##.# ###########.###########.##[# #...............# #.# ###.####.#########.###.# #.# #........# #.# #.# #.# \õ·j& à#....##### ######.# #.# #.# #....#....@..# #.#######.#241.8 (60.0)....#....#### #.........# #....# !.#. ########### #....# . #[....# ..#..... ####.# ...#.#\õ·jº \õ·j9 ,2.8 (61\õ·j| \õ·jš # _Found a robe.^õ·j˜Ÿ ë #.################ #.# #.............# #.# ###########.###########.# #[# #...............# #.####.####.#########.###.# #.#^õ·jE  °........# #.# #.# #.# ##....##### #######.# #.# #.# ##....# ........# #.#######.# .#....##### #.........# .#....# <!.#.# ########### .#....# .. #[# .#....# ..# ......# ###.. .^õ·jr  ####.# ....#.# .#^õ·j¡ ##.#^õ·j² <3.8 (1.0)^õ·j�³ 9 _Found a stone staircase leading up.^õ·j &ô .............###########.###########[# #...............#  ###.####.#########.### ##........# #.# ##### #######.# ........# #.###### ^õ·jÆ&Ë.#### #........<!.#@# ##########.. #[#. ...?. .....^õ·jj/<4^õ·jð4^õ·j,7g _Found a scroll labelled MIREM UGOARCHA._õ·j*OË ###########.###########[# #...............#  ###.####.#########.### ##........# #.# ##### ###### .......##### ......#### #........<!.#.# ##########..  .......#.##... ..#.._õ·j™X_õ·jY&5_õ·jØ]_õ·jNaM _You see here a +0 robe._õ·j§„ Ê #[# #...............# #.###.####.#########.###.# #. ###........# #.# #.# #. .##....##### #######.# #.# #. .##....# .........# #.#######. ..#....# ......#### #......... #.#....# .<!.#.# ######### #.#....# ...$#[# #.#....# ....@.# #......##.### #....... .?. ####.# ........#.#.... #.#_õ·jQ… d#.#.....#......_õ·j©� <6_õ·j¶“ _õ·j7– + _Found 17 gold pieces._õ·j8Ä£ #[# #.# # ###.####.#.###.# ##.# #.# #.# # ..##....##### _õ·j”Ä·#.# #.# # ..##....#......# #.# #..#....#...#### # ##.#....# ..<!.#.# _õ·j¾Ä´#.#....#.$#[# A#.#....#.#_õ·jáÄs#......# ...#.####_õ·jÅó. ...?.. #..####.# .....##.#.# ..... _õ·j>ÅI##.##.#. ....#..._õ·j(×<7_õ·jåß_õ·j;â`õ·j`ÏrM.# ###########.########## #[# #..............  ###.####.#########.## ##....# ############ ..#....# #.####### #......#### #........<!.#.# ######### ##[# A#.#....# ...#.### ##....... ...?......##.....`õ·j°â<8`õ·jÂ.«9.8 (2 _You now have 70 gold pieces (gained 17).`õ·j¬$ à #.# #........... #.# ###########.######### #[# #...............#  ###.####.#########.###.# #####........# #.# #.# .##....#############.# #.# ...##....#.....# #.######.#....# ........#### #....... .##.#....# ...<@.#.# ######## ###.#....##[# #A#.#....# ........### ....#.### `õ·jO% ð.##....... ....?.. ##..####.### .......#.# ..... ###.##.#....`õ·j÷7 X50.8 (1`õ·jO: `õ·j°: +1.8 (2`õ·j™A `õ·jèE ] _n - 3 inky potions (gained 2)`õ·jê>ª#.# ###########.############[# #...............# ###.####.#########.###.# # ####........# #.# #.# # ..##....#############.# #.# ###....# ...........# #.####### #..#....# ..#### #........#....# ...<..#.# ######### `õ·jÉ?_##.#....# .....@#[# A#.#....# ..# #......# ....#.### . ....?.. #..####.# .....## ......#.#  ##.##.# .......#..aõ·j,A2.8 (1aõ·jH.aõ·jc0aõ·j¢ [# #...............# ###.####.#########.### ####........# #.# ..############ ..........##### #...#### #........ ##<..#.# #########...#[# A..# ##..#.##. ....?.. ....##..... .......3aõ·jo÷ ###.####.#########.### ####........# #.# ..############ ..........##### #..#### #........ ##<..#.# #########...#[# A.. ##.....#@###.?.......####.# .....####...#.#. ..#####4aõ·jçøaõ·jgaõ·jDk aõ·j¥� I#####........# #.# #.# ...##....#############.# #.# .##....# ...........# #.##### ##..#....# #### #....... .##.#....# ...<..#.# #########.#....# ......#[# A#.#....# ........# ###......# ....#.### .##....... ....@.....####.# #.....#### .......#.# #....... ###.##.# #..##.#. .............##......##### ####5aõ·jzº Ñ6.8 (2 _q - a scroll labelled MIREM UGOARCHAbõ·jð�3bõ·j²¦vbõ·j¨»bõ·j–ʰbõ·j’ .... .......... ##.# #.....#### #.# #........# .# #..#.#.#.#.#. .......#.#.# .. ...#.#.#.### .. ...........  .......##  .#....@#  #.?...#  ...##.#  ... . #.?  You pick up a book of Frost and begin reading...65.8 (96bõ·ju.8 (10.0) _You add the spells Freeze and Hailstorm to your library.cõ·jw cõ·j]ï  You encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.cõ·j"8###.# #.....#### ..#.# #........# #.# #..#.#.#.#.# ... .......#.#.# #.. ...#.#.#.###. ........... ### .......## .#.....# #.?.@.# ...##.# ... #..K . #.?## ...K   kobold (missile, asleep)cõ·j\*,0.0)cõ·jØ127.8 (1 _cõ·jÒbcõ·jTÎ î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dõ·j×`²3----------Contam: 10% 8dõ·jF~F _You miscast Jinxbite. Nothing appears to happen.dõ·júÃ###.# #.....####Trilby the Shooter ..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ---------  Time: 2268.8 (0.0)...##*#a) +1 sling... #.*KFire: a) +1 sling. #.?##dõ·j�ÄP...K   kobold (missile, asleep) _You miscast Jinxbite. Nothing appears to happen.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 98%  to hit)dõ·j�§ ###.# #.....####Trilby the Shooter ..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ---------  Time: 2268.8 (0.0)...##)#a) +1 sling... #.)KFire: a) +1 sling. #.?##dõ·jb¨ 6...K   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 98%  to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!dõ·jÀ# °K.  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 98%  to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!  The kobold is severely wounded.dõ·j) %.dõ·jÖ) T====70.0 (1.2 _dõ·jz2 dõ·j`4 eõ·j�®###.# #.....####Trilby the Shooter ..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ====-----  Time: 2270.0 (0.0)...##*#a) +1 sling... #.K.Fire: a) +1 sling. #.?eõ·j3°¯##...K   kobold (missile) _The kobold is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 55% to hit)eõ·jø4¯###.# #.....####Trilby the Shooter ..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ====-----  Time: 2270.0 (0.0)...##)#a) +1 sling... #.).Fire: a) +1 slingeõ·jÏ5ú. #.?##...K   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.eõ·jxâ7K.eõ·jbéeõ·jmêi===-1.2 (1.2 _eõ·j>eõ·j7ö ###.# #.....####Trilby the Shooter ..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ===------  Time: 2271.2 (0.0)...##K#a) +1 sling... #...Fire: a) +1 sling. #.?##õ·jõö ƒ9m...K   kobold (missile) _The sling bullet closely misses the kobold.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 55% to hit)eõ·jð –###.# #.....####Trilby the Shooter eõ·jy!�..#.# #........#Kobold #.# #..#.#.#.#.#Health: 25/25 ======================== ... .......#.#.#Magic: 3/5==============---------- #.....#.#.#.###AC: 2Str: 5 ..............EV: 15Int: 14 Contam: 10% ###.......##SH: 0Dex: 19.#.....#XL:  4 Next:  5% Place: Dungeon:3#.?.@.#Noise: ===------  Time: 2271.2 (0.0)...##)#a) +1 sling... #...Fire: a) +1 sling. #.?##...eõ·j"K   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!eõ·jÐ(' eõ·j«âR72.4 (1.2 _eõ·jêeõ·jìfõ·jOa .#.# #........# # #..#.#.#.#.# .. .......#.#.#  ...#.#.#.### .. ........ ## ##  .#.....# fõ·jÄa å#.?...# ...##@# ... #...... #.?### ........#fõ·j²l L---30fõ·jÙr fõ·jYt $  Things that are here:fõ·jw „ _a +0 dagger; 5 poisoned darts; a kobold corpsehõ·jÝ"hõ·j÷*lPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 5 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hõ·j·f œ  b + 5 poisoned darts[Enter] accept (1 chosen)iõ·jGiõ·j‚h.#.# #........#Trilby the Shooter .# #..#.#.#.#.#Kobold .. .......#.#.#Health: 25/25 ======================== .....#.#.#.###Magic: 3/5==============---------- .............AC: 2Str: 5 ##.......##EV: 15Int: 14 Contam: 10% .#.....#SH: 0Dex: 19#.?...#XL:  4 Next:  7% Place: Dungeon:3...##@#Noise: ---------  Time: 2273.4 (0.0)... #.....a) +1 sling. #.?###Fire: a) +1 sling........#Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 55% to hit)  You shoot a sling bullet. The siõ·jÂzþling bullet hits the kobold! _You kill the kobold!Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpseiõ·j¤œk4.4 (1 _e - 5 poisoned dartsiõ·jXmÁ# #..#.#.#.#.# . .......#.#.#  ...#.#.#.### . ........ # ##  .#.....# #.?...# ...##)#####... #.@..... #.?#### ..... ......###+..+#iõ·jkuiõ·jVvB8% 5iõ·jr}iõ·jŸiõ·jñ½ô . ...... ...### ........... # ##  .#.....#  #.?....##)##### #...... #.@#### ......# ......#....iõ·jœÓV66iõ·j Øiõ·jaßiõ·jÃßC47.4 (2iõ·jæåiõ·jÂèl _o - 2 scrolls labelled APSIHUMAID (gained 1)jõ·jcújõ·j-ûM# #..#.#...... ...#.#.#.### ..... #......##.#...#.?...# ##)#####.. #.@..... #..####......#......#....jõ·jWýjõ·j´ýE28.4 (1jõ·j×jõ·j`W.#.# #........# # #..#.#.#.#.# .. .......#.#.# .#.#.#.### ...... ## .......##.#.....# #.?...#  ...##@##### ... #....... #..#### ......# ......###+..+#....jõ·j$djõ·j&l_4=====19jõ·jzsjõ·jj{$  Things that are here:jõ·j.r _a +0 dagger; a kobold corpsejõ·j] ’###.# #.....#### ..#.# #........# #.# #..#.#.#.#.#. .......#.#.# #..#.#.#.### ....... ### .......##.#.....# #.?.@.#  ...##)##### ... #....... ##### ......# ......###+..+#....80 _Your magical contamination has completely faded away.jõ·j)Î#.# #.....####.#.# #.# ##.# #..#.#.#.#.#. .#.#.# .#.. ...#.#.#.###. ...# .## .#.....# #.?@..#.##)#####.. #......... #..###.........#  ......#  ##+..+#  ....jõ·jÑ2Y1kõ·jºý›.####.# #.....####.#.# #.# .##.# #..#.#.#.#.#. .#.#.# ..#.. ...#.#.#.###. .# .## # .#.....# #.@...#.##)#####..#........#..####......#  ......#  ##+..+#  ....kõ·jx<2kõ·jêkõ·jk kõ·j3K=====3.4 (2kõ·jŸ8kõ·j„;m _e - 3 scrolls labelled QIPPUUROASK (gained 2)kõ·j] 3kõ·j} kõ·jØ kõ·j‹ nkõ·j° ,kõ·j¤ kõ·j­ ,kõ·ju kõ·j‡ ,kõ·jÌ kõ·j½& ,kõ·jè' kõ·jú) kõ·jP* O5=====kõ·j1+ kõ·j4/ kõ·j'1 kõ·jj1 kõ·j33 kõ·jt5 kõ·j¹5 kõ·jj6 kõ·j7 kõ·jJ; kõ·j±< kõ·jå< kõ·jO= kõ·jª> kõ·jˆ@ kõ·jÒ@ ======kõ·jdA kõ·j¶B kõ·jêC kõ·j>D kõ·jÎD kõ·j®E kõ·jG kõ·jVG kõ·j±G kõ·j&J kõ·j}K kõ·j¸K kõ·jDL kõ·jsM kõ·jQ Bkõ·jmQ kõ·jyT Bkõ·j½n ,  You encounter a goblin. It is wielding a +0 club. .........#...... .........#..#### #............# .###............# #.......####+..+# #.#.....# .... #.......#  .###.#### #@#  #.#  ...  #...g .....# g   goblin (asleep) kõ·j©s 1302.4 (19.0)kõ·jMt 33.4 (20 _kõ·jÔx kõ·j•~ lõ·j_}î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lõ·j�1 i  You beckon some vexing sprites to accompany your attacks.3----------==4.4 (1.0)Will/2 Jinx  _You feel your willpower being sapped.lõ·j"….........#......Trilby the Shooter.........#..####Kobold#............#Health: 25/25 ========================.###............#Magic: 3/5==============----------#.......####+..+#AC: 2Str: 5#.#.....# ....EV: 15Int: 14#.......#SH: 0Dex: 19.###.####XL:  4 Next:  7% Place: Dungeon:3#@#Noise: ==-------  Time: 2304.4 (0.0)#*#a) +1 sling..*Fire: a) +1 sling#...gWill/2 Jinx .....#g   goblin (asleep) _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Qlõ·j€†0 - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to call a sprite on attack:  61%, 98% to hit)mõ·j=ð.........#......Trilby the Shooter.........#..####Kobold#............#Health: 25/25 ========================.###............#Magic: 3/5==============----------#.......####+..+#AC: 2Str: 5#.#.....# ....EV: 15Int: 14#.......#SH: 0Dex: 19.###.####XL:  4 Next:  7% Place: Dungeon:3#@#Noise: ==-------  Time: 2304.4 (0.0)#.#a) +1 sling...Fire: a) +1 sling#...)Will/2 Jinx .....#g   goblin (asleep)Press: ? - help, Q - select action, ( or )õ·jÓð56m - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to call a sprite on attack:  61%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!mõ·jRõH)) mõ·j|+..)mõ·jÁª`8=5.5 (1.1 _mõ·jæe mõ·jUf 3mõ·jfl Bmõ·jàl mõ·jm (mõ·jÕm mõ·jȈ æ _The sprites lose interest in your situation.4==========mõ·jy‰ mõ·jµ‰ mõ·jÇŠ mõ·jŒ mõ·j]Œ mõ·j� mõ·j+Ž mõ·jRŽ mõ·jõŽ mõ·jË� ,mõ·j­‘ mõ·jH“ ,mõ·j” mõ·j€• mõ·j½• O5=====mõ·jT— mõ·jX˜ ,mõ·ji™ mõ·jåš ,mõ·j/› mõ·j� ,mõ·jž mõ·jPŸ mõ·j‹Ÿ ======mõ·jh  mõ·j¢ ,mõ·j£ mõ·ju¥ mõ·jp° (mõ·j”· mõ·jY» n _You feel your willpower return.mõ·jM½ 3mõ·jн mõ·j~¿ mõ·jÃÀ mõ·jùÀ mõ·jáÁ mõ·j€Ä mõ·j®Å mõ·jƒÆ ,mõ·j)È mõ·j·É ,mõ·j‚Ê mõ·j Î Bmõ·j"Ï ,mõ·j¦Ñ ,mõ·j¢Ò mõ·j¸Ó mõ·j¯Ô ,mõ·jxÕ mõ·jöÖ mõ·jØ ,mõ·j_Ù mõ·jÛ mõ·júÝ Bmõ·jbÞ mõ·j“ß mõ·jüß ,mõ·j�á mõ·jÛæ °mõ·j–ì °mõ·j[î Bmõ·j¹î mõ·jµü   You encounter a ball python.mõ·j÷ý ¡ #.#...)# .#### #...###...#  #.#.###...# .###...##....# ...........### ...#.#####+#mõ·j".#......#..###..@....---#####..> .S # S   ball python (constriction, asleep)mõ·jó048.5 (43.0)mõ·jz!H---9.5 (44mõ·j)mõ·j¥+; _Found a stone staircase leading down.oõ·j Ôî  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oõ·j­  You beckon some vexing sprites to accompany your attacks.3----------==50.5 (1.0)Will/2 Jinx oõ·j²oõ·j;µ; _You feel your willpower being sapped.oõ·j» M#.#...)#Trilby the Shooter.###......#Kobold#...###...#Health: 25/25 ========================#.#.###...#Magic: 3/5==============----------oõ·jv» �.###...##....#AC: 2Str: 5...........###EV: 15Int: 14...#.#####+#SH: 0Dex: 19.#......#..oõ·jµ» ,XL:  4 Next:  8% Place: Dungeon:3###..@*...Noise: ==-------  Time: 2350.5 (0.0)#####**>a) +1 sling.Soõ·jë» ‰Fire: a) +1 sling#Will/2 Jinx oõ·j¼ &S   ball python (constriction, asleep)You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingoõ·jg¼ PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 62%, 98% to hit)oõ·j¡ #.#...)#Trilby the Shooter.###......#Kobold#...###...#Health: 25/25 ========================#.#.###...#Magic: 3/5==============----------.###...##....#AC: 2Str: 5oõ·jÀ¡ 6...........###EV: 15Int: 14...#.#####+#SH: 0Dex: 19.#......#..XL:  4 Next:  8% Place: Dungeon:3###..@....Noise: ==-------  Time: 2350.5 (0.0)#####..>a) +1 sling..Fire: a) +1 slingoõ·jì¡ M#Will/2 Jinx oõ·j™¢ {S   ball python (constriction, asleep)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 62%, 98% to hit)You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!oõ·j’¨ H))) oõ·jS4 +....oõ·jV9 D10=1.7 (1.2 _oõ·jP> oõ·j°@ põ·j©©3põ·j2ªpõ·jj°–põ·jZ²{ _The sprites lose interest in your situation.põ·jDz3põ·j´,põ·j[´põ·jµpõ·jOµpõ·j™µpõ·jȶ,põ·j·põ·jè·põ·j¸põ·jk¸põ·jB¹põ·jNº,põ·jÀºpõ·j&»Q4=====põ·jw»põ·jX¼põ·j–¼põ·jâ¼põ·jâ½põ·j}¾,põ·j7¿põ·jy¿põ·j ¿põ·j£Àpõ·jõÀ======põ·j>Ápõ·j Âpõ·jJÂpõ·j‡Âpõ·j­Ãpõ·jáÃpõ·jÄpõ·jlÅBpõ·jZÆpõ·j·Æ,põ·j‡É„põ·j…Êpõ·jÛÊO5=====põ·jMËpõ·jýËpõ·j)Ìpõ·jsÌpõ·jYÍpõ·jÀÍ,põ·j5ÏBpõ·jèÐpõ·j=ÑH=====põ·j²Ñpõ·jtÔn _You feel your willpower return.põ·jgÖIpõ·jf×põ·jèØ,põ·j>Ùpõ·j+Úpõ·jîÚpõ·jÛpõ·jiÛpõ·jâpõ·jþâpõ·j?ãpõ·j•ãpõ·jåpõ·j%æpõ·jŽæpõ·jÐæpõ·j!ëpõ·j7ì,põ·jÕîM _You now have 83 gold pieces (gained 13).põ·j ð3põ·joðpõ·jjñpõ·jBòpõ·j‹ò,põ·jPópõ·jôpõ·jDôpõ·jvôpõ·jõpõ·jÍõpõ·j öpõ·jJöpõ·je÷põ·jô÷põ·j*øpõ·jiøpõ·jùpõ·jÆùpõ·júpõ·j9úpõ·j2ûpõ·jüpõ·jOüpõ·j’üpõ·jaýpõ·jþpõ·jUþpõ·j˜þpõ·j(ÿpõ·jóÿpõ·j0põ·jlpõ·jZpõ·jpõ·j<põ·jspõ·j:põ·jpõ·jZ,põ·jpõ·j½põ·jïpõ·j põ·jÀpõ·jŠpõ·jè,põ·jÎpõ·jy põ·jï ,põ·jŸ põ·j“ ,põ·jÝ põ·jÍ põ·jo põ·j¤ põ·jß põ·jµpõ·j„põ·jÃpõ·jpõ·j¼põ·jlpõ·jÆ,põ·jOpõ·jHpõ·jˆpõ·j¸põ·j˜põ·j>põ·jqpõ·j©põ·j|põ·j%põ·jWpõ·j‹põ·jKpõ·jpõ·j7põ·jzpõ·j'põ·jpõ·j;põ·j~põ·jªpõ·jžpõ·jûpõ·j9põ·jÄpõ·j  põ·jä põ·j8!põ·j"põ·jÚ"põ·j #põ·jb#põ·j.%põ·j„&Bpõ·j¨'põ·j…(põ·jÞ(põ·j)põ·jè)põ·jý*Bpõ·jÞ+põ·j´,põ·j$-,põ·j».põ·j0Bpõ·jö0põ·jÃ1põ·jý1põ·j*2põ·jÄ3põ·jœ4põ·jÛ4põ·j5põ·jq6põ·j#7põ·ji7põ·j¦7põ·j¿8põ·js9põ·j°9põ·jç9põ·jCGnpõ·jÒHBpõ·j�Ipõ·j¾Jpõ·j K,põ·j)Mpõ·jŸN,põ·jòNpõ·jdPpõ·j¬Rc  You encounter a bat.põ·j `Þ#... #.#.....# ##... #.......#... .###.####.....# .# #.#.....###. #. .###.###........# #. b #......#......#.# .#.# #.#...)##.....###...###......##..###..@# #...###...#---#..###.#.# #.#.###...###..##...###...##....#põ·jaK##................#######........#.#####+##..........#......#....b   bat (asleep)..........###..............############..>..................#.....põ·jög1420.7 (69.0)põ·jMiF---1.7 (70 põ·jƒi _põ·jÅnpõ·jñpqõ·j,»î  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qõ·j c- .qõ·j\cHb  You beckon some vexing sprites to accompany your attacks.qõ·j?d(.b.qõ·jeb.qõ·j¾jNbqõ·jMkº3----------==2.7 (1.0)Will/2 Jinx qõ·jÿqqõ·j\t; _You feel your willpower being sapped.qõ·jn |#...#.#.....#Trilby the Shooter ##...#.......#Kobold....###.####Health: 25/25 ========================.....# .##.#Magic: 3/5==============----------.....###. #. .###.###AC: 2qõ·jÞ Str: 5........# #. . #......#EV: 15Int: 14......#.# .#.# #.#...)#SH: 0Dex: 19#.....###b..###......#XL:  4 Next: 10% Place: Dungeon:3#..###..@# #...###...#qõ·jv WNoise: ==-------  Time: 2422.7 (0.0)#..###.#.# #.#.###...#a) +1 sling##..##...###...##....#Fire: a) +1 sling##................###Will/2 Jinx ####........#.#####+##..........#......#....b   batqõ·jÑ ¡..........###..............############..>..................#.....You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingqõ·jÿ ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to call a sprite on attack: 62%, 48% to hit)qõ·jÏ5 #...#.#.....#Trilby the Shooter ##...#.......#Kobold....###.####Health: 25/25 ========================.....# .##.#Magic: 3/5==============----------.....###. #. .###.###AC: 2Str: 5........# #. . #......#EV: 15Int: 14......#.# .#.# #.#...)#SH: 0Dex: 19#.....###)..###......#XL:  4 Next: 10% Place: Dungeon:3#..###..@# #...###...#Noise: ==-------  Time: 2422.7 (0.0)#..###.#.# #.#.###...#a) +1 sling##..##...###...##....#Fire: a) +1 sling##................###Will/2 Jinx õ·j‘6 ¡4m####........#.#####+##..........#......#....b   bat..........###..............############..>..................#.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to call a sprite on attack: 62%, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bat.qõ·j¦® eb..bb.qõ·j¯µ J=3.9 (1.2qõ·jĹ qõ·jº¼ "  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (chance to call a sprite on attack: 62%, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat misses you.rõ·jø#...#.#.....#Trilby the Shooter ##...#.......#Kobold....###.####Health: 25/25 ========================.....# .##.#Magic: 3/5==============----------.....###. #. .###.###AC: 2Str: 5........# #. . #......#EV: 15Int: 14......#.# .#.# #.#...)#SH: 0Dex: 19#.....###b..###......#XL:  4 Next: 10% Place: Dungeon:3#..###..@# #...###...#Noise: ===------  Time: 2423.9 (0.0)#..###.#.# #.#.###...#a) +1 sling##..##...###...##....#Fire: a) +1 sling##................###Will/2 Jinx õ·jmù¢4m####........#.#####+##..........#......#....b   bat..........###..............############..>..................#.....The sling bullet closely misses the bat. _The bat misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to call a sprite on attack: 62%, 48% to hit)rõ·jú•#...#.#.....#Trilby the Shooter ##...rõ·jÏs#.......#Kobold....###.####Health: 25/25 ========================.....# .##.#Magic: 3/5==============----------.....###. #. .###.###AC: 2Str: 5........# #. . #......#EV: 15Int: 14......#.# .#.# #.#...)#SH: 0Dex: 19#.....###...###......#XL:  4 Next: 10% Place: Dungeon:3#..###..@# #...###...#Noise: ===------  Time: 2423.9 (0.0)#..###.#.# #.#.###...#a) +1 sling##..##...###...##....#rõ·j ˆFire: a) +1 sling##................###Will/2 Jinx ####........#.#####+##..........#......#....b   bat..........###..............############..>..................#.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to call a sprite on attack: 62%, 48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!rõ·jÃ%(rõ·j#˜rõ·j3œ;15.1 (1.2 _rõ·jï rõ·je¾rõ·j¼­3rõ·jm®rõ·jP¯rõ·jR´€rõ·jÿ´{ _The sprites lose interest in your situation.rõ·j,·_rõ·j¿Á4=====rõ·jKÃS=====rõ·jÙÃrõ·jÅrõ·j3éA5========== _You feel your willpower return.rõ·j›ê,rõ·jwërõ·jöìrõ·jöí,rõ·jA _m - 2 scrolls labelled BAQULA XUOHABO (gained 1)  You encounter an endoplasm.####.......####+. . #.#.....# .. .. #.......# ...###.###.....# .#.# #.#J #.# .....###..#$#.#..###.### ........##.#.#.##......# ......#.# #.#.# #.#...)# #.....###..@###......# ---#..###...#.#...###...# #..###.#.#.#.#.###...# ##..##...###...##....###................###rõ·j¹ž[40m####........#.#####+## J   endoplasm (asleep)..........#......#..............###..............############..>..rõ·j7x54.1 (29.0)---5.1 (30sõ·jsõ·j³+ _Found 10 gold pieces.sõ·j¢Ü#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 5/5========================.....# .#.# #.#J #.#AC: 2Str: 5.....###..#$#.#*.###.###sõ·jIÆEV: 15Int: 14........##.#.#*##......#SH: 0Dex: 19......#.# #.#*# #.#...)#XL:  4 Next: 11% Place: Dungeon:3#.....###..@###......#Noise: ---------  Time: 2455.1 (0.0)#..###...#.#...###...#sõ·j‹êa) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 slingsõ·jzˆ##..##...###...##....###................#######........#.#####+##J   endoplasm (asleep)..........#......#..............###..............############..>..You encounter an endoplasm. _Found 10 gold pieces.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)tõ·jQ¥=#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#tõ·jt¦ûHealth: 25/25 ======================== ...###.####Magic: 5/5========================.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #.#.# #.#...)#XL:  4 Next: 11% Place: Dungeon:3#.....###..@###......#Noise: ---------  Time: 2455.1 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 slingtõ·jȦ�##..##...###...##....###................#######........#.#####+##J   endoplasm (asleep)..........#......#..............###.........tõ·j§P.....############..>..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetõ·j «ÆAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!tõ·j¬/)))tõ·jŒ¬ tõ·j±1hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!  You hear a bark!tõ·j8¨...h   jackaltõ·j¶;?2===6.3 (1.2tõ·jMAtõ·jÿCW _You encounter a jackal.tõ·j #####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 5/5========================.....# .#h# #.#. #.#AC: 2Str: 5.....###..#*#.#..###.###EV: 15Int: 14........##.#*#.##......#SH: 0Dex: 19......#.# #.#*# #.#...)#XL:  4 Next: 12% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2456.3 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.tõ·j ç#.#.###...#Fire: a) +1 sling##..##...###...##....###................#######........#.#####+##h   jackal..........#......#..............###..............############..>..You hear a bark! _You encounter a jackal.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (55% to hit)tõ·jòä p#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 5/5========================.....# .#)# #.#. #.#AC: 2Str: 5.....###..#)#.#..###.###EV: 15Int: 14........##.#)#.##......#SH: 0Dex: 19......#.# #.#)# #.#...)#XL:  4 Next: 12% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2456.3 (0.0)#..###...#.#...###...#tõ·jëå ]a) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 sling##..##...###...##....###................#######........#.#####+##h   jackal..........#......#..............###..............############..>..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.tõ·j—t G.htõ·jX| ¢$h.7.5 (1.2 _tõ·j'€ tõ·jÕ� uõ·j½ìË#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####uõ·jlí¦Magic: 5/5========================.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#h#.##......#SH: 0Dex: 19......#.# #.#*# #.#...)#XL:  4 Next: 12% Place: Dungeon:3#.....###..@###......#uõ·jKîNoise: ===------  Time: 2457.5 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 sling##..##...###...##....###................#######........#.#####+##h   jackal..........#......#..............###..............############..>..You shoot a sling bullet. uõ·jðîy_The sling bullet closely misses the jackal.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (55% to hit)uõ·jóÈß#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 5/5========================.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15uõ·jwɯInt: 14........##.#h#.##......#SH: 0Dex: 19......#.# #.#)# #.#...)#XL:  4 Next: 12% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2457.5 (0.0)#..###...#.#...###...#uõ·jʶa) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 sling##..##...###...##....###................#######........#.#####+##h   jackal..........#......#..............###..............############..>..uõ·jPÊ"Fire: a) +1 slinguõ·j…Ê\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  uõ·jÕÊIThe jackal is severely wounded.uõ·jÔQC.huõ·j‡RhrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (55% to hit)  uõ·j¼R¹You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is severely wounded.  You hear a loud squeak. x2uõ·j8^‚ r   ratuõ·jh_kYou encounter a rat.8.7 (1.2uõ·j‚guõ·j¿iT _The jackal closely misses you.uõ·jòá î  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.võ·j|ƒ“ .rYou beckon some vexing sprites to accompany your attacks.võ·j‡†z rYou feel your willpower being sapped.võ·j�Ÿ r 2 ratsYou encounter a rat.võ·jô”´3-----------90Will/2 Jinx võ·jÇ•võ·j6™S _The jackal barely misses you.võ·jÐê#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#r#.#r.###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #.#h# #.#...)#XL:  4 Next: 12% Place: Dungeon:3võ·jl»#.....###..@###......#Noise: ==-------  Time: 2459.7 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 Jinx ##................#######........#.#####+##võ·jÎfh   jackal..........#......#....rr 2 rats..........###..............############..>.. _The jackal barely misses you.võ·j(¦Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, chance to call a sprite on attack: 62%, 55% tohit)võ·j®”#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#r#.#r.###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #.#)# #.#...)#XL:  4 Next: 12% Place: Dungeon:3#.....###..@###......#Noise: ==-------  Time: 2459.7 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.võ·jÔ•À#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 Jinx ##................#######........#.#####+##h   jackal..........#......#....rr 2 rats..........###..............############..>..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, chance to call a sprite on attack: 62%, 55% tohit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.võ·jU:*võ·jˆùÖ†Shift-Dir - straight line  Aim: a jackal (severely wounded, chance to call a sprite on attack: 62%, 55% tohit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.võ·jûM$rvõ·jüÖ.r.r.rvõ·j  lrr 2 ratsvõ·j =5=60.9 (1.2võ·j~ võ·j J _You kill the jackal!võ·j¼I#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #r#r# #.#...)#XL:  4 Next: 15% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2460.9 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.õ·jQJtm#.#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 Jinx ##................#######........#.#####+##rr 2 rats..........#......#..............###..............############..>..A giggling sprite leaps out and smacks the jackal with its own front paw. _You kill the jackal!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to call a sprite on attack: 62%, 62% to hit)wõ·j2#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #r#)# #.#...)#XL:  4 Next: 15% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2460.9 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.õ·jmm#.#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 Jinx ##................#######........#.#####+##rr 2 rats..........#......#..............###..............############..>..A giggling sprite leaps out and smacks the jackal with its own front paw. _You kill the jackal!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to call a sprite on attack: 62%, 62% to hit)wõ·j¡—* _You kill the jackal!  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (chance to call a sprite on attack: 62%, 62% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.wõ·j§ež †A giggling sprite leaps out and smacks the rat with its own front foot.wõ·jÓgu .rYou kill the rat!wõ·j´mn   ratwõ·jXq?72.1 (1.2wõ·j vwõ·jyi _The jinxing sprites lose interest in you.wõ·jP°#####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #.#†# #.#...)#XL:  4 Next: 17% Place: Dungeon:3#.....###.r@###......#Noise: ===------  Time: 2462.1 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#.wõ·jp±#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 ##................#######........#.#####+##r   rat..........#......#..............###.........wõ·j-».....############..>..You kill the rat! _The jinxing sprites lose interest in you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (62% to hit)wõ·j&j #####.......####+. Trilby the Shooter .#.#.....# .. Kobold ..#.......#Health: 25/25 ======================== ...###.####Magic: 3/5==============----------.....# .#.# #.#. #.#AC: 2Str: 5.....###..#$#.#..###.###EV: 15Int: 14........##.#.#.##......#SH: 0Dex: 19......#.# #.#†# #.#...)#XL:  4 Next: 17% Place: Dungeon:3#.....###..@###......#Noise: ===------  Time: 2462.1 (0.0)#..###...#.#...###...#a) +1 sling#..###.#.#õ·j0k m.#.#.###...#Fire: a) +1 sling##..##...###...##....#Will/2 ##................#######........#.#####+##r   rat..........#......#..............###..............############..>..Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!wõ·j… (wõ·j0 wõ·j ;83.2 (1.1 _wõ·jÚ( yõ·jÍ< {4========== _You start resting.Magic restored.yõ·j^A ?.---.#..yõ·jšG 080.2 (17.0)yõ·jüH n5=====---1.2 (18 _yõ·j†M yõ·jƒO zõ·jOgíM....###......... ####.###+ . #..#....... .. .# .###.#### .#.# #.#.. #.# ###..#$#.#..###.##..##.#.#.##............#.# #.#@# #.#...)...###...###.....#.#...#..###.#.#.#.#.###zõ·jçg~##..##...###...##....#...zõ·jÞozõ·j�p02.0)zõ·jè{‰ _You see here a jackal corpse.zõ·j¨p .# # ....# .###........ ##### #.......####+ #.#.....# ..###.......# ... ..# #..###.#### .....# .#.# #.#.. #.#  .....###..#$#.#..###.### ........##.#@#.##......#......#.# #.#†# #.#...)# #.....###...###......# #..###...#.#...###...# #..###.#.#.#.#.###...###...###...##....# ##.........### ####........#.#####+## .#.zõ·jšq "#....zõ·j¡w zõ·j®x ,3 _zõ·j<‹ {õ·j¬¼£.# .# # .....# .###........ .##### #.......#### !#.#.....# #...$###.......#{õ·jR½n... .###.#### .....# .#.#.#.#.. #.#  .....###...###.### ........##.#.#.##......#......#.#(#.#†# #.#...)# #.....###...###......# #..###...#.#...###...# #..###.#.#.#.#.##{õ·j…½X#...###...###...##....# ##........{õ·j®½_.### ####........#.#####+##{õ·j+É{õ·jÙÉ%4{õ·j»Ñ{õ·j`Ú² _Found a throwing net, 11 gold pieces and a yellow potion.{õ·jÝJ=====5.2 (2{õ·já{õ·j0è> _You now have 93 gold pieces (gained 10).}õ·j UÜ.# #.#.######## #.......### #... #!#.#.....# ##...$## #.##.......#  ...##..# #.#..###.#### .....#:..#.#.#.#.. #.#  .....###.###.### ........###......# #.#(#.#†# #.#...)# #.....###...###......# #..###...#.#...###...# #..###.#.#.##.###...# ##..##...###...##....# ##................########.#####+ ...#......#....6.2 (1 _Found a parchment of Magic Dart.}õ·jC“º.#.######## #.......## ##... #!#.#.....#  ##...$## #.##.......#  ...##..# #.#..###.####}õ·jГz .....#:..#.#.#.#.. #.#  .....###.###.### ........###......# #.#@#.#†# #.#...)# #.....###...###......#}õ·j” #..###...#.#...###...# #..###.#.#.#.#.###...# ##..##...###...##....# ##................#######}õ·j*™ž#.#####+ ...#......#.... .###.........}õ·juœ}õ·jל07}õ·j¢}õ·j ªn _You feel your willpower return.}õ·jÁª+8.2 (2}õ·j¸¯}õ·jJ²R _f - a throwing net}õ·j§#  #....# .###....... ..##### #.......### #...  #!#.#.....# ##... $## #.##.......# ... ##..# #.#..###.####.....#:..# #.# .....###...###.### ..##@#.#.##......# ......#.#.#.#†# #.#...)# #.....###...###......# #..###...#.#.#..###.#.#.#.#.###...###..##...###...##....# ##........#####.#.#####+##.#......#}õ·j¶$....}õ·jñ%A9.2 (1}õ·j~+}õ·j·-~õ·jÕs§.# .# #.....# .###...... ...##### #.......###. !#.#.....###... $###.......#... ###.###.#### .....#:#.. #.#  .....###...###.### ........##.#.#.##......#......#.#.#.#†# #.#...)# #.....###...###......# #..###...#.#...###...# #..###.#.#.#.#.###...###...###...##....# ##.........### ####........#.#####+##~õ·jéx~õ·j‡y'90~õ·jU~õ·je™~õ·jà _.# .# .# #.....# .###..... ....##### .. ). #.......# ##. !#.#.....###... $###.......#... ###.###.#### .....#:#.. #.#  .....###...###.### ........##.#.#.##......#......#.#.#.#†# #.#...)#~õ·j:i #.....###...###......# #..###...#.#...###...# #..###.#.#.#.#.###...###...###...##....# ##.........###~õ·j<1~õ·jÃ~õ·jä$ _Found a sling.~õ·jù .# .# .# #.# .###.##### .. ). #.#... #. #.#.#!#.#..... ##... $##.#.#.##. ... ###..#.#.#..###. .....#:@.#.#.#.#.. #.# .....###..#.#.#..###.###~õ·jæ ú ..##.#.#.##......# ......#.#.#.#†# #.#...)# #.....###...###......# #..###...#.#...###...#  #..###.#.#.#.#.###...#  ##..##...###...##....#  ##.### ~õ·j†& ~õ·j' &2~õ·jØ, ~õ·j. õ·j&ð:.# .# #.# #.# .###.##### .. ). ##... #. #.#.#!#.# ##... $##.#.#.## ... ###..#.#.#..###. .....#@..#.#.#.#.. #.# .....###..#.#.#..###. .##.#.#.##......õ·j6ñ· ......#.#.#.#†# #.#...) #.....###...###...... #..###...#.#...###... #..###.#.#.#.#.###... ##..##...###...##.... ##.õ·jÉø<3õ·jsÿõ·jW_  You pick up a parchment of Magic Dart and begin reading...õ·j+4.2 (2õ·j¨ õ·jlC _You add the spell Magic Dart to your library.õ·ju«õ·j2¬õ·j ±õ·jq²õ·jpÛ |# .# . .# #.# .###.##### .. ). #.... #. #.#.#!#.#.##... $##.#.#.##.... ###..#.#.#..###.#.....#.@.#.#.#.#.. #.# .....###..#.#.#..###.#.##.#.#.##......#......#.#.#.#†# #.#...)##.....###...###......#õ·jAÜ ƒ#..###...#.#...###...##..###.#.#.#.#.###...###..##...###...##....###.#õ·jºâ õ·jRã +5.2 (1õ·j>è õ·jFê €õ·jÑD# ....### .# ..#  #....# ### .### ....##### . .. ). #.......# ###... ..#. #.#.#!#.#.....###... ...$###.......... ###.###.####.....#...# #.# .....###..#.#.#..###.### ..##.#.#.##......#......#.#.#.#†# #.#...)##.....###...###......##..###...#.#...###...##..###.#.#.#.#.###...###..##...###...##....#€õ·jK€õ·j·K&6€õ·j|P€õ·j®R€õ·j®\.# #.... .# .... ##.# .# .# . #.....# . ###. .###.... .....##### .. ..# ). #....... ###.# #.#.#!#.#.....##... ....@##.#.#.##.......... ..###.###.### .....#...#.#.#.#.. #.#  .....###..#.#.#..###.### ........##.#.#.##......#......#.#.#.#†# #.#...)#  #.....###...###......#  #..###...#.#...###...#  #..###.#.#.#.#.###...# €õ·j¤€õ·j� &7€õ·j’%€õ·j>,€õ·j¾,+8.2 (2€õ·j"2€õ·jÚ3? _You now have 104 gold pieces (gained 11).�õ·jRÿ# .... ### ...# .# .## . ###. .###.##### .. ..# ). #.......# ###... ...#.# #.#.#!#.#.....#  .....##.#.#.##.......# ... ..###@.#.#.#..###.####�õ·jÁ+ .....#...# #.# .....###..#.#.#..###.###........##.#.#.##......#......#.#.#.#†# #.#...)# #.....###...###......##..###...#.#...###...##..###.#.#.#.#.###...###..##...###...##....#�õ·j��õ·j:+9.2 (1�õ·j™"�õ·j•$�õ·jJõm# .... ##.# .# .# . #.# . ###. .# .###.##### .. ..# ).. #.#... ...#.# #.#.#!#.#.....#  ##... .....##.#.#.##.�õ·j¯ö¶# ... ..###.@#.#.#..###.#### .....#...#.#.#.#.. #.# .....###..#.#.#..###.### ..##.#.#......#.#.#.# �õ·j�ÿ�õ·j5(500�õ·j¿�õ·jš�õ·jé� # #.... ....## ....### .#  ..# . $# #....# . ###. #.#. .###....... �õ·jØž å..##### .. ..## ).. #.......### #... ...#.#)#.#.#!#.#.....# ##... .....###.......# ... ..###.###.####.....#...# #.# .....###..#.#.#..###.###..##.#.#.##......#......#.#.#.#†# #.#...)##.....###...###......##..###...#.#..#..###.#.#.#.#.###...#�õ·jö± <1�õ·jź �õ·j«¼ 5 _Found a whip and 5 gold pieces.�õ·j¨¾ ¡# #...#####....#.# #.... ....## ....#### .# .. ## ..# .#. $# # #....# . ###. .#.#...###........ .##### .. ..###)..# #.......#### ... ...#.#)#@#.#!#.#.....# #... .....###.......#  ... ..###.###.####.....#...# #.#.....###...###.###..##.#.#.##......#......#.#.#.#†# #.#...)##.....###...###......##..###...#.#..�õ·j?Æ �õ·jÝÆ &2�õ·jæÌ �õ·jÃÎ ‚õ·j‡Ä÷M##.......#####.###### ....#.......###... # .. ## . #.#. $# # ....# . ###...#.#...###........ .##### .. ..###@..# #..### ... #.#)#.#.#!#.# #...##.#.#.##.......... ..###..#.#.#..###.####.##..#.#.#.3 _You see here a +0 sling.‚õ·jã ¹....... .###.......##### ......# #...#####....#.# #.... ....#....# .... ##### ... .## # ..### ..## #.#.#$# # #. ....# . ###...#@#...###......... ‚õ·j! c##### .. ..###)..# #.......####+ .. ...#.#)#.#.#!#.#.....# . ... .....###.......# ... ..###.###.####.....#...# #.#.....###...###.###..##.#.#.##......#......#.#.#.#†# #.#...)#‚õ·j© ‚õ·jé -4 _‚õ·jì ‚õ·jZ ‚õ·j¨ÕFM######## ...#.#.#........##.......#####.###### ....#........ ### ...  ..### .# #.#.#@# # ....# . ###...#.#...###......... ##### .. ..###)..# #..###+ .. ...#.#)#.#.#!#.#.....# ..#.#.#.‚õ·jªÜ‚õ·juÝ&5‚õ·jBã‚õ·j(é‚õ·jÍé+6.2 (2‚õ·jSï‚õ·j3ñ> _You now have 109 gold pieces (gained 5).ƒõ·j«o .................######## #...##### #.  ##......## ......# ..###.#.#.# # #.. ###...#@#...## ƒõ·j$##### .. ..###)..# #.......####+ .. ...#.#)#.#.#!#.# ..#.#.#.......#.#.#.#†# #.#...)#ƒõ·jgƒõ·jØ+7.2 (1ƒõ·jÍ$ƒõ·j&ƒõ·jæ‹######## .# #...##### ....## #.... ....#.# .... ##......##)# ... ... ....# # ..###.. # .#.# #.#.#.#.#.# #.# . ###...#.#...###. #### .. ..###).@# #.......####+ . ...#.#)#.#.#!#.#.....# .......##.#.#.##.......#  ..###...###.####  .....#...# #.#.....###.###.###........###......#ƒõ·j±æÙ......#.#.#.#†# #.#...)# #.....###...###......#ƒõ·j{îƒõ·jÞî&8ƒõ·jïôƒõ·j�ö„õ·j`G€....... .###.......##### ..........## #...#####....#.....## #.... ....#.....## .... ##### ####)## ... .... .#.# # ..###.. # ..## #.#.#.#.#.# #. ..# . ###...#.#@..###.......... ### .. ..###)..###.......####+ ...#.#)#.#.#!#.#.....# ... . .....##.#.#.##.......„õ·jHÜ# . ..###.###.####.....#...# #.#.....###...###.###..##.#.#.##......#......#.#.#.#†# #.#...)#„õ·jÂO„õ·jOP&9„õ·jLW„õ·jZX„õ·jOO „õ·jÕO „õ·j6V „õ·j’W „õ·j,?######## .# #...##### ....#......# #....  ....#......# ....##### ##......##).# ... .... ...#..## ..###.. # .#.# #.#.#.#.#.# #..# . ###...#.#...### #### .. ..###).@###.......####+ . ...#.#)#.#.#!#.#.....# .. .....##.#.#.##.......# . ..###..#.#.#..###.####  .....#.#.. #.# .....###.###.### ........###......# #.#.#.#†# #.#...)# #....„õ·j@..###...###......#…õ·jÓ=10…õ·jÒ …õ·jÄ …õ·jÑ´¨  #...##### #.  ##### ##......##) ... .... ...#.# ..###.. #.#.#.#.#.# #.. ###...#.#...## #### .. ..###)..###.......####+ . ...#.#)#.#@#!#.# . ....##.#.#.##.. ###..#.#.#..###.####..#.#.#..##..###...#.#...###...#…õ·j¹…õ·jL¹&1…õ·j–Ë…õ·j¶Í…õ·jÖf½# #.... ....#.....## .... ##### ##......##)## ... .... .....# # ..###.. # .#.# #.#.#.#.#.# #.…õ·jygæ# . ###...#.#...###. ### .. ..###)..###.......####+ ...#.#)#.#.#!#.#.....# .......##.#.#@##.......#  ..###...###.####  .....#...#…õ·j¤gÊ$#.# .....###.###.###........###......…õ·jÇg!#…õ·jìg¸......#.#.#.#†# #.#...)# #.....###...###......…õ·j hy##..###...#.#...###...##..###.#.#.#.#…õ·j*h!…õ·jp…õ·jlq&2…õ·j¤v…õ·jjx* _Found 9 gold pieces.…õ·jûI # #...#####....#.....# # #....  ....#.....# # .... ##### ####)## .# ... .... .#. .# # ..###.. # ..#..# .# #.#.#.#.#.# #. .# . ###...#.#...###.......... ## .. ..###)..###.......####+..+ …õ·j¥J m ...#.#).#.....# ....  .....###.......#  ..###.###.####.....#...#.$#.#  .....###...###.###  ..##.#.#.##......#  ......#.#.#.#†# #.#...)…õ·jÛJ ¤##.....###...###......##..###...#.#..…õ·jS …õ·j¡S &3…õ·j:Z …õ·j«a …õ·j8b +4.2 (2…õ·j›g …õ·j j S _p - a yellow potion†õ·jמ  .# #....  ....#.....# ..# ....##### ##......##)# ..# ... .... ...#.. ..## ..###.. # .# ..# #.#.#.#.#.# #.... ..# . ###...#.#...### ### .. ..###)..###.......####+ ...#.#)#.#.#.#.#.....# ... . .....##.......# †õ·j  é. ..###...###.####.....#.#..$#.#  .....###..###.### ........###......# #.#.#.#†# #.#...)# #.....###...###......# #..###...#.#...###...# #..###.#.#.#.#.###...#†õ·j¦ †õ·j)§ +5.2 (1†õ·jl¬ †õ·j(® †õ·jö6 x# .... ##### ##......##)# .# ... .... ...... .# # ..###.. # .#..# .# #.#.#.#.#.# #. .# . ###...#.#...###. ## .. ..###)..###.......####+..+  ...#.#)#.#.#.#.#.....# .......##.#.#.##.......#  ..###...###.####  .....#...#$#.#  .....###.###.###†õ·jP7 Ã........##.#.#.##......#  ......#.#.#.#†# #.#...)# #.....###...###......##..###...#.#...###†õ·j°7 �...##..###.#.#.#.###..##...###...##....#†õ·jÑ> †õ·j~? &6†õ·jºD †õ·jF ‡õ·j#`™# ... .... ....... # # ..###.. # .#..## # #.#.#.#.#.# #‡õ·jv`ë. # . ###...#.#...###.# # .. ..###)..###.......####+..+#  ...#.#)#.#.#.#.#.....# .... ‡õ·j˜`z.....##.#.#.##.......# ..###..‡õ·j´``.###.#### .....#...#‡õ·jÛ`r$#.# .....###‡õ·jô`=.###.### ........##‡õ·jaÞ#......# ......#.#.#.#†# #.#...)‡õ·j4a+#  ‡õ·jMa� #.....###...###......#‡õ·jfa@#..###...#.#...###...#‡õ·j~a9#..###.#.#.#.#‡õ·j–a@##..##...###...##....#‡õ·j®a;..............###‡õ·jºi‡õ·jnj&7‡õ·jpq‡õ·js‡õ·jÖÞ¯ ... .... .#. # ..###.. # .#..# #.#.#.#.#.# #.#  . ###...#.#...###.#  .. ..###)..###.......####+..+# ...#.#)#.#.#.#.#.....# .... .....##.#.#.##.......# ..###..#.#.#..###.#### #...#.#.#.#.@$#.# ###..#.#.#..###.### ‡õ·j±ßO##.#.#.##......# #.#.#.#†# #.#...)#  #.....###...###......# ‡õ·jAúY8‡õ·j�P ©... .... .#.# ..###.. # .#..##.#.#.#.#.# #.#  . ###...#.#...###.#  .. ..###)..###.####+..+#  ...#.#)#.#.#.#.#.....# ....  .....##.#.#.##.#  ..###..#.#.#..###.#### #...#.#.#.#..@#.# ###..#.#.#..###.### ##.#.#.##......# ‡õ·jDV ‡õ·j W &9‡õ·j?\ ‡õ·jpc ‡õ·j°c ,20.2 (2‡õ·j÷i ‡õ·j¤k > _You now have 118 gold pieces (gained 9).ˆõ·j؈õ·jÙˆõ·jcÙˆõ·j”܈õ·j¼Ý,ˆõ·j+ãÆˆõ·j"äˆõ·jÒäˆõ·jÙå,ˆõ·jlçˆõ·jéBˆõ·jRêˆõ·j�êˆõ·j½êˆõ·j ïM _You now have 126 gold pieces (gained 8).ˆõ·jºð3ˆõ·jºñˆõ·j¦óBˆõ·jäóˆõ·j£ôˆõ·jåõˆõ·jö,ˆõ·j=÷ˆõ·jø,ˆõ·j†øˆõ·jÑùˆõ·j¨ú,ˆõ·jMûˆõ·j=üˆõ·jÍü,ˆõ·j`ýˆõ·j þˆõ·jçþˆõ·jÿˆõ·j^ÿˆõ·jˆõ·jɈõ·jñˆõ·jRˆõ·jˆõ·j ˆõ·jÕˆõ·jˆõ·j‹ˆõ·j€Bˆõ·j®ˆõ·jP ˆõ·j“4ˆõ·jò,ˆõ·jvˆõ·j¸ˆõ·jcˆõ·jÖTˆõ·j]„ˆõ·j[…,ˆõ·j®…ˆõ·j;‡ˆõ·j͇ˆõ·jˆˆõ·j‰ˆõ·j!Šˆõ·jw‹,ˆõ·j¹Œˆõ·jêŽBˆõ·jÇ�ˆõ·jÿ�ˆõ·jÍ‘ˆõ·j ’ˆõ·jò’ˆõ·j+•ˆõ·j–,ˆõ·j¾–ˆõ·j¶—ˆõ·j¶˜ˆõ·j예õ·jl™ˆõ·jcšˆõ·jB›ˆõ·j|›ˆõ·jó›ˆõ·j¿œˆõ·jÝ�ˆõ·j žˆõ·jlžˆõ·jt¡ˆõ·j…¢ˆõ·j¸¢ˆõ·j9£ˆõ·j¤ˆõ·jȤˆõ·jý¤ˆõ·j0¥ˆõ·jº¦,ˆõ·j!§,ˆõ·j¨ˆõ·jž¨ˆõ·jÛ¨ˆõ·j©ˆõ·j䩈õ·j­ªˆõ·jðªˆõ·jI«ˆõ·j­,ˆõ·jÜ­ˆõ·jY®ˆõ·j[¯ˆõ·jt°ˆõ·j°°ˆõ·j,±ˆõ·jC´ˆõ·jÆ´ˆõ·jNµˆõ·jõˆõ·j*·ˆõ·j÷ˆõ·jý·ˆõ·jh¸ˆõ·j%¹ˆõ·jz¿&#........# #....#.###### ............# ##.....####.# ##........#.# ##..#.#.#.#.# ........#.#.#  ......#.#.#.#########  ................@...> ˆõ·jÔ¿û79.2 (59.0) #...........########.  #.....#.....#  #.....#.....#  ###......##)#####  ..........#...... ˆõ·jDÀG  .......#..####   ..........#    ##.#  ˆõ·jpÀE ˆõ·j~ƈõ·jõÆ-80.2 (60ˆõ·j1ˈõ·j<Í; _Found a stone staircase leading down.‰õ·j¸ ‰õ·j ‰õ·jV ‰õ·j ‰õ·j> ‰õ·jÍ °‰õ·j, ‰õ·jR ‰õ·jx ‰õ·jE ,‰õ·j“ ‰õ·j R  There is a stone staircase leading down here.‰õ·jB ‰õ·jÅ  _‰õ·j ‰õ·jû ‰õ·jô ‰õ·jP ‰õ·j˜ ‰õ·j€ ‰õ·jz ‰õ·j§ ‰õ·jø ‰õ·jš ‰õ·jo ‰õ·j¾ ‰õ·jü ‰õ·j“ ‰õ·j ‰õ·j/ ‰õ·jb ‰õ·j¬ ‰õ·jh ‰õ·j˜ ‰õ·jÇ ‰õ·j! ‰õ·j! ‰õ·j´! ‰õ·jà! ‰õ·jý" ‰õ·j†# ‰õ·jÓ# ‰õ·j$ ‰õ·jŒ% ‰õ·j>& ‰õ·js& ‰õ·jå& ‰õ·jº' ‰õ·jy( ‰õ·j£( ‰õ·jã( ‰õ·jL* ‰õ·j�+ B‰õ·j­, ‰õ·j=- ‰õ·j¥- ‰õ·jÓ- ‰õ·j0 X‰õ·jg1 ‰õ·jÑ1 ‰õ·jW2 ,‰õ·j¶3 ‰õ·ji4 ,‰õ·j¢4 ‰õ·jä5 ‰õ·jì6 ‰õ·j*7 ‰õ·js7 ‰õ·j9 ‰õ·jý9 ‰õ·j´F Œ‰õ·jH ‰õ·jfH ‰õ·jVI ,‰õ·jJ ‰õ·jÌJ ‰õ·jK ‰õ·j>K ‰õ·jÓS ‰õ·jÅT ‰õ·j(U ‰õ·jtU ‰õ·jW ‰õ·jˆW ‰õ·jÐW ‰õ·jX ‰õ·ju\ ‰õ·j)] ‰õ·jT] ‰õ·j^ ‰õ·j‰_ ‰õ·j¢` ‰õ·jRa ‰õ·j’a ‰õ·jKc ‰õ·jád ‰õ·jâi š‰õ·j×t ,‰õ·jÃu ‰õ·jŸw ‰õ·j y ‰õ·jÙy ‰õ·jŽ{ ‰õ·j} ‰õ·jt~ ‰õ·j ‰õ·jå ‰õ·jy€ ‰õ·jí� ‰õ·j‚ ‰õ·j¡‚ ‰õ·jóƒ ‰õ·jU… ,‰õ·jÆ… ‰õ·jPŠ ‰õ·ji‹ ,‰õ·j&Œ ‰õ·j[� ‰õ·j·Ž ‰õ·jôŽ ‰õ·j6� ‰õ·j?‘ ‰õ·jI’ ‰õ·j{’ ‰õ·jì’ ‰õ·j1” ‰õ·jŸ µ..##.........#..####.##.# ###............# #.##.# ..###............# #.##.##### ..####+..+# #.#......# .#.#.....# #....# #.#.###.## .....# ♣P...♣ #...###.# ###.#### ♣♣...♣ #.......# #...#.# ♣♣.♣♣ ######### ‰õ·j{Ÿ À.###.### ♣♣@♣  621.2 (41## ♣.♣♣  .#.#...)# ♣. #......# .♣ ..###...# #+ #.###...# ..##....# ‰õ·j³Ÿ d......######+##‰õ·jˆª B2.2 (42‰õ·jN® ‰õ·j_° 5 _Found a runed translucent door.‹õ·j ‹õ·j~ ‹õ·j® ‹õ·jF ‹õ·j@ ‹õ·jÛ „‹õ·jD" ‹õ·jê$ ‹õ·j 0 ‹õ·j�8 U.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 5/5======================== #.#...#.#♣♣.♣♣ #########‹õ·jt9 çAC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 †#.#.#...)# ♣♣.♣XL:  4 Next: 18% Place: Dungeon:3 .###......# ♣@♣♣Noise: ---------  Time: 2624.2 (2.0) #...###...# #+#a) +1 sling #.#.###...# ...Fire: a) +1 sling ‹õ·j¾9 Š#...##....# #...# ........### #)j⌠# #.#####+##j   Crazy Yiuf (wand, asleep) .....#.... #......... ‹õ·jê9 ¯#####..>.. _You now have 126 gold pieces (gained 8). _Found a stone staircase leading down. ‹õ·j: Ã_There is a stone staircase leading down here. _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of‹õ·j8: =chaos and carrying a wand of polymorph.‹õ·j€F /  --more--�õ·j}Ì�õ·j®Ó�õ·ja×+5.2 (3�õ·j¨Ú�õ·j…ßX stone staircase leading down. _There is a stone staircase leading down here. _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos and carrying a wand of polymorph. _Found a hammer.�õ·jÓS�õ·jMT�õ·j|U�õ·j¤^�õ·j¶_�õ·jvcB�õ·j0d�õ·jpd�õ·j¼d�õ·jÆg�õ·j¤h,�õ·j÷h�õ·jÝk�õ·jŽl�õ·jm,�õ·jdp�õ·jûp�õ·j2q�õ·jŽq�õ·j©t�õ·jõt�õ·ju�õ·j—u�õ·jmx�õ·jìx�õ·jy�õ·j™y�õ·jò{�õ·jà|�õ·j}�õ·jŠ}�õ·jf€�õ·jm��õ·j’��õ·j9‚�õ·jq„�õ·jw…�õ·j»…�õ·jÓ†�õ·j‰�õ·j±‰�õ·j Š�õ·j—Š�õ·j†Œ�õ·jò�,�õ·jµŽ�õ·jp��õ·j‘�õ·jb‘�õ·j½‘�õ·jß’�õ·j­“�õ·jâ“�õ·jD”�õ·jw•�õ·j�–�õ·j¶–�õ·j—�õ·j}˜�õ·jט�õ·j™�õ·j¸™�õ·jDš�õ·j;›,�õ·j/œ,�õ·j �,�õ·jd��õ·jì��õ·jxž�õ·j°ž�õ·jîž�õ·jjŸ�õ·j �õ·jH �õ·j… �õ·j¡�õ·j ¡�õ·jÓ¡�õ·j¢�õ·j#£�õ·j2¤�õ·js¤�õ·jê¤�õ·j¦�õ·jð¦�õ·j§�õ·j¬§�õ·j¥¨�õ·j¸©�õ·jâ©�õ·jaª�õ·j7«�õ·j1¬�õ·jV¬�õ·jÞ¬�õ·j�¯�õ·jw°B�õ·j®³�õ·j)´,�õ·j€´�õ·jëµ�õ·jb¶,�õ·jÞ¶�õ·j¾·�õ·jh¸�õ·j‘¸�õ·j¹�õ·jº�õ·j·º�õ·jåº�õ·jD»�õ·j_¾�õ·j2¿,�õ·jc¿�õ·jAÀ�õ·jˆÁB�õ·jÇÂ�õ·j™Ã�õ·jÃÃ�õ·jFÄ�õ·jÇ�õ·j˜Ç�õ·jÈ�õ·jBÉ�õ·jƒÉ�õ·jºÊ�õ·j&Ë�õ·j�Ë�õ·j÷Í�õ·jÆÎ�õ·jìÎ�õ·jUÏ�õ·jÔÐ�õ·j#Ñ�õ·j`Ñ�õ·j©Ñ�õ·jÜÒ�õ·j1Ûæ.##...# #...####### ##.........# #.........## # .#....# #..........#######..........# #................ ..............# #...##...###...####.........# #..###.#.#.#.#.## .#......# #..###...#.#...## .###......#######.....###)..###.. .. ######.......@...#.#)#.#.#.#.#627.0) ##............##.#.#.##.. .........###..#.#.#..## .......#...#.#.#.#... (......###..#.#.#..## ........##.#.#.##..�õ·jŽÛ] ......#.#.#.#†#.#.#  #.....###...###..  #..###...#.#...## �õ·j¾á�õ·jQâ,3.2 (38�õ·j|è�õ·j¢ê) _Found 2 boomerangs.Žõ·j# M.#.##.# #.........## .#..# #..#### ..#.#.# #............... #....# #...##...###...##.##.# #..###.#.#.#.#. #.#...# #..###...#.#... #.##########.....###)..###. #.. ######...........#.#)#.#.#.# ##......##. ###...# .#.#..(......###.#.....###. #.#.#.#†#.# #.....###...###. #..###...#.#...# #..###.#.#.#.#.Žõ·jç3 G4.2 (1.0)Žõ·jÜ9 Žõ·j©: Žõ·j>ó Æ.#..# #..####.#.#.# #..... ##....# #...##...### ...#.##.# #..###.#.#.#.#. .#.#...# #..###...#.#... .#.##########.....###)..##  #.. ######...........#.#)#.#.#.# ##...## ###.. .#.#.(......###......###.#.#.#†#.# #.....###...### #..###...#.#.. #..###.#.#.#.#. ##..##...###...Žõ·jŸ Y5�õ·jt Ù.#.#.# #.... ###....# #...##...### ....#.##.# #..###.#.#.#.# #.#.#...# #..###...#.#. #.#.###......#######.....###)..## . #.. ######...........#.#)#.#.#. ##...# ####..#.#.##..(......###.#......####.#.#.#†#.�õ·jï 3########.....###...# #..###...#.#.. #..###.#.#.#.# ##..##...###. ##........�õ·j®�õ·j3'C6�õ·jÅ\ô####....# #...##...### .....#.##.# #..###.#.#.# .#.#.#...# #..###...#.#.  #.#.##########.....###)..#  . #.. ######...........#.#)#.#. ##...# ####. #.#. #.###.�õ·jw]ð #......# ##.#.#.#† ########.....###...# #..###...#.#. #..###.#.#.# ##..##...###. ##........#####�õ·j¯d�õ·jre&7�õ·jáj�õ·j7oP _You see here 2 boomerangs.�õ·jLþ�õ·jÿ&8�õ·j1�õ·jÊ& _g - 2 boomerangs�õ·j? _�õ·j-!,�õ·jC%n�õ·j�D�õ·j;�ä�õ·jÅ��õ·j ‘,�õ·jn‘�õ·j “�õ·jA•c  You encounter a rat.�õ·jª™E #..###... #..## ##..##...## ##........ �õ·j#š#########........ #............. #..............# ###.........####### #.@................ #.########### #$ #....# �õ·jkšF #r #....##. ###### r   rat (asleep) �õ·j¤š �õ·j¢0868.0)�õ·j9È,7.2 (19�õ·jòÌ�õ·jÙÎ+ _Found 11 gold pieces.‘õ·jåÝî  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘õ·j ì ^  You beckon some vexing sprites to accompany your attacks.‘õ·jªí º3----------==8.0)Will/2 Jinx ‘õ·jvò ‘õ·jÔô ; _You feel your willpower being sapped.’õ·j»„#..###...#. Trilby the Shooter#..###.#.#. Kobold##..##...## Health: 25/25 ========================##........ Magic: 3/5==============----------#########........ AC: 2Str: 5#..............#. EV: 15Int: 14#..............## SH: 0Dex: 19###.........####### XL:  4 Next: 18% Place: Dungeon:3#.@................ Noise: ==-------  Time: 2688.2 (0.0)#*######....####### a) +1 sling#* #....#Fire: a) +1 sling#r’õ·jç†û[m #....#Will/2 Jinx #. ######r   rat (asleep)You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, chance to call a sprite on attack: 62%, 98% to hit)’õ·jâÍÉ#..###...#. Trilby the Shooter#..###.#.#. Kobold##..##...## Health: 25/25 ========================##........ Magic: 3/5==============----------#########........ AC: 2Str: 5#..............#. EV: 15Int: 14#..............## SH: 0Dex: 19###.........####### XL:  4 Next: 18% Place: Dungeon:3#.@................ Noise: ==-------  Time: 2688.2 (0.0)’õ·j`Ï3#.######....####### a) +1 sling#$ #....#Fire: a) +1 sling#. #....#Will/2 Jinx #. ######r   rat (asleep)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, chance to call a sprite on attack: 62%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!’õ·jRÓG)) ’õ·jTXS.$’õ·jÒ\D20=9.4 (1.2 _’õ·ja’õ·j®b’õ·jšK #..###.#.# ##..##...# ##.......######### #........# #........####..#### #.......... #@######....######’õ·jkÐ #$# #....#  #.# #....# #.# ###### #.#’õ·j $’õ·j›$6---900’õ·jÎ'’õ·jC,g#..##.. ##.......#######........#...###...#####...........######....###### ’õ·j³,O .#### ’õ·j 1’õ·j’1L---1’õ·jE4’õ·j09{ _The sprites lose interest in your situation.’õ·j”9*2.4 (2’õ·jW<’õ·jì>? _You now have 137 gold pieces (gained 11).“õ·j �R ##.......#######........####..#####.........######....######  #### .“õ·j¢““õ·jK”*3.4 (1“õ·j—“õ·j†˜”õ·jŒ;”õ·jq<3”õ·j‡=”õ·j¥>,”õ·j“CB”õ·jD„”õ·joD”õ·jcEQ4=====”õ·jÎF”õ·jéG”õ·jHH,”õ·j›I”õ·j0J,”õ·jJK”õ·j¡K”õ·jÕK”õ·jîL”õ·jWM======”õ·jÅM”õ·jÙOB”õ·jbP”õ·j­P”õ·jàP”õ·jÓQ”õ·jR”õ·jXR”õ·jæS,”õ·jmT”õ·j�U”õ·jV”õ·jÀV”õ·jFXB”õ·j«Y”õ·j0ZO5=====”õ·joZ”õ·j™[”õ·j#\,”õ·jg]”õ·jÐ],”õ·jÜ^”õ·j _”õ·js_”õ·jØa^=====”õ·jªb”õ·jxdn _You feel your willpower return.”õ·jxe”õ·jñe3”õ·jRg”õ·jíg”õ·j9h”õ·jh”õ·j%i”õ·j q”õ·jâq”õ·jer,”õ·jjs”õ·jàt”õ·j2u,”õ·jþu”õ·jÚ|Ü”õ·jN}”õ·j‰~”õ·j”õ·jˆ”õ·jÔõ·j¿€”õ·jý�”õ·jV‚”õ·jƒ‚”õ·j̃”õ·jþ„”õ·jL…”õ·j¡…”õ·j‡”õ·jZ‰X”õ·j Š”õ·j‚Š”õ·j‹”õ·jh‹”õ·j“Œ”õ·j�”õ·j‡�”õ·j�”õ·j÷�”õ·jC�”õ·j~�”õ·j’”õ·jh’”õ·jÍ’”õ·jû’”õ·jý“”õ·jW–,”õ·j±–”õ·j”—”õ·j}˜”õ·jŘ”õ·jR™”õ·j™�n”õ·j›ž,”õ·j-Ÿ”õ·jÌŸ”õ·j‰ ”õ·jÚ ”õ·j¡”õ·j1¢”õ·j£”õ·jU£”õ·j⣔õ·jþ¤”õ·j�¥”õ·jv¦,”õ·j(¨”õ·jשU  You encounter a ribbon worm.”õ·jóª”õ·jé®$ ”õ·jg¯  ###    .. ... . ## #.. #. .w.. #. ”õ·jÚ¯####### ###. ........# #... #######.# #.## ”õ·j›°ª #.# #.#  #.# #.# #.# #.# w   ribbon worm (asleep) #.# #.# #.######.# ”õ·j±<#........#”õ·j Àz738.4 (45.0)9.4 (46 _”õ·jÁ”õ·j.ïî  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•õ·jò™•õ·j7›’3----------Contam: 12% 40.4 (1.0)•õ·jŸ•õ·jw¡F _You miscast Jinxbite. Nothing appears to happen.•õ·jx2& ### Trilby the Shooter Kobold Health: 25/25 ======================== Magic: 3/5==============---------- #..AC: 2Str: 5 ... .## EV: 15Int: 14 Contam: 12%  #.##..#. SH: 0Dex: 19 #.*w..#. XL:  4 Next: 20% Place: Dungeon:3 #@######## ###. Noise: ---------  Time: 2740.4 (0.0) #........# #... a) +1 sling •õ·j¯3########.# #.## Fire: a) +1 sling #.# #.# #.# #.# #.# #.# w   ribbon worm (asleep) #.# #.# #.######.# #........#Confirm with . or Enter, or press ? or * to list all spells. _You miscast Jinxbite. Nothing appears to happen.  Fire: a) +1 sling•õ·j€4'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)•õ·j 5  ### Trilby the Shooter Kobold Health: 25/25 ======================== Magic: 3/5==============---------- #..AC: 2Str: 5 ... .## EV: 15Int: 14 Contam: 12%  #.##..#. SH: 0Dex: 19 #.)w..#. XL:  4 Next: 20% Place: Dungeon:3 #@######## ###. Noise: ---------  Time: 2740.4 (0.0) #........# #... a) +1 sling ########.# #.## Fire: a) +1 sling #•õ·j¡5 K[30m.# #.# #.# #.# #.# #.# w   ribbon worm #.# #.# #.######.# #........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The ribbon worm is heavily wounded.•õ·jGµ 3w.•õ·jy¹ •õ·jRº >===1.6 (1.2 _•õ·j¾ •õ·jÝ¿ •õ·j$=ö ### Trilby the Shooter Kobold Health: 25/25 ======================== Magic: 3/5==============---------- #..AC: 2Str: 5 ... .## EV: 15Int: 14 Contam: 12%  #.##..#. SH: 0•õ·j@>UDex: 19 #.w...#. XL:  4 Next: 20% Place: Dungeon:3 #@######## ###. Noise: ===------  Time: 2741.6 (0.0) #........# #... a) +1 sling ########.# #.## Fire: a) +1 sling #.# #.# #.# #.# #.# #.# w   ribbon worm #.# #.# #.######.# •õ·jÂ>D#........#You shoot a sling bullet. The sling bullet hits the ribbon worm! _The ribbon worm is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit)–õ·jÒJ ### Trilby the Shooter Kobold Health: 25/25 ======================== Magic: 3/5==============---------- #..AC: 2Str: 5 ... .## EV: 15Int: 14 Contam: 12%  #.##..#. SH: 0Dex: 19 #.)...#. XL:  4 Next: 20% Place: Dungeon:3 –õ·j[#@######## ###. Noise: ===------  Time: 2741.6 (0.0) #........# #... a) +1 sling ########.# #.## Fire: a) +1 sling #.# #.# #.# #.# #.# #.# w   ribbon worm #.# #.# #.######.# –õ·j®Á#........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit)  You shoot a sling bullet.  –õ·jìSThe sling bullet completely misses the ribbon worm.–õ·jºšew(catching breath)–õ·jÒŸ¯Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ribbon worm.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.–õ·jq$à  7 2.8 (1.2+1 slingHeld –õ·j„)–õ·j“+. _You are caught in a web!–õ·j¦S†  You cannot shoot with your +1 sling while caught in a web.–õ·j0V–õ·j‘c. _–õ·j×~ _  You cannot shoot with your +1 sling while caught in a web.–õ·jM –õ·jЂ –õ·jS„ . _—õ·j‡Šx (catching breath)You disentangle yourself.—õ·ji�œ `The ribbon worm expels a string of sticky webbing.—õ·jÞÓ@15 ---30+1 sling—õ·j3—õ·jW _The stream of webbing misses you.—õ·j·:e  You shoot a sling bullet. The sling bullet hits the ribbon worm.˜õ·j§~u  The ribbon worm is moderately wounded.˜õ·jy7===4.9 (1.1˜õ·j…˜õ·jñˆC _The ribbon worm bites you but does no damage.˜õ·ji–e  You shoot a sling bullet. The sling bullet hits the ribbon worm.˜õ·jJ– (catching breath)The ribbon worm is heavily wounded.˜õ·jÆJ»  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.˜õ·jóÐ@ ˜õ·j²Ñ{ 7 6.1 (1.2+1 slingHeld ˜õ·jdÖ˜õ·jºØ. _You are caught in a web!˜õ·jïé˜õ·j“êž3--15 0--70˜õ·j‹ëI+1 sling˜õ·j§ï˜õ·jøöË  _You disentangle yourself. The ribbon worm bites you.  You shoot a sling bullet. The sling bullet hits the ribbon worm!˜õ·jT}—  The ribbon worm is almost dead.˜õ·jý}R7% ==8.3 (1.2˜õ·j ƒ˜õ·j…X _The ribbon worm barely misses you.˜õ·j™”�  You shoot a sling bullet. The sling bullet hits the ribbon worm.˜õ·jí×  The ribbon worm is almost dead.4=-59.5˜õ·j!˜õ·j/#Y _The ribbon worm closely misses you.˜õ·jÃ8u .  You shoot a sling bullet. The sling bullet hits the ribbon worm.˜õ·j|<(˜õ·j˘õ·j8Æo4=====3450.6 (1.1˜õ·jæÊ˜õ·j’Ј  #... ####   #.  ###..   .... ### ˜õ·jÑb#.###. #.@.... #. #.######## ### #........# #.... ########.# #.### ˜õ·j8Ñí#.# #.# #.# #.# #.# #.˜õ·j^Ñš# #.# #.# #.######.˜õ·j„Ña# _You kill the ribbon worm!˜õ·jšÖ˜õ·j×P1---10˜õ·jáÚ˜õ·jtܘõ·j…ðm---˜õ·j¶ ˜õ·j_ ˜õ·j)˜õ·jјõ·jɸ˜õ·j¥¹˜õ·j⼘õ·jϾ˜õ·jVü˜õ·jý˜õ·jýÿ˜õ·jJ˜õ·j`y4˜õ·jé}˜õ·jg™õ·jø£ ™õ·ji¤ ™õ·jœ¤ ™õ·jo§ W  You start resting.™õ·j!¬ ™õ·j]± &2™õ·j ¶ >™õ·j³¸ K _Your magical contamination has completely faded away.šõ·jn© šõ·j*­ Ç5==šõ·jž³ m _HP restored.======šõ·jµ Bšõ·j ¶ ,šõ·j™· Bšõ·j¸ šõ·j´¹ šõ·j'º e5=====šõ·jÈ¿ Õ _Magic restored.šõ·j?À šõ·jHÁ ,šõ·jðÁ šõ·j2à šõ·j2Ä šõ·jtÄ ======šõ·jþÄ šõ·j8Æ šõ·j;Ç šõ·jqÇ šõ·jóÇ šõ·jÄÉ šõ·jÍ €  You encounter a goblin. It is wielding a +0 club.šõ·j4Ó  #..... #........ #........ #........ #........šõ·jÔ @ ###### ########. .....##### #. #. #...?...g # #.##.. ## ###........... # ............. ######## #.##........ #....... #......##### #.......šõ·jiÔ Â #.######## ###....... g   goblin (asleep) #........# #......... ########.# #.######.. šõ·j¨Ô y#.# #.# #..šõ·jÎÛ 0664.0)šõ·j¨Ü 37.6 (15 _šõ·jâ šõ·j;æ ›õ·jH‡î  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›õ·j÷8^  You beckon some vexing sprites to accompany your attacks.›õ·jñ9º3----------==8.0)Will/2 Jinx ›õ·j>?›õ·jqA ›õ·j²A-_You feel your willpower being sapped.›õ·j½K #........ Trilby the Shooter#........ Kobold#........ Health: 25/25 ========================#........ Magic: 3/5==============----------#........ AC: 2Str: 5##############. EV: 15Int: 14.....######. SH: 0Dex: 19#. #...?..*g#. XL:  4 Next: 24% Place: Dungeon:3#.##...@**..## Noise: ==-------  Time: 2768.6 (0.0)###...........# a) +1 sling............. ######## Fire: a) +1 sling#.##[47›õ·jZL m........ #....... Will/2 Jinx #......##### #.......›õ·j¯L º#.######## ###....... g   goblin (asleep)›õ·jM €#........# #.........########.# #.######..›õ·jvM š#.# #.# #.. _You feel your willpower being sapped.  ›õ·j¡N åFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle›õ·jæO ¡Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to call a sprite on attack:  62%, 98% to hit)›õ·j.F#........ Trilby the Shooter#........ Kobold#........ Health: 25/25 ========================#........ Magic: 3/5==============----------#........ AC: 2Str: 5##############. EV: 15Int: 14.....######. SH: 0Dex: 19›õ·jKGD#. #...?...)#. XL:  4 Next: 24% Place: Dungeon:3#.##...@....## Noise: ==-------  Time: 2768.6 (0.0)###...........# a) +1 sling............. ######## Fire: a) +1 sling#.##........ #....... Will/2 Jinx #......##### #.......#.######## ###....... g   goblin (asleep)#........# #.........########.# #.######..#.# #.# #..Press: ? - help, Q - select action, ( or ) - cycle›õ·j˜GShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to call a sprite on attack:  62%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!›õ·jÉG›õ·jM^)))›õ·j|Ô'....)›õ·j ØC5=9.8 (1.2 _›õ·jJè›õ·j ê�õ·jp�M# #.......###### ####### .....##### ). #.##...####..... ......########.##........ #............#####�õ·j+D �õ·jªL°---700  o - 3 scrolls labelled APSIHUMAID (gained 1)---1.8 (2 _The sprites lose interest in your situation.�õ·j ½##.#.#.#.#.#.###### #......##.#. #.).#.#.##.##.###.#.##.##.#.#......##### #.#.# ###.#.# #.#.# #.######.�õ·j| �õ·j°! *2.8 (1�õ·jú( �õ·j+ žõ·jÃÎ##.#.##.##.##.#.###### #......##..##. #.).#..##.##.##.###.##..#.#.##.#.#......##### #.#.# ###.#.# #.#.# #.######.3žõ·jXÝžõ·j'ßžõ·j×ß##.#.##.#.#.##.#.####### #......##..##. #.).#..##.##.##..####.##..#.#.##.#.#......##### #.#.# ###.##.# #.#.# #.######....#4žõ·j^^##.#.##.#.#.##.žõ·j!ê#.#.###### #......##..##. #....##..##.##.žõ·j}###..####.###..##žõ·jÁ3.#.##.##.žõ·j|#......##### #.#.# ###.##.# #.#.# #.######....#žõ·jñ&žõ·j�*%5žõ·j¦-žõ·j×1M _You see here a +0 club.Ÿõ·jE†IŸõ·j�‡Ÿõ·jvŒ| _Ÿõ·jõŒŸõ·jg�Q4=====Ÿõ·j"ŽŸõ·j‹�Ÿõ·jÓ�Ÿõ·jt�Ÿõ·j ’Ÿõ·jL’Ÿõ·jË’Ÿõ·j”Ÿõ·jR”Ÿõ·j×”Ÿõ·jâ–Ÿõ·j\—======Ÿõ·j9˜Ÿõ·j¼™Ÿõ·jšŸõ·j›Ÿõ·j“œ,Ÿõ·jP�Ÿõ·j·žŸõ·jŸŸõ·ju Ÿõ·j´¡,Ÿõ·jW¢Ÿõ·j�£Ÿõ·jÛ£Ÿõ·j^¤Ÿõ·jl¥Ÿõ·j¤¥Ÿõ·jX¦Ÿõ·jž§Ÿõ·j¨O5=====Ÿõ·j©Ÿõ·jöª,Ÿõ·j¬«Ÿõ·j®Ÿõ·j»®(Ÿõ·j©¯Ÿõ·j�²n _You feel your willpower return.Ÿõ·jPµIŸõ·jü¶Ÿõ·jޏŸõ·jº======Ÿõ·jϺŸõ·j½Ÿõ·j˾Ÿõ·j¿Ÿõ·j¾¿Ÿõ·jlŸõ·jâßõ·jAÄŸõ·jöÄŸõ·j›ÆŸõ·j0ÈŸõ·jzÈŸõ·jÉÉŸõ·jõÊŸõ·j2ÌŸõ·juÌŸõ·j,ÍŸõ·jfΟõ·j“ÑBŸõ·júÑŸõ·j;Ó,Ÿõ·j0ÔŸõ·jÕŸõ·jºÖ,Ÿõ·jGןõ·j‡ØŸõ·jÚ,Ÿõ·j�ÚŸõ·j¶ÛŸõ·jÞçŸõ·jéŸõ·jcéŸõ·jëŸõ·j ìŸõ·jíŸõ·jÚíŸõ·j9ðŸõ·jÿñBŸõ·jŽóŸõ·jùô,Ÿõ·jKõŸõ·j‘öŸõ·j·÷,Ÿõ·jšøŸõ·j—ùŸõ·j¶úŸõ·jûŸõ·j“ûŸõ·jwýŸõ·jcþŸõ·j­þŸõ·jÿŸõ·j½Ÿõ·j¸Ÿõ·j Ÿõ·j>Ÿõ·j¨Ÿõ·jTŸõ·j§Ÿõ·jáŸõ·j$Ÿõ·jF,Ÿõ·j‰Ÿõ·jy Ÿõ·j: Ÿõ·j| Ÿõ·jù Ÿõ·jnŸõ·jæŸõ·júŸõ·j;Ÿõ·j|Ÿõ·jŸõ·jvŸõ·jÁŸõ·j“Ÿõ·j|Ÿõ·jÇŸõ·jùŸõ·j^Ÿõ·j[Ÿõ·j Ÿõ·jùŸõ·j„"Ÿõ·jí#,Ÿõ·j=$Ÿõ·j %Ÿõ·já%Ÿõ·j3&Ÿõ·j‹&Ÿõ·jÑ'Ÿõ·jN)BŸõ·jZ*Ÿõ·j²+,Ÿõ·j,Ÿõ·j-Ÿõ·j\.BŸõ·jl/Ÿõ·jø/Ÿõ·jH0Ÿõ·j¸0Ÿõ·j 2Ÿõ·jí2Ÿõ·jp3Ÿõ·j·3Ÿõ·j5Ÿõ·j6Ÿõ·jl6Ÿõ·j+7Ÿõ·jq7Ÿõ·j³8,Ÿõ·j 9Ÿõ·jv9Ÿõ·jq;Ÿõ·jË;Ÿõ·jùDÜŸõ·j˜EŸõ·jFŸõ·jèFŸõ·jCGŸõ·j‡H,Ÿõ·jéHŸõ·jJJŸõ·jÁLc  You encounter a rat.Ÿõ·jR;##.....#.#.# #.......#.#. ######..... #.....#.# .#.#.#...# #Ÿõ·jdRâ#.#.###......####### . #.. ######...##############+##.......Ÿõ·jðR>#.............@.... #.......####.#####. #....... #.# #r #.... #.# ########## #.....##Ÿõ·j Sê.# ######### ######## r   rat (asleep)Ÿõ·jJS….# #.......######### Ÿõ·jsSZ.# ##.##.......)...# #.# #.##...........# Ÿõ·j›S Ÿõ·j˜[1831.8 (56.0)Ÿõ·j2\32.8 (57 _Ÿõ·jSeŸõ·jUÿî  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. õ·j唃  You beckon some vexing sprites to accompany your attacks.3 õ·j‘••----------==3.8 (1.0)Will/2 Jinx  õ·jf› õ·jW�; _You feel your willpower being sapped. õ·j`Æ##.....#.#..........# # Trilby the Shooter.......#.#..........# # Kobold######..............# # Health: 25/25 ========================.....#.##.........# # Magic: 3/5==============----------.#.#.#............# # AC: 2Str: 5#.#.###......####### EV: 15Int: 14 õ·jÈ. #.. ######........ SH: 0Dex: 19##############+#### ##....... XL:  4 Next: 25% Place: Dungeon:3#.............@.... #....... Noise: ==-------  Time: 2833.8 (0.0)####.#####.....**.. #....... a) +1 sling#.# #.......*r #....... Fire: a) +1 sling#.# ########## #....... Will/2 Jinx #.##.......#.# ################# r   rat (asleep)#.# #.......###########.# ##.##.......)...###.# #.##...... õ·jñÈ .....##You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, chance to call a sprite on attack: 62%, 98% to hit) õ·j0µ##.....#.#..........# # Trilby the Shooter.......#.#..........# # Kobold######..............# # Health: 25/25 ========================.....#.##.........# # Magic: 3/5==============----------.#.#.#............# # AC: 2Str: 5#.#.###......####### EV: 15Int: 14. #.. ######........ SH: 0Dex: 19##############+#### ##....... XL:  4 Next: 25% Place: Dungeon:3#.............@.... #....... Noise: ==-------  Time: 2833.8 (0.0)####.#####......... #....... a) +1 sling õ·j‘4#.# #......... #....... Fire: a) +1 sling#.# ########## #....... Will/2 Jinx #.##.......#.# ######### õ·jÅ á######## r   rat (asleep)#.# #.......###########.# ##.##.......)...###.# #.##...........##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, chance to call a sprite on attack: 62%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat! õ·jã$b))) õ·jë«&.... õ·jQ°C7=4.9 (1.1 _ õ·j]¶ õ·j=· õ·j¿ õ·jW3 õ·jÈ– õ·jŘ _The sprites lose interest in your situation. õ·j+ õ·jhB õ·jl, õ·j· õ·j» õ·j õ·j5 õ·j õ·jJ õ·j‚ õ·j1 õ·jj õ·j’ õ·jK õ·j‹Q4===== õ·j1  õ·jÍ  õ·j!, õ·j×! õ·j " õ·jM" õ·j# õ·j?# õ·j¸# õ·j>$ õ·jr$====== õ·j½$ õ·jc% õ·j¨% õ·j& õ·j–& õ·jÎ& õ·j' õ·jä' õ·j5( õ·j]( õ·j,), õ·jŠ) õ·jJ* õ·j‘* õ·jÅ* õ·j”+ õ·jâ+, õ·jÆ, õ·j -95===== õ·jB- õ·j“- õ·jk., õ·jç. õ·j—/, õ·jî/ õ·j1B õ·jÖ1 õ·j:2====== õ·j}2 õ·jŠ‚X _You feel your willpower return. _You open the door.  There is an open door here. _ õ·jAƒ õ·jX… õ·jq†B õ·j,‡ õ·jù‡, õ·jKˆ õ·j Š@  There is an open door here. õ·j/‹ õ·j—‹ _ õ·jÅ‹ õ·j¯Œ õ·jP�, õ·j›� õ·jiŽ õ·j莠õ·j� õ·jl� õ·jM� õ·j,‘ õ·j€‘, õ·j’ õ·j¼’ õ·j?“, õ·j»“ õ·jc” õ·jÏ” õ·jõ” õ·j–– õ·j— õ·jR— õ·jw— õ·jp™ õ·jÜ™ õ·jš õ·jVš õ·j › õ·j§› õ·jÔ› õ·j÷› õ·j œ õ·j:� õ·jr� õ·j«� õ·již õ·jŸ õ·j<Ÿ õ·jŸ õ·j  õ·j ¡, õ·j]¡ õ·jí¢ õ·jd£ õ·j’£ õ·j¶£ õ·j·¤ õ·j@¥ õ·js¥ õ·j”¥ õ·j§ õ·j­Ÿ  #.##.#.  #.##....  #...  #.....#.##....  #.)##.....#.##....  õ·j‘­Q #..##.#.....  #.........#.#  #.#######..  #@........#.##---79.9 (45.0)  #####.#.#.  õ·jæ­Ü #.#.#.###  #...#...######  ##############'###### #  #...................#  õ·j0®d ####.#####..........#  #.# #..........#  #.# ############ õ·jn´ õ·jõ´I---80.9 (46 õ·j˜¹ õ·j�»' _Found a hand axe.¢õ·j˜ìQ¢õ·jø� 8M#.##.##.....)###.........#.########..............#.#######.#.#.#.. #.#.#.###.......#.'...1.9 (1.0)¢õ·jüný #.....#.#...... #.....#.##.#.#. #.....#.##.#.## #.....#.## #..##.......... #..##.....#.##. #.)##.....#.# #..##.....#.#. #.@.......#.# #.#######...... #.........#.## ¢õ·j¦p|#####.#.#.#... #.#.#.###...... #...#...######.  ##############'###### ##  #..........# #  ####.#####.# # ¢õ·j?v¢õ·j&w&2¢õ·j={¢õ·jÐ|£õ·jÁã¸M###.##.#.##......#.###.##.....)##..###..........#.########..... #.........#.##.....£õ·jhÿY3£õ·jœ¢!M #.##...#..#####.##.#.##......#.###.##.....###..........#.# £õ·j/£¢#.#######..........## £õ·jB­£õ·jÛ­&4£õ·j³£õ·j×µQ _You see here a +0 hand axe.¤õ·jzbI¤õ·j e¤õ·jg¤õ·jákf _¤õ·jml¤õ·jUm¤õ·j n¤õ·j%p¤õ·jhp¤õ·jùp¤õ·j–r¤õ·juk  You encounter a ball python.¤õ·jqz\#..# #....# #.# #..#  #.# #..# #.##.# #.# ¤õ·jØz #.##>###.## S.# #.##...#.###.##.#.###.##.#.##.##.¤õ·jS{›#.##.........##.....#.##)##..##.....#.#S   ball python (constriction, asleep)#.........#.#.#######..........¤õ·j~{C #.........#.##.....¤õ·j~�+7.9 (3¤õ·j`‚28.9 (4 _¤õ·jg‡¤õ·j2‰¤õ·j%q î  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤õ·jl ^  You beckon some vexing sprites to accompany your attacks.¤õ·jL ´3----------==9.9 (1Will/2 Jinx ¤õ·j× ¤õ·jy ; _You feel your willpower being sapped.¥õ·js¬’ #..# #....# #.#¥õ·j ­;Trilby the Shooter #..# #.##.# #.#Kobold #..# #.##.# #.#Health: 25/25 ======================== #.##>###.## Magic: 3/5¥õ·jY­7==============---------- #S.# #.##...#..## AC: 2Str: 5 ¥õ·j€­Ê#*.#####.##.#.##... EV: 15Int: 14¥õ·jÌ­í #.*##.....#.#...... SH: 0Dex: 19 ¥õ·j®#.*##.....#.##.#.#. XL:  4 Next: 27% Place: Dungeon:3 ¥õ·j,®#.@##.....#.##.#.## Noise: ==-------  Time: 2889.9 (0.0) ¥õ·jh®y#..##.....#.##..... a) +1 sling #..##.............. Fire: a) +1 sling ¥õ·jŽ®¡#..##.....#.##..... Will/2 Jinx ¥õ·jè®/ #.)##.....#.##..... #..##.....#.#...... S   ball python (constriction, asleep) ¥õ·j$¯H#.........#.#...... #.#######.......... ¥õ·jI¯œ#.........#.##.....You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  ¥õ·jt¯åFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle¥õ·j�¯ŒShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 62%, 98% to hit)¥õ·j žq #..# #....# #.#Trilby the Shooter #..# #.##.# #.#Kobold ¥õ·j¡žš#..# #.##.# #.#Health: 25/25 ======================== #.##>###.## Magic: 3/5==============---------- #†.# #.##...#..## AC: 2Str: 5 ¥õ·jΞÏ#..#####.##.#.##... EV: 15Int: 14 ¥õ·jõžÊ#..##.....#.#...... SH: 0Dex: 19 ¥õ·jŸý#..##.....#.##.#.#. XL:  4 Next: 27% Place: Dungeon:3 ¥õ·jEŸ#.@##.....#.##.#.## Noise: ==-------  Time: 2889.9 (0.0) ¥õ·juŸÁ#..##.....#.##..... a) +1 sling ¥õ·jßz#..##.............. Fire: a) +1 sling #..##.....#.##..... Will/2 Jinx  ¥õ·j #.)##.....#.##..... #..##.....#.#...... S   ball python (constriction, asleep) ¥õ·j= C#.........#.#...... #.#######.......... ¥õ·j° #.........#.##.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, chance to call a sprite on attack: 62%, 98% to hit)You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!¥õ·jЦc)))¥õ·j -,...¥õ·j 1D8=91.1 (1.2 _¥õ·jT7¥õ·j+8¥õ·jrm ¥õ·j8q I¥õ·jr ,¥õ·j$w Ï _The sprites lose interest in your situation.¥õ·jõw ¥õ·jãx ¥õ·jz ¥õ·jïz ,¥õ·j$| ¥õ·jÐ| ,¥õ·jæ~ ¥õ·jZ ¥õ·jÁ ¥õ·j†¥õ·jG� ¥õ·j ‚ ¥õ·j5„ ,¥õ·jö„ ¥õ·jç… ¥õ·jT† Q4=====¥õ·j ‡ ¥õ·j‹ˆ ,¥õ·j‰ ¥õ·j2Š ¥õ·j‰Š ¥õ·j÷Š ¥õ·j™‘ ×=====¥õ·j¬’ ¥õ·j” ¥õ·jm” ¥õ·jó” ¥õ·j­– ,¥õ·j]— ¥õ·j”˜ ¥õ·jç˜ ¥õ·j”™ ¥õ·j › ,¥õ·jÜ› ¥õ·j¨� ,¥õ·jž ¥õ·j–Ÿ ¥õ·jc  e5=====¥õ·jï¡ ,¥õ·jó¢ ¥õ·j¤ ¥õ·jQ¤ ¥õ·jˤ ¥õ·j#¦ ¥õ·jt¦ ¥õ·jæ¦ ¥õ·jD¨ ¥õ·jÓ¨ ======¥õ·jc© ¥õ·jr« ¥õ·j¹« (¥õ·jJ¬ ¥õ·jį n _You feel your willpower return.¥õ·jà° ¥õ·j=± ¥õ·jŒ± ¥õ·j“Ä ¥õ·jFÅ ¥õ·jµÅ ¥õ·j Æ ¥õ·j�É ¥õ·j?Ê ¥õ·j{Ê ¥õ·jùÊ ¥õ·j{Ï B¥õ·j3Ð ¥õ·jóÒ ¥õ·jüÓ ¥õ·jaÔ ¥õ·jžÔ ¥õ·j´× ¥õ·jªØ ¥õ·jÙ ¥õ·jÙÙ ¥õ·j¯Ý ¥õ·j÷Þ ,¥õ·jxß ¥õ·jNâ ¥õ·jLã ¥õ·j§ã ¥õ·jîã ¥õ·j¾æ ¥õ·jrç ¥õ·jëç ¥õ·j<è ¥õ·j(ë ¥õ·j½ë ¥õ·jì ¥õ·jcì ¥õ·j±î ¥õ·j|ï ¥õ·jÅï ¥õ·j�ð ¥õ·jÌñ ¥õ·jò ¥õ·jÄò ¥õ·jó ¥õ·jÉö ¥õ·j™ø ¥õ·j~ù ¥õ·j?ú ¥õ·jÑü ¥õ·jûþ ¥õ·j¿ ,¥õ·je ¥õ·jÀ ,¥õ·j ¥õ·j: ,¥õ·jŽ J¥õ·jÎ B¥õ·jN ¥õ·j# ¥õ·j‘ ,¥õ·j ¥õ·j� ¥õ·jú ¥õ·j3 ¥õ·jÍ ¥õ·jG ¥õ·j‚ ¥õ·j ¥õ·jv ¥õ·jà ,¥õ·j# ¥õ·jÁ ¥õ·j¶ ¥õ·j ¥õ·jh ¥õ·jë ¥õ·jÜ! ¥õ·jŠ" ,¥õ·jº# ¥õ·j”$ ¥õ·jç$ ¥õ·j% ¥õ·jr& ¥õ·j&' ¥õ·ja' ¥õ·j¨' ¥õ·jë( ¥õ·jF* ,¥õ·j«* ¥õ·jë+ ¥õ·jt, ¥õ·j«, ¥õ·jë, ¥õ·jW. ¥õ·j„/ ,¥õ·j0 ¥õ·j62 @  There is an open door here.¥õ·j‹3 ¥õ·j4  _¥õ·jj4 ¥õ·jL5 ¥õ·jt6 ,¥õ·jÓ6 ¥õ·jó9 Q  There is a fountain of sparkling water here.¥õ·j§= 3¥õ·j’> ¥õ·jêV ˆ _You encounter a goblin sharper. It is wielding a +0 club.¥õ·j-X ¥õ·j-Y 3¥õ·jø` ¥õ·j;b ¥õ·j¢b ¥õ·jïb ¥õ·j+j ¥õ·jl ,¥õ·j‹l ¥õ·j>s ¥õ·jŸt ,¥õ·ju ¥õ·j=| ¥õ·j-} ¥õ·jz} ¥õ·j~ ¥õ·jŸ„ ¥õ·j^… ¥õ·j … ¥õ·jÙ… ¥õ·j� @  There is an open door here.¥õ·jLŽ ¥õ·j�  _¥õ·j]� ¥õ·jB– ¥õ·j7— ¥õ·j�— ,¥õ·jÝž ,¥õ·jTŸ ¥õ·jžŸ ¥õ·jR¦ ¥õ·jÕ§ ¥õ·jI¨ ¥õ·j�¨ ¥õ·jK° X¥õ·j¶ ¥õ·jp· ¥õ·jË· ¥õ·j¸ ¥õ·j� X¥õ·jWÆ ¥õ·jæÆ ¥õ·j1Ç ¥õ·j¡Ç ¥õ·jÒÍ ¥õ·j Ï ¥õ·j|Ï ¥õ·j³Ï ¥õ·jöÔ ¥õ·jÓ× ,¥õ·jVØ ¥õ·j»Ý ¥õ·jß ¥õ·j„ß ¥õ·jÄß ¥õ·jiä ¥õ·j¼å ¥õ·j.æ ,¥õ·jìê ¥õ·jÒì B¥õ·jeð ¥õ·jkñ ¥õ·jÀñ ¥õ·jò ¥õ·jÚö ¥õ·jÄ÷ ¥õ·j0ø ¥õ·j“ø ¥õ·j|ü ¥õ·j` ¥õ·j ,¥õ·j�¥õ·j�¥õ·jg,¥õ·j¥õ·j¥¥õ·jÿ¥õ·j>¥õ·j&¥õ·j]¥õ·jµ¥õ·jð¥õ·j÷"¥õ·j3$¥õ·jŒ$¥õ·jÆ$¥õ·j )¥õ·j[*¥õ·j½*¥õ·jþ*¥õ·j/¥õ·j0¥õ·jr0¥õ·jÜ0¥õ·jD¥õ·j§E¥õ·jF¥õ·j]F¥õ·j K¥õ·j³L¥õ·jM¥õ·j›M¥õ·jVX¥õ·j%X¥õ·j7Y¥õ·j‹Y¥õ·jjZ¥õ·jœ_B¥õ·j´`¥õ·j d¥õ·je¥õ·jpe¥õ·j`f¥õ·jÍh¥õ·jãj,¥õ·jnk¥õ·jƒo=  You see here a +0 sling.¥õ·j¿p¥õ·jþq _¥õ·jGr¥õ·j_u¥õ·j±žb¥õ·j¥Ø _You open the door.¥õ·j„®ù  There is an open door here. _¥õ·jQ³š¥õ·j/´¥õ·jÁµ,¥õ·jq¶¥õ·j߸¥õ·jº¥õ·jÞº¥õ·j€»¥õ·j€Ô¥õ·j¾Õ¥õ·j,Ö¥õ·j¦Ö¥õ·jVÛ¥õ·jÛÜB¥õ·j§ß¥õ·jˆà¥õ·jÚà¥õ·j‰á¥õ·jQä¥õ·j=å¥õ·j³å¥õ·jïå¥õ·jé¥õ·j¢é¥õ·jôé¥õ·j3ê¥õ·j„î@  There is an open door here.¥õ·jûï¥õ·jvð _¥õ·jsñ¥õ·j“ô¥õ·jßõ,¥õ·jgö¥õ·j·ù¥õ·jºú¥õ·j û¥õ·jµû¥õ·jÞþ¥õ·j,¥õ·j›¥õ·j¥õ·j«¥õ·j¥õ·j¡¥õ·j<¥õ·jŠ ,¥õ·j, ¥õ·jV ¥õ·j=B¥õ·jö¥õ·jZ¥õ·j ¥õ·j<¥õ·jf¥õ·ja¥õ·j¤¥õ·j7¥õ·jM¥õ·jZ¥õ·j¡¥õ·jû¥õ·j°¥õ·jB¥õ·j?¥õ·j ¥õ·jZ ¥õ·j§ ¥õ·j«"¥õ·j€#¥õ·jû#¥õ·jV$¥õ·j¾%¥õ·jÕ&¥õ·j-'¥õ·je'¥õ·jP)¥õ·j>*,¥õ·j+¥õ·j’,¥õ·js-¥õ·jº-¥õ·j˜.¥õ·jô/¥õ·j 1¥õ·jR1¥õ·j2¥õ·ji3¥õ·j·4¥õ·jý4¥õ·jì5¥õ·j¤6¥õ·jÎ7,¥õ·j@8¥õ·jr9¥õ·j:¥õ·j`:¥õ·j×:¥õ·jÊ;¥õ·jq<¥õ·jæ<¥õ·j-=¥õ·jæ=¥õ·j±>¥õ·jö>¥õ·j>?¥õ·jÿ?¥õ·jÜ@¥õ·j&A¥õ·jxA¦õ·j×,¦õ·j!¦õ·jð,¦õ·jö,¦õ·jP¦õ·jÞ¦õ·j€¦õ·jµ¦õ·jç¦õ·j.¦õ·jr ¦õ·j¾ ¦õ·j ¦õ·j.###.......####+..+# #.#..... .#.#.#.....# #....# #.#.###.# #.##.......# ♣P...♣ #...###.# .#..###.#### ♣♣...♣ #.......# #.#...#.# ♣♣.♣♣ ######### .#..###.### ♣♣.♣ ¦õ·jÉ/#.##......# ♣.♣♣ ÷#.#.#...)# ♣♣.♣ .###......# ♣@♣♣---3039.1 (148.0) #...###...# #+# #.#.###...# ... #...##....# #...# ¦õ·j‡|........### #)j⌠# #.#####'####j   Crazy Yiuf (wand, asleep) .....#.....# #..........###### #####..>........#¦õ·j':---¦õ·j§!¦õ·j@#§õ·jwG î  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§õ·jÆ-§õ·j®6.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 5/5======================== #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@§õ·jš7˜[40m♣♣Noise: ---------  Time: 3039.1 (0.0) #...###...# #+#a) +1 sling #.#.###...# ...Fire: a) +1 sling #...##....# #...# ........### #)j⌠# #.#####'####j   Crazy Yiuf (wand, asleep) .....#.....# #..........###### #####..>........# _You see here a +0 sling. _You open the door. _There is an open door here. _There is an open door here.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§õ·j¹<§õ·jŸ=§õ·j‘B§õ·jcEp _There is nobody nearby that the sprites are interested in.ªõ·jW..###............# #.##.##### ###.......####+..+# #.#......# .#.#.....# #....# #.#.###.##.......# ♣P...♣ #...###.# .###.#### ♣♣...♣ #.......# ..#.# ♣♣.♣♣ #########.###.### ♣♣.♣ .##......# ♣.♣♣ #.#.#...)# ♣♣@♣ ##......# ♣.♣♣ ...###...# #+# .#.###...# ...##....# #...# .......### #)j⌠######'#### ....## ..........######ªõ·j_\ªõ·j'^340.1 (1 _ªõ·jcªõ·jtdªõ·jT( �###.......####+..+# #.#......# .#.#.#.....# #....# #.#.###.###.......# ♣P...♣ #...###...###.#### ♣♣...♣ #.......##...#.# ♣♣.♣♣ ############.### ♣♣.♣ ##......# ♣.♣♣ ÷#.#.#...)# ♣♣.♣ .###......# ♣@♣♣ #...###...# #+# #.#.###...# ... #...##....# #...#.....### #)j⌠# #.#####'#### j   Crazy Yiuf (wand, asleep)....#.....# #.....###### #####..>........#ªõ·j±. ªõ·jk/ &1ªõ·jÎQ «õ·j£Œ¬'2 _You open the door.«õ·j ýî  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.«õ·jØÞ ^  You beckon some vexing sprites to accompany your attacks.«õ·jˆß ¯3----------==3Will/2 Jinx «õ·j�å «õ·jPç ; _You feel your willpower being sapped.¬õ·jÑR".###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣¬õ·jè}EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ==-------  Time: 3043.1 (0.0) #...###...# #*#a) +1 sling #.#.###...# .*.Fire: a) +1 sling #...##....# #.*.#Will/2 Jinx ........### #)j⌠# #.#####'####j   Crazy Yiuf (wand, asleep) .....#.....# #..........###### #####..>........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand ¬õ·jWof polymorph (asleep, chance to call a sprite on attack: 52%,  98% to hit)¬õ·j[Þ­.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 ¬õ·jß8.#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ==-------  Time: 3043.1 (0.0) #...###...# #)#a) +1 sling ¬õ·j�ßó#.#.###...# .).Fire: a) +1 sling #...##....# #.).#Will/2 Jinx ........### #)j⌠# #.#####'####j   Crazy Yiuf (wand) .....#.....# #..........###### #####..>........#Shift-Dir - straight line¬õ·jÖß#Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (asleep, chance to call a sprite on attack: 52%,  98% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf shouts!¬õ·jJnz*Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (asleep, chance to call a sprite on attack: 52%,  98% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf shouts!is lightly wounded.¬õ·jL� '..j d, very drained)A giggling sprite leaps out and bonks Crazy Yiuf with his +4 quarterstaff of  chaos.  Crazy Yiuf is moderately wounded.¬õ·jƒR¬õ·jLÙJ=4.3 (1.2¬õ·jÑ߬õ·j–áQ _Crazy Yiuf zaps a wand. You resist with significant effort.¬õ·j{¦ .###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#¬õ·jè¦ ♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0¬õ·jS§ ”Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3044.3 (0.0) #...###...# #*#¬õ·j€§ –a) +1 sling #.#.###...# .*.¬õ·j¶§ XFire: a) +1 sling #...##....# #.*.#Will/2 Jinx ........### #)j⌠# #.#####'####¬õ·jè§ ®j   Crazy Yiuf (wand, very drained) .....#.....# ¬õ·j-¨ ]#..........###### #####..>........#¬õ·jl¨ Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (moderately wounded, heavily drained, chance to  call a sprite on attack: 59%, 66% to hit)¬õ·j‚.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0¬õ·jà‚÷Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3044.3 (0.0) #...###...# #)#a) +1 sling #.#.###...# .).Fire: a) +1 sling #...##....# #.).#Will/2 Jinx ¬õ·j�ƒr........### #)j⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (moderately wounded, heavily drained, chance to  call a sprite on attack: 59%, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is heavily wounded.¬õ·jí;*­õ·j× j.Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (moderately wounded, heavily drained, chance toll a sprite on attack: 59%, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  ­õ·jX˜žCrazy Yiuf is heavily wounded.  A giggling sprite leaps out and smacks Crazy Yiuf with his own hand.­õ·j»Ÿ“'. 5.5 (1.2­õ·jD¦­õ·jô§_ _Crazy Yiuf is severely wounded.­õ·jã0I.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ­õ·j¹1F÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3045.5 (0.0) #...###...# #*#a) +1 sling #.#.###...# .*.Fire: a) +1 sling #...##....# #.j.#Will/2 Jinx ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle­õ·j 25Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, chance to calla sprite on attack: 59%, 66% to hit)­õ·j´#Ã.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣­õ·j'%fNoise: ===------  Time: 3045.5 (0.0) #...###...# #)#a) +1 sling #.#.###...# .).Fire: a) +1 sling #...##....# #.).#Will/2 Jinx ........### #))⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, chance to calla sprite on attack: 59%, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.­õ·jç±&'.j.carrying a wand of polymorph (severely wounded, heavily drained, chance to calla sprite on attack: 59%, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.  The jinxing sprites lose interest in you.Crazy Yiuf cries, "Action! Aardvark Xom bush."­õ·jg¸­õ·j1? M6.6 (1.1­õ·jðE ­õ·j‰G Q _Crazy Yiuf zaps a wand. You resist with significant effort.­õ·j‹ž.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3046.6 (0.0) #...###...# #*#a) +1 sling #.#.###..­õ·j�ŸÍ.# .*.Fire: a) +1 sling #...##....# #.j.#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........# _Crazy Yiuf zaps a wand. You resist with significant effort.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, 66% to hit)®õ·jÎX.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3046.6 (0.0) #...###...# #)#a) +1 sling #.#.###..®õ·jÄYœ.# .).Fire: a) +1 sling #...##....# #.).#Will/2 ........### #))⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses Crazy Yiuf.®õ·jxØ:j.®õ·j¥ßC'.®õ·jÛà37.7 (1.1 _®õ·j5ç®õ·j,é®õ·j  ‚.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2®õ·jÀ fStr: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3047.7 (0.0) #...###...# #*#a) +1 sling #.#.###...# .j.Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) ®õ·jê.....#.....# #..........###### #####..>........# _The sling bullet barely misses Crazy Yiuf.  Fire: a) +1 sling®õ·jeÊPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, 66% to hit)®õ·j‰ W.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 25/25 ======================== .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3047.7 (0.0) ®õ·jØ u#...###...# #)#a) +1 sling #.#.###...# .j.Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is almost dead.®õ·j1„ :j.®õ·j{Œ ‡Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (severely wounded, heavily drained, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  ®õ·j4� ‚Crazy Yiuf is almost dead.  Crazy Yiuf hits you with a +4 quarterstaff of chaos!®õ·j¥� n13------------8.9 (1.2®õ·j�“ ®õ·j • + _Crazy Yiuf burns you.¯õ·j¥xù.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 13/25 ============------------ .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3048.9 (0.0) #...###...# #j#a) +1 sling ¯õ·j|y#.#.###...# ...Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........# _Crazy Yiuf burns you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  ¯õ·jøyycarrying a wand of polymorph (almost dead, heavily drained, 66% to hit)¯õ·j«è.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 13/25 ============------------ .#..###.#### ♣♣...♣ #.......#Magic: 3/5==============---------- #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣¯õ·j•€lXL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3048.9 (0.0) #...###...# #j#a) +1 sling #.#.###...# ...Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¯õ·jà€gAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (almost dead, heavily drained, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is almost dead.¯õ·j: ZM            ♣♣.♣♣   ♣♣.♣  ♣.♣♣ ÷)# ♣♣.♣ ♣@♣♣ #j# ... #...#¯õ·jÛ  #).⌠#>Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (almost dead, heavily drained, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is almost dead.  ¯õ·jÎ MCrazy Yiuf flaps his cloak.¯õ·j`߈            ♣♣.♣♣   ♣♣.♣  ♣.♣♣ ÷)# ♣♣.♣ ♣@♣♣ #j# ... #...# #).⌠#>¯õ·jŠè¡  Crazy Yiuf hits you with a +4 quarterstaff of chaos!  * * * LOW HITPOINT WARNING * * *¯õ·jAé 6/25 -------0--------------50.0 (1.1¯õ·jÏöw _You feel your power leaking away.¯õ·j¿§ .###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 6/25=====------------------- .#..###.#### ♣♣...♣ #.......#Magic: 0/5------------------------ #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 #.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3050.0 (0.0) #...###...# #j#a) +1 sling #.#.###...#[3¯õ·jw¨ �9;49m ...Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####j   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........# _You feel your power leaking away.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (almost dead, heavily drained, 66% to hit)¯õ·j©r.###.......####+..+# #.#......#Trilby the Shooter .#.#.#.....# #....# #.#.###.##Kobold #.##.......# ♣P...♣ #...###.#Health: 6/25=====------------------- .#..###.#### ♣♣...♣ #.......#Magic: 0/5------------------------ #.#...#.#♣♣.♣♣ #########AC: 2Str: 5 .#..###.### ♣♣.♣EV: 15Int: 14 ¯õ·j¸©Ã#.##......# ♣.♣♣SH: 0Dex: 19 ÷#.#.#...)# ♣♣.♣XL:  4 Next: 28% Place: Dungeon:3 .###......# ♣@♣♣Noise: ===------  Time: 3050.0 (0.0) #...###...# #)#a) +1 sling #.#.###...# ...Fire: a) +1 sling #...##....# #...#Will/2 ........### #).⌠# #.#####'####¯õ·j÷©Øj   Crazy Yiuf (wand, very drained) .....#.....# #..........###### #####..>........#Press: ? - help, Q - select action, ( or ) - cycle¯õ·j[ªShift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and  carrying a wand of polymorph (almost dead, heavily drained, 66% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf!  You kill Crazy Yiuf!¯õ·jÁ¯)¯õ·j�7¯õ·j;<871.1 (1.1 _¯õ·j-A¯õ·j B°õ·j½ °õ·jŽ °õ·j”¾ °õ·j[À °õ·jŽÄ È7=1====°õ·jƒÆ ,°õ·j’Ç °õ·j É °õ·j|É °õ·jÊ °õ·j‡Ë °õ·jÁË °õ·jÆÌ °õ·jáÍ °õ·j.Î …8======°õ·j1Ï °õ·j™Ð °õ·jÝÐ °õ·j�Ñ °õ·j€Ó ,°õ·jHÔ °õ·jÖ ,°õ·jþÖ °õ·jºØ O=°õ·jÚ °õ·j£Û °õ·jðÛ I9=°õ·jóÜ °õ·jJÞ °õ·j¬Þ °õ·jxß °õ·jòà °õ·j:á °õ·j/â °õ·j›ã °õ·jìã W2=====°õ·j|å °õ·j|ç W _You start resting.°õ·j:í ‹10/25==---°õ·j�ò 065.1 (14.0)°õ·j<ó R---6.1 (15°õ·j+÷ °õ·jÂø _ _You feel your willpower return.±õ·jje±õ·j$f±õ·júf±õ·jšmn±õ·j'n±õ·jho±õ·jÉoO======±õ·j q±õ·jµrj11=±õ·jss±õ·j5u,±õ·jìu±õ·jyw±õ·jÇw±õ·j|x±õ·jýy±õ·jbz±õ·j){±õ·jî|t2==±õ·j ~±õ·j±‡,±õ·j—ˆ±õ·jS‹±õ·jÅ‹Q3=====±õ·j¤Œ±õ·jëŽ,±õ·jó�±õ·j“‘±õ·j�¢^3==±õ·j©¤±õ·j°¦,±õ·jû§±õ·j¾©±õ·jWª======±õ·j«±õ·jJ­,±õ·jx®±õ·jn°t4==±õ·j»±±õ·jȳ,±õ·jQ´±õ·j¶,±õ·j·±õ·jñ¸,±õ·jâ¹±õ·j$¼±õ·j·ÄO=±õ·j²Ç�5=4=====±õ·j~ËB±õ·j&̱õ·jßÍ,±õ·jæÒX±õ·jyÓ±õ·jäÓF6==±õ·j”Ô6=====±õ·j/Õ±õ·j„Ö±õ·jÑÖ±õ·jŽ×±õ·jZÙ±õ·jªÙ±õ·jæÚ±õ·jTÜ,±õ·j£Ý±õ·jÖÞ±õ·jEß^7==±õ·j:à±õ·jÞá±õ·jCâ±õ·j+ã±õ·jŒä,±õ·jŒå±õ·j˜èn _You start resting.Magic restored.±õ·jnð±õ·jr÷-97.1 (31±õ·jºøe5=====8.1 (32 _±õ·j¼þ±õ·j°ÿ²õ·j#3²õ·j!$²õ·j+Ù18==²õ·jÔ,,²õ·jŸ-²õ·jO/²õ·j±/======²õ·jb0²õ·j52€9==²õ·jX3²õ·je5,²õ·jÃ5²õ·j‚7,²õ·j&8²õ·jò9,²õ·jÁ:²õ·j.<²õ·j‰<i20==²õ·jµ=²õ·jÌ>,²õ·j˜?²õ·jA,²õ·j B²õ·j1C²õ·jwC²õ·j%D²õ·j}E²õ·jÉE9=²õ·jÅF²õ·jH²õ·jgHK1=²õ·jnI²õ·jùJ,²õ·j"L²õ·j N,²õ·j¨N²õ·jgP,²õ·jQ²õ·j”R~2==²õ·j|S²õ·jÓT²õ·j%U²õ·j2V²õ·jaW²õ·j*X²õ·jôX²õ·j;Z²õ·j¢Z²õ·jj[²õ·j8]²õ·j€]h3==²õ·jS^²õ·jš_²õ·jÉ_²õ·j®`²õ·jîa²õ·j@b²õ·j&c²õ·jªd²õ·je²õ·jÍe²õ·j3g²õ·j‰gh4==²õ·jvh²õ·jj,²õ·jk²õ·jsl²õ·jÃn²õ·jYp,²õ·j¦p²õ·jq²õ·j{rk _You start resting.HP restored.²õ·jfw²õ·j‚‡.127.1 (29²õ·j{ˆ~5==8.1 (30 _²õ·j¾Ž²õ·j �²õ·jP Z .#.# #....###.# #.##..♣P...♣ #.. .#..###.#### ♣♣... #.#...#.# ♣♣.♣♣ ######## .#..###.### ♣♣.♣ #.##.......♣ ²õ·j ÷#.#.#...)# ♣♣.♣ .###.......♣♣ #...####@# ##...#..##.#...###### ....#...........#²õ·j/ G9.1 (1.0)²õ·jš ²õ·j( ‹  p - a wand of polymorph (6)  There is an open translucent door here.  Things that are here:²õ·j2) ,30.1 (2²õ·j}- ²õ·j‡/ œ _a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf³õ·j~„³õ·j³†™Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 quarterstaff of chaos Armour (select all with [)b - a +0 cloak ³õ·jí†Carrion ³õ·j‡øthe gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit ³õ·j.‡ËLetters toggle [.|Space] toggle selected[top]´õ·jjH¤  a + a +4 quarterstaff of chaos[Enter] accept (1 chosen)´õ·j‘ ‚  a + a +4 quarterstaff of chaos  b + a +0 cloak2µõ·jQ‚µõ·jõ·jP�#.#.#.#.....# #....# #.#.###.##Trilby the Shooter #.##.......# ♣P...♣ #...###.#Kobold .#..###.#### ♣♣...♣ #.......#Health: 25/25 ======================== #.#...#.#♣♣.♣♣ #########Magic: 5/5======================== .#..###.### ♣♣.♣AC: 2Str: 5 #.##......# ♣.♣♣EV: 15Int: 14 ÷#.#.#...)# ♣♣.♣µõ·jI�‹SH: 0Dex: 19 .###......# ♣.♣♣XL:  4 Next: 87% Place: Dungeon:3 #...###...# #@#Noise: ---------  Time: 3130.1 (0.0) #.#.###...# #...#a) +1 sling #...##....# #...#Fire: a) +1 sling ........### #).⌠# #.#####'#### ##### .....#.....# #..........###### #####..>........# ....#...........# _You start resting. _HP restored.  p - a wand of polymorph (6)  There is an open translucent door here.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiufµõ·jß�µõ·j�—µõ·jñ—$1.1 (1µõ·jrœµõ·jYžd _h - a +4 quarterstaff of chaos; i - a +0 cloakµõ·j4,µõ·jl.JEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +3 short sword of venom µõ·j²., h - a +4 quarterstaff of chaos Armour (go to first with [)  b - a +0 robe (worn)i - a +0 cloak[?] describe selected µõ·já.ù[!] equip|wield|wear[tab] equip|unequip ¶õ·j�Q ¶õ·jšX ¶õ·j_ õ.#.#.#.....# #....# #.#.###.##Trilby the Shooter #.##.......# ♣P...♣ #...###.#Kobold .#..###.#### ♣♣...♣ #.......#Health: 25/25 ======================== #.#...#.#♣♣.♣♣ #########Magic: 5/5======================== ¶õ·jì_ E.#..###.### ♣♣.♣AC: 2Str: 5 #.##......# ♣.♣♣EV: 15Int: 14 ÷#.#.#...)# ♣♣.♣SH: 0Dex: 19 .###......# ♣.♣♣XL:  4 Next: 87% Place: Dungeon:3 #...###...# #@#Noise: ---------  Time: 3131.1 (0.0) #.#.###...# #...#a) +1 sling #...##....# #...#Fire: a) +1 sling ¶õ·j‡` Ê........### #).⌠# #.#####'#### ##### .....#.....# #..........###### #####..>........# ....#...........# _HP restored.  p - a wand of polymorph (6)  There is an open translucent door here.  Things that are here: ¶õ·jµ` Ü_a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _h - a +4 quarterstaff of chaos; i - a +0 cloak¶õ·jÞf ¶õ·j1g ¶õ·jwl ¶õ·jr ¶õ·jæv +2.1 (1¶õ·jËw ¶õ·jÄ~ ¶õ·j +3.1 (2¶õ·jíƒ ¶õ·jnŠ A4.1 (3¶õ·j<� ¶õ·j5• ¶õ·j¥• +5.1 (4¶õ·jàš ¶õ·j¶  ¶õ·jS¡ +6.1 (5¶õ·jC¦ ¶õ·j¨ Á 3 _You start putting on your armour. You continue putting on your +0 cloak. x5¶õ·j…¨ ¶õ·j.­ ¶õ·j^¯ Z _You finish putting on your +0 cloak.·õ·jág' #.##..♣P...♣ #.. .#..###.#### ♣♣... #.#...#.# ♣♣.♣♣ ######## .#..###.### ♣♣.♣ #.##.......♣ ÷#.#.#...)# ♣♣.♣ .###.......♣ #...#####†####.@.#..##. ........### #).⌠ ##.##.###########·õ·j­o·õ·jŽp27.1 (1 _·õ·j)ž·õ·jÀŸ·õ·jITx .#..###.#### ♣♣·õ·jŸTó... #.#...#.# ♣♣.♣♣ ######## .#..###.### ♣♣.♣ #.##.......♣ ·õ·jÕT÷#.#.#...)# ♣♣.♣ .###.......♣ #...###·õ·jU“##†###.....##. ·õ·jOU ........### #).⌠ #.#####'#### ####  #.##.#·õ·j \·õ·jJ]&8·õ·j¾a·õ·jBc·õ·j¬? ½ #.#...#.# ♣♣.♣♣ ######## .#..###.### ♣♣.♣ #.##.......♣ ÷#.#.#...)# ♣♣.♣ .###.......♣ #...#####†###.....##. ........### #)@⌠ #.#####'#### #### .....#.....#  #.##.#9·õ·j&C ·õ·j½D ¸õ·j¡gé.#.#...#.# ♣♣.♣♣ # #.#..###.### ♣♣.♣ .#.##......# ♣.♣♣ #÷#.#.#...)# ♣♣.♣ ..###......# ♣.♣♣ ¸õ·j iƒ.#...###...# ##†## .#.#.###...# #...##...##....# #...#.### #@.⌠# .#.#####'#### #####.#.....# ##.###### ######..>.# .....#.# ###.##.#  #.##.#  #.##.#¸õ·j´u¸õ·jAx'40¸õ·j¨|¸õ·jO _You see here a +0 hammer.¹õ·jä*6#.#...#.# ♣♣.♣♣ # .#..###.### ♣♣.♣ #.##......# ♣.♣♣ ÷#.#.#...)# ♣♣.♣ ###......# ♣.♣♣ #...###...# ##†## #.#.###...# #...# ...##....# #...# ### #)@⌠# #.#####'#### ##### #.....# ¹õ·j2¹õ·j3-1 _¹õ·jß8¹õ·j;:¹õ·jEXr.#...#.# ♣♣.♣♣ # #..###.### ♣♣.♣ .##......# ♣.♣♣ #.#.#...)# ♣♣.♣ ###......# ♣.♣♣ ...###...# ##†## .#.###...# #...# ...##....# #...# ### #).@# .#####'#### ##### #.....# 2¹õ·jVžS _There is a garden patch here.ºõ·j›Šà0 _Done exploring.ºõ·j’I ºõ·jÚQ Level 3 of the Dungeon <<<>>>__(Press ? for help) #...#...######...........#.#)#.#.#.#.#.....# #....# #.#.###.##   ##############'###### ##............##.#.#.##.......# ♣P...♣ #...###.#   #...................# #.........###..#.#.#..###.#### ♣♣...♣ #.......#   ####.#####..........# #.........#...#.#.#.#...#.#ºõ·jaR ♣♣.♣♣ #########   #.# #..........# #.........###..#.#.#..###.### ♣♣.♣   #.# ############ #............##.#.#.##......# ♣.♣♣   #.##..........#.#.#.#÷#.#.#...)# ♣♣.♣   #.# #################.....###...###......# ♣.♣♣   #.# #.......##########..###...#.#...###...# ##†## ºõ·j‡R j  #.# ##.##.......)...##..###.#.#.#.#.###...# #...#   #.# #.##...........###..##...###...##....# #...# ºõ·jªR ¸  #.####..............###................### #).@# ºõ·jÊR ï  #...................##########........#.#####'#### #####   ######.##...........##..............#......#.....#  ºõ·jçR Ò#......#####...##..............###..........######  #.######## ######.........############..>........#  ºõ·jS b#........# #......................#...........#  ºõ·j!S »########.# #.######....#########.##.###########  #.# #.# #....#ºõ·j?S o#.##.#  #.# #.# #....#ºõ·j]S o#.##.#  #.# #.# ######ºõ·j‚S ^#.##.#  #.# #.##.##.#  ºõ·jŸS 6#.######.##....#ºõ·jŸ* A#..##.....#.#..........#.########.##..#.#.#.#.# #..##.....#.##.#.#.#...............#.#.# #..##.....#.##.#.#########.........#...........#.#.#.########## #..#.##......................................># #..#........###.......#########...........########.# #..##.....#.##.........# #...####### #.....#.....# ####.# #.)##.....#.##.........# #.........## #.....#.....# #.##.# #..##.....#.#..........# .....########......##)#####.##.# #...#..........# #.........................#.......##.# #.#######..............# #...##...###...##.........#.ºõ·j, .####.##.# #.........#.##.........# #..###.#.#.#.#.###............# #.##.# #####.#.#.#.....# #..###...#.#...###............# #.##.##### #.#.#.###...........###)..###.......####+..+# #.#......# #...#...######..#.#)#.#.#.## #....# #.#.###.################'###### ##.##.#.#.## ♣P...♣ #...###.##...................# #.###..#.#.#..###.#### ♣♣...♣ #.......#####.#####...# ##...#.#.#.#...#.# ♣♣.♣♣ ##########.# #..........# #.........###..#.#.#..###.### ♣♣.♣#.# ############ #............##.#.#.##......# ♣.♣♣#.# #..........#.#.#.#÷#.#.#...)# ♣♣.♣#.# ######### ########.....###...###......# ♣.♣♣#.# #.......######### #..###...#.#...###...#[39;ºõ·jx, $49m ##†###.# ##.##.......)...# #..###.#.#.#.#.###...# #...#»õ·jüû»õ·jëÏ.#...#.#♣♣.♣♣ #########Trilby the Shooter #..###.### ♣♣.♣Kobold .##......# ♣.♣♣Health: 25/25 ======================== #.#.#...)# ♣♣.♣Magic: 5/5======================== ###......# ♣.♣♣AC: 3Str: 5 ...###...# ##†##»õ·j�EV: 15Int: 14 .#.###...# #...#SH: 0Dex: 19 ...##....# #...#XL:  4 Next: 87% Place: Dungeon:3 .......### #).@#Noise: ---------  Time: 3142.1 (0.0) .#####'#### #####a) +1 sling ....#.....#»õ·j´bFire: a) +1 sling ..........###### »õ·jÖp####..>........# ...#...........# #.##.########### »õ·jø#.##.# #.##.# »õ·jý_h - a +4 quarterstaff of chaos; i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 »õ·j=K_You finish putting on your +0 cloak. _You see here a +0 hammer. »õ·j`{_There is a garden patch here. _Done exploring.»õ·jp »õ·jš!»õ·j†-»õ·j/»õ·j3: _»õ·jy5»õ·j57,»õ·jÕ7»õ·j«:»õ·j‹<»õ·jW=,»õ·jE@6  There is an open translucent door here.»õ·jECq  You see here the gnoll corpse of Crazy Yiuf.»õ·jÊD»õ·jQE _»õ·jwF»õ·j+I»õ·j‹J»õ·jÑJ»õ·j!K»õ·j6N»õ·j)O»õ·juO»õ·jÔO»õ·jtR»õ·júS,»õ·jMT»õ·jzV»õ·j�W»õ·jÂW»õ·j.X»õ·jiZ»õ·jJ[»õ·j�[»õ·jM\»õ·jw^»õ·jh_»õ·j™_»õ·j#`»õ·j&b»õ·jýb»õ·j£c»õ·j×c»õ·j²e»õ·j#g,»õ·jßg»õ·j@j»õ·j)l,»õ·j5m»õ·j¤o»õ·j¾p»õ·j!q»õ·j/r»õ·jt»õ·jhu»õ·jŽu»õ·j`v»õ·jqx»õ·jÅy,»õ·j­z»õ·jp|»õ·j³},»õ·j¼~»õ·j�$  Things that are here:»õ·jƒc  a +0 dagger; a kobold skeleton»õ·jï„»õ·j°… _»õ·j<†»õ·jˆ»õ·j‚‰,»õ·jTŠ»õ·j‹»õ·jøŒ»õ·j3�»õ·j×�»õ·j�»õ·jK�»õ·j‡�»õ·jS‘»õ·jf’»õ·j›“»õ·jÑ“»õ·j>”»õ·j•»õ·j'–»õ·jl–»õ·jP—»õ·jœ˜»õ·j<š»õ·jxš»õ·jT›»õ·j!œ»õ·j뜻õ·j!�»õ·j·�»õ·j#ž»õ·j:Ÿ»õ·jpŸ»õ·j‘Ÿ»õ·j# »õ·jà »õ·j.¡»õ·j|¡»õ·j3¢»õ·jô¢»õ·j3£»õ·j}£»õ·j"¤»õ·j%¥»õ·j]¥»õ·jÄ¥»õ·j¬%....#  .#.######  ........#  ...####.#  »õ·jX¬Ê......#.#  #.#.#.#.#  ....#.#.#  »õ·jƒ¬f#.#.#.########## .........@#»õ·j©¬> 71.1 (29.0)»õ·j׬í.......########.# #.....# ####.#»õ·j÷¬Œ #.....# #.##.#»õ·j­ƒ .....##)#####.##.# »õ·j9­/...#.##.# »õ·j^­�  ......#..####.##.#   »õ·jã­..........# #.##.#   ..........# #.##.#####  »õ·jή»õ·jæ²»õ·jȵc _There is a stone staircase leading down here.¼õ·jBó¼õ·j°ó¼õ·jÇ÷¼õ·j�ü¼õ·j?82.1 (1.0) _¼õ·jÚ¼õ·jK“J 4  You climb downwards.¼õ·j\™Ÿ .. . ...  ....#..#  ..#...#  .##...#  ....@.#  #.g..##  ###.  .#.. ...#. g   goblin (asleep) ¼õ·jŸé-3.6 (2.5¼õ·j/ï¼õ·jÃól _You encounter a goblin. It is wielding a +0 dagger.¼õ·jÎõa _There is a stone staircase leading up here.½õ·j5ªî  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½õ·j§m ¤ g.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.½õ·j­w Rg½õ·j:x Ì3----------====4.6 (1.0Will/2 Jinx ½õ·j} ½õ·jÁ : _The goblin shouts! You hear a shout!½õ·jÒdõTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14..#...#SH: 0Dex: 19.##...#XL:  4 Next: 87% Place: Dungeon:4...g@.#Noise: ====-----  Time: 3174.6 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ...#.½õ·j¥eÿg   goblin _The goblin shouts! You hear a shout!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)¾õ·jÚQ Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14..#...#SH: 0Dex: 19.##...#XL:  4 Next: 87% Place: Dungeon:4...g@.#Noise: ====-----  Time: 3174.6 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ...#.g   goblinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¾õ·jÄRAim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is severely wounded.¾õ·j`ì<===-5.7 (1.1  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is severely wounded. _The goblin closely misses you.¾õ·j·hTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14..#...#SH: 0Dex: 19.##...#XL:  4 Next: 87% Place: Dungeon:4...g@.#Noise: ===------  Time: 3175.7 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ...#.g   goblin _The goblin closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, chance to call a s¾õ·ji.prite  on attack: 62%, 55% to hit)¾õ·jsT ßTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14..#...#SH: 0Dex: 19.##...#XL:  4 Next: 87% Place: Dungeon:4))))@.#¾õ·jáT ×Noise: ===------  Time: 3175.7 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ¾õ·j»U �...#.g   goblinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, chance to call a sprite  on attack: 62%, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.¾õ·j§Û :*¾õ·jõ² ç)Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, chance to call a sprite  on attack: 62%, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.¾õ·j·¹ Œ gYou kill the goblin!You hear a shout!¾õ·jÕÀ š...g   hobgoblin¾õ·jìÄ ˆ 86.8 (1.1 _You encounter a hobgoblin.¾õ·jTÊ ¾õ·jCÍ o _Your Ranged Weapons skill increases to level 5!¿õ·j[ÐâTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5g...#..#EV: 15Int: 14**#...#SH: 0¿õ·jÕÐbDex: 19.##*..#XL:  4 Next: 88% Place: Dungeon:4...)@.#Noise: ===------  Time: 3176.8 (0.0)#....##a) +1 sling###..#¿õ·jÑéFire: a) +1 sling.#..Will/2 Jinx ...#.¿õ·j]Ñ g   hobgoblin _You encounter a hobgoblin. _Your Ranged Weapons skill increases to level 5!Fire: a) +1 sling¿õ·jÔÑEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)¿õ·jSÀ RTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5)...#..#EV: 15Int: 14))#...#SH: 0Dex: 19.##)..#¿õ·jâÀ ÛXL:  4 Next: 88% Place: Dungeon:4...)@.#Noise: ===------  Time: 3176.8 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ...#.¿õ·j/Á fg   hobgoblinFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¿õ·jhÁ ÏAim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.¿õ·jkC G.g¿õ·j”E g¿õ·jùL €..g   goblin¿õ·jËM ,7.9 (1.1¿õ·j¥S ¿õ·jŸY T  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _You encounter a goblin. It is wielding a +0 dagger.Àõ·j™]Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14Àõ·j-šwg*#...#SH: 0Dex: 19.##*..#XL:  4 Next: 88% Place: Dungeon:4...)@.#Noise: ===------  Time: 3177.9 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx ...#gg   hobgobling   goblinThe sling bullet barely misses the hobgoblin. _You encounter a goblin. It is wielding a +0 dagger.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)Àõ·j´<Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14g)#...#SH: 0Dex: 19.##)..#Àõ·j[´˜XL:  4 Next: 88% Place: Dungeon:4...)@.#Noise: ===------  Time: 3177.9 (0.0)#....##a) +1 sling###..#Fire: a) +1 sling.#..Will/2 Jinx Àõ·j†´ù...#gg   hobgobling   goblinÀõ·j¸´"Fire: a) +1 slingÀõ·jµÕPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is heavily wounded.Àõ·jP8:*Àõ·jÖ€†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (chance to call a sprite on attack: 62%, 62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is heavily wounded.  A giggling sprite leaps out and smacks the hobgoblin with its own hand.Àõ·jÒ%g.Àõ·jB ..Àõ·ju5919.0 (1.1Àõ·jPÀõ·j{M _You kill the hobgoblin!Àõ·jf­ Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14†.#...#SH: 0Dex: 19.##...#XL:  4 Next: 91% Place: Dungeon:4...)@.#Noise: ===------  Time: 3179.0 (0.0)#...*##a) +1 sling###.*#Fire: a) +1 sling.#g.Will/2 Jinx ...#.g   goblin _You kill the hobgoblin!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to cÀõ·jÑ­ 6all a sprite on attack: 62%,  55% to hit)Àõ·j³ù �Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14†.#...#SH: 0Dex: 19.##...#XL:  4 Next: 91% Place: Dungeon:4...)@.#Noise: ===------  Time: 3179.0 (0.0)Àõ·jmú ½#...)##a) +1 sling###.)#Fire: a) +1 sling.#).Will/2 Jinx ...#.g   goblinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.Àõ·j]| &g.Àõ·jƒ ".Àõ·j¯ƒ 480.1 (1.1 _Àõ·j#‰ Àõ·jÜŠ Áõ·j“›Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14†.#...#SH: 0Dex: 19.##...#XL:  4 Next: 91% Place: Dungeon:4...)@.#Noise: ===------  Time: 3180.1 (0.0)#...*##a) +1 sling###.g#Fire: a) +1 sling.#..Will/2 Jinx ...#.g   goblin _The sling bullet closely misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (cÁõ·jCœ@hance to call a sprite on attack: 62%,  55% to hit)Áõ·jªóTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14†.#...#SH: 0Dex: 19.##...#XL:  4 Next: 91% Place: Dungeon:4...)@.#Áõ·j÷ó8Noise: ===------  Time: 3180.1 (0.0)#...)##a) +1 sling###.)#Fire: a) +1 sling.#).Will/2 Jinx ...#.Áõ·jô>g   goblinÁõ·j?ôhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)  Áõ·j¯ôjYou shoot a sling bullet.  The sling bullet barely misses the goblin.Áõ·jËw;*Áõ·jÃK®$Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%,  55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.A giggling sprite leaps out and makes the goblin trip over its own feet.Áõ·j$Tr ..  You kill the goblin!Áõ·jŒV?21.3 (1.2Áõ·jfZÁõ·jÎ\i _The jinxing sprites lose interest in you.Áõ·j¨Áõ·jm¨Áõ·jZ©Áõ·j¨¬,Áõ·jý±XÁõ·jµÁõ·j\µQ4=====Áõ·j´¶Áõ·jrºÁõ·j¦ºÁõ·jH»Áõ·j•¾,Áõ·jQ¿Áõ·jªÁ,Áõ·jþÂÁõ·jLÅÁõ·jˆÅ6=====Áõ·j—ÆÁõ·j¢É,Áõ·jçÊÁõ·j­Í,Áõ·j{ÎÁõ·jóÑ,Áõ·jêÒÁõ·j$ÕÁõ·jcÕÁõ·jÓÕÁõ·j××,Áõ·j�ØÁõ·jÛÁõ·jkÛÁõ·jÜÁõ·j¼Þn _You start resting.Magic restored.Áõ·jã(---Áõ·j3é094.3 (13.0)Áõ·jên5=====---5.3 (14 _Áõ·j¹íÁõ·j¦ïÃõ·jŠ3Ãõ·j‹Ãõ·j@ŽÃõ·j,“nÃõ·jâ•,Ãõ·j––Ãõ·j•™W _You start waiting.Ãõ·j%Ÿ¯BB   clockroach (wandering, warded)Ãõ·jŒŸ08.3 (3.0)Ãõ·jd¦Ãõ·jÓ¦J=====9.3 (4Ãõ·j‚«Ãõ·jä­[ _You encounter a clockroach.Äõ·jï:@Trilby the ShooterKoboldHealth: 25/25 ========================Magic: 5/5========================.. . ...AC: 3Str: 5B...#..#EV: 15Int: 14**#...#SH: 0Dex: 19.##*..#Äõ·jI;¶XL:  4 Next: 92% Place: Dungeon:4...)@.#Noise: ---------  Time: 3199.3 (0.0)#....##a) +1 sling###.$#Fire: a) +1 sling.#..Will/2 ...#.Äõ·jt;öB   clockroach (wandering, warded) _You encounter a clockroach.Fire: a) +1 slingÄõ·j¿;[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 62%  to hit)Äõ·jXf kTrilby the ShooterKoboldHealth: 25/25 ========================Magic: 5/5========================.. . ...AC: 3Str: 5B...#..#EV: 15Int: 14Äõ·j´f –))#...#SH: 0Dex: 19.##)..#XL:  4 Next: 92% Place: Dungeon:4...)@.#Äõ·jÛf ÛNoise: ---------  Time: 3199.3 (0.0)#....##a) +1 slingÄõ·jg ¾###.$#Fire: a) +1 sling.#..Äõ·j1g \Will/2 ...#.Äõ·jQg JB   clockroach (warded)Press: ? - help, Q - select action, ( or ) - cycleÄõ·j²g Shift-Dir - straight lineAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 62%  to hit)  You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is warded from harm.Äõ·jIì @.BÄõ·jJö @.BÄõ·jˆû <†#.Äõ·j1ü 8===200.5 (1.2Äõ·j Äõ·j"    Shift-Dir - straight line  Aim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 62%  to hit)  You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is warded from harm. _The clockroach waves its antennae.Åõ·jãu’  Casting: Jinxbite (safe; 10% risk of failure)  Åõ·j(v\Confirm with . or Enter, or press ? or * to list all spells.Åõ·jzI‹  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Åõ·jÐNº #The clockroach sprays sand from its hourglass at you.The blast of sand hits you!Åõ·j„Ó&.Åõ·jÔÔ10---------------3-----------10Jinx Åõ·jÙÅõ·jrÛM _Ouch! That really hurt!Åõ·jÙ!âTrilby the ShooterKoboldHealth: 10/25 =========---------------Magic: 3/5==============----------.. . ...AC: 3Str: 5....#..#EV: 15Int: 14†B#...#SH: 0Åõ·j"öDex: 19.##*..#XL:  4 Next: 92% Place: Dungeon:4...)@.#Noise: ==-------  Time: 3201.5 (0.0)#....##Åõ·jO"êa) +1 sling###.$#Fire: a) +1 sling.#..Åõ·jq"uWill/2 Jinx ...#.Åõ·j–"³B   clockroach (warded) _Ouch! That really hurt!Åõ·j #†Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to call a sprite on attack:  44%, 62% to hit)Åõ·j� ^7==Éõ·já� Éõ·j"� Éõ·j‚� P5====Éõ·j;‘ Éõ·j“ Éõ·jK“ Éõ·jX” Éõ·ja– W _You start resting.Éõ·jÑš (---Éõ·jq¡ 022.2 (15.0)Éõ·jð¡ R---3.2 (16Éõ·j«¦ Éõ·j=¨ _ _You feel your willpower return.Êõ·j)–Êõ·já–Êõ·jI—Êõ·jàšÊõ·j¥ža8=Êõ·jH Êõ·j´ Êõ·jã 5====Êõ·j©¡Êõ·jk¤,Êõ·j*¥Êõ·j¿§Êõ·jg¨Êõ·jé¨Êõ·jU«Êõ·j²«S9=Êõ·j}¬Êõ·j#¯,Êõ·j‰¯Êõ·j±,Êõ·j—±Êõ·j´n _You start resting.Magic restored.Êõ·j?¸Êõ·j¾•30.2 (7.0)6====1.2 (8 _Êõ·jEÁÊõ·j‰ÂÊõ·jï… Êõ·jœ† Êõ·j ‡ Êõ·j¹‰ Êõ·j~� O=Êõ·j|� Êõ·jï� T20=Êõ·j–� Êõ·jõ’ Êõ·j;“ Êõ·jì“ Êõ·jŽ– Êõ·jå– <====Êõ·jž— Êõ·j%š Êõ·jsš Êõ·jþš Êõ·j¨� �21==Êõ·juž Êõ·jë  Êõ·j=¡ Êõ·j¡ Êõ·jí£ Êõ·j#¤ Êõ·jʤ Êõ·j_§ Êõ·j § Êõ·jw¨ Êõ·jKª Êõ·j©ª j2==Êõ·j9« Êõ·jÑ­ ,Êõ·jÊ® Êõ·j ± ,Êõ·jæ± Êõ·j´ ,Êõ·jÕ´ Êõ·jÒµ Êõ·j ¶ h3==Êõ·jg¶ Êõ·j�· Êõ·j»· Êõ·j ¸ Êõ·jº Êõ·jÀº Êõ·jæº Êõ·j½ ,Êõ·j�½ Êõ·jB¿ Êõ·j¡¿ N4=Êõ·jEÀ Êõ·jz Êõ·jË Êõ·jHà Êõ·jõÅ ,Êõ·jÔÆ Êõ·jPÉ ,Êõ·j&Ê Êõ·jÖÎ w5=Êõ·j²Ð ,Êõ·jvÑ Êõ·jÅÓ ,Êõ·j�Ô Êõ·j�Ö Êõ·jÇÖ Êõ·j¥× Êõ·j+Ù Êõ·j¨Ù 9=Êõ·j�Ú Êõ·jƒÜ Êõ·jèÜ K6=Êõ·j…Ý Êõ·jà Êõ·jMà Êõ·jåà Êõ·j¢ã Êõ·j(æ ,Êõ·jèè BÊõ·jøë ~7==Êõ·jHì Êõ·j9î ,Êõ·j�î Êõ·jôð ,Êõ·jôö XÊõ·jÝ÷ Êõ·j7ø #8Êõ·j`ø E==Êõ·jù Êõ·j¦û ,Êõ·jfü Êõ·j9ÿ ,Êõ·j™ÿ Êõ·j Êõ·j‰ Êõ·jÔ Êõ·j k _You start resting.HP restored.Êõ·jÿ Êõ·j¦ 069.2 (38.0)Êõ·jµ 9==70.2 (39 _Êõ·j¹ Êõ·jx Ëõ·jóçU .... ... ....#..# †.#...#.##...#.@<.##....## ###.$# Ëõ·j¯è› .#.. ...#..Ëõ·j£îËõ·jï11.2 (1.0)Ëõ·j‰óËõ·j¨ü$  Things that are here:Ëõ·j]ÿr _a +0 dagger; a goblin corpseÌõ·jÚS .... .......#..# †.#...# ..##...# ....)<.# ##...@## #.$# ..#.. ...Ìõ·j¦T/.. . ..#Ìõ·j\Ìõ·jÓ\$2 Ìõ·j] _Ìõ·jaÌõ·jåbÌõ·jr†/.... ...#..# †.#...#..##...# ..)<.###....## ###.@# ...#..#....#..#... ..# ... ...Ìõ·jØ�Ìõ·j´Ž&3Ìõ·jI’Ìõ·j¦™M  You now have 144 gold pieces (gained 7).Ìõ·j3šG=4.2 (2Ìõ·jžžÌõ·j1¡/ _You see here a +0 dagger.Íõ·jMwÍõ·jôwÍõ·jyÍõ·jö{Íõ·j Íõ·j‚Íõ·j5ƒ,Íõ·j……Íõ·jÒ…Íõ·jÀ†Íõ·jæˆÍõ·jŒ,Íõ·jÞ�Íõ·j2�Íõ·j[’Íõ·j¦’Íõ·jv“Íõ·jДÍõ·jõ–,Íõ·jþ—Íõ·j¦™Íõ·j¦›Íõ·jû›Íõ·jRœÍõ·j„�Íõ·jŸÍõ·j ,Íõ·j ¢Íõ·j»£,Íõ·j¤Íõ·j¬¦,Íõ·jš§,Íõ·j-¨Íõ·jª,Íõ·j‚ªÍõ·jy¬Íõ·jÇ­,Íõ·j[®Íõ·jß®Íõ·ju°Íõ·j°°Íõ·j÷°Íõ·j0³Íõ·jWµ,Íõ·j¶Íõ·jý¶Íõ·jœ¸,Íõ·jþ¸Íõ·ji»Íõ·j(½Íõ·jl½Íõ·j¦½Íõ·j‰¾Íõ·jpÀ,Íõ·jÊÀÍõ·j+ÖÍõ·jzé¸Íõ·jÚê,Íõ·jMëÍõ·jBìÍõ·jDîBÍõ·j´ðÍõ·jÈñÍõ·j òÍõ·jDòÍõ·jâóÍõ·j õ,Íõ·juõÍõ·jÞöÍõ·jýXÍõ·j_þ,Íõ·j!ÿÍõ·j… Íõ·j¼ Íõ·jÿ Íõ·jü Íõ·j˜ Íõ·j™ Íõ·jõ Íõ·j Íõ·j' Íõ·jL ,Íõ·jZ Íõ·j½ Íõ·j¸ ,Íõ·j  Íõ·jy Íõ·j� ,Íõ·jý Íõ·j| Íõ·jz Þ......... ..!......... ........#..# >....†.#...#....@##...#306.2 (32.0)###....)<.# ###....## ####.)## #...#..###....#..###.......##Íõ·jü Ž#.........###..........#Íõ·jÚ& Íõ·jf' ,7.2 (33Íõ·j˜, Íõ·jÔ. ; _Found a stone staircase leading down.Ïõ·jÁà å. !..................#..#>..@.†.#...#.....##...#####....)<.#Ïõ·j•Ä r###....## ####.) #...#..## #....#.. ##...... #...##Ïõ·j²Ê Ïõ·jË 18.2 (1.0)Ïõ·jlÏ Ïõ·jfÑ Ðõ·j!³ÇM . !............@....#.>....†.#...#.....##..Ðõ·jÖ³…####....)<.#.##.Ðõ·jª¼Ðõ·jR½&9Ðõ·jÂÐõ·jüÃÐõ·jHcÀ.#... #.....#.........#..#..>....†.#...#.#.....##...#####....)<.#....## ####.) ### #....#..Ðõ·j¶gÐõ·juh'10Ðõ·jîjÐõ·jbqA1.2 (2Ðõ·jQtÐõ·jve _f - 2 viscous grey potions (gained 1)Ñõ·jÈTIÑõ·jØYÑõ·jyZÑõ·j˜]BÑõ·j÷^Ñõ·jg_Ñõ·j¯_Ñõ·jä`Ñõ·j…bÑõ·jÑbÑõ·j/cÑõ·jdÑõ·jzf,Ñõ·jcgÑõ·jåiÑõ·jÚkÑõ·jol,Ñõ·j´mÑõ·j¯oÑõ·jpÑõ·jôpÑõ·jHqÑõ·j/sÑõ·j€sÑõ·j´sÑõ·jvÑõ·jäwÑõ·j-xÑõ·j{xÑõ·j«yÑõ·j»{Ñõ·j|Ñõ·j[|Ñõ·j™~Ñõ·jz€Ñõ·jÏ€Ñõ·j�Ñõ·jOƒÑõ·jp…Ñõ·jÞ…Ñõ·j†Ñõ·j)‡Ñõ·jrˆÑõ·jÔˆÑõ·jD‰Ñõ·j[‹Ñõ·jC�Ñõ·jŽ�Ñõ·j»�Ñõ·j,�Ñõ·j+’,Ñõ·j“Ñõ·j—•Ñõ·j^œ2##### ##..###.###....## #.#.......## Ñõ·jÀœ˜#..........## ##...........# #..........@.# 25.2 (14.0).............# ............## Ñõ·j3�............##..........#)#.............#.........#..#..>....†.#...#.#.....##...#Ñõ·j©X6.2 (15Ñõ·j«ª* _Found a short sword.Óõ·j“J ^ ##### ##..##.###....##.......##.........####......................#. ..........####....)<.#Óõ·j¦Q Óõ·jR 17.0)Óõ·jBW Óõ·jàX Óõ·j^â  ##### ##..##.###....##.......##..###...## ##)...#..#####....##Óõ·jé Óõ·jCé &8Óõ·jTì Óõ·j í Ôõ·jÜÔõ·jBÔõ·jïÔõ·jð Ôõ·j‡X> # ##..##.###....##.......##..###...### ##).#...#.#...#####.)##Ôõ·j»`Ôõ·j8a&9Ôõ·j¢fÔõ·jùgÔõ·j×t #.###..#.#...#...##. #...# .....#..#.##.#.#..##...#@.##...# Ôõ·j%u “#.#..## ..>....†.#...#.#.....##...######....)<Ôõ·jQu y.# ###....###.)Ôõ·j~u [###...#..Ôõ·jf‘ =30Ôõ·jµ– Ôõ·juš T _You see here a +0 short sword.Õõ·jrýÕõ·j¯ýÕõ·jKþÕõ·j·Õõ·jªÕõ·jÛ: _Õõ·j]Õõ·j´ ,Õõ·jè Õõ·jV Õõ·jQ,Õõ·jÕõ·jÕõ·j(Õõ·jVÕõ·jÐÕõ·jtÕõ·jH,Õõ·jÃÕõ·jµÕõ·j,Õõ·jJÕõ·j¬Õõ·j‡Õõ·jÂ,Õõ·jiÕõ·j,Õõ·jBÕõ·jÁÕõ·j„ ,Õõ·j´ Õõ·jÞ!Õõ·j#,Õõ·j6#Õõ·j®#Õõ·jž$,Õõ·jú$Õõ·j1&Õõ·j',Õõ·jM'Õõ·jî'Õõ·j),Õõ·j^)Õõ·j *Õõ·j‹+,Õõ·jÞ+Õõ·ju-Õõ·j /,Õõ·jM/Õõ·j‰0Õõ·jW2,Õõ·j›2Õõ·j4Õõ·j™5,Õõ·jÒ5Õõ·j�6Õõ·j8,Õõ·jY8Õõ·j¼8Õõ·j÷9,Õõ·j>:Õõ·j;Õõ·j`<BÕõ·jñ<Õõ·jÝ>Õõ·j ?Õõ·j`?Õõ·jß?Õõ·jÓA,Õõ·j"BÕõ·j*CÕõ·j EBÕõ·j°EÕõ·jÖF,Õõ·jGÕõ·jäGÕõ·j£HÕõ·jÓHÕõ·jIÕõ·jŸIÕõ·j©JÕõ·jÌJÕõ·jûJÕõ·jHLÕõ·j”O‚  You encounter a gnoll. It is wielding a +0 halberd.Õõ·jWS .. Õõ·jcWÎ...j .... ###.... ###.@....Õõ·j�W� ###......#.Õõ·j±Wæ### ####......##.....##......#### .Õõ·jÛW¨#.......#######..#### Õõ·j Xëj   gnoll (polearm, wandering)##..##..##Õõ·j.XD##.##Õõ·j®X/56.2 (26.0)Õõ·j³]Õõ·jÌ^37.2 (27 _Õõ·j„bÕõ·jlhÕõ·j¼¹‘  Casting: Jinxbite (safe; 9% risk of failure)  Õõ·jº\Confirm with . or Enter, or press ? or * to list all spells.Öõ·jÜCn .  You beckon some vexing sprites to accompany your attacks.Öõ·j$I(Öõ·jÅIc4--------==8.2 (1Öõ·jóIU.0)Will/2 Jinx Öõ·j2NÖõ·jžP; _You feel your willpower being sapped.Øõ·jœÔI.###..#.....j.. ### ###...... ###......### ####......##..#...##......#### #.#.......####j   gnoll (polearm, wandering)###..######..#..Øõ·jÓÖ.Øõ·jÉ×.jØõ·jÙÝ�   You encounter a gnoll. It is wielding a +0 flail.Øõ·j&Þ.--9Øõ·j¾âØõ·j"é2 _The gnoll leaves your sight.Ùõ·j(P Trilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......Ùõ·jQbEV: 15Int: 14#......SH: 0Dex: 19#....*jXL:  5 Next: 24% Place: Dungeon:4###@**..Noise: ---------  Time: 3359.2 (0.0)###.......a) +1 sling###......#..Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####j   gnoll (wandering)###..####Ùõ·jhQî##..##..## _The gnoll leaves your sight.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  call a sprite on attack: 52%, 66% to hit)Ùõ·jˆ¦Trilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#......SH: 0Dex: 19#....)jXL:  5 Next: 24% Place: Dungeon:4###@))..Ùõ·jP§SNoise: ---------  Time: 3359.2 (0.0)###.......a) +1 sling###......#..Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####j   gnoll###..######..##..##Press: ? - help, Q - select action, ( or ) - cycleÙõ·j¨ Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  call a sprite on attack: 52%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!Ùõ·j�.åjShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  call a sprite on attack: 52%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!  The gnoll is heavily wounded.j.Ùõ·j‰4ˆj..j 2 gnolls (1 polearm)Ùõ·jP57===60.4 (1.2Ùõ·j:Ùõ·j =* _You hear a shout! x3Ùõ·jìÜTrilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#.....jSH: 0Dex: 19#...*j.XL:  5 Next: 24% Place: Dungeon:4###@*...Noise: ===------  Time: 3360.4 (0.0)###.......a) +1 sling###......#..Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####jj 2 gnolls (1 polearm)###..######..##..## _You hear a shout!Ùõ·j(óà x3  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, chance to call a sprite on  attack: 52%, 66% to hit)Ùõ·j+Þ `Trilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#.....jSH: 0Dex: 19#...)j.XL:  5 Next: 24% Place: Dungeon:4###@)...Noise: ===------  Time: 3360.4 (0.0)###.......a) +1 slingÙõ·j˜Þ ƒ###......#..Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####jj 2 gnolls (1 polearm)###..######..##..##Ùõ·jß )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, chance to call a sprite on  attack: 52%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.Ùõ·jTo :*Ùõ·jlA JjAim: a gnoll, wielding a +0 flail (heavily wounded, chance to call a sprite on  attack: 52%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is severely wounded.j..jj.j..jÙõ·jŸG `j 3 gnolls (1 polearm, 1 very drained)Ùõ·jìG ,1.6 (1.2Ùõ·jðM Ùõ·jQU p _You encounter a gnoll. It is wielding a +0 club.Úõ·j|²Trilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#......SH: 0Dex: 19Úõ·j¿²6#...jj.XL:  5 Next: 24% Place: Dungeon:4###@j...Noise: ===------  Time: 3361.6 (0.0)###.......a) +1 slingÚõ·jè².###......#..Fire: a) +1 sling### ####......##..#Úõ·jN³ñWill/2 Jinx ...##......#### #.#.......####jjj 3 gnolls (1 polearm, 1 very drained)###..######..##..## _You encounter a gnoll. It is wielding a +0 club.Fire: a) +1 slingÚõ·jp³ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÚõ·j�³ÆAim: a gnoll, wielding a +0 flail (severely wounded, heavily drained, chance tocall a sprite on attack: 57%, 66% to hit)Úõ·jJ•ŒTrilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#......SH: 0Dex: 19#...jj.XL:  5 Next: 24% Place: Dungeon:4###@)...Noise: ===------  Time: 3361.6 (0.0)###.......a) +1 sling###......#..Úõ·j±•Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####jjj 3 gnolls (1 polearm, 1 very drained)Úõ·jÛ•2###..######..##..##Úõ·j–íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÚõ·j;–+Aim: a gnoll, wielding a +0 flail (severely wounded, heavily drained, chance tocall a sprite on attack: 57%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!Úõ·jl–Úõ·jóš> 2 gnolls (1 polearm)Úõ·jì*›.j352.7 (1.1Úõ·jZ-Úõ·jŸ1Þ  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, heavily drained, chance tocall a sprite on attack: 57%, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! _The gnoll barely misses you.Úõ·jZ2{Trilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14Úõ·j¿2�#......SH: 0Dex: 19#..*j..XL:  5 Next: 35% Place: Dungeon:4###@)j..Noise: ===------  Time: 3362.7 (0.0)###.......Úõ·jæ2’a) +1 sling###......#..Úõ·j3;Fire: a) +1 slingÚõ·j(3È### ####......##..#Will/2 Jinx Úõ·j’3 ...##......#### #.#.......####jj 2 gnolls (1 polearm)###..####Úõ·jº3[##..##..## _The gnoll barely misses you.Úõ·jØ3"Fire: a) +1 slingÚõ·j4ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÚõ·j*4iAim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 52%,  Úõ·jJ466% to hit)Ûõ·j4ËTrilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##....AC: 3Str: 6#......EV: 15Int: 14#......SH: 0Dex: 19#..)j..XL:  5 Next: 35% Place: Dungeon:4###@)j..Noise: ===------  Time: 3362.7 (0.0)###.......a) +1 sling###......#..Fire: a) +1 sling### ####......##..#Will/2 Jinx ...##......#### #.#.......####jj 2 gnolls (1 polearm)###..####Ûõ·j ##..##..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 52%,  66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.Ûõ·j}—:*Ûõ·jŠg¡j.  Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 52%,  66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.Ûõ·j}iÈ gThe jinxing sprites lose interest in you.The gnoll barely misses you.Ûõ·jøpá.j, 1 very drained)g   hobgoblinÛõ·j‘q73.8 (1.1Ûõ·jvÛõ·jÞwZ _You encounter a hobgoblin.Ûõ·jÑTrilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##...gAC: 3Str: 6#......EV: 15Int: 14#......SH: 0Dex: 19Ûõ·j¬Ñ�#..*j..XL:  5 Next: 35% Place: Dungeon:4###@j...Noise: ===------  Time: 3363.8 (0.0)###.......a) +1 sling###......#..Fire: a) +1 sling### ####......##..#Will/2 Ûõ·jãÑv...##......#### #.#.......####jj 2 gnolls (1 polearm, 1 very drained)###..####g   hobgoblinÛõ·j$ÒP##..##..## _You encounter a hobgoblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleÛõ·jKÒÂShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, heavily drained, 66%  to hit)Ûõ·j“ òTrilby the ShooterKoboldHealth: 29/29 ========================Magic: 4/6================--------.##...gAC: 3Str: 6Ûõ·jï ý#......EV: 15Int: 14#....))SH: 0Dex: 19#..))..XL:  5 Next: 35% Place: Dungeon:4Ûõ·j _###@j...Noise: ===------  Time: 3363.8 (0.0)###.......a) +1 slingÛõ·jA .###......#..Fire: a) +1 sling### ####......##..#Ûõ·jž ¦Will/2 ...##......#### #.#.......####jj 2 gnolls (1 polearm, 1 very drained)###..####g   hobgoblin##..##..##Ûõ·jÇ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÛõ·jï ÂAim: a gnoll, wielding a +0 halberd (moderately wounded, heavily drained, 66%  to hit)  You shoot a sling bullet.  Ûõ·j IThe sling bullet barely misses the gnoll.Ûõ·jÀš K.gÛõ·jKž ›jAim: a gnoll, wielding a +0 halberd (moderately wounded, heavily drained, 66%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The gnoll closely misses you.The gnoll hits you from afar with a +0 halberd.Ûõ·j;¥ œ...jj 3 gnolls (2 polearms, 1 wandering, 1…)Ûõ·j¸¥ #4Ûõ·jÛ¥ ;-----5.0 (1.2Ûõ·j3« Ûõ·jN² q _You encounter a gnoll. It is wielding a +0 spear.Üõ·j�r].##.... #....g. #...... #...j.j##.j...###.@.....###......#..Üõ·j s÷### ####......##..# ...##......#### #. #.......#### ###..####  2 gnolls (1 polearm, 1 very drained) ##..#  #..Üõ·j9s'###Üõ·jÁt0jÜõ·jvM)jÜõ·jÌv5.gÜõ·jývÜõ·jÊwT.jÜõ·j6~p.j 3 gnolls (2 polearms, 1 wandering, 1…)Üõ·jô~c5=-------Üõ·j%60Üõ·jä„Üõ·j‡Üõ·jQ ó.##.... #...... #...g.. #......###.j.j.###..j....###..@...#..### ####......##..# ...##......#### #. #.......####  ###..#### ##..#  2 gnolls (1 polearm, 1 very drained) #..### # ##..j.j )jThe gnoll seems less drained. The gnoll attacks as it pursues you!.gÜõ·jc# n.j 3 gnolls (2 polearms, 1 wandering)Üõ·j$ d5=====--Üõ·j<$ 7Üõ·j‘* Üõ·j- K _The gnoll misses you.Ýõ·j§Öà .##.... #...... #...... #..g... ###.)... ###..j.j.. ###.@.j..#.. ### ####......##..# ...##......#### #. #.####  ###..#### ##..# 2 gnolls (1 polearm) #..## # ##.## ## ##..#j.jj..gÝõ·jÜk.j 3 gnolls (2 polearms, 1 wandering)Ýõ·j®Ü%8Ýõ·j²áÝõ·jäa _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.Ýõ·j´| ø.##.... #...... #...... #......##gj...###.j.....###..j...#..### ####..@...##..# ...##......#### #. #.......####  ###..####  ##..# # #..## 2 gnolls (1 polearmÝõ·j»} ¹) ## ## .## ##.. ..## ##Ýõ·jy~ 3j.Ýõ·j‚ Š .jThe gnoll attacks as it pursues you!Ýõ·jéƒ ‹ .gThe gnoll hits you from afar with a +0 halberd!Ýõ·j9‰ Ýõ·jƉ n12-----------=9Ýõ·j&Ž Ýõ·j×� { _The gnoll attacks as it pursues you! The gnoll completely misses you.Þõ·júƒ³ .##.... #...... #...... #...... ###.j... ###jg..... ###......#.. ### ####.@.j..##..# ...##......#### #. #.#### ###..#### # ##..# ## #..## .## ##.## ..## ##..# ...## #..##Þõ·ji…U.jÞõ·j&†3j.Þõ·jµ‡.g.Þõ·jz�Þõ·j/Žx3=-----------70Þõ·jÙ’Þõ·ja•x _The gnoll attacks as it pursues you! The gnoll closely misses you.Þõ·jMeA.##.... #...... #...... #......##.j...###g......###.j....#..### ####..j...##..# ...##...@..#### #. #.......####  ###..#### ## ##..# .## ## ..## ## ...## ##..Þõ·jxfˆ..## ##..###j.Þõ·j­m¢            ###  ###j..  ### ####..j..  ...##...@..#### #.  #.......####  ###..#### ##..# #..## ##.## ##..# #..##Þõ·jonFThe gnoll attacks as it pursues you!Þõ·jAl           ###  ###j..  ### ####..j..  ...##...@..#### #. Þõ·jøA˜ #.......####  ###..#### ##..#  ##.## ##..# Þõ·j_D7 .Þõ·j©DhjThe gnoll hits you from afar with a +0 halberd!Þõ·j E$.Þõ·j'E'gÞõ·jïJÞõ·j¤K—3/29 --------=====1Þõ·j‘OÞõ·jGRV _* * * LOW HITPOINT WARNING * * *Þõ·j•' É .##.... #...... #...... #...... ###.j... ###. ###jg....#.. ### ####......##..# ...##..@.j.#### #. #.#### ###..##### ##..# ..## #..##.## ##.##.## ##..# .....## #..## ......###.##.jg.j.Þõ·jº( --2Þõ·jÝ- Þõ·j•0 x _The gnoll attacks as it pursues you! The gnoll closely misses you.ßõ·je·l .##.... #...... #...... #...... ###.j... ###. ###g.....#..ßõ·jW¸¥ ### ####.j....##..# ...##.@.j..#### #. #.#### ###..##### ##..# #..## #..##.## ##.##.## ##..# ......## #..## .###.##ßõ·jŹ3j.ßõ·j%º .ßõ·jJº'gßõ·jÀºEj.ßõ·jÁd--3ßõ·jGÅßõ·jÇßõ·jdÉ ´ #...... #...... #......##.j...###.......###......#..### ####jg....##..# ...##..j...#### #. #....@..#### ßõ·j0Ê A ###..####  #### ##..# ..## #..##..## ##.#..## ##....## #..##..###.##..ßõ·jHË Q.jßõ·j%Ì +g.ßõ·jyÌ U.jßõ·j®Ñ ßõ·jAÒ ?-4ßõ·jWÖ ßõ·jM× ßõ·j†8 #...... #...... #...... ###.j... ###. ###......#.. ### ####g.....##..# ...##...j..#### #.ßõ·j4 #...@.j.#### ###..#### #### ##..#  ##..## #..## ##....## ##.##.## ##..#.## #..## .###.## .##..#ßõ·jˆ Q.jßõ·jä H.gßõ·j 3j.ßõ·jæßõ·jT`4=-------5ßõ·j¥ßõ·j�àõ·jSZ #...... #...... #...... ###.j... ###. ###......#..## ####......##..#.##..g...#### #.àõ·jþZ #..@.j.j#### ###..#### #### ##..# ##..## #..###....## ##.## #.## ##..#.## #..## .###.## .##..#àõ·j¨\1j.àõ·j]/g.àõ·jf]3j.àõ·jÂcàõ·j]d%6àõ·jæhàõ·j¯jàõ·jÍà  .##.... #...... #...... #...... ###.j... ###....... ###......#..#########......##..#....@##.g....#### #.###...j.j.#### ###..#### ##àõ·j‘á – ##..#  ## #..## .### ##.## .# ##..# #..##.###.##àõ·jºâ 1gàõ·jƒã /j.àõ·jnä .àõ·j×é âj.   gnollg   hobgoblinàõ·jfê V6====7àõ·jñî àõ·j¼ð áõ·jëÒ .## # # # ###.j ### ###......#.#########......##..#...@.##j.....#### #.#..j.g..#### ###..#### #### ##..# # ##..## #..## #.###....## ##.## #.#.## ##..# #.## #..## #.###.##j.áõ·j#*g.áõ·j ,jáõ·jøh.j 2 gnolls (1 polearm)áõ·j"-=8áõ·jµáõ·jpp _The gnoll attacks as it pursues you! The gnoll misses you.áõ·jb×— .## # # # ###.j ##### ###......#[..#########......## #..@.j##......#### # ####...gj..#### ###..#### #### ##..# áõ·j`Øê # ##..## #..##  #.###....## ##.##   gnoll  #.#.## ##..#  #.## #..## ##.###.##áõ·jRÚ3jáõ·jñÚ3j.áõ·jHá  ##  [..##### #..@j.#  áõ·jÒáy####...g.  ###.j####  #### ##..#  #  #..##   ##.##  jj 2 gnolls (1 polearm)  áõ·j&âÇ ##..#   #..## Found a runed ring mail. The gnoll attacks as it pursues you!áõ·jMµ÷ ##  [..##### #..@j.#  ####...  ###.j####  #### ##..#  #  áõ·j³¶³   ##.##   ##..#   áõ·jC¸z g.  The gnoll hits you with a +0 club.áõ·j¿áõ·jÑ¿I1---9áõ·j¡Äáõ·jºÇV _* * * LOW HITPOINT WARNING * * *áõ·jr Ç .## # # # ###.j ###.### ###.......[..#########......## #.@.j.##......####  ####..g....#### ###.j#### #### ##..#  # ##..## #..## #.###....## ##.##   gnoll  #.#.## ##..#  #.## #..##  ##.###.##j.jg..j 2 gnolls (1 polearm)-80áõ·j4 âõ·jI© .## # # # ###.# ###.#### ###.[..#...... #@.j..##......#### ####.g.....#### ###j.#### #### ##..#  # ##..## #..## #.###....## ##.##   gnoll #.#.## ##..#  #.## #..## âõ·j3ªP ##.###.##âõ·jk¬/j.âõ·jù¬gâõ·jŒÀ.âõ·j,Æâõ·jýÆ^====-1âõ·j,Íâõ·jMÎâõ·j>µ1 .# # #  #####  ###.#### ###....#..[@.#########......#####.j.g.##......#######.......#### ###j.#### ## ##.âõ·j¶©.# # ## #..## #.### ##.## #.# ##..# # #..##âõ·j··jâõ·j ¸.âõ·j°¸*g.âõ·jó¿;2âõ·j(Åâõ·jÛÆâõ·jö âõ·jJö ¿ . # # # âõ·jmö h## ###.####âõ·jŽö ´ ### #..@.j#âõ·j¬ö x# #####..g..##......âõ·jÊö K ####.####âõ·jèö b ###j.####  ####âõ·j÷ ª ##..# # ##..## #..##âõ·jj÷ , #.###....## ##.##  #.#.## ##..#  #.## #..##âõ·j, 2g.âõ·j 3j.âõ·jX s2=--3âõ·j¸ âõ·jS … _You see here a +2 ring mail of positive energy.âõ·j.ÚI .##### ###.#### ### #.@[j.## #####.g...##...... ####.#### ###j.#### âõ·jÑÚ  #### ##..# # ##..## #..## #.###....## ##.##  #.#.## ##..#  #.## #..##âõ·j(Ü2g.âõ·jÝ3j.âõ·j|ââõ·j?ã04âõ·jNçâõ·jîé_ _You feel your willpower return.ãõ·j�`—#####  ##....@.#### #######..j..#########...#####g....##......ãõ·j.a%####.......### ###j.#### ## ##..# # ## #..##ãõ·jeaˆ #.### ##.## #.#ãõ·j’aC ##..#ãõ·j4c7g.ãõ·jHeBj[ãõ·j´u~  The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.  You die...ãõ·j1Ýa-3/29 -ãõ·jVê/  --more--äõ·jJö äõ·j=÷ Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) äõ·j¦÷  d - a +3 short sword of venom  h - a +4 quarterstaff of chaos Missiles (go to first with ()c - 9 stones  e - 5 poisoned darts  f - a throwing netg - 2 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn)åõ·j6/8åõ·j7åõ·j­9 Goodbye, Trilby.129 Trilby the Shooter (level 5, -3/29 HPs)Began as a Kobold Hexslinger on Sept 26, 2026.Slain by a gnoll... wielding a +0 club(5 damage)... on level 4 of the Dungeon.åõ·j:The game lasted 00:06:23 (3356 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzåõ·j7:”CoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orbåõ·j\:†7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzåõ·jñ:ÊCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orbåõ·j);åõ·jÔ~C [?25h[?0c [?1051l[?1052l[?1060l[?1061l