ƒ2¸jÞ › Player: Trilby Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.21:00:51.ttyrec Time: (1790456451) Sat Sep 26 21:00:51 2026 …2¸j[ö [?1051l[?1052l[?1060l[?1061h…2¸j5øV)0[?7h[?25l[?1c…2¸j0‡…2¸j9”$Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13EV: 11Int: 8SH: 0Dex: 19XL:  8 Next: 19% Place: TempleNoise: ---------  Time: 3866.2 (0.0)i) +1 sling (drain)  h) +4 sling {AlejandNothing quivered…2¸j¤#ä.......#.................#....... ...#####.................#####... ..##.........................##.. .##...........................##. .#.............................#. .#....._................._.....#. .#.............................#. .#..._....................._...#. .#..............@..............#. .##...........................##. ..##.........................##.. ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#... …2¸j.…2¸j/`Welcome back, Trilby the Coglin Hunter.…2¸j§5…2¸jï¶,…2¸j¾• _Press ? for a list of commands and other information.‡2¸j¨ÝH.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ‡2¸jòÝ^..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== ‡2¸jÞ¦.#.............................#. AC: 6Str: 13 ‡2¸jFÞ×.#....._................._.....#. EV: 11Int: 8 ‡2¸j¦ÞÄ.#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3866.2 (0.0) ‡2¸j×Þt.##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ‡2¸jßé...##.......................##... ...#.........................#... ...#..._................._...#...‡2¸j-ß»  ...#.........................#...  ‡2¸jVßÍ...#....._............._.....#...  ...#.........................#...‡2¸jƒßo Welcome back, Trilby the Coglin Hunter. ‡2¸jÁß_Press ? for a list of commands and other information.  Press: ? - help, v - describe, . - travelA staircase back to the Dungeon.‡2¸j€#Œ.@  You can't see that place.  [the floor.]Š2¸jÓH:..Š2¸jDž .., v - describe, . - travelThe floor.Š2¸j© y..  You can't see that place.  [the floor.]‹2¸jÀr $‹2¸j5s ½.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 ‹2¸jÈs è.#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3866.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... ‹2¸jþs Õ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...‹2¸j7t ½  ...#.........................#... Welcome back, Trilby the Coglin Hunter. ‹2¸jdt _Press ? for a list of commands and other information.  Press: ? - help, . - travelYou can't see that place.  [the floor.]‹2¸jœu ‹2¸jœ} ‹2¸j@~ . _�2¸j±~�2¸j:�2¸jdƒ�2¸jð†�2¸j¾ˆ�2¸jŽP _�2¸j™Ž�2¸jV��2¸jA��2¸j\“�2¸j •�2¸jD•�2¸jÜ–�2¸jÑœ�2¸jø��2¸j@ž�2¸j°Ÿ�2¸j‘¢�2¸j:¤�2¸j‰¤�2¸j…¥�2¸j¢§�2¸j{©�2¸jÄ©�2¸jÁª�2¸j±�2¸j;³,�2¸j‘´�2¸j¸È°�2¸jÒx♣..♣♣ ........................♣♣ ............♣ .....#######.#######.......♣ ....##.....###.....##......♣♣♣ ...##.......#�2¸jfÒy##....♣..♣♣ ...#.................#♣♣ ....#.................#.........♣ .�2¸jœÒ¤...#..._._.....@._...#.75.2 (9...#.................#�2¸jÉÒ®.. #####.................#####.... #....�2¸jíÒD.##....�2¸jÓi##....................#.�2¸jFÓ._................._.....#..........................#.�2¸jcÓ1_..�2¸j�ÓR_...#.�2¸jeÔ�2¸j`ìs _There is a white marble altar of Elyvilon here.Ž2¸jVG.♣♣ .♣♣ .♣ #######.#######.♣ ##.....###.....##......♣♣♣ ##.#.##....♣..♣♣ #.................#.♣♣ #.Ž2¸jñXÞ..........#.♣#..._._....._@_...#.♣#...........#.♣.................#####......♣ ..##.....♣.##....♣...........#....♣_......_.....#...........#. ._.._...#.Ž2¸jÍcH6.2 (1 _Ž2¸jîjC__Ž2¸j»ŠŽ2¸jºÔ ♣♣ ..♣♣ ..♣ #######.#######.♣ ##.....###.....##......♣♣♣ ##.#.##....♣..♣♣ #.................#.♣♣ #...........#.♣♣ #..._._....._.@...#.♣ #...........#.♣ .................#####......♣ .......#....♣_.._.....#.....♣..........#.....♣ _._...#.....♣Ž2¸j¸Û <7Ž2¸j·å I__Ž2¸jŽó a _There is a blossoming altar of Fedhas here.‘2¸jv!........................♣♣Trilby the Skirmisher .........................♣♣Coglin ..........................♣Health: 56/56 ======================== ....#######.#######.......♣‘2¸j·3Magic: 8/8======================== ...##.....###.....##......♣♣♣AC: 6Str: 13 ..##.......#.......##....♣..♣♣EV: 11Int: 8 ..#.................#........♣♣SH: 0Dex: 19 ..#.................#.........♣♣ XL:  8 Next: 19% Place: Temple ..#..._._....._.@...#..........♣ Noise: ---------  Time: 3877.2 (0.0) ..#.................#..........♣ i) +1 sling (drain)  h) +4 sling {Alejand ###.................#####......♣ Nothing quivered ........................##.....♣ .........................##....♣ ..........................#....♣♣[3‘2¸jÁ4>7m  .._................._.....#.....♣  ..........................#.....♣  _....................._...#.....♣ You can't see that place. _[the floor.] _There is a white marble altar of Elyvilon here. _There is a blossoming altar of Fedhas here.  Press: ? - help, v - describe, . - travelA blossoming altar of Fedhas.‘2¸j ¤� _@ _[the floor.] _There is a white marble altar of Elyvilon here. _There is a blossoming altar of Fedhas here.  Press: ? - help, . - travelYou can't see that place.  [an ancient bone altar of Kikubaaqudgha.]‘2¸j×y˜ _., v - describe, . - travelThe floor.‘2¸jwËŽ_.  You can't see that place.  [an ancient bone altar of Kikubaaqudgha.]’2¸jÚ5P._the floor.]’2¸jŒg_.a shimmering blue altar of Sif Muna.]’2¸j2U O_.the floor.]’2¸j?Ê ;..’2¸jä 5..’2¸j÷F š .., v - describe, . - travelThe floor.’2¸jµŒ ?..’2¸jPÔ 5..’2¸jî :..’2¸j´R :..’2¸jÚ� 5..’2¸jê :..’2¸j :..’2¸jö› :..’2¸jZì €..  You can't see that place.  [the floor.]“2¸jï8.....“2¸jóÞ¡ .., v - describe, . - travelThe floor.“2¸j@4-..“2¸ji°e_.  A sparkling altar of Nemelex Xobeh.“2¸j Ï `_.The floor.“2¸jÀ 9..“2¸j” †..  You can't see that place.  [the floor.]•2¸jdek._an ornate altar of the Wu Jian Council.]•2¸jKÇÚ........................♣♣Trilby the Skirmisher .........................♣♣Coglin ..........................♣Health: 56/56 ======================== ....#######.#######.......♣Magic: 8/8======================== ...##.....###.....##......♣♣♣AC: 6Str: 13 ..##.......#.......##....♣..♣♣EV: 11Int: 8 ..#.................#........♣♣SH: 0•2¸j¶ÈDex: 19 ..#.................#.........♣♣ XL:  8 Next: 19% Place: Temple ..#..._._....._.@...#..........♣ Noise: ---------  Time: 3877.2 (0.0) ..#.................#..........♣ i) +1 sling (drain)  h) +4 sling {Alejand ###.................#####......♣ Nothing quivered ........................##.....♣ .........................##....♣ ..........................#....♣♣  .._................._.....#.....♣  ..........................#.....♣  _....................._...#.....♣  _[the floor.] _There is a white marble altar of Elyvilon here. _There is a blossoming altar of Fedhas he•2¸j‹É²re.  Press: ? - help, . - travelYou can't see that place.  [an ornate altar of the Wu Jian Council.]•2¸j3Е2¸j6Ó•2¸jÐÕ: _•2¸jåÜX•2¸jgÝ•2¸j"à•2¸j‘â,•2¸jÍã•2¸j-æ•2¸jgç•2¸j˜ç•2¸jŠè•2¸jaë•2¸jì•2¸jBì•2¸j9í•2¸jIï•2¸j¸ð,•2¸jò•2¸j´ó•2¸jFõ•2¸j}õ•2¸jgö•2¸jáø•2¸jGú,•2¸j)û•2¸j(_._....._._...#......#..........♣ .....#####......♣ ..............##.....♣ ................##....♣ ...........#....♣♣ .._.....#.....♣ ......#.....♣ ..............@...#.....♣ 85.2 (8...<..............#....♣♣ ........##....♣ ##.....♣##......♣.....#......♣♣..._...#.......♣........#.....♣♣♣ ._.....#....♣♣[39;4•2¸j¬ 9m•2¸j •2¸jù k _There is an ornate altar of the Wu Jian Council here.–2¸jYáI–2¸jç–2¸jºè–2¸j¿í: _–2¸jAî–2¸j‰öš–2¸j÷°–2¸j„–2¸jí–2¸jP–2¸j*–2¸j†Ð................_.....#.....♣.............#.....♣........_...#.....♣<..............#....♣♣............##....♣.......##.....♣......##......♣.......#......♣♣#.......♣91.2 (6........#.....♣♣♣ _._.....#....♣♣.......#......##...♣♣_._.........##...... ###...#######......♣#.#.............####............♣♣–2¸j­–2¸jŠ_ _There is a radiant altar of Vehumet here.™2¸jaï3™2¸jrñ™2¸jV÷™2¸j ù™2¸j¿ýP _™2¸jcB™2¸j³¦...._...#.....♣<..............#....♣♣.............##....♣.........##.....♣......##......♣......#......♣♣ _.._...#.......♣™2¸j³......#.....♣♣♣_..@.....#....♣3.2 (2.............#....♣ .............##....♣♣_._.........##......♣ ™2¸jgÖ#####.........#####...♣♣#.........#.............♣ ....##.......##.....™2¸j«Œ...♣♣...##.....##.........♣....#####♣♣♣™2¸jâ ™2¸j{™2¸jóa _There is a shadowy altar of Dithmenos here.š2¸jú7š2¸js8š2¸jû8š2¸j+>š2¸j?š2¸jïC: _š2¸j¸Dš2¸jF,š2¸jöFš2¸j²Hš2¸j‘Iš2¸jJš2¸j¬Jš2¸jLš2¸jFM,š2¸jINš2¸j¿Oš2¸jØP,š2¸jòQš2¸juSš2¸jHT,š2¸j¿Uš2¸jŸ\^##........##...##................##....#........#....#..._......_...#....#........#....#....._......_.....#.... ..#...................#....##..............##.....##._.@.........##.....9.2 (6#######.........#######.......#.........#..............####............ ...........##.....##.....................#######............♣♣ ♣♣.♣......................♣♣♣.♣  ♣♣♣♣.....................♣ ♣♣♣  ♣♣♣......š2¸j?]=♣♣š2¸jbš2¸jIca _There is a bloodstained altar of Trog here.›2¸j&¹3›2¸jFº›2¸j5À›2¸j›2¸jÆP _›2¸jWÇ›2¸jÇ›2¸j“È›2¸jrÏì..##..##..##..##..#............#..#..._......_...#..#................#..#....._...._.....#›2¸jÖÏÝ..#.........................#..##..........##..##...@._...##901.2 (2..#######.........#######›2¸j?Ð..#.........#..##.......## ♣..##.....## ♣..#######..♣♣.♣......................♣♣♣♣. ♣♣♣♣..............♣ ›2¸jeÐN ♣♣  ♣♣♣›2¸jŒÐ&..♣♣›2¸j*Ñ›2¸jPÖ›2¸j¤×^ _There is a sacrificial altar of Ru here.œ2¸j í œ2¸jí œ2¸jªî œ2¸j;ô œ2¸j�õ œ2¸jÓù P _œ2¸j7û œ2¸jvû œ2¸jŽü œ2¸j¤þ œ2¸j œ2¸jW œ2¸j¸ œ2¸j< œ2¸jâ œ2¸j! œ2¸j œ2¸jº Bœ2¸jn ,œ2¸jÿ ,œ2¸j8 œ2¸jÄ  ♣♣....#..._..  ♣.....#.......<.......  ♣♣....##....  ♣.....##.........  ♣♣......##..  ♣.......#.............  ♣♣......#..._..........._  ♣......#...........  ♣♣♣....#.....@....._7.2 (6  ♣.....#..................  ♣♣....##............  ♣♣.....##.._._  ♣.......#######.........#####  ♣.............#.........#....   ♣.............##.......##....œ2¸jx 0  ♣♣♣............##.....##..... ..#######...... œ2¸jv œ2¸j! a _There is a hazy altar of Hepliaklqana here.ž2¸j€L3ž2¸jBMž2¸jÙQž2¸jeSž2¸jÜXf _ž2¸j Z,ž2¸jDam ♣.....#....._ ♣.....#............. ♣♣....#..._........ ♣.....#........< ♣♣....#. ♣.....##... ♣♣......##.... ♣.......#.. ..#...@....9.2 (2 ♣......#...........ž2¸jãa8 ♣♣♣....#....._....._ ♣.....#............ ♣♣................... ♣♣.....##........._._.. ♣.#######.........### .......#.........#.......##ž2¸jóbž2¸jwgž2¸j—i] _There is a stormy altar of Qazlal here. 2¸j‘¼I 2¸j ÁP _ 2¸j}Å, 2¸j#ËB 2¸j6Ì 2¸j�Í 2¸jëÍ 2¸jÏ 2¸jÑ 2¸j¢Ò 2¸j Ó 2¸j\Ô 2¸j€Ö 2¸j'ÞX 2¸j3à, 2¸j£á 2¸j’ë  ♣...........#..._._....._._ ♣♣..........#..... ♣.......#####.... ♣♣.....##.... ♣.....##. 2¸j7ì‚ ♣♣....#....... ♣.....#....._. ♣.....#....... ♣♣....#15.2 (6 ♣.....#.......< ♣♣....##....... 2¸jœì\ ♣.....##..........##.........#............♣......#..._..... 2¸jâìÍ... ♣......#........ ♣♣♣....#....._. 2¸jí .. 2¸jÌí 2¸j9õ 2¸j«÷^ _There is an opulent altar of Gozag here.¡2¸jæT ¡2¸j“U ¡2¸jW ¡2¸jä\ ¡2¸jm^ ¡2¸jûb P _¡2¸j•d ,¡2¸j9f ¡2¸j m \♣#................♣♣♣.........#....♣...........#..._._....._._♣♣..........#.......♣.......#####......♣♣.....##.......♣.....##........♣♣....#.........♣.....#.....@..7.2 (2♣.....#.......♣♣....#..._...♣.....#........<♣♣....##......♣.....##.......¡2¸jEn æâ™£â™£......##.......♣.......#.........♣♣......#..._....¡2¸jo| z _There is a hide-covered altar of Uskayaw here.¢2¸jvë ¢2¸j[ì ¢2¸j,í ¢2¸jó ¢2¸jŒô ¢2¸jsø : _¢2¸j!ù ¢2¸j¡ú ¢2¸jÖú ¢2¸j9ü ¢2¸j`þ ¢2¸jº ,¢2¸j ¢2¸j ¢2¸jx ¢2¸j¶ ¢2¸j ¢2¸jö ¢2¸j> ¢2¸jy ¢2¸jî ¢2¸jÝ ¢2¸jP ¢2¸j� ¢2¸jÅ ¢2¸j[ æ♣. ♣................. ♣♣....................... ♣.......#######.#######♣♣♣♣♣.....##.....###.....##♣...♣....#####¢2¸jè À♣♣........#......# ♣♣♣.........#...........# ♣...........#...@._....._._...#23.2 (6 ♣♣..........#...........# ¢2¸j3 ♣.......#####...........### ♣♣.....##.......... ♣.....##........ ♣♣....#.......¢2¸j¸ ® ♣.....#....._._ ♣.....#................ ♣♣....#..._......_¢2¸j7 ¢2¸j³ ¢2¸j« h _There is a shimmering blue altar of Sif Muna here.¤2¸jäª _¤2¸j•°Ÿ♣♣♣..♣♣.....♣♣.....♣.......#######.#######..♣♣♣♣♣.....##.....###.....##..♣...♣....##.......#.......##.. ♣♣..#.................#....#.................#.. .#..._.@....._._...#..5.2 (2 ..#.................#.. ......#####.................## .....##...# ....##... ....#......... ....#....._..._.. ....#.................. ....#..._.._..¤2¸j ·� _There is an ancient bone altar of Kikubaaqudgha here.¥2¸jð I¥2¸j §¥2¸ju¨¥2¸j;¬: _¥2¸jÁ¬¥2¸j[®¥2¸j¢®¥2¸j¶¯¥2¸j<²¥2¸j ³¥2¸jý³¥2¸jç´¥2¸j·¥2¸jy¸¥2¸j³¸¥2¸jß¹¥2¸j@¼¥2¸j™½¥2¸j¾¥2¸jò¾¥2¸jÎÀ¥2¸j²Â¥2¸jÃ¥2¸j­Ä¥2¸j¡Ë³♣......♣♣ ...........................♣♣ ............................♣ ......#######.#######.......♣ ¥2¸j�Ìn.....##.....###.....##......♣♣♣ ....##.......#.......##....♣..♣♣ ....#.................#........♣♣ ....#.................#.........♣#..._._.....@._...#......31.2 (6#.................#...... #####.................#####...... #......##.......¥2¸j×Ìl##...............#_.......¥2¸jÍ'._.....#........................#_......_...#..¥2¸jÞÍ¥2¸j®Ó¥2¸jwÖe _There is a white marble altar of Elyvilon here.¦2¸jÕ5¦2¸jŸ6¦2¸j?7¦2¸j;=¦2¸j ?¦2¸j½BP _¦2¸jWD¦2¸jÆD¦2¸j�E¦2¸j}LI.♣♣ ...♣♣ ...♣ #######.#######.......♣ ¦2¸jMN##.....###.....##......♣♣♣ ##.......#.......##....♣..♣♣ #.................#..♣♣ #.................#..♣♣ #..._._....._.@...#..♣ ¦2¸j=Mµ3.2 (2#.................#..♣ ¦2¸jpMÄ.................#####......♣ .##.....♣¦2¸j N¹##....♣.......#....♣♣_..._.....#.....♣................#.....♣ _.._...#.....♣¦2¸jIN¦2¸jrS¦2¸jyUa _There is a blossoming altar of Fedhas here.§2¸jÁwI§2¸jX}§2¸jˆ~§2¸j‘ƒP _§2¸j»„,§2¸jƒ…§2¸jÅŠB§2¸j£‹§2¸jt�§2¸jj�,§2¸j’‘§2¸j#”§2¸jt•§2¸jÕ§2¸jF—§2¸jñ˜§2¸j@¡„§2¸j*¢§2¸j¢£§2¸j1¥§2¸j„¥§2¸j§§2¸j̨§2¸jUª§2¸jϪ§2¸j¯«§2¸j ³^#.....#.......#####.................#####...##..............##.. .##...........................##. .#.............................#. .§2¸jš³�#....._................._.....#. .#..........#. .#..._..............._...#. .#..............@....#.42.2 (9#............##. ..##...............##..§2¸jè³÷##....##...#....#...#..._........_...#....#.......§2¸j-´ë..........#...#....._......._.....#... ...#.......#...§2¸jÙ� _There is a staircase back to the Dungeon here.ª2¸jó` 4ª2¸jg ª2¸jph F _Unknown command.¬2¸jWg¬2¸j3kŽ Spells (Memorise)TypeFailure Level  a - SandblastEarth41% 1b - Summon Small MammalSummoning41%1  c - Construct Spike LauncherForgecraft54% 2  d - Mercury ArrowConjuration/Alchemy54% 2  e - Momentum StrikeConjuration/Translocation 54% 2  f - Call Canine FamiliarSummoning78% 3  g - Vampiric DrainingNecromancy78% 3  h - Passage of GolubriaTranslocation99% 4  i - Summon Seismosaurus EggSummoning/Earth99% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit®2¸jrØ®2¸jñÞ®2¸jdç².......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple ®2¸jtè„.#..............@..............#. Noise: ---------  Time: 3942.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...  _There is a shimmering blue altar of Sif Muna here. _There is an ancient bone altar of Kikubaaqudgha here. _There is a white marble altar of Elyvilon here. _There is a blossoming altar of Fedhas here. _There is a staircase back to the Dungeon here. _Unknown command.®2¸jnðP  Okay, then.®2¸jóúb _®2¸jí J®2¸j ®2¸j*! 23.2 (1 _®2¸jÜ% ‰_____®2¸j» m Dungeon:5  You climb upwards. Welcome back to the Dungeon!®2¸jÊ g  Level annotation: Edmund®2¸j— ®2¸jœ �#.# #.......+.... ...#.# #.......##.......... ##......##..#.#..@.  +##..#...#.#  ##...####....##..#  #+#..#...##...# #####....#..##....## #.###.@..#... #.....##.#ß#.....# #®2¸j  ì##..#...##....# <###.#####....#ß# ...#  #.##...####.##..## .##  #.....>..##.##..... .# @   Edmund ##.##...#............ #.....#.##..### ®2¸j“ �#####...# ##..# .####®2¸jr| 6==4.7 (2.5®2¸jIƒ ®2¸jÖƒ  ®2¸jÿƒ _Edmund shouts!®2¸jå… i _There is a staircase to the Ecumenical Temple here.¯2¸j?; Q¯2¸j7S Q±2¸jâs ±2¸j{t ±2¸j~y ±2¸j{ G _Nothing quivered!´2¸jš"´2¸jö$ûDrink which item? Potions  f - a lumpy dark potion  j - a fizzy cyan potion  k - 2 inky potions  l - a dark potion ´2¸jz%ý o - a viscous ruby potion [!] read|quaff|evoke[?] describe selected´2¸joâ ´2¸j=ù#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 56/56 ======================== ##......##..#.#..@.Magic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##....##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ==-------  Time: 3944.7 (0.0) .###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Nothing quivered ..<###.#####....#ß# ...##.##...####.´2¸jLûã##..## .###.....>..##.##..... .#@   Edmund ##.##...#............ # ........#.##..###..... #####...# ##..# .#### _Okay, then.You climb upwards. Welcome back to the Dungeon!  Level annotation: Edmund _Edmund shouts! _There is a staircase to the Ecumenical Temple here. _Nothing quivered!  Okay, then. _´2¸jÜë ‘ _Nothing quivered!´2¸jÂs ´2¸jØt µQuiver which action? ([-] to clear)  a - Fire: i) +1 sling (drain) {Tertia}´2¸j=u �b - Throw: 4 darts (poison)  c - Throw: 5 stones  d - Zap: wand of flame (30)  e - Zap: wand of iceblast (14) [*/%] inventory [^] all abilities[!] focus mode: off|on¶2¸j ¶2¸j ×#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 56/56 ======================== ¶2¸jÄ H##......##..#.#..@.Magic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##....##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ==-------  Time: 3944.7 (0.0) ¶2¸jð À.###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand ¶2¸j æ.###.....##..#...##....#Nothing quivered ..<###.#####....#ß# ...#¶2¸jS c#.##...####.##..## .###.....>..##.##..... .#¶2¸j… E@   Edmund ##.##...#............ # ........#.##..###..... ¶2¸j¶ º#####...# ##..# .####Level annotation: Edmund _Edmund shouts! ¶2¸jã ¸_There is a staircase to the Ecumenical Temple here. _Nothing quivered! _Okay, then. ¶2¸j 2_Nothing quivered!¶2¸jÕ ¶2¸j= ¶2¸jÈ ·2¸jè2ø.@--5.7 (1 _·2¸jWTemple--·2¸jÇ o.#.................#....... ...#####.................#####... ..##.........................##.. .##...........................##. .#.......................#. .#....._................._.....#. ·2¸j¬ T.#.............................#. .#..._....................._...#. .#....@..............#............................##. ......................##...##.......................##... ...#.........................#... ...#..._................._...#... ...#.........................#... #....._............._.....#...  ...#.........................#... ·2¸jÕ ·2¸j;f-7.2 (2.5·2¸j(lR__·2¸j¯mJ _You climb downwards. Welcome back to the Ecumenical Temple!·2¸j’od _There is a staircase back to the Dungeon here.¸2¸j|j¸2¸jÐn¾Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} ¸2¸jdo\Missiles (go to first with ()d - 4 poisoned darts  k - 5 stones Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman¹2¸jŸš¹2¸j: ¹2¸jº¦œ.......#.................#....... Trilby the Skirmisher ¹2¸j©§E...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 ¹2¸j^©¿.#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...  _There is a staircase to the Ecumenical Temple here. _Nothing quivered! _Okay, then. _Nothing quivered! _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.¹2¸j×®¹2¸jW¯¹2¸jð´¹2¸j#¶º2¸jeüDrink which item? Potions  f - a lumpy dark potion  j - a fizzy cyan potion  k - 2 inky potions  l - a dark potion  o - a viscous ruby potion [!] read|quaff|evoke[?] describe selectedº2¸j^Þ º2¸jsâ º2¸jÄæ #.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 º2¸jšç .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...  _There is a staircase to the Ecumenical Temple here. _Nothing quivered! _Okay, then. _Nothing quivered! _You climb downwardsº2¸jäç }. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.º2¸jhì P  Okay, then.º2¸jÕì º2¸jqñ º2¸jßò . _º2¸jøº2¸j«º2¸jº2¸jEº2¸jõìQuiver which action? ([-] to clear)  a - Fire: i) +1 sling (drain) {Tertia}b - Throw: 4 darts (poison)  º2¸jdfc - Throw: 5 stones  d - Zap: wand of flame (30)  e - Zap: wand of iceblast (14) [*/%] inventory [^] all abilities[!] focus mode: off|on¾2¸j‘˜¾2¸j‚£u.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8¾2¸jó¤¡======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...¾2¸j_­‘  ...#....._............._.....#...  ...#.........................#...  _Okay, then. _Nothing quivered! _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Okay, then. _Nothing quivered!¾2¸j5– ¾2¸jº– ¾2¸jœ ¾2¸jÊœ À2¸j«ˆÀ2¸jàŒaGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} Missiles (go to first with ()d - 4 poisoned darts  k - 5 stones À2¸j‹Ž¹Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talismanÂ2¸jÁ Â2¸jó Â2¸j‡! ¦.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== Â2¸j" ;.#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 Â2¸jJ" .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand Â2¸j}" Û..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... Â2¸j·" h...#..._................._...#...  ...#.........................#...  Â2¸jë" ð...#....._............._.....#...  ...#.........................#...  Â2¸j# á_Okay, then. _Nothing quivered! _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. Â2¸jœ# X_Okay, then. _Nothing quivered!Â2¸já( Â2¸j<) Â2¸jä. Â2¸j 0 Ã2¸jb3 Ã2¸j²7 ÅEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ä2¸j�©Ä2¸jù¯Ä2¸jw¶œ.......#.................#....... Trilby the Skirmisher Ä2¸jÖ¶°...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 Ä2¸j·•.#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 Ä2¸j6·5.#..._....................._...#. XL:  8 Next: 19% Place: Temple Ä2¸jd·w.#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered Ä2¸jŒ·û...##.......................##... ...#.........................#... ...#..._................._...#...Ä2¸jô·õ  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...  _Okay, then. _Nothing quivered! Ä2¸j¸½_You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Okay, then. Ä2¸ja¸2_Nothing quivered!Ä2¸j¯Ãâ _ To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or h - a +4 sling {Alejandra}  > or i - a +1 sling of draining {Tertia}Ç2¸jzûP  Okay, then.Ç2¸jüÇ2¸jÌÇ2¸j%. _Ç2¸j7 Ç2¸jg äEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with )) Ç2¸j¹ 4 h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} Armour (go to first with [) Ç2¸j2 D e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  Ç2¸ja ðj - a quill talisman[?] describe selected [!] equip|wield|wear|put onÇ2¸j† y[tab] equip|unequip È2¸j³È2¸j ºÈ2¸jeÂø.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11È2¸j9ÃãInt: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3947.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Nothing quivered ...##.......................##... ...#.........................#... È2¸joÃ;...#..._................._...#...  ...#.........................#...È2¸j’â  ...#....._............._.....#...È2¸j´ÃN  ...#.........................#...È2¸jÖÃ\  _Nothing quivered!  È2¸j÷ÃÆTo do this, you must remove one of the following items:(? for menu, Esc to cancel)È2¸jÄî< or h - a +4 sling {Alejandra}  > or i - a +1 sling of draining {Tertia} _Okay, then.È2¸j4Ì6 _È2¸j;ÒÈ2¸j¿ÒV__È2¸j¥Úh  You start parting from your weapon.È2¸jLà+8.2 (1È2¸j€äe___È2¸j¡ëÈ2¸jì+9.2 (2È2¸jÚñ¬______È2¸j ùÈ2¸jyù,50.2 (3È2¸jsþu___È2¸j  È2¸j +1.2 (4È2¸j “_____È2¸j6 È2¸j’ +2.2 (5È2¸j/ g___È2¸jh R {Tertia}Fire: i) +1 sling (drain) {Tertia} _You continue parting from your +4 sling {Alejandra}. x5  You finish parting from your +4 sling {Alejandra}.È2¸j  È2¸jg$ È2¸jÀ% X _You whisper farewell to Alejandra.Ê2¸js/ÊEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria}  h - a +4 sling {Alejandra} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Í2¸jãë Í2¸jZîH.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin Í2¸jÃî..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 Í2¸jþî•.#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 Í2¸j(ï5.#..._....................._...#. XL:  8 Next: 19% Place: Temple Í2¸j´ïž.#..............@..............#. Noise: ---------  Time: 3952.2 (0.0) .##...........................##. i) +1 sling (drain) {Tertia} ..##.........................##.. Fire: i) +1 sling (drain) {Tertia} ...##.......................##... ...#.........................#... ...#..._................._...#...  Í2¸j÷ï...#.........................#...  ...#....._............._.....#...  ...#.........................#... Í2¸j7ð°> or i - a +1 sling of draining {Tertia} _Okay, then.You start parting from your weapon. Í2¸jgðð_You continue parting from your +4 sling {Alejandra}. x5  You finish parting from your +4 sling {Alejandra}. _You whisper farewell to Alejandra.Í2¸jsöÍ2¸j‘÷ _Í2¸jFüp___Í2¸j’  You start attuning to your weapon.3.2 (1Í2¸j— €____Í2¸jI Í2¸j» +4.2 (2Í2¸j‚v___Í2¸jÄÍ2¸j>+5.2 (3Í2¸jáf____Í2¸j"Í2¸jl"+6.2 (4Í2¸j:'€____Í2¸jC,Í2¸jÔ,+7.2 (5Í2¸jÉ/„____Í2¸j¥3Q  h) +4 sling {Alejand _You continue attuning to your +4 sling {Alejandra}. x5  You finish attuning to your +4 sling {Alejandra}.  You welcome your +4 sling "Alejandra" back into your grasp.Í2¸j94Í2¸jä9Í2¸j‘:Y _h - a +4 sling (weapon) {Alejandra}Ï2¸js† Ï2¸jò‡ 1Quiver which action? ([-] to clear)  a - Fire: i) +1 sling (drain) {Tertia} (quivered)b - Throw: 4 darts (poison)  c - Throw: 5 stones  d - Zap: wand of flame (30)  Ï2¸jþˆ ,e - Zap: wand of iceblast (14) [*/%] inventory [^] all abilities[!] focus mode: off|onÑ2¸ju Ñ2¸j= H.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin Ñ2¸j— Ø..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Ñ2¸j¶ ,Str: 13 Ñ2¸jÏ ×.#....._................._.....#. EV: 11Int: 8 Ñ2¸jè ¾.#.............................#. SH: 0Dex: 19 Ñ2¸j) #.#..._....................._...#. XL:  8 Next: 19% Place: Temple Ñ2¸jG .#..............@..............#. Noise: ---------  Time: 3957.2 (0.0) Ñ2¸j_ ç.##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand Ñ2¸ju ·..##.........................##.. Fire: i) +1 sling (drain) {Tertia} Ñ2¸jŠ `...##.......................##... ...#.........................#... Ñ2¸j³ §...#..._................._...#...Ñ2¸jÉ Ž  ...#.........................#...Ñ2¸jÞ ¬  ...#....._............._.....#...Ñ2¸jó N  ...#.........................#...Ñ2¸j -  Ñ2¸j @_You whisper farewell to Alejandra.  Ñ2¸j1 2You start attuning to your weapon. Ñ2¸jk ¬_You continue attuning to your +4 sling {Alejandra}. x5  You finish attuning to your +4 sling {Alejandra}.  Ñ2¸jƒ AYou welcome your +4 sling "Alejandra" back into your grasp. Ñ2¸jÌ D_h - a +4 sling (weapon) {Alejandra}Ñ2¸jø Ñ2¸jŠ Ñ2¸jž Ô2¸jV .......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3957.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##...........Ô2¸jè ..............##.. Fire: i) +1 sling (drain) {Tertia} ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#... You finish attuning to your +4 sling {Alejandra}.  You welcome your +4 sling "Alejandra" back into your grasp. _h - a +4 sling (weapon) {Alejandra}  Ô2¸j: ,Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÕ2¸j—%.......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple Õ2¸j5&0.#..............@..............#. Noise: ---------  Time: 3957.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand ..##.........................##.. Fire: i) +1 sling (drain) {Tertia} ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...Õ2¸j‡&Ð You welcome your +4 sling "Alejandra" back into your grasp. _h - a +4 sling (weapon) {Alejandra}  Õ2¸jæ&7Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Õ2¸jÉ'Õ2¸jl-Õ2¸jò.. _Ö2¸jDš4Ö2¸j Ö2¸j«¡F _Unknown command.Ö2¸jí Ö2¸jTEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia} Ö2¸jÐø a - a +2 sling {Kannika}c - a +0 sling {Numeria} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put onÖ2¸jy[tab] equip|unequip Û2¸jÅ• Û2¸jš .......#.................#....... Trilby the Skirmisher ...#####.................#####... Coglin ..##.........................##.. Health: 56/56 ======================== .##...........................##. Magic: 8/8======================== .#.............................#. AC: 6Str: 13 .#....._................._.....#. EV: 11Int: 8 .#.............................#. SH: 0Dex: 19 .#..._....................._...#. XL:  8 Next: 19% Place: Temple .#..............@..............#. Noise: ---------  Time: 3957.2 (0.0) .##...........................##. i) +1 sling (drain)  h) +4 sling {Alejand Û2¸jˆš ..##.........................##.. Fire: i) +1 sling (drain) {Tertia} ...##.......................##... ...#.........................#... ...#..._................._...#...  ...#.........................#...  ...#....._............._.....#...  ...#.........................#...  _h - a +4 sling (weapon) {Alejandra}  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Unknown command.Û2¸j¡ P  Okay, then.Û2¸j?¢ Û2¸j�§ Û2¸jÞ¨ . _Ü2¸j«Ü2¸j•«Ü2¸jã±Ü2¸j ´M _You can't go down here!Ý2¸jlÇÝ2¸jùÇÝ2¸jØÍÝ2¸j¬ÓÝ2¸j<Ù28.2 (1 _Ý2¸jjÚ5__Ý2¸j¸Ú1_Ý2¸jcÀm Dungeon:5  You climb upwards. Welcome back to the Dungeon!Ý2¸jZÉá #.# #.......+.... ...#.# #.......##.......... ##......##..#.#....  +##..#...#.#  ##...####....##..#  #+#..#...##...# #####....#..##..@.## Ý2¸jÊÇ#.###.@..#... #.....##.#ß#.....# ###..#...##....# <###.#####....#ß# ...#  #.##...####.##..## .##  #.....>..##.##..... .# @   Edmund ##.##...#............ #.....#.##..### Ý2¸j³ÊÂ#####...# ##..# .####  Level annotation: EdmundÝ2¸j¾2d3--=9.7 (2.5Ý2¸j8Ý2¸jG9= _Edmund hits you with a +3 flail of holy wrath.Ý2¸j)= _There is a staircase to the Ecumenical Temple, spattered with blood here.Ý2¸jƒs ›#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 53/56 ======================-- ##......##..#.#....Magic: 8/8========================Ý2¸jìs +......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##Ý2¸jt ïXL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Ý2¸j;t ÒNoise: =--------  Time: 3959.7 (0.0) .###.....##.#ß#.....#Ý2¸jvt i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} Ý2¸jžt 8..<###.#####....#ß# ...##.##...####.##..## .##Ý2¸ju R#.....>..##.##..... .#@   Edmund ##.##...#............ # ........#.##..###..... #####...# ##..# .#### Ý2¸j8u š_There is a staircase to the Ecumenical Temple, spattered with blood here.  Fire: i) +1 sling (drain) {Tertia}Ý2¸jsu ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail (69%to hit)Þ2¸j{nÜ#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 53/56 ======================-- ##......##..#.#....Magic: 8/8========================+......##..#...#.#Þ2¸jboAC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: =--------  Time: 3959.7 (0.0) .###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand Þ2¸jñoì.###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...##.##...####.##..## .###.....>..##.##..... .#@   Edmund (drained) Þ2¸j`pH##.##...#............ # ........#.##..###..... #####...# ##..# .####Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail (69%to hit)  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  You drain Edmund.  Edmund is lightly wounded.Þ2¸j´íYou shoot a sling bullet.  The sling bullet hits Edmund but does no damage.drain Edmund.  Edmund is lightly wounded.shoot a sling bullet. The sling bullet hits Edmund.Þ2¸jíŠv  Edmund gestures with his flail.Þ2¸j¾‹‘49-==60.6 (0.9Rev Þ2¸j‘�Þ2¸jÖ’D _Edmund hits you with a +3 flail of holy wrath.Þ2¸jEßÜ#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 49/56 =====================--- ##......##..#.#....Magic: 8/8========================+......##..#...#.#Þ2¸j�ßOAC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Þ2¸jàHDex: 19 #####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3960.6 (0.0) .###.....##.#ß#.....#Þ2¸jaà›i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...#Þ2¸j›ànRev #.##...####.##..## .###.....>..##.##..... .#Þ2¸jºàq@   Edmund (drained) Þ2¸jÖà�##.##...#............ # Þ2¸jóàª........#.##..###..... #####...# ##..# .#### Þ2¸jáÉ_Edmund hits you with a +3 flail of holy wrath.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  Þ2¸júá5(lightly wounded, lightly drained, 69% to hit)Þ2¸j@å9#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 49/56 =====================--- ##......##..#.#....Þ2¸jßåMagic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 Þ2¸j%æÞ#####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3960.6 (0.0) Þ2¸jiæ.###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Þ2¸j˜æÜFire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...#Rev Þ2¸jÂæY#.##...####.##..## .###.....>..##.##..... .#Þ2¸jJç™@   Edmund (drained) ##.##...#............ # ........#.##..###..... #####...# ##..# .####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÞ2¸jäçìAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (lightly wounded, lightly drained, 69% to hit)  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.Þ2¸j›m Þ2¸jÄn  Þ2¸jôo &very drained)You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  Edmund is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  You drain EdmundÞ2¸jàt .Þ2¸j9ù l  Edmund is moderately wounded.Þ2¸jÍù M1.5 (0.9Rev+ Þ2¸jú Þ2¸j—ÿ Þ2¸jC : _Edmund closely misses you.Þ2¸j‹ á2¸jÆK #.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 49/56 =====================--- ##......##..#.#....Magic: 8/8========================+......##..#...#.#AC: 6á2¸jOL0Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 á2¸jˆL:#...........###.@..#...Noise: ===------  Time: 3961.5 (0.0) .###.....##.#ß#.....#á2¸j»Li) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} á2¸jM..<###.#####....#ß# ...#Rev+ #.##...####.##..## .###.....>..##.##..... .#á2¸jJM@   Edmund (very drained) ##.##...#............ # á2¸jƒM........#.##..###..... #####...# ##..# .#### _Edmund closely misses you.Fire: i) +1 sling (drain) {Tertia}á2¸j·MÃPress: ? - help, Q - select action, ( or ) - cycleá2¸j;NéShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (moderately wounded, heavily drained, 69% to hit)á2¸jv]i#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 49/56 =====================--- ##......##..#.#....Magic: 8/8á2¸j ^========================+......##..#...#.#AC: 6Str: 13  ##...####....##).#EV: 11Int: 8#+#..#...##.).#SH: 0Dex: 19 #####....#..##..).##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3961.5 (0.0) .###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#á2¸jI^çFire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...#Rev+ á2¸jƒ^k#.##...####.##..## .###.....>..##.##..... .#á2¸j©^@   Edmund (very drained) ##.##...#............ # á2¸jÔ^ª........#.##..###..... #####...# ##..# .#### á2¸j _u_Edmund closely misses you.Fire: i) +1 sling (drain) {Tertia}á2¸jA_JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  á2¸ji_[(moderately wounded, heavily drained, 69% to hit)á2¸jäv Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (moderately wounded, heavily drained, 69% to hit)  You shoot a sling bullet. The sling bullet closely misses Edmund.  You shoot a sling bullet.  á2¸jÛäNThe sling bullet hits Edmund but does no damage.  You drain Edmund.á2¸jmså ..@Edmund is moderately wounded.3---2.5 (1á2¸jG�Z _Edmund hits you with a +3 flail of holy wrath.ä2¸jqLœ#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 43/56 ==================------ ##......##..#.#....Magic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11ä2¸j M×Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3962.5 (0.0) .###.....##.#ß#.....#ä2¸j_M»i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...#Rev+ ä2¸j¤Mq#.##...####.##..## .###.....>..##.##..... .#@   Edmund (very drained) ##.##...#............ # ä2¸jëMª........#.##..###..... #####...# ##..# .#### ä2¸jN_Edmund hits you with a +3 flail of holy wrath.  Fire: i) +1 sling (drain) {Tertia}ä2¸jCNÃPress: ? - help, Q - select action, ( or ) - cycleä2¸j­NéShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (moderately wounded, heavily drained, 69% to hit)ä2¸jGpi#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 43/56 ==================------ ##......##..#.#....Magic: 8/8ä2¸jÏp========================+......##..#...#.#AC: 6Str: 13  ##...####....##).#EV: 11Int: 8#+#..#...##.).#SH: 0ä2¸jqvDex: 19 #####....#..##..).##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...ä2¸j-qÒNoise: ===------  Time: 3962.5 (0.0) .###.....##.#ß#.....#ä2¸jUqÔi) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#ä2¸jŒqçFire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...#Rev+ ä2¸j³qk#.##...####.##..## .###.....>..##.##..... .#ä2¸jèqT@   Edmund (very drained) ##.##...#............ # ........#.##..###..... ä2¸jrÛ#####...# ##..# .#### _Edmund hits you with a +3 flail of holy wrath.  Fire: i) +1 sling (drain) {Tertia}ä2¸j7rJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  ä2¸j`r[(moderately wounded, heavily drained, 69% to hit)ä2¸jÞ÷ÃAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (moderately wounded, heavily drained, 69% to hit)  You shoot a sling bullet. The sling bullet closely misses Edmund.  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  You drain Edmund.ä2¸jÁ€ˆ ..@Edmund is heavily wounded.ä2¸jŽ�q43.5 (1Rev* ä2¸j™‰ä2¸jÄ‹9 _Edmund hits you but does no damage.ä2¸jí× ²#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 44/56 ==================------ ##......##..#.#....Magic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##ä2¸jrØ ÕXL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3963.5 (0.0) .###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} ä2¸jÖÙ ç..<###.#####....#ß# ...#Rev* #.##...####.##..## .###.....>..##.##..... .#@   Edmund (very drained) ##.##...#............ # ........#.##..###..... #####...# ##..# .#### _Edmund hits you but does no damage.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (heavily wounded, heavily drained, 69% to hit)å2¸jèÂ#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 44/56 ==================------ ##......##..#.#....Magic: 8/8========================+......##..#...#.#AC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3963.5 (0.0) .###.....##.#ß#.....#i) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} ..<###.#####....#ß# ...å2¸jwÃÕ#Rev* #.##...####.##..## .###.....>..##.##..... .#@   Edmund (very drained) ##.##...#............ # ........#.##..###..... #####...# ##..# .####Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (heavily wounded, heavily drained, 69% to hit)  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  You drain Edmund.  Edmund is heavily wounded.å2¸j¿g   You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  You drain Edmund.  Edmund is heavily wounded.You shoot a sling bullet. The sling bullet hits Edmund.  Edmund is severely wounded.å2¸juäå2¸jsåX0-4.5 (1å2¸jîZ _Edmund hits you with a +3 flail of holy wrath.å2¸jŸÓi#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 40/56 =================------- ##......##..#.#....Magic: 8/8å2¸j×Ó ========================+......##..#...#.#AC: 6å2¸jÔ“Str: 13  ##...####....##..#EV: 11å2¸j*ÔbInt: 8#+#..#...##...#å2¸jlÔYSH: 0Dex: 19 å2¸j˜ÔJ#####....#..##..@.##XL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...å2¸j¿ÔÒNoise: ===------  Time: 3964.5 (0.0) .###.....##.#ß#.....#å2¸jèÔÔi) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#å2¸jÕ@Fire: i) +1 sling (drain) {Tertia} å2¸j(Õ¯..<###.#####....#ß# ...#Rev* å2¸jŒÕ¿#.##...####.##..## .###.....>..##.##..... .#@   Edmund (very drained) ##.##...#............ # ........#.##..###..... å2¸j¯Õ¨#####...# ##..# .#### _Edmund hits you with a +3 flail of holy wrath.  å2¸jÑÕ3Fire: i) +1 sling (drain) {Tertia}å2¸jÿÕãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineå2¸j3ÖÇAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (severely wounded, heavily drained, 69% to hit)å2¸jË÷Ü#.......#Trilby the Skirmisher #.......+.... ...#.#Coglin #.......##..........Health: 40/56 =================------- ##......##..#.#....Magic: 8/8========================+......##..#...#.#å2¸j.øÖAC: 6Str: 13  ##...####....##..#EV: 11Int: 8#+#..#...##...#SH: 0Dex: 19 #####....#..##..@.##å2¸j^øÁXL:  8 Next: 19% Place: Dungeon:5 #...........###.@..#...Noise: ===------  Time: 3964.5 (0.0) .###.....##.#ß#.....#å2¸j‰øi) +1 sling (drain)  h) +4 sling {Alejand .###.....##..#...##....#Fire: i) +1 sling (drain) {Tertia} å2¸jºø¯..<###.#####....#ß# ...#Rev* å2¸jÙøk#.##...####.##..## .###.....>..##.##..... .#å2¸j#ù±@   Edmund (very drained) ##.##...#............ # ........#.##..###..... #####...# ##..# .####å2¸jUùTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  å2¸j|ùÞ(severely wounded, heavily drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits Edmund!  Edmund is almost dead.å2¸jO… Ò)Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (severely wounded, heavily drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits Edmund!  Edmund is almost dead.. You drain Edmund.  You kill Edmund!å2¸j؉ (å2¸j¯ R335.4 (0.9 _å2¸js å2¸jï è2¸jaqIè2¸jñsè2¸jçx}1è2¸j.zè2¸jtzè2¸j…{è2¸j†}TRev+ è2¸jˆ~è2¸jW€è2¸j§€#2è2¸jЀ(=è2¸jî�è2¸j¹ƒè2¸j…,è2¸j‡,è2¸j†Š¢3=Rev è2¸j�ŽXè2¸jq“€è2¸j—g4è2¸jDšBè2¸jžXè2¸j‘¢£5=è2¸jý£è2¸jD¤è2¸jc¥è2¸j§è2¸jQ§è2¸jQ¨è2¸jªè2¸jPª?6=è2¸jtªè2¸j’«è2¸j­è2¸jP­è2¸jc®è2¸jܯè2¸j°è2¸jf±è2¸j¸²97è2¸jö²(=è2¸jï³è2¸j³µè2¸jîµè2¸jë¶è2¸j\¸è2¸j‰¸è2¸j�¹è2¸j»è2¸jW»#8è2¸j…»2=è2¸jg¼è2¸jx¾,è2¸js¿è2¸joÁè2¸j°Áè2¸jµÂè2¸jHÄè2¸jŠÄè2¸jÏÅè2¸jOÇè2¸j�ÇK9=è2¸jÀÈè2¸j·Êè2¸jðÊè2¸jØËè2¸jƒÍ,è2¸j´Îè2¸j|Ðè2¸jÁÐV50=è2¸jÒè2¸j‰Óè2¸jÇÓè2¸j¦Øè2¸j–Ú,è2¸jÀÛè2¸j—Ý,è2¸j=àè2¸j¿áè2¸jJâ%1è2¸j…ãè2¸jåè2¸j0åè2¸j.æè2¸jŸçè2¸jØçè2¸jñèè2¸jšêè2¸jÝê#2è2¸jë(=è2¸jRìè2¸j î,è2¸jöîè2¸jÂð,è2¸j¦ñè2¸jRóè2¸j’óè2¸j}ôè2¸j%öè2¸j`öè2¸j„öN3=è2¸j‰÷è2¸jùè2¸jYùè2¸jHúè2¸jÏûè2¸jûûè2¸jôüè2¸j—þè2¸jÞþ54=è2¸jEÿè2¸jè2¸jã,è2¸jîè2¸j`,è2¸j‘è2¸jüBè2¸j è2¸j? U5=è2¸jä è2¸j Bè2¸jÅ è2¸j#,è2¸j,k _You start resting.HP restored.è2¸j,(---è2¸j™24017.4 (52.0)è2¸jÐ56=è2¸jý@---8.4 (53 _è2¸j’"è2¸j¦#è2¸j…° YM#†# ..# +.... ...#.#......... ###....  +......##..#...#  ##...####....##  #+#..#...##...# ####....#..##..@.## #...........###.>..#...#ß#.....# .###.....##..#...##....#.###..##..##è2¸j2µ è2¸jçµ 19.4 (1.0)è2¸j;º è2¸j­¼ $  Things that are here:è2¸j&¿ i _a +3 flail of holy wrath; a +0 scale mailê2¸j/, _ê2¸jH. ê2¸jÞ2 : _ê2¸j’4 ê2¸jå4 ê2¸j5 ê2¸j36 ê2¸j8 ê2¸j: ê2¸jÄ: #=ê2¸jè: ê2¸jÿ; ê2¸j#> ê2¸jÃ? ê2¸jU@ ê2¸jtA ê2¸j‘C ê2¸jUE ê2¸jšE ê2¸jG ê2¸jÔJ ê2¸jM ,ê2¸j N ê2¸j0P ê2¸jÊV �..# #.# .>....# .#'# ......# ...### #......# .# ê2¸j W Ý.....# ###.#....##.# .....# ............# .....# .....#.#.#..# ê2¸j&W ¤.....+....#...#.#..## ê2¸j?W ‰.....##.........@...#25.4 (6 ê2¸jbW ¨.....##..#.#....#...# ê2¸juW �....##..#...#.###..#ê2¸j�W ‡..####....##..# ..# ê2¸jÚW  #+#..#...##...# .# ##....#..##..).## .ê2¸jðW *# ê2¸jX ….........###.>..#...#ê2¸j"X [.....##.#ß#.....# ê2¸j;X @#.....##..#...##....#ê2¸jû] ê2¸jy^ +6.4 (7ê2¸jUb ê2¸jÊd ; _Found a stone staircase leading down.ì2¸j†ì2¸jr†ì2¸j>ˆì2¸jæ‹ì2¸j²�ì2¸jŽì2¸jΑ,ì2¸jZ“ì2¸j‹“ì2¸j=”ì2¸j`�nì2¸jKžì2¸jÖžì2¸jWŸì2¸jРì2¸j*¢ì2¸j_¢ì2¸jI£ì2¸j•¤ì2¸jH¦,ì2¸j§ì2¸jfªì2¸j}«ì2¸jЫì2¸j£¬ì2¸jr®ì2¸jܯì2¸j(°ì2¸jʰì2¸j²ì2¸jk³ì2¸j™³ì2¸j�´ì2¸j•¶ì2¸jη,ì2¸ja¸ì2¸j�ºì2¸j×»,ì2¸jJ¼ì2¸j]½ì2¸jU¾,ì2¸jE¿ì2¸j¯¿ì2¸j�À,ì2¸j§Áì2¸j9Ãì2¸jôÄì2¸j%Åì2¸jlÆì2¸j Èì2¸jZÉì2¸j—Éì2¸j Êì2¸jwËì2¸jòÌì2¸j+Íì2¸jìÍì2¸jÏì2¸jªÐ,ì2¸j+Ñì2¸j�Ôì2¸jÐÕ,ì2¸jTÖì2¸jZØì2¸j‹Ún  You encounter a water moccasin.ì2¸joßB##.....##.#ß#.....#..##.....##..#...##....# .<###.#####....#ß##...# #.##...####.##..####.## ì2¸j°ß[#.....>..##.##.....#..# #.##...#............#.#..#.##..###......# ####...# ##..# #.######ì2¸j'àò.... #..# #@# ###>#.........S..#  #.#.#......#####  #. _..###  ì2¸jIàžS   water moccasin (asleep) ì2¸jlà ì2¸jÉå044.4 (18.0)ì2¸jÖæ35.4 (19 _ì2¸j ëì2¸j–ìí2¸j9«”###.....##.#ß#.....#..#Trilby the Skirmisher í2¸jy«_###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== í2¸jš«Š#.##...####.##..####.##Magic: 8/8í2¸jº«Ì======================== #.....>..##.##.....#..#AC: 6í2¸jâ««Str: 13 #.##...#............#.#EV: 11í2¸j¬¨Int: 8 .......#.##..###......#SH: 0í2¸j%¬²Dex: 19 ####...# ##..# #.######í2¸jD¬‡XL:  8 Next: 33% Place: Dungeon:5 í2¸jc¬ë......... #..# #@#Noise: ---------  Time: 4045.4 (0.0) í2¸jƒ¬œ###>#.........S*.#í2¸j¦¬i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} í2¸jɬM#. _..###í2¸jí¬ºS   water moccasin (asleep) _Found a stone staircase leading down. í2¸j ­v_You encounter a water moccasin.Fire: i) +1 sling (drain) {Tertia}í2¸j=­ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineí2¸j˜­HAim: a water moccasin (asleep, 98% to hit)í2¸jÄ”M###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##í2¸j1•OMagic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0í2¸jZ•²Dex: 19 ####...# ##..# #.######í2¸j•‡XL:  8 Next: 33% Place: Dungeon:5 í2¸j¶•‡......... #..# #@#Noise: ---------  Time: 4045.4 (0.0) ###>#.........S).#í2¸jñ•Ãi) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####í2¸j–ŽFire: i) +1 sling (drain) {Tertia} #. _..###í2¸j:–¡S   water moccasinFire: i) +1 sling (drain) {Tertia}í2¸j_–ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineí2¸j„–�Aim: a water moccasin (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!í2¸jÍ‚)Shift-Dir - straight line  Aim: a water moccasin (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin is moderately wounded.You shoot a sling bullet.í2¸jµœ— .SThe sling bullet misses the water moccasin.í2¸j.¢í2¸jÅ¢L===6.3 (0.9Rev í2¸jã¢í2¸jO§í2¸j·©[ _The water moccasin barely misses you.í2¸jN� }###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8í2¸jë� Ñ======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######í2¸joŽ þXL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#í2¸jºŽ �Noise: ===------  Time: 4046.3 (0.0) ###>#..........S.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev í2¸jåŽ S   water moccasinThe sling bullet misses the water moccasin. _The water moccasin barely misses you.í2¸j;� ”Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 50% to hit)í2¸jë‚�###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#í2¸j;ƒ¹Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6í2¸jXƒ~Str: 13 #.##...#............#.#í2¸jqƒXEV: 11Int: 8 í2¸jŠƒ}.......#.##..###......#SH: 0í2¸jσ°Dex: 19 ####...# ##..# #.######XL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#í2¸j胊Noise: ===------  Time: 4046.3 (0.0) í2¸j„œ###>#..........).#í2¸j„Ãi) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####í2¸j+„AFire: i) +1 sling (drain) {Tertia} í2¸j=„M#. _..###í2¸jT„Rev í2¸jf„pS   water moccasiní2¸jx„;Fire: i) +1 sling (drain) {Tertia}í2¸jŽ„ÃPress: ? - help, Q - select action, ( or ) - cycleí2¸j¥„ Shift-Dir - straight lineí2¸j¼„�Aim: a water moccasin (moderately wounded, 50% to hit)  You shoot a sling bullet.  í2¸jÓ„RThe sling bullet barely misses the water moccasin.í2¸jõ  (drained)You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.drain the water moccasin.  The water moccasin is severely wounded.î2¸jO9Sî2¸j¤O,7.2 (0.9î2¸j8Uî2¸j3WF _The water moccasin bites you but does no damage.î2¸j5ÍÇ###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#î2¸j¬Í…EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#î2¸j¨Î‚Noise: ===------  Time: 4047.2 (0.0) ###>#..........S.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev S   water moccasin (drained)The water moccasin is severely wounded. _The water moccasin bites you but does no damage.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleî2¸jëέShift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 50% to hit)î2¸j{üM###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##î2¸jBý‰Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#Noise: ===------  Time: 4047.2 (0.0) î2¸jý_###>#..........).#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####î2¸jðý<Fire: i) +1 sling (drain) {Tertia} #. _..###Rev S   water moccasin (drained)Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineî2¸jþèAim: a water moccasin (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.î2¸j?þî2¸j1„“MShift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet hits the water moccasin.î2¸j Š SThe water moccasin is severely wounded.î2¸jš c8.1 (0.9Rev+ î2¸jÑî2¸jûT _The water moccasin misses you.î2¸j � Ç###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#î2¸jÿ� …EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#î2¸jÑŽ ­Noise: ===------  Time: 4048.1 (0.0) ###>#..........S.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev+ S   water moccasin (drained)The water moccasin is severely wounded. _The water moccasin misses you.Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineî2¸j^� �Aim: a water moccasin (severely wounded, lightly drained, 50% to hit)î2¸jß´I###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6î2¸jI¶Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 33% Place: Dungeon:5 ......... #..# #@#Noise: ===------  Time: 4048.1 (0.0) ###>#..........S.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev+ S   water moccasin (drained)Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet hits theî2¸jì¶ water moccasin.î2¸j©A}†You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!ï2¸j1' ï2¸j:‰ï2¸j/�<469.0 (0.9 _ï2¸j’7_ï2¸j“ï2¸j‚  ï2¸jE¢ ÀQuiver which action? ([-] to clear)  a - Fire: i) +1 sling (drain) {Tertia} (quivered)ï2¸jµ¢ �b - Throw: 4 darts (poison)  c - Throw: 5 stones  d - Zap: wand of flame (30)  e - Zap: wand of iceblast (14) [*/%] inventory [^] all abilities[!] focus mode: off|onó2¸j¤þû###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== ó2¸jqÿ2#.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#Noise: ===------  Time: 4049.0 (0.0) ###>#..........†.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev+ You shoot a sling bullet.  ó2¸jñÿThe sling bullet hits the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin. _You kill the water moccasin!ó2¸j[ó2¸jÊó2¸j¾ ó2¸j ó2¸jÎ ó2¸j—ó2¸j�F _Unknown command.ó2¸j¶XEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +4 sling (weapon) {Alejandra}  i - a +1 sling of draining (offhand) {Tertia} ó2¸jò¶q a - a +2 sling {Kannika}c - a +0 sling {Numeria} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip õ2¸j« õ2¸j õ2¸jëó###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== õ2¸j …#.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#Noise: ===------  Time: 4049.0 (0.0) ###>#..........†.#i) +1 sling (drain)  h) +4 sling {Alejand#.#.#......#####Fire: i) +1 sling (drain) {Tertia} õ2¸jJú#. _..###Rev+ The sling bullet hits the water moccasin.  The water moccasin is almost dead.õ2¸j‡ÃYou shoot a sling bullet.  The sling bullet hits the water moccasin. _You kill the water moccasin! _Unknown command.õ2¸j;õ2¸jv .--- _õ2¸jº$7_õ2¸j‹*h  You start parting from your weapon.õ2¸j /G---50.0 (1õ2¸jó/7_õ2¸j6õ2¸jä6*1.0 (2õ2¸jY<7_õ2¸j�@õ2¸j=A*2.0 (3õ2¸jåDõ2¸j5Jõ2¸jÙJY3.0 (4Rev õ2¸jôNõ2¸j”Sõ2¸jWT*4.0 (5õ2¸jûWõ2¸j_^ {Tertia} _You continue parting from your +4 sling {Alejandra}. x5  You finish parting from your +4 sling {Alejandra}.õ2¸j*aõ2¸jb õ2¸jHbJ_You whisper farewell to Alejandra.õ2¸js ÊEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  i - a +1 sling of draining (offhand) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria}  h - a +4 sling {Alejandra} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ö2¸jrv ö2¸j| }###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8ö2¸jy} "======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#Noise: ---------  Time: 4054.0 (0.0) ###>#..........†.#i) +1 sling (drain) {Tertia}#.#.#......#####Fire: i) +1 sling (drain) {Tertia} #. _..###Rev _You kill the water moccasin! _Unknown command.You start parting from your weapon. _You continue parting from your +4 sling {Alejandra}. x5  ö2¸jò} {You finish parting from your +4 sling {Alejandra}. _You whisper farewell to Alejandra.ö2¸j¿ƒ ö2¸jo„  _ö2¸j@‰ ö2¸jÏ� h  You start parting from your weapon.ö2¸jû• *5.0 (1ö2¸j÷– 7_ö2¸jüœ ö2¸j«� *6.0 (2ö2¸j#¢ 7_ö2¸jí§ ö2¸jˆ¨ 57.0 (3ö2¸j;­ 7_ö2¸j ³ ö2¸j‹³ ö2¸j¸³ $8.0 (4ö2¸j;¸ ö2¸jÙ¸ 1_ö2¸jÒ¿ ö2¸jÁ +9.0 (5ö2¸jQÅ ö2¸jûÇ Ë -) Nothing wielded _You continue parting from your +1 sling of draining {Tertia}. x5  ö2¸jqÈ CYou finish parting from your +1 sling of draining {Tertia}.ö2¸j£È @Nothing quiveredö2¸jjÎ ö2¸jÀÏ U _You whisper farewell to Tertia.ö2¸j µEquip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  a - a +2 sling {Kannika}c - a +0 sling {Numeria}  h - a +4 sling {Alejandra}  i - a +1 sling of draining {Tertia} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ø2¸ju5ø2¸j<ø2¸j BM###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##ø2¸jÚBÿMagic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#ø2¸j”CNoise: ---------  Time: 4059.0 (0.0) ###>#..........†.#-) Nothing wielded#.#.#......#####Nothing quivered#. _..###You finish parting from your +4 sling {Alejandra}. _You whisper farewell to Alejandra.  You start parting from your weapon. _You continue parting from your +1 sling of draining {Tertia}. x5  ø2¸j D�You finish parting from your +1 sling of draining {Tertia}. _You whisper farewell to Tertia.ø2¸j[Jø2¸jK _ø2¸jmOø2¸jQVg  You start attuning to your weapon.ø2¸j]W,60.0 (1ø2¸j$\8_ø2¸jOaø2¸jµa+1.0 (2ø2¸j„eø2¸j©jø2¸j9k+2.0 (3ø2¸jo8_ø2¸jÁtø2¸j7u+3.0 (4ø2¸j¾yø2¸jæ~ø2¸jS+4.0 (5ø2¸j+ƒø2¸j´†i) +1 sling (drain) {Tertia}Fire: i) +1 sling (drain) {Tertia} Tertia.attuning toattuning toø2¸j1‡§attuning to  You welcome your +1 sling of draining "Tertia" back into your grasp.  You sense an unholy aura.ø2¸j¨‡ø2¸jš‹ø2¸jŽb _i - a +1 sling of draining (weapon) {Tertia}ø2¸j³ïÉEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  i - a +1 sling of draining (weapon) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria}  h - a +4 sling {Alejandra} Armour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour Talismans (go to first with %)f - a storm talisman  j - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ù2¸j9Âù2¸jÉù2¸jõÎ�###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#ù2¸jfÏdHealth: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6Str: 13 #.##...#............#.#EV: 11ù2¸jŸÏÔInt: 8 .......#.##..###......#SH: 0Dex: 19 ù2¸jÎÏ„####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#ù2¸jóÏNoise: ---------  Time: 4064.0 (0.0) ###>#..........†.#ù2¸jІi) +1 sling (drain) {Tertia}#.#.#......#####ù2¸j9Ð�Fire: i) +1 sling (drain) {Tertia} #. _..###ù2¸jZЯYou start attuning to your weapon. _You continue attuning to your +1 sling of draining {Tertia}. x5  ù2¸j~ÐŒYou finish attuning to your +1 sling of draining {Tertia}.  You welcome your +1 sling of draining "Tertia" back into your grasp.  ù2¸j ÐlYou sense an unholy aura. _i - a +1 sling of draining (weapon) {Tertia}ù2¸j ×ù2¸j#Ø _ù2¸jÔÜù2¸jÔâg  You start attuning to your weapon.ù2¸jmç+5.0 (1ù2¸j×çù2¸jlíù2¸jöí+6.0 (2ù2¸jGòù2¸j†÷ù2¸jê÷+7.0 (3ù2¸jýù2¸j) ù2¸j¥ ù2¸jØ $8.0 (4ù2¸j ù2¸jS ù2¸j +9.0 (5ù2¸jà ù2¸j  Ö  h) +4 sling {Alejand _You continue attuning to your +4 sling {Alejandra}. x5  ù2¸jf {You finish attuning to your +4 sling {Alejandra}.  You welcome your +4 sling "Alejandra" back into your grasp.ù2¸jJ ù2¸jP ù2¸j9 Z _h - a +4 sling (offhand) {Alejandra}û2¸j¶†aQuiver which action? ([-] to clear)  a - Fire: i) +1 sling (drain) {Tertia} (quivered)b - Throw: 4 darts (poison)  c - Throw: 5 stones  d - Zap: wand of flame (30)  e - Zap: wand of iceblast (14) [*/%] inventory [^] all abilities[!] focus mode: off|onü2¸jâ�ü2¸js˜I###.....##.#ß#.....#..#Trilby the Skirmisher ###.....##..#...##....#Coglin .<###.#####....#ß##...#Health: 56/56 ======================== #.##...####.##..####.##Magic: 8/8======================== #.....>..##.##.....#..#AC: 6ü2¸j™Str: 13 #.##...#............#.#EV: 11Int: 8 .......#.##..###......#SH: 0Dex: 19 ####...# ##..# #.######XL:  8 Next: 46% Place: Dungeon:5 ......... #..# #@#ü2¸j<™‹Noise: ---------  Time: 4069.0 (0.0) ###>#..........†.#i) +1 sling (drain)  h) +4 sling {Alejandü2¸jb™‹#.#.#......#####Fire: i) +1 sling (drain) {Tertia} ü2¸j†™•#. _..### _i - a +1 sling of draining (weapon) {Tertia}  ü2¸jÞ™dYou start attuning to your weapon. _You continue attuning to your +4 sling {Alejandra}. x5  You finish attuning to your +4 sling {Alejandra}.  You welcome your +4 sling "Alejandra" back into your grasp. _h - a +4 sling (offhand) {Alejandra}ü2¸jäšü2¸jŸü2¸j˜ ü2¸jÔ ü2¸jI ü2¸j- ü2¸jå ü2¸jh ü2¸j¥ ’ _ü2¸j¥ %  ü2¸jã EYou see here a water moccasin corpse.ü2¸ja ü2¸jÅ  _ü2¸j6 ü2¸jœ ü2¸já ü2¸j" ü2¸j” ü2¸j! ü2¸j£" ,ü2¸jd# ü2¸jR' ü2¸j) ,ü2¸j* ü2¸jÉ+ ü2¸jü, ü2¸j:- ü2¸j. ü2¸jK0 ü2¸jt1 ü2¸jÍ1 ü2¸jƒ2 ü2¸j 4 ü2¸j�5 ü2¸jò5 ü2¸j~6 ü2¸jX: ü2¸jñ; ,ü2¸j¾< ü2¸j„B ü2¸j’C ü2¸jäC ü2¸j¥D ü2¸j¡F ü2¸jÿG ü2¸jWH ü2¸jáH ü2¸j€J ü2¸jRK ,ü2¸jµK ü2¸j·L ü2¸jdM ü2¸j¤M ü2¸jíM ü2¸j�O ü2¸j¥P ü2¸jðP ü2¸j‚Q ü2¸jîR ü2¸jT ü2¸j^T ü2¸jþT ü2¸j‡V ü2¸j†W ü2¸jÏW ü2¸j\X ü2¸j�Y ü2¸j“Z ü2¸jöZ ü2¸j@[ ü2¸jÇ] R  There is an escape hatch in the ceiling here.ü2¸jg^ ü2¸jë^ 5 _ü2¸jÈ_ ü2¸j™` ,ü2¸jñ` ü2¸j­a ü2¸jb ü2¸j1b ü2¸jWb ü2¸jöc ü2¸je ü2¸jNe ü2¸jÓe ü2¸jjh 7 _You open the door.ü2¸juj 3ü2¸jSk ü2¸jXo @  There is an open door here.ü2¸j4q ü2¸jÉq  _ü2¸js ü2¸jït ü2¸j“v ü2¸jàv ü2¸j x ü2¸jLz ü2¸j³{ ü2¸j| ü2¸jI} ü2¸j> ü2¸jø€ ü2¸jJ� ü2¸jH‚ ü2¸jw„ ü2¸j*† ü2¸j}† ü2¸jl‡ ü2¸jn‰ ü2¸j$‹ ü2¸jv‹ ü2¸j4Œ ü2¸jÜŽ ü2¸j(� ü2¸jn� ü2¸j5‘ ü2¸js˜ ......#......##.......##†.....# .......#.......#.......#.......# .......'.......####+####.......+. ü2¸jŘ ³.......#.......#.......#.......##.#......##.......##......## '...+.........+......## ##...#####...##.........##...#### .#.#'#...#'#.#...........# #+#..# .ü2¸jë˜ ###.......### #@......#####....# .#...........# #+#...#'#......... ü2¸j ™ .##.........## #####..###.....# ).'.........+ #. ###.###.....# ü2¸j,™ ….###.......## .. #....<###.### ü2¸jM™ ð># #.......# .# #.###.##...##  ü2¸jm™ $.# ####'#### ..# ##.# #.....>..  .# #.#.#ü2¸j�™ §#.###..###.##...#.  .# #...##.##............#.ü2¸j¬™ E ü2¸jäŸ 0930.0)ü2¸jŸ  .100.0 (31ü2¸j&¥ ü2¸j¨ T _p - an orange potionþ2¸jJkþ2¸jûkþ2¸j1lþ2¸j�oþ2¸jÃpþ2¸j�t,þ2¸jÐuþ2¸jævþ2¸j�wþ2¸j4xþ2¸j©zþ2¸jQ|,þ2¸j}þ2¸j…7 _You open the door.þ2¸j’�3þ2¸jG‚þ2¸já‡u  There is an open door here. _þ2¸jïˆþ2¸j¶‰þ2¸j ‹þ2¸jW‹þ2¸j8Œþ2¸jØ”šþ2¸jà•þ2¸jJ™þ2¸jÌ›%  þ2¸jœZYou encounter an orc. It is wielding a +0 flail.þ2¸j"¢.'......#......+..+......# .##...#####...##.........##...### þ2¸j’¢Ý#.#.#'#...#'#.#...........# #+#. #.###.......#####.......#####.... ..#.....###'#...#'.. ..##.........###..#####..###..... .).'.........+.#.## ###.###..... .þ2¸jТ;.###.......##...# #....<###.# .># #.####@# #.###.## .þ2¸j£û.# ####'####o....# ##.# #.....>.# #.#.# #####.###..###.## #.# #...# #.##....... þ2¸j¶£S#.####.##########.###.#######... #...........†............. o   orc (asleep) #.####.##########..#########>#... #.......#########..# #.#.#. þ2¸jþ£l######.............# #.._..þ2¸j½«18.0 (8.0)þ2¸jb¬)9.0 (9 þ2¸j›¬ _þ2¸ju²þ2¸jl»þ2¸jé .'......#......+.........+......# Trilby the Skirmisher .##...#####...##.........##...### Coglin #.#.#'#...#'#.#...........# #+#.. Health: 56/56 ======================== #.###.......#####.......#####.... Magic: 8/8======================== ..#...........###'#...#'#........ AC: 6Str: 13 ..##.........###..#####..###..... EV: 11Int: 8 .).'.........+.#.## ###.###..... SH: 0Dex: 19 ..###.......##...# #....<###.## XL:  8 Next: 46% Place: Dungeon:5 .># #.......####@# #.###.##...# Noise: ---------  Time: 4109.0þ2¸jþé v (0.0) ..# ####'####o**..# ##.# #.....>. i) +1 sling (drain)  h) +4 sling {Alejand ..# #.#.# #####.###..###.##...# Fire: i) +1 sling (drain) {Tertia} #.# #...##.##............# #.####.##########.###.#######...# #..................†............. o   orc (asleep) #.####.##########..#########>#... #.......#########..##.#.#. ######.............##.._.. _There is an open door here. þ2¸jWê J_You encounter an orc. It is wielding a +0 flail.Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleþ2¸j™ê sShift-Dir - straight lineAim: an orc, wielding a +0 flail (asleep, 98% to hit)ÿ2¸j‹éœ.'......#......+.........+......# Trilby the Skirmisher ÿ2¸j<êí.##...#####...##.........##...### Coglin #.#.#'#...#'#.#...........# #+#.. Health: 56/56 ======================== #.###.......#####.......#####.... Magic: 8/8======================== ..#...........###'#...#'#........ AC: 6Str: 13 ..##.........###..#####..###..... EV: 11Int: 8 .).'.........+.#.## ###.###..... SH: 0Dex: 19 ÿ2¸j°ê..###.......##...# #....<###.## XL:  8 Next: 46% Place: Dungeon:5 .># #.......####@# #.###.##...# Noise: ---------  Time: 4109.0 (0.0) ..# ####'####o))..# ##.# #.....>. i) +1 sling (drain)  h) +4 sling {Alejand ÿ2¸jíêÔ..# #.#.# #####.###..###.##...# Fire: i) +1 sling (drain) {Tertia} #.# #...##.##............# #.####.##########.###.#######...# ÿ2¸jë•#..................†............. o   orc #.####.##########..#########>#... #.......#########..#ÿ2¸jGë<#.#.#. ######.............##.._..ÿ2¸jwëFire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÿ2¸j ë¬Aim: an orc, wielding a +0 flail (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded.ÿ2¸jvvv)Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded.  The sling bullet closely misses the orc.ÿ2¸j&õK.oÿ2¸jºû.ÿ2¸jÀüh===10.0 (1Rev _ÿ2¸j)ÿ2¸jZÿ2¸jœëú.'......#......+.........+......# Trilby the Skirmisher .##...#####...##.........##...### Coglin #.#.#'#...#'#.#...........# #+#.. Health: 56/56 ======================== #.###.......#####.......#####.... Magic: 8/8======================== ÿ2¸jùë(..#...........###'#...#'#........ AC: 6Str: 13 ..##.........###..#####..###..... EV: 11Int: 8 .).'.........+.#.## ###.###..... SH: 0Dex: 19 ..###.......##...# #....<###.## XL:  8 Next: 46% Place: Dungeon:5 .># #.......####@# #.###.##...# Noise: ===------  Time: 4110.0 (0.0) ÿ2¸j&ìÇ..# ####'####.o*..# ##.# #.....>. i) +1 sling (drain)  h) +4 sling {Alejand ..# #.#.# #####.###..###.##...# Fire: i) +1 sling (drain) {Tertia} #.# #...#ÿ2¸jOìº#.##............# Rev #.####.##########.###.#######...# ÿ2¸jxì\#..................†............. o   orc #.####.##########..#########>#... ÿ2¸j¤ìu#.......#########..##.#.#. ######.............##.._..ÿ2¸j2íáYou shoot a sling bullet. _The sling bullet closely misses the orc.Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 66% to hit)ÿ2¸jH É.'......#......+.........+......# Trilby the Skirmisher .##...#####...##.........##...### Coglin #.#.#'#...#'#.#...........# #+#.. Health: 56/56 ======================== #.###.......#####.......#####.... Magic: 8/8ÿ2¸jÐ À======================== ..#...........###'#...#'#........ AC: 6Str: 13 ..##.........###..#####..###..... EV: 11Int: 8 .).'.........+.#.## ###.###..... SH: 0Dex: 19 ÿ2¸j ™..###.......##...# #....<###.## XL:  8 Next: 46% Place: Dungeon:5 .># #.......####@# #.###.##...# Noise: ===------  Time: 4110.0 (0.0) ÿ2¸jk —..# ####'####.o)..# ##.# #.....>. i) +1 sling (drain)  h) +4 sling {Alejand ÿ2¸j¡ ü..# #.#.# #####.###..###.##...# Fire: i) +1 sling (drain) {Tertia} #.# #...##.##............# Rev #.####.##########.###.#######...# ÿ2¸jä \#..................†............. o   orc #.####.##########..#########>#... ÿ2¸j h#.......#########..##.#.#. ######.............#ÿ2¸jŒ ì#.._..Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.ÿ2¸jÈ ÿ2¸j¤ v)  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (lightly wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.You drain the orc.  ÿ2¸j¤¤ <You kill the orc!ÿ2¸j‰© Sÿ2¸j0 .ÿ2¸jD3 979 (0.9 _ÿ2¸j¥9 8_ÿ2¸j=; 3¸jþ€ · ##...#####...####...## #.#.#'#...#'#.#...........# #+#..##.......#####.......#####.. ..#....###'#...#'#....####..#####..### .).'3¸j´� z+.#.## ### ..#####...# #....<###.## .># ####.## #.###.##... ..# ####'####.).@.# ##.# #.....>. #.#.# #####.###..###.##...# #..# #.##.........3¸jÙ� _Rev ..##.##########.##3¸jû� J###.#. 3¸j®ˆ 3¸j1‰ 6---1.9 (1.03¸jUŽ 8_3¸jÅ� 3¸jÔ0.##...#####...##.##... ##.#.#'#...#'#.#.....# #+# ##.###.#####.......#####.#.###'#...#'#.##3¸j-„.###..#####..### ..).'.+.#.## ###.###.###.##...# #....<###. ..># #3¸jT5.####.## #.###.##....# ####'####.)@..# ##.# #.....>3¸j½Û.# #.#.# #####.###..###.##... ##.# #...# #.##.  #.####.#.###.#...  #...†  #.####.#..3¸jÜf#>#  #.3¸jùd#..# #.#.#  ######3¸j`...# #.._ #.3¸j.L#.## ###.#3¸jˆ3¸jA---23¸jï3¸j€3¸j²V.##...#####...##.##...#.#.#'#...#'#.#....# #+##.###.#####.......##### )...#.###'#...#'# )...##.###..#####..### 3¸j W$^..).'.+.#.## ###.###.###.##...# #....<###..># #3¸j>W'.####.## #.###.##.# ####'####.@...# ##.# #.....3¸j‘W#.# #.#.# #####.###..###.###.# #...# #.## #.####.#.###.3¸j·W�# #.† #.####.3¸jÝWC#..#>#3¸jÿW9 #.#..#3¸jXb #.#. ######.#3¸jHX¢ #.._ #.#.## ###.3¸jé^3¸j]_&33¸j…_ 3¸je3¸j^hN _You see here a +0 flail.3¸j·>3¸j?3¸jü?3¸jpT3¸jüU3¸jZ: _3¸j\3¸jÐ]3¸j^3¸j$_3¸j‰b3¸jìc3¸j]d3¸jIe3¸jËkX3¸j˜m3¸jØn3¸jfo3¸j\p3¸j¯r3¸jTt3¸j‚t3¸jœu3¸jžy@  There is an open door here.3¸j {3¸jI| _3¸jR}3¸jÞ3¸jƒ�,3¸jò‚3¸j·„3¸j†3¸jJ†3¸j‡3¸j<‰3¸j8Š3¸jcŠ3¸j‹3¸jäŒ3¸jŽ3¸j0Ž3¸jðŽ3¸jð�3¸jë‘3¸j’3¸jÛ’3¸j¡”3¸j–3¸j†–3¸j«¢î _You open the door.3¸j ¤@  There is an open door here.3¸j%¥3¸jg¥ _3¸jÚ¥3¸jÙ©3¸jª3¸jDª3¸jžª3¸j¨¬3¸jú­,3¸jÕ®3¸j§¯3¸j°°,3¸jò°3¸jȱ3¸j]²3¸j‚²3¸jç²3¸j³³3¸jF´3¸jr´3¸jȾî _You open the door.3¸j Â@  There is an open door here.3¸jàÃ3¸j}Ä _3¸jfÅ3¸jŸÆ3¸jõÇ,3¸j.È3¸jÎÉ3¸jšË3¸jÑË3¸jÖÌ3¸j°Î3¸j€Ð3¸jÊÐ3¸j·Ñ3¸j~Ó3¸jÕ,3¸joÖ3¸jÚ×3¸jOÙ3¸j„Ù3¸jWÚ3¸jçÝ3¸j•Þ3¸jÂÞ3¸j-ß3¸jùá3¸jã3¸jLã3¸jä3¸jñælThere is an open door here. _You open the door. _There is an open 3¸jçNdoor here. _You open the door. _There is an open door here. 3¸jIç,  stone staircase leading down here.3¸jsè3¸jé _3¸jÉé3¸jtë3¸jàì3¸jDí3¸jÓí3¸jNò3¸jió3¸j˜ó3¸jeô3¸jpö3¸jº÷3¸jô÷3¸jÓø3¸j&ú3¸jwû3¸j¥û3¸j‚ü3¸jþ3¸j8ÿ3¸jiÿ3¸jk3¸j63¸jI,3¸jtò3¸jË3¸jH3¸jé3¸j3¸js3¸j&3¸j 3¸jO3¸j�3¸ju3¸jy3¸jb,3¸jQ3¸jÆ 3¸j",3¸j2#3¸jï$3¸jò%3¸j&&3¸j:'3¸j÷(3¸j,*3¸ji*3¸j;+3¸jï,3¸j÷-3¸jC.3¸j/3¸jw03¸jü5„3¸j+63¸jz73¸jR83¸jâ83¸j=93¸j”<3¸j&=3¸jT=3¸j†=3¸jq>3¸j1?3¸jd?3¸jŸ?3¸j;@3¸j±@3¸jÕ@3¸jA3¸jšA3¸jB3¸j0B3¸jfB3¸jûB3¸jºC3¸jæC3¸jD3¸jãD3¸j„E3¸jÇE3¸j9F3¸jÿG3¸jüH,3¸j�I3¸jÿPJ3¸jIQ3¸j R3¸jJR3¸jxR3¸j½R3¸jkS3¸jÀS3¸jòS3¸jT3¸jŸT3¸jU3¸j,U3¸jTU3¸jâU3¸jDV3¸jjV3¸jšV3¸jIW3¸j€X3¸j¹X3¸j!Y3¸jÎZ3¸j][3¸j [3¸jù[3¸j]3¸j^3¸jJ^3¸jå^3¸jw`3¸j…a3¸jÅa3¸jb3¸jXc3¸j5d,3¸jðd3¸j8f3¸j´g3¸jLh3¸jëh3¸jªj3¸j,mŒ  You encounter an ogre. It is wielding a +0 giant spiked club.3¸jOs #...# ∩.# ..O..  .##...# ...  ###.©.# ...  # ##### ...  # #.©.# #.#  # #...# #.#  # #...# #.#  # ##.## #@#  # ##.# #.#  # #..# #.#  ###.### #.#  ......# #.###  #####.# #...#   O   ogre (asleep) #.# 3¸j§s³ ###.#   #.# #.#   #####<#### .#  3¸jØw085.9 (72.0)3¸jþx36.9 (73 _3¸jŒ}3¸j4�3¸j$� #...#  Trilby the Skirmisher ###.∩.#..O..  Coglin .##...#.*.  Health: 56/56 ======================== ###.©.#.*.  Magic: 8/83¸j³� ======================== # #####.*.  AC: 6Str: 13 # #.©.##*#  EV: 11Int: 8 # #...##*#  SH: 0Dex: 19 3¸já�`# #...##*#3¸j Ž  XL:  8 Next: 47% Place: Dungeon:5 # ##.###@#3¸jFŽó  Noise: ---------  Time: 4186.9 (0.0) # ##.##.#  i) +1 sling (drain)  h) +4 sling {Alejand # #..#3¸jq޽#.#  Fire: i) +1 sling (drain) {Tertia} ###.###3¸j—ŽM#.# ......#3¸jÊŽ„#.### #####.##...#3¸jõŽí  O   ogre (asleep)#.####.# #.#3¸j�Ž#.# #####<#### ######.#3¸j~�é _There is a stone staircase leading down here. _You encounter an ogre. It is wielding a +0 giant spiked club.Fire: i) +1 sling (drain) {Tertia}3¸j´�BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)3¸j¶« #...#  Trilby the Skirmisher ###.∩.#..O..  Coglin .##...#.).  Health: 56/56 ======================== ###.©.#.).3¸j¼¶¬  Magic: 8/8======================== # #####.).  AC: 6Str: 13 # #.©.##)#  EV: 11Int: 8 # #...##)#  SH: 0Dex: 19 # #...##)#  XL:  8 Next: 47% Place: Dungeon:5 # ##.##3¸jé¶#@#  Noise: ---------  Time: 4186.9 (0.0) # ##.#3¸j·Ô#.#  i) +1 sling (drain)  h) +4 sling {Alejand 3¸j8·ý# #..##.#  Fire: i) +1 sling (drain) {Tertia} ###.###3¸j]·M#.# ......#3¸j}·„#.### #####.##...#3¸j«·¢  O   ogre#.#3¸jÊ·a###.# #.##.#3¸jç·o #####<#### ######.#3¸j¸? Fire: i) +1 sling (drain) {Tertia}3¸j/¸ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3¸jS¸ŸAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  3¸js¸The ogre shouts!3¸ja?ÜYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!  The ogre is lightly wounded.  You shoot a sling bullet. is lightly wounded.3¸j„Ä\O......3¸j›Åi===7.8 (0.9Rev _3¸jøÊ3¸jÓÌ3¸jYP  #...#  Trilby the Skirmisher ###.∩.#..O..3¸jÁP   Coglin .##...#.*.  Health: 56/56 ======================== ###.©.#.*.  Magic: 8/8======================== 3¸jïP # #####.*.  AC: 6Str: 13 3¸jQ Ë# #.©.##*#  EV: 113¸j;Q áInt: 8 # #...##*#  SH: 03¸jgQ ŒDex: 19 # #...##*#3¸jŽQ   XL:  8 Next: 47% Place: Dungeon:5 # ##.###@#3¸jÕQ   Noise: ===------  Time: 4187.8 (0.0) # ##.##.#  i) +1 sling (drain)  h) +4 sling {Alejand # #..#3¸jR æ#.#  Fire: i) +1 sling (drain) {Tertia} ###.####.#3¸j,R Œ  Rev ......##.### 3¸j`R æ#####.##...#  O   ogre#.#3¸j§R +###.#3¸j U Ž #.##.# #####<#### ######.# The sling bullet hits the ogre. _The ogre is lightly wounded.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 79% to hit)3¸jÒv« #...#  Trilby the Skirmisher ###.∩.#..O..  Coglin .##...#.).  Health: 56/56 ======================== ###.©.#.).3¸jPwº  Magic: 8/8======================== # #####.).  AC: 6Str: 13 # #.©.##)#  EV: 11Int: 8 # #...#3¸jˆw #)#  SH: 0Dex: 19 # #...##)#3¸jºw  XL:  8 Next: 47% Place: Dungeon:5 # ##.###@#3¸jëw  Noise: ===------  Time: 4187.8 (0.0) # ##.##.#3¸jx  i) +1 sling (drain)  h) +4 sling {Alejand # #..##.#3¸j]xI  Fire: i) +1 sling (drain) {Tertia} ###.####.#  Rev ......##.### 3¸jŽxð#####.##...#  O   ogre (drained)#.#3¸j¿xl###.# #.##.# 3¸jðx£#####<#### ######.# Fire: i) +1 sling (drain) {Tertia}3¸jyãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3¸j‹yAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.  The ogre is heavily wounded.3¸jƒÿÎ Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre! You drain the ogre.  The ogre is heavily wounded..  The ogre is severely wounded.3¸j>C.O3¸j|_ˆ.....8.7 (0.9 _3¸j𣫠#...#  Trilby the Skirmisher ###.∩.#.....  Coglin .##...#.O.  Health: 56/56 ======================== ###.©.#.*.3¸j%¥  Magic: 8/8======================== # #####.*.  AC: 6Str: 13 # #.©.##*#  EV: 11Int: 8 # #...##*#  SH: 0Dex: 19 # #...##*#  XL:  8 Next: 47% Place: Dungeon:5 # ##.###@#  Noise: ===------  Time: 4188.7 (0.0) # ##.##.#  i) +1 sling (drain)  h) +4 sling {Alejand # #..##.#3¸j¡¥�  Fire: i) +1 sling (drain) {Tertia} ###.####.#  Rev ......##.### #####.##...#3¸ju¦  O   ogre (drained)#.####.# #.##.# #####<#### ######.# _The ogre is severely wounded.Fire: i) +1 sling (drain) {Tertia}3¸j§�Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, lightly  drained, 79% to hit)3¸jiÏ #...#  Trilby the Skirmisher ###.∩.#.....  Coglin .##...#.).  Health: 56/56 ======================== ###.©.#...  Magic: 8/8======================== # #####...  AC: 6Str: 13 # #.©.##.#  EV: 11Int: 8 # #...##.#  SH: 0Dex: 19 # #...##.#  XL:  8 Next: 47% Place: Dungeon:5 # ##.###@#  Noise: ===------  Time:[39;3¸j†Ð*49m 4188.7 (0.0) # ##.##.#  i) +1 sling (drain)  h) +4 sling {Alejand # #..##.#  Fire: i) +1 sling (drain) {Tertia} ###.####.#  Rev ......##.### #####.##...#  O   ogre (drained)#.####.# #.##.# #####<#### ######.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, lightly  drained, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!)))))3¸jAQ3))3¸jÔ• .).....  You shoot a sling bullet.3¸jOÙr59.6 (0.9Rev+ _3¸jBà3¸jáâp _Your Ranged Weapons skill increases to level 10!3¸j 3¸jb 3¸j+ 3¸jÒ ,3¸jÉ ¬Rev 3¸j3 ò3¸jó >3¸j' 3¸j~ 3¸jÿ 3¸jö ,3¸jK! 3¸j¶" ,3¸j˜# 3¸jÔ$ ,3¸je Î3¸jÉ� X3¸jÌŽ ,3¸j ” „3¸jD£ 3¸jä¤ ,3¸jY¦ 3¸jÕ¬ „3¸j:­ 3¸j8® ,3¸j² X3¸jô² 3¸j‰¶ X3¸j+¸ 3¸j°¸ 3¸jŽº 3¸j » ,3¸j×¼ 3¸j¾ ,3¸j¦¾ 3¸j¥¿ 3¸j“Á ,3¸jÕ ,3¸j’à 3¸jwÅ ,3¸j:Æ 3¸jØÇ ,3¸jÊ ,3¸j Ê 3¸jË 3¸jÎÌ 3¸j9Í 3¸jMÎ 3¸jÏ 3¸j|Ï 3¸jFÐ 3¸j,Ó B3¸jdÔ 3¸jÙÔ 3¸j_Õ 3¸j × ,3¸jƒØ 3¸jEÙ 3¸j³Ù 3¸juÚ 3¸jÿÛ 3¸jbÜ 3¸jëÜ 3¸j`Þ 3¸jÇÞ 3¸j[ß 3¸j'á ,3¸jEã ,3¸jKä 3¸j§å 3¸jæ 3¸j‚æ 3¸jKç 3¸j�é 3¸jðê 3¸jjë 3¸j í ,3¸j›î 3¸jfð 3¸jÏð 3¸j,ó 3¸jÉó ,3¸jõ 3¸j÷ ,3¸j±÷ 3¸j+ B3¸j  „3¸j¾ 3¸jX 3¸jÁ 3¸j- 3¸j* 3¸jS 3¸jZ 3¸jÃ! 3¸j# 3¸j”> 3¸jÜi ,3¸j$o X3¸jt n3¸j>} Æ3¸jd— ú3¸jº .3¸jLÁ Æ3¸jìÆ „3¸j-Ì „3¸jñÐ „3¸jÕ „3¸jêÕ ,3¸jÛ X3¸jÍæ ´ .......... _You start waiting.3¸j½ë h288.6 (99.0)---9.6 (100.0)3¸jþò 9 _Done waiting.3¸j®·I3¸j¬¼n3¸jc½3¸jQÈò3¸j`Ê3¸jiË3¸jÕË3¸j3Ì3¸j…ÏX3¸jÐ3¸j£Ð3¸jÿÑ,3¸j¯Ò3¸jAÔ,3¸jvÕ3¸j¹Ö,3¸j�Ø3¸j<j3¸j63¸jÂ3¸jŽ 3¸j ,3¸j 3¸jT 3¸j° 3¸j?3¸jÑB3¸j{3¸jÆ3¸j¥3¸j4,3¸jT3¸jÛ,3¸j3¸jà3¸j/3¸j·3¸jõ3¸jP3¸jÝ3¸jÏ3¸j#3¸j¨3¸jÉ3¸j*3¸j˜3¸j² 3¸j!3¸j{!3¸jÈ",3¸jv#3¸jª$3¸j%3¸j€%3¸j’'B3¸jï(,3¸j•)3¸jº*3¸j+3¸j_+3¸j-,3¸j.3¸jØ.3¸j/3¸j03¸jî0,3¸j˜13¸jã23¸jC33¸j®33¸jF5,3¸j¥53¸j 73¸j¤73¸jä83¸jm93¸j­93¸j=3¸j–>3¸jû>3¸j§?3¸j÷@3¸jAA3¸jßA3¸j/C3¸jhC3¸jpD3¸j˜E3¸jéE3¸j‘F3¸j×G3¸jH3¸jµH3¸jøI3¸jMJ3¸j³J3¸j^L,3¸j9M3¸j‹N,3¸jZO3¸jôP,3¸j�Q3¸j…S,3¸jT3¸jlU,3¸jEV3¸jYW3¸j•W3¸j3X3¸jêY,3¸jÊZ3¸jL\3¸j½\3¸j ]3¸j an3¸jøc3¸jSe,3¸j2f3¸jäg,3¸jŸm3¸jŠo3¸jüo3¸j¼p3¸j#r,3¸j"šª3¸j/›,3¸jžB3¸j¦§n3¸j¨,3¸j6«3¸j‚«3¸jD¬3¸jº­3¸j$®3¸j¦®3¸j7±,3¸j8²3¸j,³3¸js³3¸j'´3¸j—µ3¸jõµ3¸jT¶3¸j–·3¸jí·3¸j—¸3¸jº3¸j:º3¸jìº3¸j¯ÀB3¸jÄW _You start waiting.3¸jxÉ4388.6 (99.0)3¸jÊI---9.6 (100.0)3¸jXÎ3¸j8Ñ# _Done waiting.3¸j/ÙI3¸j+Ú3¸j¢ßB3¸jRà3¸jŽá3¸jâ3¸j’â3¸jÿã3¸jŽå,3¸jNæ3¸jòí·©  ####  #†©#####  #..##...####.∩.# ###.....# .##......)..###.©#.....####3¸j#ï¬#...#.©.92.6 (3.0)...#..#. # ##.###.# # ##.##.# # #..##.#  #..3¸j)ô3¸jˆõ3¸jÝ!¬M..©.### †©3¸j¿"b #####  #.. ##...# ###.∩.# ####... .##.......)##.©.#.....#####.@.#©##.##. # #...##.# .#.#3¸j)3¸jÑ)+3.6 (13¸j‘.3¸jž03¸jf_´M###...©.### †©3¸jˆ` #####  #...# ##...# ###.∩.# #####... .##...# .......)##.©.#..@..######...##©##.## # #...##.# #.#3¸j×f3¸j„g&43¸j(l3¸jn3¸j<¶¿M.....# ###...©.### †©3¸j ·È #####  #...# ##...# ###.∩.# #####... .##...# .....##.©.# #####.....#####...## # #.©.###.## #.#3¸j+½3¸jÞ½&53¸jÍÂ3¸jÂÄ$  Things that are here:3¸j‰Ç| _a +0 giant spiked club; an ogre corpse3¸j¯z3¸jb{3¸jé{3¸j 3¸jÛ€3¸jÊ„: _3¸j,…3¸j¶†3¸j*‡3¸j±‡3¸jœœ3¸j½�3¸jý�3¸jŸ3¸j`§3¸j­¨3¸j ©3¸jè©3¸jg²3¸jí³3¸jA´3¸jü´3¸jѽ3¸j ¿3¸j^¿3¸jJÀ3¸jàÈ3¸jìÉ3¸jFÊ3¸jË3¸jyÓ3¸j’Ô3¸jáÔ3¸j¼Õ3¸j»Þ3¸jÁß3¸j,à3¸jÝà3¸jMè3¸jé3¸jié3¸jÏé3¸jKí3¸j²í3¸jÚí3¸jî3¸jºó3¸jªô3¸jßô3¸j\õ3¸jTÿX3¸j:3¸j:3¸j�3¸jË3¸jR3¸ja,3¸já3¸j{3¸jM3¸jŽ3¸jý3¸jÎX3¸jô3¸jh3¸j•3¸j¸3¸j#3¸j‡#3¸jÁ#3¸jä#3¸jy&3¸jß&3¸j'3¸j4'3¸jô)3¸jD*3¸j¡*3¸jä*3¸j‰-3¸jï-,3¸j).3¸j‘03¸jõ03¸j#13¸j�13¸jÔ33¸j/43¸jW43¸j|43¸jc83¸j93¸jo9,3¸j²;3¸j-<3¸jt<3¸j =3¸jdA3¸jFB3¸j‰B3¸j½B3¸j8E3¸j^F3¸j·F3¸jyG3¸j'L3¸jSM3¸jŽM3¸jŽN3¸j;U3¸jþXB3¸j;]B3¸j×a3¸jiš3¸jZmX3¸j=n3¸jÍrR  There is a stone staircase leading down here.3¸jt3¸jªt _3¸j^u3¸j†w3¸j†x3¸jØx3¸j!y3¸jœz3¸j{3¸jk{3¸j˜{3¸jý|3¸jÐ}B3¸js‚X3¸juŠó  There is a stone staircase leading up here. _3¸jW�°3¸jJ‘3¸jñ‘3¸jB’,3¸j·“3¸jÅ”3¸j•3¸jz•3¸jЖ3¸j|—3¸j´—3¸j^˜3¸j¸š3¸j!œ3¸j™œ,3¸jî�3¸jèž3¸j9Ÿ3¸jjŸ3¸j� 3¸j6¡3¸jk¡3¸jÌ¡3¸jÕ¢3¸j†£3¸jË£3¸j¤3¸j-©? #.# #.©.#  #.# #####  #.# #÷©.#3¸j–©;##### #######.# #...###...## ###........####.∩.########.....# ......####=..##...##........)..# )####.## ##.###.©.########.....# ....#..# #.# ##### ##...## ...##.# #.# #.@.# ##.## 445.6 (50.0) 3¸j4ªL.....'.# #.# #...# #.# .....### #.# #...# #.# ......# #.# ##.#.# ....#######.# ##.#.# ..#'#.#.....# #..#.###...##.#..###.####.#......+..........##.###......###.######.##...#3¸jˆª3¸j®3¸j˜¯R _There is a transporter here. 3¸j]_ ü.######.####..#...##.©.#  3¸jë_ r###  #.# #÷©.# #####  ########.# #...# ##...# ###........####.∩. 3¸j(` ..####=..##...##........).. )####.## ##.###.@.########.....##. 3¸jO` J##### 3¸j}` t##...####.©##.##  3¸j ` ].....'.# #.# #...##.# .....### #.# #...# 3¸j÷` ]#.#.## 3¸j›h 4§ 3¸j*i 16.6 (1.0) 3¸jo  3¸j?q L _You enter the transporter and appear at another place. 3¸j¾M.............#.######.###.#.©.####  ÷© #####  ########.# #...# ##...# ###........####.∩.########... ......####=..........) )####.## ##.###.©.########......#######...## ....##.# #.# #.§.###.##..........#. 3¸jõ 3¸ju&7 3¸jµ 3¸j)  3¸jñ€àM#######.####### .............#.######.###.#.©.####  ÷© #####  ########.# #...# ##...# ###........########... ......####=..##...##........) )####.## ##.###.©.########..... ....#..# #.# #######...###.# 3¸jj‡4© 3¸j?ˆ&8 3¸j²Ž 3¸jÁ‘  3¸jç‘__There is an entrance to Sienk's Assorted Antiques here. 3¸jõI  3¸jtP …Welcome to Sienk's Assorted Antiques! What would you like to do?  3¸jËP › a -  180 gold a chain mailb -  60 gold a leather armour  c -  54 gold 2 viscous ruby potionsd -  120 gold a ring mail  e -  30 gold a scroll labelled YNIHIA MEATS  3¸jëP f f -  120 gold a fluorescent wand You have 240 gold pieces.  3¸jOQ *[Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list3¸jE' 3¸jh,N #######.#######Trilby the Skirmisher..............##Coglin.######.####...#Health: 56/56 ========================#.# #...#Magic: 8/8========================3¸j-2#.# #.©.#AC: 6Str: 13#.# #####EV: 11Int: 8#.# #÷©.######SH: 0Dex: 19########.# #...###...## XL:  8 Next: 57% Place: Dungeon:5 3¸jI-þ###........####.@.########.....# Noise: ---------  Time: 4448.6 (0.0) ......####=..##...##........)..# i) +1 sling (drain)  h) +4 sling {Alejand 3¸j†-Œ)####.## ##.###.©.########.....# Fire: i) +1 sling (drain) {Tertia} ....#..# #.# #####3¸j­-°##...## ....##.# #.# #.©.#3¸jÏ-£##.## .....'.# #.# #...##.# 3¸jò-Ž.....### #.# #...##.# 3¸j.È......# #.# ##.###.# ....#######.# ##.#3¸j<.À#.# _a +0 giant spiked club; an ogre corpse _There is a stone staircase leading down here. 3¸j].u_There is a stone staircase leading up here. _There is a transporter here. 3¸jØ.•_You enter the transporter and appear at another place. _There is an entrance to Sienk's Assorted Antiques here.3¸jë43¸jj53¸jq:3¸jã;3¸j^å3¸jøå3¸jë3¸jíF _Unknown command.3¸jÅ ÕM ### #######.####### .............#.######.###.#.©.####  ÷©3¸jÈÅ , #####  ########.# #.@.# ##...# ###........####.∩.########... ......####=..##...##........) )####.## ##.###.©.########.....###.##3¸j$Ì 3¸jñÌ )9.6 (1 3¸j Í _3¸jµÒ 3¸jÙÕ 3¸jF =M ### #######.####### .............#.######.###.#.©.####  ÷ #####  ########.# #...# ##...# ###........####.∩.########... ......####=..##...##........)..##...#3¸jÖP =503¸jîQ 3¸jÈT R _There is a transporter here.3¸jJå£ ### ###### ..............#.######.####..#...##.@.#  ###  #.# #÷©.# ##### ########.# #...###...## ###........####.∩.########.....##.©.#3¸jôé3¸j”ê&13¸j·î3¸j‚ðL _You enter the transporter and appear at another place.3¸j¦> 3¸jU? 3¸j@ 3¸j³C 3¸jH X3¸j-L B3¸j L 3¸jûM 3¸jEN 3¸j¯N 3¸jP 3¸jôP 3¸j5Q 3¸j™Q 3¸jÃR 3¸j·S 3¸jT 3¸j$X n3¸j“Y 3¸j�Z 3¸jÍZ 3¸jN[ 3¸j‚\ 3¸j] 3¸j´] 3¸jê] 3¸jœ^ 3¸jŒ_ 3¸jÂ_ 3¸j ` 3¸ja 3¸jåa 3¸j+b 3¸j¡b 3¸jýc 3¸jŸd 3¸jÖd 3¸jMe 3¸jYf 3¸j/g 3¸j­g 3¸jég 3¸j@i 3¸jj 3¸j6j 3¸j®j 3¸jž 3¸j“ž 3¸j­  3¸j £ 3¸jÉ® ]3¸jA¯ § ♣♣♣♣♣## ###### ♣@♣.P.#######.....79.6 (28.0) ♣..♣.P..........#### .+.♣♣♣♣P.....######  3¸jü¯ X)..# ♣♣P.#.## ## ♣♣###  ######  ##############.....  ##.##.##..........## 3¸jf· C80.6 (293¸j†½ 3¸jä E _Found a hammer. Found a runed translucent door.3¸j&L 3¸jM 3¸jêQ 3¸jS 3¸jBí˜♣♣♣♣♣## #####♣♣♣.♣.P.#######....♣.@♣.P..........####j..+.♣♣♣♣P.....###### #)..# ♣♣P.#.## ### ♣♣### 3¸jýíV##### j   Crazy Yiuf (asleep)##############.....##.##..........# #.#.....####)####.#3¸j™ï3¸jõõ Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos and wearing a +0 cloak of poison resistance.3¸jM/  --more--3¸j£½ 3¸jx¾ < 1.6 (1.0) _3¸j Å 3¸jÁÆ 3¸jÃõq ♣♣♣♣♣##  ♣♣♣.♣.P.# ♣@.♣.P. #j..+.♣♣♣♣P.....###### #)..#♣ ♣♣P.#.##  ### ♣♣####  # ##.##.##. #.#.....####)####.3¸j�ý3¸jµþ&23¸j3¸j‘3¸jϳÜ♣♣♣♣♣## ###### ♣♣♣.♣.P.#######..#...#♣..♣.P..........##j..+@♣♣♣♣P.....#### #)..#♣♣ ♣♣P.#.##  ### ♣♣## #################..3¸j—´±.##.##...... #.#.....####)#### ##..#.###.......#3¸j³»3¸jç¼&33¸jñÃ3¸jÕÅ3¸j›Ì *'3¸j-Ó 3¸júÓ &43¸jÙ 3¸j£Ú ( _You open the door.3¸j²?Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:53¸jβ±#j***@♣♣♣♣P.....###### Noise: ---------  Time: 4484.6 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} #################.. j   Crazy Yiuf (asleep)##.##.##.........#.#.....####)######..#.###.......# _You open the door.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3¸j³˜Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (asleep, 98% to hit)3¸jÝsTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 83¸j÷Ýü### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#j)))@♣♣♣♣P.....###### Noise: ---------  Time: 4484.6 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} #################.. j   Crazy Yiuf##.##.##.........#.#.....####)######..#.###.......#Press: ? - help, Q - select action, ( or ) - cycle3¸j)Þ¸Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (asleep, 98% to hit)  3¸jLÞTYou shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf shouts!3¸jœk^ (very drained)You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf shouts!  Crazy Yiuf is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  You drain Crazy Yiuf.3¸j ë‹ .jCrazy Yiuf is moderately wounded.3¸jŒñ>.'3¸jeòi===5.5 (0.9Rev _3¸j¥ø3¸j¥ù3¸jA sTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 83¸j A ¹### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#.j**@♣♣♣♣P.....###### Noise: ===------  Time: 4485.5 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###3¸j=B 4♣♣####Fire: i) +1 sling (drain) {Tertia} Rev #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......# _Crazy Yiuf is moderately wounded.Fire: i) +1 sling (drain) {Tertia}3¸jÎB ÂPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (moderately wounded, heavily drained, 70% to hit)3¸jáZ sTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 83¸jn[ ### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#))))@♣♣♣♣P.....###### Noise: ===------  Time: 4485.5 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} 3¸jÇ[ ?Rev #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......#3¸j\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (moderately wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.3¸jå ÄAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (moderately wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.The sling bullet hits Crazy Yiuf.  Crazy Yiuf is heavily wounded.3¸jêg @.j3¸jNn H..j'3¸jbo 36.4 (0.9 _3¸ju 3¸jCv 3¸j £Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#..j*@♣♣♣♣P.....###### Noise: ===------  Time: 4486.4 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......# _Cra3¸j™£zy Yiuf is heavily wounded.Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)3¸j¦¨DTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 193¸jd©|#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#..j)@♣♣♣♣P.....###### Noise: ===------  Time: 4486.4 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3¸j—©0Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.3¸jÎ0Õ)))Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  Crazy Yiuf is heavily wounded.You shoot a sling bullet.3¸j¤´� .jThe sling bullet closely misses Crazy Yiuf.3¸jb»...3¸jà»-7.3 (0.93¸j*¼=Rev+ _3¸juÂ3¸j÷Ã3¸j(à ¾Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#...j@♣♣♣♣P.....###### Noise: ===------  Time: 4487.3 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev+ ###3¸já P##############.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......# _The sling bullet closely misses Crazy Yiuf.  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)3¸jWÙ ?Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:53¸jïÙ •#))))@♣♣♣♣P.....###### Noise: ===------  Time: 4487.3 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev+ #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......#3¸j”Ú Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.3¸jìa jAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.ompletely misses Crazy Yiuf.3¸jËê I...j3¸jJë ,8.2 (0.93¸jÂò 3¸jÙó S _Crazy Yiuf barely misses you.3¸jS�Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#...j@♣♣♣♣P.....###### Noise: ===------  Time: 4488.2 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev+ #################.. j   Crazy Yiuf (very drained)##.##.##.........3¸j¾ #.#.....####)######..#.###.......# _Crazy Yiuf barely misses you.Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  3¸j� qpoison resistance (heavily wounded, heavily drained, 70% to hit)3¸jn+Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#))))@♣♣♣♣P.....###### Noise: ===------  Time: 4488.2 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev+ #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......#Press: ? - help, [39;493¸jÜ+èmQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.3¸j±øM Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (heavily wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.The sling bullet hits Crazy Yiuf.  Crazy Yiuf is severely wounded.3¸jv9æ...j47----9.1 (0.9Rev* 3¸jó?3¸j¹AJ _Crazy Yiuf hits you with a +2 quarterstaff of chaos!3¸jš ÐTrilby the SkirmisherCoglinHealth: 47/56 ====================----Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:5#...j@♣♣♣♣P.....###### Noise: ===------  Time: 4489.1 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev* ###3¸j€ Z##############.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......# _Crazy Yiuf hits you with a +2 quarterstaff of chaos!  Fire: i) +1 sling (drain) {Tertia}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (severely wounded, heavily drained, 70% to hit)3¸jP ITrilby the SkirmisherCoglinHealth: 47/56 ====================----Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ### EV: 11Int: 8### ♣♣♣.♣.P.#######.. SH: 0Dex: 19#...#♣..♣.P..........# XL:  8 Next: 57% Place: Dungeon:53¸jäP ß#...j@♣♣♣♣P.....###### Noise: ===------  Time: 4489.1 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand###♣♣####Fire: i) +1 sling (drain) {Tertia} Rev* #################.. j   Crazy Yiuf (very drained)##.##.##.........#.#.....####)######..#.###.......#Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  poison resistance (severely wounded, heavily drained, 70% to hit)  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  3¸j‰Q `You drain Crazy Yiuf.  Crazy Yiuf is almost dead.3¸jºâ })You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.drain Crazy Yiuf.  Crazy Yiuf is almost dead.shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You kill Crazy Yiuf!3¸j�è R3¸jÚk3¸j4p=6090.0 (0.9 _3¸j³v3¸jôw3¸jT|3¸jå|3¸jV~3¸jÉ3¸jªƒg83¸jD„3¸jI†TRev+ 3¸jz‡3¸j/‰3¸jˆ‰K9=3¸jtŠ3¸jç‹3¸j*Œ3¸j{�3¸j¼Ž3¸j�3¸j�3¸jבTRev 3¸j“3¸jI”3¸j¯”V50=3¸jÕ3¸j—3¸jW—3¸j5˜3¸jš,3¸j›3¸jߣ3¸jP¤.1 3¸j ¥3¸jš§3¸jò§3¸jï¨3¸j�«3¸jÅ«3¸jݬ3¸j¹®3¸jõ®3¸jü¯3¸j~±3¸jÓ±K2=3¸jÖ²3¸j‚´3¸jÈ´3¸jѵ3¸j`·,3¸ja¸3¸j¼ºk3=3¸j¦»3¸jA½,3¸jo¾3¸jÈ¿,3¸jÚÀ3¸j4Â3¸jšÂ3¸j³Ã3¸jüÄ3¸jJÅK4=3¸j>Æ3¸j—Ç3¸júÇ3¸jîÈ3¸j§Ê,3¸j¼Ë3¸joÍ3¸jÁÍU5=3¸jüÎ3¸j�Ð,3¸jšÑ3¸jÓ3¸jIÓ3¸jMÔ3¸j ×k _You start resting.HP restored.3¸jà(---3¸j æ1517.0 (27.0)3¸jXçu6=---8.0 (28 _3¸jÎí3¸j&ï3¸j¡Où ♣♣♣♣♣##  #### ♣♣♣.♣.P.# #...#♣..♣.P. #...@.♣♣♣♣P..... #)..#♣♣ ♣♣P.#.## #### ♣♣####  # ##.##.## #.#.....####)3¸jNPM ##..#.###.3¸jCV3¸jËV19.0 (1.0)3¸j¥[3¸jÓ^  3¸j,_CThere is an open translucent door here.  Things that are here:3¸j-a› _a +2 quarterstaff of chaos; a +0 cloak of poison resistance3¸jï 3¸jj CPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3¸j<·©  b + a +0 cloak of poison resistance[Enter] accept (1 chosen)3¸jp’3¸jÖ™3¸jj¡BTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ## EV: 11Int: 8#### ♣♣♣.♣.P.#######. SH: 0Dex: 193¸jT¢#...#♣..♣.P.......... XL:  8 Next: 60% Place: Dungeon:5#...@.♣♣♣♣P.....##### Noise: ---------  Time: 4519.0 (0.0)#)..#♣♣ ♣♣P.#.##i) +1 sling (drain)  h) +4 sling {Alejand####♣♣####Fire: i) +1 sling (drain) {Tertia} ################. ##.##.##........ #.#.....####)### ##..#.###.......  _You kill Crazy Yiuf! _You start resting. _HP restored.  3¸j°¢ÏThere is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of poison resistance3¸jgª3¸j«,20.0 (13¸jT°3¸j€²Y _m - a +0 cloak of poison resistance3¸j– 3¸j­ èEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  h - a +4 sling (offhand) {Alejandra}  i - a +1 sling of draining (weapon) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} 3¸j óArmour (go to first with [)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)b - a +0 leather armour  m - a +0 cloak of poison resistance Talismans (go to first with %)f - a storm talisman  j - a quill talisman 3¸jA ËFloor Items ([,] to select) Hand Weapons a +2 quarterstaff of chaos3¸je c[?] describe selected 3¸j¢ [!] equip|wield|wear|put on[tab] equip|unequip 3¸jÉk 3¸j9q 3¸j'w ¨Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 133¸jkw š♣♣♣♣♣## ## EV: 11Int: 8#### ♣♣♣.♣.P.#######. SH: 0Dex: 193¸jœw 0#...#♣..♣.P.......... XL:  8 Next: 60% Place: Dungeon:5#...@.♣♣♣♣P.....##### Noise: ---------  Time: 4520.0 (0.0)#)..#♣♣ ♣♣P.#.##3¸j x 4i) +1 sling (drain)  h) +4 sling {Alejand####♣♣####Fire: i) +1 sling (drain) {Tertia} ################. ##.##.##........ #.#.....####)### ##..#.###.......  3¸j;x ¬_You start resting. _HP restored.  There is an open translucent door here.  Things that are here: 3¸jlx Ð_a +2 quarterstaff of chaos; a +0 cloak of poison resistance _m - a +0 cloak of poison resistance3¸j7~ 3¸j›~ 3¸j+ƒ 3¸j#ˆ 3¸jð‹ +1.0 (13¸j›Œ 3¸j!‘ 3¸j£‘ +2.0 (23¸jˆ• 3¸j©š 3¸jýš +3.0 (33¸jhž 3¸jD¡ 3¸j}¡ +4.0 (43¸j>¥ 3¸j”© 3¸jª +5.0 (53¸j•­ 3¸jЮ / 53¸jì® (h) +43¸j7¯ ü{Alejand i) +1(drain) _You start removing your armour. You continue removing your +0 cloak. x53¸jˆ¯ _h) +4{Alejandra} 3¸jr³ 3¸j׸ �  You finish removing your +0 cloak.  You start putting on your armour.3¸jŸ¹ +6.0 (63¸j\½ 3¸j~À 3¸jÝÀ +7.0 (73¸j3Ä 3¸jŽÈ 3¸jÑÈ +8.0 (83¸jžÌ 3¸jMÏ 3¸j¨Ï +9.0 (93¸jÈÑ 3¸jdÖ :30.0 (13¸jªÖ 0.0)3¸jhÚ 3¸j›Ü Õ 6 _You continue putting on your +0 cloak of poison resistance. x5  You finish putting on your +0 cloak of poison resistance.3¸jAÝ 3¸jôà 3¸jã S _You feel resistant to poison.3¸jÞ3¸jÃâxDrop what? (Left/Right/Tab to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +4 sling (offhand) {Alejandra}  i - a +1 sling of draining (weapon) {Tertia}  a - a +2 sling {Kannika}c - a +0 sling {Numeria} Missiles (select all with ()d - 4 poisoned darts  k - 5 stones 3¸jMãcArmour (select all with [)  g - a +0 pair of gloves (worn)  l - a +2 robe of willpower (worn)  m - a +0 cloak of poison resistance (worn)b - a +0 leather armour  e - a +0 cloak Talismans (select all with %)f - a storm talisman  j - a quill talisman [Up|Down] select3¸jŽã [Esc] exit Letters toggle [.|Space] toggle selected[top]"3¸jäd Œ 1 i h - a +4 sling (offhand) {Alejandra}  b + a +0 leather armour"3¸jƒe f[Enter] accept (1 chosen)#3¸jÍ+„2  b + a +0 leather armour  e + a +0 cloak2#3¸jñ #3¸j´ BTrilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================AC: 6Str: 13♣♣♣♣♣## ## EV: 11Int: 8#### ♣♣♣.♣.P.#######. SH: 0Dex: 19#3¸j$ ø#...#♣..♣.P.......... XL:  8 Next: 60% Place: Dungeon:5#...@.♣♣♣♣P.....##### Noise: ---------  Time: 4530.0 (0.0)#)..#♣♣ ♣♣P.#.##h) +4 sling {Alejand i) +1 sling (drain) ####♣♣####Fire: h) +4 sling {Alejandra} ################. ##.##.##........ #.#.....####)####3¸j¡ d ##..#.###.......  _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak.  You start putting on your armour. _You continue putting on your +0 cloak of poison resistance. x5  You finish putting on your +0 cloak of poison resistance. _You feel resistant to poison.#3¸j—! #3¸jG' #3¸j3- #3¸j 1 +1.0 (1#3¸jÎ1 #3¸jü7 B _You drop a +0 leather armour.#3¸j¬8 +2.0 (2#3¸jÎ= #3¸je> #3¸jqB #3¸jžD * _You drop a +0 cloak.$3¸je7 ² ♣♣♣♣♣##  #####♣♣♣.♣.P.#$3¸jÙ7 R #...#♣..♣.P #..@[.♣♣♣♣P..... #)..#♣♣ ♣♣P.#.## ##### ♣♣####  # ##.##.## #.#.....####) ##..#.###$3¸j8 $3¸j> $3¸j·> +3.0 (1$3¸jþL $3¸júM $3¸jÉ 6 ♣♣♣♣♣##  #####♣♣♣.♣.P. #...#♣..♣.P #.@.[.♣♣♣♣P..... #)..#♣♣ ♣♣P.#.## ##### ♣♣#### $3¸jÄÉ ª  ##.##.## #.#.....####) ##..#.###$3¸j(Ð $3¸j¾Ñ &4$3¸j]Õ $3¸jêÖ %3¸j´ø‹ ♣♣♣♣♣## #####♣♣♣.♣.P. #...#♣..♣.P #@..[.♣♣♣♣P..... #)..#♣♣ ♣♣P.#.## ##### ♣♣####  ##.##.## #.#.....####)%3¸j•ùG ##..#.###%3¸j³þ%3¸jCÿ&5%3¸jå%3¸j…%3¸js‘< ♣♣♣♣♣#######♣♣♣.♣.P.#####...#♣..♣.P.......[.♣♣♣♣###♣♣ ♣♣P.#.## #### ♣♣####  %3¸jì‘u#########.#<###.... %3¸jP›%3¸jœ&6%3¸j] %3¸j;£O _You see here a +0 hammer.&3¸jx3&3¸jf&3¸j»'&0&3¸j]/&3¸j6&3¸jK8E _Done exploring.&3¸jÔ²&3¸j³&3¸jJ´&3¸jMÕ4&3¸jÊÙ&3¸j²ÛE _Done exploring.&3¸j  &3¸jc« Level 5 of the Dungeon <<<<>>>>>^_∩(Press ? for help)###♣♣♣♣♣## ########.############♣♣♣.♣.P.#######..............###...#♣..♣.P..........######.####...##...[.♣♣♣♣P.....###### #.# #...##@..#♣♣ ♣♣P.#.###.# #.©.###### ♣♣#####.# ######.# #÷©.##############.# #...###...################........####.∩.########.....###.##.##..........####=..##...##........)..#&3¸jÙ« #.#.....####)####.## ##.###.©.########.....###..#.###.......#..# #.# #######...###########.#<###.......##.# #.# #.©.###.######............+.........'.# #.# #...##.###....#.#####...##.........### #.# #...##.##..####+#...#+#.#...........# #.# ##.###.#&3¸ji¬ #.#####.......#####.......#######.# ##.##.##'#.#...........#.#'#...#'#.#.....# #..##.####...##.........##...#####...##.#..###.####.##......+........)'......#......+..........##.####......##.......##......#......###.######.##...####.......#.......#.......#.......##.# #.####.#&3¸j4í P@©(3¸j.p ©#.'.......####'####.......+.......##.# #.##.##.#.......#.......#.......#.......##.######<#### ######.##.#......##.......##......#......###...........# #......##.#......'.........+......#......+...######.##.# #.#######.###...##.........##...#####...##.### ####.##.## #.#(3¸j‘x#.###'#.#...........#.#+#...#'#.##..# #....#...###.##..#..#####.......#####.......#####.# #....>....##.###.#.####.#'#...#+#.#...........#.#'# ##.........##.##......##...#####...##.........##...###..##......##.#(3¸jôW#.####.'......#......+.........'......#####.#....##.#(3¸j3¦(3¸j¿±<Trilby the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================♣♣♣♣♣##AC: 6Str: 13#####♣♣♣.♣.P.##### EV: 11Int: 8#...#♣..♣.P....... SH: 0Dex: 19#...[.♣♣♣♣P.....## XL:  8 Next: 60% Place: Dungeon:5(3¸j0²¡#@..#♣♣ ♣♣P.#.## Noise: ---------  Time: 4536.0 (0.0)##### ♣♣####h) +4 sling {Alejand i) +1 sling (drain) Fire: h) +4 sling {Alejandra} ##############.##.##..... #.#.....####) (3¸j§²¶##..#.###.... #########.#<###....  _You feel resistant to poison. _You drop a +0 leather armour. _You drop a +0 cloak. _You see here a +0 hammer. _Done exploring. _Done exploring.(3¸jƒ³(3¸jÜ´(3¸j£Ä(3¸jëÅ(3¸j6Ê: _(3¸j¦Ï(3¸jZÑ(3¸jœÑ(3¸jÄÒ(3¸jŸÚ(3¸jÑÛ(3¸jGÜ(3¸jÝ(3¸j á\ _You drop a +0 cloak. _You see here a +0 hamme(3¸jIáSr. _Done exploring. _Done exploring(3¸jdá8.  There is an open translucent door here. (3¸j~á Things that are here:(3¸jûé€  a +0 cloak; a +0 leather armour; a +2 quarterstaff of chaos(3¸j�ë(3¸jöí5 _(3¸jPö(3¸j;÷(3¸j•÷(3¸j]ø(3¸j¹(3¸jê(3¸jY(3¸j2(3¸jd (3¸jY(3¸j (3¸jÛ(3¸jè(3¸j(3¸js(3¸j5(3¸j­"(3¸jÀ#(3¸jC$(3¸jô$(3¸jí,(3¸j�.(3¸jÙ.(3¸jö/(3¸jN8(3¸j½9(3¸j:(3¸jm;)3¸jª)3¸jH)3¸j£)3¸jz)3¸j� )3¸jv )3¸jÓ )3¸jâ )3¸jÿ)3¸j†)3¸jÙ)3¸jì)3¸jÜ)3¸jd )3¸j• )3¸jZ!)3¸j ()3¸j[))3¸j�))3¸j¼*)3¸jÿ0)3¸j"2)3¸j�2)3¸j3)3¸j÷8)3¸j:)3¸js:)3¸jç:)3¸jÞ@)3¸jÓA)3¸jmB)3¸jkG)3¸jH)3¸j9I)3¸j¯I)3¸j(J)3¸j"P)3¸j Q)3¸jNQ)3¸jÊQ)3¸jW)3¸jðW)3¸jSX)3¸jËX)3¸j•^)3¸jc_)3¸jÄ_)3¸j6`)3¸j¶e)3¸jÊf)3¸jwg,)3¸j£l)3¸j�m)3¸jâm)3¸jan)3¸jÕs)3¸ju)3¸j€u)3¸j�v)3¸jÈ{)3¸jã|)3¸j2})3¸j~)3¸jò‚)3¸j„)3¸jK„)3¸j…)3¸jÚ‰)3¸j‹)3¸jx‹)3¸jg’)3¸jB—)3¸j‚˜)3¸jì˜)3¸jù™)3¸j,ž)3¸j{£)3¸j²£)3¸j‹¤)3¸j©)3¸jvª)3¸jǪ)3¸j�«)3¸j°)3¸j²)3¸jW²)3¸j!³)3¸jA·)3¸jޏ)3¸jó¸)3¸j º)3¸j‰½)3¸jʾ)3¸j¿)3¸jÛ¿)3¸jšÃ)3¸j°Ä)3¸jÅ)3¸jÂÅ)3¸jSÉ)3¸j…Ê)3¸jíÊ)3¸jüË)3¸j0Ï)3¸jKÐ)3¸j Ð)3¸jqÑ)3¸j¹Ô)3¸jŸÕ)3¸joÖ)3¸jèÖ)3¸jòÙ)3¸j,Û)3¸jwÛ)3¸j=Ü)3¸j¬Þ)3¸j à)3¸jRà)3¸j¶à)3¸jã)3¸jGä)3¸j†ä)3¸jå)3¸jUç)3¸j è)3¸j�è)3¸j*é)3¸jë)3¸jnì)3¸j§ì)3¸jí)3¸jï)3¸jÑï)3¸j%ð)3¸j¦ð)3¸jrò)3¸jtó)3¸j¬ó)3¸j+ô)3¸jñõ)3¸jÈö)3¸j÷)3¸j«÷)3¸jPù)3¸j<ú)3¸j û,)3¸j‹ü)3¸jNý)3¸j™ý)3¸jþ)3¸j­ÿ)3¸j€)3¸jÖ)3¸jw)3¸j»)3¸j¥)3¸jý)3¸j£)3¸j‘P  There is a stone staircase leading up here.)3¸j±)3¸ja  _)3¸j )3¸jk )3¸j’ )3¸jå )3¸j~ )3¸jÎ)3¸jÒ)3¸j2)3¸jâ)3¸jd)3¸jg)3¸j¾)3¸j…)3¸j0)3¸j])3¸jÃ)3¸j—)3¸j›õ.....###.######.##...# ......##.# #.####.# ......##.# #.##.# )3¸jÜr......##.######<#### ######.# .....###...........# #......# .....+...######.##.# #.###### )3¸jý~#...##.### ####.##.## #.# #'#.##..# #....#...###.# )3¸j Â..#####.# #....@....##.# 92.0 (56.0) )3¸jA  ....#.#'# ##.........##.# ...##...###..##......##.# )3¸jc ß...'......#####.#....##.# ..##......#.............)3¸j‡ Å# ..#.......#......#.#.#..)3¸j¶ à ###.......'....#...#.#..## )3¸jâ è..#.......##.............# ..##......##..#.#....#...#)3¸j�!)3¸j’&)3¸j¯(c _There is a stone staircase leading down here.)3¸jÕ¡ )3¸jY¢ )3¸j¢§ )3¸jÒ¬ )3¸j³° 83.0 (1.0) _)3¸j3² )3¸jKý &6)3¸j6 õ ...  ...  ..#  #.#  )3¸j¹ ›..#  #.#  #.#  #@#  #.#  ... )3¸já l ..... .#..###)3¸j X #.#..)3¸j# v # #..#)3¸jF R #..# )3¸jf )3¸jKQ -4.5 (2.5)3¸jIV )3¸jX # _You climb downwards.)3¸jãZ a _There is a stone staircase leading up here.*3¸j3† *3¸jš† *3¸jœ‡ *3¸jŠ *3¸ja� *3¸j4‘ P _*3¸j” *3¸je” *3¸jk• *3¸j«– *3¸jÚš *3¸j› *3¸j2œ *3¸j]ž *3¸jW  *3¸j‰  *3¸j[¡ *3¸jΣ *3¸j¦ S  You encounter a white imp.*3¸jH¦ *3¸j¡«  .....# #.# ..# *3¸jæ« Ú#.# # #.# #. #<# #######..#.#####...............@?..#*3¸j¬ <.##...............##.#..#####.#...#.#..# .. .*3¸j0¬ ª# #..# ...#..# .5*3¸jO¬ Œ5   white imp (asleep).... .*3¸j‚¬ 0.....*3¸j® a8.5 (4.05.*3¸jæ³ `5*3¸jï´ 29.5 (5 _*3¸jNº *3¸j�¼ +3¸j÷ 9...Trilby the Skirmisher..#Coglin#.#Health: 56/56 ========================..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0+3¸j�÷ ÜDex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ---------  Time: 4599.5 (0.0).##........**.....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####*#...Fire: h) +4 sling {Alejandra} +3¸j´÷ #.#..# *. .# #..#*..#..#+3¸j ø &5.5   white imp.......... _There is a stone staircase leading up here. +3¸jHø l_You encounter a white imp.Fire: h) +4 sling {Alejandra}+3¸jhø Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (70% to hit)+3¸jâ_...Trilby the Skirmisher..#Coglin#.#Health: 56/56 ========================..#Magic: 8/8========================#.#AC: 6Str: 13# #.#+3¸jrâ~EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....+3¸j¥âüXL:  8 Next: 60% Place: Dungeon:6..........@?..#+3¸j9ã8Noise: ---------  Time: 4599.5 (0.0).##........)).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####)#...Fire: h) +4 sling {Alejandra} #.#..# ). .# #..#)..#..#+3¸j_ã¼5.5   white imp....+3¸j‚ãc......Fire: h) +4 sling {Alejandra}+3¸j´ããPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+3¸jÝã Aim: a white imp (70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is lightly wounded.,3¸jË'DShift-Dir - straight line  Aim: a white imp (70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is lightly wounded.sling bullet hits the white imp but does no damage.,3¸j&¯c .....  The white imp is lightly wounded.,3¸jö¯k===600.4 (0.9Rev _,3¸j{µ,3¸j:¸,3¸jiØ(...Trilby the Skirmisher..#Coglin#.#Health: 56/56 ========================..#Magic: 8/8========================#.#AC: 6Str: 13,3¸jÕØ=# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6,3¸jÙÿ..........@?..#Noise: ===------  Time: 4600.4 (0.0),3¸j'ÙÝ.##........**.....h) +4 sling {Alejand i) +1 sling (drain) ,3¸jcÙ¾##.#..#####*#...Fire: h) +4 sling {Alejandra} #.#..# *. .Rev # #..#,3¸jÆÙp*..#..#5.5   white imp..........The sling bullet hits the white imp but does no damage. ,3¸jíÙW_The white imp is lightly wounded.  Fire: h) +4 sling {Alejandra},3¸jÚ/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 70% to hit),3¸jÒÜ...Trilby the Skirmisher..#Coglin#.#Health: 56/56 ========================..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4600.4 (0.0).##........)).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####)#...Fire: h) +4 sling {Alejandra} #.#..# ). .Rev # #..#),3¸j¼Ý..#..#5.5   white imp..........Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is moderately wounded.,3¸jÖaìM))Shift-Dir - straight line  Aim: a white imp (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the white imp.,3¸jîs.....5.,3¸j5òœ *****The white imp gestures at you.,3¸jqw :.....,3¸jfx \0---1.3 (0.9,3¸j0} ,3¸j,€ 1 _The puff of frost hits you.,3¸j«3ß...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4601.3 (0.0).##........**.....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####*#...,3¸j24ˆFire: h) +4 sling {Alejandra} #.#..# *. .Rev # #..#*..#..#5.,3¸js4°5   white imp..........The white imp gestures at you. _The puff of frost hits you.  Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (moderately wounded, 70% to hit)-3¸jF8ú...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6-3¸jî8ßStr: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#-3¸jf9ñNoise: ===------  Time: 4601.3 (0.0).##........)).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####)#...Fire: h) +4 sling {Alejandra} #.#..# ). .Rev -3¸jË9V# #..#)..#..#))5   white imp..........Fire: h) +4 sling {Alejandra}-3¸j$:ÈPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the white imp.-3¸j8ÁÈShift-Dir - straight line  Aim: a white imp (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the white imp.The sling bullet hits the white imp.  The white imp is heavily wounded.-3¸jeAA5.-3¸jG5.... ..-3¸jHj2.2 (0.9Rev+ _-3¸j~M-3¸j¢O-3¸j`SÝ...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....-3¸j¬SdXL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4602.2 (0.0).##........**.....h) +4 sling {Alejand i) +1 sling (drain) -3¸jÜS”##.#..#####*#...Fire: h) +4 sling {Alejandra} #.#..# *. .Rev+ -3¸j5TZ# #..#5..#..#..5   white imp..........-3¸jiTÍYou shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded.Fire: h) +4 sling {Alejandra}-3¸j¢TYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 70% to hit)-3¸j®� Í...Trilby the Skirmisher..#Coglin#.#-3¸j5Ž lHealth: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0-3¸jŽ� SDex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4602.2 (0.0).##........)).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####)#...Fire: h) +4 sling {Alejandra} #.#..# ). .Rev+ # #..#5..#..#..-3¸jŸ� Ì5   white imp..........Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is severely wounded.-3¸j¯ ¼ Shift-Dir - straight line  Aim: a white imp (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is severely wounded.almost dead.-3¸j ´ ‹ ....  The white imp laughs crazily.-3¸j·¹ › *****The white imp gestures at you.-3¸jX? K@....-3¸jr@ ,3.1 (0.9-3¸jÌE -3¸j}H  -3¸jæH E_The puff of frost misses you.03¸jfÌÝ...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....03¸jAÍŠXL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4603.1 (0.0).##........**.....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####*#...Fire: h) +4 sling {Alejandra} #.#..# *. .Rev+ # #..#5..#..#..5   white imp..........The white imp gestures at you. 03¸jÔÍÈ_The puff of frost misses you.Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 70% to hit)03¸j‡ØŒ...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 1103¸j(Ù•Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 60% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4603.1 (0.0).##...............h) +4 sling {Alejand i) +1 sling (drain) 03¸j™Ù##.#..#####.#...Fire: h) +4 sling {Alejandra} #.#..# .. .Rev+ # #..#...#..#..03¸jÏÙµ5   white imp..........03¸jöÙFire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line03¸jÚqAim: a white imp (almost dead, 70% to hit)  03¸j@Ú„You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!03¸jÞâQ))))03¸jÚd6)))03¸jœë`.......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!  You shoot a sling bullet.03¸jï;14.0 (0.9 _03¸j›ô03¸jšö43¸jÖn343¸j�s43¸j�u63¸jͧ CTRL73¸jñp73¸j€° The white imp is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage. _The white imp is lightly wounded.  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the white imp.The white imp gestures at you. _The puff of frost hits you.  You shoot a sling bullet.  The sling bullet barely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is severely wounded.You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is almost dead.The white imp laughs crazily.The white imp gestures at you. _The puff of frost misses you.You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!You shoot a sling bullet.73¸jŽÐ¸You see here a +0 hammer.  Done exploring. _Done exploring.  There is an open translucent door here.  Things that are here: 73¸jbÑ–_a +0 cloak; a +0 leather armour; a +2 quarterstaff of chaos _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards.re is a stone staircase leading up here. _You encounter a white imp.You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage. _The white imp is lightly wounded.  The white imp is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the white imp.  The white imp gestures at you. _The puff of frost hits you73¸j©Ñx.  You shoot a sling bullet.  The sling bullet barely misses the white imp.=3¸jCl=3¸jRu=3¸j|ž...Trilby the Skirmisher..#Coglin#.#Health: 50/56 =====================---..#Magic: 8/8========================#.#AC: 6Str: 13# #.#EV: 11Int: 8#. #<####SH: 0Dex: 19####..#.#####.....XL:  8 Next: 61% Place: Dungeon:6..........@?..#Noise: ===------  Time: 4604.0 (0.0).##...............=3¸j}ãh) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#...Fire: h) +4 sling {Alejandra} #.#..# .. .Rev+ # #..#...#..#............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! _You shoot a sling bullet.=3¸jŒ‚=3¸j#ƒ=3¸jÚ‡=3¸jì‰>3¸j4µ ... ..# #.# ..# #.# # #.# ##. #<# .#####..#.#####.....@..# .##.##.#..#####.#.#.#..# .....# #..# #...>3¸j¶ ²#..# #..... ....... ..>3¸jß» >3¸jç¼ <1---5.0 (1>3¸j“À >3¸jUÇ \---6.0 (2>3¸jûÉ >3¸j3Í Ë  Shift-Dir - straight line  Aim: a white imp (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! _You shoot a sling bullet. _n - 2 scrolls labelled KIRAXK MUULUR (gained 1)@3¸j¯_@3¸jú³þ2=Rev @3¸jDµ,@3¸jîµ@3¸j]¸,@3¸j¹@3¸jÒº@3¸j0îC3=4=5=@3¸jmõk _You start resting.HP restored.@3¸jæÿ@3¸j021.0 (15.0)@3¸jèa6=2.0 (16 _@3¸jT@3¸j­ A3¸j[ÍA3¸j®'A3¸jˆ2...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 56/56 ========================..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.......FXL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ---------  Time: 4623.0 (1.0).##..................h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#......FirA3¸jW3se: h) +4 sling {Alejandra} #.#..# #........# #..# ###......#..##.....F   Jeremiah (wand, polearm, asleep).........F   rock fish (asleep).......F. _n - 2 scrolls labelled KIRAXK MUULUR (gained 1) _You start resting. _HP restored.  You encounter Jeremiah, Barachi Dreamer and a rock fish.Jeremiah is wielding a +2 trident of draining, wearing an orb of mesmerism andcarrying a wand of iceblast.A3¸j=/  --more--C3¸j?8C3¸jP=C3¸j¯EC3¸j²J; 4.0 (2 _C3¸jgRC3¸jÝ1ù...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 56/56 ========================..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19C3¸jí2õ####..#.#####.......FXL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ---------  Time: 4624.0 (0.0).##...........*......h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*.....Fire: h) +4 sling {Alejandra} #.#..# #...*....# #..# ###.*....#..##.*...F   Jeremiah (wand, polearm, asleep)......*..F   rock fish (asleep).......F. _carrying a wand of iceblast.Fire: h) +4 sling {Alejandra}C3¸j83œPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (asleep, 98% to hit)D3¸jœC...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 56/56 ========================..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.......FXL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ---------  Time: 4624.0 (0.0).##...........)......h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#)3¸j‡Dd39;49m.....Fire: h) +4 sling {Alejandra} #.#..# #...)....# #..# ###.)....#..##.)...F   Jeremiah (wand, polearm)......)..F   rock fish (asleep).......F.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah shouts!D3¸j˜ÇYou shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah shouts!  Jeremiah is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.is lightly wounded.D3¸j?I1F.D3¸j/U  .....bbFFJeremiah shouts, "O dreadful one, destroy my foe!"D3¸jV•41-------===9 (0.9Rev D3¸jž\;bbD3¸j“_U _Something smites you!E3¸j_ Ü...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####......F.XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4624.9 (0.0)E3¸j¡€.##...........*......h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*.....Fire: h) +4 sling {Alejandra} #.#..# #...*....Rev # #..# ###.*....#..##.*...F   Jeremiah (wand, polearm)......bb.F   rock fishE3¸j5¡Æ.......F. _Something smites you!Fire: h) +4 sling {Alejandra}E3¸jj¡OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anE3¸j�¡Vorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)E3¸j0R...Trilby the Skirmisher..# #.:.CoglinE3¸jëRg#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####......F.E3¸j"S]XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4624.9 (0.0)E3¸jHSà.##...........)......h) +4 sling {Alejand i) +1 sling (drain) E3¸jpSØ##.#..#####.#).....Fire: h) +4 sling {Alejandra} E3¸j•S#.#..# #...)....Rev # #..# ###.)....E3¸j»SÑ#..##.)...F   Jeremiah (wand, polearm)E3¸jèSü......)b.F   rock fish.....E3¸jTA..).  E3¸j5TYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anE3¸jZTåorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet closely misses Jeremiah.E3¸jfÞÿ.  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.  The sling bullet closely misses Jeremiah.The sling bullet hits the butterfly.  You kill the butterfly!E3¸jÀã*)E3¸jug­ b.  The butterfly disappears in a burst of colours!E3¸jÿh.FE3¸jœi5F.E3¸j!l2F.E3¸jVmG.bE3¸j�t».....bbF 2 rock fish (1 wandering)E3¸jÖtE3¸jßu,5.8 (0.9E3¸jG}PbbbE3¸jq€Z _You encounter a rock fish.E3¸jåæ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11E3¸j¥3Int: 8#. #<# #..###F##SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4625.8 (0.0).##...........*......E3¸jÛeh) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*....FFire: h) +4 sling {Alejandra} E3¸j—#.#..# #..*.....Rev E3¸j6Ú# #..# ###.*....#..##.*...E3¸j±F   Jeremiah (wand, polearm).....*bbbFF 2 rock fish (1 wandering)......F.. _You encounter a rock fish.Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)F3¸j=ç...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..###F##SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4625.8 (0.0).##...........)......h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#F3¸j9è†)....FFire: h) +4 sling {Alejandra} #.#..# #..).....Rev # #..# ###.)....#..##.)...F   Jeremiah (wand, polearm).....)bbbFF 2 rock fish (1 wandering)......F..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah is lightly wounded.F3¸jm‰)Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah is lightly wounded.  The sling bullet closely misses Jeremiah.F3¸jºï .b.bF3¸j¯ðfb.F#F3¸jñ:b.F3¸j ñG.FF3¸jJò9b.F3¸jŒòAb.F3¸j4õ6F.F3¸j€öx SYou hear an angry hiss.F3¸jcý>.....F3¸jÈý bbS   adderF3¸j]þc6.7 (0.9Rev+ F3¸j6€bbFbbF3¸jW _You encounter an adder.F3¸jÎË...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..##F###SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4626.7 (0.0).##...........*......h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#F3¸jjÌL*.....Fire: h) +4 sling {Alejandra} #.#..# #..*....FRev+ # #..# ###.*..b.#..##.*...F   Jeremiah (wand, polearm).....bFbbFF 2 rock fish (1 wandering).....bS..S   adder _You encounter an adder.Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)F3¸j²¤ õ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#F3¸jq¥ $AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..##F###SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4626.7 (0.0).##...........)......F3¸j¥¥ [h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#).....Fire: h) +4 sling {Alejandra} F3¸jÏ¥ ¬#.#..# #..)....FRev+ F3¸jû¥ # #..# ###.)..b.#..##.)...F3¸jU¦ üF   Jeremiah (wand, polearm, drained).....bFbbFF 2 rock fish (1 wandering).....bS..S   adderF3¸jЦ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineF3¸j²¦ Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah. You drain Jeremiah.  F3¸jÕ¦ IJeremiah is moderately wounded.F3¸j%.�Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (lightly wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah. You drain Jeremiah.  Jeremiah is moderately wounded.F3¸j´±l..bF3¸jL²Ub..F3¸j‹²F3¸j¸²3b.F3¸jȳKbF#F3¸jj´i.bF3¸j¨´6b.F3¸j9µ+F.F3¸j„µ1bF3¸jüµ7S.F3¸jN¶1.bF3¸j}¶F3¸jO¿‚....FF3¸j³À37.6 (0.9 _F3¸j¥ÈƒbbbbbF3¸jlËG3¸jß}...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8G3¸jQ~#. #<# #..#F####SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4627.6 (0.0).##...........*......G3¸j‡~…h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*..b..Fire: h) +4 sling {Alejandra} G3¸j±~W#.#..# #..*...F.Rev+ # #..# ###.*....G3¸j8_#..##.b...F   Jeremiah (wand, polearm, drained).....SFbbFF 2 rock fish........bS   adderFire: h) +4 sling {Alejandra}G3¸jcOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anG3¸jššorb of mesmerism and carrying a wand of iceblast (moderately wounded, lightly  drained, 64% to hit)G3¸jGy...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 41/56 =================-------..# #..#Magic: 8/8========================#.# #..#AC: 6G3¸jáydStr: 13# #.# #..#EV: 11Int: 8#. #<# #..#F####SH: 0Dex: 19####..#.#####........XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4627.6 (0.0).##..................h) +4 sling {Alejand i) +1 sling (drain) G3¸jzš##.#..#####.#...b..Fire: h) +4 sling {Alejandra} #.#..# #......F.Rev+ G3¸jKz`# #..# ###......#..##.....F   Jeremiah (wand, polearm, drained)....G3¸jïzù.SFbbFF 2 rock fish........bS   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (moderately wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!G3¸jÃ�L))))G3¸jj ")))orb of mesmerism and carrying a wand of iceblast (moderately wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  G3¸j šYou kill the butterfly!The butterfly disappears in a burst of colours!  You shoot a sling bullet.G3¸j¾“à b.  The sling bullet closely misses Jeremiah.b.G3¸jö”rb.b.G3¸ja•8b.G3¸j–•6b.G3¸j –1F#G3¸jQ™2b.G3¸jã™9S.G3¸j}š;b.G3¸j›5F.G3¸j½›0.bG3¸jé›G3¸jŒœ;#F#G3¸j¾§«....b.bF.G3¸jS© 2=8.5 (0.9Rev* _G3¸j4²�bbb.bbbG3¸j­´G3¸jt�Ü...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 42/56 ==================------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4628.5 (0.0)G3¸jUžf.##...........*...b..h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*..F..Fire: h) +4 sling {Alejandra} #.#..# #..*.....Rev* # #..# ###.*..b.#..##Sb.bbF   Jeremiah (wand, polearm, drained)....G3¸j§žp..F.bFF 2 rock fish.........S   adderFire: h) +4 sling {Alejandra}G3¸jОãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineG3¸jŸêAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (moderately wounded, lightly  G3¸j+Ÿdrained, 64% to hit)H3¸jÞv...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 42/56 ==================------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4628.5 (0.0).##...........)...b..h) +4 sling {Alejand i) +1 sling (drain) ##.#3¸júw/37m..#####.#)..F..Fire: h) +4 sling {Alejandra} #.#..# #..).....Rev* # #..# ###.)..b.#..##S).bbF   Jeremiah (wand, polearm, drained)......F.bFF 2 rock fish.........S   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (moderately wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah!H3¸j…øk .  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah!  Jeremiah is heavily wounded.the butterfly!  You kill the butterfly!H3¸jìý*)H3¸j† .  The butterfly disappears in a burst of colours!H3¸ja€S.bH3¸jŸ€3b.H3¸jÍ€1b.H3¸jf�+b.H3¸j©�.H3¸jÖ�#.H3¸jü�'bH3¸jÅ‚;S.H3¸j<‡Ë b.  Jeremiah cries, "Fearful master, protect me!"H3¸jˆ².bbF.H3¸jj’® ....bbSomething smites you!H3¸j ”i27-------9.4 (0.9H3¸jÑ›­bbbbbbH3¸j Ÿ2 _You hear a loud, deep croak!H3¸j5% “...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......H3¸j¥% 5XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4629.4 (0.0).##...........*..F...h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#*.....Fire: h) +4 sling {Alejandra} H3¸jÑ% Ô#.#..# #..*.b...Rev* H3¸j0& ·# #..# ###.*S.b.#..##.bb..F   Jeremiah (wand, polearm, drained)H3¸j°& ö......Fb.FF 2 rock fish........bS   adderFire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anH3¸jÛ& —orb of mesmerism and carrying a wand of iceblast (heavily wounded, lightly  drained, 64% to hit)H3¸j®€ Y...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13H3¸jI� # #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4629.4 (0.0).##...........)..F...H3¸j(‚ Vh) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#).....Fire: h) +4 sling {Alejandra} #.#..# #..).b...Rev* # #..# ###.)S.b.#..##.)b..F   Jeremiah (wand, polearm, drained)......Fb.H3¸j ±FF 2 rock fish........bS   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (heavily wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah!H3¸j gYou shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah!  Jeremiah is severely wounded.  You shoot a sling bullet.  The sling bullet completely.H3¸jP’ # b.  Jeremiah is severely wounded.b..bH3¸j“ tb.b.H3¸jp“ C.bH3¸j¯• nb.S.H3¸jGš • °FThe rock fish bites you but does no damage.H3¸j½š 9b.H3¸j› Bb.H3¸jb› 7b.H3¸jÌ› D.bH3¸j%œ :b.H3¸jD¥ ƒ....bbH3¸j¦ -30.2 (0.8H3¸j^¯ Óbb.bbbbbbH3¸j ³ $ _Jeremiah hops!I3¸j Ó...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4630.2 (0.0).##...........*b.F...h) +4 sling {Alejand i) +1 sling (drain) 3¸j‰Ô»m##.#..#####.#*.....Fire: h) +4 sling {Alejandra} #.#..# #..*Sb.b.Rev* # #..# ###.*....#..##*bbb.F   Jeremiah (wand, polearm, drained).....*b..FF 2 rock fish.....Fb..S   adderFire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)I3¸jÞ ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4630.2 (0.0).##...........)b.F...h) +4 sling {Alejand i) +1 sling (drain) 3¸j¤ß m##.#..#####.#).....Fire: h) +4 sling {Alejandra} #.#..# #..)Sb.b.Rev* # #..# ###.)....#..##)bbb.F   Jeremiah (wand, polearm, drained).....)b..FF 2 rock fish.....Fb..S   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.I3¸j»X £M)orb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.I3¸jsè Û .bThe sling bullet closely misses Jeremiah.b.b.b°.b.b.b..bF.S.I3¸jàé Ð.bb.b.I3¸j9ê H.bI3¸j¬ê mb°bI3¸jüê 9b.I3¸j¢ð – F°The rock fish bites you but does no damage.I3¸jú T..bI3¸jñú ,1.1 (0.9I3¸j] èbbbb.bbb°bI3¸jn $ _Jeremiah hops!K3¸j¶ÎM...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#K3¸jÏÀMagic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19K3¸jCÏX####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#K3¸jvÏNoise: ===------  Time: 4631.1 (0.0).##...........*FF....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####b#S.....K3¸jžÏ×Fire: h) +4 sling {Alejandra} #.#..# #.....b..K3¸jБRev* # #..# ###.bb.b.#..##..b..F   Jeremiah (wand, polearm, drained).....bb..FF 2 rock fish.....K3¸j9Ð̰b..S   adderFire: h) +4 sling {Alejandra}K3¸j^ÐOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anK3¸jƒÐ˜orb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)L3¸j¢@“...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......L3¸j¶AXL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4631.1 (0.0).##............FF....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####b#S.....Fire: h) +4 sling {Alejandra} #.#..# #.....b..Rev* # #..# ###.bb.b.#..##..b..F   Jeremiah (wand, polearm, drained).....bb..FF 2 rock fish.....°b..S   adderPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielL3¸jDBding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  Okay, then.L3¸jCL3¸jnKL3¸j¡N. _L3¸jÍ[L3¸j’`L3¸j#•ü...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------L3¸j“•ä..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0L3¸jÁ•;Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6L3¸j/–3.............@#Noise: ===------  Time: 4631.1 (0.0).##............FF....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####b#S.....Fire: h) +4 sling {Alejandra} #.#..# #.....b..L3¸js–ZRev* # #..# ###.bb.b.#..##..b..L3¸j·–nF   Jeremiah (wand, polearm, drained).....bb..FF 2 rock fish.....°b..L3¸jù–ÀS   adderPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anL3¸j$—¬orb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  Okay, then.L3¸jL—L3¸j˜L3¸j¤ŸL3¸jµ¡. _L3¸j-ä ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4631.1 (0.0).##...........*FF....h) +4 sling {Alejand i) +1 sling (drain) ##.#3¸j‡å ’m..#####b#S.....Fire: h) +4 sling {Alejandra} #.#..# #.....b..Rev* # #..# ###.bb.b.#..##..b..F   Jeremiah (wand, polearm, drained).....bb..FF 2 rock fish.....°b..S   adderFire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)L3¸j‹Ê ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 27/56 ===========-------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4631.1 (0.0).##...........)FF....h) +4 sling {Alejand i) +1 sling (drain) ##.#3¸j‚Ë ;39;49m..#####b#S.....Fire: h) +4 sling {Alejandra} #.#..# #.....b..Rev* # #..# ###.bb.b.#..##..b..F   Jeremiah (wand, polearm, drained).....bb..FF 2 rock fish.....°b..S   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah is severely wounded.L3¸jæQË orb of mesmerism and carrying a wand of iceblast (severely wounded, lightly  drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits Jeremiah.  Jeremiah is severely wounded.!almost dead.L3¸jäÖ|.b.L3¸jÄטb.bbL3¸jŽØe..bL3¸jÓØ3b.L3¸j8Ù!.L3¸j‰Ù/bL3¸j°Ù*.bL3¸jæÙL3¸j'Ú!.L3¸jOÚ$bL3¸jÑÚ8b.L3¸jaÛ9S.L3¸j§ÛbL3¸jåÛ.L3¸jªÜš.F.bL3¸jûÜ6b.L3¸j“ÝCb°L3¸jDÞ&.L3¸jpÞ1bL3¸j´àJ.bL3¸j2áS.bL3¸j’á.L3¸jÝá"bL3¸jâ.L3¸jœí‘ bb.  The rock fish bites you but does no damage.L3¸jMîb8=2.0 (0.9L3¸jE÷!b..bb#FbbbbbbbL3¸jrúr _Jeremiah barely misses you. The butterfly leaves your sight.M3¸j7! ...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 28/56 ============------------..# #..#Magic: 8/8========================#.# #..#M3¸j�!×AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0M3¸jì!…Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#M3¸j"‹Noise: ===------  Time: 4632.0 (0.0)M3¸j4"›.##...........SFb..b.M3¸jU"h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####b#Fb....M3¸jt"×Fire: h) +4 sling {Alejandra} #.#..# #...b....M3¸j’"(Rev* M3¸j°"¾# #..# ###...b..#..#M3¸jÐ"§#.....F   Jeremiah (wand, polearm, drained)M3¸jí"....M3¸j # .bbb.FF 2 rock fishM3¸j,#U........bM3¸jK#�S   adderFire: h) +4 sling {Alejandra}M3¸jŠ#ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM3¸j©#lAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anM3¸jÊ#“orb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,64% to hit)M3¸j!à...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 28/56 ============------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0M3¸jrDex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4632.0 (0.0).##...........SFb..b.h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####b#Fb....Fire: h) +4 sling {Alejandra} #.#..# #...b....Rev* # #..# ###...b..#..##.....F   Jeremiah (wand, polearm, drained).....bbb.FF 2 rock fish........bS   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearinM3¸jÖ9g a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,64% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The adder is severely wounded.M3¸jÅ¢Ù)))))))orb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,64% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The adder is severely wounded.The sling bullet misses the adder.The sling bullet barely misses Jeremiah.M3¸j[( Ÿ .bThe sling bullet misses the butterfly.M3¸j) –.bb.M3¸j_) K.bM3¸j¾) 9b.M3¸j * /bM3¸j¦* 8b.M3¸jú* 0b.M3¸j€+ I.bM3¸jÚ+ 1b.M3¸j8, !.M3¸jo, .bM3¸j–, .M3¸j/. Bb.M3¸j�. c.bbM3¸j¾. 5..M3¸j&/ 3b.M3¸jß0 v FThe adder misses you.M3¸jM1 M3¸j}1 3b.M3¸j§1 9b.M3¸jY2 2F.M3¸j½4 ‹ .bYou encounter a bullfrog.M3¸j5 4b.M3¸jo5 A.bM3¸j×5 +bM3¸j87 b .  The rock fish bites you but does no damage.M3¸jÍD ç SFbb.bF   bullfrogFF 2 rock fishS   adderThe adder barely misses you.M3¸jÇE PJeremiah hits you from afar with a +2 trident of draining.M3¸j*F hP: 25/55 (56)--M3¸jeF i9 (0.9 Drain Rev* M3¸j±O 0bb...bbb.bbbbb.bM3¸jÜS r _You feel drained. The butterfly leaves your sight.N3¸jßI¤...Trilby the Skirmisher..# #.:.Coglin#.# #..#HP: 25/55 (56) ==========--------------..# #..#MP: 8/8========================N3¸jÿJD#.# #..#AC: 6Str: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4632.9 (0.0).##...........SF.....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.Fbb...bFire: h) +4 sling {Alejandra} N3¸j;K@#.#..# #.bb.bb.FDrain Rev* # #..# ###..bb..#..##..b.bN3¸jkKÉF   Jeremiah (wand, polearm, drained)....b....N3¸j–K«F   bullfrog.........N3¸jÀKÙFF 2 rock fishS   adderFire: h) +4 sling {Alejandra}N3¸j LÏPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,N3¸j:L64% to hit)N3¸j~§W...Trilby the Skirmisher..# #.:.Coglin#.# #..#HP: 25/55 (56) ==========--------------..# #..#MP: 8/8========================#.# #..#AC: 6Str: 13N3¸jÁ¨Å# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 61% Place: Dungeon:6.............@#Noise: ===------  Time: 4632.9 (0.0).##...........†F.....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.Fbb...bFire: h) +4 sling {Alejandra} #.#..# #.bb.bb.FDrain Rev* N3¸j¸©ã# #..# ###..bb..#..##..b.bF   Jeremiah (wand, polearm, drained)....b....F   bullfrog.........FF 2 rock fishS   adderShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,64% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!N3¸jx°' N3¸j@‚.  orb of mesmerism and carrying a wand of iceblast (almost dead, lightly drained,64% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!Jeremiah.Jeremiah!N3¸j”F.N3¸jÄM.N3¸jÈT.N3¸j¯Y.N3¸j:`.N3¸jÿg.N3¸j—l.N3¸j”r.N3¸j²w.N3¸jú}.N3¸j¼~.)N3¸j„ü)F   bullfrogFF 2 rock fishN3¸jå  F.  The butterfly disappears in a burst of colours! x11F#F.N3¸jN=†N3¸j¤$A ealth: 25/56 963.8 (0.9 _The rock fish bites you but does no damage. _Your life force feels restored.O3¸jWÇ÷...Trilby the Skirmisher..# #.:.O3¸jëÇ5Coglin#.# #..#Health: 25/56 ==========--------------..# #..#Magic: 8/8========================#.# #..#AC: 6O3¸jrÈïStr: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 96% Place: Dungeon:6O3¸jòÈ-.............@#Noise: ===------  Time: 4633.8 (0.0).##..........F†).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#......Fire: h) +4 sling {Alejandra} #.#..# #.....F..O3¸jÉPRev* # #..# ###......#..##.....F   bullfrog....b....FF 2 rock fish......... _The rock fish bites you but does no damage. O3¸jßÉ™_Your life force feels restored.Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (78% to hit)O3¸j±Ñú...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 25/56 ==========--------------..# #..#Magic: 8/8========================#.# #..#AC: 6Str: 13# #.# #..#EV: 11O3¸jhÒÌInt: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 96% Place: Dungeon:6.............@#Noise: ===------  Time: 4633.8 (0.0).##..........F†).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#......Fire: h) +4 sling {Alejandra} O3¸j:Ó1#.#..# #.....F..Rev* # #..# ###......#..##.....F   bullfrog....b....FF 2 rock fish.........  Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (78% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  O3¸j½ÓNThe rock fish is moderately wounded.O3¸j¼Z‹Shift-Dir - straight line  Aim: a rock fish (78% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is moderately wounded.!  The rock fish is severely wounded.O3¸jÀâ—F.18---4.6 (0.8O3¸jéO3¸jrëh _The rock fish misses you. The rock fish bites you!P3¸j,I"...Trilby the Skirmisher..# #.:.Coglin#.# #..#Health: 18/56 =======-----------------..# #..#Magic: 8/8========================#.# #..#AC: 6P3¸jÏIÄStr: 13# #.# #..#EV: 11Int: 8#. #<# #..######SH: 0Dex: 19####..#.#####.F......XL:  8 Next: 96% Place: Dungeon:6.............@#Noise: ===------  Time: 4634.6 (0.0)P3¸jXJê.##..........F†).....h) +4 sling {Alejand i) +1 sling (drain) ##.#..#####.#......Fire: h) +4 sling {Alejandra} #.#..# #....F...Rev* # #..# ###......#..##.....F   bullfrog....b....P3¸j–JÉFF 2 rock fish.........  The rock fish is severely wounded. P3¸jÚJø_The rock fish misses you. The rock fish bites you!  Fire: h) +4 sling {Alejandra}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (severely wounded, 78% to hit)P3¸jàm+P3¸j}n...P3¸jo5Trilby the SkirmisherP3¸jÆoƒ..# #.:.P3¸j