1i  Player: TurtleMaster Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-11-07.17:52:08.ttyrec Time: (1762537928) Fri Nov 7 17:52:08 2025 1i[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, TurtleMaster. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities1i1iÃ1i1TurtleMaster the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 01i|nDex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded1i5Nothing quivered1i########.....######..@.......#.....############1iS1i~In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.1i,/  --more--1i̔1i@41i' 1if1iv[ _Found a staircase leading out of the dungeon.1i 1i Drop what?1/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select1iH [Esc] exit Letters toggle [.|Space] toggle selected[top]1i^ 1i 1iS GTurtleMaster the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================1i AC: 2Str: 16EV: 10Int: 8#######SH: 01i jDex: 12#.....#####1i XL:  1 Next:  0% Place: Dungeon:1#..@.......Noise: ---------  Time: 0.0 (0.0)#.....#####-) Nothing wielded#######Nothing quivered1iH You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to1ij clear the --more-- prompts. _Found a staircase leading out of the dungeon.  1i +Okay, then.1iQ$ 1iY% 1i' . _1iYJ# #.....##..<..#.....#####.# 1iВ1i$1in+1.0 (1 _1ir1i1i# #.....##..<.@......##.....#####.## 1i1i21i1if####### #.....# #..<..@.....# 1i #.....#####.# ####### 1i[<31i1i!####### #.....# #..<...@....# #.....#####.# ####### 1io<41iJ1iT !####### #.....# #..<....@...# #.....#####.# ####### 1im 1ip 51i} 1i_3####### #.....# #..<.....@..# #.....#####.# ####### #1ijs<61iy1i  ####### #.....# #..<..# #.....#####.# ####### .# ..### 1i7 _You're doing great! Now, explore a bit until you reach the next blue square.1iM# #.....# #..<.......@# #.....#####.# # #.# ...####1iR81i1iyW#######.....#######1i z<...........#####1i=zT######  ...##### 1i`z 1i<91i1i#######.....#######<...........###########  #......######..# .##1i/E10.0 (1.0)1i"1iW1i; 1i; W #######.....#######1i < <...........########### ##.##### 1in< #.@....##### .#1iTG R11i^H 1i # #.....####### #..<........# #.....#####.# # ##.##### #@.....# #####..# .#  #1i3<21i"1i[#1i # #.....####### #..<........# #.....#####.# # ##.##### #.@....# #####..# .# #1i3 1iz &31i 1iy 1iR # #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# .# #1i" <41iX 1i 1i# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###1i1i&51i!1i1i# #.....# #..<.# #.....#####.# # ##.##### #....@.# 1i#####..# ...# #####1i<61i1i>1iӠ&#  #.....#  #..<.#  #.....#####.#  # ##.##### #.....@# #####..# ....# ..######.#71i % #######.....#######<...........########### ##.##### 1i5 #......#####....#..#####1i 1iI &81i 1i 1iN #######.....#######<...........########### ##.##### #......#####....####1iN.#. 1iT<91iX1iOY1iw # #.....# #..<1i.# #.....#####.# # ##.#####1i #......# #####..#1i #....@.# #..#####1iz #.  #1i#1i~#'201i'1iT)1ir; 3 #1i; q #.....# #..<1i; .# #.....#####.# # ##.#####1iG<  #......# #####..# #...@..# #..##### #. #1iA 1iE &11iOG 1iH 1i # #.....# #..<.#1i #.....#####.# # ##.##### #......#1i #####..# #..@...#1i  #..##### #..1i;( ###1i<21i(1i # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####1i" <31i1iF1iJ # #.....# #..<.# #.....#####.# # ##.#####1ip #......# #####..# #@.....# #..##### #....1i;. ######1i<41i?1iM1i1i1i1i1is #######.....#######<...........########### ##.##### 1i #......######..#....#####1i x......######## 1i 1i &51iL 1iH 1i.....#######<...........########### ##.##### #......######..#......#######......########1i1i&61i1i/1i12%#.....# #..<.# #.....#####.# # ##.##### 1i}2c#......# #####..# #......# #..##..##.1i81i 9&71i=1iD?1im #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#1is <81ix 1i~y 1i$ J#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 91i.#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 1i41io5'301is91i:1i,#.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #.1i8.# #.# 1i{<11i 1i#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# .#.#.#.##21i .....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\1i$ <31i)  _1 2 3 b j n1i41i@1i1iS41i51iI 41ip 1i3<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........1i#########.# 1i9<41i1iU1i/..#####.# #### ##.##### #......# #####..# #......# #..########........#########..# 1ió<51i1iԸ1iG### ##.##### #......# #####..# #......# #..########........#########..# 1i}Y61iQ. #......# #####..# #......# #..########........#########..# 1i2<71i51i71i\K  #####..# #......# #..##########........#.##########.#.# #.##.#.##  1iR<81i1i6>1i>1i?,1i0A1imA1iA1iB1ieC,1i`D1iE,1iE1iG,1iH1iI,1iJ1i0K,1iK1iL,1iM1iN,1iN1iO1iO1i6P1i0Q,1iQ1iU,1iV1iW,1iW1iX1iY1iY1iZ,1iN[1i\B1icB1iFd1id1ie1if1if1idg1ih,1ii1ij,1ik1il1il1im1in,1in1i*|137.0 (99.0) _You start waiting.8.0 (100.0) 1i}1is _Done waiting.1iNt g  Annotate which branch? (. - D:1, ? - help, ! - show branch list)1i'  (D) Dungeon1iP  Okay, then.1iV1i1i. _1i:  Your movement speed is average. Your attack delay is about 0.9.1i1i   Your damage rating with unarmed combat is about 6 (Base [3 + 2 (UC)] x 115% _(Str) x 105% (Fight)).1i_#41iJ&1i(O _Char dumped successfully.1i41i1i1i #......# #####..# #......#   #..##### ## #........ #.######## #.# #.###.#.#.####9.0) _1i1i41i1iP1iZ  #####..# #......# #..##########........#.# 1ib\#########.#.#  #.# #.# .#  1i4#  1ip1i'401i1iT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].1iQ1iP41i 1i _1iu ,1i  1i2 1ix9 ## .# ## .# #..  .##### .>.  .....# ..# ###..# #.# .....# #.# .####### #.## .......## #######.## ##.##.## ##.####.###.####.#.####.#####4.0 (45.0 (5 _Found a stone staircase leading down.2in) I2i/ y0.....2iw3 2iJ5 2i6 2i.42i2i\2i2iU 32i 2i 2il 2i> n2iz 2i 2i ,2i 2i " ##### ### ##.## ##... 2i`  ##.##### #..>.  #......# #..  #####.. #@##8.0 (3  #......# ##.##2i c#..####### ##.##2i #........## ##.##########.## ##.###.## ##.##2i ##.###.##2i 2##.#.####.##2iW 2i 2iJ 2ih 32iZ 2ip 2i 2ii ,2iY   #  #### ### ......# ##.## #####.# ##...## # ##.##### #..@..# #......# ##...## #####..# ##.  # ####.## #..####### ##.##2ih #........## ##.##########.## ##.#### ##.###.##2ip 9.0 (150.0 (2  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.2iR 42iW 2iY 2iz 2iz 2i~ 2i2 2i H1.0 (1 _2itd   ####### #.....#2 #.@...+ #.....# ####### 2id  A new level! To begin with, head over to that door to the right.2il 2il 2iq 2i A7 (1.72i _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.2iT _2i e ####### #.....# #.<..@+ #.....# ####### 3.7 (2.04.7 (3 _You can open a closed door by walking into it.2i###.#'....+###.#2i'2i+5.7 (12i6 _You open the door.2i32i2i2iThere is an open door here. _####### #.....####.# #.<...'...@+ 60.7 (5#.....####.# ####### 2i2iD2i42i2i62i B#.###.≈'.....≈.###.≈#2i w1.7 (1 _You open the door.2i+ I2i, 2i1 B2im6  ####### ##### ≈#.....####.#.###.≈≈#.<...'....'@....≈≈#.....####.#.###.≈≈####### ##### ≈2ir9 &22i1> A3.7 (22iE  _To close an open door, press [C].2i ≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈2iD 2i +4.7 (12i: 2iu 2i#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....'..@..≈#.....####.#.###.≈2i# ##### ≈≈≈≈≈≈≈.≈..2i2i752iƱ2i2iϹc≈#≈# 2i≈≈# ≈≈≈# #≈≈≈##2iDM ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  2ip#.<...'....'...@.≈≈≈≈≈.  2i#.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈.2iҺ..≈≈≈.#.≈≈≈.#.~~~.#2i=#≈≈≈##2ib2i&62i2i2iP≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# 2i,R#.....####.#.###.≈≈≈≈≈.# #.<...'....'....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# 2iW2iX&72iY\2i]2iRT 2iU 2iZ 2iO\ L _Why would you want to do that?2iW2i2ii2i8L _Why would you want to do that?2i 2i? 2i 2iU L _Why would you want to do that?2iTUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip2iX TurtleMaster the Covered≈≈#Human≈≈#Health: 18/18 ========================≈≈≈#Magic: 3/3========================≈≈≈#AC: 2Str: 16#≈≈≈##EV: 10Int: 8 ####### ##### ##.≈≈≈.##SH: 0Dex: 12 #.....####.#.###.≈≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:2 #.<...'....'....@≈≈≈≈≈..Noise: ---------  Time: 167.7 (0.0) #.....####.#.###.≈≈≈≈≈.#-) Nothing wielded ####### ##### #.≈≈≈≈≈.2i[ S[40m#Nothing quivered#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.##.~~~.##≈≈≈## _To close an open door, press [C]. _Why would you want to do that? _Why would you want to do that? _Why would you want to do that?Okay, then.2i_ 2ia . _ 2i}  ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈##  # ##### ##.≈≈≈.##  2i  #.....####.#.###.≈≈≈≈≈.#  #.<...'....'...@.≈≈≈≈≈..  #.....####.#.###.≈≈≈≈≈.#  # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.##  2i  .~~~.#  #≈≈≈## 2i H8.7 (1 _ 2ig  2i  2iH  ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.## 2i  #.....####.#.###.≈≈≈≈≈.# #.<...'....'..@..≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.# ##.≈≈≈.## .~~~.# 2iC J #≈≈≈## 2i Y9!2i!2i} ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'.@...≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## .~~~.#  #≈≈≈##!2iP!2i'70!2i!2i!2i!  ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## !2ia# ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'@....≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.# !2i #..≈≈≈..#  ##.≈≈≈.##  .~~~.# !2iQ #≈≈≈## !2i !2i&1!2i!2is} _To close an open door, press [C].!2i0 ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....@.....≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.##  .~~~.#  #≈≈≈##!2i4?2 _There is an open door here."2i"2iXUnequip which item? "2iArmour (go to first with [)  a - a +0 robe (worn)[?] describe selected "2i[!] unequip|take off[tab] equip|unequip#2i. #2iG3 RTurtleMaster the Covered≈≈#Human≈≈#Health: 18/18 ========================≈≈≈#Magic: 3/3========================≈≈≈#AC: 2Str: 16#≈≈≈##EV: 10Int: 8####### ##### ##.≈≈≈.##SH: 0#2iW4 SDex: 12#.....####.#.###.≈≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:2#.<...'....@.....≈≈≈≈≈..Noise: ---------  Time: 172.7 (0.0)#.....####.#.###.≈≈≈≈≈.#-) Nothing wielded####### ##### #.≈≈≈≈≈.#Nothing quivered#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.##.~~~.##≈≈≈## _To close an open door, press [C]. _There is an open door here.#2i9 XOkay, then.#2i>> #2i3@ . _$2i{ ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'@....≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# 3.7 (1 _To close an open door, press [C].$2i4≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## #$2it ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'.@...≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# $2iY4$2i6≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## $2ic# ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'..@..≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #..≈≈≈..###.≈≈≈.##.~~~.# $2iŒ<5$2iҖ$2iW$2iA ≈≈# ≈≈# ≈≈≈# $2id ≈≈≈# #≈≈≈##  # ##### ##.≈≈≈.##  #.....####.#.###.≈≈≈≈≈.#  #.<...'....'...@.≈≈≈≈≈..  #.....####.#.###.≈≈≈≈≈.#  # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.##.~~~.##≈≈≈##$2i $2i &6$2i $2i $2iٶ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'....@≈≈≈≈≈.. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## $2i<7$2id$2iu%2i>?  ≈≈#≈≈#≈≈≈## %2i-@ ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #.≈≈≈#%2iYJ <8%2iK %2iQ %2i~ G ≈%2i #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #...≈≈≈.≈≈≈#%2i %2i{ 9%2ig &2i. &2i%#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# &2i&2i'80&2iq _Note how you can move through shallow but not through deep water.&2iK #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  &2ik#..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#&2iQ&2i&1&2i&2i0&2i ≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# &2i .<...'....'.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#&2iB &2i) C2'2i9 _Why would you want to do that?'2i_ ##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#'2i '2i{ -3 _'2iv '2i (2iO###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# (2iͫ<4(2iհ(2iޱ(2iL ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## (2i}#.@~~.# ##≈≈≈## #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#(2iB9You enter the shallow water.(2i]5Water (2i(2i47 _Moving in this stuff is going to be slow.(2iv.A ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## (2i.#.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# (2ij5(2i6,7.3 (1.6(2i<(2i  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# (2iO Z8.9(2i ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈#90.5)2iz4)2i)2i)2i~o ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....'....)2i.. .####.#.## ## ##### #..≈≈≈≈≈.#)2i#..≈≈≈..###.≈≈≈@##)2iz.~~~.##≈≈≈###≈≈≈#)2iB10)2in)2i)2i  ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....'...... )2i .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##)2iA )2i <2)2i )2i *2i\j _Why would you want to do that?*2iH≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## 3 _*2iy M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'....*2i z .. ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##*2i* *2i &4*2iӅ *2i +2ixM #≈≈≈#  +2i ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈+2i..≈≈≈..##.≈≈≈.###+2i<5+2i+2i+2iqM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##6+2i M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.#### # ##### #.#.≈≈≈≈≈.##+2iH Y7+2i% M  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.#### +2iY& # ##### #.≈≈≈≈≈.###≈≈≈#+2i- <8+2i0 +2i~3 ,2ib #≈≈≈###≈≈≈## # ##### ##.≈≈≈.#####.#.###.≈≈≈≈≈.### '....'......+ ####.#.###### #####  ##≈≈≈##≈≈≈#9,2i #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....'.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## ,2ix ,2i (200,2i ,2i{ -2in#≈ #≈≈≈# -2i#≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### '.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.##-2i #.~~~.###≈≈≈## -2i<1-2i--2i/-2iW###...#'.<.#...####-2it<2-2i -2ihr _You open the door. _Found a stone staircase leading up.-2i/ #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### -2i .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.-2i e#.~~~.# -2iC3 _-2i-2iQ _There is an open door here.-2iO#≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### -2i8-2iC4 _-2iC-2i.2ipD3 #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### 5  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here..2i1#≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .###.≈≈≈≈≈.###...# .....≈≈≈≈≈...'.<@# .###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### .2i^.2i-6 _.2iG.2i@02i6  #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##02ic# ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...## #.≈≈≈≈≈.# #####  #.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.##  #.~~~.#  ##≈≈≈##  #≈≈≈# 702i02i  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.02iFM  #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈### ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# .'.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...## #.≈≈≈≈≈.# #####  #.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.## 02i N #.~~~.#  ##≈≈≈##  #≈≈≈#02iS02imT-8 _02id12i #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### 12iph9  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.12i (#≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .###.≈≈≈≈≈.###...# .....≈≈≈≈≈...'.<@# .###.≈≈≈≈≈.###...# 12i% #.≈≈≈≈≈.# ##### 12i 12iz %10 12i _12i 12i 52i߽52iI52iU52if _Sorry, you're not good enough to have a special ability.52iNM452iO52iQf _Sorry, you're not good enough to have a special ability.:2iK:2i9L:2i+Q:2iFTE _You can't go down here!:2i- 4:2i82 :2i 5 K _You can't go up here!;2i4;2i?;2in _Sorry, you're not good enough to have a special ability.<2iM  #≈ #≈≈≈# #≈≈≈# #≈≈≈#<2iN  #≈≈≈# ##≈≈≈### ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#<2iPN # #.≈≈≈≈≈.# #####  #.≈≈≈≈≈.#  #..≈≈≈..# <2iN  ##.≈≈≈.##  #.~~~.#  ##≈≈≈##  #≈≈≈# <2iat h1  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.=2i 4=2ig =2i9 =2i -2 _=2i =2iI R  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣=2iT. -3.3 (1.8=2i4   What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.?2ik ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣?2ir?2ir340 _?2i*w?2iVx?2iH $ ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣?2i <5?2i ?2i ?2iNi . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣?2iwN ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ ?2iT?2iT&6?2i;e  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].@2i#♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣@2i ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣@2i.<7@2ib@2iu@2i54@2i:;A2i ♣. ♣♣♣ A2i? ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ A2ih ♣♣.♣♣ ♣♣♣ A2i+<8A2i=  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].A2iWx♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣A2i-^<9A2iaA2ibB2ir8  ♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ B2i=20B2i  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].B2i9m# ♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣B2iwR1B2iyB2i> B2i> B2i? B2i@ B2iB B2iG BB2i  # .#♣♣. .♣♣ ##♣♣.....♣♣ .##♣..~~~..♣ #.##♣..~§~..♣ ##.## ♣..~§~..♣  ##.# ♣.....♣ ##.## ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ B2iW [34m##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣32.3 (11.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.§3.3 (12  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].D2iMD2i-Q,D2imD2i"pBD2ipD2ivXD2iyXD2i|},D2i~D2iD2iӆD2iXD2iD2i#,D2iD2iD2i,D2iD2iD2iBD2iD2iRD2iq  ..  ....♣♣♣  <......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣### ♣♣.♣♣ ##.## ♣♣♣. #...## ♣♣♣♣..♣♣56.3 (23D2i3Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.7.3 (24D2iD2if. _Found an exit from the tutorial.D2iW3 D2i`  ♣♣♣♣♣ ♣♣...♣♣ ♣♣...@.♣♣ 63.3 (6.0)♣.......♣♣♣♣ ♣...<......♣♣♣♣.......♣♣♣....♣♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣♣ ♣♣♣.♣  ♣♣.  ♣♣. D2i0c D2iy D2iz = _Done exploring.E2iIE2ie0......E2iE2iE _Done exploring.G2i.  ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣....@..♣♣♣♣♣...<......♣♣♣♣♣....♣♣♣....♣♣♣♣###♣♣.♣ G2i*4 G2i5 24.3 (1 _G2i\9 G2i: G2i 5 ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣...<@.....♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣##.##♣♣♣.♣♣ G2i G2i &5G2i} G2i H2iYM ♣♣♣♣♣  ♣♣...♣♣ ♣♣.....♣♣ ♣....@..♣♣♣♣ <......♣♣♣♣♣ .......♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣H2iH2io&6H2i{H2i+ ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣  ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣.H2i ♣♣ ♣♣ ### ♣♣.H2ik<7H2iH2iI2iD# ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣... ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣I2i# ♣♣♣  # ### ♣♣I2i#I2i)I2i2*&8I2i.I2iF0I2iѡ k♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣...♣♣ ♣♣♣♣..♣♣♣♣♣♣ ♣♣♣.♣♣ ### ♣♣.I2i I2iR &9I2i: I2i J2iK@ ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣...♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣##.##♣♣♣.♣ Congratulations! You've completed the first lesson!J2i70  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.L2i0 ♣♣♣ ♣♣ ♣♣.....♣♣  ♣♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣L2iB...♣♣♣♣♣♣.♣♣♣♣♣♣  ♣ # # ♣L2iL2i-1 _L2iM2i  ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣..@<......♣♣♣♣♣M2i߾_....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣ ###.##♣♣♣. M2i<2M2iM2i  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣...♣♣ ♣♣♣♣..♣♣♣♣♣♣ ♣♣♣.♣♣ ### ♣♣. ##.## ♣♣♣.♣M2i 3  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.N2i}l)♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣♣♣♣♣ ♣♣♣.♣♣♣.♣♣.### ♣♣.♣##.## ♣♣♣.♣4 _N2i#M ♣♣♣♣♣  ♣♣...♣♣ ♣♣.....♣♣ ♣....@..♣♣♣♣ <......♣♣♣♣♣ .......♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣5O2i  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣  ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..O2i/ _ ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣.O2i <6O2i O2i P2ig ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣...♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣##.##♣♣♣.♣ P2inP2i6o&7P2itP2ivW  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.T2iU( _T2i.T2i90T2i2BT2iJ ♣♣♣♣♣  ♣♣.@.♣♣ 80.3 (3♣♣.....♣♣ ♣.......♣♣♣♣Nothing quivered♣...<......♣♣♣♣♣♣.......♣♣♣....♣♣♣♣U2ijK ♣♣♣♣♣♣♣...♣♣♣♣..@..♣♣♣.......♣♣♣♣♣...<......♣♣♣♣♣.♣♣ U2iU2i̬$1.3 (1U2iU2i#U2i ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣...@...♣♣♣♣♣...<......♣♣♣♣♣U2if....♣♣♣....♣♣♣♣###♣♣. U2i<2U2iQ U2i U2it  ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣...♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣##.##♣♣♣.♣ 3  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.X2i;)X2i*Are you sure you want to leave the Dungeon? Y - Yes  N - NoZ2iZ2iGTurtleMaster the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12Z2i♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 283.3 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣Z2i2♣♣♣♣♣♣♣♣.♣♣ ♣♣ Z2i###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!Z2i?To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.Z2iZ2iZ2iZ2iH4.3 (1 _Z2i$Z2iTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3Z2i% b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into themZ2izJ[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...\2ild \2i&e \2i g ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l