x1li³†ž Player: Twinkles Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-18.01:03:52.ttyrec Time: (1768698232) Sun Jan 18 01:03:52 2026 y1li™« [?1051l[?1052l[?1060l[?1061hy1lid¬V)0[?7h[?25l[?1cy1liH y1li5 Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 15EV: 12Int: 11y1lig SH:  4  Dex: 16XL:  4 Next: 26% Place: an OssuaryNoise: ---------  Time: 1791.9 (0.0)a) +0 long swordThrow: 3 boomerangsy1li :Zot (5912) y1liOT ¡##++###++#Z.Z..###..........#+#+#####+#+#....................................@..∩.∩.∩.........########################y1li™T êZ   gnoll zombie (dormant)Z   kobold zombiey1liÌY y1liÔZ hWelcome back, Twinkles the Demonspawn Gladiator.y1lia] y1li»« ,y1liHØ • _Press ? for a list of commands and other information.{1lil:ª ##++# ##++#Z.Z..# ##.......#+#+#####+#+#...∩.∩.∩.#.Z{1liq>{1li?N2.9 (11 {1li¸?_{1liD{1li°E{1li‚X l##++# ##++#Z....# ##.....#...Z..#+#+#####+#+#......#.{1liÁX à#.∩.∩.∩.##{1liúY N.Z{1liÌ] {1lis^ `30{1lica {1lizb |1lix¬Ï##++# ##++### Z....# ##.....# ....Z.#+#+#####+#+#......# .# ..∩.∩.# # |1li@®N.Z|1li\³|1liï³a409|1li>¸|1li»b _There is a gate leading back out of this place here.|1livG€##++# ##++### Z....# ##.....# .....Z#+#+#####+#+#......# .# .∩@∩.∩.# # |1liSM|1liÂNI58 |1lièN_|1li|S|1liU|1li¼Û *##++# ##++### Z....# ##.....# .....Z#+#+#####+#+#......# .# .∩.@.∩.|1liÜ b# # |1liŸÝ U.Z|1li-ã |1liä `67|1liËç |1li°ê [ _There is an empty arch of ancient stone here.|1li” |##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# ......Z.# .∩.∩@∩.# |1li4à 1# |1liƒÄ U.Z|1li«Ê |1liÍË &7|1liÌ A6 _|1liçÐ |1li6Ó }1liÿ ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# .Z..∩.∩.@.}1li}!b# # }1li³"L.Z}1li½%}1liœ&&8}1liÄ&:5}1liú*}1liÒ-b _There is a gate leading back out of this place here.}1li©j L.Z}1lico }1liqp g94 _}1liHs }1li‹t ~1li² uTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###~1liô ÛAC: 6Str: 15Z....###.....#EV: 12~1li œInt: 11......#+#+#####+#+#......#~1li9 âSH:  4  Dex: 16.........................#~1liW $XL:  4 Next: 26% Place: an Ossuary.........Z****@..........#~1li‡ Noise: ---------  Time: 1799.9 (0.0)##########################a) +0 long sword~1li¦ kThrow: 3 boomerangsZot (5904) ~1liõ ÙZ   kobold zombie _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle~1li ^Shift-Dir - straight lineAim: a kobold zombie (71% to hit)~1li\3 æTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 15Z....#~1li™3 ##.....#EV: 12Int: 11......#+#+#####+#+#......#~1li¼3 âSH:  4  Dex: 16.........................#~1liè3 $XL:  4 Next: 26% Place: an Ossuary.........Z((((@..........#~1li4 ËNoise: ---------  Time: 1799.9 (0.0)##########################~1li84 ¦a) +0 long swordThrow: 3 boomerangsZot (5904) ~1liY4 ‘Z   kobold zombieThrow: 3 boomerangs~1li{4 ÃPress: ? - help, Q - select action, ( or ) - cycle~1liœ4 ^Shift-Dir - straight lineAim: a kobold zombie (71% to hit)  ~1liÁ4 •You throw a boomerang. The boomerang hits the kobold zombie.  The kobold zombie is moderately damaged.~1li°¸ ∩.∩.~1li » N.Z~1li–À ~1liÇ p801.1 (1.23 _~1liTÅ ~1liéÆ 1li"á¢Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 61liqáÓStr: 15Z....###.....#EV: 12Int: 11......#+#+#####+#+#......#SH:  4  Dex: 161liÌáƒ.........................#XL:  4 Next: 26% Place: an Ossuary..........Z***@..........#Noise: ---------  Time: 1801.1 (0.0)##########################a) +0 long sword1liñákThrow: 3 boomerangsZot (5903) 1liâ Z   kobold zombieYou throw a boomerang. The boomerang hits the kobold zombie. _The kobold zombie is moderately damaged.1liEâïThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle1lifâœShift-Dir - straight lineAim: a kobold zombie (moderately damaged, 71% to hit)1liRÇ}Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 15Z....###.....#EV: 12Int: 111li¿ÇM......#+#+#####+#+#......#SH:  4  Dex: 16.........................#XL:  4 Next: 26% Place: an Ossuary.......(((((((@..........#Noise: ---------  Time: 1801.1 (0.0)##########################a) +0 long sword1liÈ¿Throw: 3 boomerangsZot (5903) Z   kobold zombieThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle1li#ÈœShift-Dir - straight lineAim: a kobold zombie (moderately damaged, 71% to hit)  1liLÈkYou throw a boomerang.  The boomerang barely misses the kobold zombie.1liMª...Z.∩.1lipN4∩Z1liS1liUTn2.3 (1.22 _1li/X1li¤Y€1liÃ=Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 15Z....###.....#EV: 12Int: 11......#+#+#####+#+#......#SH:  4  Dex: 16.........................#XL:  4 Next: 26% Place: an Ossuary..........∩Z**@..........#Noise: ---------  Time: 1802.3 (0.0)##########################a) +0 long swordThrow: 3 boomerangsZot (5902) Z   kobold zombieYou throw a boomerang. _The boomerang barely misses the kobold zombie.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or €1li?Ñ) - cycleShift-Dir - straight lineAim: a kobold zombie (moderately damaged, 71% to hit)€1liü3Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 15Z....###.....#EV: 12Int: 11......#+#+#####+#+#......#SH:  4  Dex: 16.........................#XL:  4 Next: 26% Place: an Ossuary.......(((((((@..........#Noise: ---------  Time: 1802.3 (0.0)##########################a) +0 long swordThrow: 3 boomerangsZot (5902) Z   kobold zombieThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold zombie (moderately damaged€1lià4[39;49m, 71% to hit)  You throw a boomerang.  The boomerang barely misses the kobold zombie.€1li[Ê...∩Z∩..Z3.5 (1.21 _1liáÏTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 151liZ....###.....#EV: 12Int: 11......#+#+#####+#+#......#SH:  4  Dex: 16.........................#XL:  4 Next: 26% Place: an Ossuary..........∩.Z*@..........#Noise: ---------  Time: 1803.5 (0.0)##########################1li$la) +0 long swordThrow: 3 boomerangsZot (5901) Z   kobold zombieYou throw a boomerang. _The boomerang barely misses the kobold zombie.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle1li[œShift-Dir - straight lineAim: a kobold zombie (moderately damaged, 71% to hit)1li©Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++###AC: 6Str: 15Z....###.....#EV: 12Int: 11......#+#+#####+#+#......#SH:  4  Dex: 16.........................#XL:  4 Next: 26% Place: an Ossuary.......(((((((@..........#Noise: ---------  Time: 1803.5 (0.0)##########################a) +0 long swordThrow: 3 boomerangsZot (5901) Z   kobold zombieThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1li<çAim: a kobold zombie (moderately damaged, 71% to hit)  You throw a boomerang.  The boomerang barely misses the kobold zombie.1liЦ...∩.Z.1liB∩Z1li¹1liÎn4.7 (1.20 _1liÎ!1liU$1li©x Á  You hit the kobold zombie.  The kobold zombie is almost destroyed.1liÕy q=6.0 (1.38981liY 1li“ [ _The kobold zombie closely misses you.‚1liÌ% .You hit the kobold zombie.‚1liM8] 77.37 _You destroy the kobold zombie! _There is a gate leading back out of this place here.‚1liŽ ‚1liR!‚1li&‚1liu(H _No target in view!‚1lik/ ‘ ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# ‚1li 0 á.∩.∩@∩.# #‚1lig5 ‚1li7 u-806 _‚1li; ‚1liA= ƒ1liö§¢ ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# .∩.@.∩.# #ƒ1lia­ƒ1li6®z-95ƒ1li걃1liAµc _There is an empty arch of ancient stone here.ƒ1li=¨r ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# .∩@∩.∩.# #ƒ1li¬¬ƒ1li;®h104 _ƒ1li²ƒ1li¶³ƒ1liÊ€ ° ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# .@.∩.∩.# #ƒ1li0 ƒ1li¿‚ `13ƒ1liΆ ƒ1liy‰ j _There is a gate leading back out of this place here.„1liŒh­ ##++# ##++### Z....# ##.....# ......#+#+#####+#+#......# .# ∩.∩.∩.# #„1lihi„1li/kg22 _„1liRo„1li]q„1li×¢ ##++# ##++ Z....# ##..... ......#+#+#####+#+#...... . .∩.∩.∩. „1li”„1li=`31„1liƒ „1liÆ „1liG¤ … ##++# ##++ Z....# ## ......#+#+#####+#+#  .∩.∩.∩ Z   gnoll zombie (dormant)„1liŸ¦ U.Z„1li±ª MZ„1li¸« `40„1li¸¯ „1li± …1liº ##++# ##++#.....# ##..Z....#+#+#####+#+#...∩.∩.∩.#…1liäº N.Z…1liè½ …1li¾ a589…1li—Á …1liWà …1lic© (##++# ##++#.....# ##.....#..Z...#+#+#####+#+#......#.#.∩.∩.∩.##…1li+¯ …1li'° `68…1li©´ …1liÙÀ …1lip…ª##++# ##++### .....# ##.....# ..Z...#+#+#####+#+#......# .# ..∩.∩.# # …1li^†0Z…1li¸Šš.Z   gnoll zombie…1liZ‹`77…1li)Ž…1li$‘j _There is a gate leading back out of this place here.†1li%x ³Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++### AC: 6Str: 15.....###.....# EV: 12Int: 11......#+#+#####+#+#......# SH:  4  Dex: 16...Z***..................# XL:  4 Next: 27% Place: an Ossuary†1li©x I.......***@.∩.∩..........# Noise: ---------  Time: 1817.3 (0.0)########################## a) +0 long swordThrow: 3 boomerangsZot (5887) Z   gnoll zombie _There is a gate leading back out of this place here. †1liØx C_There is a gate leading back out of this place here.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle†1liy ]Shift-Dir - straight lineAim: a gnoll zombie (83% to hit)†1liê0 gTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++#†1li91 >##++### AC: 6Str: 15.....###.....# EV: 12Int: 11†1lib1 ......#+#+#####+#+#......# SH:  4  Dex: 16...Z(((..................# XL:  4 Next: 27% Place: an Ossuary†1liã1 .......(((@.∩.∩..........# Noise: ---------  Time: 1817.3 (0.0)########################## a) +0 long swordThrow: 3 boomerangsZot (5887) †1liY2 òZ   gnoll zombieThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (83% to hit)  You throw a boomerang. The boomerang hits the gnoll zombie!  †1liœ2 NThe gnoll zombie is heavily damaged.†1li¥· K......†1li¹ U.Z†1li±½ †1liʾ n8.5 (1.26 _†1licÐ ‡1liéÏŸTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++###++### AC: 6Str: 15.....###.....# EV: 12Int: 11......#+#+#####+#+#......# SH:  4  Dex: 16.........................# XL:  4 Next: 27% Place: an Ossuary‡1li™Ð©....Z*****@.∩.∩..........# Noise: ---------  Time: 1818.5 (0.0)########################## a) +0 long swordThrow: 3 boomerangsZot (5886) Z   gnoll zombieYou throw a boomerang. The boomerang hits the gnoll zombie! _The gnoll zombie is heavily damaged.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‡1liñÐxAim: a gnoll zombie (heavily damaged, 83% to hit)‡1liÏàgTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================##++#‡1li`á¶##++### AC: 6Str: 15.....###.....# EV: 12Int: 11......#+#+#####+#+#......# SH:  4  Dex: 16.........................# XL:  4 Next: 27% Place: an Ossuary..........@.∩.∩..........# Noise: ---------  Time: 1818.5 (0.0)‡1lipâv########################## a) +0 long swordThrow: 3 boomerangsZot (5886) Z   gnoll zombieThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 83% to hit)  You throw a boomerang. The boomerang hits the gnoll zombie!  You destroy the gnoll zombie!‡1li;æ=((((( ‡1liTh<.....‡1liOl‡1ligqw309.7 (1.25 _‡1lis‡1liGtˆ1liöL § ##++# ##++### .....# ##.....# ......#+#+#####+#+#......# ˆ1li`M .# ∩.∩.∩.# #ˆ1li8V }2004ˆ1liuX ˆ1li!Z ‰1liîu³ ##++# ##++ .....# ##..... ......#+#+#####+#+#...... .‰1livï .∩.∩.∩. ‰1liÖz‰1liê{`13‰1li+€‰1li¼‰1liNpö ##++# ##++ .....# ## ......#+#+#####+#+#  .∩.∩.∩ ‰1lis‰1liÆt`22‰1liSx‰1liªy‰1liÄ ð#++# ##++#.....# ###......#+#+#####+#+###.∩.∩.∩‰1li‹ ‰1liì `31‰1liµ ‰1li3 Š1li-y ###++# ## #.....## ## #......#+#+#####+#+# # #.∩.∩.∩ 40Š1li›É\###++# ##+#.....## ##.#......#+#+#####+#+#.#.#.∩.∩.∩.#Š1linÏŠ1liqÐa579Š1li¹ÓŠ1liªÕŠ1liÜ/ %###++# ##++##.....## ##.#......#+#+#####+#+#.#.#.∩.∩.∩.#Š1liÌ9 v68Š1li] Š1liR~ q###++# ##++#Š1li¸~ ‚#.....## ##.#......#+#+#####+#+#.#.#.∩.∩.∩.#Š1liå~ Š1liă Š1liæ„ &7Š1li … :7Š1lifˆ Š1liȉ ‹1li‡÷##++#  ##++##.## ###+#+#####+#+#...............∩.∩.∩..........##########################86‹1li Œ1li4Ù###Z'Z   kobold zombie (dormant)Œ1li/97  You open the door.Œ1liÎ9`95Œ1liæ<Œ1li>^ _You encounter a kobold zombie.Œ1li®fï ###++# ### ##++# #.....##Z# ## #......#@#+#####+#+# #..... #..........∩.∩.∩.........#########################Œ1li0mQZZŒ1linS=304Œ1li0nŒ1liurŒ1liÀsT _The kobold zombie closely misses you.Œ1liÒuQ _There is an open door here.1liãÛZ  You hit the kobold zombie but do no damage.1li¶Ü1liÀÝQ1.9 (1.221liíÝ1li÷ä1liIè 1liœèM_The kobold zombie misses you.1liyð © .You slash the kobold zombie! 1liô j13.111li=ø 1li™ù M _You destroy the kobold zombie!1li  Q _There is an open door here.1liÔi ,##++# ## ##++###@# ##......#'#+#####+#+#.........................∩.∩.∩.........#########################1lio 1lišp u-400 _1li$t 1lizu Ž1liòw^###++# #####++#.....##.##.....#@#+#####+#+#..............................∩.∩.∩######################## Ž1liÏzŽ1li±{{-569Ž1liž}Ž1lipQ _There is an open door here.Ž1liËd ~###++# #####++###.....##.# ##.....#......#'#+#####+#+#..Ž1lime k#........@...........#.∩.∩.∩##########################Ž1liËi Ž1li.k g68 _Ž1liËm Ž1limo 1liæÕM###++# ### ##++##.....##.# ##.....##......#'#+#####+#+#......##.##.∩.∩.∩.##1liÚ1liÛ`771li}Þ1lià1liø‘Ü####Z#'Z   kobold zombie (dormant)1liê˜7  You open the door.1li&š`861liŸ1liÔ¡^ _You encounter a kobold zombie.1li£F¶##++# #### ##++##...##.#Z# ##....#'#@#####+#+#...............∩.∩.∩..........###########################1lizQê .You rampage towards the kobold zombie!  The helpless kobold zombie fails to defend itself.  You slash the kobold zombie!1li‰V& 1li7Zh2951liÖ]1liA_M _You destroy the kobold zombie!1liuaQ _There is an open door here.1liO´`##++# #### ##++####.#@# ##....#'#'#####+#+#.........................∩.∩.∩..........###########################1li˜¹1li»h404 _1li`¾1lilÀ1li©> P‘1li•‘1liÇ"% ‘1li #G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting‘1liL#13.1   4.0   0   i - Spellcasting   0.0   1.2  -1          ‘1liæ# b - Unarmed Combat   0.0   1.2  -1       c - Throwing   2.1   3.6  -1               d - Short Blades   2.0   1.2  -1      e + Long Blades‘1li6$j3.3   4.8  -1          ‘1lit$‚     f - Armour   0.0   1.2  -1      ‘1li¾$f g - Dodging   2.9   3.6  -1      h + Stealth1.5   2.0   0      ‘1lia%            ‘1li£%À        ‘1li&&@                        ‘1liw&›    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ‘1li§&Ã[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ‘1liÕ&º[!] training|cost|targets’1li¿n ’1ligq”Twinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 15EV: 12Int: 11SH:  4  Dex: 16###++# #######++### XL:  4 Next: 32% Place: an Ossuary#.....##.#@###.....# Noise: ---------  Time: 1840.1 (0.0)’1liÎqæ#......#'#'#####+#+#......# a) +0 long sword#.........................# Throw: 3 boomerangs#..........∩.∩.∩..........# Zot (5864) ########################### _You encounter a kobold zombie.You rampage towards the kobold zombie!  The helpless kobold zombie fails to defend itself.  You slash the kobold zombie! _You destroy the kobold zombie! _There is an open door here.’1li¼s’1li&t’1liv’1liIw’1li0]y###++# #######++###.....##.#.##......#'#@#####+#+#..................’1li¿]7........∩.∩.∩..######################### ’1li+b’1li+ce1.1 (13’1li±f’1lii ’1liEiC_There is an open door here.“1liœ “1li’ IWear or take off which item? Armour (go to first with [)  c - a +0 helmet (worn)  i - the +0 ring mail of Action (worn) {Rampage rN++ MP+9 Int+3}“1li\’ ‚b - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ”1li€· ”1lim¼ ”1liïÀ ZTwinkles the SlasherDemonspawnHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 15EV: 12Int: 11###++# #####”1li6Á Ì##++### SH:  4  Dex: 16#.....##.#.###.....# XL:  4 Next: 32% Place: an Ossuary”1li[Á þ#......#'#@#####+#+#......# Noise: ---------  Time: 1841.1 (0.0)”1li{Á §#.........................# a) +0 long sword”1ližÁ F#..........∩.∩.∩..........# Throw: 3 boomerangs”1li»Á •########################### Zot (5863) ”1li×Á žYou rampage towards the kobold zombie!  The helpless kobold zombie fails to defend itself.  You slash the kobold zombie! ”1liñÁ g_You destroy the kobold zombie! _There is an open door here. ”1li <_There is an open door here.”1liÇ P  Okay, then.”1liØÇ ”1liË ”1liÍ . _•1li6ê###++# #######++####.....##.#.# ##.....# #......#'#'#####+#+#......# #..........@..............# #.∩.∩.∩# •1li_6o########################### •1liù:•1li<l2.1 (12 _•1li—>•1liÏ?–1li5–1liÆ7ËWear or take off which item? Armour (go to first with [)  c - a +0 helmet (worn)  i - the +0 ring mail of Action (worn) {Rampage rN++ MP+9 Int+3}b - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip —1li) —1liû—1liDÝTwinkles the SlasherDemonspawnHealth: 35/35 ========================—1lizÏMagic: 13/13 ========================AC: 6Str: 15—1liº8###++# #######++### EV: 12Int: 11#.....##.#.#—1li߬##.....# SH:  4  Dex: 16—1li#......#'#'#####+#+#......# XL:  4 Next: 32% Place: an Ossuary—1li-#..........@..............# Noise: ---------  Time: 1842.1 (0.0)—1lie<#..........∩.∩.∩..........# a) +0 long sword—1liz¦########################### Throw: 3 boomerangs—1liÃÄZot (5862) The helpless kobold zombie fails to defend itself.  You slash the kobold zombie! _You destroy the kobold zombie! —1li×8_There is an open door here. —1liên_There is an open door here. _Okay, then.—1li !P  Okay, then.—1li="—1li^&—1li°(. _—1li³ ±###++# ##### ##++### #.....##.#.# ##.....# #......#'#'#####+#+#......# #.# #.∩.∩.∩.# #—1li€³  —1li7º —1liz¼ l3.1 (11 _—1li¢Á —1liäà ˜1liÓ###++# ##### ##++### #.....##.#.# ##.....# #......#'#'#####+#+#......# #.# #.∩.∩.∩.# # ˜1li÷˜1li£!`40˜1li¹$˜1liÅ%˜1li§½·###++# ##### ##++### #.....##.#.# ##.....# #......#'#'#####+#+#......# #.# #.∩.∩.∩.# # ˜1li¤Â˜1liXÃa559˜1liÓÆ˜1li#Ș1lin<·###++# ##### ##++###  #.....##.#.# ##.....#  #......#'#'#####+#+#......#  #.#  #.∩.∩.∩.#  # ˜1liùF˜1liêG`68˜1liœK˜1liÏM˜1li ¥ k ###++# ##### ##++### #.....##.#.# ##.....# #......#'#'#####+#+#......# #.# #.∩.∩.∩.# # 77˜1liX¦ ™1liŽœÙ####Z#'Z   orc zombie (dormant)™1li4Ÿ7  You open the door.™1li `86™1liÆ¢™1li+¤\ _You encounter an orc zombie.™1liÚÐ##++# ##### ### ##++##™1liÑ$##.#.# #Z# ##...#'#'#####@#+#...................∩.∩.∩.......... ###########################™1lid×IZZ  ™1li…×E  You open the door. ™1li×»_You encounter an orc zombie.  You rampage towards the orc zombie!  The helpless orc zombie fails to defend itself.hit the orc z™1liÐ×Zombie.  The orc zombie is severely damaged.™1liäØ`95™1li Û™1li}Ü ™1li¥Ü_The orc zombie is staggered.™1lißQ _There is an open door here.™1liŽ ~ .You hit the orc zombie.™1li  & ™1liÒ x3=50.3 (1.24™1li€ ™1liO  ™1lif <_You destroy the orc zombie!™1li™ Q _There is an open door here.š1liª##++# ##### ### ##++##š1li¦ªÖ##.#.# #@# ###'#'#####'#+#................... #..........∩.∩.∩.......... ###########################š1li¿¯š1li|±u-103 _š1li͵š1liû¶š1li+± ###++# ##### ### ##++### #.....##.#.# #.# ##......#'#'#####@#+#....................∩.∩.∩........######################### š1liµš1li¥¶z-22š1liœ»š1liT¿Q _There is an open door here.š1li ‰ Æ ###++# ##### ### ##++### #.....##.#.# #.# ##......#'#'#####'#+#.............@.......∩.∩.∩#########################š1liÖŒ š1li? g31 _š1li• š1liò— š1li«O e++# ##### ### ##++### .....##.#.# #.# ##.....# ......#'#'#####'#+#......# .# .š1li P Ò∩.∩.∩.#  š1linS š1li;T `40š1li"V š1licW ›1liÍÍ++# ##### ### ##++### ›1lidÍí##.#.# #.# ##.....# #'#'#####'#+#......# # ∩.∩.∩.›1li‹Í8#  ›1li®Ò›1liÉÓa549›1liF×›1liêØ›1liA°Û####Z#'Z   gnoll zombie (dormant)›1li¶7  You open the door.›1liF·`68›1li¼›1li¾] _You encounter a gnoll zombie.›1li‚ f #++# ##### #######++####.#.# #.#Z##.....#'#'#####'#@#........... .........∩.∩.∩.......... ›1liÊ h#########################›1lio ZZ  open the door. _You encounter a gnoll zombie.  You rampage towards the gnoll zombie!  The helpless gnoll zombie ›1liÑ Šfails to defend itself.slash the gnoll zombie!  The gnoll zombie is heavily damaged.›1liM `77›1liõ ›1li¨  ›1liÒ _The gnoll zombie is staggered.›1li$ Q _There is an open door here.œ1li.‚ .You slash the gnoll zombie!œ1li*3& œ1lil6x6==8.5 (1.26œ1li9:œ1li;L _You destroy the gnoll zombie!œ1li~=Q _There is an open door here.œ1liø\­ #++# ##### #######++### ....##.#.# #.#.##......#'#'#####'#'#.................@.......∩.∩.∩ ########################--905 _œ1li5 ´ ++# ##### #######++### ##.#.# #.#.##.....# #'#'#####'#'#......# # ∩.∩.∩.#  œ1liö6 œ1li 8 |--604œ1li; œ1li\= œ1liç 9# ##### #######++### ##.#.# #.#.##.....# œ1liŒç $#'#'#####'#'#......# # ∩.∩.∩.#  œ1liØì œ1liÇí J13œ1liûí œ1li—ð œ1liOò 1li¾Ž # ##### #######++### ##.#.# #.#.##.....# #'#'#####'#'#......# # 1li ®∩.∩.∩.#  1liK1li¢`221lif1liÔ1li{  ##### #######++### ##.#.# #.#.##.....# #'#'#####'#'#......# # ∩.∩.∩.#  1liT~1li`311li=1li$‚1li£g  ##### #######++## ##.#.# #.#.###'#'#####'#'#1li÷g..... .....∩.∩.∩.......... #####################1li"m1li;n`401li¾p1lièq1li!1 c # ##### #######++### .##.#.# #.#.##.....#.#'#'#####'#'#.@....#.#.∩.∩.∩1li„1 B.##1li´5 1liò6 a5391liS: 1liÏ; ž1li#N¡ # ##### #######++##ž1lieN##.#.# #.#.###'#'#####'#'#....... ......∩.∩.∩.......... ž1liˆNE######################ž1liSž1liT`68ž1liXž1li…Yž1liÀn j##.##''ž1li’r ž1liss `77ž1li+v ž1liCw . _You open the large door.Ÿ1liõg #^#..^#.+#.^# Ÿ1liRh·#..##  #..##  ##### #######@'### ##.#.# #.#.## #'#'#####'#'## Ÿ1li‹h......# .....∩.∩.∩..........# #####################Ÿ1liãlŸ1li¡m`86Ÿ1li)pŸ1lijrV _There is a large open door here.¡1liÆP<#^ #. .^ #.+ #.^# #..## #..## # ##### #######''### .##.#.# #.#.##@....# ..#'#'#####'#'.#..............#∩.∩.∩..# ###################### ¡1liU¡1li5Vg95 _¡1liƒY¡1liÎZ¡1liÎp3 #. .^ #.+ #.^# #..## #..## +# ##### #######''### ..##.#.# #.#.##.....#..#'#'#####'#'.#..............#¡1li/qí∩.∩.∩..# ####################### ¡1liu¡1li¥ua704¡1lix¡1liy¡1liB Ã .^ #.+ #.^#¡1lià > #..## #..## ++# ##### #######''### ...##.#.# #.#.##.....#..#'#'#####'#'.#..............#∩.∩.∩¡1liPà ….# ########################¡1liÈ ¡1li¶É `13¡1liòÌ ¡1liqÎ ¡1liôx • .^ #.+ #.^# #..## #..## #++# ##### #######''###.##.#.# #.#.##.....#¡1li’y h.#'#'#####'#'#......#.#.∩.∩.∩.##¡1lix| ¡1li6} `22¡1liT ¡1liu‚ ¡1li•£R .^ #.+ #.^# #..## #..## ##++# ##### #######''###.##.#.# #.#.##.....#.#'#'#####'#'#......#.#.∩.∩.∩.##31¢1liøÛˆ .^ #.+ #.^# #..## #..###++# ##### #######''### #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #.∩.∩.∩.##¢1ligߢ1liýß`40¢1liâ¢1li¬ã¢1li2Cf #.+ #.^# #..## #..#####++# ##### #######''###  #.....##.#.# #.#.##.....#  #......#'#'#####'#'#......#  #...................#  #¢1liÀCá∩.∩.#  ###########################¢1liêF¢1liéGa529¢1li*J¢1liLj _There is a gate leading back out of this place here.¢1li~9 #.+ #.^# #..## #..## ###++# ##### #######''### #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #.∩.∩@∩.# #¢1liö<¢1li×=g68 _¢1liä?¢1liTA¢1lil ò #.+ #.^# #..## #..## ###++# ##### #######''### #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #.∩.@.∩.# #¢1lip ¢1li>q `77¢1liu ¢1lirw  ¢1li˜w U_There is an empty arch of ancient stone here.¢1liV( < #.+ #.^# #..## #..## ###++# ##### #''### #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #¢1lià( é.∩@∩.∩.# #¢1li, ¢1li”- g86 _¢1li11 ¢1liÄ2 £1li7º~ #.+ #.^# #..## #..## ###++# ##### #''###£1li ºÅ #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #.@.∩.∩.# #£1li˜À£1li¹Á`95£1liªÅ£1li#È £1liWÈ\_There is a gate leading back out of this place here.£1liô™~ #.+ #.^# #..## #..## ###++# ##### #''###£1liƒš¢ #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #∩.∩.∩.# #£1li £1li¡h804 _£1li¤¥£1li§£1lilo .^ #.+^#  #..##  ###++# ##### #######''#£1liUm #.....##.#.# #.#.##..... ##'#'#####'#'#...... #...... #..........∩.∩.∩..........##########################£1li|r£1liës`13£1li&v£1liFw£1liÇU ± .^ #.+ #.^# #..## #..## ###++# ##### #'' #.....##.#.# #.#.## #......#'#'#####'#'# # #.∩.∩.∩ 22£1liðþ— .^ #.+ #.^# #..## #.. ###++# ##### #''£1liIÿ #.....##.#.# #.#.## #......#'#'#####'#'# # #.∩.∩.∩ £1liD£1li’`31£1liÛ ¤1li¹a .^ #.+ #.^# #.. #.. ###++# ##### # #.....##.#.# #.#.## #......#'#'#####'#'# # #.∩.∩.∩ ¤1liÒ¼¤1li ¾`40¤1li€Á¤1li<ä1liü†£#. .^ #.+^¤1liy‡8 #. ###++####### ####### ##.#.# #.#.## ##'#'#####'#'# #..... #..........∩.∩.∩......¤1li¤‡S######################¤1li㌤1li¼a519¤1li‘¤1liÐ’¤1li5 ^#. .^ ¤1li” M+ #.^##. #.##++####### #########.#.# #.#.##¤1liô &#'#'#####'#'#.................∩.∩.∩......######################¤1li¦¤1liz§J68¤1li §¤1liºª¤1li ¬¥1liÞÃf####.''¥1li1È¥1liÊ`77¥1li±Ì¥1li«Ï. _You open the large door.¥1liñ ^# #^.##... .^+.# #.+ #.^#^ ##..# ##..#  ###'@####### ###### ##.#.# #.#.## ##'#'#####'#'# #...... #..........∩.∩.∩.....#####################¥1liÅ ¥1liŠ `86¥1liœ ¥1lir V _There is a large open door here.¦1li> ÞM^^ .##. ¦1li  ..#.^  +.+ #.^##.^ ##..##. ##@.# ###''####### #####.....##.#.# #.#.###'#'#####'#'#¦1li— …#.....................#¦1liD ¦1liÚ g95 _¦1liC! ¦1liá" §1li[m:#  ^# #^ # #. ..^ §1liÔm‡+.# #.+ ^#.^##.. ##..## #.###''####### ######.....##.#.# #.#.##......#'#'#####'#'#§1lin`#................#..........∩.∩.∩......######################§1lit§1liM|w904§1lid}§1liB¬ÿ##  ^# #^ #.# #. ..^ +.# #.+ ^§1li²¬£#.^# #..# ##..## #..###''####### #######'#.....##.#.# #.#.##......#'#'#####'#'#... #.....§1liú¬l..... #..........∩.∩.∩....... ####################### §1liA²§1li‚³`13§1liŶ§1liˆ¸¨1li>Ü#.Z#.Z.#.ZZ#.....#.''Z   adder simulacrum (dormant)ZZ 2 jackal simulacra (dormant)¨1li­>Z   gnoll simulacrum (dormant)¨1liÖF=  You open the large door.¨1liÁG`22¨1liM¨1liÏO _You encounter a gnoll simulacrum, an adder simulacrum and 2 jackal simulacra.ª1liZêI #.Z#ª1liËêó .Z.# .ZZ# ## ... ^#^ ..##.. .'..#ª1liëê¦ .^#'.# #.+ª1li9ëÌ##.^^###.@## #..###..##  #..###''####### #######'ª1liZëÍ.....##.#.# #.#.##..#......#'#'#####'#'#.ª1lizëŠ   jackal simulacrum.ª1li™ë ###ª1li¨ñª1liŸò&3ª1liÀò:1ª1lit÷ª1li{ø¬1liç Ö#.Z#Twinkles the Slasher.Z.#Demonspawn¬1li!œ.ZZ# ##Health: 35/35 ========================¬1liœ!..* ^##^Magic: 13/13 ========================.*##.##.AC: 6Str: 15*'..#.^EV: 12¬1li¼!‡Int: 11#*.##.+¬1liÔ!ÊSH:  4  Dex: 16##*^#¬1lië!Ù#.^# XL:  4 Next: 36% Place: an Ossuary¬1li"##.@###..# Noise: ---------  Time: 1893.5 (0.0)¬1li"`##..##¬1li3"b#.. a) +0 long sword¬1liÌ"…###''####### #######' Throw: 3 boomerangs#.....##.#.# #.#.##.. Zot (5811) #......#'#'#####'#'#...#...................... Z   jackal simulacrum (dormant)#..........∩.∩.∩.......#######################You open the large door. _You encounter a gnoll simulacrum, an adder simulacrum and 2 jackal simulacra.Throw: 3 boomerangs¬1li%#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (dormant, 98% to hit)¬1ližÑÖ#.Z#Twinkles the Slasher.Z.#Demonspawn¬1liòÑ®.Zâ—‹# ##Health: 35/35 ========================... ^##^Magic: 13/13 ========================¬1liOÒ..##.##.AC: 6Str: 15.'..#.^EV: 12Int: 11#'.##.+¬1liÓjSH:  4  Dex: 16##.^##.^# XL:  4 Next: 36% Place: an Ossuary##.@###..# Noise: ---------  Time: 1893.5 (0.0)##..###.. a) +0 long sword###''####### #######' Throw: 3 boomerangs#.....##.#.# #.#.##.. Zot (5811) #......#'#'#####'#'#...¬1liÉÓw#...................... Z   jackal simulacrum (dormant)#..........∩.∩.∩.......#######################Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (dormant, 98% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum!¬1liÛ×6(((((¬1liØ ¬1liåW|...'.¬1lií^ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal simulacrum (dormant, 98% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum!  The jackal simulacrum vaporises!¬1liv_±.Z   adder simulacrum (wandering)¬1li‘bv74.7 (1.20 _¬1liŠe¬1lig­1li¹3D #.Z# .Z.# ..Z# ## ... ^# #^­1li 4  ..##.# #. .'..# .^ #'.# #.+ ##.^#­1li04ò #.^# ##@.## #..­1liP4ö ##..## # ###''####### ­1lix4Ÿ# #.....##.#.# #.#.##­1li¢4M #......#'#'#####'#'# #.... #..........∩.∩.∩­1liº4  #####­1liî:­1liP<g5009­1liÿ?­1li™A­1li·Ì ó .Z.# ..Z# ## ... ^#­1liÿÌ #^ ..##.# #. .'..#­1li!Í ~ .^ #' #.+­1liDÍ Â#.^# #.^.##­1linÍ V #. #­1liÍ ç###''####### ###### #.....##.#.# #.#.­1li°Í ` #......#'#'#####'#'­1liÎÍ ` #..................­1liìÍ Ý #..........∩.∩.∩ ##################### ­1li Î ­1liûÔ ­1li·Õ `68­1li„Ø ­1liÙ ­1li¡Æ ..Z# ## ... ^#­1liÝø#^ ..##.# #. .'..#­1liói .^ #'­1li #.­1liq#.^# #.­1liFF.##­1liY) #­1lil ­1li“###@'####### #### #.....##.#.# #.#.­1li¨n #......#'#'#####'#'­1liÉ} #.................. #­1liéy....∩.∩.∩­1liü[ #################### ­1li«­1liû `77­1li%­1liù'V _There is a large open door here.®1liÊPh ... ^##^ ..##.# #. .'..# . #' ##.^# #.##  ###''####### #### #.@...##.#.# #.#. #......#'#'#####'#' #.................. #...∩.∩.∩ ################### ®1li nš86 _®1liŽr ] ..##.# #®1liÇr ò .'..#  #' #.^#®1liír ¯ .## ###''####### ###®1lis  #.....##.#.# #. #@.....#'#'#####'#®1li8s  #................. #®1liZs ª∩.∩.∩ ################## ®1liTy ®1liiz &9®1liŠz :5®1li~ ®1li3€ ¯1li‡Ö .'. #'.# ##.^##..####..## ###''####### ###.....##.#.# #..#'#'#####'...........∩.∩.∩#################¯1liõ ¯1li,b9004¯1li¯1liª¯1liÊ 2#'.# ###.^# ###..## ##..## ###''####### #####.....##.#.# #.#.#.'#'#####'#'#............#.∩.∩.∩###################¯1li°Î ¯1lieÏ `13¯1liFÒ ¯1li’Ó °1li-Væ#'.# #.##.^# #.##..## ###..## ###''####### ##.....##.#.# #.#.##......#'#'#####'#'##.#.∩.∩.∩.#°1ližW°1liÝ\v22°1liñ]±1li´ I±1li º107998±1li ±1li B7±1lip ±1li* ±1liX B6±1li? ±1li3 ±1li^ B5±1liØ ±1liè ±1li:! ,4±1liQ! ±1li½! ±1li9# ±1lic# B3±1liú# ±1li % ±1liP% B2±1liÓ% ±1liç' X1±1li_( ±1li) ±1liÏ) B0±1liY* ±1liæ+ ±1li*, C89±1liµ, ±1liã- ±1li. B8±1li¢. ±1li 0 ±1liN0 B7±1liÒ0 ±1liD2 ±1liˆ2 B6±1li3 ±1li·6 — _You start waiting.A jackal simulacrum comes into view.±1lie; ¦ZZ   jackal simulacrum (wandering)±1liÑ; /186.0)±1liª@ ±1li/B m9.7 (175 _±1lidF ±1liëG ²1linF#'.##. Twinkles the Slasher##Z^##. Demonspawn##*.### Health: 35/35 ========================##.*##Magic: 13/13 ========================###'*####### ##### AC: 6Str: 15#...*.##.#.# #.#.# EV: 12Int: 11#...*..#'#'#####'#'# SH:  4  Dex: 16#..*................ XL:  4 Next: 37% Place: an Ossuary#..@.......∩.∩.∩.... Noise: --------- [²1liäF40m Time: 1919.7 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5785) Z   jackal simulacrum (wandering) _You start waiting. _A jackal simulacrum comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (wandering, hasn't noticed you, 71% to hit)²1li~ ~#'.##. Twinkles the Slasher##(^##. Demonspawn##(.##²1liÌ )# Health: 35/35 ========================##.(##Magic: 13/13 ========================###'(####### ##### AC: 6Str: 15²1liò #...(.##.#.# #.#.# EV: 12Int: 11²1li‘ "#...(..#'#'#####'#'# SH:  4  Dex: 16²1li=‘ #..(................ XL:  4 Next: 37% Place: an Ossuary²1lib‘ Á#..@.......∩.∩.∩.... Noise: ---------  Time: 1919.7 (0.0)#################### a) +0 long sword²1li‡‘ kThrow: 3 boomerangsZot (5785) ²1liº‘ ™Z   jackal simulacrum (wandering)Throw: 3 boomerangs²1lié‘ ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line²1li’ ºAim: a jackal simulacrum (wandering, hasn't noticed you, 71% to hit)  You throw a boomerang.  The boomerang barely misses the jackal simulacrum.²1li2’ ²1li_ †Z..'..²1liÛ .²1lij $.²1li‡ ²1lii =Z ²1li]! o20.9 (1.23 _²1liÍ% ²1liu' ³1li O |102³1liXU ´1li!¦“21´1liËØv30´1liQßµ1li´á  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.µ1lijBµ1li|C(======µ1li¨CZ479µ1li%Gµ1li I. _You shout for attention!µ1li~a FMWhat are your orders?µ1liÍa µ1li~ë2Zµ1liFð³'Z   adder simulacrum (wandering)µ1liyñ`58µ1liàõµ1li7ø. _You shout for attention!¶1liŠ&~#'.##. Twinkles the Slasher##Z^##. Demonspawn##*.##¶1li¾&û# Health: 35/35 ========================##.*##Magic: 13/13 ========================###'*####### ##### AC: 6¶1liä&Str: 15#...*.##.#.# #.#.# EV: 12¶1li 'PInt: 11#...*..#'#'#####'#'# SH:  4  Dex: 16¶1liD'#..*................ XL:  4 Next: 37% Place: an Ossuary¶1li¸'H#..@.......∩.∩.∩.... Noise: ======---  Time: 1925.9 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5778) ¶1li(®Z   adder simulacrum (wandering)Anything else - Cancel. _You shout for attention!  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle¶1li((Shift-Dir - straight lineAim: an adder simulacrum (wandering, hasn't noticed you, 59% to hit)·1liq´#'.##. Twinkles the Slasher##☼^##. Demonspawn##..### Health: 35/35 ========================##..##Magic: 13/13 ========================###''####### ##### AC: 6Str: 15#.....##.#.# #.#.# EV: 12Int: 11#......#'#'#####'#'# SH:  4  Dex: 16#................... XL:  4 Next: 37% Place: an Ossuary#..@.......∩.∩.∩.... Noise: ======---  Time: 1925.9 (0.0)#################### ·1li™µ'[40ma) +0 long swordThrow: 3 boomerangsZot (5778) Z   adder simulacrum (wandering)Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder simulacrum (wandering, hasn't noticed you, 59% to hit)  You throw a boomerang.  The boomerang hits the adder simulacrum!(((((( ·1li¿J†..'...â—‹Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder simulacrum (wandering, hasn't noticed you, 59% to hit)  You throw a boomerang.  The boomerang hits the adder simulacrum!  The adder simulacrum vaporises!40------7.1 (1.27 _¸1liØsI¸1lièu¸1li{Æ65¸1li`|X4¸1lid}¸1liB~¸1liq~B3¸1li¶~¸1li‘X2¸1lië¸1liË€X1¸1li&¸1lià¸1li‚B0¸1li¹‚¸1li™„¸1liø„C69¸1lij…¸1liI‡X8¸1li£‡¸1li‚‰X7¸1liÓ‰¸1liŒ¸1li¯ŒB6¸1liG¸1li2¸1lirB5¸1liܸ1li<‘¸1liu‘B4¸1liú‘¸1li”X3¸1liŒ”¸1li–¸1liS–B2¸1lià–¸1li²˜X1¸1liT™¸1liÚš¸1li›B0¸1li‰›¸1liQ¸1liŠC59¸1liç¸1liÚž¸1li%ŸB8¸1li\Ÿ¸1li— X7¸1liÙ ¸1li*¢¸1liS¢B6¸1li¢¸1liÔ£X5¸1li¤¸1li÷¤¸1li&¥B4¸1li¥¸1lit¦¸1li¡¦B3¸1li즸1li¨X2¸1liO¨¸1li~©¸1liá©B1¸1li©ª¸1li:¬¸1li‘¬B0¸1liȬ¸1liv®o49¸1liD¯X8¸1li…¯¸1liV°¸1li²°B7¸1liܰ¸1liý±¸1li+²B6¸1li…²¸1liN³¸1li‰³B5¸1li¾³¸1liï´¸1li'µB4¸1liµµ¸1li«¶X3¸1li·¸1lij¸n2¸1liÒ¹¸1liºB1¸1li—º¸1li?¼X0¸1li—¼¸1li¾Y39¸1lia¾¸1li0¿¸1liT¿B8¸1liÀ¸1li©Á¸1liÂB7¸1li­Â¸1liÏÄX6¸1li)Ÿ1li%ÆX5¸1li–Ƹ1liXǸ1li’ÇB4¸1liÄǸ1li»È¸1liåÈB3¸1li!ɸ1li ÊX2¸1lieʸ1liÓ˸1liÌB1¸1liC̸1liò̸1li.ÍB0¸1lij͸1liJθ1liÎC29¸1li¼Î¸1liúϸ1li2ÐB8¸1liÏи1li2ÒX7¸1lioÒ¸1li¾ÓX6¸1liCÔ¸1li¹Ô¸1liõÔB5¸1liWÕ¸1li|ÖX4¸1liÝÖ¸1liÞ׸1liØB3¸1liÉØ¸1li÷ÚX2¸1liTÛ¸1liÝX1¸1liÞ¸1li¾ß¸1liàB0¸1likà¸1liJâ¸1li¤âC19¸1liBã¸1li¤ä¸1liåB8¸1liWå¸1liçX7¸1li‘ç¸1li´é¸1lixêB6¸1liþê¸1liò4543¸1li‚ò¸1liÀó¸1li ôB2¸1liwô¸1liÅõ¸1liõõB1¸1liŠö¸1liø¸1liRøB0¸1li°ø¸1liTú¸1li úC09¸1li'û¸1li…ü¸1liÓüB8¸1liJý¸1li±þ¸1liüþB7¸1limÿ¸1liݸ1li+B6¸1liª¸1li#¸1li{B5¸1li¸1liRn4¸1liò¸1li4B3¸1li¡¸1li¢ X2¸1liG ¸1li¾ ¸1li B1¸1liŽ ¸1liã¸1li/B0¸1liª¸1li„¸1liËD699¸1liZ¸1liX8¸1li¸1liì— _You start waiting.A jackal simulacrum comes into view.¸1liÊÙZ------Z   jackal simulacrum (wandering)¸1lin12006.1 (79.0)¸1li3$ƒ7.1 (807 _¸1li?(¸1li3*¹1li¿Y#'.##. Twinkles the Slasher##Z^##. Demonspawn##*.### Health: 35/35 ========================##.*##¹1li’7Magic: 13/13 ========================###'*####### ##### AC: 6Str: 15#...*.##.#.# #.#.# EV: 12Int: 11#...*..#'#'#####'#'# SH:  4  Dex: 16#..*................ XL:  4 Next: 40% Place: an Ossuary#..@.......∩.∩.∩.... Noise: ---------  Time: 2007.1 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5697) Z   jackal simulacrum (wandering) ¹1liöÿ_You start waiting. _A jackal simulacrum comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (wandering, hasn't noticed you, 71% to hit)¹1lik<#'.##. Twinkles the Slasher##(^##. Demonspawn##(.### Health: 35/35 ========================##.(##Magic: 13/13 ========================###'(####### ##### AC: 6Str: 15#...(.##.#.# #.#.# EV: 12Int: 11#...(..#'#'#####'#'# SH:  4  Dex: 16#..(................ XL:  4 Next: 40% Place: an Ossuary#..@.......∩.∩.∩.... Noise: --------- [¹1li=h40m Time: 2007.1 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5697) Z   jackal simulacrum (wandering)Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (wandering, hasn't noticed you, 71% to hit)  You throw a boomerang.  The boomerang barely misses the jackal simulacrum.¹1li ¾¥Z..'...¹1li+ÁQ.Z¹1liiÆWZ¹1liÄÇn8.2 (1.16 _¹1liÏ˹1li`ͺ1lie¯#'.##. Twinkles the Slasher##.^##. Demonspawn##Z.### Health: 35/35 ========================##*.##Magic: 13/13 ========================###'*####### ##### AC: 6Str: 15º1li(x#...*.##.#.# #.#.# EV: 12Int: 11#..*...#'#'#####'#'# SH:  4  Dex: 16#..*................ XL:  4 Next: 40% Place: an Ossuary#..@.......∩.∩.∩.... Noise: ---------  Time: 2008.2 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5696) Z   jackal simulacrumYou throw a boomerang. _The boomerang barely misses the jackal simulacrum.Throw: 3 boomerangsº1lie%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (71% to hit)º1liøÅ"#'.##. Twinkles the Slasher##.^##. Demonspawn##☼.### Health: 35/35 ========================º1lizÆ>##..##Magic: 13/13 ========================###''####### ##### AC: 6Str: 15#.....##.#.# #.#.# EV: 12Int: 11#......#'#'#####'#'# SH:  4  Dex: 16#................... XL:  4 Next: 40% Place: an Ossuaryº1liùƹ#..@.......∩.∩.∩.... Noise: ---------  Time: 2008.2 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5696) Z   jackal simulacrumThrow: 3 boomerangsº1li.ÇrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (71% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum.º1li3ËX((((( º1liúO¯.'...ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (71% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum.  The jackal simulacrum vaporises!º1liU™â—‹Z   gnoll simulacrum (wandering)º1lièUº1li¡Y519.4 (1.2º1li"ZA5 _º1li›^º1liþ_º1li¹| #'.##. Twinkles the Slasher##Z^##. Demonspawn##*.### Health: 35/35 ========================##.*##Magic: 13/13 ========================###'*####### ##### AC: 6Str: 15#...*.##.#.# #.#.# EV: 12Int: 11#...*..#'#'#####'#'# SH:  4  Dex: 16#..*................ XL:  4 Next: 41% Place: an Ossuary#..@.......∩.∩.∩.... Noise: --------- [º1li‘œ n40m Time: 2009.4 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5695) Z   gnoll simulacrum (wandering)The boomerang hits the jackal simulacrum. _The jackal simulacrum vaporises!Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll simulacrum (wandering, hasn't noticed you, 83% to hit)»1li}Y#'.##. Twinkles the Slasher##Z^##. Demonspawn##(.### Health: 35/35 ========================##.(##Magic: 13/13 ========================###'(####### ##### AC: 6Str: 15#...(.##.#.# #.#.# EV: 12Int: 11#...(..#'#'#####'#'# SH:  4  Dex: 16#..(................ XL:  4 Next: 41% Place: an Ossuary#..@.......∩.∩.∩.... Noise: --------- [»1lieZ040m Time: 2009.4 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5695) Z   gnoll simulacrumThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll simulacrum (wandering, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang hits the gnoll simulacrum.»1lilä§Zâ—‹.'...»1liÐæ<.Z»1li4ç Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll simulacrum (wandering, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang hits the gnoll simulacrum.  The gnoll simulacrum is almost destroyed.»1liYç»1likì»1liŠí.10.6 (1.2»1liÍíA4 _»1liò»1lišó»1liŠø#'.##. Twinkles the Slasher##.^##. Demonspawn##Z.### Health: 35/35 ========================##*.##Magic: 13/13 ========================###'*####### ##### AC: 6»1li0ù8Str: 15#...*.##.#.# #.#.# EV: 12Int: 11#..*...#'#'#####'#'# SH:  4  Dex: 16#..*................ XL:  4 Next: 41% Place: an Ossuary#..@.......∩.∩.∩.... Noise: ---------  Time: 2010.6 (0.0)#################### a) +0 long sword»1liNùkThrow: 3 boomerangsZot (5694) »1ligùhZ   gnoll simulacrum»1li}ù‰The boomerang hits the gnoll simulacrum. _The gnoll simulacrum is almost destroyed.»1li”ù,Throw: 3 boomerangs»1li¿ùãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line»1liõùŽAim: a gnoll simulacrum (freezing vapour, almost destroyed, 83% to hit)»1liÀƒ X#'.##. Twinkles the Slasher##.^##. Demonspawn##☼.### Health: 35/35 ========================##..##Magic: 13/13 ========================###''####### ##### AC: 6Str: 15#.....##.#.# #.#.# EV: 12»1liP„ ÀInt: 11#......#'#'#####'#'# SH:  4  Dex: 16#................... XL:  4 Next: 41% Place: an Ossuary#..@.......∩.∩.∩.... Noise: ---------  Time: 2010.6 (0.0)#################### a) +0 long swordThrow: 3 boomerangsZot (5694) Z   gnoll simulacrumThrow: 3 boomerangs»1lin„ ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line»1liˆ„ ŽAim: a gnoll simulacrum (freezing vapour, almost destroyed, 83% to hit)  »1li„ LYou throw a boomerang.  The boomerang hits the gnoll simulacrum.»1li¦ˆ 8((((( »1liæˆ »1li ‹.'...»1li â—‹Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin»1liE Je  Aim: a gnoll simulacrum (freezing vapour, almost destroyed, 83% to hit)  You throw a boomerang.  The boomerang hits the gnoll simulacrum.  The gnoll simulacrum vaporises!»1lik v41.8 (1.22 _»1li@ »1li^ ½1li_û[  What are your orders?  t - Shout!  ½1liÊû¶Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.½1liŠÓ½1li[Õ‡======201½1lirÚ½1liÝ. _You shout for attention!½1liX \MWhat are your orders?½1li­ 9°½1li¹® `30½1li—Ô D _You shout for attention!¾1liŽƒ\MWhat are your orders?¾1liô¿w489¾1li_ÉD _You shout for attention!¾1liÞv\MWhat are your orders?¾1li¼ÒB.¾1limÔ`58¾1liWÙ¾1li9Ü. _You shout for attention!¾1li[ \MWhat are your orders?¿1lipÓ m  Okay, then.¿1liÙ ¿1li‰Ü . _À1li˜ÄT.'..#.^ #'. ##.^#. ##..### ##..## ##''####### ####À1li'Ås##.#.# #.#.#'#'#####'#'#...............∩.∩.∩....####################À1li¦ËÀ1liµÍˆ------67 _À1liÒÀ1liËÓÀ1li•lÎ..###. .'..#.^ #'.# ##.^#. ##..### ##..## ##''####### ####À1limt##.#.# #.#.#'#'#####'#'#...............∩.∩.∩....####################À1liÛrÀ1lit------76À1liÜvÀ1li,xÀ1li²Ÿ H... ^^..##.##. .'..#.^À1li  > #'.# ##.^##. ##..### ##..## ##''####### ####À1liU  —##.#.# #.#.#'#'#####'#'#.....À1li…  Þ..........∩.∩.∩....####################À1li›© À1lih³ `85À1li¨´ À1li÷¶ À1li~Ù..Z# ##  ... ^# #^ ..##.# #. .'..#.^ '.# #.+^# #.^#.À1liþ` ##..## ###'@####### ######.....##.#.# #.#.##......#'#'#####'#'##.........#..........∩.∩.∩.....#####################À1li MÀ1li%{M   mummyÀ1li©&`94À1liÍ-À1liª.O _You encounter a mummy.À1liÙ0V _There is a large open door here.Á1li`ñe.Z.# ..Z# # ... ^^..##.##. .'..#.^  #M.+ ##.^##.^ ##..###.Á1liþñ ##@.## ###''####### #####.....##.#.# #.#.###'#'#####'#'#..................∩.∩.∩.....#####################Á1li‘øÁ1li÷ùh203 _Á1liÿÁ1liœÃ1li¤˜ ..Z# ## ... ^##^ ..##.# #. .'..# .^ #M #.#.^#Ã1liƒ #..## # ###@'####### #### #.....##.#.# #.#. #......#'#'#####'#' #..................Ã1liñ #....∩.∩.∩ #################### Ã1liH''MÃ1li— Ã1liî `12Ã1li Ã1liÁV _There is a large open door here.Ã1liÄd³ ... ^##^ ..##.# #. .'..# . #'Ã1li‰e§ ##M^# #..##  ###''####### #### #.@...##.#.# #.#. #......#'#'#####'#' #.................. #...∩.∩.∩ ###################Ã1li¯gG.MÃ1liÞlÃ1liEng21 _Ã1liXsÃ1li’tÃ1liëy n ..##.. .'..# #'.# ###.^##M.## ##..## ###''####### ####.....##.#.# #.#..#'#'#####'#'............∩.∩.∩################## Ã1liR€ Ã1li `30Ã1li=† Ã1li\ˆ Ä1liKí .'..#  #'.# #.^# M.## .###''####### ### #.....##.#.# #. #......#'#'#####'# #@................ #∩.∩.∩ ##################Ä1liÉîG.MÄ1li=ôÄ1li®õa479Ä1liUúÄ1li¥üÄ1lin _..##.# #..'..#.'.# #^# #.Ä1lië c ##M.## ###''####### ####.....##.#.# #.#.#.@....#'#'#####'#'#......#..........∩.∩.∩...###################Ä1liSv58Ä1libÄ1liðÅ1li*Mp... ^# #^ ..##.# #. .'..#.^'.# #.^# #..Å1liMf# ##M.## ###''####### ######..@..##.#.# #.#.##......#'#'#####'#'##......Å1liºMõ#..........∩.∩.∩....####################Å1liPG.MÅ1li3TÅ1li-U`67Å1liáZÅ1lih\Å1li/C » ZYou hit the mummy but do no damage. The mummy hits you but does no damage.Å1li©H Z   jackal simulacrum (wandering)Å1liJ o=8.1 (1.36Å1li›N Å1liQ b _You encounter a jackal simulacrum.Æ1li¯µF.ZÆ1lit»Æ1li`¼g9.3 (1.25Æ1liÁÆ1liD× _You hit the mummy but do no damage. The mummy closely misses you.Ç1li† Z.You slash the mummy!Ç1li—‡£ =30.54Ç1liåÇ1liX] _The mummy is heavily damaged.Ç1liq…— .You completely miss the mummy.Ç1lióŠ Z  The mummy is heavily damaged.Ç1lijo-1.8 (1.32Ç1liúÇ1liB’< _The mummy hits you but does no damage.È1liÝB †  You hit the mummy.  The mummy is heavily damaged.È1li@D -3.0 (1.21È1litL i _The mummy closely misses you.É1liˆ;˜  You barely miss the mummy.The mummy is heavily damaged.É1li <g4.3 (1.30É1lioAÉ1liUG= _The mummy closely misses you.É1lišGÉ1lia  You hit the mummy.É1liÏh5.5 (1.269É1li„ É1liÙ ^ _The mummy is severely damaged.É1liˆî † ZYou hit the mummy.  The mummy is almost destroyed.' Z   jackal simulacrum (wandering)É1liÂï b6.78É1li§ó É1liíõ R _The mummy barely misses you.Ê1liÔt I '  You slash the mummy!Ê1liv Q.ZÊ1liw P'ZÊ1liO| šZ   jackal simulacrum Ê1li¦ p628.0 (1.36Ê1li;‡ b _You destroy the mummy!Ë1li38 Ù... ^##^ Twinkles the Slasher..##.##. Demonspawn.'..#.^ Health: 35/35 ========================#'.#Ë1li9 ß#. Magic: 13/13 ========================##Z^##. AC: 6Str: 15##*.### EV: 12Int: 11##*.##SH:  4  Dex: 16###'*####### ##### XL:  4 Next: 62% Place: an Ossuary#..@..##.#.# #.#.# Noise: =--------  Time: 2038.0 (0.0)#......#'#'#####'#'# a) +0 long sword#................... Throw: 3 boomerangsË1liO9 #..........∩.∩.∩.... Zot (5666) ####################Z   jackal simulacrumYou slash the mummy! _You destroy the mummy!Throw: 3 boomerangsË1li…9 %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (71% to hit)Ì1lišJÙ... ^##^ Twinkles the Slasher..##.##. Demonspawn.'..#.^ Health: 35/35 ========================#'.#Ì1liK:#. Magic: 13/13 ========================##Z^##. AC: 6Str: 15##(.### EV: 12Int: 11##(.##SH:  4  Dex: 16Ì1licK¥###'(####### ##### XL:  4 Next: 62% Place: an Ossuary#..@..##.#.# #.#.# Noise: =--------  Time: 2038.0 (0.0)#......#'#'#####'#'# a) +0 long sword#................... Throw: 3 boomerangsÌ1li‹K!#..........∩.∩.∩.... Zot (5666) ####################Ì1li°K—Z   jackal simulacrumThrow: 3 boomerangsÌ1liÔKãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÌ1li÷KˆAim: a jackal simulacrum (71% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum.Ì1liJÎ0..Ì1liá 'Ì1li @.ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal simulacrum (71% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum.  The jackal simulacrum is severely damaged.Ì1liÌ1li¡v-9.2 (1.25 _Ì1liÌ1li™Ì1lib½+... ^##^ Twinkles the Slasher..##.##. Demonspawn.'..#.^ Health: 35/35 ========================#'.##. Magic: 13/13 ========================##.^##. AC: 6Str: 15##.Z### EV: 12Int: 11##.*##SH:  4  Dex: 16Ì1lif¾Ú###'*####### ##### XL:  4 Next: 62% Place: an Ossuary#..@..##.#.# #.#.# Noise: ---------  Time: 2039.2 (0.0)#......#'#'#####'#'# a) +0 long sword#................... Throw: 3 boomerangs#..........∩.∩.∩.... Zot (5665) ####################Z   jackal simulacrumThe boomerang hits the jackal simulacrum. _The jackal simulacrum is severely damaged.Throw: 3 boomerangsÌ1li>¿aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (severely damaged, 71% to hit)Ì1li™· Ò... ^##^ Twinkles the Slasher..##.##. Demonspawn.'..#.^ Health: 35/35 ========================#'.##. Magic: 13/13 ========================##.^##. AC: 6Str: 15##.â—‹##Ì1li§¸ î# EV: 12Int: 11##..##SH:  4  Dex: 16###''####### ##### XL:  4 Next: 62% Place: an Ossuary#..@..##.#.# #.#.# Noise: ---------  Time: 2039.2 (0.0)#......#'#'#####'#'# a) +0 long sword#................... Throw: 3 boomerangs#..........∩.∩.∩.... Zot (5665) ####################Z   jackal simulacrumThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal simulacrum (severely damaged, 71% to hit)  You throw a boomerang.  Ì1liå¸ NThe boomerang hits the jackal simulacrum and shatters for extra damage.Ì1li<½ F(( Ì1li?B ›°.'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal simulacrum (severely damaged, 71% to hit)  You throw a boomerang.  The boomerang hits the jackal simulacrum and shatters for extra damage.  The jackal simulacrum vaporises!Ì1liŸF ‡340.4 (1.224 _Ì1ližK Ì1liyM Í1liîó_... ^# #^ ..##.# #. .'..# .^ #'.# #.+##.^# #.^##.°## Í1li}ô%#.##..## ####''####### ##...@.##.#.# #.#.##......#'#'#####'#'#.#...#.∩.∩.∩.#Í1li[ö2ZÍ1liO÷G.ZÍ1li„ü“.Z   hound simulacrum (wandering)Í1liÏýf103Í1li Í1li¿a _You encounter a hound simulacrum.Í1liª... ^# #^ ..##.# #. .'.Z# .^ #'.# #.+ ##.^# #.^###..## #.##..## Í1li[À#.###''####### ##....@##.#.# #.#.##.#......#'#'#####'#'#.#...#.∩.∩.∩.## Í1liÞÍ1li&`22Í1li7 Í1liÔ!Í1li3è 3Í1liôé Í1lië Î1licH 3Î1liçH Î1liŽJ Î1li’Q K1059Î1liòQ B8Î1liR Î1liNS n7Î1liêS Î1li,T B6Î1liuT Î1liU Î1li-U B5Î1liœU Î1liV Î1li>V B4Î1liV Î1liVX n3Î1liY Î1li² B4Î1li[µ „3Î1liX¶ Î1liض B2Î1li· Î1lih¹ n1Î1liEº Î1liŒº B0Î1li » Î1li¸¼ Î1li½ C09Î1li}½ Î1liv¾ Î1liƾ B8Î1li5¿ Î1liRÀ Î1li©À B7Î1li#Á Î1liÖÁ Î1li B6Î1liQ Î1liñ Î1li"à B5Î1lieà Î1liXÄ Î1li²Ä B4Î1li"Å Î1liKÆ Î1li©Æ B3Î1li(Ç Î1li^È Î1li·È B2Î1liCÉ Î1liVÊ Î1li¯Ê B1Î1li;Ë Î1li–Ì Î1liáÌ B0Î1li0Í Î1liãÍ Î1li@Î D599Î1li}Î Î1liÏ Î1lióÏ B8Î1lidÐ Î1li¢Ñ Î1liàÑ B7Î1li(Ò Î1liÔÒ Î1liÓ B6Î1liŽÓ Î1li¢Ô Î1liÕ B5Î1li*Ø „4Î1liÙ Î1libÙ B3Î1lièÙ Î1liÛ Î1liiÛ B2Î1liNÜ Î1lijÝ Î1liÍÝ B1Î1liKÞ Î1liwß Î1li²ß B0Î1liþß Î1li¨à Î1liØà C89Î1li$á Î1liÒá Î1liâ B8Î1liLâ Î1li6ã Î1li„ã B7Î1liþã Î1ligå Î1li¿å B6Î1li)æ Î1li_ç Î1li¢ç B5Î1liè Î1livé Î1liÁé B4Î1liIê Î1liÊë Î1liþë B3Î1liì Î1liáí Î1li/î B2Î1li²î Î1lið Î1li\ð B1Î1liÖð Î1li°ñ Î1liæñ B0Î1li.ò Î1liBó Î1li¤ó C79Î1li.ô Î1liõ Î1liÙõ B8Î1li0ö Î1liù % Î1liEù q_You start waiting.A hound simulacrum comes into view.Î1liªý ‚ZZ   hound simulacrum (wandering)Î1liõý 0126.4 (84.0)Î1liæ Î1lië m7.4 (857 _Î1li; Î1liA Ï1liÊÀ ... ^##^Twinkles the Slasher..##.##.Demonspawn.'.Z#.^Health: 35/35 ========================#'.##.+ Magic: 13/13 ========================##.^##.^# AC: 6Str: 15##..###.. EV: 12Int: 11##Z.###. SH:  4  Dex: 16###'*####### ####### XL:  4 Next: 63% Place: an Ossuary#....@##.#.# #.#.##. Noise: ---------  Time: 2127.4 (0.0)#......#'#'#####'#'#.. a) +0 long sword#..................... Throw: 2 boomerangs[1Ï1liÕ 2;12H#..........∩.∩.∩...... Zot (5577) ######################Z   hound simulacrum (wandering) _You start waiting. _A hound simulacrum comes into view.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound simulacrum (wandering, hasn't noticed you, 67% to hit)Ð1liÛ±... ^##^Twinkles the Slasher..##.##.Demonspawn.'.Z#.^Health: 35/35 ========================Ð1li/#'.##.+ Magic: 13/13 ========================##.^##.^# AC: 6Str: 15##..###.. EV: 12Int: 11Ð1li’T##Z.###. SH:  4  Dex: 16###'(####### ####### XL:  4 Next: 63% Place: an Ossuary#....@##.#.# #.#.##. Noise: ---------  Time: 2127.4 (0.0)#......#'#'#####'#'#.. a) +0 long sword#..................... Throw: 2 boomerangsÐ1liЮ#..........∩.∩.∩...... Zot (5577) ######################Z   hound simulacrum  Throw: 2 boomerangsÐ1lióãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÐ1li¥Aim: a hound simulacrum (wandering, hasn't noticed you, 67% to hit)  You throw a boomerang.  The boomerang hits the hound simulacrum.Ð1li_‰@Z'Ð1liÅŠe.ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound simulacrum (wandering, hasn't noticed you, 67% to hit)  You throw a boomerang.  The boomerang hits the hound simulacrum.  The hound simulacrum is heavily damaged.Ð1liïÐ1lip‘v=8.6 (1.26 _Ð1liÛ”Ð1liÊ•Ð1liôD÷  You hit the hound simulacrum but do no damage.The hound simulacrum is heavily damaged.The hound simulacrum barely misses you.Ð1liãFb9.84Ð1li—IÐ1liÒK> _You block the hound simulacrum's attack.Ð1liÔ Ç  You hit the hound simulacrum.  The hound simulacrum is severely damaged.Ð1li³Ô h31.1 (1.33Ð1liKØ Ð1likÚ H _The hound simulacrum bites you but does no damage.Ñ1li½Y€ â—‹You slash the hound simulacrum!Ñ1li×^;° Ñ1li”bj72.42Ñ1liXgÑ1li1iU _The hound simulacrum vaporises!Ñ1li Ä Ñ1liÄÅ ¿Really walk into that cloud of freezing vapour? Y - Yes  N - NoÒ1li³ÎÒ1liXàÎ... ^##^Twinkles the Slasher..##.##.Demonspawn.'.Z#.^Health: 35/35 ========================#'.#Ò1liÖàÛ#.+ Magic: 13/13 ========================##.^##.^# AC: 6Str: 15##..###.. EV: 12Int: 11##..###. SH:  4  Dex: 16###'°####### ####### XL:  4 Next: 73% Place: an OssuaryÒ1li áÛ#....@##.#.# #.#.##. Noise: =--------  Time: 2132.4 (0.0)#......#'#'#####'#'#.. a) +0 long swordÒ1liˆáÈ#..................... Throw: 2 boomerangs#..........∩.∩.∩...... Zot (5572) ######################You hit the hound simulacrum.  The hound simulacrum is severely damaged. _The hound simulacrum bites you but does no damage.  You slash the hound simulacrum! Ò1liÁá\_The hound simulacrum vaporises!Okay, then.Ò1liÙâÒ1liÇæÒ1livè. _Ò1liÐC Ò1li¿D Ò1liçJ Ò1liˆL å The hound simulacrum is severely damaged. _The hound simulacrum bites you but does no damage.  You slash the hound simulacrum! Ò1liÒL h_The hound simulacrum vaporises! _Unknown command.Ò1li‘? Ò1liA t-3.4 (11 _Ò1liâE Ò1liuG Ó1li·'Ó1liuz-40Ó1liÝ!Ó1liK#Ó1li0ñ )Z# ## . ^# #^.##.##. .'..# .^ #'.# #.+ ##.^#^Ó1li™ñ & ##..## ##..##  ###'@####### ###### ##.#.# #.#.## ##'#'#####'#'# #Ó1liµñ ......Ó1liÐñ  #..........∩.∩.∩.....#####################Ó1li÷ Ó1liì÷ a569Ó1liMû Ó1liUý V _There is a large open door here.Ô1li¤"M.Z.# ..Z# # ... ^^..##.##. .'..#.^  #'.+ ##.^##.^Ô1li ##..###. ##@.## ###''####### #####.....##.#.# #.#.###'#'#####'#'##.....................#Ô1liÔ1liËg68 _Ô1li Ô1lir Ô1li¨· o#.Z# .Z.# ..Z# ##  ... ^# #^ ..##.# #. .'..^ Ô1lif¸ ÷'.# #.+ ^# #.^##.. ##..## #.###''####### ######.....##.#.# #.#.##......#'#'#####'#'##................#..........∩.∩.∩......######################Ô1li–½ Ô1li¿ `77Ô1liÙ Ô1li=Ä Õ1liÆi½#..# ...# ...# ##  Õ1liVjA... ^# #^ ..##.# #. .'..^ '.# #.+ ^# #.^# #..# ##..## #..Õ1li k###''####### #######'#.....##.#.# #.#.##......#'#'#####'#'#... #.......... #..........∩.∩.∩....... ####################### Õ1lirÕ1lins`86Õ1li%wÕ1lixÕ1liÔÂðM# #..# #...# #....# # #..... ^^#.....###. #.....'..#.^  #@.+  ##.^#.^#  ##..###..###..###.. Zot (5566) #. ##...Õ1liÈÄÕ1li¥Å`95Õ1liŸÇÕ1liÊV _There is a large open door here.Õ1li$)# #' #.# ## #..# .## #...# .. #....#'.##  #.....' ^# #^ #.....##.##.#....@'..#Õ1li®)Ž .^#....#'.## #.+#...##.^#^#..##..## #.##..## #. ###''####### ####### #.....##.#.# #.#.## #......#'#'#####'#'# #.....Õ1li˜-Õ1li§.h404 _Õ1liQ2Õ1li4Ö1liˆàÙ #. #'  #.# ## #..# .## #...##..# #....#'.##  #.....'.^# #^ #...@.##.##.Ö1li á #.....'..# .^ #....#'.## #.+ #...##.^#^ #..##..## #.##..##  ###''####### ###### ##.#.# #.#.## #Ö1liDá*#'#'#####'#'#Ö1liçÖ1liöç`13Ö1liQìÖ1liÀíÖ1liL© u #. #. #'  #.# ## #..## .## #...##.. #....#'.##  #..@..'.^# #^ #.....##.##. #.....'..# .^ #....#'.## #.Ö1liö©  #...##.^# #..##..## #.##..##  ###''####### ### ##.#.# #.#.#Ö1liG­ Ö1li ® `22Ö1li4° Ö1li™± ×1liœX ## #. #. #'  #.##  #..## .## #...##..# #.@..#'.##  #.....'.^#×1li˜ #^ #.....##.##. #.....'..#  #....#'.## # #...##.^# #..##..## #.##..##  ###''####### ###×1liû ×1li; `31×1li‹×1liAØ1lia_©## #. #. #' Ø1li `M#.## ## #..## .## #...##..# #..@.#'.## #.....'.^# #^ #.....##.# #. #.....'..# .^Ø1li`Z#....#'.## #.#...##.^# #.#..##..## ##.##..## ###''# #Ø1liåcØ1li¥d`40Ø1liYjØ1lip Î###. #. #' #.## ##Ø1liä {#..## .###...##..# #....#'.###...@.'.^# #^#.....##.# #. #.....'..# .^#....#'.## #.+#...##.^# #.^Ø1li _#..##..## #.##..## ###''####### #######.....##.#.# #.#.Ø1li£ Ø1li¨! a559Ø1li% Ø1li#' Ø1liC¸ ## #. #. #' #.## ## #..## .## #...##..# #....#'.## #....@'.^# #^ #.....##.# #. #.....'..# .^ #....#'.## #.+ #...##.^# #.^##..##..## #.#.##..## #.###''# ##.....##.#.# #.#.##.Ø1li» Ø1li¼ `68Ø1li¾ Ø1li8¿ Ù1liQ¼ï## #. ..#. .#' '##.## .## #..##..## #...##..# #....#'.## #.....@.^# #^ #.....##.# #. #.....'..# .^ #....#'.## #.+ #...##.^##..##..## #..##.##..## #.###''# #'#.....##.#.# #.#.##.Ù1liÁÙ1liíÁ`77Ù1li”ÅÙ1lijÈV _There is a large open door here.Ù1li6+ »M#### ...#.... #' ''# #.##..## #..##..##...##..# #....#@.## '.^^Ù1li", “##.#. .'..#.^ #....#'.###.+##Ù1liŸ0 Ù1lim1 g86 _Ù1li¡3 Ù1lip5 V _There is a large open door here.Ú1linž M#### #..... ''''# ##..## ##..###@.# #....#'.## #.....'.^^#.....###. #.....'..#.^#.#Ú1li;Ÿ>##.#Ú1liµ¤Ú1liK¦g95 _Ú1liYªÚ1li¬Ú1lied( ##### #.... #.... #'''' # ## #...##..# #....#'.## Ú1li eÄ #.....'.^# #^ #.....##.##. #.....'..# .^ #....#'.## #.+ #...##.^#^ #..##..##Ú1liÉgÚ1li(n~504Ú1ligE  ######+ #.....+ #..... #'''' # ## #...##..# #....#'.##  #.....'.^# #^Ú1liñE E #.....##.##. #.....'..# .^ #....#'.## #.+ #...##.^#^Ú1liN “13Ú1li- ø ######+ #.....+ #.....+ #''@' #. ## #...##..# #....#'.## #.....'.^# #^ #.....##.##. #.....'..# .^ #....#'.## #.22Ú1li|¢U _There is a huge open gate here.Û1liMÀ¬######+ #.....+ #...@.+ #''''## #.##..## #..##..## #...##..##....#'.###.....'.^# #^#.....##.# #.#.....'..# .^Û1liöÃÛ1li­Äg31 _Û1ližÆÛ1li ÈÛ1li¥™ é######+ #.....+ #....@+ #''''## #.##..## #..##..## #...##..##....#'.#Û1li5š •##.....'.#.....##.# Û1li÷ Û1liŸ `40Û1li¢ Û1li0£ Ü1li›h#######'#.....'......'....ß.'......######Ü1liå‹ ZAs you open the huge gate, it creaks loudly!Ü1lièO'ZÜ1li› ˜Z   centaur zombieÜ1li“!‚======549Ü1liÚ$Ü1liç&_ _You encounter a centaur zombie.Ý1liήÇ  You slash the centaur zombie!  The centaur zombie is moderately damaged.Ý1liޝž=-----6.7 (1.38Ý1li`²Ý1li´¢ _The centaur zombie barely misses you. The centaur zombie closely misses you.Ý1liÃZ  The centaur zombie is moderately damaged. _The centaur zombie barely misses you. The centaur zombie closely misses you.  You hit the centaur zombie.  The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.  completÝ1lisÈ  Z   human zombie (wandering)You encounter a human zombie.You block the centaur zombie's attack.Ý1liÉ…-----7.9 (1.26Ý1liÍÝ1liXÏF _The centaur zombie kicks you but does no damage.Ý1liqn Ñ 'ZYou slash the centaur zombie!  The centaur zombie is severely damaged.Ý1liÀt   ZThe centaur zombie hits you. You block the centaur zombie's attack.  The centaur zombie misses you.Ý1liÑu ™3--=9.15Ý1liåy Ý1liŒ{ _ _The centaur zombie completely misses you.Þ1li4ÄjMZThe centaur zombie misses you.The centaur zombie completely misses you.almost destroy but does no damage.The human zombie closely misses you.Þ1liûÉvZ   elf zombie (wandering)Z   centaur zombieZ   human zombieÞ1li˜Êp-60.4 (1.34Þ1liúÍÞ1li7Ð\ _You encounter an elf zombie.ß1liJš„ .You slash the centaur zombie!ß1liž… 'ZYou destroy the centaur zombie!ß1li)£ÓZZ   humanß1lia¥ß1liÿªjTwinkles the SlasherDemonspawnHealth: 29/35 ===================-----Magic: 13/13 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11ß1lig«C######'......SH:  4  Dex: 16#....ZZ....ß.XL:  4 Next: 102% Place: an Ossuary#....@'......Noise: =--------  Time: 2161.7 (1.3)#''''########a) +0 long swordß1liL¬#.##..##Throw: 2 boomerangs#..##..##Zot (5543) #...##..##....#'.##Z   elf zombie#.....'.^##^Z   human zombie#.....##.##.#.....'..#.^The centaur zombie hits you but does no damage.  The centaur zombie misses you. The human zombie closely misses you. _You encounter an elf zombie.ß1liƒ¬šYou slash the centaur zombie!  You destroy the centaur zombie! _The human zombie hits you.ß1li¥­ÿ _You encounter an elf zombie.  You slash the centaur zombie!  You destroy the centaur zombie! _The human zombie hits you.  ß1liç­oYour Stealth skill increases to level 2!You have reached level 5!ß1li ·/  --more--ß1liEb 0 34/41ß1lib ”---4/145 1%  Your demonic ancestry asserts itself...ß1lig ß1liám j _A wave of death washes over you.á1li€á1lié€ÌInnate Abilities, Weirdness & Mutationsa - You are surrounded by a mild repulsion field. (EV +2)á1li ½b - You regenerate a little health from kills.c - A meltable shield of frost defends you. (SH +4)ã1lim‰ ã1liG ã1liñ” "Twinkles the SlasherDemonspawnHealth: 34/41 ===================-----Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16ã1li—• ¥#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2161.7 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5543) #...##..##....#'.##Z   elf zombie#.....'.^##^ã1liÔ• ÑZ   human zombie#.....##.##.#.....'..#.^ã1li– ÈYou destroy the centaur zombie! _The human zombie hits you.  Your Stealth skill increases to level 2!You have reached level 5!ã1li6– ‚Your demonic ancestry asserts itself... _A wave of death washes over you.ã1liMš ã1liœ ã1li(Ÿ ã1li˜  ä1liÞ@ä1li€Aä1li~Eä1lièGF _Unknown command.å1li3ïTwinkles the SlasherDemonspawnHealth: 34/41 ===================-----å1liá3dMagic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2161.7 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5543) #...##..##....#'.##Z   elf zombieå1liT4#.....'.^##^Z   human zombie#.....##.##.#.....'..#.^You have reached level 5!Your demonic ancestry asserts itself... _A wave of death washes over you. _Unknown command.å1li4aPress: ? - help, v - describe, . - travelThe floor.å1liƒ ‘ Z@  Your demonic ancestry asserts itself... _A wave of death washes over you. _Unknown command.Press: ? - help, v - describe, . - travelHere: an elf zombie  The floor.æ1lizÄgZZ human zombie  A huge open gate.ç1liSyïTwinkles the SlasherDemonspawnHealth: 34/41 ===================-----ç1li§y¡Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......ç1liØySH:  4  Dex: 16#....ZZ....ß.ç1liz¤XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2161.7 (0.0)ç1lixz#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5543) #...##..##....#'.##Z   elf zombieç1li¨zÙ#.....'.^##^Z   human zombieç1li{Þ#.....##.##.#.....'..#.^Your demonic ancestry asserts itself... _A wave of death washes over you. ç1li0{•_Unknown command.Press: ? - help, v - describe, . - travelHere: a human zombie  ç1li[{A huge open gate.ç1li¥|ç1liåç1li܃. _ç1li~ñ3ç1li€õç1liö÷F _Unknown command.è1liݦž  You hit the human zombie.  The human zombie is lightly damaged.  The human zombie hits you but does no damage.è1li¢§Š28---3.0 (1.31è1li×§è1li%«è1li"­. _The elf zombie hits you.é1liœ©à  You slash the human zombie!  The human zombie is moderately damaged.é1li+ª%=é1li]ªE4.30é1liÞ¯é1li²˜ _The human zombie completely misses you. The elf zombie misses you.ê1liWÝ  You barely miss the human zombie.The human zombie is moderately damaged.The human zombie hits you but does no damage.ê1li¢£9----5.639ê1li*ê1liB 8 _You block the elf zombie's attack.ë1liñð©  You barely miss the human zombie.The human zombie is moderately damaged.ë1liòu7--6.8 (1.2ë1liTò:7ë1li²÷ë1liùk _The human zombie hits you. The elf zombie misses you.í1lid”  You hit the human zombie.  The human zombie is heavily damaged.í1li©,5--8.06 _The human zombie hits you. The elf zombie closely misses you.î1li:ÃÃTwinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.î1liáÃXL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^î1liFÄ¡Z   human zombie#.....##.##.#.....'..#.^ _The human zombie hits you. The elf zombie misses you.You hit the human zombie.  The human zombie is heavily damaged. î1liwÄÆ_The human zombie hits you. The elf zombie closely misses you.Press: ? - help, v - describe, . - travelThe floor.î1liÑå£ Z@  You hit the human zombie.  The human zombie is heavily damaged. _The human zombie hits you. The elf zombie closely misses you.Press: ? - help, v - describe, . - travelHere: an elf zombie  The floor.î1li°¹ £ZZ human zombie (heavily damaged)  A huge open gate.ï1liœ0] A human zombie. A corpse raised to undeath by necromancy. Max HP: ~51Will: +AC: + EV: ++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 68% to hit with your +0 long sword. It has about 53% to hit you. Attack Max Damage Hit 8 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. [!]: Description|Quoteð1li‚4Twinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^Z[39ð1liÄ5N;49m   human zombie#.....##.##.#.....'..#.^You hit the human zombie.  The human zombie is heavily damaged. _The human zombie hits you. The elf zombie closely misses you.Press: ? - help, v - describe, . - travelHere: a human zombie (heavily damaged)  A huge open gate.ñ1li%pTwinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^Zñ1liÅqž[40m   human zombie#.....##.##.#.....'..#.^You hit the human zombie.  The human zombie is heavily damaged. _The human zombie hits you. The elf zombie closely misses you.Press: ? - help, v - describe, . - travelHere: a human zombie (heavily damaged)  A huge open gate. _ò1lim ò1lièm ò1lier ò1li©t F _Unknown command.ò1li!Ê ò1liÛÊ ò1liÃÍ ò1liEÏ F _Unknown command.ó1li›™pTwinkles the SlasherDemonspawnó1lió™SHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.ó1li8šâXL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long swordó1liSš¤#.##..##Throw: 2 boomerangsó1lipšŸ#..##..##Zot (5536) #...##..#ó1li¢š#....#'.##Z   elf zombieó1liüš3#.....'.^##^Z   human zombie#.....##.##.#.....'..#.^ó1li+›×Here: a human zombie (heavily damaged) _A huge open gate. _Unknown command. ó1liP›y_Unknown command.Press: ? - help, v - describe, . - travelThe floor.ó1liœ+Z@ _A huge open gate.Unknown command.  Press: ? - help, v - describe, . - travelHere: an elf zombieó1likÃm .ZThe floor.ó1li!þ . The floor.ô1liçé Twinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....ô1liZê uEV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########ô1liÇê Da) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^#ô1lië L#^Z   human zombie#.....##.##.#.....'..#.^ _A huge open gate. _Unknown command. ô1liJë y_Unknown command.Press: ? - help, v - describe, . - travelThe floor.ô1liu tTwinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11ô1li«u c######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) ô1li v Ô#...##..##....#'.##Z   elf zombie#.....'.^##^Z   human zombie#.....##.##.#.....'..#.^ ô1li·v Ó_A huge open gate. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.ô1li˜w ô1li‚{ ô1li5} . _õ1liRTwinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^Z  [õ1liÁR¦m human zombie#.....##.##.#.....'..#.^ _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.õ1liBÏ…Z@#''''########õ1liáÏba) +0 long sword#.##..## Throw: 2 boomerangs#..##..## Zot (5536) ##..##'.# Z   elf zombie^#^ Z   human zombie #....õ1li>Ð.##.##. #.....'..#.^ _Unknown command.  Press: ? - help, v - describe, . - travel _The floor.  õ1liiÐjPress: ? - help, v - describe, . - travelHere: an elf zombieõ1li«»• An elf zombie. A corpse raised to undeath by necromancy. Max HP: ~68Will: +õ1li¼CAC: noneEV: +++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 57% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Hit 8 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. õ1lii¼…[!]: Description|Quote÷1li“Twinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......Noise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^Z[39÷1li3Å;49m   human zombie#.....##.##.#.....'..#.^ _Unknown command.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie  The floor.÷1liÐÐhTwinkles the SlasherDemonspawnHealth: 25/41 ==============----------Magic: 14/14 ========================÷1liHÑa#######AC: 6Str: 15'#.....EV: 12Int: 11######'......SH:  4  Dex: 16#....ZZ....ß.XL:  5 Next:  1% Place: an Ossuary#....@'......÷1liuÑîNoise: =--------  Time: 2168.0 (0.0)#''''########a) +0 long sword÷1liÚÑ$#.##..##Throw: 2 boomerangs#..##..##Zot (5536) #...##..##....#'.##Z   elf zombie#.....'.^##^÷1li]ÒÙZ   human zombie#.....##.##.#.....'..#.^ _Unknown command.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie  The floor.÷1li‡Ó÷1liÞ×÷1liŠÙ. _ø1liÒª| ####### ø1liZ«l'#..... ######'...... #...@ZZ....ß. #.....'...... #''''######## #.##.. #..##.## #...##..ø1liŽ« #....#'.##  #.....'.^# #^ø1li»«O #.....##.##.ø1lip­J'Zø1li!´ø1liñ´e9.0 (15ø1liP¹ø1li~»¯  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelø1li¸»™Here: an elf zombie _The floor. _The elf zombie hits you but does no damage.ù1li6îº####### '#.....ù1li¿î ######'...... #....Z'....ß. #..@.Z'...... #''''######## #.##..##  #..##..##ù1liï‹ #...##..# #....#'.## #.....'.^##^ #.....##.# #. #.....'..# .^ù1liýðIZ.ù1lisñKZ.ù1li!öù1liN÷=6=ù1li øb-704ù1liÛûù1li³ýù1liÖÉ####### '#.....######'...... #...Z.'....ß. #...Z.'...... #'@''######## #.##..##  #..##..## #...##..# #....#'.## #.....'.^##^ #.....##.# #. #.....'..# . #....#'.## #.Zù1liºã¸  The human zombie attacks as it pursues you!=13ù1li*éù1lióˆ _You block the human zombie's attack. _There is a huge open gate here.ú1liÿ'####### '#.....######'...... #...Z.'....ß. #.....'...... #''Z'######## #@##..##  #..##..## #...##..# #....#'.## #.....'.^## #.....##.# # #.....'..#  #....#'.## #...##.^#ú1liJ+Y.Zú1liÈ.ú1li%0o-22 _ú1li¶4ú1li 6û1liôÛ#######'#..... ######'...... #.....'....ß. û1li»ôa#..Z..'...... #''Z'######## #.##..## #.#. #....#'.##.....'.^# #^#.....##.# #.û1liõ#.....'..# .#....#'.## #û1li8õÖ#...##.^# ##..##..##û1li‹ûû1liÍü’7=-31û1liýû1li§û1liXû1li|_ #######'#.....######'......'....ßZ.''Z'#########.##..## û1li&ŽQ.##..##.##...#'.##.'.^#^##.#..##..##..###.##..##û1li¶.Zû1liˆ””Z   human zombieû1li‚–J40û1li¼–û1li¬›û1lioû1liÃÚ 6'#.....######'......'....ßZ.''Z'#########Z##..## û1liÛ 5..##..##.##...#'.##.'.^##^û1liÛ g##.#.û1li/Û l'..# û1liCÛ Q#'.##û1linÛ ..##.^# û1liƒÛ R.##..##û1li”Û @##..####''#û1li§Û J###### ####û1liRÝ A.Zû1liÖÝ *Zû1li°ã á  elfZ   human zombieû1li°ä a529û1li”é û1liAë ü1liñø######'...... #.....'....ß. #..Z..'...... #''Z'######## #Z##..## #.#...##..# #....#'.###..@..'.^# #^#.....##.# #. #.....'..# ü1li¥.^#....#'.## ##...##.^# #.#..##..## ü1lipè#.##..## ###''####### ######.....##.#.# #.#.ü1li"ü1li‡#`68ü1lil4ü1liZDG#.....'....ß. #..Z..'...... #''Z'######## #Z##..## #.Z##..###...##..# #....#'.##.....'.^# #^#...@.##.# #. #.....'..# .^#....#'.## #.+#...##.^# #.^ü1liÄD_#..##..## #.##..## ###''####### #######.....##.#.# #.#.#.'#'#####'#'#.ü1liFƒ.Z.Zü1liàIü1li…J–8=77ü1li1Nü1liÁOü1liÎl Ë#..Z..'...... #''Z'######## #.##..## #Z.##..###.Z.##..# #....#'.###.....'.^# #^ü1lim ‡#.....##.# #. #....@'..# .^#....#'.## #.+#...##.^# #.^#ü1li¡m ¦#..##..## .#.##..## ###''####### #######.....##.#.# #.#.##.#.'#'#####'#'#..#..............ü1liÀn C.Zü1liao @.Zü1li¥t ü1li?u `86ü1liòy ü1liT{ ý1libs#''Z'######## #.##..## #..##..###Z..##..# #..Z.#'.##.....'.^# #^#.....##.# #. #.....'..# .^#....#@.## #.+#...##.^# #.^##..##..## .#.##..## ###''####### #######'#.....##.#.# #.#.##..#......#'#'#####'#'#..#....................#.∩.∩.∩.Z.Zý1li‚dý1liae`95ý1li²jý1lihmV _There is a large open door here.ý1liî³ .##..## .##..###...##..#.Z..#'.###..Z..'.^#^#.....##..#.....'. .^#....#'.###.+ý1lih´ë##@^# ^###..# #..###..##  #..##''####### #######'.....##.#.# #.#.##..#......#'#'#####'#'#.#...................ý1li™´Ž∩.∩.∩######################ý1li%¶0.ý1li˶@.Zý1liS»‡Z  human zombieý1liÛ¼h804 _ý1li Áý1li”Âý1li³ Å #..##..## #...##..# #....#'.## #.Z...'.^##^ #...Z.##.# #. #.....'..# .^ #....#'.## #.+ #...##.^# #.^# #..##@.## #.. # #.ý1li?´ Å ###''####### ####### #.....##.#.# #.#.##. #......#'#'#####'#' #..................... #....∩.∩.∩ ###################### ý1liY» ý1lix¼ Ž9=13ý1liïÀ ý1li¸Â þ1lihÛ #...##..# #....#'.## #.Z...'.^##^ #...Z.##.# #. #.....'..# .^ #....#'.## #.+ #...##.^# #.^ #..##..## #. # # ###''####### ######þ1liœë #.....##.#.# #.#. #......#'#'#####'#' #.................. #..........∩.∩.∩þ1liÁ\ ##################### þ1liR–þ1liª—`22þ1ližœþ1li”þ1li¼—þ1lië˜þ1liQžþ1liI þ1liû× m .#'.##Z...'.^þ1liOØ ê#^..Z.##....'..#þ1lipØ ® .^#'.##þ1liØ i#.+##.^# þ1li©Ø ^þ1liÖØ ÿ##..## #.##..## þ1lióØ  #þ1liÙ {##'@####### #####þ1li/Ù ü#.....##.#.# #.#.#......#'#'#####'#'#.þ1liMÙ 8.Zot (5522) þ1lilÙ $.#þ1li à 0Zþ1liúà ”Z   human zombieþ1litá `31þ1li^å þ1liè V _There is a large open door here.þ1liÒÚ#.Z...'.^# #^#...Z.##.# #. #.....'..# .^#....#Z.## #.+#...##.^# #.^##..##..## .#.##..## ###''####### #######....@##.#.# #.#.##.#.'#'#####'#'#..#..............#..∩.∩.∩###################### 40 _ÿ1li Ú#...Z.##.# #. #.....'..# .^#....#Z.## #.+#...##.^# #.^##..##..## ÿ1liB U.#.##..## ###''####### #######'#.....##.#.# #.#.##..ÿ1lid š#.'#'#####'#'#..#.ÿ1li† Ï.............#..∩.∩.∩ÿ1li¦ ]####################### ÿ1liþ¥ÿ1li³¦W30=5ÿ1liÔ¦;19ÿ1li+©ÿ1liÛªÿ1liuÑ ”#.....'..# .^#....#Z.## #.+#...##.^# #.^##..##..## .##ÿ1liËÑ Ú#.##..## ###''####### #######''#.....##.#.# #.#.##...#.ÿ1liBÒ ·'#'#####'#'#..#..............#.∩.∩.∩########################ÿ1li¨Ø ÿ1liÚ `68ÿ1li‘Þ ÿ1lifà 2li@@¼#.....'..# .^ #....#Z.## #.+ #...##.^# #.^# #..##..## #..## #.##..## #..####''####### #''#2li›@p#.....##.#.# #.#.##.#......#'#'#####'#'#.#.#.2li¿@­∩.∩.∩.#2liªF2liËG`772li L2liºM2liRS6#.....'..# .^ #....#Z.## #.+ #...##.^# #.^# #..##..## #..## #.##..## #..## 2liŸS²###''####### #''##.....##.#.# #.#.##.#......#'#'#####'#'#.#.2liÁS£#.∩.∩.∩.2liâS0#2li¨Y2li»ZJ862li×Z2li‰^2liå_2li[×,#.....'..# .^ #....#Z.## #.+ #...##.^# 2li××R#.^# #..##..## #..## #.##..## #..## ###''####### #''#2li~ØÁ#.....##.#.# #.#.##.....#2liÇØ,#......#'#'#####'#'#......##.##.∩.∩.∩.#2liôØ#2li‘Þ2li5à­1==952li¹ã2li å2liÑ& ,#.....'..# .^ #....#Z.## #.+ #...##.^# 2li' #.^# #..##..## #..## #.##..## #..## 2liA' ###''####### #''### 2lih' $#.....##.#.# #.#.##.....# #......#'#'#####'#'#......# 2liŠ' F#.# #.2li¬' š∩.∩.∩.2liÍ' b# # 2li00 w9042li‰3 2liÚ5 2liãPw#Z.##.+##.^# 2liQ ^###..# #..####..##  #..##2lifQÈ##''####### #######''###.....##.#.# #.#.##........#'#'#####'#'#..............2liŠQ¾∩.∩#########################2liS0Z2liK[ôZ   human zombie132li}^2lidaj _There is a gate leading back out of this place here.2li¿Z 32lið^ 2liË`  2liä` 2liú` K_A human zombie is nearby!2liœó#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 31/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 62liÓStr: 15#.....##.#.# #.#.##.....# EV: 12Int: 11#.....Z#'#'#####'#'#......# SH:  4  Dex: 162liI#......***................# XL:  5 Next:  1% Place: an Ossuary#.........*@.∩.∩..........# Noise: ---------  Time: 2191.0 (0.0)########################### a) +0 long sword2liLœThrow: 2 boomerangsZot (5513) Z   human zombie _There is a gate leading back out of this place here. _A human zombie is nearby!Throw: 2 boomerangs2lil[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (heavily damaged, 67% to hit)2liÁý #....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 31/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 152li,þ ˆ#.....##.#.# #.#.##.....# EV: 12Int: 11#.....Z#'#'#####'#'#......# SH:  4  Dex: 16#......(((................# XL:  5 Next:  1% Place: an Ossuary2liþ j#.........(@.∩.∩..........# Noise: ---------  Time: 2191.0 (0.0)########################### a) +0 long swordThrow: 2 boomerangs2liÅþ ›Zot (5513) Z   human zombie2liìþ Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2liÿ xAim: a human zombie (heavily damaged, 67% to hit)  2liÿ zYou throw a boomerang. The boomerang hits the human zombie.  The human zombie is heavily damaged.2li0ÿ 2liG‚ I....2li±‚ 2liÕ‚ N.Z2li"‰ 2liÛŠ 522.2 (1.22liýŠ A2 _2liïŽ 2li… 2li`ñ#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 32/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 15#.....##.#.# #.#.##.....# EV: 12Int: 11#......#'#'#####'#'#......# SH:  4  Dex: 16#......Z*.................# XL:  5 Next:  1% Place: an Ossuary#........**@.∩.∩..........# Noise: ---------  Time:2liÕñÃ[m 2192.2 (0.0)########################### a) +0 long swordThrow: 2 boomerangsZot (5512) Z   human zombieYou throw a boomerang. The boomerang hits the human zombie. _The human zombie is heavily damaged.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (heavily damaged, 67% to hit)2li¯lK#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##2limÕHealth: 32/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 152liPm[#.....##.#.# #.#.##.....# EV: 12Int: 11#...((.#'#'#####'#'#......# SH:  4  Dex: 162liÌm´#.....(((.................# XL:  5 Next:  1% Place: an Ossuary#........((@.∩.∩..........# Noise: ---------  Time: 2192.2 (0.0)########################### a) +0 long swordThrow: 2 boomerangsZot (5512) 2liùmeZ   human zombieThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycle2li&níShift-Dir - straight lineAim: a human zombie (heavily damaged, 67% to hit)  You throw a boomerang.  The boomerang closely misses the human zombie.2liNn2li•ï~...Z...2liðN.Z2li9õ2li¡ön3.4 (1.21 _2li„ú2li²û2liîÑ ó#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 32/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 62li9Ò yStr: 15#.....##.#.# #.#.##.....# EV: 12Int: 112liaÒ #......#'#'#####'#'#......# SH:  4  Dex: 162li†Ò /#.......Z*................# XL:  5 Next:  1% Place: an Ossuary2lièÒ 7#.........*@.∩.∩..........# Noise: ---------  Time: 2193.4 (0.0)########################### a) +0 long swordThrow: 2 boomerangsZot (5511) Z   human zombieYou throw a boomerang. 2liÓ d_The boomerang closely misses the human zombie.Throw: 2 boomerangs2li4Ó ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2liXÓ xAim: a human zombie (heavily damaged, 67% to hit)2liµÆK#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##2liÇÕHealth: 32/41 ==================------#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 152liDÇQ#.....##.#.# #.#.##.....# EV: 12Int: 11#......#'#'#####'#'#......# SH:  4  Dex: 162linÇ%#.......((................# XL:  5 Next:  1% Place: an Ossuary2li¬Çj#.........(@.∩.∩..........# Noise: ---------  Time: 2193.4 (0.0)########################### a) +0 long swordThrow: 2 boomerangs2liÒÇ%Zot (5511) 2liÈ¢Z   human zombieThrow: 2 boomerangs2liŸÈÆPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (heavily damaged, 67% to hit)  You throw a boomerang.  The boomerang closely misses the human zombie.2lirMZZ..2libNU.Z2li•Q2li£R-4.6 (1.22liÇRA0 _2li4U2liwV2lip· #....#Z.## #.+ #...##.^#2li«« #.^# #..##..## #..## #.##..## #..## ###''####### #''###2liÔÊ #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #.# #2liÿ.Z@∩.∩.∩.# #2li'–¤  You rampage towards the human zombie! You hit the human zombie.  The human zombie is heavily damaged.2li[–2liC—%=2liY—502lik—;092li„œ2li´R _The human zombie misses you.2liÚÍÓ  You hit the human zombie.3=6.8 (1.272liùÑ2liÿÓd _The human zombie is heavily damaged.2lit½ ¦  You barely miss the human zombie.The human zombie is heavily damaged.2liM¾ b8.062lièÁ 2li®Ã Z _The human zombie closely misses you.2li•¯  You hit the human zombie but do no damage.The human zombie is heavily damaged.2liâ•b9.252li%™2liêš: _You block the human zombie's attack.2liÞðÁ  You slash the human zombie!  The human zombie is almost destroyed.2liòŽ4==200.442li\ò2liìö2li°úZ _The human zombie closely misses you.2livá§  You barely miss the human zombie.The human zombie is almost destroyed.2liãäj-1.632liçç2li¦é 2liÅéK_The human zombie barely misses you.2liªÞ •  You hit the human zombie.  The human zombie is almost destroyed.2li÷â |-2.812li¿ä 2li?ç C _The human zombie hits you but does no damage.2li¡‚ .You slash the human zombie!2li˦& 2lin«°6==274.00) Regen (1) 2li°2liE²S _You destroy the human zombie! 2lik»I 2li¸À@7==4998=8)  2lišÁ 2liÂ#9 2li3Â7=7 2liE 2liÚ 2lixÄ 2liÅB6 2lisÅ 2liæÆ 2liIÇB5 2liéÇ 2liÜÊ{ _You start resting.An elf zombie comes into view. 2li Ë 2li>ÑûZ-Z   elf zombie (wandering)9.0 (5.0 2li{Ô< 2liôÕF-10.0 (6 2li ÖA4 _ 2li!Ú 2lisÛ 2lioLÈ#....#Z.###.+Twinkles the Slasher#...##.^# 2li§L#.^#Demonspawn#..##..###..## 2li Ó#......#'#'#####'#'#......# SH:  4  Dex: 16#......Z*.................# XL:  5 Next: 27% Place: an Ossuary#........*@∩.∩.∩..........# Noise: ---------  Time: 2214.8 (0.0)########################### a) +0 long swordThrow: 2 boomerangsZot (5489) Z   elf zombieYou throw a boomerang. _The boomerang closely misses the elf zombie.Throw: 2 boomerangs 2lis> 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf zombie (lightly damaged, 55% to hit) 2liBù#....#Z.###.+Twinkles the Slasher#...##.^##.^# 2lizÕDemonspawn#..##..###..##Health: 41/41 ========================#.##..## 2lin#..##Magic: 14/14 ======================== 2liÀ###''####### #######''### AC: 6Str: 15 2liàU#..((.##.#.# #.#.##.....# EV: 12Int: 11 2li@Î#....((#'#'#####'#'#......# SH:  4  Dex: 16#......((.................# XL:  5 Next: 27% Place: an Ossuary#........(@∩.∩.∩..........# Noise: ---------  Time: 2214.8 (0.0) 2lid########################### a) +0 long swordThrow: 2 boomerangsZot (5489)  2liƒtZ   elf zombie 2li¢,Throw: 2 boomerangs 2liÖMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf zombie (lightly damaged, 55% to hit)  You throw a boomerang.  2li#KThe boomerang barely misses the elf zombie. 2liè—‚....Z.. 2liÔ˜U.Z 2lih 2li®­‹6.0 (1.28 _ 2li¥dI#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..## 2lißdôHealth: 41/41 ========================#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 15 2liýdK#.....##.#.# #.#.##.....# EV: 12Int: 11 2li0e#......#'#'#####'#'#......# SH:  4  Dex: 16 2liwe.#.........................# XL:  5 Next: 27% Place: an Ossuary#.......Z*@∩.∩.∩..........# Noise: ---------  Time: 2216.0 (0.0)########################### a) +0 long sword 2li«eßThrow: 2 boomerangsZot (5488) Z   elf zombie 2liÊe“You throw a boomerang. _The boomerang barely misses the elf zombie.Throw: 2 boomerangs 2liûeãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 2lifMAim: an elf zombie (lightly damaged, 55% to hit) 2liê¾=#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 41/41 ========================#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 15 2lit¿k#.....##.#.# #.#.##.....# EV: 12Int: 11#......#'#'#####'#'#......# SH:  4  Dex: 16#.........................# XL:  5 Next: 27% Place: an Ossuary#.......Z(@∩.∩.∩..........# Noise: ---------  Time: 2216.0 (0.0)########################### a) +0 long swordThrow: 2 boomerangsZot (5488) Z   elf zombieThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 2liÏ¿ÜAim: an elf zombie (lightly damaged, 55% to hit)  You throw a boomerang. The boomerang hits the elf zombie.  The elf zombie is moderately damaged. 2liƒ? B. 2li0F  2liËF v=7.2 (1.27 _ 2li®J  2liÿK 2li †Ø#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 41/41 ========================#.##..###..##2lim†ƒMagic: 14/14 ========================###''####### #######''### AC: 6Str: 15#.....##.#.# #.#.##.....# EV: 122li•†-Int: 112li¹†ú#......#'#'#####'#'#......# SH:  4  Dex: 16#.........................# XL:  5 Next: 27% Place: an Ossuary2li‡”#.......Z*@∩.∩.∩..........# Noise: =--------  Time: 2217.2 (0.0)########################### a) +0 long swordThrow: 2 boomerangs2li2‡™Zot (5487) Z   elf zombie2liT‡–You throw a boomerang. The boomerang hits the elf zombie. _The elf zombie is moderately damaged.2liu‡,Throw: 2 boomerangs2li˜‡ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2li¹‡zAim: an elf zombie (moderately damaged, 55% to hit)2lizõŒ#....#Z.###.+Twinkles the Slasher#...##.^##.^#Demonspawn#..##..###..##Health: 41/41 ========================#.##..###..##Magic: 14/14 ========================###''####### #######''### AC: 6Str: 15#.....##.#.# #.#.##.....# EV: 12Int: 11#......#'#'#####'#'#......# SH:  4  Dex: 162liÄõª#.........................# XL:  5 Next: 27% Place: an Ossuary#.......Z(@∩.∩.∩..........# Noise: =--------  Time: 2217.2 (0.0)2liïõ########################### a) +0 long swordThrow: 2 boomerangsZot (5487) 2lilövZ   elf zombieThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf zombie (moderately damaged, 55% to hit)  You throw a boomerang. The boomerang hits the elf zombie.  The elf zombie is moderately damaged.2li“ö2li°{B.2li_|N.Z2li߀2li«‚n8.4 (1.26 _2li§†2li9ˆ2liA¸“  You hit the elf zombie.  The elf zombie is moderately damaged.2li»¸b9.652liE½2liJ¿A _The elf zombie hits you but does no damage.2li,   You barely miss the elf zombie.The elf zombie is moderately damaged.20.832li«¡2li²£X _The elf zombie closely misses you.2li½Q¥  You barely miss the elf zombie.The elf zombie is moderately damaged.2liûRb2.022li™W2liœY[ _The elf zombie completely misses you.2liö$“  You hit the elf zombie.  The elf zombie is moderately damaged.2li(&b3.212lie*2li°,A _The elf zombie hits you but does no damage.2li¾?  2liû? Œ You slash the elf zombie!  The elf zombie is heavily damaged.2liA j=4.402li>E 2liÒG 8 _You block the elf zombie's attack.2li„£  You closely miss the elf zombie.The elf zombie is heavily damaged.2li÷k-5.6792li¨2liA 8 _You block the elf zombie's attack.2licœ  You hit the elf zombie.  The elf zombie is heavily damaged.2li_|-6.872li¼¡2liR¥P _The elf zombie misses you.2li,½  You slash the elf zombie!  The elf zombie is severely damaged.2li”0j=8.062li 22li/3W _The elf zombie barely misses you.2liôçõ  You slash the elf zombie!  The elf zombie is almost destroyed.36---2lijè`9.3 (1.352liÁì2liÓî. _The elf zombie hits you.2li± ‘  You hit the elf zombie.  The elf zombie is almost destroyed.2li† ­2-------30.5 (1.242li{$ 2liÅ& . _The elf zombie hits you.2liìb € .You slash the elf zombie!2li¢j & 2litp k4/42=--53=2liÁp [1.73) Regen (1) 2liÜv 2liny ; _You destroy the elf zombie!2li›y 2liö" #....#Z.## #.+ #...##.^# #.^#2liq#w #..##..## #..## #.##..## #..## ###''####### #''2liÈ#L #.....##.#.# #.#.##..... #......#'#'#####'#'#...... #. #.∩.∩.∩2li*$0. 2li?+2li¯,#52liÐ,N==--2liì,32022li-2liB22liQ42li·/2li02li«02liÍ7á7==18=09=69) 2lih82li5:n82li;2liã;q40=72li<2li­=2li>B62liø>2liè?2li@B52liÁ@2liBB2li•BB42li7C2liwD2liØDp1=32liwE2liÄF2liGB22li¢G2liÇH2liýHB12li‘I2li°K% 2liÓKF_You start resting.HP restored.2li6P9--2liRT043.7 (11.0)2liUw2==4.7 (122liÓUA0 _2liMY2liuZM2liƒÄM2li­ËD [?25h[?0c [?1051l[?1052l[?1060l[?1061l