h  Player: TwoGrow Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.11:39:57.ttyrec Time: (1745667597) Sat Apr 26 11:39:57 2025  hR [?1051l[?1052l[?1060l[?1061h hSV)0[?7h[?25l[?1c hY hR] hJf_Welcome, TwoGrow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Enchanter h  h  h 7TwoGrow the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered###...###.####.....##..@.:##.....######## hZ LWelcome, TwoGrow the Demonspawn Enchanter. h mThey say the Orb of Zot lies within this dungeon, but they say a lot of things. h  hI Press ? for a list of commands and other information.  Found a book of Touch. hP  hS [ _Found a staircase leading out of the dungeon. h3 h  hl hr h| _ h( h2##### .... ###.### #.....# #..<.@# #.....# #######  You pick up a book of Touch and begin reading... h+2.0 (2 ha3.0 (3 _You add the spells Kiss of Death and Dispel Undead to your library. h hI Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Kiss of DeathConjuration/Necromancy 22%1  e - Dazzling FlashHexes/Fire h34% 3  f - Dispel UndeadNecromancy91% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hc  he  hm TwoGrow the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================#####AC: 2Str: 8....EV: 11Int: 15###.###SH: 0Dex: 13#.....#XL:  1 Next:  0% Place: Dungeon:1#..<.@#Noise: ---------  Time: 3.0 (0.0)#.....#a) +1 dagger####### h Nothing quiveredThey say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a book of Touch. _Found a staircase leading out of the dungeon.  You pick up a book of Touch and begin reading... _You add the spells Kiss of Death and Dispel Undead to your library. h& n  Okay, then. h  hP . _ h<3 hL= ha? h@ hDP _ h3FB hpG haI, hI hK h$L hVL hL hnN hO, hhP h\Q huR, hS h(Y hxY hZ hj\, h\ h_ h_, h` hen hf, hf hh hj, haj h(l hCm hfm h?n h(o hp, hq h6r hls, hs hwu hv, h>w hx h^z, hi{ h} hw~ h~ h h  hr, h h h, h8 hч h, hr hs h, h hu h, h8 h h, hޔ hD h, h, h hל, h h h̠B hK h(, h h. hB h hȫ, h hVX hS hij, h h!7 _You open the door. h3 h h@  There is an open door here. hm h _ h  h h, h hJr #.#.#.....#.#.##...#..<..#...##.#.#.....#.#.##.#.#######.#.##.#.........#.##.###########.##.............##.#######'########......@.........#####=########.## h .. ##You pick up a book of the Tundra and begin reading... h/9.0 (36.0) h;-40.0 (37 h ht  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library. h qI hs hYu hu hxz, hX{ h{ h| hj h #...#..<..#...# #.#.#.....#.#.# #.#.#######.#.# #.#.........#.# #.###########.# #.............##.#######'####### #................ #####@########.##....r...# ######### r   rat (asleep) hy\2.0 (2.0)3.0 (3 hB hB _A rat comes into view. _You see here a ring of magical power. h4 h+ hZ _A rat is nearby! hLA4.0 (1 hiR h]T1 _d - a ring of magical power ha #.#.#.....#.#.# #.#.#######.#.# #.#.........#.# #.###########.# #.............##.#######'####### #................#.######.########.###....r.@.# ########## hg h7h&5 hl hgq h4  #.#.#.....#.#.# #.#.#.#.# #.#.#.# #.#.# #.# #.#######'# #........ #.######.##.## #....r@..# # h v rr  The rat squeaks loudly. h E====6 h[  hQ Q _The rat closely misses you. h  hT 1----=---7 h!  ha a _You barely miss the rat. The rat bites you. hj  You hit the rat.  The rat is moderately wounded. hm0---------8 h> _The rat bites you. h  You hit the rat.  The rat is severely wounded.The rat twitches its whiskers. h&9 h0 h}Q _The rat closely misses you. h5  You hit the rat. hA.  hl^1==850 hC hXG _You kill the rat! h4 h= h$H _No target in view! hR4 hW hYH _No target in view! hr 4 h$ h&H _No target in view! h h_Put on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h% h++ h0#.#.#.....#.#.#TwoGrow the Vexing#.#.#######.#.#Demonspawn#.#.........#.#Health: 11/13 ====================----#.###########.#Magic: 3/3========================#.............#AC: 2Str: 8#.#######'#######EV: 11 h91$Int: 15#................SH: 0Dex: 13#.######.########.##XL:  1 Next:  8% Place: Dungeon:1#.....@..# hg1Noise: =--------  Time: 50.0 (0.0)##########a) +1 daggerNothing quivered  h1_The rat closely misses you.You hit the rat. _You kill the rat!  h1_No target in view! _No target in view! _No target in view! h7K  You feel your magic capacity increase. h>83/12-------------------5 (0.5 h9< h>8 _d - a ring of magical power (worn) hZY  Adjust (i)tems, (s)pells, or (a)bilities?  ho  h Adjust which item? Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  h AJewellery (go to first with "=)  d - a ring of magical power (worn) Potions (go to first with !)c - 2 potions of invisibility hH hS#.#.#.....#.#.#TwoGrow the Vexing#.#.#######.#.#Demonspawn#.#.........#.#Health: 11/13 ====================----#.###########.#Magic: 3/12======------------------#.............#AC: 2Str: 8#.#######'#######EV: 11Int: 15#................SH: 0Dex: 13 hT[#.######.########.##XL:  1 Next:  8% Place: Dungeon:1#.....@..#Noise: ---------  Time: 50.5 (0.0)##########a) +1 daggerNothing quivered _No target in view! _No target in view!  You feel your magic capacity increase. _d - a ring of magical power (worn)  Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. hZU hY h[. _ h*d 4 hh  hqk 0_No target in view!  You feel your capacity increase. _d - a ring of magical power (worn)  Adjust (i)tems, (s)pells, or (a)bilities? _Unknown command. hS I hT  hHY _ hY  h[ , hI\  h]  h] E2== hu^  h ` , hr`  hZa  ha  ha  hzc j4== hc  hWe  he #3 he G==== hf  hzh 1 _HP restored. hh  hDi  hj B hk  hl :== hl  hm  hn :== hn  hp , hSp  hq j5== hUr  hms , hs  hTu , hu  hv  h*w  hw  hx  hx :== h2y  hz , h%{  hn| , h|  hV~ , h~  h j6== hu  h , hT  h , h  h> , h  hц P== hL  h , hш  hJ , h  h: , h  hӍ N7== h  hc  h} , hA  h , h  hr , h  h  h- :== h  h , h  h , ho  h  hٚ N8== hś  h  h> , h , hN  h , h  h2 P== h  h , ht  hY B h+  hr , hY  h N9== h  h B h[ , h  h  h  hE  h P== hp  h , hr  h , hc  h^ B h  h I10/12== h\  h , ha  h , h  h` , h  h  hC :== h  h , h%  ho , h  h> , h  h b1== h}  h , h<  h , h  hS , h  h- P== h  h7 , h  h  hV  h  h b2== h!  h 4 _Magic restored. h 3 hK  h  h , h$  h(  h , h  h  hd  h 3== h  h  hg  h  h{  h  h , h  h  h  #.#.#.....#.# .. #...#..<..#..##. #.#.#.....#.#... #.#.#######.##.. #.#...#.. ..# #.#####..###.# #... #>....##.'##### h C #@##..............125.5 (75.0) #.######.########.#........########### h  hG ,6.5 (76 h0  h ; _Found a stone staircase leading down. h~3 h~ h h hY hn h hK, h6 ho h̍, h^ hJ h, hG h} h, h7 hg hW h h h h, h hh h, h֞ h hR hv he h h , h h hܨ h h hF h, h hV h h ho h h , h h h, h h h_, h h hc, h h hr h h; h h., h h ht, h9 hU h, hc h h=, h h) h, h h h{, h h h, h h hQ, h h h, h^ h; hB h h, hc h hl###..... #.#+# ..... #.#.##...... #+ #.#.##.l.....#### #.###.#.##.......#.. #.....#.##........####.#..........#.@.....+..######.##.#......#.+........#..........######.###........#. h'#.........####.#####.###.####. l   frilled lizard (asleep)#.# #......#.#######..#.........# hY56.5 (307.5 (31 h h$a _A frilled lizard comes into view. hy9 ###. .... #.#+#  .....  ..... #+  l.....####  ......#..  ........####.# #.@.....+. #####.##.#......#. +............. .###........#. #........ h:o . #.# . .. . h ###. .... #.#+#  .....  ..... #+  l.....####  ......#..  ........####.# #.@.....+. #####.##.#......#. +............. .###........#. #........ . #.# . .. hK . h[4 h he _A frilled lizard is nearby! h w  ###. .... #.#+#  .....  ..... #+  l.....####  ......#..  ........####.# #.@.....+. #####.##.#......#. +............. .###........#. #........ . #.# . .. . hn  ###. .... #.#+#  .....  ..... #+  l.....####  ......#..  ........####.# #.@.....+. #####.##.#......#.  h +............. .###........#. #........ . #.#  h J. .. hK . hF4 h he _A frilled lizard is nearby! hw #...####... .. #.#+# .. #.#.##......K #+ #.#.##l.....########.###.#.###......#.....#.##.......@.####.#........[....##.......+........#... #####.##.#......#.#. +........#.........######.###........# #.........#### K   kobold (missile, asleep)#####.###.#### l   frilled lizard (asleep) #.# #..... hH #.#######. h&  A kobold comes into view. It is wielding a +0 dagger. h18.5 (1.0) h hV) _Found a chain mail. h\ #.... #....#####.... .# #.#+..+ #.#.......K# #+ #.#.l.....########.###.#.#......#.....#.#..........####.#.[....##.......+.............#####.##.## h..... +........#...... ######.###............ #.............#####.###.### #.# #... h h h)#......KlK)l hy#E====9 h) h-K _The kobold shouts! The frilled lizard hisses angrily. h ha hB .lBB   giant cockroachK   kobold (missile)l   frilled lizard  You hit the kobold but do no damage. The kobold misses you. h\=---60 hX hpb _A giant cockroach comes into view. hs8  You hit the kobold. hQ h .lB. The kobold is heavily wounded.---1.4 (0.9 hګS _The kobold hits you but does no damage. hQ[8  You hit the kobold. h\ h<] hd).l.Bl   frilled lizard hh1162.3 hzo hqJ _You kill the kobold! hL.@  You hit the frilled lizard. h/ h8`†B. h;1253.2 h? hCR _You kill the frilled lizard! h#.... #.....#####.............##.#+.+ #.#..##+ #.#.)########.###.#.†.#......#.....#..@...####.#.......[....##.......+...B..#####.##.##....+........#........######.###.. #...##... #####.###.... #.# #... #.###### ha h>B... h25-4.2 (1.0 h] h h4 #...... #......#####.....# #.#.+ #.#.# #+ #.#.)########.###.#.†.#......#.....#.####.#.[..B.##.+.#####.##.#.......+.#.######.###.. #... #####.###... #.# # #. hJs2--=5 h` h{ _The giant cockroach bites you. The giant cockroach barely misses you. hq(  You hit the giant cockroach.  The giant cockroach is almost dead.1----6.1 (0.9 hx hz4 _The giant cockroach bites you. hZ3  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.7.1 (1.0 h]; h=\ _The giant cockroach barely misses you. h4  You closely miss the giant cockroach.The giant cockroach is almost dead. h8 h5 hU _The giant cockroach misses you. h  You barely miss the giant cockroach.The giant cockroach is almost dead. h!\2==9.0 (0.9 hZ h\ _The giant cockroach barely misses you. hu  You closely miss the giant cockroach.The giant cockroach is almost dead.9 h| hv\ _The giant cockroach barely misses you. h?  You hit the giant cockroach but do no damage.The giant cockroach is almost dead. h? .70.9 (1.0 hzG  hI G _The giant cockroach bites you but does no damage. h}  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.The giant cockroach bites you. h U1--1 he  h+ ` _The giant cockroach completely misses you. hl   You hit the giant cockroach but do no damage.The giant cockroach is almost dead.0----2.8 (0.9 h  h 4 _The giant cockroach bites you. h A  You hit the giant cockroach. h j. h = 413.8 (1.0  h8 F_You kill the giant cockroach! h  h0 m _Your Short Blades skill increases to level 1! hRw 4 h,  h́ H _No target in view! h- 4 h5  h7 H _No target in view! hj 4 hh  h H _No target in view! h84 hd hH _No target in view! h<4 hD h)FH _No target in view!0 hx30 hy0 h|,0 h0 h,0 h0 hu0 h8--0 hg0 hg0 hL1==0 h0 h,0 h0 hj,0 hڔ0 hQ0 hy0 hט0 h0 h̛:==0 h0 h0 h!#20 hB)==0 h0 h ,0 h0 h,0 hE0 h0 hè0 h50 hϯy-No target in view! _You start resting.0 h0852.0)0 hRT3====0 hv7-6.8 (130 h+0 h=" _HP restored.1 hd31 hf1 hl1 ho1 ht,1 hRvj  You see here a frilled lizard corpse.1 ha{5 _1 h|1 h  Things that are here:  a +0 dagger; 5 stones; a kobold corpse1 h1 h _1 h1 h1 h1 h:==1 h[1 ho ........... ......... #.......  #.....: .. #.....  ..#####......# #.#+..+ #.#.#..........# #+ #.#.#..)########.###.#.#..†.##.....#.#.................[....##.......+...#####.##.#......#...+........#..............######.###........1 hB.....................'......90.8 (4.0)......#####1 h1 hL======1.8 (51 hX1 h= _As you open the door, it creaks loudly!1 h531 h1 hy1 hk1 h&5M1 h.g.....#+#......... : #.....#####.... #......+' .#......#+ .........)########.###.#.#1 h6†.g   hobgoblin (wandering)......1 hY!1 h$r0------2.8 (11 hB1 h\ _A hobgoblin comes into view.1 h  .g.....#+#...  ............  ...........  #..........  #.....:.... 1 h O .. #..........  ..#####..........  1 h P.........@#  ..........'...... 1 hץ & ..........#......#+  1 h M.........)####### ........†.# ........... 1 hx J...[....##. ........###1 h=  .g.....#+#...  ............  ...........  #..........  #.....:....  .. #..........  1 h> ..#####..........  .........@#  ..........'......  1 h> ..........#......#+  .........)####### 1 h? ........†.# ...........1 h9?  1 hc? ...[....##. ........###1 h? !1 hG 1 hG 6------1 hO 1 hQ ` _A hobgoblin is nearby!1 hC0@ .# .g.....#+#.... . #.......... #.....:.... .. #. ..#####.@........  ..#...... #.#+ 1 h 1.'...... #.#. ..#......#+ #.#. ..)########.###.#. †.#......#.....# ............####.# ...[....##.......+...... .#####.##.##1 h31 h!<J.g1 h<$3 1 h< _2 h32 h2 hr ......#  .# ........#+#....g. . #.......... #.....:.... .. #. ..#####....  ..........#...... #.#2 hq ..........'...... #.# ..........#......#+ #.# .........)########.###.# ..†.#......#.....# ............####.#2 h| ...[....##.......+......2 h2 hM.g2 hC42 h2 hf2 hʦ#.#.. .......## .. .......#+#....g. : #####....2 hVW .....#......'...... .......#......#+ .......)########.###.......†.#.....#.........####.#2 h2 hI.g2 h52 h2 ho2 h7R# #.## .. #..#+##......#.....g.2 hR : #####....#......'...... .....#......#+ .....)########.###†.#.....2 hR#2 ht_w gg  The hobgoblin shouts!2 h3`9/13 --------====62 hvf2 hh- _The hobgoblin hits you.2 h 4-----------------=---72 h 2 h l _You barely miss the hobgoblin. The hobgoblin hits you.2 h :---2 hX 2 h 2 hd ^ _You are too injured to fight recklessly!2 ho 42 hj 2 h> ^ _You are too injured to fight recklessly!3 h>C43 hJ3 hpM^ _You are too injured to fight recklessly!3 h43 hU3 h0^ _You are too injured to fight recklessly!3 h 3 h1 -8.7 (0.93 h 3 h" _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.4 h #.......#  #.......#  #.......#  #.......## ..  #........#+#...  #..............  #.....g........  #@......... 4 h) #.....:....  .. #..........  #..........  ....#......  ....'......  ....#......#+  .........)##### †4 h #.......#  #.......#  #.......#  #.......## ..  #........#+#...  #.............. 4 h- #.....g........  #@.........  #.....:....  .. #..........  4 hXB#........ 4 h....#......  ....'......  4 h....#......#+  .........)#####4 hM †4 h   You barely miss the hobgoblin. The hobgoblin hits you.4 h{^2-------------9.7 (1.04 h4 h:V _* * * LOW HITPOINT WARNING * * *4 h"T3==--4 hU#!2004 h)4 h%, _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.4 h( d  You hit the hobgoblin.  The hobgoblin is lightly wounded.4 h &14 hr 4 h Z _The hobgoblin completely misses you.5 h]i  #.......#  #.......#  #.......#  #.......## ..  5 hig#........#+#...  #..............  #.....g........  #@.........  #.....:....  .. #..........  5 hVj#..........  ....#......  ....'......  ....#......#+  5 h|j7.........)##### 5 hj0†You closely miss the hobgoblin.5 hj7The hobgoblin is lightly wounded.5 h> #.......#  #.......#  #.......#  #.......## ..  #........#+#...  #..............  5 h6? #.....g........  #@.........  #.....:....  .. #..........  #........5 hb?` ....#...... 5 h?  5 h?@....'......  5 h?....#......#+  .........)#####5 h?N †5 hI<  The hobgoblin hits you.5 h JR1----2.6 (0.95 h)Q5 hSV _* * * LOW HITPOINT WARNING * * *5 h"  You hit the hobgoblin.  The hobgoblin is almost dead.5 h -3.6 (1.05 h 5 h V _The hobgoblin barely misses you.6 h";  You hit the hobgoblin.6 hg†6 h6584.5 (0.96 h&6 hN)M _You kill the hobgoblin!6 h7 36 hq9 6 h= 6 h > !26 hB K==--6 hC 6 hC 6 hE 6 h4J ,6 h;L 6 hO ,6 h_Q 6 hT 6 h6T h3====6 hU 6 hY ,6 h-[ 6 hc^ ,6 h-` 6 hb ,6 h`d 6 hvg 6 hg :==6 hii 6 hl 6 h?l C4==6 hm 6 hp ,6 hr 6 hu ,6 hv 6 hy ,6 hi} 6 h 6 hс h5====6 hă 6 h9 6 hd 6 hc 6 h ,6 h 6 ha ,6 h: 6 hُ 6 h 6 h0 3==6 h 6 h j6==6 h 6 hN ,6 h 6 hR ,6 h 6 hk ,6 hܢ 6 h} 6 h _7===6 hV 6 h 6 h= 6 h 6 h` ,6 h 6 h ,6 h 6 h 6 h! 2=6 h 6 h 6 h= M8==6 h 6 hM ,6 h 6 h& ,6 h 6 h; ,6 h 6 h v9====6 h 6 h 6 hR a J-J   endoplasm (wandering) ........†.#......#.....# _You start resting.6 h 036.5 (32.0)6 h F-7.5 (336 hC 6 h ] _An endoplasm comes into view.7 h@#..J....##.......# #.# #.## ..#.+#..#...... #.....† 7 hQ #... #.@...:.... .. #.......... ..#####. ..........# #.#+..........'...... #.#...........#......#+ #.#. .........)########.###.#. ........†.#......#.....#. ....####.#....... 7 h7 h.JJ   endoplasm (wandering)7 h218.5 (1.0)7 h7 h7 h`p#.# #..J....# #.# .#.## ..#.#+#... #. #.....†. #.7 hp #..@..:.... .. #. ..#####. ..........#...... #.#+#..........'...... #.#.#7 h@q..........#......#+ #.#.#.........)########.###.#.#........†.#......#.....#.#.####.#.7 hs7 h)|L.J7 h}|&97 h7 ht7 hc #.# #.# ..#.J.....# ..#.## ..#.#+#.#.#.....†.#.#...@.:.7 hid y.. #...#####...........#...........'.#.#.#.#......#+ #.#.#.)########.###.#.#.†.#......#.....#.#.####.#.7 hmf 7 h~n J.J7 hn $==7 hn 407 hv 7 hHx 7 hx #.# #.# ..#.# .#..J....## .#.#+#.#.#.....†.#.7 hx #....@:... #...#####...........#..'.#.#.##..#......#+ #.#.##..)##7 hx !.###.#.##..7 hSy ^†.#......#.....#.##..####.#.7 hD{ 7 h J.J7 he [10/13==17 hH 7 hN 7 hJJ#.# #.# .....##.# .....##.## .#...J....#+#.7 hJ#.#.....†.#.#.....@... #...#####..#..7 hK'.#.#.##..#......#+# #.#.##.#..)#.###.#.##.#7 hLn.†.#......#.....#.##.#.####.#.#7 h N7 hVJ.J7 hBW&27 h}_7 hdU _You see here a book of Weapons.8 h,G W  You pick up a book of Weapons and begin reading...8 hvN K.J8 hIO &38 hrV 8 hX y  You add the spells Dimensional Bullseye, Rending Blade and Platinum Paragon to _your library.9 hZp#.# .....##.# .....##.## .#.+#......##.........#9 h [`#.....J# #...##.+.. #.#..#####.9 hI[f#..........###.#+#9 h[@.'.##.#.##......#......#+###.#.##.#.)########.###.#.##.#.9 h%\.†.#......#.....#.##.#......####.#..........#....[....##.......+.#.#.9 hI\9 h^9 hgH†J9 hg&49 hn9 hq9 hg#.# .....##.## #. #.+#......# #.........# #.....†#  #..J# #....9 hW+ .. #.# ..#####.# ..........###.#+#.'.##.#.##...#......#+###.#.##.#.9 h.)########.###.#.##.#...†.#......#.....#.##.#.#......####.#..........#.#9 h5p...[....##.......+.#.#.#........#####.##.#......#.#.#.#9 h}9 h+9 h]K.J9 hu1====59 h9 h[9 h #.# .....## #.## #......# #.#+#......# #.# #.....†.9 h # #.# #..J.+  .. #.#  ..#####.#  .#.9 h k##.#+#  .'.9 hЎ |##.#.##..  .  .9 h n  .†.#......#.....#.##.#.#.9 h^ d####.#.#.#....[....##.+.#.#.#.9 h ;.#####.##.#......#.#.#.#.9 h 9 h L.J9 hN &69 hg 9 hh : h#.## #. #.+#......# #.........# #.....†#  #...# #.+ : h}J.. #.J# ..#####...# ..........###.#+# .'.##.#.##.. .: h#......#+###.#.##.# .)########.###.#.##.#.. .: hV†.#......#.....#.##.#.### ....####.#..........#.#..: h-  : h...[....##.......+.#.#.#.#  ........#####.##.#......#.#.#.#.#: hI  .+........#....#.#.# : h$<7: h : h!: h'R#.+#......#  #.........#  #.....†#  #...# #.+ : hY(. #.J# #####...# .......###.#+#'.##.#.##..#......#+###.#.##.# )########.###.#.##.#..†.#......#.....#.##.#.###...####.#..........#.#..[....##.......+.#.#.#.##: h(5....#####.##.#......#.#.#.#.#.+........#.: h&)E...#.#.#.######.###.#.#.#.#.: hT0: h0&8: hF6: h/8: h@q'.#....................: hxp========9: h~: hT= _As you open the door, it creaks loudly!: h #.........# #.....†#  #...# #.+ : hY P#.J# #####...# .......###.#+#'.##.#.##..#......#@###.#.##.# : h )########.###.#.##.#..†.#......#.....#.##.#.###: h ...####.#..........#.#..[....##.......+.#.#.#.###: hط ....#####.##.#......#.#.#.#.#..+........#....#.#.#.#: h J######.###.#.#.#.#.#: h! W #.........####...#...#: h : h׿ #2: h T==------50: h} : he Q _There is an open door here.: h+  †  #.......+J.....# #####........ : h ........#.........##.#+#'.........##.#.##..#......#'###)#######..†.#......#.....####....####.#..........#.#.......#.: h( .........### ....... #####.###.####.#.#.#.# : h : h. &------: hH &1 _: h : h ; h ........#.......+......#.....#....#...+; h]&2; h; h) _You close the door.; hCiP== _You start resting.; hma4.5 (23==; hm$5.5 (3; hZs; h`u ; hu_HP restored.; h ........#.......+......#.....#....#...'; h ; hה +6.5 (1; h ; h\ ( _You open the door.; h#M. #.....†.....#......+ ; h!$l #.J..J... #####.............# #.........##.#+# '.........#..#...... ; hC$.)########.###.#. ; hd$_†.#......#.....#.##.#.### ; h$h..........####.#..........#.#.......#.; h$J   endoplasm (wandering).........###; h$ ; h(; h 05.J; hC0&7; h6; h3:H _The endoplasm quivers. ; hT:K_There is an open door here.< h^ ##+#......#  #......#< h#.....†.# #.# #.< h.+ . #.J....######.....J.# .#.##.#+# .'......@..##.#.##..< h..#......#'###.#.##.# < h?..)########.###.#.##.#.. †.#......#.....#.##.#.### .< h\=..........####.#...#.#..< hy|[....##.......+........#.#.#.##.#####.##.#< h!#.#.#.#.#..+........#< hG...#.#.#.######.###........#.#.#.#.< h< h&.J< h-8 _< h_< h< hZ ## #......# ##+#......# #......##.....†.# #.#< hU[* #..+. #.J.....######......J......# .#< h[.##.#+# .'.........##.#.##..< h[..#......#'###.#.##.# ..)########.###.#.##.#..< h[{†.#......#.....#.##.#.###..........####.#....#.#..< h[k[....##.......+........#.#.#.#< h\v.#####.##.#......#.#.#.#.#.+........#...#.#.#< h]< hNe#.J.< he$==< he9< h l< h(m< hm #.# # ## #......# ##+#......# #......##.....†< hn.# #.# #..+  .. #.#  ..#####........@....# < hn .#...J.....##.#+#  .'.........##.#.##..  ..#......#'###.#.##.#  ..)########.###.#.##.#..  †.#......#.....#.##.#.##  ............####.#..........#.#.  ...[....##.......+........#.#.#.  .#####.##.##.#.#.#.< hMz< hzT2--=< hz 60< h< h- _The endoplasm hits you.< h w #.# ..... #.# ## ## #......# #< h #+#......# #......##.....†.# #.# #.+  < h  .. #.# ..#####.............#  .#...J.....##.#+#  ..'.........##.#.##.. < h– ..#......#'###.#.##.#  < h y..)########.###.#.##.#.. < hk U.†.#......#.....#.##.#.#< h  ............####.#..........#.# ...[....##.......+........#.#.#< h < h: (J.< h .-1< h1 < h = h  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.= h8/13 ----------=2.4 (0.9= h^= h% _You are frozen.= h = h You barely miss the endoplasm.The endoplasm is moderately wounded.3.3= h.= hV _The endoplasm barely misses you.= hHq  You barely miss the endoplasm.The endoplasm is moderately wounded.= hqN--------4.3 (1.0= hy= h>} = ho}= h}_The endoplasm hits you.= h = hC You barely miss the endoplasm.The endoplasm is moderately wounded.5.2 (0.9= h= hwW _The endoplasm closely misses you.= hd = h You barely miss the endoplasm.The endoplasm is moderately wounded.6.1= h= hϮ  You barely miss the endoplasm.The endoplasm is moderately wounded. _The endoplasm closely misses you.  You barely miss the endoplasm.  The endoplasm is moderately wounded. _The endoplasm closely misses you.= hk  _The endoplasm closely misses you.You barely miss the endoplasm.  The endoplasm is moderately wounded. _The endoplasm closely misses you.You hit the endoplasm.  The endoplasm is heavily wounded.= h[l -7.1 (1.0= hr = hDu O _The endoplasm misses you.= h?  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.= h%@ &8= hF = hH  = h(I ;_The endoplasm closely misses you.= h;I = h]W ;  You hit the endoplasm.= h ` j.= hc f9==759= hjj = hl M _You kill the endoplasm!= h ####..#+...† #..+= h)\..#####........##.#+#'.##.............#####.##.#......#.#.#.# = h= h/-70= h!= h> h0\ #..#+...† #..+..#####........##.#+#> h"'.##..##'##..........+........#..........#.# > h7> h@-1> h{> h6> h> h> h> h,> h,> hp10/13====> hw> h,> h> h> h> hF> h,> h> h> h$:==> h> h> h%> hGE1==> h> h,> hp> h> h> h> h,> h> h> hj2====> hj> h> h> hJ> h> h> hk> h,> hl > h > h :==> h > h'_ _You start resting.> h30865.0)> h[3==7.1 (16> hi> h" _HP restored.> h"3> hϤ> h> hˬ> hB> h,> h> hɶ> h,> h> h8> hZ> h:==> h> h> h> h@> h> hj> h,> h> hb7 _You open the door.> h^K......# ......# #.....# ......# #.....## ......## #......##### .......#+##...# .........> h&#:..# ....†....#...##.##......#......g#> h......... #....##...... ###> h].....# ..... ......#.........##.#+### ......'.........##.#.##.. > hm......#......#'###.#.##.# g   goblin (asleep) .....)########.###.#.##.#.. > h&....†.#......#.....#.##.#.### ..####.#..........#.#..> hN 93.1 (6.0)  A goblin comes into view. It is wielding a +0 dagger.> h+4.1 (7> h > h- _Found a Handbook of Applied Construction. _There is an open door here.? h7 #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.# ? h7 .......#......g  .......@.......  .......##...... .......# ..... ? h8N.......##.#+### ....... ....#'#? h!8! )########.? h:8" †#.? hQ8-  ? hL; #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.#  .......#......g ? h .......@.......  .......##...... .......# ..... .......##.#+###...........#'# )########.†#.? h84? h? h0] _A goblin is nearby!? h=K  #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.#  .......#......g  ? hK.......@.......  .......##...... .......# ..... .......##.#+### ....... ....#'#? hK. )########. ? hKB†#.  ? hA #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.#  .......#......g  .......@.......  ? h.......##...... .......# ..... .......##.#+###...........#'# )########.? h[†#.? h4? hg? h ] _A goblin is nearby!? hN}< #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.#  .......#......g  .......@....... ? h} .......##...... .......# ..... .......##.#+### ....... ....#'# )########. †#.  ? h ; #.....# #.....## #......##### #......#...# .......#:..# †...........#...##.#  .......#......g ? he  .......@.......  .......##...... .......# ..... ? h.......##.#+###...........#'#? hu )########.? hG†#.? h ? h4? h(? hp+] _A goblin is nearby!? hǸz# # #.....# # #.....## ## #......##### #+#......#...# ..#:..# †.? h6.#...##.#.  #.#......g.  #...'##....##......+.? h[F....# ......##.........##.#+###.'.........##.#? h~/.##..? h#......#'###.#.##.# )########.###.#? hĹq†.#......#.....# ? h? hw:g.g? h4==5.1 (1? h? hu( _The goblin shouts!? h, # # #.....# # #.....## ## #......##### #+#......#...# ? h e....#:..# #†...#...##.#. #.#.....g. #.'.? h # #.##......+ .? h ..##......# #.........##.#+###.? h '.........##.#.##..##......#'###.#.##.# )########.###? h7 e†.#......#.... ? hX ? h ? h ).g? h &--? h 6? hk ? h? ? h[ ?# # #.....# # #.....## ## #......##### #+#......#...# ....#:..# # .†.? h\ ...#...##.#. .#. .'..@.g..# .##......+ ....##......# ? h\ #.........##.#+###..#'.##.#.##..#? h\ #......#'###.#.##.# )#.###.#? h\ †.#......#.....# ? h] ? hd_ ? hog g.? hg A--7? hm ? hko ? h7 ? h .=8.0 (0.9? h ? hn _You barely miss the goblin. The goblin barely misses you.? hXC9.0 (1.0? hG? h' _You completely miss the goblin. The goblin barely misses you.@ h   You hit the goblin.  The goblin is heavily wounded.@ hY1----300@ h@ h; _The goblin hits you with a +0 dagger.@ h  You closely miss the goblin.The goblin is heavily wounded.1@ hj@ hT _The goblin closely misses you.@ ho  You hit the goblin but do no damage.The goblin is heavily wounded.@ h՘&2@ h@ hMT _The goblin closely misses you.@ h=  You barely miss the goblin.9 (0.9@ hD@ hAF^ _The goblin is heavily wounded.@ hw08  You hit the goblin.@ h 9C)@ h@<N----833.8@ hY` _You kill the goblin!@ h# 4@ h @ h  @ h :_No target in view!@ h 4@ h @ h H _No target in view!@ ho 4@ hu @ hw H _No target in view!@ h3@ h@ h@ hi2== _@ h@ h@ h@ h@ h@ h&@ h,@ h @ h@ h:==@ hG@ h@ h_L3==@ h@ h@ hu,@ h@ h@ hd,@ hz@ h @ h ,@ h6@ h ..# .# #.....# @ h# #.....## ....## #......##### #+#......#...# ......#@..# # .-†...........#...##.#...  #......#..........  #....'...)...#.  #....##......+ ##.......##......#@ h N...#.........##.#+###..# .....'.........##.#.##........#'###.#.##.#  You pick up a Handbook of Applied Construction and begin reading...@ h*.12.8 (9.0@ he==-3.8 (10.0) @ h @ h#  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.A h\A h\A h]A hbA hA h7,A hA hzA h,A hA hYA hA hJA hA h-A h(,A hA hA hhA h~A hA hA h,A hA hAA hn.....  #.### ######+#####  +#....####...........  .........#...........  ..................... A h# ..................... ######+#+#......@....... #...##.#...#.###....#... #...##.#...#.# ........r A h׶#...##.#...#.##......... #............##..A h. '...)...#.#####...r   quokka (asleep) A h$##......+... ##+##.#... ##......#.### .#### A hN6##.#+###..#A h`Z29.8 (1630.8 (17A hkA hY _A quokka comes into view.B h?B hBpPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power (worn)[?] describe selected B hbB[!] equip|wield|wear|put on[tab] equip|unequip C h C h4!&TwoGrow the Vexing..Demonspawn...Health: 13/13 ========================#.### ######+#####Magic: 12/12 ========================+#....####...........AC: 2Str: 8.........#...........EV: 11C h!6Int: 15.....................SH: 0Dex: 13 # .....................XL:  1 Next: 83% Place: Dungeon:1 ######+#+#......@.......Noise: ---------  Time: 330.8 (0.0) #...##.#...#.###....#...C h"]a) +1 dagger #...##.#...#.# ........rNothing quivered #...##.#...#.##......... #............##......... '...)...#.#####.........r   quokka (asleep) ##......+... ##+##.#... ##......#.###.#### C h7"d##.#+###..# _No target in view! _No target in view!  C h]"You pick up a Handbook of Applied Construction and begin reading...  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library. _A quokka comes into view.C h*n  Okay, then.C h0C hu2. _C ha...#.### ######+######+#....####.....................#...r.####+#+# ...##.#...#.###.@..#... ...##.#...#.##........r ...##.#...#.##.. ............##. ...)...#.#####. C h#......+... ##+##.#r 2 quokkas (asleep)......#.### .#####.#+###..# .#.#.##..##C h2A1.8 (1C h3C h/Y _A quokka comes into view.C hnY j..  ... #.### ######+######+  +#....####.  .#.  .r.  .##+#+#.##.#...#.###..@.#... ##.#...#.##.r.##.#...#.##.##.)...#.#####. ......+... ##+##.#. ......#.### .#####+ C hO\ C hb r.r1 asleep)2C hg C h;h C h.. ...  #.### ######+######+# +#....####. .#. .r. .##+#+#. .##.#...#.###...@#... ##.#...#.##.r.##.#...#.##.##.)...#.#####.+... ##+##.#.C hx#.### #.#####+# #+###..# #.# C hC h"Ir.C h#3C h+(C h)C hF .. #.### ######+######+## #....####.##....#r....# .......# ##+#+#..........@....... ##.#...#.###....#......# ##.#...#.##........r...# C hQ##.#...#.##......#........##......# )...#.#####............+rr+... ##+##.#...... ....#.### #.#####+## +# #.#C hC h.r4C hC hD hPcD=5D hiD hl _You miss the quokka. The quokka completely misses you.D hh$C6.7 (0.9D h(+D h- _You closely miss the quokka. The quokka barely misses you.D h8/13 ----------7.7 (1.0D hD h[j _You barely miss the quokka. The quokka bites you. x2D h C8.6 (0.9D h"D hd _You hit the quokka but do no damage. The quokka closely misses you.D h-u>9.5D h{D h} _You barely miss the quokka. The quokka closely misses you.D h <  You hit the quokka.  The quokka is heavily wounded.40.5 (1.0D hAD h]DT _The quokka closely misses you.D h8  You hit the quokka.D h†r   quokka (D hj TwoGrow the Vexing .Demonspawn ..Health: 9/13================-------- #.### ######+######+##Magic: 12/12 ======================== #....####..............#AC: 2Str: 8 ........#..............#EV: 11Int: 15 .......................#SH: 0D h Dex: 13 .................†.....#XL:  1 Next: 100% Place: Dungeon:1 ##+#+#..........@.......Noise: =--------  Time: 341.5 (1.0) ##.#...#.###....#......#a) +1 dagger ##.#...#.##........r...#Nothing quivered ##.#...#.##............# D h .........##............# )...#.#####............+r   quokka (asleep) ....+... ##+##.#......# ....#.### #.#####+## +###..##.# _You hit the quokka but do no damage. The quokka closely misses you. _You barely miss the quokka. The quokka closely misses you.You hit the quokka.  The quokka is heavily wounded. _The quokka closely misses you.You hit the quokka.D hu  _You kill the quokka!You have reached level 2!D h/  --more--D h% 13/19==4/142 0%  Your demonic ancestry asserts itself...D h-D h0v _Sharp spines emerge from parts of your body.E h4E hE hbF _Unknown command.E hC ### ######+######+## ....####..............# .......#.# .# †.....# #+#+#........#...#.###....## .#...#.##........r...# .#...#.##............# ........##.#.#####............+ E h`D ...+... ##+##.#......# #.### #.#####+## ###..# #.# ##..##E hL B-2 E h6M _E hR E hmT E hD R ### ######+######+## ####.# #.# # †.....# +#+#.# .#...#.###....#.@....# .#...#.##.r...# .#...#.##.# ##E h Y#.#####+... ##+##.#......# #..##E h V-3E h E h E hp  The helpless quokka fails to defend itself.  You puncture the quokka!E h}P†E h" 14=64.4 (0.9 _You kill the quokka!E hE hGh _Your Dodging skill increases to level 2!F h4F h F h H _No target in view!F h4F hF hJH _No target in view!F h14F hAF hܫH _No target in view!F hCF hF hF hF h-$ _F hF h6F h#O=F hF ha5=F hVF hi,F hF hF h,F hF h6===F h,F hF h,F hF hhF hF hF h?7===F hF hF h"F hF hL,F hhF h/,F hF h-F he9=F h"F hMa8=F hF h F h F h F h: ,F h F hF hF hMF hF hi9===F hF h F h,F hgF hF h ,F hF hF h,F hF hF hU,F h,:==F hq-F hG/F h0F h%1F h1F hd4F h5,F hb6F h7F h:9,F h9F h;F h3<,F h<F h=F h?,F hs?F h@F hB,F hQBF hCF hD,F h%EF hFF hG,F h(HF h_IF hK,F hKF hdMF hN,F h....#   #.##### F h*k$  ##   .#  ########.#   .....#.#   ###.#.#    .....#.#.# F hZkE F hpF hq%7.4 (43F htF hw9 _Found an escape hatch in the floor.F h73F hF heF h,F hF h F h"F hC"F h"F h#F h$,F h$F h&P  There is an escape hatch in the floor here.F hk'F h' _F h'F h(F hJ),F h)F h+F h2L###............+............#  ##+##.#......####.######### ## #.#####+## #.#  #.# #.#   #####.#   #>....#   #.####### ## ## #.#....). ...# #@...# 94.4 (7.0) .###########.# ###### .#.........#.#  .#.###.###.#.# .#.#.....#.#.# ...#..<..#...#F h2#.#.....#.#.# .#.#######.#.##.........#.#F h6F h7$5.4 (8F h:F hm=# _Found a club.F ha F h F hl F h F h F h F h ,F h F h F h F h F h ,F h~ F h= F h! ,F h F ha F hF ,F h F h F h! ,F h## F h' <  You see here a +0 club.F hv* F h*  _F h+ F h- F h/ F h/ F h0 F h3 F h6 ,F hF8 F h[: F hf< ,F h6> F hE .#####+## #.# #.# #.#  #####.#   #>....#  F hKF !#.########  ## #.#....).#  .# #....###.#  ###.# ####  ..#.# #@# F h!G  ###.#.# #.#  ..#.#.# #.# ..#...# #.# ..#.#.# #.# ###.#.# #.#   ....#.# ..#   #####.# ###   ......#  F hIG E F hL 1405.4 (10.0)F hM ,6.4 (11F hLQ F hRS h _e - a scroll labelled DUERAX LUERAOLIPEOF h F h0 F h F hK F h ,F h nF h F h  ,F h F hL F h ,F h< F h F h  ## #.#....).# .# #....###.# #####.## #.# ....#.# #.# ###.#.# #. ..#.#.# # ..#...# ..#.#.# ### ........B. #####.# .#######. ###### F h o....... B   giant cockroach (asleep) ####.#      F h 210.4 (4.0)F hO +1.4 (5F hl F h$ b _A giant cockroach comes into view.G hǹ .# #....###.# ######.# ###### #.# .....#.# #.# ###.#.# #.# ...#.#.# #.# <..#...# #.# .#.#.# #.#G h ####.#.# ##.#####.# .....#.# #.....B@.# ######.# #.######## .......#  '####### ........ #####.##   G hd BB    The giant cockroach is struck by your spines.G h3=2.4 (1G hzG h\ _The giant cockroach barely misses you.G h  You closely miss the giant cockroach.The giant cockroach is heavily wounded.3.3 (0.9G hG h] _The giant cockroach closely misses you.G h  .#    #.#  #.#  #.#  #.# < #.#  #.#  ##.#####.#  #.....B@.#  #.######## G hoY .#    #.#  #.#  #.#  #.# < #.#  #.#  ##.#####.#  #.....B@.#  #.######## G hu4G hyG h  _A giant cockroach is nearby!You hit the giant cockroach.  The giant cockroach is severely wounded.G h(4.2G h΋G hU _The giant cockroach misses you.H h  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.H h\8--5.2 (1.0H hH h}4 _The giant cockroach bites you.H hmp  You closely miss the giant cockroach.H hnThe giant cockroach is heavily wounded.The giant cockroach is struck by your spines.H hUn#7H hzn=---6H h@sH hmz4 _The giant cockroach bites you.H hK MThe giant cockroach is heavily wounded.is struck by your spines.  The giant cockroach is almost dead.H h1Rg†H htU6137.1 (0.9H hYH h\S _You kill the giant cockroach!H h H h  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Kiss of DeathConjuration/Necromancy 22%H h 1  e - Construct Spike LauncherForgecraft32% 2  f - Dazzling FlashHexes/Fire34% 3  g - HailstormH hy Conjuration/Ice 54% 3  h - Launch Clockwork Bee Forgecraft54% 3  i - Summon Ice BeastIce/Summoning 54% 3  j - Dimensional Bullseye Hexes/Translocation 75% 4  k - Dispel UndeadNecromancyH h |91% 4  l - Forge Blazeheart Golem Fire/Forgecraft 91% 4  m - Rending BladeConjuration/Forgecraft 91% 4  n - Permafrost Eruption Ice/Earth100% 6  o - Platinum ParagonForgecraftH h 100% 9 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitI h I h.# #....###.#  TwoGrow the Vexing ######.# ###### #.#  Demonspawn .....#.##.#  Health: 17/19 =====================--- .###.#.##.#  Magic: 14/14 ======================== ...#.#.##.#  AC: 2Str: 8 <..#...##.#  EV: 11Int: 15 ...#.#.#I hN#.#  SH: 0Dex: 13 ####.#.# ##.#####.#  XL:  2 Next: 13% Place: Dungeon:1 .....#.# #.....†@.#  Noise: =--------  Time: 417.1 (0.0) ######.# #.########  a) +1 dagger .......#  Nothing quivered '####### ........ #####.##        The giant cockroach is struck by your spines. _The giant cockroach bites you.  You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach is struck by your spines. _You kill the giant cockroach!I h I h Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - NoI hǴI hk.# #....###.#  TwoGrow the Vexing ######.# ###### #.#  Demonspawn .....#.##.#  Health: 17/19 =====================--- .###.#.##.#  Magic: 14/14 ======================== ...#.#.##.#  AC: 2I h2Str: 8 <..#...##.#  EV: 11Int: 15 ...#.#.##.#  SH: 0Dex: 13 ####.#.# ##.#####.#  XL:  2 Next: 13% Place: Dungeon:1 .....#.# #.....†@.#I h  Noise: =--------  Time: 417.1 (0.0) ######.# #.########  a) +1 dagger .......#  Nothing quivered '####### ........ #####.##I h        The giant cockroach is struck by your spines. _The giant cockroach bites you.  You closely miss the giant cockroach.The giant cockroach is almost dead.I hTThe giant cockroach is struck by your spines. _You kill the giant cockroach!I h3-8.1 (1I h#I hI h8=-9.1 (2I hI h/,20.1 (3I hI h _You start memorising the spell. You continue memorising. x2I hI h I h1c _You finish memorising. Spell assigned to 'a'.I h= Y  Adjust (i)tems, (s)pells, or (a)bilities? I h I hP  Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/IceI h 17% 2 Select a spell to adjust[!] toggle spell headersJ h.J h4J hL:.# #....###.#  TwoGrow the Vexing ######.# ###### #.#  Demonspawn .....#.##.#  Health: 18/19 ======================-- .###.#.##.#J h:L  Magic: 14/14 ======================== ...#.#.##.#  AC: 2Str: 8 <..#...##.#  EV: 11Int: 15 ...#.#.#J h+;#.#  SH: 0Dex: 13 ####.#.# ##.#####.#  XL:  2 Next: 13% Place: Dungeon:1 .....#.# #.....†@.#  Noise: ---------  Time: 420.1 (0.0) ######.# #.########  a) +1 dagger J h\;.......#  Nothing quivered '####### ........ J h; #####.##        The giant cockroach is struck by your spines. J h;_You kill the giant cockroach! _You start memorising the spell. You continue memorising. x2 J h<_You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? J h:G _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter? J hY4J h^J h`Q _b - Ensorcelled HibernationJ hJ hx" Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes19% 3  b - Tukima's DanceJ hHexes19% 3c - Kiss of DeathConjuration/Necromancy 22%1  d - Construct Spike LauncherForgecraft32% 2  e - Dazzling FlashJ hSHexes/Fire34% 3  f - HailstormJ h!Conjuration/Ice 54% 3  g - Launch Clockwork Bee Forgecraft54% 3  h - Summon Ice BeastJ hA>Ice/Summoning 54% 3 J hb i - Dimensional Bullseye Hexes/Translocation 75% 4  j - Dispel UndeadNecromancyJ h91% 4  k - Forge Blazeheart Golem Fire/Forgecraft 91% 4  l - Rending BladeJ hyConjuration/Forgecraft 91% 4  m - Permafrost Eruption Ice/EarthJ h]100% 6  n - Platinum ParagonForgecraftJ h$100% 9 J hO3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpJ hs<[Esc] exitK hR K hU.# #....###.#  TwoGrow the Vexing K hMU!######.# ###### #.#  Demonspawn .....#.##.#K hU  Health: 18/19 ======================-- .###.#.#K hU#.#  Magic: 14/14 ======================== ...#.#.##.#K hV2  AC: 2Str: 8 <..#...##.#  EV: 11K hkVsInt: 15 ...#.#.##.#  SH: 0Dex: 13 ####.#.# ##.#####.#K hVG  XL:  2 Next: 13% Place: Dungeon:1 .....#.# #.....†@.#  Noise: ---------  Time: 420.1 (0.0) ######.# #.########K hW  a) +1 dagger .......#  Nothing quivered '####### ........ #####.## K h+Wd    K hNW_    K hrW_You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? K hWSAdjust which spell? a - Ensorcelled Hibernation  K hWdAdjust to which letter? _b - Ensorcelled HibernationK h+^P  Okay, then.K h^K h=cK he. _K hJK hGF _Unknown command.K hDK hK h"K hK h| _K hK hXL9==K hK hK hK hK hVK hIk  You see here a giant cockroach corpse.K h4K h _K hK hK hK h K hlK hK hlK h:==K hK hK hUK hK hK hqK hY,K hK hK hK hK hK h K hB K h K h K h$K hBK hK h,K hK hK hK h^K h K hK h,K hiK hB K h!,K h"K h"$K h%,K hR&K h'K h)K h=)K h)K h*K h,,K h,K h-K h/K h/K hP0K h1K h%3K hS3K h3K h 5K h5K h%6K h6K h7K h9K h19K h9K hz;K h<K h<K h$=K h>K h?K h?K hV@K huAK hB,K hCK heEK hF,K hpGK h~HK h*J,K hJK hvMK hN,K hIOK hPK h R,K hRK hSK h[UK hUK hUK hXK hY,K hYK hO\7 _You open the door.K h]K h]K hS^K h_K ha,K haK he@  There is an open door here.K hgK hg _K hghK h,jK hk,K hkK hlK h?nK hgnK hnK hpK hq,K h(rK hsK htK htK hcuK hvK hkx,K hyK hzK h|,K h|K h[K h,K h6K hтK h̓K hK heK hsK h,K hK hK hK hK h/K hK h},K hK h1K h;,K hK h7 _You open the door.K h0K hlK hK h`@  There is an open door here.K h#K hc _K hIK hЧK h©K hK hҪK hK hqK h¯K hǰK h)K hv,K hxK hK h!,K hEK hK hK hK hK hK h,K hK hK h,K hK h$K h],K h&K hK h/,K hAK hK h,K hK hW7 _You open the door.K hN3K h(K hopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorK hM&.  There is an open door here.K hK hr _K hK huK h $...B  ....  .... K h  #..   ...   #.#  K h7 #.#   .. #@# K h^  ... #.#  K h #.### ######'######+## K h +#....####..............#  ..#..............# K h ........................# B   giant cockroach (asleep)  K h/..................†.....### ####+#+#...................# K h$[..##.#...#.###....#......#.#K ho81.1 (61.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A giant cockroach comes into view.K h",2.1 (62K hK h* _Found 6 gold pieces.K hB`  $...B  .... .... K h` z#.. ... #.# #.#  .. #@# K h` X ... #.#  #.### ######'#  ...K h` 7  ...  K ha 0.....  .....†K hBa > ....... . K hfa K h@  $...B  .... .... #.. K h ... #.# #.#  .. #@#  ... #.#  #.### ######'#K h W  ...K h O  ...  K h) @.....  K hW .....†.......K h| 3.K h 4K h K h; f _A giant cockroach is nearby!K h'\  $...B  .... ....K h\  #.. ... #.# #.#  .. #@#  ... #.# K h] i #.### ######'#  ...  ... K h8] ) .....  K ht] ,.....† .......K h] 8 . K hc V $...B  .... .... #.. ... #.#K h  #.#  .. #@#  ... #.#  #.### ######'#  ...  K hK W...  .....  .....†........K h 4K h K h\ f _A giant cockroach is nearby!K hR  $...B  .... .... #.. ... #.# #.# K hrS .. #@#  ... #.#  #.### ######'#  ...  ...  .....  .....† K hS G....... . K h $...B  .... .... #.. ... #.# #.# K ho* .. #@#  ... #.#  #.### ######'#  ...  ...  .....  K h.....†........K h K h4K hK hf _A giant cockroach is nearby!L h˿ .......#.$...B.........##...... .  ... #.#  #.### ######'######+#L hXZ+#....###.#..............#  ..................†.....## ####+#+#............L hL h`.BBL h83.1 (1.0) _L hiL hsL hd'.##.......#...$........B..[.. .........#.#####......................>  ... #.  L hQeN #.### ######'######+#+#....####......#  .......†.....##L hgL hOnK.BL hn&4L hetL h#wI _Found a robe. Found a stone staircase leading down.L h .... ...##.........#..$.............[L h ^ ..B#.#####........@......>#.#####.######.  L hB ]... #.  L hg #.### ######'######+#+#....####L h '.#L h>" L hD) J.BL h) &5L h. L hA/ L h%  _is nearby!a robe. Found a stone staircase leading down.  You hit the giant cockroach but do no damage.  The giant cockroach is struck by your spines.  The giant cockroach bites you.  The giant cockroach is struck by your spines.L h ^7---=6L h L h G _The giant cockroach closely misses you.L h L h  You completely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach is struck by your spines.L h+ 1.L h /207L hr L hҸ S _You kill the giant cockroach!L h{m L h@n L hs L h v H _No target in view!L h1 4L h>8 L h&: H _No target in view!L h 4L h L ho H _No target in view!L h 4L h L hf H _No target in view!L hvL hvL h}L hH _No target in view!L h <4L hAM hC _No target in view!M hM hM hM h:M hU4M hrM hӇM h?3M h1M hM h8=-- _M h/M hGM hkM hM hM hM hM hZM hM h>9=M hQ M h M h L9==M hr M hEM h0M.######... ...###...........##.....$......#.....[...(.#.#####.-93.1 (6..............>#.#####.######.#.#...M h-[-4.1 (7M h!M h!$% _Found 6 stones.M hp>3M h@M h=DM hH,M hM,M h:P,M hRM hyTM htWM hAX:==M hZM h^,M hI`M hPf@ _You now have 6 gold pieces.M hh3M hajM hlM ho,M h qM h%sM hvBM h!yM hu{,M h|M h~M hM hGM h}M hmM h,M hM hM hM hُM hM h7 _You open the door.M h3M hM h?@  There is an open door here.M hӞM h; _M hM hM h,M hxM h¦M h,M hM hͪM h/M hM hM hM h,M h,M huM hM hM hM h,M h"M hȺM h,M hM hM h7,M hM hM h,M hyM hA,M hM hM _You now have 18 gold pieces (gained 12).M h3M hM h4M h},M hM hoM h,M hDM hM h,M hM h/M h,M hgM hM hn8#................ #.#.#####.......... #K#.#.............. #.#.#.##.#'#.......M hs #.#.#.##.#.#....... #.#.#.##.#.#....... M hZ#.#.#.##.#.#....(..###.#.#......#.#.#####.M h.......@..........####.#..M h7..#.#####. #####........# #.M hV ..........# #. M h.........## #. .#.############' K   kobold (asleep) #+#....####...... ....# ..#...... ....# #.....# M h0........M hN1522.1 (28.0)M h0j.KKM h,3.1 (29M hM hs _A kobold comes into view. It is wielding a +0 whip.M h[ #.#.# #.#.#........... #K#.#.##.#'#..... #.#.#..M h[^ #.#.#.#. #.#.#.##.#(. ####.#.#......#. M h[d.......@....... ####.#......... #####........# M h[  ..........#  M h[5.........##  .#.####M h\$   M h/\M hb3 #.#.# #.#.#........... #K#.#.##.#'#..... #.#.#.. #.#.#.#. #.#.#.##.#(. ####.#.#......#. .......@....... ####.#......... #####........#  ..........#  .........##  .#.####    _A kobold is nearby!M ht  ########## #.#..... #.#.#####...... #.#.#........... #K#.#.##.#'#..... #.#.#.##.#.#..... #.#.#.##.#.#..... #.#.#.##.#.#....(. ####.#@#......#.#.#####.............#####.#...#.######.#####.# ## ..# # .........## # .#.############ #+#....####.# #M hu M hw} ~.K4.1 (1.0) _M hP M ḧ́ N h #######..##########.....####.......'K. #@#.#.##.#.#....(. ####.#.#......#.#.#####N h........................#####.#..........#.####.#####....#..............##  .#.############ #+#....###N hN h(F.KN h&5N h4N hN hX8  You hit the kobold.N he)N hH64=6N hɦN hڨ N h D_You kill the kobold!N hZ4N haN hhbH _No target in view!N h4N h3 N h H _No target in view!N hN hgN hN hH _No target in view!N h=4N hN h N h+:_No target in view!N hW4N hx]N ho_H _No target in view!N h$N hY%N h7*N h,C _No target in view!N huP[?25h[?0c  Search for what [? for help]? O h] [?25l[?1cO hd O h~f 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] O hf  a - [D:1] 6 stones (5 further duplicates in 1 pile)b - [D:1] a stone staircase leading down  O h2g (c - [D:1] a stone staircase leading downO hT Level 1 of the Dungeon<>>>(Press ? for help)   #########  ..##########.......#  #.#................###### #.#.#####................ O h #.#.#..................### #.#.#.##.#'#...........#.. #.#.#.##.#.#.............. #)#.#.##.#.#...........[..  #@#.#.##.#.#....(.........  ####.#.#......#.#.#####........  ...............................>  #####.#..........#.#####.######. O h) J#.#####........# #.#  #   ..........# #.# .........## #.#   .#.############'######+##O hV  #+#....####..............##.......#    .........#..............#O h &#.......# #.....#  ........................##.......# #.....##  ..................†.....###O h x#.......## #......######+#+#...................##........#+#......#...##.#...#.###....#......#.#O h΅ #.................#...##.#...#.##........†...#.#####O hR O huS O hU nTwoGrow the VexingDemonspawnO h!V Health: 19/19 ========================Magic: 14/14 ========================O hGV AC: 2Str: 8EV: 11Int: 15O hlV [SH: 0Dex: 13O hV XL:  2 Next: 24% Place: Dungeon:1O hV NTime: _No target in view! O hW '_No target in view! _No target in view! _No target in view! _No target in view!  Search for what [? for help]? stonO hX O hY O hY O hzc O he O hj ; _O h?k O hn O hEn O hpo O hKr O ht ,O h7v O hjy O h:| O h| O h} O h܀ O hX O h O h O h O hъ ,O hF O h O h O hO O h{ O h O h` ,O h O h% O h ,O h O hʤ O h O h O h O hO O h3 O hj O h O hʳ O h̶ ,O h" O h̺ O hC ,O h O h O h ,O hW O h O h1 ,O h O h O hZ ,O h O hy ######### ..##########.......# #.#................###### #.#.#####................ #.#.#..................### #.#.#.##.#'#...........#.. #.#.#.##.#.#.............. #)#.#.##.#.#...........[.. #.#.#.##.#.#....@.........Noise: --------- O h /542.1 (16.0) #.#......#.#.#####........a) +1 dagger .........................>Nothing quivered #..........#.#####.######. #####........# #.#...........# #.#O h ...........## #.# ....#.############'######+## ###+#....####..............#O h, 8-O h_ O h L _You see here 6 stones.P hP h~3.0)Throw: 6 stonesP h<P hQL _f - 6 stonesP h,3P h.P hu8P hK;P h;P h?,P hA,P hQDP hEP h!HP h|HP hIP h;LP hN,P hPP h>RP hT,P hUP hWP h0Z,P h'[P hM^P hT`,P haP hcP h e,P h-fP hrgP hi,P hDq,P huXP hew,P hdxP h{P h},P h~P hڂP h P h?P h)P hlP hg,P hP hsP h,P hP hP h֓,P hsP hP h?,P hSP hP h)P hYP hP hP hH,P h P h<P hw,P hP hP h,P hP h'P h`,P hP hگP h,P hP h´P hQ,P h P hXP hP h,P hP hP hP hP hmP hUP h ,P hpP hP hP hP hP h(P h,P hP hP h,P hfP hP h,P hP h+P hS,P hP hP h,P hP hP h ,P h`P hP h,P hP hP h,P h P h_P h,P hP hP h,P hwP hP h ,P hP hP ht,P hP hP h,P hP hP h,P hP hP h,P hyP hP h,P h8P hP h,P hP hDP h1,P hP hP h,P hGP hP h,P hP hGP h,P hlP hP h,P h P hP h,P hP hP h/,P hP h P h> P h P h P hO P h,P hKP hP h,P hP heP h,,P h[P h)P h!,P hP h3P h,P h9P h2P h,P hP hP h,P hfP hW P he!,P h!P h7#P h$,P h`%P h-'P hp(,P h(P h*P hz+,P h+P h*.P h7/XP h/,P h/P h0P h!1,P h`1P h#2P h2,P h 3P h3P h4,P h5P h5P h}6,P h6P h_7P h7P h8P h&8P h8P h(9,P hr9P h[:P hT;,P h;P h#=P h>,P h>P h?P h/@,P h@P hAP h(C,P hCP hEP hF,P h]GP hHP hI,P hFJP hiKP hL,P hMP hNP hkOP hOP hPP hvQP hR,P h[SP hhTP h`UP hUP hUP h/WP hX,P hXP hYP hZP h[P hm[P h]P h],P h^P h_P h6a,P haP hcP hdP hdP h P hq@ ,P h@ P hYE P hG ,P hH P hL P hN ,P h_O P hS P hU ,P hW P h\[ P h*] ,P hE^ P h-e T....#.#####..###.###....# #.# #.##.### ......# #.# #.# #.... P h}e .....## #.# #.# #######..## ###########'######+## #........# ..####......# #.######.# .....#......P he # #.# #.# ............# #.# #.## P he ..............÷.@...###.# #.#.P he 68138.0)+.............#.######.#. P hf #...#.###....#......#.#........#.P hf #.##........÷...#.##########....#.##............#.....# #. ......##............#####.######. .#.#####............+............ .+.....##'##.#......####.######## .#.###.##.##.#####+## #P hf #.#P h$g P hl P h% _Key pressed, stopping explore.P h8 P h P h P _P h ,P h5 P h d  You see here a quokka skeleton.P h P h  _P h& P h P hϦ ,P h P h P h P h P h] ,P h P h P h` ,P hK P h P h ,P h P hs P h ,P h P h P h ,P h P h: P h ,P hC P h P h P h P h P h P h5 ,P h P h P h P h P h P h P h6 ,P h P hA P h ,P h4 P he P h ,P h P h P h P h P h? P hb P h ,P h P h P h ,P h P h P h ,P h P ho P hR ,P h P h P h ,P hI P h) P h P h P hs P h3 P h p #.#.#.##.#'#. #.#.#.##.#.#. . #.#)#.#.##.#.#. .. #.#.#.#.##.#.#. ... ####.#.#......#.#. P h3 >... ................... .....#####.#..........#. #....##.#####........ ##@##..............709.1 (28.0)P h t #.................# #.........#.####### ###+#####+#....####  #.......# #..........#  #.......# #.....# #...........P h    #.......# #.....###...........   #.......## #......######+#+#...   #........#+#......#...##.#...#.P hJ E P hi% C10.1 (29P h( P h+ ; _Found a stone staircase leading down.P hR 3P hS P hV P hTY P h] ,P h ^ P hg  #.#.#..........## #.#.#.##.#'..K... #.#.#.#...g. #.#)#.#.#.... #.#.#.#.#P hFg ....... ####.#.##>.................#####.#..P hng #.@..##.#######.##.....P hg #..................#.........#.# P hg ######+#####+#....# #.......# #....P hg dg   goblin (asleep)P hh \ #.......# #.....# #......... K   kobold (asleep) #.......# #.....###.........P hfh  #.## #......######+#+#.P hm 11.1 (1.0)P hBt `.ggP ht +2.1 (2P hQz P h} e _A goblin and a kobold come into view.P h*'  .....##  ...K...  ....... #.#) .....g.  .......  ..>.... .......#### #.@..# #.##.# #.#.... ..#...... ######+####          P hٺ9 .....##  ...K...  ....... #.#) .....g.  .......  ..>.... .......#### #.@..# #.##.# #.#.... ..#...... ######+####  P hkR        P hP hbP hP hd _There are monsters nearby!Q h;  #.#.#####.  #.#.#........#### #.#.#.##.#K..... #.#.#.##.#.... #.#)#.#.##.#g.. #.#.#.#.##.#......#####.#.##>..................@#####.#...###.#.#....##.#####Q hƲT.. #.##.##... #.#.................. ..#.........#.## .. ######+#####+#....# #.......# #Q h #.# #.....# # #Q hAQ.# #.......Q hpQ h&.gQ h823.1 (1 _Q hDQ h!Q hʙ.....#### ......######K...... #.. #.#).. #.#.#.#.##....g#####.#.##>...@...............#####.#....###.#.#....##.######....#.##.## ...# #.#................. ..#.........#.### ... ######+#####+#....#....#  Q h? Q h1X6----=4Q heQ hʬ` _The goblin is struck by your spines. The goblin hits you with a +0 dagger.Q h% 8  You hit the goblin.Q h. )K   kobold (asleep)Q h1 575.0 (0.9Q he8 Q h: J _You kill the goblin!Q hX  ..############## #.#.....#...... #.#.######...... #.#.#....#......###### #.#.#.##.#....K......# #.#.#.##.#...##.#)#.#.##.#.....##.#.#.#.##.#......@)#####.#.##...>..................#####.#...Q hY ####.#.#....##.##### #....#.##.## ....###.#........ ..#.........#.## .... ######+#####+# #.# #Q hb] Q hHf .KK====6.0 (1.0Q hk Q hn ( _The kobold shouts!Q h ` ..#############.....#### ..#####. #.K)....##.##Q hN R....)#####.#.#>...................#####.#....####.#.#....##.##### #....#.##.## ....###.......... ..#.........#.### .... ######+#####+#Q h\ 13Q h[--------=---7Q hW Q h=^ _The kobold is struck by your spines. The kobold hits you with a +0 whip.R h)  You hit the kobold but do no damage.The kobold is moderately wounded.The kobold is struck by your spines.R hb)R hY31---8R hRR hÏJ _You kill the kobold!R h'24R hj9R h;H _No target in view!R hR h7R h R h H _No target in view!R h93R hR hR hb14=--- _R hR hrR hR hR h%,R hR h,R hR h 5==R h R h,R hR h+,R hR h,R hRR h6===R hR h,R h, R h",R hI$R h&,R h'R h*P==R hM,R h.R h\/D7=R hQ0R h2,R h4R h6,R h38R h:,R hL<R h>98R h6?E==R hAR hB,R hRDR hpG,R hIR hoL,R hNR hR9===R hSR hYR h\,R h^R h%g|  Things that are here:  a +0 whip; a kobold corpseR h jR h[j _R hkR hnR hq,R hrR huR hxP==R h.zR h ~R  There is a stone staircase leading down here.R hR h_ _R h R h{R h,,R hR hR hG,R haR hR h,R hR hR h,R hPR hR h+,R hR hlR hǢ,R hpR hR h,R hR hR h5,R hjR hR h,R hR hR hh,R hŴR hxR hO,R hR hR hT,R h*R hR hs,R hR hR h,R hR hR hk#......##...>...............#......##........#####.#....#......#####.#.#....##.######......####....#.##.##......#............###.#......#................#.........##............#######+#####+#######.......# #.. ## #.....# #..- #.# #.....### #.......## ######R h #.#+#......#...# #.................#...##.....÷...........#...# J   endoplasm (wandering)#####.......#.... #...J.........'...).. #.............##...R h 59.0 (41.0)  An endoplasm comes into view.R hVBJJ.R hG-60.0 (42R hhR h R hP_The endoplasm quivers.R hd6 > #....... #......#####.# #......####... #............## #............. #............# R h6######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........R h70) .. R hV  > #....... #......#####.# #......####... #............## #............. #............# ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... R h0 #........) .. R h 4R h9 R h^ a _An endoplasm is nearby!R hj z > #....... #......#####.# #......####... R h #............## #............. #............# ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........) .. R h  > #....... #......#####.# #......####... #............## #............. #............# ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........) .. R hm 4R h3 R h a _An endoplasm is nearby!R h  > #....... #......#####.# #......####... #............## #............. #............# ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........)R h^ ( .. R h  > #....... #......#####.# #......####... #............## #............. #............# ######.......#  #.....@.#   R h $#.......#  #.......##  #........ #......... #.....÷.... #####...J... #........) .. R hr 4R h R h a _An endoplasm is nearby!R h;  > #....... #......#####.# #......####... #............## R h P#............. #............# ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........)R hP ( .. S hI > #....... #......#####.# #......####... #............## #............. #............# S hzJ######.......#  #.....@.#   #.......#  #.......##  #........ #......... #.....÷.... #####...J... #........)S hKH .. S hSS hTS hYS he  #......##........#####.##......#####.#.#....##.######......####....#.##.##.......#............###.#.....#................#.##.....#######+#####+#.######.......# #.... #.......# #.....# #.#.# #.....###.#.## #.####.#+#......#...#.........#...##.....÷#...######...JS hfH#..... #.....'...).. #.##......#####.##. _An endoplasm is nearby!S hHhS hn(J.S ho81.0 (1.0) _S huS h xS h}###.#.#....##.#########....#.##.##............###.#.......########+#####+##### #... #.....###.######.#+......÷J.....####............ ......'...).......##...####.........##+#S hsS hNJ.2S hS hS h%....#.##.##............###.#.......########+#####+##### #... #.....###.######.#+...J.......÷........####....S h .. '...)..##...####........##+#'.S h i  The endoplasm freezes you.S hW6----3S h S h)% _You are frozen.S hYf ( S hf E You hit the endoplasm.  S h9g NThe endoplasm is moderately wounded.S h9h .=4S hn S hq ~ _The endoplasm is struck by your spines. The endoplasm barely misses you.S h! ;  You hit the endoplasm.S h' j.S ht* 379 (0.9S hb0 S h2 M _You kill the endoplasm!S h 4S hJ S h H _No target in view!S h@ S hЬ S h S h H _No target in view!S hRq 4S hx S hz H _No target in view!S h, S h?- S h4 S h7 H _No target in view!S hG S hH S hH S h$P  _7=---S h Q S hS ,S hS S hU ,S hV S hBX ,S h Y S hZ S hZ h8==S h[ S hZ^ ,S h^ S hr` ,S hoa S hec ,S hc S he 99S h9e F===S he S hh S hcj S hj S huk S ho S hp ,S hq S h%u S hw ,S hx S h{ S h} S h~ :==S h: S hv S h ,S h+ S hm S h ,S h S hM S h ,S h2 S h S hd ,S hݚ S h S h+ ,S h S h S h ,S h S h  _No target in view! _No target in view! _ f - 11 stones (gained 5)  Things that are here:S h S h3 c _a +0 dagger; a kobold skeletonS h 3S h S hi l  You see here a frilled lizard skeleton.S h7 S h  _S h S h S h ,S ht S h S h* ,S h S h S h ,S h S hP S hd F ..........'.........##.# ..#......#'###.# )########.###.# ÷.#......#.....# ......####.#.....[....##.......+....#####.##.#....+........#.......######.###......-90.9 (26.0).S h t# #..................# #####.###.11 stones.........# #.# #.........# #.##### #####....# #.. #....# ####..# #)...# ##>. S h) *##S h S ha F-1.9 (27S hx S ht % _Found a dagger.T h_W3T hYT hdT hf,T hjT hkT hn,T hBoT hqT hs,T h?uT hyT hs|,T h}T hT hǂT hT hT hT h.,T hT hT h,T hT hŘT hœ,T hT hZT h,T ḥT hT h9,T hT hgT h,T hdT hT hҵ,T h<T h T h+,T h(T hT h]T hT hT hT h  #.....   #.∩.#.....÷........   #...#####..........   #...# #..........   #...# #....   #...#####....   #..........   #...........'   #@.........805.9 (14   #.........)######  T h\ #........÷.#......   ##............####   #^...[....##.......   #.........#####.##   #.........+........   #.........######.##  #..........# #...T hB6.9 (15T hT h5 _Found Haisurph's General Store.T hqL3T hMT hZRT hU,T h|Y,T h[,T h\T h^T ha,T hRbT hdT he,T h^fT hhT h^i,T hjT hkT hl,T hmT hnT h1p,T hpT hNwT h@Welcome to Haisurph's General Store! What would you like to do?  a -  30 gold a +0 maceb -  9 gold a +0 robe  c -  30 gold a scroll of teleportation (unknown)  d -  30 gold a scroll of teleportation (unknown)  e -  30 gold a scroll of teleportation (unknown)f -  15 gold a +0 sling  g -  400 gold a tin of tremorstones (2/2)h -  35 gold a +0 war axe T h\You have 18 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listU hi c $ d $ e $  You are short 72 gold pieces for the purchase.[Enter] buy shopping listW hПog $ 472 gold pieces for the purchase.Y h Y h Y h 0 #................#.. TwoGrow the Vexing  #............####### Demonspawn  ######.......#Health: 19/19 ========================  #.......# #... Magic: 14/14 ========================  #.......# #... AC: 2Str: 8  Y h #####.......## #... EV: 11Int: 15  #...#........#+#... SH: 0Dex: 13  #...#.............. XL:  2 Next: 37% Place: Dungeon:1  #.@.#.....÷........ Noise: ---------  Time: 813.9 (7.0)  #...#####.......... a) +1 dagger  #...# #.......... Throw: 11 stones  #...# #..........  Y h j#...#####..........  #...........#......   #...........'......Y h    ##..........#......   Y h( #.........)####### Things that are here: _a +0 dagger; a kobold skeleton Y hO _You see here a frilled lizard skeleton. _Found a dagger. _Found Haisurph's General Store.  There is an entrance to Haisurph's General Store here.Y h Y h Y h _a +0 dagger; a kobold skeleton _You see here a frilled lizard skeleton.a dagger. _Found Haisurph's General StoY h re.  There is an entrance to Haisurph's General Store here. _You can access your shopping list by pressing '$'.Y h%l Y hl Y h+q Y hs F _Unknown command.Y h3Y hY h Y h"Y h&: _Y h8'Y h(,Y h()Y h+Y h+,Y h,Y h!.Y h0Y he0Y h1Y h4Y h6,Y h 8Y h;Y h=,Y h?>Y hAZ h@,Z h`Z hqZ h,Z h Z h Z hr,Z h]Z hZ h,Z h]Z hZ h(,Z hZ hZ h,Z hnZ hZ h!,Z h/#Z h&%Z h&,Z h'Z h')Z h*,Z h+Z h?.Z h/Z h/Z h0Z h77 _You open the door.Z hN93Z hZ:Z h=@  There is an open door here.Z h>Z h]? _Z h@Z hGAZ hpBZ hBZ h^CZ hjDZ hE,Z hEZ hcOZ hP,Z hQZ hSZ hU,Z hUZ hWZ h"Y,Z hYZ h[Z h],Z h]Z h@`Z hfa,Z h"bZ hf7 _You open the door.Z hbi3Z hjZ ho@  There is an open door here.Z hrZ h"s _Z htZ hwZ hKz,Z h|Z hZ h,Z hZ hZ h,Z hsZ h<Z hZ,Z h{Z hZ hvZ hғZ hZ h8Z h',Z hJZ heZ h',Z h7Z h#Z h,Z hNZ hWZ hBZ h4Z h,Z hZ htZ h,Z h1Z h Z h7,Z hPZ h,Z hZ hZ hkZ ht,Z hZ hIZ h$Z hTZ hZ hZ hZ hZ hZ hZ h,Z hZ hBZ h',Z hZ hZ hZ hZ hZ hZ h,Z hPZ hmZ hZ h3Z hWZ hZ hZ hZ hZ h Z hx Z h Z h Z h1XZ h! Z h,!Z hQ!Z hZ"Z h\*Z h+,Z h,Z h4Z h5,Z h6Z h>Z h?,Z h@Z hGZ h I,Z hIZ hPZ hR,Z hRZ hsZZ h[,Z hq\Z h;cZ hd,Z heZ hOo _You open the door. _There is an open door here.  Things that are here:  a +0 whip; a kobold skeletonZ hpZ hhq _Z hsZ h;yZ hz,Z h{Z h}Z h,Z hHZ huZ h,Z hZ hZ hZZ hZ hZ h_Z h(,Z hhZ h&Z h,Z h:Z h1Z h~,Z h*Z hZ h,Z h Z hGZ hƶ,Z hZZ hfZ h,Z hwZ hZ h,Z hZ hZ hT,Z h6Z hZ h\,Z hZ hSZ h,Z hZ hZ hH,Z heZ hxZ hZ hnZ hZ hZZ h,,Z hZ hZ h,Z hZ h:Z h},Z h2Z hWZ h,Z hdZ hZ h,Z hZ hZ h,Z hZ hZ h,Z hZ hZ h ,Z hZ hZ h,Z h< Z h Z h Z h Z h| Z h-Z hKZ hZ hZ hbZ hSZ hZ hZ hZ h,Z h`Z hbZ h,Z h~Z hZ hZ h0Z h_Z hhZ h,Z hZ h"Z h#,Z h$$Z hp%Z h%,Z h &Z h'Z h(,Z h(Z h*Z hl+,Z h,Z h-Z hK.,Z h.Z hu0Z h;2BZ h3Z ht4,Z h4Z h}6Z h7,Z h8Z hv9Z hj:,Z h:Z hR<Z h>BZ h?Z hK@,Z h@Z h#BZ hCZ hQCZ hCZ hDZ hFBZ hGZ h(H,Z hHZ hOU....#.#.#.#.#.....#.#.#.#### # .####...#...#..<..#...#....# #. .####.#.#.#.#.....#.#.#.##.# #. ......#.#.#.#######.#.#.##.##### ####..#.#.#.........#.#.#.....† .....##.#.###########.#.#.####### .###.##.#.............#.#.# >....##.#######'#######.#.# Z h/Q6####.##.........@.......#.# 919.9 (106.0)  #.######.########.####.#  #........# ...  ########## ### Z h2UZ hrWT _Key pressed, stopping explore.Z hs _Z hXwnZ h\xZ hy,Z hfzZ h{Z h|,Z hP}Z hg~Z hz,Z h'Z hZ h,Z hZ h,Z h,Z h~Z hZ h؈,Z hWZ hZ h,Z hBZ hZ hS#.#.....#.#.#.##.# #.# .#######.#.#.##.#####.# .........#.#.#.....†..# ###########.#.#.######## .............#.#.# ######'#######.#.#..............#.# ##.########.####.#####.# ...# #.r #### ######  Z her   quokka (asleep)Z hP228.9 (9.0)Z h/9.9 (10.0)Z h"Z hGY _A quokka comes into view.Z hg #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ############## Z h #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ##############   Z hZ hqZ hҿZ hf] _A quokka is nearby!Z h2 #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ############## Z h  #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ##############   Z h-4Z hZ h] _A quokka is nearby!Z hPE #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ############## Z h  #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.# Z hY  #.....@......r  ##############   Z h Z h# Z h Z h ] _A quokka is nearby!Z h  #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ############## Z h4  #.# ##. #.....†..# #.# #.##.#........#.##.####.#####.#  #.....@......r  ##############   Z h Z h Z h Z h ] _A quokka is nearby!Z hA#.#.....#.#.#.##.# #.# #.#.#.#.##.#####.# #.#.#.#.....†..# #.#.#.## #.#.# '#.#.# .......#.# .##.####.#####.#.# #......r.Z h. #Z hy Z h5 030.0) Z hn  _Z hwZ hi[ h\.#.....#.#.#.##.# #.# .#.#.#.##.#####.# .#.#.#.....†..# .#.#.# #.#.# '#.#.# #.# .#.####.#####.#.## #.r.[ hK]. #[ hc<1[ hf[ h8h[ h#.....#.#.#.##.# #.# #.#.#.##.#####.# #.#.#.....†..# .#.#.# #.#.# '#.#.# #.# #.####.#####.#.# # #.r. #[ h[ h.!r.r[ h!&2[ h%[ h'[ h.....#.#.#.##.# #.#  .#.#.##.#####.#  #.#.#.....†..#  .#.#.#  #.#.#  '#.#.#  #.# # .####.#####.#.##.  #.r.  #.        [ h3[ hr:r.[ h&3[ h[ h[ h / _A quokka is nearby! _is nearby! _ You hit the quokka.  The quokka is moderately wounded.[ h d8--=4.8 (0.9[ hq [ h + _The quokka bites you.[ hI !  You barely miss the quokka.The quokka is moderately wounded.--5.7 _The quokka bites you.[ h#, You barely miss the quokka.You hit the quokka.heavi  is struck by your spines.[ hy/ v†[ hf2 6446.7 (1.0[ h5 [ h6 4 _You kill the quokka![ h6 [ h 4[ h [ h H _No target in view![ h [ h [ h [ h H _No target in view![ hs [ h_t [ hBw [ hx H _No target in view![ h3[ h)[ hx[ h _[ hƕ[ hȗb9==[ h[ h[ ho,[ h[ hzb  You see here a quokka corpse.[ h##.# #.#  .#.#.##.#####.#  #.#.#.....†..#  .#.#.########  #.#.# #.. [ h'#######.#.# #.# ## #.# #.# S. .####.#####.#.##.. #...†@. -##..    [ hN  S   ball python (constriction, asleep)   [ h,41.7 (5[ h_E-2.7 (6[ h[ hа^ _A ball python comes into view.\ hj #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################...  \ hc  #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################... \ h$4\ hK)\ h,b _A ball python is nearby!\ h #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################...  \ hV #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################... \ hM\4\ h`\ hmbb _A ball python is nearby!\ h #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################...  \ h1 #.#  †..# ####  #..  #.# ##  #.# S. #.#####.#.##...  #..........†@.......  #################... \ hg84\ h;\ hiA@ #.#.#.##.# #.#  .#.#.##.#####.#  #.#.#.....†..#  .#.#.########  #.#.# #..  #.#.# #.#####  #.# #.#.S. .  .####.#####.#.##. #.†. #. \ h}B.        _A ball python is nearby!\ hC\ h8I .SS  )The ball python is struck by your spines.\ hI3=3.7 (1\ hL\ hNX _The ball python barely misses you.\ h  You closely miss the ball python.The ball python is moderately wounded.\ h J==4.6 (0.9\ h \ h C _The ball python bites you but does no damage.] h  #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ###########....  . ] hcn #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ###########....  . ] h2i4] hm] hpb _A ball python is nearby!] h5 #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ###########....  . ] h^ #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ] h=###########....  . ] h] hP] hx _A ball python is nearby!] hkW #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ###########....  . ] hn #.#  †..# ####  #..  #.#####  #.#... . .#####.#S##....  .....†.@.......  ###########....  . ] h4] h.] h| _A ball python is nearby! _A ball python is nearby! _A ball python is nearby!bar  is struck by your spines.] hc(5.5] h] h% X _The ball python barely misses you.] h_  You hit the ball python but do no damage.The ball python is severely wounded.] h(6.4] hҶ] h+Y _The ball python closely misses you.] h{ =  You hit the ball python.] h i.] h+ 587.4 (1.0] h ] h O _You kill the ball python!] h ] h ] h ] h ] h ] hj ] h n] hI ] h$ ] hN ] h ] h_" ] h/# ,] h# ] h$ ] h[& ,] h& ] h( ] h. o#.#.##.#####.#  #.#.#.....†..#  #.#.#.######## #  ..#.#.# #.. .#  ###.#.# #.#######.#  ....#.# #.#.......#  .####.#####.#.##....#  ] h~/ \..........†.........#  ################@...#  - ...........#  r########.##  .#  ##   r   rat (asleep)] h#6 ,52.4 (5] h6 E-3.4 (6] h : ] h; V _A rat comes into view.] h  †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ] hd! †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ] h'] hA(] hS-] h/Z _A rat is nearby!] h †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ^ h †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ^ h^ h^ h ^ hZ _A rat is nearby!^ h. †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ^ hA/!^ h  †..#  #  #.. .#  #.#######.#  #.#.......# ##.#.##....# .†.........# #@...#  ...........#  r########.##  .#  ## ^ h^ h^ h^ hCZ _A rat is nearby!^ h.#.#.#.....†..# #.#.#.######### ...#.#.# #...# ####.#.# #.#######.# .....#.# #.#.......# #.####.#####.#.##....# #..........†.........# #################....#  #......@....# #r########.##  .# ^ hT ##     ^ he^ h24.4 (1 _^ hX^ hu^ hF .#.#.#.....†..# #.#.#.# # .#.#.# #.. .# #.#.# #.#######.# .#.# #.#.......# #.####.#####.#.##....#  #.†.........#  ##....#  #.#  #r#.##  .#  ##      ^ hH ^ hO wr.r^ h|P 0===5^ hT ^ hV - _The rat squeaks loudly.^ h .#.#.#.....†..# #.#.#.# # .#.#.# #.. .# #.#.# #.#.# .#.# #.#.......# #.####.#####.#.##....#  #.†.........#  ##....#  #.r.#  #.#.##  .#  ##      ^ hR >.r^ h 0---6^ hz ^ h ^ h k.#.#.#.....†..# #.#.#.# # .#.#.# #.. .# #.#.# #.#.# .#.# #.#.# #.####.#####.#.##....#  #.†^ hL ;...#  ##....#  #..r.#  #.#.##  .#  ##      ^ h F  The rat is struck by your spines.^ h i.^ h. Y51---7^ h= ^ h G _You kill the rat!^ h 4^ h1 ^ hc H _No target in view!^ hQ4^ hS^ hUH _No target in view!^ h4^ h^ h/H _No target in view!_ h!4_ h_ hnH _No target in view!_ h a4_ hLe_ hgH _No target in view!_ h3_ h@_ h_ h_ h __ h_ h,_ h_ h_ h,_ h_ h&_ h4,_ h_ hR_ h:,_ h_ h_ h,_ h^_ h;_ h_ h%_ h_ h_ hp,_ h_ h_ hq,_ h_ h_ h},_ h_ h_ hr_ h_ h_ hU _ hq ,_ h _ hD _ hJ ,_ h _ h_ h_ hE_ h_ h?_ h?,_ h_ h_ h,_ h_ h $# #.#  .#### #.#  #   .##.#   .##.####  .#.....†..#  .#.###############  .#.# #.........#  _ ho$.#.# #.#######@#  747.0) .#.# #.#.......#  ##.#####.#.##....#  _ h$.......†.........#  #############....#  #...........#  _ h$#.########.##  #..........#  _ h0&l############  _ h)_ hd+F _No target in view! __ h+:_Done exploring._ hZ3_ hZ_ hNy0.0)............._ h}_ hG __Done exploring._ hy3_ hy_ h4_ hI_ hG __Done exploring._ hsl3_ hFm_ h4_ hg] __Done exploring._ h: _ hl; _ hkA _ hKC ` __Done exploring.No target in view!` h ` hhLevel 1 of the Dungeon<>>>>∩(Press ? for help)##..........#......#'###.#.##.####.########.#####>....##.........)########.###.#.##.#.................#.#########........÷.#......#.....#.##.#.#######'#######.#.#....).###............####.#..........#.#.............#.#....###.##^...[....##.......+........#.#.#.###########.#.###### #.##.........#####.##.#......#.#.#.#.#.........#.#.##.##.........+........#..........#.#.#.###.###.#.#.##.##.........######.###........#.#.#.#.#.....#.#.#.#### #.##..........# #.........####...#...#..<..#...#....# #.##..........# #####.###.####.#.#.#.#.....#.#.#.##.# #.#` h#..........##.# #......#.#.#.#######.#.#.##.#####.##..........##.#######..#.#.#.........#.#.#.....†..########....##.........##.#.###########.#.#.############### #....#####..###.##.#.............#.#.# #.........# #)...###>....##.#######'#######.#.# #.#######@# #....######.##.................#.# #.#.......# #....##.######.########.####.#####.#.##....# #######........##..........†.........# ###########################....# #...........# #.########.##` h #..........# ############ ` h ^>@` hC ` hD ` he .##.#  TwoGrow the Vexing .#### #.#  Demonspawn ....# #.#  Health: 19/19 ======================== .##.# #.#  Magic: 14/14 ======================== .##.#####.#  AC: 2Str: 8 .#.....†..#  EV: 11Int: 15 .#.###############   SH: 0Dex: 13 .#.# #.........#   XL:  2 Next: 51% Place: Dungeon:1 .#.# #.#######@#   Noise: ---------  Time: 974.4 (0.0) .#.# #.#.......#   a) +1 dagger ` hf z##.#####.#.##....#   Throw: 11 stones .......†.........#  #############....#  #...........#   #.########.##   #..........#   ############    _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!` hg ` hw ` hx ` h:} : _` h- ` h ` h ` h6 ` h ` h+ ,` hv ` h ` hf ,` hʏ ` h ` h ,` h^ ` h ` h B` h ` h) ,` hМ ` h ` h ,` h ` hf ` h ,` h ` hE _Done exploring. _No target in view!  You see here a quokka corpse.` hc ` h 5 _` hG ` h7 ,` h ` h ` h ,` h ` h ` h_ ,` h ` h ` h ,` h ` h ` h ,` h ` hV ` h ,` h ` h7 ` h B` h> ` h ,` h" ` h ` h ,` h ` h- ` h ,` h ` h ` h ,` hs ` h ` h ` h ` h ` h ` h ,` h' ` h ` h ,` h ` h ` h ` h ` h' ` h ` h ,` h ` h ` hj ` h ` h; ,` h ` h ` h ,` h6 ` hW ` h9 ,` h ` h Z.+........#..........#.#.#.###.# ..######.###........#.#.#.#.#....# #.........####...#...#..<. ...# #####.###.####.#.#.#.#.... ...# #.# #......#.#.#.##### ...# #.#######..#.#.#...... ...# #.........##.#.####### .` hU ..# ####..###.##.#........ ...# ##@....##.#######'#1014.4 (40.0)..# #####.##.......... ...##.######.##### #####........# ########## ` h ` h-" ` h# c _There is a stone staircase leading down here.` h ` h ` h ` h ` h N5.4 (1.0) _a h #+ #  .. .  .#.# ..  .#.#b..  .....#  ##.....# 2 #@# #.# ... ##...#####b   bat (asleep)a h*a ha h-6.1 (1.7a h a hg} _You climb downwards. _There is a stone staircase leading up here.a hfB #+ #  .. .  .#.# ..  .#.#b..  .....#  ##.....#  #@# #.# ... a hogk##... ##### a hgE #+ #  .. .  .#.# ..  .#.#b..  .....#  ##.....#  #@# #.# ... ##... ##### a h4a h a h Z _A bat is nearby!a h #+ #  .. .  .#.# ..  .#.#b..  .....# a hx ##.....#  #@# #.# ... ##... ##### a h3a h|; #+ #  .. .  .#.# ..  .#.#b..  .....#  ##.....#  #@# #.# ... ##... ##### a hl a hRa hîa hCa h a hL_A bat is nearby!a h##.# ..... .###... ..a h+ ##### .## _A bat is nearby!a h a h ,70a h a hd J _Found a sling. Found a stone staircase leading down.b h=# #)###+###  #.#..... . ..##....#.# ..###.......#.#b....#.....@...# #.###.....# #<##.#>##.# ...#... ...###........ ########.###b h>b h ?b hFj.bb  b h1G.=8b h Lb h Or _The bat is struck by your spines. The bat barely misses you.b h  You completely miss the bat.The bat is severely wounded.b hb h[-.bb h&9b h8b hQ _The bat closely misses you.b h2)#.#)###+### ...#..... .....##....#.# ..###.......#.#..... #.........# #.### #<##b#>.# ...#... ...##........ ########.# ## b hb hRb hb hL'20b hJb h" P _The bat barely misses you.b h$  You completely miss the bat.The bat is severely wounded.b h֎b h..bb h5U8--1b hIb hɝ' _The bat hits you.b hIU#....#)###+### ...##.#..... .... ..##....#.##..## #.......#.#..... b h7J #.........# #.###.....#  #<##@#># #.##b..# .......# ##........#######.# ## b hKb hLb hcS(.bb hS&2b hYb h\Q _The bat closely misses you.b h k#....)###+### ...##.#..... .... ..##....#.##..###.......#.#..... #.........# ###..... #<##.#>.##@..##.......b####........# ########.# #b h !b hF  The bat is struck by your spines.b h0. b he9==5-3b h|#b h|&G _You kill the bat!b hb h8-b h b h)H _No target in view!b hb hfb hwb h:H _No target in view!b hG`b h`b heb hgH _No target in view!b h 4b h, b h" H _No target in view!b h; b hb< b h0= b h"? b hA b hGF P _b hF b hG b hG b hH b heJ ,b hJ b h@M b hN b hO :==b hmO b hQ b h%S ,b hS b hU b hU b hOV b hV b hY b h^Z Bb h[ b h] ,b h^ b h^ b h` ,b h3a b h)d Bb he ,b hg ,b hrg b hh b hIj b hj b hj b h l b hm b hm b h"n b hp b hq ,b hr b hs b ht ,b hu b hw b hy ,b h!z b h~{ b h} ,b h~ b hp b h b hY b hق b hՄ b h= b h b h b hI b h ..ß.ß.ß ....... ..... .......####### .....#.......# [........# #)###+####...#$# #.#..........@.# 429.0) b hQ ..##....#.##..##### #.......#.#.......# #.........####.###.###.....# #.##<##.#>####.#.##.##...#....##.........#.########........#b h" b h ,3.1 (20b h b h # _Found a robe.b h, 3b hx- b h/ b hQ2 b h2 b h7 b h; ..ß.ß.ß ....... ....... .......#######  .....#.......b h; (# [........# #)###+####...#@#  #.#............# .##....#.##..##### .......#.#.......#  #.........####.##.###.....# #.# #<##.#>####.#.##.##...#....#  b h< 8#.........#.####b hC 4.1 (1.0)  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.b h_D +5.1 (2b h0I b hjK > _You now have 36 gold pieces (gained 18).b h3b hb h׽b h"b hb h,b h.,b hb hb hB,b hb h[b h7,b hb h9b h,b hb hb hb hlb hb hb h?b hb hb hb h~b hb hLb hb h7,b hb hb hK,b hb hb h%,b hb hb h ......g#..  ......#.  .....#.  .....  ....   ..#  b hC #   ..ß.ß.ß #.  ....... #.  . ##.# .#######..#  .....#........##  g   goblin (asleep)[........#### ##+####...#.#  ...#  b hz056.1 (11.0)b h(,7.1 (12b hb hu _A goblin comes into view. It is wielding a +0 dagger.c hNd######### .#.......g#..o..#.J......#.#o......................... #.ß.ß.ß. #. ##.  .......#######..oo 2 orcs (asleep).....#........##J   endoplasm (asleep)  [........#####g   goblin (asleep) ##+####...#c h(  An endoplasm and 2 orcs come into view.The endoplasm quivers.c h)c h*c hx+c hj.J  The orc shouts! x2; You hear a shout!c h6%g..o.o.Joo   orc priest (wandering)oo 2 orcsJ   endoplasmg   goblin (wandering)c h7:==8.0)c hK?c hDz _An orc priest comes into view. It is wielding a +0 dagger.d hnc########## .# ......g.#.. o.o......#.# ...#.# o.J.......# o.......# .......@.# ...#####.#  #.#  ..ß.ß.ß #.#  . #.#  . ##.# ..#######..# o   orc wizard (wandering).....#........## oo 2 orcs  [........##### J   endoplasm(…)d hsd h,td htud hvd hȀ g..o.J.oAn orc wizard comes into view. It is wielding a +0 dagger.d h8*d h \y oo 2 orcsJ   endoplasmg   goblin (wandering)The orc wizard casts a spell.The orc wizard flickers and vanishes!d hrd h|{o.--9d hd h _Deactivating autopickup; reactivate with Ctrl-A.d h ########## .# ......g..#..  {..o.....#.#  .o.......#.#  ....J......#  ...o......#  .........#  ...#####@#   #.#  ..ß.ß.ß#.#  ....... #.#  . ##.#  .#######..#  #........##  [........#####  ##+####...#.#  d hv d h ,d h{ ,d h d h.......g...o..oJoo 2 orcsJ   endoplasmg   goblind hhB--60d h8{d he h| ########## .#.........#.. {....g..#.#...o....#.#..........#...oJ....# ........# ..#####  ..ß.ß.ß.....e h=o   orc ............# e hAe hBe h...gg   gobline h~ &1e h%e h'e hR.........#.. {.......#.#.....g..#........oJ....# .....# #####  ..ß.ß.ß.....#e hJ#######.  .....#........# [........##### ##+####...#.# ...........#.##..####e he hne h.gJJ   endoplasmg   goblin2e he hye h{#.....g...oJ....# ...J.# #####  ..ß.ß.ß.....########.  .....#........# [........##### ##+####...#.# ...........e h` #.##..####.......e h|e he hoJo   orcJ   endoplasme h.&3e h$e h&e hE.g...oJ....# ...o.# #####J #.  ..ß.ß.ß.....########.  .....#........# [........##### ##+####...#.# e h+Fb...........#.##..####...........####.#e hH,e h{PX.o.Je hP&4e hYe h=[e h}  g....#  ....oJ....  ........o#  ...#####.#  #J# ..ß.ß.ß #.#  ....... #.#  e hӼ .#.#  .#######@.#  ........##  [........### ###+####...#.#e h: :............##.##..##### .#.#.......# .....####.## ##.....# #.#e h e h\ e h `.o.Je h &5e h e h e h  ....oJ ......... ...#####o# #.#..ß.ß.ß #J# ....... #.# .#.# .#######..# .....#......@.## [........### )###+####...#.# .#............# ....#.##..#####.#.#.......#.....####.## ###.....# #.  #<##.#>####.#e h e h r.JJ   endoplasme hE &6e h2 e hǺ f h/ ....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #J# . ##.# .#..# .....#.## # [.##### f h/#)###+####...#.# #.#.....# #....#.##..#####.#.#.# f h/M.####.## .###.....# #.# f h0 #<##.#>####.#f h*2f hn9r.JJ   endoplasmf h9&7f h?f h@f h ....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #.# . ##J# .#..# .....#.## f hJ # [.#####  #)###+####...#.#  #.#....# ##....#.##..#####f hnQ.#.#.......# #.####.## #.###.....# #.#  #<##.#>####.#f hf hps.JJ   endoplasmf h&8f hGf h͞f hE ....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #.# ....... ##.# .#J.#f h0 .....#.## # [.#####f hM #)###+####...#.# #.#....# f hh.##....#.##..#####.#.#.......# f hb #.####.## f hw #.###.....# #.# f h #<##.#>####.#f h{f hK).Jf h&9f h}f h<f hU ....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #.# ....... ##.# .#f h ..# .....#....@.J.##  # [.#####  #)###+####...#.#  #.#....# ##....#.##..######.#.......# #.# f h ?#.###..... f h# f h f hq oJ.o   orcJ   endoplasmf h) '70f hX f hR f hG2  You hit the endoplasm.  The endoplasm is almost dead.f h{= .o =1f hAC f hE W _The endoplasm closely misses you.f hgf ;  You hit the endoplasm.f hg f hWh f ho go.g   goblinf h r 582.0 (0.9f hw f hy  f hy ?_You kill the endoplasm!g h5rg hx(.gg hx&9g hAg hON _You barely miss the orc.g hvg h.8 g hs(3.8g hg h _You closely miss the orc. The orc is struck by your spines. The orc misses you.g h5  You hit the orc.g hg hVg hg.g   gobling h564.8 (1.0g hg hG _You kill the orc!g h  You hit the goblin but do no damage. The goblin is struck by your spines.g h7-5.7 (0.9g hg h=T _The goblin closely misses you.g h4 8  You hit the goblin.g h? C)g hD *You kill the goblin!A magic dart appears from out of thin air!g h_ C){g h p12---------726.6g h g hD . _The magic dart hits you!h ho....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #.# . ##.# .#..# .....#.....@{.## # [.##### #)###+####...#.# #.#....#....#.##..######.#.. . h hh hp"oo   orc priest (wandering)h h"9/19 -------------7.6 (1.0h h0(h hk- _Something hits you.Things that are here: _a +0 dagger; a +0 daggerh hh hL.oh h_7-------8.5 (0.9h hh hGo _You closely miss something. Something hits you.h h N  You miss something.h hۜ 66----  You miss something.  The orc priest shouts!  Something hits you.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  (press Y on the ability menu to convert to Beogh)h h /  --more--i h> o.ooo   orci h! ====9.4Beogh _i ha i h j h6Lj hLj hNU        #.#   #.#   #.#   ##o#  .......#######o.#  .....#.....@{o## # [........##### #...#.#......#.j hUf oo 2 orc priests #.#  #<##.#>You hit something.  An orc priest comes into view. It is wielding a +0 hand axe.j h*}       #.#   #.#   #.#   ##o#  .......#######o.#  .....#.....@{o##  [........##### #...#.#......#. #.#  #<##.#>j h4| ooSomething hits you.j h}43-----=---80.4 (1.0j h;j h&?V _* * * LOW HITPOINT WARNING * * *j hp  ....oJ....# .# ...#####o# #.# ..ß.ß.ß #.# . #.# . ##o# .#o.# .....#....@){o##  # [.#####  #)###+####...#.#  #.#....# ##....#.##..#####.#.#.......#j hq n   orc priest #.####.## #.###.....# #.#  #<##.#>####.#j h{ j hU 1*j h8W  The orc priest calls down the wrath of Beogh upon you.Something writhes in agony.j h!^ g  Reactivating autopickup.j h j hj .o)o 2 orc priestsj h j hy ....oJ....#TwoGrow the Vexing.........#Demonspawn...#####o#Health: 3/19===---------------------#.#Magic: 14/14 ========================..ß.ß.ß#.#AC: 2Str: 8.......#.#EV: 11j h Int: 15.......##.#SH: 0Dex: 13.......#######oo#j h XL:  2 Next: 175% Place: Dungeon:2.....#....@))o##Noise: ---------  Time: 1081.4 (1.0)  # [........#####a) +1 dagger#)###+####...#.#Throw: 11 stones#.#............#Beogh ##....#.##..##### ......#.#.......#oo 2 orc priests #.........####.##o   orc j h, #.###.....# #.##<##.#>####.#Something hits you. _* * * LOW HITPOINT WARNING * * *The orc priest calls down the wrath of Beogh upon you.Something writhes in agony.  Reactivating autopickup. _You feel a bit more experienced.j hz  -The orc priest calls down the wrath of Beogh upon you.Something writhes in agony.  Reactivating autopickup. j h _You feel a bit more experienced.  Your Stealth skill increases to level 3!You have reached level 3!j h /  --more--k hF  k hvYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? s h4/24=5/157339% s h.i _You feel clever. x2t h  ..... ...#####o# #.#..ß.ß.ß #.# ....... #.# .......#.# .......#######oo# .....))o### [.......@#### #)###+####...#.#  #.#............# .##....#.##..##### .......#.#.......#  #.........####.##  #.###.....# #.  #<##.#>####.#.##.##...#....#t hCt h]V.ot hh-2 _t h&t ht ht h"VDrink which item? t hCPotions t hb. c - 2 potions of invisibility t hy[!] read|quaff[?] describe selectedu hu hu hC.........#TwoGrow the Vexing...#####o#Demonspawn#.#Health: 4/24====--------------------..ß.ß.ß#.#Magic: 15/15 ========================.......#.#AC: 2Str: 8.......##.#EV: 11Int: 17.......#######.o#SH: 0Dex: 13.....#.....)oo##XL:  3 Next: 39% Place: Dungeon:2# [.......@#####Noise: ---------  Time: 1082.4 (0.0)#)###+####...#.#a) +1 dagger#.#............#Throw: 11 stones .##....#.##..#####Beogh u hy.......#.#.......##.........####.##oo 2 orc priests#.###.....# #.#o   orc#<##.#>####.#.##.##...#....# _You feel a bit more experienced.  Your Stealth skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2u hP  Okay, then.u hu h u h{ . _u hع #####o #...ß.ß.ß.......#....#######.o# .....#.....)oo### [........##### )###+####...#@# .#........... .##....#.##..####..u h?.......#  #.........####.#.  #.........#.####u hcu h=3.4 (1 _u hu h&u h u hɠ tDrink which item? Potions u h  c - 2 potions of invisibility [!] read|quaff[?] describe selectedu hZu hau hKh>...#####o#TwoGrow the Vexing#.#Demonspawn..ß.ß.ß#.#Health: 4/24u hh====--------------------.......#.#Magic: 15/15 ========================u hh.......##.#AC: 2Str: 8u hh.......#######.o#EV: 11Int: 17u hi4.....#.....)oo##SH: 0Dex: 13# [........#####u h9i~XL:  3 Next: 39% Place: Dungeon:2#)###+####...#@#Noise: ---------  Time: 1083.4 (0.0)#.#............#u hnia) +1 dagger .##....#.##..#####Throw: 11 stones .......#.#.......#u hi#.........####.###.###.....# #.##<##.#>####.#.##.##...#....#u hi#.........#.####Your Stealth skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!u h jIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _Okay, then.u hmu hBt}oo   orc (unable to see you)u ht5=4.4 (1Invis u hkzu h|[ _You fade into invisibility!v h) #.#..ß.ß.ß #.# ....... #.# .......#.# .......#######.o# .....#....o)oo### [........### #)###+####...#.# v h9 #.#..........@.# ..##....#.##..##### #.......#.#.......#  #.........####.## #.###.....# #. #<##.#>####.#.##.##...#....##.........#.#### ####........#v hvv hv h`(ooo   orc priest (unable to see you)o   orc (unable to see you)v h)&5v hv hv h #.# ..ß.ß.ßv hc #.# ....... #.#v h ....... ##.# .......#######.o#v hk .....#....o)oo##v hQ # [.......o##### #)###+####...#.# #.#v h.#  ..##....#.##..##### v h* #.#.#.......# #...####.##v hPx #.###.....# #.#v h #<##.#>####.# .##.##...#....#  #v hX.#.####  ####.#v hv h!.oo   orc (unable to see you)v h!&6v h(v h*v h | #.# ..ß.ß.ß #.# ....... #.# ....... ##.# .#######.o#v hm  .....#.....ooo## # [.......o##### #)###+####...#o# #.#.#v h  ..##....#.##..##### #v h =.#.#.......#v h  #.........####.## #.###.....# #.#v h  #<##.#>####.#v h oo 2 orc priests (1 wandering, unable to…) .##.##...#....#v h* }o   orc (unable to see you) #v hM |....#.####  ####.#v h+ v h v h= v he o)o..ov h &7v h v h{ v hJ ..ß.ß.ß #.# ....... #.# .......#.# .......#######.o# .....#....o)oo### [......o.### #)###+####...#.#  #.#..........o.#..##....#.##.@##### #.......#.#.......# #.........####.##v h @ #.###.....# #.# #<##.#>####.#.##.##...#....##.........#.#### ####........# ########.#v h v hj v h v h´ q..ooo.v h o6==8v h v h w h ~....... #.# ....... ##.# .......#######.o# #.....)oo## # [.......o##### #)###+####..o#.# w h^ #.#.........o..# ..##....#.##..##### #.......#.#...@...#  #.........####.## w h #.###.....# #.# w h #<##.#>####.# .##.##...#....#w h #.........#.########........# ########w h U.# ###w hk w h &9w h$ w hR x h)*x hS2yoo   orc (unable to see you)x hG3'90x h\;x h<x h5  You hit the orc.x h#x h0ooo   orc priest (wandering, unable to see …)o   orc (unable to see you)x h_5=1.3 (0.9x hx h[ _The orc is heavily wounded.y h, unable to see you) You barely miss the orc priest. The orc is struck by your spines.  The orc closely misses you.y hM8*y hl   #.#  ....... ##.#  ......y hl  .....#.....)oo##  # [....  y hlo#)###+####..o#.#  ......o..# y h mT ##.o#####  y hAm_#..o*...# y ham #.........####.##  #.###.....# #.#  y hmA#<##.#>  y hm>    y hm y hm y h no###The orc priest calls down the wrath of Beogh upon you.y hC   #.#  ....... ##.#  ......  .....#.....)oo##  # [....  #)###+####..o#.#  ......o..#  ##.o#####  #..o*...#  #.........####.##  #.###.....# #.#  #<##.#>        ###y hIC  Pain shoots through your body!y h8@y hM2----2.2y hy hn y hy hH_* * * LOW HITPOINT WARNING * * *y hn y h y h oo.o 2 orc priests (unable to see you)y h (3.1y hT y h _You closely miss the orc priest. The orc misses you.z hb5  You hit the orc.z hdz hGez h=no..oo)z hq6444.1 (1.0z hyz h|G _You kill the orc!z h. #.# ....... ##.# .......#.o# .....#.....)oo## # [.......o##### #)###+####..o#.# z hߋ}#.#.......o.o..#  ..##....#.##.o#####  #.#.#..).@..# #.z h####.## #.###.....# #.# z h)#<##.#>####.# .##.##...#....#z hK#.#.####    orc priestz hl= z hqz hz h.o.oo 2 orc priests (unable to see you)z h.-5z hz h{ h[. ##.# .#######.o# #.....)oo## # [.......o##### #)###+####..o#.# #.#.........o..# ..##....#.##o.##### { hBb#.......#.#.o)....#  #...####@## #.###.....# #.#  #<##.#>####.# .##.##...#....# { h#.........#.########.#  ########.# ### { h7{ h{ hx n.o.o{ h!,-----{ h###{ h|*.##.##...#...{ h?#.........#.######..#{ h { h='{ h'R3=7{ hX-{ h)/{ h8  .....#.....)oo## [.......o##### )###+####..o#.# .#.........o. ..##....#.##.o#### { h#.....o....#  #.........####.#### #.# { h #<##.#>###.##.##...#...{ h'#.........#.###..Invis { hG1##{ hJ{ h7oo   orc priest (unable to see you){ h&8{ h{ h{ h! y# [.......o### #)###+####..o#.#  #.#.........o..#..##....#.##.o#####  #.......#.#..o.o..#  #.........####.## #.###.....# #.# #<##.#>####.#.##.##...#..@.##.........#.####{ hA"  ####........#  ########.# ### { h$ { hv+ .oo   orc priest (unable to see you){ h&, &9{ h1 { hK4 { h 8 # [.o##### #)###+####..o#.# #.#.o..# ..##....#.##.o##### #{ hɇ @.#.#..o....# #.####o## #.###.....# #.# #<##.#>####.#{ h  .##.##...#.@..#{ h  #.#.#### ####........#{ h/  ########.# #{ hP 2## { h { h (100{ h { hڕ { hS #)###+####..o#.#  #.#.........o..#..##....#.##.o##### #.......#.#..o....# #.........####o## #.###.....# #.# #<##.#>####.#.##.##...#....##.........#@####{ h ####........#  ########.# ### { hP{ hoo   orc priest (unable to see you){ hP4=={ h1{ h-{ h | h9=  #.#.........o..#..##....#.##.o##### #.......#.#..o....# #.........####o## #.###.....# #.# #<##.#>####o#.##.##...#....##.........#.#### ####......@.#  ########.# ###| h> | h? | hE oo 2 orc priests (1 wandering, unable to…)| h:F &2| hK | h+M | hD  #)###+####..o#.# #.#.........o..# ..##....#.##.o######.......#.#..o....# #.........####o###.###.....# #.#| h?E E #<##.#>####o# .##.##...#..o.# #..#.########........#########.#### | hN | h7O &3| hS | hZU } h! [.......o#####)###+####..o# #.#.........o....##....#.##.o#####.......#.#..o............####o###.###.....# #. #<##.#>####o .##.##..@#..o....#.########........#} hf########.####} h} hQ&4} hU} hT} hM .....#.....)oo## [.......o#####)###+####..o# #.#.........o....###.o#####.......#.#..o....} h$........####o###.###.....# #. #<##.#@####o .##.##...#..o....#.########........########.###} h} h/o5==5} h} hc _There is a stone staircase leading down here.} hK } hfK } hR } hS } h)[ oo   orc priest (wandering, unable to see …)} h` -6 _} hXa } h q         #########3  #@.......  #########     } h :=} h } h +8 (1.7} h[ } h } _You climb downwards. _There is a stone staircase leading up here. h  h=  h  h  h 6= h' 9.8 (3.0 _You start resting.10.8 (4Invis  h  h Y _You flicker for a moment. h`         # #< #        hndA1.8 (1 hTh hej h]        # h& #<. #    hI     hA hB=2 h h h{        #. hv #<. #   h7$      h hR7=3 h hY h,:        #.# #<.# #   hO-$      h2 h2&4 h5 h7 h^>        #.#  #<.#  #   h_+       hd hd.5 hyh hk[ _You flicker back into view. h- 3 h  h 8== h , h]  hc , hɌ  h3  he f9== h  h$ , h  h , hK  h , h  hK  hw 10/24== h  hC , h  h , hV  hȚ , hU  h)  hm ^1== h  h  h.  h  h0 , hҠ  h , hk  hw  h£ ^2== h%  h2  hJ  hѥ  h , h^  h , h  hr O= h  hg i3= h  h7 , h  hu , h  h[ , h  h  hK ^4== h  h , h 5==6==7==18== h" O= h  h  h4 D9= ht  h B h , h  hN , h  h  h b20== hh  h , h  h  h9  h  h  h  h_  h  h h1== hP  he  h  h  hS , h  h  h  h  h  h  h a2== h  h  h  h<  h , h  h> , h  h  h R3== h  h  hN , h  h  h  h  h , h  h _ _You start resting. h 082.8 (67.0) h w4==3.8 (68 h  h " _HP restored. h))I h. h/O= h0 h1, h1 h&3, h3 h4, h/5 hY6, h6 h7, h8 h9 h<9 h9 h: h: h9; h><, h< h>B h?, h? h&A, hA hB, hC hiD, hBE h9F, hF hG, hG h I, hI hK, hK hL, hM hwN, hN h*P, hP hQ, hmR h^S hS hS h=U, hU h9W, hW hX, hZ hZ, hD[ h}\, h\ h^, h"_ h_, h` hdb, hb hud, hd hf, hof h#h hh, hHi hki hj hj, h@k hIl, hl h?n, hn hp, hq h r, hr hs, hft hu, h3v hIw, hw hBy, hy hz, h{ h|, h7} h~, h~ hH, h h؁ h h h, h he, h h, ho hˆ, h. h, h@ hK, h h, hy h , hi h, h hs, hȓ h', h h, h h, h= h, h hE, h h, hP h, hZ hҡ, h  hE, h h, ht h, h h&, h hĩ h hD hm, h hU, h hc, hگ h h5 h hز, hQ h, h& h^ h h  hA, h hҹ h he h, h hV, h< h!, h h h hH hg h h h-, h h, hP h, h  hM, h h hg, hb, h hr, h hQ, h h., h h, h~ hjh 282.8 (99 _You start waiting. h-3.8 (100.0) hS h# _Done waiting. hM         #.#  #< hҦ.#  #        h hW14.0) h h h          #.#  #< h9 .#  #        h  hT &5 hE  h  h          #.#  #<.#  #   h$ :      h  hV &6 h  hJ  h E         #.#  #<.#  #        h2  h  hϓ 7 hI  h(  h-         #.#  #.# h  #        h" h"&8 h& h)a _There is a stone staircase leading up here. h X  hZX  h\[  h_  hc C9 _ h . .....#.....)oo## # [.......o##### #)###+####..o#.# #.#.........o..# h ..##....#.##.o##### #.......#.#..o....# #.........####o## h #.###.....# #.# 2 h^ z#<##.#@####o#  h .##.##...#..o.#  #.........#.#### h ####.....o..# ########.# ### h  o   orc priest (wandering)  h ?  You climb upwards. h  h uo. hV M====91.3 (2.5 h_  hc _The orc priest shouts! _There is a stone staircase leading down here. h # [.......o##### )###+####..o#.# .#.........o...##....#.##.o#####.....o.... #.........####o####.....# #.#  #<##.#>####o.##.##..@#..o. h #........o#.######........#  ########. ### h)  h* 3-=---2.3 (1.0 hj0  h2 ? _The orc priest hits you with a +0 dagger. h# [.......o#####TwoGrow the Vexing#)###+####..o#.#Demonspawn#.#.........o..#Health: 23/24 =======================-..##....#.##.o#####Magic: 15/15 ========================#.......#.#..o....#AC: 2Str: 8#.........####o##EV: 11Int: 17#.###.....# #.#SH: 0Dex: 13 h#<##.#>####o#XL:  3 Next: 44% Place: Dungeon:2.##.##..@#..o.#Noise: =--------  Time: 1292.3 (0.0)#........o#.####a) +1 dagger####........#Throw: 11 stones########.####o   orc priest _There is a stone staircase leading down here. _The orc priest hits you with a +0 dagger.  Throw: 11 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (52% to hit) hN# [.......o#####TwoGrow the Vexing#)###+####..o#.#Demonspawn#.#.........o..# hHealth: 23/24 =======================-..##....#.##.o#####Magic: 15/15 ========================#.......#.#..o....#AC: 2Str: 8#.........####o##EV: 11Int: 17#.###.....# #.# h~SH: 0Dex: 13#<##.#>####o#XL:  3 Next: 44% Place: Dungeon:2.##.##..@#..o.#Noise: =--------  Time: 1292.3 (0.0)#........(#.####a) +1 dagger####.....(..#Throw: 11 stones h<Y########.#### h\o   orc priest _There is a stone staircase leading down here.  hyR_The orc priest hits you with a +0 dagger.  Throw: 11 stones hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hʣKAim: an orc priest, wielding a +0 dagger (52% to hit) hj$ _The orc priest hits you with a +0 dagger.  Throw: 11 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (52% to hit)  h$ZYou throw a stone. The stone barely misses the orc priest. h. o.oo 2 orc priests (1 wandering)The orc priest is struck by your spines. hw/0---3.4 (1.10 h4 hL6? _The orc priest hits you with a +0 dagger. h  .....#.....)oo## [.......o#####)###+####..o# #.#.........o....###.o#### h2 #.......#.#..o............####o###.###.....# #. #<##.#@####o .##.##...#..o.........o#.########......o.########.#### h2 , h o.o.o====40 h  h _The orc priest shouts! _There is a stone staircase leading down here. h hU~Quiver which action? ([-] to clear)  hItems ([,] to cycle)  a - Throw: 10 stones (quivered)  hSpells ([,] to cycle)  h,b - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|on ha hp.....#.....)oo##TwoGrow the Vexing# [.......o#####Demonspawn#)###+####..o#.#Health: 20/24 ====================---- hSp#.#.........o..#Magic: 15/15 ========================..##....#.##.o#####AC: 2Str: 8 hp#.......#.#..o....#EV: 11Int: 17 hp#.........####o##SH: 0Dex: 13#.###.....# #.#XL:  3 Next: 44% Place: Dungeon:2#<##.#@####o# hFqbNoise: ====-----  Time: 1294.4 (0.0).##.##..o#..o.#a) +1 dagger#.........#.####Cast: Ensorcelled Hibernation####.....o..#########.#### hjqoo 2 orc priestsAim: an orc priest, wielding a +0 dagger (52% to hit)  hqYou throw a stone. The stone barely misses the orc priest.The orc priest is struck by your spines.  hq_The orc priest hits you with a +0 dagger. _The orc priest shouts! _There is a stone staircase leading down here. h3s hz h| h2 @ .....#.....)oo##  TwoGrow the Vexing # [.......o#####  Demonspawn #)###+####..o#.#  Health: 20/24 ====================---- h2 #.#.........o..#  Magic: 13/15 ====================---- ..##....#.##.o#####  AC: 2Str: 8 #.......#.#..o....#  EV: 11 h3 Int: 17 #.........####o##  SH: 0 h+3 -Dex: 13 h>3  hR3 #.###.....# #.#  XL:  3 Next: 44% Place: Dungeon:2 h3 #<##.#@####o#  Noise: ====-----  Time: 1294.4 (0.0) h3 .##.##..o#..o.#  a) +1 dagger h3 Z#.........#.####  Cast: Ensorcelled Hibernation ####.....o..#  ########.#  h4 z###  oo 2 orc priests h$4 $ h54   hG4 K_There is a stone staircase leading down here.  ha4 Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  h4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h4 Aim: an orc priest, wielding a +0 dagger (moderately wounded, chance to affect:40%) hE .....#.....)oo##TwoGrow the Vexing# [.......o#####Demonspawn#)###+####..o#.#Health: 20/24 ====================----#.#.........o..#Magic: 13/15 ====================---- h(F 4..##....#.##.o#####AC: 2Str: 8#.......#.#..o....#EV: 11Int: 17#.........####o##SH: 0 hMF Dex: 13#.###.....# #.# hqF XL:  3 Next: 44% Place: Dungeon:2#<##.#@####o# hF Noise: ====-----  Time: 1294.4 (0.0).##.##..*#..o.# hF a) +1 dagger#.........#.####Cast: Ensorcelled Hibernation hF ####.....o..#########.#### hF Noo 2 orc priests  h!G _There is a stone staircase leading down here.  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  h{G Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (moderately wounded, chance to affect:40%) h  h o  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (moderately wounded, chance to affect:40%)  The orc priest resists with some effort. hױ  h= x  The orc priest looks braver for a moment. h{= `=---5.4 (1 h*E  hH W _The orc priest barely misses you. h}C hD:--- hL h\ hg_%* h_ h6  The orc priest calls upon Beogh to heal the orc priest. h oThe orc priest's wounds heal themselves!  The orc priest is struck by your spines. h f17---==6 hr  ho| j          ###########.#3  #@o.........#  #############      h}   orc priest _The orc priest hits you with a +0 dagger. h} :--- h6  h} 7---7.9 (2.5 h  h{ * _You climb downwards.  h S_There is a stone staircase leading up here. h]  TwoGrow the Vexing  Demonspawn h^ Health: 17/24 =================-------  Magic: 11/15 =================-------  AC: 2Str: 8  EV: 11Int: 17  SH: 0Dex: 13 ###########.#  XL:  3 Next: 44% Place: Dungeon:3 #@o.........#  Noise: ---------  Time: 1297.9 (0.0) #############  a) +1 dagger  Cast: Ensorcelled Hibernation hb  o   orc priest _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (lightly wounded, chance to affect:  40%) hv TwoGrow the Vexing Demonspawn Health: 17/24 =================------- Magic: 11/15 =================------- AC: 2Str: 8 EV: 11 hCwInt: 17 SH: 0Dex: 13 ###########.#XL:  3 Next: 44% Place: Dungeon:3 #@*.........#Noise: ---------  Time: 1297.9 (0.0) #############a) +1 dagger  hwCast: Ensorcelled Hibernation o   orc priest hIx= _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (lightly wounded, chance to affect:  40%) hbH hP+o  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (lightly wounded, chance to affect:  40%)  The orc priest resists with some effort.  The orc priest is struck by your spines. h3----=8.9 (1Beogh  h h? _The orc priest hits you with a +0 dagger. h>The orc priest is struck by your spines. _The orc priest hits you with.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  You hit the orc priest but do no damage.  The orc priest is heavily wounded. hj2-----9 h  h ? _The orc priest hits you with a +0 dagger. hQq  You closely miss the orc priest.The orc priest is heavily wounded.The orc priest is struck by your spines.3=300.8 (0.9 _The orc priest closely misses you. h~The orc priest is struck by your spines. _The orc priest closely misses you.bar  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  and be reborn!" h  The orc priest calls down the wrath of Beogh upon you. h hW2==1.7 h'  h ( _You barely resist. h=   You hit the orc priest.  The orc priest is severely wounded.The orc priest shouts, "Surrender to Beogh and we'll let you live!" h0> (2.6 hA  hC X _The orc priest closely misses you. h   TwoGrow the Vexing  Demonspawn  Health: 13/24 =============-----------  Magic: 10/15 ================--------  AC: 2Str: 8  EV: 11Int: 17  SH: 0Dex: 13 ###########.#  XL:  3 Next: 44% Place: Dungeon:3 #@o.........#  Noise: =--------  Time: 1302.6 (0.0) #############  a) +1 dagger  Cast: Ensorcelled Hibernation  Beogh   o   orc priest _The orc priest closely miss h *es you.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, chance to affect:  40%) h e TwoGrow the Vexing Demonspawn Health: 13/24 =============-----------  h Magic: 10/15 ================-------- AC: 2Str: 8 EV: 11Int: 17 SH: 0Dex: 13 ###########.#XL:  3 Next: 44% Place: Dungeon:3 #@*.........# h Noise: =--------  Time: 1302.6 (0.0) #############a) +1 dagger hE  Cast: Ensorcelled Hibernation Beogh   h o   orc priest _The orc priest closely misses you. h Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight line h Aim: an orc priest, wielding a +0 dagger (severely wounded, chance to affect:  40%) h \o(asleep) h3 o  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (severely wounded, chance to affect:  40%)  The orc priest looks drowsy... h45 -3.6 (1Ensorcelled Hibernation  _ he9  h;  hvx  The helpless orc priest fails to defend itself.  You puncture the orc priest! heC) h. h%  TwoGrow the Vexing Demonspawn Health: 13/24 =============----------- Magic: 10/15 ================-------- AC: 2Str: 8 EV: 11Int: 17 SH: 0Dex: 13 ###########.#XL:  3 Next: 117% Place: Dungeon:3 #@).........#Noise: ---------  Time: 1304.5 (0.9) ############# ha) +1 dagger Cast: Ensorcelled Hibernation Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, chance to affect:  40%) _The orc priest looks drowsy...  The helpless orc priest fails to defend itself.  You puncture the orc priest! hm _You kill the orc priest!You have reached level 4! h"/  --more-- h" 7/306-440%  You feel agile. Your demonic ancestry asserts itself... h hj _A wave of death washes over you. h h h  hѐF _Unknown command. hC_3 h_ h` hoa, hf:8=1= hl9== hne= h0p hq, h]s hgu, hQv hU{20==2== h_|, h9} h(, h h, h h6 hu#1 h88=== h/ hƇ h hW ha3= hd h h h< h hN22= hX h hē9= h h@ hj h  h hEj3== hǙ h hL4== h0 h  h- h h=, h h hh4== h h< h:== h" h h h/ h h h h4 h}5==5= hΩ hϪ h hA h  h3 hz h9 h] h h} hܯ#6 hD== h h h h hD_ _You start resting. h040.5 (36.0) h[6==1.5 (37 hh h% _Magic restored. h3 h h!, hl%7= hG&, h' h( h(:== h) hZ+ h+ h+, h- h-h8== h. h0, h1 h2, hx3 hF5, h5 hc7 h7h9== h8 h9 h : h: hG< hi< h= h>, hQ? hF_ _You start resting. hK-54.5 (13 hWMS30== h}M%5.5 (14 hP hVS" _HP restored. h h h6 h hk 16.0) h! h/  .....#.....)oo## # [.......o##### #)###+####..o#.# #.#.........o..# ..##....#.##.o##### #.......#.#..o....# #.........####o## #.###.....# #.# 2 #<##.#@####o#  .##.##...#..o.#  #........o#.#### ####........# ########.# ###o   orc priest  h:= h h@o. h T=8.0 (2.5Ensorcelled Hibernation h  h _You climb upwards. The orc priest barely misses you. _There is a stone staircase leading down here. h .....#.....)oo##  TwoGrow the Vexing # [.......o#####  Demonspawn #)###+####..o#.#  Health: 30/30 ======================== #.#.........o..#  Magic: 14/16 =====================--- ..##....#.##.o#####  AC: 2Str: 8 #.......#.#..o....#  EV: 11Int: 17 #.........####o##  SH: 0Dex: 14 #.###.....# #.#  XL:  4 Next: 10% Place: Dungeon:2 #<##.#@####o#  Noise: =--------  Time: hHm 1358.0 (0.0) .##.##..o#..o.#  a) +1 dagger #.........#.####  Cast: Ensorcelled Hibernation ####........#  ########.#  ###  o   orc priest _You climb upwards. The orc priest barely misses you. _There is a stone staircase leading down here.  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (chance to affect: 41%) h/.....#.....)oo##TwoGrow the Vexing# [.......o#####Demonspawn#)###+####..o#.#Health: 30/30 ========================#.#.........o..# h0aMagic: 14/16 =====================---..##....#.##.o#####AC: 2Str: 8#.......#.#..o....#EV: 11Int: 17#.........####o##SH: 0Dex: 14#.###.....# #.#XL:  4 Next: 10% Place: Dungeon:2#<##.#@####o#Noise: =--------  Time: 1358.0 (0.0).##.##..*#..o.#a) +1 dagger h0#.........#.####Cast: Ensorcelled Hibernation####........#########.#### h1o   orc priest _You climb upwards. The orc priest barely misses you. _There is a stone staircase leading down here.  hE1Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (chance to affect: 41%) hL h1o _There is a stone staircase leading down here.  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (chance to affect: 41%)  The orc priest resists with some effort. hٓ+9.0 (1 hs hHX _The orc priest closely misses you. h6 b .....#.....)oo##  TwoGrow the Vexing # [.......o#####  Demonspawn #)###+####..o#.#  Health: 30/30 ======================== #.#.........o..#  Magic: 12/16 ==================------ hA7 ..##....#.##.o#####  AC: 2Str: 8 #.......#.#..o....#  EV: 11Int: 17 #.........####o##  SH: 0Dex: 14 hj7 #.###.....# #.#  XL:  4 Next: 10% Place: Dungeon:2 h7 #<##.#@####o#  Noise: =--------  Time: 1359.0 (0.0) .##.##..o#..o.#  a) +1 dagger h7 #.........#.####  Cast: Ensorcelled Hibernation h7 ####........#  ########.#  h+8 ###  o   orc priest h[8 The orc priest resists with some effort. _The orc priest closely misses you.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  h8 MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (chance to affect: 41%) h _ .....#.....)oo##TwoGrow the Vexing# [.......o#####Demonspawn#)###+####..o#.#Health: 30/30 ========================#.#.........o..#Magic: 12/16 ==================------..##....#.##.o#####AC: 2 h_ |Str: 8#.......#.#..o....#EV: 11Int: 17#.........####o##SH: 0Dex: 14#.###.....# #.#XL:  4 Next: 10% Place: Dungeon:2#<##.#@####o#Noise: =--------  Time: 1359.0 (0.0).##.##..*#..o.#a) +1 dagger#.........#.#### h_ Cast: Ensorcelled Hibernation####........#########.#### h` o   orc priestThe orc priest resists with some effort.  hn` _The orc priest closely misses you.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h` XAim: an orc priest, wielding a +0 hand axe (chance to affect: 41%) h7  hl o Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (chance to affect: 41%)  The orc priest resists with some effort.  The orc priest is struck by your spines. hP \28--60.0 (1 hK  h A _The orc priest hits you with a +0 hand axe. h]  You hit the orc priest.  The orc priest is heavily wounded. h hP hP&1 hY h[i _The orc priest begins to cast a cantrip, but forgets the words! h[ hn0  You hit the orc priest.  The orc priest is heavily wounded. h0 +9 (0.9 h8  h?; W _The orc priest barely misses you. h’  You hit the orc priest.  The orc priest is severely wounded. h8* h*  The orc priest invokes the aid of Beogh against you. h8@ hh6----2.9 (1.0 h^ hV4 _Pain shoots through your body! hGA[ .....#.....)oo##  TwoGrow the Vexing # [.......o#####  Demonspawn #)###+####..o#.#  Health: 26/30 ====================---- #.#.........o..#  Magic: 10/16 ===============--------- ..##....#.##.o#####  AC: 2Str: 8 hA #.......#.#..o....#  EV: 11Int: 17 #.........####o##  SH: 0Dex: 14 hB#.###.....# #.#  XL:  4 Next: 10% Place: Dungeon:2 #<##.#@####o#  Noise: =--------  Time: 1362.9 (0.0) .##.##..o#..o.#  a) +1 dagger #.........#.####  Cast: Ensorcelled Hibernation ####........#  ########.#  ###  o   orc priest _Pain shoots through your body!  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  hCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, chance to affect:41%) hx.....#.....)oo##TwoGrow the Vexing# [.......o#####Demonspawn#)###+####..o#.#Health: 26/30 ====================----#.#.........o..#Magic: 10/16 ===============---------..##....#.##.o#####AC: 2 hT|Str: 8#.......#.#..o....#EV: 11Int: 17#.........####o##SH: 0Dex: 14#.###.....# #.#XL:  4 Next: 10% Place: Dungeon:2#<##.#@####o#Noise: =--------  Time: 1362.9 (0.0).##.##..*#..o.#a) +1 dagger#.........#.#### hCast: Ensorcelled Hibernation####........#########.#### h.$o   orc priest _Pain shoots through your body!  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: an orc priest, wielding a +0 hand axe (severely wounded, chance to affect:41%) h h`/o  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (severely wounded, chance to affect:41%)  The orc priest resists with some effort.  The orc priest mumbles some strange prayers to Beogh against you. h4013----------==3.9 (1Beogh  h8 h;' _Beogh smites you! hh0  You hit the orc priest.  The orc priest is almost dead.The orc priest is struck by your spines. hL9 D) hA 1=52--4.8 (0.9Ensorcelled Hibernation  hI  hAM N _You kill the orc priest! h X # [.......o##### )###+####..o#.# .#.........o...##....#.##.o#####.....o.... #.........####o####.....# #.#  #<##.#>####o.##.##..@#..o.#.........#.### h? ###..# .## h  h9 W---5.8 (1.0 h  ht  Things that are here: _a +0 hand axe; an orc corpse h13 h*4 h7 h<4=--------- h?= hM@O= h h, h6 h hW5== hK  hwd2== h h, h h, h hla6= h. h! hW!:== h# h&, h' ha+, h{- h0 hY17=3= h`3 hX7, h9 ho<, h> hB, hD hF8=== hH hI, hBK hM h!NE4== hO hLS, hWU h,X hpX^9== hiZ h], h_ hb h&c:== he hh, hj hp h'q_20== hs hu huD5= hw hz, hK| h/, hӀ ha1= h{ h h9= h  hʎ, h# h, hޔ hg 22=- _You start resting. h׬097.8 (32.0) hޱ[6==8.8 (33 hG hA% _Magic restored. h h h hb h, h  hJ h^ h  h9= h h hR3=== h hd h, h h, h h, h hu hh4== h h, h h%, h`  h4 , h[  h_~5== hg h h h h, h h, h< h3 k6= h! ha#, h# h%, h& h( h) h`+ hJ:K7= h: hJ= h@, hAB h2E, hTG h&J hPJ hL hN hN#8 hOE== h9Q hS, hsU h'X, h]X h_~9== h]a h}d, hf hh, hZj hm, h6n hOy_ _You start resting. hÄ.429.8 (31 hy30==30.8 (32 h h" _HP restored. h^3 hy_ hb hd hg, hljR  There is a stone staircase leading down here. hl hm _ ho hq h9t, hN h  h hb h= h h hl h/ hΒ h- h" hK h h h* h , h h_7 _You open the door. h} ...#####o# #......_... #.# #...ß.ß.ß.ß #.# +........# #.# #........# ##.# h #........#######.o# #.......#.....)oo## # #...[........##### #)###@####...#.#7.8 (7.0) #.#............# h ..##....#.##..######.......#.# h"D..)....# h>n##.........####o## hX#.###.....# #.# ho#. #<##.#>####o# h#.##.##..)#..o.##.........#.#### h8_ h+8.8 (8 hG hE _Found a faded altar of an unknown god. _There is an open door here. hF 3 hm  h1 h h: _ h& he!, hL" h$ h' h' h&) h+ h;.B h79B h: h< h?, hQ@ hyA hC, hC hE h~G, hG hH hI hI h)J hK h2L haL hM hP hR, hS h:V hX, hY h[ h] h] h_ h` hb hc hGd hf h2h, h%i hXk hm, hn hp hur, hSt hv hsx, hz h{ h~, h~ h h , h h h h h h~ h, #......<#  #....... # #......  ..# #..... ....##.... #......#...... ###...ß.ß #..(# #.+...... #@## #.#......59.8 (21.0) #..### #.#...... ##...# #.#...... ###.## #.#...[.. #..## #)###'### ##..###.#......  ##..##....#.##  ##.......#.#. hЕ  ###.........  hN h-60.8 (22 h hZ; _Found an escape hatch in the ceiling. hܺ3 h h h, h? h h h h= _f - 13 stones (gained 3) h h h h h ..# #.# #......<# #.......### #.......# ...# #.......# J....##.......# # h #...@......# ###...ß###...###### #.+###.## #.#..### #.#...##...# #.#..... h###.## #.#...[. J   endoplasm (asleep) h{..## #)###'####..###.#.....##..##....#.# h{13.8 (3.0) h+4.8 (4 h5 h] _An endoplasm comes into view. h ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  #..###  ##...#  hK[###.## [ #..##  ##.. h'F ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  hC(#..###  ##...#  ###.## [ #..##  ##.. h3 h7 hq= h=@a _An endoplasm is nearby! h ........#  #.......#  #......<#  #.......#  ## #.......#  h`...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  #..###  ##...#  ###.## [ h@#..##  ##.. hV  ........#  #.......#  #......<#  #.......#  ## #.......#  hqW ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  #..###  ##...#  hW ###.## [ hWS#..##  hW7##.. h` hQe h"l hoa _An endoplasm is nearby! hրs ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  h #..###  ##...#  ###.## [ #..##  ##.. h ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  h###.##  #..###  ##...#  ###.## [ #..##  ##.. h] hV$ h) h,a _An endoplasm is nearby! hk ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  #..###  hlv ##...#  ###.## [ #..##  ##.. h  ........#  #.......#  #......<#  #.......#  ## #.......#  ...# #.......#  J....##.......#  #...@......#  ###...######  ###.##  #..###  ##...#  ###.## [ #..##  hA 7##.. h  h  h  h a _An endoplasm is nearby! h  ..# #.# #......<# #.#.## #.#.# #.##J....##.# # #..@.......# ###...ß ###...###### #.+ ###.## #.# #..### #.# ##...# #.# ###.## #.#...[ #..## #)###' ##..###.# ##..##....#. hm  h\ 25.8 (1 _ ho  h  h  ........# #.......# #......<#. #.......##.## #.......##....## #.......# #J....##.# # #.# ###... ###...###### #.+ ###.## #.# #..### #.# ##...# #.# ###.## #.#... #..## #)###' ##..###.# ##..##....# h  h Z.JJ hi E6Ensorcelled Hibernation h  hr ^ _The endoplasm quivers. hz .# #.......# #......<#. # #.......# #.##. #.......# #....####.......# #.J...##.# # #.# ### ###...###### #.+ ###.## #.# #..### #.# ##...# #.# ###.## #.# #..## #)### h>{z ##..###.# ##..##.... h:| hZ%.J h&7 h h hԊn .# #.......# ## #<#.. #. #.......# #.##. #.......#..####.......# #..J@.##.......# ##.###..........# ######...###### #.+###.## #.# #..### #.#...# #.####.## #.#. #..## #)###.# h h.=8 h[ h%V _The endoplasm barely misses you. hu[ _The endoplasm quivers. _The endoplasm barely misses you.  You hit the endoplasm.  The endoplasm is heavily wounded.  jiggle  The endoplasm freezes you. h\]28--9.7 (0.9 h` hc% _You are frozen. hD  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.4-----70.6 h hc% _You are frozen. h;  You hit the endoplasm. hi. hpp41.5Ensorcelled Hibernation  h h]M _You kill the endoplasm! hv  h 3 h  h  h! --- h  hG  h K5= h  hA  hm  h  h , h&  h , hF  h k6= h  h , h7  h  h  hg  h  hB  h  h<  h K7= h   h- , h  h , hH  h  h  he  h  h h8== h  hH , h  h` , h  hG  h{  h  h  hk #9 h E== h  h , h   h , hf  h  h-  h  h  h $30 h! E== h!  h"  h$ , h%  h&  h( , h)  h +  h:,  hb,  h,  h-  h//  h/ 9= h0  h?2  h3  h4  h4  h5  h#8 , h^8  h9  h:  h:  hL;  h<  hn> , h>  h@  hC , hXC  hE  hG , hG  hxI  hJ  hK  hK  hM  hO , hQP  hQ  hT , hT  hV  hiX , h&Y  h[ 7 _You open the door. hS]  h]  h(^  he  There is an open door here. _ hg  h*i , hi  huk  hqm , hm  h|o  hp  h"q  hq  hs  hu , hu  hw  h/y , hy  h| 7 _You open the door. h}  h}  h=~  h  h , h9  h @  There is an open door here. h  h!  _ h  h7  h/ # #. #..#..w#.... ####### #.....###.....# !.....'@'.....# -......###.....# ..... #.....# .... #.....# h $.## #....#.....# w   ribbon worm (asleep)####'#######.#.......##.#.......# h K 519.5 (48.0)  You open the door. h~ G-20.5 (49 h  h޵ _A ribbon worm comes into view. _Found a bubbling purple potion. h  # #. #.. #..w #.... #######  h s #.....###.....#  !.....'@'.....#  ......###.....#  ..... #.....#  .... #.....#  .## #.....#  #.....#  ####'######  #.#..  #.#..  hps # #. #.. #..w #.... #######  #.....###.....#  !.....'@'.....#  ......###.....#  ..... #.....#  .... #.....# .## #.....# hqC#.....#  ####'## #.#.. #.#.. hZw hA~ h5 h)b _A ribbon worm is nearby! hP1 # #. #.. #..w #.... #######  #.....###.....#  !.....'@'.....#  ......###.....#  ..... #.....#  .... #.....#  .## #.....#  #.....#  ####'######  #.#..  #.#..  hxO4 hO# #. #.. #..w #.... #######  #.....###.....#  !.....'@'.....#  ......###.....#  h2P ..... #.....#  .... #.....# .## #.....# #.....#  ####'## #.#.. #.#.. h$T hxZ h` hb  hbT_A ribbon worm is nearby! h6)####.. #..... #..... #..... #..w.. #..... ########.....###.....#.!.....@.'.....#.###.....##...... #.....##...... #.....#.##### #.....## #.....# ####'# h##### #.#.......# #.#.......# h h81.5 (1.0) _ h  hQ _There is an open door here. h #... ####... #.....# #.....# #.....# #..w..#  #.....# ####### ##....@###.....#!.....'.'.....#..###.....#.#......# #.....# h' #......# #.....#...###### #.....#### #.....# ####'######  #.#.# hU hQ-2 _ h h h #.... #... ####... #.....# #.....# #.....# #..w..#  h #...@.# ####### ##.....###.....##..!.....'.'.....##..###.....#..#......# #.....## #......# #.....# ...###### #.....#### #.....# ####'###### h ww  The ribbon worm is struck by your spines. hiM=3Ensorcelled Hibernation h hQ _The ribbon worm misses you. hh  You hit the ribbon worm.  The ribbon worm is lightly wounded. h-4.4 (0.9 h h@Q _The ribbon worm misses you. h$   TwoGrow the Vexing #....  Demonspawn #... Health: 30/30 ======================== ####... Magic: 14/16 =====================--- h% j#.....# AC: 2Str: 8 #.....# EV: 11Int: 17 #.....# SH: 0Dex: 14 #..w..# XL:  4 Next: 54% Place: Dungeon:2 hW%  #...@.# #######  Noise: =--------  Time: 1524.4 (0.0) ##.....###.....#  a) +1 dagger h|%  #..!.....'.'.....#  Cast: Ensorcelled Hibernation h% S#........###.....#  h% s ..#......# #.....#  h% # #......# #.....#  w   ribbon worm h& ...###### #.....#  ### #.....#  h2& ####'###### The ribbon worm is lightly wounded. _The ribbon worm misses you. hS& Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  hw& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h& XAim: a ribbon worm (lightly wounded, chance to affect: 50%) h TwoGrow the Vexing#....Demonspawn#...Health: 30/30 ========================####...Magic: 14/16 =====================---#.....#AC: 2Str: 8#.....#EV: 11Int: 17 hx #.....#SH: 0Dex: 14#..*..#XL:  4 Next: 54% Place: Dungeon:2#...@.# #######Noise: =--------  Time: 1524.4 (0.0)##.....###.....#a) +1 dagger#..!.....'.'.....#Cast: Ensorcelled Hibernation#........###.....#..#......# #.....## #......# #.....# h w   ribbon worm...###### #.....#####.....#####'###### h The ribbon worm is lightly wounded. _The ribbon worm misses you.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycle h; qShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 50%) h h"w _The ribbon worm misses you.  Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, chance to affect: 50%)  The ribbon worm resists with some effort. h#]26----5.4 (1 h>2F _The ribbon worm bites you. hi  TwoGrow the Vexing #....  Demonspawn #... Health: 26/30 ====================---- ####... Magic: 12/16 ==================------ #.....# AC: 2Str: 8 #.....# EV: 11Int: 17 #.....# SH: 0Dex: 14 #..w..# XL:  4 Next: 54% Place: Dungeon:2 #...@.# #######  Noise: =--------  Time: 1525.4 (0.0) ##.....###.....#  a) [4 h?0m+1 dagger #..!.....'.'.....#  Cast: Ensorcelled Hibernation #........###.....#  ..#......# #.....#  # #......# #.....#  w   ribbon worm ...###### #.....#  ### #.....#  ####'###### The ribbon worm resists with some effort. _The ribbon worm bites you.  Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 50%) hPTwoGrow the Vexing#....Demonspawn#...Health: 26/30 ====================----####...Magic: 12/16 ==================------#.....#AC: 2Str: 8#.....#EV: 11Int: 17#.....#SH: 0Dex: 14#..*..# h+XL:  4 Next: 54% Place: Dungeon:2#...@.# #######Noise: =--------  Time: 1525.4 (0.0)##.....###.....#a) +1 dagger#..!.....'.'.....#Cast: Ensorcelled Hibernation#........###.....#..#......# #.....## #......# #.....#w   ribbon worm...###### #.....#####.....#####'######The ribbon worm resists with some effort. _The ribbon worm bites you.  h{Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  h>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 50%) hSKw(asleep) h|0Mw _The ribbon worm bites you.  Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (lightly wounded, chance to affect: 50%)  The ribbon worm looks drowsy... h7-6.4 (1Ensorcelled Hibernation _ h_= h? hz  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! h<1. h8==7-7.3 (0.9Regen (1)  hi! h$O _You kill the ribbon worm! h#.... #....####... #.....# #.....# #.....# #.....# #.....# #########..@..###.....##..!.....'.'.....# #........###.....#...#......# #.....## #......# #.....# ...#### h ## #.....# ### #.....# ####'###### #.#.......# h} hy9===8.3 (1.0 h hn h  #....#### #.....# #.....# #.....# #.....# #.....# ########.##.....###.....# h5 .#..!.@...'.'.....# #........###.....#....#......# #.....##.# #......# #.....# ...###### #.....# ### #.....# ####'######  #.#.......#  #.#.#  hѥ  h r30==9 hd  h  h R #.... ####... #.....# #.....# #.....# #.....# #.....# # #.##.....###.....# #..!@....'.'.....# #.###.....#.#......# #.....##.# #......# #.....#.. ...###### #.....#. ### #.....# ####' #.#. #.#. h  h U3=30 h  h(  h  #.... ####... #.....# #.....# #.....# #.....## #.....# # #.##.....###.....# #..@.....'.'.....# #.###.....# .....#......# #.....# ##.###......# #.....#  .. ...###### #.....#. #### #.....#? h  ####' #.# #.# h  h &1 h`  h=z _Found a scroll labelled DUERAX LUERAOLIPEO. h]32.3 (2 h  h \ _g - a bubbling purple potion hd #....#. ####...#. #.....##. #.....##. #.....##. #.....# #. #.....# # #.##.....###.....# #.'.'.....# # hǵd.###.....# .....#......# #.....# ##.#......# #.....# ... ...###### #.....# ..# #### #.....##?. ####'#. #.# #.# hq hG=3.3 (1 hd h. hu3 hw hgz h~O= hC~, h hԁ, h h h0L4== hA h, hq h3 h] h9 h, hp hܑP== hɒ h h hz h, h* h hؚK5= h hj, hڝ h4, h hӡ h hĢ h h9= h% h h* hK h_ _You start resting. h0496.0) h\6==50.3 (17 hb h% _Magic restored. hm  hrm  hn  h"q  hr  hs  hw X hx  hz  h~ , h  h  h P== h  hv  h , h0  hx  h #.#.##.....# #.#.##.....# #.#.##.....# #### #.#.##.....###... #.#........'.'...#######.#........###.............#......# #.....#####.###......# #... h] ###### #..........#.##### #.....###?.#!# #### #..#.# #.#. #..#.# #.#. hŘ ? ..S... #... S   adder (asleep) ######. # #.#. . ..# ####.#... #....#. h 15.3 (5.0) h" +6.3 (6 h  hS Y _An adder comes into view. h S   #.#  #.#.##.....#  #.#.##.. #.#..... .#... ...  ..#####.###......#  #.@.....######  .......#.#####  ..###?.#!#  hd #..#.#  #..#.#  ..S...  ######. #  . ..#  ..  h=[   #.#  #.#.##.....#  #.#.##.. #.#..... .#... ...  ..#####.###......#  #.@.....######  .......#.#####  ..###?.#!#  h=%#..#.#  #..#.#  ..S...  ######. #  . ..#  ..  hC hFI hSs _An adder is nearby! ha$   #.#  #.#.##.....#  #.#.##.. #.#..... .#... ...  ..#####.###......#  #.@.....######  .......#.#####  ..###?.#!#  #..#.#  #..#.#  ..S...  ######. #  . ..#  ..  h   #.#  #.#.##.....#  #.#.##.. #.#..... .#... ...  ..#####.###......#  #.@.....######  .......#.#####  h ..###?.#!#  #..#.#  #..#.#  h..S...  ######. #  h`. ..#  ..  h[ h h  hp] _An adder is nearby! hQ #.#.##.....# #.#.##.....# ### #.#.##.....###.. #.#........'.'#######.#........### ..........#......# #. ..#####.###......# #....###.......###### #.......@#.##### ####?.#!#  ### #..#.# #. #..#.# #.# ..S... h #.######. # #.# . ..# ####.# .. #....# #.##.#### h h27.3 (1 _ h h hނI#######..........'.'#######.#........###. ..........# ....#####.##...###.......#####....#.##### ...###?@#!# ## #..#....S....######. ## . ..# ### h9 .. #... #.##.###.. h hV&8 h h h U##.........'.'# #######.#..###............# ...#####.##....###.......##### h% .........#.##### ...###?.#!# ## #.@#.....S....#######. ## hM . ..# ### .. #... #.##.### hr -..#..... h h &9 h? hH hQ .......'.'# #########............# ....#####.##....###.......#####......#.##### ###?.#!# ## #..#.........S...#.##########.### ....# ### #... #...##.##.###..#..... #.###... hL  h; '60 hW  h  h7 &  h7 HThe helpless adder fails to defend itself.  You puncture the adder! hr? \† h?  h1E U7--70 hYE 1 hK  hO I _You kill the adder! h  h  h  h6 H _No target in view! hM h h h#H _No target in view! h9J hfL h}S hUH _No target in view! h! hj hc hl h$ _ hDX h, h h` h8-- hd h, hU h, h h hE7== h h% hk h h h hB #.#.##.....# ## #.#.##.....### #.#........'.'## #######.#........###.............#......# #.....#####.###......# #.....###.......###### #.<........#.##### #....###@.#!# #9.3 (8 #..#.# # #..#.#  #........†...# #.##########.## #.....# ####. hc#... #....##.#...### h  h,70.3 (9 h+ hH _Found a stone staircase leading up. h/1.3 (10.0) h" h_$t _e - 2 scrolls labelled DUERAX LUERAOLIPEO (gained 1) h<3 h h hC hM#== h# hg% h6' hN' h( h- hq., h. h)8X#.#.##.....# ####.#.##.....###...#.#........'.'...## #######.#........###................#......# #........#####.###......# #........###.......###### #...<........#.##### #......###..#@# ####'#..#.# #.#.#..#.# #.#. h8.......†...# #...###.## #.#.....# ####.#.###... #....###.##.####..#....####.. h=15.3 (4.0) h>+6.3 (5 h"A hB _h - 2 smoky brown potions; i - a scroll labelled YSEOTZEV SOSME h3 h  h> h h hy hF, h h; h, h^ h h< h` h h h8 hn h h<  h)  ho  h  hZ hc, h h= h, hZ h h, h( h h; hf h h h, h hl7 _You open the door. h h h h h, h  h"@  There is an open door here. h# ho$ _ h% h& h\(, h( h) h * h4* h* h+ hQ- hz- h- h/ h0 h0 h<1 h$2 h3 h.3 h_3 h 4 h4 h4 h5 h6 h6 h6 h7 h7 hl8 h8 h8 h: h; h; h< h7= hV?, h? hp@ hrA, hA hB hwC, hC hD h5E hmE hE hF h$H hH hI hkM hN hN hO hrQ hR, h# #.. #....  #.# #....  #.#. ####...  #.#.##.....#  #.#.##.....#  #@#.##.....# 639.3 (63.0) hr #.#.##.....#  #.#.##.....# ##### #.#.##.....## #.#........'.'.. h###########.#........###..#.............#......# #.. h#.....#####.###......# #.. hl#.....###.......###### #.. h h5-40.3 (64 h hr; _Found a stone staircase leading down. h3 hz h hX hB h, h9 h h, h h hs, h$ h h, hL h_  hH ###### b....####.....# #.+.....+ #.#.....# #>#.....# #.#.....# #.@.# #....#.#.# #....#.#.#####... #.#.##.....##.#.##.....# h@#.#.##.....# b   bat (asleep) #.#.## #.#.## ###### #.#.##.....###..... h,! h"15.3 (5.0) h&+6.3 (6 h) h,V _A bat comes into view. hy h Put on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power (worn) hjc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hڶ  h  h TwoGrow the Vexing######Demonspawnb....#Health: 30/30 ========================###.....#Magic: 17/17 ========================#.+.....+AC: 2Str: 8#.#.....#EV: 11Int: 17#>#.....#SH: 0Dex: 14#.#.....#XL:  4 Next: 70% Place: Dungeon:2#.@.# #....Noise: ---------  Time: 1646.3 (0.0) h u#.#.# #....a) +1 dagger#.#.#####...Cast: Ensorcelled Hibernation #.#.##.....##.#.##.....##.#.##.....#b   bat (asleep)#.#.##.....##.#.##.....# #######.#.##.....###..... _h - 2 smoky brown potions; i - a scroll labelled YSEOTZEV SOSME _You open the door. _There is an open door here. _You see here an adder corpse. _Found a stone staircase leading down. _A bat comes into view. hz P  Okay, then. h,  h^  h . _ h~ #######  #b....# ###.....# #.+.....+ #.#.....# #>#.....# #.#@....# #...#####.... #.#.# #.#.#.#####...#.##.#.##.....# #.##.#.##.....##.#.##.....# ####### hm  h 27.3 (1 _ h$  hi  h##### #b##.....#+.....+.>#.#.....# #...######.#.#  h.....#.#####...# hܪ h&8 h h h"j##### #b##.....#+.....+.>#.....# ...######.#.# ....#.#.#####... hK h &9 h hv h##### #b##.....#+@....+.>#.......##### #....###... h h޷  The bat closely misses you. The bat is struck by your spines. h9.† h71=50 h hG _You kill the bat! h: h4 h hӚH _No target in view! h6 h9 h> hk@H _No target in view! h  hP  h"  h$ H _No target in view! hh  hh  hi  hk  hl  hFq P _ hq , hnr  hs  h#.....# ....##.#.....# #####...#####....#.#.# #.... S   ball python (constriction, asleep)#.#.##.#.#  hl J 622.0)  You open the door. h٭ F-3.3 (13 h-  h ^ _A ball python comes into view. h     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  #> ....#   ####    #.#.# #....       h< %     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  h h #> ....#   ####    #.#.# #....       h h h hb _A ball python is nearby! hn     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  #> ....#   ####    #.#.# #....       hd     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  #> ....#   ####    h #.#.# #....       h  h?  h  hOb _A ball python is nearby! hY{     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  #> ....#   ####    #.#.# #....       h/%     #####  ###†....########.....#  #.+.....'.....@'.S...+  .########.....#  hh #> ....#   ####    #.#.# #....       h h h hTb _A ball python is nearby! hʉ# #.....# ######  ###†....#.....#  #.+.....'......@.S...+  #.#.....# h:.....#  #>#.....# .....#  #.#.....# ..####  #...#####.... ..##.#.# #.... ..##.#.#####... ..# hed#.#.##.....# ###  h h84.0) _ h h  You open the door. _A ball python comes into view. _is nearby! __There is an open door here. h>[# #.....# ####### ###†....#.....# #.+.....'......'@S...+ #.#.....#.....# #>#.....# ......# #.#.....# .. #...#####.........# #.#.# #.........# #.#.#####...$.....# #.#.##.....########  hE hNK&5 h%P hR* _Found 3 gold pieces. hG y  The helpless ball python fails to defend itself.  You impale the ball python!! h E† h q26.2 (0.9Regen (1)  h!  hJ$ O _You kill the ball python! h  h  h  h+ H _No target in view! h  h_  h  h  hS  hp Q _ h  h*  h  hѰ  h  hϱ  hK  hG  h1  hp ! h  h  h 0 h.  h  hg , h  h , h  hZ L _You now have 39 gold pieces (gained 3). hW  h  h2  h  h  h0  h  h  h , hC  h@  hR , h  h  h , h  hL  h  h  h  h=  h? , h'  he  h  h  hA  h  hQ , h  h` = _You open the large door. h  h  h}  h E  There is a large open door here. h  h  _ hN  h E  There is a large open door here. h  hj  _ ha  h  h , h"  hX  h& , ho  hB  h , hZ  hz 7 _You open the door. h2 3 h  h @  There is an open door here. h>  h  _ h;  h  h , h  h  hE ##### ####### #...# .b....########...# ......#....####......# ..'.†...''...'..@.......##.....##...####..^...#  h ........###### ######. .....#### .....# .....# b   bat (asleep) .....# h Y#####  h} 091.2 (25.0) h! ,2.2 (26 hU&  h( V _A bat comes into view. hT ##### #######  #...# .b....#  #...# ......# #...####......# .†...''...'..@....... .....##...####..^...# ......###### ######. ... .....# .....# hhw ##### #######  #...# .b....#  #...# ......# #...####......# .†...''...'..@.......  h.....##...####..^...# ......###### ######. .. .. .....#  h h h hZ _A bat is nearby! h=##### ########  #...# #.b....#  ########...# #......# ##.....##...##### .'.†...''...'........... ##.....##...####..^...## h>9......###### #######.. ....##### ....# # ....# ##### hMD hKI83.2 (1.0) _ hgM hmO hb #### ####### b  ###### ##.....##...##### .'.†...''...'........... ## h ...####..^...##...###### #######..#### .... h} <4 h  h  h i  The helpless bat fails to defend itself.  You impale the bat!! h 1. h q35.1 (0.9Regen (1)  h[  hI G _You kill the bat! h{  h ~  hK  hq   h :_No target in view! hP hXR htV hYXH _No target in view! hM4 hӺ h h h% _ hB h h hb ht, h h h h! h` h h0 hp h h , h h[ hQ, h h h##### #########...# #......# ###...# #......# .##...####......######## .''...'................. .##...####..^...###.##.. . ######.. #.......#####.# #..$....#  #.......# #.B..... #........ B   giant cockroach (asleep) #........ #........  h  702.1 (7.0  A giant cockroach comes into view. hof.BB hGJ3.1 (8Ensorcelled Hibernation hx h5+ _Found 12 gold pieces. h  ##### ########  #...# #......# #......##...... ........ #..^...###.##..  #@.......  #.......#####.#  #..$....# #.......# #..B....# #........ #........ #........ h  ##### ########  #...# #......# #......##...... ........ #..^...###.##..  #@.......  #.......#####.#  #..$....# #.......# #..B....# #........ #........ #........  h! h" h+( h}*f _A giant cockroach is nearby! h8  ##### ########  #...# #......# #......##...... ........ #..^...###.##..   h%#@.......  #.......#####.#  #..$....# #.......# #..B....# #........ #........ #........ hk  ##### ########  #...# #......# #......##...... ........ #..^...###.##..  #@.......  #.......#####.#  hEl #..$....# #.......# #..B....# #........ #........ h|l<#........  hq hTr h^v hxf _A giant cockroach is nearby! h^ ##### ######## #...# #......# ####...# #......# ..##...####......######## . hʥO.''...'................. ..##...####..^...###.##.. ..###### #######........ ### #.....@.#####.# #..$....#  h #.......# #..B....# #........ h2 #.. hB1#.. hhA#... # h hި h3>B... h24.1 (1 _ h hܷ hj ##### ######## #...# #......# #####...# #......# ...##...####......########.''...'............##...####..^...###.##...###### #######........ #### #.......#####.# # hzk   #..$.@..# # #...B...# # #.......# # #... #... #...SS   adder (asleep) #..B.BB 2 giant cockroaches (1 wandering) ## hk [#... .# hq  A giant cockroach and an adder come into view.The giant cockroach is struck by your spines. hx ?B. hz .=5 h  h G _The giant cockroach bites you but does no damage. h* A  You hit the giant cockroach. h x  You kill the giant cockroach! h †B...B   giant cockroach h q46.0 (0.9Regen (1)  h  h$ @ _The adder hisses angrily. You hear a bark! hM #...# #......# ####...# #......# ..##...####......########''...'........... ##...####..^...###.##.. ###### #######........  hڹ ### #.......#####.#  #..$....#  #...†.@.#  #.......#  #.. #.B.S h E#....h#.S   adder ##.hhhh 3 jackals (wandering) # #.hB   giant cockroach # h h  3 jackals come into view. hA  h  h] G  The jackal barks! You hear a bark! h  hN  h5  h0 BS.....hhhh h s1 wandering)hA jackal comes into view. hc 5=7.0 (1.0 hU  h* 3 _The jackal moves out of view. h ###...# #......# .##...####......######## .''...'.................  h ##...####..^...###.##.. ###### #######........ ## #.......#####.#  #..$....# #...†...# #......@# #. hTBS.h.$.#.......#...#.h#.hr #.h.r   quokka ( hP #######. hhhhh 4 jackals (1 wandering) B   giant cockroach hh  A quokka comes into view. h h!o  Found 15 gold pieces.  The giant cockroach is struck by your spines. h hq h hD h hB"o .h.S h"hhhr...hh  h"GThe giant cockroach closely misses you. h%.-8 hm, h{/G _The giant cockroach bites you but does no damage. hs # #......# ##...############ .''...'..................####..^...###.## .###### #######........ ##.....#####.#$.†#  hB.h..$.S..........hhhr..h   jackal.......B   giant cockroach#######........ h hѦ hG h hBS...hh.h 2 jackals h±O--9 h h  hߺ hǵ#### #######  . # #......#  h]##...####......######## .''...'..................####..^...###.## .###### #######........ ##.....#####.#$.†...B# S..h..$..h.....h.hrB   giant cockroach.......... hv h, h, h hSBh.h   jackal h}B   giant cockroach h`A-10 h! hv hd#### #######  ... # #......# ##...####......######## .''...'............... hOy...####..^...###.##.. .###### #######........ ##....@#####.#$....†.SBh#h..$...h.....h.hr h h h h hSB.h.hh 2 jackals h]29-=1 h\ hFO _The adder attacks as it pursues you! The adder bites you. h; #### #######   h< 2#.. # #......# ##...####......######## .''...'................. h< ...####..^...###.## .###### #######@....... ##.....#####.#$..SB†..h#h.h..$..h....h.hr h> , hP? , h<@ , hWG SB.hh 3 jackals hI &2 hO  hR G _The giant cockroach bites you but does no damage. h&  ##### ########  #...# #......# ####...# #......# .##...####......######## ..''...'................. ..##...####..^..@###.##.. ..###### #######........ ### #.....SB#####.# #..$.. h' .h# #...†..h# #.......# hhh 3 jackals #.......h.h..$.B   giant cockroach #.............. #... h) B h* , hN+  h2 SB...S   adder.h   jackalB   giant cockroach h{3 U30=3 h58  h: S _The adder closely misses you. ho, hp hzlhh 2 jackals h|+9 (0.9 h h  _You closely miss the adder. The adder completely misses you. h`> h H .    jackalYou miss the adder. The adder is struck by your spines. hUI(4.8 h O h=Q= _The adder bites you but does no damage. h^7  You hit the adder. h   The adder is severely wounded.The adder is struck by your spines. h , h  hBhhh 2 jackalsB   giant cockroach h= 865.8 (1.0  hW<_You kill the adder! h hlm _Your Short Blades skill increases to level 2! h  You barely miss the giant cockroach.The giant cockroach is severely wounded. hh 3 jackals (1 wandering)h=6.7 (0.9 h h] _The giant cockroach closely misses you. h  You closely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach is struck by your spines. h B h uh.h. h l87.6Regen (1)  h#  h S _You kill the giant cockroach! h6  The jackal barks! hv%  hiYou hit the jackal but do no damage. The jackal is struck by your spines. h! h\ h.hh.h29-==8.5 h hQ+ _The jackal bites you. hxv  You barely miss the jackal. hSzm  The jackal is heavily wounded. h hh 4 jackalsThe jackal bites you but does no damage. h hӃY30=--9.4 h h T _The jackal closely misses you. h a  You closely miss the jackal. h  h  h%  The jackal is heavily wounded.The jackal is struck by your spines. h- †..   jackal h^4 [90--20.3 h:  h(= J _You kill the jackal! h ##### #########...# #......# ###...# #......# .##...####......######## .''...'................. ##...####..^...###.##.. ###### #######@....... ## #.....hh#####.#  #..$..h.# #...†...# #...... hP .##.........h..$.hh 3 jackals#..............#.........h....#.hr h  h? .hThe jackal bites you but does no damage.  The jackal bites you. The jackal is struck by your spines. h ^27---1.3 (1.0 h  h) _The jackal closely misses you. _You see here a giant cockroach corpse. h 8  You hit the jackal. h͸  You kill the jackal!The jackal is struck by your spines. hS  h? †.   jackal hu 9==-42.2 (0.92 h%  h J _You kill the jackal! hEt 30===3.1 h@w  hy _You barely miss the jackal. The jackal barely misses you. h4  h< r   quokka (wandering)rh   jackal hc> Y27---4.0 hD  hG _You barely miss the jackal. The jackal bites you. The jackal barely misses you. h ^  You hit the jackal.  The jackal is lightly wounded. h rr.  hq `9==-9 h hwy _The jackal is struck by your spines. The jackal closely misses you. hQ  You hit the jackal.  The jackal is almost dead.The jackal is struck by your spines. ho†r. h#}30===65.8 hC h  h D_You kill the jackal! hCF##### ########...# #...... ###.. .###......######## .''...'................. .##...####..^...###.##..#### #######†..... ## #.....†@#####.# #..$....# .† hF...r...h..$.....h..h.hr.... hH hODr. h?Q5-6.8 (1.0 hX hH[s _You see here a jackal corpse. h4##### ########...# #...... ##... .###......######## .''...'................. .##...####..^...###.###### #######†.......  h## #.....††#####.# #..$...@# .†..r......h..$......h hp..h.hr..... h8  h.=7 hn h x _The quokka is struck by your spines. The quokka barely misses you. h  You hit the quokka but do no damage.The quokka is moderately wounded. h-8.7 (0.9 h hvL _The quokka misses you. h  You hit the quokka.  The quokka is almost dead. hxD=9.6 hK hT _The quokka closely misses you. hP8  You hit the quokka. hZ2. hey830.5Ensorcelled Hibernation  hk hmJ _You kill the quokka! h h h" h#H _No target in view! h hR h hOH _No target in view! h 0 ##### # #...# #......##...# #......# ..##...####......######## ..''...'.......... ..##...####..^...###.##.. ..###### #†.......# h  #.....††#####.# #..$..@.# #...†...# #.# #..h..$. #....... #...... #....hr # #..... # #. hް  h <-1.5 (1.0 _ hH  h@  h Z ##### # #...# #......##...# #......#.##...####......########.''...'......##...####..^...###.##...###### #†.......# #.....††#####.# # #..$.@..# # #...†...# # #.# # #..h..$. #...... #..... #..hr ## #... .# #. h  h{@-2 h h  h* ##### # #...# #......##...# #......#.##...####......######## †...''...'......##...####..^...###.##...###### #†.......  hUZ.#### #.....††#####.# .# #..$@...# .# #...†...# .# #.## #.h..$. #..... #... #.hr# h #... ..# #. h@ h&3 h hB hy ##### # #...# #......##...# #......#.##...####......# .†...''...'......##...####..^...###.##...###### #†. ..#### hV #.....††#####.# ..# #..@....#.# #...†...#.# #.## #....$. #.... #.... #..hr# #.... ...# #. hΡ h~Y41 h h" h+5.5 (2 hf h$> _You now have 51 gold pieces (gained 12). h 4 h]  h  hȍ  h  hP  h k  You see here a giant cockroach corpse. h  h _ h<  h  h˝  h  h  h  h  hӣ ! h2  h˦  h 0 h  h  hG  h|  h^  h  hL , hI  h\  h2 , h1  h  h , h  h0  h! , h  hG , h  h M _You now have 66 gold pieces (gained 15). h  h  h  h  h  h  h  hz  hG 5### #######†....... #.....††#####.#  #.......#  #...†...# #.......##########  #................#  #................#  h :#................#  #.........#48.5 (13.0) #................# #.........# #######..#.......########..######.= #<  h0  h2 ,9.5 (14 h  hZ 9 _Found a stone staircase leading up. h h h h hB hB h # h0 #.........# #................# #................# #................# #................# #######..........# #........###### ###..####### #.. #<######## h1N#. #### # ...# #.########## .# ...# #..........#.. ...# ##.{.......#.# ...# .........#.# ..<#......g....# h8255.5 (6.0) h =+6.5 (7 hfA h8 _j - a ring of protection from fire h]HPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power (worn)j - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hx h#................#TwoGrow the Vexing#................# h2 Demonspawn#................#Health: 30/30 ========================#................#Magic: 17/17 ========================#................#AC: 2Str: 8#######..........#EV: 11Int: 17#........######SH: 0Dex: 14 hd0###..#######XL:  4 Next: 98% Place: Dungeon:2#.@.......Noise: ---------  Time: 1756.5 (0.0)#<########a) +1 dagger#. hCast: Ensorcelled Hibernation #####. ...##.########## .# ...# h#..........#.. ...###.{.......#.# ...#.........#.# ..<#......g....# _No target in view!  h_You now have 51 gold pieces (gained 12). _You see here a giant cockroach corpse. _You now have 66 gold pieces (gained 15). _Found a stone staircase leading up. _j - a ring of protection from fire h h$-7.0 (0.5 ht# h%? _j - a ring of protection from fire (worn) h 3 hn  h  hΥ , hA , h  h)  h  h P  There is a stone staircase leading up here. h:  h  _ hA  h  hȸ , ho  h  h  h  hz  hF  h7 , h7  h  hD , h  h  he  h  h,  h  h , h  h  h , h  h|  h , h  h  h% , h|  h  h4  he  h8  ha  hz , hd  h' h h h4 hI hF, h h8  h , hI  h hd h hk h h^, h h h, h h< h, h  h! h<#, h# h$% h& h& h6' h* h+, hK, h/ h0, hL1 h2 h3 h3 h+4 h<5 hQ6, h6 h7 hy8 h8, hd= h=, hc> h? h|@, hA hWB h>C, hC hTE hF, hF h"H hP.............#  .............###g#  .............##...  ###..........##..#  ........#######..#  ##..####### #..#  #......... ..#  #<######## #.#   hHQ+#.####@#  #.##...#  #.###########.###  #..........#..#  ##.........#.##  ###.........#.#   g   hobgoblin (asleep)#...........#  ß.ß..........##  . h}Qr...........##   hY~ 89.0 (32.0)  A hobgoblin comes into view. hX`j.gg h!aU==90.0 (33Ensorcelled Hibernation hf hi+ _The hobgoblin shouts! hA ##.#  hЉZ#.g. #..# #..#  #..#  #.. ..#  #< #.#  #.# ###@#  #.# #...#  #.#.###  #..#..#  ##.#.##  h$.#.# ...# ..........## ...  hJ Z ##.# #.g. #..# #..#  #..#  #.. ..#  #< #.#  #.# ###@#  h! #.# #...#  #.#.###  #..#..#  ##.#.## .#.# ...# ..........## ..  h& h& hZ+ h.` _A hobgoblin is nearby! hsg-  h h##.#  hVh(#.g.  hh#..#  hh#..#  hh #..#  hi #.. hFi ..#  hoi #< hi #.#  hi5 #.# ###@#  hsj! #.# #...#  hj #. hj#.###  hj #.. h'k#..#  hOk ##. hzk#.##  hk . hk#.#  hl . hBl..#  hml..........## . hl .. hl  hl hL ##.# #.g. #..# #..#  #..#  #.. ..#  #< #.#  #.# ###@#  #.# #...#  #.#.###  #..#..#  ##.#.## .#.# ...# ..........## ..  _A hobgoblin is nearby! h 4 #.# ...g. ###.......... ........###### ##..###########..............<######## .###..# #...###########.###..#..  ##..## ###.#. ..#........... ß.ß.## h  h F.g h1 A--1.0 (1.0) _ h  h  h  #.# ..... ###..........##.g ........###### ##..###########..............<############## #...###########.###.#..  #.## ### ..#. h`  h F.g h A--2 h  h  h  #.# .... ###..........##.. ........#######.g ##..###########..............<############## #...###########.###..  # ### hW h\.=3 ha hxO _The hobgoblin misses you. hd  You hit the hobgoblin.  The hobgoblin is heavily wounded. hN+9 (0.9 h h _The hobgoblin is struck by your spines. The hobgoblin closely misses you. h;  You hit the hobgoblin. hi. h5 hܡ.............#  TwoGrow the Vexing .............# #.#  Demonspawn .............# #.#  Health: 30/30 ======================== .............# #.#  Magic: 17/17 ======================== .............###.#  AC: 2 hWStr: 8 .............##...  EV: 11Int: 17 ###..........##..#  SH: 0Dex: 14 ........#######..#  XL:  4 Next: 101% Place: Dungeon:2 ##..###########.@# h  Noise: =--------  Time: 1794.8 (0.9)  #...............#  a) +1 dagger#<#############.# hϢS  Cast: Ensorcelled Hibernation  #.####.#  Regen (1) #.##...# h@ #.###########.###  #..........#..#  ##.........#.##   ###.........#.#   _A hobgoblin is nearby!  hk_The hobgoblin misses you.You hit the hobgoblin.  The hobgoblin is heavily wounded.  h_The hobgoblin is struck by your spines. The hobgoblin closely misses you.You hit the hobgoblin. h6x _You kill the hobgoblin!You have reached level 5! h h-/  --more-- hB , 5/358/185 0% Ensorcelled Hibernation You feel monstrous as your demonic heritage exerts itself.Your demonic ancestry asserts itself... hG  hJ g _Your feet thicken and deform. hU4 h? h~ h h?4 _ h5, hI5 h6 hH7, h7 h8 h 9, hj9 h: hJ; h; h; hF= h,> ho> h> h? hy@ h@ h@ hA hC, hqC hD hE, h$F hZG hBH, hH hI hK, h^K hL hM hM hN hkP hf\#  # ..  ######## ##.#   ..>  ###.##.. #.!  ##† #..  .††#####.# #..  hE] # #..########  ...# #..@......#  -813.8 (19.0) ...############.#####.##  ............# #.# #.#  ............# #.#####.#  ............# #.#.....#  ............# #.#.#####  ..##.#.# ... h]#....# .#..###  he h9iF-4.8 (20 h#p h+; _Found a stone staircase leading down. h<3 hϧ h hH h h, hF h h} h> h, h& h" hټ, h hǿ ht h hx h ####  .# ### ...#  ..########.###.##  hv.............># ##.##.. #.@# ###†....... #..# ††#####.# #..# # #..######## †...# #.........# ############.#####.## .# #.# #.#  h.# #.#####.# ...# #.#.....#  hT19.8 (5.0) h,20.8 (6 h hQ _k - a ruby potion h3 hJ hB h' h hX ht h h h hV h h h h} h, h h$  h[_i - 2 scrolls labelled YSEOTZEV SOSME (gained 1) h= hk h hy h´, hU h h hȸ h3 h h, h¼ h h, h" hd h, h h h h hB h h&, hP hu hB hl h, h h) h, hA h hP, h h h', h h1 h, hL hE  h , h{  h] h, hi h h_, h h/ h, h h" h.$, h% hK( h) h) h<* h- h/ hc/ h/ h]5@  There is an open door here. hX75 _ h38 hC; h<, hY= h#A hXB hB hC hUG hH hH h h h hO hf h h h` hl, h h h, hh h h , h hh hH h h\ h h h hP#&#........########.#####.######....##....#.....#########.##.### #.....'.......#....### #.....#######.##.....# #.....# #.##.###.. #.....#....# ### #.....###### # #...  #.....  #......  #....... #####.... #.....S   ball python (constriction, asleep) #...... #......S  h00899.0) h6-90.8 (70 h< h?^ _A ball python comes into view. h #.... #####.# #.....# #.....' #.....# #.....#  #.....#   #.....#   #....@# #.....# #...... #....... #####....  #.....  #......  #......S  he #.... #####.# #.....# #.....' #.....# #.....#  #.....#   #.....#   #....@# #.....# #...... #....... hMf#####.... #.....  #...... #......  hl h&r hv hxb _A ball python is nearby! h$V#####.######....##........###.##.###.'.......#....#######.##......# #.##.###......# ###.##### . .............####........ #...........S.######## h\ hc81.8 (1.0) _ hxi hj h\#.....###.##.#####.....'.......#....##.....#######.##.....#.....# #.##.###...#.....# #....# ### h1#.....# ###### #.....##.....#########.....@......S#.##### #.#.#......SS 2 ball pythons (constriction, asleep)##########  h hb&2 h h^ _A ball python comes into view. hX|>#.....'.......#....####.#.....#######.##.....##.#.....# #.##.###....#.....# #....# ####.....# ###### ####.....##.....###########............S.#..##### h} #.#.#......S..>###########  hŃ h&3 h> h9 _Found an escape hatch in the floor. h8#.....#######.##.....##.#.....# #.##.###....#.....# #....# ####.....# ###### ####.....##.#.....############............S.#..####### #.##.##......S..>############# hl< hB|S.S1 asleep) hiEE4Ensorcelled Hibernation hK hfM5 _The ball python hisses angrily. hn #.....# #.##.###....#.....# #....# ###...##.....# ###### ###.##.....##.#.....############...........S..# #...#  ######  #.# #.# #......S..># ############ SS h  h L.S hs &5 h  h  h [#.....# #....# ###...###.....# ###### ###.##.....##.#.....############..............# ##.S...#  #####...# # #.# #. hN # #......S..># ############  h  hN  h `.SSS h &6 h  h  hm z  The helpless ball python fails to defend itself.  You puncture the ball python! h  .   ball python (constriction)You kill the ball python!The ball python is struck by your spines. hj y1=7.7 (0.9Regen (1)  h  h Q _The ball python misses you. h.P =  You hit the ball python. hV /.  h__ 8.6Ensorcelled Hibernation 2 hc  h-e O _You kill the ball python! h  h>  hZ  h H _No target in view! h  h9  hM  h` H _No target in view! h  hƞ  hH  hޥ H _No target in view! hm_ hd hAi h$kH _No target in view! h4 h֩ h&0 h h2 hE _Done exploring. hSHJ hk h?n hr ht\ _No target in view!Done exploring. hĐ4 hf h ho hh h  Done exploring. h$4 h* h hS h  h Done exploring. hxJ hS h h h Done exploring. h h%Level 2 of the Dungeon <<<<>>>>_(Press ? for help)#........########.#......<# #.......#...........######.######....##....#.......# #.....ß.ß..........###.....#########.##.####.......# #.................###.....'.......#....####.......# #...ß.ß.ß...#####.##.....#######.##.....##.......# #......_....# #.##.....# #.##.###..........# ###...ß.ß.ß.ß## #.##.....# #....# ###...###### #.+........### #.# h#.....# ###### ###.## #.#........# ##.##.....##..### #.#........#######..##.....############...# #.#.......#.....)oo###..............####.## #.#...[........######..............##..## #)###'####...#.######..........###..###.#............##..........###..##....#.##..######.....@....###.......#.#..)....##.........>####.........####o###############.###.....# #.##.##<##.#>####o##.##.##..)#..o.##.........#.########........#########.#### hu_@> h|  h #.....# #....# ###...## TwoGrow the Vexing#.....# ###### ###.## Demonspawn#.....##..# Health: 35/35 ========================#.....############.. Magic: 18/18 ========================#..............#### AC: 2Str: 8#..............## EV: 11Int: 17#####..........## SH: 0Dex: 14#..........#XL:  5 Next:  1% Place: Dungeon:2#.....@....#Noise: =--------  Time: 1898.6 (0.0)#.........>#a) +1 dagger############Cast: Ensorcelled Hi h bernation Regen (2) _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. hv  h  h  h % _ h 1 h  ht B hu m#.....# ###### ###.## #.....##..### #.....############...# #..............# ###.## #....# #..##### ##......# ##..#..........# ##.#.........@# ##-902.6 (4############ - h  h yDone exploring. __There is an escape hatch in the floor here. h5Level 2 of the Dungeon <<<<>>>>_(Press ? for help)#........########.#......<# #.......#...........######.######....##....#.......# #.....ß.ß..........###.....#########.##.####.......# #.................###.....'.......#....####.......# #...ß.ß.ß...#####.##.....#######.##.....##.......# #......_....# #.##.....# #.##.###..........# ###...ß.ß.ß.ß## #.##.....# #....# ###...###### #.+........### #.##.....# ###### ###.## #.#........# ##.##.....##..### #.#........#######..##.....############...# #.#.......#.....)oo###..............####.## #.#...[........######..............##..## #)###'####...#.######..........###..###.#............##..........###..##....#.##..######..........###.......#.#..)....#[17 h9;14H#.........@####.........####o###############.###.....# #.##.##<##.#>####o##.##.##..)#..o.##.........#.########........#########.#### h ###†....###...####......########.###.## #.+.....'......'.†...''...'............># #.#.....######...####..^...###.##...#.#..# #>#.....#............###### #######†........#.#..# #.#.........#### #.....††#####.###.#..# #...#####.........# #.......# #.....#..######## #.#.# #.........# #...†...# #######.........# #.#.#####.........# #.############.#####.## #.#.##.....######## #..........# #.# #.# #.#.##.....##................# #.#####.# #.#.##.....##........# #.#.....# #.#.##.....# #................# #.#.##### #.#.##.....# ####### h. #......###.#.# #.#.##.....###.....# #................##....# #.#........'.'.....# #######..........##..##############.#........###.....# #........#######..##.............#......# #.....# ###..###########..##.....#####.###......# #.....##...............##.....###.......###### #.....##<#############.##<........#.######.....##.# ###.##....###..#.#####'###### ##...##....# #..#.##.#.......# #.###########.####.######..#.###.#.......#..........#..# hb  h  #.....# ###### ###.##TwoGrow the Vexing#.....##..###Demonspawn#.....############...#Health: 35/35 ========================#..............####.## Magic: 18/18 ========================#..............##..## AC: 2Str: 8#####..........###..# EV: 11Int: 17#..........###.. SH: 0Dex: 14#..........###. XL:  5 Next:  1% Place: Dungeon:2#.........@### Noise: ---------  Time: 1902.6 (0.0)############a) +1 daggerCast: Ensorcelled Hibernation Regen (1) _Done exploring. _[37 h2 $mDone exploring. _Done exploring. _Done exploring. _Done exploring. _There is an escape hatch in the floor here. h  h  h ; _ h  hB , h  h&  h^ ;  hi  h  h[ 0 h  h  h3 , h  h+  hX , h!  h  h B h B h1  hM  h , h  h  h)  h  h  hx  h  h  h  h X h  hV , h  h]  h , h`  h2  h, , hl  hd  hP , h<  hd  h , h  h  h , h  hB  h , h  h  hz , h  h  h> , h  hU  h\  h  h!  h  hN" , h#  h$  h% , h3&  h'  h( , h0)  h'+  hx, , h-  h.  h<0 , h1  h:  h; , hO<  h=  h>  h>  hd?  h@ , h4A  hiA  hmB  hC , hC  hwE  hF , hF  h`H  hI , h-J  hK  hL , h0M  h0O  hO , hlP  hQ  h!S  huS  hT  hqU  hsV , h6W  hX  hY , hIZ  hB\  h\ , h\  h^  h_ , h[`  hh  #######  #.....# # hh  ###†....########.. #.+.....'......'.† #.#.....########. #@#.....#.........44.6 (4 hh 2.0) #.#.....#.........#...#####.........#.#.# #......... h.i n#.#.#####.........#.#.##.....########.#.##.....##.#.##.....##.#.##.....# hn  hs y _There is a stone staircase leading down here. h:| hR~ h| hk hs85.6 (1.0) _ h hX~         ######### 3  #@)......   #########         hqY h<_ h-6.4 (1.8 h۵ h _You climb downwards.  Found a dagger. _There is a stone staircase leading up here. ht3 hu hv hx hvy$ _ h~ h>  You see here a +0 dagger. hI hӃ _ h hH h, h h؋ h>, h. h h        ##### #<)...@......>50.4 (4.0 #####.  h hD+1.4 (5 h h; _Found a stone staircase leading down. hj3 h h h h, hS h h, h h hB h h:B hR  There is a stone staircase leading down here. h hh _ hI hK h, hh h h, h h h , h  hL  h hC h hj h , h hv h ######### ################.......) ..........>#....@# 64.4 (13.0) ##########...#####  #.### #.# hG... ##.# ... ..# ..# hF! h'#,5.4 (14 h* h22 _Found a club. h3,6.4 (15 h 6 h9. _f - 17 stones (gained 4) h 3 h  hb  h , hc , h , h  h3  h &## ###.......)##.....>#.....#@......J...######......##.### .....#.#.# ...###... ...###.# ...#J   endoplasm (asleep)... ...# h `..# ####  h 18.4 (2.0) h " +9.4 (3 h'  hT+ ] _An endoplasm comes into view. h\=# #.......)#>#.....#.J....######......#.#.### #.....#.#.# .... ....###.# .w...# w   dart slug (asleep) h]... .....# J   endoplasm (asleep)..# .######  hg hzm,70.4 (1 hZt hNw\ _A dart slug comes into view. h" m########## #############.......)### .......>#.....#.......J. #######...#######. #.### #. ....### ... .....###.# ..w ... #...# #.######.  h  h ZJ.J h4 E1Ensorcelled Hibernation h  h  hP ########## #############.......)### .......>#.....#......J.. #######...######......#. #.### #. #......###  h .............# ##.#####..w ... #...# #.#####  h  h &J. h7 &2 hm  h  h ########## #############.......)### .......>#.....#.....J... #######...######......#. #.### ####. hV ; #...@..### ....... ##.#####..w ... #...# #.#####  #.  hԅ  hf ,.J h &3 hő  hd  hM ########## #############.......)### .......>#.....#......... #######...######...J..#. #.### ####.....#.####......### ....... ##.#####..w ... #... hN # #.##### #. hO  hiX i.Jww hqZ \4-=4 h_  hb . _The dart slug bites you. hY S  You hit the dart slug. You kick the dart slug. h .J The dart slug is heavily wounded. h ` The dart slug launches a dart at you. hG 8@ h} -5.3 (0.9 h  h q _The slug dart misses you. The slug dart hits the endoplasm. h  You hit the dart slug. You kick the dart slug.  The dart slug is almost dead. hX (6.2 h  h @ _The endoplasm hits you but does no damage. hܔ;  You hit the dart slug. h  †J   endoplasm  You kill the dart slug!The endoplasm freezes you. hl-37.1Regen (1)  h h&% _You are frozen. h  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm is struck by your spines. h&1. h-5=48.0Ensorcelled Hibernation  h32 h}4M _You kill the endoplasm! h h h h H _No target in view! hĞ h hR hH _No target in view! hcj hp hu hxH _No target in view! h5 h&; hA h%EH _No target in view! h h h] hH _No target in view! h h h hC _No target in view! hx h} h hم h4 h h h hq; _ hd _ You see here a dart slug corpse. h  h0 _ h h h hd h  h h################.......)### ..........>#.....#......... ##########...######......#. #.### ####.....#.. #.######## hL.............#  ##.#####..†...#  ... #......# ..# #@######-81.0 (3.0 ..# #.#  h#.#  #.. ... hb ##....>.. h ha=-2.0 (4 h h9 _Found an escape hatch in the floor. hw3 h9x hw~ he..........>#.....#......... ##########...######......# #.### ####.....#.##......### .............# ##.#####..†...# ... #......## #.###### .....##... .... hg   goblin (asleep)>.....g.... h&0 h+3.0 (1 hg hs _A goblin comes into view. It is wielding a +0 club. h > ......#.  #.### ####.....#..  #......###  .......#  #..†...#  ... #......#  ..# #.######  hf ..# #@# #.# #.. .... ##...  ....  >....  .g....  hC > ......#.  htD #.### ####.....#..  #......###  .......#  #..†...#  ... #......#  hD u..# #.######  ..# #@# #.# #.. h E  .... ##... ....  >.... hZE 9.g....  hQN  hO  h+U  hYX ] _A goblin is nearby! hw +> ......#.  #.### ####.....#..  #......###  .......#  #..†...#  ... #......#  ..# #.######  ..# #@# #.# #.. .... ##...  ....  >....  .g....  h~> ......#.  #.### ####.....#..  #......###  .......#  #..†...#  ... #......#  ..# #.######  ..# #@# #.# #.. h .... ##... ....  >.... .g....  h hv h h>] _A goblin is nearby! hhH##########...####### #.### ####.....#.##......### .............# ##.#####..†. ... #...# #.#####.# .................##......... .......## >.......g..........[ hR hX&4 hf_ hQb- _Found a leather armour. hlJ #.### ####.....#.. #.#####......### .............# ##.#####..†...# ... #......# ..# #.###### ..# #.#  #.######## h[Y#.@......#.......#.###.###... ..+### #># #.g.....##......[##.# h hP&5 h h h f##......### ....... ##.#####..† ... #...# #.#####  #.########.###.#.............. hC i###.## ... .+### ##># #.g.....[... h&  h0 ag.g h E6Ensorcelled Hibernation h  hB} ....... ##.#####..† ... #...# #.#####  # #.########.###.#..............###.##......+.###.##>g.....# # #..[...###########.# h~  h. (g. h͇ &7 h  hS  h6 ~  You hit the goblin but do no damage. You kick the goblin. h= 2) hI s=9 (0.9Ensorcelled Hibernation  h O  hQ J _You kill the goblin! h  h  hh  h H _No target in view! h  h>  h\  h H _No target in view! h  h  hy  h= H _No target in view! h@ hG hM hUPH _No target in view! h  hV h hH _No target in view! h hw _No target in view! h^ hch ho hr h,)3 h* h/ h"3 h7P _ hD9, hO: hy< h>, h? hUC h`E hF, hH h......   ##########.###.##.......  #...........##......[  #.......##..##.......  #.......###.......... S   ball python (constriction, asleep)  #.......# #.#........  ###########.##..####.   <)......... hD# #..# hӾ22013.9 (26.0) hAF-4.9 (27 h h^ _A ball python comes into view. hW †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....   #<) #..#  h] †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....  hn   #<)  h h hH hb _A ball python is nearby! hEK †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....   #<) hL% #..#  h †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....    #<)  h h h h-b _A ball python is nearby! h^] †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....   #<) #..#  h  †...#  #S ....   #. #..#   #. #..# #.#.#  #. #..#  #. #. #.#.###.###.##. #...@.........) .......###.###.##> ##########.###. #...........[ #...... #.....    #<)  h  hn  h  h b _A ball python is nearby! h9   .............#  #.###.#####..†...#  #S#.... ..#......#  #.##..# #.#.######  #.##..# #.#.#   #.##..# #.#.######  h F #.##..###.#  #.#.........  #.#@###.###.##  #.............)  .......###.###.##>  ##########.###.##......  #...........##  #.......##..##  #.###.  h}  #.......# #.#......  ###########.##..#### hV  hi 85.9 (1.0) _ h  hx  h'#.#####. ...........###.#####..†S#.... ..#......#####  #.#.#######..###.# #@#.........#.#.###.###.##. #.............).......##>##########.### h(o....####.........# #.#....... h/ h1&6 h5 hM8 h( ####....## #.#####. ...........###.#####..†S#.... ..#......#####  #.#.#######..###.# #.#.........#.###.###.##. #.............).......> hh##########.###....####.. h h"D  The ball python hisses angrily. h hf .SS)A bat comes into view. h2M=7Ensorcelled Hibernation h_ h,0 _The bat moves out of view. h##############...##  ####....## #.#####. ..........##.#####..†.#.... ..#......S#####  #.#.#######..###.# #.#.........#.###.###.##. #.............).......>##########.###....## h\ h"F.S h.-8 h h h| hU}5=9.8 (0.9 hw h _You barely miss the ball python. The ball python closely misses you. h~?S  You hit the ball python. hJ  The ball python is moderately wounded.The ball python is struck by your spines. hJ hPb.b   bat (wandering) hV1520.7 h}[ hZ^O _You kill the ball python! hN <)..........>#.....#.#############...##  ####....## #.#####b ..........##.#####..†.... ..#......#####  #.#.#######..###.# #.#.........#.###.###.##. #.............).......>##########.###.. hB h%h. hvu-1.7 (1.0Ensorcelled Hibernation  h[ h/ hw h8- hS hH _No target in view! h h h hH _No target in view! h>U  hV  h[  h^ H _No target in view! h!  h. 3 h  h  h P _ h  h  h;  h  h  h  h:  h  hv , h  hL  h> , h  h  hl , h  h  h$ , h  hH  hJ , h  h-  h , h  hE  h  h  he  h  h , h  hM  h  h  hM  h  h+  hN  h  ht  hh , h  hn  h6 , h  h  h  h*  hW  h  h B hf  hq , h  h  h , h  h  h  h  hG  h)  hk , h  h  h , ha  h  h , h  h  h  h2 , hZ  h , h]  h  h` , h  h  h , h  h  hY B h#  h  h7  hh  hw  h , h  h  h= , h  hT  h , hl  h  hZ" , h+#  h%  hf'  h'  hf(  h)  h3, , h,  h.  h#0 , h0  h2  h3 , h3  hk4  h5 , hf6  h.7  hP8 , h8  h9  h: , h2;  h?  h1I , hJ  hL  hgN , hYP  hR  hT  hT  hU  hqX  hcZ  hZ  h@[  h` X hb  h"d  hod  hd  hLg  hh , hh  ho  hyp  hr  hs , hEt  hu  hOy B hy  h| B h]}  h~ , hr  hj  h[  h  h-  h  hÆ B hw  h , h  hٳ  h , h  h  h X hK , h$  h[  h , h  h  h # #.#.#......# # #.#.###.###.##.......# ####.............).b....+ .......###.###.##>......# ##########.###.##.......#  he  #...........##......[#  #.......##..##.......#  #.......###...........  #.......# #.#@........  ###########.##..####.  h L #<).........# #..# Ensorcelled Hibernation  ############# #.# h K..# ...b   bat (wandering) #.$ #.  h0  h 083.7 (62.0) h  hN  hT L.b hL ,4.7 (63 h  hO * _Found 9 gold pieces. h\  #.#. # #.#........# ......)......+ .......###.>......# #.###.##.......#  ....##..b...[#  #..##.......#  #...........   #.#@........  ##..####.  #<) #..#   #.#  ..#  ...  h] P #.$  #.  h  #.#.  #.#........# ......)......+ .......###.>......# #.###.##.......#  ....##..b...[#  #..##.......#  #...........   #.#@........  ##..####.  #<) h  #..#   #.# ..# ...  #.$ #.  h  h h  h Z _A bat is nearby! hWZ #.#.##..###.##  #.#.#..........#  #.#.###.###.##.......# ###.............)......+ ......###.###.##># #########.###.##.......# #...........##..b...[# #.##..### #.###... #.......# #.#........###########.##..####..#<).........###..############## #.#..# #...##.$#. h0 h] hQh.bb   h8=5.7 (1.0) h hs _The bat is struck by your spines. The bat closely misses you. hRj h#.#.##..###.#.#  #.#.#..#  #.#.###.###.##.# ..)......+ ###.###.##>......# .###.##.#  #.....##......[#  h(k #.##..##.##.###....@b.  #.# #.#.  #.##..####.  #<).###..# .  # ##.# hk ..# #...##.$  h_m  h n  hw  hqx &6 h  h Q _The bat closely misses you. h66  You barely miss the bat.The bat is severely wounded. h6 h> h?[4-7.6 (0.9 hF hI' _The bat hits you. h 5  You hit the bat. h=C. hh8.5Ensorcelled Hibernation  h- hG _You kill the bat! h* h h] hҐH _No target in view! hIB hI h^P hRH _No target in view! h h h  h H _No target in view! h hº h hH _No target in view! h+ h  h6 hؓH _No target in view! h O hV h_ hb@ _No target in view! h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 2.7   3.6  -1   hb8         b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.7   4.0   0   h c - Throwing   0.0   1.2  -1   k - Ice Magic   0.0   1.2  -1       h~    d + Short Blades 2.0   3.6  -1       hL e - Long Blades   1.1   1.2  -1       h         f - Armour   0.0   1.2  -1      g + Dodging2.6   3.6  -1      h + Stealth3.4   4.0   0   h         h!             h'         hY             h         h    The relative cost of raising each skill is in cyan.  hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h-}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h>> f + Armour 0.0 hQ  he  #.#.##..###.#........#TwoGrow the Vexing#.#.#................#Demonspawn#.#.###.###.##.......#Health: 34/35 =======================- ##.............)......+Magic: 18/18 ======================== .....###.###.##>......#AC: 2Str: 8 ########.###.##.......#EV: 11Int: 17  #...........##......[#SH: 0Dex: 14  #.......##..##.......##XL:  5 Next:  5% Place: Dungeon:3  #.......###....@.......Noise: =--------  Time: 2088.5 (0.0)  #.......# #.#..........a) +1 dagger###########.##..####...Cast: Ensorcelled Hibernation #<).........###..#[ h-g 37m .  ############# ##.#..##...##.$#. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! hRn  ht  hv  hY #.#.##..# #.#.######## #.#.##..###.#.# #.#.#..........# .#.###.###.##.......# #.............)......+ ....###.###.##>#  h#######.###.##.# #....##......[# #.##..##..@....## #.###...... #.......# #.#........ ###########.##..####...  h#<).........###..# ... ############# ##.# ##..##...##.$ h h-h5=-9.5 (1 _ hT  hQ.#.##..# #.#.# .#.##..# #.#.######## .#.##..###.#.# .#.#..........# .#.###.###.##.......# .........)......+ ...###.###.##># #####.###.##.# ....##...@..[# .##..##.......## .###...... .......# #.#........#########.##..####.. <).........###..# ..... ############ ##.# ####..##... h hA-90 h hL h#.##..# #.#.# #.##..# #.#.#  hU#.##..###.#.# #.#.........# #.###.###.##.# ...)......+ ###.###.##>......# .###.##.# ##....@.[# ##..##.## ###....... h. # #.#.#.##..####.....# ).###..# .....# ##.# ##  h< h&1 h hP hF.##..# #.#.# .##..# #.#.# .##..###.#.# .#..# .###.###.##. h# )......+ ###.###.##>......# .###.##.# ##.....@[# ##..##.## ###.............. # #.#. h=Y#  h h? &2 h  hb  hg 6##..# #.#.# ##..# #.#.# ##..###.#.# #.# ###.###.##.# )......+ ###.###.##>......#  hfh .###.##.# ##.# ##..##.## ###.............. # #.#...#.##..####.....####..# #.....# ##.# #  hh  h1x  hˀ B=3 h  hf V __You see here a +0 leather armour. h1C hK&4 heS h\- _l - a +0 leather armour h{ hAC  Skill  Level Cost  Apt Skill  Level Cost  Apt  h a - Fighting   0.0   1.0   0   i + Spellcasting 2.7   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.7   4.0   0   c - Throwing   0.0   1.2  -1   k - Ice Magic   0.0   1.2  -1       hʀ(    d + Short Blades 2.0   3.6  -1       e - Long Blades   1.1   1.2  -1           h~    f + Armour0.0   1.2  -1       h:+g + Dodging2.6   3.6  -1       hj8h + Stealth3.4   4.0   0       h         hˁ         h&                 he             h    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  hɂ[?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h = a + Fighting 0.0 hTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hy[?25h[?0c h$*0  h# [?25l[?1c3.0 current training targets, if any.=] set aall targets hw  h~  h i##..# #.#.#TwoGrow the Vexing ##..# #.#.########Demonspawn ##..###.#........# hn Health: 35/35 ======================== #................#Magic: 18/18 ======================== ###.###.##.......#AC: 2Str: 8 ..........)......+EV: 11 hɄ Int: 17 ###.###.##>......#SH: 0Dex: 14 ###.###.##.......#XL:  5 Next:  5% Place: Dungeon:3  hc ........##......@#Noise: ---------  Time: 2094.5 (0.0) ....##..##.......##a) +1 dagger ....###..............Cast: Ensorcelled Hibernation ....# #.#............# #######.##..####.....#  hÅ ........###..# #.....# ######### ##.# #######..##... _No target in view! _No target in view! _No target in view! _No target in view!  h `_You see here a +0 leather armour. _l - a +0 leather armour h  h  h  h  hZ" 3 h#  h.'  ha*  h*  h. , h0 , hZ2  h4  h6 , h<8  hE:  h<  hj<  h=  h?  heA  hA  hB  haD  h3F , hG  hxH  hI , hdJ  hK  h(M , hM  h}O  hP , huQ  hS  hCT , hAU  hV  hW  hW  h]X  hY  h [  h\[  h[  h>]  h^  h^  h_  h`  hb , hc  he , hFf  h j L _You now have 90 gold pieces (gained 9). hDk  hk  hk  hn  hv .............######.##..####.....# ........###..# #.....# ######### ##.######### #..###  ##...## hw ###.. ##. #110.5 (16.0) #.....# ##....# ....# ...... ....#.+ ....# # <...#  hE|  h ,1.5 (17 h1  hK ; _Found an escape hatch in the ceiling. h*3 hf+ h- h/ h0 h 4X h4 h6 h:8 h|8 h8 h; hI######## ##.#########  #..###  ##...##  hJP###..#####  ##.#...# #.#...# #.....#...#...#...$.........#...........#.+b..........# #.......<...# hJ(..........# b   bat (asleep)............######### hK hp[y 4.5 (3.0)  A bat comes into view. hyd+5.5 (4 hj hWl7 _Found 4 gold pieces and 6 stones. hd   #..### ##...## ###..#####  ##.#...#  h\ #.#...#  #.....#  ##....#  #@...#  ...$.........#  ...........#.+  b..........# #  .......<...#  (..........#  hc............  #########...#  h   #..### ##...## ###..#####  ##.#...#  #.#...#  #.....#  h:##....#  #@...#  ...$.........#  ...........#.+  b..........#  .......<...# (..........#  ............ hme #########...#  hߜ h h h Z _A bat is nearby! h. ) #..###  ##...## ###..##### ##.#...# #.#...# #.....# ##....#########....### h ....$..@......#.#.+b.# #.<...#(..........#...###########...# ..?# h  h +6.5 (1 h  h] e _Found a scroll labelled SATUAX ZIOTA. h_ ##...## ###..##### ##.#...# #.#...# #.....# ##....##########....###.....$.........#.#.+b h`.# #.<...# (..........#...############...# ..?# ..# hi hr&7 hy h{ h+ ##...## ###..##### ##.#...# #.#...# #.....# ##....##....####.....$.##.#.+#..b h+.# ##.<...##..(.##.##...# ..?# ..# hq4 hE=&8 hB hD h0 ##...## ###..##### ##.#...# #.#...# #.....# ##....# #....### #.....$.# h #.#.+ #..b.# # #.<...# #..(.# #.# #...# ..?# ..# h h&9 hb h h6 ##...## ###..##### ##.#...# #.#...# #.....# ##....# #....### #.....$.# h  #.#.+ #..b.# # #.<...# #..(.# #..# #...# ..?#  ..# h+ hT'20 h$ hP h} ##...## ###..##### ##.#...# #.#...# #.....# ##....# #....### #.....$.# h~ #.#.+ #..b.# # #.<...# #..(..# #...# #...#  ..?#  ..# h h hc..bb   hM=1Ensorcelled Hibernation h_ hH\ _The bat is struck by your spines. The bat hits you but does no damage. h<<  You completely miss the bat.The bat is severely wounded. hC..b h%H[4-2.4 (0.9 h"N h#Q' _The bat hits you. h @ ###..##### ##.#... .#..##########....###.....$..........#.+ #b....<...# (...........############ ..? ..  h F  The bat is struck by your spines. h 4† hv 6-3.4 (1.0Ensorcelled Hibernation Regen (1)  h8  h: G _You kill the bat! h  h 8- hZ  h> H _No target in view! h  h  hƐ  h H _No target in view! hmQ  hV  h[  h] H _No target in view! h  h0  h%  h' H _No target in view! h  h  h  h H _No target in view! h^  h  hڭ  h^ @ _No target in view! h= h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   i + Spellcasting 2.7   3.6  -1           h' b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.7   4.0   0   c - Throwing   0.0   1.2  -1   k - Ice Magic   0.0   1.2  -1       h(    d + Short Blades 2.0   3.6  -1       e - Long Blades   1.1   1.2  -1           h    f + Armour0.0   1.2  -1      g + Dodging hQ:2.6   3.6  -1      h + Stealth3.4   4.0   0       h                 h         h/             h            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  h։[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hhUTargetTarget--  3.0 --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hȖ <[?25h[?0c0  h/ [?25l[?1c2.0 current training targets, if any.=] set aall targets h Q> k + Ice Magic 0.0 h; h h###..#####TwoGrow the Vexing##.#...#Demonspawn#.#...#Health: 34/35 =======================-#.....#Magic: 18/18 ========================##....#AC: 2Str: 8##########....###EV: 11Int: 17#.....$.........#SH: 0Dex: 14#.............#.+XL:  5 Next:  6% Place: Dungeon:3#...@.........# # hNoise: ---------  Time: 2123.4 (0.0)#....†....<...#a) +1 dagger#..(..........#Cast: Ensorcelled Hibernation #..............#Regen (1) ############...#..?#..# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h& h h; hP hw  h{ Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes12% 3b - Tukima's DanceHexes12% 3  c - Kiss of DeathConjuration/Necromancy 19% h1  d - Construct Spike LauncherForgecraft26% 2  e - Dazzling FlashHexes/Fire26% 3  f - HailstormConjuration/Ice47% 3  g - Launch Clockwork BeeForgecraft47% 3  h - Summon Ice BeastIce/Summoning47% 3  i - Dimensional BullseyeHexes/Translocation63% 4  j - Dispel UndeadNecromancy87% 4  k - Forge Blazeheart GolemFire/Forgecraft h 87% 4  l - Rending BladeConjuration/Forgecraft 87% 4  m - Permafrost Eruption Ice/Earth100% 6  n - Platinum ParagonForgecraft100% 9 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h_  h  hb 5###..#####TwoGrow the Vexing##.#...#Demonspawn#.#...#Health: 34/35 =======================-#.....#Magic: 18/18 ========================##....#AC: 2 h Str: 8##########....###EV: 11Int: 17#.....$.........#SH: 0Dex: 14#.............#.+XL:  5 Next:  6% Place: Dungeon:3#...@.........# #Noise: ---------  Time: 2123.4 (0.0)#....†....<...#a) +1 dagger h #..(..........#Cast: Ensorcelled Hibernation #..............#Regen (1) ############...#..?#..# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h<)  h* Memorise Confusing Touch, consuming 3 spell levels and leaving 4? Y - Yes  h++ ' N - No h  ha! x###..#####TwoGrow the Vexing hW" ##.#...#Demonspawn#.#...#Health: 34/35 =======================-#.....#Magic: 18/18 ========================##....#AC: 2Str: 8##########....###EV: 11Int: 17#.....$.........#SH: 0Dex: 14#.............#.+XL:  5 Next:  6% Place: Dungeon:3#...@.........# #Noise: ---------  Time: 2123.4 (0.0)#....†....<...#a) +1 dagger h" #..(..........#Cast: Ensorcelled Hibernation #..............#Regen (1) ############...#..?#..# _No target in view! _No target in view!  hV# _No target in view! _No target in view! _No target in view!  This spell is quite dangerous to cast! h% Y5=4.4 (1 h*  h/  This spell is quite dangerous to cast! _HP restored. hg4 +5.4 (2 hb6  h!=  hB +6.4 (3 h3G  hML  hN 37.4 (4 h!S  hDW _You start memorising the spell. You continue memorising. x3 hY  h?]  ht_ c _You finish memorising. Spell assigned to 'a'. hu h= _ h  hZ , h h!= _f - 23 stones (gained 6) h h1 h h h, hl h h hU h" h h , hw  h~", h" h%L _You now have 94 gold pieces (gained 4). h' h( h( h) h*+ h]+ h, h_- h. h. h/ h3 hF5, h6 h9 hK<, h= h? h@ h"A hA hC hdF, hG hH hI, hJ hDZ&##########....### #...............# #.............#.+ #.............# # #....†....<...# #.............##  hE[#..............# ############...#  #..@#  #...#  #...#  #...# #..?#####  hc043.4 (16.0) hg,4.4 (17 hTj h&mb _m - a scroll labelled SATUAX ZIOTA hJ3 hBK h!N h;P hP hdU, hU, hV hX hY h#Z h]Z h[ hy\ h\ h\ hf....†....<...# ........## .........# ###########...#  hg#...# #... #... #...###  hk18.4 (4.0) hl+9.4 (5 hn hfpd _n - a scroll labelled XUIKUI LYTOIBI h  h  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes hb 12% 3b - Kiss of DeathConjuration/Necromancy 19%1  c - Construct Spike LauncherForgecraft26% 2  d - Dazzling FlashHexes/Fire26% 3  e - HailstormConjuration/Ice h 47% 3  f - Launch Clockwork BeeForgecraft47% 3  g - Summon Ice BeastIce/Summoning47% 3  h - Dimensional BullseyeHexes/Translocation63% 4  i - Dispel UndeadNecromancy h" 87% 4  j - Forge Blazeheart GolemFire/Forgecraft87% 4  k - Rending BladeConjuration/Forgecraft 87% 4  hj  l - Permafrost Eruption Ice/Earth100% 6  m - Platinum ParagonForgecraft h 100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h hH hܤc #....†....<...#TwoGrow the Vexing#.............##Demonspawn#..............# hnHealth: 35/35 ========================############...#Magic: 18/18 ========================#...#AC: 2Str: 8#...#EV: 11Int: 17#...#SH: 0Dex: 14#...# hYXL:  5 Next:  6% Place: Dungeon:3#..@#Noise: ---------  Time: 2149.4 (0.0)#####a) +1 daggerCast: Ensorcelled Hibernation _You start memorising the spell. You continue memorising. x3  h #_You finish memorising. Spell assigned to 'a'. _f - 23 stones (gained 6) _You now have 94 gold pieces (gained 4). _m - a scroll labelled SATUAX ZIOTA _n - a scroll labelled XUIKUI LYTOIBI hY hMemorise Tukima's Dance, consuming 3 spell levels and leaving 1?  hvIY - Yes  N - No hd hCe #....†....<...#TwoGrow the Vexing#.............##Demonspawn#..............#Health: 35/35 ========================############...#Magic: 18/18 ========================#...#AC: 2Str: 8#...#EV: 11Int: 17#...#SH: 0Dex: 14#...# h|XL:  5 Next:  6% Place: Dungeon:3#..@#Noise: ---------  Time: 2149.4 (0.0)#####a) +1 daggerCast: Ensorcelled Hibernation _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _f - 23 stones (gained 6) _You now have 94 gold pieces (gained 4). _m - a scroll labelled SATUAX ZIOTA _n - a scroll labelled XUIKUI LYTOIBI h,50.4 (1 hI h~u _This spell is quite dangerous to cast! h +1.4 (2 h h hI+2.4 (3 h h/!A3.4 (4 h$ h) _You start memorising the spell. You continue memorising. x3 h+ h/ h0c _You finish memorising. Spell assigned to 'c'. h 3 hE  h  h  h P _ h  hj , h  hI , h  hB  h  h  h;  h  h  h  hc  h)  h , h4  h#  h  h[  h  h  h , h  hk  h$ , h  h  h  h  h  h(  h  h_  h  hG  h  h  h"  hA  hH  hx  h,  hW 7 _You open the door. h I h @  There is an open door here. h  hR  _ h  h  h  h  h@  h~  hL , h  h  h , hu  h9  h  ##.#...# # #.#...# #...#  #.....# #...#  ##....# #...#  h8 <######....###...# ............#...# ..........#.'...# ..........###...#######. .†....<...# #.#.@.......71.4 (18.0) ..........###.+.........  h ...........####......... ########...# #........>#...# #.........#...# ###########...# h W#...##...# h  h:* ,2.4 (19 h,  hy/ ; _Found a stone staircase leading down. hf I h  h  h  h B hM  h  h0"  h#  h#  h}$  h&  h'  h( , h)  h+  h+  hL,  h.  h/  h0  h0  h1  h3 , h3  h,5  h6 , h7  h8  h9  h&:  hv:  h;  h= , h>  h@  hB , h^C  hM 1 ## #...# .# #...# .# #...#  hN # #...# # #...# # .###...# ####.#.# ..#...# #### #.'...# #........# ###...#######.# hjN 7# .# #.#..........##+##.# .###.+..........# # ..####..........+ ..# #..... hN ...>.# ..# #..........# ..# ############ hJS -83.4 (11 hW ,4.4 (12 hSZ  h,\ a _o - a scroll labelled GEMOUBBOETA h 3 h  h  h, hX h6 hh h hl h hR  h , hr  h  h, hZ h h, h h' h h h h h h h h  hd#, h$ h( hZ-, h. h1 h4, h 5 h.7 h9, hs: hi< hK .. #### ....# ...# .########## ....# ...# ).........##.... ...# #.............. ...# #....$......# .# .  hnL?#### #......# ..96 #...........#..#. #...........#... #### #...##...........#.# ...# #...##.............#.# #...#########.##...#.# #...# #....#.#.# #...# hL ####.# #.###...# ####.#.# hjS h\,7.4 (13 hTb h#e# _Found a club. hѝ h h h= h hߤ hX h _You now have 100 gold pieces (gained 6). h h1 hM..# ..# ..+ ..#  ##..##### # ....# h0G...# ###.########## ....# ......# #..)#.... #.....# #.r.#...... #.....# # #...# .# .### #...# .# .. ## # h6.....#..#. .## #...........#...r   quokka (asleep)##### #...##...........#.# #.#...# #...##.............# #.#...# #...#########.##...# h 3200.4 (3.0) h+1.4 (4 h hY _A quokka comes into view. hX..  # ....#  ###.########## ....#  #..)...@.....##....  hY@ #.r.#..............  # #...........# .# .  #...........# .# ..  #..........  #...........#...  #...##...........#.#  #...##.............#    hs..  # ....#  ###.########## ....#  #..)...@.....##....  #.r.#..............  # #...........# .# .  #...........# .#  #.......... #...........#...  #...##.......... #...##.......... h  hx h hm h0] _A quokka is nearby! h..  # ....#  ###.########## ....#  #..)...@.....##....  h@ #.r.#..............  # #...........# .# .  #...........# .# ..  #..........  #...........#...  #...##...........#.#  #...##.............#    h(..  # ....#  ###.########## ....#  #..)...@.....##....  h) #.r.#..............  # #...........# .# .  #...........# .#  #.......... #...........#...  #...##.......... #...##.......... h*  h0 h6 h: hc<] _A quokka is nearby! h .#.#.+.#.#.# ...##### # ....#.# ###.# ....#.# #..).##.... ##.....# #.r.#....  #.....# #. #.....# .# .# #...........# .# ..# #..#..#. ..## #.#... #..##### #...##..#.# ##.#...# #...##....#  #.#...# #...#.##...# h5  hD22.4 (1 _ h  h  h_.#.#.+.#.#.# ...##### # ....#.# ###. h`# ....#.# #..).##....#.....# #.r.#. # #.....# #.. #.# .# # #. #.# .# .#### #...#..#..## #.#... ##..##### #...##...#.#  ##.#...# #...##.....#  #.#...# #...#.##...# h h hn&3 ht h>u h.#.###.+(..##..# h=#..##. ...##### #. ....#.# ###.# ....#.# #..).##....#.....# #.r.#. .# #.....# #...#.# .# .# #...# h.# .#.### #...#....#..#. #...##....#.#... hBl#..##### #...##....#.# h~ ##.#...# #...##......#  #.#...# #...#.##...# h( h0&4 h8 h=;% _Found 5 stones. h hl.# h.# h* ### h.+ (.#.# #.# hAa.# #.#.# #.# ...##### #.# ....# h.# ###.# ....#.# #...##.... .####.....# #.r.#. ..# #.....# #...#..# .# #.# #...#.......# .# #..### #...#....#..# ##...## ....#.....#...  ###..##### #...##..... hU.....#.# ##.#...# #...##.......#  #.#...# #...#.##...# h hg&5 h  hM _You see here a +0 club. h   hB  h2The helpless quokka fails to defend itself.  hΩYou impale the quokka!! hݳP† h576.3 (0.9 h h@J _You kill the quokka! hm  hq  h  hR H _No target in view! h'  hr,  h-2  hu5 H _No target in view! hm 4 hX  h H _No target in view! hɭ  h  hB  hK H _No target in view! hx  h  hl  hs H _No target in view! h+D  hG  hM  htO C _No target in view! h h  h h h3 hJ h h hzP _ h, hN h1 h, h޽ h hr, hZ h@ hF, h h h, hA h h h h: h h h h: _f - 28 stones (gained 5) h h hz h h} h hg h, h hZ h h h, h hu h h h h h h h h hG, h hV h, h h hZ h h h? h h- h& hD h , hH hv  hO , h  h h h hV hu h|, h h h, h0 hk hM h h h+ h , h! h/$ h:& h& hE' h( h) h3* h* h{- h., h0 h2 hm4 h/5 h5 h7 h 9 hu9 hI: h)= h?, hJ@ h` h, h? hg hD, h h h, h h  hp , h  h!  h######... ...... #####.# ...?..  #. [.....  #. #.....  #. ....# h C  ###.########## ....#  #..).........##....#  #.†.#.........@....# 41.3 (35.0)  #...#...........##.# .  #...#...........# .# ..  ##...#...........#..#.  h!( #....#...........#...  ...........#.#...##.............#  #...#########.##...#  #...# #....#.# he& h*,2.3 (36 h. h0- _Found a leather armour. hp3 h h̾ ht h h h h? h h h h #.....g..# #........#  h|#...# #........# ##.# #...?....##.# #[......  #.# ##.....  #.# #....#  h=##.###########..@.# ..).........##....# .†.#..............# ...#...##.# h['. ...#...# .# ...#...#..#. g   goblin (asleep) ...#....#. ..##...........#.## ..##.............# h%14.3 (2.0) h+5.3 (3 h h=u _A goblin comes into view. It is wielding a +0 dagger. h #.....g..#  #........#  #........#  #...?....#  #.# #[......  #.# ##.....  #.# #....##..@.#)#....# .†.......#......##.# . ......# .# .. ......#..#. ......#... h7......#.## h/ #.....g..#  h0 #........#  #........#  #...?....#  #.# #[......  #.# ##.....  #.# #....##..@.#)#....# h1-†.......#......##.# ......# .# ......#..#. ......#.........#.## h: hC hDK hM] _A goblin is nearby! h #.....g..#  #........#  #........#  #...?....#  #.# #[......  hӮT #.# ##.....  #.# #....##..@.#)#....# .†.......#......##.# . ......# .# .. ......#..#. ......#.........#.## hD #.....g..#  #........#  #........#  #...?....#  hDe #.# #[......  #.# ##.....  #.# #....##..@.#)#....#†.......#......##.# ......# .# ......#..#. ......#.........#.## hL hP hjU hW] _A goblin is nearby! h; #.....g..#  #........#  #........#  #...?....#  hz #.# #[......  #.# ##.....  #.# #....##..@.#)#....# .†.......#......##.# . ......# .# .. ......#..#. ......#.........#.## h}[ ^ #.....g..#  #........#  #........#  #...?....#  #.# #[......  h\  #.# ##.....  #.# #....##..@.#)#....#†.......#......##.# ......# .# ......#..#. ......#.........#.## he  hn  hu  hx ] _A goblin is nearby! hs z#........#  #.....g..# ### #.# ..#  h, #........# #.# #...?....# #.# [.......# #.# ##........#.# #...@# #.###########....# )..##....# †.#..............##. hu '##.# .#.##.# ..#..#..#.. h Z.#...##.#.# hy  h 26.3 (1 _ h:  hѨ  h{###+###### #........#  #.....g..# ## #.# .# #........# .# #...?....# .# [# .# ##...@....# .# #....#################....# )..##....##........##.##.# . #.##.# .. .#..#..#..#... h' h&7 hX h  h###+###### #........#  h{Y#.....g..# # #.# # #........# # #...?....# # #[# # ##........# # #....###### ######### hҸ.##....# #...# #.##.# h. #.##.# .. #.#..# h/ hH&8 h hq##+#####. g....? #[##........ #....###### ###########....  h}.##.......###.# #.# .. h h`.gg hVd====9Ensorcelled Hibernation h h( _The goblin shouts! h:E ##+##### #.....g....? #[##........ #....###### ######### .##..........  hU hV\=---50 h nS _The goblin hits you but does no damage. h8  You hit the goblin. hC) h8---1.2 (0.9Ensorcelled Hibernation  h% h$(J _You kill the goblin! hJ h h  hH _No target in view! h h h hɞH _No target in view! hK hR h] hZ`H _[37mNo target in view! hr hg h! hl$H _No target in view! h  h h hH _No target in view! hq  h@  hK  h/ C _No target in view! hY  hu]  hub  hd  h3 hZ h h} hP: _ hB###+###### #........# #.# ## #....)...# .# #........# .# #.#- .# #[.......# .###.# .# #....###### .###########....# ).........##....# .#.......# .###.# . .#.##.#.. h-2.2 (1.0 hE-3.2 (2 h$ hU'a _p - a scroll labelled JIZ MU CUERIHU hs  hft  hu  hHz  hC|  h|  h , h , h  h  hR  h  h  hÉ  hŋ , h  h  h֑ , h  hܠ  ...... .>#  #.#  #.#  #.#  ###'###### #.#8.2 (5 #........# ### #....)...#.# #....... h .# #.# #........# #.# #[.......# #.# ##........# #.# #....######  h& V#.###########....# _You open the door. h [ _Found a stone staircase leading down. h  h  h  h`  hF  h0 $ _ h  h @  There is an open door here. h{  h  _ hm  h  h  h  h  hw  hf , hu  h`  ha  h  h]  hv R  There is a stone staircase leading down here. h<  h  _ h  hK  hj  h  hJ  h  hl , h  h  h , h  h  h  hi , h-  h  h , h  h  h , h*  hX  h  h  h  #)###.   #.@..# 71.2 (13.0) #....#  #....#  hW #....# #....# #######....# ........>### ########.# #.# _You open the door. h- E _Found a dagger. h_ h{ h6$ _ hqV  There is an open door here. h h[ _ h h h h3 h hM h hv h h h] h= V#)####### #....S... #@#  #.#  #.#  #.###'### #....# h ES   ball python (constriction, asleep) #....# #....##....# h15.2 (4.0) h@+6.2 (5 h h^ _A ball python comes into view. h- ### #)#######  #....S...  hv.#@# #.# #.# #.# ##'###  #....#  #....#  #....#    h  ### #)#######  #....S...  #@# #.# #.# h  #.# ##'# #....#  #... #...  h?  h{  h $  h T_A ball python is nearby! h0  ### #)#######  #....S...  #@# #.# #.# #.# ##'###  #....#  #....#  #....#    h8 6 ### #)#######  #....S...  #@# #.# #.# #.# h ] ##'# #....#  #... #...  h  h  h  h. b _A ball python is nearby! hM### #)#########.@..S....#.#########.# #.##.###'###  hN#....##....#  hU hV27.2 (1 _ h[ hz] hʾ>### #)##..@.S.#.##.# #. hſ##.###'### #....##....#  hF h4&8 h h hKxo### #)##...@S.#.##.# ##'###  h~ hq&9 h hW hBy  The helpless ball python fails to defend itself.  You impale the ball python!! hI1. hO.80.1 (0.9 hR hTO _You kill the ball python! hM  _No target in view! hֺ  h  h  h^ H _No target in view! h  h  h$  h H _No target in view! hJ  hK  hP  hP   hQ :_No target in view! h 3 hb  h  h  h{ P _ h , h  h  h  h  hY  h  h B h  hK  h , h  h , h\  hU  h , he  h)  hE , h  h  h> , h  h  h  h| , h  h  h , h  h  hX  h  h  h , h3  h/  hD , h  h  h2 , h  h  h , h  he  h B h  h , hS  h0  h* , h  h  h , hr  h  h , h>  h5  h. , h  h  h  h , hg  h  h  hw  h)  h , h  h#  h  hV  h  h  h  hD  h  h  h , hV  ht  hR  h  h  h@  h)  h  h  h  h , hI  h>  hu  h  h>  h  h , hC  hu  h , h  h/  hK , h  h  hM , h  hv"  h, ###.# #.#  #.# #.#  #.# #.# ###'###### #.# #........# #.# #........# #.# #....)...# #.# #........# #.#  #........# #@#  #[.......# #.#  #........# #.# ....###### #.# ....# #.# ....# #.#  o   orc (asleep) ....# #.# .##.# . #o# .##.#[ h- c40m ..   hJ2 316.1 (36.0)  An orc comes into view. It is wielding a +0 dagger. h7 yoo. h^8 T==7.1 (37Ensorcelled Hibernation h<  hAB % _The orc shouts! h O #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  #@# #[ #.#  #.#  #.#  #.#  #.#  #o#  . #.#  .. hX #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  #@# [ #.#  #.#  #.#  #.#  #.#  #o#  h(Z . #.#  .. h^ h|` h,f hXi[ _An orc is nearby! hwO #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  #@# #[ #.#  #.#  #.#  #.#  #.#  #o#  . #.#  .. hu^ #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  #@# [ #.#  #.#  #.#  hU_ #.#  #.#  #o#  . #.#  .. hTe hf hj hl[ _An orc is nearby! hS #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  hN #@# #[ #.#  #.#  #.#  #.#  #.#  #o#  . #.#  .. hS #.#  #.# #.#  #.# #.#  #.#  #.#  #.# )...# #.#  #.#  #@# [ #.#  hT #.#  #.#  #.#  #.#  #o#  . #.#  .. hmZ h[ h` hb[ _An orc is nearby! hL .. ###'######.......... hp.)....[. ....##### o##.# .....#.  h h><o. h8--8.1 (1.0)  hM _ h h8 hǓ ###'###### #........). #[. ....##### o. h ##.# ....#. .  h  h <o. ho A--9 h  h@  hS ###'###### #........). #[. ....#####  hS o.##.# ....#. . .## hw[  hD\ /=20 h"a  hb T _The orc completely misses you. h h \3--1.0 (0.9 h h   hl_You hit the orc but do no damage. The orc hits you with a +0 dagger. h h`1---9 h hq _You barely miss the orc. The orc hits you with a +0 dagger. h{g h_h(2.8 hl h3p| _You hit the orc but do no damage. The orc hits you but does no damage. hE   You hit the orc.  The orc is heavily wounded. ha!(3.7 h% h(  h[(B_The orc barely misses you. h?  You hit the orc but do no damage.The orc is heavily wounded.4.6 hG hP _The orc barely misses you. hg #.#  #.#  #.# )...# #.#  #.#  #.# #[ #.#  #.#  #@#  #o#  hݥ #.#  #.#  . #.#  .. #.#  #.#  ..#  hl9p #.#  #.#  #.# )...# #.#  #.#  #.# [ #.#  #.#  #@#  h: #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  h@ hA h5G hI[ _An orc is nearby! h #.#  #.#  #.# )...# #.#  #.#  #.# #[ h #.#  #.#  #@#  #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  hon #.#  #.#  #.# )...# #.#  #.#  #.# [ #.#  #.#  #@#  #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  h| h[ _An orc is nearby! h9M #.#  #.#  hY: #.# )...# #.#  #.#  #.# #[ #.#  #.#  #@#  #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  h  #.#  #.#  #.#  hd)...# #.#  #.#  #.# [ #.#  #.#  #@#  #o#  #.#  #.#  . #.#  h( .. #.#  #.#  ..#  h` h h hb[ _An orc is nearby! hL  #.#  #.#  #.# )...# #.#  hUM  #.#  #.# #[ #.#  #.#  #@#  #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  h p #.#  #.#  #.# )...# #.#  #.#  #.# [ #.#  #.#  #@#  h  #o#  #.#  #.#  . #.#  .. #.#  #.#  ..#  h\ J h _An orc is nearby!You hit the orc. h f) h _2-105.5 h @Ensorcelled Hibernation  h  h G _You kill the orc! h*Z  hC\  h3a  hc H _No target in view! h  hL  hi  h4 H _No target in view! hԹ3 h< h& hZ| _ h, h hu hK3= h hX h hT h=, h h, h h h hDa4== h ho h hH h, h h, h h hh5== hd h hh h hC h>^  Things that are here:  a +0 dagger; a +0 scale mail hC h _ hV h h h hg h h' h9= h5 h h1, hF hf h[....... ....#####. ....# ) ....# .  hN....# . .##.# . . .##.# .. .#..#. -42.5 (17.0)#... ........#.## ...)##### .. ..#  .#   #  #  ..#  h^\-3.5 (18 h h* _Found a short sword. hF hF hG hJ hL hUQB hR hR hS hX hdY ##..# #.#  #....###### #.# ##....# . #)# ##....# .. #.# ..# ..r #.# ##.# .... #.# ..##.# ...... #.# ..#..#. ......###.# ..#... .......@..# ..#.##)#####  hSe_....#..  ##...# #### .# ##.# # r   rat (asleep) ##.#.#  ....#  ..# he-  hq15.5 (2.0) hu+6.5 (3 h{ h}V _A rat comes into view. hHP  #.#   #.#  . #)#  .. #.#  ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  .....)#####  ..... #### # h  #.#   #.#  . #)#  .. #.#  ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  .....)#####  ..... #### # h h} h  hZ _A rat is nearby! hc he  he #.#  h0f  hf #.#  hXg . #)#  hg .. #.#  hNh2 ..r #.#  hh .... #.#  hii ...... #.#  hj ......###.#  hj3 .......@..#  hk .....)#####  hl ..... hl #### h0m  hm # h=n  hn  ho  h}o hn  hS   h 8 #.#  hi   h 9 #.#  h` R . #)#  hS > .. #.#  h ^ ..r #.#  h > .... #.#  h h ...... #.#  h1  ......###.#  .......@..#  .....)#####  ..... #### # h6  h  h&  hn) Z _A rat is nearby! ha7   #.#   #.#  . #)#  .. #.#  ho8 R ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  .....)#####  ..... #### # h   #.#   #.#  . #)#  .. #.#  ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  .....)#####  ..... #### # h  h  h  h Z _A rat is nearby! h P  #.#   #.#  . #)#  .. #.#  ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  hx .....)#####  ..... #### # hԋ   #.#   #.#  . #)#  .. #.#  ..r #.#  .... #.#  ...... #.#  ......###.#  .......@..#  .....)#####  ..... #### # h  hh  h%  h   ##.# #.#  #....######### #.# #....# ....... #)# .##....# ....... #.# .# ...r... #.# .##.# ....... #.# h  .##.# ....... #.# .#..#..###.# .#......# .#.##.)##### .#.. .##...#### .#.# #.# # #.#.# .# .# _A rat is nearby! h  h e.rr hַ T===7.5 (1Ensorcelled Hibernation h  h   h '_The rat squeaks loudly. hJ #[.# #.#  ##........# #.#  #....########## #.# ####....#.# #)# ##....#.# #.# ....#........# #.# .##.#.....r..# #.# .##.#.# #.# .#..####.# .#.........# #.##)#####  hL......# ........# #.##...# ########.....#.#. #.# #. ####.#.#.. #......# hL h-TF.r hVV0---8 h9\ h^ hRG  You hit the rat. You kick the rat. h8 E† hx=--9.4 (0.9Ensorcelled Hibernation Regen (1)  h} hG _You kill the rat! hX h h hH _No target in view! h hK h h¥H _No target in view! hP h T hY h\H _No target in view! h  hZ  h  h H _No target in view! hg 4 hi  hn  h*q  hu Q _ hx , h~y  hÀ C  You see here a +0 short sword. h ####....#........# #) ..##....#........# ........#........ .....##....##†#.##........#.)####..#  -51.4 (2.0 #.##...# ########......) # .###### ####.# # .####.#.# ...## .......#......# .##+## h  hF M-2.4 (3 hO  h ' _Found a hand axe. h  hy  h  h  h  h/ B hZ B hg  hY  h  he  h%  hs  hA , h  h  hb  h  hj  h  h  h!  h1  h  h , hV  hd  h  h  hh  h  h , h  h ( .#.......  .#.##.......)#####  # ........########  hS 0 # ########......).  .#.# #.#######  .# # #.####  .#.# #....#   h: # ####.#  # # ...# #.#  ##.# #.#   +# #!#   #.#   #.#    h (#.#   #.#    h  You pick up a book of Cryoformation and begin reading... h[ ,61.4 (9 hW /2.4 (10.0) hy  h   You add the spells Hoarfrost Cannonade, Sculpt Simulacrum and Splinterfrost _Shell to your library. h  h  h  hx  h , h , h , h  h3  h7 , hN  h ..# ########......). #.####### .# # #.#### #.# #....# .###.#  h .. #.. # ##  + #. h\ 15.4 (3.0) hZ+6.4 (4 h hR _q - an inky potion h3 h h hŒ h, hR hw# # #.#### ...# ..###. hޟ. # ##.  +r   quokka (asleep)r$  hv 7.4 (1  A quokka comes into view. h+8.4 (2 h h+ _Found 11 gold pieces. h #   #....#  ####.#  #.#  #.#  #.#  +# #.#  #.#  h3 #@#  #.#  #.#  #.#  #.#  #.#  #.#  r$#  h,E #   #....#  ####.#  #.#  #.#  #.#  +# #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  r$#  hMF hNI] _A quokka is nearby! h.... ..### ##  + #.. hXr$## h+e9.4 (1 _ h) .### ##  +r$## hK  h '70 h  hi  ##  +r$## h  h &1 h  h  hL ##  +r$## hN  hCT r.r h V E2Ensorcelled Hibernation h[  hU\  h ##  +r.$### h ! h 8  h\ X28-----= h 3 hk  h S _The quokka is struck by your spines. The quokka bites you. x2 h v  You closely miss the quokka. You kick the quokka. hP j. h 9-----14.3 (0.9Ensorcelled Hibernation  h  h J _You kill the quokka! h hY h hݢ  h8B_No target in view! h! h# h,) h+H _No target in view! h hw hJ hUH _No target in view! h h h_ hѱH _No target in view! ht hv hz he}H _No target in view! hmB hD hH hyKC _No target in view! h h1 h h hHI hQJ hJ$ _ hvNX h O, hmO hP h:QL30= hR hS hxS hS hU h$V hV hX, hX hY hAZh1== hZ h[, h_\ h] h] hE^ h{_ h_ hJ` hza hbN2= hrb h:c hc, he he he h&g hg hg hi hiK3= h^j hk, hZl hm, hVn ho, hAp h\q hrh4== hir hs h t hqt hlu, hxv hZw hw hQx hTy hyh5== hEz h{ h| h} h} h~ hÀ h" h~ hY h΄, h͇K _You now have 111 gold pieces (gained 11). hH h9= h  h hB h hЏ, hd h h  h, hu h h, h h$, hƚ h hy, h h_ h B h5 hP, hϣ hy h h!, h h h( h hޫ h, h h hB h h h_ h~.##....# .....#####.# .....# #.#  h......# #.# #+##.# #.# +# #.#  #.# ######.# #...@#.# -414.3 (40.0)#.##.#.#  h6#.##.#.# #.#..#.# #.#<.#.# #.####.# #......#  h C########   hj hNF-5.3 (41 h hl  h+_Found a stone staircase leading up. h h3 h h hA hX hO h h h hX h h ha, h hI h h h hj h h h ha h, h& h@, h h hv h h hB hB h h, h| hW hl h h hn h h+ hr h  h  hd h h2 hT hV, h X h)  h , ho  h h h$ h h| h:X hx h hd h hx hs hj, h  h! hx#, h$ h' h4) h) h* h, h. h. h/ hx0 hx1 h1 h2 h3 h5, h#7 hN9 h;, hH< hH> h@, h.A hF hH hI hI hL hN, hN h Q hR, hTT h$[@  You see here a +0 hand axe. h\ h] _ h^ h_ ha, h{b h?d he h8f hf h+h hi, hj hk hfm, hm hn hxo, ho hmq h r hr hr ht hu h3v hv hw hax, hx hy h`z, h:| han h hf h5, h,, hׅ h h, h h h hF, h h hB h h h, h h h, h h hi, hי hȚ h, hi h h, hʠ h h", h hΧ h #....#.# #.#   #.##.#.# #.#   hܰ) #.##.#.# #.#   #.#..#.# #.#   #.#<.#.# #.#  #.####.# #.#  #......# #.#  ##############.##  @.(....@..#  ###########     hFC     @   Terence (asleep)   h-73.3 (58 h h%4.3 (59 h h~ _Terence the Veteran comes into view. He is wielding a +0 mace. h  #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  h  @.(....@..#  ###########  hz  #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  hk  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  @.(....@..#  ###########  h(  h  hܵ  h \ _Terence is nearby! h'  #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  hJ @.(....@..#  ###########  h , #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  @.(....@..#  h y ###########  h  hە  h  h3 \ _Terence is nearby! h u #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  @.(....@..#  ###########  hP < hu #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  h0 #.#<.#.# #.#  #.####.# #.#  #......# #.#  ########.##  @.(....@..#  ###########  h h h" h\ _Terence is nearby! h  #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#   hѴ H#.## .@.(...@...# #         hϻ  hp 85.3 (1.0) _ h  hf  h| #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#   h}'#.## .@.(.# #         h{ h &6 h h. h  #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  h / #.## .@.(.# #         h  h &7 h  h  h# #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  #.## .@.(.# #         hӨ h&8 h hҲ hS #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  #.## .@..# #         h"Z hR\&9 h` hbL _You see here 5 stones. h> #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  #.## .@@(.# #       h@   hC h/F.80 _ h@K hL h# @@  The helpless Terence fails to defend himself.  You puncture Terence!  Terence is severely wounded. hK=1.2 (0.9 hBEnsorcelled Hibernation h hQ _Terence closely misses you. h #....#.# #.#  TwoGrow the Vexing #.##.#.# #.#  Demonspawn #.##.#.# #.#  Health: 35/35 ======================== #.#..#.# #.#  Magic: 16/18 =====================--- #.#<.#.# #.#  AC: 2 h0Str: 8 #.####.# #.#  EV: 11Int: 17 #......# #.#  SH: 0Dex: 14 ##############.##  XL:  5 Next: 11% Place: Dungeon:3 ......@@(.......#  Noise: =--------  Time: 2481.2 (0.0) #################  a) +1 dagger  Cast: Ensorcelled Hibernation  @   Terence h _Terence closely misses you.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 ring mail (severely wounded,  chance to affect: 50%) h8#....#.# #.#   TwoGrow the Vexing#.##.#.# #.#   Demonspawn#.##.#.# #.#   Health: 35/35 ========================#.#..#.# #.#   Magic: 16/18 =====================---#.#<.#.# #.#   AC: 2 h*Str: 8#.####.# #.#   EV: 11Int: 17#......# #.#   SH: 0Dex: 14##############.##   XL:  5 Next: 11% Place: Dungeon:3......*@(.......#   Noise: =--------  Time: 2481.2 (0.0)#################   a) +1 dagger  Cast: Ensorcelled Hibernation    @   Terence    hk_Terence closely misses you.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 ring mail (severely wounded,  chance to affect: 50%) hMU@(asleep) hG@  Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  hHPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (severely wounded,  chance to affect: 50%)  Terence looks drowsy... hJ3-2.2 (1 hJOEnsorcelled Hibernation _ h1P hQ hqi  The helpless Terence fails to defend himself.  You puncture Terence!) hl3-3.1 (0.9Regen (1)  hq hs  hQt9_You kill Terence! hF #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  #.##  ......).@.#  #          hJ  h+P -4.1 (1.0 hRS  hY  h7\ +5.1 (2 h`  hb . _f - 33 stones (gained 5) hV #....#.# #.#  #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.#  #.##  ......).#  #         h[ h_36.1 (1 hc he h$ux #....#.# #.#  hu #.##.#.# #.#  #.##.#.# #.#  #.#..#.# #.#  #.#<.#.# #.#  #.####.# #.#  #......# #.# .#.## ..# #       hv   hF{ h@j7=7 h  Things that are here: _a +0 mace; a +0 ring mail; the human corpse of Terence h/ hwPick up what? 17/52 slots (_ for help)  hHand Weapons (select all with ))a - a +0 mace Armour (select all with [)b - a +0 ring mail Carrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hL%  b + a +0 ring mail[Enter] accept (1 chosen) h h h~#....#.# #.#   TwoGrow the Vexing#.##.#.# #.#   Demonspawn#.##.#.# #.#   Health: 35/35 ========================#.#..#.# #.#   Magic: 17/18 ======================--#.#<.#.# #.#   AC: 2Str: 8#.####.# #.#   EV: 11Int: 17 h #......# #.#   SH: 0Dex: 14.##############.##   XL:  5 Next: 31% Place: Dungeon:3.......@.........#   Noise: ---------  Time: 2487.1 (0.0)##################   a) +1 dagger  Cast: Ensorcelled Hibernation           The helpless Terence fails to defend himself.  You puncture Terence! _You kill Terence! _f - 33 stones (gained 5)  Things that are here: _a +0 mace; a +0 ring mail; the human corpse of Terence h h9+8.1 (1 h! h( _r - a +0 ring mail h8/  h>0 3 h2 , h47 X hf8 , h9  ha: , hE;  h< , hd=  h? b8== h\@  hD 4 _Magic restored. hE 3 hE  hG  hH , hI  hK  hiL , hL  hM  hN P== hpO  hOQ  hR  hR  hjS  hT  h@Z ...# #....#.# #.# #### #.#.##.#.# #.#  #.#.##.#.# #.#  #.#.#..#.# #.#  #.#.#<.#.# #.#  #.#.####.# #.#  #g#......# #.#  #.######.## hZ o#.@.....).........# ######  g   hobgoblin (asleep)  h]a 099.1 (11.0) hc .500.1 (12 hg  hi \ _A hobgoblin comes into view. h   #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  # h #.#  #.######## #.@.....). ########## h   #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  # #.#  #.######## #.@.....). ##########  h 7  h  h9  hF  h ` _A hobgoblin is nearby! h   #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  # #.#  #.######## h #.@.....). ########## hBn  #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  hC # #.#  #.######## #.@.....). ##########   hH hK hO hqR` _A hobgoblin is nearby! h9  #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  # #.#  #.######## #.@.....). hi########## h8  #.#  #. #.#  #. #.#  #. #.#  #.#.#<.#.# #.#  #. #.#  # #.#  #.######## #.@.....). ##########   ht: h< hA hC` _A hobgoblin is nearby! h>.# ######.# #.# ....# ..#....#.# #.# ##### #.#.##.#.# #.# #.#.##.#.# #.# #.#.#..#.# #.# #.#.#<.#.# #.# #.#.####.# #.# hwv #g#......# #. #@############## #.......).........################## h hw81.0) _ h hɰ hgu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! hqC†  h6s522.0 (0.9 hBv hx  h y?_You kill the hobgoblin! hAI h}C h'E hE h>J{  You see here a hobgoblin corpse. hK hL5 _ hN hS, h+U hV h[X h], h^ hQ` ha h8b hb hc hQe, hf h?h h>i hi hj hom hnB h'q hs hs hs h4w hx hy hy h{ h}, h+~ hA h́, h h hh# #....#.# #.##### .# ####.#g# #.#### .# ####.#.# #....#  h1=.# ###......# ####.# .# #........# #.# .#######.#......# #.# ..........##+##.# #.# ..........##.##'###### #.# ..........+.....@....# #.# ........>.###........########.# ..........# #..........#....#.#  h########### #........#.#.##.#.##........#.#.##.#.##........#.#.#..#.#g   goblin (asleep)#........#.#.#<.#.###########.#.####.##†#......# hJ 15.0 (13.0)  You open the door. hǥ,6.0 (14 h hX _A goblin comes into view. It is wielding a +4 dagger of electrocution. h    ####.#g#   ####.#.#   ###......#   ...# #.#  h ..# #.# #.# #.# ##.##'###### #.# +.....@....# #.# >.###........#  #..........#  #........#.#  #........#.#  #........#.  #........#.#.#<.#.#  ##########.  #†  hov    ####.#g#   ####.#.#   ###......#   ...# #.# ..# #.# #.# #.# ##.##'###### #.# +.....@....# #.# >.###........#  #..........# hw   #........#.# #........#.# #........#.  #........#.#.#< ##########. #† h|  h/  h  hU ] _A goblin is nearby! hfo}   ####.#g#   ####.#.#   ###......#   ...# #.# ..# #.# #.# #.# ##.##'###### #.# +.....@....# #.# >.###........#  h]p #..........#  #........#.#  #........#.#  #........#.  #........#.#.#<.#.#  ##########.  #†  hV   ####.#g#   ####.#.#   ###......#   ...# #.# ..# #.# #.# #.# ##.##'###### #.# +.....@....# #.#  h>.###........#  #..........#  #........#.# #........#.# #........#.  #........#.#.#< ##########. #† h h? h hb] _A goblin is nearby! hSz.#########.##...# ########...... ..# #....#.# #.##### ..# ####.#g# #.#### ..# ####.#.# #....# ..# ###......#####.# ..# #..# h>{e #.########.#......# #.# #.##+##.#  #.# +.##.##@###### #.# #...+..........# #.# #>.###........########.# #..........# #..........#....#.# ############ #.#.#.##.#.# #.#.#.##.#.# #.#.#.#..#.# #........#.#.#< h{F.#.###########.#.####.# hĂ h87.0) _ hL hJQ _There is an open door here. hk!r.............# ........##############.##...# ########..........#.###.#g### ha"% ####.#...##...### #...... ..#######.#..... #+##@# +##.##'######..+..........# >.###........####### #..............#... ############.##.#.##.........#.#.#<. hv) h%/-8 _ hM4 hN6 hk #.##)##### .............# ........##############.##...# ########..........#.#####.#g### ####.#...##### #.. ..#######.#..... #..##+##.# +##.##'#####..+..........# >.###........####### # h ..........# #..........#... ############ #..........#.#.##. h  h &9 h  hi  h0........#.##)##### .............# ........##############.##...# ########..........#.#####.#g### ####.#...##### #.. ..#######.#..... #..##+##.# +##.##'#####..+.. >.###........####### #..........# #..........#... ############ #......# h= h'20 h͡ h h####........#.##)##### .............# ........##############.##...# ########..........#.#####.#g### ####.#...##### #.. ..#######.#..... #..##+##.# +..##.##'#####..+.. >.######### # h..........# #..........#... ############ hp! h.' h4(1 h1 h3 h' hA# h7†.#  hc7..#..# h ### h6. hJ.#... h ..... hjT.#.## h7)#####  hOm.............# ........###### he########.##...# ########...... h&-....#. h#####.#g### ####.#...##### #..  h..#######.#..... #.##+##.# +..##.##'#####..+.. >.######### #............#... h h&2 h h hp  The helpless goblin fails to defend itself.  You puncture the goblin! hC) h͙o39 (0.9Regen (1)  h h J _You kill the goblin! hV h[Y h^ hKbH _No target in view! h h h  hE#H _No target in view! hZK &M......##†.# ....#..####....#..........#.##)##### .............# ........##############.##...# ########..........#.#### ####.#...##....### #..... ..#######.#......##.#..#.... hVO 43.9 (1.0 _ hET  hZ  Things that are here: _a +4 dagger of electrocution; a goblin corpse hӭ<4 h hxV _s - a +4 dagger of electrocution hJ hxWield which item (- for none)?- - Unarmed  h_0Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  s - a +4 dagger of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h4 hC< hpB...#...........##.#........# #.# TwoGrow the Vexing  hB...#...........##.#......†.# #.# Demonspawn ...#...........#..#........###.# Health: 35/35 ======================== ...#...........#...............# Magic: 18/18 ========================  hC..##...........#.##.......)##### AC: 2Str: 8 ..##.............# ........###### EV: 11Int: 17 ..#########.##...# ########...... SH: 0Dex: 14 ..##....#.##.##### XL:  5 Next: 33% Place: Dungeon:3 ..#####.#@##.#### Noise: ---------  Time: 2524.9 (0.0) ..#####.#.# hD#....# a) +1 dagger ..# ###......#####.# Cast: Ensorcelled Hibernation ..# #........##.# Regen (1) ..#######.#......##.# #..........##+##.##.# +..........##.##'#######.# #..........+..........##.# #........>.###........########.# _You kill the goblin!  hE-_No target in view! _No target in view!  Things that are here: _a +4 dagger of electrocution; a goblin corpse _s - a +4 dagger of electrocution hQl  You unwield your +1 dagger.  You hear the crackle of electricity. hRV5.9 (1s) +4 hCS$(elec) h}X h$[? _s - a +4 dagger of electrocution (weapon) hY  Adjust (i)tems, (s)pells, or (a)bilities?  h` Adjust which item? Hand Weapons (go to first with ))  s - a +4 dagger of electrocution (weapon)  a - a +1 dagger Missiles (go to first with ()f - 33 stones Armour (go to first with [)  b - a +0 robe (worn)l - a +0 leather armour  r - a +0 ring mail Jewellery (go to first with "=)  d - a ring of magical power (worn)  j - a ring of protection from fire (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled DUERAX LUERAOLIPEO  i - 2 scrolls labelled YSEOTZEV SOSME  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETA  p - a scroll labelled JIZ MU CUERIHU Potions (go to first with !)c - a potion of invisibility  g - a bubbling purple potion  hha [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h-  hǼ ...#...........##.#........# #.# TwoGrow the Vexing  h ...#...........##.#......†.# #.# Demonspawn ...#...........#..#........###.# Health: 35/35 ======================== ...#...........#...............# Magic: 18/18 ======================== ..##...........#.##.......)##### AC: 2Str: 8 ..##.............# ........###### EV: 11Int: 17 ..#########.##...# ########...... SH: 0Dex: 14 ..##....#.##.##### XL:  5 Next: 33% Place: Dungeon:3 ..# h ####.#@##.#### Noise: ---------  Time: 2525.9 (0.0) ..#####.#.##....# s) +4 dagger (elec) ..# ###......#####.# Cast: Ensorcelled Hibernation ..# #........# h )#.# Regen (1) ..#######.#......##.# #..........##+##.##.# +..........##.##'#######.# #..........+..........##.# #........>.###........########.#You unwield your +1 dagger.  You hear the crackle of electricity. _s - a +4 dagger of electrocution (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? s - a +4 dagger of electrocution (weapon)  hL Adjust to which letter? (? for menu, Esc to quit) h>  You hear the crackle of electricity. _(i)tems, (s)pells, or (a)bilities?   s - a +4 dagger of electrocution (weapon)  Adjust to which letter? (? for menu, Esc to quit)a - a +4 dagger of electrocution (weapon) hA/a h h{E _s - a +1 dagger h-J h/K4 hN hN h.SW _ hS hoT hT hV hPX hX hY hBZ h![, h[ hd\ hQ], h] h^ h_ h_ hP` hqa hb hqc hd h3m hm h2n hyn ho hSp hp, h1r h?s hs hGt h)v hx, hy hz h|, h{} h~ hC, h3 h hƃ h/ hۄ h hC h h h h hh h h hˏ, h h h. h h h̖ h hS h h0 hG, h h hӠ, h h hx, h h hߨ, hé hw%  hެThere is an open door here. h' h _ h+ h! h h{, h h, h hX hC h h h hM h h hJ h, h6 h' h hW h h' h, hz h+ h, h! h h h- h h h h, h" h, hF h h>, h h h h, h h he, hR h h , h ha h, hv h7 h h hF hp #.### #.#  #.#  #.#  hV#######'###.)####......... ####### #....#...#. .......### #......#.. .......@.# #....### +..#..##.# #....# .P.P #.##########....# .... #............># h(## $.. #############.### g. #.# g   goblin (asleep) .#.########'### ....##...... h 66.9 (41.0)  A goblin comes into view. It is wielding a +0 dagger. h,7.9 (42 hl h+ _Found 12 gold pieces. hrk #.#  #.#  #.# )### hsw #######  .......###  .......@.#  +..#..##.#  .P.P #.# .... #............> $.. ####.#  g.#.#  .#.# ###'#... h#  #.#  #.#  #.# )### h 4 #######  .......###  .......@.#  +..#..##.#  .P.P #.# .... #............> $.. ####. g.#.#  . hN #.###'#... h* h h hh] _A goblin is nearby! h2 #.#  h' #.#  #.# )### #######  .......###  .......@.#  +..#..##.#  .P.P #.# .... #............> $.. ####.#  g.#.#  .#.# ###'#... hP #.#  #.#  h'D#.# )### #######  .......###  .......@.#  +..#..##.#  .P.P #.# .... #............> $.. ####. g. h#.#  .#.###'#... h h" h + h-] _A goblin is nearby! hd l #. #.# #.# #.## ##'.)### #.....## #.....#..### #.....#....# #.....### #+..#..##.# #.....# .P.P. #.##.....#.#. #............>.# .$...P. ####.## .g.. #. #.#P.. #. #.## P.. P. ###'.# #.. h$  h bg.g h' :==8.9 (1.0) h  h' ( _The goblin shouts! hG  #. #.# #.# ########'#  h$ 9.....)### #........########## # ##..........### # #....# #### #+..#.@##.# #.# ....P.P.##.########## †...# ......#.##............>#.#$g..P.##############. ##### ..... #.# #.# .P... #.# #.# ####### .P.. P.####'# ......# ##P# #.# #.....# h ? # h  h'.g h&-- h0 9 hE h h #. #. #.# ##'.)### # #.# # ##......#.### # ##.....#.# #.### #+..#@.##.# #.# #....P.P.##.# .†...# #......#.##.>.# #..$.g.P.##.# #......#.# #. ##.P....#.# #.# #.P....P.# ###'.# ###P#P.#.# #.# #[ h37m h h,g. h[a--70Ensorcelled Hibernation hݮ h h  # # ########## .......)### #. .#.........########## # ####..........### hU U ##.............# # ......### #P#+..#..##.# #.# #....P@P.##.##########†...# #.....g#.##.......... ......# #..$...P.############## .###### #......#.# # .# #.P....#.# # .######## #.P....P.#### ........# ###P#P.#.# #...# ......  #  h Y#.############ # h I  The goblin is struck by your spines. h̲ c) h f1Ensorcelled Hibernation  h'  h J _You kill the goblin! hl  h  h h=H _No target in view! hO3 h:R hU hZ: _ h] hd^ h"a ha h%c hSf h;j, hCo hq hjq hs hfxN _You now have 123 gold pieces (gained 12). hUz hz h{ hZ h h hփ h h hƊ h hG h h h< h h. hÛ h huB hR h1 h h h| hѫ h٭, h h h˲ h. h h h h+ h h hȾ, h׿ h h hD h h2 h h' h h h h  h h h h h hF$#.### ####.....#.............# #.#####......###.#P#+..#..##.# .............# #.#....P.P.##.## #.#####..†...# #.#.....)#.##.... ......#......# #.#......P.####### ..###.#.###### #.#......#.#  h~..# #.#.# #.#.P....#.# # #.#.########.#.P....P.# ###.#........#@###P#P.#.# 909.0).............#..........# #.###.##.......############ .......)......+..........# #.###.##>......##########.# #.###.##.......# #.# ##.......# #.# ##..##.......##### #.# ..###..............# ###.####### h& h h:E _Done exploring. hII h<.....#P#+..#....P..#......#.......0.0) h h h2E _Done exploring. h I h 4 h [ _Done exploring. hذ hֺLevel 3 of the Dungeon <<<<>>>>(Press ? for help)###################.......)#####....#######.##<)..........>#.....#.........########## h#....#####.##############...######......#..........####....##....##.......# #.### ####.....#.............##....##.######.####.#####.#####......###.#P#+..#..##.##....##.##.# #.#................# #.#....P.P.##.##########....##.##.# #.#.###.#####..†...# #.#.....)#.##............>####.##.# #.#.#.......#......# #.#......P.##############.##.##.# #.#.##..###.#.###### #.#......#.##.# h#.##.# #.#.##..# #.#.##.#.P....#.##.##.##.# #.#.##..# #.#.########.#.P....P.####'###### #.##.# #.#.##..###.#........#@###P#P.#.# hs#........# #.##.# #.#.#................#..........##........# #.##.# #.#.###.###.##.......#############....)...# #.###.####.............)......+..........# hϼ#........# #.##.........###.###.##>......##########.##........# #.##############.###.##.......##.##[.......# #.##...........##.......##.###........# #.##.......##..##.......##### #.# h* #....########## #.##.......###..............# ###.###########....#........# #)##.......# #.#............# #..).........##....#........# #.############.##..####.....# #.†.#..............#........# #.##<).........###..# #.....# #...#...........##.#........# #.# h h}z  #.# .##### ########## #'###.....######.......)#### ######<)..........>#.....#.........########## ###.######..######......#..........##....##.......# #.### ####.....#.............# #### h{ X##.####.##....###.#P#+..#..##.# #......P.P.##.....##.#####..†...)#.##............>###.......#......# #.#......P.############## #.#......# #.#  #.#.# #.#.P... #.# #..# #.#.########.#.P....P##'#####..@###P#P.#.. #.# #.#.#.# #.# #.#.#).####.............)+..........#.........###.###.##>######## #############.###  #[.......# ....### #.# ##........# #.#..####### #.# ######## h%| .......###.........##.###########).......# #.#.......).##... h  h #.### ####.....#.............#TwoGrow the Vexing #.#####......###.#P#+..#..##.#Demonspawn .............# #.#....P.P.##.#### Health: 35/35 ======================== #.#####..†...# #.#.....)#.##..... Magic: 18/18 ======================== ......#......# #.#......P.####### AC: 2Str: 8 ..###.#.###### #.#......#.#EV: 11Int: 17 ..# #.#.##.#.P....#.#SH: 0 hs Dex: 14 ..# #.#.########.#.P....P.#XL:  5 Next: 33% Place: Dungeon:3 ..###.#........#@###P#P.#.#Noise: ---------  Time: 2590.9 (0.0) ...............#..........#a) +4 dagger (elec) #.###.##.......############Cast: Ensorcelled Hibernation ........)......+..........# #.###.##>......##########.# #.###.##.......##.# ......##.......##.# ..##..##.......##### #.# ..###..............# ###.#######  _You kill the goblin! _No target in view! _You now have 123 gold pieces (gained 12). _Done exploring. _Done exploring. _Done exploring. h  ho  h@ : _ h B h , h  hw  h , h  h  h  hO  h  h  h  hY  h  h" , h-#  he%  h1'  h'  h(  h+  h-  hZ.  h/  ho2  h!4  h4  hb5  h 7  h8  h9  h9  h<  h>  h>  h?  hA  htC  hC  hD  hG  hI , hJ  hM  hO , hO  h$R  hS , hU  hW  hqY  hZ  hZ  hR\  h'^ , hP_  hF`  hEa  ha  hb  hb  hc  h d  hzd  hBe  h4f  hf , hh  hh  hsi , hj  hk , hl  hm  hn  ho  h`o  h\y       h!z     ##########   ###################.......)###   #<)..........@#.....#.........613.9 (23.0)   #############...######......#.   #.......# #.### ####.....#..   ##.####.#####.#####......###.#  hz   #.# #.#................# #.#   #.# #.#.###.#####......# #.#   #.# #.#.#.......#......# #.#   #.# #.#.##..###.#.###### #.#  hz  #.# #.#.##..# #.#.# #. h}  h}  h _No target in view! _You now have 123 gold pieces (gained 12). _Done exploring.  hC \__There is a stone staircase leading down here. h  h  h"  h{  hL 84.9 (1.0) _ h  h'Z          #   ###.######.#   ht[ .......$...###  4 #@.....#   ########                 h0\  hq`  hV -5.7 (1.8 hq  h _You climb downwards.  Found 11 gold pieces. _There is a stone staircase leading up here. h h h h h h: _ h, hv hN _You now have 134 gold pieces (gained 11). hH h h h h, hI h h, hI h5 h] h h, h[ h h h h, hp hw _g - 2 bubbling purple potions (gained 1) h ### #.#  hD * #.# # ###?#####.######.# #......@.........### ............#<.....# .......##.#.######## Ensorcelled Hibernationh...#.. #.#.# ... #.. #.#.# .. #.. #.#.#  h h   hound (wandering). ... ....#  .#.. #...#  #...#   h.23.7 (8.0 hM.h h+4.7 (9 hZ" hZ%X _A hound comes into view. hm` ###  #.#  hn #.# #  ###?#####.######.#  #......@.........###  ............#<.....#  .......##.#.#  ....#.. #.#.#  .h. #.. #.#.#  .. #.. #.#.#  . ... ....#  .#.. #...#  #...#  h.: ###  #.#  #.# #  ###?#####.######.#  #......@.........###  h8a ............#<.....#  .......##.#.#  ....#.. #.#.#  .h. #.. #.#.#  .. #.. #.#.#  . ... ....#  .#.. #...#  #...#  h  h hC h$\ _A hound is nearby! he ###  #.#  h#.# #  ###?#####.######.#  #......@.........###  ............#<.....#  .......##.#.#  ....#.. #.#.#  .h. #.. #.#.#  .. #.. #.#.#  . ... ....#  .#.. #...#  #...#  h#  ###  #.#  #.# #  ###?#####.######.#  hD #......@.........###  ............#<.....#  .......##.#.#  ....#.. #.#.#  .h. #.. #.#.#  .. #.. #.#.#  . ... ....#  .#.. #...#  #...#  hV  h&  h  hP   h N_A hound is nearby! h -  hδ ### h   h  #.# h   hR B# #.# hʷ ,#  hC ###?#####.######.#  h <................###  h . h G.#<.....#  h& ##.#.########  hۺ d#..##.#.#  hɻ hh. #..##.#.# h`   hռ I.. #..##.#.# hF   hݽ  ........# h  .#..##...#  #..##...#  hy  h  hW h h . hL  h "5.7 (1  h _ h  hl  h ?# ### #. #.# hb@ #. #.## ###?#####.######.# ###................### ..#<.....# ##.#.######## h#..##.#.# . #..##.#.#  #..##.#.# ........#.#..##...#  #..##...# #..#  hPA h5G8h. h!H&6 hK hM hw  You barely miss the hound.The hound barks! hN hBhB   giant cockroachYour kick misses the hound. The hound bites you but does no damage. hL====7.6 (0.9 h hKb _A giant cockroach comes into view. h  You barely miss the hound. Your kick misses the hound. h B.  The hound barely misses you. The hound is struck by your spines. hܟ]=---8.5 h hݩK _The hound misses you. hz  You barely miss the hound.The hound is lightly wounded. h[.B  hsD---9.4 h hv _The hound is struck by your spines. The hound barely misses you. h&  You hit the hound. You kick the hound.  The hound is severely wounded. h- iB.  h. )30.3 hG4  hy6 S _The hound closely misses you. h  You barely miss the hound. You kick the hound, but do no damage.The hound is severely wounded. hp Z.B  h \27------1.2 h  h c _The hound bites you. The hound is struck by your spines. The hound bites you. h \  You hit the hound. Lightning courses through the hound! hm  h .B†B   giant cockroach hx g8/36------562.1 h  hk I _You kill the hound! h% ## ### #. #.# #. #.# # ###?#####.######.##.### hK'a.#<.....#.B@..##.#.#.#..##.#.#..#..##.#.#...#..##.#.#...?........#.....#..##...#......#..##...#.......#..# h2 h4-3.1 (1.0 hYJ _Found a scroll labelled ZIUCWE ITTA. The giant cockroach barely misses you. _You see here a hound corpse. h _Found a scroll labelled ZIUCWE ITTA. The giant cockroach barely misses you. _You see here a hound corpse.giant cockroach.  You kick the giant cockroach, but do no damage.  The giant cockroach is moderately wounded.  The giant cockroach is struck by your spines. h-4.0 (0.9 h  hW\ _The giant cockroach barely misses you. h  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded. h&9 h h@\ _The giant cockroach barely misses you. h You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.barely miss the giant cockroach.  The giant cockroach is struck by your spines. hYE† hq9=75.8Ensorcelled Hibernation  h hS _You kill the giant cockroach! h3 hg h*! h! h@% h3' h' h) h@- h- h3/ h2 h3i30== h4 h8, h9 h;, h^= h3@, hA hsD hDU1= hF h I, hxJ hM, h3O hR, hVS hUK2= hV hV hX, h`Z hP], h^ ha h3bh3== h1c hf, hg hj, hyl ho h p hrq hHt htU4= hu hw hw hw hy, h[{ h} h} h9~ hy h K5= h{ h] h hW h h^ h h, hn hÍ~6== h$ h1 _HP restored. h3 h hO h, h hQ h h h h? ### ###  #.# #.#  #.# #.# #  ###@#####.######.# - h.####................###................#<.....#††..##.#.########..#..##.#.#.#..##.#.#.#..##.#.#?........#........#..##...# hƲ065.8 (30.0) h.b=-6.8 (31 h ha _t - a scroll labelled ZIUCWE ITTA h  h=  h  h  h3  h  h  , h  h  hS  h  h  h(  h  h k  You see here a giant cockroach corpse. hU"  h"  _ h<#  h$  hZ&  h&  h'  h*  hK. , hT0  h2  h.6  h6  h7  h= , hs>  hpC | _t - 2 scrolls labelled ZIUCWE ITTA (gained 1) hU  #.# #.# #  ###.#####.######.#  .####................### ................#<.....#.......††..##.#.########........#..##.#.#........#..##.#.#........#..##.#.# ........@.......# 74.8 (8.0) hGV z........#..##...# ........#..##...# .#..#.#....#.#..................$>##=............ ..  hg[  ha +5.8 (9 hZf  h=h ; _Found a stone staircase leading down. h  h  h  hو B h-  hˍ  h .####................###................#<.....#.......††..##.#.######## ........#..##.#.# ........#..##.#.# ........#..##.#.# ................# ........#..##...#  h ........#@.##...# ........#..# .#....#.#.... ........................$>##=g.#............ ...#g   hobgoblin (asleep) .#..# ..# #.#..# .. h9 +6.8 (1 h̪ +7.8 (2 h  h \ _A hobgoblin comes into view. hq......#<.....#  .††..##.#.########  ..#..##.#.#  .#..##.#.#  .#..##.#.#  ........#  .#..##...#  .#..##...#  . h'#.@#  .#....#.#......... .................w .........$>##=g.## ............ ...#   ##.#.#..# ..#   w   dart slug (asleep)#.#.#..# ...  g   hobgoblin (asleep). .....# .##   h h+8.8 (1 h h\ _A dart slug comes into view. h] 5.††..##.#.########  ..#..##.#.#  .#..##.#.#  .#..##.#.#  ........#  . h2 #..##...#  .#..##...#  .#..##...### .#....#.#..@....... ..........w .........$>##=g.### ............ ...#   ##.#.#..# ..#  .#.#..# .... . .....# .###  .#    h7  ha% &9 h1  hY ].#..##.#.#  .#..##.#.#  .#..##.#.#  ........#  .#..##...#  h-[  .#..##...#  .#..##...#### .#....#.#........... ..........w .$>##=g.### ... ...#   ##.#.#..# ...#  .#.#..# ..... h[ K . .....# ...### .... ...#   ...#    hh  h,r '80 hx  h({  hC4.#..##.#.#  ..#..##.#.#  .#..##.#.#  ........#  .#..##...#  .#..##...#  .#..##...# h[ .#....#.#. .w. .$>##=g.###.#  ........#  ##.#.#..##...#  #.#.#..##.....  . .....##...###  . .... ....#  ....#    h h&1 h\ h^ h u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! hw.w h2.7 (0.9Ensorcelled HibernationRegen (1)  h h^&M _You kill the hobgoblin! h.#..##.#.#  .#..##.#.#  .#..##.#.#  .....#  .#..##...#  .#..##...#  .#..##...# .#....#.#. .w...#  .$>##=..###.##  .........#  ##.#.#..##...#  #.#.#..##.....  . .....##...###  . .... ....#  ....#    h' h/ ``The dart slug launches a dart at you. hٳ'.. hc5-=3.7 (1.0 hW hӾ- _The slug dart hits you. h f.#..##.#.#  .#..##.#.#  .#..##.#.#   h 1.....#  .#..##...#  .#..##...#  .#..##...# .#....#.#.#  .w...#  .$>##=..###.##  .........#  ##.#.#..##...#   h =#.#.#..##.....  . .....##...###  . .... ....#  #....#    h  h 0w. h 56= hV '-4 h%  h{  h 6  You hit the dart slug.  You kick the dart slug, but do no damage. h[7 K=5.6 (0.9 h<  h? a _The dart slug is heavily wounded. h)E  You hit the dart slug.  The dart slug is almost dead. hJ ```````The dart slug launches a dart at you. hL......@ h56.4 (0.8 h hvO _The slug dart misses you. h*@  You puncture the dart slug! h2g† hz?=97.3 (0.9Ensorcelled Hibernation Regen (1)  hC hEM _You kill the dart slug! h h h% hH _No target in view! h]  h&_  h_  hb  hp  .#..##.#.#  .#..##.#.#  .........#  #..##...#  .#..##...#  .#..##...#######   h&q  .#....#.#.............#  .........†  ..$>##=@.###.## 0  ........#  ##.#.#..##...#  #.#.#..##.....  . .....##...###  . .... ....#   #....#  ....<#   hy  h 3-8.3 (1 hM  h 9 _Found a stone staircase leading up. hj4 h|l ho hs, hx hpR .#..##.#.#  .#..##.#.#  ........#  .#..##...#  .#..##...# h7  .#..##...#  .#....#.#.#  ..†....#  .$>##@..###.## - .#  ##.#.#..##...#  #.#.#..##.....  . .....##...###  ...... ....# # #....#  ....<#   h&9 h˝,90.3 (2 h hU1 _u - a ring of see invisible hB h)EePut on which piece of jewellery?  h$FeJewellery (go to first with "=)  d - a ring of magical power (worn)  j - a ring of protection from fire (worn)u - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h hi h ........#..##.#.#  TwoGrow the Vexing........#..##.#.#  Demonspawn................#  Health: 36/36 ========================........#..##...# h   Magic: 18/18 ========================........#..##...#  AC: 2Str: 8........#..##...#######   EV: 11Int: 17.#....#.#.............#   SH: 0Dex: 14................†....#   XL:  5 Next: 59% Place: Dungeon:4.........$>##@..###.##   Noise: ---------  Time: 2690.3 (0.0)................#  a) +4 dagger (elec) h_##.#.#..##...#  Cast: Ensorcelled Hibernation #.#.#..##.....  Regen (1) . .....##...### ...... ....#  # #....#  ....<#     _The slug dart misses you. h You puncture the dart slug! _You kill the dart slug! _No target in view! _Found a stone staircase leading up. _u - a ring of see invisible h++X  To do this, you must remove one of the following items: hO,+(? for menu, Esc to cancel)< or j - a ring of protection from fire; > or d - a ring of magical power hR  You remove your ring of protection from fire. hF!+1.3 (1 h& h*8 _u - a ring of see invisible (worn) hS  hd   There is a stone staircase leading down here. hf  hg 5 _ hKl , h"m  hq N _You now have 146 gold pieces (gained 12). hs 3 hu  hx  hy  hgz  hz  h|  h~ , h  h X h  h6 , h)  h[  h , h  h  h , h  h  h , h  h  h , hͩ  hl  hn , hư  h  hy , h^  h  hi Y .......##...###  ..............#....#  #..#...#.#.##.#....#  #.................<#  ##.##..#.#.##.#.#  h  # #..#........#  #..#.#.##.#.#  ##.#........#  #.#.#.#@.#.# 7076.0) #.#.#.#..#   ......#.?#   ...###..# ###. #.## . > ## #.# #.#  h  h ,8.3 (17 hT  h ; _Found a stone staircase leading down. h 3 h2  h  h  hv  h X h%  h , h  hQ _e - 3 scrolls labelled DUERAX LUERAOLIPEO (gained 1) hp 3 h'  h  h , h  h  hu , h  h  h , h  h  h , h]  h  h '#........<#  ##.##..#.#.##.#.#.w#  #.......#..#  #.#.##.#.#..#  ........#..#  .#.#.#..#.#..# # h   #.#.#.#..#.#..#.# ......#..#.#....# ...###..#.@..#  ###..##.##.##.#.# ......>........... ###.###.##.##.#.##  #.##.# # # .....   w   dart slug (asleep).##### #.#  #.#  h 216.3 (8.0) h `.ww h J7.3 (9Ensorcelled Hibernation ho&  h* \ _A dart slug comes into view. h<# #.#..#  # ..#.w#  #.#..#  ..#..#  ..#.#..# #  .#.#..#.#   hR.#.#....#  ..#.@..#  .##.##.#.#  >...........  #.##.##.#.##  #.##.# # #  ......  ##.#####  #.# #.# hK@<# #.#..#  # ..#.w#  #.#..#  ..#..#  ..#.#..# #  .#.#..#.#  .#.#....#  ..#.@..#  .##.##.#.#  >...........  #.##.##.#.##  #.##.# # #  ......  ##.##### [16; hAl11H #.# #.# hsD hG hL hO` _A dart slug is nearby! h<# #.#..#  # ..#.w#  #.#..#  ..#..#   h0..#.#..# #  .#.#..#.#  .#.#....#  ..#.@..#  .##.##.#.#  >...........  #.##.##.#.##  #.##.# # #  ......  ##.#####  #.# #.# hoK<#  hxpB#.#..#  # ..#.w#  #.#..#  ..#..#  ..#.#..# #  .#.#..#.#   hql.#.#....#  ..#.@..#  .##.##.#.#  >...........   hrs#.##.##.#.##  #.##.# # #  ......  ##.#####  #.# #.# hx h!{ h\ hp3 ..#...#.#.##.#....#  .................<#  #.##..#.#.##.#.#..#  # #..#........#.w#  #..#.#.##.#.#..#  ##.#........#..#  #.#.#.#..#.#..# #  #.#.#.#..#.#..#.#  ......#..#.#@...# ...###..#....#.#  ###..##.##.##.#.#   h......>...........  ###.###.##.##.#.## #.##.# .#.# ...... .. # ##.#####.# #.#  _A dart slug is nearby! h h28.3 (1 _ h h h=H..........#...#.#.##.#.... .................<.##..#.#.##.#.#.. #.......#.w..#.#.##.###.#....... hlU  ##.#.##.#......#..#.#... ...###..#....#.####..##.##.##.#.# ......>...........###.###.##.##.#.###.##.# .#.# ...... .. ###.#####.# ho h ``````The dart slug launches a dart at you. hdh...@.. hh&9 hm hpO _The slug dart misses you. h#...###..........#...#.#.##.#.... .................<.##..#.#.##.#.#.. #.......#.w..#.#.##.###.#.......  #.#.# h#.#......#..#.#....# ...###..#....#.###..##.##.##.#.# ......>...........###.###.#.###.##.# .#.# ...... .. # hŞ h3J.w h '20 h? hI hyM###.##.#.#.. #...###..........#...#.#.##.#.... .................<.##..#.#.##.# #.......#...#.#.##.#.#w##.#.......  #.#.# hz#.......#..#.#....# #w   dart slug#.# h hɂ&1 hl hf h."d  You hit the dart slug.  The dart slug is lightly wounded. h&t  The dart slug launches a dart at you. hI h}e2---=2.2 (0.9 h hW- _The slug dart hits you. h  You hit the dart slug. You kick the dart slug.  The dart slug is severely wounded. h"c1----3.1 h ht. _The dart slug bites you. hګ@  You puncture the dart slug! hAi. hO2=614.0Ensorcelled Hibernation Regen (1)  h hHM _You kill the dart slug! h8 ho4 h  h i3== h5== h hi6== h hk h7 hT h h2 h h, h h h h hR! h# h#9= h$ h& h' h), h4n hL hO h?Q hQ, hWX h-X hZ, hZ hq\ hyd& ......>..............#   ###.###.##.##.#.######   #.##.##.#.#  ..........#  h1eM ##.#####.#.#  #.# #.#.#  #.# #.#.#  #. #.#.#  #@#.# - hfa#.#.#   #.#..   #.#   #.#   ...  5   lemure (asleep) #.#  5.#  hf  hpp041.0 (17.0) hlrF-2.0 (18 hw hzY _A lemure comes into view. hiE >......#  #.#.  #.#.#  ....#  #.#.#  #.# #.#.#  #.# #.#.#  #. #.#.#  #@#.#  #.#.#  h#.#..  #.#  #.#  ...  #.#  5.#  hV  >......#  #.#.  #.#.#  ....#  #.#.#  #.# #.#.#  #.# #.#.#  #. #.#.#  #@#.#  #.#.#  #.#..  hTX #.#  #.#  ...  #.#  5.#  h;\  h^  hKd  hg ] _A lemure is nearby! h  >......#  #.#.  #.#.#  ....#  #.#.#  #.# #.#.#  #.# #.#.#  #. #.#.#  #@#.#  #.#.#  #.#..  #.#  #.#  ...  #.#  5.#  hŞ + >......#  #.#.  #.#.#  ....#  #.#.#  #.# #.#.#  #.# #.#.#  #. #.#.#  #@#.#  #.#.#  h@ #.#..  #.#  #.#  ...  #.#  5.#  hʤ  h  h(  hg ] _A lemure is nearby! hxp1###.###.##.##.#.##### .# ..........##.#####.# #.# #.. #. #.. ...#.# hq5 2 lemures (asleep)5#5 h!z h|13.0) hmo _A lemure comes into view. hk  .........##.#####.# #.#   . ...#.#55 3 lemures (asleep)#5 h rh  A lemure comes into view. hs ht h9u h} 5.5K   Pikel (wandering)5555 3 lemures (2 wandering)KThe lemure shouts! h|~O===4Ensorcelled Hibernation h h _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. h ###.########.##.##.# .........##.######.#..#.# hg...#5555 3 lemures (2 wandering).5#K# hP hB h$Q 5 h#.K   Pikel (wandering)5555 3 lemures (2 wandering)#K##.#  h}0---5 hԶ h' h;,......>..............###.########.##.##.# .........##.######.#..#.#.5.555 3 lemures (2 wandering) hw#.55K h hD h hN h5.K   Pikel (wandering)5555 3 lemures (2 wandering)K. h#--- hV6 h h hf###..##.##.##.#.#####......>..............###.########.##.##.# .........##.######.# hY"...#5#55 2 lemures (1 wandering)...#5 h)5K h hE h1  h=D5.K   Pikel (wandering)555 2 lemures (1 wandering) hAK. hx&7 h hc hnM ...###..#....#.# ###..##.##.##.#.#####......>..............###.########.##.##.# .........##.######.#.#.# 55 2 lemures (1 wandering)5..#K h?5. hK   Pikel (wandering)555 2 lemures h6@K. h6/==8 h  h: _The lemure shouts! You hear a shout! h 4......#..#.#... ...###..#....#.# ###..##.##.##.#.#####......>..............###.##.#######.##.##.#. h .........##.######..#.#5#.. hS 55 2 lemures.#5#K.. h  h  h v5.5. h /--9 hU  h[  h: #.#.##......#..#.#... ...###..#....#.# ###..##.##.##.#.#####......>.............. ht; )###.###.##.##.#.#######.##.##.#.# ..........###.######..5#.#.#..5 h; 2#.# h=  h?  hE v5.5. hE B--50 hJ  hL  hp#.#.##......#..#.#... ...###..#....#.# ###..##.##.##.#.#####......>..............###.###.##.##.#.#######.##.##.# hT .......@..###.#####.#.####. #.5 h5.#.#5#.. h h h v5.5. h &1 hT h^#.#.#.#..#.#..#.#  #.#.#.#..#.#..#.#  ......#..#.#....#  ...###..#....#.#  ###..##.##.##.#.######  ......>..............#  ###.###.##.##.#.######  #.##.##.#.#  .#  ##.#####.#.#  #.# #.#.#  #.# #.#.#  #. #5#.#  #.#.#  #5#.#  hK_ #.#..  #.#   hV` ha hUgt5.5. hk&2 ho hSq h7 #.#.#.#..#.#..#.#  #.#.#.#..#.#..#.#  ......#..#.#....#  ...###..#....#.#  ###..##.##.##.#.######  ......>..............#  ###.###.##.##.#.######  #.##.##.#.#  .#  ##.#####.#.#  #.# #.#.#  #.# #5#.#  #. #.#.#  #5#.#  #.#.#   #.#..   #.#    hg9 f3Ensorcelled Hibernation  h=  hH?  h   ......  ...###..#....####..##.##.##.#.######......>..............###.###.##.##.#.##### #.##.##.#.#  hN .........##.#####.# #.# #.#5 hq #.#..   h  h/  h^! &4 h%  hP'  h? ...... ...###..#....####..##.##.##.#.######......>..............###.###.##.##.#.##### h( #.#.# .........##.#####.# #.#  h5 #.#..K..   h h55   lemure hE5Ensorcelled Hibernation h h6 hR ...###..#....####..##.##.##.#.######......>..............###.###.##.##.#.##### #.#.# ........5##.#####.# #.# 5 #. #5..K....##.# h  hP.5 h&6 h h6 h}###..##.##.##.#.######......>..............###.###.##.##.#.#####  .........##.#####.#5 #.# #.#.5 #. #5..#K....##.##5 h0 h hB5.55 2 lemures h&7 hG h+ h ......>..............###.###.##.##.#.#####  ........5 h% ##.#####.# #.# #.#55#. #. hG#5. hj-.# hT#K..#.## hT5.# # h h0 h.5.5 h&8 h] h h:###.###.##.##.#.#####  .........##.#####.#5 #.# #.#. hP5#5 #.#. #5. h|.##K..#.## hT5.# # h hQ h.5.5 h&9 h  h  h   .........##.#####.# #.# #.#55#. #.#5 #5#..#.## hV .#K..#.##5.# # h:  h  h .5.5 hk '60 h  h  hx .........##.#####.# #.# 5#5 #.#. #5#5.#.##.K.. h #.##..# ##  h>  h  h .5.5 h &1 h  hR  h5Q h##.#####.# #.# 5 #.#5 hϓ #5#..#5##.. h#.......#####.##...# ###. #  h h_ h.5.5 h&2 hX hv h. #.# #.#.#  #.# #.#.# hh  #. #.#.#  #.#5# h  #.#.##  #.#5.#  hE #.#..# .#####.#..# .......@..#  hQ#####.##.#  ...# .# ###.# .#  h #.# .#  #. .#  h-#. .# #.    h hsT.5 h-&3 h h h> #.# #.#.#  #. #.#.#  #.#.#  #.#5##  #.#5.#  hU #.#..# #.#####.#..# ..........#  .#####@##.#  h|.......# .# #######.# .#  h #.# .#  #.# .#  h #.# .#  h #.#    h; #.#     h h.55   lemure h)&4 h h hy #. #.#.#  #.#.#  #.#5##  #.#..#  #.#5.# #.#####.#..#  ...........# #####.##.#  h.......@.# .# ########.# .#  #.# .#  #.# .#  #.# .#  #.#   #.#  ..   h h hw55 2 lemures h&5 ha h h  k #. #.#.#  #.#.#  #.#5##  #.#..#  #.#5.#  #.#####.#5.# . .....# .#####.##.# .# .# #.# .#  #.# .#  #.# .#  #.# .#  #.#    lemure #.#  ..   h  h  h .55 2 lemures h &6 h  h  h> S #. #.#.#  #.#.#  #.#5##  #.#..#  #.#..# # #.#####.#5.# #...5..# .#####.##.# .# .# #.# .#  #.# .#  #.# .#  #.# .#  #.#  #.#   ..      h?  h0F .55   lemure h H &7 h6L  hM  hU  #. #.#.#  #.#.# . #.#5## .. #.#..# .. #.#..#  ##.#.#####.#5.# #....# #.....#####5##.# .# .# .#.# .#  #.# .#  #.# .#  #.# .#  #.#  #.#  .. hNV %   hV  hdX  h] u55 2 lemures h^ &8 h#b  hc  h$Cz #. #.#.# ..# #. #.#.# #.. #. #.#5##  ... #. #.#..#  ..... #.#..#  ##.#.#####.#5.#  ##.....# #.....#####5##.# #.5.# .# .#.# .#  #.# .#  #.# .#  #.# .#  #.#  #.#  ..   hHE hF hKT.5 hL&9 hP hR h #. #.#.#  ..## #.# #.#.# h  #... #.# #.#5##  ....#.# #.#..#  ...... #.#..#  h ##.#.#####.#5.#  ##......#  ##.....#####.##.#  #.55.# .# . h#.# .#  #.# .#  #.# .# #.# .# #.#  #.# ..  h, h hC%^55.70 h&* h+ h/ #. #.#.# ..##.#.# #.#.# #....#.# #.#5## ....#.## #.#..# ...... #.#..# ##.#.#####.#5.# ##.......# ##.....#####.##.# hW #.55..# .#.#.# .#. #.# .#  h #.# .#  #.# .# #.#  hr #.#  .. h hE h755. h&1 h hj hN O#..# ...##.# #. #.#5#....#.##...... #.#. ##.#.#####.#5 ##............##...@.#####.## #.......55.....##########..##.##.#.. hS  h\V  h[ <55. h(] &2 hIb  hd  hſ ..# .##..# .#..##.# ##. #.#5# h/ .....#.###....... #.#. ##.#.#####.#5 ##..@.........##.....#####.## hz  #......55.......#########.##.##.# h  h  h #55 h . h> &3 h  ho #.#####.#.#. . #.# #.#.#...# .##.# #.#.# ..#.# #.#.# #..##.#.# #.#...##....#.# #.#5##>.......#.### #.#..##........# #.#..# ##@#.#####.#5.# ##.............# ##....5#####.##.# #......5.....# .# ....##########.# .#.### h G #.# .## #.# .# #.# .#  #.# h  h7 P  Found a staircase to the Ecumenical Temple. ho D5. hn c28------==4 h  h. P _The lemure attacks as it pursues you! The lemure hits you! h ......... ..##.#### . #...# .##..# ..#.# #..##.#.#.# ..##....#.# #.#5#>.......#.###...@....# #.#.#..##.#.#####.#5#. ##..5.........##....5#####.## #...............######### hi .####.# hO  h 5.  The lemure attacks as it pursues you! The lemure is struck by your spines.-5 hT _The lemure closely misses you. h& #.##.##.#.### ..........#..##.#####.#.#. . #.# #.#.#...# .##.# #.#.# ..#.# #.#.# #..##.#.# #.#....##....#.# #.#5##.>.....@.#.### #.#..#...##........# #.#..# #..##5#.#####.#5.##..##.............#...##....5#####.##.#....#............# .#......##########.# .###.### #.# .## #.# .# h6, hK5...   lemure9=-------6 h #.##.##.#.### .#. ..##.#####.#.# .... . #.# #.#.# ...# .##.# #.#.# #..# ..#.# #.#.## #..##.#.# #.#.##...##....#.# #.#5##.>.#.### #.#..##...##..5.....# #.#..## #..##.#.#####.#5.# #..##...5...# h ...##.....####.##.# ....#............# .#5 2 lemures....##########.# .##.### #.# .#  # #.# .# hh h};5. h.=7 hn hMS _The lemure barely misses you. hr%  #.##.##.#.# #### .# ..... ..##.#####.#.# .... . #.# #.#.# ...# .##.# #.#.# #..##..#.# #.#.# ## #..##.#.# #.#.##...##....#.# #.#5##.>.#.### #.#..##...##..5.....# #.#..# h% < ## #..##.#.#####.#5.# #..##..5...# ...##.....#####.##.# ....#............# .# h%  .......#########.# .#  ###.### hN&  #.# .#  # #.# .# h'  h(  h!1  5..   lemureThe lemure attacks as it pursues you! The lemure is struck by your spines. h1 &8 h7  h9 W _The lemure completely misses you. h,nn #.##.##.#.# #### .# ..... ..##.#####.#.# .... . #.# #.#.# ...# .##.# #.#.## #..##..#.# #.#.# ##. #..##.#.# #.#.#.##...##....#.# #.#5##.>..@.5..#.### #.#..#.##...##.# #.#..# ##. #..##.#.#####.#5.## #. hn.##.....# ...##.....#####.##.# ....#............# .# .......##########.# .# ###.### #.# .#  hn # #.# .# hq, hzy 5.#55 2 lemuresThe lemure attacks as it pursues you! The lemure is struck by your spines. hz&9 h"} h~S _The lemure barely misses you. h^ #.##.##.#.#.##### .#...... ..##.#####.#.#..... . #.# #.#.#....# .##.# #.#.# #.#..##..#.# #.#.# ##.##..##.#.# #.#.#.##...##....#.# #.#5 hs.>.@.5...#.### #.#...##...##.# #.#.. ##.##..##5#.#####.#5. #.#..##........##.....#####.##......#.# .........#.# .#####.### #.# . h # #.# . hl hۛ hm5..5. hzC=80 hΧ hP _The lemure attacks as it pursues you! The lemure hits you. h ? #.##.##.#.# TwoGrow the Vexing .##### ..........# Demonspawn  hԬ ...... ..##.#####.#.# Health: 29/36 ===================----- ..... . #.# #.#.# Magic: 16/18 =====================---  h `....# .##.# #.#.# AC: 2Str: 8 #.#..##..#.# #.#.# EV: 11Int: 17 h  ##.##..##.#.# #.#.# SH: 0Dex: 14 h?  ..##...##....#.# #.#5# XL:  5 Next: 61% Place: Dungeon:4 h_   h T.....>.@5....#.### #.#.. Noise: =--------  Time: 2780.0 (0.0)  hխ 6..##...##..5.....# #.#.. a) +4 dagger (elec) ##.##..##.#.#####.#5. Cast: Ensorcelled Hibernation #.#..##............. ....##.....#####.##.  h .....#............# . 55 2 lemures ........##########.# . h = #####.### #.# .  h6 ]# #.# . _The lemure barely misses you.  hU X_The lemure attacks as it pursues you! The lemure hits you.   hu ]Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: a lemure (moderately wounded, unrewarding, chance to affect: 43%) hi #.##.##.#.# TwoGrow the Vexing.#####..........# Demonspawn...... ..##.#####.#.# Health: 29/36 ===================-----..... . #.# #.#.# Magic: 16/18 =====================--- h ....# .##.# #.#.# AC: 2Str: 8#.#..##..#.# #.#.# EV: 11Int: 17##.##..##.#.# #.#.# SH: 0Dex: 14..##...##....#.# #.#5# XL:  5 Next: 61% Place: Dungeon:4.....>.@*....#.### #.#.. Noise: =--------  Time: 2780.0 (0.0) h, ..##...##..5.....# #.#.. a) +4 dagger (elec)##.##..##.#.#####.#5. Cast: Ensorcelled Hibernation#.#..##.................##.....#####.##......#............# . 55 2 lemures h ........##########.# .#####.####.# .##.# . _The lemure barely misses you. _The lemure attacks as it pursues you! The lemure hits you.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (moderately wounded, unrewarding, chance to affect: 43%) h' W5(1 asleep) hb The lemure attacks as it pursues you! The lemure hits you.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a lemure (moderately wounded, unrewarding, chance to affect: 43%)  The lemure looks drowsy... h8h N55. hQl -1.0 (1Ensorcelled Hibernation _ hcp  hr  h  The helpless lemure fails to defend itself.  You impale the lemure!! Your kick misses the lemure. h 55.5The lemure is almost dead. hnR=9 (0.9Ensorcelled Hibernation hP hT _The lemure closely misses you. hO #.##.##.#. .##### . ...... ..##.#####.#. ..... . #.# #.#. ....# .##.# #.#. #.#..##..#.# #.#. ##.##..##.#.# #.#..##...##....#.# #.#5.>@.55...#.### #.# h.##...##.# #.# ##.##..##.#.#####.#5 #.#..## ....##.....#####.## .....#.#  ........#.# #####.### #.# # #.# h h25. h{5-2.9 (1.0 h(  hE  h. #.##.##.# .#####.  ...... ..##.#####.# ..... . #.# #.# ....# .##.# #.# #.#..##..#.# #.#. ##.##..##.#.# #.#.##...##....#.# #.#.@.5.5...#.### #.#.##...##.# #.#. ##.##..##.#.#####.# #.#..## ....##.....#####. .....#.# ........#.# #####.### #.#  # #.# hT h h-`5.5. hg30=-3 hR hi _There is a staircase to the Ecumenical Temple here. h,  You closely miss the lemure. You kick the lemure.  You kill the lemure! h۩.5.   lemure h;5=4.8 (0.9 h hh6 _That felt strangely unrewarding. h1  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h} h:~ hP h%P _You don't know that spell. hM hMN hR h>UF _Unknown command. h ` h ;5. h j7=-5.8 (1.0 _ hL  h@  #################### #.......≈≈≈≈≈≈≈≈≈≈≈≈≈ #.......≈≈≈≈≈≈≈≈≈≈≈≈≈Temple #...@.≈≈≈≈≈≈≈≈≈ #....... h ≈≈≈≈≈≈≈ #........._.......≈≈≈#######.....≈#.....###......._....#.......#####.#..._.......###...... hȲ  ......#......#####.. #........._.......### h  You climb downwards. Welcome to the Ecumenical Temple!   h 0Found a glowing golden altar of the Shining One. hp f==- h ;_ h m6.6 (1.8Ensorcelled Hibernation  h.  h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. hx#######################.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.≈ h¶1#...<.......#..#._.......#######......#.....### h!%_.....#.......#####.....#..._.......####......#......######..._.......#######.##...... h h;170 _ h h?3_ h h4p%########################.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.≈#...<....... hwp#......#._.......#######......#.....### hp_......#.......#####.....#..._.......### hpT_#......#......######..._.......### hpr####.##......#.....###_...... hv`___ h}&8 h@__ h8 h. h>##.≈ h(#.≈#...<.≈#.≈#._.≈ hg_#.≈#.....###. h[_.#.#####. hd#..._.###. hK_.#......#......#####.#._. h(###.####.##.##.# hT#.....###._. h4M__ hO &9 hyi___ h hJF ##.≈#.≈#...<.≈#. hF .≈#._.≈#.≈#.....###._.#.#####. h G '#..._.###._.#......#......#####.#._.###.####.##.##.##.....###._. hK :_ hS '90 hX ;_ haY  h* hu3gThe Ecumenical Temple <_______________(Press ? for help) ###########################  #.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#   h3X#...<.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #.............≈≈≈≈≈≈≈≈≈≈≈≈#  #.......@._.......≈≈≈≈≈≈≈≈#   h3#######.............≈≈≈≈≈≈#  #.....###......._.........#  #.......#####.............#  h4  h4z#..._.......###......._...#  #......#......#####.......#   h*4>#........._.......###.....#   h=4*####.##.............##.####   hO4P#.....###......._.........#   ha4!#.......#####......#......#  h4m #..._.......###......._...#   h4*#......#......#####.......#   h4z#........._.......###.....#  #######.............#######   h5h#.....###......._.........#  #.......#####......#......#   h75R#..._.......###......._...#   hW58#.............#####.......# h{@.___ h..___ hH .._____ h>I  h> ..____ h ..___ h|..____ hTz..___ h..____ hÛ..____ hp._..____ h,_...__ hUk ~_._. hk N__ hi ]_.._ h V__ hp__.__ h֑2__ h  h TwoGrow the VexingDemonspawnHealth: 31/36 ====================----######################### Magic: 17/18 ======================--#.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 2Str: 8 h #.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17#...<.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14#.............≈≈≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple h! #.......@._.......≈≈≈≈≈≈≈ Noise: ---------  Time: 2790.6 (0.0)#######.............≈≈≈≈≈ a) +4 dagger (elec) hM #.....###......._........ Cast: Ensorcelled Hibernation #.......#####............ hw #..._.......###......._..#......#......#####...... #........._.......###....  h ####.##.............##.## #.....###......._........ h   _You don't know that spell. _Unknown command. h You climb downwards. Welcome to the Ecumenical Temple!  Found a glowing golden altar of the Shining One.  h c_Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h  h  h~  h  h a2= hʻ $  h ._Found an ornate altar of the Wu Jian Council. h  h% #8 ha )== h  h 4 _Magic restored. h  h  hu  h  hv  h  h{  h  h  h #3 h E== h  h  h  h} :== h|  h  h , h  h O _Found a shimmering blue altar of Sif Muna. h k4= h  hA  h  h  h  h  h , h  h  hy  h  h  h  h_  h  h D5= h  h  h , h  h$ $  hK ,_Found a snail-covered altar of Cheibriados. h 3 h  h* ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ......≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ........≈≈≈≈≈≈≈≈≈≈≈≈# ...._.......≈≈≈≈≈≈≈≈# #.............≈≈≈≈≈≈#  h y###......._..# ..#####..# ......###.......@...# 804.6 (14.0) .#......#####.......#  h ...._.......###.....# #.............##.#### h   h f###......._.......  h ^..#####......#......#  h ......## h o._...#  hp .#......#####.......# ...._.......###.....# h  h \__ h'" h _There is a shimmering blue altar of Sif Muna here. h_O  You kneel at the altar of Sif Muna. h`/  --more-- hX~  h& Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion hH- h3 h:..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#TwoGrow the Vexing ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Demonspawn ......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 35/36 =======================- ........≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 18/18 ======================== ...._.......≈≈≈≈≈≈≈≈#AC: 2Str: 8 #.............≈≈≈≈≈≈#EV: 11Int: 17 ###......._.........#SH: 0Dex: 14 ..#####.............#XL:  5 Next: 61% Place: Temple ......###.......@...#Noise: ---------  Time: 2804.6 (0.0)  h$;.#......#####.......#a) +4 dagger (elec) ...._.......###.....#Cast: Ensorcelled Hibernation #.............##.#### ###......._.........# ..#####......#......# ......###......._...# .#......#####.......#  h;o...._.......###.....# _Found an ornate altar of the Wu Jian Council. _Magic restored. _Found a shimmering blue altar of Sif Muna. _Found a snail-covered altar of Cheibriados. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. h<l  Sif Muna welcomes you! hF/  --more-- hT__ hz  of Sif Muna ......5.6 (1 _ h hY h _The Ecumenical Temple <_______________(Press ? for help) ###########################  #.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #...<.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #.............≈≈≈≈≈≈≈≈≈≈≈≈#  #........._.......≈≈≈≈≈≈≈≈#  #######.............≈≈≈≈≈≈#  #.....###......._.........#  #.......#####.............#  #..._.......###.......@...#  #......#......#####.......#  #........._.......###.....#  ####.##.............##.####  #.....###......._.........#  #.......#####......#......#  #..._.......###......._...#  #......#......#####.......#  #........._.......###.....#  #######.............#######  #.....###......._.........#  #.......#####......#......#  #..._.......###......._...#  #.............#####.......# h`_[40m! h@<_@_! h?..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#TwoGrow the Vexing ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Demonspawn of Sif Muna ...... ......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 35/36 =======================- ........≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 18/18 ======================== ...._.......≈≈≈≈≈≈≈≈#AC: 2Str: 8 #.............≈≈≈≈≈≈#EV: 11Int: 17 ###......._.........#SH: 0Dex: 14 ..#####.............#XL:  5 Next: 61% Place: Temple ......###.......@...#Noise: ---------  Time: 2805.6 (0.0) .#......#####.......#a) +4 dagger (elec) ...._.......###.....#Cast: Ensorcelled Hibern! h1ation #.............##.#### ###......._.........# ..#####......#......# ......###......._...# .#......#####.......# ...._.......###.....# _Magic restored. _Found a shimmering blue altar of Sif Muna. _Found a snail-covered altar of Cheibriados. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!! h! h! h! ha6=! h1 _HP restored.! h! h! h! hW! hU ! h ! h7 ! h ! h! h! h! hP! h^! h9=! h$! h\! hF,! h;! hm! h,! h)! h! h! ho ! h ! h#! h/%,! h&! h (! h),! h*! h,! hR.,! h/! hz1! h2! h3! h3! h5! hE7,! h18! h+:! h;,! h<! h>! hA,! hB" h" h,," h" h" h," h" h " hI ," h " hZ ##################### #≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈ #...@.......≈≈≈≈≈≈≈≈≈23.6 (18.0) " h......≈≈≈≈≈≈≈ #........._.......≈≈≈ #######.............≈ #.....###......._.... #.......#####........  #..._.......###......  #......#......#####..  #........._.......### " h" hm;_" hrd _There is a staircase back to the Dungeon here." h  #####################.......≈≈≈≈≈≈≈≈≈≈≈≈≈<................_.......######.............#_...._" h) k####.##.............# " h :_" h# 84.0) _" h` " h " h[ " h 7Drop what?21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 dagger of electrocution (weapon)  s - a +1 dagger Missiles (select all with ()f - 33 stones Armour (select all with [) " h Q b - a +0 robe (worn)l - a +0 leather armour  r - a +0 ring mail Jewellery (select all with "=)  d - a ring of magical power (worn)  u - a ring of see invisible (worn)j - a ring of protection from fire Scrolls (select all with ?)  e - 3 scrolls labelled DUERAX LUERAOLIPEO  i - 2 scrolls labelled YSEOTZEV SOSME " h T m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI " h S o - a scroll labelled GEMOUBBOETA  p - a scroll labelled JIZ MU CUERIHU " h ) t - 2 scrolls labelled ZIUCWE ITTA " hj [Up|Down] select [PgDn|>] page down [PgUp|<] page up" h| B[Esc] exit " h Letters toggle [.|Space] toggle selected" h 7[top]& h](1 turn)  a - a +4 dagger of electrocution (weapon)  s + a +1 dagger[Enter] accept (1 chosen)' hZm ' h} [TwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================' h} W##################### AC: 2Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17' h~ #.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14' h&~ #...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple' h]~ #...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2824.6 (0.0)#........._.......≈≈≈ a) +4 dagger (elec)' h~ 3#######.............≈ Cast: Ensorcelled Hibernation #.....###......._....#.......#####........' h~ H#..._.......###...... #......#......#####.. #........._.......### ####.##.............#  ' h _Found a snail-covered altar of Cheibriados. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. ' h= _Sif Muna welcomes you! _HP restored. _There is a staircase back to the Dungeon here.' h +5.6 (1' h ;_' h@ + _You drop a +1 dagger.( h( hRead which item? Scrolls  e - 3 scrolls labelled DUERAX LUERAOLIPEO  i - 2 scrolls labelled YSEOTZEV SOSME  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETA  p - a scroll labelled JIZ MU CUERIHU ( h t - 2 scrolls labelled ZIUCWE ITTA [!] read|quaff[?] describe selected) h}) h) hTwoGrow the VexingDemonspawn of Sif Muna ......) h"VHealth: 36/36 ========================Magic: 18/18 ========================##################### AC: 2) hAStr: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17) hW#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14) h~#...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple) h#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2825.6 (0.0)) h:#........._.......≈≈≈ a) +4 dagger (elec)#######.............≈ Cast: Ensorcelled Hibernation ) hՊc#.....###......._....) h#.......#####........#..._.......###...... ) h"m#......#......#####.. #........._.......###) h3/ ) hw####.##.............#  _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you! ) h)_HP restored. ) hK_There is a staircase back to the Dungeon here. _You drop a +1 dagger.) hu< _As you read the scroll labelled DUERAX LUERAOLIPEO, it crumbles to dust.) hQAb6.6 (1Tele ) hFV__) hmH ) hHp_You feel strangely unstable. It was a scroll of teleportation.* hRead which item? Scrolls  e - 2 scrolls of teleportation (cancels current teleport)  i - 2 scrolls labelled YSEOTZEV SOSME  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETA  p - a scroll labelled JIZ MU CUERIHU  t - 2 scrolls labelled ZIUCWE ITTA [!] read|quaff[?] describe selected+ h"< + h{?TwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2+ h?Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14+ h?#...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple+ h?#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2826.6 (0.0)#........._.......≈≈≈ a) +4 dagger (elec)+ h@)#######.............≈ Cast: Ensorcelled Hibernation #.....###......._.... Tele + h;@#.......#####........#..._.......###...... #......#......#####..+ h_@ #........._.......### ####.##.............#+ h@t  _Sif Muna welcomes you! + h@{_HP restored. _There is a staircase back to the Dungeon here. _You drop a +1 dagger.  + h AAs you read the scroll labelled DUERAX LUERAOLIPEO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.+ hM __As you read the scroll labelled YSEOTZEV SOSME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.+ hP+7.6 (1+ h{S;_+ hU4 _It was a scroll of immolation., h], h^URead which item? , h7^Scrolls  e - 2 scrolls of teleportation (cancels current teleport)  i - a scroll of immolation , hX^ m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETA , hs^* p - a scroll labelled JIZ MU CUERIHU , h^ t - 2 scrolls labelled ZIUCWE ITTA [!] read|quaff, h^G[?] describe selected, h , h , hJ TwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2Str: 8, h \#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14, h #...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2827.6 (0.0), h #........._.......≈≈≈ a) +4 dagger (elec), h x#######.............≈ Cast: Ensorcelled Hibernation #.....###......._.... Tele #.......#####........, h #..._.......###...... #......#......#####.., h0  #........._.......### ####.##.............#, hQ `  _You drop a +1 dagger.  , hr As you read the scroll labelled DUERAX LUERAOLIPEO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  , h As you read the scroll labelled YSEOTZEV SOSME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation., hf  As you read the scroll labelled ZIUCWE ITTA, it crumbles to dust.  It is a scroll of identify., h /  --more--- h- h Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETA  p - a scroll labelled JIZ MU CUERIHU Potions (select first with !)  g - 2 bubbling purple potions  h - 2 smoky brown potions  k - a ruby potion  q - an inky potion[?] describe selected. h=. hz. h TwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11. hC Int: 17#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14. hq #...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2827.6 (0.0). h #........._.......≈≈≈ a) +4 dagger (elec). h )#######.............≈ Cast: Ensorcelled Hibernation #.....###......._.... Tele . h #.......#####........#..._.......###...... . h!m#......#......#####.. #........._.......###. h:!q ####.##.............#  . h[!_You feel strangely unstable. It was a scroll of teleportation.  . h|!As you read the scroll labelled YSEOTZEV SOSME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. . h!_It was a scroll of immolation.  As you read the scroll labelled ZIUCWE ITTA, it crumbles to dust.  It is a scroll of identify.. hB.C_. h&3+8.6 (1. hj7%_. h7)_. h9:4 _p - a scroll of enchant armour/ hj / h ^Read which item? Scrolls  e - 2 scrolls of teleportation (cancels current teleport)  i - a scroll of immolation  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI / h  o - a scroll labelled GEMOUBBOETAp - a scroll of enchant armour  t - a scroll of identify [!] read|quaff/ h G[?] describe selected0 hTwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14#...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2828.6 (0.0)#........._.......≈≈≈ a) +4 dagger (elec)#######.............≈ Cast: Ensorcelled Hibernation #.....###......._.... Tele #.......#####........#..._.......###...... #......#......#####..[40 hC 0m #........._.......### ####.##.............# As you read the scroll labelled YSEOTZEV SOSME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled ZIUCWE ITTA, it crumbles to dust.  It is a scroll of identify. _p - a scroll of enchant armour0 h& __Okay, then.0 h0 hk;_0 h. _1 h1 hRead which item? Scrolls  e - 2 scrolls of teleportation (cancels current teleport)  i - a scroll of immolation  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI  o - a scroll labelled GEMOUBBOETAp - a scroll of enchant armour  1 h:t - a scroll of identify [!] read|quaff[?] describe selected1 h&1 h1 h9TwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 171 h|#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14#...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2828.6 (0.0)#........._.......≈≈≈ a) +4 dagger (elec)#######.............≈ Cast: Ensorcelled Hibernation 1 hd#.....###......._.... Tele #.......#####........#..._.......###...... #......#......#####..1 h #........._.......### ####.##.............# 1 hThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled ZIUCWE ITTA, it crumbles to dust.  It is a scroll of identify. 1 h [_p - a scroll of enchant armour _Okay, then.1 h1 heqIdentify which item? (\ to view known items) 1 hScrolls (select first with ?)  m - a scroll labelled SATUAX ZIOTA  n - a scroll labelled XUIKUI LYTOIBI 1 h' o - a scroll labelled GEMOUBBOETA 1 hPotions (select first with !)  g - 2 bubbling purple potions  h - 2 smoky brown potions 1 h3 k - a ruby potion  q - an inky potion1 h][?] describe selected2 hՓTwoGrow the VexingDemonspawn of Sif Muna ......Health: 36/36 ========================Magic: 18/18 ========================##################### AC: 2Str: 8#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 17#.......≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 14#...<.......≈≈≈≈≈≈≈≈≈ XL:  5 Next: 61% Place: Temple#...@.........≈≈≈≈≈≈≈ Noise: ---------  Time: 2828.6 (0.0)#........._.......≈≈≈ a) +4 dagger (elec)#######.............≈ Cast: Ensorcelled Hibernation #.....###......._.... Tele #.......#####........#..._.......###...... #......#......#####..[42 h70m #........._.......### ####.##.............# The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled ZIUCWE ITTA, it crumbles to dust.  It is a scroll of identify. _p - a scroll of enchant armour _Okay, then.2 h _As you read the scroll of identify, it crumbles to dust.2 h$ #......#......#####.....#........._.......###...#######.............#####.....###......._.......#.......#####......#....#..._.###......._.2 hk#......#####.....#........._.......###...#≈≈≈≈≈≈...##.##≈≈≈≈≈≈≈≈......._.......2 h#≈≈≈≈≈≈≈≈≈≈≈≈.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈......._2 h#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...2 h########################  h - 2 potions of mutation2 h 8_2 h R__2 h39.6 (12 h\__2 h0@ _Your surroundings suddenly seem different.3 h3 hY The Ecumenical Temple <_______________(Press ? for help) #.......#####.............#  #..._.......###......._...#  #......#......#####.......# 3 h #........._.......###.....#  ####.##.............##.####  #.....###......._.........#  3 h(#.......#####......#......#  3 hd#..._.......###......._...#  3 h"#......#......#####.......#  #........._.......###.....#  #######.............####### 3 hAG #.....###......._.........#  3 h^*#.......#####......#......#  3 hR#..._.......###......._...#  3 h*#.............#####.......#  3 h*#........._.......###.....#  3 hT#≈≈≈≈≈≈@............##.####  3 h|#≈≈≈≈≈≈≈≈......._.........#  3 h5V#≈≈≈≈≈≈≈≈≈≈≈≈.............#  3 hNZ#≈≈≈≈≈≈≈≈≈≈≈≈≈≈......._...#  3 hqb#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......#  3 h#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....#  ###########################3 h3 h 9#########################3 h ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈<.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈...)..3 h ≈≈≈≈≈≈≈≈≈≈≈≈...._.......≈≈≈≈≈≈≈≈3 h ######.......≈≈≈≈≈≈..###......._.......#####......_.......###......._3 h ]......######..........._.......###3 h6 a###.##.......##.###..###......._......3 hW u#####......#_.......###......._......#3 hy u#####................_.......#########......######3 h .....###......._.............#####......#..._.......###......._.............#####.......4 h@4 h'N#......#......#####..... TwoGrow the Vexing#........._.......###... Demonspawn of Sif Muna ......#######.............#### Health: 36/36 ========================#.....###......._....... Magic: 18/18 ========================#.......#####......#.... AC: 2Str: 8#..._.......###......._. EV: 11Int: 17#.............#####..... SH: 0Dex: 14#........._.......###... XL:  5 Next: 61% Place: Temple4 hN#≈≈≈≈≈≈@............##.# Noise: ---------  Time: 2829.6 (0.0)#≈≈≈≈≈≈≈≈......._....... a) +4 dagger (elec)#≈≈≈≈≈≈≈≈≈≈≈≈........... Cast: Ensorcelled Hibernation #≈≈≈≈≈≈≈≈≈≈≈≈≈≈......._.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...4 hN########################It is a scroll of identify. _p - a scroll of enchant armour _Okay, then.As you read the scroll of identify, it crumbles to dust.  h - 2 potions of mutation _Your surroundings suddenly seem different.4 hVO4 hP4 hV4 hKX4 hv\,4 h]4 h}_,4 h`4 hDd4 he,4 hf4 hj4 h"l,4 hm4 hp4 h)r4 hTr4 hs4 hv4 hx,4 hy4 h|4 hV~,4 hB4 h4 h,4 hۄ4 h4 h,4 h(4 h}c _p - a scroll of enchant armour _Okay, then.  As you read the scroll of identify, it crumbles to dust.  h - 2 potions of mutation _Your surroundings suddenly seem different.  There is a white marble altar of Elyvilon here.4 h4 h| _4 h74 h4 hx,4 h:4 h.4 h4 hS4 hʛ4 hp4 h B4 h4 h4 h4 h4 hڧ4 hy4 h4 hժ4 hǭ4 h4 hT4 h4 h4 h4 h4 h4 h4 h4 h4 h4 h4 h4 h4 hȾ4 h4 h,4 h4 h;4 h,4 hW4 hP4 h4 h4 h4 hp4 h4 h4 h4 h_4 h,4 h4 hf4 hs4 h4 h54 h&4 hL,4 h4 h4 h,4 h4 h4 h,4 h4 h4 h4 h4 h4 h{4 h4 h4 ha4 h?4 h,4 h4 h4 hGB4 h4 h,4 hV4 h4 h@4 hd4 h&4 h 4 h 4 h 4 h 4 h4 hB,4 h4 hy4 h,4 h^4 h4 h:4 h]4 h4 h4 h,4 hM4 hf4 h/,4 ho4 h4 hF,4 h4 he 4 h!4 h!4 h^"4 h%B4 hk&4 h'4 hr(,4 h(4 h*4 h*4 h*4 h-+4 h.O  There is a broken altar of Ashenzari here.4 h 04 hp0 _4 h*14 h34 h4,4 hG54 hx64 hY74 ht74 h74 h%:4 hZ;4 h;4 h,<4 hD>4 h?,4 h@4 hB4 hCD,4 hD4 hE4 hF,4 hqG4 hH4 hSI,4 hI4 hK4 h*M,4 h.N4 hrP4 hQ,4 hR4 hT4 hrU,4 h#V4 hX4 h^Z,4 hd[4 h]4 h_4 h@_4 h>`4 h&b4 hc4 hc4 hd4 hg4 hh4 hh4 hi4 hk4 hm,4 hrn4 h q4 h+r4 hr4 h>s4 hu4 hw,4 hw4 hy4 hC{,4 h+|4 h ~4 hL,4 h"4 h4 h,4 h4 ho4 hN,4 h4 h4 hO,4 h4 h4 hR,4 h4 h/ ##################### #≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈ #...@.......≈≈≈≈≈≈≈≈≈98.6 (69.0)4 h #...)...≈≈≈≈≈≈≈ #........._.......≈≈≈ #######.............≈ #.....###......._.4 h #.......#####...... 4 h #..._.......###...... #......#......#####..4 h՘l #........._.......###4 hE 4 h4 ho;_4 hd _There is a staircase back to the Dungeon here.4 h K__4 h 4 h# N__4 h.' ;_4 hj- /9.6 (1.0) 4 h- _4 h2 ;_4 h - #.##.##.#.#####. ............... ..##.#####.#..... . #.# #.#....# .##.# #.# #.#..##..#.# #.. ##.##..##.#.# #.#....##...##....#.# #.#4 h{ Dungeon:4......5@...K...#.### #.#....##...##........# #.#. ##.##..##.#.#####.# #.#..##........... ....##.....#####.#4 h  .....#............# K   Pikel (wandering) ........##########.# 5   lemure4 h 1####.### #.# # #.#  You climb upwards. Welcome back to the Dungeon!4 h 4 h  Level annotation: PikelThe lemure hits you.4 h  K.KPikel waves his whip at you.4 hef3--=901.1 (2.54 hfEnsorcelled Hibernation4 hl4 h*p= _The lemure barely misses you. 4 hYpg_There is a staircase to the Ecumenical Temple, spattered with blood here.6 hK  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  6 h\Confirm with . or Enter, or press ? or * to list all spells.6 hd6 hThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes 6 h' N - No7 h7 hu&K #.##.##.# TwoGrow the Vexing .#####. ......... Demonspawn of Sif Muna ...... ...... ..##.#####.# Health: 33/36 ======================-- ..... . #.# #.# Magic: 15/18 ====================---- ....# .##.# #.# AC: 2Str: 8 #.#..##..#.# #.# EV: 11Int: 17 7 h&. ##.##..##.#.# #.# SH: 0Dex: 14 ....##...##....#.# #.# XL:  5 Next: 61% Place: Dungeon:47 h& 7 h('......5@**K....#.### #.# Noise: =--------  Time: 2901.1 (0.0) ....##...##........# #.# a) +4 dagger (elec) . ##.##..##.#.#####.# Cast: Ensorcelled Hibernation #.#..##...........7 h'? ....##.....#####.#7 h' 7 h'.....#............# K   Pikel 7 h()........##########.# 5   lemure #####.### #.#7 h2( # #.#7 hV(Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 h(Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%)8 h4.#.##.##.# TwoGrow the Vexing.#####. ......... Demonspawn of Sif Muna ............ ..##.#####.# Health: 33/36 ======================--..... . #.# #.# Magic: 15/18 ====================----....# .##.# #.# AC: 2Str: 88 hm#.#..##..#.# #.# EV: 11Int: 17. ##.##..##.#.# #.# SH: 0Dex: 14....##...##....#.# #.# XL:  5 Next: 61% Place: Dungeon:48 hÊ......5@..*....#.### #.# Noise: =--------  Time: 2901.1 (0.0)....##...##........# #.# a) +4 dagger (elec)8 h'. ##.##..##.#.#####.# Cast: Ensorcelled Hibernation#.#..##...............##.....#####.#.....#............# K   Pikel........##########.# 5   lemure#####.###8 h>#.##8 hR #.#8 h~Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  8 hMConfirm with . or Enter, or press ? or * to list all spells.8 hAiming: Tukima's Dance (quite dangerous; 11% risk of failure)  8 hŋ;Press: ? - help, Shift-Dir - straight line8 h׋sAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%)8 h] 8 h 8 h 9K.8 h b1--=2.1 (18 h@ 8 h, Sonfirm with . or Enter, or press ? or * to list all spells.8 h] 0Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  8 h Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%) _Pikel resists with some effort. The lemure hits you.9 hH.#####. ............... ..##.#####.#.... . #.# #.#.....# .##.# #.#.#.#..##..#.# #.#..# ##.##..##.#.# #.#.....##...##....#.# #.#59 hhHC......5>.K.....#.### #.#.....##..@##........# #.#.. ##.##..##.#.#####.#5 #.#..##................##.....#####.##.....#............#9 hH........##########.# #####.### #.#  #  9 hM9 hSK.59 hT^2=--9 hT 39 h[9 hn]N _Pikel barely misses you.9 hh .#####. .......... TwoGrow the Vexing ...... ..##.#####.#. Demonspawn of Sif Muna ...... ..... . #.# #.#. Health: 32/36 =====================--- ....# .##.# #.#. Magic: 13/18 =================------- #.#..##..#.# #.#. AC: 29 hStr: 8 .# ##.##..##.#.# #.#. EV: 11Int: 17 ....##...##....#.# #.#5 SH: 0Dex: 14 9 h >.......>.K.....#.### #.#. XL:  5 Next: 61% Place: Dungeon:4 9 h2....##.5@##........# #.#. Noise: =--------  Time: 2903.1 (0.0) . ##.##..##.#.#####.#5 a) +4 dagger (elec)9 hU #.#..##............ Cast: Ensorcelled Hibernation ....##.....#####.##9 hxF .....#............#  9 h........##########.#  K   Pikel #####.### #.#  5   lemure9 h # #.#  #.# _Pikel barely misses you.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  9 hJgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 43%)9 h` .#####. .......... TwoGrow the Vexing...... ..##.#####.#. Demonspawn of Sif Muna ........... . #.# #.#. Health: 32/36 =====================---....# .##.# #.#. Magic: 13/18 =================-------#.#..##..#.# #.#. AC: 2Str: 8.# ##.##..##.#.# #.#. EV: 11Int: 17....##...##....#.# #.#5 SH: 0Dex: 14.......>.*.....#.### #.#. XL:  5 Next: 61% Place: Dungeon:49 ha ....##.5@##........# #.#. Noise: =--------  Time: 2903.1 (0.0). ##.##..##.#.#####.#5 a) +4 dagger (elec)#.#..##............ Cast: Ensorcelled Hibernation....##.....#####.##.....#............#........##########.# K   Pikel9 hCa #####.####.# 5   lemure##.#9 ha #.# _Pikel barely misses you.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9 ha sAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 43%)9 he= 9 h K  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 43%)  Pikel resists with some effort.9 h& [29--4.1 (19 h 9 h  9 h( u_Pikel is struck by your spines. Pikel barely misses you. The lemure hits you.: h    ......  ..... . #.#  ....# .##.#  #.  .# ##.##..##.#.#  ....##...##....#.#  .......>.K.....#.###  ....##.5@#  . ##.## #. .. ... : hw[ ....  #####.### #.#  # #.#  #.# You hit Pikel but do no damage. You kick Pikel, but do no damage.Pikel is lightly wounded.  Pikel hits you with a +0 whip of flaming!: hgS   ......  ..... . #.#  ....# .##.#  #.  .# ##.##..##.#.#  ....##...##....#.#  : hS.......>.K.....#.###  ....##.5@#  . ##.## #. .. ...: hS* ....  : hTm#####.### #.#  : hvTq#  #.#: h[J  Pikel burns you. The lemure hits you.: h@\6/36 -----------------=5.0 (0.9: h_: hbaV _* * * LOW HITPOINT WARNING * * *: h[$ .#####. .......... TwoGrow the Vexing ...... ..##.#####.#. Demonspawn of Sif Muna ...... ..... . #.# #.#. Health: 6/36====-------------------- : h....# .##.# #.#. Magic: 11/18 ==============---------- #.#..##..#.# #.#. AC: 2Str: 8 .# ##.##..##.#.# #.#. EV: 11Int: 17 : h....##...##....#.# #.#5 SH: 0Dex: 14 : h>.......>.K.....#.### #.#. XL:  5 Next: 61% Place: Dungeon:4 : h3....##.5@##........# #.#. Noise: ==-------  Time: 2905.0 (0.0) : h!. ##.##..##.#.#####.#5 a) +4 dagger (elec) : h<#.#..##............ Cast: Ensorcelled Hibernation : hV|....##.....#####.## .....#............# : h ........##########.#  K   Pikel : h#####.### #.#  5   lemure : h# #.#  : hR#.# _* * * LOW HITPOINT WARNING * * *: hAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  : h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: h~Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 43%): h@r .#####. .......... TwoGrow the Vexing...... ..##.#####.#. Demonspawn of Sif Muna ........... . #.# #.#. Health: 6/36====--------------------....# .##.# #.#. Magic: 11/18 ==============----------#.#..##..#.# #.#. AC: 2Str: 8.# ##.##..##.#.# #.#. EV: 11Int: 17....##...##....#.# #.#5 SH: 0Dex: 14.......>.K.....#.### #.#. XL:  5 Next: 61% Place: Dungeon:4....##.5[: hr e47m@##........# #.#. Noise: ==-------  Time: 2905.0 (0.0). ##.##..##.#.#####.#5 a) +4 dagger (elec)#.#..##............ Cast: Ensorcelled Hibernation....##.....#####.##.....#............#........##########.# K   Pikel#####.####.# 5   lemure##.##.#You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  Pikel hits you with a +0 whip of flaming!  You die...  Pikel says, "See you in Hell!": hy e-3/36 ----: h /  --more--; hX'; ho(oInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +4 dagger of electrocution (weapon) Missiles (go to first with (); h(df - 33 stones Armour (go to first with [)  b - a +0 robe (worn)l - a +0 leather armour  r - a +0 ring mail Jewellery (go to first with "=) ; h )g d - a ring of magical power (worn)  u - a ring of see invisible (worn); h0)j - a ring of protection from fire Scrolls (go to first with ?) ; hS) e - 2 scrolls of teleportation  i - a scroll of immolationm - a scroll of silence {unknown} ; hu)c n - a scroll of blinking {unknown}  o - a scroll of fear {unknown}; h)p - a scroll of enchant armour Potions (go to first with !)c - a potion of invisibility ; h); g - 2 potions of haste {unknown} ; h*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= h = hg,= h= hhGoodbye, TwoGrow.216 TwoGrow the Vexing (level 5, -3/36 HPs)Began as a Demonspawn Enchanter on Apr 26, 2025.Was an Initiate of Sif Muna.Slain by Pikel... wielding a +0 whip of flaming(9 damage)... on level 4 of the Dungeon.The game lasted 00:04:55 (2917 turns). = h-Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb= hR74.28480504 tswnMiSh-27 escaped with the Orb= h75.26666240 tswnGrHW-27 escaped with the Orb= hK6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 Undo= h7VSWn-27 escaped with the Orb8.25305913 tswn= hZMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  = h$k10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb= h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l