hT Player: TwoGrow Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.11:59:15.ttyrec Time: (1745668755) Sat Apr 26 11:59:15 2025  h [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c hN h$ h_Welcome, TwoGrow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Enchanter h. h hTwoGrow the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 dagger h=Nothing quivered h1.##...#.. ##.[# #.##.# #.##.#.##@##.#.##.# #.# hע#.# #.### #.#...#.. h .. hP hVWelcome, TwoGrow the Demonspawn Enchanter.If you return without finding the Orb of Zot, so far below, it's all over! h hPress ? for a list of commands and other information.  Found a robe. h h![ _Found a staircase leading out of the dungeon. h' 3 h  hΑ  h  h P _ h  hG  hN  h  h , h  h/  h< , h  h  h , hL  h1  hK # #.####. .###.....## ....J#.....#######...###.[#.#.#.#.@.......#.#.#.#..........#.#.#.#.........#<#.#.###...### h #.#.#.## .....#.#.#.#.# ...###J   endoplasm (asleep)#.#.#.#.## .. h۵ ##.#.# #.# ..#.. ... h 25.0 (5 h $6.0 (6 h  h U _An endoplasm comes into view. h 4 h h-  hRS_An endoplasm is nearby! hqh # #   .###   ....J  ####...###  .[#.#.#.#.@.......  #.#.#.#..........  #.#.#.#.........  h #<#.#.###...###  #.#.#.## .....  #.#.#.#.# ...###  #.#.#.#.## ..#  ##.#.# #.# ..#  .. ... hB9 # #   .###   ....J   h@CS####...###  .[#.#.#.#.@.......  #.#.#.#..........  h~Cp#.#.#.#.........  #<#.#.###...### #.#.#.## ..... hC #.#.#.#.# ...###  hC#.#.#.#.## ..# ##.#.# #.# ..# hoD; ..  hJ hGK hP heSa _An endoplasm is nearby! h...#...#?..## ..g# .####. ...#.....## .....J.#.....#######...#.[#.#.#.#..#.#.#.#..#.#.#.#.#<#.#.###...##.#.##.#.#.#.# ...### #.#.#.#.## ...# g   hobgoblin (asleep)##.#.# #.# ...#  h$  A hobgoblin comes into view.Found a scroll labelled EHOSHU PYSI. h% hL,.gJ.Jwandering)g h,5===7.0 (1 hz3 h6+ _The hobgoblin shouts! h` ##..# ....# #...#  #?..#  # #...#  .####. #..g#####.....## #....J...#.....#######@..#### .[#..#.#.#.#...........<#.#.###...####.# #.....  h J #...####.#.#.#.## #...###.#.# #.# ...# h]  h  h .g.J.---8 h<  h=  h JJ  The endoplasm quivers.You hit the hobgoblin. hRN=--9 (0.9 h~ h7 _The hobgoblin is lightly wounded. h?;  You hit the hobgoblin. h3 .J The hobgoblin is heavily wounded. h-9.9 (1.0 h5  hO _The hobgoblin misses you. hڻ;  You hit the hobgoblin. h) J. The hobgoblin is severely wounded. h/10.8 (0.9) h hW _The hobgoblin closely misses you. h;  You hit the hobgoblin. h †  You kill the hobgoblin! h6161.8 (1.0 h hW _The endoplasm closely misses you. hcN;  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.2--2 h$R hU% _You are frozen. h  You hit the endoplasm.  The endoplasm is almost dead.3==3.7 (0.9 h h-@ _The endoplasm hits you but does no damage. h;  You hit the endoplasm. h1. h} 334.7 (1.0 _You kill the endoplasm! h hm _Your Short Blades skill increases to level 1! h4 he h  hȠ:_No target in view! hgf4 h5m h*pH _No target in view! h4 hH& h')H _No target in view! hW4 h% hSH _No target in view! h-4 h hVH _No target in view! hNe4 hk h n#No target in view! hS6 4 h8:  h;  h  h'  h  h*  h- 4 h  hg  h 3 h  hg  h  h : _ hi  h , h  hx  h P== h  h5  h , h  h ! .## .. ##.# .!. ### ....#  #...#  #@..# - # #...#  .####. #...#####.....## #.†......#.....#######...####..[#.#.#.#...........#.#............ #.#.#.#........... #<#.#.###...####. ht +8.7 (4 h E-9.7 (5 h  h@ ^ _d - a scroll labelled EHOSHU PYSI h 3 h  h*  h  h , h%  h B h  h , h  h3  h  h  h  h< .. .# . #. . .####. ...#.###.##.## #...@....# h %#.###..##### #......#  ####...# #...## #...#  h a####. #...##### .....## #.†......  #.....#### h & ,23.7 (4 h& +4.7 (5 hh+  hh- ] _e - a bubbling coppery potion hI h h, h;, h, hE h. hB h h, h h h, h h h ...... .....## .....#  .....  >..##  ...  hT #.# #.#####@##.#.#9#............#...###.###.###. #........#.###.# h{#.#### # #........# #.###. h} #......# h3####...# h h,30.7 (6 hZ h; _Found a stone staircase leading down. h 3 h  hG  h=  hz , h  h , h  h  h , hH  h"  h( %####### ..##...... #K.##...... ...#......## ..# ##.......##..#.# h[) N#........ ...#....>..##.##........@.# #.#####.##.......#.#####.##.#.#.## h) #............#...###.###.## h) . #........K   kobold (asleep)##.# h* P####....##.###..##### hM2 V3.7 (34.7 (4 h<7  h; s _A kobold comes into view. It is wielding a +0 club. heq  ..#  #...... #K.#  #...... ...  #......## ..# #  hq#.......##..#.#  #........ ...  #....>..##.# #........@.# hq+#.#####.##.......   h r?#.##.#.#.##  ...#  h0r) .###  hXrS#. #........  ####  #  hr;  h!2  ..#  #...... #K.#  #...... ...  #......## ..# #  #.......##..#.#  #........ ...  h#....>..##.# #........@.# #.#####.##.......  h#.##.#.#.##  hR ...#  hV9.## #. #........  ## #   hy  hT4 h h] _A kobold is nearby! h  ..#  #...... #K.#  #...... ...  #......## ..# #  #.......##..#.#  #........ ...  #....>..##.# #........@.# #.#####.##.......  #.##.#.#.##  ...#  .###  #. #........  ####  #   h  ..#  #...... #K.#  #...... ...  #......## ..# #  #.......##..#.#  #........ ...  #....>..##.# #........@.# #.#####.##.......   h#.##.#.#.##  ...# .## #. #........  ## h Y #  hB  h4 h hJ] _A kobold is nearby! hS) ... ####### ..# #...... ##K.##...... #... #......###..# # #.##..#.##.##........$.......##....>..##@# #..........# #.#####.##....... #.#####.##.#.#.###............ h...###.###.### #. #........ #.###.##.##### #........# hA5.7 (1 h hE+ _Found 16 gold pieces. hc #.## ...###### ..... ##K.# hKd k... #... .###..# # ##..#.##......$@......#>..##.#.#.#.# he Q.........# # ####.##.......#####.##.#.#.###............#...###.###.### #........ #.###.##.#### hh  hl _.KK h&m 0===6 hp  hw ( _The kobold shouts! h GM .# #.## ...###### .#..##.... #.K.. ....###..# # .....##@.#.##.#....$......>..##.#.#.#.##..........#.# # h!>###.##....#.K   kobold.##... h'# h)J.K h*0---7 h. h1 h1----=--8.6 (0.9 h h6~ _You hit the kobold but do no damage. The kobold hits you with a +0 club. h}9/13 --------9.5 h>~ _You hit the kobold but do no damage. The kobold hits you with a +0 club. h2D40.5 (1.0 hK8 hZ: _You hit the kobold but do no damage. The kobold hits you but does no damage. h  You hit the kobold.  The kobold is severely wounded. hg10/13==--1 h h8= _The kobold hits you but does no damage. h.   You closely miss the kobold.The kobold is severely wounded.8/13 ----2 h< h9 _The kobold hits you with a +0 club. h8  You hit the kobold. hއC) hŠ6413.4 (0.9 h h:J _You kill the kobold! h;4 h@A hBH _No target in view! h he hu h h$ _ hX h3v9==-- h h, hU h, h  h, h h h!p10/13==== h  hl, hs h, h1 h4, h h  h3 hz3== h h hL1== h h, h h, h< h, h h92 hG==== h h, hV h, hm hq, h3 h< hj:== hl h hE3== h h 1 _HP restored. hu 3 h  h, h hA _You now have 16 gold pieces. h h* h h h  h7:== hf h\ h;!, h! h% h', h( h* hU,, hL- h1/ h0, h 2 h3 hB5 hg5 hh6 hp8 h:, h; h< h>, hc? hA hB, h D hF hH, hI hK hM, hN hO hQ, haR h/U h8W, hW hY h][, hI\ h] h_, hf` ha hb hb h]c hd hi #########  #......@# -83.4 (40. hj90) >.#####.#  #.#  #.# ##.##### #......######### #..###.##......# ##..###.##......# #.......# hn7- hn%4.4 (41 hq hWt; _Found a stone staircase leading down. hd3 h8e h~h hj, hnX hAo hp h9r hhr hr ht hu hu hEv hw hx hx hy hiz h{ h{ h| h]} h~, h= h h, h h҅R  There is a stone staircase leading down here. hֆ hP _ h h h, h5 h h׍ h hv h hА h hB h h, h" h\ hԖ, h h h h? h h h hR h hT h, h h] h, h hq h h h h h , ho h hB hB hQ hq h h hW ######### ######.......##....>.#####.##.###### #.#######.##.##......###.# ####.#######... hI #....@..######## #..# #.##.##.#......# ##..## #.# #......# #......# #......###).#..### #.......##..#... #............. g   goblin (asleep) g. #....>..##.#.# S   ball python (constriction, asleep) #S# #..........#.# #.#####.##.... h+ 106.4 (22.0)  A ball python and a goblin come into view. h0 hgwandering).SS)g h<,7.4 (23 h h|5 _The ball python hisses angrily. h  ....... #....>. #.  ######.#  #......#  hB ####.######  #....@..#  #.##.##.#  # #.# #  ..# ) .###  hY  ..  hn s.S #....> #g#  hM 6 ....... #....>. #.  ######.#  #......#  ####.######  #....@..#  #.##.##.#  # #.# #  ..# ) .###  ..  .S #....> #g#  hT 4 hY  h[ d _There are monsters nearby! h  ....... #....>. #.  ######.#  #......#  ####.######  #....@..#  #.##.##.#  # #.# #  ..# ) .###  ..  .S #....> #g#  h  ....... #....>. #.  ######.#  #......#  ####.######  #....@..#  #.##.##.#  # #.# #  ..# ) h 1 .###  ..  .S #....> #g#  h 4 h  h d _There are monsters nearby! h##############....... #....>.#####. #.###### #.######.# #. #......##.####.###### #.. #.......######## # #.##@##.#......# ##.. # #.# #......# #... ..# #......###).#### #.......##..#. #.....S #....>..##.##g# #..........#. hC #. #.#####.##... #.#####.##.# hE hr hĶ hK hgg 2 goblins (wandering).g8.4 (1 h .0) h hsu _A goblin comes into view. It is wielding a +0 dagger. hCB######...........>.########### ######.# .....#####.#####.#.......#########.##.##.#......# # #@# .#...##).##S.##.##.#... .....#.g >..##.##.#.....g #####.##... S   ball python (constriction) #.......... h hS.g.gg1 wandering) h. hF&9 h hu h^ #....>.##### #.###### #######.# # #......######.######  #.......######## # #.##.##.#......# ## h_ #.##.# #......#  #.S@.# #......###) #..### #.......##..g #..... #... #....>..##.# #g#. #..........# #.## #.#####.##. h_ # #.#####.##.# #.......... h_J ...###.###.# ha hzb hYii.g.g   goblin hi/=10 hvn hq _The ball python completely misses you. The ball python barely misses you. h T  hjZ ,g. hZ -1.3 (0.9 hE`  hb _You closely miss the ball python. The ball python barely misses you. x2 hv =  You hit the ball python. hx  h~ H†g. h~  h́ &50 h 2.2 hԆ  h0   h\ A_You kill the ball python! h+  hQ,  h.3 Ag.gg 2 goblins h3 (3.1 ha9  h ; R _You closely miss the goblin. he8  You hit the goblin. h g.  The goblin is severely wounded. h#-4.1 (1.0 h  h: S _The goblin barely misses you. hsv  You completely miss the goblin.The goblin is severely wounded.5 hz  h+{v_The goblin closely misses you. The goblin hits you but does no damage. h<  You hit the goblin. )   goblin  You kill the goblin! h>h0------86.0 (0.9 hD hjG; _The goblin hits you with a +0 dagger. h<9 h h(R _You closely miss the goblin. h>7.8 hY h{z _You closely miss the goblin. The goblin hits you but does no damage. h~  You hit the goblin.  The goblin is heavily wounded. he1==----8.7 h h= _The goblin hits you but does no damage. h5[  You hit the goblin.  The goblin is heavily wounded.9.7 (1.0 hl`  hc  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You hit the goblin.  hZc }The goblin is heavily wounded. _The goblin hits you but does no damage. ho? y _The goblin hits you but does no damage.  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You closely miss the goblin.  The goblin is heavily wounded. h? t8/13 ------20 hqE  hG ; _The goblin hits you with a +0 dagger. h  You barely miss the goblin.The goblin is heavily wounded.1.6 (0.9 h hGL _The goblin misses you. h  You barely miss the goblin.The goblin is heavily wounded.2.6 (1.0 h  You barely miss the goblin.  The goblin is heavily wounded. _The goblin misses you.  You barely miss the goblin.The goblin is heavily wounded. _The goblin misses you. h0  _The goblin misses you.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin misses you.  You miss the goblin.  The goblin is moderately wounded. h0 r9==----3.5 (0.9 h6  h9 L _The goblin misses you. h-8  You hit the goblin. h3f) h56664.5 (1.0 h: h<J _You kill the goblin! h #.###### ######.#  #......#####.######  #.......######## # #.##.##.#......# ## #.##.# #......#  #.)..# #......###) #.@### #.......##.......#.. #........#....>..## h #.#..##.##.......... #.##.# ##.#####.##. #. .# #.#####.## # .. #............ ...###.### #. #..... h3D-5 h h  Things that are here: _a +0 dagger; a goblin corpse h######.#  #......#####.######  #.......########  #.##.##.#......# #.##.# #......#  #.)..# #......####.)####.#.......##......#.. # hm.#....>..## #.#..##.##........ #.##.# ##.#####.## #. .# #.#####.## #. .. #........ h9 ## ... ...###.### ### #. #... #.###.## h hV>-6  h| _ h hy h M #.########### #......###.###### ......######## #.##.##.#  #.)..# ####@)####.###............#....>..###.#..##.##.........#.### h 10/13====7 h  h  h\z#....>.#### #.############.#  #......# #####.###### ##.......######## #.##.##.#......# ##.##.# #......# #.#.@..# #......###)##.)####.#.###........#..........#........#....>..###.#..##.##..........#.##.# ##.#####.##.#. .# #.#####.###. .. #..........## ... ...###.### hc<8 h5i hl  Things that are here: _a +0 dagger; a ball python corpse hf3 h hB h, h7 hP== h@ hg h"E1== h_ hP, h h3, hW hX h h h2==== hB h, h h h= h h, h h h[:== h hZ _ _You start resting. hG0402.0) h[3==1.5 (13 hz h" _HP restored. h h= Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes h19% 3  c - Tukima's DanceHexes19% 3  d - Dazzling FlashHexes/Fire34% 3 4 spell levels left  h+^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h #....>.#### TwoGrow the Vexing#.######Demonspawn######.#Health: 13/13 ========================#......## Magic: 3/3========================####.####### AC: 2Str: 8#.......######## # EV: 11Int: 15 h #.##.##.#......# ## SH: 0Dex: 13#.##.# #......# #. XL:  1 Next: 66% Place: Dungeon:1#.@..# #......###) Noise: ---------  Time: 141.5 (0.0)##.)####.#.......##. a) +1 dagger h #........#.......... Nothing quivered#........#....>..##.#.#..##.##..........#.##.# ##.#####.##. #. .# #.#####.##. #. .. #.......... ## ... ...###.###. Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +0 dagger; a ball python corpse _You start resting. _HP restored. h P  Okay, then. h  h  h . _ h<3 h= h@ h)C hG: _ hSJ~  Things that are here:  a +0 dagger; a goblin corpse hL hM _ hFN h~P hR hR hT hQV hX, hY h[ hR] h] h[^ ha h+c, hd hRf hh, hj h|l h o, hvp ht h hF, h` h2 h hհ h hQ h, h  h h, h h hd, hR hi h, ha h hL, h h( h, h h^ h, h+ h h h? h h% h h h{ h h, h h h hX h hd h h h h& hs, h? h< h hE hT h  hX, hB hf h, h9 h h, h  h  h, h h1 ht, hd hH h7, h h!K#.#......###).#.##.# #.#.......##..#.##.# ..#................# ..#....>..##.#.#.#.#  .##..........#.#.#  .##.#####.##....... .##.#####.##.#.#.## .##............#.# .....###.###.###@#  h"##.#.# #.........#  #.#.###.##.######  #.#........#  #.###..#####  #......#  ####...##...##...# h%0840.0) h%,2.5 (41 h( h+' _f - a ring of ice h93 hW: ho= h? h?@ hC, hE hKE hF hG hI, hNJ hP hR, hS hY h_[, hB\ hJ_ hma, hQb hd h%f, hf hi hj, h%k h*m hn, hn ho hp hq hq hr hMt, ht h#v hw, hx hgy hz, h{ h} h~, h, h h h h h0 hȅ h h he h߉, hx h# h, h֎ h h, hD h h_, h hx h, h4 h h-, h h h, hU h hߞ, hd hp h, hd hs h%, hx hަ h٧, hw hƩ hȪ, hQ hA h, h hl h h h{ h h5##.#.# #.........#  #.#.###.##.######  #.#........#  #.###..#####  .# ###  ####...# .. #...# !# #...# ###.##### #...######.@.....# #.†......#.#......K  h######...####.#.#..##.## #.#.....##.# .#.................# #.#...................K   kobold (missile, asleep) .#.###...####.###..... #.## #..... ..# ..... .#.# #...###### ##..# hZ212.5 (303.5 (31 h h%z _A kobold comes into view. It is wielding a +0 short sword. h%u hy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   i + Hexes h{z3.0   4.0   0          c + Short Blades 1.0   2.4  -1       d - Long Blades   0.4   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging1.9   2.4  -1      g + Stealth2.7   3.0   0     [4 h{0m                                                      h{    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h= a + Fighting 0.0 hI0  h * Spellcasting   2.0 hR p h - Spellcasting   2.0 h TargetTarget--  --  --  --  --  --  --  --   ho *--  a-z] set[-] clear selected targetcost|targets h <[?25h[?0c0  hOK "  hO [?25l[?1c hR 3.3 current training targets, if any.=] set aall targets hk{= e + Armour 0.0 h h0 h ###.#.# #.........#TwoGrow the Vexing#.#.###.##.######Demonspawn#.#........#Health: 13/13 ========================#.###..#####Magic: 3/3========================#......####AC: 2Str: 8####...#..EV: 11Int: 15#...#!#SH: 0Dex: 13#...# ###.##### h XL:  1 Next: 66% Place: Dungeon:1#...######.@.....#Noise: ---------  Time: 213.5 (0.0)#.†......#.#......Ka) +1 dagger ######...####.#.#..##.##Nothing quivered #.#.............##.# .#.................# #.#...................K   kobold (missile, asleep) .#.###...####.###..... #.## #..... ..# ..... .#.# #...###### ##..# _HP restored. _Okay, then.Things that are here: _a +0 dagger; a goblin corpse _f - a ring of ice  hJe_A kobold comes into view. It is wielding a +0 short sword. h4 h h h4}.#.# #.........#  #.#.###.##.######  #.#........#  #.###..#####  #......# ####  ####...# #.. #...# #!# #...# ###.##### #...######..@....# #.†......#.#......K....####.#.#..##.##. .#. h4..##.# # #......# .#.......... #.###...####.###..... .## #..... ..# .....  hqA4.5 (1 hp h h r.#.# #.# #.#.###.##.###### #.#.# #.###..##### #......# #### ####...# #.. #...# #!# #...# ###.##### #...######.# #.†......#.#......K.#...####.#.#..##.##. . ho ..# #...... .###...####.###..... ## #..... ..# #.....  h  h K.K)===5 h^  h ( _The kobold shouts! hcH .#.# #.# .#.###.##.###### .#.# .###..##### ......# #### ...# #.. #...# #!# #...# ###.##### #...######.# #.†......#.#.....K..# ...####.#.#..##.##. .##.# .# ...# . ......... ###...####.###..... .. h(I #..... ..# #..... ..#  h0P  hT 8(( h U..--6 h  h W _The kobold throws a stone. The stone hits you but does no damage. h #.# #.# #.###.##.###### #.# ###..##### # #### ...# #..  #...# #!#  #...# ###.#####  #...######.#  #.†......#.#.....K..# ...####.#.#..##.##.##.# .# K...# .. ......... K 2 kobolds (missiles, 1 wandering)...####.###.....#..  #..... ..# #........#  hk KK)  A kobold comes into view. It is wielding a +0 short sword.The kobold shouts! hF!8( h h.K.==7 h hW _The kobold throws a stone. The stone hits you but does no damage. h.# #.# .###.##.###### .# ..##### # #### ...# #.. #...# #!# #...# ###.##### #...######.# #.†......#.#.....K..# ...####.#.#..##.##K.##.##.# ...(.##.. ......... .....####.###.....#.. . #..... ..# #........ h+#  h h8dK.-- h 8 h hb _Found a stone. The kobold barely misses you. hf h:g hn~KK.--9.4 (0.9 hIu hvR _You closely miss the kobold. hE  You closely miss the kobold.8/13 ----------20.4 (1.0 haM h:PC _The kobold hits you with a +0 short sword. x2 h  You closely miss the kobold. The kobold hits you but does no damage.1.3 (0.9 hC hT _The kobold closely misses you. h  You closely miss the kobold.The kobold hits you with a +0 short sword. hd4-----------------2.2 h hS _The kobold barely misses you. h 4 h  h3 ^ _You are too injured to fight recklessly! h 4 h  h/ ^ _You are too injured to fight recklessly! h   #### #.. #!# ###.######......@#†#.#....KK..# #..##.##..... ##.##.# ...( #.. ... .... .. ..#.. .  ..# #........#  hf ##..#You hit the kobold.  The kobold is severely wounded. h%  #### #.. #!# ###.######......@#†#.#....KK..# #..##.##..... ##.##.# ...(#.. ....... .. ..#.. . h8n ..# #......  h܋  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * * hj^2-----------3.1 h3 h^L _The kobold misses you. ho_   #### #.. #!# ###.######......@#†#.#....KK..# #..##.##..... ##.##.# ...( #.. ... .... .. ..#.. .  ..# #........#  ##..#You closely miss the kobold.The kobold is severely wounded. h  #### #.. #!# ###.######......@# h†#.#....KK..# #..##.##..... ##.##.# ...(#.. ....... .. ..#.. . ..# #......  h  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * * hY1------4.0 hf h= _The kobold hits you but does no damage. h|  You miss the kobold.The kobold is severely wounded.5.0 (1.0 hy ht _The kobold misses you. The kobold hits you but does no damage. hD4 hL h"NF _Unknown command. h a  You closely miss the kobold. hC +9 (0.9 hƕ  hs _ _The kobold is severely wounded. h8  You hit the kobold. hK )   kobold (missile h?)  You kill the kobold! h(L--756.8 h hS _The kobold barely misses you. ha3##.##.##### ........# ##..#### ....# #### #.. #!####.##########.......####†......#.#....@K..#..####.#.#..##.##..... ...........##.##.# ...( hR...##.. ........ .. #...####.###.....#.. ... ..# ...####### ##..##.#  h hZ2==7.8 (1.0 ha h  _The kobold hits you but does no damage.  Things that are here: _a +0 short sword; 5 stones hg <8 hkn  hp } _You completely miss the kobold. The kobold hits you but does no damage. h8  You hit the kobold. hDC) hL==839 h hJ _You kill the kobold! him###.##.###### # ..##### # #### ...# #.. ...# #!# ...# ###.##### ...######.......#### .†......#.#....)@..# ...####.#.#..##.##.##.##.# ...(.##.. ... hm.... ... ...####.###.....#.. .. ..... ..# #........# # ...###### ##..##.#  hu hEv/-30 h{ hj  Things that are here: _a +0 short sword; a stone; a kobold corpse h hX  hэ  hI  h  h 3== h  h , hX  h , h  h- , h|  h^ ~4==== h  hV , h6  h% , hd  h , h  h  h7 :== h"  h  h$ J5== h  hѽ , h  h& , hP  hO , hT  h|  h `6==== h?  hX , hz  h , hI  h , hn  h  h 3== h  ho  h S7= h9  hl , h  hY , h  h , h  hc u8=== h  h4 , h  h , hf  h , h  h P== hb  h j9== h  h  h  h  h , h  h , h  h 10/13==== h  hx  h8  h  h  h  h  h  h  h  hA P== hl  hT L1== h  h  h , h  h" , h #  h$ , h &  h'  h( j2==== he)  h++ , h,  h0 , h1  h3  h3  h4  h7 P== h8  h|@ - _You start resting. hE 076.8 (46.0) h5F [3==7.8 (47 hK  hjM " _HP restored. hn.###.##.######.# ##..#####.# #### #...# #.. #...# #!# #...# ###.##### #...######.......#### #.†......#.#....@)..# #...####.#.#..##.##.......##.##.# ...(. hv^.##.. .... h=A..... ... #...####.###.....#.. .. #..... ..# #........# # #...###### ##..##.# #...# ..# hAG8.8 (1.0) h hm  Things that are here: _a +0 short sword; 5 stones hD|#.###.##.###### #.##..#####.# #### ##...# #..  #...# #!#  #...# ###.#####  #...######.......####  #.†......#.#...@))..# h|x#...####.#.#..##.##.......##.##.# ...(..##.. ........ h|. ... ##...####.###.....#.. ..  #..... ..# #........ h"}# #  #...###### ##..##.##  hE}o #...# ..# h h~$9  h _ h h hդ.#.###.##.###### .#.# .###..#####.# #####...# #.. #...# #!# #...# ###.##### #...######.......#### #.†......#.#..@.))..##...####.#.#..##.##.......##.##.# ...(...##.. ............ ...#...####.###.....#. hݥ. .. # #..... ..# #........# # # #...###### ###..##.## # #...# ..# h=80 hS hͷ h #.#.# #.........# #.#.###.##.###### #.#........# #.###..##### ......# #### ####...# #.. #...# #!#  #...# ###.#####  #...######...@...####  #.†......#.#....))..#  h ####...####.#.#..##.##...... ###.##.#(.....##.... #...................... .###...####.###.....#.. .. ## #..... ..# #........# #  hI u.# #...###### ###..##.## hӈ Y==1 hˎ  h/  h .....###.###.###.# ##.#.# #.........#  #.#.###.##.######  #.#........#  #.###..#####  #......# ########...# #.. #...# #!#  #...# ###@#####  #...######.......####  #.†......#.#....))..#  h9 ####...####.#.#..##.##...... .#..##.##.#(.......##....................... h# O... #.###...####.###.....#.. ..# #..... ..# #........# # hx <2 h՘  hw  h ;M##............ .....###.###.### ##.#.# #.........###.##.######........###..##### ...####.####.....# #@#  ###.#####  h ..######.......####.†......#.#....))..#.##.###.###... h <3 ho  hI  h $4.8 (2 h  h Q _g - a dark potion h) ....###.###.## ##.#.# #........  #.#.###.##.#####.......# ##..####.....# #####.####.....# # ###@##########.......####†......#.#....))...##.# h ##.###... .## #..... ..# #........# # hOA5.8 (1 h h h~B#.#.# #.........# .#.###.##.###### #.#........# #.###..##### #......# #####.# ####...# #.....#  #...# #.# #...# ###.######...######...@...#####.†......#.#....))..# ####...####.#.#..##.##...... #.............##.##.# ...(......##.. ............##...####.###.....# h1g..# #..... ..# #........# # #...###### ###..##.## ho h&6 h& h h j.#.# #.# .#.###.##.###### .#.# .###..##### ......# #####.# ...# #.....# #...# #.# #...# ###.##### #...######....@..#### #.†......#.#....))..# ...####.#.#..##.##...... .##.##.# ...(...##.. ......... ###...####.###.....#.. .. #..... ..# #........# #  h <7 hk  h  h #.# #.# #.###.##.###### #.# ###..##### # #####.# ...# #.....#  #...# #.#  #...# ###.#####  #...######.....@.####  #.†......#.#....))..#  hQ z...####.#.#..##.##...... ##.##.# ...(...##.. .............####.###.....#.. ..  #..... ..# #........# #  h <8 h4  hg  h~H.###.##.###### ........# #..##### ....# #####.# #...# #.....# ...# #.# #...# ###.##### #...######.......#### #.†......#.#....@)..# #...####.#.#..##.##...... ...........##.##.# ...(. ..##.. ........... #...####.###.....#......... ..# #........# # #...###### ###..##.## #...# ..# hx<9 h hm  Things that are here: _a +0 short sword; 5 stones hz###.##.###### # ..##### # #####.# ...# #.....# ...# #.# ...# ###.##### ...######.......#### .†......#.#....)@..# ...####.#.#..##.##...... ##.##.# ...(. ##.. ........ ... ...####.###.....#.. .. ..... ..# #........# # ...###### ###..##.##  hp  h .90 _ h h=  Things that are here: _a +0 short sword; a stone; a kobold corpse h6.##.###### # ..##### # #####.# # #.....# # #.# # ###.##### ######.......#### †......#.#....))@.# ####.#.#..##.##......###.##.# ....(.###.. ......#.........#####.###.....#.......# ..# #........########### ###..##.##  h< h<-1 _ hC hE hgx.##.###### # ##### # #####.# # #.....# # #.# # ###.##### ######.......#### ......#.#....)).@# ####.#.#..##.##......# ##.##.##....(.# ##....####.###.....#. ..# #.......###### ###..##.##  h&o hfo&2 ht hv hi G....# ##### # #####.# # #.....# # #.# # ###.##### ######.......#### .....#.#....))..###### ####.#.#..##.##.@....#......##.##.##....(.# ..##.........# ... ####.###.....#. ..# #........###### ###### ###..##.## # #..##. # 3 h [####  #####.# #.....#  #.#  ###.##### #####.......#### ....#.#....))..###### ###.#.#..##.##......# ......##.##.##..@.(.# ..##.........# ....# ###.###.....# . ..# #........###### ##### ###..##.## #..##. ....  hd  h &4 h h h;1P  #####.# #.....# #.# ###.##### .......#### #.#....))..###### .#.#..##.##......# ##.##.##...@(.# ##.# # .###... h1  ..# #... ###.#..##. h1N.... h9<5 h,@ h[B hD  #####.# #.....# #.# ###.##### .......#### #.#....))..###### .#.#..##.##......#  hDc##.##.##....@.# ##.# # .###.... ..# #.... h E ###..##.##  hL hM&6 hGS hWK _You see here a stone. ht<7 hZuJThrow: stone h| hK _h - a stone h3 hW hϠ h , h hx h, h h h, h1 hF h, hݼ h  h, h h. h h$ hK ha  h - 2 stones (gained 1)  Things that are here: h h hf _a +0 short sword; a kobold corpse h( hL hi hom  h - 7 stones (gained 5) h h hC _You see here a +0 short sword. h| h h h$ h, h h h, h` h h", h< hT h$ hY hj hd h, h h hY, h hL  hh , h hX h@ hq h  h; hH, h h hv h h h0 h, hV! h2# h$ h9% h) h, h.2$..>..##.#.#.#.# ........#.#.#.# ####.##.......# ####.##.#.#.### ..........#.####.###.# # #.........#  ha2##.##.###### ######..#g...# #.@....... #..##### #.######.## #####.# 7 stones  h2...# #.....#.# #.##### ...# ###.#####g   goblin (asleep) ...######.......#### .†......#.#....))..###### ...####.#.#..##.##......# h81319.8 (22.0) h:9-20.8 (23 hT= hAu _A goblin comes into view. It is wielding a +0 dagger. hX> #  ######..#g  h #.@.......  #.######.#  #####.# #.....# #.##### ###.#####....#### .†)).. h; .....#  hN >  ######..#g  #.@.......  #.######.#  h O [ #####.# #..... #.#### ###.#####... hkO †))..... hV  hV  h\  h{_ ] _A goblin is nearby! h > #  ######..#g  #.@.......  #.######.#  h4 #####.# #.....# #.##### ###.#####....#### .†)).. .....#  hs Z>  ######..#g  #.@.......  #.######.#  #####.# #..... #.#### ###.#####...†)).. h5t S... h{ 4 hÁ  h@ ] _A goblin is nearby! hC>..##.#.#.#.# #.#.#.# .##.#  hD.##.#.#.### #.# .###.###.# K  #.#  h[D....##.###### ######..#g## #..  hD..##### #.######.#.# #####.# # #.....## #.###### ###.#####  hD######.......#### K   kobold (missile, asleep) †......#.#....)).. hEa####.#.#..##.##......# hQ hR11.8 (1.0) h"X hZz _A kobold comes into view. It is wielding a +0 short sword. hme>..##.#.#.#.# #.#.#.# .##.# .##.#.#.### ###.# ....###.###.#  hnr#K# #.# .... .##.###### ######..#g#.# #.##### #.######.#.## #####.# # ###.##### ######.#### ......#.#....))..###### r   rat (asleep)  h%x hsx&2 h. hVV _A rat comes into view. h..##.#.#.#.# #.#.#.# .##. hf# .##.#.#.### ###.# #. .###.###.# ##r#K# .#  h..... .##.###### ######..#g#.## #.  hX##### #.######.#.#. # #####.# # ###.##### ######. h{#### #.#....))..######  h h&3 h h h^Vx........# ##.#.#.#.# ....#.#.#.# .##.......#  ##.#.#.#######.....#.#  #....  hV###.###.# ###r#K#.........# #........ ##.###### ######@.#g#.# ...# #............### #.######.#.#.# h W$ #####.# #...# #.....# ### #.#####  hJWK   kobold (missile, asleep)  ###.#####  hlWTr   rat (  hW#####.......#### ....#.#....))..###### h^ hb^ h@_ hf.#.rgK.g   goblinK   kobold (missile)r   rat hIg&==== hsg4 hm h9pR _The rat squeaks loudly. You hear a shout! The kobold shouts! h5  You hit the rat. h h hC...g h\E91=--- h&5.7 (0.9 h  h"G _You kill the rat! h##.#.#.#.# .....#.#.#.# #.##.......# #.##.#.#.######## .......#.# ....###.###.####.#.#.. .........# #........ .##.###### ######.g#K#.#  hx....# #....@........ ##### #.######.#.#.# # #####.# #...# # #.....# ### # #.##### # ###.##### ######.......#### hK   kobold (missile) .....#.#....))..######  h3####.#.#..##.##......# h hz2((( hy/ h8x .g..  The kobold throws a stone. The stone hits you but does no damage. h8#--- h9&6.7 (1.0 h@ hoC  hCl_The goblin attacks as it pursues you! The goblin misses you. hb*>..##.#.#.#.#.#.#.#.# ##.##.# ##.##.#.#.### #####.#.# #.... #.###.###.# ###.#.#.. # h*.# #........ #.##.###### ######..#K#.#.# #...@.g. .##### #.######.#.#.#  h*.# #####.# #...# .# #.....# ###  h+v.# #.##### .# ###.##### .###### h*+z.#### ......#.#....))..###### .####.#.#..##.##......# hM- h- h6N.g..K hS7&7 h= hP@y _The goblin attacks as it pursues you! The goblin barely misses you. h! .>..##.#.#.#.#.#.#.#.##.##.##.##.#.#.### #####.#.# #.... # h #.###.###.# ###.#.#..  #.# #........ ##.##.###### ######..#.#.#.# #..@.g..K..... ..##### #.######.#.#.# . h .# #####.# #...# ..# #.....# ### ..# #.##### . hۚ M.# ###.##### ..######.####  h †......#.#....))..###### ..####.#.#..##.##......# h  h  h Cg..K. h .-8 h  h  ht N  You hit the goblin. h6 ).K.K   kobold (missile) h  hh .>..##.#.#.#.#TwoGrow the Vexing .......#.#.#.#Demonspawn ###.##.......#Health: 13/13 ======================== ###.##.#.#.########Magic: 3/3========================  h H.........#.##....AC: 2Str: 8 ##.###.###.####.#.#..EV: 11Int: 15  #.........# h #........SH: 0Dex: 13  h ##.##.###### ######..#.#.# h XL:  1 Next: 100% Place: Dungeon:1 ......# hA #..@).K.......Noise: =--------  Time: 329.6 (0.9)  hh ..######.######.#.#.# h Oa) +1 dagger ..# h #####.# #...#Throw: 7 stones  h &..##.....# h ###  h M..##.##### ..# ###.##### h5 }K   kobold (missile) ..######.......####  h] q†......#.#....))..###### ..####.#.#..##.##......# hx OYou hit the rat. _You kill the rat! h ]The kobold throws a stone. The stone hits you but does no damage.  h M_The goblin attacks as it pursues you! The goblin misses you.  h _The goblin attacks as it pursues you! The goblin barely misses you.You hit the goblin. h _You kill the goblin!You have reached level 2! h /  --more-- hL 9/195/52 0%  h׿OYour demonic ancestry asserts itself... hKkobold (missile) htj _A wave of death washes over you. htV>..##.#.#.#.# #.#.#.# .##.# .##.#.#.### ##### #.#  ht4#.... .###.###.# ###.#.#.. #.# #........ .##.###### ######..#.#.#  hu# #...@.K. ##### #.######.#.#.# # #####.# #...#  hui# ###.#####  hu hw h0K. h=-30.6 (1.0 _ hs ȟ  Things that are here: _a +0 dagger; a goblin corpse h`  You barely miss the kobold. h[f6----=1.5 (0.9 h h@ _The kobold hits you with a +0 short sword. hSa  You closely miss the kobold. hBTE4------- hwT&2.5 (1.0 h\ h_@ _The kobold hits you with a +0 short sword. h 8  You hit the kobold. h C) h .33 hp  hO J _You kill the kobold! hc ..##.#.#.#.# #.#.#.# .##.# .##.#.#.### ##### #.# #.... .###.###.# ###.#.#..  h .# #........ .##.###### ######..#.#.# # #...)@. ##### #.######.#.#.#  h # #####.# #...#  h $ h+  h  h .-4 hQ  h  h - 9 stones (gained 2)  Things that are here: h I5=--- h T5.5 (29 h  hD W _a +0 short sword; a kobold corpse hz##.#.#.#.# #.#.#.# .##.# .##.#.#.### ##### #.# #.... ###.###.# ###.#.#.. # #........ ##.###### ######..#.#.#.# #...)  h #.######.#.#.#  #####.# #...#  #.....# ###  h  h h+6.5 (1 hd h h_##.#.#.#.# #.#.#.# ##.# ##.#.#.### ######.# #.....# hSX.###.# ###.#.#.. # #........ .###### ######..#.#.#.# #...)). hyV #.######.#.#.######.# #...# #.....# # h3##  h h hu&7 h hb h2 .#.#.#.# #.#.#.# .#  h .#.#.### ###### #.# #.....# .###.# ###.#.#..  h # #........ .###### ######..#.#.#..## #...)). #.######.#.#.# h #####.# ##...# #.....# ###  h) : hK   h$ h&8 h h^ h.#.#.#.# #.#.#.# .# .#.#.### ###### #.# ##.....# .###.# ###.#.#..## #........  ha###### ######..#.#.#..# # #...)). #.######.#.#.###.#####.# ##...# #.....# ##  h h$S6=== hI9 h/ ho h#.#.#.# #.#.#.# # #.#.### ###### #.# ##.....# ###.# ###.#.#..# # #........ # ######..#.#.#..# #...)). h# #.######.#.#.###.######.# ##...##.....# #####  h hY 40 hگ h h% e.#.#.#  .#.#.#  #  .#.### #######  .#.# ##.....#  .# ###.#.#..# # #.........#   ######..#.#.#..###  #...)).#  h J #.######.#.#.###.#  #####.# ##...##  #.....# #####  #.#####  .#####  h   .####    .#....))..######  h   .#..##.##......#    h <1 h%  h  h3 h$ h, hT$f== hB% hJ' h'K7= h( h!+, h+ h- h- h. h0, h`1 h~3~8== h4 he6, hV7 hc9, hX: h<, h`= hP? h?b9=== h@ hm hB, h" hP hF, h h hE, h h:  hZ    .#  ## #######   ##.....#   ###.#.#..##   #.........#  h2  ######..#.#.#..###  #...)).........@.#  #.######.#.#.###.#  ##.# ##...## . ...# ##### .# #### .# ## .#  K   kobold (missile, asleep) hLt#### .K .))..###### #.  ##.##......#   h 554.0)  A kobold comes into view. It is wielding a +0 whip. h"aKK). hR====6.5 (15 h# h5(( _The kobold shouts! h #######  ##.....#  ###.#.#..##  #.........#  #.#.#..###  #...)).........@.#  .#.#.###.#   .#  ##### .#  .#  K#  .. )) #.  h8f #######  ##.....#  ###.#.#..##  #.........#  #.#.#..###  #...)).........@.#  .#.#.###.#   .#  ##### .#  .#  K#  .. )) #.  hg4 hȿ h] _A kobold is nearby! hӻ #######  ##.....#  ###.#.#..##  #.........#  #.#.#..###  #...)).........@.#  .#.#.###.#   .#  ##### .#  .#  K#  .. )) #.  hP #######  ##.....#  ###.#.#..##  #.........#  #.#.#..###  #...)).........@.#  .#.#.###.#   hQ .#  ##### .#  .#  K#  .. )) #.  hEZ hZ h` hc] _A kobold is nearby! hg#  #  # #######  ##.....#  ###.#.#..# #.........#  ######..#.#.#..### #...))...........#  #.######.#.#.###@#  #.# ##...## #.#  ..# ### #.#  ### #.#   #K#  ..####...  .))..###### ##.  #.##......# .  #.##......#   hGn hsA((( h/... h-+-7 hU.0) h` hW _The kobold throws a stone. The stone hits you but does no damage. h "####### ##.....###.#.#..##......... ######..#.#.#..### h N...))...........######.#.#.### ##...## . ##### ## K ..####...))..###### ## #.##......# .#.. hU  h :(( h h..-8 h  h֤ W _The kobold throws a stone. The stone hits you but does no damage. h> ####### ##.....###.#.#..##......... ######..#.#.#..### h ...))...........######.#.#.### ##...## . ##### ## K ..####... h ))..###### ## #.##......# .## h M..# . h(  ho :K. h .-9 h  h^  h  _is nearby! _A kobold is nearby! _The kobold throws a stone. The stone hits you but does no damage. _The kobold throws a stone. The stone hits you but does no damage.  You hit the kobold.  The kobold is severely wounded. hj 6=60.4 (0.9 h+  hF L _The kobold misses you. h]  You completely miss the kobold.The kobold is severely wounded. h^ -1.4 (1.0 hc  h*f T _The kobold closely misses you. hT!  You hit the kobold but do no damage.The kobold is severely wounded. h"`5------2.3 (0.9 h6' h)9 _The kobold hits you with a +0 whip. h~  You barely miss the kobold.The kobold is severely wounded. h&q12---------3.2 h h9 _The kobold hits you with a +0 whip. hlg  You closely miss the kobold.The kobold is severely wounded.4.2 (1.0 hl hmS _The kobold barely misses you. h8*8  You hit the kobold. h*-f) h0565.1 (0.9 hj5 h7J _You kill the kobold! h4 hY hH _No target in view! hø4 hݼ haH _No target in view! hJ h h hH _No target in view! hU; h; h? hMAH _No target in view! h hA h}  hwH _No target in view! hj4 hu hC _No target in view! h33 h64 hj6 h6f3=-- _ h;X h<, h\= h> h*? h? hvA hAk14== hB hD h=D hD hF, hG hI, hI hPK hK9= h.L hM hMK5= hN hKP, hQ hqR, hzS hT, hU hV h-Wi6=== hcX hY, hZ h=\, h] h_, h` ha hQbi7=== hbc hd hd he hg, hh hHj, h\k hl hCm9= hPn hp hjpK8= h q hur, hfs ht, hu hv, hw h4y hwyi9=== h4z hO| h}, h~ h _ h - 10 stones (gained 1)  Things that are here: hڄ h_ _a +0 whip; a kobold corpse h3 h h h h>:== hH h h h h hٗ h', h hw h, h h h, h h hڥ hL h hR h۩, h" h h, hW hH h, h h[ h, h h; h h h\ hl h h; h4 h h, h1 hݸ h{, hι h h̻, h h h, h" h hu, h h h h) h h h h h he h h hR hp h~, h h  h" hL h h: h h h4 h h h h  h: h, h9 h h, h hO hn, h h3 hd, h h hI, h hp h, h h h, h` h| h, h h h, h8 h h, h hL hL, h h hK, h hM hF, h h{ h, h# h h, h h h(, hl h h , hp  hs  h , hj hZ h, h h\ h, h" h h4 hp h h h, hu h hI", h# h$ hw& h& h8( h* h,, h- h0 h.2, h[3 h4 h5, hZ6 h8 h9, h,: hc< h=, hZ> h? hA, hrA h#C h!D, hE h)F htG, hG hH hR # #...# ###.##### ###. #...######.......#### ....## #.÷......#.#....))..# #.....#######...####.#.#..##.##..  .[#.#.#.#.............##.##.##..  #.#.#.#.................##.....  #.#.#.#.......................  #<#.#.###...####.###.....#...  #.#.#.## #...@....# #........#-451.1 (86.0)  #.#.#.#.# #...###### ###..##.##  #.#.#.#.## #...# #..##.##10 stones  ##.#.# #.# #...# #.......  .. ....... ######.# hT[m #...>.  ##.## #..#.#  #.##  .....  ##.## ##.# hV h=WF-2.1 (87 hY[ h]; _Found a stone staircase leading down. h hx h hc hO!, h%, h& hN& h+' h( h*, h+ h\. h35 .[#.#.#.#.............##.##.##  #.#.#.#...........##... #.#.#.#..................... #<#.#.###...####.###.....# #.#.#.## #........# #..... #.#.#.#.# #...###### ###..###.## #...# #..####.#.#)#.###...## #.. .. >......@..# #####5.1 (3.0) h4#.##...>..# ##. #..#.#.# #. $......... ##. #.##..#...... ## #..###.####  .. .# ## .#  h: h:+6.1 (4 h&? hAAG _Found a whip. Found an escape hatch in the floor. hr3 h hs hP ....##.. #......... #<#.#.###...####.###.....#. #........# #......# #...###### ###..###.## #...# #..## ##.#.#)#.###...## h #... .. .>.........# ##### #.##..@>..#  #..#.#.# .$......... ##.##..#...... # # #..###.#### ..l .#  l   frilled lizard (asleep)##.. .# ### hQ07.1 (1 hM hS a _A frilled lizard comes into view. h8:  ..... #<#...##  #........#   #...######  #.## #...#  ##.#.#)#.###...##  .. .>.........#  #.##..@>..#  #..#.#.#  .$.........  #.##..#......  # #..###.####  ..l .#  ##.. .#  ### h   ..... #<#...##  #........#   #...######  #.## #...#  ##.#.#)#.###...##  .. .>.........#  #.##..@>..#  h q#..#.#.#  .$.........  #.##..#......  # #..###.### ..l .#  ##.. .# ###  h 4 h  h` e _A frilled lizard is nearby! hH #.. #<#.#.###...####.###.#.#.## #........# #.....#.#.# #...###### ###..##.## #...# #.. ##.#.#)#.###...## #... .. .>.........# #### #.##...>..#  #.@#.#.# #.$.......... ##.##..#......  # #..###.#### ..l. .##... .# ####  hL hpSzl.l hT.=8 hZ h\8 _The frilled lizard hisses angrily. hwk{ #<#.#.###...####.####.#.#.## #........# #.#.#.#.###### ###..##.#.#.#.# #.#.#)#.###...##. .. .>.........### #.##...>..# #.##..#.#.####.$..@.......##..# # #.l###.#### .... .### #####  hll hp:l. hFq.-9 hKt hu hx@  You hit the frilled lizard. hsF† hN{10=60.0 (0.9Regen (1)  hQ hR _You kill the frilled lizard! hK hHL h R hzTH _No target in view! h h, h hXH _No target in view! h 4 h  h  h  h Q _ h^ , he  h  h , h  hY , h  h M _You now have 27 gold pieces (gained 11). h < h  hU  h8 0 h  h  hq , h  h  h  hV  h  h'  h , h  h P  There is an escape hatch in the floor here. hW  h  _ h  h7  h , h  h}  h , h n hs  h , h  hE  h  ##.#.#.#.#..... ....#.#.#.#.... #.#.#<#.#.###...## ..#.#.#.## #...... ##.#.#.#.# #...### # #.#.#.#.## #...#  #.###.#.#)#.###...##  #........>.........#  ####@#####.##...>..# - h8 zg?......# #.##..#.#.#########.# #........... #.# #.##.†#..... #.# #.##..###.## #.. ........ .# g   goblin (asleep)### #####......######## h6 74.0 (14.0)  A goblin comes into view. It is wielding a +0 club. h F-5.0 (15 h"  h& d _Found a scroll labelled EHOSHU PYSI. h&  #. #.#.#<#.#. ..#.#.#.##  ##.#.#.#.#  # #.#.#.#.## #...#  #.###.#.#)#.  #........>..  ####@#####.##...>..#  g?......# #. #######.# #..... #.# #.##.† #.#  #..  .#  ###     ho #. #.#.#<#.#. ..#.#.#.##  ##.#.#.#.#  # #.#.#.#.## #...#  #.###.#.#)#.  #........>..  ####@#####.##...>..#  g?......# #. h#######.# #..... #.# #.##.† #.#  #..  .#  ###    h# hi h  h2  hZW_A goblin is nearby! hS ...# #.#.#<#.#.###...## ..#. #..... #.# #...### # #...#  #.###.#.#)#.###...## #........>.........#########.#####.##...>..#.g?....@.# #.##..#.#.#########.# #.......... #.# #.##.†# #.# #.##..###.# #.. ........ . ### #####......# ######  hք hX.gg hk/6.0)  h _ h@ h) hO ....#.#.#.# #.#.#<#.#.###... ..#.#.#.## # ##.#.#.#.# #... # #.#.#.#.## #...# #.###.#.#)#.###... #........>.#.#####.##...>...g...@..# #.##..#.#.#.# # #.# #.##.†# #.# #.##..###. #.. . . ### #####......  # hQ hW2?g.. hCX&7 h\ h^ h r ....#.#.#.# #.#.#<#.#.###... ..#.#.#.## # ##.#.#.#.# #... # #.#.#.#.## #... #.###.#.#)#.###... #........>#.#####.##...>.?g.@...# #.##..#.##.# # #.# #.##.†# #.# #.##..### h  #.. . ### #####  h!  h @.g8 h  h=  h 8  You hit the goblin. hL C) h ;3=9 (0.9 h  h J _You kill the goblin! h44 h6 hH _No target in view! hQ4 hV hYH _No target in view! h3 h hr h h h2: _ h|  Things that are here:  a +0 club; a goblin corpse h hܱ _ h  h; h; ....#.#.#.# #.#.#<#.#.### ..#.#.#.## # ##.#.#.#.# # # #.#.#.#.## # #.###.#.#)#.### #........>###.#####.##.w......@.)....# #.##..- hy'###.# # #.# #.##.† #.# #.##.. #.. ...... ### #####w   dart slug (asleep)  h.80.9 (2.0 h+E-1.9 (3 h hW _A dart slug comes into view. _You see here a scroll labelled EHOSHU PYSI. hEZ  #.#.#<     #   ) > #############.# w......@.)....#  #############.#  #.# #.##.† #.#  #..  ###  hc  #.#.#<     #   ) > #############.# w......@.)....#  #############.#  #.# #.##.† h #.#  #..  ###   h h h< h` _A dart slug is nearby! hj  #.#.#<     #   ) > #############.# w......@.)....#  #############.#  hk#.# #.##.† #.#  #..  ###  h b  #.#.#<     #   ) > #############.# w......@.)....#  #############.#  #.# #.##.† #.#  #..  ###   hi  h  h  h ` _A dart slug is nearby! h A2.9 (1 hc  h m _d - 2 scrolls labelled EHOSHU PYSI (gained 1) hJ ....#.#.#.# #.#.#<#.#. ..#.#.#.##  ##.#.#.#.#  # #.#.#.#.##  #.###.#.#)#. #.>#.#####.##.w..)....# #.###.# # #.# #.##. #.# #.## #..  ### #####  h<3 h# h hl ....#.#.#.# #.#.#<#.#. ..#.#.#.## ##.#.#.#.# # #.#.#.#.## #.###.#.#)#. #.>#.#####.##.w.)....# #.###.# # #.# #.## #.# #.## #..  h6mZ ### #####  hu hu4 hX{ h| h ....#.#.#.# #.#.#<#.#. ..#.#.#. ##.#.#.#. # #.#.#.#. #.###.#.#)#. #.>.#.#####.r..w.)....# #..#.# # #.# #. #.# #. #..  ###  r   quokka (asleep) h <5 h: hY _A quokka comes into view. h ....#.#.#. #.#.#<#.# ..#.#.#. h, ##.#.#.# # #.#.#.#. #.###.#.#)# #.>#.#.#####..r..w.)....# #.#.#.# # #.# #. #.# #. #..  ###  h hc h6 h- h h( ....#.#.# #.#.#<#. ..#.#.# ##.#.#. # #.#.#.# #.###.#.#) #.>.#.#.#####.r..w.)....# ##.#.# # #.# # #.# # #..  ###  h hj.rr h&7 h] h hxL  ....#.#. #.#.#<# ..#.#. ##.#.# # #.#.#. #.###.#.# #.#.#.#.#...r.w.)....# #.#.#  #.#  #.# #.. ###  hN  hT {.rww hU .=8 h0Y  h%\ A _The dart slug bites you but does no damage. h  You hit the dart slug.  The dart slug is heavily wounded.9 h  h$ A _The dart slug bites you but does no damage. h  You hit the dart slug but do no damage.90.8 (0.9 h  h a _The dart slug is heavily wounded. h  You hit the dart slug.  The dart slug is severely wounded. h-1.8 (1.0 h hXA _The dart slug bites you but does no damage. h;  You hit the dart slug. h h.rr   quokka  h" 20/20272.7 (0.9 _You kill the dart slug! h' hL*h _Your Dodging skill increases to level 2! hI h-3.7 (1.0 h h _You hit the quokka but do no damage. The quokka closely misses you. h  You hit the quokka.  The quokka is severely wounded. h-4.6 (0.9 hr h2W _The quokka completely misses you. hu  You closely miss the quokka.The quokka is severely wounded.The quokka bites you but does no damage. hav-5.6 (1.0 h;| h~T _The quokka closely misses you. he8  You hit the quokka. hNjE† hm6346.5 (0.9 hp hqJ _You kill the quokka! hp8 4 ho;  h< H _No target in view! hb I hUe  hf  hk _  Things that are here:  a quokka corpse; a dart slug corpse h*m  hm  _ h0n  hIo  hp , hq  hVr  hIt , ht  h3u  hu , h.v  hx  hx  h,y  hdy  hz  h{ , h/|  h}  h~ , h  h  h , hy  hڃ  h , hy  h  h , h  h  h# , hʋ  h  h , h  h  h, , h  h  hT  h  hٔ  hh  hJ  h  h  h  hݠ     .       #   he ##.#   ##.).##   #@# .# -512.5 (16.0) h ^ #.# .#  #.###.# # ###...## # h  #......# # #.##.#.###########  h 4#. #.....†........) # ###.############ #.####.# h  h^ F-3.5 (17 ht  h $ _Found a spear. h3 hu h h hYB h> hx h' h=  You see here a +0 spear. h2 h _ h h hN h hX h h4, h4 h h, h h5 h, h- h h h, hI hm h hv ha h*, h  h h, hL h h  ## ..ß  #. .. ####.#... # ....... #.#.....  #.#.#..#  #..#...###.## # #...@....# .####. #.##.#.###..)h ..... #......# . #... ####.### .[ #.# ##.#. ###.# ....# h   jackal (asleep) ##.).## #.#. #.## h#.# .. #.# #.# ##. 26.5 (13  A jackal comes into view.Found a club. hi6  The jackal barks! hh)hhh 2 jackals (1 wandering) h5==7.5 (14 h hY _A jackal comes into view. hCX ## ..ß  #. .. ####.#...  # ....... #.#..... #.#.#..# #..#...###.# #  # #...@....#  #.##.#.###.h)h  #......# .  ####.### .[ #.#  ###.#  ##.).##  #.###.#  #.# #.#  h ## ..ß  #. .. ####.#...  # ....... #.#..... #.#.#..# #..#...###.# #  # #...@....#  #.##.#.###.h)h  #......# .  ####.### .[ #.#  ###.#  ##.).##  #.###.#  #.# #.#  h' h= h hd _There are monsters nearby! h  # ## ..ß  #. ..  ####.#...  # .......  #.#.....  #.#.#..#  #..#...###.# #  # #.# .####.  #.##.#.###.h)h# .....# #......# r.# #. ####.### . .[#. #.# ##.#.# ###.# ....#. ##.).## #.#.# r  [ h m40m rat (wandering) #.###.# ..#. #.# #.# ##.#h.).hr--8.0) _A rat comes into view. h%  #   ## ..ß  #. ..  ####.#...  # .......  #.#.....  #.#.#..# # #..#...###.# #  # #.h# .####.  #.##.#.###..).# .....#   #......# .hr# #.   ####.### .... .[#.#   #.# ... ##.#.#.   ###.# .. ....#.#   ##.).## . #.#.#< #.###.# ..#.#   #.# #.# h T[37m ##.#. hܭ  h  h" h..)r..h h A--9 h  hI  hZL  You completely miss the jackal.  The rat squeaks loudly. The jackal barks! hQr..   jackalr hRj17----===30.4 (0.9 hEZ h\b _The jackal misses you. The jackal bites you. hp8  You hit the jackal. h&r h | hr)h 2 jackals  The jackal is almost dead. h|a8=----- h6} 1.3 h h׊S _The jackal barely misses you. h  You closely miss the jackal.  The jackal is almost dead. h&@hr. hi7---2.2 h$ h&+ _The jackal bites you. h  You barely miss the jackal.The jackal is almost dead. hf6--3.2 (1.0 h h+ _The jackal bites you. h_n _The jackal bites you.  You barely miss the jackal.  The jackal is almost dead. _The jackal bites you.  You barely miss the jackal.  The jackal is almost dead. hE`r13-----4.1 (0.9 ht  You barely miss the jackal.The jackal is almost dead. _The jackal bites you.  You barely miss the jackal.The jackal is almost dead. _The jackal barely misses you. The jackal bites you. ha-  You hit the jackal but do no damage.The jackal is almost dead. h--5.1 (1.0 hU5 h7T _The jackal closely misses you. hS8  You hit the jackal. ho h hV r.   jackal  You kill the jackal! hi4=---41 h1 6 h hIT _The jackal closely misses you. hٰ h\-7.0 (0.9 h@ _You closely miss the jackal. The jackal barely misses you. hn  You hit the jackal.  The jackal is heavily wounded.3-9 hdu hw+ _The jackal bites you. h2  You hit the jackal but do no damage.The jackal is heavily wounded. h?3n2--8.9 (1.0 h: hn=i _The jackal barely misses you. The jackal bites you. hI8  You hit the jackal. h  hr.r   rat hJ4==89Regen (1)  h h J _You kill the jackal! h h\~15====40.8 (0.9 h h _You closely miss the rat. The rat barely misses you. hy hy{6===1.8 (1.0 h؀ h _You hit the rat but do no damage. The rat closely misses you. hTK h\{ h|5-2.7 (0.9 _You hit the rat but do no damage. The rat bites you. h he6=3.6 _You closely miss the rat. The rat closely misses you. h5  You hit the rat. hg† h|7==514.5 h hhG _You kill the rat! h 4 hэ  h H _No target in view! hM 4 hU  hZ H _No target in view! hd 4 h   h H _No target in view! h8  _No target in view! hX  h6  h  h׽ H _No target in view! h| 4 hՐ  hœ @ _No target in view! h 3Q hQ h h hc hbb8== _ h20==== hϿ # ## ..ß.ß. #. .. _.. ####.#..... # ....... .. #.#..... .# #.#.#..# .#  #..#...###.# #  # #......@.# .####. -6.5 (2.0 #.##.#.###..).# .....##  #......# ....# #.....# ####.### ....[#.#. #.# ....... ##.#.#.# ###.# ....... ....#.#. ##.).## ....... #.#.#<# #.###.# ....... ..#.#. #.#[37 hm #.# ##.#.#-7.5 (3_ __Found a faded altar of an unknown god.  Things that are here: _a rat corpse; a jackal corpse hO` hg _ h7 h h hv=== h}N h>kB h hZ. h. hc/ h2 hO3 hS4 h6 h[9 h9 h0= hGE hT_ h` h h, hS h h<, h hB h h  h, h\ h%  h`You see here a +0 club. h hѨ _ hz h= h, hȱ hB h  Things that are here:  a rat corpse; a jackal corpse _ h, h  h hA h h hR h, h h hB hx hwX h X hR, h h h|  You see here a +0 spear. _ h hv  ###.# #............#.  ##.).## #.........#.#.#<  #.###.# #.........#..#.#  .# #.# #########.###.#.   h& #.###.# #.##.#.#  ##...## #.###.#.  ......# #.......   hj##.#.###############.###   hz.##.....@........)....#619.5 (72.0)  ####.###############.#  hv ####.# #.#   hό......# #.#  ######## #..  h ###   h2o  Things that are here:  hZka quokka corpse; a dart slug corpse h$ _Key pressed, stopping explore. _ h'  Things that are here:  a +0 club; a goblin corpse _ h h hX h hn h  h  hn h} h h  hg hP,e #.##.#.#.#.## #...#  #.###.#.#)#.###...##  #........>..# ##############.#####.##...>..# .†........)....# #.##..#.#.### ##############.# #............  #.# #.##.†  #.#####.##..###.# #.. .#  ####.#####......#  .# #######  g# .# g# gg 2 hobgoblins (asleep) .# .#  hV2 36.5 (17  2 hobgoblins come into view. hg  hգ?g.g.ggS   ball python (constriction)SThe hobgoblin shouts! x2; You hear an angry hiss.====7.5 (18 _A ball python comes into view. h#.#)#.###...##........>.........# #############.#####.##...>..# †........)....# #.##..#.#.### #############.# #............  #.# #.##.†# #.#####.##..###.#####............. .# ####@#####......#  #g# ####### #.# #g##.##.# #S# #.# h2;g.S.=---8.0) _The hobgoblin closely misses you. h   You hit the hobgoblin. S.  The hobgoblin is heavily wounded.17-------9.4 (0.9 _The hobgoblin hits you. hRD;  You hit the hobgoblin. h,n  S.  The hobgoblin is severely wounded.6-----40.4 (1.0 hC _The hobgoblin hits you. h a _The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.  The hobgoblin is severely wounded. h 1 _The hobgoblin barely misses you. h &  h |You closely miss the hobgoblin.The hobgoblin is severely wounded. h [7=2.3 (0.9 hm  h O _The hobgoblin misses you. hV  You hit the hobgoblin.  The hobgoblin is almost dead.3.3 (1.0 h^  h` W _The hobgoblin closely misses you. hI   You closely miss the hobgoblin.The hobgoblin is almost dead.5--4 h4C _The hobgoblin hits you. h  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. h&5 h  h@ _The hobgoblin hits you but does no damage. hj  You barely miss the hobgoblin.The hobgoblin is almost dead. hjf6=-6.2 (0.9 ht hfvV _The hobgoblin barely misses you. hE  You barely miss the hobgoblin.The hobgoblin is almost dead. hHa14---7.1 hP hV- _The hobgoblin hits you. h-+  You hit the hobgoblin..   hobgoblin h,Q---88.1 (1.0 h> hYM _You kill the hobgoblin! h_C)S.9.0 (0.9 _You closely miss the hobgoblin. The hobgoblin barely misses you. hB  You hit the hobgoblin.  The hobgoblin is moderately wounded.3-50.0 (1.0 h h- _The hobgoblin hits you. h,  You barely miss the hobgoblin.4=9 (0.9 hFz _The hobgoblin is moderately wounded. h-B8  You closely miss the hobgoblin.The hobgoblin is moderately wounded.1.8 _The hobgoblin barely misses you. h  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.2.8 (1.0 hV _The hobgoblin hits you but does no damage. h|  You closely miss the hobgoblin.The hobgoblin is moderately wounded.2--3 h- _The hobgoblin hits you. hpT  You hit the hobgoblin.  The hobgoblin is heavily wounded.8/20 -------4.7 (0.9 _The hobgoblin hits you. h[4 ht _You are too injured to fight recklessly! hc _You are too injured to fight recklessly! h  h̎  h@  hZ ^ _You are too injured to fight recklessly! h[ 4 hg`  hvc ^ _You are too injured to fight recklessly! h3 4 h  h ^ _You are too injured to fight recklessly! hW 4 h1  h V _You are too injured to fight recklessly! h̼ Q hW 4 h\  h_  hcSQ h4 h h hKf4 h h]#Q hq  You completely miss the hobgoblin.  The hobgoblin is heavily wounded. h`r (5.6 h}  h׀ W _The hobgoblin closely misses you. hm  )  >  h\>..# †)....#     #.# #.##.†  #.#####.##..  #............. .#  ####@#  #g#   #S# #.# #.# #.# #.# #.#You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. hKB )  > >..# †)....#     #.# #.##.†  #.#####.##..  #............. .#  ####@#  #g#   #S# #.# #.# #.# #.# #.#  h  The hobgoblin hits you.5--------6.6 (1.0 h h2V _* * * LOW HITPOINT WARNING * * * h0  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. h&7 h h#W _The hobgoblin closely misses you. h?;  You hit the hobgoblin. h hi% S.#.# h*6=--658Regen (1)  h1 h2M _You kill the hobgoblin! hO  You barely miss the ball python. The ball python misses you. hP u8===9.5 (0.9 h\ o _The ball python closely misses you. h  You closely miss the ball python. The ball python barely misses you.The ball python bites you but does no damage. h"p9===60.5 (1.0 hBr _The ball python completely misses you. h0%  hYou hit the ball python. hXF† h<11/20====81.4 (0.92 hķ hO _You kill the ball python! h%r.......>......... #############.#####.##...> †........)....# #.#.### #############........... ##.†##.#####.##..###.#####............. .# ####.#####..... #@# ####### .#  hy hzy3=====-2.4 (1.0 hf _You see here a ball python corpse. hb #############.#####.##...> †........)....# #.#.### #############........... ##.†#####.##..###.####............ .# ###.#####..... #†# #######   h  h 15=====-3 _ h  hC  h1 4 h  hN N7=====9====1 h _ _You start resting. h +5.4 (2 h y20====6.4 (3 h  h " _HP restored. h/4 h0 h3 h75, h9n h: h; hG;! h< hR= h%> h[>:== h> h@ hA, hA hB hD, hD h F hG, hG hyI h=J hdJ hJ hQL h0M, hM hN hO, hP hQ hJSB hU hi[{ #.#  #.#  #.#  #.#  #.# #.#  #.# .# .......#####.#g  g   goblin (asleep)  h[5 hc\77.4 (11.0)8.4 (12 h*g hDms _A goblin comes into view. It is wielding a +0 club. hP D #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  ######.#g  h * h s #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  ######.#g   h  hL  h!  h># ] _A goblin is nearby! hGn n #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  ######.#g  h #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  hQ######.#g   h 4 h h] _A goblin is nearby! h)h #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  hhh######.#g  h\s #.# #.# #.# #.# #.# #.# #.# #.# #@# #........  ######.#g   h4 h{ h  hO_A goblin is nearby! hQ#.# #.# #.# #.# #.# #.# #.# #.####.#.##.@......#######.#g h h ]g.g h:==9.0) h> _The goblin shouts! h9f#.# #.# #.# #.# #.# #.# #.# #.####.#.# #..@...g.# ######.#. hg hm"g. hsm0--80 hq h%s hMu #.# #.# #.# #.# #.# #.# #.# ##.####.#.# #...@.g..# ######.#.# . h@w  h^| g. h| A--1 hہ  h  hEu18---=2 hJ hLv _You closely miss the goblin. The goblin hits you with a +0 club. hH hb6-----3.3 (0.9 h hSu _You barely miss the goblin. The goblin hits you with a +0 club. hy  You hit the goblin.  The goblin is heavily wounded. h0z(4.2 h~ hRT _The goblin closely misses you. h  You closely miss the goblin.The goblin is heavily wounded. h(5.1 h) hBT _The goblin closely misses you. hU8  You hit the goblin. hi) h=1726.0 h hkJ _You kill the goblin! hE4 hJ h?LH _No target in view! h#  h  hW  h H _No target in view! h%3 h=, hBs7=- _ hrJD8== h@LB hm=9=20===  You see here a +0 club. _ h#tX ht hvP== hw hny h{, h| hZ hm, hm h ht, hڄ h hӇ, h h} hM h hm hy h, h hu h, ht h h, hd hk h, h h"B hq h7 h], h+ hU h{, hƨ h hF, h hn hԭ, hX h he# # #.. # #.# # #.# # ... # #.# # ######### #.# # #.......# #.# # #.#.###.# #@# - ####.#.# #.#####.# ...)...###.......# ####.#.....########.####.###......#  ######## h1723.0 (37.0) hF-4.0 (38 h hr\ _i - a sedimented blue potion hm3 h:n hcr hw hx h'z h|, h| h~ hB h h, hP h- h, h& h h" hR h h h<, h h h h h h hq h h h% h@|............##.###.### .##.†#...... .. ##.#.## .##..###.#####. ##.## ....... .# #. ### ###......# ##.#  ###########...# ..r.....## #.......# #@.# ###..# h" #....# # #..# #.##.##.# #.......#r   rat (asleep) ####.####  ######### #.#  ho #.......# #.# hA-34.0 (10 h,5.0 (11 h hV _A rat comes into view. hj  † ..  #. ##.##  .# #. ###  ##.#  ####...## ..r.....## #.......# #@.# ###..# #....# # #.##.# #.##.##.# #.......# ####.####   #.#   #.# hP x  † ..  #. ##.##  .# #. ###  ##.#  ####...## ..r.....## #.......# #@.# ###..# #....# # #.##.# #.##.##.# #.......# hP ####.####   #.   #. hV  hQW  hX]  hO_ Z _A rat is nearby! h$ a  † ..  #. ##.##  .# #. ###  ##.#  ####...## ..r.....## #.......# #@.# ###..# #....# h # #.##.# #.##.##.# #.......# ####.####   #.#   #.# ho ]  † ..  #. ##.##  .# #. ###  ##.#  ####...## ..r.....## h'p #.......# #@.# ###..# #....# # #.##.# #.##.##.# #.......# ####.####   #.   #. hw 4 h}  h Z _A rat is nearby! h hk Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Dazzling FlashHexes/Fire hQ34% 3 5 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h* h#............##.###.###TwoGrow the Vexing .##.†#...... ..##.#.##Demonspawn .##..###.#####.##.##Health: 20/20 ======================== ....... .# #.###Magic: 5/5======================== ###......# ##.#AC: 2Str: 8###########...##EV: 11Int: 15..r.....##SH: 0Dex: 13#.......#XL:  2 Next: 72% Place: Dungeon:1#@.# h7Noise: ---------  Time: 735.0 (0.0)###..#a) +1 dagger#....#Throw: 10 stones# #.##.##.##.##.##.......#r   rat (asleep)####.############# #.##.......# #.# _No target in view! _You see here a +0 club. _i - a sedimented blue potion _A rat comes into view. _A rat is nearby! _A rat is nearby! hf# h%Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No hru  hȌ X............##.###.###TwoGrow the Vexing .##.†#...... ..##.#.##Demonspawn .##..###.#####.##.##Health: 20/20 ======================== ....... .# #.###Magic: 5/5======================== ###......# ##.#AC: 2Str: 8###########...##EV: 11Int: 15..r.....##SH: 0Dex: 13#.......#XL:  2 Next: 72% Place: Dungeon:1 h #@.#Noise: ---------  Time: 735.0 (0.0)###..#a) +1 dagger#....#Throw: 10 stones# #.##.##.##.##.##.......#r   rat (asleep)####.############# #.##.......# #.# _No target in view! _You see here a +0 club. _i - a sedimented blue potion _A rat comes into view.  h _A rat is nearby! _A rat is nearby! h 26.0 (1 _ hv  hg  h4 +7.0 (2 hΠ  h] A8.0 (3 h'  h _You start memorising the spell. You continue memorising. x2 h  h+ c _You finish memorising. Spell assigned to 'a'. hF<Y  Adjust (i)tems, (s)pells, or (a)bilities?  hRG hIh Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2 Select a spell to adjust[!] toggle spell headers h=; h C hIN............##.###.###TwoGrow the Vexing .##.†#...... ..##.#.##Demonspawn .##..###.#####.##.##Health: 20/20 ======================== ....... .# #.###Magic: 5/5======================== ###......# ##.#AC: 2Str: 8###########...##EV: 11Int: 15..r.....## hIVSH: 0Dex: 13#.......#XL:  2 Next: 72% Place: Dungeon:1#@.#Noise: ---------  Time: 738.0 (0.0)###..#a) +1 dagger#....#Throw: 10 stones# #.##.##.##.##.##.......#r   rat (asleep)####.############# #.##.......# #.# _A rat is nearby!  hI_A rat is nearby! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  hT _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter?  h˛ h( hl hͣQ _b - Ensorcelled Hibernation h #.##..#.#.### #.## ##..### #...... ..##.### #.##.†#...... ...## #.##..###.#####..## ........ .# #.### ####......# #############...r##....@..##.####..# ###..# #....# # #.##.# #.##.##.# #.......# h ####.#### ######### #.# h H9.0 (1 _ hș  h  h k #.##..#.#.### #.## ##..  #. ..# ##.###.###  #.##.†#...... ..# ##.#.## ##.##..###.#####.# ##.##. .# #.# ####......# ##.## # #...## # h Y.r.....## # #.# # #.####..# # ###..# # #....# # # #.##.# # #.##.##.# # #.......# # ####.#### # # #.# h# =40 h  h  h #.##..#.#.### #.## ##.. #. ..# ##.###.### #.##.†#...... ..# ##.#.###.##..###.#####.# ##.##. .# #.# ### .#####......# ##.## †# #...## .# h,C.r.....## .# #.# .# #.####..# .## ###..# .# #....# .# # #.##.# .# #.##.##.# .# #.# .# ####.#### .# # #.# ht&<1 hy- h/ h #.##..#.#.### #.## ##.. #. ..# ##.###. #.##.†#...... ..# ##.#.###.##..###.#####.# ##.##. .# #.# ### #.#####......# ##.## #†# #...## #.##.....r.....## #.# #.# #.# #.####..# #.# #. ###..# #.##. #....# #.# # h. #.##.# #.# #.##.##.# #.# #.......# #.# ####.#### #.# # #.# h h &2 h$ h& h+  The helpless rat fails to defend itself.  You puncture the rat!.59 (0.9 _You kill the rat! h h h h1H _No target in view! hU h hL hq h h| _ h h h h$ h h h h2 h hٽB hV h h>, h% h h@####.#####.##...>..# ##  hq)....# #.##..#.#.### #. ####.# ...... ..# ##.  h #.# #.##.†#...... ..# ##  h #.#####.##..###.#####.# #  #... h.... .# #.#  ####.#####......# ##.## h#†# ###########...## h#.# #@..........## h&#.# #.####.......# h(#.# .... #.####..# #.# #...S. #.####..# #.# #.....#.##....# #.# #.....##.##.##.# hS   ball python (constriction, asleep) #.# #$....##.##.##.# #.# ########.......# #.# ####.#### h-8.9 (6.0 hV+9.9 (7 h> h^ _A ball python comes into view. h@ >..# )....#    ..#  #.# #.##.† ..#     .# #.#   ##.##  #†# ###########...##  #.# #@..........##  #.# #.####.......#  #.# ....   hA #.# #...S.   #.# #.....#  #.# #.....#  #.# #$....#  hRA ]#.# #######  #.#   h X>..# )....#    ..#  #.# #.##.† ..#     .# #.#   ##.##  #†# ###########...##  #.# #@..........##  h #.# #.####.......#  #.# ....   #.# #...S.  #.# #.....# #.# #.....#  h4  #.# #$....# hg e#.# ####### h @#.#  h  hL  h(  h b _A ball python is nearby! h0T >..# )....#    ..#  #.# #.##.† ..#     .# #.#   ##.##  #†# ###########...##  #.# #@..........##  #.# #.####.......#  #.# ....   #.# #...S.  hT  #.# #.....#  #.# #.....#  #.# #$....#  #.# #######  #.#   hS >..# )....#    ..#  #.# #.##.† ..#     .# #.#   h  ##.##  #†# ###########...##  #.# #@..........##  #.# #.####.......#  #.# ....   #.# #...S.  h1 #.# #.....# hF #.# #.....#  hY t#.# #$....# h  #.# ####### h E #.#  h 4 h  h b _A ball python is nearby! hj >..# )....#    ..#  #.# #.##.† ..#     .# #.#   ##.##  #†# ###########...##  #.# #@..........##  #.# #.####.......#  #.# ....   #.# #...S.   #.# #.....#  #.# #.....#  #.# #$....#  #.# #######  #.#   h=>..# )....#    ..#  #.# #.##.† ..#     .# #.#   ##.##  #†# ###########...##  #.# #@..........##  #.# #.####.......#  #.# ....   #.# #...S.  #.# #.....# #.# #.....#  #.# #$....# #.# ####### #.#  h` 4 h h~b _A ball python is nearby! hb?")....# #.#.###.# ####........... ..# ##.  ##.†# ######.##..###.##### ............ .#  ###.#####......# ##.## #†# ###########...##.# #...........######.......#.....##.#####...S.##.....##.##..## h?$#######...... ####.############ # h) h350.9 (1 _ h  h hxR####........... ..# ##.  ##.†# ######.##..###.##### ............ .#  ###.#####......# ##.## #†# ###########...## hJ].# #...........#####.####.......#..@..##.####S...##$#######...... ####.############ #....... h hv&1 h h h4Yz  The helpless ball python fails to defend itself.  You puncture the ball python! h_D. hbq92.8 (0.9Regen (1)  hg hqjO _You kill the ball python! h4! 4 hj&  hn( H _No target in view! hS  h  h  h H _No target in view! h  hd  h  hY H _No target in view! h!o 4 h-u  hx H _No target in view! h= 4 hD  h1F H _No target in view! h #.# #.##.†#...... ..# # #.#####.##..###.#####.#  #............. .# #.#  ####.#####......# ##.## #†# ###########...## #.# #...........## #.# ###.####.......# #.# #.....##.####..# #.# #.@...##.####..# huw #.# #.....##.##....# #.# #.....##.##.##.# #.# #$....##.##.##.# #.# ########.......# #.# ####.#### h #.# ######### #.# #.# #.......# #.# #.# #.#.###.# #.# hJ3.8 (1.0 _ h" h# hG ####.##..###.##### ............ .# ###.#####......# ##.## #†# ###########...##.# #...........#####.####......##.####....## h}G$#######......#.####.#.# #.#####.# hM<4 hNR hS hY ............ .# ###.#####......# ##.## #†# ###########...##.# #...........#####.####......##.####....##$#######......Regen (1) #....)...###.......# hY<5 h h h')} ####.#####......# ##.## #†# ###########...## #.# #...........## #.# ###.####.......# #.# #.....##.####..# hg) #.# #.....##.####..# #.# #.....##.##....# #.# #.....##.##.##.# h) #.# #@....##.##.##.# #.# ########.......# #.# ####.#### #.# ######### #.#  #.# #.......# #.# #.# #.#.## h)#.# #.# #.####.#.# #.#####.# h* #....)...###.......# ######.#.....####### h.* h0 h#1&6 hB1 h6 hABW7.8 (2 h6Dv _No target in view! _You now have 34 gold pieces (gained 7). hK h8PX hP, h|Q hR hT, hvT hV hHW, hW hIY hZ, h[ h\ h], hi^ h9_ hT` ha, hb hc, he he h2g, h"h h;i hkj, hk hl hm, h@n hp hLq, hq hs ht, hu h~v h[w hw hx hU| h,}, h~ h} hۀ, h hd h_ h hF h hN, h hI.#.#.#.## #........# #........### #.#.#.#.# #...###### ###..##.## .#.#.#.## #...# #..##.### #.#.#)#.###...## #.##  h2.....>.........# ######.#.# .#####.##...>..# ##.###.  h1.# #.##..#.#.####### #.## ## .# #.......... hԥ ##.###. .# #.##.†#....@....# ##.#.# h'76.8 (19.0)  h ).#####.##..###.#####.# ##.## ...............# #.# ###  h=###.#####......# ##.# hY#†# ###########...## hru#.# #...........## h#.# ###.####.......##.# #.....##.#### hw..##.# #.....##.####.. hĦ"# hc h hE _Done exploring. h3 h̕ h)...0.0)............. h h h˸E _Done exploring. hΈ3 hω h4 hΧ h5E _Done exploring. hz 3 h|  hG 4 hC  hכ E _Done exploring. hǏ 3 h]  h  hΰ , h E _Done exploring. hf hULevel 1 of the Dungeon<>>>>_(Press ? for help)#.# #........##.#.#.#.#.................##.........# #.#.###.####.# #............#.#.#.#...........................# #.#.###.# hI##.).## #.........#.#.#<#.#.###...####.###.....#.......# #.......##.###.# #.........#..#.#.#.## #........# #........###### ###.######.# #.# #########.###.#.#.#.# #...###### ###..##.## h y#.##.###.##.##.#.#.#.## #...##..##.####.####...## h+H#.###.#.#)#.###...###.......## hG#.##......# hc#........>.........#######.#.#########.##.##.#.###############.#####.##...>..# h##.###.#........# hc#.##.....†........)....# #.##..#.#.####### #.## ##..#########.####.###############.# #...............# ##.###.####.####.# h#.# #.##.†#....@....# ##.#.###......##.#####.##..###.#####.# hc##.###########...............# #.#### h####.#####......# ##.###†# ###########...###.# hH#...........###.# ###.####.......##.# #.....##.####..# hg~#.# #.....##.####..##.# #.....##.##....# h#.# #.....##.##.##.##.# #.....##.##.##.# hq^>@ h  h [.#.#.#.## #........# #........### TwoGrow the Vexing #.#.#.#.# #...###### ###..##.##Demonspawn .#.#.#.## #...##..##.### Health: 20/20 ======================== #.#.#)#.###...###.......## Magic: 5/5======================== .....>.........#######.#.# AC: 2Str: 8 .#####.##...>..###.###. EV: 11Int: 15  h~ .# #.##..#.#.####### #.## ## SH: 0Dex: 13 .# #...............# ##.###. XL:  2 Next: 79% Place: Dungeon:1 .# #.##.†#....@....# ##.#.# Noise: ---------  Time: 776.8 (0.0) .#####.##..###.#####.###.## a) +1 dagger ...............# #.# h ### Throw: 10 stones ###.#####......# ##.## hͨ #†# ###########...###.##...........## h #.# ###.####.......##.# #.....##.####..##.# #.....##.####..# _You now have 34 gold pieces (gained 7).  h4 _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h  h  hͱ  hܲ  h P _ h , h  h;  h , hۻ  hc  h , h  h #.#.#.#....##... .....#.#.#.#..................... . h .#.#.#<#.#.###...####.###.....#. ..#..#.#.#.## #........# #....... #.###.#.#.#.# #...###### ###..##. #.##.#.#.#.## #...# #.. #.###.#.#)#.###...## #..... #........># ###### ####.#####.##...@..# ##.80.8 (4 )....# #.##..#.#.####### #.  h ####.# #...............# ##.  #.# #.##.÷#..... hH ....# ## #.#####.##..###.#####.## hn A #...............# .# ####.#####......# ## h .## #†# ###########...## h y #.# #...........## hW  h  h5 _Done exploring. __There is a stone staircase leading down here. h h hN h h21.8 (1 _ h h .#.#  ###.#.#  ....#.#  ####.....#  .##........#  ...........#  #r.##.# 2 #.....@.....#  #...####.####  #. ..  ##  r   rat (asleep)  hX h ? rr hP>You climb downwards. hBL====2.6 (1.8 hG heK _The rat squeaks loudly. _There is a stone staircase leading up here. h  .#.#  ###.#.#  ....#.#  ####.....#  .##........#  ...........#  #......r.##.#  #.....@.....#  #...####.####  #. ..  ##  hՑ  .#.#  ###.#.#  ....#.#  ####.....#  .##........#  ...........#  #......r.##.#  #.....@.....#  #...####.####  #. ..  ##   h  hd  hz  h Z _A rat is nearby! hCx=---3.5 (0.9 hH hPKW _You hit the rat but do no damage. hZ---4.4 h/ h^} _You hit the rat but do no damage. The rat bites you but does no damage. h h&5.4 (1.0 h h9  _You closely miss the rat. The rat misses you. hA h-6.3 (0.9 hښ h? _You hit the rat but do no damage. The rat closely misses you. h>7.2 h} h _You barely miss the rat. The rat barely misses you. h h:(8.1 h h _You hit the rat but do no damage. The rat barely misses you. hv 5  You hit the rat. h C†  h m829.0Regen (1)  h  h G _You kill the rat! hk 4 hp  hdr H _No target in view! hU" h" h}' h)H _No target in view! h#4 h hH _No target in view! h4 h h h_ h} _ h{ h h hM h h8 h5 h:, hg hY h! h hN h* hX h h» h, h  hT hi, h h h, hq hF hB h h , h h h, hB h8 hT, h h hP, h h h, h h hX, h# h hz h h# h_ hu h hT h  hr, h= h hj, h h` h  hb h h hz, h h h, h h} h} h h h h h h5 hu hD ho h h h, hJ h  h h hK h hG, h hm hX h, h h h h h+ hX h{, h hP hX h, hM h] hs  h  h  ha  h , h  h4 hX h, h4 h h, h h hz h h hb h h h> h^ h h h h5 h% h% h@', h' h?) h*, h\+ h, h-, hh. hO0 hj1, h2 h3 h4, h5 h6 h8, hR9 hs; h=, h> hv? hA, hA h,C hxD, hD huF hG, hvH hI h/K, hK hQM hiN, hN hP hRB h S hT, hvT h&V hW, hW hX h8Z, hZ h[ h], ho] h^ h_ h_ hBa ha hc, hd h3e hf hg hg h{ h|, h| h~ h͂ h hW h4, h˅ h߆ h:, h h h+, h h h , h hJ hI, hݒ hޓ h, h h hٗ, hΙ, h~, h  h h, h h h, h# h? hT h hע h h, h h h, hѨ h hU, hի h٬ hӭ, hQ hy hr h h h h2@       .   ###>.   ....   #########   #........   h #@##### -878.0 (89.0)   #.....### #   #.......###.#  #.....#...#.#  #.....###.#.#  #.....#.#.#.#  #####.....#.#.#.# #   h#.........#.#.#.#.###  #.###.......#.#.#...# hĽ h*F-9.0 (90 h h; _Found a stone staircase leading down. h3 h h9 h #      .> ####>..  .....  #########$ #.@.......0.0)  hS#)#.########  #.....### #  #.......###.# #.....#...#.# #.....###.#.#  #.....#.#.#. h## #####.....#.#.#.# # #.........#.#.#.#.## h#"# h) h-B80.0 (1 h/; _Found a stone staircase leading down. hw h hu h h` h{B hf, h h_ h, h h` h h h h* h, h; hD h, h_ h hR ####### .. ###.....##.! # ..........  #. ...>...# .[ #.#####>.....#.#  #..............# hG#########$..#  #........@# 6.0 (6 #.#########  #.....### #  #. #. #. #. h,_  #####.  hA7.0 (7 h h _No target in view! _Found a stone staircase leading down.leather armour. hR4 hX hZH _No target in view! h4 h hH _No target in view! h4 h h  h@:_No target in view! h 4 h  h H _No target in view! h# 3 h.  h  h  h : _ h , h  h M _You now have 45 gold pieces (gained 11). h 3 h  h  hW , h`  h  h , h  h8  h  hH, h hm, h h  h #  .######## ......... #......## ########..####.....##.!......# ...........@.......94#. ......>...#..[#....#.#####>.....#.#.# [ h;a#..............#.##########...#### ##.........#.# h`#.#########.##.....### #.# h7#.###.# h h?+5.0 (8 h  hZ&) _Found a chain mail. h,3 h. h0 h/4, hs8 h:, hu; h?l _g - 2 dark potions (gained 1) hB3 hC hF h(I, hK hM hP, h_S h4U hWW, hX hr[ h], h^ h>` hMb, h~c h-f hhB hj hl, hm ho hq, hmu hv h$x, hx hz h6| hd| h| h.~ hZ h h h h, h+ h h`, h h6 hq, hI h h h h h h, h hd h, ht h= hSB h h, h h h՞, hJ h hl, h hä h, ho h h, h hb h, h h h, h hI> _The adder hisses angrily. h3 h4 h# hi h h h hF, h] hB hX h5, h, h, h h} h5, hv h h, h h hP, h h3 h h h? h h h hu h hj, h hI hJ, h h h+ hN h h h, hi hV hB hq h, h2 hpn h h h~ hm hy              ################  h  .......@.......##   .#####.#######..#   #. ##.#   #. #.#   #. #.##   ####.##..## hZXS   adder   ....S### #...#   h##########.#.###   ##........#...## h1942.0 (47.0) h hBS. hj,3.0 (48 hT h h  ################  .......@.......##  .#####.#######..#  #. ##.#  #. #.#  #S #.##  ####.# #..##  .....### #...#  ##.#.###  ##........#...##  hp \ ################  .......@.......##  .#####.#######..#  #. ##.#  #. #. hq x #S #. ####.# #..##  .....### #... ##.#. ##........#... hq  hv  hv  h{  h} ] _An adder is nearby! hӰ        #################  #...............##  .#####@#######..#  #.# ##.#  #.# #.#  #S# #.##  hL$####.# #..##  .....### #...#  ##########.#.###  ###........#...##  ##.##########..## hY h<S. hx84.0 (1.0) _ hG h hf##################...............## .#####.#######.. #@# ##S .####..##.....###. ##########.#.#####........#...## ##.##########..## #.# ##... h h.=5 h hV _The adder completely misses you. hT ) TwoGrow the Vexing Demonspawn Health: 20/20 ======================== Magic: 5/5======================== AC: 2Str: 8  #################EV: 11Int: 15  #...............##SH: 0Dex: 13  .#####.#######..# h1V XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#Noise: =--------  Time: 945.0 (0.0) #S##.#a) +1 dagger #.##.##Throw: 10 stones ####.##..## .....### #...# ##########.#.###S   adder ###........#...##  hV ##.##########..## #.###... _An adder is nearby! _The adder completely misses you.Throw: 10 stones hV Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit) h} | TwoGrow the Vexing Demonspawn Health: 20/20 ======================== Magic: 5/5======================== AC: 2Str: 8  #################EV: 11Int: 15  #...............##SH: 0 h؞ nDex: 13  .#####.#######..#XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#Noise: =--------  Time: 945.0 (0.0) #(##.# h1 a) +1 dagger #(##.##Throw: 10 stones ####(# hd #..## ....(### #...#  h ##########.#.###S   adder  h U###........#...##  hΟ e##.##########..## #.###...  h _An adder is nearby! _The adder completely misses you.Throw: 10 stones h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit) h' lS... _The adder completely misses you.  Throw: 10 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (29% to hit)  You throw a stone. The stone barely misses the adder. h8( 17----6.1 (1.19 stones  h-  h/ R _The adder bites you. The adder bites you but does no damage. h!l hl-7.0 (0.9 hp hs _You closely miss the adder. The adder completely misses you. h  hA Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 9 stones (quivered) Spells ([,] to cycle)  h ,b - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|on h h TwoGrow the Vexing Demonspawn Health: 17/20 ====================---- Magic: 5/5======================== AC: 2Str: 8  #################EV: 11 hInt: 15  #...............##SH: 0Dex: 13  .#####.#######..#XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#Noise: =--------  Time: 947.0 (0.0) #S##.#a) +1 dagger #.##.##Cast: Ensorcelled Hibernation ####.##..## h'.....### #...#  hP##########.#.###S   adder ht]###........#...##  hZ##.##########..## #.# h##...Press: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: an adder (29% to hit)  You throw a stone. The stone barely misses the adder. _The adder bites you. The adder bites you but does no damage.  h}_You closely miss the adder. The adder completely misses you. h- hN h h}u  TwoGrow the Vexing  Demonspawn  Health: 17/20 ====================----  Magic: 3/5==============----------  AC: 2Str: 8 huz #################  EV: 11Int: 15 #...............##  SH: 0Dex: 13 h/v<.#####.#######..#  XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#  Noise: =--------  Time: 947.0 (0.0) #S# #.#  a) +1 dagger #.# #.##  Cast: Ensorcelled Hibernation hcv ####.# #..##  .....### #...#  hv##########.#.###  S   adder ###........#...##  hv9 ##.##########..## #.# ##...  hv_The adder bites you. The adder bites you but does no damage. _You closely miss the adder. The adder completely misses you. hvAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  hw0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 49%) hSk TwoGrow the Vexing Demonspawn Health: 17/20 ====================---- Magic: 3/5==============----------  hk!AC: 2Str: 8  #################EV: 11Int: 15 hk #...............##SH: 0Dex: 13 h l .#####.#######..#XL:  2 Next: 82% Place: Dungeon:2 h/lg #@# ##.# hlNoise: =--------  Time: 947.0 (0.0)  hl#*##.#a) +1 dagger #.##.##Cast: Ensorcelled Hibernation ####.##..## hNm .....### #...# ##########.#.### hqmS   adder  hmU###........#...##  hme##.##########..## #.###...  hmY_The adder bites you. The adder bites you but does no damage.  hn_You closely miss the adder. The adder completely misses you.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  hn(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 49%) hw? hYSYou closely miss the adder. The adder completely misses you.  Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (chance to affect: 49%)  The adder resists with some effort. hY6-8.0 (1 h hi* _The adder bites you. hq hqY7=9 (0.9 h=v h;y _You barely miss the adder. The adder barely misses you. h{ 8 _The adder bites you. _You barely miss the adder. The adder barely misses you.You hit the adder.is lightly wounded.   You are poisoned. h  hn 14=======----9.8Pois  h  h| , _The adder poisons you! h_  You hit the adder.  The adder is heavily wounded. h8/20 =====-----------50.7 h  hw _You feel sick. The adder closely misses you. The adder bites you. h9T------- h= h6@^ _You are too injured to fight recklessly! hP  TwoGrow the Vexing  Demonspawn  Health: 8/20=========---------------  Magic: 1/5====--------------------  AC: 2Str: 8 h֎#################  EV: 11Int: 15 #...............##  SH: 0Dex: 13 .#####.#######..#  XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#  Noise: =--------  Time: 950.7 (0.0) #S# #.#  a) +1 dagger h' #.# #.##  Cast: Ensorcelled Hibernation ####.# #..##  Pois  .....### #...#  h8##########.#.###  S   adder ###........#...##  ##.##########..## #.# ##...  hÏ^_You feel sick. The adder closely misses you. The adder bites you. _You are too injured to fight recklessly!  Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  hkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 49%) hV TwoGrow the Vexing Demonspawn Health: 8/20=========--------------- Magic: 1/5====-------------------- AC: 2Str: 8 hS #################EV: 11Int: 15  #...............##SH: 0Dex: 13 h| .#####.#######..#XL:  2 Next: 82% Place: Dungeon:2 #@# ##.#Noise: =--------  Time: 950.7 (0.0) #*##.#a) +1 dagger h #.##.##Cast: Ensorcelled Hibernation h q####.##..##Pois  h,  hM.....### #...# ##########.#.### hnS   adder  hU###........#...##  he##.##########..## #.###...  h~_You feel sick. The adder closely misses you. The adder bites you.  h C_You are too injured to fight recklessly!  Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 49%) hj h"_ ##########  ...  .#####.#  #@# ##.#  #*# #.#  #.# #.##  h_####.# #..##  .....### #...#  ###  ###  ##. h_  #.#  h_H_You are too injured to fight recklessly!  h` Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin hV`e  Aim: an adder (heavily wounded, chance to affect: 49%)  The adder resists with some effort. h3 ##########  ...  .#####.#  #@# ##.#  #*# #.#  #.# #.##  ####.# #..##  .....###  h3- ###  ### ##. #.#  ho;| SYou feel sick. The adder bites you. hm<4===-----1.7 (1Ensorcelled Hibernation  hA hwDV _* * * LOW HITPOINT WARNING * * * h-|  ##########  ...  .#####.#  #@# ##.#  #S# #.#  #.# #.##  ####.# #..##  .....### #...#  ###  ###  ##. #.# You miss the adder. hN ##########  ...  .#####.#  #@# ##.#  #S# #.#  #.# #.##  ####.# #..##  .....###  ### hsO  ### ##. #.#  hCX  ##########  ...  .#####.#  #@# ##.#  #S# #.#  #.# #.##  ####.# #..##  .....### #...#  ###  ###  ##. #.#  hYThe adder is heavily wounded.* * * LOW HITPOINT WARNING * * * h|+/ ##########  ...  .#####.#  #@# ##.#  #S# #.#  #.# #.##  ####.# #..##  .....###  ###  ### h, ##. #.#  h4H  You feel sick. The adder bites you. h41=--------2Pois  h9 h<V _* * * LOW HITPOINT WARNING * * * h[ h(cDrink which item? Potions  c - 2 potions of invisibility  e - a bubbling coppery potion  g - 2 dark potions  i - a sedimented blue potion [!] read|quaff[?] describe selected h  h TwoGrow the Vexing Demonspawn Health: 1/20=----------------------- Magic: 1/5====-------------------- h AC: 2Str: 8  #################EV: 11Int: 15  #...............## hMSH: 0Dex: 13  .#####.#######..# hXL:  2 Next: 82% Place: Dungeon:2 #@# ##.#Noise: =--------  Time: 952.7 (0.0) #S##.#a) +1 dagger h #.##.##Cast: Ensorcelled Hibernation  ####.##..##Pois  .....### #...# ##########.#.###S   adder ###........#...## ##.##########..## #.###... _* * * LOW HITPOINT WARNING * * * hKYou miss the adder.The adder is heavily wounded.* * * LOW HITPOINT WARNING * * *You feel sick. The adder bites you. _* * * LOW HITPOINT WARNING * * * hd  It was a potion of moonshine. You feel tipsy.  You die... hn d0-Vertigo  h| /  --more-- hb hdInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()h - 9 stones  h%Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)f - a ring of ice  h=Scrolls (go to first with ?)d - 2 scrolls of identify {unknown} Potions (go to first with !)c - 2 potions of invisibility  h"ae - a potion of berserk rage {unknown}  g - a potion of moonshine hM=i - a potion of enlightenment {unknown} hN 8 hQ  hT xGoodbye, TwoGrow.25 TwoGrow the Vexing (level 2, 0/20 HPs)Began as a Demonspawn Enchanter on Apr 26, 2025.Succumbed to an adder's poison... on level 2 of the Dungeon.The game lasted 00:01:35 (960 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswn h,U nKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswn hU JMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb  14.20623775 JanoDsMo-27 escaped with the Orb h4  h6? [?25h[?0c [?1051l[?1052l[?1060l[?1061l