h Player: TwoGrow Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.12:00:58.ttyrec Time: (1745668858) Sat Apr 26 12:00:58 2025  h [?1051l[?1052l[?1060l[?1061h h V)0[?7h[?25l[?1c h  h  h _Welcome, TwoGrow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Enchanter hg h h-TwoGrow the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered#######.>.###..@..##.......##..⌠...⌠..##...........##.⌠....⌠....⌠.#................⌠...⌠...⌠...⌠................ hWelcome, TwoGrow the Demonspawn Enchanter.They say the Orb of Zot lies within this dungeon, but they say a lot of things. h hPress ? for a list of commands and other information.  Found an escape hatch in the floor. h# h&[ _Found a staircase leading out of the dungeon. h 3 hL  h/  h d#######.>.##..<.#..#..⌠...⌠#......... hI 8#.⌠....⌠....⌠...............⌠...⌠...⌠...⌠...............⌠.(.....⌠ h  h +1.0 (1 h3 3 _Found 7 stones. h W  hbW  hhX  h[  h^ , hfb  h\d B  There is a dry fountain here. hf  h.g  _ hh  h\j  h5l  hZl  hpm  h.p  h"s , hts  hv  h&x , hjy  h| B  There is a dry fountain here. h~ 5 _ hF  h  h , h  hB  h , h  h  h , hJ  h  h  h  h  hV , hʒ  h/ @ _You now have 6 gold pieces. h 3 h  h  h]  h  h  h  h  h4  h  hR  hr  h  h8  h  hX , h  hv  h5 , h1  hq  hG , h%  h  h? , hd  h  h  h޼  h  hɿ  h , h  h  hG  hh  hG  h  h  h  h{  h7  h  h  h  h  h.  hP  h  h\  h , h  h  hm B h`  hr , h  hH  hk , h  h6  hd , h  h;  h B hB  h- , h`  h  hn , h  h9 X h  h , hO  ht  h`  h  h  hY  hi  h  h  hP  h>  h[  h  h  h , h' h h##### ##.>.## ......b.# #..<..## .......  h.......## ....... .⌠...⌠..## ..... .........## #...#  ho...⌠....⌠.## #...  h ...........## #...# .⌠...⌠...⌠..## #@#  h@ m.............###.#  hW .(.....⌠......##.# ...⌠..........##. hn m# .............###. h # ###.###########..#  h Wb   bat (asleep) h d#.............## h N############### hG040.0 (39.0) h~,1.0 (40 h h)V _A bat comes into view. hߗ4 hP hyZ _A bat is nearby! h### #...# >.## #.......b.#<..## #... .....## ........ ⌠...⌠..## ...... .....## #...# ⌠....⌠.## #...# .........## #.. ⌠...⌠...⌠..####.# hG^...........###.# (.....⌠......##.#⌠..........##.# ............###.# ##.###########..#  #.............  ############### h h\i.bb h82.0 (1.0) _ h=  h  ho #### # #.>.## #<..## #..# ......## #......... ⌠...⌠..## .....b.......## ⌠....⌠.## ..........## #... ⌠...⌠...⌠..####.## ............# (.....⌠⌠. ............### ##.###########...............## hh  h  h s2--=3 h  hG ' _The bat hits you. h y>#### #.>.## <..## # ......## #.........# ⌠...⌠..###......b..#......## ⌠....⌠.## ..........## #... ⌠...⌠...⌠..####.## ............# (.....⌠⌠. ............### ##.###########.. hI  h  h <4 h  h w _Found a stone staircase leading down. The bat closely misses you. h@, hG^pb.5  h_u_You closely miss the bat. The bat misses you. h|.#####+##>#### #.>.## .<..## b ......## ⌠...⌠..###......@..#......######...###⌠....⌠.##  h(..........## #... ⌠...⌠...⌠..####.## ............# (.....⌠⌠. ............### h h h{.b3==6 hj h$Q _The bat closely misses you. hm5  You hit the bat. h&u1. hx389 (0.9 h~ hFG _You kill the bat! h$c4 hvh hjH _No target in view! hf84 h= h@H _No target in view! h 4 h hH _No target in view! h h$#.#####+### ho #>........# h) # h;(.# hn;##### # h(.# hN.>.## # h(.# hL`.<..## # h(.# h:.....## # h5(.# h)⌠...⌠..### h+'.#  hjz.........######.@.### hr⌠....⌠.## #...#  hb.........## #...# hWv⌠...⌠...⌠..###### .............###. h(.....⌠......##.# ...⌠....##.#.##.#  h9###.###########..# h&R-7.9 (1.0 _ h hH #>........# #.###### #.#.>.## #.#.<..## #..#.....## #...#⌠...⌠..###.........#.........######...### hm⌠....⌠.## #@..# .........## #...#⌠...⌠...⌠..####.##.............###. ⌠.(.....⌠......##.#...⌠....##.#.##.# ####.###########..#  #.............## h h9-8 h h6 h8t .##### #.##.>.## #.. ##..<..## #.. #.......## #... ..⌠...⌠..###...#........######...###⌠....⌠.## #...# ........##⌠...⌠...⌠..####.# ht............###.# ################# h$v==9 hd##### #.# ##.>.## #..# #..<..## #...# .......## #...# .⌠...⌠..###.........# .......######...### ⌠....⌠.## #...# .......## #...#  hIe ⌠...⌠...⌠..####@## ...........###.# (.....⌠#.# ...⌠..........##.#.###.# ###.###########..#  #.............#################  hdk=50 ho hr h ` ##.>.## #..<..## #..# .......## #......... .⌠...⌠..###......... .........######...##⌠....⌠.## #...# ........## #...# .⌠...⌠...⌠..####.## .............###@# (.....⌠...... ...⌠.... hC <1 h8  h  h  ..<..## .......## #......... .⌠...⌠..## .........######...##⌠....⌠.## #...# ........## #...# .⌠...⌠...⌠..####.#............###.# (.....⌠...... ...⌠.....### hx <2 hK  ht  h^s .......## .⌠...⌠..## .........######...##⌠....⌠.## #...# ........## .⌠...⌠...⌠..####.#............###.# (.....⌠...... ...⌠.....# ###.###########..# h h&3 h h h~ ⌠...⌠..## .........######...##⌠....⌠.## #...# ........## .⌠...⌠...⌠..####.#............###.# (.....⌠...... ...⌠.....# ###.###########.  #.............# h$# h hݨ&4 hZ h hym........######...##⌠....⌠.## #...# ........## .⌠...⌠...⌠..####.#............###.# (.....⌠...... ...⌠.....## ###.###########.  #.............###############  hs hs5 hy hy h6. h~. hM4 h5 hD+⌠....⌠.## #...# .........## #...#⌠...⌠...⌠..####.## ..............###.# ⌠.(.....⌠......##.#...⌠....##.#.#.#  hD####.###########..#  #............@## ############# h8K hK hK6 hTR h.S 4 h*Y  h[  h⌠....⌠....⌠.## #...#.## #...#.⌠...⌠...⌠..####.##.###.# .⌠.(.....⌠......##.#.⌠.##.#.###.##.#..# # h]z.## # h h7 h h 3+.⌠....⌠....⌠.## #...#.## #...# ⌠...⌠...⌠...⌠..####.##.###.# ..⌠.(.....⌠......##.#.⌠.##.#.###.##.#..# #.## # hx:<8 hQ? h@ h#.⌠....⌠....⌠.## #...#.## #...# .⌠...⌠...⌠...⌠..####.##.###.#.⌠.(.....⌠......##.#.⌠.##.#.###.##.#..# #.## # h hR&9 h h+ h]  #.⌠....⌠....⌠.## #...#  .## #...#  .⌠...⌠...⌠...⌠..####.##  .###.#  ...⌠.(.....⌠......##.#  .⌠.##.#  .###.#  #.#..# # hǑ {.## # h<  h '60 h.  h}  hfY  #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .###.# ...⌠.(.....⌠......##.# .⌠.##.# .###.# #.#..# #.## # h3_  h_ &1 hXc  he  h  #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .###.# ...⌠.(.....⌠......##.# .⌠.##.# .###.# #.#..# #.## # h  hZ 2 ht  h!  h  #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .###.# ...⌠.(.....⌠......##.# .⌠.##.# .###.# #######.#..# #.## # h <3 hi  h  ho  #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .###.# ...⌠.(.....⌠......##.# .⌠.##.# .###.# #######.#..# #.## # h7 <4 hֵ  h  h  #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .###.# ...⌠.(.....⌠......##.# .⌠.##.# .###.# #######.#..# #.## # h <5 h+  h  h) #.⌠....⌠....⌠.## #...# .## #...# .⌠...⌠...⌠...⌠..####.## .....###.# ...⌠.(.....⌠......##.# .......⌠.##.# ........###.# #######.#..# #.## # h1<6 h7 h9 h. #.⌠....⌠....⌠.## #...# .........## #...# .⌠...⌠...⌠...⌠..####.## .........###.# ...⌠.(.....⌠......##.# .......⌠.##.# .........###.# #######.#..# #.## # h<7 ha  h  hv #.⌠....⌠....⌠.## #...# .........## #...# .⌠...⌠...⌠...⌠..####.## .................###.# ...⌠.(.....⌠......##.# .......⌠...##.# ..........###.# #######.#..# #.## # ho| h|8 hY h_ h14 h6 h8 h]f#...........######...###.⌠....⌠....⌠.## ...............## #....⌠...⌠...⌠...⌠..####.##.................#...⌠.(.....⌠..........⌠...........................##########@###########...............################# hDm<9 h3s hu hGo #..⌠...⌠..###.........#...........######...###.⌠....⌠....⌠.## ..............## #...⌠...⌠...⌠...⌠..####.##..............#⌠.(.....⌠⌠........@.........##########.###########...............################# h=70 h h h.y  ##.......## # ##..⌠...⌠..###........ ##...........######...###.⌠....⌠....⌠.## #...##...............## #...#⌠...⌠...⌠...⌠..####.##.........#.#⌠.(.....⌠......##.#⌠..##.#..................###.#########.###########..# #.............################# h& <1 h  h  hg A ##..<..## # ##.......## # ##..⌠...⌠..###....... ##...........######... ##.⌠....⌠....⌠.## #...##...............## #...#..⌠...⌠...⌠...⌠..####.#.........#.#⌠.@.....⌠......##.#⌠..##.#...................###.##########.###########..# #.............################# ho <2 hu  hx L _You see here 7 stones. h<3 huMThrow: 7 stones h h|L _d - 7 stones h| h Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Dazzling FlashHexes/Fire h@ 34% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h~ ##..<..## #....... TwoGrow the Vexing##.......## #....... Demonspawn##..⌠...⌠..###....... Health: 13/13 ========================##...........######... Magic: 3/3========================##.⌠....⌠....⌠.## #... AC: 2Str: 8##...............## #... EV: 11Int: 15#..⌠...⌠...⌠...⌠..####.# SH: 0Dex: 13...................###.# XL:  1 Next:  8% Place: Dungeon:1 hf .....⌠.@.....⌠......##.# Noise: ---------  Time: 73.9 (0.0).........⌠..........##.# a) +1 dagger...................###.# Throw: 7 stones#########.###########..##.............################# _You kill the bat! _No target in view! _No target in view! _No target in view! _You see here 7 stones. _d - 7 stones h% n  Okay, then. hS  h . _ h hS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.0   4.0   0   c - Throwing   0.0   1.2  -1       h        d + Short Blades 0.8   1.2  -1       e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.2  -1      g + Dodging1.7   2.4  -1      h + Stealth2.7   3.0   0           hZ!             h             h!             h         h!pThe relative cost of raising each skill is in cyan.   h?Skills enhanced by cross-training are in green.  [?] Help h^G[=] set a skill target   h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h_= a + Fighting 0.0 h  j * Hexes   3.0 hMv  i * Spellcasting   2.0 h p i - Spellcasting   2.0 hp j - Hexes   3.0 hI> j + Hexes 3.0 hTargetTarget--  --  --  --  --  --  hl --  --  --  --  a-z] set[-] clear selected targetcost|targets h=[?25h[?0c0  h "  hs [?25l[?1c h2.0 current training targets, if any.=] set aall targets hݴ> f + Armour 0.0 hS  h  ht  h" ##..<..## #....... TwoGrow the Vexing hg ^##.......## #....... Demonspawn##..⌠...⌠..###....... Health: 13/13 ========================##...........######... Magic: 3/3======================== h! ##.⌠....⌠....⌠.## #... AC: 2Str: 8##...............## #... EV: 11Int: 15#..⌠...⌠...⌠...⌠..####.# SH: 0Dex: 13...................###.# XL:  1 Next:  8% Place: Dungeon:1.....⌠.@.....⌠......##.# Noise: ---------  Time: 73.9 (0.0).........⌠..........##.# a) +1 dagger...................###.# Throw: 7 stones#########.###########..##.............## h\ ############### _No target in view! _No target in view! _No target in view! _You see here 7 stones.  h e_d - 7 stones _Okay, then. hW  h  h8  hF  h3 h he h  h)%P _ h& h.& h& h,B  There is a dry fountain here. h- he. _ h(/ h1 h3, h_4 h6 hi8, hO9 hG; h<, h5= h> h>, h? hA h$B, hP h h, h hC h, h hR h` h h h  h , hL  hb  h= , h  h! h, h h h, hw h ho, h h hv h h h+ hH, h h h8, ho h h h  hh  hB" h", ht# h+% hW&, h& h( h) h7) h* hJ+ h, h, h- h. h0, h0 h;2 h3 h4 h5 h7 h9, h#: h; h=, h> hg@ hA, hB hD hE, hvF hG hI, hJ hL hN, hO hfR hS, h+T h VR  There is a stone staircase leading down here. hCW hW _ hSX h^Y hZ, h[ h_ ha, hb hi*..###.#...#.# ....# .  hj #...# ..  .... ...  #..# ...  ####..# ..  #....@#.#  ##.#....#  hj#.#####+###  #>........##.........###### #.........###.>.## #.........###..<..## #.........###.......## #.........# hp1109.9 (36.0) hp-10.9 (37 hXt hvd _e - a scroll labelled EZEISER QUAPPI hz,3 h- h,0 h6_..###.#.#.# ......# .:r..#...# .......... ......#..##.... ####..#... #.....#.# ##.#..@.#  #.#####+### h7#>........# #.##### #.##.>.## #..# r   quokka (asleep)##..<..## #.  ##.......## #.. ##..⌠...⌠..###... hAw 0.0)  A quokka comes into view. h?B+1.9 (1 h+H hJ9 _Found My Sojourn through Swampland. hf V..###.# .....#.# .........# ..:r#...# ..... ......[ #..##.......####..#........#.....#@# ##.#....# #.#####+### #> ### #.# >.## <..## .....##  hio  ho 2 hu  hvy - _Found a leather armour. h  #...###.##....#.##.........##..:r#...##......+......[ #..#####..#.@.......#.....#.##.##### h ##.#....# # #.#####+####> #.# ### >.## h6 X<..##  h  hH &3 h  hӧ  h#  ### >.##  hp<4 h]x hz h G#.#. #...###.##....#.##.........##..:r#...##......+..@...[ #..#####..#...........#.....#.##.#########.#....##.# hu#.#####+### #> ###  h <5 h/ h h..##...#.##.....:r#...##.....+[ #..#####..#................#.# hf7#########.#....##.# #.#####+##> hչ h;&6 h h4 hup  The helpless quokka fails to defend itself.  You puncture the quokka! h1. h|/257 h h`J _You kill the quokka! hV4 h7^ h_H _No target in view! h6+ 3 h,  h1  hZ: .Ml..##...#.##....#...##...........+[#..##..........#l   frilled lizard (asleep)# hD &0 hI +8.9 (1 h)L  hP _A frilled lizard comes into view. _You see here My Sojourn through Swampland. hO  #.........l  #..........  #..........  #..........  #..........  heP #..........  #..........  ....##..@.......  #...##..........  hP R ....+......[...  #..##..........   hQ %...........   h%Q &#.##.#######   hHQ 6..##.# #.#####+###  hjQ 9 #>  h  #.........l  #..........  #..........  #..........  #..........  #..........  #..........  h}  ....##..@.......  #...##..........  ....+......[...  #..##.......... ........... #.##.#######  ..##.# h #.#####+# #> hS  h  h  h e _A frilled lizard is nearby! ho  You pick up My Sojourn through Swampland and begin reading...9 hu h.x  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. heW/..#.##.l#.#.#. #. hW(..###.##....#.##.....##....#...##......+......[ hX #..######..#............#.....#.##.# hIX#########.#....##.##.#####+### hb hb'20 h6i hj h X###########.# ..#.###.l#.#.#. #...###.##....#.##.....##.#...##. h ].....+......[ #..######..#.............#.....#.##.###########.#....##.# h  hE 1 h  h  hs # ###########.# ...#.####.l..##.##.##. h# #.#..###.##.#...#.##.#....##.##...##......# h....+......[.....# #..### hBv####..#.............#.....#.##.######### h h&2 h h hCC # ###########.# ...#.### #.l..# #.# #.#  hkDH#.#  #.# ..###.##.# ...#. hD<#...##......# ....+......[ #..######..#............. hD hKN hN&3 hU hW hC ) # .   .#  ###########.#  ...#.###  #.l..#  #.#  #.#  #.#  h   #.#  ..###.##.#  ...#.##.#  ....##.#  #...##......#  ....+......[.....#   #..##   h  h &4 hZ  h  h O   ##  ..   .#  ###########.#  ...#.###  #.l..#   h )#.#  #.#  #.#   #.#  h ^ ..###.##.#   h ...#.##.#  ....##.#   h Q#...##......#  h?  ....+......[.....#   hê  h &5 h*  h  hfn  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! h1v g† h!z /336 h  h R _You kill the frilled lizard! h hF h4 h2 H _No target in view! hܲ h: h~ h=H _No target in view! h>o ##  ..  .# ###########.#  ..........#.###  # ho`..†..#  #....#  #.#  #.# ho  #.#  ..###.## hp.#  ...#.##.#  ....## h)pa.#  #...## hLp^.#  ....+ hnp|[.....#  #..##............# hp  h8y hVz-7 _ h  h  h:} f ##...############..........#.### #.†.. h} .  ..###.#............#####..#.............#   hC  h &8 h  ho  ht  ..############..........#.### #.†...  ..###.# ...............# h k#.....#.##.#########   h  h &9 hW  h  hndJ ############..........#.### #.†...  ..###.# hd ... ...##.############.#....##.#   hm hm'30 ht h7v h ###########.#  ..........#.###  #..†..#  #....#  #.#  # h3,.#  #.# ..###.##.#  ...#.##.#  ....##.#  #...##.# h_  ....+[.....# #..##............# h####...#  #.....#.##.##########   h ##.#....##.#  #.#####+### h<1 h h  hs8 ..........#.### #.†.....###.# ... ...# hs ....+[##>........# h'| hw|&2 h h h  #.†.....###.# ... ...# h ....+[#..##.#.........# h" hi3 h; h hE . hg..###.# ... ...# ha ....+#..## h8N.####..#. hSP.# # #.........# hn h> h&4 h h'W _You see here a +0 leather armour. h h!&5 h h- _f - a +0 leather armour h3 hʵ h hͻ hTB h, h4, h/, h2 hG h, hK h2 h, hM h h*, h h h, h hc h h h h8 h, hk hJ h, h hV h%, h hn hv, h h h_, h h1 h  .># #  ..###.#  ....#.  #.#..  ##...  ... ## #.# .. #@# .#494.0)  h,>#.###########.# #...........#.### #..#.........†..#  hNr#..#............#  hhX....#............# h~ ###.##............# h| #.##............# hV ..###.##............# h hW h-50.9 (15 h h; _Found a stone staircase leading down. hI h}..... ...# . ..># #.. ..###.####.. ....#...... #.#...# #.##....r# #...@.######.## ..# .# #.###########.##...........#.####.r   rat (asleep)#..#.##. h7\1.0)2.9 (2 hPl _A rat comes into view. hX J ..... ...# . ..># #  .. ..###.###  #.. ....#....  .. #.#...#  #.##....r#  #...@.# ##   hY ####.## ..  #.# .#  #.#  #..  #..†..#  #..  ....#    h  ..... ...# . ..># #  .. ..###.###  #.. ....#....  .. #.#...#  #.##....r#  #...@.# ##  ####.## ..  #.# .#  #.# h  #.. #..†..#  #..  h o....#  h  h  h  h Z _A rat is nearby! h^u 8 ..... ...# . ..># #  .. ..###.###  #.. ....#....  .. #.#...#  #.##....r#  #...@.# ##  ####.## ..  #.# .#  #.#  #..  #..†..#  #..  ....#    hP  ..... ...# . ..># #  .. ..###.###  #.. ....#....  .. #.#...#  #.##....r#  #...@.# ##   h ####.## ..  #.# .#  #.# #.. #..†..#  h w #.. ....# h 8  h  hS  h  h Z _A rat is nearby! hT..... #...# . +..># # .. ...###.### #.. ....#.... .. #.#...# #.##....r#  hK#....@# ## ####.## .. #.# .# #.##..#..#. h f†..# #.. h^|....#  hܿ ha)3.9 (1  h} _ h hX h̎##. .....  #...# . +..># # .. #...###.#####.. .....#...... #.#...# #.##..@.r# #.....######  hŏ####.#.. #.# .##.###########.##....#.### #..#.†..##..... h6 h&4 h h h% ##. .#...... b##...# .#. +..># .# .. #...###.#### #.. .....#.... .. #.#...# #.##...@r# #.....#### ## ####.## .. #.##.#.### b   b#..#. h& †..# r   rat (asleep)  h^/ <5 h4  h6 V _A bat comes into view. h j  The helpless rat fails to defend itself.  You puncture the rat! h? E† h 6416.8 (0.9 h  h G _You kill the rat! hY ##. ....... b #... +..># .# .. #...###.######.. #.....#.....#.. #.#.@.#.##....† .....##########.##.#.# #.###########.# .#.##† h ? # h  hM &7.8 (1.0 hJ  h  hy #...#  #...# ##. ##...# ........b#  #...#...# . +..># ..# .. #...###.##### #.. #.....#@....#.. #.#...###.##.##....†#  #.....##########.#..#.# .# #.###########.##....#.## h`y s##..#.†..# hˀ  h. &8 hd  h  h K #...# #...# ##. ##...# ........b# #...#...# . +..># ..# .. #.#####  #.. #@....#  .. #.#...###.#  #.##....†# #.....#### ##  ####.## ..  #.# .#  #    †..#  h]; #...# #...# ##. ##...# ........b# #...#...# . +..># ..# .. #.#####  h #.. #@....#  .. #.#...###.#  #.##....†#  h#.....####  ####.##  h  #.# .#   h(A#  hFJ † h h h hD _A bat is nearby! hݱ h #...# #...# ##. ##...# ........b# #...#...# . +..># ..# ..  hh#.#####  #.. #@....#  .. #.#...###.#  #.##....†#  h#.....#### ##  ####.## ..  #.# .#  #    †..#  hu #...# #...# ##. ##...# ........b# #...#...# . +..># ..# .. #.#####  #.. #@....#   h.. #.#...###.#  #.##....†# #.....####  ####.##  #.# .#  #  † h)4 h hӺZ _A bat is nearby! hEDK #...# #...# ##. ##...# ........b# #...#...# . +..># ..# .. #.#####  #.. #@....#  .. #.#...###.#  #.##....†# #.....#### ##  ####.## ..  #.# .#  #    †..#  h #...# #...# ##. ##...# ........b# #...#...# . +..># ..# .. #.#####  #.. #@....#  .. #.#...###.#  #.##....†#  hK#.....####  ####.##  #.# .#  #  † h  hb h h  #####.###...........b #...#. +..>#...# .. #...###@##### h#.. #.....#...... #.#...###.#.##....†#.....##########.## h..# #.###########.# h4.#.##  hOB_A bat is nearby! hs h h39.bb h.=9 hu h\Q _The bat closely misses you. h  hK  h Jb..60 h  h _You barely miss the bat. The bat barely misses you. hۮ 3 ##### #...# #...# ##.###...#.........# #...#...# . +..>#b@.#  .. #...###.######.. #.....#.....#.. #.#...###.# #.##....†# hH 1 #.....#### ######.## .. #.# .# #.###########.# h L2-- hI 1 hM  hq b _The bat barely misses you. The bat hits you. hj  You hit the bat.  The bat is heavily wounded. h@k &2 ho  hq _The bat barely misses you. The bat misses you. hd6 5  You hit the bat. h$; 1. h@ 3==503.7 (0.9 _You kill the bat! hE  hH m _Your Short Blades skill increases to level 1! h^  h  hA  hM   hs :_No target in view! hx hγ h h(H _No target in view! h1 h+2 h7 h;H _No target in view! h4 h hH _No target in view! h4 h hH _No target in view! h ht h h(#No target in view! hL?4 hvD hGF h64 h  h  h4 h h! hRead which item? Scrolls  e - a scroll labelled EZEISER QUAPPI [!] read|quaff[?] describe selected! h_, ! h2 ! h: TwoGrow the VexingDemonspawn#####Health: 13/13 ========================#...#Magic: 3/3========================#...#AC: 2Str: 8##.###...#EV: 11Int: 15.........#SH: 0Dex: 13#...#...#XL:  1 Next: 50% Place: Dungeon:1. +..>#.@.#Noise: =--------  Time: 163.7 (0.0).. #...###.#####! h: a) +1 dagger#.. #.....#.....#Throw: 7 stones.. #.#...###.##.##....†##.....##########.##..#.#.##.###########.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! ! h: 3_No target in view!! ho@ F  Okay, then.! hA ! h7E ! hF . _" hPN3" hN" hQ" hyS" hS$ _" hJXX" hX" hHZ" hU\B" h]" h_," h_" h`" hb," hb" hd" hKe," he" hg" hph," hh" hqj" hk," h-l" hn" h8o," ho" hq" hr," hPs" ht" hu," h"v" hw" hx," hpy" hz" h|" h3|" h|" h~" h#...#...# . +..>#...# .. #...###.##### #.. #.....#.....#.g.. #.#...###.##.##....†#...##.....####.###.#######.## #.###.#.." h#.# #...@.#.#-#.###########.# .........#.###..#.........†." h):#..#............#...........# g   goblin (asleep)###.##............##.##............#..###.##..........." hU#.#" hv76.7 (13.0)-7.7 (14" h" hs _A goblin comes into view. It is wielding a +0 club." h  . +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###  " hU #.###.#..  #.# #...@.#.#  #######.#    †..#  " hz:    " h_     " h,  +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###   #.###.#..  #.# #...@.#.#  " h^-#######.#    †  " h-$  " h-4   " hR44" h ;" h<] _A goblin is nearby!" h*S  . +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###   #.###.#..  #.# #...@.#.#  #######.#    †..#           " hSL  +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###   #.###.#..  #.# #...@.#.#  #######.#  " hT  †     " hCT  " hVZ4" h_" ha] _A goblin is nearby!" h[  . +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###   #.###.#..  #.# #...@.#.#  #######.#    †..#      " h[_     " hf  +..>#...# .####### ....#.g  .. .#.#  †#...#.#  .###.###   #.###.#..  #.# #...@.#.#  #######.#    †" ht       " hu4" h(" hq ] _A goblin is nearby!" h3 %.........#   #...#...#   +..>#...#  . #...###.#######  .. #.....#.....#.g  .. #.#...###.#.#  #.##....†#...#.#  #.....####.###.###  ####.## #.###@#.. " h3  #.# #.....#.#  #.###########.#  #....#.###  #..#.†..#  #..#.# " h84  ....#.#  ###.##.#   #.##.#  " h^4 " h; " hc< 88.0) _" h:A " hC # h$##.###......#...  +..>#...#  #...###.####### .. #.....#.....#.g.. #.#...#####....†#...#.# .....#########.## #.###.#.. #.....###########.# .# h>#.##† # ....### h# h&9# h\# h# hnS##.###......#...  +..>#...#  #...###.######## .. #.....#.....#.g.. #.#...#####....†#...#@# .....#########.## #.###.#.. #.....###########.# .#.##† # ....# h'[# h[ 80# h`# hqa# h ##.###......#...  +..>#...#  #...###.######### # hS V.. #.....#.....#.g.#.. #.#...#####....†#...#.# .....#########.## #.###.#.. #.....###########.# # h r.#.##† ## hAT gg  The goblin shouts!# h9/13 --------====1# h# h9 _The goblin hits you with a +0 club.# h  You hit the goblin.  The goblin is heavily wounded.# h |--------=---2# h# hC9 _The goblin hits you with a +0 club.# hӜ  You closely miss the goblin.The goblin is heavily wounded.# hi5----------3.6 (0.9# h~# h9 _The goblin hits you with a +0 club.# hP4# hV# hX^ _You are too injured to fight recklessly!# h4# hv%# h>'^ _You are too injured to fight recklessly!# h# h# h# h # h/P_You are too injured to fight recklessly!# h24# h# hS^ _You are too injured to fight recklessly!# h>c4# hFh# hvj^ _You are too injured to fight recklessly!# h  #...# #...#        +..>#...# . #####  #.g.#  .. #@#  †#...#.#  #.###   #.###.#..  #.# #.....#.#  # h~ ###.#    †..#   # hԜ  #...# #...#      # h <  +..>#...# #####  #.g.#  .. #@#  †#...#.#  #.###   #.###.#..  #.# #.....#.#  ###.#    †..#   # h" # h~ # h # hU _You are too injured to fight recklessly!A goblin is nearby!# h% G #...# #...#        +..>#...# . #####  #.g.#  .. #@#  †#...#.#  # h #.###   #.###.#..  #.# #.....#.#  ###.#    †..#   # h"(  #...# #...#       # hv( { +..>#...# #####  #.g.#  .. #@#  # h( †#...#.#  #.###  # h(  #.###.#..  #.# #.....#.#  # h4) ###.#    †..#   # h?. # h. # h4 # h.6 NA goblin is nearby!$ h#...#  TwoGrow the Vexing#...#$ h  Demonspawn##.###...#  Health: 5/13=========---------------.........#  Magic: 3/3========================#...#...#  AC: 2Str: 8+..>#...#  EV: 11$ h"Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.g.#  XL:  1 Next: 50% Place: Dungeon:1  .. #.#...###.#@#  Noise: =--------  Time: 183.6 (0.0)#.##....†#...#.#  a) +1 dagger#.....####.###.###  Throw: 7 stones####.## #.###.#.. #.# #.....#.# #.###########.#  g   goblin#...........#.### #..#.........†..# #..#............#$ hj _A goblin is nearby! _A goblin is nearby!Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight line$ hAim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)$ h&#...#  TwoGrow the Vexing#...#  Demonspawn##.###...#  Health: 5/13=========---------------.........#  Magic: 3/3========================#...#...#  AC: 2Str: 8$ h' +..>#...#  EV: 11Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.g.#  XL:  1 Next: 50% Place: Dungeon:1  .. #.#...###.#@#  Noise: =--------  Time: 183.6 (0.0)#.##....†#...#.#$ hJ'  a) +1 dagger#.....####.###.###  Throw: 7 stones$ hw'####.## #.###.#.. $ h'a#.# #.....#.#$ h!( #.###########.#  g   goblin#...........#.### #..#.........†..# #..#............# $ h](Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight line$ h(Aim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)  You throw a stone.  The stone hits the goblin but does no damage.$ hPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)  You throw a stone.  The stone hits the goblin but does no damage.  The goblin is heavily wounded.$ hN]4.7 (1.16$ h$ haS _The goblin barely misses you.% hW#...#  TwoGrow the Vexing#...#  Demonspawn##.###...#  Health: 5/13=========---------------.........#  Magic: 3/3========================#...#...#  AC: 2% h Str: 8+..>#...#  EV: 11Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.g.#  XL:  1 Next: 50% Place: Dungeon:1  .. #.#...###.#@#  Noise: =--------  Time: 184.7 (0.0)% h:#.##....†#...#.#  a) +1 dagger#.....####.###.###% hsE  Throw: 6 stones####.## #.###.#.. #.# #.....#.# % h#.###########.#  g   goblin#...........#.### % h#..#.........†..# #..#............# The goblin is heavily wounded. % hb_The goblin barely misses you.Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)% h#...#  TwoGrow the Vexing#...#  Demonspawn##.###...#  Health: 5/13=========---------------.........#  Magic: 3/3========================#...#...#  AC: 2Str: 8+..>#...#  EV: 11Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.(.#  XL:  1 Next: 50% Place: Dungeon:1  .. #.#...###.#@#% h    Noise: =--------  Time: 184.7 (0.0)#.##....†#...#.#  a) +1 dagger#.....####.###.###  Throw: 6 stones####.## #.###.#.. #.# #.....#.# #.###########.#  g   goblin#...........#.### #..#.........†..# #..#............# The goblin is heavily wounded. _The goblin barely misses you.Throw: 6 stonesPress: ? - help, Q - select action% hZShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)% hW #...# #...#        +..>#...# . #####  #.(.#  .. #@#  †#...#.#  #.###   #.###.#..  #.# #.....#.#  % h*###.#    †..#   % h_The goblin barely misses you.Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)  You throw a stone. The stone barely misses the goblin.% he #...# #...#        +..>#...# #####  #.(.#  .. #@#  †#...#.#  #.###   #.###.#..  #.# #.....#.#  ###.#    †..#   % h& g  The goblin hits you with a +0 club.2------5.8 (1.1% h|05% h% hdV _* * * LOW HITPOINT WARNING * * *% h\ 8  You hit the goblin.% hd i)% hh 3/14==----860% hm % ho J _You kill the goblin!& h;Quiver which action? ([-] to clear)  a - Throw: 5 stones (quivered) [*/%] inventory[!] focus mode: off|on' ha#...#  TwoGrow the Vexing#...#  Demonspawn##.###...#  Health: 3/14=====-------------------.........#  Magic: 3/3========================#...#...#  AC: 2Str: 8+..>#...#  EV: 11Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.).#  XL:  1 Next: 58% Place: Dungeon:1  .. #.#...###.#@#  Noise: =--------  Time: 186.8 (0.0)#.##....†#...#.#  a) +1 dagger#.....####.###.###  Throw: 5 stones' h[0;10m####.## #.###.#.. #.# #.....#.# #.###########.#  #...........#.###  #..#.........†..#  #..#............#  Aim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)  You throw a stone. The stone barely misses the goblin.' h The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *You hit the goblin. _You kill the goblin!' h' h' h ' h(3' h)' hN/n' h/' h1_4=' h3' h:5' hz5' h9' hP;,' h;' hA=,' h >' h?O=' h@' hrB`5==' hFC' hD,' h|E' h&G,' hG' hDI,' hJ' hK' hK3==' hL' hM' hKNT6==' hO' hP,' hxQ' hR,' h{S' hT,' hPV' hKW97' heW=====' hX' hY,' h]Z' h[,' h\' h@^,' h_' hm`' h`:==' ha' hb' hbS8=' hc' h*e,' hlf' hg,' hh' hi,' hj' hl' h3l_9===' h m' hn,' ho' h9q,' hq' hs,' h|t' hvP==' hv' h'x' h_xR10/14==' h y' h={,' h{' h},' h~' hՀ,' h' hQ' hk1===' hR' h,' h0' h ,' h' h,' h' h' h̏9=' h' h'' hUL2==' h1' h,' h' h>,' h' hW,' hS' h{' hc3====' h' h,' h ' h,' h[' h,' h' h{P==' hx' h/h - _You start resting.' h:1234.8 (48.0)' h' hA4==-' h%5.8 (49' h' h" _HP restored.' hk ' hKn n Spells (Memorise)Type' hn Failure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3 ' hn c - Tukima's DanceHexes19% 3  d - Mercury ArrowConjuration/Alchemy 32% 2 ' hn e - Dazzling FlashHexes/Fire34% 3  f - Launch Clockwork Bee Forgecraft54% 3  g - Eringya's Surprising Crocodile Summoning' hBo s91% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help' ho <[Esc] exit( h0( hl#...#  TwoGrow the Vexing#...#  Demonspawn##.###...#  Health: 14/14 ========================.........#  Magic: 3/3========================#...#...#  AC: 2Str: 8+..>#...#  EV: 11Int: 15 . #...###.#########  SH: 0Dex: 13 .. #.....#.....#.).#  XL:  1 Next: 58% Place: Dungeon:1  .. #.#...###.#@#  Noise: ---------  Time: 235.8 (0.0)#.##....†#...#.#  a) +1 dagger#.....####.###.###  Throw: 5 stones####.##[39;49( h06m #.###.#.. #.# #.....#.# #.###########.#  #...........#.###  #..#.........†..#  #..#............#  The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *You hit the goblin. _You kill the goblin! _You start resting. _HP restored.( h΢P  Okay, then.( h9( h;( h{. _( h*3( hA,( h8.( h0( h4P _( hp5( h5( hQ6( h9<  You see here a +0 club.( h:( h8; _( h;( hG=( h>( h>( h?( hA( hwC,( h?D( hF( hG,( h{H( hI( h|K,( hN( h]Q( hR,( hkS( hU( hW,( h:X( hAY( hZ( h8Z( hZ( hn_( h`,( ha( hd( h f( h7f( hig( h}j( hk,( hl( ho( hq( hq( hr( hZu( hLw,( h?x( hz( h|,( h}( h( h( hс( h( h0( h( h( h( h0( h,( hk( h( h( hȑ( h( hz( h֗( h( h( hÛ( hQ( h~( h( h( hƢ( h( hI( h( h( hn( hZ,( h( h'( hu,( h( h( h.( hi( h( h( hf #.##....†#...#.#... #.....####.###.#### ( h####.## #.###.#... #.# #.....#.## #.###########.#  #...........#.##( h #..#.........†.. ( h#####..#............ #..@...#............( h #.###.##............ ( hg.. #.##............ #ßb..###.##............ ... ...#.##............ .# ....##............ b   bat (asleep) ( h~#...##............ ....+............( hA #..##............( h\630.0)6.8 (31( h*( hV _A bat comes into view.( hL 7 †...( hM [  .. #.# . #.####.#  ( h'M 5#...........#. #..#.† ( hLM M#####..# #..@...# #.###.##( hpM " .. #.# #( hM  ... ( hM  .# ( hM 4 ( h Y †...  .. #.# . #.####.# ( hy  #...........#. #..#.† #####..# #..@...# ( h #.###.## .. #.# ( h # ...  ( h 6.#  ( h ( h ( hk ( h ( h' Z _A bat is nearby!( hM  †...  .. #.# . #.####.#  #...........#. #..#.† ( hbN #####..# #..@...# #.###.## .. #.# # ...  .#  ( hd \ †...  .. #.# . #.####.#  #...........#. #..#.† #####..# #..@...# #.###.## .. #.# # ...  .#  ( hA  ( h ( hK 6_A bat is nearby!( h ) hݻ( #.##....†#...#.#.. #.....####.###. ####.## #.###.#.. #.# #.....#. #.####.# #...........#. #..#..† #####..# #.@....# #.###.## ... #.## #ßb..###.## ........#.##.#...#....##. #... #...###... ....+ #..##) h') h"7.8 () h1.0) _) h) h) hD #.....####.###.## ####.## #.###.#. #.# #.....# #.###########. #...........#. #..#..†#####..#.) hEb #......# #@###.###...# #.###ßb..###.##........#.##...#...#....## #... #...## #... ....+ ...# #..######..) hL) hfM8) hR) hT) hHH ####.## #.###.#. #.# #.....#. #. #.###########.. #. #...........#.. #. #..#.#.#.##.#####..#......#......##ß.#.###.##) h6#.@.# #.##ßb..###.##.........#.##....#...#....## #...##...## #...# ....+ ...## #..#########..# #.....#.##.######) h) h&9) h) h) hP:  The helpless bat fails to defend itself.  You puncture the bat!.6670) h%;G _You kill the bat!) hh) h) h) h9 H _No target in view!) h ) h@ ) h ) h< H _No target in view!) h{V ) hY 3) h^ ) hb ) h f : _) hg ) hKi ,) hJj ) hnl ) hen ,) h{o ) hr ) hQt ,) huu ) hx ) hy ,) h{ ) h| ) h9~ ,) h ) h ) h ,) hx ) h# ) h ,) hĈ ) h ) h# ,) h ) hɎ ) h ,) h ) hr ) h ,) h ) hz ) h ,) hV ) h ) hK ,) h ) hr ) h ,) h ) hp ) h ,) hХ ) h ) h  #...#!#...#  #...ß#ß...# #........... #....#...#.. #....#...## #....#...# ..##### #.......## #.......######....#######b......@.....###.# #.............# #.# ##.#....# #.# #.........# #.. #) h ..........# ### #...........###### # b   bat (asleep)............##.>.## #.......#######..<..## # ##.......## ) h 0855.0)) h] ,6.8 (16) h ) h V _A bat comes into view.* hDB #...#!#...# #...ß#ß... #..... #....#...# #....#...##. #....#...# .###### #.......## .######.....b......###.# #.# #.# ##..# #.# .# #...# ###.###### .##.>.##.#..<..## ##.##* h* hu17.0)* h * h * h@  #...#!#... #...ß#ß... # #....#...## #....#...#.. #....#...##...###### #.##.######.....b.###.# #.# #.# ##.# #.#.# #...# ###.######.##.>.##.#..<..##  ##.##* h * h &8* hY * hf * hn  #...#!# #...ß#ß # #....#... ## #....#... #.. #....#...* ho #...###### #..######.....b.###.# #.# #.# .# #.#.# #...# ###.######.##.>.##.##..<..## ##.* hy * hKz &9* h * h * h'c #...#!# #...ß#ß # #....# ### #....# #... #....#.##...###### #..######.....b.###.# .# #.# .# #.#..# #....# ###.######..##.>.##.#..<.. ##.* h)* hq** h14..bb* h2/=90* h8* h:: _The bat hits you but does no damage.* h5  You hit the bat.* hQk†* h6751.7 (0.9* h* hCG _You kill the bat!+ hpj4+ hm+ hpH _No target in view!+ h*4+ h@2+ h4 + hD5B_No target in view!+ h4+ hi+ h!H _No target in view!+ h4+ hI+ hxH _No target in view!+ hIq+ hq+ hx+ hzH _No target in view!+ h9+ h:+ h?+ hA@ _No target in view!+ hu+ h+ h]+ h+ h+ hk+ h8+ hY+ h+ h + hD+ h+ h%3+ h&+ h)+ h++ h/: _+ hS0+ h!2+ h^2+ hT3+ hX6+ hW8,+ h8+ h:+ h:<,+ h<+ h>+ h@,+ h@+ hqB+ hC+ h"D+ hE+ hF+ hH,+ hI+ h8K+ hL+ hGM+ haN+ hAQ+ hR,+ h(T+ hV+ hW,+ hX+ huZ+ h*\,+ h]]+ h^+ h`,+ ha+ h$d+ he,+ h2f+ h3h+ hn+>..... ..... ....  ...  .. #.######.+ h/og########  #...@......# -304.7 (13.0) #..........#  #+ hSo....#  #...###### #+ hyo..##...# #.##...##### #+ hoZ........... #+ ho........†....#.............+ hsu+ hwF-5.7 (14+ h{+ h}8 _Found a stone staircase leading down.+ h3+ h+ h_+ h ,+ h  + h + h #...... .....###.)>................#........ +.......# #.......#.######@.+ h3 6.0)#.......###########..........# #..........##..........##..........###### #..........##...# #..........##...#######.#+ hR + h +7.7 (2+ h] + h % _Found a dagger.+ h1 3+ h2 + hU6 + h< X+ hF> ,+ h? + hB 7 _You open the door.+ hVE 3+ hXF + h$H + hJ ,+ h>K + h,Q @  There is an open door here.+ hR 5 _+ hS + hV + h] m.... .....##.#. #.#...... #..##..#..##..##... ...#.g... #..###.+ h] .....#...)>....... ........... ##..##...#........ #.......'.......###.#...##.......#.######.......#+ h] #.......######## g   hobgoblin (asleep)####....#+ hl^ q #....# ##+ hZf ,12.7 (5+ hf +3.7 (6+ hl + hDo \ _A hobgoblin comes into view., hL .... ... ...##.#. #... #...... #..... ##..#..##..##... ...#........g... #..#.....###..#...)>..#..##...#. #.......'.......# ##.#...##.......# #.######., hM...# #.########  ####.#  #.#  #.#, hV, h-W$4.7 (1, hB], h_, h#   #!.... .... ..  #..... ...##.#. #.  #..... #...... #..  #.....##..#..##..##  #.........#.......  #.g....#..#.....###.  #......#...)>.  #.  #..##...#.   #.......'.......#   ##.#...##....#   #.######.....#   #.########   ####.#   #.#  , h I #.#, h e  Found a golden potion., h _.gg, h 0===5, h# , h + _The hobgoblin shouts!, h8 R   #!.... .... ..   #..... ...##.#. #.   #..... #...... #..   #.....##..#..##..##   #.........#.......   #......#..#.....###.   #..g...#...)>.   #, hئ 1.   ####..##...#.   #.......'.#   ##.#...##.....#   #.######......#   #.......########   ####.#   #.#   #.#, h8 , hj E.g, h 0---6, hW , h( , hxp    #!....#.... ..  #.....+...##.#. #.  #.....##...... #..  #.....##..#..##..##  #...#.......  #......#..#.....###.  #......#...)>, hq .  #...g.  ####..##...#.  #.......'.#  ##.#...##......#  #.######.......#  #.......#  ####, hr .#   #.#   #.#, h{ , h| P=--7, hp , h W _The hobgoblin closely misses you., hL:, h:}9/14 ---------8.6 (0.9, hA, h2Du _You hit the hobgoblin but do no damage. The hobgoblin hits you., hR  You hit the hobgoblin.  The hobgoblin is heavily wounded., h-9.6 (1.0, h`, hV _The hobgoblin barely misses you.- h s  You hit the hobgoblin.  The hobgoblin is almost dead.- hsr7------------20- hz- h}- _The hobgoblin hits you.- h.- h.  #...@..  ####..##...#.  #.......'. hMB.#  ##.#...##.#  #.######.#  #.......#  ####.#   #.#   #.#. hT. htT.-2. h&Z. h3\. hxh   #!....#.... ..  #.....+...##.#. #.  #.....##...... #..  #.....##..#..##..##  #..#.  #......#..#.....###.  #......#...)>.  #..@... h.  ####..##...#.  #.......'.#  ##.#...##.#  #.. h2#####.#   #.......#. hU  ####.#   #. hw^.#   #.#. h%V-3. hN*. h+. h3. h. h,. h,. h9=. h. h. hT9==. h7. hg,. h. h,. h?. h,. hQ. h". h]:==. h#. hh10/14==. h. h,. h. h,. h+. h ,. h. h1===. h. h,. h. h,. h. h,. h. hq. h9=. h. h. hE2==. h. h,. h. hm . h . ho . h| ,. h . h3====. h. h,. hs. hV,. h/. h,. h. hP==. h. h:&_ _You start resting.. h+048.6 (25.0). hU,[4==9.6 (26. h1. hD4" _HP restored./ h3/ h`/ h/ h/ hh,/ h/ h/ h/ h3/ h / h,/ h/ hP/ h/ h9:==/ h%/ h / h/ h/ h/ h/ h/ hK/ h!/ h/ h/ h/ h/ hP   #........   #........   #........   #........   #..   #........ / h  #.....#   #@....#.... ..   #.....+...##.#. # #.....##...... #.. #.....##..#..## #.........#. #......#..#.....##  #......#...)>.....  #........./ h  ####..##...#...... / hW256.6 (7.0)/ h+7.6 (8/ h/ hS _g - a golden potion/ h]3/ hp^/ hb/ hAj5  #.....g #. #. #. #. #. #........# #.@...#  / hj#.....#.... ..  #.....+...##.#. #.  #.....##......  #.....##..#..##..## #.........#....... g   goblin (asleep) #......#..#.....### #......#...)>/ h/ h #.........  #.....g...  #.........  #.........  #.........  #.........  #........#  #.@...#  #.....#.... ..  #.....+ #.  #.....#  #.....# #......  #......#/ h #......#...)> / h6/ h/ ht/ h] _A goblin is nearby!/ h 0 #.........  #.....g...  #.........  #.........  #.........  #.........  #........#  #.@...#  #.....#.... ..  #.....+ #.  #.....# #..  #.....# #......  #......# #......#...)>/ h* #.........  #.....g...  #.........  #.........  #.........  #.........  #........#  #.@...#  #.....#.... ..  #.....+ #.  #.....#  #.....#/ hG #......  #......# #......#...)> / h4/ h/ h_] _A goblin is nearby!/ h0 #.........  #.....g...  #.........  #.........  #.........  #.........  #........#  #.@...#  #.....#.... ..  #.....+ #.  #.....# #..  #.....# #......  #......# #......#...)>/ h q #.........  #.....g...  #.........  #.........  #.........  #.........  #........#  #.@...#  #.....#.... ..  #.....+ #.  #.....#  #.....# #......  #......# #......#...)> / ho 4/ h7 / h ] _A goblin is nearby!/ h g  ######### #....... #.....g #. #. #. #.. #..@.....# #.....#+##  #.....#.... ..  #.....+...##.#. / h #.....##......  #.....##..#..##..## #.........#....... #......#..#.....### #......#...)>/ hg / h ,.g/ h 6--9 _/ hT / hA / h)>   ### ######### #. #...... #....g #. #. #... #........#.# #.....#+##  #.....#.... .. / h)#.....+...##.#. #.....##...... #..  #.....##..#..##..## #.........#.. #......#..#.....###./ h+/ h 3*.g/ h3B--60/ h9/ hA<0 h70:  ###########.g......#.#+###.... .+...##.#. #.... #..##..#..##..##...0 h8D=10 hQ>0 h@T _The goblin closely misses you.0 h  You hit the goblin.  The goblin is severely wounded.0 hW2----20 h 0 h ; _The goblin hits you with a +0 dagger.0 h  You closely miss the goblin.The goblin is severely wounded.0 hHk0-------3.5 (0.90 h0 hϴ; _The goblin hits you with a +0 dagger.0 hTD _The goblin hits you with a +0 dagger.  You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You closely miss the goblin.  The goblin is severely wounded.0 hD-4.5 (1.00 hJ0 hLH  You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You closely miss the goblin.  The goblin is severely wounded. 0 hLE_The goblin hits you but does no damage.0 h[?  You barely miss the goblin.The goblin is severely wounded.0 h@7/14 --------50 hE0 hG; _The goblin hits you with a +0 dagger.0 h 40 h 0 hK ^ _You are too injured to fight recklessly!0 ho 40 hv 0 hx ^ _You are too injured to fight recklessly!0 h? 40 hME 0 hmG ^ _You are too injured to fight recklessly!1 hKy _The goblin hits you with a +0 dagger. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You closely miss the goblin.  The goblin is severely wounded.1 h-6.4 (0.91 hZ1 hT _The goblin closely misses you.1 hA  You hit the goblin.  The goblin is almost dead.81 h?BI=----7.31 hWG1 hIS _The goblin barely misses you.1 h|v  You closely miss the goblin.The goblin is almost dead.1 hw (8.21 h{ 1 h0~ W _The goblin completely misses you.1 h`8  You hit the goblin.1 hC)1 h1 h c TwoGrow the Vexing  Demonspawn  ###Health: 8/14=============-----------  1 hn#########...Magic: 3/3========================  #...........AC: 21 hAStr: 8  #...........EV: 11Int: 15  #...........SH: 01 hDex: 13  #...).......XL:  1 Next: 100% Place: Dungeon:1 1 h #...@.......Noise: =--------  Time: 369.1 (0.9) 1 h/ #...........a) +1 dagger  1 hO#........#.#Throw: 5 stones  1 hl#.....#+##  #.....#.... ..  1 hn#.....+...##.#. #.  1 h#.....##...... #..  #.....##..#..##..##  1 hM#.........#.......The goblin is almost dead. 1 h_The goblin barely misses you.You closely miss the goblin.The goblin is almost dead. 1 h*r_The goblin completely misses you.You hit the goblin.1 h; _You kill the goblin!You have reached level 2!1 h/  --more--2 h0y 12/20=5/52 0%  2 h7z OYour demonic ancestry asserts itself...2 h] 2 h& ~ _Your hands begin to faintly glow with unholy energy.3 h33 h3 hB3 h ,3 h9#3 h%,3 h\'3 h)O=3 h*3 h,933 h'-0=3 h.3 h 1,3 h23 h4,3 h 63 hC83 h83 h8:3 h<943 h<;==3 h+>3 h@,3 hA3 hC,3 hE3 h9F,3 h=G3 hI3 hdIl15===3 hlJ3 hXL,3 hM3 hIO,3 hhP3 hUR,3 hS3 huUP==3 hV3 hX3 hYK6=3 hpZ3 hy\,3 h]3 hh_,3 h`3 ha,3 hkb3 hjc3 hch7==3 hd3 hh,3 hYj3 hl,3 hm3 ho,3 hxp3 hq3 hqh8==3 hrr3 hms,3 h~t3 h3v,3 hw3 h{y,3 hz3 hP~3 h~9=3 h3 hma9=3 h23 h=,3 h3 h,3 h3 h,3 hM3 hh - _You start resting.3 h 1403.1 (34.0)3 hcf20===-3 h%4.1 (353 h3 h" _HP restored.4 h$&  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.5   1.0   0   i - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.0   4.0   0   c - Throwing   0.0   1.2  -1              d + Short Blades 1.0   2.4  -1  4 hk'[37m     e - Long Blades   0.4   1.2  -1              f + Armour0.2   1.2  -1      g + Dodging1.9   2.4  -1      h + Stealth2.8   3.0   0                              [14 h'6;2H                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4 hmBTargetTarget--  --  --  --  --  --  --  2.0  --  --  a-z] set[-] clear selected targetcost|targets4 h <[?25h[?0c0 5 hw- [?25l[?1c5 h|2.0 current training targets, if any.=] set aall targets5 h = b + Unarmed Combat 0.06 h6 h%6 h TwoGrow the Vexing  Demonspawn  ###Health: 20/20 ========================  #########...Magic: 5/56 h========================  #...........AC: 2Str: 8  #...........EV: 11Int: 15  #...........SH: 0Dex: 13 6 hCh #...).......6 hzlXL:  2 Next:  0% Place: Dungeon:1  #...@.......Noise: ---------  Time: 404.1 (0.0) 6 h #...........a) +1 dagger 6 h" #........#.#Throw: 5 stones  #.....#+## 6 h #.....#.... ..  6 h=#.....+...##.#. #.  #.....##...... #.. 6 hr #.....##..#..##..##  #.........#....... _You kill the goblin!6 hWYou have reached level 2!Your demonic ancestry asserts itself... 6 h֤_Your hands begin to faintly glow with unholy energy. _You start resting. _HP restored.6 h6 h6 h6 h~6 hH6 h6 h66 h6 h6 h 6 h 6 h86 h6 h,6 h6 h 6 h ,6 h;6 h}6 h,6 h6 h06 h,6 h_6 h6 h]!,6 h#6 h%6 h(6 h(6 hY*6 h"-6 h/,6 hn26 h46 h8,6 h:6 hC #############  #########.  #......... 6 hC #.............  #............@....|  #...)..........#  #............. 6 hD #....................  #........#.###....... 6 h%D #.....#+##.# .......  #.....#....# ....... 6 hD #.....+...##.#.##....  #.....##...... #..6 hL,13.1 (96 hL/4.1 (10.0)6 hT6 hpc _h - a scroll labelled ECYEMO OPNEMU6 hq 6 h(r 6 h>>>(Press ? for help) ###########################................##........................#######........................##...##.................|......#  #...##...)..........#.........###### ####   ##.###...##.......................###...# ..[..   .........##........................##...#...... #...#...##........#.###...........##..@'...... . +..>#...##.....#+##.# #...........##...#...... .. #...###.##########.....#....# #................# ####. #.. #.....#.....#.).#9 h@#.....+...##.#.##........##...#    .. #.#...###.#.#.#######.....##.......#..###.##+##...# #.##....†#...#.#....#.##.....##..#..##..##.... #...##.....####.###.####.#.##.........#............  ##### ####.## #.###.#......##......#..#.....###...   #.  #.# #.....#.#######......#...)>........  .#  #.# #.###########.##...................  ... #.# #...........#.#######..##...#........  #... #.# #..#.........†..##.......'.......# ##.#.##.#####..#............###.#...##.......##.......#......#............##.######.......##...ß#ß.#.###.##............##.......#########...#!#...# #.##............#9 h9 hI9 hJgTwoGrow the VexingDemonspawnHealth: 20/20 ========================Magic: 5/5========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  2 Next:  0% Place: Dungeon:1Time: _HP restored. _h - a scroll labelled ECYEMO OPNEMU _You see here a staff of fire. _As you open the door, it creaks loudly! _Found a chain mail.  Search for what [? for help]? fir9 h49 h9 h9 h9 hq% _9 h,9 h,9 h9 h%9 h,9 h?9 hp9 h,9 h9 h9 h,9 h`9 h9 h ,9 h 9 h 9 h,9 hM9 h9 h,9 he9 h9 h,9 hc9 h 9 h[",9 h#9 h &9 hn(,9 h)9 h;7################## #######................# .......................# .......................# ................@......#Noise: --------- 442.1 (11.0) ..)..........#.........###### ## a) +1 dagger ......................###...# ..[ Throw: 5 stones .......................##...#.... .......#.###...........##...'.... ....#+##.# #...........##...#.... ....#....# #................# ### ....+...##.#.##........##...# ....##.......#..###.##+##...#9 h7=------9 h=9 h@s _You see here a staff of fire.9 hG3.1 (1.0)9 he9 hpI _i - a staff of fire9 hh 39 h 9 h, 9 h< 9 h` B9 h ,9 hN 9 h^ 9 h ,9 h: 9 h 9 hP Q################## ####................# ....................# ....................# ....................# ..........#.........###### ####....###...# ..[......##...#......#.###...##...'...... .9 h #+##.# #...........##...#...... #....# #........# ####. +...##.#.####...###.......#..###.##+##...#9 h ##..#..##..##.... #...# g   goblin (asleep).#............ ######..#.....###...g#...)>........ .#9 hg +6.1 (39 h _gg.9 h +7.1 (49 h 9 hv u _A goblin comes into view. It is wielding a +0 dagger.9 hq b  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##...# #..###.##+##...# #..##.... #...# ........g ##### ..###....)> .# : h  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##..#..###.##+##..#..##.... #...# ........g ..###....)> : hC 4: h!s _A goblin is nearby!: hvb  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##...# #..###.##+##...# #..##.... #...# ........g ##### ..###....)> .# : h  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##..#..###.##+##..#..##.... #...# ........g ..###....)> : h)4: hI1: h3] _A goblin is nearby!: hEb  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##...# #..###.##+##...# #..##.... #...# ........g ##### ..###....)> .# : hG   ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##..#..###.##+##..#..##.... #...# ........g ..###....)> : hF64: h0ss _A goblin is nearby!: h|b  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##...# #..###.##+##...# #..##.... #...# ........g ##### ..###....)> .# : h  ...........# ...........# ...........# ...........# .#.........###### #### ..........###...# ..[.. ...........# .......@...#  #...........#  #................# ####. .##........##..#..###.##+##..#..##.... #...# ........g ..###....)> : hZ$4: h>z ####................ ....#...###### ####.........###...# ..[...........#.###.' .#+##.# #........# #### .+...##.#.####...# ##.......#..###.##+##..#..##..##.... #.. .....#...........g #####.###.....)>............#...... .. _A goblin is nearby!: hE(g.: hF28.1 (1 _: h7O: hP: h....####### ####.###...# ..[.......#.###' .#+##.# #...#........# #### .+...##.#.####...# ##.......#..###.##+##..#..##..##..g. ....#............ #####..###..... .)>............#.................... .##...##...: h: hNg.9: h: h<: hϚ K.####### ####.###...# ..[.......#.###' .#+##.# #...#........# #### .+...##.#.####...# ##.......#..###g##+##..#..##..##.... ....#............. #####..###.......)>..............#...................#: h .. .##...#.......##... ......'###.#: hӤ E=50: hҭ : h? T _The goblin closely misses you.: h2r C1.0 (0.9: h6z : h| _You barely miss the goblin. The goblin barely misses you.: h  : h2 2 You hit the goblin.: h% f): h .39: h? : h0 J _You kill the goblin!: h: h: h: hH _No target in view!; h@g3; h  You see here a +0 dagger.; h; h _; h; h; h,; h ; h; h<,; hd; h; h,; h; hբ; hĥ,; hl; hr; h,; h*; h; h5,; h; h+...##.#.##........##...# .###..###)##+##...# .##..#..##..##.......#...# #...............##### #..#.....###.......### #...)>......... .# .............#... #...#.......# ## #... ......'.......##@....+ ##.#.-...##.......###....# #....####.......# ##### #...ß..######## #...# ###..........# #...ß  #..........# #....  #.# #....  #..........###### #.  #....##...#; h!...; h-9.9 (8.0; hF-60.9 (9; hZ; hf _j - a scroll labelled KUNUJI NOUNUIRGH; h6  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Mercury ArrowConjuration/Alchemy32% 2  e - Dazzling FlashHexes/Fire34% 3  f - Launch Clockwork Bee Forgecraft54% 3  g - Eringya's Surprising Crocodile Summoning91% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit< hµ < h.+...##.#.##........##...#TwoGrow the Vexing .##.......#..###)##+##...#Demonspawn .##..#..##..##.......#...#Health: 20/20 ======================== .....#...............#####Magic: 5/5======================== ..#..#.....###.......###AC: 2Str: 8 < h ..#...)>................ .#EV: 11Int: 15 .....................#... ... SH: 0Dex: 13 .##...#..............# ## #... XL:  2 Next:  3% Place: Dungeon:1 ......'.......##@....+##.#. Noise: ---------  Time: 460.9 (0.0) .#...##.......###....##.... a) +1 dagger .######.......# ######...ß Throw: 5 stones .......#########...# ###..........#< hy#...ß#..........##.... #..........##.... #..........#######.... #..........##...##....  _You barely miss the goblin. The goblin barely misses you.< hYou hit the goblin. _You kill the goblin! _No target in view! _You see here a +0 dagger. _j - a scroll labelled KUNUJI NOUNUIRGH< hj< hUMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No< he~< h81.+...##.#.##........##...#TwoGrow the Vexing .##.......#..###)##+##...#Demonspawn < h.##..#..##..##.......#...#Health: 20/20 ======================== .....#...............#####Magic: 5/5======================== ..#..#.....###.......###AC: 2Str: 8 ..#...)>................ .#EV: 11Int: 15 .....................#... ... SH: 0Dex: 13 .##...#..............# ## #... XL:  2 Next:  3% Place: Dungeon:1 ......'.......##@....+##.#. Noise: ---------  Time: 460.9 (0.0) .#...##.......###....##.... a) +1 dagger .######.......# #< hV#####...ß Throw: 5 stones .......#########...# ###..........##...ß#..........##....< h #..........##.... #..........#######.... #..........##...##....  _You barely miss the goblin. The goblin barely misses you.You hit the goblin. _You kill the goblin! _No target in view! _You see here a +0 dagger. _j - a scroll labelled KUNUJI NOUNUIRGH< hQ+1.9 (1< h՗< hϝ< hr+2.9 (2< hq< h>A3.9 (3< h< h _You start memorising the spell. You continue memorising. x2< h< h < h2c _You finish memorising. Spell assigned to 'a'.< h) Y  Adjust (i)tems, (s)pells, or (a)bilities? < hȸ < h=  Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice< h 19% 2 Select a spell to adjust[!] toggle spell headers< h < hj < h .+...##.#.##........##...#TwoGrow the Vexing .##.......#..###)##+##...#Demonspawn .##..#..##..##.......#...#Health: 20/20 ======================== .....#...............#####Magic: 5/5======================== < hn ..#..#.....###.......###AC: 2Str: 8 ..#...)>................ .#EV: 11Int: 15 .....................#... ... SH: 0Dex: 13 < h A.##...#..............# ## #... XL:  2 Next:  3% Place: Dungeon:1 ......'.......##@....+##.#. Noise: ---------  Time: 463.9 (0.0) < h .#...##.......###....##.... a) +1 dagger .######.......# #####< ht #...ß Throw: 5 stones .......#########...# ###..........##...ß#..........##.... #..........##.... #..........#######.... #..........##...##....< h   _You see here a +0 dagger. _j - a scroll labelled KUNUJI NOUNUIRGH < h R_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? < hr%  _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? < h% Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter? < h[< h< hL < h < h-C_b - Ensorcelled Hibernation= h3= hմ= h= hԻ= h@: _= h= h\,= hZ= h= h,= h = h= h,= h = h= h,= h= h7 _You open the door.= h3= h= h@  There is an open door here.= h\= h _= h= hU= h,= h@= h= h%,= h= h7= h,= h= h= hB= h= h,= h= h= hT= h= h[= hU= h = h' = h = h" = h,= h^= h= h,= hb= hb= hv,= h= h!= h|#= h#= h%= h(= h)= h)= h+= h-= h0,= h41= h3= h5,= h7= h<<= h>,= h>= h@= haB,= haC= hD= hyF,= hxG= h!J= hdK,= hPL= hM= hN= h6O= hO= hQ= hS= hXS= hBT= hdV= hW= hX= hX= hzZ= hv\,= h|]= h`= hJb= h{b= hac= he= hVg,= h[h= h j= hk,= hm= ho= hZq,= hr= ht= hbv,= hw= h{= h},= h= h&= h,= h= h= h܈,= h= h= hr= hč= h= hv= h,= h= h= hO,= hؖ= h= h,= h= h>= h,= h= hL= hӪ,= h_= h\R  There is a stone staircase leading down here.= h= hj _= hƲ= hh= h,= ht= h= hȼ,= h= hd= h,= hy= h= h2,= h= hT= h,= h= hc= h,= hO= hs= h,= h= h|= h,= h= h\= h,= hl= h6= h,= h= h&= h= h = h= hr= hu= h= hQ= hq= h,= h= hB= h,= h5= h= h= h= h= h7= h|,= h= h,= h,= h= h= h,= h= h = hQ,= h.= h= h,= h= h= h,= h"= h= hZ!B= hX#= h$,= h%= h- #...........#.##........... #....#...#....##........... #....#...##...##........... #....#...##....+........... = h&.## #.......####..##........... .######....#######..#............###.# #.....#.##.######## .......# #.# ##.#....##.# .# #.# #@#.#####+### ......# #.......#>........# = hp.#......# #########.........#  #.........# .......##.>.## #.........# = h.L.#######..<..## #.........# ##.## #.........# ##..⌠...⌠..###.........# ##= hJ/0...######...###= hJ41530.9 (67.0)= h4,1.9 (68= hd9= h;b _k - a scroll labelled TUONIL YSOUG= h= h= h= h/= h= h= hl= h-= hQ,= h= h# = h = h3 = h = hV= h,= h = h= hOX= h},= h= h= h= h= hK= hf = h.",= h"= h$= hs&,= h&= h)= h+,= h,= h0= h4,= h5= h8= hl:,= hq;= h== h?,= h?= hEB= h5C= h~C= h3D= hF= h(H= hvH= h!I= hK= hMB= hWP= h R= hZR= hS= hU= hwW= hX,= hZ= h^\,= h.]= hea= hb= hb= hc= hQf= h o........######....#### ..............÷..........###.# # = hov.........................# #.# # .........................# #.#### .........................# #..... #................# ###### #.................  #..................##.>.## = hHp........@..#######..<..##51.9 (20 [.######### ##.......# ##..⌠...⌠.. ##..........= h0q ##.⌠....⌠.... ##......  ##..⌠...⌠...⌠..  ##......  #......⌠.......⌠ = hC}B2.9 (21= h~= h) _Found a scale mail.= hI= h= h/ = h$B= h&,= h'= h*= h,,= hq.= h0= h3= h3= h5= he8= h@ #.....######...  #.....÷..........##  #.......#  ........#  ...............# # = h4AP#######..........#  #...........### .##......##. ......#######.......[.######### ##...#...... ##..⌠= hA#...... ###...B.. ###...... ##B   giant cockroach (asleep)#...... ##..⌠...⌠.= h&B#...... ## #......⌠...= hL16.9 (4.0)= h9N+7.9 (5= hS= hVb _A giant cockroach comes into view.= h :  ..........÷.... = h  ...............  ...............  ..............  #............  #............ .##............ .......@....... .....[.######### = h  #......  #......  #...B..  #......  #...... = hW 9 #...... = h G  ..........÷....  ...............  ...............  ..............  #............  #............ .##............ .......@....... .....[.#########  #...... = h̤ Q #......  #...B..  #......  #......  #...... = h_ = h = h! = h f _A giant cockroach is nearby!> h> h%3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stones (quivered) > hSpells ([,] to cycle)  b - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|on? h09? hGG #....................######... TwoGrow the Vexing#...............÷..........### Demonspawn#..........................# # Health: 20/20 ========================...........................# # Magic: 5/5========================..........................# # AC: 2Str: 8#######..................# # EV: 11Int: 15? h=H4#..................### SH: 0Dex: 13.##..................##. XL:  2 Next:  3% Place: Dungeon:1.......@.......#######.. Noise: ---------  Time: 557.9 (0.0).....[.######### ##... a) +1 dagger#......##..⌠. Cast: Ensorcelled Hibernation #......##.....#...B..##.⌠....#......##....... B   giant cockroach (asleep)#......##..⌠...⌠.#......##.........#......⌠... _There is an open door here. ? h~H!_There is a stone staircase leading down here. _k - a scroll labelled TUONIL YSOUG _Found a scale mail. _A giant cockroach comes into view. _A giant cockroach is nearby!? hH? h.V? h?]? h^? h16 #÷..........## #.......#  ........#  ........#  #######.#  #.#..##...#####[@######### ##......# ⌠? h6 #......#. #...B..#⌠ #......#. #......#⌠...⌠ #......#..... #......# ⌠ #......? h[A? hM28.9 (1 _? hU? hW? h #.. ........# ........# #######.# ## #.#...##...........#####[.#########  ##....@.#  #......#. #...B..#⌠ #......#. #......#⌠ #......#..... #......# ⌠ #......# #...... ##? h&9? h? h,? h"v . .. #######.. ## ......#..................######[.######### ##.? hv  ##......# ##. ##.B##.⌠.##...##..⌠##..........⌠.# ########? h JBB? h# N=60Ensorcelled Hibernation? h> ? h& \ _The giant cockroach barely misses you.? hK `  You hit the giant cockroach. You touch the giant cockroach.? hsT h†? h~b v101.8 (0.9Ensorcelled Hibernation ? hj ? hk S _You kill the giant cockroach!? hU ? h? h ? h H _No target in view!@ hg~@ h~@ h`@ h!@ hއ@ hP _@ h,@ h@ h@ h7 #### #.........÷. #.................................@ h................ #######................##### #.....................##..............K.............####-..........[.######### ######......# # #......# ## #...†..# ## #......# ##.. K   kobold (asleep) #......# ##..⌠@ h_ #......# ##....@ h^#......# #.....@ h 3.8 (2.0  A kobold comes into view. It is wielding a +0 whip.@ he.KK@ hS==4.8 (3Ensorcelled Hibernation@ h@ h]( _The kobold shouts!@ hĴ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.6   1.0   0   j - Spellcasting   2.0   3.6  -1           b - Staves   0.0   1.2  -1   k + Hexes3.0   4.0   0  c + Unarmed Combat 0.0   1.2  -1   l - Fire Magic   0.0   1.2  -1   d - Throwing   0.0   1.2  -1   m - Ice Magic   0.0   1.2 @ h[m -1          e + Short Blades 1.1   2.4  -1   n - Evocations   0.0   1.0   0   f - Long Blades   0.4   1.2  -1              g + Armour0.3   1.2  -1      h + Dodging1.9   2.4  -1      i + Stealth2.8   3.0   0   [3@ h4m                                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets@ hv TargetTarget--  --  --  --  2.0  --  --  --  --  --  --  2.0  --  --  a-z] set[-] clear selected targetcost|targetsB hB<[?25h[?0c0 B h [?25l[?1c2.0 current training targets, if any.=] set aall targetsB hA4> m + Ice Magic 0.0C hda-z] setselected targetC h2<[?25h[?0c0 C h+ - [?25l[?1cC h.0 2.02.0 =] set aall targetsC hޣ > n + Evocations 0.0D h 6D h=D hF#....................#### TwoGrow the Vexing#...............÷........ Demonspawn#........................ Health: 20/20 ========================......................... Magic: 5/5========================........................ AC: 2Str: 8#######................ EV: 11Int: 15##### #................ SH: 0Dex: 13D hGc......##................ XL:  2 Next: 10% Place: Dungeon:1.K.....@............#### Noise: ==-------  Time: 564.8 (0.0)..........[.#########a) +1 dagger######......## Cast: Ensorcelled Hibernation#......####...†..###.#......###.. K   kobold#......###..⌠D h$H#......# ##....#......# #..... _The giant cockroach barely misses you.You hit the giant cockroach. You touch the giant cockroach. _You kill the giant cockroach! _No target in view!  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts!D h@PD hPD hWD hXD h #. #........÷ #...... ..... .... #...###### #..##.KD h....[.#.######......#  #......#  #...†..# ## #......# ## #......# ##..D h #......# ## #......# #D heD hB.KD hD4--5.8 (1D hD hD h  #. #.÷ #. .. ... #.....########...##.K..[.##.######......#D h  #......# #...†..#  #......# ## #......# ## #......# ## #......# #D h D h >.KD h A--6D h D h D hr  #. #.÷ #  . #.....##....##.K..[.##.######......# #......# #...†..# #......#  #......# ## #......# ## #......# #D h! D h W17----=D h 7D h0 D hi" 9 _The kobold hits you with a +0 whip.D h`  You hit the kobold.  The kobold is severely wounded.D h a8=---8D h D h T _The kobold closely misses you.D h{8  You hit the kobold.D h„i)D hn39Ensorcelled Hibernation D h)D hnJ _You kill the kobold!E h*E h0E h5E h7H _No target in view!E hM3E h OE h,RE hiTE hT$ _E hYE he #÷.... #. .# ... #######...########..........##..)....[.#######-70###.######......#  #......# #...†.#E he6 #......# #......# #......# #......#  #......# #E hj8-E hpE hkrE h v  You aren't carrying any items that you can evoke.E hE hE h. _F h3F hoF hF h$ _F hF h%F h9=F hGF ha9=F hF h,F hF h,F hF h,F hF hF hQj20===F hF h1 _HP restored.F h3F hF h F h F hx F h F h F hL F h F hH F h6 F hl P==F h F h* F h ,F h F h F h F h  F h F h F hE ,F h0 F h F h ,F h! F h # F hC$ ,F h$ F h% F h& ,F hP' F hl* F h+ ,F hn, F hg- F h}. ,F h/ F h41 F h2 ,F h3 F h5 F hR7 ,F h38 F hD: F hd< ,F h:V &F hOW F hX ,F hYY F h[ F h\ ,F h] F h_ F h a ,F hb F hMd F hye ,F hf F hg F hh ,F h(i F hj F hk ,F hk F hl F hm ,F hn F h0o F ho ,F hip F hsq F h5r ,F hr F hs F ht F ht F h#u F hv F hYw ,F hw F hz F h^z ,F h*{ F h{ F h| ,F hL} F h~ F h? ,F h F h F h ,F h F h߉ F hp ,F hΊ F h F h@ ,F h F hE F h ,F ho F h F h ,F h F h F hc ,F h F h5 F h ,F h F h F hK BF hD F hG ,F hۤ F hɩ XF h F h} ,F h+ F h F h ,F hh F hٴ F h ,F hR F hu F h ,F h F h F h ,F h¿ F h F h- XF h ,F h F h/ F h ,F h F hB F h} ,F hI F h6 F h ,F hi F h F h^ F h F h F h F h F h2 F hI F h XF h F h ,F h F hy F hL ,F h F h F h F h F h@ F hL F h F h] F h F hP F h2 ,F h F h F h BF h: F hn" ,F h# F h) F hh, ,F hm2 F hO4 F h; BF h @ F hZB F hB F hD F hI F h-L ,F h'N F hR F hT ,F hPV F h~\ F h_ ,F hda F hZj F hk ,F hm F hr F hwu ,F hw F hf{ F hz} ,F h@ F h̃ F h ,F h߆ F h F h ,F hƍ F h F hȓ ,F h F h9 F h ,F hΚ F hY F h ,F h F h F hq ,F h F hr F h F h F h F h F h ,F h F h_ F h̹ ,F h F h XF h F h ,F h F hQ F h? ,F h F hK F h ,F hz F h F h ,F h0 F h r#.....#+##.# #.###.....#....###......#.....+...##.#.##........###.....##.......#..###)##+###.....##..#..##..####.........#.........####......#..#.....#######......#...)>.#............#..665.8 (95.0)####..##...#........#.##.......'.......##.....'.###.#...##.......###....####.######.......# ######F h (#.......############..........##..........##..........#F h F h F h E _Done exploring.F h 3F h F h 0.0)........F h F h4 F h E _Done exploring.G hq  You aren't carrying any pieces of jewellery.G hG hLG h. _G hh3 G h4 mInnate Abilities, Weirdness & MutationsG hb5 xa - Your touch may inflict minor irresistible damage on your foes.H hH hH hy #.....#+##.# #...........##.. TwoGrow the Vexing#.....#....###............... Demonspawn#.....+...##.#.##........##.. Health: 20/20 ========================#.....##.......#..###)##+##.. Magic: 5/5========================H hO#.....##..#..##..##.......#.. AC: 2Str: 8#.........#...............### EV: 11Int: 15#......#..#.....###.......### SH: 0Dex: 13#......#...)>................ XL:  2 Next: 13% Place: Dungeon:1H h#...........@.............#.. Noise: ---------  Time: 665.8 (0.0)####..##...#..............#.# a) +1 dagger#.......'.......##.....'.# Cast: Ensorcelled Hibernation ##.#...##.......###....####.######.......# #######.......########H h>####..........##..........##..........# _No target in view! _You aren't carrying any items that you can evoke. H hy_HP restored. _Done exploring. _Done exploring. _You aren't carrying any pieces of jewellery.H hH hH h-H hH hH h H h Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()d - 5 stones Armour (go to first with [)  b - a +0 robe (worn)H h f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)c - 2 potions of invisibility  g - a golden potionI hf I h"n m #.....#+##.# #...........##.. TwoGrow the Vexing#.....#....###............... Demonspawn#.....+...##.#.##........##.. Health: 20/20 ========================#.....##.......#..###)##+##.. Magic: 5/5========================#.....##..#..##..##.......#.. AC: 2I ho Str: 8#.........#...............### EV: 11Int: 15#......#..#.....###.......### SH: 0Dex: 13#......#...)>................ XL:  2 Next: 13% Place: Dungeon:1#...........@.............#.. Noise: ---------  Time: 665.8 (0.0)####..##...#..............#.# a) +1 dagger#.......'.......##.....'.# Cast: Ensorcelled Hibernation ##.#...##.......###....####.######.......# #######.......############..........##..........##..........# _No target in vI hlp 8iew! _You aren't carrying any items that you can evoke. _HP restored. _Done exploring. _Done exploring. _You aren't carrying any pieces of jewellery.I hu I h| I h I h I h II h I h I h_ I hD! E _Done exploring.I h3I h#I h:FI hvLI hRI hSE _Done exploring.J hJ hJ h@J hJ h.J h?#J hj%E _Done exploring.J hG[3J h[J hJ hJ h5J hlE _Done exploring.J h= J hM Level 1 of the Dungeon<>>>>(Press ? for help)#.......................###...#...[...# #..........##........................##...#.......###..#...#...##........#.###...........##...'............+..>#...##.....#+##.# #...........##...#...........##...###.##########.....#....###................######.###..##.....#.....#.).##.....+...##.#.##........##...# #.# #....##.#...###.#.#.#######.....##.......#..###)##+##...# #.# #.##.##....÷#...#.#....#.##.....##..#..##..##.......#...# #.# #.##.....####.###.####.#.##.........#...............##### #.# #.#####.## #.###.#......##......#..#.....###.......##########.# #.# #.# #.....#.######J hj #......#...)>......................#.# #.# #.###########.##...........@.............#..........###.# #...........#.#######..##...#..............#.#######...##.# #..#.........†..##.......'.......##.....'.# ##.#.##.#####..#............###.#...##.......###....### #.......#......#............##.######.......# #######...ß#ß.#.###.##............##.......#########...#!#...# #.##............#####..........##...ß#ß...###.##............##..........##...........#.##............##..........##....#...#....##............##..........#######....#...##...##............##..........##...##....#...##....+............##..........##...###### #.......####..##............#J hx S>@J hSJ h.4 #.....#+##.# #...........##.. TwoGrow the Vexing#.....#....###............... Demonspawn#.....+...##.#.##........##.. Health: 20/20 ========================#.....##.......#..###)##+##.. Magic: 5/5========================#.....##..#..##..##.......#.. AC: 2Str: 8#.........#...............### EV: 11Int: 15#......#..#.....###.......### SH: 0Dex: 13#......#...)>................ XL:  2 Next: 13% Place: Dungeon:1J h6#...........@.............#.. Noise: ---------  Time: 665.8 (0.0)####..##...#..............#.# a) +1 dagger#.......'.......##.....'.# Cast: Ensorcelled Hibernation ##.#...##.......###....####.######.......# #######.......############..........##..........##..........# _Done exploring. _You aren't carrying any pieces of jewellery. _Done exploring. _Done exploring. _Done exploring. _Done exploring.J h7K hBK hK hp$ _K hK hn@M...#.##+##.# #....###....###.....+...##.#.##.........##.......#..###)##+###..#..##..##.............#..#.....######..#...).6.8 (1.............####..##...#.......##.......'.......##.....'.#.###.K h%K h~.K h0c _There is a stone staircase leading down here.K hK hK hK h?K h-7 _K hK h ##### ...## ...# .##  #..#....# 2 #@.$.....  #....##....  ##.$... .  .. ... .... ..#....[.... .###.........# K hn K hK hK h7-8.5 (1.7K h?K hWB _You climb downwards.  Found 24 gold pieces and a chain mail. _There is a stone staircase leading up here.K hB3K hCK h:EK hGK hK: _K hLK h\k...## #...J..!...###### .#...##....##....##....#...## #..#....##(#<.@..#....##..##.$... ..............#.#............# #...........# K h]TJ   endoplasm (asleep)...#....[....#.###.........#K hq{ 90  An endoplasm comes into view.K hx,70.5 (2K h'K h2 _Found 7 stones and a bubbling brown potion. _You see here 15 gold pieces.K h ] ...  ## #...  J..!...  ###### .#...#  #....##....#  #....#...##  #..#....##(  #<.@.......  #....##......  ##.$... .....  ..........#.#  ............# #  #......  ...#....[....#  .###.... K hw  ...  ## #...  J..!...  ###### .#...#  #....##....#  #....#...##  #..#....##(  #<.@.......  #....##......  ##.$... .....  ..........#.# ............# # #......  ...#....[ K hX J.###.... K hk K hZ K h K h4 a _An endoplasm is nearby!K h P  ...  ## #...  J..!...  ###### .#...#  #....##....#  #....#...## K hQ m #..#....##(  #<.@.......  #....##......  ##.$... .....  ..........#.#  ............# #  #......  ...#....[....#  .###.... K hb ...  ## #...  J..!...  ###### .#...#  #....##....#  #....#...##  #..#....##(  #<.@.......  #....##......  ##.$... .....  ..........#.# K hC|............# # #......  ...#....[ .###.... K hK hK hK hua _An endoplasm is nearby!L h`L hg+1.5 (1L hqL ht> _You now have 21 gold pieces (gained 15).L hqs{## .######. .J..!...######..##....##....# #....#...## #..#@...##(  #<....L h@t1#....##..##.$.......... ..........#.#.............# ##...........#...#....[....#.###.........#L h}L h&2L hٍL h  #########.... ..J..!....#####..#...##....##....#..## #..#....##(  #<...#....####.$......... ...#........#.# #.......# #..#....[L hb L h$ &3L h. L h0 L h  ## .######## ...J..!....#####..#...##....##@...##..## ..#....##(  #<..............####.$... ........... #...........# #L hn L h <.JJL h0 E4Ensorcelled HibernationL h L h^ _The endoplasm quivers.L h|L h|^19--=5L h?L hbl _You barely miss the endoplasm. The endoplasm hits you.M h%e  You hit the endoplasm.M h&-6.4 (0.9M h,M h/d _The endoplasm is moderately wounded.M h;  You hit the endoplasm.M hy1.M hB--207.4 (1.0Ensorcelled Hibernation M hVM h$M _You kill the endoplasm!M hM hM hM hHH _No target in view!M hgM hkM hqM hyH _No target in view!M h3M h M h#M h'20== _HP restored.M h*3M h+M h.M h0,M h<2M h24M h; ## ..w ###..#  ....# #########.#.......@....#-######..#...##<##....##....## M hs<#....#...###..#....##(#<.......... w   dart slug (asleep)#....##.......##.$.............#.#.M h<"#M hWJz 80.4 (3  A dart slug comes into view.M hOE-1.4 (4M hUM hZ _Found a stone staircase leading up. _You see here a bubbling brown potion.M hP ##  ..w  ###..#  ....#  #########....#  #.......@....#  ######..#...##<#  #....##....##M h #....#...## #..#....##(  #<..........  #....##.......  ##.$.....   M h@)C ##  ..w  ###..#  ....#  M hg*H#########....#  #.......@....#  ######..#...##<#  #....##....## #....#...## #..#....##( #<..........  #....##.. ##.$..... M h0M h4M h0<M hq>` _A dart slug is nearby!M h|fl ##  ..w  ###..#  ....#  #########....#  #.......@....#  ######..#...##<#  #....##....## #....#...##M hAg #..#....##(  #<..........  #....##.......  ##.$.....   M h ##  ..w  ###..#  ....#  #########....#  #.......@....#  ######..#...##<#  #....##....## #....#...## #..#....##( #<..........  #....##.. M h##.$..... M h= M hw M h{ M h ` _A dart slug is nearby!M hf  ##  ..w  ###..#  ....#  #########....#  #.......@....#  ######..#...##<#  #....##....## #....#...## #..#....##(  #<..........  #....##.......  ##.$.....  M hMg 0 M h  ##  ..w  ###..#  ....#  #########....#  #.......@....#  ######..#...##<#  #....##....## #....#...## #..#....##( #<..........  #....##.. ##.$..... M h M h% M h M h  ` _A dart slug is nearby!M hl M hr H==2.4 (1M hx M h{ [ _l - a bubbling brown potionM h#####. ..w.#.#### #......# #########@...#  #............# ######..#...##<##....##.# ##....#...###..#....##(  #<...#....##.....##.$....M hM hb&3M hM h_N hIR# #####. ..w.#.#### #...@..# #########....#  #............# ######..#...##<##....##..##....#...## ..N hJ&#..#....##( #. #<.......... ..#....##N h0RN hU&4N h[N hv]N h6###.#..# #.#### #. ...w. #.####..# #....@.# #########....# #............# ######..N h  #....#...## .. #..#....##(.#.#<............. N h_ N h=&5N hN hzN h"# #.# .. # ##.####..N h#. #...w....#.#### #......##########....#  #............#######..#...##<##....##....###.# #....#...## #..#..#....##(.#. #<......N h(N h<&6N h&N hN h ## ##.# #.. # ##.####.#. #...w.#.####.@# #......## #########....# N hd #............#  ######..#...##<#  #....##....###.# #....#...## #..#..#....##(.#. N h N h kw.wN h E7Ensorcelled HibernationN h N h N hH ;  You hit the dart slug.N hI .=8N h%O N hkQ 7 _The dart slug is lightly wounded.N h! T  You hit the dart slug. You touch the dart slug.N h+ 1.N h# o349Ensorcelled Hibernation N ho' N hW* M _You kill the dart slug!N h\ N h N h N h H _No target in view!N h N h{ N hI N hJ H _No target in view!N hl N hwp N h'v N hx H _No target in view!N h*N h N h&N h/)H _No target in view!N h3N hN h5N h?N hXP _N h4####.##..#####...#........ #.####..#  #......## #########..-90N h*#......######..#...##<##....##....###.# #....#...## #..  #..#....##(.#. #<............N h#....##.......>##.$N hN h6E-1.4 (2N hN h; _Found a stone staircase leading down.O h3O hXO h O hO h O h#   There is a stone staircase leading up here. _O hO h'1# ##.####...#. #.........#.####..# #......###########....# #............# ######..#...##<# .#....##....###.###....#....#...## #@.......O h1 #..#....##(.#....#. #<................. #....##.......>###...#.$...........# ............#.#.## .J   endoplasm (asleep)  O h(2............#.#.#  O h]2#...........#.#J. ...#....[....#O hE+4.4 (3O h7N+5.4 (4O h VO hYX] _An endoplasm comes into view.O hl #   #. #..  #.####..# #......##  ..#  ..#  #<# .  #.###....   #@.......  #(.#....#.  #<...........  ......>###...  ##.$...........# ..  ....#.#.## .  ....#.#.#  ....#.#J.[....#O hY #   #. #..  #.####..# #......##  ..#  ..#  O h(#<# .  #.###....   #@.......  #(.#....#.  #<...........  ......>###...  ##.$...........# ..  ....#.#.## .  ....#.#.#  ....#.#J.[O hO hO hiO ha _An endoplasm is nearby!O h #   #. #..  #.####..# #......##  ..#  ..#  #<# .  #.###....   #@.......  #(.#....#.  #<...........  ......>###...  ##.$...........# .. O h ....#.#.## .  ....#.#.#  ....#.#J.[....#O he #   #. #..  #.####..# #......##  ..#  ..#  #<# .  #.###....   #@.......  #(.#....#.  #<...........  ......>###...  ##.$...........# ..  ....#.#.## .  O hn....#.#.#  ....#.#J.[O hO hCO h~O ha _An endoplasm is nearby!O h . #......####..# .....##########....# ............######..#...##<# ......##....###.###... #....#...####.... #.##(@#....#.<................#....##.......>####.$.....# ......#.#.## ...  #.#.#J. ...#....[....#.#.###.....O hF O h 26.4 (1 _O hw O h P hfC####..# P h;.....##########....# .........######..#...##<# #......##....###.###.. #....#...####.... #..#....##(.#....#<.........@.......#....##>####.$....# ......#.#.##  ...  #..#.#J. ...#....[....#.#.###.........# #.# P hP h &7P hiP hP h.....##########....# .........######..#...##<# ##.....##....###.###.. #....#...####.... #..#....##(.#....#<................#....##>###...#.$....# ......#.#.##  ...  #P h7...#.#J. ...#....[....#.#.###.........# #.# .P hP h&8P h:P hP h#########....# ..........######..#...##<# ##.....##....###.###.. #....#...####.... #.##(.#....#.<.................#....##>###...#.$....# ....#.#.##  .....#.#.#  #P h/....#.#J. ...#....[....#.#.###.........# #.## ...P hUP h˓&9P hP hwP hJ..........######..#...##<# ##......##....###.###.... #....#...####........ #.##(.#....#.<................#....##>####.$....# P hKF..........#.#@##  ......#.#.#  #....#.#J. ...#....[...###.........# ##. ..# .#. ####P h####.$...........# ..........#.#.##  ..  #J.# ...#....[....###.........# #.##.# ..# .#. ### P hSP h&1P h5P h-!P hpv  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!P h2.P h6412.3 (0.9P h}P hM _You kill the endoplasm!P hP hP h;P hH _No target in view!P hqTP hYP h4_P hMbH _No target in view!P hP h2"P hL(P h+H _No target in view!P hh3P hiP hUlP hnP hXs: _P hNtP hy,P h{P h~P h,P h8P h؅P hP,P hCP hP h3,P hȑP h,P hP h\= _d - 12 stones (gained 7)P h>3P hءP hP hا,P hP h׬P h7 #########....#  #............# .. ######..#...##<# ##.. #....##....###.###.... #....#...####........ #..#....##..#....#. #<................. #....##.......>###... P h##.$.....@.....# .. ..........#.#.## . ............#.#.# #...........#.#..#...#....[....#.#.....###.........#.#.##.#g   goblin (asleep)............# .#...g......... ####P h.10.3 (8.0P h+1.3 (9P hvP hs _A goblin comes into view. It is wielding a +0 club.P h 1    #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  #..#....##..#....#.  #<.................  #....##.......>###...  ##.$.....@.....# ..  ..........#.#.## .  ............#.#.#  #...........#.#..#  ...#....[....#  .###.........#  ............# .#  ...g......... #  ### P h    #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  #..#....##..#....#.  #<.................  #....##.......>###...  ##.$.....@.....# ..  ..........#.#.## .  ............#.#.#  #...........#  ...#....[....#P h _[25G  .###.........#  ............#  ...g.........  ###P h P h P hR P h ] _A goblin is nearby!P h9~    #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  P h< #..#....##..#....#.  #<.................  #....##.......>###...  ##.$.....@.....# ..  ..........#.#.## .  ............#.#.#  #...........#.#..#  ...#....[....#  .###.........#  ............# .#  ...g......... #  ### P h,   #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  #..#....##..#....#.  #<.................  P hN#....##.......>###...  ##.$.....@.....# ..  ..........#.#.## .  ............#.#.#  #...........#  ...#....[....#  .###.........#  ............#  ...g.........  ###P hP hJ*P hf0P h3] _A goblin is nearby!Q h{   #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  #..#....##..#....#.  #<.................  #....##.......>###...  ##.$.....@.....# ..  ..........#.#.## .  ............#.#.#  #...........#.#..#  ...#....[....#Q hi|  .###.........#  ............# .#  ...g......... #  ### Q h   #....... ..  ..#...##<# ##..  #....##....###.###....  #....#...####........  #..#....##..#....#.  #<.................  #....##.......>###...  ##.$.....@.....# ..  Q hk..........#.#.## .  ............#.#.#  #...........#  ...#....[....#  .###.........#  ............#  ...g.........  ###Q hQ h|%Q h,Q h:/ Q h/O_A goblin is nearby!Q h} #............# ..######..#...##<# ##.. #....##....###.###.... #....#...####........ #..#....##..#....#..#<.................#....##.......>###... ##.$...........# .. ...#.#.## ..Q hn.#.#.#  #.#.#..#...#....[....#.#.... .###.........#.#.##.# .....# .#g......... #......##### Q hQQ h22.3 (1 _Q h`Q hCQ h*, 5######..#...##<# ##.. #....##....###.###.... #....#...####........ . #..#....##..#....#.#.#<.................#....##>###... ##.$....# .. ...Q h- 8#.#.## ...#.#.#  #.#.#..#...#....[....#.#.... .###.........#.#.##.# #.....# .#g......... #......######Q h&7 Q hC &3Q hL Q hN Q h  #....##....###.###.... .#....#...####...........#..#....##..#....#. #.#<................. #....##Q hE &>###...##.$.....# ......#.#.## ...#.#.#  #.#.#..#...#....[....#.#.... .###.........#.#.##.# #.....#Q h ^ .#......g......... #......##### #....#......Q h7 Q hc _g.gQ h O===4Ensorcelled HibernationQ h_ Q h* ( _The goblin shouts!Q hگ 2.#....#...####....Q h ...#.##..#....# #.#<...................##.>######.$...........# .....#.#.## . #.#...#....[..Q h '###.....##.# #....g........# .......... ######....#....## ..........####.#....Q h Q hl (g.Q h! 0---5Q h Q h Q hJ  You hit the goblin.  The goblin is severely wounded.Q h. 19--=--6.2 (0.9Q h* Q h] 9 _The goblin hits you with a +0 club.Q hk1 8  You hit the goblin.Q h; 2)Q hL 20==47.1Ensorcelled Hibernation _You kill the goblin!Q hW Q hZ h _Your Dodging skill increases to level 2!Q h Q h Q hQ hH _No target in view!Q hQ hQ hlQ hKH _No target in view!R hBR hLR h]SR hU R hV:_No target in view!R hR hH R hXR hH _No target in view!R h3R hRR h R hR h: _R hR h-,R hR hԼR h,R hR hTR hVR h:==R hR h,R hR hL _You now have 30 gold pieces (gained 9).R hPR hR hR h>R hW,R hKR hyR hh,R hR hR h,R hR hAR h,R hR hR h&,R h@R h]R h X #########... #........... ######..#...## ###....##....### ##### ..#....#...####....)### ...#..#....##. ........## #.#<.........R hH .#...#...# #....##...... .......@.####...........- .b..##...............#.#. #......#.# ###.#.....#.# .....#....[....#.# ..##.###.....)...#.# b   bat (asleep)R hW .. #.. #............ . ##...........................###R h028.1 (11.0)R hR hR hJ `b.bR h!e-9.1 (12Ensorcelled HibernationR h,R h 0 _A bat comes into view. _You see here 13 gold pieces.R h #####  .....)###  ........## #.#< .#...#...#  ....b..@.####.. ....##.........R h . #.......... ###.#....... .....#....[. ..##.###.....) .. #.. #... . ##.R hǰI R hM#####  .....)###  ........## #.#< .#...#...#  ....b..@.####.. ....##.........R hɱ . #.......... ###.#....... R h$.....#....[. ..##.###.....) R hc.. #.. #... . ##.R hWR hR hR h_Z _A bat is nearby!R h,LX #####  R hM.....)###  ........## #.#< .#...#...#  ....b..@.####.. ....##......... . #.......... ###.#.......R hgMk .....#....[. ..##.###.....) .. #.. #... . ##.R hMR h #####  .....)###  ........## #.#< .#...#...#  ....b..@.####.. ....##......... R hH. #.......... ###.#....... .....#....[. ..##.###.....) .. #.. #... . ##.R hR hR hbR hZ _A bat is nearby!R hA #####  .....)###  ........## #.#<R hB7 .#...#...#  ....b..@.####.. ....##......... . #.......... ###.#....... .....#....[. ..##.###.....) .. #.. #... . ##.R hz V #####  .....)###  ........## #.#< .#...#...#  ....b..@.####.. R hp ;....##......... . #.......... ###.#....... .....#....[. ..##.###.....) .. #.. #... . ##.R hV R hP R h p _A bat is nearby!R hG ,R h8 X ..b  You now have 43 gold pieces (gained 13).R h :=30.0)R h] R h; : _The bat hits you but does no damage.S hqH  You hit the bat. You touch the bat.S hi†S h,n81Ensorcelled Hibernation S hS h3G _You kill the bat!S h,S hS hGS hH _No target in view!S hlS hqS hH######## ..#....#)### ...#..#....#.......@..## #.#<..#...#...# #....##...†..####...##........#... #....#..... ###.#...........#.!.. .....#....[....#..... ..##.###.....)...# .. #.. #T h T h@-3T hT hT hEjM ## #..######## #...... ######..#... ###....##....######## ..#..T h#### ...#..#....#.......## #.#<...#...#...# #....##........†..####.......... ...... ..##.###T hT h&4T hZT h _You see here the +9 whip "Enad" {speed, *Noise Str+6}.T h@U h&5U h U hgt _m - the +9 whip "Enad" {speed, *Noise Str+6}U h~ U h `Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  m - the +9 whip "Enad" {speed, *Noise Str+6} U hk! Magical Staves (go to first with |)  i - a staff of fire[?] describe selected [!] equip|wield|wear[tab] equip|unequip V hzhV h=oV h_w #.TwoGrow the Vexing#.## Demonspawn#... Health: 20/20 ========================#########. Magic: 5/5========================#......... AC: 2Str: 8######..#... EV: 11Int: 15V h[x###....##....# SH: 0Dex: 13.######## ..#....#...## XL:  2 Next: 48% Place: Dungeon:2.......@### ...#..#....# Noise: ---------  Time: 735.1 (0.0)..........## #.#<....... a) +1 dagger...#...#...# #....##.... Cast: Ensorcelled Hibernation ........†..####...............##...............#...... #...............# ...... ###.#...........# ..!... .....#....[....# ..... ..##.###.....)...#  V hx_You kill the bat! _No target in view! _No target in view! _Found a golden potion. _You see here the +9 whip "Enad" {speed, *Noise Str+6}. _m - the +9 whip "Enad" {speed, *Noise Str+6}V hǂ  You unwield your +1 dagger.  You feel stronger.Your hands tingle!V h@1436.1 (1m) +9 whip "Enad" {speed, *Noise Str+6}V hV h[K _m - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}V hY  Adjust (i)tems, (s)pells, or (a)bilities? V hZV hFAdjust which item? Hand Weapons (go to first with ))  m - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()d - 12 stones V h<jArmour (go to first with [)  b - a +0 robe (worn)f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)c - 2 potions of invisibility  g - a golden potion  l - a bubbling brown potionV hV hLs#.TwoGrow the Vexing#.## Demonspawn#... Health: 20/20 ========================#########. Magic: 5/5========================#......... AC: 2Str: 14######..#... EV: 11Int: 15###....##....# SH: 0Dex: 13.######## ..#....#...## XL:  2 Next: 48% Place: Dungeon:2V h.......@### ...#..#....# Noise: ---------  Time: 736.1 (0.0)..........## #.#<....... m) +9 whip "Enad" {speed, *Noise Str+6} ...#...#...# #....##.... Cast: Ensorcelled Hibernation ........†..####...............##...............#...... #...............# ...... ###.#...........# ..!... .....#....[....# ..... ..##.###.....)...# You feel stronger.Your hands tingle! _m - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  Adjust (i)tems, (s)pells, or (a)bilities? m - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  Adjust to which letter? (? for menu, Esc h!0m to quit)V hT   Your hands tingle! _(i)tems, (s)pells, or (a)bilities?   m - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  Adjust to which letter? (? for menu, Esc to quit)b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}V h 9bV h V h J _m - a +0 robe (worn)V h 3V h- V h5 V h V h= P _V h ,V h V hi V h ,V h V h XV h V h ##.#######.....###....##..######## ..#....#...........### ...#..##...........## #.#<#...#...#...# #....##........†..####.... #......##........... #..@...##...........40.1 (4 #......####.# #..!...# .....#....[ ..........##.###V hE Z #.........###.. #..... #..........###. #........#... . #....<...#### .#....#. .......V hL$ V h$> +1.1 (5V h? V hC 9 _Found a stone staircase leading up.W hq3W hWW hW hBW hbW h,W hW hBW hn _g - 2 golden potions (gained 1)W h3W hW hzW h7,W h\W hW h ,W hW hW h,W hW hW h,W hhW h W h,W huW h W h,W hW h@W h,W hLW h+W hf,W hW hW h)BW hW h,W h)W hW h(,W hW h|W h,W hW h)W hj,W hW hW h ,W h4 W h W hO ,W h W h^W h,W hbW hW h5,W hW h#W h,W hW h0W h{,W hW hW h ,W h!W h)#W h$,W h%W h(W h9),W h)W h'+W hJ,,W h,W h=.W hs/,W h/W h1W h(3BW hd4W h5,W h6W h8W h9W h9W h :W hu;W h<,W h=W h?W hf@,W h@W hCBW hC,W hDW hEW h@F,W hKGW hGW hH,W hxIW hgKW hL,W hMW hNW hO,W hPW hRW hU,W hVW hXW htY,W h2ZW h\W h],W h^W h`W ha,W hbW hcW h[e,W h[fW hhW htj,W h3kW hlW hhn,W h!oW hpW h;r,W hrW hBvW h;x,W hxW h|W h&~,W h~W hƁW h*,W hW hmW hW hcW hW hW hE,W hW h`W h,W hW hW hBW hW h,W hՙW hW h,W h}W hW h,W hW hW h,W hW hQW h,W hEW hW h,W hW hȭW h,W hW hӰW h,W hW hbW h,W hW hW h#..........###.................  #........#................#####  #....<...#####.#....#....##  #........## ..........#  ######....## ..###.#.... #.##..#####.###....### #######...####...###.#.. .#...####..##...@....... ^.....####....##..##.... .......#....#####.# g .........##.### ..# W hb........###...# #..# ......#....##.#####...g   goblin (asleep) .#...#####............. ###### ####..........#########.W h?1803.1 (62.0)W h,4.1 (63W hW hu _A goblin comes into view. It is wielding a +0 dagger.W hy Z .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... ....#####.# g .........##.### ..# ........###...# #..# ......#....##.#####... ..........  ....   W h  .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... W h: ....#####.# g ........##.### .. ........###...# #.......#....##.#####... ......... .... W h W h# W hn! W h7# ] _A goblin is nearby!W h#1 Z .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... ....#####.# g .........##.### ..# ........###...# #..# ......#....##.#####... ..........  ....   W h [ .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... ....#####.# g ........##.### .. ........###...# #.......#....##.#####... ......... .... W h$ W hc W h% W hD ] _A goblin is nearby!W hD Z .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... ....#####.# g .........##.### ..# ........###...# #..# ......#....##.#####... ..........  ....   W h  .  .  #....<.  ...##   ....##   #.##..#### #.###....#####...###.#.. #...@....... ^#....##..##.... ....#####.# g ........##.### .. ........###...# #.......#....##.#####... .........W h:; .... W hW h;W hW h] _A goblin is nearby!X h|#..........###. #........#.##### #....<...#####.#....#....## #........## .# ######....## ..###.#.... #.##..#### #.###....### ...####...###.#. #...####..##.... .....####....##..##.#....#####.# .g........##.### #..# . .......###...# ##..#....#....##.#####... #...#####............. ####.......... X hX h85.1 (1.0) _X h]#X h%X h' ,.###. # .#.##### ....<...#####.#....#....## .## .# ....## ..###.#.... #.##..#### ###.###....### .. #...####...###.#...# ...####..##.X h- ####....##..##.#....#####.# ..g.###.### #..# ...####...# ##..# ..##....##.#####... ## ...#####.... ####.... X h X h &6X h4 X h Y hY###. # #......##### <...#####.#....#....## ## ..........# ....## ..###.#.... #.##..#### ..## #.###....### ... ## ...####...###.#...#.####..##.>Y h[####....##..##.#....#####.# #..g.#.##.### #..# ....####...# ##..# ...##....##.#####.....## #####... ####.... Y h_H  Found an escape hatch in the floor.Y hHgag.gY hkO===7Ensorcelled HibernationY hpY hOs( _The goblin shouts!Y hly###. # #......##### <...#####.#....#....## ## ..........# ....## ..###.#.... #.##..#### ...## #.###....### #...### ...####...###.#...#.####..##.>.####....##..##..g.#....#####.###....#. ###...# ##..#....##....##.#####.....## #####..... ####...Y hm... Y h}nY hu&g.Y hv0---8Y h~Y hpY hy :  You whack the goblin!Y hԀ C)Y h 51=--8 (0.7Ensorcelled Hibernation Y hʎ Y h J _You kill the goblin!Y h, Y h4 Y h; Y h= H _No target in view!Y hN Y h Y h Y hF H _No target in view!Z h3Z h&Z h$Z hZ h$ _Z h,Z hk,Z hZ hfZ h,Z hZ h}Z hm,Z hxZ hKZ h,Z h Z h]Z h ,Z hZ hHZ h##....### #...####... ####...###.#...#....... ##........)....>...... #....##..##....... ...#####.###....#...%... ##.### #..##....#....... ##...# ##..#....#....... ..##.#..##..... #........Z hk+.@...!..K- ####............  #########.... ##### #####.. # K   kobold (asleep) Z h.14.8 (6.0Z hE-5.8 (7Z hZ h z _A kobold comes into view. It is wielding a +0 short sword.Z hk  ....... .)....>...... ............ #....#...%... Z hAd #..##....#.......  ##..#....#....... #.....##....... .......@...!..K ...............  ###...##.......  ##### #####..  # Z h:  ....... .)....>...... ............ #....#...%...  #..##....#....... Z hǶ ##..#....#....... #.....##....... .......@...!..K ...............  ###...##.......  ##### #####.. # Z hZ hJZ hZ hm] _A kobold is nearby!Z h?  ....... .)....>...... ............ Z h #....#...%...  #..##....#.......  ##..#....#....... #.....##....... .......@...!..K ...............  ###...##.......  ##### #####..  # Z hBz  ....... .)....>...... ............ #....#...%...  #..##....#.......  ##..#....#....... #.....##....... .......@...!..K ...............  Z h###...##.......  ##### #####.. # Z hZ híZ h߶Z h~] _A kobold is nearby!Z h :K  ....... Z h:.)....>...... ............ #....#...%...  #..##....#.......  ##..#....#....... #.....##....... .......@...!..K ...............  ###...##.......  ##### #####..  # Z h  ....... .)....>...... ............ #....#...%...  #..##....#.......  ##..#....#....... #.....##....... .......@...!..K ...............  ###...##.......  ##### #####.. # Z hZ hcZ hFZ h] _A kobold is nearby!Z h \ ....### #...####... ####...###.#...#.##.)....>. ....##..##.......#####.###....#...%..### #..##....#....# ##..#....#.##.#####.....##. .Z h] \.@..!..K..#...##.###########.#Z hh Z ho 26.8 (1 _Z hTy Z hz [ h8%....### #...####... ...###.#...#. ##.)....>.##..##......(#####.###....#...%. .### #..##....#. [ h0...# ##..#....#. ##.#####.....##.!..K..#...##.###########.##.[ h[ htK.K[ hE7Ensorcelled Hibernation[ h\[ h% _Found 5 stones.[ h### #...####... ...###.#...#..)....>.##..##......(. #####.###....#...%. ### #..##....#.# ##..#....#..#####.....##.[ hi!.K.. #...##.###########.###.#[ hu3K.[ hF&8[ h[ h[ hMF### #...####... ...###.#...#.# .)....>.###..##......(..###....#...%......# #..##....#.## ##..#....#. .#####.....##.K. [ h$N....##.###########.###.#[ hgX[ hQY.=9[ h6a[ hwe _The kobold hits you but does no damage. _You see here a sedimented orange potion.[ hq `  You barely miss the kobold.[ hk_18---20.5 (0.7[ h[ hh@ _The kobold hits you with a +0 short sword.[ h:  You whack the kobold![ hC)[ hc9=--51.2Ensorcelled Hibernation [ h[ h3J _You kill the kobold![ h [ h[ h[ hH _No target in view![ hK[ h*T[ h[[ h]H _No target in view![ hg[ h [ hs([ h*H _No target in view![ h[ h[ h[ hiH _No target in view![ hM[ hw[ h[ hH _No target in view![ h^ [ hjc [ hrk [ h m C _No target in view!\ hQ### #...####... ...###.#...#.# )....>.# ##..##......(..!.###....#...%......#  #..##....#.# \ hR# ##..#....#. #####.....##...!@....##.###########.###.##\ h`\ hi5-2.2 (1.0\ hq\ hv _Found a bubbling brown potion.  Things that are here:a +0 short sword; a kobold corpse\ h;.### #...####... #...###.#...#.#.)....>.## .##..##......(..!#.###....#...%......## #..##....#.## \ h.# ##..#....#. .#####.....##..@)..#...##. ###########. ###.... ####\ h'\ hG-3 _\ hh\ h\ h.+4.2 (2\ h\ h2^ _n - a sedimented orange potion\ hg M### ...## ..# ..### #...####.....#.... #...###.#...#. .......)....>..## .##..##..............(..!##.#%\ hh  ## #..### ##..#.... .#####.....##...@.) ............. ########...##............##\ h.r \ h| G=5.2 (1\ h \ h, ] hX/M ..###.#.... # ### ...## ...##.##### ..### #...####.....#.... #...###.#...#. .......)....>] h'Y..## .##..##..............(..!##.#% ## #..### ##..#.... .#####.....##.....) .........................] hb] hFsV20==6] h}] h΀] h&M........#  ..###.#.....## .# ### ...## ...##.##### ..### #...####.....#.... #...###.#...#. .......)....>..## .##..##..............(..!##.#% ## #..###] h: ##..#.... .#####.....##..... .................).......###] h] h&7] h ] h"] h7SM##.#....#....##........##  ..###.#.....## .# ### ...## ...##.##### ..### #...####.....#.... #...###.#...#.] h~T: .......)....>..## .##..##..............(..!##.# ## #..### ##..#.... .#####.....##.............####...] he] h%s&8] hw{] h _You see here the quill talisman of the Pink Corner {rElec Stlth+}.^ h6v ^ h: &9^ h6 ^ h' _o - the quill talisman of the Pink Corner {rElec Stlth+}_ h3_ h_ hk_ h_ h$P==_ h_ h,_ h_ h_ h,_ hV_ h_ hu,_ h}_ h3_ h,_ h~_ hH_ h_ h_ h = _d - 17 stones (gained 5)_ h3_ hp_ h_ h,_ h]_ h_ h-_ h_ h:_ hK,_ h]_ h}v _l - 2 bubbling brown potions (gained 1)_ h3_ h_ hC_ h ....##### ...## #.. .#.# ...## #.# # #.#.# .....###.# .##..)r# # ....##.#####..#>...# ###.....#...... ....##_ h'#..........#  ..>...####......# ................ ..#..........#### .#..........## ####### .#.............##......).......... r   quokka (asleep) .................. .##............... ########......._ h&{ 40.2 (11.0)  A quokka comes into view._ h.,1.2 (12_ hC2_ hv6M _Found a hand axe. Found a stone staircase leading down.a ha h+9Inventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger a hАMissiles (go to first with ()d - 17 stones Armour (go to first with [)  m - a +0 robe (worn)f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG a hPotions (go to first with !)c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion a hXTalismans (go to first with %)  o - the quill talisman of the Pink Corner {rElec Stlth+}a h9~o - the quill talisman of the Pink Corner {rElec Stlth+}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave e(v)oke, (d)rop, (=)adjust, or (i)nscribe.c h Inventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()  d - 17 stones Armour (go to first with [)  m - a +0 robe (worn)  f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)  c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion Talismans (go to first with %)  o - the quill talisman of the Pink Corner {rElec Stlth+}c h c h c hm ....#####TwoGrow the Vexing ...## #...#.#Demonspawn ...## #.# # #.#.#Health: 20/20 ======================== .....###.# .##..)r#Magic: 5/5======================== # ....##.#####..#>...#AC: 2c h Str: 14 ####.....#...... ....###EV: 11Int: 15 ..#..........# ......#SH: 0Dex: 13 ...>.........####......#XL:  2 Next: 55% Place: Dungeon:2 ................@......#c h  Noise: ---------  Time: 841.2 (0.0) ..#..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} ..#..........## #######Cast: Ensorcelled Hibernation ..#............. .##.............. .......)..........r   quokka (asleep) .................. .##............... ########....... _You see here the quill talisman of the Pink Corner {rElec Stlth+}. _o - the quill talisman of the Pink Corner {rElec Stlth+} _d - 17 stones (gained 5) c h _l - 2 bubbling brown potions (gained 1)  A quokka comes into view. _Found a hand axe. Found a stone staircase leading down.c h#% c h/+ c h0 c h2 d hj.... #### .#.# ## #.. ## .#.# ## #.# .####.#.# ....###.# .##..)r# d hk9 ....##.#####..#>...# ###...........### #..........# #......# >.........##### ..............# #...####......# #.## ######## ##...... d hl).........d hsd h*z+2.2 (1d hd hd h O# .# .... # #.#.# ### #.#.# ## #.. ### #.#.# ## #.# ...####.#.# d h"o...###.# #...##..)r# ....##.#####..#>...# ##...........### #..# #.@....# >..##### .............# #.####......# #.## ########. #....) .d hd h"r.rrd hJ&E3Ensorcelled Hibernationd hL,d h.d haU#.#.### ...# ..... #. ..##### . ### ## #.# ...####.####.# #...##..) d ha....##.#####..#>.r.# #.....#........@..### #...###>#### .....##......## ######## #....)d hAd he.=4d h)d hi _o - the quill talisman of the Pink Corner {rElec Stlth+} _d - 17 stones (gained 5) _l - 2 bubbling brown potions (gained 1) d h) A quokka comes into view. _Found a hand axe. Found a stone staircase leading down. _The quokka barely misses you.d hG:  You whack the quokka!d hO1.d hXt629 (0.7Ensorcelled Hibernation d h2^d h`J _You kill the quokka!d hqd hl d hW d h H _No target in view!d h% d h d h d h H _No target in view!e he hI Inventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()d - 17 stones e h/Armour (go to first with [)  m - a +0 robe (worn)f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion Talismans (go to first with %) e hk o - the quill talisman of the Pink Corner {rElec Stlth+}e ho - the quill talisman of the Pink Corner {rElec Stlth+}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- e hCMin 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave e(v)oke, (d)rop, (=)adjust, or (i)nscribe.j h6;Y Inventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()  d - 17 stones Armour (go to first with [) j h<l m - a +0 robe (worn)  f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)  c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion Talismans (go to first with %)  o - the quill talisman of the Pink Corner {rElec Stlth+}j hj hj h..#.#.##.#TwoGrow the Vexing ......# .# ..#Demonspawn ....... # #.#.#Health: 20/20 ======================== ..######.#.#Magic: 5/5======================== .## #.. ### #.#.#AC: 2Str: 14 .## #.# ...####.#.#EV: 11Int: 15 j h...###.# #...##..).#SH: 0Dex: 13 ....##.#####..#>...#XL:  2 Next: 62% Place: Dungeon:2 ##.....#........@..###Noise: =--------  Time: 844.9 (0.0) #..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} .>.........####......#Cast: Ensorcelled Hibernation .....................# #..........####......# #..........## ######## #............. #.............. .....).......... _Found a hand axe. Found a stone staircase leading down. _The quokka barely misses you.You whack the quokka! _You kill the quokka! _No target in view! _No target in view!j hj hj h! j h k hk h1k hyk h1& _The quokka barely misses you.  You whack the quokka! _You kill the quokka! _No target in view!Sorry, you're not good enough to have a special ability.l hRl h~jInventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()d - 17 stones Armour (go to first with [)  m - a +0 robe (worn)f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire Scrolls (go to first with ?) l h e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion Talismans (go to first with %)  o - the quill talisman of the Pink Corner {rElec Stlth+}l h-o - the quill talisman of the Pink Corner {rElec Stlth+}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  l hFMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave e(v)oke, (d)rop, (=)adjust, or (i)nscribe.n hF Inventory: 15/52 slots Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger Missiles (go to first with ()  d - 17 stones Armour (go to first with [)  m - a +0 robe (worn)  f - a +0 leather armour Magical Staves (go to first with |)  i - a staff of fire n hScrolls (go to first with ?)  e - a scroll labelled EZEISER QUAPPI  h - a scroll labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG Potions (go to first with !)  c - 2 potions of invisibility  g - 2 golden potions  l - 2 bubbling brown potions  n - a sedimented orange potion Talismans (go to first with %)  o - the quill talisman of the Pink Corner {rElec Stlth+}n h n h n h ..#.#.##.#TwoGrow the Vexing ......# .# ..#Demonspawn ....... # #.#.#Health: 20/20 ======================== ..######.#.#Magic: 5/5======================== .## #.. ### #.#.#AC: 2n h^ Str: 14 .## #.# ...####.#.#EV: 11Int: 15 ...###.# #...##..).#SH: 0Dex: 13 ....##.#####..#>...#XL:  2 Next: 62% Place: Dungeon:2 ##.....#........@..###Noise: =--------  Time: 844.9 (0.0) #..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} .>.........####......#Cast: Ensorcelled Hibernation .....................# #..........####......# #..........## ######## #............. #.............. .....).......... _The quokka barely misses you.You whack the quokka! _You kill the quokka! _No target in view! _No target in view! _Sorry, you're not good enough tn h; o have a special ability.n hr n h n hH n h o h! o h$  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes19% 3  b - Tukima's DanceHexes19% 3c - Mercury ArrowConjuration/Alchemy32% 2  d - Dazzling FlashHexes/Fireo h5% j34% 3  e - Launch Clockwork Bee Forgecraft54% 3  f - Eringya's Surprising Crocodile Summoning91% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitp h p h p h g..#.#.##.#TwoGrow the Vexing ......# .# ..#Demonspawn ....... # #.#.#Health: 20/20 ======================== ..######.#.#Magic: 5/5======================== .## #.. ### #.#.#AC: 2Str: 14 .## #.# ...####.#.#EV: 11Int: 15 ...###.# #...##..).#SH: 0Dex: 13 ....##.#####..#>...#p hI fXL:  2 Next: 62% Place: Dungeon:2 ##.....#........@..###Noise: =--------  Time: 844.9 (0.0) #..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} .>.........####......#Cast: Ensorcelled Hibernation .....................# #..........####......# #..........## ######## #............. #.............. .....).......... _The quokka barely misses you.You whack the quokka! _You kill the quokka! _No target in view! _No target in view! _Sorry, you're not good enough to have a special ability.p h #  You whack the quokka! _You kill the quokka! _No target in view!Sorry, you're not good enough to have a special ability.  Okay, then.p h p h p h . _q h=q h?Evoke which item? Talismans  o - the quill talisman of the Pink Corner {rElec Stlth+} [!] read|quaff|evoke[?] describe selectedq h5 q h q h ..#.#.##.#TwoGrow the Vexing ......# .# ..#Demonspawn ....... # #.#.#Health: 20/20 ======================== ..######.#.#Magic: 5/5======================== .## #.. ### #.#.#AC: 2Str: 14 q h H.## #.# ...####.#.#EV: 11Int: 15 ...###.# #...##..).#SH: 0Dex: 13 ....##.#####..#>...#XL:  2 Next: 62% Place: Dungeon:2 ##.....#........@..###Noise: =--------  Time: 844.9 (0.0) #..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} .>.........####......#Cast: Ensorcelled Hibernation .....................# #..........####......# #..........## ######## #............. q h #.............. .....)..........You whack the quokka! _You kill the quokka! _No target in view! _No target in view! _Sorry, you're not good enough to have a special ability. _Okay, then.q hp q h, :-5.9 (1 _q hX q h q hb E-6.9 (2q hz q h; q h +7.9 (3q h; q h q h" +8.9 (4q h q h _You begin transforming. You continue transforming. x3q h @Quill q h q h [ _Sharp quills grow all over your body.r hxr h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.0   0   k - Spellcasting   2.0   3.6  -1          r ht b - Maces & Flails   0.0   1.2  -1   l + Hexes3.1   4.0   0   c - Staves   0.0   1.2  -1   m - Fire Magic   0.0   1.2  -1  d + Unarmed Combat 0.1   1.2  -1   n + Ice Magic0.1   1.2  -1   e - Throwing   0.0   1.2  -1          o + Evocations0.2   1.0   0  f + Short Blades 1.1   2.4  -1   p - Shapeshifting  h Om  0.0   1.4  -2   g - Long Blades   0.5   1.2  -1              h + Armour0.3   1.2  -1      i + Dodging2.0   3.6  -1      j + Stealth2.9   3.0   0                  r h                    r hGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  r h+}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetst h QTargetTarget--  --  --  --  --  --  2.0  2.0 --  2.0 --  --  --  2.0  --  --  a-z] set[-] clear selected targetcost|targetst hZ+<[?25h[?0c0 t h  [?25l[?1c2.0 current training targets, if any.=] set aall targetsu h> p + Shapeshifting 0.0u hϫu h"u h..#.#.##.#TwoGrow the Vexing ......# .# ..#Demonspawn ....... # #.#.#Health: 20/20 ======================== ..######.#.#Magic: 5/5======================== .## #.. ### #.#.#AC: 2Str: 14 u h.## #.# ...####.#.#EV: 11Int: 15 ...###.# #...##..).#SH: 0Dex: 13 ....##.#####..#>...#XL:  2 Next: 62% Place: Dungeon:2 ##.....#........@..###Noise: ---------  Time: 848.9 (0.0) #..........####......#b) +9 whip "Enad" {speed, *Noise Str+6} .>.........####......#Cast: Ensorcelled Hibernation .....................#u h/Quill #..........####......# #..........## ######## #............. #.............. .....).......... _No target in view! _No target in view! _Sorry, you're not good enough to have a special ability. _Okay, then. u hͽ_You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body.u hu hu hu hu hM 4u h u hÑ u h u h ; _u h u h u h u h u hz u h ,u h( u h u h ,u h8 u h u h ,u h u h­ u h ,u h u h u h u h u h u hj u hԹ ,u h u h u hq u h u h; u hY u hB ,u h u h\ u h u h( u h u hk u h u hx u h u h u ha #.......>###.........# #.........#.#.## #..............#.#.####K..............#.#..#............[....#.#....#.........)...#.#.##.#...............##.##...#..# ..............#.@# #.#.# .u h| {#####....## #.#.# .#....## #...#### #.#.### #.#....####.#.##.....###.###...##..).# ..## ....##.#####..#>...#K   kobold (asleep) ...####.....#...........### .#...#.####......# .)....>####......#u h= 060.9 (12.0)u h= ,1.9 (13u h, u hz u _A kobold comes into view. It is wielding a +0 dagger.u hI"$> #.........  #......... ##K........ .......... [#......... )........ ##...#..# #.@# #.#.# #....## #.#.#  #...#### #.#.#  #.#.... #.###...##..).#  .#>...# .....###  .)....> v hw> #.........  #......... ##K........ .......... [#......... )........ ##...#..# #.@# #.#.# #....## #.#.#  #...#### #.#.#  #.#.... #.###...##..) v h:y.#>...# ...)....>v hӁv hv hv hw] _A kobold is nearby!v h(2$> #.........  #......... ##K........ .......... [#......... )........ ##...#..# #.@# #.#.# #....## #.#.#  #...#### #.#.#  #.#.... #.###...##..).#  .#>...# .....###  .)....> v h> #.........  #......... ##K........ .......... [#......... )........ ##...#..# #.@# #.#.# #....## #.#.#  #...#### #.#.#  #.#.... #.###...##..) .#>...# ...)....>v h(v hv hKv h] _A kobold is nearby!v hZ<.......##>##.....# #.####K.#..[....#..)...#.#.##.#.........##.##@..#..# .......#..###......#####....####...#### ......## #.#....####.# #.#.....###.###...##..)v h-\## ....##.#####..#>...#..####.....#...........## .#...#.v h_v hvgg.KKv hbk]===2.0)Ensorcelled Hibernationv hDrv hIt( _The kobold shouts!v hy..#....##..#....# <.......##>##.....# ####..#..K[...)...#.#.##.#.@.......##.##...#..#> .......#..###......#####....####...#### v h~......## #.#....####.# #.#.....###.###...##..)## ....##.#####..#>#..####.....#...........##v hsv hԕF.Kv h0---3v hv hF; _Found a stone staircase leading down.v h6 8  You hit the kobold.v hk C)v h 5=--4.6 (0.7Ensorcelled Hibernation v h v h J _You kill the kobold!v hEw v h~ v hb v h H _No target in view!v hP v hX v ha v hd H _No target in view!v hX4v hRv h" v h"v h#% _v h(,v h*v h*v hY+v h-v h/v hm0v h}1v h3v h}6,v h7v h]<v h?,v hAw h[w h,w h3w hw h w h w hY w hw hb,w hw hw h,w hw hw h4,W #..  # ##.####...J..#  #. #............##  #.####..# #.......#  #......## #.......# ####....# #.......##.# #K.g#...##<# ###.......# .###.###.....@# -####..........# ##..#....#..#####. ...............# #.......>###.........w h7.N.#...# #.........## J   endoplasm (asleep) ....#.#.## #.........# g   goblin (asleep)..#.#.####.........# K   kobold (asleep).#.#..#.....#w h>.73.6 (9.0w hEI-4.6 (10.0)w hMw hRs _An endoplasm, a goblin and a kobold come into view.w hDiz #..  # ##.####...J..#  #. .......##   #.......#   #.......#  #.......##..  #........K.g <# ###.......# #.....@#........#....#..#####. ....... >###....  #....  #.... #.... . w h #..  # ##.####...J..#  #. .......##   #.......#   #.......#  #.......##..  #........K.g <# ###.......# #.....@#........#....#..#####. ....... >###.... #....  #.... #.... .w hlw hw hw h d _There are monsters nearby!w hz #..  # ##.####...J..#  #. .......##   #.......#   #.......#  #.......##..  #........K.g <# ###.......# #.....@#........#....#..#####. ....... >###....  #....  #.... #.... . w hR #..  # ##.####...J..#  #. .......##   #.......#   #.......#  #.......##..  #........K.g <# ###.......# #.....@#w hXT........#....#..#####. ....... >###.... #....  #.... #.... .w h\w hcw hiw hld _There are monsters nearby!w hMgl##.# #.. #....... # ##.####...J..# #. #............## #.####..# #.# ......## #.# # ###....# #.##..#......# #.K.g# #...##<# ###....@..#.###########..........# ##..#....#..#####. w hh.......>###..... ....# #.........##.#.## #.........# #.#.####...w hpw hv85.0) _w h|w h,~x h\ ##.# #.. #.  # ##.####...J..#  #. #......##  #.####..# #.#  #......## #.# ##....# #.##..#.# #x hP.K.g# .#...##<# ###.#.###.###......####.####.#.##..#....#..#####...........# #.>###..........#.# #.........##.#.#.## #.........# ....#.#.####.#x hxm  The endoplasm quivers.x hRx hx hx hh l.JK.g.Jgwandering)Kl   frilled lizardThe kobold shouts! You hear an angry hiss.x hR===6Ensorcelled Hibernationx hbx ha _A frilled lizard comes into view.x h  ## ##.# #o......# #.. #...l...  # ##.####......  #. #.........J..## #.####..# #.#  #......## #.# # #####....# #.##..# .........# #.K.g.##...##<# ###.......##. #....###.###......#### #...####..........# #....##..#....#..#####. ................#o   orc (wandering) ##>###..........#J   endoplasm......# #.........##g   x h, goblin (wandering).#.#.## #.#K   kobold (…)x hg x h ,x h x h x hR .o.l.J..K.g.gx hH 0---7x h x h< s _An orc comes into view. It is wielding a +0 dagger.x h  ## ....[...# ##.# #.o.....# #.. #.......# # ##.####...l.. #. #............## #.####..# #...J...#  #......## #.# # ######....# #.@.....##..#........# #K.g..##...##<# ###.......##. ##....###.###......#### .#...####..........##....##..#....#..#####. .................# .##x h: >###..........#......# #.##x h` x h| x h% x h x hB x h `.o.lx h P.J..K.g.x h B---8x h ? _Found a scale mail.y hY; .......# ## ....[#.# #..o #.. .# ##.####......#  #........l...#####...  #......## #.@J....# ######..## ..........# K.g...# #..#...##<# ###.......##. y hH[##....###.###.########..........# #....##..#....#..#####. ......##>##.y h\y ha,y hbi  The endoplasm freezes you.y h&l.o.lK.g.y hQmZ15------9y h8ty hv% _You are frozen.y hyF ..# .......## ## ....[...# ##.# #...o...# #.. #.......# # ##.####...... #. #.......# #.####..# #@l.....# y hGR #......## #..J....# # #######....# #....K..##..# ...........# #g....##...##<# ###.......##.#....###.###......####.#...####..........# #....##..#....#..#####. <.......#y haIy hJy hMQ  The frilled lizard is struck by your quills.y hMy hW.oJ.K.g.y hBYw14--------=80y h9ay hc3 _The frilled lizard bites you.y h .### ..# .......## ## ....[...# ##.# #.......# #.. #...o...# # ##.####...... #. #.....@.# #.####..####.l.....#  #......## #.J.....# # ########....# #...K.g.##..# ............# #.....# y hLQ###..#...##<# ###.......##.#....###.###......####.#...####..........# #..#....##..#....#..#####.y h y hF!,y h"y h%%|  The endoplasm attacks as it pursues you!  The endoplasm is struck by your quills.y h0.olJ..K.g.1y hS9y h:@ _The endoplasm hits you but does no damage.y h  .##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####....o.# #. #....@.l.....## #.####..####J......# #......## #..K....# ##....# #....g..##..# #.# #........##..#...##<# ###.......##..##....###.###......####y h R.#...####..........# .#..#....##..#....#..#####.y h y h y h y h y h .Jl....o.K.g.y h `15==-2y hK y hʴ y h k  The orc shouts!  You hit the endoplasm. You touch the endoplasm.y h y h y hԛ .l....oK.g.og   goblinK   koboldl   frilled lizardy h̟ \==72==3.4 (0.8y h7 y h1 M _You kill the endoplasm!y h.##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #.....@l....o## #.####..####K......# #......## #..g....# # ....# #.......##..# .# #...........#..#...##<# ###.......##. y h##....###.###......#### #...####..........# #..#....##..#....#..#####. y hy h !y hR* o.g.  The frilled lizard bites you but does no damage.y h(,o12-----4.4 (1.0y h02y hp4; _The kobold hits you with a +0 dagger.z h .##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #....@.l...o.## #.####..####Kg.....# #......## #.......# ##....# #.......##..# #.# #........#z h{#..#...##<# ###.......##..##....###.###......####.#...####..........# .#..#....##..#....#..#####.z h,z h(R  The frilled lizard attacks as it pursues you!z h,z hվ{lK.o..g.z h޿r1------5z hz h3 _The frilled lizard bites you.z h  You whack the frilled lizard!  Your +9 whip "Enad" chatters happily.z h †  You kill the frilled lizard!z h! ~-5========6.1 (0.7z h z h - _You hear a loud squeak.{ hO:4{ hB{ hDF _Unknown command.{ h, { h+. ,{ h6 hKgo..{ hr7 2=--------7.1 (1.0 _{ h> { h? { h{ hA;o.{ h1-=-------8 (0.7{ h{ h x _You closely miss the kobold. The kobold hits you with a +0 dagger.| h%:  You whack the kobold!| h| hb.o| hb098.5| h| h:J _You kill the kobold!| h+ _  You hit the orc.| h: (9.2| h0 | h W _The orc is almost dead.} hq7  You whack the orc!} h>{: )} hu|g   goblin (launcher)  You kill the orc!The goblin unwields a +0 dagger. The goblin wields a +0 sling.} hB(} h8)} h[ 9/20 ----86==9} h} hR _The goblin shoots a sling bullet. The sling bullet hits you.} h"t.##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #.....@g.....## #.####..####.# #......## #.......# # ....# #.......##..# .# #...........#..#...##<# ###.......##. ##....###.###......#####...####..........# } hD,  .#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  # ##.####......#  #. #.....@g.....##  #.####..####.......#   #.......# #  #.......##..#  #...........# <# ###.......##.  ....#### ....#  The goblin unwields a +0 sling. The goblin wields a +0 dagger.} h .#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  # ##.####......#  #. #.....@g.....##  #.####..####.......#   #.......# #  #.......##..#  #.......<# ###.......##. ....###....#} h- o  The goblin is struck by your quills. The goblin hits you with a +0 dagger.} h h6--------90.9 (1.0} h4} h _* * * LOW HITPOINT WARNING * * * _Items here: )) [ ††.~ h+a  You closely miss the goblin.~ h*-H--1.6 (0.7~ h2~ he5^ _The goblin is heavily wounded.~ h :  You whack the goblin!~ h C)~ hOx92.3Ensorcelled Hibernation ~ h~ h###.# h 8JJ h} d3-=6 h  h - _The endoplasm hits you. h T  You hit the endoplasm. You touch the endoplasm. h 2. h -937.1 (0.8Ensorcelled Hibernation  h0  h M _You kill the endoplasm! hW#..##### ..#...##  .......##  ## ....[...# ##.# #.#  #.. #.# ##.####......# #. #.....)).....## #.####.@####.#  #......## #.# ##########....# #.##..# #............# #....#  ######..#...##<# ###.......##. ##....##....###.####### ..#....#...####..........#  ...#..#....##..#....#..#####. # #.#<....... hy_ hc5-8.1 (1.0 hlh hi h#..##### ..#...##  .......##  ## ....[...# ##.# #.#  #.. #...# ##.####......# #. #..@..)).....## #.####..####.......#  #......## #.......# # #########....# #.##..#  #............# #....#####..#...##<# ###.......##. #....##..####### .#....#...####..........# ...#..#....##..#....#..#####. h h@-9 hϝ hߟ hw X#..##### ..#...## .## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #...@.)).....##  h #.####..####.# #......## #.......# #  ##....# #.......##..#  #....#...## ....##....# #....#...#  h  hz ]4=30 h  h˶  h+ #..##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #....@)).....## #.####..####.#  h #......## #.......# # #....# #.......##..# #.....# #........#...##<# ###.......##.##....###.###......####  h6  h &1 he  hX  h#..##### ..#...## .......## ## ....[...# ##.# #.......# #.. #.......# # ##.####......# #. #.....@).....## #.####..####.# #......## #.......# # ....# #.......##..# .# #...........#..#...##<# ###.......##.##....###.###......#####...####..........#  ht hD&2 hN _Items here: )) [ ††. h #..##### ..#...## .......## ## ....[...# ##.# #.# #.. #.# # ##.####......#  h O#. #.....)@.....## #.####..####.# #......## #.# # ....# #.##..# # #....#..#...##<# ###.##.##....###.###......#####...####..........#  hu  h -3 _ h  h j  Things that are here: _a +0 dagger; a +0 sling hX hPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 sling [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hI  b + a +0 sling[Enter] accept (1 chosen) h7 h= hETwoGrow the Vexing#..#####Demonspawn..#...## hGF+Health: 14/20 ================--------.......##Magic: 5/5========================## ....[...#AC: 2Str: 14##.# #.......#EV: 11Int: 15#.. #.......#SH: 0Dex: 13# ##.####......#XL:  2 Next: 93% Place: Dungeon:2 hF6#. #.....)@.....##Noise: ---------  Time: 933.1 (0.0)#.####..####.......#b) +9 whip "Enad" {speed, *Noise Str+6} #......## #.......# #Cast: Ensorcelled Hibernation #######....# #.......##..#Quill  hxG...........# #...........# ##..#...##<# ###.......##. .##....###.###......#### ..#...####..........# ..#....##..#....#..#####. _The endoplasm hits you.  h)HYou hit the endoplasm. You touch the endoplasm. _You kill the endoplasm! _Items here: )) [ ††.  Things that are here: _a +0 dagger; a +0 sling hZ hc]15==4.1 (1 hi hsk$ _p - a +0 sling h14 hg h hǍ hB h h, hٚ h hɞ;== h h hL6= h0 hʩ hi h h h h hִ, hn h` hb7== hH hؿ, h  h, h h_ h:gEnsorcelled Hibernationg   hobgoblin (wandering) h045.1 (11.0) h,6.1 (12 h  h \ _A hobgoblin comes into view. hB #g.#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  # ##.####......#  h>< #. #.....)@.....##  #.####..####.......#   #.......# #  #.......##..#  #...........# <# ###.......##. .....#### .....#   hN #g.#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  hO3 # ##.####......#  #. #.....)@.....##  #.####..####.......#   #.......# #  #.......##..#  #........<# ###.......##. .....####.....# hW h4c hzj h&m` _A hobgoblin is nearby! h?5 #g.#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  # ##.####......#  #. #.....)@.....##  #.####..####.......#   #.......# #  #.......##..#  #...........# <# ###.......##. .....#### .....#  h%  hcFb #g.#####  ..#...##  .......##  ## ....[...#  ##.# #.......#  #.. #.......#  # ##.####......#  hpG #. #.....)@.....##  #.####..####.......#   #.......# #  #.......##..#  #........<# ###.......##. .....####.....# hO h5V h\ h_` _A hobgoblin is nearby! hh 8..# #g.##### ...#...##  .......# ## ....[#.# #.. .# ##.####  h w #.....)).....######..###  #......## ######### ...........# ....# ##..#...##<# ###.......##. .##....###.###########..........# hS  h \.gg h 8====7.0) h  h + _The hobgoblin shouts! h ###..# #ß#..##### ...g#...##  ........# ## ....[#.# #.. .# ##.####.# h  #.....)).....######..###  #......## ######### ...........# ....# ##..#...##<# ###.......##. .##....###.####### h  hh F.g hܵ /--8 h  hҾ  h ##..# #ß#..##### #....#...##  ...g.....# ###....[#.# #.. . ##.####.# #.....)).....######..###  #......## hh ######### ...........# ....# ##..#...##<# ###.......##. h h F.g hA--9 hP h6 hf=  You whack the hobgoblin! h{C$ h hСTwoGrow the Vexing#..#Demonspawn#..#Health: 18/20 =====================---###..#Magic: 5/5======================== hvh#ß#..#####AC: 2Str: 14#....#...##EV: 11Int: 15.........##SH: 0Dex: 13###.$..[...#XL:  2 Next: 100% Place: Dungeon:2##.# #@......# hܢNoise: =--------  Time: 949.9 (0.8)#.. #.......#b) +9 whip "Enad" {speed, *Noise Str+6} # ##.####......##Cast: Ensorcelled Hibernation#. #.....)).....##Quill  hN,#.####..####.......##......## #.......# # #######....# #.......##..# ...........# #...........# ##..#...##<# ###.......##. _p - a +0 sling  h_A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby! _The hobgoblin shouts!  You whack the hobgoblin! h.x _You kill the hobgoblin!You have reached level 3! h h /  --more-- hj Y  Your experience leads to an increase in your attributes! hk Your base attributes are Str 8, Int 15, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity?  hA 23/25=6/6373 0% Ensorcelled Hibernation  hCYou feel clever. x2; Your demonic ancestry asserts itself... hQJ hMs _Sharp scales grow over part of your body. hI4 hw h h% _ hy h&, h( h9 hi4== h h  h h  hR, h/  h , h  hA  h i5== h0  h 1 _HP restored. h  hX  hk  h L  You now have 52 gold pieces (gained 9). hY  h  h e _You see here a hobgoblin corpse. h0'  h8 7 h9 J  #..# ##..# #ß#..##### #....#...##  #...##- ###.†..[ ##.###.......Ensorcelled Hibernation#.. #.......#Quill # ##.####......##J   endoplasm (wandering)#.......# hsO .58.9 (9.0 h9\ I-9.9 (10.0) hc  hJf ] _An endoplasm comes into view. h9E J..# #..# #..# #..# ###..# #ß#..#####  #....#...##  #...@.....##  ###.†..[...#  hf;##.###.......#  #.. #.......#  # #......##  #. )).....##  #.......#   #.......# #    h| J..# #..# #..# #..# hِ ###..# #ß#..#####  #....#...##  #...@.....##  ###.†..[...#  ##.###.......#  #.. #.......#  # #......##  #. )).....##  #.......#   #.......#   hʙ hը h h0a _An endoplasm is nearby! h J..# #..# #..# #..# ###..# h#ß#..#####  #....#...##  #...@.....##  ###.†..[...#  ##.###.......#  #.. #.......#  # #......##  #. )).....##  #.......#   #.......# #    h J..# #..# #..# #..# ###..# #ß#..#####  #....#...##  hw) #...@.....##  ###.†..[...#  ##.###.......#  #.. #.......#  # #......##  #. )).....##  #.......#   #.......#   h0 h h ha _An endoplasm is nearby! h ...# J..# #..# #..# #..# ###..#  #ß#..##### #..@.#...# #.........## ###.†..[...# h ##.###.# #.. #.......# # ##.####......## #. #.....))# #.####..####.# #......## #.# # hx h:J. h)U=60.0) _ h>/ h31 hkC e.J. ###..# #ß#@.##### #...## .........# ###.†..[...#.### #.. . ##.####. #.....)).....#####..#### hD  hI F.J hO &1 hT  h$V  hơ hKInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You are partially covered in razor-sharp scales. (AC +1, Slay +1) h xc - Your touch may inflict minor irresistible damage on your foes. h  hTwoGrow the Vexing...#Demonspawn...#Health: 25/25 ========================J..#Magic: 6/6========================#..#AC: 3Str: 14#..#EV: 11Int: 17#..#SH: 0Dex: 13###..#XL:  3 Next:  0% Place: Dungeon:2#ß#@.#####Noise: ---------  Time: 961.9 (0.0)#....#...##b) +9 whip "Enad" {speed, *Noise Str+6} #.........##Cast: Ensorcelled Hibernation###.†..[...#Quill  hu##.###.......##.. #.......#J   endoplasm (wandering)# ##.####......###. #.....)).....###.####..####.......# _HP restored.  You now have 52 gold pieces (gained 9). _You see here a hobgoblin corpse. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby! h h= h h hu  hz  h  h F _Unknown command. h[G ..J ##@.# #ß#..##### #....#...## #.........# ###.†..[...#.###....... #.. .. ##.####......# #.....)).....# hI  hQ \.JJ h*R +2.9 (1 hX  h_[ ^ _The endoplasm quivers. h*?S.#..J ##..# ß#..##### ....#...## #.........# ###.†..[#.###..... #.. #....... ##.####. hxA hG&.J hUH&3 hN hFP h)|  You barely miss the endoplasm. You touch the endoplasm. hb1. h3=4.6 (0.7Ensorcelled Hibernation  h h$M _You kill the endoplasm! hO h h] hH _No target in view! h~{ h~ h݄ h{H _No target in view! h 4 hܳ  hθ  h4 ; _ h , hO , hd  h  h  h  h  h  hK , h  hn  h  h  h  h>  ht , h(  h  h  h`  h  h  h , h  h  hT , h  h: , h  h( L _You now have 61 gold pieces (gained 9). h 4 hR  h  hd , h  h4  h , h  h7  h , hT  h  hS , h#  h  h , h  h  h>  h  h@  h1  h , h  hj  h , h , h2  h  h0  hd , h  h v _l - 3 bubbling brown potions (gained 1) hZ 4 h  h  h , h  h  hI , h#  h  h.  h  hx  h  h  h]  h  h  hT" , h/#  h$  h% , h1&  h '  h'  h1(  h(  h)  hS+  h+  h#,  h6  #.##+###.#...# #.# #.#...###.######..#..#.........#..##..#.......#..##..####.####..##..# #..#ß#..######..# +..#....#...##.@# #..#.........- #..# ######.†..[.. #..# ##.###...... ##.# #.. #...... #.# ##.####...... h7  #.# #.....)).....  #.####..####......  #......## #......  #########....# #...... You pick up a book of Air and begin reading... hI= 094.6 (30.0) hC@ F-5.6 (31 h[E  hF X _You add the spells Shock, Swiftness and Airstrike to your library. h! 4 h"  h*  h`,  h,  hm1 n h2  h#4 , h4  h 6  h7 , h8  h9  h; , h`<  hu=  h>  h&? , h@  hA , h>B  h5C  hD , hjE  hF  hH  hH , hK  hM , hO  hFQ  hR , hRT  hV  hX , hZ  hj] 7 _You open the door. h_ 4 h`  hf @  There is an open door here. hh  hi _ hPj  h!l  hRm  hm  hn  ho  hq , hr  hs  hu , hy  h{  hp}  h}  h~  h  h_ , h#  hx  h_  h , h  hI  h߉  hr  h  h , hR  h  h' , hƏ  h  h} , h  h * _You open the door. ###### ### #....# #.#######....# #.#.....#....# #.#......#...# #.##@###.#...# 1020.6 (25.0)#.#..._#.#...# ##.######..#..#  h c#..........#..# #..#.......#..##..####.####..##..#ß.#..#ß#..######..#..'..#....#...## #..#..#..#.........## h '_ h ,1.6 (26 h 9_ hDz  _Found a faded altar of an unknown god. _There is an open door here. hI94 h?: hA hB hF; _ hG hAI, hI h>L hL, h@M hN hlO, hO hQ hR, h S hV h*X, h#Y hO\ h] h^ hg^ ha hc, hd hh hj, hk h n ho, hp h?r hs, ht hw hrx, hy ht| h, h hà hx, hׇ hm hE, hF he  You see here a hobgoblin corpse. h##.######..#..##..........#..##..#.......#..##..####.####..# #..#ß.#..#ß#..##### #..#..'..#....#...## #..#..#..#.........## #..#########.†..[...# #..# ##.###@......# ##.# #.. #.......# #.# ##.####......## Ensorcelled Hibernation h#.# #.....)).....## #.####..####.......##......## #.......# #r   rat (wandering) #######....# #.......##..# ...........# #..r........# ##..#...##<# ###.......##. h9-36.6 (15 hAr. h[,7.6 (16 h h;V _A rat comes into view. h9 .#..#  #..#  #..#  ###..#  #ß#..#####  #....#...##  .........##  #.†..[...#  #..# ##.###@......#  ##.# #.. #.......#  #.# #......##  #.# )).....##  #.......#   #.......# #  #...r...##..#  #...........# <#   h( .#..#  #..#  #..#  ###..#  #ß#..#####  #....#...##  .........##  #.†..[...#  #..# ##.###@......#  ##.# #.. #.......#  hZ #.# #......##  #.# )).....##  #.......#   #.......# #  #...r...# #........<#  h+ h. hՖ hԘZ _A rat is nearby! hx v#..........#..# #..##..# #..####.####..# #..#ß.#..#ß#..######..#..'..#....#...#..#..#..#......#..#########.†..[...# #..# ##.###.......# ##.# #.. #.# .# ##.####......##  hIy #.# #.....)).....## #.####..####.. #......## #.# # ######....# #...r...##..# ..........# #...........# #..#...##<# ###. hz l##..###.###......#### h|  h @r. h{ 88.0) _ h  hՖ  hHJ#..##..#  #..####.####..#  #..#ß.#..#ß#..######..#..'..#....#...  #..#..#..#......  #..#########.†..[...#  #..# ##.###.......#  ##.# #.. #.# .# ##.####..@...## #.# #.....)).....## #.####..####..  hd#......## #....r..# # #####....# #.......##..# .........# #....# #...##<# ###.##..###.###......####...####.....# h hq>r. h"&9 h( ho* h###.###ß.#..#ß#..#####..'..#....#...###..#.........##########.†..[... ##.###....#..  #.# ##.#####.....))###..####...r...#.....## #....#  h#####....# #.. .......#...##<# ####. #....###.###......########.....#.##..#....#..#####. h hg4r. hd'40 h h hڬT  The rat squeaks loudly.  You hit the rat. h2. hW 5====1.3 (0.7Ensorcelled Hibernation _You kill the rat! h hh _Your Stealth skill increases to level 3! h6 4 hs  h  h  hw % _ h  h  hE , h  h  hc , h]  h#  hb  h  h}  hB  h , h  h  hE  h  hE  h  h- B h  h , h;  h  h  h , h/  h  h  h  h  hQ , h  hk  hu , h  h@  h , h"  h&  h) , h +  h_.  h0 , h1  h3  h5 , h7  ht9  h; , h=  h@  hC , hE  h*I  hL , hP  h#U >  You see here a +0 dagger. h#X 6 _ h;[  hb ]  Items here: )) [ ††. h9e  hcf _ hg  h=j  h4l , hm  hus  hx B huz  h|  h;}  h}  h  h , h  h_  hy , h  h  h( , hS  h  h , h  h  h , hڡ  h  h , h  h  hs , h_  hL  h , hݯ  hl  h, , h  hU  hû , he  hj  h , h  h  h , h5  h  h , h  h  hC , h  hC  h  hf  h)  h  h , h  h=  hU , h  h]  h\  h , h  hh , h  hJ  h" , h  hB  hG , h  hV  hn , h  h  h , h}  h-  h , hV  h  h3 , h  hG  hF , h  h.  h , h  h  h  h  h  hL  hI , h  h  h  hU  h  h  hB , h  h+  hx , h  hC  h , h[  h  hI , h  h|  h , h  h"  h , h  h!  hp  h  hK  h,"  hM# , h#  hd%  h& , h}'  h(  h'* , h*  h,  h9  #.........# #.........# #.........# #####..#### #..#  #..#### #.....##### #.###...###. ##@# ###..#### ####----105.3 (64.0) hG; #.......# ##....###... #[..##..########....#.. #.. ...........####...# #. #...........####.# # ##...#...#...# #..  #........†..####.  #......##........  #......##........  hB  hF I----6.3 (65 hL  hN $ _Found a cloak. hZ4 hg\ h` hc, h h, hh h^i hi hdm hl{####..### #..# # #..##. #.....######.< #.###...###.#...##.#####..#### ###.......# ##....###..#[..##@.########....#..8.3 (2.0) h|A.......####...#..........####.### ##...#...#...# #......#......##......####.#.... ###......#......#..  hx h+9.3 (3 hq h֒; _Found an escape hatch in the ceiling. h~~4 h0 h2 h2 h4B hh #####..#### #... #..# #K.. #..#### #... #.....### #.<. #.###...##  #...##.#####..#### ## #.......# ##....###. #[..##..########....# #...@..........### #...##....### #### ##...#...#...#  #........†..### #......##..... #......##K   kobold (missile, asleep) #......####.#..##......#......#  h5....##.### h,10.3 (1 h+1.3 (2 h h%u _A kobold comes into view. It is wielding a +0 dagger. h h #####..#### #...##..# #K..##..#### #...##.....### #.<.##.###...## #...##.#####..####  #.......# ##....### #[..##..#.... #..@..#### #...##. #######...#...#...#  #........†.. #......## #......## #......####.# h ###......#...... #.##. hQ he+2.3 (1 h  h h] #####..#### #...##..# #K..##..#### #...##.....### h #.<.##.###...## #...##.#####..####  #.......# ##.... #[..##..# #.#### #...##. #######...#...#...# #........†.. #......## #......## #......####.# ###......# #.##. h h&3 h h h  #.........# ######..#### #...##..#  #K..##..####  #...##.....# #.<.##.###...##  #...##.#####..## #.......# ##....# h  #@..##..########.. #....# #...##........#######...#...#... #........† #......## #......##... #......#### ####.... h  h &4 h  hx N _You see here a +0 cloak. h h&5 h| h$ _q - a +0 cloak ha #.........#####..####. K#### ..##.....### <.##.###...##  he##.#####..###....# ##....###..########.......##...##...........########...#...#........†.. ### hw h&6 hz# h% h   #.........#####..####. K#### ..##.....### <.##.###...## ##.#####..###....# ##....###..########......##...##...........# h5 #######...#...#........†.. h  h &7 hX"  hn$  hM  #.........#####..####. K#### ..##.....### <...## ##.#####..###....# ##....###..########.. h .....##...##...........########...#...#...† h  hD &8 hW  h  hR &######### #.........#####..####. K#### ..##.....### <...## ##.#####..###....# ##....###..########......##...##...........########...#...#...† hZ  hl_ &9 hd  h;f  hm  The helpless kobold fails to defend itself.  You whack the kobold! h=e) hS#6720.0 (0.7 h ) h+J _You kill the kobold! hd4 h1f hi hl, h&q htZ  d - 20 stones (gained 3)  Things that are here: hu hWv ha _a +0 dagger; a kobold corpse h h4 h  hˊB h( h  h h} h)B hЙ h hQ, he h h^ h hר h] h h> h hҳ h, h0 h׺ hܼ, h h h, h h h  h, h_ h, h h] hV, h h h, h1 hg hB h h}, hK h: hy h h  h h( h h@ h h<, h h h|, h  h6 h, hE h h, h h  hq h he h3 hQ h h" h h>, h h! h#, h& h) h+, h. h0 hT3, h5 hB hE, hIH hpL hFO, hP hS hXV hW hX h[ h1^, h_ hc hUf, hh hk hm, h^o hsr ht h^u hrv hy h|, h ~ hS h hDŽ h h, h hٌ h h hٖ hr h h)###.#.....###.###...##..). ....###....##.#####..#> ##...####.....#....## ##.#...#..........####......# ...)....>.........####......# ##..........................# ###....#..........####......#  h.##....#..........########### ..#....#........@......# 61.0 (41.0) #.....##...............# ............)..........# .......................# ###...##...............############..........#####.......#####  h h hhE _Done exploring. hs;4 h= h)ho...........0.0) hs hw hyE _Done exploring. hk4 h. h h& h- h/E _Done exploring. hu4 h  he  h7  h$  h& E _Done exploring. h 4 h  h  h  hV  h E _Done exploring. hG(  h2  h< o _Done exploring.No target in view! hz h߄ hs h No target in view! h h\Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)###......#......#....[....#.#....#.).......##..........##.###.....)...#.#.##.#.........##.........###...#.............##.##...#..#>##..........###...................#..####.#.##........#................#####....## #.#.# h}#....<...#####.#....#....## #...#### #.#.##........## #...........### #.#....####.#.#######....## ##..###.#.....###.###...##..).##.##..#####.....###....##.#####..#>...##.###....#####...####.....#...........#############...####...###.#...#..........####......###...#...####..##........)....>.........####......###...^.....####....##..##..........................##...........#....#####.###....#..........####......##.............##.### #..##....#..........############............###...# ##..#....#........@......###.........#....##.#####.....##...............###...#...#####....................)..........########## ####............................##########...##...............############..........#####.......########## h ^>@ h,  h0-  hP "###.#.....###.###...##..).#TwoGrow the Vexing ....###....##.#####..#>...#Demonspawn ##...####.....#...........###Health: 25/25 ======================== ##.#...#..........####......#Magic: 6/6======================== ...)....>.........####......#AC: 3Str: 14 ##..........................# hQ SEV: 11Int: 17 ###....#..........####......#SH: 0Dex: 13 .##....#..........###########XL:  3 Next:  7% Place: Dungeon:2 ..#....#........@......#Noise: ---------  Time: 1161.0 (0.0) #.....##...............#b) +9 whip "Enad" {speed, *Noise Str+6} ............)..........#Cast: Ensorcelled Hibernation .......................#Quill ###...##...............############..........#####.......########## _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!  hR X_No target in view! hU  h^  h`  ha % _ hOg , hj , hk  hen  hHq  hr  hQs  h w  hy , h3{  h}  h6  hӀ  hD  hم  h , hh  h  h , h3  h~  h ..##..............#..####.# #................#####....## #.####.#....#....## #...#### #.# #...........### #.#....####.# .## ##..###.#.....###.###...##..) ..#####.....###....##.#####..#>.. #....#####...####.....#.......... ####...###.#...#..........####... .##........)....@.........####...9.0 (8 ....##..##............#####.###....#....####... #.### #..##....#...####### #...# ##..#....#........# .##.#####.....##........# ....................)..........# ###........... h= u.................##########...##...............# h<  h  h? yNo target in view! __There is an escape hatch in the floor here. h5 hg h h h370.0 (1 _ h  hK #........# #........# #..?.....# #........# #.....$..# #........# #........#3 hBM.......@.# ##+#######  h!N hS h +7 (1.7 h3 hk _You slide downwards. The hatch slams shut behind you. _Found 12 gold pieces and a scroll labelled YPEJYOZAUR. h34 h hu ha hmQ _ h, hk h h , h  h hu h hbM _You now have 73 gold pieces (gained 12). h4 h# hX h, h h h  h! h" h,3 ########## #........# #........# #..@.....# #........##........##........##........#..........##.##+########. h9-7.7 (7.0 h>+8.7 (8 h2C hE` _r - a scroll labelled YPEJYOZAUR h4 h h hk, h, h, h^ h hi, h  h h, hR h+ h hE h h h, h h h, hw h h , h h h, h hG h###########.#........##.#........##.#........##.#........# #.#........##+### #.#........# hP......##.#........#......'@..........#......##.##+#######....r #.# .... #.# ... #.#.. #.# r   rat (asleep). #.# #..### h F 87.7 (9  You open the door. hT%/8.7 (10.0) h+ h-V _A rat comes into view. h5   #.#  #.#  #.#...  #.#..  h$7#.#........#  #+### #.#........#  ......##.#........#  ......'@..........#  ......##.##+#######  ....r #.# .... #.# ... #.# .. #.# . #.# #.. ### h   #.#  #.#  #.#...  #.#..  hI#.#........#  #+### #.#........#  ......##.#........#  ......'@..........#  ......##.##+#######  ....r #.# .... #.# ... #.# .. #.# . #.# #.. ### h h h huZ _A rat is nearby! h)/ # #.#.# #.#.# #.#........# #.#..# #.#........#.#+#### #.#........#.##.# hD.#.@....#.##.##+#.r. #.#... #.#..!. #.#..... #.#...... #.######## #..  ### h hi19.0) h h' _Found a ruby potion. _There is an open door here. hd#.#........# #.#.# #.#.# #.#.## #.#.# he..#+######.#.#.......##.#........#.'...###.##+#######r.##.# ...##.#!.##.#...##.#.##.###########.. ###  hn hYs.90 _ hry h{ hXg  The helpless rat fails to defend itself.  You whack the rat! hP2. hȻ 6/26 81.4 (0.7 _You kill the rat! h _Your Fighting skill increases to level 1! hhq hx h~ hH _No target in view! hhT  hU  hV  hWY  h[  h` Q _ hb , hc  hFf  hh , h)l  ha # #.#.###. #.#.#...#+######.#.#.........##.#.#.........'...#.......##.##+#######..##.# ..##.# $.##.# .##.#.##.############.. ###  h  h -4.4 (3.0 h +5.4 (4 h!  hx Q _s - a ruby potion h  h 4 h  h  h&  h X h  h  h , h  h  h:  h  hk  h  h , h  h  h , h  h4  h  h  hd  h- , h  h5 M _You now have 86 gold pieces (gained 13). h# 4 h  h  hv  h.  h  h_  h- , h  h|  h , h  hJ  hP , h  hw  hx , h   h  h/ , hD  h  hX , h  h~"  hA% , h&  h*  h. , h0  h= w     ##   ..   #..   #..   #..   #.#+## ########  ######.)..# #.#.......  ..# #.#.......  ###.##....# #.#.......  h6?   #.##....# #.#.......   #.##...=# #.#.......  #....#+######.#.......  #..........##.#.......  #..........'..........  #..........##.##+#####  #..........##.# hD BM ##.. . #.#+## ##############......###.##..#.  #.##...=# #.#........ ....  hYL 1213.4 (18.0) hNP ,4.4 (19 hrV  h^ n _You see here a +4 flail. h 4 h  hg  h hl% _ h, h, h  h  hQ h h h{ h, h h^%7 #.. #.. #..  #.#+## ########## ######.)..# #.#........# ..........# #.#........# ###.##....# #.#........# #.##....# #.#........ #.##...@# #.#..# #....#+######.#..# h&#..........##.#..# #..........'.....# #..........##.##+####### #..........##.# #..........##.# #..........##.# #...##.# h+18.4 (4.0) h/+9.4 (5 hm3 h <1 _t - a ring of magical power h#4 hz hC h, h, h h h h1 h&, h h h hO h h h, hz hd7 _You open the door. hZ       ###+#######   ..........#   #.........#   #.........#   #.........>   #.#@## ########24  ######.)..# #.#.   hJq..........# #.#.  ###.##....# #.#.   #.##....# #.#........   #.##....# #.#........    #....#+######.#........    #..........##.#........    #.'...........  h h+5.4 (6 he  h~ _Found a stone staircase leading down. _There is an open door here. h  h Put on which piece of jewellery? Jewellery (go to first with "=)  t - a ring of magical power hA c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h'v  h{  hY  TwoGrow the Vexing  Demonspawn  Health: 26/26 ========================  ####+#######Magic: 6/6========================  ..........#AC: 3Str: 14  #.........#EV: 11Int: 17  #.........#SH: 0Dex: 13  #.........>XL:  3 Next:  8% Place: Dungeon:3  #.#@## ######### Noise: ---------  Time: 1225.4 (0.0)  ######.)..# #.#........ b) +9 whip "Enad" {speed, *Noise Str+6}  ..........# #.#........ Cast: Ensorcelled Hibernation   hs ###.##....# #.#........ Quill  #.##....# #.#........  #.##....# #.#........   #....#+######.#........   #..........##.#........   #..........'...........  _You now have 86 gold pieces (gained 13). _You see here a +4 flail. _t - a ring of magical power _You open the door. _Found a stone staircase leading down. _There is an open door here. hn K  You feel your magic capacity increase. h 6/15---------------9 (0.5 hm  h@ 8 _t - a ring of magical power (worn) h    ####+#######   ..........#   #...#   #.........#   #.........>  #.#'## ########  ######.@..# #.#.......   ..........# #.#   h" Z ###.##....# #.#   #.##....# #.#   #.##....# #.#   #....#+######.#   #..........##.#   #..........'..   #.##.##+##### h+  h0 -6.9 (1.0 h6  h_; n _You see here a +4 flail. hUG<7 hJ hSMD _u - a +4 flail h h4 h8 h hj--------------- h, hG, h h hcU7== h h, hK h\, h  h, h hh h ;== h h, h h h h! h hkN8= h h(, h h , h h, hv hE h:= h h h h hi, h! h hxO9== h  h{ h hr h , h h, h h h7;== h h, h[ h, h  h, h\ hV h S10/15== h  h , hP  h  hY  h  h , h4  h  h Q== h  h/  h  h , h7  h2 d1= h  h , hB  h1 , h  h , h  h  h{ P= h  , h  h} , h%!  h"  hH# M2== h#  h% , h%  h& , h'  h"( , h(  ha*  h+ ;== h+  h, , ho-  hA/  h/ , hk1  h1 L3= hs2  h4 , hi5  h7 , h7  h9 , hZ:  h;  hl< := h<  hv? B h$A , hA  hB  hC M4== hD  hE , hGF  h*H , hHI  hJ , hZK  hM  hM ;== h N  h|O , h7P  hQ , hPR  hT c5== hPU  hX 4 _Magic restored. hY 4 h/Z  h^ @  There is an open door here. hw_  h2` _ h`  hfb  h[d  he , hg  hi  hTj ;== hj  h[l  hm  hn , h@p  hrq , hDr  hlt  hLv , hv  hfy 7 _You open the door. h$z 4 hz  hn| @  There is an open door here. h}  h~ _ hD  h  h, , h  h'  h , hT  hK  h X h , h  h  h , hR  hX  hk , h  h  h  hv , h  hϒ  hW , h  hJ , h  hk  h , h  h<  hV  hޚ , h  h , h  hh  hX  h , h  h  h , h  hۤ  h , h¦  hH         ###############  #.............#  ##.##########.#   #@# #.# 313.9 (86.0)  #.# #.#   #.# #######'#####  ... ........  #.. #####...  #..# #.... h  #..# #.....  #.<# #.#'#####  ######....# hu  h/ ,4.9 (87 h<  h1 9 _Found a stone staircase leading up. h  h 4 h"  h@  h  h.  h4 , h  h  h  h , hA  hO  h , h  h  h , h  h  h6 , h#  hX  h , h  h<  h , h  h  h , h  h  h , h_  h  hs , h  h  h , h\  h  h+  h  h  h  h , h  h  h  h  hT  h , h!  h@#  h$ , h[%  h&  h( , h_)  hr, @  There is an open door here. h.  h8/ 6 _ h:0  h1 , h1  h62  h+3 , h3  hA4  h4 , h5  h6  h6 , hA7  h7  h9 , h9  hU;  h= , h=  hN@ R  There is a stone staircase leading down here. hA  hA 6 _ hB  hC , hD  hD  htE , hE  h}F  h4G , hG  hUH  h2I , hI  hK  h9M , hM  hN  hO , h P  hP  hQ  h[R , hS  hU  hWV , hPX  hb  ## .# .# .# .# '####### .......# ###########..) .......####.....@....... 49.9 (35 .......#....############ .......>........... '######.###########  hb ..# #.#........# ..# #.#........# ..# #.#........# ..# #.#........# ..# #.#........# hg  hj -50.9 (36 h| 9 _Found a club. hv 4 h  h  h5  h B hM , h&  h  h , h  h  h B hS  hc  h: , h  h , h  h  h  h9  ho  h  h[ , h  h6  h  hg  h  h<  h( , h  h  hA , hO  h  h , hE  h  hw  hY!  h"  h%  h'  h(  hJ)  hN+  h- , hT/  hk1  h3  hL4  h4  h6  h8  hN9  h9  h;  h=  hE>  h?  hgG  ###. #.@.. ###.. #.# ##.######.# #####.........# #...#..########  ###########..)#..# ##................+.#############..# hL -68.9 (18 hN ,9.9 (19 hR  hZ . _v - a wand of flame (18) hֱ4 hB h$ h h  h[X h h h, h hT h h h h  h, h h h  h, hl ht h, h hF, h h h, h hp hB h h, h h h, h h h h, h} h , h hc h, hZ h h h, hg h h5 h h h1, h hm h[, h h~ ###  ##########.#  #..........#  ###.######.# #.# #.###.######.######.........##...#..######## ###########..)#.@# #................+ ..#############..# ......... ...#  h######### ###.# .......# #.# .......# #.# .......# #.#....# h.88'.......................##### h hd  As you open the door, it creaks loudly! You hear an angry hiss. huSS   ball python (constriction) ho======9.9 (20Ensorcelled Hibernation h" h%^ _A ball python comes into view. h ##########..........##.######. #.# #.##.######.#####.........#...#..####### ###########..)#..#...... ...............@'...... ..#############S.#....... ....#. ######### ####.# . .......# #.# #####  h#  hn i=-----90.9 (1.0) hB  h C _The ball python bites you but does no damage. hF =  You hit the ball python. h F† h 10-----1.6 (0.7Ensorcelled Hibernation  h  h O _You kill the ball python! h4 h h h|B h[@  There is an open door here. h#..........# ###.######.# .# #.# ##.######.# #####.........# #...#..######### #########..)#..#........ ...............'..############†.#@.-2.6 (1.0..... .....#.. ####### #####.#.......( .....# #.########## #.# hb# #.## #.### h hE-3.6 (2 hx hN) _Found 3 boomerangs. hâ h)4 h; hѩ h| hV  There is an open door here. h h _ h@ hX h, hs h  hJ, h  h hX h , hz h, hk hO h< h, h h, hv h h hj h h ###########..)#..#........ #................'........ ..#############†.#........ .................#........ ################.#.......( .......# #.######### .......# #.# # #.# .......# #@# 402.6 (9# #'# .......# ... ..# ..... ..# ....).$ +####### ........# h #####+#### _You open the door. hcE _Found a dagger. hE =................' ..#############†.#...............#. ################.( .......# #.#########.# ..#..............#.............. h b#.......).$.... +####### #..........##.. #######+#### .  h  hw 23.6 (1 _ h  h Q _There is an open door here. h/>.#############†.#. ..............#. ###############.#.( ......# #.######### # #.# # # #.# .## #.# ..## ######'##...#### #.......@....... h$2# #.# #.).$ ####### #...## #######+####  # h8 hX?-4 _ hKD heF hh..............#. ##############.#.( .....# #.######### # #.# ####  h# #.# ...# # #.# ...# # ######'##...##### #................# #.# #.).$ ###### #...## #######+####  ##  h hs&5 h' hu h3#############.#.( ....# #.######### # #.###### # #.##...# # #.##...# # ######'##...##### h# #.................# #.# #.) ##### #...## #######+#### . ###  h h&6 h= hg h+7.6 (2 h h? _You now have 100 gold pieces (gained 14). h ...............#.. ##############.#.......(.# #.#########.# #.######.# #.##...#.# #.##...# .# ######'##...#####.# #..# #.. .....# #)......... ###### #..........##.....#######+#### ....### h  hE +8.6 (1 h  h  h2#############†.#. ................#..  h4###############.#.......(.# #.#########.# #.######.# #.##...#.# #.##...# .# ######'##...#####.# #..# #.. ......# #)......... ####### #..........##.....#######+#### ....### h< hA&9 h- h h?#................'.#############†.#. .................#.. ################.#.......(.# #.#########.# #.######.# h@5 #.##...#.# #.##...# .# ######@##...#####.# #..# #.. .......# #)......... +####### #..........##...#######+#### ....### hG hM'10 h"T hVQ _There is an open door here. hw_M##########..)#..# #................'#############† ................. ################.#.......(######   ######'##...##### ha-#..............#.............. .......# #.......).........#..#..##. hg hl-1 _ hr ht h HM #...#..######### ###########..)#..# #................'#############† ................ h g. ################.#.......(###### #.  ######'##...#####..... .......# #.....................)..........#### h  hҧ &2 h  hI  h /M####.........#  #...#..######### ###########..)#..# #................'#############† ................. ################.#.......(###### #. .......# ######'##...#####Quill  hZ ...).###+### h6  h3 &3 h.  hA  hM ##.##########.........#  #...#..######### ###########..)#..# #................'#############† ................. ################.#.......(###### .......##.##...# h5oQuill ..... hK h`&4 hT h hM #.#  ##.##########.........#  #...#..######### ###########..)#..# #................' hf\#############† ................. ################@#.......(###### .......##.##...#.. h h&5 hi h\ hoM###.##### #.#  ##.###########.........#  #...#..######### ###########..)#..#. #................'#############† .................  h################.#.......(###### .......##.##...#... hd h&6 h` h  h0M.........###.##### #.#  ##.##########.........#  hi #...#..######### ###########..)#..#...... #................'......#############† ................. ################.#.......(### .......##.######... h h&7 h ha h\s ##########.# #..........# ###.######.# .# #.#  ##.######.# #####.........#  #...#..######### #########..)#..#. ..............@........  ht #############†.#........ ................#........ ###############.#.......( # #.########## #.####### #.##...## #.##...## ######'##...##### h  hg &8 h  hV Q _There is an open door here. h A#.#  h #....# ###.######.# #.# #.# ##.######.# #####...# #...#..## ..)#..#. ' h   hЊ # h 0†.#. .....#. #####.#.( # #.### #.# #.#  hV 7#.  h  hW -9 _ h  hީ  h?#..........# ###.######.#  #.# #.# ##.######.# #####.........# #...#..########## ########..)#..#......... ..............'. ############†.#. ..............#. #############.#.( ....# #.###########  h.#.####### #.##...# # ######'##...###### #................. hP h,'20 h: h2 h###.######.#  #.# #.# ##.######.# #####.........# #...#..########### #######..)#..#.......... .............'. ###########†.#. .............#. ############.#.( ...# #.############ #.###### #  h#.##...# # ######'##...###### #.................  h`$ hu)&1 h/ h0 hO #.# #.# ##.######.# #####.........# #...#..############ ######..)#..#..........  hcQr............'.+ ##########†.#.# ............#.# ###########.#.(..# ..# #.############# #.###### # #.##...# # ######'##...###### #................. # #.) hXZ h_&2 hf hg hlM#.# #.# ##.######.# #####.# #...#..# ..)#..#.# ..'.+ †.#.# #.# .#.(..# # #.# # #.###### # #.##...#  h hM&3 h h  h  hƛ #.# #.# ##.######.# #####.# #...#..# ..)#..#.# '.+ †.#.# #.# .#.(..# # #.# # #.###### # #.##...#  h.  ha &4 hl  h`  hfd ,#.# #.# ##.######.# #####.# #...#..# ..)#..#.# '.+ †.#.# #. haf # .#.(..#  #.#  #.######  #.##...#   h`l  hGo &5 h9t  hv  hT#.# #.# ##.######.#  #####.#  #...#..# ..)#..#.# '.+ †.#.# #.# .#...# #.# #.###### #.##...#  hZ h h&6 hX hP _You see here 3 boomerangs. h0  h &7 h  hL & _w - 3 boomerangs h5 4 h  hi  h  h  h? ##########.# #..........#  ###.######.#  #.# #.#  ##.######.# ####.........# ...#..############ )#..#..# ......'..+ ####†.#..........#  h< ......#..........# #####.#..........##.############ #.######  #.##...#  #.##...#####'##...##### h ######'......30.6 (3####.# h  h= L======1.6 (4 h  h% O _As you open the door, it creaks loudly! You hear a shout! hIJ h+ h[ h hV  There is an open door here. h@ h _ h hC hN h)m##.# ...# ##.######.#  #.# #.# ##.######.# ...# #..### hd### #..#...###'....'.@.------†.#...#####o####..........# Ensorcelled Hibernation.#..........#  #.############  #.###### o   orc (wandering)  hg63.6 (2 h4J------4.6 (3 h\  h  hAd_An orc comes into view. It is wielding a +0 flail. hm  #.# #.#######.....##########  h[o.....'.@....... #†.....#####o#### .....#.....#         h  #.# #.#######.....########## .....'.@....... †.....#####o####  h.....#.....#         h& h h hj[ _An orc is nearby! h,z  #.# #.#######.....########## .....'.@....... #† hh{.....#####o#### .....#.....#         h  #.# #.#######.....########## .....'.@....... †.....#####o####  hh.....#.....#         hN h# h^ h![ _An orc is nearby! hI .# # .######.# #.# #.# .######.# .# ..##### ..#.#'.'.. †.#. hHK ######o####.#....# #.#..........# #.######  hL  hT :o. hU 25.6 (1 _ hZ  h\  h7  You whack the orc! h!C) hh)6=6.3 (0.7Ensorcelled Hibernation  h/ h1G _You kill the orc! h- h8/ h5 h)8H _No target in view! hA h4 h hC h% _ h h°&  h^UThings that are here:  a +0 flail; an orc corpse hǾ'.# # #####.#  #.# #####.# # ## hJ*### #..##. '..'...)@.- #..#####.####.## #....# #.# Ensorcelled Hibernation.# #.## #.###### #.#o   orc (missile, wandering)#...# #.##...# o..  h-7.3 (1.0 h .  An orc comes into view. It is wielding a +0 flail. ha-8.3 (2Ensorcelled Hibernation  h h0 _The orc moves out of view. h 4 h  h  hN , ha , h' , h  h  h .# # .#  #.# .# #   h .###.### .'...)...>40 .#####.####.##.#. .# #.# # .# #.#  #.# #.#  hg ..# #.# ..# ...  h  h +1.3 (3 h  h ; _Found a stone staircase leading down. h!  h# 4 h%  h(  hk)  h- , h. , h/  hx1  h4  h4  hN5  h8  h#;  h;  h=<  h >  hiH   .# #<# .# #.# hrI  .# #.# .# #.# .# #.# .# #.# ###### #.#  ###########@####### 5.3 (4'...)..........>..# #####.####.##.#.#.#  hJ # #.# #..# .# .....# #.# #.## # ### #.# ..   #.#..#   #.#..    hJ ].....   h*P  hT +6.3 (5 hY  h\ 9 _Found a stone staircase leading up. h44 h 6 h7 h9 h;>B hu?, h@ hB hD, hE hG h%I, h~J h8M hN, hO hS h>U, hU h}XR  There is a stone staircase leading down here. h[Z hZ _ hp[ he\ hy^, h `, hb, h7c hd hfiX h~jB hMm hZo, hp hr hu hu hv hvx h{, h-| h~ h', hM h h, h hÊ h,, hb hZ hג, hj h0 h , hQ h_T #####.# .....###########.####### .....'...)..........>..# .....#####.####.##.#.#.# .....# #.# #..##.#.#.# .....# #.###.###.#.#.# ###### #.#.......#.#.# h#.#..######...# #.#....@..#. .......####.### #### .##.#### #  #.  # .... .... ....  ###  You pick up a book of Unlife and begin reading... hӫ065.3 (19.0) h ,6.3 (20 h  h}p  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library. hL4 hQ h S h(U hU hZX h[ hW\ hl^ h_ h_ hza h`c hc, hf hg hh, hj hl hl, hn hp h`q, hr hu, h.v h3w hIy, hy hz h|, h} h^ hz .......####.### ## .##.#### #.#   #. #.#  h  # #.#   #.#   #.#  .. #.#  ## #.#   #@#   #.....g..  #########        g   hobgoblin (asleep) hˉ      h,76.3 (1 hݔ,7.3 (11 hƙ h\ _A hobgoblin comes into view. hJA n# .##.#### #.#  . #. #.#  . # #.#  . #.#  . #.#  . #.#  # #.#   #.########  #.@...g...  ##########           h H  hJ 18.3 (1.0) hN  hQ  h .##.#### #.#   #. #.#   # #.#   #.#   #.#   #.#   #.#  h_ #.# #..@..g. #.          h h&9 h: h֫ h|d|.##.#### #.#  #. #.#  # #.#  #.#  #.#  he #.#  #.#  #.# #...@.g. #.#          hl h|n'80 hsr h}t h!.##.#### #.#  #. #.#  # #.#  #.#  #.#  #.#  #.#  h}# #.# #....@g.....#  #.##          h) h*&1 h. hR0 hS&  hMThe helpless hobgoblin fails to defend itself.  You whack the hobgoblin! hpi. h5592.0 (0.7 h hM _You kill the hobgoblin! h h h hH _No target in view! ho  hr  h`u  hy H _No target in view! h@G  hI  hL  hGO H _No target in view! h:  h  hC  h] H _No target in view! h  h  hx  h> H _No target in view! hy  h{  h  h[ C _No target in view! h:  h=  hA  h@D  h h0p Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes16% 3b - Tukima's DanceHexes16% 3  c - ShockConjuration/Air19%1  d - Soul SplinterNecromancy19%1  e - Mercury ArrowConjuration/Alchemy28% 2  f - Dazzling FlashHexes/Fire h430% 3  g - Launch Clockwork BeeForgecraft50% 3  h - SwiftnessAir50% 3  i - AirstrikeAir88% 4  j - Eringya's Surprising Crocodile Summoning88% 4  k - Martyr's KnellNecromancy/Summoning 88% 4  l - Death ChannelNecromancy100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hRs hw h| .##.#### #.#  TwoGrow the Vexing#.#.#  Demonspawn##.#  Health: 26/26 ========================#.#  Magic: 15/15 ========================#.#  AC: 3 h}*Str: 14#.#  EV: 11Int: 17#.#  SH: 0Dex: 13#.###########   XL:  3 Next: 19% Place: Dungeon:3#....@......#   Noise: ---------  Time: 1482.0 (0.0)##########.##   b) +9 whip "Enad" {speed, *Noise Str+6}   Cast: Ensorcelled Hibernation   Quill           _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h hSMemorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  h!' N - No hU  h% < .##.#### #.#  TwoGrow the Vexing#.#.#  Demonspawn##.#  Health: 26/26 ========================#.#  Magic: 15/15 ========================#.#  AC: 3Str: 14#.#  EV: 11Int: 17#.#  SH: 0Dex: 13#.###########   XL:  3 Next: 19% Place: Dungeon:3#....@......#   Noise: ---------  Time: 1482.0 (0.0) h ##########.##   b) +9 whip "Enad" {speed, *Noise Str+6}   Cast: Ensorcelled Hibernation   Quill           _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h +3.0 (1 hA  hw m _This spell is quite dangerous to cast! h +4.0 (2 h  hn%  h' +5.0 (3 h*+  h/  h?2 +6.0 (4 hu5  h9 _You start memorising the spell. You continue memorising. x3 h;  h>  hA c _You finish memorising. Spell assigned to 'a'. h  h  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 19% 1b - Soul SplinterNecromancy19%1  c - Tukima's DanceHexes16% 3  d - Mercury ArrowConjuration/Alchemy 28% 2  e - Dazzling FlashHexes/Fire30% 3  f - Launch Clockwork Bee Forgecraft50% 3  g - SwiftnessAir50% 3  h7  h - AirstrikeAir88% 4  i - Eringya's Surprising Crocodile Summoning88% 4  j - Martyr's KnellNecromancy/Summoning 88% 4  k - Death ChannelNecromancy100% 6 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hl\ hAb hrh< .##.#### #.#  TwoGrow the Vexing#.#.#  Demonspawn##.#  Health: 26/26 ========================#.#  Magic: 15/15 ========================#.#  AC: 3Str: 14#.#  EV: 11Int: 17#.#  SH: 0Dex: 13#.###########   XL:  3 Next: 19% Place: Dungeon:3#....@......#   Noise: ---------  Time: 1486.0 (0.0) hjA##########.##   b) +9 whip "Enad" {speed, *Noise Str+6}   Cast: Ensorcelled Hibernation   Quill           _No target in view! _No target in view! _No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. h/s htMemorise Shock, consuming 1 spell level and leaving 0? Y - Yes  N - No h]  h'r " .##.#### #.#  TwoGrow the Vexing#.#.#  Demonspawn##.#  Health: 26/26 ========================#.#  Magic: 15/15 ========================#.#  AC: 3Str: 14#.#  EV: 11Int: 17#.#  SH: 0Dex: 13#.###########   XL:  3 Next: 19% Place: Dungeon:3 h!t T#....@......#   Noise: ---------  Time: 1486.0 (0.0)##########.##   b) +9 whip "Enad" {speed, *Noise Str+6}   Cast: Ensorcelled Hibernation   Quill           _No target in view! _No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Okay, then. hu  h}y  h{ . _ hɪ h hѰ hd_No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Unknown command. h h h1 hF _Unknown command. h4 h_ hi h h% _ hn hs h, h h h, h hL h@, h^ h<B hI h) h h, h hB h7 h h, h| hX, h" h h, hy hz h, h h h h, h h, h h he, h h  h #.#   #.#   #.#   #.#   #.#   #.#   #.#   #.#   #@#  #...w....#  #####.####  Ensorcelled Hibernation...  h.###  w   dart slug (wandering) h1501.0 (15.0) hM.w h,2.0 (16 hl! h$\ _A dart slug comes into view. h,} #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  hZ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  h h h) hD` _A dart slug is nearby! h7^ } #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  hp  h  hf  h ` _A dart slug is nearby! hlK J #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  hsO 3 h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #........#  #####w####  ...  ###  hR  hQ  h  h ` _A dart slug is nearby! h  #.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.###.#.## #.....@..#  #####w####  ... ####  hf      h k3.0) _ hU ww    You hit the dart slug. You touch the dart slug!  The dart slug is almost dead. h3=8 (0.8 h hO _The dart slug misses you. h5  You whack the dart slug!  Your +9 whip "Enad" cheers you on. h*J †You kill the dart slug! hjQ26========4.6Ensorcelled Hibernation  h?V hc* _You hear a shout! x3 h4 h, hнB h0, hm, h|e  You see here a dart slug corpse. h h6 _ hD h, h h h, hr hl hB h h h, h& hb, h8 h h? h  h h h5, h h hb, h9 h. hy, h= h h hu, h h B h  hf, h[ h  h, h h7 _You open the door. hO4 h> h!@  There is an open door here. h% h& _ h' h+, h7` #.#.#  #.#.# ########## #.#.# .........# ##### #.#.# .........# #...# #.#.# .........# #.#.###.#.## .........# #.#........# .........###.#####†#### ...'.........# --------.........###.####### .........# #.# Ensorcelled HibernationK........# #.# ########## #.#...K   kobold (wandering) hQ9[......  h@022.6 (18.0) hH].K hKM--------3.6 (19 hCQ hZ _A kobold comes into view. It is wielding a +0 whip of electrocution. h[ #.#.#  #.#.#  ########## #.#.#  .........# ##### #.#.#  .........# #...# #.#.#  .........# #.#.  .........# #.#........#  .........###.#####†####  .......@.'.........#  .........###.#######  .........# #.#  .K.......# #.#  ########## #.#  ...  ...  ...  h #.#.#  #.#.#  ########## #.#.#  .........# ##### #.#.#  .........# #...# #.#.#  .........# #.#.  .........# #.#........#  .........###.#####†####  .......@.'.........#  .........###.#######  .........# #.#  .K.......# #.#  ##########  h*...  ... ...  h h6 hP hR] _A kobold is nearby! h #.#.#  #.#.#  ########## #.#.#  .........# ##### #.#.#  .........# #...# #.#.#  .........# #.#.  .........# #.#........#  h!o .........###.#####†####  .......@.'.........#  .........###.#######  .........# #.#  .K.......# #.#  ########## #.#  ...  ...  ...  h~  #.#.#  #.#.#  ########## #.#.#  .........# ##### #.#.#  .........# #...# #.#.#  .........# #.#.  .........# #.#........#  h> .........###.#####†####  .......@.'.........#  .........###.#######  .........# #.#  .K.......# #.#  ##########  ...  ... ...  h  hN  h  h ] _A kobold is nearby! hn #.#.############ #.#.#..........# ##### #.#.#.# #...# #.#.#.# #.#.###.#.##.# #.#........#.###.#####†####.'.........# ..###.#######.# #.# K.# #.############ #.# ... ...  hwJ ...  h hG.K h{84.0) _ h% hV h+ ########### #.#.#...........# ##### #.#.#.# #...# #.#.#.# #.#.###.#.#.# #.#.........###.#####†##.'.........# .###.#######.# #.# K......# #.############# #.# ...  ... ...  hM:K. hf&5 hD h  h+[ ...........# #####...#.##.......##.#####†###'.........# ###.######K #.# .########### h"] Q ... hl_  hye A.K hf &6 hl  hn  hC  ...........# ##### #.#.# TwoGrow the Vexing ...........# #...# #.#.# Demonspawn ...........# #.#.###.#.# Health: 26/26 ======================== ...........# #.#........ Magic: 13/15 ====================---- hE ...........###.#####†### AC: 3Str: 14 ...........'.........#  EV: 11Int: 17 ...........###.#######  SH: 0Dex: 13 ...........# #.#  XL:  3 Next: 26% Place: Dungeon:3 ......K@...# #.#  Noise: ---------  Time: 1526.6 (0.0) ############ #.#  b) +9 whip "Enad" {speed, *Noise Str+6}  ...  Cast: Ensorcelled Hibernation ...  Quill  ...   K   kobold _A kobold is nearby! _A kobold is nearby!Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action,  hF ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip of electrocution (chance to affect: 58%) h)...........# ##### #.#.# TwoGrow the Vexing...........# #...# #.#.# Demonspawn...........# #.#.###.#.# Health: 26/26 ========================...........# #.#........ Magic: 13/15 ====================----...........###.#####†### AC: 3 hK+Str: 14...........'.........#EV: 11Int: 17...........###.#######SH: 0Dex: 13...........# #.#XL:  3 Next: 26% Place: Dungeon:3......*@...# #.#Noise: ---------  Time: 1526.6 (0.0)############ #.#b) +9 whip "Enad" {speed, *Noise Str+6} ...Cast: Ensorcelled Hibernation...Quill ...K   kobold _A kobold is nearby! _A kobold is nearby!Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip of electrocution (chance to affect: 58%) hnSK(asleep) hOK _ Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip of electrocution (chance to affect: 58%)  The kobold looks drowsy... h|Uz7.6 (1Ensorcelled Hibernation _ hJ[ h\ h k  The helpless kobold fails to defend itself.  You hit the kobold. hg /)  h 588.3 (0.7 h  h] J _You kill the kobold! h .# ##### #.#..# #...# #.#..# #.#.###.#..# #.#.###.#####†.'...#.###.#.# #.#.@....# #.## #.# ... ...  ... hi h-9.3 (1.0 h h~ _You see here a +0 whip of electrocution. h h'30 h hT _x - a +0 whip of electrocution h&4 h h h$, h, h hB hh" h$c4== hR', h( h2,, h- h63B h5Q== h6 h:, hG; h?, h@ hC hLEc5== hG hJ, hrK hM hQ, hR hT ha hb, he hei hMj;== hl h8r h@s, ht h w hz, hX{ h| h, h h hJ, h8 h? hg, h< hՎ hm, h hK h<, h! h( hɜ, h h h, h h hݦ, h~ h] h#..........##..... ########+#### .... # ### # # # ######### #####.##......g. $... ####.##@### ..........# #.#####.#.# #.#.# #.#.############# hJ#.#.............# g   hobgoblin (asleep)..#.............#..#.............#..#.............# h-~ 55.3 (25.0)  A hobgoblin comes into view. h,6.3 (26 h h6* _Found 7 gold pieces. hG?W    ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  h@#.#####.#.#  #.#.#  #.#.#  #.#.  ..#..  ..#...  .  h")    ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  #.#####.#.#  #.#.#  #.#.# #.#.  ..#.. ..#... h8. h h h  h` _A hobgoblin is nearby! hTY 3    ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  #.#####.#.#  #.#.#  #.#.#  #.#.  ..#..  ..#...  .  h     ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  #.#####.#.#  #.#.#  #.#.# h D #.#.  ..#.. ..#... . ht  h  h  h ` _A hobgoblin is nearby! h 3    ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  #.#####.#.#  #.#.#  #.#.#  #.#.  ..#..  ..#...  .  hN     ....  ###  # #########  ####.##......g.  ...$...........  #@###  ..........#  #.#####.#.#  #.#.#  #.#.# #.#.  hH"  ..#.. ..#... . hR'  h>+  h|1  h3 ` _A hobgoblin is nearby! hX#.)......... #. #..........##..... #. #######+#### .... #.####.#. #. # ################.##g...$....@.......####.##.########..........# #.#####.#.# #.#.# h̟g#.#.############# #.#...# #..#....# #..#.....# # hn hn87.3 (1.0) _ h h1 h0.). #.# .##.....  hr#.#+#### .... #.#### #.##.##.# #.#####.##......g....$.####.##.#..........# #.#####.#.# #.#.##.#.# #.#.# #..#.# #...#.# #. h h&8 h h hJ ). #.# ##..... #.# +#### .... #.# ### #.# #.##.# #.# #####.##......g....$.#####.##.#..........# #.#####.#.# #.#.# #.#. hK # #..#.# #...#.# #.# hS  hOW &9 h]  hy_  h ). #.# ##..... #.# +#### .... #.# ### #.# #.##.# #.## #####.##......g....$.# ####.##.# .#  h <#.#####.#.# #.#.# #.#.# #..#.# #...#.# #.#. h   h '60 h#  h%  h u). #.# ##..... #.# +#### .... #.# ### #.# #.## #.# #.### #####.##......g....$.# ####.##.# .# #.#####.#.# #.#.# #.#.# #..#. hK # #...#..#.# #.#.# h  h &1 h  h"  h s  The helpless hobgoblin fails to defend itself.  You whack the hobgoblin! h1 g† h 6322.1 (0.8 hܠ  hӢ M _You kill the hobgoblin! hS  hV  h>\  h1_ H _No target in view! h%  h #  hA)  h+ H _No target in view! h  h  h  h H _No target in view! hڟ h͡ h hH _No target in view! h^ _ h hn hX h, h h h h h hN h, h h h _You now have 107 gold pieces (gained 7).# #........ # #.......).......o.  #..........##..... #######+#### .... .### ###. #.. #  #.###########.### #.####@##......†...... #..................# ######.##.########## hEnsorcelled Hibernation ..........# #.#####.#.# .. #.#.# o   orc wizard (wandering).. #.#.###### #.#............ ..#............ h072.1 (10.0) h4! .An orc wizard comes into view. It is wielding a +0 dagger. h$t3.1 (11Ensorcelled Hibernation  h{* h27 _The orc wizard moves out of view. h@ h 4 h:  h h4B h`I# ######'##...##### .##.#### .# #............ #. .# #...o.... # .# #.......)......... ## #..........##..... #######+#### .... .### ###.#  #.@.# #  #.###########.####.####.##......†...... hd ~Ensorcelled Hibernation#..................#######.##.##########........# o   orc wizard (wandering) #.#####.#.#. #.#.#..#.#.############ hU%14.1 (1.0) hC.L.o h30+5.1 (2 hX6 h7 h[|    ...... #.  ..... #  )...  ....   ....  .###  ###.# #.@.# #  #.###  #.####.†  hR]#......  ######.  .....  #.###  .. #.#.#  ..  h    ...... #.  ..... #  )...  ....   ....  .###  ###.# hz#.@.# #  #.###  #.####.†  #......  ######. .....  #.### ..  ..  h h hZ hb _An orc wizard is nearby! h    ...... #.  ..... #  )...  ....   ....  hq.###  ###.# #.@.# #  #.###  #.####.†  #......  ######.  .....  #.###  .. #.#.#  ..  h^    ...... #.  ..... #  )...  ....   ....  .###  ###.# #.@.# #  #.###  #.####.†  #......  ######. .....  #.### ..  ..  hFe hh hn hqb _An orc wizard is nearby! h # #.##...# .......### # ######'##...#######..##.#### # #.....#. # #........# # #.).....o... # #..........##..... #######+#### .....  #.######@#  #...# #  #.###########.###  h #.####.##†......#..................#######.##.##########..........##.#####.#.##.#.# h  h 8o. h 26.1 (1 _ h  h  hs ; #.#..... #.##...# #.......### ######'##...#######..##.####............ #......o........ #)............. # #..........##.........#######+#####......... #@###### #...# #  #.###########.#######.##†........................######.##.##########......... #.#### hs  h J.o h2 &7 h/  h  hƼI.# #.###### #.#..## .# #.##...# #.#.... .# #.##...# #.......## .# ######'##...#######..##.#### .# #. #. .# #...... # .# #)...o hU. ## #..........##.#######+#####@........ ##.###### ###.#  #...# #  #.###########.### #.####.##†...... #..................#######.##.########## ..........# h hI.. hn8Ensorcelled Hibernation  h h h _No target in view! hk)  h*  h/  h2 H _No target in view! h& 4 h  h@  h # #.###### #.#..# # #.##...# #.#. # #.##...# #.# # ######'##...#..##.#### # #.......... #. # #. he ... # # #.)..o.  #.##. #+#####. ##.####.# Ensorcelled Hibernation#...# # #.##.####.##......†...... o   orc wizard (wandering)  hz &0 h6 .. h* z9.1 (1Ensorcelled Hibernation _ h  hV  hg  h&l  hur  hu   hu :_No target in view! h9L hQ hW h[ _An orc wizard is nearby! __No target in view! __ hЪ h% h h4x __No target in view! __ h  .# #.############ #.#.... .# #.###### #.#..## .# #.##...# #.#.... .# #.##...# #.......##  h .# ######'##...#######..##.#### .# #........ #. .# #.......... # .# #.......).o.. ## #..........##.#######+#####......... ##.####### ###.#  #...# # #.###########.###o   orc wizard (wandering) #.####.##†...... #..................#######.##.########## h#  h 8o. h P80Ensorcelled Hibernation _ h  h  h W###########.#..........# #.### ..# #.############ #.#... ..# #.###### #.#..# ..# #.##...# #.#... ..# #.##...# #.......# . h .# ######'##...#######..##.#### ..# #. #. ..# #... # ..# #.......)o... ### #..........##.#######'#####......... ##.####### ###.# #...# #  #.###########.### #.####.##†...... #..................# h  h  h& .oooo   orc (missile, wandering) h' E====1 h/  h2 _No target in view! ___The orc wizard shouts! hd}#.#.# #.###.# #.# #.#.# #.###### #.#...# #.##...# #.#.# #.##...# #..# ######'##...#..##..# #. #..# #. #.# #.).o hM.# #.##. #o#####..# ##.# ###.# #...# # #.###.###  #.####.##......†......  #.# h; h Bo' h2----=---2 hN hĔ? _The orc wizard hits you with a +0 dagger. h|  You barely miss the orc wizard.The orc shouts!  You touch the orc wizard! hֆ o. o)  The orc wizard is heavily wounded. hJ====8 (0.7 h hA _The orc wizard hits you but does no damage. hV  You hit the orc wizard. You touch the orc wizard. h7)o   orc (missile) h----94=---3.6 (0.8 h] heN _You kill the orc wizard! h75#.#.# #..# #.# #.#.# #.###### #.#.# #.##...# #.#.# #.##...# #.# ######'##... h6#..##..# #. #..# #. #.# #.)o.# #.##. #'#####... # ##.#######  ###.# #...# # #.#. #.####.##......†  #.# hA hBr19------4.6 (1.0 h I hdN _The orc hits you with a +0 flail.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse hA#############.#..........# #.## TwoGrow the Vexing ....# #.############ #.#. Demonspawn ....# #.###### #.#. Health: 19/26 =================------- ....# #.##...# #.#. Magic: 13/15 ====================---- ....# #.##...# #...... AC: 3 hqDStr: 14 ....# ######'##...#######..##.## EV: 11Int: 17 ....# #..................... #.  SH: 0Dex: 13 ....# #..................... #  XL:  3 Next: 94% Place: Dungeon:3 ....# #.......)o@...........  Noise: =--------  Time: 1584.6 (0.0) ##### #..........##.........  b) +9 whip "Enad" {speed, *Noise Str+6}  #######'#####.........  Cast: Ensorcelled Hibernation # ##.#######  Quill  ###.#  #...# #  o   orc (missile) #.###########.## #.####.##......†..... #..................# _a +0 dagger; a +0 robe; an orc corpseAiming: Ensorcelled Hibernation[36 hzFm (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (chance to affect:  59%) hT )o hp#############.#..........# #.## TwoGrow the Vexing ....##.############ #.#. Demonspawn ....##.#######.#. Health: 19/26 =================------- ....##.##...# h#.#. Magic: 13/15 ====================---- ....##.##...##...... AC: 3Str: 14 ....# ######'##...#######..##.## EV: 11Int: 17 ....# #..................... #.SH: 0Dex: 13 ....# #..................... #XL:  3 Next: 94% Place: Dungeon:3 ....# #.......)*@...........Noise: =--------  Time: 1584.6 (0.0) ##### #..........##.........b) +9 whip "Enad" {speed, *Noise Str+6} #######'#####.........Cast: Ensorcelled Hibernation# ##.#######Quill ## h&#.##...## o   orc (missile)#.###########.###.####.##......†.....#..................# _a +0 dagger; a +0 robe; an orc corpseAiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h; h`{ aoThe orc resists with significant effort. h| +5.6 (1 h  hT k _The orc is struck by your quills. The orc closely misses you. hh  You barely miss the orc.The orc is lightly wounded. hGj \20=6.4 (0.8 hp  hXs : _The orc hits you but does no damage. h7  You whack the orc! hpC) h)x87.2Ensorcelled Hibernation  h. h1G _You kill the orc! h.VQ#.#.# #..# #.# #.#.# #.###### #.#.# #.##...# #.#.# #.##...# #.# ######'##...#..##..# #. #..# #. #.# #.)@).# #.##. #'#####......... #. ##.######## ###.# #...# #  #.#.#  #.####.##......†  #.#  h^ ha5-8.2 (1.0 hf h(q@  w - 4 boomerangs (gained 1) hTxE-9.2 (2 h~ h. _You see here a +0 flail. hj#.#.# #..# #.# #..# #.###### #..# #.##...# #..# #.##...# #.# ######'##...#..##..# #. #. hɻ.# #. #.# #.@)).# #.##. #'#####......... #. ##.# #. ###.##. #...# #. #.#. #.####.##......† #. h hw1==90.2 (1 hE hO _You see here a +0 dagger. h 4 h  h c4== h5 , h  hh  hr , h  h P= h  h  h _2=== h  h , h  h , hl  h B hW 3== _You start resting. h+ +8.2 (8 h<3 Z5==9.2 (9 h9  h; % _Magic restored. h.......# #.############ #.# #.###### #.# #.##...# #.# #.##...##...# #######'##...#######..##.# #..................... #.# #. #.# #))) h. +####### #...##... #######'#####... #.# ##.####### #.# ###.#  #.# #...# #.# #.########### #.####.##......†. #........ ######.##.######## h h,-600.2 (1 hq h hX  ....#...#######'##...#######..##..................... ))) +######...##.. #######@#### #.# ##.##########.# ..###..........# h4 h&1 h/ h|Q _There is an open door here. h- ...#...#######'##...#######..###..................... #.......#.......))).... +####### #..........##.. #######'#### #@# ##.##########.# ..Quill #.#####.#.# h( hI=2 _ h h] h4 h hP h |4=== h, h h, hD hu, h h{5== h" h, h hx, h hA, h hE6== h hS 1 _HP restored. h54 h] hz h, h h h, h h$! h$P= h5& h' h), h* h+ h,, hy- h- h., h8/ h/ h0, h31 h 2 hF3, h5, h6 h6 h_7 h8 hh;, hA< h=B hJ> h> h? h? hB@ h;A hBB, hB h:C h'D, hkD hD hE, hGF hG hM hM hN hN hN hO hQ hLQ h@R hS hV h7V hV hX hZ h![ h[ hbn hdX hd, h:e h f hg, h(h hoj hFs##.# ..##### #.# #.## #####.. ....# #.####.##  ### # #.....# #......... #. #.....########.##. .. +................. hs#[ #.....#####.#####. #.##.....###...# #. #........##..### #.####@###....## #.37.2 (35.0)#.###... #.# .....>..# ..######  h{ h~,8.2 (36 h҂ hrI _Found a robe. Found a stone staircase leading down. h4 hֶ hK h;X h , h  hv h, h h h!, h hx hG, h h h, h h h, h} h h5, h hY h, hN h h, hu h* h, h h h, hO h h , hF  hw  h, h  h h, h h( h#, h h h, hn h h?, hi h  h!, h! he" h#, h# hO$ h%, h% h& h', hF( h( h), h[* h* h$,, h, h<. h-/ hW/ hw/ h$0 hn1B h2 hF3 h3 hZ4 h4 h6, he7 h<8 h : h+: h: h; h=, h> h? hG #.# #.# #.##.##.##.###########..........###########.# #.@.# h>G.#.###  #.  #g  #.#. hoGg   Ijyb (wand, asleep)#.## h+P,60 hP,9.2 (31 hAU h6[  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of flame. hB  h  Spells (Memorise)TypeFailure Level  h߅  a - ShockConjuration/Air 19% 1b - Soul SplinterNecromancy h H19%1  c - Tukima's DanceHexes h" 16% 3  d - Mercury ArrowConjuration/Alchemy 28% 2  e - Dazzling Flash hE tHexes/Fire30% 3  f - Launch Clockwork Bee Forgecraft hh 50% 3  g - SwiftnessAir50% 3  h - Airstrike h nAir88% 4  i - Eringya's Surprising Crocodile Summoning h 88% 4  j - Martyr's KnellNecromancy/Summoning 88% 4  k - Death ChannelNecromancy hφ $100% 6  h O1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help hF <[Esc] exit h)z  hf|#.#TwoGrow the Vexing#.#Demonspawn#.#Health: 26/26 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 14#.##########EV: 11 h}oInt: 17#..........#SH: 0Dex: 13##########.#XL:  3 Next: 98% Place: Dungeon:3#.@.#Noise: ---------  Time: 1669.2 (0.0)#.###b) +9 whip "Enad" {speed, *Noise Str+6} #.Cast: Ensorcelled Hibernation #gQuill  h#.#.g   Ijyb (wand, asleep)#.## _Magic restored. _There is an open door here. _HP restored. _Found a robe. Found a stone staircase leading down.  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of flame.  Okay, then. hW. _ h?M  hP Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  hQ C b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 daggerp - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution Magical Staves (go to first with |)  hRQ  i - a staff of fire[?] describe selected [!] equip|wield|wear|put on hzQ y[tab] equip|unequip h a hg hnZ#.#TwoGrow the Vexing#.#Demonspawn#.#Health: 26/26 ========================#.#Magic: 15/15 ========================#.#AC: 3 hnStr: 14#.##########EV: 11Int: 17#..........#SH: 0Dex: 13##########.#XL:  3 Next: 98% Place: Dungeon:3#.@.#Noise: ---------  Time: 1669.2 (0.0)#.###b) +9 whip "Enad" {speed, *Noise Str+6} #.Cast: Ensorcelled Hibernation #g h o6Quill #.#.g   Ijyb (wand, asleep)#.##  hAo_There is an open door here. _HP restored. _Found a robe. Found a stone staircase leading down.  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying  ho_a wand of flame. _Okay, then. huP  Okay, then. hv hjz h|. _ h= #.# #.# #.# #.# #.# #.########## #..........# ####.# #..@# #.### #. #g #.#.#.## hvD  hTF 370.2 (1 _ hAJ  hL  hm hSWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 daggerp - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution Magical Staves (go to first with |)  i - a staff of fire hGc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hI  h  hι ##.#TwoGrow the Vexing#.#Demonspawn#.#Health: 26/26 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 14 hY #.##########EV: 11Int: 17#..........#SH: 0Dex: 13##########.#XL:  3 Next: 98% Place: Dungeon:3#..@#Noise: ---------  Time: 1670.2 (0.0)#.###b) +9 whip "Enad" {speed, *Noise Str+6}  h -#.Cast: Ensorcelled Hibernation #gQuill #.#.#.## _HP restored. _Found a robe. Found a stone staircase leading down.  hW Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of flame. _Okay, then. _Okay, then. h> Z  You unwield the +9 whip "Enad" {speed, *Noise Str+6}. h| 81.2 (1a) +1 dagger h  h) . _a - a +1 dagger (weapon) hl^) #.# #.# #.# #.# #.# #.########## #...# ####.# #.@.# #.### #. #g #. #.g   Ijyb (wand, asleep) #. ## hyd he&2 hlj hpl ha #.# #.# #.# #.# #.########## #..........# ##########.# #...# ha #@### #.#  #g# #.# #.# #.. hb4 ###  hj h?l&3 h2q hVs hA#########.........#########.# #...#### g..##  hI hK&4 hO hjQ hW9 #gg  )The helpless Ijyb fails to defend herself.  You puncture Ijyb!  Ijyb is severely wounded. h5-=5.1 (0.9Ensorcelled Hibernation h h=5 _Ijyb hits you with a +0 dagger. h54  You closely miss Ijyb.  Ijyb is severely wounded.Ijyb screams, "You look like good test subject!"0------6.0 h<K _Ijyb hits you with a +0 dagger. hD Ijyb screams, "You look like good test subject!"unwield your +1 dagger.  You feel stronger.  Your hands tingle!  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6} h 16---------14677.0 (1.0b) +9 whip "Enad" {speed, *Noise Str+6} hy  h 5 _Ijyb hits you with a +0 dagger. h   h6. You whack Ijyb! hD) hh h#.#TwoGrow the Vexing#.#Demonspawn#.# hAsHealth: 17/26 ===============---------#.##########Magic: 15/15 ========================#..........#AC: 3 hStr: 14##########.#EV: 11Int: 17#...#SH: 0Dex: 13#.### hpXL:  3 Next: 160% Place: Dungeon:3#@#Noise: ==-------  Time: 1677.8 (0.8)#)# hb) +9 whip "Enad" {speed, *Noise Str+6} #.#Cast: Ensorcelled Hibernation hW#.#Quill  h8?#..###You feel stronger.Your hands tingle!  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6} _Ijyb hits you with a +0 dagger.  You whack Ijyb! _You kill Ijyb! h\  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6} _Ijyb hits you with a +0 dagger.  You whack Ijyb!  h|_You kill Ijyb!Your Unarmed Combat skill increases to level 1!You have reached level 4! h h/  --more-- h2x 20/32= h736/164434% Ensorcelled Hibernation You feel agile. Your demonic ancestry asserts itself... hO8 h:{ _You begin to emit a foul stench of rot and decay. h ( h) hc. he1F _Unknown command. h\ Q #########.........##########.# #...##.# #.. hȸ  ht Y1--8.8 (1.0 _ h\  h n  v - a wand of flame (39) (gained 21 charges)  Things that are here: hm F--9.8 (2 h  h q _a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb hY 4 hZ  hK^  hb X h@d  hf  hf T2= hg  hi  hj  hj  hm  hm  hyn  h;q , hr  hFu  h}u l23== h.v  hx , hy  h{  h{  h|  h" , h  hC  h k4== hp  h9 , hI  h  h[ l5= h  hr  h  hD  h , hș  h , h  h  hP L6= h  hW  h  h  hC , hA  h , h  h3 7== h  h , h{  h , h  h , hƺ  h  h i8== hþ  h , hu  h` , h  h , h^  h  h V9= h}  h  h  h  h  h@  h  h , hg  hR c30= h/  hb , hE  h , hD  h , h  h 1== h%  h@ , h  h , h  ha , hY  h  h i2== h  hh  h , h  h  h , hk  h)  h , hq  h  h P= h  h2  h , h  h_  h,  hU  h  hL!  h$ , hG%  h&  h) , hi*  h+  h/ , h/  h1  h4 , h5  h47  h-: , h:  h=  hHA , hbB  hJC  hF , hG  hH  hHL , hM  hN  hHR , hR  hpS  hV  hW  hW  heY  h\ , hD]  h_  hWb , hb  hfd  hg , hh  hi  hm , hm  hn  hq , hr  hfs  h%v  hNv  hv  hw  hz , h){  h|  h- , h  hi  h= , h  h  hh  h  h  hZ  h B h(  hՑ , h[  h#  hm , h  hę  h , h˝  h"  hy , h  ht  h*  hQ  h  h0  h , h  h  h^ , h  hp  h , h  h  hi , hռ  h1  h" , h  h  hQ , h  h  h0 , h  h  hN , h  h8  h^ , h  h  h | #[ #.....#####.##### #.##.....###...# # #........##..### # ####.###....## # #.###.####.#####...#.#.#......>..#.#.###########.#.@.......#.#.#.......#.#.#.......#.#.#l.######.#.#..##.#.#############l   frilled lizard (asleep)#.#.............##.#############.##.##.# h 1763.8 (84.0) h ,4.8 (85 hb  h a _A frilled lizard comes into view. hP? F.##.....###...# #.#........##..### #.####.###....## #. #.###.#### ..#####...#.# .#......>..# .#.########### #.#.......... hA@ c#.#.##.#.#.#.#.#l.#######.#.#..# #.#.##############.#.............# #.#############.##.# #.##.# #.# hH  hDL 15.8 (1.0) h]Q  hQS  hb!....#####.###....##  #### .#####...#.# ......>.########### #..........[40m#.#l.######..# ############............############ ######### h( h+&6 h'1 h/3 he}  The helpless frilled lizard fails to defend itself.  You whack the frilled lizard! hCmF† hr557.5 (0.7 hw h{R _You kill the frilled lizard! h h h h H _No target in view! h0 h% h} hGH _No target in view! h} hd} h ~ h h` hɆQ _ hO, h h h, hT hߏ h#........##..### #.#.######.###....## #.#..#.###.#### ..#.#####...#.# ..#.#......>..# ..#.#.######...#.#.....#...#.#.#....< ##..#.#.#....#.. h470.5 (3.0#.#.#†.#####..#.#.#..# ####.#.#############  h  h hG+1.5 (4 h* h߮9 _Found a stone staircase leading up. h"L 4 hL  hN  hP  hmU B hU  hV  hV  hCX  h{Z  hZ  h[  h!]  h_  hB_  h_  h/a  hRc  hc  hd  h5e  hg , hXh  hi  hl , hl  hxn  hp , hq  hdr  ht , hWu  hv  hy  hNy  hy  h{  h}  h~  h~  h  h  h  hL  hh  hN  h~  hޅ  hц  hɈ  h  hd  h  h  hČ  h(  hx  h8  hd  h  h .#.#.............# #.......... .#.#†.##########.# #....... .#.#..# #.# ########### .#.#############.# .#.......#.#  h+ .#############.#.# .# #.#.# .# #.#.# .########## #.#@#  ..........# #.#.+  #########.# #.#.# h|  #...# #.#.+ #.### #.#.##.# #.#..#)# #.####.# h5 V#.######.# h =87.5 (16.0)'.....................r......r   quokka (asleep)#### h L  As you open the door, it creaks loudly! h7 r.r h< o======8.5 (17Ensorcelled Hibernation hE  h Y _A quokka comes into view. h!3.........# †#.#  #.# #.##.##.# #.#.# #.#.# #.#@# #.#.'......  #.#.#......  #...# #.#.+......  #.### #.#.# ..r..  #.# #.#.. .....  #)# #.### ####  #.# #.#  hu.........# †#.#  #.# #.##.##.# #.#.# #.#.# #.#@# #.#.'......  hnv  #.#.#......  #...# #.#.+......  #.### #.#.# ..r.. #.# #.#.. .....  hv#)# #.### #### #.#  hv  h{~ hՅ h  h&] _A quokka is nearby! h#.#†.##########.# #. #.#..# #.################# #.#############.#.....B# #.............#.#......# #############.#.#......# # #.#.#.....$# # #.#.#......# ########## #.#.#..$...#........# #.#.@......# ########.# #.#.#......# hU#...# #.#.+......##.### #.#.#...r..##.# #.#.......#)# #.###########.# #.#  h|B   giant cockroach (wandering)#.######.##....... h".# hq  A giant cockroach comes into view. hGDr. hR------9.0) h h4n _Found 26 gold pieces. _There is an open door here. hr .#..# #.################## .#############.#.....B# .............#.#......# ###########.#.#......#  #.#.#.....$#  #.#.#......# ######## #.#.#..$...# ........# #.#.'......#  hDs #######.# #.#.##  #...# #.#.+......# #.### #.#.#..r...# #.# #.#..........#)# #.############.# #.#  hqs #.######.# #........########### h;v  hv  h} w.Br. h M------90 _ hL  ho  h- h8L.B h;:5=1.3 (0.8 hM@ h}C _You closely miss the quokka. The quokka barely misses you. ht  You hit the quokka. Your touch misses the quokka.The quokka is heavily wounded. hV.B B hA-2.0 (0.7 h h^T _The quokka closely misses you. hTy8  You hit the quokka. h{ hI.B.B   giant cockroach h.77 h hJ _You kill the quokka! h<#†.##########.# #............ #..# #.################### #############.#......# ............#.#......# ###########.#.#......# #.#.#.....$#  #.#.#..B...#  h8=######## #.#.#..$...# .......# #.#.'.@....# ######.# #.#.#......# #...# #.#.+......#  h=#.### #.#.## #.# #.#..........#)# #.#############.# #.##.###### h=V.##........# h? h}I.B-3.7 (1.0 hL hN hC  You whack the giant cockroach! h; E† h9=4.5 (0.8Ensorcelled Hibernation  h0 hS _You kill the giant cockroach! h h h; h  h:_No target in view! hb h h+ hH _No target in view! hH hO h:U hWH _No target in view! h h h hH _No target in view! h8 h hj hH _No target in view! h h h  hC _No target in view! hX h^ hd hbg h h& h, hU/ h h3 hO h h  h  h  hG  h 4 h  h  hr  h % _ h X hU K _You now have 120 gold pieces (gained 13). hv 4 h  hP  h , h?  h  h , h  h , h  h& N _You now have 133 gold pieces (gained 13). h 4 hZ  h5  h  h  hS  hm  h , h  h  h , h  h  h , h`  h  h  h  h  h0  h , h  h  h  h  h  h!  hH#  hj#  h#  hv$  h&  h&  h'  hm(  h;+ , h+  he-  hx. , h.  h]/  hY0  h|0  h0  h1  h3  h3  hR4  h5  h7 , h8  h):  h< , h=  h:?  hA , hA  hWC  hHE  huE  hF  h G  hTI , hI  hJ  hLM , h}M  hN  hP B hQ  hS , h6T  hV  hZ , ht[  hv] 7 _You open the door. hl $..# ...  ..# .........#  ..# b........#  ..# .........#  ..# .........#  ..#.........#  ..#...?.....#  ..# .........#  ..##############@#  - .................#  ##################  Ensorcelled Hibernation       b   bat (wandering)       h*t y 823.5 (29.0)  A bat comes into view. hu  h*w  h} G.b h"~ F-4.5 (30 hg  h _Found 2 scrolls labelled MUUMMO DOXEVUT. _There is an open door here. h  ...  .........# ..# .b.......# ..# .........# ..# .........# ..# .........# ..# ...?.....# ..# .........# ..#@# .................# #########  h ...  .........# ..# .b.......# .# .........# .# .........# .# .........# .# ...?.....# .# .........# .#@# ................# #########  h  h h h_Z _A bat is nearby! h( ...  .........# ..# .b.......# ..# .........# ..# .........# ..# .........# ..# ...?.....# ..# .........# ..#@# .................# #########  h} ...  .........# ..# .b.......# .# .........# .# .........# .# .........# .# ...?.....# .# .........# .#@# ................# #########  hW h hJ hZ _A bat is nearby! h ...  .........# ..# .b.......# ..# .........# ..# .........# ..# .........# ..# ...?.....# ..# .........# ..#@# .................# #########  h{ ...  .........# ..# .b.......# .# .........# .# .........# .# .........# .# ...?.....# .# .........# .#@# ................# #########  h hE h hˇZ _A bat is nearby! hY hnWear which item? Armour (go to first with [)  m - a +0 robe (worn)f - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h{  h  h ..#...  TwoGrow the Vexing ..#.........#  Demonspawn ..#.b.......#  Health: 32/32 ======================== ..#.........#  Magic: 16/16 ======================== ..#.........#  AC: 3Str: 14 ..#.........#  EV: 11Int: 17 ..#...?.....#  SH: 0Dex: 14 ..#.........#  XL:  4 Next: 39% Place: Dungeon:3 ..##############@#  Noise: ---------  Time: 1824.5 (0.0) ................. h [40m#  b) +9 whip "Enad" {speed, *Noise Str+6} ##################  Cast: Ensorcelled Hibernation  Quill    b   bat (wandering)   A bat comes into view. _Found 2 scrolls labelled MUUMMO DOXEVUT. _There is an open door here. _A bat is nearby! _A bat is nearby! _A bat is nearby! h P  Okay, then. hZ  h@  h . _ h.# ... .#.# ...#..# ..#b.# ..#.# ..#.# ..#.......# ..#?.....# ..# .......@..# ..##############'## ..................# ###################   hb     hG h  hr h>F.b h25.5 (1 _ hǤ h| hUt ################ #.# .#.# .#.# .#..# .#b......# .#.# .#.# .#.......# .# h u?.@...# .# ...........# ##############'## ...................# ####################      hv hfw hz hF.b h&6 h h h$7+ #............# #.# ###################.## .#.# .#.# .#.......# .#b.....# .#.# †....#.# .#..@....# .#?.....# .# ............# ##############'## ....................# h7 #####################     hE9 hK: h< hB8b. hYF&7 hJ hkL h #.# #.#  #............# #. ####################.## .#..# .#b......# .#.# .#.# ......#.# h †....#.# .#.......# .#?.....# .# .............# ##############'## .....................# ######################  h h hD..b h&8 h h X###.#######.  #............# #.# ####################.#.b.†.? .............##############'## .....................  h G###################### hU  h  hV  hj M.b hp &9 h  h-  hh ^.. .'.........# # ##.###.####### # #.# #.# # #............# #. #####################.## #......# #.# #......# #......# #......# #.....b.# #......# #.# #......# #.# #.†....# #.# '......# #.......#  hi #......# #?.....# +......# #.............# ###############'## ......................# ####################### hm  h8o  hv Sbb hey /=30 h=  h Q _The bat closely misses you. h (  You hit the bat.  The bat is severely wounded. h) -1.2 (0.7 h.  hT/ y _The bat completely misses you. The bat hits you but does no damage. h)7  You whack the bat! h=53† hw409Ensorcelled Hibernation  h h* G _You kill the bat! hfe4 hf hj h1n h}n h7s, hZv hv hw hQz h}, h~ h h@, hH hW####################.## ......# #.............# ......# #.............# ......# #.....†....... ......# #.............# ......# #.......# .†....# #.......# ......# #.............# ......# #.# - ......# #.# ......##############'## ...............# #####################  hН# hǥ-5.9 (4.0 hE-6.9 (5 hM he _y - 2 scrolls labelled MUUMMO DOXEVUT hb4 hҷ h h h`B h h h h h, hW h h> ho h  h h.............###.#####†####  .......'...o.....#  #............###.#######  #............# #.#  #............# #.#  ################.##  ..# #......#  # #......#  # #.....†#  # #......#  # #.............#  Ensorcelled Hibernation# #.............#  ..# #.............#  h=( ..# #.............#  o   orc (wandering) ..# #.............# ..##############'## .................#  h,40.9 (4 h+1.9 (5 h/ hz q _An orc comes into view. It is wielding a +0 club. h5†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   hfdN†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   hj h3u h8{ h{~[ _An orc is nearby! h†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   hh N†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   ho  hF|  h  h [ _An orc is nearby! hb p†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  h̕ #.............#  #.............#  #.............# #######'##   h* z†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  ho+  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   h3  h@  hG  hJ [ _An orc is nearby! h †#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   h,=N†#### .. #.#  #.#  #.# #######.##  #.............#  #.............#  #.....†.....@.#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# #######'##   hD hR hdY hd  #.#........###.#####†#### .'...o.....##.####### #............# #.# ################.#.†.......... #.............##############'## _An orc is nearby! hXm hw22.9 (1 _ h} h hV###.#.# #o#........###.#####†#### .'...o.....##.####### #............# #.# ################.#.†o 2 orcs (wandering) #............. h(b hb hb hi oo.o 3 orcs (wandering)  An orc comes into view. It is wielding a +0 hand axe. hj&3 ho h vr _An orc comes into view. It is wielding a +0 flail. h..# #.#.# .#.###.#.# #o#........###o#####†#### .'..o......##.####### #............# #.# ################@##.† h, h h+ ~.o.o hL &4 h  h  h J###..# #.#.# ###.#.# #.#........###o#####†#### .'.o.o.....##.####### #............# #@# ################.##.........#......†....... hI . h  h?  h  hK  ha w..ooo 2 hi &5 hF  h { _An orc comes into view. It is wielding a +0 whip. h} ############# ###..# #.#.# ###.#.# #.#........###.#####†#### .'..ooo....##.####### #............# #.# ################.#....#........#†......... h lo..o h -6 _ h  h  h= oooo  You barely miss the orc. h*> L====7.6 (0.7 hIE  hwG ; _The orc shouts! x2; You hear a shout! hL 5  You hit the orc. h5  h# .oo.o 3 orcs  The orc is severely wounded. h( ]=---8.3 h  h1 Q _The orc closely misses you. h  You barely miss the orc.Your +9 whip "Enad" yelps! h  h  h Koo 4 orcs h N========9.1 (0.8 h  hv \ _The orc is severely wounded. h? 7  You whack the orc! hu  hL 9. 3 orcs h 3=-------9 _You kill the orc! h  h j _Your Ice Magic skill increases to level 1! hTG7  You whack the orc! h"PK$ 2 orcs hSd6-------50.6 (0.7 hY h\G _You kill the orc! h ############# ###..# #.#.# ###.#.#....# #.#............###.#####.#### .....'..oo.....###@####### # hph............# #.# ################.#........#†.......#. hz   The orc is struck by your quills. The orc barely misses you. h`26-----1.6 (1.0 h h8 _The orc hits you with a +0 flail. _Items here: $ )) [[ †. h75  You hit the orc. he )   orc  You kill the orc! h 4------82.3 (0.7 _The orc hits you with a +0 whip. h" hg _Your Armour skill increases to level 1! hZ&  hy[ZYou barely miss the orc.The orc is lightly wounded. h\k22---3.0 hb hd6 _The orc hits you with a +0 whip. h7  You whack the orc! h4$ h1 h!w517Ensorcelled Hibernation  h0# h%G _You kill the orc! h hB h hH _No target in view! h۫ h@ hA hH _No target in view! h Y h] h-c h,fH _No target in view! h hE hs% h(H _No target in view! hb h hG hIH _No target in view! h h h$ h@ _No target in view! hf hBk hq hTt h+ h0 h46 hZ: h h h  h h> 4 h@  hB  hF 23=- _ hG  hYI  hI  hwJ  h9L  huL  hiM  hO ;4 hO F== hQ  h?R , hR  hS , h`T  hU , hV  hX  hY V5= h+Z  h[  h\  h]  h7_ , h_  h` , hBa  hb  hc L6= hc  he  he  hf  hh , hh  hi , hi  hj  h?k i7== hl  hn , hp  hr , ht  hv , hx  hz 8== h|  h~ , hL  hE , hL  hK , h  h l9= h  hO , h  h , h  hF , hD  hB c30= h  hי  h  hD  hz , h  h2 , h9  h  hJ b1== h  hޥ , hӦ  hn , hI  h4  hf  h~  h%  hm b2== hV  hɹ j _ You now have 140 gold pieces (gained 7). h;  h_ [ _Items here: )) [[ †. h3 4 hC  hZ k  You now have 155 gold pieces (gained 15).  Things that are here: h  h  h ] _a +0 whip; an orc corpse h  h* := h  hE a  Things that are here:  a +0 flail; a +0 leather armour h  hy _ h  h  h B h  h , h(  hb  h  h#  hP  h@  h , hS  h@  h| , h  h  h, h h hb, h hU  hq B h h, h h hA, h h h, h0 h h h hY hE  h  h! ho! hX" h# h:# h# hw$ h6% ha% h% h& h' h' hP( hR, h, h, he- h. hg/ h/ h/ h1 h1, h_2 h}3 h#8 h9 h7:, h: h,< h< h< hD= hp> h? hE? h? h@ hA hB hrB hC hD, hE hEF hjG, hG hH hJ, hTJ hK hL hL h(M h h? hA, hf h hF hv h h5 h , h h h, hi  ht  hZ , h  hN  h, h  hx h, hw h% hk h hz h& h, h h h  h  h" h# h%, h% h' h), h) h+ h-, h . h8..................# ....#####.#####.#.# ###...# #.#.# ##..### #.#.############# ###....## ####.#.............# ###.#### #.........# #.# #....#.............# >..# #....#.............# ###############@#.............##- . hG9....^..)#.............'. ...<#######............## .............# #............# †.##########.# #............# #.#################### ############.#......# #.............#.#......# #.......... ##########.#.#......# #.....†.... h@ #####.#####.#...# ..############## .###....## ####.#.............#### #.....#.# #.>.#.. ################# .............^..'.<#########....#   hAQuill #.#.#......# #..........  hH2987.7 (134.0) hsKF-85 hRQ h[ _You see here the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}. hl4 h" h- h h; _ h hK, h h h h h h hQ, hx ha hݰ h h h hT h h ht h- hd hU h h h0 h h h hn, h7 h<, h h} h h h hR h, h hw hh h h3 hP h, hK h h, h h h, h0 h h, h hd hC he h h h, h; h h  h/ h hx h2, h h& h], ho hF h , h h@ h, h? h6 hq, h. hN h@, hY h  h+ , h  hu  hu, h h h h hO h h-, h h h7!, hA$ h& hK), h9+ h-, h. h?3 _y - 3 scrolls labelled MUUMMO DOXEVUT (gained 1) h44 h6 h8 h:, h; h > hx?, h@ hB hC, hE h\H hI, hK hXPX h:sv..##.#..........#######'####..##.#..........# #.#..##.#..........# #.# # .......##.#..........# #.# # .......##.#..........##### #.# #  hvsa#########......#####.....# #.#### ####.#.## #.....# #..... hs9#.#..####.....###### #....@..+.............2027.7 (39 h t.0) #####[.##.....##### ##.##.....### #..##..## ####.###....##  h|t #.###.#### # #####...#.# # #......>..# # #.################ hx h[ _Done exploring. h4 hg h/...............#####................0.0) h h hE _Done exploring. h4 h hڻ hq h hE _Done exploring. h h, hޅ h1 hޡ hG hE _Done exploring. h l[?25h[?0c  Search for what [Enter for "fir", or ? for help]?  hE [?25l[?1c h h$ h51 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3} h7yLevel 3 of the Dungeon<<<>>>(Press ? for help) ####.#.## #.....# #..................##############.#.##.#..####.....########.##.###########.#.##....@..+...................##.#.######[.##.....#####.#####.#.##.#.###.##.....###...# #.#.##.#.##........##..### #.#.##############.#.#####.###....## ####.#.............# ##### #.#.# h!a#.###.#### #....#.............# #...# #.#.######...#.##....#.............# #.#.###.#.###......>..##....#.............# #.#........##.###################.#.............###.#####.#####.#...............^..)#.............'..)).....##.#.#...........<#######............###)########.#.#.............# #............# #.##.#.#†.##########.# #............# #.##.#.#..##.#####################.###.#.#############.#......# #.............##.#.............#.#......# #.............##.#############.#.#......# #.....†.......##.##.#.#......# #.............##.##.#.#......# #.............# h^#.########## #.#.#.†....# #.............##..........# #.#.'......# #.............# h hV h6TwoGrow the VexingDemonspawnHealth: 32/32 ========================Magic: 16/16 ========================AC: 3Str: 14EV: 11Int: 17SH: 0Dex: 14XL:  4 Next: 51% Place: Dungeon:3Time:Quill _y - 3 scrolls labelled MUUMMO DOXEVUT (gained 1)  h0_Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "fir", or ? for help]? war a h h h  h h) h _ h&.....##.#..........#######'#####. .....##.#..........# #.# ## .....##.#..........# #.# ### .....##.#..........# #.# #.. .....##.#..........##### #.# #.# #######......#####.....# #.####.#####.#.## #.....# #.......#.#..####.....########.##......@+............... Noise: ---------  h '#####[.##.....#####.#### b) +9 whip "Enad" {speed, *Noise Str+6} ##.##.....###...#Cast: Ensorcelled Hibernation #........##..#######.###....## ### h4'#.###.#### #.. #####...#.##..  hU'#......>..##.. #.################## h~'E  h/###...#....#.....#'......2029.7 (2.0).....#....#...##..# h[5 h9M======30.7 (3 h> hnA= _As you open the door, it creaks loudly! h h+ hL hN _There are no items here. h\ ha hg hriN _There are no items here. h##.#.#'#####.##.#..# #.# ##.##.#..# #.# ###.##.#..# #.# #.##.#..##### #.# #.#......#####.....# #.####.# h####.#.## #.....# #.#.#..####.....#.##.......@.#####[.##.....#####.###.##.....###...# ##........##..### #####.###....## ##.###.#### #.#####...#.# #. h:#......>..# #.#.# hp hS------1.7 (1 _ h hQ _There is an open door here. hJF##.#.#'#####.##.#....# #.# ##.###.#...# #.# ###.###.#...# #.# #...###.#...##### #.# #.#......#####.....# #.####.##.####.#.## #.....# #.#.#..####.....#.##.#.'#####[.##.....#####.#####. hJ ##.##.....###...# #.#........##..### #.####.###....## ####.#.###.#### #.#####...#.# #.#......>..# #.#.#. h+Q h3XL------2 _ h)^ h_ h  h aWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  a - a +1 dagger h+ Up - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution Magical Staves (go to first with |)  i - a staff of fire[?] describe selected  h [!] equip|wield|wear|put on[tab] equip|unequip hu  h)| i...##.#..........#######'#####... TwoGrow the Vexing ...##.#..........# #.# ##.# Demonspawn  h| ...##.#..........# #.# ###.# Health: 32/32 ======================== ...##.#..........# #.# #...# Magic: 16/16 ======================== ...##.#..........##### #.# #.### AC: 3Str: 14 #####......#####.....# #.####.##. EV: 11Int: 17 h| ####.#.## #.....# #......... SH: 0Dex: 14 h| #.#..####.....########.##. XL:  4 Next: 51% Place: Dungeon:3 h| #.......'@................ Noise: ---------  Time: 2032.7 (0.0) h} #####[.##.....#####.#####. b) +9 whip "Enad" {speed, *Noise Str+6}  h)} ##.##.....###...# #. Cast: Ensorcelled Hibernation  hD} #........##..### #. Quill  ha} X####.###....## ####.#.###.#### #....  h} #####...#.##....  h} #......>..##.... #.###################.   h~ 2_Done exploring. _Search for what [Enter for "fir", or ? for help]? war a _As you open the door, it creaks loudly! _There are no items here. _There are no items here. _There is an open door here. h* P  Okay, then. h  hh  hY . _ hn[?25h[?0c  Search for what [Enter for "war a", or ? for help]?  hvf [?25l[?1c hu hAv;1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3} h8CLevel 3 of the Dungeon<<<>>>(Press ? for help) ####.#.## #.....# #..................##############.#.##.#..####.....########.##.###########.#.##.......'@..................##.#.######[.##.....#####.#####.#.##.#.# hX##.##.....###...# #.#.##.#.##........##..### #.#.##############.#.#####.###....## ####.#.............# ##### #.#.##.###.#### #....#.............# #...# #.#.######...#.##....#.............# #.#.###.#.###......>..##....#.............# #.#........##.###################.#.............###.#####.#####.#...............^..)#.............'..)).....# h#-#.#.#...........<#######............###)########.#.#.............# #............# #.##.#.#†.##########.# #............# #.##.#.#..##.#####################.###.#.#############.#......# #.............##.#.............#.#......# #.............# ha#.#############.#.#......# #.....†.......##.##.#.#......# #.............##.##.#.#......# #.............##.########## #.#.#.†....# #.............# h|#..........# #.#.'......# #.............# h/ hy0 h'6VTwoGrow the VexingDemonspawnHealth: 32/32 ========================Magic: 16/16 ========================AC: 3Str: 14EV: 11Int: 17SH: 0Dex: 14XL:  4 Next: 51% Place: Dungeon:3Time:Quill _As you open the door, it creaks loudly! _There are no items here. _There are no items here. _There is an open door here. _Okay, then.Search for what [Enter for "war a", or ? for help]?  h;4 h< hF hVH hM; _ h`M hsO, hP hvS hU, h.V hX hY, hZ hU] h^, h` hjb hfX hg, h..##....#.............# ################.#.............## .............^..@#.............'. Noise: --------- 2056.7 (24.0)  h5...........<#######............## b) +9 whip "Enad" {speed, *Noise Str+6} .............# #............# Cast: Ensorcelled Hibernation †.##########.# #............# ..##.#################### ############.#......# #..........  ...........#.#......# #..........   ht##########.#.#......# #.....†.... #.#.#......# #..........  hk h h _You see here the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}. hy h17.7 (1.0) hO h  _z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3} ha  hl Level 3 of the Dungeon<<<>>>(Press ? for help)####.#.## #.....# #..................##############.#.##.#..####.....########.##.###########.#.##.......'...................##.#.######[.##.....#####.#####.#.##.#.###.##.....###...# #.#.##.#.##........##..### #.#.##############.#.#####.###....## ####.#.............# ##### #.#.# hm #.###.#### #....#.............# #...# #.#.######...#.##....#.............# #.#.###.#.###......>..##....#.............# #.#........##.###################.#.............###.#####.#### hm +#.#...............^..@#.............'..)).....##.#.#...........<#######............###)########.#.#.............# #............# #.##.#.#†.##########.# #............# #.##.#.#..##.#####################.###.#.#############.#......# #.............##.#.............#.#......# #.............##.#############.#.#......# #.....†.......##.# hm #.#.#......# #.............##.##.#.#......# #.............##.########## #.#.#.†....# #.............##..........# #.#.'......# #.............# h)B>@ h hf@.....#####.#####.#.#TwoGrow the Vexing .....###...# #.#.#Demonspawn .....##..### #.#.############# Health: 32/32 ======================== .###....## ####.#.............# Magic: 16/16 ======================== .###.#### #....#.............# AC: 3Str: 14 ...#.# h@#....#.............# EV: 11Int: 17 ..>..##....#.............# SH: 0Dex: 14 ################.#.............## XL:  4 Next: 51% Place: Dungeon:3  hA.............^..@#.............'. Noise: ---------  Time: 2057.7 (0.0) ...........<#######............## b) +9 whip "Enad" {speed, *Noise Str+6}  h(A.............# #............# Cast: Ensorcelled Hibernation  hAu†.##########.# #............# Quill ..##.#################### ############.#......# #..........  ...........#.#......# #..........  ##########.#.#......# #.....†.... #.#.#......# #..........  _There are no items here. _There is an open door here. _Okay, then. _Search for what [Enter for "war a", or ? for help]?  h"B_You see here the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}. _z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3} hB h:C hJM h;N hRX hR hbS hU hV, hxW hGY h1Z, hZ h\ h], h5^ h` h a, ha hd hKd hkd hd hf hg, hCh hj hj, hNk hl hm, h{n ho hp hq hq h..#.... hv h+3.3 (9 h! h; _Found a stone staircase leading down. hL 4 h!  hU%  hT3 ### ######.#  ##......######  #.#)...##  #......<......#  #.#######.....# ##....####### #.....##....#.#......##....##....#.#######.#.....ß.ß......ß...JJ   jelly (asleep)#......>. h3 M#..#. hK Q04.3 (1 hT n _A jelly comes into view. hE  ###      )...##  <  # ##....#######  #.....##....#...  hE #.......@.......  ##....##....#...  #######........  #.....ß.ß  .........  ....ß...J  h0F X#......>.  #..#.....  hs2 ###      )...##  <  # ##....#######  #.....##....#...  #.......@.......  ##....##....#...  #######........  #.....ß.ß  ......... ....ß...J  #......>. #..#.....  hF h h h\ _A jelly is nearby! h######.# ##......###### #.......#)... #......<......# #.#######.....# # ##....####### ...#.....##....#....#.............##....##.@..#... ######...... #.....ß.ß hLA...............ß...J.##......>.... #..#.....J   endoplasm (asleep).J >..# hl  An endoplasm comes into view. h&5 h. hB; _Found a stone staircase leading down. h#......###### .......#)... ......<......#  hN.#######.....# #### ##....#######....#.....##....#....#..............##....##....######..@......# #.....ß.ß....................ß...J.ß...##......>..... #..#......J >..## .... ###### h# h-&6 h3 h6 h=......#)...<......# #######.....# #### ##....#######....#.....##....#.#.................###....##....#.....######.........## h0 #...@.ß.ß.....................ß...J.ß...##......>....... #..#.......#.J >..### .... ###### h/.##.. hn h4&7 h  h hVd<......# ######.....# .####  ##....#######....#.....##....#.....# #.................# ##....##....#.....#  hdv#####.........##  .##.....ß.ß........@......ß...J.ß...##......>....... #..#.......# h e%.J .>..### ..... ####### .##..  hk hpJ.J hqH8Ensorcelled Hibernation hw hyZ _The jelly quivers. hIF <......# .....# #.#### ##....#######....## #.....##....#.....# #...........# ##....##....#.....# #######.## .##.....ß.ß..## .J....# .ß.....ß....##......>. h%G ... #..#.#..J .>..##.....## ...... # .##.. hP  hQ .=9 hV  hY w _The jelly is struck by your quills. The jelly closely misses you. h   You hit the jelly. Your hands burn!  The jelly is moderately wounded. h ^0--100.1 (0.8 h  hC z _The jelly is struck by your quills. The jelly completely misses you. h  You whack the jelly! Your hands burn!  The jelly is almost dead.The jelly is struck by your quills. hm 1. hE 25------94=8 (0.7Ensorcelled Hibernation  h  h+ I _You kill the jelly! hl hu hz h}H _No target in view! hE hO hS hWH _No target in view! h~ hl~ hĀ hI h ho6=--- hW hE h, h h, h h, h h h hb7== hF h$ hW hL ho, hq h, h  hT h{#8 hF== h9 hä, h¥ h$, hc hƫ, h h hO9= h h{ hó h{ h, hַ h h# h: h hk$30 h)= hO h h h h h h% h=, hp hz h hb1== h h, hu h, h h, h hVi -- _You start resting. h025.8 (25.0) h2==--6.8 (26 h h" _HP restored. h]Q######.....# #.####  ##....#######....## #.....##....#.....# #.................# hQ ##....##....#.....# #######....# .##.....ß.ß..##..............# hQgß@....ß... hQ ...##......>...... hQ ... #..#.......#.. hER% .J..>..### . ..... ####### hYRC .##..  hY hc17.8 (1.0) hh hn h5 D ##....#######....## h  #.....##....#.....# #.................# ##....##....#.....# #######....# h / ..##.....ß.ß..##..............#ß.....ß... h Z ...##...@..>...... ... #..#.......#.. h  .J..>..### . h,  ...... ####### ##.. h'  hT &8 h%  h  hW ##....#....## #.....##....#.....# #.......# ##....##....#.....# #######.##.##.....ß.ß..##.# .ß.....ß... ...##..@...>...... ... #..#.#.. .J..>..##.....## .... ####### hX.##... #... #..... hO` hh&9 hn ho h ##....#....## #.....##....#.....# #.......# h ##....##....#.....# #######.##.##.....ß.ß..##.#.ß.....ß... ...##.@....>...... h/ ... #..#.#.. h\ .J..>..##.....## . ........#######.##..... h#...... #...... ...$.# h hC=30 h h+ _Found 11 gold pieces. hh #.....##....#.....# #.................# ##....##....#.....# h #######....# ....##.....ß.ß..## .................# .........ß.....ß... ...##......>...... ... #@.#.......#.. h" =...J..>..##.....## ...........####### #....##....# #.... #....##... #....# hH J   endoplasm (asleep)?.. ...$.##<. ... hr *..# h hM&1 h h> _Found a scroll labelled USKYMAILI. Found an escape hatch in the ceiling. h #.................# ##....##....#.....# #######....###....##.....ß.ß..## h...................#...........ß.....ß...#....##......>......##....##..#.......#..?...J..@..### . hE........####### ##....##....#  hj #.... #....# #... #....# h?... ...$.###<. .....# hg   goblin (asleep) #.. . hKg..# hN  A goblin comes into view. It is wielding a +0 club.Found a scroll labelled ECYEMO OPNEMU. h h.JJwandering)gg. hQ==2Ensorcelled Hibernation h. h: _The goblin shouts! You hear a shout!  hU_There is a stone staircase leading down here. h  ##....##....#.....# #######....####....##.....ß.ß..##....................# ...........ß.....ß... #....##......>...... h.##....##..#.......#...?......>..### .......J@....####### ##....##....#  #.... #....# #.... #....#?.... ...$.# ##<... ..g..# #.... ....# ##### h hxB.J hO6--3 _ h h h  The endoplasm quivers.You hit the endoplasm. h # 2. h0 6=-4.6 (0.8Ensorcelled Hibernation  hn7  h: M _You kill the endoplasm! hC h% h, h 0H _No target in view! h{ h h5 hxH _No target in view! h##....##....#.....# #######...## ###....##.....ß.ß..## ...........# ...........ß.....ß... #....##......>......  h.##....##..#.#.. .?......>..##.....## . .####### .##....##....# #.... #....# #.... #g...# #?.... ...$.###<... .....#  hB]@   Eustachio (wandering)#.... .@..# g   goblin##### ..... h9 ho h/{g.@. h W-5.6 (1.0Ensorcelled Hibernation h" hz _Eustachio the Magnificent comes into view. He is wielding a +0 falchion. h8#####.........## ###....##.....ß.ß....................# ......ß.....ß...#....##......>...... .##....##..#.......#.. .?......>..# h## . ......####### .##....##@...#  #.... #g...# #.... #....# #?.... ...$.# ##<... ..@ hoJ.##..........# #######.....  #..(.## h brr   quokka (summoned)g   goblinb   bat (summoned)Found 6 stones. The goblin closely misses you. h.=6 h he _Eustachio mumbles some strange words. h ###....##.....ß.ß....................# ....ß.....ß...#....##......>...... .##....##..#.......#.. .?......>..# h ## . ............####### .##....##....#  #.... #g@..# #.... #....# #?........br#  h ##<......@..# ..........########.....  hߵ  #..(.###.....  h  h  h3 m  The bat hits you but does no damage. The goblin hits you with a +0 club. hɿ  hE rb@$.. ha U0--7 h  h _Eustachio screams, "This atrocity can only be purified with blood!" hW %  h/X You whack the goblin! hY  hf )b.b   bat (summoned)  You kill the goblin! hak n1=-78.4 (0.8 hr  hcv _The bat barely misses you. The quokka barely misses you. hp  You whack the bat!  You kill the bat! hp h\ @.  The bat's corpse disappears in a puff of smoke! h(9.2 h hS _The quokka barely misses you. h8  You hit Eustachio.  Eustachio is lightly wounded.  Eustachio hits you with a +0 falchion. h1^25-----9 (0.7 h h*> _The quokka bites you but does no damage. h §§§You closely miss Eustachio.  Eustachio is lightly wounded. h.40.7 (0.8 h h:R _Eustachio barely misses you. h  ... You whack Eustachio!  Eustachio is moderately wounded.The quokka bites you. Eustachio hits you with a +0 falchion. h q19---------1.5 hʔ  h 6 _You emit a cloud of foul miasma! h-hThe quokka bites you. Eustachio hits you with a +0 falchion. _You emit a cloud of foul miasma!hit Eustachio.  Your +9 whip "Enad" inquires about your family.Eustachio is moderately wounded.  You hear a shout! x2; You hear an angry hiss. h /20=---========2.2 (0.7 h6 h9T _The quokka closely misses you. h &bbb (poisoned)bbb 3 bats (summoned)The quokka closely misses you.barely miss Eustachio.  Eustachio is moderately wounded.  The quokka barely misses you. Eustachio is engulfed in dark miasma.  Eustachio is poisoned.  Eustachio says, "My allies will avenge me." h!  hw U=-------9 hk  h X _Eustachio casts a spell. h,   You whack Eustachio! Your touch misses Eustachio.  Eustachio is almost dead. h  h!"  The bat barely misses you. The quokka closely misses you.Eustachio is engulfed in dark miasma. Eustachio looks even sicker.  You kill Eustachio! h* h1n  The bat disappears in a puff of smoke! x2 h9n  The quokka disappears in a puff of smoke! hC: hC§§○§.§§§.......### hQI hQ###....##.....ß.ß..##TwoGrow the Vexing....................#Demonspawn...........ß.....ß...Health: 21/33 ===============---------#....##......>......Magic: 16/16 ======================== hQt.##....##..#.......#..AC: 3Str: 14.?......>..##.....## .EV: 11Int: 17............#######SH: 0Dex: 14.##....##....#XL:  4 Next: 302% Place: Dungeon:4#.... #§@..#Noise: ==-------  Time: 2143.7 (0.8) hR#.... #§○§.#b) +9 whip "Enad" {speed, *Noise Str+6} #?.....§§§$.# h>RCast: Ensorcelled Hibernation##<.........#Quill #..........# haR#######.....#..(.## hR#.....  Eustachio is engulfed in dark miasma. Eustachio looks even sicker.  You kill Eustachio! hRThe bat disappears in a puff of smoke! x2  The quokka disappears in a puff of smoke! _The bat disappears in a puff of smoke! hRKYour Evocations skill increases to level 1! hTThe bat disappears in a puff of smoke! x2  The quokka disappears in a puff of smoke! _  Your Evocations skill increases to level 1!  Your Shapeshifting skill increases to level 1! have reached level 5! h^/  --more-- h ###....##.....ß.ß..##TwoGrow the Vexing....................#Demonspawn...........ß.....ß...Health: 24/38 ===============---------#....##......>......Magic: 17/17 ========================.##....##..#.......#..AC: 3Str: 14.?......>..##.....## .EV: 11Int: 17............#######SH: 0Dex: 14.##....##....#XL:  5 Next: 108% Place: Dungeon:4#.... #§@..#Noise: ==-------  Time: 2143.7 (0.8)#.... #§○§. h !#b) +9 whip "Enad" {speed, *Noise Str+6} #?.....§§§$.#Cast: Ensorcelled Hibernation##<.........#Quill #..........########.....#..(.###.....  The bat disappears in a puff of smoke! x2  The quokka disappears in a puff of smoke! _The bat disappears in a puff of smoke!Your Evocations skill increases to level 1!Your Shapeshifting skill increases to level 1!You have reached level 5! hS e  You have reached level 6! h /  --more-- hN 8/448/186 4% Ensorcelled Hibernation Your demonic ancestry asserts itself... hr  _Your magic begins to regenerate rapidly. h3h .................... .....ß.....ß... #....##......>....##....##..#.......#?......>..##.....## ...........####### ##....##....#  #.... #§.§#?.....§§§$#<........ #.....##..P#### hAi htj............# h=--4.7 (1.0 _ h hBu  Things that are here: _a +0 falchion; a +0 leather armour hjß.....ß...#....##......>...... .##....##..#.......#.. .?......>..### . ......####### .##....##....#  #.... #§...# #.... #.○§.# #?......§§@.# ##<...# ..# #######.....  #..(.###.......P####...P)...##.°.......--5 _ h3().6.7 (2 hIE? _You now have 166 gold pieces (gained 11). hA u  #....##......>....##....##..#.......#?......>..##.....## ...........####### ##....##....#  #.... #)....##.)#?........#< #.######.....#Quill #.##.. h@Q  hW G97.7 (1 hh  hj  h3 .##.......#?......>..##.....## ...........####### ##....##....#  #.... #)...##.)#?........#< #.######.....# #..(.#... ## #.P h7 hC8 h?......>..##.....## ...........####### ##....##....#  #.... #)..##.)#?........#< #.#######..@..# #..(.#.......P####......P .#...##..#+## #.P ...9 hT .....####### ##....##....#  #.... #)..##.)#?........#< #...#######..... #..@.##............P####..##..Quill ##g   hobgoblin (wandering)g... h hP h g.  A hobgoblin comes into view. x2 hMI50Ensorcelled Hibernation h ht _The hobgoblin moves out of view. _You see here 6 stones. h h .##....##....#  #.... #)...# #....##.)..#?..........# ##<.........# #..........## #######.....# #..(.##... #.@...............P####..##.......P# g###..# ##+## #.P# ......... .#.## h hFg.g   hobgoblin (wandering) h*[30=1  h _ h h h'.##....##....# #.... #)...# #....##.)..# #?....# ##<.........# #..........## #######.....# ##..(.##...##. .P####g.## .P# .# ....##..# # #+## #.P#....  h(......#.## h+ hD5P.g' h? h-&2 h h 6 _Something unseen opens the door. h .##....##....# #.... #)...# #....##.)..# #?.# ##<...# #..........## #######.....# .# #..(.##...#.#..P####.g#.P# .# ....##..# # #'## #.P#.... ......#.## h h8=g. h&3 h hS" h[.##....##....# #.... #)...# #....##.)..# #?.# ##<.# ##..........## .########.....# ..# #..(.##...#.#.g..J.P####..#.......P# .# ....##..# # #'# .... J   endoplasm..... g   hobgoblin (wandering)  hi h h .g..g   hobgoblin  An endoplasm comes into view. h&4 hr h6 _The endoplasm moves out of view. hݳ.##....##....# #.... #)...# ......#....##.)..# .....#?..........# ....##<.........# ...# #...##...# #######.....#...# #..(.##...#.#.g..J.P####..#.......P# ..# ....##..# ..#  hP#'## #.P# ..#.... ...J   endoplasm..... ...⌠g   hobgoblin (wandering).#.## ##.. hV hi hug..J.J hT1=5 h h^ _The endoplasm quivers. h .##....##....# #.... #)...##...... #....##.)..#...... #?..........#..... ##<.........##...# #..........##...# #######.....#...# .#..(.##...#g.#.J..P####..#.......P# #..# ....##..# '..# #'## #.P# #..#.... ....  hZ ..... ....⌠ .#.## ###.. hp  h  h% .gJ.g hr& 0===6 h.  h1 + _The hobgoblin shouts! hE .##....##....# #.... #)...##...... #....##.)..#......  #?.#.....  ##<.##...# #..........##...# ##.....#...# ..##..(.##...#.#.gJ..P####..#.P# #..# ....##..# '..# #'## #.P# ##..#.... .... ..... ....⌠ .#.## ####.. h  hG 0g. h 0---7 hA  hk  hq =  You whack the hobgoblin! hs  h ~ G†J. h 32=5=--8.5 (0.8 h  h M _You kill the hobgoblin! h@(##....##....#  #.... #)...##......  #....##.)..#...... #?.#..... # ##<.##...# .##.##...# ..#  #.....#...# ...##..(.##...#.#.J..P####..#.P# #..# ....##..# .'..# #'## #.P####..#.... .... ..... ..... h2A⌠.#.## ####.. hI h S hsS-9.5 (1.0 hZ h` _The endoplasm hits you but does no damage. _You see here a hobgoblin corpse. hT  You hit the endoplasm. You touch the endoplasm. h1. hv60.3 (0.8Ensorcelled Hibernation  h@ h6M _You kill the endoplasm! hTG hN hU h"YH _No target in view! hw9 h A hxH hsKH _No target in view! h$ h^+ h3 h6H _No target in view! h/D #.... #)...##...... #....##.)..#.....?..........#..... #  ##<.##...# .#  #w...##...# ..# #######.....#...# ...## #..(.##...#...... #........†........P####.@######## .P# #..#  ....##..# .'..# hD< #'## #.P####..# .... ..... .....⌠w   ribbon worm (wandering) .#.## ####.. #' hH h,Km  A ribbon worm comes into view. hT.wwg   goblin (wandering)g hKVW-1.3 (1.0Ensorcelled Hibernation h] hju _A goblin comes into view. It is wielding a +0 dagger. hb W #....##.)..?..........#..... # ##<.##...# .# #.##...# ..# #######.w...#...# ...## #..(.##...#...... #........†..............P####..######## .P# #@.#  hnc  ....##..#..'..# #'## #.P####..# .... ..... .....⌠ .#.## ####...g   goblin (wandering) #g##K   kobold (asleep) K. hvl  hqs L'g hqu 3==-2 h|  h s _A kobold comes into view. It is wielding a +0 whip. hg?..........## ##<.##...# .# #.##...# ..# #######.w...#...# ...## #..(.##...#...... #........†..............P####..######## .P#..#..#  ....##..#..@..# #'## #.P####..# h.... ....... .....⌠... .#.## ####..... #'##. Kg .# hM h_M.g h&3 h hQ _There is an open door here. h ....##.)..#. #?..#..... # ##<##...# .# #..........##...# ..# #######.w...#...# ...## #..(.##...#......  #........†....... .P####..########.......P#..#@.# ....##..#..'..#  h #'## #.P####..#  ...... ..... .....⌠....#.## ####..... K   kobold (asleep)#'##.K.g# h&  h M  The kobold shouts! hn Wo   orc (wanderingog   goblin (wandering).g. h# /==4 h  h s _An orc comes into view. It is wielding a +0 dagger. h w#.... #)...#....##.)..#......  #?..#..... #  ##<##...# .# #..........##...# ..# #######.....#...# ...## #..(.##...#......  #........†....... .P####.@########.......P#..#..# ....##..#..'..# #'## #.P####..#  ........... .....⌠... .#.## ####.....#o##..g h  h  h~  h vww   ribbon wormoo   orc (wandering)KK   kobold h /--5 h  h  h%.##....##....#  #.... #)...##......  #....##.)..#......  #?.#..... ##<.........##...# .# #..........##...# ..#######.....#...# ...## #..(w##...#...... #......@.†....... .......P####..######## .......P#..#..# ....##..#..'..##'## #.P####..# .... ......  ..... .....⌠....#.## ####o....#K##. h1( h) h8(catching breath)KoK   kobold' h@ ````The ribbon worm expels a string of sticky webbing. hN..@. hy4=--6 h hW _The stream of webbing misses you. hK .##....##....# #.... #)...##...... #....##.)..#...... #?..........#..... # ##<.........##...# .# #..........##...# ..# #######.....#...# ...## #..(w##...#...... #.†. .P####..# .......P#..#..# ....##..#..'..# #'## #.P####..# .... ...... ..... .....⌠... .#.## ####Ko... [3 hK<9;49m #'##. hfR hS hqdzKoo.. he/==7 hn h6s7 _The orc shouts! You hear a shout! h  .##....##....# #.... #)...##...... #....##.)..#...... #?..........#..... # ##<.........##...# .# #...##...# ..# #######.....#...# ...## #..(w##...#...... #.†. h  .P####..# .......P#..#..# ....##..#..'..# #'## #.P####..# .... ...... ..... ...Ko⌠... .#.## ####.....  #'##. h  h f31---8 h  hD Q _The ribbon worm bites you. You emit a cloud of foul miasma! h  .##....##....# #.... #)...##...... hR  #....##.)..#...... #? h t.#..... # ##<.##...# .# #..........##...# ..# h  #######.....#...# ...## #..(w##...#...... #.†. hک  .P####..# .......P#..#..# ....##..#..'..# #'## #.P####..# .... ......  ..... ...Ko⌠...  .#.## ####.....  #'##. h̸  poisoned, catching breath)The ribbon worm is engulfed in dark miasma. ho @-9 h  h u _The ribbon worm is poisoned. The ribbon worm barely misses you. hAoThe ribbon worm is engulfed in dark miasma. _The ribbon worm is poisoned. The ribbon worm barely misses you.  You hit the ribbon worm.  The ribbon worm is heavily wounded.  looks even sicker. The ribbon worm seems to slow down. hE☼ hM32=-670.0 (0.7Ensorcelled Hibernation  h hO _You kill the ribbon worm! h&{M...........#######.##....##....# . #)...##...... #....##.). ?...... ##<...#  h{..........##...# ..# #######.....#...# ...##(@##...#. #........†.......P####..########...P#..#..#....##..#..'..##.... h‡ h5-1.0 (1.0 hM hx _You see here a ribbon worm corpse. h .# .##....##....# #.... #)...##...... #....##.)..#...... #?.#..... # ##<.##...# .# #....##...# ..# h #######.....#...# ...## #..@○##...#...... #.†. .......P####..# h` .P#..#..# hC# ....##..#..'..# #'## #.P####..# hg .... ...... ..... ...Ko⌠...  hm .#.## ####..... h hP oo   orc h? @-2 hx )Ensorcelled Hibernation _ h  h-L _You see here 6 stones. h .# .##....##....# #.... #)...##...... #....##.)..#...... #?.#..... # ##<.##...# .# #....##...# ..# #######.....#...# ...## #..(@##...#...... #.†.  hhP.......P####o.# .P#..#..# ....##..#..'..##'## #.P####..# ....... h+  h h7 h_oKK   kobold h-3 _ h h  h5j_You see here a ribbon worm corpse. h*o.##....##....#  #.... #)...##......#....##.)..#...... #?..........#..... ###<##...# .# ..##...# ..# #######.....#...# ...# #..(°##...#...... #....@o..†....... .......P####K.########  h{+7.......P#..#..# ....##..#..'..# #'## #.P####..# .... ........... ...Ko⌠....#.## ####..... #'##. h4 h>;K. h\?{3===4 h  h: _The orc hits you but does no damage. h5† hFY2-7 (0.7 h hz _You hit the orc but do no damage. The orc hits you with a +0 dagger. h h(5.4 h" h&W _You hit the orc but do no damage. hs hC(6.1 hO h  _You barely miss the orc. The orc barely misses you. h 7  You whack the orc! hr#  h/ K.K   kobold h3 379 (0.8 h=  hA G _You kill the orc! h :  You whack the kobold! h C) h& 3=7.6 (0.7Ensorcelled Hibernation  h/  h2 J _You kill the kobold! h .##....##....# #.... #)...##...... #....##.)..#...... #?..........#..... # ##<.........##...# .# #...##...# ..# #######.....#...# ...## #..(†##...#...... #.....@..†. .P####..# .......P#..#..# ....##..#..'..# #'## #.P####..#.... ........... .....⌠....#.## ####.....  h [1P hA  h9 5-8.6 (1.0 hI  h+ n _Items here: )) [ ††. h4 h@ h h, hx, h h hV4= h hw, hv h h& h` h hn-gg   hobgoblin (wandering) hH ,    #.... #)...##......  #....##.)..#......  #?.......... #  ##<.........##...# .#  #..........##...# ..#  #.....#...# ...##  #..(†##...#......  #.....@..†....... 83.6 (5 ....g..P####..########  .......#  ..#  #'## ..#  .... ......  ..... .....⌠...  .#.## ####.....  #'##. _You start resting. hV   #.... #)...##......  #....##.)..#......  #?.......... #  ##<.........##...# .#  #..........##...# ..#  #.....#...# ...##  #..(†##...#......  #.....@..†.......  ....g..P####..########  .......#  ..#  #'## ..# .... ......  ..... .....⌠ .#.## ####[39; hT49m.. #'##. hd hȸ h&` _A hobgoblin is nearby! hθ  .##....##....# #.... #)...##...... #....##.)..#...... #?..........#..... # ##<.........##...# .# #...##...# ..# #######.....#...# ...## #..(†##...#...... #....@)..†. ....g..P####..# h  .......P#..#..# ....##..#..'..# #'## #.P####..# .... ...... ..... .....⌠... .#.## ####.....  #'##. h]  h G.g h 5=4.6 (1Ensorcelled Hibernation _ h  hO  h;q .##....##....# #.... #)...##...... #....##.)..#...... #?.#..... # ##<.##...# .# #..........##...# ..# #######.....#...# ...## #..(†##...#...... #...@.)..†. .....g.P####..# .......P#..#..# ....##..#..'..# #'## #.P####..# .... ......  h(< ..... .....⌠...  .#.## ####.....  #'##. hA h> e.gg h 0===5 h! h+ _The hobgoblin shouts! h  .##....##....# #.... #)...##...... #....##.)..#...... #?.#..... # ##<...##...# .# #..........##...# ..# #######.....#...# ...## #..(†##...#...... h  #..@..)..†. ......gP####..# .P#..#..# ....##..#..'..# #'## #.P####..# .... ...... ..... .....⌠... .#.## ####.....  #'##. h  h8g. h0---6 h h! h]T  You hit the hobgoblin. You touch the hobgoblin. hC[ h8=--7.3 (0.7Ensorcelled Hibernation  h h+M _You kill the hobgoblin! h. .##....##....# #.... #)...##...... #....##.)..#...... #?....#..... # ##<.........##...# .# #..........##...# ..# #######.....#...# ...## #..(†##...#...... #.@...)..†. .P####..# .P#..#..# ....##..#..'..# #'## #.P####..#. .... ...... ..... .....⌠... .#.## ####..... [17;23 hDH #'##. hd hm6=-8.3 (1.0 h hW _You see here a +0 leather armour. h h 8- h{ hH _No target in view! h  #.... #)...##...... #....##.)..#?..........## ##<.........##...# .# #..........##...# ..# #######.....#...# ...## #.. #..(†##...#......#....##.[...)..†.#......@P####..########.P#..#..# #....##..#..'..# h <##'## #.P####..#. .... ..............⌠... .#.#######..... #.# #'##. .g hm  h -9 _ h  h  hkn ##.)..#...... #?........ ##<#...# . #.#.#######........##... #..(†##...#........##.[...)..†....P####..########...#..# #....##..#..'#'## #.P#####.Quill ..#.######.#.# hy h'90 h‰ h h<:8 #?........ ##<#...# . #.#.#######.....#...# ...##.... #..(†##...#.......##.[...)..†....P####..########...#..# #....##@.#..'##'## #.P#####. ..... ..............Quill .####..# hzF hL&1 hT hW h #<#...# . #..######.....#...# ...###.... #..(†##...#......#....##.[...)..†.#.......P####..########........P#..#..# #....##..#..'#'## #@P#####.................................⌠.......#Quill  h=###... hU htT7=2 h] h ha  #..######........##.... #..(†##...#........##.[...)..†.....P####..########........P#..#..# #....##..#..'##'####.P####..#......@...........⌠...#.#######..Quill #.. h h$&3 h h h$ #######...# ...##.... #..(†##...#...... #....##.[...)..†....... #.......P####..######## ........P#..#..# #....##..#..'..# ##'####.P####..# #...................⌠.........#.#######..... #######.# #'##.  #.# .g ..# # h ...##..## h0  h &4 h  hj  h :#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.......P####..# ........P#..#..# #....##..#..'..# ##'####.P####..##. .⌠... ......#.#..... #######.# #'##.  h #.# .g .....##..## hy  h &5 hޘ  h  hL0#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.......P####..# ........P#..#..# #....##..#..'..# ##'####.P####..##. .⌠... ......#.# hRM..... #######.# #'##. #.# .g  hX h0]^8=6 h3d hQf h-d#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.......P####..# ........P#..#..# #....##..#..'..# ##'####.P####..##.#.⌠... ......#.#..... #.# #'##. #.# .g  hd& hYm hr&7 h$z hX| h4{#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.......P####..## ........P#..#..# #....##..#..'..# ##'####.P####..#### #.#.⌠...  h{Y......#.#..... #.# #'##. #.# .g  hM h&8 hX h h%#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.P####..## .P#..#..# #....##..#..'..# ##'####.P####..#### #.##'.⌠.......#.# h1r.#.# #'##.#.# ..#..# .#  hX hǠT9=9 hN h) h Q#.....#...# ...## #.... #..(†##...#...... #....##.[...)..†. #.P####..## .P#..#..# #....##..#..'..# ##'####.P####..#### #.##'#.⌠.......#.#.#.# #'##..##.# ..# #..# g#... ##g   goblin (wandering)  h;  hc J200Ensorcelled Hibernation h  hW  h׼ #.... #..(†##...#......  #....##.[...)..†.......  #.......P####..########  ..P#..#..#  #....##..#..'..#  ##'####.P####..#####.................##'##..⌠......  ......#.#######@..  #######.# ##'##..## #.# ..# # ..# .g# ... #####..    h  h8 ?g. h &1 h  h  h^^#....##.[...)..†....... #.......P####..######## ..P#..#..# #....##..#..'..# # ##'####.P####..#### .# #.................##'##. .........⌠....... ......#.#######... #######.# ##@##..##  #.# +..g# # ..# #(..# ... ##### ##..  h! ggFound 4 silver javelins.  The goblin shouts!  The goblin barely misses you. h"E====2 h) h-j _You hear a shout! _There is an open door here. h+3:  You whack the goblin! h<5 h@ o)o   orcYou kill the goblin! hG40===--3.0 (0.7 hO hOXx _An orc comes into view. It is wielding a +0 short sword. h B.......P####..######## .P#..#..# ##..#..'..# # #'####.P####..#### .# .................##o##. .....⌠.......  h #.#######......... ######.# ##'##..##  #.# +..@# # ..# #(..#  h ... ##### ##..  h"   h  h_ ----4.0 (1.0Ensorcelled Hibernation  hE  h O _You see here a +0 dagger. h8a.P#..#..# #....##..#..'..## ##'####.P####..#### .# #.................##o##......⌠....... h#.#######......... #######.# ##'##..## #.# +..)#  ..# #(@.#  ... ##### hӌ4##..  hM4 ##  h hϗH--5 _ h} h$ h 4  hQ4u.P#..#..#  #....##..#..'..# #  h4 ##'####.P####..#### .#  #.....##o##.  h4 ..⌠.......  ......#. h4J#.........   h4#.# ##'##..## #.# +..)# # h5 ..# #@..# ... ##### h>5l ##.. ## h8 hq@oo   orc hvBH6Ensorcelled Hibernation hJ hNU _You see here 4 silver javelins. h( hU.o hT1=7 h h+ _A - 4 silver javelins h ####..########........P#..# ....##..#..'..# ##'####.P####..#### .#  #..##'##..........⌠....  h k......#.#######.........########o##..###+@.)# ##... .##### h 4##..## h]  h<  hd U0-=8 h  h = _The orc hits you with a +0 short sword. hl  You hit the orc.  The orc is almost dead. hh +7 (0.7 h{  hF Q _The orc closely misses you. h 5  You hit the orc. h#A)  h'x99.4Ensorcelled Hibernation  h- hD0G _You kill the orc! h@ h h5 hɢH _No target in view! hܪ hȬ hβ h  h:_No target in view! h\###..+g.'###g   goblin (asleep) hg7  You open the door. hkd1=-10.4 (1.0 hq hxs _A goblin comes into view. It is wielding a +0 club. hy  #.P####..# .P#..#..# #....##..#..'..# # ##'####.P####..#### .# #...##'##. .⌠....... ......#.#######......... #.# #..##)##..## #.# +g.@..)# # ..# ####...# ... ##### ##..  ## h h@-1 he hQ _There is an open door here. h  #.P####..# .P#..#..# #....##..#..'..# # hX  ##'####.P####..#### .# #.##'##. .⌠....... ......#.#######......... h|  #.# #..##)##..## h  #.# +g@'..)# # ..# ####...# ... ##### ##..  ## h$ a##).#og'g###o   orcgg 2 goblins (1 wandering) h Q ooThe goblin shouts! You hear a shout!  A goblin opens the door. The goblin hits you with a +0 club.  An orc comes into view. It is wielding a +0 flail. h 38--====2Ensorcelled Hibernation h  hV _The orc shouts! _Found a runed dagger. hZ 8  You hit the goblin. h  h  h o..g)   goblin hi b===-3.2 (0.8 h*  h/" J _You kill the goblin! hy #.P####..# .P#..#..# #....##..#..'..# # ##'####.P####..#### .# #.##'##. .⌠. ......#.#######. hԙ #.#)o#..##)##..## #.#..g@.'..)# # .. h #...# ... ##### ##..  ## h hڧO.o h h9=----4.2 (1.0 h hB _The goblin closely misses you.Things that are here: _a +0 club; a goblin corpse hn8  You hit the goblin. hp hyZ.o  hI}F--9 (0.7 h׃ hJ _You kill the goblin! h+0  You hit the orc.  The orc is severely wounded. h0(5.6 hc< h\?P _The orc barely misses you. h+E 7  You whack the orc! hM A)  hR ~106.4 (0.8Ensorcelled Hibernation  hXY  h\ G _You kill the orc! hI  #.P####..# .P#..#..# #....##..#..'..# # ##'####.P####..#### .# #.##'##. .⌠. hI , ......#.#######. #.#).#..##)##..## #.#..@).'..)# # ..#...# hI  ... ##### ##..  ## hI  hP  hQ Q=-7.4 (1.0 h~U  h[ 1  There is an open door here.  h\ _Items here: )) ††. h}  #.P####..# .P#..#..# #....##..#..'..# # ##'####.P####..#### .# #.##'##.  h o.⌠. ......#.####### h . #.#).#..##)##..## #.#.@)).'..)# # .. hU #...# ... ##### h} ] ##..  ## h  h_  h] ^40-8 _ h#  h #....##.[...)..†....... #.P####..######## ........P#..#..#  #....##..#..'..# # ##'####.P####..#### .# #...##'##. ................⌠. ......#.#######.........#######.#@.#..##)##..## h #.#..)).'..)# # ..#######...# ... #####..## h h&9 hU h{ _You see here a +1 dagger of draining. h ho h hj hV hW'20 h] h_Q _B - a +1 dagger of draining h -  h0 9Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6}  h)1  a - a +1 daggerp - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution  hO1  z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}  B - a +1 dagger of draining  hs1 Magical Staves (go to first with |)  i - a staff of fire h1 [?] describe selected [!] equip|wield|wear|put on h1 y[tab] equip|unequip  h hټ hY8#....##.[...)..†.......TwoGrow the Vexing#.......P####..########Demonspawn........P#..#..# hHealth: 40/44 =====================---#....##..#..'..##Magic: 18/18 ========================##'####.P####..#### .#AC: 3Str: 14 h#.................##'##.EV: 11Int: 17................⌠....... h SH: 0Dex: 14......#.#######......... hZXL:  6 Next: 10% Place: Dungeon:4#######.#@.#..##)##..##Noise: ---------  Time: 2220.4 (0.0)#.#..)).'..)# #b) +9 whip "Enad" {speed, *Noise Str+6} ..#######...#Cast: Ensorcelled Hibernation ... #####Quill  h'##..## hYou whack the orc! _You kill the orc!There is an open door here. _Items here: )) ††.  h_You see here a +1 dagger of draining. _B - a +1 dagger of draining hM{  You unwield the +9 whip "Enad" {speed, *Noise Str+6}.  You sense an unholy aura. hf h.1= hn81.4 (1B) +1 dagger (drain) h hE h<: _B - a +1 dagger of draining (weapon) hY  Adjust (i)tems, (s)pells, or (a)bilities?  hg hn=Adjust which item? Hand Weapons (go to first with ))  B - a +1 dagger of draining (weapon)  a - a +1 dagger  b - the +9 whip "Enad" {speed, *Noise Str+6}p - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution  z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}  hn'Missiles (go to first with ()d - 20 stones  w - 4 boomerangs  A - 4 silver javelins Armour (go to first with [)  hod m - a +0 robe (worn)f - a +0 leather armour   h&ouq - a +0 cloak Magical Staves (go to first with |)  hDo i - a staff of fire Jewellery (go to first with "=)  hso= t - a ring of magical power (worn)  hoWands (go to first with /)v - a wand of flame (39)  ho[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ht  h #....##.[...)..†.......TwoGrow the Vexing#.......P####..########Demonspawn........P#..#..#Health: 41/44 ======================--#....##..#..'..# h #Magic: 18/18 ========================##'####.P####..#### .#AC: 3Str: 8 h. #.................##'##.EV: 11Int: 17 hQ V................⌠.......SH: 0 ht hDex: 14......#.#######......... h XL:  6 Next: 10% Place: Dungeon:4 h #######.#@.#..##)##..##Noise: ---------  Time: 2221.4 (0.0) hٸ #.#..)).'..)# #B) +1 dagger (drain) h ..#######...#Cast: Ensorcelled Hibernation ... #####Quill  h '##..## h@ You unwield the +9 whip "Enad" {speed, *Noise Str+6}.  You sense an unholy aura. _B - a +1 dagger of draining (weapon)   ha |Adjust (i)tems, (s)pells, or (a)bilities? B - a +1 dagger of draining (weapon)   h Adjust to which letter? (? for menu, Esc to quit) h  h 7a he  h߸   You sense an unholy aura. _(i)tems, (s)pells, or (a)bilities?   B - a +1 dagger of draining (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of draining (weapon); B - a +1 dagger h6+4 h- h1 h(6; _ h9, h< h?, h@ h!D h[D&2 hE hH, hJ hL, hO hR, hjS hV hJV hmVE3= hW h] h(^ h _ ha, hb hd h e h5f hi hi#4 hjF== htk hFs1 _HP restored. hDv4 hw h| h hI h hU  There is an open door here.  Items here: )) ††. h{ h _ hՑ h|  Things that are here:  a +0 club; a goblin corpse hk hA= _ h hԤ h h̨ h1 h @  There is an open door here. h hر _ h h hV, hּ hz  There is an open door, spattered with blood here.  Things that are here:   hTa +0 short sword; a +0 leather armour; an orc corpse hH h _ h h h h6 h h h:, h h h, h h h, h hF h h he h! h , h  h$ h, h9 h]  Items here: )) [ ††. hJ$ h$ _ h' h , hE0, h3 hL9g  You see here a ribbon worm corpse. h; h,< _ h= h@, hA h\L= _d - 26 stones (gained 6) hO4 hQ h-W h[, hW^ hb hg, hj ho hLt, hw hR{ h, h h h, hm hF h8, h h ho, h h< h, h4 hQ ...........ß.....ß .. #....##......>... ..##....##..#....... .?......>..##.....#  h............####### .##....##....#  #....##)...##.... ##....##.)..#.....  h0#@..........#..... ##<.........##...# #..........##...# hq #######.....#...# #.... #...†##...# #....##.[...)..†. hY#.......P####..##........P#..#..# hAB#....##..#..'..# h0640.0) hg,2.4 (41 h h_ _C - a scroll labelled USKYMAILI h|*J hA+ h:......... ...........ß.....ß.. #....##.J....>..##....##..#...?......>..##.................#######.##....##....# ....##)...###@...##.)..#.#...........#..... ##<...##...# Ensorcelled Hibernation#..........##...#  h: #######.....#...##.... #...†##...#. J   endoplasm (wandering)#....##.[...)..†..#P####..###........P#..#..# hB,0.0) hI .  An endoplasm comes into view. hPs3.4 (1Ensorcelled Hibernation  hY h\6 _The endoplasm moves out of view. h&:4 hh< h? hC hC hH, hJ, h*L hN hpR hR h2W hY h4j # ##....##....#... #######.....#########....##.....ß.ß.........................................ß.....#... #....##......>..##...##....##..#.#....@......>..##6.4 (3#.......########...##....##....# #... #....##)...##......>.##....##.)..#..........#...........#.... ###....##<.........##... #.... #..........##...  #######.....#...  hp hx+7.4 (4 h| hH _Found an escape hatch in the floor. hH+8.4 (5 h ho _h - 2 scrolls labelled ECYEMO OPNEMU (gained 1) h 4 h h}  hV  hB h hE hm hR h, h: h h h h hX h  h  h! h# h% h% h& h' hp*, h* hF, h., h. h`0 h02 h2 hJ3 h4 h6 h7 h7 hI9 h: h: h,; h=B hAN _You now have 177 gold pieces (gained 11). hA hSB4 hPC hDB hE h)G hbG hG hI h\K, hHL hM hN, hO hQ hR, h`S h3U hV, hW hY hZ, h[ h[ h\, hM] h^ h_, h_` ha hb, h0c hrd h]f, hg hi hj, h #.[#......... #.###...##....##.##+###.###...##....##).......@....>.##....##.)304.4 (36.0)..............#.........#..###.###....##<.......# #.###....##..... ..#......######## /..#......##.... # ###.####...##....##.[ #. ######.......P ........P h0 h*,5.4 (37 h h# _Found a robe. hK  hQ  hW  h[ H _No target in view! hw}4 h~ ha h hQ _ h, h h h, h h hҚ, hV h h, h h h, h hc #.[# #.###...##....##.##+###.###...##....##............>.##....##..............#....##..###.###....##<# ###.###....##... #...#......####### #@..#......##....  ###.####...##....#  h#.# ###### ...  .... #....# ##### ##'### #..... ...... ...... h/211.4 (6.0) hn+2.4 (7 hϵ h- _D - a wand of light (6) hw h h hU h( hc h#, h#.###...##....###.##+###.###...##....##)#............>.##....##.#..............#........##..###.###....##<# ###.###....##... #...#......#########...#......##.... #.###@####...##....##..# ######.......... ........ #....##.###### ##'####... #....... J   endoplasm (asleep)J............#.#######. h+3.4 (1 h2+4.4 (2 h h{] _An endoplasm comes into view. h ##.) .......> ... #.#< # ###.# #...# #...#  ###@# #.#  ...  .....  .######  ..  J.  ..  hq8 ##.) .......> ... #.#< # ###.# #...# #...#  ###@# #.#  ...  .....  .######  ..  J.  ..  h> h@ h}F hHa _An endoplasm is nearby! h& ##.) .......> ... #.#< # ###.# #...# #...#  ###@# #.#  ...  .....  .######  ..  J.  ..  h/ J ##.) .......> ... #.#< # ###.# #...# #...#  ###@# #.#  ...  .....  .######   h40 u..  J.  ..  h6  hI9  h1?  hC a _An endoplasm is nearby! hۤ #.##+##)...........>...#.......#..###.###....##< # ##. #...#..#######..... ###.##### #@# ####..#.............. .#.............. #....####...#######... ##'###... .. #........J. .... #.###### hܬ  h@ 25.4 (1 _ hʸ  h  h_ #............>.##....## #..............#...... ##..###.###....##< # ###.###....## #...#......######## #...#......##.... ##. ###.####...##....####..###.#########.....#.....@........  #. #....## ##...#######... ##'#### #... .. #..... h..J ... ##... ########### #  h  hI&6 hB hg hB #...#...... ##..###.###....##< # ###.###....####. #...#......########.. #...#......##.... #...###.####...##.... ##..###.#########..... #..............  #. #....# ##...#######... ##'# #... .. #.......J.. #...... ##..... ##### ######  h h&7 h1 hN h  ##..###.###....##<   #.<###.###....##  #..#...#......######   #...#...#......##....   #...###.####...##....   ##..###.#########....   #..............   #. #   hF ##..@#######... ##'#   #...# .. #....  ...J...  #......?#   ##.....#. #####   #######..   #.  ..   h4< h&8 h h _Found a scroll labelled ECYEMO OPNEMU. Found a stone staircase leading up. hU  #.<###.###....##  #..#...#......#####   #...#...#......##...   #...###.####...##   ##..###.#########   #..............   hUj #........ #   ##...#######... ##'#   #.@.# .. #...  #...J...'.w..  #......?#....   ##.....#..... ####   hV #######... #  #..#w   ribbon worm (wandering)   ...# hxVJ   endoplasm (asleep)   ..#  hZ hc .J   endoplasm (asleep)  A ribbon worm comes into view. hk&9 hhq ht8 _The ribbon worm moves out of view. hu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! h2. h&6120.3 (0.9 hE- he0M _You kill the endoplasm! h` h h hH _No target in view! h&  h9  h  h H _No target in view! hl  h"s  hy  h{ H _No target in view! h2  h8  h=  h @ H _No target in view! h  h  h  h H _No target in view! hڷ  h\  h  h_ C _No target in view! h" 4 h#  h%  h/ z ##..#...#......######   #...#...#......##....   #...###.####...##.   ##..###.#########.   #.............. ..   #.............. #   ##...#######... ##'##   #..#...##w..## .. #....   #.....@.'..... ..   #......?#..    h0 )##...#####Ensorcelled Hibernation #####...###   ## .w   ribbon worm (wandering)   ..#   h5 &0 h < W.w h@ 21.3 (1 _ hE  hH  hM #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...###  #..#  ...#  ..#  ..#  h(F  #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...### #..# hR...# ..#..# h hf h ha __A ribbon worm is nearby! hv #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...###  #..#  ...#  ..#  ..#  h   #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...### #..#...#  h9 q..#..# h he h ha __A ribbon worm is nearby! hvZ #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...###  #..#  ...#  ..#  ..#  hN  #... #... ##..### #.....  #.....  ##...#######...  #..#...##...## ..  #.....@.w.....  #......?#.....  ##.....#......  #######...### #..#...# ..#..# h4 h ha __A ribbon worm is nearby! h$ ##..#...#......# #...#...#......##....  #...###.####...##....# ##..###.#. #...... . #...... #....# ##...#######... ##'# #..#...##...##<.. #. #.w.. #......?#.. ##.....#....# #######...### h #..# ...#  ...# #  h~7< h&2 h h __A ribbon worm is nearby! _Found a stone staircase leading up. h  wwcatching breath, drained)You hit the ribbon worm. You drain the ribbon worm.  The ribbon worm is moderately wounded. hW#  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h  h { 5 =3.2 (0.9Held  h  h| . _You are caught in a web! h<&  h&  h.-  h/ N _You are caught in a web! h  h<  h/  hq N _You are caught in a web! h- h hX# h)&N _You are caught in a web! he h hv h׮N _You are caught in a web! hG\ h\ h2c heP _You are caught in a web! _ h hD hU ha. _ hxk  The web tears apart. The ribbon worm bites you. h^s39---11 4.2 (1.0 h hY6 _You emit a cloud of foul miasma! ho  The web tears apart. The ribbon worm bites you. _You emit a cloud of foul miasma!  You hit the ribbon worm. You drain the ribbon worm. You touch the ribbon worm!  The ribbon worm is almost dead.ribbon worm is engulfed in dark miasma.  The ribbon worm is poisoned. htD§ hi40---25.1 (0.9Ensorcelled Hibernation  h hO _You kill the ribbon worm! hӎk##..#...#......##...#...#......##.... ##...###.####...##....###..###.#.#..... .#..... #....###...#######... ##'##..#...##...##<.. #.#...#......?#.......# h׏4##.....#...########...###..# ....# ....# #...# # h hm5-6.1 (1.0 h¤ h  There is an open door here. _You see here a ribbon worm corpse. h##..#...#......#.#...#...#......##.... #.#...###.####...##....##.##..###.#.#.. .#... #....##.##...#######... ##'####.#..#...##...##<.. #.#.§.#......?#.......#.##.....#..#.#######...#####'#. h##..# .....# .#...# ##.#...# # hG,☼ h G-7 _ h h h h hƙ h  h=a ..... ##.##########..#.............. .#..#....###...#######... ##'###..#...##...##<.. #...........☼........ ......?###.....#.###### #######...#####' Quill #....# hrE hIK&8 hP hR h& #...###.####...##....## ##..###.#########..... #..............  #..... #....## ##...#######... ##'#####..#...##...##<.. #..... #.......☼........  #?#. # ##...... ####### #######...#####' # ##..#   ....#  #...### #...# # ....# ..## h'6† hT1=9 h h h #...#...#......##....  #...###.####...##....# ##..###.######### #..... ...... #.............. #.... # ##...#######... ##'### h3 #..#...##...##<.. # #.......†. ...... #......@#........ ......##.....#......... ############...#####' ##  ....# #...# # h...#....#..## h  h[ '30 hN  h  h " +1.1 (2 h'  h,+ o _h - 3 scrolls labelled ECYEMO OPNEMU (gained 1) hs hvRead which item? Scrolls  e - a scroll labelled EZEISER QUAPPI  h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  h=wy k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 3 scrolls labelled MUUMMO DOXEVUT  h x C - a scroll labelled USKYMAILI [!] read|quaff|evoke[?] describe selected hU h  h#...#...#......##.... TwoGrow the Vexing#...###.####...##....# Demonspawn##..###.#########..... Health: 41/44 ======================--#.............. ...... Magic: 18/18 ========================#.............. #....# AC: 3Str: 8# ##...#######... ##'### EV: 11Int: 17#..#...##...##<.. #..... SH: 0Dex: 14 h#.......†........ ...... XL:  6 Next: 12% Place: Dungeon:4#......@#........ ...... Noise: ---------  Time: 2331.1 (0.0)##.....#......... ###### a) +1 dagger (drain)#######...#####'Cast: Ensorcelled Hibernation ##..#Quill  hq....##...###...#....#..##The ribbon worm is engulfed in dark miasma.  The ribbon worm is poisoned. _You kill the ribbon worm!There is an open door here. _You see here a ribbon worm corpse. _h - 3 scrolls labelled ECYEMO OPNEMU (gained 1) hP  Okay, then. h\ h" h$. _ hvA 4 hA  hD  hD % _ hI , hK <2 hiL  hL  hM  hO  hO  hP  hS , h$T  huV  hV L3= hW  hY , hhZ  h\ , hO]  ho`  h` b4== ha  h,d  hf , hwg  hci  hk , h]l  hVn  ho , hp  h>r  ht  h@t := hVu  hVx  h) # ##...#######... ##'####.#..#...##...##<.. #.......#.......†........ ...#.......#........ ......###.....#......... #######.#######...#####' #. ##..##  #....#  ##@..# ##44.1 (13.0) #...#  h =....# ##..## ...#........#...(  h  h ,5.1 (14 h@  h - _Found 6 poisoned darts. h 4 h  h hh hB h$, h6 h hS h h h" hQ%, h0& hE( h*, h* h- h/, hL1 h4 hg6, hu7 hD9 h;, h@ h8B hjD, hE hG hbI, hAJ hM7 _You open the door. hO4 hqP hrT@  There is an open door here. hV6 _ hW hY hK\, hY] h!_ hZa, hb hd hwg, hh h`j hl hrm h6n ho hq hq h\s hw hy, hz{ h~ hK, h́ h hK hu hi h! h, h hی hލ h, h׏ hN, hԑ h hD, hŗ h_ h h' hӛ h՞ h........... ........P#..#..# ........... #....##..#..'..# .#######...###'####.P####..#### .##...##<..##.................##' ..†.........................⌠... ..#...............#.#######.....  h.#.........########.#..#..##)## ##...#####'##....##.#..)).'..)#  ##..###...##...@'..#######...#  #....#..........#...... #####  ##...#....########.....Ensorcelled Hibernation  ##...#....##..# ###...  #....#........# l.  ##..####..##..+ .l   iguana (wandering)#...####..## .#  #.....'....+  #.....#...## hQ-70.1 (25 h~ .  An iguana comes into view. hnt1.1 (26Ensorcelled Hibernation  h] h3 _The iguana moves out of view. h# h3(4 hd+ hE. h3, h 6@  There is an open door here. h8 h9 _ hU< h<> hA, hC hF hRW####...###'####.P####..#### .###<..##.................##'##. ........................⌠....... ..............#.#######.. .....########.#..#..##)##..## #####'##....##.#..)).'..)# .# ##...##....'..#######...# ..#..........#........#####  hW..#....########.@....... 4.1 (3.0) ..#....##..# ###...###. ..#........# .....# .####..##..+ .....+ .####..## .# .....# ...'....+ .....# ...#...## #...#.) .(.##..# ###### #####.. hX"# h` hg+5.1 (4 ho hor) _Found a long sword. h,4 h hT hiF...###'####.P####..#### .# ##<..##........##'##. ..⌠. #.#. ########.#..#..##)##..## #####'##....##.#..)).'..)# .# ###...##....'..#...# #.#..##### #....##.#....##..# ###...###.##.# ......# Ensorcelled Hibernation ####..##..+ #......+ ####..## .# +. h{'....+ #l.....# l   iguana (wandering)#...## ##  h&0 h@l. h +6.1 (1 h h hU .# <   #####) ...##.#..)).'..)# .# ...'..#######...# #........##### #..@.......  ###...###.#  ......#  #......+  .# +l.....#  #......#  ###...#.) ( ######  h h5fe .# <   #####) ...##.#..)).'..)# .# ...'..#######...# #........##### #..@.......  ###...###.#  ......#  #......+  .# +l.....# #......#  ###...#.) ( ###### hn hv h`~ hj^ _An iguana is nearby! h .##<..##.................##'##. ........⌠......#.#######..########.#..#..##)##..## #####'##....##.#..)).'..)# .# ...##....'..#######...# .#..........#........############... ..# ###@..###.#....# #......# ####..##..+ #+ .# +l.....# ..'....+ #.#...####...#.) (.##..#  ####### ##  ....# hj  h6 :l. h -7 _ h  h9  h.......⌠......#.#######..########.#..#..##)##..## #####'##....##.#..)).'..)# .# ...##....'..#######...# .#..........#........############.... ..# ###...###.#....# #.@....# ####..##..+ #l.....+ .# +......# ..'....+ ##...####...#.)  h9(.##..#  ####### ##  ....# hx llThe iguana hisses angrily. h-0===8 h h"S _The iguana barely misses you. hd  You hit the iguana. You drain the iguana. You touch the iguana. h|F† h%2--9.0 (0.9Ensorcelled Hibernation  he hJ _You kill the iguana! hh hdm9-- h{ h|  h)|:_No target in view! h- h{2 h: h<H _No target in view! h+ hB hg hhH _No target in view! h hX h! hOH _No target in view! h  h  h;  h] H _No target in view! hC  hG  hQ  hlS C _No target in view! h*  h^  hh  h  h  h  h  hf  h2⌠. #.#. ########.#..#..##)##..## '##....##.#..)).'..)# .# ...##....'..#...# #. h#..##### #....#.......... #....##..# ###...###.# #.# #..@...# ..##..+ #†.....+ ..## .# +......# '....+ #......# .##..# ########  h'  h h=-80.0 (1.0 _ hͭ h h#.#######... ########.#..#..##)##..## ###'##....##.#..)).'..)# .# ...##....'..#######...# ..........#........##### ....########.... ....##..# ###...###.# ........# #......#  h6#..##..+ #†..@..+ ..## .# +......# '....+ #......# #...## ###...#.) ##..#  ######## ##..#  ..  h h@-1 h h h ########.#..#..##)##..## ##'##....##.#..)).'..)# .# ...##....'..#######...# .........#........##### #######..... ##..# ###...###.# ...# #......# #..##..+ #†.....+ ..## .# +....@.# ....+ #......#  h ...## ###...#.)#  ########..# .. ....# ....# ##### h  h &2 h>>^(Press ? for help)  #.............. ........P#..#..# #.............. #....##..#..'..#  # # ##...#######...###'####.P####..#### .#  #..#...##...##<..##.................##'##.  #.......†.........................⌠.......  #.......#...............#.#######.........  ##.....#.........########.#..#..##)##..##  h #######...#####'##....##.#..)).'..)# .# ##..###...##....'..#######...#  #....#..........#........#####..  ##...#....########.......... ..  ##...#....##..# ###...###.##.#  #....#........#  #......#....# ##..####..##..+   #†.....+..^.# #...####..## .#   +......#....# #.....'....+   #......#....# hD #.....#...##  ###...#.@#  #...(.##..######### ########..#   hu ....#  ....#  ....# ###### h  ho  hh HTwoGrow the VexingDemonspawnHealth: 44/44 ========================Magic: 18/18 ======================== h AC: 3Str: 8EV: 11Int: 17SH: 0Dex: 14 h XL:  6 Next: 22% Place: Dungeon:4Time:Quill _No target in view! _No target in view! _No target in view! _You see here a +0 long sword. _E - a +0 long sword  Search for what [Enter for "war a", or ? for help]? dart h 4 h  hS  h ; _ hV  h{ X hS  hդ , h  h7  hڬ , hԮ  h  h , h:  h  hd  h  h  h  h , hi  h  h , hb  h)  h# , h  h  h  h  h  h @  There is an open door here. hz  h _ hU  h  hx , h  h  hg , h  h  h B h  h  h<  h  hY  h , h  h  h , hM  hP  hU , h  h  hy , h  h  h , ha  h3  hs , h  h  h  h  h9  h  h , h  hm @  There is an open door here. h,  h _ h  h1  h , h  h #....#..........#....##...#....########...##...#....##..# ###.#....#........# #..##..####..##..+ #†.#...####..## .# +..#.....'....+#.. hV >#.....#...######...@.##..## Noise: --------- 2411.0 (25.0)########..#a) +1 dagger (drain)....#Cast: Ensorcelled Hibernation ....#....####### h  h  h T _You see here 6 poisoned darts. he hi12.0 (1.0) h h* _F - 6 poisoned darts h4 h8 h~ h, hB  There is an open door here. h hT _ h h̋ h!, h h h, hݑ hu h, h h! hҖ, h7 h h  h1 hu h\ h h6 hқ hU h, h h2 hp, h hQ7 _You open the door. h4 h hȫ@  There is an open door here. h hA _ h h/ h, hò hN h, h= h h", hq h7 _You open the door. h hO h h@  There is an open door here. ha h _ h h hg, h/ hF h h hh h4 h h# h h! h, h h<There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h4 hi hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h h _ hT h  h, h hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   h h _ hx h h, hk h hm h hG hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. ho4 h= hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. hR h _ h h9 h, hp  hM  h , h  hT h}, h. h h, h\ h h[, h h hK, h h h  h*! h! h" ht$, h$ h+ h., h0 h~3 h^5, hK6 hu7 h8, h9 hK; h$J................##'##. ..............⌠....... ....#.#######......... #####.#..#..##)##..## ...##.#..)).'..)#..# ...'..#######...#..#  h6K5...#........#####..####o #####................... .######...###.##@#  .#...#......#....# .'...#†.....+..^.# .#...'......#....# .#...#......#....# .###.###...#..#..# o   orc wizard (asleep) ## #'##############...##...# h]053.0 (41.0) hb,4.0 (42 h j hxt _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger. h  ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #' h O#######  #...#  #...# hDe S ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #'#######  he M #.   hLo  ht  hx}  h b _An orc wizard is nearby! h)  ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #' h O#######  #...#  #...# h%  ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #'#######  #.   h,  h1  h=  h? b _An orc wizard is nearby! hD ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #'#######  #...#  #...# h ..... ..... )##..## )).'..)#..# ..# ...#####..####o ............... #@##....# .'+..^.# .#...'#....#..#......#....#...#..# #'#######  #.   h h h h#b _An orc wizard is nearby! hY####.P####..#### .# .##'##. .........⌠....... ...#.#######......... ####.#..#..##)##..####.#..)).'..)#..# '..#######...#..# ..#..#####..####o ####............@....... ######...###.##.####..##  hTZ#...#......#....# '...#†.....+..^.# #...'......#....# #...#......#....# #.###...#..#..# # #'#############  ha, hq< .oooo   orc (missile)The orc wizard shouts! You hear a shout! x2 hq]===5.0 (1.0)Ensorcelled Hibernation h!z hhq _An orc comes into view. It is wielding a +0 whip. hz.P####..#### .# .##'##. ⌠....... #.#......... .#..#..##)##..## ##.#..)).'..)#..# '..# h...#..# #.#####..####..o..#...###.##.####o.# ...#......#....# # ...#†.....+..^.# ...'......#....# ...#......#....# .###...#..#..#  #'#######  h hv hSoo.. hP0---6 h4 h hU .P####..#### .# .##'##. ⌠....... #.#......... .#..#..##)##..## ##.#..)).'..)#..# '..#...#..# . #.#####..####..oo...# ...###.##.####..### #......#....# !# #†.....+..^.# #'......#....##......#....# .###...#..#..# #...# h  h C oo 2 orcs (missiles)Found 2 fuming brown potions.  An orc comes into view. It is wielding a +0 hand axe. hi :* h  oo 2 orcs (missiles)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h3 {Deactivating autopickup; reactivate with Ctrl-A.The orc closely misses you. hm4 0===7 h<  hsO _You hear an angry hiss.  You hit the orc but do no damage. You drain the orc. Your touch misses the orc. hlZ .   orc (missile, very drained)The orc is heavily wounded. h[ 4--9 (0.9 hd  hMr _The orc closely misses you.You hit the orc but do no damage. You drain the orc. hs  hMt  hX ).o ) h Y3--8.8 ho  h G _You kill the orc! h  You hit something but do no damage. Your touch misses something. h J  You hear some strange, mumbled words. h  h? Ao. h 0=9.7 h  h n _Something tries to affect you, but you resist. hn  h̿ 1-60.6 h 8{ h+ _You miss something. Your touch misses something. Something barely misses you. h| 1---1.5 h  h _You miss something. Your touch misses something. Something hits you. hTL  You hit something. You touch something. hP_z )Reactivating autopickup. hc 2--32.4 _You feel a bit more experienced. hm hom _Your Short Blades skill increases to level 2! h.P####..#### .# ##'##. ⌠....... #.#......... .#..#..##)##..## .#..)).'..)#..# . ..#...#..# .. .#####..####..o...#  hw...###.##.####..### #......#....# .!# #†.....+..^.# ..# '......#....# ..+#......#....# ..# .###...#..#..# ### ...# h  h!\39-3.4 (1.0 hG) ha/ _The orc hits you with a +0 hand axe. _Items here: ( )) [[. hy  You hit the orc but do no damage. You drain the orc. hu  The orc is heavily wounded.An adder comes into view. hgSS   addero   orc (missile, very drained) hۖg6---4.3 (0.9 hG hw: _The orc hits you with a +0 hand axe. h F  You hit the orc.  The orc is severely wounded. hOdS.  hvP(5.2 hY h[P _The orc barely misses you. h   You hit the orc but do no damage.The orc is severely wounded. h.o   orc (missile, very drained) hb4---6.1 h h : _The orc hits you with a +0 hand axe. hKH  You hit the orc. You drain the orc. hG hS)S   adder hSB-7.0 h hG _You kill the orc! h.P####..#### .# ##'##. ⌠. . .#. .. .#..#..##)##..## ..! .#..)).'..)#..# ...#...#..# .. hE]#####..####S. .)@...# ...###.##.####..### #......#....# ..!# #†.....+..^.# ....# '......#....#.....+ #......#....#.....# ###...#..#..##..### # h_#+## h hq.S  h538.0 (1.0 hܲ h7 _Found a golden potion. The adder is struck by your quills. The adder bites you._Items here: ( ) [ †. he  You hit the adder but do no damage.The adder is moderately wounded. hf+9 (0.9 ht hCww _The adder is struck by your quills. The adder closely misses you. h!@ (very drained)  You hit the adder but do no damage. You drain the adder.  Your touch misses the adder.The adder is heavily wounded.49.8 h( h*= _The adder bites you but does no damage. h  You hit the adder.  The adder is almost dead. h0)70.7 hx hzS _The adder closely misses you. hƄ 7  You hit the adder. h G† h x71.6Ensorcelled Hibernation  h  h I _You kill the adder! h h hŧ h-H _No target in view! h) h) h, h/ h80% _ hk4 h6b5= hE< h? h? heB hE hE hG hMB hP hPV6= hS haW, h Z h:], h_ hMc, hhe hvjb7= hm hq, hDt hw, hy h8}98 hw}3= h8 h`, hy h, h h, h hٕ hL9= h2 hS, h h2340= h h., hr h hfE1= h h h h h-, h h, hB hM hO2= h he, hH h h h] hd, hZ h h+E3= hE h ho h= h , h  h4== hK hc{  w - 7 boomerangs (gained 3)  Things that are here: h! h#r _a +0 hand axe; a +0 scale mail; an orc corpse hl&4 h( h._  w - 10 boomerangs (gained 3) h0 hK7W _Items here: )) [[. h: h?;:= h= h? hB, hOD hlX9.......⌠....... .... #######......... ...... #..#..##)##..## ..#..! #..)).'..)#..# ...... #######...#..# ......  hYp.....#####..####...... .............))†..# #...###.##.####..### #....#....@# - †.....+..^.#.....# ......#....#.....+ ......#....#.....# ##...#..#..##..###############+# .# .## h`1511.6 (40.0) hGdF-2.6 (41 hGk hmZ _G - 2 fuming brown potions hVJ hu hr, h+ h$ h, hܡ h- hBi'..# # ..#### .##+#.# ..# ........##'##..P.#.$.##. ......⌠..................................# h#..##)##..## #..#..!.#)).'..)#..# #......######...#..# #.......######..####.@.....#4.6 (2.0) ............))†..#.>...####.##.####..### .#####....#.....# .# ....+..^.#.....#  h|  # ....#....#.....+ ....#....#.....# ...#..#..##..### ###########+# h h+5.6 (3 h hW; _Found a stone staircase leading down. h:4 h h h h h hR h  hP hG hC h, hi hA h h ho h! hg h, h8 n _g - 3 golden potions (gained 1) hyJ h h, h! hq h", h h", h% h +N _You now have 189 gold pieces (gained 12). h,4 h- h/ h2 hf2 h3 h5 h#8, hY9 h< h?, hO@ hB hE, h{F hH hsK, h)L hTN hP, hKR hLT hV hV hW hZ hf\ h\ h] h_ ha h b h/c hf hf hUg hll _s - 2 ruby potions (gained 1) h7n hln ho hr hۂ..ß.....ß... #......>......[. #..#.......#.... >..##.....## ... ....###########. #....# .##....##### #)...##.........#...## .)..#.........# .#..... #@....# 36.6 (21.0)##...# .#....#######...##...# ..##...##....# #.....#...# ...##...##....# #...†##...#...............# #.[...)..†...........#....#P####..###########.#...##P# #......# #..#..'..# # #.....## #### h hÒ,7.6 (22 h؝ hP# _Found a robe. h4 hg h  h^  h  h , h% , h  hm  h , h  h"  h7$  hv$  hP%  h$(  h* , h+  h-  h0 , h1  hO9  hM< , h=  h?  hA , hsC  h'F  h,I , hJ  hIW  hY , h^ , h_  h_  h a  hb  h(e , hBf  hLh  hj , hj  hk  hm  ho , hQq  hhs  h   h #######....## ...##....#.....# ...............# .#.....# #####....J....## ...##.....ß.ß..## .......### ........ß.....ß....## ##......>....@.[.# 51.6 (14##..#.......#....# >..##.....##....# ........###########.# ...##....##...##....#### h< # ...##)...##...#...## J   endoplasm (wandering).##.)..#...............# hl z.......#.........#.....# .........##...##...#....### h %#### h  h?(  h8, a _An endoplasm is nearby! h  hس Level 4 of the Dungeon <<<<>>>>^(Press ? for help) #.......#)...##  #......<......#   #.#######.....# #.####    ##....#######....##  #.....##....#.....#  #.................#  ##....##....#.....#  ###########....J....##   hO e##..#########....##.....ß.ß..##  #.............................####  #.....................ß.....ß....##  ########...##....##......>....@.[.#  #####...##....##..#.......#....#  #..#...........>..##.....##....#  #.[#...............###########.#    #.###...##....##....##...##....#####  #.##+###.###...##....##)...##.........#...##  #............>.##....##.)..#...............#  #..............#...........#.........#.....#  ##..###.###....##<.........##...##...#....#######  #.<###.###....##..........##...##...##...##....#  ##..#...#......########.....#...##...##...##....#  #...#...#......##.... #...†##...#...............# h h-...#######....##TwoGrow the Vexing ...##....#.....#Demonspawn ...............#Health: 44/44 ======================== ...##....#.....#Magic: 18/18 ======================== #####....J....##AC: 3Str: 8 ...##.....ß.ß..## hEV: 11Int: 17 ................####SH: 0Dex: 14 ........ß.....ß....##XL:  6 Next: 37% Place: Dungeon:4 ...##......>....@.[.#Noise: ---------  Time: 2551.6 (0.0) ...##..#.......#....#a) +1 dagger (drain)  h9....>..##.....##....#Cast: Ensorcelled Hibernation ........###########.#Quill ...##....##...##....##### ...##)...##.........#...## hH J   endoplasm (wandering) ...##.)..#...............# .........#.........#.....# .........##...##...#....#######  hw_Found a stone staircase leading down. _g - 3 golden potions (gained 1) _You now have 189 gold pieces (gained 12). _s - 2 ruby potions (gained 1) _Found a robe. _An endoplasm is nearby! h h h hyZ.#....##.##....#.....#...#.##....#.....##....J....## hz.##.....ß.ß..##.####.ß.....ß....##.##......>...@..[.#.##..#.#....#.>..##.....##....#.###########.#.##....##...##....#####.##)...##.........#...##.##.)..#.......#.#.#.....# < hz=.##...##...#....# hc} hʄK.J h݇T2.6 (1Ensorcelled Hibernation _ hk h@ hM#....#....##.##....#.....#.......# #....##....#.....##.## #....##....Jß.ß..##.####.ß.....ß....## #....##......>..@...[.# #....##..#.#....# hN$.>..##.....##....#.###########.# #....##....##...##....##### #....##)...##.#...## #....##.)..#.# .#.#.....# #<.##...##...#....# hjP h YJ.J hZ&3 ha hc hc:B#....#....## #.....##....#.....# #........# ##....##....#.....#  #.###....##.....ß.ß..##.J.....#### hU;[.ß.....ß....###....##......>.@....[.##....##..#.#....#.>..##.....##....#.###########.##....##....##...##....##### ##....##)...##.#...## ##....##.)..#.# #.#.#.....# # h;K#<.##...##...#.... h= hEK.J hXI&4 h6P hR h"' ##....#....##  #.....##....#.....#  #.#  ##....##....#.....# #.###....##.....ß.ß..##.####.ß.J...ß....## .##....##......>@.....[.# .##....##..#.#....#.>..##.....##....#.#####.# .##....##....##...##....##### .##....##)...##.#...## .##....##.)..#.# .#.#.#.....# .##<.##...##...#.... hn)E.J h*&5 h91 h)3 h^  ##....#....## #.....##....#.....# #.# ##....##....#.....# #.###....##.....ß.ß..##.####.ß.....ß....## ..##....##.....J.[.# ..##....##..#.#....#.>..##.....##....#. h`_ B#####.# ..##....##....##...##....##### ..##....##)...##.#...## >.##....##.)..#.# ..#.#.#.....# ..##<.##...##...#.... h`  hh B.J hk &6 hr  ht c _There is a stone staircase leading down here. h$ ~  You catch the helpless endoplasm completely off-guard!  You puncture the endoplasm! h j. h u7.5 (0.9Ensorcelled Hibernation  h  h M _You kill the endoplasm! h@  h  h  hA H _No target in view! h; h& hs  h9 H _No target in view! h h  h hH _No target in view! hw4 hy hɁ h h; _ h hȑ h hs hѕ hW, h h  h՝, h h h) hP hL h hc, hs h| h, h h h hӴ h hӷ h;X h, hO h7 h., h! h h, h h} ht, hK h h h h h| h#, h h  h h h h h, ht h9P  There is a stone staircase leading up here. h, h _ h: h h h  hW h h h  he h4 h, h h h, hP hz hR hy h hl h, hl hD h , h h h, h hO h, h  h  h, h h hc, h h h, h ht$P  There is a stone staircase leading up here. h% hz& _ h' hM, h#-, h- h~2 h4 h=4 h*5 hR; h<, h= h:C h6E, hXF hJ hK, hL hN hyO hO hP hU h|W hW h"Y h|] hd_, h` h e hf, hg hk hm, h o hEs hx, hy h{ h{} h} h~ hE hi, hÅ h h hM h  hj h, h hB ho, hx h h, h hZ _No target in view! _There is a stone staircase leading up here.  You see here a +0 club. hM hƥ _ h hb h, h# h9 hb, h hȶ h۸, h h h, h h h0, hB h h\, hk h h, h h/ h, h hq h, h< h h!, hl h, h h  hI h hB, h h  h$, hC hs hD, hG! h1]###....##..........##...##...##.. #......########.....#...##...##.. #......##....##....##...#........ ####...##....##.[...)..†......... ###.......P####..########## ................P#..#..###....##..#..'..# # ####...###'####.P####..#### .##+<..##....##'##..620.5 (63.0) h2...............⌠.............#.#######..........########.#..#..##)##..##+# .#####'##....##.#..)).'..)#..# # .###...##....'..#######...#..# # ..#..........#..#####..############.......))† h3N....##..######...###.##.####.. h8 hA h4DT _Key pressed, stopping explore. h]J hOi hTl hp; _ hu hz, h~ hl h݅, h h h, h@ h h, h| h h, h hΩ hɭ, h h" h h h h+B  There is a dry fountain here. h hH _ h hr hK, h hs h#.....#...##...##...##....# ..##....##...#...............# ..##.[...)..÷........# .....P####..###########.#...## .....P#..#..# .[# #......# ##..#..'..# ..# #.....## ## ####.P####..#### ..##+#.#...# ... ...............##'##..P.#...##..............⌠.......30.5 (10#.#######.....# ####.#..#..##)##..##+#..#....# ####.#..)).'..)#..# #......## .'..#######...#..# #.......#.#........#####..####.......# ####......))†..#.[0; h(10;1m>...# ######...###.##.####..###..#### #...#......#....#.....# ....# hV hf,1.5 (11 h  hN# _Found a robe. h(G 4 hJ  hU  hZ  hgZ  h _  hYm B hn  hq @  There is an open door here. hr  hs _ hyt  hw  h> N........#....######..#...##...## ####.....#...##...##...###....##...#...............##.[...)..÷...........#...P####..###########.# h   h݀ .....P#..#..#..#..[# #......# ##..#..'..#g)'...# #.....## ## ####.P####..####@..##+#.#...# ............##'##..P.#...# .............⌠................... ...#.#######.................#... Quill ####.#..#..##)##..##+#..#....# ##'..)#..g   goblin (asleep)##...#.#..... h K 4.5 (3.0)  You open the door. h: +5.5 (4 hc  ht _A goblin comes into view. It is wielding a +0 club. _Found a flail. hy.#.........#.....# .##...##...#....####### ....#...##...##...##....# #####.....#...##...##...##....#.##....##...#......###.[...)..÷...........#....#.P####..###########.#...##....P#..#..#..#..[# #......# ...##..#..'..#g)@...# #.....## # '####.P####..####...##+#.#...# ...##'##..P.#...##...........⌠........ ....#.#######.................#.. #####.#..#..##)##..##+#..#....# #.##.#..)).'..)#..# ###.'..#######...#..# #.# ...#####..####.... h26.5 (1 _ h: hGQ _There is an open door here. h".#.#.....# <.##...##...#....#.##...##...##...##....##.....#...##...##...##....#.##....##...#.#.##.[...)..÷.#....#.P####..###########.#...##.P#..#..#..#..[# #......#.##..#..'..#g@'...# #.....## #'####.P####..####...##+#.#...#  h).##'##..P.#...##.⌠.......#.#..........##.#..#..##)##..##+#..#....# ....##.#..)).'..)#..# #......## ....'..#...#..# #.# ....#.#####..####.# h% h2(-7 _ hb3 h6N _You see here a +0 flail. ho  The helpless goblin fails to defend itself.  You impale the goblin!! h1) hk-8.4 (0.9 h hJ _You kill the goblin! h^ 4 ha  hh  hl  hul  hq  h{v @  There is an open door here. h[z  hz _ h }  h  h , h  h: @  There is an open door here. hV  h _ hO  ho  h , h  hQ  h , h  hl  hV , h  h 7 _You open the door. h4 4 hR  h; [...)..÷..# .P####..###########.#...## P#..#..#..#..[# #......# ..#..'..#))'...# #.....## #### P####..####...##+#.#...# ....# .......##'##..P.#...##.... ..⌠.................... #######.................#.... #..#..##)##..##@#..#....# ### .#..)).'..)#..#.)#......## #######...#..#..#.......# #####..####.......# ..........)) h [32m†..#.>...#...###.##.####..###..#### #......#....#.....# ....# #†.....+..^.#.....# '......#....#.....+ ....# h  P####..###########.#...#..#..#..#..[# #...... ..#..'..#))'...# #.....## #### .P####..####...##+#.#...# .... ...........##'##..P.#...##.... ⌠................ .#######.................#..#..##)##..##'#..#....# ###)).'..)#..#.@#......## ######...#..#... .......#####..###Quill #......#....#.....# ...#There is an open door here. h .46.4 (8.0 hN 27.4 (9 _ h  h} _You see here the +7 hand axe of Red Wine {speed, rPois rF++ Int-3}. h 4 hp  h  h  hL % _ h>  h @  There is an open door here. h.  h _ hm  hm  h , h  h  hL" , h|$  h~(  h8 ..##...##...##...##....# ...#...##...##...##....# .##...#...............# [...)..÷...........#....# P####..###########.#...## P#..#..#..#..[#.K#......# ..'..#))'...#..#.....## #### P####..####...##'#.#...# .... ..........##'##.@P.#...##.... ........⌠.................... #######.................#.... #..#..##)##..##'#..#....# ### #..)).'..)#..#.)#......########...#..#..#....... h%9 K   kobold (asleep) ......#####..####....... ........))†..#.>...####.##.####..###..#### hJ F 51.4 (4  You open the door. hQ +2.4 (5 h_  hi s _A kobold comes into view. It is wielding a +0 club. hfh  .# [...)..÷..#  ho####.#...## [#.K#......# ))'...#..#.....## #### ##'#.#...# ....# #.@P.# .................... ...............#.... )##..##'#..#....# ### )).'..)#..#.)#......## #..#..#.......# ####.......#  hRA))†..#.>...#   hId  .# [...)..÷..# ####.#...## [#.K#......# ))'...#..#.....## #### ##'#.#...# ....# #.@P.# .................... ...............#....  hd)##..##'#..#....# ### )).'..)#..#.)#......##..#..#.......# ####....... hd))†..#.>. hd  ht h]w h  h:] _A kobold is nearby! hs 4....#######.#...##...##...##.... ...##...#..... [...)..÷...........#....###..###########.#...# P#..#..#..#..[#.K#......# .#..'..#))'...#..#.....## ### P####..####...##@#.#...# ....#..##'##..P.#...## ........⌠................ # hYt J######.................#....#..##)##..##'#..#....# ### #..)).'..)#..#.)#......# #######...#..#... ht .#####..####.......# ..............))†..#.>... h!  h 23.4 (1 _ h  hߕ Q _There is an open door here. h9 .......# ....#######.#...##...##...## ...##...#. [...)..÷...........#....###..###########.#...# P#..#..#..#..[#.K.# .#..'..#))'...#.@#.....## ### P####..####...##'#.#...# ....#..##'##..P.#...##  h ........⌠................ #######.................#....#..##)##..##'#..#....# ### #..)).'..)#..#.).# #######...#..#...#####..####.......# h  h, -4 _ hW  hF  h,p  The helpless kobold fails to defend itself.  You puncture the kobold! hC) h585.3 (0.9 h h]J _You kill the kobold! h h h hH _No target in view! h h3 h h<H _No target in view! h% " #...##########...##.....##...#........... [...)..÷.# P####..###########.#...#..#..#..#..[#.)#...... .#..'..#))'...#..## #### P####..####...##@#.#...# .... ..........##'##..P.#...##.... ⌠......................Quill #....#.#.#..####....... ..............))†..#.>...# h1  h6 46.3 (1.0 _ h;D  hH Q _There is an open door here. hM  #...##.....##...#............... [...)..÷.#.... P####..###########.#...#..#..#..#..[#.)#...... .#..'..#))'...#..#.....## #### P####..####...##'#.#...# .... ..........##'##.@P.#...##.... ⌠................ #######........##Quill ....#.#. hN ..#.>. #...###.##.####..###..#### h0Z  h` -7 _ hj  h(l  hP  .##...#............... [...)..÷.#... P####..###########.#...#..#..#..#..[#.)#...... .#..'..#))'...#..#.....## #### P####..####...##'#.#...# .... ..........##'##..P.#...##.... ⌠.......@........ #######..# #..#..##)##..##'#..#....# ###.Quill #.. h ..###..## ......#....#.....# ....# h  h &8 h  h ! h9#...#...............# .[...)..÷#....# .P####..###########.#...## .P#..#..#..#..[#.)#......# ..#..'..#))'...#..## #### .P####..####...##'#.#...# ....# ...........##'##..P.#...##....⌠.................... .#######.#.... ! h0.#..#..##)##..##'#..#....# ### .#..)).'..)#..#.)#......## .#######...#..#..#.......# .......#####..####.......#.........))†..#.>..# ##...###.##.####..###..##! hW##...#....#.....# ....# #†.....+..^.#.....#.....#! h1! hK&&9! h91! h3! hs> [...)..÷.# .P####..###########.#...#..#..#..#..[#.)#...... ..#..'..#))'...#..#.....## #### .P####..####...##'#.#...# .... ...........##'##..P.#...##.... ⌠................ .#######..#..#..##)##..##@#..#....# ###)).'..)#..#.)#......## ######...#..#..#..........Quill .# '......#....#.....+ ....#! h&J! hJN'60! hY! hE\Q _There is an open door here.! h P####..###########.#...#..#..#..#..[#.)#...... ..#..'..#))'...#..#.....## #### .P####..####...##'#.#...# .... ...........##'##..P.#...##.... ⌠................ .#######.................#..#..##)##..##'#..#....# ###)).'..)#..#.@#......## ######...#..#..! h. .......#####..###Quill #......#....#.....# ...#! hݾ! h`-1 _! h! h _You see here the +7 hand axe of Red Wine {speed, rPois rF++ Int-3}." h?" h/&2" h#" h%' _H - the +7 hand axe of Red Wine {speed, rPois rF++ Int-3}' hۄJ' h' h,' h' h%  ' hThere is an open door here.' h]' h _' h ' hm' hj,' hd' h' h,' h' hг' h2' h' h3' h!' h,' h' h>' h,' h-' h' h$,' h<' h ' hu' h' h' h'' h&,' h' h' h,' h' h!' hS,' h' h'' hA' ht' h' h!7 _You open the door.' h4' hd' h@  There is an open door here.' h' h _' h' h' h",' h' h' h ,' h' h{' h,' hz ' h ' h ' h, ' h ' h7 _You open the door.' h4' h7' h@  There is an open door here.' hp6 _' h' h' h ,' h!' hd$' h%,' h'' hq*,' h+' h0There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _n - 2 sedimented orange potions (gained 1)' h24' h2' hB4' h 5' h75' h5' h7' hw9,' he:' hQ<' h>,' h?' h@' hA,' h&B' hqC' hGD,' hD' h'O%..........))÷..#.>...# ###.##.####..###..#### .#....#.....#.....# ..+..^.#.....#.....# #....#.....'.....# ' hsO#....#.....#.....# .#..#..##..######.## ##########'#########  #.......@#  #........#  #........#  ' hO#........#  ########## ' hO' hxT092.3 (30.0)' hW,3.3 (31' h\' h+^e _I - a scroll labelled KUXO NOIFRIUBAO( h)4( h2*( hz5( hF6( hL;n( h;( h>( h_?,( h?( huB( hrC,( hC( h8F( h,G( hG( hWH( hL( hN,( hO( hS@  There is an open door here.( hU( hcV _( hW( hE[( h]B( hpa( h,c,( hd( hg( hi,( h( hA,( hB( hI( hL,( h5N( hV( hZ,( hW_( hQd( hg( hg( hi( hp( hr,( ht( h}( hK,( hP( hp( h,( h( h( hΖ,( h( h( h[,( h0( hڧ( h`,( h`( h( h,( h( hg  You see here a hobgoblin skeleton.( h{( h _( h( hK( h,( h( h#( hQ,( hV( h[  Items here: )) [ ÷÷.( he( h _( h8( h( h,( h( hF( h ,( h ( h( h,( h( hs( h!,( h5$( hF(( h\+,( h-( hz2( h8,( h:( h>( h3A,( hWC( hG( hbJ,( hL( hP( hMS,( hT( hW( h Z( h1Z( h[( hx^( hb,( hSd( he( hg( hg( h!i( hk( hn,( h9o( hr( ht( hu( h>v( hkx( hlz,( h{( hs}( h( h( h( h~( h ( hB( h( h( h( hڈ( h҉( h( h( h( h( h( h"( hD( h( h( h,( h( h( hA,( h( hz( h ,( hM _You open the door.( h ( h@( hF( hm( h,( h( h`@  There is an open door here.( hP( h* _( h߷( h]( h( h( h( h ,( h( h"N _You now have 204 gold pieces (gained 15).( h4( h{( h( hX( h( h( h( h,( h( h/( h,( h( hC( h( h"( h( h( h( hJ( hi( hL( h( h( h( hT( h,( h( h( h),( h( hR( hv( h( h4( h( h( h( h( hy( h,( h( h( h,( h( h7( hY,( h( h( hh( h( h( h ( h ( h ( h ( h.9  ##..#...#......###   #...#...#......##.   #...###.####...##.   ##..###.#########.   #.................   #..............##.   ####...#######...###   #..#...##...##<..##. ( h.z  #..@....'...........780.3 (87   #.......#...........   ##.....#.........###   #######...#####'##.  ##..###...##. ( h#/ #....#.......( h/   ##...#....###   ##...#....##.( h/   #....#....... ( h05( h9( h<E _Done exploring.( h6 4( h ( h= b........0( h .0)( h ( h ( h& E _Done exploring.) h# ) h@1 Level 4 of the Dungeon <<<<>>>>^(Press ? for help) #..............#...........#.........#.....#  ##..###.###....##<.........##...##...#....#######  #.<###.###....##..........##...##...##...##....#  ##..#...#......########.....#...##...##...##....#  #...#...#......##....##....##...#...............#  #...###.####...##....##.[...)..÷...........#....#  ##..###.#########.......P####..###########.#...##  #.......................P#..#..#..#..[#.)#......#  #..............##....##..#..'..#))'...#..#.....#######  ####...#######...###'####.P####..####...##'#.#...##....##  #..#...##...##<..##.................##'##..P.#...##.....#  #..@....'.........................⌠.....................#  #.......#...............#.#######.................#....##  ##.....#.........########.#..#..##)##..##'#..#....######  #######...#####'##....##.#..)).'..)#..#..#......##  ##..###...##....'..#######...#..#..#.......#  ) h$2 0#....#..........#........#####..####.......##  ##...#....########...............))÷..#.>...#  ##...#....##..######...###.##.####..###..####  #....#........#...#......#....#.....#.....#  ##..####..##..'...#†.....+..^.#.....#.....#  #...####..##..#...'......#....#.....'.....#  #.....'....'..#...#......#....#.....#.....#) hW #.[#.....###########.#....###.###...##....##.######.##'###.#####)......#............>.##....##.)..#...............#................#.........##) h ;....##<.........##...##...#....###### #.<.......##...##...##...##....#..#...#########.....#...##...##...###...#..##...#...............# #...###.) h ....##.[...)..÷...........#....# ##..###.#######) h P####..############ #......P#..#..#..#..[#.)#) hA #......##....##..#..'..#))'...#..#.....#########...#######) hi -'####.P####..####...##'#.#...##....##) h T#..#...##...##<...............##'##..P.#...##.....#) hž o#..@....'.........................⌠..............#) h ,#.......#.....#.#######.............) h U....#....####.....#.....#..#..##)##..##'#..#....#) ht ############...#####'##....##.#..)).'..)#..#..#......###..###...##....'..#######...#..#..#.......#....#..........#........#####..####..###...#....########.........))÷..#.>...#) h I#...#....##..######...###.##.####..###..####) h") h8` ##..#...#......### TwoGrow the Vexing  #...#...#......##. Demonspawn  #...###.####...##. Health: 44/44 ========================  ##..###.#########. Magic: 18/18 ========================  #................. AC: 3Str: 8  #..............##. EV: 11Int: 17  ####...#######...### SH: 0Dex: 14 ) h:9 #..#...##...##<..##. XL:  6 Next: 38% Place: Dungeon:4  #..@....'........... Noise: ---------  Time: 2780.3 (0.0)  #.......#........... a) +1 dagger (drain) ) h_9 ##.....#.........### Cast: Ensorcelled Hibernation  ) h9#######...#####'##. Quill  ##..###...##.  #....#.......) h9F   ##...#....###) h9F   ##...#....##.) h9F   #....#.......) h :-  ) h-:_Items here: )) [ ÷÷. _You open the door. _There is an open door here. ) hJ:f_You now have 204 gold pieces (gained 15). _Done exploring. ) hf:7_Done exploring.) h!;* hkN _* hVV,* hX* h$Z* hk\,* h^* hG`* hJb,* h{c* he* h* h,* hů* h* hH,* hɵ* h  #................... #.....................ß..  ###########...##....##......>  ##..########...##....##..#...  #......#..#...........>..##  #......#.[#........####  #....###.###...##....##....##.  #.##'###.###...##....##).  #............@.##....##.)..#97.3 (17.0) * h #..............#.....#  ##..###.###....##<....  #.<###.###....##..........  ##..#...#......########.....  #...#...#......##....##....##  #...###.####...##....##.[...).  ##..###.#########.......P## * hr #.......................P#..#* h* h* h _You open the door. _There is an open door here. _You now have 204 gold pieces (gained 15). _Done exploring. __There is an escape hatch in the floor here.* hd * h Level 4 of the Dungeon <<<<>>>>^(Press ? for help) #......##....##....#.....#  #####.....########.........##  ##..#########....##.....ß.ß..##  #.............................####  #.....................ß.....ß....##  ###########...##....##......>......[.#  ##..########...##....##..#.......#....#  #......#..#...........>..##.....##....#  #......#.[#...............###########.#  * h #....###.###...##....##....##...##....#####  #.##'###.###...##....##)...##.........#...##  #............@.##....##.)..#...............#  #..............#...........#.........#.....#  ##..###.###....##<.........##...##...#....#######  * h& #.<###.###....##..........##...##...##...##....#  ##..#...#......########.....#...##...##...##....#  #...#...#......##....##....##...#...............#  * hO #...###.####...##....##.[...)..÷...........#....#  * h ,##..###.#########.......P####..###########.#...##  #.......................P#..#..#..#..[#.)#......#  #..............##....##..#..'..#))'...#..#.....#######  ####...#######...###'####.P####..####...##'#.#...##....##  #..#...##...##<..##.................##'##..P.#...##.....#* hfd @>@+ h+ hV#......................... TwoGrow the Vexing#.....................ß... Demonspawn###########...##....##......> Health: 44/44 ========================##..########...##....##..#.... Magic: 18/18 ========================#......#..#...........>..##... AC: 3Str: 8#......#.[#...............#### EV: 11Int: 17#....###.###...##....##....##. SH: 0Dex: 14+ hcF#.##'###.###...##....##)...##. XL:  6 Next: 38% Place: Dungeon:4#............@.##....##.)..#.. Noise: ---------  Time: 2797.3 (0.0)#..............#...........#.. a) +1 dagger (drain)##..###.###....##<.........##. Cast: Ensorcelled Hibernation #.<###.###....##..........##. Quill ##..#...#......########.....#.#...#...#......##....##....##. #...###.####...##....##.[...). ##..###.#########.......P####. #.......................P#..#.  + h _You open the door. _There is an open door here. _You now have 204 gold pieces (gained 15). _Done exploring. _Done exploring. _There is an escape hatch in the floor here.+ h+ h+ h| + h7 + hQ _+ h,+ h+ h+ h,+ h,+ h+ h< ,+ h"+ h%+ hp'+ h'+ h)+ h,+ h.+ h.+ h 0+ h2+ h4+ h4+ h6+ h8+ h:,+ hW;+ h<+ h>+ h?+ hc@+ hpC+ hE,+ hsG+ hX#......## #......##....##....#.....# ####.....########.........## ..#########....##.....ß.ß..## ............................#### ....................ß.....ß.... ######...##....##......>......[.# ######...##....##..#.......#....# .#..#........##.....##....#8010.0) .#.[#.........###########.# ##.###...##....##....##...##....# ##.###...##....##)...##..# .......>.##....##.)..#.......... .........#...........#......... #.###....##<.........##...##...# #.###....#+ hX[33m#..........##...##...## ..#......########.....#...##...##+ hcb+ hi+ hzlc _There is a stone staircase leading down here.+ hh+ hxq+ hBy+ hY+ h088.0) _+ h+ h(+ hk + h5##### + h + hG... + h + h... + h + h...+ hN + ht# #.#+ h + h4t#..####.#+ hg + h5........#+ h5+ h + h3?.......@#+ h} + h.+ h-#+ hR + h5........#+ h + hv##.##..##+ h, + hfO# ### + h+ h+ h+ hA + h+ h+ hl, hZ, h&9.0 (1.7, hc, h , h% , ho_You climb downwards. , hS_There is a stone staircase leading up here., ha , hRead which item? Scrolls  e - a scroll labelled EZEISER QUAPPI , h h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 3 scrolls labelled MUUMMO DOXEVUT , h& C - a scroll labelled USKYMAILI , h  I - a scroll labelled KUXO NOIFRIUBAO [!] read|quaff|evoke[?] describe selected, h), h/, h5TwoGrow the Vexing#####Demonspawn...Health: 44/44 ========================...Magic: 18/18 ========================...AC: 3Str: 8# #.#EV: 11, h6'Int: 17#..####.#SH: 0Dex: 14........#XL:  6 Next: 38% Place: Dungeon:5.......@#Noise: ---------  Time: 2809.0 (0.0)........#, h26a) +1 dagger (drain)........#Cast: Ensorcelled Hibernation ##.##..##, hS6"Quill , hp6t# ### _Done exploring. , h6H_Done exploring. _There is an escape hatch in the floor here. , h6O_There is a stone staircase leading down here. _You climb downwards. , h6L_There is a stone staircase leading up here., h<P  Okay, then., h}@- h,- h. _- h4 - hA9 >  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.0   0   m - Spellcasting   2.0   3.6  -1      - h9      b - Maces & Flails   0.0   1.2  -1   n + Hexes3.5   4.0   0  - h9  c - Axes   0.0   1.2  -1   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p + Ice Magic- h: 1.5   2.4  -1  e + Unarmed Combat 1.6   2.4  -1       f - Throwing   0.0   1.2  -1   q + Evocations- h;: 1.4   2.0   0      - h^: r + Shapeshifting 1.1   2.8  -2  g + Short Blades 2.0   3.6  -1  - h: T    - h: B h - Long Blades   1.1   1.2  -1      - h: ; i - Ranged Weapons   0.0   1.2  -1      - h0;         j + Armour1.5   2.4  -1      - h[; +k + Dodging2.5   3.6  -1      - hz; l + Stealth3.5   4.0   0  - h; a    - h;         - h;         - h< The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  - h@< [?] Help[=] set a skill target  - hx< [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  - h< [!] training|cost|targets0 hx> m + Spellcasting 2.00 h~iTargetTarget--  --  --  0 hH--  --  --  --  0 h\2.0 2.0 0 h; --  0 h=\2.0 2.0 0 hY>--  0 hv--  0 h<--  2.0 0 h= --  0 h--  0 hia-z] set0 h[-] clear selected targetcost|targets0 h,<[?25h[?0c0 1 h\E [?25l[?1c1 hL3.0 current training targets, if any.=] set aall targets2 h62 h;2 h)BVTwoGrow the Vexing#####Demonspawn...Health: 44/44 ========================...Magic: 18/18 ========================...AC: 3Str: 8# #.#EV: 11Int: 17#..####.#SH: 0Dex: 14........#XL:  6 Next: 38% Place: Dungeon:5.......@#Noise: ---------  Time: 2809.0 (0.0)........#a) +1 dagger (drain)........#Cast: Ensorcelled Hibernation ##.##..##Quill # ### _Done exploring. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.2 hF2 hK2 hN2 hP2 h 2 h2 m Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes14% 3b - ShockConjuration/Air19%1  c - Soul SplinterNecromancy2 hu ?19%1  d - Mercury ArrowConjuration/Alchemy2 h 28% 2  e - Dazzling FlashHexes/Fire28% 3  f - Launch Clockwork Bee2 h iForgecraft50% 3  g - SwiftnessAir2 h X50% 3  h - AirstrikeAir2 hJ 88% 4  i - Eringya's Surprising Crocodile Summoning88% 4  j - Martyr's Knell2 h Necromancy/Summoning88% 4  k - Death ChannelNecromancy2 h Q100% 6 4 spell levels left 2 hH ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3 h3 h3 hTwoGrow the Vexing#####Demonspawn...Health: 44/44 ========================...Magic: 18/18 ========================...AC: 33 hgStr: 8# #.#EV: 11Int: 17#..####.#SH: 0Dex: 14........#XL:  6 Next: 38% Place: Dungeon:5.......@#Noise: ---------  Time: 2809.0 (0.0)........#a) +1 dagger (drain)3 h........#Cast: Ensorcelled Hibernation ##.##..##3 h`Quill # ### 3 h^_Done exploring. _There is an escape hatch in the floor here. 3 hO_There is a stone staircase leading down here. _You climb downwards. 3 h_There is a stone staircase leading up here. _Okay, then.3 h3 hMemorise Tukima's Dance, consuming 3 spell levels and leaving 1? Y - Yes  N - No3 h3 hwJ 3 hfd TwoGrow the Vexing#####Demonspawn...Health: 44/44 ========================...Magic: 18/18 ========================...AC: 3Str: 8# #.#EV: 11Int: 173 hd #..####.#SH: 0Dex: 14........#XL:  6 Next: 38% Place: Dungeon:5.......@#Noise: ---------  Time: 2809.0 (0.0)........#a) +1 dagger (drain)........#Cast: Ensorcelled Hibernation 3 h;e ##.##..##Quill # ### _Done exploring. _There is an escape hatch in the floor here. 3 he _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.3 hk ,10.0 (13 ho 3 hw o _This spell is dangerous to cast!3 h} +1.0 (23 h 3 h 3 hЌ +2.0 (33 h 3 h 3 h +3.0 (43 hޠ 3 h _You start memorising the spell. You continue memorising. x33 h 3 hð 3 h c _You finish memorising. Spell assigned to 'c'.3 hC 3 hE  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 19% 1b - Soul SplinterNecromancy3 h F *19%1  c - Mercury ArrowConjuration/Alchemy 28% 2  d - Dazzling FlashHexes/Fire28% 3  e - Launch Clockwork Bee Forgecraft3 hLF ^50% 3  f - SwiftnessAir3 hF 50% 3  g - AirstrikeAir88% 4  h - Eringya's Surprising Crocodile Summoning3 hF 88% 4  i - Martyr's KnellNecromancy/Summoning 88% 4  j - Death ChannelNecromancy3 hF Q100% 6 1 spell level left 3 hG ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4 h 4 hh4 hTwoGrow the Vexing#####Demonspawn...Health: 44/44 ========================...Magic: 18/18 ========================...AC: 3Str: 8# #.#EV: 114 h Int: 17#..####.#SH: 0Dex: 14........#XL:  6 Next: 38% Place: Dungeon:5.......@#Noise: ---------  Time: 2813.0 (0.0)........#a) +1 dagger (drain)........#4 h0Cast: Ensorcelled Hibernation ##.##..##Quill 4 h# ### _You climb downwards. _There is a stone staircase leading up here. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.4 hP  Okay, then.4 h#4 h&4 h *. _4 hn 4 heo 4 ho 4 hq 4 ht 4 hx Q _4 hz 4 hOz 4 hz 4 h'} 4 h 4 h 4 hـ 4 h 4 h ,4 h܅ 4 h 4 h" ,4 h 4 hލ 4 h ,4 h 4 h, 4 h 4 h 4 h 4 hE 4 h 4 h 4 h 4 ho 4 hh ,4 h; 4 ho 4 h< ,4 h 4 h 4 hU 4 h{ 4 hT 4 h 4 h ,4 h 4 hƲ 4 h ,4 h+ 4 h 4 h ,4 h 4 h" 4 h ,4 hh 4 hU 4 hq 4 h 4 h 4 h@ 4 h$ ,4 h 4 hU 4 h ,4 h 4 hB 4 h ,4 h 4 hD 4 hD ,4 h* 4 h 4 h ,4 h0 4 h 4 h& ,4 hC 4 hp 4 h 4 hO 4 h: 4 h 4 h ,4 h 4 h_ 4 h 4 h 4 h 4 h 4 h( ,4 h< 4 h 4 h ,4 h 4 h 4 h ,4 h1 4 h 4 h ,4 h 4 h 7 _You open the door.4 h` 4 h 4 h8 4 h @  There is an open door here.4 h 4 h  _4 h 4 h 4 h! 4 h<" 4 hV# 4 h1% 4 h' ,4 h( 4 h* 4 h - ,4 h- 4 hp/ 4 ha1 ,4 h2 4 hD4 4 h6 ,4 h7 4 h8 4 h; ,4 hw< 4 h2? 4 hRB ,4 hB 4 h2F 4 hH 4 h2I 4 hK 4 hYN 7 _You open the door.4 hR 4 hR 4 hnT 4 hY @  There is an open door here.4 h] 4 h%^ _4 h_ 4 h^a 4 hkd ,4 he 4 hg 4 hok ,4 hl 4 hLo 4 h{r ,4 hs 4 hu 4 hy ,4 h${ 4 h 4 h; 4 hI 4 h M _You now have 211 gold pieces (gained 7).4 h9 ### #.# ...#+##+##... #######.#####............ ............#............ ............+............ #..##...##..#............ #..##...##..#............ 4 h˜ b............'............ ............#............ ...##...##..#...@........ #####...##..#............ ....'.......#.....####### ....#.......+.....# #####.......#.....##.......#.....#B   bombardier beetle (asleep)#...##+##.$...##...# .....B##...#4 h 59.0 (46.0)BB4 h O60.0 (47Ensorcelled Hibernation4 hV 4 h d _A bombardier beetle comes into view.5 hW #.#  #............ #............ .....+............ #.#..#............ #.#..#............ ..5 h%....'............ ..........#............ ...##..#...@........ ...##..#............ '.......#.....####### +.....##.....#  #.....#  #.$...# 5 ho #...# .....B#  #...#5 h[ #.#  #............ #............ .....+............ .#..#............ .#..#............ .5 h[u....'............ ..........#............ ...##..#...@........ ...##..#............ '.......#.....####### +.....##.....#  #.....#  5 h\#.$...#  #...# .....B#  5 hcc5 ht5 hz5 h~h _A bombardier beetle is nearby!5 h####.#####......... ...............+ #..##...##..#.. ............'.....#.##...##..#..... #####.. ....'.....5 h~F########.......+ #####  ##+##.$ .....B.......5 h'5 hc=B.5 h´81.0 (1.0) _5 h̻5 h 5 h ...............+ #..##...##..##.. ............'.###...## ### ....'.....########+ ####5 h) #  ##+##.$.B ....... 5 h 5 h &25 h& 5 h ) 5 h + #..##...##..##. ............'.###...##.. ###.... ....'.....########+ #####  5 h= r##+##.$.BB   bombardier beetle#...#.........#....######5 h5 hH<B.5 h&35 h 5 h6 hq#..##...##..#.. ............'..#...##...##.... ###... ....'.....########6 hur+ #####  B##+##.$.. ....... 6 hr;....#####6 h-~T  The bombardier beetle is struck by your quills.6 h7.=46 h6 h5^ _The bombardier beetle barely misses you.6 hI#..##...##..#............  TwoGrow the Vexing #..##...##..#............  Demonspawn 6 hp............'............  Health: 44/44 ======================== ............#............  Magic: 16/18 =====================--- ...##...##..#............  AC: 3Str: 8 #####...##..#............  EV: 11Int: 17 ....'.......#.....#######  SH: 0Dex: 14 ....#.......+.....#6 h XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.#6 h Noise: =--------  Time: 2864.0 (0.0)  #.......#...B.# a) +1 dagger (drain) 6 hA #...##+##.$...# Cast: Ensorcelled Hibernation  #...# .......#6 h= Quill  #...#.........# 6 h^ #...#.........# B   bombardier beetle 6 hv....###### ....6 hThe bombardier beetle is struck by your quills. _The bombardier beetle barely misses you.6 hAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  6 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6 h_Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)6 ha $#..##...##..#............TwoGrow the Vexing #..##...##..#............Demonspawn ............'............Health: 44/44 ======================== ............#............6 hb Magic: 16/18 =====================--- ...##...##..#............AC: 3Str: 8 #####...##..#............EV: 11Int: 17 ....'.......#.....#######SH: 0Dex: 14 ....#.......+.....#XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.#Noise: =--------  Time: 2864.0 (0.0)#.......#...*.#a) +1 dagger (drain)#...##+##.$...#Cast: Ensorcelled Hibernation#...# .......#6 h c Quill #...#.........##...#.........#B   bombardier beetle....######....  The bombardier beetle is struck by your quills. 6 h@c _The bombardier beetle barely misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  6 hpc DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)6 h?4 6 h B _The bombardier beetle barely misses you.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)  The bombardier beetle resists with some effort.6 h :-5.0 (1 _6 h 6 h 7 h9   You completely miss the bombardier beetle.The bombardier beetle is lightly wounded.7 h3=9 (0.97 h7 h<I _The bombardier beetle bites you but does no damage.7 hZ#..##...##..#............  TwoGrow the Vexing #..##...##..#............  Demonspawn ............'............  Health: 44/44 ======================== ............#............  Magic: 14/18 ==================------ ...##...##..#............  AC: 3Str: 8 #####...##..#............  EV: 11Int: 17 ....'.......#.....#######  SH: 0Dex: 14 ....#.......+.....# XL:  6 Next: 38% Place: Dungeon:5 7 h#####.......#...@.# Noise: =--------  Time: 2865.9 (0.0)  #.......#...B.# a) +1 dagger (drain)  #...##+##.$...# Cast: Ensorcelled Hibernation 7 h1 #...# .......# Quill  #...#.........# 7 hR #...#.........# B   bombardier beetle 7 hnv....###### ....7 hPThe bombardier beetle is lightly wounded. 7 h_The bombardier beetle bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  7 hLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)7 h$#..##...##..#............TwoGrow the Vexing #..##...##..#............Demonspawn ............'............Health: 44/44 ======================== ............#............7 hMagic: 14/18 ==================------ ...##...##..#............AC: 3Str: 8 #####...##..#............EV: 11Int: 17 ....'.......#.....#######SH: 0Dex: 14 ....#.......+.....#XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.#7 hNoise: =--------  Time: 2865.9 (0.0)#.......#...*.#a) +1 dagger (drain)#...##+##.$...#7 hCast: Ensorcelled Hibernation#...# .......#Quill 7 hT#...#.........##...#.........#B   bombardier beetle....######....  The bombardier beetle is lightly wounded. _The bombardier beetle bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  7 hDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)7 h] 7 hk% B _The bombardier beetle bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)  The bombardier beetle resists with some effort.7 hw' i5==-6.9 (1 _7 h". 7 h1 > h:#..##...##..#............  TwoGrow the Vexing #..##...##..#............  Demonspawn ............'............  Health: 44/44 ======================== ............#............  Magic: 13/18 =================------- ...##...##..#............  AC: 3Str: 8 #####...##..#............  EV: 11Int: 17 ....'.......#.....#######  SH: 0> hDex: 14 ....#.......+.....# XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.# Noise: ---------  Time: 2866.9 (0.0)  #.......#...B.# a) +1 dagger (drain)  #...##+##.$...# Cast: Ensorcelled Hibernation  #...# .......# Quill  #...#.........#  #...#.........# B   bombardier beetle> h ....###### ....Aim: a bombardier beetle (lightly wounded, chance to affect: 44%) > h_The bombardier beetle resists with some effort.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  > h<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line> h^_Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)> h' #..##...##..#............TwoGrow the Vexing #..##...##..#............Demonspawn ............'............Health: 44/44 ======================== > hψ ............#............Magic: 13/18 =================------- ...##...##..#............AC: 3Str: 8 #####...##..#............EV: 11Int: 17 ....'.......#.....#######SH: 0Dex: 14 ....#.......+.....#XL:  6 Next: 38% Place: Dungeon:5 > h X#####.......#...@.#Noise: ---------  Time: 2866.9 (0.0)#.......#...*.#> h6 a) +1 dagger (drain)#...##+##.$...#Cast: Ensorcelled Hibernation> h[ b#...# .......#Quill > h 9#...#.........##...#.........#B   bombardier beetle....######> h ....  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%) > hՉ 7_The bombardier beetle resists with some effort.  > h Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  > h! DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)> hL\ > h B _The bombardier beetle resists with some effort.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)  The bombardier beetle resists with some effort.> hS b2--=7.9 (1> h > h 6 _The bombardier beetle bites you.? h%k  You barely miss the bombardier beetle.? h&-8.8 (0.9? hG.? h0? _The bombardier beetle is lightly wounded.? h #..##...##..#............  TwoGrow the Vexing #..##...##..#............  Demonspawn ............'............  Health: 42/44 ======================-- ............#............  Magic: 11/18 ==============---------- ...##...##..#............  AC: 3Str: 8 #####...##..#............  EV: 11Int: 17 ....'.......#.....#######  SH: 0Dex: 14 ....#.......+.....# XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.# Noise: =--------  Time: 2868.8 (0.0)  #.......#...B.#[10;? h 34H a) +1 dagger (drain)  #...##+##.$...# Cast: Ensorcelled Hibernation  #...# .......# Quill  #...#.........#  #...#.........# B   bombardier beetle ....###### ....? h? ZYou barely miss the bombardier beetle. _The bombardier beetle is lightly wounded.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)? hne#..##...##..#............TwoGrow the Vexing #..##...##..#............Demonspawn ............'............? hooiHealth: 42/44 ======================-- ............#............Magic: 11/18 ==============---------- ...##...##..#............AC: 3Str: 8 #####...##..#............EV: 11Int: 17 ....'.......#.....#######SH: 0Dex: 14 ....#.......+.....#XL:  6 Next: 38% Place: Dungeon:5 #####.......#...@.#? hpNoise: =--------  Time: 2868.8 (0.0)#.......#...B.#a) +1 dagger (drain)#...##+##.$...#Cast: Ensorcelled Hibernation#...# .......#Quill #...#.........##...#.........#B   bombardier beetle....######....  Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The bombardier beetle is struck by your quills.? hpY3=9.8 (1? hq/Contam ? ht? hvb _The bombardier beetle completely misses you.@ h  You barely miss the bombardier beetle.The bombardier beetle is lightly wounded.@ h *****The bombardier beetle sprays incendiary fluid at you.@ h ^....@@ h _2==70.7 (0.9@ h& @ h S _The burning spray misses you.@ h#9..##...##..#. ...........'...... #............ ##...##..#............ ####...##..#............ ...'.......#.....####### @ h#.+.....# ####.#.....#  #.#...B@# #...##+##.$...# #...# ........# #...#...# #...#. ....###### @ h7....@ h@ h%-@ h$1.7 (1.0@ h@ hA h2E..##...##..#............  TwoGrow the Vexing ...........'............  Demonspawn ...........#............  Health: 43/44 =======================- ..##...##..#............  Magic: 10/18 =============----------- ####...##..#............  AC: 3A hE/Str: 8 ...'.......#.....#######  EV: 11Int: 17 ...#.......+.....# SH: 0Dex: 14 ####.......#.....# XL:  6 Next: 38% Place: Dungeon:5  #.......#...B@#A hE Noise: ---------  Time: 2871.7 (0.0)  #...##+##.$...#A hFb a) +1 dagger (drain)  #...# ........# Cast: Ensorcelled Hibernation  #...#.........#A hAF Quill Contam  #...#.........#A hG ....###### B   bombardier beetle .... ..The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)A hF/..##...##..#............TwoGrow the Vexing ...........'............Demonspawn ...........#............Health: 43/44 =======================- ..##...##..#............Magic: 10/18 =============----------- ####...##..#............AC: 3Str: 8 ...'.......#.....#######EV: 11A h/Int: 17 ...#.......+.....#SH: 0Dex: 14 ####.......#.....#XL:  6 Next: 38% Place: Dungeon:5#.......#...*@#Noise: ---------  Time: 2871.7 (0.0)#...##+##.$...#a) +1 dagger (drain)#...# ........#Cast: Ensorcelled Hibernation#...#.........#A h<0fQuill Contam #...#.........#....######B   bombardier beetle......  A h0$The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  A h0DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)A hA hB _The burning spray misses you.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)  The bombardier beetle resists with some effort.A h *The bombardier beetle sprays incendiary fluid at you.A h8@A h5===2.7 (1A hA hS _The burning spray misses you.A h&s]..##...##..#............  TwoGrow the Vexing ...........'............  Demonspawn ...........#............  Health: 43/44 =======================- ..##...##..#............  Magic: 8/18==========-------------- ####...##..#............  AC: 3Str: 8 ...'.......#.....#######  EV: 11Int: 17 ...#.......+.....# SH: 0Dex: 14 ####.......#.....# XL:  6 Next: 38% Place: Dungeon:5 A hs #.......#...B@# Noise: ===------  Time: 2872.7 (0.0)  #...##+##.$...# a) +1 dagger (drain)  #...# ........# Cast: Ensorcelled Hibernation  #...#.........# Quill Contam  #...#.........# ....######A h'tl B   bombardier beetle .... ..The bombardier beetle sprays incendiary fluid at you. A hNt_The burning spray misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  A htPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA ht^Aim: a bombardier beetle (lightly wounded, chance to affect: 44%)B hQ..##...##..#............TwoGrow the Vexing ...........'............Demonspawn ...........#............Health: 43/44 =======================- B hyQk..##...##..#............Magic: 8/18==========-------------- ####...##..#............AC: 3Str: 8 ...'.......#.....#######EV: 11Int: 17 ...#.......+.....#B hQSH: 0Dex: 14 ####.......#.....#B hQXL:  6 Next: 38% Place: Dungeon:5#.......#...*@#B hQ4Noise: ===------  Time: 2872.7 (0.0)#...##+##.$...#a) +1 dagger (drain)B hR#...# ........#Cast: Ensorcelled Hibernation#...#.........#B hCRQuill Contam #...#.........#....######B hRB   bombardier beetle......  The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  B hRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineB hRWAim: a bombardier beetle (lightly wounded, chance to affect: 44%)B h0%B hmB _The burning spray misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bombardier beetle (lightly wounded, chance to affect: 44%)  The bombardier beetle resists with some effort.B hE4=9==---3.7 (1 _B hB h߷B h+  You hit the bombardier beetle. You touch the bombardier beetle.  The bombardier beetle is severely wounded.B h W=--4.6 (0.9B h` B h ^ _The bombardier beetle barely misses you.C hMd  You hit the bombardier beetle. You drain the bombardier beetle.C hTG†C h!a===505.5Ensorcelled Hibernation C hfC hiU _You kill the bombardier beetle!C h;v#..##...##..#..'.......#............C hv .##...##..#............#...##..#.............'.#.....#######.#.+.....##C hw.#.....# #.#...@.# #...##+##.$...# #...#.# #...#.# #...#C h E hF b7=9.3 (1.0 _E hL E h:O E h @#.'.  #............#.  #...##...##..#. #######...##..#............ E hO Q'.#.....####### ......#.+.....# #######.#.....# #.......#...†.# #...##+##.@...# #...#.E h{ # #...#.........# #...#.........# E h #....######+....#E h #....+#....# E h E h[ '50E h E h} E hV +1.3 (2E hA E h ? _You now have 221 gold pieces (gained 10).F h;F h&?Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You may rarely emit foul miasma when damaged in melee.c - You regenerate magic rapidly.d - You are partially covered in razor-sharp scales. (AC +1, Slay +1)e - Your touch may inflict minor irresistible damage on your foes.F h/  #............'............TwoGrow the Vexing#............#............Demonspawn#...##...##..#............Health: 44/44 ======================== #######...##..#............Magic: 17/18 ======================-- ......'.......#.....#######AC: 3Str: 8 ......#.......+.....#EV: 11Int: 17 #######.......#.....#SH: 0Dex: 14#.......#...†.#XL:  6 Next: 62% Place: Dungeon:5#...##+##.@...#Noise: ---------  Time: 2951.3 (0.0)#...#.........#a) +1 dagger (drain)#...#.........#Cast: Ensorcelled Hibernation #...#.........#Quill # h0 9m....######+....##....+#....#...... _The hound looks drowsy...  The helpless hound fails to defend itself.  You impale the hound!! _You kill the hound! _Your Fighting skill increases to level 2! _You now have 221 gold pieces (gained 10).F hX1 F h8 F h7= F h> G h8== G h!._Magic restored.G h}!G h!G h"G h~$G h&,G hH)G h+G h+G h+G h,G h.G h0Q==G h1G hD3G hd5,G h5G h7G h9,G h:G h>7 _You open the door.G h @4G h0AG hBG hUIBG hJ@  There is an open door here.G hM4G hOG h)R7 _You open the door.G hb8 ##...†.#  #...##+##.....#  #...#.........#  #...#.........#  #...#.........# ..  #....######..h +....#........G h)c{ #....'........ #....#@###### ........ ........ ............$....................................##h   black bear (asleep)G hQc#..............###+###.......# G hGv0610.0)G h,2.3 (11G hG h؈ _A black bear comes into view. _There is an open door here.G hH †.#  #...##+##.....#  #...#.........#  #...#....  #...#.... ..  #....######..h  +....#........  #....'........  #....#@######  .................  .................  ............$....  G hvI.................  ...............##  #..............#  ##+###.......# G h †.#  #...##+##.....#  #...#.........#  #...#....  #...#.... ..  #....######..h  +....#........  #....'........  #....#@######  G h.................  .................  ............$....  ................. ...............##  #..............# ##+###.......# G hG h&G h:G ha _A black bear is nearby!H h]######.#.....# #.......#...†.# #...##+##.....# #...#.........# #...#.........# [#...#.........# ..f#....######..h+....#.#....'.@....... #....#'######+#................. ................. ...$............ .......##H hT^ f   sleepcap (dormant)#..............###+###.......#H hjj  A sleepcap comes into view.H h\q13.3 (1.0)H hyH h{g _Found a twisted leather armour.H hH.#.....# #.#...†.# #...##+##.....# .#...#.# ..#...#.# .[.#...#.# ..f.#....######..h.+....#.#....'.#....#'######+#H h........... ........... ............... ...............## #......... H hH h&4H hH hI h[.#.....# #.#...†.# ....#...##+##.....# ...#...#.# .?.#...#.# ..[.#...#.#...f.#....######..h.I hn+....#.#....'.#....#'######+#.......... ......... .............. ......## I hUI h&5I hII h g _Found a scroll labelled MUUMMO DOXEVUT.I h9.#.....# #.#...†.#......##...##+##.....#......##...#.#..?...##...#.#...[..##...#.#...f..##....######..h...#+....#.##....'.##....#'######+#. . . .## I hRI hI h.fhhfI h7g====6Ensorcelled HibernationI h#I hI'4 _The black bear growls angrily.J h!#.#.....# #.#...†.#......# #...##+##.....#......# #...#.#..?...# #...#.#...[..# #...#.#......# #....######..f...# +....#......h....# #....'.# #....#'######+#### . .  J h%.$.... . .##  #.#  ##+###.#J h,J hbf..hJ hE----7J hzJ hgJ h #.#.....# #.#...†.#......# #...##+##.....#......# #...#.#..?...# #...#.#...[..# #...#.#......# #....######.f....# +....#.# #....'..@..h.....# #....#'######+#### .......... ......... ............$.... ....... ......##  #.#  ##+###.#J h J h J hُ Q.fh.J hw C----8J hT J h K ht#.#.....# #.#...†.#......# #...##+##.....#......# #...#.#..?...# #...#.#...[..# #...#.#......# #....######......# +....#.....f.....# #....'.@..h......# #....#'######+#### ..........K h8u?. ........... ......$.... ........... ...............## #..............#  ##+###.#K hx,K h4^f.h.K h&9K hK h#.#.....# #.#...†.#......# #...##+##.....#......# #...#K h@.#..?...# #...#..#...[..# #...#...#......# #....######......# +....#....f......# #....'@..h.#K hr #....#'######+#### ................. ................. ...........K h.$.... .................K hü ...............## #..K h......#  ##+###.#K hYK hڿK hK.hfK h'70K hK hL hô) †.#......###+##....#....?....[..... #....######..+....#.....#....'..hf#....#@######+###................. ................$.....L hm.......###...#  ##+### L h̷L hL h@fh..L h&1L hL hQ _There is an open door here.L ht#...##+##.....#......# #...#.........#..?...# #...#...#...[..# #...#.........#......#  #....######......# +....#..f........# #....'.h.........# #....#'######+#### ..........@....... ./.$...##### ##+###L hy1# L hSL h.hh   black bearL h?&2L hL h^ _Found a blackened silver wand.L h& #...##+##.....#......#  TwoGrow the Vexing #...#.........#..?...#  Demonspawn #...#.........#...[..#  Health: 44/44 ======================== #...#.........#......#  Magic: 16/18 =====================--- #....######......#  AC: 3Str: 8 L h+....#..f........#  EV: 11Int: 17 #....'...........#  SH: 0Dex: 14 #....#h######+####  XL:  6 Next: 62% Place: Dungeon:5 L h..........@.......  Noise: ---------  Time: 2972.3 (0.0) L h................./  a) +1 dagger (drain) L hK............$.....  Cast: Ensorcelled Hibernation ..................  Quill  ...............###  #..............#  h   black bear L h ##+###.......#  #.......#  _There is an open door here. _Found a blackened silver wand.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (chance to affect: 44%)L hfZ#...##+##.....#......#TwoGrow the Vexing#...#.........#..?...#Demonspawn#...#.........#...[..#Health: 44/44 ========================#...#.........#......#Magic: 16/18 =====================---#....######......#AC: 3L h<Str: 8+....#..f........#EV: 11Int: 17#....'...........#SH: 0Dex: 14#....#*######+####L hXL:  6 Next: 62% Place: Dungeon:5..........@.......Noise: ---------  Time: 2972.3 (0.0)................./L hPQa) +1 dagger (drain)............$.....Cast: Ensorcelled Hibernation..................Quill L h...............####..............#h   black bear##+###.......##.......# L haN_There is an open door here. _Found a blackened silver wand.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (chance to affect: 44%)L ht L hS h _Found a blackened silver wand.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black bear (chance to affect: 44%)  The black bear resists with some effort.L hQW 3=3.3 (1L hz^ L ha _The black bear misses you. The black bear closely misses you. x2M hBThe black bear resists with some effort. _The black bear misses you. The black bear closely misses you. x2  You hit the black bear but do no damage.You drain the black bear.is lightly wounded.  completely misses you. The black bear closely misses you.M hMf(drained)f   sleepcapM hP-4.2 (0.9M h^M h`W _The black bear barely misses you.M h+ #...##+##.....#......#  TwoGrow the Vexing #...#.........#..?...#  Demonspawn #...#.........#...[..#  Health: 44/44 ======================== M h͝#...#.........#......#  Magic: 14/18 ==================------ #....######......#  AC: 3Str: 8 +....#..f........#  EV: 11Int: 17 #....'f..........#  SH: 0Dex: 14 #....#h######+####  XL:  6 Next: 62% Place: Dungeon:5 ..........@.......  Noise: =--------  Time: 2974.2 (0.0) M h)`................./  a) +1 dagger (drain) ............$.....  Cast: Ensorcelled Hibernation ..................  Quill  ...............###  #..............#  h   black bear (drained) ##+###.......#  f   sleepcap #.......# The black bear completely misses you. The black bear closely misses you. _The black bear barely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, lightly drained, chance to affect: 48%)M h.#...##+##.....#......#TwoGrow the Vexing#...#.........#..?...#Demonspawn#...#.........#...[..#Health: 44/44 ========================#...#.........#......#Magic: 14/18 ==================------#....######......#AC: 3Str: 8+....#..f........#EV: 11Int: 17#....'f..........#SH: 0Dex: 14#....#*######+####XL:  6 Next: 62% Place: Dungeon:5..........@.......Noise: =--------  Time: 2974.2 (0.0)................./a) +1 dagger (drain)............$.M hl....Cast: Ensorcelled Hibernation..................Quill ...............####..............#h   black bear (drained)##+###.......#f   sleepcap#.......#The black bear completely misses you. The black bear closely misses you. _The black bear barely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, lightly drained, chance to affect: 48%)M hȵehasleep, drained)M hk=  _bar  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black bear (lightly wounded, lightly drained, chance to affect: 48%)  The black bear looks drowsy...M hF W.hM hRN -5.2 (1Ensorcelled Hibernation _M h"V M h[W N h  The helpless black bear fails to defend itself.  You impale the black bear!! You drain the black bear.N h6Q fhh  berserk, drained)f   sleepcapThe black bear is almost dead.N hߙd5==-6.1 (0.9N h|N hw\ _The black bear goes berserk!N hhD V  You hit the black bear. You drain the black bear.N h G N hN .ff   sleepcapN h [ V==99=7.0N h!b N h{e N _You kill the black bear!N hG  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O hO h2----=8.0 (1.0Touch Quill O hO hʦl _Your hands begin to glow red. The sleepcap misses you.O h"  You hit the sleepcap but do no damage. You touch the sleepcap.O h+f3=----9 (0.9O h3O hN7c _The sleepcap is moderately damaged.O hݭ  You hit the sleepcap but do no damage. The sleepcap appears confused.O h|'ff(confused)O h K-9.8O hzO hc _The sleepcap is moderately damaged.O h  #.......#...†.#......# #...##+##.....#......# #...#...#..?...# #...#.........#...[..##...#.........#......# #....######......# +....#...........# #....'...........# #....#@######+#### O hf.. ....../ $..... .... .####.......###+###.##.......#O hO hB.fO h8 6-80.8 (1.0O h O h Q _There is an open door here.P h ed, very drained)You hit the sleepcap. You drain the sleepcap.  The sleepcap is heavily damaged.P h4===1.7 (0.9P hYP hnM _The sleepcap releases spores at you but does no damage.P h*  You completely miss the sleepcap. You touch the sleepcap!  The sleepcap is almost destroyed.P h\(2.6P hP hY _The sleepcap completely misses you.P h  You hit the sleepcap but do no damage. You touch the sleepcap.P hR 2.P hs P h #.......#...†.#......#TwoGrow the Vexing#...##+##.....#......#Demonspawn#...#.........#..?...#Health: 44/44 ========================#...#.........#...[..#Magic: 14/18 ==================------#...#.........#......#AC: 3Str: 8#....######......#EV: 11Int: 17+....#...........#SH: 0Dex: 14#....'...........#XL:  6 Next: 110% Place: Dungeon:5#....#@######+####Noise: =--------  Time: 2983.4 (0.8)..................a) +1 dagger (drain)................./Cast: Ensorcelled Hibernation ..P h6 u[37m..........$.....Quill .................................####..............###+###.......##.......#The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You completely miss the sleepcap. You touch the sleepcap!  The sleepcap is almost destroyed. _The sleepcap completely misses you.You hit the sleepcap but do no damage. You touch the sleepcap.P h _You destroy the sleepcap!You have reached level 7!P hh /  --more--Q hĀ g50/509-7 5% Q h| Q hފ 4 _Q h Q h Q h1 Q h F _Unknown command.R hEC#...##+##.....#......# #...#.........#..?...# #...#...#...[..# #...#.........#......#  #....######......# +....#...........# #....'...........# #....#'######+#### ..........@....... .R h$/ .$..... ...... .##### ##+###  R hiR h<-4.4 (1.0 _R hR h(R h#...#.........#..?...# #...#...#...[..# #...#...#......#  #....######......# +....#...........# #....'..# #....#'######+#### ................... ./.$.......R h..###### ##+###  R hR h\5=-5R hR hR hbpB#...#.#...[..# #...#...#......#  #....######......# +....#...........# #....'.# #....#'######+#### .................... ./...R hq..######  ##+###  R hyR h&6R hR hR hH+7.4 (2R h^R hǡ> _You now have 226 gold pieces (gained 5).R h .#...#.#...[..# #...#.........#......# #....######......# +....#.# #....'..# #....#'######+#### ../....####.#.# ##+#R h = R hi! R h&+ w6===8.4 (1R h1 R h$3 R hJ #...#.#...[..#  #...#.#......# #....######......# +....#.# #....'.# #....#'######+#../....####.#.# .##+## R h|K R hT R h\ &9R hd R hf R hZ#...#.#...[..#  #...#.#......#  #....######......#  +....#.#  #....'.#  #....#'######+# . ./.R hy{ . . .####. #.# .. ##+###.# # #.#   #.#   #.#  R ht   R hoR hf'90R h͵R hS h...#.#...[..#  ...#.#......#  #....######......#  +....#.#  #....'.#  #....#'######+# .? ./. . .S h ( .####. #.# . ##+###.......# ## #.......#  #.......#  #.......#   S h8S hSr7===1S hS ha"b _Found a scroll labelled USKYMAILI.S h#.#..?...#  #.#...[..#  ..#.........#......#  #....#######  +....#.#  #....'...........#   #....#'######+######## .....?   .... .S h####.. ........# ...... ##+###.......# ###### #.......#  #.......#  #.......# S h<2S hS hS hq+3.4 (2S hS h0 _J - a wand of iceblast (7)S hWh.##+##.....#......# .#.#..?...# .#.#...[..# ...#.........#......#  #....######......#  +....#.#  #....'...........#   #....#'######+######## ?. . . ..... .####...... #......S h.i..# ...... ##+###.......# ######  #.......#  #.# S hrS h{v8==4.4 (1S hS hS h 9#..?...##...[..##......##..............'S h# S h &5S h S h ( _You open the door.S hE RM....#...†#+##.?.[ ...#.........##....######......#+....#...........#'...........#  #....#'######@########S hF ? ......................... #......S hQ S hIZ &6S hc S hf Q _There is an open door here.T hTM..# ....#...†#+##.?.[ ...#.........#....######+....#'.......@...#  #....#'######'########..............?............... ......................... ...... ............# #####T h]T hVfy9===7 _T hlT hKoT hL M+.....#...†#+##.?.[ ...#.........#....######+....#'...........#  #....#'######'########.........? ......................... ....... T h3..................# ....T hұT hJ&8T hT hT hM#######+.....#...†#+##.?.[ ...#.........#....######+....#'...........# #....#'######'########  Quill .......####.T hT h&9T hT hT hM##.......#######+.....#...†#+##.?.[ ...#.........#....######+....#..#....'...........#  Quill T h*U.....T hT h)3000T h-T hT hpg##..#.  ##..#............  #.....########  +.....#......#  #.....#......#  ...#...†.#......#  ##+##.....#......#  #.#..?...#  #.#...@..#  T hh!..#.........#......#  #....#######  +....#...#  #....'...........#   #....#'######'########  ........?.  ....    T h}T heC==1T hvT hύ _You see here the +0 leather armour of Privacy {rPois rN+ Dex-4}.U h}U h)&2U hЋU h~ _K - the +0 leather armour of Privacy {rPois rN+ Dex-4}V hw.....#. .##..#. ##..#............ .#.....######## .+.....#......# .#.....#......# .....#...†.#......# .##+##.....#......# .#.#..@...# .#V hs.#......# ...#.........#......#  #....######......#  +....#.....#  #....'...........#   #....#'######'######## V h.........?. . V h V hl&3V huV hV h+4.4 (2V hV h p _y - 4 scrolls labelled MUUMMO DOXEVUT (gained 1)X hEqJX h9tX hgwX hwX h},X h}~X h~X hX h5X h,X hX hX h,X h}X h(X hX hKX hX hrX hܜX h+X h͞X h@  There is an open door here.X hX hz _X h˧X h X hX hݬX h̭X h(X hв,X hX h#X hX hX hȹX hX hH,X h\X hX h,X hX hX hX haX h X h,X hX h*z _C - 2 scrolls labelled USKYMAILI (gained 1)X h94X hX h;X h,X h"X hEX h,X hX hX h,X hX hjX hV,X hX h8X h2,X hX hX h,X hlX hX h,X hQX hLX h],X hX hWX hfX hX hX hoX h,X h X hg X hZ ,X hX hX h,X hX hX h,X h1X hKX h,X hX htX hI ,X h-!X h^$X h&,X h'X h)X h,,X h,X h.X h_1,X h_2X h4X h7X h)8X h8X h;7 _You open the door.X hy>4X h?X hAX hXC,X hsDX heT   ##+###.# ##########  #.......#   #.......#   ###.......#   #.......####   #.......#..#   #.......#..#   #.......#..#   #.......@..#   #.......#+##   .........   ..........   ........... ............ #############  There is an open door here.X hD`40.4 (36.0)'......#...#...#####X h?hX huqM======1.4 (37X h>vX h{y= _As you open the door, it creaks loudly!X hD 4X hF X hH X hJ X hHK X hP V  There is an open door here.X h"S X hS _X h[T X hU X hKX ,X h)Y X h] X h^ ,X h_ X h c X hd ,X he X hah X hj BX h#m X h`o ,X hp X hpr X ht ,X hu X hw X hy ,X h{ X hC~ X h X h X h X h X h1 ,X h? X ht X h ,X h X h X h ,X hߖ X hE X h ,X h X h5 X h ,X h~ X h7 X h ,X h6 X hu X h ,X hX X hs X h X h X hӰ X h X h; ,X h5 X h; X hƺ ,X h X hܽ X h2 ,X h5 X h= X h ,X h X h X h X h X h X h X h ,X hH X h X h> ,X h X hP 7 _You open the door.X hG 4X hJ X h X hN ,X h X h @  There is an open door here.X h X hz _X h X ho X hT X h X h X h X hw ,X h X h 7 _You open the door.X h 4X h< X hM _As you open the door, it creaks loudly! _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.X h7 X h _X h X h X h ,X h X h X hc  ................... ................... ................... ................... ..................# ##+#..............# #..####'###.......# +...#.....#.......# #.@.'.....#.......#------ #'#########.......#X hF \ ... #.......### ..... #.......#.. #...w. #.......#.. #..... #.......#.. w   dart slug (asleep) #..... #.......'..#..... ###.......#'##............X h74.4 (33 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.X h: K------5.4 (34X h X h\ _A dart slug comes into view.Y h8y ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' Y hԥJ#..... ....#' ......Y h; ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' #..... Y h;y....#' ......Y h AY hEY hJY hM` _A dart slug is nearby!Y hA ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' #..... ....#' ......Y hvQ ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' #..... ....#' ......Y h}Y hY hY hy` _A dart slug is nearby!Y ha5 ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' #..... ....#' ......Y hR ##+#....... #..####'###. +...#.....#. #.@.'.....#. #'#########. ... #... ..... #... #...w. #... #..... #... #..... #.......' #..... Y h"y....#' ......Y h|Y htY h.Y h` _A dart slug is nearby!Y hF     ##+#. #..####'###. +...#.....#. #...'.....#. #@#########.#......# #.......##......+ #.......#.#...w..# #.......# #......# #.......# #......# #.......'Y h( #......# ###.......#' ######## #........... #...........Y hY h86.4 (1.0) _Y hY h  You open the door. _A dart slug comes into view. _is nearby! __There is an open door here.Y hvm #.. ##+#.[. #..####'###.... +...#.......... #...'..........#'#########....@.# #.......##+.w..#.'###'Y hn f####### #....Y hRz Y hL &7Y hC Y hj  Y hi Y h _Found a ring mail.Y hF \####.... ##+#[... #..####'###.... +...#.......#...'.#'######## #......# #.......##+.w..#.'###'####### #....Y hJ Y h &8Y h Y h Z h3&v  The helpless dart slug fails to defend itself.  You puncture the dart slug!Z h.h†Z h@8-9.3 (0.9Z h>Z h@M _You kill the dart slug!Z h4Z hZ hJ Z h$Z hy%Z h)Z hp+Z h9.#### .#.... ##+#.#.[... #..####'###.#..... +...#.....#.#......#...'.....#.#......#'#########.Z h{:]##......##o..#.##.....@'o...#.#.#...†..#...o#.#.#......# o.o#.#.#......# ..#.'.#......# ###.#'#Z h ;l# #.oo 2 orc wizards (asleep)#.ooo 3 orcs (1 missile, asleep)#.#.Z hgM 80.3 (1.0  You open the door.  2 orc wizards and 3 orcs come into view.Z hNZ hOZ h.PZ hc[ !oo.oo.o....ooZ h[ooo)The orc shouts! The orc wizard shouts! The orc shouts! x2Z h\l====1.3 (2Ensorcelled HibernationZ h6eZ hq _The orc wizard shouts! _Found a coppery potion.Z h ####  .... ## .[... #. ..... +. ......#. ......#'####### #......##!..# Z hp@#.....@oo.o.# #...†..#o.o.# #......# ...# #......# ..# #......# ### ######## Z h!Z h{ ####  .... ## .[... #. ..... +. ......#. ......#'#######Z hS #......##!..# #.....@oo.o.# #...†..#o.o.# #......# ...# #......# ..# #......# ### ######## Z hmZ hZ h@Z hvZ hԜd _There are monsters nearby!Z h ####  .... ## .[... #. ..... +. ......#. ......#'#######Z h #......##!..# #.....@oo.o.# #...†..#o.o.# #......# ...# #......# ..# #......# ### ######## Z h. { ####  .... ## .[... #. ..... +. ......#. ......#'#######Z hV  #......##!..# #.....@oo.o.# #...†..#o.o.# #......# ...# #......# ..# #......# ### Z h M######## Z h> Z h Z hט Z h d _There are monsters nearby![ hX[ h[ h6[ hZ[ hao.o.o#oo.[ hb===-2.2 (0.9[ h.[ hp _You closely miss the orc wizard. Your touch misses the orc wizard.[ h[ h[ h  You hit the orc wizard but do no damage.The orc wizard hits you with a +0 dagger.[ hVooo.[ h49----3.1[ hE[ h,r _The orc is struck by your quills. The orc barely misses you.[ hk H  You hit the orc. You drain the orc.[ h V  You kill the orc![ hB [ hD U. 2[ h 50=6--4.0[ h [ hW A _The orc wizard hits you but does no damage.\ ho , 1 very drained)You hit the orc but do no damage. You drain the orc.\ h&9\ h"\ h%[ _The orc is heavily wounded.\ h}   You closely miss the orc wizard. You touch the orc wizard!  The orc wizard is heavily wounded.The orc hits you with a +0 short sword.\ h^ Soo\ h 648-\ h_ !5.8\ h \ h A _The orc wizard hits you but does no damage.] hoThe orc hits you with a +0 short sword. _The orc wizard hits you but does no damage.hit the orc wizard but do no damage.  You drain the orc wizard. Your touch misses the orc wizard.The orc wizard is severely wounded.  with a +0 dagger.] h.to)(1 very drained)6--6.7] h~] h΀6 _You emit a cloud of foul miasma!^ h5  You hit the orc.^ hu"^ h,  You kill the orc!The orc wizard is engulfed in dark miasma.  The orc wizard is poisoned.^ h66)o○#.   orc wizard   orc (missile)^ h;_7-117.6^ hD^ hGN _You kill the orc wizard!^ h>8.5^ hŏ^ h _You barely miss the orc. The orc closely misses you.^ h5G H  You hit the orc. You touch the orc.^ hzH ^ hQ no.°^ hgU 029.4^ h] ^ h_ G _You kill the orc!^ h  (very drained)You hit the orc wizard. You drain the orc wizard.  The orc wizard is heavily wounded.^ h )90.3^ h ^ hB X _The orc wizard closely misses you._ h2o ) You hit the orc wizard. You drain the orc wizard.  The orc wizard is almost dead._ hpV8=1.2_ hx_ h=|A _The orc wizard hits you but does no damage._ h`<  You hit the orc wizard._ h e)_ hT) =72.1Ensorcelled Hibernation _You kill the orc wizard!Training target 2.0 for Unarmed Combat reached!_ h&_ hаo _Your Unarmed Combat skill increases to level 2!_ h9.#### .#.... ##+#.# .[... #..####'###.# ..... +...#.....#.# _ h_:......#...'.....#.# ......#'#########.##.....)##!..#.##......@....#.#..##...†.)#....#.#..##......#....#.#..##......#....#.'..#_ h:#......#..###.#'######.#.#.#._ hE_ hN<-3.1 (1.0 __ hU_ hez  w - 11 boomerangs (gained 1)  There is an open door, spattered with blood here._ h#lE-4.1 (2_ hs_ hvL _Items here: ))) [ †._ h0 _ h _ h- _ h$ ` h  .` h i#### .#.... ##+#.# .[... #..####'###.# ..... +...#.....#.# ` h ......#...'.....#.# ......#'#########.##.....)##!..#.####.#......)@...#.#..#.#...†.)#....#.#..#.` h M#......#....#.#..#.#......#....#.'..#.#......#..###.` h [#'##.###########.##.` h: D##.##.#` h ` h395.1 (1` h'` h(` h~V. ....` hK2#### .....` h ####` h7.... ##+#........` h*# #` h߁].[... #..####'###.` h.*# #` h7..... +...#.....#.` h # ` h!......#...'.....#.` hՃ # ` h!4......#'#########` hh .####` he#.....)##@..#.` h ####.` hJg#......)....#.` h #..#.` h#...†.)#....#.` h. #..#.` h{g#......#....#.` h† #..#.` hg#......#....#.` hY '..#.` h\#......#..###` h0#'##..` hHF###########.` h##` h҈!` h#.` hU"#` h#.` h!!#` h` h&6` h=` h8` hܵ+7.1 (2` h` h9T _L - a coppery potion` h: #### ### .... ##+#.#  .[... #..####'###.#  ..... +...#.....#.#  ......#...'.....#.# ......#'#########.### #.....)##...#.` h/####. #......)@...#.#..# #...†.)#....#.#..# #......#....#` hz.#..# #......#....#.'..# #......#..###.#'## ###########.` h.....#  #.#  #.#` h  #.# ` h ` h+8.1 (1` h ` ha hAc  #### . .... ##+#.# .[... #..####'###.# ..... +...#.....#.# ......#...'.....#.# ......#'#########. #.....)##...#a hB.#### #......@....#.#..# #...†.)#....#.#..# #......#....#.#..# #......#....#.'..# #......#..###.#'## ###########. #.a hRC{ #. #.a hLa h6RU50=9a h?Ya h^  There is an open door, spattered with blood here. _Items here: ))) [ †.a hZ@#### # .... ##+#. .[... #..####'###.# ..... +...#.....#.# ......#...'.....#.#a h[ ......#'#########.# #.....)##...#.# #......)....#.#.. #...†.@#....#.#.. #......#....#.#.. #......#....#.'.. #......#..###a hF\.#' ###########..... # # #a h~\K #############a hfa hrm/100 _a hua hu|  Things that are here: _a +0 dagger; a +0 robe; an orc corpsea h TM .#### ....... ##+#.......[... #..####'##. +...#.#...'...........#'#########.......a hj )####..@)....#†.)#....#...##..#'..#......#..###.......#'#a h a h -1 _a h a h a hJ @M .#### ....... ##+#.......[... #..####'##... +...#..#...'...........#'#########.......##...###a h ...)†.)#...##......#....#.......'...# #a h a h8 &2a h a h T _You see here a +0 short sword.a h,   . #### .... .... ##+#....... .[... #..####'###. ..... +...#.....#. ......#...'.....#.......#@#########.......a h #.....)##...#.## #......)....#.# #...†.)#....#.# #......#....#.# #......#....#.'. #......#..####'########### #a hva h>%I=3 _a h*-a h0Q _There is an open door here.b h&b hmb hb h1b h"PM#### ....... ##+#.......[... #..####'## +...#..'...........#'#########.......#.....)####......)...#...†.)#....#.......#.#..#b h e .##########b hb h"-4 _b hb hb h +#.####........[..........'b hb hl&5b h b h( _You open the door.b hy +####+#....#'#####.. #.. +.. #..####...........##+#......[....#..####'###.......@...#.....#.......#...'.....#.......#'#########......####.....)##...#b hS.# #......)....#.# #...†.)#....#.# #......#....#.# #......#....#. #......#..####b hb hd&6b hb hQ _There is an open door here.b h  #....'.... ###+####+#....#'### #....... #...... +..... #....####.....b h ......##+#......[...@#..####'###.'...#.....#.#...'.....#........#'#########.....#####.....)##...#. #......)....#. #...†.)#....#. #......#....#.b hz Q #......#....#.b h b h -7 _b hT b h b hB$  #....' ###+####+#....#' #.. #........ +......... #......<..####.....##+#b h$ =.[..@.#..####'###.'...#.....#.#...'.....#.#'##.....)##...# #......)....# #...†.)#....# #......#....# #......#....#b h/ 7<b h7 &8b h,? b hB 9 _Found a stone staircase leading up.b h1b h_3URead which item? b h3\Scrolls  e - a scroll labelled EZEISER QUAPPI  h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 4 scrolls labelled MUUMMO DOXEVUT  C - 2 scrolls labelled USKYMAILI b h 4  I - a scroll labelled KUXO NOIFRIUBAO [!] read|quaff|evoke[?] describe selectedc hc hwc h<&Y#....'... TwoGrow the Vexing###+####+#....#'## Demonspawn#................. Health: 50/50 ========================#................. Magic: 19/19 ========================+................. AC: 3Str: 8c hE'5. #................. EV: 11Int: 17<..####................. SH: 0Dex: 14.........##+#........... XL:  7 Next: 17% Place: Dungeon:5....[..@.#..####'###.... Noise: ---------  Time: 3108.1 (0.0).........'...#.....#.... a) +1 dagger (drain).........#...'.....#.... Cast: Ensorcelled Hibernation .........#'#########.... Quill ######.....)##...#......#......)....#...... #...†.)#....#...... #......#....#...... #......#....#......c h'5  _a +0 dagger; a +0 robe; an orc corpse _You see here a +0 short sword. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up.c h1P  Okay, then.c h:c hpCc hE. _c hq 4c hs c hy c h ; _c h c hQ c h݊ ,c hb c h c h0 ,c h0 c h c h ,c hE c hß 7 _You open the door.c hc 3#...#..... #...#........#.. #....####.. +....#.. #....' #. ###+####+#....#'## #..#........c h  #..#........ #..'@............. #.S#.............<..####......................##+#...........[....#..####'###.........'...#.....#S   adder (asleep).........#...'.....#.............#'#########....#####)##c h˻ ,12.1 (4c hE +3.1 (5c h c h Y _An adder comes into view.c h  #..  ..  ..  #. ###+####+ c h2 #..#........ #..#........ #..'@....... . #.S#........ <..####........ ...##+#.. ....[....#..### .........' c h R.........# .........# )c h>= #..  ..  ..  #. ###+####+ #..#........ #..#........ #..'@....... . #.S#........ <..####........ ...##+#.. ....[....#..### .........' .........# .........# )c hIc h Qc hWc hZ] _An adder is nearby!c hVj #..  ..  ..  #. ###+####+ #..#........ #..#........ c h3k%#..'@....... . #.S#........ <..####........ ...##+#.. ....[....#..### .........' .........# .........# )d hd #..  ..  ..  #. ###+####+ #..#........ #..#........ #..'@....... . #.S#........d hq <..####........ ...##+#.. ....[....#..### .........' .........# .........# )d hd hd hd hA] _An adder is nearby!d h@V #...####.. #...# #.... #.... ...[ +....# ... #....' #..###+####+#....#' #..# #..# #.. . #.S# <..#### .........##+# ....[....#..####'### .........'...#.....# .........#...'.....# .........#'# ######.....)##...#d h_Kd hQ+4.1 (1d hXd h[n _Found a plate armour. _There is an open door here.d hm  The helpless adder fails to defend itself.  You impale the adder!!d h.r†d h?595.0 (0.9d hd hI _You kill the adder!d h d hD d hȦ d h H _No target in view!e he hhRead which item? Scrolls  e - a scroll labelled EZEISER QUAPPI  h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 4 scrolls labelled MUUMMO DOXEVUT e h0 C - 2 scrolls labelled USKYMAILI  I - a scroll labelled KUXO NOIFRIUBAO [!] read|quaff|evoke[?] describe selectedf hKf h|f h\ #...#....... TwoGrow the Vexing###.. #...#....... Demonspawn#....#....### Health: 50/50 ========================...[+....#.. Magic: 19/19 ========================...#....'.. AC: 3Str: 8#..###+####+#....#'# EV: 11Int: 17#..#................ SH: 0Dex: 14f h #..#................ XL:  7 Next: 19% Place: Dungeon:5#..@................ Noise: ---------  Time: 3115.0 (0.0). #.†#................ a) +1 dagger (drain)<..####................ Cast: Ensorcelled Hibernation .........##+#.......... Quill ....[....#..####'###............'...#.....#... .........#...'.....#... .........#'#########... ######.....)##...#.....  _Found a plate armour. f h _There is an open door here.  The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder! _No target in view!f h" i  As you read the scroll labelled MUUMMO DOXEVUT, it crumbles to dust.f h + r6.0 (1Tele Quill f ho3 f h7 ~ _You feel strangely unstable. It was a scroll of teleportation.g hs4g hug hsg hg hg hLj,g h"n #...##+## #...# #### ####...#......###..##.. #...#....#....... #....###...[.. +....#...... #....' #..###+####+#....#' #.@#...... #..#...... #..'...... . #.†#......g hA <..####............ ...##+. ....[....#..####'### ...'...#.....# .........#...'.....#g h &7g h[3 ...####... ##... #... #  #.....  ##+#######...## #....>...+#g h .......@###+###+#### ### # + ##+ g hO  Your surroundings suddenly seem different.g hlg h48.0 (2g hָg h; _Found a stone staircase leading down.g hg ht4g hg hg h+g hwBg hg hTg hug hc,g hg hg h,g hbg hg h/g hg hg hg h,g h[g hg h,g hg h`g h,g hg hG g h g h g h N _You now have 237 gold pieces (gained 11).g hg h9g hg hg hUg hg hg hag h,g hg h<g h>,g hg hFg h g h!g h!g h"g h$,g h%g hI(g h3 .. .....  ..... ################# #..# #.###..##...........###..####.##........#.....#...........#........#.....#..........<#........+.....#...........#........#.@...#...........33.0 (1g h55.0)#...##..##.....##+###.##..######...##..####+#....) #.###.....>...+...+ ..... #......#.........#...# .... #......+##+###+###..##... #...#### ######...#### #......... +......... g hr;g h?,4.0 (16g hDg hG+ _Found a quarterstaff.g hZ 4g h\ g hL` g h;c g hg Bg ht )..... ...# ..... ... ################# #..# #.# ##..##...........###..####.# #........#.....#...........# #..#.....#..<# #........+.....#..# #........#.....#..# #...##..##...@.##+###.##..## 5.0) ####...##..####+#....).#.###### ....>...+...+ ......#......# ........#...# ......#......+ g hu #+###+###..## .$....#...#### ### ....###...## )...#...............+..##+#####..##g h:} g h +6.0 (2g h g h ) _Found a long sword.g h> 4g hA g hC g hG g hG g h-L ,g h&^ ..... ... ################# #..# #.#  ##..##...........###..####.#  #........#.....#...........#  #..#.....#..<#  #..+.....#..#  #..#.....#..#  #...##..##.....##+###.##..## ##...##..####+#.@..).#.###### ..>...+...+ +......#......# ...#...# #......#......+ . ###+###..## #.$....#...#### # ### .....###...########g h_  ..)...#............. f   sleepcap (dormant)......+.......f.##+#####..##.. ##..##..g hs x 7.0 (1  A sleepcap comes into view.g hw| +8.0 (2g h g h 9 _Found a stone staircase leading up.h h@ ################# #..# #.###..##...........###..###........#.....#..........<+.###..##.....##+###.##..# ####+#....).#.#### ..>...+...+ +.@....#......# .....#...# #+ . ###+###..#$#### #h hA  ### .....##### ..)...#....................+......f.##+#####..####+##..... .....h hJ h hQ +9.0 (1h h` i h'##..##...........###..###........#.....#..........#<+..#..##..##.....##+###.##..# ###+#....).#.#### ..>...+...+ +......#......# .....#...# #+ . ###+###..#$#### # ### ......##### ....)...#.............#.........+#.......f.##+#####..#####+##.....  + #.....i hXi hw'40i hSi hHi h֔ x........#.....#..........#.<+...#..i hw ##..##.....##+###.##..# ###+#....).#.#### ..>...+...+ +......#......# .....#...# #+ . ###+###..##### # ###.........##### #.....)...#.............#.........+f.##+#####..##i h ##+##.....  + #.....###i h+ i h i h 1i h i h8 Q _You see here 4 gold pieces.i h$<+...#...##..##.....##+###.##..# ###+#....).#.#### ..>...+...+ +......#......# .....#...# #+ . i h֝###+###..###+##.$#### # ###......@..###### )...#.................+f.##+#####..####+##.....  i hRg+ #.....###.#####i hi h-2 _i hi h j hx+.#...##..###+###.##..# ###+#....).#.#### ..>...+...+ +......#......# .....#...# #j hc+ . ###+###..###+##.$#### # ###.........###### )@..#.................+f.##+#####..####+##.....#  + #.....###..##+## .#####j h$......'j hj hբl   iguana (wandering)lj hWH3Ensorcelled Hibernationj h̼j h#Z _An iguana comes into view.j h: ###..###+###.##..# ###+#....).#.#### ..>...+...+ +......#......# .....#...# #+ . ###+###..###+##.$....#...#### # ###.........###j h; ### )...#..............@..+f.##+#####..####+##.....#  + #.....###.l##+## .#####. .......'#j h= j hF :l.j hYH &4j hO j hhQ j h 4You see here 4 gold pieces. _An iguana comes into view.The helpless sleepcap fails to defend itself.  You impale the sleepcap!! You drain the sleepcap.  The iguana hisses angrily.  You touch the sleepcap.j hݐ <ll   iguanaj h0 4249 (0.9j h j h4 O _You destroy the sleepcap!k hJ  #.+.....#.# #........#.....#...........#  #...##..##.....##+###.##..## ###...##..####+#....).#.###### >...+...+ +......#......# .......#...# #......#......+ +###+###..###+##.$....#...#### k h>K M###.........###...####### #.# #...+.......... #.......<.##+#####..#####+##.....# ##..## #.....+ # #.....# #.... #.l...# #...## ..##+## .#######.. .'k hV k h_ ;l.k h` -5.9 (1.0k hVi k hk S _You see here a +0 long sword.l hPl hW:l.l heY&6l h_l hb) _M - a +0 long swordl hT>#.#.....#.#  #...##..##.....##+###.##..## ##...##..####+#....).#.###### ..>...+...+ +......#......# ....#...# #......#......+ ###+###..###+##.$....#...#### # ###.........###...######## #.#.............l hA_#.+.#.<.##+#####..#####+##.....# ##..##. #l....+ #......#.....# #.#.....# #...##..##+## .#######... .......'. .#.l hJ!l h):l.l h*&7l h1l hl3m hS#...##..##.....##+###.##..## #...##..####+#....).#.###### .>...+...+ +......#......# ....#...# #......#......+ .. ##+###..###+##.$....#...#### # m h{T###.........###...########. #.#..............#.+.#.##+#####..#####+##.l...# ##..##. #.....+ #......#.....# #.#.....# #...##..##+## .#######.... .......'..... .#.m hU&########.m h`m hxb.=8m him hm _The iguana bites you but does no damage. _There is a stone staircase leading up here.m hH#...##..##.....##+###.##..##  TwoGrow the Vexing #...##..####+#....).#.######  Demonspawn .>...+...+ +......#......# .  Health: 50/50 ======================== .....#...# #......#......+ .. Magic: 17/19 =====================--- m h:##+###..###+##.$....#...#### #. AC: 3Str: 8 ###.........###...########. EV: 11Int: 17 #.........#.............. SH: 0Dex: 14 #.........+.............. XL:  7 Next: 24% Place: Dungeon:5 #.......@.##+#####..##... Noise: =--------  Time: 3148.9 (0.0) m hl###+##.l...# ##..##... a) +1 dagger (drain) #.....+ #........ Cast: Ensorcelled Hibernation #.....# #........ Quill  #.....# #...##... ..##+## .#######... l   iguana ... .......'... .... .......#... ########... _The iguana bites you but does no damage. m h[_There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  m h1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 53%)m h(4#...##..##.....##+###.##..##TwoGrow the Vexing #...##..####+#....).#.######Demonspawn .>...+...+ +......#......# .Health: 50/50 ======================== m h).....#...# #......#......+ .. Magic: 17/19 =====================--- ##+###..###+##.$....#...#### #. AC: 3Str: 8###.........###...########. EV: 11Int: 17#.........#.............. SH: 0Dex: 14#.........+.............. XL:  7 Next: 24% Place: Dungeon:5#.......@.##+#####..##... Noise: =--------  Time: 3148.9 (0.0)###+##.*...# ##..##... a) +1 dagger (drain)#.....+ #........ Cast: Ensorcelled Hibernation#.....# #........  h*[10;1mQuill #.....# #...##.....##+## .#######... l   iguana..........'..............#...########... _The iguana bites you but does no damage. _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 53%)m hJ]l(asleep)m hl _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (chance to affect: 53%)  The iguana looks drowsy...m h-9.9 (1Ensorcelled Hibernation _m hm hm hj o  The helpless iguana fails to defend itself.  You impale the iguana!!m h8t ^†m hσ  Sneak 30-50.8 (0.9 _You kill the iguana!Training target 2.0 for Ice Magic reached!m h m h T _Your Ice Magic skill increases to level 2!m h n hMn hN #........#.....#...........#  #...##..##.....##+###.##..## ##...##..####+#....).#.###### >...+...+ +......#......# . ......#...# #......#......+ ###+###..###+##.$....#...#### ####.###...######## #n hN .# #.+.......... #.......<.##+#####..#####+##.†...# ##..## #.....+ #n h\O #.....# #.... #.....# #...## ..##+## .####### ... .'.... .......#n hXn hbb8=1.8 (1.0 _n hyjn hln hGM+.....#...........  .....##+###.##.. ##...##..####+#....).#.###### >...+...+ +n hR# . ......#...# #......#......+ . ###+###..###+##.$....# ####...#########..+..................<.##+######+##.†...# ##..###.....+ #.......n h*..n h_n hȭ&2n hn hn hM#<+........#...........  .....##+###.##.. ##...##..####+#....).#.###### >...+...+ +# . ......#...# #.....+ . ###+###..###+##.$....# ####...#########n hr..+..................<.##+######+##.†...# ##..##....##+##n hn h&3n hn hCn h>%M.#..<+........#.....#...........  .....##+###.##.. ##...##..####+#....).#.###### n h &>...+...+ +# . ......#...# #.....+ . ###+###..###+##.@....# ####...#########..+...........#.......<.##+#####..##..#.....#n h/n h6&4n h=n hFn hMw9===5.8 (2n h_Tn hEW> _You now have 241 gold pieces (gained 4).n h $ ##..##...........###..####.# #.#.....#..# #.#.....#<#n h: ] #.+.....#.# #........#.....#...........#  #...##..##.....##+###.##..## ###...##..####+#....).#.###### >...+...+ +......#......# .......#...# #@.....#......+ +###+###..###+##......#...#### ###.........###...####### #.........# #.........+.......... #.......<.##+#####..#####+##.†...# ##..## #.....+ # #.....# #....n h n h n h\ +6.8 (1n h; n h# n hi C###++...'n hp n hw &7n h| n h ( _You open the door.n h6{ ################# #..# #.# ##..##...........###..####.# #.#.....#..# #.#.....#<# #.+.....#.# #........#.....#...........# n h8|\ #...##..##.....##+###.##..## ####...##..####+#....).#.###### >...+...+....#......# ........#...#...#......#......+ #+###+###..###+##......#...#### ###.........###...###### #.........# #.........+.......... #.......<.##+#####..##n h|###+##.†...# ##..## #.....+ #n hЄn h&8n hIn hQ _There is an open door here.o h 4o h o h o h( o h n== _o h# ,o h o h o h ,o h/ o ho o hu ,o h޶ o h( 7 _You open the door.o h 4o h o h T ##..##...........###..####.# #........#.....#...........# #..#.....#.<# #..+.....#...# #..#.....#..# #...##..##.....##+###.##..#######...##..####+#....).#.######  .....>...+...'...'......#......# o h I .........#...#.@.#......#......+  ##+###+###..###+##......#...#### ####.........###...#### #.........#......... #.........+ #.......<.##+##### ###+##.†...# ##.. #.....+ #... #.....# #o h *63.8 (5'........#......#.......###+##.†.....o h o h; L======4.8 (6o h o h = _As you open the door, it creaks loudly!o h 4o h o h o hU o h ,o h_ @  There is an open door here.o hR o h _o h| o h o h o h3 o h o hP o hp ,o h o h o h ,o h o hz o hx,o ho h7 _You open the door.o ho h,o ho hO @  There is an open door here.o huo h _o hOo ho ho hho ho ho h,o h#o ho ho ho h?o ho hWo ho ho hD o h!,o h]"o hU%o ht&o h&o h'o h(o hB*,o h*o h+o h-o h-o hR.o h/o h(1o ho1o h1o h@3o h4,o h5o hY7o hs8o h8o h9o h:o h;,o h <o h?o h@o h@o hNAo hBo hD,o hEo hGo hUHo hHo h4Io h|Jo hK,o hgLo hMo hNo h*Oo hOo hPo h&R,o hRo hTo hUo hVo h Wo hUY7 _You open the door.o hZo h[o h[o h#`@  There is an open door here.o hao hb _o hbo h}do hof,o hfo hAho hio hjo hjo h*lo hzn,o hjoo hpo hr,o hro h7vo h wo hWwo hwo hyo hq{,o h0|o h}o h\,o h o ho h,o h o ho h ,o ho hOo ho ho hWo ho hf,o ho hőo hy,o hWo hZo h,o hژo hio h,o ho h-o ho h]o ho h)o hʧ,o ho ho h,o ho ho hj,o hڰo hvo h,o ho h7There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _o hYou open the door.o h߼4o hԽo hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.o ho hY _o ho h+o h,o ho hNo h ,o ho ho hm,o ho h1o h #....####. +. #....# . #. #....#  #.. #....#  #.h ### ###....####  o h2#..####.###..........  #.........#..........  #.........#....  #....@....#.... ------ #.$.......'..........  ########..#........#+  ####..#  #..+ #........# h   hound (asleep) #........ ..#+##### ..#o h)1217.8 (53.0)o hK------8.8 (54o hAo h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hound comes into view.p h}QZ #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####          ..# p h, #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#. p h[ #....@....#.  #.$.......'..  ########..#..  ####       ..#p h&p hp hp h\ _A hound is nearby!p hcm #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#.  #....@....#. p hd #.$.......'..  ########..#..  ####          ..# p h^ #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  p h+)#..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####       ..#p hFp hYp hp p hn\ _A hound is nearby!p hn #... +. #....#  #. #....# p hU #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####          ..# p h #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####       ..#p hp hp hp h\ _A hound is nearby!p hX #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  #..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####       p hF   ..# p h^ #... +. #....#  #. #....#  #.. #....#  #.h ### ###.  p h)#..####.###...  #.........#..  #.........#.  #....@....#.  #.$.......'..  ########..#..  ####       ..#p hhp hp hp h\ _A hound is nearby!p h@ ###..... #+ #....#### +. #....# #.. #....#. #....#  #.h ### ###....#### #..####.###.. #.........#. #..#. #..#.. #.$.......'...########..#..#+####.# #.+ #.# #........ ..#+#####p hdGp hiM89.8 (1.0) _p hRp hTq hS # ###..... #+## #....### +...q h l #....# #... #....#.. #....#  #.h ### ###....### #..####.### #.# #.# #..# #.$.......'..########.q h.#.#####.# #.+ #.# #........q hq hg.hhq hMF====20q h"Ensorcelled Hibernationq hFq h& _The hound barks!q haa (very drained)You hit the hound but do no damage. You drain the hound.  The hound is lightly wounded.q h^cb=---1.7 (0.9q h;hq his _The hound bites you but does no damage. The hound misses you.q h*  You hit the hound. You drain the hound.  The hound is heavily wounded.q h,I---2.5 (0.8q h1q h3S _The hound closely misses you.q h0  You hit the hound.  The hound is heavily wounded.q hM-3.4 (0.9q h?q hqS _The hound closely misses you.q h _The hound closely misses you.  You hit the hound.  The hound is heavily wounded. _The hound closely misses you.You hit the hound. You drain the hound.  The hound is almost dead.q h(4.3q hiq hs~ _The hound bites you but does no damage. The hound completely misses you.q hPk7  You hit the hound.q h)tG†q h}}65.1 (0.8Ensorcelled Hibernation q hHq hI _You kill the hound!q hJq hq hr,q h^,q h2q hq hq h!q h,q hq h,q hq h6N _You now have 259 gold pieces (gained 18).q h4q hq hԱq h,q hq hq hB,q h q hqq h,q hBq h)a  You see here a hound corpse.q hVq h _q hq hq h,q h=q hq h`,q hq hq h q hmq hq hwq hq hq hZq h7 _You open the door.q h4q h2q h@  There is an open door here.q h6 _q hq h"q h,q hq h,q hq hrq hq h,q hq hq h,q hq hpq h,q hq h(q h,q hq heq h,q h!q hq h,q h[q hiq h,q hIq hq h,q h4 q h+ q hDq hq h<q hq h,q hq h.q h5q hq hq hq h ,q h5"q hw$q h$&q h{&q h'q h)q h+,q h+-q h0q h1,q h2q hG#####...##..####+#.....>...+...'...' .........#...#...#. ##+###+###..###'##. #....#..#####...... #....#......#...... #....#......#......#####....######.##.....@###..###.###'##-#......#......##......#......##......#+######..###'##.#+###......##..##....# #......#....#....q h`H +......#....#.... #######......######.... #..........### #...... q hM057.1 (32.0)q h,RF-8.1 (33q hNVq hYb _N - 2 scrolls labelled VETZEE XOUGq h>q h4q h.q h"Xq h,q hq hq hq h2q hq hq h,q hq h7 _You open the door.q h84q hq h@  There is an open door here.q hq h _q h6q hq h,q hq hq hq hUq hq hq hq hLq hq hq h*q h ,q hzq hq hJq hq hq h\,q hq h:q hlq hq h[q hJq h,q hq h-7 _You open the door.q hI4q hq h @  There is an open door here.q h q h  _q h q h q h(q h{q hq hq hRq hq hq hq h8q hLq hq hq h: q ht_You open the door.q hq h q h!q h$#q hn$q h>%q h'4q h'q h)q h5   ....###############  #.......##..##....  ...b...#........  ...#........#  ...#........+  +...b>..#........#   #.......#...##..##  q h6B ##@######...##..###78.1 (20   #........>...+...'   #............#   ##..##'###+###..###   ####....#..#####   #....#......#  q hB7$ #....#......#   #####..#   #......###..###.###q h)8q h8,q h8q hO>z..b.bq hD,9.1 (21q h'I8bq h/L _There is an open door here. _Found a staircase to the Ecumenical Temple. _There is an open door here.q h?4q h5q hCq hƿq h0q hq hq h,q h?q hc; _q hq h_q hlq hHq hq hwq hq hq h7 _You open the door.q h+q hnq h)q hq hpq hq h4q hq hnq hq h-q hJq h;q hq hq h5q hz@  There is an open door here.q h@q hzq h/q h q hq hq hq hE _q hq hFq hq hq hq h q hY ,q h q h q h q h q h+ q h q h q h q h8 ,q h q h q h q h{ q hv q h q h ,q h q h q h! q hz# q h$ q h% q h' q h) ,q h0* q hS/ q h 1 q h/2 q h3 q h;4 q h+5 q h8 q h9 q hX; q h; q hw= ,q hy> q h@ q hA q h;C ,q h q h q h ,q hh q h q h ,q h q h q h- ,q h q h q h ,q h q h q h ,q hD q h q hD q h q h q h= q h ,q h q h q h ,q h q h q h_ ,q hA q h q h ,q h\ q hX q h ,q h q h # #....# #....#....... q h  #....# #....#...[.. # #....# #....+..... # ### ###....####....###..###+### ###.###................#..#....#................#..#....#................#..'....#................#.†#....'.........@...<..####... ####..#..#+###.........##+#  ####........# #....[....#..# #........+ #.........'q h  #........# ......... #........ .........#'## ..#+##### ######.....)# ..##......)  #...†.)# q h, 54.1 (14'#..+...#...+##..####q h5 q h@ M======5.1 (15q hG q hBJ = _As you open the door, it creaks loudly!q h 4q h q h q h q h q h V  There is an open door here.q h q hH _q h q hV q h ,q h q h6 q h ,q h q hv 7 _You open the door.q h q h 4q h @  There is an open door here.q h q hk _q h q h q hE ,q h q h9 q h ,q h q h| q h ,q h q h# q h, ,q hK q h q h ,q h q hD 7 _You open the door.q h 4q h q hh q h ,q h q hM @  There is an open door here.q h q ht _q h q hW q h ,q h q hs q h q h q h q h q h ,q hf q h} q h W #.........#....... #.........#.............. #.........'.............< ########..#........#'###. ... ####........#...# ..J. #........'...# ..... #........#...+ ####........##..# q h #..@...#'###########------ #......#........  #......#........  #......#  #......#... #......#+###..## J   jelly (asleep) #####... ..# #....  q h2" -72.1 (17q h& K------3.1 (18q h1* q h+ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A jelly comes into view.s hCc-#.#.#.#.#.'.............<.########..#........#'###.... ####........#...#...J. #........'...#...... #........#...+.......####........##..#.#...@..#'##......#.s hidb #......#. #......#. #......#+###..## s hUjs ho14.0)s hus h?vs ho#.#.#.#.......#.'......<.#..#........#'###.... ####........#...#...J. #........'...#...... #..#...+.......####.##..#.#....@.#'##......#. #......#. #......#. #....s h<s h&5s hs hRs h[ s h mWhere to? (Tab - D:4 @ (x,y), ? - help) s h D D - Dungeon  T - Temple s hx s h #.........#................ TwoGrow the Sneak#.........#................ Demonspawn#.........'.............<.. Health: 50/50 ========================########..#........#'###... Magic: 19/19 ========================s hm ... ####........#...#... AC: 3Str: 8..J. #........'...#... EV: 11Int: 17..... #........#...+... SH: 0Dex: 14......####........##..#... XL:  7 Next: 36% Place: Dungeon:5#....@.#'############# Noise: ---------  Time: 3375.1 (0.0)#......#........a) +1 dagger (drain)#......#........Cast: Ensorcelled Hibernation #......#........Quill #......#........s h #......#+###..#######... ..##.... .. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A jelly comes into view.s h s hͣ s hh s h7 s hi s h s h ,s h s h s h ,s h s h s hB ,s h s h> s h ,s h s h s h. ,s h3 s h @  There is an open door here.s h s h _s h s h\ s hn ,s h& s h s h ,s hQ s h s h ,s h s h0 s h# ,s h s h s h=,s h s hs hBs h s h ,s hs ha  You see here a hound corpse.s hs h+ _s hs hs h,s hAs h>!s h"s h"s h>#s h&s hK(,s h(s h*s h+,s h,s h.@  There is an open door here.s h/s hF0 _s h0s h1s h2,s hB3s h(5s hc7,s h7s hq9s hs:,s h:s he<s hu=,s h=s h.?s h@,s h@s hBs hC,s hRDs hGs h0H,s hHs hIs hJ,s hJs hLs h0M,s hMs hNs hgOs h:P,s hPs hQs hnRs hRs hSs h6T,s hTs hVs hwWs hWs hX,s h'Ys hZs h0[s h[s h\s hz],s h]s h^s h_s h`s ha,s hbs hds hNg,s h]iBs hjs hyls hms hjos hp,s hqs hu@  There is an open door here.s hws hxs hys hy _s hzs h{s h},s h"~s hs hs hs hxs h}s hs hs hs hBs h2s hs hs hLs h\   #.......#   #.......###############   #####.......##..##...   #..#.......#........#   #..#.b.....#........#   #..#.......#........+   #..'....>..#........#   #..#..b....#...##..##  #####@######...##..   #........>...+...'.   #............#...#.Ensorcelled Hibernation   ##..##'###+###..###  s h ####....#..#####..   #....#......#..    #....#......#..   #####....######.#..   #......###..###.### There is an open door here.s h#: 4140.0)  s hOThe helpless butterfly fails to defend itself.  You impale the butterfly!!s hړs h"s hޘNb..s h.6.0 (40.9s h58bs hfM _You kill the butterfly!t h  #.#  #.......# #.......################ #####..b....##..##..... #..#.#.#. #..#.#.t hm #. #..#.......#.+. #..'....>..#........#. #..#..@....#...##..##.. #####'######...##..#### #........>...+...'. #............#...#.. ##..##'###+###..###' ####....#..#####. #....#......#.  #....#......#. #####....######.#...t hk t h t h t h L.bt h 17.0 (1.0)t h{ 8bt h t h  #.#  #.......#  #.......######   #####...b...##..##.   t hH A#..#.#.#.   #..#.#.#.   #..#.#.+.   #..'....>..#.#.   #..#.t hؽ !#...##..##.   #####'######...##..####+   #........>...+...'.   #...#...#.   ##..##'###+###..###'#   ####....#..#####.   t h #....#......#.   #....#......#.   #####....######.#.t h t h{ t h =b.t h &8t h 8bt h u hh #.#  #.......#  #.......# #.....b.################## #####.##..##..... #..#.#.#.u h'6 #..#.#.#. #..#.......#.+. #..'.#........#. #..#.......#...##..##.... #####'######...##..####+# #.>...+...'...' #............#...#... ##..##'###+###..###'## ####....#..#####. #....#......#. #....#......#.u hu hyu h,u h`L.bu hP&9u hfBbu h[i _There is a staircase to the Ecumenical Temple here.u hL9bu hu h8bu h,u hV.bu h.20 _u hZ8bv hL  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##..♣  ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣♣..♣♣♣♣........♣♣♣..♣♣ Temple♣..♣♣ ♣♣...@...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣ h37m♣♣♣♣ ♣♣♣♣  You climb downwards. Welcome to the Ecumenical Temple!v h}_...___v h)s7 (1.7Ensorcelled Hibernation v hA__v h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.w h"D w hK The Ecumenical Temple <____________(Press ? for help) ♣♣♣♣♣♣♣♣  ♣_.♣♣♣♣._♣  ♣♣..♣♣ ♣♣..♣♣  ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣  w hM 6♣♣..♣♣♣........♣♣♣♣..♣♣  ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣  ♣ß.+...⌠...#.ß♣  ♣..##.....##..♣  ♣♣...#_..._#...♣♣  ♣♣....###.###....♣♣  ♣♣..♣♣...###....♣..♣♣  ♣♣..♣♣♣♣........♣♣♣..♣♣  ♣..♣♣ ♣♣...@...♣♣ ♣♣..♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣♣♣._♣  ♣♣♣♣♣♣♣♣y hy h7♣♣...#_..._#...♣♣TwoGrow the Sneak♣..##.....##..♣Demonspawn♣ß.+...⌠...#.ß♣Health: 50/50 ========================♣..##.....##..♣Magic: 19/19 ========================y hm6♣♣...#_..._#...♣♣AC: 3Str: 8♣♣....###.###....♣♣EV: 11Int: 17♣♣..♣♣...###....♣..♣♣SH: 0Dex: 14♣♣..♣♣♣♣........♣♣♣..♣♣XL:  7 Next: 36% Place: Temple♣..♣♣ ♣♣...@...♣♣ ♣♣..♣Noise: ---------  Time: 3420.7 (0.0)♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣a) +1 dagger (drain)y h#♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣Cast: Ensorcelled Hibernation ♣♣..♣♣ ♣♣..♣♣Quill ♣_.♣♣♣♣._♣♣♣♣♣♣♣♣♣You impale the butterfly!! _You kill the butterfly! _There is a staircase to the Ecumenical Temple here.  y hYou climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.y hy h U__y h y h <.###.###....♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##..y h ♣♣...#_..._#.. ♣♣....###.###... ♣♣..♣♣...###....♣ ♣♣..♣♣♣♣..♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣._♣♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣.♣♣ ♣_.♣♣._♣♣♣♣♣y h)♣♣♣♣y hRJ__y h+1.7 (1y hpK__y h5 _Found an iron altar of Okawaru.y h~ ♣....###...♣♣..♣♣.###.###....♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._#.. ♣♣....###.###.. ♣♣..♣♣..@###.... ♣♣..♣♣♣♣........♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣y hl P_♣♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣.♣♣ ♣_.♣♣._♣♣♣♣♣♣♣♣♣y h M___y hm &2y h U__y hM y hV_..._y hy h__...__y hҹz hA ♣♣..♣....###...♣♣..♣♣ ♣♣....###.###....♣♣ ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣z hp ♣♣..♣♣.@.###....♣..♣♣ ♣♣..♣♣♣♣.♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣ ♣♣♣♣z hJ ♣♣♣♣z hx_...__...__z h&3z hU__z h z hI♣♣........♣♣♣♣..♣♣♣....###...♣♣..♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._# ♣♣...@###.###.. ♣♣..♣♣...###.... ♣♣..♣♣♣♣........♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣ ♣_♣♣ ♣♣..♣♣♣♣♣_♣♣♣♣ ♣♣..♣♣♣♣ ♣♣♣ ♣♣..♣♣.♣♣ ♣_.♣♣._♣♣♣♣♣♣♣♣♣z hN~__...__z heQ&4z hTH__z hJUz h5Mz hr..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣..♣♣♣........♣♣♣♣..♣♣♣♣..♣....###...♣♣..♣♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣..##.....##..ß.+...⌠...#.ß ♣..##.....##..♣  ♣♣..@#_..._#...♣♣  ♣♣....###.###....♣♣  ♣♣..♣♣...###....♣..♣♣ ♣..♣♣♣♣........♣♣♣..♣♣..♣♣ ♣♣...<...♣♣ ♣♣..♣♣z h߹e♣♣._♣z h$J__z h&5z h_...__...__z hA _Found a snail-covered altar of Cheibriados.z hS  ♣_♣♣♣♣♣..♣♣ ♣♣_♣ ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣..♣♣♣........♣♣♣♣..♣♣♣....###...♣♣..♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣.@##.....##.. ♣♣...#_..._# ♣♣....###.###.. ♣♣..♣♣...###.... ♣♣..♣♣♣♣........♣♣♣ ♣..♣♣ ♣♣...<...♣ ♣_♣♣ ♣♣..♣♣♣_♣♣♣♣ ♣♣..♣♣♣♣ ♣♣♣ hg H ♣♣..♣♣.♣♣__...__z h &6z h8 e____z h z h M♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣..♣♣♣........♣♣♣♣..♣♣♣♣..♣....###...♣♣..♣♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣..##.....##..ß@+...⌠...#.ß ♣..##.....##..♣  ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣Quill ♣♣ ♣z h . ♣_ ♣♣♣♣ z h x___z h &7z h ____z hs @ _Found a shimmering blue altar of Sif Muna.z hSSM ♣♣..♣♣ ♣♣..♣♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣..♣♣♣........♣♣♣♣..♣♣♣♣..♣....###...♣♣..♣♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣.@##.....##..ß.+...⌠...#.ß ♣..##.....##..♣  ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣...♣_♣♣ ♣♣..♣♣z h8Yu_...___z h\&8z hao___z hb{ h2;M_.♣♣ ♣♣._ ♣♣..♣♣ ♣♣..♣♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣{ h<_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣..♣♣♣........♣♣♣♣..♣♣♣♣..♣....###...♣♣..♣♣♣♣....###.###....♣♣♣♣.@.#_..._#...♣♣..##.....##..ß.+...⌠...#.ß ♣..##.....##..♣ ♣♣...#_..._#...♣♣..♣♣..{ h<M.♣♣ ♣♣..{ hB|____{ h[G&9{ hK_____..._{ hL{ ha ♣♣ ♣♣♣♣ ♣_ ♣♣._♣ ♣♣..♣♣ ♣♣..♣♣  ♣.♣♣ ♣♣..♣♣ ♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_ ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣........♣♣♣♣..♣♣....###...♣♣..♣♣.###.###....♣♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._# ♣♣....###.###.. ♣♣..♣♣...###.... ♣♣..♣♣♣♣........♣{ hu___30_{ hCA ♣♣ ♣♣♣♣ ♣_ ♣♣._♣ ♣ ♣♣..♣♣  ♣.♣♣ ♣♣..♣♣ ♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣ ♣..♣♣ ♣♣...ß...♣♣ ♣♣.♣♣........♣♣♣♣..♣....###...♣♣..♣♣♣....###.###....♣♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._#{ hE ♣♣....###.###.. ♣♣..♣♣...###....{ h'Ik_...__{ hK&1{ hOB__{ hQ{ h  ♣♣ ♣♣♣♣ ♣_ ♣♣._♣  ♣♣..♣ ♣ ♣♣..♣♣  ♣_♣♣♣♣♣..♣♣ ♣ ♣..♣♣ ♣♣...ß...♣♣ ♣♣♣♣........♣♣♣♣.{ h ♣....###...♣♣..♣♣....###.###....♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._# ♣♣....###.###..{ hm ]___{ h &2{ h w__..._{ h { h  ♣♣ ♣♣ ♣_ ♣♣._  ♣♣..♣ ♣ ♣♣..♣{ h  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣  ♣.@♣♣ ♣♣...ß...♣♣ ♣♣♣........♣♣♣♣♣....###...♣♣..###.###....♣...#_..._...♣ ♣..##.....##..♣ ♣ß.+...⌠...#.ß♣ ♣..##.....##.. ♣♣...#_..._#{ h4 e___{ h &3{ h ____{ h5 { h ♣♣ ♣♣ ♣_ ♣♣.  ♣♣.. ♣ ♣♣..♣ ♣♣♣♣♣♣..♣ ♣..♣♣ ♣♣...ß...♣♣ ♣♣........♣♣♣♣....###...♣♣.###.###...{ hY♣...#_..._#... ♣..##.....##.. ♣ß.+...⌠...#.ß ♣..##.....##..{ h8_{ h &4{ h9_{ h!h _There is a shimmering blue altar of Sif Muna here.| hb ~  You kneel at the altar of Sif Muna.  --more--} h} hSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those } h?who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion} h} h} h} hlTwoGrow the SneakDemonspawnHealth: 50/50 ========================Magic: 19/19 ========================♣♣♣♣} h♣♣ AC: 3Str: 8♣_.♣♣♣♣. EV: 11Int: 17♣♣..♣♣ ♣♣.. SH: 0Dex: 14♣♣♣ ♣♣..♣♣ ♣♣..♣ XL:  7 Next: 36% Place: Temple} hp<♣@♣♣ ♣♣..♣♣♣♣♣..♣♣ Noise: ---------  Time: 3434.7 (0.0)♣..♣♣ ♣♣...ß...♣♣ a) +1 dagger (drain)♣♣..♣♣♣........♣♣♣ Cast: Ensorcelled Hibernation ♣♣..♣....###...♣♣ Quill ♣♣....###.###...♣♣...#_..._#...} h ♣..##.....##.. ♣ß.+...⌠...#.ß ♣..##.....##..} h[  _There is a staircase back to the Dungeon here. _Found an iron altar of Okawaru. _Found a snail-covered altar of Cheibriados. _Found a shimmering blue altar of Sif Muna. _There is a shimmering blue altar of Sif Muna here.  } hC#You kneel at the altar of Sif Muna.} h:%  } hGSif Muna welcomes you!} h/  --more--~ hm^Q_..._~ haz  of Sif Muna ......5.7 (1 _~ hfG_..._~ hNg~ h)J~ hSThe Ecumenical Temple <____________(Press ? for help) ♣♣♣♣♣♣♣♣  ♣_.♣♣♣♣._♣  ~ hT_♣♣..♣♣ ♣♣..♣♣  ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣@♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣  ♣♣..♣♣♣........♣♣♣♣..♣♣  ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣  ♣ß.+...⌠...#.ß♣  ♣..##.....##..♣  ~ h&UF♣♣...#_..._#...♣♣  ♣♣....###.###....♣♣  ♣♣..♣♣...###....♣..♣♣  ♣♣..♣♣♣♣........♣♣♣..♣♣  ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ~ huUP♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣♣♣._♣  ~ hU=♣♣♣♣♣♣♣♣~ h@___<_~ hd ~ hYo uTwoGrow the SneakDemonspawn of Sif Muna ......Health: 50/50 ========================Magic: 19/19 ========================♣♣♣♣♣♣ AC: 3Str: 8♣_.♣♣♣♣. EV: 11~ h_p vInt: 17♣♣..♣♣ ♣♣.. SH: 0Dex: 14♣♣♣ ♣♣..♣♣ ♣♣..♣ XL:  7 Next: 36% Place: Temple♣@♣♣ ♣♣..♣♣♣♣♣..♣♣ Noise: ---------  Time: 3435.7 (0.0)♣..♣♣ ♣♣...ß...♣♣ a) +1 dagger (drain)♣♣..♣♣♣........♣♣♣ Cast: Ensorcelled Hibernation ♣♣..♣....###...♣♣ Quill ♣♣....###.###...♣♣...#_..._#... ♣..##.....##.. ♣ß.+...⌠...#.ß ♣..##.....##..  ~ h9q _Found an iron altar of Okawaru. _Found a snail-covered altar of Cheibriados. _Found a shimmering blue altar of Sif Muna. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!~ hq ~ ht ~ hu ~ hCv ~ hwz n~ hz ~ h | ~ hg| ~ h| ~ h?~ ~ h ,~ hW ~ h ~ h ~ h ~ hh ~ h ~ h ~ h ~ hi ~ hш ~ h ~ hp ~ hŠ ~ h ~ h ,~ h؎ ~ h@ ~ h ,~ hx ~ ha ~ h ,~ hՕ ~ h ~ h| ~ hԗ ~ h* ~ h ~ h ,~ h ~ hX ~ h ,~ hN ~ h ~ hϡ ~ h; ~ h ~ h ♣♣...#_..._#...♣♣♣..##.....##..♣♣ß.+...⌠...#.ß♣♣..##.....##..♣♣♣...#_..._#...♣♣~ h  ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣♣..♣♣♣♣........♣♣♣..♣♣ ♣..♣♣ ♣♣...@...♣♣ ♣♣..♣ 49.7 (14.0)♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣♣♣♣♣ ♣♣♣♣ ~ h ~ h3 :_..._~ h _~ hc d _There is a staircase back to the Dungeon here.~ h_l___~ hS~ hֻM__~ he___~ h950.0) _~ hci_...___ h"oi#.......# #.......# #.......# #.......#######################.....b.##..##........ #..#.......#........#.... #..#.......#........#.... #..#.......#........+....Dungeon:5 hp #..'....@..#........#.... #..#.......#...##..##.... #####'######...##..####+# #........>...+...'...' #............#...#...# ##..##'###+###..###'## ####....#..#####..... #....#......#..... #....#......#.....  hp hbr hr hms hLy6.b hy hO2.2 (2.5Ensorcelled Hibernation h8b h. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. h) h4  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   3.0   0   m + Spellcasting 2.3   3.6  -1       h     b - Maces & Flails   0.0   1.2  -1   n + Hexes3.8   4.0   0   c - Axes   0.0   1.2  -1   o - Fire Magic   0.0   1.2  -1   h d - Staves   0.0   1.2  -1   p - Ice Magic   2.0   3.6  -1   e - Unarmed Combat   2.0   3.6  -1       hg f - Throwing   0.0   1.2  -1   q - Invocations   0.0   0.6  +3      r + Evocations1.9   2.0   0   hBg + Short Blades 2.3   3.6  -1   s + Shapeshifting 1.6   2.8  -2   h - Long Blades   1.2   1.2  -1       i - Ranged Weapons   0.0   1.2  -1              j + Armour1.9   2.4  -1       hk + Dodging2.8   3.6  -1      l + Stealth3.8   4.0   0   hڠ         h            The relative cost of raising each skill is in cyan.   hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level   h[!] training|cost|targets h<> q + Invocations 0.0 hDTargetTarget--  3.0 --  --  --  --  --  --  --  --  --  2.0 --  2.0 --  --  2.0  --  --  a-z] set[-] clear selected targetcost|targets ho [?25h[?0c hp 10  hH"  hI [?25l[?1c hN3.0 current training targets, if any.=] set aall targets hF  he#.......#TwoGrow the Sneak#.......#Demonspawn of Sif Muna ......#.......#Health: 50/50 ========================#.......################## Magic: 19/19 ======================== h#####.......##..##........ AC: 3Str: 8#..#.......#........#.... EV: 11Int: 17#..#.....b.#........#.... SH: 0Dex: 14#..#.......#........+.... XL:  7 Next: 36% Place: Dungeon:5#..'....@..#........#.... Noise: ---------  Time: 3452.2 (0.0)#..#.......#...##..##.... a) +1 dagger (drain)#####'######...##..####+# Cast: Ensorcelled Hibernation#........>...+...'...' Quill #............#...#...# hE##..##'###+###..###'## ####....#..#####..... #....#......#..... #....#......#.....  _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!  h/_There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. hK8b hh hZ:b hh h/4  hR8  hI= :b hp@ F _Unknown command. hv| 4 hf}  hX  h  hy  h  h`  h ; _ h ^  There is an open door here. h  _ hY , h> B h , h  h  h  h*  h , h  hQ  h , h{  h  h  hC  h  h  h  hz  h  h  h_ , h  h  h  h  h  h  h , h  h X h  h4 , h  h h, h h h h.  h  h  h  h  h h h, h h h, hN h h<, h h h!, h" h$ h%(, h( h8+ h- h- h. hI1 hU3 h3 h4 h7 h.9 h9 hP: hs< hG?, hX@ hB hD h"E hF hqH hJ, h L hBM hN hIO hO hX h\, h] h_ hKb hb hc h|f hUh hh hi hk hn, h'o hp hs, hNt hv hx, hy h}{ h} h"~ hw~ h  h, h= h hÅ h( hq h  h, h$ h h h h h h֕ hD h| hj h h3 h  h hɡ, h h| h h hݨ h h, h3 h h h ht hȷ h h h h޼ h, h h h, h hx h', h hi h h1 h hw h h  hW h7 _You open the door. h hK h h@  There is an open door here. h& h _ h1 hS h7, h h h[ h h: h h!, h h h h  hT hh hb h hE hT h h h h h h5 h hl h h@  h  h  h  ho  h  h h, hq hv7 _You open the door. h hR h  h@  There is an open door here. h<.....# .....# ......# ##..## .....## #############.....# .....#......#.O...# .....'......# ....# ..########.## ...#+##+##... ..########.#####............  h =p...............#@........... ...............'............ ####..##...##..#............ Ensorcelled Hibernation .###..##...##..#............ ..#............'............ ..#............#............ O   ogre (asleep) .##...##...##..#............ .#######...##..#............ .......'.......#.....######## h 1519.2 (67.0) hj-20.2 (68 h  hA&x _An ogre comes into view. It is wielding a +0 giant club. h....# .....# ......# .....###.....# ..O...# .....'......# ....#.## ...#+##+##... .#####............ ....#@........... ......'............ ..##..#............ #..#............  h....'............ .....#............ ..##..#............ ..##..#............   h>S....# .....# ......# .....###.....# ..O...#....'......# ....#.## ...#+##+##... .#####............ ....#@........... ......'............ ..##..#............ #..#............ ....'........ h?.....#............ ..##..#..........##..#........ hF hN h}T hV\ _An ogre is nearby! h] ...< .. ...... ..## .....# #############......#......#.O...'......#.....# .##.....#+##+##########.####......# ...............' ##. .###..##...##..# hz.....'.#..............##...#########...##....... h hn.OO hZ1.2 (1.0)Ensorcelled Hibernation _ hl h5 h.<# ..O.. .....# .. ..## ......# #############....'......#..O..# #...@.#+##+##########.##### ...............' #.. .###..##...##..#O 2 ogres (1 asleep)....'.#............. h  An ogre comes into view. It is wielding a +0 giant club. h`43----=2 h h= _The ogre hits you with a +0 giant club! hJ  You hit the ogre. You drain the ogre. h$y.OOdrained) h&-3.1 (0.9 h, ha/_ _The ogre is moderately wounded. hp.....# TwoGrow the Sneak ....<# ........# Demonspawn of Sif Muna ...... .....# ..O.....# Health: 43/50 ====================---- .....# .......# Magic: 17/19 =====================--- ##..## ......## AC: 3Str: 8 #############.....# EV: 11Int: 17 .....#......#.....# SH: 0Dex: 14 .....'......#..O..# h XL:  7 Next: 36% Place: Dungeon:5 ..########.##...@.#+##+##...  Noise: =--------  Time: 3523.1 (0.0) ..########.#####............  a) +1 dagger (drain) ...............#............  Cast: Ensorcelled Hibernation ...............'............  Quill ####..##...##..#............ .###..##...##..#............  OO 2 ogres (1 drained) ..#............'............ ..#............#............ .##...##...##..#............ _The ogre is moderately wounded.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, lightly d h+rained,  chance to affect: 49%) h|j.....#TwoGrow the Sneak ....<# ........#Demonspawn of Sif Muna ...... .....# ..O.....# h}Health: 43/50 ====================---- .....# .......# hT~Magic: 17/19 =====================--- ##..## ......##AC: 3Str: 8 #############.....#EV: 11Int: 17 .....#......#.....#SH: 0 h~Dex: 14 .....'......#..*..#XL:  7 Next: 36% Place: Dungeon:5 ..########.##...@.#+##+##... h~Noise: =--------  Time: 3523.1 (0.0) ..########.#####............a) +1 dagger (drain) ...............#............ h4]Cast: Ensorcelled Hibernation ...............'............Quill ####..##...##..#............ .###..##...##..#............ hyOO 2 ogres (1 drained) ..#............'............ ..#............#............ .##...##...##..#............  h_The ogre is moderately wounded.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h+Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  chance to affect: 49%) hS h  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  chance to affect: 49%)  The ogre resists with some effort. hWS.OO hd36---=4.1 (1 hP hV= _The ogre hits you with a +0 giant club! h .....# TwoGrow the Sneak ....<# ........# Demonspawn of Sif Muna ...... .....# ........# Health: 36/50 =================------- .....# ..O....# Magic: 15/19 ==================------ ##..## ......## AC: 3 h? Str: 8 #############.....# EV: 11Int: 17 .....#......#.....# SH: 0Dex: 14 .....'......#..O..# XL:  7 Next: 36% Place: Dungeon:5 ..########.##...@.#+##+##...  Noise: ==-------  Time: 3524.1 (0.0) ..########.#####............  a) +1 dagger (drain) ...............#............  Cast: Ensorcelled Hibernation ...............'............  Quill ####..##...##..#............ .###..##...##..#............  OO 2 ogres (1 drained)  h r..#............'............ ..#............#............ .##...##...##..#............ _The ogre hits you with a +0 giant club!  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  chance to affect: 49%) h gy.....#TwoGrow the Sneak ....<# ........#Demonspawn of Sif Muna ...... .....# ........#Health: 36/50 =================------- .....# ..O....#Magic: 15/19 ==================------  hbh##..## ......##AC: 3Str: 8 #############.....#EV: 11Int: 17 .....#......#.....#SH: 0Dex: 14 .....'......#..*..#XL:  7 Next: 36% Place: Dungeon:5 ..########.##...@.#+##+##...Noise: ==-------  Time: 3524.1 (0.0) ..########.#####............a) +1 dagger (drain) ...............#............Cast: Ensorcelled Hibernation ...............'............Quill ####..##...##..#............ .###..##...##..#............OO 2 ogres (1 drained) ..#............'............ ..#............#............ .##...##...##..#............ _The ogre hits you with a +0 giant club!  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  [ h5i36mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  chance to affect: 49%) h;iO1 asleep, 1 drained) h.MAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  chance to affect: 49%)  The ogre looks drowsy... h].OO hq--5.1 (1Ensorcelled Hibernation _ h  h h؈  The helpless ogre fails to defend itself.  You impale the ogre!!  You kill the ogre! hɉ  hm  hՙ .O)O   ogre h1 Vexing7/516==253--6.0 (0.9 h+ vEnsorcelled Hibernation  You impale the ogre!!  You kill the ogre! _Sif Muna accepts your kill.raining target 2.0 for Evocations reached!  Training target 2.0 for Armour reached!  Your Armour skill increases to level 2! h  h k _Your Evocations skill increases to level 2! h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)j6.....# TwoGrow the Vexing ....<# ........# Demonspawn of Sif Muna ...... .....# ........# Health: 37/51 =================------- .....# .......# Magic: 13/19 ================-------- ##..## ......## AC: 3Str: 8 #############.O...# hk EV: 12Int: 17 .....#......#..*..# SH: 0Dex: 14 .....'......#..*..# XL:  7 Next: 53% Place: Dungeon:5 ..########.##...@.#+##+##...  Noise: ---------  Time: 3526.0 (0.0) ..########.#####............  a) +1 dagger (drain) ...............#............  Cast: Ensorcelled Hibernation ...............'............  Quill ####..##...##..#............ .###..##...##..#............  O   ogre ..#............'............ ..#............#............ .##...##...##..#............ _Your Evocations skill increases to level 2!Casting: [40 hlmEnsorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%) hU}.....#TwoGrow the Vexing ....<# ........#Demonspawn of Sif Muna ...... .....# ........#Health: 37/51 =================------- .....# .......#Magic: 13/19 ================-------- ##..## ......##AC: 3Str: 8 #############.*...#EV: 12 hVjInt: 17 .....#......#.....#SH: 0Dex: 14 .....'......#..)..#XL:  7 Next: 53% Place: Dungeon:5 ..########.##...@.#+##+##...Noise: ---------  Time: 3526.0 (0.0) ..########.#####............a) +1 dagger (drain) ...............#............Cast: Ensorcelled Hibernation ...............'............Quill ####..##...##..#............ .###..##...##..#............O   ogre  hWA..#............'............ ..#............#............ .##...##...##..#............ _Your Evocations skill increases to level 2!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%) hC. (ally target)(   +0 giant club (minion) h  h+ c(.O h 4==7.0 (1 h,  h   Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (chance to affect: 49%) _The +0 giant club dances into the air! h5  h6  h> r.(.O h? 78--8 hF  hH  h[v  You completely miss the ogre. You touch the ogre. h .( The ogre is moderately wounded. h326-----4===9 (0.9 h h( _The ogre hits you! h drained, ally target)You hit the ogre. You drain the ogre.  The ogre is heavily wounded. h0-9.8 h  h c _Your +0 giant club barely misses the ogre. x2 hJ The ogre is heavily wounded. _Your +0 giant club barely misses the ogre. x2  You hit the ogre. You touch the ogre.  The ogre is almost dead.  The ogre misses you. Your +0 giant club hits the ogre!!  The ogre dies! hN †(   +0 giant club (minion) hh  -----20-69-30.7Ensorcelled Hibernation _Sif Muna accepts your kill.Your Dodging skill increases to level 3!Your Hexes skill increases to level 4! h4  h l _Your Invocations skill increases to level 1! hB+####.<. .....# .. ..## ......# #############....#.(...'......#..)@.# .....#+##+##########.#####........#.. ...............' ####..##...##..#'.#.......... hJ h`75==-1.7 (1.0 _ _You see here an ogre corpse. h .####.## .####.###+##..#.#<#.#.#.# ......# ... .##..## ..##############.....#.#......#..@(.#....'......#..)†.# .#.##.....#+##+##...########.#####.......#............ ................'.  h s#####..##...##..#.....##..##...##..#......#.'. hq  h G-2 _ h*  hO  h M...#...# ..####.##...... ####.###+##..#.#<#.#.#.#......# ... #.##..## .....# #.#############.@...# #......#......#...(.# #......'......#..)†.# #...#.##.....#+##+##... #...########.#####..#............ .................' h d...... +#####..##...##..#......##..##...##..#. hɺ  h 1) h0 &3 hT  h \ _Your +0 giant club falls from the air. hM.#...#...#...#...... #..####.##...... #..####.#w##+##..#[.#<#.#.#.# ........#.#.##..##......# .#.#############.....# .#......#......#...).# .#......'......#..)†.# .#... h`O#.##.....#+##+##... ##...########.#####.w   ribbon worm (wandering).#. ..................'. #+#####..##...##..#. hRm  A ribbon worm comes into view. hE[Q.w hi6===4Ensorcelled Hibernation hjq h t* _Found a kite shield. hK.#...#.#...#......+ ......#...#......##..####.##......# ##..####.#.w.....##+##..#[.#<#.#.#.# .........#.# ###.##..##......# ).#.#############.....#.#......#......#...).#.#......'......#..)†.# ..#...#.##.....#+##+##... ###...########.#####. #.#. +..................'. h  hR\8=5 h h  hV ############.#...#......#.#...#......+ .......#...#......##..####.##......# ###..####.#.w.....##+##..#[.#<#.#.#.# ..........#.# +###.##..##......# .).#.#############.....#.#......#......#...).#.#......'......#..)†.# ...#...#.##.....#+##+##... .###...########.#####. .#.#. h  h  U.w h &6 h  h  h #############......# #.#...#......# #.#...#......+.......#...#......##..####.##......# ###..####.#.##+##..#[w.#<#.#.#.# ...........#.# #+###.##..##......#).#.#############.....#.#......#......#...).#.#......'......#..)†.# hN...#...#.##.....#+##+## ..###...########.##### h' h@R.w hpq7==7 h h~ h  ##......#  #.#...#......#  #.#...#......+  #.#...#......##..####.##......#.###..####.#.##+## #.#[.# #.<#.w.# #.#.# #.#.# ##+###.##..##.##.).#.######.#.#......#......#...).#.#......'......#..)†.#.#...#.##.....#+##+##.###...#.##### h hL.w hWT9=8 h ht  hE ww  drained)You hit the ribbon worm. You drain the ribbon worm. You touch the ribbon worm.  The ribbon worm is severely wounded. h.5=9.6 (0.9 h hX _The ribbon worm barely misses you. h2x  You hit the ribbon worm. You drain the ribbon worm.  You kill the ribbon worm! hr† h8==7040.5Ensorcelled Hibernation  h h[ _Sif Muna accepts your kill. h hB% h, h/H _No target in view! h  h(  h1  h'4 H _No target in view! h  h  h,  h H _No target in view! hwJ h  hĢ% _ h h5 hN30= h] hֱ h|i9== h` hʷ hS hC hս, h/ h h1=20=== h h4 _Magic restored. h h h, hA hJ hT2= h h hc;== h  h6, h& hG, h hW hL3= h h hx h& h, hs h h!T4= h h, h h , h  h hm h3 h hL5= h hL, h_  h#, h% h( hY) h + hL. h.:6 h0 h3 h3 h5 h8 h8 h= hA hAO37= hB h F, hG hJ, hL hN h6O hP hS hTQ8= hJV hY, h[ h._, ha h1d hdL9= hbf hi, hk ho, hr hu, hv hz h{P40= h| h, hP h{, h hz hL1= h hȔ, h  h, hƛ h, h h= häO2= hɩ hb, hx h, hյ h$ h h3= h hn h h h  hV4= hr h, h h, h h hk h  h hxL5= hf h hW hY h, h h h[V6= h h\, h h , h  h1 h hz h hL7= h h+ h h; h!, h' h,V8= h - h|. h1 h2 h4 hC:B h<, h> hB h#DL9= hE hI huI h=K haN hN hP hS, hV hY h6ZP50= h[ h^ h]_ ha he, hqg hj h]kL1= hm h u1 _HP restored. hy4 h| h h, hd h h, h hR hl h:= h h- h|, h h h~ ######## ###########......# #### ......#...#......#....# ......#...#.....@'....# -  h......#...#......#.J..# #..####.##......# ...# ..####.#.......##+### ......#[..........#...<#...........# J   jelly (asleep)....#..†........#....#...........# ###.##..##...........## hͭ! hK 622.5 (82.0)  You open the door. hF-3.5 (83 h hX _A jelly comes into view. h #########......# #### #......#....# #.....@'....# #......#.J..# #......# ...# #.......##+### #[..........# <#...........# #..†........# #...........#   hf} #########......# #### #......#....#  h~#.....@'....# #......#.J..# #......# ...# #.......##+### #[.......<#...........# #..†.....#......... h܍ h h hn\ _A jelly is nearby! h #########......# #### #......#....# #.....@'....# #......#.J..#  h#......# ...# #.......##+### #[..........# <#...........# #..†........# #...........#   hi{b #########......# #### #......#....# #.....@'....# #......#.J..# #......# ...# #.......##+### #[.......<#...........# #..†.....#......... h h h hG\ _A jelly is nearby! h  #########......# #### #......#....# #.....@'....# #......#.J..# #......# ...# #.......##+### #[..........# <#...........# #..†........# #...........#   h$ b #########......# #### #......#....# #.....@'....# #......#.J..# #......# ...# #.......##+### #[.......<#...........# #..†.....#......... h+  h"2  h9  h; \ _A jelly is nearby! hYw## #......###### #...#......#....# #...#.....# #...#......#.J..# ..####.##......#....# ..####.#.......##+### #[..........# hxC<#...........# #..†........##.....#  hy hJ.J hqZ4.5 (1.0)Ensorcelled Hibernation _ h h&  hK_There is an open door here. hj  You barely miss the jelly. You touch the jelly!  The jelly is heavily wounded.The jelly is struck by your quills. The jelly hits you. hg4-----=5.3 (0.8 h h1 _You are splashed with acid! h@{  You hit the jelly. You drain the jelly.  You kill the jelly! hЂ1. hَe -----66.1 hEnsorcelled Hibernation _Sif Muna accepts your kill. h hIh _Your Stealth skill increases to level 4! hM 4 h   h=  h  % _ hD R2 h5  hr , h  h , h  h , h5!  hx# b3= h$  hQ' , h'  hi* , h}+  h. l4= h4;  h= b5= hD  h&H , hJ  hM , hO  hP  hhQ V6= h[R  h,U , h!V  hgX , hqY  h^ B hK_  h_ L7= h`  hc  hoc  h6d  hf  hf  h>g  hi , hj  hl  hm V8= h n  hp  h:q  h!t  hEv  hv  hw  hy  h[z L9= hQ{  h,}  h}  hO~  hG  h  h  hv  h  h  h  hU W50= h  h  hP  h  h  hd  h9  hl  hސ L1= hՑ  h  h  h  hҚ  hݞ  h١  hO  hD  hj  hª  h9  h  hٯ  hl  hڲ := hi  h  h  h2  h&  h;  h , h  hK  h  h  h  h  h  h  h  h  h  hL  h  h) B h  h  h  h  h  h.  h , h  h  h , h  h  h  hX  h  h$ 7 _You open the door. h  hR  hD  hC @  There is an open door here. h}  h _ h  hB  hd  h  h  hi  hJ  h  hj  h  hU  h  h)  h!  h1 ......#....# ......##+### ..........# ..........## .†........#.# ..........# ..# ..........####### ...# ######.....#....##5...# ).#....@'....# -)†.#.....#....# ###.##.....#'##+##....# h73  ###.#####............## ............# .'............  5   shadow imp (asleep) #...##..#............ #...##..#............ ........'.   hf: 0 79.1 (53. h: i0)  You open the door.  A shadow imp comes into view. hC a.55 hIF L====80.1 (54 hK  hM , _The shadow imp shouts! h5 ......#...# # .†..# .#  hZ p.# ..# .####### ...# .#....##....# ).#....@5....# )†.#.....#....# .#'##+##....# ...## .#      h<......#...# # †..# .# .# ..# .####### ...# .#....##....# ).#....@5....# )†.#.....#....# .#'##+##....#  hg>...## .#      h# h h  ha _A shadow imp is nearby! h......#...# # .†..# .# .# ..# .####### ...# .#....##....# ).#....@5....# )†.#.....#....# .#'##+##....# ...## .#  ha     h......#...# # †..# .# .# ..# .####### ...# .#....##....# ).#....@5....# )†.#.....#....# .#'##+##....#  hU...## .#      hB h¾ h  ha _A shadow imp is nearby! hQ..##+### [.......... .....## †........#.# ....#.# ..####### ...# #######.....#....##....# ......#...).#.....5....# .#..)†.#...@.#....# ####.##.....#'##+##....# #.#####............## .........#....# .'. ##...##..#. #...##..#. .........'..#. hϸ hB '5The shadow imp attacks as it pursues you!=---1.1 (1.0) h hW _The shadow imp barely misses you. h_  You hit the shadow imp.  The shadow imp is heavily wounded. he 8* h< n  The shadow imp gestures at you. h 8@ h s4--------2.0 (0.9 h  h 4 _Pain shoots through your body! h6  You hit the shadow imp.  The shadow imp is heavily wounded. hl n  The shadow imp gestures at you. hf hbm&9 hAr h~- _You struggle to resist. ht  You hit the shadow imp but do no damage.The shadow imp is heavily wounded. hvg37-------3.8 h} h. _The shadow imp hits you. h\@  You hit the shadow imp but do no damage.You touch the shadow imp.  You kill the shadow imp! hBK1. hRK--84.7 hZ h\[ _Sif Muna accepts your kill. h##+###  .# ..# # ..#  .†.# ...#  # ...#  h 5 ####### ....#  .....#....##....#  #...).#.....'....#  #..)†.#....@#....#  .##.....#'##+##....#  .#####.##  #.#  '.  #...##..#.    #...##..#.   '.   #.    h h=8-5.7 (1.0 hv h٫ hT h8- h hC h 4 h  h  h;  h X hW L9= h  ho  h , h^  h , h  h B h  h6 P40= h  h# B h  hE  h  hO x1= h , h  he , h  h , h_  h"  h e2= h?  h  h{  h  h?  h  h& , h  hg  h L3= h  h#  h  h~  h  h , hN  h V4= h~  h  hz  h  h , h  hZ  h  hl  h  h L5= h!  hR# , h($  hK/ H6= h0 , h1  h*3  h3 L7= h4  h5 , h7  h8 , hx9  hT;  h; V8= h<  h >  h>  h>  hj@  h@  hCC  hNE , h@F  hzH b9= hI  hL , hvM  hbO , hQ  hR  hS  hT  hV  hV P50= hW  hhY  hY  hd  hff , hNg  het _ _You start resting. h(~ 1730.7 (45.0) he Z1=1.7 (46 h-  h " _HP restored. h&u'.................................... h`/ h412.7 (1.0) h; hB=( _You open the door. h;>x[............# .# ..# †.#...# ..# ...# .####### ....# #######.....#....##....# ......#...).#.....'....# .#..)†.#.....#....# ####.##.....#'##@##....# #.#####............## h@ .........#............# .'............# ##...##..#......##...##..#......# .........'......#.#......# ##...##..#. hI hR&3 h1_ haQ _There is an open door here. h7#.# ..# #..†.#...# #...# ...# #.####### ....# ########.....#....##....# #......#...).#.....'....# '......#..)†.#.....#....# #####.##.....#'##'##....##.#####.....@......## ..........#.#.'.###...##..#.# .##...##..#.# ..........'.#.#.###...##..#.# ###...##..#. h h6'-4 _ h) h0, h4 hRead which item? Scrolls  e - a scroll labelled EZEISER QUAPPI  h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 3 scrolls of teleportation  hc C - 2 scrolls labelled USKYMAILI  I - a scroll labelled KUXO NOIFRIUBAO  N - 2 scrolls labelled VETZEE XOUG [!] read|quaff|evoke[?] describe selected ha hog h{p#...........#..#TwoGrow the Vexing #..†........#...#Demonspawn of Sif Muna ...... #...........#...#Health: 51/51 ========================  h-q#...........####### ....#Magic: 20/20 ======================== ########.....#....##....#AC: 3Str: 8 #......#...).#.....'....#EV: 12Int: 17 '......#..)†.#.....#....#SH: 0Dex: 14 #####.##.....#'##'##....#XL:  7 Next: 78% Place: Dungeon:5  hqk#####.#####.....@......##Noise: ---------  Time: 3734.7 (0.0) ..........#............#a) +1 dagger (drain) ..........'............#Cast: Ensorcelled Hibernation .##...##..#............# hrQuill .##...##..#............# ..........'............# ..........#............# .##...##..#............# ###...##..#............You kill the shadow imp! _Sif Muna accepts your kill.  hr_You start resting. _HP restored. _You open the door. _There is an open door here. hGzP  Okay, then. h hҋ h. _ hs4 hx h* h h% _ h h@  There is an open door here. h  h _ hh h h, h  h/@  There is an open door here. h.6 _ h hs h, h h h, h h h, h hX h, hf h h, h~ h h h, h& h h h6 h hQ, h hX h h4, h h h, h; h hS, h hJ h6, h h h, h hA h , h  h  h , h h h4, h h h% , h  h" h$, h% hq) hw+ h, h, h1 h3, h4 h8 h$;, hN< h? hA h$B h|C h.F hVH, hI h=M hN, hO hCR h T, hT hV h#....#....######.  #....#...[....#....'....#......  #....+.......#....'......78.7 (44.0) ###....###..###+####+#....#'######..#.................... .........#..#.................... .........#..'....................#.†#.................... <..####.................... '###.........##+#..............  .#...#....[....#..####'###....... hE  hY hо,9.7 (45 h h _There is an open door here. _You open the door. _Found a stone staircase leading down. _There is an open door here. hV4 h?X hr hvu h{v% _ hz hv| h|~ h  hT hh h/ hʆ hÇ hh hM hʍ h h hg, h hs h, h" h h hT h hr h h h h######....#'#############...... ## #............# #......  #............# #...##+#  #............# #...#..  ###............#########...#..  ##....###..##..##...#.. #....#.......>#....#.. #....#...[....#....'# #....+@.......'....###....###..###+####+#... #........#..# #........#..# #........#..' # hF........#.÷# '.............<..#### #........#'###.........##+# #........#...#....[....#..####'## hZ......#..#...#....#....'87.7 (8.0)#................... h h{L======8.7 (9 h h#= _As you open the door, it creaks loudly! h / 4 h0  h @  hB , hG  hJ @  There is an open door here. hV  hX _ heY  ha]  h` , hb  hg  hFk , hwp  hr  hv , hw  hF{  h} , h  hF  h , h;  h5  h  h  hE  h֘  h  hÜ , h͝  h4  h , h  h^  h B h  There is an open door here. _ h9 B h  h  hK  h  h  h , h  h  hB  h  hI  h  h  h,  h  h  h  h  h:  h , h)  h , hs  h*  h , h|  h5  h  h  h  h  hL B h  h , h  h  h  hl , h  h  ho , h]  h  h  h  hm  h , hZ  h  ht , h:  h  h  h  hI  h  h1  h  hO  h:  hB , h.  h  h , h  h  h B hg 7 _You open the door. h_ 4 hg  h<  h , h  hj @  There is an open door here. hY  h;! _ h!  hG$  h&  h' , hC)  h :  ... ####........#...# ..J.. #........'...# ...... #........#...+... ......####........## #......#'############# #......#............  #......#............  #......#............  #....@.#............ ------ #......#'###..##..#### #####......#..###### #......#........ #......# #......########### J   jelly (asleep) h; N ########  h[I 1829.7 (41.0) hP L------30.7 (42 h9V  hYX  h  ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. #......#........ #......# #......# ########  hi M ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. hk o #......#........ #......# #......# ########  hr  hw  h*}  hg \ _A jelly is nearby! h֏  ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. #......#........ #......# #......# ########  h' ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. #......#........ #......# #......# ########  h- h9 h: h{@\ _A jelly is nearby! h ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. #......#........ #......# #......# ########  h ... . ..J.. #...... ...... #..... ......####.... #......#' #......#..  #......#...  #......#....  #....@.#.....  #......#'###. #####......#.. #......#........ h #......# #......# ########  h h h% h'\ _A jelly is nearby! h########..#........#'### ....s ####........#...# ..J.. #........'...# ...... #........#...+......####........##..#.. #......#'############ #......#... #......#.... #...@..#..... #......#............  h  #......#'###..##..########......#..###### #......# #......#......... s   scorpion (asleep) #......########## J   jelly (asleep)######## h h"11.7 (1.0) hA) h+[ _A scorpion comes into view. h  #.........'......<########..#........#'### ....s ####........#...# ..J... #........'...# ...... #........#...+......####........##..#. #......#'########### #......#. #..@...#. #......#. #......#............ #......#'###..##..#######......#..###### #......# #......#........ #......################# h hr&2 h  h h  #.#. #.........'............########..#........#'###...s.####........#...#...J... #........'...# ...... #........#...+......####........##.. #......#'########## #.@....# #......# #......# #......#........... #......#'###..##..#####......#..##### #......# #......#....... #......######## h6  h &3 h  hW  hOv  #.# #.# #.........'.....#########..#.#'##.....s.####........#...#...J...+ #........'...+.......# #........#...#.......####........##.. #@.....#'######### #......# #......# #......# #......#.......... #......#'###..##..#####......#..#### #......# #......#...... h$~  h~ &4 h  h  hI  #.# #.# #.# #.........'.... #########..#.#'# #.....s.####.# #...J...+ #.' +.# #........#.....@.####........##...######......#'######## #......# #......# #......# #......#....... hoK  #......#'###..##.#####......#..### #......# h$Q  h2X &5 hM]  h^  he{#######.†####.### #.# #.# #.# #.........'... #########..#.#' #.....s.####.# #...J...+ #.' +.# #. #.......####...........######......#'#######. #......# #......# #......# #......#....... #......#'###..#####......#..## hm h#s&6 hsy hz h҄  The helpless jelly fails to defend itself.  You impale the jelly!!  You kill the jelly! h1. h56847.6 (0.9 h# hL[ _Sif Muna accepts your kill. hTJ h-VF _Unknown command. h h h. hF _Unknown command. h*|....##..## ### ###....###########.†####.### #.........'..########..'s.#####+'+ . #.......####..........######......#'#######......... h/}T.......#..............#'## h h48.6 (1.0 _ h h# h.  The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion! h7 q† hH 969.5 (0.9 _Sif Muna accepts your kill.Training target 2.0 for Shapeshifting reached! hN  hQ n _Your Shapeshifting skill increases to level 2! h$  h Read which item? Scrolls  e - a scroll labelled EZEISER QUAPPI  h - 3 scrolls labelled ECYEMO OPNEMU  j - a scroll labelled KUNUJI NOUNUIRGH  k - a scroll labelled TUONIL YSOUG  r - a scroll labelled YPEJYOZAUR  y - 3 scrolls of teleportation  C - 2 scrolls labelled USKYMAILI  I - a scroll labelled KUXO NOIFRIUBAO  h  N - 2 scrolls labelled VETZEE XOUG [!] read|quaff|evoke[?] describe selected h h hx#....##..## ### ###....#### TwoGrow the Vexing#######.†####.###.......... Demonspawn of Sif Muna ......#.........#.......... Health: 51/51 ========================#.........#.......... Magic: 20/20 ========================#.........#.......... AC: 3Str: 8#.........'.......... EV: 12Int: 17#########..#........#' SH: 0Dex: 14#.....†.####........#. XL:  7 Next: 96% Place: Dungeon:5 hs5#....@..+ #........'. Noise: ---------  Time: 3839.5 (0.0)+.......# #........#. a) +1 dagger (drain)#.......####........## Cast: Ensorcelled Hibernation ...######......#'####### Quill ..#......#.........#......#........ #......#........ #......#........ #......#'###..## The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion! _Sif Muna accepts your kill.Training target 2.0 for Shapeshifting reached! _Your Shapeshifting skill increases to level 2! h P  Okay, then. h: h- h. _ h4 h h h h% _ hX h] h(O#....##..## ### ###....####..#######.†####.###..#..#..#..#..#..#..#..'..##..#..#'###.....†.####..#..#......@+ #..'..+.......# #..#..#.......####..##.....######......#'##.. #......#... #......#..#......#..#......#.. h3*0#......#'###..##.. h,4###'..#41.5 (2..### hB: h?L======2.5 (3 hC hvF= _As you open the door, it creaks loudly! h]4 h_ hoa hc hgB h2h, hh hj hl, hl hn h1oB hcp hq, hr hs h\u, h@w h| h~ h_, h  hӌ4  #.........#..  #..'  #########..#  #.....†.####  #.......'..#  +.......#..#  .......####....  #.....######......#'# h F #...@.# #......#------  #.....# #......#  #!....# #......  #.....# #......#..  #.....# ##'#  #...... #####S   adder (asleep) #...... # #...S... #  #..... h}+9.5 (7 hK------50.5 (8 h: hY _An adder comes into view. h(  ####### #.....† #....... +...... ######..... #.....# #...@.#  #.....#  #!....#  #.....#  #.....#  #......  #......  #...S...  h    ####### #.....† #....... +...... ######..... #.....# #...@.#  #.....#  #!....#  #.....#  #.....#  #......  #......  hk s #...S...  h  h[  h  hJ ] _An adder is nearby! h  ####### #.....† #....... +...... ######..... #.....# #...@.#  #.....#  #!....#  h  #.....#  #.....#  #......  #......  #...S...  hWy +   ####### #.....† #....... +...... ######..... #.....# #...@.#  #.....#  #!....#  #.....#  #.....#  #......  #......  #...S...  h  hi  h݊  hU ] _An adder is nearby! h'#########..#.....†.###.......'..+.......#######.......###.....######......#'#.# ..!.'#. #####...... S........##### h h`21.5 (1 _ h h` hg #########..#.....†.###.......'..+.......#######..##.....######......#'# ..!.'#. #####...... S.........>########## ###### hLp  hu &2 h{  h?~ ; _Found a stone staircase leading down. h-- .....†.###.....'..+.......#######..##.....######......#'# ..!.'#.. #####........ S.....#.....>########### ###### hc5  h: &3 h A  hC  h% ..'..+.......#########.....######......#'# ..!.'#....######.......# S.....#.....>############## h  h* &4 h  h=  hF A+#########.....######......#'# ..!.####'#....######..... S.....>############## h  h &5 h  h  hu H########.....######......#'# ..!.####'#....######..... S.....>############## h{  h &6 h  h  h;  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! hyC r† hK 577.4 (0.9 hQ  hS [ _Sif Muna accepts your kill. h  h  h3 h' H _No target in view! hQ h h  hwH _No target in view! h> h8E hJ hMH _No target in view! hP h5 h$ hr'H _No target in view! h h; hZ hgH _No target in view! hIW haX hY h[ h] hb; _ h e hg, h i hk h(n, ho hCr ht, hv hy, hz hy~ _No target in view! _s - 3 ruby potions (gained 1) h4 h{ h̓ h, hM hć h h h h h h(, h hd h h hc  #..#..  #.........#......  #.........#....  #.........'....  #########..#....  #.....†.####....  #.......'..#......  h) +.#..#. ######.####. #.....######......#'### #.....# #......# #.....# #......#.... #.....# #......#.... #.....# #......#.... #.....######......#'### #.........######......# #.........# #......# hH#.#.#..#..#...#...#...'67.4 (10.0) h^ hiM======8.4 (11 hĽ hп= _As you open the door, it creaks loudly! h4 h hl h hU h~ hK@  There is an open door here. h h~ _ h h# hi%, h& h+@  There is an open door here. h, h- _ h. hr1 h3, h3 hF7 h8, ho9 h; h=, hy> hA hB, hPC hE hG, hPH h K h9M, hM hO hTQ hQ hPR hCT h V, hV hyX hY h0Z hZ h\ h] he^ h^ h` hb, hc he hhg, hh hj hfoB hnrV  There is an open door here. h's6 _ h u hBv, hv hx hy hIz, hB| h}, h~ h h, h h h, h h! hi, h& hË hO, h h˻.....#................#.÷#. .....'.............<..####. ###..#........#'###..##+# †.####........#...#....[....#..## ..'..#........'...#.........'...# ..#..#........#...+.........#...' ..####........##..#.........#'### #......#'################.....)## #......#.........#......)------93.4 (25 #......#................#...†.)#. #......#................#......# #......#................#......#  hF#......#'###..##..#######......# #####......#..######....#########  #......#..............#  #......#..............#  #......################ h=------ hO hE _Done exploring. hk> hZ? h;D h-od ..####.. #......#'.......0.0) h6t hjx h%zE _Done exploring. h 4 h=  h'I  h7O  hzV  haX e _There is an open door here. _Done exploring. h  hI  h8  h Y _Done exploring.No target in view! h4 h! hM hO hV hoXE _Done exploring. h  h h- h? hA hkK hLE _Done exploring. hs  hE <Level 5 of the Dungeon <<<>>>>(Press ? for help)#....#....##....# #....'........'....#....'...........##....##..## ### ###....####....###..###+####+#....#'######'########### #######.†####.###................#..#................................# #....#.........#................#..#................................#  h~ #....#.........#................#..'................................# #....#.........#................#.÷#................................# #....#.........'.............<..####....................####........# #...#########..#........#'###.........##+#..............# #........# #...#.....†.####........#...#....[....#..####'###.......# ########## #...#.......'..#........'...#.........'...#.....#.......##...'.......#..#........#...+.........#...'.....#.......#######.......####........##..#.........#'#########.......########.....######......#'################.....)##...#.......####....##.....# #......#........@.......#......)....#.......#..#....##.....# #......#................#...†.)#....#.......#..#....##.....# #......#................#......#....#.......#..#....##.....# #......#................#......#....#.......'..#....# h #.....######......#'###..##..#######......#..###.......#'##....##.........######......#..######....###########.............######.........# #......#..............##.............##...†.....# #......#..............##.............##........># #......#################.............############ ####################### h v #..........# #............# #.....#####..........# ###............#########...#.........#......# ....#'######### #....####....###..##..##...### #....+....# #....# #....#.......>#....#....####### #....#....# #....# #....#...[....#....'....## #....#....# #....# #....'........'....#....'# #....##..## ### ###....####....###..###+####+#....#'######'########## h6 #######.†####.##........#..#...........#.................#..#..........................#.........#..'.........................#.#.........#.÷#.........................# #....#...'.....<..####.....................# #...###..#........#'###.........##+#.......# #........# #...#.....†.####..#...#....[....#..####'###.......# ########## #...#.......'..#..'...#.........'...#.....#.......#  #...'.......#..#.. h: #...+.........#...'.....#.......# #####.......####..##..#.........#'#########.......############)##...## #......#........@.......#......)....##..#....# #......#....#...†.)#....##..#....#..# #......#....#......#....##..#....## #......#................#......#....#'..#....#.....######......#'###..##..#######......#..###.......#'##....# h  h .....#................#.÷#....... TwoGrow the Vexing .....'.............<..####....... Demonspawn of Sif Muna ...... ###..#........#'###.........##+#. Health: 51/51 ======================== †.####........#...#....[....#..## Magic: 20/20 ======================== ..'..#........'...#.........'...# AC: 3Str: 8 ..#..#........#...+.........#...' EV: 12Int: 17 ..####........##..#.........#'### SH: 0Dex: 14 #......#'################.....)## XL:  7 Next: 97% Place: Dungeon:5 #......#........@.......#......). Noise: ---------  Time: 3893.4 (0.0) #......#................#...†.)#. a) +1 dagger (drain) #......#................#......#. h [40m Cast: Ensorcelled Hibernation #......#................#......#. Quill #......#'###..##..#######......#. #####......#..######....##########......#..............##......#..............##......################ _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring. hE  h  hlQ _ h* h<, hz hN hh, h& h# hn%, h& h-X hz/ h>0B h2 h3, ht4 h8 h9, hK: h=qNo target in view!Done exploring. _ There is an open door here. h> hX?6 _ hC hE, hF hkK hL h8M hM hR hT, hT hiY h][, h\ h` hb, hc hf hg, hh hj hPl, hhm hqo h3s, h"u h x hz, hC| h~ h, h h9 h, hۇ h̉@  There is an open door here. h ht _ h h% h͏B h` h hÒ h3 hw h, hۖ hԘ h h| h h; h, h͟ h h, h h h h h# hu##.'.......#.....##.#.......+.....# ....#'###########.....# ..........# #.......#.............# #...##+##..........# #...#.........#........#########...#......... ####....###..##..##...#......... # #....#.......@#....#....######921.4 (28.0) #....#...[....#....'....#.... # #....''....#....'.... ####....###..###+####+#....#'####  hD..........#..#............ ..........#..#...................  ..........#..'.......  ..........#.÷#.......  .......<..####...................  h hI hc _There is a stone staircase leading down here. h) h, h3 hd: h?82.4 (1.0) _ hD h~   #.##.$####   #........#   #........#   #........#   #....$...#   #.......)#   #........#  6 #....@...#   #........#   #<.......#   #$.......#   hѬF######.###   .#   s   scorpion (asleep) ..   .s     h hU9< h!-3.2 (1.8 hW* hc/ _You climb downwards.  Found a dagger and 35 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here. ho { #.##.$####  #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....@...#  #........#  #<.......#  hٱ  #$.......#  ######.###  .#  ..  .s   hI  #.##.$####  #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....@...#  #........#  #<.......#  #$.......#  ######.###  .#  hJ d..  .s  hR  hX  h`  hc _ _A scorpion is nearby! hS #.##.$####  #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....@...#  #........#  #<.......#  #$.......#  ######.###  .#  ..  .s   h# #.##.$####  #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....@...#  #........#  #<.......#  #$.......#  h%######.###  .#  ..  .s  h, hV4 h< ha?  h1@Q_A scorpion is nearby! h9|#.##.$#### #........#  #.#  #.#  #....$...#  #.......)#   h#.#  #....<...#  #.#  #<#  #$.#  ######.###   #.#  ...  ..s  ...    h h<340 _ h h h$.......$...).<.<$#####.## h# #.# ...s.#.... h[ hCs.s h,H5Ensorcelled Hibernation h h+ hx $...).<.<$#####.## #.# ..s.....jc   centaur (asleep)#....s   scorpionj..cjj 2 gnolls (1 missile, asleep) h͓ u  A centaur and 2 gnolls come into view. hE As. h &6 hӦ  h _A gnoll is wielding a +1 whip of electrocution and quivering a throwing net. hL )$...).<.<$######@### #s# .......j.....j.###....j#j..c#j   gnoll bouda (asleep)######s   scorpionjjj 3 gnolls (1 polearm, 1 missile, asle…) he  A gnoll bouda and a gnoll come into view.The gnoll bouda is wielding a +2 whip of draining. hg .=7 ho  hUs k _Found 9 gold pieces. The scorpion closely misses you. h3h #........#  TwoGrow the Vexing #....$...#  Demonspawn of Sif Muna ...... #.......)#  Health: 51/51 ======================== #........#  Magic: 18/20 =====================--- h4#....<...#  AC: 3Str: 8 #........#  EV: 12Int: 17 #<.......#  SH: 0Dex: 14 #$.......#  XL:  7 Next: 97% Place: Dungeon:6 ######@###  Noise: =--------  Time: 3927.2 (0.0) #s# a) +1 dagger (drain) ... Cast: Ensorcelled Hibernation ....j Quill  .....j.  h@6###....j#  c   centaur (asleep) #.j..c#  j   gnoll bouda (asleep) #######  s   scorpion  jjj 3 gnolls (1 polearm, 1 missile, asle…)The gnoll bouda is wielding a +2 whip of draining. _Found 9 gold pieces. The scorpion closely misses you.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 46%) ha2#........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 51/51 ========================#........#  Magic: 18/20 =====================---#....<...#  AC: 3Str: 8#........# hc  EV: 12Int: 17#<.......#  SH: 0Dex: 14#$.......#  XL:  7 Next: 97% Place: Dungeon:6######@###  Noise: =--------  Time: 3927.2 (0.0)#*#  a) +1 dagger (drain)...  Cast: Ensorcelled Hibernation....j  Quill .....j. ###....j#  c   centaur (asleep)#.j..c#  j   gnoll bouda (asleep)#######  s   scorpi hydon  jjj 3 gnolls (1 polearm, 1 missile, asle…)The gnoll bouda is wielding a +2 whip of draining. _Found 9 gold pieces. The scorpion closely misses you.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 46%) h8Us(asleep) h _Found 9 gold pieces. The scorpion closely misses you.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (chance to affect: 46%)  The scorpion looks drowsy... hsj.j2 as hH-8.2 (1Ensorcelled Hibernation _ hX h hS  The helpless scorpion fails to defend itself.  You puncture the scorpion! You drain the scorpion.  You kill the scorpion! h+.jjj 3 gnolls (1 polearm, 1 missile, 2 as…) h - h6#........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 51/51 ========================#........#  Magic: 18/20 =====================---#....<...#  AC: 3 h7Str: 8#........#  EV: 12Int: 17#<.......#  SH: 0Dex: 14#$.......#  XL:  7 Next: 109% Place: Dungeon:6######@###  Noise: ---------  Time: 3929.0 (0.8)#.#  a) +1 dagger (drain)...  Cast: Ensorcelled Hibernation ....j  Quill .....jj  h8###.....#  c   centaur (asleep)#.j..c#  j   gnoll bouda (asleep)#######  jjj 3 gnolls (1 polearm, 1 missile, 2 as…) Shift-Dir - straight lineAim: a scorpion (chance to affect: 46%) _The scorpion looks drowsy...  The helpless scorpion fails to defend itself.  You puncture the scorpion! You drain the scorpion.  You kill the scorpion! h : _Sif Muna accepts your kill.You have reached level 8! hC/  --more-- hG n7/571-88 4%  hO =gnoll bouda (asleep) hkS P _You feel clever. h+{ $...)#.#....<#..... h| W#<.......##$.......#######.### #@# ...........#...>.....j.#.........jj#######.....# #.j..c#####   h߁ J  Found a stone staircase leading down. h( , hq  h9  hɆ  hĐ Qjjjcj....cjwandering)jjj) hʑ 9=====30.0 (1.0Ensorcelled Hibernation hؙ  hS M _The gnoll shouts! The centaur shouts! The gnoll shouts! h>.$...#)#.....#....<#........##<.......##$.......#######@### #.# ...........#...>....jj.#.........jc#######..j.....####### hD hE<  The gnoll bouda shouts! hF, h G h{Qjjjcj...j hR[===-1 hZ h ^p _The gnoll attacks as it pursues you! The gnoll misses you. h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL  h % #........#  TwoGrow the Vexing #....$...#  Demonspawn of Sif Muna ...... #.......)#  Health: 57/57 ======================== #........#  Magic: 16/21 ==================------ #....<...#  AC: 3Str: 8 #........#  EV: 12Int: 18 h; #<.......#  SH: 0Dex: 14 #$.......#  XL:  8 Next:  4% Place: Dungeon:6 ######@###  Noise: ===------  Time: 3931.0 (0.0) #*# a) +1 dagger (drain) .......jj..#  Cast: Ensorcelled Hibernation ...>....jc.#  Quill  ........j..#  ######.....#  c   centaur #.....#  j   gnoll bouda #######  jjj 3 gnolls (1 polearm, 1 missile) hq [KCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (chance to affect: 59%) hͽ #........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 57/57 ========================#........#  Magic: 16/21 ==================------#....<...#  AC: 3Str: 8 h #........#  EV: 12Int: 18#<.......#  SH: 0Dex: 14#$.......#  XL:  8 Next:  4% Place: Dungeon:6######@###  Noise: ===------  Time: 3931.0 (0.0)#.#  a) +1 dagger (drain).......*j..#  Cast: Ensorcelled Hibernation...>....jc.#  Quill ........j..# ######.....#  c   centaur#.....#  j   gnoll bouda#######  h@  jjj 3 gnolls (1 polearm, 1 missile) Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (chance to affect: 59%) h> h@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (chance to affect: 59%)  The gnoll resists with significant effort. h%jjjc$. h&3-2.0 (1 hB/ h2S _The gnoll closely misses you. hU \  You hit the gnoll.  The gnoll is lightly wounded. h;W  The gnoll is struck by your quills. The gnoll closely misses you. h8a Tjc. hb 2---7=--8 (0.8 hj  hTn C _The gnoll hits you from afar with a +0 spear. h #........#  TwoGrow the Vexing #....$...#  Demonspawn of Sif Muna ...... #.......)#  Health: 52/57 =====================--- #........#  Magic: 15/21 =================------- #....<...#  AC: 3Str: 8 #........#  EV: 12Int: 18 #<.......#  SH: 0Dex: 14 #$.......#  XL:  8 Next:  4% Place: Dungeon:6 h######@###  Noise: =--------  Time: 3932.8 (0.0) #j# a) +1 dagger (drain) ......jjj..#  Cast: Ensorcelled Hibernation ...>...c.$.#  Quill  ...........#  ######.....#  c   centaur #.....#  j   gnoll bouda #######  jjj 3 gnolls (1 polearm, 1 missile) _The gnoll hits you from afar with a +0 spear.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a h+1 whip of electrocution and quivering a throwing net  (moderately wounded, chance to affect: 55%) h#........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 52/57 =====================---#........#  Magic: 15/21 =================-------#....<...#  AC: 3Str: 8#........#  EV: 12Int: 18#<.......#  SH: 0Dex: 14#$.......#  XL:  8 Next:  4% Place: Dungeon:6######@### h  Noise: =--------  Time: 3932.8 (0.0)#*#  a) +1 dagger (drain)......jjj..#  Cast: Ensorcelled Hibernation...>...c.$.#  Quill ...........# ######.....#  c   centaur#.....#  j   gnoll bouda#######  jjj 3 gnolls (1 polearm, 1 missile) _The gnoll hits you from afar with a +0 spear.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  ([0;1 hO0;1mmoderately wounded, chance to affect: 55%) hU h   Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (moderately wounded, chance to affect: 55%)  The gnoll resists with significant effort. h! j. 2 gnolls (1 polearm, 1 missile, swift)The gnoll barely misses you.The gnolls pick up the pace! h h0====3.8 (1 hF h!C _The gnoll hits you from afar with a +0 spear. h7  You hit the gnoll. h˙  The gnoll is moderately wounded.The gnoll hits you with a +1 whip of electrocution. hŢ1.j   gnoll boudajj 2 gnolls (1 polearm, 1 missile, swift) h47--=---4.7 (0.9 hc hR _The gnoll barely misses you. h_ c  You completely miss the gnoll. hc  The gnoll is moderately wounded.The gnoll closely misses you. hl  hn m1-------5.6 hv  hCy C _The gnoll hits you from afar with a +0 spear. hݟ_  You barely miss the gnoll. hM cc   centaurj   gnoll boudajj 2 gnolls (1 polearm, 1 missile, swift)The gnoll is moderately wounded. hV6=6.5 h= hhz _The gnoll hits you but does no damage. The gnoll closely misses you. h6]`  You closely miss the gnoll. h^ hh jj   gnoll boudajjj 3 gnolls (1 polearm, 1 missile, swift)  The gnoll is moderately wounded. hj-7.3 (0.8 hq huV _The gnoll closely misses you. x2 h v  You closely miss the gnoll. h  cc   centaurj   gnoll boudajj 2 gnolls (1 polearm, 1 missile, swift)The gnoll is moderately wounded. h \2--8.2 (0.9 hv hR _The gnoll barely misses you. h #........#  TwoGrow the Vexing #....$...#  Demonspawn of Sif Muna ...... #.......)#  Health: 42/57 =================------- #........#  Magic: 14/21 ================-------- #....<...#  AC: 3Str: 8 #........#  EV: 12Int: 18 #<.......#  SH: 0Dex: 14 #$.......#  XL:  8 Next:  4% Place: Dungeon:6 hh######@###  Noise: =--------  Time: 3938.2 (0.0) #j# a) +1 dagger (drain) ......cjj..#  Cast: Ensorcelled Hibernation ...>.....$.#  Quill  ...........#  ######.....#  c   centaur #.....#  j   gnoll bouda #######  jj 2 gnolls (1 polearm, 1 missile, swift) _The gnoll barely misses you.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 whip of electrocution and quiv h-ering a throwing net  (moderately wounded, covering ground quickly, chance to affect: 55%) hEz#........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 42/57 =================-------#........#  Magic: 14/21 ================--------#....<...#  AC: 3Str: 8#........#  EV: 12Int: 18#<.......#  SH: 0Dex: 14#$.......#  XL:  8 Next:  4% Place: Dungeon:6######@###  Noise: =--------  Time: 3938.2 (0.0) h!#*#  a) +1 dagger (drain)......cjj..#  Cast: Ensorcelled Hibernation...>.....$.#  Quill ...........# ######.....#  c   centaur#.....#  j   gnoll bouda#######  jj 2 gnolls (1 polearm, 1 missile, swift) _The gnoll barely misses you.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (moderately wounded, covering ground quickly, chance to affect: 55%) hNj…) hS   Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net  (moderately wounded, covering ground quickly, chance to affect: 55%)  The gnoll looks drowsy... h7jj hoj 3 gnolls (1 polearm, 1 missile, swif h5=9.2 (1Ensorcelled Hibernation  h& h;*S _The gnoll closely misses you. h  The helpless gnoll fails to defend itself.  You impale the gnoll!!  You kill the gnoll! h )(launcher)jj 2 gnolls (1 polearm, swift)  Sif Muna accepts your kill. hq ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow. h9b  The arrow closely misses you. hB....@).j hIF40-=5==40.0 (0.8Ensorcelled Hibernation hK hOC _The gnoll hits you from afar with a +0 spear. hV hW h_ hbF _Unknown command. h03  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #........#  TwoGrow the Vexing #....$...#  Demonspawn of Sif Muna ...... #.......)#  Health: 40/57 ================-------- #........#  Magic: 12/21 =============----------- #....<...#  AC: 3Str: 8 #........#  EV: 12Int: 18 #<.......#  SH: 0Dex: 14 #$.......#  XL:  8 Next:  5% Place: Dungeon:6 ######@###  Noise: ===------  Time: 39 hg40.0 (0.0) #*# a) +1 dagger (drain) ......cjj..#  Cast: Ensorcelled Hibernation ...>...j.$.#  Quill  ...........#  ######.....#  c   centaur (launcher) #.....#  j   gnoll bouda #######  jj 2 gnolls (1 polearm, swift) _Unknown command.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 50%) hHM ).c  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.] hl  *.cAim: a centaur, wielding a +0 orcbow (chance to affect: 50%) h֮P#........#  TwoGrow the Vexing#....$...#  Demonspawn of Sif Muna ......#.......)#  Health: 40/57 ================--------#........#  Magic: 12/21 =============-----------#....<...#  AC: 3Str: 8#........# hO  EV: 12Int: 18#<.......#  SH: 0Dex: 14#$.......#  XL:  8 Next:  5% Place: Dungeon:6######@###  Noise: ===------  Time: 3940.0 (0.0)#)#  a) +1 dagger (drain)......*jj..#  Cast: Ensorcelled Hibernation...>...j.$.#  Quill ...........# ######.....#  c   centaur (launcher)#.....#  j   gnoll bouda#######  jj 2 gnolls (1 polearm, swi h^ft) Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 50%) hDž h9c h((((((The centaur resists with some effort. The centaur shoots an arrow. h  The arrow misses you. h....@j.j.j   gnoll boudajj 2 gnolls (1 polearm, swift) hb36-1.0 (1 hj hӯC _The gnoll hits you from afar with a +0 spear. hx h! cc   centaur (launcher)j   gnoll boudajj 2 gnolls (1 polearm, swift)  You closely miss the gnoll bouda.The gnoll bouda hits you with a +2 whip of draining.  You feel drained. h"P: 31/55 (57)---P: 13/21 =--9 (0.9Drain h+ h/C _The gnoll hits you from afar with a +0 spear. hRX  You hit the gnoll bouda. You drain the gnoll bouda. h  The gnoll bouda is moderately wounded.The gnoll bouda hits you with a +2 whip of draining.  You feel drained. heO (very drained) h 20/53--------2.7 (0.8 h, hC _The gnoll hits you from afar with a +0 spear. h$i e    #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.......#  ######@###  #j#  hlj   ...>.....$.#  ...........#  ######.....#  #.....#  #######  You hit the gnoll bouda but do no damage.The gnoll bouda is moderately wounded. h>    #....$...#  #.......)#  #........#  #....<...#  hW@ D#........#  #<.......#  #$.......#  ######@###  #j#    ...>.....$.#  ...........#  ######.....#  #.....#  #######  h;H    #....$...#  #.......)#  #........#  h1I d#....<...#  #........#  #<.......#  #$.......#  ######@###  #j#    ...>.....$.#  ...........#  ######.....#  #.....#  hI #######  The gnoll bouda hits you with a +2 whip of draining.  * * * LOW HITPOINT WARNING * * * h   #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.......#  ######@###  #j#  hV!9   ...>.....$.#  ...........#  ######.....#  #.....#  #######  h#  You feel drained.* * * LOW HITPOINT WARNING * * * h/.j   gnoll bouda (very drained)jj 2 gnolls (1 polearm, swift) h013/51-------3.6 (0.9Drain  h8 hX;R _The gnoll barely misses you. h[~ #.#  #........#  #....$...#  #)#  #........#  #....<...#  #.#  #<.#  #$...@...# h . ######.###  #j#   .......jj..#  ...>.....$.#  ...........# ######.....#  #.....# #######  h  h h    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$...@...#  h. ######j###  #j#  ...#  ...>.....$.#  ....#  ....#  #.....#   The gnoll attacks as it pursues you! h\   #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$...@...#  ######j###  #j#  ...#  h ...>.....$.#  ....#  ....#  #.....#    h jj.  The gnoll hits you from afar with a +0 spear. h2----4===4.6 (1.0 h hgV _* * * LOW HITPOINT WARNING * * * ho #.#  #.#  #....$...#  #.)#  #.#  #....<...#  #.#  #<.#  #$.#  ######j### hMq  #j#  .j...#  ...>.....$.#  .....#  ######.....#  #.....#  #  ht h{    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$..@j...#  h{Q######.###  #j#    ...>.....$.#         The gnoll bouda attacks as it pursues you! hcN   #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$..@j...#  ######.###  #j#    ...>.....$.#          h?U    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$..@j...#  ######.###  #j#    hV...>.....$.#         The gnoll bouda hits you with a +2 whip of draining.  * * * LOW HITPOINT WARNING * * * h9(   #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$..@j...#  ######.###  #j#    ...>.....$.#          h2 j.You feel drained. h3{7/49 (57) ---5 h8 ho;V _* * * LOW HITPOINT WARNING * * * h  #.#  #.#  #....$...#  #.)#  #.#  #....<...#  #.#  #<.#  #$.@.j...#  ######.###  #j#  .j...#  ...>.....$.# .#  ######.....# #.....# # h|  hu  h k    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.@j....#  ######j###  #)#    ...>.....$.#      j   gnoll (polearm, swift) hx     The gnoll bouda attacks as it pursues you! ht    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.@j....#  ######j###  #)#    ...>.....$       h|     #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.@j....#  ######j###  #)#    ...>.....$.#         The gnoll bouda hits you with a +2 whip of draining.  * * * LOW HITPOINT WARNING * * * hP    #........#  #....$...#  #.......)#  #........#  #....<...#  #........#  #<.......#  #$.@j....#  ######j###  #)#    ...>.....$       h$\ j.jYou feel drained. h] x3/48----6 hid  hg V _* * * LOW HITPOINT WARNING * * * hi I #.# #.# #....$...# #.)# #.# #....<...# #.# #<.# #$@.j....# ######j### #)# .j...#  hVk q ...>.....$.# .# ######.....#  #.....#  # hl  hn  ho  hp  hw jj.j 2 gnolls (1 polearm, swift) hx |5===-7 h  h݁  h@ #.# #.# #........# #....$...# #)# #........# #....<...# #........# #@..j....# #$.j.....#######j### #)#  .......j...# ...>.....$.# ...........#######.....# #.....# h j.j.The gnoll is no longer moving quickly. h|4=-====8 hY  h _The gnoll picks up the pace! _There is a stone staircase leading up here. hX htFDrink which item? Potions  c - 2 potions of invisibility  g - 3 golden potions  l - 3 bubbling brown potions  n - 2 sedimented orange potions  s - 3 ruby potions  G - 2 fuming brown potions  L - a coppery potion [!] read|quaff|evoke[?] describe selected h& h h#@#........#TwoGrow the Vexing#........#Demonspawn of Sif Muna ......#........#HP: 4/48 (57) ==----------------------#....$...#MP: 15/21=================-------#.......)#AC: 3Str: 8#........#EV: 12Int: 18#....<...#SH: 0Dex: 14#........#XL:  8 Next:  5% Place: Dungeon:6 h%#@.j.....#Noise: ====-----  Time: 3948.6 (0.0)#$.j.j...#a) +1 dagger (drain)######.###Cast: Ensorcelled Hibernation#)#Quill Drain .......j...#...>.....$.#j   gnoll bouda (very drained)...........#jj 2 gnolls (1 polearm, swift)######.....##.....#* * * LOW HITPOINT WARNING * * *You feel drained. _* * * LOW HITPOINT WARNING * * *The gnoll is no longer moving quickly. _The gnoll picks up the pace! _There is a stone staircase leading up here. hx-P  Okay, then. hN. h2 h16. _ h4 h)& hd' hp* hE. h5Tjj.. h7`=---9.6 (1 hB? h7- #.....# #......#.......#.....# #......#.......#.....# #......#.......#.....# #......#.......#.....######......#'###..##.........######......#..##.........# #......#...#...†.....# #......#...5#........@# #......############### ########         _The gnoll barely misses you. h9:--- h? h6=-51.1 (2.5Ensorcelled Hibernation  h h!} _You climb upwards. _There is a stone staircase leading down here. h4 h- h5 he7== h h͚, hp hNv6= h8== h h!, h h, hN hC h 7=9== h h, h h, h8 hk h8=20== hd h| h, hh h6, h - _You start resting. h065.1 (14.0) h7x1===6.1 (15 h h% _Magic restored. h4 h h h9= h) h, h- h10/48 (57)=== hM h], h h!, hʤ h, hx h hj1= h", h hԫ hV hڬ hح hrJ2= h h, h5 hԱ, h h, h? h˵j3= h h, h9 hB h, h; h̻`4= hI hʼ, h h+, h׾ h75 hI= h , h h h; h h, h h5`6= h hz, h) hY h hT hw hT7= h h] h hT h] h h hV, h h]`8= h h, hQ h, hr hj9= h h, h| h hH, h, h@ ht hk20= h, h h, h h, hr hb1= h h h, h, h h hj2= h  h, hZ h, h_, h h~b3= h# h, hq h B h- j4= h  h , h  hU , h  hq  h  h{  h\  h L5= h  h 6=7= h , h  h T8= h!  h! , h["  h# , hT$  h%  hy& b9= h( , h(  h)  hw* , h+  hk, , h-  hU. U30= h.  h'0  h0  h1  h>2  h2 , h4  hP5 b1= h6 , h7  h8  h 9  h9  h^:  h:  h~;  hp<  h< T2= ht=  hh> , h>  hm@ , hA  hA  hB L3= hC  hD , h=E  hF , hF  hG  hH  hH  hI  h@J T4= hJ  h5L , hL  hN , hN  hO  hrP  hP  hmR o35= h'S  hUT  h U , hV , h7W  hX  hgY b6= hZ , hu[  h\ , hb]  hx^  h_ , h`  hUd 7= hOe  he  hef  h5g  hg L8= h  h  h2  h  hr  h  h  h L6= h#  h  h  h  h"  h  h5  h  h V7= h  h , hf  h$  h  h.  h:  h , h i ÷ _You start resting. h׸ 34105.1 (139.0) hV [8=6.1 (140 h  h " _HP restored. hP hR Ability - do what?CostFailure  f - Begin Untransformation None0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. h hF hM#.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 48/48 (57) ========================#.....# #......#....... MP: 21/21========================#.....######......#'###..# AC: 3Str: 8#.........######......#..# EV: 12Int: 18 h#.........# #......#... SH: 0Dex: 14#...÷.....# #......#... XL:  8 Next:  5% Place: Dungeon:5#........@# #......#### Noise: ---------  Time: 4106.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled Hibernation Quill Drain        _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored. h9  h +7.1 (1 h h4 h+8.1 (2 h  h& h(,+9.1 (3 h0 h76 h{:,10.1 (4 h> hD _You begin untransforming. You continue untransforming. x3 hI hM41.1 (5 hQ hfTg _Your quills recede back into your body. h hWear which item? Armour (go to first with [)  m - a +0 robe (worn)f - a +0 leather armour  hUq - a +0 cloak  K - the +0 leather armour of Privacy {rPois rN+ Dex-4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hN% h"+#.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 48/48 (57) ========================#.....# #......#....... MP: 21/21========================#.....######......#'###..# AC: 3Str: 8#.........######......#..# EV: 12Int: 18#.........# #......#... SH: 0Dex: 14 h,C#...÷.....# #......#... XL:  8 Next:  5% Place: Dungeon:5#........@# #......#### Noise: ---------  Time: 4111.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled Hibernation Drain        _You start resting. _Magic restored. _You start resting. _HP restored. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. h~1 h5 h9 h? hD+2.1 (1 hE hJ hO+3.1 (2 hQ hU h*Z+4.1 (3 h] hc hg+5.1 (4 hKk h}p ht+6.1 (5 hrx hz 4 _You start putting on your armour. You continue putting on your +0 cloak. x5 hK h hoZ _You finish putting on your +0 cloak. hO  hR Wear which item? Armour (go to first with [)  m - a +0 robe (worn)  q - a +0 cloak (worn) hS f - a +0 leather armour  K - the +0 leather armour of Privacy {rPois rN+ Dex-4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hR hY h'_#.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 48/48 (57) ========================#.....# #......#....... MP: 21/21========================#.....######......#'###..# AC: 4Str: 8 h`-#.........######......#..# EV: 12Int: 18#.........# #......#... SH: 0Dex: 14#...÷.....# #......#... XL:  8 Next:  5% Place: Dungeon:5#........@# #......#### Noise: ---------  Time: 4116.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled Hibernation Drain      h`>  _You start resting. _HP restored. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. hgf h:l _ hXo hyA7.1 (1 h-} h h"+8.1 (2 h% h h+9.1 (3 hӘ h h,20.1 (4 hk ḫ ht+1.1 (5 h hw 2 _You start removing your armour. You continue removing your +0 robe. x5 h h hw  You finish removing your +0 robe.  You start putting on your armour. h+2.1 (6 h h hU+3.1 (7 h h hC+4.1 (8 h hP h}+5.1 (9 h& h  h/6.1 (10.0) hM h 51 _You continue putting on your +0 leather armour. x5 h h  h#c _You finish putting on your +0 leather armour. h= h h. h hW87.0) _ h ho #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....<...#  #.j......# 6 #@.....j.#  #$j......# ######.####)#.......j...# hi...>.....$.#j   gnoll bouda ...........# jj 2 gnolls (1 polearm) ######.....# #.....# hƳ h  You climb downwards. The gnoll closely misses you.The gnoll bouda hits you with a +2 whip of draining. h<j.. h"b7/47=8.6 (2.5Ensorcelled Hibernation h& h+ _You feel drained. The gnoll misses you. _There is a stone staircase leading up here. h  h  h  h!  h+ ;j. h}, -9.6 (1.0 h3  h89  #.....# #......#.......#.....# #......#.......#.....# #......#.......#.....# #......#.......#.....######......#'###..##.........######......#..##.........# #......#...#...÷...j.# #......#...5#.......j@# #......############### ########   j   gnoll _The gnoll bouda misses you. The gnoll barely misses you. h7;  h.A  h 6-31.1 (2.5 h  _You climb upwards. _There is a stone staircase leading down here. ht #.....# #......#....... TwoGrow the Vexing #.....# #......#....... Demonspawn of Sif Muna ...... #.....# #......#....... HP: 47/47 (57) ======================== #.....# #......#....... MP: 19/21=====================--- hv #.....######......#'###..# AC: 5Str: 8 #.........######......#..# EV: 11Int: 18 #.........# #......#... SH: 0Dex: 14 #...÷...j.# #......#... XL:  8 Next:  5% Place: Dungeon:5 #.......j@# #......#### Noise: ---------  Time: 4131.1 (0.0) ########### ########  a) +1 dagger (drain)  Cast: Ensorcelled Hibernation  Drain   j   gnoll bouda  j   gnoll _You climb upwards. _There is a stone staircase leading down here.  Aiming: Ensorcelled Hibernation  hwv[39;49m(safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 55%) h #.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 47/47 (57) ========================#.....# #......#....... MP: 19/21 h! =====================---#.....######......#'###..# AC: 5Str: 8#.........######......#..# EV: 11Int: 18#.........# #......#... SH: 0Dex: 14#...÷...*.# #......#... XL:  8 Next:  5% Place: Dungeon:5#.......j@# #......#### Noise: ---------  Time: 4131.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled HibernationDrain j   gnoll bouda  j   gnoll _You climb upwards. _There is a stone staircase leading down here.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  h # <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 55%) h  hd j  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 55%)  The gnoll resists with significant effort.  The gnoll bouda hits you with a +2 whip of draining! hH k35/46------==2.1 (1 h  hp _You feel drained. The gnoll barely misses you. h  #.....# #......#....... TwoGrow the Vexing #.....# #......#....... Demonspawn of Sif Muna ...... #.....# #......#....... HP: 35/46 (57) ==================------ #.....# #......#....... MP: 17/21===================----- #.....######......#'###..# AC: 5Str: 8 #.........######......#..# EV: 11Int: 18 #.........# #......#... SH: 0Dex: 14 #...÷...j.# #......#... XL:  8 Next:  5% Place: Dungeon:5 #.......j@# #......#### Noise: ==-------  Time: 4132.1 (0.0) ########### ########  a) +1 h, dagger (drain)  Cast: Ensorcelled Hibernation  Drain   j   gnoll bouda  j   gnollThe gnoll bouda hits you with a +2 whip of draining! _You feel drained. The gnoll barely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 55%) hWjj _You feel drained. The gnoll barely misses you.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +2 whip of draining and wearing a +0 robe  (chance to affect: 47%) h#.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 35/46 (57) ==================------#.....# #......#....... MP: 17/21===================-----#.....######......#'###..# AC: 5Str: 8#.........######......#..# EV: 11Int: 18 h#.........# #......#... SH: 0Dex: 14#...÷...j.# #......#... XL:  8 Next:  5% Place: Dungeon:5#.......*@# #......#### Noise: ==-------  Time: 4132.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled HibernationDrain j   gnoll bouda  j   gnoll _You feel drained. The gnoll barely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +2 whip of draining and wearing a +0 robe  (chance to affect: 47%) h hQ jThe gnoll bouda resists with some effort.  The gnoll bouda hits you with a +2 whip of draining! hS20/44--------8=3.1 (1Drain  hX h([ _You feel drained. The gnoll closely misses you. h#  #.....# #......#....... TwoGrow the Vexing #.....# #......#....... Demonspawn of Sif Muna ...... #.....# #......#....... HP: 20/44 (57) ==========-------------- #.....# #......#....... MP: 16/21==================------ he% #.....######......#'###..# AC: 5Str: 8 #.........######......#..# EV: 11Int: 18 #.........# #......#... SH: 0Dex: 14 #...÷...j.# #......#... XL:  8 Next:  5% Place: Dungeon:5 #.......j@# #......#### Noise: ==-------  Time: 4133.1 (0.0) ########### ########  a) +1 dagger (drain)  Cast: Ensorcelled Hibernation  Drain   j   gnoll bouda  j   gnoll _You feel drained. The gnoll closely misses you.Aiming: Ensorcelled Hibernation  h&(safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +2 whip of draining and wearing a +0 robe  (chance to affect: 47%) hW#.....# #......#....... TwoGrow the Vexing#.....# #......#....... Demonspawn of Sif Muna ......#.....# #......#....... HP: 20/44 (57) ==========--------------#.....# #......#....... MP: 16/21==================------#.....######......#'###..# AC: 5Str: 8#.........######......#..# EV: 11Int: 18 hX#.........# #......#... SH: 0Dex: 14#...÷...j.# #......#... XL:  8 Next:  5% Place: Dungeon:5#.......*@# #......#### Noise: ==-------  Time: 4133.1 (0.0)########### ########a) +1 dagger (drain)Cast: Ensorcelled HibernationDrain j   gnoll bouda  j   gnoll _You feel drained. The gnoll closely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +2 whip of draining and wearing a +0 robe  (chance to affect: 47%) hI,Kj(asleep) hLjAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a gnoll bouda, wielding a +2 whip of draining and wearing a +0 robe  (chance to affect: 47%)  The gnoll bouda looks drowsy... hʸV18--4.1 (1 h hcZ _The gnoll hits you with a +0 flail. You emit a cloud of foul miasma! h_l  The helpless gnoll bouda fails to defend itself.  You impale the gnoll bouda!!  You kill the gnoll bouda! hu  ) h} 9/47-8--5.0 (0.9Drain  hT  h [ _Sif Muna accepts your kill. haYou hit the gnoll but do no damage. You drain the gnoll.  Your touch misses the gnoll.  The gnoll is moderately wounded.  The gnoll is engulfed in dark miasma. The gnoll is poisoned.  The gnoll seems to slow down.  You kill the gnoll! hi]○ hlqSneak 9=8 (0.8Ensorcelled Hibernation  hHx h]z[ _Sif Muna accepts your kill. hS  #.....######......#'#####   #.....# #......#   #.....# #......#   #.....# #......#   #.....# #......#......   #.....######......#'###..   #.######......#   #.........# #......#   hPT #...÷...@.# #......#..   #.......)># #......###  ########### ########     h~] hbc7=-6.8 (1.0 hh hm  Things that are here: _a +0 flail; a gnoll corpse h|  .........#####'###....######...... ÷...○....@>##################  h 2° h G-7 _ h6  h- }  Things that are here: _a +2 whip of draining; a +0 robe h hPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  h a - a +2 whip of draining Armour (select all with [) h5b - a +0 robe [Up|Down] select[Esc] exit  hbLetters toggle [.|Space] toggle selected[top] hߜ  a + a +2 whip of draining[Enter] accept (1 chosen) h/  h6  hh= & #.....# #......#...... TwoGrow the Sneak  #.....# #......#...... Demonspawn of Sif Muna ......  #.....# #......#...... HP: 19/47 (57) =========---------------  #.....# #......#...... MP: 17/21 h= ===================-----  #.....######......#'###.. AC: 5Str: 8  #.........######......#.. EV: 11 h= ;Int: 18   h= #.........# #......#.. SH: 0Dex: 14   h&> +#...÷...°.# #......#.. XL:  8 Next:  9% Place: Dungeon:5   hF> Z#.......@># #......### Noise: ---------  Time: 4137.8 (0.0)  ########### ######## hd> Xa) +1 dagger (drain)   h> iCast: Ensorcelled Hibernation  Drain  h> ,   h>      You kill the gnoll!  h ? _Sif Muna accepts your kill.Things that are here: _a +0 flail; a gnoll corpse ho? |Things that are here: _a +2 whip of draining; a +0 robe hJ  h3O `20=8.8 (1 h+U  hW O _O - a +2 whip of draining hf  h@ EWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)  b - the +9 whip "Enad" {speed, *Noise Str+6}p - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution  z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}  B - a +1 daggerE - a +0 long sword  H - the +7 hand axe of Red Wine {speed, rPois rF++ Int-3}M - a +0 long sword  O - a +2 whip of draining  h qMagical Staves (go to first with |)  i - a staff of fire[?] describe selected [!] equip|wield|wear|put on h y[tab] equip|unequip hz h h0 #.....# #......#...... TwoGrow the Sneak  #.....# #......#...... Demonspawn of Sif Muna ......  #.....# #......#...... HP: 20/47 (57) ==========--------------  #.....# #......#...... MP: 17/21 h ===================-----  #.....######......#'###.. AC: 5Str: 8   h#.........######......#.. EV: 11Int: 18   h3#.........# #......#.. SH: 0Dex: 14  hO  h#...÷...°.# #......#.. XL:  8 Next:  9% Place: Dungeon:5  #.......@># #......### Noise: ---------  Time: 4138.8 (0.0)  ########### ########a) +1 dagger (drain)   howCast: Ensorcelled Hibernation  Drain          _Sif Muna accepts your kill. h]Things that are here: _a +0 flail; a gnoll corpse hThings that are here: _a +2 whip of draining; a +0 robe _O - a +2 whip of draining h\ )You unwield your +1 dagger of draining.  You feel stronger.Your hands tingle! h8=14139.8 (1b) +9 whip "Enad" {speed, *Noise Str+6} h hK _b - the +9 whip "Enad" (weapon) {speed, *Noise Str+6} h00 #.....# #......#. #.....# #......#. #.....# #......#. #.....# #......#. #.....######......#'###..# #.######......#..# #.# #......#. h1#...÷...).# #......#. #.[@# #......# # #   h79 h<'40 hB hpEy _There is a stone staircase leading down, spattered with blood here. hv h h~19== h, h h, h hQ h=2= hc20== h؍ h, h" h_ _You start resting. hv+6.8 (6 hw1===7.8 (7 h h% _Magic restored. hQ 4 hR  hVV , h^ , h_  h\c  hc ;== hd  hf , hh  h7k 94 hlk 1= hm  h6o , hkp  h)r , hs  hu  hu L5= hw  hoy , hz  h| , h}  h , hf  hU j6= h  hև , hh  h , hÊ  h , h  h  hN L7= h  h , hU  h: , h  h , h  h  h T8= h2  h , hI  h , h  h b9= h'  hw , h  hɭ , hٮ  h , hZ  hs  h U30= hH  h' , h  h, , hI  h , he  h9 b1= h  h , h  h , hx  hv  h T2= h  h< , h  h  h  hr  h , h  h 93 hH )= hg  hW , ho  h , h  h , h  h e34= hO  h  h(  h u h Q5= h  h  h  h  hK , h  h4 , h  h  h  h E6= h{  hg  h  h  h , h  hg , h-  h l7= h> B h  hL  ho  hm  h , h\  h4  h L8= h?  h  h  hv  h   h+  h  hE  hp O9= h  h6 , h  h! , h!  h" , h#  h$ :40 h$ )= h%  h& , h'  h)  hB)  h$*  h* , h 0  h0  h+1 V1= h1  h2 , h(3  h=4  hj4  h25  h6  h6 L2= h7  h9 , hc:  h< , hf=  h? , h@  hB 93 hB 3= hC  hE  hE  hF  hH  hH  h9J  h+L , hM  hyO b4= hOP  hQ , hbR  h~S , h2T  h7V l5= hW  hX , hZ  h\  hA\  h]  h^ , h_  h`  h` L6= hb  hd , hke  hg , hwi  hk , hm  h4{ _ _You start resting. h 1237.8 (90.0) h w7==8.8 (91 h  h " _HP restored. h h~ h, hv h.19.8 (1.0) h h۟ #........#  #........#  #........#  #....$...#  #.......)#  #........#  #....<...#  #........# 6 #@...j...#  hYV#$.......# ######.####)#.......j...#...>.....$.#j   gnoll (polearm) ...........# ######.....# #.....# h:= hD hK;j. hP41.3 (2.5Ensorcelled Hibernation h  hY } _You climb downwards. _There is a stone staircase leading up here. h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]% #........#  TwoGrow the Sneak #........#  Demonspawn of Sif Muna ...... #........#  HP: 47/47 (57) ======================== h ^#....$...#  MP: 18/21====================---- #.......)#  AC: 5Str: 14 #........#  EV: 11Int: 18 #....<...#  SH: 0Dex: 14 #........#  XL:  8 Next:  9% Place: Dungeon:6 #@**j....#  Noise: ---------  Time: 4241.3 (0.0) #$.......#  b) +9 whip "Enad" {speed, *Noise Str+6}  ######.###  Cast: Ensorcelled Hibernation #)#  Drain  .......j...#  ...>.....$.#  j   gnoll (polearm)[34 hA^m ...........#  ######.....#  #.....# _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%) hNh#........#TwoGrow the Sneak#........#Demonspawn of Sif Muna ......#........#HP: 47/47 (57) ========================#....$...#MP: 18/21====================----#.......)#AC: 5Str: 14#........#EV: 11Int: 18#....<...#SH: 0Dex: 14 hN#........#XL:  8 Next:  9% Place: Dungeon:6#@..*....#Noise: ---------  Time: 4241.3 (0.0)#$.......#b) +9 whip "Enad" {speed, *Noise Str+6} ######.###Cast: Ensorcelled Hibernation#)#Drain  hO.......j...#...>.....$.#j   gnoll (polearm)...........# hAOj######.....##.....# _There is a stone staircase leading up here.  hvOCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  hOPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%) h  h  h  h j.cc   centaur (launcher)j   gnoll (polearm) hb 4==2.3 (1 h  h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h, -Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  hO Aim: a gnoll, wielding a +0 spear (chance to affect: 59%) _The gnoll resists with significant effort. h&#.# #.# #.# #....$...# #.)# #.# #....<...# #.# #<@j.....# #$.# ######c### #)#  h;...>.....$.# .#  h h= hFc#. h_1-----3 h h9 _The gnoll hits you with a +0 spear. h. h/f0-----4.0 (0.7 hN7 h9t _You barely miss the gnoll. The gnoll hits you with a +0 spear. hf 7  You hit the gnoll. hL =c. h T9=7 h=  h 3 _The gnoll is lightly wounded. hM  Casting: Tukima's Dance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc #........#  TwoGrow the Sneak #........#  Demonspawn of Sif Muna ...... #........#  HP: 40/47 (57) ====================---- #....$...#  MP: 16/21==================------ #.......)#  AC: 5Str: 14 #........#  EV: 11Int: 18 #....<...#  SH: 0Dex: 14 #..c.....#  XL:  8 Next:  9% Place: Dungeon:6 h #<@j.....#  Noise: =--------  Time: 4244.7 (0.0) #$.......#  b) +9 whip "Enad" {speed, *Noise Str+6}  ######.###  Cast: Ensorcelled Hibernation #)#  Drain  .......j...#  ...>.....$.#  c   centaur (launcher) ...........#  j   gnoll (polearm) hea ######.....#  #.....# _The gnoll is lightly wounded.  Casting: Tukima's Dance (dangerous; 11% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, chance to affect: 59%) hx cjcentaur, wielding a +0 orcbow (chance to affect: 50%) hB #........#TwoGrow the Sneak#........#Demonspawn of Sif Muna ......#........#HP: 40/47 (57) ====================----#....$...#MP: 16/21==================------#.......)#AC: 5Str: 14#........#EV: 11Int: 18#....<...#SH: 0Dex: 14#..*.....#XL:  8 Next:  9% Place: Dungeon:6#<@j.....#Noise: =--------  Time: 4244.7 (0.0)#$.......#b) +9 whip "Enad" {speed, *Noise Str+6} ######.###Cast: Ensorcelled Hibernation#)#Drain .......j...#...>.....$.#c[39;4 hԻ 9m   centaur (launcher)...........#j   gnoll (polearm)######.....##.....# _The gnoll is lightly wounded.  Casting: Tukima's Dance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 50%) h| h# cThe centaur resists with some effort. The centaur unwields a +0 orcbow.  The centaur misses you.The centaur kicks you but does no damage. hc37--=5.7 (1 h` hF9 _The gnoll hits you with a +0 spear. h  You whack the gnoll!  The gnoll is almost dead.The centaur hits you. You emit a cloud of foul miasma! The centaur kicks you. hr31-----6.5 (0.8 h! h$R _The gnoll barely misses you. hؠ   h$ =Casting: Tukima's Dance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP #........#  TwoGrow the Sneak #........#  Demonspawn of Sif Muna ...... #........#  HP: 31/47 (57) ===============--------- ha#....$...#  MP: 13/21==============---------- #.......)#  AC: 5Str: 14 h#........#  EV: 11Int: 18 h#....<...#  SH: 0Dex: 14 h#..c.....#  XL:  8 Next:  9% Place: Dungeon:6 h #<@j.....#  Noise: ==-------  Time: 4246.5 (0.0) #$.......#  b) +9 whip "Enad" {speed, *Noise Str+6}  h' ######.###  Cast: Ensorcelled Hibernation hC#)#  Drain  .......j...#  h^...>.....$.#  c   centaur hx ...........#  j   gnoll (polearm) h!######.....#  hY#.....# _The gnoll barely misses you. h.Casting: Tukima's Dance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line h_Aim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 59%) h?p#........#TwoGrow the Sneak#........#Demonspawn of Sif Muna ......#........#HP: 31/47 (57) ===============---------#....$...#MP: 13/21==============----------#.......)#AC: 5Str: 14#........#EV: 11Int: 18#....<...#SH: 0Dex: 14#..c.....# hpXL:  8 Next:  9% Place: Dungeon:6#<@*.....#Noise: ==-------  Time: 4246.5 (0.0)#$.......#b) +9 whip "Enad" {speed, *Noise Str+6} ######.###Cast: Ensorcelled Hibernation#)#Drain  hp.......j...#...>.....$.#c   centaur hp...........#j   gnoll (polearm)######.....##.....#  hqD_The gnoll barely misses you. hrCasting: Tukima's Dance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 59%) h#F hDJj (very poisoned)  Aim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 59%)  The gnoll resists with significant effort.  The centaur is engulfed in dark miasma. The centaur is poisoned.  The centaur hits you but does no damage.  The centaur kicks you. The gnoll hits you with a +0 spear.  The centaur is engulfed in dark miasma. The centaur looks even sicker. h22----4==7.5 (1 h hj _The centaur hits you. The centaur barely misses you. h7  You barely miss the gnoll. You touch the gnoll.  You kill the gnoll! hM  Sif Muna accepts your kill.The centaur is engulfed in dark miasma. The centaur looks even sicker.  You kill the centaur! h ]○) h Vexing3/53 (58-----==1-8.3 (0.8Ensorcelled Hibernation Drain  You kill the centaur! _Sif Muna accepts your kill.  Training target 3.0 for Spellcasting reached!  Your Fighting skill increases to level 3! hm Your Short Blades skill increases to level 3!  Your Spellcasting skill increases to level 3! h6  h l _Your Invocations skill increases to level 2! h? h8- h hF _Unknown command. h  #.# #.# #....$...# #.......)# #..# #....<...# #..○.....# #<.).....# #@.......# ######.### #)# .......j...# ...>.....$.# ...........# ######.....# #.....# ####### hx 8° hc <-9.3 (1.0 _ h  h 5=-50.3 (2 _You now have 269 gold pieces (gained 10). hռ\#.# #.# #....$...# #.)# #.# #....<...# #..°.....# #<.).....# #.#  hI######.### #)# .j...#  h6) h(a4-1.3 (1 h h h>#.# #.# #........# #....$...# #.)# #........# #....<...# #..).....# #<.#  h #........# ######.### #)# .......j...#...>.....$.#......##### h8P#.....# hf hL&2 h hB  Things that are here: _a +0 spear; a gnoll corpse hA@M##.$###.$...)...<..<.)........######.####(#... hrI hMz6==3 _ hS hFWO _You see here a +0 orcbow. h` M##.$###.$...).<..)<.)........######.### h8a E... hVh  ho -4 _ h<{  h}  h  .## ##.$###.$...)...<..)<.)........######.### #(#.......>.....$ h-  h \5=5 h  h~  hw .. #.#  #. #.##  #.##.$####  #.#  #.#  #........#  #....$...#  #.)#  #........#  #....<...#   hx#..).....#  #<.).....#  #........#   ######.###   #(#   ...........#    h hq7==6 h h h|h . #.  .. #.#  #. #.##  #.##.$####  #.#  #. h*i#  #........#  #.#  #.)#  #........#  #....<...#  #..).....#   hSi#<.).....#  #........#  ######.### hti.  hik#(#   h s h{&7 he hۉ h;+8.3 (2 hf h? _You now have 281 gold pieces (gained 12). h8yM . #. .. #.# . #.## ##.$###.).#....<...#  hw82######.### hB hF6=8==9.3 (1 hK hM hEt    #.  . #.  .. #.#  #. #.##  #.##.$####  #.#   ht#.#  #.#  #.#  #.)#   huG#........#  #....<...#  #..).....#  #<.).....#  #........#   hz~ h'60 hg h hM #.. #. .. #.# #. #.## ##.$###.#.......)# #<.).....# h3 h &1 h h hK\  h8_  hd  he  hH  .# ..  #.  #.  #.  .. #.  #. #.##   #.##.@####  #.#  #.# h   #.#  #..#  #)#  #........#  #....<...# hأ Z  #..).....#  h  hH 7=9==2 h  h[  h7 +3.3 (2 h  h ? _You now have 294 gold pieces (gained 13). h4 h h", h'20== h*b8= h<+ h0., h+/ h1 h1j1=== hC2 hk44 _Magic restored. h4T9= h45 h6, h7 h:, h< h>Q== h? hB hBM30= hC hGF, hFG hpI, hVJ hLj1= hM hP, h\R hT, hV hX, h|Y h[ h\L2= h] h0`, hba hc, hd hf, hg h$jP3 hj h n h3n ho hr, hr h`uj4= hu hXw h~w hw h-y, hy hz h{ h| h" huL5= h% h, h h, h h h1T6= hk h", h h, h h h hR h,b7= h1 h, hE h, h2 he38= hG hf, hr h, h  h`, hJ hg hX9= h h, h h h? h hQ, h4 h hM40= h h, hI hX, hd h hV1= h hy, h h, hX h2, h2 h=b2= hc h, h h h> h h[ hO3= h hb, hw h, h h , h: h <4 ha  ht, hM h~, h  h h)L5= h? hl, h[ h%, h h!, h" h% h&V6= h& h), h* h., h. h1, hy2 h5 h5L7= h7 h:, h&; h= h0> h,? hA hAV8= hB hE, hF hJ, hK hN, hN hIR hsRE9= hS hV, hW h[, h[ h^:50 h_3= h` h4c, h d hf, hg hj, hk hob1= hq hJs, h^t h~w, hZx h{ hS|V2= h} h, h€ hI, h# hK, h h h΍E3= hŽ hH1 _HP restored. hܖ4 h< h h, h hۥ h, hI h hP= h۴ hn h, h h h, ho h h, hA h h, h hQ h, h@ h6 h5, hR hh h h h h '#........# #........# #.......)# #........# #....<...# #..).....# #<.).....# #........# ######@###   #(#  ...........# ...>.....$.# ....# ######.....  #  ######  h` )  h  )#.#....<#..)..#<.).....##........#######.### #@# ...........#...>.....$.#...........####    h" 2366.3 (103.0) h2) ,74 hD1  h? ~  P - a throwing netThings that are here: hE ,85 h1L  hNO _a +1 whip of electrocution; a gnoll skeleton h 4 h,  h  hX  h , h  hH , h  h  h+  h  h  h  h!  h  h^ M _You now have 303 gold pieces (gained 9). h` 4 hl  h/  h , hB  h  h , h  h  h , hl  h  #........#  #.......)#  #........#  #....<...#  #..).....#  #<.).....#  #........# ..#######.### .......@#)#### .....# ..>.......# ..#  h" ##.....#  #.....#  #######    hu 276.3 (8.0) h +7.3 (9 h  h \ _Q - a viscous silvery potion h2 4 h  h  hS  h , h  h  h  h  h  hO , hĥ  h~  h>  hg  h$  h  h , h  h  h  #........# ... #.......)#  .. #........#  #.# #....<...#  .) #..).....#  #. #<.).....#  #.###........# #####..#######.### ......#)#### 82.3 (5###................# #......>.......# ### #......#  ##########.....# #.....# h H #######  h  h +3.3 (6 h  h ( _Found an arbalest. h:| 4 h~  h  h X h֐ , hג  hZ  hș , h5  h  h  #.##..#####. #..#O .# #.##. .### #........##.#.#. #........#..... #.......)#... #.# #.## #....<...# #.@# #..)..... ##.# #<.). #.###.... .#####..#######.###..............#)########................#O   ogre (asleep) h ....#......>.......######..............###########.....# h +6.3 (3 h +7.3 (4 he  h, _An ogre comes into view. It is wielding a +0 giant spiked club. _You see here a +0 arbalest. h #. #.##  # #.##..##### #. #.#.O .# #.# .#### #.##.#.#.#.## #..##....... #)##....# #........# #@## #....<...# #.)# #..).....##.# #<.).....# #.###........# .#####..#######. #..............#)########.........# ....#.....>.######..............# h h28.3 (1 _ hf h hzM {  You unwield the +9 whip "Enad" {speed, *Noise Str+6}.  You sense an unholy aura. hR 89a) +1 dagger (drain) h+_  hHb : _a - a +1 dagger of draining (weapon) hZ .. #. #. #.##  # #.##..###### #. #.#.O .# #.# #. .#### #.##.#.#.## #..##.......# #)##..@.# #........#####.## #....<...# #.)# #..).....##.# #<.).....# #.###........# .#####..#######. h+ #..............#)########.........# ....#>.# h h7'90 h h hr  .. #.# #. #.## # #.##..#### ####. #.# .O..# #.##5#.#.#### #.# #.#.#.#.## #.# # hs .# #.)# #.@..# #.# ####.## #....<...# #.)# #..).....# ##.# #<.).....# #.### h5s l.# .#####..#.### # hVs ........#)#### 5   ufetubus (asleep) ####..... hs .#  hs  ....#......>.# h  hH &1 h׈  hN \ _An ufetubus comes into view. hBw #. .. #. #. #.##  # #.##..########. #.# .O..# #.##5#.#.#### #.##.#.#.## #..##..@....# #)##..#....## #........##.. ####.## #....<...##.. #.)# #..).....#... h#.# #<).....#.. #.###........# h . .#####..#######.### #..#)######.. h). h  h  h " h"05.#OO5   ufetubus h ====2Ensorcelled Hibernation _The ogre shouts! You hear a shout! x2 h M  Casting: Tukima's Dance (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE3 . #.  TwoGrow the Vexing .. #.#  Demonspawn of Sif Muna ...... #. #.##  HP: 53/53 (58) ======================== # #.##..#### MP: 18/21====================---- ####. #........# AC: 5Str: 8 .5..# #........# EV: 11Int: 18 #.#O#.#### #........# SH: 0Dex: 14 #.#*#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6 h4FI#..@....# #.......)# Noise: ====-----  Time: 4392.3 (0.0) #..#....## #........# a) +1 dagger (drain) #.. ####.## #....<...# Cast: Ensorcelled Hibernation #.. #.)# #..).....# Drain ... ##.# #<.).....# .. #.###........# O   ogre . .#####..#######.### 5   ufetubus hrF #..............#)### ####................ _The ogre shouts! You hear a shout! x2  hF?Casting: Tukima's Dance (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line hFbAim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) h^. #.TwoGrow the Vexing.. #.#Demonspawn of Sif Muna ......#. #.##HP: 53/53 (58) ========================##.##..#### MP: 18/21====================----####. h_#........# AC: 5Str: 8.5..##........# EV: 11Int: 18#.#*#.#### #........# SH: 0Dex: 14#.#.#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6#..@....# #.......)# Noise: ====-----  Time: 4392.3 (0.0)#..#....## #........# a) +1 dagger (drain) h_#.. ####.## #....<...# Cast: Ensorcelled Hibernation#.. #.)# #..).....# Drain... h_,##.# #<.).....#..#.###........# O   ogre h`. .#####..#######.### 5   ufetubus#..............#)#######................  h(`$_The ogre shouts! You hear a shout! x2  Casting: Tukima's Dance (dangerous; 12% risk of failure)  hI`MConfirm with . or Enter, or press ? or * to list all spells. hp`lAiming: Tukima's Dance (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) h4 h hٷ h.5.O===-3.3 (1 h h  Casting: Tukima's Dance (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) _The ogre resists with significant effort. h. F . #.  TwoGrow the Vexing .. #.#  Demonspawn of Sif Muna ...... #. #.##  HP: 53/53 (58) ======================== # #.##..#### MP: 16/21==================------ ####. #........# AC: 5Str: 8 ..5.# #........# EV: 11Int: 18 #.#.#.#### #........# SH: 0Dex: 14 #.#O#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6 #..@....# #.......)# Noise: ===------  Time: 4393.3 (0.0) hd/ #..#....## #........# a) +1 dagger (drain) #.. ####.## #....<...# Cast: Ensorcelled Hibernation #.. #.)# #..).....# Drain ... ##.# #<.).....# .. #.###........# O   ogre . .#####..#######.### 5   ufetubus h/ K #..............#)### ####................ h/ ,Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) _The ogre resists with significant effort.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  hr0 OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 48%) h -. #.TwoGrow the Vexing.. #.#Demonspawn of Sif Muna ......#. #.##HP: 53/53 (58) ========================##.##..#### MP: 16/21==================------####.#........# AC: 5Str: 8..5.# hs &#........# EV: 11Int: 18#.#.#.#### #........# SH: 0Dex: 14#.#*#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6#..@....# #.......)# Noise: ===------  Time: 4393.3 (0.0) h #..#....## #........# a) +1 dagger (drain)#.. ####.## #....<...# Cast: Ensorcelled Hibernation h -#.. #.)# #..).....# Drain...##.# #<.).....#.. h I#.###........# O   ogre. .#####..#######.### 5   ufetubus h9 U#..............#)#######................ h_ Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) _The ogre resists with significant effort.  h Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  h HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 48%) hr  hp  _The ogre resists with significant effort.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 48%)  The ogre resists with some effort. h e.5O.29-----------====4.3 (1 _The ogre hits you with a +0 giant spiked club!! h  (drained)You hit the ogre. You drain the ogre. You touch the ogre. h7==---5.1 (0.8 h, h\ _The ogre is heavily wounded. h . #.  TwoGrow the Vexing .. #.#  Demonspawn of Sif Muna ...... #. #.##  HP: 29/53 (58) =============----------- # #.##..#### MP: 15/21=================------- ####. #........# AC: 5Str: 8 ....# #........# EV: 11Int: 18 h7#.#5#.#### #........# SH: 0Dex: 14 #.#O#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6 h. #..@....# #.......)# Noise: =--------  Time: 4395.1 (0.0) #..#....## #........# a) +1 dagger (drain) h}#.. ####.## #....<...# Cast: Ensorcelled Hibernation #.. #.)# #..).....# Drain ... ##.# #<.).....# .. #.###........# O   ogre (drained) . .#####..#######.### 5   ufetubus #..............#)### hh####................ _The ogre is heavily wounded. hAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h?Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, lightly  drained, chance to affect: 50%) h. #.TwoGrow the Vexing.. #.#Demonspawn of Sif Muna ......#. #.##HP: 29/53 (58) =============-----------##.##..#### MP: 15/21=================-------####. h#........# AC: 5Str: 8....##........# EV: 11Int: 18#.#5#.#### #........# SH: 0Dex: 14 h#.#*#.#.## #........# XL:  8 Next: 19% Place: Dungeon:6#..@....# #.......)# Noise: =--------  Time: 4395.1 (0.0) h9#..#....## #........# a) +1 dagger (drain) h4#.. ####.## #....<...# Cast: Ensorcelled Hibernation#.. #.)# #..).....# Drain...##.# #<.).....#..#.###........# O   ogre (drained). .#####..#######.### 5   ufetubus#..............#)#######................ _The ogre is heavily wounded.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  hqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, lightly  drained, chance to affect: 50%) heeOasleep, drained) hKAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (heavily wounded, lightly  drained, chance to affect: 50%)  The ogre looks drowsy... hVO#WW   phantom5   ufetubus h Z{-6.1 (1Ensorcelled Hibernation  ha hcZ _A phantom comes into view. h5  The helpless ogre fails to defend itself.  You impale the ogre!!  You kill the ogre! h6  h7  h!<  Sif Muna accepts your kill.An ufetubus comes into view. hJ ] .55W   phantom55 2 ufetubi  The ufetubus hits you. The ufetubus completely misses you. h(U 7/56--27=9 (0.8 h#c  hg U _The phantom closely misses you. hk . #.##. #.###.##..########.#........# ....##.# #.#.#.#### #.#  hl 5#.#5#W#.## #.# 5......# #.)# #..#.@..## #.# #.. ####.## #....<...# #.. #.)# #..).....# ... ##.# #<.).....#  h m .. .###.... .#####..#######.###  #..............#)# hFm "####........# hhm R># h"p  hgp  hp  hz )#..55W h| 8=-6=7.9 (1.0 h}  ht | _The phantom attacks as it pursues you! The phantom closely misses you. h{ O.. #.# #. #.## # #.##..#### ####. #.# ....# #.# #.#.#.#### #.# #.#)#.#.## #.# #.55W...# #.)#  h{ ]#..#..@.## #.# #.. ####.## #....<...# #.. #.)# #..).....# ... ##.# #<.).....# .. #.# hM| 0. .#####..#.### #........#)#### ####......  h~ , h  hˉ . #. .. #.#  #. #.##  # ##..#######.  ....# #.#.#.#### #.#)#.#.#. #...§@W.#) #..#55..## h, . #.. ####.## #....< #...)# #..).##.# #<.) hr . #.###......... .#####..#######.###  h .......#)#######... h  hT 5.  The phantom hits you. The phantom blinks! You blink. h L19----8 h  h) l _The ufetubus barely misses you. The ufetubus hits you. h. #.##. #.###.##..########.#........# ....##.# #.#.#.#### #.# #.#)#.#.## #.#  h ..5.W.# #.)# #..#.5.@## #.# #.. ####.## #....<...# #.. #.)# #..).....# ... ##.# #<.).....# .. .###... hE. .#####..#######.###  #..............#)#####................#....# h?>> h .. #.#  #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##   #....5W.# )#  #..#..5@##   #.. ####.## #....<...#  #.. #.)#   ... ##.# #<.)  .. #.#  . ..  ..)####  ...  >  h .. #.#  #. #.##  #   ####.   ....#   h {#.#.#.####   #.#)#.#.##   #....5W.# )#  #..#..5@##  hmQ  #.. ####.## #....<...#  #.. #.)#   h ... ##.# #<.) h%  h֫.. #.# h9 . .. h   h;@..)####  h] ... h~= > hʬ  hܷh  .. #.#  #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##   hF  #....5W.# )#  #..#..5@##   #.. ####.## #....<...#  #.. #.)#   hg: ... ##.# #<.)  h8 .. #.#  h# . .. h¸   h޸/..)####  h3...  h>  h1The ufetubus attacks as it pursues you! The ufetubus hits you.  * * * LOW HITPOINT WARNING * * * hM hS: .. #.#  #. #.##  #   ####.   ....#   #.#.#.####  hō  #.#)#.#.##   #....5W.# )#  #..#..5@##   h #.. ####.## #....<...#  hFM #.. #.)#   ... ##.# #<.)  hf.. #.# h9 . .. h̎   hJ..)####   h#...  h1F> h( .5.5The ufetubus completely misses you. The phantom hits you.  * * * LOW HITPOINT WARNING * * * hQY1--------9 h h6 _You emit a cloud of foul miasma! h9'  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`uP  Okay, then. hcx h| h. _ h8ES#. #.#####..########........ ....##.#.#.#### #.#)#.#.## #....5W.#)#..#..5.##. hE#.. ####<#.. #.)# #..)..... #.# #<.)  #.###... .#####..#######.## #..............#)#### hF###................ ....#......>####. h%H hQQ  #. #.##  #   ####.   hQ....#   #.#.#.####   #.#)#.#.##   hQ#.....W.# )#  #..#..55##   #.. ####@## #....<...#  hR8 #.. #.)#   hBR: ... ##.# #<.)  hfR= .. #.#  hRO. ..  ... hR8)####  ... hR@  .....> hS    h%S~The ufetubus attacks as it pursues you! The ufetubus closely misses you. h' #. #.##  #   hY(A ####.   ....#   #.#.#.####  h(  #.#)#.#.##   #.....W.# )#  h)[#..#..55##   #.. ####@## #....<...#  h,)#.. #.)#   hf)... ##.# #<.)  h).. #.#  h)I. ..  h)F...)####  h*...  h*> .....> h5*.  h]*  h0  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus slips past you! The ufetubus barely misses you. h8k.☼W55 h;7/56 (58) -----7==400 hgIU _The ufetubus hits you but does no damage. ho.  #. #.##  #   ####.   ....#   hE/#.#.#.####   #.#)#.#.##   #.....☼.# )#  #..#..W5##   #.. ####@## #....<...#  #.. #.5#   ... ##.# #<.)  .. #.# ho/L  . ..  h/5 ...)####  h/= ...   h/9.....>   h0` You miss the ufetubus. The ufetubus closely misses you. h70 h #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##   hY#.....☼.# )#  #..#..W5##   #.. ####@## #....<...#  #.. #.5#   hC... ##.# #<.)  .. #.#  hI . .. hK...)####  h$...   hb.....>  hC  h  #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##   #.....☼.# )#  #..#..W5##   #.. ####@## #....<...#  #.. #.5#  h*H  ... ##.# #<.)  .. #.#  . ..  ...)####  ...  .....> hO    hrThe ufetubus barely misses you. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *You emit a cloud of foul miasma! The ufetubus closely misses you. h h #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##   hT #.....☼.# )#  #..#..W5##   #.. ####@## #....<...#  #.. #.5#   ... ##.# #<.)  .. #.#  hyD . .. h ... hN)####  ... h   hZ.....> h h  #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##  h  #.....☼.# )#  #..#..W5##   #.. ####@## #....<...#  #.. #.5#   ... ##.# #<.) h  .. #.#  . ..  ...)####   h3...   h;9.....>   hW\ The ufetubus barely misses you. The ufetubus hits you.  ht@* * * LOW HITPOINT WARNING * * * h #. #.##  #   ####.   ....#   #.#.#.####   #.#)#.#.##  h7v  #.....☼.# )#  #..#..W5##   h\#.. ####@## #....<...#  h|#.. #.5#   h... ##.# #<.) h  .. #.# h%  hD. .. h ... h$C)####   h>...  hZZ.....> hu  h ○The ufetubus barely misses you. The ufetubus hits you. h[3---1.7 (0.8 h hV _* * * LOW HITPOINT WARNING * * * hB  hJ  h/  h F _Unknown command. hb###..########........ ....##.#.#.#### #.#)#.#.## #.....○.#)#..#..W5#.#.. ####.##<#.. #@5# #..)..... #.# #<.)  #.###... .#####..#######.## #..............#)#######.......... ....#......>####.. ########## h&6 #   ####.   ....#   #.#.#.####   #.#)#.#.##   #.....○.#  hG)#  .5##   #.. ####W## #....<...#  #.. #@5#   ... ##.# #<.) he  .. #.#  . .. hJ  ...)####  h9 ....  h?1.....>  hb" ...... h!   h  h` #   h$####.   ....#   #.#.#.####   hO #.#)#.#.##   hv #.....○.# )#  hj.5##   h #.. ####W## #....<...#  h#.. #@5#   h ... ##.# #<.)  hp .. #.#  . ..  h>...) h  ....  hT .....>  h# ...... h5  h  The phantom attacks as it pursues you! The phantom hits you.  * * * LOW HITPOINT WARNING * * * hb#.#)#.#.## #........ #.....○.#)#..#...5##. ####§##<#.. #.5# #..)... ##.# #<.)....... #.##. ...#####..#######.## #.....@........#)#### h ####...W............# ....#......>.......# ######..............# ##########..... h8# ######   ufetubus  h/ h3X.§5 hc1----2.7 (1.0 hi h4 _The phantom blinks! You blink. h, h7 .5You closely miss the phantom. h;5=3.5 (0.8 hC h F> _The phantom hits you but does no damage. hg  #.......)#..#...5#.#.. ####§##<#.. #.§# #..)..... #.# #<.) h٩ g # #5###... ...#####..#######.## #..............#)########..@W......$....#......>###### hP . ############### hG  h  h:  h  h §5.55 2 ufetubi h x8==4.5 (1.0 h  h j _Found 9 gold pieces. The phantom closely misses you. h #.# #.)# #..#...5## #.# ha #.. ####§## #....<...# #.. #§§# #..).....# ... ##5# #<.).....# ...## #.###.# . ....#####..#.### h #.....5.#)#### ####.@.W.# h.$....#......>.# hS###.# # ha#.....#  #.....#  h^#   ufetubus hq h% hg).5W.5 2 ufetubi hR2-5 he h  h;_The ufetubus closely misses you. The ufetubus barely misses you. h#...5## #..# ####§## #....<...# #§)# #..).....#. ##.# #<.).....# h ...## #5###........# . ....#####..#######.### #.....5........#)###########..W......#...$...@#......>.#?########.......# ##########.....# #.....# ##### h+## hF h h  Found a scroll labelled ECYEMO OPNEMU. The ufetubus attacks as it pursues you!  The ufetubus hits you but does no damage. h h7G . h5.  The ufetubus closely misses you.The ufetubus hits you but does no damage. hQq9==6 h hKV _The ufetubus closely misses you. hՒ  #..#...5## #.# #.. ####§## #....<...# #.. #§)# #..).....# ... ##.# #<.).....# ...## #.###.# . ....#####..#.### #.....5.#)#.5.#...$..@.#......>..?# h4 . #..... #.....  h  h8  h  h MWW   phantom h .-7 h!  hv  h g #..#...5## #. #.. ####§## #....<... #.. #§)# #..)..... ... ##.# #<.)..... ...## #.###. . ....#####..#. #.....5 h .#) #.5W #...$.@..#......>.?#  h Y# #  hH  h  hG  h .5.5 h d3=-8 h  h  h{ h4Drink which item? Potions  c - 2 potions of invisibility  g - 3 golden potions  l - 3 bubbling brown potions  n - 2 sedimented orange potions  hxv s - 3 ruby potions  G - 2 fuming brown potions  L - a coppery potion  Q - a viscous silvery potion  h[!] read|quaff|evoke[?] describe selected hs  hqt + ht #..#...5## #........ TwoGrow the Vexing ht z#.. ####§## #....<... Demonspawn of Sif Muna ......#.. #§)# #..)..... HP: 3/56 (58) =-----------------------...##.# #<.)..... MP: 19/21 ht =====================---...## #.###........ AC: 5 hu -Str: 8 hYu . ....#####..#######.## EV: 11Int: 18#..............#)## SH: 0Dex: 14########5.W............ XL:  8 Next: 27% Place: Dungeon:6 hu 9#...$.@.5#......>...... Noise: ---------  Time: 4408.5 (0.0)..?########............. a) +1 dagger (drain)##########.... Cast: Ensorcelled Hibernation #.... Drain#####W   phantom h v 55 2 ufetubi _The ufetubus closely misses you. The ufetubus barely misses you. hGv |Found a scroll labelled ECYEMO OPNEMU. The ufetubus attacks as it pursues you!  The ufetubus hits you but does no damage.  The ufetubus closely misses you.The ufetubus hits you but does no damage. _The ufetubus closely misses you. h> , h  h z.W.5 hZ 20=9.5 (1Vertigo Drain hu  hM C _It was a potion of moonshine. You feel tipsy. h h9Drink which item? Potions  c - 2 potions of invisibility  g - 2 potions of moonshine  hn l - 3 bubbling brown potions  n - 2 sedimented orange potions  s - 3 ruby potions  G - 2 fuming brown potions  h L - a coppery potion  Q - a viscous silvery potion [!] read|quaff|evoke[?] describe selected hs h h #..#...5## #........ TwoGrow the Vexing#.. ####§## #....<... Demonspawn of Sif Muna ......#.. #§)# #..)..... HP: 3/56 (58) =-----------------------... hTk##.# #<.)..... MP: 20/21======================--...## #.###........ AC: 5Str: 8. ....#####..#######.## EV:  6  h[Int: 18#..............#)## SH: 0Dex: 14########.W............. XL:  8 Next: 27% Place: Dungeon:6#...$.@55#......>...... Noise: ---------  Time: 4409.5 (0.0) h..?########............. a) +1 dagger (drain)##########.... Cast: Ensorcelled Hibernation  hu#.... Vertigo Drain##### h+W   phantom55 2 ufetubi  hUFound a scroll labelled ECYEMO OPNEMU. The ufetubus attacks as it pursues you!  The ufetubus hits you but does no damage.  The ufetubus closely misses you. hzThe ufetubus hits you but does no damage. _The ufetubus closely misses you. _It was a potion of moonshine. You feel tipsy. h2  It was a potion of curing. You feel better.  The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus barely misses you. h12/56 (58) ======10.5 (1 hf h\V _The ufetubus closely misses you. h  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h    #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## . #..# #.........) ########.W.... #...$.@55#> ..?########Your hands begin to glow red. The ufetubus barely misses you. h   #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## . #..# #......... h) ########.W.... #...$.@55#> ..?########  h;  The ufetubus hits you. h9W. ho1===-17 h---=1Touch Vertigo Drain h hV _* * * LOW HITPOINT WARNING * * * h%    #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## h7&. #..# #.........) ########W..... hQ&[#...$.@55#> he& hx&2..?######## h& h&  h&<  5 h&*(1 confused) h& h&fYou hit the ufetubus but do no damage. The ufetubus appears confused. h   #..  #....< #.. #§)#  ... ##.# #<.) hx...## #.## . #..# #.........) ########W..... h# #...$.@55# hHw> ..?######## hi7 h&  h  Your touch misses the ufetubus. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * * h    #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## h ;. #..# #.........) ########...... #...$.@55#> ..?######## h0 \The ufetubus hits you but does no damage. h   #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## h5. #..# #.........) ########...... hY #...$.@55# hz?> ho..?######## h  h  h .5The ufetubus closely misses you. The ufetubus hits you. ht6/56 (58) ----2.3 (0.8 h; h  hH_* * * LOW HITPOINT WARNING * * * h{  You barely miss the ufetubus. The ufetubus misses the ufetubus. h̄ MWW   phantom h e8=---3.2 (0.9 h  h _ _The ufetubus closely misses the ufetubus. h    #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## . #..# #.........) ########W..... #...$.@55# hg> ..?######## h h>You hit the ufetubus but do no damage. Your touch misses the ufetubus. hIi   #..  #....< #.. #§)#  ... ##.# #<.) ...## #.## .  hi:#..# #.........) ########W..... #...$.@55#> ..?######## hk  h} _The ufetubus closely misses the ufetubus.You hit the ufetubus but do no damage. Your touch misses the ufetubus.  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *  You emit a cloud of foul miasma! The ufetubus hits you.  You die... hL0---- hm/  --more-- h4 h?Inventory: 43/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)  b - the +9 whip "Enad" {speed, *Noise Str+6}p - a +0 sling  u - a +4 flail  x - a +0 whip of electrocution  h<@ z - the +1 war axe of Crusades {freeze, rF- rC+ Str+2 Dex+3}  B - a +1 dagger hd@E - a +0 long sword  H - the +7 hand axe of Red Wine {speed, rPois rF++ Int-3}M - a +0 long sword  h@ O - a +2 whip of draining Missiles (go to first with () h@^d - 32 stones  w - 11 boomerangs  A - 4 silver javelins  h@GF - 6 poisoned darts  P - a throwing net  h@iArmour (go to first with [)  hA f - a +0 leather armour (worn)  q - a +0 cloak (worn)m - a +0 robe  hB[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hX8 h hGoodbye, TwoGrow.1262 TwoGrow the Vexing (level 8, 0/56 (58) HPs)Began as a Demonspawn Enchanter on Apr 26, 2025.Was an Initiate of Sif Muna.Slain by an ufetubus (1 damage)... on level 6 of the Dungeon.The game lasted 00:08:19 (4448 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb h^2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswn h5ZMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  h\10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswn hUMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb h h1# h?&? [?25h[?0c [?1051l[?1052l[?1060l[?1061l