w.i  Player: UserNamesSuck Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-02.05:23:29.ttyrec Time: (1764653009) Tue Dec 2 05:23:29 2025 w.i [?1051l[?1052l[?1060l[?1061hw.iV)0[?7h[?25l[?1cw.iw.i w.i(tWelcome, UserNamesSuck. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighterw.i@ w.iƵWelcome, UserNamesSuck the Formicid. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner w.id - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotw.iJm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolytew.iyo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistw.iz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended characterw.i ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighterw.i' w.i5. w.i0 _Welcome, UserNamesSuck the Formicid Fighter. w.i0 aYou have a choice of weapons.a - rapier(+0 apt) w.i0 A b - flail (+0 apt) w.i0 9 c - war axe w.i1 Z(+0 apt)  d - trident w.i1 (+0 apt)w.i*1 9e - long sword(+0 apt) w.i>1 D f - quarterstaff(+0 apt)w.iO1 )g - unarmedw.i_1 (+0 apt) w.ip1 z+ - Recommended random choice * - Random weapon % - List aptitudesw.i1 5Bksp - Return to character menu ? - Helpw.i1 #Tab - war axew.i >w.iUw.iVUserNamesSuck the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1w.iNoise: ---------  Time: 0.0 (0.0)a) +0 war axeAbil: Digw.i& j####+@>+####w.iw.iWelcome, UserNamesSuck the Formicid Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?w.i)w.iSPress ? for a list of commands and other information.  Found an escape hatch in the floor.w.iVw.inX[ _Found a staircase leading out of the dungeon.w.ih w.i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  31%  +1   j + Spellcasting   0.0     0           b + Maces & Flails   1.1     0      c + Axes2.0   8%   0       d + Polearms   1.1     0       e + Unarmed Combat   0.0     0.i(! 37m                      f + Armour3.2  31%  +1       g + Dodging   0.0    -1      h + Shields4.0  30%  +3       i + Stealth   0.0    +3                     w.i! 2[34m                         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw.i*] a * Fighting   3.2  4872322w.i^ 4 c * Axes   2.0  1420w.iC37319 g * Dodging   0.0  14%17w.iMN w.i/S w.iV UserNamesSuck the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13####XL:  1 Next:  0% Place: Dungeon:1+@>+Noise: ---------  Time: 0.0 (0.0)####a) +0 war axew.iV Abil: Dig  Welcome, UserNamesSuck the Formicid Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.w.iX w.ilY w.iv\ w.i^ w.izw.iԐw.i,w.i ,w.iw.iG2##.#(.+..'1.0 (1#..#.# _You open the door.w.iu&  Found 6 poisoned darts.w.ik _There is a staircase leading out of the dungeon here.w.i3w.iw.iw.iVw.i9z _  There is an open door here.w.iw.i _w.i!w.iSw.iw.i1w.iw.iw.iBw.i}w.iHw.iw.iw.iw.i]w.iw.iw.izw.i5,w.iw.i w.i w.i w.i w.i w.i w.i w.iI w.iw.iw.iw.i@w.iw.i w.i9w.iw.iw.ix,w.iw.i,w.iw.iw.itw.iHw.iw.i w.i'w.iw.i*!,w.iE"w.i#w.i$w.i$w.iW%w.i&7 _You open the door.w.i'w.i'w.i(w.iI)w.i)w.i&*w.i*w.iY,@  There is an open door here.w.i-w.i- _w.iJ.w.i/,w.i@0w.i1A _You now have 18 gold pieces.w.iz2w.i2w.i2w.i3w.id4w.i4w.i4w.i5w.i6w.i.6w.iy6w.i 7w.i7w.i7w.i7w.i8w.i8w.i,9w.i]9w.i9w.ib:w.i:w.i:w.iO;w.i;w.i;w.i%<w.i=w.i=w.i=w.i=w.i>w.i?w.i8?w.i|?w.iF@w.i@w.i@w.i.Aw.iAw.iNBw.ivBw.iWDw.i\Gw.iJw.i0Kw.iKw.iMw.iRBw.iSw.iTw.i#Uw.iUw.i@Ww.iXw.iXw.iYw.i\w.iiXw.iajw.ijw.ijw.ikw.ik,w.iFlw.ilw.iwmw.im,w.ifnw.iow.iow.ipw.ipw.iqw.irw.irw.i#tw.iuw.i+uw.iuw.i>vw.ivw.ivw.iww.iww.iNxw.ixw.ixw.iyw.izw.i;{w.i{w.i(}w.iy~w.i~w.iSw.i΀w.iw.iw.iw.iw.iw.iԄw.i w.i{w.iچw.iw.i/w.iw.iH,w.iÉw.iw.iw.iIw.iw.iw.iF#########. ###############......... .................###### .....###########.# ###..##.# ###..# #.# .##..# #.# .##..# #.# ..#..# #@# 52.0 (51.0) ⌠.#..#......... ..#..#>##.####### ..#..##.. ..'..#### ..#..# ..#..# ..#..# ..#..#w.iw.ie,3.0 (52w.iŜw.i; _Found a stone staircase leading down.w.iw.iXw.iw.i}w.iiw.iw.i{w.iw.iw.ixw.iw.iw.iw.iNw.iw.iw.i w.iw.iw.iw.iw.iw.iw.i:w.iw.iw.iuw.i#..##.# ..# #.# { #..# ####.### #..# #............ #..# #>##.######## #..# # #.. '..# ## #..# #..# 60.0 (7.0) w.i#..#  #.# #..#  ... #..# w.i8 ##.## #..# . #..# w.il{ #.# #..# #.# #_# w.i!w.iw.i+1.0 (8w.iw.i< _Found a faded altar of an unknown god.w.iw.i0w.iw.iH _No target in view!w.i w.ic w.i w.i0 H _No target in view!w.igm w.im w.iDn w.io w.ioq w.iu P _w.iv w.iw w.ix w.iHy w.iz w.iz w.i{{ w.i| w.i} w.i9~ w.i~ w.i Xw.iR w.iф ,w.i w.iu w.i؈ ,w.io w.i[ w.i&  #>##.######## # #...#   ###.#  #.#  #.#  #.####.####  #.........#  #..###.##.######## # #.##.@....?.[8.0 (7 { #.########### #.#  #_# ..# ..# w.i w.i< +9.0 (8w.iK w.iL ) _Found a scale mail.w.i?4w.ivw.i~H _No target in view!w.i 4w.iw.iH _No target in view!w.iw.iw.iIw.iw.i8w.iP _w.iw.i9w.iw.iw.i4w.iw.i w.iDw.izw.iw.i(w.i}w.iw.i=,w.iw.i^%  w.iEYou sense a monster nearby.w.is#..# # #...# '..# ###.# #..# #.# #..# #.# #..##.####.#### #..# #.........# w.i#..# #..###.##.######## #..# # #.##......?.[ #..# { #@########### #..# #.#  #_# ..#w.iF ..# ........{....#w.i֥,75.0 (6w.i% _w.i$_w.iw.iA ` ' ### # #.####.####........###.##.########w.ibA  #.##......?.[ { #.########### #@#  #_..w.iA #.#.#..#w.iA w.iH w.iaI +6.0 (1w.iN 9_w.iO w.iw# #.####.####........###.##.######## #.##......?.[ {#########w.i(x! #.# #......#...##.. ....... .....{w.iLxR.# .....##w.iwxk.#.#..w.iw.iE&7w.iw.i d _There is a faded altar of an unknown god here.w.i w.i A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of w.i aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. w.i1 `You are here. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23. w.ie ((>)pray.w.iw.iq#..##.#UserNamesSuck the Shield-Bearer #..##.#Formicid #..##.####.####Health: 18/18 ======================== #..#w.i7R#.........#Magic: 1/1======================== #..##..###.##.########AC: 6Str: 20 #..## #.##......?.[EV: 8Int: 7 #..#{ #.###########SH: 4Dex: 13 #..#w.ia#.#XL:  1 Next:  0% Place: Dungeon:1#@#w.iNoise: ---------  Time: 77.0 (1.0)#......#a) +0 war axew.i#...#..#Abil: Digw.i#.. ....... .....{.# .....##w.i.#.#..#..#.#..# w.i! _You sense a monster nearby. _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Cheibriados or (c) Nemelex Xobeh, but youw.iUcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.w.iS _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Cheibriados or (c) Nemelex Xobeh, but youw.i can't tell which.  Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Okay, then.w.iQ w.iy w.i w.i w.i/ w.i{ _w.ie t# #.. 'w.i ## #.#  #.# ### w.iͯ .........# #..###.##.#w.i8 l#......?.[ #..#{ #@###########9.0 (2 #..# #. #_w.i] #......##...#..##..w.i ... ..# .....##.#.#..#w.i w.iѵ w.iK w.iCw.iDw.iDw.iGw.i1Iw.iMw.iaNw.iOw.i Pw.iPw.i(Rw.iSw.iSw.iTw.iUw.iWw.i@Ww.i;Xw.iZw.i\w.i\w.iR^w.i`w.ib,w.icw.iew.iegw.igw.ihw.iiw.ij,w.ikw.ilw.ipmw.imw.i$nw.iow.iq,w.iqw.is1w.i6tw.ix #>##.########   # #...#   ###.#   #.# w.iPxN  #.#   #.####.####   #.........# w.i{x #..###.##.##########   # #.##......@.[.#  91.0 (12.0) w.ix { #.###########.# #.#  #_# w.iGy #......#  #...#..#   #.. ....    ... .....{    .# .....##   w.iyw.i}w.iZb _c - a scroll labelled YNAINLO NOGYw.iw.i8w.iw.iw.iw.iGBw.iw.i w.i`w.iB  You see here a +0 scale mail.w.i]w.i _w.iw.iw.iw.iw.iw.iw.i]w.iw.i5w.i'w.iaw.iw.ijw.iw.irw.iw.ihw.iw.i5w.irw.iEw.iw.i%w.iw.iw.iw.i w.i5 w.i w.iL w.i ,w.iw.i@w.isw.iw.iw.iw.iw.iIw.iw.iqw.iw.iw.iw.i2w.iCw.iw.iiw.iw.i7 ,w.i w.i"w.i#,w.i$w.in&w.i'w.i'w.i(w.i>+w.i,w.i,w.i-w.i/w.i0w.i0w.i2w.iv3w.iu4w.i4w.i5w.i6w.i7w.i7,w.i8w.i9w.i:,w.i;w.i<w.i<w.iE=w.i%>w.i ?w.iI?w.i?w.i@w.iAw.iAw.iAw.iBw.i7C,w.iCw.iDw.iEw.iEw.iLFw.iGw.iHw.i'Iw.iIw.iJw.iKw.i%Lw.iLw.iMw.iN,w.i/Ow.i6Pw.iBQ,w.iQw.i$Rw.i$Sw.iTSw.iSw.iTw.iUw.iUw.iTVw.iWw.i,Y,w.ilYw.iZw.i[w.i\w.i\w.i]w.i^w.i^w.iD_w.i`w.iaw.iaw.i.bw.izcw.iudw.idw.i#ew.iWfw.i[hj  You sense a monster nearby.w.in) ####  ...  #########.######### #######.........@.......# ..........#######.# ########.# #.#.#  #.# #.#.#w.in #.# #. ##.### #.# #. #.#..# #.# #.{ ##.#.#  ####.######## ###.#  #............w.in8#.#w.ir1131.0 (40.0)w.i]s% _w.iuvw.ikxw.i!w.ie"w.i #w.i&w.iP(f  You encounter a quokka.w.i, ##### ...# #.##.......#.######.#.##.# #.# #.# #.# #.# #w.it-.# #.# #.# ##.### #.# #.# #.#..#r   quokka (asleep) #.# #.r ##.#.# ####.######## ###.# #. #.#w.i/e0.0)r.w.i4Nrw.iZ9H2.0 (1 _w.i :w.i?##### ...#########.######### ########................. ..........######@####### #########.# #.# ###.###r.#.... ##.#####.######## ##............ >##.########w.i?r.w.iw.i&3w.iw.iVw.iv ##### ...#########.######### ########................. ..........######.####### #########.# #@# r# ##.###..#... ##.#r   quokka# #...##.#r.w.i+w.is4w.i`w.iw.i$F †You slash the quokka!w.iL)w.iQ>22=5.5 (1.5w.iUw.iXJ _You kill the quokka!w.i4w.i w.i H _No target in view!w.i:w.iw.i3w.iH _No target in view!w.iRw.iw.iGw.iH _No target in view!w.i^aw.iaw.ipgw.iuhH _No target in view!w.i)w.i`)w.i/w.i1H _No target in view!w.iw.iw.iw.i4C _No target in view!w.iؾw.i'w.iw.iw.iՈw.iPw.iw.iw.ifw.irfw.ifw.ichw.iiw.iq _ _ You see here a quokka corpse. _w.iSrw.isw.isw.i4tw.iuw.iPvw.ivw.iww.iww.ixw.ixw.i yw.iT{w.i|w.i@|w.i|w.i}w.i~w.iw.iw.iw.igw.iw.iw.i҄b  You see here a quokka corpse.w.iw.i _w.iw.iw.izw.iw.i9w.iFw.ijw.iw.i?w.isw.iw.iʏw.iOw.iw.iw.iw.iCw.i2w.iOw.iww.iߕw.iw.i w.iKw.iw.iCw.iw.iw.iw.iw.i,w.iEw.iw.iLw.iw.iw.iϠw.iw.iСw.iw.iѢw.iףw.iw.iaw.isw.iaw.iw.i w.inw.ipw.iw.i w.iѪw.iEw.imw.iǫw.i`w.i"w.iw.i!w.i]w.i_w.iw.iw.i#w.i߳w.i*w.iw.i}w.i¶w.iw.ibw.iFw.iYw.i',w.iw.iw.iBw.iw.ifw.i־w.iw.i'w.i%w.iw.i9w.iw.iw.i,w.ixw.iw.iw.iw.iw.iw.iw.i&w.iw.iTw.iw.iw.ilw.iJw.i:w.iew.ikw.iw.i0w.i]w.isw.iBw.iw.iw.iw.iw.i|w.iw.iw.iNw.iw.i>w.iw.iw.i{w.iw.iDw.ihm ##############w.ik ########............# ....?..@.##########.#- ########## #.#w.i #.# #.#### #..... w.i######  ####################..  ......................w.i  ..........###########.  _w.i?}You see here a quokka corpse.  You pick up a book of Dreams and begin reading...w.i076.5 (41.0)w.i!-w.i%7.5 (42w.i:w.iy  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.w.i! w.ih w.i w.iM w.iŌ w.i Bw.i[ f  You encounter a quokka.w.iٗ  #####.##............#w.i r.....?@...###.#.##w.i/ Z #.# #.#w.iQ Z #. #...w.ir  r   quokka (asleep)w.i L ## w.iƘ  ..w.i "#w.i k.r8.5 (1.0)w.i7 Mrw.i )9.5 (2 w.i, _w.i w.iF w.iL w.iM w.ibR w.iqU ] _A quokka is nearby!x.i@D #####.#.#.r....@....##.##.# #.# #.# #. # x.iD?   .x.i)FP.rx.i#Lx.iL*80.5 (1 x.i M _x.iQx.iWU _You see here a scroll labelled MOEDISUAZXA.x.i ####.#..r..@?....##..#.# #. #. #. #    ..rx.ix.i -1 _x.ixx.ix.iU# #...##.....r@.?....##.#.# # # # #   x.i/1 .x.itx  The quokka twitches its whiskers.x.i]7--=2x.i x.i+ _The quokka bites you.x.iy  You completely miss the quokka.The quokka bites you but does no damage.x.iz H--3.9 (1.4x.i x.i + _The quokka bites you.x.i|@  You barely miss the quokka.The quokka bites you but does no damage.x.i@A V6-5.3x.iDF x.i4I + _The quokka bites you.x.i a  You closely miss the quokka.x.i -6.8 (1.5x.iT x.i A _The quokka bites you but does no damage. x2x.i J .  You slash the quokka!x.i@ Rx.i0 d7=448.2 (1.4x.i x.iL J _You kill the quokka!x.i x.i x.iP x.i  x.i B_No target in view!x.iJ\ x.i\ x.iOb x.id H _No target in view!x.i"&x.i&x.i>*x.i5,H _No target in view!x.ix.i]x.iDx.iH _No target in view!x.ix.i^x.ix.ix.i{| _x.ix.i x.ix.i x.i" #8x.iG F===x.i x.iQ1 _HP restored.x.i!x.iSx.ix.ix.ix.ix.iRx.i!B# ######...##..##........@....###.-x.i "{..#.## #.#.x.i:"#.#..x.ib"&####....x.i" ##x.iP).94.2 (6.0x.i)!-x.i*$5.2 (7x.i-x.i,0a _d - a scroll labelled MOEDISUAZXAx.ix.ix.ix.ix.ix.i^==x.ix.iXx.i8x.icx.ix.iMx.ix.iex.ix.iWx.i޶x.i x.ix.i6x.iBx.iɺx.iܻx.iȼx.i˽x.ix.ix.ix.iI,x.ix.iqx.iIx.ix.ix.ix.i,x.ix.iAx.ix.ix.i5x.ix.ix.ix.iFx.ix.ix.ix.idx.ix.ix.ix.iLx.ix.i,x.i:x.iIx.ix.ix.ix.ix.ix.ix.iOx.iHBx.irx.ix.ix.ipx.iNx.isx.ix.ix.i?x.iox.ix.ix.ix.ix.i[x.ix.ix.ix.ix.ix.i,x.ix.i`x.i,x.iXx.izx.i{x.ix.ix.i_x.ix.ix.ix.i Xx.i x.ix.ix.ix.ixx.i5x.i`x.ix.in #.###############.##.# #########.####......###............# ##########......#. .... #......... .... #......##. ##++ #@.....# ##... #..#.##.# #....#..#.# ## ##....#..#.##.....#..#.##...#..##... #..# #(. #..# +..'<> #..You pick up a parchment of Freeze and begin reading...x.i1228.2 (33.0)x.i6,9.2 (34x.iT$x.i&? _You add the spell Freeze to your library.x.i]x.i^x.idx.igH _No target in view!x.i 4x.i x.i H _No target in view!x.iI x.i x.iG x.i H _No target in view!x.ivx.ivx.i|x.iB~H _No target in view!x.i=Bx.iWx.i4x.i?H _No target in view!x.iIx.ix.ix.iC _No target in view!x.i4x.itx.iΗx.iYx.iZx.i_x.iax.i+x.i6,x.iv1x.i5x.iAIx.iBBx.i8Cx.iFP _x.i Hx.iEHx.iHx.iJx.iL,x.iLx.iMx.iNx.iOx.iOx.iQx.iS,x.iTx.i(Wx.iXx.iFXx.i+..'..# #..####..#..# .........#...##...#..# .######..#.⌠......#..# { ...#........#..##.⌠....##..#...##......##..#...###....###..#...# ##++## #..# x.ip x.i-47.2 (18x.i% _x.iHx.iTx.i9x.iN:x.i>x.iAH _No target in view!x.i  _No target in view!x.iCIx.iPx.i x.i: _x.ix.i,x.iU!,x.i#x.ia&f  You encounter a jackal.x.it,..#.#####..##....⌠. #..#.. #..#......⌠...#...##..#(.####.x.i,2..+..'<>+..' .#.#####..#. ..........#...##...#..######@.#.⌠....h..#.⌠....#{#x.i-h   jackal (asleep)#....##...x.iX.T9.2 (2.0).hx.i75Dhx.i5350.2 (3 _x.i;x.i<x.i     #..#   #..#   #..#   #..#(   #..+..'<>  .#.#####..#  ..........#  x.i^ +#@.#  ..h......#  .######..#  ...#  { ...#  #...#  #..#  #.... ##...x.i    #..#  x.iԉ #..#   #..#   #..#(   #..+..'<>  .#.#####..#  ..........#  #@.#x.in  ..h......#  .######..#  ...# { ...# #...#  #..#  #.... ##... x.i4x.ix.i] _A jackal is nearby!x.i >    #..#   #..#   #..#   #..#(   #..+..'<>  .#.#####..#  ..........#  #@.#  ..h......#  .######..#  ...#  { ...#  #...#  #..#  #.... ##...x.i9l 5    #..#   #..#   #..#   #..#(   #..+..'<>  .#.#####..#  ..........#  #@.#  ..h......#  x.il .######..#  ...# { ...# #...#  #..#  #.... ##... x.ibs x.is x.i5y x.i{ ] _A jackal is nearby!x.iP X #..#.# #..#........#..# #..#.# #..#⌠.#..# #..#.# #..#...##...#..# #..#.# #..#(.####..#..# #..#.# #..+..'<>+..'..# .#.#####..#..####..#..# ..........#...##...#..# ..######..#.⌠......#..# ...h...@..#..#..#######..##.⌠....##..# ...##......##..#x.ipQ { ...###....###..# #...# ##++## #..# #....  ##.... ....x.iR =.hx.i S 9.hx.i Y x.iY 21.2 (1 _x.i^ x.i` x.i6. #..#.# #..#.#..# #..#.# #..#......⌠.#..# #..#.# #..#...##...#..# #..#.# #..#(.####..#..# #..#.# #..+..'<>+..'..# .#.#####..#..####..#..# ...#...##...#..#.######..#.⌠......#..#.h@...#.#..#.######..##.⌠....##..# ...##......##..# { ...###....###..# #...# ##++## #..# #.... ##.... ....x.imx.iѹ.=2x.ix.i> _The jackal bites you but does no damage.x.iAy  You completely miss the jackal. You block the jackal's attack.3.6 (1.4x.ia~x.im> _The jackal bites you but does no damage.x.iYE  You closely miss the jackal.The jackal bites you but does no damage.5.1 (1.5x.i Kx.i:MS _The jackal barely misses you.x.i   You hit the jackal but do no damage. The jackal bites you.7--6.5 (1.4x.ix.i> _The jackal bites you but does no damage.x.i\J .  You slash the jackal!x.i(x.iQ--668.0 (1.5x.ix.iJ _You kill the jackal!x.i x.i/ x.i x.i^ H _No target in view!x.i` x.i` x.if x.ih H _No target in view!x.i# x.i'$ x.i) x.i + H _No target in view!x.is 4x.i x.i H _No target in view!x.i4 x.i x.i2 x.i H _No target in view!x.iA 4x.i x.i C _No target in view!x.iOx.iOx.iTx.iFVx.i3x.iax.iƻx.i޿: _x.iIx.ix.iNx.ix.i%L8==x.ix.ix.ix.iEx.i9x.isx.ie _ You encounter a jackal.x.iK\#..#.# #..#......⌠.#..# #..#.# #..#...##...#..# #..#.# #..#(.####..#..# #..#.# #..+..'<>+..'..# x.i.#.#####..#..####..#..# ..........#...##...#..# x.i...######..#.⌠......#..# x.i?...........#........#..# ...######@.##.⌠....##..# -......##......##..# h#####...###....###..#  #...# ##++## x.i#..##....##.... x.ikh   jackal (asleep).....x.i+1##....x.iW62.0 (4.0h.x.iKDhx.i4==3.0 (5x.ix.i' _The jackal barks!x.iI     #..#   #..#(   #..+..'<>  #..#x.iCJ]  ...#  ...######..#  ...........#x.iqJp  #@.#  .h.......# x.iJ@ .#####...#  #...#  #..# x.iJ7 #.... ##.... x.iJ< .....  ##.... x.iK!x.i     #..#   #..#(   #..+..'<>  #..#  ...#x.iy  ...######..#  ...........#  #@.#  .h.......#  .#####...#  #...# x.i  #.... ##....  x.iN..... ##.... x.i 4x.ix.i] _A jackal is nearby!x.i      #..#   #..#(   #..+..'<>  #..#  ...#x.i9  ...######..#  ...........#  #@.#  .h.......#  .#####...#  #...#  #..# x.i  #.... ##....  .....  ##.... x.ir+      #..#   #..#(   #..+..'<>  #..#  ...#  ...######..#  ...........#  #@.#  .h.......#  .#####...#  #...#   #....x.i+  ##....  ..... ##.... x.i1 4x.i6 x.i8 ] _A jackal is nearby!x.iH #..#.# #..#...##...#..# #..#.# #..#(.####..#..# #..#.# #..+..'<>+..'..# .#.#####..#..####..#..# ..........#...##...#..#######..#.⌠......#..#x.i ...........#..#..# ...######..##.⌠....##..# ..h....@..##......##..#.#####...####..# #...# ##++## #..#x.iӴx #..... ##.....x.i ........ ##...... ######x.i>.hx.i9.hx.iNx.i);--4.0 (1 _x.ix.iAx.i\^  #..#.# #..#...##...#..# #..#.# #..#(.####..#..# #..#.# #..+..'<>+..'..# .#.#####..#..####..#..# ...#...##...#..# ...######..#.⌠......#..# ...#x.i _ X.#..# ...######..##.⌠....##..#.h.@...##......##..##..#####...###....###..# #...# ##++## #..# #..... ##...... .. ##...... ######x.i_ ;.hx.ic x.ic ^==--5x.if x.i@h x.i(  You closely miss the jackal. You block the jackal's attack.=6.5 (1.5x.iX, x.i- > _The jackal bites you but does no damage.x.i w  You closely miss the jackal. The jackal bites you.x.iq \7--7.9 (1.4x.i x.i S _The jackal barely misses you.x.i a  You closely miss the jackal.x.i. -9.4 (1.5x.i x.i A _The jackal bites you but does no damage. x2x.il  You barely miss the jackal. The jackal barely misses you.8==70.8 (1.4x.i x.i T _The jackal closely misses you.x.iJ l †You slash the jackal!x.iP (x.iT S==882.3 (1.5x.i.Y x.i[ J _You kill the jackal!x.ix.i x.i x.i  x.i :_No target in view!x.i4x.ix.iH _No target in view!x.i$^4x.idx.i.gH _No target in view!x.ix.isx.ix.iԲx.i׳x.i| _x.ix.ix.i x.i=x.ix.iOx.ix.ix.iUx.ix.iAq..........#...##...#..# ...######..#.⌠......#..# ...........#........#..# ...######..##.⌠....##..# ......†....##......##..# #..#####...###....###..#  #...####++## #..# x.i #...........  ##.@........ -6.3 (4.0..)...........## #.#####......... ########.. . x.ix.iE-7.3 (5x.iFx.i$ _Found a sling.x.iC3x.i3Ex.iGx.iIx.iMBx.iMx.iHNx.iOx.i4Px.i%Rx.ihRx.iSx.iUx.iVx.iVx.iWx.iuZx.i[x.iP[x.i\x.i&a=  You see here a +0 sling.x.icx.ic _x.ifx.ihx.iujx.ijx.ikx.imx.i"n,x.inx.ikpx.iq,x.isx.iux.iw,x.i0yx.i{x.i|x.i}x.i}~x.iA .#.#####..#..####. #...........#...##.. ##...######..#.⌠..... #............#....... ....######..##.⌠.... ......†....##......x.it #..#####...###....# #.?# #...####++## #$@# #........... #..######.......... #....)...........######.#####.........#.# ########..#.#.#.##.##.#x.i088.3 (11.0)x.ih,9.3 (12x.ix.if[ _f - a lumpy amethyst potionx.i x.i}x.ix.ix.ix.i3,x.i M#..#.# #..+..'<>+#.#####..#..#### #...........#...###...######..#.⌠#............#...#....######..##.⌠x.i*.......†....##.......####.....####++##$.# #...x.i .######...#....)...........##.x.i8'.##x.i290.0)x.ib+1.3 (2x.i(x.ie _e - a scroll labelled DILUSTR OLUCITA x.iI x.i x.i8 x.i , x.i, x.iu x.i L _You now have 32 gold pieces (gained 9). x.i  x.i`  x.i  x.i9  x.i  x.i, x.i x.i x.i x.iH x.i x.i# x.iq x.i x.i< x.ii x.i x.i x.i x.i x.iQ x.i~ x.i x.i x.i  x.i! x.i! x.iT" x.ir# x.i# x.id$ x.i% x.i& x.iL' x.i9( x.i) x.i* x.i* x.i+ x.i- x.i. x.i. x.iR/ x.i(0 x.i0 x.i0 x.iJ1 x.i`2 x.i2 x.i63 x.i3 x.i4 x.i~5 x.i5 x.i6 x.iu7 x.i8 x.iT8 x.i8 x.i9 x.iR: x.i|: x.i: x.i; x.i<, x.i< x.i= x.i> x.iY> x.i}> x.i? x.i?B x.iQ@ x.i@ x.i@ x.iA x.iA x.iBB x.i.C x.iC x.iC x.iC x.iD x.iD x.i/E x.iVE x.iE x.i9F x.ibF x.iF x.iaG x.iG x.i H x.i+H x.iH x.i;I x.ipI, x.iJ x.iJ x.iK, x.iK x.icL x.iL, x.iM x.iM x.i&N x.iXN x.iO x.iZO x.iO x.iO x.i[P x.iP x.iP x.i7Q x.iQ x.iR x.i@R x.irR x.iS x.ipS x.iS x.iS x.igT x.iT x.iU x.iHU x.iU x.iV x.iW, x.iuX x.iX x.iX x.iY x.iY x.iZ x.i[ x.i[ x.i\ x.ih] x.i] x.i] x.ir^ x.i^ x.i^ x.i$_ x.iU` x.i` x.ia, x.iAb x.ib x.ib x.ic x.ic x.i3d, x.iud x.id x.ide x.ie x.ie x.if x.ik#.# #.# . .# #.# #.# .. #.# #.# .. #.## #.# >. #..# #.# .# ##.# #.# .#  #.# #.# .#  #.# #.##########.#  #.# #..........@.#336.3 (45.0)  #.# #.############  #.###.#  #.....########  #####..##########  x.i o x.i^o,7.3 (46 x.iwq x.ifs; _Found a stone staircase leading down. x.i`*I x.i+ x.i+- x.i/B x.i1j  You sense a monster nearby. x.i;5.# #.# ########.. ... .# #.# ###...# .# #.# #.. { .# #.# #.. .. .## #.# #>. ..# #.#  x.i5#.# { #.# #.# #.# #.# #.# #.# #.# #.##########@# #.# #............# #.# #.############ #.###.# #.....######## #####.........########## x.i819.3 (2.0) x.i8% _ x.i: x.i< x.i: x.i; x.i8; x.i< x.i> x.iBB x.iH ....)...........## ####.#####.........## #.########...#..##....#  ....{. .# .: .. .#>. .{ 40.3 (1# ########.  x.i>I#.# #............# #.# #.############ x.i(N x.iN+1.3 (2 x.iR x.iyT_ _Found a parchment of Fugue of the Fallen. x.i x.i x.i x.iH _No target in view! x.i x.i$ x.i1 x.i x.iBc  You encounter a bat. x.iM######......)....### ###.#####.........# # x.i7########...# #..##...#...# ..b..#   x.i..:....... .#>....... .{ #. #.# #.##########.#b   bat (asleep) x.i6.b.0 x.i. x.ib. x.i: x.ib x.iNb x.i22.3 (1 _ x.i x.i3 x.iϔ b.  You hit the bat.  The bat is severely wounded..b x.iؙ8  x.iJ5=3.7 (1.4 x.iH x.iS _The bat barely misses you. x3 x.i b >b  x.i5 wYou closely miss the bat.The bat is severely wounded. x.iL  x.i8 (5.1 x.i^  x.i l _You block the bat's attack. The bat barely misses you. x.i) .  You barely miss the bat.The bat is severely wounded. x.ib x.i{8  x.i(6.5 x.i x.i V _The bat hits you but does no damage. You block the bat's attack. x.i #..# #..  #..######. #. #....).....### #.  x.ig ####.#####.........## # # #.# ########...# #... # #.# ###...#.# # #.#  x.i #.......## # #.#  x.i k#..:.....#..#  x.i B## #.#  x.i #>@.b..... .# #.#  x.i z#.#....r#.  x.i L.# #.#  x.ij [#.#...#.# .# #.# #.##### .# #.##########.# .# #............# .# #.############ x.i r   rat (asleep) .###.#  x.i 7.....######## x.i &  x.i Nb.  You encounter a rat. x.it , r.  The rat squeaks loudly..br==70 x.i : _The bat hits you but does no damage. x.iv+..# #. ..######.... #. ....)..### #. x.i.#####.........## # #..  #.# ##...# #.# ... .  #.# ###...#..# .# .  #.# #.#.# x.i|..#.  #.# #..:.....#. ..#. # #.# #>. # #.# #.#.b.r.#.# # #.# #.#...#.# # #.# #.##### # # #.#.# # #..# # #.### ###.# b.r. x.i'.b x.i x.i/--8 x.i x.i: _The bat hits you but does no damage. x.iExI .  You slash the bat! x.iy.r. x.iEr   r x.i2 x.i4..# #...........UserNamesSuck the Shield-Bearer ..######..........#... Formicid  x.i(....)...........####... Health: 18/18 ======================== ###.#####.........## # #.. Magic: 1/1========================#.# ########...# #.# ... . AC: 6 x.iRStr: 20#.####...#..# .# .. EV: 8Int: 7 x.iD#.##.......#.#.#. SH: 4 x.itADex: 13#.# x.i#..:.....#. ..#. XL:  1 Next: 100% Place: Dungeon:1 # #.##>.@r...... x.iɈGNoise: =--------  Time: 349.9 (1.4) # #.##.#.....#.# x.ia) +0 war axe # #.##.#...#.#Abil: Dig  x.i9# #.##.##### # # #.##########.# # #............# x.iy:r   rat # #.############ ###.# ....######## _The bat hits you but does no damage. You block the bat's attack.  You encounter a rat. x.iThe rat squeaks loudly. _The bat hits you but does no damage. _The bat hits you but does no damage.  You slash the bat! x.i?r _You kill the bat!You have reached level 2! x.ix x.i/  --more--x.ieE24/242/22 0% x.i x.i64 _x.i1  You hit the rat.  The rat is heavily wounded.51.3x.iJ6x.iH8> _The rat bites you but does no damage. x2x.i  You hit the rat but do no damage.The rat is heavily wounded.3-2.7x.i x.ie ( _The rat bites you.x.i   You closely miss the rat.The rat is heavily wounded.x.i( x.iq (4.1x.i x.i o _The rat misses you. The rat bites you but does no damage.x.i^ g †You hit the rat.x.i..†................ #x.iD.#.....#.########.##r   rat (asleep) #.#...#.#.# ... #.#####.#.#x.i u... #.# #.#.#x.i6.rx.i(69.6 (14.0)x.iJrx.i&==x.iD70.6 (15x.i&_x.i]- _The rat squeaks loudly.x.iE ......##..# #.. #.##....... ##..# .. ##.######### ##++## #..# r#.##.# ...... x.i e .#.##_#.#......#### #...#..#...## #########....... ####...###.#......{  ###...#..#.....@#......## x.i)  #.......#.#.......#.#..  #..:.....#..##.#..#.#..#  #>..†...............  #.#.....#.########.## x.iN  #.#...#.#.# ...  #.#####.#.#x.i  ...#.# #.#.# ... ...# #.#.#x.i x.i 7{x.i &--x.i 1.0)x.i> 8_x.i x.iIx.ix.irx.i@Bx.i,x.iYx.ix.ie  A rat comes into view.x.iO##......##..# #.. #.## .###....###..# .. ##. .####++## #..# r#.##.#... .#.##_#... #......#x.i...### #{..#..#...## #########r......###...###.#...{ ###...#..#..@...#......##--x.i #.......#.#.......#.#..#x.i #..:.....#..##.#..#.#..#x.iv #>..†............. #.#.....#.########.##x.i. #.#...#.#.# ...r   ratx.i #.#####.#.# ....###.# #.#.# ... ......# #.#.#x.i*3.6 (2x.iP1.x.i24.6 (3 _x.ix.i~##.⌠....##..# #..###.##.#### ##....# #.. #.##..... ###....###..# .. ##.####### ####++## #..#r#.##.#  .#.##_# . #......# ### #...#..# ........## #########r ######...###.#..@..........{ x.i.###...#..#......#......##.......#.#.......#.#..# #..:.....#..##.#..#.#..##>..†................#.#.....#.########.## #.#...#.#.# ...  #.#####.#.# .... ####.# #.#.# ...x.i=K.rx.iox.i+5.6 (1x.iR&_x.ix.ig.⌠....##..# #..###.##.# #......##..# #.. #.##.....###..# .. ##.#++## #..# r#.##.#  .#.##_#  #......# x.ig### #...#..# ## ###. ...###.#...@.r.{ x.i"h###...#..#......#......## #.#.#.#.#..# #..:.....#>..†.........#.#.....#.########.## x.i^h#.#...#.#.# ... x.ii-r.x.iox.iHp&6x.it8_x.iux.i5  You barely miss the rat. The rat bites you but does no damage.x.i65=8.1 (1.5x.i+;x.i<1 _You block the rat's attack.x.i޺i †You slash the rat!x.i=(x.ip6109.5 (1.4x.iJx.iCG _You kill the rat!x.isx.isx.i2|^ _No target in view!x.iAx.i_Bx.iHx.ifJH _No target in view!x.i@x.ix.i$ x.iPH _No target in view!x.i2x.ix.i x.inH _No target in view!x.ix.iXx.ix.ix.ix.i$ _x.i;,x.ix.ix.iUx.i"x.i;x.izx.i'x.ix.icx.ix.iJ x.iL x.i x.i x.i x.ix.ix.ix.ix.ix.iAx.ix.ix.ix.iH,x.iWx.ix.ix.ix.i/x.i x.i!x.i"x.i"x.ii$x.i%x.i%x.i&x.i.f..# #...####++## #..# r#. ..# #........... .# ..######.......... #... ....)...........### #... ###.#####.........## #########... x.iY.L #.# ########...###.#....†....  #.# ###...#..#......#...  #.# #.......#.#.......#. x.i. #.# #..@.....#..##.#..#.-90.5 (11.0) x.i.# #.# #>..†......... x.i.@# #.# #.#.....#.########.# # #.# #.#...#.#.# .. # #.# #.#####.#x.i/.#.. # #.##########.# #.#.#. x.i8/# #............# #.#.# ######## #.#.#x.in/M #.#.#x.i/8-x.i5x.i7 _You see here a parchment of Fugue of the Fallen.x.i2The floor.x.i, x.i$(..# #...####++## #..#r#. UserNamesSuck the Shield-Bearer ..# #............#. Formicid ..######..........#... Health: 25/25 ======================== ....)...........####... Magic: 2/2======================== x.iu%###.#####.........## #########... AC: 6Str: 20#.# ########...###.#....†.... EV: 8Int: 7#.####...#..#......#... SH: 4Dex: 13#.##.......#.#.......#. XL:  2 Next: 10% Place: Dungeon:1#.##..@.....#..##.#..#. Noise: ---------  Time: 390.5 (11.0) # #.##>..†............... a) +0 war axe # #.#x.i%P#.#.....#.########.# Abil: Dig # #.##.#...#.#.#.. # #.##.#####.#.#.. # #.##########.# #.#.#. # #............# #.#.# # #.############ #.#.# ###.##.#.# x.i%_You kill the rat! _No target in view! _No target in view! _No target in view! _No target in view! x.i&q_You see here a parchment of Fugue of the Fallen.x.i*x.i5+x.i(0x.i1x.ix.iLA parchment of Fugue of the Fallen. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. You found it on level 1 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  x.iSpellsTypeLevelKnown  a - Fugue of the Fallen Necromancy3 yes Select a spell, or (g)et.x.iIx.iI..# #...####++## #..#r#. UserNamesSuck the Shield-Bearer ..# #............#. Formicid ..######..........#... Health: 25/25 ======================== ....)...........###x.i#... Magic: 2/2======================== ###.#####.........## #########... AC: 6Str: 20#.# ########...###.#....†.... EV: 8Int: 7#.####...#..#......#... SH: 4Dex: 13#.#x.i#.......#.#.......#. XL:  2 Next: 10% Place: Dungeon:1#.##..@.....#..##.#..#. Noise: ---------  Time: 390.5 (0.0) # #.##>..†............... a) +0 war axe x.i:# #.##.#.....#.########.# Abil: Dig # #.##.#...#.#.#.. # #.##.#####.#.#.. # #.##########.# #.#.#. x.iI# #............# #.#.# # #.############ #.#.# ###.##.#.# _No target in view! _No target in view! _No target in view! _No target in view! _You see here a parchment of Fugue of the Fallen.  You pick up a parchment of Fugue of the Fallen and begin reading...x.ix.i`+1.5 (1x.ix.ip __No target in view! _You see here a parchment of Fugue of the Fallen.  You pick up a parchment of Fugue of the Fallen and begin reading... x.iĞ9_Unfortunately, you learned nothing new or useful.x.i} x.i (  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.7  25%  +1   j + Spellcasting   0.0     0           b + Maces & Flails   1.1     0      x.i > c * Axes   2.0  32%   0       d + Polearms   1.1     0       e + Unarmed Combat   0.0     0          x.i G            f + Armour3.4  17%  +1      x.i p g * Dodging   0.0  13%  -1      h + Shields4.1  12%  +3      i + Stealth0.0   1%  +3  x.i         x.i n    x.i         x.iT         x.i             x.i l    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpx.i G[=] set a skill target  x.i] }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets x.iN2 j * Spellcasting   0.0  12%276102$x.i<op + Conjurations   0.0-1  q + Hexes$x.i40.0+2  r + Summonings0.0 0  Staves s + Necromancy0.0 0  f + Unarmed Combat   0.0 0   t + Forgecraft0.0 0  $x.i)g + Throwing0.0 0   u + Translocations   0.0$x.ia+2         v + Alchemy$x.iP0.0+3  $x.i h + Short Blades   0.0     0   w + Fire Magic$x.i30.0 0   i + Long Blades   0.0     0   x + Ice Magic$x.i2;0.0 0   j + Ranged Weapons   0.0     0   y + Air Magic0.0$x.ikg-2  z + Earth Magic$x.i0.0+2   k + Armour 3.4  16%  +1  $x.i* l * Dodging   0.0  11%  -1   0 + Invocations0.0$x.i;)+2   m + Shields 4.1  10%  +3   1 + Evocations$x.irP0.0+1  $x.i n + Stealth 0.0   2%  +3   2 + Shapeshifting   0.0 0  useful|all'x.iz l195 s * Necromancy   0.0  12%30 9 n + Stealth   0.0   )x.i:..# #...####++## #..#r#. UserNamesSuck the Shield-Bearer ..# #............#. Formicid ..######..........#... Health: 25/25 ======================== ....)...........####... Magic: 2/2======================== ###.#####.........## #########... AC: 6Str: 20#.# ########...###.#....†.... EV: 8Int: 7#.####...#..#......#... SH: 4Dex: 13#.##.......#.#.......#. XL:  2 Next: 10% Place: Dungeon:1#.##..@.....#..##.#..#.[3)x.iR7m Noise: ---------  Time: 391.5 (0.0) # #.##>..†............... a) +0 war axe # #.##.#.....#.########.# Abil: Dig # #.##.#...#.#.#.. # #.##.#####.#.#.. # #.##########.# #.#.#. # #............# #.#.# # #.############ #.#.# ###.##.#.# _No target in view! _No target in view! _No target in view! _You see here a parchment of Fugue of the Fallen.  You pick up a parchment of Fugue of the Fallen and begin reading... _Unfortunately, you learned nothing new or useful.)x.i)x.ih*x.i*x.i*x.i*x.iC*x.i*x.i,*x.i*x.iA*x.i*x.iz*x.i *x.i*x.i*x.i*x.io*x.iC*x.i*x.i*x.i*x.i7*x.ih*x.i*x.i*x.iJ,*x.i*x.i*x.i*x.i*x.i*x.i*x.i:*x.i*x.i*x.i*x.i,*x.i*x.i*x.i*x.i-*x.i(*x.i*x.i*x.i;*x.i*x.i*x.i*x.iR*x.i**x.i*x.iT,*x.i=*x.i*x.ir,*x.iV*x.i*x.i*x.i*x.i*x.i*x.iJ *x.i *x.i *x.i" *x.is *x.i *x.i/*x.ij*x.i*x.i*x.i=*x.iq*x.i*x.i*x.i*x.i*x.i}*x.i*x.i5*x.if*x.i*x.i*x.iC*x.iA*x.i*x.i*x.iX*x.i+ *x.i%!*x.i!*x.i"*x.i"*x.i#*x.i#*x.i<$*x.in%*x.i&*x.i&*x.i'*x.i (*x.i(*x.i")*x.i)*x.i`+*x.i,*x.i,*x.iN-*x.iF.*x.iK/*x.i/*x.i/*x.i0*x.iF2*x.is2*x.i2*x.i 4*x.i5*x.i5*x.i6*x.i7*x.i9%  *x.i9EYou sense a monster nearby.*x.i=# #.#...#.#.# ... # #.#####.#.#*x.i=0.... ####.# #.#.#... .# #.#.# ######### #.#.# # #####.#.# *x.i4>############.....#.# .............###.# { ############## #@# #..  *x.ih>##...#.##  ##... ##... ## *x.i>+x.i1422.5 (31.0)+x.i +x.i_+x.i+x.i+x.i +x.it +x.i +x.iNJ +x.i +x.iٌ +x.i B+x.i +x.is +x.i +x.ia +x.i +x.iF +x.iΕ +x.i +x.io +x.i +x.i +x.i +x.iq +x.i +x.i2 +x.i +x.i +x.i_ +x.i +x.i +x.i0 +x.i +x.i +x.i +x.i7 +x.i +x.i +x.i +x.i +x.iv +x.i٨ +x.iѪ %  +x.i EYou sense a monster nearby.+x.i 0####.# #.#.# ... ......# #.#.#   #.#.#  +x.iq a #####.#.# .....#.# { ........###.# {  #.##########.. #.............+x.i  ##...#@######...##########........+x.i I#########  +x.iկ +x.i +x.i  +x.i E +x.i -32.5 (10+x.iô % _+x.i +x.iǹ +x.i +x.i +x.iA +x.i H _No target in view!,x.i,x.i,x.iz,x.i!H _No target in view!,x.i< ,x.i _,x.idX,x.i,x.i,x.if,x.iv,x.iM  You encounter a rat.,x.i ,x.i%.#####.#.# .... #.# #.#.# ... ..# #.#.# . ### #.#.# r.  #.# ,x.i%... ###.# { .#.. ....###.# { ... ##### #.##########.....>#.........@...###...#.####...# ###...######## ###........,x.i.&#########r   rat (asleep) ,x.i1* .r5.5 (3.0)  Found a stone staircase leading down.,x.i/k {r,x.i204==6.5 (4,x.it4,x.i6- _The rat squeaks loudly.,x.i^M.#####.#.# .... .# #.#.# .......# #.#.# ...... #.#.# .....  ,x.i#####.#.# ...r......#.# .J.#.###.# { .. #.#.....>.#....@..# ##...#.####...# ###...######## ,x.ipJ   endoplasm (wandering),x.i .rYou encounter an endoplasm.,x.i$.,x.i8J.,x.iP!QJ,x.iV"4--7.5 (1,x.i&,x.i)^ _The endoplasm quivers.-x.i.{v#...#.#.# ... #####.#.# #....# # #.#.# #. #.#.# #. # #.#.# #.......###.#.# #.......# -x.i{##.....#.# #..r# ..###.# { #J......# ### #.##########@....>.##.............##.#..##...#.####...# ###...###########........#########-x.i(}K.r-x.i-x.iO=-8-x.i-x.iÊZ _The endoplasm completely misses you.-x.i@-  You hit the endoplasm.  The endoplasm is almost dead.You hit the rat but do no damage. The rat completely misses you.-x.iA-9.9 (1.4-x.i G-x.iM7 _You block the endoplasm's attack.-x.iw †You completely miss the endoplasm.The endoplasm is almost dead.You hit the rat.-x.i  You kill the rat!The endoplasm misses you.The endoplasm freezes you.-x.iJf2---541.4 (1.5-x.i-x.i -x.i_You are frozen.-x.iK .  You hit the endoplasm.-x.i(-x.i 522.8 (1.4-x.i$-x.iM _You kill the endoplasm!-x.i-x.i-x.iB-x.ijH _No target in view!-x.iT-x.iT-x.iY-x.i[H _No target in view!-x.iS4-x.i`%-x.i'H _No target in view!-x.i4-x.i-x.iH _No target in view!-x.ia-x.i -x.i-x.iH _No target in view!-x.is4-x.i*-x.i@C _No target in view!-x.iL-x.iM-x.iT-x.iV-x.i  4-x.i`% -x.i_( -x.i -x.i\ -x.i -x.iW -x.ih Q.x.io&.x.i&.x.i'.x.iQF3=-- _4==5==.x.iSe=.x.iZn.x.i=]Q _ There is a stone staircase leading down here..x.ii^.x.i&_ _.x.i_.x.ia.x.i5c.x.ixJ.x.iuy.x.i{,.x.i }.x.i~B.x.iڂ.x.iWB.x.i.x.i.x.iS.x.i+.x.iD.x.i.x.i.x.i.x.i.x.i.x.i.x.i.x.iv.x.iSX.x.ir.x.i̸.x.i,.x.i.x.i.x.i ,.x.i.x.i".x.ik.x.i.x.in.x.i.x.i.x.i/.x.i.x.i .x.iY,.x.i.x.i.x.i%,.x.i.x.i.x.iJ1.x.i&4.x.i8c  You encounter a rat..x.i=n #.........# #.# #..###.##.###########.# #.. #.##........[.##.# .. ##.###########.##.# r#.##.# #.#..# .#.##_# #.#.## .x.io>t#.....{# #...# #...#.r####### ##..#####.........@..# #..#- #....†##.### #..# ......#......##.##.#.## #..# #.......#.#..##.##....###..# ..##.#..#.#..##.##.....##..# ........................#..#r   rat (wandering) .x.i>2########.##..#..#.......#..# ##...............#...# ##....#...#.......#.##.x.iV?/89.8 (47.0).x.iG1..x.iqJN-90.8 (48 _.x.iN/x.iZw# #.# #.# # #..###.##.#.# # #.. #.##.[.##.# # .. ##.#.##.# # r#.##.# #.#..# # .#.##_# #.#.## # #......# #...# # #...#.r# ##..##...# #..# .#....†.##.### #..# #......#......##.##.#.## #..# .#.#.#..##.##....###..# #..##.#..#.#..##.##.....##..#...........#..# .#.##..#..#.......#..# .# #...............#...# .# #....#...#.......#.##/x.iJF.r/x.iiJr/x.i]P====1.8 (1.0)/x.i*/x.i- _The rat squeaks loudly./x.ig .# #.# #.# .# #..###.##.#.# .# #.. #.##.[.##.# .# .. ##.#.##.# .# r#.##.# #.#..# .# .#.##_# #.#.## .# #......# #...# ## #...#..# ##..##......r@....# #..# #.#....†.##.### #..# .#......#......##.##.#.## #..# #.#.#.#..##.##....###..# .#..##.#..#.#..##.##.....##..#........#..# #.#.##..#..#.#..# #.# #...............#...# #.# #....#...#.#/x.i .##/x.i q=---2/x.i@ &_/x.i P _The rat barely misses you./x.iPg †You hit the rat./x.i,Y(/x.ig30---4.2 (1.4 _You kill the rat!/x.i>4/x.i+/x.i?H _No target in view!0x.i40x.i0x.iH _No target in view!0x.ir40x.iy0x.i{H _No target in view!0x.i;40x.iZ?0x.i@H _No target in view!0x.iA40x.i= 0x.i  0x.i? :_No target in view!0x.i)40x.i0x.i@ _No target in view!0x.i40x.i|0x.i0x.i`0x.ia0x.i$h0x.i/j0x.i!(0x.i9)0x.i.0x.i00x.i30x.i0x.ib0x.iZ0x.i2: _0x.i^ _ You see here a rat corpse.0x.iּ0x.iQ _0x.i0x.i>0x.i,0x.ig0x.i0x.i_,0x.i0x.i3B0x.i0x.i0x.i B0x.i 0x.iB0x.i0x.i_0x.i0x.i)0x.i0x.i0x.i0x.iy0x.i0x.i-,0x.i0x.i0x.i,0x.i0x.i0x.i 0x.iP0x.i0x.i0x.i,0x.iS0x.i0x.i0x.iq0x.i0x.i0x.i,0x.i0x.i#0x.iC0x.i0x.in0x.iE ,0x.i 0x.i 0x.i ,0x.i 0x.i 0x.i0x.i0x.i0x.i0x.i0x.i]0x.i0x.iT0x.i0x.i0x.i0x.i0x.i5,0x.i 0x.iA0x.i90x.i,0x.iC0x.i0x.i0x.i=0x.i0x.i,0x.i0x.i0x.i(0x.iw,0x.i 0x.i0x.i,0x.i0x.i 0x.iK 0x.i 0x.i"0x.i$  You encounter a goblin. It is wielding a +1 dagger of speed.0x.i*B #>..†..................... #.#.....#.#.##..#.. #.#...#.#.# #........ #.#####.#.# #....#... ########.# #.#.##........ .........# #.#.##........ ########## #.#.#0x.i+#........ #####.#.# #.......##.....#@# #...#....- ...........###.#..?.g...#.†.....# ############ #.##########.....>.# #.............##.#.. ##...#.####...##.### ###...#########.#g   goblin (asleep) ###.0x.i+ ..# ######### ### 0x.i0 523.2 (29.0)g.  Found a scroll labelled BUSMYD QUVVALERAMP.0x.i6Rg0x.io76===4.2 (300x.i~;0x.i>( _The goblin shouts!0x.i  #>..†...... #.# #.#  #.#  #.#.#  #.#.#  #.#.#  #.# #@# #..?g....#.† #.#########>     ..#   ### 0x.i  #>..†...... #.# #.#  #.#  #.#.#  #.#.#  #.#.#  #.# #@# #..?g....#.† #.#########0x.ia >        0x.i[ 0x.i 0x.i 0x.i& ] _A goblin is nearby!1x.i}#.#.....#.########.##..#..##.#...#.#.# #.......#.#####.#.# #....#...# #######.# #.#.# #........# ........# #.#.# #.# ######### #.#.# #.# #####.#.# #.## #########.....#.######.#...#..... ..........###.#.@?g....#.†.....## ########### #.##########.....>.# #.............##.#...##...#.####...##.#####...#########.#1x.i ###........ ..#  ######### ### 1x.ikg.1x.i/1x.iB---5.2 (1.0) _1x.i1x.ie1x.i{  You closely miss the goblin. The goblin hits you but does no damage.1x.iR| W=--6.7 (1.51x.i 1x.iއ T _The goblin closely misses you.1x.iA h )You hit the goblin.1x.iI (1x.iL 558.1 (1.41x.iR 1x.iT J _You kill the goblin!1x.iq 1x.ia 1x.i 1x.i H _No target in view!1x.i 1x.i 1x.i 1x.i H _No target in view!1x.i1x.i1x.i1x.iH _No target in view!2x.i442x.i#&2x.i(H _No target in view!2x.iK2x.i22x.i2x.iyH _No target in view!2x.i02x.i 2x.i%2x.i'C _No target in view!2x.i}42x.iȇ2x.iZ2x.iR42x.iX2x.ii[2x.iZ32x.i<2x.ij2x.i-#.#.....#.#.##..#..#.#.#...#.#.# #.#.#####.#.# #....#...#..# #.#.# #.## #.#.# #.# #.#.# #.######.#.# #.#2x.i.....#.######.#...#.###.#..@.....#.†.....# #.#.....>.##.##.#.##...#.####...##.# 2x.i6(0.02x.iEP-9.1 (1 _2x.i _ h - a scroll labelled BUSMYD QUVVALERAMP  Things that are here:2x.iF-30.1 (22x.i2x.i{ _a +1 dagger of speed; a goblin corpse2x.i}32x.iI2x.i/2x.i,2x.iOX2x.i2x.i2x.i2x.i2x.i2x.i2x.i`,2x.i2x.i"2x.i2x.i#.#.....#.########.##..#..#..... #.#...#.#.# ..#..... #.#####.#.# #.#....#...#..... #.# #.#.# #.#........##.....# #.#.# #.#........##.# #.#.# #"#........##.....#####.#.# #.#.......#####......#.######.#...#.........#####.#..)....@#.†.....#####2x.i #.##########.....>.######.....##.#.....##...#.####...##.##### 2x.i 5.1 (5  A malevolent force fills the Dungeon...2x.i/  --more--7x.i 47x.i 7x.i S _Your tunneler's instincts keep you from falling into a shaft!9x.i 9x.i| 9x.ii\ _Unknown command.:x.i:x.i:x.i]:x.i":x.i:x.iP _:x.i:x.i:x.iK:x.iZ:x.iS,:x.i:x.i?........#.#..##.##....#.......#..##.#..#.#..##.## #>..†...........................#.########.##..#..#. #.#........... #.####.#....#...#. #.# .##..... ..# #.#.# .....##.# :x.i### #.#.# #@#........##.....  #####.#.# #... ###.....#.######.#...#..## ....###.#..).....#.†.....######## :x.i##### #.##########.....>.#########.............##.#.........:x.i]+8.1 (3:x.i+9.1 (4:x.i:x.i9 _d - an amulet of magic regeneration..†....................  #.#.....#.########.##..#..#  #.#...#.#.#......#......  #.#####.#.#.####.#....#...# ####.# #.#.#.# [#.#........## .....# #.#.#.# (#.#........##.# ###### #.#.#.##.#.#........##... #.............##.#...... ##...#.####...##.####### ###...#########.# ###........ ..# ######### ###..†......................  #.#.....#.########.##..#..#.  #.#...#.#.#..........  #.#####.#.#.####.#....#...#. ..†.#.#.....#.#.##..#..#.#.#...#.#.#......#.#.#####.#.#.####.#....#...#..# #.#.#.#.@#.#.##.# #.#.#.#.(#.#.##.#.?x.im  #.#.#.##.#.#.##.#####.#.#....#.#.#####......#.######.#...#.###.#..).....#.†.....# #.#.....>.##.##.#.##...#.####...##.#?x.iw ?x.iw +2.1 (1?x.iz ?x.i| U _You see here a +0 plate armour.@x.iR@x.isS!A +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. @x.iTHIf you switch to wearing this armour: Your AC would increase by 4.6 (6.9 -> 11.5). Your EV would decrease by 3.7 (8.4 -> 4.7). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour (g)et.Ax.itAx.i|#####...###.#....†..........##.## UserNamesSuck the Shield-Bearer ###...#..#......#......##.##.#. Formicid#.......#.#.......#.#..##.##... Health: 25/25 ========================#........#..##.#..#.#..##.##... Magic: 2/2========================#>..†.......................... AC: 6Str: 20#.#.....#.########.##..#..#.... EV: 8Int: 7#.#...#.#.#......#............. SH: 4Dex: 13Ax.i}#.#####.#.#.####.#....#...#.... XL:  2 Next: 35% Place: Dungeon:1 ###.# #.#.#.#.@#.#........##... Noise: ---------  Time: 562.1 (1.0) ....# #.#.#.#.(#.#........##.#. a) +0 war axe ##### #.#.#.##.#.#........##... Abil: Dig#####.#.#....#.#.......#####. #####.....#.######.#...#......... ......###.#..).....#.†.....######  Ax.i}####### #.##########.....>.###### #.............##.#....... ##...#.####...##.########  _d - an amulet of magic regeneration _Found 3 datura-tipped darts and a plate armour. _You now have 43 gold pieces (gained 11).  You pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library. _You see here a +0 plate armour.Ax.i+Ax.i&3Ax.i Ax.i+ _e - a +0 plate armourBx.i Bx.iN 3 datura-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with your Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 Bx.i This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0At 100% training you would reach 6.0 in about 4.5 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {datura} {missile}(g)o to location.Cx.i Cx.i # #####...###.#....†..........##.## UserNamesSuck the Shield-Bearer ###...#..#......#......##.##.#. Formicid#.......#.#.......#.#..##.##... Health: 25/25 ========================#........#..##.#..#.#..##.##... Magic: 2/2========================Cx.i# #>..†.......................... AC: 6Str: 20#.#.....#.########.##..#..#.... EV: 8Int: 7#.#...#.#.#......#............. SH: 4Dex: 13#.#####.#.#.####.#....#...#.... XL:  2 Next: 35% Place: Dungeon:1 Cx.i# ;###.# #.#.#.#.@#.#........##... Noise: ---------  Time: 563.1 (1.0) ....# #.#.#.#.(#.#........##.#. a) +0 war axe ##### #.#.#.##.#.#........##... Abil: Dig#####.#.#....#.#.......#####. Cx.i"$ #####.....#.######.#...#......... ......###.#..).....#.†.....######  ####### #.##########.....>.###### #.............##.#....... ##...#.####...##.########Cx.iP$   _Found 3 datura-tipped darts and a plate armour. _You now have 43 gold pieces (gained 11).  You pick up a parchment of Olgreb's Toxic Radiance and begin reading... Cx.i$ _You add the spell Olgreb's Toxic Radiance to your library. _You see here a +0 plate armour. _e - a +0 plate armourCx.i]+ 4Cx.i^1 Cx.i2 Ex.iSH  ..#......###.##.#........#.#.......#.#..#..##.#>..†........................#.....#.########.##..#..##.#.#......#.........########...# ###.# ......## ...# #####..Abil: Dig####...#########.#Ex.iOEx.iP&4Ex.iWUEx.iXY _You see here 3 datura-tipped darts.Fx.iJFx.iyMU3 datura-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with your Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0Fx.iMAt 100% training you would reach 6.0 in about 4.5 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {datura} {missile}(g)et.Gx.i_8  ###...#..#......#......##.##.#. UserNamesSuck the Shield-Bearer #.......#.#.......#.#..##.##... Formicid#........#..##.#..#.#..##.##... Health: 25/25 ========================#>..†.......................... Magic: 2/2========================#.#.....#.########.##..#..#.... AC: 6Str: 20#.#...#.#.#......#............. EV: 8Int: 7#.#####.#.#.####.#....#...#.... SH: 4Dex: 13 ###.# #.#.#.#..#.#........##... XL:  2 Next: 35% Place: Dungeon:1 ....# #.#.#.#.@#.#........##.#. Noise: ---------  Time: 564.1 (1.0) ##### #.#.#.##.#.#........##... a) +0 war axe#####.#.#....#x.i(9 7m.#.......#####. Abil: Dig #####.....#.######.#...#......... ......###.#..).....#.†.....###### ####### #.##########.....>.#######.............##.#.......##...#.####...##.###########...#########.# _You now have 43 gold pieces (gained 11).  You pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library. _You see here a +0 plate armour. _e - a +0 plate armour _You see here 3 datura-tipped darts.Gx.i2> Gx.i> &5Gx.iC Gx.isF / _f - 3 datura-tipped dartsHx.i> Hx.i e  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.7  19%  +1   k * Spellcasting   0.0  10%   0  Hx.iQ          b + Maces & Flails   1.1     0   l * Necromancy   0.1  10%   0   c * Axes   2.0  29%   0  Hx.i{ R     d + Polearms   1.1     0  Hx.i "     e + Unarmed Combat   0.0     0  Hx.iϊ "     f + Throwing   0.0     0  Hx.i _    Hx.i"         Hx.iQ         g + ArmourHx.i 3.4  12%  +1      Hx.i  h * Dodging   0.0  11%  -1      i + ShieldsHx.i݋ +4.1   8%  +3      j + StealthHx.i, n0.0   1%  +3          Hx.iX         Hx.i~         Hx.i a    Hx.iŒ         Hx.i The percentage of incoming experience used to train each skill is in brown.  Hx.i Skills enhanced by cross-training are in green.  [?] HelpHx.i' G[=] set a skill target  Hx.i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsKx.i} 97 9 97Kx.i  f * Throwing   0.0  10%1 97Mx.iXMx.i_^Mx.iqe ###...#..#......#......##.##.#. UserNamesSuck the Shield-Bearer #.......#.#.......#.#..##.##... Formicid#........#..##.#..#.#..##.##... Health: 25/25 ========================#>..†.......................... Magic: 2/2========================#.#.....#.########.##..#..#.... AC: 6Str: 20#.#...#.#.#......#............. EV: 8Mx.i fInt: 7#.#####.#.#.####.#....#...#.... SH: 4Dex: 13 ###.# #.#.#.#..#.#........##... XL:  2 Next: 35% Place: Dungeon:1 ....# #.#.#.#.@#.#........##.#. Noise: ---------  Time: 565.1 (0.0) ##### #.#.#.##.#.#........##... a) +0 war axe#####.#.#....#.#.......#####. Abil: Dig Mx.if#####.....#.######.#...#......... ......###.#..).....#.†.....###### ####### #.##########.....>.#######.............##.#.......##...#.####...##.###########...#########.#You pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library. _You see here a +0 plate armour. _e - a +0 plate armour _You see here 3 datura-tipped darts. _f - 3 datura-tipped dartsMx.ikMx.ikMx.ipMx.iKrNx.i>t Nx.it Nx.i*u Nx.î Nx.iփ Nx.i& ,Nx.iȊ Nx.iҋ Nx.i Nx.i Nx.ir Nx.id Nx.i Nx.i Nx.i Nx.iP Nx.iq Nx.iU Nx.iО Nx.i& Nx.iW Nx.i Nx.ix Nx.i Nx.i Nx.iƥ Nx.i Nx.i֨ Nx.i Nx.iy Nx.i5 Nx.iw Nx.i Nx.i Nx.iޯ Nx.i Nx.i1 Nx.i Nx.i Nx.iv ,Nx.iݳ Nx.i> Nx.iض ,Nx.i6 Nx.in Nx.i ,Nx.i Nx.i Nx.i Nx.i+ Nx.i Nx.iU Nx.i Nx.i Nx.iV Nx.i Nx.i$ ,Nx.i Nx.i Nx.i6 Nx.i] Nx.i Nx.i Nx.iI Nx.i Nx.i2 Nx.i Nx.i Nx.i Nx.i Nx.iz Nx.i Nx.i3 Nx.i Nx.i Nx.iI ,Nx.i Nx.i Nx.it Nx.i Nx.i~ Nx.i' Nx.iX ,Nx.i Nx.iy $  Things that are here:Nx.iC  a +1 dagger of speed; a goblin corpseNx.iW Nx.i  _Nx.ib Nx.i Nx.ig Nx.i Nx.i Nx.i Nx.i ,Nx.i Nx.i Nx.iG Nx.iv Nx.iC Nx.i Nx.i Nx.i Nx.i Nx.i Nx.i ,Nx.i Nx.iNx.iNx.iNx.iNx.iNx.iNx.iNx.iNx.i Nx.i ,Nx.i Nx.iNx.iiNx.iNx.iNx.iNx.iNx.iNx.i\Nx.ixNx.iB,Nx.i-Nx.iNx.i,Nx.ieNx.iH!Nx.i!Nx.i:"Nx.i"Nx.i#Nx.iP$Nx.ir$Nx.i"%Nx.i'Nx.i(,Nx.i)Nx.i+Nx.iO-,Nx.i-Nx.i.Nx.i/Nx.i/Nx.i&1Nx.i02Nx.iX3Nx.i3Nx.iP4Nx.i5Nx.i-6Nx.iQ6Nx.iR7Nx.i9Nx.i:Nx.i:Nx.i;Nx.i>Nx.i[?,Nx.iF@Nx.iNx.itNx.iNx.iNx.iNx.i9Nx.iNx.iNx.izNx.iNx.iNx.iNx.iNx.i'Nx.iNx.i@Nx.iNx.iNx.imNx.iNx.ijNx.iNx.iNx.iuNx.iNx.iNx.ixNx.itNx.iNx.iNx.iiNx.i-Nx.iNx.iFNx.iNx.i Nx.io Nx.i Nx.i Nx.ih = _You open the large door.Nx.i<Nx.ibNx.iNx.iEE  There is a large open door here.Nx.iNx.i _Nx.i~Nx.iNx.i\Nx.iNx.iNx.iNx.i~,Nx.i6Nx.iNx.i,Nx.i~ Nx.i;#Nx.ik$Nx.i$Nx.i%Nx.i(Nx.i)Nx.i*Nx.i*Nx.i}-Nx.i!/,Nx.iJ0Nx.iC3Nx.i4Nx.i5Nx.ig6Nx.i97 _You open the door.Nx.i;3Nx.i!<Nx.i?@  There is an open door here.Nx.i@Nx.i{A _Ox.i,Ox.i\Ox.iOx.iOx.iOx.iOx.i8,Ox.i\ Ox.i8 Ox.iR Ox.i Ox.i Ox.iOx.i"Ox.i[Ox.iOx.iOx.iOx.ioOx.iOx.iOx.ihOx.iOx.i.Ox.iO Ox.iD",Ox.i#Ox.i_%Ox.in&Ox.i&Ox.in'Ox.inA############.......########.....#.###########  #.##############  #.#  #.# ########  #.####......##  #............###################  ######......#................ Ox.iB#..........@............####667.1 (102.0) #......##...####++####..#  #......#.#..###....###..#  #..#.##.##..##......##..# #..#.#####..##....⌠.##..# #..#.# #..#........#..##..#.# #..#......⌠.#..##..#.# #..#...##...#..##..#.# #..#(.####Ox.iB$..#..#Ox.iACOx.iDHOx.iJE _Done exploring.Ox.i Ox.iY Ox.i Ox.iC 0.0)........Ox.i Ox.i Ox.iq E _Done exploring.Px.iW4Px.iZPx.i.\H _No target in view!Rx.ikUX[?25h[?0c  Search for what [? for help]? Tx.i [?25l[?1cTx.iTx.iq$Tx.ij10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 6 poisoned dartsb - [D:1] a staircase leading out of the dungeon  c - [D:1] an escape hatch in the floor  d - [D:1] a +0 sling  Tx.i]e - [D:1] a stone staircase leading down  f - [D:1] a faded altar of an unknown god  Tx.ig - [D:1] a stone staircase leading down  h - [D:1] a +1 dagger of speedi - [D:1] a stone staircase leading down  j - [D:1] a +0 scale mailVx.iLevel 1 of the Dungeon<>>>>_(Press ? for help) #.# ######## #............# #.####......##############.######### #............#########################.................# ######......#...........................######.#######.# Vx.i#..........@............###########.# #.# #.# #......##...####++####..# #.# #†# #.# #......#.#..###....###..# #.# #.# ##.### #..#.##.##..##......##..##.# #.### #.#..# #..#.#####..##....⌠.##..# #.# #...# ##.#.# #..#.# #..#........#..#####.########.# ###.##..#.# #..#......⌠.#..##.............# #.##..#.# #..#...##...#..##>##.########## #.##..#.# #..#(.####..#..##.##...##.##..#.# #..'..'<>+..'..##.####.##.##..#.#####..#..####..#..##.# #.##.##...........#...##...#..##.# #.##.###...######..#.⌠......#..##.####.#####.#Vx.i=#............#........#..##.........##.##....######..##.⌠....##..##..###.##.###########.##.......†....##......##..##..###.##........[.##.##.#..#####...###....###..##...##.###########.##.##.#..# #...####''####..##.#.##.##.#..##.#..# #...............##.#.##_##.#.##Wx.i| Wx.i Wx.i WUserNamesSuck the Shield-Bearer FormicidHealth: 25/25 ========================Magic: 2/2========================Wx.iם AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  2 Next: 35% Place: Dungeon:1Wx.in KTime: _You open the door. _There is an open door here. _Done exploring. _Done exploring. _No target in view!  Search for what [? for help]? .Wx.i8 Wx.ie Wx.i Wx.iV Wx.i Wx.i ; _Wx.i Wx.i Wx.i\ Wx.iK Wx.i Wx.io Wx.i Wx.i2 Wx.iݺ Wx.i Wx.i0 Wx.iּ Wx.iT Wx.i Wx.i Wx.i Wx.i\ Wx.i Wx.iT Wx.i Wx.i Wx.i8 Wx.i` Wx.i Wx.i Wx.i_ Wx.i Wx.i Wx.iS Wx.i Wx.i Wx.i: Wx.i Wx.i Wx.i% Wx.i Wx.i] Wx.i Wx.i Wx.i Wx.i Wx.i} Wx.i Wx.i Wx.i Wx.ip Wx.i Wx.i Wx.i Wx.i Wx.i( Wx.if Wx.i( Wx.i| Wx.i Wx.i Wx.i Wx.i Wx.i Wx.iK Wx.i Wx.i Wx.i Wx.ib Wx.i Wx.iq Wx.i ,Wx.iY Wx.i? Wx.iq Wx.i Wx.i Wx.i Wx.i Wx.iI Wx.iT Wx.i Wx.iA Wx.i Wx.i Wx.i ,Wx.id Wx.i Wx.iw Wx.i Wx.i$ Wx.i Wx.i Wx.i Wx.i Wx.i Wx.i; Wx.is Wx.i Wx.i Wx.ik Wx.i Wx.i Wx.i Wx.i8 Wx.i_ Wx.i Wx.i Wx.i] Wx.i Wx.i Wx.i? Wx.i Wx.i Wx.i Wx.i Wx.i Wx.i1 Wx.io Wx.i# Wx.i Wx.i Wx.i Wx.iw Wx.i Wx.i Wx.iF Wx.i ....................######.###### ........###########.# #.# ++####..##.# #†# ...###..##.# #.# # ....##..##.# #.### # ..⌠.##..##.# #...# # .....#..#####.########.# ...⌠.#..#Wx.i; #.............# ##...#..##@##.##########Noise: --------- 699.1 (32.0) ###..#..##.##...#a) +0 war axe <>+..'..##.####.#Abil: Dig ###..#..##.# #.# ##...#..#Wx.id X#.# #.# .....#..##.####.#### .....#..##.........# ....##..#Wx.i #..###.##.########  ....##..##..###.##........[ Wx.i Wx.i\ Wx.i c _There is a stone staircase leading down here.Xx.i?4Xx.i?BXx.i}EXx.iIP700.1 (1.0) _Xx.i8J 2  You climb downwards.Xx.i>y  ..........  #........#  #........#  ###........#  #..........#  #........#  #...r....#  #@....#  #.....#  #.....#  #$....# #.....# Xx.i5?####### r   rat  You encounter a rat.Xx.i====1.6 (2.5 _The rat squeaks loudly.  Found 13 gold pieces. _There is a stone staircase leading up here.Yx.i~ 4Yx.i Yx.i! Yx.ie Yx.ic M _You can't go down here!Zx.i &E .  You hit the rat.Zx.i,(Zx.i.k40=---3.0 (1.4Zx.i3Zx.i4@ _You kill the rat!Zx.i7a _There is a stone staircase leading up here.Zx.iFkZx.ik:---Zx.ipZx.iwrH _No target in view![x.i& 3[x.if [x.i [x.i [x.i P _[x.i ,[x.iW [x.i[x.i[x.i[x.i][x.i [x.iA [x.i [x.iw M _You now have 56 gold pieces (gained 13).[x.i[x.i3[x.iY[x.iY[x.i[x.i/[x.ix[x.iH[x.i[x.ia[x.iP  There is a stone staircase leading up here.[x.i\ [x.i! _[x.i![x.i;$[x.i)#># ##.#..+ #.#  ## ###.##.[x.iP*.##....@...# -11.0 (8.0#........# ####<....# #.....##.....#[x.i*#.....##.....########[x.iA0[x.i0E-2.0 (9[x.i3[x.ib5; _Found a stone staircase leading down.\x.iI\x.i \x.i}\x.ihB\x.i\x.i\x.ia\x.i\x.i  You encounter a hobgoblin.\x.i########## #.......># ###........## ...........+ #........# #........# \x.io###..# #........@.# #........##......#........# .....####<....# ...>#.....# $.g\x.i#.....# ..g   hobgoblin (asleep)#.....# .#.....########\x.if 5.0 (3g.  Found 15 gold pieces. Found a stone staircase leading down.\x.ixNg\x.iA4==6.0 (4\x.i\x.i/+ _The hobgoblin shouts!\x.ib ########## #.......># ###........##  ...........+  #........# #........#\x.i ###........# #........@.# #........##......  #........# .....  ####<....# ...>  #.....# $g.  #.....# ..  #.....# .  #.....# \x.i k ########## #.......># ###........##  ...........+  #........# #........# \x.i| ###........# #........@.# #........##......  #........# .....  ####<....# ...> #.....# $g. #.....# ..  #.....# . #.....\x.i͍  \x.i \x.i \x.iL \x.iu ` _A hobgoblin is nearby!\x.i0  ########## #.......># ###........##  ...........+  \x.i1 K#........# #........# ###........# #........@.# #........##......  #........# .....  ####<....# ...>  #.....# $g.  #.....# .. \x.i1 G #.....# .  #.....# \x.i1 "\x.i ########## #.......>#\x.iC ###........##  ...........+  #........# #........# \x.ii###........# #........@.# #........##......  \x.i#........# .....  ####<....# ...> #.....# $g. #.....# ..  #.....# . #.....\x.i` \x.i\x.iz\x.i\x.i` _A hobgoblin is nearby!]x.i|# #.># ###.## .+ #.# #.# ###.# #.........@# #........##.#..# ..####<....# .....>.#.....# ...$g.##.....# ......##.....# ......##.....# .....## g.]x.i]x.i{&--]x.i7.0 (1 _]x.iM]x.ibx.i ###########.......># ###.## .....+ ..## ...#.# ....###.# ...S.#...##......#........##@.......#........##.####<....##...g.> #.....##...$..###.....##......##.....##......# S   adder (wandering)#.....#......## g   hobgoblin#######?. bx.i J .Sbx.i You encounter an adder.Found a scroll labelled MOEDISUAZXA.bx.i 7g.bx.i PSbx.iH "--bx.ir 8bx.i bx.i[ / _The adder hisses angrily.cx.iz!f# #.......># ....$..###........##.?...............+.....#........# ....#........# ...###..# ..#.##...S.#.##.#.##..g.####<....##.....>.#.....##...$..# #.....##......# #.....#......## cx.iC%3S.cx.i-  Found a scroll labelled WYXALANWOA and 14 gold pieces.cx.i6..=9cx.i1cx.i3V _The hobgoblin barely misses you.cx.iw' cx.iabYou hit the hobgoblin but do no damage.cx.i?.Scx.i/cx.icx.i*b.cx.i= S.  You encounter a bat.cx.i.cx.icx.i|.20.4 (1.4cx.icx.ir _The hobgoblin closely misses you. The bat leaves your sight.cx.i2bcx.iz.cx.i  You barely miss the adder. You barely miss the hobgoblin. The adder bites you.  You block the hobgoblin's attack. The adder barely misses you.cx.iɵ#3cx.i9--1.9 (1.5cx.icx.itR _You block the hobgoblin's attack. The bat leaves your sight.cx.ip1bcx.i]r .bYou hit the adder but do no damage. You barely miss the hobgoblin.cx.i b.  You block the adder's attack. The hobgoblin barely misses you.cx.ijb   bat (wandering)cx.iɎf4=-3.3 (1.4cx.icx.i< _The adder barely misses you.cx.i՜cx.i[B †You miss the adder. You hit the hobgoblin.cx.iD#b.cx.ixD%b.cx.i?M$b.cx.iPt b.  You kill the hobgoblin!cx.im]{b   batcx.ibb554.8 (1.5cx.iMlcx.ixoz _The adder bites you but does no damage. The adder barely misses you.cx.i#b.cx.iR'.b.cx.i7 b.  cx.iYou closely miss the adder. You block the bat's attack. The adder bites you.  You are poisoned.cx.igcx.i7Y1====---cx.it\6.2 (1.4Pois cx.icx.iHT _The adder poisons you! The adder bites you but does no damage.cx.i b.  You hit the adder.  The adder is heavily wounded.cx.i3 b.  cx.iYou miss the bat. You feel sick. The bat closely misses you.cx.ib.cx.i8 cx.ie19===-----cx.i 7.6cx.icx.ie _The bat barely misses you. The adder bites you.cx.i{ .b  You barely miss the adder.The adder is heavily wounded..bcx.iݘ .b  You feel sick. The adder barely misses you. The bat closely misses you.cx.i cx.iz cx.i Z8---9.0cx.iv cx.i$ = _The adder bites you but does no damage.cx.ik] .  You hit the adder.  The adder is heavily wounded.You hit the bat.cx.i"n   You kill the bat!You feel sick.  You are no longer poisoned.cx.ir J16---cx.i-s 4530.4cx.i| cx.i V _The adder closely misses you. x2cx.i** tYou are no longer poisoned. _The adder closely misses you. x2  You closely miss the adder.The adder bites you but does no damage. The adder bites you.  You are poisoned.cx.i* cx.iq+ 9===--cx.i+ \1.9 (1.5Pois cx.iu8 cx.i; , _The adder poisons you!cx.i †You slash the adder!   You kill the adder!cx.i 3##########UserNamesSuck the Shield-Bearer #.......># ....$..Formicid###........##.?.....Health: 14/25 =============-----------...........+.......Magic: 2/2========================#........# .......AC: 6Str: 20#........# .......cx.id hEV: 8Int: 7###........# .......SH: 4Dex: 13#..........##.......XL:  2 Next: 115% Place: Dungeon:2#........##.@†......Noise: =--------  Time: 733.4 (1.5)#........##..†......cx.i a) +0 war axe####<....##.....>...Abil: Dig#.....##...$..###Pois #.....##......##.....##......##.....#......#########?......  The adder is heavily wounded.cx.i) The adder bites you but does no damage. The adder bites you.  You are poisoned. _The adder poisons you!  cx.iW NYou slash the adder!  You kill the adder!cx.ip -- _You feel sick.  You have reached level 3!cx.i" /  --more--dx.i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? dx.i" gx.i 7/303/323 7%  _You feel stronger. x2nx.i3nx.inx.iv6=-nx.iRI _You feel sick.  You feel sick.nx.iW=-nx.i]nx.ij _You are no longer poisoned.nx.inx.iУnx.i,nx.inx.iLnx.inx.iDnx.inx.iӳS7=nx.inx.i,nx.inx.i,nx.ionx.inx.iOnx.inx.i8nx.i^8==nx.iMnx.inx.ibnx.inx.iwnx.inx.i[nx.i`nx.inx.inx.inx.i^9==nx.inx.inx.i?nx.inx.inx.iYnx.inx.inx.isnx.iSnx.inx.i_20==nx.inx.i,nx.i\nx.i nx.i nx.i nx.inx.inx.inx.inx.iK1=nx.inx.iInx.i4nx.i. nx.ih$nx.i$nx.iH&nx.i*,nx.i+nx.i90nx.i}0N22=nx.i2nx.i5nx.i5nx.i7nx.if;nx.i;nx.iq=nx.iAAnx.itAnx.i)Cnx.ivGnx.iGj3==nx.iOInx.ilMnx.iMnx.i$Onx.i Snx.iVSnx.iVnx.i\,nx.i^nx.ipbnx.ibR4==nx.ibnx.iTdnx.ignx.ihnx.iinx.im,nx.iyonx.i?pnx.izpnx.i;rnx.iunx.ivnx.i0va5==nx.iwnx.iznx.iB{nx.i|nx.iLnx.inx.inx.ik  You encounter a ribbon worm.nx.i֚o-w   ribbon worm (wandering)w73.4 (40.0)-4.4 (41 _nx.i@nx.i9 t#.......># ....$..###.##.?.......+...###.#.##.###.##.#..........##.#........##..†#.##..@.####<....##.....> #.....##...$..#####.....##......# #.....#......## #######?...w #......nx.i 6w.nx.iV Fwnx.i #6nx.i F=5.4 (1.0)nx.i nx.i v _You see here a hobgoblin corpse.ox.iY##.##.?...... ...........+.. #........##..###..................#.##..††###<> #.$..####...# ...w..#######?......  #..<......<6 _Found a stone staircase leading up.ox.i ...+.. #........##....###..................###..††###<...> #.$..####...# #...w..#ox.i######?...... #..<.......#ox.i7w.ox.i ox.i &7ox.iox.i(ox.it( ###....##.......###..††ox.i###<...> #.$..####...# w#......#######?....... #.ox.ir..<......#.#ox.iFox.iYox.i.=8ox.iox.iF9 _You block the ribbon worm's attack.ox.i  (catching breath)  You barely miss the ribbon worm.ox.iS `````The ribbon worm expels a string of sticky webbing.ox.i& ††..@ox.i 57=ox.i &9.8 (1.4ox.iB$ ox.i' W _The stream of webbing misses you.ox.i] n  You hit the ribbon worm but do no damage.ox.i] .81.3 (1.5ox.if ox.ixh C _The ribbon worm bites you but does no damage.ox.i% "    You slash the ribbon worm!  The ribbon worm is heavily wounded.The ribbon worm bites you but does no damage.=ox.i& 2.6 (1.3ox.i%- ox.i/ \ _The ribbon worm completely misses you.ox.i.  You hit the ribbon worm.  The ribbon worm is severely wounded.ox.i #8ox.i ]==-4.1 (1.5ox.i ox.i 9 _You block the ribbon worm's attack.ox.i } †You slash the ribbon worm!ox.if )ox.i ^15-5.5 (1.4ox.i3 e _You kill the ribbon worm!ox.ipk 4ox.iq ox.ijt H _No target in view!ox.i6 ox.i7 ox.i= ox.i@ H _No target in view!ox.iox.iox.i ox.iH _No target in view!ox.iox.iQox.ioox.iH _No target in view!px.iRpx.iISpx.iDYpx.i\H _No target in view!px.i px.iJpx.i $px.i'C _No target in view!px.i_px.ipx.ipx.ipx.i px.ipx.ipx.ipx.i,zpx.izpx.ipx.ipx.i!px.iw"px.iO$px.i'px.i'$ _px.i@,px.i,~9==px.i.px.i2px.iI3px.i4px.i8px.iW8px.i9px.i=,px.i+?px.iD30==px.iLpx.i!P1 _HP restored.px.i.U3px.ivVpx.i_Bpx.i`M _You now have 71 gold pieces (gained 15).px.iEdpx.idpx.ifpx.iKipx.iekc  You encounter a bat.px.is #.##..###........##.. #.px.is/...##.. ###..†.. #.##..†..px.i(t= ####<....##.....>..... #.....##......####px.iet7 #.....##......#  #.....##.@†...#-px.it #.....#......## #######?.......)# #px.it..# #..<......# #..px.iHu/.#b   bat (asleep)  #.# ##b#px.i?x694.5 (9.0b.px.ix$b.px.ivz%b.px.iۀObpx.id=-5.5 (10.0) px.i?px.i* _Found a short sword.qx.i   .##.........  .##.........  #..†........ qx.i #..†........  ####<....##.....>.....  #......####  #......#  qx.iKd#.@†...#  #......##  qx.is=#?.......)#  #.........# qx.ib #..<...b..#  #.........# qx.i& #.........#  qx.i;##........# qx.i   .##.........  .##.........  #..†........  #..†........  ####<....##.....>.....  qx.i˕#......####  #......#  #.@†...#  #......##  #?.......)#  qx.i#.........# #..<...b..# #.........#  #.........#qx.iTc ##........# qx.iqx.iqx.iVqx.iZ _A bat is nearby!qx.iи###.##. #....##. #.##..† #.##..†........ ####<....##.....>.....  #.....##......#### #.....##......# qx.iE#.....##..†...# #.....#...@..## #######?.)# #..# #..<...b..##.........##.# ##qx.i-%b.qx.i%b.qx.iqx.iY+=6qx.i.0)qx.i5qx.i#: _The bat hits you but does no damage.rx.i b.  You miss the bat. The bat hits you but does no damage.rx.iD"b.rx.i"rx.i#-8.0 (1.5rx.i)rx.i,-u _The bat barely misses you. The bat hits you but does no damage.rx.i###.##. #..##.. #.##..†........ #.##..†........ ####<....##.....>..... #.....##......#### rx.iD#.....##......# #.....##..†.b.# #.....#....@.## #######?.)# #.# #.# rx.iu rx.i_&.brx.irx.iC728--rx.i%90rx.i+rx.i!* _The bat hits you. x2rx.iڶ)b.rx.i\b.rx.i&.b.rx.irx.ih9=-800.4 (1.4rx.irx.ik _You closely miss the bat. You block the bat's attack.rx.i~ob..b.b.rx.irx.is-1.9 (1.5rx.irx.i t _You closely miss the bat. The bat hits you but does no damage.rx.iKG †  You hit the bat.rx.iV(rx.iZ30==73.3 (1.4rx.i crx.ieG _You kill the bat!rx.irx.irx.iDrx.iH _No target in view!rx.i\rx.i5rx.irx.ijH _No target in view!rx.iH4rx.irx.iǯH _No target in view!rx.iHmrx.imrx.irrx.inuH _No target in view!rx.ib _rx.iM k  You encounter a ball python.rx.i 2 #..##. ###..†. #.##..†.rx.iv  ####<....##.....>..... #.....##......#### #.....##......#  #.....##..†...# #.....#.....†####rx.i  #######?..@....)# #..#rx.i ! #..<......# #...#  #.#rx.i#  ##.#S   ball python (constriction, asleep)rx.iV R #.#rx.i i #..S......rx.i\ P0.0S.rx.i^ OS)rx.il 3-4.3 (1rx.iy rx.i 5 _The ball python hisses angrily.sx.i    #..†........  #..†........  ####<....##.....>.....  #......####  #......#  ##..†...#  #.....†####  #?..@....)#  #.........#  #..<......#  #.........#  #.........#  ##........#  #..S.....#  #......... sx.iEv    #..†........  #..†........  ####<....##.....>.....  #......####  #......#  ##..†...#  #.....†####  sx.iw S#?..@....)#  #.........#  #..<......#  #.........# #.........# ##........#  #..S.....# #......... sx.i~ sx.iI 8-sx.i sx.i3 b _A ball python is nearby!sx.iE Q##..††......###<...>.. #..####  ##..†.....†##########?.......) #..<.# #..S..........sx.ilF 5S.sx.iO sx.i)P $5 sx.iNP _sx.ieW sx.iY tx.i%3†###<...>.. #..####  ##..†...#.....†##########?.......) tx.iީ#..<.#..Stx.i] #.......tx.i%5S.tx.iW6S.tx.iY6tx.iUv  You completely miss the ball python. The ball python barely misses you.tx.ivQ==7.7 (1.4tx.iv~tx.iƀ9 _You block the ball python's attack.tx.iB:s †You slash the ball python!tx.iID)tx.i G6209.0 (1.3tx.iYZe _You kill the ball python!tx.i4tx.iytx.i H _No target in view!tx.ii4tx.i tx.ifH _No target in view!tx.itx.iktx.i~tx.iH _No target in view!tx.i[4tx.ibtx.i+dH _No target in view!tx.i} tx.i= tx.i$ tx.i' H _No target in view!tx.i/ tx.i' tx.i tx.i C _No target in view!tx.i Qtx.ic Qtx.i _ _tx.i tx.i tx.id tx.iq " _tx.i  Wd - 2 scrolls labelled MOEDISUAZXA (gained 1)tx.i tx.i tx.ih tx.i tx.i tx.i! tx.i" tx.i% tx.i* ,tx.ij+ tx.i- tx.i 2 Btx.ig4 tx.iM7 ,tx.i8 tx.i> tx.i%@ tx.id@ tx.iFB tx.iD tx.iH ,tx.i9J tx.iM tx.iP tx.iP tx.i$R tx.iT tx.iW tx.iW tx.ipY tx.i] tx.iib tx.ib tx.iBd tx.if tx.ilj tx.ij tx.ik tx.io tx.ir tx.ir tx.is tx.iu tx.i"x ,tx.ix tx.i~  ###############..##.......>##....$....###........##...-...........+.........#........##.........#........##.........tx.i~ ###........##.........#..........##..#........##..†.#........##..†.####<....##.....>.....tx.iу 026.0 (17.0)tx.i> F-7.0 (18tx.i tx.i ` _j - a scroll labelled WYXALANWOAux.ib 3ux.iRc ux.iqe ux.i&l Z ########## ###########........## #.>##..@.$0.0)  #####......+...#.##...ux.iem < #.##...$#####...  #..##...  #.##..†..  #........##..†........ux.it ux.ihu +8.0 (1ux.iz ux.i%~ 9 _Found a stone staircase leading up.vx.izvx.ivx.ivx.ivx.ivx.iBvx.ivx.ivx.ivx.ivx.iOvx.i\vx.i~M _You now have 85 gold pieces (gained 14).vx.i6vx.ivx.i]vx.ivx.i,vx.iګvx.ivx.ivx.i=vx.ivx.i}vx.i[vx.ivx.iԷvx.i}vx.i,vx.ivx.i,vx.ivx.iN _You now have 104 gold pieces (gained 19).vx.ivx.i6vx.iXvx.i)vx.ivx.i.vx.i_vx.ipvx.ivx.ivx.ivx.iM _You now have 107 gold pieces (gained 3).vx.iZ3vx.ivx.ivx.i,vx.ikvx.izvx.i,vx.ilvx.i~vx.i,vx.iHvx.ivx.ivx.ivx.ivx.ivx.izvx.ivx.ivx.ivx.ivx.iwvx.ivx.ivx.ivx.ivx.i.vx.iQvx.i$vx.i`vx.ivx.ivx.ivx.i vx.ijvx.imvx.i vx.i vx.i vx.i vx.i vx.ivx.ivx.ihvx.iMvx.ivx.ivx.ivx.ivx.i;vx.iKnvx.ifvx.ivx.iMvx.ivx.ivx.imvx.ivx.ivx.iT!vx.i"vx.i_#vx.i#vx.i$vx.iP',vx.i'vx.i(vx.i*,vx.i6+vx.iW,vx.i-vx.i$.vx.i.vx.i/vx.iM1vx.i1vx.i1vx.i2vx.i4vx.i45vx.i5vx.it6vx.i8vx.i8vx.i9vx.i=:vx.i;vx.i$<vx.i<vx.i=vx.i?,vx.i,@vx.i]Avx.iCvx.iCvx.iVDvx.iuEvx.iGvx.ijGvx.iHvx.iHvx.iNJvx.iJvx.iJvx.iLvx.iMvx.iNvx.ilNvx.iuOvx.iSXvx.igTvx.iTvx.i&Uvx.iVvx.igXvx.iXvx.iXvx.iYvx.i[vx.i6\vx.im\vx.i]vx.i_vx.i_vx.i-`vx.iTavx.idj  You sense a monster nearby.vx.ih1...........##.#  ...........##.#  ...........##.#  ...........#vx.izi#.#  ####.#+###.##.#  #.# .##.#  { #.#  ## ##########.#  )# .......@...#  .# ############  vx.ii.# .# .#vx.ii .#   .#vx.iid   ...vx.ij>   vx.i+j|...  vx.in077.0 (49.0)vx.io% _vx.isvx.iuwx.i3wx.i%wx.iwx.iwx.i6wx.i ,wx.it wx.i wx.i7 wx.i| wx.iwx.i wx.ihwx.i1wx.i\wx.iwx.idwx.i]Xwx.iwx.i,wx.iSwx.i` wx.i#,wx.i#wx.i$wx.i^'wx.i'wx.i(wx.i)wx.i,,wx.i.wx.i.wx.i0wx.i0wx.i1wx.i2wx.i4wx.i5wx.i5wx.i17wx.iM9wx.i9wx.iC:wx.i=wx.iV@wx.i@wx.i\Awx.iGCwx.iDF,wx.i Gwx.iHwx.iKwx.iKwx.iLwx.iNwx.iOwx.iPwx.iPwx.iRwx.iSwx.iTwx.iTwx.i2Vwx.iXwx.iXwx.iYwx.i]7 _You open the door.wx.i`wx.i`wx.iawx.iYe wx.ie: There is an open door here.wx.igf  You encounter an adder.wx.im##...<......# #.# ##................# #.# ##..........# #.# ##..........# #.# .##..†...............# #.# .##..†...............# #.# .##.....>............# #.# .##......#####.#'###.# #.# wx.io.##......# #.#@# .# #.# #..†...# #.#....S... #.# .....†#### #.##############.# ##........)# #................#  #.........# ##################  #..<......# S   adder (asleep)  #...†.....#  #.........#  ##........# {wx.ipX96.0 (1S.wx.iq/S.wx.iuPSwx.iu4=7.0 (20wx.i zwx.i|/ _The adder hisses angrily.xx.iW##.......# #.# ##.....# #.# ##.....# #.# ##..†....# #.# ##..†.....# #.# ##.....>....# #.# ##......#####.#'###.# #.# ##......# #.#.###.#### #.# xx.iX##..†...# #.#.@S...... #.# #.....†#### #.##############.# #........)# #................# .# ################## #..<# #...†.....# #.... ## {.#xx.iaxx.ib18.0 (1.0)xx.iixx.ialR _The adder barely misses you.xx.i  You completely miss the adder. You block the adder's attack.xx.i -9.4 (1.4xx.i xx.iH = _The adder bites you but does no damage.xx.i E900.7 (1.3xx.i xx.i q _You miss the adder. The adder bites you but does no damage.xx.i1  You barely miss the adder. The adder completely misses you.2.1 (1.4xx.i` xx.iޏ 3 _You block the adder's attack.xx.iSU o27---3.5xx.iXZ xx.in\ | _You miss the adder. The adder bites you. You block the adder's attack.xx.i  You barely miss the adder. The adder bites you but does no damage.xx.i=-4.8 (1.3xx.i#xx.i&3 _You block the adder's attack.xx.i  You slash the adder!  The adder is almost dead.xx.ixx.igxx.ii6----=6.2 (1.4xx.ixx.iag _The adder barely misses you. The adder bites you.yx.ig  You miss the adder.The adder is almost dead.yx.ig^7=-7.6yx.imyx.io= _The adder bites you but does no damage.yx.i2  You closely miss the adder.The adder is almost dead.yx.i3B-9.0yx.i9yx.i<@ _The adder bites you but does no damage. x2yx.iThe adder is almost dead. _The adder bites you but does no damage. x2  You block the adder's attack. The adder bites you.  You are poisoned.6==-10.4Pois yx.i yx.ig , _The adder poisons you!yx.i  You miss the adder.The adder is almost dead.yx.i`U5-1.8yx.iyx.i _You feel sick. The adder bites you but does no damage. The adder misses you.yx.i  You barely miss the adder.The adder is almost dead.yx.i†s3=--3.2yx.iyx.iaa _You feel sick. The adder bites you but does no damage. The adder bites you.yx.i)Ru †You slash the adder!yx.i]z   You kill the adder!You feel sick.yx.ibu2---524.6yx.ijyx.im[ _You are no longer poisoned.yx.iLyx.i yx.iyx.iUH _No target in view!yx.i4yx.iyx.iH _No target in view!yx.iyx.ipyx.iyx.i+H _No target in view!yx.icmyx.inyx.i4yyx.i{|H _No target in view!yx.in3yx.i-4yx.i9yx.i=H _No target in view!yx.id yx.i yx.i yx.i! C _No target in view!yx.ir 4yx.i yx.ij yx.i% 4yx.i yx.iá yx.iIa yx.ia yx.ig yx.ij yx.i܌ 3yx.ip yx.iK yx.i͒ R3= _yx.i< yx.i ,yx.i yx.i yx.i yx.i yx.i ,yx.i yx.i^ 94yx.i E==yx.it yx.i3 ,yx.i yx.iī yx.i yx.i yx.iѯ yx.i yx.i yx.iS ~5==yx.iе yx.i yx.i5 yx.i̹ yx.i ,yx.iX yx.i# ,yx.iC yx.i yx.i U6=yx.i_ yx.i yx.i# yx.i yx.i^ yx.i yx.it yx.i ,yx.i yx.i yx.i K7=yx.iO yx.i yx.iJ yx.i yx.i# ,yx.i yx.i ,yx.i yx.i ~8==yx.i yx.iA ,yx.ig yx.i" ,yx.i yx.i ,yx.i: yx.ia yx.i h9==yx.i yx.i ,yx.i yx.i,yx.iyx.i,yx.iyx.iyx.id i30==yx.i~ yx.i yx.i,yx.iyx.ia _ You see here an adder corpse.yx.iyx.i _yx.iyx.iyx.i,yx.iCyx.ixyx.i yx.i 9=yx.i!yx.i#yx.i 'yx.i{'yx.i'yx.i(yx.i!+,yx.i+yx.i,yx.i.yx.ii.yx.i.yx.i/yx.i1yx.i1yx.i2yx.iO3yx.i5yx.i)6yx.iY6yx.ik7yx.i8,yx.iv9yx.i':yx.iJ<,yx.i<yx.i=yx.i A,yx.iAyx.iDByx.iD,yx.i Eyx.i(Fyx.iIByx.i Kyx.iO,yx.ihOyx.iPyx.i)TByx.iUyx.iW,yx.i:Xyx.i_Yyx.i \,yx.i_\yx.iC]yx.i_,yx.ie`yx.iAayx.i(c,yx.icyx.ijyx.i}lyx.ilyx.ilyx.i,pyx.i4s,yx.isyx.ivyx.i{Byx.i|yx.i',yx.iyx.iyx.iyx.iyx.izyx.iyx.i!,yx.iyx.iyx.i֐yx.iyx.iyx.i*yx.iz,yx.igyx.iÚyx.iѝ,yx.iIyx.iyx.iyx.iPyx.iyx.i٧yx.iZyx.iyx.iyx.iyx.iP,yx.iyx.iyx.iGyx.iyx.iĻ,yx.i9yx.iyx.iyx.iyx.i,yx.ieyx.iyx.iq,yx.iyx.iyx.i.,yx.iJyx.iyx.iZ,yx.iyx.iyx.izyx.iyx.iyx.iyx.i`yx.iyx.iyx.iyx.i,yx.iyx.iyx.it,yx.iyx.i+yx.i,yx.ibyx.iyx.iG,yx.iyx.iyx.i,yx.i\yx.i(yx.ip,yx.iyx.iyx.i,yx.iyx.iyx.iaXyx.ieyx.iyx.iyx.ilyx.iyx.iyx.idyx.i yx.i\ yx.i ,yx.i yx.i!yx.icyx.iyx.iyx.i\,yx.iKyx.iVyx.iyx.iyx.iyx.iyx.imyx.iyx.iyx.i"yx.i%,yx.i'yx.i)yx.i*,yx.i+yx.i)-yx.i/yx.i0yx.iV1yx.iA4yx.i7yx.i_8yx.ig9yx.i<yx.i?yx.i@yx.iAzx.i\zx.izx.izx.i zx.i zx.i=zx.izx.izx.izx.izx.iYzx.iwzx.iGzx.izx.i zx.iv!zx.i$zx.iH'zx.i'zx.i(zx.i*zx.i-zx.ic-zx.i .zx.i/zx.i4 zx.i4d You sense a monster nearby.zx.i< ###................#  #..zx.i<..##................#  #..##..÷...............###  #........##..÷...............#..  ####<....##.....>............#.# zx.i=B #.....##......#####.#'###.#..  #.....##......# #.#.###.###  #.....##......# #.#..†..... zx.i[= #.....#.....@#### #.#########-  #######........)# #.......... #.........# ########### zx.i=#..<......# #...†.....# #.........# ##........# { #........#zx.i>N #..........zx.iD21010.6 (96.0)zx.i)F?- _zx.ie _You see here a bat corpse.{x.i3{x.i{x.i{x.i{x.iw$ _{x.i,{x.i8{x.i{x.i{x.i {x.i4{x.i{x.ip{x.i{x.iB{x.iW{x.iR,{x.i{x.i{x.iN,{x.i7{x.i^{x.iX {x.i {x.i ,{x.iB{x.i{x.i{x.i{x.i<{x.i}{x.i"k  You encounter a ball python.{x.i(w.....#.....†#### #.############## ######........)# #............... #.........# #############{x.i) #..<......# #######  #...†.....# .......  #.........# ...$...  ##........# S......  #........##.......  #.........@.......  .......... ......{x.i).... #######.... ........... ....S   ball python (constriction, asleep) .{x.iq*#.#...# .# {x.i-^.S9.0){x.i5e÷S){x.i57==20.6 (10.0) {x.ic<{x.i+?5 _The ball python hisses angrily.|x.iU  You barely miss the ball python.The ball python bites you but does no damage.  The ball python bites you. The ball python grabs you.27--- -1  -2.0 (1.4)Constr  _The ball python constricts you.|x.ibO .  You slash the ball python!|x.i(|x.i8=-- 8 5-3.3 (1.3|x.i|x.iO _You kill the ball python!|x.i4|x.i|x.iPH _No target in view!|x.i |x.i! |x.i' |x.i H _No target in view!|x.izb |x.ic |x.iji |x.il H _No target in view!|x.i- |x.iL. |x.iY5 |x.i,8 H _No target in view!|x.i |x.i |x.i |x.i H _No target in view!|x.iW |x.i3 |x.i; |x.i C _No target in view!|x.i |x.i# |x.i |x.iH |x.iT|x.i[U|x.i[|x.i^|x.ik!|x.i0"|x.i'|x.i8*}x.iu _9==}x.i~X}x.iFB}x.ỉ30==}x.i}x.i,}x.ir}x.i}x.i}x.i˘}x.i}x.i-}x.i,}x.ie}x.if}x.ie=}x.i@,}x.i}x.iK _You now have 120 gold pieces (gained 13).}x.i3}x.i}x.i}x.iB}x.iԳ}x.i,}x.iR}x.i}x.iL,}x.i}x.ih}x.i,}x.is}x.i%}x.i,}x.i,}x.i,}x.im}x.i}x.iB}x.i}x.iG}x.i}x.iB}x.i%}x.iB}x.i,}x.i:}x.i}x.i}x.iG}x.i}x.i}x.i}x.i}x.i}x.i,}x.i}x.i}x.iM}x.i}x.i}x.i}x.i}x.iW}x.i}x.i}x.i]%  }x.i>You encounter a rat.}x.iz#........##.........# }x.i ........##.........# #...................# .........r..........# }x.i1....................#  #######............### }x.iUw .........# }x.ixu........#.# }x.i..........##@####.# -..........##.# #.#  ## #.# #.# }x.i #.# #.# #.# #.#}x.i #.# #.# r   rat (wandering)}x.i4 #.# #.# #.# #.#51.3 (28.0)}x.i}x.iD-2.3 (29 }x.i _}x.i}x.i~x.iY.......# ##.........# ...........# ..........# ...........#  ...........###  ................#  ...............#.#  #@####.#  #.# #.#  ## #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# ~x.i%.......# ##.........# ...........# ..........# ...........#  ...........###  ................#  ...............#.#  #@####.#  #.# #.#  ## #.# #.#  #.#  #.#  #.# #.#  #.#  #.#  ~x.i~x.i~x.iݜ~x.iWZ _A rat is nearby!~x.iYm.##.........# ##.##.........#  ###.........#  #....#  r..# ..........# #######..### ......# ..........@....#.# ..........##.####.#..........##.# #.###### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##.# #.#~x.ii]G.r~x.itcJr~x.ic9==3.3 (1.0) ~x.ipg~x.i-j- _The rat squeaks loudly.x.i #...÷.....##.#  .##.##.##.# ###.# #.#  .x.i.#...........r.# ########## ...# .......#.# ..##.####.#..........##.# #.#.###### #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#x.iN@.rx.ix.iw/--4x.ix.ix.iB} #..<......############ #...÷.....##.# .##.##.##.# ###.# #.# ..#............rx.i}_.# ########## ...# .......#.# .##.####.#..........##.# #.#..########.# #.#. #.# #.#  #.# #.#  #.# #.#x.iE.rx.ix.iJA--5x.ix.i'Fx.iF5=6.7 (1.4x.iQJx.iLv _You hit the rat but do no damage. You block the rat's attack. x2x.i g †You hit the rat.x.in(x.iuc4------78.1x.i"x.iG _You kill the rat!x.iXx.ix.i&x.i H _No target in view!x.icx.ix.iIx.i1H _No target in view!x.ifx.ifx.i/kx.i@nH _No target in view!x.i/x.iv/x.i2x.i 5H _No target in view!x.ix.ix.ix.iH _No target in view!x.ix.iTx.iPx.i@ _No target in view!x.ix.ix.i|x.iޔx.iV x.irW x.i\ x.i^ x.i[ x.i x.i x.i x.i1 $ _x.i x.i x.i x.i x.iV x.i x.iu x.i x.i <------x.i x.i ,x.ij x.i5 ,x.i x.i< ,x.i x.i ,x.i2 x.i  ,x.i x.iL ,x.i x.i! x.i-" x.i# x.i % x.iH% P4======x.i% x.iw( 4 _Magic restored.x.iO* 3x.i* x.i , x.iS- x.i- x.i. x.ia/ x.i0 x.i0 x.i1 x.i3 x.i:5  You encounter a gnoll. It is wielding a +0 flail.x.i8 5 #........##.........# #..........# ...........# ........x.i#9 ....# #######....†.......### #..........# #.........#.# #....##.####.# #.....@....##.# #.#x.i9 -########.# #.# j.... #.# #.# .... #.# #.# ... #.# #.# #.# #.#j   gnoll (wandering) #.# #.# x.ioB w73.1 (15.0)jjx.iC V========4.1 (16x.iG x.iTL ' _The gnoll shouts!x.i 5  #.##.# #.......# ..# ..# #######....†.### #..# #..#.# #..........##.####.# #.##.# #.#.##.# #.#jj..... #.# #.#j......x.iO6  #.# #.#.### #.# #.#.. #.# #.#jj 3 gnolls (2 polearms, 2 wandering).. #.# #.#..x.i? .jYou encounter 2 gnolls.x.iM@ 8j.x.i@ ~ jThe gnoll shouts! x2; You hear a shout!x.i]A ;j.x.iF jjj 4 gnolls (2 polearms, 1 wandering)x.i3G #5x.i[G .0) x.iM x.iS q _You encounter a gnoll. It is wielding a +0 flail.x.i ##.##.# #........### #.......# ..# ...............# #######....†### #..# #......#.# x.i o#.##.####.#  #..........##.# #.# .jj....########.# #.# ..jj.........####.# #.#  3 gnolls (2 polearms).....#.# #.#..x.i S.jx.i I.jx.i+ /jx.i H.jx.i .j 4 gnolls (2 polearms, 1 wandering)x.i8 /--6x.i x.i x.i#..##.# ##........##.# #........### #......# ...# ...............# #######....†### #..# #......#.# #.##.####.#  #..........##.# #.# .#######..j......j.... #.# #.#  3 gnolls (2 polearms).j..###.....#.# #.#.jj.j.jx.ij 4 gnolls (2 polearms, 1 wandering).--7x.iɩx.i+*#...÷.....##.# #..##.# ##.##.# #.### #.....# ...# ...............# #######....†x.i+### #..# #......#.# #...##.####.#  #.j...............#######...j... #.# #.#  3 gnolls (2 polearms)...j.......###..j.x.i,;j.x.i-;j.x.i.9j.x.i//jx.i6j 4 gnolls (2 polearms, 1 wandering).x.i7&8x.iW>x.i@x.i(I #...÷.....##.# #..##.# ##.##.# #.##.# #.# .# .# #....†.### #.# #.#.# #..j.##.####.# #.##.# #.#........j.. #.# #.#  3 gnolls (2 polearms).........j# x.i$J ;j.x.iJ 8j.x.iO ;j.x.iP 0jx.iX j 4 gnolls (2 polearms, 1 wandering).x.iY &9x.i^ x.i@` x.i.l#.........##.# ###.# .##.# #...# ..# ..#  #######....†### #...........# #...j#.# #..........##.####.# #..jx.i m##.# #.# .....j.########.# #.#....... ....j.. #.# #.#  3 gnolls (2 polearms)....###.... ... x.i3o;j.x.ip8j.x.i[pG.jx.i'q0jx.iy.j 4 gnolls (2 polearms, 1 wandering)x.iHz'80x.ix.i> #.##.#  ##.##.# #.##.# #.# .#  .# #....†.### #.# #....j.x.iλ #.# #...j......##.####.# #...j......##.# #.# .#######.....j. #.# #.#  3 gnolls (2 polearms) x.i K.jx.i\ G.jx.i /jx.i G.jx.iD .j 4 gnolls (2 polearms, 1 wandering)x.i &1x.ic x.i x.i#.##.# ##..##.#  #.##.#  #.#  .# .# x.iD#....†.### #.# #.....j.#.# #....j.....##.####.# x.i#....j.....##.# #.# ......j########.# #.#. #.# #.#. #.# #.# x.i5 3 gnolls (2 polearms)x.i....### #.# #.#x.i.... #.# #.# x.i;j.x.i7j.x.ia/jx.iiG.jx.i.j 4 gnolls (2 polearms, 1 wandering)x.i&2x.iTx.iYx.i5##.# .##.# #...# ..# .#  #######....†### #...........# #....j.j#.# #.....j....##@####.# #....j.....##.# #.#  .......########.# #.#  . #  . #  ....### #.# #.#    gnoll.... #  ... #  ..x.i2jx.i/jx.iG.jx.i+..jj 3 gnolls (2 polearms)x.i&3x.igx.ix.ie n .. ......  #######....†### #.....j............#j.j........#.#.....##.####j  .......###### ####.#x.i% E{{{x.i &4x.i x.i x.i .. ....#.........#  #######..{.†.......### #.....j{............j........#...{.##.###j.....##.#  .......###### ###x.iw.{.{{.x.i&5x.i x.i x.iT;X ........  #######...{†.......### #.....j.{..........j.{#.....##.###j  .......###### ###x.iq@x.{.{.{x.i@&6x.i|Cx.i'Ex.ix.iX}Gear: 6/52 gear slots (Left/Right to switch category) x.iHand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()f - 3 datura-tipped darts Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)e - a +0 plate armour Jewellery (go to first with "=)d - an amulet of magic regenerationx.iV f - 3 datura-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with your Throwing and Stealth skill. x.i$W Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.2; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 3.6 XLs.At current training (11%) you reach 6.0 in about 8.5 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x.iP x.iŸ x.i ....................#UserNamesSuck the Shield-Bearer ....................#Formicid#######....{.......###Health: 30/30 ========================#.....j..{.........#Magic: 4/4========================#.....j.j..{.....#.#AC: 6Str: 22#..........##.####.#EV: 8Int: 7#....j.....##.# #.#SH: 4Dex: 13  .......########.# #.#XL:  3 Next: 57% Place: Dungeon:2  .......#@# #.#Noise: ---------  Time: 1086.1 (0.0)  .......x.iڿ #.# #.#a) +0 war axe....####.# #.#Throw: 3 darts (datura)....#.# #.#...#.# #.#..#.#### _Magic restored.  x.i KYou encounter a gnoll. It is wielding a +0 flail. _The gnoll shouts!  You encounter 2 gnolls.The gnoll shouts! x2; You hear a shout! _You encounter a gnoll. It is wielding a +0 flail.x.iM x.i x.iA x.i x.iKk   #######....{.......### #.....j..j..{.....#.....##.###j  .......###### ###    ## x.im 0jx.is .{.j   gnollx.ihs +7.1 (1x.iw x.iy x.i6....................#UserNamesSuck the Shield-Bearer #######....{.......###Formicid#.....j...{........#Health: 30/30 ========================#.....j.j...j....#.#Magic: 4/4========================#..........##*####.#x.iAC: 6Str: 22#....j.....##*# #.#EV: 8Int: 7  .......########*# #.#SH: 4Dex: 13  x.i.......#*# #.#XL:  3 Next: 57% Place: Dungeon:2  .......#@# #.#Noise: ---------  Time: 1087.1 (0.0)  ....###x.ig#.# #.#a) +0 war axe....#.# #.#Throw: 3 darts (datura)...x.iv#.# #.#..#.####j   gnoll _You encounter a gnoll. It is wielding a +0 flail.x.i7Throw: 3 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (63% to hit,  chance to frenzy on hit: 100%)x.iغ ....................#UserNamesSuck the Shield-Bearer #######....{.......###Formicid#.....j...{........#Health: 30/30 ========================#.....j.j...j....#.#Magic: 4/4========================#..........##(####.#AC: 6Str: 22#....j.....##(# #.#EV: 8Int: 7  .......########(# #.#SH: 4Dex: 13  .......#(# #.#XL:  3 Next: 57% Place: Dungeon:2  .......#@# #.#Noise: ---------  Time: 1087.1 (0.0)  ....####.# #.#a) +0 war axe....#.#.ir {0m #.#Throw: 3 darts (datura)...#.# #.#..#.####j   gnoll (frenzied, distracted)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (63% to hit,  chance to frenzy on hit: 100%)  You throw a datura-tipped dart. The datura-tipped dart hits the gnoll.  The gnoll flies into a frenzy!x.i; :(x.i)B \.j....x.iF d928.1 (12x.iL x.iN ~  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (63% to hit,  chance to frenzy on hit: 100%)  You throw a datura-tipped dart. The datura-tipped dart hits the gnoll.  The gnoll flies into a frenzy! _You feel a bit more experienced.x.id  #######....{## #.....j....j.......j...(....#x.id.....##.###j  .......###### ### x.ie x.i=mx.im&9x.ipx.iqx.i   #.....j....j.......j...(....#.....##.###j  .......###### ###    x.i: x.i '90x.i x.i x.iM#######....{.......##...j......j.j...(.....## #....j.....#######...###..#.#..#.#x.i+x.i&1x.ix.ix.i[ .M.............  #######....{.......##...j......j.j...(.....## #....j.....#######...###....#.# #.#x.i"d x.izd &2x.ii x.ik x.i IM....................#  #######....{.......##...j......j.j...(.....## #....j.....#######...###....#.# #.#x.i*J†{{x.iU+&3x.i0x.i2x.ia!M#....... ....................#  #######....†{......##x.i͢..{j......j.j...(.....## #....j.....#######...x.i{....####.# #.#x.i 1jx.i^p )  You feel a bit more experienced. Something hits the gnoll!!x.i7..x.i"x.iM#...................#UserNamesSuck the Shield-Bearer ....................#Formicid ....................#Health: 30/30 ========================#######....†.).....###Magic: 4/4========================#.....j....j.......#AC: 6x.iStr: 22#.....j.j...(....#.#EV: 8Int: 7#..........##.####.#SH: 4Dex: 13#....j.....##.# #.#XL:  3 Next: 160% Place: Dungeon:2  .......########@# #.#x.i'&Noise: ---------  Time: 1094.1 (1.0)  .......#.# #.#a) +0 war axex.iQx.......#.# #.#x.iThrow: 2 darts (datura)....####.# #.#....x.id#.# #.#...x.i#.# #.#..#.####x.ichance to frenzy on hit: 100%)  You throw a datura-tipped dart. The datura-tipped dart hits the gnoll.  The gnoll flies into a frenzy! x.i0_You feel a bit more experienced.  You feel a bit more experienced. Something hits the gnoll!! _The gnoll dies!x.i41  The gnoll flies into a frenzy! _  You feel a bit more experienced. Something hits the gnoll!! _The gnoll dies!Your Spellcasting skill increases to level 1!You have reached level 4!x.i/  --more--x.i%L7/375/58434% x.ix.iVP _You feel clever.x.i VM## #...#.........# ....................#  #######....†)).....##...j......j.j...(.....## #....j.....#######.......#.# #.#j   gnoll (frenzied, unaware)###x.iĪ P.jx.iL ;)x.i $5 x.i; _x.i x.i< x.i {.. ....#.........#  #######....†)).....### #.....j............j...j....#x.i 4.....##.###j  .......###### ###    ## x.i*# K(jx.i# N.jx.i( x.iF) E====6x.i. x.i21 ' _The gnoll shouts!x.idR  You hit the gnoll but do no damage.x.iql  The gnoll is heavily wounded.x.ifr0-----=---7.5 (1.4x.iyx.iy{W _The gnoll hits you with a +0 flail! You block the gnoll's attack.x.iR  You hit the gnoll but do no damage.x.il  The gnoll is heavily wounded.x.i|22-------------8.9x.i?x.i] _The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail.x.i|g )You hit the gnoll.x.iނ(x.ihQ-----41100.3x.iUx.iI _You kill the gnoll!x.irjM## #...#.........# ....................#  #######....†)).....##..........j.j...(......### #....j.....########........#.# #.####x.i!rx.ir+-1x.ir 0x.i7yx.it{$  Things that are here:x.i*~ _a +0 flail; a +0 ring mail; a gnoll corpsex.ic5M## #..... ....................#  #######....†)).....###.............#.....$(....#.## #....j.....##)########........#.# #.##.#x.iJrx.isZ3-2 x.is _x.ix.i$x.i;.##.# ##.##.#  ###.#  #.#  .# .....................# #######....†)).....### #.........#x.i<n #..........$@....#.# #..........##.####.# #..........##)# #.# .########.# #.# . x.i=<#.# #.# ....... x.ia<#.# #.# ....### x.i<#.# #.# .... #.# #.#x.i< ... #.# #.#x.iUx.iU&3x.i\x.iex.irf[4.3 (23x.imx.ipd _f - 3 datura-tipped darts (gained 1)x.iz #.##.#  ##..##.# #.##.# #.# .#  .# #....†)).....### #...# #.@.....#.# #.##.####.# #..##)# #.# .########.# #.# . #.# #.# . #.# #.# ....### #.# #.# .... #.# #.#  ... #.# #.#x.iݵx.i3+5.3 (1x.i;x.ik  You now have 130 gold pieces (gained 10).  Things that are here:x.ia4=6.3 (2x.i%x.iH[ _a +0 spear; a +0 robe; a gnoll corpsex.ioMx.iMx.i~Ox.iHVx.i/Yx.i\,x.i]x.io`,x.iax.iTcx.iex.ifx.igx.ij$  Things that are here:x.iVq#.##..# #......# .......# ......#  #######....†)).....### #..................#..........).....#.# #..........##.####.# #..........##@# #.# 9.3 (3  .......########.# #.#  ....... #.# #.#  ....... #.# #.#  ....### #.# #.#  .... #.# #.#  ... #.#x.iq #.#  .. #.# ###x.i'rx.iwx.iy _a +0 flail; a +0 ring mail; a gnoll corpsex.iix.iZWhat do you want to examine? Items  a - ()) a +0 flailb - ([) a +0 ring mail  c - (†) a gnoll corpsex.i x.iQ x.id ]#........##.........#UserNamesSuck the Shield-Bearer #...................#Formicid ....................#Health: 24/37 ===============--------- ....................#Magic: 5/5========================x.i ]#######....†)).....###AC: 6Str: 22#..................#EV: 8Int: 8#..........).....#.#SH: 4Dex: 13#..........##.####.#x.i XL:  4 Next: 41% Place: Dungeon:2#..........##@# #.#Noise: ---------  Time: 1109.3 (3.0)  .......########.# #.#x.iD a) +0 war axe.......#.# #.#Throw: 3 darts (datura).......#.# #.#....####.# #.#....#.# #.#...#.# #.#..#.#x.ik ### _f - 3 datura-tipped darts (gained 1)  You now have 130 gold pieces (gained 10).  x.i RThings that are here: _a +0 spear; a +0 robe; a gnoll corpsex.i Things that are here: _a +0 flail; a +0 ring mail; a gnoll corpsex.iN x.i x.i x.i x.ib$ x.i$ x.i& x.im, x.i. x.i3 Z5= _x.i> x.ib@ x.iC $  Things that are here:x.iK  #..##..#  ##..##..#  #..##..#  #.....#x.iMK ' ....................#.....................#######....†)).....###x.ixK " #..................# #..........@.....#.#12  x.iK #..........##.####.# #..........##)# #.#x.iK  .......########.# #.# ....... #x.iK .# #.# ....... #.# #.#x.iK Q ....### #x.iCL .# #.# .... #.# #.#... #.# #.#x.iM x.ibS x.iwV { _a +0 spear; a +0 robe; a gnoll corpsex.i3x.ix.ix.i#######....†)@.....##4.3 (2.........).....#.x.iT5#..........##.####.##..........##)# #.#x.iv5;.##x.ia6x.i$=x.i?N _You see here a +0 flail.x.i #..<......# #...÷.....##.# #...##.# ##..##.# #.##.# #.# .# .#x.i #######....†@).....### #...# #.).....#.# #...##.####.# #.##)# #.# .########.# #.#x.i ....... #.# #.#  .x.iC #.# #.#  ....### #.# #.#x.i!!x.i!25.3 (1 _x.iy)x.i,N _You see here a +0 spear.x.iS~ x.i~ x.iI x.i x.i $ _x.i x.iˍ ,x.i؏ x.i2 d27=x.i x.i, ,x.if x.i x.iT x.iG x.iޡ x.i x.i> x.i 8==x.iS x.iŰ ,x.i x.iµ x.i x.i x.i k9=x.iּ x.i^ x.i x.i x.i x.i x.i x.i ,x.i x.i x.i E30=x.i x.i x.it x.i x.i ,x.i x.i x.i@ x.iF x.i x.i, #1x.iM E==x.i x.iY x.i x.ih x.i ,x.i- x.i ,x.i x.i x.i U2=x.i] x.ij x.i x.ifx.i,x.ix.iY x.i x.i x.iyx.i53=x.ix.i&x.ix.i0x.iqx.i,x.ix.i"x.i"x.i$x.iD(x.iw(h4==x.i)x.iV+,x.i,x.i:.x.iT.x.i/x.i]2,x.i2x.i>5k5=x.i 6x.i8,x.i9x.i:x.i;x.i7<x.i>x.iD>K6=x.ih?x.ihA,x.iBx.i E,x.i?Gx.iPI,x.iKx.ixNx.iNx.iNa7==x.iPx.iQVx.iY,x.i^\x.i^x.ib,x.idx.ifx.iMjn  You encounter a frilled lizard.x.iIr ##........##.........# #........##...# #..........# ...........# ............# #######....†)).....### #..........#x.ir. #...).....#.# #......@...##.####.# #....##)# #.# ########.# #.# x.irE. #.# #.# ....... #.# #.# ....### #.# #.#l   frilled lizard (wandering) ..lx.irH #.# #.# ...  #.# #.# ..  #.#x.iBuY58.3 (43.0)l.x.i${zl9.3 (44x.ix.i8 _The frilled lizard hisses angrily.x.i d #.##.# #..........# ........#...# #######....†)).....### #..................# #...).....#.# #....##.####.# #.##)# #.#.......########.# #.# . #.# #.# .. #.# #.# ...l### #.# #.# ....  #.# #.# ... #.# #.#  #.# ###l.x.i x.i` N=60.3 (1.0)x.i x.i x.iq #.##.# #.......# ..# ..# #######....†)).....### #...# #.).....#.# #.##.####.# #.##)# #.# .x.i##.# #.# ....... #.# #.# ....l.. #.# #.# ....### #.# #.# .... #.# #.# ... #.# #.# .. #.#  ###x.i8l.x.i1Sx.ioS   ball python (constriction, wandering)l   frilled lizardx.i&1x.i\x.ia\ _You encounter a ball python.x.i; #...# ...#...# #######....†)).....### #..................# #..).....#.# #.##.####.#.###.##)# #.#.S.....@########.# #.#......l.# #.# #.#...# #.# #.##### #.# #.#.  #.# #.# #.# #.# #.# . ### x.i>.Sx.io S)The ball python hisses angrily.x.i.=2x.ir _The frilled lizard closely misses you.x.iKpt †You hit the frilled lizard.x.i7q@.Sx.iq9.Sx.iv(x.i,z523.6 (1.3x.imx.iR _You kill the frilled lizard!x.iA1a #.# ..# ..# #######....†)).....### #...# #.).....#.# #.##.####.#.###.##)# #.#.S.@.##.# #.#.†.# #.# #.#.# #.# #.#......#### #.# #.#...... #.# #.#.. #.# #.#.. #.#.. ###x.iQ2;.Sx.iH8x.i84-40x.iq=x.i?x.i  You hit the ball python but do no damage.You block the ball python's attack. The ball python barely misses you.x.i -1  =5.9 (1.3Constr x.ix.iz _The ball python grabs you. The ball python constricts you.x.ihO .  You slash the ball python!x.i(x.i9] 8 47.3 (1.4x.ix.iO _You kill the ball python!x.i x.i6 x.i x.i3 H _No target in view!x.iR x.i#S x.i\ ^ _No target in view!x.i ,  _No target in view!x.iC x.i x.i{ x.i H _No target in view!x.i۬ x.if x.ic x.i H _No target in view!x.iv x.iaw x.i Y _No target in view!x.io<x.i =x.ihCx.iFx.ix.ix.i x.igx.ix.ix.ijx.ix.iLUx.iEVx.i\x.i^x.i3x.ix.i x.iv"x.iO&P _x.ii(x.i(x.i)x.i@+x.i-x.i=-x.i+.x.i2x.i4x.i5x.i5x.i.7x.i9,x.i9x.i:;x.ii<x.i<x.iN=x.iCx.i0Ex.iVEx.i Fx.iGx.iO.... ###.####.#....###..........##)# #.#...........########.# #.#.........†.# #.# #.# #..........# #.# #.# x.iP#.......#### #.# #.# #.......####### #.# #.# #.............#####.# #.# x.i9P#...@.......#.# -74.3 (7.0#..x.iP.......)### #........ ###.........#.........#x.iP.....#####...........##########'###x.itWx.iWE-5.3 (8x.i\x.io_# _Found a club.x.i 3x.i x.i7 x.i\ x.i x.i x.i x.i x.i^ x.i x.i/ x.ic x.i x.iI x.i x.i Bx.i x.i ,x.i x.i x.i+ x.i[ x.i x.i x.i[ x.i x.i x.i9 %  x.iQ There is an open door here.x.i. x.i  _x.i} x.i x.iD! x.i|! x.i! x.i" x.iT$ x.i$ x.i$ x.i& x.ie' x.i' x.i( x.i9) x.i* ,x.ih+ x.iG, x.i- x.i- x.i&. x.i0 x.i1 x.i1 x.i2 x.i13 x.iX4 x.i4 x.i>5 x.i,6 x.iE7 x.i7 x.i7 x.i8 x.i?: x.i|: x.i: x.i; x.i = x.in= x.i= x.i> x.i? x.i*@ x.i@ x.izA x.iB x.iB x.iBC x.iD x.iEF ,x.iF x.iG x.iH x.iI x.ikI x.iJ x.i$L ,x.iL x.iM x.iN x.i9O x.iO x.i=Q x.iR x.iS x.iT x.i[U x.iV x.i4W x.iW x.iY x.i{Z x.iZ x.i[ x.i] x.in^ x.i^ x.iU_ x.iP` x.ia x.ia x.ib x.iDd x.ie x.ie x.i_f x.ig x.iai x.ii x.i5j x.ik x.iKm x.im x.i n x.i4o x.iTp x.ip x.iq x.iq x.ir x.i]s x.is x.it x.iu x.iv x.ivv x.i{ x.iU| x.i| x.i%} x.i x.i# x.ib x.i x.io x.i x.i x.i x.id x.i x.iΌ x.iQ x.iK x.i x.i; x.i* x.i% x.i ,x.i x.i{ x.iD x.iu x.i x.i x.iӛ x.i x.iI x.i x.i> x.ip x.i x.i x.i ,x.i x.i x.i x.iV x.i x.i x.i x.i@ x.ij x.ib x.i8 x.i ,x.i x.i x.i- x.ic x.iA x.i x.i x.i x.i x.iz x.i x.i֭ x.i x.i x.i< x.i x.i| x.i x.i3 x.i^ x.i x.i x.i x.i x.i x.i x.iH x.io x.i x.iη x.iK x.i x.i x.i x.i x.i x.i x.i x.iJ x.ir x.i x.i ,x.i; x.i x.iz ,x.i x.i @  There is an open door here.x.ib x.i  _x.iO x.i| x.i, x.ix x.ik x.i. x.iT ,x.i x.iU x.iw ,x.i x.i x.i ,x.i x.iC x.i ,x.i x.iH x.i- x.iP x.i x.iz 7 _You open the door.x.i5 x.ip x.i x.i @  There is an open door here.x.i= x.iw  _x.i) x.i x.i x.i x.i@ x.i* x.i ,x.iV x.i x.i ,x.i x.i x.i~ x.i x.i x.i x.i x.i x.i x.i x.iC x.i x.i& x.i x.ix x.i x.i x.i x.i x.i x.if x.i- x.i x.i> x.i x.i x.ia x.i x.i x.ig x.ie x.i x.i+ x.i- @  There is an open door here.x.i x.i  _x.i x.i x.i ,x.iU x.i: x.i5 x.iZ x.i x.i x.i x.iB x.i x.i x.i" ,x.i# x.i0& x.iE( x.i( x.i) x.i|, x.i. ,x.i/ x.iH2 x.i4 x.i4 x.i6 x.i7 x.ic9 ,x.i9 x.i: x.i; ,x.i< x.i> x.iD  You encounter Jessica. She is wielding a +0 club.x.iJ  .. #.......... ... #..........).....# .... #..........##.#### ....###..........##)# # ...........########.# # @........†.# #.# # #..........# #.# # #.......#### #.# # #......@####### #.# # #x.iK ......#####.# # #........#.# # #......)### # #.......###### ###.......'..... @   Jessica (wandering) #.......###### #...........######....#...........# #.###265.3 (90.0)x.iP x.i_Q 36.3 (91 _x.iVU x.iPX x.in  #######....†)). #.......... #..........)...... #..........##.#####..........##)# ....########.# .@.†.# #.#  #....# #.#  #.#### #.#  #.####### #.#  #.....#####.#  #........#.# #.......)### #.........########........'.... #........#####x.i< Q #....######...x.iN '.@x.i [@x.i# :==7.3 (1.0)x.i x.i^ % _Jessica shouts!x.i# #....†)).. #.. #.). #.##..###..........##)#.##.#.†.# #.# #@.# #.# #.#### #.# #.####### #.#x.iU$& #.....#####.# #.......#.# #....)### #. ###.' #. #.######x.i%'.@x.i-x.i./--8x.i4x.i/7x.i1o #....†)). #.. #..). #.##..###.##)#.##.#.†.# #.# #.# #.# #.@.@...#### #.# #.####### #.# #....#####.# #......#.# #x.iC.....)### #. ###.' #. #.######x.i2.@x.ix.iA--9x.ix.ix.i>  You closely miss Jessica.x.i8*x.iʋ (fast)Jessica mumbles some strange words.x.i @  Jessica seems to speed up.  Jessica looks very angry.====70.7 (1.4x.i<x.iP _Jessica barely misses you.x.i2g )You slash Jessica!x.i3 wYou kill Jessica!x.i9w   ribbon worm (wandering)x.i> 97==--2.1 _You encounter a ribbon worm.Your Fighting skill increases to level 4!x.iEx.iGe _Your Axes skill increases to level 3!x.iUT................#######....†)).# #......# #...)..w......# #..##.###..........##)...########.....†.# #. #..@.......# #.x.i V #..)....#### #. ######## #. ######. #..#. #) #..#####.'. #.....##x.i9WQ.wx.i[Wwx.iX\^----30 _x.ivbx.icx.iU q ...............#######....†)).# #.....# #....).......# #...##w.....###..........##...########.....†.# #....##..........# #. #..)....#### # ######## # ###### #.. #) #..####.'x.iU x.i A--4x.i x.i( x.i E #?..[......................#######....†)).# #..# #...).......# #...w.....###..........#...#######.....†.# ....##..........# .... #..)....##... ########.. ####. #.. #) #..x.i (catching breath)Found a robe and 3 scrolls labelled BOP SYEMIUFFI.x.ii ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x.i` V..x.i`   4   0 53 darts (datura)Held x.ig x.ij . _You are caught in a web!x.i x.i4 0x.in x.i N _You are caught in a web!x.i` 3x.ifg x.iZi N _You are caught in a web!x.i.4 x.i4 x.ib< x.i>> N _You are caught in a web!x.i( 3x.i x.i(  x.i H_You are caught in a web!x.i x.i x.i x.i P _You are caught in a web! _x.i3x.i/x.iЏ. _x.i a(catching breath)  You disentangle yourself.x.i$ ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x.i +..x.iK [  6x.iP x.is . _You are caught in a web!x.i.^P.wx.ichx.ih1 8 x.i iw 4 73 darts (datura)x.i,tx.i  You hit the adder.  The adder is moderately wounded.x.i (2.9x.i x.i q _You block the adder's attack. The adder closely misses you.x.i  You hit the adder.  The adder is severely wounded.x.i V2=4.3x.i] x.i @ _The adder bites you but does no damage. x2x.iX k .You slash the adder!x.i_ Sx.i?d L=15.7x.ij x.il I _You kill the adder!x.i5x.ix.i x.i#H _No target in view!x.ix.ix.iMx.iH _No target in view!x.iox.i=px.i(ux.i7wH _No target in view!x.iGJx.iJH _No target in view!x.i)x.ix.iF^ _No target in view!x.ix.iex.ix.iC _No target in view!x.i<x.ix.i1x.iPx.ix.i: _x.ix.ix.iNx.ix.ix.i{ #...### #....#....†...... ##....#.... .....##...........##..) #..........## #..........## #....##....... #.##.-7.7 (2.0x.iW #..$.##)..#####..#.# #####...# # #. # ########### ###### x.ix.i/E-8.7 (3x.ix.if' _Found a hand axe.x.i x.ip x.iBx.ix.i[,x.ix.ix.iN _You now have 142 gold pieces (gained 12).x.ii! ##....#.........## #..........##..) #.## #..........##..x.i! #....## #....###..#)#....###)..####40.7 (2x.i!G#..#...# #####.# # #. #x.i " ########### ##### x.i-" x.i'x.i'+1.7 (3x.i,x.i.# _Found a whip.x.i. x.i x.ix x.i x.i" Xx.i ,x.i= x.iU x.iz x.i x.i x.ix x.i ,x.i x.i @  You see here a +0 hand axe.x.iR" x.iZ#  _x.i$ x.i( x.i+ j  You sense a monster nearby.x.i7  #....#....† ##....{ #..........## #..........##.# #..........###..# ## #..........###..#.### #..........## #..#.#+#..........##{ #@.#)#..........## #.#)............## ###..#..........#  ####..........# #..........###########7.7 (6x.i8 % _x.iz= x.iE? x.i Ix.i x.i x.i   You sense a monster nearby.x.i { #........ #....# ##....#....{ #... #.. #.. #..## #...#+#..x.i? { #.#..#)#...#).......#..####.. #..........###########x.i; +9.7 (2x.ix  x.i _x.iv x.i x.iջIx.ix.ix.i,x.ix.i x.id You sense a monster nearby.x.i { #{ #...#{ #....##.  ##....##. { #.... # # ### #.#+#{###.#..#)##)..##### #........#########51 _x.iux.ix.i$ 3x.i x.i x.i j  You sense a monster nearby.x.iL ' # { # { { #.... #x.i p{ #....##  ##....##.#. { #.... ### ##..#.### # #.@#.### #x.i { #.#..#.### #{###.#..#.#+#{###.#..#)####.#).###..#x.i2  ####  #....... ########x.iV E x.i +2.7 (1x.i@ % _x.ig x.i5 x.ix.iBx.ix.ix.ij  You sense a monster nearby.x.i # { # {## { #{##.# { #....# ##.#. ##....# #.#..# { # .....### # #..#.### # #@.#.### # { #.#..#.### # {###.#..#.#+# {###.#..#)# ###.#) ###..# #### # x.i&&3x.i ; _x.i x.i  3x.iE You sense a monster nearby.  { #####. # #. { # {## #. { #.... {##.# #? { #.... ##.#. #.  ####.#..#. { ##......### ##.@#.### # #.#..#.### #{###.#..#.### #{###.#..#.#+#{###.#..#)####.#).###..##### #.....x.i ,4 x.i 5_x.i! x.iĨx.ibx.i x.ix.i=%  x.iضiM #. { ####{ #.#  #.# {x.iJ {## #.# {{##.# #?# {  ##.#. #.# ##.#..#.# {#.....@### x.i#+#.#..#.###  #.#..#.### x.i{###.#..#.### #.....#..##.x.iзE x.io&5x.i% _x.ix.ix.i  x.iYT#. #. #.# { ####{ #. #.x.i.#.{?# {....###. ##....#x.i5A##.#..#@# {#.#......### #.#+#.#..#.### #.#.#..#.### #.{###.#..#.### #.x.ie{###.#..#.#+#.{###.#..#)####.#)...###..#.x.i!@{6x.i3B _x.i9 x.i x.i/ x.ix.i%  x.i b#.#. #.# #.{ ####{ #. #..x.i9#......{?# {....#. ##....###.#..#.##{#.#......### #.#+#.#..#.### #.#.#..#.### #.{###.#..#.### #.{###.#..#.#+#.{###.#..#)####.#)...x.ic"@{7x.iq'% _x.i*x.i,x.iT x.i x.i x.i x.i %  x.i #...#.. #.#. #.{ ####{ #. #..#......{{....#.x.i  ##....###.#..#.##{#.#......### #.#+#.#..#.### #.#.#..#.### #.{###.#..#.### #.{###.#..#.#+#.{###.#..#)#x.i@ &8x.i. % _x.iɞ x.i+ x.i +9.7 (2x.iu x.i Z _l - a scroll labelled NAIW GAOGAPUx.id x.i x.i 4x.ir x.i x.iu ,x.i x.io x.i| ,x.i x.i x.iA T  You sense a monster nearby.x.i x.i% #####{ {  x.i u# ##..#.## ##### #..#.### #...#  #..#.#+# #...###### ##...@..# #.....[. {##.#..#.## #.......x.i 6 {##.#..#.## #.{##.#..#.##{ ####.x.i {##.#..#.## #....x.i) ##.#..#.##{ #....{##.#..#.##{ #....{##.#..#.##{ #....#....†x.ie g##.#..#.## ##....#x.i" Q67.7 (8 _x.i x.i: x.ix.iXx.i7 _You open the door.x.iR%  x.iEYou sense a monster nearby.x.iDU#.....#.#######. ##.{ { #.###. .#.#.x.i# ## .)## #...#.## ..# ##### ###..#.###.# #...# #..#.#@# #...##########......# #.....[{##.#..#.## #..{##.#..#.## #..x.iX{##.#..#.##{ ####{##.#..#.## #..##.#..#.##{ #..{##.#..#.##{ #............x.i+{##.#..#.##{ #....#....†x.i1,70.7 (3x.i% _x.ix.ijQ _There is an open door here.x.i _x.i8  x.ib c You encounter a hobgoblin.x.i |M#..... ###### # # {.g##.## #....#. # ###...)## ...#.###).x.i |#####..#.##  #..#.#'######## ##......[{##.#..#.## #...........#..#..g   hobgoblin (asleep)..#..#.#.#x.i= S0  Found a dagger.  The hobgoblin shouts!x.i @.gx.i= ,gS   ball python (constriction, wandering)x.i 4==1.7 (1x.i( x.i \ _You encounter a ball python.x.i  #..... #.....# #.....# ######### .# # $# #.S.##.##.# # #.g..#.. # # ###...)## ..#.###)@.# ######..#.###.# #...#  #..#.#'# #...####### ##......# #.....[ {##.#..#.## # {##.#..#.## # {##.#..#.##{ #### {##.#..#.## # ##.#..#.##{ # .SFound 4 gold pieces..iO! 39;49m.gS)--2x.i_& x.iq' 5 _The ball python hisses angrily.x.it- #..... #..... #..... #.....# ## ######## #. $# #..S##.##.#  #..g.#..#  # ###..@)## ..#.###)..# ######..#.###.# #...#  #..#.#'# #...######x.iIu ##......# #.....[ {##.#..#.## # {##.#..#.## # {##.#..#.##{ #### {##.#..#.## #x.iivG.Sx.iawG.gx.ixB.Sx.iu~x.inA--3x.i@x.i9x.i8M .  You slash the hobgoblin!x.i9;.Sx.i@S   ball python (constriction)x.i2D=2=5.0 (1.3x.iIx.iKM _You kill the hobgoblin!x.i1  You closely miss the ball python. You block the ball python's attack.  The ball python closely misses you.The ball python bites you but does no damage.6.3x.i3x.ic B _The ball python barely misses you.x.i x.iZ  You hit the ball python.  The ball python is severely wounded.x.i-7.8 (1.5x.ix.iI\ _The ball python closely misses you. x2x.iWm .You hit the ball python.x.iRx.i"539.2 (1.4x.ix.iO _You kill the ball python!x.i%V4x.i[x.i]H _No target in view!x.ilx.iox.ix.i!H _No target in view!x.ix.ix.ix.iH _No target in view!x.iJ4x.igx.iGH _No target in view!x.it x.i=u x.iy x.iT} H _No target in view!x.i:= x.i!> x.irH x.iK C _No target in view!x.i  x.i x.i x.i  x.i x.ie x.i x.i; x.i x.i) x.i x.iҟ x.ie x.ie x.i#k x.iJm x.i2x.ix.i x.ix.iH#.....##.....##.....##.....## ## ## #..# #. $# ##...##.##.# ##....#..# #x.i# ###...@## #..#.###)..# ##### ##..#.###.# #...# #..#.#'# #...###......# #.....[.{##.#..#.## #.{##.#..#.## #.{##.#..#.##{ ####.{##.#..#.## #.x.i(0.0x.iK";-80.2 (1 _x.i"x.iE'x __You see here a +0 whip of draining.x.ix.i"x.i}x.iWx.ix.iRP _x.iKx.ix.ikx.iJx.i1x.izx.i{x.i7x.ix.ix.iM _You now have 146 gold pieces (gained 4).x.ix.i x.ix.iGx.i'x.iix.ix.i@x.ix.i9x.ix.ix.ix.ix.ix.iJx.ix.iSx.iex.iRx.i^x.ix.ix.ix.ix.ix.i7x.ix.ix.i[x.ix.ix.ix.i x.i5x.ix.ix.ix.iM _You now have 151 gold pieces (gained 5).x.i x.iR x.i x.i x.ix.i*x.ix.ix.isx.ix.ix.ix.iEx.ix.iox.ix.i,x.ig+,x.i;-x.i-x.io.x.i0x.i1x.i92x.i"3x.iP5x.iK7x.i7x.i8x.i;x.in=x.i=x.i>x.iOF>  You see here a +0 dagger.x.i)Hx.iH _x.iIx.iKx.iPBx.iQx.iTx.iTx.iUx.i0Y@  There is an open door here.x.i[x.i_\ _x.i]x.i`x.iEax.i|ax.iUbx.icx.ie,x.ifx.ihx.ijx.ijx.i#lx.inx.ipx.iapx.i[qx.irx.itx.itx.ivx.icyx.i{P  You encounter an adder.x.i|x.i############# #...#..#..#.#  S# ###...##.##.#  #..# ###....#..#  #..#.###...)## x.i; #..#.###)..# #### #@.#.###.# #...- #.#..#.#'# #... ###......# #.... {##.#..#.## #.... {##.#..#.## # {##.#..#.##{ ####x.iS   adder (asleep) {##.#..#.## # ##.#..#.##{ # {##.#..#.##{ #x.ig.S412.2 (32.0)x.iG.Sx.iGESx.i,3.2 (33x.iDx.i͓/ _The adder hisses angrily.x.i8!   #...#..#..#.#  .# ###...##.##.#  #.S# ###....#..#  #..#.###...)##  #..#.###)..#  #@.#.###.#  #.#..#.#'#  ###......#  {##.#..#.##  {.##  {#{  {  {  {{ x.i   #...#..#..#.#  .# ###...##.##.#  #.S# ###....#..#  #..#.###...)##  #..#.###)..#  #@.#.###.#  #.#..#.#'#  ###......#  {##.#..#.##  {.## x.iD {#{  {  {  {{ x.icx.ix.iWx.i̗] _An adder is nearby!x.i . ############# #...#..#..#.#..# ###...##.##.##.S# ###....#..##..#.###...)## #.@#.###)..# ####.#..#.###.# #...x.i ###.#..#.#'# # ###......# # {##.#..#.## # {##.#..#.## # {##.#..#.##{ #### {##.#..#.## # ##.#..#.##{ #x.iՔ Q.Sx.i x.i1 84.2 (1.0) _x.i x.i` x.iL ##. #...#..#..#.#.# ###...##.##.# #..#.###....#..# #S.#.###...)## #@.#.###)..#  #.#..#.###.# # ###.#..#.#'# # ###......# #x.i%  {##.#..#.## # {##.#..#.## # {##.#..#.##{ #### {##.#..#.## # ##.#..#.##{ #x.ioH.Sx.iBx.i&5x.i9x.ix.i  You slash the adder!  The adder is severely wounded.x.i<6==6.6 (1.4x.ix.i[ _The adder bites you but does no damage. You block the adder's attack.x.i}G .  You hit the adder.x.iRx.i =2-7.9 (1.3x.iƍx.izI _You kill the adder!x.iCx.iD8-x.iHx.iKH _No target in view!x.ix.ix.ix.iH _No target in view!x.isx.ix.ilx.iCH _No target in view!x.ix.iwx.ix.iH _No target in view!x.iskx.ilx.ipx.iOsH _No target in view!x.i|2x.i3x.i8x.i;C _No target in view!x.i5x.ix.ix.i x.i x.iU x.i{ x.i x.i x.i x.i x.i x.i=\ x.i\ x.i,b x.iQd x.i 3x.iE x.iʲ x.i x.iY P _x.i& x.iv x.i x.i x.i x.i x.i* x.iR x.i ,x.i< x.iX x.i x.i x.i x.i ~x.i ,x.iw x.i x.i ,x.iU x.i x.i x.i x.iT x.i x.i ,x.i x.i x.i x.i x.i7 x.i x.i x.iq x.i x.i x.i i _ You sense a monster nearby.x.i ##{.# .. # ... #x.i  #+# .... #####.# ..... #.....####...... #.###...@......# -#.################## x.i #.#..###...#..#..#.# #....#.###...##.##.#x.i ###.#..#.###....#..##+#.#..#.###...)## x.i. ###.#..#.###)..# ## ###.#..#.###.# #x.ig q ###.#..#.#'# #x.i 036.9 (19.0)x.i ?- _x.ix.ix.iPg x.ig x.ii x.il x.iqo X  You encounter a frilled lizard.x.ip x.i;v #.......#.....l.#......#.....##+# ...#####.# ..#.....####.x.iv #.###...# #.####### #.#..###...#..#..#.# #....###.#..#+#.#..#.###...)## l   frilled lizard (asleep)x.i$w '###.#..#.###)..# ######.#..#.###.# #..###.#..#.#'# #..x.iz Z.l0.0)x.iA Mlx.i +7.9 (1x.iщ x.iN 8 _The frilled lizard hisses angrily.x.i^ ...........######......#..........#.......lx.i_#.. ...### #+# ..#####.# #.#.....####..#.###..........### #.################## #.#..###...#..#..#.##....#.###...##.##.####.#..#.###....#..# #+#.#..#.###...)#####.#..#.###)..# #######.#..#.###.# #.x.iaG.lx.iBgx.iZh&8x.imx.iox.i x.i #.x.iF..J...###+## x.i #.x.iN..x.i=#### ###x.i ...x.id#.x.i!....x.i#.x.i5(...........x.iw#...x.i0 .......lx.ie####x.ig #+# #..x.i#x.i^H#####.# #.x.i#x.i#.....####x.i3!...x.i#x.iP#.###..........#### x.i)#x.iV#.################## #x.i#.#..###...#..#..#.##....#.###...##.##.# J   endoplasm (asleep)x.ie###.#..#.###....#..# l   frilled lizard#+#.#..#.###...)#####.#..#.###)..# ##### x.iv x.i.x.ilx.i6You encounter an endoplasm.x.ipx.i x.i .x.i Jx.i(x.i)Jx.i *x.i*x.i+x.if,9x.i)3x.iA^ _The endoplasm quivers.x.i'.Jx.iOx.i 6=41.2 (1.3x.ix.iL _You barely miss the frilled lizard. You block the frilled lizard's attack.x.iG'.Jx.ijSi  You closely miss the frilled lizard.x.iT(2.5x.iTZx.iS]F _The frilled lizard bites you but does no damage.x.ik'.Jx.i  .J  You miss the frilled lizard. The frilled lizard barely misses you.x.ix.iW0--3.8x.i$$x.i&3 _The frilled lizard bites you.x.i&.Jx.ix.ia1=-5.1x.iOx.i[ _You completely miss the frilled lizard. The frilled lizard closely misses you.x.i  You hit the endoplasm.  The endoplasm is moderately wounded.You barely miss the frilled lizard. You block the frilled lizard's attack.x.iY-6.5 (1.4x.ix.i7 _You block the endoplasm's attack.x.iv  You barely miss the frilled lizard. You block the frilled lizard's attack. _You block the endoplasm's attack.  The endoplasm is severely wounded.The frilled lizard barely misses you.  The endoplasm hits you but does no damage.7.8 (1.3x.i{x.i}} _The endoplasm barely misses you. You block the frilled lizard's attack.x.i;K .  You hit the endoplasm.x.ix.ix.iMx.i0x.iyx.i`x.ix.ix.ix.ix.ix.i" x.i!x.i",x.iC#x.i$4 _You open the door.x.i%Ix.i:(@  There is an open door here.x.i)x.i\) _x.i)x.i*x.i +x.i\+x.i+x.i,x.i-k  You encounter a ball python.x.i1=x.i1########## ######........# #....#........########## ###....x.i 2..#........#.S ......-..x.iT2...#.######## #.............###'## #....x.i2..............#### ###....................... #......x.i2................... #...... S   ball python (constriction, asleep).................... #......x.i2#.................. ####<..x.i2|###+###............ #...x.i3JS.66.7 (16.0)x.i8NS)x.is9M-7.7 (17 _x.i.<x.i=x.i|     ##########  #.@.....S.  #.########  .###'##  ......####  .....  .....  .....  ...... ####<  .. x.i. L x.i. ;    ##########  #.@.....S.  #.########  x.i. .###'##  ......####  x.i. s.....  .....x.ik/  .....  ...... ####<  .. x.i~5 x.i5 x.i9 x.i: b _A ball python is nearby!x.i# ##.# #.#.x.ia)####...#.#..@....S.. ...#.#.##..###'## #.......#### ###............ #............ #.......x.i #.#............ ####<.###+###... #.x.i&/S.x.i(x.i/8.0) x.i0 _x.ix.ix.i e # ##.# #.#.####...#.#...@..S.... ...#.#.##..###'## #.x.ie .#### ###.. #.. #.. #.#. ####<.###+###. #.x.iPf /S.x.if -S.x.iej x.ij &9x.in x.ip x.i. q †You slash the ball python!x.i54 <x.i4 x.i7 556=x.i8 71.0 (1.3x.i; x.ix> O _You kill the ball python!x.i x.i] x.i0 x.i H _No target in view!x.i x.i͸ x.i7 x.i H _No target in view!x.iЂ 4x.i x.i H _No target in view!x.iL x.igM x.i#R x.iaT H _No target in view!x.iex.iFx.ix.iWH _No target in view!x.ix.izx.ix.i|C _No target in view!x.iHix.ijx.ilqx.i(sx.i/x.i0x.iY5x.i8x.iFx.ix.iYx.i}x.iJ3x.ix.ix.ix.i: _x.if _ You see here a ball python corpse.x.ix.i _x.ixx.iTx.ix.i,x.i*g  You see here a ball python corpse.x.isx.i _x.ix.ix.i-x.i,x.ix.iG x.i x.i0 x.i x.i,x.i}x.ix.ix.iOx.ix.i _You see here a ball python corpse.  There is an open door here.x.ixx.i _x.ix.ix.ix.ix.ix.i#x.i %x.i{%x.ic&x.i(x.i*,x.i+x.i.x.iY/x.i/x.i0x.i2x.i4,x.i6x.i)8x.iP:,x.i;x.i>x.ir?x.i?x.i?Ax.iCx.izEx.iEx.iFx.i|Hx.iJ,x.iKx.i+Ox.i5Rf  You encounter a quokka.x.iY#........#$.. #........###########r...#........#....†.........#........#.#########...........###'## ................# .......................# .......................#x.iZ ?......@........#- ####...................# ###+###.............# #####.# ##............# #.....####.....# #.###..........######## r   quokka (asleep) #.################## #.#..###...#..#..#.# x.i&[?#....#.###...##.##.#x.iB^j.r89.0 (18.0)x.iDg_rx.igG-90.0 (19x.iox.ipw _Found a scroll labelled YNAINLO NOGY and 7 gold pieces.x.i:7   $.. #........# .r..#........#....†. ....#........#. ...........###'##  ................ ................. ................ ?......@....... ####........... ###+###.....  ##.... ...x.i7z .. #     x.iۊ   $.. #........# .r..#........#....†. ....#........#. ...........###'##  ................ ................. ................ ?......@....... ####........... ###+###.....  ##.... ... .. # x.i x.ix.ix.iИx.i] _A quokka is nearby!x.iE~ ##########.!.. #.# $.. #.##########r..#..#....†....#........#.###########'## .######............?...#####...... ###+###. #####.# ##. #.....####............ #.###..........####### #.################## #.#..###...#..#..#.#x.ioHY.rx.iTMx.iM11.0)x.isSx.imU_ _Found a metallic yellow potion.x.io.... ##########.!.. #.# $...#.#########...#.#....†...r.#........#.##########'## >######...?..######..... ###+### #####.# ## #.....####........... #.###..........###### #.##################x.iY.rx.i x.iH &2x.i{x.i; _Found a stone staircase leading down.x.ijL  #######  .....##########  .!...#.#  $...#.########  .#.#....†..  ..#........#.######  x.igl<......r###'##  #>#####  #  #..  ..?..  #######.....   ###+###   #####.# ##   #.....####..........   #.###..........#####x.iZvx.iw.=3x.ij~x.iZ> _The quokka bites you but does no damage.x.i.@& x.i@X†You slash the quokka!x.iBIRx.i"M574.4 (1.4x.iSx.iVJ _You kill the quokka!x.iVx.ix.i0 x.i H _No target in view!x.inx.ix.ix.iwH _No target in view!x.iWx.ix.iUx.i H _No target in view!x.ijgx.igx.inx.i uH _No target in view!x.i24x.i:6x.i7H _No target in view!x.ix.iix.ix.i,C _No target in view!x.ix.i1x.iVx.ifx.ii4x.ix.i˲x.iux.ivx.i~x.iAx.i=B x.iB x.iI x.iK x.i8 x.i x.iU x.i x.i) x.iK : _x.i x.i x.i x.i0 x.i6 x.i x.i x.i x.i x.i x.iW x.i~ x.i x.i x.i x.it " _x.i Xc - 2 scrolls labelled YNAINLO NOGY (gained 1)x.i x.i x.i x.iN x.i| x.i x.i x.iH x.iT x.i x.i x.i x.i< x.i x.i x.iU! x.i# x.i|# x.i$ x.i& x.if( x.i( x.i) x.i+ x.i. ,x.i-/ x.i 2 ,x.ic3 x.iU7 M _You now have 158 gold pieces (gained 7).x.i(9 x.i9 x.i[: x.iA o         ######### x.iA b  #.......##########   ##........# -  #.......#........####   #.......#........#   #.......#........#.##   #......†.......###'##  x.i B ##>.........#  #......... #.......... ...x.i]B -.....x.iF 1508.4 (14.0)x.ijF F-9.4 (15x.iI x.iRK \ _n - a metallic yellow potionx.i]Ix.iFax.i;bx.ibx.iif,x.igx.icgx.iIhx.i'kx.ilx.ilx.imx.iox.ipx.ipx.idqx.irx.isx.isx.itx.iwx.ixx.ixx.i=zx.i{x.i},x.iY}x.iP~x.i+x.i|x.iBx.ix.ix.iƃx.ix.ix.iBx.i|x.icx.iP7 _You open the door.x.iXx.iŌx.i x.i  There is an open door here. _x.iY,x.iۢx.ix.i!,x.isx.ix.iQ,x.ix.i7 _You open the door.x.i(3x.irx.ix@  There is an open door here.x.itk  You encounter a ball python.x.i6 #####.# ##..........   #.....####..........   #.###..........#####   #.##################   #.#..###...#..#..#.#   #....#.###...##.##.#    ###.#..#.###....#..#    #'#.#..#.###...)##   x.i #@###.#..#.###)..#    #...###.#..#.###.    ###...###.#..#.#'#    ##...###......    .S##.#..#.    {##.#..#.## S   ball python (constriction, asleep)  x.i  {##.#..#.##{  {##.#..#.##  ##.#..#.##{x.iO31.4 (22S.x.i{9 rx.igThe ball python hisses angrily. You hear a loud squeak. You hear a shout!x.i5S.x.iH {,S)r   rat (wandering)You encounter a rat.x.i&==x.i52.4 (23x.ix.i' _You hear a shout!x.iE #.....####. #.###..........###### #.##################  #.#..###...#..#..#.#  #....#.###...##.##.#  ###.#..#.###....#..#  #'#.#..#.###...)##  #.###.#..#.###)..#  #.@.###.#..#.###.#  ###...###.#..#.#'#  ##S..###......#  .r##.#..#.## {,## {##.#..#.##{ # {##.#..#.## # ##.#..#.##{ # {##.#..#.##{ #x.i2r.x.is7S.x.iȿ{  rx.ir9=3.4 (1.0)x.i,x.is- _The rat squeaks loudly.x.i\ c#.....####.#.###.##.### #.#..###...#..#..#.# #....#.###...##.##.# ###.#..#.###....#..# #'#.#..#.###...)## #.###.#..#.###)..# #..@###.#..#.###.# ###.S.###.#..#.#'# ###...###......# #{g##.#..#.##{ ## g   goblin (wandering)x.i] ##.#..#.## #. S   ball python (constriction)##.#..#.##{ #. r   rat{##.#..#.##{ #.x.ie r.  You encounter a goblin. It is wielding a +0 dagger.x.if g.x.ig i KThe goblin shouts!x.icn  ,{K   kobold (missile)r   ratYou encounter a kobold. It is wielding a +0 club and quivering stones.The ball python bites you but does no damage.x.iVo  -1  4Constr x.iEs x.iy z _The ball python grabs you. The ball python constricts you.x.iT g.  You closely miss the ball python.The ball python bites you but does no damage.x.i 7r.x.ir 5K.x.i K.  The ball python constricts you. You block the ball python's attack.x.i g  The ball python constricts you.x.i' Rg 2 goblinsx.i7( H--5.7 (1.3x.i. x.iI4 s _You encounter a goblin. It is wielding a +0 dagger.x.i g.  You closely miss the ball python. You block the ball python's attack.x.i @{ x.if m1---7.1 (1.4x.in x.i _ _The ball python constricts you.x.i- .  You slash the ball python!r. gYou kill the ball python!K.x.i,g   hobgoblingg 2 goblinsx.iw2= 8 88.4 (1.3x.ix.i0Z _You encounter a hobgoblin.x.i9' x.i_:".  You slash the rat!x.iy<+K.x.iz="gx.i=.x.i>x.iT?g.x.i=@x.i@g.x.iB' x.isCbg.  You kill the rat!x.iP)x.i ]%9x.i]9.9 (1.5x.idx.i-h> _The kobold closely misses you.x.ihx.i^' x.i=)x.i1You hit the kobold.x.ig.x.i5g.x.ix.i}g.x.i)x.i3 23041.4x.ix.i7J _You kill the kobold!x.iݽ=g)x.ia/g.x.iӾg.x.i g.  You miss the goblin. The goblin hits you with a +0 dagger.x.ix.i<V1-2.9x.ix.i= _The goblin hits you but does no damage.x.i(l )You slash the goblin!x.i    goblinYou kill the goblin!x.i(4.4x.ix.iʠ _You barely miss the goblin. The goblin closely misses you.x.ij )You hit the goblin.x.i+g.x.iXe   You kill the goblin!x.iϞj 2=15.8 (1.4 x.i4I_The hobgoblin barely misses you.x.iPx.i˦i _Your Throwing skill increases to level 1!x.iZ&' x.iy+F)You hit the hobgoblin.x.i2Sx.ix.ix.i^x.ix.i1x.ix.ix.ix.i/x.ih5==x.iEx.ix.ix.i]x.i,x.ix.i,x.ix.ix.iU6=x.iYx.i x.i9x.ivx.iDx.ix.ix.i\x.iK7=x.ix.i,x.iSx.ix.iDx.ix.ix.ix.iHx.i8x.iU8=x.ix.i,x.ix.i,x.iCx.iex.ix.iB x.i x.i K9=x.i x.it ,x.ix.ix.ix.ifx.iox.iV40=x.ix.i,x.ipx.i[x.ix.i2x.i,x.iHx.ix.iK1=x.ix.ix.ix.iex.iAx.ix.ix.iax.ix.i x.i!x.i"h2==x.i"x.i%x.iw-S ##..##.#..#.##{ # #%.##.#..#.##{ # #.##.#..#.##{ # ###.#..#.## ## ##.#..#.##{ #. #......### #. #'#.#..#.### #. x.i.#.###.#..#.### #. #†@.###.#..#.### #.-38.3 (34.0) ##....###.#..#.#+#. ..#....###.#..#)#. #.##.##...###.#)...x.i. #! # #[ ###..# ## ####. #. ## x.i3x.i_4F-9.3 (35x.i9x.iX<( _Found a ring mail.x.iO x.i޼ x.ix x.iT x.i x.i Bx.i x.i? x.iO x.iR x.i x.i 9=x.il ,x.i ,x.iz x.i x.iI x.i x.i w _n - 2 metallic yellow potions (gained 1)x.i x.ik x.i x.i x.i) x.i x.i x.i! x.i x.iG x.i x.i x.i> {#.##.#..#.##{ #..###.#..#.## ##..##.#..#.##{ #...#......### #...#'#.#..#.### #..#.###.#..#.### #..#†..###.#..#.### #..##....###.#..#.#+#..#..#@...###.#..#)#..47.3 (8.0)x.i O#.##.##...###.#)....#.#[.# #[..###..#..###### ## #### #.. #### x.iK x.iN +8.3 (9x.ix.iX- _Found a pair of gloves.x.i:4x.ix.iJH _No target in view!x.i^b 4x.id x.i>f H _No target in view!x.i% x.i% x.iS- x.i0 H _No target in view!x.i3x.ix.iIx.ix.i;x.iUP _x.ix.ix.ix.iV[ ##.#..#.##{ x.i #......#  #'#.#..#.### # #.###.#..#.### # #†..###.#..#.### # ##....###.#..#.#+#x.i #..#....###.#..#)# #.##.##...###.#).x.i #.#@.# #[..###..#x.i@50.3 (2 ###### ## ####x.ikH # x.i1### x.i x.ix.iG x.i  x.i Q_You see here a +0 pair of gloves.x.i~ x.i2 ]A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (6.9 -> 8.1). Your EV would remain unchanged. x.i You found it on level 2 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.x.io x.it ##.#..#.##{#.. UserNamesSuck the Shield-Bearer #......####.. Formicidx.iu m#'#.#..#.### #.. Health: 42/42 ========================#.###.#..#.### #.. Magic: 6/6========================#†..###.#..#.### #.. AC: 6Str: 22x.iBu k##....###.#..#.#+#.. EV: 8Int: 8#..#....###.#..#)#.. SH: 5x.inu +Dex: 13#.##.##...###.#).... XL:  5 Next: 44% Place: Dungeon:2x.iu ]#.#@.# #[..###..#.. Noise: ---------  Time: 1650.3 (2.0)###### ## ####.. a) +0 war axe#.. Throw: 3 darts (datura)x.iu ### _n - 2 metallic yellow potions (gained 1) _Found a pair of gloves. _No target in view! x.iu _No target in view! _No target in view! _You see here a +0 pair of gloves.x.i{ x.ib{ x.i{ $1.3 (1x.i x.i - _g - a +0 pair of glovesx.i-gGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)e - a +0 plate armour  g - a +0 pair of gloves Jewellery (go to first with "=)d - an amulet of magic regenerationx.i e - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 4.7 (6.9 -> 11.6). Your EV would decrease by 3.5 (8.9 -> 5.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.x.iW x.i x.i E##.#..#.##{#.. UserNamesSuck the Shield-Bearer #......####.. Formicid#'#.#..#.### #.. Health: 42/42 ========================#.###.#..#.### #.. Magic: 6/6========================#†..###.#..#.### #.. AC: 6Str: 22##....###.#..#.#+#.. EV: 8Int: 8x.i: #..#....###.#..#)#.. SH: 5Dex: 13#.##.##...###.#).... XL:  5 Next: 44% Place: Dungeon:2#.#@.# #[..###..#.. Noise: ---------  Time: 1651.3 (0.0)###### ## ####.. a) +0 war axe#.. Throw: 3 darts (datura)### _Found a pair of gloves. x.i _No target in view! _No target in view! _No target in view! _You see here a +0 pair of gloves. _g - a +0 pair of glovesx.i 4x.i x.i d  You start removing your armour.x.i +2.3 (1x.i x.i x.i: +3.3 (2x.i x.i\ x.i| +4.3 (3x.i x.i x.ij +5.3 (4x.i x.i& x.i, +6.3 (5x.ix.i 010 _You continue removing your +0 scale mail. x5x.ix.ix.i  You finish removing your +0 scale mail.  You start putting on your armour.x.ic+7.3 (6x.ix.ix.i4x.i\$8.3 (7x.iqx.i A9.3 (8x.i$x.i)x.iT*,60.3 (9x.i".x.i2x.i3/1.3 (10.0)x.i6x.i8& x.i8i11 5 _You continue putting on your +0 plate armour. x5x.i9x.ik=x.i?a _You finish putting on your +0 plate armour.x.if x.iyj Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with () x.ij  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)b - a +0 scale mail  g - a +0 pair of gloves Jewellery (go to first with "=)d - an amulet of magic regenerationy.i=  g - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (11.6 -> 12.8). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.y.i y.i y.iv ##.#..#.##{#.. UserNamesSuck the Shield-Bearer #......####.. Formicidy.i. 5#'#.#..#.### #.. Health: 42/42 ========================#.###.#..#.### #.. Magic: 6/6========================#†..###.#..#.### #.. AC: 11Str: 22##....###.#..#.#+#.. EV: 5Int: 8#..#....###.#..#)#.. SH: 5Dex: 13#.##.##...###.#).... XL:  5 Next: 44% Place: Dungeon:2#.#@.# #[..###..#.. Noise: ---------  Time: 1661.3 (0.0)y.ii G###### ## ####.. a) +0 war axe#.. Throw: 3 darts (datura)###y.i You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  y.i You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.y.i y.i7 _y.i y.i" f  You start putting on your armour.y.i% +2.3 (1y.i{& y.i}* y.i* +3.3 (2y.i- y.i~1 y.i1 +4.3 (3y.i6 y.i< y.ik< +5.3 (4y.ioA y.iF y.ihF +6.3 (5y.iH y.iJ 2 _You continue putting on your +0 pair of gloves. x5y.iK y.ilO y.iP c _You finish putting on your +0 pair of gloves.y.iy.i0Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) y.i a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn)b - a +0 scale mail Jewellery (go to first with "=)d - an amulet of magic regenerationy.i d - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. y.ii PYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. y.iq y.i y.i##.#..#.##{#.. UserNamesSuck the Shield-Bearer #......####.. Formicid#'#.#..#.### #.. Health: 42/42 ========================#.###.#..#.### #.. Magic: 6/6======================== y.i[#†..###.#..#.### #.. AC: 12Str: 22##....###.#..#.#+#.. EV: 5Int: 8#..#....###.#..#)#.. SH: 5Dex: 13#.##.##...###.#).... XL:  5 Next: 44% Place: Dungeon:2#.#@.# #[..###..#.. Noise: ---------  Time: 1666.3 (0.0)###### ## ####.. a) +0 war axe#.. Throw: 3 darts (datura)###You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5  y.iiN_You finish putting on your +0 pair of gloves. y.iX y.iO _ y.i y.if  You start putting on your amulet. y.iA7.3 (1 y.i y.i+8.3 (2 y.i y.i  y.is +9.3 (3 y.iy y.i y.il,70.3 (4 y.i y.i  y.iB!+1.3 (5 y.i% y.i( _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) y.i) y.id. y.i0j _The amulet throbs as it attunes itself to your body. y.i=j y.imDrop what? (Left/Right to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()  y.ivn f - 3 datura-tipped darts (quivered) Armour (select all with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn)b - a +0 scale mail Jewellery (select all with "=)  d - an amulet of magic regeneration (worn) [Up|Down] select[Esc] exit  y.inLetters toggle [.|Space] toggle selected[top] y.io 1 item  a - a +0 war axe (weapon)  b + a +0 scale mail[Enter] accept (1 chosen) y.i< y.i3G##.#..#.##{#.. UserNamesSuck the Shield-Bearer #......####.. Formicid#'#.#..#.### #.. Health: 42/42 ========================#.###.#..#.### #.. Magic: 6/6========================#†..###.#..#.### #.. AC: 12Str: 22##....###.#..#.#+#.. EV: 5Int: 8#..#....###.#..#)#.. SH: 5Dex: 13#.##.##...###.#).... XL:  5 Next: 44% Place: Dungeon:2#.#@.# #[..###..#.. Noise: ---------  Time: 1671.3 (0.0)###### ## ####.. a) +0 war axe[ y.iH}29X#.. Throw: 3 darts (datura)### _You finish putting on your +0 pair of gloves.  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.2.3 (1 y.iM y.iVP/ _You drop a +0 scale mail.y.i%wy.iwy.iCxy.i{y.i\}y.iBy.i2y.iy.iy.iy.iy.i5y.isy.iMy.iX,y.iy.iy.iy.iQy.iy.iby.iœy.iy.iy.iy.iy.iy.iy.iy.i/,y.iy.iTy.i y.iTy.iy.iy.iy.iǦy.i y.iy.i},y.iy.i@  There is an open door here.y.iAy.i# _y.iy.ity.iy.i_y.i*y.i y.iy.iy.iWy.i!y.iy.iry.iy.iy.iy.iy.iy.iy.i,y.iQy.ixy.iXy.i,y.iy.iy.i,y.i~y.iLy.iy.i~y.iy.iy.iy.iy.ihy.i{y.ik,y.iJy.iy.i9y.iy.i~y.iy.iWy.iy.iy.i@  You see here a +0 hand axe.y.iE5 _y.iy.i<  You see here a +0 whip.y.i&3y.iy.i] _You open the door.  You see here a +0 whip.y.i:y.i _y.iy.i@  There is an open door here.y.ik  You encounter a ball python.y.iE%M##..##.#..#.##{ #............ #%.##.#..#.##{ #............ #.##.#..#.##{ #....#....†.. y.i%###.#..#.## ##....#....... ##.#..#.##S. #..........##. #......###...## #..........##..) #'#.#..#.###!..###..........##. #.###.#..#.###...#..........## #†..###.#..#.###@#..........##. ##....###.#..#.#'#..........##. #..#....###.#..#)#..........##. y.i"&#.##.##...###.#)............####. #.#[.#..#[..###..#..........# #. y.iN&8############# ####..........# #. S   ball python (constriction, asleep)#.......... #.y.ix&N########### ##y.i0+f .S700.3 (28.0)  y.i+Found a potion of might.y.i,D.Sy.ir2t {{S)y.i3,1.3 (29y.iX:y.i!<5 _The ball python hisses angrily.y.i[ #....##.#..#.## #  ##..##.#..#.##{ #  #%.##.#..#.##{ #.........  #.##.#..#.## { #....#....†  ###.#..#.##{ ##....#.....  ##.#..#.##.. #y.i$.##..  #......###...## #.##  #'#.#..#.###S..###.##  #.###.#..#.###.@.#.##  #†..###.#..#.###.#.##  ##....###.#..#.#'#.##  #..#....###.#..#)#.##.  #.##.##...###.#)...#### y.i #.#[.#..#[..###..#.# ############## ####.# # #.......... ########### #y.i0Sy.i@!Sy.i, ,{S 2 ball pythons (constriction, 1 wande…)y.i12.3 (1.0)y.iy.i\ _You encounter a ball python.y.is  #....##.#..#.## # ##..##.#..#.##{ #y.i t  #%.##.#..#.##{ # #.##.#..#.## #....#....† ###.#..#.##.{ ##....# ##.#..#.##S.# #.## #......###...### #.##y.imt  #'#.#..#.###!S.###.## #.###.#..#.###@..#.## #†..###.#..#.###.#y.it m.## ##....###.#..#.#'#.##y.it  #..#....###.#..#)#.## #.##.##...###.#).y.it . #.#[.#..#[..###..#.#  y.i9u # ####.# #. #y.iv @.Sy.iw ,gy.iz .SYou encounter a goblin. It is wielding a +0 dagger.y.iK{ mThe ball python closely misses you. The ball python grabs you.y.iÄ  {,g   goblin (wandering)y.i4 kSS 2 ball pythons (constriction)y.iׅ e -4  =y.i& A3Constr y.i y.i _ _The ball python constricts you.y.i. M .g  The goblin shouts!y.i/ @.Sy.i0 w .SYou hit the ball python but do no damage.y.iC1 y.i3 , .y.ip3 g  The ball python constricts you.The ball python bites you but does no damage.y.i; ]{ gy.i/< y.i< 51-y.i< A==4.7 (1.4y.iPE y.iE  y.i4F Q_The ball python constricts you.y.iq M .  You hit the ball python.y.i .g  You kill the ball python!You hit the ball python. The ball python barely misses you.y.i { {.   ball pythony.i5 xYou block the ball python's attack.  The ball python bites you but does no damage.y.i -  5--6.0 (1.3y.i y.i8 z _The ball python grabs you. The ball python constricts you.y.i {  You closely miss the ball python.y.i The ball python is heavily wounded.You block the ball python's attack. The ball python constricts you.y.i $38y.i/ O----y.i[ %7.4 (1.4y.i3 y.i z _The ball python bites you. The ball python constricts you.y.i g  You block the ball python's attack. The ball python constricts you.bitebar  The ball python bites you but does no damage. y.i   {g 2 goblinsy.i `9=-8.8y.i y.i q _You encounter a goblin. It is wielding a +0 club.y.iS q †You slash the ball python!y.ikZ '.gy.ik[ !gy.iBg (y.ij J 5 610.1 (1.3y.ir y.i5t O _You kill the ball python!y.i&.gy.i b  You closely miss the goblin. The goblin hits you but does no damage.y.i" b   bat (wandering)y.i(1.4y.iz$y.i&T _You encounter a bat.y.i;'.by.i%.by.i You barely miss the goblin. The goblin barely misses you.y.i,y.i{Z40=2.7y.iy.i9= _The goblin hits you but does no damage.y.iah )You hit the goblin.y.iRb%.by.ik    goblinYou kill the goblin!You block the bat's attack. The bat hits you but does no damage.y.i!n-4.1 (1.4y.isy.i~v1 _You block the bat's attack.y.i(e )You hit the bat.y.iI*!gy.i3b   You kill the bat!y.i6S1=7y.iC75.6 (1.5y.i|>y.iA= _The goblin hits you but does no damage.y.iy.i-6.9 (1.3y.iy.ir _You miss the goblin. The goblin hits you but does no damage.y.ipy.i\39-8.3 (1.4y.iRy.ižv _You closely miss the goblin. The goblin hits you with a +0 club.y.iW  You barely miss the goblin. The goblin barely misses you.y.iW40-9.7y.iy.i= _The goblin hits you but does no damage.y.iRJy.iK.21.0 (1.3y.iQSy.iUp _You barely miss the goblin. You block the goblin's attack.y.iy.i-2.4 (1.4y.iZy.i _You closely miss the goblin. The goblin barely misses you.y.ih )You hit the goblin.y.i(y.iPc1=83.7 (1.3y.i{y.iJ _You kill the goblin!y.i̠y.iy.iGy.iȫH _No target in view!y.izfy.i>gy.imy.ioH _No target in view!y.ip=4y.i@y.iE y.iEy.i)F:_No target in view!y.i^4y.i y.i[ H _No target in view!y.i 4y.i y.i H _No target in view!y.i 4y.i8 y.iY C _No target in view!y.ik^ y.i]_ y.ig y.ih y.i)+ 4y.i3 y.i4 y.i3y.iy.iy.i): _y.i,y.iTy.i.y.i#2y.iE==y.i<y.iy.i4 y.i y.i y.iZ _ Items here: )) ††.y.iy.id _y.iy.i^,y.iy.iF _m - 3 potions of might (gained 1)y.iyy.i9=y.iy.i y.i"y.i #y.i#y.i&y.iZ(y.i(y.i)y.iZ,y.i&-,y.i-y.i.y.i/,y.iK0y.i1y.i2,y.ia3y.i 4y.i4By.i5y.i6,y.i6y.i<y.i<,y.ix=y.iw?y.i@,y.i7Ay.iy.i,y.iqy.iy.i ,y.i y.i5 y.ik ,y.i8y.i[  Items here: )) ††.y.i=y.i _y.iy.iqy.i,y.iy.iYy.iy.iBy.iy.i!y.iq#,y.i`$y.iu'@  There is an open door here.y.iF)y.i* _y.i]+y.i /<  You see here a +0 whip.y.i/y.i-0 _y.i1y.i4y.i6y.ij7y.iC8y.i&:y.i%;y.i;y.iS<y.i=y.i>y.i?y.i?y.ifAy.i Dy.iDy.iEy.ia..###...###.#..........##..)....# ..#.###.).###..........##y.ib# .#..#.###...#..........## ##.#..#.###.#..........##...... .###.#..#.#'#..........##. ...###.#..#)#..........##....... ##...###.#)............####..... #..#[..###..#..........# #..... ######## ####...@......# #.....-52.7 (29.0) #..........# #..... ############ ####### y.ib8-y.ivfy.ihE _Done exploring.y.i: 3y.iK< y.iZ t...#...')....0.0)y.ik[ y.i` y.ic E _Done exploring.y.iA* [[?25h[?0c  Search for what [Enter for "."]? y.ih [?25l[?1cy.i7uy.ix23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] y.ix? a - [D:2] a +0 whipb - [D:2] a +0 hand axe  c - [D:2] a +0 club (2 further duplicates)  d - [D:2] a +0 dagger (3 further duplicates)  e - [D:2] a +0 leather armour  f - [D:2] a ring mail  g - [D:2] a +0 scale mail  h - [D:2] a robe  i - [D:2] 2 stones  j - [D:2] a rimehorn talisman  k - [D:2] a +0 whip of drainingl - [D:2] a +0 spear (1 further duplicate)  m - [D:2] a stone staircase leading up  n - [D:2] a +0 flail (1 further duplicate)  y.iy%o - [D:2] a +0 robe  p - [D:2] a club  q - [D:2] a short sword  r - [D:2] a +0 ring mail  s - [D:2] a stone staircase leading down  t - [D:2] a stone staircase leading up  u - [D:2] a stone staircase leading down  v - [D:2] a stone staircase leading up y.iOy[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y.iۧ )  b - [D:2] a +0 hand axe  cclub (2 further duplicates)  ddagger (3 further duplicates)  eleather armour  fring mail  g+0 scale mail  hrobe  i2 stones  j - [D:2] a rimehorn talisman  k - [D:2] a +0 whip of draining  l - [D:2] a +0 spear (1 further duplicate)  mstone staircase leading up  n+0 flail (1 further duplicate)  orobe  pclub  qshort sword  r+0 ring mail  sstone staircase leading down  tup  udown  vup  wdownboty.iz   j - [D:2] a rimehorn talisman  k - [D:2] a +0 whip of drainingy.i  k - [D:2] a +0 whip of draining  l - [D:2] a +0 spear (1 further duplicate)y.i  l - [D:2] a +0 spear (1 further duplicate)  m - [D:2] a stone staircase leading upy.iA  m - [D:2] a stone staircase leading up  o - [D:2] a +0 robey.i  v  o - [D:2] a +0 robe  q - [D:2] a short swordy.i3y.iz{  q - [D:2] a short sword  r - [D:2] a +0 ring maily.i1y.in Level 2 of the Dungeon<<<>>>(Press ? for help)y.i  ######### ########## #.###.########.#  #.......########## ###########........###.# #.##.#  #.......#........# #.......>##............###.##.#  #.......#........###############........##................#y.i> #.#  #.......#........#....†..................+................##.#  #.......#........#.#############........##.........<......##.#  #......†.......###'###........##................##.#  ##>.................######## ###........##................##.#  #.........................# #..........##................##.#  #.........................# #........##..÷...............########.#  #.........................# #........##..÷...............#......#.#  #######...................# ####<....##.....>............#.####.#.#  ###'###.............# #.....##......#####.#'###.#....#.#.#y.i ;  #####.# ##............# #.....##......# #.#.###.######.#.#  #.....####............# #.....##......# #.#..†.........#.#  y.i: #.###..........######## #.....#.....†#### #.##############.#  #.#########################........)# #................#  #.#..###...#..#..#.# #.........# ##################  #....#.###...##.##.# #..<......############ ###.#..#.###....#..# #...÷.....##.........#y.i E #'#.#..#.###...)## #.........##.........# #.###.#..#.###)..# ##### ##........##.........# #...###.#..#.###.# #...# #........##.........#  y.i$UserNamesSuck the Shield-Bearer FormicidHealth: 42/42 ========================Magic: 6/6========================AC: 12Str: 22EV: 5Int: 8SH: 5Dex: 13XL:  5 Next: 48% Place: Dungeon:2Time: _Items here: )) ††. _There is an open door here. _You see here a +0 whip. _Done exploring. _Done exploring.  Search for what [Enter for "."]? y.i.2y.i4y.iQ9; _y.i=y.i>y.i?y.i)@y.iDy.iE,y.iFy.izMy.iOy.iOy.iPy.iWy.iXy.i=Yy.ihZy.i`y.ioby.iby.icy.igy.ih,y.i*iy.ik !y.i|k4#:# !y.ik !y.ilZ###.####.#!y.i@l !y.il#.)<@h..g.!y.il !y.imq#...†......<!y.iDm !y.im)#.!y.im !y.ing#.....$....h!y.in !y.io8#.....#!y.iTo !y.ioP#.....# !y.ioKh 2 jackals (1 wandering)!y.ip !y.iApN#.....# !y.i}p !y.ip !y.iw !y.iEx"!y.ixh!y.i"y2You encounter a jackal.!y.igy@Found a stone staircase leading up.  !y.iyThe jackal barks!!y.i${!y.i{h!y.i?|.!y.i~ !y.i !y.i)g.  !y.i2You encounter a jackal.!y.iĀ!y.i}<h<!y.irh 3 jackals (1 wandering)!y.i4=20!y.i@!y.i7 _The jackal bites you but does no damage.!y.iĖs _You see here a jackal corpse.!y.i{ !y.i"!y.i2h!y.i.  !y.i-You closely miss the jackal.!y.ic/The jackal barks!!y.i4!y.ih!y.i .!y.i!y.i*g.!y.i$!y.i*h.!y.i!y.i*h.!y.i!y.iJh!y.i!y.i=!y.i!y.i8!y.ij--!y.i&4.0 (1.4!y.i!y.iG !y.i!y.in_The jackal closely misses you. The jackal barely misses you.!y.i6!y.iYk h.  You hit the jackal.!y.in .gThe jackal is almost dead.!y.i#*h.!y.iY2h.!y.i[P  The jackal bites you but does no damage. x2!y.i&5-5.3 (1.3!y.i!y.i3V _The hobgoblin barely misses you.!y.im J .  You slash the jackal!!y.ip .hYou kill the jackal!h.!y.iq 1h.!y.iq J.h!y.iz s  2You barely miss the hobgoblin.!y.il~ X6-6.6!y.iք !y.i> @ _The hobgoblin hits you but does no damage.!y.i@ t †You slash the jackal! !y.iMC h.  You kill the jackal!!y.i K w    jackal !y.iK NYou hit the hobgoblin. You block the hobgoblin's attack.!y.iN ^9=87.9!y.iU !y.iW 4 _You block the jackal's attack.!y.i q †You slash the hobgoblin!!y.i   You kill the hobgoblin!You closely miss the jackal. The jackal completely misses you.!y.i 6609.3 (1.4!y.i  !y.i( 4 _You block the jackal's attack.!y.i l †You slash the jackal!!y.i (!y.i_ k40=1800.7!y.i !y.i C _You kill the jackal!!y.i s _You see here a jackal corpse.!y.i+ !y.i !y.i !y.iV H _No target in view!!y.iS !y.iT !y.i\ !y.i_ H _No target in view!!y.i 4!y.i#!y.io&H _No target in view!!y.i!y.i!y.i!y.iH _No target in view!"y.ih"y.ih"y.i^n"y.ikqH _No target in view!"y.i5"y.i6"y.iX="y.i,@#No target in view!"y.iC4"y.i"y.i"y.iJ"y.i"y.iϏ"y.iܐ"y.iZ"y.ij"y.iQZ4"y.il"y.iG""y.i@#"y.i("y.ir*$y.i_$y.i: _$y.i!n$y.i c _ You pick up a parchment of Jinxbite and begin reading...$y.i!,$y.i*$   ###  #..  #.#  #.#  #.#  #.# $y.i+5 #.#   #@# -3.7 (3.0  ###.####.###  #.)<††......  #...††.....<  #...........  #.....$.....  #.....######   #.....# #.....#$y.i,8-$y.i74$y.i6A _You add the spell Jinxbite to your library.'y.i׻'y.i'y.i'y.i''y.iiw1='y.i'y.i4'y.i'y.i'y.ib  You see here a jackal corpse.'y.i)'y.i'y.i'y.iQ$ _Found 14 gold pieces.'y.i#%  'y.ir@You see here a hobgoblin corpse.'y.i'y.i _'y.i'y.i5'y.i3'y.ih2=='y.iQ'y.i1 _HP restored.'y.iV'y.i'y.i9 #.# #.# .#'y.i4 #.# .# #.# .# ###.####.#####'y.i? #.)<††......$. #...††.....<.. 'y.i#............. #.....@.......9.7 (6 'y.iN#.....########  #.....#  'y.i#.....# #.....#'y.iZ ####### 'y.i'y.iY'y.i? _You now have 170 gold pieces (gained 12).*y.iU*y.iLV*y.i>W*y.i*\*y.i]*y.iaB*y.ifB*y.iZg*y.i+m*y.im9=*y.i(o*y.ip*y.ijs,*y.it*y.i{v*y.ix*y.ix*y.iy*y.iI{*y.i|*y.in}*y.i}*y.i*y.ig*y.i*y.i  _You now have 184 gold pieces (gained 14).*y.i*y.i,*y.i*y.i*y.i*y.i8*y.il*y.il*y.i*y.i*y.i*y.i͑*y.i_*y.i*y.i4*y.iZ*y.i*y.i7*y.i*y.i*y.i*y.i*y.i *y.i*y.i*y.i*y.i*y.i~*y.iV*y.i*y.iޟ*y.i*y.iR #..  #.# . #.# .. #.# ..[### #######.###...#.. .............*y.i?_#.# #....#.# #@# 25.7 (16.0)#.# ### #.# #.# ..# #.##.# #.# #.##.# #.# #.# ###.####.######.####### #.)<††.................. #...††.....<............ #..............#.#######*y.i*y.i>,6.7 (17*y.iĵ*y.i+- _Found a leather armour.+y.i!+y.i3"+y.i"+y.i}&+y.i(+y.i(+y.i6-n+y.iE0+y.i2f  You encounter an adder.+y.i-:@### #.. #####.# ...#.# ..... #.# ...[ +y.i:### #######.### #.. ...... #.# #.....@....... #.# ####.###...[.. #.# ### #.# ..... #.# ..# #.# .... +y.i:#.# #.# #.# #S..# #.# #.# .S   adder (asleep)####.#######.####### )<††............+y.i?; ..††.....<............+y.i*@b8.7 (2.0)S.+y.iA9S.+y.iHFS+y.iLI+9.7 (3+y.i\M+y.ikOY _The adder hisses angrily. You hear an angry hiss. You hear a shout!+y.io ### #.. ####.# ..#.# ..#.# ...[. #.###. .. . .# #...... .# ####.###...[. +y.irp .# ### #.# ..S. .# ..# #.# ......S .# #.# #.# ####..# .# #.# #.# .o .####.#.# .o   orc (wandering) <††. S   ball python (constriction, wandering) +y.i o[You encounter an orc and a ball python.The orc is wielding a +2 heavy hand axe.Found a leather armour.+y.i= jS.S.+y.iV G)+y.i &==+y.iv 30.7 (1+y.i +y.i E _The orc shouts! The ball python hisses angrily.,y.iL### ##.. .##.# ..#.# #.#.# #...[. #.###. . # ,y.iMM2#. # ####.###.S.[. # ### #.# #. # ..# #.# #.....S. # #.# #.# #####..# # #.# #.# #o[. ####.#.# .. ††. .. ,y.i N ,y.iBO3S,y.i:P2S.,y.irR o.  You encounter an adder.,y.iS7S.,y.i]S 2 adders (1 wandering)-1,y.iWd,y.ikj= _The adder bites you but does no damage.,y.i `S.adder. _The adder bites you but does no damage.  You miss the adder.  The adder  The adder bites you.  You are poisoned.,y.i 3o.,y.i| S,y.i .,y.i 7S.,y.i S0===---3.0 (1.3Pois ,y.i j _The adder poisons you! The adder bites you but does no damage..y.iO S.  You hit the adder.  The adder is lightly wounded..y.iP9o..y.iS S.  You feel very sick..y.i#T6S..y.iU4o..y.i^.y.iv_b38---4.3.y.iyh.y.ij@ _The adder bites you but does no damage. x20y.i$  ### #  #.. .######## #.# .. #.# #........ #.# #...[.... ## #######.###. .. ..... .# #........S...... .# ####.###.S.[.... .# ### #.# #.o...... 0y.i% .# ..# #.# #...S.... .# #.# #.# #####..## .# #.# #.# #.[. .####.#######.####### ... <††........ ..0y.iV( 2S.0y.i,  S.  You feel sick.  The ball python attacks as it pursues you!  The ball python bites you but does no damage.S.0y.iX2 3o.0y.i; 0y.i< 7- -4  50Constr 0y.iQE 0y.iG z _The ball python grabs you. The ball python constricts you.1y.i1y.iI01y.iU1y.i'1y.iV? S.  The ball python's grasp on you weakens, but your attempt to escape fails.  You feel sick.  The ball python bites you but does no damage.1y.iXB  o.  The ball python constricts you. The adder bites you.  You are more poisoned.1y.iLp  The adder poisons you!  The ball python bites you but does no damage.1y.iMu4===--61y.i2. #.# ..# #.# #... #.# #.# #.# #####..## #.# #.# #.# #.[. #.####.#.# ... )<††. ..2y.i34S.2y.io48S.2y.i53S.2y.i >2y.i>t3--- 5 72y.iC2y.i.E _You escape the ball python's grasp. You feel sick. The orc barely misses you.3y.i% ### # #.. .######## #.# ......... #.# #........ #.# #...[....  ### #.###3y.iҸe.  #.. .SS.  #.##......oS.  #.# ####.###...[....  #.# ### #.# #..  #.# ..# #.# #..... 3y.iX #.# #.# #.# #####..##  #.# #.# #.# #.[. ##.####.#.# ... .)<††. ..3y.iۺ/S.3y.iOpS.SS3y.i3y.i3y.iY^1--83y.i/O _You feel sick. The adder bites you.3y.i 1 ### #  #.. .######## #.# ......... #.# #........ #.# #...[....3y.i^  ### #######@###........ #.. ...SS. #.# ####......oS....... #.# ####.###...[.... #.# ### #.# #.... #.# ..# #.# #........3y.i  #.# #.# #.# #####..##  #.# #.# #.# #.[. ###.####.#######.#######...3y.iW 4o.3y.i 2S.3y.i3 -S.3y.iD 3y.i [0--93y.i 3y.ib $ _You feel sick.4y.i## # . .########.. #@# #...[## #######.###..... ........SS.....####.....o.S... ####.###...[##..   adder.........#####..##  #.# #.# #.# #.[4y.i&6S.4y.iA2o.4y.i-S4y.i[{S 2 adders4y.ip29=--404y.i4y.i$ _You feel sick.4y.i S.  You barely miss the adder.The adder is lightly wounded.S4y.i .S   ball python (constriction)4y.i N-=1.6 (1.34y.i% 4y.i O _You feel sick. The adder bites you but does no damage. x25y.iRz!  You hit the adder.5y.i S.  The adder is moderately wounded.You feel sick.  You are no longer poisoned.5y.i5S.5y.i{8=3.0 (1.45y.i5y.i@ _The adder bites you but does no damage. x25y.iB  You miss the adder.5y.i*%  5y.i6+JThe adder is moderately wounded.5y.i ,(4.45y.i%45y.i;8@ _The adder bites you but does no damage. x25y.i I  You barely miss the adder.5y.i M  The adder is moderately wounded.You block the adder's attack. The adder bites you.  You are poisoned.7====-5.85y.i7 6Pois 5y.iU 5y.i , _The adder poisons you!5y.i4J  You closely miss the adder.5y.i  The adder is moderately wounded.You feel very sick.5y.ii4---7.25y.i,5y.i= _The adder bites you but does no damage.6y.i?J  You closely miss the adder.6y.i o  The adder is moderately wounded.6y.i c3--8.5 (1.36y.i6y.iO _You feel sick. The adder bites you but does no damage. x26y.it#### . .########.. #.# #...[6y.i]u## #######S###. ......SSo...####.......S... ####.###...[##.........#####..##6y.iw7S.6y.icyW S.  6y.iy;You feel sick. The adder attacks as it pursues you!6y.iyS6y.i"z)S6y.idz6y.iz6y.i76y.i#96y.i06y.iÈ6y.i= _The adder bites you but does no damage.7y.i4  You closely miss the adder.7y.i7y.iFYou feel sick. The adder attacks as it pursues you! _The adder bites you but does no damage.  You closely miss the adder.  The adder is moderately wounded.  You feel sick. The adder bites you.  You are more poisoned.7y.ih19==---50.8 (1.37y.i7y.icj _The adder poisons you! The adder closely misses you.7y.ilI  You barely miss the adder.7y.iv  The adder is moderately wounded.You feel sick. You block the adder's attack.7y.iwW17----2.17y.i}7y.is= _The adder bites you but does no damage.8y.iI  You barely miss the adder.8y.i  The adder is moderately wounded.6-3.48y.i38y.iL _You feel sick. The adder bites you but does no damage.8y.iB  You miss the adder.8y.io  The adder is moderately wounded.8y.im5=-4.78y.ie _You feel sick. The adder bites you but does no damage. x28y.iZ& I  You barely miss the adder.8y.i- `  8y.ic. #####  #..   #.#   #@#   #S# #...[....  ### #S#  #.. . 8y.i. W #.# ...  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.#  The adder is moderately wounded.8y.i T #####  #..   #.#   #@#   #S# #...[....  ### #S#  #.. .  #.# ...  #.# ####.##  #.# ### #.#  8y.is , #.# ..# #.#   #.# #.# #.# 8y.i  You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.8y.io 1====---6.0Pois 8y.i 8y.ia T _The adder poisons you! The adder bites you but does no damage.8y.i[ !  You hit the adder.8y.if l  The adder is heavily wounded.8y.ig U0---7.38y.im 8y.iao L _You feel sick. The adder bites you but does no damage.9y.i!~J  You closely miss the adder.9y.iц  The adder is heavily wounded.You feel sick. The adder bites you but does no damage.9y.ix8/42 --8.69y.i9y.i|3 _You block the adder's attack.9y.i I  You barely miss the adder.9y.i l  The adder is heavily wounded.9y.i Y7-60.0 (1.49y.iu 9y.id O _You feel sick. The adder bites you but does no damage. x2:y.iI  You barely miss the adder.:y.i   The adder is heavily wounded.You feel sick. The adder barely misses you.:y.i6-1.5 (1.5Pois :y.ip:y.im= _The adder bites you but does no damage.:y.iZR  You hit the adder but do no damage.:y.ib 2  The adder is heavily wounded.You feel sick.  You are no longer poisoned.4--2.9 (1.4:y.i :y.iR 6 _You block the adder's attack. x2;y.iճB  You miss the adder.;y.iLl  The adder is heavily wounded.;y.iT5-4.3;y.i;y.icz _The adder bites you but does no damage. The adder barely misses you.>y.ig>y.i!]Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)@y.i. @y.i- @y.i UserNamesSuck the Shield-Bearer FormicidHealth: 5/42==----------------------Magic: 6/6========================AC: 12Str: 22#####EV: 5Int: 8#.. .########SH: 5Dex: 13#.# .........XL:  5 Next: 61% Place: Dungeon:3#@# #........Noise: =--------  Time: 1864.3 (0.0)#S# #...[....a) +0 war axe### #######S###........Throw: 3 darts (datura)#.. .......So..........#.# ####.......S.......#.#####.###...[....SS 2 adders#.# ###[40@y.ic m #.# #........o   orc#.# ..# #.# #........S   ball python (constriction)#.# #.# #.# #####..##You feel sick.  You are no longer poisoned. _You block the adder's attack. x2  You miss the adder.The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.@y.i @y.i, @y.i @y.i Ay.i J  You closely miss the adder.Ay.i l  The adder is heavily wounded.Ay.i3 -5.7 (1.4Ay.i[ Ay.i/ S _The adder closely misses you.Cy.imk aGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)Gy.i4Gy.i =Gy.iD_UserNamesSuck the Shield-Bearer FormicidHealth: 5/42==----------------------Magic: 6/6========================AC: 12Str: 22#####EV: 5Int: 8#.. .########SH: 5Dex: 13#.# .........XL:  5 Next: 61% Place: Dungeon:3#@# #........Noise: =--------  Time: 1865.7 (0.0)#S# #...[....a) +0 war axeGy.iE### #######S###........Throw: 3 darts (datura)#.. .......So..........#.# ####.......S.......#.#####.###...[....SS 2 adders#.# ### #.# #........o   orc#.# ..# #.# #........S   ball python (constriction)Gy.iF#.# #.# #.# #####..##You miss the adder.The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.You closely miss the adder.The adder is heavily wounded. _The adder closely misses you.Gy.iMGy.iMGy.iJSGy.i UHy.i] aGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)Jy.it Jy.i@xUserNamesSuck the Shield-Bearer FormicidHealth: 5/42==----------------------Jy.ix!Magic: 6/6========================AC: 12Str: 22#####EV: 5Int: 8#.. .########SH: 5Dex: 13#.# .........XL:  5 Next: 61% Place: Dungeon:3#@# #........Noise: =--------  Time: 1865.7 (0.0)#S# #...[....Jy.i1ya) +0 war axe### #######S###........Throw: 3 darts (datura)#.. .......So..........Jy.ihy#.# ####.......S.......#.#####.###...[....SS 2 addersJy.iy#.# ### #.# #........o   orc#.# ..# #.# #........Jy.iz]S   ball python (constriction)#.# #.# #.# #####..##You miss the adder.The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.You closely miss the adder.The adder is heavily wounded. _The adder closely misses you.Jy.i$4Jy.iIJy.iKy.i !  You hit the adder.Ky.i m  The adder is severely wounded.Ky.i Y6=7.2 (1.5Ky.i Ky.is p _The adder barely misses you. You block the adder's attack.Ly.in u †You hit the adder.Ly.i 3S.Ly.i ^S.o.Ly.i    adder  You kill the adder!Ly.i 578.5 (1.3Ly.ir Ly.i = _The adder bites you but does no damage.My.i!  You hit the adder.My.iQ  The adder is moderately wounded.My.iH(9.8My.iMy.iz _The adder bites you but does no damage. The adder barely misses you.My.iR B  You miss the adder.My.iR' o  The adder is moderately wounded.My.i' r7==71.1My.i+ My.i- = _The adder bites you but does no damage.Ny.ifV!  You hit the adder.Ny.iaa9  Ny.iaHThe adder is severely wounded.Ny.i>b-2.5 (1.4Ny.iiNy.ij@ _The adder bites you but does no damage. x2Ny.i I  You barely miss the adder.Ny.i 7  #####  #..   #.#   #@#   Ny.il U#S# #...[....  ### #S#  #.. .o.  #.# ...  #.# ####.##   #.# ### #.#   #.# ..# #.#   #.# #.# #.#  The adder is severely wounded.Ny.i Ny.iJd -Ny.id : #####  #..   #.#   #@#   #S# #...[....  ### #S#Ny.i.e   #.. .o.  #.# ...Ny.ie k  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.# Ny.io  #####  #..   Ny.io #.#   #@#   #S# #...[....  ### #S#  #.. .o.  #.# ...  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.#  The adder bites you.  Ny.io l* * * LOW HITPOINT WARNING * * *You are poisoned.Ny.iA  #####  #..   #.#   #@#   #S# #...[....  ### #S# Ny.iB  #.. .o.  #.# ...  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.# Ny.iK P  The adder poisons you! The adder bites you.Ny.i(L 3=---3.9Pois Ny.iP Ny.iaS V _* * * LOW HITPOINT WARNING * * *Oy.iUI  You barely miss the adder.Oy.iRZ #####  #..   #.#   Oy.iZB#@#   #S# #...[....  ### #S#  #.. .o.  #.# ...  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.# Oy.i[# Oy.iv// #####  #..   #.#   #@#   #S# #...[....  ### #S#  #.. .o.  #.# ...Oy.ii0i  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.# Oy.i!=  The adder is heavily wounded.* * * LOW HITPOINT WARNING * * *Oy.i@>Z2---5.2 (1.3Oy.irDOy.iTGO _You feel sick. The adder bites you but does no damage. x2Oy.i!  You hit the adder.Oy.i  #####  #..   #.#   #@#   Oy.iZ:#S# #...[....  ### #S#  #.. .o.  #.# ...  #.# ####.##   #.# ### #.#   #.# ..# #.#   #.# #.# #.#  Py.i/ #####  #..   #.#   #@#   #S# #...[....  ### #S#  #.. .o.  #.# ...Py.ik  #.# ####.##  #.# ### #.#   #.# ..# #.#   #.# #.# #.# Py.i*  The adder is severely wounded.* * * LOW HITPOINT WARNING * * *Py.iPy.iWI1-6.5Py.i@Py.iL _You feel sick. The adder bites you but does no damage.Py.iV m †You slash the adder!Py.ia b o   orcS   ball python (constriction)  You kill the adder!You die...Py.i a-1/42 -Py.i /  --more--Py.iPy.i}Gear: 6/52 gear slots (Left/Right to switch category) Py.is!Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn) Py.iJewellery (go to first with "=)  d - an amulet of magic regeneration (worn)Qy.i|f - 3 datura-tipped darts (quivered). A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. Qy.iOIt is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with your Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} Qy.i*L{datura} {missile} Menu/colouring prefixes: identified equipped missileQy.iW= Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 plate armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) Ry.i5Ry.i^Ry.iGoodbye, UserNamesSuck.162 UserNamesSuck the Shield-Bearer (level 5, -1/42 HPs)Began as a Formicid Fighter on Dec 2, 2025.Ry.iSuccumbed to an adder's poison... on level 3 of the Dungeon.The game lasted 00:06:09 (1812 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the OrbRy.i*7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnRy.ijMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the OrbRy.iV Ry.i] Ry.i` ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l